rnd-20030614-1-src
[rocksndiamonds.git] / src / editor.c
1 /***********************************************************
2 * Rocks'n'Diamonds -- McDuffin Strikes Back!               *
3 *----------------------------------------------------------*
4 * (c) 1995-2002 Artsoft Entertainment                      *
5 *               Holger Schemel                             *
6 *               Detmolder Strasse 189                      *
7 *               33604 Bielefeld                            *
8 *               Germany                                    *
9 *               e-mail: info@artsoft.org                   *
10 *----------------------------------------------------------*
11 * editor.c                                                 *
12 ***********************************************************/
13
14 #include <math.h>
15
16 #include "libgame/libgame.h"
17
18 #include "editor.h"
19 #include "screens.h"
20 #include "tools.h"
21 #include "files.h"
22 #include "game.h"
23 #include "tape.h"
24
25
26 /*
27   -----------------------------------------------------------------------------
28   screen and artwork graphic pixel position definitions
29   -----------------------------------------------------------------------------
30 */
31
32 /* positions in the level editor */
33 #define ED_WIN_MB_LEFT_XPOS             6
34 #define ED_WIN_MB_LEFT_YPOS             258
35 #define ED_WIN_MB_MIDDLE_XPOS           42
36 #define ED_WIN_MB_MIDDLE_YPOS           ED_WIN_MB_LEFT_YPOS
37 #define ED_WIN_MB_RIGHT_XPOS            78
38 #define ED_WIN_MB_RIGHT_YPOS            ED_WIN_MB_LEFT_YPOS
39
40 /* values for the control window */
41 #define ED_CTRL_BUTTONS_GFX_YPOS        236
42 #define ED_CTRL_BUTTONS_ALT_GFX_YPOS    142
43
44 #define ED_CTRL1_BUTTONS_HORIZ          4
45 #define ED_CTRL1_BUTTONS_VERT           4
46 #define ED_CTRL1_BUTTON_XSIZE           22
47 #define ED_CTRL1_BUTTON_YSIZE           22
48 #define ED_CTRL1_BUTTONS_XPOS           6
49 #define ED_CTRL1_BUTTONS_YPOS           6
50 #define ED_CTRL2_BUTTONS_HORIZ          3
51 #define ED_CTRL2_BUTTONS_VERT           2
52 #define ED_CTRL2_BUTTON_XSIZE           30
53 #define ED_CTRL2_BUTTON_YSIZE           20
54 #define ED_CTRL2_BUTTONS_XPOS           5
55 #define ED_CTRL2_BUTTONS_YPOS           99
56 #define ED_NUM_CTRL1_BUTTONS   (ED_CTRL1_BUTTONS_HORIZ * ED_CTRL1_BUTTONS_VERT)
57 #define ED_NUM_CTRL2_BUTTONS   (ED_CTRL2_BUTTONS_HORIZ * ED_CTRL2_BUTTONS_VERT)
58 #define ED_NUM_CTRL_BUTTONS    (ED_NUM_CTRL1_BUTTONS + ED_NUM_CTRL2_BUTTONS)
59
60 /* values for the element list */
61 #define ED_ELEMENTLIST_XPOS             5
62 #define ED_ELEMENTLIST_YPOS             30
63 #define ED_ELEMENTLIST_XSIZE            20
64 #define ED_ELEMENTLIST_YSIZE            20
65 #define ED_ELEMENTLIST_BUTTONS_HORIZ    4
66 #define ED_ELEMENTLIST_BUTTONS_VERT     11
67 #define ED_NUM_ELEMENTLIST_BUTTONS      (ED_ELEMENTLIST_BUTTONS_HORIZ * \
68                                          ED_ELEMENTLIST_BUTTONS_VERT)
69
70 /* standard distances */
71 #define ED_BORDER_SIZE                  3
72 #define ED_BORDER2_SIZE                 5
73 #define ED_GADGET_DISTANCE              2
74 #define ED_GADGET_TEXT_DISTANCE         (2 * ED_GADGET_DISTANCE)
75
76 /* values for the setting windows */
77 #define ED_SETTINGS_XSTART              (3 * MINI_TILEX / 2)
78 #define ED_SETTINGS_YSTART              (MINI_TILEY * 10)
79
80 #define ED_XOFFSET_CHECKBOX             (ED_CHECKBUTTON_XSIZE + \
81                                          2 * ED_GADGET_DISTANCE)
82
83 #define ED_SETTINGS_XOFFSET             ED_XOFFSET_CHECKBOX
84 #define ED_SETTINGS_YOFFSET             (3 * MINI_TILEY / 2)
85
86 #define ED_SETTINGS_XPOS(n)             (ED_SETTINGS_XSTART + \
87                                          n * ED_SETTINGS_XOFFSET)
88 #define ED_SETTINGS_YPOS(n)             (ED_SETTINGS_YSTART + \
89                                          n * ED_SETTINGS_YOFFSET)
90
91 #define ED_SETTINGS1_YPOS               MINI_TILEY
92 #define ED_SETTINGS2_XPOS               MINI_TILEX
93 #define ED_SETTINGS2_YPOS               (ED_SETTINGS1_YPOS + 12 * TILEY - 2)
94
95 /* values for counter gadgets */
96 #define ED_COUNT_PUSH_DELAY_RND_XPOS    (ED_SETTINGS_XPOS(1) + 16 * MINI_TILEX)
97 #define ED_COUNT_MOVE_DELAY_RND_XPOS    ED_COUNT_PUSH_DELAY_RND_XPOS
98 #define ED_COUNT_CHANGE_DELAY_RND_XPOS  (ED_SETTINGS_XPOS(1) + 13 * MINI_TILEX)
99
100 #define ED_COUNTER_YSTART               (ED_SETTINGS1_YPOS + 2 * TILEY)
101 #define ED_COUNTER_YDISTANCE            (3 * MINI_TILEY)
102 #define ED_COUNTER_YPOS(n)              (ED_COUNTER_YSTART + \
103                                          n * ED_COUNTER_YDISTANCE)
104 #define ED_COUNTER2_YPOS(n)             (ED_COUNTER_YSTART + \
105                                          n * ED_COUNTER_YDISTANCE - 2)
106
107 /* values for element content drawing areas */
108 /* amoeba content */
109 #define ED_AREA_ELEM_CONTENT_XPOS       ( 2 * MINI_TILEX)
110 #define ED_AREA_ELEM_CONTENT_YPOS       (22 * MINI_TILEY)
111
112 /* custom change target */
113 #define ED_AREA_ELEM_CONTENT2_XPOS      (20 * MINI_TILEX)
114 #define ED_AREA_ELEM_CONTENT2_YPOS      (ED_SETTINGS_YPOS(2) + \
115                                          ED_GADGET_DISTANCE)
116 /* optional custom graphic */
117 #define ED_AREA_ELEM_CONTENT3_XPOS      (24 * MINI_TILEX)
118 #define ED_AREA_ELEM_CONTENT3_YPOS      (ED_SETTINGS_YPOS(1) + \
119                                          ED_GADGET_DISTANCE)
120 /* custom element content */
121 #define ED_AREA_ELEM_CONTENT4_XPOS      (29 * MINI_TILEX)
122 #define ED_AREA_ELEM_CONTENT4_YPOS      (ED_SETTINGS_YPOS(2) + \
123                                          ED_GADGET_DISTANCE - MINI_TILEY)
124 /* custom change trigger element */
125 #define ED_AREA_ELEM_CONTENT5_XPOS      (29 * MINI_TILEX)
126 #define ED_AREA_ELEM_CONTENT5_YPOS      (ED_SETTINGS_YPOS(7) + \
127                                          ED_GADGET_DISTANCE)
128
129 /* values for random placement background drawing area */
130 #define ED_AREA_RANDOM_BACKGROUND_XPOS  (29 * MINI_TILEX)
131 #define ED_AREA_RANDOM_BACKGROUND_YPOS  (31 * MINI_TILEY)
132
133 /* values for scrolling gadgets for drawing area */
134 #define ED_SCROLLBUTTON_XPOS            24
135 #define ED_SCROLLBUTTON_YPOS            0
136 #define ED_SCROLLBAR_XPOS               24
137 #define ED_SCROLLBAR_YPOS               64
138
139 #define ED_SCROLLBUTTON_XSIZE           16
140 #define ED_SCROLLBUTTON_YSIZE           16
141
142 #define ED_SCROLL_UP_XPOS               (SXSIZE - ED_SCROLLBUTTON_XSIZE)
143 #define ED_SCROLL_UP_YPOS               (0)
144 #define ED_SCROLL_DOWN_XPOS             ED_SCROLL_UP_XPOS
145 #define ED_SCROLL_DOWN_YPOS             (SYSIZE - 3 * ED_SCROLLBUTTON_YSIZE)
146 #define ED_SCROLL_LEFT_XPOS             (0)
147 #define ED_SCROLL_LEFT_YPOS             (SYSIZE - 2 * ED_SCROLLBUTTON_YSIZE)
148 #define ED_SCROLL_RIGHT_XPOS            (SXSIZE - 2 * ED_SCROLLBUTTON_XSIZE)
149 #define ED_SCROLL_RIGHT_YPOS            ED_SCROLL_LEFT_YPOS
150 #define ED_SCROLL_HORIZONTAL_XPOS (ED_SCROLL_LEFT_XPOS + ED_SCROLLBUTTON_XSIZE)
151 #define ED_SCROLL_HORIZONTAL_YPOS       ED_SCROLL_LEFT_YPOS
152 #define ED_SCROLL_HORIZONTAL_XSIZE      (SXSIZE - 3 * ED_SCROLLBUTTON_XSIZE)
153 #define ED_SCROLL_HORIZONTAL_YSIZE      ED_SCROLLBUTTON_YSIZE
154 #define ED_SCROLL_VERTICAL_XPOS         ED_SCROLL_UP_XPOS
155 #define ED_SCROLL_VERTICAL_YPOS   (ED_SCROLL_UP_YPOS + ED_SCROLLBUTTON_YSIZE)
156 #define ED_SCROLL_VERTICAL_XSIZE        ED_SCROLLBUTTON_XSIZE
157 #define ED_SCROLL_VERTICAL_YSIZE        (SYSIZE - 4 * ED_SCROLLBUTTON_YSIZE)
158
159 /* values for scrolling gadgets for element list */
160 #define ED_SCROLLBUTTON2_XPOS           50
161 #define ED_SCROLLBUTTON2_YPOS           0
162 #define ED_SCROLLBAR2_XPOS              50
163 #define ED_SCROLLBAR2_YPOS              20
164
165 #define ED_SCROLLBUTTON2_XSIZE          10
166 #define ED_SCROLLBUTTON2_YSIZE          10
167
168 #define ED_SCROLL2_UP_XPOS              85
169 #define ED_SCROLL2_UP_YPOS              30
170 #define ED_SCROLL2_DOWN_XPOS            ED_SCROLL2_UP_XPOS
171 #define ED_SCROLL2_DOWN_YPOS            (ED_SCROLL2_UP_YPOS + \
172                                          ED_ELEMENTLIST_BUTTONS_VERT * \
173                                          ED_ELEMENTLIST_YSIZE - \
174                                          ED_SCROLLBUTTON2_YSIZE)
175 #define ED_SCROLL2_VERTICAL_XPOS        ED_SCROLL2_UP_XPOS
176 #define ED_SCROLL2_VERTICAL_YPOS        (ED_SCROLL2_UP_YPOS + \
177                                          ED_SCROLLBUTTON2_YSIZE)
178 #define ED_SCROLL2_VERTICAL_XSIZE       ED_SCROLLBUTTON2_XSIZE
179 #define ED_SCROLL2_VERTICAL_YSIZE       (ED_ELEMENTLIST_BUTTONS_VERT * \
180                                          ED_ELEMENTLIST_YSIZE - \
181                                          2 * ED_SCROLLBUTTON2_YSIZE)
182
183 /* values for checkbutton gadgets */
184 #define ED_CHECKBUTTON_XSIZE            ED_BUTTON_COUNT_XSIZE
185 #define ED_CHECKBUTTON_YSIZE            ED_BUTTON_COUNT_YSIZE
186 #define ED_CHECKBUTTON_UNCHECKED_XPOS   ED_BUTTON_MINUS_XPOS
187 #define ED_CHECKBUTTON_CHECKED_XPOS     ED_BUTTON_PLUS_XPOS
188 #define ED_CHECKBUTTON_YPOS             (ED_BUTTON_MINUS_YPOS + 22)
189 #define ED_RADIOBUTTON_YPOS             (ED_BUTTON_MINUS_YPOS + 44)
190 #define ED_STICKYBUTTON_YPOS            (ED_BUTTON_MINUS_YPOS + 66)
191
192 /* some positions in the editor control window */
193 #define ED_BUTTON_ELEM_XPOS             6
194 #define ED_BUTTON_ELEM_YPOS             30
195 #define ED_BUTTON_ELEM_XSIZE            22
196 #define ED_BUTTON_ELEM_YSIZE            22
197
198 /* some values for text input, selectbox and counter gadgets */
199 #define ED_BUTTON_COUNT_YPOS            60
200 #define ED_BUTTON_COUNT_XSIZE           20
201 #define ED_BUTTON_COUNT_YSIZE           20
202 #define ED_WIN_COUNT_XPOS               (2 + ED_BUTTON_COUNT_XSIZE + 2)
203 #define ED_WIN_COUNT_YPOS               ED_BUTTON_COUNT_YPOS
204 #define ED_WIN_COUNT_XSIZE              52
205 #define ED_WIN_COUNT_YSIZE              ED_BUTTON_COUNT_YSIZE
206 #define ED_WIN_COUNT2_XPOS              27
207 #define ED_WIN_COUNT2_YPOS              3
208 #define ED_WIN_COUNT2_XSIZE             46
209 #define ED_WIN_COUNT2_YSIZE             ED_BUTTON_COUNT_YSIZE
210
211 #define ED_BUTTON_MINUS_XPOS            2
212 #define ED_BUTTON_MINUS_YPOS            ED_BUTTON_COUNT_YPOS
213 #define ED_BUTTON_MINUS_XSIZE           ED_BUTTON_COUNT_XSIZE
214 #define ED_BUTTON_MINUS_YSIZE           ED_BUTTON_COUNT_YSIZE
215 #define ED_BUTTON_PLUS_XPOS             (ED_WIN_COUNT_XPOS + \
216                                          ED_WIN_COUNT_XSIZE + 2)
217 #define ED_BUTTON_PLUS_YPOS             ED_BUTTON_COUNT_YPOS
218 #define ED_BUTTON_PLUS_XSIZE            ED_BUTTON_COUNT_XSIZE
219 #define ED_BUTTON_PLUS_YSIZE            ED_BUTTON_COUNT_YSIZE
220
221 #define ED_SELECTBOX_XPOS               ED_WIN_COUNT_XPOS
222 #define ED_SELECTBOX_YPOS               (ED_WIN_COUNT_YPOS + \
223                                          2 + ED_WIN_COUNT_YSIZE)
224 #define ED_SELECTBOX_XSIZE              ED_WIN_COUNT_XSIZE
225 #define ED_SELECTBOX_YSIZE              ED_WIN_COUNT_YSIZE
226
227 #define ED_TEXTBUTTON_XPOS              ED_WIN_COUNT_XPOS
228 #define ED_TEXTBUTTON_YPOS              (ED_WIN_COUNT_YPOS + \
229                                          4 * (2 + ED_WIN_COUNT_YSIZE))
230 #define ED_TEXTBUTTON_INACTIVE_YPOS     ED_TEXTBUTTON_YPOS
231
232 #define ED_TEXTBUTTON_TAB_XPOS          ED_WIN_COUNT_XPOS
233 #define ED_TEXTBUTTON_TAB_YPOS          (ED_WIN_COUNT_YPOS + \
234                                          2 * (2 + ED_WIN_COUNT_YSIZE))
235 #define ED_TEXTBUTTON_TAB_INACTIVE_YPOS (ED_WIN_COUNT_YPOS + \
236                                          3 * (2 + ED_WIN_COUNT_YSIZE))
237
238 #define ED_TEXTBUTTON_XSIZE             ED_WIN_COUNT_XSIZE
239 #define ED_TEXTBUTTON_YSIZE             ED_WIN_COUNT_YSIZE
240
241 /* values for ClearEditorGadgetInfoText() and HandleGadgetInfoText() */
242 #define INFOTEXT_XPOS                   SX
243 #define INFOTEXT_YPOS                   (SY + SYSIZE - MINI_TILEX + 2)
244 #define INFOTEXT_XSIZE                  SXSIZE
245 #define INFOTEXT_YSIZE                  MINI_TILEX
246
247
248 /*
249   -----------------------------------------------------------------------------
250   editor gadget definitions
251   -----------------------------------------------------------------------------
252 */
253
254 /* drawing toolbox buttons */
255 #define GADGET_ID_NONE                  -1
256 #define GADGET_ID_TOOLBOX_FIRST         0
257
258 #define GADGET_ID_SINGLE_ITEMS          (GADGET_ID_TOOLBOX_FIRST + 0)
259 #define GADGET_ID_CONNECTED_ITEMS       (GADGET_ID_TOOLBOX_FIRST + 1)
260 #define GADGET_ID_LINE                  (GADGET_ID_TOOLBOX_FIRST + 2)
261 #define GADGET_ID_ARC                   (GADGET_ID_TOOLBOX_FIRST + 3)
262 #define GADGET_ID_RECTANGLE             (GADGET_ID_TOOLBOX_FIRST + 4)
263 #define GADGET_ID_FILLED_BOX            (GADGET_ID_TOOLBOX_FIRST + 5)
264 #define GADGET_ID_WRAP_UP               (GADGET_ID_TOOLBOX_FIRST + 6)
265 #define GADGET_ID_TEXT                  (GADGET_ID_TOOLBOX_FIRST + 7)
266 #define GADGET_ID_FLOOD_FILL            (GADGET_ID_TOOLBOX_FIRST + 8)
267 #define GADGET_ID_WRAP_LEFT             (GADGET_ID_TOOLBOX_FIRST + 9)
268 #define GADGET_ID_PROPERTIES            (GADGET_ID_TOOLBOX_FIRST + 10)
269 #define GADGET_ID_WRAP_RIGHT            (GADGET_ID_TOOLBOX_FIRST + 11)
270 #define GADGET_ID_RANDOM_PLACEMENT      (GADGET_ID_TOOLBOX_FIRST + 12)
271 #define GADGET_ID_GRAB_BRUSH            (GADGET_ID_TOOLBOX_FIRST + 13)
272 #define GADGET_ID_WRAP_DOWN             (GADGET_ID_TOOLBOX_FIRST + 14)
273 #define GADGET_ID_PICK_ELEMENT          (GADGET_ID_TOOLBOX_FIRST + 15)
274 #define GADGET_ID_UNDO                  (GADGET_ID_TOOLBOX_FIRST + 16)
275 #define GADGET_ID_INFO                  (GADGET_ID_TOOLBOX_FIRST + 17)
276 #define GADGET_ID_SAVE                  (GADGET_ID_TOOLBOX_FIRST + 18)
277 #define GADGET_ID_CLEAR                 (GADGET_ID_TOOLBOX_FIRST + 19)
278 #define GADGET_ID_TEST                  (GADGET_ID_TOOLBOX_FIRST + 20)
279 #define GADGET_ID_EXIT                  (GADGET_ID_TOOLBOX_FIRST + 21)
280
281 /* counter button identifiers */
282 #define GADGET_ID_COUNTER_FIRST         (GADGET_ID_TOOLBOX_FIRST + 22)
283
284 #define GADGET_ID_SELECT_LEVEL_DOWN     (GADGET_ID_COUNTER_FIRST + 0)
285 #define GADGET_ID_SELECT_LEVEL_TEXT     (GADGET_ID_COUNTER_FIRST + 1)
286 #define GADGET_ID_SELECT_LEVEL_UP       (GADGET_ID_COUNTER_FIRST + 2)
287 #define GADGET_ID_LEVEL_XSIZE_DOWN      (GADGET_ID_COUNTER_FIRST + 3)
288 #define GADGET_ID_LEVEL_XSIZE_TEXT      (GADGET_ID_COUNTER_FIRST + 4)
289 #define GADGET_ID_LEVEL_XSIZE_UP        (GADGET_ID_COUNTER_FIRST + 5)
290 #define GADGET_ID_LEVEL_YSIZE_DOWN      (GADGET_ID_COUNTER_FIRST + 6)
291 #define GADGET_ID_LEVEL_YSIZE_TEXT      (GADGET_ID_COUNTER_FIRST + 7)
292 #define GADGET_ID_LEVEL_YSIZE_UP        (GADGET_ID_COUNTER_FIRST + 8)
293 #define GADGET_ID_LEVEL_RANDOM_DOWN     (GADGET_ID_COUNTER_FIRST + 9)
294 #define GADGET_ID_LEVEL_RANDOM_TEXT     (GADGET_ID_COUNTER_FIRST + 10)
295 #define GADGET_ID_LEVEL_RANDOM_UP       (GADGET_ID_COUNTER_FIRST + 11)
296 #define GADGET_ID_LEVEL_COLLECT_DOWN    (GADGET_ID_COUNTER_FIRST + 12)
297 #define GADGET_ID_LEVEL_COLLECT_TEXT    (GADGET_ID_COUNTER_FIRST + 13)
298 #define GADGET_ID_LEVEL_COLLECT_UP      (GADGET_ID_COUNTER_FIRST + 14)
299 #define GADGET_ID_LEVEL_TIMELIMIT_DOWN  (GADGET_ID_COUNTER_FIRST + 15)
300 #define GADGET_ID_LEVEL_TIMELIMIT_TEXT  (GADGET_ID_COUNTER_FIRST + 16)
301 #define GADGET_ID_LEVEL_TIMELIMIT_UP    (GADGET_ID_COUNTER_FIRST + 17)
302 #define GADGET_ID_LEVEL_TIMESCORE_DOWN  (GADGET_ID_COUNTER_FIRST + 18)
303 #define GADGET_ID_LEVEL_TIMESCORE_TEXT  (GADGET_ID_COUNTER_FIRST + 19)
304 #define GADGET_ID_LEVEL_TIMESCORE_UP    (GADGET_ID_COUNTER_FIRST + 20)
305 #define GADGET_ID_ELEMENT_SCORE_DOWN    (GADGET_ID_COUNTER_FIRST + 21)
306 #define GADGET_ID_ELEMENT_SCORE_TEXT    (GADGET_ID_COUNTER_FIRST + 22)
307 #define GADGET_ID_ELEMENT_SCORE_UP      (GADGET_ID_COUNTER_FIRST + 23)
308 #define GADGET_ID_ELEMENT_CONTENT_DOWN  (GADGET_ID_COUNTER_FIRST + 24)
309 #define GADGET_ID_ELEMENT_CONTENT_TEXT  (GADGET_ID_COUNTER_FIRST + 25)
310 #define GADGET_ID_ELEMENT_CONTENT_UP    (GADGET_ID_COUNTER_FIRST + 26)
311 #define GADGET_ID_CUSTOM_SCORE_DOWN     (GADGET_ID_COUNTER_FIRST + 27)
312 #define GADGET_ID_CUSTOM_SCORE_TEXT     (GADGET_ID_COUNTER_FIRST + 28)
313 #define GADGET_ID_CUSTOM_SCORE_UP       (GADGET_ID_COUNTER_FIRST + 29)
314 #define GADGET_ID_PUSH_DELAY_FIX_DOWN   (GADGET_ID_COUNTER_FIRST + 30)
315 #define GADGET_ID_PUSH_DELAY_FIX_TEXT   (GADGET_ID_COUNTER_FIRST + 31)
316 #define GADGET_ID_PUSH_DELAY_FIX_UP     (GADGET_ID_COUNTER_FIRST + 32)
317 #define GADGET_ID_PUSH_DELAY_RND_DOWN   (GADGET_ID_COUNTER_FIRST + 33)
318 #define GADGET_ID_PUSH_DELAY_RND_TEXT   (GADGET_ID_COUNTER_FIRST + 34)
319 #define GADGET_ID_PUSH_DELAY_RND_UP     (GADGET_ID_COUNTER_FIRST + 35)
320 #define GADGET_ID_MOVE_DELAY_FIX_DOWN   (GADGET_ID_COUNTER_FIRST + 36)
321 #define GADGET_ID_MOVE_DELAY_FIX_TEXT   (GADGET_ID_COUNTER_FIRST + 37)
322 #define GADGET_ID_MOVE_DELAY_FIX_UP     (GADGET_ID_COUNTER_FIRST + 38)
323 #define GADGET_ID_MOVE_DELAY_RND_DOWN   (GADGET_ID_COUNTER_FIRST + 39)
324 #define GADGET_ID_MOVE_DELAY_RND_TEXT   (GADGET_ID_COUNTER_FIRST + 40)
325 #define GADGET_ID_MOVE_DELAY_RND_UP     (GADGET_ID_COUNTER_FIRST + 41)
326 #define GADGET_ID_CHANGE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 42)
327 #define GADGET_ID_CHANGE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 43)
328 #define GADGET_ID_CHANGE_DELAY_FIX_UP   (GADGET_ID_COUNTER_FIRST + 44)
329 #define GADGET_ID_CHANGE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 45)
330 #define GADGET_ID_CHANGE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 46)
331 #define GADGET_ID_CHANGE_DELAY_RND_UP   (GADGET_ID_COUNTER_FIRST + 47)
332
333 /* drawing area identifiers */
334 #define GADGET_ID_DRAWING_AREA_FIRST    (GADGET_ID_COUNTER_FIRST + 48)
335
336 #define GADGET_ID_DRAWING_LEVEL         (GADGET_ID_DRAWING_AREA_FIRST + 0)
337 #define GADGET_ID_ELEMENT_CONTENT_0     (GADGET_ID_DRAWING_AREA_FIRST + 1)
338 #define GADGET_ID_ELEMENT_CONTENT_1     (GADGET_ID_DRAWING_AREA_FIRST + 2)
339 #define GADGET_ID_ELEMENT_CONTENT_2     (GADGET_ID_DRAWING_AREA_FIRST + 3)
340 #define GADGET_ID_ELEMENT_CONTENT_3     (GADGET_ID_DRAWING_AREA_FIRST + 4)
341 #define GADGET_ID_ELEMENT_CONTENT_4     (GADGET_ID_DRAWING_AREA_FIRST + 5)
342 #define GADGET_ID_ELEMENT_CONTENT_5     (GADGET_ID_DRAWING_AREA_FIRST + 6)
343 #define GADGET_ID_ELEMENT_CONTENT_6     (GADGET_ID_DRAWING_AREA_FIRST + 7)
344 #define GADGET_ID_ELEMENT_CONTENT_7     (GADGET_ID_DRAWING_AREA_FIRST + 8)
345 #define GADGET_ID_AMOEBA_CONTENT        (GADGET_ID_DRAWING_AREA_FIRST + 9)
346 #define GADGET_ID_CUSTOM_GRAPHIC        (GADGET_ID_DRAWING_AREA_FIRST + 10)
347 #define GADGET_ID_CUSTOM_CONTENT        (GADGET_ID_DRAWING_AREA_FIRST + 11)
348 #define GADGET_ID_CUSTOM_CHANGE_TARGET  (GADGET_ID_DRAWING_AREA_FIRST + 12)
349 #define GADGET_ID_CUSTOM_CHANGE_TRIGGER (GADGET_ID_DRAWING_AREA_FIRST + 13)
350 #define GADGET_ID_RANDOM_BACKGROUND     (GADGET_ID_DRAWING_AREA_FIRST + 14)
351
352 /* text input identifiers */
353 #define GADGET_ID_TEXT_INPUT_FIRST      (GADGET_ID_DRAWING_AREA_FIRST + 15)
354
355 #define GADGET_ID_LEVEL_NAME            (GADGET_ID_TEXT_INPUT_FIRST + 0)
356 #define GADGET_ID_LEVEL_AUTHOR          (GADGET_ID_TEXT_INPUT_FIRST + 1)
357
358 /* selectbox identifiers */
359 #define GADGET_ID_SELECTBOX_FIRST       (GADGET_ID_TEXT_INPUT_FIRST + 2)
360
361 #define GADGET_ID_CUSTOM_WALK_TO_ACTION (GADGET_ID_SELECTBOX_FIRST + 0)
362 #define GADGET_ID_CUSTOM_CONSISTENCY    (GADGET_ID_SELECTBOX_FIRST + 1)
363 #define GADGET_ID_CUSTOM_DEADLINESS     (GADGET_ID_SELECTBOX_FIRST + 2)
364 #define GADGET_ID_CUSTOM_MOVE_PATTERN   (GADGET_ID_SELECTBOX_FIRST + 3)
365 #define GADGET_ID_CUSTOM_MOVE_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 4)
366 #define GADGET_ID_CUSTOM_MOVE_STEPSIZE  (GADGET_ID_SELECTBOX_FIRST + 5)
367 #define GADGET_ID_CUSTOM_SMASH_TARGETS  (GADGET_ID_SELECTBOX_FIRST + 6)
368 #define GADGET_ID_CUSTOM_WALKABLE_LAYER (GADGET_ID_SELECTBOX_FIRST + 7)
369 #define GADGET_ID_CHANGE_TIME_UNITS     (GADGET_ID_SELECTBOX_FIRST + 8)
370 #define GADGET_ID_CHANGE_PLAYER_ACTION  (GADGET_ID_SELECTBOX_FIRST + 9)
371 #define GADGET_ID_CHANGE_IMPACT_ACTION  (GADGET_ID_SELECTBOX_FIRST + 10)
372 #define GADGET_ID_CHANGE_OTHER_ACTION   (GADGET_ID_SELECTBOX_FIRST + 11)
373
374 /* textbutton identifiers */
375 #define GADGET_ID_TEXTBUTTON_FIRST      (GADGET_ID_SELECTBOX_FIRST + 12)
376
377 #define GADGET_ID_PROPERTIES_INFO       (GADGET_ID_TEXTBUTTON_FIRST + 0)
378 #define GADGET_ID_PROPERTIES_CONFIG     (GADGET_ID_TEXTBUTTON_FIRST + 1)
379 #define GADGET_ID_PROPERTIES_ADVANCED   (GADGET_ID_TEXTBUTTON_FIRST + 2)
380 #define GADGET_ID_SAVE_AS_TEMPLATE      (GADGET_ID_TEXTBUTTON_FIRST + 3)
381
382 /* gadgets for scrolling of drawing area */
383 #define GADGET_ID_SCROLLING_FIRST       (GADGET_ID_TEXTBUTTON_FIRST + 4)
384
385 #define GADGET_ID_SCROLL_UP             (GADGET_ID_SCROLLING_FIRST + 0)
386 #define GADGET_ID_SCROLL_DOWN           (GADGET_ID_SCROLLING_FIRST + 1)
387 #define GADGET_ID_SCROLL_LEFT           (GADGET_ID_SCROLLING_FIRST + 2)
388 #define GADGET_ID_SCROLL_RIGHT          (GADGET_ID_SCROLLING_FIRST + 3)
389 #define GADGET_ID_SCROLL_HORIZONTAL     (GADGET_ID_SCROLLING_FIRST + 4)
390 #define GADGET_ID_SCROLL_VERTICAL       (GADGET_ID_SCROLLING_FIRST + 5)
391
392 /* gadgets for scrolling element list */
393 #define GADGET_ID_SCROLLING_LIST_FIRST  (GADGET_ID_SCROLLING_FIRST + 6)
394
395 #define GADGET_ID_SCROLL_LIST_UP        (GADGET_ID_SCROLLING_LIST_FIRST + 0)
396 #define GADGET_ID_SCROLL_LIST_DOWN      (GADGET_ID_SCROLLING_LIST_FIRST + 1)
397 #define GADGET_ID_SCROLL_LIST_VERTICAL  (GADGET_ID_SCROLLING_LIST_FIRST + 2)
398
399 /* checkbuttons for level/element properties */
400 #define GADGET_ID_CHECKBUTTON_FIRST     (GADGET_ID_SCROLLING_LIST_FIRST + 3)
401
402 #define GADGET_ID_RANDOM_PERCENTAGE     (GADGET_ID_CHECKBUTTON_FIRST + 0)
403 #define GADGET_ID_RANDOM_QUANTITY       (GADGET_ID_CHECKBUTTON_FIRST + 1)
404 #define GADGET_ID_RANDOM_RESTRICTED     (GADGET_ID_CHECKBUTTON_FIRST + 2)
405 #define GADGET_ID_DOUBLE_SPEED          (GADGET_ID_CHECKBUTTON_FIRST + 3)
406 #define GADGET_ID_GRAVITY               (GADGET_ID_CHECKBUTTON_FIRST + 4)
407 #define GADGET_ID_STICK_ELEMENT         (GADGET_ID_CHECKBUTTON_FIRST + 5)
408 #define GADGET_ID_EM_SLIPPERY_GEMS      (GADGET_ID_CHECKBUTTON_FIRST + 6)
409 #define GADGET_ID_CUSTOM_EXPLODE_RESULT (GADGET_ID_CHECKBUTTON_FIRST + 7)
410 #define GADGET_ID_CUSTOM_EXPLODE_FIRE   (GADGET_ID_CHECKBUTTON_FIRST + 8)
411 #define GADGET_ID_CUSTOM_EXPLODE_SMASH  (GADGET_ID_CHECKBUTTON_FIRST + 9)
412 #define GADGET_ID_CUSTOM_EXPLODE_IMPACT (GADGET_ID_CHECKBUTTON_FIRST + 10)
413 #define GADGET_ID_CUSTOM_WALK_TO_OBJECT (GADGET_ID_CHECKBUTTON_FIRST + 11)
414 #define GADGET_ID_CUSTOM_DEADLY         (GADGET_ID_CHECKBUTTON_FIRST + 12)
415 #define GADGET_ID_CUSTOM_CAN_MOVE       (GADGET_ID_CHECKBUTTON_FIRST + 13)
416 #define GADGET_ID_CUSTOM_CAN_FALL       (GADGET_ID_CHECKBUTTON_FIRST + 14)
417 #define GADGET_ID_CUSTOM_CAN_SMASH      (GADGET_ID_CHECKBUTTON_FIRST + 15)
418 #define GADGET_ID_CUSTOM_SLIPPERY       (GADGET_ID_CHECKBUTTON_FIRST + 16)
419 #define GADGET_ID_CUSTOM_WALKABLE       (GADGET_ID_CHECKBUTTON_FIRST + 17)
420 #define GADGET_ID_CUSTOM_USE_GRAPHIC    (GADGET_ID_CHECKBUTTON_FIRST + 18)
421 #define GADGET_ID_CUSTOM_USE_TEMPLATE   (GADGET_ID_CHECKBUTTON_FIRST + 19)
422 #define GADGET_ID_CUSTOM_CAN_CHANGE     (GADGET_ID_CHECKBUTTON_FIRST + 20)
423 #define GADGET_ID_CHANGE_DELAY          (GADGET_ID_CHECKBUTTON_FIRST + 21)
424 #define GADGET_ID_CHANGE_BY_PLAYER      (GADGET_ID_CHECKBUTTON_FIRST + 22)
425 #define GADGET_ID_CHANGE_IMPACT_SMASHED (GADGET_ID_CHECKBUTTON_FIRST + 23)
426 #define GADGET_ID_CHANGE_BY_OTHER       (GADGET_ID_CHECKBUTTON_FIRST + 24)
427
428 /* gadgets for buttons in element list */
429 #define GADGET_ID_ELEMENTLIST_FIRST     (GADGET_ID_CHECKBUTTON_FIRST + 25)
430 #define GADGET_ID_ELEMENTLIST_LAST      (GADGET_ID_ELEMENTLIST_FIRST +  \
431                                         ED_NUM_ELEMENTLIST_BUTTONS - 1)
432
433 #define NUM_EDITOR_GADGETS              (GADGET_ID_ELEMENTLIST_LAST + 1)
434
435 /* radio button numbers */
436 #define RADIO_NR_NONE                   0
437 #define RADIO_NR_DRAWING_TOOLBOX        1
438 #define RADIO_NR_RANDOM_ELEMENTS        2
439
440 /* values for counter gadgets */
441 #define ED_COUNTER_ID_SELECT_LEVEL      0
442 #define ED_COUNTER_ID_LEVEL_XSIZE       1
443 #define ED_COUNTER_ID_LEVEL_YSIZE       2
444 #define ED_COUNTER_ID_LEVEL_COLLECT     3
445 #define ED_COUNTER_ID_LEVEL_TIMELIMIT   4
446 #define ED_COUNTER_ID_LEVEL_TIMESCORE   5
447 #define ED_COUNTER_ID_LEVEL_RANDOM      6
448 #define ED_COUNTER_ID_ELEMENT_SCORE     7
449 #define ED_COUNTER_ID_ELEMENT_CONTENT   8
450 #define ED_COUNTER_ID_CUSTOM_SCORE      9
451 #define ED_COUNTER_ID_PUSH_DELAY_FIX    10
452 #define ED_COUNTER_ID_PUSH_DELAY_RND    11
453 #define ED_COUNTER_ID_MOVE_DELAY_FIX    12
454 #define ED_COUNTER_ID_MOVE_DELAY_RND    13
455 #define ED_COUNTER_ID_CHANGE_DELAY_FIX  14
456 #define ED_COUNTER_ID_CHANGE_DELAY_RND  15
457
458 #define ED_NUM_COUNTERBUTTONS           16
459
460 #define ED_COUNTER_ID_LEVEL_FIRST       ED_COUNTER_ID_LEVEL_XSIZE
461 #define ED_COUNTER_ID_LEVEL_LAST        ED_COUNTER_ID_LEVEL_RANDOM
462
463 #define ED_COUNTER_ID_CUSTOM_FIRST      ED_COUNTER_ID_CUSTOM_SCORE
464 #define ED_COUNTER_ID_CUSTOM_LAST       ED_COUNTER_ID_MOVE_DELAY_RND
465
466 #define ED_COUNTER_ID_CHANGE_FIRST      ED_COUNTER_ID_CHANGE_DELAY_FIX
467 #define ED_COUNTER_ID_CHANGE_LAST       ED_COUNTER_ID_CHANGE_DELAY_RND
468
469 /* values for scrollbutton gadgets */
470 #define ED_SCROLLBUTTON_ID_AREA_UP      0
471 #define ED_SCROLLBUTTON_ID_AREA_DOWN    1
472 #define ED_SCROLLBUTTON_ID_AREA_LEFT    2
473 #define ED_SCROLLBUTTON_ID_AREA_RIGHT   3
474 #define ED_SCROLLBUTTON_ID_LIST_UP      4
475 #define ED_SCROLLBUTTON_ID_LIST_DOWN    5
476
477 #define ED_NUM_SCROLLBUTTONS            6
478
479 #define ED_SCROLLBUTTON_ID_AREA_FIRST   ED_SCROLLBUTTON_ID_AREA_UP
480 #define ED_SCROLLBUTTON_ID_AREA_LAST    ED_SCROLLBUTTON_ID_AREA_RIGHT
481
482 /* values for scrollbar gadgets */
483 #define ED_SCROLLBAR_ID_AREA_HORIZONTAL 0
484 #define ED_SCROLLBAR_ID_AREA_VERTICAL   1
485 #define ED_SCROLLBAR_ID_LIST_VERTICAL   2
486
487 #define ED_NUM_SCROLLBARS               3
488
489 #define ED_SCROLLBAR_ID_AREA_FIRST      ED_SCROLLBAR_ID_AREA_HORIZONTAL
490 #define ED_SCROLLBAR_ID_AREA_LAST       ED_SCROLLBAR_ID_AREA_VERTICAL
491
492 /* values for text input gadgets */
493 #define ED_TEXTINPUT_ID_LEVEL_NAME      0
494 #define ED_TEXTINPUT_ID_LEVEL_AUTHOR    1
495
496 #define ED_NUM_TEXTINPUT                2
497
498 #define ED_TEXTINPUT_ID_LEVEL_FIRST     ED_TEXTINPUT_ID_LEVEL_NAME
499 #define ED_TEXTINPUT_ID_LEVEL_LAST      ED_TEXTINPUT_ID_LEVEL_AUTHOR
500
501 /* values for selectbox gadgets */
502 #define ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION   0
503 #define ED_SELECTBOX_ID_CUSTOM_CONSISTENCY      1
504 #define ED_SELECTBOX_ID_CUSTOM_DEADLINESS       2
505 #define ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN     3
506 #define ED_SELECTBOX_ID_CUSTOM_MOVE_DIRECTION   4
507 #define ED_SELECTBOX_ID_CUSTOM_MOVE_STEPSIZE    5
508 #define ED_SELECTBOX_ID_CUSTOM_SMASH_TARGETS    6
509 #define ED_SELECTBOX_ID_CUSTOM_WALKABLE_LAYER   7
510 #define ED_SELECTBOX_ID_CHANGE_TIME_UNITS       8
511 #define ED_SELECTBOX_ID_CHANGE_PLAYER_ACTION    9
512 #define ED_SELECTBOX_ID_CHANGE_IMPACT_ACTION    10
513 #define ED_SELECTBOX_ID_CHANGE_OTHER_ACTION     11
514
515 #define ED_NUM_SELECTBOX                        12
516
517 #define ED_SELECTBOX_ID_CUSTOM_FIRST    ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION
518 #define ED_SELECTBOX_ID_CUSTOM_LAST     ED_SELECTBOX_ID_CUSTOM_WALKABLE_LAYER
519
520 #define ED_SELECTBOX_ID_CHANGE_FIRST    ED_SELECTBOX_ID_CHANGE_TIME_UNITS
521 #define ED_SELECTBOX_ID_CHANGE_LAST     ED_SELECTBOX_ID_CHANGE_OTHER_ACTION
522
523 /* values for textbutton gadgets */
524 #define ED_TEXTBUTTON_ID_PROPERTIES_INFO        0
525 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG      1
526 #define ED_TEXTBUTTON_ID_PROPERTIES_ADVANCED    2
527 #define ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE       3
528
529 #define ED_NUM_TEXTBUTTON                       4
530
531 /* values for checkbutton gadgets */
532 #define ED_CHECKBUTTON_ID_DOUBLE_SPEED          0
533 #define ED_CHECKBUTTON_ID_GRAVITY               1
534 #define ED_CHECKBUTTON_ID_RANDOM_RESTRICTED     2
535 #define ED_CHECKBUTTON_ID_STICK_ELEMENT         3
536 #define ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS      4
537 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_RESULT 5
538 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_FIRE   6
539 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_SMASH  7
540 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT 8
541 #define ED_CHECKBUTTON_ID_CUSTOM_WALK_TO_OBJECT 9
542 #define ED_CHECKBUTTON_ID_CUSTOM_DEADLY         10
543 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE       11
544 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_FALL       12
545 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_SMASH      13
546 #define ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY       14
547 #define ED_CHECKBUTTON_ID_CUSTOM_WALKABLE       15
548 #define ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC    16
549 #define ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE   17
550 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE     18
551 #define ED_CHECKBUTTON_ID_CHANGE_DELAY          19
552 #define ED_CHECKBUTTON_ID_CHANGE_BY_PLAYER      20
553 #define ED_CHECKBUTTON_ID_CHANGE_IMPACT_SMASHED 21
554 #define ED_CHECKBUTTON_ID_CHANGE_BY_OTHER       22
555
556 #define ED_NUM_CHECKBUTTONS                     23
557
558 #define ED_CHECKBUTTON_ID_LEVEL_FIRST   ED_CHECKBUTTON_ID_DOUBLE_SPEED
559 #define ED_CHECKBUTTON_ID_LEVEL_LAST    ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
560
561 #define ED_CHECKBUTTON_ID_CUSTOM_FIRST  ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_RESULT
562 #define ED_CHECKBUTTON_ID_CUSTOM_LAST   ED_CHECKBUTTON_ID_CUSTOM_WALKABLE
563
564 #define ED_CHECKBUTTON_ID_CHANGE_FIRST  ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC
565 #define ED_CHECKBUTTON_ID_CHANGE_LAST   ED_CHECKBUTTON_ID_CHANGE_BY_OTHER
566
567 /* values for radiobutton gadgets */
568 #define ED_RADIOBUTTON_ID_PERCENTAGE    0
569 #define ED_RADIOBUTTON_ID_QUANTITY      1
570
571 #define ED_NUM_RADIOBUTTONS             2
572
573 #define ED_RADIOBUTTON_ID_LEVEL_FIRST   ED_RADIOBUTTON_ID_PERCENTAGE
574 #define ED_RADIOBUTTON_ID_LEVEL_LAST    ED_RADIOBUTTON_ID_QUANTITY
575
576
577 /*
578   -----------------------------------------------------------------------------
579   some internally used definitions
580   -----------------------------------------------------------------------------
581 */
582
583 /* values for CopyLevelToUndoBuffer() */
584 #define UNDO_IMMEDIATE                  0
585 #define UNDO_ACCUMULATE                 1
586
587 /* values for scrollbars */
588 #define ED_SCROLL_NO                    0
589 #define ED_SCROLL_LEFT                  1
590 #define ED_SCROLL_RIGHT                 2
591 #define ED_SCROLL_UP                    4
592 #define ED_SCROLL_DOWN                  8
593
594 /* screens in the level editor */
595 #define ED_MODE_DRAWING                 0
596 #define ED_MODE_INFO                    1
597 #define ED_MODE_PROPERTIES              2
598
599 /* sub-screens in the element properties section */
600 #define ED_MODE_PROPERTIES_INFO         ED_TEXTBUTTON_ID_PROPERTIES_INFO
601 #define ED_MODE_PROPERTIES_CONFIG       ED_TEXTBUTTON_ID_PROPERTIES_CONFIG
602 #define ED_MODE_PROPERTIES_ADVANCED     ED_TEXTBUTTON_ID_PROPERTIES_ADVANCED
603
604 /* how many steps can be cancelled */
605 #define NUM_UNDO_STEPS                  (10 + 1)
606
607 /* values for elements with score */
608 #define MIN_SCORE                       0
609 #define MAX_SCORE                       255
610
611 /* values for random placement */
612 #define RANDOM_USE_PERCENTAGE           0
613 #define RANDOM_USE_QUANTITY             1
614
615 /* maximal size of level editor drawing area */
616 #define MAX_ED_FIELDX           (2 * SCR_FIELDX)
617 #define MAX_ED_FIELDY           (2 * SCR_FIELDY - 1)
618
619
620 /*
621   -----------------------------------------------------------------------------
622   some internally used data structure definitions
623   -----------------------------------------------------------------------------
624 */
625
626 static struct
627 {
628   char shortcut;
629   char *text;
630 } control_info[ED_NUM_CTRL_BUTTONS] =
631 {
632   { 's',        "draw single items"             },
633   { 'd',        "draw connected items"          },
634   { 'l',        "draw lines"                    },
635   { 'a',        "draw arcs"                     },
636   { 'r',        "draw outline rectangles"       },
637   { 'R',        "draw filled rectangles"        },
638   { '\0',       "wrap (rotate) level up"        },
639   { 't',        "enter text elements"           },
640   { 'f',        "flood fill"                    },
641   { '\0',       "wrap (rotate) level left"      },
642   { '?',        "properties of drawing element" },
643   { '\0',       "wrap (rotate) level right"     },
644   { '\0',       "random element placement"      },
645   { 'b',        "grab brush"                    },
646   { '\0',       "wrap (rotate) level down"      },
647   { ',',        "pick drawing element"          },
648   { 'U',        "undo last operation"           },
649   { 'I',        "level properties"              },
650   { 'S',        "save level"                    },
651   { 'C',        "clear level"                   },
652   { 'T',        "test level"                    },
653   { 'E',        "exit level editor"             }
654 };
655
656 static int random_placement_value = 10;
657 static int random_placement_method = RANDOM_USE_QUANTITY;
658 static int random_placement_background_element = EL_SAND;
659 static boolean random_placement_background_restricted = FALSE;
660 static boolean stick_element_properties_window = FALSE;
661 static boolean custom_element_properties[NUM_ELEMENT_PROPERTIES];
662 static boolean custom_element_change_events[NUM_CHANGE_EVENTS];
663 static struct ElementInfo custom_element;
664
665 static struct
666 {
667   int x, y;
668   int min_value, max_value;
669   int gadget_id_down, gadget_id_up;
670   int gadget_id_text;
671   int *value;
672   char *text_above, *text_left, *text_right;
673 } counterbutton_info[ED_NUM_COUNTERBUTTONS] =
674 {
675   {
676     DX + 5 - SX,                        DY + 3 - SY,
677     1,                                  100,
678     GADGET_ID_SELECT_LEVEL_DOWN,        GADGET_ID_SELECT_LEVEL_UP,
679     GADGET_ID_SELECT_LEVEL_TEXT,
680     &level_nr,
681     NULL,                               NULL, NULL
682   },
683   {
684     ED_SETTINGS_XPOS(0),                ED_COUNTER_YPOS(2),
685     MIN_LEV_FIELDX,                     MAX_LEV_FIELDX,
686     GADGET_ID_LEVEL_XSIZE_DOWN,         GADGET_ID_LEVEL_XSIZE_UP,
687     GADGET_ID_LEVEL_XSIZE_TEXT,
688     &level.fieldx,
689     "playfield size",                   NULL, "width",
690   },
691   {
692     ED_SETTINGS_XPOS(0) + 2 * DXSIZE,   ED_COUNTER_YPOS(2),
693     MIN_LEV_FIELDY,                     MAX_LEV_FIELDY,
694     GADGET_ID_LEVEL_YSIZE_DOWN,         GADGET_ID_LEVEL_YSIZE_UP,
695     GADGET_ID_LEVEL_YSIZE_TEXT,
696     &level.fieldy,
697     NULL,                               NULL, "height",
698   },
699   {
700     ED_SETTINGS_XPOS(0),                ED_COUNTER_YPOS(3),
701     0,                                  999,
702     GADGET_ID_LEVEL_COLLECT_DOWN,       GADGET_ID_LEVEL_COLLECT_UP,
703     GADGET_ID_LEVEL_COLLECT_TEXT,
704     &level.gems_needed,
705     "number of emeralds to collect",    NULL, NULL
706   },
707   {
708     ED_SETTINGS_XPOS(0),                ED_COUNTER_YPOS(4),
709     0,                                  999,
710     GADGET_ID_LEVEL_TIMELIMIT_DOWN,     GADGET_ID_LEVEL_TIMELIMIT_UP,
711     GADGET_ID_LEVEL_TIMELIMIT_TEXT,
712     &level.time,
713     "time available to solve level",    NULL, "(0 => no time limit)"
714   },
715   {
716     ED_SETTINGS_XPOS(0),                ED_COUNTER_YPOS(5),
717     0,                                  255,
718     GADGET_ID_LEVEL_TIMESCORE_DOWN,     GADGET_ID_LEVEL_TIMESCORE_UP,
719     GADGET_ID_LEVEL_TIMESCORE_TEXT,
720     &level.score[SC_TIME_BONUS],
721     "score for each 10 seconds left",   NULL, NULL
722   },
723   {
724     ED_SETTINGS_XPOS(0),                ED_COUNTER2_YPOS(8),
725     1,                                  100,
726     GADGET_ID_LEVEL_RANDOM_DOWN,        GADGET_ID_LEVEL_RANDOM_UP,
727     GADGET_ID_LEVEL_RANDOM_TEXT,
728     &random_placement_value,
729     "random element placement",         NULL, "in"
730   },
731   {
732     ED_SETTINGS_XPOS(0),                ED_SETTINGS_YPOS(0),
733     MIN_SCORE,                          MAX_SCORE,
734     GADGET_ID_ELEMENT_SCORE_DOWN,       GADGET_ID_ELEMENT_SCORE_UP,
735     GADGET_ID_ELEMENT_SCORE_TEXT,
736     NULL,                               /* will be set when used */
737     NULL,                               NULL, NULL
738   },
739   {
740     ED_SETTINGS_XPOS(0),                ED_SETTINGS_YPOS(6),
741     MIN_ELEMENT_CONTENTS,               MAX_ELEMENT_CONTENTS,
742     GADGET_ID_ELEMENT_CONTENT_DOWN,     GADGET_ID_ELEMENT_CONTENT_UP,
743     GADGET_ID_ELEMENT_CONTENT_TEXT,
744     &level.num_yamyam_contents,
745     NULL,                               NULL, "number of content areas"
746   },
747   {
748     ED_SETTINGS_XPOS(9),                ED_SETTINGS_YPOS(4),
749     MIN_SCORE,                          MAX_SCORE,
750     GADGET_ID_CUSTOM_SCORE_DOWN,        GADGET_ID_CUSTOM_SCORE_UP,
751     GADGET_ID_CUSTOM_SCORE_TEXT,
752     &custom_element.score,
753     NULL,                               "score", NULL
754   },
755   {
756     ED_SETTINGS_XPOS(1),                ED_SETTINGS_YPOS(5),
757     0,                                  999,
758     GADGET_ID_PUSH_DELAY_FIX_DOWN,      GADGET_ID_PUSH_DELAY_FIX_UP,
759     GADGET_ID_PUSH_DELAY_FIX_TEXT,
760     &custom_element.push_delay_fixed,
761     NULL,                               "push delay", NULL
762   },
763   {
764     ED_COUNT_PUSH_DELAY_RND_XPOS,       ED_SETTINGS_YPOS(5),
765     0,                                  999,
766     GADGET_ID_PUSH_DELAY_RND_DOWN,      GADGET_ID_PUSH_DELAY_RND_UP,
767     GADGET_ID_PUSH_DELAY_RND_TEXT,
768     &custom_element.push_delay_random,
769     NULL,                               "+random", NULL
770   },
771   {
772     ED_SETTINGS_XPOS(1),                ED_SETTINGS_YPOS(8),
773     0,                                  999,
774     GADGET_ID_MOVE_DELAY_FIX_DOWN,      GADGET_ID_MOVE_DELAY_FIX_UP,
775     GADGET_ID_MOVE_DELAY_FIX_TEXT,
776     &custom_element.move_delay_fixed,
777     NULL,                               "move delay", NULL
778   },
779   {
780     ED_COUNT_MOVE_DELAY_RND_XPOS,       ED_SETTINGS_YPOS(8),
781     0,                                  999,
782     GADGET_ID_MOVE_DELAY_RND_DOWN,      GADGET_ID_MOVE_DELAY_RND_UP,
783     GADGET_ID_MOVE_DELAY_RND_TEXT,
784     &custom_element.move_delay_random,
785     NULL,                               "+random", NULL
786   },
787   {
788     ED_SETTINGS_XPOS(2),                ED_SETTINGS_YPOS(3),
789     0,                                  999,
790     GADGET_ID_CHANGE_DELAY_FIX_DOWN,    GADGET_ID_CHANGE_DELAY_FIX_UP,
791     GADGET_ID_CHANGE_DELAY_FIX_TEXT,
792     &custom_element.change.delay_fixed,
793     NULL,                               "delay", NULL,
794   },
795   {
796     ED_COUNT_CHANGE_DELAY_RND_XPOS,     ED_SETTINGS_YPOS(3),
797     0,                                  999,
798     GADGET_ID_CHANGE_DELAY_RND_DOWN,    GADGET_ID_CHANGE_DELAY_RND_UP,
799     GADGET_ID_CHANGE_DELAY_RND_TEXT,
800     &custom_element.change.delay_random,
801     NULL,                               "+random", NULL
802   }
803 };
804
805 static struct
806 {
807   int x, y;
808   int gadget_id;
809   int size;
810   char *value;
811   char *infotext;
812 } textinput_info[ED_NUM_TEXTINPUT] =
813 {
814   {
815     ED_SETTINGS_XPOS(0),                ED_COUNTER_YPOS(0),
816     GADGET_ID_LEVEL_NAME,
817     MAX_LEVEL_NAME_LEN,
818     level.name,
819     "Title"
820   },
821   {
822     ED_SETTINGS_XPOS(0),                ED_COUNTER_YPOS(1),
823     GADGET_ID_LEVEL_AUTHOR,
824     MAX_LEVEL_AUTHOR_LEN,
825     level.author,
826     "Author"
827   }
828 };
829
830 static struct ValueTextInfo options_walk_to_action[] =
831 {
832   { EP_DIGGABLE,                "diggable"                      },
833   { EP_COLLECTIBLE,             "collectible"                   },
834   { EP_PUSHABLE,                "pushable"                      },
835   { -1,                         NULL                            }
836 };
837 static int value_walk_to_action = 0;
838
839 static struct ValueTextInfo options_move_pattern[] =
840 {
841   { MV_LEFT,                    "left"                          },
842   { MV_RIGHT,                   "right"                         },
843   { MV_UP,                      "up"                            },
844   { MV_DOWN,                    "down"                          },
845   { MV_HORIZONTAL,              "horizontal"                    },
846   { MV_VERTICAL,                "vertical"                      },
847   { MV_ALL_DIRECTIONS,          "all directions"                },
848   { MV_TOWARDS_PLAYER,          "towards player"                },
849   { MV_AWAY_FROM_PLAYER,        "away from player"              },
850   { MV_ALONG_LEFT_SIDE,         "along left side"               },
851   { MV_ALONG_RIGHT_SIDE,        "along right side"              },
852   { -1,                         NULL                            }
853 };
854
855 static struct ValueTextInfo options_move_direction[] =
856 {
857   { MV_NO_MOVING,               "automatic"                     },
858   { MV_LEFT,                    "left"                          },
859   { MV_RIGHT,                   "right"                         },
860   { MV_UP,                      "up"                            },
861   { MV_DOWN,                    "down"                          },
862   { -1,                         NULL                            }
863 };
864
865 static struct ValueTextInfo options_move_stepsize[] =
866 {
867   { 1,                          "very slow"                     },
868   { 2,                          "slow"                          },
869   { 4,                          "normal"                        },
870   { 8,                          "fast"                          },
871   { 16,                         "very fast"                     },
872   { -1,                         NULL                            }
873 };
874
875 static struct ValueTextInfo options_consistency[] =
876 {
877   { EP_CAN_EXPLODE,             "can explode"                   },
878   { EP_INDESTRUCTIBLE,          "indestructible"                },
879   { -1,                         NULL                            }
880 };
881 static int value_consistency = 0;
882
883 static struct ValueTextInfo options_deadliness[] =
884 {
885   { EP_DONT_RUN_INTO,           "running into"                  },
886   { EP_DONT_COLLIDE_WITH,       "colliding with"                },
887   { EP_DONT_TOUCH,              "touching"                      },
888   { -1,                         NULL                            }
889 };
890 static int value_deadliness = 0;
891
892 static struct ValueTextInfo options_smash_targets[] =
893 {
894   { EP_CAN_SMASH_PLAYER,        "player"                        },
895   { EP_CAN_SMASH_ENEMIES,       "enemies"                       },
896   { EP_CAN_SMASH_EVERYTHING,    "everything"                    },
897   { -1,                         NULL                            }
898 };
899 static int value_smash_targets = 0;
900
901 static struct ValueTextInfo options_walkable_layer[] =
902 {
903   { EP_WALKABLE_OVER,           "over"                          },
904   { EP_WALKABLE_INSIDE,         "inside"                        },
905   { EP_WALKABLE_UNDER,          "under"                         },
906   { -1,                         NULL                            }
907 };
908 static int value_walkable_layer = 0;
909
910 static struct ValueTextInfo options_time_units[] =
911 {
912   { 50,                         "seconds"                       },
913   { 1,                          "frames"                        },
914   { -1,                         NULL                            }
915 };
916
917 static struct ValueTextInfo options_change_player_action[] =
918 {
919   { CE_TOUCHED_BY_PLAYER,       "touched"                       },
920   { CE_PRESSED_BY_PLAYER,       "pressed"                       },
921   { CE_PUSHED_BY_PLAYER,        "pushed"                        },
922   { -1,                         NULL                            }
923 };
924 static int value_change_player_action = 0;
925
926 static struct ValueTextInfo options_change_impact_action[] =
927 {
928   { CE_IMPACT,                  "on impact"                     },
929   { CE_SMASHED,                 "when smashed"                  },
930   { -1,                         NULL                            }
931 };
932 static int value_change_impact_action = 0;
933
934 static struct ValueTextInfo options_change_other_action[] =
935 {
936   { CE_OTHER_COLLECTING,        "collecting"                    },
937   { CE_OTHER_PUSHING,           "pushing"                       },
938   { CE_OTHER_CHANGING,          "change of"                     },
939   { -1,                         NULL                            }
940 };
941 static int value_change_other_action = 0;
942
943 static struct
944 {
945   int x, y;
946   int gadget_id;
947   int size;     /* char size of selectbox or '-1' (dynamically determined) */
948   struct ValueTextInfo *options;
949   int *value;
950   char *text_left, *text_right, *infotext;
951 } selectbox_info[ED_NUM_SELECTBOX] =
952 {
953   {
954     ED_SETTINGS_XPOS(1),                ED_SETTINGS_YPOS(4),
955     GADGET_ID_CUSTOM_WALK_TO_ACTION,
956     -1,
957     options_walk_to_action,
958     &value_walk_to_action,
959     NULL, NULL, "diggable/collectible/pushable"
960   },
961   {
962     ED_SETTINGS_XPOS(1),                ED_SETTINGS_YPOS(2),
963     GADGET_ID_CUSTOM_CONSISTENCY,
964     -1,
965     options_consistency,
966     &value_consistency,
967     NULL, "explodes to:", "consistency/destructibility"
968   },
969   {
970     ED_SETTINGS_XPOS(1),                ED_SETTINGS_YPOS(1),
971     GADGET_ID_CUSTOM_DEADLINESS,
972     -1,
973     options_deadliness,
974     &value_deadliness,
975     "deadly when", NULL, "deadliness of element"
976   },
977   {
978     ED_SETTINGS_XPOS(1),                ED_SETTINGS_YPOS(6),
979     GADGET_ID_CUSTOM_MOVE_PATTERN,
980     -1,
981     options_move_pattern,
982     &custom_element.move_pattern,
983     "can move", NULL, "element move direction"
984   },
985   {
986     ED_SETTINGS_XPOS(1),                ED_SETTINGS_YPOS(7),
987     GADGET_ID_CUSTOM_MOVE_DIRECTION,
988     -1,
989     options_move_direction,
990     &custom_element.move_direction_initial,
991     "starts moving", NULL, "initial element move direction"
992   },
993   {
994     ED_SETTINGS_XPOS(1),                ED_SETTINGS_YPOS(9),
995     GADGET_ID_CUSTOM_MOVE_STEPSIZE,
996     -1,
997     options_move_stepsize,
998     &custom_element.move_stepsize,
999     "move speed", NULL, "speed of element movement"
1000   },
1001   {
1002     ED_SETTINGS_XPOS(7),                ED_SETTINGS_YPOS(10),
1003     GADGET_ID_CUSTOM_SMASH_TARGETS,
1004     -1,
1005     options_smash_targets,
1006     &value_smash_targets,
1007     "can smash", NULL, "elements that can be smashed"
1008   },
1009   {
1010     ED_SETTINGS_XPOS(1),                ED_SETTINGS_YPOS(12),
1011     GADGET_ID_CUSTOM_WALKABLE_LAYER,
1012     -1,
1013     options_walkable_layer,
1014     &value_walkable_layer,
1015     "player can walk", NULL, "layer where player can walk"
1016   },
1017   {
1018     ED_SETTINGS_XPOS(2),                ED_SETTINGS_YPOS(4),
1019     GADGET_ID_CHANGE_TIME_UNITS,
1020     -1,
1021     options_time_units,
1022     &custom_element.change.delay_frames,
1023     "delay time given in", NULL, "delay time units for change"
1024   },
1025   {
1026     ED_SETTINGS_XPOS(2),                ED_SETTINGS_YPOS(5),
1027     GADGET_ID_CHANGE_PLAYER_ACTION,
1028     -1,
1029     options_change_player_action,
1030     &value_change_player_action,
1031     NULL, "by player", "type of player contact"
1032   },
1033   {
1034     ED_SETTINGS_XPOS(2),                ED_SETTINGS_YPOS(6),
1035     GADGET_ID_CHANGE_IMPACT_ACTION,
1036     -1,
1037     options_change_impact_action,
1038     &value_change_impact_action,
1039     NULL, NULL, "change after impact or smash"
1040   },
1041   {
1042     ED_SETTINGS_XPOS(2),                ED_SETTINGS_YPOS(7),
1043     GADGET_ID_CHANGE_OTHER_ACTION,
1044     -1,
1045     options_change_other_action,
1046     &value_change_other_action,
1047     NULL, "other element:", "type of other element action"
1048   },
1049 };
1050
1051 static struct
1052 {
1053   int x, y;
1054   int gadget_id;
1055   int size;
1056   char *text, *infotext;
1057 } textbutton_info[ED_NUM_TEXTBUTTON] =
1058 {
1059   {
1060     ED_SETTINGS_XPOS(0),                ED_COUNTER_YPOS(1),
1061     GADGET_ID_PROPERTIES_INFO,
1062     11, "Information",                  "Show information about element"
1063   },
1064   {
1065     ED_SETTINGS_XPOS(0) + 166,          ED_COUNTER_YPOS(1),
1066     GADGET_ID_PROPERTIES_CONFIG,
1067     11, "Configure",                    "Configure element properties"
1068   },
1069   {
1070     ED_SETTINGS_XPOS(0) + 332,          ED_COUNTER_YPOS(1),
1071     GADGET_ID_PROPERTIES_ADVANCED,
1072     11, "Advanced",                     "Advanced element configuration"
1073   },
1074   {
1075     ED_SETTINGS_XPOS(0) + 262,          ED_SETTINGS_YPOS(12),
1076     GADGET_ID_SAVE_AS_TEMPLATE,
1077     -1, "Save as template",             "Save current settings as new template"
1078   },
1079 };
1080
1081 static struct
1082 {
1083   int gd_x, gd_y;
1084   int x, y;
1085   int gadget_id;
1086   char *infotext;
1087 } scrollbutton_info[ED_NUM_SCROLLBUTTONS] =
1088 {
1089   {
1090     ED_SCROLLBUTTON_XPOS,   ED_SCROLLBUTTON_YPOS + 0 * ED_SCROLLBUTTON_YSIZE,
1091     ED_SCROLL_UP_XPOS,      ED_SCROLL_UP_YPOS,
1092     GADGET_ID_SCROLL_UP,
1093     "scroll level editing area up"
1094   },
1095   {
1096     ED_SCROLLBUTTON_XPOS,   ED_SCROLLBUTTON_YPOS + 1 * ED_SCROLLBUTTON_YSIZE,
1097     ED_SCROLL_DOWN_XPOS,    ED_SCROLL_DOWN_YPOS,
1098     GADGET_ID_SCROLL_DOWN,
1099     "scroll level editing area down"
1100   },
1101   {
1102     ED_SCROLLBUTTON_XPOS,   ED_SCROLLBUTTON_YPOS + 2 * ED_SCROLLBUTTON_YSIZE,
1103     ED_SCROLL_LEFT_XPOS,    ED_SCROLL_LEFT_YPOS,
1104     GADGET_ID_SCROLL_LEFT,
1105     "scroll level editing area left"
1106   },
1107   {
1108     ED_SCROLLBUTTON_XPOS,   ED_SCROLLBUTTON_YPOS + 3 * ED_SCROLLBUTTON_YSIZE,
1109     ED_SCROLL_RIGHT_XPOS,   ED_SCROLL_RIGHT_YPOS,
1110     GADGET_ID_SCROLL_RIGHT,
1111     "scroll level editing area right"
1112   },
1113   {
1114     ED_SCROLLBUTTON2_XPOS,  ED_SCROLLBUTTON2_YPOS + 0 * ED_SCROLLBUTTON2_YSIZE,
1115     ED_SCROLL2_UP_XPOS,     ED_SCROLL2_UP_YPOS,
1116     GADGET_ID_SCROLL_LIST_UP,
1117     "scroll element list up ('Page Up')"
1118   },
1119   {
1120     ED_SCROLLBUTTON2_XPOS,  ED_SCROLLBUTTON2_YPOS + 1 * ED_SCROLLBUTTON2_YSIZE,
1121     ED_SCROLL2_DOWN_XPOS,    ED_SCROLL2_DOWN_YPOS,
1122     GADGET_ID_SCROLL_LIST_DOWN,
1123     "scroll element list down ('Page Down')"
1124   }
1125 };
1126
1127 static struct
1128 {
1129   int gd_x, gd_y;
1130   int x, y;
1131   int width, height;
1132   int type;
1133   int gadget_id;
1134   char *infotext;
1135 } scrollbar_info[ED_NUM_SCROLLBARS] =
1136 {
1137   {
1138     ED_SCROLLBAR_XPOS,                  ED_SCROLLBAR_YPOS,
1139     SX + ED_SCROLL_HORIZONTAL_XPOS,     SY + ED_SCROLL_HORIZONTAL_YPOS,
1140     ED_SCROLL_HORIZONTAL_XSIZE,         ED_SCROLL_HORIZONTAL_YSIZE,
1141     GD_TYPE_SCROLLBAR_HORIZONTAL,
1142     GADGET_ID_SCROLL_HORIZONTAL,
1143     "scroll level editing area horizontally"
1144   },
1145   {
1146     ED_SCROLLBAR_XPOS,                  ED_SCROLLBAR_YPOS,
1147     SX + ED_SCROLL_VERTICAL_XPOS,       SY + ED_SCROLL_VERTICAL_YPOS,
1148     ED_SCROLL_VERTICAL_XSIZE,           ED_SCROLL_VERTICAL_YSIZE,
1149     GD_TYPE_SCROLLBAR_VERTICAL,
1150     GADGET_ID_SCROLL_VERTICAL,
1151     "scroll level editing area vertically"
1152   },
1153   {
1154     ED_SCROLLBAR2_XPOS,                 ED_SCROLLBAR2_YPOS,
1155     DX + ED_SCROLL2_VERTICAL_XPOS,      DY + ED_SCROLL2_VERTICAL_YPOS,
1156     ED_SCROLL2_VERTICAL_XSIZE,          ED_SCROLL2_VERTICAL_YSIZE,
1157     GD_TYPE_SCROLLBAR_VERTICAL,
1158     GADGET_ID_SCROLL_LIST_VERTICAL,
1159     "scroll element list vertically"
1160   }
1161 };
1162
1163 static struct
1164 {
1165   int x, y;
1166   int gadget_id;
1167   int radio_button_nr;
1168   int *value;
1169   int checked_value;
1170   char *text_right, *infotext;
1171 } radiobutton_info[ED_NUM_RADIOBUTTONS] =
1172 {
1173   {
1174     ED_SETTINGS_XPOS(0) + 160,          ED_COUNTER2_YPOS(8),
1175     GADGET_ID_RANDOM_PERCENTAGE,
1176     RADIO_NR_RANDOM_ELEMENTS,
1177     &random_placement_method,           RANDOM_USE_PERCENTAGE,
1178     "percentage",                       "use percentage for random elements"
1179   },
1180   {
1181     ED_SETTINGS_XPOS(0) + 340,          ED_COUNTER2_YPOS(8),
1182     GADGET_ID_RANDOM_QUANTITY,
1183     RADIO_NR_RANDOM_ELEMENTS,
1184     &random_placement_method,           RANDOM_USE_QUANTITY,
1185     "quantity",                         "use quantity for random elements"
1186   }
1187 };
1188
1189 static struct
1190 {
1191   int x, y;
1192   int gadget_id;
1193   boolean *value;
1194   char *text_right, *infotext;
1195 } checkbutton_info[ED_NUM_CHECKBUTTONS] =
1196 {
1197   {
1198     ED_SETTINGS_XPOS(0),                ED_COUNTER_YPOS(6) - MINI_TILEY,
1199     GADGET_ID_DOUBLE_SPEED,
1200     &level.double_speed,
1201     "double speed movement",            "set movement speed of player"
1202   },
1203   {
1204     ED_SETTINGS_XPOS(0) + 340,          ED_COUNTER_YPOS(6) - MINI_TILEY,
1205     GADGET_ID_GRAVITY,
1206     &level.gravity,
1207     "gravity",                          "set level gravity"
1208   },
1209   {
1210     ED_SETTINGS_XPOS(0),                ED_COUNTER2_YPOS(9) - MINI_TILEY,
1211     GADGET_ID_RANDOM_RESTRICTED,
1212     &random_placement_background_restricted,
1213     "restrict random placement to",     "set random placement restriction"
1214   },
1215   {
1216     ED_SETTINGS_XPOS(0),                0,      /* set at runtime */
1217     GADGET_ID_STICK_ELEMENT,
1218     &stick_element_properties_window,
1219     "stick this screen to edit content","stick this screen to edit content"
1220   },
1221   {
1222     ED_SETTINGS_XPOS(0),                ED_COUNTER_YPOS(4),
1223     GADGET_ID_EM_SLIPPERY_GEMS,
1224     &level.em_slippery_gems,
1225     "slip down from certain flat walls","use EM style slipping behaviour"
1226   },
1227   {
1228     ED_SETTINGS_XPOS(0),                ED_SETTINGS_YPOS(2),
1229     GADGET_ID_CUSTOM_EXPLODE_RESULT,
1230     &custom_element_properties[EP_EXPLODE_RESULT],
1231     NULL,                               "set consistency/destructibility"
1232   },
1233   {
1234     ED_SETTINGS_XPOS(1),                ED_SETTINGS_YPOS(3),
1235     GADGET_ID_CUSTOM_EXPLODE_FIRE,
1236     &custom_element_properties[EP_CAN_EXPLODE_BY_FIRE],
1237     "by fire",                          "element can explode by fire/explosion"
1238   },
1239   {
1240     ED_SETTINGS_XPOS(7),                ED_SETTINGS_YPOS(3),
1241     GADGET_ID_CUSTOM_EXPLODE_SMASH,
1242     &custom_element_properties[EP_CAN_EXPLODE_SMASHED],
1243     "smashed",                          "element can explode when smashed"
1244   },
1245   {
1246     ED_SETTINGS_XPOS(13),               ED_SETTINGS_YPOS(3),
1247     GADGET_ID_CUSTOM_EXPLODE_IMPACT,
1248     &custom_element_properties[EP_CAN_EXPLODE_IMPACT],
1249     "impact",                           "element can explode on impact"
1250   },
1251   {
1252     ED_SETTINGS_XPOS(0),                ED_SETTINGS_YPOS(4),
1253     GADGET_ID_CUSTOM_WALK_TO_OBJECT,
1254     &custom_element_properties[EP_WALK_TO_OBJECT],
1255     NULL,                               "player can dig/collect/push element"
1256   },
1257   {
1258     ED_SETTINGS_XPOS(0),                ED_SETTINGS_YPOS(1),
1259     GADGET_ID_CUSTOM_DEADLY,
1260     &custom_element_properties[EP_DEADLY],
1261     NULL,                               "element can kill the player"
1262   },
1263   {
1264     ED_SETTINGS_XPOS(0),                ED_SETTINGS_YPOS(6),
1265     GADGET_ID_CUSTOM_CAN_MOVE,
1266     &custom_element_properties[EP_CAN_MOVE],
1267     NULL,                               "element can move in some direction"
1268   },
1269   {
1270     ED_SETTINGS_XPOS(0),                ED_SETTINGS_YPOS(10),
1271     GADGET_ID_CUSTOM_CAN_FALL,
1272     &custom_element_properties[EP_CAN_FALL],
1273     "can fall",                         "element can fall down"
1274   },
1275   {
1276     ED_SETTINGS_XPOS(6),                ED_SETTINGS_YPOS(10),
1277     GADGET_ID_CUSTOM_CAN_SMASH,
1278     &custom_element_properties[EP_CAN_SMASH],
1279     NULL,                               "element can smash other elements"
1280   },
1281   {
1282     ED_SETTINGS_XPOS(0),                ED_SETTINGS_YPOS(11),
1283     GADGET_ID_CUSTOM_SLIPPERY,
1284     &custom_element_properties[EP_SLIPPERY],
1285     "slippery",                         "other elements can fall down from it"
1286   },
1287   {
1288     ED_SETTINGS_XPOS(0),                ED_SETTINGS_YPOS(12),
1289     GADGET_ID_CUSTOM_WALKABLE,
1290     &custom_element_properties[EP_WALKABLE],
1291     NULL,                               "player can walk on the same field"
1292   },
1293   {
1294     ED_SETTINGS_XPOS(0),                ED_SETTINGS_YPOS(1),
1295     GADGET_ID_CUSTOM_USE_GRAPHIC,
1296     &custom_element.use_gfx_element,
1297     "use graphic of element:",          "use graphic for custom element"
1298   },
1299   {
1300     ED_SETTINGS_XPOS(0),                ED_SETTINGS_YPOS(12),
1301     GADGET_ID_CUSTOM_USE_TEMPLATE,
1302     &custom_element.use_template,
1303     "use template",                     "use template for custom properties"
1304   },
1305   {
1306     ED_SETTINGS_XPOS(0),                ED_SETTINGS_YPOS(2),
1307     GADGET_ID_CUSTOM_CAN_CHANGE,
1308     &custom_element_properties[EP_CAN_CHANGE],
1309     "element changes to    after/when:","element can change to other element"
1310   },
1311   {
1312     ED_SETTINGS_XPOS(1),                ED_SETTINGS_YPOS(3),
1313     GADGET_ID_CHANGE_DELAY,
1314     &custom_element_change_events[CE_DELAY],
1315     NULL,                               "element changes after delay"
1316   },
1317   {
1318     ED_SETTINGS_XPOS(1),                ED_SETTINGS_YPOS(5),
1319     GADGET_ID_CHANGE_BY_PLAYER,
1320     &custom_element_change_events[CE_BY_PLAYER],
1321     NULL,                               "element changes by player contact"
1322   },
1323   {
1324     ED_SETTINGS_XPOS(1),                ED_SETTINGS_YPOS(6),
1325     GADGET_ID_CHANGE_IMPACT_SMASHED,
1326     &custom_element_change_events[CE_IMPACT_SMASHED],
1327     NULL,                               "element changes by impact or smash"
1328   },
1329   {
1330     ED_SETTINGS_XPOS(1),                ED_SETTINGS_YPOS(7),
1331     GADGET_ID_CHANGE_BY_OTHER,
1332     &custom_element_change_events[CE_BY_OTHER],
1333     NULL,                               "element changes by other element"
1334   },
1335 };
1336
1337
1338 /*
1339   -----------------------------------------------------------------------------
1340   some internally used variables
1341   -----------------------------------------------------------------------------
1342 */
1343
1344 /* actual size of level editor drawing area */
1345 static int ed_fieldx = MAX_ED_FIELDX - 1, ed_fieldy = MAX_ED_FIELDY - 1;
1346
1347 /* actual position of level editor drawing area in level playfield */
1348 static int level_xpos = -1, level_ypos = -1;
1349
1350 #define IN_ED_FIELD(x,y)  ((x)>=0 && (x)<ed_fieldx && (y)>=0 &&(y)<ed_fieldy)
1351
1352 /* drawing elements on the three mouse buttons */
1353 static int new_element1 = EL_WALL;
1354 static int new_element2 = EL_EMPTY;
1355 static int new_element3 = EL_SAND;
1356
1357 #define BUTTON_ELEMENT(button) ((button) == 1 ? new_element1 : \
1358                                 (button) == 2 ? new_element2 : \
1359                                 (button) == 3 ? new_element3 : EL_EMPTY)
1360 #define BUTTON_STEPSIZE(button) ((button) == 1 ? 1 : (button) == 2 ? 5 : 10)
1361
1362 /* forward declaration for internal use */
1363 static void ModifyEditorCounter(int, int);
1364 static void ModifyEditorCounterLimits(int, int, int);
1365 static void ModifyEditorSelectbox(int, int);
1366 static void ModifyEditorElementList();
1367 static void DrawDrawingWindow();
1368 static void DrawLevelInfoWindow();
1369 static void DrawPropertiesWindow();
1370 static boolean checkPropertiesConfig();
1371 static void CopyLevelToUndoBuffer(int);
1372 static void HandleDrawingAreas(struct GadgetInfo *);
1373 static void HandleCounterButtons(struct GadgetInfo *);
1374 static void HandleTextInputGadgets(struct GadgetInfo *);
1375 static void HandleSelectboxGadgets(struct GadgetInfo *);
1376 static void HandleTextbuttonGadgets(struct GadgetInfo *);
1377 static void HandleRadiobuttons(struct GadgetInfo *);
1378 static void HandleCheckbuttons(struct GadgetInfo *);
1379 static void HandleControlButtons(struct GadgetInfo *);
1380 static void HandleDrawingAreaInfo(struct GadgetInfo *);
1381
1382 static struct GadgetInfo *level_editor_gadget[NUM_EDITOR_GADGETS];
1383
1384 static int drawing_function = GADGET_ID_SINGLE_ITEMS;
1385 static int last_drawing_function = GADGET_ID_SINGLE_ITEMS;
1386 static boolean draw_with_brush = FALSE;
1387 static int properties_element = 0;
1388
1389 static short FieldBackup[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
1390 static short UndoBuffer[NUM_UNDO_STEPS][MAX_LEV_FIELDX][MAX_LEV_FIELDY];
1391 static int undo_buffer_position = 0;
1392 static int undo_buffer_steps = 0;
1393
1394 static int edit_mode;
1395 static int edit_mode_properties;
1396
1397 static int element_shift = 0;
1398
1399 static int editor_el_boulderdash[] =
1400 {
1401   EL_CHAR('B'),
1402   EL_CHAR('O'),
1403   EL_CHAR('U'),
1404   EL_CHAR('L'),
1405
1406   EL_CHAR('-'),
1407   EL_CHAR('D'),
1408   EL_CHAR('E'),
1409   EL_CHAR('R'),
1410
1411   EL_CHAR('D'),
1412   EL_CHAR('A'),
1413   EL_CHAR('S'),
1414   EL_CHAR('H'),
1415
1416   EL_PLAYER_1,
1417   EL_EMPTY,
1418   EL_SAND,
1419   EL_STEELWALL,
1420
1421   EL_BD_WALL,
1422   EL_BD_MAGIC_WALL,
1423   EL_EXIT_CLOSED,
1424   EL_EXIT_OPEN,
1425
1426   EL_BD_DIAMOND,
1427   EL_BD_BUTTERFLY_UP,
1428   EL_BD_FIREFLY_UP,
1429   EL_BD_ROCK,
1430
1431   EL_BD_BUTTERFLY_LEFT,
1432   EL_BD_FIREFLY_LEFT,
1433   EL_BD_BUTTERFLY_RIGHT,
1434   EL_BD_FIREFLY_RIGHT,
1435
1436   EL_BD_AMOEBA,
1437   EL_BD_BUTTERFLY_DOWN,
1438   EL_BD_FIREFLY_DOWN,
1439   EL_EMPTY,
1440 };
1441 static int num_editor_el_boulderdash = SIZEOF_ARRAY_INT(editor_el_boulderdash);
1442
1443 static int editor_el_emerald_mine[] =
1444 {
1445   EL_CHAR('E'),
1446   EL_CHAR('M'),
1447   EL_CHAR('E'),
1448   EL_CHAR('-'),
1449
1450   EL_CHAR('R'),
1451   EL_CHAR('A'),
1452   EL_CHAR('L'),
1453   EL_CHAR('D'),
1454
1455   EL_CHAR('M'),
1456   EL_CHAR('I'),
1457   EL_CHAR('N'),
1458   EL_CHAR('E'),
1459
1460   EL_PLAYER_1,
1461   EL_PLAYER_2,
1462   EL_PLAYER_3,
1463   EL_PLAYER_4,
1464
1465   EL_PLAYER_1,
1466   EL_EMPTY,
1467   EL_SAND,
1468   EL_ROCK,
1469
1470   EL_STEELWALL,
1471   EL_WALL,
1472   EL_WALL_CRUMBLED,
1473   EL_MAGIC_WALL,
1474
1475   EL_EMERALD,
1476   EL_DIAMOND,
1477   EL_NUT,
1478   EL_BOMB,
1479
1480   EL_WALL_EMERALD,
1481   EL_WALL_DIAMOND,
1482   EL_QUICKSAND_EMPTY,
1483   EL_QUICKSAND_FULL,
1484
1485   EL_DYNAMITE,
1486   EL_DYNAMITE_ACTIVE,
1487   EL_EXIT_CLOSED,
1488   EL_EXIT_OPEN,
1489
1490   EL_YAMYAM,
1491   EL_BUG_UP,
1492   EL_SPACESHIP_UP,
1493   EL_ROBOT,
1494
1495   EL_BUG_LEFT,
1496   EL_SPACESHIP_LEFT,
1497   EL_BUG_RIGHT,
1498   EL_SPACESHIP_RIGHT,
1499
1500   EL_ROBOT_WHEEL,
1501   EL_BUG_DOWN,
1502   EL_SPACESHIP_DOWN,
1503   EL_INVISIBLE_WALL,
1504
1505   EL_ACID_POOL_TOPLEFT,
1506   EL_ACID,
1507   EL_ACID_POOL_TOPRIGHT,
1508   EL_EMPTY,
1509
1510   EL_ACID_POOL_BOTTOMLEFT,
1511   EL_ACID_POOL_BOTTOM,
1512   EL_ACID_POOL_BOTTOMRIGHT,
1513   EL_EMPTY,
1514
1515   EL_AMOEBA_DROP,
1516   EL_AMOEBA_DEAD,
1517   EL_AMOEBA_WET,
1518   EL_AMOEBA_DRY,
1519
1520   EL_EM_KEY_1_FILE,
1521   EL_EM_KEY_2_FILE,
1522   EL_EM_KEY_3_FILE,
1523   EL_EM_KEY_4_FILE,
1524
1525   EL_EM_GATE_1,
1526   EL_EM_GATE_2,
1527   EL_EM_GATE_3,
1528   EL_EM_GATE_4,
1529
1530   EL_EM_GATE_1_GRAY,
1531   EL_EM_GATE_2_GRAY,
1532   EL_EM_GATE_3_GRAY,
1533   EL_EM_GATE_4_GRAY,
1534 };
1535 static int num_editor_el_emerald_mine = SIZEOF_ARRAY_INT(editor_el_emerald_mine);
1536
1537 static int editor_el_more[] =
1538 {
1539   EL_CHAR('M'),
1540   EL_CHAR('O'),
1541   EL_CHAR('R'),
1542   EL_CHAR('E'),
1543
1544   EL_KEY_1,
1545   EL_KEY_2,
1546   EL_KEY_3,
1547   EL_KEY_4,
1548
1549   EL_GATE_1,
1550   EL_GATE_2,
1551   EL_GATE_3,
1552   EL_GATE_4,
1553
1554   EL_GATE_1_GRAY,
1555   EL_GATE_2_GRAY,
1556   EL_GATE_3_GRAY,
1557   EL_GATE_4_GRAY,
1558
1559   EL_ARROW_LEFT,
1560   EL_ARROW_RIGHT,
1561   EL_ARROW_UP,
1562   EL_ARROW_DOWN,
1563
1564   EL_AMOEBA_FULL,
1565   EL_EMERALD_YELLOW,
1566   EL_EMERALD_RED,
1567   EL_EMERALD_PURPLE,
1568
1569   EL_WALL_BD_DIAMOND,
1570   EL_WALL_EMERALD_YELLOW,
1571   EL_WALL_EMERALD_RED,
1572   EL_WALL_EMERALD_PURPLE,
1573
1574   EL_GAME_OF_LIFE,
1575   EL_PACMAN_UP,
1576   EL_TIME_ORB_FULL,
1577   EL_TIME_ORB_EMPTY,
1578
1579   EL_PACMAN_LEFT,
1580   EL_DARK_YAMYAM,
1581   EL_PACMAN_RIGHT,
1582   EL_EXPANDABLE_WALL,
1583
1584   EL_BIOMAZE,
1585   EL_PACMAN_DOWN,
1586   EL_LAMP,
1587   EL_LAMP_ACTIVE,
1588
1589   EL_DYNABOMB_INCREASE_NUMBER,
1590   EL_DYNABOMB_INCREASE_SIZE,
1591   EL_DYNABOMB_INCREASE_POWER,
1592   EL_STONEBLOCK,
1593
1594   EL_MOLE,
1595   EL_PENGUIN,
1596   EL_PIG,
1597   EL_DRAGON,
1598
1599   EL_EMPTY,
1600   EL_MOLE_UP,
1601   EL_EMPTY,
1602   EL_EMPTY,
1603
1604   EL_MOLE_LEFT,
1605   EL_EMPTY,
1606   EL_MOLE_RIGHT,
1607   EL_EMPTY,
1608
1609   EL_EMPTY,
1610   EL_MOLE_DOWN,
1611   EL_BALLOON,
1612   EL_BALLOON_SWITCH_ANY,
1613
1614   EL_BALLOON_SWITCH_LEFT,
1615   EL_BALLOON_SWITCH_RIGHT,
1616   EL_BALLOON_SWITCH_UP,
1617   EL_BALLOON_SWITCH_DOWN,
1618
1619   EL_SATELLITE,
1620   EL_EXPANDABLE_WALL_HORIZONTAL,
1621   EL_EXPANDABLE_WALL_VERTICAL,
1622   EL_EXPANDABLE_WALL_ANY,
1623
1624   EL_INVISIBLE_STEELWALL,
1625   EL_INVISIBLE_WALL,
1626   EL_SPEED_PILL,
1627   EL_BLACK_ORB,
1628
1629   EL_EMC_STEELWALL_1,
1630   EL_EMC_WALL_1,
1631   EL_EMC_WALL_2,
1632   EL_EMC_WALL_3,
1633
1634   EL_EMC_WALL_4,
1635   EL_EMC_WALL_5,
1636   EL_EMC_WALL_6,
1637   EL_EMC_WALL_7,
1638 };
1639 static int num_editor_el_more = SIZEOF_ARRAY_INT(editor_el_more);
1640
1641 static int editor_el_sokoban[] =
1642 {
1643   EL_CHAR('S'),
1644   EL_CHAR('O'),
1645   EL_CHAR('K'),
1646   EL_CHAR('O'),
1647
1648   EL_CHAR('-'),
1649   EL_CHAR('B'),
1650   EL_CHAR('A'),
1651   EL_CHAR('N'),
1652
1653   EL_SOKOBAN_OBJECT,
1654   EL_SOKOBAN_FIELD_EMPTY,
1655   EL_SOKOBAN_FIELD_FULL,
1656   EL_STEELWALL,
1657 };
1658 static int num_editor_el_sokoban = SIZEOF_ARRAY_INT(editor_el_sokoban);
1659
1660 static int editor_el_supaplex[] =
1661 {
1662   EL_CHAR('S'),
1663   EL_CHAR('U'),
1664   EL_CHAR('P'),
1665   EL_CHAR('A'),
1666
1667   EL_CHAR('P'),
1668   EL_CHAR('L'),
1669   EL_CHAR('E'),
1670   EL_CHAR('X'),
1671
1672   EL_SP_EMPTY,
1673   EL_SP_ZONK,
1674   EL_SP_BASE,
1675   EL_SP_MURPHY,
1676
1677   EL_SP_INFOTRON,
1678   EL_SP_CHIP_SINGLE,
1679   EL_SP_HARDWARE_GRAY,
1680   EL_SP_EXIT_CLOSED,
1681
1682   EL_SP_DISK_ORANGE,
1683   EL_SP_PORT_RIGHT,
1684   EL_SP_PORT_DOWN,
1685   EL_SP_PORT_LEFT,
1686
1687   EL_SP_PORT_UP,
1688   EL_SP_GRAVITY_PORT_RIGHT,
1689   EL_SP_GRAVITY_PORT_DOWN,
1690   EL_SP_GRAVITY_PORT_LEFT,
1691
1692   EL_SP_GRAVITY_PORT_UP,
1693   EL_SP_SNIKSNAK,
1694   EL_SP_DISK_YELLOW,
1695   EL_SP_TERMINAL,
1696
1697   EL_SP_DISK_RED,
1698   EL_SP_PORT_VERTICAL,
1699   EL_SP_PORT_HORIZONTAL,
1700   EL_SP_PORT_ANY,
1701
1702   EL_SP_ELECTRON,
1703   EL_SP_BUGGY_BASE,
1704   EL_SP_CHIP_LEFT,
1705   EL_SP_CHIP_RIGHT,
1706
1707   EL_SP_HARDWARE_BASE_1,
1708   EL_SP_HARDWARE_GREEN,
1709   EL_SP_HARDWARE_BLUE,
1710   EL_SP_HARDWARE_RED,
1711
1712   EL_SP_HARDWARE_YELLOW,
1713   EL_SP_HARDWARE_BASE_2,
1714   EL_SP_HARDWARE_BASE_3,
1715   EL_SP_HARDWARE_BASE_4,
1716
1717   EL_SP_HARDWARE_BASE_5,
1718   EL_SP_HARDWARE_BASE_6,
1719   EL_SP_CHIP_TOP,
1720   EL_SP_CHIP_BOTTOM,
1721 };
1722 static int num_editor_el_supaplex = SIZEOF_ARRAY_INT(editor_el_supaplex);
1723
1724 static int editor_el_diamond_caves[] =
1725 {
1726   EL_CHAR('D'),
1727   EL_CHAR('I'),
1728   EL_CHAR('A'),
1729   EL_CHAR('-'),
1730
1731   EL_CHAR('M'),
1732   EL_CHAR('O'),
1733   EL_CHAR('N'),
1734   EL_CHAR('D'),
1735
1736   EL_CHAR('C'),
1737   EL_CHAR('A'),
1738   EL_CHAR('V'),
1739   EL_CHAR('E'),
1740
1741   EL_CHAR('S'),
1742   EL_CHAR(' '),
1743   EL_CHAR('I'),
1744   EL_CHAR('I'),
1745
1746   EL_PEARL,
1747   EL_CRYSTAL,
1748   EL_WALL_PEARL,
1749   EL_WALL_CRYSTAL,
1750
1751   EL_CONVEYOR_BELT_1_LEFT,
1752   EL_CONVEYOR_BELT_1_MIDDLE,
1753   EL_CONVEYOR_BELT_1_RIGHT,
1754   EL_CONVEYOR_BELT_1_SWITCH_MIDDLE,
1755
1756   EL_CONVEYOR_BELT_2_LEFT,
1757   EL_CONVEYOR_BELT_2_MIDDLE,
1758   EL_CONVEYOR_BELT_2_RIGHT,
1759   EL_CONVEYOR_BELT_2_SWITCH_MIDDLE,
1760
1761   EL_CONVEYOR_BELT_3_LEFT,
1762   EL_CONVEYOR_BELT_3_MIDDLE,
1763   EL_CONVEYOR_BELT_3_RIGHT,
1764   EL_CONVEYOR_BELT_3_SWITCH_MIDDLE,
1765
1766   EL_CONVEYOR_BELT_4_LEFT,
1767   EL_CONVEYOR_BELT_4_MIDDLE,
1768   EL_CONVEYOR_BELT_4_RIGHT,
1769   EL_CONVEYOR_BELT_4_SWITCH_MIDDLE,
1770
1771   EL_CONVEYOR_BELT_1_SWITCH_LEFT,
1772   EL_CONVEYOR_BELT_2_SWITCH_LEFT,
1773   EL_CONVEYOR_BELT_3_SWITCH_LEFT,
1774   EL_CONVEYOR_BELT_4_SWITCH_LEFT,
1775
1776   EL_CONVEYOR_BELT_1_SWITCH_RIGHT,
1777   EL_CONVEYOR_BELT_2_SWITCH_RIGHT,
1778   EL_CONVEYOR_BELT_3_SWITCH_RIGHT,
1779   EL_CONVEYOR_BELT_4_SWITCH_RIGHT,
1780
1781   EL_SWITCHGATE_OPEN,
1782   EL_SWITCHGATE_CLOSED,
1783   EL_SWITCHGATE_SWITCH_UP,
1784   EL_ENVELOPE,
1785
1786   EL_TIMEGATE_CLOSED,
1787   EL_TIMEGATE_OPEN,
1788   EL_TIMEGATE_SWITCH,
1789   EL_EMPTY,
1790
1791   EL_LANDMINE,
1792   EL_INVISIBLE_SAND,
1793   EL_STEELWALL_SLANTED,
1794   EL_EMPTY,
1795
1796   EL_SIGN_EXCLAMATION,
1797   EL_SIGN_STOP,
1798   EL_LIGHT_SWITCH,
1799   EL_LIGHT_SWITCH_ACTIVE,
1800
1801   EL_SHIELD_NORMAL,
1802   EL_SHIELD_DEADLY,
1803   EL_EXTRA_TIME,
1804   EL_EMPTY,
1805 };
1806 static int num_editor_el_diamond_caves = SIZEOF_ARRAY_INT(editor_el_diamond_caves);
1807
1808 static int editor_el_dx_boulderdash[] =
1809 {
1810   EL_CHAR('D'),
1811   EL_CHAR('X'),
1812   EL_CHAR('-'),
1813   EL_CHAR(' '),
1814
1815   EL_CHAR('B'),
1816   EL_CHAR('O'),
1817   EL_CHAR('U'),
1818   EL_CHAR('L'),
1819
1820   EL_CHAR('-'),
1821   EL_CHAR('D'),
1822   EL_CHAR('E'),
1823   EL_CHAR('R'),
1824
1825   EL_CHAR('D'),
1826   EL_CHAR('A'),
1827   EL_CHAR('S'),
1828   EL_CHAR('H'),
1829
1830   EL_SPRING,
1831   EL_TUBE_RIGHT_DOWN,
1832   EL_TUBE_HORIZONTAL_DOWN,
1833   EL_TUBE_LEFT_DOWN,
1834
1835   EL_TUBE_HORIZONTAL,
1836   EL_TUBE_VERTICAL_RIGHT,
1837   EL_TUBE_ANY,
1838   EL_TUBE_VERTICAL_LEFT,
1839
1840   EL_TUBE_VERTICAL,
1841   EL_TUBE_RIGHT_UP,
1842   EL_TUBE_HORIZONTAL_UP,
1843   EL_TUBE_LEFT_UP,
1844
1845   EL_TRAP,
1846   EL_DX_SUPABOMB,
1847   EL_EMPTY,
1848   EL_EMPTY
1849 };
1850 static int num_editor_el_dx_boulderdash = SIZEOF_ARRAY_INT(editor_el_dx_boulderdash);
1851
1852 static int editor_el_chars[] =
1853 {
1854   EL_CHAR('T'),
1855   EL_CHAR('E'),
1856   EL_CHAR('X'),
1857   EL_CHAR('T'),
1858
1859   EL_CHAR(' '),
1860   EL_CHAR('!'),
1861   EL_CHAR('"'),
1862   EL_CHAR('#'),
1863
1864   EL_CHAR('$'),
1865   EL_CHAR('%'),
1866   EL_CHAR('&'),
1867   EL_CHAR('\''),
1868
1869   EL_CHAR('('),
1870   EL_CHAR(')'),
1871   EL_CHAR('*'),
1872   EL_CHAR('+'),
1873
1874   EL_CHAR(','),
1875   EL_CHAR('-'),
1876   EL_CHAR('.'),
1877   EL_CHAR('/'),
1878
1879   EL_CHAR('0'),
1880   EL_CHAR('1'),
1881   EL_CHAR('2'),
1882   EL_CHAR('3'),
1883
1884   EL_CHAR('4'),
1885   EL_CHAR('5'),
1886   EL_CHAR('6'),
1887   EL_CHAR('7'),
1888
1889   EL_CHAR('8'),
1890   EL_CHAR('9'),
1891   EL_CHAR(':'),
1892   EL_CHAR(';'),
1893
1894   EL_CHAR('<'),
1895   EL_CHAR('='),
1896   EL_CHAR('>'),
1897   EL_CHAR('?'),
1898
1899   EL_CHAR('@'),
1900   EL_CHAR('A'),
1901   EL_CHAR('B'),
1902   EL_CHAR('C'),
1903
1904   EL_CHAR('D'),
1905   EL_CHAR('E'),
1906   EL_CHAR('F'),
1907   EL_CHAR('G'),
1908
1909   EL_CHAR('H'),
1910   EL_CHAR('I'),
1911   EL_CHAR('J'),
1912   EL_CHAR('K'),
1913
1914   EL_CHAR('L'),
1915   EL_CHAR('M'),
1916   EL_CHAR('N'),
1917   EL_CHAR('O'),
1918
1919   EL_CHAR('P'),
1920   EL_CHAR('Q'),
1921   EL_CHAR('R'),
1922   EL_CHAR('S'),
1923
1924   EL_CHAR('T'),
1925   EL_CHAR('U'),
1926   EL_CHAR('V'),
1927   EL_CHAR('W'),
1928
1929   EL_CHAR('X'),
1930   EL_CHAR('Y'),
1931   EL_CHAR('Z'),
1932   EL_CHAR('['),
1933
1934   EL_CHAR('\\'),
1935   EL_CHAR(']'),
1936   EL_CHAR('^'),
1937   EL_CHAR('_'),
1938
1939   EL_CHAR('©'),
1940   EL_CHAR('Ä'),
1941   EL_CHAR('Ö'),
1942   EL_CHAR('Ãœ'),
1943
1944   EL_CHAR('°'),
1945   EL_CHAR('®'),
1946   EL_CHAR(FONT_ASCII_CURSOR),
1947   EL_CHAR(' ')
1948 };
1949 static int num_editor_el_chars = SIZEOF_ARRAY_INT(editor_el_chars);
1950
1951 static int editor_el_custom[] =
1952 {
1953   EL_CHAR('C'),
1954   EL_CHAR('U'),
1955   EL_CHAR('S'),
1956   EL_CHAR('-'),
1957
1958   EL_CHAR('T'),
1959   EL_CHAR('O'),
1960   EL_CHAR('M'),
1961   EL_CHAR(' '),
1962
1963   EL_CHAR('E'),
1964   EL_CHAR('L'),
1965   EL_CHAR('E'),
1966   EL_CHAR('M'),
1967
1968   EL_CHAR('E'),
1969   EL_CHAR('N'),
1970   EL_CHAR('T'),
1971   EL_CHAR('S'),
1972
1973   EL_CUSTOM_START + 0,
1974   EL_CUSTOM_START + 1,
1975   EL_CUSTOM_START + 2,
1976   EL_CUSTOM_START + 3,
1977
1978   EL_CUSTOM_START + 4,
1979   EL_CUSTOM_START + 5,
1980   EL_CUSTOM_START + 6,
1981   EL_CUSTOM_START + 7,
1982
1983   EL_CUSTOM_START + 8,
1984   EL_CUSTOM_START + 9,
1985   EL_CUSTOM_START + 10,
1986   EL_CUSTOM_START + 11,
1987
1988   EL_CUSTOM_START + 12,
1989   EL_CUSTOM_START + 13,
1990   EL_CUSTOM_START + 14,
1991   EL_CUSTOM_START + 15,
1992
1993   EL_CUSTOM_START + 16,
1994   EL_CUSTOM_START + 17,
1995   EL_CUSTOM_START + 18,
1996   EL_CUSTOM_START + 19,
1997
1998   EL_CUSTOM_START + 20,
1999   EL_CUSTOM_START + 21,
2000   EL_CUSTOM_START + 22,
2001   EL_CUSTOM_START + 23,
2002
2003   EL_CUSTOM_START + 24,
2004   EL_CUSTOM_START + 25,
2005   EL_CUSTOM_START + 26,
2006   EL_CUSTOM_START + 27,
2007
2008   EL_CUSTOM_START + 28,
2009   EL_CUSTOM_START + 29,
2010   EL_CUSTOM_START + 30,
2011   EL_CUSTOM_START + 31,
2012
2013   EL_CUSTOM_START + 32,
2014   EL_CUSTOM_START + 33,
2015   EL_CUSTOM_START + 34,
2016   EL_CUSTOM_START + 35,
2017
2018   EL_CUSTOM_START + 36,
2019   EL_CUSTOM_START + 37,
2020   EL_CUSTOM_START + 38,
2021   EL_CUSTOM_START + 39,
2022
2023   EL_CUSTOM_START + 40,
2024   EL_CUSTOM_START + 41,
2025   EL_CUSTOM_START + 42,
2026   EL_CUSTOM_START + 43,
2027
2028   EL_CUSTOM_START + 44,
2029   EL_CUSTOM_START + 45,
2030   EL_CUSTOM_START + 46,
2031   EL_CUSTOM_START + 47,
2032
2033   EL_CUSTOM_START + 48,
2034   EL_CUSTOM_START + 49,
2035   EL_CUSTOM_START + 50,
2036   EL_CUSTOM_START + 51,
2037
2038   EL_CUSTOM_START + 52,
2039   EL_CUSTOM_START + 53,
2040   EL_CUSTOM_START + 54,
2041   EL_CUSTOM_START + 55,
2042
2043   EL_CUSTOM_START + 56,
2044   EL_CUSTOM_START + 57,
2045   EL_CUSTOM_START + 58,
2046   EL_CUSTOM_START + 59,
2047
2048   EL_CUSTOM_START + 60,
2049   EL_CUSTOM_START + 61,
2050   EL_CUSTOM_START + 62,
2051   EL_CUSTOM_START + 63,
2052
2053   EL_CUSTOM_START + 64,
2054   EL_CUSTOM_START + 65,
2055   EL_CUSTOM_START + 66,
2056   EL_CUSTOM_START + 67,
2057
2058   EL_CUSTOM_START + 68,
2059   EL_CUSTOM_START + 69,
2060   EL_CUSTOM_START + 70,
2061   EL_CUSTOM_START + 71,
2062
2063   EL_CUSTOM_START + 72,
2064   EL_CUSTOM_START + 73,
2065   EL_CUSTOM_START + 74,
2066   EL_CUSTOM_START + 75,
2067
2068   EL_CUSTOM_START + 76,
2069   EL_CUSTOM_START + 77,
2070   EL_CUSTOM_START + 78,
2071   EL_CUSTOM_START + 79,
2072
2073   EL_CUSTOM_START + 80,
2074   EL_CUSTOM_START + 81,
2075   EL_CUSTOM_START + 82,
2076   EL_CUSTOM_START + 83,
2077
2078   EL_CUSTOM_START + 84,
2079   EL_CUSTOM_START + 85,
2080   EL_CUSTOM_START + 86,
2081   EL_CUSTOM_START + 87,
2082
2083   EL_CUSTOM_START + 88,
2084   EL_CUSTOM_START + 89,
2085   EL_CUSTOM_START + 90,
2086   EL_CUSTOM_START + 91,
2087
2088   EL_CUSTOM_START + 92,
2089   EL_CUSTOM_START + 93,
2090   EL_CUSTOM_START + 94,
2091   EL_CUSTOM_START + 95,
2092
2093   EL_CUSTOM_START + 96,
2094   EL_CUSTOM_START + 97,
2095   EL_CUSTOM_START + 98,
2096   EL_CUSTOM_START + 99,
2097
2098   EL_CUSTOM_START + 100,
2099   EL_CUSTOM_START + 101,
2100   EL_CUSTOM_START + 102,
2101   EL_CUSTOM_START + 103,
2102
2103   EL_CUSTOM_START + 104,
2104   EL_CUSTOM_START + 105,
2105   EL_CUSTOM_START + 106,
2106   EL_CUSTOM_START + 107,
2107
2108   EL_CUSTOM_START + 108,
2109   EL_CUSTOM_START + 109,
2110   EL_CUSTOM_START + 110,
2111   EL_CUSTOM_START + 111,
2112
2113   EL_CUSTOM_START + 112,
2114   EL_CUSTOM_START + 113,
2115   EL_CUSTOM_START + 114,
2116   EL_CUSTOM_START + 115,
2117
2118   EL_CUSTOM_START + 116,
2119   EL_CUSTOM_START + 117,
2120   EL_CUSTOM_START + 118,
2121   EL_CUSTOM_START + 119,
2122
2123   EL_CUSTOM_START + 120,
2124   EL_CUSTOM_START + 121,
2125   EL_CUSTOM_START + 122,
2126   EL_CUSTOM_START + 123,
2127
2128   EL_CUSTOM_START + 124,
2129   EL_CUSTOM_START + 125,
2130   EL_CUSTOM_START + 126,
2131   EL_CUSTOM_START + 127
2132 };
2133 static int num_editor_el_custom = SIZEOF_ARRAY_INT(editor_el_custom);
2134
2135 static int *editor_elements = NULL;     /* dynamically allocated */
2136 static int num_editor_elements = 0;     /* dynamically determined */
2137
2138 static struct
2139 {
2140   boolean *setup_value;
2141   int *element_list;
2142   int *element_list_size;
2143
2144   boolean last_setup_value;
2145 }
2146 editor_elements_info[] =
2147 {
2148   { &setup.editor.el_boulderdash,       editor_el_boulderdash,
2149     &num_editor_el_boulderdash                                          },
2150   { &setup.editor.el_emerald_mine,      editor_el_emerald_mine,
2151     &num_editor_el_emerald_mine                                         },
2152   { &setup.editor.el_more,              editor_el_more,
2153     &num_editor_el_more                                                 },
2154   { &setup.editor.el_sokoban,           editor_el_sokoban,
2155     &num_editor_el_sokoban                                              },
2156   { &setup.editor.el_supaplex,          editor_el_supaplex,
2157     &num_editor_el_supaplex                                             },
2158   { &setup.editor.el_diamond_caves,     editor_el_diamond_caves,
2159     &num_editor_el_diamond_caves                                        },
2160   { &setup.editor.el_dx_boulderdash,    editor_el_dx_boulderdash,
2161     &num_editor_el_dx_boulderdash                                       },
2162   { &setup.editor.el_chars,             editor_el_chars,
2163     &num_editor_el_chars                                                },
2164   { &setup.editor.el_custom,            editor_el_custom,
2165     &num_editor_el_custom                                               },
2166   { NULL,                               NULL,
2167     NULL                                                                }
2168 };
2169
2170
2171 /*
2172   -----------------------------------------------------------------------------
2173   functions
2174   -----------------------------------------------------------------------------
2175 */
2176
2177 static void ReinitializeElementList()
2178 {
2179   int pos = 0;
2180   int i, j;
2181
2182   if (editor_elements != NULL)
2183     free(editor_elements);
2184
2185   num_editor_elements = 0;
2186
2187   /* determine size of element list */
2188   for (i=0; editor_elements_info[i].setup_value != NULL; i++)
2189     if (*editor_elements_info[i].setup_value)
2190       num_editor_elements += *editor_elements_info[i].element_list_size;
2191
2192   if (num_editor_elements < ED_NUM_ELEMENTLIST_BUTTONS)
2193   {
2194     /* workaround: offer at least as many elements as element buttons exist */
2195     int list_nr = 1;    /* see above: editor_elements_info for Emerald Mine */
2196
2197     *editor_elements_info[list_nr].setup_value = TRUE;
2198     num_editor_elements += *editor_elements_info[list_nr].element_list_size;
2199   }
2200
2201   editor_elements = checked_malloc(num_editor_elements * sizeof(int));
2202
2203   /* fill element list */
2204   for (i=0; editor_elements_info[i].setup_value != NULL; i++)
2205     if (*editor_elements_info[i].setup_value)
2206       for (j=0; j<*editor_elements_info[i].element_list_size; j++)
2207         editor_elements[pos++] = editor_elements_info[i].element_list[j];
2208 }
2209
2210 static void ReinitializeElementListButtons()
2211 {
2212   static boolean initialization_needed = TRUE;
2213   int i;
2214
2215   if (!initialization_needed)   /* check if editor element setup has changed */
2216     for (i=0; editor_elements_info[i].setup_value != NULL; i++)
2217       if (editor_elements_info[i].last_setup_value !=
2218           *editor_elements_info[i].setup_value)
2219         initialization_needed = TRUE;
2220
2221   if (!initialization_needed)
2222     return;
2223
2224   FreeLevelEditorGadgets();
2225   CreateLevelEditorGadgets();
2226
2227   /* store current setup values for next invocation of this function */
2228   for (i=0; editor_elements_info[i].setup_value != NULL; i++)
2229     editor_elements_info[i].last_setup_value =
2230       *editor_elements_info[i].setup_value;
2231
2232   initialization_needed = FALSE;
2233 }
2234
2235 static int getCounterGadgetWidth()
2236 {
2237   return (DXSIZE + getFontWidth(FONT_INPUT_1) - 2 * ED_GADGET_DISTANCE);
2238 }
2239
2240 static int getMaxInfoTextLength()
2241 {
2242   return (SXSIZE / getFontWidth(FONT_TEXT_2));
2243 }
2244
2245 static char *getElementInfoText(int element)
2246 {
2247   char *info_text = NULL;
2248
2249   if (element < NUM_FILE_ELEMENTS)
2250   {
2251     if (element_info[element].custom_description != NULL)
2252       info_text = element_info[element].custom_description;
2253     else if (element_info[element].editor_description != NULL)
2254       info_text = element_info[element].editor_description;
2255   }
2256
2257   if (info_text == NULL)
2258   {
2259     info_text = "unknown";
2260
2261     Error(ERR_WARN, "no element description for element %d", element);
2262   }
2263
2264   return info_text;
2265 }
2266
2267 static void ScrollMiniLevel(int from_x, int from_y, int scroll)
2268 {
2269   int x,y;
2270   int dx = (scroll == ED_SCROLL_LEFT ? -1 : scroll == ED_SCROLL_RIGHT ? 1 : 0);
2271   int dy = (scroll == ED_SCROLL_UP   ? -1 : scroll == ED_SCROLL_DOWN  ? 1 : 0);
2272
2273   BlitBitmap(drawto, drawto,
2274              SX + (dx == -1 ? MINI_TILEX : 0),
2275              SY + (dy == -1 ? MINI_TILEY : 0),
2276              (ed_fieldx * MINI_TILEX) - (dx != 0 ? MINI_TILEX : 0),
2277              (ed_fieldy * MINI_TILEY) - (dy != 0 ? MINI_TILEY : 0),
2278              SX + (dx == +1 ? MINI_TILEX : 0),
2279              SY + (dy == +1 ? MINI_TILEY : 0));
2280   if (dx)
2281   {
2282     x = (dx == 1 ? 0 : ed_fieldx - 1);
2283     for(y=0; y<ed_fieldy; y++)
2284       DrawMiniElementOrWall(x, y, from_x, from_y);
2285   }
2286   else if (dy)
2287   {
2288     y = (dy == 1 ? 0 : ed_fieldy - 1);
2289     for(x=0; x<ed_fieldx; x++)
2290       DrawMiniElementOrWall(x, y, from_x, from_y);
2291   }
2292
2293   redraw_mask |= REDRAW_FIELD;
2294   BackToFront();
2295 }
2296
2297 static void CreateControlButtons()
2298 {
2299   Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
2300   struct GadgetInfo *gi;
2301   unsigned long event_mask;
2302   int i;
2303
2304   /* create toolbox buttons */
2305   for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
2306   {
2307     int id = i;
2308     int width, height;
2309     int gd_xoffset, gd_yoffset;
2310     int gd_x1, gd_x2, gd_y1, gd_y2;
2311     int button_type;
2312     int radio_button_nr;
2313     boolean checked;
2314
2315     if (id == GADGET_ID_SINGLE_ITEMS ||
2316         id == GADGET_ID_CONNECTED_ITEMS ||
2317         id == GADGET_ID_LINE ||
2318         id == GADGET_ID_ARC ||
2319         id == GADGET_ID_TEXT ||
2320         id == GADGET_ID_RECTANGLE ||
2321         id == GADGET_ID_FILLED_BOX ||
2322         id == GADGET_ID_FLOOD_FILL ||
2323         id == GADGET_ID_GRAB_BRUSH ||
2324         id == GADGET_ID_PICK_ELEMENT)
2325     {
2326       button_type = GD_TYPE_RADIO_BUTTON;
2327       radio_button_nr = RADIO_NR_DRAWING_TOOLBOX;
2328       checked = (id == drawing_function ? TRUE : FALSE);
2329       event_mask = GD_EVENT_PRESSED;
2330     }
2331     else
2332     {
2333       button_type = GD_TYPE_NORMAL_BUTTON;
2334       radio_button_nr = RADIO_NR_NONE;
2335       checked = FALSE;
2336
2337       if (id == GADGET_ID_WRAP_LEFT ||
2338           id == GADGET_ID_WRAP_RIGHT ||
2339           id == GADGET_ID_WRAP_UP ||
2340           id == GADGET_ID_WRAP_DOWN)
2341         event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
2342       else
2343         event_mask = GD_EVENT_RELEASED;
2344     }
2345
2346     if (id < ED_NUM_CTRL1_BUTTONS)
2347     {
2348       int x = i % ED_CTRL1_BUTTONS_HORIZ;
2349       int y = i / ED_CTRL1_BUTTONS_HORIZ;
2350
2351       gd_xoffset = ED_CTRL1_BUTTONS_XPOS + x * ED_CTRL1_BUTTON_XSIZE;
2352       gd_yoffset = ED_CTRL1_BUTTONS_YPOS + y * ED_CTRL1_BUTTON_YSIZE;
2353       width = ED_CTRL1_BUTTON_XSIZE;
2354       height = ED_CTRL1_BUTTON_YSIZE;
2355     }
2356     else
2357     {
2358       int x = (i - ED_NUM_CTRL1_BUTTONS) % ED_CTRL2_BUTTONS_HORIZ;
2359       int y = (i - ED_NUM_CTRL1_BUTTONS) / ED_CTRL2_BUTTONS_HORIZ;
2360
2361       gd_xoffset = ED_CTRL2_BUTTONS_XPOS + x * ED_CTRL2_BUTTON_XSIZE;
2362       gd_yoffset = ED_CTRL2_BUTTONS_YPOS + y * ED_CTRL2_BUTTON_YSIZE;
2363       width = ED_CTRL2_BUTTON_XSIZE;
2364       height = ED_CTRL2_BUTTON_YSIZE;
2365     }
2366
2367     gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
2368     gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
2369     gd_y1  = DOOR_GFX_PAGEY1 + ED_CTRL_BUTTONS_GFX_YPOS + gd_yoffset;
2370     gd_y2  = DOOR_GFX_PAGEY1 + ED_CTRL_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
2371
2372     gi = CreateGadget(GDI_CUSTOM_ID, id,
2373                       GDI_CUSTOM_TYPE_ID, i,
2374                       GDI_INFO_TEXT, control_info[i].text,
2375                       GDI_X, EX + gd_xoffset,
2376                       GDI_Y, EY + gd_yoffset,
2377                       GDI_WIDTH, width,
2378                       GDI_HEIGHT, height,
2379                       GDI_TYPE, button_type,
2380                       GDI_STATE, GD_BUTTON_UNPRESSED,
2381                       GDI_RADIO_NR, radio_button_nr,
2382                       GDI_CHECKED, checked,
2383                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
2384                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
2385                       GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
2386                       GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
2387                       GDI_EVENT_MASK, event_mask,
2388                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2389                       GDI_CALLBACK_ACTION, HandleControlButtons,
2390                       GDI_END);
2391
2392     if (gi == NULL)
2393       Error(ERR_EXIT, "cannot create gadget");
2394
2395     level_editor_gadget[id] = gi;
2396   }
2397
2398   /* create buttons for scrolling of drawing area and element list */
2399   for (i=0; i<ED_NUM_SCROLLBUTTONS; i++)
2400   {
2401     int id = scrollbutton_info[i].gadget_id;
2402     int x, y, width, height;
2403     int gd_x1, gd_x2, gd_y1, gd_y2;
2404
2405     x = scrollbutton_info[i].x;
2406     y = scrollbutton_info[i].y;
2407
2408     event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
2409
2410     if (id == GADGET_ID_SCROLL_LIST_UP ||
2411         id == GADGET_ID_SCROLL_LIST_DOWN)
2412     {
2413       x += DX;
2414       y += DY;
2415       width = ED_SCROLLBUTTON2_XSIZE;
2416       height = ED_SCROLLBUTTON2_YSIZE;
2417       gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].gd_x;
2418       gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].gd_y;
2419       gd_x2 = gd_x1 - ED_SCROLLBUTTON2_XSIZE;
2420       gd_y2 = gd_y1;
2421     }
2422     else
2423     {
2424       x += SX;
2425       y += SY;
2426       width = ED_SCROLLBUTTON_XSIZE;
2427       height = ED_SCROLLBUTTON_YSIZE;
2428       gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].gd_x;
2429       gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].gd_y;
2430       gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
2431       gd_y2 = gd_y1;
2432     }
2433
2434     gi = CreateGadget(GDI_CUSTOM_ID, id,
2435                       GDI_CUSTOM_TYPE_ID, i,
2436                       GDI_INFO_TEXT, scrollbutton_info[i].infotext,
2437                       GDI_X, x,
2438                       GDI_Y, y,
2439                       GDI_WIDTH, width,
2440                       GDI_HEIGHT, height,
2441                       GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
2442                       GDI_STATE, GD_BUTTON_UNPRESSED,
2443                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
2444                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
2445                       GDI_EVENT_MASK, event_mask,
2446                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2447                       GDI_CALLBACK_ACTION, HandleControlButtons,
2448                       GDI_END);
2449
2450     if (gi == NULL)
2451       Error(ERR_EXIT, "cannot create gadget");
2452
2453     level_editor_gadget[id] = gi;
2454   }
2455
2456   /* create buttons for element list */
2457   for (i=0; i<ED_NUM_ELEMENTLIST_BUTTONS; i++)
2458   {
2459     Bitmap *deco_bitmap;
2460     int deco_x, deco_y, deco_xpos, deco_ypos;
2461     int gd_xoffset, gd_yoffset;
2462     int gd_x1, gd_x2, gd_y;
2463     int x = i % ED_ELEMENTLIST_BUTTONS_HORIZ;
2464     int y = i / ED_ELEMENTLIST_BUTTONS_HORIZ;
2465     int id = GADGET_ID_ELEMENTLIST_FIRST + i;
2466     int element = editor_elements[i];
2467
2468     event_mask = GD_EVENT_RELEASED;
2469
2470     gd_xoffset = ED_ELEMENTLIST_XPOS + x * ED_ELEMENTLIST_XSIZE;
2471     gd_yoffset = ED_ELEMENTLIST_YPOS + y * ED_ELEMENTLIST_YSIZE;
2472
2473     gd_x1 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS + ED_ELEMENTLIST_XSIZE;
2474     gd_x2 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS;
2475     gd_y  = DOOR_GFX_PAGEY1 + ED_ELEMENTLIST_YPOS;
2476
2477     getMiniGraphicSource(el2edimg(element), &deco_bitmap, &deco_x, &deco_y);
2478     deco_xpos = (ED_ELEMENTLIST_XSIZE - MINI_TILEX) / 2;
2479     deco_ypos = (ED_ELEMENTLIST_YSIZE - MINI_TILEY) / 2;
2480
2481     gi = CreateGadget(GDI_CUSTOM_ID, id,
2482                       GDI_CUSTOM_TYPE_ID, i,
2483                       GDI_INFO_TEXT, getElementInfoText(element),
2484                       GDI_X, DX + gd_xoffset,
2485                       GDI_Y, DY + gd_yoffset,
2486                       GDI_WIDTH, ED_ELEMENTLIST_XSIZE,
2487                       GDI_HEIGHT, ED_ELEMENTLIST_YSIZE,
2488                       GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
2489                       GDI_STATE, GD_BUTTON_UNPRESSED,
2490                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
2491                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
2492                       GDI_DECORATION_DESIGN, deco_bitmap, deco_x, deco_y,
2493                       GDI_DECORATION_POSITION, deco_xpos, deco_ypos,
2494                       GDI_DECORATION_SIZE, MINI_TILEX, MINI_TILEY,
2495                       GDI_DECORATION_SHIFTING, 1, 1,
2496                       GDI_EVENT_MASK, event_mask,
2497                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2498                       GDI_CALLBACK_ACTION, HandleControlButtons,
2499                       GDI_END);
2500
2501     if (gi == NULL)
2502       Error(ERR_EXIT, "cannot create gadget");
2503
2504     level_editor_gadget[id] = gi;
2505   }
2506 }
2507
2508 static void CreateCounterButtons()
2509 {
2510   int max_infotext_len = getMaxInfoTextLength();
2511   int i;
2512
2513   for (i=0; i<ED_NUM_COUNTERBUTTONS; i++)
2514   {
2515     int j;
2516     int xpos = SX + counterbutton_info[i].x;    /* xpos of down count button */
2517     int ypos = SY + counterbutton_info[i].y;
2518     int xoffset = 0;
2519
2520     /* determine horizontal offset for leading counter text */
2521     if (counterbutton_info[i].text_left != NULL)
2522       xoffset = (getFontWidth(FONT_TEXT_1) *
2523                  strlen(counterbutton_info[i].text_left) +
2524                  ED_GADGET_TEXT_DISTANCE);
2525
2526     for (j=0; j<2; j++)
2527     {
2528       Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
2529       struct GadgetInfo *gi;
2530       int id = (j == 0 ?
2531                 counterbutton_info[i].gadget_id_down :
2532                 counterbutton_info[i].gadget_id_up);
2533       int gd_xoffset;
2534       int gd_x, gd_x1, gd_x2, gd_y;
2535       int x_size, y_size;
2536       unsigned long event_mask;
2537       char infotext[max_infotext_len + 1];
2538
2539       event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
2540
2541       if (i == ED_COUNTER_ID_SELECT_LEVEL)
2542       {
2543         int sid = (j == 0 ?
2544                    ED_SCROLLBUTTON_ID_AREA_LEFT :
2545                    ED_SCROLLBUTTON_ID_AREA_RIGHT);
2546
2547         event_mask |= GD_EVENT_RELEASED;
2548
2549         if (j == 1)
2550           xpos += 2 * ED_GADGET_DISTANCE;
2551         ypos += ED_GADGET_DISTANCE;
2552
2553         gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[sid].gd_x;
2554         gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
2555         gd_y  = DOOR_GFX_PAGEY1 + scrollbutton_info[sid].gd_y;
2556         x_size = ED_SCROLLBUTTON_XSIZE;
2557         y_size = ED_SCROLLBUTTON_YSIZE;
2558       }
2559       else
2560       {
2561         gd_xoffset = (j == 0 ? ED_BUTTON_MINUS_XPOS : ED_BUTTON_PLUS_XPOS);
2562         gd_x1 = DOOR_GFX_PAGEX4 + gd_xoffset;
2563         gd_x2 = DOOR_GFX_PAGEX3 + gd_xoffset;
2564         gd_y  = DOOR_GFX_PAGEY1 + ED_BUTTON_COUNT_YPOS;
2565         x_size = ED_BUTTON_COUNT_XSIZE;
2566         y_size = ED_BUTTON_COUNT_YSIZE;
2567       }
2568
2569       sprintf(infotext, "%s counter value by 1, 5 or 10",
2570               (j == 0 ? "decrease" : "increase"));
2571
2572       gi = CreateGadget(GDI_CUSTOM_ID, id,
2573                         GDI_CUSTOM_TYPE_ID, i,
2574                         GDI_INFO_TEXT, infotext,
2575                         GDI_X, xpos + xoffset,
2576                         GDI_Y, ypos,
2577                         GDI_WIDTH, x_size,
2578                         GDI_HEIGHT, y_size,
2579                         GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
2580                         GDI_STATE, GD_BUTTON_UNPRESSED,
2581                         GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
2582                         GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
2583                         GDI_EVENT_MASK, event_mask,
2584                         GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2585                         GDI_CALLBACK_ACTION, HandleCounterButtons,
2586                         GDI_END);
2587
2588       if (gi == NULL)
2589         Error(ERR_EXIT, "cannot create gadget");
2590
2591       level_editor_gadget[id] = gi;
2592       xpos += gi->width + ED_GADGET_DISTANCE;   /* xpos of text count button */
2593
2594       if (j == 0)
2595       {
2596         int font_type = FONT_INPUT_1;
2597         int font_type_active = FONT_INPUT_1_ACTIVE;
2598         int gd_width = ED_WIN_COUNT_XSIZE;
2599
2600         id = counterbutton_info[i].gadget_id_text;
2601         event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
2602
2603         if (i == ED_COUNTER_ID_SELECT_LEVEL)
2604         {
2605           font_type = FONT_LEVEL_NUMBER;
2606           font_type_active = FONT_LEVEL_NUMBER;
2607
2608           xpos += 2 * ED_GADGET_DISTANCE;
2609           ypos -= ED_GADGET_DISTANCE;
2610
2611           gd_x = DOOR_GFX_PAGEX6 + ED_WIN_COUNT2_XPOS;
2612           gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT2_YPOS;
2613           gd_width = ED_WIN_COUNT2_XSIZE;
2614         }
2615         else
2616         {
2617           gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
2618           gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
2619         }
2620
2621         gi = CreateGadget(GDI_CUSTOM_ID, id,
2622                           GDI_CUSTOM_TYPE_ID, i,
2623                           GDI_INFO_TEXT, "enter counter value",
2624                           GDI_X, xpos + xoffset,
2625                           GDI_Y, ypos,
2626                           GDI_TYPE, GD_TYPE_TEXTINPUT_NUMERIC,
2627                           GDI_NUMBER_VALUE, 0,
2628                           GDI_NUMBER_MIN, counterbutton_info[i].min_value,
2629                           GDI_NUMBER_MAX, counterbutton_info[i].max_value,
2630                           GDI_TEXT_SIZE, 3,
2631                           GDI_TEXT_FONT, font_type,
2632                           GDI_TEXT_FONT_ACTIVE, font_type_active,
2633                           GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
2634                           GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
2635                           GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
2636                           GDI_DESIGN_WIDTH, gd_width,
2637                           GDI_EVENT_MASK, event_mask,
2638                           GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2639                           GDI_CALLBACK_ACTION, HandleCounterButtons,
2640                           GDI_END);
2641
2642         if (gi == NULL)
2643           Error(ERR_EXIT, "cannot create gadget");
2644
2645         level_editor_gadget[id] = gi;
2646         xpos += gi->width + ED_GADGET_DISTANCE; /* xpos of up count button */
2647       }
2648     }
2649   }
2650 }
2651
2652 static void CreateDrawingAreas()
2653 {
2654   struct GadgetInfo *gi;
2655   unsigned long event_mask;
2656   int id;
2657   int i;
2658
2659   event_mask =
2660     GD_EVENT_PRESSED | GD_EVENT_RELEASED | GD_EVENT_MOVING |
2661     GD_EVENT_OFF_BORDERS;
2662
2663   /* one for the level drawing area ... */
2664   id = GADGET_ID_DRAWING_LEVEL;
2665   gi = CreateGadget(GDI_CUSTOM_ID, id,
2666                     GDI_X, SX,
2667                     GDI_Y, SY,
2668                     GDI_TYPE, GD_TYPE_DRAWING_AREA,
2669                     GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
2670                     GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2671                     GDI_EVENT_MASK, event_mask,
2672                     GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2673                     GDI_CALLBACK_ACTION, HandleDrawingAreas,
2674                     GDI_END);
2675
2676   if (gi == NULL)
2677     Error(ERR_EXIT, "cannot create gadget");
2678
2679   level_editor_gadget[id] = gi;
2680
2681   /* ... up to eight areas for element content ... */
2682   for (i=0; i<MAX_ELEMENT_CONTENTS; i++)
2683   {
2684     int gx = SX + ED_AREA_ELEM_CONTENT_XPOS + 5 * (i % 4) * MINI_TILEX;
2685     int gy = SX + ED_AREA_ELEM_CONTENT_YPOS + 6 * (i / 4) * MINI_TILEY;
2686
2687     id = GADGET_ID_ELEMENT_CONTENT_0 + i;
2688     gi = CreateGadget(GDI_CUSTOM_ID, id,
2689                       GDI_CUSTOM_TYPE_ID, i,
2690                       GDI_X, gx,
2691                       GDI_Y, gy,
2692                       GDI_WIDTH, 3 * MINI_TILEX,
2693                       GDI_HEIGHT, 3 * MINI_TILEY,
2694                       GDI_TYPE, GD_TYPE_DRAWING_AREA,
2695                       GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2696                       GDI_EVENT_MASK, event_mask,
2697                       GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2698                       GDI_CALLBACK_ACTION, HandleDrawingAreas,
2699                       GDI_END);
2700
2701     if (gi == NULL)
2702       Error(ERR_EXIT, "cannot create gadget");
2703
2704     level_editor_gadget[id] = gi;
2705   }
2706
2707   /* ... one for the amoeba content ... */
2708   id = GADGET_ID_AMOEBA_CONTENT;
2709   gi = CreateGadget(GDI_CUSTOM_ID, id,
2710                     GDI_X, SX + ED_AREA_ELEM_CONTENT_XPOS,
2711                     GDI_Y, SY + ED_AREA_ELEM_CONTENT_YPOS,
2712                     GDI_WIDTH, MINI_TILEX,
2713                     GDI_HEIGHT, MINI_TILEY,
2714                     GDI_TYPE, GD_TYPE_DRAWING_AREA,
2715                     GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2716                     GDI_EVENT_MASK, event_mask,
2717                     GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2718                     GDI_CALLBACK_ACTION, HandleDrawingAreas,
2719                     GDI_END);
2720
2721   if (gi == NULL)
2722     Error(ERR_EXIT, "cannot create gadget");
2723
2724   level_editor_gadget[id] = gi;
2725
2726   /* ... one for each custom element optional graphic element ... */
2727   id = GADGET_ID_CUSTOM_GRAPHIC;
2728   gi = CreateGadget(GDI_CUSTOM_ID, id,
2729                     GDI_X, SX + ED_AREA_ELEM_CONTENT3_XPOS,
2730                     GDI_Y, SY + ED_AREA_ELEM_CONTENT3_YPOS,
2731                     GDI_WIDTH, MINI_TILEX,
2732                     GDI_HEIGHT, MINI_TILEY,
2733                     GDI_TYPE, GD_TYPE_DRAWING_AREA,
2734                     GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2735                     GDI_EVENT_MASK, event_mask,
2736                     GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2737                     GDI_CALLBACK_ACTION, HandleDrawingAreas,
2738                     GDI_END);
2739
2740   if (gi == NULL)
2741     Error(ERR_EXIT, "cannot create gadget");
2742
2743   level_editor_gadget[id] = gi;
2744
2745   /* ... one areas for custom element explosion content ... */
2746   id = GADGET_ID_CUSTOM_CONTENT;
2747   gi = CreateGadget(GDI_CUSTOM_ID, id,
2748                     GDI_CUSTOM_TYPE_ID, i,
2749                     GDI_X, SX + ED_AREA_ELEM_CONTENT4_XPOS,
2750                     GDI_Y, SX + ED_AREA_ELEM_CONTENT4_YPOS,
2751                     GDI_WIDTH, 3 * MINI_TILEX,
2752                     GDI_HEIGHT, 3 * MINI_TILEY,
2753                     GDI_TYPE, GD_TYPE_DRAWING_AREA,
2754                     GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2755                     GDI_EVENT_MASK, event_mask,
2756                     GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2757                     GDI_CALLBACK_ACTION, HandleDrawingAreas,
2758                     GDI_END);
2759
2760   if (gi == NULL)
2761     Error(ERR_EXIT, "cannot create gadget");
2762
2763   level_editor_gadget[id] = gi;
2764
2765   /* ... one for each custom element change target element ... */
2766   id = GADGET_ID_CUSTOM_CHANGE_TARGET;
2767   gi = CreateGadget(GDI_CUSTOM_ID, id,
2768                     GDI_X, SX + ED_AREA_ELEM_CONTENT2_XPOS,
2769                     GDI_Y, SY + ED_AREA_ELEM_CONTENT2_YPOS,
2770                     GDI_WIDTH, MINI_TILEX,
2771                     GDI_HEIGHT, MINI_TILEY,
2772                     GDI_TYPE, GD_TYPE_DRAWING_AREA,
2773                     GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2774                     GDI_EVENT_MASK, event_mask,
2775                     GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2776                     GDI_CALLBACK_ACTION, HandleDrawingAreas,
2777                     GDI_END);
2778
2779   if (gi == NULL)
2780     Error(ERR_EXIT, "cannot create gadget");
2781
2782   level_editor_gadget[id] = gi;
2783
2784   /* ... one for each custom element change trigger element ... */
2785   id = GADGET_ID_CUSTOM_CHANGE_TRIGGER;
2786   gi = CreateGadget(GDI_CUSTOM_ID, id,
2787                     GDI_X, SX + ED_AREA_ELEM_CONTENT5_XPOS,
2788                     GDI_Y, SY + ED_AREA_ELEM_CONTENT5_YPOS,
2789                     GDI_WIDTH, MINI_TILEX,
2790                     GDI_HEIGHT, MINI_TILEY,
2791                     GDI_TYPE, GD_TYPE_DRAWING_AREA,
2792                     GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2793                     GDI_EVENT_MASK, event_mask,
2794                     GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2795                     GDI_CALLBACK_ACTION, HandleDrawingAreas,
2796                     GDI_END);
2797
2798   if (gi == NULL)
2799     Error(ERR_EXIT, "cannot create gadget");
2800
2801   level_editor_gadget[id] = gi;
2802
2803   /* ... and one for random placement background restrictions */
2804   id = GADGET_ID_RANDOM_BACKGROUND;
2805   gi = CreateGadget(GDI_CUSTOM_ID, id,
2806                     GDI_X, SX + ED_AREA_RANDOM_BACKGROUND_XPOS,
2807                     GDI_Y, SY + ED_AREA_RANDOM_BACKGROUND_YPOS,
2808                     GDI_WIDTH, MINI_TILEX,
2809                     GDI_HEIGHT, MINI_TILEY,
2810                     GDI_TYPE, GD_TYPE_DRAWING_AREA,
2811                     GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2812                     GDI_EVENT_MASK, event_mask,
2813                     GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2814                     GDI_CALLBACK_ACTION, HandleDrawingAreas,
2815                     GDI_END);
2816
2817   if (gi == NULL)
2818     Error(ERR_EXIT, "cannot create gadget");
2819
2820   level_editor_gadget[id] = gi;
2821 }
2822
2823 static void CreateTextInputGadgets()
2824 {
2825   int max_infotext_len = getMaxInfoTextLength();
2826   int i;
2827
2828   for (i=0; i<ED_NUM_TEXTINPUT; i++)
2829   {
2830     Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
2831     int gd_x, gd_y;
2832     struct GadgetInfo *gi;
2833     unsigned long event_mask;
2834     char infotext[MAX_OUTPUT_LINESIZE + 1];
2835     int id = textinput_info[i].gadget_id;
2836
2837     event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
2838
2839     gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
2840     gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
2841
2842     sprintf(infotext, "Enter %s", textinput_info[i].infotext);
2843     infotext[max_infotext_len] = '\0';
2844
2845     gi = CreateGadget(GDI_CUSTOM_ID, id,
2846                       GDI_CUSTOM_TYPE_ID, i,
2847                       GDI_INFO_TEXT, infotext,
2848                       GDI_X, SX + textinput_info[i].x,
2849                       GDI_Y, SY + textinput_info[i].y,
2850                       GDI_TYPE, GD_TYPE_TEXTINPUT_ALPHANUMERIC,
2851                       GDI_TEXT_VALUE, textinput_info[i].value,
2852                       GDI_TEXT_SIZE, textinput_info[i].size,
2853                       GDI_TEXT_FONT, FONT_INPUT_1,
2854                       GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
2855                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
2856                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
2857                       GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
2858                       GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
2859                       GDI_EVENT_MASK, event_mask,
2860                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2861                       GDI_CALLBACK_ACTION, HandleTextInputGadgets,
2862                       GDI_END);
2863
2864     if (gi == NULL)
2865       Error(ERR_EXIT, "cannot create gadget");
2866
2867     level_editor_gadget[id] = gi;
2868   }
2869 }
2870
2871 static void CreateSelectboxGadgets()
2872 {
2873   int max_infotext_len = getMaxInfoTextLength();
2874   int i, j;
2875
2876   for (i=0; i<ED_NUM_SELECTBOX; i++)
2877   {
2878     Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
2879     int gd_x, gd_y;
2880     int xoffset = 0;
2881     struct GadgetInfo *gi;
2882     unsigned long event_mask;
2883     char infotext[MAX_OUTPUT_LINESIZE + 1];
2884     int id = selectbox_info[i].gadget_id;
2885
2886     if (selectbox_info[i].size == -1)   /* dynamically determine size */
2887     {
2888       /* (we cannot use -1 for uninitialized values if we directly compare
2889          with results from strlen(), because the '<' and '>' operation will
2890          implicitely cast -1 to an unsigned integer value!) */
2891       selectbox_info[i].size = 0;
2892
2893       for (j=0; selectbox_info[i].options[j].text != NULL; j++)
2894         if (strlen(selectbox_info[i].options[j].text) > selectbox_info[i].size)
2895           selectbox_info[i].size = strlen(selectbox_info[i].options[j].text);
2896
2897       selectbox_info[i].size++;         /* add one character empty space */
2898     }
2899
2900     event_mask = GD_EVENT_RELEASED |
2901       GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
2902
2903     gd_x = DOOR_GFX_PAGEX4 + ED_SELECTBOX_XPOS;
2904     gd_y = DOOR_GFX_PAGEY1 + ED_SELECTBOX_YPOS;
2905
2906     /* determine horizontal offset for leading selectbox text */
2907     if (selectbox_info[i].text_left != NULL)
2908       xoffset = (getFontWidth(FONT_TEXT_1) *
2909                  strlen(selectbox_info[i].text_left) +
2910                  ED_GADGET_TEXT_DISTANCE);
2911
2912     sprintf(infotext, "Select %s", selectbox_info[i].infotext);
2913     infotext[max_infotext_len] = '\0';
2914
2915     gi = CreateGadget(GDI_CUSTOM_ID, id,
2916                       GDI_CUSTOM_TYPE_ID, i,
2917                       GDI_INFO_TEXT, infotext,
2918                       GDI_X, SX + selectbox_info[i].x + xoffset,
2919                       GDI_Y, SY + selectbox_info[i].y,
2920                       GDI_TYPE, GD_TYPE_SELECTBOX,
2921                       GDI_SELECTBOX_OPTIONS, selectbox_info[i].options,
2922                       GDI_TEXT_SIZE, selectbox_info[i].size,
2923                       GDI_TEXT_FONT, FONT_INPUT_1,
2924                       GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
2925                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
2926                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
2927                       GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
2928                       GDI_BORDER_SIZE_SELECTBUTTON, getFontWidth(FONT_INPUT_1),
2929                       GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
2930                       GDI_EVENT_MASK, event_mask,
2931                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2932                       GDI_CALLBACK_ACTION, HandleSelectboxGadgets,
2933                       GDI_END);
2934
2935     if (gi == NULL)
2936       Error(ERR_EXIT, "cannot create gadget");
2937
2938     level_editor_gadget[id] = gi;
2939   }
2940 }
2941
2942 static void CreateTextbuttonGadgets()
2943 {
2944   int max_infotext_len = getMaxInfoTextLength();
2945   int i;
2946
2947   for (i=0; i<ED_NUM_TEXTBUTTON; i++)
2948   {
2949     Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
2950     int gd_x1, gd_x2, gd_y1, gd_y2;
2951     struct GadgetInfo *gi;
2952     unsigned long event_mask;
2953     char infotext[MAX_OUTPUT_LINESIZE + 1];
2954     int id = textbutton_info[i].gadget_id;
2955
2956     if (textbutton_info[i].size == -1)  /* dynamically determine size */
2957       textbutton_info[i].size = strlen(textbutton_info[i].text);
2958
2959     event_mask = GD_EVENT_RELEASED;
2960
2961     if (id >= GADGET_ID_PROPERTIES_INFO && id <= GADGET_ID_PROPERTIES_ADVANCED)
2962     {
2963       gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_TAB_XPOS;
2964       gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_TAB_XPOS;
2965       gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_TAB_YPOS;
2966       gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_TAB_INACTIVE_YPOS;
2967     }
2968     else
2969     {
2970       gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_XPOS;
2971       gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_XPOS;
2972       gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_YPOS;
2973       gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_INACTIVE_YPOS;
2974     }
2975
2976     sprintf(infotext, "%s", textbutton_info[i].infotext);
2977     infotext[max_infotext_len] = '\0';
2978
2979     gi = CreateGadget(GDI_CUSTOM_ID, id,
2980                       GDI_CUSTOM_TYPE_ID, i,
2981                       GDI_INFO_TEXT, infotext,
2982                       GDI_X, SX + textbutton_info[i].x,
2983                       GDI_Y, SY + textbutton_info[i].y,
2984                       GDI_TYPE, GD_TYPE_TEXT_BUTTON,
2985                       GDI_TEXT_VALUE, textbutton_info[i].text,
2986                       GDI_TEXT_SIZE, textbutton_info[i].size,
2987                       GDI_TEXT_FONT, FONT_INPUT_2_ACTIVE,
2988                       GDI_TEXT_FONT_ACTIVE, FONT_INPUT_2,
2989                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
2990                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
2991                       GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
2992                       GDI_BORDER_SIZE, ED_BORDER2_SIZE, ED_BORDER_SIZE,
2993                       GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
2994                       GDI_DECORATION_SHIFTING, 1, 1,
2995                       GDI_EVENT_MASK, event_mask,
2996                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2997                       GDI_CALLBACK_ACTION, HandleTextbuttonGadgets,
2998                       GDI_END);
2999
3000     if (gi == NULL)
3001       Error(ERR_EXIT, "cannot create gadget");
3002
3003     level_editor_gadget[id] = gi;
3004   }
3005 }
3006
3007 static void CreateScrollbarGadgets()
3008 {
3009   int i;
3010
3011   for (i=0; i<ED_NUM_SCROLLBARS; i++)
3012   {
3013     int id = scrollbar_info[i].gadget_id;
3014     Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
3015     int gd_x1, gd_x2, gd_y1, gd_y2;
3016     struct GadgetInfo *gi;
3017     int items_max, items_visible, item_position;
3018     unsigned long event_mask;
3019
3020     if (i == ED_SCROLLBAR_ID_LIST_VERTICAL)
3021     {
3022       items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
3023       items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
3024       item_position = 0;
3025     }
3026     else        /* drawing area scrollbars */
3027     {
3028       if (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL)
3029       {
3030         items_max = MAX(lev_fieldx + 2, ed_fieldx);
3031         items_visible = ed_fieldx;
3032         item_position = 0;
3033       }
3034       else
3035       {
3036         items_max = MAX(lev_fieldy + 2, ed_fieldy);
3037         items_visible = ed_fieldy;
3038         item_position = 0;
3039       }
3040     }
3041
3042     event_mask = GD_EVENT_MOVING | GD_EVENT_OFF_BORDERS;
3043
3044     gd_x1 = DOOR_GFX_PAGEX8 + scrollbar_info[i].gd_x;
3045     gd_x2 = (gd_x1 - (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL ?
3046                       scrollbar_info[i].height : scrollbar_info[i].width));
3047     gd_y1 = DOOR_GFX_PAGEY1 + scrollbar_info[i].gd_y;
3048     gd_y2 = DOOR_GFX_PAGEY1 + scrollbar_info[i].gd_y;
3049
3050     gi = CreateGadget(GDI_CUSTOM_ID, id,
3051                       GDI_CUSTOM_TYPE_ID, i,
3052                       GDI_INFO_TEXT, scrollbar_info[i].infotext,
3053                       GDI_X, scrollbar_info[i].x,
3054                       GDI_Y, scrollbar_info[i].y,
3055                       GDI_WIDTH, scrollbar_info[i].width,
3056                       GDI_HEIGHT, scrollbar_info[i].height,
3057                       GDI_TYPE, scrollbar_info[i].type,
3058                       GDI_SCROLLBAR_ITEMS_MAX, items_max,
3059                       GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
3060                       GDI_SCROLLBAR_ITEM_POSITION, item_position,
3061                       GDI_STATE, GD_BUTTON_UNPRESSED,
3062                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
3063                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
3064                       GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
3065                       GDI_EVENT_MASK, event_mask,
3066                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
3067                       GDI_CALLBACK_ACTION, HandleControlButtons,
3068                       GDI_END);
3069
3070     if (gi == NULL)
3071       Error(ERR_EXIT, "cannot create gadget");
3072
3073     level_editor_gadget[id] = gi;
3074   }
3075 }
3076
3077 static void CreateCheckbuttonGadgets()
3078 {
3079   Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
3080   struct GadgetInfo *gi;
3081   unsigned long event_mask;
3082   int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
3083   boolean checked;
3084   int i;
3085
3086   event_mask = GD_EVENT_PRESSED;
3087
3088   gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
3089   gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
3090   gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
3091   gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
3092   gd_y  = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS;
3093
3094   for (i=0; i<ED_NUM_RADIOBUTTONS; i++)
3095   {
3096     int id = radiobutton_info[i].gadget_id;
3097
3098     checked =
3099       (*radiobutton_info[i].value == radiobutton_info[i].checked_value);
3100
3101     gi = CreateGadget(GDI_CUSTOM_ID, id,
3102                       GDI_CUSTOM_TYPE_ID, i,
3103                       GDI_INFO_TEXT, radiobutton_info[i].infotext,
3104                       GDI_X, SX + radiobutton_info[i].x,
3105                       GDI_Y, SY + radiobutton_info[i].y,
3106                       GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
3107                       GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
3108                       GDI_TYPE, GD_TYPE_RADIO_BUTTON,
3109                       GDI_RADIO_NR, radiobutton_info[i].radio_button_nr,
3110                       GDI_CHECKED, checked,
3111                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
3112                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
3113                       GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
3114                       GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
3115                       GDI_EVENT_MASK, event_mask,
3116                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
3117                       GDI_CALLBACK_ACTION, HandleRadiobuttons,
3118                       GDI_END);
3119
3120     if (gi == NULL)
3121       Error(ERR_EXIT, "cannot create gadget");
3122
3123     level_editor_gadget[id] = gi;
3124   }
3125
3126   for (i=0; i<ED_NUM_CHECKBUTTONS; i++)
3127   {
3128     int id = checkbutton_info[i].gadget_id;
3129
3130     if (id == GADGET_ID_STICK_ELEMENT)
3131       gd_y  = DOOR_GFX_PAGEY1 + ED_STICKYBUTTON_YPOS;
3132     else
3133       gd_y  = DOOR_GFX_PAGEY1 + ED_CHECKBUTTON_YPOS;
3134
3135     gi = CreateGadget(GDI_CUSTOM_ID, id,
3136                       GDI_CUSTOM_TYPE_ID, i,
3137                       GDI_INFO_TEXT, checkbutton_info[i].infotext,
3138                       GDI_X, SX + checkbutton_info[i].x,
3139                       GDI_Y, SY + checkbutton_info[i].y,
3140                       GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
3141                       GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
3142                       GDI_TYPE, GD_TYPE_CHECK_BUTTON,
3143                       GDI_CHECKED, *checkbutton_info[i].value,
3144                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
3145                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
3146                       GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
3147                       GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
3148                       GDI_EVENT_MASK, event_mask,
3149                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
3150                       GDI_CALLBACK_ACTION, HandleCheckbuttons,
3151                       GDI_END);
3152
3153     if (gi == NULL)
3154       Error(ERR_EXIT, "cannot create gadget");
3155
3156     level_editor_gadget[id] = gi;
3157   }
3158 }
3159
3160 void CreateLevelEditorGadgets()
3161 {
3162   int old_game_status = game_status;
3163
3164   /* setting 'game_status' is needed to get the right fonts for the editor */
3165   game_status = GAME_MODE_EDITOR;
3166
3167   ReinitializeElementList();
3168
3169   CreateControlButtons();
3170   CreateCounterButtons();
3171   CreateDrawingAreas();
3172   CreateTextInputGadgets();
3173   CreateSelectboxGadgets();
3174   CreateTextbuttonGadgets();
3175   CreateScrollbarGadgets();
3176   CreateCheckbuttonGadgets();
3177
3178   game_status = old_game_status;
3179 }
3180
3181 void FreeLevelEditorGadgets()
3182 {
3183   int i;
3184
3185   for (i=0; i<NUM_EDITOR_GADGETS; i++)
3186     FreeGadget(level_editor_gadget[i]);
3187 }
3188
3189 static void MapCounterButtons(int id)
3190 {
3191   char infotext[MAX_OUTPUT_LINESIZE + 1];
3192   int max_infotext_len = getMaxInfoTextLength();
3193   int xoffset_above = 0;
3194   int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
3195   int xoffset_left = 0;
3196   int yoffset_left = ED_BORDER_SIZE;
3197   int xoffset_right = getCounterGadgetWidth();
3198   int yoffset_right = ED_BORDER_SIZE;
3199   int x, y;
3200
3201   if (counterbutton_info[id].text_above)
3202   {
3203     x = SX + counterbutton_info[id].x + xoffset_above;
3204     y = SY + counterbutton_info[id].y + yoffset_above;
3205
3206     sprintf(infotext, "%s:", counterbutton_info[id].text_above);
3207     infotext[max_infotext_len] = '\0';
3208     DrawText(x, y, infotext, FONT_TEXT_1);
3209   }
3210
3211   if (counterbutton_info[id].text_left)
3212   {
3213     x = SX + counterbutton_info[id].x + xoffset_left;
3214     y = SY + counterbutton_info[id].y + yoffset_left;
3215
3216     sprintf(infotext, "%s", counterbutton_info[id].text_left);
3217     infotext[max_infotext_len] = '\0';
3218     DrawText(x, y, infotext, FONT_TEXT_1);
3219   }
3220
3221   if (counterbutton_info[id].text_right)
3222   {
3223     int gadget_id = counterbutton_info[id].gadget_id_down;
3224
3225     x = level_editor_gadget[gadget_id]->x + xoffset_right;
3226     y = SY + counterbutton_info[id].y + yoffset_right;
3227
3228     sprintf(infotext, "%s", counterbutton_info[id].text_right);
3229     infotext[max_infotext_len] = '\0';
3230     DrawText(x, y, infotext, FONT_TEXT_1);
3231   }
3232
3233   ModifyEditorCounter(id, *counterbutton_info[id].value);
3234
3235   MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_down]);
3236   MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_text]);
3237   MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_up]);
3238 }
3239
3240 static void MapControlButtons()
3241 {
3242   int counter_id;
3243   int i;
3244
3245   /* map toolbox buttons */
3246   for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
3247     MapGadget(level_editor_gadget[i]);
3248
3249   /* map buttons to select elements */
3250   for (i=0; i<ED_NUM_ELEMENTLIST_BUTTONS; i++)
3251     MapGadget(level_editor_gadget[GADGET_ID_ELEMENTLIST_FIRST + i]);
3252   MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL]);
3253   MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_UP]);
3254   MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_DOWN]);
3255
3256   /* map buttons to select level */
3257   counter_id = ED_COUNTER_ID_SELECT_LEVEL;
3258   ModifyEditorCounterLimits(counter_id,
3259                             leveldir_current->first_level,
3260                             leveldir_current->last_level);
3261   MapCounterButtons(counter_id);
3262 }
3263
3264 static void MapDrawingArea(int id)
3265 {
3266   MapGadget(level_editor_gadget[id]);
3267 }
3268
3269 static void MapTextInputGadget(int id)
3270 {
3271   char infotext[MAX_OUTPUT_LINESIZE + 1];
3272   int max_infotext_len = getMaxInfoTextLength();
3273   int xoffset_above = 0;
3274   int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
3275   int x = textinput_info[id].x + xoffset_above;
3276   int y = textinput_info[id].y + yoffset_above;
3277
3278   sprintf(infotext, "%s:", textinput_info[id].infotext);
3279   infotext[max_infotext_len] = '\0';
3280   DrawTextF(x, y, FONT_TEXT_1, infotext);
3281
3282   ModifyGadget(level_editor_gadget[textinput_info[id].gadget_id],
3283                GDI_TEXT_VALUE, textinput_info[id].value, GDI_END);
3284
3285   MapGadget(level_editor_gadget[textinput_info[id].gadget_id]);
3286 }
3287
3288 static void MapSelectboxGadget(int id)
3289 {
3290   int xoffset_left = 0;
3291   int yoffset_left = ED_BORDER_SIZE;
3292   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
3293   int yoffset_right = ED_BORDER_SIZE;
3294   int x = selectbox_info[id].x + xoffset_left;
3295   int y = selectbox_info[id].y + yoffset_left;
3296
3297   DrawTextF(x, y, FONT_TEXT_1, selectbox_info[id].text_left);
3298
3299   if (selectbox_info[id].text_right)
3300   {
3301     struct GadgetInfo *gi = level_editor_gadget[selectbox_info[id].gadget_id];
3302
3303     x = gi->x + gi->width + xoffset_right;
3304     y = SY + selectbox_info[id].y + yoffset_right;
3305
3306     DrawText(x, y, selectbox_info[id].text_right, FONT_TEXT_1);
3307   }
3308
3309   ModifyEditorSelectbox(id, *selectbox_info[id].value);
3310
3311   MapGadget(level_editor_gadget[selectbox_info[id].gadget_id]);
3312 }
3313
3314 static void MapTextbuttonGadget(int id)
3315 {
3316   MapGadget(level_editor_gadget[textbutton_info[id].gadget_id]);
3317 }
3318
3319 static void MapRadiobuttonGadget(int id)
3320 {
3321   int xoffset_right = ED_XOFFSET_CHECKBOX;
3322   int yoffset_right = ED_BORDER_SIZE;
3323   int x = radiobutton_info[id].x + xoffset_right;
3324   int y = radiobutton_info[id].y + yoffset_right;
3325   boolean checked =
3326     (*radiobutton_info[id].value == radiobutton_info[id].checked_value);
3327
3328   DrawTextF(x, y, FONT_TEXT_1, radiobutton_info[id].text_right);
3329   ModifyGadget(level_editor_gadget[radiobutton_info[id].gadget_id],
3330                GDI_CHECKED, checked, GDI_END);
3331
3332   MapGadget(level_editor_gadget[radiobutton_info[id].gadget_id]);
3333 }
3334
3335 static void MapCheckbuttonGadget(int id)
3336 {
3337   int xoffset_right = ED_XOFFSET_CHECKBOX;
3338   int yoffset_right = ED_BORDER_SIZE;
3339   int x = checkbutton_info[id].x + xoffset_right;
3340   int y = checkbutton_info[id].y + yoffset_right;
3341
3342   DrawTextF(x, y, FONT_TEXT_1, checkbutton_info[id].text_right);
3343   ModifyGadget(level_editor_gadget[checkbutton_info[id].gadget_id],
3344                GDI_CHECKED, *checkbutton_info[id].value,
3345                GDI_Y, SY + checkbutton_info[id].y, GDI_END);
3346
3347   MapGadget(level_editor_gadget[checkbutton_info[id].gadget_id]);
3348 }
3349
3350 static void MapMainDrawingArea()
3351 {
3352   boolean no_horizontal_scrollbar = (lev_fieldx + 2 <= ed_fieldx);
3353   boolean no_vertical_scrollbar = (lev_fieldy + 2 <= ed_fieldy);
3354   int i;
3355
3356   for (i=ED_SCROLLBUTTON_ID_AREA_FIRST; i<=ED_SCROLLBUTTON_ID_AREA_LAST; i++)
3357   {
3358     if (((i == ED_SCROLLBUTTON_ID_AREA_LEFT ||
3359           i == ED_SCROLLBUTTON_ID_AREA_RIGHT) &&
3360          no_horizontal_scrollbar) ||
3361         ((i == ED_SCROLLBUTTON_ID_AREA_UP ||
3362           i == ED_SCROLLBUTTON_ID_AREA_DOWN) &&
3363          no_vertical_scrollbar))
3364       continue;
3365
3366     MapGadget(level_editor_gadget[scrollbutton_info[i].gadget_id]);
3367   }
3368
3369   for (i=ED_SCROLLBAR_ID_AREA_FIRST; i<=ED_SCROLLBAR_ID_AREA_LAST; i++)
3370   {
3371     if ((i == ED_SCROLLBAR_ID_AREA_HORIZONTAL && no_horizontal_scrollbar) ||
3372         (i == ED_SCROLLBAR_ID_AREA_VERTICAL && no_vertical_scrollbar))
3373       continue;
3374
3375     MapGadget(level_editor_gadget[scrollbar_info[i].gadget_id]);
3376   }
3377
3378   MapDrawingArea(GADGET_ID_DRAWING_LEVEL);
3379 }
3380
3381 static void UnmapDrawingArea(int id)
3382 {
3383   UnmapGadget(level_editor_gadget[id]);
3384 }
3385
3386 void UnmapLevelEditorWindowGadgets()
3387 {
3388   int i;
3389
3390   for (i=0; i<NUM_EDITOR_GADGETS; i++)
3391     if (level_editor_gadget[i]->x < SX + SXSIZE)
3392       UnmapGadget(level_editor_gadget[i]);
3393 }
3394
3395 void UnmapLevelEditorGadgets()
3396 {
3397   int i;
3398
3399   for (i=0; i<NUM_EDITOR_GADGETS; i++)
3400     UnmapGadget(level_editor_gadget[i]);
3401 }
3402
3403 static void ResetUndoBuffer()
3404 {
3405   undo_buffer_position = -1;
3406   undo_buffer_steps = -1;
3407   CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3408 }
3409
3410 static void DrawEditModeWindow()
3411 {
3412   if (edit_mode == ED_MODE_INFO)
3413     DrawLevelInfoWindow();
3414   else if (edit_mode == ED_MODE_PROPERTIES)
3415     DrawPropertiesWindow();
3416   else  /* edit_mode == ED_MODE_DRAWING */
3417     DrawDrawingWindow();
3418 }
3419
3420 static boolean LevelChanged()
3421 {
3422   boolean level_changed = FALSE;
3423   int x, y;
3424
3425   for(y=0; y<lev_fieldy; y++) 
3426     for(x=0; x<lev_fieldx; x++)
3427       if (Feld[x][y] != Ur[x][y])
3428         level_changed = TRUE;
3429
3430   return level_changed;
3431 }
3432
3433 static boolean LevelContainsPlayer()
3434 {
3435   boolean player_found = FALSE;
3436   int x, y;
3437
3438   for(y=0; y<lev_fieldy; y++) 
3439     for(x=0; x<lev_fieldx; x++)
3440       if (Feld[x][y] == EL_PLAYER_1 ||
3441           Feld[x][y] == EL_SP_MURPHY) 
3442         player_found = TRUE;
3443
3444   return player_found;
3445 }
3446
3447 static void CopyPlayfield(short src[MAX_LEV_FIELDX][MAX_LEV_FIELDY],
3448                           short dst[MAX_LEV_FIELDX][MAX_LEV_FIELDY])
3449 {
3450   int x, y;
3451
3452   for(x=0; x<lev_fieldx; x++)
3453     for(y=0; y<lev_fieldy; y++) 
3454       dst[x][y] = src[x][y];
3455 }
3456
3457 static void CopyCustomElementPropertiesToEditor(int element)
3458 {
3459   int i;
3460
3461   custom_element = element_info[properties_element];
3462
3463   for (i=0; i < NUM_ELEMENT_PROPERTIES; i++)
3464     custom_element_properties[i] = HAS_PROPERTY(element, i);
3465
3466   for (i=0; i < NUM_CHANGE_EVENTS; i++)
3467     custom_element_change_events[i] = HAS_CHANGE_EVENT(element, i);
3468
3469   /* set walk-to-object action selectbox help value */
3470   value_walk_to_action =
3471     (IS_DIGGABLE(element) ? EP_DIGGABLE :
3472      IS_COLLECTIBLE(element) ? EP_COLLECTIBLE :
3473      IS_PUSHABLE(element) ? EP_PUSHABLE :
3474      EP_DIGGABLE);
3475   custom_element_properties[EP_WALK_TO_OBJECT] =
3476     (IS_DIGGABLE(element) ||
3477      IS_COLLECTIBLE(element) ||
3478      IS_PUSHABLE(element));
3479
3480   /* set consistency selectbox help value */
3481   value_consistency =
3482     (CAN_EXPLODE(element) ? EP_CAN_EXPLODE :
3483      IS_INDESTRUCTIBLE(element) ? EP_INDESTRUCTIBLE :
3484      EP_CAN_EXPLODE);
3485   custom_element_properties[EP_EXPLODE_RESULT] =
3486     (CAN_EXPLODE(element) ||
3487      IS_INDESTRUCTIBLE(element));
3488
3489   /* set deadliness selectbox help value */
3490   value_deadliness =
3491     (DONT_TOUCH(element) ? EP_DONT_TOUCH :
3492      DONT_COLLIDE_WITH(element) ? EP_DONT_COLLIDE_WITH :
3493      DONT_RUN_INTO(element) ? EP_DONT_RUN_INTO :
3494      EP_DONT_RUN_INTO);
3495   custom_element_properties[EP_DEADLY] =
3496     (DONT_TOUCH(element) ||
3497      DONT_COLLIDE_WITH(element) ||
3498      DONT_RUN_INTO(element));
3499
3500   /* set smash targets selectbox help value */
3501   value_smash_targets =
3502     (CAN_SMASH_EVERYTHING(element) ? EP_CAN_SMASH_EVERYTHING :
3503      CAN_SMASH_ENEMIES(element) ? EP_CAN_SMASH_ENEMIES :
3504      CAN_SMASH_PLAYER(element) ? EP_CAN_SMASH_PLAYER :
3505      EP_CAN_SMASH_PLAYER);
3506   custom_element_properties[EP_CAN_SMASH] =
3507     (CAN_SMASH_EVERYTHING(element) ||
3508      CAN_SMASH_ENEMIES(element) ||
3509      CAN_SMASH_PLAYER(element));
3510
3511   /* set walkable layer selectbox help value */
3512   value_walkable_layer =
3513     (IS_WALKABLE_OVER(element) ? EP_WALKABLE_OVER :
3514      IS_WALKABLE_INSIDE(element) ? EP_WALKABLE_INSIDE :
3515      IS_WALKABLE_UNDER(element) ? EP_WALKABLE_UNDER :
3516      EP_WALKABLE_OVER);
3517   custom_element_properties[EP_WALKABLE] =
3518     (IS_WALKABLE_OVER(element) ||
3519      IS_WALKABLE_INSIDE(element) ||
3520      IS_WALKABLE_UNDER(element));
3521
3522   /* set change by player selectbox help value */
3523   value_change_player_action =
3524     (HAS_CHANGE_EVENT(element, CE_PUSHED_BY_PLAYER) ? CE_PUSHED_BY_PLAYER :
3525      HAS_CHANGE_EVENT(element, CE_PRESSED_BY_PLAYER) ? CE_PRESSED_BY_PLAYER :
3526      HAS_CHANGE_EVENT(element, CE_TOUCHED_BY_PLAYER) ? CE_TOUCHED_BY_PLAYER :
3527      CE_PRESSED_BY_PLAYER);
3528
3529   /* set change by impact/smash selectbox help value */
3530   value_change_impact_action =
3531     (HAS_CHANGE_EVENT(element, CE_SMASHED) ? CE_SMASHED :
3532      HAS_CHANGE_EVENT(element, CE_IMPACT) ? CE_IMPACT :
3533      CE_IMPACT);
3534 }
3535
3536 static void CopyCustomElementPropertiesToGame(int element)
3537 {
3538   int i;
3539
3540   element_info[properties_element] = custom_element;
3541
3542   /* set walk-to-object property from checkbox and selectbox */
3543   custom_element_properties[EP_DIGGABLE] = FALSE;
3544   custom_element_properties[EP_COLLECTIBLE] = FALSE;
3545   custom_element_properties[EP_PUSHABLE] = FALSE;
3546   custom_element_properties[value_walk_to_action] =
3547     custom_element_properties[EP_WALK_TO_OBJECT];
3548
3549   /* set consistency property from checkbox and selectbox */
3550   custom_element_properties[EP_CAN_EXPLODE] = FALSE;
3551   custom_element_properties[EP_INDESTRUCTIBLE] = FALSE;
3552   custom_element_properties[value_consistency] =
3553     custom_element_properties[EP_EXPLODE_RESULT];
3554
3555   /* set deadliness property from checkbox and selectbox */
3556   custom_element_properties[EP_DONT_RUN_INTO] = FALSE;
3557   custom_element_properties[EP_DONT_COLLIDE_WITH] = FALSE;
3558   custom_element_properties[EP_DONT_TOUCH] = FALSE;
3559   custom_element_properties[value_deadliness] =
3560     custom_element_properties[EP_DEADLY];
3561
3562   /* set smash property from checkbox and selectbox */
3563   custom_element_properties[EP_CAN_SMASH_PLAYER] = FALSE;
3564   custom_element_properties[EP_CAN_SMASH_ENEMIES] = FALSE;
3565   custom_element_properties[EP_CAN_SMASH_EVERYTHING] = FALSE;
3566   custom_element_properties[value_smash_targets] =
3567     custom_element_properties[EP_CAN_SMASH];
3568
3569   /* set walkable property from checkbox and selectbox */
3570   custom_element_properties[EP_WALKABLE_OVER] = FALSE;
3571   custom_element_properties[EP_WALKABLE_INSIDE] = FALSE;
3572   custom_element_properties[EP_WALKABLE_UNDER] = FALSE;
3573   custom_element_properties[value_walkable_layer] =
3574     custom_element_properties[EP_WALKABLE];
3575
3576   /* set player change event from checkbox and selectbox */
3577   custom_element.change.events &= ~CE_TOUCHED_BY_PLAYER;
3578   custom_element.change.events &= ~CE_PRESSED_BY_PLAYER;
3579   custom_element.change.events &= ~CE_PUSHED_BY_PLAYER;
3580   custom_element.change.events |= value_change_player_action;
3581
3582   /* set player change event from checkbox and selectbox */
3583   custom_element.change.events &= ~CE_IMPACT;
3584   custom_element.change.events &= ~CE_SMASHED;
3585   custom_element.change.events |= value_change_impact_action;
3586
3587   for (i=0; i < NUM_ELEMENT_PROPERTIES; i++)
3588     SET_PROPERTY(element, i, custom_element_properties[i]);
3589
3590   for (i=0; i < NUM_CHANGE_EVENTS; i++)
3591     SET_CHANGE_EVENT(element, i, custom_element_change_events[i]);
3592
3593   /* copy change events also to special level editor variable */
3594   custom_element = element_info[properties_element];
3595 }
3596
3597 void DrawLevelEd()
3598 {
3599   CloseDoor(DOOR_CLOSE_ALL);
3600   OpenDoor(DOOR_OPEN_2 | DOOR_NO_DELAY);
3601
3602   if (level_editor_test_game)
3603   {
3604     CopyPlayfield(Ur, Feld);
3605     CopyPlayfield(FieldBackup, Ur);
3606
3607     level_editor_test_game = FALSE;
3608   }
3609   else
3610   {
3611     edit_mode = ED_MODE_DRAWING;
3612     edit_mode_properties = ED_MODE_PROPERTIES_INFO;
3613
3614     ResetUndoBuffer();
3615
3616     level_xpos = -1;
3617     level_ypos = -1;
3618   }
3619
3620   /* copy default editor door content to main double buffer */
3621   BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
3622              DOOR_GFX_PAGEX6, DOOR_GFX_PAGEY1, DXSIZE, DYSIZE, DX, DY);
3623
3624   /* draw mouse button brush elements */
3625   DrawMiniGraphicExt(drawto,
3626                      DX + ED_WIN_MB_LEFT_XPOS, DY + ED_WIN_MB_LEFT_YPOS,
3627                      el2edimg(new_element1));
3628   DrawMiniGraphicExt(drawto,
3629                      DX + ED_WIN_MB_MIDDLE_XPOS, DY + ED_WIN_MB_MIDDLE_YPOS,
3630                      el2edimg(new_element2));
3631   DrawMiniGraphicExt(drawto,
3632                      DX + ED_WIN_MB_RIGHT_XPOS, DY + ED_WIN_MB_RIGHT_YPOS,
3633                      el2edimg(new_element3));
3634
3635   /* draw bigger door */
3636   DrawSpecialEditorDoor();
3637
3638   /* draw new control window */
3639   BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
3640              DOOR_GFX_PAGEX8, 236, EXSIZE, EYSIZE, EX, EY);
3641
3642   redraw_mask |= REDRAW_ALL;
3643
3644   ReinitializeElementListButtons();     /* only needed after setup changes */
3645
3646   UnmapTapeButtons();
3647   MapControlButtons();
3648
3649   /* copy actual editor door content to door double buffer for OpenDoor() */
3650   BlitBitmap(drawto, bitmap_db_door,
3651              DX, DY, DXSIZE, DYSIZE, DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
3652
3653   DrawEditModeWindow();
3654
3655   OpenDoor(DOOR_OPEN_1);
3656 }
3657
3658 static void AdjustDrawingAreaGadgets()
3659 {
3660   int ed_xsize = lev_fieldx + 2;
3661   int ed_ysize = lev_fieldy + 2;
3662   int max_ed_fieldx = MAX_ED_FIELDX;
3663   int max_ed_fieldy = MAX_ED_FIELDY;
3664   boolean horizontal_scrollbar_needed;
3665   boolean vertical_scrollbar_needed;
3666   int x, y, width, height;
3667   int xoffset, yoffset;
3668
3669   /* check if we need any scrollbars */
3670   horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
3671   vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
3672
3673   /* check if we have a smaller editor field because of scrollbars */
3674   if (horizontal_scrollbar_needed)
3675     max_ed_fieldy = MAX_ED_FIELDY - 1;
3676   if (vertical_scrollbar_needed)
3677     max_ed_fieldx = MAX_ED_FIELDX - 1;
3678
3679   /* check again if we now need more scrollbars because of less space */
3680   horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
3681   vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
3682
3683   /* check if editor field gets even smaller after adding new scrollbars */
3684   if (horizontal_scrollbar_needed)
3685     max_ed_fieldy = MAX_ED_FIELDY - 1;
3686   if (vertical_scrollbar_needed)
3687     max_ed_fieldx = MAX_ED_FIELDX - 1;
3688
3689   ed_fieldx = (ed_xsize < MAX_ED_FIELDX ? ed_xsize : max_ed_fieldx);
3690   ed_fieldy = (ed_ysize < MAX_ED_FIELDY ? ed_ysize : max_ed_fieldy);
3691
3692   ModifyGadget(level_editor_gadget[GADGET_ID_DRAWING_LEVEL],
3693                GDI_WIDTH, ed_fieldx * MINI_TILEX,
3694                GDI_HEIGHT, ed_fieldy * MINI_TILEY,
3695                GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
3696                GDI_END);
3697
3698   xoffset = (ed_fieldx == MAX_ED_FIELDX ? ED_SCROLLBUTTON_XSIZE : 0);
3699   yoffset = (ed_fieldy == MAX_ED_FIELDY ? ED_SCROLLBUTTON_YSIZE : 0);
3700
3701   x = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_RIGHT].x + xoffset;
3702   y = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_DOWN].y + yoffset;
3703
3704   ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_RIGHT], GDI_X, x, GDI_END);
3705   ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_DOWN], GDI_Y, y, GDI_END);
3706
3707   width = scrollbar_info[ED_SCROLLBAR_ID_AREA_HORIZONTAL].width + xoffset;
3708   height = scrollbar_info[ED_SCROLLBAR_ID_AREA_VERTICAL].height + yoffset;
3709
3710   ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
3711                GDI_WIDTH, width,
3712                GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldx,
3713                GDI_END);
3714   ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
3715                GDI_HEIGHT, height,
3716                GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldy,
3717                GDI_END);
3718 }
3719
3720 static void AdjustLevelScrollPosition()
3721 {
3722   if (level_xpos < -1)
3723     level_xpos = -1;
3724   if (level_xpos > lev_fieldx - ed_fieldx + 1)
3725     level_xpos = lev_fieldx - ed_fieldx + 1;
3726   if (lev_fieldx < ed_fieldx - 2)
3727     level_xpos = -1;
3728
3729   if (level_ypos < -1)
3730     level_ypos = -1;
3731   if (level_ypos > lev_fieldy - ed_fieldy + 1)
3732     level_ypos = lev_fieldy - ed_fieldy + 1;
3733   if (lev_fieldy < ed_fieldy - 2)
3734     level_ypos = -1;
3735 }
3736
3737 static void AdjustEditorScrollbar(int id)
3738 {
3739   struct GadgetInfo *gi = level_editor_gadget[id];
3740   int items_max, items_visible, item_position;
3741
3742   if (id == GADGET_ID_SCROLL_HORIZONTAL)
3743   {
3744     items_max = MAX(lev_fieldx + 2, ed_fieldx);
3745     items_visible = ed_fieldx;
3746     item_position = level_xpos + 1;
3747   }
3748   else
3749   {
3750     items_max = MAX(lev_fieldy + 2, ed_fieldy);
3751     items_visible = ed_fieldy;
3752     item_position = level_ypos + 1;
3753   }
3754
3755   if (item_position > items_max - items_visible)
3756     item_position = items_max - items_visible;
3757
3758   ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
3759                GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
3760 }
3761
3762 static void ModifyEditorCounter(int counter_id, int new_value)
3763 {
3764   int *counter_value = counterbutton_info[counter_id].value;
3765   int gadget_id = counterbutton_info[counter_id].gadget_id_text;
3766   struct GadgetInfo *gi = level_editor_gadget[gadget_id];
3767
3768   ModifyGadget(gi, GDI_NUMBER_VALUE, new_value, GDI_END);
3769
3770   if (counter_value != NULL)
3771     *counter_value = gi->text.number_value;
3772 }
3773
3774 static void ModifyEditorCounterLimits(int counter_id, int min, int max)
3775 {
3776   int gadget_id = counterbutton_info[counter_id].gadget_id_text;
3777   struct GadgetInfo *gi = level_editor_gadget[gadget_id];
3778
3779   ModifyGadget(gi, GDI_NUMBER_MIN, min, GDI_NUMBER_MAX, max, GDI_END);
3780 }
3781
3782 static void ModifyEditorSelectbox(int selectbox_id, int new_value)
3783 {
3784   int gadget_id = selectbox_info[selectbox_id].gadget_id;
3785   struct GadgetInfo *gi = level_editor_gadget[gadget_id];
3786   int new_index_value = 0;
3787   int i;
3788
3789   for(i=0; selectbox_info[selectbox_id].options[i].text != NULL; i++)
3790     if (selectbox_info[selectbox_id].options[i].value == new_value)
3791       new_index_value = i;
3792
3793   *selectbox_info[selectbox_id].value =
3794     selectbox_info[selectbox_id].options[new_index_value].value;
3795
3796   ModifyGadget(gi, GDI_SELECTBOX_INDEX, new_index_value, GDI_END);
3797 }
3798
3799 static void ModifyEditorElementList()
3800 {
3801   int i;
3802
3803   for (i=0; i<ED_NUM_ELEMENTLIST_BUTTONS; i++)
3804   {
3805     int gadget_id = GADGET_ID_ELEMENTLIST_FIRST + i;
3806     struct GadgetInfo *gi = level_editor_gadget[gadget_id];
3807     struct GadgetDesign *gd = &gi->deco.design;
3808     int element = editor_elements[element_shift + i];
3809
3810     UnmapGadget(gi);
3811     getMiniGraphicSource(el2edimg(element), &gd->bitmap, &gd->x, &gd->y);
3812     ModifyGadget(gi, GDI_INFO_TEXT, getElementInfoText(element), GDI_END);
3813     MapGadget(gi);
3814   }
3815 }
3816
3817 static void PickDrawingElement(int button, int element)
3818 {
3819   if (button < 1 || button > 3)
3820     return;
3821
3822   if (button == 1)
3823   {
3824     new_element1 = element;
3825     DrawMiniGraphicExt(drawto,
3826                        DX + ED_WIN_MB_LEFT_XPOS, DY + ED_WIN_MB_LEFT_YPOS,
3827                        el2edimg(new_element1));
3828   }
3829   else if (button == 2)
3830   {
3831     new_element2 = element;
3832     DrawMiniGraphicExt(drawto,
3833                        DX + ED_WIN_MB_MIDDLE_XPOS, DY + ED_WIN_MB_MIDDLE_YPOS,
3834                        el2edimg(new_element2));
3835   }
3836   else
3837   {
3838     new_element3 = element;
3839     DrawMiniGraphicExt(drawto,
3840                        DX + ED_WIN_MB_RIGHT_XPOS, DY + ED_WIN_MB_RIGHT_YPOS,
3841                        el2edimg(new_element3));
3842   }
3843
3844   redraw_mask |= REDRAW_DOOR_1;
3845 }
3846
3847 static void RedrawDrawingElements()
3848 {
3849   PickDrawingElement(1, new_element1);
3850   PickDrawingElement(2, new_element2);
3851   PickDrawingElement(3, new_element3);
3852 }
3853
3854 static void DrawDrawingWindow()
3855 {
3856   stick_element_properties_window = FALSE;
3857
3858   SetMainBackgroundImage(IMG_UNDEFINED);
3859   ClearWindow();
3860   UnmapLevelEditorWindowGadgets();
3861
3862   AdjustDrawingAreaGadgets();
3863   AdjustLevelScrollPosition();
3864   AdjustEditorScrollbar(GADGET_ID_SCROLL_HORIZONTAL);
3865   AdjustEditorScrollbar(GADGET_ID_SCROLL_VERTICAL);
3866
3867   DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3868   MapMainDrawingArea();
3869 }
3870
3871 static void DrawElementBorder(int dest_x, int dest_y, int width, int height,
3872                               boolean input)
3873 {
3874   int border_graphic =
3875     (input ? IMG_EDITOR_ELEMENT_BORDER_INPUT : IMG_EDITOR_ELEMENT_BORDER);
3876   Bitmap *src_bitmap;
3877   int src_x, src_y;
3878   int num_mini_tilex = width / MINI_TILEX + 1;
3879   int num_mini_tiley = width / MINI_TILEY + 1;
3880   int x, y;
3881
3882   getMiniGraphicSource(border_graphic, &src_bitmap, &src_x, &src_y);
3883
3884   for (y=0; y < num_mini_tiley; y++)
3885     for (x=0; x < num_mini_tilex; x++)
3886       BlitBitmap(src_bitmap, drawto, src_x, src_y, MINI_TILEX, MINI_TILEY,
3887                  dest_x - MINI_TILEX / 2 + x * MINI_TILEX,
3888                  dest_y - MINI_TILEY / 2 + y * MINI_TILEY);
3889
3890   ClearRectangle(drawto, dest_x - 1, dest_y - 1, width + 2, height + 2);
3891 }
3892
3893 static void DrawRandomPlacementBackgroundArea()
3894 {
3895   int area_x = ED_AREA_RANDOM_BACKGROUND_XPOS / MINI_TILEX;
3896   int area_y = ED_AREA_RANDOM_BACKGROUND_YPOS / MINI_TILEY;
3897   int area_sx = SX + ED_AREA_RANDOM_BACKGROUND_XPOS;
3898   int area_sy = SY + ED_AREA_RANDOM_BACKGROUND_YPOS;
3899
3900   DrawElementBorder(area_sx, area_sy, MINI_TILEX, MINI_TILEY, TRUE);
3901   DrawMiniElement(area_x, area_y, random_placement_background_element);
3902
3903   MapDrawingArea(GADGET_ID_RANDOM_BACKGROUND);
3904 }
3905
3906 static void DrawLevelInfoWindow()
3907 {
3908   int i;
3909
3910   stick_element_properties_window = FALSE;
3911
3912   SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
3913   ClearWindow();
3914   UnmapLevelEditorWindowGadgets();
3915
3916   DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS1_YPOS,
3917            "Level Settings", FONT_TITLE_1);
3918   DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS2_YPOS,
3919            "Editor Settings", FONT_TITLE_1);
3920
3921   /* draw counter gadgets */
3922   for (i=ED_COUNTER_ID_LEVEL_FIRST; i<=ED_COUNTER_ID_LEVEL_LAST; i++)
3923     MapCounterButtons(i);
3924
3925   /* draw checkbutton gadgets */
3926   for (i=ED_CHECKBUTTON_ID_LEVEL_FIRST; i<=ED_CHECKBUTTON_ID_LEVEL_LAST; i++)
3927     MapCheckbuttonGadget(i);
3928
3929   /* draw radiobutton gadgets */
3930   for (i=ED_RADIOBUTTON_ID_LEVEL_FIRST; i<=ED_RADIOBUTTON_ID_LEVEL_LAST; i++)
3931     MapRadiobuttonGadget(i);
3932
3933   /* draw text input gadgets */
3934   for (i=ED_TEXTINPUT_ID_LEVEL_FIRST; i<=ED_TEXTINPUT_ID_LEVEL_LAST; i++)
3935     MapTextInputGadget(i);
3936
3937   /* draw drawing area */
3938   DrawRandomPlacementBackgroundArea();
3939 }
3940
3941 static void DrawAmoebaContentArea()
3942 {
3943   int area_x = ED_AREA_ELEM_CONTENT_XPOS / MINI_TILEX;
3944   int area_y = ED_AREA_ELEM_CONTENT_YPOS / MINI_TILEY;
3945   int area_sx = SX + ED_AREA_ELEM_CONTENT_XPOS;
3946   int area_sy = SY + ED_AREA_ELEM_CONTENT_YPOS;
3947
3948   DrawElementBorder(area_sx, area_sy, MINI_TILEX, MINI_TILEY, TRUE);
3949   DrawMiniElement(area_x, area_y, level.amoeba_content);
3950
3951   DrawText(area_sx + TILEX, area_sy + 1, "Content of amoeba", FONT_TEXT_1);
3952
3953   MapDrawingArea(GADGET_ID_AMOEBA_CONTENT);
3954 }
3955
3956 static void DrawCustomGraphicElementArea()
3957 {
3958   struct GadgetInfo *gi = level_editor_gadget[GADGET_ID_CUSTOM_GRAPHIC];
3959   int xpos = ED_AREA_ELEM_CONTENT3_XPOS;
3960   int ypos = ED_AREA_ELEM_CONTENT3_YPOS;
3961   int area_sx = SX + xpos;
3962   int area_sy = SY + ypos;
3963
3964   if (!IS_CUSTOM_ELEMENT(properties_element))
3965   {
3966     /* this should never happen */
3967     Error(ERR_WARN, "element %d is no custom element", properties_element);
3968
3969     return;
3970   }
3971
3972   DrawElementBorder(area_sx, area_sy, MINI_TILEX, MINI_TILEY, TRUE);
3973   DrawMiniGraphicExt(drawto, gi->x, gi->y,
3974                      el2edimg(custom_element.gfx_element));
3975
3976   MapDrawingArea(GADGET_ID_CUSTOM_GRAPHIC);
3977 }
3978
3979 static void DrawCustomContentArea()
3980 {
3981   struct GadgetInfo *gi = level_editor_gadget[GADGET_ID_CUSTOM_CONTENT];
3982   int area_sx = SX + ED_AREA_ELEM_CONTENT4_XPOS;
3983   int area_sy = SY + ED_AREA_ELEM_CONTENT4_YPOS;
3984   int x, y;
3985
3986   if (!IS_CUSTOM_ELEMENT(properties_element))
3987   {
3988     /* this should never happen */
3989     Error(ERR_WARN, "element %d is no custom element", properties_element);
3990
3991     return;
3992   }
3993
3994   DrawElementBorder(area_sx, area_sy, 3 * MINI_TILEX, 3 * MINI_TILEY, TRUE);
3995
3996   for (y=0; y<3; y++)
3997     for (x=0; x<3; x++)
3998       DrawMiniGraphicExt(drawto, gi->x + x * MINI_TILEX,gi->y + y * MINI_TILEY,
3999                          el2edimg(custom_element.content[x][y]));
4000
4001   MapDrawingArea(GADGET_ID_CUSTOM_CONTENT);
4002 }
4003
4004 static void DrawCustomChangeTargetArea()
4005 {
4006   struct GadgetInfo *gi = level_editor_gadget[GADGET_ID_CUSTOM_CHANGE_TARGET];
4007   int xpos = ED_AREA_ELEM_CONTENT2_XPOS;
4008   int ypos = ED_AREA_ELEM_CONTENT2_YPOS;
4009   int area_sx = SX + xpos;
4010   int area_sy = SY + ypos;
4011
4012   if (!IS_CUSTOM_ELEMENT(properties_element))
4013   {
4014     /* this should never happen */
4015     Error(ERR_WARN, "element %d is no custom element", properties_element);
4016
4017     return;
4018   }
4019
4020   DrawElementBorder(area_sx, area_sy, MINI_TILEX, MINI_TILEY, TRUE);
4021   DrawMiniGraphicExt(drawto, gi->x, gi->y,
4022                      el2edimg(custom_element.change.successor));
4023
4024   MapDrawingArea(GADGET_ID_CUSTOM_CHANGE_TARGET);
4025 }
4026
4027 static void DrawCustomChangeTriggerArea()
4028 {
4029   struct GadgetInfo *gi = level_editor_gadget[GADGET_ID_CUSTOM_CHANGE_TRIGGER];
4030   int xpos = ED_AREA_ELEM_CONTENT5_XPOS;
4031   int ypos = ED_AREA_ELEM_CONTENT5_YPOS;
4032   int area_sx = SX + xpos;
4033   int area_sy = SY + ypos;
4034
4035   if (!IS_CUSTOM_ELEMENT(properties_element))
4036   {
4037     /* this should never happen */
4038     Error(ERR_WARN, "element %d is no custom element", properties_element);
4039
4040     return;
4041   }
4042
4043   DrawElementBorder(area_sx, area_sy, MINI_TILEX, MINI_TILEY, TRUE);
4044   DrawMiniGraphicExt(drawto, gi->x, gi->y,
4045                      el2edimg(custom_element.change.trigger));
4046
4047   MapDrawingArea(GADGET_ID_CUSTOM_CHANGE_TRIGGER);
4048 }
4049
4050 static void DrawElementContentAreas()
4051 {
4052   int area_x = ED_AREA_ELEM_CONTENT_XPOS / MINI_TILEX;
4053   int area_y = ED_AREA_ELEM_CONTENT_YPOS / MINI_TILEY;
4054   int area_sx = SX + ED_AREA_ELEM_CONTENT_XPOS;
4055   int area_sy = SY + ED_AREA_ELEM_CONTENT_YPOS;
4056   int i, x, y;
4057
4058   for (i=0; i<MAX_ELEMENT_CONTENTS; i++)
4059     UnmapDrawingArea(GADGET_ID_ELEMENT_CONTENT_0 + i);
4060
4061   /* display counter to choose number of element content areas */
4062   MapCounterButtons(ED_COUNTER_ID_ELEMENT_CONTENT);
4063
4064   /* delete content areas in case of reducing number of them */
4065   DrawBackground(SX, area_sy - MINI_TILEX, SXSIZE, 12 * MINI_TILEY);
4066
4067   for (i=0; i<level.num_yamyam_contents; i++)
4068     DrawElementBorder(area_sx + 5 * (i % 4) * MINI_TILEX,
4069                       area_sy + 6 * (i / 4) * MINI_TILEY,
4070                       3 * MINI_TILEX, 3 * MINI_TILEY, TRUE);
4071
4072   DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 0 * MINI_TILEY + 1,
4073            "Content", FONT_TEXT_1);
4074   DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 1 * MINI_TILEY + 1,
4075            "when",    FONT_TEXT_1);
4076   DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 2 * MINI_TILEY + 1,
4077            "smashed", FONT_TEXT_1);
4078
4079   for (i=0; i<level.num_yamyam_contents; i++)
4080   {
4081     for (y=0; y<3; y++)
4082       for (x=0; x<3; x++)
4083         DrawMiniElement(area_x + 5 * (i % 4) + x, area_y + 6 * (i / 4) + y,
4084                         level.yamyam_content[i][x][y]);
4085
4086     DrawTextF(area_sx - SX + 5 * (i % 4) * MINI_TILEX + MINI_TILEX + 1,
4087               area_sy - SY + 6 * (i / 4) * MINI_TILEY + 4 * MINI_TILEY - 4,
4088               FONT_TEXT_1, "%d", i + 1);
4089   }
4090
4091   for (i=0; i<level.num_yamyam_contents; i++)
4092     MapDrawingArea(GADGET_ID_ELEMENT_CONTENT_0 + i);
4093 }
4094
4095 char *getElementDescriptionFilename(int element)
4096 {
4097   char *docs_dir = options.docs_directory;
4098   char *elements_subdir = "elements";
4099   static char *filename = NULL;
4100   char basename[MAX_FILENAME_LEN];
4101
4102   if (filename != NULL)
4103     free(filename);
4104
4105   /* 1st try: look for element description file for exactly this element */
4106   sprintf(basename, "%s.txt", element_info[element].token_name);
4107   filename = getPath3(docs_dir, elements_subdir, basename);
4108   if (fileExists(filename))
4109     return filename;
4110
4111   free(filename);
4112
4113   /* 2nd try: look for element description file for this element's class */
4114   sprintf(basename, "%s.txt", element_info[element].class_name);
4115   filename = getPath3(docs_dir, elements_subdir, basename);
4116   if (fileExists(filename))
4117     return filename;
4118
4119   return NULL;
4120 }
4121
4122 static boolean PrintInfoText(char *text, int font_nr, int screen_line)
4123 {
4124   int font_height = getFontHeight(font_nr);
4125   int pad_x = ED_SETTINGS_XPOS(0);
4126   int pad_y = ED_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
4127   int sx = SX + pad_x;
4128   int sy = SY + pad_y;
4129   int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
4130
4131   if (screen_line >= max_lines_per_screen)
4132     return FALSE;
4133
4134   DrawText(sx, sy + screen_line * font_height, text, font_nr);
4135
4136   return TRUE;
4137 }
4138
4139 static int PrintElementDescriptionFromFile(char *filename, int screen_line)
4140 {
4141   int font_nr = FONT_TEXT_2;
4142   int font_width = getFontWidth(font_nr);
4143   int pad_x = ED_SETTINGS_XPOS(0);
4144   int max_chars_per_line = (SXSIZE - 2 * pad_x) / font_width;
4145   char line[MAX_LINE_LEN];
4146   char buffer[max_chars_per_line + 1];
4147   int buffer_len;
4148   int lines_printed = 0;
4149   FILE *file;
4150
4151   if (filename == NULL)
4152     return 0;
4153
4154   if (!(file = fopen(filename, MODE_READ)))
4155     return 0;
4156
4157   buffer[0] = '\0';
4158   buffer_len = 0;
4159
4160   while(!feof(file))
4161   {
4162     char *line_ptr, *word_ptr;
4163     boolean last_line_was_empty = TRUE;
4164
4165     /* read next line of input file */
4166     if (!fgets(line, MAX_LINE_LEN, file))
4167       break;
4168
4169     /* skip comments (lines directly beginning with '#') */
4170     if (line[0] == '#')
4171       continue;
4172
4173     /* cut trailing newline from input line */
4174     for (line_ptr = line; *line_ptr; line_ptr++)
4175     {
4176       if (*line_ptr == '\n' || *line_ptr == '\r')
4177       {
4178         *line_ptr = '\0';
4179         break;
4180       }
4181     }
4182
4183     if (strlen(line) == 0)              /* special case: force empty line */
4184       strcpy(line, "\n");
4185
4186     word_ptr = line;
4187
4188     while (*word_ptr)
4189     {
4190       boolean print_buffer = FALSE;
4191       int word_len;
4192
4193       /* skip leading whitespaces */
4194       while (*word_ptr == ' ' || *word_ptr == '\t')
4195         word_ptr++;
4196
4197       line_ptr = word_ptr;
4198       word_len = 0;
4199
4200       /* look for end of next word */
4201       while (*line_ptr != ' ' && *line_ptr != '\t' && *line_ptr != '\0')
4202       {
4203         line_ptr++;
4204         word_len++;
4205       }
4206
4207       if (word_len == 0)
4208       {
4209         continue;
4210       }
4211       else if (*word_ptr == '\n')       /* special case: force empty line */
4212       {
4213         if (buffer_len == 0)
4214           word_ptr++;
4215
4216         /* prevent printing of multiple empty lines */
4217         if (buffer_len > 0 || !last_line_was_empty)
4218           print_buffer = TRUE;
4219       }
4220       else if (word_len < max_chars_per_line - buffer_len)
4221       {
4222         /* word fits into text buffer -- add word */
4223
4224         if (buffer_len > 0)
4225           buffer[buffer_len++] = ' ';
4226
4227         strncpy(&buffer[buffer_len], word_ptr, word_len);
4228         buffer_len += word_len;
4229         buffer[buffer_len] = '\0';
4230         word_ptr += word_len;
4231       }
4232       else if (buffer_len > 0)
4233       {
4234         /* not enough space left for word in text buffer -- print buffer */
4235
4236         print_buffer = TRUE;
4237       }
4238       else
4239       {
4240         /* word does not fit at all into empty text buffer -- cut word */
4241
4242         strncpy(buffer, word_ptr, max_chars_per_line);
4243         buffer[max_chars_per_line] = '\0';
4244         word_ptr += max_chars_per_line;
4245         print_buffer = TRUE;
4246       }
4247
4248       if (print_buffer)
4249       {
4250         if (!PrintInfoText(buffer, font_nr, screen_line + lines_printed))
4251           return lines_printed;
4252
4253         last_line_was_empty = (buffer_len == 0);
4254         lines_printed++;
4255
4256         buffer[0] = '\0';
4257         buffer_len = 0;
4258         print_buffer = FALSE;
4259       }
4260     }
4261   }
4262
4263   fclose(file);
4264
4265   if (buffer_len > 0)
4266     if (PrintInfoText(buffer, font_nr, screen_line + lines_printed))
4267       lines_printed++;
4268
4269   return lines_printed;
4270 }
4271
4272 static void DrawPropertiesTabulatorGadgets()
4273 {
4274   struct GadgetInfo *gd_gi = level_editor_gadget[GADGET_ID_PROPERTIES_INFO];
4275   struct GadgetDesign *gd = &gd_gi->alt_design[GD_BUTTON_UNPRESSED];
4276   int gd_x = gd->x + gd_gi->border.width / 2;
4277   int gd_y = gd->y + gd_gi->height - 1;
4278   Pixel tab_color = GetPixel(gd->bitmap, gd_x, gd_y);
4279   int id_first = ED_TEXTBUTTON_ID_PROPERTIES_INFO;
4280 #if 1
4281   int id_last  = ED_TEXTBUTTON_ID_PROPERTIES_CONFIG;
4282 #else
4283   int id_last  = ED_TEXTBUTTON_ID_PROPERTIES_INFO;
4284 #endif
4285   int i;
4286
4287 #if 0
4288   /* draw additional "configure" tabulator for configurable elements */
4289   if (checkPropertiesConfig())
4290     id_last = ED_TEXTBUTTON_ID_PROPERTIES_CONFIG;
4291 #endif
4292
4293   /* draw additional "advanced" tabulator for custom elements */
4294   if (IS_CUSTOM_ELEMENT(properties_element))
4295     id_last = ED_TEXTBUTTON_ID_PROPERTIES_ADVANCED;
4296
4297   for (i=id_first; i <= id_last; i++)
4298   {
4299     int gadget_id = textbutton_info[i].gadget_id;
4300     struct GadgetInfo *gi = level_editor_gadget[gadget_id];
4301     boolean active = (i != edit_mode_properties);
4302
4303     /* draw background line below tabulator button */
4304     ClearRectangleOnBackground(drawto, gi->x, gi->y + gi->height, gi->width,1);
4305
4306     /* draw solid line below inactive tabulator buttons */
4307     if (!active && tab_color != BLACK_PIXEL)    /* black => transparent */
4308       FillRectangle(drawto, gi->x, gi->y + gi->height, gi->width,1, tab_color);
4309
4310     ModifyGadget(gi, GDI_ACTIVE, active, GDI_END);
4311     MapTextbuttonGadget(i);
4312   }
4313
4314   /* draw little border line below tabulator buttons */
4315   if (tab_color != BLACK_PIXEL)                 /* black => transparent */
4316     FillRectangle(drawto, gd_gi->x, gd_gi->y + gd_gi->height + 1,
4317                   3 * gd_gi->width + 2 * ED_GADGET_DISTANCE,
4318                   ED_GADGET_DISTANCE, tab_color);
4319 }
4320
4321 static void DrawPropertiesInfo()
4322 {
4323   static struct
4324   {
4325     int value;
4326     char *text;
4327   }
4328   properties[] =
4329   {
4330     /* configurable properties */
4331     { EP_INDESTRUCTIBLE,        "- undestructible"                      },
4332     { EP_SLIPPERY,              "- slippery for falling objects"        },
4333     { EP_EM_SLIPPERY_WALL,      "- slippery for some gems (EM style)"   },
4334
4335     { EP_DIGGABLE,              "- diggable"                            },
4336     { EP_COLLECTIBLE,           "- collectible"                         },
4337     { EP_PUSHABLE,              "- pushable"                            },
4338
4339     { EP_CAN_MOVE,              "- can move"                            },
4340     { EP_CAN_FALL,              "- can fall"                            },
4341 #if 0
4342     { EP_CAN_SMASH,             "- can smash"                           },
4343 #endif
4344     { EP_CAN_SMASH_PLAYER,      "- can smash player"                    },
4345     { EP_CAN_SMASH_ENEMIES,     "- can smash good and bad guys"         },
4346     { EP_CAN_SMASH_EVERYTHING,  "- can smash everything smashable"      },
4347     { EP_CAN_EXPLODE,           "- can explode"                         },
4348     { EP_CAN_EXPLODE_BY_FIRE,   "  - by fire or explosions"             },
4349     { EP_CAN_EXPLODE_SMASHED,   "  - when smashed"                      },
4350     { EP_CAN_EXPLODE_IMPACT,    "  - on impact"                         },
4351
4352     { EP_DONT_RUN_INTO,         "- deadly when running into"            },
4353     { EP_DONT_COLLIDE_WITH,     "- deadly when colliding with"          },
4354     { EP_DONT_TOUCH,            "- deadly when touching"                },
4355
4356     { EP_WALKABLE_OVER,         "- player can walk over it"             },
4357     { EP_WALKABLE_INSIDE,       "- player can walk inside it"           },
4358     { EP_WALKABLE_UNDER,        "- player can walk under it"            },
4359     { EP_PASSABLE_OVER,         "- player can pass over it"             },
4360     { EP_PASSABLE_INSIDE,       "- player can pass through it"          },
4361     { EP_PASSABLE_UNDER,        "- player can pass under it"            },
4362
4363     /* pre-defined properties */
4364     { EP_CAN_PASS_MAGIC_WALL,   "- can pass magic walls"                },
4365     { EP_HAS_CONTENT,           "- can contain other elements"          },
4366
4367     { -1,                       NULL                                    }
4368   };
4369   char *filename = getElementDescriptionFilename(properties_element);
4370   char *percentage_text = "In this level:";
4371   char *properties_text = "Standard properties:";
4372   float percentage;
4373   int num_elements_in_level;
4374   int num_standard_properties = 0;
4375   int font1_nr = FONT_TEXT_1;
4376   int font2_nr = FONT_TEXT_2;
4377   int font1_width = getFontWidth(font1_nr);
4378   int font2_height = getFontHeight(font2_nr);
4379   int pad_x = ED_SETTINGS_XPOS(0);
4380   int pad_y = ED_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
4381   int screen_line = 0;
4382   int i, x, y;
4383
4384   /* ----- print number of elements / percentage of this element in level */
4385
4386   num_elements_in_level = 0;
4387   for (y=0; y<lev_fieldy; y++) 
4388     for (x=0; x<lev_fieldx; x++)
4389       if (Feld[x][y] == properties_element)
4390         num_elements_in_level++;
4391   percentage = num_elements_in_level * 100.0 / (lev_fieldx * lev_fieldy);
4392
4393   DrawTextF(pad_x, pad_y + screen_line * font2_height, font1_nr,
4394             percentage_text);
4395   DrawTextF(pad_x + strlen(percentage_text) * font1_width,
4396             pad_y + screen_line++ * font2_height, font2_nr,
4397             "%d (%.2f%%)", num_elements_in_level, percentage);
4398
4399   screen_line++;
4400
4401   /* ----- print standard properties of this element */
4402
4403   DrawTextF(pad_x, pad_y + screen_line++ * font2_height, font1_nr,
4404             properties_text);
4405
4406   for (i=0; properties[i].value != -1; i++)
4407   {
4408     if (!HAS_PROPERTY(properties_element, properties[i].value))
4409       continue;
4410
4411     DrawTextF(pad_x, pad_y + screen_line++ * font2_height, font2_nr,
4412               properties[i].text);
4413     num_standard_properties++;
4414   }
4415
4416   if (num_standard_properties == 0)
4417     DrawTextF(pad_x + strlen(properties_text) * font1_width,
4418               pad_y + (screen_line - 1) * font2_height, font2_nr, "none");
4419
4420   screen_line++;
4421
4422   /* ----- print special description of this element */
4423
4424   PrintInfoText("Description:", FONT_TEXT_1, screen_line);
4425   if (PrintElementDescriptionFromFile(filename, screen_line + 1) == 0)
4426     PrintInfoText("No description available.", FONT_TEXT_1, screen_line);
4427 }
4428
4429 #define TEXT_COLLECTING         "Score for collecting"
4430 #define TEXT_SMASHING           "Score for smashing"
4431 #define TEXT_CRACKING           "Score for cracking"
4432 #define TEXT_SPEED              "Speed of amoeba growth"
4433 #define TEXT_DURATION           "Duration when activated"
4434
4435 static struct
4436 {
4437   int element;
4438   int *value;
4439   char *text;
4440 } elements_with_counter[] =
4441 {
4442   { EL_EMERALD,         &level.score[SC_EMERALD],       TEXT_COLLECTING },
4443   { EL_BD_DIAMOND,      &level.score[SC_EMERALD],       TEXT_COLLECTING },
4444   { EL_EMERALD_YELLOW,  &level.score[SC_EMERALD],       TEXT_COLLECTING },
4445   { EL_EMERALD_RED,     &level.score[SC_EMERALD],       TEXT_COLLECTING },
4446   { EL_EMERALD_PURPLE,  &level.score[SC_EMERALD],       TEXT_COLLECTING },
4447   { EL_SP_INFOTRON,     &level.score[SC_EMERALD],       TEXT_COLLECTING },
4448   { EL_DIAMOND,         &level.score[SC_DIAMOND],       TEXT_COLLECTING },
4449   { EL_CRYSTAL,         &level.score[SC_CRYSTAL],       TEXT_COLLECTING },
4450   { EL_PEARL,           &level.score[SC_PEARL],         TEXT_COLLECTING },
4451   { EL_BUG_RIGHT,       &level.score[SC_BUG],           TEXT_SMASHING   },
4452   { EL_BUG_UP,          &level.score[SC_BUG],           TEXT_SMASHING   },
4453   { EL_BUG_LEFT,        &level.score[SC_BUG],           TEXT_SMASHING   },
4454   { EL_BUG_DOWN,        &level.score[SC_BUG],           TEXT_SMASHING   },
4455   { EL_BD_BUTTERFLY_RIGHT,&level.score[SC_BUG],         TEXT_SMASHING   },
4456   { EL_BD_BUTTERFLY_UP,   &level.score[SC_BUG],         TEXT_SMASHING   },
4457   { EL_BD_BUTTERFLY_LEFT, &level.score[SC_BUG],         TEXT_SMASHING   },
4458   { EL_BD_BUTTERFLY_DOWN, &level.score[SC_BUG],         TEXT_SMASHING   },
4459   { EL_SP_ELECTRON,     &level.score[SC_BUG],           TEXT_SMASHING   },
4460   { EL_SPACESHIP_RIGHT, &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
4461   { EL_SPACESHIP_UP,    &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
4462   { EL_SPACESHIP_LEFT,  &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
4463   { EL_SPACESHIP_DOWN,  &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
4464   { EL_BD_FIREFLY_RIGHT,&level.score[SC_SPACESHIP],     TEXT_SMASHING   },
4465   { EL_BD_FIREFLY_UP,   &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
4466   { EL_BD_FIREFLY_LEFT, &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
4467   { EL_BD_FIREFLY_DOWN, &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
4468   { EL_SP_SNIKSNAK,     &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
4469   { EL_YAMYAM,          &level.score[SC_YAMYAM],        TEXT_SMASHING   },
4470   { EL_DARK_YAMYAM,     &level.score[SC_YAMYAM],        TEXT_SMASHING   },
4471   { EL_ROBOT,           &level.score[SC_ROBOT],         TEXT_SMASHING   },
4472   { EL_PACMAN_RIGHT,    &level.score[SC_PACMAN],        TEXT_SMASHING   },
4473   { EL_PACMAN_UP,       &level.score[SC_PACMAN],        TEXT_SMASHING   },
4474   { EL_PACMAN_LEFT,     &level.score[SC_PACMAN],        TEXT_SMASHING   },
4475   { EL_PACMAN_DOWN,     &level.score[SC_PACMAN],        TEXT_SMASHING   },
4476   { EL_NUT,             &level.score[SC_NUT],           TEXT_CRACKING   },
4477   { EL_DYNAMITE,        &level.score[SC_DYNAMITE],      TEXT_COLLECTING },
4478   { EL_DYNABOMB_INCREASE_NUMBER,&level.score[SC_DYNAMITE],TEXT_COLLECTING },
4479   { EL_DYNABOMB_INCREASE_SIZE,  &level.score[SC_DYNAMITE],TEXT_COLLECTING },
4480   { EL_DYNABOMB_INCREASE_POWER, &level.score[SC_DYNAMITE],TEXT_COLLECTING },
4481   { EL_SHIELD_NORMAL,   &level.score[SC_SHIELD],        TEXT_COLLECTING },
4482   { EL_SHIELD_DEADLY,   &level.score[SC_SHIELD],        TEXT_COLLECTING },
4483   { EL_EXTRA_TIME,      &level.score[SC_TIME_BONUS],    TEXT_COLLECTING },
4484   { EL_KEY_1,           &level.score[SC_KEY],           TEXT_COLLECTING },
4485   { EL_KEY_2,           &level.score[SC_KEY],           TEXT_COLLECTING },
4486   { EL_KEY_3,           &level.score[SC_KEY],           TEXT_COLLECTING },
4487   { EL_KEY_4,           &level.score[SC_KEY],           TEXT_COLLECTING },
4488   { EL_EM_KEY_1_FILE,   &level.score[SC_KEY],           TEXT_COLLECTING },
4489   { EL_EM_KEY_2_FILE,   &level.score[SC_KEY],           TEXT_COLLECTING },
4490   { EL_EM_KEY_3_FILE,   &level.score[SC_KEY],           TEXT_COLLECTING },
4491   { EL_EM_KEY_4_FILE,   &level.score[SC_KEY],           TEXT_COLLECTING },
4492   { EL_AMOEBA_WET,      &level.amoeba_speed,            TEXT_SPEED      },
4493   { EL_AMOEBA_DRY,      &level.amoeba_speed,            TEXT_SPEED      },
4494   { EL_AMOEBA_FULL,     &level.amoeba_speed,            TEXT_SPEED      },
4495   { EL_BD_AMOEBA,       &level.amoeba_speed,            TEXT_SPEED      },
4496   { EL_MAGIC_WALL,      &level.time_magic_wall,         TEXT_DURATION   },
4497   { EL_ROBOT_WHEEL,     &level.time_wheel,              TEXT_DURATION   },
4498   { -1,                 NULL,                           NULL            }
4499 };
4500
4501 static boolean checkPropertiesConfig()
4502 {
4503   int i;
4504
4505   if (IS_GEM(properties_element) ||
4506       IS_CUSTOM_ELEMENT(properties_element) ||
4507       HAS_CONTENT(properties_element))
4508     return TRUE;
4509   else
4510     for (i=0; elements_with_counter[i].element != -1; i++)
4511       if (elements_with_counter[i].element == properties_element)
4512         return TRUE;
4513
4514   return FALSE;
4515 }
4516
4517 static void DrawPropertiesConfig()
4518 {
4519   int i;
4520
4521   if (!checkPropertiesConfig())
4522   {
4523     PrintInfoText("No configuration options available.", FONT_TEXT_1, 0);
4524
4525     return;
4526   }
4527
4528   /* check if there are elements where a score can be chosen for */
4529   for (i=0; elements_with_counter[i].element != -1; i++)
4530   {
4531     if (elements_with_counter[i].element == properties_element)
4532     {
4533       int counter_id = ED_COUNTER_ID_ELEMENT_SCORE;
4534
4535       counterbutton_info[counter_id].value = elements_with_counter[i].value;
4536       counterbutton_info[counter_id].text_right= elements_with_counter[i].text;
4537       MapCounterButtons(counter_id);
4538
4539       break;
4540     }
4541   }
4542
4543   if (HAS_CONTENT(properties_element))
4544   {
4545     /* draw stickybutton gadget */
4546     i = ED_CHECKBUTTON_ID_STICK_ELEMENT;
4547     checkbutton_info[i].y = ED_COUNTER_YPOS(4);
4548     MapCheckbuttonGadget(i);
4549
4550     if (IS_AMOEBOID(properties_element))
4551       DrawAmoebaContentArea();
4552     else
4553       DrawElementContentAreas();
4554   }
4555
4556   if (IS_GEM(properties_element))
4557     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS);
4558
4559   if (IS_CUSTOM_ELEMENT(properties_element))
4560   {
4561     /* draw stickybutton gadget */
4562     i = ED_CHECKBUTTON_ID_STICK_ELEMENT;
4563     checkbutton_info[i].y = ED_SETTINGS_YPOS(0);
4564     MapCheckbuttonGadget(i);
4565
4566     /* draw checkbutton gadgets */
4567     for (i =  ED_CHECKBUTTON_ID_CUSTOM_FIRST;
4568          i <= ED_CHECKBUTTON_ID_CUSTOM_LAST; i++)
4569       MapCheckbuttonGadget(i);
4570
4571     /* draw counter gadgets */
4572     for (i=ED_COUNTER_ID_CUSTOM_FIRST; i<=ED_COUNTER_ID_CUSTOM_LAST; i++)
4573       MapCounterButtons(i);
4574
4575     /* draw selectbox gadgets */
4576     for (i=ED_SELECTBOX_ID_CUSTOM_FIRST; i <= ED_SELECTBOX_ID_CUSTOM_LAST; i++)
4577       MapSelectboxGadget(i);
4578
4579     /* draw drawing area gadgets */
4580     DrawCustomContentArea();
4581   }
4582 }
4583
4584 static void DrawPropertiesAdvanced()
4585 {
4586   int i;
4587
4588   /* draw stickybutton gadget */
4589   i = ED_CHECKBUTTON_ID_STICK_ELEMENT;
4590   checkbutton_info[i].y = ED_SETTINGS_YPOS(0);
4591   MapCheckbuttonGadget(i);
4592
4593   /* draw checkbutton gadgets */
4594   for (i =  ED_CHECKBUTTON_ID_CHANGE_FIRST;
4595        i <= ED_CHECKBUTTON_ID_CHANGE_LAST; i++)
4596     MapCheckbuttonGadget(i);
4597
4598   /* draw counter gadgets */
4599   for (i=ED_COUNTER_ID_CHANGE_FIRST; i<=ED_COUNTER_ID_CHANGE_LAST; i++)
4600     MapCounterButtons(i);
4601
4602   /* draw selectbox gadgets */
4603   for (i=ED_SELECTBOX_ID_CHANGE_FIRST; i<=ED_SELECTBOX_ID_CHANGE_LAST; i++)
4604     MapSelectboxGadget(i);
4605
4606   /* draw textbutton gadgets */
4607   MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE);
4608
4609   /* draw drawing area gadgets */
4610   DrawCustomGraphicElementArea();
4611   DrawCustomChangeTargetArea();
4612   DrawCustomChangeTriggerArea();
4613 }
4614
4615 static void DrawElementName(int x, int y, int element)
4616 {
4617   char *element_name = getElementInfoText(element);
4618   int font_nr = FONT_TEXT_1;
4619   int font_width = getFontWidth(font_nr);
4620   int font_height = getFontHeight(font_nr);
4621   int max_text_width = SXSIZE - x - ED_SETTINGS_XPOS(0);
4622   int max_chars_per_line = max_text_width / font_width;
4623   char buffer[max_chars_per_line + 1];
4624
4625   if (strlen(element_name) <= max_chars_per_line)
4626     DrawTextF(x, y, font_nr, element_name);
4627   else
4628   {
4629     int next_pos = max_chars_per_line;
4630
4631     strncpy(buffer, element_name, max_chars_per_line);
4632     buffer[max_chars_per_line] = '\0';
4633
4634     if (element_name[max_chars_per_line] == ' ')
4635       next_pos++;
4636     else
4637     {
4638       int i;
4639
4640       for (i = max_chars_per_line - 1; i >= 0; i--)
4641         if (buffer[i] == ' ')
4642           break;
4643
4644       if (strlen(&element_name[i + 1]) <= max_chars_per_line)
4645       {
4646         buffer[i] = '\0';
4647         next_pos = i + 1;
4648       }
4649     }
4650
4651     DrawTextF(x, y - font_height / 2, font_nr, buffer);
4652
4653     strncpy(buffer, &element_name[next_pos], max_chars_per_line);
4654     buffer[max_chars_per_line] = '\0';
4655
4656     DrawTextF(x, y + font_height / 2, font_nr, buffer);
4657   }
4658 }
4659
4660 static void DrawPropertiesWindow()
4661 {
4662   int xstart = 2;
4663   int ystart = 4;
4664
4665   stick_element_properties_window = FALSE;
4666
4667   /* make sure that previous properties edit mode exists for this element */
4668   if (edit_mode_properties == ED_MODE_PROPERTIES_ADVANCED &&
4669       !IS_CUSTOM_ELEMENT(properties_element))
4670     edit_mode_properties = ED_MODE_PROPERTIES_CONFIG;
4671
4672 #if 0
4673   if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG &&
4674       !checkPropertiesConfig())
4675     edit_mode_properties = ED_MODE_PROPERTIES_INFO;
4676 #endif
4677
4678   if (IS_CUSTOM_ELEMENT(properties_element))
4679     CopyCustomElementPropertiesToEditor(properties_element);
4680
4681   UnmapLevelEditorWindowGadgets();
4682
4683   SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
4684   ClearWindow();
4685
4686   DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS1_YPOS,
4687            "Element Settings", FONT_TITLE_1);
4688
4689   DrawElementBorder(SX + xstart * MINI_TILEX,
4690                     SY + ystart * MINI_TILEY + MINI_TILEY / 2,
4691                     TILEX, TILEY, FALSE);
4692   DrawGraphicAnimationExt(drawto,
4693                           SX + xstart * MINI_TILEX,
4694                           SY + ystart * MINI_TILEY + MINI_TILEY / 2,
4695                           el2img(properties_element), -1, NO_MASKING);
4696
4697   FrameCounter = 0;     /* restart animation frame counter */
4698
4699   DrawElementName((xstart + 3) * MINI_TILEX, (ystart + 1) * MINI_TILEY,
4700                   properties_element);
4701
4702   DrawPropertiesTabulatorGadgets();
4703
4704   if (edit_mode_properties == ED_MODE_PROPERTIES_INFO)
4705     DrawPropertiesInfo();
4706   else if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG)
4707     DrawPropertiesConfig();
4708   else  /* edit_mode_properties == ED_MODE_PROPERTIES_ADVANCED */
4709     DrawPropertiesAdvanced();
4710 }
4711
4712 static void DrawLineElement(int sx, int sy, int element, boolean change_level)
4713 {
4714   int lx = sx + level_xpos;
4715   int ly = sy + level_ypos;
4716
4717   DrawMiniElement(sx, sy, (element < 0 ? Feld[lx][ly] : element));
4718
4719   if (change_level)
4720     Feld[lx][ly] = element;
4721 }
4722
4723 static void DrawLine(int from_x, int from_y, int to_x, int to_y,
4724                      int element, boolean change_level)
4725 {
4726   if (from_y == to_y)                   /* horizontal line */
4727   {
4728     int x;
4729     int y = from_y;
4730
4731     if (from_x > to_x)
4732       swap_numbers(&from_x, &to_x);
4733
4734     for (x=from_x; x<=to_x; x++)
4735       DrawLineElement(x, y, element, change_level);
4736   }
4737   else if (from_x == to_x)              /* vertical line */
4738   {
4739     int x = from_x;
4740     int y;
4741
4742     if (from_y > to_y)
4743       swap_numbers(&from_y, &to_y);
4744
4745     for (y=from_y; y<=to_y; y++)
4746       DrawLineElement(x, y, element, change_level);
4747   }
4748   else                                  /* diagonal line */
4749   {
4750     int len_x = ABS(to_x - from_x);
4751     int len_y = ABS(to_y - from_y);
4752     int x, y;
4753
4754     if (len_y < len_x)                  /* a < 1 */
4755     {
4756       float a = (float)len_y / (float)len_x;
4757
4758       if (from_x > to_x)
4759         swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
4760
4761       for (x=0; x<=len_x; x++)
4762       {
4763         y = (int)(a * x + 0.5) * (to_y < from_y ? -1 : +1);
4764         DrawLineElement(from_x + x, from_y + y, element, change_level);
4765       }
4766     }
4767     else                                /* a >= 1 */
4768     {
4769       float a = (float)len_x / (float)len_y;
4770
4771       if (from_y > to_y)
4772         swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
4773
4774       for (y=0; y<=len_y; y++)
4775       {
4776         x = (int)(a * y + 0.5) * (to_x < from_x ? -1 : +1);
4777         DrawLineElement(from_x + x, from_y + y, element, change_level);
4778       }
4779     }
4780   }
4781 }
4782
4783 static void DrawBox(int from_x, int from_y, int to_x, int to_y,
4784                     int element, boolean change_level)
4785 {
4786   DrawLine(from_x, from_y, from_x, to_y, element, change_level);
4787   DrawLine(from_x, to_y, to_x, to_y, element, change_level);
4788   DrawLine(to_x, to_y, to_x, from_y, element, change_level);
4789   DrawLine(to_x, from_y, from_x, from_y, element, change_level);
4790 }
4791
4792 static void DrawFilledBox(int from_x, int from_y, int to_x, int to_y,
4793                           int element, boolean change_level)
4794 {
4795   int y;
4796
4797   if (from_y > to_y)
4798     swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
4799
4800   for (y=from_y; y<=to_y; y++)
4801     DrawLine(from_x, y, to_x, y, element, change_level);
4802 }
4803
4804 static void DrawArcExt(int from_x, int from_y, int to_x2, int to_y2,
4805                        int element, boolean change_level)
4806 {
4807   int to_x = to_x2 - (to_x2 > from_x ? +1 : -1);
4808   int to_y = to_y2 - (to_y2 > from_y ? +1 : -1);
4809   int len_x = ABS(to_x - from_x);
4810   int len_y = ABS(to_y - from_y);
4811   int radius, x, y;
4812
4813   radius = (int)(sqrt((float)(len_x * len_x + len_y * len_y)) + 0.5);
4814
4815   /* not optimal (some points get drawn twice) but simple,
4816      and fast enough for the few points we are drawing */
4817
4818   for (x=0; x<=radius; x++)
4819   {
4820     int sx, sy, lx, ly;
4821
4822     y = (int)(sqrt((float)(radius * radius - x * x)) + 0.5);
4823
4824     sx = from_x + x * (from_x < to_x2 ? +1 : -1);
4825     sy = from_y + y * (from_y < to_y2 ? +1 : -1);
4826     lx = sx + level_xpos;
4827     ly = sy + level_ypos;
4828
4829     if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
4830       DrawLineElement(sx, sy, element, change_level);
4831   }
4832
4833   for (y=0; y<=radius; y++)
4834   {
4835     int sx, sy, lx, ly;
4836
4837     x = (int)(sqrt((float)(radius * radius - y * y)) + 0.5);
4838
4839     sx = from_x + x * (from_x < to_x2 ? +1 : -1);
4840     sy = from_y + y * (from_y < to_y2 ? +1 : -1);
4841     lx = sx + level_xpos;
4842     ly = sy + level_ypos;
4843
4844     if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
4845       DrawLineElement(sx, sy, element, change_level);
4846   }
4847 }
4848
4849 static void DrawArc(int from_x, int from_y, int to_x, int to_y,
4850                     int element, boolean change_level)
4851 {
4852   int to_x2 = to_x + (to_x < from_x ? -1 : +1);
4853   int to_y2 = to_y + (to_y > from_y ? +1 : -1);
4854
4855   DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
4856 }
4857
4858 #define DRAW_CIRCLES_BUTTON_AVAILABLE   0
4859 #if DRAW_CIRCLES_BUTTON_AVAILABLE
4860 static void DrawCircle(int from_x, int from_y, int to_x, int to_y,
4861                        int element, boolean change_level)
4862 {
4863   int to_x2 = to_x + (to_x < from_x ? -1 : +1);
4864   int to_y2 = to_y + (to_y > from_y ? +1 : -1);
4865   int mirror_to_x2 = from_x - (to_x2 - from_x);
4866   int mirror_to_y2 = from_y - (to_y2 - from_y);
4867
4868   DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
4869   DrawArcExt(from_x, from_y, mirror_to_x2, to_y2, element, change_level);
4870   DrawArcExt(from_x, from_y, to_x2, mirror_to_y2, element, change_level);
4871   DrawArcExt(from_x, from_y, mirror_to_x2, mirror_to_y2, element,change_level);
4872 }
4873 #endif
4874
4875 static void DrawAreaBorder(int from_x, int from_y, int to_x, int to_y)
4876 {
4877   int from_sx, from_sy;
4878   int to_sx, to_sy;
4879
4880   if (from_x > to_x)
4881     swap_numbers(&from_x, &to_x);
4882
4883   if (from_y > to_y)
4884     swap_numbers(&from_y, &to_y);
4885
4886   from_sx = SX + from_x * MINI_TILEX;
4887   from_sy = SY + from_y * MINI_TILEY;
4888   to_sx = SX + to_x * MINI_TILEX + MINI_TILEX - 1;
4889   to_sy = SY + to_y * MINI_TILEY + MINI_TILEY - 1;
4890
4891   DrawSimpleWhiteLine(drawto, from_sx, from_sy, to_sx, from_sy);
4892   DrawSimpleWhiteLine(drawto, to_sx, from_sy, to_sx, to_sy);
4893   DrawSimpleWhiteLine(drawto, to_sx, to_sy, from_sx, to_sy);
4894   DrawSimpleWhiteLine(drawto, from_sx, to_sy, from_sx, from_sy);
4895
4896   if (from_x == to_x && from_y == to_y)
4897     MarkTileDirty(from_x/2, from_y/2);
4898   else
4899     redraw_mask |= REDRAW_FIELD;
4900 }
4901
4902 static void SelectArea(int from_x, int from_y, int to_x, int to_y,
4903                        int element, boolean change_level)
4904 {
4905   if (element == -1 || change_level)
4906     DrawBox(from_x, from_y, to_x, to_y, -1, FALSE);
4907   else
4908     DrawAreaBorder(from_x, from_y, to_x, to_y);
4909 }
4910
4911 /* values for CopyBrushExt() */
4912 #define CB_AREA_TO_BRUSH        0
4913 #define CB_BRUSH_TO_CURSOR      1
4914 #define CB_BRUSH_TO_LEVEL       2
4915 #define CB_DELETE_OLD_CURSOR    3
4916
4917 static void CopyBrushExt(int from_x, int from_y, int to_x, int to_y,
4918                          int button, int mode)
4919 {
4920   static short brush_buffer[MAX_ED_FIELDX][MAX_ED_FIELDY];
4921   static int brush_width, brush_height;
4922   static int last_cursor_x = -1, last_cursor_y = -1;
4923   static boolean delete_old_brush;
4924   int new_element = BUTTON_ELEMENT(button);
4925   int x, y;
4926
4927   if (mode == CB_DELETE_OLD_CURSOR && !delete_old_brush)
4928     return;
4929
4930   if (mode == CB_AREA_TO_BRUSH)
4931   {
4932     int from_lx, from_ly;
4933
4934     if (from_x > to_x)
4935       swap_numbers(&from_x, &to_x);
4936
4937     if (from_y > to_y)
4938       swap_numbers(&from_y, &to_y);
4939
4940     brush_width = to_x - from_x + 1;
4941     brush_height = to_y - from_y + 1;
4942
4943     from_lx = from_x + level_xpos;
4944     from_ly = from_y + level_ypos;
4945
4946     for (y=0; y<brush_height; y++)
4947     {
4948       for (x=0; x<brush_width; x++)
4949       {
4950         brush_buffer[x][y] = Feld[from_lx + x][from_ly + y];
4951
4952         if (button != 1)
4953           DrawLineElement(from_x + x, from_y + y, new_element, TRUE);
4954       }
4955     }
4956
4957     if (button != 1)
4958       CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
4959
4960     delete_old_brush = FALSE;
4961   }
4962   else if (mode == CB_BRUSH_TO_CURSOR || mode == CB_DELETE_OLD_CURSOR ||
4963            mode == CB_BRUSH_TO_LEVEL)
4964   {
4965     int cursor_x = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_x : from_x);
4966     int cursor_y = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_y : from_y);
4967     int cursor_from_x = cursor_x - brush_width / 2;
4968     int cursor_from_y = cursor_y - brush_height / 2;
4969     int border_from_x = cursor_x, border_from_y = cursor_y;
4970     int border_to_x = cursor_x, border_to_y = cursor_y;
4971
4972     if (mode != CB_DELETE_OLD_CURSOR && delete_old_brush)
4973       CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
4974
4975     if (!IN_ED_FIELD(cursor_x, cursor_y) ||
4976         !IN_LEV_FIELD(cursor_x + level_xpos, cursor_y + level_ypos))
4977     {
4978       delete_old_brush = FALSE;
4979       return;
4980     }
4981
4982     for (y=0; y<brush_height; y++)
4983     {
4984       for (x=0; x<brush_width; x++)
4985       {
4986         int sx = cursor_from_x + x;
4987         int sy = cursor_from_y + y;
4988         int lx = sx + level_xpos;
4989         int ly = sy + level_ypos;
4990         boolean change_level = (mode == CB_BRUSH_TO_LEVEL);
4991         int element = (mode == CB_DELETE_OLD_CURSOR ? -1 :
4992                        mode == CB_BRUSH_TO_CURSOR || button == 1 ?
4993                        brush_buffer[x][y] : new_element);
4994
4995         if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
4996         {
4997           if (sx < border_from_x)
4998             border_from_x = sx;
4999           else if (sx > border_to_x)
5000             border_to_x = sx;
5001           if (sy < border_from_y)
5002             border_from_y = sy;
5003           else if (sy > border_to_y)
5004             border_to_y = sy;
5005
5006           DrawLineElement(sx, sy, element, change_level);
5007         }
5008       }
5009     }
5010
5011     if (mode != CB_DELETE_OLD_CURSOR)
5012       DrawAreaBorder(border_from_x, border_from_y, border_to_x, border_to_y);
5013
5014     last_cursor_x = cursor_x;
5015     last_cursor_y = cursor_y;
5016     delete_old_brush = TRUE;
5017   }
5018 }
5019
5020 static void CopyAreaToBrush(int from_x, int from_y, int to_x, int to_y,
5021                             int button)
5022 {
5023   CopyBrushExt(from_x, from_y, to_x, to_y, button, CB_AREA_TO_BRUSH);
5024 }
5025
5026 static void CopyBrushToLevel(int x, int y, int button)
5027 {
5028   CopyBrushExt(x, y, 0, 0, button, CB_BRUSH_TO_LEVEL);
5029 }
5030
5031 static void CopyBrushToCursor(int x, int y)
5032 {
5033   CopyBrushExt(x, y, 0, 0, 0, CB_BRUSH_TO_CURSOR);
5034 }
5035
5036 static void DeleteBrushFromCursor()
5037 {
5038   CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
5039 }
5040
5041 static void FloodFill(int from_x, int from_y, int fill_element)
5042 {
5043   int i,x,y;
5044   int old_element;
5045   static int check[4][2] = { {-1,0}, {0,-1}, {1,0}, {0,1} };
5046   static int safety = 0;
5047
5048   /* check if starting field still has the desired content */
5049   if (Feld[from_x][from_y] == fill_element)
5050     return;
5051
5052   safety++;
5053
5054   if (safety > lev_fieldx*lev_fieldy)
5055     Error(ERR_EXIT, "Something went wrong in 'FloodFill()'. Please debug.");
5056
5057   old_element = Feld[from_x][from_y];
5058   Feld[from_x][from_y] = fill_element;
5059
5060   for(i=0;i<4;i++)
5061   {
5062     x = from_x + check[i][0];
5063     y = from_y + check[i][1];
5064
5065     if (IN_LEV_FIELD(x,y) && Feld[x][y] == old_element)
5066       FloodFill(x, y, fill_element);
5067   }
5068
5069   safety--;
5070 }
5071
5072 /* values for DrawLevelText() modes */
5073 #define TEXT_INIT               0
5074 #define TEXT_SETCURSOR          1
5075 #define TEXT_WRITECHAR          2
5076 #define TEXT_BACKSPACE          3
5077 #define TEXT_NEWLINE            4
5078 #define TEXT_END                5
5079 #define TEXT_QUERY_TYPING       6
5080
5081 static int DrawLevelText(int sx, int sy, char letter, int mode)
5082 {
5083   static short delete_buffer[MAX_LEV_FIELDX];
5084   static int start_sx, start_sy;
5085   static int last_sx, last_sy;
5086   static boolean typing = FALSE;
5087   int letter_element = EL_CHAR_ASCII0 + letter;
5088   int lx = 0, ly = 0;
5089
5090   /* map lower case letters to upper case and convert special characters */
5091   if (letter >= 'a' && letter <= 'z')
5092     letter_element = EL_CHAR_ASCII0 + letter + (int)('A' - 'a');
5093   else if (letter == 'ä' || letter == 'Ä')
5094     letter_element = EL_CHAR_AUMLAUT;
5095   else if (letter == 'ö' || letter == 'Ö')
5096     letter_element = EL_CHAR_OUMLAUT;
5097   else if (letter == 'ü' || letter == 'Ãœ')
5098     letter_element = EL_CHAR_UUMLAUT;
5099   else if (letter == '^')
5100     letter_element = EL_CHAR_COPYRIGHT;
5101   else
5102     letter_element = EL_CHAR_ASCII0 + letter;
5103
5104   if (mode != TEXT_INIT)
5105   {
5106     if (!typing)
5107       return FALSE;
5108
5109     if (mode != TEXT_SETCURSOR)
5110     {
5111       sx = last_sx;
5112       sy = last_sy;
5113     }
5114
5115     lx = last_sx + level_xpos;
5116     ly = last_sy + level_ypos;
5117   }
5118
5119   switch (mode)
5120   {
5121     case TEXT_INIT:
5122       if (typing)
5123         DrawLevelText(0, 0, 0, TEXT_END);
5124
5125       typing = TRUE;
5126       start_sx = last_sx = sx;
5127       start_sy = last_sy = sy;
5128       DrawLevelText(sx, sy, 0, TEXT_SETCURSOR);
5129       break;
5130
5131     case TEXT_SETCURSOR:
5132       DrawMiniElement(last_sx, last_sy, Feld[lx][ly]);
5133       DrawAreaBorder(sx, sy, sx, sy);
5134       last_sx = sx;
5135       last_sy = sy;
5136       break;
5137
5138     case TEXT_WRITECHAR:
5139       if (letter_element >= EL_CHAR_START && letter_element <= EL_CHAR_END)
5140       {
5141         delete_buffer[sx - start_sx] = Feld[lx][ly];
5142         Feld[lx][ly] = letter_element;
5143
5144         if (sx + 1 < ed_fieldx && lx + 1 < lev_fieldx)
5145           DrawLevelText(sx + 1, sy, 0, TEXT_SETCURSOR);
5146         else if (sy + 1 < ed_fieldy && ly + 1 < lev_fieldy)
5147           DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
5148         else
5149           DrawLevelText(0, 0, 0, TEXT_END);
5150       }
5151       break;
5152
5153     case TEXT_BACKSPACE:
5154       if (sx > start_sx)
5155       {
5156         Feld[lx - 1][ly] = delete_buffer[sx - start_sx - 1];
5157         DrawMiniElement(sx - 1, sy, Feld[lx - 1][ly]);
5158         DrawLevelText(sx - 1, sy, 0, TEXT_SETCURSOR);
5159       }
5160       break;
5161
5162     case TEXT_NEWLINE:
5163       if (sy + 1 < ed_fieldy - 1 && ly + 1 < lev_fieldy - 1)
5164         DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
5165       else
5166         DrawLevelText(0, 0, 0, TEXT_END);
5167       break;
5168
5169     case TEXT_END:
5170       CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
5171       DrawMiniElement(sx, sy, Feld[lx][ly]);
5172       typing = FALSE;
5173       break;
5174
5175     case TEXT_QUERY_TYPING:
5176       break;
5177
5178     default:
5179       break;
5180   }
5181
5182   return typing;
5183 }
5184
5185 static void SetTextCursor(int unused_sx, int unused_sy, int sx, int sy,
5186                           int element, boolean change_level)
5187 {
5188   int lx = sx + level_xpos;
5189   int ly = sy + level_ypos;
5190
5191   if (element == -1)
5192     DrawMiniElement(sx, sy, Feld[lx][ly]);
5193   else
5194     DrawAreaBorder(sx, sy, sx, sy);
5195 }
5196
5197 static void CopyLevelToUndoBuffer(int mode)
5198 {
5199   static boolean accumulated_undo = FALSE;
5200   boolean new_undo_buffer_position = TRUE;
5201   int last_border_element;
5202   int x, y;
5203
5204   switch (mode)
5205   {
5206     case UNDO_IMMEDIATE:
5207       accumulated_undo = FALSE;
5208       break;
5209
5210     case UNDO_ACCUMULATE:
5211       if (accumulated_undo)
5212         new_undo_buffer_position = FALSE;
5213       accumulated_undo = TRUE;
5214       break;
5215
5216     default:
5217       break;
5218   }
5219
5220   if (new_undo_buffer_position)
5221   {
5222     /* new position in undo buffer ring */
5223     undo_buffer_position = (undo_buffer_position + 1) % NUM_UNDO_STEPS;
5224
5225     if (undo_buffer_steps < NUM_UNDO_STEPS - 1)
5226       undo_buffer_steps++;
5227   }
5228
5229   for(x=0; x<lev_fieldx; x++)
5230     for(y=0; y<lev_fieldy; y++)
5231       UndoBuffer[undo_buffer_position][x][y] = Feld[x][y];
5232
5233   /* check if drawing operation forces change of border style */
5234   last_border_element = BorderElement;
5235   SetBorderElement();
5236   if (BorderElement != last_border_element)
5237     DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5238 }
5239
5240 static void RandomPlacement(int new_element)
5241 {
5242   static boolean free_position[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
5243   int num_free_positions;
5244   int num_percentage;
5245   int num_elements;
5246   int x, y;
5247
5248   /* determine number of free positions for the new elements */
5249   /* (maybe this statement should be formatted a bit more readable...) */
5250   num_free_positions = 0;
5251   for (x=0; x<lev_fieldx; x++)
5252     for (y=0; y<lev_fieldy; y++)
5253       if ((free_position[x][y] =
5254            ((random_placement_background_restricted &&
5255              Feld[x][y] == random_placement_background_element) ||
5256             (!random_placement_background_restricted &&
5257              Feld[x][y] != new_element))) == TRUE)
5258         num_free_positions++;
5259
5260   /* determine number of new elements to place there */
5261   num_percentage = num_free_positions * random_placement_value / 100;
5262   num_elements = (random_placement_method == RANDOM_USE_PERCENTAGE ?
5263                   num_percentage : random_placement_value);
5264
5265   /* if not more free positions than elements to place, fill whole level */
5266   if (num_elements >= num_free_positions)
5267   {
5268     for (x=0; x<lev_fieldx; x++)
5269       for (y=0; y<lev_fieldy; y++)
5270         Feld[x][y] = new_element;
5271
5272     DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5273     CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
5274     return;
5275   }
5276
5277   while (num_elements > 0)
5278   {
5279     x = RND(lev_fieldx);
5280     y = RND(lev_fieldy);
5281
5282     /* don't place element at the same position twice */
5283     if (free_position[x][y])
5284     {
5285       free_position[x][y] = FALSE;
5286       Feld[x][y] = new_element;
5287       num_elements--;
5288     }
5289   }
5290
5291   DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5292   CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
5293 }
5294
5295 void WrapLevel(int dx, int dy)
5296 {
5297   int wrap_dx = lev_fieldx - dx;
5298   int wrap_dy = lev_fieldy - dy;
5299   int x, y;
5300
5301   for(x=0; x<lev_fieldx; x++)
5302     for(y=0; y<lev_fieldy; y++)
5303       FieldBackup[x][y] = Feld[x][y];
5304
5305   for(x=0; x<lev_fieldx; x++)
5306     for(y=0; y<lev_fieldy; y++)
5307       Feld[x][y] =
5308         FieldBackup[(x + wrap_dx) % lev_fieldx][(y + wrap_dy) % lev_fieldy];
5309
5310   DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5311   CopyLevelToUndoBuffer(UNDO_ACCUMULATE);
5312 }
5313
5314 static void HandleDrawingAreas(struct GadgetInfo *gi)
5315 {
5316   static boolean started_inside_drawing_area = FALSE;
5317   int id = gi->custom_id;
5318   boolean button_press_event;
5319   boolean button_release_event;
5320   boolean inside_drawing_area = !gi->event.off_borders;
5321   boolean draw_level = (id == GADGET_ID_DRAWING_LEVEL);
5322   int actual_drawing_function;
5323   int button = gi->event.button;
5324   int new_element = BUTTON_ELEMENT(button);
5325   int sx = gi->event.x, sy = gi->event.y;
5326   int min_sx = 0, min_sy = 0;
5327   int max_sx = gi->drawing.area_xsize - 1, max_sy = gi->drawing.area_ysize - 1;
5328   int item_xsize = gi->drawing.item_xsize, item_ysize = gi->drawing.item_ysize;
5329   int lx = 0, ly = 0;
5330   int min_lx = 0, min_ly = 0;
5331   int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
5332   int x, y;
5333
5334   /* handle info callback for each invocation of action callback */
5335   gi->callback_info(gi);
5336
5337   button_press_event = (gi->event.type == GD_EVENT_PRESSED);
5338   button_release_event = (gi->event.type == GD_EVENT_RELEASED);
5339
5340   /* make sure to stay inside drawing area boundaries */
5341   sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
5342   sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
5343
5344   if (draw_level)
5345   {
5346     /* get positions inside level field */
5347     lx = sx + level_xpos;
5348     ly = sy + level_ypos;
5349
5350     if (!IN_LEV_FIELD(lx, ly))
5351       inside_drawing_area = FALSE;
5352
5353     /* make sure to stay inside level field boundaries */
5354     lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
5355     ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
5356
5357     /* correct drawing area positions accordingly */
5358     sx = lx - level_xpos;
5359     sy = ly - level_ypos;
5360   }
5361
5362   if (button_press_event)
5363     started_inside_drawing_area = inside_drawing_area;
5364
5365   if (!started_inside_drawing_area)
5366     return;
5367
5368   if (!button && !button_release_event)
5369     return;
5370
5371   /* automatically switch to 'single item' drawing mode, if needed */
5372   actual_drawing_function =
5373     (draw_level || drawing_function == GADGET_ID_PICK_ELEMENT ?
5374      drawing_function : GADGET_ID_SINGLE_ITEMS);
5375
5376   switch (actual_drawing_function)
5377   {
5378     case GADGET_ID_SINGLE_ITEMS:
5379       if (draw_level)
5380       {
5381         if (button_release_event)
5382         {
5383           CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
5384
5385           if (edit_mode == ED_MODE_DRAWING && draw_with_brush &&
5386               !inside_drawing_area)
5387             DeleteBrushFromCursor();
5388         }
5389
5390         if (!button)
5391           break;
5392
5393         if (draw_with_brush)
5394         {
5395           if (!button_release_event)
5396             CopyBrushToLevel(sx, sy, button);
5397         }
5398         else if (new_element != Feld[lx][ly])
5399         {
5400           if (new_element == EL_PLAYER_1)
5401           {
5402             /* remove player at old position */
5403             for(y=0; y<lev_fieldy; y++)
5404             {
5405               for(x=0; x<lev_fieldx; x++)
5406               {
5407                 if (Feld[x][y] == EL_PLAYER_1)
5408                 {
5409                   Feld[x][y] = EL_EMPTY;
5410                   if (x - level_xpos >= 0 && x - level_xpos < ed_fieldx &&
5411                       y - level_ypos >= 0 && y - level_ypos < ed_fieldy)
5412                     DrawMiniElement(x - level_xpos, y - level_ypos,
5413                                     EL_EMPTY);
5414                 }
5415               }
5416             }
5417           }
5418
5419           Feld[lx][ly] = new_element;
5420           DrawMiniElement(sx, sy, new_element);
5421         }
5422       }
5423       else
5424       {
5425         if (item_xsize == MINI_TILEX && item_ysize == MINI_TILEY)
5426           DrawMiniGraphicExt(drawto,
5427                              gi->x + sx * MINI_TILEX,
5428                              gi->y + sy * MINI_TILEY,
5429                              el2edimg(new_element));
5430         else
5431           DrawGraphicExt(drawto,
5432                          gi->x + sx * TILEX,
5433                          gi->y + sy * TILEY,
5434                          el2img(new_element), 0);
5435
5436         if (id == GADGET_ID_AMOEBA_CONTENT)
5437           level.amoeba_content = new_element;
5438         else if (id == GADGET_ID_CUSTOM_GRAPHIC)
5439         {
5440           new_element = GFX_ELEMENT(new_element);
5441           custom_element.gfx_element = new_element;
5442           element_info[properties_element] = custom_element;
5443
5444           ModifyEditorElementList();
5445           RedrawDrawingElements();
5446
5447           FrameCounter = 0;     /* restart animation frame counter */
5448         }
5449         else if (id == GADGET_ID_CUSTOM_CONTENT)
5450         {
5451           custom_element.content[sx][sy] = new_element;
5452           element_info[properties_element] = custom_element;
5453         }
5454         else if (id == GADGET_ID_CUSTOM_CHANGE_TARGET)
5455         {
5456           custom_element.change.successor = new_element;
5457           element_info[properties_element] = custom_element;
5458         }
5459         else if (id == GADGET_ID_CUSTOM_CHANGE_TRIGGER)
5460         {
5461           custom_element.change.trigger = new_element;
5462           element_info[properties_element] = custom_element;
5463         }
5464         else if (id == GADGET_ID_RANDOM_BACKGROUND)
5465           random_placement_background_element = new_element;
5466         else if (id >= GADGET_ID_ELEMENT_CONTENT_0 &&
5467                  id <= GADGET_ID_ELEMENT_CONTENT_7)
5468           level.yamyam_content[id - GADGET_ID_ELEMENT_CONTENT_0][sx][sy] =
5469             new_element;
5470       }
5471       break;
5472
5473     case GADGET_ID_CONNECTED_ITEMS:
5474       {
5475         static int last_sx = -1;
5476         static int last_sy = -1;
5477
5478         if (button_release_event)
5479           CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
5480
5481         if (button)
5482         {
5483           if (!button_press_event)
5484             DrawLine(last_sx, last_sy, sx, sy, new_element, TRUE);
5485
5486           last_sx = sx;
5487           last_sy = sy;
5488         }
5489       }
5490       break;
5491
5492     case GADGET_ID_LINE:
5493     case GADGET_ID_ARC:
5494     case GADGET_ID_RECTANGLE:
5495     case GADGET_ID_FILLED_BOX:
5496     case GADGET_ID_GRAB_BRUSH:
5497     case GADGET_ID_TEXT:
5498       {
5499         static int last_sx = -1;
5500         static int last_sy = -1;
5501         static int start_sx = -1;
5502         static int start_sy = -1;
5503         void (*draw_func)(int, int, int, int, int, boolean);
5504
5505         if (drawing_function == GADGET_ID_LINE)
5506           draw_func = DrawLine;
5507         else if (drawing_function == GADGET_ID_ARC)
5508           draw_func = DrawArc;
5509         else if (drawing_function == GADGET_ID_RECTANGLE)
5510           draw_func = DrawBox;
5511         else if (drawing_function == GADGET_ID_FILLED_BOX)
5512           draw_func = DrawFilledBox;
5513         else if (drawing_function == GADGET_ID_GRAB_BRUSH)
5514           draw_func = SelectArea;
5515         else /* (drawing_function == GADGET_ID_TEXT) */
5516           draw_func = SetTextCursor;
5517
5518         if (button_press_event)
5519         {
5520           draw_func(sx, sy, sx, sy, new_element, FALSE);
5521           start_sx = last_sx = sx;
5522           start_sy = last_sy = sy;
5523
5524           if (drawing_function == GADGET_ID_TEXT)
5525             DrawLevelText(0, 0, 0, TEXT_END);
5526         }
5527         else if (button_release_event)
5528         {
5529           draw_func(start_sx, start_sy, sx, sy, new_element, TRUE);
5530           if (drawing_function == GADGET_ID_GRAB_BRUSH)
5531           {
5532             CopyAreaToBrush(start_sx, start_sy, sx, sy, button);
5533             CopyBrushToCursor(sx, sy);
5534             ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
5535                           MB_LEFTBUTTON);
5536             draw_with_brush = TRUE;
5537           }
5538           else if (drawing_function == GADGET_ID_TEXT)
5539             DrawLevelText(sx, sy, 0, TEXT_INIT);
5540           else
5541             CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
5542         }
5543         else if (last_sx != sx || last_sy != sy)
5544         {
5545           draw_func(start_sx, start_sy, last_sx, last_sy, -1, FALSE);
5546           draw_func(start_sx, start_sy, sx, sy, new_element, FALSE);
5547           last_sx = sx;
5548           last_sy = sy;
5549         }
5550       }
5551       break;
5552
5553     case GADGET_ID_FLOOD_FILL:
5554       if (button_press_event && Feld[lx][ly] != new_element)
5555       {
5556         FloodFill(lx, ly, new_element);
5557         DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5558         CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
5559       }
5560       break;
5561
5562     case GADGET_ID_PICK_ELEMENT:
5563       if (button_release_event)
5564         ClickOnGadget(level_editor_gadget[last_drawing_function],
5565                       MB_LEFTBUTTON);
5566       else if (draw_level)
5567         PickDrawingElement(button, Feld[lx][ly]);
5568       else if (id == GADGET_ID_AMOEBA_CONTENT)
5569         PickDrawingElement(button, level.amoeba_content);
5570       else if (id == GADGET_ID_CUSTOM_GRAPHIC)
5571         PickDrawingElement(button, custom_element.gfx_element);
5572       else if (id == GADGET_ID_CUSTOM_CONTENT)
5573         PickDrawingElement(button, custom_element.content[sx][sy]);
5574       else if (id == GADGET_ID_CUSTOM_CHANGE_TARGET)
5575         PickDrawingElement(button, custom_element.change.successor);
5576       else if (id == GADGET_ID_CUSTOM_CHANGE_TRIGGER)
5577         PickDrawingElement(button, custom_element.change.trigger);
5578       else if (id == GADGET_ID_RANDOM_BACKGROUND)
5579         PickDrawingElement(button, random_placement_background_element);
5580       else if (id >= GADGET_ID_ELEMENT_CONTENT_0 &&
5581                id <= GADGET_ID_ELEMENT_CONTENT_7)
5582       {
5583         int i = id - GADGET_ID_ELEMENT_CONTENT_0;
5584
5585         PickDrawingElement(button, level.yamyam_content[i][sx][sy]);
5586       }
5587
5588       break;
5589
5590     default:
5591       break;
5592   }
5593 }
5594
5595 static void HandleCounterButtons(struct GadgetInfo *gi)
5596 {
5597   int gadget_id = gi->custom_id;
5598   int counter_id = gi->custom_type_id;
5599   int button = gi->event.button;
5600   int *counter_value = counterbutton_info[counter_id].value;
5601   int step = BUTTON_STEPSIZE(button) *
5602     (gadget_id == counterbutton_info[counter_id].gadget_id_down ? -1 : +1);
5603
5604   if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
5605   {
5606     boolean pressed = (gi->event.type == GD_EVENT_PRESSED);
5607     boolean released = (gi->event.type == GD_EVENT_RELEASED);
5608     boolean level_changed = LevelChanged();
5609
5610     if ((level_changed && pressed) || (!level_changed && released))
5611       return;
5612
5613     if (level_changed && !Request("Level has changed! Discard changes ?",
5614                                   REQ_ASK))
5615     {
5616       if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
5617         ModifyEditorCounter(counter_id, *counter_value);
5618       return;
5619     }
5620   }
5621
5622   if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
5623     *counter_value = gi->text.number_value;
5624   else
5625     ModifyEditorCounter(counter_id, *counter_value + step);
5626
5627   switch (counter_id)
5628   {
5629     case ED_COUNTER_ID_ELEMENT_CONTENT:
5630       DrawElementContentAreas();
5631       break;
5632
5633     case ED_COUNTER_ID_LEVEL_XSIZE:
5634     case ED_COUNTER_ID_LEVEL_YSIZE:
5635       lev_fieldx = level.fieldx;
5636       lev_fieldy = level.fieldy;
5637       break;
5638
5639     case ED_COUNTER_ID_SELECT_LEVEL:
5640       LoadLevel(level_nr);
5641       TapeErase();
5642       ResetUndoBuffer();
5643       DrawEditModeWindow();
5644       break;
5645
5646     default:
5647       break;
5648   }
5649
5650   if ((counter_id >= ED_COUNTER_ID_CUSTOM_FIRST &&
5651        counter_id <= ED_COUNTER_ID_CUSTOM_LAST) ||
5652       (counter_id >= ED_COUNTER_ID_CHANGE_FIRST &&
5653        counter_id <= ED_COUNTER_ID_CHANGE_LAST))
5654     CopyCustomElementPropertiesToGame(properties_element);
5655 }
5656
5657 static void HandleTextInputGadgets(struct GadgetInfo *gi)
5658 {
5659   strcpy(textinput_info[gi->custom_type_id].value, gi->text.value);
5660 }
5661
5662 static void HandleSelectboxGadgets(struct GadgetInfo *gi)
5663 {
5664   int type_id = gi->custom_type_id;
5665
5666   *selectbox_info[type_id].value =
5667     selectbox_info[type_id].options[gi->selectbox.index].value;
5668
5669   if ((type_id >= ED_SELECTBOX_ID_CUSTOM_FIRST &&
5670        type_id <= ED_SELECTBOX_ID_CUSTOM_LAST) ||
5671       (type_id >= ED_SELECTBOX_ID_CHANGE_FIRST &&
5672        type_id <= ED_SELECTBOX_ID_CHANGE_LAST))
5673     CopyCustomElementPropertiesToGame(properties_element);
5674 }
5675
5676 static void HandleTextbuttonGadgets(struct GadgetInfo *gi)
5677 {
5678   if (gi->custom_type_id >= ED_TEXTBUTTON_ID_PROPERTIES_INFO &&
5679       gi->custom_type_id <= ED_TEXTBUTTON_ID_PROPERTIES_ADVANCED)
5680   {
5681     edit_mode_properties = gi->custom_type_id;
5682
5683     DrawPropertiesWindow();
5684   }
5685 }
5686
5687 static void HandleRadiobuttons(struct GadgetInfo *gi)
5688 {
5689   *radiobutton_info[gi->custom_type_id].value =
5690     radiobutton_info[gi->custom_type_id].checked_value;
5691 }
5692
5693 static void HandleCheckbuttons(struct GadgetInfo *gi)
5694 {
5695   int type_id = gi->custom_type_id;
5696
5697   *checkbutton_info[type_id].value ^= TRUE;
5698
5699   if ((type_id >= ED_CHECKBUTTON_ID_CUSTOM_FIRST &&
5700        type_id <= ED_CHECKBUTTON_ID_CUSTOM_LAST) ||
5701       (type_id >= ED_CHECKBUTTON_ID_CHANGE_FIRST &&
5702        type_id <= ED_CHECKBUTTON_ID_CHANGE_LAST))
5703     CopyCustomElementPropertiesToGame(properties_element);
5704
5705   if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC)
5706   {
5707     ModifyEditorElementList();
5708     RedrawDrawingElements();
5709   }
5710 }
5711
5712 static void HandleControlButtons(struct GadgetInfo *gi)
5713 {
5714   int id = gi->custom_id;
5715   int button = gi->event.button;
5716   int step = BUTTON_STEPSIZE(button);
5717   int new_element = BUTTON_ELEMENT(button);
5718   int x, y;
5719
5720   if (edit_mode == ED_MODE_DRAWING && drawing_function == GADGET_ID_TEXT)
5721     DrawLevelText(0, 0, 0, TEXT_END);
5722
5723   if (id < ED_NUM_CTRL1_BUTTONS && id != GADGET_ID_PROPERTIES &&
5724       id != GADGET_ID_PICK_ELEMENT && edit_mode != ED_MODE_DRAWING &&
5725       drawing_function != GADGET_ID_PICK_ELEMENT)
5726   {
5727     DrawDrawingWindow();
5728     edit_mode = ED_MODE_DRAWING;
5729   }
5730
5731   switch (id)
5732   {
5733     case GADGET_ID_SCROLL_LEFT:
5734       if (level_xpos >= 0)
5735       {
5736         if (lev_fieldx < ed_fieldx - 2)
5737           break;
5738
5739         level_xpos -= step;
5740         if (level_xpos < -1)
5741           level_xpos = -1;
5742         if (button == 1)
5743           ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_RIGHT);
5744         else
5745           DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5746
5747         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
5748                      GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
5749       }
5750       break;
5751
5752     case GADGET_ID_SCROLL_RIGHT:
5753       if (level_xpos <= lev_fieldx - ed_fieldx)
5754       {
5755         if (lev_fieldx < ed_fieldx - 2)
5756           break;
5757
5758         level_xpos += step;
5759         if (level_xpos > lev_fieldx - ed_fieldx + 1)
5760           level_xpos = lev_fieldx - ed_fieldx + 1;
5761         if (button == 1)
5762           ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_LEFT);
5763         else
5764           DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5765
5766         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
5767                      GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
5768       }
5769       break;
5770
5771     case GADGET_ID_SCROLL_UP:
5772       if (level_ypos >= 0)
5773       {
5774         if (lev_fieldy < ed_fieldy - 2)
5775           break;
5776
5777         level_ypos -= step;
5778         if (level_ypos < -1)
5779           level_ypos = -1;
5780         if (button == 1)
5781           ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_DOWN);
5782         else
5783           DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5784
5785         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
5786                      GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
5787       }
5788       break;
5789
5790     case GADGET_ID_SCROLL_DOWN:
5791       if (level_ypos <= lev_fieldy - ed_fieldy)
5792       {
5793         if (lev_fieldy < ed_fieldy - 2)
5794           break;
5795
5796         level_ypos += step;
5797         if (level_ypos > lev_fieldy - ed_fieldy + 1)
5798           level_ypos = lev_fieldy - ed_fieldy + 1;
5799         if (button == 1)
5800           ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_UP);
5801         else
5802           DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5803
5804         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
5805                      GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
5806       }
5807       break;
5808
5809     case GADGET_ID_SCROLL_HORIZONTAL:
5810       level_xpos = gi->event.item_position - 1;
5811       DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5812       break;
5813
5814     case GADGET_ID_SCROLL_VERTICAL:
5815       level_ypos = gi->event.item_position - 1;
5816       DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5817       break;
5818
5819     case GADGET_ID_SCROLL_LIST_UP:
5820     case GADGET_ID_SCROLL_LIST_DOWN:
5821     case GADGET_ID_SCROLL_LIST_VERTICAL:
5822       if (id == GADGET_ID_SCROLL_LIST_VERTICAL)
5823         element_shift = gi->event.item_position * ED_ELEMENTLIST_BUTTONS_HORIZ;
5824       else
5825       {
5826         step *= (id == GADGET_ID_SCROLL_LIST_UP ? -1 : +1);
5827         element_shift += step * ED_ELEMENTLIST_BUTTONS_HORIZ;
5828
5829         if (element_shift < 0)
5830           element_shift = 0;
5831         if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
5832           element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
5833
5834         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
5835                      GDI_SCROLLBAR_ITEM_POSITION,
5836                      element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
5837       }
5838
5839       ModifyEditorElementList();
5840
5841       break;
5842
5843     case GADGET_ID_WRAP_LEFT:
5844       WrapLevel(-step, 0);
5845       break;
5846
5847     case GADGET_ID_WRAP_RIGHT:
5848       WrapLevel(step, 0);
5849       break;
5850
5851     case GADGET_ID_WRAP_UP:
5852       WrapLevel(0, -step);
5853       break;
5854
5855     case GADGET_ID_WRAP_DOWN:
5856       WrapLevel(0, step);
5857       break;
5858
5859     case GADGET_ID_SINGLE_ITEMS:
5860     case GADGET_ID_CONNECTED_ITEMS:
5861     case GADGET_ID_LINE:
5862     case GADGET_ID_ARC:
5863     case GADGET_ID_TEXT:
5864     case GADGET_ID_RECTANGLE:
5865     case GADGET_ID_FILLED_BOX:
5866     case GADGET_ID_FLOOD_FILL:
5867     case GADGET_ID_GRAB_BRUSH:
5868     case GADGET_ID_PICK_ELEMENT:
5869       if (drawing_function != GADGET_ID_PICK_ELEMENT)
5870         last_drawing_function = drawing_function;
5871       drawing_function = id;
5872       draw_with_brush = FALSE;
5873       break;
5874
5875     case GADGET_ID_RANDOM_PLACEMENT:
5876       RandomPlacement(new_element);
5877       break;
5878
5879     case GADGET_ID_PROPERTIES:
5880       if (edit_mode != ED_MODE_PROPERTIES)
5881       {
5882         properties_element = new_element;
5883         DrawPropertiesWindow();
5884         edit_mode = ED_MODE_PROPERTIES;
5885       }
5886       else
5887       {
5888         DrawDrawingWindow();
5889         edit_mode = ED_MODE_DRAWING;
5890       }
5891       break;
5892
5893     case GADGET_ID_UNDO:
5894       if (undo_buffer_steps == 0)
5895       {
5896         Request("Undo buffer empty !", REQ_CONFIRM);
5897         break;
5898       }
5899
5900       if (edit_mode != ED_MODE_DRAWING)
5901       {
5902         DrawDrawingWindow();
5903         edit_mode = ED_MODE_DRAWING;
5904       }
5905
5906       undo_buffer_position =
5907         (undo_buffer_position - 1 + NUM_UNDO_STEPS) % NUM_UNDO_STEPS;
5908       undo_buffer_steps--;
5909
5910       for(x=0; x<lev_fieldx; x++)
5911         for(y=0; y<lev_fieldy; y++)
5912           Feld[x][y] = UndoBuffer[undo_buffer_position][x][y];
5913       DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos,level_ypos);
5914       break;
5915
5916     case GADGET_ID_INFO:
5917       if (edit_mode != ED_MODE_INFO)
5918       {
5919         DrawLevelInfoWindow();
5920         edit_mode = ED_MODE_INFO;
5921       }
5922       else
5923       {
5924         DrawDrawingWindow();
5925         edit_mode = ED_MODE_DRAWING;
5926       }
5927       break;
5928
5929     case GADGET_ID_CLEAR:
5930       if (edit_mode != ED_MODE_DRAWING)
5931       {
5932         DrawDrawingWindow();
5933         edit_mode = ED_MODE_DRAWING;
5934       }
5935
5936       for(x=0; x<MAX_LEV_FIELDX; x++) 
5937         for(y=0; y<MAX_LEV_FIELDY; y++) 
5938           Feld[x][y] = (button == 1 ? EL_EMPTY : new_element);
5939       CopyLevelToUndoBuffer(GADGET_ID_CLEAR);
5940
5941       DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5942       break;
5943
5944     case GADGET_ID_SAVE:
5945       if (leveldir_current->readonly)
5946       {
5947         Request("This level is read only !", REQ_CONFIRM);
5948         break;
5949       }
5950
5951       if (!LevelContainsPlayer)
5952         Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
5953       else
5954       {
5955         if (Request("Save this level and kill the old ?", REQ_ASK))
5956         {
5957           CopyPlayfield(Feld, Ur);
5958
5959           SaveLevel(level_nr);
5960         }
5961       }
5962       break;
5963
5964     case GADGET_ID_TEST:
5965       if (!LevelContainsPlayer)
5966         Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
5967       else
5968       {
5969         if (LevelChanged())
5970           level.game_version = GAME_VERSION_ACTUAL;
5971
5972         CopyPlayfield(Ur, FieldBackup);
5973         CopyPlayfield(Feld, Ur);
5974
5975         UnmapLevelEditorGadgets();
5976         UndrawSpecialEditorDoor();
5977
5978         CloseDoor(DOOR_CLOSE_ALL);
5979
5980         DrawCompleteVideoDisplay();
5981
5982         if (setup.autorecord)
5983           TapeStartRecording();
5984
5985         level_editor_test_game = TRUE;
5986         game_status = GAME_MODE_PLAYING;
5987
5988         InitGame();
5989       }
5990       break;
5991
5992     case GADGET_ID_EXIT:
5993       RequestExitLevelEditor(TRUE);     /* if level has changed, ask user */
5994       break;
5995
5996     default:
5997       if (id >= GADGET_ID_ELEMENTLIST_FIRST &&
5998           id <= GADGET_ID_ELEMENTLIST_LAST)
5999       {
6000         int element_position = id - GADGET_ID_ELEMENTLIST_FIRST;
6001         int new_element = editor_elements[element_position + element_shift];
6002
6003         PickDrawingElement(button, new_element);
6004
6005         if (!stick_element_properties_window &&
6006             drawing_function != GADGET_ID_PICK_ELEMENT)
6007         {
6008           properties_element = new_element;
6009           if (edit_mode == ED_MODE_PROPERTIES)
6010             DrawPropertiesWindow();
6011         }
6012
6013         if (drawing_function == GADGET_ID_PICK_ELEMENT)
6014           ClickOnGadget(level_editor_gadget[last_drawing_function],
6015                         MB_LEFTBUTTON);
6016       }
6017 #ifdef DEBUG
6018       else if (gi->event.type == GD_EVENT_PRESSED)
6019         printf("default: HandleControlButtons: GD_EVENT_PRESSED(%d)\n", id);
6020       else if (gi->event.type == GD_EVENT_RELEASED)
6021         printf("default: HandleControlButtons: GD_EVENT_RELEASED(%d)\n", id);
6022       else if (gi->event.type == GD_EVENT_MOVING)
6023         printf("default: HandleControlButtons: GD_EVENT_MOVING(%d)\n", id);
6024       else
6025         printf("default: HandleControlButtons: ? (id == %d)\n", id);
6026 #endif
6027       break;
6028   }
6029 }
6030
6031 void HandleLevelEditorKeyInput(Key key)
6032 {
6033   char letter = getCharFromKey(key);
6034   int button = MB_LEFTBUTTON;
6035
6036   if (drawing_function == GADGET_ID_TEXT &&
6037       DrawLevelText(0, 0, 0, TEXT_QUERY_TYPING) == TRUE)
6038   {
6039     if (letter)
6040       DrawLevelText(0, 0, letter, TEXT_WRITECHAR);
6041     else if (key == KSYM_Delete || key == KSYM_BackSpace)
6042       DrawLevelText(0, 0, 0, TEXT_BACKSPACE);
6043     else if (key == KSYM_Return)
6044       DrawLevelText(0, 0, 0, TEXT_NEWLINE);
6045     else if (key == KSYM_Escape)
6046       DrawLevelText(0, 0, 0, TEXT_END);
6047   }
6048   else if (button_status == MB_RELEASED)
6049   {
6050     int i, id = GADGET_ID_NONE;
6051
6052     switch (key)
6053     {
6054       case KSYM_Left:
6055         id = GADGET_ID_SCROLL_LEFT;
6056         break;
6057       case KSYM_Right:
6058         id = GADGET_ID_SCROLL_RIGHT;
6059         break;
6060       case KSYM_Up:
6061         id = GADGET_ID_SCROLL_UP;
6062         break;
6063       case KSYM_Down:
6064         id = GADGET_ID_SCROLL_DOWN;
6065         break;
6066       case KSYM_Page_Up:
6067         id = GADGET_ID_SCROLL_LIST_UP;
6068         button = MB_RIGHTBUTTON;
6069         break;
6070       case KSYM_Page_Down:
6071         id = GADGET_ID_SCROLL_LIST_DOWN;
6072         button = MB_RIGHTBUTTON;
6073         break;
6074
6075       case KSYM_Escape:
6076         if (edit_mode == ED_MODE_DRAWING)
6077         {
6078           RequestExitLevelEditor(setup.ask_on_escape);
6079         }
6080         else
6081         {
6082           DrawDrawingWindow();
6083           edit_mode = ED_MODE_DRAWING;
6084         }
6085         break;
6086
6087       default:
6088         break;
6089     }
6090
6091     if (id != GADGET_ID_NONE)
6092       ClickOnGadget(level_editor_gadget[id], button);
6093     else if (letter == '.')
6094       ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS], button);
6095     else if (key == KSYM_Return || key == setup.shortcut.toggle_pause)
6096       ClickOnGadget(level_editor_gadget[GADGET_ID_TEST], button);
6097     else
6098       for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
6099         if (letter && letter == control_info[i].shortcut)
6100           if (!anyTextGadgetActive())
6101             ClickOnGadget(level_editor_gadget[i], button);
6102   }
6103 }
6104
6105 void HandleLevelEditorIdle()
6106 {
6107   static unsigned long action_delay = 0;
6108   unsigned long action_delay_value = GameFrameDelay;
6109   int xpos = 1, ypos = 2;
6110
6111   if (edit_mode != ED_MODE_PROPERTIES)
6112     return;
6113
6114   if (!DelayReached(&action_delay, action_delay_value))
6115     return;
6116
6117   DrawGraphicAnimationExt(drawto,
6118                           SX + xpos * TILEX,
6119                           SY + ypos * TILEY + MINI_TILEY / 2,
6120                           el2img(properties_element), -1, NO_MASKING);
6121
6122   MarkTileDirty(xpos, ypos);
6123   MarkTileDirty(xpos, ypos + 1);
6124
6125   FrameCounter++;       /* increase animation frame counter */
6126 }
6127
6128 void ClearEditorGadgetInfoText()
6129 {
6130   DrawBackground(INFOTEXT_XPOS, INFOTEXT_YPOS, INFOTEXT_XSIZE, INFOTEXT_YSIZE);
6131 }
6132
6133 void HandleEditorGadgetInfoText(void *ptr)
6134 {
6135   struct GadgetInfo *gi = (struct GadgetInfo *)ptr;
6136   char infotext[MAX_OUTPUT_LINESIZE + 1];
6137   char shortcut[MAX_OUTPUT_LINESIZE + 1];
6138   int max_infotext_len = getMaxInfoTextLength();
6139
6140   if (game_status != GAME_MODE_EDITOR)
6141     return;
6142
6143   ClearEditorGadgetInfoText();
6144
6145   if (gi->event.type == GD_EVENT_INFO_LEAVING)
6146     return;
6147
6148   /* misuse this function to delete brush cursor, if needed */
6149   if (edit_mode == ED_MODE_DRAWING && draw_with_brush)
6150     DeleteBrushFromCursor();
6151
6152   if (gi == NULL || gi->info_text == NULL)
6153     return;
6154
6155   strncpy(infotext, gi->info_text, max_infotext_len);
6156   infotext[max_infotext_len] = '\0';
6157
6158   if (gi->custom_id < ED_NUM_CTRL_BUTTONS)
6159   {
6160     int key = control_info[gi->custom_id].shortcut;
6161
6162     if (key)
6163     {
6164       if (gi->custom_id == GADGET_ID_SINGLE_ITEMS)      /* special case 1 */
6165         sprintf(shortcut, " ('.' or '%c')", key);
6166       else if (gi->custom_id == GADGET_ID_TEST)         /* special case 2 */
6167         sprintf(shortcut, " ('Enter' or 'Shift-%c')", key);
6168       else                                              /* normal case */
6169         sprintf(shortcut, " ('%s%c')",
6170                 (key >= 'A' && key <= 'Z' ? "Shift-" : ""), key);
6171
6172       if (strlen(infotext) + strlen(shortcut) <= max_infotext_len)
6173         strcat(infotext, shortcut);
6174     }
6175   }
6176
6177   DrawText(INFOTEXT_XPOS, INFOTEXT_YPOS, infotext, FONT_TEXT_2);
6178 }
6179
6180 static void HandleDrawingAreaInfo(struct GadgetInfo *gi)
6181 {
6182   static int start_lx, start_ly;
6183   char *infotext;
6184   int id = gi->custom_id;
6185   int sx = gi->event.x;
6186   int sy = gi->event.y;
6187   int lx = sx + level_xpos;
6188   int ly = sy + level_ypos;
6189   int min_sx = 0, min_sy = 0;
6190   int max_sx = gi->drawing.area_xsize - 1;
6191   int max_sy = gi->drawing.area_ysize - 1;
6192
6193   ClearEditorGadgetInfoText();
6194
6195   if (gi->event.type == GD_EVENT_INFO_LEAVING)
6196     return;
6197
6198   /* make sure to stay inside drawing area boundaries */
6199   sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
6200   sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
6201
6202   if (id == GADGET_ID_DRAWING_LEVEL)
6203   {
6204     if (button_status)
6205     {
6206       int min_lx = 0, min_ly = 0;
6207       int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
6208
6209       /* get positions inside level field */
6210       lx = sx + level_xpos;
6211       ly = sy + level_ypos;
6212
6213       /* make sure to stay inside level field boundaries */
6214       lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
6215       ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
6216
6217       /* correct drawing area positions accordingly */
6218       sx = lx - level_xpos;
6219       sy = ly - level_ypos;
6220     }
6221
6222     if (IN_ED_FIELD(sx,sy) && IN_LEV_FIELD(lx, ly))
6223     {
6224       if (button_status)        /* if (gi->state == GD_BUTTON_PRESSED) */
6225       {
6226         if (gi->event.type == GD_EVENT_PRESSED)
6227         {
6228           start_lx = lx;
6229           start_ly = ly;
6230         }
6231
6232         switch (drawing_function)
6233         {
6234           case GADGET_ID_SINGLE_ITEMS:
6235             infotext = "Drawing single items";
6236             break;
6237           case GADGET_ID_CONNECTED_ITEMS:
6238             infotext = "Drawing connected items";
6239             break;
6240           case GADGET_ID_LINE:
6241             infotext = "Drawing line";
6242             break;
6243           case GADGET_ID_ARC:
6244             infotext = "Drawing arc";
6245             break;
6246           case GADGET_ID_TEXT:
6247             infotext = "Setting text cursor";
6248             break;
6249           case GADGET_ID_RECTANGLE:
6250             infotext = "Drawing rectangle";
6251             break;
6252           case GADGET_ID_FILLED_BOX:
6253             infotext = "Drawing filled box";
6254             break;
6255           case GADGET_ID_FLOOD_FILL:
6256             infotext = "Flood fill";
6257             break;
6258           case GADGET_ID_GRAB_BRUSH:
6259             infotext = "Grabbing brush";
6260             break;
6261           case GADGET_ID_PICK_ELEMENT:
6262             infotext = "Picking element";
6263             break;
6264
6265           default:
6266             infotext = "Drawing position";
6267             break;
6268         }
6269
6270         if (drawing_function == GADGET_ID_PICK_ELEMENT)
6271           DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6272                     "%s: %d, %d", infotext, lx, ly);
6273         else
6274           DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6275                     "%s: %d, %d", infotext,
6276                     ABS(lx - start_lx) + 1, ABS(ly - start_ly) + 1);
6277       }
6278       else if (drawing_function == GADGET_ID_PICK_ELEMENT)
6279         DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6280                   "%s", getElementInfoText(Feld[lx][ly]));
6281       else
6282         DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6283                   "Level position: %d, %d", lx, ly);
6284     }
6285
6286     /* misuse this function to draw brush cursor, if needed */
6287     if (edit_mode == ED_MODE_DRAWING && draw_with_brush && !button_status)
6288     {
6289       if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
6290         CopyBrushToCursor(sx, sy);
6291       else
6292         DeleteBrushFromCursor();
6293     }
6294   }
6295   else if (drawing_function == GADGET_ID_PICK_ELEMENT)
6296   {
6297     if (id == GADGET_ID_AMOEBA_CONTENT)
6298       DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6299                 "%s", getElementInfoText(level.amoeba_content));
6300     else if (id == GADGET_ID_CUSTOM_GRAPHIC)
6301       DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6302                 "%s", getElementInfoText(custom_element.use_gfx_element));
6303     else if (id == GADGET_ID_CUSTOM_CONTENT)
6304       DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6305                 "%s", getElementInfoText(custom_element.content[sx][sy]));
6306     else if (id == GADGET_ID_CUSTOM_CHANGE_TARGET)
6307       DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6308                 "%s", getElementInfoText(custom_element.change.successor));
6309     else if (id == GADGET_ID_CUSTOM_CHANGE_TRIGGER)
6310       DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6311                 "%s", getElementInfoText(custom_element.change.trigger));
6312     else if (id == GADGET_ID_RANDOM_BACKGROUND)
6313       DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6314                 "%s", getElementInfoText(random_placement_background_element));
6315     else if (id >= GADGET_ID_ELEMENT_CONTENT_0 &&
6316              id <= GADGET_ID_ELEMENT_CONTENT_7)
6317     {
6318       int i = id - GADGET_ID_ELEMENT_CONTENT_0;
6319
6320       DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6321                 "%s", getElementInfoText(level.yamyam_content[i][sx][sy]));
6322     }
6323   }
6324   else
6325   {
6326     if (id == GADGET_ID_AMOEBA_CONTENT)
6327       DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6328                 "Amoeba content");
6329     else if (id == GADGET_ID_CUSTOM_GRAPHIC)
6330       DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6331                 "Custom graphic element");
6332     else if (id == GADGET_ID_CUSTOM_CONTENT)
6333       DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6334                 "Custom element content position: %d, %d", sx, sy);
6335     else if (id == GADGET_ID_CUSTOM_CHANGE_TARGET)
6336       DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6337                 "New element after change");
6338     else if (id == GADGET_ID_CUSTOM_CHANGE_TRIGGER)
6339       DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6340                 "Other element triggering change");
6341     else if (id == GADGET_ID_RANDOM_BACKGROUND)
6342       DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6343                 "Random placement background");
6344     else if (id >= GADGET_ID_ELEMENT_CONTENT_0 &&
6345              id <= GADGET_ID_ELEMENT_CONTENT_7)
6346       DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6347                 "Content area %d position: %d, %d",
6348                 id - GADGET_ID_ELEMENT_CONTENT_0 + 1, sx, sy);
6349   }
6350 }
6351
6352 void RequestExitLevelEditor(boolean ask_if_level_has_changed)
6353 {
6354   if (!ask_if_level_has_changed ||
6355       !LevelChanged() ||
6356       Request("Level has changed! Exit without saving ?",
6357               REQ_ASK | REQ_STAY_OPEN))
6358   {
6359     CloseDoor(DOOR_CLOSE_1);
6360     /*
6361     CloseDoor(DOOR_CLOSE_ALL);
6362     */
6363     game_status = GAME_MODE_MAIN;
6364     DrawMainMenu();
6365   }
6366   else
6367   {
6368     CloseDoor(DOOR_CLOSE_1);
6369     BlitBitmap(bitmap_db_door, bitmap_db_door,
6370                DOOR_GFX_PAGEX2, DOOR_GFX_PAGEY1, DXSIZE,DYSIZE,
6371                DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
6372     OpenDoor(DOOR_OPEN_1);
6373   }
6374 }