rnd-20060610-1-src
[rocksndiamonds.git] / src / editor.c
1 /***********************************************************
2 * Rocks'n'Diamonds -- McDuffin Strikes Back!               *
3 *----------------------------------------------------------*
4 * (c) 1995-2002 Artsoft Entertainment                      *
5 *               Holger Schemel                             *
6 *               Detmolder Strasse 189                      *
7 *               33604 Bielefeld                            *
8 *               Germany                                    *
9 *               e-mail: info@artsoft.org                   *
10 *----------------------------------------------------------*
11 * editor.c                                                 *
12 ***********************************************************/
13
14 #include <math.h>
15
16 #include "libgame/libgame.h"
17
18 #include "editor.h"
19 #include "screens.h"
20 #include "tools.h"
21 #include "files.h"
22 #include "game.h"
23 #include "init.h"
24 #include "tape.h"
25
26
27 #define INFOTEXT_UNKNOWN_ELEMENT        "unknown"
28
29
30 /*
31   -----------------------------------------------------------------------------
32   screen and artwork graphic pixel position definitions
33   -----------------------------------------------------------------------------
34 */
35
36 /* positions in the level editor */
37 #define ED_WIN_MB_LEFT_XPOS             6
38 #define ED_WIN_MB_LEFT_YPOS             258
39 #define ED_WIN_MB_MIDDLE_XPOS           42
40 #define ED_WIN_MB_MIDDLE_YPOS           ED_WIN_MB_LEFT_YPOS
41 #define ED_WIN_MB_RIGHT_XPOS            78
42 #define ED_WIN_MB_RIGHT_YPOS            ED_WIN_MB_LEFT_YPOS
43
44 /* values for the control window */
45 #define ED_CTRL_NO_BUTTONS_GFX_XPOS     6
46 #define ED_CTRL_NO_BUTTONS_GFX_YPOS     286
47 #define ED_CTRL1_BUTTONS_GFX_YPOS       236
48 #define ED_CTRL2_BUTTONS_GFX_YPOS       236
49 #define ED_CTRL3_BUTTONS_GFX_YPOS       324
50 #define ED_CTRL4_BUTTONS_GFX_XPOS       44
51 #define ED_CTRL4_BUTTONS_GFX_YPOS       214
52 #define ED_CTRL1_BUTTONS_ALT_GFX_YPOS   142
53 #define ED_CTRL3_BUTTONS_ALT_GFX_YPOS   302
54
55 #define ED_CTRL1_BUTTON_XSIZE           22
56 #define ED_CTRL1_BUTTON_YSIZE           22
57 #define ED_CTRL1_BUTTONS_XPOS           6
58 #define ED_CTRL1_BUTTONS_YPOS           6
59 #define ED_CTRL2_BUTTON_XSIZE           30
60 #define ED_CTRL2_BUTTON_YSIZE           20
61 #define ED_CTRL2_BUTTONS_XPOS           5
62 #define ED_CTRL2_BUTTONS_YPOS           99
63 #define ED_CTRL3_BUTTON_XSIZE           22
64 #define ED_CTRL3_BUTTON_YSIZE           22
65 #define ED_CTRL3_BUTTONS_XPOS           6
66 #define ED_CTRL3_BUTTONS_YPOS           6
67 #define ED_CTRL4_BUTTON_XSIZE           22
68 #define ED_CTRL4_BUTTON_YSIZE           22
69 #define ED_CTRL4_BUTTONS_XPOS           6
70 #define ED_CTRL4_BUTTONS_YPOS           6
71
72 #define ED_CTRL1_BUTTONS_HORIZ          4
73 #define ED_CTRL1_BUTTONS_VERT           4
74 #define ED_CTRL2_BUTTONS_HORIZ          3
75 #define ED_CTRL2_BUTTONS_VERT           2
76 #define ED_CTRL3_BUTTONS_HORIZ          3
77 #define ED_CTRL3_BUTTONS_VERT           1
78 #define ED_CTRL4_BUTTONS_HORIZ          2
79 #define ED_CTRL4_BUTTONS_VERT           1
80
81 #define ED_NUM_CTRL1_BUTTONS   (ED_CTRL1_BUTTONS_HORIZ * ED_CTRL1_BUTTONS_VERT)
82 #define ED_NUM_CTRL2_BUTTONS   (ED_CTRL2_BUTTONS_HORIZ * ED_CTRL2_BUTTONS_VERT)
83 #define ED_NUM_CTRL3_BUTTONS   (ED_CTRL3_BUTTONS_HORIZ * ED_CTRL3_BUTTONS_VERT)
84 #define ED_NUM_CTRL4_BUTTONS   (ED_CTRL4_BUTTONS_HORIZ * ED_CTRL4_BUTTONS_VERT)
85 #define ED_NUM_CTRL1_2_BUTTONS (ED_NUM_CTRL1_BUTTONS   + ED_NUM_CTRL2_BUTTONS)
86 #define ED_NUM_CTRL1_3_BUTTONS (ED_NUM_CTRL1_2_BUTTONS + ED_NUM_CTRL3_BUTTONS)
87 #define ED_NUM_CTRL_BUTTONS    (ED_NUM_CTRL1_BUTTONS +  \
88                                 ED_NUM_CTRL2_BUTTONS +  \
89                                 ED_NUM_CTRL3_BUTTONS +  \
90                                 ED_NUM_CTRL4_BUTTONS)
91
92 /* values for the element list */
93 #define ED_ELEMENTLIST_XPOS             5
94 #define ED_ELEMENTLIST_YPOS             30
95 #define ED_ELEMENTLIST_XSIZE            20
96 #define ED_ELEMENTLIST_YSIZE            20
97 #define ED_ELEMENTLIST_BUTTONS_HORIZ    4
98 #define ED_ELEMENTLIST_BUTTONS_VERT     11
99 #define ED_NUM_ELEMENTLIST_BUTTONS      (ED_ELEMENTLIST_BUTTONS_HORIZ * \
100                                          ED_ELEMENTLIST_BUTTONS_VERT)
101
102 /* standard distances */
103 #define ED_BORDER_SIZE                  3
104 #define ED_BORDER_TEXT_XSIZE            5
105 #define ED_BORDER_AREA_YSIZE            1
106
107 #define ED_GADGET_DISTANCE              2
108 #define ED_GADGET_TEXT_DISTANCE         (2 * ED_GADGET_DISTANCE)
109 #define ED_DRAWINGAREA_TEXT_DISTANCE    (ED_GADGET_TEXT_DISTANCE +      \
110                                          MINI_TILEX / 2)
111
112 /* values for the settings windows */
113 #define ED_LEVEL_SETTINGS_XSTART        (3 * MINI_TILEX / 2)
114 #define ED_LEVEL_SETTINGS_YSTART        (5 * MINI_TILEY)
115
116 #define ED_ELEMENT_SETTINGS_XSTART      (3 * MINI_TILEX / 2)
117 #define ED_ELEMENT_SETTINGS_YSTART      (10 * MINI_TILEY)
118
119 #define ED_XOFFSET_CHECKBOX             (ED_CHECKBUTTON_XSIZE +         \
120                                          2 * ED_GADGET_DISTANCE)
121
122 #define ED_SETTINGS_XOFFSET             ED_XOFFSET_CHECKBOX
123 #define ED_SETTINGS_YOFFSET             (3 * MINI_TILEY / 2)
124
125 #define ED_LEVEL_SETTINGS_XPOS(n)       (ED_LEVEL_SETTINGS_XSTART +     \
126                                          (n) * ED_SETTINGS_XOFFSET)
127 #define ED_LEVEL_SETTINGS_YPOS(n)       (ED_LEVEL_SETTINGS_YSTART +     \
128                                          (n) * ED_SETTINGS_YOFFSET)
129
130 #define ED_ELEMENT_SETTINGS_XPOS(n)     (ED_ELEMENT_SETTINGS_XSTART +   \
131                                          (n) * ED_SETTINGS_XOFFSET)
132 #define ED_ELEMENT_SETTINGS_YPOS(n)     (ED_ELEMENT_SETTINGS_YSTART +   \
133                                          (n) * ED_SETTINGS_YOFFSET)
134
135 #define ED_SETTINGS1_YPOS               MINI_TILEY
136 #define ED_SETTINGS2_XPOS               MINI_TILEX
137 #define ED_SETTINGS2_YPOS               (ED_SETTINGS1_YPOS + 12 * TILEY - 2)
138
139 /* values for counter gadgets */
140 #define ED_COUNTER_YSTART               (ED_SETTINGS1_YPOS + 2 * TILEY)
141 #define ED_COUNTER_YDISTANCE            (3 * MINI_TILEY)
142 #define ED_COUNTER_YPOS(n)              (ED_COUNTER_YSTART +            \
143                                          (n) * ED_COUNTER_YDISTANCE)
144 #define ED_COUNTER2_YPOS(n)             (ED_COUNTER_YSTART +            \
145                                          (n) * ED_COUNTER_YDISTANCE - 2)
146
147 /* values for element content drawing areas */
148 #define ED_AREA_1X1_SETTINGS_XPOS(n)    (ED_ELEMENT_SETTINGS_XPOS(n))
149 #define ED_AREA_1X1_SETTINGS_YPOS(n)    (ED_ELEMENT_SETTINGS_YPOS(n) +  \
150                                          ED_GADGET_DISTANCE)
151
152 #define ED_AREA_3X3_SETTINGS_XPOS(n)    (ED_ELEMENT_SETTINGS_XPOS(n))
153 #define ED_AREA_3X3_SETTINGS_YPOS(n)    (ED_ELEMENT_SETTINGS_YPOS(n) +  \
154                                          ED_GADGET_DISTANCE - MINI_TILEY)
155
156 /* yamyam content */
157 #define ED_AREA_YAMYAM_CONTENT_XPOS(n)  (2 * MINI_TILEX +               \
158                                          5 * ((n) % 4) * MINI_TILEX)
159 #define ED_AREA_YAMYAM_CONTENT_YPOS(n)  (11 * ED_SETTINGS_YOFFSET +     \
160                                          6 * ((n) / 4) * MINI_TILEY)
161
162 /* magic ball content */
163 #define ED_AREA_MAGIC_BALL_CONTENT_XPOS(n) (2 * MINI_TILEX +            \
164                                             5 * ((n) % 4) * MINI_TILEX)
165 #define ED_AREA_MAGIC_BALL_CONTENT_YPOS(n) (12 * ED_SETTINGS_YOFFSET +  \
166                                             6 * ((n) / 4) * MINI_TILEY)
167
168 /* values for scrolling gadgets for drawing area */
169 #define ED_SCROLLBUTTON_XPOS            24
170 #define ED_SCROLLBUTTON_YPOS            0
171 #define ED_SCROLLBAR_XPOS               24
172 #define ED_SCROLLBAR_YPOS               64
173
174 #define ED_SCROLLBUTTON_XSIZE           16
175 #define ED_SCROLLBUTTON_YSIZE           16
176
177 #define ED_SCROLL_UP_XPOS               (SXSIZE - ED_SCROLLBUTTON_XSIZE)
178 #define ED_SCROLL_UP_YPOS               (0)
179 #define ED_SCROLL_DOWN_XPOS             ED_SCROLL_UP_XPOS
180 #define ED_SCROLL_DOWN_YPOS             (SYSIZE - 3 * ED_SCROLLBUTTON_YSIZE)
181 #define ED_SCROLL_LEFT_XPOS             (0)
182 #define ED_SCROLL_LEFT_YPOS             (SYSIZE - 2 * ED_SCROLLBUTTON_YSIZE)
183 #define ED_SCROLL_RIGHT_XPOS            (SXSIZE - 2 * ED_SCROLLBUTTON_XSIZE)
184 #define ED_SCROLL_RIGHT_YPOS            ED_SCROLL_LEFT_YPOS
185 #define ED_SCROLL_HORIZONTAL_XPOS       (ED_SCROLL_LEFT_XPOS +          \
186                                          ED_SCROLLBUTTON_XSIZE)
187 #define ED_SCROLL_HORIZONTAL_YPOS       ED_SCROLL_LEFT_YPOS
188 #define ED_SCROLL_HORIZONTAL_XSIZE      (SXSIZE - 3 * ED_SCROLLBUTTON_XSIZE)
189 #define ED_SCROLL_HORIZONTAL_YSIZE      ED_SCROLLBUTTON_YSIZE
190 #define ED_SCROLL_VERTICAL_XPOS         ED_SCROLL_UP_XPOS
191 #define ED_SCROLL_VERTICAL_YPOS         (ED_SCROLL_UP_YPOS +            \
192                                          ED_SCROLLBUTTON_YSIZE)
193 #define ED_SCROLL_VERTICAL_XSIZE        ED_SCROLLBUTTON_XSIZE
194 #define ED_SCROLL_VERTICAL_YSIZE        (SYSIZE - 4 * ED_SCROLLBUTTON_YSIZE)
195
196 /* values for scrolling gadgets for element list */
197 #define ED_SCROLLBUTTON2_XPOS           50
198 #define ED_SCROLLBUTTON2_YPOS           0
199 #define ED_SCROLLBAR2_XPOS              50
200 #define ED_SCROLLBAR2_YPOS              20
201
202 #define ED_SCROLLBUTTON2_XSIZE          10
203 #define ED_SCROLLBUTTON2_YSIZE          10
204
205 #define ED_SCROLL2_UP_XPOS              85
206 #define ED_SCROLL2_UP_YPOS              30
207 #define ED_SCROLL2_DOWN_XPOS            ED_SCROLL2_UP_XPOS
208 #define ED_SCROLL2_DOWN_YPOS            (ED_SCROLL2_UP_YPOS +           \
209                                          ED_ELEMENTLIST_BUTTONS_VERT *  \
210                                          ED_ELEMENTLIST_YSIZE -         \
211                                          ED_SCROLLBUTTON2_YSIZE)
212 #define ED_SCROLL2_VERTICAL_XPOS        ED_SCROLL2_UP_XPOS
213 #define ED_SCROLL2_VERTICAL_YPOS        (ED_SCROLL2_UP_YPOS +           \
214                                          ED_SCROLLBUTTON2_YSIZE)
215 #define ED_SCROLL2_VERTICAL_XSIZE       ED_SCROLLBUTTON2_XSIZE
216 #define ED_SCROLL2_VERTICAL_YSIZE       (ED_ELEMENTLIST_BUTTONS_VERT *  \
217                                          ED_ELEMENTLIST_YSIZE -         \
218                                          2 * ED_SCROLLBUTTON2_YSIZE)
219
220 /* values for checkbutton gadgets */
221 #define ED_CHECKBUTTON_XSIZE            ED_BUTTON_COUNT_XSIZE
222 #define ED_CHECKBUTTON_YSIZE            ED_BUTTON_COUNT_YSIZE
223 #define ED_CHECKBUTTON_UNCHECKED_XPOS   ED_BUTTON_MINUS_XPOS
224 #define ED_CHECKBUTTON_CHECKED_XPOS     ED_BUTTON_PLUS_XPOS
225 #define ED_CHECKBUTTON_YPOS             (ED_BUTTON_MINUS_YPOS + 22)
226 #define ED_RADIOBUTTON_YPOS             (ED_BUTTON_MINUS_YPOS + 44)
227 #define ED_STICKYBUTTON_YPOS            (ED_BUTTON_MINUS_YPOS + 66)
228
229 /* values for some special graphic buttons */
230 #define ED_COPY_CHANGE_PAGE_XPOS        25
231 #define ED_COPY_CHANGE_PAGE_YPOS        50
232 #define ED_PASTE_CHANGE_PAGE_XPOS       25
233 #define ED_PASTE_CHANGE_PAGE_YPOS       70
234
235 /* some values for text input, selectbox and counter gadgets */
236 #define ED_BUTTON_COUNT_YPOS            60
237 #define ED_BUTTON_COUNT_XSIZE           20
238 #define ED_BUTTON_COUNT_YSIZE           20
239 #define ED_WIN_COUNT_XPOS               (2 + ED_BUTTON_COUNT_XSIZE + 2)
240 #define ED_WIN_COUNT_YPOS               ED_BUTTON_COUNT_YPOS
241 #define ED_WIN_COUNT_XSIZE              52
242 #define ED_WIN_COUNT_YSIZE              ED_BUTTON_COUNT_YSIZE
243 #define ED_WIN_COUNT2_XPOS              27
244 #define ED_WIN_COUNT2_YPOS              3
245 #define ED_WIN_COUNT2_XSIZE             46
246 #define ED_WIN_COUNT2_YSIZE             ED_BUTTON_COUNT_YSIZE
247
248 #define ED_BUTTON_MINUS_XPOS            2
249 #define ED_BUTTON_MINUS_YPOS            ED_BUTTON_COUNT_YPOS
250 #define ED_BUTTON_MINUS_XSIZE           ED_BUTTON_COUNT_XSIZE
251 #define ED_BUTTON_MINUS_YSIZE           ED_BUTTON_COUNT_YSIZE
252 #define ED_BUTTON_PLUS_XPOS             (ED_WIN_COUNT_XPOS +            \
253                                          ED_WIN_COUNT_XSIZE + 2)
254 #define ED_BUTTON_PLUS_YPOS             ED_BUTTON_COUNT_YPOS
255 #define ED_BUTTON_PLUS_XSIZE            ED_BUTTON_COUNT_XSIZE
256 #define ED_BUTTON_PLUS_YSIZE            ED_BUTTON_COUNT_YSIZE
257
258 #define ED_SELECTBOX_XPOS               ED_WIN_COUNT_XPOS
259 #define ED_SELECTBOX_YPOS               (ED_WIN_COUNT_YPOS +            \
260                                          2 + ED_WIN_COUNT_YSIZE)
261 #define ED_SELECTBOX_XSIZE              ED_WIN_COUNT_XSIZE
262 #define ED_SELECTBOX_YSIZE              ED_WIN_COUNT_YSIZE
263
264 #define ED_SELECTBOX_BUTTON_XSIZE       14
265
266 #define ED_TEXTBUTTON_XPOS              ED_WIN_COUNT_XPOS
267 #define ED_TEXTBUTTON_YPOS              (ED_WIN_COUNT_YPOS +            \
268                                          4 * (2 + ED_WIN_COUNT_YSIZE))
269 #define ED_TEXTBUTTON_INACTIVE_YPOS     ED_TEXTBUTTON_YPOS
270
271 #define ED_TEXTBUTTON_TAB_XPOS          ED_WIN_COUNT_XPOS
272 #define ED_TEXTBUTTON_TAB_YPOS          (ED_WIN_COUNT_YPOS +            \
273                                          2 * (2 + ED_WIN_COUNT_YSIZE))
274 #define ED_TEXTBUTTON_TAB_INACTIVE_YPOS (ED_WIN_COUNT_YPOS +            \
275                                          3 * (2 + ED_WIN_COUNT_YSIZE))
276
277 #define ED_TEXTBUTTON_XSIZE             ED_WIN_COUNT_XSIZE
278 #define ED_TEXTBUTTON_YSIZE             ED_WIN_COUNT_YSIZE
279
280 /* values for ClearEditorGadgetInfoText() and HandleEditorGadgetInfoText() */
281 #define INFOTEXT_XPOS                   SX
282 #define INFOTEXT_YPOS                   (SY + SYSIZE - MINI_TILEX + 2)
283 #define INFOTEXT_XSIZE                  SXSIZE
284 #define INFOTEXT_YSIZE                  MINI_TILEX
285
286
287 /*
288   -----------------------------------------------------------------------------
289   editor gadget definitions
290   -----------------------------------------------------------------------------
291 */
292
293 /* drawing toolbox buttons */
294 #define GADGET_ID_NONE                  -1
295 #define GADGET_ID_TOOLBOX_FIRST         0
296
297 #define GADGET_ID_SINGLE_ITEMS          (GADGET_ID_TOOLBOX_FIRST + 0)
298 #define GADGET_ID_CONNECTED_ITEMS       (GADGET_ID_TOOLBOX_FIRST + 1)
299 #define GADGET_ID_LINE                  (GADGET_ID_TOOLBOX_FIRST + 2)
300 #define GADGET_ID_ARC                   (GADGET_ID_TOOLBOX_FIRST + 3)
301 #define GADGET_ID_RECTANGLE             (GADGET_ID_TOOLBOX_FIRST + 4)
302 #define GADGET_ID_FILLED_BOX            (GADGET_ID_TOOLBOX_FIRST + 5)
303 #define GADGET_ID_WRAP_UP               (GADGET_ID_TOOLBOX_FIRST + 6)
304 #define GADGET_ID_TEXT                  (GADGET_ID_TOOLBOX_FIRST + 7)
305 #define GADGET_ID_FLOOD_FILL            (GADGET_ID_TOOLBOX_FIRST + 8)
306 #define GADGET_ID_WRAP_LEFT             (GADGET_ID_TOOLBOX_FIRST + 9)
307 #define GADGET_ID_PROPERTIES            (GADGET_ID_TOOLBOX_FIRST + 10)
308 #define GADGET_ID_WRAP_RIGHT            (GADGET_ID_TOOLBOX_FIRST + 11)
309 #define GADGET_ID_RANDOM_PLACEMENT      (GADGET_ID_TOOLBOX_FIRST + 12)
310 #define GADGET_ID_GRAB_BRUSH            (GADGET_ID_TOOLBOX_FIRST + 13)
311 #define GADGET_ID_WRAP_DOWN             (GADGET_ID_TOOLBOX_FIRST + 14)
312 #define GADGET_ID_PICK_ELEMENT          (GADGET_ID_TOOLBOX_FIRST + 15)
313
314 #define GADGET_ID_UNDO                  (GADGET_ID_TOOLBOX_FIRST + 16)
315 #define GADGET_ID_INFO                  (GADGET_ID_TOOLBOX_FIRST + 17)
316 #define GADGET_ID_SAVE                  (GADGET_ID_TOOLBOX_FIRST + 18)
317 #define GADGET_ID_CLEAR                 (GADGET_ID_TOOLBOX_FIRST + 19)
318 #define GADGET_ID_TEST                  (GADGET_ID_TOOLBOX_FIRST + 20)
319 #define GADGET_ID_EXIT                  (GADGET_ID_TOOLBOX_FIRST + 21)
320
321 #define GADGET_ID_CUSTOM_COPY_FROM      (GADGET_ID_TOOLBOX_FIRST + 22)
322 #define GADGET_ID_CUSTOM_COPY_TO        (GADGET_ID_TOOLBOX_FIRST + 23)
323 #define GADGET_ID_CUSTOM_EXCHANGE       (GADGET_ID_TOOLBOX_FIRST + 24)
324 #define GADGET_ID_CUSTOM_COPY           (GADGET_ID_TOOLBOX_FIRST + 25)
325 #define GADGET_ID_CUSTOM_PASTE          (GADGET_ID_TOOLBOX_FIRST + 26)
326
327 /* counter button identifiers */
328 #define GADGET_ID_COUNTER_FIRST         (GADGET_ID_TOOLBOX_FIRST + 27)
329
330 #define GADGET_ID_SELECT_LEVEL_DOWN     (GADGET_ID_COUNTER_FIRST + 0)
331 #define GADGET_ID_SELECT_LEVEL_TEXT     (GADGET_ID_COUNTER_FIRST + 1)
332 #define GADGET_ID_SELECT_LEVEL_UP       (GADGET_ID_COUNTER_FIRST + 2)
333 #define GADGET_ID_LEVEL_XSIZE_DOWN      (GADGET_ID_COUNTER_FIRST + 3)
334 #define GADGET_ID_LEVEL_XSIZE_TEXT      (GADGET_ID_COUNTER_FIRST + 4)
335 #define GADGET_ID_LEVEL_XSIZE_UP        (GADGET_ID_COUNTER_FIRST + 5)
336 #define GADGET_ID_LEVEL_YSIZE_DOWN      (GADGET_ID_COUNTER_FIRST + 6)
337 #define GADGET_ID_LEVEL_YSIZE_TEXT      (GADGET_ID_COUNTER_FIRST + 7)
338 #define GADGET_ID_LEVEL_YSIZE_UP        (GADGET_ID_COUNTER_FIRST + 8)
339 #define GADGET_ID_LEVEL_RANDOM_DOWN     (GADGET_ID_COUNTER_FIRST + 9)
340 #define GADGET_ID_LEVEL_RANDOM_TEXT     (GADGET_ID_COUNTER_FIRST + 10)
341 #define GADGET_ID_LEVEL_RANDOM_UP       (GADGET_ID_COUNTER_FIRST + 11)
342 #define GADGET_ID_LEVEL_GEMSLIMIT_DOWN  (GADGET_ID_COUNTER_FIRST + 12)
343 #define GADGET_ID_LEVEL_GEMSLIMIT_TEXT  (GADGET_ID_COUNTER_FIRST + 13)
344 #define GADGET_ID_LEVEL_GEMSLIMIT_UP    (GADGET_ID_COUNTER_FIRST + 14)
345 #define GADGET_ID_LEVEL_TIMELIMIT_DOWN  (GADGET_ID_COUNTER_FIRST + 15)
346 #define GADGET_ID_LEVEL_TIMELIMIT_TEXT  (GADGET_ID_COUNTER_FIRST + 16)
347 #define GADGET_ID_LEVEL_TIMELIMIT_UP    (GADGET_ID_COUNTER_FIRST + 17)
348 #define GADGET_ID_LEVEL_TIMESCORE_DOWN  (GADGET_ID_COUNTER_FIRST + 18)
349 #define GADGET_ID_LEVEL_TIMESCORE_TEXT  (GADGET_ID_COUNTER_FIRST + 19)
350 #define GADGET_ID_LEVEL_TIMESCORE_UP    (GADGET_ID_COUNTER_FIRST + 20)
351 #define GADGET_ID_ELEMENT_VALUE1_DOWN   (GADGET_ID_COUNTER_FIRST + 21)
352 #define GADGET_ID_ELEMENT_VALUE1_TEXT   (GADGET_ID_COUNTER_FIRST + 22)
353 #define GADGET_ID_ELEMENT_VALUE1_UP     (GADGET_ID_COUNTER_FIRST + 23)
354 #define GADGET_ID_ELEMENT_VALUE2_DOWN   (GADGET_ID_COUNTER_FIRST + 24)
355 #define GADGET_ID_ELEMENT_VALUE2_TEXT   (GADGET_ID_COUNTER_FIRST + 25)
356 #define GADGET_ID_ELEMENT_VALUE2_UP     (GADGET_ID_COUNTER_FIRST + 26)
357 #define GADGET_ID_ELEMENT_VALUE3_DOWN   (GADGET_ID_COUNTER_FIRST + 27)
358 #define GADGET_ID_ELEMENT_VALUE3_TEXT   (GADGET_ID_COUNTER_FIRST + 28)
359 #define GADGET_ID_ELEMENT_VALUE3_UP     (GADGET_ID_COUNTER_FIRST + 29)
360 #define GADGET_ID_ELEMENT_VALUE4_DOWN   (GADGET_ID_COUNTER_FIRST + 30)
361 #define GADGET_ID_ELEMENT_VALUE4_TEXT   (GADGET_ID_COUNTER_FIRST + 31)
362 #define GADGET_ID_ELEMENT_VALUE4_UP     (GADGET_ID_COUNTER_FIRST + 32)
363 #define GADGET_ID_YAMYAM_CONTENT_DOWN   (GADGET_ID_COUNTER_FIRST + 33)
364 #define GADGET_ID_YAMYAM_CONTENT_TEXT   (GADGET_ID_COUNTER_FIRST + 34)
365 #define GADGET_ID_YAMYAM_CONTENT_UP     (GADGET_ID_COUNTER_FIRST + 35)
366 #define GADGET_ID_BALL_CONTENT_DOWN     (GADGET_ID_COUNTER_FIRST + 36)
367 #define GADGET_ID_BALL_CONTENT_TEXT     (GADGET_ID_COUNTER_FIRST + 37)
368 #define GADGET_ID_BALL_CONTENT_UP       (GADGET_ID_COUNTER_FIRST + 38)
369 #define GADGET_ID_ANDROID_CONTENT_DOWN  (GADGET_ID_COUNTER_FIRST + 39)
370 #define GADGET_ID_ANDROID_CONTENT_TEXT  (GADGET_ID_COUNTER_FIRST + 40)
371 #define GADGET_ID_ANDROID_CONTENT_UP    (GADGET_ID_COUNTER_FIRST + 41)
372 #define GADGET_ID_ENVELOPE_XSIZE_DOWN   (GADGET_ID_COUNTER_FIRST + 42)
373 #define GADGET_ID_ENVELOPE_XSIZE_TEXT   (GADGET_ID_COUNTER_FIRST + 43)
374 #define GADGET_ID_ENVELOPE_XSIZE_UP     (GADGET_ID_COUNTER_FIRST + 44)
375 #define GADGET_ID_ENVELOPE_YSIZE_DOWN   (GADGET_ID_COUNTER_FIRST + 45)
376 #define GADGET_ID_ENVELOPE_YSIZE_TEXT   (GADGET_ID_COUNTER_FIRST + 46)
377 #define GADGET_ID_ENVELOPE_YSIZE_UP     (GADGET_ID_COUNTER_FIRST + 47)
378 #define GADGET_ID_CUSTOM_SCORE_DOWN     (GADGET_ID_COUNTER_FIRST + 48)
379 #define GADGET_ID_CUSTOM_SCORE_TEXT     (GADGET_ID_COUNTER_FIRST + 49)
380 #define GADGET_ID_CUSTOM_SCORE_UP       (GADGET_ID_COUNTER_FIRST + 50)
381 #define GADGET_ID_CUSTOM_GEMCOUNT_DOWN  (GADGET_ID_COUNTER_FIRST + 51)
382 #define GADGET_ID_CUSTOM_GEMCOUNT_TEXT  (GADGET_ID_COUNTER_FIRST + 52)
383 #define GADGET_ID_CUSTOM_GEMCOUNT_UP    (GADGET_ID_COUNTER_FIRST + 53)
384 #define GADGET_ID_CUSTOM_VALUE_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 54)
385 #define GADGET_ID_CUSTOM_VALUE_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 55)
386 #define GADGET_ID_CUSTOM_VALUE_FIX_UP   (GADGET_ID_COUNTER_FIRST + 56)
387 #define GADGET_ID_CUSTOM_VALUE_RND_DOWN (GADGET_ID_COUNTER_FIRST + 57)
388 #define GADGET_ID_CUSTOM_VALUE_RND_TEXT (GADGET_ID_COUNTER_FIRST + 58)
389 #define GADGET_ID_CUSTOM_VALUE_RND_UP   (GADGET_ID_COUNTER_FIRST + 59)
390 #define GADGET_ID_PUSH_DELAY_FIX_DOWN   (GADGET_ID_COUNTER_FIRST + 60)
391 #define GADGET_ID_PUSH_DELAY_FIX_TEXT   (GADGET_ID_COUNTER_FIRST + 61)
392 #define GADGET_ID_PUSH_DELAY_FIX_UP     (GADGET_ID_COUNTER_FIRST + 62)
393 #define GADGET_ID_PUSH_DELAY_RND_DOWN   (GADGET_ID_COUNTER_FIRST + 63)
394 #define GADGET_ID_PUSH_DELAY_RND_TEXT   (GADGET_ID_COUNTER_FIRST + 64)
395 #define GADGET_ID_PUSH_DELAY_RND_UP     (GADGET_ID_COUNTER_FIRST + 65)
396 #define GADGET_ID_DROP_DELAY_FIX_DOWN   (GADGET_ID_COUNTER_FIRST + 66)
397 #define GADGET_ID_DROP_DELAY_FIX_TEXT   (GADGET_ID_COUNTER_FIRST + 67)
398 #define GADGET_ID_DROP_DELAY_FIX_UP     (GADGET_ID_COUNTER_FIRST + 68)
399 #define GADGET_ID_DROP_DELAY_RND_DOWN   (GADGET_ID_COUNTER_FIRST + 69)
400 #define GADGET_ID_DROP_DELAY_RND_TEXT   (GADGET_ID_COUNTER_FIRST + 70)
401 #define GADGET_ID_DROP_DELAY_RND_UP     (GADGET_ID_COUNTER_FIRST + 71)
402 #define GADGET_ID_MOVE_DELAY_FIX_DOWN   (GADGET_ID_COUNTER_FIRST + 72)
403 #define GADGET_ID_MOVE_DELAY_FIX_TEXT   (GADGET_ID_COUNTER_FIRST + 73)
404 #define GADGET_ID_MOVE_DELAY_FIX_UP     (GADGET_ID_COUNTER_FIRST + 74)
405 #define GADGET_ID_MOVE_DELAY_RND_DOWN   (GADGET_ID_COUNTER_FIRST + 75)
406 #define GADGET_ID_MOVE_DELAY_RND_TEXT   (GADGET_ID_COUNTER_FIRST + 76)
407 #define GADGET_ID_MOVE_DELAY_RND_UP     (GADGET_ID_COUNTER_FIRST + 77)
408 #define GADGET_ID_EXPLOSION_DELAY_DOWN  (GADGET_ID_COUNTER_FIRST + 78)
409 #define GADGET_ID_EXPLOSION_DELAY_TEXT  (GADGET_ID_COUNTER_FIRST + 79)
410 #define GADGET_ID_EXPLOSION_DELAY_UP    (GADGET_ID_COUNTER_FIRST + 80)
411 #define GADGET_ID_IGNITION_DELAY_DOWN   (GADGET_ID_COUNTER_FIRST + 81)
412 #define GADGET_ID_IGNITION_DELAY_TEXT   (GADGET_ID_COUNTER_FIRST + 82)
413 #define GADGET_ID_IGNITION_DELAY_UP     (GADGET_ID_COUNTER_FIRST + 83)
414 #define GADGET_ID_CHANGE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 84)
415 #define GADGET_ID_CHANGE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 85)
416 #define GADGET_ID_CHANGE_DELAY_FIX_UP   (GADGET_ID_COUNTER_FIRST + 86)
417 #define GADGET_ID_CHANGE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 87)
418 #define GADGET_ID_CHANGE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 88)
419 #define GADGET_ID_CHANGE_DELAY_RND_UP   (GADGET_ID_COUNTER_FIRST + 89)
420 #define GADGET_ID_CHANGE_CONT_RND_DOWN  (GADGET_ID_COUNTER_FIRST + 90)
421 #define GADGET_ID_CHANGE_CONT_RND_TEXT  (GADGET_ID_COUNTER_FIRST + 91)
422 #define GADGET_ID_CHANGE_CONT_RND_UP    (GADGET_ID_COUNTER_FIRST + 92)
423 #define GADGET_ID_GROUP_CONTENT_DOWN    (GADGET_ID_COUNTER_FIRST + 93)
424 #define GADGET_ID_GROUP_CONTENT_TEXT    (GADGET_ID_COUNTER_FIRST + 94)
425 #define GADGET_ID_GROUP_CONTENT_UP      (GADGET_ID_COUNTER_FIRST + 95)
426
427 /* drawing area identifiers */
428 #define GADGET_ID_DRAWING_AREA_FIRST    (GADGET_ID_COUNTER_FIRST + 96)
429
430 #define GADGET_ID_DRAWING_LEVEL         (GADGET_ID_DRAWING_AREA_FIRST + 0)
431 #define GADGET_ID_YAMYAM_CONTENT_0      (GADGET_ID_DRAWING_AREA_FIRST + 1)
432 #define GADGET_ID_YAMYAM_CONTENT_1      (GADGET_ID_DRAWING_AREA_FIRST + 2)
433 #define GADGET_ID_YAMYAM_CONTENT_2      (GADGET_ID_DRAWING_AREA_FIRST + 3)
434 #define GADGET_ID_YAMYAM_CONTENT_3      (GADGET_ID_DRAWING_AREA_FIRST + 4)
435 #define GADGET_ID_YAMYAM_CONTENT_4      (GADGET_ID_DRAWING_AREA_FIRST + 5)
436 #define GADGET_ID_YAMYAM_CONTENT_5      (GADGET_ID_DRAWING_AREA_FIRST + 6)
437 #define GADGET_ID_YAMYAM_CONTENT_6      (GADGET_ID_DRAWING_AREA_FIRST + 7)
438 #define GADGET_ID_YAMYAM_CONTENT_7      (GADGET_ID_DRAWING_AREA_FIRST + 8)
439 #define GADGET_ID_MAGIC_BALL_CONTENT_0  (GADGET_ID_DRAWING_AREA_FIRST + 9)
440 #define GADGET_ID_MAGIC_BALL_CONTENT_1  (GADGET_ID_DRAWING_AREA_FIRST + 10)
441 #define GADGET_ID_MAGIC_BALL_CONTENT_2  (GADGET_ID_DRAWING_AREA_FIRST + 11)
442 #define GADGET_ID_MAGIC_BALL_CONTENT_3  (GADGET_ID_DRAWING_AREA_FIRST + 12)
443 #define GADGET_ID_MAGIC_BALL_CONTENT_4  (GADGET_ID_DRAWING_AREA_FIRST + 13)
444 #define GADGET_ID_MAGIC_BALL_CONTENT_5  (GADGET_ID_DRAWING_AREA_FIRST + 14)
445 #define GADGET_ID_MAGIC_BALL_CONTENT_6  (GADGET_ID_DRAWING_AREA_FIRST + 15)
446 #define GADGET_ID_MAGIC_BALL_CONTENT_7  (GADGET_ID_DRAWING_AREA_FIRST + 16)
447 #define GADGET_ID_ANDROID_CONTENT       (GADGET_ID_DRAWING_AREA_FIRST + 17)
448 #define GADGET_ID_AMOEBA_CONTENT        (GADGET_ID_DRAWING_AREA_FIRST + 18)
449 #define GADGET_ID_START_ELEMENT         (GADGET_ID_DRAWING_AREA_FIRST + 19)
450 #define GADGET_ID_ARTWORK_ELEMENT       (GADGET_ID_DRAWING_AREA_FIRST + 20)
451 #define GADGET_ID_EXPLOSION_ELEMENT     (GADGET_ID_DRAWING_AREA_FIRST + 21)
452 #define GADGET_ID_CUSTOM_GRAPHIC        (GADGET_ID_DRAWING_AREA_FIRST + 22)
453 #define GADGET_ID_CUSTOM_CONTENT        (GADGET_ID_DRAWING_AREA_FIRST + 23)
454 #define GADGET_ID_CUSTOM_MOVE_ENTER     (GADGET_ID_DRAWING_AREA_FIRST + 24)
455 #define GADGET_ID_CUSTOM_MOVE_LEAVE     (GADGET_ID_DRAWING_AREA_FIRST + 25)
456 #define GADGET_ID_CUSTOM_CHANGE_TARGET  (GADGET_ID_DRAWING_AREA_FIRST + 26)
457 #define GADGET_ID_CUSTOM_CHANGE_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 27)
458 #define GADGET_ID_CUSTOM_CHANGE_TRIGGER (GADGET_ID_DRAWING_AREA_FIRST + 28)
459 #define GADGET_ID_GROUP_CONTENT         (GADGET_ID_DRAWING_AREA_FIRST + 29)
460 #define GADGET_ID_RANDOM_BACKGROUND     (GADGET_ID_DRAWING_AREA_FIRST + 30)
461
462 /* text input identifiers */
463 #define GADGET_ID_TEXT_INPUT_FIRST      (GADGET_ID_DRAWING_AREA_FIRST + 31)
464
465 #define GADGET_ID_LEVEL_NAME            (GADGET_ID_TEXT_INPUT_FIRST + 0)
466 #define GADGET_ID_LEVEL_AUTHOR          (GADGET_ID_TEXT_INPUT_FIRST + 1)
467 #define GADGET_ID_ELEMENT_NAME          (GADGET_ID_TEXT_INPUT_FIRST + 2)
468
469 /* text area identifiers */
470 #define GADGET_ID_TEXT_AREA_FIRST       (GADGET_ID_TEXT_INPUT_FIRST + 3)
471
472 #define GADGET_ID_ENVELOPE_INFO         (GADGET_ID_TEXT_AREA_FIRST + 0)
473
474 /* selectbox identifiers */
475 #define GADGET_ID_SELECTBOX_FIRST       (GADGET_ID_TEXT_AREA_FIRST + 1)
476
477 #define GADGET_ID_TIME_OR_STEPS         (GADGET_ID_SELECTBOX_FIRST + 0)
478 #define GADGET_ID_GAME_ENGINE_TYPE      (GADGET_ID_SELECTBOX_FIRST + 1)
479 #define GADGET_ID_WIND_DIRECTION        (GADGET_ID_SELECTBOX_FIRST + 2)
480 #define GADGET_ID_PLAYER_SPEED          (GADGET_ID_SELECTBOX_FIRST + 3)
481 #define GADGET_ID_CUSTOM_WALK_TO_ACTION (GADGET_ID_SELECTBOX_FIRST + 4)
482 #define GADGET_ID_CUSTOM_EXPLOSION_TYPE (GADGET_ID_SELECTBOX_FIRST + 5)
483 #define GADGET_ID_CUSTOM_DEADLINESS     (GADGET_ID_SELECTBOX_FIRST + 6)
484 #define GADGET_ID_CUSTOM_MOVE_PATTERN   (GADGET_ID_SELECTBOX_FIRST + 7)
485 #define GADGET_ID_CUSTOM_MOVE_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 8)
486 #define GADGET_ID_CUSTOM_MOVE_STEPSIZE  (GADGET_ID_SELECTBOX_FIRST + 9)
487 #define GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE (GADGET_ID_SELECTBOX_FIRST + 10)
488 #define GADGET_ID_CUSTOM_SMASH_TARGETS  (GADGET_ID_SELECTBOX_FIRST + 11)
489 #define GADGET_ID_CUSTOM_SLIPPERY_TYPE  (GADGET_ID_SELECTBOX_FIRST + 12)
490 #define GADGET_ID_CUSTOM_ACCESS_TYPE    (GADGET_ID_SELECTBOX_FIRST + 13)
491 #define GADGET_ID_CUSTOM_ACCESS_LAYER   (GADGET_ID_SELECTBOX_FIRST + 14)
492 #define GADGET_ID_CUSTOM_ACCESS_PROTECTED (GADGET_ID_SELECTBOX_FIRST + 15)
493 #define GADGET_ID_CUSTOM_ACCESS_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 16)
494 #define GADGET_ID_CHANGE_TIME_UNITS     (GADGET_ID_SELECTBOX_FIRST + 17)
495 #define GADGET_ID_CHANGE_DIRECT_ACTION  (GADGET_ID_SELECTBOX_FIRST + 18)
496 #define GADGET_ID_CHANGE_OTHER_ACTION   (GADGET_ID_SELECTBOX_FIRST + 19)
497 #define GADGET_ID_CHANGE_SIDE           (GADGET_ID_SELECTBOX_FIRST + 20)
498 #define GADGET_ID_CHANGE_PLAYER         (GADGET_ID_SELECTBOX_FIRST + 21)
499 #define GADGET_ID_CHANGE_PAGE           (GADGET_ID_SELECTBOX_FIRST + 22)
500 #define GADGET_ID_CHANGE_REPLACE_WHEN   (GADGET_ID_SELECTBOX_FIRST + 23)
501 #define GADGET_ID_ACTION_TYPE           (GADGET_ID_SELECTBOX_FIRST + 24)
502 #define GADGET_ID_ACTION_MODE           (GADGET_ID_SELECTBOX_FIRST + 25)
503 #define GADGET_ID_ACTION_ARG            (GADGET_ID_SELECTBOX_FIRST + 26)
504 #define GADGET_ID_SELECT_CHANGE_PAGE    (GADGET_ID_SELECTBOX_FIRST + 27)
505 #define GADGET_ID_GROUP_CHOICE_MODE     (GADGET_ID_SELECTBOX_FIRST + 28)
506
507 /* textbutton identifiers */
508 #define GADGET_ID_TEXTBUTTON_FIRST      (GADGET_ID_SELECTBOX_FIRST + 29)
509
510 #define GADGET_ID_PROPERTIES_INFO       (GADGET_ID_TEXTBUTTON_FIRST + 0)
511 #define GADGET_ID_PROPERTIES_CONFIG     (GADGET_ID_TEXTBUTTON_FIRST + 1)
512 #define GADGET_ID_PROPERTIES_CONFIG_1   (GADGET_ID_TEXTBUTTON_FIRST + 2)
513 #define GADGET_ID_PROPERTIES_CONFIG_2   (GADGET_ID_TEXTBUTTON_FIRST + 3)
514 #define GADGET_ID_PROPERTIES_CHANGE     (GADGET_ID_TEXTBUTTON_FIRST + 4)
515 #define GADGET_ID_SAVE_AS_TEMPLATE      (GADGET_ID_TEXTBUTTON_FIRST + 5)
516 #define GADGET_ID_ADD_CHANGE_PAGE       (GADGET_ID_TEXTBUTTON_FIRST + 6)
517 #define GADGET_ID_DEL_CHANGE_PAGE       (GADGET_ID_TEXTBUTTON_FIRST + 7)
518
519 /* graphicbutton identifiers */
520 #define GADGET_ID_GRAPHICBUTTON_FIRST   (GADGET_ID_TEXTBUTTON_FIRST + 8)
521
522 #define GADGET_ID_PREV_CHANGE_PAGE      (GADGET_ID_GRAPHICBUTTON_FIRST + 0)
523 #define GADGET_ID_NEXT_CHANGE_PAGE      (GADGET_ID_GRAPHICBUTTON_FIRST + 1)
524 #define GADGET_ID_COPY_CHANGE_PAGE      (GADGET_ID_GRAPHICBUTTON_FIRST + 2)
525 #define GADGET_ID_PASTE_CHANGE_PAGE     (GADGET_ID_GRAPHICBUTTON_FIRST + 3)
526
527 /* gadgets for scrolling of drawing area */
528 #define GADGET_ID_SCROLLING_FIRST       (GADGET_ID_GRAPHICBUTTON_FIRST + 4)
529
530 #define GADGET_ID_SCROLL_UP             (GADGET_ID_SCROLLING_FIRST + 0)
531 #define GADGET_ID_SCROLL_DOWN           (GADGET_ID_SCROLLING_FIRST + 1)
532 #define GADGET_ID_SCROLL_LEFT           (GADGET_ID_SCROLLING_FIRST + 2)
533 #define GADGET_ID_SCROLL_RIGHT          (GADGET_ID_SCROLLING_FIRST + 3)
534 #define GADGET_ID_SCROLL_HORIZONTAL     (GADGET_ID_SCROLLING_FIRST + 4)
535 #define GADGET_ID_SCROLL_VERTICAL       (GADGET_ID_SCROLLING_FIRST + 5)
536
537 /* gadgets for scrolling element list */
538 #define GADGET_ID_SCROLLING_LIST_FIRST  (GADGET_ID_SCROLLING_FIRST + 6)
539
540 #define GADGET_ID_SCROLL_LIST_UP        (GADGET_ID_SCROLLING_LIST_FIRST + 0)
541 #define GADGET_ID_SCROLL_LIST_DOWN      (GADGET_ID_SCROLLING_LIST_FIRST + 1)
542 #define GADGET_ID_SCROLL_LIST_VERTICAL  (GADGET_ID_SCROLLING_LIST_FIRST + 2)
543
544 /* checkbuttons/radiobuttons for level/element properties */
545 #define GADGET_ID_CHECKBUTTON_FIRST     (GADGET_ID_SCROLLING_LIST_FIRST + 3)
546
547 #define GADGET_ID_RANDOM_PERCENTAGE     (GADGET_ID_CHECKBUTTON_FIRST + 0)
548 #define GADGET_ID_RANDOM_QUANTITY       (GADGET_ID_CHECKBUTTON_FIRST + 1)
549 #define GADGET_ID_RANDOM_RESTRICTED     (GADGET_ID_CHECKBUTTON_FIRST + 2)
550 #define GADGET_ID_STICK_ELEMENT         (GADGET_ID_CHECKBUTTON_FIRST + 3)
551 #define GADGET_ID_EM_SLIPPERY_GEMS      (GADGET_ID_CHECKBUTTON_FIRST + 4)
552 #define GADGET_ID_USE_SPRING_BUG        (GADGET_ID_CHECKBUTTON_FIRST + 5)
553 #define GADGET_ID_USE_TIME_ORB_BUG      (GADGET_ID_CHECKBUTTON_FIRST + 6)
554 #define GADGET_ID_RANDOM_BALL_CONTENT   (GADGET_ID_CHECKBUTTON_FIRST + 7)
555 #define GADGET_ID_INITIAL_BALL_STATE    (GADGET_ID_CHECKBUTTON_FIRST + 8)
556 #define GADGET_ID_GROW_INTO_DIGGABLE    (GADGET_ID_CHECKBUTTON_FIRST + 9)
557 #define GADGET_ID_CONTINUOUS_SNAPPING   (GADGET_ID_CHECKBUTTON_FIRST + 10)
558 #define GADGET_ID_BLOCK_SNAP_FIELD      (GADGET_ID_CHECKBUTTON_FIRST + 11)
559 #define GADGET_ID_BLOCK_LAST_FIELD      (GADGET_ID_CHECKBUTTON_FIRST + 12)
560 #define GADGET_ID_SP_BLOCK_LAST_FIELD   (GADGET_ID_CHECKBUTTON_FIRST + 13)
561 #define GADGET_ID_INSTANT_RELOCATION    (GADGET_ID_CHECKBUTTON_FIRST + 14)
562 #define GADGET_ID_USE_START_ELEMENT     (GADGET_ID_CHECKBUTTON_FIRST + 15)
563 #define GADGET_ID_USE_ARTWORK_ELEMENT   (GADGET_ID_CHECKBUTTON_FIRST + 16)
564 #define GADGET_ID_USE_EXPLOSION_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 17)
565 #define GADGET_ID_INITIAL_GRAVITY       (GADGET_ID_CHECKBUTTON_FIRST + 18)
566 #define GADGET_ID_CAN_PASS_TO_WALKABLE  (GADGET_ID_CHECKBUTTON_FIRST + 19)
567 #define GADGET_ID_CAN_FALL_INTO_ACID    (GADGET_ID_CHECKBUTTON_FIRST + 20)
568 #define GADGET_ID_CAN_MOVE_INTO_ACID    (GADGET_ID_CHECKBUTTON_FIRST + 21)
569 #define GADGET_ID_DONT_COLLIDE_WITH     (GADGET_ID_CHECKBUTTON_FIRST + 22)
570 #define GADGET_ID_CUSTOM_INDESTRUCTIBLE (GADGET_ID_CHECKBUTTON_FIRST + 23)
571 #define GADGET_ID_CUSTOM_CAN_EXPLODE    (GADGET_ID_CHECKBUTTON_FIRST + 24)
572 #define GADGET_ID_CUSTOM_EXPLODE_FIRE   (GADGET_ID_CHECKBUTTON_FIRST + 25)
573 #define GADGET_ID_CUSTOM_EXPLODE_SMASH  (GADGET_ID_CHECKBUTTON_FIRST + 26)
574 #define GADGET_ID_CUSTOM_EXPLODE_IMPACT (GADGET_ID_CHECKBUTTON_FIRST + 27)
575 #define GADGET_ID_CUSTOM_WALK_TO_OBJECT (GADGET_ID_CHECKBUTTON_FIRST + 28)
576 #define GADGET_ID_CUSTOM_DEADLY         (GADGET_ID_CHECKBUTTON_FIRST + 29)
577 #define GADGET_ID_CUSTOM_CAN_MOVE       (GADGET_ID_CHECKBUTTON_FIRST + 30)
578 #define GADGET_ID_CUSTOM_CAN_FALL       (GADGET_ID_CHECKBUTTON_FIRST + 31)
579 #define GADGET_ID_CUSTOM_CAN_SMASH      (GADGET_ID_CHECKBUTTON_FIRST + 32)
580 #define GADGET_ID_CUSTOM_SLIPPERY       (GADGET_ID_CHECKBUTTON_FIRST + 33)
581 #define GADGET_ID_CUSTOM_ACCESSIBLE     (GADGET_ID_CHECKBUTTON_FIRST + 34)
582 #define GADGET_ID_CUSTOM_GRAV_REACHABLE (GADGET_ID_CHECKBUTTON_FIRST + 35)
583 #define GADGET_ID_CUSTOM_USE_LAST_VALUE (GADGET_ID_CHECKBUTTON_FIRST + 36)
584 #define GADGET_ID_CUSTOM_USE_GRAPHIC    (GADGET_ID_CHECKBUTTON_FIRST + 37)
585 #define GADGET_ID_CUSTOM_USE_TEMPLATE   (GADGET_ID_CHECKBUTTON_FIRST + 38)
586 #define GADGET_ID_CUSTOM_CAN_CHANGE     (GADGET_ID_CHECKBUTTON_FIRST + 39)
587 #define GADGET_ID_CHANGE_USE_CONTENT    (GADGET_ID_CHECKBUTTON_FIRST + 40)
588 #define GADGET_ID_CHANGE_USE_EXPLOSION  (GADGET_ID_CHECKBUTTON_FIRST + 41)
589 #define GADGET_ID_CHANGE_ONLY_COMPLETE  (GADGET_ID_CHECKBUTTON_FIRST + 42)
590 #define GADGET_ID_CHANGE_USE_RANDOM     (GADGET_ID_CHECKBUTTON_FIRST + 43)
591 #define GADGET_ID_CHANGE_HAS_ACTION     (GADGET_ID_CHECKBUTTON_FIRST + 44)
592 #define GADGET_ID_CHANGE_DELAY          (GADGET_ID_CHECKBUTTON_FIRST + 45)
593 #define GADGET_ID_CHANGE_BY_DIRECT_ACT  (GADGET_ID_CHECKBUTTON_FIRST + 46)
594 #define GADGET_ID_CHANGE_BY_OTHER_ACT   (GADGET_ID_CHECKBUTTON_FIRST + 47)
595
596 /* gadgets for buttons in element list */
597 #define GADGET_ID_ELEMENTLIST_FIRST     (GADGET_ID_CHECKBUTTON_FIRST + 48)
598 #define GADGET_ID_ELEMENTLIST_LAST      (GADGET_ID_ELEMENTLIST_FIRST +  \
599                                         ED_NUM_ELEMENTLIST_BUTTONS - 1)
600
601 #define NUM_EDITOR_GADGETS              (GADGET_ID_ELEMENTLIST_LAST + 1)
602
603 /* radio button numbers */
604 #define RADIO_NR_NONE                   0
605 #define RADIO_NR_DRAWING_TOOLBOX        1
606 #define RADIO_NR_RANDOM_ELEMENTS        2
607
608 /* values for counter gadgets */
609 #define ED_COUNTER_ID_SELECT_LEVEL      0
610 #define ED_COUNTER_ID_LEVEL_XSIZE       1
611 #define ED_COUNTER_ID_LEVEL_YSIZE       2
612 #define ED_COUNTER_ID_LEVEL_GEMSLIMIT   3
613 #define ED_COUNTER_ID_LEVEL_TIMELIMIT   4
614 #define ED_COUNTER_ID_LEVEL_TIMESCORE   5
615 #define ED_COUNTER_ID_LEVEL_RANDOM      6
616 #define ED_COUNTER_ID_ELEMENT_VALUE1    7
617 #define ED_COUNTER_ID_ELEMENT_VALUE2    8
618 #define ED_COUNTER_ID_ELEMENT_VALUE3    9
619 #define ED_COUNTER_ID_ELEMENT_VALUE4    10
620 #define ED_COUNTER_ID_YAMYAM_CONTENT    11
621 #define ED_COUNTER_ID_BALL_CONTENT      12
622 #define ED_COUNTER_ID_ANDROID_CONTENT   13
623 #define ED_COUNTER_ID_ENVELOPE_XSIZE    14
624 #define ED_COUNTER_ID_ENVELOPE_YSIZE    15
625 #define ED_COUNTER_ID_CUSTOM_SCORE      16
626 #define ED_COUNTER_ID_CUSTOM_GEMCOUNT   17
627 #define ED_COUNTER_ID_CUSTOM_VALUE_FIX  18
628 #define ED_COUNTER_ID_CUSTOM_VALUE_RND  19
629 #define ED_COUNTER_ID_PUSH_DELAY_FIX    20
630 #define ED_COUNTER_ID_PUSH_DELAY_RND    21
631 #define ED_COUNTER_ID_DROP_DELAY_FIX    22
632 #define ED_COUNTER_ID_DROP_DELAY_RND    23
633 #define ED_COUNTER_ID_MOVE_DELAY_FIX    24
634 #define ED_COUNTER_ID_MOVE_DELAY_RND    25
635 #define ED_COUNTER_ID_EXPLOSION_DELAY   26
636 #define ED_COUNTER_ID_IGNITION_DELAY    27
637 #define ED_COUNTER_ID_GROUP_CONTENT     28
638 #define ED_COUNTER_ID_CHANGE_DELAY_FIX  29
639 #define ED_COUNTER_ID_CHANGE_DELAY_RND  30
640 #define ED_COUNTER_ID_CHANGE_CONT_RND   31
641
642 #define ED_NUM_COUNTERBUTTONS           32
643
644 #define ED_COUNTER_ID_LEVEL_FIRST       ED_COUNTER_ID_LEVEL_XSIZE
645 #define ED_COUNTER_ID_LEVEL_LAST        ED_COUNTER_ID_LEVEL_RANDOM
646
647 #define ED_COUNTER_ID_CUSTOM1_FIRST     ED_COUNTER_ID_CUSTOM_SCORE
648 #define ED_COUNTER_ID_CUSTOM1_LAST      ED_COUNTER_ID_DROP_DELAY_RND
649 #define ED_COUNTER_ID_CUSTOM2_FIRST     ED_COUNTER_ID_MOVE_DELAY_FIX
650 #define ED_COUNTER_ID_CUSTOM2_LAST      ED_COUNTER_ID_IGNITION_DELAY
651 #define ED_COUNTER_ID_CUSTOM_FIRST      ED_COUNTER_ID_CUSTOM1_FIRST
652 #define ED_COUNTER_ID_CUSTOM_LAST       ED_COUNTER_ID_CUSTOM2_LAST
653
654 #define ED_COUNTER_ID_CHANGE_FIRST      ED_COUNTER_ID_CHANGE_DELAY_FIX
655 #define ED_COUNTER_ID_CHANGE_LAST       ED_COUNTER_ID_CHANGE_CONT_RND
656
657 /* values for scrollbutton gadgets */
658 #define ED_SCROLLBUTTON_ID_AREA_UP      0
659 #define ED_SCROLLBUTTON_ID_AREA_DOWN    1
660 #define ED_SCROLLBUTTON_ID_AREA_LEFT    2
661 #define ED_SCROLLBUTTON_ID_AREA_RIGHT   3
662 #define ED_SCROLLBUTTON_ID_LIST_UP      4
663 #define ED_SCROLLBUTTON_ID_LIST_DOWN    5
664
665 #define ED_NUM_SCROLLBUTTONS            6
666
667 #define ED_SCROLLBUTTON_ID_AREA_FIRST   ED_SCROLLBUTTON_ID_AREA_UP
668 #define ED_SCROLLBUTTON_ID_AREA_LAST    ED_SCROLLBUTTON_ID_AREA_RIGHT
669
670 /* values for scrollbar gadgets */
671 #define ED_SCROLLBAR_ID_AREA_HORIZONTAL 0
672 #define ED_SCROLLBAR_ID_AREA_VERTICAL   1
673 #define ED_SCROLLBAR_ID_LIST_VERTICAL   2
674
675 #define ED_NUM_SCROLLBARS               3
676
677 #define ED_SCROLLBAR_ID_AREA_FIRST      ED_SCROLLBAR_ID_AREA_HORIZONTAL
678 #define ED_SCROLLBAR_ID_AREA_LAST       ED_SCROLLBAR_ID_AREA_VERTICAL
679
680 /* values for text input gadgets */
681 #define ED_TEXTINPUT_ID_LEVEL_NAME      0
682 #define ED_TEXTINPUT_ID_LEVEL_AUTHOR    1
683 #define ED_TEXTINPUT_ID_ELEMENT_NAME    2
684
685 #define ED_NUM_TEXTINPUT                3
686
687 #define ED_TEXTINPUT_ID_LEVEL_FIRST     ED_TEXTINPUT_ID_LEVEL_NAME
688 #define ED_TEXTINPUT_ID_LEVEL_LAST      ED_TEXTINPUT_ID_LEVEL_AUTHOR
689
690 /* values for text area gadgets */
691 #define ED_TEXTAREA_ID_ENVELOPE_INFO    0
692
693 #define ED_NUM_TEXTAREAS                        1
694
695 #define ED_TEXTAREA_ID_LEVEL_FIRST      ED_TEXTAREA_ID_ENVELOPE
696 #define ED_TEXTAREA_ID_LEVEL_LAST       ED_TEXTAREA_ID_ENVELOPE
697
698 /* values for selectbox gadgets */
699 #define ED_SELECTBOX_ID_TIME_OR_STEPS           0
700 #define ED_SELECTBOX_ID_GAME_ENGINE_TYPE        1
701 #define ED_SELECTBOX_ID_WIND_DIRECTION          2
702 #define ED_SELECTBOX_ID_PLAYER_SPEED            3
703 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE      4
704 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_LAYER     5
705 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_PROTECTED 6
706 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_DIRECTION 7
707 #define ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION   8
708 #define ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN     9
709 #define ED_SELECTBOX_ID_CUSTOM_MOVE_DIRECTION   10      
710 #define ED_SELECTBOX_ID_CUSTOM_MOVE_STEPSIZE    11
711 #define ED_SELECTBOX_ID_CUSTOM_MOVE_LEAVE_TYPE  12
712 #define ED_SELECTBOX_ID_CUSTOM_SMASH_TARGETS    13
713 #define ED_SELECTBOX_ID_CUSTOM_SLIPPERY_TYPE    14
714 #define ED_SELECTBOX_ID_CUSTOM_DEADLINESS       15
715 #define ED_SELECTBOX_ID_CUSTOM_EXPLOSION_TYPE   16
716 #define ED_SELECTBOX_ID_CHANGE_TIME_UNITS       17
717 #define ED_SELECTBOX_ID_CHANGE_DIRECT_ACTION    18
718 #define ED_SELECTBOX_ID_CHANGE_OTHER_ACTION     19
719 #define ED_SELECTBOX_ID_CHANGE_SIDE             20
720 #define ED_SELECTBOX_ID_CHANGE_PLAYER           21
721 #define ED_SELECTBOX_ID_CHANGE_PAGE             22
722 #define ED_SELECTBOX_ID_CHANGE_REPLACE_WHEN     23
723 #define ED_SELECTBOX_ID_ACTION_TYPE             24
724 #define ED_SELECTBOX_ID_ACTION_MODE             25
725 #define ED_SELECTBOX_ID_ACTION_ARG              26
726 #define ED_SELECTBOX_ID_SELECT_CHANGE_PAGE      27
727 #define ED_SELECTBOX_ID_GROUP_CHOICE_MODE       28
728
729 #define ED_NUM_SELECTBOX                        29
730
731 #define ED_SELECTBOX_ID_LEVEL_FIRST     ED_SELECTBOX_ID_TIME_OR_STEPS
732 #define ED_SELECTBOX_ID_LEVEL_LAST      ED_SELECTBOX_ID_WIND_DIRECTION
733
734 #define ED_SELECTBOX_ID_CUSTOM1_FIRST   ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE
735 #define ED_SELECTBOX_ID_CUSTOM1_LAST    ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION
736 #define ED_SELECTBOX_ID_CUSTOM2_FIRST   ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN
737 #define ED_SELECTBOX_ID_CUSTOM2_LAST    ED_SELECTBOX_ID_CUSTOM_EXPLOSION_TYPE
738 #define ED_SELECTBOX_ID_CUSTOM_FIRST    ED_SELECTBOX_ID_CUSTOM1_FIRST
739 #define ED_SELECTBOX_ID_CUSTOM_LAST     ED_SELECTBOX_ID_CUSTOM2_LAST
740
741 #define ED_SELECTBOX_ID_CHANGE_FIRST    ED_SELECTBOX_ID_CHANGE_TIME_UNITS
742 #define ED_SELECTBOX_ID_CHANGE_LAST     ED_SELECTBOX_ID_SELECT_CHANGE_PAGE
743
744 /* values for textbutton gadgets */
745 #define ED_TEXTBUTTON_ID_PROPERTIES_INFO        0
746 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG      1
747 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_1    2
748 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2    3
749 #define ED_TEXTBUTTON_ID_PROPERTIES_CHANGE      4
750 #define ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE       5
751 #define ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE        6
752 #define ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE        7
753
754 #define ED_NUM_TEXTBUTTONS                      8
755
756 #define ED_TEXTBUTTON_ID_PROPERTIES_FIRST ED_TEXTBUTTON_ID_PROPERTIES_INFO
757 #define ED_TEXTBUTTON_ID_PROPERTIES_LAST  ED_TEXTBUTTON_ID_PROPERTIES_CHANGE
758
759 #define ED_TEXTBUTTON_ID_CHANGE_FIRST   ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE
760 #define ED_TEXTBUTTON_ID_CHANGE_LAST    ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE
761
762 /* values for graphicbutton gadgets */
763 #define ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE    0
764 #define ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE    1
765 #define ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE    2
766 #define ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE   3
767
768 #define ED_NUM_GRAPHICBUTTONS                   4
769
770 #define ED_GRAPHICBUTTON_ID_CHANGE_FIRST  ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE
771 #define ED_GRAPHICBUTTON_ID_CHANGE_LAST   ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE
772
773 /* values for checkbutton gadgets */
774 #define ED_CHECKBUTTON_ID_RANDOM_RESTRICTED     0
775 #define ED_CHECKBUTTON_ID_STICK_ELEMENT         1
776 #define ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS      2
777 #define ED_CHECKBUTTON_ID_USE_SPRING_BUG        3
778 #define ED_CHECKBUTTON_ID_USE_TIME_ORB_BUG      4
779 #define ED_CHECKBUTTON_ID_RANDOM_BALL_CONTENT   5
780 #define ED_CHECKBUTTON_ID_INITIAL_BALL_STATE    6
781 #define ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE    7
782 #define ED_CHECKBUTTON_ID_CONTINUOUS_SNAPPING   8
783 #define ED_CHECKBUTTON_ID_BLOCK_SNAP_FIELD      9
784 #define ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD      10
785 #define ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD   11
786 #define ED_CHECKBUTTON_ID_INSTANT_RELOCATION    12
787 #define ED_CHECKBUTTON_ID_USE_START_ELEMENT     13
788 #define ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT   14
789 #define ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT 15
790 #define ED_CHECKBUTTON_ID_INITIAL_GRAVITY       16
791 #define ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE  17
792 #define ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID    18
793 #define ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID    19
794 #define ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH     20
795 #define ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC    21
796 #define ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE   22
797 #define ED_CHECKBUTTON_ID_CUSTOM_ACCESSIBLE     23
798 #define ED_CHECKBUTTON_ID_CUSTOM_GRAV_REACHABLE 24
799 #define ED_CHECKBUTTON_ID_CUSTOM_USE_LAST_VALUE 25
800 #define ED_CHECKBUTTON_ID_CUSTOM_WALK_TO_OBJECT 26
801 #define ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE 27
802 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE       28
803 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_FALL       29
804 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_SMASH      30
805 #define ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY       31
806 #define ED_CHECKBUTTON_ID_CUSTOM_DEADLY         32
807 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_EXPLODE    33
808 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_FIRE   34
809 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_SMASH  35
810 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT 36
811 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE     37
812 #define ED_CHECKBUTTON_ID_CHANGE_DELAY          38
813 #define ED_CHECKBUTTON_ID_CHANGE_BY_DIRECT_ACT  39
814 #define ED_CHECKBUTTON_ID_CHANGE_BY_OTHER_ACT   40
815 #define ED_CHECKBUTTON_ID_CHANGE_USE_EXPLOSION  41
816 #define ED_CHECKBUTTON_ID_CHANGE_USE_CONTENT    42
817 #define ED_CHECKBUTTON_ID_CHANGE_ONLY_COMPLETE  43
818 #define ED_CHECKBUTTON_ID_CHANGE_USE_RANDOM     44
819 #define ED_CHECKBUTTON_ID_CHANGE_HAS_ACTION     45
820
821 #define ED_NUM_CHECKBUTTONS                     46
822
823 #define ED_CHECKBUTTON_ID_LEVEL_FIRST   ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
824 #define ED_CHECKBUTTON_ID_LEVEL_LAST    ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
825
826 #define ED_CHECKBUTTON_ID_CUSTOM1_FIRST ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC
827 #define ED_CHECKBUTTON_ID_CUSTOM1_LAST  ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE
828 #define ED_CHECKBUTTON_ID_CUSTOM2_FIRST ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE
829 #define ED_CHECKBUTTON_ID_CUSTOM2_LAST  ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT
830 #define ED_CHECKBUTTON_ID_CUSTOM_FIRST  ED_CHECKBUTTON_ID_CUSTOM1_FIRST
831 #define ED_CHECKBUTTON_ID_CUSTOM_LAST   ED_CHECKBUTTON_ID_CUSTOM2_LAST
832
833 #define ED_CHECKBUTTON_ID_CHANGE_FIRST  ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE
834 #define ED_CHECKBUTTON_ID_CHANGE_LAST   ED_CHECKBUTTON_ID_CHANGE_HAS_ACTION
835
836 /* values for radiobutton gadgets */
837 #define ED_RADIOBUTTON_ID_PERCENTAGE    0
838 #define ED_RADIOBUTTON_ID_QUANTITY      1
839
840 #define ED_NUM_RADIOBUTTONS             2
841
842 #define ED_RADIOBUTTON_ID_LEVEL_FIRST   ED_RADIOBUTTON_ID_PERCENTAGE
843 #define ED_RADIOBUTTON_ID_LEVEL_LAST    ED_RADIOBUTTON_ID_QUANTITY
844
845 /* values for drawing area gadgets */
846 #define ED_DRAWING_ID_DRAWING_LEVEL             0
847 #define ED_DRAWING_ID_YAMYAM_CONTENT_0          1
848 #define ED_DRAWING_ID_YAMYAM_CONTENT_1          2
849 #define ED_DRAWING_ID_YAMYAM_CONTENT_2          3
850 #define ED_DRAWING_ID_YAMYAM_CONTENT_3          4
851 #define ED_DRAWING_ID_YAMYAM_CONTENT_4          5
852 #define ED_DRAWING_ID_YAMYAM_CONTENT_5          6
853 #define ED_DRAWING_ID_YAMYAM_CONTENT_6          7
854 #define ED_DRAWING_ID_YAMYAM_CONTENT_7          8
855 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_0      9
856 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_1      10
857 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_2      11
858 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_3      12
859 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_4      13
860 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_5      14
861 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_6      15
862 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_7      16
863 #define ED_DRAWING_ID_ANDROID_CONTENT           17
864 #define ED_DRAWING_ID_AMOEBA_CONTENT            18
865 #define ED_DRAWING_ID_START_ELEMENT             19
866 #define ED_DRAWING_ID_ARTWORK_ELEMENT           20
867 #define ED_DRAWING_ID_EXPLOSION_ELEMENT         21
868 #define ED_DRAWING_ID_CUSTOM_GRAPHIC            22
869 #define ED_DRAWING_ID_CUSTOM_CONTENT            23
870 #define ED_DRAWING_ID_CUSTOM_MOVE_ENTER         24
871 #define ED_DRAWING_ID_CUSTOM_MOVE_LEAVE         25
872 #define ED_DRAWING_ID_CUSTOM_CHANGE_TARGET      26
873 #define ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT     27
874 #define ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER     28
875 #define ED_DRAWING_ID_GROUP_CONTENT             29
876 #define ED_DRAWING_ID_RANDOM_BACKGROUND         30
877
878 #define ED_NUM_DRAWING_AREAS                    31
879
880
881 /*
882   -----------------------------------------------------------------------------
883   some internally used definitions
884   -----------------------------------------------------------------------------
885 */
886
887 /* values for CopyLevelToUndoBuffer() */
888 #define UNDO_IMMEDIATE                  0
889 #define UNDO_ACCUMULATE                 1
890
891 /* values for scrollbars */
892 #define ED_SCROLL_NO                    0
893 #define ED_SCROLL_LEFT                  1
894 #define ED_SCROLL_RIGHT                 2
895 #define ED_SCROLL_UP                    4
896 #define ED_SCROLL_DOWN                  8
897
898 /* screens in the level editor */
899 #define ED_MODE_DRAWING                 0
900 #define ED_MODE_INFO                    1
901 #define ED_MODE_PROPERTIES              2
902
903 /* sub-screens in the element properties section */
904 #define ED_MODE_PROPERTIES_INFO         ED_TEXTBUTTON_ID_PROPERTIES_INFO
905 #define ED_MODE_PROPERTIES_CONFIG       ED_TEXTBUTTON_ID_PROPERTIES_CONFIG
906 #define ED_MODE_PROPERTIES_CONFIG_1     ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_1
907 #define ED_MODE_PROPERTIES_CONFIG_2     ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2
908 #define ED_MODE_PROPERTIES_CHANGE       ED_TEXTBUTTON_ID_PROPERTIES_CHANGE
909
910 /* how many steps can be cancelled */
911 #define NUM_UNDO_STEPS                  (10 + 1)
912
913 /* values for elements with score for certain actions */
914 #define MIN_SCORE                       0
915 #define MAX_SCORE                       255
916
917 /* values for elements with count for collecting */
918 #define MIN_COLLECT_COUNT               0
919 #define MAX_COLLECT_COUNT               255
920
921 /* values for random placement */
922 #define RANDOM_USE_PERCENTAGE           0
923 #define RANDOM_USE_QUANTITY             1
924
925 /* maximal size of level editor drawing area */
926 #define MAX_ED_FIELDX           (2 * SCR_FIELDX)
927 #define MAX_ED_FIELDY           (2 * SCR_FIELDY - 1)
928
929
930 /*
931   -----------------------------------------------------------------------------
932   some internally used data structure definitions
933   -----------------------------------------------------------------------------
934 */
935
936 static struct
937 {
938   char shortcut;
939   char *text;
940 } control_info[ED_NUM_CTRL_BUTTONS] =
941 {
942   /* note: some additional characters are already reserved for "cheat mode"
943      shortcuts (":XYZ" style) -- for details, see "events.c" */
944
945   { 's',        "draw single items"                     },
946   { 'd',        "draw connected items"                  },
947   { 'l',        "draw lines"                            },
948   { 'a',        "draw arcs"                             },
949   { 'r',        "draw outline rectangles"               },
950   { 'R',        "draw filled rectangles"                },
951   { '\0',       "wrap (rotate) level up"                },
952   { 't',        "enter text elements"                   },
953   { 'f',        "flood fill"                            },
954   { '\0',       "wrap (rotate) level left"              },
955   { '?',        "properties of drawing element"         },
956   { '\0',       "wrap (rotate) level right"             },
957   { '\0',       "random element placement"              },
958   { 'b',        "grab brush"                            },
959   { '\0',       "wrap (rotate) level down"              },
960   { ',',        "pick drawing element"                  },
961
962   { 'U',        "undo last operation"                   },
963   { 'I',        "level properties"                      },
964   { 'S',        "save level"                            },
965   { 'C',        "clear level"                           },
966   { 'T',        "test level"                            },
967   { 'E',        "exit level editor"                     },
968
969   { '\0',       "copy settings from other element"      },
970   { '\0',       "copy settings to other element"        },
971   { '\0',       "exchange element with other element"   },
972
973   { '\0',       "copy settings from this element"       },
974   { '\0',       "paste settings to this element"        },
975 };
976
977 static int random_placement_value = 10;
978 static int random_placement_method = RANDOM_USE_QUANTITY;
979 static int random_placement_background_element = EL_SAND;
980 static boolean random_placement_background_restricted = FALSE;
981 static boolean stick_element_properties_window = FALSE;
982 static boolean custom_element_properties[NUM_ELEMENT_PROPERTIES];
983 static boolean custom_element_change_events[NUM_CHANGE_EVENTS];
984 static struct ElementChangeInfo custom_element_change;
985 static struct ElementGroupInfo group_element_info;
986 static struct ElementInfo custom_element;
987
988 static struct
989 {
990   int x, y;
991   int min_value, max_value;
992   int gadget_id_down, gadget_id_up;
993   int gadget_id_text;
994   int gadget_id_align;
995   int *value;
996   char *text_above, *text_left, *text_right;
997 } counterbutton_info[ED_NUM_COUNTERBUTTONS] =
998 {
999   /* ---------- current level number --------------------------------------- */
1000
1001   {
1002     DX + 5 - SX,                        DY + 3 - SY,
1003     1,                                  100,
1004     GADGET_ID_SELECT_LEVEL_DOWN,        GADGET_ID_SELECT_LEVEL_UP,
1005     GADGET_ID_SELECT_LEVEL_TEXT,        GADGET_ID_NONE,
1006     &level_nr,
1007     NULL,                               NULL, NULL
1008   },
1009
1010   /* ---------- level and editor settings ---------------------------------- */
1011
1012   {
1013     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(4),
1014     MIN_LEV_FIELDX,                     MAX_LEV_FIELDX,
1015     GADGET_ID_LEVEL_XSIZE_DOWN,         GADGET_ID_LEVEL_XSIZE_UP,
1016     GADGET_ID_LEVEL_XSIZE_TEXT,         GADGET_ID_NONE,
1017     &level.fieldx,
1018     "playfield size:",                  NULL, "width",
1019   },
1020   {
1021     -1,                                 ED_LEVEL_SETTINGS_YPOS(4),
1022     MIN_LEV_FIELDY,                     MAX_LEV_FIELDY,
1023     GADGET_ID_LEVEL_YSIZE_DOWN,         GADGET_ID_LEVEL_YSIZE_UP,
1024     GADGET_ID_LEVEL_YSIZE_TEXT,         GADGET_ID_LEVEL_XSIZE_UP,
1025     &level.fieldy,
1026     NULL,                               " ", "height",
1027   },
1028   {
1029     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(6),
1030     0,                                  999,
1031     GADGET_ID_LEVEL_GEMSLIMIT_DOWN,     GADGET_ID_LEVEL_GEMSLIMIT_UP,
1032     GADGET_ID_LEVEL_GEMSLIMIT_TEXT,     GADGET_ID_NONE,
1033     &level.gems_needed,
1034     NULL, "number of gems to collect:", NULL
1035   },
1036   {
1037     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(8),
1038     0,                                  9999,
1039     GADGET_ID_LEVEL_TIMELIMIT_DOWN,     GADGET_ID_LEVEL_TIMELIMIT_UP,
1040     GADGET_ID_LEVEL_TIMELIMIT_TEXT,     GADGET_ID_NONE,
1041     &level.time,
1042     "time or step limit to solve level:", NULL, NULL
1043   },
1044   {
1045     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(10),
1046     0,                                  255,
1047     GADGET_ID_LEVEL_TIMESCORE_DOWN,     GADGET_ID_LEVEL_TIMESCORE_UP,
1048     GADGET_ID_LEVEL_TIMESCORE_TEXT,     GADGET_ID_NONE,
1049     &level.score[SC_TIME_BONUS],
1050     "score for each second/step left:", NULL, NULL
1051   },
1052   {
1053     ED_LEVEL_SETTINGS_XPOS(0),          ED_COUNTER2_YPOS(8),
1054     1,                                  100,
1055     GADGET_ID_LEVEL_RANDOM_DOWN,        GADGET_ID_LEVEL_RANDOM_UP,
1056     GADGET_ID_LEVEL_RANDOM_TEXT,        GADGET_ID_NONE,
1057     &random_placement_value,
1058     "random element placement:",        NULL, "in"
1059   },
1060
1061   /* ---------- element settings: configure (various elements) ------------- */
1062
1063   {
1064     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(0),
1065     MIN_SCORE,                          MAX_SCORE,
1066     GADGET_ID_ELEMENT_VALUE1_DOWN,      GADGET_ID_ELEMENT_VALUE1_UP,
1067     GADGET_ID_ELEMENT_VALUE1_TEXT,      GADGET_ID_NONE,
1068     NULL,                               /* will be set when used */
1069     NULL,                               NULL, NULL
1070   },
1071   {
1072     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
1073     MIN_SCORE,                          MAX_SCORE,
1074     GADGET_ID_ELEMENT_VALUE2_DOWN,      GADGET_ID_ELEMENT_VALUE2_UP,
1075     GADGET_ID_ELEMENT_VALUE2_TEXT,      GADGET_ID_NONE,
1076     NULL,                               /* will be set when used */
1077     NULL,                               NULL, NULL
1078   },
1079   {
1080     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(2),
1081     MIN_SCORE,                          MAX_SCORE,
1082     GADGET_ID_ELEMENT_VALUE3_DOWN,      GADGET_ID_ELEMENT_VALUE3_UP,
1083     GADGET_ID_ELEMENT_VALUE3_TEXT,      GADGET_ID_NONE,
1084     NULL,                               /* will be set when used */
1085     NULL,                               NULL, NULL
1086   },
1087   {
1088     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(3),
1089     MIN_SCORE,                          MAX_SCORE,
1090     GADGET_ID_ELEMENT_VALUE4_DOWN,      GADGET_ID_ELEMENT_VALUE4_UP,
1091     GADGET_ID_ELEMENT_VALUE4_TEXT,      GADGET_ID_NONE,
1092     NULL,                               /* will be set when used */
1093     NULL,                               NULL, NULL
1094   },
1095   {
1096     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(3),
1097     MIN_ELEMENT_CONTENTS,               MAX_ELEMENT_CONTENTS,
1098     GADGET_ID_YAMYAM_CONTENT_DOWN,      GADGET_ID_YAMYAM_CONTENT_UP,
1099     GADGET_ID_YAMYAM_CONTENT_TEXT,      GADGET_ID_NONE,
1100     &level.num_yamyam_contents,
1101     NULL,                               NULL, "number of content areas"
1102   },
1103   {
1104     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(4),
1105     MIN_ELEMENT_CONTENTS,               MAX_ELEMENT_CONTENTS,
1106     GADGET_ID_BALL_CONTENT_DOWN,        GADGET_ID_BALL_CONTENT_UP,
1107     GADGET_ID_BALL_CONTENT_TEXT,        GADGET_ID_NONE,
1108     &level.num_ball_contents,
1109     NULL,                               NULL, "number of content areas"
1110   },
1111   {
1112     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(4),
1113     MIN_ANDROID_ELEMENTS,               MAX_ANDROID_ELEMENTS,
1114     GADGET_ID_ANDROID_CONTENT_DOWN,     GADGET_ID_ANDROID_CONTENT_UP,
1115     GADGET_ID_ANDROID_CONTENT_TEXT,     GADGET_ID_NONE,
1116     &level.num_android_clone_elements,
1117     NULL,                               NULL, "number of clonable elements"
1118   },
1119   {
1120     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(0),
1121     MIN_ENVELOPE_XSIZE,                 MAX_ENVELOPE_XSIZE,
1122     GADGET_ID_ENVELOPE_XSIZE_DOWN,      GADGET_ID_ENVELOPE_XSIZE_UP,
1123     GADGET_ID_ENVELOPE_XSIZE_TEXT,      GADGET_ID_NONE,
1124     NULL,
1125     NULL,                               NULL, "width",
1126   },
1127   {
1128     -1,                                 ED_ELEMENT_SETTINGS_YPOS(0),
1129     MIN_ENVELOPE_YSIZE,                 MAX_ENVELOPE_YSIZE,
1130     GADGET_ID_ENVELOPE_YSIZE_DOWN,      GADGET_ID_ENVELOPE_YSIZE_UP,
1131     GADGET_ID_ENVELOPE_YSIZE_TEXT,      GADGET_ID_ENVELOPE_XSIZE_UP,
1132     NULL,
1133     NULL,                               " ", "height",
1134   },
1135
1136   /* ---------- element settings: configure 1 (custom elements) ------------ */
1137
1138   {
1139     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(6),
1140     MIN_SCORE,                          MAX_SCORE,
1141     GADGET_ID_CUSTOM_SCORE_DOWN,        GADGET_ID_CUSTOM_SCORE_UP,
1142     GADGET_ID_CUSTOM_SCORE_TEXT,        GADGET_ID_NONE,
1143     &custom_element.collect_score_initial,
1144     NULL,                               "CE score", " "
1145   },
1146   {
1147     -1,                                 ED_ELEMENT_SETTINGS_YPOS(6),
1148     MIN_COLLECT_COUNT,                  MAX_COLLECT_COUNT,
1149     GADGET_ID_CUSTOM_GEMCOUNT_DOWN,     GADGET_ID_CUSTOM_GEMCOUNT_UP,
1150     GADGET_ID_CUSTOM_GEMCOUNT_TEXT,     GADGET_ID_CUSTOM_SCORE_UP,
1151     &custom_element.collect_count_initial,
1152     NULL,                               "CE count", NULL
1153   },
1154   {
1155     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(12),
1156     0,                                  9999,
1157     GADGET_ID_CUSTOM_VALUE_FIX_DOWN,    GADGET_ID_CUSTOM_VALUE_FIX_UP,
1158     GADGET_ID_CUSTOM_VALUE_FIX_TEXT,    GADGET_ID_NONE,
1159     &custom_element.ce_value_fixed_initial,
1160     NULL,                               "CE value", NULL
1161   },
1162   {
1163     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(12),
1164     0,                                  9999,
1165     GADGET_ID_CUSTOM_VALUE_RND_DOWN,    GADGET_ID_CUSTOM_VALUE_RND_UP,
1166     GADGET_ID_CUSTOM_VALUE_RND_TEXT,    GADGET_ID_CUSTOM_VALUE_FIX_UP,
1167     &custom_element.ce_value_random_initial,
1168     NULL,                               "+random", NULL
1169   },
1170   {
1171     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(7),
1172     0,                                  255,
1173     GADGET_ID_PUSH_DELAY_FIX_DOWN,      GADGET_ID_PUSH_DELAY_FIX_UP,
1174     GADGET_ID_PUSH_DELAY_FIX_TEXT,      GADGET_ID_NONE,
1175     &custom_element.push_delay_fixed,
1176     NULL,                               "push delay", NULL
1177   },
1178   {
1179     -1,                                 ED_ELEMENT_SETTINGS_YPOS(7),
1180     0,                                  255,
1181     GADGET_ID_PUSH_DELAY_RND_DOWN,      GADGET_ID_PUSH_DELAY_RND_UP,
1182     GADGET_ID_PUSH_DELAY_RND_TEXT,      GADGET_ID_PUSH_DELAY_FIX_UP,
1183     &custom_element.push_delay_random,
1184     NULL,                               "+random", NULL
1185   },
1186   {
1187     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(8),
1188     0,                                  255,
1189     GADGET_ID_DROP_DELAY_FIX_DOWN,      GADGET_ID_DROP_DELAY_FIX_UP,
1190     GADGET_ID_DROP_DELAY_FIX_TEXT,      GADGET_ID_NONE,
1191     &custom_element.drop_delay_fixed,
1192     NULL,                               "drop delay", NULL
1193   },
1194   {
1195     -1,                                 ED_ELEMENT_SETTINGS_YPOS(8),
1196     0,                                  255,
1197     GADGET_ID_DROP_DELAY_RND_DOWN,      GADGET_ID_DROP_DELAY_RND_UP,
1198     GADGET_ID_DROP_DELAY_RND_TEXT,      GADGET_ID_DROP_DELAY_FIX_UP,
1199     &custom_element.drop_delay_random,
1200     NULL,                               "+random", NULL
1201   },
1202
1203   /* ---------- element settings: configure 2 (custom elements) ------------ */
1204
1205   {
1206     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(5),
1207     0,                                  999,
1208     GADGET_ID_MOVE_DELAY_FIX_DOWN,      GADGET_ID_MOVE_DELAY_FIX_UP,
1209     GADGET_ID_MOVE_DELAY_FIX_TEXT,      GADGET_ID_NONE,
1210     &custom_element.move_delay_fixed,
1211     NULL,                               "move delay", NULL
1212   },
1213   {
1214     -1,                                 ED_ELEMENT_SETTINGS_YPOS(5),
1215     0,                                  999,
1216     GADGET_ID_MOVE_DELAY_RND_DOWN,      GADGET_ID_MOVE_DELAY_RND_UP,
1217     GADGET_ID_MOVE_DELAY_RND_TEXT,      GADGET_ID_MOVE_DELAY_FIX_UP,
1218     &custom_element.move_delay_random,
1219     NULL,                               "+random", NULL
1220   },
1221   {
1222     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(12),
1223     0,                                  255,
1224     GADGET_ID_EXPLOSION_DELAY_DOWN,     GADGET_ID_EXPLOSION_DELAY_UP,
1225     GADGET_ID_EXPLOSION_DELAY_TEXT,     GADGET_ID_NONE,
1226     &custom_element.explosion_delay,
1227     NULL,                               "explosion delay", NULL
1228   },
1229   {
1230     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(13),
1231     0,                                  255,
1232     GADGET_ID_IGNITION_DELAY_DOWN,      GADGET_ID_IGNITION_DELAY_UP,
1233     GADGET_ID_IGNITION_DELAY_TEXT,      GADGET_ID_NONE,
1234     &custom_element.ignition_delay,
1235     NULL,                               "ignition delay", "(by fire)"
1236   },
1237
1238   /* ---------- element settings: configure (group elements) --------------- */
1239
1240   {
1241     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(5),
1242     MIN_ELEMENTS_IN_GROUP,              MAX_ELEMENTS_IN_GROUP,
1243     GADGET_ID_GROUP_CONTENT_DOWN,       GADGET_ID_GROUP_CONTENT_UP,
1244     GADGET_ID_GROUP_CONTENT_TEXT,       GADGET_ID_NONE,
1245     &group_element_info.num_elements,
1246     NULL,                               NULL, "number of elements in group"
1247   },
1248
1249   /* ---------- element settings: advanced (custom elements) --------------- */
1250
1251   {
1252     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(2),
1253     0,                                  999,
1254     GADGET_ID_CHANGE_DELAY_FIX_DOWN,    GADGET_ID_CHANGE_DELAY_FIX_UP,
1255     GADGET_ID_CHANGE_DELAY_FIX_TEXT,    GADGET_ID_NONE,
1256     &custom_element_change.delay_fixed,
1257     NULL,                               "CE delay", NULL,
1258   },
1259   {
1260     -1,                                 ED_ELEMENT_SETTINGS_YPOS(2),
1261     0,                                  999,
1262     GADGET_ID_CHANGE_DELAY_RND_DOWN,    GADGET_ID_CHANGE_DELAY_RND_UP,
1263     GADGET_ID_CHANGE_DELAY_RND_TEXT,    GADGET_ID_CHANGE_DELAY_FIX_UP,
1264     &custom_element_change.delay_random,
1265     NULL,                               "+random", NULL
1266   },
1267   {
1268     ED_ELEMENT_SETTINGS_XPOS(3),        ED_ELEMENT_SETTINGS_YPOS(12),
1269     0,                                  100,
1270     GADGET_ID_CHANGE_CONT_RND_DOWN,     GADGET_ID_CHANGE_CONT_RND_UP,
1271     GADGET_ID_CHANGE_CONT_RND_TEXT,     GADGET_ID_NONE,
1272     &custom_element_change.random_percentage,
1273     NULL,                               "use random replace:", "%"
1274   },
1275 };
1276
1277 static struct
1278 {
1279   int x, y;
1280   int gadget_id;
1281   int size;
1282   char *value;
1283   char *text_above, *infotext;
1284 } textinput_info[ED_NUM_TEXTINPUT] =
1285 {
1286   {
1287     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(0),
1288     GADGET_ID_LEVEL_NAME,
1289     MAX_LEVEL_NAME_LEN,
1290     level.name,
1291     "Title:", "Title"
1292   },
1293   {
1294     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(2),
1295     GADGET_ID_LEVEL_AUTHOR,
1296     MAX_LEVEL_AUTHOR_LEN,
1297     level.author,
1298     "Author:", "Author"
1299   },
1300   {
1301     5 * MINI_TILEX - 2,                 5 * MINI_TILEY - ED_BORDER_SIZE + 1,
1302     GADGET_ID_ELEMENT_NAME,
1303     MAX_ELEMENT_NAME_LEN - 2,           /* currently 2 chars less editable */
1304     custom_element.description,
1305     NULL, "Element name"
1306   }
1307 };
1308
1309 static struct
1310 {
1311   int x, y;
1312   int gadget_id;
1313   int xsize, ysize;
1314   char *value;
1315   char *text_above, *infotext;
1316 } textarea_info[ED_NUM_TEXTAREAS] =
1317 {
1318   {
1319     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(2),
1320     GADGET_ID_ENVELOPE_INFO,
1321     MAX_ENVELOPE_XSIZE, MAX_ENVELOPE_YSIZE,
1322     NULL,
1323     "Envelope Info:", "Envelope Info"
1324   }
1325 };
1326
1327 static struct ValueTextInfo options_time_or_steps[] =
1328 {
1329   { 0,                          "seconds"                       },
1330   { 1,                          "steps"                         },
1331
1332   { -1,                         NULL                            }
1333 };
1334
1335 static struct ValueTextInfo options_game_engine_type[] =
1336 {
1337   { GAME_ENGINE_TYPE_RND,       "Rocks'n'Diamonds"              },
1338   { GAME_ENGINE_TYPE_EM,        "Emerald Mine"                  },
1339
1340   { -1,                         NULL                            }
1341 };
1342
1343 static struct ValueTextInfo options_wind_direction[] =
1344 {
1345   { MV_START_NONE,              "none"                          },
1346   { MV_START_LEFT,              "left"                          },
1347   { MV_START_RIGHT,             "right"                         },
1348   { MV_START_UP,                "up"                            },
1349   { MV_START_DOWN,              "down"                          },
1350
1351   { -1,                         NULL                            }
1352 };
1353
1354 static struct ValueTextInfo options_player_speed[] =
1355 {
1356   { 0,                          "frozen"                        },
1357   { 1,                          "very slow"                     },
1358   { 2,                          "slow"                          },
1359   { 4,                          "normal"                        },
1360   { 8,                          "fast"                          },
1361   { 16,                         "very fast"                     },
1362   { 32,                         "ultrafast"                     },
1363
1364   { -1,                         NULL                            }
1365 };
1366
1367 static struct ValueTextInfo options_access_type[] =
1368 {
1369   { EP_WALKABLE,                "walkable"                      },
1370   { EP_PASSABLE,                "passable"                      },
1371
1372   { -1,                         NULL                            }
1373 };
1374
1375 static struct ValueTextInfo options_access_layer[] =
1376 {
1377   { EP_ACCESSIBLE_OVER,         "over"                          },
1378   { EP_ACCESSIBLE_INSIDE,       "inside"                        },
1379   { EP_ACCESSIBLE_UNDER,        "under"                         },
1380
1381   { -1,                         NULL                            }
1382 };
1383
1384 static struct ValueTextInfo options_access_protected[] =
1385 {
1386   { 0,                          "unprotected"                   },
1387   { 1,                          "protected"                     },
1388
1389   { -1,                         NULL                            }
1390 };
1391
1392 static struct ValueTextInfo options_access_direction[] =
1393 {
1394   { MV_NO_DIRECTION,            "no direction"                  },
1395   { MV_LEFT,                    "left"                          },
1396   { MV_RIGHT,                   "right"                         },
1397   { MV_UP,                      "up"                            },
1398   { MV_DOWN,                    "down"                          },
1399   { MV_LEFT  | MV_UP,           "left + up"                     },
1400   { MV_LEFT  | MV_DOWN,         "left + down"                   },
1401   { MV_RIGHT | MV_UP,           "right + up"                    },
1402   { MV_RIGHT | MV_DOWN,         "right + down"                  },
1403   { MV_HORIZONTAL,              "horizontal"                    },
1404   { MV_VERTICAL,                "vertical"                      },
1405   { MV_HORIZONTAL | MV_UP,      "horizontal + up"               },
1406   { MV_HORIZONTAL | MV_DOWN,    "horizontal + down"             },
1407   { MV_VERTICAL   | MV_LEFT,    "vertical + left"               },
1408   { MV_VERTICAL   | MV_RIGHT,   "vertical + right"              },
1409   { MV_ALL_DIRECTIONS,          "all directions"                },
1410
1411   { -1,                         NULL                            }
1412 };
1413
1414 static struct ValueTextInfo options_walk_to_action[] =
1415 {
1416   { EP_DIGGABLE,                "diggable"                      },
1417   { EP_COLLECTIBLE_ONLY,        "collectible"                   },
1418   { EP_DROPPABLE,               "collectible & droppable"       },
1419   { EP_THROWABLE,               "collectible & throwable"       },
1420   { EP_PUSHABLE,                "pushable"                      },
1421
1422   { -1,                         NULL                            }
1423 };
1424
1425 static struct ValueTextInfo options_move_pattern[] =
1426 {
1427   { MV_LEFT,                    "left"                          },
1428   { MV_RIGHT,                   "right"                         },
1429   { MV_UP,                      "up"                            },
1430   { MV_DOWN,                    "down"                          },
1431   { MV_HORIZONTAL,              "horizontal"                    },
1432   { MV_VERTICAL,                "vertical"                      },
1433   { MV_ALL_DIRECTIONS,          "all directions"                },
1434   { MV_WIND_DIRECTION,          "wind direction"                },
1435   { MV_TOWARDS_PLAYER,          "towards player"                },
1436   { MV_AWAY_FROM_PLAYER,        "away from player"              },
1437   { MV_ALONG_LEFT_SIDE,         "along left side"               },
1438   { MV_ALONG_RIGHT_SIDE,        "along right side"              },
1439   { MV_TURNING_LEFT,            "turning left"                  },
1440   { MV_TURNING_RIGHT,           "turning right"                 },
1441   { MV_TURNING_LEFT_RIGHT,      "turning left, right"           },
1442   { MV_TURNING_RIGHT_LEFT,      "turning right, left"           },
1443   { MV_TURNING_RANDOM,          "turning random"                },
1444   { MV_MAZE_RUNNER,             "maze runner style"             },
1445   { MV_MAZE_HUNTER,             "maze hunter style"             },
1446   { MV_WHEN_PUSHED,             "when pushed"                   },
1447   { MV_WHEN_DROPPED,            "when dropped/thrown"           },
1448
1449   { -1,                         NULL                            }
1450 };
1451
1452 static struct ValueTextInfo options_move_direction[] =
1453 {
1454   { MV_START_AUTOMATIC,         "automatic"                     },
1455   { MV_START_LEFT,              "left"                          },
1456   { MV_START_RIGHT,             "right"                         },
1457   { MV_START_UP,                "up"                            },
1458   { MV_START_DOWN,              "down"                          },
1459   { MV_START_RANDOM,            "random"                        },
1460   { MV_START_PREVIOUS,          "previous"                      },
1461
1462   { -1,                         NULL                            }
1463 };
1464
1465 static struct ValueTextInfo options_move_stepsize[] =
1466 {
1467   { 0,                          "not moving"                    },
1468   { 1,                          "very slow"                     },
1469   { 2,                          "slow"                          },
1470   { 4,                          "normal"                        },
1471   { 8,                          "fast"                          },
1472   { 16,                         "very fast"                     },
1473   { 32,                         "even faster"                   },
1474
1475   { -1,                         NULL                            }
1476 };
1477
1478 static struct ValueTextInfo options_move_leave_type[] =
1479 {
1480   { LEAVE_TYPE_UNLIMITED,       "leave behind"                  },
1481   { LEAVE_TYPE_LIMITED,         "change it to"                  },
1482
1483   { -1,                         NULL                            }
1484 };
1485
1486 static struct ValueTextInfo options_smash_targets[] =
1487 {
1488   { EP_CAN_SMASH_PLAYER,        "player"                        },
1489 #if 0
1490   { EP_CAN_SMASH_ENEMIES,       "enemies"                       },
1491 #endif
1492   { EP_CAN_SMASH_EVERYTHING,    "everything"                    },
1493
1494   { -1,                         NULL                            }
1495 };
1496
1497 static struct ValueTextInfo options_slippery_type[] =
1498 {
1499   { SLIPPERY_ANY_RANDOM,        "random"                        },
1500   { SLIPPERY_ANY_LEFT_RIGHT,    "left, right"                   },
1501   { SLIPPERY_ANY_RIGHT_LEFT,    "right, left"                   },
1502   { SLIPPERY_ONLY_LEFT,         "only left"                     },
1503   { SLIPPERY_ONLY_RIGHT,        "only right"                    },
1504
1505   { -1,                         NULL                            }
1506 };
1507
1508 static struct ValueTextInfo options_deadliness[] =
1509 {
1510   { EP_DONT_RUN_INTO,           "running into"                  },
1511   { EP_DONT_COLLIDE_WITH,       "colliding with"                },
1512   { EP_DONT_TOUCH,              "touching"                      },
1513
1514   { -1,                         NULL                            }
1515 };
1516
1517 static struct ValueTextInfo options_explosion_type[] =
1518 {
1519   { EXPLODES_3X3,               "3x3"                           },
1520   { EXPLODES_CROSS,             "3+3"                           },
1521   { EXPLODES_1X1,               "1x1"                           },
1522
1523   { -1,                         NULL                            }
1524 };
1525
1526 static struct ValueTextInfo options_time_units[] =
1527 {
1528   { 1,                          "frames"                        },
1529   { FRAMES_PER_SECOND,          "seconds"                       },
1530
1531   { -1,                         NULL                            }
1532 };
1533
1534 static struct ValueTextInfo options_change_direct_action[] =
1535 {
1536   { CE_TOUCHED_BY_PLAYER,       "touched by player"             },
1537   { CE_PRESSED_BY_PLAYER,       "pressed by player"             },
1538   { CE_SWITCHED_BY_PLAYER,      "switched by player"            },
1539   { CE_SNAPPED_BY_PLAYER,       "snapped by player"             },
1540   { CE_PUSHED_BY_PLAYER,        "pushed by player"              },
1541   { CE_ENTERED_BY_PLAYER,       "entered by player"             },
1542   { CE_LEFT_BY_PLAYER,          "left by player"                },
1543   { CE_DROPPED_BY_PLAYER,       "dropped/thrown by player"      },
1544   { CE_SWITCHED,                "switched"                      },
1545   { CE_HITTING_SOMETHING,       "hitting something"             },
1546   { CE_HIT_BY_SOMETHING,        "hit by something"              },
1547 #if 0
1548   { CE_BLOCKED,                 "blocked"                       },
1549 #endif
1550   { CE_IMPACT,                  "impact (on something)"         },
1551   { CE_SMASHED,                 "smashed (from above)"          },
1552 #if 0
1553   { CE_VALUE_CHANGES,           "CE value changes"              },
1554   { CE_SCORE_CHANGES,           "CE score changes"              },
1555 #endif
1556   { CE_VALUE_GETS_ZERO,         "CE value gets 0"               },
1557   { CE_SCORE_GETS_ZERO,         "CE score gets 0"               },
1558
1559   { -1,                         NULL                            }
1560 };
1561
1562 static struct ValueTextInfo options_change_other_action[] =
1563 {
1564   { CE_PLAYER_TOUCHES_X,        "player touches"                },
1565   { CE_PLAYER_PRESSES_X,        "player presses"                },
1566   { CE_PLAYER_SWITCHES_X,       "player switches"               },
1567   { CE_PLAYER_SNAPS_X,          "player snaps"                  },
1568   { CE_PLAYER_PUSHES_X,         "player pushes"                 },
1569   { CE_PLAYER_ENTERS_X,         "player enters"                 },
1570   { CE_PLAYER_LEAVES_X,         "player leaves"                 },
1571   { CE_PLAYER_DIGS_X,           "player digs"                   },
1572   { CE_PLAYER_COLLECTS_X,       "player collects"               },
1573   { CE_PLAYER_DROPS_X,          "player drops/throws"           },
1574   { CE_TOUCHING_X,              "touching"                      },
1575   { CE_HITTING_X,               "hitting"                       },
1576   { CE_DIGGING_X,               "digging"                       },
1577   { CE_HIT_BY_X,                "hit by"                        },
1578   { CE_SWITCH_OF_X,             "switch of"                     },
1579   { CE_CHANGE_OF_X,             "change by page of"             },
1580   { CE_EXPLOSION_OF_X,          "explosion of"                  },
1581   { CE_MOVE_OF_X,               "move of"                       },
1582   { CE_CREATION_OF_X,           "creation of"                   },
1583   { CE_VALUE_CHANGES_OF_X,      "CE value changes of"           },
1584   { CE_SCORE_CHANGES_OF_X,      "CE score changes of"           },
1585   { CE_VALUE_GETS_ZERO_OF_X,    "CE value gets 0 of"            },
1586   { CE_SCORE_GETS_ZERO_OF_X,    "CE score gets 0 of"            },
1587
1588   { -1,                         NULL                            }
1589 };
1590
1591 static struct ValueTextInfo options_change_trigger_side[] =
1592 {
1593   { CH_SIDE_LEFT,               "left"                          },
1594   { CH_SIDE_RIGHT,              "right"                         },
1595   { CH_SIDE_TOP,                "top"                           },
1596   { CH_SIDE_BOTTOM,             "bottom"                        },
1597   { CH_SIDE_LEFT_RIGHT,         "left/right"                    },
1598   { CH_SIDE_TOP_BOTTOM,         "top/bottom"                    },
1599   { CH_SIDE_ANY,                "any"                           },
1600
1601   { -1,                         NULL                            }
1602 };
1603
1604 static struct ValueTextInfo options_change_trigger_player[] =
1605 {
1606   { CH_PLAYER_1,                "1"                             },
1607   { CH_PLAYER_2,                "2"                             },
1608   { CH_PLAYER_3,                "3"                             },
1609   { CH_PLAYER_4,                "4"                             },
1610   { CH_PLAYER_ANY,              "any"                           },
1611
1612   { -1,                         NULL                            }
1613 };
1614
1615 static struct ValueTextInfo options_change_trigger_page[] =
1616 {
1617   { (1 << 0),                   "1"                             },
1618   { (1 << 1),                   "2"                             },
1619   { (1 << 2),                   "3"                             },
1620   { (1 << 3),                   "4"                             },
1621   { (1 << 4),                   "5"                             },
1622   { (1 << 5),                   "6"                             },
1623   { (1 << 6),                   "7"                             },
1624   { (1 << 7),                   "8"                             },
1625   { (1 << 8),                   "9"                             },
1626   { (1 << 9),                   "10"                            },
1627   { (1 << 10),                  "11"                            },
1628   { (1 << 11),                  "12"                            },
1629   { (1 << 12),                  "13"                            },
1630   { (1 << 13),                  "14"                            },
1631   { (1 << 14),                  "15"                            },
1632   { (1 << 15),                  "16"                            },
1633   { (1 << 16),                  "17"                            },
1634   { (1 << 17),                  "18"                            },
1635   { (1 << 18),                  "19"                            },
1636   { (1 << 19),                  "20"                            },
1637   { (1 << 20),                  "21"                            },
1638   { (1 << 21),                  "22"                            },
1639   { (1 << 22),                  "23"                            },
1640   { (1 << 23),                  "24"                            },
1641   { (1 << 24),                  "25"                            },
1642   { (1 << 25),                  "26"                            },
1643   { (1 << 26),                  "27"                            },
1644   { (1 << 27),                  "28"                            },
1645   { (1 << 28),                  "29"                            },
1646   { (1 << 29),                  "30"                            },
1647   { (1 << 30),                  "31"                            },
1648   { (1 << 31),                  "32"                            },
1649   { CH_PAGE_ANY,                "any"                           },
1650
1651   { -1,                         NULL                            }
1652 };
1653
1654 static struct ValueTextInfo options_change_replace_when[] =
1655 {
1656   { CP_WHEN_EMPTY,              "empty"                         },
1657   { CP_WHEN_WALKABLE,           "walkable"                      },
1658   { CP_WHEN_DIGGABLE,           "diggable"                      },
1659   { CP_WHEN_COLLECTIBLE,        "collectible"                   },
1660   { CP_WHEN_REMOVABLE,          "removable"                     },
1661   { CP_WHEN_DESTRUCTIBLE,       "destructible"                  },
1662
1663   { -1,                         NULL                            }
1664 };
1665
1666 static struct ValueTextInfo options_action_type[] =
1667 {
1668   { CA_NO_ACTION,               "no action"                     },
1669   { CA_UNDEFINED,               " "                             },
1670   { CA_HEADLINE_LEVEL_ACTIONS,  "[level actions]"               },
1671   { CA_RESTART_LEVEL,           "restart level"                 },
1672   { CA_SHOW_ENVELOPE,           "show envelope"                 },
1673   { CA_SET_LEVEL_TIME,          "set time"                      },
1674   { CA_SET_LEVEL_SCORE,         "set score"                     },
1675   { CA_SET_LEVEL_GEMS,          "set needed gems"               },
1676   { CA_SET_LEVEL_WIND,          "set wind dir."                 },
1677   { CA_UNDEFINED,               " "                             },
1678   { CA_HEADLINE_PLAYER_ACTIONS, "[player actions]"              },
1679   { CA_MOVE_PLAYER,             "move player"                   },
1680   { CA_EXIT_PLAYER,             "exit player"                   },
1681   { CA_KILL_PLAYER,             "kill player"                   },
1682   { CA_SET_PLAYER_KEYS,         "set keys"                      },
1683   { CA_SET_PLAYER_SPEED,        "set speed"                     },
1684   { CA_SET_PLAYER_SHIELD,       "set shield"                    },
1685   { CA_SET_PLAYER_GRAVITY,      "set gravity"                   },
1686   { CA_SET_PLAYER_ARTWORK,      "set artwork"                   },
1687   { CA_UNDEFINED,               " "                             },
1688   { CA_HEADLINE_CE_ACTIONS,     "[CE actions]"                  },
1689   { CA_SET_CE_VALUE,            "set CE value"                  },
1690   { CA_SET_CE_SCORE,            "set CE score"                  },
1691   { CA_UNDEFINED,               " "                             },
1692   { CA_HEADLINE_ENGINE_ACTIONS, "[engine actions]"              },
1693   { CA_SET_ENGINE_SCAN_MODE,    "set scan mode"                 },
1694
1695   { -1,                         NULL                            }
1696 };
1697
1698 static struct ValueTextInfo options_action_mode_none[] =
1699 {
1700   { CA_MODE_UNDEFINED,          " "                             },
1701
1702   { -1,                         NULL                            }
1703 };
1704
1705 static struct ValueTextInfo options_action_mode_assign[] =
1706 {
1707   { CA_MODE_SET,                "="                             },
1708
1709   { -1,                         NULL                            }
1710 };
1711
1712 static struct ValueTextInfo options_action_mode_add_remove[] =
1713 {
1714   { CA_MODE_ADD,                "+"                             },
1715   { CA_MODE_SUBTRACT,           "-"                             },
1716
1717   { -1,                         NULL                            }
1718 };
1719
1720 static struct ValueTextInfo options_action_mode_calculate[] =
1721 {
1722   { CA_MODE_SET,                "="                             },
1723   { CA_MODE_ADD,                "+"                             },
1724   { CA_MODE_SUBTRACT,           "-"                             },
1725   { CA_MODE_MULTIPLY,           "*"                             },
1726   { CA_MODE_DIVIDE,             "/"                             },
1727   { CA_MODE_MODULO,             "%"                             },
1728
1729   { -1,                         NULL                            }
1730 };
1731
1732 static struct ValueTextInfo options_action_arg_none[] =
1733 {
1734   { CA_ARG_UNDEFINED,           "         "                     },
1735
1736   { -1,                         NULL                            }
1737 };
1738
1739 static struct ValueTextInfo options_action_arg_player[] =
1740 {
1741   { CA_ARG_PLAYER_HEADLINE,     "[player]"                      },
1742   { CA_ARG_PLAYER_1,            "1"                             },
1743   { CA_ARG_PLAYER_2,            "2"                             },
1744   { CA_ARG_PLAYER_3,            "3"                             },
1745   { CA_ARG_PLAYER_4,            "4"                             },
1746   { CA_ARG_PLAYER_ANY,          "any"                           },
1747   { CA_ARG_PLAYER_TRIGGER,      "trigger"                       },
1748
1749   { -1,                         NULL                            }
1750 };
1751
1752 static struct ValueTextInfo options_action_arg_number[] =
1753 {
1754   { CA_ARG_NUMBER_HEADLINE,     "[number]"                      },
1755   { CA_ARG_0,                   "0"                             },
1756   { CA_ARG_1,                   "1"                             },
1757   { CA_ARG_2,                   "2"                             },
1758   { CA_ARG_3,                   "3"                             },
1759   { CA_ARG_4,                   "4"                             },
1760   { CA_ARG_5,                   "5"                             },
1761   { CA_ARG_10,                  "10"                            },
1762   { CA_ARG_100,                 "100"                           },
1763   { CA_ARG_1000,                "1000"                          },
1764   { CA_ARG_UNDEFINED,           " "                             },
1765   { CA_ARG_NUMBER_MIN,          "min"                           },
1766   { CA_ARG_NUMBER_MAX,          "max"                           },
1767   { CA_ARG_UNDEFINED,           " "                             },
1768   { CA_ARG_NUMBER_RESET,        "reset"                         },
1769   { CA_ARG_UNDEFINED,           " "                             },
1770   { CA_ARG_NUMBER_CE_VALUE,     "CE value"                      },
1771   { CA_ARG_NUMBER_CE_SCORE,     "CE score"                      },
1772   { CA_ARG_NUMBER_CE_DELAY,     "CE delay"                      },
1773   { CA_ARG_UNDEFINED,           " "                             },
1774   { CA_ARG_NUMBER_LEVEL_TIME,   "time"                          },
1775   { CA_ARG_NUMBER_LEVEL_GEMS,   "gems"                          },
1776   { CA_ARG_NUMBER_LEVEL_SCORE,  "score"                         },
1777   { CA_ARG_UNDEFINED,           " "                             },
1778   { CA_ARG_ELEMENT_CV_HEADLINE, "[CE value]"                    },
1779   { CA_ARG_ELEMENT_CV_TARGET,   "target"                        },
1780   { CA_ARG_ELEMENT_CV_TRIGGER,  "trigger"                       },
1781   { CA_ARG_UNDEFINED,           " "                             },
1782   { CA_ARG_ELEMENT_CS_HEADLINE, "[CE score]"                    },
1783   { CA_ARG_ELEMENT_CS_TARGET,   "target"                        },
1784   { CA_ARG_ELEMENT_CS_TRIGGER,  "trigger"                       },
1785
1786   { -1,                         NULL                            }
1787 };
1788
1789 static struct ValueTextInfo options_action_arg_value[] =
1790 {
1791   { CA_ARG_NUMBER_HEADLINE,     "[number]"                      },
1792   { CA_ARG_0,                   "0"                             },
1793   { CA_ARG_1,                   "1"                             },
1794   { CA_ARG_2,                   "2"                             },
1795   { CA_ARG_3,                   "3"                             },
1796   { CA_ARG_4,                   "4"                             },
1797   { CA_ARG_5,                   "5"                             },
1798   { CA_ARG_10,                  "10"                            },
1799   { CA_ARG_100,                 "100"                           },
1800   { CA_ARG_1000,                "1000"                          },
1801   { CA_ARG_UNDEFINED,           " "                             },
1802   { CA_ARG_NUMBER_MIN,          "min"                           },
1803   { CA_ARG_NUMBER_MAX,          "max"                           },
1804   { CA_ARG_UNDEFINED,           " "                             },
1805   { CA_ARG_NUMBER_RESET,        "reset"                         },
1806   { CA_ARG_UNDEFINED,           " "                             },
1807   { CA_ARG_NUMBER_CE_VALUE,     "CE value"                      },
1808   { CA_ARG_NUMBER_CE_SCORE,     "CE score"                      },
1809   { CA_ARG_NUMBER_CE_DELAY,     "CE delay"                      },
1810   { CA_ARG_UNDEFINED,           " "                             },
1811   { CA_ARG_NUMBER_LEVEL_TIME,   "time"                          },
1812   { CA_ARG_NUMBER_LEVEL_GEMS,   "gems"                          },
1813   { CA_ARG_NUMBER_LEVEL_SCORE,  "score"                         },
1814   { CA_ARG_UNDEFINED,           " "                             },
1815   { CA_ARG_ELEMENT_CV_HEADLINE, "[CE value]"                    },
1816   { CA_ARG_ELEMENT_CV_TARGET,   "target"                        },
1817   { CA_ARG_ELEMENT_CV_TRIGGER,  "trigger"                       },
1818   { CA_ARG_UNDEFINED,           " "                             },
1819   { CA_ARG_ELEMENT_CS_HEADLINE, "[CE score]"                    },
1820   { CA_ARG_ELEMENT_CS_TARGET,   "target"                        },
1821   { CA_ARG_ELEMENT_CS_TRIGGER,  "trigger"                       },
1822   { CA_ARG_UNDEFINED,           " "                             },
1823   { CA_ARG_ELEMENT_NR_HEADLINE, "[element]"                     },
1824   { CA_ARG_ELEMENT_NR_TARGET,   "target"                        },
1825   { CA_ARG_ELEMENT_NR_TRIGGER,  "trigger"                       },
1826
1827   { -1,                         NULL                            }
1828 };
1829
1830 static struct ValueTextInfo options_action_arg_envelope[] =
1831 {
1832   { CA_ARG_NUMBER_HEADLINE,     "[number]"                      },
1833   { CA_ARG_1,                   "1"                             },
1834   { CA_ARG_2,                   "2"                             },
1835   { CA_ARG_3,                   "3"                             },
1836   { CA_ARG_4,                   "4"                             },
1837   { CA_ARG_UNDEFINED,           " "                             },
1838   { CA_ARG_ELEMENT_HEADLINE,    "[element]"                     },
1839   { CA_ARG_ELEMENT_TARGET,      "target"                        },
1840   { CA_ARG_ELEMENT_TRIGGER,     "trigger"                       },
1841
1842   { -1,                         NULL                            }
1843 };
1844
1845 static struct ValueTextInfo options_action_arg_key[] =
1846 {
1847   { CA_ARG_NUMBER_HEADLINE,     "[number]"                      },
1848   { CA_ARG_1,                   "1"                             },
1849   { CA_ARG_2,                   "2"                             },
1850   { CA_ARG_3,                   "3"                             },
1851   { CA_ARG_4,                   "4"                             },
1852   { CA_ARG_5,                   "5"                             },
1853   { CA_ARG_6,                   "6"                             },
1854   { CA_ARG_7,                   "7"                             },
1855   { CA_ARG_8,                   "8"                             },
1856   { CA_ARG_UNDEFINED,           " "                             },
1857   { CA_ARG_ELEMENT_HEADLINE,    "[element]"                     },
1858   { CA_ARG_ELEMENT_TARGET,      "target"                        },
1859   { CA_ARG_ELEMENT_TRIGGER,     "trigger"                       },
1860
1861   { -1,                         NULL                            }
1862 };
1863
1864 static struct ValueTextInfo options_action_arg_speed[] =
1865 {
1866   { CA_ARG_SPEED_HEADLINE,      "[speed]"                       },
1867   { CA_ARG_SPEED_NOT_MOVING,    "frozen"                        },
1868   { CA_ARG_SPEED_VERY_SLOW,     "very slow"                     },
1869   { CA_ARG_SPEED_SLOW,          "slow"                          },
1870   { CA_ARG_SPEED_NORMAL,        "normal"                        },
1871   { CA_ARG_SPEED_FAST,          "fast"                          },
1872   { CA_ARG_SPEED_VERY_FAST,     "very fast"                     },
1873   { CA_ARG_SPEED_EVEN_FASTER,   "ultrafast"                     },
1874   { CA_ARG_UNDEFINED,           " "                             },
1875   { CA_ARG_SPEED_SLOWER,        "slower"                        },
1876   { CA_ARG_SPEED_FASTER,        "faster"                        },
1877   { CA_ARG_UNDEFINED,           " "                             },
1878   { CA_ARG_SPEED_RESET,         "reset"                         },
1879
1880   { -1,                         NULL                            }
1881 };
1882
1883 static struct ValueTextInfo options_action_arg_shield[] =
1884 {
1885   { CA_ARG_SHIELD_HEADLINE,     "[shield]"                      },
1886   { CA_ARG_SHIELD_OFF,          "off"                           },
1887   { CA_ARG_SHIELD_NORMAL,       "normal"                        },
1888   { CA_ARG_SHIELD_DEADLY,       "deadly"                        },
1889
1890   { -1,                         NULL                            }
1891 };
1892
1893 static struct ValueTextInfo options_action_arg_artwork[] =
1894 {
1895   { CA_ARG_ELEMENT_HEADLINE,    "[element]"                     },
1896   { CA_ARG_ELEMENT_TARGET,      "target"                        },
1897   { CA_ARG_ELEMENT_TRIGGER,     "trigger"                       },
1898   { CA_ARG_UNDEFINED,           " "                             },
1899   { CA_ARG_ELEMENT_RESET,       "reset"                         },
1900
1901   { -1,                         NULL                            }
1902 };
1903
1904 static struct ValueTextInfo options_action_arg_gravity[] =
1905 {
1906   { CA_ARG_GRAVITY_HEADLINE,    "[gravity]"                     },
1907   { CA_ARG_GRAVITY_ON,          "on"                            },
1908   { CA_ARG_GRAVITY_OFF,         "off"                           },
1909   { CA_ARG_GRAVITY_TOGGLE,      "toggle"                        },
1910
1911   { -1,                         NULL                            }
1912 };
1913
1914 static struct ValueTextInfo options_action_arg_direction[] =
1915 {
1916   { CA_ARG_DIRECTION_HEADLINE,  "[dir.]"                        },
1917   { CA_ARG_DIRECTION_NONE,      "none"                          },
1918   { CA_ARG_DIRECTION_LEFT,      "left"                          },
1919   { CA_ARG_DIRECTION_RIGHT,     "right"                         },
1920   { CA_ARG_DIRECTION_UP,        "up"                            },
1921   { CA_ARG_DIRECTION_DOWN,      "down"                          },
1922   { CA_ARG_DIRECTION_TRIGGER,   "trigger"                       },
1923   { CA_ARG_DIRECTION_TRIGGER_BACK, "-trigger"                   },
1924
1925   { -1,                         NULL                            }
1926 };
1927
1928 static struct ValueTextInfo options_action_arg_scan_mode[] =
1929 {
1930   { CA_ARG_SCAN_MODE_HEADLINE,  "[mode]"                        },
1931   { CA_ARG_SCAN_MODE_NORMAL,    "normal"                        },
1932   { CA_ARG_SCAN_MODE_REVERSE,   "reverse"                       },
1933
1934   { -1,                         NULL                            }
1935 };
1936
1937 static char options_change_page_strings[MAX_CHANGE_PAGES][10];
1938 static struct ValueTextInfo options_change_page[MAX_CHANGE_PAGES + 1] =
1939 {
1940   { -1,                         NULL                            }
1941 };
1942
1943 static struct ValueTextInfo options_group_choice_mode[] =
1944 {
1945   { ANIM_RANDOM,                "random"                        },
1946   { ANIM_LOOP,                  "loop"                          },
1947   { ANIM_LINEAR,                "linear"                        },
1948   { ANIM_PINGPONG,              "pingpong"                      },
1949   { ANIM_PINGPONG2,             "pingpong 2"                    },
1950
1951   { -1,                         NULL                            }
1952 };
1953
1954 static struct ValueTextInfo *action_arg_modes[] =
1955 {
1956   options_action_mode_none,
1957   options_action_mode_assign,
1958   options_action_mode_add_remove,
1959   options_action_mode_calculate,
1960 };
1961
1962 static struct
1963 {
1964   int value;
1965   int mode;
1966   struct ValueTextInfo *options;
1967 }
1968 action_arg_options[] =
1969 {
1970   { CA_NO_ACTION,               0,      options_action_arg_none,        },
1971   { CA_EXIT_PLAYER,             0,      options_action_arg_player,      },
1972   { CA_KILL_PLAYER,             0,      options_action_arg_player,      },
1973   { CA_MOVE_PLAYER,             0,      options_action_arg_direction,   },
1974   { CA_RESTART_LEVEL,           0,      options_action_arg_none,        },
1975   { CA_SHOW_ENVELOPE,           0,      options_action_arg_envelope,    },
1976   { CA_SET_LEVEL_TIME,          3,      options_action_arg_number,      },
1977   { CA_SET_LEVEL_GEMS,          3,      options_action_arg_number,      },
1978   { CA_SET_LEVEL_SCORE,         3,      options_action_arg_number,      },
1979   { CA_SET_LEVEL_WIND,          1,      options_action_arg_direction,   },
1980   { CA_SET_PLAYER_KEYS,         2,      options_action_arg_key,         },
1981   { CA_SET_PLAYER_SPEED,        1,      options_action_arg_speed,       },
1982   { CA_SET_PLAYER_SHIELD,       1,      options_action_arg_shield,      },
1983   { CA_SET_PLAYER_GRAVITY,      1,      options_action_arg_gravity,     },
1984   { CA_SET_PLAYER_ARTWORK,      1,      options_action_arg_artwork,     },
1985   { CA_SET_CE_VALUE,            3,      options_action_arg_value,       },
1986   { CA_SET_CE_SCORE,            3,      options_action_arg_value,       },
1987   { CA_SET_ENGINE_SCAN_MODE,    1,      options_action_arg_scan_mode,   },
1988
1989   { -1,                         FALSE,  NULL                            }
1990 };
1991
1992 static struct
1993 {
1994   int x, y;
1995   int gadget_id;
1996   int gadget_id_align;
1997   int size;     /* char size of selectbox or '-1' (dynamically determined) */
1998   struct ValueTextInfo *options;
1999   int *value;
2000   char *text_left, *text_right, *infotext;
2001 } selectbox_info[ED_NUM_SELECTBOX] =
2002 {
2003   /* ---------- level and editor settings ---------------------------------- */
2004
2005   {
2006     -1,                                 ED_LEVEL_SETTINGS_YPOS(8),
2007     GADGET_ID_TIME_OR_STEPS,            GADGET_ID_LEVEL_TIMELIMIT_UP,
2008     -1,
2009     options_time_or_steps,
2010     &level.use_step_counter,
2011     NULL, "(0 => no limit)",            "time or step limit"
2012   },
2013   {
2014     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(5),
2015     GADGET_ID_GAME_ENGINE_TYPE,         GADGET_ID_NONE,
2016     -1,
2017     options_game_engine_type,
2018     &level.game_engine_type,
2019     "game engine:", NULL,               "game engine"
2020   },
2021   {
2022     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(12),
2023     GADGET_ID_WIND_DIRECTION,           GADGET_ID_NONE,
2024     -1,
2025     options_wind_direction,
2026     &level.wind_direction_initial,
2027     "initial wind direction:", NULL,    "initial wind direction"
2028   },
2029
2030   /* ---------- element settings: configure (several elements) ------------- */
2031
2032   {
2033     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(5),
2034     GADGET_ID_PLAYER_SPEED,             GADGET_ID_NONE,
2035     -1,
2036     options_player_speed,
2037     &level.initial_player_stepsize[0],
2038     "initial player speed:", NULL,      "initial player speed"
2039   },
2040
2041   /* ---------- element settings: configure 1 (custom elements) ------------ */
2042
2043   {
2044     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(3),
2045     GADGET_ID_CUSTOM_ACCESS_TYPE,       GADGET_ID_NONE,
2046     -1,
2047     options_access_type,
2048     &custom_element.access_type,
2049     NULL, NULL,                         "type of access to this field"
2050   },
2051   {
2052     -1,                                 ED_ELEMENT_SETTINGS_YPOS(3),
2053     GADGET_ID_CUSTOM_ACCESS_LAYER,      GADGET_ID_CUSTOM_ACCESS_TYPE,
2054     -1,
2055     options_access_layer,
2056     &custom_element.access_layer,
2057     NULL, NULL,                         "layer of access for this field"
2058   },
2059   {
2060     -1,                                 ED_ELEMENT_SETTINGS_YPOS(3),
2061     GADGET_ID_CUSTOM_ACCESS_PROTECTED,  GADGET_ID_CUSTOM_ACCESS_LAYER,
2062     -1,
2063     options_access_protected,
2064     &custom_element.access_protected,
2065     NULL, NULL,                         "protected access for this field"
2066   },
2067   {
2068     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(4),
2069     GADGET_ID_CUSTOM_ACCESS_DIRECTION,  GADGET_ID_NONE,
2070     -1,
2071     options_access_direction,
2072     &custom_element.access_direction,
2073     "from", NULL,                       "access direction for this field"
2074   },
2075   {
2076     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(5),
2077     GADGET_ID_CUSTOM_WALK_TO_ACTION,    GADGET_ID_NONE,
2078     -1,
2079     options_walk_to_action,
2080     &custom_element.walk_to_action,
2081     NULL, NULL,                         "diggable/collectible/pushable"
2082   },
2083
2084   /* ---------- element settings: configure 2 (custom elements) ------------ */
2085
2086   {
2087     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(1),
2088     GADGET_ID_CUSTOM_MOVE_PATTERN,      GADGET_ID_NONE,
2089     -1,
2090     options_move_pattern,
2091     &custom_element.move_pattern,
2092     "can move", NULL,                   "element move pattern"
2093   },
2094   {
2095     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(2),
2096     GADGET_ID_CUSTOM_MOVE_DIRECTION,    GADGET_ID_NONE,
2097     -1,
2098     options_move_direction,
2099     &custom_element.move_direction_initial,
2100     "starts moving", NULL,              "initial element move direction"
2101   },
2102   {
2103     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(4),
2104     GADGET_ID_CUSTOM_MOVE_STEPSIZE,     GADGET_ID_NONE,
2105     -1,
2106     options_move_stepsize,
2107     &custom_element.move_stepsize,
2108     "move/fall speed", NULL,            "speed of element movement"
2109   },
2110   {
2111     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(3),
2112     GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE,   GADGET_ID_NONE,
2113     -1,
2114     options_move_leave_type,
2115     &custom_element.move_leave_type,
2116     "can dig:    can", ":",             "leave behind or change element"
2117   },
2118   {
2119     -1,                                 ED_ELEMENT_SETTINGS_YPOS(7),
2120     GADGET_ID_CUSTOM_SMASH_TARGETS,     GADGET_ID_CUSTOM_CAN_SMASH,
2121     -1,
2122     options_smash_targets,
2123     &custom_element.smash_targets,
2124     "can smash", NULL,                  "elements that can be smashed"
2125   },
2126   {
2127     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(8),
2128     GADGET_ID_CUSTOM_SLIPPERY_TYPE,     GADGET_ID_NONE,
2129     -1,
2130     options_slippery_type,
2131     &custom_element.slippery_type,
2132     "slippery", NULL,                   "where other elements fall down"
2133   },
2134   {
2135     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(9),
2136     GADGET_ID_CUSTOM_DEADLINESS,        GADGET_ID_NONE,
2137     -1,
2138     options_deadliness,
2139     &custom_element.deadliness,
2140     "deadly when", NULL,                "deadliness of element"
2141   },
2142   {
2143     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(10),
2144     GADGET_ID_CUSTOM_EXPLOSION_TYPE,    GADGET_ID_NONE,
2145     -1,
2146     options_explosion_type,
2147     &custom_element.explosion_type,
2148     "can explode", NULL,                "explosion type"
2149   },
2150
2151   /* ---------- element settings: advanced (custom elements) --------------- */
2152
2153   {
2154     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(3),
2155     GADGET_ID_CHANGE_TIME_UNITS,        GADGET_ID_NONE,
2156     -1,
2157     options_time_units,
2158     &custom_element_change.delay_frames,
2159     "delay time given in", NULL,        "delay time units for change"
2160   },
2161   {
2162     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(4),
2163     GADGET_ID_CHANGE_DIRECT_ACTION,     GADGET_ID_NONE,
2164     -1,
2165     options_change_direct_action,
2166     &custom_element_change.direct_action,
2167     NULL, NULL,                         "type of direct action"
2168   },
2169   {
2170     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(5),
2171     GADGET_ID_CHANGE_OTHER_ACTION,      GADGET_ID_NONE,
2172     -1,
2173     options_change_other_action,
2174     &custom_element_change.other_action,
2175     NULL, "element:",                   "type of other element action"
2176   },
2177   {
2178     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(6),
2179     GADGET_ID_CHANGE_SIDE,              GADGET_ID_NONE,
2180     -1,
2181     options_change_trigger_side,
2182     &custom_element_change.trigger_side,
2183     "at", "side",                       "element side triggering change"
2184   },
2185   {
2186     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(7),
2187     GADGET_ID_CHANGE_PLAYER,            GADGET_ID_NONE,
2188     -1,
2189     options_change_trigger_player,
2190     &custom_element_change.trigger_player,
2191     "player:", " ",                     "player that causes change"
2192   },
2193   {
2194     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(7),
2195     GADGET_ID_CHANGE_PAGE,              GADGET_ID_CHANGE_PLAYER,
2196     -1,
2197     options_change_trigger_page,
2198     &custom_element_change.trigger_page,
2199     "page:", NULL,                      "change page that causes change"
2200   },
2201   {
2202     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(10),
2203     GADGET_ID_CHANGE_REPLACE_WHEN,      GADGET_ID_NONE,
2204     -1,
2205     options_change_replace_when,
2206     &custom_element_change.replace_when,
2207     "replace when", NULL,               "which elements can be replaced"
2208   },
2209   {
2210     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(13),
2211     GADGET_ID_ACTION_TYPE,              GADGET_ID_NONE,
2212     -1,
2213     options_action_type,
2214     &custom_element_change.action_type,
2215     NULL, NULL,                         "action on specified condition"
2216   },
2217   {
2218     -1,                                 ED_ELEMENT_SETTINGS_YPOS(13),
2219     GADGET_ID_ACTION_MODE,              GADGET_ID_ACTION_TYPE,
2220     -1,
2221     options_action_mode_none,
2222     &custom_element_change.action_mode,
2223     NULL, NULL,                         "action operator"
2224   },
2225   {
2226     -1,                                 ED_ELEMENT_SETTINGS_YPOS(13),
2227     GADGET_ID_ACTION_ARG,               GADGET_ID_ACTION_MODE,
2228     -1,
2229     options_action_arg_none,
2230     &custom_element_change.action_arg,
2231     NULL, NULL,                         "action parameter"
2232   },
2233   {
2234     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(14),
2235     GADGET_ID_SELECT_CHANGE_PAGE,       GADGET_ID_NONE,
2236     3,
2237     options_change_page,
2238     &custom_element.current_change_page,
2239     NULL, NULL,                         "element change page"
2240   },
2241
2242   /* ---------- element settings: configure (group elements) --------------- */
2243
2244   {
2245     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(6),
2246     GADGET_ID_GROUP_CHOICE_MODE,        GADGET_ID_NONE,
2247     -1,
2248     options_group_choice_mode,
2249     &group_element_info.choice_mode,
2250     "choice type:", NULL,               "type of group element choice"
2251   },
2252 };
2253
2254 static struct
2255 {
2256   int x, y;
2257   int gadget_id;
2258   int gadget_id_align;
2259   int size;
2260   char *text;
2261   char *text_left, *text_right, *infotext;
2262 } textbutton_info[ED_NUM_TEXTBUTTONS] =
2263 {
2264   {
2265     ED_ELEMENT_SETTINGS_XPOS(0),        ED_COUNTER_YPOS(1),
2266     GADGET_ID_PROPERTIES_INFO,          GADGET_ID_NONE,
2267     8,                                  "Info",                 
2268     NULL, NULL,                         "Show information about element"
2269   },
2270   {
2271     ED_ELEMENT_SETTINGS_XPOS(0) + 124,  ED_COUNTER_YPOS(1),
2272     GADGET_ID_PROPERTIES_CONFIG,        GADGET_ID_NONE,
2273     8,                                  "Config",
2274     NULL, NULL,                         "Configure element properties"
2275   },
2276   {
2277     ED_ELEMENT_SETTINGS_XPOS(0) + 124,  ED_COUNTER_YPOS(1),
2278     GADGET_ID_PROPERTIES_CONFIG_1,      GADGET_ID_NONE,
2279     8,                                  "Config 1",
2280     NULL, NULL,                         "Configure custom element properties"
2281   },
2282   {
2283     ED_ELEMENT_SETTINGS_XPOS(0) + 248,  ED_COUNTER_YPOS(1),
2284     GADGET_ID_PROPERTIES_CONFIG_2,      GADGET_ID_NONE,
2285     8,                                  "Config 2",
2286     NULL, NULL,                         "Configure custom element properties"
2287   },
2288   {
2289     ED_ELEMENT_SETTINGS_XPOS(0) + 372,  ED_COUNTER_YPOS(1),
2290     GADGET_ID_PROPERTIES_CHANGE,        GADGET_ID_NONE,
2291     8,                                  "Change",
2292     NULL, NULL,                         "Custom element change configuration"
2293   },
2294   {
2295     -1,                                 ED_ELEMENT_SETTINGS_YPOS(2),
2296     GADGET_ID_SAVE_AS_TEMPLATE,         GADGET_ID_CUSTOM_USE_TEMPLATE,
2297     -1,                                 "Save",
2298     " ", "As Template",                 "Save current settings as new template"
2299   },
2300   {
2301     -1,                                 ED_ELEMENT_SETTINGS_YPOS(14),
2302     GADGET_ID_ADD_CHANGE_PAGE,          GADGET_ID_PASTE_CHANGE_PAGE,
2303     -1,                                 "New",
2304     NULL, NULL,                         "Add new change page"
2305   },
2306   {
2307     -1,                                 ED_ELEMENT_SETTINGS_YPOS(14),
2308     GADGET_ID_DEL_CHANGE_PAGE,          GADGET_ID_ADD_CHANGE_PAGE,
2309     -1,                                 "Delete",
2310     NULL, NULL,                         "Delete current change page"
2311   },
2312 };
2313
2314 static struct
2315 {
2316   int gd_x, gd_y;
2317   int x, y;
2318   int width, height;
2319   int gadget_id;
2320   int gadget_id_align;
2321   char *text_left, *text_right, *infotext;
2322 } graphicbutton_info[ED_NUM_GRAPHICBUTTONS] =
2323 {
2324   {
2325     ED_BUTTON_MINUS_XPOS,               ED_BUTTON_COUNT_YPOS,
2326     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(14),
2327     ED_BUTTON_COUNT_XSIZE,              ED_BUTTON_COUNT_YSIZE,
2328     GADGET_ID_PREV_CHANGE_PAGE,         GADGET_ID_NONE,
2329     NULL, NULL,                         "select previous change page"
2330   },
2331   {
2332     ED_BUTTON_PLUS_XPOS,                ED_BUTTON_COUNT_YPOS,
2333     -1,                                 ED_ELEMENT_SETTINGS_YPOS(14),
2334     ED_BUTTON_COUNT_XSIZE,              ED_BUTTON_COUNT_YSIZE,
2335     GADGET_ID_NEXT_CHANGE_PAGE,         GADGET_ID_SELECT_CHANGE_PAGE,
2336     NULL, "change page",                "select next change page"
2337   },
2338   {
2339     ED_COPY_CHANGE_PAGE_XPOS,           ED_COPY_CHANGE_PAGE_YPOS,
2340     -1,                                 ED_ELEMENT_SETTINGS_YPOS(14),
2341     ED_BUTTON_COUNT_XSIZE,              ED_BUTTON_COUNT_YSIZE,
2342     GADGET_ID_COPY_CHANGE_PAGE,         GADGET_ID_NEXT_CHANGE_PAGE,
2343     " ", NULL,                          "copy settings from this change page"
2344   },
2345   {
2346     ED_PASTE_CHANGE_PAGE_XPOS,          ED_PASTE_CHANGE_PAGE_YPOS,
2347     -1,                                 ED_ELEMENT_SETTINGS_YPOS(14),
2348     ED_BUTTON_COUNT_XSIZE,              ED_BUTTON_COUNT_YSIZE,
2349     GADGET_ID_PASTE_CHANGE_PAGE,        GADGET_ID_COPY_CHANGE_PAGE,
2350     NULL, NULL,                         "paste settings to this change page"
2351   },
2352 };
2353
2354 static struct
2355 {
2356   int gd_x, gd_y;
2357   int x, y;
2358   int gadget_id;
2359   char *infotext;
2360 } scrollbutton_info[ED_NUM_SCROLLBUTTONS] =
2361 {
2362   {
2363     ED_SCROLLBUTTON_XPOS,   ED_SCROLLBUTTON_YPOS + 0 * ED_SCROLLBUTTON_YSIZE,
2364     ED_SCROLL_UP_XPOS,      ED_SCROLL_UP_YPOS,
2365     GADGET_ID_SCROLL_UP,
2366     "scroll level editing area up"
2367   },
2368   {
2369     ED_SCROLLBUTTON_XPOS,   ED_SCROLLBUTTON_YPOS + 1 * ED_SCROLLBUTTON_YSIZE,
2370     ED_SCROLL_DOWN_XPOS,    ED_SCROLL_DOWN_YPOS,
2371     GADGET_ID_SCROLL_DOWN,
2372     "scroll level editing area down"
2373   },
2374   {
2375     ED_SCROLLBUTTON_XPOS,   ED_SCROLLBUTTON_YPOS + 2 * ED_SCROLLBUTTON_YSIZE,
2376     ED_SCROLL_LEFT_XPOS,    ED_SCROLL_LEFT_YPOS,
2377     GADGET_ID_SCROLL_LEFT,
2378     "scroll level editing area left"
2379   },
2380   {
2381     ED_SCROLLBUTTON_XPOS,   ED_SCROLLBUTTON_YPOS + 3 * ED_SCROLLBUTTON_YSIZE,
2382     ED_SCROLL_RIGHT_XPOS,   ED_SCROLL_RIGHT_YPOS,
2383     GADGET_ID_SCROLL_RIGHT,
2384     "scroll level editing area right"
2385   },
2386   {
2387     ED_SCROLLBUTTON2_XPOS,  ED_SCROLLBUTTON2_YPOS + 0 * ED_SCROLLBUTTON2_YSIZE,
2388     ED_SCROLL2_UP_XPOS,     ED_SCROLL2_UP_YPOS,
2389     GADGET_ID_SCROLL_LIST_UP,
2390     "scroll element list up ('Page Up')"
2391   },
2392   {
2393     ED_SCROLLBUTTON2_XPOS,  ED_SCROLLBUTTON2_YPOS + 1 * ED_SCROLLBUTTON2_YSIZE,
2394     ED_SCROLL2_DOWN_XPOS,   ED_SCROLL2_DOWN_YPOS,
2395     GADGET_ID_SCROLL_LIST_DOWN,
2396     "scroll element list down ('Page Down')"
2397   },
2398 };
2399
2400 static struct
2401 {
2402   int gd_x, gd_y;
2403   int x, y;
2404   int width, height;
2405   int type;
2406   int gadget_id;
2407   char *infotext;
2408 } scrollbar_info[ED_NUM_SCROLLBARS] =
2409 {
2410   {
2411     ED_SCROLLBAR_XPOS,                  ED_SCROLLBAR_YPOS,
2412     SX + ED_SCROLL_HORIZONTAL_XPOS,     SY + ED_SCROLL_HORIZONTAL_YPOS,
2413     ED_SCROLL_HORIZONTAL_XSIZE,         ED_SCROLL_HORIZONTAL_YSIZE,
2414     GD_TYPE_SCROLLBAR_HORIZONTAL,
2415     GADGET_ID_SCROLL_HORIZONTAL,
2416     "scroll level editing area horizontally"
2417   },
2418   {
2419     ED_SCROLLBAR_XPOS,                  ED_SCROLLBAR_YPOS,
2420     SX + ED_SCROLL_VERTICAL_XPOS,       SY + ED_SCROLL_VERTICAL_YPOS,
2421     ED_SCROLL_VERTICAL_XSIZE,           ED_SCROLL_VERTICAL_YSIZE,
2422     GD_TYPE_SCROLLBAR_VERTICAL,
2423     GADGET_ID_SCROLL_VERTICAL,
2424     "scroll level editing area vertically"
2425   },
2426   {
2427     ED_SCROLLBAR2_XPOS,                 ED_SCROLLBAR2_YPOS,
2428     DX + ED_SCROLL2_VERTICAL_XPOS,      DY + ED_SCROLL2_VERTICAL_YPOS,
2429     ED_SCROLL2_VERTICAL_XSIZE,          ED_SCROLL2_VERTICAL_YSIZE,
2430     GD_TYPE_SCROLLBAR_VERTICAL,
2431     GADGET_ID_SCROLL_LIST_VERTICAL,
2432     "scroll element list vertically"
2433   }
2434 };
2435
2436 static struct
2437 {
2438   int x, y;
2439   int gadget_id;
2440   int gadget_id_align;
2441   int radio_button_nr;
2442   int *value;
2443   int checked_value;
2444   char *text_left, *text_right, *infotext;
2445 } radiobutton_info[ED_NUM_RADIOBUTTONS] =
2446 {
2447   {
2448     -1,                                 ED_COUNTER2_YPOS(8),
2449     GADGET_ID_RANDOM_PERCENTAGE,        GADGET_ID_LEVEL_RANDOM_UP,
2450     RADIO_NR_RANDOM_ELEMENTS,
2451     &random_placement_method,           RANDOM_USE_PERCENTAGE,
2452     " ", "percentage",                  "use percentage for random elements"
2453   },
2454   {
2455     -1,                                 ED_COUNTER2_YPOS(8),
2456     GADGET_ID_RANDOM_QUANTITY,          GADGET_ID_RANDOM_PERCENTAGE,
2457     RADIO_NR_RANDOM_ELEMENTS,
2458     &random_placement_method,           RANDOM_USE_QUANTITY,
2459     " ", "quantity",                    "use quantity for random elements"
2460   }
2461 };
2462
2463 static struct
2464 {
2465   int x, y;
2466   int gadget_id;
2467   int gadget_id_align;
2468   boolean *value;
2469   char *text_left, *text_right, *infotext;
2470 } checkbutton_info[ED_NUM_CHECKBUTTONS] =
2471 {
2472   /* ---------- level and editor settings ---------------------------------- */
2473
2474   {
2475     ED_LEVEL_SETTINGS_XPOS(0),          ED_COUNTER2_YPOS(9) - MINI_TILEY,
2476     GADGET_ID_RANDOM_RESTRICTED,        GADGET_ID_NONE,
2477     &random_placement_background_restricted,
2478     NULL,
2479     "restrict random placement to:",    "set random placement restriction"
2480   },
2481
2482   /* ---------- element settings: configure (various elements) ------------- */
2483
2484   {
2485     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(0),
2486     GADGET_ID_STICK_ELEMENT,            GADGET_ID_NONE,
2487     &stick_element_properties_window,
2488     NULL,
2489     "stick this screen to edit content","stick this screen to edit content"
2490   },
2491   {
2492     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2493     GADGET_ID_EM_SLIPPERY_GEMS,         GADGET_ID_NONE,
2494     &level.em_slippery_gems,
2495     NULL,
2496     "slip down from certain flat walls","use EM style slipping behaviour"
2497   },
2498   {
2499     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(2),
2500     GADGET_ID_USE_SPRING_BUG,           GADGET_ID_NONE,
2501     &level.use_spring_bug,
2502     NULL,
2503     "use spring pushing bug",           "use odd spring pushing behaviour"
2504   },
2505   {
2506     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2507     GADGET_ID_USE_TIME_ORB_BUG,         GADGET_ID_NONE,
2508     &level.use_time_orb_bug,
2509     NULL,
2510     "use time orb bug",                 "use odd time orb behaviour"
2511   },
2512   {
2513     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(2),
2514     GADGET_ID_RANDOM_BALL_CONTENT,      GADGET_ID_NONE,
2515     &level.ball_random,
2516     NULL,
2517     "create single random element",     "only create one element from content"
2518   },
2519   {
2520     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2521     GADGET_ID_INITIAL_BALL_STATE,       GADGET_ID_NONE,
2522     &level.ball_state_initial,
2523     NULL,
2524     "magic ball initially activated",   "activate magic ball after level start"
2525   },
2526   {
2527     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(0),
2528     GADGET_ID_GROW_INTO_DIGGABLE,       GADGET_ID_NONE,
2529     &level.grow_into_diggable,
2530     NULL,
2531     "can grow into anything diggable",  "grow into more than just sand"
2532   },
2533   {
2534     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(7),
2535     GADGET_ID_CONTINUOUS_SNAPPING,      GADGET_ID_NONE,
2536     &level.continuous_snapping,
2537     NULL,
2538     "continuos snapping",               "use snapping without releasing key"
2539   },
2540   {
2541     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(6),
2542     GADGET_ID_BLOCK_SNAP_FIELD,         GADGET_ID_NONE,
2543     &level.block_snap_field,
2544     NULL,
2545     "block snapped field when snapping", "use snapping delay to show animation"
2546   },
2547   {
2548     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(2),
2549     GADGET_ID_BLOCK_LAST_FIELD,         GADGET_ID_NONE,
2550     &level.block_last_field,
2551     NULL,
2552     "block last field when moving",     "player blocks last field when moving"
2553   },
2554   {
2555     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(2),
2556     GADGET_ID_SP_BLOCK_LAST_FIELD,      GADGET_ID_NONE,
2557     &level.sp_block_last_field,
2558     NULL,
2559     "block last field when moving",     "player blocks last field when moving"
2560   },
2561   {
2562     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(3),
2563     GADGET_ID_INSTANT_RELOCATION,       GADGET_ID_NONE,
2564     &level.instant_relocation,
2565     NULL,
2566     "no scrolling when relocating",     "player gets relocated without delay"
2567   },
2568   {
2569     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(8),
2570     GADGET_ID_USE_START_ELEMENT,        GADGET_ID_NONE,
2571     &level.use_start_element[0],
2572     NULL,
2573     "use level start element:",        "start level at this element's position"
2574   },
2575   {
2576     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(9),
2577     GADGET_ID_USE_ARTWORK_ELEMENT,      GADGET_ID_NONE,
2578     &level.use_artwork_element[0],
2579     NULL,
2580     "use artwork from element:",        "use player artwork from other element"
2581   },
2582   {
2583     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(10),
2584     GADGET_ID_USE_EXPLOSION_ELEMENT,    GADGET_ID_NONE,
2585     &level.use_explosion_element[0],
2586     NULL,
2587     "use explosion from element:",      "use explosion properties from element"
2588   },
2589   {
2590     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(11),
2591     GADGET_ID_INITIAL_GRAVITY,          GADGET_ID_NONE,
2592     &level.initial_player_gravity[0],
2593     NULL,
2594     "use initial gravity",              "set initial player gravity"
2595   },
2596   {
2597     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(4),
2598     GADGET_ID_CAN_PASS_TO_WALKABLE,     GADGET_ID_NONE,
2599     &level.can_pass_to_walkable,
2600     NULL,
2601     "can pass to walkable element",     "player can pass to empty or walkable"
2602   },
2603   {
2604     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2605     GADGET_ID_CAN_FALL_INTO_ACID,       GADGET_ID_NONE,
2606     &custom_element_properties[EP_CAN_MOVE_INTO_ACID],
2607     NULL,
2608     "can fall into acid (with gravity)","player can fall into acid pool"
2609   },
2610   {
2611     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(0),
2612     GADGET_ID_CAN_MOVE_INTO_ACID,       GADGET_ID_NONE,
2613     &custom_element_properties[EP_CAN_MOVE_INTO_ACID],
2614     NULL,
2615     "can move into acid",               "element can move into acid pool"
2616   },
2617   {
2618     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2619     GADGET_ID_DONT_COLLIDE_WITH,        GADGET_ID_NONE,
2620     &custom_element_properties[EP_DONT_COLLIDE_WITH],
2621     NULL,
2622     "deadly when colliding with",       "element is deadly when hitting player"
2623   },
2624
2625   /* ---------- element settings: configure 1 (custom elements) ----------- */
2626
2627   {
2628     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2629     GADGET_ID_CUSTOM_USE_GRAPHIC,       GADGET_ID_NONE,
2630     &custom_element.use_gfx_element,
2631
2632     /* !!! add separate "use existing element sound" !!! */
2633 #if 0
2634     NULL, "use graphic/sound of element:", "use existing graphic and sound"
2635 #else
2636     NULL, "use graphic of element:",    "use existing element graphic"
2637 #endif
2638   },
2639   {
2640     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(2),
2641     GADGET_ID_CUSTOM_USE_TEMPLATE,      GADGET_ID_NONE,
2642     &level.use_custom_template,
2643     NULL, "use template",               "use template for custom properties"
2644   },
2645   {
2646     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(3),
2647     GADGET_ID_CUSTOM_ACCESSIBLE,        GADGET_ID_NONE,
2648     &custom_element_properties[EP_ACCESSIBLE],
2649     NULL, NULL,                         "player can walk to or pass this field"
2650   },
2651   {
2652     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(10),
2653     GADGET_ID_CUSTOM_GRAV_REACHABLE,    GADGET_ID_NONE,
2654     &custom_element_properties[EP_GRAVITY_REACHABLE],
2655     NULL, "reachable despite gravity",  "player can walk/dig despite gravity"
2656   },
2657   {
2658     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(13),
2659     GADGET_ID_CUSTOM_USE_LAST_VALUE,    GADGET_ID_NONE,
2660     &custom_element.use_last_ce_value,
2661     NULL, "use last CE value after change", "use last CE value after change"
2662   },
2663   {
2664     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(5),
2665     GADGET_ID_CUSTOM_WALK_TO_OBJECT,    GADGET_ID_NONE,
2666     &custom_element_properties[EP_WALK_TO_OBJECT],
2667     NULL, NULL,                         "player can dig/collect/push element"
2668   },
2669   {
2670     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(9),
2671     GADGET_ID_CUSTOM_INDESTRUCTIBLE,    GADGET_ID_NONE,
2672     &custom_element_properties[EP_INDESTRUCTIBLE],
2673     NULL, "indestructible",             "element is indestructible"
2674   },
2675
2676   /* ---------- element settings: configure 2 (custom elements) ----------- */
2677
2678   {
2679     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2680     GADGET_ID_CUSTOM_CAN_MOVE,          GADGET_ID_NONE,
2681     &custom_element_properties[EP_CAN_MOVE],
2682     NULL, NULL,                         "element can move with some pattern"
2683   },
2684   {
2685     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(7),
2686     GADGET_ID_CUSTOM_CAN_FALL,          GADGET_ID_NONE,
2687     &custom_element_properties[EP_CAN_FALL],
2688     NULL, "can fall",                   "element can fall down"
2689   },
2690   {
2691     -1,                                 ED_ELEMENT_SETTINGS_YPOS(7),
2692     GADGET_ID_CUSTOM_CAN_SMASH,         GADGET_ID_CUSTOM_CAN_FALL,
2693     &custom_element_properties[EP_CAN_SMASH],
2694     " ", NULL,                          "element can smash other elements"
2695   },
2696   {
2697     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(8),
2698     GADGET_ID_CUSTOM_SLIPPERY,          GADGET_ID_NONE,
2699     &custom_element_properties[EP_SLIPPERY],
2700     NULL, NULL,                         "other elements can fall down from it"
2701   },
2702   {
2703     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(9),
2704     GADGET_ID_CUSTOM_DEADLY,            GADGET_ID_NONE,
2705     &custom_element_properties[EP_DEADLY],
2706     NULL, NULL,                         "element can kill the player"
2707   },
2708   {
2709     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(10),
2710     GADGET_ID_CUSTOM_CAN_EXPLODE,       GADGET_ID_NONE,
2711     &custom_element_properties[EP_CAN_EXPLODE],
2712     NULL, NULL,                         "element can explode"
2713   },
2714   {
2715     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(11),
2716     GADGET_ID_CUSTOM_EXPLODE_FIRE,      GADGET_ID_NONE,
2717     &custom_element_properties[EP_EXPLODES_BY_FIRE],
2718     NULL, "by fire",                    "element can explode by fire/explosion"
2719   },
2720   {
2721     -1,                                 ED_ELEMENT_SETTINGS_YPOS(11),
2722     GADGET_ID_CUSTOM_EXPLODE_SMASH,     GADGET_ID_CUSTOM_EXPLODE_FIRE,
2723     &custom_element_properties[EP_EXPLODES_SMASHED],
2724     " ", "smashed",                     "element can explode when smashed"
2725   },
2726   {
2727     -1,                                 ED_ELEMENT_SETTINGS_YPOS(11),
2728     GADGET_ID_CUSTOM_EXPLODE_IMPACT,    GADGET_ID_CUSTOM_EXPLODE_SMASH,
2729     &custom_element_properties[EP_EXPLODES_IMPACT],
2730     " ", "impact",                      "element can explode on impact"
2731   },
2732
2733   /* ---------- element settings: advanced (custom elements) --------------- */
2734
2735   {
2736     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2737     GADGET_ID_CUSTOM_CAN_CHANGE,        GADGET_ID_NONE,
2738     &custom_element_change.can_change,
2739     NULL, "element changes to:",        "change element on specified condition"
2740   },
2741   {
2742     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(2),
2743     GADGET_ID_CHANGE_DELAY,             GADGET_ID_NONE,
2744     &custom_element_change_events[CE_DELAY],
2745     NULL, NULL,                         "element changes after delay"
2746   },
2747   {
2748     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(4),
2749     GADGET_ID_CHANGE_BY_DIRECT_ACT,     GADGET_ID_NONE,
2750     &custom_element_change_events[CE_BY_DIRECT_ACTION],
2751     NULL, NULL,                         "element changes by direct action"
2752   },
2753   {
2754     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(5),
2755     GADGET_ID_CHANGE_BY_OTHER_ACT,      GADGET_ID_NONE,
2756     &custom_element_change_events[CE_BY_OTHER_ACTION],
2757     NULL, NULL,                         "element changes by other element"
2758   },
2759   {
2760     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(8),
2761     GADGET_ID_CHANGE_USE_EXPLOSION,     GADGET_ID_NONE,
2762     &custom_element_change.explode,
2763     NULL, "explode instead of change",  "element explodes instead of change"
2764   },
2765   {
2766     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(9),
2767     GADGET_ID_CHANGE_USE_CONTENT,       GADGET_ID_NONE,
2768     &custom_element_change.use_target_content,
2769     NULL, "use extended change target:","element changes to more elements"
2770   },
2771   {
2772     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(11),
2773     GADGET_ID_CHANGE_ONLY_COMPLETE,     GADGET_ID_NONE,
2774     &custom_element_change.only_if_complete,
2775     NULL, "replace all or nothing",     "only replace when all can be changed"
2776   },
2777   {
2778     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(12),
2779     GADGET_ID_CHANGE_USE_RANDOM,        GADGET_ID_NONE,
2780     &custom_element_change.use_random_replace,
2781     NULL, NULL,                         "use percentage for random replace"
2782   },
2783   {
2784     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(13),
2785     GADGET_ID_CHANGE_HAS_ACTION,        GADGET_ID_NONE,
2786     &custom_element_change.has_action,
2787     NULL, NULL,                         "execute action on specified condition"
2788   },
2789 };
2790
2791 static struct
2792 {
2793   int x, y;
2794   int gadget_id;
2795   int gadget_id_align;
2796   int *value;
2797   int area_xsize, area_ysize;
2798   char *text_left, *text_right, *text_below, *infotext;
2799 } drawingarea_info[ED_NUM_DRAWING_AREAS] =
2800 {
2801   /* ---------- level playfield content ------------------------------------ */
2802
2803   {
2804     0,                                  0,
2805     GADGET_ID_DRAWING_LEVEL,            GADGET_ID_NONE,
2806     NULL,                               MAX_ED_FIELDX, MAX_ED_FIELDY,
2807     NULL, NULL, NULL,                   NULL
2808   },
2809
2810   /* ---------- yam yam content -------------------------------------------- */
2811
2812   {
2813     ED_AREA_YAMYAM_CONTENT_XPOS(0),     ED_AREA_YAMYAM_CONTENT_YPOS(0),
2814     GADGET_ID_YAMYAM_CONTENT_0,         GADGET_ID_NONE,
2815     &level.yamyam_content[0].e[0][0],   3, 3,
2816     NULL, NULL, "1",                    NULL
2817   },
2818   {
2819     ED_AREA_YAMYAM_CONTENT_XPOS(1),     ED_AREA_YAMYAM_CONTENT_YPOS(1),
2820     GADGET_ID_YAMYAM_CONTENT_1,         GADGET_ID_NONE,
2821     &level.yamyam_content[1].e[0][0],   3, 3,
2822     NULL, NULL, "2",                    NULL
2823   },
2824   {
2825     ED_AREA_YAMYAM_CONTENT_XPOS(2),     ED_AREA_YAMYAM_CONTENT_YPOS(2),
2826     GADGET_ID_YAMYAM_CONTENT_2,         GADGET_ID_NONE,
2827     &level.yamyam_content[2].e[0][0],   3, 3,
2828     NULL, NULL, "3",                    NULL
2829   },
2830   {
2831     ED_AREA_YAMYAM_CONTENT_XPOS(3),     ED_AREA_YAMYAM_CONTENT_YPOS(3),
2832     GADGET_ID_YAMYAM_CONTENT_3,         GADGET_ID_NONE,
2833     &level.yamyam_content[3].e[0][0],   3, 3,
2834     NULL, NULL, "4",                    NULL
2835   },
2836   {
2837     ED_AREA_YAMYAM_CONTENT_XPOS(4),     ED_AREA_YAMYAM_CONTENT_YPOS(4),
2838     GADGET_ID_YAMYAM_CONTENT_4,         GADGET_ID_NONE,
2839     &level.yamyam_content[4].e[0][0],   3, 3,
2840     NULL, NULL, "5",                    NULL
2841   },
2842   {
2843     ED_AREA_YAMYAM_CONTENT_XPOS(5),     ED_AREA_YAMYAM_CONTENT_YPOS(5),
2844     GADGET_ID_YAMYAM_CONTENT_5,         GADGET_ID_NONE,
2845     &level.yamyam_content[5].e[0][0],   3, 3,
2846     NULL, NULL, "6",                    NULL
2847   },
2848   {
2849     ED_AREA_YAMYAM_CONTENT_XPOS(6),     ED_AREA_YAMYAM_CONTENT_YPOS(6),
2850     GADGET_ID_YAMYAM_CONTENT_6,         GADGET_ID_NONE,
2851     &level.yamyam_content[6].e[0][0],   3, 3,
2852     NULL, NULL, "7",                    NULL
2853   },
2854   {
2855     ED_AREA_YAMYAM_CONTENT_XPOS(7),     ED_AREA_YAMYAM_CONTENT_YPOS(7),
2856     GADGET_ID_YAMYAM_CONTENT_7,         GADGET_ID_NONE,
2857     &level.yamyam_content[7].e[0][0],   3, 3,
2858     NULL, NULL, "8",                    NULL
2859   },
2860
2861   /* ---------- magic ball content ----------------------------------------- */
2862
2863   {
2864     ED_AREA_MAGIC_BALL_CONTENT_XPOS(0), ED_AREA_MAGIC_BALL_CONTENT_YPOS(0),
2865     GADGET_ID_MAGIC_BALL_CONTENT_0,     GADGET_ID_NONE,
2866     &level.ball_content[0].e[0][0],     3, 3,
2867     NULL, NULL, "1",                    NULL
2868   },
2869   {
2870     ED_AREA_MAGIC_BALL_CONTENT_XPOS(1), ED_AREA_MAGIC_BALL_CONTENT_YPOS(1),
2871     GADGET_ID_MAGIC_BALL_CONTENT_1,     GADGET_ID_NONE,
2872     &level.ball_content[1].e[0][0],     3, 3,
2873     NULL, NULL, "2",                    NULL
2874   },
2875   {
2876     ED_AREA_MAGIC_BALL_CONTENT_XPOS(2), ED_AREA_MAGIC_BALL_CONTENT_YPOS(2),
2877     GADGET_ID_MAGIC_BALL_CONTENT_2,     GADGET_ID_NONE,
2878     &level.ball_content[2].e[0][0],     3, 3,
2879     NULL, NULL, "3",                    NULL
2880   },
2881   {
2882     ED_AREA_MAGIC_BALL_CONTENT_XPOS(3), ED_AREA_MAGIC_BALL_CONTENT_YPOS(3),
2883     GADGET_ID_MAGIC_BALL_CONTENT_3,     GADGET_ID_NONE,
2884     &level.ball_content[3].e[0][0],     3, 3,
2885     NULL, NULL, "4",                    NULL
2886   },
2887   {
2888     ED_AREA_MAGIC_BALL_CONTENT_XPOS(4), ED_AREA_MAGIC_BALL_CONTENT_YPOS(4),
2889     GADGET_ID_MAGIC_BALL_CONTENT_4,     GADGET_ID_NONE,
2890     &level.ball_content[4].e[0][0],     3, 3,
2891     NULL, NULL, "5",                    NULL
2892   },
2893   {
2894     ED_AREA_MAGIC_BALL_CONTENT_XPOS(5), ED_AREA_MAGIC_BALL_CONTENT_YPOS(5),
2895     GADGET_ID_MAGIC_BALL_CONTENT_5,     GADGET_ID_NONE,
2896     &level.ball_content[5].e[0][0],     3, 3,
2897     NULL, NULL, "6",                    NULL
2898   },
2899   {
2900     ED_AREA_MAGIC_BALL_CONTENT_XPOS(6), ED_AREA_MAGIC_BALL_CONTENT_YPOS(6),
2901     GADGET_ID_MAGIC_BALL_CONTENT_6,     GADGET_ID_NONE,
2902     &level.ball_content[6].e[0][0],     3, 3,
2903     NULL, NULL, "7",                    NULL
2904   },
2905   {
2906     ED_AREA_MAGIC_BALL_CONTENT_XPOS(7), ED_AREA_MAGIC_BALL_CONTENT_YPOS(7),
2907     GADGET_ID_MAGIC_BALL_CONTENT_7,     GADGET_ID_NONE,
2908     &level.ball_content[7].e[0][0],     3, 3,
2909     NULL, NULL, "8",                    NULL
2910   },
2911
2912   /* ---------- android content -------------------------------------------- */
2913
2914   {
2915     ED_AREA_1X1_SETTINGS_XPOS(0),       ED_AREA_1X1_SETTINGS_YPOS(5),
2916     GADGET_ID_ANDROID_CONTENT,          GADGET_ID_NONE,
2917     &level.android_clone_element[0],    MAX_ANDROID_ELEMENTS, 1,
2918     "elements:", NULL, NULL,            "elements android can clone"
2919   },
2920
2921   /* ---------- amoeba content --------------------------------------------- */
2922
2923   {
2924     ED_AREA_1X1_SETTINGS_XPOS(0),       ED_AREA_1X1_SETTINGS_YPOS(3),
2925     GADGET_ID_AMOEBA_CONTENT,           GADGET_ID_NONE,
2926     &level.amoeba_content,              1, 1,
2927     "content:", NULL, NULL,             "amoeba content"
2928   },
2929
2930   /* ---------- level start element ---------------------------------------- */
2931
2932   {
2933     -1,                                 ED_AREA_1X1_SETTINGS_YPOS(8),
2934     GADGET_ID_START_ELEMENT,            GADGET_ID_USE_START_ELEMENT,
2935     &level.start_element[0],            1, 1,
2936     NULL, NULL, NULL,                   "level start element"
2937   },
2938
2939   /* ---------- player artwork element ------------------------------------- */
2940
2941   {
2942     -1,                                 ED_AREA_1X1_SETTINGS_YPOS(9),
2943     GADGET_ID_ARTWORK_ELEMENT,          GADGET_ID_USE_ARTWORK_ELEMENT,
2944     &level.artwork_element[0],          1, 1,
2945     NULL, NULL, NULL,                   "element for player artwork"
2946   },
2947
2948   /* ---------- player explosion element ----------------------------------- */
2949
2950   {
2951     -1,                                 ED_AREA_1X1_SETTINGS_YPOS(10),
2952     GADGET_ID_EXPLOSION_ELEMENT,        GADGET_ID_USE_EXPLOSION_ELEMENT,
2953     &level.explosion_element[0],        1, 1,
2954     NULL, NULL, NULL,                   "element for player explosion"
2955   },
2956
2957   /* ---------- element settings: configure 1 (custom elements) ----------- */
2958
2959   /* ---------- custom graphic --------------------------------------------- */
2960
2961   {
2962     -1,                                 ED_AREA_1X1_SETTINGS_YPOS(1),
2963     GADGET_ID_CUSTOM_GRAPHIC,           GADGET_ID_CUSTOM_USE_GRAPHIC,
2964     &custom_element.gfx_element,        1, 1,
2965     NULL, NULL, NULL,                   "custom graphic element"
2966   },
2967
2968   /* ---------- element settings: configure 2 (custom elements) ----------- */
2969
2970   /* ---------- custom content (when exploding) ---------------------------- */
2971
2972   {
2973     -1,                                 ED_AREA_3X3_SETTINGS_YPOS(10),
2974     GADGET_ID_CUSTOM_CONTENT,           GADGET_ID_NONE, /* align three rows */
2975     &custom_element.content.e[0][0],    3, 3,
2976     "content:", NULL, NULL,             NULL
2977   },
2978
2979   /* ---------- custom enter and leave element (when moving) --------------- */
2980
2981   {
2982     ED_AREA_1X1_SETTINGS_XPOS(1),       ED_AREA_1X1_SETTINGS_YPOS(3),
2983     GADGET_ID_CUSTOM_MOVE_ENTER,        GADGET_ID_NONE,
2984     &custom_element.move_enter_element, 1, 1,
2985     "can dig:", " ", NULL,              "element that can be digged/collected"
2986   },
2987   {
2988     -1,                                 ED_AREA_1X1_SETTINGS_YPOS(3),
2989     GADGET_ID_CUSTOM_MOVE_LEAVE,        GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE,
2990     &custom_element.move_leave_element, 1, 1,
2991     NULL, NULL, NULL,                   "element that will be left behind"
2992   },
2993
2994   /* ---------- element settings: advanced (custom elements) --------------- */
2995
2996   /* ---------- custom change target --------------------------------------- */
2997
2998   {
2999     -1,                                 ED_AREA_1X1_SETTINGS_YPOS(1),
3000     GADGET_ID_CUSTOM_CHANGE_TARGET,     GADGET_ID_CUSTOM_CAN_CHANGE,
3001     &custom_element_change.target_element, 1, 1,
3002     NULL, "after/when:", NULL,          "new target element after change"
3003   },
3004
3005   /* ---------- custom change content (extended change target) ------------- */
3006
3007   {
3008     -1,                                 ED_AREA_3X3_SETTINGS_YPOS(9),
3009     GADGET_ID_CUSTOM_CHANGE_CONTENT,    GADGET_ID_NONE, /* align three rows */
3010     &custom_element_change.target_content.e[0][0], 3, 3,
3011     NULL, NULL, NULL,                   "new extended elements after change"
3012   },
3013
3014   /* ---------- custom change trigger (element causing change) ------------- */
3015
3016   {
3017     -1,                                 ED_AREA_1X1_SETTINGS_YPOS(5),
3018     GADGET_ID_CUSTOM_CHANGE_TRIGGER,    GADGET_ID_CHANGE_OTHER_ACTION,
3019     &custom_element_change.trigger_element, 1, 1,
3020     NULL, NULL, NULL,                   "other element triggering change"
3021   },
3022
3023   /* ---------- group element content -------------------------------------- */
3024
3025   {
3026     ED_AREA_1X1_SETTINGS_XPOS(0),       ED_AREA_1X1_SETTINGS_YPOS(4),
3027     GADGET_ID_GROUP_CONTENT,            GADGET_ID_NONE,
3028     &group_element_info.element[0],     MAX_ELEMENTS_IN_GROUP, 1,
3029     "content:", NULL, NULL,             NULL
3030   },
3031
3032   /* ---------- random background (for random painting) -------------------- */
3033
3034   {
3035     -1,                                 ED_ELEMENT_SETTINGS_YPOS(14),
3036     GADGET_ID_RANDOM_BACKGROUND,        GADGET_ID_RANDOM_RESTRICTED,
3037     &random_placement_background_element, 1, 1,
3038     NULL, NULL, NULL,                   "random placement background"
3039   },
3040 };
3041
3042
3043 /*
3044   -----------------------------------------------------------------------------
3045   some internally used variables
3046   -----------------------------------------------------------------------------
3047 */
3048
3049 /* actual size of level editor drawing area */
3050 static int ed_fieldx = MAX_ED_FIELDX - 1, ed_fieldy = MAX_ED_FIELDY - 1;
3051
3052 /* actual position of level editor drawing area in level playfield */
3053 static int level_xpos = -1, level_ypos = -1;
3054
3055 #define IN_ED_FIELD(x,y)  ((x)>=0 && (x)<ed_fieldx && (y)>=0 &&(y)<ed_fieldy)
3056
3057 /* drawing elements on the three mouse buttons */
3058 static int new_element1 = EL_WALL;
3059 static int new_element2 = EL_EMPTY;
3060 static int new_element3 = EL_SAND;
3061
3062 #define IS_VALID_BUTTON(button) (button >= 1 && button <= 3)
3063 #define BUTTON_ELEMENT(button) ((button) == 1 ? new_element1 : \
3064                                 (button) == 2 ? new_element2 : \
3065                                 (button) == 3 ? new_element3 : EL_EMPTY)
3066 #define BUTTON_STEPSIZE(button) ((button) == 1 ? 1 : (button) == 2 ? 5 : 10)
3067
3068 /* forward declaration for internal use */
3069 static void ModifyEditorCounterValue(int, int);
3070 static void ModifyEditorCounterLimits(int, int, int);
3071 static void ModifyEditorSelectboxValue(int, int);
3072 static void ModifyEditorSelectboxOptions(int, struct ValueTextInfo *);
3073 static void ModifyEditorDrawingArea(int, int, int);
3074 static void ModifyEditorElementList();
3075 static void AdjustElementListScrollbar();
3076 static void RedrawDrawingElements();
3077 static void DrawDrawingWindow();
3078 static void DrawLevelInfoWindow();
3079 static void DrawPropertiesWindow();
3080 static void UpdateCustomElementGraphicGadgets();
3081 static boolean checkPropertiesConfig(int);
3082 static void CopyLevelToUndoBuffer(int);
3083 static void HandleDrawingAreas(struct GadgetInfo *);
3084 static void HandleCounterButtons(struct GadgetInfo *);
3085 static void HandleTextInputGadgets(struct GadgetInfo *);
3086 static void HandleTextAreaGadgets(struct GadgetInfo *);
3087 static void HandleSelectboxGadgets(struct GadgetInfo *);
3088 static void HandleTextbuttonGadgets(struct GadgetInfo *);
3089 static void HandleGraphicbuttonGadgets(struct GadgetInfo *);
3090 static void HandleRadiobuttons(struct GadgetInfo *);
3091 static void HandleCheckbuttons(struct GadgetInfo *);
3092 static void HandleControlButtons(struct GadgetInfo *);
3093 static void HandleDrawingAreaInfo(struct GadgetInfo *);
3094 static void PrintEditorGadgetInfoText(struct GadgetInfo *);
3095
3096 static struct GadgetInfo *level_editor_gadget[NUM_EDITOR_GADGETS];
3097 static int right_gadget_border[NUM_EDITOR_GADGETS];
3098
3099 static int drawing_function = GADGET_ID_SINGLE_ITEMS;
3100 static int last_drawing_function = GADGET_ID_SINGLE_ITEMS;
3101 static boolean draw_with_brush = FALSE;
3102 static int properties_element = 0;
3103
3104 static short FieldBackup[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3105 static short UndoBuffer[NUM_UNDO_STEPS][MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3106 static int undo_buffer_position = 0;
3107 static int undo_buffer_steps = 0;
3108
3109 static int edit_mode;
3110 static int edit_mode_properties;
3111
3112 static int element_shift = 0;
3113
3114 static int editor_el_players[] =
3115 {
3116   EL_PLAYER_1,
3117   EL_PLAYER_2,
3118   EL_PLAYER_3,
3119   EL_PLAYER_4
3120 };
3121 static int *editor_el_players_ptr = editor_el_players;
3122 static int num_editor_el_players = SIZEOF_ARRAY_INT(editor_el_players);
3123
3124 static int editor_hl_boulderdash[] =
3125 {
3126   EL_INTERNAL_CASCADE_BD_ACTIVE,
3127   EL_CHAR('B'),
3128   EL_CHAR('D'),
3129   EL_EMPTY,
3130
3131 #if 0
3132   EL_CHAR('B'),
3133   EL_CHAR('O'),
3134   EL_CHAR('U'),
3135   EL_CHAR('L'),
3136
3137   EL_CHAR('-'),
3138   EL_CHAR('D'),
3139   EL_CHAR('E'),
3140   EL_CHAR('R'),
3141
3142   EL_CHAR('D'),
3143   EL_CHAR('A'),
3144   EL_CHAR('S'),
3145   EL_CHAR('H'),
3146 #endif
3147 };
3148
3149 static int editor_el_boulderdash[] =
3150 {
3151   EL_PLAYER_1,
3152   EL_EMPTY,
3153   EL_SAND,
3154   EL_STEELWALL,
3155
3156   EL_BD_WALL,
3157   EL_BD_MAGIC_WALL,
3158   EL_EXIT_CLOSED,
3159   EL_EXIT_OPEN,
3160
3161   EL_BD_DIAMOND,
3162   EL_BD_BUTTERFLY_UP,
3163   EL_BD_FIREFLY_UP,
3164   EL_BD_ROCK,
3165
3166   EL_BD_BUTTERFLY_LEFT,
3167   EL_BD_FIREFLY_LEFT,
3168   EL_BD_BUTTERFLY_RIGHT,
3169   EL_BD_FIREFLY_RIGHT,
3170
3171   EL_BD_AMOEBA,
3172   EL_BD_BUTTERFLY_DOWN,
3173   EL_BD_FIREFLY_DOWN,
3174   EL_EMPTY,
3175 };
3176 static int *editor_hl_boulderdash_ptr = editor_hl_boulderdash;
3177 static int *editor_el_boulderdash_ptr = editor_el_boulderdash;
3178 static int num_editor_hl_boulderdash = SIZEOF_ARRAY_INT(editor_hl_boulderdash);
3179 static int num_editor_el_boulderdash = SIZEOF_ARRAY_INT(editor_el_boulderdash);
3180
3181 static int editor_hl_emerald_mine[] =
3182 {
3183   EL_INTERNAL_CASCADE_EM_ACTIVE,
3184   EL_CHAR('E'),
3185   EL_CHAR('M'),
3186   EL_EMPTY,
3187
3188 #if 0
3189   EL_CHAR('E'),
3190   EL_CHAR('M'),
3191   EL_CHAR('E'),
3192   EL_CHAR('-'),
3193
3194   EL_CHAR('R'),
3195   EL_CHAR('A'),
3196   EL_CHAR('L'),
3197   EL_CHAR('D'),
3198
3199   EL_CHAR('M'),
3200   EL_CHAR('I'),
3201   EL_CHAR('N'),
3202   EL_CHAR('E'),
3203 #endif
3204 };
3205
3206 static int editor_el_emerald_mine[] =
3207 {
3208   EL_PLAYER_1,
3209   EL_PLAYER_2,
3210   EL_PLAYER_3,
3211   EL_PLAYER_4,
3212
3213   EL_PLAYER_1,
3214   EL_EMPTY,
3215   EL_SAND,
3216   EL_ROCK,
3217
3218   EL_STEELWALL,
3219   EL_WALL,
3220   EL_WALL_SLIPPERY,
3221   EL_MAGIC_WALL,
3222
3223   EL_EMERALD,
3224   EL_DIAMOND,
3225   EL_NUT,
3226   EL_BOMB,
3227
3228   EL_WALL_EMERALD,
3229   EL_WALL_DIAMOND,
3230   EL_QUICKSAND_EMPTY,
3231   EL_QUICKSAND_FULL,
3232
3233   EL_DYNAMITE,
3234   EL_DYNAMITE_ACTIVE,
3235   EL_EXIT_CLOSED,
3236   EL_EXIT_OPEN,
3237
3238   EL_YAMYAM,
3239   EL_BUG_UP,
3240   EL_SPACESHIP_UP,
3241   EL_ROBOT,
3242
3243   EL_BUG_LEFT,
3244   EL_SPACESHIP_LEFT,
3245   EL_BUG_RIGHT,
3246   EL_SPACESHIP_RIGHT,
3247
3248   EL_ROBOT_WHEEL,
3249   EL_BUG_DOWN,
3250   EL_SPACESHIP_DOWN,
3251   EL_INVISIBLE_WALL,
3252
3253   EL_ACID_POOL_TOPLEFT,
3254   EL_ACID,
3255   EL_ACID_POOL_TOPRIGHT,
3256   EL_EMPTY,
3257
3258   EL_ACID_POOL_BOTTOMLEFT,
3259   EL_ACID_POOL_BOTTOM,
3260   EL_ACID_POOL_BOTTOMRIGHT,
3261   EL_EMPTY,
3262
3263   EL_AMOEBA_DROP,
3264   EL_AMOEBA_DEAD,
3265   EL_AMOEBA_WET,
3266   EL_AMOEBA_DRY,
3267
3268   EL_EM_KEY_1,
3269   EL_EM_KEY_2,
3270   EL_EM_KEY_3,
3271   EL_EM_KEY_4,
3272
3273   EL_EM_GATE_1,
3274   EL_EM_GATE_2,
3275   EL_EM_GATE_3,
3276   EL_EM_GATE_4,
3277
3278   EL_EM_GATE_1_GRAY,
3279   EL_EM_GATE_2_GRAY,
3280   EL_EM_GATE_3_GRAY,
3281   EL_EM_GATE_4_GRAY,
3282 };
3283 static int *editor_hl_emerald_mine_ptr = editor_hl_emerald_mine;
3284 static int *editor_el_emerald_mine_ptr = editor_el_emerald_mine;
3285 static int num_editor_hl_emerald_mine=SIZEOF_ARRAY_INT(editor_hl_emerald_mine);
3286 static int num_editor_el_emerald_mine=SIZEOF_ARRAY_INT(editor_el_emerald_mine);
3287
3288 static int editor_hl_emerald_mine_club[] =
3289 {
3290   EL_INTERNAL_CASCADE_EMC_ACTIVE,
3291   EL_CHAR('E'),
3292   EL_CHAR('M'),
3293   EL_CHAR('C'),
3294
3295 #if 0
3296   EL_CHAR('E'),
3297   EL_CHAR('M'),
3298   EL_CHAR('E'),
3299   EL_CHAR('-'),
3300
3301   EL_CHAR('R'),
3302   EL_CHAR('A'),
3303   EL_CHAR('L'),
3304   EL_CHAR('D'),
3305
3306   EL_CHAR('M'),
3307   EL_CHAR('I'),
3308   EL_CHAR('N'),
3309   EL_CHAR('E'),
3310
3311   EL_CHAR('C'),
3312   EL_CHAR('L'),
3313   EL_CHAR('U'),
3314   EL_CHAR('B'),
3315 #endif
3316 };
3317
3318 static int editor_el_emerald_mine_club[] =
3319 {
3320   EL_EMC_KEY_5,
3321   EL_EMC_KEY_6,
3322   EL_EMC_KEY_7,
3323   EL_EMC_KEY_8,
3324
3325   EL_EMC_GATE_5,
3326   EL_EMC_GATE_6,
3327   EL_EMC_GATE_7,
3328   EL_EMC_GATE_8,
3329
3330   EL_EMC_GATE_5_GRAY,
3331   EL_EMC_GATE_6_GRAY,
3332   EL_EMC_GATE_7_GRAY,
3333   EL_EMC_GATE_8_GRAY,
3334
3335   EL_EMC_STEELWALL_1,
3336   EL_EMC_STEELWALL_2,
3337   EL_EMC_STEELWALL_3,
3338   EL_EMC_STEELWALL_4,
3339
3340   EL_EMC_WALL_13,
3341   EL_EMC_WALL_14,
3342   EL_EMC_WALL_15,
3343   EL_EMC_WALL_16,
3344
3345   EL_EMC_WALL_SLIPPERY_1,
3346   EL_EMC_WALL_SLIPPERY_2,
3347   EL_EMC_WALL_SLIPPERY_3,
3348   EL_EMC_WALL_SLIPPERY_4,
3349
3350   EL_EMC_WALL_1,
3351   EL_EMC_WALL_2,
3352   EL_EMC_WALL_3,
3353   EL_EMC_WALL_4,
3354
3355   EL_EMC_WALL_5,
3356   EL_EMC_WALL_6,
3357   EL_EMC_WALL_7,
3358   EL_EMC_WALL_8,
3359
3360   EL_EMC_WALL_9,
3361   EL_EMC_WALL_10,
3362   EL_EMC_WALL_11,
3363   EL_EMC_WALL_12,
3364
3365   EL_EMC_ANDROID,
3366   EL_BALLOON,
3367   EL_BALLOON_SWITCH_ANY,
3368   EL_BALLOON_SWITCH_NONE,
3369
3370   EL_BALLOON_SWITCH_LEFT,
3371   EL_BALLOON_SWITCH_RIGHT,
3372   EL_BALLOON_SWITCH_UP,
3373   EL_BALLOON_SWITCH_DOWN,
3374
3375   EL_EMC_GRASS,
3376   EL_EMC_PLANT,
3377   EL_EMC_LENSES,
3378   EL_EMC_MAGNIFIER,
3379
3380   EL_EMC_MAGIC_BALL,
3381   EL_EMC_MAGIC_BALL_SWITCH,
3382   EL_SPRING,
3383   EL_EMC_SPRING_BUMPER,
3384
3385   EL_EMC_DRIPPER,
3386   EL_EMC_FAKE_GRASS,
3387   EL_EMPTY,
3388   EL_EMPTY,
3389
3390   EL_EM_DYNAMITE,
3391   EL_EM_DYNAMITE_ACTIVE,
3392   EL_EMPTY,
3393   EL_EMPTY,
3394
3395   EL_YAMYAM_LEFT,
3396   EL_YAMYAM_RIGHT,
3397   EL_YAMYAM_UP,
3398   EL_YAMYAM_DOWN,
3399 };
3400 static int *editor_hl_emerald_mine_club_ptr = editor_hl_emerald_mine_club;
3401 static int *editor_el_emerald_mine_club_ptr = editor_el_emerald_mine_club;
3402 static int num_editor_hl_emerald_mine_club=SIZEOF_ARRAY_INT(editor_hl_emerald_mine_club);
3403 static int num_editor_el_emerald_mine_club=SIZEOF_ARRAY_INT(editor_el_emerald_mine_club);
3404
3405 static int editor_hl_more[] =
3406 {
3407   EL_INTERNAL_CASCADE_RND_ACTIVE,
3408   EL_CHAR('R'),
3409   EL_CHAR('N'),
3410   EL_CHAR('D'),
3411
3412 #if 0
3413   EL_CHAR('M'),
3414   EL_CHAR('O'),
3415   EL_CHAR('R'),
3416   EL_CHAR('E'),
3417 #endif
3418 };
3419
3420 static int editor_el_more[] =
3421 {
3422   EL_KEY_1,
3423   EL_KEY_2,
3424   EL_KEY_3,
3425   EL_KEY_4,
3426
3427   EL_GATE_1,
3428   EL_GATE_2,
3429   EL_GATE_3,
3430   EL_GATE_4,
3431
3432   EL_GATE_1_GRAY,
3433   EL_GATE_2_GRAY,
3434   EL_GATE_3_GRAY,
3435   EL_GATE_4_GRAY,
3436
3437   EL_ARROW_LEFT,
3438   EL_ARROW_RIGHT,
3439   EL_ARROW_UP,
3440   EL_ARROW_DOWN,
3441
3442   EL_AMOEBA_FULL,
3443   EL_EMERALD_YELLOW,
3444   EL_EMERALD_RED,
3445   EL_EMERALD_PURPLE,
3446
3447   EL_WALL_BD_DIAMOND,
3448   EL_WALL_EMERALD_YELLOW,
3449   EL_WALL_EMERALD_RED,
3450   EL_WALL_EMERALD_PURPLE,
3451
3452   EL_GAME_OF_LIFE,
3453   EL_PACMAN_UP,
3454   EL_TIME_ORB_FULL,
3455   EL_TIME_ORB_EMPTY,
3456
3457   EL_PACMAN_LEFT,
3458   EL_DARK_YAMYAM,
3459   EL_PACMAN_RIGHT,
3460   EL_EXPANDABLE_WALL,
3461
3462   EL_BIOMAZE,
3463   EL_PACMAN_DOWN,
3464   EL_LAMP,
3465   EL_LAMP_ACTIVE,
3466
3467   EL_DYNABOMB_INCREASE_NUMBER,
3468   EL_DYNABOMB_INCREASE_SIZE,
3469   EL_DYNABOMB_INCREASE_POWER,
3470   EL_STONEBLOCK,
3471
3472   EL_MOLE,
3473   EL_PENGUIN,
3474   EL_PIG,
3475   EL_DRAGON,
3476
3477   EL_BUG,
3478   EL_MOLE_UP,
3479   EL_BD_BUTTERFLY,
3480   EL_BD_FIREFLY,
3481
3482   EL_MOLE_LEFT,
3483   EL_EMPTY,
3484   EL_MOLE_RIGHT,
3485   EL_PACMAN,
3486
3487   EL_SPACESHIP,
3488   EL_MOLE_DOWN,
3489   EL_EMPTY,
3490   EL_EMPTY,
3491
3492   EL_SATELLITE,
3493   EL_EXPANDABLE_WALL_HORIZONTAL,
3494   EL_EXPANDABLE_WALL_VERTICAL,
3495   EL_EXPANDABLE_WALL_ANY,
3496
3497   EL_INVISIBLE_STEELWALL,
3498   EL_INVISIBLE_WALL,
3499   EL_SPEED_PILL,
3500   EL_BLACK_ORB,
3501 };
3502 static int *editor_hl_more_ptr = editor_hl_more;
3503 static int *editor_el_more_ptr = editor_el_more;
3504 static int num_editor_hl_more = SIZEOF_ARRAY_INT(editor_hl_more);
3505 static int num_editor_el_more = SIZEOF_ARRAY_INT(editor_el_more);
3506
3507 static int editor_hl_sokoban[] =
3508 {
3509   EL_INTERNAL_CASCADE_SB_ACTIVE,
3510   EL_CHAR('S'),
3511   EL_CHAR('B'),
3512   EL_EMPTY,
3513
3514 #if 0
3515   EL_CHAR('S'),
3516   EL_CHAR('O'),
3517   EL_CHAR('K'),
3518   EL_CHAR('O'),
3519
3520   EL_CHAR('-'),
3521   EL_CHAR('B'),
3522   EL_CHAR('A'),
3523   EL_CHAR('N'),
3524 #endif
3525 };
3526
3527 static int editor_el_sokoban[] =
3528 {
3529   EL_SOKOBAN_OBJECT,
3530   EL_SOKOBAN_FIELD_EMPTY,
3531   EL_SOKOBAN_FIELD_FULL,
3532   EL_SOKOBAN_FIELD_PLAYER,
3533 };
3534 static int *editor_hl_sokoban_ptr = editor_hl_sokoban;
3535 static int *editor_el_sokoban_ptr = editor_el_sokoban;
3536 static int num_editor_hl_sokoban = SIZEOF_ARRAY_INT(editor_hl_sokoban);
3537 static int num_editor_el_sokoban = SIZEOF_ARRAY_INT(editor_el_sokoban);
3538
3539 static int editor_hl_supaplex[] =
3540 {
3541   EL_INTERNAL_CASCADE_SP_ACTIVE,
3542   EL_CHAR('S'),
3543   EL_CHAR('P'),
3544   EL_EMPTY,
3545
3546 #if 0
3547   EL_CHAR('S'),
3548   EL_CHAR('U'),
3549   EL_CHAR('P'),
3550   EL_CHAR('A'),
3551
3552   EL_CHAR('P'),
3553   EL_CHAR('L'),
3554   EL_CHAR('E'),
3555   EL_CHAR('X'),
3556 #endif
3557 };
3558
3559 static int editor_el_supaplex[] =
3560 {
3561 #if 1
3562   EL_EMPTY,
3563 #else
3564   EL_SP_EMPTY,
3565 #endif
3566   EL_SP_ZONK,
3567   EL_SP_BASE,
3568   EL_SP_MURPHY,
3569
3570   EL_SP_INFOTRON,
3571   EL_SP_CHIP_SINGLE,
3572   EL_SP_HARDWARE_GRAY,
3573   EL_SP_EXIT_CLOSED,
3574
3575   EL_SP_DISK_ORANGE,
3576   EL_SP_PORT_RIGHT,
3577   EL_SP_PORT_DOWN,
3578   EL_SP_PORT_LEFT,
3579
3580   EL_SP_PORT_UP,
3581   EL_SP_GRAVITY_PORT_RIGHT,
3582   EL_SP_GRAVITY_PORT_DOWN,
3583   EL_SP_GRAVITY_PORT_LEFT,
3584
3585   EL_SP_GRAVITY_PORT_UP,
3586   EL_SP_SNIKSNAK,
3587   EL_SP_DISK_YELLOW,
3588   EL_SP_TERMINAL,
3589
3590   EL_SP_DISK_RED,
3591   EL_SP_PORT_VERTICAL,
3592   EL_SP_PORT_HORIZONTAL,
3593   EL_SP_PORT_ANY,
3594
3595   EL_SP_ELECTRON,
3596   EL_SP_BUGGY_BASE,
3597   EL_SP_CHIP_LEFT,
3598   EL_SP_CHIP_RIGHT,
3599
3600   EL_SP_HARDWARE_BASE_1,
3601   EL_SP_HARDWARE_GREEN,
3602   EL_SP_HARDWARE_BLUE,
3603   EL_SP_HARDWARE_RED,
3604
3605   EL_SP_HARDWARE_YELLOW,
3606   EL_SP_HARDWARE_BASE_2,
3607   EL_SP_HARDWARE_BASE_3,
3608   EL_SP_HARDWARE_BASE_4,
3609
3610   EL_SP_HARDWARE_BASE_5,
3611   EL_SP_HARDWARE_BASE_6,
3612   EL_SP_CHIP_TOP,
3613   EL_SP_CHIP_BOTTOM,
3614 };
3615 static int *editor_hl_supaplex_ptr = editor_hl_supaplex;
3616 static int *editor_el_supaplex_ptr = editor_el_supaplex;
3617 static int num_editor_hl_supaplex = SIZEOF_ARRAY_INT(editor_hl_supaplex);
3618 static int num_editor_el_supaplex = SIZEOF_ARRAY_INT(editor_el_supaplex);
3619
3620 static int editor_hl_diamond_caves[] =
3621 {
3622   EL_INTERNAL_CASCADE_DC_ACTIVE,
3623   EL_CHAR('D'),
3624   EL_CHAR('C'),
3625   EL_CHAR('2'),
3626
3627 #if 0
3628   EL_CHAR('D'),
3629   EL_CHAR('I'),
3630   EL_CHAR('A'),
3631   EL_CHAR('-'),
3632
3633   EL_CHAR('M'),
3634   EL_CHAR('O'),
3635   EL_CHAR('N'),
3636   EL_CHAR('D'),
3637
3638   EL_CHAR('C'),
3639   EL_CHAR('A'),
3640   EL_CHAR('V'),
3641   EL_CHAR('E'),
3642
3643   EL_CHAR('S'),
3644   EL_CHAR(' '),
3645   EL_CHAR('I'),
3646   EL_CHAR('I'),
3647 #endif
3648 };
3649
3650 static int editor_el_diamond_caves[] =
3651 {
3652   EL_PEARL,
3653   EL_CRYSTAL,
3654   EL_WALL_PEARL,
3655   EL_WALL_CRYSTAL,
3656
3657   EL_CONVEYOR_BELT_1_LEFT,
3658   EL_CONVEYOR_BELT_1_MIDDLE,
3659   EL_CONVEYOR_BELT_1_RIGHT,
3660   EL_CONVEYOR_BELT_1_SWITCH_MIDDLE,
3661
3662   EL_CONVEYOR_BELT_2_LEFT,
3663   EL_CONVEYOR_BELT_2_MIDDLE,
3664   EL_CONVEYOR_BELT_2_RIGHT,
3665   EL_CONVEYOR_BELT_2_SWITCH_MIDDLE,
3666
3667   EL_CONVEYOR_BELT_3_LEFT,
3668   EL_CONVEYOR_BELT_3_MIDDLE,
3669   EL_CONVEYOR_BELT_3_RIGHT,
3670   EL_CONVEYOR_BELT_3_SWITCH_MIDDLE,
3671
3672   EL_CONVEYOR_BELT_4_LEFT,
3673   EL_CONVEYOR_BELT_4_MIDDLE,
3674   EL_CONVEYOR_BELT_4_RIGHT,
3675   EL_CONVEYOR_BELT_4_SWITCH_MIDDLE,
3676
3677   EL_CONVEYOR_BELT_1_SWITCH_LEFT,
3678   EL_CONVEYOR_BELT_2_SWITCH_LEFT,
3679   EL_CONVEYOR_BELT_3_SWITCH_LEFT,
3680   EL_CONVEYOR_BELT_4_SWITCH_LEFT,
3681
3682   EL_CONVEYOR_BELT_1_SWITCH_RIGHT,
3683   EL_CONVEYOR_BELT_2_SWITCH_RIGHT,
3684   EL_CONVEYOR_BELT_3_SWITCH_RIGHT,
3685   EL_CONVEYOR_BELT_4_SWITCH_RIGHT,
3686
3687   EL_SWITCHGATE_OPEN,
3688   EL_SWITCHGATE_CLOSED,
3689   EL_SWITCHGATE_SWITCH_UP,
3690   EL_SWITCHGATE_SWITCH_DOWN,
3691
3692   EL_ENVELOPE_1,
3693   EL_ENVELOPE_2,
3694   EL_ENVELOPE_3,
3695   EL_ENVELOPE_4,
3696
3697   EL_TIMEGATE_CLOSED,
3698   EL_TIMEGATE_OPEN,
3699   EL_TIMEGATE_SWITCH,
3700   EL_EMPTY,
3701
3702   EL_LANDMINE,
3703   EL_INVISIBLE_SAND,
3704   EL_STEELWALL_SLIPPERY,
3705   EL_EMPTY,
3706
3707   EL_SIGN_EXCLAMATION,
3708   EL_SIGN_STOP,
3709   EL_LIGHT_SWITCH,
3710   EL_LIGHT_SWITCH_ACTIVE,
3711
3712   EL_SHIELD_NORMAL,
3713   EL_SHIELD_DEADLY,
3714   EL_EXTRA_TIME,
3715   EL_EMPTY,
3716 };
3717 static int *editor_hl_diamond_caves_ptr = editor_hl_diamond_caves;
3718 static int *editor_el_diamond_caves_ptr = editor_el_diamond_caves;
3719 static int num_editor_hl_diamond_caves = SIZEOF_ARRAY_INT(editor_hl_diamond_caves);
3720 static int num_editor_el_diamond_caves = SIZEOF_ARRAY_INT(editor_el_diamond_caves);
3721
3722 static int editor_hl_dx_boulderdash[] =
3723 {
3724   EL_INTERNAL_CASCADE_DX_ACTIVE,
3725   EL_CHAR('D'),
3726   EL_CHAR('X'),
3727   EL_EMPTY,
3728
3729 #if 0
3730   EL_CHAR('D'),
3731   EL_CHAR('X'),
3732   EL_CHAR('-'),
3733   EL_CHAR(' '),
3734
3735   EL_CHAR('B'),
3736   EL_CHAR('O'),
3737   EL_CHAR('U'),
3738   EL_CHAR('L'),
3739
3740   EL_CHAR('-'),
3741   EL_CHAR('D'),
3742   EL_CHAR('E'),
3743   EL_CHAR('R'),
3744
3745   EL_CHAR('D'),
3746   EL_CHAR('A'),
3747   EL_CHAR('S'),
3748   EL_CHAR('H'),
3749 #endif
3750 };
3751
3752 static int editor_el_dx_boulderdash[] =
3753 {
3754   EL_EMPTY,
3755   EL_TUBE_RIGHT_DOWN,
3756   EL_TUBE_HORIZONTAL_DOWN,
3757   EL_TUBE_LEFT_DOWN,
3758
3759   EL_TUBE_HORIZONTAL,
3760   EL_TUBE_VERTICAL_RIGHT,
3761   EL_TUBE_ANY,
3762   EL_TUBE_VERTICAL_LEFT,
3763
3764   EL_TUBE_VERTICAL,
3765   EL_TUBE_RIGHT_UP,
3766   EL_TUBE_HORIZONTAL_UP,
3767   EL_TUBE_LEFT_UP,
3768
3769   EL_TRAP,
3770   EL_DX_SUPABOMB,
3771   EL_EMPTY,
3772   EL_EMPTY
3773 };
3774 static int *editor_hl_dx_boulderdash_ptr = editor_hl_dx_boulderdash;
3775 static int *editor_el_dx_boulderdash_ptr = editor_el_dx_boulderdash;
3776 static int num_editor_hl_dx_boulderdash = SIZEOF_ARRAY_INT(editor_hl_dx_boulderdash);
3777 static int num_editor_el_dx_boulderdash = SIZEOF_ARRAY_INT(editor_el_dx_boulderdash);
3778
3779 static int editor_hl_chars[] =
3780 {
3781   EL_INTERNAL_CASCADE_CHARS_ACTIVE,
3782   EL_CHAR('T'),
3783   EL_CHAR('X'),
3784   EL_CHAR('T'),
3785
3786 #if 0
3787   EL_CHAR('T'),
3788   EL_CHAR('E'),
3789   EL_CHAR('X'),
3790   EL_CHAR('T'),
3791 #endif
3792 };
3793
3794 static int editor_el_chars[] =
3795 {
3796   EL_CHAR(' '),
3797   EL_CHAR('!'),
3798   EL_CHAR('"'),
3799   EL_CHAR('#'),
3800
3801   EL_CHAR('$'),
3802   EL_CHAR('%'),
3803   EL_CHAR('&'),
3804   EL_CHAR('\''),
3805
3806   EL_CHAR('('),
3807   EL_CHAR(')'),
3808   EL_CHAR('*'),
3809   EL_CHAR('+'),
3810
3811   EL_CHAR(','),
3812   EL_CHAR('-'),
3813   EL_CHAR('.'),
3814   EL_CHAR('/'),
3815
3816   EL_CHAR('0'),
3817   EL_CHAR('1'),
3818   EL_CHAR('2'),
3819   EL_CHAR('3'),
3820
3821   EL_CHAR('4'),
3822   EL_CHAR('5'),
3823   EL_CHAR('6'),
3824   EL_CHAR('7'),
3825
3826   EL_CHAR('8'),
3827   EL_CHAR('9'),
3828   EL_CHAR(':'),
3829   EL_CHAR(';'),
3830
3831   EL_CHAR('<'),
3832   EL_CHAR('='),
3833   EL_CHAR('>'),
3834   EL_CHAR('?'),
3835
3836   EL_CHAR('@'),
3837   EL_CHAR('A'),
3838   EL_CHAR('B'),
3839   EL_CHAR('C'),
3840
3841   EL_CHAR('D'),
3842   EL_CHAR('E'),
3843   EL_CHAR('F'),
3844   EL_CHAR('G'),
3845
3846   EL_CHAR('H'),
3847   EL_CHAR('I'),
3848   EL_CHAR('J'),
3849   EL_CHAR('K'),
3850
3851   EL_CHAR('L'),
3852   EL_CHAR('M'),
3853   EL_CHAR('N'),
3854   EL_CHAR('O'),
3855
3856   EL_CHAR('P'),
3857   EL_CHAR('Q'),
3858   EL_CHAR('R'),
3859   EL_CHAR('S'),
3860
3861   EL_CHAR('T'),
3862   EL_CHAR('U'),
3863   EL_CHAR('V'),
3864   EL_CHAR('W'),
3865
3866   EL_CHAR('X'),
3867   EL_CHAR('Y'),
3868   EL_CHAR('Z'),
3869   EL_CHAR('['),
3870
3871   EL_CHAR('\\'),
3872   EL_CHAR(']'),
3873   EL_CHAR('^'),
3874   EL_CHAR('_'),
3875
3876   EL_CHAR('©'),
3877   EL_CHAR('Ä'),
3878   EL_CHAR('Ö'),
3879   EL_CHAR('Ãœ'),
3880
3881   EL_CHAR('°'),
3882   EL_CHAR('®'),
3883   EL_CHAR(FONT_ASCII_CURSOR),
3884   EL_CHAR(' ')
3885 };
3886 static int *editor_hl_chars_ptr = editor_hl_chars;
3887 static int *editor_el_chars_ptr = editor_el_chars;
3888 static int num_editor_hl_chars = SIZEOF_ARRAY_INT(editor_hl_chars);
3889 static int num_editor_el_chars = SIZEOF_ARRAY_INT(editor_el_chars);
3890
3891 static int editor_hl_custom[] =
3892 {
3893   EL_INTERNAL_CASCADE_CE_ACTIVE,
3894   EL_CHAR('C'),
3895   EL_CHAR('E'),
3896   EL_EMPTY,
3897
3898 #if 0
3899   EL_CHAR('C'),
3900   EL_CHAR('U'),
3901   EL_CHAR('S'),
3902   EL_CHAR('-'),
3903
3904   EL_CHAR('T'),
3905   EL_CHAR('O'),
3906   EL_CHAR('M'),
3907   EL_CHAR(' '),
3908
3909   EL_CHAR('E'),
3910   EL_CHAR('L'),
3911   EL_CHAR('E'),
3912   EL_CHAR('M'),
3913
3914   EL_CHAR('E'),
3915   EL_CHAR('N'),
3916   EL_CHAR('T'),
3917   EL_CHAR('S'),
3918 #endif
3919 };
3920
3921 static int editor_el_custom[] =
3922 {
3923   EL_CUSTOM_START + 0,
3924   EL_CUSTOM_START + 1,
3925   EL_CUSTOM_START + 2,
3926   EL_CUSTOM_START + 3,
3927
3928   EL_CUSTOM_START + 4,
3929   EL_CUSTOM_START + 5,
3930   EL_CUSTOM_START + 6,
3931   EL_CUSTOM_START + 7,
3932
3933   EL_CUSTOM_START + 8,
3934   EL_CUSTOM_START + 9,
3935   EL_CUSTOM_START + 10,
3936   EL_CUSTOM_START + 11,
3937
3938   EL_CUSTOM_START + 12,
3939   EL_CUSTOM_START + 13,
3940   EL_CUSTOM_START + 14,
3941   EL_CUSTOM_START + 15,
3942
3943   EL_CUSTOM_START + 16,
3944   EL_CUSTOM_START + 17,
3945   EL_CUSTOM_START + 18,
3946   EL_CUSTOM_START + 19,
3947
3948   EL_CUSTOM_START + 20,
3949   EL_CUSTOM_START + 21,
3950   EL_CUSTOM_START + 22,
3951   EL_CUSTOM_START + 23,
3952
3953   EL_CUSTOM_START + 24,
3954   EL_CUSTOM_START + 25,
3955   EL_CUSTOM_START + 26,
3956   EL_CUSTOM_START + 27,
3957
3958   EL_CUSTOM_START + 28,
3959   EL_CUSTOM_START + 29,
3960   EL_CUSTOM_START + 30,
3961   EL_CUSTOM_START + 31,
3962
3963   EL_CUSTOM_START + 32,
3964   EL_CUSTOM_START + 33,
3965   EL_CUSTOM_START + 34,
3966   EL_CUSTOM_START + 35,
3967
3968   EL_CUSTOM_START + 36,
3969   EL_CUSTOM_START + 37,
3970   EL_CUSTOM_START + 38,
3971   EL_CUSTOM_START + 39,
3972
3973   EL_CUSTOM_START + 40,
3974   EL_CUSTOM_START + 41,
3975   EL_CUSTOM_START + 42,
3976   EL_CUSTOM_START + 43,
3977
3978   EL_CUSTOM_START + 44,
3979   EL_CUSTOM_START + 45,
3980   EL_CUSTOM_START + 46,
3981   EL_CUSTOM_START + 47,
3982
3983   EL_CUSTOM_START + 48,
3984   EL_CUSTOM_START + 49,
3985   EL_CUSTOM_START + 50,
3986   EL_CUSTOM_START + 51,
3987
3988   EL_CUSTOM_START + 52,
3989   EL_CUSTOM_START + 53,
3990   EL_CUSTOM_START + 54,
3991   EL_CUSTOM_START + 55,
3992
3993   EL_CUSTOM_START + 56,
3994   EL_CUSTOM_START + 57,
3995   EL_CUSTOM_START + 58,
3996   EL_CUSTOM_START + 59,
3997
3998   EL_CUSTOM_START + 60,
3999   EL_CUSTOM_START + 61,
4000   EL_CUSTOM_START + 62,
4001   EL_CUSTOM_START + 63,
4002
4003   EL_CUSTOM_START + 64,
4004   EL_CUSTOM_START + 65,
4005   EL_CUSTOM_START + 66,
4006   EL_CUSTOM_START + 67,
4007
4008   EL_CUSTOM_START + 68,
4009   EL_CUSTOM_START + 69,
4010   EL_CUSTOM_START + 70,
4011   EL_CUSTOM_START + 71,
4012
4013   EL_CUSTOM_START + 72,
4014   EL_CUSTOM_START + 73,
4015   EL_CUSTOM_START + 74,
4016   EL_CUSTOM_START + 75,
4017
4018   EL_CUSTOM_START + 76,
4019   EL_CUSTOM_START + 77,
4020   EL_CUSTOM_START + 78,
4021   EL_CUSTOM_START + 79,
4022
4023   EL_CUSTOM_START + 80,
4024   EL_CUSTOM_START + 81,
4025   EL_CUSTOM_START + 82,
4026   EL_CUSTOM_START + 83,
4027
4028   EL_CUSTOM_START + 84,
4029   EL_CUSTOM_START + 85,
4030   EL_CUSTOM_START + 86,
4031   EL_CUSTOM_START + 87,
4032
4033   EL_CUSTOM_START + 88,
4034   EL_CUSTOM_START + 89,
4035   EL_CUSTOM_START + 90,
4036   EL_CUSTOM_START + 91,
4037
4038   EL_CUSTOM_START + 92,
4039   EL_CUSTOM_START + 93,
4040   EL_CUSTOM_START + 94,
4041   EL_CUSTOM_START + 95,
4042
4043   EL_CUSTOM_START + 96,
4044   EL_CUSTOM_START + 97,
4045   EL_CUSTOM_START + 98,
4046   EL_CUSTOM_START + 99,
4047
4048   EL_CUSTOM_START + 100,
4049   EL_CUSTOM_START + 101,
4050   EL_CUSTOM_START + 102,
4051   EL_CUSTOM_START + 103,
4052
4053   EL_CUSTOM_START + 104,
4054   EL_CUSTOM_START + 105,
4055   EL_CUSTOM_START + 106,
4056   EL_CUSTOM_START + 107,
4057
4058   EL_CUSTOM_START + 108,
4059   EL_CUSTOM_START + 109,
4060   EL_CUSTOM_START + 110,
4061   EL_CUSTOM_START + 111,
4062
4063   EL_CUSTOM_START + 112,
4064   EL_CUSTOM_START + 113,
4065   EL_CUSTOM_START + 114,
4066   EL_CUSTOM_START + 115,
4067
4068   EL_CUSTOM_START + 116,
4069   EL_CUSTOM_START + 117,
4070   EL_CUSTOM_START + 118,
4071   EL_CUSTOM_START + 119,
4072
4073   EL_CUSTOM_START + 120,
4074   EL_CUSTOM_START + 121,
4075   EL_CUSTOM_START + 122,
4076   EL_CUSTOM_START + 123,
4077
4078   EL_CUSTOM_START + 124,
4079   EL_CUSTOM_START + 125,
4080   EL_CUSTOM_START + 126,
4081   EL_CUSTOM_START + 127,
4082
4083   EL_CUSTOM_START + 128,
4084   EL_CUSTOM_START + 129,
4085   EL_CUSTOM_START + 130,
4086   EL_CUSTOM_START + 131,
4087
4088   EL_CUSTOM_START + 132,
4089   EL_CUSTOM_START + 133,
4090   EL_CUSTOM_START + 134,
4091   EL_CUSTOM_START + 135,
4092
4093   EL_CUSTOM_START + 136,
4094   EL_CUSTOM_START + 137,
4095   EL_CUSTOM_START + 138,
4096   EL_CUSTOM_START + 139,
4097
4098   EL_CUSTOM_START + 140,
4099   EL_CUSTOM_START + 141,
4100   EL_CUSTOM_START + 142,
4101   EL_CUSTOM_START + 143,
4102
4103   EL_CUSTOM_START + 144,
4104   EL_CUSTOM_START + 145,
4105   EL_CUSTOM_START + 146,
4106   EL_CUSTOM_START + 147,
4107
4108   EL_CUSTOM_START + 148,
4109   EL_CUSTOM_START + 149,
4110   EL_CUSTOM_START + 150,
4111   EL_CUSTOM_START + 151,
4112
4113   EL_CUSTOM_START + 152,
4114   EL_CUSTOM_START + 153,
4115   EL_CUSTOM_START + 154,
4116   EL_CUSTOM_START + 155,
4117
4118   EL_CUSTOM_START + 156,
4119   EL_CUSTOM_START + 157,
4120   EL_CUSTOM_START + 158,
4121   EL_CUSTOM_START + 159,
4122
4123   EL_CUSTOM_START + 160,
4124   EL_CUSTOM_START + 161,
4125   EL_CUSTOM_START + 162,
4126   EL_CUSTOM_START + 163,
4127
4128   EL_CUSTOM_START + 164,
4129   EL_CUSTOM_START + 165,
4130   EL_CUSTOM_START + 166,
4131   EL_CUSTOM_START + 167,
4132
4133   EL_CUSTOM_START + 168,
4134   EL_CUSTOM_START + 169,
4135   EL_CUSTOM_START + 170,
4136   EL_CUSTOM_START + 171,
4137
4138   EL_CUSTOM_START + 172,
4139   EL_CUSTOM_START + 173,
4140   EL_CUSTOM_START + 174,
4141   EL_CUSTOM_START + 175,
4142
4143   EL_CUSTOM_START + 176,
4144   EL_CUSTOM_START + 177,
4145   EL_CUSTOM_START + 178,
4146   EL_CUSTOM_START + 179,
4147
4148   EL_CUSTOM_START + 180,
4149   EL_CUSTOM_START + 181,
4150   EL_CUSTOM_START + 182,
4151   EL_CUSTOM_START + 183,
4152
4153   EL_CUSTOM_START + 184,
4154   EL_CUSTOM_START + 185,
4155   EL_CUSTOM_START + 186,
4156   EL_CUSTOM_START + 187,
4157
4158   EL_CUSTOM_START + 188,
4159   EL_CUSTOM_START + 189,
4160   EL_CUSTOM_START + 190,
4161   EL_CUSTOM_START + 191,
4162
4163   EL_CUSTOM_START + 192,
4164   EL_CUSTOM_START + 193,
4165   EL_CUSTOM_START + 194,
4166   EL_CUSTOM_START + 195,
4167
4168   EL_CUSTOM_START + 196,
4169   EL_CUSTOM_START + 197,
4170   EL_CUSTOM_START + 198,
4171   EL_CUSTOM_START + 199,
4172
4173   EL_CUSTOM_START + 200,
4174   EL_CUSTOM_START + 201,
4175   EL_CUSTOM_START + 202,
4176   EL_CUSTOM_START + 203,
4177
4178   EL_CUSTOM_START + 204,
4179   EL_CUSTOM_START + 205,
4180   EL_CUSTOM_START + 206,
4181   EL_CUSTOM_START + 207,
4182
4183   EL_CUSTOM_START + 208,
4184   EL_CUSTOM_START + 209,
4185   EL_CUSTOM_START + 210,
4186   EL_CUSTOM_START + 211,
4187
4188   EL_CUSTOM_START + 212,
4189   EL_CUSTOM_START + 213,
4190   EL_CUSTOM_START + 214,
4191   EL_CUSTOM_START + 215,
4192
4193   EL_CUSTOM_START + 216,
4194   EL_CUSTOM_START + 217,
4195   EL_CUSTOM_START + 218,
4196   EL_CUSTOM_START + 219,
4197
4198   EL_CUSTOM_START + 220,
4199   EL_CUSTOM_START + 221,
4200   EL_CUSTOM_START + 222,
4201   EL_CUSTOM_START + 223,
4202
4203   EL_CUSTOM_START + 224,
4204   EL_CUSTOM_START + 225,
4205   EL_CUSTOM_START + 226,
4206   EL_CUSTOM_START + 227,
4207
4208   EL_CUSTOM_START + 228,
4209   EL_CUSTOM_START + 229,
4210   EL_CUSTOM_START + 230,
4211   EL_CUSTOM_START + 231,
4212
4213   EL_CUSTOM_START + 232,
4214   EL_CUSTOM_START + 233,
4215   EL_CUSTOM_START + 234,
4216   EL_CUSTOM_START + 235,
4217
4218   EL_CUSTOM_START + 236,
4219   EL_CUSTOM_START + 237,
4220   EL_CUSTOM_START + 238,
4221   EL_CUSTOM_START + 239,
4222
4223   EL_CUSTOM_START + 240,
4224   EL_CUSTOM_START + 241,
4225   EL_CUSTOM_START + 242,
4226   EL_CUSTOM_START + 243,
4227
4228   EL_CUSTOM_START + 244,
4229   EL_CUSTOM_START + 245,
4230   EL_CUSTOM_START + 246,
4231   EL_CUSTOM_START + 247,
4232
4233   EL_CUSTOM_START + 248,
4234   EL_CUSTOM_START + 249,
4235   EL_CUSTOM_START + 250,
4236   EL_CUSTOM_START + 251,
4237
4238   EL_CUSTOM_START + 252,
4239   EL_CUSTOM_START + 253,
4240   EL_CUSTOM_START + 254,
4241   EL_CUSTOM_START + 255,
4242
4243   EL_TRIGGER_PLAYER,
4244   EL_TRIGGER_ELEMENT,
4245   EL_TRIGGER_CE_VALUE,
4246   EL_TRIGGER_CE_SCORE,
4247
4248   EL_EMPTY,
4249   EL_EMPTY,
4250   EL_CURRENT_CE_VALUE,
4251   EL_CURRENT_CE_SCORE
4252 };
4253 static int *editor_hl_custom_ptr = editor_hl_custom;
4254 static int *editor_el_custom_ptr = editor_el_custom;
4255 static int num_editor_hl_custom = SIZEOF_ARRAY_INT(editor_hl_custom);
4256 static int num_editor_el_custom = SIZEOF_ARRAY_INT(editor_el_custom);
4257
4258 static int editor_hl_group[] =
4259 {
4260   EL_INTERNAL_CASCADE_GE_ACTIVE,
4261   EL_CHAR('G'),
4262   EL_CHAR('E'),
4263   EL_EMPTY,
4264
4265 #if 0
4266   EL_CHAR('G'),
4267   EL_CHAR('R'),
4268   EL_CHAR('O'),
4269   EL_CHAR('U'),
4270
4271   EL_CHAR('P'),
4272   EL_CHAR(' '),
4273   EL_CHAR(' '),
4274   EL_CHAR(' '),
4275
4276   EL_CHAR('E'),
4277   EL_CHAR('L'),
4278   EL_CHAR('E'),
4279   EL_CHAR('M'),
4280
4281   EL_CHAR('E'),
4282   EL_CHAR('N'),
4283   EL_CHAR('T'),
4284   EL_CHAR('S'),
4285 #endif
4286 };
4287
4288 static int editor_el_group[] =
4289 {
4290   EL_GROUP_START + 0,
4291   EL_GROUP_START + 1,
4292   EL_GROUP_START + 2,
4293   EL_GROUP_START + 3,
4294
4295   EL_GROUP_START + 4,
4296   EL_GROUP_START + 5,
4297   EL_GROUP_START + 6,
4298   EL_GROUP_START + 7,
4299
4300   EL_GROUP_START + 8,
4301   EL_GROUP_START + 9,
4302   EL_GROUP_START + 10,
4303   EL_GROUP_START + 11,
4304
4305   EL_GROUP_START + 12,
4306   EL_GROUP_START + 13,
4307   EL_GROUP_START + 14,
4308   EL_GROUP_START + 15,
4309
4310   EL_GROUP_START + 16,
4311   EL_GROUP_START + 17,
4312   EL_GROUP_START + 18,
4313   EL_GROUP_START + 19,
4314
4315   EL_GROUP_START + 20,
4316   EL_GROUP_START + 21,
4317   EL_GROUP_START + 22,
4318   EL_GROUP_START + 23,
4319
4320   EL_GROUP_START + 24,
4321   EL_GROUP_START + 25,
4322   EL_GROUP_START + 26,
4323   EL_GROUP_START + 27,
4324
4325   EL_GROUP_START + 28,
4326   EL_GROUP_START + 29,
4327   EL_GROUP_START + 30,
4328   EL_GROUP_START + 31
4329 };
4330 static int *editor_hl_group_ptr = editor_hl_group;
4331 static int *editor_el_group_ptr = editor_el_group;
4332 static int num_editor_hl_group = SIZEOF_ARRAY_INT(editor_hl_group);
4333 static int num_editor_el_group = SIZEOF_ARRAY_INT(editor_el_group);
4334
4335 static int editor_hl_user_defined[] =
4336 {
4337   EL_INTERNAL_CASCADE_USER_ACTIVE,
4338   EL_CHAR('M'),
4339   EL_CHAR('Y'),
4340   EL_EMPTY,
4341
4342 #if 0
4343   EL_CHAR('U'),
4344   EL_CHAR('S'),
4345   EL_CHAR('E'),
4346   EL_CHAR('R'),
4347
4348   EL_CHAR('D'),
4349   EL_CHAR('E'),
4350   EL_CHAR('F'),
4351   EL_CHAR('I'),
4352
4353   EL_CHAR('-'),
4354   EL_CHAR('N'),
4355   EL_CHAR('E'),
4356   EL_CHAR('D'),
4357 #endif
4358 };
4359
4360 static int *editor_hl_user_defined_ptr = editor_hl_user_defined;
4361 static int *editor_el_user_defined_ptr = NULL;
4362 static int num_editor_hl_user_defined=SIZEOF_ARRAY_INT(editor_hl_user_defined);
4363 static int num_editor_el_user_defined = 0;
4364
4365 static int editor_hl_dynamic[] =
4366 {
4367   EL_INTERNAL_CASCADE_DYNAMIC_ACTIVE,
4368   EL_CHAR('U'),
4369   EL_CHAR('S'),
4370   EL_CHAR('E'),
4371 };
4372
4373 static int *editor_hl_dynamic_ptr = editor_hl_dynamic;
4374 static int *editor_el_dynamic_ptr = NULL;
4375 static int num_editor_hl_dynamic = SIZEOF_ARRAY_INT(editor_hl_dynamic);
4376 static int num_editor_el_dynamic = 0;
4377
4378 static int editor_hl_empty[] = { };
4379 static int editor_el_empty[ED_NUM_ELEMENTLIST_BUTTONS];
4380
4381 static int *editor_hl_empty_ptr = editor_hl_empty;
4382 static int *editor_el_empty_ptr = editor_el_empty;
4383 static int num_editor_hl_empty = 0;
4384 static int num_editor_el_empty = 0;     /* dynamically determined, if needed */
4385
4386 static boolean use_el_empty = FALSE;
4387
4388 static int *editor_elements = NULL;     /* dynamically allocated */
4389 static int num_editor_elements = 0;     /* dynamically determined */
4390
4391 static boolean setup_editor_show_always = TRUE;
4392 static boolean setup_editor_cascade_never = FALSE;
4393
4394 static int editor_hl_unused[] = { EL_EMPTY };
4395 static int *editor_hl_unused_ptr = editor_hl_unused;
4396 static int num_editor_hl_unused = 0;
4397
4398 static struct
4399 {
4400   boolean *setup_value;
4401   boolean *setup_cascade_value;
4402
4403   int **headline_list;
4404   int *headline_list_size;
4405
4406   int **element_list;
4407   int *element_list_size;
4408
4409   boolean last_setup_value;
4410 }
4411 editor_elements_info[] =
4412 {
4413   {
4414     &setup_editor_show_always,
4415     &setup_editor_cascade_never,
4416     &editor_hl_unused_ptr,              &num_editor_hl_unused,
4417     &editor_el_players_ptr,             &num_editor_el_players
4418   },
4419   {
4420     &setup.editor.el_boulderdash,
4421     &setup.editor_cascade.el_bd,
4422     &editor_hl_boulderdash_ptr,         &num_editor_hl_boulderdash,
4423     &editor_el_boulderdash_ptr,         &num_editor_el_boulderdash
4424   },
4425   {
4426     &setup.editor.el_emerald_mine,
4427     &setup.editor_cascade.el_em,
4428     &editor_hl_emerald_mine_ptr,        &num_editor_hl_emerald_mine,
4429     &editor_el_emerald_mine_ptr,        &num_editor_el_emerald_mine
4430   },
4431   {
4432     &setup.editor.el_emerald_mine_club,
4433     &setup.editor_cascade.el_emc,
4434     &editor_hl_emerald_mine_club_ptr,   &num_editor_hl_emerald_mine_club,
4435     &editor_el_emerald_mine_club_ptr,   &num_editor_el_emerald_mine_club
4436   },
4437   {
4438     &setup.editor.el_more,
4439     &setup.editor_cascade.el_rnd,
4440     &editor_hl_more_ptr,                &num_editor_hl_more,
4441     &editor_el_more_ptr,                &num_editor_el_more
4442   },
4443   {
4444     &setup.editor.el_sokoban,
4445     &setup.editor_cascade.el_sb,
4446     &editor_hl_sokoban_ptr,             &num_editor_hl_sokoban,
4447     &editor_el_sokoban_ptr,             &num_editor_el_sokoban
4448   },
4449   {
4450     &setup.editor.el_supaplex,
4451     &setup.editor_cascade.el_sp,
4452     &editor_hl_supaplex_ptr,            &num_editor_hl_supaplex,
4453     &editor_el_supaplex_ptr,            &num_editor_el_supaplex
4454   },
4455   {
4456     &setup.editor.el_diamond_caves,
4457     &setup.editor_cascade.el_dc,
4458     &editor_hl_diamond_caves_ptr,       &num_editor_hl_diamond_caves,
4459     &editor_el_diamond_caves_ptr,       &num_editor_el_diamond_caves
4460   },
4461   {
4462     &setup.editor.el_dx_boulderdash,
4463     &setup.editor_cascade.el_dx,
4464     &editor_hl_dx_boulderdash_ptr,      &num_editor_hl_dx_boulderdash,
4465     &editor_el_dx_boulderdash_ptr,      &num_editor_el_dx_boulderdash
4466   },
4467   {
4468     &setup.editor.el_chars,
4469     &setup.editor_cascade.el_chars,
4470     &editor_hl_chars_ptr,               &num_editor_hl_chars,
4471     &editor_el_chars_ptr,               &num_editor_el_chars
4472   },
4473   {
4474     &setup.editor.el_custom,
4475     &setup.editor_cascade.el_ce,
4476     &editor_hl_custom_ptr,              &num_editor_hl_custom,
4477     &editor_el_custom_ptr,              &num_editor_el_custom
4478   },
4479   {
4480     &setup.editor.el_custom,
4481     &setup.editor_cascade.el_ge,
4482     &editor_hl_group_ptr,               &num_editor_hl_group,
4483     &editor_el_group_ptr,               &num_editor_el_group
4484   },
4485   {
4486     &setup.editor.el_user_defined,
4487     &setup.editor_cascade.el_user,
4488     &editor_hl_user_defined_ptr,        &num_editor_hl_user_defined,
4489     &editor_el_user_defined_ptr,        &num_editor_el_user_defined
4490   },
4491   {
4492     &setup.editor.el_dynamic,
4493     &setup.editor_cascade.el_dynamic,
4494     &editor_hl_dynamic_ptr,             &num_editor_hl_dynamic,
4495     &editor_el_dynamic_ptr,             &num_editor_el_dynamic,
4496   },
4497   {
4498     &use_el_empty,
4499     &use_el_empty,
4500     &editor_hl_empty_ptr,               &num_editor_hl_empty,
4501     &editor_el_empty_ptr,               &num_editor_el_empty,
4502   },
4503   {
4504     NULL,
4505     NULL,
4506     NULL,                               NULL,
4507     NULL,                               NULL
4508   }
4509 };
4510
4511
4512 /*
4513   -----------------------------------------------------------------------------
4514   functions
4515   -----------------------------------------------------------------------------
4516 */
4517
4518 static int getMaxInfoTextLength()
4519 {
4520   return (SXSIZE / getFontWidth(FONT_TEXT_2));
4521 }
4522
4523 static int getTextWidthForGadget(char *text)
4524 {
4525   if (text == NULL)
4526     return 0;
4527
4528   return (getTextWidth(text, FONT_TEXT_1) + ED_GADGET_TEXT_DISTANCE);
4529 }
4530
4531 static int getTextWidthForDrawingArea(char *text)
4532 {
4533   if (text == NULL)
4534     return 0;
4535
4536   return (getTextWidth(text, FONT_TEXT_1) + ED_DRAWINGAREA_TEXT_DISTANCE);
4537 }
4538
4539 static int getRightGadgetBorder(struct GadgetInfo *gi, char *text)
4540 {
4541   return (gi->x + gi->width + getTextWidthForGadget(text));
4542 }
4543
4544 static char *getElementInfoText(int element)
4545 {
4546   char *info_text = NULL;
4547
4548 #if 1
4549   if (element < MAX_NUM_ELEMENTS)
4550 #else
4551   if (element < NUM_FILE_ELEMENTS)
4552 #endif
4553   {
4554     if (strlen(element_info[element].description) > 0)
4555       info_text = element_info[element].description;
4556     else if (element_info[element].custom_description != NULL)
4557       info_text = element_info[element].custom_description;
4558     else if (element_info[element].editor_description != NULL)
4559       info_text = element_info[element].editor_description;
4560   }
4561
4562   if (info_text == NULL)
4563     info_text = INFOTEXT_UNKNOWN_ELEMENT;
4564
4565   return info_text;
4566 }
4567
4568 char *getElementDescriptionFilename(int element)
4569 {
4570   char *docs_dir = options.docs_directory;
4571   char *elements_subdir = "elements";
4572   static char *filename = NULL;
4573   char basename[MAX_FILENAME_LEN];
4574
4575   checked_free(filename);
4576
4577   /* 1st try: look for element description file for exactly this element */
4578   sprintf(basename, "%s.txt", element_info[element].token_name);
4579   filename = getPath3(docs_dir, elements_subdir, basename);
4580   if (fileExists(filename))
4581     return filename;
4582
4583   free(filename);
4584
4585   /* 2nd try: look for element description file for this element's class */
4586   sprintf(basename, "%s.txt", element_info[element].class_name);
4587   filename = getPath3(docs_dir, elements_subdir, basename);
4588   if (fileExists(filename))
4589     return filename;
4590
4591   return NULL;
4592 }
4593
4594 static void InitDynamicEditorElementList(int **elements, int *num_elements)
4595 {
4596   boolean element_found[NUM_FILE_ELEMENTS];
4597   int i, x, y;
4598
4599   /* initialize list of used elements to "not used" */
4600   for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4601     element_found[i] = FALSE;
4602
4603   /* find all elements used in current level */
4604   for (y = 0; y < lev_fieldy; y++)
4605     for (x = 0; x < lev_fieldx; x++)
4606       if (Feld[x][y] < NUM_FILE_ELEMENTS)       /* should always be true */
4607         element_found[Feld[x][y]] = TRUE;
4608
4609   *num_elements = 0;
4610
4611   /* count number of elements used in current level */
4612   for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4613     if (element_found[i])
4614       (*num_elements)++;
4615
4616   /* add space for up to 3 more elements for padding that may be needed */
4617   *num_elements += 3;
4618
4619   /* free memory for old list of elements, if needed */
4620   checked_free(*elements);
4621
4622   /* allocate memory for new list of elements */
4623   *elements = checked_malloc(*num_elements * sizeof(int));
4624
4625   *num_elements = 0;
4626
4627   /* add all elements used in current level (non-custom/group elements) */
4628   for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4629     if (element_found[i] && !(IS_CUSTOM_ELEMENT(i) || IS_GROUP_ELEMENT(i)))
4630       (*elements)[(*num_elements)++] = i;
4631
4632   /* add all elements used in current level (custom/group elements) */
4633   for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4634     if (element_found[i] && (IS_CUSTOM_ELEMENT(i) || IS_GROUP_ELEMENT(i)))
4635       (*elements)[(*num_elements)++] = i;
4636
4637   while (*num_elements % 4)     /* pad with empty elements, if needed */
4638     (*elements)[(*num_elements)++] = EL_EMPTY;
4639 }
4640
4641 static void ReinitializeElementList()
4642 {
4643   static boolean initialization_needed = TRUE;
4644   int pos = 0;
4645   int i, j;
4646
4647   if (initialization_needed)
4648   {
4649     LoadSetup_EditorCascade();          /* load last editor cascade state */
4650
4651     /* initialize editor cascade element from saved cascade state */
4652     for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4653     {
4654       int *cascade_element = &(*editor_elements_info[i].headline_list)[0];
4655       boolean cascade_value = *editor_elements_info[i].setup_cascade_value;
4656
4657       if (IS_EDITOR_CASCADE(*cascade_element))
4658         *cascade_element =
4659           (cascade_value ? EL_CASCADE_ACTIVE(*cascade_element) :
4660            EL_CASCADE_INACTIVE(*cascade_element));
4661     }
4662
4663     initialization_needed = FALSE;
4664   }
4665
4666   checked_free(editor_elements);
4667
4668   /* reload optional user defined element list for each invocation of editor */
4669   LoadUserDefinedEditorElementList(&editor_el_user_defined_ptr,
4670                                    &num_editor_el_user_defined);
4671
4672   /* initialize dynamic level element list for each invocation of editor */
4673   InitDynamicEditorElementList(&editor_el_dynamic_ptr,
4674                                &num_editor_el_dynamic);
4675
4676   /* initialize list of empty elements (used for padding, if needed) */
4677   for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
4678     editor_el_empty[i] = EL_EMPTY;
4679
4680   /* do some sanity checks for each element from element list */
4681   for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4682   {
4683     for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
4684     {
4685       int element = (*editor_elements_info[i].element_list)[j];
4686
4687       if (element >= NUM_FILE_ELEMENTS)
4688         Error(ERR_WARN, "editor element %d is runtime element", element);
4689
4690       if (strEqual(getElementInfoText(element), INFOTEXT_UNKNOWN_ELEMENT))
4691         Error(ERR_WARN, "no element description for element %d", element);
4692     }
4693   }
4694
4695   num_editor_elements = 0;
4696   use_el_empty = FALSE;
4697
4698   /* determine size of element list */
4699   for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4700   {
4701     boolean found_inactive_cascade = FALSE;
4702
4703     if (*editor_elements_info[i].setup_value)
4704     {
4705       if (setup.editor.el_headlines)
4706       {
4707         num_editor_elements += *editor_elements_info[i].headline_list_size;
4708
4709         for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
4710         {
4711           int element = (*editor_elements_info[i].headline_list)[j];
4712
4713           if (IS_EDITOR_CASCADE_INACTIVE(element))
4714             found_inactive_cascade = TRUE;
4715         }
4716       }
4717
4718       if (found_inactive_cascade)
4719         continue;
4720
4721       num_editor_elements += *editor_elements_info[i].element_list_size;
4722     }
4723   }
4724
4725   if (num_editor_elements < ED_NUM_ELEMENTLIST_BUTTONS)
4726   {
4727     /* offer at least as many elements as element buttons exist */
4728     use_el_empty = TRUE;
4729     num_editor_el_empty = ED_NUM_ELEMENTLIST_BUTTONS - num_editor_elements;
4730
4731     num_editor_elements += num_editor_el_empty;
4732   }
4733
4734   editor_elements = checked_malloc(num_editor_elements * sizeof(int));
4735
4736   /* fill element list */
4737   for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4738   {
4739     boolean found_inactive_cascade = FALSE;
4740
4741     if (*editor_elements_info[i].setup_value)
4742     {
4743       if (setup.editor.el_headlines)
4744       {
4745         for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
4746         {
4747           int element = (*editor_elements_info[i].headline_list)[j];
4748
4749           editor_elements[pos++] = element;
4750
4751           if (IS_EDITOR_CASCADE_INACTIVE(element))
4752             found_inactive_cascade = TRUE;
4753         }
4754       }
4755
4756       if (found_inactive_cascade)
4757         continue;
4758
4759       for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
4760         editor_elements[pos++] = (*editor_elements_info[i].element_list)[j];
4761     }
4762   }
4763
4764   /* (this function is also called before editor gadgets are initialized!) */
4765   AdjustElementListScrollbar();
4766 }
4767
4768 void PrintEditorElementList()
4769 {
4770   boolean *stop = &setup.editor.el_user_defined;
4771   int i, j;
4772
4773   for (i = 0; editor_elements_info[i].setup_value != stop; i++)
4774   {
4775     int cascade_element = (*editor_elements_info[i].headline_list)[0];
4776
4777     if (IS_EDITOR_CASCADE(cascade_element))
4778     {
4779       int cascade_element_show = EL_CASCADE_INACTIVE(cascade_element);
4780       char *headline = element_info[cascade_element_show].editor_description;
4781
4782       printf_line_with_prefix("# ", "-", 77);
4783       printf("# %s\n", headline);
4784       printf_line_with_prefix("# ", "-", 77);
4785     }
4786
4787     for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
4788     {
4789       int element = (*editor_elements_info[i].headline_list)[j];
4790
4791       if (IS_EDITOR_CASCADE(element))
4792         element = EL_CHAR_MINUS;
4793
4794       printf("# %s\n", element_info[element].token_name);
4795     }
4796
4797     if (j > 0)
4798       printf("#\n");
4799
4800     for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
4801     {
4802       int element = (*editor_elements_info[i].element_list)[j];
4803
4804       printf("# %s\n", element_info[element].token_name);
4805     }
4806
4807     if (j > 0)
4808       printf("#\n");
4809   }
4810 }
4811
4812 static void ReinitializeElementListButtons()
4813 {
4814   static boolean last_setup_value_headlines = FALSE;
4815   static boolean initialization_needed = TRUE;
4816   int i;
4817
4818   if (!initialization_needed)   /* check if editor element setup has changed */
4819   {
4820     if (last_setup_value_headlines != setup.editor.el_headlines)
4821       initialization_needed = TRUE;
4822
4823     for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4824       if (editor_elements_info[i].last_setup_value !=
4825           *editor_elements_info[i].setup_value)
4826         initialization_needed = TRUE;
4827   }
4828
4829   if (!initialization_needed)
4830     return;
4831
4832   FreeLevelEditorGadgets();
4833   CreateLevelEditorGadgets();
4834
4835   /* store current setup values for next invocation of this function */
4836   last_setup_value_headlines = setup.editor.el_headlines;
4837   for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4838     editor_elements_info[i].last_setup_value =
4839       *editor_elements_info[i].setup_value;
4840
4841   initialization_needed = FALSE;
4842 }
4843
4844 static void DrawElementBorder(int dest_x, int dest_y, int width, int height,
4845                               boolean input)
4846 {
4847   int border_graphic =
4848     (input ? IMG_EDITOR_ELEMENT_BORDER_INPUT : IMG_EDITOR_ELEMENT_BORDER);
4849   Bitmap *src_bitmap;
4850   int src_x, src_y;
4851   int num_mini_tilex = width  / MINI_TILEX + 1;
4852   int num_mini_tiley = height / MINI_TILEY + 1;
4853   int from_x = dest_x - MINI_TILEX / 2;
4854   int from_y = dest_y - MINI_TILEY / 2;
4855   int to_x = from_x + num_mini_tilex * MINI_TILEX - 1;
4856   int to_y = from_y + num_mini_tiley * MINI_TILEY - 1;
4857   int x, y;
4858
4859   getMiniGraphicSource(border_graphic, &src_bitmap, &src_x, &src_y);
4860
4861   for (y = 0; y < num_mini_tiley; y++)
4862     for (x = 0; x < num_mini_tilex; x++)
4863       BlitBitmap(src_bitmap, drawto, src_x, src_y, MINI_TILEX, MINI_TILEY,
4864                  from_x + x * MINI_TILEX, from_y + y * MINI_TILEY);
4865
4866   ClearRectangle(drawto, dest_x - 1, dest_y - 1, width + 2, height + 2);
4867
4868   DrawSimpleBlackLine(drawto, from_x, from_y, to_x, from_y);
4869   DrawSimpleBlackLine(drawto, to_x, from_y, to_x, to_y);
4870   DrawSimpleBlackLine(drawto, to_x, to_y, from_x, to_y);
4871   DrawSimpleBlackLine(drawto, from_x, to_y, from_x, from_y);
4872 }
4873
4874 static void DrawDrawingArea(int id)
4875 {
4876   struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
4877   int x, y;
4878
4879   int *value = drawingarea_info[id].value;
4880   int area_xsize = drawingarea_info[id].area_xsize;
4881   int area_ysize = drawingarea_info[id].area_ysize;
4882
4883   for (x = 0; x < area_xsize; x++)
4884     for (y = 0; y < area_ysize; y++)
4885       DrawMiniGraphicExt(drawto,
4886                          gi->x + x * MINI_TILEX,
4887                          gi->y + y * MINI_TILEY,
4888                          el2edimg(value[x * area_ysize + y]));
4889 }
4890
4891 static void ScrollMiniLevel(int from_x, int from_y, int scroll)
4892 {
4893   int x,y;
4894   int dx = (scroll == ED_SCROLL_LEFT ? -1 : scroll == ED_SCROLL_RIGHT ? 1 : 0);
4895   int dy = (scroll == ED_SCROLL_UP   ? -1 : scroll == ED_SCROLL_DOWN  ? 1 : 0);
4896
4897   BlitBitmap(drawto, drawto,
4898              SX + (dx == -1 ? MINI_TILEX : 0),
4899              SY + (dy == -1 ? MINI_TILEY : 0),
4900              (ed_fieldx * MINI_TILEX) - (dx != 0 ? MINI_TILEX : 0),
4901              (ed_fieldy * MINI_TILEY) - (dy != 0 ? MINI_TILEY : 0),
4902              SX + (dx == +1 ? MINI_TILEX : 0),
4903              SY + (dy == +1 ? MINI_TILEY : 0));
4904   if (dx)
4905   {
4906     x = (dx == 1 ? 0 : ed_fieldx - 1);
4907     for (y = 0; y < ed_fieldy; y++)
4908       DrawMiniElementOrWall(x, y, from_x, from_y);
4909   }
4910   else if (dy)
4911   {
4912     y = (dy == 1 ? 0 : ed_fieldy - 1);
4913     for (x = 0; x < ed_fieldx; x++)
4914       DrawMiniElementOrWall(x, y, from_x, from_y);
4915   }
4916
4917   redraw_mask |= REDRAW_FIELD;
4918   BackToFront();
4919 }
4920
4921 static void CreateControlButtons()
4922 {
4923   Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
4924   struct GadgetInfo *gi;
4925   unsigned long event_mask;
4926   int i;
4927
4928   /* create toolbox buttons */
4929   for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
4930   {
4931     int id = i;
4932     int width, height;
4933     int gd_xoffset, gd_yoffset;
4934     int gd_x1, gd_x2, gd_y1, gd_y2;
4935     int button_type;
4936     int radio_button_nr;
4937     boolean checked;
4938
4939     if (id == GADGET_ID_SINGLE_ITEMS ||
4940         id == GADGET_ID_CONNECTED_ITEMS ||
4941         id == GADGET_ID_LINE ||
4942         id == GADGET_ID_ARC ||
4943         id == GADGET_ID_TEXT ||
4944         id == GADGET_ID_RECTANGLE ||
4945         id == GADGET_ID_FILLED_BOX ||
4946         id == GADGET_ID_FLOOD_FILL ||
4947         id == GADGET_ID_GRAB_BRUSH ||
4948         id == GADGET_ID_PICK_ELEMENT ||
4949         id == GADGET_ID_CUSTOM_COPY_FROM ||
4950         id == GADGET_ID_CUSTOM_COPY_TO ||
4951         id == GADGET_ID_CUSTOM_EXCHANGE)
4952     {
4953       button_type = GD_TYPE_RADIO_BUTTON;
4954       radio_button_nr = RADIO_NR_DRAWING_TOOLBOX;
4955       checked = (id == drawing_function ? TRUE : FALSE);
4956       event_mask = GD_EVENT_PRESSED;
4957     }
4958     else
4959     {
4960       button_type = GD_TYPE_NORMAL_BUTTON;
4961       radio_button_nr = RADIO_NR_NONE;
4962       checked = FALSE;
4963
4964       if (id == GADGET_ID_WRAP_LEFT ||
4965           id == GADGET_ID_WRAP_RIGHT ||
4966           id == GADGET_ID_WRAP_UP ||
4967           id == GADGET_ID_WRAP_DOWN)
4968         event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
4969       else
4970         event_mask = GD_EVENT_RELEASED;
4971     }
4972
4973     if (id < ED_NUM_CTRL1_BUTTONS)
4974     {
4975       int x = i % ED_CTRL1_BUTTONS_HORIZ;
4976       int y = i / ED_CTRL1_BUTTONS_HORIZ;
4977
4978       gd_xoffset = ED_CTRL1_BUTTONS_XPOS + x * ED_CTRL1_BUTTON_XSIZE;
4979       gd_yoffset = ED_CTRL1_BUTTONS_YPOS + y * ED_CTRL1_BUTTON_YSIZE;
4980       width  = ED_CTRL1_BUTTON_XSIZE;
4981       height = ED_CTRL1_BUTTON_YSIZE;
4982
4983       gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
4984       gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
4985       gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL1_BUTTONS_GFX_YPOS     + gd_yoffset;
4986       gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL1_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
4987     }
4988     else if (id < ED_NUM_CTRL1_2_BUTTONS)
4989     {
4990       int x = (i - ED_NUM_CTRL1_BUTTONS) % ED_CTRL2_BUTTONS_HORIZ;
4991       int y = (i - ED_NUM_CTRL1_BUTTONS) / ED_CTRL2_BUTTONS_HORIZ;
4992
4993       gd_xoffset = ED_CTRL2_BUTTONS_XPOS + x * ED_CTRL2_BUTTON_XSIZE;
4994       gd_yoffset = ED_CTRL2_BUTTONS_YPOS + y * ED_CTRL2_BUTTON_YSIZE;
4995       width  = ED_CTRL2_BUTTON_XSIZE;
4996       height = ED_CTRL2_BUTTON_YSIZE;
4997
4998       gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
4999       gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
5000       gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL2_BUTTONS_GFX_YPOS + gd_yoffset;
5001       gd_y2 = 0;        /* no alternative graphic for these buttons */
5002     }
5003     else if (id < ED_NUM_CTRL1_3_BUTTONS)
5004     {
5005       int x = (i - ED_NUM_CTRL1_2_BUTTONS) % ED_CTRL3_BUTTONS_HORIZ + 1;
5006       int y = (i - ED_NUM_CTRL1_2_BUTTONS) / ED_CTRL3_BUTTONS_HORIZ;
5007
5008       gd_xoffset = ED_CTRL3_BUTTONS_XPOS + x * ED_CTRL3_BUTTON_XSIZE;
5009       gd_yoffset = ED_CTRL3_BUTTONS_YPOS + y * ED_CTRL3_BUTTON_YSIZE;
5010       width  = ED_CTRL3_BUTTON_XSIZE;
5011       height = ED_CTRL3_BUTTON_YSIZE;
5012
5013       gd_x1 = DOOR_GFX_PAGEX6 + gd_xoffset;
5014       gd_x2 = DOOR_GFX_PAGEX5 + gd_xoffset;
5015       gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL3_BUTTONS_GFX_YPOS     + gd_yoffset;
5016       gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL3_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
5017     }
5018     else
5019     {
5020       int x = (i - ED_NUM_CTRL1_3_BUTTONS) % ED_CTRL4_BUTTONS_HORIZ;
5021       int y = (i - ED_NUM_CTRL1_3_BUTTONS) / ED_CTRL4_BUTTONS_HORIZ + 3;
5022
5023       gd_xoffset = ED_CTRL4_BUTTONS_XPOS + x * ED_CTRL4_BUTTON_XSIZE;
5024       gd_yoffset = ED_CTRL4_BUTTONS_YPOS + y * ED_CTRL4_BUTTON_YSIZE;
5025       width  = ED_CTRL4_BUTTON_XSIZE;
5026       height = ED_CTRL4_BUTTON_YSIZE;
5027
5028       gd_x1 = DOOR_GFX_PAGEX6 + ED_CTRL4_BUTTONS_GFX_XPOS + gd_xoffset;
5029       gd_x2 = DOOR_GFX_PAGEX5 + ED_CTRL4_BUTTONS_GFX_XPOS + gd_xoffset;
5030       gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL4_BUTTONS_GFX_YPOS + gd_yoffset;
5031       gd_y2 = 0;        /* no alternative graphic for these buttons */
5032     }
5033
5034     gi = CreateGadget(GDI_CUSTOM_ID, id,
5035                       GDI_CUSTOM_TYPE_ID, i,
5036                       GDI_INFO_TEXT, control_info[i].text,
5037                       GDI_X, EX + gd_xoffset,
5038                       GDI_Y, EY + gd_yoffset,
5039                       GDI_WIDTH, width,
5040                       GDI_HEIGHT, height,
5041                       GDI_TYPE, button_type,
5042                       GDI_STATE, GD_BUTTON_UNPRESSED,
5043                       GDI_RADIO_NR, radio_button_nr,
5044                       GDI_CHECKED, checked,
5045                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5046                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
5047                       GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
5048                       GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5049                       GDI_EVENT_MASK, event_mask,
5050                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5051                       GDI_CALLBACK_ACTION, HandleControlButtons,
5052                       GDI_END);
5053
5054     if (gi == NULL)
5055       Error(ERR_EXIT, "cannot create gadget");
5056
5057     level_editor_gadget[id] = gi;
5058   }
5059
5060   /* create buttons for scrolling of drawing area and element list */
5061   for (i = 0; i < ED_NUM_SCROLLBUTTONS; i++)
5062   {
5063     int id = scrollbutton_info[i].gadget_id;
5064     int x, y, width, height;
5065     int gd_x1, gd_x2, gd_y1, gd_y2;
5066
5067     x = scrollbutton_info[i].x;
5068     y = scrollbutton_info[i].y;
5069
5070     event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5071
5072     if (id == GADGET_ID_SCROLL_LIST_UP ||
5073         id == GADGET_ID_SCROLL_LIST_DOWN)
5074     {
5075       x += DX;
5076       y += DY;
5077       width = ED_SCROLLBUTTON2_XSIZE;
5078       height = ED_SCROLLBUTTON2_YSIZE;
5079       gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].gd_x;
5080       gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].gd_y;
5081       gd_x2 = gd_x1 - ED_SCROLLBUTTON2_XSIZE;
5082       gd_y2 = gd_y1;
5083     }
5084     else
5085     {
5086       x += SX;
5087       y += SY;
5088       width = ED_SCROLLBUTTON_XSIZE;
5089       height = ED_SCROLLBUTTON_YSIZE;
5090       gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].gd_x;
5091       gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].gd_y;
5092       gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
5093       gd_y2 = gd_y1;
5094     }
5095
5096     gi = CreateGadget(GDI_CUSTOM_ID, id,
5097                       GDI_CUSTOM_TYPE_ID, i,
5098                       GDI_INFO_TEXT, scrollbutton_info[i].infotext,
5099                       GDI_X, x,
5100                       GDI_Y, y,
5101                       GDI_WIDTH, width,
5102                       GDI_HEIGHT, height,
5103                       GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5104                       GDI_STATE, GD_BUTTON_UNPRESSED,
5105                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5106                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5107                       GDI_EVENT_MASK, event_mask,
5108                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5109                       GDI_CALLBACK_ACTION, HandleControlButtons,
5110                       GDI_END);
5111
5112     if (gi == NULL)
5113       Error(ERR_EXIT, "cannot create gadget");
5114
5115     level_editor_gadget[id] = gi;
5116   }
5117
5118   /* create buttons for element list */
5119   for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
5120   {
5121     Bitmap *deco_bitmap;
5122     int deco_x, deco_y, deco_xpos, deco_ypos;
5123     int gd_xoffset, gd_yoffset;
5124     int gd_x1, gd_x2, gd_y;
5125     int x = i % ED_ELEMENTLIST_BUTTONS_HORIZ;
5126     int y = i / ED_ELEMENTLIST_BUTTONS_HORIZ;
5127     int id = GADGET_ID_ELEMENTLIST_FIRST + i;
5128     int element = editor_elements[i];
5129
5130     event_mask = GD_EVENT_RELEASED;
5131
5132     gd_xoffset = ED_ELEMENTLIST_XPOS + x * ED_ELEMENTLIST_XSIZE;
5133     gd_yoffset = ED_ELEMENTLIST_YPOS + y * ED_ELEMENTLIST_YSIZE;
5134
5135     gd_x1 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS + ED_ELEMENTLIST_XSIZE;
5136     gd_x2 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS;
5137     gd_y  = DOOR_GFX_PAGEY1 + ED_ELEMENTLIST_YPOS;
5138
5139     getMiniGraphicSource(el2edimg(element), &deco_bitmap, &deco_x, &deco_y);
5140     deco_xpos = (ED_ELEMENTLIST_XSIZE - MINI_TILEX) / 2;
5141     deco_ypos = (ED_ELEMENTLIST_YSIZE - MINI_TILEY) / 2;
5142
5143     gi = CreateGadget(GDI_CUSTOM_ID, id,
5144                       GDI_CUSTOM_TYPE_ID, i,
5145                       GDI_INFO_TEXT, getElementInfoText(element),
5146                       GDI_X, DX + gd_xoffset,
5147                       GDI_Y, DY + gd_yoffset,
5148                       GDI_WIDTH, ED_ELEMENTLIST_XSIZE,
5149                       GDI_HEIGHT, ED_ELEMENTLIST_YSIZE,
5150                       GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5151                       GDI_STATE, GD_BUTTON_UNPRESSED,
5152                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
5153                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
5154                       GDI_DECORATION_DESIGN, deco_bitmap, deco_x, deco_y,
5155                       GDI_DECORATION_POSITION, deco_xpos, deco_ypos,
5156                       GDI_DECORATION_SIZE, MINI_TILEX, MINI_TILEY,
5157                       GDI_DECORATION_SHIFTING, 1, 1,
5158                       GDI_EVENT_MASK, event_mask,
5159                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5160                       GDI_CALLBACK_ACTION, HandleControlButtons,
5161                       GDI_END);
5162
5163     if (gi == NULL)
5164       Error(ERR_EXIT, "cannot create gadget");
5165
5166     level_editor_gadget[id] = gi;
5167   }
5168 }
5169
5170 static void CreateCounterButtons()
5171 {
5172   int max_infotext_len = getMaxInfoTextLength();
5173   int i;
5174
5175   for (i = 0; i < ED_NUM_COUNTERBUTTONS; i++)
5176   {
5177     int j;
5178     int x = SX + counterbutton_info[i].x;       /* down count button */
5179     int y = SY + counterbutton_info[i].y;
5180
5181     /* determine horizontal position to the right of specified gadget */
5182     if (counterbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5183       x = (right_gadget_border[counterbutton_info[i].gadget_id_align] +
5184            ED_GADGET_TEXT_DISTANCE);
5185
5186     /* determine horizontal offset for leading text */
5187     if (counterbutton_info[i].text_left != NULL)
5188       x += getTextWidthForGadget(counterbutton_info[i].text_left);
5189
5190     for (j = 0; j < 2; j++)
5191     {
5192       Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5193       struct GadgetInfo *gi;
5194       int id = (j == 0 ?
5195                 counterbutton_info[i].gadget_id_down :
5196                 counterbutton_info[i].gadget_id_up);
5197       int gd_xoffset;
5198       int gd_x, gd_x1, gd_x2, gd_y;
5199       int x_size, y_size;
5200       unsigned long event_mask;
5201       char infotext[max_infotext_len + 1];
5202
5203       event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5204
5205       if (i == ED_COUNTER_ID_SELECT_LEVEL)
5206       {
5207         int sid = (j == 0 ?
5208                    ED_SCROLLBUTTON_ID_AREA_LEFT :
5209                    ED_SCROLLBUTTON_ID_AREA_RIGHT);
5210
5211         event_mask |= GD_EVENT_RELEASED;
5212
5213         if (j == 1)
5214           x += 2 * ED_GADGET_DISTANCE;
5215         y += ED_GADGET_DISTANCE;
5216
5217         gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[sid].gd_x;
5218         gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
5219         gd_y  = DOOR_GFX_PAGEY1 + scrollbutton_info[sid].gd_y;
5220         x_size = ED_SCROLLBUTTON_XSIZE;
5221         y_size = ED_SCROLLBUTTON_YSIZE;
5222       }
5223       else
5224       {
5225         gd_xoffset = (j == 0 ? ED_BUTTON_MINUS_XPOS : ED_BUTTON_PLUS_XPOS);
5226         gd_x1 = DOOR_GFX_PAGEX4 + gd_xoffset;
5227         gd_x2 = DOOR_GFX_PAGEX3 + gd_xoffset;
5228         gd_y  = DOOR_GFX_PAGEY1 + ED_BUTTON_COUNT_YPOS;
5229         x_size = ED_BUTTON_COUNT_XSIZE;
5230         y_size = ED_BUTTON_COUNT_YSIZE;
5231       }
5232
5233       sprintf(infotext, "%s counter value by 1, 5 or 10",
5234               (j == 0 ? "decrease" : "increase"));
5235
5236       gi = CreateGadget(GDI_CUSTOM_ID, id,
5237                         GDI_CUSTOM_TYPE_ID, i,
5238                         GDI_INFO_TEXT, infotext,
5239                         GDI_X, x,
5240                         GDI_Y, y,
5241                         GDI_WIDTH, x_size,
5242                         GDI_HEIGHT, y_size,
5243                         GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5244                         GDI_STATE, GD_BUTTON_UNPRESSED,
5245                         GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
5246                         GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
5247                         GDI_EVENT_MASK, event_mask,
5248                         GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5249                         GDI_CALLBACK_ACTION, HandleCounterButtons,
5250                         GDI_END);
5251
5252       if (gi == NULL)
5253         Error(ERR_EXIT, "cannot create gadget");
5254
5255       level_editor_gadget[id] = gi;
5256       right_gadget_border[id] =
5257         getRightGadgetBorder(gi, counterbutton_info[i].text_right);
5258
5259       x += gi->width + ED_GADGET_DISTANCE;      /* text count button */
5260
5261       if (j == 0)
5262       {
5263         int font_type = FONT_INPUT_1;
5264         int font_type_active = FONT_INPUT_1_ACTIVE;
5265         int gd_width = ED_WIN_COUNT_XSIZE;
5266
5267         id = counterbutton_info[i].gadget_id_text;
5268         event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
5269
5270         if (i == ED_COUNTER_ID_SELECT_LEVEL)
5271         {
5272           font_type = FONT_LEVEL_NUMBER;
5273           font_type_active = FONT_LEVEL_NUMBER;
5274
5275           x += 2 * ED_GADGET_DISTANCE;
5276           y -= ED_GADGET_DISTANCE;
5277
5278           gd_x = DOOR_GFX_PAGEX6 + ED_WIN_COUNT2_XPOS;
5279           gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT2_YPOS;
5280           gd_width = ED_WIN_COUNT2_XSIZE;
5281         }
5282         else
5283         {
5284           gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
5285           gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
5286         }
5287
5288         gi = CreateGadget(GDI_CUSTOM_ID, id,
5289                           GDI_CUSTOM_TYPE_ID, i,
5290                           GDI_INFO_TEXT, "enter counter value",
5291                           GDI_X, x,
5292                           GDI_Y, y,
5293                           GDI_TYPE, GD_TYPE_TEXT_INPUT_NUMERIC,
5294                           GDI_NUMBER_VALUE, 0,
5295                           GDI_NUMBER_MIN, counterbutton_info[i].min_value,
5296                           GDI_NUMBER_MAX, counterbutton_info[i].max_value,
5297                           GDI_TEXT_SIZE, 3,     /* minimal counter text size */
5298                           GDI_TEXT_FONT, font_type,
5299                           GDI_TEXT_FONT_ACTIVE, font_type_active,
5300                           GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5301                           GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5302                           GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5303                           GDI_DESIGN_WIDTH, gd_width,
5304                           GDI_EVENT_MASK, event_mask,
5305                           GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5306                           GDI_CALLBACK_ACTION, HandleCounterButtons,
5307                           GDI_END);
5308
5309         if (gi == NULL)
5310           Error(ERR_EXIT, "cannot create gadget");
5311
5312         level_editor_gadget[id] = gi;
5313         right_gadget_border[id] =
5314           getRightGadgetBorder(gi, counterbutton_info[i].text_right);
5315
5316         x += gi->width + ED_GADGET_DISTANCE;    /* up count button */
5317       }
5318     }
5319   }
5320 }
5321
5322 static void CreateDrawingAreas()
5323 {
5324   int i;
5325
5326   for (i = 0; i < ED_NUM_DRAWING_AREAS; i++)
5327   {
5328     struct GadgetInfo *gi;
5329     unsigned long event_mask;
5330     int id = drawingarea_info[i].gadget_id;
5331     int x = SX + drawingarea_info[i].x;
5332     int y = SY + drawingarea_info[i].y;
5333     int area_xsize = drawingarea_info[i].area_xsize;
5334     int area_ysize = drawingarea_info[i].area_ysize;
5335
5336     event_mask =
5337       GD_EVENT_PRESSED | GD_EVENT_RELEASED | GD_EVENT_MOVING |
5338       GD_EVENT_OFF_BORDERS;
5339
5340     /* determine horizontal position to the right of specified gadget */
5341     if (drawingarea_info[i].gadget_id_align != GADGET_ID_NONE)
5342       x = (right_gadget_border[drawingarea_info[i].gadget_id_align] +
5343            ED_DRAWINGAREA_TEXT_DISTANCE);
5344
5345     /* determine horizontal offset for leading text */
5346     if (drawingarea_info[i].text_left != NULL)
5347       x += getTextWidthForDrawingArea(drawingarea_info[i].text_left);
5348
5349     gi = CreateGadget(GDI_CUSTOM_ID, id,
5350                       GDI_CUSTOM_TYPE_ID, i,
5351                       GDI_X, x,
5352                       GDI_Y, y,
5353                       GDI_TYPE, GD_TYPE_DRAWING_AREA,
5354                       GDI_AREA_SIZE, area_xsize, area_ysize,
5355                       GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
5356                       GDI_EVENT_MASK, event_mask,
5357                       GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
5358                       GDI_CALLBACK_ACTION, HandleDrawingAreas,
5359                       GDI_END);
5360
5361     if (gi == NULL)
5362       Error(ERR_EXIT, "cannot create gadget");
5363
5364     level_editor_gadget[id] = gi;
5365     right_gadget_border[id] =
5366       getRightGadgetBorder(gi, drawingarea_info[i].text_right);
5367   }
5368 }
5369
5370 static void CreateTextInputGadgets()
5371 {
5372   int max_infotext_len = getMaxInfoTextLength();
5373   int i;
5374
5375   for (i = 0; i < ED_NUM_TEXTINPUT; i++)
5376   {
5377     Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5378     int gd_x, gd_y;
5379     struct GadgetInfo *gi;
5380     unsigned long event_mask;
5381     char infotext[MAX_OUTPUT_LINESIZE + 1];
5382     int id = textinput_info[i].gadget_id;
5383
5384     event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
5385
5386     gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
5387     gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
5388
5389     sprintf(infotext, "Enter %s", textinput_info[i].infotext);
5390     infotext[max_infotext_len] = '\0';
5391
5392     gi = CreateGadget(GDI_CUSTOM_ID, id,
5393                       GDI_CUSTOM_TYPE_ID, i,
5394                       GDI_INFO_TEXT, infotext,
5395                       GDI_X, SX + textinput_info[i].x,
5396                       GDI_Y, SY + textinput_info[i].y,
5397                       GDI_TYPE, GD_TYPE_TEXT_INPUT_ALPHANUMERIC,
5398                       GDI_TEXT_VALUE, textinput_info[i].value,
5399                       GDI_TEXT_SIZE, textinput_info[i].size,
5400                       GDI_TEXT_FONT, FONT_INPUT_1,
5401                       GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
5402                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5403                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5404                       GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5405                       GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5406                       GDI_EVENT_MASK, event_mask,
5407                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5408                       GDI_CALLBACK_ACTION, HandleTextInputGadgets,
5409                       GDI_END);
5410
5411     if (gi == NULL)
5412       Error(ERR_EXIT, "cannot create gadget");
5413
5414     level_editor_gadget[id] = gi;
5415   }
5416 }
5417
5418 static void CreateTextAreaGadgets()
5419 {
5420   int max_infotext_len = getMaxInfoTextLength();
5421   int i;
5422
5423   for (i = 0; i < ED_NUM_TEXTAREAS; i++)
5424   {
5425     Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5426     int gd_x, gd_y;
5427     struct GadgetInfo *gi;
5428     unsigned long event_mask;
5429     char infotext[MAX_OUTPUT_LINESIZE + 1];
5430     int id = textarea_info[i].gadget_id;
5431     int area_xsize = textarea_info[i].xsize;
5432     int area_ysize = textarea_info[i].ysize;
5433
5434     event_mask = GD_EVENT_TEXT_LEAVING;
5435
5436     gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
5437     gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
5438
5439     sprintf(infotext, "Enter %s", textarea_info[i].infotext);
5440     infotext[max_infotext_len] = '\0';
5441
5442     gi = CreateGadget(GDI_CUSTOM_ID, id,
5443                       GDI_CUSTOM_TYPE_ID, i,
5444                       GDI_INFO_TEXT, infotext,
5445                       GDI_X, SX + textarea_info[i].x,
5446                       GDI_Y, SY + textarea_info[i].y,
5447                       GDI_TYPE, GD_TYPE_TEXT_AREA,
5448                       GDI_AREA_SIZE, area_xsize, area_ysize,
5449                       GDI_TEXT_FONT, FONT_INPUT_1,
5450                       GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
5451                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5452                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5453                       GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5454                       GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5455                       GDI_EVENT_MASK, event_mask,
5456                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5457                       GDI_CALLBACK_ACTION, HandleTextAreaGadgets,
5458                       GDI_END);
5459
5460     if (gi == NULL)
5461       Error(ERR_EXIT, "cannot create gadget");
5462
5463     level_editor_gadget[id] = gi;
5464   }
5465 }
5466
5467 static void CreateSelectboxGadgets()
5468 {
5469   int max_infotext_len = getMaxInfoTextLength();
5470   int i, j;
5471
5472   for (i = 0; i < ED_NUM_SELECTBOX; i++)
5473   {
5474     Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5475     int gd_x, gd_y;
5476     struct GadgetInfo *gi;
5477     unsigned long event_mask;
5478     char infotext[MAX_OUTPUT_LINESIZE + 1];
5479     int id = selectbox_info[i].gadget_id;
5480     int x = SX + selectbox_info[i].x;
5481     int y = SY + selectbox_info[i].y;
5482
5483     if (selectbox_info[i].size == -1)   /* dynamically determine size */
5484     {
5485       /* (we cannot use -1 for uninitialized values if we directly compare
5486          with results from strlen(), because the '<' and '>' operation will
5487          implicitely cast -1 to an unsigned integer value!) */
5488       selectbox_info[i].size = 0;
5489
5490       for (j = 0; selectbox_info[i].options[j].text != NULL; j++)
5491         if (strlen(selectbox_info[i].options[j].text) > selectbox_info[i].size)
5492           selectbox_info[i].size = strlen(selectbox_info[i].options[j].text);
5493
5494       selectbox_info[i].size++;         /* add one character empty space */
5495     }
5496
5497     event_mask = GD_EVENT_RELEASED |
5498       GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
5499
5500     gd_x = DOOR_GFX_PAGEX4 + ED_SELECTBOX_XPOS;
5501     gd_y = DOOR_GFX_PAGEY1 + ED_SELECTBOX_YPOS;
5502
5503     /* determine horizontal position to the right of specified gadget */
5504     if (selectbox_info[i].gadget_id_align != GADGET_ID_NONE)
5505       x = (right_gadget_border[selectbox_info[i].gadget_id_align] +
5506            ED_GADGET_TEXT_DISTANCE);
5507
5508     /* determine horizontal offset for leading text */
5509     if (selectbox_info[i].text_left != NULL)
5510       x += getTextWidthForGadget(selectbox_info[i].text_left);
5511
5512     sprintf(infotext, "Select %s", selectbox_info[i].infotext);
5513     infotext[max_infotext_len] = '\0';
5514
5515     gi = CreateGadget(GDI_CUSTOM_ID, id,
5516                       GDI_CUSTOM_TYPE_ID, i,
5517                       GDI_INFO_TEXT, infotext,
5518                       GDI_X, x,
5519                       GDI_Y, y,
5520                       GDI_TYPE, GD_TYPE_SELECTBOX,
5521                       GDI_SELECTBOX_OPTIONS, selectbox_info[i].options,
5522                       GDI_TEXT_SIZE, selectbox_info[i].size,
5523                       GDI_TEXT_FONT, FONT_INPUT_1,
5524                       GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
5525                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5526                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5527                       GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5528                       GDI_BORDER_SIZE_SELECTBUTTON, ED_SELECTBOX_BUTTON_XSIZE,
5529                       GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5530                       GDI_EVENT_MASK, event_mask,
5531                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5532                       GDI_CALLBACK_ACTION, HandleSelectboxGadgets,
5533                       GDI_END);
5534
5535     if (gi == NULL)
5536       Error(ERR_EXIT, "cannot create gadget");
5537
5538     level_editor_gadget[id] = gi;
5539     right_gadget_border[id] =
5540       getRightGadgetBorder(gi, selectbox_info[i].text_right);
5541   }
5542 }
5543
5544 static void CreateTextbuttonGadgets()
5545 {
5546   int max_infotext_len = getMaxInfoTextLength();
5547   int i;
5548
5549   for (i = 0; i < ED_NUM_TEXTBUTTONS; i++)
5550   {
5551     Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5552     int gd_x1, gd_x2, gd_y1, gd_y2;
5553     struct GadgetInfo *gi;
5554     unsigned long event_mask;
5555     char infotext[MAX_OUTPUT_LINESIZE + 1];
5556     int id = textbutton_info[i].gadget_id;
5557     int x = SX + textbutton_info[i].x;
5558     int y = SY + textbutton_info[i].y;
5559
5560     if (textbutton_info[i].size == -1)  /* dynamically determine size */
5561       textbutton_info[i].size = strlen(textbutton_info[i].text);
5562
5563     event_mask = GD_EVENT_RELEASED;
5564
5565     if (id >= GADGET_ID_PROPERTIES_INFO && id <= GADGET_ID_PROPERTIES_CHANGE)
5566     {
5567       gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_TAB_XPOS;
5568       gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_TAB_XPOS;
5569       gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_TAB_YPOS;
5570       gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_TAB_INACTIVE_YPOS;
5571     }
5572     else
5573     {
5574       gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_XPOS;
5575       gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_XPOS;
5576       gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_YPOS;
5577       gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_INACTIVE_YPOS;
5578     }
5579
5580     sprintf(infotext, "%s", textbutton_info[i].infotext);
5581     infotext[max_infotext_len] = '\0';
5582
5583     /* determine horizontal position to the right of specified gadget */
5584     if (textbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5585       x = (right_gadget_border[textbutton_info[i].gadget_id_align] +
5586            ED_GADGET_TEXT_DISTANCE);
5587
5588     /* determine horizontal offset for leading text */
5589     if (textbutton_info[i].text_left != NULL)
5590       x += getTextWidthForGadget(textbutton_info[i].text_left);
5591
5592     gi = CreateGadget(GDI_CUSTOM_ID, id,
5593                       GDI_CUSTOM_TYPE_ID, i,
5594                       GDI_INFO_TEXT, infotext,
5595                       GDI_X, x,
5596                       GDI_Y, y,
5597                       GDI_TYPE, GD_TYPE_TEXT_BUTTON,
5598                       GDI_TEXT_VALUE, textbutton_info[i].text,
5599                       GDI_TEXT_SIZE, textbutton_info[i].size,
5600                       GDI_TEXT_FONT, FONT_INPUT_2_ACTIVE,
5601                       GDI_TEXT_FONT_ACTIVE, FONT_INPUT_2,
5602                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5603                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
5604                       GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
5605                       GDI_BORDER_SIZE, ED_BORDER_TEXT_XSIZE, ED_BORDER_SIZE,
5606                       GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5607                       GDI_DECORATION_SHIFTING, 1, 1,
5608                       GDI_EVENT_MASK, event_mask,
5609                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5610                       GDI_CALLBACK_ACTION, HandleTextbuttonGadgets,
5611                       GDI_END);
5612
5613     if (gi == NULL)
5614       Error(ERR_EXIT, "cannot create gadget");
5615
5616     level_editor_gadget[id] = gi;
5617     right_gadget_border[id] =
5618       getRightGadgetBorder(gi, textbutton_info[i].text_right);
5619   }
5620 }
5621
5622 static void CreateGraphicbuttonGadgets()
5623 {
5624   Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5625   struct GadgetInfo *gi;
5626   unsigned long event_mask;
5627   int i;
5628
5629   /* create buttons for scrolling of drawing area and element list */
5630   for (i = 0; i < ED_NUM_GRAPHICBUTTONS; i++)
5631   {
5632     int id = graphicbutton_info[i].gadget_id;
5633     int gd_x1, gd_x2, gd_y1, gd_y2;
5634     int x = SX + graphicbutton_info[i].x;
5635     int y = SY + graphicbutton_info[i].y;
5636
5637     event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5638
5639     if (i <= ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE)
5640     {
5641       gd_x1 = DOOR_GFX_PAGEX4 + graphicbutton_info[i].gd_x;
5642       gd_y1 = DOOR_GFX_PAGEY1 + graphicbutton_info[i].gd_y;
5643       gd_x2 = DOOR_GFX_PAGEX3 + graphicbutton_info[i].gd_x;
5644       gd_y2 = gd_y1;
5645     }
5646     else        /* (i <= ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE) */
5647     {
5648       gd_x1 = DOOR_GFX_PAGEX6 + graphicbutton_info[i].gd_x;
5649       gd_y1 = DOOR_GFX_PAGEY1 + graphicbutton_info[i].gd_y;
5650       gd_x2 = gd_x1 - ED_BUTTON_COUNT_XSIZE;
5651       gd_y2 = gd_y1;
5652     }
5653
5654     /* determine horizontal position to the right of specified gadget */
5655     if (graphicbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5656       x = (right_gadget_border[graphicbutton_info[i].gadget_id_align] +
5657            ED_GADGET_TEXT_DISTANCE);
5658
5659     /* determine horizontal offset for leading text */
5660     if (graphicbutton_info[i].text_left != NULL)
5661       x += getTextWidthForGadget(graphicbutton_info[i].text_left);
5662
5663     gi = CreateGadget(GDI_CUSTOM_ID, id,
5664                       GDI_CUSTOM_TYPE_ID, i,
5665                       GDI_INFO_TEXT, graphicbutton_info[i].infotext,
5666                       GDI_X, x,
5667                       GDI_Y, y,
5668                       GDI_WIDTH, graphicbutton_info[i].width,
5669                       GDI_HEIGHT, graphicbutton_info[i].height,
5670                       GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5671                       GDI_STATE, GD_BUTTON_UNPRESSED,
5672                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5673                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5674                       GDI_EVENT_MASK, event_mask,
5675                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5676                       GDI_CALLBACK_ACTION, HandleGraphicbuttonGadgets,
5677                       GDI_END);
5678
5679     if (gi == NULL)
5680       Error(ERR_EXIT, "cannot create gadget");
5681
5682     level_editor_gadget[id] = gi;
5683     right_gadget_border[id] =
5684       getRightGadgetBorder(gi, graphicbutton_info[i].text_right);
5685   }
5686 }
5687
5688 static void CreateScrollbarGadgets()
5689 {
5690   int i;
5691
5692   for (i = 0; i < ED_NUM_SCROLLBARS; i++)
5693   {
5694     int id = scrollbar_info[i].gadget_id;
5695     Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5696     int gd_x1, gd_x2, gd_y1, gd_y2;
5697     struct GadgetInfo *gi;
5698     int items_max, items_visible, item_position;
5699     unsigned long event_mask;
5700
5701     if (i == ED_SCROLLBAR_ID_LIST_VERTICAL)
5702     {
5703       items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
5704       items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
5705       item_position = element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ;
5706     }
5707     else        /* drawing area scrollbars */
5708     {
5709       if (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL)
5710       {
5711         items_max = MAX(lev_fieldx + 2, ed_fieldx);
5712         items_visible = ed_fieldx;
5713         item_position = 0;
5714       }
5715       else
5716       {
5717         items_max = MAX(lev_fieldy + 2, ed_fieldy);
5718         items_visible = ed_fieldy;
5719         item_position = 0;
5720       }
5721     }
5722
5723     event_mask = GD_EVENT_MOVING | GD_EVENT_OFF_BORDERS;
5724
5725     gd_x1 = DOOR_GFX_PAGEX8 + scrollbar_info[i].gd_x;
5726     gd_x2 = (gd_x1 - (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL ?
5727                       scrollbar_info[i].height : scrollbar_info[i].width));
5728     gd_y1 = DOOR_GFX_PAGEY1 + scrollbar_info[i].gd_y;
5729     gd_y2 = DOOR_GFX_PAGEY1 + scrollbar_info[i].gd_y;
5730
5731     gi = CreateGadget(GDI_CUSTOM_ID, id,
5732                       GDI_CUSTOM_TYPE_ID, i,
5733                       GDI_INFO_TEXT, scrollbar_info[i].infotext,
5734                       GDI_X, scrollbar_info[i].x,
5735                       GDI_Y, scrollbar_info[i].y,
5736                       GDI_WIDTH, scrollbar_info[i].width,
5737                       GDI_HEIGHT, scrollbar_info[i].height,
5738                       GDI_TYPE, scrollbar_info[i].type,
5739                       GDI_SCROLLBAR_ITEMS_MAX, items_max,
5740                       GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
5741                       GDI_SCROLLBAR_ITEM_POSITION, item_position,
5742                       GDI_STATE, GD_BUTTON_UNPRESSED,
5743                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5744                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5745                       GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5746                       GDI_EVENT_MASK, event_mask,
5747                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5748                       GDI_CALLBACK_ACTION, HandleControlButtons,
5749                       GDI_END);
5750
5751     if (gi == NULL)
5752       Error(ERR_EXIT, "cannot create gadget");
5753
5754     level_editor_gadget[id] = gi;
5755   }
5756 }
5757
5758 static void CreateCheckbuttonGadgets()
5759 {
5760   Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5761   struct GadgetInfo *gi;
5762   unsigned long event_mask;
5763   int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
5764   int i;
5765
5766   event_mask = GD_EVENT_PRESSED;
5767
5768   gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
5769   gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
5770   gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
5771   gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
5772   gd_y  = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS;
5773
5774   for (i = 0; i < ED_NUM_CHECKBUTTONS; i++)
5775   {
5776     int id = checkbutton_info[i].gadget_id;
5777     int x = SX + checkbutton_info[i].x;
5778     int y = SY + checkbutton_info[i].y;
5779
5780     if (id == GADGET_ID_STICK_ELEMENT)
5781       gd_y  = DOOR_GFX_PAGEY1 + ED_STICKYBUTTON_YPOS;
5782     else
5783       gd_y  = DOOR_GFX_PAGEY1 + ED_CHECKBUTTON_YPOS;
5784
5785     /* determine horizontal position to the right of specified gadget */
5786     if (checkbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5787       x = (right_gadget_border[checkbutton_info[i].gadget_id_align] +
5788            ED_GADGET_TEXT_DISTANCE);
5789
5790     /* determine horizontal offset for leading text */
5791     if (checkbutton_info[i].text_left != NULL)
5792       x += getTextWidthForGadget(checkbutton_info[i].text_left);
5793
5794     gi = CreateGadget(GDI_CUSTOM_ID, id,
5795                       GDI_CUSTOM_TYPE_ID, i,
5796                       GDI_INFO_TEXT, checkbutton_info[i].infotext,
5797                       GDI_X, x,
5798                       GDI_Y, y,
5799                       GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
5800                       GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
5801                       GDI_TYPE, GD_TYPE_CHECK_BUTTON,
5802                       GDI_CHECKED, *checkbutton_info[i].value,
5803                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
5804                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
5805                       GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
5806                       GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
5807                       GDI_EVENT_MASK, event_mask,
5808                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5809                       GDI_CALLBACK_ACTION, HandleCheckbuttons,
5810                       GDI_END);
5811
5812     if (gi == NULL)
5813       Error(ERR_EXIT, "cannot create gadget");
5814
5815     level_editor_gadget[id] = gi;
5816     right_gadget_border[id] =
5817       getRightGadgetBorder(gi, checkbutton_info[i].text_right);
5818   }
5819 }
5820
5821 static void CreateRadiobuttonGadgets()
5822 {
5823   Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5824   struct GadgetInfo *gi;
5825   unsigned long event_mask;
5826   int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
5827   int i;
5828
5829   event_mask = GD_EVENT_PRESSED;
5830
5831   gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
5832   gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
5833   gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
5834   gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
5835   gd_y  = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS;
5836
5837   for (i = 0; i < ED_NUM_RADIOBUTTONS; i++)
5838   {
5839     int id = radiobutton_info[i].gadget_id;
5840     int x = SX + radiobutton_info[i].x;
5841     int y = SY + radiobutton_info[i].y;
5842
5843     int checked =
5844       (*radiobutton_info[i].value == radiobutton_info[i].checked_value);
5845
5846     /* determine horizontal position to the right of specified gadget */
5847     if (radiobutton_info[i].gadget_id_align != GADGET_ID_NONE)
5848       x = (right_gadget_border[radiobutton_info[i].gadget_id_align] +
5849            ED_GADGET_TEXT_DISTANCE);
5850
5851     /* determine horizontal offset for leading text */
5852     if (radiobutton_info[i].text_left != NULL)
5853       x += getTextWidthForGadget(radiobutton_info[i].text_left);
5854
5855     gi = CreateGadget(GDI_CUSTOM_ID, id,
5856                       GDI_CUSTOM_TYPE_ID, i,
5857                       GDI_INFO_TEXT, radiobutton_info[i].infotext,
5858                       GDI_X, x,
5859                       GDI_Y, y,
5860                       GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
5861                       GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
5862                       GDI_TYPE, GD_TYPE_RADIO_BUTTON,
5863                       GDI_RADIO_NR, radiobutton_info[i].radio_button_nr,
5864                       GDI_CHECKED, checked,
5865                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
5866                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
5867                       GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
5868                       GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
5869                       GDI_EVENT_MASK, event_mask,
5870                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5871                       GDI_CALLBACK_ACTION, HandleRadiobuttons,
5872                       GDI_END);
5873
5874     if (gi == NULL)
5875       Error(ERR_EXIT, "cannot create gadget");
5876
5877     level_editor_gadget[id] = gi;
5878     right_gadget_border[id] =
5879       getRightGadgetBorder(gi, radiobutton_info[i].text_right);
5880   }
5881 }
5882
5883 void CreateLevelEditorGadgets()
5884 {
5885   int old_game_status = game_status;
5886
5887   /* setting 'game_status' is needed to get the right fonts for the editor */
5888   game_status = GAME_MODE_EDITOR;
5889
5890   ReinitializeElementList();
5891
5892   CreateControlButtons();
5893   CreateScrollbarGadgets();
5894
5895   /* order of function calls is important because of cross-references */
5896   CreateCheckbuttonGadgets();
5897   CreateCounterButtons();
5898   CreateRadiobuttonGadgets();
5899   CreateTextInputGadgets();
5900   CreateTextAreaGadgets();
5901   CreateSelectboxGadgets();
5902   CreateGraphicbuttonGadgets();
5903   CreateTextbuttonGadgets();
5904   CreateDrawingAreas();
5905
5906   game_status = old_game_status;
5907 }
5908
5909 void FreeLevelEditorGadgets()
5910 {
5911   int i;
5912
5913   for (i = 0; i < NUM_EDITOR_GADGETS; i++)
5914   {
5915     FreeGadget(level_editor_gadget[i]);
5916
5917     level_editor_gadget[i] = NULL;
5918   }
5919 }
5920
5921 static void MapCounterButtons(int id)
5922 {
5923   int gadget_id_down = counterbutton_info[id].gadget_id_down;
5924   int gadget_id_text = counterbutton_info[id].gadget_id_text;
5925   int gadget_id_up   = counterbutton_info[id].gadget_id_up;
5926   struct GadgetInfo *gi_down = level_editor_gadget[gadget_id_down];
5927   struct GadgetInfo *gi_text = level_editor_gadget[gadget_id_text];
5928   struct GadgetInfo *gi_up   = level_editor_gadget[gadget_id_up];
5929   int xoffset_left = getTextWidthForGadget(counterbutton_info[id].text_left);
5930   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
5931   int yoffset_above = MINI_TILEX + ED_GADGET_DISTANCE;
5932   int yoffset = ED_BORDER_SIZE;
5933   int x_left = gi_down->x - xoffset_left;
5934 #if 1
5935   int x_right;  /* set after gadget position was modified */
5936 #else
5937   int x_right = gi_up->x + gi_up->width + xoffset_right;
5938 #endif
5939   int y_above = gi_down->y - yoffset_above;
5940   int x = gi_down->x;
5941   int y;        /* set after gadget position was modified */
5942
5943   /* counter limits must be changed first to prevent value truncation */
5944   ModifyEditorCounterLimits(id, counterbutton_info[id].min_value,
5945                             counterbutton_info[id].max_value);
5946
5947   /* right text position might have changed after setting position above */
5948   x_right = gi_up->x + gi_up->width + xoffset_right;
5949
5950   ModifyEditorCounterValue(id, *counterbutton_info[id].value);
5951
5952   /* set position for "value[1,2,3,4]" counter gadgets (score in most cases) */
5953   if (id >= ED_COUNTER_ID_ELEMENT_VALUE1 &&
5954       id <= ED_COUNTER_ID_ELEMENT_VALUE4)
5955   {
5956     ModifyGadget(gi_down, GDI_Y, SY + counterbutton_info[id].y, GDI_END);
5957     ModifyGadget(gi_text, GDI_Y, SY + counterbutton_info[id].y, GDI_END);
5958     ModifyGadget(gi_up,   GDI_Y, SY + counterbutton_info[id].y, GDI_END);
5959   }
5960
5961   /* vertical position might have changed after setting position above */
5962   y = gi_up->y + yoffset;
5963
5964   if (counterbutton_info[id].text_above)
5965     DrawText(x, y_above, counterbutton_info[id].text_above, FONT_TEXT_1);
5966
5967   if (counterbutton_info[id].text_left)
5968     DrawText(x_left, y, counterbutton_info[id].text_left, FONT_TEXT_1);
5969
5970   if (counterbutton_info[id].text_right)
5971     DrawText(x_right, y, counterbutton_info[id].text_right, FONT_TEXT_1);
5972
5973   MapGadget(gi_down);
5974   MapGadget(gi_text);
5975   MapGadget(gi_up);
5976 }
5977
5978 static void MapControlButtons()
5979 {
5980   int counter_id;
5981   int i;
5982
5983   /* map toolbox buttons (excluding special CE toolbox buttons) */
5984   for (i = 0; i < ED_NUM_CTRL1_2_BUTTONS; i++)
5985     MapGadget(level_editor_gadget[i]);
5986
5987   /* map buttons to select elements */
5988   for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
5989     MapGadget(level_editor_gadget[GADGET_ID_ELEMENTLIST_FIRST + i]);
5990   MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL]);
5991   MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_UP]);
5992   MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_DOWN]);
5993
5994   /* map buttons to select level */
5995   counter_id = ED_COUNTER_ID_SELECT_LEVEL;
5996   counterbutton_info[counter_id].min_value = leveldir_current->first_level;
5997   counterbutton_info[counter_id].max_value = leveldir_current->last_level;
5998   MapCounterButtons(counter_id);
5999 }
6000
6001 static void MapDrawingArea(int id)
6002 {
6003   struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
6004   int area_xsize = gi->drawing.area_xsize;
6005   int area_ysize = gi->drawing.area_ysize;
6006   int xoffset_left= getTextWidthForDrawingArea(drawingarea_info[id].text_left);
6007   int xoffset_below= getTextWidth(drawingarea_info[id].text_below,FONT_TEXT_1);
6008   int x_left  = gi->x - xoffset_left;
6009   int x_right = gi->x + gi->width + ED_DRAWINGAREA_TEXT_DISTANCE;
6010   int x_below = gi->x + (gi->width - xoffset_below) / 2;
6011   int y_side  = gi->y + (gi->height - getFontHeight(FONT_TEXT_1)) / 2;
6012   int y_below = gi->y + gi->height + ED_DRAWINGAREA_TEXT_DISTANCE;
6013
6014   if (drawingarea_info[id].text_left)
6015     DrawText(x_left, y_side, drawingarea_info[id].text_left, FONT_TEXT_1);
6016
6017   if (drawingarea_info[id].text_right)
6018     DrawText(x_right, y_side, drawingarea_info[id].text_right, FONT_TEXT_1);
6019
6020   if (drawingarea_info[id].text_below)
6021     DrawText(x_below, y_below, drawingarea_info[id].text_below, FONT_TEXT_1);
6022
6023   if (id != ED_DRAWING_ID_DRAWING_LEVEL)
6024   {
6025     DrawElementBorder(gi->x, gi->y,
6026                       area_xsize * MINI_TILEX, area_ysize * MINI_TILEY, TRUE);
6027
6028     DrawDrawingArea(id);
6029   }
6030
6031   MapGadget(gi);
6032 }
6033
6034 static void MapTextInputGadget(int id)
6035 {
6036   struct GadgetInfo *gi = level_editor_gadget[textinput_info[id].gadget_id];
6037   int xoffset_above = 0;
6038   int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
6039   int x_above = textinput_info[id].x + xoffset_above;
6040   int y_above = textinput_info[id].y + yoffset_above;
6041
6042   if (textinput_info[id].text_above)
6043     DrawTextS(x_above, y_above, FONT_TEXT_1, textinput_info[id].text_above);
6044
6045   ModifyGadget(gi, GDI_TEXT_VALUE, textinput_info[id].value, GDI_END);
6046
6047   MapGadget(gi);
6048 }
6049
6050 static void MapTextAreaGadget(int id)
6051 {
6052   struct GadgetInfo *gi = level_editor_gadget[textarea_info[id].gadget_id];
6053   int xoffset_above = 0;
6054   int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
6055   int x_above = textarea_info[id].x + xoffset_above;
6056   int y_above = textarea_info[id].y + yoffset_above;
6057
6058   if (textarea_info[id].text_above)
6059     DrawTextS(x_above, y_above, FONT_TEXT_1, textarea_info[id].text_above);
6060
6061   ModifyGadget(gi, GDI_TEXT_VALUE, textarea_info[id].value, GDI_END);
6062
6063   MapGadget(gi);
6064 }
6065
6066 static void MapSelectboxGadget(int id)
6067 {
6068   struct GadgetInfo *gi = level_editor_gadget[selectbox_info[id].gadget_id];
6069   int xoffset_left = getTextWidthForGadget(selectbox_info[id].text_left);
6070   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6071   int yoffset = ED_BORDER_SIZE;
6072   int x_left = gi->x - xoffset_left;
6073   int x_right = gi->x + gi->width + xoffset_right;
6074   int y = gi->y + yoffset;
6075
6076   if (selectbox_info[id].text_left)
6077     DrawText(x_left, y, selectbox_info[id].text_left, FONT_TEXT_1);
6078
6079   if (selectbox_info[id].text_right)
6080     DrawText(x_right, y, selectbox_info[id].text_right, FONT_TEXT_1);
6081
6082   ModifyEditorSelectboxValue(id, *selectbox_info[id].value);
6083
6084   MapGadget(gi);
6085 }
6086
6087 static void MapTextbuttonGadget(int id)
6088 {
6089   struct GadgetInfo *gi = level_editor_gadget[textbutton_info[id].gadget_id];
6090   int xoffset_left = getTextWidthForGadget(textbutton_info[id].text_left);
6091   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6092   int yoffset = ED_BORDER_SIZE;
6093   int x_left = gi->x - xoffset_left;
6094   int x_right = gi->x + gi->width + xoffset_right;
6095   int y = gi->y + yoffset;
6096
6097   /* only show button to delete change pages when more than minimum pages */
6098   if (id == ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE &&
6099       custom_element.num_change_pages == MIN_CHANGE_PAGES)
6100     return;
6101
6102   if (textbutton_info[id].text_left)
6103     DrawText(x_left, y, textbutton_info[id].text_left, FONT_TEXT_1);
6104
6105   if (textbutton_info[id].text_right)
6106     DrawText(x_right, y, textbutton_info[id].text_right, FONT_TEXT_1);
6107
6108   MapGadget(gi);
6109 }
6110
6111 static void MapGraphicbuttonGadget(int id)
6112 {
6113   struct GadgetInfo *gi= level_editor_gadget[graphicbutton_info[id].gadget_id];
6114   int xoffset_left = getTextWidthForGadget(graphicbutton_info[id].text_left);
6115   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6116   int yoffset = ED_BORDER_SIZE;
6117   int x_left = gi->x - xoffset_left;
6118   int x_right = gi->x + gi->width + xoffset_right;
6119   int y = gi->y + yoffset;
6120
6121   if (graphicbutton_info[id].text_left)
6122     DrawText(x_left, y, graphicbutton_info[id].text_left, FONT_TEXT_1);
6123
6124   if (graphicbutton_info[id].text_right)
6125     DrawText(x_right, y, graphicbutton_info[id].text_right, FONT_TEXT_1);
6126
6127   MapGadget(gi);
6128 }
6129
6130 static void MapRadiobuttonGadget(int id)
6131 {
6132   struct GadgetInfo *gi = level_editor_gadget[radiobutton_info[id].gadget_id];
6133   int xoffset_left = getTextWidthForGadget(checkbutton_info[id].text_left);
6134   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6135   int yoffset = ED_BORDER_SIZE;
6136   int x_left = gi->x - xoffset_left;
6137   int x_right = gi->x + gi->width + xoffset_right;
6138   int y = gi->y + yoffset;
6139   boolean checked =
6140     (*radiobutton_info[id].value == radiobutton_info[id].checked_value);
6141
6142   if (radiobutton_info[id].text_left)
6143     DrawText(x_left, y, radiobutton_info[id].text_left, FONT_TEXT_1);
6144
6145   if (radiobutton_info[id].text_right)
6146     DrawText(x_right, y, radiobutton_info[id].text_right, FONT_TEXT_1);
6147
6148   ModifyGadget(gi, GDI_CHECKED, checked, GDI_END);
6149
6150   MapGadget(gi);
6151 }
6152
6153 static void MapCheckbuttonGadget(int id)
6154 {
6155   struct GadgetInfo *gi = level_editor_gadget[checkbutton_info[id].gadget_id];
6156   int xoffset_left = getTextWidthForGadget(checkbutton_info[id].text_left);
6157   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6158   int yoffset = ED_BORDER_SIZE;
6159   int x_left, x_right, y;       /* set after gadget position was modified */
6160
6161   /* set position for gadgets with dynamically determined position */
6162   if (checkbutton_info[id].x != -1)     /* do not change dynamic positions */
6163     ModifyGadget(gi, GDI_X, SX + checkbutton_info[id].x, GDI_END);
6164   ModifyGadget(gi, GDI_Y, SY + checkbutton_info[id].y, GDI_END);
6165
6166   x_left = gi->x - xoffset_left;
6167   x_right = gi->x + gi->width + xoffset_right;
6168   y = gi->y + yoffset;
6169
6170   if (checkbutton_info[id].text_left)
6171     DrawText(x_left, y, checkbutton_info[id].text_left, FONT_TEXT_1);
6172
6173   if (checkbutton_info[id].text_right)
6174     DrawText(x_right, y, checkbutton_info[id].text_right, FONT_TEXT_1);
6175
6176   ModifyGadget(gi, GDI_CHECKED, *checkbutton_info[id].value, GDI_END);
6177
6178   MapGadget(gi);
6179 }
6180
6181 static void MapMainDrawingArea()
6182 {
6183   boolean no_horizontal_scrollbar = (lev_fieldx + 2 <= ed_fieldx);
6184   boolean no_vertical_scrollbar = (lev_fieldy + 2 <= ed_fieldy);
6185   int i;
6186
6187   for (i=ED_SCROLLBUTTON_ID_AREA_FIRST; i <= ED_SCROLLBUTTON_ID_AREA_LAST; i++)
6188   {
6189     if (((i == ED_SCROLLBUTTON_ID_AREA_LEFT ||
6190           i == ED_SCROLLBUTTON_ID_AREA_RIGHT) &&
6191          no_horizontal_scrollbar) ||
6192         ((i == ED_SCROLLBUTTON_ID_AREA_UP ||
6193           i == ED_SCROLLBUTTON_ID_AREA_DOWN) &&
6194          no_vertical_scrollbar))
6195       continue;
6196
6197     MapGadget(level_editor_gadget[scrollbutton_info[i].gadget_id]);
6198   }
6199
6200   for (i = ED_SCROLLBAR_ID_AREA_FIRST; i <= ED_SCROLLBAR_ID_AREA_LAST; i++)
6201   {
6202     if ((i == ED_SCROLLBAR_ID_AREA_HORIZONTAL && no_horizontal_scrollbar) ||
6203         (i == ED_SCROLLBAR_ID_AREA_VERTICAL && no_vertical_scrollbar))
6204       continue;
6205
6206     MapGadget(level_editor_gadget[scrollbar_info[i].gadget_id]);
6207   }
6208
6209   MapDrawingArea(ED_DRAWING_ID_DRAWING_LEVEL);
6210 }
6211
6212 static void MapOrUnmapLevelEditorToolboxCustomGadgets(boolean map)
6213 {
6214   int i;
6215
6216   for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
6217   {
6218     if (i == GADGET_ID_CUSTOM_COPY_FROM ||
6219         i == GADGET_ID_CUSTOM_COPY_TO ||
6220         i == GADGET_ID_CUSTOM_EXCHANGE ||
6221         i == GADGET_ID_CUSTOM_COPY ||
6222         i == GADGET_ID_CUSTOM_PASTE)
6223     {
6224       if (map)
6225         MapGadget(level_editor_gadget[i]);
6226       else
6227         UnmapGadget(level_editor_gadget[i]);
6228     }
6229   }
6230 }
6231
6232 static void MapLevelEditorToolboxCustomGadgets()
6233 {
6234   MapOrUnmapLevelEditorToolboxCustomGadgets(TRUE);
6235 }
6236
6237 static void UnmapLevelEditorToolboxCustomGadgets()
6238 {
6239   MapOrUnmapLevelEditorToolboxCustomGadgets(FALSE);
6240 }
6241
6242 static void MapOrUnmapLevelEditorToolboxDrawingGadgets(boolean map)
6243 {
6244   Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
6245   int i;
6246
6247   for (i = 0; i < ED_NUM_CTRL1_BUTTONS; i++)
6248   {
6249     if (i != GADGET_ID_SINGLE_ITEMS &&
6250         i != GADGET_ID_PROPERTIES &&
6251         i != GADGET_ID_PICK_ELEMENT)
6252     {
6253       struct GadgetInfo *gi = level_editor_gadget[i];
6254
6255       if (map)
6256         MapGadget(gi);
6257       else
6258       {
6259         UnmapGadget(gi);
6260
6261         BlitBitmap(gd_bitmap, drawto,
6262                    DOOR_GFX_PAGEX6 + ED_CTRL_NO_BUTTONS_GFX_XPOS,
6263                    DOOR_GFX_PAGEY1 + ED_CTRL_NO_BUTTONS_GFX_YPOS,
6264                    gi->width, gi->height, gi->x, gi->y);
6265
6266         redraw_mask |= REDRAW_DOOR_3;
6267       }
6268     }
6269   }
6270 }
6271
6272 static void MapLevelEditorToolboxDrawingGadgets()
6273 {
6274   MapOrUnmapLevelEditorToolboxDrawingGadgets(TRUE);
6275 }
6276
6277 static void UnmapLevelEditorToolboxDrawingGadgets()
6278 {
6279   MapOrUnmapLevelEditorToolboxDrawingGadgets(FALSE);
6280 }
6281
6282 static void UnmapDrawingArea(int id)
6283 {
6284   UnmapGadget(level_editor_gadget[drawingarea_info[id].gadget_id]);
6285 }
6286
6287 static void UnmapLevelEditorWindowGadgets()
6288 {
6289   int i;
6290
6291   for (i = 0; i < NUM_EDITOR_GADGETS; i++)
6292     if (level_editor_gadget[i]->x < SX + SXSIZE)
6293       UnmapGadget(level_editor_gadget[i]);
6294 }
6295
6296 void UnmapLevelEditorGadgets()
6297 {
6298   int i;
6299
6300   for (i = 0; i < NUM_EDITOR_GADGETS; i++)
6301     UnmapGadget(level_editor_gadget[i]);
6302 }
6303
6304 static void ResetUndoBuffer()
6305 {
6306   undo_buffer_position = -1;
6307   undo_buffer_steps = -1;
6308   CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
6309
6310   level.changed = FALSE;
6311 }
6312
6313 static void DrawEditModeWindow()
6314 {
6315   ModifyEditorElementList();
6316   RedrawDrawingElements();
6317
6318   if (edit_mode == ED_MODE_INFO)
6319     DrawLevelInfoWindow();
6320   else if (edit_mode == ED_MODE_PROPERTIES)
6321     DrawPropertiesWindow();
6322   else  /* edit_mode == ED_MODE_DRAWING */
6323     DrawDrawingWindow();
6324 }
6325
6326 static boolean LevelChanged()
6327 {
6328   boolean field_changed = FALSE;
6329   int x, y;
6330
6331   if (leveldir_current->readonly)
6332     return FALSE;
6333
6334   for (y = 0; y < lev_fieldy; y++) 
6335     for (x = 0; x < lev_fieldx; x++)
6336       if (Feld[x][y] != level.field[x][y])
6337         field_changed = TRUE;
6338
6339   return (level.changed || field_changed);
6340 }
6341
6342 static boolean LevelContainsPlayer()
6343 {
6344   boolean player_found = FALSE;
6345   int x, y;
6346
6347   return TRUE;          /* !!! CURRENTLY DEACTIVATED !!! */
6348
6349   for (y = 0; y < lev_fieldy; y++) for (x = 0; x < lev_fieldx; x++)
6350   {
6351     if (Feld[x][y] == EL_PLAYER_1 ||
6352         Feld[x][y] == EL_SP_MURPHY) 
6353       player_found = TRUE;
6354   }
6355
6356   return player_found;
6357 }
6358
6359 static void CopyPlayfield(short src[MAX_LEV_FIELDX][MAX_LEV_FIELDY],
6360                           short dst[MAX_LEV_FIELDX][MAX_LEV_FIELDY])
6361 {
6362   int x, y;
6363
6364   for (x = 0; x < lev_fieldx; x++)
6365     for (y = 0; y < lev_fieldy; y++) 
6366       dst[x][y] = src[x][y];
6367 }
6368
6369 static int setSelectboxValue(int selectbox_id, int new_value)
6370 {
6371   int new_index_value = 0;
6372   int i;
6373
6374   for (i = 0; selectbox_info[selectbox_id].options[i].text != NULL; i++)
6375     if (selectbox_info[selectbox_id].options[i].value == new_value)
6376       new_index_value = i;
6377
6378   *selectbox_info[selectbox_id].value =
6379     selectbox_info[selectbox_id].options[new_index_value].value;
6380
6381   return new_index_value;
6382 }
6383
6384 static void setSelectboxSpecialActionVariablesIfNeeded()
6385 {
6386   int i;
6387
6388   /* change action mode and arg variables according to action type variable */
6389   for (i = 0; action_arg_options[i].value != -1; i++)
6390   {
6391     if (action_arg_options[i].value == custom_element_change.action_type)
6392     {
6393       int mode = action_arg_options[i].mode;
6394
6395       /* only change if corresponding selectbox has changed */
6396       if (selectbox_info[ED_SELECTBOX_ID_ACTION_MODE].options !=
6397           action_arg_modes[mode])
6398 #if 0
6399         custom_element_change.action_mode =
6400           (action_arg_modes[mode])[0].value;
6401 #else
6402         custom_element_change.action_mode = -1;
6403 #endif
6404
6405       /* only change if corresponding selectbox has changed */
6406       if (selectbox_info[ED_SELECTBOX_ID_ACTION_ARG].options !=
6407           action_arg_options[i].options)
6408 #if 0
6409         custom_element_change.action_arg =
6410           action_arg_options[i].options[0].value;
6411 #else
6412         custom_element_change.action_arg = -1;
6413 #endif
6414
6415       break;
6416     }
6417   }
6418 }
6419
6420 static void setSelectboxSpecialActionOptions()
6421 {
6422   int i;
6423
6424   /* change action mode and arg selectbox according to action type selectbox */
6425   for (i = 0; action_arg_options[i].value != -1; i++)
6426   {
6427     if (action_arg_options[i].value == custom_element_change.action_type)
6428     {
6429       int mode = action_arg_options[i].mode;
6430
6431       ModifyEditorSelectboxOptions(ED_SELECTBOX_ID_ACTION_MODE,
6432                                    action_arg_modes[mode]);
6433       ModifyEditorSelectboxValue(ED_SELECTBOX_ID_ACTION_MODE,
6434                                  custom_element_change.action_mode);
6435
6436       ModifyEditorSelectboxOptions(ED_SELECTBOX_ID_ACTION_ARG,
6437                                    action_arg_options[i].options);
6438       ModifyEditorSelectboxValue(ED_SELECTBOX_ID_ACTION_ARG,
6439                                  custom_element_change.action_arg);
6440       break;
6441     }
6442   }
6443 }
6444
6445 #if 1
6446
6447 static void copy_custom_element_settings(int element_from, int element_to)
6448 {
6449   struct ElementInfo *ei_from = &element_info[element_from];
6450   struct ElementInfo *ei_to = &element_info[element_to];
6451
6452   copyElementInfo(ei_from, ei_to);
6453 }
6454
6455 #else
6456
6457 static void copy_custom_element_settings(int element_from, int element_to)
6458 {
6459   struct ElementInfo *ei_from = &element_info[element_from];
6460   struct ElementInfo *ei_to = &element_info[element_to];
6461   int i, x, y;
6462
6463   /* ---------- copy element description ---------- */
6464   for (i = 0; i < MAX_ELEMENT_NAME_LEN + 1; i++)
6465     ei_to->description[i] = ei_from->description[i];
6466
6467   /* ---------- copy element base properties ---------- */
6468 #if 1
6469   ei_to->properties[EP_BITFIELD_BASE_NR] =
6470     ei_from->properties[EP_BITFIELD_BASE_NR];
6471 #else
6472   Properties[element_to][EP_BITFIELD_BASE_NR] =
6473     Properties[element_from][EP_BITFIELD_BASE_NR];
6474 #endif
6475
6476   /* ---------- copy custom property values ---------- */
6477
6478   ei_to->use_gfx_element = ei_from->use_gfx_element;
6479   ei_to->gfx_element = ei_from->gfx_element;
6480
6481   ei_to->access_direction = ei_from->access_direction;
6482
6483   ei_to->collect_score_initial = ei_from->collect_score_initial;
6484   ei_to->collect_count_initial = ei_from->collect_count_initial;
6485
6486   ei_to->ce_value_fixed_initial = ei_from->ce_value_fixed_initial;
6487   ei_to->ce_value_random_initial = ei_from->ce_value_random_initial;
6488   ei_to->use_last_ce_value = ei_from->use_last_ce_value;
6489
6490   ei_to->push_delay_fixed = ei_from->push_delay_fixed;
6491   ei_to->push_delay_random = ei_from->push_delay_random;
6492   ei_to->drop_delay_fixed = ei_from->drop_delay_fixed;
6493   ei_to->drop_delay_random = ei_from->drop_delay_random;
6494   ei_to->move_delay_fixed = ei_from->move_delay_fixed;
6495   ei_to->move_delay_random = ei_from->move_delay_random;
6496
6497   ei_to->move_pattern = ei_from->move_pattern;
6498   ei_to->move_direction_initial = ei_from->move_direction_initial;
6499   ei_to->move_stepsize = ei_from->move_stepsize;
6500
6501   ei_to->move_enter_element = ei_from->move_enter_element;
6502   ei_to->move_leave_element = ei_from->move_leave_element;
6503   ei_to->move_leave_type = ei_from->move_leave_type;
6504
6505   ei_to->slippery_type = ei_from->slippery_type;
6506
6507   ei_to->explosion_type = ei_from->explosion_type;
6508   ei_to->explosion_delay = ei_from->explosion_delay;
6509   ei_to->ignition_delay = ei_from->ignition_delay;
6510
6511   for (y = 0; y < 3; y++)
6512     for (x = 0; x < 3; x++)
6513       ei_to->content.e[x][y] = ei_from->content.e[x][y];
6514
6515   /* ---------- reinitialize and copy change pages ---------- */
6516
6517   ei_to->num_change_pages = ei_from->num_change_pages;
6518   ei_to->current_change_page = ei_from->current_change_page;
6519
6520   setElementChangePages(ei_to, ei_to->num_change_pages);
6521
6522   for (i = 0; i < ei_to->num_change_pages; i++)
6523     ei_to->change_page[i] = ei_from->change_page[i];
6524
6525   /* ---------- copy group element info ---------- */
6526   if (ei_from->group != NULL && ei_to->group != NULL)   /* group or internal */
6527     *ei_to->group = *ei_from->group;
6528
6529   /* mark this custom element as modified */
6530   ei_to->modified_settings = TRUE;
6531 }
6532 #endif
6533
6534 static void replace_custom_element_in_settings(int element_from,
6535                                                int element_to)
6536 {
6537   int i, j, x, y;
6538
6539   for (i = 0; i < NUM_FILE_ELEMENTS; i++)
6540   {
6541     struct ElementInfo *ei = &element_info[i];
6542
6543     for (y = 0; y < 3; y++)
6544       for (x = 0; x < 3; x++)
6545         if (ei->content.e[x][y] == element_from)
6546           ei->content.e[x][y] = element_to;
6547
6548     for (j = 0; j < ei->num_change_pages; j++)
6549     {
6550       struct ElementChangeInfo *change = &ei->change_page[j];
6551
6552       if (change->target_element == element_from)
6553         change->target_element = element_to;
6554
6555       if (change->trigger_element == element_from)
6556         change->trigger_element = element_to;
6557
6558       for (y = 0; y < 3; y++)
6559         for (x = 0; x < 3; x++)
6560           if (change->target_content.e[x][y] == element_from)
6561             change->target_content.e[x][y] = element_to;
6562     }
6563
6564     if (ei->group != NULL)                              /* group or internal */
6565       for (j = 0; j < MAX_ELEMENTS_IN_GROUP; j++)
6566         if (ei->group->element[j] == element_from)
6567           ei->group->element[j] = element_to;
6568   }
6569 }
6570
6571 static void replace_custom_element_in_playfield(int element_from,
6572                                                 int element_to)
6573 {
6574   int x, y;
6575
6576   for (x = 0; x < lev_fieldx; x++)
6577     for (y = 0; y < lev_fieldy; y++)
6578       if (Feld[x][y] == element_from)
6579         Feld[x][y] = element_to;
6580 }
6581
6582 static boolean CopyCustomElement(int element_old, int element_new,
6583                                  int copy_mode)
6584 {
6585   if (copy_mode == GADGET_ID_CUSTOM_COPY)
6586   {
6587     element_new = (IS_CUSTOM_ELEMENT(element_old) ?
6588                    EL_INTERNAL_CLIPBOARD_CUSTOM : EL_INTERNAL_CLIPBOARD_GROUP);
6589     copy_mode = GADGET_ID_CUSTOM_COPY_TO;
6590   }
6591   else if (copy_mode == GADGET_ID_CUSTOM_PASTE)
6592   {
6593     element_old = (IS_CUSTOM_ELEMENT(element_new) ?
6594                    EL_INTERNAL_CLIPBOARD_CUSTOM : EL_INTERNAL_CLIPBOARD_GROUP);
6595     copy_mode = GADGET_ID_CUSTOM_COPY_TO;
6596
6597     level.changed = TRUE;
6598   }
6599   else if (IS_CUSTOM_ELEMENT(element_old) && !IS_CUSTOM_ELEMENT(element_new))
6600   {
6601     Request("Please choose custom element !", REQ_CONFIRM);
6602
6603     return FALSE;
6604   }
6605   else if (IS_GROUP_ELEMENT(element_old) && !IS_GROUP_ELEMENT(element_new))
6606   {
6607     Request("Please choose group element !", REQ_CONFIRM);
6608
6609     return FALSE;
6610   }
6611   else
6612   {
6613     level.changed = TRUE;
6614   }
6615
6616   if (copy_mode == GADGET_ID_CUSTOM_COPY_FROM)
6617   {
6618     copy_custom_element_settings(element_new, element_old);
6619   }
6620   else if (copy_mode == GADGET_ID_CUSTOM_COPY_TO)
6621   {
6622     copy_custom_element_settings(element_old, element_new);
6623   }
6624   else if (copy_mode == GADGET_ID_CUSTOM_EXCHANGE)
6625   {
6626     copy_custom_element_settings(element_old, EL_INTERNAL_DUMMY);
6627     copy_custom_element_settings(element_new, element_old);
6628     copy_custom_element_settings(EL_INTERNAL_DUMMY, element_new);
6629
6630     replace_custom_element_in_settings(element_old, EL_INTERNAL_DUMMY);
6631     replace_custom_element_in_settings(element_new, element_old);
6632     replace_custom_element_in_settings(EL_INTERNAL_DUMMY, element_new);
6633
6634     replace_custom_element_in_playfield(element_old, EL_INTERNAL_DUMMY);
6635     replace_custom_element_in_playfield(element_new, element_old);
6636     replace_custom_element_in_playfield(EL_INTERNAL_DUMMY, element_new);
6637   }
6638
6639   UpdateCustomElementGraphicGadgets();
6640   DrawPropertiesWindow();
6641
6642   return TRUE;
6643 }
6644
6645 static void CopyCustomElementPropertiesToEditor(int element)
6646 {
6647   int i;
6648   int current_change_page = element_info[element].current_change_page;
6649
6650   /* dynamically (re)build selectbox for selecting change page */
6651   for (i = 0; i < element_info[element].num_change_pages; i++)
6652   {
6653     sprintf(options_change_page_strings[i], "%d", i + 1);
6654
6655     options_change_page[i].value = i;
6656     options_change_page[i].text = options_change_page_strings[i];
6657   }
6658
6659   options_change_page[i].value = -1;
6660   options_change_page[i].text = NULL;
6661
6662   /* needed here to initialize combined element properties */
6663   InitElementPropertiesEngine(level.game_version);
6664
6665   element_info[element].change =
6666     &element_info[element].change_page[current_change_page];
6667
6668   custom_element = element_info[element];
6669   custom_element_change = *element_info[element].change;
6670
6671   /* needed to initially set selectbox options for special action options */
6672   setSelectboxSpecialActionOptions();
6673
6674   /* needed to initially set selectbox value variables to reliable defaults */
6675   for (i = 0; i < ED_NUM_SELECTBOX; i++)
6676     setSelectboxValue(i, *selectbox_info[i].value);
6677
6678   for (i = 0; i < NUM_ELEMENT_PROPERTIES; i++)
6679     custom_element_properties[i] = HAS_PROPERTY(element, i);
6680
6681   for (i = 0; i < NUM_CHANGE_EVENTS; i++)
6682     custom_element_change_events[i] = HAS_CHANGE_EVENT(element, i);
6683
6684   /* ---------- element settings: configure (custom elements) ------------- */
6685
6686   /* set accessible layer selectbox help value */
6687   custom_element.access_type =
6688     (IS_WALKABLE(element) ? EP_WALKABLE :
6689      IS_PASSABLE(element) ? EP_PASSABLE :
6690      custom_element.access_type);
6691   custom_element.access_layer =
6692     (IS_ACCESSIBLE_OVER(element) ? EP_ACCESSIBLE_OVER :
6693      IS_ACCESSIBLE_INSIDE(element) ? EP_ACCESSIBLE_INSIDE :
6694      IS_ACCESSIBLE_UNDER(element) ? EP_ACCESSIBLE_UNDER :
6695      custom_element.access_layer);
6696   custom_element.access_protected =
6697     (IS_PROTECTED(element) ? 1 : 0);
6698   custom_element_properties[EP_ACCESSIBLE] =
6699     (IS_ACCESSIBLE_OVER(element) ||
6700      IS_ACCESSIBLE_INSIDE(element) ||
6701      IS_ACCESSIBLE_UNDER(element));
6702
6703   /* set walk-to-object action selectbox help value */
6704   custom_element.walk_to_action =
6705     (IS_DIGGABLE(element) ? EP_DIGGABLE :
6706      IS_COLLECTIBLE_ONLY(element) ? EP_COLLECTIBLE_ONLY :
6707      IS_DROPPABLE(element) ? EP_DROPPABLE :
6708      IS_THROWABLE(element) ? EP_THROWABLE :
6709      IS_PUSHABLE(element) ? EP_PUSHABLE :
6710      custom_element.walk_to_action);
6711   custom_element_properties[EP_WALK_TO_OBJECT] =
6712     (IS_DIGGABLE(element) ||
6713      IS_COLLECTIBLE_ONLY(element) ||
6714      IS_DROPPABLE(element) ||
6715      IS_THROWABLE(element) ||
6716      IS_PUSHABLE(element));
6717
6718   /* set smash targets selectbox help value */
6719   custom_element.smash_targets =
6720     (CAN_SMASH_EVERYTHING(element) ? EP_CAN_SMASH_EVERYTHING :
6721      CAN_SMASH_ENEMIES(element) ? EP_CAN_SMASH_ENEMIES :
6722      CAN_SMASH_PLAYER(element) ? EP_CAN_SMASH_PLAYER :
6723      custom_element.smash_targets);
6724   custom_element_properties[EP_CAN_SMASH] =
6725     (CAN_SMASH_EVERYTHING(element) ||
6726      CAN_SMASH_ENEMIES(element) ||
6727      CAN_SMASH_PLAYER(element));
6728
6729   /* set deadliness selectbox help value */
6730   custom_element.deadliness =
6731     (DONT_TOUCH(element) ? EP_DONT_TOUCH :
6732      DONT_COLLIDE_WITH(element) ? EP_DONT_COLLIDE_WITH :
6733      DONT_RUN_INTO(element) ? EP_DONT_RUN_INTO :
6734      custom_element.deadliness);
6735   custom_element_properties[EP_DEADLY] =
6736     (DONT_TOUCH(element) ||
6737      DONT_COLLIDE_WITH(element) ||
6738      DONT_RUN_INTO(element));
6739
6740   /* ---------- element settings: advanced (custom elements) --------------- */
6741
6742   /* set "change by direct action" selectbox help value */
6743   custom_element_change.direct_action =
6744     (HAS_CHANGE_EVENT(element, CE_TOUCHED_BY_PLAYER) ? CE_TOUCHED_BY_PLAYER :
6745      HAS_CHANGE_EVENT(element, CE_PRESSED_BY_PLAYER) ? CE_PRESSED_BY_PLAYER :
6746      HAS_CHANGE_EVENT(element, CE_SWITCHED_BY_PLAYER) ? CE_SWITCHED_BY_PLAYER :
6747      HAS_CHANGE_EVENT(element, CE_SNAPPED_BY_PLAYER) ? CE_SNAPPED_BY_PLAYER :
6748      HAS_CHANGE_EVENT(element, CE_PUSHED_BY_PLAYER) ? CE_PUSHED_BY_PLAYER :
6749      HAS_CHANGE_EVENT(element, CE_ENTERED_BY_PLAYER) ? CE_ENTERED_BY_PLAYER :
6750      HAS_CHANGE_EVENT(element, CE_LEFT_BY_PLAYER) ? CE_LEFT_BY_PLAYER :
6751      HAS_CHANGE_EVENT(element, CE_DROPPED_BY_PLAYER) ? CE_DROPPED_BY_PLAYER :
6752      HAS_CHANGE_EVENT(element, CE_SWITCHED) ? CE_SWITCHED :
6753      HAS_CHANGE_EVENT(element, CE_HITTING_SOMETHING) ? CE_HITTING_SOMETHING :
6754      HAS_CHANGE_EVENT(element, CE_HIT_BY_SOMETHING) ? CE_HIT_BY_SOMETHING :
6755      HAS_CHANGE_EVENT(element, CE_BLOCKED) ? CE_BLOCKED :
6756      HAS_CHANGE_EVENT(element, CE_IMPACT) ? CE_IMPACT :
6757      HAS_CHANGE_EVENT(element, CE_SMASHED) ? CE_SMASHED :
6758      HAS_CHANGE_EVENT(element, CE_VALUE_CHANGES) ? CE_VALUE_CHANGES :
6759      HAS_CHANGE_EVENT(element, CE_SCORE_CHANGES) ? CE_SCORE_CHANGES :
6760      HAS_CHANGE_EVENT(element, CE_VALUE_GETS_ZERO) ? CE_VALUE_GETS_ZERO :
6761      HAS_CHANGE_EVENT(element, CE_SCORE_GETS_ZERO) ? CE_SCORE_GETS_ZERO :
6762      custom_element_change.direct_action);
6763
6764   /* set "change by other element action" selectbox help value */
6765   custom_element_change.other_action =
6766     (HAS_CHANGE_EVENT(element, CE_PLAYER_TOUCHES_X) ? CE_PLAYER_TOUCHES_X :
6767      HAS_CHANGE_EVENT(element, CE_PLAYER_PRESSES_X) ? CE_PLAYER_PRESSES_X :
6768      HAS_CHANGE_EVENT(element, CE_PLAYER_SWITCHES_X) ? CE_PLAYER_SWITCHES_X :
6769      HAS_CHANGE_EVENT(element, CE_PLAYER_SNAPS_X) ? CE_PLAYER_SNAPS_X :
6770      HAS_CHANGE_EVENT(element, CE_PLAYER_PUSHES_X) ? CE_PLAYER_PUSHES_X :
6771      HAS_CHANGE_EVENT(element, CE_PLAYER_ENTERS_X) ? CE_PLAYER_ENTERS_X :
6772      HAS_CHANGE_EVENT(element, CE_PLAYER_LEAVES_X) ? CE_PLAYER_LEAVES_X :
6773      HAS_CHANGE_EVENT(element, CE_PLAYER_DIGS_X) ? CE_PLAYER_DIGS_X :
6774      HAS_CHANGE_EVENT(element, CE_PLAYER_COLLECTS_X) ? CE_PLAYER_COLLECTS_X :
6775      HAS_CHANGE_EVENT(element, CE_PLAYER_DROPS_X) ? CE_PLAYER_DROPS_X :
6776      HAS_CHANGE_EVENT(element, CE_TOUCHING_X) ? CE_TOUCHING_X :
6777      HAS_CHANGE_EVENT(element, CE_HITTING_X) ? CE_HITTING_X :
6778      HAS_CHANGE_EVENT(element, CE_DIGGING_X) ? CE_DIGGING_X :
6779      HAS_CHANGE_EVENT(element, CE_HIT_BY_X) ? CE_HIT_BY_X :
6780      HAS_CHANGE_EVENT(element, CE_SWITCH_OF_X) ? CE_SWITCH_OF_X :
6781      HAS_CHANGE_EVENT(element, CE_CHANGE_OF_X) ? CE_CHANGE_OF_X :
6782      HAS_CHANGE_EVENT(element, CE_EXPLOSION_OF_X) ? CE_EXPLOSION_OF_X :
6783      HAS_CHANGE_EVENT(element, CE_MOVE_OF_X) ? CE_MOVE_OF_X :
6784      HAS_CHANGE_EVENT(element, CE_CREATION_OF_X) ? CE_CREATION_OF_X :
6785      HAS_CHANGE_EVENT(element, CE_VALUE_CHANGES_OF_X) ? CE_VALUE_CHANGES_OF_X :
6786      HAS_CHANGE_EVENT(element, CE_SCORE_CHANGES_OF_X) ? CE_SCORE_CHANGES_OF_X :
6787      HAS_CHANGE_EVENT(element, CE_VALUE_GETS_ZERO_OF_X) ? CE_VALUE_GETS_ZERO_OF_X :
6788      HAS_CHANGE_EVENT(element, CE_SCORE_GETS_ZERO_OF_X) ? CE_SCORE_GETS_ZERO_OF_X :
6789      custom_element_change.other_action);
6790 }
6791
6792 static void CopyGroupElementPropertiesToEditor(int element)
6793 {
6794   group_element_info = *element_info[element].group;
6795   custom_element = element_info[element];       /* needed for description */
6796 }
6797
6798 static void CopyClassicElementPropertiesToEditor(int element)
6799 {
6800   if (ELEM_IS_PLAYER(element) || COULD_MOVE_INTO_ACID(element))
6801     custom_element_properties[EP_CAN_MOVE_INTO_ACID] =
6802       getMoveIntoAcidProperty(&level, element);
6803
6804   if (MAYBE_DONT_COLLIDE_WITH(element))
6805     custom_element_properties[EP_DONT_COLLIDE_WITH] =
6806       getDontCollideWithProperty(&level, element);
6807 }
6808
6809 static void CopyElementPropertiesToEditor(int element)
6810 {
6811   if (IS_CUSTOM_ELEMENT(element))
6812     CopyCustomElementPropertiesToEditor(element);
6813   else if (IS_GROUP_ELEMENT(element))
6814     CopyGroupElementPropertiesToEditor(element);
6815   else
6816     CopyClassicElementPropertiesToEditor(element);
6817 }
6818
6819 static void CopyCustomElementPropertiesToGame(int element)
6820 {
6821   int i;
6822   int access_type_and_layer;
6823
6824   /* mark that this custom element has been modified */
6825   custom_element.modified_settings = TRUE;
6826   level.changed = TRUE;
6827
6828   if (level.use_custom_template)
6829   {
6830     if (Request("Copy and modify level template ?", REQ_ASK))
6831     {
6832       level.use_custom_template = FALSE;
6833       ModifyGadget(level_editor_gadget[GADGET_ID_CUSTOM_USE_TEMPLATE],
6834                    GDI_CHECKED, FALSE, GDI_END);
6835     }
6836     else
6837     {
6838       LoadLevelTemplate(-1);    /* this resets all element modifications ... */
6839
6840       DrawEditModeWindow();     /* ... and copies them to 'custom_element' */
6841     }
6842   }
6843
6844   element_info[element] = custom_element;
6845   *element_info[element].change = custom_element_change;
6846
6847   /* ---------- element settings: configure (custom elements) ------------- */
6848
6849   /* set accessible property from checkbox and selectbox */
6850   custom_element_properties[EP_WALKABLE_OVER] = FALSE;
6851   custom_element_properties[EP_WALKABLE_INSIDE] = FALSE;
6852   custom_element_properties[EP_WALKABLE_UNDER] = FALSE;
6853   custom_element_properties[EP_PASSABLE_OVER] = FALSE;
6854   custom_element_properties[EP_PASSABLE_INSIDE] = FALSE;
6855   custom_element_properties[EP_PASSABLE_UNDER] = FALSE;
6856   access_type_and_layer = ((custom_element.access_type == EP_WALKABLE ?
6857                             EP_WALKABLE_OVER : EP_PASSABLE_OVER) +
6858                            (custom_element.access_layer - EP_ACCESSIBLE_OVER));
6859   custom_element_properties[access_type_and_layer] =
6860     custom_element_properties[EP_ACCESSIBLE];
6861   custom_element_properties[EP_PROTECTED] =
6862     (custom_element.access_protected != 0 &&
6863      custom_element_properties[EP_ACCESSIBLE]);
6864
6865   /* set walk-to-object property from checkbox and selectbox */
6866   custom_element_properties[EP_DIGGABLE] = FALSE;
6867   custom_element_properties[EP_COLLECTIBLE_ONLY] = FALSE;
6868   custom_element_properties[EP_DROPPABLE] = FALSE;
6869   custom_element_properties[EP_THROWABLE] = FALSE;
6870   custom_element_properties[EP_PUSHABLE] = FALSE;
6871   custom_element_properties[custom_element.walk_to_action] =
6872     custom_element_properties[EP_WALK_TO_OBJECT];
6873
6874   /* set smash property from checkbox and selectbox */
6875   custom_element_properties[EP_CAN_SMASH_PLAYER] = FALSE;
6876   custom_element_properties[EP_CAN_SMASH_ENEMIES] = FALSE;
6877   custom_element_properties[EP_CAN_SMASH_EVERYTHING] = FALSE;
6878   custom_element_properties[custom_element.smash_targets] =
6879     custom_element_properties[EP_CAN_SMASH];
6880
6881   /* set deadliness property from checkbox and selectbox */
6882   custom_element_properties[EP_DONT_RUN_INTO] = FALSE;
6883   custom_element_properties[EP_DONT_COLLIDE_WITH] = FALSE;
6884   custom_element_properties[EP_DONT_TOUCH] = FALSE;
6885   custom_element_properties[custom_element.deadliness] =
6886     custom_element_properties[EP_DEADLY];
6887
6888   /* ---------- element settings: advanced (custom elements) --------------- */
6889
6890   /* set player change event from checkbox and selectbox */
6891   custom_element_change_events[CE_TOUCHED_BY_PLAYER] = FALSE;
6892   custom_element_change_events[CE_PRESSED_BY_PLAYER] = FALSE;
6893   custom_element_change_events[CE_SWITCHED_BY_PLAYER] = FALSE;
6894   custom_element_change_events[CE_SNAPPED_BY_PLAYER] = FALSE;
6895   custom_element_change_events[CE_PUSHED_BY_PLAYER] = FALSE;
6896   custom_element_change_events[CE_ENTERED_BY_PLAYER] = FALSE;
6897   custom_element_change_events[CE_LEFT_BY_PLAYER] = FALSE;
6898   custom_element_change_events[CE_DROPPED_BY_PLAYER] = FALSE;
6899   custom_element_change_events[CE_SWITCHED] = FALSE;
6900   custom_element_change_events[CE_HITTING_SOMETHING] = FALSE;
6901   custom_element_change_events[CE_HIT_BY_SOMETHING] = FALSE;
6902   custom_element_change_events[CE_BLOCKED] = FALSE;
6903   custom_element_change_events[CE_IMPACT] = FALSE;
6904   custom_element_change_events[CE_SMASHED] = FALSE;
6905   custom_element_change_events[CE_VALUE_CHANGES] = FALSE;
6906   custom_element_change_events[CE_SCORE_CHANGES] = FALSE;
6907   custom_element_change_events[CE_VALUE_GETS_ZERO] = FALSE;
6908   custom_element_change_events[CE_SCORE_GETS_ZERO] = FALSE;
6909   custom_element_change_events[custom_element_change.direct_action] =
6910     custom_element_change_events[CE_BY_DIRECT_ACTION];
6911
6912   /* set other element action change event from checkbox and selectbox */
6913   custom_element_change_events[CE_PLAYER_TOUCHES_X] = FALSE;
6914   custom_element_change_events[CE_PLAYER_PRESSES_X] = FALSE;
6915   custom_element_change_events[CE_PLAYER_SWITCHES_X] = FALSE;
6916   custom_element_change_events[CE_PLAYER_SNAPS_X] = FALSE;
6917   custom_element_change_events[CE_PLAYER_PUSHES_X] = FALSE;
6918   custom_element_change_events[CE_PLAYER_ENTERS_X] = FALSE;
6919   custom_element_change_events[CE_PLAYER_LEAVES_X] = FALSE;
6920   custom_element_change_events[CE_PLAYER_DIGS_X] = FALSE;
6921   custom_element_change_events[CE_PLAYER_COLLECTS_X] = FALSE;
6922   custom_element_change_events[CE_PLAYER_DROPS_X] = FALSE;
6923   custom_element_change_events[CE_TOUCHING_X] = FALSE;
6924   custom_element_change_events[CE_HITTING_X] = FALSE;
6925   custom_element_change_events[CE_DIGGING_X] = FALSE;
6926   custom_element_change_events[CE_HIT_BY_X] = FALSE;
6927   custom_element_change_events[CE_SWITCH_OF_X] = FALSE;
6928   custom_element_change_events[CE_CHANGE_OF_X] = FALSE;
6929   custom_element_change_events[CE_EXPLOSION_OF_X] = FALSE;
6930   custom_element_change_events[CE_MOVE_OF_X] = FALSE;
6931   custom_element_change_events[CE_CREATION_OF_X] = FALSE;
6932   custom_element_change_events[CE_VALUE_CHANGES_OF_X] = FALSE;
6933   custom_element_change_events[CE_SCORE_CHANGES_OF_X] = FALSE;
6934   custom_element_change_events[CE_VALUE_GETS_ZERO_OF_X] = FALSE;
6935   custom_element_change_events[CE_SCORE_GETS_ZERO_OF_X] = FALSE;
6936   custom_element_change_events[custom_element_change.other_action] =
6937     custom_element_change_events[CE_BY_OTHER_ACTION];
6938
6939   for (i = 0; i < NUM_ELEMENT_PROPERTIES; i++)
6940     SET_PROPERTY(element, i, custom_element_properties[i]);
6941
6942   for (i = 0; i < NUM_CHANGE_EVENTS; i++)
6943     SET_CHANGE_EVENT(element, i, custom_element_change_events[i]);
6944
6945   /* copy change events also to special level editor variable */
6946   custom_element = element_info[element];
6947   custom_element_change = *element_info[element].change;
6948 }
6949
6950 static void CopyGroupElementPropertiesToGame(int element)
6951 {
6952   element_info[element] = custom_element;
6953   *element_info[element].group = group_element_info;
6954
6955   /* mark that this group element has been modified */
6956   element_info[element].modified_settings = TRUE;
6957   level.changed = TRUE;
6958 }
6959
6960 static void CopyClassicElementPropertiesToGame(int element)
6961 {
6962   if (ELEM_IS_PLAYER(element) || COULD_MOVE_INTO_ACID(element))
6963     setMoveIntoAcidProperty(&level, element,
6964                             custom_element_properties[EP_CAN_MOVE_INTO_ACID]);
6965
6966   if (MAYBE_DONT_COLLIDE_WITH(element))
6967     setDontCollideWithProperty(&level, element,
6968                               custom_element_properties[EP_DONT_COLLIDE_WITH]);
6969 }
6970
6971 static void CopyElementPropertiesToGame(int element)
6972 {
6973   if (IS_CUSTOM_ELEMENT(element))
6974     CopyCustomElementPropertiesToGame(element);
6975   else if (IS_GROUP_ELEMENT(element))
6976     CopyGroupElementPropertiesToGame(element);
6977   else
6978     CopyClassicElementPropertiesToGame(element);
6979 }
6980
6981 void CheckElementDescriptions()
6982 {
6983   int i;
6984
6985   for (i = 0; i < NUM_FILE_ELEMENTS; i++)
6986     if (getElementDescriptionFilename(i) == NULL && !IS_OBSOLETE(i))
6987       Error(ERR_WARN, "no element description for element '%s'", EL_NAME(i));
6988 }
6989
6990 void DrawLevelEd()
6991 {
6992   CloseDoor(DOOR_CLOSE_ALL);
6993   OpenDoor(DOOR_OPEN_2 | DOOR_NO_DELAY);
6994
6995 #if DEBUG
6996   CheckElementDescriptions();
6997 #endif
6998
6999   if (level_editor_test_game)
7000   {
7001     CopyPlayfield(level.field, Feld);
7002     CopyPlayfield(FieldBackup, level.field);
7003
7004     level_editor_test_game = FALSE;
7005   }
7006   else
7007   {
7008     edit_mode = ED_MODE_DRAWING;
7009     edit_mode_properties = ED_MODE_PROPERTIES_INFO;
7010
7011     ResetUndoBuffer();
7012
7013     level_xpos = -1;
7014     level_ypos = -1;
7015   }
7016
7017   /* copy default editor door content to main double buffer */
7018   BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
7019              DOOR_GFX_PAGEX6, DOOR_GFX_PAGEY1, DXSIZE, DYSIZE, DX, DY);
7020
7021   /* draw bigger door */
7022   DrawSpecialEditorDoor();
7023
7024   /* draw new control window */
7025   BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
7026              DOOR_GFX_PAGEX8, 236, EXSIZE, EYSIZE, EX, EY);
7027
7028   redraw_mask |= REDRAW_ALL;
7029
7030   ReinitializeElementList();            /* update dynamic level element list */
7031   ReinitializeElementListButtons();     /* custom element may look different */
7032
7033   UnmapTapeButtons();
7034   MapControlButtons();
7035
7036   DrawEditModeWindow();
7037
7038   /* copy actual editor door content to door double buffer for OpenDoor() */
7039   BlitBitmap(drawto, bitmap_db_door,
7040              DX, DY, DXSIZE, DYSIZE, DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
7041
7042   OpenDoor(DOOR_OPEN_1);
7043 }
7044
7045 static void AdjustDrawingAreaGadgets()
7046 {
7047   int ed_xsize = lev_fieldx + 2;
7048   int ed_ysize = lev_fieldy + 2;
7049   int max_ed_fieldx = MAX_ED_FIELDX;
7050   int max_ed_fieldy = MAX_ED_FIELDY;
7051   boolean horizontal_scrollbar_needed;
7052   boolean vertical_scrollbar_needed;
7053   int x, y, width, height;
7054   int xoffset, yoffset;
7055
7056   /* check if we need any scrollbars */
7057   horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
7058   vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
7059
7060   /* check if we have a smaller editor field because of scrollbars */
7061   if (horizontal_scrollbar_needed)
7062     max_ed_fieldy = MAX_ED_FIELDY - 1;
7063   if (vertical_scrollbar_needed)
7064     max_ed_fieldx = MAX_ED_FIELDX - 1;
7065
7066   /* check again if we now need more scrollbars because of less space */
7067   horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
7068   vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
7069
7070   /* check if editor field gets even smaller after adding new scrollbars */
7071   if (horizontal_scrollbar_needed)
7072     max_ed_fieldy = MAX_ED_FIELDY - 1;
7073   if (vertical_scrollbar_needed)
7074     max_ed_fieldx = MAX_ED_FIELDX - 1;
7075
7076   ed_fieldx = (ed_xsize < MAX_ED_FIELDX ? ed_xsize : max_ed_fieldx);
7077   ed_fieldy = (ed_ysize < MAX_ED_FIELDY ? ed_ysize : max_ed_fieldy);
7078
7079   ModifyGadget(level_editor_gadget[GADGET_ID_DRAWING_LEVEL],
7080                GDI_WIDTH, ed_fieldx * MINI_TILEX,
7081                GDI_HEIGHT, ed_fieldy * MINI_TILEY,
7082                GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
7083                GDI_END);
7084
7085   xoffset = (ed_fieldx == MAX_ED_FIELDX ? ED_SCROLLBUTTON_XSIZE : 0);
7086   yoffset = (ed_fieldy == MAX_ED_FIELDY ? ED_SCROLLBUTTON_YSIZE : 0);
7087
7088   x = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_RIGHT].x + xoffset;
7089   y = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_DOWN].y + yoffset;
7090
7091   ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_RIGHT], GDI_X, x, GDI_END);
7092   ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_DOWN], GDI_Y, y, GDI_END);
7093
7094   width = scrollbar_info[ED_SCROLLBAR_ID_AREA_HORIZONTAL].width + xoffset;
7095   height = scrollbar_info[ED_SCROLLBAR_ID_AREA_VERTICAL].height + yoffset;
7096
7097   ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
7098                GDI_WIDTH, width,
7099                GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldx,
7100                GDI_END);
7101   ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
7102                GDI_HEIGHT, height,
7103                GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldy,
7104                GDI_END);
7105 }
7106
7107 static void AdjustLevelScrollPosition()
7108 {
7109   if (level_xpos < -1)
7110     level_xpos = -1;
7111   if (level_xpos > lev_fieldx - ed_fieldx + 1)
7112     level_xpos = lev_fieldx - ed_fieldx + 1;
7113   if (lev_fieldx < ed_fieldx - 2)
7114     level_xpos = -1;
7115
7116   if (level_ypos < -1)
7117     level_ypos = -1;
7118   if (level_ypos > lev_fieldy - ed_fieldy + 1)
7119     level_ypos = lev_fieldy - ed_fieldy + 1;
7120   if (lev_fieldy < ed_fieldy - 2)
7121     level_ypos = -1;
7122 }
7123
7124 static void AdjustEditorScrollbar(int id)
7125 {
7126   struct GadgetInfo *gi = level_editor_gadget[id];
7127   int items_max, items_visible, item_position;
7128
7129   if (id == GADGET_ID_SCROLL_HORIZONTAL)
7130   {
7131     items_max = MAX(lev_fieldx + 2, ed_fieldx);
7132     items_visible = ed_fieldx;
7133     item_position = level_xpos + 1;
7134   }
7135   else
7136   {
7137     items_max = MAX(lev_fieldy + 2, ed_fieldy);
7138     items_visible = ed_fieldy;
7139     item_position = level_ypos + 1;
7140   }
7141
7142   if (item_position > items_max - items_visible)
7143     item_position = items_max - items_visible;
7144
7145   ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
7146                GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
7147 }
7148
7149 static void AdjustElementListScrollbar()
7150 {
7151   struct GadgetInfo *gi = level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL];
7152   int items_max, items_visible, item_position;
7153
7154   /* correct position of element list scrollbar */
7155   if (element_shift < 0)
7156     element_shift = 0;
7157   if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
7158     element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
7159
7160   items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
7161   items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
7162   item_position = element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ;
7163
7164   ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
7165                GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
7166                GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
7167 }
7168
7169 static void ModifyEditorCounterValue(int counter_id, int new_value)
7170 {
7171   int *counter_value = counterbutton_info[counter_id].value;
7172   int gadget_id = counterbutton_info[counter_id].gadget_id_text;
7173   struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7174
7175   ModifyGadget(gi, GDI_NUMBER_VALUE, new_value, GDI_END);
7176
7177   if (counter_value != NULL)
7178     *counter_value = gi->textinput.number_value;
7179 }
7180
7181 static void ModifyEditorCounterLimits(int counter_id, int min, int max)
7182 {
7183   int gadget_id = counterbutton_info[counter_id].gadget_id_text;
7184   struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7185
7186   ModifyGadget(gi, GDI_NUMBER_MIN, min, GDI_NUMBER_MAX, max, GDI_END);
7187
7188   if (counter_id >= ED_COUNTER_ID_ELEMENT_VALUE1 &&
7189       counter_id <= ED_COUNTER_ID_ELEMENT_VALUE4)
7190   {
7191     int gadget_id_up = counterbutton_info[counter_id].gadget_id_up;
7192     struct GadgetInfo *gi_up = level_editor_gadget[gadget_id_up];
7193
7194     ModifyGadget(gi, GDI_TEXT_SIZE, (max < 10 ? 1 : 3), GDI_END);
7195     ModifyGadget(gi_up, GDI_X, gi->x + gi->width + ED_GADGET_DISTANCE,GDI_END);
7196   }
7197 }
7198
7199 static void ModifyEditorSelectboxValue(int selectbox_id, int new_value)
7200 {
7201   int gadget_id = selectbox_info[selectbox_id].gadget_id;
7202   struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7203   int new_index_value = setSelectboxValue(selectbox_id, new_value);
7204
7205   ModifyGadget(gi, GDI_SELECTBOX_INDEX, new_index_value, GDI_END);
7206 }
7207
7208 static void ModifyEditorSelectboxOptions(int selectbox_id,
7209                                          struct ValueTextInfo *options)
7210 {
7211   int gadget_id = selectbox_info[selectbox_id].gadget_id;
7212   struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7213
7214   selectbox_info[selectbox_id].options = options;
7215
7216   /* set index to zero -- list may be shorter now (correct later, if needed) */
7217   ModifyGadget(gi, GDI_SELECTBOX_INDEX, 0,
7218                GDI_SELECTBOX_OPTIONS, options, GDI_END);
7219 }
7220
7221 static void ModifyEditorDrawingArea(int drawingarea_id, int xsize, int ysize)
7222 {
7223   int gadget_id = drawingarea_info[drawingarea_id].gadget_id;
7224   struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7225
7226   drawingarea_info[drawingarea_id].area_xsize = xsize;
7227   drawingarea_info[drawingarea_id].area_ysize = ysize;
7228
7229   ModifyGadget(gi, GDI_AREA_SIZE, xsize, ysize, GDI_END);
7230 }
7231
7232 static void ModifyEditorElementList()
7233 {
7234   int i;
7235
7236   for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
7237   {
7238     int gadget_id = GADGET_ID_ELEMENTLIST_FIRST + i;
7239     struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7240     struct GadgetDesign *gd = &gi->deco.design;
7241     int element = editor_elements[element_shift + i];
7242
7243     UnmapGadget(gi);
7244
7245     getMiniGraphicSource(el2edimg(element), &gd->bitmap, &gd->x, &gd->y);
7246     ModifyGadget(gi, GDI_INFO_TEXT, getElementInfoText(element), GDI_END);
7247
7248     MapGadget(gi);
7249   }
7250 }
7251
7252 static void PickDrawingElement(int button, int element)
7253 {
7254   if (button < 1 || button > 3)
7255     return;
7256
7257   if (button == 1)
7258   {
7259     new_element1 = element;
7260     DrawMiniGraphicExt(drawto,
7261                        DX + ED_WIN_MB_LEFT_XPOS, DY + ED_WIN_MB_LEFT_YPOS,
7262                        el2edimg(new_element1));
7263   }
7264   else if (button == 2)
7265   {
7266     new_element2 = element;
7267     DrawMiniGraphicExt(drawto,
7268                        DX + ED_WIN_MB_MIDDLE_XPOS, DY + ED_WIN_MB_MIDDLE_YPOS,
7269                        el2edimg(new_element2));
7270   }
7271   else
7272   {
7273     new_element3 = element;
7274     DrawMiniGraphicExt(drawto,
7275                        DX + ED_WIN_MB_RIGHT_XPOS, DY + ED_WIN_MB_RIGHT_YPOS,
7276                        el2edimg(new_element3));
7277   }
7278
7279   redraw_mask |= REDRAW_DOOR_1;
7280 }
7281
7282 static void RedrawDrawingElements()
7283 {
7284   PickDrawingElement(1, new_element1);
7285   PickDrawingElement(2, new_element2);
7286   PickDrawingElement(3, new_element3);
7287 }
7288
7289 static void DrawDrawingWindow()
7290 {
7291   stick_element_properties_window = FALSE;
7292
7293   SetMainBackgroundImage(IMG_UNDEFINED);
7294   ClearWindow();
7295
7296   UnmapLevelEditorWindowGadgets();
7297   UnmapLevelEditorToolboxCustomGadgets();
7298
7299   AdjustDrawingAreaGadgets();
7300   AdjustLevelScrollPosition();
7301   AdjustEditorScrollbar(GADGET_ID_SCROLL_HORIZONTAL);
7302   AdjustEditorScrollbar(GADGET_ID_SCROLL_VERTICAL);
7303
7304   DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
7305
7306   MapMainDrawingArea();
7307   MapLevelEditorToolboxDrawingGadgets();
7308 }
7309
7310 static void DrawLevelInfoWindow()
7311 {
7312   int i;
7313
7314   stick_element_properties_window = FALSE;
7315
7316   SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
7317   ClearWindow();
7318   UnmapLevelEditorWindowGadgets();
7319
7320 #if 0
7321   DrawTextSCentered(ED_SETTINGS1_YPOS, FONT_TITLE_1, "Level Settings");
7322   DrawTextSCentered(ED_SETTINGS2_YPOS, FONT_TITLE_1, "Editor Settings");
7323 #else
7324   DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS1_YPOS,
7325            "Level Settings", FONT_TITLE_1);
7326   DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS2_YPOS,
7327            "Editor Settings", FONT_TITLE_1);
7328 #endif
7329
7330   /* draw counter gadgets */
7331   for (i = ED_COUNTER_ID_LEVEL_FIRST; i <= ED_COUNTER_ID_LEVEL_LAST; i++)
7332     MapCounterButtons(i);
7333
7334   /* draw selectbox gadgets */
7335   for (i = ED_SELECTBOX_ID_LEVEL_FIRST; i <= ED_SELECTBOX_ID_LEVEL_LAST; i++)
7336     MapSelectboxGadget(i);
7337
7338   /* draw checkbutton gadgets */
7339   for (i=ED_CHECKBUTTON_ID_LEVEL_FIRST; i <= ED_CHECKBUTTON_ID_LEVEL_LAST; i++)
7340     MapCheckbuttonGadget(i);
7341
7342   /* draw radiobutton gadgets */
7343   for (i=ED_RADIOBUTTON_ID_LEVEL_FIRST; i <= ED_RADIOBUTTON_ID_LEVEL_LAST; i++)
7344     MapRadiobuttonGadget(i);
7345
7346   /* draw text input gadgets */
7347   for (i = ED_TEXTINPUT_ID_LEVEL_FIRST; i <= ED_TEXTINPUT_ID_LEVEL_LAST; i++)
7348     MapTextInputGadget(i);
7349
7350   /* draw drawing area */
7351   MapDrawingArea(ED_DRAWING_ID_RANDOM_BACKGROUND);
7352 }
7353
7354 static void DrawCustomContentArea()
7355 {
7356   int id = ED_DRAWING_ID_CUSTOM_CONTENT;
7357   struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
7358   int x1 = right_gadget_border[GADGET_ID_CUSTOM_DEADLINESS];
7359   int x2 = right_gadget_border[GADGET_ID_CUSTOM_EXPLOSION_TYPE];
7360   int x3 = right_gadget_border[GADGET_ID_CUSTOM_EXPLODE_IMPACT];
7361   int xoffset = ED_DRAWINGAREA_TEXT_DISTANCE;
7362
7363   /* add distance for potential left text (without drawing area border) */
7364   x2 += getTextWidthForGadget(drawingarea_info[id].text_left);
7365
7366   ModifyGadget(gi, GDI_X, MAX(x1, MAX(x2, x3)) + xoffset, GDI_END);
7367
7368   MapDrawingArea(ED_DRAWING_ID_CUSTOM_CONTENT);
7369 }
7370
7371 static void DrawCustomChangeContentArea()
7372 {
7373   int id = ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT;
7374   struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
7375   int x1 = right_gadget_border[GADGET_ID_CHANGE_USE_CONTENT];
7376   int x2 = right_gadget_border[GADGET_ID_CHANGE_REPLACE_WHEN];
7377   int x3 = right_gadget_border[GADGET_ID_CHANGE_ONLY_COMPLETE];
7378   int xoffset = ED_DRAWINGAREA_TEXT_DISTANCE;
7379
7380   ModifyGadget(gi, GDI_X, MAX(x1, MAX(x2, x3)) + xoffset, GDI_END);
7381
7382   MapDrawingArea(id);
7383 }
7384
7385 static void DrawYamYamContentAreas()
7386 {
7387   int x = SX + ED_AREA_YAMYAM_CONTENT_XPOS(3) + 4 * MINI_TILEX;
7388   int y = SY + ED_AREA_YAMYAM_CONTENT_YPOS(0) + ED_BORDER_AREA_YSIZE;
7389   int i;
7390
7391   /* display counter to choose number of element content areas */
7392   MapCounterButtons(ED_COUNTER_ID_YAMYAM_CONTENT);
7393
7394   for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
7395   {
7396     int id = ED_DRAWING_ID_YAMYAM_CONTENT_0 + i;
7397
7398     if (i < level.num_yamyam_contents)
7399     {
7400       MapDrawingArea(id);
7401     }
7402     else
7403     {
7404       int font_height = getFontHeight(FONT_TEXT_1);
7405
7406       UnmapDrawingArea(id);
7407
7408       /* delete content areas in case of reducing number of them */
7409       DrawBackground(SX + drawingarea_info[id].x - MINI_TILEX / 2,
7410                      SY + drawingarea_info[id].y - MINI_TILEY / 2,
7411                      4 * MINI_TILEX,
7412                      4 * MINI_TILEY + ED_GADGET_TEXT_DISTANCE + font_height);
7413     }
7414   }
7415
7416   DrawText(x, y + 0 * MINI_TILEY, "content", FONT_TEXT_1);
7417   DrawText(x, y + 1 * MINI_TILEY, "when",    FONT_TEXT_1);
7418   DrawText(x, y + 2 * MINI_TILEY, "smashed", FONT_TEXT_1);
7419 }
7420
7421 static void DrawMagicBallContentAreas()
7422 {
7423   int x = SX + ED_AREA_MAGIC_BALL_CONTENT_XPOS(3) + 4 * MINI_TILEX;
7424   int y = SY + ED_AREA_MAGIC_BALL_CONTENT_YPOS(0) + ED_BORDER_AREA_YSIZE;
7425   int i;
7426
7427   /* display counter to choose number of element content areas */
7428   MapCounterButtons(ED_COUNTER_ID_BALL_CONTENT);
7429
7430   for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
7431   {
7432     int id = ED_DRAWING_ID_MAGIC_BALL_CONTENT_0 + i;
7433
7434     if (i < level.num_ball_contents)
7435     {
7436       MapDrawingArea(id);
7437     }
7438     else
7439     {
7440       int font_height = getFontHeight(FONT_TEXT_1);
7441
7442       UnmapDrawingArea(id);
7443
7444       /* delete content areas in case of reducing number of them */
7445       DrawBackground(SX + drawingarea_info[id].x - MINI_TILEX / 2,
7446                      SY + drawingarea_info[id].y - MINI_TILEY / 2,
7447                      4 * MINI_TILEX,
7448                      4 * MINI_TILEY + ED_GADGET_TEXT_DISTANCE + font_height);
7449     }
7450   }
7451
7452   DrawText(x, y + 0 * MINI_TILEY, "generated", FONT_TEXT_1);
7453   DrawText(x, y + 1 * MINI_TILEY, "when",      FONT_TEXT_1);
7454   DrawText(x, y + 2 * MINI_TILEY, "active",    FONT_TEXT_1);
7455 }
7456
7457 static void DrawAndroidElementArea(int element)
7458 {
7459   int num_elements = level.num_android_clone_elements;
7460   int id = ED_DRAWING_ID_ANDROID_CONTENT;
7461   int sx = SX + drawingarea_info[id].x - MINI_TILEX / 2;
7462   int sy = SY + drawingarea_info[id].y - MINI_TILEY / 2;
7463   int xsize = MAX_ANDROID_ELEMENTS;
7464   int ysize = 1;
7465
7466   /* display counter to choose number of element areas */
7467   MapCounterButtons(ED_COUNTER_ID_ANDROID_CONTENT);
7468
7469   if (drawingarea_info[id].text_left != NULL)
7470     sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
7471
7472   UnmapDrawingArea(id);
7473
7474   ModifyEditorDrawingArea(id, num_elements, 1);
7475
7476   /* delete content areas in case of reducing number of them */
7477   DrawBackground(sx, sy, (xsize + 1) * MINI_TILEX, (ysize + 1) * MINI_TILEY);
7478
7479   MapDrawingArea(id);
7480 }
7481
7482 static void DrawGroupElementArea(int element)
7483 {
7484   int num_elements = group_element_info.num_elements;
7485   int id = ED_DRAWING_ID_GROUP_CONTENT;
7486   int sx = SX + drawingarea_info[id].x - MINI_TILEX / 2;
7487   int sy = SY + drawingarea_info[id].y - MINI_TILEY / 2;
7488   int xsize = MAX_ELEMENTS_IN_GROUP;
7489   int ysize = 1;
7490
7491   if (drawingarea_info[id].text_left != NULL)
7492     sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
7493
7494   UnmapDrawingArea(id);
7495
7496   ModifyEditorDrawingArea(id, num_elements, 1);
7497
7498   /* delete content areas in case of reducing number of them */
7499   DrawBackground(sx, sy, (xsize + 1) * MINI_TILEX, (ysize + 1) * MINI_TILEY);
7500
7501   MapDrawingArea(id);
7502 }
7503
7504 static void DrawEnvelopeTextArea(int envelope_nr)
7505 {
7506   int id = ED_TEXTAREA_ID_ENVELOPE_INFO;
7507   struct GadgetInfo *gi = level_editor_gadget[textarea_info[id].gadget_id];
7508
7509   UnmapGadget(gi);
7510   DrawBackground(gi->x, gi->y, gi->width, gi->height);
7511
7512   if (envelope_nr != -1)
7513     textarea_info[id].value = level.envelope[envelope_nr].text;
7514
7515   ModifyGadget(gi, GDI_AREA_SIZE,
7516                *counterbutton_info[ED_COUNTER_ID_ENVELOPE_XSIZE].value,
7517                *counterbutton_info[ED_COUNTER_ID_ENVELOPE_YSIZE].value,
7518                GDI_END);
7519
7520   MapTextAreaGadget(ED_TEXTAREA_ID_ENVELOPE_INFO);
7521 }
7522
7523 static boolean PrintInfoText(char *text, int font_nr, int start_line)
7524 {
7525   int font_height = getFontHeight(font_nr);
7526   int pad_x = ED_ELEMENT_SETTINGS_XPOS(0);
7527   int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
7528   int sx = SX + pad_x;
7529   int sy = SY + pad_y;
7530   int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
7531
7532   if (start_line >= max_lines_per_screen)
7533     return FALSE;
7534
7535   DrawText(sx, sy + start_line * font_height, text, font_nr);
7536
7537   return TRUE;
7538 }
7539
7540 static int PrintElementDescriptionFromFile(char *filename, int start_line)
7541 {
7542   int font_nr = FONT_TEXT_2;
7543   int font_width = getFontWidth(font_nr);
7544   int font_height = getFontHeight(font_nr);
7545   int pad_x = ED_ELEMENT_SETTINGS_XPOS(0);
7546   int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
7547   int sx = SX + pad_x;
7548   int sy = SY + pad_y + start_line * font_height;
7549   int max_chars_per_line = (SXSIZE - 2 * pad_x) / font_width;
7550   int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
7551
7552   return DrawTextFromFile(sx, sy, filename, font_nr, max_chars_per_line,
7553                           max_lines_per_screen);
7554 }
7555
7556 static void DrawPropertiesTabulatorGadgets()
7557 {
7558   struct GadgetInfo *gd_gi = level_editor_gadget[GADGET_ID_PROPERTIES_INFO];
7559   struct GadgetDesign *gd = &gd_gi->alt_design[GD_BUTTON_UNPRESSED];
7560   int gd_x = gd->x + gd_gi->border.width / 2;
7561   int gd_y = gd->y + gd_gi->height - 1;
7562   Pixel tab_color = GetPixel(gd->bitmap, gd_x, gd_y);
7563   int id_first = ED_TEXTBUTTON_ID_PROPERTIES_INFO;
7564   int id_last  = ED_TEXTBUTTON_ID_PROPERTIES_CONFIG;
7565   int max_tabs = 4;
7566   int i;
7567
7568   /* draw additional "advanced" tabulator for custom elements */
7569   if (IS_CUSTOM_ELEMENT(properties_element))
7570     id_last = ED_TEXTBUTTON_ID_PROPERTIES_CHANGE;
7571
7572   for (i = id_first; i <= id_last; i++)
7573   {
7574     int gadget_id = textbutton_info[i].gadget_id;
7575     struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7576     boolean active = (i != edit_mode_properties);
7577
7578     /* use "config 1" and "config 2" instead of "config" */
7579     if (i == ED_TEXTBUTTON_ID_PROPERTIES_CONFIG &&
7580         IS_CUSTOM_ELEMENT(properties_element))
7581       continue;
7582
7583     /* draw background line below tabulator button */
7584     ClearRectangleOnBackground(drawto, gi->x, gi->y + gi->height, gi->width,1);
7585
7586     /* draw solid line below inactive tabulator buttons */
7587     if (!active && tab_color != BLACK_PIXEL)    /* black => transparent */
7588       FillRectangle(drawto, gi->x, gi->y + gi->height, gi->width,1, tab_color);
7589
7590     ModifyGadget(gi, GDI_ACTIVE, active, GDI_END);
7591     MapTextbuttonGadget(i);
7592   }
7593
7594   /* draw little border line below tabulator buttons */
7595   if (tab_color != BLACK_PIXEL)                 /* black => transparent */
7596     FillRectangle(drawto, gd_gi->x, gd_gi->y + gd_gi->height + 1,
7597                   max_tabs * gd_gi->width + (max_tabs -1) * ED_GADGET_DISTANCE,
7598                   ED_GADGET_DISTANCE, tab_color);
7599 }
7600
7601 static void DrawPropertiesInfo()
7602 {
7603   static struct
7604   {
7605     int value;
7606     char *text;
7607   }
7608   properties[] =
7609   {
7610     /* configurable properties */
7611
7612     { EP_WALKABLE_OVER,         "- player can walk over it"             },
7613     { EP_WALKABLE_INSIDE,       "- player can walk inside it"           },
7614     { EP_WALKABLE_UNDER,        "- player can walk under it"            },
7615     { EP_PASSABLE_OVER,         "- player can pass over it"             },
7616     { EP_PASSABLE_INSIDE,       "- player can pass through it"          },
7617     { EP_PASSABLE_UNDER,        "- player can pass under it"            },
7618     { EP_PROTECTED,             "- player is protected by it"           },
7619
7620     { EP_DIGGABLE,              "- can be digged away"                  },
7621     { EP_COLLECTIBLE,           "- can be collected"                    },
7622     { EP_DROPPABLE,             "- can be dropped after collecting"     },
7623     { EP_THROWABLE,             "- can be thrown after collecting"      },
7624     { EP_PUSHABLE,              "- can be pushed"                       },
7625
7626     { EP_CAN_FALL,              "- can fall"                            },
7627     { EP_CAN_MOVE,              "- can move"                            },
7628
7629     { EP_CAN_SMASH_PLAYER,      "- can smash player"                    },
7630 #if 0
7631     { EP_CAN_SMASH_ENEMIES,     "- can smash good and bad guys"         },
7632 #endif
7633     { EP_CAN_SMASH_EVERYTHING,  "- can smash everything smashable"      },
7634
7635     { EP_SLIPPERY,              "- slippery for falling elements"       },
7636     { EP_EM_SLIPPERY_WALL,      "- slippery for some gems (EM style)"   },
7637
7638     { EP_DONT_RUN_INTO,         "- deadly when running into"            },
7639     { EP_DONT_COLLIDE_WITH,     "- deadly when colliding with"          },
7640     { EP_DONT_TOUCH,            "- deadly when touching"                },
7641
7642     { EP_INDESTRUCTIBLE,        "- indestructible"                      },
7643
7644     { EP_CAN_EXPLODE_BY_FIRE,   "- can explode by fire or explosions"   },
7645     { EP_CAN_EXPLODE_SMASHED,   "- can explode when smashed"            },
7646     { EP_CAN_EXPLODE_IMPACT,    "- can explode on impact"               },
7647
7648     { EP_CAN_CHANGE,            "- can change to other element"         },
7649
7650     /* pre-defined properties */
7651     { EP_CAN_PASS_MAGIC_WALL,   "- can pass magic walls"                },
7652     { EP_SWITCHABLE,            "- can be switched"                     },
7653 #if 0
7654     { EP_HAS_EDITOR_CONTENT,    "- can contain other elements"          },
7655 #endif
7656
7657     { -1,                       NULL                                    }
7658   };
7659   char *filename = getElementDescriptionFilename(properties_element);
7660   char *percentage_text = "In this level:";
7661   char *properties_text = "Standard properties:";
7662   float percentage;
7663   int num_elements_in_level;
7664   int num_standard_properties = 0;
7665   int font1_nr = FONT_TEXT_1;
7666   int font2_nr = FONT_TEXT_2;
7667   int font1_width = getFontWidth(font1_nr);
7668   int font2_height = getFontHeight(font2_nr);
7669   int pad_x = ED_ELEMENT_SETTINGS_XPOS(0);
7670   int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
7671   int screen_line = 0;
7672   int i, x, y;
7673
7674 #if 1
7675   if (setup.editor.show_element_token)
7676   {
7677     DrawTextF(pad_x, pad_y + screen_line++ * font2_height, FONT_TEXT_3,
7678               "[%s]", element_info[properties_element].token_name);
7679     screen_line++;
7680   }
7681
7682 #else
7683
7684 #if DEBUG
7685   if (IS_CUSTOM_ELEMENT(properties_element))
7686   {
7687     DrawTextF(pad_x, pad_y + screen_line++ * font2_height, FONT_TEXT_3,
7688               "[Custom Element %d]", properties_element - EL_CUSTOM_START + 1);
7689     screen_line++;
7690   }
7691   else if (IS_GROUP_ELEMENT(properties_element))
7692   {
7693     DrawTextF(pad_x, pad_y + screen_line++ * font2_height, FONT_TEXT_3,
7694               "[Group Element %d]", properties_element - EL_GROUP_START + 1);
7695     screen_line++;
7696   }
7697 #endif
7698 #endif
7699
7700   /* ----- print number of elements / percentage of this element in level */
7701
7702   num_elements_in_level = 0;
7703   for (y = 0; y < lev_fieldy; y++) 
7704     for (x = 0; x < lev_fieldx; x++)
7705       if (Feld[x][y] == properties_element)
7706         num_elements_in_level++;
7707   percentage = num_elements_in_level * 100.0 / (lev_fieldx * lev_fieldy);
7708
7709   DrawTextS(pad_x, pad_y + screen_line * font2_height, font1_nr,
7710             percentage_text);
7711   DrawTextF(pad_x + strlen(percentage_text) * font1_width,
7712             pad_y + screen_line++ * font2_height, font2_nr,
7713             "%d (%.2f%%)", num_elements_in_level, percentage);
7714
7715   screen_line++;
7716
7717   /* ----- print standard properties of this element */
7718
7719   DrawTextS(pad_x, pad_y + screen_line++ * font2_height, font1_nr,
7720             properties_text);
7721
7722   for (i = 0; properties[i].value != -1; i++)
7723   {
7724     if (!HAS_PROPERTY(properties_element, properties[i].value))
7725       continue;
7726
7727     DrawTextS(pad_x, pad_y + screen_line++ * font2_height, font2_nr,
7728               properties[i].text);
7729     num_standard_properties++;
7730   }
7731
7732   if (num_standard_properties == 0)
7733     DrawTextS(pad_x + strlen(properties_text) * font1_width,
7734               pad_y + (screen_line - 1) * font2_height, font2_nr, "none");
7735
7736   screen_line++;
7737
7738   /* ----- print special description of this element */
7739
7740   PrintInfoText("Description:", FONT_TEXT_1, screen_line);
7741   if (PrintElementDescriptionFromFile(filename, screen_line + 1) == 0)
7742     PrintInfoText("No description available.", FONT_TEXT_1, screen_line);
7743 }
7744
7745 #define TEXT_COLLECTING         "Score for collecting"
7746 #define TEXT_SMASHING           "Score for smashing"
7747 #define TEXT_SLURPING           "Score for slurping robot"
7748 #define TEXT_CRACKING           "Score for cracking"
7749 #define TEXT_AMOEBA_SPEED       "Speed of amoeba growth"
7750 #define TEXT_DURATION           "Duration when activated"
7751 #define TEXT_BALL_DELAY         "Element generation delay"
7752 #define TEXT_MOVE_SPEED         "Speed of android moving"
7753 #define TEXT_CLONE_SPEED        "Speed of android cloning"
7754 #define TEXT_GAME_OF_LIFE_1     "Min neighbours to survive"
7755 #define TEXT_GAME_OF_LIFE_2     "Max neighbours to survive"
7756 #define TEXT_GAME_OF_LIFE_3     "Min neighbours to create"
7757 #define TEXT_GAME_OF_LIFE_4     "Max neighbours to create"
7758 #define TEXT_TIME_BONUS         "Extra time to solve level"
7759
7760 static struct
7761 {
7762   int element;
7763   int *value;
7764   char *text;
7765 } elements_with_counter[] =
7766 {
7767   { EL_EMERALD,         &level.score[SC_EMERALD],       TEXT_COLLECTING },
7768   { EL_BD_DIAMOND,      &level.score[SC_EMERALD],       TEXT_COLLECTING },
7769   { EL_EMERALD_YELLOW,  &level.score[SC_EMERALD],       TEXT_COLLECTING },
7770   { EL_EMERALD_RED,     &level.score[SC_EMERALD],       TEXT_COLLECTING },
7771   { EL_EMERALD_PURPLE,  &level.score[SC_EMERALD],       TEXT_COLLECTING },
7772   { EL_SP_INFOTRON,     &level.score[SC_EMERALD],       TEXT_COLLECTING },
7773   { EL_DIAMOND,         &level.score[SC_DIAMOND],       TEXT_COLLECTING },
7774   { EL_CRYSTAL,         &level.score[SC_CRYSTAL],       TEXT_COLLECTING },
7775   { EL_PEARL,           &level.score[SC_PEARL],         TEXT_COLLECTING },
7776   { EL_BUG,             &level.score[SC_BUG],           TEXT_SMASHING   },
7777   { EL_BUG_RIGHT,       &level.score[SC_BUG],           TEXT_SMASHING   },
7778   { EL_BUG_UP,          &level.score[SC_BUG],           TEXT_SMASHING   },
7779   { EL_BUG_LEFT,        &level.score[SC_BUG],           TEXT_SMASHING   },
7780   { EL_BUG_DOWN,        &level.score[SC_BUG],           TEXT_SMASHING   },
7781   { EL_BD_BUTTERFLY,    &level.score[SC_BUG],           TEXT_SMASHING   },
7782   { EL_BD_BUTTERFLY_RIGHT,&level.score[SC_BUG],         TEXT_SMASHING   },
7783   { EL_BD_BUTTERFLY_UP,   &level.score[SC_BUG],         TEXT_SMASHING   },
7784   { EL_BD_BUTTERFLY_LEFT, &level.score[SC_BUG],         TEXT_SMASHING   },
7785   { EL_BD_BUTTERFLY_DOWN, &level.score[SC_BUG],         TEXT_SMASHING   },
7786   { EL_SP_ELECTRON,     &level.score[SC_BUG],           TEXT_SMASHING   },
7787   { EL_SPACESHIP,       &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7788   { EL_SPACESHIP_RIGHT, &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7789   { EL_SPACESHIP_UP,    &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7790   { EL_SPACESHIP_LEFT,  &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7791   { EL_SPACESHIP_DOWN,  &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7792   { EL_BD_FIREFLY,      &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7793   { EL_BD_FIREFLY_RIGHT,&level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7794   { EL_BD_FIREFLY_UP,   &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7795   { EL_BD_FIREFLY_LEFT, &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7796   { EL_BD_FIREFLY_DOWN, &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7797   { EL_SP_SNIKSNAK,     &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7798   { EL_YAMYAM,          &level.score[SC_YAMYAM],        TEXT_SMASHING   },
7799   { EL_YAMYAM_LEFT,     &level.score[SC_YAMYAM],        TEXT_SMASHING   },
7800   { EL_YAMYAM_RIGHT,    &level.score[SC_YAMYAM],        TEXT_SMASHING   },
7801   { EL_YAMYAM_UP,       &level.score[SC_YAMYAM],        TEXT_SMASHING   },
7802   { EL_YAMYAM_DOWN,     &level.score[SC_YAMYAM],        TEXT_SMASHING   },
7803   { EL_DARK_YAMYAM,     &level.score[SC_YAMYAM],        TEXT_SMASHING   },
7804   { EL_ROBOT,           &level.score[SC_ROBOT],         TEXT_SMASHING   },
7805   { EL_PACMAN,          &level.score[SC_PACMAN],        TEXT_SMASHING   },
7806   { EL_PACMAN_RIGHT,    &level.score[SC_PACMAN],        TEXT_SMASHING   },
7807   { EL_PACMAN_UP,       &level.score[SC_PACMAN],        TEXT_SMASHING   },
7808   { EL_PACMAN_LEFT,     &level.score[SC_PACMAN],        TEXT_SMASHING   },
7809   { EL_PACMAN_DOWN,     &level.score[SC_PACMAN],        TEXT_SMASHING   },
7810   { EL_NUT,             &level.score[SC_NUT],           TEXT_CRACKING   },
7811   { EL_DYNAMITE,        &level.score[SC_DYNAMITE],      TEXT_COLLECTING },
7812   { EL_EM_DYNAMITE,     &level.score[SC_DYNAMITE],      TEXT_COLLECTING },
7813   { EL_DYNABOMB_INCREASE_NUMBER,&level.score[SC_DYNAMITE],TEXT_COLLECTING },
7814   { EL_DYNABOMB_INCREASE_SIZE,  &level.score[SC_DYNAMITE],TEXT_COLLECTING },
7815   { EL_DYNABOMB_INCREASE_POWER, &level.score[SC_DYNAMITE],TEXT_COLLECTING },
7816   { EL_SHIELD_NORMAL,   &level.score[SC_SHIELD],        TEXT_COLLECTING },
7817   { EL_SHIELD_DEADLY,   &level.score[SC_SHIELD],        TEXT_COLLECTING },
7818   { EL_EXTRA_TIME,      &level.extra_time_score,        TEXT_COLLECTING },
7819   { EL_KEY_1,           &level.score[SC_KEY],           TEXT_COLLECTING },
7820   { EL_KEY_2,           &level.score[SC_KEY],           TEXT_COLLECTING },
7821   { EL_KEY_3,           &level.score[SC_KEY],           TEXT_COLLECTING },
7822   { EL_KEY_4,           &level.score[SC_KEY],           TEXT_COLLECTING },
7823   { EL_EM_KEY_1,        &level.score[SC_KEY],           TEXT_COLLECTING },
7824   { EL_EM_KEY_2,        &level.score[SC_KEY],           TEXT_COLLECTING },
7825   { EL_EM_KEY_3,        &level.score[SC_KEY],           TEXT_COLLECTING },
7826   { EL_EM_KEY_4,        &level.score[SC_KEY],           TEXT_COLLECTING },
7827   { EL_EMC_KEY_5,       &level.score[SC_KEY],           TEXT_COLLECTING },
7828   { EL_EMC_KEY_6,       &level.score[SC_KEY],           TEXT_COLLECTING },
7829   { EL_EMC_KEY_7,       &level.score[SC_KEY],           TEXT_COLLECTING },
7830   { EL_EMC_KEY_8,       &level.score[SC_KEY],           TEXT_COLLECTING },
7831   { EL_AMOEBA_WET,      &level.amoeba_speed,            TEXT_AMOEBA_SPEED },
7832   { EL_AMOEBA_DRY,      &level.amoeba_speed,            TEXT_AMOEBA_SPEED },
7833   { EL_AMOEBA_FULL,     &level.amoeba_speed,            TEXT_AMOEBA_SPEED },
7834   { EL_BD_AMOEBA,       &level.amoeba_speed,            TEXT_AMOEBA_SPEED },
7835   { EL_EMC_DRIPPER,     &level.amoeba_speed,            TEXT_AMOEBA_SPEED },
7836   { EL_MAGIC_WALL,      &level.time_magic_wall,         TEXT_DURATION   },
7837   { EL_BD_MAGIC_WALL,   &level.time_magic_wall,         TEXT_DURATION   },
7838   { EL_ROBOT_WHEEL,     &level.time_wheel,              TEXT_DURATION   },
7839
7840 #if 1
7841   { EL_TIMEGATE_SWITCH, &level.time_timegate,           TEXT_DURATION   },
7842   { EL_LIGHT_SWITCH,    &level.time_light,              TEXT_DURATION   },
7843   { EL_LIGHT_SWITCH_ACTIVE, &level.time_light,          TEXT_DURATION   },
7844   { EL_SHIELD_NORMAL,   &level.shield_normal_time,      TEXT_DURATION   },
7845   { EL_SHIELD_DEADLY,   &level.shield_deadly_time,      TEXT_DURATION   },
7846   { EL_EXTRA_TIME,      &level.extra_time,              TEXT_TIME_BONUS },
7847   { EL_TIME_ORB_FULL,   &level.time_orb_time,           TEXT_TIME_BONUS },
7848   { EL_GAME_OF_LIFE,    &level.game_of_life[0],         TEXT_GAME_OF_LIFE_1 },
7849   { EL_GAME_OF_LIFE,    &level.game_of_life[1],         TEXT_GAME_OF_LIFE_2 },
7850   { EL_GAME_OF_LIFE,    &level.game_of_life[2],         TEXT_GAME_OF_LIFE_3 },
7851   { EL_GAME_OF_LIFE,    &level.game_of_life[3],         TEXT_GAME_OF_LIFE_4 },
7852   { EL_BIOMAZE,         &level.biomaze[0],              TEXT_GAME_OF_LIFE_1 },
7853   { EL_BIOMAZE,         &level.biomaze[1],              TEXT_GAME_OF_LIFE_2 },
7854   { EL_BIOMAZE,         &level.biomaze[2],              TEXT_GAME_OF_LIFE_3 },
7855   { EL_BIOMAZE,         &level.biomaze[3],              TEXT_GAME_OF_LIFE_4 },
7856 #endif
7857
7858 #if 1
7859   { EL_EMC_ANDROID,     &level.android_move_time,       TEXT_MOVE_SPEED },
7860   { EL_EMC_ANDROID,     &level.android_clone_time,      TEXT_CLONE_SPEED },
7861   { EL_EMC_MAGIC_BALL,  &level.ball_time,               TEXT_BALL_DELAY },
7862   { EL_EMC_LENSES,      &level.lenses_score,            TEXT_COLLECTING },
7863   { EL_EMC_MAGNIFIER,   &level.magnify_score,           TEXT_COLLECTING },
7864   { EL_SPRING,          &level.slurp_score,             TEXT_SLURPING   },
7865   { EL_EMC_LENSES,      &level.lenses_time,             TEXT_DURATION   },
7866   { EL_EMC_MAGNIFIER,   &level.magnify_time,            TEXT_DURATION   },
7867 #endif
7868
7869   { -1,                 NULL,                           NULL            }
7870 };
7871
7872 static boolean checkPropertiesConfig(int element)
7873 {
7874   int i;
7875
7876   if (IS_GEM(element) ||
7877       IS_CUSTOM_ELEMENT(element) ||
7878       IS_GROUP_ELEMENT(element) ||
7879       IS_ENVELOPE(element) ||
7880       ELEM_IS_PLAYER(element) ||
7881       HAS_EDITOR_CONTENT(element) ||
7882       CAN_GROW(element) ||
7883       COULD_MOVE_INTO_ACID(element) ||
7884       MAYBE_DONT_COLLIDE_WITH(element))
7885     return TRUE;
7886   else
7887     for (i = 0; elements_with_counter[i].element != -1; i++)
7888       if (elements_with_counter[i].element == element)
7889         return TRUE;
7890
7891   return FALSE;
7892 }
7893
7894 static void DrawPropertiesConfig()
7895 {
7896   int max_num_element_counters = 4;
7897   int num_element_counters = 0;
7898   int i;
7899
7900   if (!checkPropertiesConfig(properties_element))
7901   {
7902     PrintInfoText("No configuration options available.", FONT_TEXT_1, 0);
7903
7904     return;
7905   }
7906
7907   /* check if there are elements where a value can be chosen for */
7908   for (i = 0; elements_with_counter[i].element != -1; i++)
7909   {
7910     if (elements_with_counter[i].element == properties_element)
7911     {
7912       int counter_id = ED_COUNTER_ID_ELEMENT_VALUE1 + num_element_counters;
7913
7914       counterbutton_info[counter_id].y =
7915         ED_ELEMENT_SETTINGS_YPOS(
7916                 (HAS_EDITOR_CONTENT(properties_element)      ? 1 : 0) +
7917                 (CAN_GROW(properties_element)                ? 1 : 0) +
7918                 (COULD_MOVE_INTO_ACID(properties_element)    ? 1 : 0) +
7919                 (MAYBE_DONT_COLLIDE_WITH(properties_element) ? 1 : 0) +
7920                 (properties_element == EL_EMC_MAGIC_BALL     ? 2 : 0) +
7921                 num_element_counters);
7922
7923       counterbutton_info[counter_id].value = elements_with_counter[i].value;
7924       counterbutton_info[counter_id].text_right= elements_with_counter[i].text;
7925
7926       if (properties_element == EL_GAME_OF_LIFE ||
7927           properties_element == EL_BIOMAZE)
7928       {
7929         counterbutton_info[counter_id].min_value = 0;   /* min neighbours */
7930         counterbutton_info[counter_id].max_value = 8;   /* max neighbours */
7931       }
7932       else
7933       {
7934         /* !!! CHANGE THIS FOR CERTAIN ELEMENTS !!! */
7935         counterbutton_info[counter_id].min_value = MIN_SCORE;
7936         counterbutton_info[counter_id].max_value = MAX_SCORE;
7937       }
7938
7939       MapCounterButtons(counter_id);
7940
7941       num_element_counters++;
7942       if (num_element_counters >= max_num_element_counters)
7943         break;
7944     }
7945   }
7946
7947   if (HAS_EDITOR_CONTENT(properties_element))
7948   {
7949     /* draw stickybutton gadget */
7950     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
7951
7952     if (IS_AMOEBOID(properties_element))
7953       MapDrawingArea(ED_DRAWING_ID_AMOEBA_CONTENT);
7954     else if (properties_element == EL_YAMYAM ||
7955              properties_element == EL_YAMYAM_LEFT ||
7956              properties_element == EL_YAMYAM_RIGHT ||
7957              properties_element == EL_YAMYAM_UP ||
7958              properties_element == EL_YAMYAM_DOWN)
7959       DrawYamYamContentAreas();
7960     else if (properties_element == EL_EMC_MAGIC_BALL)
7961     {
7962       DrawMagicBallContentAreas();
7963
7964       MapCheckbuttonGadget(ED_CHECKBUTTON_ID_RANDOM_BALL_CONTENT);
7965       MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INITIAL_BALL_STATE);
7966     }
7967     else if (properties_element == EL_EMC_ANDROID)
7968       DrawAndroidElementArea(properties_element);
7969   }
7970
7971   if (ELEM_IS_PLAYER(properties_element))
7972   {
7973     int player_nr = GET_PLAYER_NR(properties_element);
7974
7975     /* these properties can be set for every player individually */
7976
7977     drawingarea_info[ED_DRAWING_ID_START_ELEMENT].value =
7978       &level.start_element[player_nr];
7979     drawingarea_info[ED_DRAWING_ID_ARTWORK_ELEMENT].value =
7980       &level.artwork_element[player_nr];
7981     drawingarea_info[ED_DRAWING_ID_EXPLOSION_ELEMENT].value =
7982       &level.explosion_element[player_nr];
7983
7984     checkbutton_info[ED_CHECKBUTTON_ID_USE_START_ELEMENT].value =
7985       &level.use_start_element[player_nr];
7986     checkbutton_info[ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT].value =
7987       &level.use_artwork_element[player_nr];
7988     checkbutton_info[ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT].value =
7989       &level.use_explosion_element[player_nr];
7990     checkbutton_info[ED_CHECKBUTTON_ID_INITIAL_GRAVITY].value =
7991       &level.initial_player_gravity[player_nr];
7992
7993     selectbox_info[ED_SELECTBOX_ID_PLAYER_SPEED].value =
7994       &level.initial_player_stepsize[player_nr];
7995
7996     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID);
7997     MapCheckbuttonGadget(properties_element == EL_SP_MURPHY ?
7998                          ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD :
7999                          ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD);
8000     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_BLOCK_SNAP_FIELD);
8001     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CONTINUOUS_SNAPPING);
8002     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INSTANT_RELOCATION);
8003     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_START_ELEMENT);
8004     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT);
8005     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT);
8006     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INITIAL_GRAVITY);
8007     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE);
8008
8009     MapDrawingArea(ED_DRAWING_ID_START_ELEMENT);
8010     MapDrawingArea(ED_DRAWING_ID_ARTWORK_ELEMENT);
8011     MapDrawingArea(ED_DRAWING_ID_EXPLOSION_ELEMENT);
8012
8013     MapSelectboxGadget(ED_SELECTBOX_ID_PLAYER_SPEED);
8014   }
8015
8016   if (IS_GEM(properties_element))
8017     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS);
8018
8019   if (COULD_MOVE_INTO_ACID(properties_element) &&
8020       !ELEM_IS_PLAYER(properties_element) &&
8021       (!IS_CUSTOM_ELEMENT(properties_element) ||
8022        edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2))
8023   {
8024     /* set position for checkbutton for "can move into acid" */
8025     checkbutton_info[ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID].x =
8026       ED_ELEMENT_SETTINGS_XPOS(IS_CUSTOM_ELEMENT(properties_element) ? 1 : 0);
8027     checkbutton_info[ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID].y =
8028       ED_ELEMENT_SETTINGS_YPOS(IS_CUSTOM_ELEMENT(properties_element) ? 6 :
8029                        HAS_EDITOR_CONTENT(properties_element) ? 1 : 0);
8030
8031     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID);
8032   }
8033
8034   if (MAYBE_DONT_COLLIDE_WITH(properties_element))
8035     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH);
8036
8037   if (properties_element == EL_SPRING)
8038     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_SPRING_BUG);
8039
8040   if (properties_element == EL_TIME_ORB_FULL)
8041     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_TIME_ORB_BUG);
8042
8043 #if 0
8044   if (properties_element == EL_BALLOON)
8045     MapSelectboxGadget(ED_SELECTBOX_ID_WIND_DIRECTION);
8046 #endif
8047
8048   if (CAN_GROW(properties_element))
8049   {
8050     checkbutton_info[ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE].y =
8051       ED_ELEMENT_SETTINGS_YPOS(HAS_EDITOR_CONTENT(properties_element) ? 1 : 0);
8052
8053     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE);
8054   }
8055
8056   if (IS_ENVELOPE(properties_element))
8057   {
8058     int counter1_id = ED_COUNTER_ID_ENVELOPE_XSIZE;
8059     int counter2_id = ED_COUNTER_ID_ENVELOPE_YSIZE;
8060     int envelope_nr = properties_element - EL_ENVELOPE_1;
8061
8062     counterbutton_info[counter1_id].value = &level.envelope[envelope_nr].xsize;
8063     counterbutton_info[counter2_id].value = &level.envelope[envelope_nr].ysize;
8064
8065     /* display counter to choose size of envelope text area */
8066     MapCounterButtons(ED_COUNTER_ID_ENVELOPE_XSIZE);
8067     MapCounterButtons(ED_COUNTER_ID_ENVELOPE_YSIZE);
8068
8069     DrawEnvelopeTextArea(envelope_nr);
8070   }
8071
8072   if (IS_CUSTOM_ELEMENT(properties_element))
8073   {
8074     /* draw stickybutton gadget */
8075     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
8076
8077     if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_1)
8078     {
8079       /* draw checkbutton gadgets */
8080       for (i =  ED_CHECKBUTTON_ID_CUSTOM1_FIRST;
8081            i <= ED_CHECKBUTTON_ID_CUSTOM1_LAST; i++)
8082         MapCheckbuttonGadget(i);
8083
8084       /* draw counter gadgets */
8085       for (i =  ED_COUNTER_ID_CUSTOM1_FIRST;
8086            i <= ED_COUNTER_ID_CUSTOM1_LAST; i++)
8087         MapCounterButtons(i);
8088
8089       /* draw selectbox gadgets */
8090       for (i =  ED_SELECTBOX_ID_CUSTOM1_FIRST;
8091            i <= ED_SELECTBOX_ID_CUSTOM1_LAST; i++)
8092         MapSelectboxGadget(i);
8093
8094       /* draw textbutton gadgets */
8095       MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE);
8096
8097       /* draw text input gadgets */
8098       MapTextInputGadget(ED_TEXTINPUT_ID_ELEMENT_NAME);
8099
8100       /* draw drawing area gadgets */
8101       MapDrawingArea(ED_DRAWING_ID_CUSTOM_GRAPHIC);
8102     }
8103     else if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2)
8104     {
8105       /* draw checkbutton gadgets */
8106       for (i =  ED_CHECKBUTTON_ID_CUSTOM2_FIRST;
8107            i <= ED_CHECKBUTTON_ID_CUSTOM2_LAST; i++)
8108         MapCheckbuttonGadget(i);
8109
8110       /* draw counter gadgets */
8111       for (i =  ED_COUNTER_ID_CUSTOM2_FIRST;
8112            i <= ED_COUNTER_ID_CUSTOM2_LAST; i++)
8113         MapCounterButtons(i);
8114
8115       /* draw selectbox gadgets */
8116       for (i =  ED_SELECTBOX_ID_CUSTOM2_FIRST;
8117            i <= ED_SELECTBOX_ID_CUSTOM2_LAST; i++)
8118         MapSelectboxGadget(i);
8119
8120       /* draw drawing area gadgets */
8121       MapDrawingArea(ED_DRAWING_ID_CUSTOM_MOVE_ENTER);
8122       MapDrawingArea(ED_DRAWING_ID_CUSTOM_MOVE_LEAVE);
8123       DrawCustomContentArea();
8124     }
8125   }
8126   else if (IS_GROUP_ELEMENT(properties_element))
8127   {
8128     /* draw stickybutton gadget */
8129     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
8130
8131     /* draw checkbutton gadgets */
8132     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC);
8133     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE);
8134
8135     /* draw counter gadgets */
8136     MapCounterButtons(ED_COUNTER_ID_GROUP_CONTENT);
8137
8138     /* draw selectbox gadgets */
8139     MapSelectboxGadget(ED_SELECTBOX_ID_GROUP_CHOICE_MODE);
8140
8141     /* draw textbutton gadgets */
8142     MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE);
8143
8144     /* draw drawing area gadgets */
8145     DrawGroupElementArea(properties_element);
8146
8147     /* draw text input gadgets */
8148     MapTextInputGadget(ED_TEXTINPUT_ID_ELEMENT_NAME);
8149
8150     /* draw drawing area gadgets */
8151     MapDrawingArea(ED_DRAWING_ID_CUSTOM_GRAPHIC);
8152   }
8153 }
8154
8155 static void DrawPropertiesChangeDrawingAreas()
8156 {
8157   if (IS_CUSTOM_ELEMENT(properties_element))
8158   {
8159     MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TARGET);
8160     MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER);
8161
8162     DrawCustomChangeContentArea();
8163   }
8164
8165   redraw_mask |= REDRAW_FIELD;
8166 }
8167
8168 static void DrawPropertiesChange()
8169 {
8170   int i;
8171
8172   /* needed to initially set selectbox options for special action options */
8173   setSelectboxSpecialActionOptions();
8174
8175   /* draw stickybutton gadget */
8176   MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
8177
8178   /* draw checkbutton gadgets */
8179   for (i =  ED_CHECKBUTTON_ID_CHANGE_FIRST;
8180        i <= ED_CHECKBUTTON_ID_CHANGE_LAST; i++)
8181     MapCheckbuttonGadget(i);
8182
8183   /* draw counter gadgets */
8184   for (i =  ED_COUNTER_ID_CHANGE_FIRST;
8185        i <= ED_COUNTER_ID_CHANGE_LAST; i++)
8186     MapCounterButtons(i);
8187
8188   /* draw selectbox gadgets */
8189   for (i =  ED_SELECTBOX_ID_CHANGE_FIRST;
8190        i <= ED_SELECTBOX_ID_CHANGE_LAST; i++)
8191     MapSelectboxGadget(i);
8192
8193   /* draw textbutton gadgets */
8194   for (i =  ED_TEXTBUTTON_ID_CHANGE_FIRST;
8195        i <= ED_TEXTBUTTON_ID_CHANGE_LAST; i++)
8196     MapTextbuttonGadget(i);
8197
8198   /* draw graphicbutton gadgets */
8199   for (i =  ED_GRAPHICBUTTON_ID_CHANGE_FIRST;
8200        i <= ED_GRAPHICBUTTON_ID_CHANGE_LAST; i++)
8201     MapGraphicbuttonGadget(i);
8202
8203   /* draw drawing area gadgets */
8204   DrawPropertiesChangeDrawingAreas();
8205 }
8206
8207 static void DrawEditorElementAnimation(int x, int y)
8208 {
8209   int graphic = el2img(properties_element);
8210   int frame = (ANIM_MODE(graphic) == ANIM_CE_VALUE ?
8211                custom_element.ce_value_fixed_initial :
8212                ANIM_MODE(graphic) == ANIM_CE_SCORE ?
8213                custom_element.collect_score_initial : FrameCounter);
8214
8215   DrawGraphicAnimationExt(drawto, x, y, graphic, frame, NO_MASKING);
8216 }
8217
8218 static void DrawEditorElementName(int x, int y, int element)
8219 {
8220   char *element_name = getElementInfoText(element);
8221   int font_nr = FONT_TEXT_1;
8222   int font_width = getFontWidth(font_nr);
8223   int font_height = getFontHeight(font_nr);
8224   int max_text_width = SXSIZE - x - ED_ELEMENT_SETTINGS_XPOS(0);
8225   int max_chars_per_line = max_text_width / font_width;
8226   char buffer[max_chars_per_line + 1];
8227
8228   if (strlen(element_name) <= max_chars_per_line)
8229     DrawTextS(x, y, font_nr, element_name);
8230   else
8231   {
8232     int next_pos = max_chars_per_line;
8233
8234     strncpy(buffer, element_name, max_chars_per_line);
8235     buffer[max_chars_per_line] = '\0';
8236
8237     if (element_name[max_chars_per_line] == ' ')
8238       next_pos++;
8239     else
8240     {
8241       int i;
8242
8243       for (i = max_chars_per_line - 1; i >= 0; i--)
8244         if (buffer[i] == ' ')
8245           break;
8246
8247       if (strlen(&element_name[i + 1]) <= max_chars_per_line)
8248       {
8249         buffer[i] = '\0';
8250         next_pos = i + 1;
8251       }
8252     }
8253
8254     DrawTextS(x, y - font_height / 2, font_nr, buffer);
8255
8256     strncpy(buffer, &element_name[next_pos], max_chars_per_line);
8257     buffer[max_chars_per_line] = '\0';
8258
8259     DrawTextS(x, y + font_height / 2, font_nr, buffer);
8260   }
8261 }
8262
8263 static void DrawPropertiesWindow()
8264 {
8265   int xstart = 2;
8266   int ystart = 4;
8267
8268   stick_element_properties_window = FALSE;
8269
8270   /* make sure that previous properties edit mode exists for this element */
8271   if (edit_mode_properties > ED_MODE_PROPERTIES_CONFIG &&
8272       !IS_CUSTOM_ELEMENT(properties_element))
8273     edit_mode_properties = ED_MODE_PROPERTIES_CONFIG;
8274
8275   if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG &&
8276       IS_CUSTOM_ELEMENT(properties_element))
8277     edit_mode_properties = ED_MODE_PROPERTIES_CONFIG_1;
8278
8279   CopyElementPropertiesToEditor(properties_element);
8280
8281   UnmapLevelEditorWindowGadgets();
8282   UnmapLevelEditorToolboxDrawingGadgets();
8283   UnmapLevelEditorToolboxCustomGadgets();
8284
8285   if (IS_CUSTOM_ELEMENT(properties_element) ||
8286       IS_GROUP_ELEMENT(properties_element))
8287     MapLevelEditorToolboxCustomGadgets();
8288
8289   SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
8290   ClearWindow();
8291
8292 #if 0
8293   DrawTextSCentered(ED_SETTINGS1_YPOS, FONT_TITLE_1, "Element Settings");
8294 #else
8295   DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS1_YPOS,
8296            "Element Settings", FONT_TITLE_1);
8297 #endif
8298
8299 #if 1
8300   FrameCounter = 0;     /* restart animation frame counter */
8301 #endif
8302
8303   DrawElementBorder(SX + xstart * MINI_TILEX,
8304                     SY + ystart * MINI_TILEY + MINI_TILEY / 2,
8305                     TILEX, TILEY, FALSE);
8306 #if 1
8307   DrawEditorElementAnimation(SX + xstart * MINI_TILEX,
8308                              SY + ystart * MINI_TILEY + MINI_TILEY / 2);
8309 #else
8310   DrawGraphicAnimationExt(drawto,
8311                           SX + xstart * MINI_TILEX,
8312                           SY + ystart * MINI_TILEY + MINI_TILEY / 2,
8313                           el2img(properties_element), -1, NO_MASKING);
8314 #endif
8315
8316 #if 0
8317   FrameCounter = 0;     /* restart animation frame counter */
8318 #endif
8319
8320   DrawEditorElementName((xstart + 3) * MINI_TILEX + 1,
8321                         (ystart + 1) * MINI_TILEY + 1,
8322                         properties_element);
8323
8324   DrawPropertiesTabulatorGadgets();
8325
8326   if (edit_mode_properties == ED_MODE_PROPERTIES_INFO)
8327     DrawPropertiesInfo();
8328   else if (edit_mode_properties == ED_MODE_PROPERTIES_CHANGE)
8329     DrawPropertiesChange();
8330   else  /* (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG[_1|_2]) */
8331     DrawPropertiesConfig();
8332 }
8333
8334 static void UpdateCustomElementGraphicGadgets()
8335 {
8336   int i;
8337
8338   ModifyEditorElementList();
8339   RedrawDrawingElements();
8340
8341   /* force redraw of all mapped drawing area gadgets */
8342   for (i = 0; i < ED_NUM_DRAWING_AREAS; i++)
8343   {
8344     struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[i].gadget_id];
8345
8346     if (gi->mapped)
8347       MapDrawingArea(i);
8348   }
8349 }
8350
8351 static void DrawLineElement(int sx, int sy, int element, boolean change_level)
8352 {
8353   int lx = sx + level_xpos;
8354   int ly = sy + level_ypos;
8355
8356   DrawMiniElement(sx, sy, (element < 0 ? Feld[lx][ly] : element));
8357
8358   if (change_level)
8359     Feld[lx][ly] = element;
8360 }
8361
8362 static void DrawLine(int from_x, int from_y, int to_x, int to_y,
8363                      int element, boolean change_level)
8364 {
8365   if (from_y == to_y)                   /* horizontal line */
8366   {
8367     int x;
8368     int y = from_y;
8369
8370     if (from_x > to_x)
8371       swap_numbers(&from_x, &to_x);
8372
8373     for (x = from_x; x <= to_x; x++)
8374       DrawLineElement(x, y, element, change_level);
8375   }
8376   else if (from_x == to_x)              /* vertical line */
8377   {
8378     int x = from_x;
8379     int y;
8380
8381     if (from_y > to_y)
8382       swap_numbers(&from_y, &to_y);
8383
8384     for (y = from_y; y <= to_y; y++)
8385       DrawLineElement(x, y, element, change_level);
8386   }
8387   else                                  /* diagonal line */
8388   {
8389     int len_x = ABS(to_x - from_x);
8390     int len_y = ABS(to_y - from_y);
8391     int x, y;
8392
8393     if (len_y < len_x)                  /* a < 1 */
8394     {
8395       float a = (float)len_y / (float)len_x;
8396
8397       if (from_x > to_x)
8398         swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
8399
8400       for (x = 0; x <= len_x; x++)
8401       {
8402         y = (int)(a * x + 0.5) * (to_y < from_y ? -1 : +1);
8403         DrawLineElement(from_x + x, from_y + y, element, change_level);
8404       }
8405     }
8406     else                                /* a >= 1 */
8407     {
8408       float a = (float)len_x / (float)len_y;
8409
8410       if (from_y > to_y)
8411         swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
8412
8413       for (y = 0; y <= len_y; y++)
8414       {
8415         x = (int)(a * y + 0.5) * (to_x < from_x ? -1 : +1);
8416         DrawLineElement(from_x + x, from_y + y, element, change_level);
8417       }
8418     }
8419   }
8420 }
8421
8422 static void DrawBox(int from_x, int from_y, int to_x, int to_y,
8423                     int element, boolean change_level)
8424 {
8425   DrawLine(from_x, from_y, from_x, to_y, element, change_level);
8426   DrawLine(from_x, to_y, to_x, to_y, element, change_level);
8427   DrawLine(to_x, to_y, to_x, from_y, element, change_level);
8428   DrawLine(to_x, from_y, from_x, from_y, element, change_level);
8429 }
8430
8431 static void DrawFilledBox(int from_x, int from_y, int to_x, int to_y,
8432                           int element, boolean change_level)
8433 {
8434   int y;
8435
8436   if (from_y > to_y)
8437     swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
8438
8439   for (y = from_y; y <= to_y; y++)
8440     DrawLine(from_x, y, to_x, y, element, change_level);
8441 }
8442
8443 static void DrawArcExt(int from_x, int from_y, int to_x2, int to_y2,
8444                        int element, boolean change_level)
8445 {
8446   int to_x = to_x2 - (to_x2 > from_x ? +1 : -1);
8447   int to_y = to_y2 - (to_y2 > from_y ? +1 : -1);
8448   int len_x = ABS(to_x - from_x);
8449   int len_y = ABS(to_y - from_y);
8450   int radius, x, y;
8451
8452   radius = (int)(sqrt((float)(len_x * len_x + len_y * len_y)) + 0.5);
8453
8454   /* not optimal (some points get drawn twice) but simple,
8455      and fast enough for the few points we are drawing */
8456
8457   for (x = 0; x <= radius; x++)
8458   {
8459     int sx, sy, lx, ly;
8460
8461     y = (int)(sqrt((float)(radius * radius - x * x)) + 0.5);
8462
8463     sx = from_x + x * (from_x < to_x2 ? +1 : -1);
8464     sy = from_y + y * (from_y < to_y2 ? +1 : -1);
8465     lx = sx + level_xpos;
8466     ly = sy + level_ypos;
8467
8468     if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
8469       DrawLineElement(sx, sy, element, change_level);
8470   }
8471
8472   for (y = 0; y <= radius; y++)
8473   {
8474     int sx, sy, lx, ly;
8475
8476     x = (int)(sqrt((float)(radius * radius - y * y)) + 0.5);
8477
8478     sx = from_x + x * (from_x < to_x2 ? +1 : -1);
8479     sy = from_y + y * (from_y < to_y2 ? +1 : -1);
8480     lx = sx + level_xpos;
8481     ly = sy + level_ypos;
8482
8483     if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
8484       DrawLineElement(sx, sy, element, change_level);
8485   }
8486 }
8487
8488 static void DrawArc(int from_x, int from_y, int to_x, int to_y,
8489                     int element, boolean change_level)
8490 {
8491   int to_x2 = to_x + (to_x < from_x ? -1 : +1);
8492   int to_y2 = to_y + (to_y > from_y ? +1 : -1);
8493
8494   DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
8495 }
8496
8497 #define DRAW_CIRCLES_BUTTON_AVAILABLE   0
8498
8499 #if DRAW_CIRCLES_BUTTON_AVAILABLE
8500 static void DrawCircle(int from_x, int from_y, int to_x, int to_y,
8501                        int element, boolean change_level)
8502 {
8503   int to_x2 = to_x + (to_x < from_x ? -1 : +1);
8504   int to_y2 = to_y + (to_y > from_y ? +1 : -1);
8505   int mirror_to_x2 = from_x - (to_x2 - from_x);
8506   int mirror_to_y2 = from_y - (to_y2 - from_y);
8507
8508   DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
8509   DrawArcExt(from_x, from_y, mirror_to_x2, to_y2, element, change_level);
8510   DrawArcExt(from_x, from_y, to_x2, mirror_to_y2, element, change_level);
8511   DrawArcExt(from_x, from_y, mirror_to_x2, mirror_to_y2, element,change_level);
8512 }
8513 #endif
8514
8515 static void DrawAreaBorder(int from_x, int from_y, int to_x, int to_y)
8516 {
8517   int from_sx, from_sy;
8518   int to_sx, to_sy;
8519
8520   if (from_x > to_x)
8521     swap_numbers(&from_x, &to_x);
8522
8523   if (from_y > to_y)
8524     swap_numbers(&from_y, &to_y);
8525
8526   from_sx = SX + from_x * MINI_TILEX;
8527   from_sy = SY + from_y * MINI_TILEY;
8528   to_sx = SX + to_x * MINI_TILEX + MINI_TILEX - 1;
8529   to_sy = SY + to_y * MINI_TILEY + MINI_TILEY - 1;
8530
8531   DrawSimpleWhiteLine(drawto, from_sx, from_sy, to_sx, from_sy);
8532   DrawSimpleWhiteLine(drawto, to_sx, from_sy, to_sx, to_sy);
8533   DrawSimpleWhiteLine(drawto, to_sx, to_sy, from_sx, to_sy);
8534   DrawSimpleWhiteLine(drawto, from_sx, to_sy, from_sx, from_sy);
8535
8536   if (from_x == to_x && from_y == to_y)
8537     MarkTileDirty(from_x/2, from_y/2);
8538   else
8539     redraw_mask |= REDRAW_FIELD;
8540 }
8541
8542 static void SelectArea(int from_x, int from_y, int to_x, int to_y,
8543                        int element, boolean change_level)
8544 {
8545   if (element == -1 || change_level)
8546     DrawBox(from_x, from_y, to_x, to_y, -1, FALSE);
8547   else
8548     DrawAreaBorder(from_x, from_y, to_x, to_y);
8549 }
8550
8551 /* values for CopyBrushExt() */
8552 #define CB_AREA_TO_BRUSH        0
8553 #define CB_BRUSH_TO_CURSOR      1
8554 #define CB_BRUSH_TO_LEVEL       2
8555 #define CB_DELETE_OLD_CURSOR    3
8556 #define CB_DUMP_BRUSH           4
8557 #define CB_DUMP_BRUSH_SMALL     5
8558
8559 static void CopyBrushExt(int from_x, int from_y, int to_x, int to_y,
8560                          int button, int mode)
8561 {
8562   static short brush_buffer[MAX_ED_FIELDX][MAX_ED_FIELDY];
8563   static int brush_width, brush_height;
8564   static int last_cursor_x = -1, last_cursor_y = -1;
8565   static boolean delete_old_brush;
8566   int new_element = BUTTON_ELEMENT(button);
8567   int x, y;
8568
8569   if (mode == CB_DUMP_BRUSH ||
8570       mode == CB_DUMP_BRUSH_SMALL)
8571   {
8572     if (!draw_with_brush)
8573     {
8574       Error(ERR_WARN, "no brush selected");
8575
8576       return;
8577     }
8578
8579     for (y = 0; y < brush_height; y++)
8580     {
8581       for (x = 0; x < brush_width; x++)
8582       {
8583         int element = brush_buffer[x][y];
8584         int element_mapped = element;
8585
8586         if (IS_CUSTOM_ELEMENT(element))
8587           element_mapped = EL_CUSTOM_START;
8588         else if (IS_GROUP_ELEMENT(element))
8589           element_mapped = EL_GROUP_START;
8590         else if (element >= NUM_FILE_ELEMENTS)
8591           element_mapped = EL_UNKNOWN;
8592
8593         printf("%c%03d", (mode == CB_DUMP_BRUSH ? '`' : '¸'), element_mapped);
8594       }
8595
8596       printf("\n");
8597     }
8598
8599     return;
8600   }
8601
8602   if (mode == CB_DELETE_OLD_CURSOR && !delete_old_brush)
8603     return;
8604
8605   if (mode == CB_AREA_TO_BRUSH)
8606   {
8607     int from_lx, from_ly;
8608
8609     if (from_x > to_x)
8610       swap_numbers(&from_x, &to_x);
8611
8612     if (from_y > to_y)
8613       swap_numbers(&from_y, &to_y);
8614
8615     brush_width = to_x - from_x + 1;
8616     brush_height = to_y - from_y + 1;
8617
8618     from_lx = from_x + level_xpos;
8619     from_ly = from_y + level_ypos;
8620
8621     for (y = 0; y < brush_height; y++)
8622     {
8623       for (x=0; x < brush_width; x++)
8624       {
8625         brush_buffer[x][y] = Feld[from_lx + x][from_ly + y];
8626
8627         if (button != 1)
8628           DrawLineElement(from_x + x, from_y + y, new_element, TRUE);
8629       }
8630     }
8631
8632     if (button != 1)
8633       CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
8634
8635     delete_old_brush = FALSE;
8636   }
8637   else if (mode == CB_BRUSH_TO_CURSOR || mode == CB_DELETE_OLD_CURSOR ||
8638            mode == CB_BRUSH_TO_LEVEL)
8639   {
8640     int cursor_x = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_x : from_x);
8641     int cursor_y = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_y : from_y);
8642     int cursor_from_x = cursor_x - brush_width / 2;
8643     int cursor_from_y = cursor_y - brush_height / 2;
8644     int border_from_x = cursor_x, border_from_y = cursor_y;
8645     int border_to_x = cursor_x, border_to_y = cursor_y;
8646
8647     if (mode != CB_DELETE_OLD_CURSOR && delete_old_brush)
8648       CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
8649
8650     if (!IN_ED_FIELD(cursor_x, cursor_y) ||
8651         !IN_LEV_FIELD(cursor_x + level_xpos, cursor_y + level_ypos))
8652     {
8653       delete_old_brush = FALSE;
8654       return;
8655     }
8656
8657     for (y = 0; y < brush_height; y++)
8658     {
8659       for (x = 0; x < brush_width; x++)
8660       {
8661         int sx = cursor_from_x + x;
8662         int sy = cursor_from_y + y;
8663         int lx = sx + level_xpos;
8664         int ly = sy + level_ypos;
8665         boolean change_level = (mode == CB_BRUSH_TO_LEVEL);
8666         int element = (mode == CB_DELETE_OLD_CURSOR ? -1 :
8667                        mode == CB_BRUSH_TO_CURSOR || button == 1 ?
8668                        brush_buffer[x][y] : new_element);
8669
8670         if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
8671         {
8672           if (sx < border_from_x)
8673             border_from_x = sx;
8674           else if (sx > border_to_x)
8675             border_to_x = sx;
8676           if (sy < border_from_y)
8677             border_from_y = sy;
8678           else if (sy > border_to_y)
8679             border_to_y = sy;
8680
8681           DrawLineElement(sx, sy, element, change_level);
8682         }
8683       }
8684     }
8685
8686     if (mode != CB_DELETE_OLD_CURSOR)
8687       DrawAreaBorder(border_from_x, border_from_y, border_to_x, border_to_y);
8688
8689     last_cursor_x = cursor_x;
8690     last_cursor_y = cursor_y;
8691     delete_old_brush = TRUE;
8692   }
8693 }
8694
8695 static void CopyAreaToBrush(int from_x, int from_y, int to_x, int to_y,
8696                             int button)
8697 {
8698   CopyBrushExt(from_x, from_y, to_x, to_y, button, CB_AREA_TO_BRUSH);
8699 }
8700
8701 static void CopyBrushToLevel(int x, int y, int button)
8702 {
8703   CopyBrushExt(x, y, 0, 0, button, CB_BRUSH_TO_LEVEL);
8704 }
8705
8706 static void CopyBrushToCursor(int x, int y)
8707 {
8708   CopyBrushExt(x, y, 0, 0, 0, CB_BRUSH_TO_CURSOR);
8709 }
8710
8711 static void DeleteBrushFromCursor()
8712 {
8713   CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
8714 }
8715
8716 void DumpBrush()
8717 {
8718   CopyBrushExt(0, 0, 0, 0, 0, CB_DUMP_BRUSH);
8719 }
8720
8721 void DumpBrush_Small()
8722 {
8723   CopyBrushExt(0, 0, 0, 0, 0, CB_DUMP_BRUSH_SMALL);
8724 }
8725
8726 static void FloodFill(int from_x, int from_y, int fill_element)
8727 {
8728   int i,x,y;
8729   int old_element;
8730   static int check[4][2] = { {-1,0}, {0,-1}, {1,0}, {0,1} };
8731   static int safety = 0;
8732
8733   /* check if starting field still has the desired content */
8734   if (Feld[from_x][from_y] == fill_element)
8735     return;
8736
8737   safety++;
8738
8739   if (safety > lev_fieldx*lev_fieldy)
8740     Error(ERR_EXIT, "Something went wrong in 'FloodFill()'. Please debug.");
8741
8742   old_element = Feld[from_x][from_y];
8743   Feld[from_x][from_y] = fill_element;
8744
8745   for (i = 0; i < 4; i++)
8746   {
8747     x = from_x + check[i][0];
8748     y = from_y + check[i][1];
8749
8750     if (IN_LEV_FIELD(x,y) && Feld[x][y] == old_element)
8751       FloodFill(x, y, fill_element);
8752   }
8753
8754   safety--;
8755 }
8756
8757 /* values for DrawLevelText() modes */
8758 #define TEXT_INIT               0
8759 #define TEXT_SETCURSOR          1
8760 #define TEXT_WRITECHAR          2
8761 #define TEXT_BACKSPACE          3
8762 #define TEXT_NEWLINE            4
8763 #define TEXT_END                5
8764 #define TEXT_QUERY_TYPING       6
8765
8766 static int DrawLevelText(int sx, int sy, char letter, int mode)
8767 {
8768   static short delete_buffer[MAX_LEV_FIELDX];
8769   static int start_sx, start_sy;
8770   static int last_sx, last_sy;
8771   static boolean typing = FALSE;
8772   int letter_element = EL_CHAR_ASCII0 + letter;
8773   int lx = 0, ly = 0;
8774
8775   /* map lower case letters to upper case and convert special characters */
8776   if (letter >= 'a' && letter <= 'z')
8777     letter_element = EL_CHAR_ASCII0 + letter + (int)('A' - 'a');
8778   else if (letter == 'ä' || letter == 'Ä')
8779     letter_element = EL_CHAR_AUMLAUT;
8780   else if (letter == 'ö' || letter == 'Ö')
8781     letter_element = EL_CHAR_OUMLAUT;
8782   else if (letter == 'ü' || letter == 'Ãœ')
8783     letter_element = EL_CHAR_UUMLAUT;
8784   else if (letter == '^')
8785     letter_element = EL_CHAR_COPYRIGHT;
8786   else
8787     letter_element = EL_CHAR_ASCII0 + letter;
8788
8789   if (mode != TEXT_INIT)
8790   {
8791     if (!typing)
8792       return FALSE;
8793
8794     if (mode != TEXT_SETCURSOR)
8795     {
8796       sx = last_sx;
8797       sy = last_sy;
8798     }
8799
8800     lx = last_sx + level_xpos;
8801     ly = last_sy + level_ypos;
8802   }
8803
8804   switch (mode)
8805   {
8806     case TEXT_INIT:
8807       if (typing)
8808         DrawLevelText(0, 0, 0, TEXT_END);
8809
8810       typing = TRUE;
8811       start_sx = last_sx = sx;
8812       start_sy = last_sy = sy;
8813       DrawLevelText(sx, sy, 0, TEXT_SETCURSOR);
8814       break;
8815
8816     case TEXT_SETCURSOR:
8817       DrawMiniElement(last_sx, last_sy, Feld[lx][ly]);
8818       DrawAreaBorder(sx, sy, sx, sy);
8819       last_sx = sx;
8820       last_sy = sy;
8821       break;
8822
8823     case TEXT_WRITECHAR:
8824       if (letter_element >= EL_CHAR_START && letter_element <= EL_CHAR_END)
8825       {
8826         delete_buffer[sx - start_sx] = Feld[lx][ly];
8827         Feld[lx][ly] = letter_element;
8828
8829         if (sx + 1 < ed_fieldx && lx + 1 < lev_fieldx)
8830           DrawLevelText(sx + 1, sy, 0, TEXT_SETCURSOR);
8831         else if (sy + 1 < ed_fieldy && ly + 1 < lev_fieldy)
8832           DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
8833         else
8834           DrawLevelText(0, 0, 0, TEXT_END);
8835
8836         level.changed = TRUE;
8837       }
8838       break;
8839
8840     case TEXT_BACKSPACE:
8841       if (sx > start_sx)
8842       {
8843         Feld[lx - 1][ly] = delete_buffer[sx - start_sx - 1];
8844         DrawMiniElement(sx - 1, sy, Feld[lx - 1][ly]);
8845         DrawLevelText(sx - 1, sy, 0, TEXT_SETCURSOR);
8846       }
8847       break;
8848
8849     case TEXT_NEWLINE:
8850       if (sy + 1 < ed_fieldy - 1 && ly + 1 < lev_fieldy - 1)
8851         DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
8852       else
8853         DrawLevelText(0, 0, 0, TEXT_END);
8854       break;
8855
8856     case TEXT_END:
8857       CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
8858       DrawMiniElement(sx, sy, Feld[lx][ly]);
8859       typing = FALSE;
8860       break;
8861
8862     case TEXT_QUERY_TYPING:
8863       break;
8864
8865     default:
8866       break;
8867   }
8868
8869   return typing;
8870 }
8871
8872 static void SetTextCursor(int unused_sx, int unused_sy, int sx, int sy,
8873                           int element, boolean change_level)
8874 {
8875   int lx = sx + level_xpos;
8876   int ly = sy + level_ypos;
8877
8878   if (element == -1)
8879     DrawMiniElement(sx, sy, Feld[lx][ly]);
8880   else
8881     DrawAreaBorder(sx, sy, sx, sy);
8882 }
8883
8884 static void CopyLevelToUndoBuffer(int mode)
8885 {
8886   static boolean accumulated_undo = FALSE;
8887   boolean new_undo_buffer_position = TRUE;
8888   int last_border_element;
8889   int x, y;
8890
8891   switch (mode)
8892   {
8893     case UNDO_IMMEDIATE:
8894       accumulated_undo = FALSE;
8895       break;
8896
8897     case UNDO_ACCUMULATE:
8898       if (accumulated_undo)
8899         new_undo_buffer_position = FALSE;
8900       accumulated_undo = TRUE;
8901       break;
8902
8903     default:
8904       break;
8905   }
8906
8907   if (new_undo_buffer_position)
8908   {
8909     /* new position in undo buffer ring */
8910     undo_buffer_position = (undo_buffer_position + 1) % NUM_UNDO_STEPS;
8911
8912     if (undo_buffer_steps < NUM_UNDO_STEPS - 1)
8913       undo_buffer_steps++;
8914   }
8915
8916   for (x = 0; x < lev_fieldx; x++)
8917     for (y = 0; y < lev_fieldy; y++)
8918       UndoBuffer[undo_buffer_position][x][y] = Feld[x][y];
8919
8920   /* check if drawing operation forces change of border style */
8921   last_border_element = BorderElement;
8922   SetBorderElement();
8923   if (BorderElement != last_border_element)
8924     DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
8925
8926   level.changed = TRUE;
8927 }
8928
8929 static void RandomPlacement(int new_element)
8930 {
8931   static boolean free_position[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
8932   int num_free_positions = 0;
8933   int num_percentage, num_elements;
8934   int x, y;
8935
8936   /* determine number of free positions for randomly placing the new element */
8937   for (x = 0; x < lev_fieldx; x++) for (y = 0; y < lev_fieldy; y++)
8938   {
8939     free_position[x][y] =
8940       (random_placement_background_restricted ?
8941        Feld[x][y] == random_placement_background_element :
8942        Feld[x][y] != new_element);
8943
8944     if (free_position[x][y])
8945       num_free_positions++;
8946   }
8947
8948   /* determine number of new elements to place there */
8949   num_percentage = num_free_positions * random_placement_value / 100;
8950   num_elements = (random_placement_method == RANDOM_USE_PERCENTAGE ?
8951                   num_percentage : random_placement_value);
8952
8953   /* if less free positions than elements to place, fill all these positions */
8954   if (num_free_positions < num_elements)
8955   {
8956     for (x = 0; x < lev_fieldx; x++)
8957       for (y = 0; y < lev_fieldy; y++)
8958         if (free_position[x][y])
8959           Feld[x][y] = new_element;
8960   }
8961   else
8962   {
8963     while (num_elements > 0)
8964     {
8965       x = RND(lev_fieldx);
8966       y = RND(lev_fieldy);
8967
8968       /* don't place element at the same position twice */
8969       if (free_position[x][y])
8970       {
8971         free_position[x][y] = FALSE;
8972         Feld[x][y] = new_element;
8973         num_elements--;
8974       }
8975     }
8976   }
8977
8978   DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
8979   CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
8980 }
8981
8982 void WrapLevel(int dx, int dy)
8983 {
8984   int wrap_dx = lev_fieldx - dx;
8985   int wrap_dy = lev_fieldy - dy;
8986   int x, y;
8987
8988   for (x = 0; x < lev_fieldx; x++)
8989     for (y = 0; y < lev_fieldy; y++)
8990       FieldBackup[x][y] = Feld[x][y];
8991
8992   for (x = 0; x < lev_fieldx; x++)
8993     for (y = 0; y < lev_fieldy; y++)
8994       Feld[x][y] =
8995         FieldBackup[(x + wrap_dx) % lev_fieldx][(y + wrap_dy) % lev_fieldy];
8996
8997   DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
8998   CopyLevelToUndoBuffer(UNDO_ACCUMULATE);
8999 }
9000
9001 static void HandleDrawingAreas(struct GadgetInfo *gi)
9002 {
9003   static boolean started_inside_drawing_area = FALSE;
9004   int id = gi->custom_id;
9005   boolean button_press_event;
9006   boolean button_release_event;
9007   boolean inside_drawing_area = !gi->event.off_borders;
9008   boolean draw_level = (id == GADGET_ID_DRAWING_LEVEL);
9009   int actual_drawing_function;
9010   int button = gi->event.button;
9011   int new_element = BUTTON_ELEMENT(button);
9012   int sx = gi->event.x, sy = gi->event.y;
9013   int min_sx = 0, min_sy = 0;
9014   int max_sx = gi->drawing.area_xsize - 1, max_sy = gi->drawing.area_ysize - 1;
9015   int item_xsize = gi->drawing.item_xsize, item_ysize = gi->drawing.item_ysize;
9016   int lx = 0, ly = 0;
9017   int min_lx = 0, min_ly = 0;
9018   int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
9019   int x, y;
9020
9021   /* handle info callback for each invocation of action callback */
9022   gi->callback_info(gi);
9023
9024   button_press_event = (gi->event.type == GD_EVENT_PRESSED);
9025   button_release_event = (gi->event.type == GD_EVENT_RELEASED);
9026
9027   /* make sure to stay inside drawing area boundaries */
9028   sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
9029   sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
9030
9031   if (draw_level)
9032   {
9033     /* get positions inside level field */
9034     lx = sx + level_xpos;
9035     ly = sy + level_ypos;
9036
9037     if (!IN_LEV_FIELD(lx, ly))
9038       inside_drawing_area = FALSE;
9039
9040     /* make sure to stay inside level field boundaries */
9041     lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
9042     ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
9043
9044     /* correct drawing area positions accordingly */
9045     sx = lx - level_xpos;
9046     sy = ly - level_ypos;
9047   }
9048
9049   if (button_press_event)
9050     started_inside_drawing_area = inside_drawing_area;
9051
9052   if (!started_inside_drawing_area)
9053     return;
9054
9055 #if 1
9056   if (!IS_VALID_BUTTON(button))
9057     return;
9058 #endif
9059
9060   if (!button && !button_release_event)
9061     return;
9062
9063   /* automatically switch to 'single item' drawing mode, if needed */
9064   actual_drawing_function =
9065     (draw_level || drawing_function == GADGET_ID_PICK_ELEMENT ?
9066      drawing_function : GADGET_ID_SINGLE_ITEMS);
9067
9068   /* clicking into drawing area with pressed Control key picks element */
9069   if (GetKeyModState() & KMOD_Control)
9070   {
9071     last_drawing_function = drawing_function;
9072     actual_drawing_function = GADGET_ID_PICK_ELEMENT;
9073   }
9074
9075   switch (actual_drawing_function)
9076   {
9077     case GADGET_ID_SINGLE_ITEMS:
9078       if (draw_level)
9079       {
9080         if (button_release_event)
9081         {
9082           CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
9083
9084           if (edit_mode == ED_MODE_DRAWING && draw_with_brush &&
9085               !inside_drawing_area)
9086             DeleteBrushFromCursor();
9087         }
9088
9089         if (!button)
9090           break;
9091
9092         if (draw_with_brush)
9093         {
9094           if (!button_release_event)
9095             CopyBrushToLevel(sx, sy, button);
9096         }
9097         else if (new_element != Feld[lx][ly])
9098         {
9099           if (new_element == EL_PLAYER_1)
9100           {
9101             /* remove player at old position */
9102             for (y = 0; y < lev_fieldy; y++)
9103             {
9104               for (x = 0; x < lev_fieldx; x++)
9105               {
9106                 if (Feld[x][y] == EL_PLAYER_1)
9107                 {
9108                   Feld[x][y] = EL_EMPTY;
9109                   if (x - level_xpos >= 0 && x - level_xpos < ed_fieldx &&
9110                       y - level_ypos >= 0 && y - level_ypos < ed_fieldy)
9111                     DrawMiniElement(x - level_xpos, y - level_ypos,
9112                                     EL_EMPTY);
9113                 }
9114               }
9115             }
9116           }
9117
9118           Feld[lx][ly] = new_element;
9119           DrawMiniElement(sx, sy, new_element);
9120         }
9121       }
9122       else
9123       {
9124         int type_id = gi->custom_type_id;
9125         int pos = sx * drawingarea_info[type_id].area_ysize + sy;
9126
9127         if (item_xsize == MINI_TILEX && item_ysize == MINI_TILEY)
9128           DrawMiniGraphicExt(drawto,
9129                              gi->x + sx * MINI_TILEX,
9130                              gi->y + sy * MINI_TILEY,
9131                              el2edimg(new_element));
9132         else
9133           DrawGraphicExt(drawto,
9134                          gi->x + sx * TILEX,
9135                          gi->y + sy * TILEY,
9136                          el2img(new_element), 0);
9137
9138         if (id == GADGET_ID_CUSTOM_GRAPHIC)
9139           new_element = GFX_ELEMENT(new_element);
9140
9141         drawingarea_info[type_id].value[pos] = new_element;
9142
9143         CopyElementPropertiesToGame(properties_element);
9144
9145         if (id == GADGET_ID_CUSTOM_GRAPHIC)
9146         {
9147           UpdateCustomElementGraphicGadgets();
9148
9149           FrameCounter = 0;     /* restart animation frame counter */
9150         }
9151       }
9152       break;
9153
9154     case GADGET_ID_CONNECTED_ITEMS:
9155       {
9156         static int last_sx = -1;
9157         static int last_sy = -1;
9158
9159         if (button_release_event)
9160           CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
9161
9162         if (button)
9163         {
9164           if (!button_press_event)
9165             DrawLine(last_sx, last_sy, sx, sy, new_element, TRUE);
9166
9167           last_sx = sx;
9168           last_sy = sy;
9169         }
9170       }
9171       break;
9172
9173     case GADGET_ID_LINE:
9174     case GADGET_ID_ARC:
9175     case GADGET_ID_RECTANGLE:
9176     case GADGET_ID_FILLED_BOX:
9177     case GADGET_ID_GRAB_BRUSH:
9178     case GADGET_ID_TEXT:
9179       {
9180         static int last_sx = -1;
9181         static int last_sy = -1;
9182         static int start_sx = -1;
9183         static int start_sy = -1;
9184         void (*draw_func)(int, int, int, int, int, boolean);
9185
9186         if (drawing_function == GADGET_ID_LINE)
9187           draw_func = DrawLine;
9188         else if (drawing_function == GADGET_ID_ARC)
9189           draw_func = DrawArc;
9190         else if (drawing_function == GADGET_ID_RECTANGLE)
9191           draw_func = DrawBox;
9192         else if (drawing_function == GADGET_ID_FILLED_BOX)
9193           draw_func = DrawFilledBox;
9194         else if (drawing_function == GADGET_ID_GRAB_BRUSH)
9195           draw_func = SelectArea;
9196         else /* (drawing_function == GADGET_ID_TEXT) */
9197           draw_func = SetTextCursor;
9198
9199         if (button_press_event)
9200         {
9201           draw_func(sx, sy, sx, sy, new_element, FALSE);
9202           start_sx = last_sx = sx;
9203           start_sy = last_sy = sy;
9204
9205           if (drawing_function == GADGET_ID_TEXT)
9206             DrawLevelText(0, 0, 0, TEXT_END);
9207         }
9208         else if (button_release_event)
9209         {
9210           draw_func(start_sx, start_sy, sx, sy, new_element, TRUE);
9211           if (drawing_function == GADGET_ID_GRAB_BRUSH)
9212           {
9213             CopyAreaToBrush(start_sx, start_sy, sx, sy, button);
9214             CopyBrushToCursor(sx, sy);
9215             ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
9216                           MB_LEFTBUTTON);
9217             draw_with_brush = TRUE;
9218           }
9219           else if (drawing_function == GADGET_ID_TEXT)
9220             DrawLevelText(sx, sy, 0, TEXT_INIT);
9221           else
9222             CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
9223         }
9224         else if (last_sx != sx || last_sy != sy)
9225         {
9226           draw_func(start_sx, start_sy, last_sx, last_sy, -1, FALSE);
9227           draw_func(start_sx, start_sy, sx, sy, new_element, FALSE);
9228           last_sx = sx;
9229           last_sy = sy;
9230         }
9231       }
9232       break;
9233
9234     case GADGET_ID_FLOOD_FILL:
9235       if (button_press_event && Feld[lx][ly] != new_element)
9236       {
9237         FloodFill(lx, ly, new_element);
9238         DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9239         CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
9240       }
9241       break;
9242
9243     case GADGET_ID_PICK_ELEMENT:
9244       if (button_release_event)
9245         ClickOnGadget(level_editor_gadget[last_drawing_function],
9246                       MB_LEFTBUTTON);
9247       else if (draw_level)
9248         PickDrawingElement(button, Feld[lx][ly]);
9249       else
9250       {
9251         int type_id = gi->custom_type_id;
9252         int pos = sx * drawingarea_info[type_id].area_ysize + sy;
9253
9254         PickDrawingElement(button, drawingarea_info[type_id].value[pos]);
9255       }
9256
9257       break;
9258
9259     default:
9260       break;
9261   }
9262 }
9263
9264 static void HandleCounterButtons(struct GadgetInfo *gi)
9265 {
9266   int gadget_id = gi->custom_id;
9267   int counter_id = gi->custom_type_id;
9268   int button = gi->event.button;
9269   int *counter_value = counterbutton_info[counter_id].value;
9270   int step = BUTTON_STEPSIZE(button) *
9271     (gadget_id == counterbutton_info[counter_id].gadget_id_down ? -1 : +1);
9272
9273   if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
9274   {
9275     boolean pressed = (gi->event.type == GD_EVENT_PRESSED);
9276     boolean released = (gi->event.type == GD_EVENT_RELEASED);
9277     boolean level_changed = LevelChanged();
9278
9279     if ((level_changed && pressed) || (!level_changed && released))
9280       return;
9281
9282     if (level_changed && !Request("Level has changed ! Discard changes ?",
9283                                   REQ_ASK))
9284     {
9285       if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
9286         ModifyEditorCounterValue(counter_id, *counter_value);
9287
9288       return;
9289     }
9290   }
9291
9292   if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
9293     *counter_value = gi->textinput.number_value;
9294   else
9295     ModifyEditorCounterValue(counter_id, *counter_value + step);
9296
9297   if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
9298   {
9299       LoadLevel(level_nr);
9300       TapeErase();
9301       ResetUndoBuffer();
9302       DrawEditModeWindow();
9303
9304       return;
9305   }
9306
9307   switch (counter_id)
9308   {
9309     case ED_COUNTER_ID_YAMYAM_CONTENT:
9310       DrawYamYamContentAreas();
9311       break;
9312
9313     case ED_COUNTER_ID_BALL_CONTENT:
9314       DrawMagicBallContentAreas();
9315       break;
9316
9317     case ED_COUNTER_ID_ANDROID_CONTENT:
9318       DrawAndroidElementArea(properties_element);
9319       break;
9320
9321     case ED_COUNTER_ID_GROUP_CONTENT:
9322       DrawGroupElementArea(properties_element);
9323       CopyGroupElementPropertiesToGame(properties_element);
9324       break;
9325
9326     case ED_COUNTER_ID_ENVELOPE_XSIZE:
9327     case ED_COUNTER_ID_ENVELOPE_YSIZE:
9328       DrawEnvelopeTextArea(-1);
9329       break;
9330
9331     case ED_COUNTER_ID_LEVEL_XSIZE:
9332     case ED_COUNTER_ID_LEVEL_YSIZE:
9333       lev_fieldx = level.fieldx;
9334       lev_fieldy = level.fieldy;
9335       break;
9336
9337     default:
9338       break;
9339   }
9340
9341   if ((counter_id >= ED_COUNTER_ID_CUSTOM_FIRST &&
9342        counter_id <= ED_COUNTER_ID_CUSTOM_LAST) ||
9343       (counter_id >= ED_COUNTER_ID_CHANGE_FIRST &&
9344        counter_id <= ED_COUNTER_ID_CHANGE_LAST))
9345     CopyElementPropertiesToGame(properties_element);
9346
9347   level.changed = TRUE;
9348 }
9349
9350 static void HandleTextInputGadgets(struct GadgetInfo *gi)
9351 {
9352   int type_id = gi->custom_type_id;
9353
9354   strcpy(textinput_info[type_id].value, gi->textinput.value);
9355
9356   if (type_id == ED_TEXTINPUT_ID_ELEMENT_NAME)
9357   {
9358     CopyElementPropertiesToGame(properties_element);
9359
9360     ModifyEditorElementList();  /* update changed button info text */
9361   }
9362
9363   level.changed = TRUE;
9364 }
9365
9366 static void HandleTextAreaGadgets(struct GadgetInfo *gi)
9367 {
9368   int type_id = gi->custom_type_id;
9369
9370   strcpy(textarea_info[type_id].value, gi->textarea.value);
9371
9372   level.changed = TRUE;
9373 }
9374
9375 static void HandleSelectboxGadgets(struct GadgetInfo *gi)
9376 {
9377   int type_id = gi->custom_type_id;
9378   int value_old = *selectbox_info[type_id].value;
9379   int value_new = selectbox_info[type_id].options[gi->selectbox.index].value;
9380
9381   *selectbox_info[type_id].value = value_new;
9382
9383   if (type_id == ED_SELECTBOX_ID_SELECT_CHANGE_PAGE)
9384   {
9385     element_info[properties_element].current_change_page = gi->selectbox.index;
9386
9387     DrawPropertiesWindow();
9388   }
9389   else if ((type_id >= ED_SELECTBOX_ID_CUSTOM_FIRST &&
9390             type_id <= ED_SELECTBOX_ID_CUSTOM_LAST) ||
9391            (type_id >= ED_SELECTBOX_ID_CHANGE_FIRST &&
9392             type_id <= ED_SELECTBOX_ID_CHANGE_LAST) ||
9393            (type_id == ED_SELECTBOX_ID_GROUP_CHOICE_MODE))
9394   {
9395     if (type_id == ED_SELECTBOX_ID_ACTION_TYPE)
9396     {
9397       /* when changing action type, also check action mode and action arg */
9398       if (value_old != value_new)
9399       {
9400 #if 1
9401         setSelectboxSpecialActionVariablesIfNeeded();
9402 #else
9403         custom_element_change.action_mode = -1;
9404         custom_element_change.action_arg = -1;
9405 #endif
9406       }
9407
9408       DrawPropertiesChange();
9409     }
9410
9411     CopyElementPropertiesToGame(properties_element);
9412
9413     level.changed = TRUE;
9414   }
9415 }
9416
9417 static void HandleTextbuttonGadgets(struct GadgetInfo *gi)
9418 {
9419   int type_id = gi->custom_type_id;
9420   int i;
9421
9422   if (type_id >= ED_TEXTBUTTON_ID_PROPERTIES_FIRST &&
9423       type_id <= ED_TEXTBUTTON_ID_PROPERTIES_LAST)
9424   {
9425     edit_mode_properties = gi->custom_type_id;
9426
9427     DrawPropertiesWindow();
9428   }
9429   else if (type_id == ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE)
9430   {
9431     char *template_filename = getDefaultLevelFilename(-1);
9432     boolean new_template = !fileExists(template_filename);
9433
9434     if (new_template ||
9435         Request("Save this template and kill the old ?", REQ_ASK))
9436       SaveLevelTemplate();
9437
9438     if (new_template)
9439       Request("Template saved !", REQ_CONFIRM);
9440   }
9441   else if (type_id == ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE &&
9442            custom_element.num_change_pages < MAX_CHANGE_PAGES)
9443   {
9444     struct ElementInfo *ei = &element_info[properties_element];
9445
9446     setElementChangePages(ei, ei->num_change_pages + 1);
9447
9448     /* set new change page to be new current change page */
9449     ei->current_change_page = ei->num_change_pages - 1;
9450     ei->change = &ei->change_page[ei->current_change_page];
9451
9452     setElementChangeInfoToDefaults(ei->change);
9453
9454     DrawPropertiesWindow();
9455
9456     level.changed = TRUE;
9457   }
9458   else if (type_id == ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE &&
9459            custom_element.num_change_pages > MIN_CHANGE_PAGES)
9460   {
9461     struct ElementInfo *ei = &element_info[properties_element];
9462
9463     /* copy all change pages after change page to be deleted */
9464     for (i = ei->current_change_page; i < ei->num_change_pages - 1; i++)
9465       ei->change_page[i] = ei->change_page[i + 1];
9466
9467     setElementChangePages(ei, ei->num_change_pages - 1);
9468
9469     DrawPropertiesWindow();
9470
9471     level.changed = TRUE;
9472   }
9473 }
9474
9475 static void HandleGraphicbuttonGadgets(struct GadgetInfo *gi)
9476 {
9477   int type_id = gi->custom_type_id;
9478
9479   if (type_id == ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE ||
9480       type_id == ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE)
9481   {
9482     struct ElementInfo *ei = &element_info[properties_element];
9483     int step = BUTTON_STEPSIZE(gi->event.button);
9484
9485     step *= (type_id == ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE ? -1 : +1);
9486     ei->current_change_page += step;
9487
9488     if (ei->current_change_page < 0)
9489       ei->current_change_page = 0;
9490     else if (ei->current_change_page >= ei->num_change_pages)
9491       ei->current_change_page = ei->num_change_pages - 1;
9492
9493     DrawPropertiesWindow();
9494   }
9495   else if (type_id == ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE ||
9496            type_id == ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE)
9497   {
9498     struct ElementInfo *ei = &element_info[properties_element];
9499     int current_change_page = ei->current_change_page;
9500
9501     if (type_id == ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE)
9502       element_info[EL_INTERNAL_CLIPBOARD_CHANGE].change_page[0] =
9503         ei->change_page[current_change_page];
9504     else if (type_id == ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE)
9505     {
9506       ei->change_page[current_change_page] =
9507         element_info[EL_INTERNAL_CLIPBOARD_CHANGE].change_page[0];
9508
9509       level.changed = TRUE;
9510     }
9511
9512     DrawPropertiesWindow();
9513   }
9514 }
9515
9516 static void HandleRadiobuttons(struct GadgetInfo *gi)
9517 {
9518   *radiobutton_info[gi->custom_type_id].value =
9519     radiobutton_info[gi->custom_type_id].checked_value;
9520
9521   level.changed = TRUE;
9522 }
9523
9524 static void HandleCheckbuttons(struct GadgetInfo *gi)
9525 {
9526   int type_id = gi->custom_type_id;
9527
9528   *checkbutton_info[type_id].value ^= TRUE;
9529
9530   if (type_id == ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID ||
9531       type_id == ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID ||
9532       type_id == ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH ||
9533       (((type_id >= ED_CHECKBUTTON_ID_CUSTOM_FIRST &&
9534          type_id <= ED_CHECKBUTTON_ID_CUSTOM_LAST) ||
9535         (type_id >= ED_CHECKBUTTON_ID_CHANGE_FIRST &&
9536          type_id <= ED_CHECKBUTTON_ID_CHANGE_LAST)) &&
9537        type_id != ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE))
9538   {
9539     CopyElementPropertiesToGame(properties_element);
9540   }
9541
9542   if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC)
9543   {
9544     UpdateCustomElementGraphicGadgets();
9545   }
9546   else if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE)
9547   {
9548     char *template_filename = getDefaultLevelFilename(-1);
9549
9550     if (level.use_custom_template && !fileExists(template_filename))
9551     {
9552       Request("No level template found !", REQ_CONFIRM);
9553
9554       level.use_custom_template = FALSE;
9555       ModifyGadget(gi, GDI_CHECKED, FALSE, GDI_END);
9556
9557       return;
9558     }
9559
9560     LoadLevelTemplate(level.use_custom_template ? -1 : level_nr);
9561
9562     DrawEditModeWindow();
9563   }
9564
9565   level.changed = TRUE;
9566 }
9567
9568 static void HandleControlButtons(struct GadgetInfo *gi)
9569 {
9570   static int last_level_drawing_function = GADGET_ID_SINGLE_ITEMS;
9571   static int last_edit_mode = ED_MODE_DRAWING;
9572   static int last_custom_copy_mode = -1;
9573   int id = gi->custom_id;
9574   int button = gi->event.button;
9575   int step = BUTTON_STEPSIZE(button);
9576   int new_element = BUTTON_ELEMENT(button);
9577   int x, y;
9578
9579 #if 0
9580   /* MAKES PROBLEMS WITH ELEMENT LIST SCROLLBAR AND IS PROBABLY NOT NEEDED */
9581   /* !!! CHECK WHAT HAPPENS WHEN MOUSE WHEEL IS USED OVER ELEMENT LIST !!! */
9582
9583   if (!IS_VALID_BUTTON(button))
9584     return;
9585 #endif
9586
9587   if (edit_mode == ED_MODE_DRAWING && drawing_function == GADGET_ID_TEXT)
9588     DrawLevelText(0, 0, 0, TEXT_END);
9589
9590   if (id < ED_NUM_CTRL1_BUTTONS &&
9591       id != GADGET_ID_SINGLE_ITEMS &&
9592       id != GADGET_ID_PROPERTIES &&
9593       id != GADGET_ID_PICK_ELEMENT &&
9594       edit_mode != ED_MODE_DRAWING &&
9595       drawing_function != GADGET_ID_PICK_ELEMENT &&
9596       !(GetKeyModState() & KMOD_Control))
9597   {
9598     DrawDrawingWindow();
9599     edit_mode = ED_MODE_DRAWING;
9600   }
9601
9602   /* element copy mode active, but no element button pressed => deactivate */
9603   if (last_custom_copy_mode != -1 && id < ED_NUM_CTRL_BUTTONS)
9604     last_custom_copy_mode = -1;
9605
9606   switch (id)
9607   {
9608     case GADGET_ID_SCROLL_LEFT:
9609       if (level_xpos >= 0)
9610       {
9611         if (lev_fieldx < ed_fieldx - 2)
9612           break;
9613
9614         level_xpos -= step;
9615         if (level_xpos < -1)
9616           level_xpos = -1;
9617         if (button == 1)
9618           ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_RIGHT);
9619         else
9620           DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9621
9622         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
9623                      GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
9624       }
9625       break;
9626
9627     case GADGET_ID_SCROLL_RIGHT:
9628       if (level_xpos <= lev_fieldx - ed_fieldx)
9629       {
9630         if (lev_fieldx < ed_fieldx - 2)
9631           break;
9632
9633         level_xpos += step;
9634         if (level_xpos > lev_fieldx - ed_fieldx + 1)
9635           level_xpos = lev_fieldx - ed_fieldx + 1;
9636         if (button == 1)
9637           ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_LEFT);
9638         else
9639           DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9640
9641         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
9642                      GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
9643       }
9644       break;
9645
9646     case GADGET_ID_SCROLL_UP:
9647       if (level_ypos >= 0)
9648       {
9649         if (lev_fieldy < ed_fieldy - 2)
9650           break;
9651
9652         level_ypos -= step;
9653         if (level_ypos < -1)
9654           level_ypos = -1;
9655         if (button == 1)
9656           ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_DOWN);
9657         else
9658           DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9659
9660         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
9661                      GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
9662       }
9663       break;
9664
9665     case GADGET_ID_SCROLL_DOWN:
9666       if (level_ypos <= lev_fieldy - ed_fieldy)
9667       {
9668         if (lev_fieldy < ed_fieldy - 2)
9669           break;
9670
9671         level_ypos += step;
9672         if (level_ypos > lev_fieldy - ed_fieldy + 1)
9673           level_ypos = lev_fieldy - ed_fieldy + 1;
9674         if (button == 1)
9675           ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_UP);
9676         else
9677           DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9678
9679         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
9680                      GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
9681       }
9682       break;
9683
9684     case GADGET_ID_SCROLL_HORIZONTAL:
9685       level_xpos = gi->event.item_position - 1;
9686       DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9687       break;
9688
9689     case GADGET_ID_SCROLL_VERTICAL:
9690       level_ypos = gi->event.item_position - 1;
9691       DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9692       break;
9693
9694     case GADGET_ID_SCROLL_LIST_UP:
9695     case GADGET_ID_SCROLL_LIST_DOWN:
9696     case GADGET_ID_SCROLL_LIST_VERTICAL:
9697       if (id == GADGET_ID_SCROLL_LIST_VERTICAL)
9698         element_shift = gi->event.item_position * ED_ELEMENTLIST_BUTTONS_HORIZ;
9699       else
9700       {
9701         step *= (id == GADGET_ID_SCROLL_LIST_UP ? -1 : +1);
9702         element_shift += step * ED_ELEMENTLIST_BUTTONS_HORIZ;
9703
9704         if (element_shift < 0)
9705           element_shift = 0;
9706         if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
9707           element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
9708
9709         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
9710                      GDI_SCROLLBAR_ITEM_POSITION,
9711                      element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
9712       }
9713
9714       ModifyEditorElementList();
9715
9716       break;
9717
9718     case GADGET_ID_WRAP_LEFT:
9719       WrapLevel(-step, 0);
9720       break;
9721
9722     case GADGET_ID_WRAP_RIGHT:
9723       WrapLevel(step, 0);
9724       break;
9725
9726     case GADGET_ID_WRAP_UP:
9727       WrapLevel(0, -step);
9728       break;
9729
9730     case GADGET_ID_WRAP_DOWN:
9731       WrapLevel(0, step);
9732       break;
9733
9734     case GADGET_ID_SINGLE_ITEMS:
9735     case GADGET_ID_CONNECTED_ITEMS:
9736     case GADGET_ID_LINE:
9737     case GADGET_ID_ARC:
9738     case GADGET_ID_TEXT:
9739     case GADGET_ID_RECTANGLE:
9740     case GADGET_ID_FILLED_BOX:
9741     case GADGET_ID_FLOOD_FILL:
9742     case GADGET_ID_GRAB_BRUSH:
9743     case GADGET_ID_PICK_ELEMENT:
9744       if (drawing_function != GADGET_ID_PICK_ELEMENT)
9745         last_drawing_function = drawing_function;
9746       drawing_function = id;
9747       draw_with_brush = FALSE;
9748       break;
9749
9750     case GADGET_ID_RANDOM_PLACEMENT:
9751       RandomPlacement(new_element);
9752       break;
9753
9754     case GADGET_ID_PROPERTIES:
9755       if (edit_mode != ED_MODE_PROPERTIES)
9756       {
9757         properties_element = new_element;
9758         DrawPropertiesWindow();
9759         edit_mode = ED_MODE_PROPERTIES;
9760
9761         last_level_drawing_function = drawing_function;
9762         ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
9763                       MB_LEFTBUTTON);
9764       }
9765       else
9766       {
9767         DrawDrawingWindow();
9768         edit_mode = ED_MODE_DRAWING;
9769
9770         ClickOnGadget(level_editor_gadget[last_level_drawing_function],
9771                       MB_LEFTBUTTON);
9772       }
9773       break;
9774
9775     case GADGET_ID_CUSTOM_COPY_FROM:
9776     case GADGET_ID_CUSTOM_COPY_TO:
9777     case GADGET_ID_CUSTOM_EXCHANGE:
9778       last_custom_copy_mode = id;
9779       last_drawing_function = drawing_function;
9780       break;
9781
9782     case GADGET_ID_CUSTOM_COPY:
9783       CopyCustomElement(properties_element, -1, id);
9784       break;
9785
9786     case GADGET_ID_CUSTOM_PASTE:
9787       CopyCustomElement(-1, properties_element, id);
9788       break;
9789
9790     case GADGET_ID_UNDO:
9791       if (undo_buffer_steps == 0)
9792       {
9793         Request("Undo buffer empty !", REQ_CONFIRM);
9794         break;
9795       }
9796
9797       if (edit_mode != ED_MODE_DRAWING)
9798       {
9799         DrawDrawingWindow();
9800         edit_mode = ED_MODE_DRAWING;
9801       }
9802
9803       undo_buffer_position =
9804         (undo_buffer_position - 1 + NUM_UNDO_STEPS) % NUM_UNDO_STEPS;
9805       undo_buffer_steps--;
9806
9807       for (x = 0; x < lev_fieldx; x++)
9808         for (y = 0; y < lev_fieldy; y++)
9809           Feld[x][y] = UndoBuffer[undo_buffer_position][x][y];
9810       DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos,level_ypos);
9811       break;
9812
9813     case GADGET_ID_INFO:
9814       if (edit_mode != ED_MODE_INFO)
9815       {
9816         last_edit_mode = edit_mode;
9817         edit_mode = ED_MODE_INFO;
9818
9819         DrawLevelInfoWindow();
9820       }
9821       else
9822       {
9823         edit_mode = last_edit_mode;
9824
9825         DrawEditModeWindow();
9826       }
9827       break;
9828
9829     case GADGET_ID_CLEAR:
9830       if (edit_mode != ED_MODE_DRAWING)
9831       {
9832         DrawDrawingWindow();
9833         edit_mode = ED_MODE_DRAWING;
9834       }
9835
9836       for (x = 0; x < MAX_LEV_FIELDX; x++) 
9837         for (y = 0; y < MAX_LEV_FIELDY; y++) 
9838           Feld[x][y] = (button == 1 ? EL_EMPTY : new_element);
9839
9840       CopyLevelToUndoBuffer(GADGET_ID_CLEAR);
9841
9842       DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9843       break;
9844
9845     case GADGET_ID_SAVE:
9846       if (leveldir_current->readonly)
9847       {
9848         Request("This level is read only !", REQ_CONFIRM);
9849         break;
9850       }
9851
9852       if (!LevelContainsPlayer())
9853         Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
9854       else
9855       {
9856         char *level_filename = getDefaultLevelFilename(level_nr);
9857         boolean new_level = !fileExists(level_filename);
9858
9859         if (new_level ||
9860             Request("Save this level and kill the old ?", REQ_ASK))
9861         {
9862           CopyPlayfield(Feld, level.field);
9863
9864           SaveLevel(level_nr);
9865         }
9866
9867         if (new_level)
9868           Request("Level saved !", REQ_CONFIRM);
9869
9870         level.changed = FALSE;
9871       }
9872       break;
9873
9874     case GADGET_ID_TEST:
9875       if (!LevelContainsPlayer())
9876         Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
9877       else
9878       {
9879         if (LevelChanged())
9880           level.game_version = GAME_VERSION_ACTUAL;
9881
9882         CopyPlayfield(level.field, FieldBackup);
9883         CopyPlayfield(Feld, level.field);
9884
9885         CopyNativeLevel_RND_to_Native(&level);
9886
9887         UnmapLevelEditorGadgets();
9888         UndrawSpecialEditorDoor();
9889
9890         CloseDoor(DOOR_CLOSE_ALL);
9891
9892         DrawCompleteVideoDisplay();
9893
9894         level_editor_test_game = TRUE;
9895
9896         StartGameActions(FALSE, setup.autorecord, NEW_RANDOMIZE);
9897       }
9898       break;
9899
9900     case GADGET_ID_EXIT:
9901       RequestExitLevelEditor(TRUE);     /* if level has changed, ask user */
9902       break;
9903
9904     default:
9905       if (id >= GADGET_ID_ELEMENTLIST_FIRST &&
9906           id <= GADGET_ID_ELEMENTLIST_LAST)
9907       {
9908         int element_position = id - GADGET_ID_ELEMENTLIST_FIRST;
9909         int new_element = editor_elements[element_position + element_shift];
9910
9911         if (IS_EDITOR_CASCADE(new_element))
9912         {
9913           int i;
9914
9915           for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
9916           {
9917             int *cascade_element= &(*editor_elements_info[i].headline_list)[0];
9918             boolean *cascade_value=editor_elements_info[i].setup_cascade_value;
9919
9920             if (*cascade_element == new_element)
9921             {
9922               *cascade_element = EL_CASCADE_TOGGLE(*cascade_element);
9923               *cascade_value = IS_EDITOR_CASCADE_ACTIVE(*cascade_element);
9924
9925               /* update element selection list */
9926               ReinitializeElementList();
9927               ModifyEditorElementList();
9928
9929               /* update cascading gadget info text */
9930               PrintEditorGadgetInfoText(level_editor_gadget[id]);
9931
9932               /* save current editor cascading state */
9933               SaveSetup_EditorCascade();
9934
9935               break;
9936             }
9937           }
9938
9939           break;
9940         }
9941
9942         if (last_custom_copy_mode != -1)
9943         {
9944           if (CopyCustomElement(properties_element, new_element,
9945                                 last_custom_copy_mode))
9946           {
9947             ClickOnGadget(level_editor_gadget[last_drawing_function],
9948                           MB_LEFTBUTTON);
9949
9950             last_custom_copy_mode = -1;
9951           }
9952
9953           break;
9954         }
9955
9956         PickDrawingElement(button, new_element);
9957
9958         if (!stick_element_properties_window &&
9959             drawing_function != GADGET_ID_PICK_ELEMENT &&
9960             !(GetKeyModState() & KMOD_Control))
9961         {
9962           properties_element = new_element;
9963           if (edit_mode == ED_MODE_PROPERTIES)
9964             DrawPropertiesWindow();
9965         }
9966
9967         if (drawing_function == GADGET_ID_PICK_ELEMENT)
9968           ClickOnGadget(level_editor_gadget[last_drawing_function],
9969                         MB_LEFTBUTTON);
9970       }
9971 #ifdef DEBUG
9972       else if (gi->event.type == GD_EVENT_PRESSED)
9973         printf("default: HandleControlButtons: GD_EVENT_PRESSED(%d)\n", id);
9974       else if (gi->event.type == GD_EVENT_RELEASED)
9975         printf("default: HandleControlButtons: GD_EVENT_RELEASED(%d)\n", id);
9976       else if (gi->event.type == GD_EVENT_MOVING)
9977         printf("default: HandleControlButtons: GD_EVENT_MOVING(%d)\n", id);
9978       else
9979         printf("default: HandleControlButtons: ? (id == %d)\n", id);
9980 #endif
9981       break;
9982   }
9983 }
9984
9985 void HandleLevelEditorKeyInput(Key key)
9986 {
9987   char letter = getCharFromKey(key);
9988   int button = MB_LEFTBUTTON;
9989
9990   if (drawing_function == GADGET_ID_TEXT &&
9991       DrawLevelText(0, 0, 0, TEXT_QUERY_TYPING) == TRUE)
9992   {
9993     if (letter)
9994       DrawLevelText(0, 0, letter, TEXT_WRITECHAR);
9995     else if (key == KSYM_Delete || key == KSYM_BackSpace)
9996       DrawLevelText(0, 0, 0, TEXT_BACKSPACE);
9997     else if (key == KSYM_Return)
9998       DrawLevelText(0, 0, 0, TEXT_NEWLINE);
9999     else if (key == KSYM_Escape)
10000       DrawLevelText(0, 0, 0, TEXT_END);
10001   }
10002   else if (button_status == MB_RELEASED)
10003   {
10004     int id = GADGET_ID_NONE;
10005     int new_element_shift = element_shift;
10006     int i;
10007
10008     switch (key)
10009     {
10010       case KSYM_Left:
10011         id = GADGET_ID_SCROLL_LEFT;
10012         break;
10013       case KSYM_Right:
10014         id = GADGET_ID_SCROLL_RIGHT;
10015         break;
10016       case KSYM_Up:
10017         id = GADGET_ID_SCROLL_UP;
10018         break;
10019       case KSYM_Down:
10020         id = GADGET_ID_SCROLL_DOWN;
10021         break;
10022       case KSYM_Page_Up:
10023         id = GADGET_ID_SCROLL_LIST_UP;
10024         button = MB_RIGHTBUTTON;
10025         break;
10026       case KSYM_Page_Down:
10027         id = GADGET_ID_SCROLL_LIST_DOWN;
10028         button = MB_RIGHTBUTTON;
10029         break;
10030
10031       case KSYM_Home:
10032       case KSYM_End:
10033         element_shift = (key == KSYM_Home ? 0 :
10034                          num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS);
10035
10036         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
10037                      GDI_SCROLLBAR_ITEM_POSITION,
10038                      element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
10039
10040         ModifyEditorElementList();
10041
10042         break;
10043
10044       case KSYM_Insert:
10045       case KSYM_Delete:
10046 #if 1
10047         /* IS_EDITOR_CASCADE */
10048         for (i = 0; i < num_editor_elements; i++)
10049         {
10050           if ((key == KSYM_Insert && i == element_shift) ||
10051               (key == KSYM_Delete && new_element_shift > element_shift))
10052             break;
10053
10054           /* jump to next cascade block (or to start of element list) */
10055           if (i == 0 || IS_EDITOR_CASCADE(editor_elements[i]))
10056             new_element_shift = i;
10057         }
10058
10059         if (i < num_editor_elements)
10060           element_shift = new_element_shift;
10061
10062         if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
10063           element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
10064
10065         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
10066                      GDI_SCROLLBAR_ITEM_POSITION,
10067                      element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
10068
10069         ModifyEditorElementList();
10070
10071 #else
10072
10073         for (i = 0; i < num_editor_elements; i++)
10074         {
10075           int e = editor_elements[i];
10076
10077           if ((key == KSYM_Insert &&
10078                (e == EL_INTERNAL_CASCADE_CE ||
10079                 e == EL_INTERNAL_CASCADE_CE_ACTIVE)) ||
10080               (key == KSYM_Delete &&
10081                (e == EL_INTERNAL_CASCADE_GE ||
10082                 e == EL_INTERNAL_CASCADE_GE_ACTIVE)))
10083             break;
10084         }
10085
10086         if (i < num_editor_elements)
10087         {
10088           element_shift = i;
10089
10090           if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
10091             element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
10092
10093           ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
10094                        GDI_SCROLLBAR_ITEM_POSITION,
10095                        element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
10096
10097           ModifyEditorElementList();
10098         }
10099 #endif
10100
10101         break;
10102
10103       case KSYM_Escape:
10104         if (edit_mode == ED_MODE_DRAWING)
10105         {
10106           RequestExitLevelEditor(setup.ask_on_escape_editor);
10107         }
10108         else if (edit_mode == ED_MODE_INFO)
10109         {
10110           HandleControlButtons(level_editor_gadget[GADGET_ID_INFO]);
10111         }
10112         else if (edit_mode == ED_MODE_PROPERTIES)
10113         {
10114           HandleControlButtons(level_editor_gadget[GADGET_ID_PROPERTIES]);
10115         }
10116         else            /* should never happen */
10117         {
10118           DrawDrawingWindow();
10119           edit_mode = ED_MODE_DRAWING;
10120         }
10121         break;
10122
10123       default:
10124         break;
10125     }
10126
10127     if (id != GADGET_ID_NONE)
10128       ClickOnGadget(level_editor_gadget[id], button);
10129     else if (letter == '.')
10130       ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS], button);
10131     else if (key == KSYM_Return || key == setup.shortcut.toggle_pause)
10132       ClickOnGadget(level_editor_gadget[GADGET_ID_TEST], button);
10133     else
10134       for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
10135         if (letter && letter == control_info[i].shortcut)
10136           if (!anyTextGadgetActive())
10137             ClickOnGadget(level_editor_gadget[i], button);
10138   }
10139 }
10140
10141 void HandleLevelEditorIdle()
10142 {
10143   static unsigned long action_delay = 0;
10144   unsigned long action_delay_value = GameFrameDelay;
10145   int xpos = 1, ypos = 2;
10146
10147   if (edit_mode != ED_MODE_PROPERTIES)
10148     return;
10149
10150   if (!DelayReached(&action_delay, action_delay_value))
10151     return;
10152
10153 #if 1
10154   DrawEditorElementAnimation(SX + xpos * TILEX,
10155                              SY + ypos * TILEY + MINI_TILEY / 2);
10156 #else
10157   DrawGraphicAnimationExt(drawto,
10158                           SX + xpos * TILEX,
10159                           SY + ypos * TILEY + MINI_TILEY / 2,
10160                           el2img(properties_element), -1, NO_MASKING);
10161 #endif
10162
10163   MarkTileDirty(xpos, ypos);
10164   MarkTileDirty(xpos, ypos + 1);
10165
10166   FrameCounter++;       /* increase animation frame counter */
10167 }
10168
10169 void ClearEditorGadgetInfoText()
10170 {
10171   DrawBackground(INFOTEXT_XPOS, INFOTEXT_YPOS, INFOTEXT_XSIZE, INFOTEXT_YSIZE);
10172 }
10173
10174 void PrintEditorGadgetInfoText(struct GadgetInfo *gi)
10175 {
10176   char infotext[MAX_OUTPUT_LINESIZE + 1];
10177   char shortcut[MAX_OUTPUT_LINESIZE + 1];
10178   int max_infotext_len = getMaxInfoTextLength();
10179
10180   if (gi == NULL || gi->info_text == NULL)
10181     return;
10182
10183   strncpy(infotext, gi->info_text, max_infotext_len);
10184   infotext[max_infotext_len] = '\0';
10185
10186   if (gi->custom_id < ED_NUM_CTRL_BUTTONS)
10187   {
10188     int key = control_info[gi->custom_id].shortcut;
10189
10190     if (key)
10191     {
10192       if (gi->custom_id == GADGET_ID_SINGLE_ITEMS)      /* special case 1 */
10193         sprintf(shortcut, " ('.' or '%c')", key);
10194       else if (gi->custom_id == GADGET_ID_PICK_ELEMENT) /* special case 2 */
10195         sprintf(shortcut, " ('%c' or 'Ctrl')", key);
10196       else if (gi->custom_id == GADGET_ID_TEST)         /* special case 3 */
10197         sprintf(shortcut, " ('Enter' or 'Shift-%c')", key);
10198       else                                              /* normal case */
10199         sprintf(shortcut, " ('%s%c')",
10200                 (key >= 'A' && key <= 'Z' ? "Shift-" : ""), key);
10201
10202       if (strlen(infotext) + strlen(shortcut) <= max_infotext_len)
10203         strcat(infotext, shortcut);
10204     }
10205   }
10206
10207   DrawText(INFOTEXT_XPOS, INFOTEXT_YPOS, infotext, FONT_TEXT_2);
10208 }
10209
10210 void HandleEditorGadgetInfoText(void *ptr)
10211 {
10212   struct GadgetInfo *gi = (struct GadgetInfo *)ptr;
10213 #if 0
10214   char infotext[MAX_OUTPUT_LINESIZE + 1];
10215   char shortcut[MAX_OUTPUT_LINESIZE + 1];
10216   int max_infotext_len = getMaxInfoTextLength();
10217 #endif
10218
10219   if (game_status != GAME_MODE_EDITOR)
10220     return;
10221
10222   ClearEditorGadgetInfoText();
10223
10224   if (gi == NULL || gi->event.type == GD_EVENT_INFO_LEAVING)
10225     return;
10226
10227   /* misuse this function to delete brush cursor, if needed */
10228   if (edit_mode == ED_MODE_DRAWING && draw_with_brush)
10229     DeleteBrushFromCursor();
10230
10231 #if 1
10232   PrintEditorGadgetInfoText(gi);
10233 #else
10234   if (gi == NULL || gi->info_text == NULL)
10235     return;
10236
10237   strncpy(infotext, gi->info_text, max_infotext_len);
10238   infotext[max_infotext_len] = '\0';
10239
10240   if (gi->custom_id < ED_NUM_CTRL_BUTTONS)
10241   {
10242     int key = control_info[gi->custom_id].shortcut;
10243
10244     if (key)
10245     {
10246       if (gi->custom_id == GADGET_ID_SINGLE_ITEMS)      /* special case 1 */
10247         sprintf(shortcut, " ('.' or '%c')", key);
10248       else if (gi->custom_id == GADGET_ID_PICK_ELEMENT) /* special case 2 */
10249         sprintf(shortcut, " ('%c' or 'Ctrl')", key);
10250       else if (gi->custom_id == GADGET_ID_TEST)         /* special case 3 */
10251         sprintf(shortcut, " ('Enter' or 'Shift-%c')", key);
10252       else                                              /* normal case */
10253         sprintf(shortcut, " ('%s%c')",
10254                 (key >= 'A' && key <= 'Z' ? "Shift-" : ""), key);
10255
10256       if (strlen(infotext) + strlen(shortcut) <= max_infotext_len)
10257         strcat(infotext, shortcut);
10258     }
10259   }
10260
10261   DrawText(INFOTEXT_XPOS, INFOTEXT_YPOS, infotext, FONT_TEXT_2);
10262 #endif
10263 }
10264
10265 static void HandleDrawingAreaInfo(struct GadgetInfo *gi)
10266 {
10267   static int start_lx, start_ly;
10268   int id = gi->custom_id;
10269   int type_id = gi->custom_type_id;
10270   int sx = gi->event.x;
10271   int sy = gi->event.y;
10272   int lx = sx + level_xpos;
10273   int ly = sy + level_ypos;
10274   int min_sx = 0, min_sy = 0;
10275   int max_sx = gi->drawing.area_xsize - 1;
10276   int max_sy = gi->drawing.area_ysize - 1;
10277   int actual_drawing_function = drawing_function;
10278   int max_infotext_len = getMaxInfoTextLength();
10279   char infotext[MAX_OUTPUT_LINESIZE + 1];
10280   char *text;
10281
10282   infotext[0] = '\0';           /* start with empty info text */
10283
10284   /* pressed Control key: simulate picking element */
10285   if (GetKeyModState() & KMOD_Control)
10286     actual_drawing_function = GADGET_ID_PICK_ELEMENT;
10287
10288   ClearEditorGadgetInfoText();
10289
10290   if (gi->event.type == GD_EVENT_INFO_LEAVING)
10291     return;
10292
10293   /* make sure to stay inside drawing area boundaries */
10294   sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
10295   sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
10296
10297   if (id == GADGET_ID_DRAWING_LEVEL)
10298   {
10299     if (button_status)
10300     {
10301       int min_lx = 0, min_ly = 0;
10302       int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
10303
10304       /* get positions inside level field */
10305       lx = sx + level_xpos;
10306       ly = sy + level_ypos;
10307
10308       /* make sure to stay inside level field boundaries */
10309       lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
10310       ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
10311
10312       /* correct drawing area positions accordingly */
10313       sx = lx - level_xpos;
10314       sy = ly - level_ypos;
10315     }
10316
10317     if (IN_ED_FIELD(sx,sy) && IN_LEV_FIELD(lx, ly))
10318     {
10319       if (button_status)        /* if (gi->state == GD_BUTTON_PRESSED) */
10320       {
10321         if (gi->event.type == GD_EVENT_PRESSED)
10322         {
10323           start_lx = lx;
10324           start_ly = ly;
10325         }
10326
10327         switch (actual_drawing_function)
10328         {
10329           case GADGET_ID_SINGLE_ITEMS:
10330             text = "Drawing single items";
10331             break;
10332           case GADGET_ID_CONNECTED_ITEMS:
10333             text = "Drawing connected items";
10334             break;
10335           case GADGET_ID_LINE:
10336             text = "Drawing line";
10337             break;
10338           case GADGET_ID_ARC:
10339             text = "Drawing arc";
10340             break;
10341           case GADGET_ID_TEXT:
10342             text = "Setting text cursor";
10343             break;
10344           case GADGET_ID_RECTANGLE:
10345             text = "Drawing rectangle";
10346             break;
10347           case GADGET_ID_FILLED_BOX:
10348             text = "Drawing filled box";
10349             break;
10350           case GADGET_ID_FLOOD_FILL:
10351             text = "Flood fill";
10352             break;
10353           case GADGET_ID_GRAB_BRUSH:
10354             text = "Grabbing brush";
10355             break;
10356           case GADGET_ID_PICK_ELEMENT:
10357             text = "Picking element";
10358             break;
10359
10360           default:
10361             text = "Drawing position";
10362             break;
10363         }
10364
10365         if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
10366           sprintf(infotext, "%s: %d, %d", text, lx, ly);
10367         else
10368           sprintf(infotext, "%s: %d, %d", text,
10369                   ABS(lx - start_lx) + 1, ABS(ly - start_ly) + 1);
10370       }
10371       else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
10372         strncpy(infotext, getElementInfoText(Feld[lx][ly]), max_infotext_len);
10373       else
10374         sprintf(infotext, "Level position: %d, %d", lx, ly);
10375     }
10376
10377     /* misuse this function to draw brush cursor, if needed */
10378     if (edit_mode == ED_MODE_DRAWING && draw_with_brush && !button_status)
10379     {
10380       if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
10381         CopyBrushToCursor(sx, sy);
10382       else
10383         DeleteBrushFromCursor();
10384     }
10385   }
10386   else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
10387   {
10388     int pos = sx * drawingarea_info[type_id].area_ysize + sy;
10389     int element = drawingarea_info[type_id].value[pos];
10390
10391     strncpy(infotext, getElementInfoText(element), max_infotext_len);
10392   }
10393   else
10394   {
10395     if (id == GADGET_ID_CUSTOM_CONTENT)
10396       sprintf(infotext, "custom element content position: %d, %d", sx, sy);
10397     else if (id == GADGET_ID_GROUP_CONTENT)
10398       sprintf(infotext, "group element position: %d", sx + 1);
10399     else if (id >= GADGET_ID_YAMYAM_CONTENT_0 &&
10400              id <= GADGET_ID_YAMYAM_CONTENT_7)
10401       sprintf(infotext, "content area %d position: %d, %d",
10402               id - GADGET_ID_YAMYAM_CONTENT_0 + 1, sx, sy);
10403     else if (id >= GADGET_ID_MAGIC_BALL_CONTENT_0 &&
10404              id <= GADGET_ID_MAGIC_BALL_CONTENT_7)
10405       sprintf(infotext, "content area %d position: %d, %d",
10406               id - GADGET_ID_MAGIC_BALL_CONTENT_0 + 1, sx, sy);
10407     else if (id == GADGET_ID_ANDROID_CONTENT)
10408       sprintf(infotext, "android element position: %d", sx + 1);
10409     else if (drawingarea_info[type_id].infotext != NULL)
10410       strcpy(infotext, drawingarea_info[type_id].infotext);
10411   }
10412
10413   infotext[max_infotext_len] = '\0';
10414
10415   if (strlen(infotext) > 0)
10416     DrawTextS(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, infotext);
10417 }
10418
10419 void RequestExitLevelEditor(boolean ask_if_level_has_changed)
10420 {
10421   if (!ask_if_level_has_changed ||
10422       !LevelChanged() ||
10423       Request("Level has changed ! Exit without saving ?",
10424               REQ_ASK | REQ_STAY_OPEN))
10425   {
10426 #if 1
10427     CloseDoor(DOOR_CLOSE_1);
10428     SetDoorState(DOOR_CLOSE_2);
10429 #else
10430     CloseDoor(DOOR_CLOSE_ALL);
10431 #endif
10432     game_status = GAME_MODE_MAIN;
10433     DrawMainMenu();
10434   }
10435   else
10436   {
10437     CloseDoor(DOOR_CLOSE_1);
10438     OpenDoor(DOOR_OPEN_1 | DOOR_COPY_BACK);
10439   }
10440 }