rnd-20060111-1-src
[rocksndiamonds.git] / src / editor.c
1 /***********************************************************
2 * Rocks'n'Diamonds -- McDuffin Strikes Back!               *
3 *----------------------------------------------------------*
4 * (c) 1995-2002 Artsoft Entertainment                      *
5 *               Holger Schemel                             *
6 *               Detmolder Strasse 189                      *
7 *               33604 Bielefeld                            *
8 *               Germany                                    *
9 *               e-mail: info@artsoft.org                   *
10 *----------------------------------------------------------*
11 * editor.c                                                 *
12 ***********************************************************/
13
14 #include <math.h>
15
16 #include "libgame/libgame.h"
17
18 #include "editor.h"
19 #include "screens.h"
20 #include "tools.h"
21 #include "files.h"
22 #include "game.h"
23 #include "init.h"
24 #include "tape.h"
25
26
27 #define INFOTEXT_UNKNOWN_ELEMENT        "unknown"
28
29
30 /*
31   -----------------------------------------------------------------------------
32   screen and artwork graphic pixel position definitions
33   -----------------------------------------------------------------------------
34 */
35
36 /* positions in the level editor */
37 #define ED_WIN_MB_LEFT_XPOS             6
38 #define ED_WIN_MB_LEFT_YPOS             258
39 #define ED_WIN_MB_MIDDLE_XPOS           42
40 #define ED_WIN_MB_MIDDLE_YPOS           ED_WIN_MB_LEFT_YPOS
41 #define ED_WIN_MB_RIGHT_XPOS            78
42 #define ED_WIN_MB_RIGHT_YPOS            ED_WIN_MB_LEFT_YPOS
43
44 /* values for the control window */
45 #define ED_CTRL_NO_BUTTONS_GFX_XPOS     6
46 #define ED_CTRL_NO_BUTTONS_GFX_YPOS     286
47 #define ED_CTRL1_BUTTONS_GFX_YPOS       236
48 #define ED_CTRL2_BUTTONS_GFX_YPOS       236
49 #define ED_CTRL3_BUTTONS_GFX_YPOS       324
50 #define ED_CTRL4_BUTTONS_GFX_XPOS       44
51 #define ED_CTRL4_BUTTONS_GFX_YPOS       214
52 #define ED_CTRL1_BUTTONS_ALT_GFX_YPOS   142
53 #define ED_CTRL3_BUTTONS_ALT_GFX_YPOS   302
54
55 #define ED_CTRL1_BUTTON_XSIZE           22
56 #define ED_CTRL1_BUTTON_YSIZE           22
57 #define ED_CTRL1_BUTTONS_XPOS           6
58 #define ED_CTRL1_BUTTONS_YPOS           6
59 #define ED_CTRL2_BUTTON_XSIZE           30
60 #define ED_CTRL2_BUTTON_YSIZE           20
61 #define ED_CTRL2_BUTTONS_XPOS           5
62 #define ED_CTRL2_BUTTONS_YPOS           99
63 #define ED_CTRL3_BUTTON_XSIZE           22
64 #define ED_CTRL3_BUTTON_YSIZE           22
65 #define ED_CTRL3_BUTTONS_XPOS           6
66 #define ED_CTRL3_BUTTONS_YPOS           6
67 #define ED_CTRL4_BUTTON_XSIZE           22
68 #define ED_CTRL4_BUTTON_YSIZE           22
69 #define ED_CTRL4_BUTTONS_XPOS           6
70 #define ED_CTRL4_BUTTONS_YPOS           6
71
72 #define ED_CTRL1_BUTTONS_HORIZ          4
73 #define ED_CTRL1_BUTTONS_VERT           4
74 #define ED_CTRL2_BUTTONS_HORIZ          3
75 #define ED_CTRL2_BUTTONS_VERT           2
76 #define ED_CTRL3_BUTTONS_HORIZ          3
77 #define ED_CTRL3_BUTTONS_VERT           1
78 #define ED_CTRL4_BUTTONS_HORIZ          2
79 #define ED_CTRL4_BUTTONS_VERT           1
80
81 #define ED_NUM_CTRL1_BUTTONS   (ED_CTRL1_BUTTONS_HORIZ * ED_CTRL1_BUTTONS_VERT)
82 #define ED_NUM_CTRL2_BUTTONS   (ED_CTRL2_BUTTONS_HORIZ * ED_CTRL2_BUTTONS_VERT)
83 #define ED_NUM_CTRL3_BUTTONS   (ED_CTRL3_BUTTONS_HORIZ * ED_CTRL3_BUTTONS_VERT)
84 #define ED_NUM_CTRL4_BUTTONS   (ED_CTRL4_BUTTONS_HORIZ * ED_CTRL4_BUTTONS_VERT)
85 #define ED_NUM_CTRL1_2_BUTTONS (ED_NUM_CTRL1_BUTTONS   + ED_NUM_CTRL2_BUTTONS)
86 #define ED_NUM_CTRL1_3_BUTTONS (ED_NUM_CTRL1_2_BUTTONS + ED_NUM_CTRL3_BUTTONS)
87 #define ED_NUM_CTRL_BUTTONS    (ED_NUM_CTRL1_BUTTONS +  \
88                                 ED_NUM_CTRL2_BUTTONS +  \
89                                 ED_NUM_CTRL3_BUTTONS +  \
90                                 ED_NUM_CTRL4_BUTTONS)
91
92 /* values for the element list */
93 #define ED_ELEMENTLIST_XPOS             5
94 #define ED_ELEMENTLIST_YPOS             30
95 #define ED_ELEMENTLIST_XSIZE            20
96 #define ED_ELEMENTLIST_YSIZE            20
97 #define ED_ELEMENTLIST_BUTTONS_HORIZ    4
98 #define ED_ELEMENTLIST_BUTTONS_VERT     11
99 #define ED_NUM_ELEMENTLIST_BUTTONS      (ED_ELEMENTLIST_BUTTONS_HORIZ * \
100                                          ED_ELEMENTLIST_BUTTONS_VERT)
101
102 /* standard distances */
103 #define ED_BORDER_SIZE                  3
104 #define ED_BORDER_TEXT_XSIZE            5
105 #define ED_BORDER_AREA_YSIZE            1
106
107 #define ED_GADGET_DISTANCE              2
108 #define ED_GADGET_TEXT_DISTANCE         (2 * ED_GADGET_DISTANCE)
109 #define ED_DRAWINGAREA_TEXT_DISTANCE    (ED_GADGET_TEXT_DISTANCE +      \
110                                          MINI_TILEX / 2)
111
112 /* values for the settings windows */
113 #define ED_LEVEL_SETTINGS_XSTART        (3 * MINI_TILEX / 2)
114 #define ED_LEVEL_SETTINGS_YSTART        (5 * MINI_TILEY)
115
116 #define ED_ELEMENT_SETTINGS_XSTART      (3 * MINI_TILEX / 2)
117 #define ED_ELEMENT_SETTINGS_YSTART      (10 * MINI_TILEY)
118
119 #define ED_XOFFSET_CHECKBOX             (ED_CHECKBUTTON_XSIZE +         \
120                                          2 * ED_GADGET_DISTANCE)
121
122 #define ED_SETTINGS_XOFFSET             ED_XOFFSET_CHECKBOX
123 #define ED_SETTINGS_YOFFSET             (3 * MINI_TILEY / 2)
124
125 #define ED_LEVEL_SETTINGS_XPOS(n)       (ED_LEVEL_SETTINGS_XSTART +     \
126                                          (n) * ED_SETTINGS_XOFFSET)
127 #define ED_LEVEL_SETTINGS_YPOS(n)       (ED_LEVEL_SETTINGS_YSTART +     \
128                                          (n) * ED_SETTINGS_YOFFSET)
129
130 #define ED_ELEMENT_SETTINGS_XPOS(n)     (ED_ELEMENT_SETTINGS_XSTART +   \
131                                          (n) * ED_SETTINGS_XOFFSET)
132 #define ED_ELEMENT_SETTINGS_YPOS(n)     (ED_ELEMENT_SETTINGS_YSTART +   \
133                                          (n) * ED_SETTINGS_YOFFSET)
134
135 #define ED_SETTINGS1_YPOS               MINI_TILEY
136 #define ED_SETTINGS2_XPOS               MINI_TILEX
137 #define ED_SETTINGS2_YPOS               (ED_SETTINGS1_YPOS + 12 * TILEY - 2)
138
139 /* values for counter gadgets */
140 #define ED_COUNTER_YSTART               (ED_SETTINGS1_YPOS + 2 * TILEY)
141 #define ED_COUNTER_YDISTANCE            (3 * MINI_TILEY)
142 #define ED_COUNTER_YPOS(n)              (ED_COUNTER_YSTART +            \
143                                          (n) * ED_COUNTER_YDISTANCE)
144 #define ED_COUNTER2_YPOS(n)             (ED_COUNTER_YSTART +            \
145                                          (n) * ED_COUNTER_YDISTANCE - 2)
146
147 /* values for element content drawing areas */
148 #define ED_AREA_1X1_SETTINGS_XPOS(n)    (ED_ELEMENT_SETTINGS_XPOS(n))
149 #define ED_AREA_1X1_SETTINGS_YPOS(n)    (ED_ELEMENT_SETTINGS_YPOS(n) +  \
150                                          ED_GADGET_DISTANCE)
151
152 #define ED_AREA_3X3_SETTINGS_XPOS(n)    (ED_ELEMENT_SETTINGS_XPOS(n))
153 #define ED_AREA_3X3_SETTINGS_YPOS(n)    (ED_ELEMENT_SETTINGS_YPOS(n) +  \
154                                          ED_GADGET_DISTANCE - MINI_TILEY)
155
156 /* yamyam content */
157 #define ED_AREA_YAMYAM_CONTENT_XPOS(n)  (2 * MINI_TILEX +               \
158                                          5 * ((n) % 4) * MINI_TILEX)
159 #define ED_AREA_YAMYAM_CONTENT_YPOS(n)  (11 * ED_SETTINGS_YOFFSET +     \
160                                          6 * ((n) / 4) * MINI_TILEY)
161
162 /* magic ball content */
163 #define ED_AREA_MAGIC_BALL_CONTENT_XPOS(n) (2 * MINI_TILEX +            \
164                                             5 * ((n) % 4) * MINI_TILEX)
165 #define ED_AREA_MAGIC_BALL_CONTENT_YPOS(n) (12 * ED_SETTINGS_YOFFSET +  \
166                                             6 * ((n) / 4) * MINI_TILEY)
167
168 /* values for scrolling gadgets for drawing area */
169 #define ED_SCROLLBUTTON_XPOS            24
170 #define ED_SCROLLBUTTON_YPOS            0
171 #define ED_SCROLLBAR_XPOS               24
172 #define ED_SCROLLBAR_YPOS               64
173
174 #define ED_SCROLLBUTTON_XSIZE           16
175 #define ED_SCROLLBUTTON_YSIZE           16
176
177 #define ED_SCROLL_UP_XPOS               (SXSIZE - ED_SCROLLBUTTON_XSIZE)
178 #define ED_SCROLL_UP_YPOS               (0)
179 #define ED_SCROLL_DOWN_XPOS             ED_SCROLL_UP_XPOS
180 #define ED_SCROLL_DOWN_YPOS             (SYSIZE - 3 * ED_SCROLLBUTTON_YSIZE)
181 #define ED_SCROLL_LEFT_XPOS             (0)
182 #define ED_SCROLL_LEFT_YPOS             (SYSIZE - 2 * ED_SCROLLBUTTON_YSIZE)
183 #define ED_SCROLL_RIGHT_XPOS            (SXSIZE - 2 * ED_SCROLLBUTTON_XSIZE)
184 #define ED_SCROLL_RIGHT_YPOS            ED_SCROLL_LEFT_YPOS
185 #define ED_SCROLL_HORIZONTAL_XPOS       (ED_SCROLL_LEFT_XPOS +          \
186                                          ED_SCROLLBUTTON_XSIZE)
187 #define ED_SCROLL_HORIZONTAL_YPOS       ED_SCROLL_LEFT_YPOS
188 #define ED_SCROLL_HORIZONTAL_XSIZE      (SXSIZE - 3 * ED_SCROLLBUTTON_XSIZE)
189 #define ED_SCROLL_HORIZONTAL_YSIZE      ED_SCROLLBUTTON_YSIZE
190 #define ED_SCROLL_VERTICAL_XPOS         ED_SCROLL_UP_XPOS
191 #define ED_SCROLL_VERTICAL_YPOS         (ED_SCROLL_UP_YPOS +            \
192                                          ED_SCROLLBUTTON_YSIZE)
193 #define ED_SCROLL_VERTICAL_XSIZE        ED_SCROLLBUTTON_XSIZE
194 #define ED_SCROLL_VERTICAL_YSIZE        (SYSIZE - 4 * ED_SCROLLBUTTON_YSIZE)
195
196 /* values for scrolling gadgets for element list */
197 #define ED_SCROLLBUTTON2_XPOS           50
198 #define ED_SCROLLBUTTON2_YPOS           0
199 #define ED_SCROLLBAR2_XPOS              50
200 #define ED_SCROLLBAR2_YPOS              20
201
202 #define ED_SCROLLBUTTON2_XSIZE          10
203 #define ED_SCROLLBUTTON2_YSIZE          10
204
205 #define ED_SCROLL2_UP_XPOS              85
206 #define ED_SCROLL2_UP_YPOS              30
207 #define ED_SCROLL2_DOWN_XPOS            ED_SCROLL2_UP_XPOS
208 #define ED_SCROLL2_DOWN_YPOS            (ED_SCROLL2_UP_YPOS +           \
209                                          ED_ELEMENTLIST_BUTTONS_VERT *  \
210                                          ED_ELEMENTLIST_YSIZE -         \
211                                          ED_SCROLLBUTTON2_YSIZE)
212 #define ED_SCROLL2_VERTICAL_XPOS        ED_SCROLL2_UP_XPOS
213 #define ED_SCROLL2_VERTICAL_YPOS        (ED_SCROLL2_UP_YPOS +           \
214                                          ED_SCROLLBUTTON2_YSIZE)
215 #define ED_SCROLL2_VERTICAL_XSIZE       ED_SCROLLBUTTON2_XSIZE
216 #define ED_SCROLL2_VERTICAL_YSIZE       (ED_ELEMENTLIST_BUTTONS_VERT *  \
217                                          ED_ELEMENTLIST_YSIZE -         \
218                                          2 * ED_SCROLLBUTTON2_YSIZE)
219
220 /* values for checkbutton gadgets */
221 #define ED_CHECKBUTTON_XSIZE            ED_BUTTON_COUNT_XSIZE
222 #define ED_CHECKBUTTON_YSIZE            ED_BUTTON_COUNT_YSIZE
223 #define ED_CHECKBUTTON_UNCHECKED_XPOS   ED_BUTTON_MINUS_XPOS
224 #define ED_CHECKBUTTON_CHECKED_XPOS     ED_BUTTON_PLUS_XPOS
225 #define ED_CHECKBUTTON_YPOS             (ED_BUTTON_MINUS_YPOS + 22)
226 #define ED_RADIOBUTTON_YPOS             (ED_BUTTON_MINUS_YPOS + 44)
227 #define ED_STICKYBUTTON_YPOS            (ED_BUTTON_MINUS_YPOS + 66)
228
229 /* values for some special graphic buttons */
230 #define ED_COPY_CHANGE_PAGE_XPOS        25
231 #define ED_COPY_CHANGE_PAGE_YPOS        50
232 #define ED_PASTE_CHANGE_PAGE_XPOS       25
233 #define ED_PASTE_CHANGE_PAGE_YPOS       70
234
235 /* some values for text input, selectbox and counter gadgets */
236 #define ED_BUTTON_COUNT_YPOS            60
237 #define ED_BUTTON_COUNT_XSIZE           20
238 #define ED_BUTTON_COUNT_YSIZE           20
239 #define ED_WIN_COUNT_XPOS               (2 + ED_BUTTON_COUNT_XSIZE + 2)
240 #define ED_WIN_COUNT_YPOS               ED_BUTTON_COUNT_YPOS
241 #define ED_WIN_COUNT_XSIZE              52
242 #define ED_WIN_COUNT_YSIZE              ED_BUTTON_COUNT_YSIZE
243 #define ED_WIN_COUNT2_XPOS              27
244 #define ED_WIN_COUNT2_YPOS              3
245 #define ED_WIN_COUNT2_XSIZE             46
246 #define ED_WIN_COUNT2_YSIZE             ED_BUTTON_COUNT_YSIZE
247
248 #define ED_BUTTON_MINUS_XPOS            2
249 #define ED_BUTTON_MINUS_YPOS            ED_BUTTON_COUNT_YPOS
250 #define ED_BUTTON_MINUS_XSIZE           ED_BUTTON_COUNT_XSIZE
251 #define ED_BUTTON_MINUS_YSIZE           ED_BUTTON_COUNT_YSIZE
252 #define ED_BUTTON_PLUS_XPOS             (ED_WIN_COUNT_XPOS +            \
253                                          ED_WIN_COUNT_XSIZE + 2)
254 #define ED_BUTTON_PLUS_YPOS             ED_BUTTON_COUNT_YPOS
255 #define ED_BUTTON_PLUS_XSIZE            ED_BUTTON_COUNT_XSIZE
256 #define ED_BUTTON_PLUS_YSIZE            ED_BUTTON_COUNT_YSIZE
257
258 #define ED_SELECTBOX_XPOS               ED_WIN_COUNT_XPOS
259 #define ED_SELECTBOX_YPOS               (ED_WIN_COUNT_YPOS +            \
260                                          2 + ED_WIN_COUNT_YSIZE)
261 #define ED_SELECTBOX_XSIZE              ED_WIN_COUNT_XSIZE
262 #define ED_SELECTBOX_YSIZE              ED_WIN_COUNT_YSIZE
263
264 #define ED_SELECTBOX_BUTTON_XSIZE       14
265
266 #define ED_TEXTBUTTON_XPOS              ED_WIN_COUNT_XPOS
267 #define ED_TEXTBUTTON_YPOS              (ED_WIN_COUNT_YPOS +            \
268                                          4 * (2 + ED_WIN_COUNT_YSIZE))
269 #define ED_TEXTBUTTON_INACTIVE_YPOS     ED_TEXTBUTTON_YPOS
270
271 #define ED_TEXTBUTTON_TAB_XPOS          ED_WIN_COUNT_XPOS
272 #define ED_TEXTBUTTON_TAB_YPOS          (ED_WIN_COUNT_YPOS +            \
273                                          2 * (2 + ED_WIN_COUNT_YSIZE))
274 #define ED_TEXTBUTTON_TAB_INACTIVE_YPOS (ED_WIN_COUNT_YPOS +            \
275                                          3 * (2 + ED_WIN_COUNT_YSIZE))
276
277 #define ED_TEXTBUTTON_XSIZE             ED_WIN_COUNT_XSIZE
278 #define ED_TEXTBUTTON_YSIZE             ED_WIN_COUNT_YSIZE
279
280 /* values for ClearEditorGadgetInfoText() and HandleEditorGadgetInfoText() */
281 #define INFOTEXT_XPOS                   SX
282 #define INFOTEXT_YPOS                   (SY + SYSIZE - MINI_TILEX + 2)
283 #define INFOTEXT_XSIZE                  SXSIZE
284 #define INFOTEXT_YSIZE                  MINI_TILEX
285
286
287 /*
288   -----------------------------------------------------------------------------
289   editor gadget definitions
290   -----------------------------------------------------------------------------
291 */
292
293 /* drawing toolbox buttons */
294 #define GADGET_ID_NONE                  -1
295 #define GADGET_ID_TOOLBOX_FIRST         0
296
297 #define GADGET_ID_SINGLE_ITEMS          (GADGET_ID_TOOLBOX_FIRST + 0)
298 #define GADGET_ID_CONNECTED_ITEMS       (GADGET_ID_TOOLBOX_FIRST + 1)
299 #define GADGET_ID_LINE                  (GADGET_ID_TOOLBOX_FIRST + 2)
300 #define GADGET_ID_ARC                   (GADGET_ID_TOOLBOX_FIRST + 3)
301 #define GADGET_ID_RECTANGLE             (GADGET_ID_TOOLBOX_FIRST + 4)
302 #define GADGET_ID_FILLED_BOX            (GADGET_ID_TOOLBOX_FIRST + 5)
303 #define GADGET_ID_WRAP_UP               (GADGET_ID_TOOLBOX_FIRST + 6)
304 #define GADGET_ID_TEXT                  (GADGET_ID_TOOLBOX_FIRST + 7)
305 #define GADGET_ID_FLOOD_FILL            (GADGET_ID_TOOLBOX_FIRST + 8)
306 #define GADGET_ID_WRAP_LEFT             (GADGET_ID_TOOLBOX_FIRST + 9)
307 #define GADGET_ID_PROPERTIES            (GADGET_ID_TOOLBOX_FIRST + 10)
308 #define GADGET_ID_WRAP_RIGHT            (GADGET_ID_TOOLBOX_FIRST + 11)
309 #define GADGET_ID_RANDOM_PLACEMENT      (GADGET_ID_TOOLBOX_FIRST + 12)
310 #define GADGET_ID_GRAB_BRUSH            (GADGET_ID_TOOLBOX_FIRST + 13)
311 #define GADGET_ID_WRAP_DOWN             (GADGET_ID_TOOLBOX_FIRST + 14)
312 #define GADGET_ID_PICK_ELEMENT          (GADGET_ID_TOOLBOX_FIRST + 15)
313
314 #define GADGET_ID_UNDO                  (GADGET_ID_TOOLBOX_FIRST + 16)
315 #define GADGET_ID_INFO                  (GADGET_ID_TOOLBOX_FIRST + 17)
316 #define GADGET_ID_SAVE                  (GADGET_ID_TOOLBOX_FIRST + 18)
317 #define GADGET_ID_CLEAR                 (GADGET_ID_TOOLBOX_FIRST + 19)
318 #define GADGET_ID_TEST                  (GADGET_ID_TOOLBOX_FIRST + 20)
319 #define GADGET_ID_EXIT                  (GADGET_ID_TOOLBOX_FIRST + 21)
320
321 #define GADGET_ID_CUSTOM_COPY_FROM      (GADGET_ID_TOOLBOX_FIRST + 22)
322 #define GADGET_ID_CUSTOM_COPY_TO        (GADGET_ID_TOOLBOX_FIRST + 23)
323 #define GADGET_ID_CUSTOM_EXCHANGE       (GADGET_ID_TOOLBOX_FIRST + 24)
324 #define GADGET_ID_CUSTOM_COPY           (GADGET_ID_TOOLBOX_FIRST + 25)
325 #define GADGET_ID_CUSTOM_PASTE          (GADGET_ID_TOOLBOX_FIRST + 26)
326
327 /* counter button identifiers */
328 #define GADGET_ID_COUNTER_FIRST         (GADGET_ID_TOOLBOX_FIRST + 27)
329
330 #define GADGET_ID_SELECT_LEVEL_DOWN     (GADGET_ID_COUNTER_FIRST + 0)
331 #define GADGET_ID_SELECT_LEVEL_TEXT     (GADGET_ID_COUNTER_FIRST + 1)
332 #define GADGET_ID_SELECT_LEVEL_UP       (GADGET_ID_COUNTER_FIRST + 2)
333 #define GADGET_ID_LEVEL_XSIZE_DOWN      (GADGET_ID_COUNTER_FIRST + 3)
334 #define GADGET_ID_LEVEL_XSIZE_TEXT      (GADGET_ID_COUNTER_FIRST + 4)
335 #define GADGET_ID_LEVEL_XSIZE_UP        (GADGET_ID_COUNTER_FIRST + 5)
336 #define GADGET_ID_LEVEL_YSIZE_DOWN      (GADGET_ID_COUNTER_FIRST + 6)
337 #define GADGET_ID_LEVEL_YSIZE_TEXT      (GADGET_ID_COUNTER_FIRST + 7)
338 #define GADGET_ID_LEVEL_YSIZE_UP        (GADGET_ID_COUNTER_FIRST + 8)
339 #define GADGET_ID_LEVEL_RANDOM_DOWN     (GADGET_ID_COUNTER_FIRST + 9)
340 #define GADGET_ID_LEVEL_RANDOM_TEXT     (GADGET_ID_COUNTER_FIRST + 10)
341 #define GADGET_ID_LEVEL_RANDOM_UP       (GADGET_ID_COUNTER_FIRST + 11)
342 #define GADGET_ID_LEVEL_GEMSLIMIT_DOWN  (GADGET_ID_COUNTER_FIRST + 12)
343 #define GADGET_ID_LEVEL_GEMSLIMIT_TEXT  (GADGET_ID_COUNTER_FIRST + 13)
344 #define GADGET_ID_LEVEL_GEMSLIMIT_UP    (GADGET_ID_COUNTER_FIRST + 14)
345 #define GADGET_ID_LEVEL_TIMELIMIT_DOWN  (GADGET_ID_COUNTER_FIRST + 15)
346 #define GADGET_ID_LEVEL_TIMELIMIT_TEXT  (GADGET_ID_COUNTER_FIRST + 16)
347 #define GADGET_ID_LEVEL_TIMELIMIT_UP    (GADGET_ID_COUNTER_FIRST + 17)
348 #define GADGET_ID_LEVEL_TIMESCORE_DOWN  (GADGET_ID_COUNTER_FIRST + 18)
349 #define GADGET_ID_LEVEL_TIMESCORE_TEXT  (GADGET_ID_COUNTER_FIRST + 19)
350 #define GADGET_ID_LEVEL_TIMESCORE_UP    (GADGET_ID_COUNTER_FIRST + 20)
351 #define GADGET_ID_ELEMENT_VALUE1_DOWN   (GADGET_ID_COUNTER_FIRST + 21)
352 #define GADGET_ID_ELEMENT_VALUE1_TEXT   (GADGET_ID_COUNTER_FIRST + 22)
353 #define GADGET_ID_ELEMENT_VALUE1_UP     (GADGET_ID_COUNTER_FIRST + 23)
354 #define GADGET_ID_ELEMENT_VALUE2_DOWN   (GADGET_ID_COUNTER_FIRST + 24)
355 #define GADGET_ID_ELEMENT_VALUE2_TEXT   (GADGET_ID_COUNTER_FIRST + 25)
356 #define GADGET_ID_ELEMENT_VALUE2_UP     (GADGET_ID_COUNTER_FIRST + 26)
357 #define GADGET_ID_ELEMENT_VALUE3_DOWN   (GADGET_ID_COUNTER_FIRST + 27)
358 #define GADGET_ID_ELEMENT_VALUE3_TEXT   (GADGET_ID_COUNTER_FIRST + 28)
359 #define GADGET_ID_ELEMENT_VALUE3_UP     (GADGET_ID_COUNTER_FIRST + 29)
360 #define GADGET_ID_ELEMENT_VALUE4_DOWN   (GADGET_ID_COUNTER_FIRST + 30)
361 #define GADGET_ID_ELEMENT_VALUE4_TEXT   (GADGET_ID_COUNTER_FIRST + 31)
362 #define GADGET_ID_ELEMENT_VALUE4_UP     (GADGET_ID_COUNTER_FIRST + 32)
363 #define GADGET_ID_YAMYAM_CONTENT_DOWN   (GADGET_ID_COUNTER_FIRST + 33)
364 #define GADGET_ID_YAMYAM_CONTENT_TEXT   (GADGET_ID_COUNTER_FIRST + 34)
365 #define GADGET_ID_YAMYAM_CONTENT_UP     (GADGET_ID_COUNTER_FIRST + 35)
366 #define GADGET_ID_BALL_CONTENT_DOWN     (GADGET_ID_COUNTER_FIRST + 36)
367 #define GADGET_ID_BALL_CONTENT_TEXT     (GADGET_ID_COUNTER_FIRST + 37)
368 #define GADGET_ID_BALL_CONTENT_UP       (GADGET_ID_COUNTER_FIRST + 38)
369 #define GADGET_ID_ANDROID_CONTENT_DOWN  (GADGET_ID_COUNTER_FIRST + 39)
370 #define GADGET_ID_ANDROID_CONTENT_TEXT  (GADGET_ID_COUNTER_FIRST + 40)
371 #define GADGET_ID_ANDROID_CONTENT_UP    (GADGET_ID_COUNTER_FIRST + 41)
372 #define GADGET_ID_ENVELOPE_XSIZE_DOWN   (GADGET_ID_COUNTER_FIRST + 42)
373 #define GADGET_ID_ENVELOPE_XSIZE_TEXT   (GADGET_ID_COUNTER_FIRST + 43)
374 #define GADGET_ID_ENVELOPE_XSIZE_UP     (GADGET_ID_COUNTER_FIRST + 44)
375 #define GADGET_ID_ENVELOPE_YSIZE_DOWN   (GADGET_ID_COUNTER_FIRST + 45)
376 #define GADGET_ID_ENVELOPE_YSIZE_TEXT   (GADGET_ID_COUNTER_FIRST + 46)
377 #define GADGET_ID_ENVELOPE_YSIZE_UP     (GADGET_ID_COUNTER_FIRST + 47)
378 #define GADGET_ID_CUSTOM_SCORE_DOWN     (GADGET_ID_COUNTER_FIRST + 48)
379 #define GADGET_ID_CUSTOM_SCORE_TEXT     (GADGET_ID_COUNTER_FIRST + 49)
380 #define GADGET_ID_CUSTOM_SCORE_UP       (GADGET_ID_COUNTER_FIRST + 50)
381 #define GADGET_ID_CUSTOM_GEMCOUNT_DOWN  (GADGET_ID_COUNTER_FIRST + 51)
382 #define GADGET_ID_CUSTOM_GEMCOUNT_TEXT  (GADGET_ID_COUNTER_FIRST + 52)
383 #define GADGET_ID_CUSTOM_GEMCOUNT_UP    (GADGET_ID_COUNTER_FIRST + 53)
384 #define GADGET_ID_CUSTOM_VALUE_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 54)
385 #define GADGET_ID_CUSTOM_VALUE_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 55)
386 #define GADGET_ID_CUSTOM_VALUE_FIX_UP   (GADGET_ID_COUNTER_FIRST + 56)
387 #define GADGET_ID_CUSTOM_VALUE_RND_DOWN (GADGET_ID_COUNTER_FIRST + 57)
388 #define GADGET_ID_CUSTOM_VALUE_RND_TEXT (GADGET_ID_COUNTER_FIRST + 58)
389 #define GADGET_ID_CUSTOM_VALUE_RND_UP   (GADGET_ID_COUNTER_FIRST + 59)
390 #define GADGET_ID_PUSH_DELAY_FIX_DOWN   (GADGET_ID_COUNTER_FIRST + 60)
391 #define GADGET_ID_PUSH_DELAY_FIX_TEXT   (GADGET_ID_COUNTER_FIRST + 61)
392 #define GADGET_ID_PUSH_DELAY_FIX_UP     (GADGET_ID_COUNTER_FIRST + 62)
393 #define GADGET_ID_PUSH_DELAY_RND_DOWN   (GADGET_ID_COUNTER_FIRST + 63)
394 #define GADGET_ID_PUSH_DELAY_RND_TEXT   (GADGET_ID_COUNTER_FIRST + 64)
395 #define GADGET_ID_PUSH_DELAY_RND_UP     (GADGET_ID_COUNTER_FIRST + 65)
396 #define GADGET_ID_DROP_DELAY_FIX_DOWN   (GADGET_ID_COUNTER_FIRST + 66)
397 #define GADGET_ID_DROP_DELAY_FIX_TEXT   (GADGET_ID_COUNTER_FIRST + 67)
398 #define GADGET_ID_DROP_DELAY_FIX_UP     (GADGET_ID_COUNTER_FIRST + 68)
399 #define GADGET_ID_DROP_DELAY_RND_DOWN   (GADGET_ID_COUNTER_FIRST + 69)
400 #define GADGET_ID_DROP_DELAY_RND_TEXT   (GADGET_ID_COUNTER_FIRST + 70)
401 #define GADGET_ID_DROP_DELAY_RND_UP     (GADGET_ID_COUNTER_FIRST + 71)
402 #define GADGET_ID_MOVE_DELAY_FIX_DOWN   (GADGET_ID_COUNTER_FIRST + 72)
403 #define GADGET_ID_MOVE_DELAY_FIX_TEXT   (GADGET_ID_COUNTER_FIRST + 73)
404 #define GADGET_ID_MOVE_DELAY_FIX_UP     (GADGET_ID_COUNTER_FIRST + 74)
405 #define GADGET_ID_MOVE_DELAY_RND_DOWN   (GADGET_ID_COUNTER_FIRST + 75)
406 #define GADGET_ID_MOVE_DELAY_RND_TEXT   (GADGET_ID_COUNTER_FIRST + 76)
407 #define GADGET_ID_MOVE_DELAY_RND_UP     (GADGET_ID_COUNTER_FIRST + 77)
408 #define GADGET_ID_EXPLOSION_DELAY_DOWN  (GADGET_ID_COUNTER_FIRST + 78)
409 #define GADGET_ID_EXPLOSION_DELAY_TEXT  (GADGET_ID_COUNTER_FIRST + 79)
410 #define GADGET_ID_EXPLOSION_DELAY_UP    (GADGET_ID_COUNTER_FIRST + 80)
411 #define GADGET_ID_IGNITION_DELAY_DOWN   (GADGET_ID_COUNTER_FIRST + 81)
412 #define GADGET_ID_IGNITION_DELAY_TEXT   (GADGET_ID_COUNTER_FIRST + 82)
413 #define GADGET_ID_IGNITION_DELAY_UP     (GADGET_ID_COUNTER_FIRST + 83)
414 #define GADGET_ID_CHANGE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 84)
415 #define GADGET_ID_CHANGE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 85)
416 #define GADGET_ID_CHANGE_DELAY_FIX_UP   (GADGET_ID_COUNTER_FIRST + 86)
417 #define GADGET_ID_CHANGE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 87)
418 #define GADGET_ID_CHANGE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 88)
419 #define GADGET_ID_CHANGE_DELAY_RND_UP   (GADGET_ID_COUNTER_FIRST + 89)
420 #define GADGET_ID_CHANGE_CONT_RND_DOWN  (GADGET_ID_COUNTER_FIRST + 90)
421 #define GADGET_ID_CHANGE_CONT_RND_TEXT  (GADGET_ID_COUNTER_FIRST + 91)
422 #define GADGET_ID_CHANGE_CONT_RND_UP    (GADGET_ID_COUNTER_FIRST + 92)
423 #define GADGET_ID_GROUP_CONTENT_DOWN    (GADGET_ID_COUNTER_FIRST + 93)
424 #define GADGET_ID_GROUP_CONTENT_TEXT    (GADGET_ID_COUNTER_FIRST + 94)
425 #define GADGET_ID_GROUP_CONTENT_UP      (GADGET_ID_COUNTER_FIRST + 95)
426
427 /* drawing area identifiers */
428 #define GADGET_ID_DRAWING_AREA_FIRST    (GADGET_ID_COUNTER_FIRST + 96)
429
430 #define GADGET_ID_DRAWING_LEVEL         (GADGET_ID_DRAWING_AREA_FIRST + 0)
431 #define GADGET_ID_YAMYAM_CONTENT_0      (GADGET_ID_DRAWING_AREA_FIRST + 1)
432 #define GADGET_ID_YAMYAM_CONTENT_1      (GADGET_ID_DRAWING_AREA_FIRST + 2)
433 #define GADGET_ID_YAMYAM_CONTENT_2      (GADGET_ID_DRAWING_AREA_FIRST + 3)
434 #define GADGET_ID_YAMYAM_CONTENT_3      (GADGET_ID_DRAWING_AREA_FIRST + 4)
435 #define GADGET_ID_YAMYAM_CONTENT_4      (GADGET_ID_DRAWING_AREA_FIRST + 5)
436 #define GADGET_ID_YAMYAM_CONTENT_5      (GADGET_ID_DRAWING_AREA_FIRST + 6)
437 #define GADGET_ID_YAMYAM_CONTENT_6      (GADGET_ID_DRAWING_AREA_FIRST + 7)
438 #define GADGET_ID_YAMYAM_CONTENT_7      (GADGET_ID_DRAWING_AREA_FIRST + 8)
439 #define GADGET_ID_MAGIC_BALL_CONTENT_0  (GADGET_ID_DRAWING_AREA_FIRST + 9)
440 #define GADGET_ID_MAGIC_BALL_CONTENT_1  (GADGET_ID_DRAWING_AREA_FIRST + 10)
441 #define GADGET_ID_MAGIC_BALL_CONTENT_2  (GADGET_ID_DRAWING_AREA_FIRST + 11)
442 #define GADGET_ID_MAGIC_BALL_CONTENT_3  (GADGET_ID_DRAWING_AREA_FIRST + 12)
443 #define GADGET_ID_MAGIC_BALL_CONTENT_4  (GADGET_ID_DRAWING_AREA_FIRST + 13)
444 #define GADGET_ID_MAGIC_BALL_CONTENT_5  (GADGET_ID_DRAWING_AREA_FIRST + 14)
445 #define GADGET_ID_MAGIC_BALL_CONTENT_6  (GADGET_ID_DRAWING_AREA_FIRST + 15)
446 #define GADGET_ID_MAGIC_BALL_CONTENT_7  (GADGET_ID_DRAWING_AREA_FIRST + 16)
447 #define GADGET_ID_ANDROID_CONTENT       (GADGET_ID_DRAWING_AREA_FIRST + 17)
448 #define GADGET_ID_AMOEBA_CONTENT        (GADGET_ID_DRAWING_AREA_FIRST + 18)
449 #define GADGET_ID_START_ELEMENT         (GADGET_ID_DRAWING_AREA_FIRST + 19)
450 #define GADGET_ID_ARTWORK_ELEMENT       (GADGET_ID_DRAWING_AREA_FIRST + 20)
451 #define GADGET_ID_EXPLOSION_ELEMENT     (GADGET_ID_DRAWING_AREA_FIRST + 21)
452 #define GADGET_ID_CUSTOM_GRAPHIC        (GADGET_ID_DRAWING_AREA_FIRST + 22)
453 #define GADGET_ID_CUSTOM_CONTENT        (GADGET_ID_DRAWING_AREA_FIRST + 23)
454 #define GADGET_ID_CUSTOM_MOVE_ENTER     (GADGET_ID_DRAWING_AREA_FIRST + 24)
455 #define GADGET_ID_CUSTOM_MOVE_LEAVE     (GADGET_ID_DRAWING_AREA_FIRST + 25)
456 #define GADGET_ID_CUSTOM_CHANGE_TARGET  (GADGET_ID_DRAWING_AREA_FIRST + 26)
457 #define GADGET_ID_CUSTOM_CHANGE_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 27)
458 #define GADGET_ID_CUSTOM_CHANGE_TRIGGER (GADGET_ID_DRAWING_AREA_FIRST + 28)
459 #define GADGET_ID_GROUP_CONTENT         (GADGET_ID_DRAWING_AREA_FIRST + 29)
460 #define GADGET_ID_RANDOM_BACKGROUND     (GADGET_ID_DRAWING_AREA_FIRST + 30)
461
462 /* text input identifiers */
463 #define GADGET_ID_TEXT_INPUT_FIRST      (GADGET_ID_DRAWING_AREA_FIRST + 31)
464
465 #define GADGET_ID_LEVEL_NAME            (GADGET_ID_TEXT_INPUT_FIRST + 0)
466 #define GADGET_ID_LEVEL_AUTHOR          (GADGET_ID_TEXT_INPUT_FIRST + 1)
467 #define GADGET_ID_ELEMENT_NAME          (GADGET_ID_TEXT_INPUT_FIRST + 2)
468
469 /* text area identifiers */
470 #define GADGET_ID_TEXT_AREA_FIRST       (GADGET_ID_TEXT_INPUT_FIRST + 3)
471
472 #define GADGET_ID_ENVELOPE_INFO         (GADGET_ID_TEXT_AREA_FIRST + 0)
473
474 /* selectbox identifiers */
475 #define GADGET_ID_SELECTBOX_FIRST       (GADGET_ID_TEXT_AREA_FIRST + 1)
476
477 #define GADGET_ID_TIME_OR_STEPS         (GADGET_ID_SELECTBOX_FIRST + 0)
478 #define GADGET_ID_GAME_ENGINE_TYPE      (GADGET_ID_SELECTBOX_FIRST + 1)
479 #define GADGET_ID_WIND_DIRECTION        (GADGET_ID_SELECTBOX_FIRST + 2)
480 #define GADGET_ID_CUSTOM_WALK_TO_ACTION (GADGET_ID_SELECTBOX_FIRST + 3)
481 #define GADGET_ID_CUSTOM_EXPLOSION_TYPE (GADGET_ID_SELECTBOX_FIRST + 4)
482 #define GADGET_ID_CUSTOM_DEADLINESS     (GADGET_ID_SELECTBOX_FIRST + 5)
483 #define GADGET_ID_CUSTOM_MOVE_PATTERN   (GADGET_ID_SELECTBOX_FIRST + 6)
484 #define GADGET_ID_CUSTOM_MOVE_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 7)
485 #define GADGET_ID_CUSTOM_MOVE_STEPSIZE  (GADGET_ID_SELECTBOX_FIRST + 8)
486 #define GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE (GADGET_ID_SELECTBOX_FIRST + 9)
487 #define GADGET_ID_CUSTOM_SMASH_TARGETS  (GADGET_ID_SELECTBOX_FIRST + 10)
488 #define GADGET_ID_CUSTOM_SLIPPERY_TYPE  (GADGET_ID_SELECTBOX_FIRST + 11)
489 #define GADGET_ID_CUSTOM_ACCESS_TYPE    (GADGET_ID_SELECTBOX_FIRST + 12)
490 #define GADGET_ID_CUSTOM_ACCESS_LAYER   (GADGET_ID_SELECTBOX_FIRST + 13)
491 #define GADGET_ID_CUSTOM_ACCESS_PROTECTED (GADGET_ID_SELECTBOX_FIRST + 14)
492 #define GADGET_ID_CUSTOM_ACCESS_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 15)
493 #define GADGET_ID_CHANGE_TIME_UNITS     (GADGET_ID_SELECTBOX_FIRST + 16)
494 #define GADGET_ID_CHANGE_DIRECT_ACTION  (GADGET_ID_SELECTBOX_FIRST + 17)
495 #define GADGET_ID_CHANGE_OTHER_ACTION   (GADGET_ID_SELECTBOX_FIRST + 18)
496 #define GADGET_ID_CHANGE_SIDE           (GADGET_ID_SELECTBOX_FIRST + 19)
497 #define GADGET_ID_CHANGE_PLAYER         (GADGET_ID_SELECTBOX_FIRST + 20)
498 #define GADGET_ID_CHANGE_PAGE           (GADGET_ID_SELECTBOX_FIRST + 21)
499 #define GADGET_ID_CHANGE_REPLACE_WHEN   (GADGET_ID_SELECTBOX_FIRST + 22)
500 #define GADGET_ID_ACTION_TYPE           (GADGET_ID_SELECTBOX_FIRST + 23)
501 #define GADGET_ID_ACTION_MODE           (GADGET_ID_SELECTBOX_FIRST + 24)
502 #define GADGET_ID_ACTION_ARG            (GADGET_ID_SELECTBOX_FIRST + 25)
503 #define GADGET_ID_SELECT_CHANGE_PAGE    (GADGET_ID_SELECTBOX_FIRST + 26)
504 #define GADGET_ID_GROUP_CHOICE_MODE     (GADGET_ID_SELECTBOX_FIRST + 27)
505
506 /* textbutton identifiers */
507 #define GADGET_ID_TEXTBUTTON_FIRST      (GADGET_ID_SELECTBOX_FIRST + 28)
508
509 #define GADGET_ID_PROPERTIES_INFO       (GADGET_ID_TEXTBUTTON_FIRST + 0)
510 #define GADGET_ID_PROPERTIES_CONFIG     (GADGET_ID_TEXTBUTTON_FIRST + 1)
511 #define GADGET_ID_PROPERTIES_CONFIG_1   (GADGET_ID_TEXTBUTTON_FIRST + 2)
512 #define GADGET_ID_PROPERTIES_CONFIG_2   (GADGET_ID_TEXTBUTTON_FIRST + 3)
513 #define GADGET_ID_PROPERTIES_CHANGE     (GADGET_ID_TEXTBUTTON_FIRST + 4)
514 #define GADGET_ID_SAVE_AS_TEMPLATE      (GADGET_ID_TEXTBUTTON_FIRST + 5)
515 #define GADGET_ID_ADD_CHANGE_PAGE       (GADGET_ID_TEXTBUTTON_FIRST + 6)
516 #define GADGET_ID_DEL_CHANGE_PAGE       (GADGET_ID_TEXTBUTTON_FIRST + 7)
517
518 /* graphicbutton identifiers */
519 #define GADGET_ID_GRAPHICBUTTON_FIRST   (GADGET_ID_TEXTBUTTON_FIRST + 8)
520
521 #define GADGET_ID_PREV_CHANGE_PAGE      (GADGET_ID_GRAPHICBUTTON_FIRST + 0)
522 #define GADGET_ID_NEXT_CHANGE_PAGE      (GADGET_ID_GRAPHICBUTTON_FIRST + 1)
523 #define GADGET_ID_COPY_CHANGE_PAGE      (GADGET_ID_GRAPHICBUTTON_FIRST + 2)
524 #define GADGET_ID_PASTE_CHANGE_PAGE     (GADGET_ID_GRAPHICBUTTON_FIRST + 3)
525
526 /* gadgets for scrolling of drawing area */
527 #define GADGET_ID_SCROLLING_FIRST       (GADGET_ID_GRAPHICBUTTON_FIRST + 4)
528
529 #define GADGET_ID_SCROLL_UP             (GADGET_ID_SCROLLING_FIRST + 0)
530 #define GADGET_ID_SCROLL_DOWN           (GADGET_ID_SCROLLING_FIRST + 1)
531 #define GADGET_ID_SCROLL_LEFT           (GADGET_ID_SCROLLING_FIRST + 2)
532 #define GADGET_ID_SCROLL_RIGHT          (GADGET_ID_SCROLLING_FIRST + 3)
533 #define GADGET_ID_SCROLL_HORIZONTAL     (GADGET_ID_SCROLLING_FIRST + 4)
534 #define GADGET_ID_SCROLL_VERTICAL       (GADGET_ID_SCROLLING_FIRST + 5)
535
536 /* gadgets for scrolling element list */
537 #define GADGET_ID_SCROLLING_LIST_FIRST  (GADGET_ID_SCROLLING_FIRST + 6)
538
539 #define GADGET_ID_SCROLL_LIST_UP        (GADGET_ID_SCROLLING_LIST_FIRST + 0)
540 #define GADGET_ID_SCROLL_LIST_DOWN      (GADGET_ID_SCROLLING_LIST_FIRST + 1)
541 #define GADGET_ID_SCROLL_LIST_VERTICAL  (GADGET_ID_SCROLLING_LIST_FIRST + 2)
542
543 /* checkbuttons/radiobuttons for level/element properties */
544 #define GADGET_ID_CHECKBUTTON_FIRST     (GADGET_ID_SCROLLING_LIST_FIRST + 3)
545
546 #define GADGET_ID_RANDOM_PERCENTAGE     (GADGET_ID_CHECKBUTTON_FIRST + 0)
547 #define GADGET_ID_RANDOM_QUANTITY       (GADGET_ID_CHECKBUTTON_FIRST + 1)
548 #define GADGET_ID_RANDOM_RESTRICTED     (GADGET_ID_CHECKBUTTON_FIRST + 2)
549 #define GADGET_ID_INITIAL_GRAVITY       (GADGET_ID_CHECKBUTTON_FIRST + 3)
550 #define GADGET_ID_STICK_ELEMENT         (GADGET_ID_CHECKBUTTON_FIRST + 4)
551 #define GADGET_ID_EM_SLIPPERY_GEMS      (GADGET_ID_CHECKBUTTON_FIRST + 5)
552 #define GADGET_ID_USE_SPRING_BUG        (GADGET_ID_CHECKBUTTON_FIRST + 6)
553 #define GADGET_ID_USE_TIME_ORB_BUG      (GADGET_ID_CHECKBUTTON_FIRST + 7)
554 #define GADGET_ID_RANDOM_BALL_CONTENT   (GADGET_ID_CHECKBUTTON_FIRST + 8)
555 #define GADGET_ID_INITIAL_BALL_STATE    (GADGET_ID_CHECKBUTTON_FIRST + 9)
556 #define GADGET_ID_GROW_INTO_DIGGABLE    (GADGET_ID_CHECKBUTTON_FIRST + 10)
557 #define GADGET_ID_DOUBLE_SPEED          (GADGET_ID_CHECKBUTTON_FIRST + 11)
558 #define GADGET_ID_BLOCK_SNAP_FIELD      (GADGET_ID_CHECKBUTTON_FIRST + 12)
559 #define GADGET_ID_BLOCK_LAST_FIELD      (GADGET_ID_CHECKBUTTON_FIRST + 13)
560 #define GADGET_ID_SP_BLOCK_LAST_FIELD   (GADGET_ID_CHECKBUTTON_FIRST + 14)
561 #define GADGET_ID_INSTANT_RELOCATION    (GADGET_ID_CHECKBUTTON_FIRST + 15)
562 #define GADGET_ID_USE_START_ELEMENT     (GADGET_ID_CHECKBUTTON_FIRST + 16)
563 #define GADGET_ID_USE_ARTWORK_ELEMENT   (GADGET_ID_CHECKBUTTON_FIRST + 17)
564 #define GADGET_ID_USE_EXPLOSION_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 18)
565 #define GADGET_ID_CAN_PASS_TO_WALKABLE  (GADGET_ID_CHECKBUTTON_FIRST + 19)
566 #define GADGET_ID_CAN_FALL_INTO_ACID    (GADGET_ID_CHECKBUTTON_FIRST + 20)
567 #define GADGET_ID_CAN_MOVE_INTO_ACID    (GADGET_ID_CHECKBUTTON_FIRST + 21)
568 #define GADGET_ID_DONT_COLLIDE_WITH     (GADGET_ID_CHECKBUTTON_FIRST + 22)
569 #define GADGET_ID_CUSTOM_INDESTRUCTIBLE (GADGET_ID_CHECKBUTTON_FIRST + 23)
570 #define GADGET_ID_CUSTOM_CAN_EXPLODE    (GADGET_ID_CHECKBUTTON_FIRST + 24)
571 #define GADGET_ID_CUSTOM_EXPLODE_FIRE   (GADGET_ID_CHECKBUTTON_FIRST + 25)
572 #define GADGET_ID_CUSTOM_EXPLODE_SMASH  (GADGET_ID_CHECKBUTTON_FIRST + 26)
573 #define GADGET_ID_CUSTOM_EXPLODE_IMPACT (GADGET_ID_CHECKBUTTON_FIRST + 27)
574 #define GADGET_ID_CUSTOM_WALK_TO_OBJECT (GADGET_ID_CHECKBUTTON_FIRST + 28)
575 #define GADGET_ID_CUSTOM_DEADLY         (GADGET_ID_CHECKBUTTON_FIRST + 29)
576 #define GADGET_ID_CUSTOM_CAN_MOVE       (GADGET_ID_CHECKBUTTON_FIRST + 30)
577 #define GADGET_ID_CUSTOM_CAN_FALL       (GADGET_ID_CHECKBUTTON_FIRST + 31)
578 #define GADGET_ID_CUSTOM_CAN_SMASH      (GADGET_ID_CHECKBUTTON_FIRST + 32)
579 #define GADGET_ID_CUSTOM_SLIPPERY       (GADGET_ID_CHECKBUTTON_FIRST + 33)
580 #define GADGET_ID_CUSTOM_ACCESSIBLE     (GADGET_ID_CHECKBUTTON_FIRST + 34)
581 #define GADGET_ID_CUSTOM_GRAV_REACHABLE (GADGET_ID_CHECKBUTTON_FIRST + 35)
582 #define GADGET_ID_CUSTOM_USE_LAST_VALUE (GADGET_ID_CHECKBUTTON_FIRST + 36)
583 #define GADGET_ID_CUSTOM_USE_GRAPHIC    (GADGET_ID_CHECKBUTTON_FIRST + 37)
584 #define GADGET_ID_CUSTOM_USE_TEMPLATE   (GADGET_ID_CHECKBUTTON_FIRST + 38)
585 #define GADGET_ID_CUSTOM_CAN_CHANGE     (GADGET_ID_CHECKBUTTON_FIRST + 39)
586 #define GADGET_ID_CHANGE_USE_CONTENT    (GADGET_ID_CHECKBUTTON_FIRST + 40)
587 #define GADGET_ID_CHANGE_USE_EXPLOSION  (GADGET_ID_CHECKBUTTON_FIRST + 41)
588 #define GADGET_ID_CHANGE_ONLY_COMPLETE  (GADGET_ID_CHECKBUTTON_FIRST + 42)
589 #define GADGET_ID_CHANGE_USE_RANDOM     (GADGET_ID_CHECKBUTTON_FIRST + 43)
590 #define GADGET_ID_CHANGE_HAS_ACTION     (GADGET_ID_CHECKBUTTON_FIRST + 44)
591 #define GADGET_ID_CHANGE_DELAY          (GADGET_ID_CHECKBUTTON_FIRST + 45)
592 #define GADGET_ID_CHANGE_BY_DIRECT_ACT  (GADGET_ID_CHECKBUTTON_FIRST + 46)
593 #define GADGET_ID_CHANGE_BY_OTHER_ACT   (GADGET_ID_CHECKBUTTON_FIRST + 47)
594
595 /* gadgets for buttons in element list */
596 #define GADGET_ID_ELEMENTLIST_FIRST     (GADGET_ID_CHECKBUTTON_FIRST + 48)
597 #define GADGET_ID_ELEMENTLIST_LAST      (GADGET_ID_ELEMENTLIST_FIRST +  \
598                                         ED_NUM_ELEMENTLIST_BUTTONS - 1)
599
600 #define NUM_EDITOR_GADGETS              (GADGET_ID_ELEMENTLIST_LAST + 1)
601
602 /* radio button numbers */
603 #define RADIO_NR_NONE                   0
604 #define RADIO_NR_DRAWING_TOOLBOX        1
605 #define RADIO_NR_RANDOM_ELEMENTS        2
606
607 /* values for counter gadgets */
608 #define ED_COUNTER_ID_SELECT_LEVEL      0
609 #define ED_COUNTER_ID_LEVEL_XSIZE       1
610 #define ED_COUNTER_ID_LEVEL_YSIZE       2
611 #define ED_COUNTER_ID_LEVEL_GEMSLIMIT   3
612 #define ED_COUNTER_ID_LEVEL_TIMELIMIT   4
613 #define ED_COUNTER_ID_LEVEL_TIMESCORE   5
614 #define ED_COUNTER_ID_LEVEL_RANDOM      6
615 #define ED_COUNTER_ID_ELEMENT_VALUE1    7
616 #define ED_COUNTER_ID_ELEMENT_VALUE2    8
617 #define ED_COUNTER_ID_ELEMENT_VALUE3    9
618 #define ED_COUNTER_ID_ELEMENT_VALUE4    10
619 #define ED_COUNTER_ID_YAMYAM_CONTENT    11
620 #define ED_COUNTER_ID_BALL_CONTENT      12
621 #define ED_COUNTER_ID_ANDROID_CONTENT   13
622 #define ED_COUNTER_ID_ENVELOPE_XSIZE    14
623 #define ED_COUNTER_ID_ENVELOPE_YSIZE    15
624 #define ED_COUNTER_ID_CUSTOM_SCORE      16
625 #define ED_COUNTER_ID_CUSTOM_GEMCOUNT   17
626 #define ED_COUNTER_ID_CUSTOM_VALUE_FIX  18
627 #define ED_COUNTER_ID_CUSTOM_VALUE_RND  19
628 #define ED_COUNTER_ID_PUSH_DELAY_FIX    20
629 #define ED_COUNTER_ID_PUSH_DELAY_RND    21
630 #define ED_COUNTER_ID_DROP_DELAY_FIX    22
631 #define ED_COUNTER_ID_DROP_DELAY_RND    23
632 #define ED_COUNTER_ID_MOVE_DELAY_FIX    24
633 #define ED_COUNTER_ID_MOVE_DELAY_RND    25
634 #define ED_COUNTER_ID_EXPLOSION_DELAY   26
635 #define ED_COUNTER_ID_IGNITION_DELAY    27
636 #define ED_COUNTER_ID_GROUP_CONTENT     28
637 #define ED_COUNTER_ID_CHANGE_DELAY_FIX  29
638 #define ED_COUNTER_ID_CHANGE_DELAY_RND  30
639 #define ED_COUNTER_ID_CHANGE_CONT_RND   31
640
641 #define ED_NUM_COUNTERBUTTONS           32
642
643 #define ED_COUNTER_ID_LEVEL_FIRST       ED_COUNTER_ID_LEVEL_XSIZE
644 #define ED_COUNTER_ID_LEVEL_LAST        ED_COUNTER_ID_LEVEL_RANDOM
645
646 #define ED_COUNTER_ID_CUSTOM1_FIRST     ED_COUNTER_ID_CUSTOM_SCORE
647 #define ED_COUNTER_ID_CUSTOM1_LAST      ED_COUNTER_ID_DROP_DELAY_RND
648 #define ED_COUNTER_ID_CUSTOM2_FIRST     ED_COUNTER_ID_MOVE_DELAY_FIX
649 #define ED_COUNTER_ID_CUSTOM2_LAST      ED_COUNTER_ID_IGNITION_DELAY
650 #define ED_COUNTER_ID_CUSTOM_FIRST      ED_COUNTER_ID_CUSTOM1_FIRST
651 #define ED_COUNTER_ID_CUSTOM_LAST       ED_COUNTER_ID_CUSTOM2_LAST
652
653 #define ED_COUNTER_ID_CHANGE_FIRST      ED_COUNTER_ID_CHANGE_DELAY_FIX
654 #define ED_COUNTER_ID_CHANGE_LAST       ED_COUNTER_ID_CHANGE_CONT_RND
655
656 /* values for scrollbutton gadgets */
657 #define ED_SCROLLBUTTON_ID_AREA_UP      0
658 #define ED_SCROLLBUTTON_ID_AREA_DOWN    1
659 #define ED_SCROLLBUTTON_ID_AREA_LEFT    2
660 #define ED_SCROLLBUTTON_ID_AREA_RIGHT   3
661 #define ED_SCROLLBUTTON_ID_LIST_UP      4
662 #define ED_SCROLLBUTTON_ID_LIST_DOWN    5
663
664 #define ED_NUM_SCROLLBUTTONS            6
665
666 #define ED_SCROLLBUTTON_ID_AREA_FIRST   ED_SCROLLBUTTON_ID_AREA_UP
667 #define ED_SCROLLBUTTON_ID_AREA_LAST    ED_SCROLLBUTTON_ID_AREA_RIGHT
668
669 /* values for scrollbar gadgets */
670 #define ED_SCROLLBAR_ID_AREA_HORIZONTAL 0
671 #define ED_SCROLLBAR_ID_AREA_VERTICAL   1
672 #define ED_SCROLLBAR_ID_LIST_VERTICAL   2
673
674 #define ED_NUM_SCROLLBARS               3
675
676 #define ED_SCROLLBAR_ID_AREA_FIRST      ED_SCROLLBAR_ID_AREA_HORIZONTAL
677 #define ED_SCROLLBAR_ID_AREA_LAST       ED_SCROLLBAR_ID_AREA_VERTICAL
678
679 /* values for text input gadgets */
680 #define ED_TEXTINPUT_ID_LEVEL_NAME      0
681 #define ED_TEXTINPUT_ID_LEVEL_AUTHOR    1
682 #define ED_TEXTINPUT_ID_ELEMENT_NAME    2
683
684 #define ED_NUM_TEXTINPUT                3
685
686 #define ED_TEXTINPUT_ID_LEVEL_FIRST     ED_TEXTINPUT_ID_LEVEL_NAME
687 #define ED_TEXTINPUT_ID_LEVEL_LAST      ED_TEXTINPUT_ID_LEVEL_AUTHOR
688
689 /* values for text area gadgets */
690 #define ED_TEXTAREA_ID_ENVELOPE_INFO    0
691
692 #define ED_NUM_TEXTAREAS                        1
693
694 #define ED_TEXTAREA_ID_LEVEL_FIRST      ED_TEXTAREA_ID_ENVELOPE
695 #define ED_TEXTAREA_ID_LEVEL_LAST       ED_TEXTAREA_ID_ENVELOPE
696
697 /* values for selectbox gadgets */
698 #define ED_SELECTBOX_ID_TIME_OR_STEPS           0
699 #define ED_SELECTBOX_ID_GAME_ENGINE_TYPE        1
700 #define ED_SELECTBOX_ID_WIND_DIRECTION          2
701 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE      3
702 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_LAYER     4
703 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_PROTECTED 5
704 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_DIRECTION 6
705 #define ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION   7
706 #define ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN     8
707 #define ED_SELECTBOX_ID_CUSTOM_MOVE_DIRECTION   9
708 #define ED_SELECTBOX_ID_CUSTOM_MOVE_STEPSIZE    10
709 #define ED_SELECTBOX_ID_CUSTOM_MOVE_LEAVE_TYPE  11
710 #define ED_SELECTBOX_ID_CUSTOM_SMASH_TARGETS    12
711 #define ED_SELECTBOX_ID_CUSTOM_SLIPPERY_TYPE    13
712 #define ED_SELECTBOX_ID_CUSTOM_DEADLINESS       14
713 #define ED_SELECTBOX_ID_CUSTOM_EXPLOSION_TYPE   15
714 #define ED_SELECTBOX_ID_CHANGE_TIME_UNITS       16
715 #define ED_SELECTBOX_ID_CHANGE_DIRECT_ACTION    17
716 #define ED_SELECTBOX_ID_CHANGE_OTHER_ACTION     18
717 #define ED_SELECTBOX_ID_CHANGE_SIDE             19
718 #define ED_SELECTBOX_ID_CHANGE_PLAYER           20
719 #define ED_SELECTBOX_ID_CHANGE_PAGE             21
720 #define ED_SELECTBOX_ID_CHANGE_REPLACE_WHEN     22
721 #define ED_SELECTBOX_ID_ACTION_TYPE             23
722 #define ED_SELECTBOX_ID_ACTION_MODE             24
723 #define ED_SELECTBOX_ID_ACTION_ARG              25
724 #define ED_SELECTBOX_ID_SELECT_CHANGE_PAGE      26
725 #define ED_SELECTBOX_ID_GROUP_CHOICE_MODE       27
726
727 #define ED_NUM_SELECTBOX                        28
728
729 #define ED_SELECTBOX_ID_LEVEL_FIRST     ED_SELECTBOX_ID_TIME_OR_STEPS
730 #define ED_SELECTBOX_ID_LEVEL_LAST      ED_SELECTBOX_ID_WIND_DIRECTION
731
732 #define ED_SELECTBOX_ID_CUSTOM1_FIRST   ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE
733 #define ED_SELECTBOX_ID_CUSTOM1_LAST    ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION
734 #define ED_SELECTBOX_ID_CUSTOM2_FIRST   ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN
735 #define ED_SELECTBOX_ID_CUSTOM2_LAST    ED_SELECTBOX_ID_CUSTOM_EXPLOSION_TYPE
736 #define ED_SELECTBOX_ID_CUSTOM_FIRST    ED_SELECTBOX_ID_CUSTOM1_FIRST
737 #define ED_SELECTBOX_ID_CUSTOM_LAST     ED_SELECTBOX_ID_CUSTOM2_LAST
738
739 #define ED_SELECTBOX_ID_CHANGE_FIRST    ED_SELECTBOX_ID_CHANGE_TIME_UNITS
740 #define ED_SELECTBOX_ID_CHANGE_LAST     ED_SELECTBOX_ID_SELECT_CHANGE_PAGE
741
742 /* values for textbutton gadgets */
743 #define ED_TEXTBUTTON_ID_PROPERTIES_INFO        0
744 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG      1
745 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_1    2
746 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2    3
747 #define ED_TEXTBUTTON_ID_PROPERTIES_CHANGE      4
748 #define ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE       5
749 #define ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE        6
750 #define ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE        7
751
752 #define ED_NUM_TEXTBUTTONS                      8
753
754 #define ED_TEXTBUTTON_ID_PROPERTIES_FIRST ED_TEXTBUTTON_ID_PROPERTIES_INFO
755 #define ED_TEXTBUTTON_ID_PROPERTIES_LAST  ED_TEXTBUTTON_ID_PROPERTIES_CHANGE
756
757 #define ED_TEXTBUTTON_ID_CHANGE_FIRST   ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE
758 #define ED_TEXTBUTTON_ID_CHANGE_LAST    ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE
759
760 /* values for graphicbutton gadgets */
761 #define ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE    0
762 #define ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE    1
763 #define ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE    2
764 #define ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE   3
765
766 #define ED_NUM_GRAPHICBUTTONS                   4
767
768 #define ED_GRAPHICBUTTON_ID_CHANGE_FIRST  ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE
769 #define ED_GRAPHICBUTTON_ID_CHANGE_LAST   ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE
770
771 /* values for checkbutton gadgets */
772 #define ED_CHECKBUTTON_ID_INITIAL_GRAVITY       0
773 #define ED_CHECKBUTTON_ID_RANDOM_RESTRICTED     1
774 #define ED_CHECKBUTTON_ID_STICK_ELEMENT         2
775 #define ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS      3
776 #define ED_CHECKBUTTON_ID_USE_SPRING_BUG        4
777 #define ED_CHECKBUTTON_ID_USE_TIME_ORB_BUG      5
778 #define ED_CHECKBUTTON_ID_RANDOM_BALL_CONTENT   6
779 #define ED_CHECKBUTTON_ID_INITIAL_BALL_STATE    7
780 #define ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE    8
781 #define ED_CHECKBUTTON_ID_DOUBLE_SPEED          9
782 #define ED_CHECKBUTTON_ID_BLOCK_SNAP_FIELD      10
783 #define ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD      11
784 #define ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD   12
785 #define ED_CHECKBUTTON_ID_INSTANT_RELOCATION    13
786 #define ED_CHECKBUTTON_ID_USE_START_ELEMENT     14
787 #define ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT   15
788 #define ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT 16
789 #define ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE  17
790 #define ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID    18
791 #define ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID    19
792 #define ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH     20
793 #define ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC    21
794 #define ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE   22
795 #define ED_CHECKBUTTON_ID_CUSTOM_ACCESSIBLE     23
796 #define ED_CHECKBUTTON_ID_CUSTOM_GRAV_REACHABLE 24
797 #define ED_CHECKBUTTON_ID_CUSTOM_USE_LAST_VALUE 25
798 #define ED_CHECKBUTTON_ID_CUSTOM_WALK_TO_OBJECT 26
799 #define ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE 27
800 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE       28
801 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_FALL       29
802 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_SMASH      30
803 #define ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY       31
804 #define ED_CHECKBUTTON_ID_CUSTOM_DEADLY         32
805 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_EXPLODE    33
806 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_FIRE   34
807 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_SMASH  35
808 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT 36
809 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE     37
810 #define ED_CHECKBUTTON_ID_CHANGE_DELAY          38
811 #define ED_CHECKBUTTON_ID_CHANGE_BY_DIRECT_ACT  39
812 #define ED_CHECKBUTTON_ID_CHANGE_BY_OTHER_ACT   40
813 #define ED_CHECKBUTTON_ID_CHANGE_USE_EXPLOSION  41
814 #define ED_CHECKBUTTON_ID_CHANGE_USE_CONTENT    42
815 #define ED_CHECKBUTTON_ID_CHANGE_ONLY_COMPLETE  43
816 #define ED_CHECKBUTTON_ID_CHANGE_USE_RANDOM     44
817 #define ED_CHECKBUTTON_ID_CHANGE_HAS_ACTION     45
818
819 #define ED_NUM_CHECKBUTTONS                     46
820
821 #define ED_CHECKBUTTON_ID_LEVEL_FIRST   ED_CHECKBUTTON_ID_INITIAL_GRAVITY
822 #define ED_CHECKBUTTON_ID_LEVEL_LAST    ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
823
824 #define ED_CHECKBUTTON_ID_CUSTOM1_FIRST ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC
825 #define ED_CHECKBUTTON_ID_CUSTOM1_LAST  ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE
826 #define ED_CHECKBUTTON_ID_CUSTOM2_FIRST ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE
827 #define ED_CHECKBUTTON_ID_CUSTOM2_LAST  ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT
828 #define ED_CHECKBUTTON_ID_CUSTOM_FIRST  ED_CHECKBUTTON_ID_CUSTOM1_FIRST
829 #define ED_CHECKBUTTON_ID_CUSTOM_LAST   ED_CHECKBUTTON_ID_CUSTOM2_LAST
830
831 #define ED_CHECKBUTTON_ID_CHANGE_FIRST  ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE
832 #define ED_CHECKBUTTON_ID_CHANGE_LAST   ED_CHECKBUTTON_ID_CHANGE_HAS_ACTION
833
834 /* values for radiobutton gadgets */
835 #define ED_RADIOBUTTON_ID_PERCENTAGE    0
836 #define ED_RADIOBUTTON_ID_QUANTITY      1
837
838 #define ED_NUM_RADIOBUTTONS             2
839
840 #define ED_RADIOBUTTON_ID_LEVEL_FIRST   ED_RADIOBUTTON_ID_PERCENTAGE
841 #define ED_RADIOBUTTON_ID_LEVEL_LAST    ED_RADIOBUTTON_ID_QUANTITY
842
843 /* values for drawing area gadgets */
844 #define ED_DRAWING_ID_DRAWING_LEVEL             0
845 #define ED_DRAWING_ID_YAMYAM_CONTENT_0          1
846 #define ED_DRAWING_ID_YAMYAM_CONTENT_1          2
847 #define ED_DRAWING_ID_YAMYAM_CONTENT_2          3
848 #define ED_DRAWING_ID_YAMYAM_CONTENT_3          4
849 #define ED_DRAWING_ID_YAMYAM_CONTENT_4          5
850 #define ED_DRAWING_ID_YAMYAM_CONTENT_5          6
851 #define ED_DRAWING_ID_YAMYAM_CONTENT_6          7
852 #define ED_DRAWING_ID_YAMYAM_CONTENT_7          8
853 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_0      9
854 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_1      10
855 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_2      11
856 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_3      12
857 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_4      13
858 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_5      14
859 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_6      15
860 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_7      16
861 #define ED_DRAWING_ID_ANDROID_CONTENT           17
862 #define ED_DRAWING_ID_AMOEBA_CONTENT            18
863 #define ED_DRAWING_ID_START_ELEMENT             19
864 #define ED_DRAWING_ID_ARTWORK_ELEMENT           20
865 #define ED_DRAWING_ID_EXPLOSION_ELEMENT         21
866 #define ED_DRAWING_ID_CUSTOM_GRAPHIC            22
867 #define ED_DRAWING_ID_CUSTOM_CONTENT            23
868 #define ED_DRAWING_ID_CUSTOM_MOVE_ENTER         24
869 #define ED_DRAWING_ID_CUSTOM_MOVE_LEAVE         25
870 #define ED_DRAWING_ID_CUSTOM_CHANGE_TARGET      26
871 #define ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT     27
872 #define ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER     28
873 #define ED_DRAWING_ID_GROUP_CONTENT             29
874 #define ED_DRAWING_ID_RANDOM_BACKGROUND         30
875
876 #define ED_NUM_DRAWING_AREAS                    31
877
878
879 /*
880   -----------------------------------------------------------------------------
881   some internally used definitions
882   -----------------------------------------------------------------------------
883 */
884
885 /* values for CopyLevelToUndoBuffer() */
886 #define UNDO_IMMEDIATE                  0
887 #define UNDO_ACCUMULATE                 1
888
889 /* values for scrollbars */
890 #define ED_SCROLL_NO                    0
891 #define ED_SCROLL_LEFT                  1
892 #define ED_SCROLL_RIGHT                 2
893 #define ED_SCROLL_UP                    4
894 #define ED_SCROLL_DOWN                  8
895
896 /* screens in the level editor */
897 #define ED_MODE_DRAWING                 0
898 #define ED_MODE_INFO                    1
899 #define ED_MODE_PROPERTIES              2
900
901 /* sub-screens in the element properties section */
902 #define ED_MODE_PROPERTIES_INFO         ED_TEXTBUTTON_ID_PROPERTIES_INFO
903 #define ED_MODE_PROPERTIES_CONFIG       ED_TEXTBUTTON_ID_PROPERTIES_CONFIG
904 #define ED_MODE_PROPERTIES_CONFIG_1     ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_1
905 #define ED_MODE_PROPERTIES_CONFIG_2     ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2
906 #define ED_MODE_PROPERTIES_CHANGE       ED_TEXTBUTTON_ID_PROPERTIES_CHANGE
907
908 /* how many steps can be cancelled */
909 #define NUM_UNDO_STEPS                  (10 + 1)
910
911 /* values for elements with score for certain actions */
912 #define MIN_SCORE                       0
913 #define MAX_SCORE                       255
914
915 /* values for elements with count for collecting */
916 #define MIN_COLLECT_COUNT               0
917 #define MAX_COLLECT_COUNT               255
918
919 /* values for random placement */
920 #define RANDOM_USE_PERCENTAGE           0
921 #define RANDOM_USE_QUANTITY             1
922
923 /* maximal size of level editor drawing area */
924 #define MAX_ED_FIELDX           (2 * SCR_FIELDX)
925 #define MAX_ED_FIELDY           (2 * SCR_FIELDY - 1)
926
927
928 /*
929   -----------------------------------------------------------------------------
930   some internally used data structure definitions
931   -----------------------------------------------------------------------------
932 */
933
934 static struct
935 {
936   char shortcut;
937   char *text;
938 } control_info[ED_NUM_CTRL_BUTTONS] =
939 {
940   /* note: some additional characters are already reserved for "cheat mode"
941      shortcuts (":XYZ" style) -- for details, see "events.c" */
942
943   { 's',        "draw single items"                     },
944   { 'd',        "draw connected items"                  },
945   { 'l',        "draw lines"                            },
946   { 'a',        "draw arcs"                             },
947   { 'r',        "draw outline rectangles"               },
948   { 'R',        "draw filled rectangles"                },
949   { '\0',       "wrap (rotate) level up"                },
950   { 't',        "enter text elements"                   },
951   { 'f',        "flood fill"                            },
952   { '\0',       "wrap (rotate) level left"              },
953   { '?',        "properties of drawing element"         },
954   { '\0',       "wrap (rotate) level right"             },
955   { '\0',       "random element placement"              },
956   { 'b',        "grab brush"                            },
957   { '\0',       "wrap (rotate) level down"              },
958   { ',',        "pick drawing element"                  },
959
960   { 'U',        "undo last operation"                   },
961   { 'I',        "level properties"                      },
962   { 'S',        "save level"                            },
963   { 'C',        "clear level"                           },
964   { 'T',        "test level"                            },
965   { 'E',        "exit level editor"                     },
966
967   { '\0',       "copy settings from other element"      },
968   { '\0',       "copy settings to other element"        },
969   { '\0',       "exchange element with other element"   },
970
971   { '\0',       "copy settings from this element"       },
972   { '\0',       "paste settings to this element"        },
973 };
974
975 static int random_placement_value = 10;
976 static int random_placement_method = RANDOM_USE_QUANTITY;
977 static int random_placement_background_element = EL_SAND;
978 static boolean random_placement_background_restricted = FALSE;
979 static boolean stick_element_properties_window = FALSE;
980 static boolean custom_element_properties[NUM_ELEMENT_PROPERTIES];
981 static boolean custom_element_change_events[NUM_CHANGE_EVENTS];
982 static struct ElementChangeInfo custom_element_change;
983 static struct ElementGroupInfo group_element_info;
984 static struct ElementInfo custom_element;
985
986 static struct
987 {
988   int x, y;
989   int min_value, max_value;
990   int gadget_id_down, gadget_id_up;
991   int gadget_id_text;
992   int gadget_id_align;
993   int *value;
994   char *text_above, *text_left, *text_right;
995 } counterbutton_info[ED_NUM_COUNTERBUTTONS] =
996 {
997   /* ---------- current level number --------------------------------------- */
998
999   {
1000     DX + 5 - SX,                        DY + 3 - SY,
1001     1,                                  100,
1002     GADGET_ID_SELECT_LEVEL_DOWN,        GADGET_ID_SELECT_LEVEL_UP,
1003     GADGET_ID_SELECT_LEVEL_TEXT,        GADGET_ID_NONE,
1004     &level_nr,
1005     NULL,                               NULL, NULL
1006   },
1007
1008   /* ---------- level and editor settings ---------------------------------- */
1009
1010   {
1011     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(4),
1012     MIN_LEV_FIELDX,                     MAX_LEV_FIELDX,
1013     GADGET_ID_LEVEL_XSIZE_DOWN,         GADGET_ID_LEVEL_XSIZE_UP,
1014     GADGET_ID_LEVEL_XSIZE_TEXT,         GADGET_ID_NONE,
1015     &level.fieldx,
1016     "playfield size:",                  NULL, "width",
1017   },
1018   {
1019     -1,                                 ED_LEVEL_SETTINGS_YPOS(4),
1020     MIN_LEV_FIELDY,                     MAX_LEV_FIELDY,
1021     GADGET_ID_LEVEL_YSIZE_DOWN,         GADGET_ID_LEVEL_YSIZE_UP,
1022     GADGET_ID_LEVEL_YSIZE_TEXT,         GADGET_ID_LEVEL_XSIZE_UP,
1023     &level.fieldy,
1024     NULL,                               " ", "height",
1025   },
1026   {
1027     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(6),
1028     0,                                  999,
1029     GADGET_ID_LEVEL_GEMSLIMIT_DOWN,     GADGET_ID_LEVEL_GEMSLIMIT_UP,
1030     GADGET_ID_LEVEL_GEMSLIMIT_TEXT,     GADGET_ID_NONE,
1031     &level.gems_needed,
1032     NULL, "number of gems to collect:", NULL
1033   },
1034   {
1035     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(8),
1036     0,                                  9999,
1037     GADGET_ID_LEVEL_TIMELIMIT_DOWN,     GADGET_ID_LEVEL_TIMELIMIT_UP,
1038     GADGET_ID_LEVEL_TIMELIMIT_TEXT,     GADGET_ID_NONE,
1039     &level.time,
1040     "time or step limit to solve level:", NULL, NULL
1041   },
1042   {
1043     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(10),
1044     0,                                  255,
1045     GADGET_ID_LEVEL_TIMESCORE_DOWN,     GADGET_ID_LEVEL_TIMESCORE_UP,
1046     GADGET_ID_LEVEL_TIMESCORE_TEXT,     GADGET_ID_NONE,
1047     &level.score[SC_TIME_BONUS],
1048     "score for each second/step left:", NULL, NULL
1049   },
1050   {
1051     ED_LEVEL_SETTINGS_XPOS(0),          ED_COUNTER2_YPOS(8),
1052     1,                                  100,
1053     GADGET_ID_LEVEL_RANDOM_DOWN,        GADGET_ID_LEVEL_RANDOM_UP,
1054     GADGET_ID_LEVEL_RANDOM_TEXT,        GADGET_ID_NONE,
1055     &random_placement_value,
1056     "random element placement:",        NULL, "in"
1057   },
1058
1059   /* ---------- element settings: configure (various elements) ------------- */
1060
1061   {
1062     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(0),
1063     MIN_SCORE,                          MAX_SCORE,
1064     GADGET_ID_ELEMENT_VALUE1_DOWN,      GADGET_ID_ELEMENT_VALUE1_UP,
1065     GADGET_ID_ELEMENT_VALUE1_TEXT,      GADGET_ID_NONE,
1066     NULL,                               /* will be set when used */
1067     NULL,                               NULL, NULL
1068   },
1069   {
1070     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
1071     MIN_SCORE,                          MAX_SCORE,
1072     GADGET_ID_ELEMENT_VALUE2_DOWN,      GADGET_ID_ELEMENT_VALUE2_UP,
1073     GADGET_ID_ELEMENT_VALUE2_TEXT,      GADGET_ID_NONE,
1074     NULL,                               /* will be set when used */
1075     NULL,                               NULL, NULL
1076   },
1077   {
1078     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(2),
1079     MIN_SCORE,                          MAX_SCORE,
1080     GADGET_ID_ELEMENT_VALUE3_DOWN,      GADGET_ID_ELEMENT_VALUE3_UP,
1081     GADGET_ID_ELEMENT_VALUE3_TEXT,      GADGET_ID_NONE,
1082     NULL,                               /* will be set when used */
1083     NULL,                               NULL, NULL
1084   },
1085   {
1086     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(3),
1087     MIN_SCORE,                          MAX_SCORE,
1088     GADGET_ID_ELEMENT_VALUE4_DOWN,      GADGET_ID_ELEMENT_VALUE4_UP,
1089     GADGET_ID_ELEMENT_VALUE4_TEXT,      GADGET_ID_NONE,
1090     NULL,                               /* will be set when used */
1091     NULL,                               NULL, NULL
1092   },
1093   {
1094     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(3),
1095     MIN_ELEMENT_CONTENTS,               MAX_ELEMENT_CONTENTS,
1096     GADGET_ID_YAMYAM_CONTENT_DOWN,      GADGET_ID_YAMYAM_CONTENT_UP,
1097     GADGET_ID_YAMYAM_CONTENT_TEXT,      GADGET_ID_NONE,
1098     &level.num_yamyam_contents,
1099     NULL,                               NULL, "number of content areas"
1100   },
1101   {
1102     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(4),
1103     MIN_ELEMENT_CONTENTS,               MAX_ELEMENT_CONTENTS,
1104     GADGET_ID_BALL_CONTENT_DOWN,        GADGET_ID_BALL_CONTENT_UP,
1105     GADGET_ID_BALL_CONTENT_TEXT,        GADGET_ID_NONE,
1106     &level.num_ball_contents,
1107     NULL,                               NULL, "number of content areas"
1108   },
1109   {
1110     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(4),
1111     MIN_ANDROID_ELEMENTS,               MAX_ANDROID_ELEMENTS,
1112     GADGET_ID_ANDROID_CONTENT_DOWN,     GADGET_ID_ANDROID_CONTENT_UP,
1113     GADGET_ID_ANDROID_CONTENT_TEXT,     GADGET_ID_NONE,
1114     &level.num_android_clone_elements,
1115     NULL,                               NULL, "number of clonable elements"
1116   },
1117   {
1118     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(0),
1119     MIN_ENVELOPE_XSIZE,                 MAX_ENVELOPE_XSIZE,
1120     GADGET_ID_ENVELOPE_XSIZE_DOWN,      GADGET_ID_ENVELOPE_XSIZE_UP,
1121     GADGET_ID_ENVELOPE_XSIZE_TEXT,      GADGET_ID_NONE,
1122     NULL,
1123     NULL,                               NULL, "width",
1124   },
1125   {
1126     -1,                                 ED_ELEMENT_SETTINGS_YPOS(0),
1127     MIN_ENVELOPE_YSIZE,                 MAX_ENVELOPE_YSIZE,
1128     GADGET_ID_ENVELOPE_YSIZE_DOWN,      GADGET_ID_ENVELOPE_YSIZE_UP,
1129     GADGET_ID_ENVELOPE_YSIZE_TEXT,      GADGET_ID_ENVELOPE_XSIZE_UP,
1130     NULL,
1131     NULL,                               " ", "height",
1132   },
1133
1134   /* ---------- element settings: configure 1 (custom elements) ------------ */
1135
1136   {
1137     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(6),
1138     MIN_SCORE,                          MAX_SCORE,
1139     GADGET_ID_CUSTOM_SCORE_DOWN,        GADGET_ID_CUSTOM_SCORE_UP,
1140     GADGET_ID_CUSTOM_SCORE_TEXT,        GADGET_ID_NONE,
1141     &custom_element.collect_score_initial,
1142     NULL,                               "CE score", " "
1143   },
1144   {
1145     -1,                                 ED_ELEMENT_SETTINGS_YPOS(6),
1146     MIN_COLLECT_COUNT,                  MAX_COLLECT_COUNT,
1147     GADGET_ID_CUSTOM_GEMCOUNT_DOWN,     GADGET_ID_CUSTOM_GEMCOUNT_UP,
1148     GADGET_ID_CUSTOM_GEMCOUNT_TEXT,     GADGET_ID_CUSTOM_SCORE_UP,
1149     &custom_element.collect_count_initial,
1150     NULL,                               "CE count", NULL
1151   },
1152   {
1153     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(12),
1154     0,                                  9999,
1155     GADGET_ID_CUSTOM_VALUE_FIX_DOWN,    GADGET_ID_CUSTOM_VALUE_FIX_UP,
1156     GADGET_ID_CUSTOM_VALUE_FIX_TEXT,    GADGET_ID_NONE,
1157     &custom_element.ce_value_fixed_initial,
1158     NULL,                               "CE value", NULL
1159   },
1160   {
1161     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(12),
1162     0,                                  9999,
1163     GADGET_ID_CUSTOM_VALUE_RND_DOWN,    GADGET_ID_CUSTOM_VALUE_RND_UP,
1164     GADGET_ID_CUSTOM_VALUE_RND_TEXT,    GADGET_ID_CUSTOM_VALUE_FIX_UP,
1165     &custom_element.ce_value_random_initial,
1166     NULL,                               "+random", NULL
1167   },
1168   {
1169     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(7),
1170     0,                                  255,
1171     GADGET_ID_PUSH_DELAY_FIX_DOWN,      GADGET_ID_PUSH_DELAY_FIX_UP,
1172     GADGET_ID_PUSH_DELAY_FIX_TEXT,      GADGET_ID_NONE,
1173     &custom_element.push_delay_fixed,
1174     NULL,                               "push delay", NULL
1175   },
1176   {
1177     -1,                                 ED_ELEMENT_SETTINGS_YPOS(7),
1178     0,                                  255,
1179     GADGET_ID_PUSH_DELAY_RND_DOWN,      GADGET_ID_PUSH_DELAY_RND_UP,
1180     GADGET_ID_PUSH_DELAY_RND_TEXT,      GADGET_ID_PUSH_DELAY_FIX_UP,
1181     &custom_element.push_delay_random,
1182     NULL,                               "+random", NULL
1183   },
1184   {
1185     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(8),
1186     0,                                  255,
1187     GADGET_ID_DROP_DELAY_FIX_DOWN,      GADGET_ID_DROP_DELAY_FIX_UP,
1188     GADGET_ID_DROP_DELAY_FIX_TEXT,      GADGET_ID_NONE,
1189     &custom_element.drop_delay_fixed,
1190     NULL,                               "drop delay", NULL
1191   },
1192   {
1193     -1,                                 ED_ELEMENT_SETTINGS_YPOS(8),
1194     0,                                  255,
1195     GADGET_ID_DROP_DELAY_RND_DOWN,      GADGET_ID_DROP_DELAY_RND_UP,
1196     GADGET_ID_DROP_DELAY_RND_TEXT,      GADGET_ID_DROP_DELAY_FIX_UP,
1197     &custom_element.drop_delay_random,
1198     NULL,                               "+random", NULL
1199   },
1200
1201   /* ---------- element settings: configure 2 (custom elements) ------------ */
1202
1203   {
1204     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(5),
1205     0,                                  999,
1206     GADGET_ID_MOVE_DELAY_FIX_DOWN,      GADGET_ID_MOVE_DELAY_FIX_UP,
1207     GADGET_ID_MOVE_DELAY_FIX_TEXT,      GADGET_ID_NONE,
1208     &custom_element.move_delay_fixed,
1209     NULL,                               "move delay", NULL
1210   },
1211   {
1212     -1,                                 ED_ELEMENT_SETTINGS_YPOS(5),
1213     0,                                  999,
1214     GADGET_ID_MOVE_DELAY_RND_DOWN,      GADGET_ID_MOVE_DELAY_RND_UP,
1215     GADGET_ID_MOVE_DELAY_RND_TEXT,      GADGET_ID_MOVE_DELAY_FIX_UP,
1216     &custom_element.move_delay_random,
1217     NULL,                               "+random", NULL
1218   },
1219   {
1220     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(12),
1221     0,                                  255,
1222     GADGET_ID_EXPLOSION_DELAY_DOWN,     GADGET_ID_EXPLOSION_DELAY_UP,
1223     GADGET_ID_EXPLOSION_DELAY_TEXT,     GADGET_ID_NONE,
1224     &custom_element.explosion_delay,
1225     NULL,                               "explosion delay", NULL
1226   },
1227   {
1228     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(13),
1229     0,                                  255,
1230     GADGET_ID_IGNITION_DELAY_DOWN,      GADGET_ID_IGNITION_DELAY_UP,
1231     GADGET_ID_IGNITION_DELAY_TEXT,      GADGET_ID_NONE,
1232     &custom_element.ignition_delay,
1233     NULL,                               "ignition delay", "(by fire)"
1234   },
1235
1236   /* ---------- element settings: configure (group elements) --------------- */
1237
1238   {
1239     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(5),
1240     MIN_ELEMENTS_IN_GROUP,              MAX_ELEMENTS_IN_GROUP,
1241     GADGET_ID_GROUP_CONTENT_DOWN,       GADGET_ID_GROUP_CONTENT_UP,
1242     GADGET_ID_GROUP_CONTENT_TEXT,       GADGET_ID_NONE,
1243     &group_element_info.num_elements,
1244     NULL,                               NULL, "number of elements in group"
1245   },
1246
1247   /* ---------- element settings: advanced (custom elements) --------------- */
1248
1249   {
1250     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(2),
1251     0,                                  999,
1252     GADGET_ID_CHANGE_DELAY_FIX_DOWN,    GADGET_ID_CHANGE_DELAY_FIX_UP,
1253     GADGET_ID_CHANGE_DELAY_FIX_TEXT,    GADGET_ID_NONE,
1254     &custom_element_change.delay_fixed,
1255     NULL,                               "CE delay", NULL,
1256   },
1257   {
1258     -1,                                 ED_ELEMENT_SETTINGS_YPOS(2),
1259     0,                                  999,
1260     GADGET_ID_CHANGE_DELAY_RND_DOWN,    GADGET_ID_CHANGE_DELAY_RND_UP,
1261     GADGET_ID_CHANGE_DELAY_RND_TEXT,    GADGET_ID_CHANGE_DELAY_FIX_UP,
1262     &custom_element_change.delay_random,
1263     NULL,                               "+random", NULL
1264   },
1265   {
1266     ED_ELEMENT_SETTINGS_XPOS(3),        ED_ELEMENT_SETTINGS_YPOS(12),
1267     0,                                  100,
1268     GADGET_ID_CHANGE_CONT_RND_DOWN,     GADGET_ID_CHANGE_CONT_RND_UP,
1269     GADGET_ID_CHANGE_CONT_RND_TEXT,     GADGET_ID_NONE,
1270     &custom_element_change.random_percentage,
1271     NULL,                               "use random replace:", "%"
1272   },
1273 };
1274
1275 static struct
1276 {
1277   int x, y;
1278   int gadget_id;
1279   int size;
1280   char *value;
1281   char *text_above, *infotext;
1282 } textinput_info[ED_NUM_TEXTINPUT] =
1283 {
1284   {
1285     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(0),
1286     GADGET_ID_LEVEL_NAME,
1287     MAX_LEVEL_NAME_LEN,
1288     level.name,
1289     "Title:", "Title"
1290   },
1291   {
1292     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(2),
1293     GADGET_ID_LEVEL_AUTHOR,
1294     MAX_LEVEL_AUTHOR_LEN,
1295     level.author,
1296     "Author:", "Author"
1297   },
1298   {
1299     5 * MINI_TILEX - 2,                 5 * MINI_TILEY - ED_BORDER_SIZE + 1,
1300     GADGET_ID_ELEMENT_NAME,
1301     MAX_ELEMENT_NAME_LEN - 2,           /* currently 2 chars less editable */
1302     custom_element.description,
1303     NULL, "Element name"
1304   }
1305 };
1306
1307 static struct
1308 {
1309   int x, y;
1310   int gadget_id;
1311   int xsize, ysize;
1312   char *value;
1313   char *text_above, *infotext;
1314 } textarea_info[ED_NUM_TEXTAREAS] =
1315 {
1316   {
1317     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(2),
1318     GADGET_ID_ENVELOPE_INFO,
1319     MAX_ENVELOPE_XSIZE, MAX_ENVELOPE_YSIZE,
1320     NULL,
1321     "Envelope Info:", "Envelope Info"
1322   }
1323 };
1324
1325 static struct ValueTextInfo options_time_or_steps[] =
1326 {
1327   { 0,                          "seconds"                       },
1328   { 1,                          "steps"                         },
1329
1330   { -1,                         NULL                            }
1331 };
1332
1333 static struct ValueTextInfo options_game_engine_type[] =
1334 {
1335   { GAME_ENGINE_TYPE_RND,       "Rocks'n'Diamonds"              },
1336   { GAME_ENGINE_TYPE_EM,        "Emerald Mine"                  },
1337
1338   { -1,                         NULL                            }
1339 };
1340
1341 static struct ValueTextInfo options_wind_direction[] =
1342 {
1343   { MV_START_NONE,              "none"                          },
1344   { MV_START_LEFT,              "left"                          },
1345   { MV_START_RIGHT,             "right"                         },
1346   { MV_START_UP,                "up"                            },
1347   { MV_START_DOWN,              "down"                          },
1348
1349   { -1,                         NULL                            }
1350 };
1351
1352 static struct ValueTextInfo options_access_type[] =
1353 {
1354   { EP_WALKABLE,                "walkable"                      },
1355   { EP_PASSABLE,                "passable"                      },
1356
1357   { -1,                         NULL                            }
1358 };
1359
1360 static struct ValueTextInfo options_access_layer[] =
1361 {
1362   { EP_ACCESSIBLE_OVER,         "over"                          },
1363   { EP_ACCESSIBLE_INSIDE,       "inside"                        },
1364   { EP_ACCESSIBLE_UNDER,        "under"                         },
1365
1366   { -1,                         NULL                            }
1367 };
1368
1369 static struct ValueTextInfo options_access_protected[] =
1370 {
1371   { 0,                          "unprotected"                   },
1372   { 1,                          "protected"                     },
1373
1374   { -1,                         NULL                            }
1375 };
1376
1377 static struct ValueTextInfo options_access_direction[] =
1378 {
1379   { MV_NO_DIRECTION,            "no direction"                  },
1380   { MV_LEFT,                    "left"                          },
1381   { MV_RIGHT,                   "right"                         },
1382   { MV_UP,                      "up"                            },
1383   { MV_DOWN,                    "down"                          },
1384   { MV_LEFT  | MV_UP,           "left + up"                     },
1385   { MV_LEFT  | MV_DOWN,         "left + down"                   },
1386   { MV_RIGHT | MV_UP,           "right + up"                    },
1387   { MV_RIGHT | MV_DOWN,         "right + down"                  },
1388   { MV_HORIZONTAL,              "horizontal"                    },
1389   { MV_VERTICAL,                "vertical"                      },
1390   { MV_HORIZONTAL | MV_UP,      "horizontal + up"               },
1391   { MV_HORIZONTAL | MV_DOWN,    "horizontal + down"             },
1392   { MV_VERTICAL   | MV_LEFT,    "vertical + left"               },
1393   { MV_VERTICAL   | MV_RIGHT,   "vertical + right"              },
1394   { MV_ALL_DIRECTIONS,          "all directions"                },
1395
1396   { -1,                         NULL                            }
1397 };
1398
1399 static struct ValueTextInfo options_walk_to_action[] =
1400 {
1401   { EP_DIGGABLE,                "diggable"                      },
1402   { EP_COLLECTIBLE_ONLY,        "collectible"                   },
1403   { EP_DROPPABLE,               "collectible & droppable"       },
1404   { EP_THROWABLE,               "collectible & throwable"       },
1405   { EP_PUSHABLE,                "pushable"                      },
1406
1407   { -1,                         NULL                            }
1408 };
1409
1410 static struct ValueTextInfo options_move_pattern[] =
1411 {
1412   { MV_LEFT,                    "left"                          },
1413   { MV_RIGHT,                   "right"                         },
1414   { MV_UP,                      "up"                            },
1415   { MV_DOWN,                    "down"                          },
1416   { MV_HORIZONTAL,              "horizontal"                    },
1417   { MV_VERTICAL,                "vertical"                      },
1418   { MV_ALL_DIRECTIONS,          "all directions"                },
1419   { MV_WIND_DIRECTION,          "wind direction"                },
1420   { MV_TOWARDS_PLAYER,          "towards player"                },
1421   { MV_AWAY_FROM_PLAYER,        "away from player"              },
1422   { MV_ALONG_LEFT_SIDE,         "along left side"               },
1423   { MV_ALONG_RIGHT_SIDE,        "along right side"              },
1424   { MV_TURNING_LEFT,            "turning left"                  },
1425   { MV_TURNING_RIGHT,           "turning right"                 },
1426   { MV_TURNING_LEFT_RIGHT,      "turning left, right"           },
1427   { MV_TURNING_RIGHT_LEFT,      "turning right, left"           },
1428   { MV_TURNING_RANDOM,          "turning random"                },
1429   { MV_MAZE_RUNNER,             "maze runner style"             },
1430   { MV_MAZE_HUNTER,             "maze hunter style"             },
1431   { MV_WHEN_PUSHED,             "when pushed"                   },
1432   { MV_WHEN_DROPPED,            "when dropped/thrown"           },
1433
1434   { -1,                         NULL                            }
1435 };
1436
1437 static struct ValueTextInfo options_move_direction[] =
1438 {
1439   { MV_START_AUTOMATIC,         "automatic"                     },
1440   { MV_START_LEFT,              "left"                          },
1441   { MV_START_RIGHT,             "right"                         },
1442   { MV_START_UP,                "up"                            },
1443   { MV_START_DOWN,              "down"                          },
1444   { MV_START_RANDOM,            "random"                        },
1445   { MV_START_PREVIOUS,          "previous"                      },
1446
1447   { -1,                         NULL                            }
1448 };
1449
1450 static struct ValueTextInfo options_move_stepsize[] =
1451 {
1452   { 0,                          "not moving"                    },
1453   { 1,                          "very slow"                     },
1454   { 2,                          "slow"                          },
1455   { 4,                          "normal"                        },
1456   { 8,                          "fast"                          },
1457   { 16,                         "very fast"                     },
1458   { 32,                         "even faster"                   },
1459
1460   { -1,                         NULL                            }
1461 };
1462
1463 static struct ValueTextInfo options_move_leave_type[] =
1464 {
1465   { LEAVE_TYPE_UNLIMITED,       "leave behind"                  },
1466   { LEAVE_TYPE_LIMITED,         "change it to"                  },
1467
1468   { -1,                         NULL                            }
1469 };
1470
1471 static struct ValueTextInfo options_smash_targets[] =
1472 {
1473   { EP_CAN_SMASH_PLAYER,        "player"                        },
1474 #if 0
1475   { EP_CAN_SMASH_ENEMIES,       "enemies"                       },
1476 #endif
1477   { EP_CAN_SMASH_EVERYTHING,    "everything"                    },
1478
1479   { -1,                         NULL                            }
1480 };
1481
1482 static struct ValueTextInfo options_slippery_type[] =
1483 {
1484   { SLIPPERY_ANY_RANDOM,        "random"                        },
1485   { SLIPPERY_ANY_LEFT_RIGHT,    "left, right"                   },
1486   { SLIPPERY_ANY_RIGHT_LEFT,    "right, left"                   },
1487   { SLIPPERY_ONLY_LEFT,         "only left"                     },
1488   { SLIPPERY_ONLY_RIGHT,        "only right"                    },
1489
1490   { -1,                         NULL                            }
1491 };
1492
1493 static struct ValueTextInfo options_deadliness[] =
1494 {
1495   { EP_DONT_RUN_INTO,           "running into"                  },
1496   { EP_DONT_COLLIDE_WITH,       "colliding with"                },
1497   { EP_DONT_TOUCH,              "touching"                      },
1498
1499   { -1,                         NULL                            }
1500 };
1501
1502 static struct ValueTextInfo options_explosion_type[] =
1503 {
1504   { EXPLODES_3X3,               "3x3"                           },
1505   { EXPLODES_CROSS,             "3+3"                           },
1506   { EXPLODES_1X1,               "1x1"                           },
1507
1508   { -1,                         NULL                            }
1509 };
1510
1511 static struct ValueTextInfo options_time_units[] =
1512 {
1513   { 1,                          "frames"                        },
1514   { FRAMES_PER_SECOND,          "seconds"                       },
1515
1516   { -1,                         NULL                            }
1517 };
1518
1519 static struct ValueTextInfo options_change_direct_action[] =
1520 {
1521   { CE_TOUCHED_BY_PLAYER,       "touched by player"             },
1522   { CE_PRESSED_BY_PLAYER,       "pressed by player"             },
1523   { CE_SWITCHED_BY_PLAYER,      "switched by player"            },
1524   { CE_SNAPPED_BY_PLAYER,       "snapped by player"             },
1525   { CE_PUSHED_BY_PLAYER,        "pushed by player"              },
1526   { CE_ENTERED_BY_PLAYER,       "entered by player"             },
1527   { CE_LEFT_BY_PLAYER,          "left by player"                },
1528   { CE_DROPPED_BY_PLAYER,       "dropped/thrown by player"      },
1529   { CE_SWITCHED,                "switched"                      },
1530   { CE_HITTING_SOMETHING,       "hitting something"             },
1531   { CE_HIT_BY_SOMETHING,        "hit by something"              },
1532 #if 0
1533   { CE_BLOCKED,                 "blocked"                       },
1534 #endif
1535   { CE_IMPACT,                  "impact (on something)"         },
1536   { CE_SMASHED,                 "smashed (from above)"          },
1537   { CE_VALUE_GETS_ZERO,         "CE value gets 0"               },
1538
1539   { -1,                         NULL                            }
1540 };
1541
1542 static struct ValueTextInfo options_change_other_action[] =
1543 {
1544   { CE_PLAYER_TOUCHES_X,        "player touches"                },
1545   { CE_PLAYER_PRESSES_X,        "player presses"                },
1546   { CE_PLAYER_SWITCHES_X,       "player switches"               },
1547   { CE_PLAYER_SNAPS_X,          "player snaps"                  },
1548   { CE_PLAYER_PUSHES_X,         "player pushes"                 },
1549   { CE_PLAYER_ENTERS_X,         "player enters"                 },
1550   { CE_PLAYER_LEAVES_X,         "player leaves"                 },
1551   { CE_PLAYER_DIGS_X,           "player digs"                   },
1552   { CE_PLAYER_COLLECTS_X,       "player collects"               },
1553   { CE_PLAYER_DROPS_X,          "player drops/throws"           },
1554   { CE_TOUCHING_X,              "touching"                      },
1555   { CE_HITTING_X,               "hitting"                       },
1556   { CE_DIGGING_X,               "digging"                       },
1557   { CE_HIT_BY_X,                "hit by"                        },
1558   { CE_SWITCH_OF_X,             "switch of"                     },
1559   { CE_CHANGE_OF_X,             "change by page of"             },
1560   { CE_EXPLOSION_OF_X,          "explosion of"                  },
1561   { CE_MOVE_OF_X,               "move of"                       },
1562   { CE_CREATION_OF_X,           "creation of"                   },
1563   { CE_VALUE_GETS_ZERO_OF_X,    "CE value gets 0 of"            },
1564
1565   { -1,                         NULL                            }
1566 };
1567
1568 static struct ValueTextInfo options_change_trigger_side[] =
1569 {
1570   { CH_SIDE_LEFT,               "left"                          },
1571   { CH_SIDE_RIGHT,              "right"                         },
1572   { CH_SIDE_TOP,                "top"                           },
1573   { CH_SIDE_BOTTOM,             "bottom"                        },
1574   { CH_SIDE_LEFT_RIGHT,         "left/right"                    },
1575   { CH_SIDE_TOP_BOTTOM,         "top/bottom"                    },
1576   { CH_SIDE_ANY,                "any"                           },
1577
1578   { -1,                         NULL                            }
1579 };
1580
1581 static struct ValueTextInfo options_change_trigger_player[] =
1582 {
1583   { CH_PLAYER_1,                "1"                             },
1584   { CH_PLAYER_2,                "2"                             },
1585   { CH_PLAYER_3,                "3"                             },
1586   { CH_PLAYER_4,                "4"                             },
1587   { CH_PLAYER_ANY,              "any"                           },
1588
1589   { -1,                         NULL                            }
1590 };
1591
1592 static struct ValueTextInfo options_change_trigger_page[] =
1593 {
1594   { (1 << 0),                   "1"                             },
1595   { (1 << 1),                   "2"                             },
1596   { (1 << 2),                   "3"                             },
1597   { (1 << 3),                   "4"                             },
1598   { (1 << 4),                   "5"                             },
1599   { (1 << 5),                   "6"                             },
1600   { (1 << 6),                   "7"                             },
1601   { (1 << 7),                   "8"                             },
1602   { (1 << 8),                   "9"                             },
1603   { (1 << 9),                   "10"                            },
1604   { (1 << 10),                  "11"                            },
1605   { (1 << 11),                  "12"                            },
1606   { (1 << 12),                  "13"                            },
1607   { (1 << 13),                  "14"                            },
1608   { (1 << 14),                  "15"                            },
1609   { (1 << 15),                  "16"                            },
1610   { (1 << 16),                  "17"                            },
1611   { (1 << 17),                  "18"                            },
1612   { (1 << 18),                  "19"                            },
1613   { (1 << 19),                  "20"                            },
1614   { (1 << 20),                  "21"                            },
1615   { (1 << 21),                  "22"                            },
1616   { (1 << 22),                  "23"                            },
1617   { (1 << 23),                  "24"                            },
1618   { (1 << 24),                  "25"                            },
1619   { (1 << 25),                  "26"                            },
1620   { (1 << 26),                  "27"                            },
1621   { (1 << 27),                  "28"                            },
1622   { (1 << 28),                  "29"                            },
1623   { (1 << 29),                  "30"                            },
1624   { (1 << 30),                  "31"                            },
1625   { (1 << 31),                  "32"                            },
1626   { CH_PAGE_ANY,                "any"                           },
1627
1628   { -1,                         NULL                            }
1629 };
1630
1631 static struct ValueTextInfo options_change_replace_when[] =
1632 {
1633   { CP_WHEN_EMPTY,              "empty"                         },
1634   { CP_WHEN_WALKABLE,           "walkable"                      },
1635   { CP_WHEN_DIGGABLE,           "diggable"                      },
1636   { CP_WHEN_COLLECTIBLE,        "collectible"                   },
1637   { CP_WHEN_REMOVABLE,          "removable"                     },
1638   { CP_WHEN_DESTRUCTIBLE,       "destructible"                  },
1639
1640   { -1,                         NULL                            }
1641 };
1642
1643 static struct ValueTextInfo options_action_type[] =
1644 {
1645   { CA_NO_ACTION,               "no action"                     },
1646   { CA_UNDEFINED,               " "                             },
1647   { CA_HEADLINE_LEVEL_ACTIONS,  "[level actions]"               },
1648   { CA_RESTART_LEVEL,           "restart level"                 },
1649   { CA_SHOW_ENVELOPE,           "show envelope"                 },
1650   { CA_SET_LEVEL_TIME,          "set time"                      },
1651   { CA_SET_LEVEL_SCORE,         "set score"                     },
1652   { CA_SET_LEVEL_GEMS,          "set needed gems"               },
1653   { CA_SET_LEVEL_GRAVITY,       "set gravity"                   },
1654   { CA_SET_LEVEL_WIND,          "set wind dir."                 },
1655   { CA_UNDEFINED,               " "                             },
1656   { CA_HEADLINE_PLAYER_ACTIONS, "[player actions]"              },
1657   { CA_MOVE_PLAYER,             "move player"                   },
1658   { CA_EXIT_PLAYER,             "exit player"                   },
1659   { CA_KILL_PLAYER,             "kill player"                   },
1660   { CA_SET_PLAYER_KEYS,         "set keys"                      },
1661   { CA_SET_PLAYER_SPEED,        "set speed"                     },
1662   { CA_SET_PLAYER_SHIELD,       "set shield"                    },
1663   { CA_SET_PLAYER_ARTWORK,      "set artwork"                   },
1664   { CA_UNDEFINED,               " "                             },
1665   { CA_HEADLINE_CE_ACTIONS,     "[CE actions]"                  },
1666   { CA_SET_CE_SCORE,            "set CE score"                  },
1667   { CA_SET_CE_VALUE,            "set CE value"                  },
1668   { CA_UNDEFINED,               " "                             },
1669   { CA_HEADLINE_ENGINE_ACTIONS, "[engine actions]"              },
1670   { CA_SET_ENGINE_SCAN_MODE,    "set scan mode"                 },
1671
1672   { -1,                         NULL                            }
1673 };
1674
1675 static struct ValueTextInfo options_action_mode_none[] =
1676 {
1677   { CA_ARG_UNDEFINED,           " "                             },
1678
1679   { -1,                         NULL                            }
1680 };
1681
1682 static struct ValueTextInfo options_action_mode_assign[] =
1683 {
1684   { CA_MODE_SET,                "="                             },
1685
1686   { -1,                         NULL                            }
1687 };
1688
1689 static struct ValueTextInfo options_action_mode_add_remove[] =
1690 {
1691   { CA_MODE_ADD,                "+"                             },
1692   { CA_MODE_SUBTRACT,           "-"                             },
1693
1694   { -1,                         NULL                            }
1695 };
1696
1697 static struct ValueTextInfo options_action_mode_calculate[] =
1698 {
1699   { CA_MODE_SET,                "="                             },
1700   { CA_MODE_ADD,                "+"                             },
1701   { CA_MODE_SUBTRACT,           "-"                             },
1702   { CA_MODE_MULTIPLY,           "*"                             },
1703   { CA_MODE_DIVIDE,             "/"                             },
1704   { CA_MODE_MODULO,             "%"                             },
1705
1706   { -1,                         NULL                            }
1707 };
1708
1709 static struct ValueTextInfo options_action_arg_none[] =
1710 {
1711   { CA_ARG_UNDEFINED,           "         "                     },
1712
1713   { -1,                         NULL                            }
1714 };
1715
1716 static struct ValueTextInfo options_action_arg_player[] =
1717 {
1718   { CA_ARG_PLAYER_HEADLINE,     "[player]"                      },
1719   { CA_ARG_PLAYER_1,            "1"                             },
1720   { CA_ARG_PLAYER_2,            "2"                             },
1721   { CA_ARG_PLAYER_3,            "3"                             },
1722   { CA_ARG_PLAYER_4,            "4"                             },
1723   { CA_ARG_PLAYER_ANY,          "any"                           },
1724   { CA_ARG_PLAYER_TRIGGER,      "trigger"                       },
1725
1726   { -1,                         NULL                            }
1727 };
1728
1729 static struct ValueTextInfo options_action_arg_number[] =
1730 {
1731   { CA_ARG_NUMBER_HEADLINE,     "[number]"                      },
1732   { CA_ARG_0,                   "0"                             },
1733   { CA_ARG_1,                   "1"                             },
1734   { CA_ARG_2,                   "2"                             },
1735   { CA_ARG_3,                   "3"                             },
1736   { CA_ARG_4,                   "4"                             },
1737   { CA_ARG_5,                   "5"                             },
1738   { CA_ARG_10,                  "10"                            },
1739   { CA_ARG_100,                 "100"                           },
1740   { CA_ARG_1000,                "1000"                          },
1741   { CA_ARG_UNDEFINED,           " "                             },
1742   { CA_ARG_NUMBER_MIN,          "min"                           },
1743   { CA_ARG_NUMBER_MAX,          "max"                           },
1744   { CA_ARG_UNDEFINED,           " "                             },
1745   { CA_ARG_NUMBER_RESET,        "reset"                         },
1746   { CA_ARG_UNDEFINED,           " "                             },
1747   { CA_ARG_NUMBER_CE_DELAY,     "CE delay"                      },
1748   { CA_ARG_NUMBER_CE_SCORE,     "CE score"                      },
1749   { CA_ARG_NUMBER_CE_VALUE,     "CE value"                      },
1750   { CA_ARG_UNDEFINED,           " "                             },
1751   { CA_ARG_NUMBER_LEVEL_TIME,   "time"                          },
1752   { CA_ARG_NUMBER_LEVEL_GEMS,   "gems"                          },
1753   { CA_ARG_NUMBER_LEVEL_SCORE,  "score"                         },
1754   { CA_ARG_UNDEFINED,           " "                             },
1755   { CA_ARG_ELEMENT_HEADLINE,    "[CE value"                     },
1756   { CA_ARG_ELEMENT_HEADLINE,    " of"                           },
1757   { CA_ARG_ELEMENT_HEADLINE,    " element]"                     },
1758   { CA_ARG_ELEMENT_TARGET,      "target"                        },
1759   { CA_ARG_ELEMENT_TRIGGER,     "trigger"                       },
1760
1761   { -1,                         NULL                            }
1762 };
1763
1764 static struct ValueTextInfo options_action_arg_envelope[] =
1765 {
1766   { CA_ARG_NUMBER_HEADLINE,     "[number]"                      },
1767   { CA_ARG_1,                   "1"                             },
1768   { CA_ARG_2,                   "2"                             },
1769   { CA_ARG_3,                   "3"                             },
1770   { CA_ARG_4,                   "4"                             },
1771   { CA_ARG_UNDEFINED,           " "                             },
1772   { CA_ARG_ELEMENT_HEADLINE,    "[element]"                     },
1773   { CA_ARG_ELEMENT_TARGET,      "target"                        },
1774   { CA_ARG_ELEMENT_TRIGGER,     "trigger"                       },
1775
1776   { -1,                         NULL                            }
1777 };
1778
1779 static struct ValueTextInfo options_action_arg_key[] =
1780 {
1781   { CA_ARG_NUMBER_HEADLINE,     "[number]"                      },
1782   { CA_ARG_1,                   "1"                             },
1783   { CA_ARG_2,                   "2"                             },
1784   { CA_ARG_3,                   "3"                             },
1785   { CA_ARG_4,                   "4"                             },
1786   { CA_ARG_5,                   "5"                             },
1787   { CA_ARG_6,                   "6"                             },
1788   { CA_ARG_7,                   "7"                             },
1789   { CA_ARG_8,                   "8"                             },
1790   { CA_ARG_UNDEFINED,           " "                             },
1791   { CA_ARG_ELEMENT_HEADLINE,    "[element]"                     },
1792   { CA_ARG_ELEMENT_TARGET,      "target"                        },
1793   { CA_ARG_ELEMENT_TRIGGER,     "trigger"                       },
1794
1795   { -1,                         NULL                            }
1796 };
1797
1798 static struct ValueTextInfo options_action_arg_speed[] =
1799 {
1800   { CA_ARG_SPEED_HEADLINE,      "[speed]"                       },
1801   { CA_ARG_SPEED_NOT_MOVING,    "frozen"                        },
1802   { CA_ARG_SPEED_VERY_SLOW,     "very slow"                     },
1803   { CA_ARG_SPEED_SLOW,          "slow"                          },
1804   { CA_ARG_SPEED_NORMAL,        "normal"                        },
1805   { CA_ARG_SPEED_FAST,          "fast"                          },
1806   { CA_ARG_SPEED_VERY_FAST,     "very fast"                     },
1807   { CA_ARG_SPEED_EVEN_FASTER,   "ultrafast"                     },
1808   { CA_ARG_UNDEFINED,           " "                             },
1809   { CA_ARG_SPEED_SLOWER,        "slower"                        },
1810   { CA_ARG_SPEED_FASTER,        "faster"                        },
1811   { CA_ARG_UNDEFINED,           " "                             },
1812   { CA_ARG_SPEED_RESET,         "reset"                         },
1813
1814   { -1,                         NULL                            }
1815 };
1816
1817 static struct ValueTextInfo options_action_arg_shield[] =
1818 {
1819   { CA_ARG_SHIELD_HEADLINE,     "[shield]"                      },
1820   { CA_ARG_SHIELD_OFF,          "off"                           },
1821   { CA_ARG_SHIELD_NORMAL,       "normal"                        },
1822   { CA_ARG_SHIELD_DEADLY,       "deadly"                        },
1823
1824   { -1,                         NULL                            }
1825 };
1826
1827 static struct ValueTextInfo options_action_arg_artwork[] =
1828 {
1829   { CA_ARG_ELEMENT_HEADLINE,    "[element]"                     },
1830   { CA_ARG_ELEMENT_TARGET,      "target"                        },
1831   { CA_ARG_ELEMENT_TRIGGER,     "trigger"                       },
1832   { CA_ARG_UNDEFINED,           " "                             },
1833   { CA_ARG_ELEMENT_RESET,       "reset"                         },
1834
1835   { -1,                         NULL                            }
1836 };
1837
1838 static struct ValueTextInfo options_action_arg_gravity[] =
1839 {
1840   { CA_ARG_GRAVITY_HEADLINE,    "[gravity]"                     },
1841   { CA_ARG_GRAVITY_ON,          "on"                            },
1842   { CA_ARG_GRAVITY_OFF,         "off"                           },
1843   { CA_ARG_GRAVITY_TOGGLE,      "toggle"                        },
1844
1845   { -1,                         NULL                            }
1846 };
1847
1848 static struct ValueTextInfo options_action_arg_direction[] =
1849 {
1850   { CA_ARG_DIRECTION_HEADLINE,  "[dir.]"                        },
1851   { CA_ARG_DIRECTION_NONE,      "none"                          },
1852   { CA_ARG_DIRECTION_LEFT,      "left"                          },
1853   { CA_ARG_DIRECTION_RIGHT,     "right"                         },
1854   { CA_ARG_DIRECTION_UP,        "up"                            },
1855   { CA_ARG_DIRECTION_DOWN,      "down"                          },
1856   { CA_ARG_DIRECTION_TRIGGER,   "trigger"                       },
1857   { CA_ARG_DIRECTION_TRIGGER_BACK, "-trigger"                   },
1858
1859   { -1,                         NULL                            }
1860 };
1861
1862 static struct ValueTextInfo options_action_arg_scan_mode[] =
1863 {
1864   { CA_ARG_SCAN_MODE_HEADLINE,  "[mode]"                        },
1865   { CA_ARG_SCAN_MODE_NORMAL,    "normal"                        },
1866   { CA_ARG_SCAN_MODE_REVERSE,   "reverse"                       },
1867
1868   { -1,                         NULL                            }
1869 };
1870
1871 static char options_change_page_strings[MAX_CHANGE_PAGES][10];
1872 static struct ValueTextInfo options_change_page[MAX_CHANGE_PAGES + 1] =
1873 {
1874   { -1,                         NULL                            }
1875 };
1876
1877 static struct ValueTextInfo options_group_choice_mode[] =
1878 {
1879   { ANIM_RANDOM,                "random"                        },
1880   { ANIM_LOOP,                  "loop"                          },
1881   { ANIM_LINEAR,                "linear"                        },
1882   { ANIM_PINGPONG,              "pingpong"                      },
1883   { ANIM_PINGPONG2,             "pingpong 2"                    },
1884
1885   { -1,                         NULL                            }
1886 };
1887
1888 static struct ValueTextInfo *action_arg_modes[] =
1889 {
1890   options_action_mode_none,
1891   options_action_mode_assign,
1892   options_action_mode_add_remove,
1893   options_action_mode_calculate,
1894 };
1895
1896 static struct
1897 {
1898   int value;
1899   int mode;
1900   struct ValueTextInfo *options;
1901 }
1902 action_arg_options[] =
1903 {
1904   { CA_NO_ACTION,               0,      options_action_arg_none,        },
1905   { CA_EXIT_PLAYER,             0,      options_action_arg_player,      },
1906   { CA_KILL_PLAYER,             0,      options_action_arg_player,      },
1907   { CA_MOVE_PLAYER,             0,      options_action_arg_direction,   },
1908   { CA_RESTART_LEVEL,           0,      options_action_arg_none,        },
1909   { CA_SHOW_ENVELOPE,           0,      options_action_arg_envelope,    },
1910   { CA_SET_LEVEL_TIME,          3,      options_action_arg_number,      },
1911   { CA_SET_LEVEL_GEMS,          3,      options_action_arg_number,      },
1912   { CA_SET_LEVEL_SCORE,         3,      options_action_arg_number,      },
1913   { CA_SET_LEVEL_GRAVITY,       1,      options_action_arg_gravity,     },
1914   { CA_SET_LEVEL_WIND,          1,      options_action_arg_direction,   },
1915   { CA_SET_PLAYER_KEYS,         2,      options_action_arg_key,         },
1916   { CA_SET_PLAYER_SPEED,        1,      options_action_arg_speed,       },
1917   { CA_SET_PLAYER_SHIELD,       1,      options_action_arg_shield,      },
1918   { CA_SET_PLAYER_ARTWORK,      1,      options_action_arg_artwork,     },
1919   { CA_SET_CE_SCORE,            3,      options_action_arg_number,      },
1920   { CA_SET_CE_VALUE,            3,      options_action_arg_number,      },
1921   { CA_SET_ENGINE_SCAN_MODE,    1,      options_action_arg_scan_mode,   },
1922
1923   { -1,                         FALSE,  NULL                            }
1924 };
1925
1926 static struct
1927 {
1928   int x, y;
1929   int gadget_id;
1930   int gadget_id_align;
1931   int size;     /* char size of selectbox or '-1' (dynamically determined) */
1932   struct ValueTextInfo *options;
1933   int *value;
1934   char *text_left, *text_right, *infotext;
1935 } selectbox_info[ED_NUM_SELECTBOX] =
1936 {
1937   /* ---------- level and editor settings ---------------------------------- */
1938
1939   {
1940     -1,                                 ED_LEVEL_SETTINGS_YPOS(8),
1941     GADGET_ID_TIME_OR_STEPS,            GADGET_ID_LEVEL_TIMELIMIT_UP,
1942     -1,
1943     options_time_or_steps,
1944     &level.use_step_counter,
1945     NULL, "(0 => no limit)",            "time or step limit"
1946   },
1947   {
1948     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(5),
1949     GADGET_ID_GAME_ENGINE_TYPE,         GADGET_ID_NONE,
1950     -1,
1951     options_game_engine_type,
1952     &level.game_engine_type,
1953     "game engine:", NULL,               "game engine"
1954   },
1955   {
1956     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(12),
1957     GADGET_ID_WIND_DIRECTION,           GADGET_ID_NONE,
1958     -1,
1959     options_wind_direction,
1960     &level.wind_direction_initial,
1961     "initial wind direction:", NULL,    "initial wind direction"
1962   },
1963
1964   /* ---------- element settings: configure (several elements) ------------- */
1965
1966   /* ---------- element settings: configure 1 (custom elements) ------------ */
1967
1968   {
1969     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(3),
1970     GADGET_ID_CUSTOM_ACCESS_TYPE,       GADGET_ID_NONE,
1971     -1,
1972     options_access_type,
1973     &custom_element.access_type,
1974     NULL, NULL,                         "type of access to this field"
1975   },
1976   {
1977     -1,                                 ED_ELEMENT_SETTINGS_YPOS(3),
1978     GADGET_ID_CUSTOM_ACCESS_LAYER,      GADGET_ID_CUSTOM_ACCESS_TYPE,
1979     -1,
1980     options_access_layer,
1981     &custom_element.access_layer,
1982     NULL, NULL,                         "layer of access for this field"
1983   },
1984   {
1985     -1,                                 ED_ELEMENT_SETTINGS_YPOS(3),
1986     GADGET_ID_CUSTOM_ACCESS_PROTECTED,  GADGET_ID_CUSTOM_ACCESS_LAYER,
1987     -1,
1988     options_access_protected,
1989     &custom_element.access_protected,
1990     NULL, NULL,                         "protected access for this field"
1991   },
1992   {
1993     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(4),
1994     GADGET_ID_CUSTOM_ACCESS_DIRECTION,  GADGET_ID_NONE,
1995     -1,
1996     options_access_direction,
1997     &custom_element.access_direction,
1998     "from", NULL,                       "access direction for this field"
1999   },
2000   {
2001     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(5),
2002     GADGET_ID_CUSTOM_WALK_TO_ACTION,    GADGET_ID_NONE,
2003     -1,
2004     options_walk_to_action,
2005     &custom_element.walk_to_action,
2006     NULL, NULL,                         "diggable/collectible/pushable"
2007   },
2008
2009   /* ---------- element settings: configure 2 (custom elements) ------------ */
2010
2011   {
2012     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(1),
2013     GADGET_ID_CUSTOM_MOVE_PATTERN,      GADGET_ID_NONE,
2014     -1,
2015     options_move_pattern,
2016     &custom_element.move_pattern,
2017     "can move", NULL,                   "element move pattern"
2018   },
2019   {
2020     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(2),
2021     GADGET_ID_CUSTOM_MOVE_DIRECTION,    GADGET_ID_NONE,
2022     -1,
2023     options_move_direction,
2024     &custom_element.move_direction_initial,
2025     "starts moving", NULL,              "initial element move direction"
2026   },
2027   {
2028     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(4),
2029     GADGET_ID_CUSTOM_MOVE_STEPSIZE,     GADGET_ID_NONE,
2030     -1,
2031     options_move_stepsize,
2032     &custom_element.move_stepsize,
2033     "move/fall speed", NULL,            "speed of element movement"
2034   },
2035   {
2036     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(3),
2037     GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE,   GADGET_ID_NONE,
2038     -1,
2039     options_move_leave_type,
2040     &custom_element.move_leave_type,
2041     "can dig:    can", ":",             "leave behind or change element"
2042   },
2043   {
2044     -1,                                 ED_ELEMENT_SETTINGS_YPOS(7),
2045     GADGET_ID_CUSTOM_SMASH_TARGETS,     GADGET_ID_CUSTOM_CAN_SMASH,
2046     -1,
2047     options_smash_targets,
2048     &custom_element.smash_targets,
2049     "can smash", NULL,                  "elements that can be smashed"
2050   },
2051   {
2052     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(8),
2053     GADGET_ID_CUSTOM_SLIPPERY_TYPE,     GADGET_ID_NONE,
2054     -1,
2055     options_slippery_type,
2056     &custom_element.slippery_type,
2057     "slippery", NULL,                   "where other elements fall down"
2058   },
2059   {
2060     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(9),
2061     GADGET_ID_CUSTOM_DEADLINESS,        GADGET_ID_NONE,
2062     -1,
2063     options_deadliness,
2064     &custom_element.deadliness,
2065     "deadly when", NULL,                "deadliness of element"
2066   },
2067   {
2068     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(10),
2069     GADGET_ID_CUSTOM_EXPLOSION_TYPE,    GADGET_ID_NONE,
2070     -1,
2071     options_explosion_type,
2072     &custom_element.explosion_type,
2073     "can explode", NULL,                "explosion type"
2074   },
2075
2076   /* ---------- element settings: advanced (custom elements) --------------- */
2077
2078   {
2079     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(3),
2080     GADGET_ID_CHANGE_TIME_UNITS,        GADGET_ID_NONE,
2081     -1,
2082     options_time_units,
2083     &custom_element_change.delay_frames,
2084     "delay time given in", NULL,        "delay time units for change"
2085   },
2086   {
2087     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(4),
2088     GADGET_ID_CHANGE_DIRECT_ACTION,     GADGET_ID_NONE,
2089     -1,
2090     options_change_direct_action,
2091     &custom_element_change.direct_action,
2092     NULL, NULL,                         "type of direct action"
2093   },
2094   {
2095     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(5),
2096     GADGET_ID_CHANGE_OTHER_ACTION,      GADGET_ID_NONE,
2097     -1,
2098     options_change_other_action,
2099     &custom_element_change.other_action,
2100     NULL, "element:",                   "type of other element action"
2101   },
2102   {
2103     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(6),
2104     GADGET_ID_CHANGE_SIDE,              GADGET_ID_NONE,
2105     -1,
2106     options_change_trigger_side,
2107     &custom_element_change.trigger_side,
2108     "at", "side",                       "element side triggering change"
2109   },
2110   {
2111     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(7),
2112     GADGET_ID_CHANGE_PLAYER,            GADGET_ID_NONE,
2113     -1,
2114     options_change_trigger_player,
2115     &custom_element_change.trigger_player,
2116     "player:", " ",                     "player that causes change"
2117   },
2118   {
2119     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(7),
2120     GADGET_ID_CHANGE_PAGE,              GADGET_ID_CHANGE_PLAYER,
2121     -1,
2122     options_change_trigger_page,
2123     &custom_element_change.trigger_page,
2124     "page:", NULL,                      "change page that causes change"
2125   },
2126   {
2127     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(10),
2128     GADGET_ID_CHANGE_REPLACE_WHEN,      GADGET_ID_NONE,
2129     -1,
2130     options_change_replace_when,
2131     &custom_element_change.replace_when,
2132     "replace when", NULL,               "which elements can be replaced"
2133   },
2134   {
2135     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(13),
2136     GADGET_ID_ACTION_TYPE,              GADGET_ID_NONE,
2137     -1,
2138     options_action_type,
2139     &custom_element_change.action_type,
2140     NULL, NULL,                         "action on specified condition"
2141   },
2142   {
2143     -1,                                 ED_ELEMENT_SETTINGS_YPOS(13),
2144     GADGET_ID_ACTION_MODE,              GADGET_ID_ACTION_TYPE,
2145     -1,
2146     options_action_mode_none,
2147     &custom_element_change.action_mode,
2148     NULL, NULL,                         "action operator"
2149   },
2150   {
2151     -1,                                 ED_ELEMENT_SETTINGS_YPOS(13),
2152     GADGET_ID_ACTION_ARG,               GADGET_ID_ACTION_MODE,
2153     -1,
2154     options_action_arg_none,
2155     &custom_element_change.action_arg,
2156     NULL, NULL,                         "action parameter"
2157   },
2158   {
2159     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(14),
2160     GADGET_ID_SELECT_CHANGE_PAGE,       GADGET_ID_NONE,
2161     3,
2162     options_change_page,
2163     &custom_element.current_change_page,
2164     NULL, NULL,                         "element change page"
2165   },
2166
2167   /* ---------- element settings: configure (group elements) --------------- */
2168
2169   {
2170     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(6),
2171     GADGET_ID_GROUP_CHOICE_MODE,        GADGET_ID_NONE,
2172     -1,
2173     options_group_choice_mode,
2174     &group_element_info.choice_mode,
2175     "choice type:", NULL,               "type of group element choice"
2176   },
2177 };
2178
2179 static struct
2180 {
2181   int x, y;
2182   int gadget_id;
2183   int gadget_id_align;
2184   int size;
2185   char *text;
2186   char *text_left, *text_right, *infotext;
2187 } textbutton_info[ED_NUM_TEXTBUTTONS] =
2188 {
2189   {
2190     ED_ELEMENT_SETTINGS_XPOS(0),        ED_COUNTER_YPOS(1),
2191     GADGET_ID_PROPERTIES_INFO,          GADGET_ID_NONE,
2192     8,                                  "Info",                 
2193     NULL, NULL,                         "Show information about element"
2194   },
2195   {
2196     ED_ELEMENT_SETTINGS_XPOS(0) + 124,  ED_COUNTER_YPOS(1),
2197     GADGET_ID_PROPERTIES_CONFIG,        GADGET_ID_NONE,
2198     8,                                  "Config",
2199     NULL, NULL,                         "Configure element properties"
2200   },
2201   {
2202     ED_ELEMENT_SETTINGS_XPOS(0) + 124,  ED_COUNTER_YPOS(1),
2203     GADGET_ID_PROPERTIES_CONFIG_1,      GADGET_ID_NONE,
2204     8,                                  "Config 1",
2205     NULL, NULL,                         "Configure custom element properties"
2206   },
2207   {
2208     ED_ELEMENT_SETTINGS_XPOS(0) + 248,  ED_COUNTER_YPOS(1),
2209     GADGET_ID_PROPERTIES_CONFIG_2,      GADGET_ID_NONE,
2210     8,                                  "Config 2",
2211     NULL, NULL,                         "Configure custom element properties"
2212   },
2213   {
2214     ED_ELEMENT_SETTINGS_XPOS(0) + 372,  ED_COUNTER_YPOS(1),
2215     GADGET_ID_PROPERTIES_CHANGE,        GADGET_ID_NONE,
2216     8,                                  "Change",
2217     NULL, NULL,                         "Custom element change configuration"
2218   },
2219   {
2220     -1,                                 ED_ELEMENT_SETTINGS_YPOS(2),
2221     GADGET_ID_SAVE_AS_TEMPLATE,         GADGET_ID_CUSTOM_USE_TEMPLATE,
2222     -1,                                 "Save",
2223     " ", "As Template",                 "Save current settings as new template"
2224   },
2225   {
2226     -1,                                 ED_ELEMENT_SETTINGS_YPOS(14),
2227     GADGET_ID_ADD_CHANGE_PAGE,          GADGET_ID_PASTE_CHANGE_PAGE,
2228     -1,                                 "New",
2229     NULL, NULL,                         "Add new change page"
2230   },
2231   {
2232     -1,                                 ED_ELEMENT_SETTINGS_YPOS(14),
2233     GADGET_ID_DEL_CHANGE_PAGE,          GADGET_ID_ADD_CHANGE_PAGE,
2234     -1,                                 "Delete",
2235     NULL, NULL,                         "Delete current change page"
2236   },
2237 };
2238
2239 static struct
2240 {
2241   int gd_x, gd_y;
2242   int x, y;
2243   int width, height;
2244   int gadget_id;
2245   int gadget_id_align;
2246   char *text_left, *text_right, *infotext;
2247 } graphicbutton_info[ED_NUM_GRAPHICBUTTONS] =
2248 {
2249   {
2250     ED_BUTTON_MINUS_XPOS,               ED_BUTTON_COUNT_YPOS,
2251     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(14),
2252     ED_BUTTON_COUNT_XSIZE,              ED_BUTTON_COUNT_YSIZE,
2253     GADGET_ID_PREV_CHANGE_PAGE,         GADGET_ID_NONE,
2254     NULL, NULL,                         "select previous change page"
2255   },
2256   {
2257     ED_BUTTON_PLUS_XPOS,                ED_BUTTON_COUNT_YPOS,
2258     -1,                                 ED_ELEMENT_SETTINGS_YPOS(14),
2259     ED_BUTTON_COUNT_XSIZE,              ED_BUTTON_COUNT_YSIZE,
2260     GADGET_ID_NEXT_CHANGE_PAGE,         GADGET_ID_SELECT_CHANGE_PAGE,
2261     NULL, "change page",                "select next change page"
2262   },
2263   {
2264     ED_COPY_CHANGE_PAGE_XPOS,           ED_COPY_CHANGE_PAGE_YPOS,
2265     -1,                                 ED_ELEMENT_SETTINGS_YPOS(14),
2266     ED_BUTTON_COUNT_XSIZE,              ED_BUTTON_COUNT_YSIZE,
2267     GADGET_ID_COPY_CHANGE_PAGE,         GADGET_ID_NEXT_CHANGE_PAGE,
2268     " ", NULL,                          "copy settings from this change page"
2269   },
2270   {
2271     ED_PASTE_CHANGE_PAGE_XPOS,          ED_PASTE_CHANGE_PAGE_YPOS,
2272     -1,                                 ED_ELEMENT_SETTINGS_YPOS(14),
2273     ED_BUTTON_COUNT_XSIZE,              ED_BUTTON_COUNT_YSIZE,
2274     GADGET_ID_PASTE_CHANGE_PAGE,        GADGET_ID_COPY_CHANGE_PAGE,
2275     NULL, NULL,                         "paste settings to this change page"
2276   },
2277 };
2278
2279 static struct
2280 {
2281   int gd_x, gd_y;
2282   int x, y;
2283   int gadget_id;
2284   char *infotext;
2285 } scrollbutton_info[ED_NUM_SCROLLBUTTONS] =
2286 {
2287   {
2288     ED_SCROLLBUTTON_XPOS,   ED_SCROLLBUTTON_YPOS + 0 * ED_SCROLLBUTTON_YSIZE,
2289     ED_SCROLL_UP_XPOS,      ED_SCROLL_UP_YPOS,
2290     GADGET_ID_SCROLL_UP,
2291     "scroll level editing area up"
2292   },
2293   {
2294     ED_SCROLLBUTTON_XPOS,   ED_SCROLLBUTTON_YPOS + 1 * ED_SCROLLBUTTON_YSIZE,
2295     ED_SCROLL_DOWN_XPOS,    ED_SCROLL_DOWN_YPOS,
2296     GADGET_ID_SCROLL_DOWN,
2297     "scroll level editing area down"
2298   },
2299   {
2300     ED_SCROLLBUTTON_XPOS,   ED_SCROLLBUTTON_YPOS + 2 * ED_SCROLLBUTTON_YSIZE,
2301     ED_SCROLL_LEFT_XPOS,    ED_SCROLL_LEFT_YPOS,
2302     GADGET_ID_SCROLL_LEFT,
2303     "scroll level editing area left"
2304   },
2305   {
2306     ED_SCROLLBUTTON_XPOS,   ED_SCROLLBUTTON_YPOS + 3 * ED_SCROLLBUTTON_YSIZE,
2307     ED_SCROLL_RIGHT_XPOS,   ED_SCROLL_RIGHT_YPOS,
2308     GADGET_ID_SCROLL_RIGHT,
2309     "scroll level editing area right"
2310   },
2311   {
2312     ED_SCROLLBUTTON2_XPOS,  ED_SCROLLBUTTON2_YPOS + 0 * ED_SCROLLBUTTON2_YSIZE,
2313     ED_SCROLL2_UP_XPOS,     ED_SCROLL2_UP_YPOS,
2314     GADGET_ID_SCROLL_LIST_UP,
2315     "scroll element list up ('Page Up')"
2316   },
2317   {
2318     ED_SCROLLBUTTON2_XPOS,  ED_SCROLLBUTTON2_YPOS + 1 * ED_SCROLLBUTTON2_YSIZE,
2319     ED_SCROLL2_DOWN_XPOS,   ED_SCROLL2_DOWN_YPOS,
2320     GADGET_ID_SCROLL_LIST_DOWN,
2321     "scroll element list down ('Page Down')"
2322   },
2323 };
2324
2325 static struct
2326 {
2327   int gd_x, gd_y;
2328   int x, y;
2329   int width, height;
2330   int type;
2331   int gadget_id;
2332   char *infotext;
2333 } scrollbar_info[ED_NUM_SCROLLBARS] =
2334 {
2335   {
2336     ED_SCROLLBAR_XPOS,                  ED_SCROLLBAR_YPOS,
2337     SX + ED_SCROLL_HORIZONTAL_XPOS,     SY + ED_SCROLL_HORIZONTAL_YPOS,
2338     ED_SCROLL_HORIZONTAL_XSIZE,         ED_SCROLL_HORIZONTAL_YSIZE,
2339     GD_TYPE_SCROLLBAR_HORIZONTAL,
2340     GADGET_ID_SCROLL_HORIZONTAL,
2341     "scroll level editing area horizontally"
2342   },
2343   {
2344     ED_SCROLLBAR_XPOS,                  ED_SCROLLBAR_YPOS,
2345     SX + ED_SCROLL_VERTICAL_XPOS,       SY + ED_SCROLL_VERTICAL_YPOS,
2346     ED_SCROLL_VERTICAL_XSIZE,           ED_SCROLL_VERTICAL_YSIZE,
2347     GD_TYPE_SCROLLBAR_VERTICAL,
2348     GADGET_ID_SCROLL_VERTICAL,
2349     "scroll level editing area vertically"
2350   },
2351   {
2352     ED_SCROLLBAR2_XPOS,                 ED_SCROLLBAR2_YPOS,
2353     DX + ED_SCROLL2_VERTICAL_XPOS,      DY + ED_SCROLL2_VERTICAL_YPOS,
2354     ED_SCROLL2_VERTICAL_XSIZE,          ED_SCROLL2_VERTICAL_YSIZE,
2355     GD_TYPE_SCROLLBAR_VERTICAL,
2356     GADGET_ID_SCROLL_LIST_VERTICAL,
2357     "scroll element list vertically"
2358   }
2359 };
2360
2361 static struct
2362 {
2363   int x, y;
2364   int gadget_id;
2365   int gadget_id_align;
2366   int radio_button_nr;
2367   int *value;
2368   int checked_value;
2369   char *text_left, *text_right, *infotext;
2370 } radiobutton_info[ED_NUM_RADIOBUTTONS] =
2371 {
2372   {
2373     -1,                                 ED_COUNTER2_YPOS(8),
2374     GADGET_ID_RANDOM_PERCENTAGE,        GADGET_ID_LEVEL_RANDOM_UP,
2375     RADIO_NR_RANDOM_ELEMENTS,
2376     &random_placement_method,           RANDOM_USE_PERCENTAGE,
2377     " ", "percentage",                  "use percentage for random elements"
2378   },
2379   {
2380     -1,                                 ED_COUNTER2_YPOS(8),
2381     GADGET_ID_RANDOM_QUANTITY,          GADGET_ID_RANDOM_PERCENTAGE,
2382     RADIO_NR_RANDOM_ELEMENTS,
2383     &random_placement_method,           RANDOM_USE_QUANTITY,
2384     " ", "quantity",                    "use quantity for random elements"
2385   }
2386 };
2387
2388 static struct
2389 {
2390   int x, y;
2391   int gadget_id;
2392   int gadget_id_align;
2393   boolean *value;
2394   char *text_left, *text_right, *infotext;
2395 } checkbutton_info[ED_NUM_CHECKBUTTONS] =
2396 {
2397   /* ---------- level and editor settings ---------------------------------- */
2398
2399   {
2400     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(11),
2401     GADGET_ID_INITIAL_GRAVITY,          GADGET_ID_NONE,
2402     &level.initial_gravity,
2403     NULL,
2404     "initial gravity",                  "set initial level gravity"
2405   },
2406   {
2407     ED_LEVEL_SETTINGS_XPOS(0),          ED_COUNTER2_YPOS(9) - MINI_TILEY,
2408     GADGET_ID_RANDOM_RESTRICTED,        GADGET_ID_NONE,
2409     &random_placement_background_restricted,
2410     NULL,
2411     "restrict random placement to:",    "set random placement restriction"
2412   },
2413
2414   /* ---------- element settings: configure (various elements) ------------- */
2415
2416   {
2417     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(0),
2418     GADGET_ID_STICK_ELEMENT,            GADGET_ID_NONE,
2419     &stick_element_properties_window,
2420     NULL,
2421     "stick this screen to edit content","stick this screen to edit content"
2422   },
2423   {
2424     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2425     GADGET_ID_EM_SLIPPERY_GEMS,         GADGET_ID_NONE,
2426     &level.em_slippery_gems,
2427     NULL,
2428     "slip down from certain flat walls","use EM style slipping behaviour"
2429   },
2430   {
2431     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2432     GADGET_ID_USE_SPRING_BUG,           GADGET_ID_NONE,
2433     &level.use_spring_bug,
2434     NULL,
2435     "use spring pushing bug",           "use odd spring pushing behaviour"
2436   },
2437   {
2438     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2439     GADGET_ID_USE_TIME_ORB_BUG,         GADGET_ID_NONE,
2440     &level.use_time_orb_bug,
2441     NULL,
2442     "use time orb bug",                 "use odd time orb behaviour"
2443   },
2444   {
2445     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(2),
2446     GADGET_ID_RANDOM_BALL_CONTENT,      GADGET_ID_NONE,
2447     &level.ball_random,
2448     NULL,
2449     "create single random element",     "only create one element from content"
2450   },
2451   {
2452     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2453     GADGET_ID_INITIAL_BALL_STATE,       GADGET_ID_NONE,
2454     &level.ball_state_initial,
2455     NULL,
2456     "magic ball initially activated",   "activate magic ball after level start"
2457   },
2458   {
2459     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(0),
2460     GADGET_ID_GROW_INTO_DIGGABLE,       GADGET_ID_NONE,
2461     &level.grow_into_diggable,
2462     NULL,
2463     "can grow into anything diggable",  "grow into more than just sand"
2464   },
2465   {
2466     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(5),
2467     GADGET_ID_DOUBLE_SPEED,             GADGET_ID_NONE,
2468     &level.double_speed,
2469     NULL,
2470     "double speed movement",            "set initial movement speed of player"
2471   },
2472   {
2473     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(6),
2474     GADGET_ID_BLOCK_SNAP_FIELD,         GADGET_ID_NONE,
2475     &level.block_snap_field,
2476     NULL,
2477     "block snapped field when snapping", "use snapping delay to show animation"
2478   },
2479   {
2480     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(2),
2481     GADGET_ID_BLOCK_LAST_FIELD,         GADGET_ID_NONE,
2482     &level.block_last_field,
2483     NULL,
2484     "block last field when moving",     "player blocks last field when moving"
2485   },
2486   {
2487     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(2),
2488     GADGET_ID_SP_BLOCK_LAST_FIELD,      GADGET_ID_NONE,
2489     &level.sp_block_last_field,
2490     NULL,
2491     "block last field when moving",     "player blocks last field when moving"
2492   },
2493   {
2494     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(3),
2495     GADGET_ID_INSTANT_RELOCATION,       GADGET_ID_NONE,
2496     &level.instant_relocation,
2497     NULL,
2498     "no scrolling when relocating",     "player gets relocated without delay"
2499   },
2500   {
2501     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(7),
2502     GADGET_ID_USE_START_ELEMENT,        GADGET_ID_NONE,
2503     &level.use_start_element[0],
2504     NULL,
2505     "use level start element:",        "start level at this element's position"
2506   },
2507   {
2508     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(8),
2509     GADGET_ID_USE_ARTWORK_ELEMENT,      GADGET_ID_NONE,
2510     &level.use_artwork_element[0],
2511     NULL,
2512     "use artwork from element:",        "use player artwork from other element"
2513   },
2514   {
2515     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(9),
2516     GADGET_ID_USE_EXPLOSION_ELEMENT,    GADGET_ID_NONE,
2517     &level.use_explosion_element[0],
2518     NULL,
2519     "use explosion from element:",      "use explosion properties from element"
2520   },
2521   {
2522     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(4),
2523     GADGET_ID_CAN_PASS_TO_WALKABLE,     GADGET_ID_NONE,
2524     &level.can_pass_to_walkable,
2525     NULL,
2526     "can pass to walkable element",     "player can pass to empty or walkable"
2527   },
2528   {
2529     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2530     GADGET_ID_CAN_FALL_INTO_ACID,       GADGET_ID_NONE,
2531     &custom_element_properties[EP_CAN_MOVE_INTO_ACID],
2532     NULL,
2533     "can fall into acid (with gravity)","player can fall into acid pool"
2534   },
2535   {
2536     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(0),
2537     GADGET_ID_CAN_MOVE_INTO_ACID,       GADGET_ID_NONE,
2538     &custom_element_properties[EP_CAN_MOVE_INTO_ACID],
2539     NULL,
2540     "can move into acid",               "element can move into acid pool"
2541   },
2542   {
2543     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2544     GADGET_ID_DONT_COLLIDE_WITH,        GADGET_ID_NONE,
2545     &custom_element_properties[EP_DONT_COLLIDE_WITH],
2546     NULL,
2547     "deadly when colliding with",       "element is deadly when hitting player"
2548   },
2549
2550   /* ---------- element settings: configure 1 (custom elements) ----------- */
2551
2552   {
2553     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2554     GADGET_ID_CUSTOM_USE_GRAPHIC,       GADGET_ID_NONE,
2555     &custom_element.use_gfx_element,
2556
2557     /* !!! add separate "use existing element sound" !!! */
2558 #if 0
2559     NULL, "use graphic/sound of element:", "use existing graphic and sound"
2560 #else
2561     NULL, "use graphic of element:",    "use existing element graphic"
2562 #endif
2563   },
2564   {
2565     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(2),
2566     GADGET_ID_CUSTOM_USE_TEMPLATE,      GADGET_ID_NONE,
2567     &level.use_custom_template,
2568     NULL, "use template",               "use template for custom properties"
2569   },
2570   {
2571     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(3),
2572     GADGET_ID_CUSTOM_ACCESSIBLE,        GADGET_ID_NONE,
2573     &custom_element_properties[EP_ACCESSIBLE],
2574     NULL, NULL,                         "player can walk to or pass this field"
2575   },
2576   {
2577     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(10),
2578     GADGET_ID_CUSTOM_GRAV_REACHABLE,    GADGET_ID_NONE,
2579     &custom_element_properties[EP_GRAVITY_REACHABLE],
2580     NULL, "reachable despite gravity",  "player can walk/dig despite gravity"
2581   },
2582   {
2583     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(13),
2584     GADGET_ID_CUSTOM_USE_LAST_VALUE,    GADGET_ID_NONE,
2585     &custom_element.use_last_ce_value,
2586     NULL, "use last CE value after change", "use last CE value after change"
2587   },
2588   {
2589     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(5),
2590     GADGET_ID_CUSTOM_WALK_TO_OBJECT,    GADGET_ID_NONE,
2591     &custom_element_properties[EP_WALK_TO_OBJECT],
2592     NULL, NULL,                         "player can dig/collect/push element"
2593   },
2594   {
2595     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(9),
2596     GADGET_ID_CUSTOM_INDESTRUCTIBLE,    GADGET_ID_NONE,
2597     &custom_element_properties[EP_INDESTRUCTIBLE],
2598     NULL, "indestructible",             "element is indestructible"
2599   },
2600
2601   /* ---------- element settings: configure 2 (custom elements) ----------- */
2602
2603   {
2604     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2605     GADGET_ID_CUSTOM_CAN_MOVE,          GADGET_ID_NONE,
2606     &custom_element_properties[EP_CAN_MOVE],
2607     NULL, NULL,                         "element can move with some pattern"
2608   },
2609   {
2610     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(7),
2611     GADGET_ID_CUSTOM_CAN_FALL,          GADGET_ID_NONE,
2612     &custom_element_properties[EP_CAN_FALL],
2613     NULL, "can fall",                   "element can fall down"
2614   },
2615   {
2616     -1,                                 ED_ELEMENT_SETTINGS_YPOS(7),
2617     GADGET_ID_CUSTOM_CAN_SMASH,         GADGET_ID_CUSTOM_CAN_FALL,
2618     &custom_element_properties[EP_CAN_SMASH],
2619     " ", NULL,                          "element can smash other elements"
2620   },
2621   {
2622     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(8),
2623     GADGET_ID_CUSTOM_SLIPPERY,          GADGET_ID_NONE,
2624     &custom_element_properties[EP_SLIPPERY],
2625     NULL, NULL,                         "other elements can fall down from it"
2626   },
2627   {
2628     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(9),
2629     GADGET_ID_CUSTOM_DEADLY,            GADGET_ID_NONE,
2630     &custom_element_properties[EP_DEADLY],
2631     NULL, NULL,                         "element can kill the player"
2632   },
2633   {
2634     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(10),
2635     GADGET_ID_CUSTOM_CAN_EXPLODE,       GADGET_ID_NONE,
2636     &custom_element_properties[EP_CAN_EXPLODE],
2637     NULL, NULL,                         "element can explode"
2638   },
2639   {
2640     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(11),
2641     GADGET_ID_CUSTOM_EXPLODE_FIRE,      GADGET_ID_NONE,
2642     &custom_element_properties[EP_EXPLODES_BY_FIRE],
2643     NULL, "by fire",                    "element can explode by fire/explosion"
2644   },
2645   {
2646     -1,                                 ED_ELEMENT_SETTINGS_YPOS(11),
2647     GADGET_ID_CUSTOM_EXPLODE_SMASH,     GADGET_ID_CUSTOM_EXPLODE_FIRE,
2648     &custom_element_properties[EP_EXPLODES_SMASHED],
2649     " ", "smashed",                     "element can explode when smashed"
2650   },
2651   {
2652     -1,                                 ED_ELEMENT_SETTINGS_YPOS(11),
2653     GADGET_ID_CUSTOM_EXPLODE_IMPACT,    GADGET_ID_CUSTOM_EXPLODE_SMASH,
2654     &custom_element_properties[EP_EXPLODES_IMPACT],
2655     " ", "impact",                      "element can explode on impact"
2656   },
2657
2658   /* ---------- element settings: advanced (custom elements) --------------- */
2659
2660   {
2661     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2662     GADGET_ID_CUSTOM_CAN_CHANGE,        GADGET_ID_NONE,
2663     &custom_element_change.can_change,
2664     NULL, "element changes to:",        "change element on specified condition"
2665   },
2666   {
2667     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(2),
2668     GADGET_ID_CHANGE_DELAY,             GADGET_ID_NONE,
2669     &custom_element_change_events[CE_DELAY],
2670     NULL, NULL,                         "element changes after delay"
2671   },
2672   {
2673     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(4),
2674     GADGET_ID_CHANGE_BY_DIRECT_ACT,     GADGET_ID_NONE,
2675     &custom_element_change_events[CE_BY_DIRECT_ACTION],
2676     NULL, NULL,                         "element changes by direct action"
2677   },
2678   {
2679     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(5),
2680     GADGET_ID_CHANGE_BY_OTHER_ACT,      GADGET_ID_NONE,
2681     &custom_element_change_events[CE_BY_OTHER_ACTION],
2682     NULL, NULL,                         "element changes by other element"
2683   },
2684   {
2685     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(8),
2686     GADGET_ID_CHANGE_USE_EXPLOSION,     GADGET_ID_NONE,
2687     &custom_element_change.explode,
2688     NULL, "explode instead of change",  "element explodes instead of change"
2689   },
2690   {
2691     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(9),
2692     GADGET_ID_CHANGE_USE_CONTENT,       GADGET_ID_NONE,
2693     &custom_element_change.use_target_content,
2694     NULL, "use extended change target:","element changes to more elements"
2695   },
2696   {
2697     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(11),
2698     GADGET_ID_CHANGE_ONLY_COMPLETE,     GADGET_ID_NONE,
2699     &custom_element_change.only_if_complete,
2700     NULL, "replace all or nothing",     "only replace when all can be changed"
2701   },
2702   {
2703     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(12),
2704     GADGET_ID_CHANGE_USE_RANDOM,        GADGET_ID_NONE,
2705     &custom_element_change.use_random_replace,
2706     NULL, NULL,                         "use percentage for random replace"
2707   },
2708   {
2709     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(13),
2710     GADGET_ID_CHANGE_HAS_ACTION,        GADGET_ID_NONE,
2711     &custom_element_change.has_action,
2712     NULL, NULL,                         "execute action on specified condition"
2713   },
2714 };
2715
2716 static struct
2717 {
2718   int x, y;
2719   int gadget_id;
2720   int gadget_id_align;
2721   int *value;
2722   int area_xsize, area_ysize;
2723   char *text_left, *text_right, *text_below, *infotext;
2724 } drawingarea_info[ED_NUM_DRAWING_AREAS] =
2725 {
2726   /* ---------- level playfield content ------------------------------------ */
2727
2728   {
2729     0,                                  0,
2730     GADGET_ID_DRAWING_LEVEL,            GADGET_ID_NONE,
2731     NULL,                               MAX_ED_FIELDX, MAX_ED_FIELDY,
2732     NULL, NULL, NULL,                   NULL
2733   },
2734
2735   /* ---------- yam yam content -------------------------------------------- */
2736
2737   {
2738     ED_AREA_YAMYAM_CONTENT_XPOS(0),     ED_AREA_YAMYAM_CONTENT_YPOS(0),
2739     GADGET_ID_YAMYAM_CONTENT_0,         GADGET_ID_NONE,
2740     &level.yamyam_content[0].e[0][0],   3, 3,
2741     NULL, NULL, "1",                    NULL
2742   },
2743   {
2744     ED_AREA_YAMYAM_CONTENT_XPOS(1),     ED_AREA_YAMYAM_CONTENT_YPOS(1),
2745     GADGET_ID_YAMYAM_CONTENT_1,         GADGET_ID_NONE,
2746     &level.yamyam_content[1].e[0][0],   3, 3,
2747     NULL, NULL, "2",                    NULL
2748   },
2749   {
2750     ED_AREA_YAMYAM_CONTENT_XPOS(2),     ED_AREA_YAMYAM_CONTENT_YPOS(2),
2751     GADGET_ID_YAMYAM_CONTENT_2,         GADGET_ID_NONE,
2752     &level.yamyam_content[2].e[0][0],   3, 3,
2753     NULL, NULL, "3",                    NULL
2754   },
2755   {
2756     ED_AREA_YAMYAM_CONTENT_XPOS(3),     ED_AREA_YAMYAM_CONTENT_YPOS(3),
2757     GADGET_ID_YAMYAM_CONTENT_3,         GADGET_ID_NONE,
2758     &level.yamyam_content[3].e[0][0],   3, 3,
2759     NULL, NULL, "4",                    NULL
2760   },
2761   {
2762     ED_AREA_YAMYAM_CONTENT_XPOS(4),     ED_AREA_YAMYAM_CONTENT_YPOS(4),
2763     GADGET_ID_YAMYAM_CONTENT_4,         GADGET_ID_NONE,
2764     &level.yamyam_content[4].e[0][0],   3, 3,
2765     NULL, NULL, "5",                    NULL
2766   },
2767   {
2768     ED_AREA_YAMYAM_CONTENT_XPOS(5),     ED_AREA_YAMYAM_CONTENT_YPOS(5),
2769     GADGET_ID_YAMYAM_CONTENT_5,         GADGET_ID_NONE,
2770     &level.yamyam_content[5].e[0][0],   3, 3,
2771     NULL, NULL, "6",                    NULL
2772   },
2773   {
2774     ED_AREA_YAMYAM_CONTENT_XPOS(6),     ED_AREA_YAMYAM_CONTENT_YPOS(6),
2775     GADGET_ID_YAMYAM_CONTENT_6,         GADGET_ID_NONE,
2776     &level.yamyam_content[6].e[0][0],   3, 3,
2777     NULL, NULL, "7",                    NULL
2778   },
2779   {
2780     ED_AREA_YAMYAM_CONTENT_XPOS(7),     ED_AREA_YAMYAM_CONTENT_YPOS(7),
2781     GADGET_ID_YAMYAM_CONTENT_7,         GADGET_ID_NONE,
2782     &level.yamyam_content[7].e[0][0],   3, 3,
2783     NULL, NULL, "8",                    NULL
2784   },
2785
2786   /* ---------- magic ball content ----------------------------------------- */
2787
2788   {
2789     ED_AREA_MAGIC_BALL_CONTENT_XPOS(0), ED_AREA_MAGIC_BALL_CONTENT_YPOS(0),
2790     GADGET_ID_MAGIC_BALL_CONTENT_0,     GADGET_ID_NONE,
2791     &level.ball_content[0].e[0][0],     3, 3,
2792     NULL, NULL, "1",                    NULL
2793   },
2794   {
2795     ED_AREA_MAGIC_BALL_CONTENT_XPOS(1), ED_AREA_MAGIC_BALL_CONTENT_YPOS(1),
2796     GADGET_ID_MAGIC_BALL_CONTENT_1,     GADGET_ID_NONE,
2797     &level.ball_content[1].e[0][0],     3, 3,
2798     NULL, NULL, "2",                    NULL
2799   },
2800   {
2801     ED_AREA_MAGIC_BALL_CONTENT_XPOS(2), ED_AREA_MAGIC_BALL_CONTENT_YPOS(2),
2802     GADGET_ID_MAGIC_BALL_CONTENT_2,     GADGET_ID_NONE,
2803     &level.ball_content[2].e[0][0],     3, 3,
2804     NULL, NULL, "3",                    NULL
2805   },
2806   {
2807     ED_AREA_MAGIC_BALL_CONTENT_XPOS(3), ED_AREA_MAGIC_BALL_CONTENT_YPOS(3),
2808     GADGET_ID_MAGIC_BALL_CONTENT_3,     GADGET_ID_NONE,
2809     &level.ball_content[3].e[0][0],     3, 3,
2810     NULL, NULL, "4",                    NULL
2811   },
2812   {
2813     ED_AREA_MAGIC_BALL_CONTENT_XPOS(4), ED_AREA_MAGIC_BALL_CONTENT_YPOS(4),
2814     GADGET_ID_MAGIC_BALL_CONTENT_4,     GADGET_ID_NONE,
2815     &level.ball_content[4].e[0][0],     3, 3,
2816     NULL, NULL, "5",                    NULL
2817   },
2818   {
2819     ED_AREA_MAGIC_BALL_CONTENT_XPOS(5), ED_AREA_MAGIC_BALL_CONTENT_YPOS(5),
2820     GADGET_ID_MAGIC_BALL_CONTENT_5,     GADGET_ID_NONE,
2821     &level.ball_content[5].e[0][0],     3, 3,
2822     NULL, NULL, "6",                    NULL
2823   },
2824   {
2825     ED_AREA_MAGIC_BALL_CONTENT_XPOS(6), ED_AREA_MAGIC_BALL_CONTENT_YPOS(6),
2826     GADGET_ID_MAGIC_BALL_CONTENT_6,     GADGET_ID_NONE,
2827     &level.ball_content[6].e[0][0],     3, 3,
2828     NULL, NULL, "7",                    NULL
2829   },
2830   {
2831     ED_AREA_MAGIC_BALL_CONTENT_XPOS(7), ED_AREA_MAGIC_BALL_CONTENT_YPOS(7),
2832     GADGET_ID_MAGIC_BALL_CONTENT_7,     GADGET_ID_NONE,
2833     &level.ball_content[7].e[0][0],     3, 3,
2834     NULL, NULL, "8",                    NULL
2835   },
2836
2837   /* ---------- android content -------------------------------------------- */
2838
2839   {
2840     ED_AREA_1X1_SETTINGS_XPOS(0),       ED_AREA_1X1_SETTINGS_YPOS(5),
2841     GADGET_ID_ANDROID_CONTENT,          GADGET_ID_NONE,
2842     &level.android_clone_element[0],    MAX_ANDROID_ELEMENTS, 1,
2843     "elements:", NULL, NULL,            "elements android can clone"
2844   },
2845
2846   /* ---------- amoeba content --------------------------------------------- */
2847
2848   {
2849     ED_AREA_1X1_SETTINGS_XPOS(0),       ED_AREA_1X1_SETTINGS_YPOS(3),
2850     GADGET_ID_AMOEBA_CONTENT,           GADGET_ID_NONE,
2851     &level.amoeba_content,              1, 1,
2852     "content:", NULL, NULL,             "amoeba content"
2853   },
2854
2855   /* ---------- level start element ---------------------------------------- */
2856
2857   {
2858     -1,                                 ED_AREA_1X1_SETTINGS_YPOS(7),
2859     GADGET_ID_START_ELEMENT,            GADGET_ID_USE_START_ELEMENT,
2860     &level.start_element[0],            1, 1,
2861     NULL, NULL, NULL,                   "level start element"
2862   },
2863
2864   /* ---------- player artwork element ------------------------------------- */
2865
2866   {
2867     -1,                                 ED_AREA_1X1_SETTINGS_YPOS(8),
2868     GADGET_ID_ARTWORK_ELEMENT,          GADGET_ID_USE_ARTWORK_ELEMENT,
2869     &level.artwork_element[0],          1, 1,
2870     NULL, NULL, NULL,                   "element for player artwork"
2871   },
2872
2873   /* ---------- player explosion element ----------------------------------- */
2874
2875   {
2876     -1,                                 ED_AREA_1X1_SETTINGS_YPOS(9),
2877     GADGET_ID_EXPLOSION_ELEMENT,        GADGET_ID_USE_EXPLOSION_ELEMENT,
2878     &level.explosion_element[0],        1, 1,
2879     NULL, NULL, NULL,                   "element for player explosion"
2880   },
2881
2882   /* ---------- element settings: configure 1 (custom elements) ----------- */
2883
2884   /* ---------- custom graphic --------------------------------------------- */
2885
2886   {
2887     -1,                                 ED_AREA_1X1_SETTINGS_YPOS(1),
2888     GADGET_ID_CUSTOM_GRAPHIC,           GADGET_ID_CUSTOM_USE_GRAPHIC,
2889     &custom_element.gfx_element,        1, 1,
2890     NULL, NULL, NULL,                   "custom graphic element"
2891   },
2892
2893   /* ---------- element settings: configure 2 (custom elements) ----------- */
2894
2895   /* ---------- custom content (when exploding) ---------------------------- */
2896
2897   {
2898     -1,                                 ED_AREA_3X3_SETTINGS_YPOS(10),
2899     GADGET_ID_CUSTOM_CONTENT,           GADGET_ID_NONE, /* align three rows */
2900     &custom_element.content.e[0][0],    3, 3,
2901     "content:", NULL, NULL,             NULL
2902   },
2903
2904   /* ---------- custom enter and leave element (when moving) --------------- */
2905
2906   {
2907     ED_AREA_1X1_SETTINGS_XPOS(1),       ED_AREA_1X1_SETTINGS_YPOS(3),
2908     GADGET_ID_CUSTOM_MOVE_ENTER,        GADGET_ID_NONE,
2909     &custom_element.move_enter_element, 1, 1,
2910     "can dig:", " ", NULL,              "element that can be digged/collected"
2911   },
2912   {
2913     -1,                                 ED_AREA_1X1_SETTINGS_YPOS(3),
2914     GADGET_ID_CUSTOM_MOVE_LEAVE,        GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE,
2915     &custom_element.move_leave_element, 1, 1,
2916     NULL, NULL, NULL,                   "element that will be left behind"
2917   },
2918
2919   /* ---------- element settings: advanced (custom elements) --------------- */
2920
2921   /* ---------- custom change target --------------------------------------- */
2922
2923   {
2924     -1,                                 ED_AREA_1X1_SETTINGS_YPOS(1),
2925     GADGET_ID_CUSTOM_CHANGE_TARGET,     GADGET_ID_CUSTOM_CAN_CHANGE,
2926     &custom_element_change.target_element, 1, 1,
2927     NULL, "after/when:", NULL,          "new target element after change"
2928   },
2929
2930   /* ---------- custom change content (extended change target) ------------- */
2931
2932   {
2933     -1,                                 ED_AREA_3X3_SETTINGS_YPOS(10),
2934     GADGET_ID_CUSTOM_CHANGE_CONTENT,    GADGET_ID_NONE, /* align three rows */
2935     &custom_element_change.target_content.e[0][0], 3, 3,
2936     NULL, NULL, NULL,                   "new extended elements after change"
2937   },
2938
2939   /* ---------- custom change trigger (element causing change) ------------- */
2940
2941   {
2942     -1,                                 ED_AREA_1X1_SETTINGS_YPOS(5),
2943     GADGET_ID_CUSTOM_CHANGE_TRIGGER,    GADGET_ID_CHANGE_OTHER_ACTION,
2944     &custom_element_change.trigger_element, 1, 1,
2945     NULL, NULL, NULL,                   "other element triggering change"
2946   },
2947
2948   /* ---------- group element content -------------------------------------- */
2949
2950   {
2951     ED_AREA_1X1_SETTINGS_XPOS(0),       ED_AREA_1X1_SETTINGS_YPOS(4),
2952     GADGET_ID_GROUP_CONTENT,            GADGET_ID_NONE,
2953     &group_element_info.element[0],     MAX_ELEMENTS_IN_GROUP, 1,
2954     "content:", NULL, NULL,             NULL
2955   },
2956
2957   /* ---------- random background (for random painting) -------------------- */
2958
2959   {
2960     -1,                                 ED_ELEMENT_SETTINGS_YPOS(14),
2961     GADGET_ID_RANDOM_BACKGROUND,        GADGET_ID_RANDOM_RESTRICTED,
2962     &random_placement_background_element, 1, 1,
2963     NULL, NULL, NULL,                   "random placement background"
2964   },
2965 };
2966
2967
2968 /*
2969   -----------------------------------------------------------------------------
2970   some internally used variables
2971   -----------------------------------------------------------------------------
2972 */
2973
2974 /* actual size of level editor drawing area */
2975 static int ed_fieldx = MAX_ED_FIELDX - 1, ed_fieldy = MAX_ED_FIELDY - 1;
2976
2977 /* actual position of level editor drawing area in level playfield */
2978 static int level_xpos = -1, level_ypos = -1;
2979
2980 #define IN_ED_FIELD(x,y)  ((x)>=0 && (x)<ed_fieldx && (y)>=0 &&(y)<ed_fieldy)
2981
2982 /* drawing elements on the three mouse buttons */
2983 static int new_element1 = EL_WALL;
2984 static int new_element2 = EL_EMPTY;
2985 static int new_element3 = EL_SAND;
2986
2987 #define IS_VALID_BUTTON(button) (button >= 1 && button <= 3)
2988 #define BUTTON_ELEMENT(button) ((button) == 1 ? new_element1 : \
2989                                 (button) == 2 ? new_element2 : \
2990                                 (button) == 3 ? new_element3 : EL_EMPTY)
2991 #define BUTTON_STEPSIZE(button) ((button) == 1 ? 1 : (button) == 2 ? 5 : 10)
2992
2993 /* forward declaration for internal use */
2994 static void ModifyEditorCounterValue(int, int);
2995 static void ModifyEditorCounterLimits(int, int, int);
2996 static void ModifyEditorSelectboxValue(int, int);
2997 static void ModifyEditorSelectboxOptions(int, struct ValueTextInfo *);
2998 static void ModifyEditorDrawingArea(int, int, int);
2999 static void ModifyEditorElementList();
3000 static void AdjustElementListScrollbar();
3001 static void RedrawDrawingElements();
3002 static void DrawDrawingWindow();
3003 static void DrawLevelInfoWindow();
3004 static void DrawPropertiesWindow();
3005 static void UpdateCustomElementGraphicGadgets();
3006 static boolean checkPropertiesConfig(int);
3007 static void CopyLevelToUndoBuffer(int);
3008 static void HandleDrawingAreas(struct GadgetInfo *);
3009 static void HandleCounterButtons(struct GadgetInfo *);
3010 static void HandleTextInputGadgets(struct GadgetInfo *);
3011 static void HandleTextAreaGadgets(struct GadgetInfo *);
3012 static void HandleSelectboxGadgets(struct GadgetInfo *);
3013 static void HandleTextbuttonGadgets(struct GadgetInfo *);
3014 static void HandleGraphicbuttonGadgets(struct GadgetInfo *);
3015 static void HandleRadiobuttons(struct GadgetInfo *);
3016 static void HandleCheckbuttons(struct GadgetInfo *);
3017 static void HandleControlButtons(struct GadgetInfo *);
3018 static void HandleDrawingAreaInfo(struct GadgetInfo *);
3019 static void PrintEditorGadgetInfoText(struct GadgetInfo *);
3020
3021 static struct GadgetInfo *level_editor_gadget[NUM_EDITOR_GADGETS];
3022 static int right_gadget_border[NUM_EDITOR_GADGETS];
3023
3024 static int drawing_function = GADGET_ID_SINGLE_ITEMS;
3025 static int last_drawing_function = GADGET_ID_SINGLE_ITEMS;
3026 static boolean draw_with_brush = FALSE;
3027 static int properties_element = 0;
3028
3029 static short FieldBackup[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3030 static short UndoBuffer[NUM_UNDO_STEPS][MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3031 static int undo_buffer_position = 0;
3032 static int undo_buffer_steps = 0;
3033
3034 static int edit_mode;
3035 static int edit_mode_properties;
3036
3037 static int element_shift = 0;
3038
3039 static int editor_hl_boulderdash[] =
3040 {
3041   EL_INTERNAL_CASCADE_BD_ACTIVE,
3042   EL_CHAR('B'),
3043   EL_CHAR('D'),
3044   EL_EMPTY,
3045
3046 #if 0
3047   EL_CHAR('B'),
3048   EL_CHAR('O'),
3049   EL_CHAR('U'),
3050   EL_CHAR('L'),
3051
3052   EL_CHAR('-'),
3053   EL_CHAR('D'),
3054   EL_CHAR('E'),
3055   EL_CHAR('R'),
3056
3057   EL_CHAR('D'),
3058   EL_CHAR('A'),
3059   EL_CHAR('S'),
3060   EL_CHAR('H'),
3061 #endif
3062 };
3063
3064 static int editor_el_boulderdash[] =
3065 {
3066   EL_PLAYER_1,
3067   EL_EMPTY,
3068   EL_SAND,
3069   EL_STEELWALL,
3070
3071   EL_BD_WALL,
3072   EL_BD_MAGIC_WALL,
3073   EL_EXIT_CLOSED,
3074   EL_EXIT_OPEN,
3075
3076   EL_BD_DIAMOND,
3077   EL_BD_BUTTERFLY_UP,
3078   EL_BD_FIREFLY_UP,
3079   EL_BD_ROCK,
3080
3081   EL_BD_BUTTERFLY_LEFT,
3082   EL_BD_FIREFLY_LEFT,
3083   EL_BD_BUTTERFLY_RIGHT,
3084   EL_BD_FIREFLY_RIGHT,
3085
3086   EL_BD_AMOEBA,
3087   EL_BD_BUTTERFLY_DOWN,
3088   EL_BD_FIREFLY_DOWN,
3089   EL_EMPTY,
3090 };
3091 static int *editor_hl_boulderdash_ptr = editor_hl_boulderdash;
3092 static int *editor_el_boulderdash_ptr = editor_el_boulderdash;
3093 static int num_editor_hl_boulderdash = SIZEOF_ARRAY_INT(editor_hl_boulderdash);
3094 static int num_editor_el_boulderdash = SIZEOF_ARRAY_INT(editor_el_boulderdash);
3095
3096 static int editor_hl_emerald_mine[] =
3097 {
3098   EL_INTERNAL_CASCADE_EM_ACTIVE,
3099   EL_CHAR('E'),
3100   EL_CHAR('M'),
3101   EL_EMPTY,
3102
3103 #if 0
3104   EL_CHAR('E'),
3105   EL_CHAR('M'),
3106   EL_CHAR('E'),
3107   EL_CHAR('-'),
3108
3109   EL_CHAR('R'),
3110   EL_CHAR('A'),
3111   EL_CHAR('L'),
3112   EL_CHAR('D'),
3113
3114   EL_CHAR('M'),
3115   EL_CHAR('I'),
3116   EL_CHAR('N'),
3117   EL_CHAR('E'),
3118 #endif
3119 };
3120
3121 static int editor_el_emerald_mine[] =
3122 {
3123   EL_PLAYER_1,
3124   EL_PLAYER_2,
3125   EL_PLAYER_3,
3126   EL_PLAYER_4,
3127
3128   EL_PLAYER_1,
3129   EL_EMPTY,
3130   EL_SAND,
3131   EL_ROCK,
3132
3133   EL_STEELWALL,
3134   EL_WALL,
3135   EL_WALL_SLIPPERY,
3136   EL_MAGIC_WALL,
3137
3138   EL_EMERALD,
3139   EL_DIAMOND,
3140   EL_NUT,
3141   EL_BOMB,
3142
3143   EL_WALL_EMERALD,
3144   EL_WALL_DIAMOND,
3145   EL_QUICKSAND_EMPTY,
3146   EL_QUICKSAND_FULL,
3147
3148   EL_DYNAMITE,
3149   EL_DYNAMITE_ACTIVE,
3150   EL_EXIT_CLOSED,
3151   EL_EXIT_OPEN,
3152
3153   EL_YAMYAM,
3154   EL_BUG_UP,
3155   EL_SPACESHIP_UP,
3156   EL_ROBOT,
3157
3158   EL_BUG_LEFT,
3159   EL_SPACESHIP_LEFT,
3160   EL_BUG_RIGHT,
3161   EL_SPACESHIP_RIGHT,
3162
3163   EL_ROBOT_WHEEL,
3164   EL_BUG_DOWN,
3165   EL_SPACESHIP_DOWN,
3166   EL_INVISIBLE_WALL,
3167
3168   EL_ACID_POOL_TOPLEFT,
3169   EL_ACID,
3170   EL_ACID_POOL_TOPRIGHT,
3171   EL_EMPTY,
3172
3173   EL_ACID_POOL_BOTTOMLEFT,
3174   EL_ACID_POOL_BOTTOM,
3175   EL_ACID_POOL_BOTTOMRIGHT,
3176   EL_EMPTY,
3177
3178   EL_AMOEBA_DROP,
3179   EL_AMOEBA_DEAD,
3180   EL_AMOEBA_WET,
3181   EL_AMOEBA_DRY,
3182
3183   EL_EM_KEY_1,
3184   EL_EM_KEY_2,
3185   EL_EM_KEY_3,
3186   EL_EM_KEY_4,
3187
3188   EL_EM_GATE_1,
3189   EL_EM_GATE_2,
3190   EL_EM_GATE_3,
3191   EL_EM_GATE_4,
3192
3193   EL_EM_GATE_1_GRAY,
3194   EL_EM_GATE_2_GRAY,
3195   EL_EM_GATE_3_GRAY,
3196   EL_EM_GATE_4_GRAY,
3197 };
3198 static int *editor_hl_emerald_mine_ptr = editor_hl_emerald_mine;
3199 static int *editor_el_emerald_mine_ptr = editor_el_emerald_mine;
3200 static int num_editor_hl_emerald_mine=SIZEOF_ARRAY_INT(editor_hl_emerald_mine);
3201 static int num_editor_el_emerald_mine=SIZEOF_ARRAY_INT(editor_el_emerald_mine);
3202
3203 static int editor_hl_emerald_mine_club[] =
3204 {
3205   EL_INTERNAL_CASCADE_EMC_ACTIVE,
3206   EL_CHAR('E'),
3207   EL_CHAR('M'),
3208   EL_CHAR('C'),
3209
3210 #if 0
3211   EL_CHAR('E'),
3212   EL_CHAR('M'),
3213   EL_CHAR('E'),
3214   EL_CHAR('-'),
3215
3216   EL_CHAR('R'),
3217   EL_CHAR('A'),
3218   EL_CHAR('L'),
3219   EL_CHAR('D'),
3220
3221   EL_CHAR('M'),
3222   EL_CHAR('I'),
3223   EL_CHAR('N'),
3224   EL_CHAR('E'),
3225
3226   EL_CHAR('C'),
3227   EL_CHAR('L'),
3228   EL_CHAR('U'),
3229   EL_CHAR('B'),
3230 #endif
3231 };
3232
3233 static int editor_el_emerald_mine_club[] =
3234 {
3235   EL_EMC_KEY_5,
3236   EL_EMC_KEY_6,
3237   EL_EMC_KEY_7,
3238   EL_EMC_KEY_8,
3239
3240   EL_EMC_GATE_5,
3241   EL_EMC_GATE_6,
3242   EL_EMC_GATE_7,
3243   EL_EMC_GATE_8,
3244
3245   EL_EMC_GATE_5_GRAY,
3246   EL_EMC_GATE_6_GRAY,
3247   EL_EMC_GATE_7_GRAY,
3248   EL_EMC_GATE_8_GRAY,
3249
3250   EL_EMC_STEELWALL_1,
3251   EL_EMC_STEELWALL_2,
3252   EL_EMC_STEELWALL_3,
3253   EL_EMC_STEELWALL_4,
3254
3255   EL_EMC_WALL_13,
3256   EL_EMC_WALL_14,
3257   EL_EMC_WALL_15,
3258   EL_EMC_WALL_16,
3259
3260   EL_EMC_WALL_SLIPPERY_1,
3261   EL_EMC_WALL_SLIPPERY_2,
3262   EL_EMC_WALL_SLIPPERY_3,
3263   EL_EMC_WALL_SLIPPERY_4,
3264
3265   EL_EMC_WALL_1,
3266   EL_EMC_WALL_2,
3267   EL_EMC_WALL_3,
3268   EL_EMC_WALL_4,
3269
3270   EL_EMC_WALL_5,
3271   EL_EMC_WALL_6,
3272   EL_EMC_WALL_7,
3273   EL_EMC_WALL_8,
3274
3275   EL_EMC_WALL_9,
3276   EL_EMC_WALL_10,
3277   EL_EMC_WALL_11,
3278   EL_EMC_WALL_12,
3279
3280   EL_EMC_ANDROID,
3281   EL_BALLOON,
3282   EL_BALLOON_SWITCH_ANY,
3283   EL_BALLOON_SWITCH_NONE,
3284
3285   EL_BALLOON_SWITCH_LEFT,
3286   EL_BALLOON_SWITCH_RIGHT,
3287   EL_BALLOON_SWITCH_UP,
3288   EL_BALLOON_SWITCH_DOWN,
3289
3290   EL_EMC_GRASS,
3291   EL_EMC_PLANT,
3292   EL_EMC_LENSES,
3293   EL_EMC_MAGNIFIER,
3294
3295   EL_EMC_MAGIC_BALL,
3296   EL_EMC_MAGIC_BALL_SWITCH,
3297   EL_SPRING,
3298   EL_EMC_SPRING_BUMPER,
3299
3300 #if 0
3301   EL_EMC_DRIPPER,
3302 #else
3303   EL_EMPTY,
3304 #endif
3305   EL_EMC_FAKE_GRASS,
3306   EL_EMPTY,
3307   EL_EMPTY,
3308 };
3309 static int *editor_hl_emerald_mine_club_ptr = editor_hl_emerald_mine_club;
3310 static int *editor_el_emerald_mine_club_ptr = editor_el_emerald_mine_club;
3311 static int num_editor_hl_emerald_mine_club=SIZEOF_ARRAY_INT(editor_hl_emerald_mine_club);
3312 static int num_editor_el_emerald_mine_club=SIZEOF_ARRAY_INT(editor_el_emerald_mine_club);
3313
3314 static int editor_hl_more[] =
3315 {
3316   EL_INTERNAL_CASCADE_RND_ACTIVE,
3317   EL_CHAR('R'),
3318   EL_CHAR('N'),
3319   EL_CHAR('D'),
3320
3321 #if 0
3322   EL_CHAR('M'),
3323   EL_CHAR('O'),
3324   EL_CHAR('R'),
3325   EL_CHAR('E'),
3326 #endif
3327 };
3328
3329 static int editor_el_more[] =
3330 {
3331   EL_KEY_1,
3332   EL_KEY_2,
3333   EL_KEY_3,
3334   EL_KEY_4,
3335
3336   EL_GATE_1,
3337   EL_GATE_2,
3338   EL_GATE_3,
3339   EL_GATE_4,
3340
3341   EL_GATE_1_GRAY,
3342   EL_GATE_2_GRAY,
3343   EL_GATE_3_GRAY,
3344   EL_GATE_4_GRAY,
3345
3346   EL_ARROW_LEFT,
3347   EL_ARROW_RIGHT,
3348   EL_ARROW_UP,
3349   EL_ARROW_DOWN,
3350
3351   EL_AMOEBA_FULL,
3352   EL_EMERALD_YELLOW,
3353   EL_EMERALD_RED,
3354   EL_EMERALD_PURPLE,
3355
3356   EL_WALL_BD_DIAMOND,
3357   EL_WALL_EMERALD_YELLOW,
3358   EL_WALL_EMERALD_RED,
3359   EL_WALL_EMERALD_PURPLE,
3360
3361   EL_GAME_OF_LIFE,
3362   EL_PACMAN_UP,
3363   EL_TIME_ORB_FULL,
3364   EL_TIME_ORB_EMPTY,
3365
3366   EL_PACMAN_LEFT,
3367   EL_DARK_YAMYAM,
3368   EL_PACMAN_RIGHT,
3369   EL_EXPANDABLE_WALL,
3370
3371   EL_BIOMAZE,
3372   EL_PACMAN_DOWN,
3373   EL_LAMP,
3374   EL_LAMP_ACTIVE,
3375
3376   EL_DYNABOMB_INCREASE_NUMBER,
3377   EL_DYNABOMB_INCREASE_SIZE,
3378   EL_DYNABOMB_INCREASE_POWER,
3379   EL_STONEBLOCK,
3380
3381   EL_MOLE,
3382   EL_PENGUIN,
3383   EL_PIG,
3384   EL_DRAGON,
3385
3386   EL_BUG,
3387   EL_MOLE_UP,
3388   EL_BD_BUTTERFLY,
3389   EL_BD_FIREFLY,
3390
3391   EL_MOLE_LEFT,
3392   EL_EMPTY,
3393   EL_MOLE_RIGHT,
3394   EL_PACMAN,
3395
3396   EL_SPACESHIP,
3397   EL_MOLE_DOWN,
3398   EL_EMPTY,
3399   EL_EMPTY,
3400
3401   EL_SATELLITE,
3402   EL_EXPANDABLE_WALL_HORIZONTAL,
3403   EL_EXPANDABLE_WALL_VERTICAL,
3404   EL_EXPANDABLE_WALL_ANY,
3405
3406   EL_INVISIBLE_STEELWALL,
3407   EL_INVISIBLE_WALL,
3408   EL_SPEED_PILL,
3409   EL_BLACK_ORB,
3410 };
3411 static int *editor_hl_more_ptr = editor_hl_more;
3412 static int *editor_el_more_ptr = editor_el_more;
3413 static int num_editor_hl_more = SIZEOF_ARRAY_INT(editor_hl_more);
3414 static int num_editor_el_more = SIZEOF_ARRAY_INT(editor_el_more);
3415
3416 static int editor_hl_sokoban[] =
3417 {
3418   EL_INTERNAL_CASCADE_SB_ACTIVE,
3419   EL_CHAR('S'),
3420   EL_CHAR('B'),
3421   EL_EMPTY,
3422
3423 #if 0
3424   EL_CHAR('S'),
3425   EL_CHAR('O'),
3426   EL_CHAR('K'),
3427   EL_CHAR('O'),
3428
3429   EL_CHAR('-'),
3430   EL_CHAR('B'),
3431   EL_CHAR('A'),
3432   EL_CHAR('N'),
3433 #endif
3434 };
3435
3436 static int editor_el_sokoban[] =
3437 {
3438   EL_SOKOBAN_OBJECT,
3439   EL_SOKOBAN_FIELD_EMPTY,
3440   EL_SOKOBAN_FIELD_FULL,
3441   EL_SOKOBAN_FIELD_PLAYER,
3442 };
3443 static int *editor_hl_sokoban_ptr = editor_hl_sokoban;
3444 static int *editor_el_sokoban_ptr = editor_el_sokoban;
3445 static int num_editor_hl_sokoban = SIZEOF_ARRAY_INT(editor_hl_sokoban);
3446 static int num_editor_el_sokoban = SIZEOF_ARRAY_INT(editor_el_sokoban);
3447
3448 static int editor_hl_supaplex[] =
3449 {
3450   EL_INTERNAL_CASCADE_SP_ACTIVE,
3451   EL_CHAR('S'),
3452   EL_CHAR('P'),
3453   EL_EMPTY,
3454
3455 #if 0
3456   EL_CHAR('S'),
3457   EL_CHAR('U'),
3458   EL_CHAR('P'),
3459   EL_CHAR('A'),
3460
3461   EL_CHAR('P'),
3462   EL_CHAR('L'),
3463   EL_CHAR('E'),
3464   EL_CHAR('X'),
3465 #endif
3466 };
3467
3468 static int editor_el_supaplex[] =
3469 {
3470 #if 1
3471   EL_EMPTY,
3472 #else
3473   EL_SP_EMPTY,
3474 #endif
3475   EL_SP_ZONK,
3476   EL_SP_BASE,
3477   EL_SP_MURPHY,
3478
3479   EL_SP_INFOTRON,
3480   EL_SP_CHIP_SINGLE,
3481   EL_SP_HARDWARE_GRAY,
3482   EL_SP_EXIT_CLOSED,
3483
3484   EL_SP_DISK_ORANGE,
3485   EL_SP_PORT_RIGHT,
3486   EL_SP_PORT_DOWN,
3487   EL_SP_PORT_LEFT,
3488
3489   EL_SP_PORT_UP,
3490   EL_SP_GRAVITY_PORT_RIGHT,
3491   EL_SP_GRAVITY_PORT_DOWN,
3492   EL_SP_GRAVITY_PORT_LEFT,
3493
3494   EL_SP_GRAVITY_PORT_UP,
3495   EL_SP_SNIKSNAK,
3496   EL_SP_DISK_YELLOW,
3497   EL_SP_TERMINAL,
3498
3499   EL_SP_DISK_RED,
3500   EL_SP_PORT_VERTICAL,
3501   EL_SP_PORT_HORIZONTAL,
3502   EL_SP_PORT_ANY,
3503
3504   EL_SP_ELECTRON,
3505   EL_SP_BUGGY_BASE,
3506   EL_SP_CHIP_LEFT,
3507   EL_SP_CHIP_RIGHT,
3508
3509   EL_SP_HARDWARE_BASE_1,
3510   EL_SP_HARDWARE_GREEN,
3511   EL_SP_HARDWARE_BLUE,
3512   EL_SP_HARDWARE_RED,
3513
3514   EL_SP_HARDWARE_YELLOW,
3515   EL_SP_HARDWARE_BASE_2,
3516   EL_SP_HARDWARE_BASE_3,
3517   EL_SP_HARDWARE_BASE_4,
3518
3519   EL_SP_HARDWARE_BASE_5,
3520   EL_SP_HARDWARE_BASE_6,
3521   EL_SP_CHIP_TOP,
3522   EL_SP_CHIP_BOTTOM,
3523 };
3524 static int *editor_hl_supaplex_ptr = editor_hl_supaplex;
3525 static int *editor_el_supaplex_ptr = editor_el_supaplex;
3526 static int num_editor_hl_supaplex = SIZEOF_ARRAY_INT(editor_hl_supaplex);
3527 static int num_editor_el_supaplex = SIZEOF_ARRAY_INT(editor_el_supaplex);
3528
3529 static int editor_hl_diamond_caves[] =
3530 {
3531   EL_INTERNAL_CASCADE_DC_ACTIVE,
3532   EL_CHAR('D'),
3533   EL_CHAR('C'),
3534   EL_CHAR('2'),
3535
3536 #if 0
3537   EL_CHAR('D'),
3538   EL_CHAR('I'),
3539   EL_CHAR('A'),
3540   EL_CHAR('-'),
3541
3542   EL_CHAR('M'),
3543   EL_CHAR('O'),
3544   EL_CHAR('N'),
3545   EL_CHAR('D'),
3546
3547   EL_CHAR('C'),
3548   EL_CHAR('A'),
3549   EL_CHAR('V'),
3550   EL_CHAR('E'),
3551
3552   EL_CHAR('S'),
3553   EL_CHAR(' '),
3554   EL_CHAR('I'),
3555   EL_CHAR('I'),
3556 #endif
3557 };
3558
3559 static int editor_el_diamond_caves[] =
3560 {
3561   EL_PEARL,
3562   EL_CRYSTAL,
3563   EL_WALL_PEARL,
3564   EL_WALL_CRYSTAL,
3565
3566   EL_CONVEYOR_BELT_1_LEFT,
3567   EL_CONVEYOR_BELT_1_MIDDLE,
3568   EL_CONVEYOR_BELT_1_RIGHT,
3569   EL_CONVEYOR_BELT_1_SWITCH_MIDDLE,
3570
3571   EL_CONVEYOR_BELT_2_LEFT,
3572   EL_CONVEYOR_BELT_2_MIDDLE,
3573   EL_CONVEYOR_BELT_2_RIGHT,
3574   EL_CONVEYOR_BELT_2_SWITCH_MIDDLE,
3575
3576   EL_CONVEYOR_BELT_3_LEFT,
3577   EL_CONVEYOR_BELT_3_MIDDLE,
3578   EL_CONVEYOR_BELT_3_RIGHT,
3579   EL_CONVEYOR_BELT_3_SWITCH_MIDDLE,
3580
3581   EL_CONVEYOR_BELT_4_LEFT,
3582   EL_CONVEYOR_BELT_4_MIDDLE,
3583   EL_CONVEYOR_BELT_4_RIGHT,
3584   EL_CONVEYOR_BELT_4_SWITCH_MIDDLE,
3585
3586   EL_CONVEYOR_BELT_1_SWITCH_LEFT,
3587   EL_CONVEYOR_BELT_2_SWITCH_LEFT,
3588   EL_CONVEYOR_BELT_3_SWITCH_LEFT,
3589   EL_CONVEYOR_BELT_4_SWITCH_LEFT,
3590
3591   EL_CONVEYOR_BELT_1_SWITCH_RIGHT,
3592   EL_CONVEYOR_BELT_2_SWITCH_RIGHT,
3593   EL_CONVEYOR_BELT_3_SWITCH_RIGHT,
3594   EL_CONVEYOR_BELT_4_SWITCH_RIGHT,
3595
3596   EL_SWITCHGATE_OPEN,
3597   EL_SWITCHGATE_CLOSED,
3598   EL_SWITCHGATE_SWITCH_UP,
3599   EL_EMPTY,
3600
3601   EL_ENVELOPE_1,
3602   EL_ENVELOPE_2,
3603   EL_ENVELOPE_3,
3604   EL_ENVELOPE_4,
3605
3606   EL_TIMEGATE_CLOSED,
3607   EL_TIMEGATE_OPEN,
3608   EL_TIMEGATE_SWITCH,
3609   EL_EMPTY,
3610
3611   EL_LANDMINE,
3612   EL_INVISIBLE_SAND,
3613   EL_STEELWALL_SLIPPERY,
3614   EL_EMPTY,
3615
3616   EL_SIGN_EXCLAMATION,
3617   EL_SIGN_STOP,
3618   EL_LIGHT_SWITCH,
3619   EL_LIGHT_SWITCH_ACTIVE,
3620
3621   EL_SHIELD_NORMAL,
3622   EL_SHIELD_DEADLY,
3623   EL_EXTRA_TIME,
3624   EL_EMPTY,
3625 };
3626 static int *editor_hl_diamond_caves_ptr = editor_hl_diamond_caves;
3627 static int *editor_el_diamond_caves_ptr = editor_el_diamond_caves;
3628 static int num_editor_hl_diamond_caves = SIZEOF_ARRAY_INT(editor_hl_diamond_caves);
3629 static int num_editor_el_diamond_caves = SIZEOF_ARRAY_INT(editor_el_diamond_caves);
3630
3631 static int editor_hl_dx_boulderdash[] =
3632 {
3633   EL_INTERNAL_CASCADE_DX_ACTIVE,
3634   EL_CHAR('D'),
3635   EL_CHAR('X'),
3636   EL_EMPTY,
3637
3638 #if 0
3639   EL_CHAR('D'),
3640   EL_CHAR('X'),
3641   EL_CHAR('-'),
3642   EL_CHAR(' '),
3643
3644   EL_CHAR('B'),
3645   EL_CHAR('O'),
3646   EL_CHAR('U'),
3647   EL_CHAR('L'),
3648
3649   EL_CHAR('-'),
3650   EL_CHAR('D'),
3651   EL_CHAR('E'),
3652   EL_CHAR('R'),
3653
3654   EL_CHAR('D'),
3655   EL_CHAR('A'),
3656   EL_CHAR('S'),
3657   EL_CHAR('H'),
3658 #endif
3659 };
3660
3661 static int editor_el_dx_boulderdash[] =
3662 {
3663   EL_EMPTY,
3664   EL_TUBE_RIGHT_DOWN,
3665   EL_TUBE_HORIZONTAL_DOWN,
3666   EL_TUBE_LEFT_DOWN,
3667
3668   EL_TUBE_HORIZONTAL,
3669   EL_TUBE_VERTICAL_RIGHT,
3670   EL_TUBE_ANY,
3671   EL_TUBE_VERTICAL_LEFT,
3672
3673   EL_TUBE_VERTICAL,
3674   EL_TUBE_RIGHT_UP,
3675   EL_TUBE_HORIZONTAL_UP,
3676   EL_TUBE_LEFT_UP,
3677
3678   EL_TRAP,
3679   EL_DX_SUPABOMB,
3680   EL_EMPTY,
3681   EL_EMPTY
3682 };
3683 static int *editor_hl_dx_boulderdash_ptr = editor_hl_dx_boulderdash;
3684 static int *editor_el_dx_boulderdash_ptr = editor_el_dx_boulderdash;
3685 static int num_editor_hl_dx_boulderdash = SIZEOF_ARRAY_INT(editor_hl_dx_boulderdash);
3686 static int num_editor_el_dx_boulderdash = SIZEOF_ARRAY_INT(editor_el_dx_boulderdash);
3687
3688 static int editor_hl_chars[] =
3689 {
3690   EL_INTERNAL_CASCADE_CHARS_ACTIVE,
3691   EL_CHAR('T'),
3692   EL_CHAR('X'),
3693   EL_CHAR('T'),
3694
3695 #if 0
3696   EL_CHAR('T'),
3697   EL_CHAR('E'),
3698   EL_CHAR('X'),
3699   EL_CHAR('T'),
3700 #endif
3701 };
3702
3703 static int editor_el_chars[] =
3704 {
3705   EL_CHAR(' '),
3706   EL_CHAR('!'),
3707   EL_CHAR('"'),
3708   EL_CHAR('#'),
3709
3710   EL_CHAR('$'),
3711   EL_CHAR('%'),
3712   EL_CHAR('&'),
3713   EL_CHAR('\''),
3714
3715   EL_CHAR('('),
3716   EL_CHAR(')'),
3717   EL_CHAR('*'),
3718   EL_CHAR('+'),
3719
3720   EL_CHAR(','),
3721   EL_CHAR('-'),
3722   EL_CHAR('.'),
3723   EL_CHAR('/'),
3724
3725   EL_CHAR('0'),
3726   EL_CHAR('1'),
3727   EL_CHAR('2'),
3728   EL_CHAR('3'),
3729
3730   EL_CHAR('4'),
3731   EL_CHAR('5'),
3732   EL_CHAR('6'),
3733   EL_CHAR('7'),
3734
3735   EL_CHAR('8'),
3736   EL_CHAR('9'),
3737   EL_CHAR(':'),
3738   EL_CHAR(';'),
3739
3740   EL_CHAR('<'),
3741   EL_CHAR('='),
3742   EL_CHAR('>'),
3743   EL_CHAR('?'),
3744
3745   EL_CHAR('@'),
3746   EL_CHAR('A'),
3747   EL_CHAR('B'),
3748   EL_CHAR('C'),
3749
3750   EL_CHAR('D'),
3751   EL_CHAR('E'),
3752   EL_CHAR('F'),
3753   EL_CHAR('G'),
3754
3755   EL_CHAR('H'),
3756   EL_CHAR('I'),
3757   EL_CHAR('J'),
3758   EL_CHAR('K'),
3759
3760   EL_CHAR('L'),
3761   EL_CHAR('M'),
3762   EL_CHAR('N'),
3763   EL_CHAR('O'),
3764
3765   EL_CHAR('P'),
3766   EL_CHAR('Q'),
3767   EL_CHAR('R'),
3768   EL_CHAR('S'),
3769
3770   EL_CHAR('T'),
3771   EL_CHAR('U'),
3772   EL_CHAR('V'),
3773   EL_CHAR('W'),
3774
3775   EL_CHAR('X'),
3776   EL_CHAR('Y'),
3777   EL_CHAR('Z'),
3778   EL_CHAR('['),
3779
3780   EL_CHAR('\\'),
3781   EL_CHAR(']'),
3782   EL_CHAR('^'),
3783   EL_CHAR('_'),
3784
3785   EL_CHAR('©'),
3786   EL_CHAR('Ä'),
3787   EL_CHAR('Ö'),
3788   EL_CHAR('Ãœ'),
3789
3790   EL_CHAR('°'),
3791   EL_CHAR('®'),
3792   EL_CHAR(FONT_ASCII_CURSOR),
3793   EL_CHAR(' ')
3794 };
3795 static int *editor_hl_chars_ptr = editor_hl_chars;
3796 static int *editor_el_chars_ptr = editor_el_chars;
3797 static int num_editor_hl_chars = SIZEOF_ARRAY_INT(editor_hl_chars);
3798 static int num_editor_el_chars = SIZEOF_ARRAY_INT(editor_el_chars);
3799
3800 static int editor_hl_custom[] =
3801 {
3802   EL_INTERNAL_CASCADE_CE_ACTIVE,
3803   EL_CHAR('C'),
3804   EL_CHAR('E'),
3805   EL_EMPTY,
3806
3807 #if 0
3808   EL_CHAR('C'),
3809   EL_CHAR('U'),
3810   EL_CHAR('S'),
3811   EL_CHAR('-'),
3812
3813   EL_CHAR('T'),
3814   EL_CHAR('O'),
3815   EL_CHAR('M'),
3816   EL_CHAR(' '),
3817
3818   EL_CHAR('E'),
3819   EL_CHAR('L'),
3820   EL_CHAR('E'),
3821   EL_CHAR('M'),
3822
3823   EL_CHAR('E'),
3824   EL_CHAR('N'),
3825   EL_CHAR('T'),
3826   EL_CHAR('S'),
3827 #endif
3828 };
3829
3830 static int editor_el_custom[] =
3831 {
3832   EL_CUSTOM_START + 0,
3833   EL_CUSTOM_START + 1,
3834   EL_CUSTOM_START + 2,
3835   EL_CUSTOM_START + 3,
3836
3837   EL_CUSTOM_START + 4,
3838   EL_CUSTOM_START + 5,
3839   EL_CUSTOM_START + 6,
3840   EL_CUSTOM_START + 7,
3841
3842   EL_CUSTOM_START + 8,
3843   EL_CUSTOM_START + 9,
3844   EL_CUSTOM_START + 10,
3845   EL_CUSTOM_START + 11,
3846
3847   EL_CUSTOM_START + 12,
3848   EL_CUSTOM_START + 13,
3849   EL_CUSTOM_START + 14,
3850   EL_CUSTOM_START + 15,
3851
3852   EL_CUSTOM_START + 16,
3853   EL_CUSTOM_START + 17,
3854   EL_CUSTOM_START + 18,
3855   EL_CUSTOM_START + 19,
3856
3857   EL_CUSTOM_START + 20,
3858   EL_CUSTOM_START + 21,
3859   EL_CUSTOM_START + 22,
3860   EL_CUSTOM_START + 23,
3861
3862   EL_CUSTOM_START + 24,
3863   EL_CUSTOM_START + 25,
3864   EL_CUSTOM_START + 26,
3865   EL_CUSTOM_START + 27,
3866
3867   EL_CUSTOM_START + 28,
3868   EL_CUSTOM_START + 29,
3869   EL_CUSTOM_START + 30,
3870   EL_CUSTOM_START + 31,
3871
3872   EL_CUSTOM_START + 32,
3873   EL_CUSTOM_START + 33,
3874   EL_CUSTOM_START + 34,
3875   EL_CUSTOM_START + 35,
3876
3877   EL_CUSTOM_START + 36,
3878   EL_CUSTOM_START + 37,
3879   EL_CUSTOM_START + 38,
3880   EL_CUSTOM_START + 39,
3881
3882   EL_CUSTOM_START + 40,
3883   EL_CUSTOM_START + 41,
3884   EL_CUSTOM_START + 42,
3885   EL_CUSTOM_START + 43,
3886
3887   EL_CUSTOM_START + 44,
3888   EL_CUSTOM_START + 45,
3889   EL_CUSTOM_START + 46,
3890   EL_CUSTOM_START + 47,
3891
3892   EL_CUSTOM_START + 48,
3893   EL_CUSTOM_START + 49,
3894   EL_CUSTOM_START + 50,
3895   EL_CUSTOM_START + 51,
3896
3897   EL_CUSTOM_START + 52,
3898   EL_CUSTOM_START + 53,
3899   EL_CUSTOM_START + 54,
3900   EL_CUSTOM_START + 55,
3901
3902   EL_CUSTOM_START + 56,
3903   EL_CUSTOM_START + 57,
3904   EL_CUSTOM_START + 58,
3905   EL_CUSTOM_START + 59,
3906
3907   EL_CUSTOM_START + 60,
3908   EL_CUSTOM_START + 61,
3909   EL_CUSTOM_START + 62,
3910   EL_CUSTOM_START + 63,
3911
3912   EL_CUSTOM_START + 64,
3913   EL_CUSTOM_START + 65,
3914   EL_CUSTOM_START + 66,
3915   EL_CUSTOM_START + 67,
3916
3917   EL_CUSTOM_START + 68,
3918   EL_CUSTOM_START + 69,
3919   EL_CUSTOM_START + 70,
3920   EL_CUSTOM_START + 71,
3921
3922   EL_CUSTOM_START + 72,
3923   EL_CUSTOM_START + 73,
3924   EL_CUSTOM_START + 74,
3925   EL_CUSTOM_START + 75,
3926
3927   EL_CUSTOM_START + 76,
3928   EL_CUSTOM_START + 77,
3929   EL_CUSTOM_START + 78,
3930   EL_CUSTOM_START + 79,
3931
3932   EL_CUSTOM_START + 80,
3933   EL_CUSTOM_START + 81,
3934   EL_CUSTOM_START + 82,
3935   EL_CUSTOM_START + 83,
3936
3937   EL_CUSTOM_START + 84,
3938   EL_CUSTOM_START + 85,
3939   EL_CUSTOM_START + 86,
3940   EL_CUSTOM_START + 87,
3941
3942   EL_CUSTOM_START + 88,
3943   EL_CUSTOM_START + 89,
3944   EL_CUSTOM_START + 90,
3945   EL_CUSTOM_START + 91,
3946
3947   EL_CUSTOM_START + 92,
3948   EL_CUSTOM_START + 93,
3949   EL_CUSTOM_START + 94,
3950   EL_CUSTOM_START + 95,
3951
3952   EL_CUSTOM_START + 96,
3953   EL_CUSTOM_START + 97,
3954   EL_CUSTOM_START + 98,
3955   EL_CUSTOM_START + 99,
3956
3957   EL_CUSTOM_START + 100,
3958   EL_CUSTOM_START + 101,
3959   EL_CUSTOM_START + 102,
3960   EL_CUSTOM_START + 103,
3961
3962   EL_CUSTOM_START + 104,
3963   EL_CUSTOM_START + 105,
3964   EL_CUSTOM_START + 106,
3965   EL_CUSTOM_START + 107,
3966
3967   EL_CUSTOM_START + 108,
3968   EL_CUSTOM_START + 109,
3969   EL_CUSTOM_START + 110,
3970   EL_CUSTOM_START + 111,
3971
3972   EL_CUSTOM_START + 112,
3973   EL_CUSTOM_START + 113,
3974   EL_CUSTOM_START + 114,
3975   EL_CUSTOM_START + 115,
3976
3977   EL_CUSTOM_START + 116,
3978   EL_CUSTOM_START + 117,
3979   EL_CUSTOM_START + 118,
3980   EL_CUSTOM_START + 119,
3981
3982   EL_CUSTOM_START + 120,
3983   EL_CUSTOM_START + 121,
3984   EL_CUSTOM_START + 122,
3985   EL_CUSTOM_START + 123,
3986
3987   EL_CUSTOM_START + 124,
3988   EL_CUSTOM_START + 125,
3989   EL_CUSTOM_START + 126,
3990   EL_CUSTOM_START + 127,
3991
3992   EL_CUSTOM_START + 128,
3993   EL_CUSTOM_START + 129,
3994   EL_CUSTOM_START + 130,
3995   EL_CUSTOM_START + 131,
3996
3997   EL_CUSTOM_START + 132,
3998   EL_CUSTOM_START + 133,
3999   EL_CUSTOM_START + 134,
4000   EL_CUSTOM_START + 135,
4001
4002   EL_CUSTOM_START + 136,
4003   EL_CUSTOM_START + 137,
4004   EL_CUSTOM_START + 138,
4005   EL_CUSTOM_START + 139,
4006
4007   EL_CUSTOM_START + 140,
4008   EL_CUSTOM_START + 141,
4009   EL_CUSTOM_START + 142,
4010   EL_CUSTOM_START + 143,
4011
4012   EL_CUSTOM_START + 144,
4013   EL_CUSTOM_START + 145,
4014   EL_CUSTOM_START + 146,
4015   EL_CUSTOM_START + 147,
4016
4017   EL_CUSTOM_START + 148,
4018   EL_CUSTOM_START + 149,
4019   EL_CUSTOM_START + 150,
4020   EL_CUSTOM_START + 151,
4021
4022   EL_CUSTOM_START + 152,
4023   EL_CUSTOM_START + 153,
4024   EL_CUSTOM_START + 154,
4025   EL_CUSTOM_START + 155,
4026
4027   EL_CUSTOM_START + 156,
4028   EL_CUSTOM_START + 157,
4029   EL_CUSTOM_START + 158,
4030   EL_CUSTOM_START + 159,
4031
4032   EL_CUSTOM_START + 160,
4033   EL_CUSTOM_START + 161,
4034   EL_CUSTOM_START + 162,
4035   EL_CUSTOM_START + 163,
4036
4037   EL_CUSTOM_START + 164,
4038   EL_CUSTOM_START + 165,
4039   EL_CUSTOM_START + 166,
4040   EL_CUSTOM_START + 167,
4041
4042   EL_CUSTOM_START + 168,
4043   EL_CUSTOM_START + 169,
4044   EL_CUSTOM_START + 170,
4045   EL_CUSTOM_START + 171,
4046
4047   EL_CUSTOM_START + 172,
4048   EL_CUSTOM_START + 173,
4049   EL_CUSTOM_START + 174,
4050   EL_CUSTOM_START + 175,
4051
4052   EL_CUSTOM_START + 176,
4053   EL_CUSTOM_START + 177,
4054   EL_CUSTOM_START + 178,
4055   EL_CUSTOM_START + 179,
4056
4057   EL_CUSTOM_START + 180,
4058   EL_CUSTOM_START + 181,
4059   EL_CUSTOM_START + 182,
4060   EL_CUSTOM_START + 183,
4061
4062   EL_CUSTOM_START + 184,
4063   EL_CUSTOM_START + 185,
4064   EL_CUSTOM_START + 186,
4065   EL_CUSTOM_START + 187,
4066
4067   EL_CUSTOM_START + 188,
4068   EL_CUSTOM_START + 189,
4069   EL_CUSTOM_START + 190,
4070   EL_CUSTOM_START + 191,
4071
4072   EL_CUSTOM_START + 192,
4073   EL_CUSTOM_START + 193,
4074   EL_CUSTOM_START + 194,
4075   EL_CUSTOM_START + 195,
4076
4077   EL_CUSTOM_START + 196,
4078   EL_CUSTOM_START + 197,
4079   EL_CUSTOM_START + 198,
4080   EL_CUSTOM_START + 199,
4081
4082   EL_CUSTOM_START + 200,
4083   EL_CUSTOM_START + 201,
4084   EL_CUSTOM_START + 202,
4085   EL_CUSTOM_START + 203,
4086
4087   EL_CUSTOM_START + 204,
4088   EL_CUSTOM_START + 205,
4089   EL_CUSTOM_START + 206,
4090   EL_CUSTOM_START + 207,
4091
4092   EL_CUSTOM_START + 208,
4093   EL_CUSTOM_START + 209,
4094   EL_CUSTOM_START + 210,
4095   EL_CUSTOM_START + 211,
4096
4097   EL_CUSTOM_START + 212,
4098   EL_CUSTOM_START + 213,
4099   EL_CUSTOM_START + 214,
4100   EL_CUSTOM_START + 215,
4101
4102   EL_CUSTOM_START + 216,
4103   EL_CUSTOM_START + 217,
4104   EL_CUSTOM_START + 218,
4105   EL_CUSTOM_START + 219,
4106
4107   EL_CUSTOM_START + 220,
4108   EL_CUSTOM_START + 221,
4109   EL_CUSTOM_START + 222,
4110   EL_CUSTOM_START + 223,
4111
4112   EL_CUSTOM_START + 224,
4113   EL_CUSTOM_START + 225,
4114   EL_CUSTOM_START + 226,
4115   EL_CUSTOM_START + 227,
4116
4117   EL_CUSTOM_START + 228,
4118   EL_CUSTOM_START + 229,
4119   EL_CUSTOM_START + 230,
4120   EL_CUSTOM_START + 231,
4121
4122   EL_CUSTOM_START + 232,
4123   EL_CUSTOM_START + 233,
4124   EL_CUSTOM_START + 234,
4125   EL_CUSTOM_START + 235,
4126
4127   EL_CUSTOM_START + 236,
4128   EL_CUSTOM_START + 237,
4129   EL_CUSTOM_START + 238,
4130   EL_CUSTOM_START + 239,
4131
4132   EL_CUSTOM_START + 240,
4133   EL_CUSTOM_START + 241,
4134   EL_CUSTOM_START + 242,
4135   EL_CUSTOM_START + 243,
4136
4137   EL_CUSTOM_START + 244,
4138   EL_CUSTOM_START + 245,
4139   EL_CUSTOM_START + 246,
4140   EL_CUSTOM_START + 247,
4141
4142   EL_CUSTOM_START + 248,
4143   EL_CUSTOM_START + 249,
4144   EL_CUSTOM_START + 250,
4145   EL_CUSTOM_START + 251,
4146
4147   EL_CUSTOM_START + 252,
4148   EL_CUSTOM_START + 253,
4149   EL_CUSTOM_START + 254,
4150   EL_CUSTOM_START + 255,
4151
4152   EL_TRIGGER_ELEMENT,
4153   EL_TRIGGER_PLAYER,
4154   EL_EMPTY,
4155   EL_EMPTY
4156 };
4157 static int *editor_hl_custom_ptr = editor_hl_custom;
4158 static int *editor_el_custom_ptr = editor_el_custom;
4159 static int num_editor_hl_custom = SIZEOF_ARRAY_INT(editor_hl_custom);
4160 static int num_editor_el_custom = SIZEOF_ARRAY_INT(editor_el_custom);
4161
4162 static int editor_hl_group[] =
4163 {
4164   EL_INTERNAL_CASCADE_GE_ACTIVE,
4165   EL_CHAR('G'),
4166   EL_CHAR('E'),
4167   EL_EMPTY,
4168
4169 #if 0
4170   EL_CHAR('G'),
4171   EL_CHAR('R'),
4172   EL_CHAR('O'),
4173   EL_CHAR('U'),
4174
4175   EL_CHAR('P'),
4176   EL_CHAR(' '),
4177   EL_CHAR(' '),
4178   EL_CHAR(' '),
4179
4180   EL_CHAR('E'),
4181   EL_CHAR('L'),
4182   EL_CHAR('E'),
4183   EL_CHAR('M'),
4184
4185   EL_CHAR('E'),
4186   EL_CHAR('N'),
4187   EL_CHAR('T'),
4188   EL_CHAR('S'),
4189 #endif
4190 };
4191
4192 static int editor_el_group[] =
4193 {
4194   EL_GROUP_START + 0,
4195   EL_GROUP_START + 1,
4196   EL_GROUP_START + 2,
4197   EL_GROUP_START + 3,
4198
4199   EL_GROUP_START + 4,
4200   EL_GROUP_START + 5,
4201   EL_GROUP_START + 6,
4202   EL_GROUP_START + 7,
4203
4204   EL_GROUP_START + 8,
4205   EL_GROUP_START + 9,
4206   EL_GROUP_START + 10,
4207   EL_GROUP_START + 11,
4208
4209   EL_GROUP_START + 12,
4210   EL_GROUP_START + 13,
4211   EL_GROUP_START + 14,
4212   EL_GROUP_START + 15,
4213
4214   EL_GROUP_START + 16,
4215   EL_GROUP_START + 17,
4216   EL_GROUP_START + 18,
4217   EL_GROUP_START + 19,
4218
4219   EL_GROUP_START + 20,
4220   EL_GROUP_START + 21,
4221   EL_GROUP_START + 22,
4222   EL_GROUP_START + 23,
4223
4224   EL_GROUP_START + 24,
4225   EL_GROUP_START + 25,
4226   EL_GROUP_START + 26,
4227   EL_GROUP_START + 27,
4228
4229   EL_GROUP_START + 28,
4230   EL_GROUP_START + 29,
4231   EL_GROUP_START + 30,
4232   EL_GROUP_START + 31
4233 };
4234 static int *editor_hl_group_ptr = editor_hl_group;
4235 static int *editor_el_group_ptr = editor_el_group;
4236 static int num_editor_hl_group = SIZEOF_ARRAY_INT(editor_hl_group);
4237 static int num_editor_el_group = SIZEOF_ARRAY_INT(editor_el_group);
4238
4239 static int editor_hl_user_defined[] =
4240 {
4241   EL_INTERNAL_CASCADE_USER_ACTIVE,
4242   EL_CHAR('M'),
4243   EL_CHAR('Y'),
4244   EL_EMPTY,
4245
4246 #if 0
4247   EL_CHAR('U'),
4248   EL_CHAR('S'),
4249   EL_CHAR('E'),
4250   EL_CHAR('R'),
4251
4252   EL_CHAR('D'),
4253   EL_CHAR('E'),
4254   EL_CHAR('F'),
4255   EL_CHAR('I'),
4256
4257   EL_CHAR('-'),
4258   EL_CHAR('N'),
4259   EL_CHAR('E'),
4260   EL_CHAR('D'),
4261 #endif
4262 };
4263
4264 static int *editor_hl_user_defined_ptr = editor_hl_user_defined;
4265 static int *editor_el_user_defined_ptr = NULL;
4266 static int num_editor_hl_user_defined=SIZEOF_ARRAY_INT(editor_hl_user_defined);
4267 static int num_editor_el_user_defined = 0;
4268
4269 static int editor_hl_dynamic[] =
4270 {
4271   EL_INTERNAL_CASCADE_DYNAMIC_ACTIVE,
4272   EL_CHAR('U'),
4273   EL_CHAR('S'),
4274   EL_CHAR('E'),
4275 };
4276
4277 static int *editor_hl_dynamic_ptr = editor_hl_dynamic;
4278 static int *editor_el_dynamic_ptr = NULL;
4279 static int num_editor_hl_dynamic = SIZEOF_ARRAY_INT(editor_hl_dynamic);
4280 static int num_editor_el_dynamic = 0;
4281
4282 static int editor_hl_empty[] = { };
4283 static int editor_el_empty[ED_NUM_ELEMENTLIST_BUTTONS];
4284
4285 static int *editor_hl_empty_ptr = editor_hl_empty;
4286 static int *editor_el_empty_ptr = editor_el_empty;
4287 static int num_editor_hl_empty = 0;
4288 static int num_editor_el_empty = 0;     /* dynamically determined, if needed */
4289
4290 static boolean use_el_empty = FALSE;
4291
4292 static int *editor_elements = NULL;     /* dynamically allocated */
4293 static int num_editor_elements = 0;     /* dynamically determined */
4294
4295 static struct
4296 {
4297   boolean *setup_value;
4298   boolean *setup_cascade_value;
4299
4300   int **headline_list;
4301   int *headline_list_size;
4302
4303   int **element_list;
4304   int *element_list_size;
4305
4306   boolean last_setup_value;
4307 }
4308 editor_elements_info[] =
4309 {
4310   {
4311     &setup.editor.el_boulderdash,
4312     &setup.editor_cascade.el_bd,
4313     &editor_hl_boulderdash_ptr,         &num_editor_hl_boulderdash,
4314     &editor_el_boulderdash_ptr,         &num_editor_el_boulderdash
4315   },
4316   {
4317     &setup.editor.el_emerald_mine,
4318     &setup.editor_cascade.el_em,
4319     &editor_hl_emerald_mine_ptr,        &num_editor_hl_emerald_mine,
4320     &editor_el_emerald_mine_ptr,        &num_editor_el_emerald_mine
4321   },
4322   {
4323     &setup.editor.el_emerald_mine_club,
4324     &setup.editor_cascade.el_emc,
4325     &editor_hl_emerald_mine_club_ptr,   &num_editor_hl_emerald_mine_club,
4326     &editor_el_emerald_mine_club_ptr,   &num_editor_el_emerald_mine_club
4327   },
4328   {
4329     &setup.editor.el_more,
4330     &setup.editor_cascade.el_rnd,
4331     &editor_hl_more_ptr,                &num_editor_hl_more,
4332     &editor_el_more_ptr,                &num_editor_el_more
4333   },
4334   {
4335     &setup.editor.el_sokoban,
4336     &setup.editor_cascade.el_sb,
4337     &editor_hl_sokoban_ptr,             &num_editor_hl_sokoban,
4338     &editor_el_sokoban_ptr,             &num_editor_el_sokoban
4339   },
4340   {
4341     &setup.editor.el_supaplex,
4342     &setup.editor_cascade.el_sp,
4343     &editor_hl_supaplex_ptr,            &num_editor_hl_supaplex,
4344     &editor_el_supaplex_ptr,            &num_editor_el_supaplex
4345   },
4346   {
4347     &setup.editor.el_diamond_caves,
4348     &setup.editor_cascade.el_dc,
4349     &editor_hl_diamond_caves_ptr,       &num_editor_hl_diamond_caves,
4350     &editor_el_diamond_caves_ptr,       &num_editor_el_diamond_caves
4351   },
4352   {
4353     &setup.editor.el_dx_boulderdash,
4354     &setup.editor_cascade.el_dx,
4355     &editor_hl_dx_boulderdash_ptr,      &num_editor_hl_dx_boulderdash,
4356     &editor_el_dx_boulderdash_ptr,      &num_editor_el_dx_boulderdash
4357   },
4358   {
4359     &setup.editor.el_chars,
4360     &setup.editor_cascade.el_chars,
4361     &editor_hl_chars_ptr,               &num_editor_hl_chars,
4362     &editor_el_chars_ptr,               &num_editor_el_chars
4363   },
4364   {
4365     &setup.editor.el_custom,
4366     &setup.editor_cascade.el_ce,
4367     &editor_hl_custom_ptr,              &num_editor_hl_custom,
4368     &editor_el_custom_ptr,              &num_editor_el_custom
4369   },
4370   {
4371     &setup.editor.el_custom,
4372     &setup.editor_cascade.el_ge,
4373     &editor_hl_group_ptr,               &num_editor_hl_group,
4374     &editor_el_group_ptr,               &num_editor_el_group
4375   },
4376   {
4377     &setup.editor.el_user_defined,
4378     &setup.editor_cascade.el_user,
4379     &editor_hl_user_defined_ptr,        &num_editor_hl_user_defined,
4380     &editor_el_user_defined_ptr,        &num_editor_el_user_defined
4381   },
4382   {
4383     &setup.editor.el_dynamic,
4384     &setup.editor_cascade.el_dynamic,
4385     &editor_hl_dynamic_ptr,             &num_editor_hl_dynamic,
4386     &editor_el_dynamic_ptr,             &num_editor_el_dynamic,
4387   },
4388   {
4389     &use_el_empty,
4390     &use_el_empty,
4391     &editor_hl_empty_ptr,               &num_editor_hl_empty,
4392     &editor_el_empty_ptr,               &num_editor_el_empty,
4393   },
4394   {
4395     NULL,
4396     NULL,
4397     NULL,                               NULL,
4398     NULL,                               NULL
4399   }
4400 };
4401
4402
4403 /*
4404   -----------------------------------------------------------------------------
4405   functions
4406   -----------------------------------------------------------------------------
4407 */
4408
4409 static int getMaxInfoTextLength()
4410 {
4411   return (SXSIZE / getFontWidth(FONT_TEXT_2));
4412 }
4413
4414 static int getTextWidthForGadget(char *text)
4415 {
4416   if (text == NULL)
4417     return 0;
4418
4419   return (getTextWidth(text, FONT_TEXT_1) + ED_GADGET_TEXT_DISTANCE);
4420 }
4421
4422 static int getTextWidthForDrawingArea(char *text)
4423 {
4424   if (text == NULL)
4425     return 0;
4426
4427   return (getTextWidth(text, FONT_TEXT_1) + ED_DRAWINGAREA_TEXT_DISTANCE);
4428 }
4429
4430 static int getRightGadgetBorder(struct GadgetInfo *gi, char *text)
4431 {
4432   return (gi->x + gi->width + getTextWidthForGadget(text));
4433 }
4434
4435 static char *getElementInfoText(int element)
4436 {
4437   char *info_text = NULL;
4438
4439 #if 1
4440   if (element < MAX_NUM_ELEMENTS)
4441 #else
4442   if (element < NUM_FILE_ELEMENTS)
4443 #endif
4444   {
4445     if (strlen(element_info[element].description) > 0)
4446       info_text = element_info[element].description;
4447     else if (element_info[element].custom_description != NULL)
4448       info_text = element_info[element].custom_description;
4449     else if (element_info[element].editor_description != NULL)
4450       info_text = element_info[element].editor_description;
4451   }
4452
4453   if (info_text == NULL)
4454     info_text = INFOTEXT_UNKNOWN_ELEMENT;
4455
4456   return info_text;
4457 }
4458
4459 static void InitDynamicEditorElementList(int **elements, int *num_elements)
4460 {
4461   boolean element_found[NUM_FILE_ELEMENTS];
4462   int i, x, y;
4463
4464   /* initialize list of used elements to "not used" */
4465   for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4466     element_found[i] = FALSE;
4467
4468   /* find all elements used in current level */
4469   for (y = 0; y < lev_fieldy; y++)
4470     for (x = 0; x < lev_fieldx; x++)
4471       if (Feld[x][y] < NUM_FILE_ELEMENTS)       /* should always be true */
4472         element_found[Feld[x][y]] = TRUE;
4473
4474   *num_elements = 0;
4475
4476   /* count number of elements used in current level */
4477   for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4478     if (element_found[i])
4479       (*num_elements)++;
4480
4481   /* add space for up to 3 more elements for padding that may be needed */
4482   *num_elements += 3;
4483
4484   /* free memory for old list of elements, if needed */
4485   checked_free(*elements);
4486
4487   /* allocate memory for new list of elements */
4488   *elements = checked_malloc(*num_elements * sizeof(int));
4489
4490   *num_elements = 0;
4491
4492   /* add all elements used in current level (non-custom/group elements) */
4493   for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4494     if (element_found[i] && !(IS_CUSTOM_ELEMENT(i) || IS_GROUP_ELEMENT(i)))
4495       (*elements)[(*num_elements)++] = i;
4496
4497   /* add all elements used in current level (custom/group elements) */
4498   for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4499     if (element_found[i] && (IS_CUSTOM_ELEMENT(i) || IS_GROUP_ELEMENT(i)))
4500       (*elements)[(*num_elements)++] = i;
4501
4502   while (*num_elements % 4)     /* pad with empty elements, if needed */
4503     (*elements)[(*num_elements)++] = EL_EMPTY;
4504 }
4505
4506 static void ReinitializeElementList()
4507 {
4508   static boolean initialization_needed = TRUE;
4509   int pos = 0;
4510   int i, j;
4511
4512   if (initialization_needed)
4513   {
4514     LoadSetup_EditorCascade();          /* load last editor cascade state */
4515
4516     /* initialize editor cascade element from saved cascade state */
4517     for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4518     {
4519       int *cascade_element = &(*editor_elements_info[i].headline_list)[0];
4520       boolean cascade_value = *editor_elements_info[i].setup_cascade_value;
4521
4522       if (IS_EDITOR_CASCADE(*cascade_element))
4523         *cascade_element =
4524           (cascade_value ? EL_CASCADE_ACTIVE(*cascade_element) :
4525            EL_CASCADE_INACTIVE(*cascade_element));
4526     }
4527
4528     initialization_needed = FALSE;
4529   }
4530
4531   checked_free(editor_elements);
4532
4533   /* reload optional user defined element list for each invocation of editor */
4534   LoadUserDefinedEditorElementList(&editor_el_user_defined_ptr,
4535                                    &num_editor_el_user_defined);
4536
4537   /* initialize dynamic level element list for each invocation of editor */
4538   InitDynamicEditorElementList(&editor_el_dynamic_ptr,
4539                                &num_editor_el_dynamic);
4540
4541   /* initialize list of empty elements (used for padding, if needed) */
4542   for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
4543     editor_el_empty[i] = EL_EMPTY;
4544
4545   /* do some sanity checks for each element from element list */
4546   for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4547   {
4548     for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
4549     {
4550       int element = (*editor_elements_info[i].element_list)[j];
4551
4552       if (element >= NUM_FILE_ELEMENTS)
4553         Error(ERR_WARN, "editor element %d is runtime element", element);
4554
4555       if (strcmp(getElementInfoText(element), INFOTEXT_UNKNOWN_ELEMENT) == 0)
4556         Error(ERR_WARN, "no element description for element %d", element);
4557     }
4558   }
4559
4560   num_editor_elements = 0;
4561   use_el_empty = FALSE;
4562
4563   /* determine size of element list */
4564   for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4565   {
4566     boolean found_inactive_cascade = FALSE;
4567
4568     if (*editor_elements_info[i].setup_value)
4569     {
4570       if (setup.editor.el_headlines)
4571       {
4572         num_editor_elements += *editor_elements_info[i].headline_list_size;
4573
4574         for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
4575         {
4576           int element = (*editor_elements_info[i].headline_list)[j];
4577
4578           if (IS_EDITOR_CASCADE_INACTIVE(element))
4579             found_inactive_cascade = TRUE;
4580         }
4581       }
4582
4583       if (found_inactive_cascade)
4584         continue;
4585
4586       num_editor_elements += *editor_elements_info[i].element_list_size;
4587     }
4588   }
4589
4590   if (num_editor_elements < ED_NUM_ELEMENTLIST_BUTTONS)
4591   {
4592     /* offer at least as many elements as element buttons exist */
4593     use_el_empty = TRUE;
4594     num_editor_el_empty = ED_NUM_ELEMENTLIST_BUTTONS - num_editor_elements;
4595
4596     num_editor_elements += num_editor_el_empty;
4597   }
4598
4599   editor_elements = checked_malloc(num_editor_elements * sizeof(int));
4600
4601   /* fill element list */
4602   for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4603   {
4604     boolean found_inactive_cascade = FALSE;
4605
4606     if (*editor_elements_info[i].setup_value)
4607     {
4608       if (setup.editor.el_headlines)
4609       {
4610         for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
4611         {
4612           int element = (*editor_elements_info[i].headline_list)[j];
4613
4614           editor_elements[pos++] = element;
4615
4616           if (IS_EDITOR_CASCADE_INACTIVE(element))
4617             found_inactive_cascade = TRUE;
4618         }
4619       }
4620
4621       if (found_inactive_cascade)
4622         continue;
4623
4624       for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
4625         editor_elements[pos++] = (*editor_elements_info[i].element_list)[j];
4626     }
4627   }
4628
4629   /* (this function is also called before editor gadgets are initialized!) */
4630   AdjustElementListScrollbar();
4631 }
4632
4633 void PrintEditorElementList()
4634 {
4635   boolean *stop = &setup.editor.el_user_defined;
4636   int i, j;
4637
4638   for (i = 0; editor_elements_info[i].setup_value != stop; i++)
4639   {
4640     int cascade_element = (*editor_elements_info[i].headline_list)[0];
4641
4642     if (IS_EDITOR_CASCADE(cascade_element))
4643     {
4644       int cascade_element_show = EL_CASCADE_INACTIVE(cascade_element);
4645       char *headline = element_info[cascade_element_show].editor_description;
4646
4647       printf_line_with_prefix("# ", "-", 77);
4648       printf("# %s\n", headline);
4649       printf_line_with_prefix("# ", "-", 77);
4650     }
4651
4652     for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
4653     {
4654       int element = (*editor_elements_info[i].headline_list)[j];
4655
4656       if (IS_EDITOR_CASCADE(element))
4657         element = EL_CHAR_MINUS;
4658
4659       printf("# %s\n", element_info[element].token_name);
4660     }
4661
4662     if (j > 0)
4663       printf("#\n");
4664
4665     for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
4666     {
4667       int element = (*editor_elements_info[i].element_list)[j];
4668
4669       printf("# %s\n", element_info[element].token_name);
4670     }
4671
4672     if (j > 0)
4673       printf("#\n");
4674   }
4675 }
4676
4677 static void ReinitializeElementListButtons()
4678 {
4679   static boolean last_setup_value_headlines = FALSE;
4680   static boolean initialization_needed = TRUE;
4681   int i;
4682
4683   if (!initialization_needed)   /* check if editor element setup has changed */
4684   {
4685     if (last_setup_value_headlines != setup.editor.el_headlines)
4686       initialization_needed = TRUE;
4687
4688     for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4689       if (editor_elements_info[i].last_setup_value !=
4690           *editor_elements_info[i].setup_value)
4691         initialization_needed = TRUE;
4692   }
4693
4694   if (!initialization_needed)
4695     return;
4696
4697   FreeLevelEditorGadgets();
4698   CreateLevelEditorGadgets();
4699
4700   /* store current setup values for next invocation of this function */
4701   last_setup_value_headlines = setup.editor.el_headlines;
4702   for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4703     editor_elements_info[i].last_setup_value =
4704       *editor_elements_info[i].setup_value;
4705
4706   initialization_needed = FALSE;
4707 }
4708
4709 static void DrawElementBorder(int dest_x, int dest_y, int width, int height,
4710                               boolean input)
4711 {
4712   int border_graphic =
4713     (input ? IMG_EDITOR_ELEMENT_BORDER_INPUT : IMG_EDITOR_ELEMENT_BORDER);
4714   Bitmap *src_bitmap;
4715   int src_x, src_y;
4716   int num_mini_tilex = width  / MINI_TILEX + 1;
4717   int num_mini_tiley = height / MINI_TILEY + 1;
4718   int from_x = dest_x - MINI_TILEX / 2;
4719   int from_y = dest_y - MINI_TILEY / 2;
4720   int to_x = from_x + num_mini_tilex * MINI_TILEX - 1;
4721   int to_y = from_y + num_mini_tiley * MINI_TILEY - 1;
4722   int x, y;
4723
4724   getMiniGraphicSource(border_graphic, &src_bitmap, &src_x, &src_y);
4725
4726   for (y = 0; y < num_mini_tiley; y++)
4727     for (x = 0; x < num_mini_tilex; x++)
4728       BlitBitmap(src_bitmap, drawto, src_x, src_y, MINI_TILEX, MINI_TILEY,
4729                  from_x + x * MINI_TILEX, from_y + y * MINI_TILEY);
4730
4731   ClearRectangle(drawto, dest_x - 1, dest_y - 1, width + 2, height + 2);
4732
4733   DrawSimpleBlackLine(drawto, from_x, from_y, to_x, from_y);
4734   DrawSimpleBlackLine(drawto, to_x, from_y, to_x, to_y);
4735   DrawSimpleBlackLine(drawto, to_x, to_y, from_x, to_y);
4736   DrawSimpleBlackLine(drawto, from_x, to_y, from_x, from_y);
4737 }
4738
4739 static void DrawDrawingArea(int id)
4740 {
4741   struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
4742   int x, y;
4743
4744   int *value = drawingarea_info[id].value;
4745   int area_xsize = drawingarea_info[id].area_xsize;
4746   int area_ysize = drawingarea_info[id].area_ysize;
4747
4748   for (x = 0; x < area_xsize; x++)
4749     for (y = 0; y < area_ysize; y++)
4750       DrawMiniGraphicExt(drawto,
4751                          gi->x + x * MINI_TILEX,
4752                          gi->y + y * MINI_TILEY,
4753                          el2edimg(value[x * area_ysize + y]));
4754 }
4755
4756 static void ScrollMiniLevel(int from_x, int from_y, int scroll)
4757 {
4758   int x,y;
4759   int dx = (scroll == ED_SCROLL_LEFT ? -1 : scroll == ED_SCROLL_RIGHT ? 1 : 0);
4760   int dy = (scroll == ED_SCROLL_UP   ? -1 : scroll == ED_SCROLL_DOWN  ? 1 : 0);
4761
4762   BlitBitmap(drawto, drawto,
4763              SX + (dx == -1 ? MINI_TILEX : 0),
4764              SY + (dy == -1 ? MINI_TILEY : 0),
4765              (ed_fieldx * MINI_TILEX) - (dx != 0 ? MINI_TILEX : 0),
4766              (ed_fieldy * MINI_TILEY) - (dy != 0 ? MINI_TILEY : 0),
4767              SX + (dx == +1 ? MINI_TILEX : 0),
4768              SY + (dy == +1 ? MINI_TILEY : 0));
4769   if (dx)
4770   {
4771     x = (dx == 1 ? 0 : ed_fieldx - 1);
4772     for (y = 0; y < ed_fieldy; y++)
4773       DrawMiniElementOrWall(x, y, from_x, from_y);
4774   }
4775   else if (dy)
4776   {
4777     y = (dy == 1 ? 0 : ed_fieldy - 1);
4778     for (x = 0; x < ed_fieldx; x++)
4779       DrawMiniElementOrWall(x, y, from_x, from_y);
4780   }
4781
4782   redraw_mask |= REDRAW_FIELD;
4783   BackToFront();
4784 }
4785
4786 static void CreateControlButtons()
4787 {
4788   Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
4789   struct GadgetInfo *gi;
4790   unsigned long event_mask;
4791   int i;
4792
4793   /* create toolbox buttons */
4794   for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
4795   {
4796     int id = i;
4797     int width, height;
4798     int gd_xoffset, gd_yoffset;
4799     int gd_x1, gd_x2, gd_y1, gd_y2;
4800     int button_type;
4801     int radio_button_nr;
4802     boolean checked;
4803
4804     if (id == GADGET_ID_SINGLE_ITEMS ||
4805         id == GADGET_ID_CONNECTED_ITEMS ||
4806         id == GADGET_ID_LINE ||
4807         id == GADGET_ID_ARC ||
4808         id == GADGET_ID_TEXT ||
4809         id == GADGET_ID_RECTANGLE ||
4810         id == GADGET_ID_FILLED_BOX ||
4811         id == GADGET_ID_FLOOD_FILL ||
4812         id == GADGET_ID_GRAB_BRUSH ||
4813         id == GADGET_ID_PICK_ELEMENT ||
4814         id == GADGET_ID_CUSTOM_COPY_FROM ||
4815         id == GADGET_ID_CUSTOM_COPY_TO ||
4816         id == GADGET_ID_CUSTOM_EXCHANGE)
4817     {
4818       button_type = GD_TYPE_RADIO_BUTTON;
4819       radio_button_nr = RADIO_NR_DRAWING_TOOLBOX;
4820       checked = (id == drawing_function ? TRUE : FALSE);
4821       event_mask = GD_EVENT_PRESSED;
4822     }
4823     else
4824     {
4825       button_type = GD_TYPE_NORMAL_BUTTON;
4826       radio_button_nr = RADIO_NR_NONE;
4827       checked = FALSE;
4828
4829       if (id == GADGET_ID_WRAP_LEFT ||
4830           id == GADGET_ID_WRAP_RIGHT ||
4831           id == GADGET_ID_WRAP_UP ||
4832           id == GADGET_ID_WRAP_DOWN)
4833         event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
4834       else
4835         event_mask = GD_EVENT_RELEASED;
4836     }
4837
4838     if (id < ED_NUM_CTRL1_BUTTONS)
4839     {
4840       int x = i % ED_CTRL1_BUTTONS_HORIZ;
4841       int y = i / ED_CTRL1_BUTTONS_HORIZ;
4842
4843       gd_xoffset = ED_CTRL1_BUTTONS_XPOS + x * ED_CTRL1_BUTTON_XSIZE;
4844       gd_yoffset = ED_CTRL1_BUTTONS_YPOS + y * ED_CTRL1_BUTTON_YSIZE;
4845       width  = ED_CTRL1_BUTTON_XSIZE;
4846       height = ED_CTRL1_BUTTON_YSIZE;
4847
4848       gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
4849       gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
4850       gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL1_BUTTONS_GFX_YPOS     + gd_yoffset;
4851       gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL1_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
4852     }
4853     else if (id < ED_NUM_CTRL1_2_BUTTONS)
4854     {
4855       int x = (i - ED_NUM_CTRL1_BUTTONS) % ED_CTRL2_BUTTONS_HORIZ;
4856       int y = (i - ED_NUM_CTRL1_BUTTONS) / ED_CTRL2_BUTTONS_HORIZ;
4857
4858       gd_xoffset = ED_CTRL2_BUTTONS_XPOS + x * ED_CTRL2_BUTTON_XSIZE;
4859       gd_yoffset = ED_CTRL2_BUTTONS_YPOS + y * ED_CTRL2_BUTTON_YSIZE;
4860       width  = ED_CTRL2_BUTTON_XSIZE;
4861       height = ED_CTRL2_BUTTON_YSIZE;
4862
4863       gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
4864       gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
4865       gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL2_BUTTONS_GFX_YPOS + gd_yoffset;
4866       gd_y2 = 0;        /* no alternative graphic for these buttons */
4867     }
4868     else if (id < ED_NUM_CTRL1_3_BUTTONS)
4869     {
4870       int x = (i - ED_NUM_CTRL1_2_BUTTONS) % ED_CTRL3_BUTTONS_HORIZ + 1;
4871       int y = (i - ED_NUM_CTRL1_2_BUTTONS) / ED_CTRL3_BUTTONS_HORIZ;
4872
4873       gd_xoffset = ED_CTRL3_BUTTONS_XPOS + x * ED_CTRL3_BUTTON_XSIZE;
4874       gd_yoffset = ED_CTRL3_BUTTONS_YPOS + y * ED_CTRL3_BUTTON_YSIZE;
4875       width  = ED_CTRL3_BUTTON_XSIZE;
4876       height = ED_CTRL3_BUTTON_YSIZE;
4877
4878       gd_x1 = DOOR_GFX_PAGEX6 + gd_xoffset;
4879       gd_x2 = DOOR_GFX_PAGEX5 + gd_xoffset;
4880       gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL3_BUTTONS_GFX_YPOS     + gd_yoffset;
4881       gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL3_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
4882     }
4883     else
4884     {
4885       int x = (i - ED_NUM_CTRL1_3_BUTTONS) % ED_CTRL4_BUTTONS_HORIZ;
4886       int y = (i - ED_NUM_CTRL1_3_BUTTONS) / ED_CTRL4_BUTTONS_HORIZ + 3;
4887
4888       gd_xoffset = ED_CTRL4_BUTTONS_XPOS + x * ED_CTRL4_BUTTON_XSIZE;
4889       gd_yoffset = ED_CTRL4_BUTTONS_YPOS + y * ED_CTRL4_BUTTON_YSIZE;
4890       width  = ED_CTRL4_BUTTON_XSIZE;
4891       height = ED_CTRL4_BUTTON_YSIZE;
4892
4893       gd_x1 = DOOR_GFX_PAGEX6 + ED_CTRL4_BUTTONS_GFX_XPOS + gd_xoffset;
4894       gd_x2 = DOOR_GFX_PAGEX5 + ED_CTRL4_BUTTONS_GFX_XPOS + gd_xoffset;
4895       gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL4_BUTTONS_GFX_YPOS + gd_yoffset;
4896       gd_y2 = 0;        /* no alternative graphic for these buttons */
4897     }
4898
4899     gi = CreateGadget(GDI_CUSTOM_ID, id,
4900                       GDI_CUSTOM_TYPE_ID, i,
4901                       GDI_INFO_TEXT, control_info[i].text,
4902                       GDI_X, EX + gd_xoffset,
4903                       GDI_Y, EY + gd_yoffset,
4904                       GDI_WIDTH, width,
4905                       GDI_HEIGHT, height,
4906                       GDI_TYPE, button_type,
4907                       GDI_STATE, GD_BUTTON_UNPRESSED,
4908                       GDI_RADIO_NR, radio_button_nr,
4909                       GDI_CHECKED, checked,
4910                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
4911                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
4912                       GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
4913                       GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
4914                       GDI_EVENT_MASK, event_mask,
4915                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
4916                       GDI_CALLBACK_ACTION, HandleControlButtons,
4917                       GDI_END);
4918
4919     if (gi == NULL)
4920       Error(ERR_EXIT, "cannot create gadget");
4921
4922     level_editor_gadget[id] = gi;
4923   }
4924
4925   /* create buttons for scrolling of drawing area and element list */
4926   for (i = 0; i < ED_NUM_SCROLLBUTTONS; i++)
4927   {
4928     int id = scrollbutton_info[i].gadget_id;
4929     int x, y, width, height;
4930     int gd_x1, gd_x2, gd_y1, gd_y2;
4931
4932     x = scrollbutton_info[i].x;
4933     y = scrollbutton_info[i].y;
4934
4935     event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
4936
4937     if (id == GADGET_ID_SCROLL_LIST_UP ||
4938         id == GADGET_ID_SCROLL_LIST_DOWN)
4939     {
4940       x += DX;
4941       y += DY;
4942       width = ED_SCROLLBUTTON2_XSIZE;
4943       height = ED_SCROLLBUTTON2_YSIZE;
4944       gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].gd_x;
4945       gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].gd_y;
4946       gd_x2 = gd_x1 - ED_SCROLLBUTTON2_XSIZE;
4947       gd_y2 = gd_y1;
4948     }
4949     else
4950     {
4951       x += SX;
4952       y += SY;
4953       width = ED_SCROLLBUTTON_XSIZE;
4954       height = ED_SCROLLBUTTON_YSIZE;
4955       gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].gd_x;
4956       gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].gd_y;
4957       gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
4958       gd_y2 = gd_y1;
4959     }
4960
4961     gi = CreateGadget(GDI_CUSTOM_ID, id,
4962                       GDI_CUSTOM_TYPE_ID, i,
4963                       GDI_INFO_TEXT, scrollbutton_info[i].infotext,
4964                       GDI_X, x,
4965                       GDI_Y, y,
4966                       GDI_WIDTH, width,
4967                       GDI_HEIGHT, height,
4968                       GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
4969                       GDI_STATE, GD_BUTTON_UNPRESSED,
4970                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
4971                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
4972                       GDI_EVENT_MASK, event_mask,
4973                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
4974                       GDI_CALLBACK_ACTION, HandleControlButtons,
4975                       GDI_END);
4976
4977     if (gi == NULL)
4978       Error(ERR_EXIT, "cannot create gadget");
4979
4980     level_editor_gadget[id] = gi;
4981   }
4982
4983   /* create buttons for element list */
4984   for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
4985   {
4986     Bitmap *deco_bitmap;
4987     int deco_x, deco_y, deco_xpos, deco_ypos;
4988     int gd_xoffset, gd_yoffset;
4989     int gd_x1, gd_x2, gd_y;
4990     int x = i % ED_ELEMENTLIST_BUTTONS_HORIZ;
4991     int y = i / ED_ELEMENTLIST_BUTTONS_HORIZ;
4992     int id = GADGET_ID_ELEMENTLIST_FIRST + i;
4993     int element = editor_elements[i];
4994
4995     event_mask = GD_EVENT_RELEASED;
4996
4997     gd_xoffset = ED_ELEMENTLIST_XPOS + x * ED_ELEMENTLIST_XSIZE;
4998     gd_yoffset = ED_ELEMENTLIST_YPOS + y * ED_ELEMENTLIST_YSIZE;
4999
5000     gd_x1 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS + ED_ELEMENTLIST_XSIZE;
5001     gd_x2 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS;
5002     gd_y  = DOOR_GFX_PAGEY1 + ED_ELEMENTLIST_YPOS;
5003
5004     getMiniGraphicSource(el2edimg(element), &deco_bitmap, &deco_x, &deco_y);
5005     deco_xpos = (ED_ELEMENTLIST_XSIZE - MINI_TILEX) / 2;
5006     deco_ypos = (ED_ELEMENTLIST_YSIZE - MINI_TILEY) / 2;
5007
5008     gi = CreateGadget(GDI_CUSTOM_ID, id,
5009                       GDI_CUSTOM_TYPE_ID, i,
5010                       GDI_INFO_TEXT, getElementInfoText(element),
5011                       GDI_X, DX + gd_xoffset,
5012                       GDI_Y, DY + gd_yoffset,
5013                       GDI_WIDTH, ED_ELEMENTLIST_XSIZE,
5014                       GDI_HEIGHT, ED_ELEMENTLIST_YSIZE,
5015                       GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5016                       GDI_STATE, GD_BUTTON_UNPRESSED,
5017                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
5018                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
5019                       GDI_DECORATION_DESIGN, deco_bitmap, deco_x, deco_y,
5020                       GDI_DECORATION_POSITION, deco_xpos, deco_ypos,
5021                       GDI_DECORATION_SIZE, MINI_TILEX, MINI_TILEY,
5022                       GDI_DECORATION_SHIFTING, 1, 1,
5023                       GDI_EVENT_MASK, event_mask,
5024                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5025                       GDI_CALLBACK_ACTION, HandleControlButtons,
5026                       GDI_END);
5027
5028     if (gi == NULL)
5029       Error(ERR_EXIT, "cannot create gadget");
5030
5031     level_editor_gadget[id] = gi;
5032   }
5033 }
5034
5035 static void CreateCounterButtons()
5036 {
5037   int max_infotext_len = getMaxInfoTextLength();
5038   int i;
5039
5040   for (i = 0; i < ED_NUM_COUNTERBUTTONS; i++)
5041   {
5042     int j;
5043     int x = SX + counterbutton_info[i].x;       /* down count button */
5044     int y = SY + counterbutton_info[i].y;
5045
5046     /* determine horizontal position to the right of specified gadget */
5047     if (counterbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5048       x = (right_gadget_border[counterbutton_info[i].gadget_id_align] +
5049            ED_GADGET_TEXT_DISTANCE);
5050
5051     /* determine horizontal offset for leading text */
5052     if (counterbutton_info[i].text_left != NULL)
5053       x += getTextWidthForGadget(counterbutton_info[i].text_left);
5054
5055     for (j = 0; j < 2; j++)
5056     {
5057       Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5058       struct GadgetInfo *gi;
5059       int id = (j == 0 ?
5060                 counterbutton_info[i].gadget_id_down :
5061                 counterbutton_info[i].gadget_id_up);
5062       int gd_xoffset;
5063       int gd_x, gd_x1, gd_x2, gd_y;
5064       int x_size, y_size;
5065       unsigned long event_mask;
5066       char infotext[max_infotext_len + 1];
5067
5068       event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5069
5070       if (i == ED_COUNTER_ID_SELECT_LEVEL)
5071       {
5072         int sid = (j == 0 ?
5073                    ED_SCROLLBUTTON_ID_AREA_LEFT :
5074                    ED_SCROLLBUTTON_ID_AREA_RIGHT);
5075
5076         event_mask |= GD_EVENT_RELEASED;
5077
5078         if (j == 1)
5079           x += 2 * ED_GADGET_DISTANCE;
5080         y += ED_GADGET_DISTANCE;
5081
5082         gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[sid].gd_x;
5083         gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
5084         gd_y  = DOOR_GFX_PAGEY1 + scrollbutton_info[sid].gd_y;
5085         x_size = ED_SCROLLBUTTON_XSIZE;
5086         y_size = ED_SCROLLBUTTON_YSIZE;
5087       }
5088       else
5089       {
5090         gd_xoffset = (j == 0 ? ED_BUTTON_MINUS_XPOS : ED_BUTTON_PLUS_XPOS);
5091         gd_x1 = DOOR_GFX_PAGEX4 + gd_xoffset;
5092         gd_x2 = DOOR_GFX_PAGEX3 + gd_xoffset;
5093         gd_y  = DOOR_GFX_PAGEY1 + ED_BUTTON_COUNT_YPOS;
5094         x_size = ED_BUTTON_COUNT_XSIZE;
5095         y_size = ED_BUTTON_COUNT_YSIZE;
5096       }
5097
5098       sprintf(infotext, "%s counter value by 1, 5 or 10",
5099               (j == 0 ? "decrease" : "increase"));
5100
5101       gi = CreateGadget(GDI_CUSTOM_ID, id,
5102                         GDI_CUSTOM_TYPE_ID, i,
5103                         GDI_INFO_TEXT, infotext,
5104                         GDI_X, x,
5105                         GDI_Y, y,
5106                         GDI_WIDTH, x_size,
5107                         GDI_HEIGHT, y_size,
5108                         GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5109                         GDI_STATE, GD_BUTTON_UNPRESSED,
5110                         GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
5111                         GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
5112                         GDI_EVENT_MASK, event_mask,
5113                         GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5114                         GDI_CALLBACK_ACTION, HandleCounterButtons,
5115                         GDI_END);
5116
5117       if (gi == NULL)
5118         Error(ERR_EXIT, "cannot create gadget");
5119
5120       level_editor_gadget[id] = gi;
5121       right_gadget_border[id] =
5122         getRightGadgetBorder(gi, counterbutton_info[i].text_right);
5123
5124       x += gi->width + ED_GADGET_DISTANCE;      /* text count button */
5125
5126       if (j == 0)
5127       {
5128         int font_type = FONT_INPUT_1;
5129         int font_type_active = FONT_INPUT_1_ACTIVE;
5130         int gd_width = ED_WIN_COUNT_XSIZE;
5131
5132         id = counterbutton_info[i].gadget_id_text;
5133         event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
5134
5135         if (i == ED_COUNTER_ID_SELECT_LEVEL)
5136         {
5137           font_type = FONT_LEVEL_NUMBER;
5138           font_type_active = FONT_LEVEL_NUMBER;
5139
5140           x += 2 * ED_GADGET_DISTANCE;
5141           y -= ED_GADGET_DISTANCE;
5142
5143           gd_x = DOOR_GFX_PAGEX6 + ED_WIN_COUNT2_XPOS;
5144           gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT2_YPOS;
5145           gd_width = ED_WIN_COUNT2_XSIZE;
5146         }
5147         else
5148         {
5149           gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
5150           gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
5151         }
5152
5153         gi = CreateGadget(GDI_CUSTOM_ID, id,
5154                           GDI_CUSTOM_TYPE_ID, i,
5155                           GDI_INFO_TEXT, "enter counter value",
5156                           GDI_X, x,
5157                           GDI_Y, y,
5158                           GDI_TYPE, GD_TYPE_TEXT_INPUT_NUMERIC,
5159                           GDI_NUMBER_VALUE, 0,
5160                           GDI_NUMBER_MIN, counterbutton_info[i].min_value,
5161                           GDI_NUMBER_MAX, counterbutton_info[i].max_value,
5162                           GDI_TEXT_SIZE, 3,     /* minimal counter text size */
5163                           GDI_TEXT_FONT, font_type,
5164                           GDI_TEXT_FONT_ACTIVE, font_type_active,
5165                           GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5166                           GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5167                           GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5168                           GDI_DESIGN_WIDTH, gd_width,
5169                           GDI_EVENT_MASK, event_mask,
5170                           GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5171                           GDI_CALLBACK_ACTION, HandleCounterButtons,
5172                           GDI_END);
5173
5174         if (gi == NULL)
5175           Error(ERR_EXIT, "cannot create gadget");
5176
5177         level_editor_gadget[id] = gi;
5178         right_gadget_border[id] =
5179           getRightGadgetBorder(gi, counterbutton_info[i].text_right);
5180
5181         x += gi->width + ED_GADGET_DISTANCE;    /* up count button */
5182       }
5183     }
5184   }
5185 }
5186
5187 static void CreateDrawingAreas()
5188 {
5189   int i;
5190
5191   for (i = 0; i < ED_NUM_DRAWING_AREAS; i++)
5192   {
5193     struct GadgetInfo *gi;
5194     unsigned long event_mask;
5195     int id = drawingarea_info[i].gadget_id;
5196     int x = SX + drawingarea_info[i].x;
5197     int y = SY + drawingarea_info[i].y;
5198     int area_xsize = drawingarea_info[i].area_xsize;
5199     int area_ysize = drawingarea_info[i].area_ysize;
5200
5201     event_mask =
5202       GD_EVENT_PRESSED | GD_EVENT_RELEASED | GD_EVENT_MOVING |
5203       GD_EVENT_OFF_BORDERS;
5204
5205     /* determine horizontal position to the right of specified gadget */
5206     if (drawingarea_info[i].gadget_id_align != GADGET_ID_NONE)
5207       x = (right_gadget_border[drawingarea_info[i].gadget_id_align] +
5208            ED_DRAWINGAREA_TEXT_DISTANCE);
5209
5210     /* determine horizontal offset for leading text */
5211     if (drawingarea_info[i].text_left != NULL)
5212       x += getTextWidthForDrawingArea(drawingarea_info[i].text_left);
5213
5214     gi = CreateGadget(GDI_CUSTOM_ID, id,
5215                       GDI_CUSTOM_TYPE_ID, i,
5216                       GDI_X, x,
5217                       GDI_Y, y,
5218                       GDI_TYPE, GD_TYPE_DRAWING_AREA,
5219                       GDI_AREA_SIZE, area_xsize, area_ysize,
5220                       GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
5221                       GDI_EVENT_MASK, event_mask,
5222                       GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
5223                       GDI_CALLBACK_ACTION, HandleDrawingAreas,
5224                       GDI_END);
5225
5226     if (gi == NULL)
5227       Error(ERR_EXIT, "cannot create gadget");
5228
5229     level_editor_gadget[id] = gi;
5230     right_gadget_border[id] =
5231       getRightGadgetBorder(gi, drawingarea_info[i].text_right);
5232   }
5233 }
5234
5235 static void CreateTextInputGadgets()
5236 {
5237   int max_infotext_len = getMaxInfoTextLength();
5238   int i;
5239
5240   for (i = 0; i < ED_NUM_TEXTINPUT; i++)
5241   {
5242     Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5243     int gd_x, gd_y;
5244     struct GadgetInfo *gi;
5245     unsigned long event_mask;
5246     char infotext[MAX_OUTPUT_LINESIZE + 1];
5247     int id = textinput_info[i].gadget_id;
5248
5249     event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
5250
5251     gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
5252     gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
5253
5254     sprintf(infotext, "Enter %s", textinput_info[i].infotext);
5255     infotext[max_infotext_len] = '\0';
5256
5257     gi = CreateGadget(GDI_CUSTOM_ID, id,
5258                       GDI_CUSTOM_TYPE_ID, i,
5259                       GDI_INFO_TEXT, infotext,
5260                       GDI_X, SX + textinput_info[i].x,
5261                       GDI_Y, SY + textinput_info[i].y,
5262                       GDI_TYPE, GD_TYPE_TEXT_INPUT_ALPHANUMERIC,
5263                       GDI_TEXT_VALUE, textinput_info[i].value,
5264                       GDI_TEXT_SIZE, textinput_info[i].size,
5265                       GDI_TEXT_FONT, FONT_INPUT_1,
5266                       GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
5267                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5268                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5269                       GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5270                       GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5271                       GDI_EVENT_MASK, event_mask,
5272                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5273                       GDI_CALLBACK_ACTION, HandleTextInputGadgets,
5274                       GDI_END);
5275
5276     if (gi == NULL)
5277       Error(ERR_EXIT, "cannot create gadget");
5278
5279     level_editor_gadget[id] = gi;
5280   }
5281 }
5282
5283 static void CreateTextAreaGadgets()
5284 {
5285   int max_infotext_len = getMaxInfoTextLength();
5286   int i;
5287
5288   for (i = 0; i < ED_NUM_TEXTAREAS; i++)
5289   {
5290     Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5291     int gd_x, gd_y;
5292     struct GadgetInfo *gi;
5293     unsigned long event_mask;
5294     char infotext[MAX_OUTPUT_LINESIZE + 1];
5295     int id = textarea_info[i].gadget_id;
5296     int area_xsize = textarea_info[i].xsize;
5297     int area_ysize = textarea_info[i].ysize;
5298
5299     event_mask = GD_EVENT_TEXT_LEAVING;
5300
5301     gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
5302     gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
5303
5304     sprintf(infotext, "Enter %s", textarea_info[i].infotext);
5305     infotext[max_infotext_len] = '\0';
5306
5307     gi = CreateGadget(GDI_CUSTOM_ID, id,
5308                       GDI_CUSTOM_TYPE_ID, i,
5309                       GDI_INFO_TEXT, infotext,
5310                       GDI_X, SX + textarea_info[i].x,
5311                       GDI_Y, SY + textarea_info[i].y,
5312                       GDI_TYPE, GD_TYPE_TEXT_AREA,
5313                       GDI_AREA_SIZE, area_xsize, area_ysize,
5314                       GDI_TEXT_FONT, FONT_INPUT_1,
5315                       GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
5316                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5317                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5318                       GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5319                       GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5320                       GDI_EVENT_MASK, event_mask,
5321                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5322                       GDI_CALLBACK_ACTION, HandleTextAreaGadgets,
5323                       GDI_END);
5324
5325     if (gi == NULL)
5326       Error(ERR_EXIT, "cannot create gadget");
5327
5328     level_editor_gadget[id] = gi;
5329   }
5330 }
5331
5332 static void CreateSelectboxGadgets()
5333 {
5334   int max_infotext_len = getMaxInfoTextLength();
5335   int i, j;
5336
5337   for (i = 0; i < ED_NUM_SELECTBOX; i++)
5338   {
5339     Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5340     int gd_x, gd_y;
5341     struct GadgetInfo *gi;
5342     unsigned long event_mask;
5343     char infotext[MAX_OUTPUT_LINESIZE + 1];
5344     int id = selectbox_info[i].gadget_id;
5345     int x = SX + selectbox_info[i].x;
5346     int y = SY + selectbox_info[i].y;
5347
5348     if (selectbox_info[i].size == -1)   /* dynamically determine size */
5349     {
5350       /* (we cannot use -1 for uninitialized values if we directly compare
5351          with results from strlen(), because the '<' and '>' operation will
5352          implicitely cast -1 to an unsigned integer value!) */
5353       selectbox_info[i].size = 0;
5354
5355       for (j = 0; selectbox_info[i].options[j].text != NULL; j++)
5356         if (strlen(selectbox_info[i].options[j].text) > selectbox_info[i].size)
5357           selectbox_info[i].size = strlen(selectbox_info[i].options[j].text);
5358
5359       selectbox_info[i].size++;         /* add one character empty space */
5360     }
5361
5362     event_mask = GD_EVENT_RELEASED |
5363       GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
5364
5365     gd_x = DOOR_GFX_PAGEX4 + ED_SELECTBOX_XPOS;
5366     gd_y = DOOR_GFX_PAGEY1 + ED_SELECTBOX_YPOS;
5367
5368     /* determine horizontal position to the right of specified gadget */
5369     if (selectbox_info[i].gadget_id_align != GADGET_ID_NONE)
5370       x = (right_gadget_border[selectbox_info[i].gadget_id_align] +
5371            ED_GADGET_TEXT_DISTANCE);
5372
5373     /* determine horizontal offset for leading text */
5374     if (selectbox_info[i].text_left != NULL)
5375       x += getTextWidthForGadget(selectbox_info[i].text_left);
5376
5377     sprintf(infotext, "Select %s", selectbox_info[i].infotext);
5378     infotext[max_infotext_len] = '\0';
5379
5380     gi = CreateGadget(GDI_CUSTOM_ID, id,
5381                       GDI_CUSTOM_TYPE_ID, i,
5382                       GDI_INFO_TEXT, infotext,
5383                       GDI_X, x,
5384                       GDI_Y, y,
5385                       GDI_TYPE, GD_TYPE_SELECTBOX,
5386                       GDI_SELECTBOX_OPTIONS, selectbox_info[i].options,
5387                       GDI_TEXT_SIZE, selectbox_info[i].size,
5388                       GDI_TEXT_FONT, FONT_INPUT_1,
5389                       GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
5390                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5391                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5392                       GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5393                       GDI_BORDER_SIZE_SELECTBUTTON, ED_SELECTBOX_BUTTON_XSIZE,
5394                       GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5395                       GDI_EVENT_MASK, event_mask,
5396                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5397                       GDI_CALLBACK_ACTION, HandleSelectboxGadgets,
5398                       GDI_END);
5399
5400     if (gi == NULL)
5401       Error(ERR_EXIT, "cannot create gadget");
5402
5403     level_editor_gadget[id] = gi;
5404     right_gadget_border[id] =
5405       getRightGadgetBorder(gi, selectbox_info[i].text_right);
5406   }
5407 }
5408
5409 static void CreateTextbuttonGadgets()
5410 {
5411   int max_infotext_len = getMaxInfoTextLength();
5412   int i;
5413
5414   for (i = 0; i < ED_NUM_TEXTBUTTONS; i++)
5415   {
5416     Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5417     int gd_x1, gd_x2, gd_y1, gd_y2;
5418     struct GadgetInfo *gi;
5419     unsigned long event_mask;
5420     char infotext[MAX_OUTPUT_LINESIZE + 1];
5421     int id = textbutton_info[i].gadget_id;
5422     int x = SX + textbutton_info[i].x;
5423     int y = SY + textbutton_info[i].y;
5424
5425     if (textbutton_info[i].size == -1)  /* dynamically determine size */
5426       textbutton_info[i].size = strlen(textbutton_info[i].text);
5427
5428     event_mask = GD_EVENT_RELEASED;
5429
5430     if (id >= GADGET_ID_PROPERTIES_INFO && id <= GADGET_ID_PROPERTIES_CHANGE)
5431     {
5432       gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_TAB_XPOS;
5433       gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_TAB_XPOS;
5434       gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_TAB_YPOS;
5435       gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_TAB_INACTIVE_YPOS;
5436     }
5437     else
5438     {
5439       gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_XPOS;
5440       gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_XPOS;
5441       gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_YPOS;
5442       gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_INACTIVE_YPOS;
5443     }
5444
5445     sprintf(infotext, "%s", textbutton_info[i].infotext);
5446     infotext[max_infotext_len] = '\0';
5447
5448     /* determine horizontal position to the right of specified gadget */
5449     if (textbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5450       x = (right_gadget_border[textbutton_info[i].gadget_id_align] +
5451            ED_GADGET_TEXT_DISTANCE);
5452
5453     /* determine horizontal offset for leading text */
5454     if (textbutton_info[i].text_left != NULL)
5455       x += getTextWidthForGadget(textbutton_info[i].text_left);
5456
5457     gi = CreateGadget(GDI_CUSTOM_ID, id,
5458                       GDI_CUSTOM_TYPE_ID, i,
5459                       GDI_INFO_TEXT, infotext,
5460                       GDI_X, x,
5461                       GDI_Y, y,
5462                       GDI_TYPE, GD_TYPE_TEXT_BUTTON,
5463                       GDI_TEXT_VALUE, textbutton_info[i].text,
5464                       GDI_TEXT_SIZE, textbutton_info[i].size,
5465                       GDI_TEXT_FONT, FONT_INPUT_2_ACTIVE,
5466                       GDI_TEXT_FONT_ACTIVE, FONT_INPUT_2,
5467                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5468                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
5469                       GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
5470                       GDI_BORDER_SIZE, ED_BORDER_TEXT_XSIZE, ED_BORDER_SIZE,
5471                       GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5472                       GDI_DECORATION_SHIFTING, 1, 1,
5473                       GDI_EVENT_MASK, event_mask,
5474                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5475                       GDI_CALLBACK_ACTION, HandleTextbuttonGadgets,
5476                       GDI_END);
5477
5478     if (gi == NULL)
5479       Error(ERR_EXIT, "cannot create gadget");
5480
5481     level_editor_gadget[id] = gi;
5482     right_gadget_border[id] =
5483       getRightGadgetBorder(gi, textbutton_info[i].text_right);
5484   }
5485 }
5486
5487 static void CreateGraphicbuttonGadgets()
5488 {
5489   Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5490   struct GadgetInfo *gi;
5491   unsigned long event_mask;
5492   int i;
5493
5494   /* create buttons for scrolling of drawing area and element list */
5495   for (i = 0; i < ED_NUM_GRAPHICBUTTONS; i++)
5496   {
5497     int id = graphicbutton_info[i].gadget_id;
5498     int gd_x1, gd_x2, gd_y1, gd_y2;
5499     int x = SX + graphicbutton_info[i].x;
5500     int y = SY + graphicbutton_info[i].y;
5501
5502     event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5503
5504     if (i <= ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE)
5505     {
5506       gd_x1 = DOOR_GFX_PAGEX4 + graphicbutton_info[i].gd_x;
5507       gd_y1 = DOOR_GFX_PAGEY1 + graphicbutton_info[i].gd_y;
5508       gd_x2 = DOOR_GFX_PAGEX3 + graphicbutton_info[i].gd_x;
5509       gd_y2 = gd_y1;
5510     }
5511     else        /* (i <= ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE) */
5512     {
5513       gd_x1 = DOOR_GFX_PAGEX6 + graphicbutton_info[i].gd_x;
5514       gd_y1 = DOOR_GFX_PAGEY1 + graphicbutton_info[i].gd_y;
5515       gd_x2 = gd_x1 - ED_BUTTON_COUNT_XSIZE;
5516       gd_y2 = gd_y1;
5517     }
5518
5519     /* determine horizontal position to the right of specified gadget */
5520     if (graphicbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5521       x = (right_gadget_border[graphicbutton_info[i].gadget_id_align] +
5522            ED_GADGET_TEXT_DISTANCE);
5523
5524     /* determine horizontal offset for leading text */
5525     if (graphicbutton_info[i].text_left != NULL)
5526       x += getTextWidthForGadget(graphicbutton_info[i].text_left);
5527
5528     gi = CreateGadget(GDI_CUSTOM_ID, id,
5529                       GDI_CUSTOM_TYPE_ID, i,
5530                       GDI_INFO_TEXT, graphicbutton_info[i].infotext,
5531                       GDI_X, x,
5532                       GDI_Y, y,
5533                       GDI_WIDTH, graphicbutton_info[i].width,
5534                       GDI_HEIGHT, graphicbutton_info[i].height,
5535                       GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5536                       GDI_STATE, GD_BUTTON_UNPRESSED,
5537                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5538                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5539                       GDI_EVENT_MASK, event_mask,
5540                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5541                       GDI_CALLBACK_ACTION, HandleGraphicbuttonGadgets,
5542                       GDI_END);
5543
5544     if (gi == NULL)
5545       Error(ERR_EXIT, "cannot create gadget");
5546
5547     level_editor_gadget[id] = gi;
5548     right_gadget_border[id] =
5549       getRightGadgetBorder(gi, graphicbutton_info[i].text_right);
5550   }
5551 }
5552
5553 static void CreateScrollbarGadgets()
5554 {
5555   int i;
5556
5557   for (i = 0; i < ED_NUM_SCROLLBARS; i++)
5558   {
5559     int id = scrollbar_info[i].gadget_id;
5560     Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5561     int gd_x1, gd_x2, gd_y1, gd_y2;
5562     struct GadgetInfo *gi;
5563     int items_max, items_visible, item_position;
5564     unsigned long event_mask;
5565
5566     if (i == ED_SCROLLBAR_ID_LIST_VERTICAL)
5567     {
5568       items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
5569       items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
5570       item_position = element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ;
5571     }
5572     else        /* drawing area scrollbars */
5573     {
5574       if (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL)
5575       {
5576         items_max = MAX(lev_fieldx + 2, ed_fieldx);
5577         items_visible = ed_fieldx;
5578         item_position = 0;
5579       }
5580       else
5581       {
5582         items_max = MAX(lev_fieldy + 2, ed_fieldy);
5583         items_visible = ed_fieldy;
5584         item_position = 0;
5585       }
5586     }
5587
5588     event_mask = GD_EVENT_MOVING | GD_EVENT_OFF_BORDERS;
5589
5590     gd_x1 = DOOR_GFX_PAGEX8 + scrollbar_info[i].gd_x;
5591     gd_x2 = (gd_x1 - (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL ?
5592                       scrollbar_info[i].height : scrollbar_info[i].width));
5593     gd_y1 = DOOR_GFX_PAGEY1 + scrollbar_info[i].gd_y;
5594     gd_y2 = DOOR_GFX_PAGEY1 + scrollbar_info[i].gd_y;
5595
5596     gi = CreateGadget(GDI_CUSTOM_ID, id,
5597                       GDI_CUSTOM_TYPE_ID, i,
5598                       GDI_INFO_TEXT, scrollbar_info[i].infotext,
5599                       GDI_X, scrollbar_info[i].x,
5600                       GDI_Y, scrollbar_info[i].y,
5601                       GDI_WIDTH, scrollbar_info[i].width,
5602                       GDI_HEIGHT, scrollbar_info[i].height,
5603                       GDI_TYPE, scrollbar_info[i].type,
5604                       GDI_SCROLLBAR_ITEMS_MAX, items_max,
5605                       GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
5606                       GDI_SCROLLBAR_ITEM_POSITION, item_position,
5607                       GDI_STATE, GD_BUTTON_UNPRESSED,
5608                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5609                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5610                       GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5611                       GDI_EVENT_MASK, event_mask,
5612                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5613                       GDI_CALLBACK_ACTION, HandleControlButtons,
5614                       GDI_END);
5615
5616     if (gi == NULL)
5617       Error(ERR_EXIT, "cannot create gadget");
5618
5619     level_editor_gadget[id] = gi;
5620   }
5621 }
5622
5623 static void CreateCheckbuttonGadgets()
5624 {
5625   Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5626   struct GadgetInfo *gi;
5627   unsigned long event_mask;
5628   int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
5629   int i;
5630
5631   event_mask = GD_EVENT_PRESSED;
5632
5633   gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
5634   gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
5635   gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
5636   gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
5637   gd_y  = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS;
5638
5639   for (i = 0; i < ED_NUM_CHECKBUTTONS; i++)
5640   {
5641     int id = checkbutton_info[i].gadget_id;
5642     int x = SX + checkbutton_info[i].x;
5643     int y = SY + checkbutton_info[i].y;
5644
5645     if (id == GADGET_ID_STICK_ELEMENT)
5646       gd_y  = DOOR_GFX_PAGEY1 + ED_STICKYBUTTON_YPOS;
5647     else
5648       gd_y  = DOOR_GFX_PAGEY1 + ED_CHECKBUTTON_YPOS;
5649
5650     /* determine horizontal position to the right of specified gadget */
5651     if (checkbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5652       x = (right_gadget_border[checkbutton_info[i].gadget_id_align] +
5653            ED_GADGET_TEXT_DISTANCE);
5654
5655     /* determine horizontal offset for leading text */
5656     if (checkbutton_info[i].text_left != NULL)
5657       x += getTextWidthForGadget(checkbutton_info[i].text_left);
5658
5659     gi = CreateGadget(GDI_CUSTOM_ID, id,
5660                       GDI_CUSTOM_TYPE_ID, i,
5661                       GDI_INFO_TEXT, checkbutton_info[i].infotext,
5662                       GDI_X, x,
5663                       GDI_Y, y,
5664                       GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
5665                       GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
5666                       GDI_TYPE, GD_TYPE_CHECK_BUTTON,
5667                       GDI_CHECKED, *checkbutton_info[i].value,
5668                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
5669                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
5670                       GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
5671                       GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
5672                       GDI_EVENT_MASK, event_mask,
5673                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5674                       GDI_CALLBACK_ACTION, HandleCheckbuttons,
5675                       GDI_END);
5676
5677     if (gi == NULL)
5678       Error(ERR_EXIT, "cannot create gadget");
5679
5680     level_editor_gadget[id] = gi;
5681     right_gadget_border[id] =
5682       getRightGadgetBorder(gi, checkbutton_info[i].text_right);
5683   }
5684 }
5685
5686 static void CreateRadiobuttonGadgets()
5687 {
5688   Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5689   struct GadgetInfo *gi;
5690   unsigned long event_mask;
5691   int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
5692   int i;
5693
5694   event_mask = GD_EVENT_PRESSED;
5695
5696   gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
5697   gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
5698   gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
5699   gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
5700   gd_y  = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS;
5701
5702   for (i = 0; i < ED_NUM_RADIOBUTTONS; i++)
5703   {
5704     int id = radiobutton_info[i].gadget_id;
5705     int x = SX + radiobutton_info[i].x;
5706     int y = SY + radiobutton_info[i].y;
5707
5708     int checked =
5709       (*radiobutton_info[i].value == radiobutton_info[i].checked_value);
5710
5711     /* determine horizontal position to the right of specified gadget */
5712     if (radiobutton_info[i].gadget_id_align != GADGET_ID_NONE)
5713       x = (right_gadget_border[radiobutton_info[i].gadget_id_align] +
5714            ED_GADGET_TEXT_DISTANCE);
5715
5716     /* determine horizontal offset for leading text */
5717     if (radiobutton_info[i].text_left != NULL)
5718       x += getTextWidthForGadget(radiobutton_info[i].text_left);
5719
5720     gi = CreateGadget(GDI_CUSTOM_ID, id,
5721                       GDI_CUSTOM_TYPE_ID, i,
5722                       GDI_INFO_TEXT, radiobutton_info[i].infotext,
5723                       GDI_X, x,
5724                       GDI_Y, y,
5725                       GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
5726                       GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
5727                       GDI_TYPE, GD_TYPE_RADIO_BUTTON,
5728                       GDI_RADIO_NR, radiobutton_info[i].radio_button_nr,
5729                       GDI_CHECKED, checked,
5730                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
5731                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
5732                       GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
5733                       GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
5734                       GDI_EVENT_MASK, event_mask,
5735                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5736                       GDI_CALLBACK_ACTION, HandleRadiobuttons,
5737                       GDI_END);
5738
5739     if (gi == NULL)
5740       Error(ERR_EXIT, "cannot create gadget");
5741
5742     level_editor_gadget[id] = gi;
5743     right_gadget_border[id] =
5744       getRightGadgetBorder(gi, radiobutton_info[i].text_right);
5745   }
5746 }
5747
5748 void CreateLevelEditorGadgets()
5749 {
5750   int old_game_status = game_status;
5751
5752   /* setting 'game_status' is needed to get the right fonts for the editor */
5753   game_status = GAME_MODE_EDITOR;
5754
5755   ReinitializeElementList();
5756
5757   CreateControlButtons();
5758   CreateScrollbarGadgets();
5759
5760   /* order of function calls is important because of cross-references */
5761   CreateCheckbuttonGadgets();
5762   CreateCounterButtons();
5763   CreateRadiobuttonGadgets();
5764   CreateTextInputGadgets();
5765   CreateTextAreaGadgets();
5766   CreateSelectboxGadgets();
5767   CreateGraphicbuttonGadgets();
5768   CreateTextbuttonGadgets();
5769   CreateDrawingAreas();
5770
5771   game_status = old_game_status;
5772 }
5773
5774 void FreeLevelEditorGadgets()
5775 {
5776   int i;
5777
5778   for (i = 0; i < NUM_EDITOR_GADGETS; i++)
5779   {
5780     FreeGadget(level_editor_gadget[i]);
5781
5782     level_editor_gadget[i] = NULL;
5783   }
5784 }
5785
5786 static void MapCounterButtons(int id)
5787 {
5788   int gadget_id_down = counterbutton_info[id].gadget_id_down;
5789   int gadget_id_text = counterbutton_info[id].gadget_id_text;
5790   int gadget_id_up   = counterbutton_info[id].gadget_id_up;
5791   struct GadgetInfo *gi_down = level_editor_gadget[gadget_id_down];
5792   struct GadgetInfo *gi_text = level_editor_gadget[gadget_id_text];
5793   struct GadgetInfo *gi_up   = level_editor_gadget[gadget_id_up];
5794   int xoffset_left = getTextWidthForGadget(counterbutton_info[id].text_left);
5795   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
5796   int yoffset_above = MINI_TILEX + ED_GADGET_DISTANCE;
5797   int yoffset = ED_BORDER_SIZE;
5798   int x_left = gi_down->x - xoffset_left;
5799 #if 1
5800   int x_right;  /* set after gadget position was modified */
5801 #else
5802   int x_right = gi_up->x + gi_up->width + xoffset_right;
5803 #endif
5804   int y_above = gi_down->y - yoffset_above;
5805   int x = gi_down->x;
5806   int y;        /* set after gadget position was modified */
5807
5808   /* counter limits must be changed first to prevent value truncation */
5809   ModifyEditorCounterLimits(id, counterbutton_info[id].min_value,
5810                             counterbutton_info[id].max_value);
5811
5812   /* right text position might have changed after setting position above */
5813   x_right = gi_up->x + gi_up->width + xoffset_right;
5814
5815   ModifyEditorCounterValue(id, *counterbutton_info[id].value);
5816
5817   /* set position for "value[1,2,3,4]" counter gadgets (score in most cases) */
5818   if (id >= ED_COUNTER_ID_ELEMENT_VALUE1 &&
5819       id <= ED_COUNTER_ID_ELEMENT_VALUE4)
5820   {
5821     ModifyGadget(gi_down, GDI_Y, SY + counterbutton_info[id].y, GDI_END);
5822     ModifyGadget(gi_text, GDI_Y, SY + counterbutton_info[id].y, GDI_END);
5823     ModifyGadget(gi_up,   GDI_Y, SY + counterbutton_info[id].y, GDI_END);
5824   }
5825
5826   /* vertical position might have changed after setting position above */
5827   y = gi_up->y + yoffset;
5828
5829   if (counterbutton_info[id].text_above)
5830     DrawText(x, y_above, counterbutton_info[id].text_above, FONT_TEXT_1);
5831
5832   if (counterbutton_info[id].text_left)
5833     DrawText(x_left, y, counterbutton_info[id].text_left, FONT_TEXT_1);
5834
5835   if (counterbutton_info[id].text_right)
5836     DrawText(x_right, y, counterbutton_info[id].text_right, FONT_TEXT_1);
5837
5838   MapGadget(gi_down);
5839   MapGadget(gi_text);
5840   MapGadget(gi_up);
5841 }
5842
5843 static void MapControlButtons()
5844 {
5845   int counter_id;
5846   int i;
5847
5848   /* map toolbox buttons (excluding special CE toolbox buttons) */
5849   for (i = 0; i < ED_NUM_CTRL1_2_BUTTONS; i++)
5850     MapGadget(level_editor_gadget[i]);
5851
5852   /* map buttons to select elements */
5853   for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
5854     MapGadget(level_editor_gadget[GADGET_ID_ELEMENTLIST_FIRST + i]);
5855   MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL]);
5856   MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_UP]);
5857   MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_DOWN]);
5858
5859   /* map buttons to select level */
5860   counter_id = ED_COUNTER_ID_SELECT_LEVEL;
5861   counterbutton_info[counter_id].min_value = leveldir_current->first_level;
5862   counterbutton_info[counter_id].max_value = leveldir_current->last_level;
5863   MapCounterButtons(counter_id);
5864 }
5865
5866 static void MapDrawingArea(int id)
5867 {
5868   struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
5869   int area_xsize = gi->drawing.area_xsize;
5870   int area_ysize = gi->drawing.area_ysize;
5871   int xoffset_left= getTextWidthForDrawingArea(drawingarea_info[id].text_left);
5872   int xoffset_below= getTextWidth(drawingarea_info[id].text_below,FONT_TEXT_1);
5873   int x_left  = gi->x - xoffset_left;
5874   int x_right = gi->x + gi->width + ED_DRAWINGAREA_TEXT_DISTANCE;
5875   int x_below = gi->x + (gi->width - xoffset_below) / 2;
5876   int y_side  = gi->y + (gi->height - getFontHeight(FONT_TEXT_1)) / 2;
5877   int y_below = gi->y + gi->height + ED_DRAWINGAREA_TEXT_DISTANCE;
5878
5879   if (drawingarea_info[id].text_left)
5880     DrawText(x_left, y_side, drawingarea_info[id].text_left, FONT_TEXT_1);
5881
5882   if (drawingarea_info[id].text_right)
5883     DrawText(x_right, y_side, drawingarea_info[id].text_right, FONT_TEXT_1);
5884
5885   if (drawingarea_info[id].text_below)
5886     DrawText(x_below, y_below, drawingarea_info[id].text_below, FONT_TEXT_1);
5887
5888   if (id != ED_DRAWING_ID_DRAWING_LEVEL)
5889   {
5890     DrawElementBorder(gi->x, gi->y,
5891                       area_xsize * MINI_TILEX, area_ysize * MINI_TILEY, TRUE);
5892
5893     DrawDrawingArea(id);
5894   }
5895
5896   MapGadget(gi);
5897 }
5898
5899 static void MapTextInputGadget(int id)
5900 {
5901   struct GadgetInfo *gi = level_editor_gadget[textinput_info[id].gadget_id];
5902   int xoffset_above = 0;
5903   int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
5904   int x_above = textinput_info[id].x + xoffset_above;
5905   int y_above = textinput_info[id].y + yoffset_above;
5906
5907   if (textinput_info[id].text_above)
5908     DrawTextS(x_above, y_above, FONT_TEXT_1, textinput_info[id].text_above);
5909
5910   ModifyGadget(gi, GDI_TEXT_VALUE, textinput_info[id].value, GDI_END);
5911
5912   MapGadget(gi);
5913 }
5914
5915 static void MapTextAreaGadget(int id)
5916 {
5917   struct GadgetInfo *gi = level_editor_gadget[textarea_info[id].gadget_id];
5918   int xoffset_above = 0;
5919   int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
5920   int x_above = textarea_info[id].x + xoffset_above;
5921   int y_above = textarea_info[id].y + yoffset_above;
5922
5923   if (textarea_info[id].text_above)
5924     DrawTextS(x_above, y_above, FONT_TEXT_1, textarea_info[id].text_above);
5925
5926   ModifyGadget(gi, GDI_TEXT_VALUE, textarea_info[id].value, GDI_END);
5927
5928   MapGadget(gi);
5929 }
5930
5931 static void MapSelectboxGadget(int id)
5932 {
5933   struct GadgetInfo *gi = level_editor_gadget[selectbox_info[id].gadget_id];
5934   int xoffset_left = getTextWidthForGadget(selectbox_info[id].text_left);
5935   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
5936   int yoffset = ED_BORDER_SIZE;
5937   int x_left = gi->x - xoffset_left;
5938   int x_right = gi->x + gi->width + xoffset_right;
5939   int y = gi->y + yoffset;
5940
5941   if (selectbox_info[id].text_left)
5942     DrawText(x_left, y, selectbox_info[id].text_left, FONT_TEXT_1);
5943
5944   if (selectbox_info[id].text_right)
5945     DrawText(x_right, y, selectbox_info[id].text_right, FONT_TEXT_1);
5946
5947   ModifyEditorSelectboxValue(id, *selectbox_info[id].value);
5948
5949   MapGadget(gi);
5950 }
5951
5952 static void MapTextbuttonGadget(int id)
5953 {
5954   struct GadgetInfo *gi = level_editor_gadget[textbutton_info[id].gadget_id];
5955   int xoffset_left = getTextWidthForGadget(textbutton_info[id].text_left);
5956   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
5957   int yoffset = ED_BORDER_SIZE;
5958   int x_left = gi->x - xoffset_left;
5959   int x_right = gi->x + gi->width + xoffset_right;
5960   int y = gi->y + yoffset;
5961
5962   /* only show button to delete change pages when more than minimum pages */
5963   if (id == ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE &&
5964       custom_element.num_change_pages == MIN_CHANGE_PAGES)
5965     return;
5966
5967   if (textbutton_info[id].text_left)
5968     DrawText(x_left, y, textbutton_info[id].text_left, FONT_TEXT_1);
5969
5970   if (textbutton_info[id].text_right)
5971     DrawText(x_right, y, textbutton_info[id].text_right, FONT_TEXT_1);
5972
5973   MapGadget(gi);
5974 }
5975
5976 static void MapGraphicbuttonGadget(int id)
5977 {
5978   struct GadgetInfo *gi= level_editor_gadget[graphicbutton_info[id].gadget_id];
5979   int xoffset_left = getTextWidthForGadget(graphicbutton_info[id].text_left);
5980   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
5981   int yoffset = ED_BORDER_SIZE;
5982   int x_left = gi->x - xoffset_left;
5983   int x_right = gi->x + gi->width + xoffset_right;
5984   int y = gi->y + yoffset;
5985
5986   if (graphicbutton_info[id].text_left)
5987     DrawText(x_left, y, graphicbutton_info[id].text_left, FONT_TEXT_1);
5988
5989   if (graphicbutton_info[id].text_right)
5990     DrawText(x_right, y, graphicbutton_info[id].text_right, FONT_TEXT_1);
5991
5992   MapGadget(gi);
5993 }
5994
5995 static void MapRadiobuttonGadget(int id)
5996 {
5997   struct GadgetInfo *gi = level_editor_gadget[radiobutton_info[id].gadget_id];
5998   int xoffset_left = getTextWidthForGadget(checkbutton_info[id].text_left);
5999   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6000   int yoffset = ED_BORDER_SIZE;
6001   int x_left = gi->x - xoffset_left;
6002   int x_right = gi->x + gi->width + xoffset_right;
6003   int y = gi->y + yoffset;
6004   boolean checked =
6005     (*radiobutton_info[id].value == radiobutton_info[id].checked_value);
6006
6007   if (radiobutton_info[id].text_left)
6008     DrawText(x_left, y, radiobutton_info[id].text_left, FONT_TEXT_1);
6009
6010   if (radiobutton_info[id].text_right)
6011     DrawText(x_right, y, radiobutton_info[id].text_right, FONT_TEXT_1);
6012
6013   ModifyGadget(gi, GDI_CHECKED, checked, GDI_END);
6014
6015   MapGadget(gi);
6016 }
6017
6018 static void MapCheckbuttonGadget(int id)
6019 {
6020   struct GadgetInfo *gi = level_editor_gadget[checkbutton_info[id].gadget_id];
6021   int xoffset_left = getTextWidthForGadget(checkbutton_info[id].text_left);
6022   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6023   int yoffset = ED_BORDER_SIZE;
6024   int x_left, x_right, y;       /* set after gadget position was modified */
6025
6026   /* set position for gadgets with dynamically determined position */
6027   if (checkbutton_info[id].x != -1)     /* do not change dynamic positions */
6028     ModifyGadget(gi, GDI_X, SX + checkbutton_info[id].x, GDI_END);
6029   ModifyGadget(gi, GDI_Y, SY + checkbutton_info[id].y, GDI_END);
6030
6031   x_left = gi->x - xoffset_left;
6032   x_right = gi->x + gi->width + xoffset_right;
6033   y = gi->y + yoffset;
6034
6035   if (checkbutton_info[id].text_left)
6036     DrawText(x_left, y, checkbutton_info[id].text_left, FONT_TEXT_1);
6037
6038   if (checkbutton_info[id].text_right)
6039     DrawText(x_right, y, checkbutton_info[id].text_right, FONT_TEXT_1);
6040
6041   ModifyGadget(gi, GDI_CHECKED, *checkbutton_info[id].value, GDI_END);
6042
6043   MapGadget(gi);
6044 }
6045
6046 static void MapMainDrawingArea()
6047 {
6048   boolean no_horizontal_scrollbar = (lev_fieldx + 2 <= ed_fieldx);
6049   boolean no_vertical_scrollbar = (lev_fieldy + 2 <= ed_fieldy);
6050   int i;
6051
6052   for (i=ED_SCROLLBUTTON_ID_AREA_FIRST; i <= ED_SCROLLBUTTON_ID_AREA_LAST; i++)
6053   {
6054     if (((i == ED_SCROLLBUTTON_ID_AREA_LEFT ||
6055           i == ED_SCROLLBUTTON_ID_AREA_RIGHT) &&
6056          no_horizontal_scrollbar) ||
6057         ((i == ED_SCROLLBUTTON_ID_AREA_UP ||
6058           i == ED_SCROLLBUTTON_ID_AREA_DOWN) &&
6059          no_vertical_scrollbar))
6060       continue;
6061
6062     MapGadget(level_editor_gadget[scrollbutton_info[i].gadget_id]);
6063   }
6064
6065   for (i = ED_SCROLLBAR_ID_AREA_FIRST; i <= ED_SCROLLBAR_ID_AREA_LAST; i++)
6066   {
6067     if ((i == ED_SCROLLBAR_ID_AREA_HORIZONTAL && no_horizontal_scrollbar) ||
6068         (i == ED_SCROLLBAR_ID_AREA_VERTICAL && no_vertical_scrollbar))
6069       continue;
6070
6071     MapGadget(level_editor_gadget[scrollbar_info[i].gadget_id]);
6072   }
6073
6074   MapDrawingArea(ED_DRAWING_ID_DRAWING_LEVEL);
6075 }
6076
6077 static void MapOrUnmapLevelEditorToolboxCustomGadgets(boolean map)
6078 {
6079   int i;
6080
6081   for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
6082   {
6083     if (i == GADGET_ID_CUSTOM_COPY_FROM ||
6084         i == GADGET_ID_CUSTOM_COPY_TO ||
6085         i == GADGET_ID_CUSTOM_EXCHANGE ||
6086         i == GADGET_ID_CUSTOM_COPY ||
6087         i == GADGET_ID_CUSTOM_PASTE)
6088     {
6089       if (map)
6090         MapGadget(level_editor_gadget[i]);
6091       else
6092         UnmapGadget(level_editor_gadget[i]);
6093     }
6094   }
6095 }
6096
6097 static void MapLevelEditorToolboxCustomGadgets()
6098 {
6099   MapOrUnmapLevelEditorToolboxCustomGadgets(TRUE);
6100 }
6101
6102 static void UnmapLevelEditorToolboxCustomGadgets()
6103 {
6104   MapOrUnmapLevelEditorToolboxCustomGadgets(FALSE);
6105 }
6106
6107 static void MapOrUnmapLevelEditorToolboxDrawingGadgets(boolean map)
6108 {
6109   Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
6110   int i;
6111
6112   for (i = 0; i < ED_NUM_CTRL1_BUTTONS; i++)
6113   {
6114     if (i != GADGET_ID_SINGLE_ITEMS &&
6115         i != GADGET_ID_PROPERTIES &&
6116         i != GADGET_ID_PICK_ELEMENT)
6117     {
6118       struct GadgetInfo *gi = level_editor_gadget[i];
6119
6120       if (map)
6121         MapGadget(gi);
6122       else
6123       {
6124         UnmapGadget(gi);
6125
6126         BlitBitmap(gd_bitmap, drawto,
6127                    DOOR_GFX_PAGEX6 + ED_CTRL_NO_BUTTONS_GFX_XPOS,
6128                    DOOR_GFX_PAGEY1 + ED_CTRL_NO_BUTTONS_GFX_YPOS,
6129                    gi->width, gi->height, gi->x, gi->y);
6130
6131         redraw_mask |= REDRAW_DOOR_3;
6132       }
6133     }
6134   }
6135 }
6136
6137 static void MapLevelEditorToolboxDrawingGadgets()
6138 {
6139   MapOrUnmapLevelEditorToolboxDrawingGadgets(TRUE);
6140 }
6141
6142 static void UnmapLevelEditorToolboxDrawingGadgets()
6143 {
6144   MapOrUnmapLevelEditorToolboxDrawingGadgets(FALSE);
6145 }
6146
6147 static void UnmapDrawingArea(int id)
6148 {
6149   UnmapGadget(level_editor_gadget[drawingarea_info[id].gadget_id]);
6150 }
6151
6152 static void UnmapLevelEditorWindowGadgets()
6153 {
6154   int i;
6155
6156   for (i = 0; i < NUM_EDITOR_GADGETS; i++)
6157     if (level_editor_gadget[i]->x < SX + SXSIZE)
6158       UnmapGadget(level_editor_gadget[i]);
6159 }
6160
6161 void UnmapLevelEditorGadgets()
6162 {
6163   int i;
6164
6165   for (i = 0; i < NUM_EDITOR_GADGETS; i++)
6166     UnmapGadget(level_editor_gadget[i]);
6167 }
6168
6169 static void ResetUndoBuffer()
6170 {
6171   undo_buffer_position = -1;
6172   undo_buffer_steps = -1;
6173   CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
6174
6175   level.changed = FALSE;
6176 }
6177
6178 static void DrawEditModeWindow()
6179 {
6180   ModifyEditorElementList();
6181   RedrawDrawingElements();
6182
6183   if (edit_mode == ED_MODE_INFO)
6184     DrawLevelInfoWindow();
6185   else if (edit_mode == ED_MODE_PROPERTIES)
6186     DrawPropertiesWindow();
6187   else  /* edit_mode == ED_MODE_DRAWING */
6188     DrawDrawingWindow();
6189 }
6190
6191 static boolean LevelChanged()
6192 {
6193   boolean field_changed = FALSE;
6194   int x, y;
6195
6196   if (leveldir_current->readonly)
6197     return FALSE;
6198
6199   for (y = 0; y < lev_fieldy; y++) 
6200     for (x = 0; x < lev_fieldx; x++)
6201       if (Feld[x][y] != level.field[x][y])
6202         field_changed = TRUE;
6203
6204   return (level.changed || field_changed);
6205 }
6206
6207 static boolean LevelContainsPlayer()
6208 {
6209   boolean player_found = FALSE;
6210   int x, y;
6211
6212   return TRUE;          /* !!! CURRENTLY DEACTIVATED !!! */
6213
6214   for (y = 0; y < lev_fieldy; y++) for (x = 0; x < lev_fieldx; x++)
6215   {
6216     if (Feld[x][y] == EL_PLAYER_1 ||
6217         Feld[x][y] == EL_SP_MURPHY) 
6218       player_found = TRUE;
6219   }
6220
6221   return player_found;
6222 }
6223
6224 static void CopyPlayfield(short src[MAX_LEV_FIELDX][MAX_LEV_FIELDY],
6225                           short dst[MAX_LEV_FIELDX][MAX_LEV_FIELDY])
6226 {
6227   int x, y;
6228
6229   for (x = 0; x < lev_fieldx; x++)
6230     for (y = 0; y < lev_fieldy; y++) 
6231       dst[x][y] = src[x][y];
6232 }
6233
6234 static int setSelectboxValue(int selectbox_id, int new_value)
6235 {
6236   int new_index_value = 0;
6237   int i;
6238
6239   for (i = 0; selectbox_info[selectbox_id].options[i].text != NULL; i++)
6240     if (selectbox_info[selectbox_id].options[i].value == new_value)
6241       new_index_value = i;
6242
6243   *selectbox_info[selectbox_id].value =
6244     selectbox_info[selectbox_id].options[new_index_value].value;
6245
6246   return new_index_value;
6247 }
6248
6249 static void setSelectboxSpecialActionVariablesIfNeeded()
6250 {
6251   int i;
6252
6253   /* change action mode and arg variables according to action type variable */
6254   for (i = 0; action_arg_options[i].value != -1; i++)
6255   {
6256     if (action_arg_options[i].value == custom_element_change.action_type)
6257     {
6258       int mode = action_arg_options[i].mode;
6259
6260       /* only change if corresponding selectbox has changed */
6261       if (selectbox_info[ED_SELECTBOX_ID_ACTION_MODE].options !=
6262           action_arg_modes[mode])
6263         custom_element_change.action_mode = -1;
6264
6265       /* only change if corresponding selectbox has changed */
6266       if (selectbox_info[ED_SELECTBOX_ID_ACTION_ARG].options !=
6267           action_arg_options[i].options)
6268         custom_element_change.action_arg = -1;
6269
6270       break;
6271     }
6272   }
6273 }
6274
6275 static void setSelectboxSpecialActionOptions()
6276 {
6277   int i;
6278
6279   /* change action mode and arg selectbox according to action type selectbox */
6280   for (i = 0; action_arg_options[i].value != -1; i++)
6281   {
6282     if (action_arg_options[i].value == custom_element_change.action_type)
6283     {
6284       int mode = action_arg_options[i].mode;
6285
6286       ModifyEditorSelectboxOptions(ED_SELECTBOX_ID_ACTION_MODE,
6287                                    action_arg_modes[mode]);
6288       ModifyEditorSelectboxValue(ED_SELECTBOX_ID_ACTION_MODE,
6289                                  custom_element_change.action_mode);
6290
6291       ModifyEditorSelectboxOptions(ED_SELECTBOX_ID_ACTION_ARG,
6292                                    action_arg_options[i].options);
6293       ModifyEditorSelectboxValue(ED_SELECTBOX_ID_ACTION_ARG,
6294                                  custom_element_change.action_arg);
6295       break;
6296     }
6297   }
6298 }
6299
6300 static void copy_custom_element_settings(int element_from, int element_to)
6301 {
6302   struct ElementInfo *ei_from = &element_info[element_from];
6303   struct ElementInfo *ei_to = &element_info[element_to];
6304   int i, x, y;
6305
6306   /* ---------- copy element description ---------- */
6307   for (i = 0; i < MAX_ELEMENT_NAME_LEN + 1; i++)
6308     ei_to->description[i] = ei_from->description[i];
6309
6310   /* ---------- copy element base properties ---------- */
6311   Properties[element_to][EP_BITFIELD_BASE] =
6312     Properties[element_from][EP_BITFIELD_BASE];
6313
6314   /* ---------- copy custom property values ---------- */
6315
6316   ei_to->use_gfx_element = ei_from->use_gfx_element;
6317   ei_to->gfx_element = ei_from->gfx_element;
6318
6319   ei_to->access_direction = ei_from->access_direction;
6320
6321   ei_to->collect_score_initial = ei_from->collect_score_initial;
6322   ei_to->collect_count_initial = ei_from->collect_count_initial;
6323
6324   ei_to->ce_value_fixed_initial = ei_from->ce_value_fixed_initial;
6325   ei_to->ce_value_random_initial = ei_from->ce_value_random_initial;
6326   ei_to->use_last_ce_value = ei_from->use_last_ce_value;
6327
6328   ei_to->push_delay_fixed = ei_from->push_delay_fixed;
6329   ei_to->push_delay_random = ei_from->push_delay_random;
6330   ei_to->drop_delay_fixed = ei_from->drop_delay_fixed;
6331   ei_to->drop_delay_random = ei_from->drop_delay_random;
6332   ei_to->move_delay_fixed = ei_from->move_delay_fixed;
6333   ei_to->move_delay_random = ei_from->move_delay_random;
6334
6335   ei_to->move_pattern = ei_from->move_pattern;
6336   ei_to->move_direction_initial = ei_from->move_direction_initial;
6337   ei_to->move_stepsize = ei_from->move_stepsize;
6338
6339   ei_to->move_enter_element = ei_from->move_enter_element;
6340   ei_to->move_leave_element = ei_from->move_leave_element;
6341   ei_to->move_leave_type = ei_from->move_leave_type;
6342
6343   ei_to->slippery_type = ei_from->slippery_type;
6344
6345   for (y = 0; y < 3; y++)
6346     for (x = 0; x < 3; x++)
6347       ei_to->content.e[x][y] = ei_from->content.e[x][y];
6348
6349   ei_to->explosion_type = ei_from->explosion_type;
6350   ei_to->explosion_delay = ei_from->explosion_delay;
6351   ei_to->ignition_delay = ei_from->ignition_delay;
6352
6353   /* ---------- reinitialize and copy change pages ---------- */
6354
6355   ei_to->num_change_pages = ei_from->num_change_pages;
6356   ei_to->current_change_page = ei_from->current_change_page;
6357
6358   setElementChangePages(ei_to, ei_to->num_change_pages);
6359
6360   for (i=0; i < ei_to->num_change_pages; i++)
6361     ei_to->change_page[i] = ei_from->change_page[i];
6362
6363   /* ---------- copy group element info ---------- */
6364   if (ei_from->group != NULL && ei_to->group != NULL)   /* group or internal */
6365     *ei_to->group = *ei_from->group;
6366
6367   /* mark this custom element as modified */
6368   ei_to->modified_settings = TRUE;
6369 }
6370
6371 static void replace_custom_element_in_settings(int element_from,
6372                                                int element_to)
6373 {
6374   int i, j, x, y;
6375
6376   for (i = 0; i < NUM_FILE_ELEMENTS; i++)
6377   {
6378     struct ElementInfo *ei = &element_info[i];
6379
6380     for (y = 0; y < 3; y++)
6381       for (x = 0; x < 3; x++)
6382         if (ei->content.e[x][y] == element_from)
6383           ei->content.e[x][y] = element_to;
6384
6385     for (j = 0; j < ei->num_change_pages; j++)
6386     {
6387       struct ElementChangeInfo *change = &ei->change_page[j];
6388
6389       if (change->target_element == element_from)
6390         change->target_element = element_to;
6391
6392       if (change->trigger_element == element_from)
6393         change->trigger_element = element_to;
6394
6395       for (y = 0; y < 3; y++)
6396         for (x = 0; x < 3; x++)
6397           if (change->target_content.e[x][y] == element_from)
6398             change->target_content.e[x][y] = element_to;
6399     }
6400
6401     if (ei->group != NULL)                              /* group or internal */
6402       for (j = 0; j < MAX_ELEMENTS_IN_GROUP; j++)
6403         if (ei->group->element[j] == element_from)
6404           ei->group->element[j] = element_to;
6405   }
6406 }
6407
6408 static void replace_custom_element_in_playfield(int element_from,
6409                                                 int element_to)
6410 {
6411   int x, y;
6412
6413   for (x = 0; x < lev_fieldx; x++)
6414     for (y = 0; y < lev_fieldy; y++)
6415       if (Feld[x][y] == element_from)
6416         Feld[x][y] = element_to;
6417 }
6418
6419 static boolean CopyCustomElement(int element_old, int element_new,
6420                                  int copy_mode)
6421 {
6422   if (copy_mode == GADGET_ID_CUSTOM_COPY)
6423   {
6424     element_new = (IS_CUSTOM_ELEMENT(element_old) ?
6425                    EL_INTERNAL_CLIPBOARD_CUSTOM : EL_INTERNAL_CLIPBOARD_GROUP);
6426     copy_mode = GADGET_ID_CUSTOM_COPY_TO;
6427   }
6428   else if (copy_mode == GADGET_ID_CUSTOM_PASTE)
6429   {
6430     element_old = (IS_CUSTOM_ELEMENT(element_new) ?
6431                    EL_INTERNAL_CLIPBOARD_CUSTOM : EL_INTERNAL_CLIPBOARD_GROUP);
6432     copy_mode = GADGET_ID_CUSTOM_COPY_TO;
6433
6434     level.changed = TRUE;
6435   }
6436   else if (IS_CUSTOM_ELEMENT(element_old) && !IS_CUSTOM_ELEMENT(element_new))
6437   {
6438     Request("Please choose custom element !", REQ_CONFIRM);
6439
6440     return FALSE;
6441   }
6442   else if (IS_GROUP_ELEMENT(element_old) && !IS_GROUP_ELEMENT(element_new))
6443   {
6444     Request("Please choose group element !", REQ_CONFIRM);
6445
6446     return FALSE;
6447   }
6448   else
6449   {
6450     level.changed = TRUE;
6451   }
6452
6453   if (copy_mode == GADGET_ID_CUSTOM_COPY_FROM)
6454   {
6455     copy_custom_element_settings(element_new, element_old);
6456   }
6457   else if (copy_mode == GADGET_ID_CUSTOM_COPY_TO)
6458   {
6459     copy_custom_element_settings(element_old, element_new);
6460   }
6461   else if (copy_mode == GADGET_ID_CUSTOM_EXCHANGE)
6462   {
6463     copy_custom_element_settings(element_old, EL_INTERNAL_DUMMY);
6464     copy_custom_element_settings(element_new, element_old);
6465     copy_custom_element_settings(EL_INTERNAL_DUMMY, element_new);
6466
6467     replace_custom_element_in_settings(element_old, EL_INTERNAL_DUMMY);
6468     replace_custom_element_in_settings(element_new, element_old);
6469     replace_custom_element_in_settings(EL_INTERNAL_DUMMY, element_new);
6470
6471     replace_custom_element_in_playfield(element_old, EL_INTERNAL_DUMMY);
6472     replace_custom_element_in_playfield(element_new, element_old);
6473     replace_custom_element_in_playfield(EL_INTERNAL_DUMMY, element_new);
6474   }
6475
6476   UpdateCustomElementGraphicGadgets();
6477   DrawPropertiesWindow();
6478
6479   return TRUE;
6480 }
6481
6482 static void CopyCustomElementPropertiesToEditor(int element)
6483 {
6484   int i;
6485   int current_change_page = element_info[element].current_change_page;
6486
6487   /* dynamically (re)build selectbox for selecting change page */
6488   for (i = 0; i < element_info[element].num_change_pages; i++)
6489   {
6490     sprintf(options_change_page_strings[i], "%d", i + 1);
6491
6492     options_change_page[i].value = i;
6493     options_change_page[i].text = options_change_page_strings[i];
6494   }
6495
6496   options_change_page[i].value = -1;
6497   options_change_page[i].text = NULL;
6498
6499   /* needed here to initialize combined element properties */
6500   InitElementPropertiesEngine(level.game_version);
6501
6502   element_info[element].change =
6503     &element_info[element].change_page[current_change_page];
6504
6505   custom_element = element_info[element];
6506   custom_element_change = *element_info[element].change;
6507
6508   /* needed to initially set selectbox options for special action options */
6509   setSelectboxSpecialActionOptions();
6510
6511   /* needed to initially set selectbox value variables to reliable defaults */
6512   for (i = 0; i < ED_NUM_SELECTBOX; i++)
6513     setSelectboxValue(i, *selectbox_info[i].value);
6514
6515   for (i = 0; i < NUM_ELEMENT_PROPERTIES; i++)
6516     custom_element_properties[i] = HAS_PROPERTY(element, i);
6517
6518   for (i = 0; i < NUM_CHANGE_EVENTS; i++)
6519     custom_element_change_events[i] = HAS_CHANGE_EVENT(element, i);
6520
6521   /* ---------- element settings: configure (custom elements) ------------- */
6522
6523   /* set accessible layer selectbox help value */
6524   custom_element.access_type =
6525     (IS_WALKABLE(element) ? EP_WALKABLE :
6526      IS_PASSABLE(element) ? EP_PASSABLE :
6527      custom_element.access_type);
6528   custom_element.access_layer =
6529     (IS_ACCESSIBLE_OVER(element) ? EP_ACCESSIBLE_OVER :
6530      IS_ACCESSIBLE_INSIDE(element) ? EP_ACCESSIBLE_INSIDE :
6531      IS_ACCESSIBLE_UNDER(element) ? EP_ACCESSIBLE_UNDER :
6532      custom_element.access_layer);
6533   custom_element.access_protected =
6534     (IS_PROTECTED(element) ? 1 : 0);
6535   custom_element_properties[EP_ACCESSIBLE] =
6536     (IS_ACCESSIBLE_OVER(element) ||
6537      IS_ACCESSIBLE_INSIDE(element) ||
6538      IS_ACCESSIBLE_UNDER(element));
6539
6540   /* set walk-to-object action selectbox help value */
6541   custom_element.walk_to_action =
6542     (IS_DIGGABLE(element) ? EP_DIGGABLE :
6543      IS_COLLECTIBLE_ONLY(element) ? EP_COLLECTIBLE_ONLY :
6544      IS_DROPPABLE(element) ? EP_DROPPABLE :
6545      IS_THROWABLE(element) ? EP_THROWABLE :
6546      IS_PUSHABLE(element) ? EP_PUSHABLE :
6547      custom_element.walk_to_action);
6548   custom_element_properties[EP_WALK_TO_OBJECT] =
6549     (IS_DIGGABLE(element) ||
6550      IS_COLLECTIBLE_ONLY(element) ||
6551      IS_DROPPABLE(element) ||
6552      IS_THROWABLE(element) ||
6553      IS_PUSHABLE(element));
6554
6555   /* set smash targets selectbox help value */
6556   custom_element.smash_targets =
6557     (CAN_SMASH_EVERYTHING(element) ? EP_CAN_SMASH_EVERYTHING :
6558      CAN_SMASH_ENEMIES(element) ? EP_CAN_SMASH_ENEMIES :
6559      CAN_SMASH_PLAYER(element) ? EP_CAN_SMASH_PLAYER :
6560      custom_element.smash_targets);
6561   custom_element_properties[EP_CAN_SMASH] =
6562     (CAN_SMASH_EVERYTHING(element) ||
6563      CAN_SMASH_ENEMIES(element) ||
6564      CAN_SMASH_PLAYER(element));
6565
6566   /* set deadliness selectbox help value */
6567   custom_element.deadliness =
6568     (DONT_TOUCH(element) ? EP_DONT_TOUCH :
6569      DONT_COLLIDE_WITH(element) ? EP_DONT_COLLIDE_WITH :
6570      DONT_RUN_INTO(element) ? EP_DONT_RUN_INTO :
6571      custom_element.deadliness);
6572   custom_element_properties[EP_DEADLY] =
6573     (DONT_TOUCH(element) ||
6574      DONT_COLLIDE_WITH(element) ||
6575      DONT_RUN_INTO(element));
6576
6577   /* ---------- element settings: advanced (custom elements) --------------- */
6578
6579   /* set "change by direct action" selectbox help value */
6580   custom_element_change.direct_action =
6581     (HAS_CHANGE_EVENT(element, CE_TOUCHED_BY_PLAYER) ? CE_TOUCHED_BY_PLAYER :
6582      HAS_CHANGE_EVENT(element, CE_PRESSED_BY_PLAYER) ? CE_PRESSED_BY_PLAYER :
6583      HAS_CHANGE_EVENT(element, CE_SWITCHED_BY_PLAYER) ? CE_SWITCHED_BY_PLAYER :
6584      HAS_CHANGE_EVENT(element, CE_SNAPPED_BY_PLAYER) ? CE_SNAPPED_BY_PLAYER :
6585      HAS_CHANGE_EVENT(element, CE_PUSHED_BY_PLAYER) ? CE_PUSHED_BY_PLAYER :
6586      HAS_CHANGE_EVENT(element, CE_ENTERED_BY_PLAYER) ? CE_ENTERED_BY_PLAYER :
6587      HAS_CHANGE_EVENT(element, CE_LEFT_BY_PLAYER) ? CE_LEFT_BY_PLAYER :
6588      HAS_CHANGE_EVENT(element, CE_DROPPED_BY_PLAYER) ? CE_DROPPED_BY_PLAYER :
6589      HAS_CHANGE_EVENT(element, CE_SWITCHED) ? CE_SWITCHED :
6590      HAS_CHANGE_EVENT(element, CE_HITTING_SOMETHING) ? CE_HITTING_SOMETHING :
6591      HAS_CHANGE_EVENT(element, CE_HIT_BY_SOMETHING) ? CE_HIT_BY_SOMETHING :
6592      HAS_CHANGE_EVENT(element, CE_BLOCKED) ? CE_BLOCKED :
6593      HAS_CHANGE_EVENT(element, CE_IMPACT) ? CE_IMPACT :
6594      HAS_CHANGE_EVENT(element, CE_SMASHED) ? CE_SMASHED :
6595      HAS_CHANGE_EVENT(element, CE_VALUE_GETS_ZERO) ? CE_VALUE_GETS_ZERO :
6596      custom_element_change.direct_action);
6597
6598   /* set "change by other element action" selectbox help value */
6599   custom_element_change.other_action =
6600     (HAS_CHANGE_EVENT(element, CE_PLAYER_TOUCHES_X) ? CE_PLAYER_TOUCHES_X :
6601      HAS_CHANGE_EVENT(element, CE_PLAYER_PRESSES_X) ? CE_PLAYER_PRESSES_X :
6602      HAS_CHANGE_EVENT(element, CE_PLAYER_SWITCHES_X) ? CE_PLAYER_SWITCHES_X :
6603      HAS_CHANGE_EVENT(element, CE_PLAYER_SNAPS_X) ? CE_PLAYER_SNAPS_X :
6604      HAS_CHANGE_EVENT(element, CE_PLAYER_PUSHES_X) ? CE_PLAYER_PUSHES_X :
6605      HAS_CHANGE_EVENT(element, CE_PLAYER_ENTERS_X) ? CE_PLAYER_ENTERS_X :
6606      HAS_CHANGE_EVENT(element, CE_PLAYER_LEAVES_X) ? CE_PLAYER_LEAVES_X :
6607      HAS_CHANGE_EVENT(element, CE_PLAYER_DIGS_X) ? CE_PLAYER_DIGS_X :
6608      HAS_CHANGE_EVENT(element, CE_PLAYER_COLLECTS_X) ? CE_PLAYER_COLLECTS_X :
6609      HAS_CHANGE_EVENT(element, CE_PLAYER_DROPS_X) ? CE_PLAYER_DROPS_X :
6610      HAS_CHANGE_EVENT(element, CE_TOUCHING_X) ? CE_TOUCHING_X :
6611      HAS_CHANGE_EVENT(element, CE_HITTING_X) ? CE_HITTING_X :
6612      HAS_CHANGE_EVENT(element, CE_DIGGING_X) ? CE_DIGGING_X :
6613      HAS_CHANGE_EVENT(element, CE_HIT_BY_X) ? CE_HIT_BY_X :
6614      HAS_CHANGE_EVENT(element, CE_SWITCH_OF_X) ? CE_SWITCH_OF_X :
6615      HAS_CHANGE_EVENT(element, CE_CHANGE_OF_X) ? CE_CHANGE_OF_X :
6616      HAS_CHANGE_EVENT(element, CE_EXPLOSION_OF_X) ? CE_EXPLOSION_OF_X :
6617      HAS_CHANGE_EVENT(element, CE_MOVE_OF_X) ? CE_MOVE_OF_X :
6618      HAS_CHANGE_EVENT(element, CE_CREATION_OF_X) ? CE_CREATION_OF_X :
6619      HAS_CHANGE_EVENT(element, CE_VALUE_GETS_ZERO_OF_X) ? CE_VALUE_GETS_ZERO_OF_X :
6620      custom_element_change.other_action);
6621 }
6622
6623 static void CopyGroupElementPropertiesToEditor(int element)
6624 {
6625   group_element_info = *element_info[element].group;
6626   custom_element = element_info[element];       /* needed for description */
6627 }
6628
6629 static void CopyClassicElementPropertiesToEditor(int element)
6630 {
6631   if (ELEM_IS_PLAYER(element) || COULD_MOVE_INTO_ACID(element))
6632     custom_element_properties[EP_CAN_MOVE_INTO_ACID] =
6633       getMoveIntoAcidProperty(&level, element);
6634
6635   if (MAYBE_DONT_COLLIDE_WITH(element))
6636     custom_element_properties[EP_DONT_COLLIDE_WITH] =
6637       getDontCollideWithProperty(&level, element);
6638 }
6639
6640 static void CopyElementPropertiesToEditor(int element)
6641 {
6642   if (IS_CUSTOM_ELEMENT(element))
6643     CopyCustomElementPropertiesToEditor(element);
6644   else if (IS_GROUP_ELEMENT(element))
6645     CopyGroupElementPropertiesToEditor(element);
6646   else
6647     CopyClassicElementPropertiesToEditor(element);
6648 }
6649
6650 static void CopyCustomElementPropertiesToGame(int element)
6651 {
6652   int i;
6653   int access_type_and_layer;
6654
6655   /* mark that this custom element has been modified */
6656   custom_element.modified_settings = TRUE;
6657   level.changed = TRUE;
6658
6659   if (level.use_custom_template)
6660   {
6661     if (Request("Copy and modify level template ?", REQ_ASK))
6662     {
6663       level.use_custom_template = FALSE;
6664       ModifyGadget(level_editor_gadget[GADGET_ID_CUSTOM_USE_TEMPLATE],
6665                    GDI_CHECKED, FALSE, GDI_END);
6666     }
6667     else
6668     {
6669       LoadLevelTemplate(-1);    /* this resets all element modifications ... */
6670
6671       DrawEditModeWindow();     /* ... and copies them to 'custom_element' */
6672     }
6673   }
6674
6675   element_info[element] = custom_element;
6676   *element_info[element].change = custom_element_change;
6677
6678   /* ---------- element settings: configure (custom elements) ------------- */
6679
6680   /* set accessible property from checkbox and selectbox */
6681   custom_element_properties[EP_WALKABLE_OVER] = FALSE;
6682   custom_element_properties[EP_WALKABLE_INSIDE] = FALSE;
6683   custom_element_properties[EP_WALKABLE_UNDER] = FALSE;
6684   custom_element_properties[EP_PASSABLE_OVER] = FALSE;
6685   custom_element_properties[EP_PASSABLE_INSIDE] = FALSE;
6686   custom_element_properties[EP_PASSABLE_UNDER] = FALSE;
6687   access_type_and_layer = ((custom_element.access_type == EP_WALKABLE ?
6688                             EP_WALKABLE_OVER : EP_PASSABLE_OVER) +
6689                            (custom_element.access_layer - EP_ACCESSIBLE_OVER));
6690   custom_element_properties[access_type_and_layer] =
6691     custom_element_properties[EP_ACCESSIBLE];
6692   custom_element_properties[EP_PROTECTED] =
6693     (custom_element.access_protected != 0 &&
6694      custom_element_properties[EP_ACCESSIBLE]);
6695
6696   /* set walk-to-object property from checkbox and selectbox */
6697   custom_element_properties[EP_DIGGABLE] = FALSE;
6698   custom_element_properties[EP_COLLECTIBLE_ONLY] = FALSE;
6699   custom_element_properties[EP_DROPPABLE] = FALSE;
6700   custom_element_properties[EP_THROWABLE] = FALSE;
6701   custom_element_properties[EP_PUSHABLE] = FALSE;
6702   custom_element_properties[custom_element.walk_to_action] =
6703     custom_element_properties[EP_WALK_TO_OBJECT];
6704
6705   /* set smash property from checkbox and selectbox */
6706   custom_element_properties[EP_CAN_SMASH_PLAYER] = FALSE;
6707   custom_element_properties[EP_CAN_SMASH_ENEMIES] = FALSE;
6708   custom_element_properties[EP_CAN_SMASH_EVERYTHING] = FALSE;
6709   custom_element_properties[custom_element.smash_targets] =
6710     custom_element_properties[EP_CAN_SMASH];
6711
6712   /* set deadliness property from checkbox and selectbox */
6713   custom_element_properties[EP_DONT_RUN_INTO] = FALSE;
6714   custom_element_properties[EP_DONT_COLLIDE_WITH] = FALSE;
6715   custom_element_properties[EP_DONT_TOUCH] = FALSE;
6716   custom_element_properties[custom_element.deadliness] =
6717     custom_element_properties[EP_DEADLY];
6718
6719   /* ---------- element settings: advanced (custom elements) --------------- */
6720
6721   /* set player change event from checkbox and selectbox */
6722   custom_element_change_events[CE_TOUCHED_BY_PLAYER] = FALSE;
6723   custom_element_change_events[CE_PRESSED_BY_PLAYER] = FALSE;
6724   custom_element_change_events[CE_SWITCHED_BY_PLAYER] = FALSE;
6725   custom_element_change_events[CE_SNAPPED_BY_PLAYER] = FALSE;
6726   custom_element_change_events[CE_PUSHED_BY_PLAYER] = FALSE;
6727   custom_element_change_events[CE_ENTERED_BY_PLAYER] = FALSE;
6728   custom_element_change_events[CE_LEFT_BY_PLAYER] = FALSE;
6729   custom_element_change_events[CE_DROPPED_BY_PLAYER] = FALSE;
6730   custom_element_change_events[CE_SWITCHED] = FALSE;
6731   custom_element_change_events[CE_HITTING_SOMETHING] = FALSE;
6732   custom_element_change_events[CE_HIT_BY_SOMETHING] = FALSE;
6733   custom_element_change_events[CE_BLOCKED] = FALSE;
6734   custom_element_change_events[CE_IMPACT] = FALSE;
6735   custom_element_change_events[CE_SMASHED] = FALSE;
6736   custom_element_change_events[CE_VALUE_GETS_ZERO] = FALSE;
6737   custom_element_change_events[custom_element_change.direct_action] =
6738     custom_element_change_events[CE_BY_DIRECT_ACTION];
6739
6740   /* set other element action change event from checkbox and selectbox */
6741   custom_element_change_events[CE_PLAYER_TOUCHES_X] = FALSE;
6742   custom_element_change_events[CE_PLAYER_PRESSES_X] = FALSE;
6743   custom_element_change_events[CE_PLAYER_SWITCHES_X] = FALSE;
6744   custom_element_change_events[CE_PLAYER_SNAPS_X] = FALSE;
6745   custom_element_change_events[CE_PLAYER_PUSHES_X] = FALSE;
6746   custom_element_change_events[CE_PLAYER_ENTERS_X] = FALSE;
6747   custom_element_change_events[CE_PLAYER_LEAVES_X] = FALSE;
6748   custom_element_change_events[CE_PLAYER_DIGS_X] = FALSE;
6749   custom_element_change_events[CE_PLAYER_COLLECTS_X] = FALSE;
6750   custom_element_change_events[CE_PLAYER_DROPS_X] = FALSE;
6751   custom_element_change_events[CE_TOUCHING_X] = FALSE;
6752   custom_element_change_events[CE_HITTING_X] = FALSE;
6753   custom_element_change_events[CE_DIGGING_X] = FALSE;
6754   custom_element_change_events[CE_HIT_BY_X] = FALSE;
6755   custom_element_change_events[CE_SWITCH_OF_X] = FALSE;
6756   custom_element_change_events[CE_CHANGE_OF_X] = FALSE;
6757   custom_element_change_events[CE_EXPLOSION_OF_X] = FALSE;
6758   custom_element_change_events[CE_MOVE_OF_X] = FALSE;
6759   custom_element_change_events[CE_CREATION_OF_X] = FALSE;
6760   custom_element_change_events[CE_VALUE_GETS_ZERO_OF_X] = FALSE;
6761   custom_element_change_events[custom_element_change.other_action] =
6762     custom_element_change_events[CE_BY_OTHER_ACTION];
6763
6764   for (i = 0; i < NUM_ELEMENT_PROPERTIES; i++)
6765     SET_PROPERTY(element, i, custom_element_properties[i]);
6766
6767   for (i = 0; i < NUM_CHANGE_EVENTS; i++)
6768     SET_CHANGE_EVENT(element, i, custom_element_change_events[i]);
6769
6770   /* copy change events also to special level editor variable */
6771   custom_element = element_info[element];
6772   custom_element_change = *element_info[element].change;
6773 }
6774
6775 static void CopyGroupElementPropertiesToGame(int element)
6776 {
6777   element_info[element] = custom_element;
6778   *element_info[element].group = group_element_info;
6779
6780   /* mark that this group element has been modified */
6781   element_info[element].modified_settings = TRUE;
6782   level.changed = TRUE;
6783 }
6784
6785 static void CopyClassicElementPropertiesToGame(int element)
6786 {
6787   if (ELEM_IS_PLAYER(element) || COULD_MOVE_INTO_ACID(element))
6788     setMoveIntoAcidProperty(&level, element,
6789                             custom_element_properties[EP_CAN_MOVE_INTO_ACID]);
6790
6791   if (MAYBE_DONT_COLLIDE_WITH(element))
6792     setDontCollideWithProperty(&level, element,
6793                               custom_element_properties[EP_DONT_COLLIDE_WITH]);
6794 }
6795
6796 static void CopyElementPropertiesToGame(int element)
6797 {
6798   if (IS_CUSTOM_ELEMENT(element))
6799     CopyCustomElementPropertiesToGame(element);
6800   else if (IS_GROUP_ELEMENT(element))
6801     CopyGroupElementPropertiesToGame(element);
6802   else
6803     CopyClassicElementPropertiesToGame(element);
6804 }
6805
6806 void DrawLevelEd()
6807 {
6808   CloseDoor(DOOR_CLOSE_ALL);
6809   OpenDoor(DOOR_OPEN_2 | DOOR_NO_DELAY);
6810
6811   if (level_editor_test_game)
6812   {
6813     CopyPlayfield(level.field, Feld);
6814     CopyPlayfield(FieldBackup, level.field);
6815
6816     level_editor_test_game = FALSE;
6817   }
6818   else
6819   {
6820     edit_mode = ED_MODE_DRAWING;
6821     edit_mode_properties = ED_MODE_PROPERTIES_INFO;
6822
6823     ResetUndoBuffer();
6824
6825     level_xpos = -1;
6826     level_ypos = -1;
6827   }
6828
6829   /* copy default editor door content to main double buffer */
6830   BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
6831              DOOR_GFX_PAGEX6, DOOR_GFX_PAGEY1, DXSIZE, DYSIZE, DX, DY);
6832
6833   /* draw bigger door */
6834   DrawSpecialEditorDoor();
6835
6836   /* draw new control window */
6837   BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
6838              DOOR_GFX_PAGEX8, 236, EXSIZE, EYSIZE, EX, EY);
6839
6840   redraw_mask |= REDRAW_ALL;
6841
6842   ReinitializeElementList();            /* update dynamic level element list */
6843   ReinitializeElementListButtons();     /* custom element may look different */
6844
6845   UnmapTapeButtons();
6846   MapControlButtons();
6847
6848   DrawEditModeWindow();
6849
6850   /* copy actual editor door content to door double buffer for OpenDoor() */
6851   BlitBitmap(drawto, bitmap_db_door,
6852              DX, DY, DXSIZE, DYSIZE, DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
6853
6854   OpenDoor(DOOR_OPEN_1);
6855 }
6856
6857 static void AdjustDrawingAreaGadgets()
6858 {
6859   int ed_xsize = lev_fieldx + 2;
6860   int ed_ysize = lev_fieldy + 2;
6861   int max_ed_fieldx = MAX_ED_FIELDX;
6862   int max_ed_fieldy = MAX_ED_FIELDY;
6863   boolean horizontal_scrollbar_needed;
6864   boolean vertical_scrollbar_needed;
6865   int x, y, width, height;
6866   int xoffset, yoffset;
6867
6868   /* check if we need any scrollbars */
6869   horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
6870   vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
6871
6872   /* check if we have a smaller editor field because of scrollbars */
6873   if (horizontal_scrollbar_needed)
6874     max_ed_fieldy = MAX_ED_FIELDY - 1;
6875   if (vertical_scrollbar_needed)
6876     max_ed_fieldx = MAX_ED_FIELDX - 1;
6877
6878   /* check again if we now need more scrollbars because of less space */
6879   horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
6880   vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
6881
6882   /* check if editor field gets even smaller after adding new scrollbars */
6883   if (horizontal_scrollbar_needed)
6884     max_ed_fieldy = MAX_ED_FIELDY - 1;
6885   if (vertical_scrollbar_needed)
6886     max_ed_fieldx = MAX_ED_FIELDX - 1;
6887
6888   ed_fieldx = (ed_xsize < MAX_ED_FIELDX ? ed_xsize : max_ed_fieldx);
6889   ed_fieldy = (ed_ysize < MAX_ED_FIELDY ? ed_ysize : max_ed_fieldy);
6890
6891   ModifyGadget(level_editor_gadget[GADGET_ID_DRAWING_LEVEL],
6892                GDI_WIDTH, ed_fieldx * MINI_TILEX,
6893                GDI_HEIGHT, ed_fieldy * MINI_TILEY,
6894                GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
6895                GDI_END);
6896
6897   xoffset = (ed_fieldx == MAX_ED_FIELDX ? ED_SCROLLBUTTON_XSIZE : 0);
6898   yoffset = (ed_fieldy == MAX_ED_FIELDY ? ED_SCROLLBUTTON_YSIZE : 0);
6899
6900   x = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_RIGHT].x + xoffset;
6901   y = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_DOWN].y + yoffset;
6902
6903   ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_RIGHT], GDI_X, x, GDI_END);
6904   ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_DOWN], GDI_Y, y, GDI_END);
6905
6906   width = scrollbar_info[ED_SCROLLBAR_ID_AREA_HORIZONTAL].width + xoffset;
6907   height = scrollbar_info[ED_SCROLLBAR_ID_AREA_VERTICAL].height + yoffset;
6908
6909   ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
6910                GDI_WIDTH, width,
6911                GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldx,
6912                GDI_END);
6913   ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
6914                GDI_HEIGHT, height,
6915                GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldy,
6916                GDI_END);
6917 }
6918
6919 static void AdjustLevelScrollPosition()
6920 {
6921   if (level_xpos < -1)
6922     level_xpos = -1;
6923   if (level_xpos > lev_fieldx - ed_fieldx + 1)
6924     level_xpos = lev_fieldx - ed_fieldx + 1;
6925   if (lev_fieldx < ed_fieldx - 2)
6926     level_xpos = -1;
6927
6928   if (level_ypos < -1)
6929     level_ypos = -1;
6930   if (level_ypos > lev_fieldy - ed_fieldy + 1)
6931     level_ypos = lev_fieldy - ed_fieldy + 1;
6932   if (lev_fieldy < ed_fieldy - 2)
6933     level_ypos = -1;
6934 }
6935
6936 static void AdjustEditorScrollbar(int id)
6937 {
6938   struct GadgetInfo *gi = level_editor_gadget[id];
6939   int items_max, items_visible, item_position;
6940
6941   if (id == GADGET_ID_SCROLL_HORIZONTAL)
6942   {
6943     items_max = MAX(lev_fieldx + 2, ed_fieldx);
6944     items_visible = ed_fieldx;
6945     item_position = level_xpos + 1;
6946   }
6947   else
6948   {
6949     items_max = MAX(lev_fieldy + 2, ed_fieldy);
6950     items_visible = ed_fieldy;
6951     item_position = level_ypos + 1;
6952   }
6953
6954   if (item_position > items_max - items_visible)
6955     item_position = items_max - items_visible;
6956
6957   ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
6958                GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
6959 }
6960
6961 static void AdjustElementListScrollbar()
6962 {
6963   struct GadgetInfo *gi = level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL];
6964   int items_max, items_visible, item_position;
6965
6966   /* correct position of element list scrollbar */
6967   if (element_shift < 0)
6968     element_shift = 0;
6969   if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
6970     element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
6971
6972   items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
6973   items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
6974   item_position = element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ;
6975
6976   ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
6977                GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
6978                GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
6979 }
6980
6981 static void ModifyEditorCounterValue(int counter_id, int new_value)
6982 {
6983   int *counter_value = counterbutton_info[counter_id].value;
6984   int gadget_id = counterbutton_info[counter_id].gadget_id_text;
6985   struct GadgetInfo *gi = level_editor_gadget[gadget_id];
6986
6987   ModifyGadget(gi, GDI_NUMBER_VALUE, new_value, GDI_END);
6988
6989   if (counter_value != NULL)
6990     *counter_value = gi->textinput.number_value;
6991 }
6992
6993 static void ModifyEditorCounterLimits(int counter_id, int min, int max)
6994 {
6995   int gadget_id = counterbutton_info[counter_id].gadget_id_text;
6996   struct GadgetInfo *gi = level_editor_gadget[gadget_id];
6997
6998   ModifyGadget(gi, GDI_NUMBER_MIN, min, GDI_NUMBER_MAX, max, GDI_END);
6999
7000   if (counter_id >= ED_COUNTER_ID_ELEMENT_VALUE1 &&
7001       counter_id <= ED_COUNTER_ID_ELEMENT_VALUE4)
7002   {
7003     int gadget_id_up = counterbutton_info[counter_id].gadget_id_up;
7004     struct GadgetInfo *gi_up = level_editor_gadget[gadget_id_up];
7005
7006     ModifyGadget(gi, GDI_TEXT_SIZE, (max < 10 ? 1 : 3), GDI_END);
7007     ModifyGadget(gi_up, GDI_X, gi->x + gi->width + ED_GADGET_DISTANCE,GDI_END);
7008   }
7009 }
7010
7011 static void ModifyEditorSelectboxValue(int selectbox_id, int new_value)
7012 {
7013   int gadget_id = selectbox_info[selectbox_id].gadget_id;
7014   struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7015   int new_index_value = setSelectboxValue(selectbox_id, new_value);
7016
7017   ModifyGadget(gi, GDI_SELECTBOX_INDEX, new_index_value, GDI_END);
7018 }
7019
7020 static void ModifyEditorSelectboxOptions(int selectbox_id,
7021                                          struct ValueTextInfo *options)
7022 {
7023   int gadget_id = selectbox_info[selectbox_id].gadget_id;
7024   struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7025
7026   selectbox_info[selectbox_id].options = options;
7027
7028   /* set index to zero -- list may be shorter now (correct later, if needed) */
7029   ModifyGadget(gi, GDI_SELECTBOX_INDEX, 0,
7030                GDI_SELECTBOX_OPTIONS, options, GDI_END);
7031 }
7032
7033 static void ModifyEditorDrawingArea(int drawingarea_id, int xsize, int ysize)
7034 {
7035   int gadget_id = drawingarea_info[drawingarea_id].gadget_id;
7036   struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7037
7038   drawingarea_info[drawingarea_id].area_xsize = xsize;
7039   drawingarea_info[drawingarea_id].area_ysize = ysize;
7040
7041   ModifyGadget(gi, GDI_AREA_SIZE, xsize, ysize, GDI_END);
7042 }
7043
7044 static void ModifyEditorElementList()
7045 {
7046   int i;
7047
7048   for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
7049   {
7050     int gadget_id = GADGET_ID_ELEMENTLIST_FIRST + i;
7051     struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7052     struct GadgetDesign *gd = &gi->deco.design;
7053     int element = editor_elements[element_shift + i];
7054
7055     UnmapGadget(gi);
7056
7057     getMiniGraphicSource(el2edimg(element), &gd->bitmap, &gd->x, &gd->y);
7058     ModifyGadget(gi, GDI_INFO_TEXT, getElementInfoText(element), GDI_END);
7059
7060     MapGadget(gi);
7061   }
7062 }
7063
7064 static void PickDrawingElement(int button, int element)
7065 {
7066   if (button < 1 || button > 3)
7067     return;
7068
7069   if (button == 1)
7070   {
7071     new_element1 = element;
7072     DrawMiniGraphicExt(drawto,
7073                        DX + ED_WIN_MB_LEFT_XPOS, DY + ED_WIN_MB_LEFT_YPOS,
7074                        el2edimg(new_element1));
7075   }
7076   else if (button == 2)
7077   {
7078     new_element2 = element;
7079     DrawMiniGraphicExt(drawto,
7080                        DX + ED_WIN_MB_MIDDLE_XPOS, DY + ED_WIN_MB_MIDDLE_YPOS,
7081                        el2edimg(new_element2));
7082   }
7083   else
7084   {
7085     new_element3 = element;
7086     DrawMiniGraphicExt(drawto,
7087                        DX + ED_WIN_MB_RIGHT_XPOS, DY + ED_WIN_MB_RIGHT_YPOS,
7088                        el2edimg(new_element3));
7089   }
7090
7091   redraw_mask |= REDRAW_DOOR_1;
7092 }
7093
7094 static void RedrawDrawingElements()
7095 {
7096   PickDrawingElement(1, new_element1);
7097   PickDrawingElement(2, new_element2);
7098   PickDrawingElement(3, new_element3);
7099 }
7100
7101 static void DrawDrawingWindow()
7102 {
7103   stick_element_properties_window = FALSE;
7104
7105   SetMainBackgroundImage(IMG_UNDEFINED);
7106   ClearWindow();
7107
7108   UnmapLevelEditorWindowGadgets();
7109   UnmapLevelEditorToolboxCustomGadgets();
7110
7111   AdjustDrawingAreaGadgets();
7112   AdjustLevelScrollPosition();
7113   AdjustEditorScrollbar(GADGET_ID_SCROLL_HORIZONTAL);
7114   AdjustEditorScrollbar(GADGET_ID_SCROLL_VERTICAL);
7115
7116   DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
7117
7118   MapMainDrawingArea();
7119   MapLevelEditorToolboxDrawingGadgets();
7120 }
7121
7122 static void DrawLevelInfoWindow()
7123 {
7124   int i;
7125
7126   stick_element_properties_window = FALSE;
7127
7128   SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
7129   ClearWindow();
7130   UnmapLevelEditorWindowGadgets();
7131
7132 #if 0
7133   DrawTextSCentered(ED_SETTINGS1_YPOS, FONT_TITLE_1, "Level Settings");
7134   DrawTextSCentered(ED_SETTINGS2_YPOS, FONT_TITLE_1, "Editor Settings");
7135 #else
7136   DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS1_YPOS,
7137            "Level Settings", FONT_TITLE_1);
7138   DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS2_YPOS,
7139            "Editor Settings", FONT_TITLE_1);
7140 #endif
7141
7142   /* draw counter gadgets */
7143   for (i = ED_COUNTER_ID_LEVEL_FIRST; i <= ED_COUNTER_ID_LEVEL_LAST; i++)
7144     MapCounterButtons(i);
7145
7146   /* draw selectbox gadgets */
7147   for (i = ED_SELECTBOX_ID_LEVEL_FIRST; i <= ED_SELECTBOX_ID_LEVEL_LAST; i++)
7148     MapSelectboxGadget(i);
7149
7150   /* draw checkbutton gadgets */
7151   for (i=ED_CHECKBUTTON_ID_LEVEL_FIRST; i <= ED_CHECKBUTTON_ID_LEVEL_LAST; i++)
7152     MapCheckbuttonGadget(i);
7153
7154   /* draw radiobutton gadgets */
7155   for (i=ED_RADIOBUTTON_ID_LEVEL_FIRST; i <= ED_RADIOBUTTON_ID_LEVEL_LAST; i++)
7156     MapRadiobuttonGadget(i);
7157
7158   /* draw text input gadgets */
7159   for (i = ED_TEXTINPUT_ID_LEVEL_FIRST; i <= ED_TEXTINPUT_ID_LEVEL_LAST; i++)
7160     MapTextInputGadget(i);
7161
7162   /* draw drawing area */
7163   MapDrawingArea(ED_DRAWING_ID_RANDOM_BACKGROUND);
7164 }
7165
7166 static void DrawCustomContentArea()
7167 {
7168   int id = ED_DRAWING_ID_CUSTOM_CONTENT;
7169   struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
7170   int x1 = right_gadget_border[GADGET_ID_CUSTOM_DEADLINESS];
7171   int x2 = right_gadget_border[GADGET_ID_CUSTOM_EXPLOSION_TYPE];
7172   int x3 = right_gadget_border[GADGET_ID_CUSTOM_EXPLODE_IMPACT];
7173   int xoffset = ED_DRAWINGAREA_TEXT_DISTANCE;
7174
7175   /* add distance for potential left text (without drawing area border) */
7176   x2 += getTextWidthForGadget(drawingarea_info[id].text_left);
7177
7178   ModifyGadget(gi, GDI_X, MAX(x1, MAX(x2, x3)) + xoffset, GDI_END);
7179
7180   MapDrawingArea(ED_DRAWING_ID_CUSTOM_CONTENT);
7181 }
7182
7183 static void DrawCustomChangeContentArea()
7184 {
7185   int id = ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT;
7186   struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
7187   int x1 = right_gadget_border[GADGET_ID_CHANGE_USE_CONTENT];
7188   int x2 = right_gadget_border[GADGET_ID_CHANGE_REPLACE_WHEN];
7189   int x3 = right_gadget_border[GADGET_ID_CHANGE_ONLY_COMPLETE];
7190   int xoffset = ED_DRAWINGAREA_TEXT_DISTANCE;
7191
7192   ModifyGadget(gi, GDI_X, MAX(x1, MAX(x2, x3)) + xoffset, GDI_END);
7193
7194   MapDrawingArea(id);
7195 }
7196
7197 static void DrawYamYamContentAreas()
7198 {
7199   int x = SX + ED_AREA_YAMYAM_CONTENT_XPOS(3) + 4 * MINI_TILEX;
7200   int y = SY + ED_AREA_YAMYAM_CONTENT_YPOS(0) + ED_BORDER_AREA_YSIZE;
7201   int i;
7202
7203   /* display counter to choose number of element content areas */
7204   MapCounterButtons(ED_COUNTER_ID_YAMYAM_CONTENT);
7205
7206   for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
7207   {
7208     int id = ED_DRAWING_ID_YAMYAM_CONTENT_0 + i;
7209
7210     if (i < level.num_yamyam_contents)
7211     {
7212       MapDrawingArea(id);
7213     }
7214     else
7215     {
7216       int font_height = getFontHeight(FONT_TEXT_1);
7217
7218       UnmapDrawingArea(id);
7219
7220       /* delete content areas in case of reducing number of them */
7221       DrawBackground(SX + drawingarea_info[id].x - MINI_TILEX / 2,
7222                      SY + drawingarea_info[id].y - MINI_TILEY / 2,
7223                      4 * MINI_TILEX,
7224                      4 * MINI_TILEY + ED_GADGET_TEXT_DISTANCE + font_height);
7225     }
7226   }
7227
7228   DrawText(x, y + 0 * MINI_TILEY, "content", FONT_TEXT_1);
7229   DrawText(x, y + 1 * MINI_TILEY, "when",    FONT_TEXT_1);
7230   DrawText(x, y + 2 * MINI_TILEY, "smashed", FONT_TEXT_1);
7231 }
7232
7233 static void DrawMagicBallContentAreas()
7234 {
7235   int x = SX + ED_AREA_MAGIC_BALL_CONTENT_XPOS(3) + 4 * MINI_TILEX;
7236   int y = SY + ED_AREA_MAGIC_BALL_CONTENT_YPOS(0) + ED_BORDER_AREA_YSIZE;
7237   int i;
7238
7239   /* display counter to choose number of element content areas */
7240   MapCounterButtons(ED_COUNTER_ID_BALL_CONTENT);
7241
7242   for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
7243   {
7244     int id = ED_DRAWING_ID_MAGIC_BALL_CONTENT_0 + i;
7245
7246     if (i < level.num_ball_contents)
7247     {
7248       MapDrawingArea(id);
7249     }
7250     else
7251     {
7252       int font_height = getFontHeight(FONT_TEXT_1);
7253
7254       UnmapDrawingArea(id);
7255
7256       /* delete content areas in case of reducing number of them */
7257       DrawBackground(SX + drawingarea_info[id].x - MINI_TILEX / 2,
7258                      SY + drawingarea_info[id].y - MINI_TILEY / 2,
7259                      4 * MINI_TILEX,
7260                      4 * MINI_TILEY + ED_GADGET_TEXT_DISTANCE + font_height);
7261     }
7262   }
7263
7264   DrawText(x, y + 0 * MINI_TILEY, "generated", FONT_TEXT_1);
7265   DrawText(x, y + 1 * MINI_TILEY, "when",      FONT_TEXT_1);
7266   DrawText(x, y + 2 * MINI_TILEY, "active",    FONT_TEXT_1);
7267 }
7268
7269 static void DrawAndroidElementArea(int element)
7270 {
7271   int num_elements = level.num_android_clone_elements;
7272   int id = ED_DRAWING_ID_ANDROID_CONTENT;
7273   int sx = SX + drawingarea_info[id].x - MINI_TILEX / 2;
7274   int sy = SY + drawingarea_info[id].y - MINI_TILEY / 2;
7275   int xsize = MAX_ANDROID_ELEMENTS;
7276   int ysize = 1;
7277
7278   /* display counter to choose number of element areas */
7279   MapCounterButtons(ED_COUNTER_ID_ANDROID_CONTENT);
7280
7281   if (drawingarea_info[id].text_left != NULL)
7282     sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
7283
7284   UnmapDrawingArea(id);
7285
7286   ModifyEditorDrawingArea(id, num_elements, 1);
7287
7288   /* delete content areas in case of reducing number of them */
7289   DrawBackground(sx, sy, (xsize + 1) * MINI_TILEX, (ysize + 1) * MINI_TILEY);
7290
7291   MapDrawingArea(id);
7292 }
7293
7294 static void DrawGroupElementArea(int element)
7295 {
7296   int num_elements = group_element_info.num_elements;
7297   int id = ED_DRAWING_ID_GROUP_CONTENT;
7298   int sx = SX + drawingarea_info[id].x - MINI_TILEX / 2;
7299   int sy = SY + drawingarea_info[id].y - MINI_TILEY / 2;
7300   int xsize = MAX_ELEMENTS_IN_GROUP;
7301   int ysize = 1;
7302
7303   if (drawingarea_info[id].text_left != NULL)
7304     sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
7305
7306   UnmapDrawingArea(id);
7307
7308   ModifyEditorDrawingArea(id, num_elements, 1);
7309
7310   /* delete content areas in case of reducing number of them */
7311   DrawBackground(sx, sy, (xsize + 1) * MINI_TILEX, (ysize + 1) * MINI_TILEY);
7312
7313   MapDrawingArea(id);
7314 }
7315
7316 static void DrawEnvelopeTextArea(int envelope_nr)
7317 {
7318   int id = ED_TEXTAREA_ID_ENVELOPE_INFO;
7319   struct GadgetInfo *gi = level_editor_gadget[textarea_info[id].gadget_id];
7320
7321   UnmapGadget(gi);
7322   DrawBackground(gi->x, gi->y, gi->width, gi->height);
7323
7324   if (envelope_nr != -1)
7325     textarea_info[id].value = level.envelope_text[envelope_nr];
7326
7327   ModifyGadget(gi, GDI_AREA_SIZE,
7328                *counterbutton_info[ED_COUNTER_ID_ENVELOPE_XSIZE].value,
7329                *counterbutton_info[ED_COUNTER_ID_ENVELOPE_YSIZE].value,
7330                GDI_END);
7331
7332   MapTextAreaGadget(ED_TEXTAREA_ID_ENVELOPE_INFO);
7333 }
7334
7335 char *getElementDescriptionFilename(int element)
7336 {
7337   char *docs_dir = options.docs_directory;
7338   char *elements_subdir = "elements";
7339   static char *filename = NULL;
7340   char basename[MAX_FILENAME_LEN];
7341
7342   checked_free(filename);
7343
7344   /* 1st try: look for element description file for exactly this element */
7345   sprintf(basename, "%s.txt", element_info[element].token_name);
7346   filename = getPath3(docs_dir, elements_subdir, basename);
7347   if (fileExists(filename))
7348     return filename;
7349
7350   free(filename);
7351
7352   /* 2nd try: look for element description file for this element's class */
7353   sprintf(basename, "%s.txt", element_info[element].class_name);
7354   filename = getPath3(docs_dir, elements_subdir, basename);
7355   if (fileExists(filename))
7356     return filename;
7357
7358   return NULL;
7359 }
7360
7361 static boolean PrintInfoText(char *text, int font_nr, int start_line)
7362 {
7363   int font_height = getFontHeight(font_nr);
7364   int pad_x = ED_ELEMENT_SETTINGS_XPOS(0);
7365   int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
7366   int sx = SX + pad_x;
7367   int sy = SY + pad_y;
7368   int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
7369
7370   if (start_line >= max_lines_per_screen)
7371     return FALSE;
7372
7373   DrawText(sx, sy + start_line * font_height, text, font_nr);
7374
7375   return TRUE;
7376 }
7377
7378 static int PrintElementDescriptionFromFile(char *filename, int start_line)
7379 {
7380   int font_nr = FONT_TEXT_2;
7381   int font_width = getFontWidth(font_nr);
7382   int font_height = getFontHeight(font_nr);
7383   int pad_x = ED_ELEMENT_SETTINGS_XPOS(0);
7384   int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
7385   int sx = SX + pad_x;
7386   int sy = SY + pad_y + start_line * font_height;
7387   int max_chars_per_line = (SXSIZE - 2 * pad_x) / font_width;
7388   int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
7389
7390   return DrawTextFromFile(sx, sy, filename, font_nr, max_chars_per_line,
7391                           max_lines_per_screen);
7392 }
7393
7394 static void DrawPropertiesTabulatorGadgets()
7395 {
7396   struct GadgetInfo *gd_gi = level_editor_gadget[GADGET_ID_PROPERTIES_INFO];
7397   struct GadgetDesign *gd = &gd_gi->alt_design[GD_BUTTON_UNPRESSED];
7398   int gd_x = gd->x + gd_gi->border.width / 2;
7399   int gd_y = gd->y + gd_gi->height - 1;
7400   Pixel tab_color = GetPixel(gd->bitmap, gd_x, gd_y);
7401   int id_first = ED_TEXTBUTTON_ID_PROPERTIES_INFO;
7402   int id_last  = ED_TEXTBUTTON_ID_PROPERTIES_CONFIG;
7403   int max_tabs = 4;
7404   int i;
7405
7406   /* draw additional "advanced" tabulator for custom elements */
7407   if (IS_CUSTOM_ELEMENT(properties_element))
7408     id_last = ED_TEXTBUTTON_ID_PROPERTIES_CHANGE;
7409
7410   for (i = id_first; i <= id_last; i++)
7411   {
7412     int gadget_id = textbutton_info[i].gadget_id;
7413     struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7414     boolean active = (i != edit_mode_properties);
7415
7416     /* use "config 1" and "config 2" instead of "config" */
7417     if (i == ED_TEXTBUTTON_ID_PROPERTIES_CONFIG &&
7418         IS_CUSTOM_ELEMENT(properties_element))
7419       continue;
7420
7421     /* draw background line below tabulator button */
7422     ClearRectangleOnBackground(drawto, gi->x, gi->y + gi->height, gi->width,1);
7423
7424     /* draw solid line below inactive tabulator buttons */
7425     if (!active && tab_color != BLACK_PIXEL)    /* black => transparent */
7426       FillRectangle(drawto, gi->x, gi->y + gi->height, gi->width,1, tab_color);
7427
7428     ModifyGadget(gi, GDI_ACTIVE, active, GDI_END);
7429     MapTextbuttonGadget(i);
7430   }
7431
7432   /* draw little border line below tabulator buttons */
7433   if (tab_color != BLACK_PIXEL)                 /* black => transparent */
7434     FillRectangle(drawto, gd_gi->x, gd_gi->y + gd_gi->height + 1,
7435                   max_tabs * gd_gi->width + (max_tabs -1) * ED_GADGET_DISTANCE,
7436                   ED_GADGET_DISTANCE, tab_color);
7437 }
7438
7439 static void DrawPropertiesInfo()
7440 {
7441   static struct
7442   {
7443     int value;
7444     char *text;
7445   }
7446   properties[] =
7447   {
7448     /* configurable properties */
7449
7450     { EP_WALKABLE_OVER,         "- player can walk over it"             },
7451     { EP_WALKABLE_INSIDE,       "- player can walk inside it"           },
7452     { EP_WALKABLE_UNDER,        "- player can walk under it"            },
7453     { EP_PASSABLE_OVER,         "- player can pass over it"             },
7454     { EP_PASSABLE_INSIDE,       "- player can pass through it"          },
7455     { EP_PASSABLE_UNDER,        "- player can pass under it"            },
7456     { EP_PROTECTED,             "- player is protected by it"           },
7457
7458     { EP_DIGGABLE,              "- can be digged away"                  },
7459     { EP_COLLECTIBLE,           "- can be collected"                    },
7460     { EP_DROPPABLE,             "- can be dropped after collecting"     },
7461     { EP_THROWABLE,             "- can be thrown after collecting"      },
7462     { EP_PUSHABLE,              "- can be pushed"                       },
7463
7464     { EP_CAN_FALL,              "- can fall"                            },
7465     { EP_CAN_MOVE,              "- can move"                            },
7466
7467     { EP_CAN_SMASH_PLAYER,      "- can smash player"                    },
7468 #if 0
7469     { EP_CAN_SMASH_ENEMIES,     "- can smash good and bad guys"         },
7470 #endif
7471     { EP_CAN_SMASH_EVERYTHING,  "- can smash everything smashable"      },
7472
7473     { EP_SLIPPERY,              "- slippery for falling elements"       },
7474     { EP_EM_SLIPPERY_WALL,      "- slippery for some gems (EM style)"   },
7475
7476     { EP_DONT_RUN_INTO,         "- deadly when running into"            },
7477     { EP_DONT_COLLIDE_WITH,     "- deadly when colliding with"          },
7478     { EP_DONT_TOUCH,            "- deadly when touching"                },
7479
7480     { EP_INDESTRUCTIBLE,        "- indestructible"                      },
7481
7482     { EP_CAN_EXPLODE_BY_FIRE,   "- can explode by fire or explosions"   },
7483     { EP_CAN_EXPLODE_SMASHED,   "- can explode when smashed"            },
7484     { EP_CAN_EXPLODE_IMPACT,    "- can explode on impact"               },
7485
7486     { EP_CAN_CHANGE,            "- can change to other element"         },
7487
7488     /* pre-defined properties */
7489     { EP_CAN_PASS_MAGIC_WALL,   "- can pass magic walls"                },
7490     { EP_SWITCHABLE,            "- can be switched"                     },
7491 #if 0
7492     { EP_HAS_EDITOR_CONTENT,    "- can contain other elements"          },
7493 #endif
7494
7495     { -1,                       NULL                                    }
7496   };
7497   char *filename = getElementDescriptionFilename(properties_element);
7498   char *percentage_text = "In this level:";
7499   char *properties_text = "Standard properties:";
7500   float percentage;
7501   int num_elements_in_level;
7502   int num_standard_properties = 0;
7503   int font1_nr = FONT_TEXT_1;
7504   int font2_nr = FONT_TEXT_2;
7505   int font1_width = getFontWidth(font1_nr);
7506   int font2_height = getFontHeight(font2_nr);
7507   int pad_x = ED_ELEMENT_SETTINGS_XPOS(0);
7508   int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
7509   int screen_line = 0;
7510   int i, x, y;
7511
7512 #if DEBUG
7513   if (IS_CUSTOM_ELEMENT(properties_element))
7514   {
7515     DrawTextF(pad_x, pad_y + screen_line++ * font2_height, FONT_TEXT_3,
7516               "[Custom Element %d]", properties_element - EL_CUSTOM_START + 1);
7517     screen_line++;
7518   }
7519   else if (IS_GROUP_ELEMENT(properties_element))
7520   {
7521     DrawTextF(pad_x, pad_y + screen_line++ * font2_height, FONT_TEXT_3,
7522               "[Group Element %d]", properties_element - EL_GROUP_START + 1);
7523     screen_line++;
7524   }
7525 #endif
7526
7527   /* ----- print number of elements / percentage of this element in level */
7528
7529   num_elements_in_level = 0;
7530   for (y = 0; y < lev_fieldy; y++) 
7531     for (x = 0; x < lev_fieldx; x++)
7532       if (Feld[x][y] == properties_element)
7533         num_elements_in_level++;
7534   percentage = num_elements_in_level * 100.0 / (lev_fieldx * lev_fieldy);
7535
7536   DrawTextS(pad_x, pad_y + screen_line * font2_height, font1_nr,
7537             percentage_text);
7538   DrawTextF(pad_x + strlen(percentage_text) * font1_width,
7539             pad_y + screen_line++ * font2_height, font2_nr,
7540             "%d (%.2f%%)", num_elements_in_level, percentage);
7541
7542   screen_line++;
7543
7544   /* ----- print standard properties of this element */
7545
7546   DrawTextS(pad_x, pad_y + screen_line++ * font2_height, font1_nr,
7547             properties_text);
7548
7549   for (i = 0; properties[i].value != -1; i++)
7550   {
7551     if (!HAS_PROPERTY(properties_element, properties[i].value))
7552       continue;
7553
7554     DrawTextS(pad_x, pad_y + screen_line++ * font2_height, font2_nr,
7555               properties[i].text);
7556     num_standard_properties++;
7557   }
7558
7559   if (num_standard_properties == 0)
7560     DrawTextS(pad_x + strlen(properties_text) * font1_width,
7561               pad_y + (screen_line - 1) * font2_height, font2_nr, "none");
7562
7563   screen_line++;
7564
7565   /* ----- print special description of this element */
7566
7567   PrintInfoText("Description:", FONT_TEXT_1, screen_line);
7568   if (PrintElementDescriptionFromFile(filename, screen_line + 1) == 0)
7569     PrintInfoText("No description available.", FONT_TEXT_1, screen_line);
7570 }
7571
7572 #define TEXT_COLLECTING         "Score for collecting"
7573 #define TEXT_SMASHING           "Score for smashing"
7574 #define TEXT_SLURPING           "Score for slurping"
7575 #define TEXT_CRACKING           "Score for cracking"
7576 #define TEXT_AMOEBA_SPEED       "Speed of amoeba growth"
7577 #define TEXT_DURATION           "Duration when activated"
7578 #define TEXT_BALL_DELAY         "Element generation delay"
7579 #define TEXT_MOVE_SPEED         "Speed of android moving"
7580 #define TEXT_CLONE_SPEED        "Speed of android cloning"
7581 #define TEXT_GAME_OF_LIFE_1     "Min neighbours to survive"
7582 #define TEXT_GAME_OF_LIFE_2     "Max neighbours to survive"
7583 #define TEXT_GAME_OF_LIFE_3     "Min neighbours to create"
7584 #define TEXT_GAME_OF_LIFE_4     "Max neighbours to create"
7585 #define TEXT_TIME_BONUS         "Extra time to solve level"
7586
7587 static struct
7588 {
7589   int element;
7590   int *value;
7591   char *text;
7592 } elements_with_counter[] =
7593 {
7594   { EL_EMERALD,         &level.score[SC_EMERALD],       TEXT_COLLECTING },
7595   { EL_BD_DIAMOND,      &level.score[SC_EMERALD],       TEXT_COLLECTING },
7596   { EL_EMERALD_YELLOW,  &level.score[SC_EMERALD],       TEXT_COLLECTING },
7597   { EL_EMERALD_RED,     &level.score[SC_EMERALD],       TEXT_COLLECTING },
7598   { EL_EMERALD_PURPLE,  &level.score[SC_EMERALD],       TEXT_COLLECTING },
7599   { EL_SP_INFOTRON,     &level.score[SC_EMERALD],       TEXT_COLLECTING },
7600   { EL_DIAMOND,         &level.score[SC_DIAMOND],       TEXT_COLLECTING },
7601   { EL_CRYSTAL,         &level.score[SC_CRYSTAL],       TEXT_COLLECTING },
7602   { EL_PEARL,           &level.score[SC_PEARL],         TEXT_COLLECTING },
7603   { EL_BUG,             &level.score[SC_BUG],           TEXT_SMASHING   },
7604   { EL_BUG_RIGHT,       &level.score[SC_BUG],           TEXT_SMASHING   },
7605   { EL_BUG_UP,          &level.score[SC_BUG],           TEXT_SMASHING   },
7606   { EL_BUG_LEFT,        &level.score[SC_BUG],           TEXT_SMASHING   },
7607   { EL_BUG_DOWN,        &level.score[SC_BUG],           TEXT_SMASHING   },
7608   { EL_BD_BUTTERFLY,    &level.score[SC_BUG],           TEXT_SMASHING   },
7609   { EL_BD_BUTTERFLY_RIGHT,&level.score[SC_BUG],         TEXT_SMASHING   },
7610   { EL_BD_BUTTERFLY_UP,   &level.score[SC_BUG],         TEXT_SMASHING   },
7611   { EL_BD_BUTTERFLY_LEFT, &level.score[SC_BUG],         TEXT_SMASHING   },
7612   { EL_BD_BUTTERFLY_DOWN, &level.score[SC_BUG],         TEXT_SMASHING   },
7613   { EL_SP_ELECTRON,     &level.score[SC_BUG],           TEXT_SMASHING   },
7614   { EL_SPACESHIP,       &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7615   { EL_SPACESHIP_RIGHT, &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7616   { EL_SPACESHIP_UP,    &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7617   { EL_SPACESHIP_LEFT,  &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7618   { EL_SPACESHIP_DOWN,  &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7619   { EL_BD_FIREFLY,      &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7620   { EL_BD_FIREFLY_RIGHT,&level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7621   { EL_BD_FIREFLY_UP,   &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7622   { EL_BD_FIREFLY_LEFT, &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7623   { EL_BD_FIREFLY_DOWN, &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7624   { EL_SP_SNIKSNAK,     &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7625   { EL_YAMYAM,          &level.score[SC_YAMYAM],        TEXT_SMASHING   },
7626   { EL_DARK_YAMYAM,     &level.score[SC_YAMYAM],        TEXT_SMASHING   },
7627   { EL_ROBOT,           &level.score[SC_ROBOT],         TEXT_SMASHING   },
7628   { EL_PACMAN,          &level.score[SC_PACMAN],        TEXT_SMASHING   },
7629   { EL_PACMAN_RIGHT,    &level.score[SC_PACMAN],        TEXT_SMASHING   },
7630   { EL_PACMAN_UP,       &level.score[SC_PACMAN],        TEXT_SMASHING   },
7631   { EL_PACMAN_LEFT,     &level.score[SC_PACMAN],        TEXT_SMASHING   },
7632   { EL_PACMAN_DOWN,     &level.score[SC_PACMAN],        TEXT_SMASHING   },
7633   { EL_NUT,             &level.score[SC_NUT],           TEXT_CRACKING   },
7634   { EL_DYNAMITE,        &level.score[SC_DYNAMITE],      TEXT_COLLECTING },
7635   { EL_DYNABOMB_INCREASE_NUMBER,&level.score[SC_DYNAMITE],TEXT_COLLECTING },
7636   { EL_DYNABOMB_INCREASE_SIZE,  &level.score[SC_DYNAMITE],TEXT_COLLECTING },
7637   { EL_DYNABOMB_INCREASE_POWER, &level.score[SC_DYNAMITE],TEXT_COLLECTING },
7638   { EL_SHIELD_NORMAL,   &level.score[SC_SHIELD],        TEXT_COLLECTING },
7639   { EL_SHIELD_DEADLY,   &level.score[SC_SHIELD],        TEXT_COLLECTING },
7640   { EL_EXTRA_TIME,      &level.extra_time_score,        TEXT_COLLECTING },
7641   { EL_KEY_1,           &level.score[SC_KEY],           TEXT_COLLECTING },
7642   { EL_KEY_2,           &level.score[SC_KEY],           TEXT_COLLECTING },
7643   { EL_KEY_3,           &level.score[SC_KEY],           TEXT_COLLECTING },
7644   { EL_KEY_4,           &level.score[SC_KEY],           TEXT_COLLECTING },
7645   { EL_EM_KEY_1,        &level.score[SC_KEY],           TEXT_COLLECTING },
7646   { EL_EM_KEY_2,        &level.score[SC_KEY],           TEXT_COLLECTING },
7647   { EL_EM_KEY_3,        &level.score[SC_KEY],           TEXT_COLLECTING },
7648   { EL_EM_KEY_4,        &level.score[SC_KEY],           TEXT_COLLECTING },
7649   { EL_EMC_KEY_5,       &level.score[SC_KEY],           TEXT_COLLECTING },
7650   { EL_EMC_KEY_6,       &level.score[SC_KEY],           TEXT_COLLECTING },
7651   { EL_EMC_KEY_7,       &level.score[SC_KEY],           TEXT_COLLECTING },
7652   { EL_EMC_KEY_8,       &level.score[SC_KEY],           TEXT_COLLECTING },
7653   { EL_AMOEBA_WET,      &level.amoeba_speed,            TEXT_AMOEBA_SPEED },
7654   { EL_AMOEBA_DRY,      &level.amoeba_speed,            TEXT_AMOEBA_SPEED },
7655   { EL_AMOEBA_FULL,     &level.amoeba_speed,            TEXT_AMOEBA_SPEED },
7656   { EL_BD_AMOEBA,       &level.amoeba_speed,            TEXT_AMOEBA_SPEED },
7657   { EL_MAGIC_WALL,      &level.time_magic_wall,         TEXT_DURATION   },
7658   { EL_BD_MAGIC_WALL,   &level.time_magic_wall,         TEXT_DURATION   },
7659   { EL_ROBOT_WHEEL,     &level.time_wheel,              TEXT_DURATION   },
7660
7661 #if 1
7662   { EL_TIMEGATE_SWITCH, &level.time_timegate,           TEXT_DURATION   },
7663   { EL_LIGHT_SWITCH_ACTIVE, &level.time_light,          TEXT_DURATION   },
7664   { EL_SHIELD_NORMAL,   &level.shield_normal_time,      TEXT_DURATION   },
7665   { EL_SHIELD_DEADLY,   &level.shield_deadly_time,      TEXT_DURATION   },
7666   { EL_EXTRA_TIME,      &level.extra_time,              TEXT_TIME_BONUS },
7667   { EL_TIME_ORB_FULL,   &level.time_orb_time,           TEXT_TIME_BONUS },
7668   { EL_GAME_OF_LIFE,    &level.game_of_life[0],         TEXT_GAME_OF_LIFE_1 },
7669   { EL_GAME_OF_LIFE,    &level.game_of_life[1],         TEXT_GAME_OF_LIFE_2 },
7670   { EL_GAME_OF_LIFE,    &level.game_of_life[2],         TEXT_GAME_OF_LIFE_3 },
7671   { EL_GAME_OF_LIFE,    &level.game_of_life[3],         TEXT_GAME_OF_LIFE_4 },
7672   { EL_BIOMAZE,         &level.biomaze[0],              TEXT_GAME_OF_LIFE_1 },
7673   { EL_BIOMAZE,         &level.biomaze[1],              TEXT_GAME_OF_LIFE_2 },
7674   { EL_BIOMAZE,         &level.biomaze[2],              TEXT_GAME_OF_LIFE_3 },
7675   { EL_BIOMAZE,         &level.biomaze[3],              TEXT_GAME_OF_LIFE_4 },
7676 #endif
7677
7678 #if 1
7679   { EL_EMC_ANDROID,     &level.android_move_time,       TEXT_MOVE_SPEED },
7680   { EL_EMC_ANDROID,     &level.android_clone_time,      TEXT_CLONE_SPEED },
7681   { EL_EMC_MAGIC_BALL,  &level.ball_time,               TEXT_BALL_DELAY },
7682   { EL_EMC_LENSES,      &level.lenses_score,            TEXT_COLLECTING },
7683   { EL_EMC_MAGNIFIER,   &level.magnify_score,           TEXT_COLLECTING },
7684   { EL_ROBOT,           &level.slurp_score,             TEXT_SLURPING   },
7685   { EL_EMC_LENSES,      &level.lenses_time,             TEXT_DURATION   },
7686   { EL_EMC_MAGNIFIER,   &level.magnify_time,            TEXT_DURATION   },
7687 #endif
7688
7689   { -1,                 NULL,                           NULL            }
7690 };
7691
7692 static boolean checkPropertiesConfig(int element)
7693 {
7694   int i;
7695
7696   if (IS_GEM(element) ||
7697       IS_CUSTOM_ELEMENT(element) ||
7698       IS_GROUP_ELEMENT(element) ||
7699       IS_ENVELOPE(element) ||
7700       ELEM_IS_PLAYER(element) ||
7701       HAS_EDITOR_CONTENT(element) ||
7702       CAN_GROW(element) ||
7703       COULD_MOVE_INTO_ACID(element) ||
7704       MAYBE_DONT_COLLIDE_WITH(element))
7705     return TRUE;
7706   else
7707     for (i = 0; elements_with_counter[i].element != -1; i++)
7708       if (elements_with_counter[i].element == element)
7709         return TRUE;
7710
7711   return FALSE;
7712 }
7713
7714 static void DrawPropertiesConfig()
7715 {
7716   int max_num_element_counters = 4;
7717   int num_element_counters = 0;
7718   int i;
7719
7720   if (!checkPropertiesConfig(properties_element))
7721   {
7722     PrintInfoText("No configuration options available.", FONT_TEXT_1, 0);
7723
7724     return;
7725   }
7726
7727   /* check if there are elements where a value can be chosen for */
7728   for (i = 0; elements_with_counter[i].element != -1; i++)
7729   {
7730     if (elements_with_counter[i].element == properties_element)
7731     {
7732       int counter_id = ED_COUNTER_ID_ELEMENT_VALUE1 + num_element_counters;
7733
7734       counterbutton_info[counter_id].y =
7735         ED_ELEMENT_SETTINGS_YPOS(
7736                 (HAS_EDITOR_CONTENT(properties_element)      ? 1 : 0) +
7737                 (CAN_GROW(properties_element)                ? 1 : 0) +
7738                 (COULD_MOVE_INTO_ACID(properties_element)    ? 1 : 0) +
7739                 (MAYBE_DONT_COLLIDE_WITH(properties_element) ? 1 : 0) +
7740                 (properties_element == EL_EMC_MAGIC_BALL     ? 2 : 0) +
7741                 num_element_counters);
7742
7743       counterbutton_info[counter_id].value = elements_with_counter[i].value;
7744       counterbutton_info[counter_id].text_right= elements_with_counter[i].text;
7745
7746       if (properties_element == EL_GAME_OF_LIFE ||
7747           properties_element == EL_BIOMAZE)
7748       {
7749         counterbutton_info[counter_id].min_value = 0;   /* min neighbours */
7750         counterbutton_info[counter_id].max_value = 8;   /* max neighbours */
7751       }
7752       else
7753       {
7754         /* !!! CHANGE THIS FOR CERTAIN ELEMENTS !!! */
7755         counterbutton_info[counter_id].min_value = MIN_SCORE;
7756         counterbutton_info[counter_id].max_value = MAX_SCORE;
7757       }
7758
7759       MapCounterButtons(counter_id);
7760
7761       num_element_counters++;
7762       if (num_element_counters >= max_num_element_counters)
7763         break;
7764     }
7765   }
7766
7767   if (HAS_EDITOR_CONTENT(properties_element))
7768   {
7769     /* draw stickybutton gadget */
7770     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
7771
7772     if (IS_AMOEBOID(properties_element))
7773       MapDrawingArea(ED_DRAWING_ID_AMOEBA_CONTENT);
7774     else if (properties_element == EL_YAMYAM)
7775       DrawYamYamContentAreas();
7776     else if (properties_element == EL_EMC_MAGIC_BALL)
7777     {
7778       DrawMagicBallContentAreas();
7779
7780       MapCheckbuttonGadget(ED_CHECKBUTTON_ID_RANDOM_BALL_CONTENT);
7781       MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INITIAL_BALL_STATE);
7782     }
7783     else if (properties_element == EL_EMC_ANDROID)
7784       DrawAndroidElementArea(properties_element);
7785   }
7786
7787   if (ELEM_IS_PLAYER(properties_element))
7788   {
7789     int player_nr = GET_PLAYER_NR(properties_element);
7790
7791     /* these properties can be set for every player individually */
7792     drawingarea_info[ED_DRAWING_ID_START_ELEMENT].value =
7793       &level.start_element[player_nr];
7794     drawingarea_info[ED_DRAWING_ID_ARTWORK_ELEMENT].value =
7795       &level.artwork_element[player_nr];
7796     drawingarea_info[ED_DRAWING_ID_EXPLOSION_ELEMENT].value =
7797       &level.explosion_element[player_nr];
7798
7799     /* these properties can be set for every player individually */
7800     checkbutton_info[ED_CHECKBUTTON_ID_USE_START_ELEMENT].value =
7801       &level.use_start_element[player_nr];
7802     checkbutton_info[ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT].value =
7803       &level.use_artwork_element[player_nr];
7804     checkbutton_info[ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT].value =
7805       &level.use_explosion_element[player_nr];
7806
7807     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID);
7808     MapCheckbuttonGadget(properties_element == EL_SP_MURPHY ?
7809                          ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD :
7810                          ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD);
7811     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_BLOCK_SNAP_FIELD);
7812     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INSTANT_RELOCATION);
7813     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_START_ELEMENT);
7814     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT);
7815     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT);
7816     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE);
7817     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_DOUBLE_SPEED);
7818
7819     MapDrawingArea(ED_DRAWING_ID_START_ELEMENT);
7820     MapDrawingArea(ED_DRAWING_ID_ARTWORK_ELEMENT);
7821     MapDrawingArea(ED_DRAWING_ID_EXPLOSION_ELEMENT);
7822   }
7823
7824   if (IS_GEM(properties_element))
7825     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS);
7826
7827   if (COULD_MOVE_INTO_ACID(properties_element) &&
7828       !ELEM_IS_PLAYER(properties_element) &&
7829       (!IS_CUSTOM_ELEMENT(properties_element) ||
7830        edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2))
7831   {
7832     /* set position for checkbutton for "can move into acid" */
7833     checkbutton_info[ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID].x =
7834       ED_ELEMENT_SETTINGS_XPOS(IS_CUSTOM_ELEMENT(properties_element) ? 1 : 0);
7835     checkbutton_info[ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID].y =
7836       ED_ELEMENT_SETTINGS_YPOS(IS_CUSTOM_ELEMENT(properties_element) ? 6 :
7837                        HAS_EDITOR_CONTENT(properties_element) ? 1 : 0);
7838
7839     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID);
7840   }
7841
7842   if (MAYBE_DONT_COLLIDE_WITH(properties_element))
7843     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH);
7844
7845   if (properties_element == EL_SPRING)
7846     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_SPRING_BUG);
7847
7848   if (properties_element == EL_TIME_ORB_FULL)
7849     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_TIME_ORB_BUG);
7850
7851 #if 0
7852   if (properties_element == EL_BALLOON)
7853     MapSelectboxGadget(ED_SELECTBOX_ID_WIND_DIRECTION);
7854 #endif
7855
7856   if (CAN_GROW(properties_element))
7857   {
7858     checkbutton_info[ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE].y =
7859       ED_ELEMENT_SETTINGS_YPOS(HAS_EDITOR_CONTENT(properties_element) ? 1 : 0);
7860
7861     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE);
7862   }
7863
7864   if (IS_ENVELOPE(properties_element))
7865   {
7866     int counter1_id = ED_COUNTER_ID_ENVELOPE_XSIZE;
7867     int counter2_id = ED_COUNTER_ID_ENVELOPE_YSIZE;
7868     int envelope_nr = properties_element - EL_ENVELOPE_1;
7869
7870     counterbutton_info[counter1_id].value = &level.envelope_xsize[envelope_nr];
7871     counterbutton_info[counter2_id].value = &level.envelope_ysize[envelope_nr];
7872
7873     /* display counter to choose size of envelope text area */
7874     MapCounterButtons(ED_COUNTER_ID_ENVELOPE_XSIZE);
7875     MapCounterButtons(ED_COUNTER_ID_ENVELOPE_YSIZE);
7876
7877     DrawEnvelopeTextArea(envelope_nr);
7878   }
7879
7880   if (IS_CUSTOM_ELEMENT(properties_element))
7881   {
7882     /* draw stickybutton gadget */
7883     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
7884
7885     if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_1)
7886     {
7887       /* draw checkbutton gadgets */
7888       for (i =  ED_CHECKBUTTON_ID_CUSTOM1_FIRST;
7889            i <= ED_CHECKBUTTON_ID_CUSTOM1_LAST; i++)
7890         MapCheckbuttonGadget(i);
7891
7892       /* draw counter gadgets */
7893       for (i =  ED_COUNTER_ID_CUSTOM1_FIRST;
7894            i <= ED_COUNTER_ID_CUSTOM1_LAST; i++)
7895         MapCounterButtons(i);
7896
7897       /* draw selectbox gadgets */
7898       for (i =  ED_SELECTBOX_ID_CUSTOM1_FIRST;
7899            i <= ED_SELECTBOX_ID_CUSTOM1_LAST; i++)
7900         MapSelectboxGadget(i);
7901
7902       /* draw textbutton gadgets */
7903       MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE);
7904
7905       /* draw text input gadgets */
7906       MapTextInputGadget(ED_TEXTINPUT_ID_ELEMENT_NAME);
7907
7908       /* draw drawing area gadgets */
7909       MapDrawingArea(ED_DRAWING_ID_CUSTOM_GRAPHIC);
7910     }
7911     else if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2)
7912     {
7913       /* draw checkbutton gadgets */
7914       for (i =  ED_CHECKBUTTON_ID_CUSTOM2_FIRST;
7915            i <= ED_CHECKBUTTON_ID_CUSTOM2_LAST; i++)
7916         MapCheckbuttonGadget(i);
7917
7918       /* draw counter gadgets */
7919       for (i =  ED_COUNTER_ID_CUSTOM2_FIRST;
7920            i <= ED_COUNTER_ID_CUSTOM2_LAST; i++)
7921         MapCounterButtons(i);
7922
7923       /* draw selectbox gadgets */
7924       for (i =  ED_SELECTBOX_ID_CUSTOM2_FIRST;
7925            i <= ED_SELECTBOX_ID_CUSTOM2_LAST; i++)
7926         MapSelectboxGadget(i);
7927
7928       /* draw drawing area gadgets */
7929       MapDrawingArea(ED_DRAWING_ID_CUSTOM_MOVE_ENTER);
7930       MapDrawingArea(ED_DRAWING_ID_CUSTOM_MOVE_LEAVE);
7931       DrawCustomContentArea();
7932     }
7933   }
7934   else if (IS_GROUP_ELEMENT(properties_element))
7935   {
7936     /* draw stickybutton gadget */
7937     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
7938
7939     /* draw checkbutton gadgets */
7940     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC);
7941     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE);
7942
7943     /* draw counter gadgets */
7944     MapCounterButtons(ED_COUNTER_ID_GROUP_CONTENT);
7945
7946     /* draw selectbox gadgets */
7947     MapSelectboxGadget(ED_SELECTBOX_ID_GROUP_CHOICE_MODE);
7948
7949     /* draw textbutton gadgets */
7950     MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE);
7951
7952     /* draw drawing area gadgets */
7953     DrawGroupElementArea(properties_element);
7954
7955     /* draw text input gadgets */
7956     MapTextInputGadget(ED_TEXTINPUT_ID_ELEMENT_NAME);
7957
7958     /* draw drawing area gadgets */
7959     MapDrawingArea(ED_DRAWING_ID_CUSTOM_GRAPHIC);
7960   }
7961 }
7962
7963 static void DrawPropertiesChangeDrawingAreas()
7964 {
7965   if (IS_CUSTOM_ELEMENT(properties_element))
7966   {
7967     MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TARGET);
7968     MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER);
7969
7970     DrawCustomChangeContentArea();
7971   }
7972
7973   redraw_mask |= REDRAW_FIELD;
7974 }
7975
7976 static void DrawPropertiesChange()
7977 {
7978   int i;
7979
7980   /* needed to initially set selectbox options for special action options */
7981   setSelectboxSpecialActionOptions();
7982
7983   /* draw stickybutton gadget */
7984   MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
7985
7986   /* draw checkbutton gadgets */
7987   for (i =  ED_CHECKBUTTON_ID_CHANGE_FIRST;
7988        i <= ED_CHECKBUTTON_ID_CHANGE_LAST; i++)
7989     MapCheckbuttonGadget(i);
7990
7991   /* draw counter gadgets */
7992   for (i =  ED_COUNTER_ID_CHANGE_FIRST;
7993        i <= ED_COUNTER_ID_CHANGE_LAST; i++)
7994     MapCounterButtons(i);
7995
7996   /* draw selectbox gadgets */
7997   for (i =  ED_SELECTBOX_ID_CHANGE_FIRST;
7998        i <= ED_SELECTBOX_ID_CHANGE_LAST; i++)
7999     MapSelectboxGadget(i);
8000
8001   /* draw textbutton gadgets */
8002   for (i =  ED_TEXTBUTTON_ID_CHANGE_FIRST;
8003        i <= ED_TEXTBUTTON_ID_CHANGE_LAST; i++)
8004     MapTextbuttonGadget(i);
8005
8006   /* draw graphicbutton gadgets */
8007   for (i =  ED_GRAPHICBUTTON_ID_CHANGE_FIRST;
8008        i <= ED_GRAPHICBUTTON_ID_CHANGE_LAST; i++)
8009     MapGraphicbuttonGadget(i);
8010
8011   /* draw drawing area gadgets */
8012   DrawPropertiesChangeDrawingAreas();
8013 }
8014
8015 static void DrawEditorElementAnimation(int x, int y)
8016 {
8017   int graphic = el2img(properties_element);
8018   int frame = (ANIM_MODE(graphic) == ANIM_CE_VALUE ?
8019                custom_element.ce_value_fixed_initial :
8020                ANIM_MODE(graphic) == ANIM_CE_SCORE ?
8021                custom_element.collect_score_initial : FrameCounter);
8022
8023   DrawGraphicAnimationExt(drawto, x, y, graphic, frame, NO_MASKING);
8024 }
8025
8026 static void DrawEditorElementName(int x, int y, int element)
8027 {
8028   char *element_name = getElementInfoText(element);
8029   int font_nr = FONT_TEXT_1;
8030   int font_width = getFontWidth(font_nr);
8031   int font_height = getFontHeight(font_nr);
8032   int max_text_width = SXSIZE - x - ED_ELEMENT_SETTINGS_XPOS(0);
8033   int max_chars_per_line = max_text_width / font_width;
8034   char buffer[max_chars_per_line + 1];
8035
8036   if (strlen(element_name) <= max_chars_per_line)
8037     DrawTextS(x, y, font_nr, element_name);
8038   else
8039   {
8040     int next_pos = max_chars_per_line;
8041
8042     strncpy(buffer, element_name, max_chars_per_line);
8043     buffer[max_chars_per_line] = '\0';
8044
8045     if (element_name[max_chars_per_line] == ' ')
8046       next_pos++;
8047     else
8048     {
8049       int i;
8050
8051       for (i = max_chars_per_line - 1; i >= 0; i--)
8052         if (buffer[i] == ' ')
8053           break;
8054
8055       if (strlen(&element_name[i + 1]) <= max_chars_per_line)
8056       {
8057         buffer[i] = '\0';
8058         next_pos = i + 1;
8059       }
8060     }
8061
8062     DrawTextS(x, y - font_height / 2, font_nr, buffer);
8063
8064     strncpy(buffer, &element_name[next_pos], max_chars_per_line);
8065     buffer[max_chars_per_line] = '\0';
8066
8067     DrawTextS(x, y + font_height / 2, font_nr, buffer);
8068   }
8069 }
8070
8071 static void DrawPropertiesWindow()
8072 {
8073   int xstart = 2;
8074   int ystart = 4;
8075
8076   stick_element_properties_window = FALSE;
8077
8078   /* make sure that previous properties edit mode exists for this element */
8079   if (edit_mode_properties > ED_MODE_PROPERTIES_CONFIG &&
8080       !IS_CUSTOM_ELEMENT(properties_element))
8081     edit_mode_properties = ED_MODE_PROPERTIES_CONFIG;
8082
8083   if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG &&
8084       IS_CUSTOM_ELEMENT(properties_element))
8085     edit_mode_properties = ED_MODE_PROPERTIES_CONFIG_1;
8086
8087   CopyElementPropertiesToEditor(properties_element);
8088
8089   UnmapLevelEditorWindowGadgets();
8090   UnmapLevelEditorToolboxDrawingGadgets();
8091   UnmapLevelEditorToolboxCustomGadgets();
8092
8093   if (IS_CUSTOM_ELEMENT(properties_element) ||
8094       IS_GROUP_ELEMENT(properties_element))
8095     MapLevelEditorToolboxCustomGadgets();
8096
8097   SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
8098   ClearWindow();
8099
8100 #if 0
8101   DrawTextSCentered(ED_SETTINGS1_YPOS, FONT_TITLE_1, "Element Settings");
8102 #else
8103   DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS1_YPOS,
8104            "Element Settings", FONT_TITLE_1);
8105 #endif
8106
8107 #if 1
8108   FrameCounter = 0;     /* restart animation frame counter */
8109 #endif
8110
8111   DrawElementBorder(SX + xstart * MINI_TILEX,
8112                     SY + ystart * MINI_TILEY + MINI_TILEY / 2,
8113                     TILEX, TILEY, FALSE);
8114 #if 1
8115   DrawEditorElementAnimation(SX + xstart * MINI_TILEX,
8116                              SY + ystart * MINI_TILEY + MINI_TILEY / 2);
8117 #else
8118   DrawGraphicAnimationExt(drawto,
8119                           SX + xstart * MINI_TILEX,
8120                           SY + ystart * MINI_TILEY + MINI_TILEY / 2,
8121                           el2img(properties_element), -1, NO_MASKING);
8122 #endif
8123
8124 #if 0
8125   FrameCounter = 0;     /* restart animation frame counter */
8126 #endif
8127
8128   DrawEditorElementName((xstart + 3) * MINI_TILEX + 1,
8129                         (ystart + 1) * MINI_TILEY + 1,
8130                         properties_element);
8131
8132   DrawPropertiesTabulatorGadgets();
8133
8134   if (edit_mode_properties == ED_MODE_PROPERTIES_INFO)
8135     DrawPropertiesInfo();
8136   else if (edit_mode_properties == ED_MODE_PROPERTIES_CHANGE)
8137     DrawPropertiesChange();
8138   else  /* (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG[_1|_2]) */
8139     DrawPropertiesConfig();
8140 }
8141
8142 static void UpdateCustomElementGraphicGadgets()
8143 {
8144   int i;
8145
8146   ModifyEditorElementList();
8147   RedrawDrawingElements();
8148
8149   /* force redraw of all mapped drawing area gadgets */
8150   for (i = 0; i < ED_NUM_DRAWING_AREAS; i++)
8151   {
8152     struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[i].gadget_id];
8153
8154     if (gi->mapped)
8155       MapDrawingArea(i);
8156   }
8157 }
8158
8159 static void DrawLineElement(int sx, int sy, int element, boolean change_level)
8160 {
8161   int lx = sx + level_xpos;
8162   int ly = sy + level_ypos;
8163
8164   DrawMiniElement(sx, sy, (element < 0 ? Feld[lx][ly] : element));
8165
8166   if (change_level)
8167     Feld[lx][ly] = element;
8168 }
8169
8170 static void DrawLine(int from_x, int from_y, int to_x, int to_y,
8171                      int element, boolean change_level)
8172 {
8173   if (from_y == to_y)                   /* horizontal line */
8174   {
8175     int x;
8176     int y = from_y;
8177
8178     if (from_x > to_x)
8179       swap_numbers(&from_x, &to_x);
8180
8181     for (x = from_x; x <= to_x; x++)
8182       DrawLineElement(x, y, element, change_level);
8183   }
8184   else if (from_x == to_x)              /* vertical line */
8185   {
8186     int x = from_x;
8187     int y;
8188
8189     if (from_y > to_y)
8190       swap_numbers(&from_y, &to_y);
8191
8192     for (y = from_y; y <= to_y; y++)
8193       DrawLineElement(x, y, element, change_level);
8194   }
8195   else                                  /* diagonal line */
8196   {
8197     int len_x = ABS(to_x - from_x);
8198     int len_y = ABS(to_y - from_y);
8199     int x, y;
8200
8201     if (len_y < len_x)                  /* a < 1 */
8202     {
8203       float a = (float)len_y / (float)len_x;
8204
8205       if (from_x > to_x)
8206         swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
8207
8208       for (x = 0; x <= len_x; x++)
8209       {
8210         y = (int)(a * x + 0.5) * (to_y < from_y ? -1 : +1);
8211         DrawLineElement(from_x + x, from_y + y, element, change_level);
8212       }
8213     }
8214     else                                /* a >= 1 */
8215     {
8216       float a = (float)len_x / (float)len_y;
8217
8218       if (from_y > to_y)
8219         swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
8220
8221       for (y = 0; y <= len_y; y++)
8222       {
8223         x = (int)(a * y + 0.5) * (to_x < from_x ? -1 : +1);
8224         DrawLineElement(from_x + x, from_y + y, element, change_level);
8225       }
8226     }
8227   }
8228 }
8229
8230 static void DrawBox(int from_x, int from_y, int to_x, int to_y,
8231                     int element, boolean change_level)
8232 {
8233   DrawLine(from_x, from_y, from_x, to_y, element, change_level);
8234   DrawLine(from_x, to_y, to_x, to_y, element, change_level);
8235   DrawLine(to_x, to_y, to_x, from_y, element, change_level);
8236   DrawLine(to_x, from_y, from_x, from_y, element, change_level);
8237 }
8238
8239 static void DrawFilledBox(int from_x, int from_y, int to_x, int to_y,
8240                           int element, boolean change_level)
8241 {
8242   int y;
8243
8244   if (from_y > to_y)
8245     swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
8246
8247   for (y = from_y; y <= to_y; y++)
8248     DrawLine(from_x, y, to_x, y, element, change_level);
8249 }
8250
8251 static void DrawArcExt(int from_x, int from_y, int to_x2, int to_y2,
8252                        int element, boolean change_level)
8253 {
8254   int to_x = to_x2 - (to_x2 > from_x ? +1 : -1);
8255   int to_y = to_y2 - (to_y2 > from_y ? +1 : -1);
8256   int len_x = ABS(to_x - from_x);
8257   int len_y = ABS(to_y - from_y);
8258   int radius, x, y;
8259
8260   radius = (int)(sqrt((float)(len_x * len_x + len_y * len_y)) + 0.5);
8261
8262   /* not optimal (some points get drawn twice) but simple,
8263      and fast enough for the few points we are drawing */
8264
8265   for (x = 0; x <= radius; x++)
8266   {
8267     int sx, sy, lx, ly;
8268
8269     y = (int)(sqrt((float)(radius * radius - x * x)) + 0.5);
8270
8271     sx = from_x + x * (from_x < to_x2 ? +1 : -1);
8272     sy = from_y + y * (from_y < to_y2 ? +1 : -1);
8273     lx = sx + level_xpos;
8274     ly = sy + level_ypos;
8275
8276     if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
8277       DrawLineElement(sx, sy, element, change_level);
8278   }
8279
8280   for (y = 0; y <= radius; y++)
8281   {
8282     int sx, sy, lx, ly;
8283
8284     x = (int)(sqrt((float)(radius * radius - y * y)) + 0.5);
8285
8286     sx = from_x + x * (from_x < to_x2 ? +1 : -1);
8287     sy = from_y + y * (from_y < to_y2 ? +1 : -1);
8288     lx = sx + level_xpos;
8289     ly = sy + level_ypos;
8290
8291     if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
8292       DrawLineElement(sx, sy, element, change_level);
8293   }
8294 }
8295
8296 static void DrawArc(int from_x, int from_y, int to_x, int to_y,
8297                     int element, boolean change_level)
8298 {
8299   int to_x2 = to_x + (to_x < from_x ? -1 : +1);
8300   int to_y2 = to_y + (to_y > from_y ? +1 : -1);
8301
8302   DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
8303 }
8304
8305 #define DRAW_CIRCLES_BUTTON_AVAILABLE   0
8306
8307 #if DRAW_CIRCLES_BUTTON_AVAILABLE
8308 static void DrawCircle(int from_x, int from_y, int to_x, int to_y,
8309                        int element, boolean change_level)
8310 {
8311   int to_x2 = to_x + (to_x < from_x ? -1 : +1);
8312   int to_y2 = to_y + (to_y > from_y ? +1 : -1);
8313   int mirror_to_x2 = from_x - (to_x2 - from_x);
8314   int mirror_to_y2 = from_y - (to_y2 - from_y);
8315
8316   DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
8317   DrawArcExt(from_x, from_y, mirror_to_x2, to_y2, element, change_level);
8318   DrawArcExt(from_x, from_y, to_x2, mirror_to_y2, element, change_level);
8319   DrawArcExt(from_x, from_y, mirror_to_x2, mirror_to_y2, element,change_level);
8320 }
8321 #endif
8322
8323 static void DrawAreaBorder(int from_x, int from_y, int to_x, int to_y)
8324 {
8325   int from_sx, from_sy;
8326   int to_sx, to_sy;
8327
8328   if (from_x > to_x)
8329     swap_numbers(&from_x, &to_x);
8330
8331   if (from_y > to_y)
8332     swap_numbers(&from_y, &to_y);
8333
8334   from_sx = SX + from_x * MINI_TILEX;
8335   from_sy = SY + from_y * MINI_TILEY;
8336   to_sx = SX + to_x * MINI_TILEX + MINI_TILEX - 1;
8337   to_sy = SY + to_y * MINI_TILEY + MINI_TILEY - 1;
8338
8339   DrawSimpleWhiteLine(drawto, from_sx, from_sy, to_sx, from_sy);
8340   DrawSimpleWhiteLine(drawto, to_sx, from_sy, to_sx, to_sy);
8341   DrawSimpleWhiteLine(drawto, to_sx, to_sy, from_sx, to_sy);
8342   DrawSimpleWhiteLine(drawto, from_sx, to_sy, from_sx, from_sy);
8343
8344   if (from_x == to_x && from_y == to_y)
8345     MarkTileDirty(from_x/2, from_y/2);
8346   else
8347     redraw_mask |= REDRAW_FIELD;
8348 }
8349
8350 static void SelectArea(int from_x, int from_y, int to_x, int to_y,
8351                        int element, boolean change_level)
8352 {
8353   if (element == -1 || change_level)
8354     DrawBox(from_x, from_y, to_x, to_y, -1, FALSE);
8355   else
8356     DrawAreaBorder(from_x, from_y, to_x, to_y);
8357 }
8358
8359 /* values for CopyBrushExt() */
8360 #define CB_AREA_TO_BRUSH        0
8361 #define CB_BRUSH_TO_CURSOR      1
8362 #define CB_BRUSH_TO_LEVEL       2
8363 #define CB_DELETE_OLD_CURSOR    3
8364 #define CB_DUMP_BRUSH           4
8365 #define CB_DUMP_BRUSH_SMALL     5
8366
8367 static void CopyBrushExt(int from_x, int from_y, int to_x, int to_y,
8368                          int button, int mode)
8369 {
8370   static short brush_buffer[MAX_ED_FIELDX][MAX_ED_FIELDY];
8371   static int brush_width, brush_height;
8372   static int last_cursor_x = -1, last_cursor_y = -1;
8373   static boolean delete_old_brush;
8374   int new_element = BUTTON_ELEMENT(button);
8375   int x, y;
8376
8377   if (mode == CB_DUMP_BRUSH ||
8378       mode == CB_DUMP_BRUSH_SMALL)
8379   {
8380     if (!draw_with_brush)
8381     {
8382       Error(ERR_WARN, "no brush selected");
8383
8384       return;
8385     }
8386
8387     for (y = 0; y < brush_height; y++)
8388     {
8389       for (x = 0; x < brush_width; x++)
8390       {
8391         int element = brush_buffer[x][y];
8392         int element_mapped = element;
8393
8394         if (IS_CUSTOM_ELEMENT(element))
8395           element_mapped = EL_CUSTOM_START;
8396         else if (IS_GROUP_ELEMENT(element))
8397           element_mapped = EL_GROUP_START;
8398         else if (element >= NUM_FILE_ELEMENTS)
8399           element_mapped = EL_UNKNOWN;
8400
8401         printf("%c%03d", (mode == CB_DUMP_BRUSH ? '`' : '¸'), element_mapped);
8402       }
8403
8404       printf("\n");
8405     }
8406
8407     return;
8408   }
8409
8410   if (mode == CB_DELETE_OLD_CURSOR && !delete_old_brush)
8411     return;
8412
8413   if (mode == CB_AREA_TO_BRUSH)
8414   {
8415     int from_lx, from_ly;
8416
8417     if (from_x > to_x)
8418       swap_numbers(&from_x, &to_x);
8419
8420     if (from_y > to_y)
8421       swap_numbers(&from_y, &to_y);
8422
8423     brush_width = to_x - from_x + 1;
8424     brush_height = to_y - from_y + 1;
8425
8426     from_lx = from_x + level_xpos;
8427     from_ly = from_y + level_ypos;
8428
8429     for (y = 0; y < brush_height; y++)
8430     {
8431       for (x=0; x < brush_width; x++)
8432       {
8433         brush_buffer[x][y] = Feld[from_lx + x][from_ly + y];
8434
8435         if (button != 1)
8436           DrawLineElement(from_x + x, from_y + y, new_element, TRUE);
8437       }
8438     }
8439
8440     if (button != 1)
8441       CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
8442
8443     delete_old_brush = FALSE;
8444   }
8445   else if (mode == CB_BRUSH_TO_CURSOR || mode == CB_DELETE_OLD_CURSOR ||
8446            mode == CB_BRUSH_TO_LEVEL)
8447   {
8448     int cursor_x = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_x : from_x);
8449     int cursor_y = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_y : from_y);
8450     int cursor_from_x = cursor_x - brush_width / 2;
8451     int cursor_from_y = cursor_y - brush_height / 2;
8452     int border_from_x = cursor_x, border_from_y = cursor_y;
8453     int border_to_x = cursor_x, border_to_y = cursor_y;
8454
8455     if (mode != CB_DELETE_OLD_CURSOR && delete_old_brush)
8456       CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
8457
8458     if (!IN_ED_FIELD(cursor_x, cursor_y) ||
8459         !IN_LEV_FIELD(cursor_x + level_xpos, cursor_y + level_ypos))
8460     {
8461       delete_old_brush = FALSE;
8462       return;
8463     }
8464
8465     for (y = 0; y < brush_height; y++)
8466     {
8467       for (x = 0; x < brush_width; x++)
8468       {
8469         int sx = cursor_from_x + x;
8470         int sy = cursor_from_y + y;
8471         int lx = sx + level_xpos;
8472         int ly = sy + level_ypos;
8473         boolean change_level = (mode == CB_BRUSH_TO_LEVEL);
8474         int element = (mode == CB_DELETE_OLD_CURSOR ? -1 :
8475                        mode == CB_BRUSH_TO_CURSOR || button == 1 ?
8476                        brush_buffer[x][y] : new_element);
8477
8478         if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
8479         {
8480           if (sx < border_from_x)
8481             border_from_x = sx;
8482           else if (sx > border_to_x)
8483             border_to_x = sx;
8484           if (sy < border_from_y)
8485             border_from_y = sy;
8486           else if (sy > border_to_y)
8487             border_to_y = sy;
8488
8489           DrawLineElement(sx, sy, element, change_level);
8490         }
8491       }
8492     }
8493
8494     if (mode != CB_DELETE_OLD_CURSOR)
8495       DrawAreaBorder(border_from_x, border_from_y, border_to_x, border_to_y);
8496
8497     last_cursor_x = cursor_x;
8498     last_cursor_y = cursor_y;
8499     delete_old_brush = TRUE;
8500   }
8501 }
8502
8503 static void CopyAreaToBrush(int from_x, int from_y, int to_x, int to_y,
8504                             int button)
8505 {
8506   CopyBrushExt(from_x, from_y, to_x, to_y, button, CB_AREA_TO_BRUSH);
8507 }
8508
8509 static void CopyBrushToLevel(int x, int y, int button)
8510 {
8511   CopyBrushExt(x, y, 0, 0, button, CB_BRUSH_TO_LEVEL);
8512 }
8513
8514 static void CopyBrushToCursor(int x, int y)
8515 {
8516   CopyBrushExt(x, y, 0, 0, 0, CB_BRUSH_TO_CURSOR);
8517 }
8518
8519 static void DeleteBrushFromCursor()
8520 {
8521   CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
8522 }
8523
8524 void DumpBrush()
8525 {
8526   CopyBrushExt(0, 0, 0, 0, 0, CB_DUMP_BRUSH);
8527 }
8528
8529 void DumpBrush_Small()
8530 {
8531   CopyBrushExt(0, 0, 0, 0, 0, CB_DUMP_BRUSH_SMALL);
8532 }
8533
8534 static void FloodFill(int from_x, int from_y, int fill_element)
8535 {
8536   int i,x,y;
8537   int old_element;
8538   static int check[4][2] = { {-1,0}, {0,-1}, {1,0}, {0,1} };
8539   static int safety = 0;
8540
8541   /* check if starting field still has the desired content */
8542   if (Feld[from_x][from_y] == fill_element)
8543     return;
8544
8545   safety++;
8546
8547   if (safety > lev_fieldx*lev_fieldy)
8548     Error(ERR_EXIT, "Something went wrong in 'FloodFill()'. Please debug.");
8549
8550   old_element = Feld[from_x][from_y];
8551   Feld[from_x][from_y] = fill_element;
8552
8553   for (i = 0; i < 4; i++)
8554   {
8555     x = from_x + check[i][0];
8556     y = from_y + check[i][1];
8557
8558     if (IN_LEV_FIELD(x,y) && Feld[x][y] == old_element)
8559       FloodFill(x, y, fill_element);
8560   }
8561
8562   safety--;
8563 }
8564
8565 /* values for DrawLevelText() modes */
8566 #define TEXT_INIT               0
8567 #define TEXT_SETCURSOR          1
8568 #define TEXT_WRITECHAR          2
8569 #define TEXT_BACKSPACE          3
8570 #define TEXT_NEWLINE            4
8571 #define TEXT_END                5
8572 #define TEXT_QUERY_TYPING       6
8573
8574 static int DrawLevelText(int sx, int sy, char letter, int mode)
8575 {
8576   static short delete_buffer[MAX_LEV_FIELDX];
8577   static int start_sx, start_sy;
8578   static int last_sx, last_sy;
8579   static boolean typing = FALSE;
8580   int letter_element = EL_CHAR_ASCII0 + letter;
8581   int lx = 0, ly = 0;
8582
8583   /* map lower case letters to upper case and convert special characters */
8584   if (letter >= 'a' && letter <= 'z')
8585     letter_element = EL_CHAR_ASCII0 + letter + (int)('A' - 'a');
8586   else if (letter == 'ä' || letter == 'Ä')
8587     letter_element = EL_CHAR_AUMLAUT;
8588   else if (letter == 'ö' || letter == 'Ö')
8589     letter_element = EL_CHAR_OUMLAUT;
8590   else if (letter == 'ü' || letter == 'Ãœ')
8591     letter_element = EL_CHAR_UUMLAUT;
8592   else if (letter == '^')
8593     letter_element = EL_CHAR_COPYRIGHT;
8594   else
8595     letter_element = EL_CHAR_ASCII0 + letter;
8596
8597   if (mode != TEXT_INIT)
8598   {
8599     if (!typing)
8600       return FALSE;
8601
8602     if (mode != TEXT_SETCURSOR)
8603     {
8604       sx = last_sx;
8605       sy = last_sy;
8606     }
8607
8608     lx = last_sx + level_xpos;
8609     ly = last_sy + level_ypos;
8610   }
8611
8612   switch (mode)
8613   {
8614     case TEXT_INIT:
8615       if (typing)
8616         DrawLevelText(0, 0, 0, TEXT_END);
8617
8618       typing = TRUE;
8619       start_sx = last_sx = sx;
8620       start_sy = last_sy = sy;
8621       DrawLevelText(sx, sy, 0, TEXT_SETCURSOR);
8622       break;
8623
8624     case TEXT_SETCURSOR:
8625       DrawMiniElement(last_sx, last_sy, Feld[lx][ly]);
8626       DrawAreaBorder(sx, sy, sx, sy);
8627       last_sx = sx;
8628       last_sy = sy;
8629       break;
8630
8631     case TEXT_WRITECHAR:
8632       if (letter_element >= EL_CHAR_START && letter_element <= EL_CHAR_END)
8633       {
8634         delete_buffer[sx - start_sx] = Feld[lx][ly];
8635         Feld[lx][ly] = letter_element;
8636
8637         if (sx + 1 < ed_fieldx && lx + 1 < lev_fieldx)
8638           DrawLevelText(sx + 1, sy, 0, TEXT_SETCURSOR);
8639         else if (sy + 1 < ed_fieldy && ly + 1 < lev_fieldy)
8640           DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
8641         else
8642           DrawLevelText(0, 0, 0, TEXT_END);
8643
8644         level.changed = TRUE;
8645       }
8646       break;
8647
8648     case TEXT_BACKSPACE:
8649       if (sx > start_sx)
8650       {
8651         Feld[lx - 1][ly] = delete_buffer[sx - start_sx - 1];
8652         DrawMiniElement(sx - 1, sy, Feld[lx - 1][ly]);
8653         DrawLevelText(sx - 1, sy, 0, TEXT_SETCURSOR);
8654       }
8655       break;
8656
8657     case TEXT_NEWLINE:
8658       if (sy + 1 < ed_fieldy - 1 && ly + 1 < lev_fieldy - 1)
8659         DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
8660       else
8661         DrawLevelText(0, 0, 0, TEXT_END);
8662       break;
8663
8664     case TEXT_END:
8665       CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
8666       DrawMiniElement(sx, sy, Feld[lx][ly]);
8667       typing = FALSE;
8668       break;
8669
8670     case TEXT_QUERY_TYPING:
8671       break;
8672
8673     default:
8674       break;
8675   }
8676
8677   return typing;
8678 }
8679
8680 static void SetTextCursor(int unused_sx, int unused_sy, int sx, int sy,
8681                           int element, boolean change_level)
8682 {
8683   int lx = sx + level_xpos;
8684   int ly = sy + level_ypos;
8685
8686   if (element == -1)
8687     DrawMiniElement(sx, sy, Feld[lx][ly]);
8688   else
8689     DrawAreaBorder(sx, sy, sx, sy);
8690 }
8691
8692 static void CopyLevelToUndoBuffer(int mode)
8693 {
8694   static boolean accumulated_undo = FALSE;
8695   boolean new_undo_buffer_position = TRUE;
8696   int last_border_element;
8697   int x, y;
8698
8699   switch (mode)
8700   {
8701     case UNDO_IMMEDIATE:
8702       accumulated_undo = FALSE;
8703       break;
8704
8705     case UNDO_ACCUMULATE:
8706       if (accumulated_undo)
8707         new_undo_buffer_position = FALSE;
8708       accumulated_undo = TRUE;
8709       break;
8710
8711     default:
8712       break;
8713   }
8714
8715   if (new_undo_buffer_position)
8716   {
8717     /* new position in undo buffer ring */
8718     undo_buffer_position = (undo_buffer_position + 1) % NUM_UNDO_STEPS;
8719
8720     if (undo_buffer_steps < NUM_UNDO_STEPS - 1)
8721       undo_buffer_steps++;
8722   }
8723
8724   for (x = 0; x < lev_fieldx; x++)
8725     for (y = 0; y < lev_fieldy; y++)
8726       UndoBuffer[undo_buffer_position][x][y] = Feld[x][y];
8727
8728   /* check if drawing operation forces change of border style */
8729   last_border_element = BorderElement;
8730   SetBorderElement();
8731   if (BorderElement != last_border_element)
8732     DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
8733
8734   level.changed = TRUE;
8735 }
8736
8737 static void RandomPlacement(int new_element)
8738 {
8739   static boolean free_position[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
8740   int num_free_positions = 0;
8741   int num_percentage, num_elements;
8742   int x, y;
8743
8744   /* determine number of free positions for randomly placing the new element */
8745   for (x = 0; x < lev_fieldx; x++) for (y = 0; y < lev_fieldy; y++)
8746   {
8747     free_position[x][y] =
8748       (random_placement_background_restricted ?
8749        Feld[x][y] == random_placement_background_element :
8750        Feld[x][y] != new_element);
8751
8752     if (free_position[x][y])
8753       num_free_positions++;
8754   }
8755
8756   /* determine number of new elements to place there */
8757   num_percentage = num_free_positions * random_placement_value / 100;
8758   num_elements = (random_placement_method == RANDOM_USE_PERCENTAGE ?
8759                   num_percentage : random_placement_value);
8760
8761   /* if less free positions than elements to place, fill all these positions */
8762   if (num_free_positions < num_elements)
8763   {
8764     for (x = 0; x < lev_fieldx; x++)
8765       for (y = 0; y < lev_fieldy; y++)
8766         if (free_position[x][y])
8767           Feld[x][y] = new_element;
8768   }
8769   else
8770   {
8771     while (num_elements > 0)
8772     {
8773       x = RND(lev_fieldx);
8774       y = RND(lev_fieldy);
8775
8776       /* don't place element at the same position twice */
8777       if (free_position[x][y])
8778       {
8779         free_position[x][y] = FALSE;
8780         Feld[x][y] = new_element;
8781         num_elements--;
8782       }
8783     }
8784   }
8785
8786   DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
8787   CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
8788 }
8789
8790 void WrapLevel(int dx, int dy)
8791 {
8792   int wrap_dx = lev_fieldx - dx;
8793   int wrap_dy = lev_fieldy - dy;
8794   int x, y;
8795
8796   for (x = 0; x < lev_fieldx; x++)
8797     for (y = 0; y < lev_fieldy; y++)
8798       FieldBackup[x][y] = Feld[x][y];
8799
8800   for (x = 0; x < lev_fieldx; x++)
8801     for (y = 0; y < lev_fieldy; y++)
8802       Feld[x][y] =
8803         FieldBackup[(x + wrap_dx) % lev_fieldx][(y + wrap_dy) % lev_fieldy];
8804
8805   DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
8806   CopyLevelToUndoBuffer(UNDO_ACCUMULATE);
8807 }
8808
8809 static void HandleDrawingAreas(struct GadgetInfo *gi)
8810 {
8811   static boolean started_inside_drawing_area = FALSE;
8812   int id = gi->custom_id;
8813   boolean button_press_event;
8814   boolean button_release_event;
8815   boolean inside_drawing_area = !gi->event.off_borders;
8816   boolean draw_level = (id == GADGET_ID_DRAWING_LEVEL);
8817   int actual_drawing_function;
8818   int button = gi->event.button;
8819   int new_element = BUTTON_ELEMENT(button);
8820   int sx = gi->event.x, sy = gi->event.y;
8821   int min_sx = 0, min_sy = 0;
8822   int max_sx = gi->drawing.area_xsize - 1, max_sy = gi->drawing.area_ysize - 1;
8823   int item_xsize = gi->drawing.item_xsize, item_ysize = gi->drawing.item_ysize;
8824   int lx = 0, ly = 0;
8825   int min_lx = 0, min_ly = 0;
8826   int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
8827   int x, y;
8828
8829   /* handle info callback for each invocation of action callback */
8830   gi->callback_info(gi);
8831
8832   button_press_event = (gi->event.type == GD_EVENT_PRESSED);
8833   button_release_event = (gi->event.type == GD_EVENT_RELEASED);
8834
8835   /* make sure to stay inside drawing area boundaries */
8836   sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
8837   sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
8838
8839   if (draw_level)
8840   {
8841     /* get positions inside level field */
8842     lx = sx + level_xpos;
8843     ly = sy + level_ypos;
8844
8845     if (!IN_LEV_FIELD(lx, ly))
8846       inside_drawing_area = FALSE;
8847
8848     /* make sure to stay inside level field boundaries */
8849     lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
8850     ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
8851
8852     /* correct drawing area positions accordingly */
8853     sx = lx - level_xpos;
8854     sy = ly - level_ypos;
8855   }
8856
8857   if (button_press_event)
8858     started_inside_drawing_area = inside_drawing_area;
8859
8860   if (!started_inside_drawing_area)
8861     return;
8862
8863 #if 1
8864   if (!IS_VALID_BUTTON(button))
8865     return;
8866 #endif
8867
8868   if (!button && !button_release_event)
8869     return;
8870
8871   /* automatically switch to 'single item' drawing mode, if needed */
8872   actual_drawing_function =
8873     (draw_level || drawing_function == GADGET_ID_PICK_ELEMENT ?
8874      drawing_function : GADGET_ID_SINGLE_ITEMS);
8875
8876   /* clicking into drawing area with pressed Control key picks element */
8877   if (GetKeyModState() & KMOD_Control)
8878   {
8879     last_drawing_function = drawing_function;
8880     actual_drawing_function = GADGET_ID_PICK_ELEMENT;
8881   }
8882
8883   switch (actual_drawing_function)
8884   {
8885     case GADGET_ID_SINGLE_ITEMS:
8886       if (draw_level)
8887       {
8888         if (button_release_event)
8889         {
8890           CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
8891
8892           if (edit_mode == ED_MODE_DRAWING && draw_with_brush &&
8893               !inside_drawing_area)
8894             DeleteBrushFromCursor();
8895         }
8896
8897         if (!button)
8898           break;
8899
8900         if (draw_with_brush)
8901         {
8902           if (!button_release_event)
8903             CopyBrushToLevel(sx, sy, button);
8904         }
8905         else if (new_element != Feld[lx][ly])
8906         {
8907           if (new_element == EL_PLAYER_1)
8908           {
8909             /* remove player at old position */
8910             for (y = 0; y < lev_fieldy; y++)
8911             {
8912               for (x = 0; x < lev_fieldx; x++)
8913               {
8914                 if (Feld[x][y] == EL_PLAYER_1)
8915                 {
8916                   Feld[x][y] = EL_EMPTY;
8917                   if (x - level_xpos >= 0 && x - level_xpos < ed_fieldx &&
8918                       y - level_ypos >= 0 && y - level_ypos < ed_fieldy)
8919                     DrawMiniElement(x - level_xpos, y - level_ypos,
8920                                     EL_EMPTY);
8921                 }
8922               }
8923             }
8924           }
8925
8926           Feld[lx][ly] = new_element;
8927           DrawMiniElement(sx, sy, new_element);
8928         }
8929       }
8930       else
8931       {
8932         int type_id = gi->custom_type_id;
8933         int pos = sx * drawingarea_info[type_id].area_ysize + sy;
8934
8935         if (item_xsize == MINI_TILEX && item_ysize == MINI_TILEY)
8936           DrawMiniGraphicExt(drawto,
8937                              gi->x + sx * MINI_TILEX,
8938                              gi->y + sy * MINI_TILEY,
8939                              el2edimg(new_element));
8940         else
8941           DrawGraphicExt(drawto,
8942                          gi->x + sx * TILEX,
8943                          gi->y + sy * TILEY,
8944                          el2img(new_element), 0);
8945
8946         if (id == GADGET_ID_CUSTOM_GRAPHIC)
8947           new_element = GFX_ELEMENT(new_element);
8948
8949         drawingarea_info[type_id].value[pos] = new_element;
8950
8951         CopyElementPropertiesToGame(properties_element);
8952
8953         if (id == GADGET_ID_CUSTOM_GRAPHIC)
8954         {
8955           UpdateCustomElementGraphicGadgets();
8956
8957           FrameCounter = 0;     /* restart animation frame counter */
8958         }
8959       }
8960       break;
8961
8962     case GADGET_ID_CONNECTED_ITEMS:
8963       {
8964         static int last_sx = -1;
8965         static int last_sy = -1;
8966
8967         if (button_release_event)
8968           CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
8969
8970         if (button)
8971         {
8972           if (!button_press_event)
8973             DrawLine(last_sx, last_sy, sx, sy, new_element, TRUE);
8974
8975           last_sx = sx;
8976           last_sy = sy;
8977         }
8978       }
8979       break;
8980
8981     case GADGET_ID_LINE:
8982     case GADGET_ID_ARC:
8983     case GADGET_ID_RECTANGLE:
8984     case GADGET_ID_FILLED_BOX:
8985     case GADGET_ID_GRAB_BRUSH:
8986     case GADGET_ID_TEXT:
8987       {
8988         static int last_sx = -1;
8989         static int last_sy = -1;
8990         static int start_sx = -1;
8991         static int start_sy = -1;
8992         void (*draw_func)(int, int, int, int, int, boolean);
8993
8994         if (drawing_function == GADGET_ID_LINE)
8995           draw_func = DrawLine;
8996         else if (drawing_function == GADGET_ID_ARC)
8997           draw_func = DrawArc;
8998         else if (drawing_function == GADGET_ID_RECTANGLE)
8999           draw_func = DrawBox;
9000         else if (drawing_function == GADGET_ID_FILLED_BOX)
9001           draw_func = DrawFilledBox;
9002         else if (drawing_function == GADGET_ID_GRAB_BRUSH)
9003           draw_func = SelectArea;
9004         else /* (drawing_function == GADGET_ID_TEXT) */
9005           draw_func = SetTextCursor;
9006
9007         if (button_press_event)
9008         {
9009           draw_func(sx, sy, sx, sy, new_element, FALSE);
9010           start_sx = last_sx = sx;
9011           start_sy = last_sy = sy;
9012
9013           if (drawing_function == GADGET_ID_TEXT)
9014             DrawLevelText(0, 0, 0, TEXT_END);
9015         }
9016         else if (button_release_event)
9017         {
9018           draw_func(start_sx, start_sy, sx, sy, new_element, TRUE);
9019           if (drawing_function == GADGET_ID_GRAB_BRUSH)
9020           {
9021             CopyAreaToBrush(start_sx, start_sy, sx, sy, button);
9022             CopyBrushToCursor(sx, sy);
9023             ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
9024                           MB_LEFTBUTTON);
9025             draw_with_brush = TRUE;
9026           }
9027           else if (drawing_function == GADGET_ID_TEXT)
9028             DrawLevelText(sx, sy, 0, TEXT_INIT);
9029           else
9030             CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
9031         }
9032         else if (last_sx != sx || last_sy != sy)
9033         {
9034           draw_func(start_sx, start_sy, last_sx, last_sy, -1, FALSE);
9035           draw_func(start_sx, start_sy, sx, sy, new_element, FALSE);
9036           last_sx = sx;
9037           last_sy = sy;
9038         }
9039       }
9040       break;
9041
9042     case GADGET_ID_FLOOD_FILL:
9043       if (button_press_event && Feld[lx][ly] != new_element)
9044       {
9045         FloodFill(lx, ly, new_element);
9046         DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9047         CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
9048       }
9049       break;
9050
9051     case GADGET_ID_PICK_ELEMENT:
9052       if (button_release_event)
9053         ClickOnGadget(level_editor_gadget[last_drawing_function],
9054                       MB_LEFTBUTTON);
9055       else if (draw_level)
9056         PickDrawingElement(button, Feld[lx][ly]);
9057       else
9058       {
9059         int type_id = gi->custom_type_id;
9060         int pos = sx * drawingarea_info[type_id].area_ysize + sy;
9061
9062         PickDrawingElement(button, drawingarea_info[type_id].value[pos]);
9063       }
9064
9065       break;
9066
9067     default:
9068       break;
9069   }
9070 }
9071
9072 static void HandleCounterButtons(struct GadgetInfo *gi)
9073 {
9074   int gadget_id = gi->custom_id;
9075   int counter_id = gi->custom_type_id;
9076   int button = gi->event.button;
9077   int *counter_value = counterbutton_info[counter_id].value;
9078   int step = BUTTON_STEPSIZE(button) *
9079     (gadget_id == counterbutton_info[counter_id].gadget_id_down ? -1 : +1);
9080
9081   if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
9082   {
9083     boolean pressed = (gi->event.type == GD_EVENT_PRESSED);
9084     boolean released = (gi->event.type == GD_EVENT_RELEASED);
9085     boolean level_changed = LevelChanged();
9086
9087     if ((level_changed && pressed) || (!level_changed && released))
9088       return;
9089
9090     if (level_changed && !Request("Level has changed ! Discard changes ?",
9091                                   REQ_ASK))
9092     {
9093       if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
9094         ModifyEditorCounterValue(counter_id, *counter_value);
9095
9096       return;
9097     }
9098   }
9099
9100   if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
9101     *counter_value = gi->textinput.number_value;
9102   else
9103     ModifyEditorCounterValue(counter_id, *counter_value + step);
9104
9105   if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
9106   {
9107       LoadLevel(level_nr);
9108       TapeErase();
9109       ResetUndoBuffer();
9110       DrawEditModeWindow();
9111
9112       return;
9113   }
9114
9115   switch (counter_id)
9116   {
9117     case ED_COUNTER_ID_YAMYAM_CONTENT:
9118       DrawYamYamContentAreas();
9119       break;
9120
9121     case ED_COUNTER_ID_BALL_CONTENT:
9122       DrawMagicBallContentAreas();
9123       break;
9124
9125     case ED_COUNTER_ID_ANDROID_CONTENT:
9126       DrawAndroidElementArea(properties_element);
9127       break;
9128
9129     case ED_COUNTER_ID_GROUP_CONTENT:
9130       DrawGroupElementArea(properties_element);
9131       CopyGroupElementPropertiesToGame(properties_element);
9132       break;
9133
9134     case ED_COUNTER_ID_ENVELOPE_XSIZE:
9135     case ED_COUNTER_ID_ENVELOPE_YSIZE:
9136       DrawEnvelopeTextArea(-1);
9137       break;
9138
9139     case ED_COUNTER_ID_LEVEL_XSIZE:
9140     case ED_COUNTER_ID_LEVEL_YSIZE:
9141       lev_fieldx = level.fieldx;
9142       lev_fieldy = level.fieldy;
9143       break;
9144
9145     default:
9146       break;
9147   }
9148
9149   if ((counter_id >= ED_COUNTER_ID_CUSTOM_FIRST &&
9150        counter_id <= ED_COUNTER_ID_CUSTOM_LAST) ||
9151       (counter_id >= ED_COUNTER_ID_CHANGE_FIRST &&
9152        counter_id <= ED_COUNTER_ID_CHANGE_LAST))
9153     CopyElementPropertiesToGame(properties_element);
9154
9155   level.changed = TRUE;
9156 }
9157
9158 static void HandleTextInputGadgets(struct GadgetInfo *gi)
9159 {
9160   int type_id = gi->custom_type_id;
9161
9162   strcpy(textinput_info[type_id].value, gi->textinput.value);
9163
9164   if (type_id == ED_TEXTINPUT_ID_ELEMENT_NAME)
9165   {
9166     CopyElementPropertiesToGame(properties_element);
9167
9168     ModifyEditorElementList();  /* update changed button info text */
9169   }
9170
9171   level.changed = TRUE;
9172 }
9173
9174 static void HandleTextAreaGadgets(struct GadgetInfo *gi)
9175 {
9176   int type_id = gi->custom_type_id;
9177
9178   strcpy(textarea_info[type_id].value, gi->textarea.value);
9179
9180   level.changed = TRUE;
9181 }
9182
9183 static void HandleSelectboxGadgets(struct GadgetInfo *gi)
9184 {
9185   int type_id = gi->custom_type_id;
9186   int value_old = *selectbox_info[type_id].value;
9187   int value_new = selectbox_info[type_id].options[gi->selectbox.index].value;
9188
9189   *selectbox_info[type_id].value = value_new;
9190
9191   if (type_id == ED_SELECTBOX_ID_SELECT_CHANGE_PAGE)
9192   {
9193     element_info[properties_element].current_change_page = gi->selectbox.index;
9194
9195     DrawPropertiesWindow();
9196   }
9197   else if ((type_id >= ED_SELECTBOX_ID_CUSTOM_FIRST &&
9198             type_id <= ED_SELECTBOX_ID_CUSTOM_LAST) ||
9199            (type_id >= ED_SELECTBOX_ID_CHANGE_FIRST &&
9200             type_id <= ED_SELECTBOX_ID_CHANGE_LAST) ||
9201            (type_id == ED_SELECTBOX_ID_GROUP_CHOICE_MODE))
9202   {
9203     if (type_id == ED_SELECTBOX_ID_ACTION_TYPE)
9204     {
9205       /* when changing action type, also check action mode and action arg */
9206       if (value_old != value_new)
9207       {
9208 #if 1
9209         setSelectboxSpecialActionVariablesIfNeeded();
9210 #else
9211         custom_element_change.action_mode = -1;
9212         custom_element_change.action_arg = -1;
9213 #endif
9214       }
9215
9216       DrawPropertiesChange();
9217     }
9218
9219     CopyElementPropertiesToGame(properties_element);
9220
9221     level.changed = TRUE;
9222   }
9223 }
9224
9225 static void HandleTextbuttonGadgets(struct GadgetInfo *gi)
9226 {
9227   int type_id = gi->custom_type_id;
9228   int i;
9229
9230   if (type_id >= ED_TEXTBUTTON_ID_PROPERTIES_FIRST &&
9231       type_id <= ED_TEXTBUTTON_ID_PROPERTIES_LAST)
9232   {
9233     edit_mode_properties = gi->custom_type_id;
9234
9235     DrawPropertiesWindow();
9236   }
9237   else if (type_id == ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE)
9238   {
9239     char *template_filename = getDefaultLevelFilename(-1);
9240     boolean new_template = !fileExists(template_filename);
9241
9242     if (new_template ||
9243         Request("Save this template and kill the old ?", REQ_ASK))
9244       SaveLevelTemplate();
9245
9246     if (new_template)
9247       Request("Template saved !", REQ_CONFIRM);
9248   }
9249   else if (type_id == ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE &&
9250            custom_element.num_change_pages < MAX_CHANGE_PAGES)
9251   {
9252     struct ElementInfo *ei = &element_info[properties_element];
9253
9254     setElementChangePages(ei, ei->num_change_pages + 1);
9255
9256     /* set new change page to be new current change page */
9257     ei->current_change_page = ei->num_change_pages - 1;
9258     ei->change = &ei->change_page[ei->current_change_page];
9259
9260     setElementChangeInfoToDefaults(ei->change);
9261
9262     DrawPropertiesWindow();
9263
9264     level.changed = TRUE;
9265   }
9266   else if (type_id == ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE &&
9267            custom_element.num_change_pages > MIN_CHANGE_PAGES)
9268   {
9269     struct ElementInfo *ei = &element_info[properties_element];
9270
9271     /* copy all change pages after change page to be deleted */
9272     for (i = ei->current_change_page; i < ei->num_change_pages - 1; i++)
9273       ei->change_page[i] = ei->change_page[i + 1];
9274
9275     setElementChangePages(ei, ei->num_change_pages - 1);
9276
9277     DrawPropertiesWindow();
9278
9279     level.changed = TRUE;
9280   }
9281 }
9282
9283 static void HandleGraphicbuttonGadgets(struct GadgetInfo *gi)
9284 {
9285   int type_id = gi->custom_type_id;
9286
9287   if (type_id == ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE ||
9288       type_id == ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE)
9289   {
9290     struct ElementInfo *ei = &element_info[properties_element];
9291     int step = BUTTON_STEPSIZE(gi->event.button);
9292
9293     step *= (type_id == ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE ? -1 : +1);
9294     ei->current_change_page += step;
9295
9296     if (ei->current_change_page < 0)
9297       ei->current_change_page = 0;
9298     else if (ei->current_change_page >= ei->num_change_pages)
9299       ei->current_change_page = ei->num_change_pages - 1;
9300
9301     DrawPropertiesWindow();
9302   }
9303   else if (type_id == ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE ||
9304            type_id == ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE)
9305   {
9306     struct ElementInfo *ei = &element_info[properties_element];
9307     int current_change_page = ei->current_change_page;
9308
9309     if (type_id == ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE)
9310       element_info[EL_INTERNAL_CLIPBOARD_CHANGE].change_page[0] =
9311         ei->change_page[current_change_page];
9312     else if (type_id == ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE)
9313     {
9314       ei->change_page[current_change_page] =
9315         element_info[EL_INTERNAL_CLIPBOARD_CHANGE].change_page[0];
9316
9317       level.changed = TRUE;
9318     }
9319
9320     DrawPropertiesWindow();
9321   }
9322 }
9323
9324 static void HandleRadiobuttons(struct GadgetInfo *gi)
9325 {
9326   *radiobutton_info[gi->custom_type_id].value =
9327     radiobutton_info[gi->custom_type_id].checked_value;
9328
9329   level.changed = TRUE;
9330 }
9331
9332 static void HandleCheckbuttons(struct GadgetInfo *gi)
9333 {
9334   int type_id = gi->custom_type_id;
9335
9336   *checkbutton_info[type_id].value ^= TRUE;
9337
9338   if (type_id == ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID ||
9339       type_id == ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID ||
9340       type_id == ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH ||
9341       (((type_id >= ED_CHECKBUTTON_ID_CUSTOM_FIRST &&
9342          type_id <= ED_CHECKBUTTON_ID_CUSTOM_LAST) ||
9343         (type_id >= ED_CHECKBUTTON_ID_CHANGE_FIRST &&
9344          type_id <= ED_CHECKBUTTON_ID_CHANGE_LAST)) &&
9345        type_id != ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE))
9346   {
9347     CopyElementPropertiesToGame(properties_element);
9348   }
9349
9350   if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC)
9351   {
9352     UpdateCustomElementGraphicGadgets();
9353   }
9354   else if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE)
9355   {
9356     char *template_filename = getDefaultLevelFilename(-1);
9357
9358     if (level.use_custom_template && !fileExists(template_filename))
9359     {
9360       Request("No level template found !", REQ_CONFIRM);
9361
9362       level.use_custom_template = FALSE;
9363       ModifyGadget(gi, GDI_CHECKED, FALSE, GDI_END);
9364
9365       return;
9366     }
9367
9368     LoadLevelTemplate(level.use_custom_template ? -1 : level_nr);
9369
9370     DrawEditModeWindow();
9371   }
9372
9373   level.changed = TRUE;
9374 }
9375
9376 static void HandleControlButtons(struct GadgetInfo *gi)
9377 {
9378   static int last_level_drawing_function = GADGET_ID_SINGLE_ITEMS;
9379   static int last_edit_mode = ED_MODE_DRAWING;
9380   static int last_custom_copy_mode = -1;
9381   int id = gi->custom_id;
9382   int button = gi->event.button;
9383   int step = BUTTON_STEPSIZE(button);
9384   int new_element = BUTTON_ELEMENT(button);
9385   int x, y;
9386
9387 #if 0
9388   /* MAKES PROBLEMS WITH ELEMENT LIST SCROLLBAR AND IS PROBABLY NOT NEEDED */
9389   /* !!! CHECK WHAT HAPPENS WHEN MOUSE WHEEL IS USED OVER ELEMENT LIST !!! */
9390
9391   if (!IS_VALID_BUTTON(button))
9392     return;
9393 #endif
9394
9395   if (edit_mode == ED_MODE_DRAWING && drawing_function == GADGET_ID_TEXT)
9396     DrawLevelText(0, 0, 0, TEXT_END);
9397
9398   if (id < ED_NUM_CTRL1_BUTTONS &&
9399       id != GADGET_ID_SINGLE_ITEMS &&
9400       id != GADGET_ID_PROPERTIES &&
9401       id != GADGET_ID_PICK_ELEMENT &&
9402       edit_mode != ED_MODE_DRAWING &&
9403       drawing_function != GADGET_ID_PICK_ELEMENT &&
9404       !(GetKeyModState() & KMOD_Control))
9405   {
9406     DrawDrawingWindow();
9407     edit_mode = ED_MODE_DRAWING;
9408   }
9409
9410   /* element copy mode active, but no element button pressed => deactivate */
9411   if (last_custom_copy_mode != -1 && id < ED_NUM_CTRL_BUTTONS)
9412     last_custom_copy_mode = -1;
9413
9414   switch (id)
9415   {
9416     case GADGET_ID_SCROLL_LEFT:
9417       if (level_xpos >= 0)
9418       {
9419         if (lev_fieldx < ed_fieldx - 2)
9420           break;
9421
9422         level_xpos -= step;
9423         if (level_xpos < -1)
9424           level_xpos = -1;
9425         if (button == 1)
9426           ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_RIGHT);
9427         else
9428           DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9429
9430         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
9431                      GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
9432       }
9433       break;
9434
9435     case GADGET_ID_SCROLL_RIGHT:
9436       if (level_xpos <= lev_fieldx - ed_fieldx)
9437       {
9438         if (lev_fieldx < ed_fieldx - 2)
9439           break;
9440
9441         level_xpos += step;
9442         if (level_xpos > lev_fieldx - ed_fieldx + 1)
9443           level_xpos = lev_fieldx - ed_fieldx + 1;
9444         if (button == 1)
9445           ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_LEFT);
9446         else
9447           DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9448
9449         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
9450                      GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
9451       }
9452       break;
9453
9454     case GADGET_ID_SCROLL_UP:
9455       if (level_ypos >= 0)
9456       {
9457         if (lev_fieldy < ed_fieldy - 2)
9458           break;
9459
9460         level_ypos -= step;
9461         if (level_ypos < -1)
9462           level_ypos = -1;
9463         if (button == 1)
9464           ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_DOWN);
9465         else
9466           DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9467
9468         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
9469                      GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
9470       }
9471       break;
9472
9473     case GADGET_ID_SCROLL_DOWN:
9474       if (level_ypos <= lev_fieldy - ed_fieldy)
9475       {
9476         if (lev_fieldy < ed_fieldy - 2)
9477           break;
9478
9479         level_ypos += step;
9480         if (level_ypos > lev_fieldy - ed_fieldy + 1)
9481           level_ypos = lev_fieldy - ed_fieldy + 1;
9482         if (button == 1)
9483           ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_UP);
9484         else
9485           DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9486
9487         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
9488                      GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
9489       }
9490       break;
9491
9492     case GADGET_ID_SCROLL_HORIZONTAL:
9493       level_xpos = gi->event.item_position - 1;
9494       DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9495       break;
9496
9497     case GADGET_ID_SCROLL_VERTICAL:
9498       level_ypos = gi->event.item_position - 1;
9499       DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9500       break;
9501
9502     case GADGET_ID_SCROLL_LIST_UP:
9503     case GADGET_ID_SCROLL_LIST_DOWN:
9504     case GADGET_ID_SCROLL_LIST_VERTICAL:
9505       if (id == GADGET_ID_SCROLL_LIST_VERTICAL)
9506         element_shift = gi->event.item_position * ED_ELEMENTLIST_BUTTONS_HORIZ;
9507       else
9508       {
9509         step *= (id == GADGET_ID_SCROLL_LIST_UP ? -1 : +1);
9510         element_shift += step * ED_ELEMENTLIST_BUTTONS_HORIZ;
9511
9512         if (element_shift < 0)
9513           element_shift = 0;
9514         if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
9515           element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
9516
9517         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
9518                      GDI_SCROLLBAR_ITEM_POSITION,
9519                      element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
9520       }
9521
9522       ModifyEditorElementList();
9523
9524       break;
9525
9526     case GADGET_ID_WRAP_LEFT:
9527       WrapLevel(-step, 0);
9528       break;
9529
9530     case GADGET_ID_WRAP_RIGHT:
9531       WrapLevel(step, 0);
9532       break;
9533
9534     case GADGET_ID_WRAP_UP:
9535       WrapLevel(0, -step);
9536       break;
9537
9538     case GADGET_ID_WRAP_DOWN:
9539       WrapLevel(0, step);
9540       break;
9541
9542     case GADGET_ID_SINGLE_ITEMS:
9543     case GADGET_ID_CONNECTED_ITEMS:
9544     case GADGET_ID_LINE:
9545     case GADGET_ID_ARC:
9546     case GADGET_ID_TEXT:
9547     case GADGET_ID_RECTANGLE:
9548     case GADGET_ID_FILLED_BOX:
9549     case GADGET_ID_FLOOD_FILL:
9550     case GADGET_ID_GRAB_BRUSH:
9551     case GADGET_ID_PICK_ELEMENT:
9552       if (drawing_function != GADGET_ID_PICK_ELEMENT)
9553         last_drawing_function = drawing_function;
9554       drawing_function = id;
9555       draw_with_brush = FALSE;
9556       break;
9557
9558     case GADGET_ID_RANDOM_PLACEMENT:
9559       RandomPlacement(new_element);
9560       break;
9561
9562     case GADGET_ID_PROPERTIES:
9563       if (edit_mode != ED_MODE_PROPERTIES)
9564       {
9565         properties_element = new_element;
9566         DrawPropertiesWindow();
9567         edit_mode = ED_MODE_PROPERTIES;
9568
9569         last_level_drawing_function = drawing_function;
9570         ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
9571                       MB_LEFTBUTTON);
9572       }
9573       else
9574       {
9575         DrawDrawingWindow();
9576         edit_mode = ED_MODE_DRAWING;
9577
9578         ClickOnGadget(level_editor_gadget[last_level_drawing_function],
9579                       MB_LEFTBUTTON);
9580       }
9581       break;
9582
9583     case GADGET_ID_CUSTOM_COPY_FROM:
9584     case GADGET_ID_CUSTOM_COPY_TO:
9585     case GADGET_ID_CUSTOM_EXCHANGE:
9586       last_custom_copy_mode = id;
9587       last_drawing_function = drawing_function;
9588       break;
9589
9590     case GADGET_ID_CUSTOM_COPY:
9591       CopyCustomElement(properties_element, -1, id);
9592       break;
9593
9594     case GADGET_ID_CUSTOM_PASTE:
9595       CopyCustomElement(-1, properties_element, id);
9596       break;
9597
9598     case GADGET_ID_UNDO:
9599       if (undo_buffer_steps == 0)
9600       {
9601         Request("Undo buffer empty !", REQ_CONFIRM);
9602         break;
9603       }
9604
9605       if (edit_mode != ED_MODE_DRAWING)
9606       {
9607         DrawDrawingWindow();
9608         edit_mode = ED_MODE_DRAWING;
9609       }
9610
9611       undo_buffer_position =
9612         (undo_buffer_position - 1 + NUM_UNDO_STEPS) % NUM_UNDO_STEPS;
9613       undo_buffer_steps--;
9614
9615       for (x = 0; x < lev_fieldx; x++)
9616         for (y = 0; y < lev_fieldy; y++)
9617           Feld[x][y] = UndoBuffer[undo_buffer_position][x][y];
9618       DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos,level_ypos);
9619       break;
9620
9621     case GADGET_ID_INFO:
9622       if (edit_mode != ED_MODE_INFO)
9623       {
9624         last_edit_mode = edit_mode;
9625         edit_mode = ED_MODE_INFO;
9626
9627         DrawLevelInfoWindow();
9628       }
9629       else
9630       {
9631         edit_mode = last_edit_mode;
9632
9633         DrawEditModeWindow();
9634       }
9635       break;
9636
9637     case GADGET_ID_CLEAR:
9638       if (edit_mode != ED_MODE_DRAWING)
9639       {
9640         DrawDrawingWindow();
9641         edit_mode = ED_MODE_DRAWING;
9642       }
9643
9644       for (x = 0; x < MAX_LEV_FIELDX; x++) 
9645         for (y = 0; y < MAX_LEV_FIELDY; y++) 
9646           Feld[x][y] = (button == 1 ? EL_EMPTY : new_element);
9647
9648       CopyLevelToUndoBuffer(GADGET_ID_CLEAR);
9649
9650       DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9651       break;
9652
9653     case GADGET_ID_SAVE:
9654       if (leveldir_current->readonly)
9655       {
9656         Request("This level is read only !", REQ_CONFIRM);
9657         break;
9658       }
9659
9660       if (!LevelContainsPlayer())
9661         Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
9662       else
9663       {
9664         char *level_filename = getDefaultLevelFilename(level_nr);
9665         boolean new_level = !fileExists(level_filename);
9666
9667         if (new_level ||
9668             Request("Save this level and kill the old ?", REQ_ASK))
9669         {
9670           CopyPlayfield(Feld, level.field);
9671
9672           SaveLevel(level_nr);
9673         }
9674
9675         if (new_level)
9676           Request("Level saved !", REQ_CONFIRM);
9677
9678         level.changed = FALSE;
9679       }
9680       break;
9681
9682     case GADGET_ID_TEST:
9683       if (!LevelContainsPlayer())
9684         Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
9685       else
9686       {
9687         if (LevelChanged())
9688           level.game_version = GAME_VERSION_ACTUAL;
9689
9690         CopyPlayfield(level.field, FieldBackup);
9691         CopyPlayfield(Feld, level.field);
9692
9693         CopyNativeLevel_RND_to_Native(&level);
9694
9695         UnmapLevelEditorGadgets();
9696         UndrawSpecialEditorDoor();
9697
9698         CloseDoor(DOOR_CLOSE_ALL);
9699
9700         DrawCompleteVideoDisplay();
9701
9702         level_editor_test_game = TRUE;
9703
9704         StartGameActions(FALSE, setup.autorecord, NEW_RANDOMIZE);
9705       }
9706       break;
9707
9708     case GADGET_ID_EXIT:
9709       RequestExitLevelEditor(TRUE);     /* if level has changed, ask user */
9710       break;
9711
9712     default:
9713       if (id >= GADGET_ID_ELEMENTLIST_FIRST &&
9714           id <= GADGET_ID_ELEMENTLIST_LAST)
9715       {
9716         int element_position = id - GADGET_ID_ELEMENTLIST_FIRST;
9717         int new_element = editor_elements[element_position + element_shift];
9718
9719         if (IS_EDITOR_CASCADE(new_element))
9720         {
9721           int i;
9722
9723           for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
9724           {
9725             int *cascade_element= &(*editor_elements_info[i].headline_list)[0];
9726             boolean *cascade_value=editor_elements_info[i].setup_cascade_value;
9727
9728             if (*cascade_element == new_element)
9729             {
9730               *cascade_element = EL_CASCADE_TOGGLE(*cascade_element);
9731               *cascade_value = IS_EDITOR_CASCADE_ACTIVE(*cascade_element);
9732
9733               /* update element selection list */
9734               ReinitializeElementList();
9735               ModifyEditorElementList();
9736
9737               /* update cascading gadget info text */
9738               PrintEditorGadgetInfoText(level_editor_gadget[id]);
9739
9740               /* save current editor cascading state */
9741               SaveSetup_EditorCascade();
9742
9743               break;
9744             }
9745           }
9746
9747           break;
9748         }
9749
9750         if (last_custom_copy_mode != -1)
9751         {
9752           if (CopyCustomElement(properties_element, new_element,
9753                                 last_custom_copy_mode))
9754           {
9755             ClickOnGadget(level_editor_gadget[last_drawing_function],
9756                           MB_LEFTBUTTON);
9757
9758             last_custom_copy_mode = -1;
9759           }
9760
9761           break;
9762         }
9763
9764         PickDrawingElement(button, new_element);
9765
9766         if (!stick_element_properties_window &&
9767             drawing_function != GADGET_ID_PICK_ELEMENT &&
9768             !(GetKeyModState() & KMOD_Control))
9769         {
9770           properties_element = new_element;
9771           if (edit_mode == ED_MODE_PROPERTIES)
9772             DrawPropertiesWindow();
9773         }
9774
9775         if (drawing_function == GADGET_ID_PICK_ELEMENT)
9776           ClickOnGadget(level_editor_gadget[last_drawing_function],
9777                         MB_LEFTBUTTON);
9778       }
9779 #ifdef DEBUG
9780       else if (gi->event.type == GD_EVENT_PRESSED)
9781         printf("default: HandleControlButtons: GD_EVENT_PRESSED(%d)\n", id);
9782       else if (gi->event.type == GD_EVENT_RELEASED)
9783         printf("default: HandleControlButtons: GD_EVENT_RELEASED(%d)\n", id);
9784       else if (gi->event.type == GD_EVENT_MOVING)
9785         printf("default: HandleControlButtons: GD_EVENT_MOVING(%d)\n", id);
9786       else
9787         printf("default: HandleControlButtons: ? (id == %d)\n", id);
9788 #endif
9789       break;
9790   }
9791 }
9792
9793 void HandleLevelEditorKeyInput(Key key)
9794 {
9795   char letter = getCharFromKey(key);
9796   int button = MB_LEFTBUTTON;
9797
9798   if (drawing_function == GADGET_ID_TEXT &&
9799       DrawLevelText(0, 0, 0, TEXT_QUERY_TYPING) == TRUE)
9800   {
9801     if (letter)
9802       DrawLevelText(0, 0, letter, TEXT_WRITECHAR);
9803     else if (key == KSYM_Delete || key == KSYM_BackSpace)
9804       DrawLevelText(0, 0, 0, TEXT_BACKSPACE);
9805     else if (key == KSYM_Return)
9806       DrawLevelText(0, 0, 0, TEXT_NEWLINE);
9807     else if (key == KSYM_Escape)
9808       DrawLevelText(0, 0, 0, TEXT_END);
9809   }
9810   else if (button_status == MB_RELEASED)
9811   {
9812     int i, id = GADGET_ID_NONE;
9813
9814     switch (key)
9815     {
9816       case KSYM_Left:
9817         id = GADGET_ID_SCROLL_LEFT;
9818         break;
9819       case KSYM_Right:
9820         id = GADGET_ID_SCROLL_RIGHT;
9821         break;
9822       case KSYM_Up:
9823         id = GADGET_ID_SCROLL_UP;
9824         break;
9825       case KSYM_Down:
9826         id = GADGET_ID_SCROLL_DOWN;
9827         break;
9828       case KSYM_Page_Up:
9829         id = GADGET_ID_SCROLL_LIST_UP;
9830         button = MB_RIGHTBUTTON;
9831         break;
9832       case KSYM_Page_Down:
9833         id = GADGET_ID_SCROLL_LIST_DOWN;
9834         button = MB_RIGHTBUTTON;
9835         break;
9836
9837       case KSYM_Escape:
9838         if (edit_mode == ED_MODE_DRAWING)
9839         {
9840           RequestExitLevelEditor(setup.ask_on_escape);
9841         }
9842         else if (edit_mode == ED_MODE_INFO)
9843         {
9844           HandleControlButtons(level_editor_gadget[GADGET_ID_INFO]);
9845         }
9846         else if (edit_mode == ED_MODE_PROPERTIES)
9847         {
9848           HandleControlButtons(level_editor_gadget[GADGET_ID_PROPERTIES]);
9849         }
9850         else            /* should never happen */
9851         {
9852           DrawDrawingWindow();
9853           edit_mode = ED_MODE_DRAWING;
9854         }
9855         break;
9856
9857       default:
9858         break;
9859     }
9860
9861     if (id != GADGET_ID_NONE)
9862       ClickOnGadget(level_editor_gadget[id], button);
9863     else if (letter == '.')
9864       ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS], button);
9865     else if (key == KSYM_Return || key == setup.shortcut.toggle_pause)
9866       ClickOnGadget(level_editor_gadget[GADGET_ID_TEST], button);
9867     else
9868       for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
9869         if (letter && letter == control_info[i].shortcut)
9870           if (!anyTextGadgetActive())
9871             ClickOnGadget(level_editor_gadget[i], button);
9872   }
9873 }
9874
9875 void HandleLevelEditorIdle()
9876 {
9877   static unsigned long action_delay = 0;
9878   unsigned long action_delay_value = GameFrameDelay;
9879   int xpos = 1, ypos = 2;
9880
9881   if (edit_mode != ED_MODE_PROPERTIES)
9882     return;
9883
9884   if (!DelayReached(&action_delay, action_delay_value))
9885     return;
9886
9887 #if 1
9888   DrawEditorElementAnimation(SX + xpos * TILEX,
9889                              SY + ypos * TILEY + MINI_TILEY / 2);
9890 #else
9891   DrawGraphicAnimationExt(drawto,
9892                           SX + xpos * TILEX,
9893                           SY + ypos * TILEY + MINI_TILEY / 2,
9894                           el2img(properties_element), -1, NO_MASKING);
9895 #endif
9896
9897   MarkTileDirty(xpos, ypos);
9898   MarkTileDirty(xpos, ypos + 1);
9899
9900   FrameCounter++;       /* increase animation frame counter */
9901 }
9902
9903 void ClearEditorGadgetInfoText()
9904 {
9905   DrawBackground(INFOTEXT_XPOS, INFOTEXT_YPOS, INFOTEXT_XSIZE, INFOTEXT_YSIZE);
9906 }
9907
9908 void PrintEditorGadgetInfoText(struct GadgetInfo *gi)
9909 {
9910   char infotext[MAX_OUTPUT_LINESIZE + 1];
9911   char shortcut[MAX_OUTPUT_LINESIZE + 1];
9912   int max_infotext_len = getMaxInfoTextLength();
9913
9914   if (gi == NULL || gi->info_text == NULL)
9915     return;
9916
9917   strncpy(infotext, gi->info_text, max_infotext_len);
9918   infotext[max_infotext_len] = '\0';
9919
9920   if (gi->custom_id < ED_NUM_CTRL_BUTTONS)
9921   {
9922     int key = control_info[gi->custom_id].shortcut;
9923
9924     if (key)
9925     {
9926       if (gi->custom_id == GADGET_ID_SINGLE_ITEMS)      /* special case 1 */
9927         sprintf(shortcut, " ('.' or '%c')", key);
9928       else if (gi->custom_id == GADGET_ID_PICK_ELEMENT) /* special case 2 */
9929         sprintf(shortcut, " ('%c' or 'Ctrl')", key);
9930       else if (gi->custom_id == GADGET_ID_TEST)         /* special case 3 */
9931         sprintf(shortcut, " ('Enter' or 'Shift-%c')", key);
9932       else                                              /* normal case */
9933         sprintf(shortcut, " ('%s%c')",
9934                 (key >= 'A' && key <= 'Z' ? "Shift-" : ""), key);
9935
9936       if (strlen(infotext) + strlen(shortcut) <= max_infotext_len)
9937         strcat(infotext, shortcut);
9938     }
9939   }
9940
9941   DrawText(INFOTEXT_XPOS, INFOTEXT_YPOS, infotext, FONT_TEXT_2);
9942 }
9943
9944 void HandleEditorGadgetInfoText(void *ptr)
9945 {
9946   struct GadgetInfo *gi = (struct GadgetInfo *)ptr;
9947 #if 0
9948   char infotext[MAX_OUTPUT_LINESIZE + 1];
9949   char shortcut[MAX_OUTPUT_LINESIZE + 1];
9950   int max_infotext_len = getMaxInfoTextLength();
9951 #endif
9952
9953   if (game_status != GAME_MODE_EDITOR)
9954     return;
9955
9956   ClearEditorGadgetInfoText();
9957
9958   if (gi == NULL || gi->event.type == GD_EVENT_INFO_LEAVING)
9959     return;
9960
9961   /* misuse this function to delete brush cursor, if needed */
9962   if (edit_mode == ED_MODE_DRAWING && draw_with_brush)
9963     DeleteBrushFromCursor();
9964
9965 #if 1
9966   PrintEditorGadgetInfoText(gi);
9967 #else
9968   if (gi == NULL || gi->info_text == NULL)
9969     return;
9970
9971   strncpy(infotext, gi->info_text, max_infotext_len);
9972   infotext[max_infotext_len] = '\0';
9973
9974   if (gi->custom_id < ED_NUM_CTRL_BUTTONS)
9975   {
9976     int key = control_info[gi->custom_id].shortcut;
9977
9978     if (key)
9979     {
9980       if (gi->custom_id == GADGET_ID_SINGLE_ITEMS)      /* special case 1 */
9981         sprintf(shortcut, " ('.' or '%c')", key);
9982       else if (gi->custom_id == GADGET_ID_PICK_ELEMENT) /* special case 2 */
9983         sprintf(shortcut, " ('%c' or 'Ctrl')", key);
9984       else if (gi->custom_id == GADGET_ID_TEST)         /* special case 3 */
9985         sprintf(shortcut, " ('Enter' or 'Shift-%c')", key);
9986       else                                              /* normal case */
9987         sprintf(shortcut, " ('%s%c')",
9988                 (key >= 'A' && key <= 'Z' ? "Shift-" : ""), key);
9989
9990       if (strlen(infotext) + strlen(shortcut) <= max_infotext_len)
9991         strcat(infotext, shortcut);
9992     }
9993   }
9994
9995   DrawText(INFOTEXT_XPOS, INFOTEXT_YPOS, infotext, FONT_TEXT_2);
9996 #endif
9997 }
9998
9999 static void HandleDrawingAreaInfo(struct GadgetInfo *gi)
10000 {
10001   static int start_lx, start_ly;
10002   int id = gi->custom_id;
10003   int type_id = gi->custom_type_id;
10004   int sx = gi->event.x;
10005   int sy = gi->event.y;
10006   int lx = sx + level_xpos;
10007   int ly = sy + level_ypos;
10008   int min_sx = 0, min_sy = 0;
10009   int max_sx = gi->drawing.area_xsize - 1;
10010   int max_sy = gi->drawing.area_ysize - 1;
10011   int actual_drawing_function = drawing_function;
10012   int max_infotext_len = getMaxInfoTextLength();
10013   char infotext[MAX_OUTPUT_LINESIZE + 1];
10014   char *text;
10015
10016   infotext[0] = '\0';           /* start with empty info text */
10017
10018   /* pressed Control key: simulate picking element */
10019   if (GetKeyModState() & KMOD_Control)
10020     actual_drawing_function = GADGET_ID_PICK_ELEMENT;
10021
10022   ClearEditorGadgetInfoText();
10023
10024   if (gi->event.type == GD_EVENT_INFO_LEAVING)
10025     return;
10026
10027   /* make sure to stay inside drawing area boundaries */
10028   sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
10029   sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
10030
10031   if (id == GADGET_ID_DRAWING_LEVEL)
10032   {
10033     if (button_status)
10034     {
10035       int min_lx = 0, min_ly = 0;
10036       int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
10037
10038       /* get positions inside level field */
10039       lx = sx + level_xpos;
10040       ly = sy + level_ypos;
10041
10042       /* make sure to stay inside level field boundaries */
10043       lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
10044       ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
10045
10046       /* correct drawing area positions accordingly */
10047       sx = lx - level_xpos;
10048       sy = ly - level_ypos;
10049     }
10050
10051     if (IN_ED_FIELD(sx,sy) && IN_LEV_FIELD(lx, ly))
10052     {
10053       if (button_status)        /* if (gi->state == GD_BUTTON_PRESSED) */
10054       {
10055         if (gi->event.type == GD_EVENT_PRESSED)
10056         {
10057           start_lx = lx;
10058           start_ly = ly;
10059         }
10060
10061         switch (actual_drawing_function)
10062         {
10063           case GADGET_ID_SINGLE_ITEMS:
10064             text = "Drawing single items";
10065             break;
10066           case GADGET_ID_CONNECTED_ITEMS:
10067             text = "Drawing connected items";
10068             break;
10069           case GADGET_ID_LINE:
10070             text = "Drawing line";
10071             break;
10072           case GADGET_ID_ARC:
10073             text = "Drawing arc";
10074             break;
10075           case GADGET_ID_TEXT:
10076             text = "Setting text cursor";
10077             break;
10078           case GADGET_ID_RECTANGLE:
10079             text = "Drawing rectangle";
10080             break;
10081           case GADGET_ID_FILLED_BOX:
10082             text = "Drawing filled box";
10083             break;
10084           case GADGET_ID_FLOOD_FILL:
10085             text = "Flood fill";
10086             break;
10087           case GADGET_ID_GRAB_BRUSH:
10088             text = "Grabbing brush";
10089             break;
10090           case GADGET_ID_PICK_ELEMENT:
10091             text = "Picking element";
10092             break;
10093
10094           default:
10095             text = "Drawing position";
10096             break;
10097         }
10098
10099         if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
10100           sprintf(infotext, "%s: %d, %d", text, lx, ly);
10101         else
10102           sprintf(infotext, "%s: %d, %d", text,
10103                   ABS(lx - start_lx) + 1, ABS(ly - start_ly) + 1);
10104       }
10105       else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
10106         strncpy(infotext, getElementInfoText(Feld[lx][ly]), max_infotext_len);
10107       else
10108         sprintf(infotext, "Level position: %d, %d", lx, ly);
10109     }
10110
10111     /* misuse this function to draw brush cursor, if needed */
10112     if (edit_mode == ED_MODE_DRAWING && draw_with_brush && !button_status)
10113     {
10114       if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
10115         CopyBrushToCursor(sx, sy);
10116       else
10117         DeleteBrushFromCursor();
10118     }
10119   }
10120   else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
10121   {
10122     int pos = sx * drawingarea_info[type_id].area_ysize + sy;
10123     int element = drawingarea_info[type_id].value[pos];
10124
10125     strncpy(infotext, getElementInfoText(element), max_infotext_len);
10126   }
10127   else
10128   {
10129     if (id == GADGET_ID_CUSTOM_CONTENT)
10130       sprintf(infotext, "custom element content position: %d, %d", sx, sy);
10131     else if (id == GADGET_ID_GROUP_CONTENT)
10132       sprintf(infotext, "group element position: %d", sx + 1);
10133     else if (id >= GADGET_ID_YAMYAM_CONTENT_0 &&
10134              id <= GADGET_ID_YAMYAM_CONTENT_7)
10135       sprintf(infotext, "content area %d position: %d, %d",
10136               id - GADGET_ID_YAMYAM_CONTENT_0 + 1, sx, sy);
10137     else if (id >= GADGET_ID_MAGIC_BALL_CONTENT_0 &&
10138              id <= GADGET_ID_MAGIC_BALL_CONTENT_7)
10139       sprintf(infotext, "content area %d position: %d, %d",
10140               id - GADGET_ID_MAGIC_BALL_CONTENT_0 + 1, sx, sy);
10141     else if (id == GADGET_ID_ANDROID_CONTENT)
10142       sprintf(infotext, "android element position: %d", sx + 1);
10143     else if (drawingarea_info[type_id].infotext != NULL)
10144       strcpy(infotext, drawingarea_info[type_id].infotext);
10145   }
10146
10147   infotext[max_infotext_len] = '\0';
10148
10149   if (strlen(infotext) > 0)
10150     DrawTextS(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, infotext);
10151 }
10152
10153 void RequestExitLevelEditor(boolean ask_if_level_has_changed)
10154 {
10155   if (!ask_if_level_has_changed ||
10156       !LevelChanged() ||
10157       Request("Level has changed ! Exit without saving ?",
10158               REQ_ASK | REQ_STAY_OPEN))
10159   {
10160 #if 1
10161     CloseDoor(DOOR_CLOSE_1);
10162     SetDoorState(DOOR_CLOSE_2);
10163 #else
10164     CloseDoor(DOOR_CLOSE_ALL);
10165 #endif
10166     game_status = GAME_MODE_MAIN;
10167     DrawMainMenu();
10168   }
10169   else
10170   {
10171     CloseDoor(DOOR_CLOSE_1);
10172     OpenDoor(DOOR_OPEN_1 | DOOR_COPY_BACK);
10173   }
10174 }