rnd-20070113-2-src
[rocksndiamonds.git] / src / editor.c
1 /***********************************************************
2 * Rocks'n'Diamonds -- McDuffin Strikes Back!               *
3 *----------------------------------------------------------*
4 * (c) 1995-2006 Artsoft Entertainment                      *
5 *               Holger Schemel                             *
6 *               Detmolder Strasse 189                      *
7 *               33604 Bielefeld                            *
8 *               Germany                                    *
9 *               e-mail: info@artsoft.org                   *
10 *----------------------------------------------------------*
11 * editor.c                                                 *
12 ***********************************************************/
13
14 #include <math.h>
15
16 #include "libgame/libgame.h"
17
18 #include "editor.h"
19 #include "screens.h"
20 #include "tools.h"
21 #include "files.h"
22 #include "game.h"
23 #include "init.h"
24 #include "tape.h"
25
26
27 #define INFOTEXT_UNKNOWN_ELEMENT        "unknown"
28
29
30 /*
31   -----------------------------------------------------------------------------
32   screen and artwork graphic pixel position definitions
33   -----------------------------------------------------------------------------
34 */
35
36 /* positions in the level editor */
37 #define ED_WIN_MB_LEFT_XPOS             6
38 #define ED_WIN_MB_LEFT_YPOS             258
39 #define ED_WIN_MB_MIDDLE_XPOS           42
40 #define ED_WIN_MB_MIDDLE_YPOS           ED_WIN_MB_LEFT_YPOS
41 #define ED_WIN_MB_RIGHT_XPOS            78
42 #define ED_WIN_MB_RIGHT_YPOS            ED_WIN_MB_LEFT_YPOS
43
44 /* values for the control window */
45 #define ED_CTRL_NO_BUTTONS_GFX_XPOS     6
46 #define ED_CTRL_NO_BUTTONS_GFX_YPOS     286
47 #define ED_CTRL1_BUTTONS_GFX_YPOS       236
48 #define ED_CTRL2_BUTTONS_GFX_YPOS       236
49 #define ED_CTRL3_BUTTONS_GFX_YPOS       324
50 #define ED_CTRL4_BUTTONS_GFX_XPOS       44
51 #define ED_CTRL4_BUTTONS_GFX_YPOS       214
52 #define ED_CTRL1_BUTTONS_ALT_GFX_YPOS   142
53 #define ED_CTRL3_BUTTONS_ALT_GFX_YPOS   302
54
55 #define ED_CTRL1_BUTTON_XSIZE           22
56 #define ED_CTRL1_BUTTON_YSIZE           22
57 #define ED_CTRL1_BUTTONS_XPOS           6
58 #define ED_CTRL1_BUTTONS_YPOS           6
59 #define ED_CTRL2_BUTTON_XSIZE           30
60 #define ED_CTRL2_BUTTON_YSIZE           20
61 #define ED_CTRL2_BUTTONS_XPOS           5
62 #define ED_CTRL2_BUTTONS_YPOS           99
63 #define ED_CTRL3_BUTTON_XSIZE           22
64 #define ED_CTRL3_BUTTON_YSIZE           22
65 #define ED_CTRL3_BUTTONS_XPOS           6
66 #define ED_CTRL3_BUTTONS_YPOS           6
67 #define ED_CTRL4_BUTTON_XSIZE           22
68 #define ED_CTRL4_BUTTON_YSIZE           22
69 #define ED_CTRL4_BUTTONS_XPOS           6
70 #define ED_CTRL4_BUTTONS_YPOS           6
71
72 #define ED_CTRL1_BUTTONS_HORIZ          4
73 #define ED_CTRL1_BUTTONS_VERT           4
74 #define ED_CTRL2_BUTTONS_HORIZ          3
75 #define ED_CTRL2_BUTTONS_VERT           2
76 #define ED_CTRL3_BUTTONS_HORIZ          3
77 #define ED_CTRL3_BUTTONS_VERT           1
78 #define ED_CTRL4_BUTTONS_HORIZ          2
79 #define ED_CTRL4_BUTTONS_VERT           1
80
81 #define ED_NUM_CTRL1_BUTTONS   (ED_CTRL1_BUTTONS_HORIZ * ED_CTRL1_BUTTONS_VERT)
82 #define ED_NUM_CTRL2_BUTTONS   (ED_CTRL2_BUTTONS_HORIZ * ED_CTRL2_BUTTONS_VERT)
83 #define ED_NUM_CTRL3_BUTTONS   (ED_CTRL3_BUTTONS_HORIZ * ED_CTRL3_BUTTONS_VERT)
84 #define ED_NUM_CTRL4_BUTTONS   (ED_CTRL4_BUTTONS_HORIZ * ED_CTRL4_BUTTONS_VERT)
85 #define ED_NUM_CTRL1_2_BUTTONS (ED_NUM_CTRL1_BUTTONS   + ED_NUM_CTRL2_BUTTONS)
86 #define ED_NUM_CTRL1_3_BUTTONS (ED_NUM_CTRL1_2_BUTTONS + ED_NUM_CTRL3_BUTTONS)
87 #define ED_NUM_CTRL_BUTTONS    (ED_NUM_CTRL1_BUTTONS +  \
88                                 ED_NUM_CTRL2_BUTTONS +  \
89                                 ED_NUM_CTRL3_BUTTONS +  \
90                                 ED_NUM_CTRL4_BUTTONS)
91
92 /* values for the element list */
93 #define ED_ELEMENTLIST_XPOS             5
94 #define ED_ELEMENTLIST_YPOS             30
95 #define ED_ELEMENTLIST_XSIZE            20
96 #define ED_ELEMENTLIST_YSIZE            20
97 #define ED_ELEMENTLIST_BUTTONS_HORIZ    4
98 #define ED_ELEMENTLIST_BUTTONS_VERT     11
99 #define ED_NUM_ELEMENTLIST_BUTTONS      (ED_ELEMENTLIST_BUTTONS_HORIZ * \
100                                          ED_ELEMENTLIST_BUTTONS_VERT)
101
102 /* standard distances */
103 #define ED_BORDER_SIZE                  3
104 #define ED_BORDER_TEXT_XSIZE            5
105 #define ED_BORDER_AREA_YSIZE            1
106
107 #define ED_GADGET_DISTANCE              2
108 #define ED_GADGET_TEXT_DISTANCE         (2 * ED_GADGET_DISTANCE)
109 #define ED_DRAWINGAREA_TEXT_DISTANCE    (ED_GADGET_TEXT_DISTANCE +      \
110                                          MINI_TILEX / 2)
111
112 /* values for the settings windows */
113 #define ED_LEVEL_SETTINGS_XSTART        (3 * MINI_TILEX / 2)
114 #define ED_LEVEL_SETTINGS_YSTART        (5 * MINI_TILEY)
115
116 #define ED_ELEMENT_SETTINGS_XSTART      (3 * MINI_TILEX / 2)
117 #define ED_ELEMENT_SETTINGS_YSTART      (10 * MINI_TILEY)
118
119 #define ED_XOFFSET_CHECKBOX             (ED_CHECKBUTTON_XSIZE +         \
120                                          2 * ED_GADGET_DISTANCE)
121
122 #define ED_SETTINGS_XOFFSET             ED_XOFFSET_CHECKBOX
123 #define ED_SETTINGS_YOFFSET             (3 * MINI_TILEY / 2)
124
125 #define ED_LEVEL_SETTINGS_XPOS(n)       (ED_LEVEL_SETTINGS_XSTART +     \
126                                          (n) * ED_SETTINGS_XOFFSET)
127 #define ED_LEVEL_SETTINGS_YPOS(n)       (ED_LEVEL_SETTINGS_YSTART +     \
128                                          (n) * ED_SETTINGS_YOFFSET)
129
130 #define ED_ELEMENT_SETTINGS_XPOS(n)     (ED_ELEMENT_SETTINGS_XSTART +   \
131                                          (n) * ED_SETTINGS_XOFFSET)
132 #define ED_ELEMENT_SETTINGS_YPOS(n)     (ED_ELEMENT_SETTINGS_YSTART +   \
133                                          (n) * ED_SETTINGS_YOFFSET)
134
135 #define ED_SETTINGS1_YPOS               MINI_TILEY
136 #define ED_SETTINGS2_XPOS               MINI_TILEX
137 #define ED_SETTINGS2_YPOS               (ED_SETTINGS1_YPOS + 12 * TILEY - 2)
138
139 /* values for counter gadgets */
140 #define ED_COUNTER_YSTART               (ED_SETTINGS1_YPOS + 2 * TILEY)
141 #define ED_COUNTER_YDISTANCE            (3 * MINI_TILEY)
142 #define ED_COUNTER_YPOS(n)              (ED_COUNTER_YSTART +            \
143                                          (n) * ED_COUNTER_YDISTANCE)
144 #define ED_COUNTER2_YPOS(n)             (ED_COUNTER_YSTART +            \
145                                          (n) * ED_COUNTER_YDISTANCE - 2)
146
147 /* values for element content drawing areas */
148 #define ED_AREA_1X1_SETTINGS_XPOS(n)    (ED_ELEMENT_SETTINGS_XPOS(n))
149 #define ED_AREA_1X1_SETTINGS_YPOS(n)    (ED_ELEMENT_SETTINGS_YPOS(n) +  \
150                                          ED_GADGET_DISTANCE)
151
152 #define ED_AREA_3X3_SETTINGS_XPOS(n)    (ED_ELEMENT_SETTINGS_XPOS(n))
153 #define ED_AREA_3X3_SETTINGS_YPOS(n)    (ED_ELEMENT_SETTINGS_YPOS(n) +  \
154                                          ED_GADGET_DISTANCE - MINI_TILEY)
155
156 /* yamyam content */
157 #define ED_AREA_YAMYAM_CONTENT_XPOS(n)  (2 * MINI_TILEX +               \
158                                          5 * ((n) % 4) * MINI_TILEX)
159 #define ED_AREA_YAMYAM_CONTENT_YPOS(n)  (11 * ED_SETTINGS_YOFFSET +     \
160                                          6 * ((n) / 4) * MINI_TILEY)
161
162 /* magic ball content */
163 #define ED_AREA_MAGIC_BALL_CONTENT_XPOS(n) (2 * MINI_TILEX +            \
164                                             5 * ((n) % 4) * MINI_TILEX)
165 #define ED_AREA_MAGIC_BALL_CONTENT_YPOS(n) (12 * ED_SETTINGS_YOFFSET +  \
166                                             6 * ((n) / 4) * MINI_TILEY)
167
168 /* values for scrolling gadgets for drawing area */
169 #define ED_SCROLLBUTTON_XPOS            24
170 #define ED_SCROLLBUTTON_YPOS            0
171 #define ED_SCROLLBAR_XPOS               24
172 #define ED_SCROLLBAR_YPOS               64
173
174 #define ED_SCROLLBUTTON_XSIZE           16
175 #define ED_SCROLLBUTTON_YSIZE           16
176
177 #define ED_SCROLL_UP_XPOS               (SXSIZE - ED_SCROLLBUTTON_XSIZE)
178 #define ED_SCROLL_UP_YPOS               (0)
179 #define ED_SCROLL_DOWN_XPOS             ED_SCROLL_UP_XPOS
180 #define ED_SCROLL_DOWN_YPOS             (SYSIZE - 3 * ED_SCROLLBUTTON_YSIZE)
181 #define ED_SCROLL_LEFT_XPOS             (0)
182 #define ED_SCROLL_LEFT_YPOS             (SYSIZE - 2 * ED_SCROLLBUTTON_YSIZE)
183 #define ED_SCROLL_RIGHT_XPOS            (SXSIZE - 2 * ED_SCROLLBUTTON_XSIZE)
184 #define ED_SCROLL_RIGHT_YPOS            ED_SCROLL_LEFT_YPOS
185 #define ED_SCROLL_HORIZONTAL_XPOS       (ED_SCROLL_LEFT_XPOS +          \
186                                          ED_SCROLLBUTTON_XSIZE)
187 #define ED_SCROLL_HORIZONTAL_YPOS       ED_SCROLL_LEFT_YPOS
188 #define ED_SCROLL_HORIZONTAL_XSIZE      (SXSIZE - 3 * ED_SCROLLBUTTON_XSIZE)
189 #define ED_SCROLL_HORIZONTAL_YSIZE      ED_SCROLLBUTTON_YSIZE
190 #define ED_SCROLL_VERTICAL_XPOS         ED_SCROLL_UP_XPOS
191 #define ED_SCROLL_VERTICAL_YPOS         (ED_SCROLL_UP_YPOS +            \
192                                          ED_SCROLLBUTTON_YSIZE)
193 #define ED_SCROLL_VERTICAL_XSIZE        ED_SCROLLBUTTON_XSIZE
194 #define ED_SCROLL_VERTICAL_YSIZE        (SYSIZE - 4 * ED_SCROLLBUTTON_YSIZE)
195
196 /* values for scrolling gadgets for element list */
197 #define ED_SCROLLBUTTON2_XPOS           50
198 #define ED_SCROLLBUTTON2_YPOS           0
199 #define ED_SCROLLBAR2_XPOS              50
200 #define ED_SCROLLBAR2_YPOS              20
201
202 #define ED_SCROLLBUTTON2_XSIZE          10
203 #define ED_SCROLLBUTTON2_YSIZE          10
204
205 #define ED_SCROLL2_UP_XPOS              85
206 #define ED_SCROLL2_UP_YPOS              30
207 #define ED_SCROLL2_DOWN_XPOS            ED_SCROLL2_UP_XPOS
208 #define ED_SCROLL2_DOWN_YPOS            (ED_SCROLL2_UP_YPOS +           \
209                                          ED_ELEMENTLIST_BUTTONS_VERT *  \
210                                          ED_ELEMENTLIST_YSIZE -         \
211                                          ED_SCROLLBUTTON2_YSIZE)
212 #define ED_SCROLL2_VERTICAL_XPOS        ED_SCROLL2_UP_XPOS
213 #define ED_SCROLL2_VERTICAL_YPOS        (ED_SCROLL2_UP_YPOS +           \
214                                          ED_SCROLLBUTTON2_YSIZE)
215 #define ED_SCROLL2_VERTICAL_XSIZE       ED_SCROLLBUTTON2_XSIZE
216 #define ED_SCROLL2_VERTICAL_YSIZE       (ED_ELEMENTLIST_BUTTONS_VERT *  \
217                                          ED_ELEMENTLIST_YSIZE -         \
218                                          2 * ED_SCROLLBUTTON2_YSIZE)
219
220 /* values for checkbutton gadgets */
221 #define ED_CHECKBUTTON_XSIZE            ED_BUTTON_COUNT_XSIZE
222 #define ED_CHECKBUTTON_YSIZE            ED_BUTTON_COUNT_YSIZE
223 #define ED_CHECKBUTTON_UNCHECKED_XPOS   ED_BUTTON_MINUS_XPOS
224 #define ED_CHECKBUTTON_CHECKED_XPOS     ED_BUTTON_PLUS_XPOS
225 #define ED_CHECKBUTTON_YPOS             (ED_BUTTON_MINUS_YPOS + 22)
226 #define ED_RADIOBUTTON_YPOS             (ED_BUTTON_MINUS_YPOS + 44)
227 #define ED_STICKYBUTTON_YPOS            (ED_BUTTON_MINUS_YPOS + 66)
228
229 /* values for some special graphic buttons */
230 #define ED_COPY_CHANGE_PAGE_XPOS        25
231 #define ED_COPY_CHANGE_PAGE_YPOS        50
232 #define ED_PASTE_CHANGE_PAGE_XPOS       25
233 #define ED_PASTE_CHANGE_PAGE_YPOS       70
234
235 /* some values for text input, selectbox and counter gadgets */
236 #define ED_BUTTON_COUNT_YPOS            60
237 #define ED_BUTTON_COUNT_XSIZE           20
238 #define ED_BUTTON_COUNT_YSIZE           20
239 #define ED_WIN_COUNT_XPOS               (2 + ED_BUTTON_COUNT_XSIZE + 2)
240 #define ED_WIN_COUNT_YPOS               ED_BUTTON_COUNT_YPOS
241 #define ED_WIN_COUNT_XSIZE              52
242 #define ED_WIN_COUNT_YSIZE              ED_BUTTON_COUNT_YSIZE
243 #define ED_WIN_COUNT2_XPOS              27
244 #define ED_WIN_COUNT2_YPOS              3
245 #define ED_WIN_COUNT2_XSIZE             46
246 #define ED_WIN_COUNT2_YSIZE             ED_BUTTON_COUNT_YSIZE
247
248 #define ED_BUTTON_MINUS_XPOS            2
249 #define ED_BUTTON_MINUS_YPOS            ED_BUTTON_COUNT_YPOS
250 #define ED_BUTTON_MINUS_XSIZE           ED_BUTTON_COUNT_XSIZE
251 #define ED_BUTTON_MINUS_YSIZE           ED_BUTTON_COUNT_YSIZE
252 #define ED_BUTTON_PLUS_XPOS             (ED_WIN_COUNT_XPOS +            \
253                                          ED_WIN_COUNT_XSIZE + 2)
254 #define ED_BUTTON_PLUS_YPOS             ED_BUTTON_COUNT_YPOS
255 #define ED_BUTTON_PLUS_XSIZE            ED_BUTTON_COUNT_XSIZE
256 #define ED_BUTTON_PLUS_YSIZE            ED_BUTTON_COUNT_YSIZE
257
258 #define ED_SELECTBOX_XPOS               ED_WIN_COUNT_XPOS
259 #define ED_SELECTBOX_YPOS               (ED_WIN_COUNT_YPOS +            \
260                                          2 + ED_WIN_COUNT_YSIZE)
261 #define ED_SELECTBOX_XSIZE              ED_WIN_COUNT_XSIZE
262 #define ED_SELECTBOX_YSIZE              ED_WIN_COUNT_YSIZE
263
264 #define ED_SELECTBOX_BUTTON_XSIZE       14
265
266 #define ED_TEXTBUTTON_XPOS              ED_WIN_COUNT_XPOS
267 #define ED_TEXTBUTTON_YPOS              (ED_WIN_COUNT_YPOS +            \
268                                          4 * (2 + ED_WIN_COUNT_YSIZE))
269 #define ED_TEXTBUTTON_INACTIVE_YPOS     ED_TEXTBUTTON_YPOS
270
271 #define ED_TEXTBUTTON_TAB_XPOS          ED_WIN_COUNT_XPOS
272 #define ED_TEXTBUTTON_TAB_YPOS          (ED_WIN_COUNT_YPOS +            \
273                                          2 * (2 + ED_WIN_COUNT_YSIZE))
274 #define ED_TEXTBUTTON_TAB_INACTIVE_YPOS (ED_WIN_COUNT_YPOS +            \
275                                          3 * (2 + ED_WIN_COUNT_YSIZE))
276
277 #define ED_TEXTBUTTON_XSIZE             ED_WIN_COUNT_XSIZE
278 #define ED_TEXTBUTTON_YSIZE             ED_WIN_COUNT_YSIZE
279
280 /* values for ClearEditorGadgetInfoText() and HandleEditorGadgetInfoText() */
281 #define INFOTEXT_XPOS                   SX
282 #define INFOTEXT_YPOS                   (SY + SYSIZE - MINI_TILEX + 2)
283 #define INFOTEXT_XSIZE                  SXSIZE
284 #define INFOTEXT_YSIZE                  MINI_TILEX
285
286
287 /*
288   -----------------------------------------------------------------------------
289   editor gadget definitions
290   -----------------------------------------------------------------------------
291 */
292
293 /* drawing toolbox buttons */
294 #define GADGET_ID_NONE                  -1
295 #define GADGET_ID_TOOLBOX_FIRST         0
296
297 #define GADGET_ID_SINGLE_ITEMS          (GADGET_ID_TOOLBOX_FIRST + 0)
298 #define GADGET_ID_CONNECTED_ITEMS       (GADGET_ID_TOOLBOX_FIRST + 1)
299 #define GADGET_ID_LINE                  (GADGET_ID_TOOLBOX_FIRST + 2)
300 #define GADGET_ID_ARC                   (GADGET_ID_TOOLBOX_FIRST + 3)
301 #define GADGET_ID_RECTANGLE             (GADGET_ID_TOOLBOX_FIRST + 4)
302 #define GADGET_ID_FILLED_BOX            (GADGET_ID_TOOLBOX_FIRST + 5)
303 #define GADGET_ID_WRAP_UP               (GADGET_ID_TOOLBOX_FIRST + 6)
304 #define GADGET_ID_TEXT                  (GADGET_ID_TOOLBOX_FIRST + 7)
305 #define GADGET_ID_FLOOD_FILL            (GADGET_ID_TOOLBOX_FIRST + 8)
306 #define GADGET_ID_WRAP_LEFT             (GADGET_ID_TOOLBOX_FIRST + 9)
307 #define GADGET_ID_PROPERTIES            (GADGET_ID_TOOLBOX_FIRST + 10)
308 #define GADGET_ID_WRAP_RIGHT            (GADGET_ID_TOOLBOX_FIRST + 11)
309 #define GADGET_ID_RANDOM_PLACEMENT      (GADGET_ID_TOOLBOX_FIRST + 12)
310 #define GADGET_ID_GRAB_BRUSH            (GADGET_ID_TOOLBOX_FIRST + 13)
311 #define GADGET_ID_WRAP_DOWN             (GADGET_ID_TOOLBOX_FIRST + 14)
312 #define GADGET_ID_PICK_ELEMENT          (GADGET_ID_TOOLBOX_FIRST + 15)
313
314 #define GADGET_ID_UNDO                  (GADGET_ID_TOOLBOX_FIRST + 16)
315 #define GADGET_ID_INFO                  (GADGET_ID_TOOLBOX_FIRST + 17)
316 #define GADGET_ID_SAVE                  (GADGET_ID_TOOLBOX_FIRST + 18)
317 #define GADGET_ID_CLEAR                 (GADGET_ID_TOOLBOX_FIRST + 19)
318 #define GADGET_ID_TEST                  (GADGET_ID_TOOLBOX_FIRST + 20)
319 #define GADGET_ID_EXIT                  (GADGET_ID_TOOLBOX_FIRST + 21)
320
321 #define GADGET_ID_CUSTOM_COPY_FROM      (GADGET_ID_TOOLBOX_FIRST + 22)
322 #define GADGET_ID_CUSTOM_COPY_TO        (GADGET_ID_TOOLBOX_FIRST + 23)
323 #define GADGET_ID_CUSTOM_EXCHANGE       (GADGET_ID_TOOLBOX_FIRST + 24)
324 #define GADGET_ID_CUSTOM_COPY           (GADGET_ID_TOOLBOX_FIRST + 25)
325 #define GADGET_ID_CUSTOM_PASTE          (GADGET_ID_TOOLBOX_FIRST + 26)
326
327 /* counter button identifiers */
328 #define GADGET_ID_COUNTER_FIRST         (GADGET_ID_TOOLBOX_FIRST + 27)
329
330 #define GADGET_ID_SELECT_LEVEL_DOWN     (GADGET_ID_COUNTER_FIRST + 0)
331 #define GADGET_ID_SELECT_LEVEL_TEXT     (GADGET_ID_COUNTER_FIRST + 1)
332 #define GADGET_ID_SELECT_LEVEL_UP       (GADGET_ID_COUNTER_FIRST + 2)
333 #define GADGET_ID_LEVEL_XSIZE_DOWN      (GADGET_ID_COUNTER_FIRST + 3)
334 #define GADGET_ID_LEVEL_XSIZE_TEXT      (GADGET_ID_COUNTER_FIRST + 4)
335 #define GADGET_ID_LEVEL_XSIZE_UP        (GADGET_ID_COUNTER_FIRST + 5)
336 #define GADGET_ID_LEVEL_YSIZE_DOWN      (GADGET_ID_COUNTER_FIRST + 6)
337 #define GADGET_ID_LEVEL_YSIZE_TEXT      (GADGET_ID_COUNTER_FIRST + 7)
338 #define GADGET_ID_LEVEL_YSIZE_UP        (GADGET_ID_COUNTER_FIRST + 8)
339 #define GADGET_ID_LEVEL_RANDOM_DOWN     (GADGET_ID_COUNTER_FIRST + 9)
340 #define GADGET_ID_LEVEL_RANDOM_TEXT     (GADGET_ID_COUNTER_FIRST + 10)
341 #define GADGET_ID_LEVEL_RANDOM_UP       (GADGET_ID_COUNTER_FIRST + 11)
342 #define GADGET_ID_LEVEL_GEMSLIMIT_DOWN  (GADGET_ID_COUNTER_FIRST + 12)
343 #define GADGET_ID_LEVEL_GEMSLIMIT_TEXT  (GADGET_ID_COUNTER_FIRST + 13)
344 #define GADGET_ID_LEVEL_GEMSLIMIT_UP    (GADGET_ID_COUNTER_FIRST + 14)
345 #define GADGET_ID_LEVEL_TIMELIMIT_DOWN  (GADGET_ID_COUNTER_FIRST + 15)
346 #define GADGET_ID_LEVEL_TIMELIMIT_TEXT  (GADGET_ID_COUNTER_FIRST + 16)
347 #define GADGET_ID_LEVEL_TIMELIMIT_UP    (GADGET_ID_COUNTER_FIRST + 17)
348 #define GADGET_ID_LEVEL_TIMESCORE_DOWN  (GADGET_ID_COUNTER_FIRST + 18)
349 #define GADGET_ID_LEVEL_TIMESCORE_TEXT  (GADGET_ID_COUNTER_FIRST + 19)
350 #define GADGET_ID_LEVEL_TIMESCORE_UP    (GADGET_ID_COUNTER_FIRST + 20)
351 #define GADGET_ID_ELEMENT_VALUE1_DOWN   (GADGET_ID_COUNTER_FIRST + 21)
352 #define GADGET_ID_ELEMENT_VALUE1_TEXT   (GADGET_ID_COUNTER_FIRST + 22)
353 #define GADGET_ID_ELEMENT_VALUE1_UP     (GADGET_ID_COUNTER_FIRST + 23)
354 #define GADGET_ID_ELEMENT_VALUE2_DOWN   (GADGET_ID_COUNTER_FIRST + 24)
355 #define GADGET_ID_ELEMENT_VALUE2_TEXT   (GADGET_ID_COUNTER_FIRST + 25)
356 #define GADGET_ID_ELEMENT_VALUE2_UP     (GADGET_ID_COUNTER_FIRST + 26)
357 #define GADGET_ID_ELEMENT_VALUE3_DOWN   (GADGET_ID_COUNTER_FIRST + 27)
358 #define GADGET_ID_ELEMENT_VALUE3_TEXT   (GADGET_ID_COUNTER_FIRST + 28)
359 #define GADGET_ID_ELEMENT_VALUE3_UP     (GADGET_ID_COUNTER_FIRST + 29)
360 #define GADGET_ID_ELEMENT_VALUE4_DOWN   (GADGET_ID_COUNTER_FIRST + 30)
361 #define GADGET_ID_ELEMENT_VALUE4_TEXT   (GADGET_ID_COUNTER_FIRST + 31)
362 #define GADGET_ID_ELEMENT_VALUE4_UP     (GADGET_ID_COUNTER_FIRST + 32)
363 #define GADGET_ID_YAMYAM_CONTENT_DOWN   (GADGET_ID_COUNTER_FIRST + 33)
364 #define GADGET_ID_YAMYAM_CONTENT_TEXT   (GADGET_ID_COUNTER_FIRST + 34)
365 #define GADGET_ID_YAMYAM_CONTENT_UP     (GADGET_ID_COUNTER_FIRST + 35)
366 #define GADGET_ID_BALL_CONTENT_DOWN     (GADGET_ID_COUNTER_FIRST + 36)
367 #define GADGET_ID_BALL_CONTENT_TEXT     (GADGET_ID_COUNTER_FIRST + 37)
368 #define GADGET_ID_BALL_CONTENT_UP       (GADGET_ID_COUNTER_FIRST + 38)
369 #define GADGET_ID_ANDROID_CONTENT_DOWN  (GADGET_ID_COUNTER_FIRST + 39)
370 #define GADGET_ID_ANDROID_CONTENT_TEXT  (GADGET_ID_COUNTER_FIRST + 40)
371 #define GADGET_ID_ANDROID_CONTENT_UP    (GADGET_ID_COUNTER_FIRST + 41)
372 #define GADGET_ID_ENVELOPE_XSIZE_DOWN   (GADGET_ID_COUNTER_FIRST + 42)
373 #define GADGET_ID_ENVELOPE_XSIZE_TEXT   (GADGET_ID_COUNTER_FIRST + 43)
374 #define GADGET_ID_ENVELOPE_XSIZE_UP     (GADGET_ID_COUNTER_FIRST + 44)
375 #define GADGET_ID_ENVELOPE_YSIZE_DOWN   (GADGET_ID_COUNTER_FIRST + 45)
376 #define GADGET_ID_ENVELOPE_YSIZE_TEXT   (GADGET_ID_COUNTER_FIRST + 46)
377 #define GADGET_ID_ENVELOPE_YSIZE_UP     (GADGET_ID_COUNTER_FIRST + 47)
378 #define GADGET_ID_CUSTOM_SCORE_DOWN     (GADGET_ID_COUNTER_FIRST + 48)
379 #define GADGET_ID_CUSTOM_SCORE_TEXT     (GADGET_ID_COUNTER_FIRST + 49)
380 #define GADGET_ID_CUSTOM_SCORE_UP       (GADGET_ID_COUNTER_FIRST + 50)
381 #define GADGET_ID_CUSTOM_GEMCOUNT_DOWN  (GADGET_ID_COUNTER_FIRST + 51)
382 #define GADGET_ID_CUSTOM_GEMCOUNT_TEXT  (GADGET_ID_COUNTER_FIRST + 52)
383 #define GADGET_ID_CUSTOM_GEMCOUNT_UP    (GADGET_ID_COUNTER_FIRST + 53)
384 #define GADGET_ID_CUSTOM_VALUE_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 54)
385 #define GADGET_ID_CUSTOM_VALUE_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 55)
386 #define GADGET_ID_CUSTOM_VALUE_FIX_UP   (GADGET_ID_COUNTER_FIRST + 56)
387 #define GADGET_ID_CUSTOM_VALUE_RND_DOWN (GADGET_ID_COUNTER_FIRST + 57)
388 #define GADGET_ID_CUSTOM_VALUE_RND_TEXT (GADGET_ID_COUNTER_FIRST + 58)
389 #define GADGET_ID_CUSTOM_VALUE_RND_UP   (GADGET_ID_COUNTER_FIRST + 59)
390 #define GADGET_ID_PUSH_DELAY_FIX_DOWN   (GADGET_ID_COUNTER_FIRST + 60)
391 #define GADGET_ID_PUSH_DELAY_FIX_TEXT   (GADGET_ID_COUNTER_FIRST + 61)
392 #define GADGET_ID_PUSH_DELAY_FIX_UP     (GADGET_ID_COUNTER_FIRST + 62)
393 #define GADGET_ID_PUSH_DELAY_RND_DOWN   (GADGET_ID_COUNTER_FIRST + 63)
394 #define GADGET_ID_PUSH_DELAY_RND_TEXT   (GADGET_ID_COUNTER_FIRST + 64)
395 #define GADGET_ID_PUSH_DELAY_RND_UP     (GADGET_ID_COUNTER_FIRST + 65)
396 #define GADGET_ID_DROP_DELAY_FIX_DOWN   (GADGET_ID_COUNTER_FIRST + 66)
397 #define GADGET_ID_DROP_DELAY_FIX_TEXT   (GADGET_ID_COUNTER_FIRST + 67)
398 #define GADGET_ID_DROP_DELAY_FIX_UP     (GADGET_ID_COUNTER_FIRST + 68)
399 #define GADGET_ID_DROP_DELAY_RND_DOWN   (GADGET_ID_COUNTER_FIRST + 69)
400 #define GADGET_ID_DROP_DELAY_RND_TEXT   (GADGET_ID_COUNTER_FIRST + 70)
401 #define GADGET_ID_DROP_DELAY_RND_UP     (GADGET_ID_COUNTER_FIRST + 71)
402 #define GADGET_ID_MOVE_DELAY_FIX_DOWN   (GADGET_ID_COUNTER_FIRST + 72)
403 #define GADGET_ID_MOVE_DELAY_FIX_TEXT   (GADGET_ID_COUNTER_FIRST + 73)
404 #define GADGET_ID_MOVE_DELAY_FIX_UP     (GADGET_ID_COUNTER_FIRST + 74)
405 #define GADGET_ID_MOVE_DELAY_RND_DOWN   (GADGET_ID_COUNTER_FIRST + 75)
406 #define GADGET_ID_MOVE_DELAY_RND_TEXT   (GADGET_ID_COUNTER_FIRST + 76)
407 #define GADGET_ID_MOVE_DELAY_RND_UP     (GADGET_ID_COUNTER_FIRST + 77)
408 #define GADGET_ID_EXPLOSION_DELAY_DOWN  (GADGET_ID_COUNTER_FIRST + 78)
409 #define GADGET_ID_EXPLOSION_DELAY_TEXT  (GADGET_ID_COUNTER_FIRST + 79)
410 #define GADGET_ID_EXPLOSION_DELAY_UP    (GADGET_ID_COUNTER_FIRST + 80)
411 #define GADGET_ID_IGNITION_DELAY_DOWN   (GADGET_ID_COUNTER_FIRST + 81)
412 #define GADGET_ID_IGNITION_DELAY_TEXT   (GADGET_ID_COUNTER_FIRST + 82)
413 #define GADGET_ID_IGNITION_DELAY_UP     (GADGET_ID_COUNTER_FIRST + 83)
414 #define GADGET_ID_CHANGE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 84)
415 #define GADGET_ID_CHANGE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 85)
416 #define GADGET_ID_CHANGE_DELAY_FIX_UP   (GADGET_ID_COUNTER_FIRST + 86)
417 #define GADGET_ID_CHANGE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 87)
418 #define GADGET_ID_CHANGE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 88)
419 #define GADGET_ID_CHANGE_DELAY_RND_UP   (GADGET_ID_COUNTER_FIRST + 89)
420 #define GADGET_ID_CHANGE_CONT_RND_DOWN  (GADGET_ID_COUNTER_FIRST + 90)
421 #define GADGET_ID_CHANGE_CONT_RND_TEXT  (GADGET_ID_COUNTER_FIRST + 91)
422 #define GADGET_ID_CHANGE_CONT_RND_UP    (GADGET_ID_COUNTER_FIRST + 92)
423 #define GADGET_ID_GROUP_CONTENT_DOWN    (GADGET_ID_COUNTER_FIRST + 93)
424 #define GADGET_ID_GROUP_CONTENT_TEXT    (GADGET_ID_COUNTER_FIRST + 94)
425 #define GADGET_ID_GROUP_CONTENT_UP      (GADGET_ID_COUNTER_FIRST + 95)
426
427 /* drawing area identifiers */
428 #define GADGET_ID_DRAWING_AREA_FIRST    (GADGET_ID_COUNTER_FIRST + 96)
429
430 #define GADGET_ID_DRAWING_LEVEL         (GADGET_ID_DRAWING_AREA_FIRST + 0)
431 #define GADGET_ID_YAMYAM_CONTENT_0      (GADGET_ID_DRAWING_AREA_FIRST + 1)
432 #define GADGET_ID_YAMYAM_CONTENT_1      (GADGET_ID_DRAWING_AREA_FIRST + 2)
433 #define GADGET_ID_YAMYAM_CONTENT_2      (GADGET_ID_DRAWING_AREA_FIRST + 3)
434 #define GADGET_ID_YAMYAM_CONTENT_3      (GADGET_ID_DRAWING_AREA_FIRST + 4)
435 #define GADGET_ID_YAMYAM_CONTENT_4      (GADGET_ID_DRAWING_AREA_FIRST + 5)
436 #define GADGET_ID_YAMYAM_CONTENT_5      (GADGET_ID_DRAWING_AREA_FIRST + 6)
437 #define GADGET_ID_YAMYAM_CONTENT_6      (GADGET_ID_DRAWING_AREA_FIRST + 7)
438 #define GADGET_ID_YAMYAM_CONTENT_7      (GADGET_ID_DRAWING_AREA_FIRST + 8)
439 #define GADGET_ID_MAGIC_BALL_CONTENT_0  (GADGET_ID_DRAWING_AREA_FIRST + 9)
440 #define GADGET_ID_MAGIC_BALL_CONTENT_1  (GADGET_ID_DRAWING_AREA_FIRST + 10)
441 #define GADGET_ID_MAGIC_BALL_CONTENT_2  (GADGET_ID_DRAWING_AREA_FIRST + 11)
442 #define GADGET_ID_MAGIC_BALL_CONTENT_3  (GADGET_ID_DRAWING_AREA_FIRST + 12)
443 #define GADGET_ID_MAGIC_BALL_CONTENT_4  (GADGET_ID_DRAWING_AREA_FIRST + 13)
444 #define GADGET_ID_MAGIC_BALL_CONTENT_5  (GADGET_ID_DRAWING_AREA_FIRST + 14)
445 #define GADGET_ID_MAGIC_BALL_CONTENT_6  (GADGET_ID_DRAWING_AREA_FIRST + 15)
446 #define GADGET_ID_MAGIC_BALL_CONTENT_7  (GADGET_ID_DRAWING_AREA_FIRST + 16)
447 #define GADGET_ID_ANDROID_CONTENT       (GADGET_ID_DRAWING_AREA_FIRST + 17)
448 #define GADGET_ID_AMOEBA_CONTENT        (GADGET_ID_DRAWING_AREA_FIRST + 18)
449 #define GADGET_ID_START_ELEMENT         (GADGET_ID_DRAWING_AREA_FIRST + 19)
450 #define GADGET_ID_ARTWORK_ELEMENT       (GADGET_ID_DRAWING_AREA_FIRST + 20)
451 #define GADGET_ID_EXPLOSION_ELEMENT     (GADGET_ID_DRAWING_AREA_FIRST + 21)
452 #define GADGET_ID_CUSTOM_GRAPHIC        (GADGET_ID_DRAWING_AREA_FIRST + 22)
453 #define GADGET_ID_CUSTOM_CONTENT        (GADGET_ID_DRAWING_AREA_FIRST + 23)
454 #define GADGET_ID_CUSTOM_MOVE_ENTER     (GADGET_ID_DRAWING_AREA_FIRST + 24)
455 #define GADGET_ID_CUSTOM_MOVE_LEAVE     (GADGET_ID_DRAWING_AREA_FIRST + 25)
456 #define GADGET_ID_CUSTOM_CHANGE_TARGET  (GADGET_ID_DRAWING_AREA_FIRST + 26)
457 #define GADGET_ID_CUSTOM_CHANGE_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 27)
458 #define GADGET_ID_CUSTOM_CHANGE_TRIGGER (GADGET_ID_DRAWING_AREA_FIRST + 28)
459 #define GADGET_ID_GROUP_CONTENT         (GADGET_ID_DRAWING_AREA_FIRST + 29)
460 #define GADGET_ID_RANDOM_BACKGROUND     (GADGET_ID_DRAWING_AREA_FIRST + 30)
461
462 /* text input identifiers */
463 #define GADGET_ID_TEXT_INPUT_FIRST      (GADGET_ID_DRAWING_AREA_FIRST + 31)
464
465 #define GADGET_ID_LEVEL_NAME            (GADGET_ID_TEXT_INPUT_FIRST + 0)
466 #define GADGET_ID_LEVEL_AUTHOR          (GADGET_ID_TEXT_INPUT_FIRST + 1)
467 #define GADGET_ID_ELEMENT_NAME          (GADGET_ID_TEXT_INPUT_FIRST + 2)
468
469 /* text area identifiers */
470 #define GADGET_ID_TEXT_AREA_FIRST       (GADGET_ID_TEXT_INPUT_FIRST + 3)
471
472 #define GADGET_ID_ENVELOPE_INFO         (GADGET_ID_TEXT_AREA_FIRST + 0)
473
474 /* selectbox identifiers */
475 #define GADGET_ID_SELECTBOX_FIRST       (GADGET_ID_TEXT_AREA_FIRST + 1)
476
477 #define GADGET_ID_TIME_OR_STEPS         (GADGET_ID_SELECTBOX_FIRST + 0)
478 #define GADGET_ID_GAME_ENGINE_TYPE      (GADGET_ID_SELECTBOX_FIRST + 1)
479 #define GADGET_ID_WIND_DIRECTION        (GADGET_ID_SELECTBOX_FIRST + 2)
480 #define GADGET_ID_PLAYER_SPEED          (GADGET_ID_SELECTBOX_FIRST + 3)
481 #define GADGET_ID_CUSTOM_WALK_TO_ACTION (GADGET_ID_SELECTBOX_FIRST + 4)
482 #define GADGET_ID_CUSTOM_EXPLOSION_TYPE (GADGET_ID_SELECTBOX_FIRST + 5)
483 #define GADGET_ID_CUSTOM_DEADLINESS     (GADGET_ID_SELECTBOX_FIRST + 6)
484 #define GADGET_ID_CUSTOM_MOVE_PATTERN   (GADGET_ID_SELECTBOX_FIRST + 7)
485 #define GADGET_ID_CUSTOM_MOVE_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 8)
486 #define GADGET_ID_CUSTOM_MOVE_STEPSIZE  (GADGET_ID_SELECTBOX_FIRST + 9)
487 #define GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE (GADGET_ID_SELECTBOX_FIRST + 10)
488 #define GADGET_ID_CUSTOM_SMASH_TARGETS  (GADGET_ID_SELECTBOX_FIRST + 11)
489 #define GADGET_ID_CUSTOM_SLIPPERY_TYPE  (GADGET_ID_SELECTBOX_FIRST + 12)
490 #define GADGET_ID_CUSTOM_ACCESS_TYPE    (GADGET_ID_SELECTBOX_FIRST + 13)
491 #define GADGET_ID_CUSTOM_ACCESS_LAYER   (GADGET_ID_SELECTBOX_FIRST + 14)
492 #define GADGET_ID_CUSTOM_ACCESS_PROTECTED (GADGET_ID_SELECTBOX_FIRST + 15)
493 #define GADGET_ID_CUSTOM_ACCESS_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 16)
494 #define GADGET_ID_CHANGE_TIME_UNITS     (GADGET_ID_SELECTBOX_FIRST + 17)
495 #define GADGET_ID_CHANGE_DIRECT_ACTION  (GADGET_ID_SELECTBOX_FIRST + 18)
496 #define GADGET_ID_CHANGE_OTHER_ACTION   (GADGET_ID_SELECTBOX_FIRST + 19)
497 #define GADGET_ID_CHANGE_SIDE           (GADGET_ID_SELECTBOX_FIRST + 20)
498 #define GADGET_ID_CHANGE_PLAYER         (GADGET_ID_SELECTBOX_FIRST + 21)
499 #define GADGET_ID_CHANGE_PAGE           (GADGET_ID_SELECTBOX_FIRST + 22)
500 #define GADGET_ID_CHANGE_REPLACE_WHEN   (GADGET_ID_SELECTBOX_FIRST + 23)
501 #define GADGET_ID_ACTION_TYPE           (GADGET_ID_SELECTBOX_FIRST + 24)
502 #define GADGET_ID_ACTION_MODE           (GADGET_ID_SELECTBOX_FIRST + 25)
503 #define GADGET_ID_ACTION_ARG            (GADGET_ID_SELECTBOX_FIRST + 26)
504 #define GADGET_ID_SELECT_CHANGE_PAGE    (GADGET_ID_SELECTBOX_FIRST + 27)
505 #define GADGET_ID_GROUP_CHOICE_MODE     (GADGET_ID_SELECTBOX_FIRST + 28)
506
507 /* textbutton identifiers */
508 #define GADGET_ID_TEXTBUTTON_FIRST      (GADGET_ID_SELECTBOX_FIRST + 29)
509
510 #define GADGET_ID_PROPERTIES_INFO       (GADGET_ID_TEXTBUTTON_FIRST + 0)
511 #define GADGET_ID_PROPERTIES_CONFIG     (GADGET_ID_TEXTBUTTON_FIRST + 1)
512 #define GADGET_ID_PROPERTIES_CONFIG_1   (GADGET_ID_TEXTBUTTON_FIRST + 2)
513 #define GADGET_ID_PROPERTIES_CONFIG_2   (GADGET_ID_TEXTBUTTON_FIRST + 3)
514 #define GADGET_ID_PROPERTIES_CHANGE     (GADGET_ID_TEXTBUTTON_FIRST + 4)
515 #define GADGET_ID_SAVE_AS_TEMPLATE      (GADGET_ID_TEXTBUTTON_FIRST + 5)
516 #define GADGET_ID_ADD_CHANGE_PAGE       (GADGET_ID_TEXTBUTTON_FIRST + 6)
517 #define GADGET_ID_DEL_CHANGE_PAGE       (GADGET_ID_TEXTBUTTON_FIRST + 7)
518
519 /* graphicbutton identifiers */
520 #define GADGET_ID_GRAPHICBUTTON_FIRST   (GADGET_ID_TEXTBUTTON_FIRST + 8)
521
522 #define GADGET_ID_PREV_CHANGE_PAGE      (GADGET_ID_GRAPHICBUTTON_FIRST + 0)
523 #define GADGET_ID_NEXT_CHANGE_PAGE      (GADGET_ID_GRAPHICBUTTON_FIRST + 1)
524 #define GADGET_ID_COPY_CHANGE_PAGE      (GADGET_ID_GRAPHICBUTTON_FIRST + 2)
525 #define GADGET_ID_PASTE_CHANGE_PAGE     (GADGET_ID_GRAPHICBUTTON_FIRST + 3)
526
527 /* gadgets for scrolling of drawing area */
528 #define GADGET_ID_SCROLLING_FIRST       (GADGET_ID_GRAPHICBUTTON_FIRST + 4)
529
530 #define GADGET_ID_SCROLL_UP             (GADGET_ID_SCROLLING_FIRST + 0)
531 #define GADGET_ID_SCROLL_DOWN           (GADGET_ID_SCROLLING_FIRST + 1)
532 #define GADGET_ID_SCROLL_LEFT           (GADGET_ID_SCROLLING_FIRST + 2)
533 #define GADGET_ID_SCROLL_RIGHT          (GADGET_ID_SCROLLING_FIRST + 3)
534 #define GADGET_ID_SCROLL_HORIZONTAL     (GADGET_ID_SCROLLING_FIRST + 4)
535 #define GADGET_ID_SCROLL_VERTICAL       (GADGET_ID_SCROLLING_FIRST + 5)
536
537 /* gadgets for scrolling element list */
538 #define GADGET_ID_SCROLLING_LIST_FIRST  (GADGET_ID_SCROLLING_FIRST + 6)
539
540 #define GADGET_ID_SCROLL_LIST_UP        (GADGET_ID_SCROLLING_LIST_FIRST + 0)
541 #define GADGET_ID_SCROLL_LIST_DOWN      (GADGET_ID_SCROLLING_LIST_FIRST + 1)
542 #define GADGET_ID_SCROLL_LIST_VERTICAL  (GADGET_ID_SCROLLING_LIST_FIRST + 2)
543
544 /* checkbuttons/radiobuttons for level/element properties */
545 #define GADGET_ID_CHECKBUTTON_FIRST     (GADGET_ID_SCROLLING_LIST_FIRST + 3)
546
547 #define GADGET_ID_RANDOM_PERCENTAGE     (GADGET_ID_CHECKBUTTON_FIRST + 0)
548 #define GADGET_ID_RANDOM_QUANTITY       (GADGET_ID_CHECKBUTTON_FIRST + 1)
549 #define GADGET_ID_RANDOM_RESTRICTED     (GADGET_ID_CHECKBUTTON_FIRST + 2)
550 #define GADGET_ID_STICK_ELEMENT         (GADGET_ID_CHECKBUTTON_FIRST + 3)
551 #define GADGET_ID_EM_SLIPPERY_GEMS      (GADGET_ID_CHECKBUTTON_FIRST + 4)
552 #define GADGET_ID_USE_SPRING_BUG        (GADGET_ID_CHECKBUTTON_FIRST + 5)
553 #define GADGET_ID_USE_TIME_ORB_BUG      (GADGET_ID_CHECKBUTTON_FIRST + 6)
554 #define GADGET_ID_RANDOM_BALL_CONTENT   (GADGET_ID_CHECKBUTTON_FIRST + 7)
555 #define GADGET_ID_INITIAL_BALL_STATE    (GADGET_ID_CHECKBUTTON_FIRST + 8)
556 #define GADGET_ID_GROW_INTO_DIGGABLE    (GADGET_ID_CHECKBUTTON_FIRST + 9)
557 #define GADGET_ID_CONTINUOUS_SNAPPING   (GADGET_ID_CHECKBUTTON_FIRST + 10)
558 #define GADGET_ID_BLOCK_SNAP_FIELD      (GADGET_ID_CHECKBUTTON_FIRST + 11)
559 #define GADGET_ID_BLOCK_LAST_FIELD      (GADGET_ID_CHECKBUTTON_FIRST + 12)
560 #define GADGET_ID_SP_BLOCK_LAST_FIELD   (GADGET_ID_CHECKBUTTON_FIRST + 13)
561 #define GADGET_ID_INSTANT_RELOCATION    (GADGET_ID_CHECKBUTTON_FIRST + 14)
562 #define GADGET_ID_USE_START_ELEMENT     (GADGET_ID_CHECKBUTTON_FIRST + 15)
563 #define GADGET_ID_USE_ARTWORK_ELEMENT   (GADGET_ID_CHECKBUTTON_FIRST + 16)
564 #define GADGET_ID_USE_EXPLOSION_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 17)
565 #define GADGET_ID_INITIAL_GRAVITY       (GADGET_ID_CHECKBUTTON_FIRST + 18)
566 #define GADGET_ID_CAN_PASS_TO_WALKABLE  (GADGET_ID_CHECKBUTTON_FIRST + 19)
567 #define GADGET_ID_CAN_FALL_INTO_ACID    (GADGET_ID_CHECKBUTTON_FIRST + 20)
568 #define GADGET_ID_CAN_MOVE_INTO_ACID    (GADGET_ID_CHECKBUTTON_FIRST + 21)
569 #define GADGET_ID_DONT_COLLIDE_WITH     (GADGET_ID_CHECKBUTTON_FIRST + 22)
570 #define GADGET_ID_CUSTOM_INDESTRUCTIBLE (GADGET_ID_CHECKBUTTON_FIRST + 23)
571 #define GADGET_ID_CUSTOM_CAN_EXPLODE    (GADGET_ID_CHECKBUTTON_FIRST + 24)
572 #define GADGET_ID_CUSTOM_EXPLODE_FIRE   (GADGET_ID_CHECKBUTTON_FIRST + 25)
573 #define GADGET_ID_CUSTOM_EXPLODE_SMASH  (GADGET_ID_CHECKBUTTON_FIRST + 26)
574 #define GADGET_ID_CUSTOM_EXPLODE_IMPACT (GADGET_ID_CHECKBUTTON_FIRST + 27)
575 #define GADGET_ID_CUSTOM_WALK_TO_OBJECT (GADGET_ID_CHECKBUTTON_FIRST + 28)
576 #define GADGET_ID_CUSTOM_DEADLY         (GADGET_ID_CHECKBUTTON_FIRST + 29)
577 #define GADGET_ID_CUSTOM_CAN_MOVE       (GADGET_ID_CHECKBUTTON_FIRST + 30)
578 #define GADGET_ID_CUSTOM_CAN_FALL       (GADGET_ID_CHECKBUTTON_FIRST + 31)
579 #define GADGET_ID_CUSTOM_CAN_SMASH      (GADGET_ID_CHECKBUTTON_FIRST + 32)
580 #define GADGET_ID_CUSTOM_SLIPPERY       (GADGET_ID_CHECKBUTTON_FIRST + 33)
581 #define GADGET_ID_CUSTOM_ACCESSIBLE     (GADGET_ID_CHECKBUTTON_FIRST + 34)
582 #define GADGET_ID_CUSTOM_GRAV_REACHABLE (GADGET_ID_CHECKBUTTON_FIRST + 35)
583 #define GADGET_ID_CUSTOM_USE_LAST_VALUE (GADGET_ID_CHECKBUTTON_FIRST + 36)
584 #define GADGET_ID_CUSTOM_USE_GRAPHIC    (GADGET_ID_CHECKBUTTON_FIRST + 37)
585 #define GADGET_ID_CUSTOM_USE_TEMPLATE   (GADGET_ID_CHECKBUTTON_FIRST + 38)
586 #define GADGET_ID_CUSTOM_CAN_CHANGE     (GADGET_ID_CHECKBUTTON_FIRST + 39)
587 #define GADGET_ID_CHANGE_USE_CONTENT    (GADGET_ID_CHECKBUTTON_FIRST + 40)
588 #define GADGET_ID_CHANGE_USE_EXPLOSION  (GADGET_ID_CHECKBUTTON_FIRST + 41)
589 #define GADGET_ID_CHANGE_ONLY_COMPLETE  (GADGET_ID_CHECKBUTTON_FIRST + 42)
590 #define GADGET_ID_CHANGE_USE_RANDOM     (GADGET_ID_CHECKBUTTON_FIRST + 43)
591 #define GADGET_ID_CHANGE_HAS_ACTION     (GADGET_ID_CHECKBUTTON_FIRST + 44)
592 #define GADGET_ID_CHANGE_DELAY          (GADGET_ID_CHECKBUTTON_FIRST + 45)
593 #define GADGET_ID_CHANGE_BY_DIRECT_ACT  (GADGET_ID_CHECKBUTTON_FIRST + 46)
594 #define GADGET_ID_CHANGE_BY_OTHER_ACT   (GADGET_ID_CHECKBUTTON_FIRST + 47)
595
596 /* gadgets for buttons in element list */
597 #define GADGET_ID_ELEMENTLIST_FIRST     (GADGET_ID_CHECKBUTTON_FIRST + 48)
598 #define GADGET_ID_ELEMENTLIST_LAST      (GADGET_ID_ELEMENTLIST_FIRST +  \
599                                         ED_NUM_ELEMENTLIST_BUTTONS - 1)
600
601 #define NUM_EDITOR_GADGETS              (GADGET_ID_ELEMENTLIST_LAST + 1)
602
603 /* radio button numbers */
604 #define RADIO_NR_NONE                   0
605 #define RADIO_NR_DRAWING_TOOLBOX        1
606 #define RADIO_NR_RANDOM_ELEMENTS        2
607
608 /* values for counter gadgets */
609 #define ED_COUNTER_ID_SELECT_LEVEL      0
610 #define ED_COUNTER_ID_LEVEL_XSIZE       1
611 #define ED_COUNTER_ID_LEVEL_YSIZE       2
612 #define ED_COUNTER_ID_LEVEL_GEMSLIMIT   3
613 #define ED_COUNTER_ID_LEVEL_TIMELIMIT   4
614 #define ED_COUNTER_ID_LEVEL_TIMESCORE   5
615 #define ED_COUNTER_ID_LEVEL_RANDOM      6
616 #define ED_COUNTER_ID_ELEMENT_VALUE1    7
617 #define ED_COUNTER_ID_ELEMENT_VALUE2    8
618 #define ED_COUNTER_ID_ELEMENT_VALUE3    9
619 #define ED_COUNTER_ID_ELEMENT_VALUE4    10
620 #define ED_COUNTER_ID_YAMYAM_CONTENT    11
621 #define ED_COUNTER_ID_BALL_CONTENT      12
622 #define ED_COUNTER_ID_ANDROID_CONTENT   13
623 #define ED_COUNTER_ID_ENVELOPE_XSIZE    14
624 #define ED_COUNTER_ID_ENVELOPE_YSIZE    15
625 #define ED_COUNTER_ID_CUSTOM_SCORE      16
626 #define ED_COUNTER_ID_CUSTOM_GEMCOUNT   17
627 #define ED_COUNTER_ID_CUSTOM_VALUE_FIX  18
628 #define ED_COUNTER_ID_CUSTOM_VALUE_RND  19
629 #define ED_COUNTER_ID_PUSH_DELAY_FIX    20
630 #define ED_COUNTER_ID_PUSH_DELAY_RND    21
631 #define ED_COUNTER_ID_DROP_DELAY_FIX    22
632 #define ED_COUNTER_ID_DROP_DELAY_RND    23
633 #define ED_COUNTER_ID_MOVE_DELAY_FIX    24
634 #define ED_COUNTER_ID_MOVE_DELAY_RND    25
635 #define ED_COUNTER_ID_EXPLOSION_DELAY   26
636 #define ED_COUNTER_ID_IGNITION_DELAY    27
637 #define ED_COUNTER_ID_GROUP_CONTENT     28
638 #define ED_COUNTER_ID_CHANGE_DELAY_FIX  29
639 #define ED_COUNTER_ID_CHANGE_DELAY_RND  30
640 #define ED_COUNTER_ID_CHANGE_CONT_RND   31
641
642 #define ED_NUM_COUNTERBUTTONS           32
643
644 #define ED_COUNTER_ID_LEVEL_FIRST       ED_COUNTER_ID_LEVEL_XSIZE
645 #define ED_COUNTER_ID_LEVEL_LAST        ED_COUNTER_ID_LEVEL_RANDOM
646
647 #define ED_COUNTER_ID_CUSTOM1_FIRST     ED_COUNTER_ID_CUSTOM_SCORE
648 #define ED_COUNTER_ID_CUSTOM1_LAST      ED_COUNTER_ID_DROP_DELAY_RND
649 #define ED_COUNTER_ID_CUSTOM2_FIRST     ED_COUNTER_ID_MOVE_DELAY_FIX
650 #define ED_COUNTER_ID_CUSTOM2_LAST      ED_COUNTER_ID_IGNITION_DELAY
651 #define ED_COUNTER_ID_CUSTOM_FIRST      ED_COUNTER_ID_CUSTOM1_FIRST
652 #define ED_COUNTER_ID_CUSTOM_LAST       ED_COUNTER_ID_CUSTOM2_LAST
653
654 #define ED_COUNTER_ID_CHANGE_FIRST      ED_COUNTER_ID_CHANGE_DELAY_FIX
655 #define ED_COUNTER_ID_CHANGE_LAST       ED_COUNTER_ID_CHANGE_CONT_RND
656
657 /* values for scrollbutton gadgets */
658 #define ED_SCROLLBUTTON_ID_AREA_UP      0
659 #define ED_SCROLLBUTTON_ID_AREA_DOWN    1
660 #define ED_SCROLLBUTTON_ID_AREA_LEFT    2
661 #define ED_SCROLLBUTTON_ID_AREA_RIGHT   3
662 #define ED_SCROLLBUTTON_ID_LIST_UP      4
663 #define ED_SCROLLBUTTON_ID_LIST_DOWN    5
664
665 #define ED_NUM_SCROLLBUTTONS            6
666
667 #define ED_SCROLLBUTTON_ID_AREA_FIRST   ED_SCROLLBUTTON_ID_AREA_UP
668 #define ED_SCROLLBUTTON_ID_AREA_LAST    ED_SCROLLBUTTON_ID_AREA_RIGHT
669
670 /* values for scrollbar gadgets */
671 #define ED_SCROLLBAR_ID_AREA_HORIZONTAL 0
672 #define ED_SCROLLBAR_ID_AREA_VERTICAL   1
673 #define ED_SCROLLBAR_ID_LIST_VERTICAL   2
674
675 #define ED_NUM_SCROLLBARS               3
676
677 #define ED_SCROLLBAR_ID_AREA_FIRST      ED_SCROLLBAR_ID_AREA_HORIZONTAL
678 #define ED_SCROLLBAR_ID_AREA_LAST       ED_SCROLLBAR_ID_AREA_VERTICAL
679
680 /* values for text input gadgets */
681 #define ED_TEXTINPUT_ID_LEVEL_NAME      0
682 #define ED_TEXTINPUT_ID_LEVEL_AUTHOR    1
683 #define ED_TEXTINPUT_ID_ELEMENT_NAME    2
684
685 #define ED_NUM_TEXTINPUT                3
686
687 #define ED_TEXTINPUT_ID_LEVEL_FIRST     ED_TEXTINPUT_ID_LEVEL_NAME
688 #define ED_TEXTINPUT_ID_LEVEL_LAST      ED_TEXTINPUT_ID_LEVEL_AUTHOR
689
690 /* values for text area gadgets */
691 #define ED_TEXTAREA_ID_ENVELOPE_INFO    0
692
693 #define ED_NUM_TEXTAREAS                        1
694
695 #define ED_TEXTAREA_ID_LEVEL_FIRST      ED_TEXTAREA_ID_ENVELOPE
696 #define ED_TEXTAREA_ID_LEVEL_LAST       ED_TEXTAREA_ID_ENVELOPE
697
698 /* values for selectbox gadgets */
699 #define ED_SELECTBOX_ID_TIME_OR_STEPS           0
700 #define ED_SELECTBOX_ID_GAME_ENGINE_TYPE        1
701 #define ED_SELECTBOX_ID_WIND_DIRECTION          2
702 #define ED_SELECTBOX_ID_PLAYER_SPEED            3
703 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE      4
704 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_LAYER     5
705 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_PROTECTED 6
706 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_DIRECTION 7
707 #define ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION   8
708 #define ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN     9
709 #define ED_SELECTBOX_ID_CUSTOM_MOVE_DIRECTION   10      
710 #define ED_SELECTBOX_ID_CUSTOM_MOVE_STEPSIZE    11
711 #define ED_SELECTBOX_ID_CUSTOM_MOVE_LEAVE_TYPE  12
712 #define ED_SELECTBOX_ID_CUSTOM_SMASH_TARGETS    13
713 #define ED_SELECTBOX_ID_CUSTOM_SLIPPERY_TYPE    14
714 #define ED_SELECTBOX_ID_CUSTOM_DEADLINESS       15
715 #define ED_SELECTBOX_ID_CUSTOM_EXPLOSION_TYPE   16
716 #define ED_SELECTBOX_ID_CHANGE_TIME_UNITS       17
717 #define ED_SELECTBOX_ID_CHANGE_DIRECT_ACTION    18
718 #define ED_SELECTBOX_ID_CHANGE_OTHER_ACTION     19
719 #define ED_SELECTBOX_ID_CHANGE_SIDE             20
720 #define ED_SELECTBOX_ID_CHANGE_PLAYER           21
721 #define ED_SELECTBOX_ID_CHANGE_PAGE             22
722 #define ED_SELECTBOX_ID_CHANGE_REPLACE_WHEN     23
723 #define ED_SELECTBOX_ID_ACTION_TYPE             24
724 #define ED_SELECTBOX_ID_ACTION_MODE             25
725 #define ED_SELECTBOX_ID_ACTION_ARG              26
726 #define ED_SELECTBOX_ID_SELECT_CHANGE_PAGE      27
727 #define ED_SELECTBOX_ID_GROUP_CHOICE_MODE       28
728
729 #define ED_NUM_SELECTBOX                        29
730
731 #define ED_SELECTBOX_ID_LEVEL_FIRST     ED_SELECTBOX_ID_TIME_OR_STEPS
732 #define ED_SELECTBOX_ID_LEVEL_LAST      ED_SELECTBOX_ID_WIND_DIRECTION
733
734 #define ED_SELECTBOX_ID_CUSTOM1_FIRST   ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE
735 #define ED_SELECTBOX_ID_CUSTOM1_LAST    ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION
736 #define ED_SELECTBOX_ID_CUSTOM2_FIRST   ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN
737 #define ED_SELECTBOX_ID_CUSTOM2_LAST    ED_SELECTBOX_ID_CUSTOM_EXPLOSION_TYPE
738 #define ED_SELECTBOX_ID_CUSTOM_FIRST    ED_SELECTBOX_ID_CUSTOM1_FIRST
739 #define ED_SELECTBOX_ID_CUSTOM_LAST     ED_SELECTBOX_ID_CUSTOM2_LAST
740
741 #define ED_SELECTBOX_ID_CHANGE_FIRST    ED_SELECTBOX_ID_CHANGE_TIME_UNITS
742 #define ED_SELECTBOX_ID_CHANGE_LAST     ED_SELECTBOX_ID_SELECT_CHANGE_PAGE
743
744 /* values for textbutton gadgets */
745 #define ED_TEXTBUTTON_ID_PROPERTIES_INFO        0
746 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG      1
747 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_1    2
748 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2    3
749 #define ED_TEXTBUTTON_ID_PROPERTIES_CHANGE      4
750 #define ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE       5
751 #define ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE        6
752 #define ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE        7
753
754 #define ED_NUM_TEXTBUTTONS                      8
755
756 #define ED_TEXTBUTTON_ID_PROPERTIES_FIRST ED_TEXTBUTTON_ID_PROPERTIES_INFO
757 #define ED_TEXTBUTTON_ID_PROPERTIES_LAST  ED_TEXTBUTTON_ID_PROPERTIES_CHANGE
758
759 #define ED_TEXTBUTTON_ID_CHANGE_FIRST   ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE
760 #define ED_TEXTBUTTON_ID_CHANGE_LAST    ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE
761
762 /* values for graphicbutton gadgets */
763 #define ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE    0
764 #define ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE    1
765 #define ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE    2
766 #define ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE   3
767
768 #define ED_NUM_GRAPHICBUTTONS                   4
769
770 #define ED_GRAPHICBUTTON_ID_CHANGE_FIRST  ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE
771 #define ED_GRAPHICBUTTON_ID_CHANGE_LAST   ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE
772
773 /* values for checkbutton gadgets */
774 #define ED_CHECKBUTTON_ID_RANDOM_RESTRICTED     0
775 #define ED_CHECKBUTTON_ID_STICK_ELEMENT         1
776 #define ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS      2
777 #define ED_CHECKBUTTON_ID_USE_SPRING_BUG        3
778 #define ED_CHECKBUTTON_ID_USE_TIME_ORB_BUG      4
779 #define ED_CHECKBUTTON_ID_RANDOM_BALL_CONTENT   5
780 #define ED_CHECKBUTTON_ID_INITIAL_BALL_STATE    6
781 #define ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE    7
782 #define ED_CHECKBUTTON_ID_CONTINUOUS_SNAPPING   8
783 #define ED_CHECKBUTTON_ID_BLOCK_SNAP_FIELD      9
784 #define ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD      10
785 #define ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD   11
786 #define ED_CHECKBUTTON_ID_INSTANT_RELOCATION    12
787 #define ED_CHECKBUTTON_ID_USE_START_ELEMENT     13
788 #define ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT   14
789 #define ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT 15
790 #define ED_CHECKBUTTON_ID_INITIAL_GRAVITY       16
791 #define ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE  17
792 #define ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID    18
793 #define ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID    19
794 #define ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH     20
795 #define ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC    21
796 #define ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE   22
797 #define ED_CHECKBUTTON_ID_CUSTOM_ACCESSIBLE     23
798 #define ED_CHECKBUTTON_ID_CUSTOM_GRAV_REACHABLE 24
799 #define ED_CHECKBUTTON_ID_CUSTOM_USE_LAST_VALUE 25
800 #define ED_CHECKBUTTON_ID_CUSTOM_WALK_TO_OBJECT 26
801 #define ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE 27
802 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE       28
803 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_FALL       29
804 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_SMASH      30
805 #define ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY       31
806 #define ED_CHECKBUTTON_ID_CUSTOM_DEADLY         32
807 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_EXPLODE    33
808 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_FIRE   34
809 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_SMASH  35
810 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT 36
811 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE     37
812 #define ED_CHECKBUTTON_ID_CHANGE_DELAY          38
813 #define ED_CHECKBUTTON_ID_CHANGE_BY_DIRECT_ACT  39
814 #define ED_CHECKBUTTON_ID_CHANGE_BY_OTHER_ACT   40
815 #define ED_CHECKBUTTON_ID_CHANGE_USE_EXPLOSION  41
816 #define ED_CHECKBUTTON_ID_CHANGE_USE_CONTENT    42
817 #define ED_CHECKBUTTON_ID_CHANGE_ONLY_COMPLETE  43
818 #define ED_CHECKBUTTON_ID_CHANGE_USE_RANDOM     44
819 #define ED_CHECKBUTTON_ID_CHANGE_HAS_ACTION     45
820
821 #define ED_NUM_CHECKBUTTONS                     46
822
823 #define ED_CHECKBUTTON_ID_LEVEL_FIRST   ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
824 #define ED_CHECKBUTTON_ID_LEVEL_LAST    ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
825
826 #define ED_CHECKBUTTON_ID_CUSTOM1_FIRST ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC
827 #define ED_CHECKBUTTON_ID_CUSTOM1_LAST  ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE
828 #define ED_CHECKBUTTON_ID_CUSTOM2_FIRST ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE
829 #define ED_CHECKBUTTON_ID_CUSTOM2_LAST  ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT
830 #define ED_CHECKBUTTON_ID_CUSTOM_FIRST  ED_CHECKBUTTON_ID_CUSTOM1_FIRST
831 #define ED_CHECKBUTTON_ID_CUSTOM_LAST   ED_CHECKBUTTON_ID_CUSTOM2_LAST
832
833 #define ED_CHECKBUTTON_ID_CHANGE_FIRST  ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE
834 #define ED_CHECKBUTTON_ID_CHANGE_LAST   ED_CHECKBUTTON_ID_CHANGE_HAS_ACTION
835
836 /* values for radiobutton gadgets */
837 #define ED_RADIOBUTTON_ID_PERCENTAGE    0
838 #define ED_RADIOBUTTON_ID_QUANTITY      1
839
840 #define ED_NUM_RADIOBUTTONS             2
841
842 #define ED_RADIOBUTTON_ID_LEVEL_FIRST   ED_RADIOBUTTON_ID_PERCENTAGE
843 #define ED_RADIOBUTTON_ID_LEVEL_LAST    ED_RADIOBUTTON_ID_QUANTITY
844
845 /* values for drawing area gadgets */
846 #define ED_DRAWING_ID_DRAWING_LEVEL             0
847 #define ED_DRAWING_ID_YAMYAM_CONTENT_0          1
848 #define ED_DRAWING_ID_YAMYAM_CONTENT_1          2
849 #define ED_DRAWING_ID_YAMYAM_CONTENT_2          3
850 #define ED_DRAWING_ID_YAMYAM_CONTENT_3          4
851 #define ED_DRAWING_ID_YAMYAM_CONTENT_4          5
852 #define ED_DRAWING_ID_YAMYAM_CONTENT_5          6
853 #define ED_DRAWING_ID_YAMYAM_CONTENT_6          7
854 #define ED_DRAWING_ID_YAMYAM_CONTENT_7          8
855 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_0      9
856 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_1      10
857 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_2      11
858 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_3      12
859 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_4      13
860 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_5      14
861 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_6      15
862 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_7      16
863 #define ED_DRAWING_ID_ANDROID_CONTENT           17
864 #define ED_DRAWING_ID_AMOEBA_CONTENT            18
865 #define ED_DRAWING_ID_START_ELEMENT             19
866 #define ED_DRAWING_ID_ARTWORK_ELEMENT           20
867 #define ED_DRAWING_ID_EXPLOSION_ELEMENT         21
868 #define ED_DRAWING_ID_CUSTOM_GRAPHIC            22
869 #define ED_DRAWING_ID_CUSTOM_CONTENT            23
870 #define ED_DRAWING_ID_CUSTOM_MOVE_ENTER         24
871 #define ED_DRAWING_ID_CUSTOM_MOVE_LEAVE         25
872 #define ED_DRAWING_ID_CUSTOM_CHANGE_TARGET      26
873 #define ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT     27
874 #define ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER     28
875 #define ED_DRAWING_ID_GROUP_CONTENT             29
876 #define ED_DRAWING_ID_RANDOM_BACKGROUND         30
877
878 #define ED_NUM_DRAWING_AREAS                    31
879
880
881 /*
882   -----------------------------------------------------------------------------
883   some internally used definitions
884   -----------------------------------------------------------------------------
885 */
886
887 /* values for CopyLevelToUndoBuffer() */
888 #define UNDO_IMMEDIATE                  0
889 #define UNDO_ACCUMULATE                 1
890
891 /* values for scrollbars */
892 #define ED_SCROLL_NO                    0
893 #define ED_SCROLL_LEFT                  1
894 #define ED_SCROLL_RIGHT                 2
895 #define ED_SCROLL_UP                    4
896 #define ED_SCROLL_DOWN                  8
897
898 /* screens in the level editor */
899 #define ED_MODE_DRAWING                 0
900 #define ED_MODE_INFO                    1
901 #define ED_MODE_PROPERTIES              2
902
903 /* sub-screens in the element properties section */
904 #define ED_MODE_PROPERTIES_INFO         ED_TEXTBUTTON_ID_PROPERTIES_INFO
905 #define ED_MODE_PROPERTIES_CONFIG       ED_TEXTBUTTON_ID_PROPERTIES_CONFIG
906 #define ED_MODE_PROPERTIES_CONFIG_1     ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_1
907 #define ED_MODE_PROPERTIES_CONFIG_2     ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2
908 #define ED_MODE_PROPERTIES_CHANGE       ED_TEXTBUTTON_ID_PROPERTIES_CHANGE
909
910 /* how many steps can be cancelled */
911 #define NUM_UNDO_STEPS                  (10 + 1)
912
913 /* values for elements with score for certain actions */
914 #define MIN_SCORE                       0
915 #define MAX_SCORE                       255
916
917 /* values for elements with count for collecting */
918 #define MIN_COLLECT_COUNT               0
919 #define MAX_COLLECT_COUNT               255
920
921 /* values for random placement */
922 #define RANDOM_USE_PERCENTAGE           0
923 #define RANDOM_USE_QUANTITY             1
924
925 /* maximal size of level editor drawing area */
926 #define MAX_ED_FIELDX           (2 * SCR_FIELDX)
927 #define MAX_ED_FIELDY           (2 * SCR_FIELDY - 1)
928
929
930 /*
931   -----------------------------------------------------------------------------
932   some internally used data structure definitions
933   -----------------------------------------------------------------------------
934 */
935
936 static struct
937 {
938   char shortcut;
939   char *text;
940 } control_info[ED_NUM_CTRL_BUTTONS] =
941 {
942   /* note: some additional characters are already reserved for "cheat mode"
943      shortcuts (":XYZ" style) -- for details, see "events.c" */
944
945   { 's',        "draw single items"                     },
946   { 'd',        "draw connected items"                  },
947   { 'l',        "draw lines"                            },
948   { 'a',        "draw arcs"                             },
949   { 'r',        "draw outline rectangles"               },
950   { 'R',        "draw filled rectangles"                },
951   { '\0',       "wrap (rotate) level up"                },
952   { 't',        "enter text elements"                   },
953   { 'f',        "flood fill"                            },
954   { '\0',       "wrap (rotate) level left"              },
955   { '?',        "properties of drawing element"         },
956   { '\0',       "wrap (rotate) level right"             },
957   { '\0',       "random element placement"              },
958   { 'b',        "grab brush"                            },
959   { '\0',       "wrap (rotate) level down"              },
960   { ',',        "pick drawing element"                  },
961
962   { 'U',        "undo last operation"                   },
963   { 'I',        "level properties"                      },
964   { 'S',        "save level"                            },
965   { 'C',        "clear level"                           },
966   { 'T',        "test level"                            },
967   { 'E',        "exit level editor"                     },
968
969   { '\0',       "copy settings from other element"      },
970   { '\0',       "copy settings to other element"        },
971   { '\0',       "exchange element with other element"   },
972
973   { '\0',       "copy settings from this element"       },
974   { '\0',       "paste settings to this element"        },
975 };
976
977 static int random_placement_value = 10;
978 static int random_placement_method = RANDOM_USE_QUANTITY;
979 static int random_placement_background_element = EL_SAND;
980 static boolean random_placement_background_restricted = FALSE;
981 static boolean stick_element_properties_window = FALSE;
982 static boolean custom_element_properties[NUM_ELEMENT_PROPERTIES];
983 static boolean custom_element_change_events[NUM_CHANGE_EVENTS];
984 static struct ElementChangeInfo custom_element_change;
985 static struct ElementGroupInfo group_element_info;
986 static struct ElementInfo custom_element;
987
988 static struct
989 {
990   int x, y;
991   int min_value, max_value;
992   int gadget_id_down, gadget_id_up;
993   int gadget_id_text;
994   int gadget_id_align;
995   int *value;
996   char *text_above, *text_left, *text_right;
997 } counterbutton_info[ED_NUM_COUNTERBUTTONS] =
998 {
999   /* ---------- current level number --------------------------------------- */
1000
1001   {
1002     DX + 5 - SX,                        DY + 3 - SY,
1003     1,                                  100,
1004     GADGET_ID_SELECT_LEVEL_DOWN,        GADGET_ID_SELECT_LEVEL_UP,
1005     GADGET_ID_SELECT_LEVEL_TEXT,        GADGET_ID_NONE,
1006     &level_nr,
1007     NULL,                               NULL, NULL
1008   },
1009
1010   /* ---------- level and editor settings ---------------------------------- */
1011
1012   {
1013     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(4),
1014     MIN_LEV_FIELDX,                     MAX_LEV_FIELDX,
1015     GADGET_ID_LEVEL_XSIZE_DOWN,         GADGET_ID_LEVEL_XSIZE_UP,
1016     GADGET_ID_LEVEL_XSIZE_TEXT,         GADGET_ID_NONE,
1017     &level.fieldx,
1018     "playfield size:",                  NULL, "width",
1019   },
1020   {
1021     -1,                                 ED_LEVEL_SETTINGS_YPOS(4),
1022     MIN_LEV_FIELDY,                     MAX_LEV_FIELDY,
1023     GADGET_ID_LEVEL_YSIZE_DOWN,         GADGET_ID_LEVEL_YSIZE_UP,
1024     GADGET_ID_LEVEL_YSIZE_TEXT,         GADGET_ID_LEVEL_XSIZE_UP,
1025     &level.fieldy,
1026     NULL,                               " ", "height",
1027   },
1028   {
1029     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(5),
1030     0,                                  999,
1031     GADGET_ID_LEVEL_GEMSLIMIT_DOWN,     GADGET_ID_LEVEL_GEMSLIMIT_UP,
1032     GADGET_ID_LEVEL_GEMSLIMIT_TEXT,     GADGET_ID_NONE,
1033     &level.gems_needed,
1034     NULL, "number of gems to collect:", NULL
1035   },
1036   {
1037     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(7),
1038     0,                                  9999,
1039     GADGET_ID_LEVEL_TIMELIMIT_DOWN,     GADGET_ID_LEVEL_TIMELIMIT_UP,
1040     GADGET_ID_LEVEL_TIMELIMIT_TEXT,     GADGET_ID_NONE,
1041     &level.time,
1042     "time or step limit to solve level:", NULL, NULL
1043   },
1044   {
1045     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(9),
1046     0,                                  255,
1047     GADGET_ID_LEVEL_TIMESCORE_DOWN,     GADGET_ID_LEVEL_TIMESCORE_UP,
1048     GADGET_ID_LEVEL_TIMESCORE_TEXT,     GADGET_ID_NONE,
1049     &level.score[SC_TIME_BONUS],
1050     "score for each second/step left:", NULL, NULL
1051   },
1052   {
1053     ED_LEVEL_SETTINGS_XPOS(0),          ED_COUNTER2_YPOS(8),
1054     1,                                  100,
1055     GADGET_ID_LEVEL_RANDOM_DOWN,        GADGET_ID_LEVEL_RANDOM_UP,
1056     GADGET_ID_LEVEL_RANDOM_TEXT,        GADGET_ID_NONE,
1057     &random_placement_value,
1058     "random element placement:",        NULL, "in"
1059   },
1060
1061   /* ---------- element settings: configure (various elements) ------------- */
1062
1063   {
1064     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(0),
1065     MIN_SCORE,                          MAX_SCORE,
1066     GADGET_ID_ELEMENT_VALUE1_DOWN,      GADGET_ID_ELEMENT_VALUE1_UP,
1067     GADGET_ID_ELEMENT_VALUE1_TEXT,      GADGET_ID_NONE,
1068     NULL,                               /* will be set when used */
1069     NULL,                               NULL, NULL
1070   },
1071   {
1072     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
1073     MIN_SCORE,                          MAX_SCORE,
1074     GADGET_ID_ELEMENT_VALUE2_DOWN,      GADGET_ID_ELEMENT_VALUE2_UP,
1075     GADGET_ID_ELEMENT_VALUE2_TEXT,      GADGET_ID_NONE,
1076     NULL,                               /* will be set when used */
1077     NULL,                               NULL, NULL
1078   },
1079   {
1080     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(2),
1081     MIN_SCORE,                          MAX_SCORE,
1082     GADGET_ID_ELEMENT_VALUE3_DOWN,      GADGET_ID_ELEMENT_VALUE3_UP,
1083     GADGET_ID_ELEMENT_VALUE3_TEXT,      GADGET_ID_NONE,
1084     NULL,                               /* will be set when used */
1085     NULL,                               NULL, NULL
1086   },
1087   {
1088     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(3),
1089     MIN_SCORE,                          MAX_SCORE,
1090     GADGET_ID_ELEMENT_VALUE4_DOWN,      GADGET_ID_ELEMENT_VALUE4_UP,
1091     GADGET_ID_ELEMENT_VALUE4_TEXT,      GADGET_ID_NONE,
1092     NULL,                               /* will be set when used */
1093     NULL,                               NULL, NULL
1094   },
1095   {
1096     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(3),
1097     MIN_ELEMENT_CONTENTS,               MAX_ELEMENT_CONTENTS,
1098     GADGET_ID_YAMYAM_CONTENT_DOWN,      GADGET_ID_YAMYAM_CONTENT_UP,
1099     GADGET_ID_YAMYAM_CONTENT_TEXT,      GADGET_ID_NONE,
1100     &level.num_yamyam_contents,
1101     NULL,                               NULL, "number of content areas"
1102   },
1103   {
1104     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(4),
1105     MIN_ELEMENT_CONTENTS,               MAX_ELEMENT_CONTENTS,
1106     GADGET_ID_BALL_CONTENT_DOWN,        GADGET_ID_BALL_CONTENT_UP,
1107     GADGET_ID_BALL_CONTENT_TEXT,        GADGET_ID_NONE,
1108     &level.num_ball_contents,
1109     NULL,                               NULL, "number of content areas"
1110   },
1111   {
1112     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(4),
1113     MIN_ANDROID_ELEMENTS,               MAX_ANDROID_ELEMENTS,
1114     GADGET_ID_ANDROID_CONTENT_DOWN,     GADGET_ID_ANDROID_CONTENT_UP,
1115     GADGET_ID_ANDROID_CONTENT_TEXT,     GADGET_ID_NONE,
1116     &level.num_android_clone_elements,
1117     NULL,                               NULL, "number of clonable elements"
1118   },
1119   {
1120     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(0),
1121     MIN_ENVELOPE_XSIZE,                 MAX_ENVELOPE_XSIZE,
1122     GADGET_ID_ENVELOPE_XSIZE_DOWN,      GADGET_ID_ENVELOPE_XSIZE_UP,
1123     GADGET_ID_ENVELOPE_XSIZE_TEXT,      GADGET_ID_NONE,
1124     NULL,
1125     NULL,                               NULL, "width",
1126   },
1127   {
1128     -1,                                 ED_ELEMENT_SETTINGS_YPOS(0),
1129     MIN_ENVELOPE_YSIZE,                 MAX_ENVELOPE_YSIZE,
1130     GADGET_ID_ENVELOPE_YSIZE_DOWN,      GADGET_ID_ENVELOPE_YSIZE_UP,
1131     GADGET_ID_ENVELOPE_YSIZE_TEXT,      GADGET_ID_ENVELOPE_XSIZE_UP,
1132     NULL,
1133     NULL,                               " ", "height",
1134   },
1135
1136   /* ---------- element settings: configure 1 (custom elements) ------------ */
1137
1138   {
1139     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(6),
1140     MIN_SCORE,                          MAX_SCORE,
1141     GADGET_ID_CUSTOM_SCORE_DOWN,        GADGET_ID_CUSTOM_SCORE_UP,
1142     GADGET_ID_CUSTOM_SCORE_TEXT,        GADGET_ID_NONE,
1143     &custom_element.collect_score_initial,
1144     NULL,                               "CE score", " "
1145   },
1146   {
1147     -1,                                 ED_ELEMENT_SETTINGS_YPOS(6),
1148     MIN_COLLECT_COUNT,                  MAX_COLLECT_COUNT,
1149     GADGET_ID_CUSTOM_GEMCOUNT_DOWN,     GADGET_ID_CUSTOM_GEMCOUNT_UP,
1150     GADGET_ID_CUSTOM_GEMCOUNT_TEXT,     GADGET_ID_CUSTOM_SCORE_UP,
1151     &custom_element.collect_count_initial,
1152     NULL,                               "CE count", NULL
1153   },
1154   {
1155     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(12),
1156     0,                                  9999,
1157     GADGET_ID_CUSTOM_VALUE_FIX_DOWN,    GADGET_ID_CUSTOM_VALUE_FIX_UP,
1158     GADGET_ID_CUSTOM_VALUE_FIX_TEXT,    GADGET_ID_NONE,
1159     &custom_element.ce_value_fixed_initial,
1160     NULL,                               "CE value", NULL
1161   },
1162   {
1163     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(12),
1164     0,                                  9999,
1165     GADGET_ID_CUSTOM_VALUE_RND_DOWN,    GADGET_ID_CUSTOM_VALUE_RND_UP,
1166     GADGET_ID_CUSTOM_VALUE_RND_TEXT,    GADGET_ID_CUSTOM_VALUE_FIX_UP,
1167     &custom_element.ce_value_random_initial,
1168     NULL,                               "+random", NULL
1169   },
1170   {
1171     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(7),
1172     0,                                  255,
1173     GADGET_ID_PUSH_DELAY_FIX_DOWN,      GADGET_ID_PUSH_DELAY_FIX_UP,
1174     GADGET_ID_PUSH_DELAY_FIX_TEXT,      GADGET_ID_NONE,
1175     &custom_element.push_delay_fixed,
1176     NULL,                               "push delay", NULL
1177   },
1178   {
1179     -1,                                 ED_ELEMENT_SETTINGS_YPOS(7),
1180     0,                                  255,
1181     GADGET_ID_PUSH_DELAY_RND_DOWN,      GADGET_ID_PUSH_DELAY_RND_UP,
1182     GADGET_ID_PUSH_DELAY_RND_TEXT,      GADGET_ID_PUSH_DELAY_FIX_UP,
1183     &custom_element.push_delay_random,
1184     NULL,                               "+random", NULL
1185   },
1186   {
1187     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(8),
1188     0,                                  255,
1189     GADGET_ID_DROP_DELAY_FIX_DOWN,      GADGET_ID_DROP_DELAY_FIX_UP,
1190     GADGET_ID_DROP_DELAY_FIX_TEXT,      GADGET_ID_NONE,
1191     &custom_element.drop_delay_fixed,
1192     NULL,                               "drop delay", NULL
1193   },
1194   {
1195     -1,                                 ED_ELEMENT_SETTINGS_YPOS(8),
1196     0,                                  255,
1197     GADGET_ID_DROP_DELAY_RND_DOWN,      GADGET_ID_DROP_DELAY_RND_UP,
1198     GADGET_ID_DROP_DELAY_RND_TEXT,      GADGET_ID_DROP_DELAY_FIX_UP,
1199     &custom_element.drop_delay_random,
1200     NULL,                               "+random", NULL
1201   },
1202
1203   /* ---------- element settings: configure 2 (custom elements) ------------ */
1204
1205   {
1206     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(5),
1207     0,                                  999,
1208     GADGET_ID_MOVE_DELAY_FIX_DOWN,      GADGET_ID_MOVE_DELAY_FIX_UP,
1209     GADGET_ID_MOVE_DELAY_FIX_TEXT,      GADGET_ID_NONE,
1210     &custom_element.move_delay_fixed,
1211     NULL,                               "move delay", NULL
1212   },
1213   {
1214     -1,                                 ED_ELEMENT_SETTINGS_YPOS(5),
1215     0,                                  999,
1216     GADGET_ID_MOVE_DELAY_RND_DOWN,      GADGET_ID_MOVE_DELAY_RND_UP,
1217     GADGET_ID_MOVE_DELAY_RND_TEXT,      GADGET_ID_MOVE_DELAY_FIX_UP,
1218     &custom_element.move_delay_random,
1219     NULL,                               "+random", NULL
1220   },
1221   {
1222     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(12),
1223     0,                                  255,
1224     GADGET_ID_EXPLOSION_DELAY_DOWN,     GADGET_ID_EXPLOSION_DELAY_UP,
1225     GADGET_ID_EXPLOSION_DELAY_TEXT,     GADGET_ID_NONE,
1226     &custom_element.explosion_delay,
1227     NULL,                               "explosion delay", NULL
1228   },
1229   {
1230     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(13),
1231     0,                                  255,
1232     GADGET_ID_IGNITION_DELAY_DOWN,      GADGET_ID_IGNITION_DELAY_UP,
1233     GADGET_ID_IGNITION_DELAY_TEXT,      GADGET_ID_NONE,
1234     &custom_element.ignition_delay,
1235     NULL,                               "ignition delay", "(by fire)"
1236   },
1237
1238   /* ---------- element settings: configure (group elements) --------------- */
1239
1240   {
1241     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(5),
1242     MIN_ELEMENTS_IN_GROUP,              MAX_ELEMENTS_IN_GROUP,
1243     GADGET_ID_GROUP_CONTENT_DOWN,       GADGET_ID_GROUP_CONTENT_UP,
1244     GADGET_ID_GROUP_CONTENT_TEXT,       GADGET_ID_NONE,
1245     &group_element_info.num_elements,
1246     NULL,                               NULL, "number of elements in group"
1247   },
1248
1249   /* ---------- element settings: advanced (custom elements) --------------- */
1250
1251   {
1252     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(2),
1253     0,                                  999,
1254     GADGET_ID_CHANGE_DELAY_FIX_DOWN,    GADGET_ID_CHANGE_DELAY_FIX_UP,
1255     GADGET_ID_CHANGE_DELAY_FIX_TEXT,    GADGET_ID_NONE,
1256     &custom_element_change.delay_fixed,
1257     NULL,                               "CE delay", NULL,
1258   },
1259   {
1260     -1,                                 ED_ELEMENT_SETTINGS_YPOS(2),
1261     0,                                  999,
1262     GADGET_ID_CHANGE_DELAY_RND_DOWN,    GADGET_ID_CHANGE_DELAY_RND_UP,
1263     GADGET_ID_CHANGE_DELAY_RND_TEXT,    GADGET_ID_CHANGE_DELAY_FIX_UP,
1264     &custom_element_change.delay_random,
1265     NULL,                               "+random", NULL
1266   },
1267   {
1268     ED_ELEMENT_SETTINGS_XPOS(3),        ED_ELEMENT_SETTINGS_YPOS(12),
1269     0,                                  100,
1270     GADGET_ID_CHANGE_CONT_RND_DOWN,     GADGET_ID_CHANGE_CONT_RND_UP,
1271     GADGET_ID_CHANGE_CONT_RND_TEXT,     GADGET_ID_NONE,
1272     &custom_element_change.random_percentage,
1273     NULL,                               "use random replace:", "%"
1274   },
1275 };
1276
1277 static struct
1278 {
1279   int x, y;
1280   int gadget_id;
1281   int size;
1282   char *value;
1283   char *text_above, *infotext;
1284 } textinput_info[ED_NUM_TEXTINPUT] =
1285 {
1286   {
1287     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(0),
1288     GADGET_ID_LEVEL_NAME,
1289     MAX_LEVEL_NAME_LEN,
1290     level.name,
1291     "Title:", "Title"
1292   },
1293   {
1294     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(2),
1295     GADGET_ID_LEVEL_AUTHOR,
1296     MAX_LEVEL_AUTHOR_LEN,
1297     level.author,
1298     "Author:", "Author"
1299   },
1300   {
1301     5 * MINI_TILEX - 2,                 5 * MINI_TILEY - ED_BORDER_SIZE + 1,
1302     GADGET_ID_ELEMENT_NAME,
1303     MAX_ELEMENT_NAME_LEN - 2,           /* currently 2 chars less editable */
1304     custom_element.description,
1305     NULL, "Element name"
1306   }
1307 };
1308
1309 static struct
1310 {
1311   int x, y;
1312   int gadget_id;
1313   int xsize, ysize;
1314   char *value;
1315   char *text_above, *infotext;
1316 } textarea_info[ED_NUM_TEXTAREAS] =
1317 {
1318   {
1319     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(2),
1320     GADGET_ID_ENVELOPE_INFO,
1321     MAX_ENVELOPE_XSIZE, MAX_ENVELOPE_YSIZE,
1322     NULL,
1323     "Envelope Info:", "Envelope Info"
1324   }
1325 };
1326
1327 static struct ValueTextInfo options_time_or_steps[] =
1328 {
1329   { 0,                          "seconds"                       },
1330   { 1,                          "steps"                         },
1331
1332   { -1,                         NULL                            }
1333 };
1334
1335 static struct ValueTextInfo options_game_engine_type[] =
1336 {
1337   { GAME_ENGINE_TYPE_RND,       "Rocks'n'Diamonds"              },
1338   { GAME_ENGINE_TYPE_EM,        "Emerald Mine"                  },
1339
1340   { -1,                         NULL                            }
1341 };
1342
1343 static struct ValueTextInfo options_wind_direction[] =
1344 {
1345   { MV_START_NONE,              "none"                          },
1346   { MV_START_LEFT,              "left"                          },
1347   { MV_START_RIGHT,             "right"                         },
1348   { MV_START_UP,                "up"                            },
1349   { MV_START_DOWN,              "down"                          },
1350
1351   { -1,                         NULL                            }
1352 };
1353
1354 static struct ValueTextInfo options_player_speed[] =
1355 {
1356   { 0,                          "frozen"                        },
1357   { 1,                          "very slow"                     },
1358   { 2,                          "slow"                          },
1359   { 4,                          "normal"                        },
1360   { 8,                          "fast"                          },
1361   { 16,                         "very fast"                     },
1362   { 32,                         "ultrafast"                     },
1363
1364   { -1,                         NULL                            }
1365 };
1366
1367 static struct ValueTextInfo options_access_type[] =
1368 {
1369   { EP_WALKABLE,                "walkable"                      },
1370   { EP_PASSABLE,                "passable"                      },
1371
1372   { -1,                         NULL                            }
1373 };
1374
1375 static struct ValueTextInfo options_access_layer[] =
1376 {
1377   { EP_ACCESSIBLE_OVER,         "over"                          },
1378   { EP_ACCESSIBLE_INSIDE,       "inside"                        },
1379   { EP_ACCESSIBLE_UNDER,        "under"                         },
1380
1381   { -1,                         NULL                            }
1382 };
1383
1384 static struct ValueTextInfo options_access_protected[] =
1385 {
1386   { 0,                          "unprotected"                   },
1387   { 1,                          "protected"                     },
1388
1389   { -1,                         NULL                            }
1390 };
1391
1392 static struct ValueTextInfo options_access_direction[] =
1393 {
1394   { MV_NO_DIRECTION,            "no direction"                  },
1395   { MV_LEFT,                    "left"                          },
1396   { MV_RIGHT,                   "right"                         },
1397   { MV_UP,                      "up"                            },
1398   { MV_DOWN,                    "down"                          },
1399   { MV_LEFT  | MV_UP,           "left + up"                     },
1400   { MV_LEFT  | MV_DOWN,         "left + down"                   },
1401   { MV_RIGHT | MV_UP,           "right + up"                    },
1402   { MV_RIGHT | MV_DOWN,         "right + down"                  },
1403   { MV_HORIZONTAL,              "horizontal"                    },
1404   { MV_VERTICAL,                "vertical"                      },
1405   { MV_HORIZONTAL | MV_UP,      "horizontal + up"               },
1406   { MV_HORIZONTAL | MV_DOWN,    "horizontal + down"             },
1407   { MV_VERTICAL   | MV_LEFT,    "vertical + left"               },
1408   { MV_VERTICAL   | MV_RIGHT,   "vertical + right"              },
1409   { MV_ALL_DIRECTIONS,          "all directions"                },
1410
1411   { -1,                         NULL                            }
1412 };
1413
1414 static struct ValueTextInfo options_walk_to_action[] =
1415 {
1416   { EP_DIGGABLE,                "diggable"                      },
1417   { EP_COLLECTIBLE_ONLY,        "collectible"                   },
1418   { EP_DROPPABLE,               "collectible & droppable"       },
1419   { EP_THROWABLE,               "collectible & throwable"       },
1420   { EP_PUSHABLE,                "pushable"                      },
1421
1422   { -1,                         NULL                            }
1423 };
1424
1425 static struct ValueTextInfo options_move_pattern[] =
1426 {
1427   { MV_LEFT,                    "left"                          },
1428   { MV_RIGHT,                   "right"                         },
1429   { MV_UP,                      "up"                            },
1430   { MV_DOWN,                    "down"                          },
1431   { MV_HORIZONTAL,              "horizontal"                    },
1432   { MV_VERTICAL,                "vertical"                      },
1433   { MV_ALL_DIRECTIONS,          "all directions"                },
1434   { MV_WIND_DIRECTION,          "wind direction"                },
1435   { MV_TOWARDS_PLAYER,          "towards player"                },
1436   { MV_AWAY_FROM_PLAYER,        "away from player"              },
1437   { MV_ALONG_LEFT_SIDE,         "along left side"               },
1438   { MV_ALONG_RIGHT_SIDE,        "along right side"              },
1439   { MV_TURNING_LEFT,            "turning left"                  },
1440   { MV_TURNING_RIGHT,           "turning right"                 },
1441   { MV_TURNING_LEFT_RIGHT,      "turning left, right"           },
1442   { MV_TURNING_RIGHT_LEFT,      "turning right, left"           },
1443   { MV_TURNING_RANDOM,          "turning random"                },
1444   { MV_MAZE_RUNNER,             "maze runner style"             },
1445   { MV_MAZE_HUNTER,             "maze hunter style"             },
1446   { MV_WHEN_PUSHED,             "when pushed"                   },
1447   { MV_WHEN_DROPPED,            "when dropped/thrown"           },
1448
1449   { -1,                         NULL                            }
1450 };
1451
1452 static struct ValueTextInfo options_move_direction[] =
1453 {
1454   { MV_START_AUTOMATIC,         "automatic"                     },
1455   { MV_START_LEFT,              "left"                          },
1456   { MV_START_RIGHT,             "right"                         },
1457   { MV_START_UP,                "up"                            },
1458   { MV_START_DOWN,              "down"                          },
1459   { MV_START_RANDOM,            "random"                        },
1460   { MV_START_PREVIOUS,          "previous"                      },
1461
1462   { -1,                         NULL                            }
1463 };
1464
1465 static struct ValueTextInfo options_move_stepsize[] =
1466 {
1467   { 0,                          "not moving"                    },
1468   { 1,                          "very slow"                     },
1469   { 2,                          "slow"                          },
1470   { 4,                          "normal"                        },
1471   { 8,                          "fast"                          },
1472   { 16,                         "very fast"                     },
1473   { 32,                         "even faster"                   },
1474
1475   { -1,                         NULL                            }
1476 };
1477
1478 static struct ValueTextInfo options_move_leave_type[] =
1479 {
1480   { LEAVE_TYPE_UNLIMITED,       "leave behind"                  },
1481   { LEAVE_TYPE_LIMITED,         "change it to"                  },
1482
1483   { -1,                         NULL                            }
1484 };
1485
1486 static struct ValueTextInfo options_smash_targets[] =
1487 {
1488   { EP_CAN_SMASH_PLAYER,        "player"                        },
1489 #if 0
1490   { EP_CAN_SMASH_ENEMIES,       "enemies"                       },
1491 #endif
1492   { EP_CAN_SMASH_EVERYTHING,    "everything"                    },
1493
1494   { -1,                         NULL                            }
1495 };
1496
1497 static struct ValueTextInfo options_slippery_type[] =
1498 {
1499   { SLIPPERY_ANY_RANDOM,        "random"                        },
1500   { SLIPPERY_ANY_LEFT_RIGHT,    "left, right"                   },
1501   { SLIPPERY_ANY_RIGHT_LEFT,    "right, left"                   },
1502   { SLIPPERY_ONLY_LEFT,         "only left"                     },
1503   { SLIPPERY_ONLY_RIGHT,        "only right"                    },
1504
1505   { -1,                         NULL                            }
1506 };
1507
1508 static struct ValueTextInfo options_deadliness[] =
1509 {
1510   { EP_DONT_RUN_INTO,           "running into"                  },
1511   { EP_DONT_COLLIDE_WITH,       "colliding with"                },
1512   { EP_DONT_TOUCH,              "touching"                      },
1513
1514   { -1,                         NULL                            }
1515 };
1516
1517 static struct ValueTextInfo options_explosion_type[] =
1518 {
1519   { EXPLODES_3X3,               "3x3"                           },
1520   { EXPLODES_CROSS,             "3+3"                           },
1521   { EXPLODES_1X1,               "1x1"                           },
1522
1523   { -1,                         NULL                            }
1524 };
1525
1526 static struct ValueTextInfo options_time_units[] =
1527 {
1528   { 1,                          "frames"                        },
1529   { FRAMES_PER_SECOND,          "seconds"                       },
1530
1531   { -1,                         NULL                            }
1532 };
1533
1534 static struct ValueTextInfo options_change_direct_action[] =
1535 {
1536   { CE_TOUCHED_BY_PLAYER,       "touched by player"             },
1537   { CE_PRESSED_BY_PLAYER,       "pressed by player"             },
1538   { CE_SWITCHED_BY_PLAYER,      "switched by player"            },
1539   { CE_SNAPPED_BY_PLAYER,       "snapped by player"             },
1540   { CE_PUSHED_BY_PLAYER,        "pushed by player"              },
1541   { CE_ENTERED_BY_PLAYER,       "entered by player"             },
1542   { CE_LEFT_BY_PLAYER,          "left by player"                },
1543   { CE_DROPPED_BY_PLAYER,       "dropped/thrown by player"      },
1544   { CE_SWITCHED,                "switched"                      },
1545   { CE_HITTING_SOMETHING,       "hitting something"             },
1546   { CE_HIT_BY_SOMETHING,        "hit by something"              },
1547 #if 0
1548   { CE_BLOCKED,                 "blocked"                       },
1549 #endif
1550   { CE_IMPACT,                  "impact (on something)"         },
1551   { CE_SMASHED,                 "smashed (from above)"          },
1552 #if 0
1553   { CE_VALUE_CHANGES,           "CE value changes"              },
1554   { CE_SCORE_CHANGES,           "CE score changes"              },
1555 #endif
1556   { CE_VALUE_GETS_ZERO,         "CE value gets 0"               },
1557   { CE_SCORE_GETS_ZERO,         "CE score gets 0"               },
1558
1559   { -1,                         NULL                            }
1560 };
1561
1562 static struct ValueTextInfo options_change_other_action[] =
1563 {
1564   { CE_PLAYER_TOUCHES_X,        "player touches"                },
1565   { CE_PLAYER_PRESSES_X,        "player presses"                },
1566   { CE_PLAYER_SWITCHES_X,       "player switches"               },
1567   { CE_PLAYER_SNAPS_X,          "player snaps"                  },
1568   { CE_PLAYER_PUSHES_X,         "player pushes"                 },
1569   { CE_PLAYER_ENTERS_X,         "player enters"                 },
1570   { CE_PLAYER_LEAVES_X,         "player leaves"                 },
1571   { CE_PLAYER_DIGS_X,           "player digs"                   },
1572   { CE_PLAYER_COLLECTS_X,       "player collects"               },
1573   { CE_PLAYER_DROPS_X,          "player drops/throws"           },
1574   { CE_TOUCHING_X,              "touching"                      },
1575   { CE_HITTING_X,               "hitting"                       },
1576   { CE_DIGGING_X,               "digging"                       },
1577   { CE_HIT_BY_X,                "hit by"                        },
1578   { CE_SWITCH_OF_X,             "switch of"                     },
1579   { CE_CHANGE_OF_X,             "change by page of"             },
1580   { CE_EXPLOSION_OF_X,          "explosion of"                  },
1581   { CE_MOVE_OF_X,               "move of"                       },
1582   { CE_CREATION_OF_X,           "creation of"                   },
1583   { CE_VALUE_CHANGES_OF_X,      "CE value changes of"           },
1584   { CE_SCORE_CHANGES_OF_X,      "CE score changes of"           },
1585   { CE_VALUE_GETS_ZERO_OF_X,    "CE value gets 0 of"            },
1586   { CE_SCORE_GETS_ZERO_OF_X,    "CE score gets 0 of"            },
1587
1588   { -1,                         NULL                            }
1589 };
1590
1591 static struct ValueTextInfo options_change_trigger_side[] =
1592 {
1593   { CH_SIDE_LEFT,               "left"                          },
1594   { CH_SIDE_RIGHT,              "right"                         },
1595   { CH_SIDE_TOP,                "top"                           },
1596   { CH_SIDE_BOTTOM,             "bottom"                        },
1597   { CH_SIDE_LEFT_RIGHT,         "left/right"                    },
1598   { CH_SIDE_TOP_BOTTOM,         "top/bottom"                    },
1599   { CH_SIDE_ANY,                "any"                           },
1600
1601   { -1,                         NULL                            }
1602 };
1603
1604 static struct ValueTextInfo options_change_trigger_player[] =
1605 {
1606   { CH_PLAYER_1,                "1"                             },
1607   { CH_PLAYER_2,                "2"                             },
1608   { CH_PLAYER_3,                "3"                             },
1609   { CH_PLAYER_4,                "4"                             },
1610   { CH_PLAYER_ANY,              "any"                           },
1611
1612   { -1,                         NULL                            }
1613 };
1614
1615 static struct ValueTextInfo options_change_trigger_page[] =
1616 {
1617   { (1 << 0),                   "1"                             },
1618   { (1 << 1),                   "2"                             },
1619   { (1 << 2),                   "3"                             },
1620   { (1 << 3),                   "4"                             },
1621   { (1 << 4),                   "5"                             },
1622   { (1 << 5),                   "6"                             },
1623   { (1 << 6),                   "7"                             },
1624   { (1 << 7),                   "8"                             },
1625   { (1 << 8),                   "9"                             },
1626   { (1 << 9),                   "10"                            },
1627   { (1 << 10),                  "11"                            },
1628   { (1 << 11),                  "12"                            },
1629   { (1 << 12),                  "13"                            },
1630   { (1 << 13),                  "14"                            },
1631   { (1 << 14),                  "15"                            },
1632   { (1 << 15),                  "16"                            },
1633   { (1 << 16),                  "17"                            },
1634   { (1 << 17),                  "18"                            },
1635   { (1 << 18),                  "19"                            },
1636   { (1 << 19),                  "20"                            },
1637   { (1 << 20),                  "21"                            },
1638   { (1 << 21),                  "22"                            },
1639   { (1 << 22),                  "23"                            },
1640   { (1 << 23),                  "24"                            },
1641   { (1 << 24),                  "25"                            },
1642   { (1 << 25),                  "26"                            },
1643   { (1 << 26),                  "27"                            },
1644   { (1 << 27),                  "28"                            },
1645   { (1 << 28),                  "29"                            },
1646   { (1 << 29),                  "30"                            },
1647   { (1 << 30),                  "31"                            },
1648   { (1 << 31),                  "32"                            },
1649   { CH_PAGE_ANY,                "any"                           },
1650
1651   { -1,                         NULL                            }
1652 };
1653
1654 static struct ValueTextInfo options_change_replace_when[] =
1655 {
1656   { CP_WHEN_EMPTY,              "empty"                         },
1657   { CP_WHEN_WALKABLE,           "walkable"                      },
1658   { CP_WHEN_DIGGABLE,           "diggable"                      },
1659   { CP_WHEN_COLLECTIBLE,        "collectible"                   },
1660   { CP_WHEN_REMOVABLE,          "removable"                     },
1661   { CP_WHEN_DESTRUCTIBLE,       "destructible"                  },
1662
1663   { -1,                         NULL                            }
1664 };
1665
1666 static struct ValueTextInfo options_action_type[] =
1667 {
1668   { CA_NO_ACTION,               "no action"                     },
1669   { CA_UNDEFINED,               " "                             },
1670   { CA_HEADLINE_LEVEL_ACTIONS,  "[level actions]"               },
1671   { CA_RESTART_LEVEL,           "restart level"                 },
1672   { CA_SHOW_ENVELOPE,           "show envelope"                 },
1673   { CA_SET_LEVEL_TIME,          "set time"                      },
1674   { CA_SET_LEVEL_SCORE,         "set score"                     },
1675   { CA_SET_LEVEL_GEMS,          "set needed gems"               },
1676   { CA_SET_LEVEL_WIND,          "set wind dir."                 },
1677   { CA_UNDEFINED,               " "                             },
1678   { CA_HEADLINE_PLAYER_ACTIONS, "[player actions]"              },
1679   { CA_MOVE_PLAYER,             "move player"                   },
1680   { CA_EXIT_PLAYER,             "exit player"                   },
1681   { CA_KILL_PLAYER,             "kill player"                   },
1682   { CA_SET_PLAYER_KEYS,         "set keys"                      },
1683   { CA_SET_PLAYER_SPEED,        "set speed"                     },
1684   { CA_SET_PLAYER_SHIELD,       "set shield"                    },
1685   { CA_SET_PLAYER_GRAVITY,      "set gravity"                   },
1686   { CA_SET_PLAYER_ARTWORK,      "set artwork"                   },
1687   { CA_UNDEFINED,               " "                             },
1688   { CA_HEADLINE_CE_ACTIONS,     "[CE actions]"                  },
1689   { CA_SET_CE_VALUE,            "set CE value"                  },
1690   { CA_SET_CE_SCORE,            "set CE score"                  },
1691   { CA_UNDEFINED,               " "                             },
1692   { CA_HEADLINE_ENGINE_ACTIONS, "[engine actions]"              },
1693   { CA_SET_ENGINE_SCAN_MODE,    "set scan mode"                 },
1694
1695   { -1,                         NULL                            }
1696 };
1697
1698 static struct ValueTextInfo options_action_mode_none[] =
1699 {
1700   { CA_MODE_UNDEFINED,          " "                             },
1701
1702   { -1,                         NULL                            }
1703 };
1704
1705 static struct ValueTextInfo options_action_mode_assign[] =
1706 {
1707   { CA_MODE_SET,                "="                             },
1708
1709   { -1,                         NULL                            }
1710 };
1711
1712 static struct ValueTextInfo options_action_mode_add_remove[] =
1713 {
1714   { CA_MODE_ADD,                "+"                             },
1715   { CA_MODE_SUBTRACT,           "-"                             },
1716
1717   { -1,                         NULL                            }
1718 };
1719
1720 static struct ValueTextInfo options_action_mode_calculate[] =
1721 {
1722   { CA_MODE_SET,                "="                             },
1723   { CA_MODE_ADD,                "+"                             },
1724   { CA_MODE_SUBTRACT,           "-"                             },
1725   { CA_MODE_MULTIPLY,           "*"                             },
1726   { CA_MODE_DIVIDE,             "/"                             },
1727   { CA_MODE_MODULO,             "%"                             },
1728
1729   { -1,                         NULL                            }
1730 };
1731
1732 static struct ValueTextInfo options_action_arg_none[] =
1733 {
1734   { CA_ARG_UNDEFINED,           "         "                     },
1735
1736   { -1,                         NULL                            }
1737 };
1738
1739 static struct ValueTextInfo options_action_arg_player[] =
1740 {
1741   { CA_ARG_PLAYER_HEADLINE,     "[player]"                      },
1742   { CA_ARG_PLAYER_1,            "1"                             },
1743   { CA_ARG_PLAYER_2,            "2"                             },
1744   { CA_ARG_PLAYER_3,            "3"                             },
1745   { CA_ARG_PLAYER_4,            "4"                             },
1746   { CA_ARG_PLAYER_ANY,          "any"                           },
1747   { CA_ARG_PLAYER_TRIGGER,      "trigger"                       },
1748
1749   { -1,                         NULL                            }
1750 };
1751
1752 static struct ValueTextInfo options_action_arg_number[] =
1753 {
1754   { CA_ARG_NUMBER_HEADLINE,     "[number]"                      },
1755   { CA_ARG_0,                   "0"                             },
1756   { CA_ARG_1,                   "1"                             },
1757   { CA_ARG_2,                   "2"                             },
1758   { CA_ARG_3,                   "3"                             },
1759   { CA_ARG_4,                   "4"                             },
1760   { CA_ARG_5,                   "5"                             },
1761   { CA_ARG_10,                  "10"                            },
1762   { CA_ARG_100,                 "100"                           },
1763   { CA_ARG_1000,                "1000"                          },
1764   { CA_ARG_UNDEFINED,           " "                             },
1765   { CA_ARG_NUMBER_MIN,          "min"                           },
1766   { CA_ARG_NUMBER_MAX,          "max"                           },
1767   { CA_ARG_UNDEFINED,           " "                             },
1768   { CA_ARG_NUMBER_RESET,        "reset"                         },
1769   { CA_ARG_UNDEFINED,           " "                             },
1770   { CA_ARG_NUMBER_CE_VALUE,     "CE value"                      },
1771   { CA_ARG_NUMBER_CE_SCORE,     "CE score"                      },
1772   { CA_ARG_NUMBER_CE_DELAY,     "CE delay"                      },
1773   { CA_ARG_UNDEFINED,           " "                             },
1774   { CA_ARG_NUMBER_LEVEL_TIME,   "time"                          },
1775   { CA_ARG_NUMBER_LEVEL_GEMS,   "gems"                          },
1776   { CA_ARG_NUMBER_LEVEL_SCORE,  "score"                         },
1777   { CA_ARG_UNDEFINED,           " "                             },
1778   { CA_ARG_ELEMENT_CV_HEADLINE, "[CE value]"                    },
1779   { CA_ARG_ELEMENT_CV_TARGET,   "target"                        },
1780   { CA_ARG_ELEMENT_CV_TRIGGER,  "trigger"                       },
1781   { CA_ARG_UNDEFINED,           " "                             },
1782   { CA_ARG_ELEMENT_CS_HEADLINE, "[CE score]"                    },
1783   { CA_ARG_ELEMENT_CS_TARGET,   "target"                        },
1784   { CA_ARG_ELEMENT_CS_TRIGGER,  "trigger"                       },
1785
1786   { -1,                         NULL                            }
1787 };
1788
1789 static struct ValueTextInfo options_action_arg_value[] =
1790 {
1791   { CA_ARG_NUMBER_HEADLINE,     "[number]"                      },
1792   { CA_ARG_0,                   "0"                             },
1793   { CA_ARG_1,                   "1"                             },
1794   { CA_ARG_2,                   "2"                             },
1795   { CA_ARG_3,                   "3"                             },
1796   { CA_ARG_4,                   "4"                             },
1797   { CA_ARG_5,                   "5"                             },
1798   { CA_ARG_10,                  "10"                            },
1799   { CA_ARG_100,                 "100"                           },
1800   { CA_ARG_1000,                "1000"                          },
1801   { CA_ARG_UNDEFINED,           " "                             },
1802   { CA_ARG_NUMBER_MIN,          "min"                           },
1803   { CA_ARG_NUMBER_MAX,          "max"                           },
1804   { CA_ARG_UNDEFINED,           " "                             },
1805   { CA_ARG_NUMBER_RESET,        "reset"                         },
1806   { CA_ARG_UNDEFINED,           " "                             },
1807   { CA_ARG_NUMBER_CE_VALUE,     "CE value"                      },
1808   { CA_ARG_NUMBER_CE_SCORE,     "CE score"                      },
1809   { CA_ARG_NUMBER_CE_DELAY,     "CE delay"                      },
1810   { CA_ARG_UNDEFINED,           " "                             },
1811   { CA_ARG_NUMBER_LEVEL_TIME,   "time"                          },
1812   { CA_ARG_NUMBER_LEVEL_GEMS,   "gems"                          },
1813   { CA_ARG_NUMBER_LEVEL_SCORE,  "score"                         },
1814   { CA_ARG_UNDEFINED,           " "                             },
1815   { CA_ARG_ELEMENT_CV_HEADLINE, "[CE value]"                    },
1816   { CA_ARG_ELEMENT_CV_TARGET,   "target"                        },
1817   { CA_ARG_ELEMENT_CV_TRIGGER,  "trigger"                       },
1818   { CA_ARG_UNDEFINED,           " "                             },
1819   { CA_ARG_ELEMENT_CS_HEADLINE, "[CE score]"                    },
1820   { CA_ARG_ELEMENT_CS_TARGET,   "target"                        },
1821   { CA_ARG_ELEMENT_CS_TRIGGER,  "trigger"                       },
1822   { CA_ARG_UNDEFINED,           " "                             },
1823   { CA_ARG_ELEMENT_NR_HEADLINE, "[element]"                     },
1824   { CA_ARG_ELEMENT_NR_TARGET,   "target"                        },
1825   { CA_ARG_ELEMENT_NR_TRIGGER,  "trigger"                       },
1826
1827   { -1,                         NULL                            }
1828 };
1829
1830 static struct ValueTextInfo options_action_arg_envelope[] =
1831 {
1832   { CA_ARG_NUMBER_HEADLINE,     "[number]"                      },
1833   { CA_ARG_1,                   "1"                             },
1834   { CA_ARG_2,                   "2"                             },
1835   { CA_ARG_3,                   "3"                             },
1836   { CA_ARG_4,                   "4"                             },
1837   { CA_ARG_UNDEFINED,           " "                             },
1838   { CA_ARG_ELEMENT_HEADLINE,    "[element]"                     },
1839   { CA_ARG_ELEMENT_TARGET,      "target"                        },
1840   { CA_ARG_ELEMENT_TRIGGER,     "trigger"                       },
1841
1842   { -1,                         NULL                            }
1843 };
1844
1845 static struct ValueTextInfo options_action_arg_key[] =
1846 {
1847   { CA_ARG_NUMBER_HEADLINE,     "[number]"                      },
1848   { CA_ARG_1,                   "1"                             },
1849   { CA_ARG_2,                   "2"                             },
1850   { CA_ARG_3,                   "3"                             },
1851   { CA_ARG_4,                   "4"                             },
1852   { CA_ARG_5,                   "5"                             },
1853   { CA_ARG_6,                   "6"                             },
1854   { CA_ARG_7,                   "7"                             },
1855   { CA_ARG_8,                   "8"                             },
1856   { CA_ARG_UNDEFINED,           " "                             },
1857   { CA_ARG_ELEMENT_HEADLINE,    "[element]"                     },
1858   { CA_ARG_ELEMENT_TARGET,      "target"                        },
1859   { CA_ARG_ELEMENT_TRIGGER,     "trigger"                       },
1860
1861   { -1,                         NULL                            }
1862 };
1863
1864 static struct ValueTextInfo options_action_arg_speed[] =
1865 {
1866   { CA_ARG_SPEED_HEADLINE,      "[speed]"                       },
1867   { CA_ARG_SPEED_NOT_MOVING,    "frozen"                        },
1868   { CA_ARG_SPEED_VERY_SLOW,     "very slow"                     },
1869   { CA_ARG_SPEED_SLOW,          "slow"                          },
1870   { CA_ARG_SPEED_NORMAL,        "normal"                        },
1871   { CA_ARG_SPEED_FAST,          "fast"                          },
1872   { CA_ARG_SPEED_VERY_FAST,     "very fast"                     },
1873   { CA_ARG_SPEED_EVEN_FASTER,   "ultrafast"                     },
1874   { CA_ARG_UNDEFINED,           " "                             },
1875   { CA_ARG_SPEED_SLOWER,        "slower"                        },
1876   { CA_ARG_SPEED_FASTER,        "faster"                        },
1877   { CA_ARG_UNDEFINED,           " "                             },
1878   { CA_ARG_SPEED_RESET,         "reset"                         },
1879
1880   { -1,                         NULL                            }
1881 };
1882
1883 static struct ValueTextInfo options_action_arg_shield[] =
1884 {
1885   { CA_ARG_SHIELD_HEADLINE,     "[shield]"                      },
1886   { CA_ARG_SHIELD_OFF,          "off"                           },
1887   { CA_ARG_SHIELD_NORMAL,       "normal"                        },
1888   { CA_ARG_SHIELD_DEADLY,       "deadly"                        },
1889
1890   { -1,                         NULL                            }
1891 };
1892
1893 static struct ValueTextInfo options_action_arg_artwork[] =
1894 {
1895   { CA_ARG_ELEMENT_HEADLINE,    "[element]"                     },
1896   { CA_ARG_ELEMENT_TARGET,      "target"                        },
1897   { CA_ARG_ELEMENT_TRIGGER,     "trigger"                       },
1898   { CA_ARG_UNDEFINED,           " "                             },
1899   { CA_ARG_ELEMENT_RESET,       "reset"                         },
1900
1901   { -1,                         NULL                            }
1902 };
1903
1904 static struct ValueTextInfo options_action_arg_gravity[] =
1905 {
1906   { CA_ARG_GRAVITY_HEADLINE,    "[gravity]"                     },
1907   { CA_ARG_GRAVITY_ON,          "on"                            },
1908   { CA_ARG_GRAVITY_OFF,         "off"                           },
1909   { CA_ARG_GRAVITY_TOGGLE,      "toggle"                        },
1910
1911   { -1,                         NULL                            }
1912 };
1913
1914 static struct ValueTextInfo options_action_arg_direction[] =
1915 {
1916   { CA_ARG_DIRECTION_HEADLINE,  "[dir.]"                        },
1917   { CA_ARG_DIRECTION_NONE,      "none"                          },
1918   { CA_ARG_DIRECTION_LEFT,      "left"                          },
1919   { CA_ARG_DIRECTION_RIGHT,     "right"                         },
1920   { CA_ARG_DIRECTION_UP,        "up"                            },
1921   { CA_ARG_DIRECTION_DOWN,      "down"                          },
1922   { CA_ARG_DIRECTION_TRIGGER,   "trigger"                       },
1923   { CA_ARG_DIRECTION_TRIGGER_BACK, "-trigger"                   },
1924
1925   { -1,                         NULL                            }
1926 };
1927
1928 static struct ValueTextInfo options_action_arg_scan_mode[] =
1929 {
1930   { CA_ARG_SCAN_MODE_HEADLINE,  "[mode]"                        },
1931   { CA_ARG_SCAN_MODE_NORMAL,    "normal"                        },
1932   { CA_ARG_SCAN_MODE_REVERSE,   "reverse"                       },
1933
1934   { -1,                         NULL                            }
1935 };
1936
1937 static char options_change_page_strings[MAX_CHANGE_PAGES][10];
1938 static struct ValueTextInfo options_change_page[MAX_CHANGE_PAGES + 1] =
1939 {
1940   { -1,                         NULL                            }
1941 };
1942
1943 static struct ValueTextInfo options_group_choice_mode[] =
1944 {
1945   { ANIM_RANDOM,                "random"                        },
1946   { ANIM_LOOP,                  "loop"                          },
1947   { ANIM_LINEAR,                "linear"                        },
1948   { ANIM_PINGPONG,              "pingpong"                      },
1949   { ANIM_PINGPONG2,             "pingpong 2"                    },
1950
1951   { -1,                         NULL                            }
1952 };
1953
1954 static struct ValueTextInfo *action_arg_modes[] =
1955 {
1956   options_action_mode_none,
1957   options_action_mode_assign,
1958   options_action_mode_add_remove,
1959   options_action_mode_calculate,
1960 };
1961
1962 static struct
1963 {
1964   int value;
1965   int mode;
1966   struct ValueTextInfo *options;
1967 }
1968 action_arg_options[] =
1969 {
1970   { CA_NO_ACTION,               0,      options_action_arg_none,        },
1971   { CA_EXIT_PLAYER,             0,      options_action_arg_player,      },
1972   { CA_KILL_PLAYER,             0,      options_action_arg_player,      },
1973   { CA_MOVE_PLAYER,             0,      options_action_arg_direction,   },
1974   { CA_RESTART_LEVEL,           0,      options_action_arg_none,        },
1975   { CA_SHOW_ENVELOPE,           0,      options_action_arg_envelope,    },
1976   { CA_SET_LEVEL_TIME,          3,      options_action_arg_number,      },
1977   { CA_SET_LEVEL_GEMS,          3,      options_action_arg_number,      },
1978   { CA_SET_LEVEL_SCORE,         3,      options_action_arg_number,      },
1979   { CA_SET_LEVEL_WIND,          1,      options_action_arg_direction,   },
1980   { CA_SET_PLAYER_KEYS,         2,      options_action_arg_key,         },
1981   { CA_SET_PLAYER_SPEED,        1,      options_action_arg_speed,       },
1982   { CA_SET_PLAYER_SHIELD,       1,      options_action_arg_shield,      },
1983   { CA_SET_PLAYER_GRAVITY,      1,      options_action_arg_gravity,     },
1984   { CA_SET_PLAYER_ARTWORK,      1,      options_action_arg_artwork,     },
1985   { CA_SET_CE_VALUE,            3,      options_action_arg_value,       },
1986   { CA_SET_CE_SCORE,            3,      options_action_arg_value,       },
1987   { CA_SET_ENGINE_SCAN_MODE,    1,      options_action_arg_scan_mode,   },
1988
1989   { -1,                         FALSE,  NULL                            }
1990 };
1991
1992 static struct
1993 {
1994   int x, y;
1995   int gadget_id;
1996   int gadget_id_align;
1997   int size;     /* char size of selectbox or '-1' (dynamically determined) */
1998   struct ValueTextInfo *options;
1999   int *value;
2000   char *text_left, *text_right, *infotext;
2001 } selectbox_info[ED_NUM_SELECTBOX] =
2002 {
2003   /* ---------- level and editor settings ---------------------------------- */
2004
2005   {
2006     -1,                                 ED_LEVEL_SETTINGS_YPOS(7),
2007     GADGET_ID_TIME_OR_STEPS,            GADGET_ID_LEVEL_TIMELIMIT_UP,
2008     -1,
2009     options_time_or_steps,
2010     &level.use_step_counter,
2011     NULL, "(0 => no limit)",            "time or step limit"
2012   },
2013   {
2014     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(11),
2015     GADGET_ID_GAME_ENGINE_TYPE,         GADGET_ID_NONE,
2016     -1,
2017     options_game_engine_type,
2018     &level.game_engine_type,
2019     "game engine:", NULL,               "game engine"
2020   },
2021   {
2022     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(10),
2023     GADGET_ID_WIND_DIRECTION,           GADGET_ID_NONE,
2024     -1,
2025     options_wind_direction,
2026     &level.wind_direction_initial,
2027     "initial wind direction:", NULL,    "initial wind direction"
2028   },
2029
2030   /* ---------- element settings: configure (several elements) ------------- */
2031
2032   {
2033     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(5),
2034     GADGET_ID_PLAYER_SPEED,             GADGET_ID_NONE,
2035     -1,
2036     options_player_speed,
2037     &level.initial_player_stepsize[0],
2038     "initial player speed:", NULL,      "initial player speed"
2039   },
2040
2041   /* ---------- element settings: configure 1 (custom elements) ------------ */
2042
2043   {
2044     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(3),
2045     GADGET_ID_CUSTOM_ACCESS_TYPE,       GADGET_ID_NONE,
2046     -1,
2047     options_access_type,
2048     &custom_element.access_type,
2049     NULL, NULL,                         "type of access to this field"
2050   },
2051   {
2052     -1,                                 ED_ELEMENT_SETTINGS_YPOS(3),
2053     GADGET_ID_CUSTOM_ACCESS_LAYER,      GADGET_ID_CUSTOM_ACCESS_TYPE,
2054     -1,
2055     options_access_layer,
2056     &custom_element.access_layer,
2057     NULL, NULL,                         "layer of access for this field"
2058   },
2059   {
2060     -1,                                 ED_ELEMENT_SETTINGS_YPOS(3),
2061     GADGET_ID_CUSTOM_ACCESS_PROTECTED,  GADGET_ID_CUSTOM_ACCESS_LAYER,
2062     -1,
2063     options_access_protected,
2064     &custom_element.access_protected,
2065     NULL, NULL,                         "protected access for this field"
2066   },
2067   {
2068     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(4),
2069     GADGET_ID_CUSTOM_ACCESS_DIRECTION,  GADGET_ID_NONE,
2070     -1,
2071     options_access_direction,
2072     &custom_element.access_direction,
2073     "from", NULL,                       "access direction for this field"
2074   },
2075   {
2076     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(5),
2077     GADGET_ID_CUSTOM_WALK_TO_ACTION,    GADGET_ID_NONE,
2078     -1,
2079     options_walk_to_action,
2080     &custom_element.walk_to_action,
2081     NULL, NULL,                         "diggable/collectible/pushable"
2082   },
2083
2084   /* ---------- element settings: configure 2 (custom elements) ------------ */
2085
2086   {
2087     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(1),
2088     GADGET_ID_CUSTOM_MOVE_PATTERN,      GADGET_ID_NONE,
2089     -1,
2090     options_move_pattern,
2091     &custom_element.move_pattern,
2092     "can move", NULL,                   "element move pattern"
2093   },
2094   {
2095     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(2),
2096     GADGET_ID_CUSTOM_MOVE_DIRECTION,    GADGET_ID_NONE,
2097     -1,
2098     options_move_direction,
2099     &custom_element.move_direction_initial,
2100     "starts moving", NULL,              "initial element move direction"
2101   },
2102   {
2103     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(4),
2104     GADGET_ID_CUSTOM_MOVE_STEPSIZE,     GADGET_ID_NONE,
2105     -1,
2106     options_move_stepsize,
2107     &custom_element.move_stepsize,
2108     "move/fall speed", NULL,            "speed of element movement"
2109   },
2110   {
2111     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(3),
2112     GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE,   GADGET_ID_NONE,
2113     -1,
2114     options_move_leave_type,
2115     &custom_element.move_leave_type,
2116     "can dig:    can", ":",             "leave behind or change element"
2117   },
2118   {
2119     -1,                                 ED_ELEMENT_SETTINGS_YPOS(7),
2120     GADGET_ID_CUSTOM_SMASH_TARGETS,     GADGET_ID_CUSTOM_CAN_SMASH,
2121     -1,
2122     options_smash_targets,
2123     &custom_element.smash_targets,
2124     "can smash", NULL,                  "elements that can be smashed"
2125   },
2126   {
2127     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(8),
2128     GADGET_ID_CUSTOM_SLIPPERY_TYPE,     GADGET_ID_NONE,
2129     -1,
2130     options_slippery_type,
2131     &custom_element.slippery_type,
2132     "slippery", NULL,                   "where other elements fall down"
2133   },
2134   {
2135     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(9),
2136     GADGET_ID_CUSTOM_DEADLINESS,        GADGET_ID_NONE,
2137     -1,
2138     options_deadliness,
2139     &custom_element.deadliness,
2140     "deadly when", NULL,                "deadliness of element"
2141   },
2142   {
2143     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(10),
2144     GADGET_ID_CUSTOM_EXPLOSION_TYPE,    GADGET_ID_NONE,
2145     -1,
2146     options_explosion_type,
2147     &custom_element.explosion_type,
2148     "can explode", NULL,                "explosion type"
2149   },
2150
2151   /* ---------- element settings: advanced (custom elements) --------------- */
2152
2153   {
2154     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(3),
2155     GADGET_ID_CHANGE_TIME_UNITS,        GADGET_ID_NONE,
2156     -1,
2157     options_time_units,
2158     &custom_element_change.delay_frames,
2159     "delay time given in", NULL,        "delay time units for change"
2160   },
2161   {
2162     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(4),
2163     GADGET_ID_CHANGE_DIRECT_ACTION,     GADGET_ID_NONE,
2164     -1,
2165     options_change_direct_action,
2166     &custom_element_change.direct_action,
2167     NULL, NULL,                         "type of direct action"
2168   },
2169   {
2170     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(5),
2171     GADGET_ID_CHANGE_OTHER_ACTION,      GADGET_ID_NONE,
2172     -1,
2173     options_change_other_action,
2174     &custom_element_change.other_action,
2175     NULL, "element:",                   "type of other element action"
2176   },
2177   {
2178     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(6),
2179     GADGET_ID_CHANGE_SIDE,              GADGET_ID_NONE,
2180     -1,
2181     options_change_trigger_side,
2182     &custom_element_change.trigger_side,
2183     "at", "side",                       "element side triggering change"
2184   },
2185   {
2186     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(7),
2187     GADGET_ID_CHANGE_PLAYER,            GADGET_ID_NONE,
2188     -1,
2189     options_change_trigger_player,
2190     &custom_element_change.trigger_player,
2191     "player:", " ",                     "player that causes change"
2192   },
2193   {
2194     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(7),
2195     GADGET_ID_CHANGE_PAGE,              GADGET_ID_CHANGE_PLAYER,
2196     -1,
2197     options_change_trigger_page,
2198     &custom_element_change.trigger_page,
2199     "page:", NULL,                      "change page that causes change"
2200   },
2201   {
2202     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(10),
2203     GADGET_ID_CHANGE_REPLACE_WHEN,      GADGET_ID_NONE,
2204     -1,
2205     options_change_replace_when,
2206     &custom_element_change.replace_when,
2207     "replace when", NULL,               "which elements can be replaced"
2208   },
2209   {
2210     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(13),
2211     GADGET_ID_ACTION_TYPE,              GADGET_ID_NONE,
2212     -1,
2213     options_action_type,
2214     &custom_element_change.action_type,
2215     NULL, NULL,                         "action on specified condition"
2216   },
2217   {
2218     -1,                                 ED_ELEMENT_SETTINGS_YPOS(13),
2219     GADGET_ID_ACTION_MODE,              GADGET_ID_ACTION_TYPE,
2220     -1,
2221     options_action_mode_none,
2222     &custom_element_change.action_mode,
2223     NULL, NULL,                         "action operator"
2224   },
2225   {
2226     -1,                                 ED_ELEMENT_SETTINGS_YPOS(13),
2227     GADGET_ID_ACTION_ARG,               GADGET_ID_ACTION_MODE,
2228     -1,
2229     options_action_arg_none,
2230     &custom_element_change.action_arg,
2231     NULL, NULL,                         "action parameter"
2232   },
2233   {
2234     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(14),
2235     GADGET_ID_SELECT_CHANGE_PAGE,       GADGET_ID_NONE,
2236     3,
2237     options_change_page,
2238     &custom_element.current_change_page,
2239     NULL, NULL,                         "element change page"
2240   },
2241
2242   /* ---------- element settings: configure (group elements) --------------- */
2243
2244   {
2245     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(6),
2246     GADGET_ID_GROUP_CHOICE_MODE,        GADGET_ID_NONE,
2247     -1,
2248     options_group_choice_mode,
2249     &group_element_info.choice_mode,
2250     "choice type:", NULL,               "type of group element choice"
2251   },
2252 };
2253
2254 static struct
2255 {
2256   int x, y;
2257   int gadget_id;
2258   int gadget_id_align;
2259   int size;
2260   char *text;
2261   char *text_left, *text_right, *infotext;
2262 } textbutton_info[ED_NUM_TEXTBUTTONS] =
2263 {
2264   {
2265     ED_ELEMENT_SETTINGS_XPOS(0),        ED_COUNTER_YPOS(1),
2266     GADGET_ID_PROPERTIES_INFO,          GADGET_ID_NONE,
2267     8,                                  "Info",                 
2268     NULL, NULL,                         "Show information about element"
2269   },
2270   {
2271     ED_ELEMENT_SETTINGS_XPOS(0) + 124,  ED_COUNTER_YPOS(1),
2272     GADGET_ID_PROPERTIES_CONFIG,        GADGET_ID_NONE,
2273     8,                                  "Config",
2274     NULL, NULL,                         "Configure element properties"
2275   },
2276   {
2277     ED_ELEMENT_SETTINGS_XPOS(0) + 124,  ED_COUNTER_YPOS(1),
2278     GADGET_ID_PROPERTIES_CONFIG_1,      GADGET_ID_NONE,
2279     8,                                  "Config 1",
2280     NULL, NULL,                         "Configure custom element properties"
2281   },
2282   {
2283     ED_ELEMENT_SETTINGS_XPOS(0) + 248,  ED_COUNTER_YPOS(1),
2284     GADGET_ID_PROPERTIES_CONFIG_2,      GADGET_ID_NONE,
2285     8,                                  "Config 2",
2286     NULL, NULL,                         "Configure custom element properties"
2287   },
2288   {
2289     ED_ELEMENT_SETTINGS_XPOS(0) + 372,  ED_COUNTER_YPOS(1),
2290     GADGET_ID_PROPERTIES_CHANGE,        GADGET_ID_NONE,
2291     8,                                  "Change",
2292     NULL, NULL,                         "Custom element change configuration"
2293   },
2294   {
2295     -1,                                 ED_ELEMENT_SETTINGS_YPOS(2),
2296     GADGET_ID_SAVE_AS_TEMPLATE,         GADGET_ID_CUSTOM_USE_TEMPLATE,
2297     -1,                                 "Save",
2298     " ", "As Template",                 "Save current settings as new template"
2299   },
2300   {
2301     -1,                                 ED_ELEMENT_SETTINGS_YPOS(14),
2302     GADGET_ID_ADD_CHANGE_PAGE,          GADGET_ID_PASTE_CHANGE_PAGE,
2303     -1,                                 "New",
2304     NULL, NULL,                         "Add new change page"
2305   },
2306   {
2307     -1,                                 ED_ELEMENT_SETTINGS_YPOS(14),
2308     GADGET_ID_DEL_CHANGE_PAGE,          GADGET_ID_ADD_CHANGE_PAGE,
2309     -1,                                 "Delete",
2310     NULL, NULL,                         "Delete current change page"
2311   },
2312 };
2313
2314 static struct
2315 {
2316   int gd_x, gd_y;
2317   int x, y;
2318   int width, height;
2319   int gadget_id;
2320   int gadget_id_align;
2321   char *text_left, *text_right, *infotext;
2322 } graphicbutton_info[ED_NUM_GRAPHICBUTTONS] =
2323 {
2324   {
2325     ED_BUTTON_MINUS_XPOS,               ED_BUTTON_COUNT_YPOS,
2326     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(14),
2327     ED_BUTTON_COUNT_XSIZE,              ED_BUTTON_COUNT_YSIZE,
2328     GADGET_ID_PREV_CHANGE_PAGE,         GADGET_ID_NONE,
2329     NULL, NULL,                         "select previous change page"
2330   },
2331   {
2332     ED_BUTTON_PLUS_XPOS,                ED_BUTTON_COUNT_YPOS,
2333     -1,                                 ED_ELEMENT_SETTINGS_YPOS(14),
2334     ED_BUTTON_COUNT_XSIZE,              ED_BUTTON_COUNT_YSIZE,
2335     GADGET_ID_NEXT_CHANGE_PAGE,         GADGET_ID_SELECT_CHANGE_PAGE,
2336     NULL, "change page",                "select next change page"
2337   },
2338   {
2339     ED_COPY_CHANGE_PAGE_XPOS,           ED_COPY_CHANGE_PAGE_YPOS,
2340     -1,                                 ED_ELEMENT_SETTINGS_YPOS(14),
2341     ED_BUTTON_COUNT_XSIZE,              ED_BUTTON_COUNT_YSIZE,
2342     GADGET_ID_COPY_CHANGE_PAGE,         GADGET_ID_NEXT_CHANGE_PAGE,
2343     " ", NULL,                          "copy settings from this change page"
2344   },
2345   {
2346     ED_PASTE_CHANGE_PAGE_XPOS,          ED_PASTE_CHANGE_PAGE_YPOS,
2347     -1,                                 ED_ELEMENT_SETTINGS_YPOS(14),
2348     ED_BUTTON_COUNT_XSIZE,              ED_BUTTON_COUNT_YSIZE,
2349     GADGET_ID_PASTE_CHANGE_PAGE,        GADGET_ID_COPY_CHANGE_PAGE,
2350     NULL, NULL,                         "paste settings to this change page"
2351   },
2352 };
2353
2354 static struct
2355 {
2356   int gd_x, gd_y;
2357   int x, y;
2358   int gadget_id;
2359   char *infotext;
2360 } scrollbutton_info[ED_NUM_SCROLLBUTTONS] =
2361 {
2362   {
2363     ED_SCROLLBUTTON_XPOS,   ED_SCROLLBUTTON_YPOS + 0 * ED_SCROLLBUTTON_YSIZE,
2364     ED_SCROLL_UP_XPOS,      ED_SCROLL_UP_YPOS,
2365     GADGET_ID_SCROLL_UP,
2366     "scroll level editing area up"
2367   },
2368   {
2369     ED_SCROLLBUTTON_XPOS,   ED_SCROLLBUTTON_YPOS + 1 * ED_SCROLLBUTTON_YSIZE,
2370     ED_SCROLL_DOWN_XPOS,    ED_SCROLL_DOWN_YPOS,
2371     GADGET_ID_SCROLL_DOWN,
2372     "scroll level editing area down"
2373   },
2374   {
2375     ED_SCROLLBUTTON_XPOS,   ED_SCROLLBUTTON_YPOS + 2 * ED_SCROLLBUTTON_YSIZE,
2376     ED_SCROLL_LEFT_XPOS,    ED_SCROLL_LEFT_YPOS,
2377     GADGET_ID_SCROLL_LEFT,
2378     "scroll level editing area left"
2379   },
2380   {
2381     ED_SCROLLBUTTON_XPOS,   ED_SCROLLBUTTON_YPOS + 3 * ED_SCROLLBUTTON_YSIZE,
2382     ED_SCROLL_RIGHT_XPOS,   ED_SCROLL_RIGHT_YPOS,
2383     GADGET_ID_SCROLL_RIGHT,
2384     "scroll level editing area right"
2385   },
2386   {
2387     ED_SCROLLBUTTON2_XPOS,  ED_SCROLLBUTTON2_YPOS + 0 * ED_SCROLLBUTTON2_YSIZE,
2388     ED_SCROLL2_UP_XPOS,     ED_SCROLL2_UP_YPOS,
2389     GADGET_ID_SCROLL_LIST_UP,
2390     "scroll element list up ('Page Up')"
2391   },
2392   {
2393     ED_SCROLLBUTTON2_XPOS,  ED_SCROLLBUTTON2_YPOS + 1 * ED_SCROLLBUTTON2_YSIZE,
2394     ED_SCROLL2_DOWN_XPOS,   ED_SCROLL2_DOWN_YPOS,
2395     GADGET_ID_SCROLL_LIST_DOWN,
2396     "scroll element list down ('Page Down')"
2397   },
2398 };
2399
2400 static struct
2401 {
2402   int gd_x, gd_y;
2403   int x, y;
2404   int width, height;
2405   int wheel_x, wheel_y;
2406   int wheel_width, wheel_height;
2407   int type;
2408   int gadget_id;
2409   char *infotext;
2410 } scrollbar_info[ED_NUM_SCROLLBARS] =
2411 {
2412   {
2413     ED_SCROLLBAR_XPOS,                  ED_SCROLLBAR_YPOS,
2414     SX + ED_SCROLL_HORIZONTAL_XPOS,     SY + ED_SCROLL_HORIZONTAL_YPOS,
2415     ED_SCROLL_HORIZONTAL_XSIZE,         ED_SCROLL_HORIZONTAL_YSIZE,
2416 #if 1
2417     SX,                                 SY,
2418     SXSIZE,                             SYSIZE,
2419 #else
2420     0,                                  0,
2421     SX + SXSIZE + SX,                   WIN_YSIZE,
2422 #endif
2423     GD_TYPE_SCROLLBAR_HORIZONTAL,
2424     GADGET_ID_SCROLL_HORIZONTAL,
2425     "scroll level editing area horizontally"
2426   },
2427   {
2428     ED_SCROLLBAR_XPOS,                  ED_SCROLLBAR_YPOS,
2429     SX + ED_SCROLL_VERTICAL_XPOS,       SY + ED_SCROLL_VERTICAL_YPOS,
2430     ED_SCROLL_VERTICAL_XSIZE,           ED_SCROLL_VERTICAL_YSIZE,
2431 #if 1
2432     SX,                                 SY,
2433     SXSIZE,                             SYSIZE,
2434 #else
2435     0,                                  0,
2436     SX + SXSIZE + SX,                   WIN_YSIZE,
2437 #endif
2438     GD_TYPE_SCROLLBAR_VERTICAL,
2439     GADGET_ID_SCROLL_VERTICAL,
2440     "scroll level editing area vertically"
2441   },
2442   {
2443     ED_SCROLLBAR2_XPOS,                 ED_SCROLLBAR2_YPOS,
2444     DX + ED_SCROLL2_VERTICAL_XPOS,      DY + ED_SCROLL2_VERTICAL_YPOS,
2445     ED_SCROLL2_VERTICAL_XSIZE,          ED_SCROLL2_VERTICAL_YSIZE,
2446 #if 1
2447     DX,                                 DY,
2448     DXSIZE,                             DYSIZE,
2449 #else
2450     SX + SXSIZE + SX,                   0,
2451     WIN_XSIZE - (SX + SXSIZE + SX),     WIN_YSIZE,
2452 #endif
2453     GD_TYPE_SCROLLBAR_VERTICAL,
2454     GADGET_ID_SCROLL_LIST_VERTICAL,
2455     "scroll element list vertically"
2456   }
2457 };
2458
2459 static struct
2460 {
2461   int x, y;
2462   int gadget_id;
2463   int gadget_id_align;
2464   int radio_button_nr;
2465   int *value;
2466   int checked_value;
2467   char *text_left, *text_right, *infotext;
2468 } radiobutton_info[ED_NUM_RADIOBUTTONS] =
2469 {
2470   {
2471     -1,                                 ED_COUNTER2_YPOS(8),
2472     GADGET_ID_RANDOM_PERCENTAGE,        GADGET_ID_LEVEL_RANDOM_UP,
2473     RADIO_NR_RANDOM_ELEMENTS,
2474     &random_placement_method,           RANDOM_USE_PERCENTAGE,
2475     " ", "percentage",                  "use percentage for random elements"
2476   },
2477   {
2478     -1,                                 ED_COUNTER2_YPOS(8),
2479     GADGET_ID_RANDOM_QUANTITY,          GADGET_ID_RANDOM_PERCENTAGE,
2480     RADIO_NR_RANDOM_ELEMENTS,
2481     &random_placement_method,           RANDOM_USE_QUANTITY,
2482     " ", "quantity",                    "use quantity for random elements"
2483   }
2484 };
2485
2486 static struct
2487 {
2488   int x, y;
2489   int gadget_id;
2490   int gadget_id_align;
2491   boolean *value;
2492   char *text_left, *text_right, *infotext;
2493 } checkbutton_info[ED_NUM_CHECKBUTTONS] =
2494 {
2495   /* ---------- level and editor settings ---------------------------------- */
2496
2497   {
2498     ED_LEVEL_SETTINGS_XPOS(0),          ED_COUNTER2_YPOS(9) - MINI_TILEY,
2499     GADGET_ID_RANDOM_RESTRICTED,        GADGET_ID_NONE,
2500     &random_placement_background_restricted,
2501     NULL,
2502     "restrict random placement to:",    "set random placement restriction"
2503   },
2504
2505   /* ---------- element settings: configure (various elements) ------------- */
2506
2507   {
2508     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(0),
2509     GADGET_ID_STICK_ELEMENT,            GADGET_ID_NONE,
2510     &stick_element_properties_window,
2511     NULL,
2512     "stick this screen to edit content","stick this screen to edit content"
2513   },
2514   {
2515     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2516     GADGET_ID_EM_SLIPPERY_GEMS,         GADGET_ID_NONE,
2517     &level.em_slippery_gems,
2518     NULL,
2519     "slip down from certain flat walls","use EM style slipping behaviour"
2520   },
2521   {
2522     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(2),
2523     GADGET_ID_USE_SPRING_BUG,           GADGET_ID_NONE,
2524     &level.use_spring_bug,
2525     NULL,
2526     "use spring pushing bug",           "use odd spring pushing behaviour"
2527   },
2528   {
2529     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2530     GADGET_ID_USE_TIME_ORB_BUG,         GADGET_ID_NONE,
2531     &level.use_time_orb_bug,
2532     NULL,
2533     "use time orb bug",                 "use odd time orb behaviour"
2534   },
2535   {
2536     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(2),
2537     GADGET_ID_RANDOM_BALL_CONTENT,      GADGET_ID_NONE,
2538     &level.ball_random,
2539     NULL,
2540     "create single random element",     "only create one element from content"
2541   },
2542   {
2543     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2544     GADGET_ID_INITIAL_BALL_STATE,       GADGET_ID_NONE,
2545     &level.ball_state_initial,
2546     NULL,
2547     "magic ball initially activated",   "activate magic ball after level start"
2548   },
2549   {
2550     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(0),
2551     GADGET_ID_GROW_INTO_DIGGABLE,       GADGET_ID_NONE,
2552     &level.grow_into_diggable,
2553     NULL,
2554     "can grow into anything diggable",  "grow into more than just sand"
2555   },
2556   {
2557     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(7),
2558     GADGET_ID_CONTINUOUS_SNAPPING,      GADGET_ID_NONE,
2559     &level.continuous_snapping,
2560     NULL,
2561     "continuos snapping",               "use snapping without releasing key"
2562   },
2563   {
2564     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(6),
2565     GADGET_ID_BLOCK_SNAP_FIELD,         GADGET_ID_NONE,
2566     &level.block_snap_field,
2567     NULL,
2568     "block snapped field when snapping", "use snapping delay to show animation"
2569   },
2570   {
2571     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(2),
2572     GADGET_ID_BLOCK_LAST_FIELD,         GADGET_ID_NONE,
2573     &level.block_last_field,
2574     NULL,
2575     "block last field when moving",     "player blocks last field when moving"
2576   },
2577   {
2578     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(2),
2579     GADGET_ID_SP_BLOCK_LAST_FIELD,      GADGET_ID_NONE,
2580     &level.sp_block_last_field,
2581     NULL,
2582     "block last field when moving",     "player blocks last field when moving"
2583   },
2584   {
2585     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(3),
2586     GADGET_ID_INSTANT_RELOCATION,       GADGET_ID_NONE,
2587     &level.instant_relocation,
2588     NULL,
2589     "no scrolling when relocating",     "player gets relocated without delay"
2590   },
2591   {
2592     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(8),
2593     GADGET_ID_USE_START_ELEMENT,        GADGET_ID_NONE,
2594     &level.use_start_element[0],
2595     NULL,
2596     "use level start element:",        "start level at this element's position"
2597   },
2598   {
2599     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(9),
2600     GADGET_ID_USE_ARTWORK_ELEMENT,      GADGET_ID_NONE,
2601     &level.use_artwork_element[0],
2602     NULL,
2603     "use artwork from element:",        "use player artwork from other element"
2604   },
2605   {
2606     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(10),
2607     GADGET_ID_USE_EXPLOSION_ELEMENT,    GADGET_ID_NONE,
2608     &level.use_explosion_element[0],
2609     NULL,
2610     "use explosion from element:",      "use explosion properties from element"
2611   },
2612   {
2613     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(11),
2614     GADGET_ID_INITIAL_GRAVITY,          GADGET_ID_NONE,
2615     &level.initial_player_gravity[0],
2616     NULL,
2617     "use initial gravity",              "set initial player gravity"
2618   },
2619   {
2620     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(4),
2621     GADGET_ID_CAN_PASS_TO_WALKABLE,     GADGET_ID_NONE,
2622     &level.can_pass_to_walkable,
2623     NULL,
2624     "can pass to walkable element",     "player can pass to empty or walkable"
2625   },
2626   {
2627     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2628     GADGET_ID_CAN_FALL_INTO_ACID,       GADGET_ID_NONE,
2629     &custom_element_properties[EP_CAN_MOVE_INTO_ACID],
2630     NULL,
2631     "can fall into acid (with gravity)","player can fall into acid pool"
2632   },
2633   {
2634     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(0),
2635     GADGET_ID_CAN_MOVE_INTO_ACID,       GADGET_ID_NONE,
2636     &custom_element_properties[EP_CAN_MOVE_INTO_ACID],
2637     NULL,
2638     "can move into acid",               "element can move into acid pool"
2639   },
2640   {
2641     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2642     GADGET_ID_DONT_COLLIDE_WITH,        GADGET_ID_NONE,
2643     &custom_element_properties[EP_DONT_COLLIDE_WITH],
2644     NULL,
2645     "deadly when colliding with",       "element is deadly when hitting player"
2646   },
2647
2648   /* ---------- element settings: configure 1 (custom elements) ----------- */
2649
2650   {
2651     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2652     GADGET_ID_CUSTOM_USE_GRAPHIC,       GADGET_ID_NONE,
2653     &custom_element.use_gfx_element,
2654
2655     /* !!! add separate "use existing element sound" !!! */
2656 #if 0
2657     NULL, "use graphic/sound of element:", "use existing graphic and sound"
2658 #else
2659     NULL, "use graphic of element:",    "use existing element graphic"
2660 #endif
2661   },
2662   {
2663     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(2),
2664     GADGET_ID_CUSTOM_USE_TEMPLATE,      GADGET_ID_NONE,
2665     &level.use_custom_template,
2666     NULL, "use template",               "use template for custom properties"
2667   },
2668   {
2669     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(3),
2670     GADGET_ID_CUSTOM_ACCESSIBLE,        GADGET_ID_NONE,
2671     &custom_element_properties[EP_ACCESSIBLE],
2672     NULL, NULL,                         "player can walk to or pass this field"
2673   },
2674   {
2675     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(10),
2676     GADGET_ID_CUSTOM_GRAV_REACHABLE,    GADGET_ID_NONE,
2677     &custom_element_properties[EP_GRAVITY_REACHABLE],
2678     NULL, "reachable despite gravity",  "player can walk/dig despite gravity"
2679   },
2680   {
2681     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(13),
2682     GADGET_ID_CUSTOM_USE_LAST_VALUE,    GADGET_ID_NONE,
2683     &custom_element.use_last_ce_value,
2684     NULL, "use last CE value after change", "use last CE value after change"
2685   },
2686   {
2687     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(5),
2688     GADGET_ID_CUSTOM_WALK_TO_OBJECT,    GADGET_ID_NONE,
2689     &custom_element_properties[EP_WALK_TO_OBJECT],
2690     NULL, NULL,                         "player can dig/collect/push element"
2691   },
2692   {
2693     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(9),
2694     GADGET_ID_CUSTOM_INDESTRUCTIBLE,    GADGET_ID_NONE,
2695     &custom_element_properties[EP_INDESTRUCTIBLE],
2696     NULL, "indestructible",             "element is indestructible"
2697   },
2698
2699   /* ---------- element settings: configure 2 (custom elements) ----------- */
2700
2701   {
2702     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2703     GADGET_ID_CUSTOM_CAN_MOVE,          GADGET_ID_NONE,
2704     &custom_element_properties[EP_CAN_MOVE],
2705     NULL, NULL,                         "element can move with some pattern"
2706   },
2707   {
2708     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(7),
2709     GADGET_ID_CUSTOM_CAN_FALL,          GADGET_ID_NONE,
2710     &custom_element_properties[EP_CAN_FALL],
2711     NULL, "can fall",                   "element can fall down"
2712   },
2713   {
2714     -1,                                 ED_ELEMENT_SETTINGS_YPOS(7),
2715     GADGET_ID_CUSTOM_CAN_SMASH,         GADGET_ID_CUSTOM_CAN_FALL,
2716     &custom_element_properties[EP_CAN_SMASH],
2717     " ", NULL,                          "element can smash other elements"
2718   },
2719   {
2720     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(8),
2721     GADGET_ID_CUSTOM_SLIPPERY,          GADGET_ID_NONE,
2722     &custom_element_properties[EP_SLIPPERY],
2723     NULL, NULL,                         "other elements can fall down from it"
2724   },
2725   {
2726     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(9),
2727     GADGET_ID_CUSTOM_DEADLY,            GADGET_ID_NONE,
2728     &custom_element_properties[EP_DEADLY],
2729     NULL, NULL,                         "element can kill the player"
2730   },
2731   {
2732     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(10),
2733     GADGET_ID_CUSTOM_CAN_EXPLODE,       GADGET_ID_NONE,
2734     &custom_element_properties[EP_CAN_EXPLODE],
2735     NULL, NULL,                         "element can explode"
2736   },
2737   {
2738     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(11),
2739     GADGET_ID_CUSTOM_EXPLODE_FIRE,      GADGET_ID_NONE,
2740     &custom_element_properties[EP_EXPLODES_BY_FIRE],
2741     NULL, "by fire",                    "element can explode by fire/explosion"
2742   },
2743   {
2744     -1,                                 ED_ELEMENT_SETTINGS_YPOS(11),
2745     GADGET_ID_CUSTOM_EXPLODE_SMASH,     GADGET_ID_CUSTOM_EXPLODE_FIRE,
2746     &custom_element_properties[EP_EXPLODES_SMASHED],
2747     " ", "smashed",                     "element can explode when smashed"
2748   },
2749   {
2750     -1,                                 ED_ELEMENT_SETTINGS_YPOS(11),
2751     GADGET_ID_CUSTOM_EXPLODE_IMPACT,    GADGET_ID_CUSTOM_EXPLODE_SMASH,
2752     &custom_element_properties[EP_EXPLODES_IMPACT],
2753     " ", "impact",                      "element can explode on impact"
2754   },
2755
2756   /* ---------- element settings: advanced (custom elements) --------------- */
2757
2758   {
2759     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2760     GADGET_ID_CUSTOM_CAN_CHANGE,        GADGET_ID_NONE,
2761     &custom_element_change.can_change,
2762     NULL, "element changes to:",        "change element on specified condition"
2763   },
2764   {
2765     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(2),
2766     GADGET_ID_CHANGE_DELAY,             GADGET_ID_NONE,
2767     &custom_element_change_events[CE_DELAY],
2768     NULL, NULL,                         "element changes after delay"
2769   },
2770   {
2771     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(4),
2772     GADGET_ID_CHANGE_BY_DIRECT_ACT,     GADGET_ID_NONE,
2773     &custom_element_change_events[CE_BY_DIRECT_ACTION],
2774     NULL, NULL,                         "element changes by direct action"
2775   },
2776   {
2777     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(5),
2778     GADGET_ID_CHANGE_BY_OTHER_ACT,      GADGET_ID_NONE,
2779     &custom_element_change_events[CE_BY_OTHER_ACTION],
2780     NULL, NULL,                         "element changes by other element"
2781   },
2782   {
2783     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(8),
2784     GADGET_ID_CHANGE_USE_EXPLOSION,     GADGET_ID_NONE,
2785     &custom_element_change.explode,
2786     NULL, "explode instead of change",  "element explodes instead of change"
2787   },
2788   {
2789     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(9),
2790     GADGET_ID_CHANGE_USE_CONTENT,       GADGET_ID_NONE,
2791     &custom_element_change.use_target_content,
2792     NULL, "use extended change target:","element changes to more elements"
2793   },
2794   {
2795     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(11),
2796     GADGET_ID_CHANGE_ONLY_COMPLETE,     GADGET_ID_NONE,
2797     &custom_element_change.only_if_complete,
2798     NULL, "replace all or nothing",     "only replace when all can be changed"
2799   },
2800   {
2801     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(12),
2802     GADGET_ID_CHANGE_USE_RANDOM,        GADGET_ID_NONE,
2803     &custom_element_change.use_random_replace,
2804     NULL, NULL,                         "use percentage for random replace"
2805   },
2806   {
2807     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(13),
2808     GADGET_ID_CHANGE_HAS_ACTION,        GADGET_ID_NONE,
2809     &custom_element_change.has_action,
2810     NULL, NULL,                         "execute action on specified condition"
2811   },
2812 };
2813
2814 static struct
2815 {
2816   int x, y;
2817   int gadget_id;
2818   int gadget_id_align;
2819   int *value;
2820   int area_xsize, area_ysize;
2821   char *text_left, *text_right, *text_below, *infotext;
2822 } drawingarea_info[ED_NUM_DRAWING_AREAS] =
2823 {
2824   /* ---------- level playfield content ------------------------------------ */
2825
2826   {
2827     0,                                  0,
2828     GADGET_ID_DRAWING_LEVEL,            GADGET_ID_NONE,
2829     NULL,                               MAX_ED_FIELDX, MAX_ED_FIELDY,
2830     NULL, NULL, NULL,                   NULL
2831   },
2832
2833   /* ---------- yam yam content -------------------------------------------- */
2834
2835   {
2836     ED_AREA_YAMYAM_CONTENT_XPOS(0),     ED_AREA_YAMYAM_CONTENT_YPOS(0),
2837     GADGET_ID_YAMYAM_CONTENT_0,         GADGET_ID_NONE,
2838     &level.yamyam_content[0].e[0][0],   3, 3,
2839     NULL, NULL, "1",                    NULL
2840   },
2841   {
2842     ED_AREA_YAMYAM_CONTENT_XPOS(1),     ED_AREA_YAMYAM_CONTENT_YPOS(1),
2843     GADGET_ID_YAMYAM_CONTENT_1,         GADGET_ID_NONE,
2844     &level.yamyam_content[1].e[0][0],   3, 3,
2845     NULL, NULL, "2",                    NULL
2846   },
2847   {
2848     ED_AREA_YAMYAM_CONTENT_XPOS(2),     ED_AREA_YAMYAM_CONTENT_YPOS(2),
2849     GADGET_ID_YAMYAM_CONTENT_2,         GADGET_ID_NONE,
2850     &level.yamyam_content[2].e[0][0],   3, 3,
2851     NULL, NULL, "3",                    NULL
2852   },
2853   {
2854     ED_AREA_YAMYAM_CONTENT_XPOS(3),     ED_AREA_YAMYAM_CONTENT_YPOS(3),
2855     GADGET_ID_YAMYAM_CONTENT_3,         GADGET_ID_NONE,
2856     &level.yamyam_content[3].e[0][0],   3, 3,
2857     NULL, NULL, "4",                    NULL
2858   },
2859   {
2860     ED_AREA_YAMYAM_CONTENT_XPOS(4),     ED_AREA_YAMYAM_CONTENT_YPOS(4),
2861     GADGET_ID_YAMYAM_CONTENT_4,         GADGET_ID_NONE,
2862     &level.yamyam_content[4].e[0][0],   3, 3,
2863     NULL, NULL, "5",                    NULL
2864   },
2865   {
2866     ED_AREA_YAMYAM_CONTENT_XPOS(5),     ED_AREA_YAMYAM_CONTENT_YPOS(5),
2867     GADGET_ID_YAMYAM_CONTENT_5,         GADGET_ID_NONE,
2868     &level.yamyam_content[5].e[0][0],   3, 3,
2869     NULL, NULL, "6",                    NULL
2870   },
2871   {
2872     ED_AREA_YAMYAM_CONTENT_XPOS(6),     ED_AREA_YAMYAM_CONTENT_YPOS(6),
2873     GADGET_ID_YAMYAM_CONTENT_6,         GADGET_ID_NONE,
2874     &level.yamyam_content[6].e[0][0],   3, 3,
2875     NULL, NULL, "7",                    NULL
2876   },
2877   {
2878     ED_AREA_YAMYAM_CONTENT_XPOS(7),     ED_AREA_YAMYAM_CONTENT_YPOS(7),
2879     GADGET_ID_YAMYAM_CONTENT_7,         GADGET_ID_NONE,
2880     &level.yamyam_content[7].e[0][0],   3, 3,
2881     NULL, NULL, "8",                    NULL
2882   },
2883
2884   /* ---------- magic ball content ----------------------------------------- */
2885
2886   {
2887     ED_AREA_MAGIC_BALL_CONTENT_XPOS(0), ED_AREA_MAGIC_BALL_CONTENT_YPOS(0),
2888     GADGET_ID_MAGIC_BALL_CONTENT_0,     GADGET_ID_NONE,
2889     &level.ball_content[0].e[0][0],     3, 3,
2890     NULL, NULL, "1",                    NULL
2891   },
2892   {
2893     ED_AREA_MAGIC_BALL_CONTENT_XPOS(1), ED_AREA_MAGIC_BALL_CONTENT_YPOS(1),
2894     GADGET_ID_MAGIC_BALL_CONTENT_1,     GADGET_ID_NONE,
2895     &level.ball_content[1].e[0][0],     3, 3,
2896     NULL, NULL, "2",                    NULL
2897   },
2898   {
2899     ED_AREA_MAGIC_BALL_CONTENT_XPOS(2), ED_AREA_MAGIC_BALL_CONTENT_YPOS(2),
2900     GADGET_ID_MAGIC_BALL_CONTENT_2,     GADGET_ID_NONE,
2901     &level.ball_content[2].e[0][0],     3, 3,
2902     NULL, NULL, "3",                    NULL
2903   },
2904   {
2905     ED_AREA_MAGIC_BALL_CONTENT_XPOS(3), ED_AREA_MAGIC_BALL_CONTENT_YPOS(3),
2906     GADGET_ID_MAGIC_BALL_CONTENT_3,     GADGET_ID_NONE,
2907     &level.ball_content[3].e[0][0],     3, 3,
2908     NULL, NULL, "4",                    NULL
2909   },
2910   {
2911     ED_AREA_MAGIC_BALL_CONTENT_XPOS(4), ED_AREA_MAGIC_BALL_CONTENT_YPOS(4),
2912     GADGET_ID_MAGIC_BALL_CONTENT_4,     GADGET_ID_NONE,
2913     &level.ball_content[4].e[0][0],     3, 3,
2914     NULL, NULL, "5",                    NULL
2915   },
2916   {
2917     ED_AREA_MAGIC_BALL_CONTENT_XPOS(5), ED_AREA_MAGIC_BALL_CONTENT_YPOS(5),
2918     GADGET_ID_MAGIC_BALL_CONTENT_5,     GADGET_ID_NONE,
2919     &level.ball_content[5].e[0][0],     3, 3,
2920     NULL, NULL, "6",                    NULL
2921   },
2922   {
2923     ED_AREA_MAGIC_BALL_CONTENT_XPOS(6), ED_AREA_MAGIC_BALL_CONTENT_YPOS(6),
2924     GADGET_ID_MAGIC_BALL_CONTENT_6,     GADGET_ID_NONE,
2925     &level.ball_content[6].e[0][0],     3, 3,
2926     NULL, NULL, "7",                    NULL
2927   },
2928   {
2929     ED_AREA_MAGIC_BALL_CONTENT_XPOS(7), ED_AREA_MAGIC_BALL_CONTENT_YPOS(7),
2930     GADGET_ID_MAGIC_BALL_CONTENT_7,     GADGET_ID_NONE,
2931     &level.ball_content[7].e[0][0],     3, 3,
2932     NULL, NULL, "8",                    NULL
2933   },
2934
2935   /* ---------- android content -------------------------------------------- */
2936
2937   {
2938     ED_AREA_1X1_SETTINGS_XPOS(0),       ED_AREA_1X1_SETTINGS_YPOS(5),
2939     GADGET_ID_ANDROID_CONTENT,          GADGET_ID_NONE,
2940     &level.android_clone_element[0],    MAX_ANDROID_ELEMENTS, 1,
2941     "elements:", NULL, NULL,            "elements android can clone"
2942   },
2943
2944   /* ---------- amoeba content --------------------------------------------- */
2945
2946   {
2947     ED_AREA_1X1_SETTINGS_XPOS(0),       ED_AREA_1X1_SETTINGS_YPOS(3),
2948     GADGET_ID_AMOEBA_CONTENT,           GADGET_ID_NONE,
2949     &level.amoeba_content,              1, 1,
2950     "content:", NULL, NULL,             "amoeba content"
2951   },
2952
2953   /* ---------- level start element ---------------------------------------- */
2954
2955   {
2956     -1,                                 ED_AREA_1X1_SETTINGS_YPOS(8),
2957     GADGET_ID_START_ELEMENT,            GADGET_ID_USE_START_ELEMENT,
2958     &level.start_element[0],            1, 1,
2959     NULL, NULL, NULL,                   "level start element"
2960   },
2961
2962   /* ---------- player artwork element ------------------------------------- */
2963
2964   {
2965     -1,                                 ED_AREA_1X1_SETTINGS_YPOS(9),
2966     GADGET_ID_ARTWORK_ELEMENT,          GADGET_ID_USE_ARTWORK_ELEMENT,
2967     &level.artwork_element[0],          1, 1,
2968     NULL, NULL, NULL,                   "element for player artwork"
2969   },
2970
2971   /* ---------- player explosion element ----------------------------------- */
2972
2973   {
2974     -1,                                 ED_AREA_1X1_SETTINGS_YPOS(10),
2975     GADGET_ID_EXPLOSION_ELEMENT,        GADGET_ID_USE_EXPLOSION_ELEMENT,
2976     &level.explosion_element[0],        1, 1,
2977     NULL, NULL, NULL,                   "element for player explosion"
2978   },
2979
2980   /* ---------- element settings: configure 1 (custom elements) ----------- */
2981
2982   /* ---------- custom graphic --------------------------------------------- */
2983
2984   {
2985     -1,                                 ED_AREA_1X1_SETTINGS_YPOS(1),
2986     GADGET_ID_CUSTOM_GRAPHIC,           GADGET_ID_CUSTOM_USE_GRAPHIC,
2987     &custom_element.gfx_element,        1, 1,
2988     NULL, NULL, NULL,                   "custom graphic element"
2989   },
2990
2991   /* ---------- element settings: configure 2 (custom elements) ----------- */
2992
2993   /* ---------- custom content (when exploding) ---------------------------- */
2994
2995   {
2996     -1,                                 ED_AREA_3X3_SETTINGS_YPOS(10),
2997     GADGET_ID_CUSTOM_CONTENT,           GADGET_ID_NONE, /* align three rows */
2998     &custom_element.content.e[0][0],    3, 3,
2999     "content:", NULL, NULL,             NULL
3000   },
3001
3002   /* ---------- custom enter and leave element (when moving) --------------- */
3003
3004   {
3005     ED_AREA_1X1_SETTINGS_XPOS(1),       ED_AREA_1X1_SETTINGS_YPOS(3),
3006     GADGET_ID_CUSTOM_MOVE_ENTER,        GADGET_ID_NONE,
3007     &custom_element.move_enter_element, 1, 1,
3008     "can dig:", " ", NULL,              "element that can be digged/collected"
3009   },
3010   {
3011     -1,                                 ED_AREA_1X1_SETTINGS_YPOS(3),
3012     GADGET_ID_CUSTOM_MOVE_LEAVE,        GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE,
3013     &custom_element.move_leave_element, 1, 1,
3014     NULL, NULL, NULL,                   "element that will be left behind"
3015   },
3016
3017   /* ---------- element settings: advanced (custom elements) --------------- */
3018
3019   /* ---------- custom change target --------------------------------------- */
3020
3021   {
3022     -1,                                 ED_AREA_1X1_SETTINGS_YPOS(1),
3023     GADGET_ID_CUSTOM_CHANGE_TARGET,     GADGET_ID_CUSTOM_CAN_CHANGE,
3024     &custom_element_change.target_element, 1, 1,
3025     NULL, "after/when:", NULL,          "new target element after change"
3026   },
3027
3028   /* ---------- custom change content (extended change target) ------------- */
3029
3030   {
3031     -1,                                 ED_AREA_3X3_SETTINGS_YPOS(9),
3032     GADGET_ID_CUSTOM_CHANGE_CONTENT,    GADGET_ID_NONE, /* align three rows */
3033     &custom_element_change.target_content.e[0][0], 3, 3,
3034     NULL, NULL, NULL,                   "new extended elements after change"
3035   },
3036
3037   /* ---------- custom change trigger (element causing change) ------------- */
3038
3039   {
3040     -1,                                 ED_AREA_1X1_SETTINGS_YPOS(5),
3041     GADGET_ID_CUSTOM_CHANGE_TRIGGER,    GADGET_ID_CHANGE_OTHER_ACTION,
3042     &custom_element_change.trigger_element, 1, 1,
3043     NULL, NULL, NULL,                   "other element triggering change"
3044   },
3045
3046   /* ---------- group element content -------------------------------------- */
3047
3048   {
3049     ED_AREA_1X1_SETTINGS_XPOS(0),       ED_AREA_1X1_SETTINGS_YPOS(4),
3050     GADGET_ID_GROUP_CONTENT,            GADGET_ID_NONE,
3051     &group_element_info.element[0],     MAX_ELEMENTS_IN_GROUP, 1,
3052     "content:", NULL, NULL,             NULL
3053   },
3054
3055   /* ---------- random background (for random painting) -------------------- */
3056
3057   {
3058     -1,                                 ED_ELEMENT_SETTINGS_YPOS(14),
3059     GADGET_ID_RANDOM_BACKGROUND,        GADGET_ID_RANDOM_RESTRICTED,
3060     &random_placement_background_element, 1, 1,
3061     NULL, NULL, NULL,                   "random placement background"
3062   },
3063 };
3064
3065
3066 /*
3067   -----------------------------------------------------------------------------
3068   some internally used variables
3069   -----------------------------------------------------------------------------
3070 */
3071
3072 /* actual size of level editor drawing area */
3073 static int ed_fieldx = MAX_ED_FIELDX - 1, ed_fieldy = MAX_ED_FIELDY - 1;
3074
3075 /* actual position of level editor drawing area in level playfield */
3076 static int level_xpos = -1, level_ypos = -1;
3077
3078 #define IN_ED_FIELD(x,y)  ((x)>=0 && (x)<ed_fieldx && (y)>=0 &&(y)<ed_fieldy)
3079
3080 /* drawing elements on the three mouse buttons */
3081 static int new_element1 = EL_WALL;
3082 static int new_element2 = EL_EMPTY;
3083 static int new_element3 = EL_SAND;
3084
3085 #define IS_VALID_BUTTON(button) (button >= 1 && button <= 3)
3086 #define BUTTON_ELEMENT(button) ((button) == 1 ? new_element1 : \
3087                                 (button) == 2 ? new_element2 : \
3088                                 (button) == 3 ? new_element3 : EL_EMPTY)
3089 #define BUTTON_STEPSIZE(button) ((button) == 1 ? 1 : (button) == 2 ? 5 : 10)
3090
3091 /* forward declaration for internal use */
3092 static void ModifyEditorCounterValue(int, int);
3093 static void ModifyEditorCounterLimits(int, int, int);
3094 static void ModifyEditorSelectboxValue(int, int);
3095 static void ModifyEditorSelectboxOptions(int, struct ValueTextInfo *);
3096 static void ModifyEditorDrawingArea(int, int, int);
3097 static void ModifyEditorElementList();
3098 static void AdjustElementListScrollbar();
3099 static void RedrawDrawingElements();
3100 static void DrawDrawingWindow();
3101 static void DrawLevelInfoWindow();
3102 static void DrawPropertiesWindow();
3103 static void UpdateCustomElementGraphicGadgets();
3104 static boolean checkPropertiesConfig(int);
3105 static void CopyLevelToUndoBuffer(int);
3106 static void HandleDrawingAreas(struct GadgetInfo *);
3107 static void HandleCounterButtons(struct GadgetInfo *);
3108 static void HandleTextInputGadgets(struct GadgetInfo *);
3109 static void HandleTextAreaGadgets(struct GadgetInfo *);
3110 static void HandleSelectboxGadgets(struct GadgetInfo *);
3111 static void HandleTextbuttonGadgets(struct GadgetInfo *);
3112 static void HandleGraphicbuttonGadgets(struct GadgetInfo *);
3113 static void HandleRadiobuttons(struct GadgetInfo *);
3114 static void HandleCheckbuttons(struct GadgetInfo *);
3115 static void HandleControlButtons(struct GadgetInfo *);
3116 static void HandleDrawingAreaInfo(struct GadgetInfo *);
3117 static void PrintEditorGadgetInfoText(struct GadgetInfo *);
3118
3119 static struct GadgetInfo *level_editor_gadget[NUM_EDITOR_GADGETS];
3120 static int right_gadget_border[NUM_EDITOR_GADGETS];
3121
3122 static int drawing_function = GADGET_ID_SINGLE_ITEMS;
3123 static int last_drawing_function = GADGET_ID_SINGLE_ITEMS;
3124 static boolean draw_with_brush = FALSE;
3125 static int properties_element = 0;
3126
3127 static short FieldBackup[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3128 static short UndoBuffer[NUM_UNDO_STEPS][MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3129 static int undo_buffer_position = 0;
3130 static int undo_buffer_steps = 0;
3131
3132 static int edit_mode;
3133 static int edit_mode_properties;
3134
3135 static int element_shift = 0;
3136
3137 static int editor_el_players[] =
3138 {
3139   EL_PLAYER_1,
3140   EL_PLAYER_2,
3141   EL_PLAYER_3,
3142   EL_PLAYER_4
3143 };
3144 static int *editor_el_players_ptr = editor_el_players;
3145 static int num_editor_el_players = SIZEOF_ARRAY_INT(editor_el_players);
3146
3147 static int editor_hl_boulderdash[] =
3148 {
3149   EL_INTERNAL_CASCADE_BD_ACTIVE,
3150   EL_CHAR('B'),
3151   EL_CHAR('D'),
3152   EL_EMPTY,
3153 };
3154
3155 static int editor_el_boulderdash[] =
3156 {
3157   EL_EMPTY,
3158   EL_SAND,
3159   EL_BD_ROCK,
3160   EL_BD_DIAMOND,
3161
3162   EL_STEELWALL,
3163   EL_BD_WALL,
3164   EL_BD_EXPANDABLE_WALL,
3165   EL_BD_MAGIC_WALL,
3166
3167   EL_BD_AMOEBA,
3168   EL_BD_BUTTERFLY_UP,
3169   EL_BD_FIREFLY_UP,
3170   EL_EXIT_CLOSED,
3171
3172   EL_BD_BUTTERFLY_LEFT,
3173   EL_BD_FIREFLY_LEFT,
3174   EL_BD_BUTTERFLY_RIGHT,
3175   EL_BD_FIREFLY_RIGHT,
3176
3177   EL_EMPTY,
3178   EL_BD_BUTTERFLY_DOWN,
3179   EL_BD_FIREFLY_DOWN,
3180   EL_EXIT_OPEN,
3181 };
3182 static int *editor_hl_boulderdash_ptr = editor_hl_boulderdash;
3183 static int *editor_el_boulderdash_ptr = editor_el_boulderdash;
3184 static int num_editor_hl_boulderdash = SIZEOF_ARRAY_INT(editor_hl_boulderdash);
3185 static int num_editor_el_boulderdash = SIZEOF_ARRAY_INT(editor_el_boulderdash);
3186
3187 static int editor_hl_emerald_mine[] =
3188 {
3189   EL_INTERNAL_CASCADE_EM_ACTIVE,
3190   EL_CHAR('E'),
3191   EL_CHAR('M'),
3192   EL_EMPTY,
3193 };
3194
3195 static int editor_el_emerald_mine[] =
3196 {
3197   EL_SAND,
3198   EL_ROCK,
3199   EL_QUICKSAND_EMPTY,
3200   EL_QUICKSAND_FULL,
3201
3202   EL_STEELWALL,
3203   EL_WALL,
3204   EL_WALL_SLIPPERY,
3205   EL_MAGIC_WALL,
3206
3207   EL_EMERALD,
3208   EL_DIAMOND,
3209   EL_NUT,
3210   EL_BOMB,
3211
3212   EL_WALL_EMERALD,
3213   EL_WALL_DIAMOND,
3214   EL_DYNAMITE,
3215   EL_DYNAMITE_ACTIVE,
3216
3217   EL_YAMYAM,
3218   EL_BUG_UP,
3219   EL_SPACESHIP_UP,
3220   EL_ROBOT,
3221
3222   EL_BUG_LEFT,
3223   EL_SPACESHIP_LEFT,
3224   EL_BUG_RIGHT,
3225   EL_SPACESHIP_RIGHT,
3226
3227   EL_ROBOT_WHEEL,
3228   EL_BUG_DOWN,
3229   EL_SPACESHIP_DOWN,
3230   EL_INVISIBLE_WALL,
3231
3232   EL_ACID_POOL_TOPLEFT,
3233   EL_ACID,
3234   EL_ACID_POOL_TOPRIGHT,
3235   EL_AMOEBA_DROP,
3236
3237   EL_ACID_POOL_BOTTOMLEFT,
3238   EL_ACID_POOL_BOTTOM,
3239   EL_ACID_POOL_BOTTOMRIGHT,
3240   EL_AMOEBA_WET,
3241
3242   EL_EM_KEY_1,
3243   EL_EM_KEY_2,
3244   EL_EM_KEY_3,
3245   EL_EM_KEY_4,
3246
3247   EL_EM_GATE_1,
3248   EL_EM_GATE_2,
3249   EL_EM_GATE_3,
3250   EL_EM_GATE_4,
3251
3252   EL_EM_GATE_1_GRAY,
3253   EL_EM_GATE_2_GRAY,
3254   EL_EM_GATE_3_GRAY,
3255   EL_EM_GATE_4_GRAY,
3256 };
3257 static int *editor_hl_emerald_mine_ptr = editor_hl_emerald_mine;
3258 static int *editor_el_emerald_mine_ptr = editor_el_emerald_mine;
3259 static int num_editor_hl_emerald_mine=SIZEOF_ARRAY_INT(editor_hl_emerald_mine);
3260 static int num_editor_el_emerald_mine=SIZEOF_ARRAY_INT(editor_el_emerald_mine);
3261
3262 static int editor_hl_emerald_mine_club[] =
3263 {
3264   EL_INTERNAL_CASCADE_EMC_ACTIVE,
3265   EL_CHAR('E'),
3266   EL_CHAR('M'),
3267   EL_CHAR('C'),
3268 };
3269
3270 static int editor_el_emerald_mine_club[] =
3271 {
3272   EL_EMC_KEY_5,
3273   EL_EMC_KEY_6,
3274   EL_EMC_KEY_7,
3275   EL_EMC_KEY_8,
3276
3277   EL_EMC_GATE_5,
3278   EL_EMC_GATE_6,
3279   EL_EMC_GATE_7,
3280   EL_EMC_GATE_8,
3281
3282   EL_EMC_GATE_5_GRAY,
3283   EL_EMC_GATE_6_GRAY,
3284   EL_EMC_GATE_7_GRAY,
3285   EL_EMC_GATE_8_GRAY,
3286
3287   EL_EMC_STEELWALL_1,
3288   EL_EMC_STEELWALL_2,
3289   EL_EMC_STEELWALL_3,
3290   EL_EMC_STEELWALL_4,
3291
3292   EL_EMC_WALL_13,
3293   EL_EMC_WALL_14,
3294   EL_EMC_WALL_15,
3295   EL_EMC_WALL_16,
3296
3297   EL_EMC_WALL_SLIPPERY_1,
3298   EL_EMC_WALL_SLIPPERY_2,
3299   EL_EMC_WALL_SLIPPERY_3,
3300   EL_EMC_WALL_SLIPPERY_4,
3301
3302   EL_EMC_WALL_1,
3303   EL_EMC_WALL_2,
3304   EL_EMC_WALL_3,
3305   EL_EMC_WALL_4,
3306
3307   EL_EMC_WALL_5,
3308   EL_EMC_WALL_6,
3309   EL_EMC_WALL_7,
3310   EL_EMC_WALL_8,
3311
3312   EL_EMC_WALL_9,
3313   EL_EMC_WALL_10,
3314   EL_EMC_WALL_11,
3315   EL_EMC_WALL_12,
3316
3317   EL_EMC_GRASS,
3318   EL_EMC_FAKE_GRASS,
3319   EL_EMC_PLANT,
3320   EL_EMC_DRIPPER,
3321
3322   EL_EMC_MAGIC_BALL,
3323   EL_EMC_MAGIC_BALL_SWITCH,
3324   EL_SPRING,
3325   EL_EMC_SPRING_BUMPER,
3326
3327   EL_EMC_LENSES,
3328   EL_EMC_MAGNIFIER,
3329   EL_EM_DYNAMITE,
3330   EL_EM_DYNAMITE_ACTIVE,
3331
3332   EL_BALLOON,
3333   EL_YAMYAM_UP,
3334   EL_BALLOON_SWITCH_UP,
3335   EL_BALLOON_SWITCH_ANY,
3336
3337   EL_YAMYAM_LEFT,
3338   EL_BALLOON_SWITCH_LEFT,
3339   EL_YAMYAM_RIGHT,
3340   EL_BALLOON_SWITCH_RIGHT,
3341
3342   EL_EMC_ANDROID,
3343   EL_YAMYAM_DOWN,
3344   EL_BALLOON_SWITCH_DOWN,
3345   EL_BALLOON_SWITCH_NONE,
3346 };
3347 static int *editor_hl_emerald_mine_club_ptr = editor_hl_emerald_mine_club;
3348 static int *editor_el_emerald_mine_club_ptr = editor_el_emerald_mine_club;
3349 static int num_editor_hl_emerald_mine_club=SIZEOF_ARRAY_INT(editor_hl_emerald_mine_club);
3350 static int num_editor_el_emerald_mine_club=SIZEOF_ARRAY_INT(editor_el_emerald_mine_club);
3351
3352 static int editor_hl_rnd[] =
3353 {
3354   EL_INTERNAL_CASCADE_RND_ACTIVE,
3355   EL_CHAR('R'),
3356   EL_CHAR('N'),
3357   EL_CHAR('D'),
3358 };
3359
3360 static int editor_el_rnd[] =
3361 {
3362   EL_KEY_1,
3363   EL_KEY_2,
3364   EL_KEY_3,
3365   EL_KEY_4,
3366
3367   EL_GATE_1,
3368   EL_GATE_2,
3369   EL_GATE_3,
3370   EL_GATE_4,
3371
3372   EL_GATE_1_GRAY,
3373   EL_GATE_2_GRAY,
3374   EL_GATE_3_GRAY,
3375   EL_GATE_4_GRAY,
3376
3377   EL_ARROW_LEFT,
3378   EL_ARROW_RIGHT,
3379   EL_ARROW_UP,
3380   EL_ARROW_DOWN,
3381
3382   EL_AMOEBA_DEAD,
3383   EL_AMOEBA_DRY,
3384   EL_AMOEBA_FULL,
3385   EL_GAME_OF_LIFE,
3386
3387   EL_EMERALD_YELLOW,
3388   EL_EMERALD_RED,
3389   EL_EMERALD_PURPLE,
3390   EL_BIOMAZE,
3391
3392   EL_WALL_EMERALD_YELLOW,
3393   EL_WALL_EMERALD_RED,
3394   EL_WALL_EMERALD_PURPLE,
3395   EL_WALL_BD_DIAMOND,
3396
3397   EL_SPEED_PILL,
3398   EL_PACMAN_UP,
3399   EL_TIME_ORB_FULL,
3400   EL_TIME_ORB_EMPTY,
3401
3402   EL_PACMAN_LEFT,
3403   EL_DARK_YAMYAM,
3404   EL_PACMAN_RIGHT,
3405   EL_EMPTY,
3406
3407   EL_BLACK_ORB,
3408   EL_PACMAN_DOWN,
3409   EL_LAMP,
3410   EL_LAMP_ACTIVE,
3411
3412   EL_DYNABOMB_INCREASE_NUMBER,
3413   EL_DYNABOMB_INCREASE_SIZE,
3414   EL_DYNABOMB_INCREASE_POWER,
3415   EL_STONEBLOCK,
3416
3417   EL_MOLE,
3418   EL_PENGUIN,
3419   EL_PIG,
3420   EL_DRAGON,
3421
3422   EL_BUG,
3423   EL_MOLE_UP,
3424   EL_BD_BUTTERFLY,
3425   EL_BD_FIREFLY,
3426
3427   EL_MOLE_LEFT,
3428   EL_SATELLITE,
3429   EL_MOLE_RIGHT,
3430   EL_PACMAN,
3431
3432   EL_SPACESHIP,
3433   EL_MOLE_DOWN,
3434   EL_INVISIBLE_STEELWALL,
3435   EL_INVISIBLE_WALL,
3436
3437   EL_EXPANDABLE_WALL,
3438   EL_EXPANDABLE_WALL_HORIZONTAL,
3439   EL_EXPANDABLE_WALL_VERTICAL,
3440   EL_EXPANDABLE_WALL_ANY,
3441 };
3442 static int *editor_hl_rnd_ptr = editor_hl_rnd;
3443 static int *editor_el_rnd_ptr = editor_el_rnd;
3444 static int num_editor_hl_rnd = SIZEOF_ARRAY_INT(editor_hl_rnd);
3445 static int num_editor_el_rnd = SIZEOF_ARRAY_INT(editor_el_rnd);
3446
3447 static int editor_hl_sokoban[] =
3448 {
3449   EL_INTERNAL_CASCADE_SB_ACTIVE,
3450   EL_CHAR('S'),
3451   EL_CHAR('B'),
3452   EL_EMPTY,
3453 };
3454
3455 static int editor_el_sokoban[] =
3456 {
3457   EL_SOKOBAN_OBJECT,
3458   EL_SOKOBAN_FIELD_EMPTY,
3459   EL_SOKOBAN_FIELD_FULL,
3460   EL_SOKOBAN_FIELD_PLAYER,
3461 };
3462 static int *editor_hl_sokoban_ptr = editor_hl_sokoban;
3463 static int *editor_el_sokoban_ptr = editor_el_sokoban;
3464 static int num_editor_hl_sokoban = SIZEOF_ARRAY_INT(editor_hl_sokoban);
3465 static int num_editor_el_sokoban = SIZEOF_ARRAY_INT(editor_el_sokoban);
3466
3467 static int editor_hl_supaplex[] =
3468 {
3469   EL_INTERNAL_CASCADE_SP_ACTIVE,
3470   EL_CHAR('S'),
3471   EL_CHAR('P'),
3472   EL_EMPTY,
3473 };
3474
3475 static int editor_el_supaplex[] =
3476 {
3477   EL_SP_MURPHY,
3478   EL_EMPTY,
3479   EL_SP_BASE,
3480   EL_SP_BUGGY_BASE,
3481
3482   EL_SP_INFOTRON,
3483   EL_SP_ZONK,
3484   EL_SP_SNIKSNAK,
3485   EL_SP_ELECTRON,
3486
3487   EL_SP_DISK_RED,
3488   EL_SP_DISK_ORANGE,
3489   EL_SP_DISK_YELLOW,
3490   EL_SP_TERMINAL,
3491
3492   EL_SP_EXIT_CLOSED,
3493   EL_SP_PORT_HORIZONTAL,
3494   EL_SP_PORT_VERTICAL,
3495   EL_SP_PORT_ANY,
3496
3497   EL_SP_PORT_LEFT,
3498   EL_SP_PORT_RIGHT,
3499   EL_SP_PORT_UP,
3500   EL_SP_PORT_DOWN,
3501
3502   EL_SP_GRAVITY_PORT_LEFT,
3503   EL_SP_GRAVITY_PORT_RIGHT,
3504   EL_SP_GRAVITY_PORT_UP,
3505   EL_SP_GRAVITY_PORT_DOWN,
3506
3507   EL_SP_HARDWARE_GRAY,
3508   EL_SP_HARDWARE_GREEN,
3509   EL_SP_HARDWARE_BLUE,
3510   EL_SP_HARDWARE_RED,
3511
3512   EL_SP_HARDWARE_BASE_1,
3513   EL_SP_HARDWARE_BASE_2,
3514   EL_SP_HARDWARE_BASE_3,
3515   EL_SP_HARDWARE_BASE_4,
3516
3517   EL_SP_HARDWARE_BASE_5,
3518   EL_SP_HARDWARE_BASE_6,
3519   EL_SP_HARDWARE_YELLOW,
3520   EL_SP_CHIP_TOP,
3521
3522   EL_SP_CHIP_SINGLE,
3523   EL_SP_CHIP_LEFT,
3524   EL_SP_CHIP_RIGHT,
3525   EL_SP_CHIP_BOTTOM,
3526 };
3527 static int *editor_hl_supaplex_ptr = editor_hl_supaplex;
3528 static int *editor_el_supaplex_ptr = editor_el_supaplex;
3529 static int num_editor_hl_supaplex = SIZEOF_ARRAY_INT(editor_hl_supaplex);
3530 static int num_editor_el_supaplex = SIZEOF_ARRAY_INT(editor_el_supaplex);
3531
3532 static int editor_hl_diamond_caves[] =
3533 {
3534   EL_INTERNAL_CASCADE_DC_ACTIVE,
3535   EL_CHAR('D'),
3536   EL_CHAR('C'),
3537   EL_CHAR('2'),
3538 };
3539
3540 static int editor_el_diamond_caves[] =
3541 {
3542   EL_PEARL,
3543   EL_CRYSTAL,
3544   EL_WALL_PEARL,
3545   EL_WALL_CRYSTAL,
3546
3547   EL_CONVEYOR_BELT_1_LEFT,
3548   EL_CONVEYOR_BELT_1_MIDDLE,
3549   EL_CONVEYOR_BELT_1_RIGHT,
3550   EL_CONVEYOR_BELT_1_SWITCH_MIDDLE,
3551
3552   EL_CONVEYOR_BELT_2_LEFT,
3553   EL_CONVEYOR_BELT_2_MIDDLE,
3554   EL_CONVEYOR_BELT_2_RIGHT,
3555   EL_CONVEYOR_BELT_2_SWITCH_MIDDLE,
3556
3557   EL_CONVEYOR_BELT_3_LEFT,
3558   EL_CONVEYOR_BELT_3_MIDDLE,
3559   EL_CONVEYOR_BELT_3_RIGHT,
3560   EL_CONVEYOR_BELT_3_SWITCH_MIDDLE,
3561
3562   EL_CONVEYOR_BELT_4_LEFT,
3563   EL_CONVEYOR_BELT_4_MIDDLE,
3564   EL_CONVEYOR_BELT_4_RIGHT,
3565   EL_CONVEYOR_BELT_4_SWITCH_MIDDLE,
3566
3567   EL_CONVEYOR_BELT_1_SWITCH_LEFT,
3568   EL_CONVEYOR_BELT_2_SWITCH_LEFT,
3569   EL_CONVEYOR_BELT_3_SWITCH_LEFT,
3570   EL_CONVEYOR_BELT_4_SWITCH_LEFT,
3571
3572   EL_CONVEYOR_BELT_1_SWITCH_RIGHT,
3573   EL_CONVEYOR_BELT_2_SWITCH_RIGHT,
3574   EL_CONVEYOR_BELT_3_SWITCH_RIGHT,
3575   EL_CONVEYOR_BELT_4_SWITCH_RIGHT,
3576
3577   EL_SWITCHGATE_CLOSED,
3578   EL_SWITCHGATE_OPEN,
3579   EL_SWITCHGATE_SWITCH_UP,
3580   EL_SWITCHGATE_SWITCH_DOWN,
3581
3582   EL_TIMEGATE_CLOSED,
3583   EL_TIMEGATE_OPEN,
3584   EL_TIMEGATE_SWITCH,
3585   EL_EMPTY,
3586
3587   EL_SIGN_EXCLAMATION,
3588   EL_SIGN_STOP,
3589   EL_LIGHT_SWITCH,
3590   EL_LIGHT_SWITCH_ACTIVE,
3591
3592   EL_STEELWALL_SLIPPERY,
3593   EL_INVISIBLE_SAND,
3594   EL_LANDMINE,
3595   EL_EMPTY,
3596
3597   EL_SHIELD_NORMAL,
3598   EL_SHIELD_DEADLY,
3599   EL_EXTRA_TIME,
3600   EL_EMPTY,
3601
3602   EL_ENVELOPE_1,
3603   EL_ENVELOPE_2,
3604   EL_ENVELOPE_3,
3605   EL_ENVELOPE_4,
3606
3607   EL_SIGN_RADIOACTIVITY,
3608   EL_SIGN_WHEELCHAIR,
3609   EL_SIGN_PARKING,
3610   EL_SIGN_NO_ENTRY,
3611
3612   EL_SIGN_GIVE_WAY,
3613   EL_SIGN_ENTRY_FORBIDDEN,
3614   EL_SIGN_EMERGENCY_EXIT,
3615   EL_SIGN_YIN_YANG,
3616
3617   EL_SIGN_SPERMS,
3618   EL_SIGN_BULLET,
3619   EL_SIGN_HEART,
3620   EL_SIGN_CROSS,
3621
3622   EL_SIGN_FRANKIE,
3623   EL_EMPTY,
3624   EL_EMPTY,
3625   EL_EMPTY,
3626
3627   EL_SPERMS,
3628   EL_BULLET,
3629   EL_HEART,
3630   EL_CROSS,
3631
3632   EL_FRANKIE,
3633   EL_EMPTY,
3634   EL_EMPTY,
3635   EL_EMPTY,
3636
3637   EL_DC_STEELWALL_2_SINGLE,
3638   EL_DC_STEELWALL_2_TOP,
3639   EL_STEEL_EXIT_CLOSED,
3640   EL_STEEL_EXIT_OPEN,
3641
3642   EL_DC_STEELWALL_2_LEFT,
3643   EL_DC_STEELWALL_2_MIDDLE,
3644   EL_DC_STEELWALL_2_HORIZONTAL,
3645   EL_DC_STEELWALL_2_RIGHT,
3646
3647   EL_DC_STEELWALL_1_TOPLEFT,
3648   EL_DC_STEELWALL_2_VERTICAL,
3649   EL_DC_STEELWALL_1_TOPRIGHT,
3650   EL_EMPTY,
3651
3652   EL_DC_STEELWALL_1_VERTICAL,
3653   EL_DC_STEELWALL_2_BOTTOM,
3654   EL_EMPTY,
3655   EL_EMPTY,
3656
3657   EL_DC_STEELWALL_1_BOTTOMLEFT,
3658   EL_DC_STEELWALL_1_HORIZONTAL,
3659   EL_DC_STEELWALL_1_BOTTOMRIGHT,
3660   EL_EMPTY,
3661
3662   EL_DC_STEELWALL_1_BOTTOMRIGHT_2,
3663   EL_DC_STEELWALL_1_BOTTOM,
3664   EL_DC_STEELWALL_1_BOTTOMLEFT_2,
3665   EL_EMPTY,
3666
3667   EL_DC_STEELWALL_1_RIGHT,
3668   EL_EMPTY,
3669   EL_DC_STEELWALL_1_LEFT,
3670   EL_EMPTY,
3671
3672   EL_DC_STEELWALL_1_TOPRIGHT_2,
3673   EL_DC_STEELWALL_1_TOP,
3674   EL_DC_STEELWALL_1_TOPLEFT_2,
3675   EL_EMPTY,
3676 };
3677 static int *editor_hl_diamond_caves_ptr = editor_hl_diamond_caves;
3678 static int *editor_el_diamond_caves_ptr = editor_el_diamond_caves;
3679 static int num_editor_hl_diamond_caves = SIZEOF_ARRAY_INT(editor_hl_diamond_caves);
3680 static int num_editor_el_diamond_caves = SIZEOF_ARRAY_INT(editor_el_diamond_caves);
3681
3682 static int editor_hl_dx_boulderdash[] =
3683 {
3684   EL_INTERNAL_CASCADE_DX_ACTIVE,
3685   EL_CHAR('D'),
3686   EL_CHAR('X'),
3687   EL_EMPTY,
3688 };
3689
3690 static int editor_el_dx_boulderdash[] =
3691 {
3692   EL_EMPTY,
3693   EL_TUBE_RIGHT_DOWN,
3694   EL_TUBE_HORIZONTAL_DOWN,
3695   EL_TUBE_LEFT_DOWN,
3696
3697   EL_TUBE_HORIZONTAL,
3698   EL_TUBE_VERTICAL_RIGHT,
3699   EL_TUBE_ANY,
3700   EL_TUBE_VERTICAL_LEFT,
3701
3702   EL_TUBE_VERTICAL,
3703   EL_TUBE_RIGHT_UP,
3704   EL_TUBE_HORIZONTAL_UP,
3705   EL_TUBE_LEFT_UP,
3706
3707   EL_TRAP,
3708   EL_DX_SUPABOMB,
3709   EL_EMPTY,
3710   EL_EMPTY
3711 };
3712 static int *editor_hl_dx_boulderdash_ptr = editor_hl_dx_boulderdash;
3713 static int *editor_el_dx_boulderdash_ptr = editor_el_dx_boulderdash;
3714 static int num_editor_hl_dx_boulderdash = SIZEOF_ARRAY_INT(editor_hl_dx_boulderdash);
3715 static int num_editor_el_dx_boulderdash = SIZEOF_ARRAY_INT(editor_el_dx_boulderdash);
3716
3717 static int editor_hl_chars[] =
3718 {
3719   EL_INTERNAL_CASCADE_CHARS_ACTIVE,
3720   EL_CHAR('T'),
3721   EL_CHAR('X'),
3722   EL_CHAR('T'),
3723 };
3724
3725 static int editor_el_chars[] =
3726 {
3727   EL_CHAR(' '),
3728   EL_CHAR('!'),
3729   EL_CHAR('"'),
3730   EL_CHAR('#'),
3731
3732   EL_CHAR('$'),
3733   EL_CHAR('%'),
3734   EL_CHAR('&'),
3735   EL_CHAR('\''),
3736
3737   EL_CHAR('('),
3738   EL_CHAR(')'),
3739   EL_CHAR('*'),
3740   EL_CHAR('+'),
3741
3742   EL_CHAR(','),
3743   EL_CHAR('-'),
3744   EL_CHAR('.'),
3745   EL_CHAR('/'),
3746
3747   EL_CHAR('0'),
3748   EL_CHAR('1'),
3749   EL_CHAR('2'),
3750   EL_CHAR('3'),
3751
3752   EL_CHAR('4'),
3753   EL_CHAR('5'),
3754   EL_CHAR('6'),
3755   EL_CHAR('7'),
3756
3757   EL_CHAR('8'),
3758   EL_CHAR('9'),
3759   EL_CHAR(':'),
3760   EL_CHAR(';'),
3761
3762   EL_CHAR('<'),
3763   EL_CHAR('='),
3764   EL_CHAR('>'),
3765   EL_CHAR('?'),
3766
3767   EL_CHAR('@'),
3768   EL_CHAR('A'),
3769   EL_CHAR('B'),
3770   EL_CHAR('C'),
3771
3772   EL_CHAR('D'),
3773   EL_CHAR('E'),
3774   EL_CHAR('F'),
3775   EL_CHAR('G'),
3776
3777   EL_CHAR('H'),
3778   EL_CHAR('I'),
3779   EL_CHAR('J'),
3780   EL_CHAR('K'),
3781
3782   EL_CHAR('L'),
3783   EL_CHAR('M'),
3784   EL_CHAR('N'),
3785   EL_CHAR('O'),
3786
3787   EL_CHAR('P'),
3788   EL_CHAR('Q'),
3789   EL_CHAR('R'),
3790   EL_CHAR('S'),
3791
3792   EL_CHAR('T'),
3793   EL_CHAR('U'),
3794   EL_CHAR('V'),
3795   EL_CHAR('W'),
3796
3797   EL_CHAR('X'),
3798   EL_CHAR('Y'),
3799   EL_CHAR('Z'),
3800   EL_CHAR('['),
3801
3802   EL_CHAR('\\'),
3803   EL_CHAR(']'),
3804   EL_CHAR('^'),
3805   EL_CHAR('_'),
3806
3807   EL_CHAR('©'),
3808   EL_CHAR('Ä'),
3809   EL_CHAR('Ö'),
3810   EL_CHAR('Ãœ'),
3811
3812   EL_CHAR('°'),
3813   EL_CHAR('®'),
3814   EL_CHAR(FONT_ASCII_CURSOR),
3815   EL_CHAR(FONT_ASCII_BUTTON),
3816
3817   EL_CHAR(FONT_ASCII_UP),
3818   EL_CHAR(FONT_ASCII_DOWN),
3819   EL_CHAR(' '),
3820   EL_CHAR(' ')
3821 };
3822 static int *editor_hl_chars_ptr = editor_hl_chars;
3823 static int *editor_el_chars_ptr = editor_el_chars;
3824 static int num_editor_hl_chars = SIZEOF_ARRAY_INT(editor_hl_chars);
3825 static int num_editor_el_chars = SIZEOF_ARRAY_INT(editor_el_chars);
3826
3827 static int editor_hl_steel_chars[] =
3828 {
3829   EL_INTERNAL_CASCADE_STEEL_CHARS_ACTIVE,
3830   EL_STEEL_CHAR('T'),
3831   EL_STEEL_CHAR('X'),
3832   EL_STEEL_CHAR('T'),
3833 };
3834
3835 static int editor_el_steel_chars[] =
3836 {
3837   EL_STEEL_CHAR(' '),
3838   EL_STEEL_CHAR('!'),
3839   EL_STEEL_CHAR('"'),
3840   EL_STEEL_CHAR('#'),
3841
3842   EL_STEEL_CHAR('$'),
3843   EL_STEEL_CHAR('%'),
3844   EL_STEEL_CHAR('&'),
3845   EL_STEEL_CHAR('\''),
3846
3847   EL_STEEL_CHAR('('),
3848   EL_STEEL_CHAR(')'),
3849   EL_STEEL_CHAR('*'),
3850   EL_STEEL_CHAR('+'),
3851
3852   EL_STEEL_CHAR(','),
3853   EL_STEEL_CHAR('-'),
3854   EL_STEEL_CHAR('.'),
3855   EL_STEEL_CHAR('/'),
3856
3857   EL_STEEL_CHAR('0'),
3858   EL_STEEL_CHAR('1'),
3859   EL_STEEL_CHAR('2'),
3860   EL_STEEL_CHAR('3'),
3861
3862   EL_STEEL_CHAR('4'),
3863   EL_STEEL_CHAR('5'),
3864   EL_STEEL_CHAR('6'),
3865   EL_STEEL_CHAR('7'),
3866
3867   EL_STEEL_CHAR('8'),
3868   EL_STEEL_CHAR('9'),
3869   EL_STEEL_CHAR(':'),
3870   EL_STEEL_CHAR(';'),
3871
3872   EL_STEEL_CHAR('<'),
3873   EL_STEEL_CHAR('='),
3874   EL_STEEL_CHAR('>'),
3875   EL_STEEL_CHAR('?'),
3876
3877   EL_STEEL_CHAR('@'),
3878   EL_STEEL_CHAR('A'),
3879   EL_STEEL_CHAR('B'),
3880   EL_STEEL_CHAR('C'),
3881
3882   EL_STEEL_CHAR('D'),
3883   EL_STEEL_CHAR('E'),
3884   EL_STEEL_CHAR('F'),
3885   EL_STEEL_CHAR('G'),
3886
3887   EL_STEEL_CHAR('H'),
3888   EL_STEEL_CHAR('I'),
3889   EL_STEEL_CHAR('J'),
3890   EL_STEEL_CHAR('K'),
3891
3892   EL_STEEL_CHAR('L'),
3893   EL_STEEL_CHAR('M'),
3894   EL_STEEL_CHAR('N'),
3895   EL_STEEL_CHAR('O'),
3896
3897   EL_STEEL_CHAR('P'),
3898   EL_STEEL_CHAR('Q'),
3899   EL_STEEL_CHAR('R'),
3900   EL_STEEL_CHAR('S'),
3901
3902   EL_STEEL_CHAR('T'),
3903   EL_STEEL_CHAR('U'),
3904   EL_STEEL_CHAR('V'),
3905   EL_STEEL_CHAR('W'),
3906
3907   EL_STEEL_CHAR('X'),
3908   EL_STEEL_CHAR('Y'),
3909   EL_STEEL_CHAR('Z'),
3910   EL_STEEL_CHAR('['),
3911
3912   EL_STEEL_CHAR('\\'),
3913   EL_STEEL_CHAR(']'),
3914   EL_STEEL_CHAR('^'),
3915   EL_STEEL_CHAR('_'),
3916
3917   EL_STEEL_CHAR('©'),
3918   EL_STEEL_CHAR('Ä'),
3919   EL_STEEL_CHAR('Ö'),
3920   EL_STEEL_CHAR('Ãœ'),
3921
3922   EL_STEEL_CHAR('°'),
3923   EL_STEEL_CHAR('®'),
3924   EL_STEEL_CHAR(FONT_ASCII_CURSOR),
3925   EL_STEEL_CHAR(FONT_ASCII_BUTTON),
3926
3927   EL_STEEL_CHAR(FONT_ASCII_UP),
3928   EL_STEEL_CHAR(FONT_ASCII_DOWN),
3929   EL_STEEL_CHAR(' '),
3930   EL_STEEL_CHAR(' ')
3931 };
3932 static int *editor_hl_steel_chars_ptr = editor_hl_steel_chars;
3933 static int *editor_el_steel_chars_ptr = editor_el_steel_chars;
3934 static int num_editor_hl_steel_chars = SIZEOF_ARRAY_INT(editor_hl_steel_chars);
3935 static int num_editor_el_steel_chars = SIZEOF_ARRAY_INT(editor_el_steel_chars);
3936
3937 static int editor_hl_custom[] =
3938 {
3939   EL_INTERNAL_CASCADE_CE_ACTIVE,
3940   EL_CHAR('C'),
3941   EL_CHAR('E'),
3942   EL_EMPTY,
3943 };
3944
3945 static int editor_el_custom[] =
3946 {
3947   EL_CUSTOM_START + 0,
3948   EL_CUSTOM_START + 1,
3949   EL_CUSTOM_START + 2,
3950   EL_CUSTOM_START + 3,
3951
3952   EL_CUSTOM_START + 4,
3953   EL_CUSTOM_START + 5,
3954   EL_CUSTOM_START + 6,
3955   EL_CUSTOM_START + 7,
3956
3957   EL_CUSTOM_START + 8,
3958   EL_CUSTOM_START + 9,
3959   EL_CUSTOM_START + 10,
3960   EL_CUSTOM_START + 11,
3961
3962   EL_CUSTOM_START + 12,
3963   EL_CUSTOM_START + 13,
3964   EL_CUSTOM_START + 14,
3965   EL_CUSTOM_START + 15,
3966
3967   EL_CUSTOM_START + 16,
3968   EL_CUSTOM_START + 17,
3969   EL_CUSTOM_START + 18,
3970   EL_CUSTOM_START + 19,
3971
3972   EL_CUSTOM_START + 20,
3973   EL_CUSTOM_START + 21,
3974   EL_CUSTOM_START + 22,
3975   EL_CUSTOM_START + 23,
3976
3977   EL_CUSTOM_START + 24,
3978   EL_CUSTOM_START + 25,
3979   EL_CUSTOM_START + 26,
3980   EL_CUSTOM_START + 27,
3981
3982   EL_CUSTOM_START + 28,
3983   EL_CUSTOM_START + 29,
3984   EL_CUSTOM_START + 30,
3985   EL_CUSTOM_START + 31,
3986
3987   EL_CUSTOM_START + 32,
3988   EL_CUSTOM_START + 33,
3989   EL_CUSTOM_START + 34,
3990   EL_CUSTOM_START + 35,
3991
3992   EL_CUSTOM_START + 36,
3993   EL_CUSTOM_START + 37,
3994   EL_CUSTOM_START + 38,
3995   EL_CUSTOM_START + 39,
3996
3997   EL_CUSTOM_START + 40,
3998   EL_CUSTOM_START + 41,
3999   EL_CUSTOM_START + 42,
4000   EL_CUSTOM_START + 43,
4001
4002   EL_CUSTOM_START + 44,
4003   EL_CUSTOM_START + 45,
4004   EL_CUSTOM_START + 46,
4005   EL_CUSTOM_START + 47,
4006
4007   EL_CUSTOM_START + 48,
4008   EL_CUSTOM_START + 49,
4009   EL_CUSTOM_START + 50,
4010   EL_CUSTOM_START + 51,
4011
4012   EL_CUSTOM_START + 52,
4013   EL_CUSTOM_START + 53,
4014   EL_CUSTOM_START + 54,
4015   EL_CUSTOM_START + 55,
4016
4017   EL_CUSTOM_START + 56,
4018   EL_CUSTOM_START + 57,
4019   EL_CUSTOM_START + 58,
4020   EL_CUSTOM_START + 59,
4021
4022   EL_CUSTOM_START + 60,
4023   EL_CUSTOM_START + 61,
4024   EL_CUSTOM_START + 62,
4025   EL_CUSTOM_START + 63,
4026
4027   EL_CUSTOM_START + 64,
4028   EL_CUSTOM_START + 65,
4029   EL_CUSTOM_START + 66,
4030   EL_CUSTOM_START + 67,
4031
4032   EL_CUSTOM_START + 68,
4033   EL_CUSTOM_START + 69,
4034   EL_CUSTOM_START + 70,
4035   EL_CUSTOM_START + 71,
4036
4037   EL_CUSTOM_START + 72,
4038   EL_CUSTOM_START + 73,
4039   EL_CUSTOM_START + 74,
4040   EL_CUSTOM_START + 75,
4041
4042   EL_CUSTOM_START + 76,
4043   EL_CUSTOM_START + 77,
4044   EL_CUSTOM_START + 78,
4045   EL_CUSTOM_START + 79,
4046
4047   EL_CUSTOM_START + 80,
4048   EL_CUSTOM_START + 81,
4049   EL_CUSTOM_START + 82,
4050   EL_CUSTOM_START + 83,
4051
4052   EL_CUSTOM_START + 84,
4053   EL_CUSTOM_START + 85,
4054   EL_CUSTOM_START + 86,
4055   EL_CUSTOM_START + 87,
4056
4057   EL_CUSTOM_START + 88,
4058   EL_CUSTOM_START + 89,
4059   EL_CUSTOM_START + 90,
4060   EL_CUSTOM_START + 91,
4061
4062   EL_CUSTOM_START + 92,
4063   EL_CUSTOM_START + 93,
4064   EL_CUSTOM_START + 94,
4065   EL_CUSTOM_START + 95,
4066
4067   EL_CUSTOM_START + 96,
4068   EL_CUSTOM_START + 97,
4069   EL_CUSTOM_START + 98,
4070   EL_CUSTOM_START + 99,
4071
4072   EL_CUSTOM_START + 100,
4073   EL_CUSTOM_START + 101,
4074   EL_CUSTOM_START + 102,
4075   EL_CUSTOM_START + 103,
4076
4077   EL_CUSTOM_START + 104,
4078   EL_CUSTOM_START + 105,
4079   EL_CUSTOM_START + 106,
4080   EL_CUSTOM_START + 107,
4081
4082   EL_CUSTOM_START + 108,
4083   EL_CUSTOM_START + 109,
4084   EL_CUSTOM_START + 110,
4085   EL_CUSTOM_START + 111,
4086
4087   EL_CUSTOM_START + 112,
4088   EL_CUSTOM_START + 113,
4089   EL_CUSTOM_START + 114,
4090   EL_CUSTOM_START + 115,
4091
4092   EL_CUSTOM_START + 116,
4093   EL_CUSTOM_START + 117,
4094   EL_CUSTOM_START + 118,
4095   EL_CUSTOM_START + 119,
4096
4097   EL_CUSTOM_START + 120,
4098   EL_CUSTOM_START + 121,
4099   EL_CUSTOM_START + 122,
4100   EL_CUSTOM_START + 123,
4101
4102   EL_CUSTOM_START + 124,
4103   EL_CUSTOM_START + 125,
4104   EL_CUSTOM_START + 126,
4105   EL_CUSTOM_START + 127,
4106
4107   EL_CUSTOM_START + 128,
4108   EL_CUSTOM_START + 129,
4109   EL_CUSTOM_START + 130,
4110   EL_CUSTOM_START + 131,
4111
4112   EL_CUSTOM_START + 132,
4113   EL_CUSTOM_START + 133,
4114   EL_CUSTOM_START + 134,
4115   EL_CUSTOM_START + 135,
4116
4117   EL_CUSTOM_START + 136,
4118   EL_CUSTOM_START + 137,
4119   EL_CUSTOM_START + 138,
4120   EL_CUSTOM_START + 139,
4121
4122   EL_CUSTOM_START + 140,
4123   EL_CUSTOM_START + 141,
4124   EL_CUSTOM_START + 142,
4125   EL_CUSTOM_START + 143,
4126
4127   EL_CUSTOM_START + 144,
4128   EL_CUSTOM_START + 145,
4129   EL_CUSTOM_START + 146,
4130   EL_CUSTOM_START + 147,
4131
4132   EL_CUSTOM_START + 148,
4133   EL_CUSTOM_START + 149,
4134   EL_CUSTOM_START + 150,
4135   EL_CUSTOM_START + 151,
4136
4137   EL_CUSTOM_START + 152,
4138   EL_CUSTOM_START + 153,
4139   EL_CUSTOM_START + 154,
4140   EL_CUSTOM_START + 155,
4141
4142   EL_CUSTOM_START + 156,
4143   EL_CUSTOM_START + 157,
4144   EL_CUSTOM_START + 158,
4145   EL_CUSTOM_START + 159,
4146
4147   EL_CUSTOM_START + 160,
4148   EL_CUSTOM_START + 161,
4149   EL_CUSTOM_START + 162,
4150   EL_CUSTOM_START + 163,
4151
4152   EL_CUSTOM_START + 164,
4153   EL_CUSTOM_START + 165,
4154   EL_CUSTOM_START + 166,
4155   EL_CUSTOM_START + 167,
4156
4157   EL_CUSTOM_START + 168,
4158   EL_CUSTOM_START + 169,
4159   EL_CUSTOM_START + 170,
4160   EL_CUSTOM_START + 171,
4161
4162   EL_CUSTOM_START + 172,
4163   EL_CUSTOM_START + 173,
4164   EL_CUSTOM_START + 174,
4165   EL_CUSTOM_START + 175,
4166
4167   EL_CUSTOM_START + 176,
4168   EL_CUSTOM_START + 177,
4169   EL_CUSTOM_START + 178,
4170   EL_CUSTOM_START + 179,
4171
4172   EL_CUSTOM_START + 180,
4173   EL_CUSTOM_START + 181,
4174   EL_CUSTOM_START + 182,
4175   EL_CUSTOM_START + 183,
4176
4177   EL_CUSTOM_START + 184,
4178   EL_CUSTOM_START + 185,
4179   EL_CUSTOM_START + 186,
4180   EL_CUSTOM_START + 187,
4181
4182   EL_CUSTOM_START + 188,
4183   EL_CUSTOM_START + 189,
4184   EL_CUSTOM_START + 190,
4185   EL_CUSTOM_START + 191,
4186
4187   EL_CUSTOM_START + 192,
4188   EL_CUSTOM_START + 193,
4189   EL_CUSTOM_START + 194,
4190   EL_CUSTOM_START + 195,
4191
4192   EL_CUSTOM_START + 196,
4193   EL_CUSTOM_START + 197,
4194   EL_CUSTOM_START + 198,
4195   EL_CUSTOM_START + 199,
4196
4197   EL_CUSTOM_START + 200,
4198   EL_CUSTOM_START + 201,
4199   EL_CUSTOM_START + 202,
4200   EL_CUSTOM_START + 203,
4201
4202   EL_CUSTOM_START + 204,
4203   EL_CUSTOM_START + 205,
4204   EL_CUSTOM_START + 206,
4205   EL_CUSTOM_START + 207,
4206
4207   EL_CUSTOM_START + 208,
4208   EL_CUSTOM_START + 209,
4209   EL_CUSTOM_START + 210,
4210   EL_CUSTOM_START + 211,
4211
4212   EL_CUSTOM_START + 212,
4213   EL_CUSTOM_START + 213,
4214   EL_CUSTOM_START + 214,
4215   EL_CUSTOM_START + 215,
4216
4217   EL_CUSTOM_START + 216,
4218   EL_CUSTOM_START + 217,
4219   EL_CUSTOM_START + 218,
4220   EL_CUSTOM_START + 219,
4221
4222   EL_CUSTOM_START + 220,
4223   EL_CUSTOM_START + 221,
4224   EL_CUSTOM_START + 222,
4225   EL_CUSTOM_START + 223,
4226
4227   EL_CUSTOM_START + 224,
4228   EL_CUSTOM_START + 225,
4229   EL_CUSTOM_START + 226,
4230   EL_CUSTOM_START + 227,
4231
4232   EL_CUSTOM_START + 228,
4233   EL_CUSTOM_START + 229,
4234   EL_CUSTOM_START + 230,
4235   EL_CUSTOM_START + 231,
4236
4237   EL_CUSTOM_START + 232,
4238   EL_CUSTOM_START + 233,
4239   EL_CUSTOM_START + 234,
4240   EL_CUSTOM_START + 235,
4241
4242   EL_CUSTOM_START + 236,
4243   EL_CUSTOM_START + 237,
4244   EL_CUSTOM_START + 238,
4245   EL_CUSTOM_START + 239,
4246
4247   EL_CUSTOM_START + 240,
4248   EL_CUSTOM_START + 241,
4249   EL_CUSTOM_START + 242,
4250   EL_CUSTOM_START + 243,
4251
4252   EL_CUSTOM_START + 244,
4253   EL_CUSTOM_START + 245,
4254   EL_CUSTOM_START + 246,
4255   EL_CUSTOM_START + 247,
4256
4257   EL_CUSTOM_START + 248,
4258   EL_CUSTOM_START + 249,
4259   EL_CUSTOM_START + 250,
4260   EL_CUSTOM_START + 251,
4261
4262   EL_CUSTOM_START + 252,
4263   EL_CUSTOM_START + 253,
4264   EL_CUSTOM_START + 254,
4265   EL_CUSTOM_START + 255
4266 };
4267 static int *editor_hl_custom_ptr = editor_hl_custom;
4268 static int *editor_el_custom_ptr = editor_el_custom;
4269 static int num_editor_hl_custom = SIZEOF_ARRAY_INT(editor_hl_custom);
4270 static int num_editor_el_custom = SIZEOF_ARRAY_INT(editor_el_custom);
4271
4272 static int editor_hl_group[] =
4273 {
4274   EL_INTERNAL_CASCADE_GE_ACTIVE,
4275   EL_CHAR('G'),
4276   EL_CHAR('E'),
4277   EL_EMPTY,
4278 };
4279
4280 static int editor_el_group[] =
4281 {
4282   EL_GROUP_START + 0,
4283   EL_GROUP_START + 1,
4284   EL_GROUP_START + 2,
4285   EL_GROUP_START + 3,
4286
4287   EL_GROUP_START + 4,
4288   EL_GROUP_START + 5,
4289   EL_GROUP_START + 6,
4290   EL_GROUP_START + 7,
4291
4292   EL_GROUP_START + 8,
4293   EL_GROUP_START + 9,
4294   EL_GROUP_START + 10,
4295   EL_GROUP_START + 11,
4296
4297   EL_GROUP_START + 12,
4298   EL_GROUP_START + 13,
4299   EL_GROUP_START + 14,
4300   EL_GROUP_START + 15,
4301
4302   EL_GROUP_START + 16,
4303   EL_GROUP_START + 17,
4304   EL_GROUP_START + 18,
4305   EL_GROUP_START + 19,
4306
4307   EL_GROUP_START + 20,
4308   EL_GROUP_START + 21,
4309   EL_GROUP_START + 22,
4310   EL_GROUP_START + 23,
4311
4312   EL_GROUP_START + 24,
4313   EL_GROUP_START + 25,
4314   EL_GROUP_START + 26,
4315   EL_GROUP_START + 27,
4316
4317   EL_GROUP_START + 28,
4318   EL_GROUP_START + 29,
4319   EL_GROUP_START + 30,
4320   EL_GROUP_START + 31
4321 };
4322 static int *editor_hl_group_ptr = editor_hl_group;
4323 static int *editor_el_group_ptr = editor_el_group;
4324 static int num_editor_hl_group = SIZEOF_ARRAY_INT(editor_hl_group);
4325 static int num_editor_el_group = SIZEOF_ARRAY_INT(editor_el_group);
4326
4327 static int editor_hl_reference[] =
4328 {
4329   EL_INTERNAL_CASCADE_REF_ACTIVE,
4330   EL_CHAR('R'),
4331   EL_CHAR('E'),
4332   EL_CHAR('F')
4333 };
4334
4335 static int editor_el_reference[] =
4336 {
4337   EL_TRIGGER_PLAYER,
4338   EL_TRIGGER_ELEMENT,
4339   EL_TRIGGER_CE_VALUE,
4340   EL_TRIGGER_CE_SCORE,
4341
4342   EL_SELF,
4343   EL_ANY_ELEMENT,
4344   EL_CURRENT_CE_VALUE,
4345   EL_CURRENT_CE_SCORE,
4346
4347   EL_PREV_CE_8,
4348   EL_PREV_CE_7,
4349   EL_PREV_CE_6,
4350   EL_PREV_CE_5,
4351
4352   EL_PREV_CE_4,
4353   EL_PREV_CE_3,
4354   EL_PREV_CE_2,
4355   EL_PREV_CE_1,
4356
4357   EL_NEXT_CE_1,
4358   EL_NEXT_CE_2,
4359   EL_NEXT_CE_3,
4360   EL_NEXT_CE_4,
4361
4362   EL_NEXT_CE_5,
4363   EL_NEXT_CE_6,
4364   EL_NEXT_CE_7,
4365   EL_NEXT_CE_8,
4366 };
4367 static int *editor_hl_reference_ptr = editor_hl_reference;
4368 static int *editor_el_reference_ptr = editor_el_reference;
4369 static int num_editor_hl_reference = SIZEOF_ARRAY_INT(editor_hl_reference);
4370 static int num_editor_el_reference = SIZEOF_ARRAY_INT(editor_el_reference);
4371
4372 static int editor_hl_user_defined[] =
4373 {
4374   EL_INTERNAL_CASCADE_USER_ACTIVE,
4375   EL_CHAR('M'),
4376   EL_CHAR('Y'),
4377   EL_EMPTY,
4378 };
4379
4380 static int *editor_hl_user_defined_ptr = editor_hl_user_defined;
4381 static int *editor_el_user_defined_ptr = NULL;
4382 static int num_editor_hl_user_defined=SIZEOF_ARRAY_INT(editor_hl_user_defined);
4383 static int num_editor_el_user_defined = 0;
4384
4385 static int editor_hl_dynamic[] =
4386 {
4387   EL_INTERNAL_CASCADE_DYNAMIC_ACTIVE,
4388   EL_CHAR('U'),
4389   EL_CHAR('S'),
4390   EL_CHAR('E'),
4391 };
4392
4393 static int *editor_hl_dynamic_ptr = editor_hl_dynamic;
4394 static int *editor_el_dynamic_ptr = NULL;
4395 static int num_editor_hl_dynamic = SIZEOF_ARRAY_INT(editor_hl_dynamic);
4396 static int num_editor_el_dynamic = 0;
4397
4398 static int editor_hl_empty[] = { };
4399 static int editor_el_empty[ED_NUM_ELEMENTLIST_BUTTONS];
4400
4401 static int *editor_hl_empty_ptr = editor_hl_empty;
4402 static int *editor_el_empty_ptr = editor_el_empty;
4403 static int num_editor_hl_empty = 0;
4404 static int num_editor_el_empty = 0;     /* dynamically determined, if needed */
4405
4406 static boolean use_el_empty = FALSE;
4407
4408 static int *editor_elements = NULL;     /* dynamically allocated */
4409 static int num_editor_elements = 0;     /* dynamically determined */
4410
4411 static boolean setup_editor_show_always = TRUE;
4412 static boolean setup_editor_cascade_never = FALSE;
4413
4414 static int editor_hl_unused[] = { EL_EMPTY };
4415 static int *editor_hl_unused_ptr = editor_hl_unused;
4416 static int num_editor_hl_unused = 0;
4417
4418 static struct
4419 {
4420   boolean *setup_value;
4421   boolean *setup_cascade_value;
4422
4423   int **headline_list;
4424   int *headline_list_size;
4425
4426   int **element_list;
4427   int *element_list_size;
4428
4429   boolean last_setup_value;
4430 }
4431 editor_elements_info[] =
4432 {
4433   {
4434     &setup_editor_show_always,
4435     &setup_editor_cascade_never,
4436     &editor_hl_unused_ptr,              &num_editor_hl_unused,
4437     &editor_el_players_ptr,             &num_editor_el_players
4438   },
4439   {
4440     &setup.editor.el_boulderdash,
4441     &setup.editor_cascade.el_bd,
4442     &editor_hl_boulderdash_ptr,         &num_editor_hl_boulderdash,
4443     &editor_el_boulderdash_ptr,         &num_editor_el_boulderdash
4444   },
4445   {
4446     &setup.editor.el_emerald_mine,
4447     &setup.editor_cascade.el_em,
4448     &editor_hl_emerald_mine_ptr,        &num_editor_hl_emerald_mine,
4449     &editor_el_emerald_mine_ptr,        &num_editor_el_emerald_mine
4450   },
4451   {
4452     &setup.editor.el_emerald_mine_club,
4453     &setup.editor_cascade.el_emc,
4454     &editor_hl_emerald_mine_club_ptr,   &num_editor_hl_emerald_mine_club,
4455     &editor_el_emerald_mine_club_ptr,   &num_editor_el_emerald_mine_club
4456   },
4457   {
4458     &setup.editor.el_more,
4459     &setup.editor_cascade.el_rnd,
4460     &editor_hl_rnd_ptr,                 &num_editor_hl_rnd,
4461     &editor_el_rnd_ptr,                 &num_editor_el_rnd
4462   },
4463   {
4464     &setup.editor.el_sokoban,
4465     &setup.editor_cascade.el_sb,
4466     &editor_hl_sokoban_ptr,             &num_editor_hl_sokoban,
4467     &editor_el_sokoban_ptr,             &num_editor_el_sokoban
4468   },
4469   {
4470     &setup.editor.el_supaplex,
4471     &setup.editor_cascade.el_sp,
4472     &editor_hl_supaplex_ptr,            &num_editor_hl_supaplex,
4473     &editor_el_supaplex_ptr,            &num_editor_el_supaplex
4474   },
4475   {
4476     &setup.editor.el_diamond_caves,
4477     &setup.editor_cascade.el_dc,
4478     &editor_hl_diamond_caves_ptr,       &num_editor_hl_diamond_caves,
4479     &editor_el_diamond_caves_ptr,       &num_editor_el_diamond_caves
4480   },
4481   {
4482     &setup.editor.el_dx_boulderdash,
4483     &setup.editor_cascade.el_dx,
4484     &editor_hl_dx_boulderdash_ptr,      &num_editor_hl_dx_boulderdash,
4485     &editor_el_dx_boulderdash_ptr,      &num_editor_el_dx_boulderdash
4486   },
4487   {
4488     &setup.editor.el_chars,
4489     &setup.editor_cascade.el_chars,
4490     &editor_hl_chars_ptr,               &num_editor_hl_chars,
4491     &editor_el_chars_ptr,               &num_editor_el_chars
4492   },
4493   {
4494     &setup.editor.el_steel_chars,
4495     &setup.editor_cascade.el_steel_chars,
4496     &editor_hl_steel_chars_ptr,         &num_editor_hl_steel_chars,
4497     &editor_el_steel_chars_ptr,         &num_editor_el_steel_chars
4498   },
4499   {
4500     &setup.editor.el_custom,
4501     &setup.editor_cascade.el_ce,
4502     &editor_hl_custom_ptr,              &num_editor_hl_custom,
4503     &editor_el_custom_ptr,              &num_editor_el_custom
4504   },
4505   {
4506     &setup.editor.el_custom,
4507     &setup.editor_cascade.el_ge,
4508     &editor_hl_group_ptr,               &num_editor_hl_group,
4509     &editor_el_group_ptr,               &num_editor_el_group
4510   },
4511   {
4512     &setup.editor.el_custom,
4513     &setup.editor_cascade.el_ref,
4514     &editor_hl_reference_ptr,           &num_editor_hl_reference,
4515     &editor_el_reference_ptr,           &num_editor_el_reference
4516   },
4517   {
4518     &setup.editor.el_user_defined,
4519     &setup.editor_cascade.el_user,
4520     &editor_hl_user_defined_ptr,        &num_editor_hl_user_defined,
4521     &editor_el_user_defined_ptr,        &num_editor_el_user_defined
4522   },
4523   {
4524     &setup.editor.el_dynamic,
4525     &setup.editor_cascade.el_dynamic,
4526     &editor_hl_dynamic_ptr,             &num_editor_hl_dynamic,
4527     &editor_el_dynamic_ptr,             &num_editor_el_dynamic,
4528   },
4529   {
4530     &use_el_empty,
4531     &use_el_empty,
4532     &editor_hl_empty_ptr,               &num_editor_hl_empty,
4533     &editor_el_empty_ptr,               &num_editor_el_empty,
4534   },
4535   {
4536     NULL,
4537     NULL,
4538     NULL,                               NULL,
4539     NULL,                               NULL
4540   }
4541 };
4542
4543
4544 /*
4545   -----------------------------------------------------------------------------
4546   functions
4547   -----------------------------------------------------------------------------
4548 */
4549
4550 static int getMaxInfoTextLength()
4551 {
4552   return (SXSIZE / getFontWidth(FONT_TEXT_2));
4553 }
4554
4555 static int getTextWidthForGadget(char *text)
4556 {
4557   if (text == NULL)
4558     return 0;
4559
4560   return (getTextWidth(text, FONT_TEXT_1) + ED_GADGET_TEXT_DISTANCE);
4561 }
4562
4563 static int getTextWidthForDrawingArea(char *text)
4564 {
4565   if (text == NULL)
4566     return 0;
4567
4568   return (getTextWidth(text, FONT_TEXT_1) + ED_DRAWINGAREA_TEXT_DISTANCE);
4569 }
4570
4571 static int getRightGadgetBorder(struct GadgetInfo *gi, char *text)
4572 {
4573   return (gi->x + gi->width + getTextWidthForGadget(text));
4574 }
4575
4576 static char *getElementInfoText(int element)
4577 {
4578   char *info_text = NULL;
4579
4580   if (element < MAX_NUM_ELEMENTS)
4581   {
4582     if (strlen(element_info[element].description) > 0)
4583       info_text = element_info[element].description;
4584     else if (element_info[element].custom_description != NULL)
4585       info_text = element_info[element].custom_description;
4586     else if (element_info[element].editor_description != NULL)
4587       info_text = element_info[element].editor_description;
4588   }
4589
4590   if (info_text == NULL)
4591     info_text = INFOTEXT_UNKNOWN_ELEMENT;
4592
4593   return info_text;
4594 }
4595
4596 char *getElementDescriptionFilename(int element)
4597 {
4598   char *docs_dir = options.docs_directory;
4599   char *elements_subdir = "elements";
4600   static char *filename = NULL;
4601   char basename[MAX_FILENAME_LEN];
4602
4603   checked_free(filename);
4604
4605   /* 1st try: look for element description file for exactly this element */
4606   sprintf(basename, "%s.txt", element_info[element].token_name);
4607   filename = getPath3(docs_dir, elements_subdir, basename);
4608   if (fileExists(filename))
4609     return filename;
4610
4611   free(filename);
4612
4613   /* 2nd try: look for element description file for this element's class */
4614   sprintf(basename, "%s.txt", element_info[element].class_name);
4615   filename = getPath3(docs_dir, elements_subdir, basename);
4616   if (fileExists(filename))
4617     return filename;
4618
4619   return NULL;
4620 }
4621
4622 static void InitDynamicEditorElementList(int **elements, int *num_elements)
4623 {
4624   boolean element_found[NUM_FILE_ELEMENTS];
4625   int i, x, y;
4626
4627   /* initialize list of used elements to "not used" */
4628   for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4629     element_found[i] = FALSE;
4630
4631   /* find all elements used in current level */
4632   for (y = 0; y < lev_fieldy; y++)
4633     for (x = 0; x < lev_fieldx; x++)
4634       if (Feld[x][y] < NUM_FILE_ELEMENTS)       /* should always be true */
4635         element_found[Feld[x][y]] = TRUE;
4636
4637   *num_elements = 0;
4638
4639   /* count number of elements used in current level */
4640   for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4641     if (element_found[i])
4642       (*num_elements)++;
4643
4644   /* add space for up to 3 more elements for padding that may be needed */
4645   *num_elements += 3;
4646
4647   /* free memory for old list of elements, if needed */
4648   checked_free(*elements);
4649
4650   /* allocate memory for new list of elements */
4651   *elements = checked_malloc(*num_elements * sizeof(int));
4652
4653   *num_elements = 0;
4654
4655   /* add all elements used in current level (non-custom/group elements) */
4656   for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4657     if (element_found[i] && !(IS_CUSTOM_ELEMENT(i) || IS_GROUP_ELEMENT(i)))
4658       (*elements)[(*num_elements)++] = i;
4659
4660   /* add all elements used in current level (custom/group elements) */
4661   for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4662     if (element_found[i] && (IS_CUSTOM_ELEMENT(i) || IS_GROUP_ELEMENT(i)))
4663       (*elements)[(*num_elements)++] = i;
4664
4665   while (*num_elements % 4)     /* pad with empty elements, if needed */
4666     (*elements)[(*num_elements)++] = EL_EMPTY;
4667 }
4668
4669 static void ReinitializeElementList()
4670 {
4671   static boolean initialization_needed = TRUE;
4672   int pos = 0;
4673   int i, j;
4674
4675   if (initialization_needed)
4676   {
4677     LoadSetup_EditorCascade();          /* load last editor cascade state */
4678
4679     /* initialize editor cascade element from saved cascade state */
4680     for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4681     {
4682       int *cascade_element = &(*editor_elements_info[i].headline_list)[0];
4683       boolean cascade_value = *editor_elements_info[i].setup_cascade_value;
4684
4685       if (IS_EDITOR_CASCADE(*cascade_element))
4686         *cascade_element =
4687           (cascade_value ? EL_CASCADE_ACTIVE(*cascade_element) :
4688            EL_CASCADE_INACTIVE(*cascade_element));
4689     }
4690
4691     initialization_needed = FALSE;
4692   }
4693
4694   checked_free(editor_elements);
4695
4696   /* reload optional user defined element list for each invocation of editor */
4697   LoadUserDefinedEditorElementList(&editor_el_user_defined_ptr,
4698                                    &num_editor_el_user_defined);
4699
4700   /* initialize dynamic level element list for each invocation of editor */
4701   InitDynamicEditorElementList(&editor_el_dynamic_ptr,
4702                                &num_editor_el_dynamic);
4703
4704   /* initialize list of empty elements (used for padding, if needed) */
4705   for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
4706     editor_el_empty[i] = EL_EMPTY;
4707
4708   /* do some sanity checks for each element from element list */
4709   for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4710   {
4711     for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
4712     {
4713       int element = (*editor_elements_info[i].element_list)[j];
4714
4715       if (element >= NUM_FILE_ELEMENTS)
4716         Error(ERR_WARN, "editor element %d is runtime element", element);
4717
4718       if (strEqual(getElementInfoText(element), INFOTEXT_UNKNOWN_ELEMENT))
4719         Error(ERR_WARN, "no element description for element %d", element);
4720     }
4721   }
4722
4723   num_editor_elements = 0;
4724   use_el_empty = FALSE;
4725
4726   /* determine size of element list */
4727   for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4728   {
4729     boolean found_inactive_cascade = FALSE;
4730
4731     if (*editor_elements_info[i].setup_value)
4732     {
4733       if (setup.editor.el_headlines)
4734       {
4735         num_editor_elements += *editor_elements_info[i].headline_list_size;
4736
4737         for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
4738         {
4739           int element = (*editor_elements_info[i].headline_list)[j];
4740
4741           if (IS_EDITOR_CASCADE_INACTIVE(element))
4742             found_inactive_cascade = TRUE;
4743         }
4744       }
4745
4746       if (found_inactive_cascade)
4747         continue;
4748
4749       num_editor_elements += *editor_elements_info[i].element_list_size;
4750     }
4751   }
4752
4753   if (num_editor_elements < ED_NUM_ELEMENTLIST_BUTTONS)
4754   {
4755     /* offer at least as many elements as element buttons exist */
4756     use_el_empty = TRUE;
4757     num_editor_el_empty = ED_NUM_ELEMENTLIST_BUTTONS - num_editor_elements;
4758
4759     num_editor_elements += num_editor_el_empty;
4760   }
4761
4762   editor_elements = checked_malloc(num_editor_elements * sizeof(int));
4763
4764   /* fill element list */
4765   for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4766   {
4767     boolean found_inactive_cascade = FALSE;
4768
4769     if (*editor_elements_info[i].setup_value)
4770     {
4771       if (setup.editor.el_headlines)
4772       {
4773         for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
4774         {
4775           int element = (*editor_elements_info[i].headline_list)[j];
4776
4777           editor_elements[pos++] = element;
4778
4779           if (IS_EDITOR_CASCADE_INACTIVE(element))
4780             found_inactive_cascade = TRUE;
4781         }
4782       }
4783
4784       if (found_inactive_cascade)
4785         continue;
4786
4787       for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
4788         editor_elements[pos++] = (*editor_elements_info[i].element_list)[j];
4789     }
4790   }
4791
4792   /* (this function is also called before editor gadgets are initialized!) */
4793   AdjustElementListScrollbar();
4794 }
4795
4796 void PrintEditorElementList()
4797 {
4798   boolean *stop = &setup.editor.el_user_defined;
4799   int i, j;
4800
4801   for (i = 0; editor_elements_info[i].setup_value != stop; i++)
4802   {
4803     int cascade_element = (*editor_elements_info[i].headline_list)[0];
4804
4805     if (IS_EDITOR_CASCADE(cascade_element))
4806     {
4807       int cascade_element_show = EL_CASCADE_INACTIVE(cascade_element);
4808       char *headline = element_info[cascade_element_show].editor_description;
4809
4810       printf_line_with_prefix("# ", "-", 77);
4811       printf("# %s\n", headline);
4812       printf_line_with_prefix("# ", "-", 77);
4813     }
4814
4815     for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
4816     {
4817       int element = (*editor_elements_info[i].headline_list)[j];
4818
4819       if (IS_EDITOR_CASCADE(element))
4820         element = EL_CHAR_MINUS;
4821
4822       printf("# %s\n", element_info[element].token_name);
4823     }
4824
4825     if (j > 0)
4826       printf("#\n");
4827
4828     for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
4829     {
4830       int element = (*editor_elements_info[i].element_list)[j];
4831
4832       printf("# %s\n", element_info[element].token_name);
4833     }
4834
4835     if (j > 0)
4836       printf("#\n");
4837   }
4838 }
4839
4840 static void ReinitializeElementListButtons()
4841 {
4842   static boolean last_setup_value_headlines = FALSE;
4843   static boolean initialization_needed = TRUE;
4844   int i;
4845
4846   if (!initialization_needed)   /* check if editor element setup has changed */
4847   {
4848     if (last_setup_value_headlines != setup.editor.el_headlines)
4849       initialization_needed = TRUE;
4850
4851     for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4852       if (editor_elements_info[i].last_setup_value !=
4853           *editor_elements_info[i].setup_value)
4854         initialization_needed = TRUE;
4855   }
4856
4857   if (!initialization_needed)
4858     return;
4859
4860   FreeLevelEditorGadgets();
4861   CreateLevelEditorGadgets();
4862
4863   /* store current setup values for next invocation of this function */
4864   last_setup_value_headlines = setup.editor.el_headlines;
4865   for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4866     editor_elements_info[i].last_setup_value =
4867       *editor_elements_info[i].setup_value;
4868
4869   initialization_needed = FALSE;
4870 }
4871
4872 static void DrawElementBorder(int dest_x, int dest_y, int width, int height,
4873                               boolean input)
4874 {
4875   int border_graphic =
4876     (input ? IMG_EDITOR_ELEMENT_BORDER_INPUT : IMG_EDITOR_ELEMENT_BORDER);
4877   Bitmap *src_bitmap;
4878   int src_x, src_y;
4879   int num_mini_tilex = width  / MINI_TILEX + 1;
4880   int num_mini_tiley = height / MINI_TILEY + 1;
4881   int from_x = dest_x - MINI_TILEX / 2;
4882   int from_y = dest_y - MINI_TILEY / 2;
4883   int to_x = from_x + num_mini_tilex * MINI_TILEX - 1;
4884   int to_y = from_y + num_mini_tiley * MINI_TILEY - 1;
4885   int x, y;
4886
4887   getMiniGraphicSource(border_graphic, &src_bitmap, &src_x, &src_y);
4888
4889   for (y = 0; y < num_mini_tiley; y++)
4890     for (x = 0; x < num_mini_tilex; x++)
4891       BlitBitmap(src_bitmap, drawto, src_x, src_y, MINI_TILEX, MINI_TILEY,
4892                  from_x + x * MINI_TILEX, from_y + y * MINI_TILEY);
4893
4894   ClearRectangle(drawto, dest_x - 1, dest_y - 1, width + 2, height + 2);
4895
4896   DrawSimpleBlackLine(drawto, from_x, from_y, to_x, from_y);
4897   DrawSimpleBlackLine(drawto, to_x, from_y, to_x, to_y);
4898   DrawSimpleBlackLine(drawto, to_x, to_y, from_x, to_y);
4899   DrawSimpleBlackLine(drawto, from_x, to_y, from_x, from_y);
4900 }
4901
4902 static void DrawDrawingArea(int id)
4903 {
4904   struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
4905   int x, y;
4906
4907   int *value = drawingarea_info[id].value;
4908   int area_xsize = drawingarea_info[id].area_xsize;
4909   int area_ysize = drawingarea_info[id].area_ysize;
4910
4911   for (x = 0; x < area_xsize; x++)
4912     for (y = 0; y < area_ysize; y++)
4913       DrawMiniGraphicExt(drawto,
4914                          gi->x + x * MINI_TILEX,
4915                          gi->y + y * MINI_TILEY,
4916                          el2edimg(value[x * area_ysize + y]));
4917 }
4918
4919 static void ScrollMiniLevel(int from_x, int from_y, int scroll)
4920 {
4921   int x,y;
4922   int dx = (scroll == ED_SCROLL_LEFT ? -1 : scroll == ED_SCROLL_RIGHT ? 1 : 0);
4923   int dy = (scroll == ED_SCROLL_UP   ? -1 : scroll == ED_SCROLL_DOWN  ? 1 : 0);
4924
4925   BlitBitmap(drawto, drawto,
4926              SX + (dx == -1 ? MINI_TILEX : 0),
4927              SY + (dy == -1 ? MINI_TILEY : 0),
4928              (ed_fieldx * MINI_TILEX) - (dx != 0 ? MINI_TILEX : 0),
4929              (ed_fieldy * MINI_TILEY) - (dy != 0 ? MINI_TILEY : 0),
4930              SX + (dx == +1 ? MINI_TILEX : 0),
4931              SY + (dy == +1 ? MINI_TILEY : 0));
4932   if (dx)
4933   {
4934     x = (dx == 1 ? 0 : ed_fieldx - 1);
4935     for (y = 0; y < ed_fieldy; y++)
4936       DrawMiniElementOrWall(x, y, from_x, from_y);
4937   }
4938   else if (dy)
4939   {
4940     y = (dy == 1 ? 0 : ed_fieldy - 1);
4941     for (x = 0; x < ed_fieldx; x++)
4942       DrawMiniElementOrWall(x, y, from_x, from_y);
4943   }
4944
4945   redraw_mask |= REDRAW_FIELD;
4946   BackToFront();
4947 }
4948
4949 static void CreateControlButtons()
4950 {
4951   Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
4952   struct GadgetInfo *gi;
4953   unsigned long event_mask;
4954   int i;
4955
4956   /* create toolbox buttons */
4957   for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
4958   {
4959     int id = i;
4960     int width, height;
4961     int gd_xoffset, gd_yoffset;
4962     int gd_x1, gd_x2, gd_y1, gd_y2;
4963     int button_type;
4964     int radio_button_nr;
4965     boolean checked;
4966
4967     if (id == GADGET_ID_SINGLE_ITEMS ||
4968         id == GADGET_ID_CONNECTED_ITEMS ||
4969         id == GADGET_ID_LINE ||
4970         id == GADGET_ID_ARC ||
4971         id == GADGET_ID_TEXT ||
4972         id == GADGET_ID_RECTANGLE ||
4973         id == GADGET_ID_FILLED_BOX ||
4974         id == GADGET_ID_FLOOD_FILL ||
4975         id == GADGET_ID_GRAB_BRUSH ||
4976         id == GADGET_ID_PICK_ELEMENT ||
4977         id == GADGET_ID_CUSTOM_COPY_FROM ||
4978         id == GADGET_ID_CUSTOM_COPY_TO ||
4979         id == GADGET_ID_CUSTOM_EXCHANGE)
4980     {
4981       button_type = GD_TYPE_RADIO_BUTTON;
4982       radio_button_nr = RADIO_NR_DRAWING_TOOLBOX;
4983       checked = (id == drawing_function ? TRUE : FALSE);
4984       event_mask = GD_EVENT_PRESSED;
4985     }
4986     else
4987     {
4988       button_type = GD_TYPE_NORMAL_BUTTON;
4989       radio_button_nr = RADIO_NR_NONE;
4990       checked = FALSE;
4991
4992       if (id == GADGET_ID_WRAP_LEFT ||
4993           id == GADGET_ID_WRAP_RIGHT ||
4994           id == GADGET_ID_WRAP_UP ||
4995           id == GADGET_ID_WRAP_DOWN)
4996         event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
4997       else
4998         event_mask = GD_EVENT_RELEASED;
4999     }
5000
5001     if (id < ED_NUM_CTRL1_BUTTONS)
5002     {
5003       int x = i % ED_CTRL1_BUTTONS_HORIZ;
5004       int y = i / ED_CTRL1_BUTTONS_HORIZ;
5005
5006       gd_xoffset = ED_CTRL1_BUTTONS_XPOS + x * ED_CTRL1_BUTTON_XSIZE;
5007       gd_yoffset = ED_CTRL1_BUTTONS_YPOS + y * ED_CTRL1_BUTTON_YSIZE;
5008       width  = ED_CTRL1_BUTTON_XSIZE;
5009       height = ED_CTRL1_BUTTON_YSIZE;
5010
5011       gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
5012       gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
5013       gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL1_BUTTONS_GFX_YPOS     + gd_yoffset;
5014       gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL1_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
5015     }
5016     else if (id < ED_NUM_CTRL1_2_BUTTONS)
5017     {
5018       int x = (i - ED_NUM_CTRL1_BUTTONS) % ED_CTRL2_BUTTONS_HORIZ;
5019       int y = (i - ED_NUM_CTRL1_BUTTONS) / ED_CTRL2_BUTTONS_HORIZ;
5020
5021       gd_xoffset = ED_CTRL2_BUTTONS_XPOS + x * ED_CTRL2_BUTTON_XSIZE;
5022       gd_yoffset = ED_CTRL2_BUTTONS_YPOS + y * ED_CTRL2_BUTTON_YSIZE;
5023       width  = ED_CTRL2_BUTTON_XSIZE;
5024       height = ED_CTRL2_BUTTON_YSIZE;
5025
5026       gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
5027       gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
5028       gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL2_BUTTONS_GFX_YPOS + gd_yoffset;
5029       gd_y2 = 0;        /* no alternative graphic for these buttons */
5030     }
5031     else if (id < ED_NUM_CTRL1_3_BUTTONS)
5032     {
5033       int x = (i - ED_NUM_CTRL1_2_BUTTONS) % ED_CTRL3_BUTTONS_HORIZ + 1;
5034       int y = (i - ED_NUM_CTRL1_2_BUTTONS) / ED_CTRL3_BUTTONS_HORIZ;
5035
5036       gd_xoffset = ED_CTRL3_BUTTONS_XPOS + x * ED_CTRL3_BUTTON_XSIZE;
5037       gd_yoffset = ED_CTRL3_BUTTONS_YPOS + y * ED_CTRL3_BUTTON_YSIZE;
5038       width  = ED_CTRL3_BUTTON_XSIZE;
5039       height = ED_CTRL3_BUTTON_YSIZE;
5040
5041       gd_x1 = DOOR_GFX_PAGEX6 + gd_xoffset;
5042       gd_x2 = DOOR_GFX_PAGEX5 + gd_xoffset;
5043       gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL3_BUTTONS_GFX_YPOS     + gd_yoffset;
5044       gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL3_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
5045     }
5046     else
5047     {
5048       int x = (i - ED_NUM_CTRL1_3_BUTTONS) % ED_CTRL4_BUTTONS_HORIZ;
5049       int y = (i - ED_NUM_CTRL1_3_BUTTONS) / ED_CTRL4_BUTTONS_HORIZ + 3;
5050
5051       gd_xoffset = ED_CTRL4_BUTTONS_XPOS + x * ED_CTRL4_BUTTON_XSIZE;
5052       gd_yoffset = ED_CTRL4_BUTTONS_YPOS + y * ED_CTRL4_BUTTON_YSIZE;
5053       width  = ED_CTRL4_BUTTON_XSIZE;
5054       height = ED_CTRL4_BUTTON_YSIZE;
5055
5056       gd_x1 = DOOR_GFX_PAGEX6 + ED_CTRL4_BUTTONS_GFX_XPOS + gd_xoffset;
5057       gd_x2 = DOOR_GFX_PAGEX5 + ED_CTRL4_BUTTONS_GFX_XPOS + gd_xoffset;
5058       gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL4_BUTTONS_GFX_YPOS + gd_yoffset;
5059       gd_y2 = 0;        /* no alternative graphic for these buttons */
5060     }
5061
5062     gi = CreateGadget(GDI_CUSTOM_ID, id,
5063                       GDI_CUSTOM_TYPE_ID, i,
5064                       GDI_INFO_TEXT, control_info[i].text,
5065                       GDI_X, EX + gd_xoffset,
5066                       GDI_Y, EY + gd_yoffset,
5067                       GDI_WIDTH, width,
5068                       GDI_HEIGHT, height,
5069                       GDI_TYPE, button_type,
5070                       GDI_STATE, GD_BUTTON_UNPRESSED,
5071                       GDI_RADIO_NR, radio_button_nr,
5072                       GDI_CHECKED, checked,
5073                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5074                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
5075                       GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
5076                       GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5077                       GDI_EVENT_MASK, event_mask,
5078                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5079                       GDI_CALLBACK_ACTION, HandleControlButtons,
5080                       GDI_END);
5081
5082     if (gi == NULL)
5083       Error(ERR_EXIT, "cannot create gadget");
5084
5085     level_editor_gadget[id] = gi;
5086   }
5087
5088   /* create buttons for scrolling of drawing area and element list */
5089   for (i = 0; i < ED_NUM_SCROLLBUTTONS; i++)
5090   {
5091     int id = scrollbutton_info[i].gadget_id;
5092     int x, y, width, height;
5093     int gd_x1, gd_x2, gd_y1, gd_y2;
5094
5095     x = scrollbutton_info[i].x;
5096     y = scrollbutton_info[i].y;
5097
5098     event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5099
5100     if (id == GADGET_ID_SCROLL_LIST_UP ||
5101         id == GADGET_ID_SCROLL_LIST_DOWN)
5102     {
5103       x += DX;
5104       y += DY;
5105       width = ED_SCROLLBUTTON2_XSIZE;
5106       height = ED_SCROLLBUTTON2_YSIZE;
5107       gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].gd_x;
5108       gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].gd_y;
5109       gd_x2 = gd_x1 - ED_SCROLLBUTTON2_XSIZE;
5110       gd_y2 = gd_y1;
5111     }
5112     else
5113     {
5114       x += SX;
5115       y += SY;
5116       width = ED_SCROLLBUTTON_XSIZE;
5117       height = ED_SCROLLBUTTON_YSIZE;
5118       gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].gd_x;
5119       gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].gd_y;
5120       gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
5121       gd_y2 = gd_y1;
5122     }
5123
5124     gi = CreateGadget(GDI_CUSTOM_ID, id,
5125                       GDI_CUSTOM_TYPE_ID, i,
5126                       GDI_INFO_TEXT, scrollbutton_info[i].infotext,
5127                       GDI_X, x,
5128                       GDI_Y, y,
5129                       GDI_WIDTH, width,
5130                       GDI_HEIGHT, height,
5131                       GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5132                       GDI_STATE, GD_BUTTON_UNPRESSED,
5133                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5134                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5135                       GDI_EVENT_MASK, event_mask,
5136                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5137                       GDI_CALLBACK_ACTION, HandleControlButtons,
5138                       GDI_END);
5139
5140     if (gi == NULL)
5141       Error(ERR_EXIT, "cannot create gadget");
5142
5143     level_editor_gadget[id] = gi;
5144   }
5145
5146   /* create buttons for element list */
5147   for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
5148   {
5149     Bitmap *deco_bitmap;
5150     int deco_x, deco_y, deco_xpos, deco_ypos;
5151     int gd_xoffset, gd_yoffset;
5152     int gd_x1, gd_x2, gd_y;
5153     int x = i % ED_ELEMENTLIST_BUTTONS_HORIZ;
5154     int y = i / ED_ELEMENTLIST_BUTTONS_HORIZ;
5155     int id = GADGET_ID_ELEMENTLIST_FIRST + i;
5156     int element = editor_elements[i];
5157
5158     event_mask = GD_EVENT_RELEASED;
5159
5160     gd_xoffset = ED_ELEMENTLIST_XPOS + x * ED_ELEMENTLIST_XSIZE;
5161     gd_yoffset = ED_ELEMENTLIST_YPOS + y * ED_ELEMENTLIST_YSIZE;
5162
5163     gd_x1 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS + ED_ELEMENTLIST_XSIZE;
5164     gd_x2 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS;
5165     gd_y  = DOOR_GFX_PAGEY1 + ED_ELEMENTLIST_YPOS;
5166
5167     getMiniGraphicSource(el2edimg(element), &deco_bitmap, &deco_x, &deco_y);
5168     deco_xpos = (ED_ELEMENTLIST_XSIZE - MINI_TILEX) / 2;
5169     deco_ypos = (ED_ELEMENTLIST_YSIZE - MINI_TILEY) / 2;
5170
5171     gi = CreateGadget(GDI_CUSTOM_ID, id,
5172                       GDI_CUSTOM_TYPE_ID, i,
5173                       GDI_INFO_TEXT, getElementInfoText(element),
5174                       GDI_X, DX + gd_xoffset,
5175                       GDI_Y, DY + gd_yoffset,
5176                       GDI_WIDTH, ED_ELEMENTLIST_XSIZE,
5177                       GDI_HEIGHT, ED_ELEMENTLIST_YSIZE,
5178                       GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5179                       GDI_STATE, GD_BUTTON_UNPRESSED,
5180                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
5181                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
5182                       GDI_DECORATION_DESIGN, deco_bitmap, deco_x, deco_y,
5183                       GDI_DECORATION_POSITION, deco_xpos, deco_ypos,
5184                       GDI_DECORATION_SIZE, MINI_TILEX, MINI_TILEY,
5185                       GDI_DECORATION_SHIFTING, 1, 1,
5186                       GDI_EVENT_MASK, event_mask,
5187                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5188                       GDI_CALLBACK_ACTION, HandleControlButtons,
5189                       GDI_END);
5190
5191     if (gi == NULL)
5192       Error(ERR_EXIT, "cannot create gadget");
5193
5194     level_editor_gadget[id] = gi;
5195   }
5196 }
5197
5198 static void CreateCounterButtons()
5199 {
5200   int max_infotext_len = getMaxInfoTextLength();
5201   int i;
5202
5203   for (i = 0; i < ED_NUM_COUNTERBUTTONS; i++)
5204   {
5205     int j;
5206     int x = SX + counterbutton_info[i].x;       /* down count button */
5207     int y = SY + counterbutton_info[i].y;
5208
5209     /* determine horizontal position to the right of specified gadget */
5210     if (counterbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5211       x = (right_gadget_border[counterbutton_info[i].gadget_id_align] +
5212            ED_GADGET_TEXT_DISTANCE);
5213
5214     /* determine horizontal offset for leading text */
5215     if (counterbutton_info[i].text_left != NULL)
5216       x += getTextWidthForGadget(counterbutton_info[i].text_left);
5217
5218     for (j = 0; j < 2; j++)
5219     {
5220       Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5221       struct GadgetInfo *gi;
5222       int id = (j == 0 ?
5223                 counterbutton_info[i].gadget_id_down :
5224                 counterbutton_info[i].gadget_id_up);
5225       int gd_xoffset;
5226       int gd_x, gd_x1, gd_x2, gd_y;
5227       int x_size, y_size;
5228       unsigned long event_mask;
5229       char infotext[max_infotext_len + 1];
5230
5231       event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5232
5233       if (i == ED_COUNTER_ID_SELECT_LEVEL)
5234       {
5235         int sid = (j == 0 ?
5236                    ED_SCROLLBUTTON_ID_AREA_LEFT :
5237                    ED_SCROLLBUTTON_ID_AREA_RIGHT);
5238
5239         event_mask |= GD_EVENT_RELEASED;
5240
5241         if (j == 1)
5242           x += 2 * ED_GADGET_DISTANCE;
5243         y += ED_GADGET_DISTANCE;
5244
5245         gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[sid].gd_x;
5246         gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
5247         gd_y  = DOOR_GFX_PAGEY1 + scrollbutton_info[sid].gd_y;
5248         x_size = ED_SCROLLBUTTON_XSIZE;
5249         y_size = ED_SCROLLBUTTON_YSIZE;
5250       }
5251       else
5252       {
5253         gd_xoffset = (j == 0 ? ED_BUTTON_MINUS_XPOS : ED_BUTTON_PLUS_XPOS);
5254         gd_x1 = DOOR_GFX_PAGEX4 + gd_xoffset;
5255         gd_x2 = DOOR_GFX_PAGEX3 + gd_xoffset;
5256         gd_y  = DOOR_GFX_PAGEY1 + ED_BUTTON_COUNT_YPOS;
5257         x_size = ED_BUTTON_COUNT_XSIZE;
5258         y_size = ED_BUTTON_COUNT_YSIZE;
5259       }
5260
5261       sprintf(infotext, "%s counter value by 1, 5 or 10",
5262               (j == 0 ? "decrease" : "increase"));
5263
5264       gi = CreateGadget(GDI_CUSTOM_ID, id,
5265                         GDI_CUSTOM_TYPE_ID, i,
5266                         GDI_INFO_TEXT, infotext,
5267                         GDI_X, x,
5268                         GDI_Y, y,
5269                         GDI_WIDTH, x_size,
5270                         GDI_HEIGHT, y_size,
5271                         GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5272                         GDI_STATE, GD_BUTTON_UNPRESSED,
5273                         GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
5274                         GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
5275                         GDI_EVENT_MASK, event_mask,
5276                         GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5277                         GDI_CALLBACK_ACTION, HandleCounterButtons,
5278                         GDI_END);
5279
5280       if (gi == NULL)
5281         Error(ERR_EXIT, "cannot create gadget");
5282
5283       level_editor_gadget[id] = gi;
5284       right_gadget_border[id] =
5285         getRightGadgetBorder(gi, counterbutton_info[i].text_right);
5286
5287       x += gi->width + ED_GADGET_DISTANCE;      /* text count button */
5288
5289       if (j == 0)
5290       {
5291         int font_type = FONT_INPUT_1;
5292         int font_type_active = FONT_INPUT_1_ACTIVE;
5293         int gd_width = ED_WIN_COUNT_XSIZE;
5294
5295         id = counterbutton_info[i].gadget_id_text;
5296         event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
5297
5298         if (i == ED_COUNTER_ID_SELECT_LEVEL)
5299         {
5300           font_type = FONT_LEVEL_NUMBER;
5301           font_type_active = FONT_LEVEL_NUMBER;
5302
5303           x += 2 * ED_GADGET_DISTANCE;
5304           y -= ED_GADGET_DISTANCE;
5305
5306           gd_x = DOOR_GFX_PAGEX6 + ED_WIN_COUNT2_XPOS;
5307           gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT2_YPOS;
5308           gd_width = ED_WIN_COUNT2_XSIZE;
5309         }
5310         else
5311         {
5312           gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
5313           gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
5314         }
5315
5316         gi = CreateGadget(GDI_CUSTOM_ID, id,
5317                           GDI_CUSTOM_TYPE_ID, i,
5318                           GDI_INFO_TEXT, "enter counter value",
5319                           GDI_X, x,
5320                           GDI_Y, y,
5321                           GDI_TYPE, GD_TYPE_TEXT_INPUT_NUMERIC,
5322                           GDI_NUMBER_VALUE, 0,
5323                           GDI_NUMBER_MIN, counterbutton_info[i].min_value,
5324                           GDI_NUMBER_MAX, counterbutton_info[i].max_value,
5325                           GDI_TEXT_SIZE, 3,     /* minimal counter text size */
5326                           GDI_TEXT_FONT, font_type,
5327                           GDI_TEXT_FONT_ACTIVE, font_type_active,
5328                           GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5329                           GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5330                           GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5331                           GDI_DESIGN_WIDTH, gd_width,
5332                           GDI_EVENT_MASK, event_mask,
5333                           GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5334                           GDI_CALLBACK_ACTION, HandleCounterButtons,
5335                           GDI_END);
5336
5337         if (gi == NULL)
5338           Error(ERR_EXIT, "cannot create gadget");
5339
5340         level_editor_gadget[id] = gi;
5341         right_gadget_border[id] =
5342           getRightGadgetBorder(gi, counterbutton_info[i].text_right);
5343
5344         x += gi->width + ED_GADGET_DISTANCE;    /* up count button */
5345       }
5346     }
5347   }
5348 }
5349
5350 static void CreateDrawingAreas()
5351 {
5352   int i;
5353
5354   for (i = 0; i < ED_NUM_DRAWING_AREAS; i++)
5355   {
5356     struct GadgetInfo *gi;
5357     unsigned long event_mask;
5358     int id = drawingarea_info[i].gadget_id;
5359     int x = SX + drawingarea_info[i].x;
5360     int y = SY + drawingarea_info[i].y;
5361     int area_xsize = drawingarea_info[i].area_xsize;
5362     int area_ysize = drawingarea_info[i].area_ysize;
5363
5364     event_mask =
5365       GD_EVENT_PRESSED | GD_EVENT_RELEASED | GD_EVENT_MOVING |
5366       GD_EVENT_OFF_BORDERS;
5367
5368     /* determine horizontal position to the right of specified gadget */
5369     if (drawingarea_info[i].gadget_id_align != GADGET_ID_NONE)
5370       x = (right_gadget_border[drawingarea_info[i].gadget_id_align] +
5371            ED_DRAWINGAREA_TEXT_DISTANCE);
5372
5373     /* determine horizontal offset for leading text */
5374     if (drawingarea_info[i].text_left != NULL)
5375       x += getTextWidthForDrawingArea(drawingarea_info[i].text_left);
5376
5377     gi = CreateGadget(GDI_CUSTOM_ID, id,
5378                       GDI_CUSTOM_TYPE_ID, i,
5379                       GDI_X, x,
5380                       GDI_Y, y,
5381                       GDI_TYPE, GD_TYPE_DRAWING_AREA,
5382                       GDI_AREA_SIZE, area_xsize, area_ysize,
5383                       GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
5384                       GDI_EVENT_MASK, event_mask,
5385                       GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
5386                       GDI_CALLBACK_ACTION, HandleDrawingAreas,
5387                       GDI_END);
5388
5389     if (gi == NULL)
5390       Error(ERR_EXIT, "cannot create gadget");
5391
5392     level_editor_gadget[id] = gi;
5393     right_gadget_border[id] =
5394       getRightGadgetBorder(gi, drawingarea_info[i].text_right);
5395   }
5396 }
5397
5398 static void CreateTextInputGadgets()
5399 {
5400   int max_infotext_len = getMaxInfoTextLength();
5401   int i;
5402
5403   for (i = 0; i < ED_NUM_TEXTINPUT; i++)
5404   {
5405     Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5406     int gd_x, gd_y;
5407     struct GadgetInfo *gi;
5408     unsigned long event_mask;
5409     char infotext[MAX_OUTPUT_LINESIZE + 1];
5410     int id = textinput_info[i].gadget_id;
5411
5412     event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
5413
5414     gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
5415     gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
5416
5417     sprintf(infotext, "Enter %s", textinput_info[i].infotext);
5418     infotext[max_infotext_len] = '\0';
5419
5420     gi = CreateGadget(GDI_CUSTOM_ID, id,
5421                       GDI_CUSTOM_TYPE_ID, i,
5422                       GDI_INFO_TEXT, infotext,
5423                       GDI_X, SX + textinput_info[i].x,
5424                       GDI_Y, SY + textinput_info[i].y,
5425                       GDI_TYPE, GD_TYPE_TEXT_INPUT_ALPHANUMERIC,
5426                       GDI_TEXT_VALUE, textinput_info[i].value,
5427                       GDI_TEXT_SIZE, textinput_info[i].size,
5428                       GDI_TEXT_FONT, FONT_INPUT_1,
5429                       GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
5430                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5431                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5432                       GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5433                       GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5434                       GDI_EVENT_MASK, event_mask,
5435                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5436                       GDI_CALLBACK_ACTION, HandleTextInputGadgets,
5437                       GDI_END);
5438
5439     if (gi == NULL)
5440       Error(ERR_EXIT, "cannot create gadget");
5441
5442     level_editor_gadget[id] = gi;
5443   }
5444 }
5445
5446 static void CreateTextAreaGadgets()
5447 {
5448   int max_infotext_len = getMaxInfoTextLength();
5449   int i;
5450
5451   for (i = 0; i < ED_NUM_TEXTAREAS; i++)
5452   {
5453     Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5454     int gd_x, gd_y;
5455     struct GadgetInfo *gi;
5456     unsigned long event_mask;
5457     char infotext[MAX_OUTPUT_LINESIZE + 1];
5458     int id = textarea_info[i].gadget_id;
5459     int area_xsize = textarea_info[i].xsize;
5460     int area_ysize = textarea_info[i].ysize;
5461
5462     event_mask = GD_EVENT_TEXT_LEAVING;
5463
5464     gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
5465     gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
5466
5467     sprintf(infotext, "Enter %s", textarea_info[i].infotext);
5468     infotext[max_infotext_len] = '\0';
5469
5470     gi = CreateGadget(GDI_CUSTOM_ID, id,
5471                       GDI_CUSTOM_TYPE_ID, i,
5472                       GDI_INFO_TEXT, infotext,
5473                       GDI_X, SX + textarea_info[i].x,
5474                       GDI_Y, SY + textarea_info[i].y,
5475                       GDI_TYPE, GD_TYPE_TEXT_AREA,
5476                       GDI_AREA_SIZE, area_xsize, area_ysize,
5477                       GDI_TEXT_FONT, FONT_INPUT_1,
5478                       GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
5479                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5480                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5481                       GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5482                       GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5483                       GDI_EVENT_MASK, event_mask,
5484                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5485                       GDI_CALLBACK_ACTION, HandleTextAreaGadgets,
5486                       GDI_END);
5487
5488     if (gi == NULL)
5489       Error(ERR_EXIT, "cannot create gadget");
5490
5491     level_editor_gadget[id] = gi;
5492   }
5493 }
5494
5495 static void CreateSelectboxGadgets()
5496 {
5497   int max_infotext_len = getMaxInfoTextLength();
5498   int i, j;
5499
5500   for (i = 0; i < ED_NUM_SELECTBOX; i++)
5501   {
5502     Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5503     int gd_x, gd_y;
5504     struct GadgetInfo *gi;
5505     unsigned long event_mask;
5506     char infotext[MAX_OUTPUT_LINESIZE + 1];
5507     int id = selectbox_info[i].gadget_id;
5508     int x = SX + selectbox_info[i].x;
5509     int y = SY + selectbox_info[i].y;
5510
5511     if (selectbox_info[i].size == -1)   /* dynamically determine size */
5512     {
5513       /* (we cannot use -1 for uninitialized values if we directly compare
5514          with results from strlen(), because the '<' and '>' operation will
5515          implicitely cast -1 to an unsigned integer value!) */
5516       selectbox_info[i].size = 0;
5517
5518       for (j = 0; selectbox_info[i].options[j].text != NULL; j++)
5519         if (strlen(selectbox_info[i].options[j].text) > selectbox_info[i].size)
5520           selectbox_info[i].size = strlen(selectbox_info[i].options[j].text);
5521
5522       selectbox_info[i].size++;         /* add one character empty space */
5523     }
5524
5525     event_mask = GD_EVENT_RELEASED |
5526       GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
5527
5528     gd_x = DOOR_GFX_PAGEX4 + ED_SELECTBOX_XPOS;
5529     gd_y = DOOR_GFX_PAGEY1 + ED_SELECTBOX_YPOS;
5530
5531     /* determine horizontal position to the right of specified gadget */
5532     if (selectbox_info[i].gadget_id_align != GADGET_ID_NONE)
5533       x = (right_gadget_border[selectbox_info[i].gadget_id_align] +
5534            ED_GADGET_TEXT_DISTANCE);
5535
5536     /* determine horizontal offset for leading text */
5537     if (selectbox_info[i].text_left != NULL)
5538       x += getTextWidthForGadget(selectbox_info[i].text_left);
5539
5540     sprintf(infotext, "Select %s", selectbox_info[i].infotext);
5541     infotext[max_infotext_len] = '\0';
5542
5543     gi = CreateGadget(GDI_CUSTOM_ID, id,
5544                       GDI_CUSTOM_TYPE_ID, i,
5545                       GDI_INFO_TEXT, infotext,
5546                       GDI_X, x,
5547                       GDI_Y, y,
5548                       GDI_TYPE, GD_TYPE_SELECTBOX,
5549                       GDI_SELECTBOX_OPTIONS, selectbox_info[i].options,
5550                       GDI_TEXT_SIZE, selectbox_info[i].size,
5551                       GDI_TEXT_FONT, FONT_INPUT_1,
5552                       GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
5553                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5554                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5555                       GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5556                       GDI_BORDER_SIZE_SELECTBUTTON, ED_SELECTBOX_BUTTON_XSIZE,
5557                       GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5558                       GDI_EVENT_MASK, event_mask,
5559                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5560                       GDI_CALLBACK_ACTION, HandleSelectboxGadgets,
5561                       GDI_END);
5562
5563     if (gi == NULL)
5564       Error(ERR_EXIT, "cannot create gadget");
5565
5566     level_editor_gadget[id] = gi;
5567     right_gadget_border[id] =
5568       getRightGadgetBorder(gi, selectbox_info[i].text_right);
5569   }
5570 }
5571
5572 static void CreateTextbuttonGadgets()
5573 {
5574   int max_infotext_len = getMaxInfoTextLength();
5575   int i;
5576
5577   for (i = 0; i < ED_NUM_TEXTBUTTONS; i++)
5578   {
5579     Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5580     int gd_x1, gd_x2, gd_y1, gd_y2;
5581     struct GadgetInfo *gi;
5582     unsigned long event_mask;
5583     char infotext[MAX_OUTPUT_LINESIZE + 1];
5584     int id = textbutton_info[i].gadget_id;
5585     int x = SX + textbutton_info[i].x;
5586     int y = SY + textbutton_info[i].y;
5587
5588     if (textbutton_info[i].size == -1)  /* dynamically determine size */
5589       textbutton_info[i].size = strlen(textbutton_info[i].text);
5590
5591     event_mask = GD_EVENT_RELEASED;
5592
5593     if (id >= GADGET_ID_PROPERTIES_INFO && id <= GADGET_ID_PROPERTIES_CHANGE)
5594     {
5595       gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_TAB_XPOS;
5596       gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_TAB_XPOS;
5597       gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_TAB_YPOS;
5598       gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_TAB_INACTIVE_YPOS;
5599     }
5600     else
5601     {
5602       gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_XPOS;
5603       gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_XPOS;
5604       gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_YPOS;
5605       gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_INACTIVE_YPOS;
5606     }
5607
5608     sprintf(infotext, "%s", textbutton_info[i].infotext);
5609     infotext[max_infotext_len] = '\0';
5610
5611     /* determine horizontal position to the right of specified gadget */
5612     if (textbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5613       x = (right_gadget_border[textbutton_info[i].gadget_id_align] +
5614            ED_GADGET_TEXT_DISTANCE);
5615
5616     /* determine horizontal offset for leading text */
5617     if (textbutton_info[i].text_left != NULL)
5618       x += getTextWidthForGadget(textbutton_info[i].text_left);
5619
5620     gi = CreateGadget(GDI_CUSTOM_ID, id,
5621                       GDI_CUSTOM_TYPE_ID, i,
5622                       GDI_INFO_TEXT, infotext,
5623                       GDI_X, x,
5624                       GDI_Y, y,
5625                       GDI_TYPE, GD_TYPE_TEXT_BUTTON,
5626                       GDI_TEXT_VALUE, textbutton_info[i].text,
5627                       GDI_TEXT_SIZE, textbutton_info[i].size,
5628                       GDI_TEXT_FONT, FONT_INPUT_2_ACTIVE,
5629                       GDI_TEXT_FONT_ACTIVE, FONT_INPUT_2,
5630                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5631                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
5632                       GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
5633                       GDI_BORDER_SIZE, ED_BORDER_TEXT_XSIZE, ED_BORDER_SIZE,
5634                       GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5635                       GDI_DECORATION_SHIFTING, 1, 1,
5636                       GDI_EVENT_MASK, event_mask,
5637                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5638                       GDI_CALLBACK_ACTION, HandleTextbuttonGadgets,
5639                       GDI_END);
5640
5641     if (gi == NULL)
5642       Error(ERR_EXIT, "cannot create gadget");
5643
5644     level_editor_gadget[id] = gi;
5645     right_gadget_border[id] =
5646       getRightGadgetBorder(gi, textbutton_info[i].text_right);
5647   }
5648 }
5649
5650 static void CreateGraphicbuttonGadgets()
5651 {
5652   Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5653   struct GadgetInfo *gi;
5654   unsigned long event_mask;
5655   int i;
5656
5657   /* create buttons for scrolling of drawing area and element list */
5658   for (i = 0; i < ED_NUM_GRAPHICBUTTONS; i++)
5659   {
5660     int id = graphicbutton_info[i].gadget_id;
5661     int gd_x1, gd_x2, gd_y1, gd_y2;
5662     int x = SX + graphicbutton_info[i].x;
5663     int y = SY + graphicbutton_info[i].y;
5664
5665     event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5666
5667     if (i <= ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE)
5668     {
5669       gd_x1 = DOOR_GFX_PAGEX4 + graphicbutton_info[i].gd_x;
5670       gd_y1 = DOOR_GFX_PAGEY1 + graphicbutton_info[i].gd_y;
5671       gd_x2 = DOOR_GFX_PAGEX3 + graphicbutton_info[i].gd_x;
5672       gd_y2 = gd_y1;
5673     }
5674     else        /* (i <= ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE) */
5675     {
5676       gd_x1 = DOOR_GFX_PAGEX6 + graphicbutton_info[i].gd_x;
5677       gd_y1 = DOOR_GFX_PAGEY1 + graphicbutton_info[i].gd_y;
5678       gd_x2 = gd_x1 - ED_BUTTON_COUNT_XSIZE;
5679       gd_y2 = gd_y1;
5680     }
5681
5682     /* determine horizontal position to the right of specified gadget */
5683     if (graphicbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5684       x = (right_gadget_border[graphicbutton_info[i].gadget_id_align] +
5685            ED_GADGET_TEXT_DISTANCE);
5686
5687     /* determine horizontal offset for leading text */
5688     if (graphicbutton_info[i].text_left != NULL)
5689       x += getTextWidthForGadget(graphicbutton_info[i].text_left);
5690
5691     gi = CreateGadget(GDI_CUSTOM_ID, id,
5692                       GDI_CUSTOM_TYPE_ID, i,
5693                       GDI_INFO_TEXT, graphicbutton_info[i].infotext,
5694                       GDI_X, x,
5695                       GDI_Y, y,
5696                       GDI_WIDTH, graphicbutton_info[i].width,
5697                       GDI_HEIGHT, graphicbutton_info[i].height,
5698                       GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5699                       GDI_STATE, GD_BUTTON_UNPRESSED,
5700                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5701                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5702                       GDI_EVENT_MASK, event_mask,
5703                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5704                       GDI_CALLBACK_ACTION, HandleGraphicbuttonGadgets,
5705                       GDI_END);
5706
5707     if (gi == NULL)
5708       Error(ERR_EXIT, "cannot create gadget");
5709
5710     level_editor_gadget[id] = gi;
5711     right_gadget_border[id] =
5712       getRightGadgetBorder(gi, graphicbutton_info[i].text_right);
5713   }
5714 }
5715
5716 static void CreateScrollbarGadgets()
5717 {
5718   int i;
5719
5720   for (i = 0; i < ED_NUM_SCROLLBARS; i++)
5721   {
5722     int id = scrollbar_info[i].gadget_id;
5723     Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5724     int gd_x1, gd_x2, gd_y1, gd_y2;
5725     struct GadgetInfo *gi;
5726     int items_max, items_visible, item_position;
5727     unsigned long event_mask;
5728
5729     if (i == ED_SCROLLBAR_ID_LIST_VERTICAL)
5730     {
5731       items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
5732       items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
5733       item_position = element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ;
5734     }
5735     else        /* drawing area scrollbars */
5736     {
5737       if (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL)
5738       {
5739         items_max = MAX(lev_fieldx + 2, ed_fieldx);
5740         items_visible = ed_fieldx;
5741         item_position = 0;
5742       }
5743       else
5744       {
5745         items_max = MAX(lev_fieldy + 2, ed_fieldy);
5746         items_visible = ed_fieldy;
5747         item_position = 0;
5748       }
5749     }
5750
5751     event_mask = GD_EVENT_MOVING | GD_EVENT_OFF_BORDERS;
5752
5753     gd_x1 = DOOR_GFX_PAGEX8 + scrollbar_info[i].gd_x;
5754     gd_x2 = (gd_x1 - (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL ?
5755                       scrollbar_info[i].height : scrollbar_info[i].width));
5756     gd_y1 = DOOR_GFX_PAGEY1 + scrollbar_info[i].gd_y;
5757     gd_y2 = DOOR_GFX_PAGEY1 + scrollbar_info[i].gd_y;
5758
5759     gi = CreateGadget(GDI_CUSTOM_ID, id,
5760                       GDI_CUSTOM_TYPE_ID, i,
5761                       GDI_INFO_TEXT, scrollbar_info[i].infotext,
5762                       GDI_X, scrollbar_info[i].x,
5763                       GDI_Y, scrollbar_info[i].y,
5764                       GDI_WIDTH, scrollbar_info[i].width,
5765                       GDI_HEIGHT, scrollbar_info[i].height,
5766                       GDI_TYPE, scrollbar_info[i].type,
5767                       GDI_SCROLLBAR_ITEMS_MAX, items_max,
5768                       GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
5769                       GDI_SCROLLBAR_ITEM_POSITION, item_position,
5770                       GDI_WHEEL_AREA_X, scrollbar_info[i].wheel_x,
5771                       GDI_WHEEL_AREA_Y, scrollbar_info[i].wheel_y,
5772                       GDI_WHEEL_AREA_WIDTH, scrollbar_info[i].wheel_width,
5773                       GDI_WHEEL_AREA_HEIGHT, scrollbar_info[i].wheel_height,
5774                       GDI_STATE, GD_BUTTON_UNPRESSED,
5775                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5776                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5777                       GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5778                       GDI_EVENT_MASK, event_mask,
5779                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5780                       GDI_CALLBACK_ACTION, HandleControlButtons,
5781                       GDI_END);
5782
5783     if (gi == NULL)
5784       Error(ERR_EXIT, "cannot create gadget");
5785
5786     level_editor_gadget[id] = gi;
5787   }
5788 }
5789
5790 static void CreateCheckbuttonGadgets()
5791 {
5792   Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5793   struct GadgetInfo *gi;
5794   unsigned long event_mask;
5795   int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
5796   int i;
5797
5798   event_mask = GD_EVENT_PRESSED;
5799
5800   gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
5801   gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
5802   gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
5803   gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
5804   gd_y  = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS;
5805
5806   for (i = 0; i < ED_NUM_CHECKBUTTONS; i++)
5807   {
5808     int id = checkbutton_info[i].gadget_id;
5809     int x = SX + checkbutton_info[i].x;
5810     int y = SY + checkbutton_info[i].y;
5811
5812     if (id == GADGET_ID_STICK_ELEMENT)
5813       gd_y  = DOOR_GFX_PAGEY1 + ED_STICKYBUTTON_YPOS;
5814     else
5815       gd_y  = DOOR_GFX_PAGEY1 + ED_CHECKBUTTON_YPOS;
5816
5817     /* determine horizontal position to the right of specified gadget */
5818     if (checkbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5819       x = (right_gadget_border[checkbutton_info[i].gadget_id_align] +
5820            ED_GADGET_TEXT_DISTANCE);
5821
5822     /* determine horizontal offset for leading text */
5823     if (checkbutton_info[i].text_left != NULL)
5824       x += getTextWidthForGadget(checkbutton_info[i].text_left);
5825
5826     gi = CreateGadget(GDI_CUSTOM_ID, id,
5827                       GDI_CUSTOM_TYPE_ID, i,
5828                       GDI_INFO_TEXT, checkbutton_info[i].infotext,
5829                       GDI_X, x,
5830                       GDI_Y, y,
5831                       GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
5832                       GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
5833                       GDI_TYPE, GD_TYPE_CHECK_BUTTON,
5834                       GDI_CHECKED, *checkbutton_info[i].value,
5835                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
5836                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
5837                       GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
5838                       GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
5839                       GDI_EVENT_MASK, event_mask,
5840                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5841                       GDI_CALLBACK_ACTION, HandleCheckbuttons,
5842                       GDI_END);
5843
5844     if (gi == NULL)
5845       Error(ERR_EXIT, "cannot create gadget");
5846
5847     level_editor_gadget[id] = gi;
5848     right_gadget_border[id] =
5849       getRightGadgetBorder(gi, checkbutton_info[i].text_right);
5850   }
5851 }
5852
5853 static void CreateRadiobuttonGadgets()
5854 {
5855   Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5856   struct GadgetInfo *gi;
5857   unsigned long event_mask;
5858   int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
5859   int i;
5860
5861   event_mask = GD_EVENT_PRESSED;
5862
5863   gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
5864   gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
5865   gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
5866   gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
5867   gd_y  = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS;
5868
5869   for (i = 0; i < ED_NUM_RADIOBUTTONS; i++)
5870   {
5871     int id = radiobutton_info[i].gadget_id;
5872     int x = SX + radiobutton_info[i].x;
5873     int y = SY + radiobutton_info[i].y;
5874
5875     int checked =
5876       (*radiobutton_info[i].value == radiobutton_info[i].checked_value);
5877
5878     /* determine horizontal position to the right of specified gadget */
5879     if (radiobutton_info[i].gadget_id_align != GADGET_ID_NONE)
5880       x = (right_gadget_border[radiobutton_info[i].gadget_id_align] +
5881            ED_GADGET_TEXT_DISTANCE);
5882
5883     /* determine horizontal offset for leading text */
5884     if (radiobutton_info[i].text_left != NULL)
5885       x += getTextWidthForGadget(radiobutton_info[i].text_left);
5886
5887     gi = CreateGadget(GDI_CUSTOM_ID, id,
5888                       GDI_CUSTOM_TYPE_ID, i,
5889                       GDI_INFO_TEXT, radiobutton_info[i].infotext,
5890                       GDI_X, x,
5891                       GDI_Y, y,
5892                       GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
5893                       GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
5894                       GDI_TYPE, GD_TYPE_RADIO_BUTTON,
5895                       GDI_RADIO_NR, radiobutton_info[i].radio_button_nr,
5896                       GDI_CHECKED, checked,
5897                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
5898                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
5899                       GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
5900                       GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
5901                       GDI_EVENT_MASK, event_mask,
5902                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5903                       GDI_CALLBACK_ACTION, HandleRadiobuttons,
5904                       GDI_END);
5905
5906     if (gi == NULL)
5907       Error(ERR_EXIT, "cannot create gadget");
5908
5909     level_editor_gadget[id] = gi;
5910     right_gadget_border[id] =
5911       getRightGadgetBorder(gi, radiobutton_info[i].text_right);
5912   }
5913 }
5914
5915 void CreateLevelEditorGadgets()
5916 {
5917   int old_game_status = game_status;
5918
5919   /* setting 'game_status' is needed to get the right fonts for the editor */
5920   game_status = GAME_MODE_EDITOR;
5921
5922   ReinitializeElementList();
5923
5924   CreateControlButtons();
5925   CreateScrollbarGadgets();
5926
5927   /* order of function calls is important because of cross-references */
5928   CreateCheckbuttonGadgets();
5929   CreateCounterButtons();
5930   CreateRadiobuttonGadgets();
5931   CreateTextInputGadgets();
5932   CreateTextAreaGadgets();
5933   CreateSelectboxGadgets();
5934   CreateGraphicbuttonGadgets();
5935   CreateTextbuttonGadgets();
5936   CreateDrawingAreas();
5937
5938   game_status = old_game_status;
5939 }
5940
5941 void FreeLevelEditorGadgets()
5942 {
5943   int i;
5944
5945   for (i = 0; i < NUM_EDITOR_GADGETS; i++)
5946   {
5947     FreeGadget(level_editor_gadget[i]);
5948
5949     level_editor_gadget[i] = NULL;
5950   }
5951 }
5952
5953 static void MapCounterButtons(int id)
5954 {
5955   int gadget_id_down = counterbutton_info[id].gadget_id_down;
5956   int gadget_id_text = counterbutton_info[id].gadget_id_text;
5957   int gadget_id_up   = counterbutton_info[id].gadget_id_up;
5958   struct GadgetInfo *gi_down = level_editor_gadget[gadget_id_down];
5959   struct GadgetInfo *gi_text = level_editor_gadget[gadget_id_text];
5960   struct GadgetInfo *gi_up   = level_editor_gadget[gadget_id_up];
5961   int xoffset_left = getTextWidthForGadget(counterbutton_info[id].text_left);
5962   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
5963   int yoffset_above = MINI_TILEX + ED_GADGET_DISTANCE;
5964   int yoffset = ED_BORDER_SIZE;
5965   int x_left = gi_down->x - xoffset_left;
5966   int x_right;  /* set after gadget position was modified */
5967   int y_above = gi_down->y - yoffset_above;
5968   int x = gi_down->x;
5969   int y;        /* set after gadget position was modified */
5970
5971   /* counter limits must be changed first to prevent value truncation */
5972   ModifyEditorCounterLimits(id, counterbutton_info[id].min_value,
5973                             counterbutton_info[id].max_value);
5974
5975   /* right text position might have changed after setting position above */
5976   x_right = gi_up->x + gi_up->width + xoffset_right;
5977
5978   ModifyEditorCounterValue(id, *counterbutton_info[id].value);
5979
5980   /* set position for "value[1,2,3,4]" counter gadgets (score in most cases) */
5981   if (id >= ED_COUNTER_ID_ELEMENT_VALUE1 &&
5982       id <= ED_COUNTER_ID_ELEMENT_VALUE4)
5983   {
5984     ModifyGadget(gi_down, GDI_Y, SY + counterbutton_info[id].y, GDI_END);
5985     ModifyGadget(gi_text, GDI_Y, SY + counterbutton_info[id].y, GDI_END);
5986     ModifyGadget(gi_up,   GDI_Y, SY + counterbutton_info[id].y, GDI_END);
5987   }
5988
5989   /* vertical position might have changed after setting position above */
5990   y = gi_up->y + yoffset;
5991
5992   if (counterbutton_info[id].text_above)
5993     DrawText(x, y_above, counterbutton_info[id].text_above, FONT_TEXT_1);
5994
5995   if (counterbutton_info[id].text_left)
5996     DrawText(x_left, y, counterbutton_info[id].text_left, FONT_TEXT_1);
5997
5998   if (counterbutton_info[id].text_right)
5999     DrawText(x_right, y, counterbutton_info[id].text_right, FONT_TEXT_1);
6000
6001   MapGadget(gi_down);
6002   MapGadget(gi_text);
6003   MapGadget(gi_up);
6004 }
6005
6006 static void MapControlButtons()
6007 {
6008   int counter_id;
6009   int i;
6010
6011   /* map toolbox buttons (excluding special CE toolbox buttons) */
6012   for (i = 0; i < ED_NUM_CTRL1_2_BUTTONS; i++)
6013     MapGadget(level_editor_gadget[i]);
6014
6015   /* map buttons to select elements */
6016   for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
6017     MapGadget(level_editor_gadget[GADGET_ID_ELEMENTLIST_FIRST + i]);
6018   MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL]);
6019   MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_UP]);
6020   MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_DOWN]);
6021
6022   /* map buttons to select level */
6023   counter_id = ED_COUNTER_ID_SELECT_LEVEL;
6024   counterbutton_info[counter_id].min_value = leveldir_current->first_level;
6025   counterbutton_info[counter_id].max_value = leveldir_current->last_level;
6026   MapCounterButtons(counter_id);
6027 }
6028
6029 static void MapDrawingArea(int id)
6030 {
6031   struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
6032   int area_xsize = gi->drawing.area_xsize;
6033   int area_ysize = gi->drawing.area_ysize;
6034   int xoffset_left= getTextWidthForDrawingArea(drawingarea_info[id].text_left);
6035   int xoffset_below= getTextWidth(drawingarea_info[id].text_below,FONT_TEXT_1);
6036   int x_left  = gi->x - xoffset_left;
6037   int x_right = gi->x + gi->width + ED_DRAWINGAREA_TEXT_DISTANCE;
6038   int x_below = gi->x + (gi->width - xoffset_below) / 2;
6039   int y_side  = gi->y + (gi->height - getFontHeight(FONT_TEXT_1)) / 2;
6040   int y_below = gi->y + gi->height + ED_DRAWINGAREA_TEXT_DISTANCE;
6041
6042   if (drawingarea_info[id].text_left)
6043     DrawText(x_left, y_side, drawingarea_info[id].text_left, FONT_TEXT_1);
6044
6045   if (drawingarea_info[id].text_right)
6046     DrawText(x_right, y_side, drawingarea_info[id].text_right, FONT_TEXT_1);
6047
6048   if (drawingarea_info[id].text_below)
6049     DrawText(x_below, y_below, drawingarea_info[id].text_below, FONT_TEXT_1);
6050
6051   if (id != ED_DRAWING_ID_DRAWING_LEVEL)
6052   {
6053     DrawElementBorder(gi->x, gi->y,
6054                       area_xsize * MINI_TILEX, area_ysize * MINI_TILEY, TRUE);
6055
6056     DrawDrawingArea(id);
6057   }
6058
6059   MapGadget(gi);
6060 }
6061
6062 static void MapTextInputGadget(int id)
6063 {
6064   struct GadgetInfo *gi = level_editor_gadget[textinput_info[id].gadget_id];
6065   int xoffset_above = 0;
6066   int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
6067   int x_above = textinput_info[id].x + xoffset_above;
6068   int y_above = textinput_info[id].y + yoffset_above;
6069
6070   if (textinput_info[id].text_above)
6071     DrawTextS(x_above, y_above, FONT_TEXT_1, textinput_info[id].text_above);
6072
6073   ModifyGadget(gi, GDI_TEXT_VALUE, textinput_info[id].value, GDI_END);
6074
6075   MapGadget(gi);
6076 }
6077
6078 static void MapTextAreaGadget(int id)
6079 {
6080   struct GadgetInfo *gi = level_editor_gadget[textarea_info[id].gadget_id];
6081   int xoffset_above = 0;
6082   int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
6083   int x_above = textarea_info[id].x + xoffset_above;
6084   int y_above = textarea_info[id].y + yoffset_above;
6085
6086   if (textarea_info[id].text_above)
6087     DrawTextS(x_above, y_above, FONT_TEXT_1, textarea_info[id].text_above);
6088
6089   ModifyGadget(gi, GDI_TEXT_VALUE, textarea_info[id].value, GDI_END);
6090
6091   MapGadget(gi);
6092 }
6093
6094 static void MapSelectboxGadget(int id)
6095 {
6096   struct GadgetInfo *gi = level_editor_gadget[selectbox_info[id].gadget_id];
6097   int xoffset_left = getTextWidthForGadget(selectbox_info[id].text_left);
6098   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6099   int yoffset = ED_BORDER_SIZE;
6100   int x_left = gi->x - xoffset_left;
6101   int x_right = gi->x + gi->width + xoffset_right;
6102   int y = gi->y + yoffset;
6103
6104   if (selectbox_info[id].text_left)
6105     DrawText(x_left, y, selectbox_info[id].text_left, FONT_TEXT_1);
6106
6107   if (selectbox_info[id].text_right)
6108     DrawText(x_right, y, selectbox_info[id].text_right, FONT_TEXT_1);
6109
6110   ModifyEditorSelectboxValue(id, *selectbox_info[id].value);
6111
6112   MapGadget(gi);
6113 }
6114
6115 static void MapTextbuttonGadget(int id)
6116 {
6117   struct GadgetInfo *gi = level_editor_gadget[textbutton_info[id].gadget_id];
6118   int xoffset_left = getTextWidthForGadget(textbutton_info[id].text_left);
6119   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6120   int yoffset = ED_BORDER_SIZE;
6121   int x_left = gi->x - xoffset_left;
6122   int x_right = gi->x + gi->width + xoffset_right;
6123   int y = gi->y + yoffset;
6124
6125   /* only show button to delete change pages when more than minimum pages */
6126   if (id == ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE &&
6127       custom_element.num_change_pages == MIN_CHANGE_PAGES)
6128     return;
6129
6130   if (textbutton_info[id].text_left)
6131     DrawText(x_left, y, textbutton_info[id].text_left, FONT_TEXT_1);
6132
6133   if (textbutton_info[id].text_right)
6134     DrawText(x_right, y, textbutton_info[id].text_right, FONT_TEXT_1);
6135
6136   MapGadget(gi);
6137 }
6138
6139 static void MapGraphicbuttonGadget(int id)
6140 {
6141   struct GadgetInfo *gi= level_editor_gadget[graphicbutton_info[id].gadget_id];
6142   int xoffset_left = getTextWidthForGadget(graphicbutton_info[id].text_left);
6143   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6144   int yoffset = ED_BORDER_SIZE;
6145   int x_left = gi->x - xoffset_left;
6146   int x_right = gi->x + gi->width + xoffset_right;
6147   int y = gi->y + yoffset;
6148
6149   if (graphicbutton_info[id].text_left)
6150     DrawText(x_left, y, graphicbutton_info[id].text_left, FONT_TEXT_1);
6151
6152   if (graphicbutton_info[id].text_right)
6153     DrawText(x_right, y, graphicbutton_info[id].text_right, FONT_TEXT_1);
6154
6155   MapGadget(gi);
6156 }
6157
6158 static void MapRadiobuttonGadget(int id)
6159 {
6160   struct GadgetInfo *gi = level_editor_gadget[radiobutton_info[id].gadget_id];
6161   int xoffset_left = getTextWidthForGadget(checkbutton_info[id].text_left);
6162   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6163   int yoffset = ED_BORDER_SIZE;
6164   int x_left = gi->x - xoffset_left;
6165   int x_right = gi->x + gi->width + xoffset_right;
6166   int y = gi->y + yoffset;
6167   boolean checked =
6168     (*radiobutton_info[id].value == radiobutton_info[id].checked_value);
6169
6170   if (radiobutton_info[id].text_left)
6171     DrawText(x_left, y, radiobutton_info[id].text_left, FONT_TEXT_1);
6172
6173   if (radiobutton_info[id].text_right)
6174     DrawText(x_right, y, radiobutton_info[id].text_right, FONT_TEXT_1);
6175
6176   ModifyGadget(gi, GDI_CHECKED, checked, GDI_END);
6177
6178   MapGadget(gi);
6179 }
6180
6181 static void MapCheckbuttonGadget(int id)
6182 {
6183   struct GadgetInfo *gi = level_editor_gadget[checkbutton_info[id].gadget_id];
6184   int xoffset_left = getTextWidthForGadget(checkbutton_info[id].text_left);
6185   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6186   int yoffset = ED_BORDER_SIZE;
6187   int x_left, x_right, y;       /* set after gadget position was modified */
6188
6189   /* set position for gadgets with dynamically determined position */
6190   if (checkbutton_info[id].x != -1)     /* do not change dynamic positions */
6191     ModifyGadget(gi, GDI_X, SX + checkbutton_info[id].x, GDI_END);
6192   ModifyGadget(gi, GDI_Y, SY + checkbutton_info[id].y, GDI_END);
6193
6194   x_left = gi->x - xoffset_left;
6195   x_right = gi->x + gi->width + xoffset_right;
6196   y = gi->y + yoffset;
6197
6198   if (checkbutton_info[id].text_left)
6199     DrawText(x_left, y, checkbutton_info[id].text_left, FONT_TEXT_1);
6200
6201   if (checkbutton_info[id].text_right)
6202     DrawText(x_right, y, checkbutton_info[id].text_right, FONT_TEXT_1);
6203
6204   ModifyGadget(gi, GDI_CHECKED, *checkbutton_info[id].value, GDI_END);
6205
6206   MapGadget(gi);
6207 }
6208
6209 static void MapMainDrawingArea()
6210 {
6211   boolean no_horizontal_scrollbar = (lev_fieldx + 2 <= ed_fieldx);
6212   boolean no_vertical_scrollbar = (lev_fieldy + 2 <= ed_fieldy);
6213   int i;
6214
6215   for (i=ED_SCROLLBUTTON_ID_AREA_FIRST; i <= ED_SCROLLBUTTON_ID_AREA_LAST; i++)
6216   {
6217     if (((i == ED_SCROLLBUTTON_ID_AREA_LEFT ||
6218           i == ED_SCROLLBUTTON_ID_AREA_RIGHT) &&
6219          no_horizontal_scrollbar) ||
6220         ((i == ED_SCROLLBUTTON_ID_AREA_UP ||
6221           i == ED_SCROLLBUTTON_ID_AREA_DOWN) &&
6222          no_vertical_scrollbar))
6223       continue;
6224
6225     MapGadget(level_editor_gadget[scrollbutton_info[i].gadget_id]);
6226   }
6227
6228   for (i = ED_SCROLLBAR_ID_AREA_FIRST; i <= ED_SCROLLBAR_ID_AREA_LAST; i++)
6229   {
6230     if ((i == ED_SCROLLBAR_ID_AREA_HORIZONTAL && no_horizontal_scrollbar) ||
6231         (i == ED_SCROLLBAR_ID_AREA_VERTICAL && no_vertical_scrollbar))
6232       continue;
6233
6234     MapGadget(level_editor_gadget[scrollbar_info[i].gadget_id]);
6235   }
6236
6237   MapDrawingArea(ED_DRAWING_ID_DRAWING_LEVEL);
6238 }
6239
6240 static void MapOrUnmapLevelEditorToolboxCustomGadgets(boolean map)
6241 {
6242   int i;
6243
6244   for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
6245   {
6246     if (i == GADGET_ID_CUSTOM_COPY_FROM ||
6247         i == GADGET_ID_CUSTOM_COPY_TO ||
6248         i == GADGET_ID_CUSTOM_EXCHANGE ||
6249         i == GADGET_ID_CUSTOM_COPY ||
6250         i == GADGET_ID_CUSTOM_PASTE)
6251     {
6252       if (map)
6253         MapGadget(level_editor_gadget[i]);
6254       else
6255         UnmapGadget(level_editor_gadget[i]);
6256     }
6257   }
6258 }
6259
6260 static void MapLevelEditorToolboxCustomGadgets()
6261 {
6262   MapOrUnmapLevelEditorToolboxCustomGadgets(TRUE);
6263 }
6264
6265 static void UnmapLevelEditorToolboxCustomGadgets()
6266 {
6267   MapOrUnmapLevelEditorToolboxCustomGadgets(FALSE);
6268 }
6269
6270 static void MapOrUnmapLevelEditorToolboxDrawingGadgets(boolean map)
6271 {
6272   Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
6273   int i;
6274
6275   for (i = 0; i < ED_NUM_CTRL1_BUTTONS; i++)
6276   {
6277     if (i != GADGET_ID_SINGLE_ITEMS &&
6278         i != GADGET_ID_PROPERTIES &&
6279         i != GADGET_ID_PICK_ELEMENT)
6280     {
6281       struct GadgetInfo *gi = level_editor_gadget[i];
6282
6283       if (map)
6284         MapGadget(gi);
6285       else
6286       {
6287         UnmapGadget(gi);
6288
6289         BlitBitmap(gd_bitmap, drawto,
6290                    DOOR_GFX_PAGEX6 + ED_CTRL_NO_BUTTONS_GFX_XPOS,
6291                    DOOR_GFX_PAGEY1 + ED_CTRL_NO_BUTTONS_GFX_YPOS,
6292                    gi->width, gi->height, gi->x, gi->y);
6293
6294         redraw_mask |= REDRAW_DOOR_3;
6295       }
6296     }
6297   }
6298 }
6299
6300 static void MapLevelEditorToolboxDrawingGadgets()
6301 {
6302   MapOrUnmapLevelEditorToolboxDrawingGadgets(TRUE);
6303 }
6304
6305 static void UnmapLevelEditorToolboxDrawingGadgets()
6306 {
6307   MapOrUnmapLevelEditorToolboxDrawingGadgets(FALSE);
6308 }
6309
6310 static void UnmapDrawingArea(int id)
6311 {
6312   UnmapGadget(level_editor_gadget[drawingarea_info[id].gadget_id]);
6313 }
6314
6315 static void UnmapLevelEditorWindowGadgets()
6316 {
6317   int i;
6318
6319   for (i = 0; i < NUM_EDITOR_GADGETS; i++)
6320     if (level_editor_gadget[i]->x < SX + SXSIZE)
6321       UnmapGadget(level_editor_gadget[i]);
6322 }
6323
6324 void UnmapLevelEditorGadgets()
6325 {
6326   int i;
6327
6328   for (i = 0; i < NUM_EDITOR_GADGETS; i++)
6329     UnmapGadget(level_editor_gadget[i]);
6330 }
6331
6332 static void ResetUndoBuffer()
6333 {
6334   undo_buffer_position = -1;
6335   undo_buffer_steps = -1;
6336   CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
6337
6338   level.changed = FALSE;
6339 }
6340
6341 static void DrawEditModeWindow()
6342 {
6343   ModifyEditorElementList();
6344   RedrawDrawingElements();
6345
6346   if (edit_mode == ED_MODE_INFO)
6347     DrawLevelInfoWindow();
6348   else if (edit_mode == ED_MODE_PROPERTIES)
6349     DrawPropertiesWindow();
6350   else  /* edit_mode == ED_MODE_DRAWING */
6351     DrawDrawingWindow();
6352 }
6353
6354 static boolean LevelChanged()
6355 {
6356   boolean field_changed = FALSE;
6357   int x, y;
6358
6359   if (leveldir_current->readonly)
6360     return FALSE;
6361
6362   for (y = 0; y < lev_fieldy; y++) 
6363     for (x = 0; x < lev_fieldx; x++)
6364       if (Feld[x][y] != level.field[x][y])
6365         field_changed = TRUE;
6366
6367   return (level.changed || field_changed);
6368 }
6369
6370 static boolean LevelContainsPlayer()
6371 {
6372   boolean player_found = FALSE;
6373   int x, y;
6374
6375   return TRUE;          /* !!! CURRENTLY DEACTIVATED !!! */
6376
6377   for (y = 0; y < lev_fieldy; y++) for (x = 0; x < lev_fieldx; x++)
6378   {
6379     if (Feld[x][y] == EL_PLAYER_1 ||
6380         Feld[x][y] == EL_SP_MURPHY) 
6381       player_found = TRUE;
6382   }
6383
6384   return player_found;
6385 }
6386
6387 static void CopyPlayfield(short src[MAX_LEV_FIELDX][MAX_LEV_FIELDY],
6388                           short dst[MAX_LEV_FIELDX][MAX_LEV_FIELDY])
6389 {
6390   int x, y;
6391
6392   for (x = 0; x < lev_fieldx; x++)
6393     for (y = 0; y < lev_fieldy; y++) 
6394       dst[x][y] = src[x][y];
6395 }
6396
6397 static int setSelectboxValue(int selectbox_id, int new_value)
6398 {
6399   int new_index_value = 0;
6400   int i;
6401
6402   for (i = 0; selectbox_info[selectbox_id].options[i].text != NULL; i++)
6403     if (selectbox_info[selectbox_id].options[i].value == new_value)
6404       new_index_value = i;
6405
6406   *selectbox_info[selectbox_id].value =
6407     selectbox_info[selectbox_id].options[new_index_value].value;
6408
6409   return new_index_value;
6410 }
6411
6412 static void setSelectboxSpecialActionVariablesIfNeeded()
6413 {
6414   int i;
6415
6416   /* change action mode and arg variables according to action type variable */
6417   for (i = 0; action_arg_options[i].value != -1; i++)
6418   {
6419     if (action_arg_options[i].value == custom_element_change.action_type)
6420     {
6421       int mode = action_arg_options[i].mode;
6422
6423       /* only change if corresponding selectbox has changed */
6424       if (selectbox_info[ED_SELECTBOX_ID_ACTION_MODE].options !=
6425           action_arg_modes[mode])
6426         custom_element_change.action_mode = -1;
6427
6428       /* only change if corresponding selectbox has changed */
6429       if (selectbox_info[ED_SELECTBOX_ID_ACTION_ARG].options !=
6430           action_arg_options[i].options)
6431         custom_element_change.action_arg = -1;
6432
6433       break;
6434     }
6435   }
6436 }
6437
6438 static void setSelectboxSpecialActionOptions()
6439 {
6440   int i;
6441
6442   /* change action mode and arg selectbox according to action type selectbox */
6443   for (i = 0; action_arg_options[i].value != -1; i++)
6444   {
6445     if (action_arg_options[i].value == custom_element_change.action_type)
6446     {
6447       int mode = action_arg_options[i].mode;
6448
6449       ModifyEditorSelectboxOptions(ED_SELECTBOX_ID_ACTION_MODE,
6450                                    action_arg_modes[mode]);
6451       ModifyEditorSelectboxValue(ED_SELECTBOX_ID_ACTION_MODE,
6452                                  custom_element_change.action_mode);
6453
6454       ModifyEditorSelectboxOptions(ED_SELECTBOX_ID_ACTION_ARG,
6455                                    action_arg_options[i].options);
6456       ModifyEditorSelectboxValue(ED_SELECTBOX_ID_ACTION_ARG,
6457                                  custom_element_change.action_arg);
6458       break;
6459     }
6460   }
6461 }
6462
6463 static void copy_custom_element_settings(int element_from, int element_to)
6464 {
6465   struct ElementInfo *ei_from = &element_info[element_from];
6466   struct ElementInfo *ei_to = &element_info[element_to];
6467
6468   copyElementInfo(ei_from, ei_to);
6469 }
6470
6471 static void replace_custom_element_in_settings(int element_from,
6472                                                int element_to)
6473 {
6474   int i, j, x, y;
6475
6476   for (i = 0; i < NUM_FILE_ELEMENTS; i++)
6477   {
6478     struct ElementInfo *ei = &element_info[i];
6479
6480     for (y = 0; y < 3; y++)
6481       for (x = 0; x < 3; x++)
6482         if (ei->content.e[x][y] == element_from)
6483           ei->content.e[x][y] = element_to;
6484
6485     for (j = 0; j < ei->num_change_pages; j++)
6486     {
6487       struct ElementChangeInfo *change = &ei->change_page[j];
6488
6489       if (change->target_element == element_from)
6490         change->target_element = element_to;
6491
6492       if (change->trigger_element == element_from)
6493         change->trigger_element = element_to;
6494
6495       for (y = 0; y < 3; y++)
6496         for (x = 0; x < 3; x++)
6497           if (change->target_content.e[x][y] == element_from)
6498             change->target_content.e[x][y] = element_to;
6499     }
6500
6501     if (ei->group != NULL)                              /* group or internal */
6502       for (j = 0; j < MAX_ELEMENTS_IN_GROUP; j++)
6503         if (ei->group->element[j] == element_from)
6504           ei->group->element[j] = element_to;
6505   }
6506 }
6507
6508 static void replace_custom_element_in_playfield(int element_from,
6509                                                 int element_to)
6510 {
6511   int x, y;
6512
6513   for (x = 0; x < lev_fieldx; x++)
6514     for (y = 0; y < lev_fieldy; y++)
6515       if (Feld[x][y] == element_from)
6516         Feld[x][y] = element_to;
6517 }
6518
6519 static boolean CopyCustomElement(int element_old, int element_new,
6520                                  int copy_mode)
6521 {
6522   if (copy_mode == GADGET_ID_CUSTOM_COPY)
6523   {
6524     element_new = (IS_CUSTOM_ELEMENT(element_old) ?
6525                    EL_INTERNAL_CLIPBOARD_CUSTOM : EL_INTERNAL_CLIPBOARD_GROUP);
6526     copy_mode = GADGET_ID_CUSTOM_COPY_TO;
6527   }
6528   else if (copy_mode == GADGET_ID_CUSTOM_PASTE)
6529   {
6530     element_old = (IS_CUSTOM_ELEMENT(element_new) ?
6531                    EL_INTERNAL_CLIPBOARD_CUSTOM : EL_INTERNAL_CLIPBOARD_GROUP);
6532     copy_mode = GADGET_ID_CUSTOM_COPY_TO;
6533
6534     level.changed = TRUE;
6535   }
6536   else if (IS_CUSTOM_ELEMENT(element_old) && !IS_CUSTOM_ELEMENT(element_new))
6537   {
6538     Request("Please choose custom element !", REQ_CONFIRM);
6539
6540     return FALSE;
6541   }
6542   else if (IS_GROUP_ELEMENT(element_old) && !IS_GROUP_ELEMENT(element_new))
6543   {
6544     Request("Please choose group element !", REQ_CONFIRM);
6545
6546     return FALSE;
6547   }
6548   else
6549   {
6550     level.changed = TRUE;
6551   }
6552
6553   if (copy_mode == GADGET_ID_CUSTOM_COPY_FROM)
6554   {
6555     copy_custom_element_settings(element_new, element_old);
6556   }
6557   else if (copy_mode == GADGET_ID_CUSTOM_COPY_TO)
6558   {
6559     copy_custom_element_settings(element_old, element_new);
6560   }
6561   else if (copy_mode == GADGET_ID_CUSTOM_EXCHANGE)
6562   {
6563     copy_custom_element_settings(element_old, EL_INTERNAL_DUMMY);
6564     copy_custom_element_settings(element_new, element_old);
6565     copy_custom_element_settings(EL_INTERNAL_DUMMY, element_new);
6566
6567     replace_custom_element_in_settings(element_old, EL_INTERNAL_DUMMY);
6568     replace_custom_element_in_settings(element_new, element_old);
6569     replace_custom_element_in_settings(EL_INTERNAL_DUMMY, element_new);
6570
6571     replace_custom_element_in_playfield(element_old, EL_INTERNAL_DUMMY);
6572     replace_custom_element_in_playfield(element_new, element_old);
6573     replace_custom_element_in_playfield(EL_INTERNAL_DUMMY, element_new);
6574   }
6575
6576   UpdateCustomElementGraphicGadgets();
6577   DrawPropertiesWindow();
6578
6579   return TRUE;
6580 }
6581
6582 static void CopyCustomElementPropertiesToEditor(int element)
6583 {
6584   int i;
6585   int current_change_page = element_info[element].current_change_page;
6586
6587   /* dynamically (re)build selectbox for selecting change page */
6588   for (i = 0; i < element_info[element].num_change_pages; i++)
6589   {
6590     sprintf(options_change_page_strings[i], "%d", i + 1);
6591
6592     options_change_page[i].value = i;
6593     options_change_page[i].text = options_change_page_strings[i];
6594   }
6595
6596   options_change_page[i].value = -1;
6597   options_change_page[i].text = NULL;
6598
6599   /* needed here to initialize combined element properties */
6600   InitElementPropertiesEngine(level.game_version);
6601
6602   element_info[element].change =
6603     &element_info[element].change_page[current_change_page];
6604
6605   custom_element = element_info[element];
6606   custom_element_change = *element_info[element].change;
6607
6608   /* needed to initially set selectbox options for special action options */
6609   setSelectboxSpecialActionOptions();
6610
6611   /* needed to initially set selectbox value variables to reliable defaults */
6612   for (i = 0; i < ED_NUM_SELECTBOX; i++)
6613     setSelectboxValue(i, *selectbox_info[i].value);
6614
6615   for (i = 0; i < NUM_ELEMENT_PROPERTIES; i++)
6616     custom_element_properties[i] = HAS_PROPERTY(element, i);
6617
6618   for (i = 0; i < NUM_CHANGE_EVENTS; i++)
6619     custom_element_change_events[i] = HAS_CHANGE_EVENT(element, i);
6620
6621   /* ---------- element settings: configure (custom elements) ------------- */
6622
6623   /* set accessible layer selectbox help value */
6624   custom_element.access_type =
6625     (IS_WALKABLE(element) ? EP_WALKABLE :
6626      IS_PASSABLE(element) ? EP_PASSABLE :
6627      custom_element.access_type);
6628   custom_element.access_layer =
6629     (IS_ACCESSIBLE_OVER(element) ? EP_ACCESSIBLE_OVER :
6630      IS_ACCESSIBLE_INSIDE(element) ? EP_ACCESSIBLE_INSIDE :
6631      IS_ACCESSIBLE_UNDER(element) ? EP_ACCESSIBLE_UNDER :
6632      custom_element.access_layer);
6633   custom_element.access_protected =
6634     (IS_PROTECTED(element) ? 1 : 0);
6635   custom_element_properties[EP_ACCESSIBLE] =
6636     (IS_ACCESSIBLE_OVER(element) ||
6637      IS_ACCESSIBLE_INSIDE(element) ||
6638      IS_ACCESSIBLE_UNDER(element));
6639
6640   /* set walk-to-object action selectbox help value */
6641   custom_element.walk_to_action =
6642     (IS_DIGGABLE(element) ? EP_DIGGABLE :
6643      IS_COLLECTIBLE_ONLY(element) ? EP_COLLECTIBLE_ONLY :
6644      IS_DROPPABLE(element) ? EP_DROPPABLE :
6645      IS_THROWABLE(element) ? EP_THROWABLE :
6646      IS_PUSHABLE(element) ? EP_PUSHABLE :
6647      custom_element.walk_to_action);
6648   custom_element_properties[EP_WALK_TO_OBJECT] =
6649     (IS_DIGGABLE(element) ||
6650      IS_COLLECTIBLE_ONLY(element) ||
6651      IS_DROPPABLE(element) ||
6652      IS_THROWABLE(element) ||
6653      IS_PUSHABLE(element));
6654
6655   /* set smash targets selectbox help value */
6656   custom_element.smash_targets =
6657     (CAN_SMASH_EVERYTHING(element) ? EP_CAN_SMASH_EVERYTHING :
6658      CAN_SMASH_ENEMIES(element) ? EP_CAN_SMASH_ENEMIES :
6659      CAN_SMASH_PLAYER(element) ? EP_CAN_SMASH_PLAYER :
6660      custom_element.smash_targets);
6661   custom_element_properties[EP_CAN_SMASH] =
6662     (CAN_SMASH_EVERYTHING(element) ||
6663      CAN_SMASH_ENEMIES(element) ||
6664      CAN_SMASH_PLAYER(element));
6665
6666   /* set deadliness selectbox help value */
6667   custom_element.deadliness =
6668     (DONT_TOUCH(element) ? EP_DONT_TOUCH :
6669      DONT_COLLIDE_WITH(element) ? EP_DONT_COLLIDE_WITH :
6670      DONT_RUN_INTO(element) ? EP_DONT_RUN_INTO :
6671      custom_element.deadliness);
6672   custom_element_properties[EP_DEADLY] =
6673     (DONT_TOUCH(element) ||
6674      DONT_COLLIDE_WITH(element) ||
6675      DONT_RUN_INTO(element));
6676
6677   /* ---------- element settings: advanced (custom elements) --------------- */
6678
6679   /* set "change by direct action" selectbox help value */
6680   custom_element_change.direct_action =
6681     (HAS_CHANGE_EVENT(element, CE_TOUCHED_BY_PLAYER) ? CE_TOUCHED_BY_PLAYER :
6682      HAS_CHANGE_EVENT(element, CE_PRESSED_BY_PLAYER) ? CE_PRESSED_BY_PLAYER :
6683      HAS_CHANGE_EVENT(element, CE_SWITCHED_BY_PLAYER) ? CE_SWITCHED_BY_PLAYER :
6684      HAS_CHANGE_EVENT(element, CE_SNAPPED_BY_PLAYER) ? CE_SNAPPED_BY_PLAYER :
6685      HAS_CHANGE_EVENT(element, CE_PUSHED_BY_PLAYER) ? CE_PUSHED_BY_PLAYER :
6686      HAS_CHANGE_EVENT(element, CE_ENTERED_BY_PLAYER) ? CE_ENTERED_BY_PLAYER :
6687      HAS_CHANGE_EVENT(element, CE_LEFT_BY_PLAYER) ? CE_LEFT_BY_PLAYER :
6688      HAS_CHANGE_EVENT(element, CE_DROPPED_BY_PLAYER) ? CE_DROPPED_BY_PLAYER :
6689      HAS_CHANGE_EVENT(element, CE_SWITCHED) ? CE_SWITCHED :
6690      HAS_CHANGE_EVENT(element, CE_HITTING_SOMETHING) ? CE_HITTING_SOMETHING :
6691      HAS_CHANGE_EVENT(element, CE_HIT_BY_SOMETHING) ? CE_HIT_BY_SOMETHING :
6692      HAS_CHANGE_EVENT(element, CE_BLOCKED) ? CE_BLOCKED :
6693      HAS_CHANGE_EVENT(element, CE_IMPACT) ? CE_IMPACT :
6694      HAS_CHANGE_EVENT(element, CE_SMASHED) ? CE_SMASHED :
6695      HAS_CHANGE_EVENT(element, CE_VALUE_CHANGES) ? CE_VALUE_CHANGES :
6696      HAS_CHANGE_EVENT(element, CE_SCORE_CHANGES) ? CE_SCORE_CHANGES :
6697      HAS_CHANGE_EVENT(element, CE_VALUE_GETS_ZERO) ? CE_VALUE_GETS_ZERO :
6698      HAS_CHANGE_EVENT(element, CE_SCORE_GETS_ZERO) ? CE_SCORE_GETS_ZERO :
6699      custom_element_change.direct_action);
6700
6701   /* set "change by other element action" selectbox help value */
6702   custom_element_change.other_action =
6703     (HAS_CHANGE_EVENT(element, CE_PLAYER_TOUCHES_X) ? CE_PLAYER_TOUCHES_X :
6704      HAS_CHANGE_EVENT(element, CE_PLAYER_PRESSES_X) ? CE_PLAYER_PRESSES_X :
6705      HAS_CHANGE_EVENT(element, CE_PLAYER_SWITCHES_X) ? CE_PLAYER_SWITCHES_X :
6706      HAS_CHANGE_EVENT(element, CE_PLAYER_SNAPS_X) ? CE_PLAYER_SNAPS_X :
6707      HAS_CHANGE_EVENT(element, CE_PLAYER_PUSHES_X) ? CE_PLAYER_PUSHES_X :
6708      HAS_CHANGE_EVENT(element, CE_PLAYER_ENTERS_X) ? CE_PLAYER_ENTERS_X :
6709      HAS_CHANGE_EVENT(element, CE_PLAYER_LEAVES_X) ? CE_PLAYER_LEAVES_X :
6710      HAS_CHANGE_EVENT(element, CE_PLAYER_DIGS_X) ? CE_PLAYER_DIGS_X :
6711      HAS_CHANGE_EVENT(element, CE_PLAYER_COLLECTS_X) ? CE_PLAYER_COLLECTS_X :
6712      HAS_CHANGE_EVENT(element, CE_PLAYER_DROPS_X) ? CE_PLAYER_DROPS_X :
6713      HAS_CHANGE_EVENT(element, CE_TOUCHING_X) ? CE_TOUCHING_X :
6714      HAS_CHANGE_EVENT(element, CE_HITTING_X) ? CE_HITTING_X :
6715      HAS_CHANGE_EVENT(element, CE_DIGGING_X) ? CE_DIGGING_X :
6716      HAS_CHANGE_EVENT(element, CE_HIT_BY_X) ? CE_HIT_BY_X :
6717      HAS_CHANGE_EVENT(element, CE_SWITCH_OF_X) ? CE_SWITCH_OF_X :
6718      HAS_CHANGE_EVENT(element, CE_CHANGE_OF_X) ? CE_CHANGE_OF_X :
6719      HAS_CHANGE_EVENT(element, CE_EXPLOSION_OF_X) ? CE_EXPLOSION_OF_X :
6720      HAS_CHANGE_EVENT(element, CE_MOVE_OF_X) ? CE_MOVE_OF_X :
6721      HAS_CHANGE_EVENT(element, CE_CREATION_OF_X) ? CE_CREATION_OF_X :
6722      HAS_CHANGE_EVENT(element, CE_VALUE_CHANGES_OF_X) ? CE_VALUE_CHANGES_OF_X :
6723      HAS_CHANGE_EVENT(element, CE_SCORE_CHANGES_OF_X) ? CE_SCORE_CHANGES_OF_X :
6724      HAS_CHANGE_EVENT(element, CE_VALUE_GETS_ZERO_OF_X) ? CE_VALUE_GETS_ZERO_OF_X :
6725      HAS_CHANGE_EVENT(element, CE_SCORE_GETS_ZERO_OF_X) ? CE_SCORE_GETS_ZERO_OF_X :
6726      custom_element_change.other_action);
6727 }
6728
6729 static void CopyGroupElementPropertiesToEditor(int element)
6730 {
6731   group_element_info = *element_info[element].group;
6732   custom_element = element_info[element];       /* needed for description */
6733 }
6734
6735 static void CopyClassicElementPropertiesToEditor(int element)
6736 {
6737   if (ELEM_IS_PLAYER(element) || COULD_MOVE_INTO_ACID(element))
6738     custom_element_properties[EP_CAN_MOVE_INTO_ACID] =
6739       getMoveIntoAcidProperty(&level, element);
6740
6741   if (MAYBE_DONT_COLLIDE_WITH(element))
6742     custom_element_properties[EP_DONT_COLLIDE_WITH] =
6743       getDontCollideWithProperty(&level, element);
6744 }
6745
6746 static void CopyElementPropertiesToEditor(int element)
6747 {
6748   if (IS_CUSTOM_ELEMENT(element))
6749     CopyCustomElementPropertiesToEditor(element);
6750   else if (IS_GROUP_ELEMENT(element))
6751     CopyGroupElementPropertiesToEditor(element);
6752   else
6753     CopyClassicElementPropertiesToEditor(element);
6754 }
6755
6756 static void CopyCustomElementPropertiesToGame(int element)
6757 {
6758   int i;
6759   int access_type_and_layer;
6760
6761   /* mark that this custom element has been modified */
6762   custom_element.modified_settings = TRUE;
6763   level.changed = TRUE;
6764
6765   if (level.use_custom_template)
6766   {
6767     if (Request("Copy and modify level template ?", REQ_ASK))
6768     {
6769       level.use_custom_template = FALSE;
6770       ModifyGadget(level_editor_gadget[GADGET_ID_CUSTOM_USE_TEMPLATE],
6771                    GDI_CHECKED, FALSE, GDI_END);
6772     }
6773     else
6774     {
6775       LoadLevelTemplate(-1);    /* this resets all element modifications ... */
6776
6777       DrawEditModeWindow();     /* ... and copies them to 'custom_element' */
6778     }
6779   }
6780
6781   element_info[element] = custom_element;
6782   *element_info[element].change = custom_element_change;
6783
6784   /* ---------- element settings: configure (custom elements) ------------- */
6785
6786   /* set accessible property from checkbox and selectbox */
6787   custom_element_properties[EP_WALKABLE_OVER] = FALSE;
6788   custom_element_properties[EP_WALKABLE_INSIDE] = FALSE;
6789   custom_element_properties[EP_WALKABLE_UNDER] = FALSE;
6790   custom_element_properties[EP_PASSABLE_OVER] = FALSE;
6791   custom_element_properties[EP_PASSABLE_INSIDE] = FALSE;
6792   custom_element_properties[EP_PASSABLE_UNDER] = FALSE;
6793   access_type_and_layer = ((custom_element.access_type == EP_WALKABLE ?
6794                             EP_WALKABLE_OVER : EP_PASSABLE_OVER) +
6795                            (custom_element.access_layer - EP_ACCESSIBLE_OVER));
6796   custom_element_properties[access_type_and_layer] =
6797     custom_element_properties[EP_ACCESSIBLE];
6798   custom_element_properties[EP_PROTECTED] =
6799     (custom_element.access_protected != 0 &&
6800      custom_element_properties[EP_ACCESSIBLE]);
6801
6802   /* set walk-to-object property from checkbox and selectbox */
6803   custom_element_properties[EP_DIGGABLE] = FALSE;
6804   custom_element_properties[EP_COLLECTIBLE_ONLY] = FALSE;
6805   custom_element_properties[EP_DROPPABLE] = FALSE;
6806   custom_element_properties[EP_THROWABLE] = FALSE;
6807   custom_element_properties[EP_PUSHABLE] = FALSE;
6808   custom_element_properties[custom_element.walk_to_action] =
6809     custom_element_properties[EP_WALK_TO_OBJECT];
6810
6811   /* set smash property from checkbox and selectbox */
6812   custom_element_properties[EP_CAN_SMASH_PLAYER] = FALSE;
6813   custom_element_properties[EP_CAN_SMASH_ENEMIES] = FALSE;
6814   custom_element_properties[EP_CAN_SMASH_EVERYTHING] = FALSE;
6815   custom_element_properties[custom_element.smash_targets] =
6816     custom_element_properties[EP_CAN_SMASH];
6817
6818   /* set deadliness property from checkbox and selectbox */
6819   custom_element_properties[EP_DONT_RUN_INTO] = FALSE;
6820   custom_element_properties[EP_DONT_COLLIDE_WITH] = FALSE;
6821   custom_element_properties[EP_DONT_TOUCH] = FALSE;
6822   custom_element_properties[custom_element.deadliness] =
6823     custom_element_properties[EP_DEADLY];
6824
6825   /* ---------- element settings: advanced (custom elements) --------------- */
6826
6827   /* set player change event from checkbox and selectbox */
6828   custom_element_change_events[CE_TOUCHED_BY_PLAYER] = FALSE;
6829   custom_element_change_events[CE_PRESSED_BY_PLAYER] = FALSE;
6830   custom_element_change_events[CE_SWITCHED_BY_PLAYER] = FALSE;
6831   custom_element_change_events[CE_SNAPPED_BY_PLAYER] = FALSE;
6832   custom_element_change_events[CE_PUSHED_BY_PLAYER] = FALSE;
6833   custom_element_change_events[CE_ENTERED_BY_PLAYER] = FALSE;
6834   custom_element_change_events[CE_LEFT_BY_PLAYER] = FALSE;
6835   custom_element_change_events[CE_DROPPED_BY_PLAYER] = FALSE;
6836   custom_element_change_events[CE_SWITCHED] = FALSE;
6837   custom_element_change_events[CE_HITTING_SOMETHING] = FALSE;
6838   custom_element_change_events[CE_HIT_BY_SOMETHING] = FALSE;
6839   custom_element_change_events[CE_BLOCKED] = FALSE;
6840   custom_element_change_events[CE_IMPACT] = FALSE;
6841   custom_element_change_events[CE_SMASHED] = FALSE;
6842   custom_element_change_events[CE_VALUE_CHANGES] = FALSE;
6843   custom_element_change_events[CE_SCORE_CHANGES] = FALSE;
6844   custom_element_change_events[CE_VALUE_GETS_ZERO] = FALSE;
6845   custom_element_change_events[CE_SCORE_GETS_ZERO] = FALSE;
6846   custom_element_change_events[custom_element_change.direct_action] =
6847     custom_element_change_events[CE_BY_DIRECT_ACTION];
6848
6849   /* set other element action change event from checkbox and selectbox */
6850   custom_element_change_events[CE_PLAYER_TOUCHES_X] = FALSE;
6851   custom_element_change_events[CE_PLAYER_PRESSES_X] = FALSE;
6852   custom_element_change_events[CE_PLAYER_SWITCHES_X] = FALSE;
6853   custom_element_change_events[CE_PLAYER_SNAPS_X] = FALSE;
6854   custom_element_change_events[CE_PLAYER_PUSHES_X] = FALSE;
6855   custom_element_change_events[CE_PLAYER_ENTERS_X] = FALSE;
6856   custom_element_change_events[CE_PLAYER_LEAVES_X] = FALSE;
6857   custom_element_change_events[CE_PLAYER_DIGS_X] = FALSE;
6858   custom_element_change_events[CE_PLAYER_COLLECTS_X] = FALSE;
6859   custom_element_change_events[CE_PLAYER_DROPS_X] = FALSE;
6860   custom_element_change_events[CE_TOUCHING_X] = FALSE;
6861   custom_element_change_events[CE_HITTING_X] = FALSE;
6862   custom_element_change_events[CE_DIGGING_X] = FALSE;
6863   custom_element_change_events[CE_HIT_BY_X] = FALSE;
6864   custom_element_change_events[CE_SWITCH_OF_X] = FALSE;
6865   custom_element_change_events[CE_CHANGE_OF_X] = FALSE;
6866   custom_element_change_events[CE_EXPLOSION_OF_X] = FALSE;
6867   custom_element_change_events[CE_MOVE_OF_X] = FALSE;
6868   custom_element_change_events[CE_CREATION_OF_X] = FALSE;
6869   custom_element_change_events[CE_VALUE_CHANGES_OF_X] = FALSE;
6870   custom_element_change_events[CE_SCORE_CHANGES_OF_X] = FALSE;
6871   custom_element_change_events[CE_VALUE_GETS_ZERO_OF_X] = FALSE;
6872   custom_element_change_events[CE_SCORE_GETS_ZERO_OF_X] = FALSE;
6873   custom_element_change_events[custom_element_change.other_action] =
6874     custom_element_change_events[CE_BY_OTHER_ACTION];
6875
6876   for (i = 0; i < NUM_ELEMENT_PROPERTIES; i++)
6877     SET_PROPERTY(element, i, custom_element_properties[i]);
6878
6879   for (i = 0; i < NUM_CHANGE_EVENTS; i++)
6880     SET_CHANGE_EVENT(element, i, custom_element_change_events[i]);
6881
6882   /* copy change events also to special level editor variable */
6883   custom_element = element_info[element];
6884   custom_element_change = *element_info[element].change;
6885 }
6886
6887 static void CopyGroupElementPropertiesToGame(int element)
6888 {
6889   element_info[element] = custom_element;
6890   *element_info[element].group = group_element_info;
6891
6892   /* mark that this group element has been modified */
6893   element_info[element].modified_settings = TRUE;
6894   level.changed = TRUE;
6895 }
6896
6897 static void CopyClassicElementPropertiesToGame(int element)
6898 {
6899   if (ELEM_IS_PLAYER(element) || COULD_MOVE_INTO_ACID(element))
6900     setMoveIntoAcidProperty(&level, element,
6901                             custom_element_properties[EP_CAN_MOVE_INTO_ACID]);
6902
6903   if (MAYBE_DONT_COLLIDE_WITH(element))
6904     setDontCollideWithProperty(&level, element,
6905                               custom_element_properties[EP_DONT_COLLIDE_WITH]);
6906 }
6907
6908 static void CopyElementPropertiesToGame(int element)
6909 {
6910   if (IS_CUSTOM_ELEMENT(element))
6911     CopyCustomElementPropertiesToGame(element);
6912   else if (IS_GROUP_ELEMENT(element))
6913     CopyGroupElementPropertiesToGame(element);
6914   else
6915     CopyClassicElementPropertiesToGame(element);
6916 }
6917
6918 void CheckElementDescriptions()
6919 {
6920   int i;
6921
6922   for (i = 0; i < NUM_FILE_ELEMENTS; i++)
6923     if (getElementDescriptionFilename(i) == NULL && !IS_OBSOLETE(i))
6924       Error(ERR_WARN, "no element description for element '%s'", EL_NAME(i));
6925 }
6926
6927 void DrawLevelEd()
6928 {
6929   CloseDoor(DOOR_CLOSE_ALL);
6930   OpenDoor(DOOR_OPEN_2 | DOOR_NO_DELAY);
6931
6932 #if DEBUG
6933   CheckElementDescriptions();
6934 #endif
6935
6936   if (level_editor_test_game)
6937   {
6938     CopyPlayfield(level.field, Feld);
6939     CopyPlayfield(FieldBackup, level.field);
6940
6941     level_editor_test_game = FALSE;
6942   }
6943   else
6944   {
6945     edit_mode = ED_MODE_DRAWING;
6946     edit_mode_properties = ED_MODE_PROPERTIES_INFO;
6947
6948     ResetUndoBuffer();
6949
6950     level_xpos = -1;
6951     level_ypos = -1;
6952   }
6953
6954   /* copy default editor door content to main double buffer */
6955   BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
6956              DOOR_GFX_PAGEX6, DOOR_GFX_PAGEY1, DXSIZE, DYSIZE, DX, DY);
6957
6958   /* draw bigger door */
6959   DrawSpecialEditorDoor();
6960
6961   /* draw new control window */
6962   BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
6963              DOOR_GFX_PAGEX8, 236, EXSIZE, EYSIZE, EX, EY);
6964
6965   redraw_mask |= REDRAW_ALL;
6966
6967   ReinitializeElementList();            /* update dynamic level element list */
6968   ReinitializeElementListButtons();     /* custom element may look different */
6969
6970 #if 1
6971   UnmapAllGadgets();
6972 #else
6973   UnmapTapeButtons();
6974 #endif
6975   MapControlButtons();
6976
6977   DrawEditModeWindow();
6978
6979   /* copy actual editor door content to door double buffer for OpenDoor() */
6980   BlitBitmap(drawto, bitmap_db_door,
6981              DX, DY, DXSIZE, DYSIZE, DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
6982
6983   OpenDoor(DOOR_OPEN_1);
6984 }
6985
6986 static void AdjustDrawingAreaGadgets()
6987 {
6988   int ed_xsize = lev_fieldx + 2;
6989   int ed_ysize = lev_fieldy + 2;
6990   int max_ed_fieldx = MAX_ED_FIELDX;
6991   int max_ed_fieldy = MAX_ED_FIELDY;
6992   boolean horizontal_scrollbar_needed;
6993   boolean vertical_scrollbar_needed;
6994   int x, y, width, height;
6995   int xoffset, yoffset;
6996
6997   /* check if we need any scrollbars */
6998   horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
6999   vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
7000
7001   /* check if we have a smaller editor field because of scrollbars */
7002   if (horizontal_scrollbar_needed)
7003     max_ed_fieldy = MAX_ED_FIELDY - 1;
7004   if (vertical_scrollbar_needed)
7005     max_ed_fieldx = MAX_ED_FIELDX - 1;
7006
7007   /* check again if we now need more scrollbars because of less space */
7008   horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
7009   vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
7010
7011   /* check if editor field gets even smaller after adding new scrollbars */
7012   if (horizontal_scrollbar_needed)
7013     max_ed_fieldy = MAX_ED_FIELDY - 1;
7014   if (vertical_scrollbar_needed)
7015     max_ed_fieldx = MAX_ED_FIELDX - 1;
7016
7017   ed_fieldx = (ed_xsize < MAX_ED_FIELDX ? ed_xsize : max_ed_fieldx);
7018   ed_fieldy = (ed_ysize < MAX_ED_FIELDY ? ed_ysize : max_ed_fieldy);
7019
7020   ModifyGadget(level_editor_gadget[GADGET_ID_DRAWING_LEVEL],
7021                GDI_WIDTH, ed_fieldx * MINI_TILEX,
7022                GDI_HEIGHT, ed_fieldy * MINI_TILEY,
7023                GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
7024                GDI_END);
7025
7026   xoffset = (ed_fieldx == MAX_ED_FIELDX ? ED_SCROLLBUTTON_XSIZE : 0);
7027   yoffset = (ed_fieldy == MAX_ED_FIELDY ? ED_SCROLLBUTTON_YSIZE : 0);
7028
7029   x = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_RIGHT].x + xoffset;
7030   y = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_DOWN].y + yoffset;
7031
7032   ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_RIGHT], GDI_X, x, GDI_END);
7033   ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_DOWN], GDI_Y, y, GDI_END);
7034
7035   width = scrollbar_info[ED_SCROLLBAR_ID_AREA_HORIZONTAL].width + xoffset;
7036   height = scrollbar_info[ED_SCROLLBAR_ID_AREA_VERTICAL].height + yoffset;
7037
7038   ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
7039                GDI_WIDTH, width,
7040                GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldx,
7041                GDI_END);
7042   ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
7043                GDI_HEIGHT, height,
7044                GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldy,
7045                GDI_END);
7046 }
7047
7048 static void AdjustLevelScrollPosition()
7049 {
7050   if (level_xpos < -1)
7051     level_xpos = -1;
7052   if (level_xpos > lev_fieldx - ed_fieldx + 1)
7053     level_xpos = lev_fieldx - ed_fieldx + 1;
7054   if (lev_fieldx < ed_fieldx - 2)
7055     level_xpos = -1;
7056
7057   if (level_ypos < -1)
7058     level_ypos = -1;
7059   if (level_ypos > lev_fieldy - ed_fieldy + 1)
7060     level_ypos = lev_fieldy - ed_fieldy + 1;
7061   if (lev_fieldy < ed_fieldy - 2)
7062     level_ypos = -1;
7063 }
7064
7065 static void AdjustEditorScrollbar(int id)
7066 {
7067   struct GadgetInfo *gi = level_editor_gadget[id];
7068   int items_max, items_visible, item_position;
7069
7070   if (id == GADGET_ID_SCROLL_HORIZONTAL)
7071   {
7072     items_max = MAX(lev_fieldx + 2, ed_fieldx);
7073     items_visible = ed_fieldx;
7074     item_position = level_xpos + 1;
7075   }
7076   else
7077   {
7078     items_max = MAX(lev_fieldy + 2, ed_fieldy);
7079     items_visible = ed_fieldy;
7080     item_position = level_ypos + 1;
7081   }
7082
7083   if (item_position > items_max - items_visible)
7084     item_position = items_max - items_visible;
7085
7086   ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
7087                GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
7088 }
7089
7090 static void AdjustElementListScrollbar()
7091 {
7092   struct GadgetInfo *gi = level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL];
7093   int items_max, items_visible, item_position;
7094
7095   /* correct position of element list scrollbar */
7096   if (element_shift < 0)
7097     element_shift = 0;
7098   if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
7099     element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
7100
7101   items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
7102   items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
7103   item_position = element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ;
7104
7105   ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
7106                GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
7107                GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
7108 }
7109
7110 static void ModifyEditorCounterValue(int counter_id, int new_value)
7111 {
7112   int *counter_value = counterbutton_info[counter_id].value;
7113   int gadget_id = counterbutton_info[counter_id].gadget_id_text;
7114   struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7115
7116   ModifyGadget(gi, GDI_NUMBER_VALUE, new_value, GDI_END);
7117
7118   if (counter_value != NULL)
7119     *counter_value = gi->textinput.number_value;
7120 }
7121
7122 static void ModifyEditorCounterLimits(int counter_id, int min, int max)
7123 {
7124   int gadget_id = counterbutton_info[counter_id].gadget_id_text;
7125   struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7126
7127   ModifyGadget(gi, GDI_NUMBER_MIN, min, GDI_NUMBER_MAX, max, GDI_END);
7128
7129   if (counter_id >= ED_COUNTER_ID_ELEMENT_VALUE1 &&
7130       counter_id <= ED_COUNTER_ID_ELEMENT_VALUE4)
7131   {
7132     int gadget_id_up = counterbutton_info[counter_id].gadget_id_up;
7133     struct GadgetInfo *gi_up = level_editor_gadget[gadget_id_up];
7134
7135     ModifyGadget(gi, GDI_TEXT_SIZE, (max < 10 ? 1 : 3), GDI_END);
7136     ModifyGadget(gi_up, GDI_X, gi->x + gi->width + ED_GADGET_DISTANCE,GDI_END);
7137   }
7138 }
7139
7140 static void ModifyEditorSelectboxValue(int selectbox_id, int new_value)
7141 {
7142   int gadget_id = selectbox_info[selectbox_id].gadget_id;
7143   struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7144   int new_index_value = setSelectboxValue(selectbox_id, new_value);
7145
7146   ModifyGadget(gi, GDI_SELECTBOX_INDEX, new_index_value, GDI_END);
7147 }
7148
7149 static void ModifyEditorSelectboxOptions(int selectbox_id,
7150                                          struct ValueTextInfo *options)
7151 {
7152   int gadget_id = selectbox_info[selectbox_id].gadget_id;
7153   struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7154
7155   selectbox_info[selectbox_id].options = options;
7156
7157   /* set index to zero -- list may be shorter now (correct later, if needed) */
7158   ModifyGadget(gi, GDI_SELECTBOX_INDEX, 0,
7159                GDI_SELECTBOX_OPTIONS, options, GDI_END);
7160 }
7161
7162 static void ModifyEditorDrawingArea(int drawingarea_id, int xsize, int ysize)
7163 {
7164   int gadget_id = drawingarea_info[drawingarea_id].gadget_id;
7165   struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7166
7167   drawingarea_info[drawingarea_id].area_xsize = xsize;
7168   drawingarea_info[drawingarea_id].area_ysize = ysize;
7169
7170   ModifyGadget(gi, GDI_AREA_SIZE, xsize, ysize, GDI_END);
7171 }
7172
7173 static void ModifyEditorElementList()
7174 {
7175   int i;
7176
7177   for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
7178   {
7179     int gadget_id = GADGET_ID_ELEMENTLIST_FIRST + i;
7180     struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7181     struct GadgetDesign *gd = &gi->deco.design;
7182     int element = editor_elements[element_shift + i];
7183
7184     UnmapGadget(gi);
7185
7186     getMiniGraphicSource(el2edimg(element), &gd->bitmap, &gd->x, &gd->y);
7187     ModifyGadget(gi, GDI_INFO_TEXT, getElementInfoText(element), GDI_END);
7188
7189     MapGadget(gi);
7190   }
7191 }
7192
7193 static void PickDrawingElement(int button, int element)
7194 {
7195   if (button < 1 || button > 3)
7196     return;
7197
7198   if (button == 1)
7199   {
7200     new_element1 = element;
7201     DrawMiniGraphicExt(drawto,
7202                        DX + ED_WIN_MB_LEFT_XPOS, DY + ED_WIN_MB_LEFT_YPOS,
7203                        el2edimg(new_element1));
7204   }
7205   else if (button == 2)
7206   {
7207     new_element2 = element;
7208     DrawMiniGraphicExt(drawto,
7209                        DX + ED_WIN_MB_MIDDLE_XPOS, DY + ED_WIN_MB_MIDDLE_YPOS,
7210                        el2edimg(new_element2));
7211   }
7212   else
7213   {
7214     new_element3 = element;
7215     DrawMiniGraphicExt(drawto,
7216                        DX + ED_WIN_MB_RIGHT_XPOS, DY + ED_WIN_MB_RIGHT_YPOS,
7217                        el2edimg(new_element3));
7218   }
7219
7220   redraw_mask |= REDRAW_DOOR_1;
7221 }
7222
7223 static void RedrawDrawingElements()
7224 {
7225   PickDrawingElement(1, new_element1);
7226   PickDrawingElement(2, new_element2);
7227   PickDrawingElement(3, new_element3);
7228 }
7229
7230 static void DrawDrawingWindow()
7231 {
7232   stick_element_properties_window = FALSE;
7233
7234   SetMainBackgroundImage(IMG_UNDEFINED);
7235   ClearWindow();
7236
7237   UnmapLevelEditorWindowGadgets();
7238   UnmapLevelEditorToolboxCustomGadgets();
7239
7240   AdjustDrawingAreaGadgets();
7241   AdjustLevelScrollPosition();
7242   AdjustEditorScrollbar(GADGET_ID_SCROLL_HORIZONTAL);
7243   AdjustEditorScrollbar(GADGET_ID_SCROLL_VERTICAL);
7244
7245   DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
7246
7247   MapMainDrawingArea();
7248   MapLevelEditorToolboxDrawingGadgets();
7249 }
7250
7251 static void DrawLevelInfoWindow()
7252 {
7253   int i;
7254
7255   stick_element_properties_window = FALSE;
7256
7257   SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
7258   ClearWindow();
7259   UnmapLevelEditorWindowGadgets();
7260
7261 #if 0
7262   DrawTextSCentered(ED_SETTINGS1_YPOS, FONT_TITLE_1, "Level Settings");
7263   DrawTextSCentered(ED_SETTINGS2_YPOS, FONT_TITLE_1, "Editor Settings");
7264 #else
7265   DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS1_YPOS,
7266            "Level Settings", FONT_TITLE_1);
7267   DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS2_YPOS,
7268            "Editor Settings", FONT_TITLE_1);
7269 #endif
7270
7271   /* draw counter gadgets */
7272   for (i = ED_COUNTER_ID_LEVEL_FIRST; i <= ED_COUNTER_ID_LEVEL_LAST; i++)
7273     MapCounterButtons(i);
7274
7275   /* draw selectbox gadgets */
7276   for (i = ED_SELECTBOX_ID_LEVEL_FIRST; i <= ED_SELECTBOX_ID_LEVEL_LAST; i++)
7277     MapSelectboxGadget(i);
7278
7279   /* draw checkbutton gadgets */
7280   for (i=ED_CHECKBUTTON_ID_LEVEL_FIRST; i <= ED_CHECKBUTTON_ID_LEVEL_LAST; i++)
7281     MapCheckbuttonGadget(i);
7282
7283   /* draw radiobutton gadgets */
7284   for (i=ED_RADIOBUTTON_ID_LEVEL_FIRST; i <= ED_RADIOBUTTON_ID_LEVEL_LAST; i++)
7285     MapRadiobuttonGadget(i);
7286
7287   /* draw text input gadgets */
7288   for (i = ED_TEXTINPUT_ID_LEVEL_FIRST; i <= ED_TEXTINPUT_ID_LEVEL_LAST; i++)
7289     MapTextInputGadget(i);
7290
7291   /* draw drawing area */
7292   MapDrawingArea(ED_DRAWING_ID_RANDOM_BACKGROUND);
7293 }
7294
7295 static void DrawCustomContentArea()
7296 {
7297   int id = ED_DRAWING_ID_CUSTOM_CONTENT;
7298   struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
7299   int x1 = right_gadget_border[GADGET_ID_CUSTOM_DEADLINESS];
7300   int x2 = right_gadget_border[GADGET_ID_CUSTOM_EXPLOSION_TYPE];
7301   int x3 = right_gadget_border[GADGET_ID_CUSTOM_EXPLODE_IMPACT];
7302   int xoffset = ED_DRAWINGAREA_TEXT_DISTANCE;
7303
7304   /* add distance for potential left text (without drawing area border) */
7305   x2 += getTextWidthForGadget(drawingarea_info[id].text_left);
7306
7307   ModifyGadget(gi, GDI_X, MAX(x1, MAX(x2, x3)) + xoffset, GDI_END);
7308
7309   MapDrawingArea(ED_DRAWING_ID_CUSTOM_CONTENT);
7310 }
7311
7312 static void DrawCustomChangeContentArea()
7313 {
7314   int id = ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT;
7315   struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
7316   int x1 = right_gadget_border[GADGET_ID_CHANGE_USE_CONTENT];
7317   int x2 = right_gadget_border[GADGET_ID_CHANGE_REPLACE_WHEN];
7318   int x3 = right_gadget_border[GADGET_ID_CHANGE_ONLY_COMPLETE];
7319   int xoffset = ED_DRAWINGAREA_TEXT_DISTANCE;
7320
7321   ModifyGadget(gi, GDI_X, MAX(x1, MAX(x2, x3)) + xoffset, GDI_END);
7322
7323   MapDrawingArea(id);
7324 }
7325
7326 static void DrawYamYamContentAreas()
7327 {
7328   int x = SX + ED_AREA_YAMYAM_CONTENT_XPOS(3) + 4 * MINI_TILEX;
7329   int y = SY + ED_AREA_YAMYAM_CONTENT_YPOS(0) + ED_BORDER_AREA_YSIZE;
7330   int i;
7331
7332   /* display counter to choose number of element content areas */
7333   MapCounterButtons(ED_COUNTER_ID_YAMYAM_CONTENT);
7334
7335   for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
7336   {
7337     int id = ED_DRAWING_ID_YAMYAM_CONTENT_0 + i;
7338
7339     if (i < level.num_yamyam_contents)
7340     {
7341       MapDrawingArea(id);
7342     }
7343     else
7344     {
7345       int font_height = getFontHeight(FONT_TEXT_1);
7346
7347       UnmapDrawingArea(id);
7348
7349       /* delete content areas in case of reducing number of them */
7350       DrawBackground(SX + drawingarea_info[id].x - MINI_TILEX / 2,
7351                      SY + drawingarea_info[id].y - MINI_TILEY / 2,
7352                      4 * MINI_TILEX,
7353                      4 * MINI_TILEY + ED_GADGET_TEXT_DISTANCE + font_height);
7354     }
7355   }
7356
7357   DrawText(x, y + 0 * MINI_TILEY, "content", FONT_TEXT_1);
7358   DrawText(x, y + 1 * MINI_TILEY, "when",    FONT_TEXT_1);
7359   DrawText(x, y + 2 * MINI_TILEY, "smashed", FONT_TEXT_1);
7360 }
7361
7362 static void DrawMagicBallContentAreas()
7363 {
7364   int x = SX + ED_AREA_MAGIC_BALL_CONTENT_XPOS(3) + 4 * MINI_TILEX;
7365   int y = SY + ED_AREA_MAGIC_BALL_CONTENT_YPOS(0) + ED_BORDER_AREA_YSIZE;
7366   int i;
7367
7368   /* display counter to choose number of element content areas */
7369   MapCounterButtons(ED_COUNTER_ID_BALL_CONTENT);
7370
7371   for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
7372   {
7373     int id = ED_DRAWING_ID_MAGIC_BALL_CONTENT_0 + i;
7374
7375     if (i < level.num_ball_contents)
7376     {
7377       MapDrawingArea(id);
7378     }
7379     else
7380     {
7381       int font_height = getFontHeight(FONT_TEXT_1);
7382
7383       UnmapDrawingArea(id);
7384
7385       /* delete content areas in case of reducing number of them */
7386       DrawBackground(SX + drawingarea_info[id].x - MINI_TILEX / 2,
7387                      SY + drawingarea_info[id].y - MINI_TILEY / 2,
7388                      4 * MINI_TILEX,
7389                      4 * MINI_TILEY + ED_GADGET_TEXT_DISTANCE + font_height);
7390     }
7391   }
7392
7393   DrawText(x, y + 0 * MINI_TILEY, "generated", FONT_TEXT_1);
7394   DrawText(x, y + 1 * MINI_TILEY, "when",      FONT_TEXT_1);
7395   DrawText(x, y + 2 * MINI_TILEY, "active",    FONT_TEXT_1);
7396 }
7397
7398 static void DrawAndroidElementArea(int element)
7399 {
7400   int num_elements = level.num_android_clone_elements;
7401   int id = ED_DRAWING_ID_ANDROID_CONTENT;
7402   int sx = SX + drawingarea_info[id].x - MINI_TILEX / 2;
7403   int sy = SY + drawingarea_info[id].y - MINI_TILEY / 2;
7404   int xsize = MAX_ANDROID_ELEMENTS;
7405   int ysize = 1;
7406
7407   /* display counter to choose number of element areas */
7408   MapCounterButtons(ED_COUNTER_ID_ANDROID_CONTENT);
7409
7410   if (drawingarea_info[id].text_left != NULL)
7411     sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
7412
7413   UnmapDrawingArea(id);
7414
7415   ModifyEditorDrawingArea(id, num_elements, 1);
7416
7417   /* delete content areas in case of reducing number of them */
7418   DrawBackground(sx, sy, (xsize + 1) * MINI_TILEX, (ysize + 1) * MINI_TILEY);
7419
7420   MapDrawingArea(id);
7421 }
7422
7423 static void DrawGroupElementArea(int element)
7424 {
7425   int num_elements = group_element_info.num_elements;
7426   int id = ED_DRAWING_ID_GROUP_CONTENT;
7427   int sx = SX + drawingarea_info[id].x - MINI_TILEX / 2;
7428   int sy = SY + drawingarea_info[id].y - MINI_TILEY / 2;
7429   int xsize = MAX_ELEMENTS_IN_GROUP;
7430   int ysize = 1;
7431
7432   if (drawingarea_info[id].text_left != NULL)
7433     sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
7434
7435   UnmapDrawingArea(id);
7436
7437   ModifyEditorDrawingArea(id, num_elements, 1);
7438
7439   /* delete content areas in case of reducing number of them */
7440   DrawBackground(sx, sy, (xsize + 1) * MINI_TILEX, (ysize + 1) * MINI_TILEY);
7441
7442   MapDrawingArea(id);
7443 }
7444
7445 static void DrawEnvelopeTextArea(int envelope_nr)
7446 {
7447   int id = ED_TEXTAREA_ID_ENVELOPE_INFO;
7448   struct GadgetInfo *gi = level_editor_gadget[textarea_info[id].gadget_id];
7449
7450   UnmapGadget(gi);
7451   DrawBackground(gi->x, gi->y, gi->width, gi->height);
7452
7453   if (envelope_nr != -1)
7454     textarea_info[id].value = level.envelope[envelope_nr].text;
7455
7456   ModifyGadget(gi, GDI_AREA_SIZE,
7457                *counterbutton_info[ED_COUNTER_ID_ENVELOPE_XSIZE].value,
7458                *counterbutton_info[ED_COUNTER_ID_ENVELOPE_YSIZE].value,
7459                GDI_END);
7460
7461   MapTextAreaGadget(ED_TEXTAREA_ID_ENVELOPE_INFO);
7462 }
7463
7464 static boolean PrintInfoText(char *text, int font_nr, int start_line)
7465 {
7466   int font_height = getFontHeight(font_nr);
7467   int pad_x = ED_ELEMENT_SETTINGS_XPOS(0);
7468   int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
7469   int sx = SX + pad_x;
7470   int sy = SY + pad_y;
7471   int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
7472
7473   if (start_line >= max_lines_per_screen)
7474     return FALSE;
7475
7476   DrawText(sx, sy + start_line * font_height, text, font_nr);
7477
7478   return TRUE;
7479 }
7480
7481 static int PrintElementDescriptionFromFile(char *filename, int start_line)
7482 {
7483   int font_nr = FONT_TEXT_2;
7484   int font_width = getFontWidth(font_nr);
7485   int font_height = getFontHeight(font_nr);
7486   int pad_x = ED_ELEMENT_SETTINGS_XPOS(0);
7487   int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
7488   int sx = SX + pad_x;
7489   int sy = SY + pad_y + start_line * font_height;
7490   int max_chars_per_line = (SXSIZE - 2 * pad_x) / font_width;
7491   int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
7492
7493   return DrawTextFromFile(sx, sy, filename, font_nr, max_chars_per_line,
7494                           max_lines_per_screen, TRUE);
7495 }
7496
7497 static void DrawPropertiesTabulatorGadgets()
7498 {
7499   struct GadgetInfo *gd_gi = level_editor_gadget[GADGET_ID_PROPERTIES_INFO];
7500   struct GadgetDesign *gd = &gd_gi->alt_design[GD_BUTTON_UNPRESSED];
7501   int gd_x = gd->x + gd_gi->border.width / 2;
7502   int gd_y = gd->y + gd_gi->height - 1;
7503   Pixel tab_color = GetPixel(gd->bitmap, gd_x, gd_y);
7504   int id_first = ED_TEXTBUTTON_ID_PROPERTIES_INFO;
7505   int id_last  = ED_TEXTBUTTON_ID_PROPERTIES_CONFIG;
7506   int max_tabs = 4;
7507   int i;
7508
7509   /* draw additional "advanced" tabulator for custom elements */
7510   if (IS_CUSTOM_ELEMENT(properties_element))
7511     id_last = ED_TEXTBUTTON_ID_PROPERTIES_CHANGE;
7512
7513   for (i = id_first; i <= id_last; i++)
7514   {
7515     int gadget_id = textbutton_info[i].gadget_id;
7516     struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7517     boolean active = (i != edit_mode_properties);
7518
7519     /* use "config 1" and "config 2" instead of "config" */
7520     if (i == ED_TEXTBUTTON_ID_PROPERTIES_CONFIG &&
7521         IS_CUSTOM_ELEMENT(properties_element))
7522       continue;
7523
7524     /* draw background line below tabulator button */
7525     ClearRectangleOnBackground(drawto, gi->x, gi->y + gi->height, gi->width,1);
7526
7527     /* draw solid line below inactive tabulator buttons */
7528     if (!active && tab_color != BLACK_PIXEL)    /* black => transparent */
7529       FillRectangle(drawto, gi->x, gi->y + gi->height, gi->width,1, tab_color);
7530
7531     ModifyGadget(gi, GDI_ACTIVE, active, GDI_END);
7532     MapTextbuttonGadget(i);
7533   }
7534
7535   /* draw little border line below tabulator buttons */
7536   if (tab_color != BLACK_PIXEL)                 /* black => transparent */
7537     FillRectangle(drawto, gd_gi->x, gd_gi->y + gd_gi->height + 1,
7538                   max_tabs * gd_gi->width + (max_tabs -1) * ED_GADGET_DISTANCE,
7539                   ED_GADGET_DISTANCE, tab_color);
7540 }
7541
7542 static void DrawPropertiesInfo()
7543 {
7544   static struct
7545   {
7546     int value;
7547     char *text;
7548   }
7549   properties[] =
7550   {
7551     /* configurable properties */
7552
7553     { EP_WALKABLE_OVER,         "- player can walk over it"             },
7554     { EP_WALKABLE_INSIDE,       "- player can walk inside it"           },
7555     { EP_WALKABLE_UNDER,        "- player can walk under it"            },
7556     { EP_PASSABLE_OVER,         "- player can pass over it"             },
7557     { EP_PASSABLE_INSIDE,       "- player can pass through it"          },
7558     { EP_PASSABLE_UNDER,        "- player can pass under it"            },
7559     { EP_PROTECTED,             "- player is protected by it"           },
7560
7561     { EP_DIGGABLE,              "- can be digged away"                  },
7562     { EP_COLLECTIBLE,           "- can be collected"                    },
7563     { EP_DROPPABLE,             "- can be dropped after collecting"     },
7564     { EP_THROWABLE,             "- can be thrown after collecting"      },
7565     { EP_PUSHABLE,              "- can be pushed"                       },
7566
7567     { EP_CAN_FALL,              "- can fall"                            },
7568     { EP_CAN_MOVE,              "- can move"                            },
7569
7570     { EP_CAN_SMASH_PLAYER,      "- can smash player"                    },
7571 #if 0
7572     { EP_CAN_SMASH_ENEMIES,     "- can smash good and bad guys"         },
7573 #endif
7574     { EP_CAN_SMASH_EVERYTHING,  "- can smash everything smashable"      },
7575
7576     { EP_SLIPPERY,              "- slippery for falling elements"       },
7577     { EP_EM_SLIPPERY_WALL,      "- slippery for some gems (EM style)"   },
7578
7579     { EP_DONT_RUN_INTO,         "- deadly when running into"            },
7580     { EP_DONT_COLLIDE_WITH,     "- deadly when colliding with"          },
7581     { EP_DONT_TOUCH,            "- deadly when touching"                },
7582
7583     { EP_INDESTRUCTIBLE,        "- indestructible"                      },
7584
7585     { EP_CAN_EXPLODE_BY_FIRE,   "- can explode by fire or explosions"   },
7586     { EP_CAN_EXPLODE_SMASHED,   "- can explode when smashed"            },
7587     { EP_CAN_EXPLODE_IMPACT,    "- can explode on impact"               },
7588
7589     { EP_CAN_CHANGE,            "- can change to other element"         },
7590
7591     /* pre-defined properties */
7592     { EP_CAN_PASS_MAGIC_WALL,   "- can pass magic walls"                },
7593     { EP_SWITCHABLE,            "- can be switched"                     },
7594 #if 0
7595     { EP_HAS_EDITOR_CONTENT,    "- can contain other elements"          },
7596 #endif
7597
7598     { -1,                       NULL                                    }
7599   };
7600   char *filename = getElementDescriptionFilename(properties_element);
7601   char *percentage_text = "In this level:";
7602   char *properties_text = "Standard properties:";
7603   float percentage;
7604   int num_elements_in_level;
7605   int num_standard_properties = 0;
7606   int font1_nr = FONT_TEXT_1;
7607   int font2_nr = FONT_TEXT_2;
7608   int font1_width = getFontWidth(font1_nr);
7609   int font2_height = getFontHeight(font2_nr);
7610   int pad_x = ED_ELEMENT_SETTINGS_XPOS(0);
7611   int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
7612   int screen_line = 0;
7613   int i, x, y;
7614
7615   if (setup.editor.show_element_token)
7616   {
7617     DrawTextF(pad_x, pad_y + screen_line++ * font2_height, FONT_TEXT_3,
7618               "[%s]", element_info[properties_element].token_name);
7619     screen_line++;
7620   }
7621
7622   /* ----- print number of elements / percentage of this element in level */
7623
7624   num_elements_in_level = 0;
7625   for (y = 0; y < lev_fieldy; y++) 
7626     for (x = 0; x < lev_fieldx; x++)
7627       if (Feld[x][y] == properties_element)
7628         num_elements_in_level++;
7629   percentage = num_elements_in_level * 100.0 / (lev_fieldx * lev_fieldy);
7630
7631   DrawTextS(pad_x, pad_y + screen_line * font2_height, font1_nr,
7632             percentage_text);
7633   DrawTextF(pad_x + strlen(percentage_text) * font1_width,
7634             pad_y + screen_line++ * font2_height, font2_nr,
7635             "%d (%.2f%%)", num_elements_in_level, percentage);
7636
7637   screen_line++;
7638
7639   /* ----- print standard properties of this element */
7640
7641   DrawTextS(pad_x, pad_y + screen_line++ * font2_height, font1_nr,
7642             properties_text);
7643
7644   for (i = 0; properties[i].value != -1; i++)
7645   {
7646     if (!HAS_PROPERTY(properties_element, properties[i].value))
7647       continue;
7648
7649     DrawTextS(pad_x, pad_y + screen_line++ * font2_height, font2_nr,
7650               properties[i].text);
7651     num_standard_properties++;
7652   }
7653
7654   if (num_standard_properties == 0)
7655     DrawTextS(pad_x + strlen(properties_text) * font1_width,
7656               pad_y + (screen_line - 1) * font2_height, font2_nr, "none");
7657
7658   screen_line++;
7659
7660   /* ----- print special description of this element */
7661
7662   PrintInfoText("Description:", FONT_TEXT_1, screen_line);
7663   if (PrintElementDescriptionFromFile(filename, screen_line + 1) == 0)
7664     PrintInfoText("No description available.", FONT_TEXT_1, screen_line);
7665 }
7666
7667 #define TEXT_COLLECTING         "Score for collecting"
7668 #define TEXT_SMASHING           "Score for smashing"
7669 #define TEXT_SLURPING           "Score for slurping robot"
7670 #define TEXT_CRACKING           "Score for cracking"
7671 #define TEXT_AMOEBA_SPEED       "Speed of amoeba growth"
7672 #define TEXT_DURATION           "Duration when activated"
7673 #define TEXT_BALL_DELAY         "Element generation delay"
7674 #define TEXT_MOVE_SPEED         "Speed of android moving"
7675 #define TEXT_CLONE_SPEED        "Speed of android cloning"
7676 #define TEXT_GAME_OF_LIFE_1     "Min neighbours to survive"
7677 #define TEXT_GAME_OF_LIFE_2     "Max neighbours to survive"
7678 #define TEXT_GAME_OF_LIFE_3     "Min neighbours to create"
7679 #define TEXT_GAME_OF_LIFE_4     "Max neighbours to create"
7680 #define TEXT_TIME_BONUS         "Extra time to solve level"
7681
7682 static struct
7683 {
7684   int element;
7685   int *value;
7686   char *text;
7687 } elements_with_counter[] =
7688 {
7689   { EL_EMERALD,         &level.score[SC_EMERALD],       TEXT_COLLECTING },
7690   { EL_BD_DIAMOND,      &level.score[SC_EMERALD],       TEXT_COLLECTING },
7691   { EL_EMERALD_YELLOW,  &level.score[SC_EMERALD],       TEXT_COLLECTING },
7692   { EL_EMERALD_RED,     &level.score[SC_EMERALD],       TEXT_COLLECTING },
7693   { EL_EMERALD_PURPLE,  &level.score[SC_EMERALD],       TEXT_COLLECTING },
7694   { EL_SP_INFOTRON,     &level.score[SC_EMERALD],       TEXT_COLLECTING },
7695   { EL_DIAMOND,         &level.score[SC_DIAMOND],       TEXT_COLLECTING },
7696   { EL_CRYSTAL,         &level.score[SC_CRYSTAL],       TEXT_COLLECTING },
7697   { EL_PEARL,           &level.score[SC_PEARL],         TEXT_COLLECTING },
7698   { EL_BUG,             &level.score[SC_BUG],           TEXT_SMASHING   },
7699   { EL_BUG_RIGHT,       &level.score[SC_BUG],           TEXT_SMASHING   },
7700   { EL_BUG_UP,          &level.score[SC_BUG],           TEXT_SMASHING   },
7701   { EL_BUG_LEFT,        &level.score[SC_BUG],           TEXT_SMASHING   },
7702   { EL_BUG_DOWN,        &level.score[SC_BUG],           TEXT_SMASHING   },
7703   { EL_BD_BUTTERFLY,    &level.score[SC_BUG],           TEXT_SMASHING   },
7704   { EL_BD_BUTTERFLY_RIGHT,&level.score[SC_BUG],         TEXT_SMASHING   },
7705   { EL_BD_BUTTERFLY_UP,   &level.score[SC_BUG],         TEXT_SMASHING   },
7706   { EL_BD_BUTTERFLY_LEFT, &level.score[SC_BUG],         TEXT_SMASHING   },
7707   { EL_BD_BUTTERFLY_DOWN, &level.score[SC_BUG],         TEXT_SMASHING   },
7708   { EL_SP_ELECTRON,     &level.score[SC_BUG],           TEXT_SMASHING   },
7709   { EL_SPACESHIP,       &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7710   { EL_SPACESHIP_RIGHT, &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7711   { EL_SPACESHIP_UP,    &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7712   { EL_SPACESHIP_LEFT,  &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7713   { EL_SPACESHIP_DOWN,  &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7714   { EL_BD_FIREFLY,      &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7715   { EL_BD_FIREFLY_RIGHT,&level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7716   { EL_BD_FIREFLY_UP,   &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7717   { EL_BD_FIREFLY_LEFT, &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7718   { EL_BD_FIREFLY_DOWN, &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7719   { EL_SP_SNIKSNAK,     &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7720   { EL_YAMYAM,          &level.score[SC_YAMYAM],        TEXT_SMASHING   },
7721   { EL_YAMYAM_LEFT,     &level.score[SC_YAMYAM],        TEXT_SMASHING   },
7722   { EL_YAMYAM_RIGHT,    &level.score[SC_YAMYAM],        TEXT_SMASHING   },
7723   { EL_YAMYAM_UP,       &level.score[SC_YAMYAM],        TEXT_SMASHING   },
7724   { EL_YAMYAM_DOWN,     &level.score[SC_YAMYAM],        TEXT_SMASHING   },
7725   { EL_DARK_YAMYAM,     &level.score[SC_YAMYAM],        TEXT_SMASHING   },
7726   { EL_ROBOT,           &level.score[SC_ROBOT],         TEXT_SMASHING   },
7727   { EL_PACMAN,          &level.score[SC_PACMAN],        TEXT_SMASHING   },
7728   { EL_PACMAN_RIGHT,    &level.score[SC_PACMAN],        TEXT_SMASHING   },
7729   { EL_PACMAN_UP,       &level.score[SC_PACMAN],        TEXT_SMASHING   },
7730   { EL_PACMAN_LEFT,     &level.score[SC_PACMAN],        TEXT_SMASHING   },
7731   { EL_PACMAN_DOWN,     &level.score[SC_PACMAN],        TEXT_SMASHING   },
7732   { EL_NUT,             &level.score[SC_NUT],           TEXT_CRACKING   },
7733   { EL_DYNAMITE,        &level.score[SC_DYNAMITE],      TEXT_COLLECTING },
7734   { EL_EM_DYNAMITE,     &level.score[SC_DYNAMITE],      TEXT_COLLECTING },
7735   { EL_DYNABOMB_INCREASE_NUMBER,&level.score[SC_DYNAMITE],TEXT_COLLECTING },
7736   { EL_DYNABOMB_INCREASE_SIZE,  &level.score[SC_DYNAMITE],TEXT_COLLECTING },
7737   { EL_DYNABOMB_INCREASE_POWER, &level.score[SC_DYNAMITE],TEXT_COLLECTING },
7738   { EL_SHIELD_NORMAL,   &level.score[SC_SHIELD],        TEXT_COLLECTING },
7739   { EL_SHIELD_DEADLY,   &level.score[SC_SHIELD],        TEXT_COLLECTING },
7740   { EL_EXTRA_TIME,      &level.extra_time_score,        TEXT_COLLECTING },
7741   { EL_KEY_1,           &level.score[SC_KEY],           TEXT_COLLECTING },
7742   { EL_KEY_2,           &level.score[SC_KEY],           TEXT_COLLECTING },
7743   { EL_KEY_3,           &level.score[SC_KEY],           TEXT_COLLECTING },
7744   { EL_KEY_4,           &level.score[SC_KEY],           TEXT_COLLECTING },
7745   { EL_EM_KEY_1,        &level.score[SC_KEY],           TEXT_COLLECTING },
7746   { EL_EM_KEY_2,        &level.score[SC_KEY],           TEXT_COLLECTING },
7747   { EL_EM_KEY_3,        &level.score[SC_KEY],           TEXT_COLLECTING },
7748   { EL_EM_KEY_4,        &level.score[SC_KEY],           TEXT_COLLECTING },
7749   { EL_EMC_KEY_5,       &level.score[SC_KEY],           TEXT_COLLECTING },
7750   { EL_EMC_KEY_6,       &level.score[SC_KEY],           TEXT_COLLECTING },
7751   { EL_EMC_KEY_7,       &level.score[SC_KEY],           TEXT_COLLECTING },
7752   { EL_EMC_KEY_8,       &level.score[SC_KEY],           TEXT_COLLECTING },
7753   { EL_AMOEBA_WET,      &level.amoeba_speed,            TEXT_AMOEBA_SPEED },
7754   { EL_AMOEBA_DRY,      &level.amoeba_speed,            TEXT_AMOEBA_SPEED },
7755   { EL_AMOEBA_FULL,     &level.amoeba_speed,            TEXT_AMOEBA_SPEED },
7756   { EL_BD_AMOEBA,       &level.amoeba_speed,            TEXT_AMOEBA_SPEED },
7757   { EL_EMC_DRIPPER,     &level.amoeba_speed,            TEXT_AMOEBA_SPEED },
7758   { EL_MAGIC_WALL,      &level.time_magic_wall,         TEXT_DURATION   },
7759   { EL_BD_MAGIC_WALL,   &level.time_magic_wall,         TEXT_DURATION   },
7760   { EL_ROBOT_WHEEL,     &level.time_wheel,              TEXT_DURATION   },
7761
7762   { EL_TIMEGATE_SWITCH, &level.time_timegate,           TEXT_DURATION   },
7763   { EL_LIGHT_SWITCH,    &level.time_light,              TEXT_DURATION   },
7764   { EL_LIGHT_SWITCH_ACTIVE, &level.time_light,          TEXT_DURATION   },
7765   { EL_SHIELD_NORMAL,   &level.shield_normal_time,      TEXT_DURATION   },
7766   { EL_SHIELD_DEADLY,   &level.shield_deadly_time,      TEXT_DURATION   },
7767   { EL_EXTRA_TIME,      &level.extra_time,              TEXT_TIME_BONUS },
7768   { EL_TIME_ORB_FULL,   &level.time_orb_time,           TEXT_TIME_BONUS },
7769   { EL_GAME_OF_LIFE,    &level.game_of_life[0],         TEXT_GAME_OF_LIFE_1 },
7770   { EL_GAME_OF_LIFE,    &level.game_of_life[1],         TEXT_GAME_OF_LIFE_2 },
7771   { EL_GAME_OF_LIFE,    &level.game_of_life[2],         TEXT_GAME_OF_LIFE_3 },
7772   { EL_GAME_OF_LIFE,    &level.game_of_life[3],         TEXT_GAME_OF_LIFE_4 },
7773   { EL_BIOMAZE,         &level.biomaze[0],              TEXT_GAME_OF_LIFE_1 },
7774   { EL_BIOMAZE,         &level.biomaze[1],              TEXT_GAME_OF_LIFE_2 },
7775   { EL_BIOMAZE,         &level.biomaze[2],              TEXT_GAME_OF_LIFE_3 },
7776   { EL_BIOMAZE,         &level.biomaze[3],              TEXT_GAME_OF_LIFE_4 },
7777
7778   { EL_EMC_ANDROID,     &level.android_move_time,       TEXT_MOVE_SPEED },
7779   { EL_EMC_ANDROID,     &level.android_clone_time,      TEXT_CLONE_SPEED },
7780   { EL_EMC_MAGIC_BALL,  &level.ball_time,               TEXT_BALL_DELAY },
7781   { EL_EMC_LENSES,      &level.lenses_score,            TEXT_COLLECTING },
7782   { EL_EMC_MAGNIFIER,   &level.magnify_score,           TEXT_COLLECTING },
7783   { EL_SPRING,          &level.slurp_score,             TEXT_SLURPING   },
7784   { EL_EMC_LENSES,      &level.lenses_time,             TEXT_DURATION   },
7785   { EL_EMC_MAGNIFIER,   &level.magnify_time,            TEXT_DURATION   },
7786
7787   { -1,                 NULL,                           NULL            }
7788 };
7789
7790 static boolean checkPropertiesConfig(int element)
7791 {
7792   int i;
7793
7794   if (IS_GEM(element) ||
7795       IS_CUSTOM_ELEMENT(element) ||
7796       IS_GROUP_ELEMENT(element) ||
7797       IS_ENVELOPE(element) ||
7798       ELEM_IS_PLAYER(element) ||
7799       HAS_EDITOR_CONTENT(element) ||
7800       CAN_GROW(element) ||
7801       COULD_MOVE_INTO_ACID(element) ||
7802       MAYBE_DONT_COLLIDE_WITH(element))
7803     return TRUE;
7804   else
7805     for (i = 0; elements_with_counter[i].element != -1; i++)
7806       if (elements_with_counter[i].element == element)
7807         return TRUE;
7808
7809   return FALSE;
7810 }
7811
7812 static void DrawPropertiesConfig()
7813 {
7814   int max_num_element_counters = 4;
7815   int num_element_counters = 0;
7816   int i;
7817
7818   if (!checkPropertiesConfig(properties_element))
7819   {
7820     PrintInfoText("No configuration options available.", FONT_TEXT_1, 0);
7821
7822     return;
7823   }
7824
7825   /* check if there are elements where a value can be chosen for */
7826   for (i = 0; elements_with_counter[i].element != -1; i++)
7827   {
7828     if (elements_with_counter[i].element == properties_element)
7829     {
7830       int counter_id = ED_COUNTER_ID_ELEMENT_VALUE1 + num_element_counters;
7831
7832       counterbutton_info[counter_id].y =
7833         ED_ELEMENT_SETTINGS_YPOS(
7834                 (HAS_EDITOR_CONTENT(properties_element)      ? 1 : 0) +
7835                 (CAN_GROW(properties_element)                ? 1 : 0) +
7836                 (COULD_MOVE_INTO_ACID(properties_element)    ? 1 : 0) +
7837                 (MAYBE_DONT_COLLIDE_WITH(properties_element) ? 1 : 0) +
7838                 (properties_element == EL_EMC_MAGIC_BALL     ? 2 : 0) +
7839                 num_element_counters);
7840
7841       counterbutton_info[counter_id].value = elements_with_counter[i].value;
7842       counterbutton_info[counter_id].text_right= elements_with_counter[i].text;
7843
7844       if (properties_element == EL_GAME_OF_LIFE ||
7845           properties_element == EL_BIOMAZE)
7846       {
7847         counterbutton_info[counter_id].min_value = 0;   /* min neighbours */
7848         counterbutton_info[counter_id].max_value = 8;   /* max neighbours */
7849       }
7850       else
7851       {
7852         /* !!! CHANGE THIS FOR CERTAIN ELEMENTS !!! */
7853         counterbutton_info[counter_id].min_value = MIN_SCORE;
7854         counterbutton_info[counter_id].max_value = MAX_SCORE;
7855       }
7856
7857       MapCounterButtons(counter_id);
7858
7859       num_element_counters++;
7860       if (num_element_counters >= max_num_element_counters)
7861         break;
7862     }
7863   }
7864
7865   if (HAS_EDITOR_CONTENT(properties_element))
7866   {
7867     /* draw stickybutton gadget */
7868     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
7869
7870     if (IS_AMOEBOID(properties_element))
7871       MapDrawingArea(ED_DRAWING_ID_AMOEBA_CONTENT);
7872     else if (properties_element == EL_YAMYAM ||
7873              properties_element == EL_YAMYAM_LEFT ||
7874              properties_element == EL_YAMYAM_RIGHT ||
7875              properties_element == EL_YAMYAM_UP ||
7876              properties_element == EL_YAMYAM_DOWN)
7877       DrawYamYamContentAreas();
7878     else if (properties_element == EL_EMC_MAGIC_BALL)
7879     {
7880       DrawMagicBallContentAreas();
7881
7882       MapCheckbuttonGadget(ED_CHECKBUTTON_ID_RANDOM_BALL_CONTENT);
7883       MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INITIAL_BALL_STATE);
7884     }
7885     else if (properties_element == EL_EMC_ANDROID)
7886       DrawAndroidElementArea(properties_element);
7887   }
7888
7889   if (ELEM_IS_PLAYER(properties_element))
7890   {
7891     int player_nr = GET_PLAYER_NR(properties_element);
7892
7893     /* these properties can be set for every player individually */
7894
7895     drawingarea_info[ED_DRAWING_ID_START_ELEMENT].value =
7896       &level.start_element[player_nr];
7897     drawingarea_info[ED_DRAWING_ID_ARTWORK_ELEMENT].value =
7898       &level.artwork_element[player_nr];
7899     drawingarea_info[ED_DRAWING_ID_EXPLOSION_ELEMENT].value =
7900       &level.explosion_element[player_nr];
7901
7902     checkbutton_info[ED_CHECKBUTTON_ID_USE_START_ELEMENT].value =
7903       &level.use_start_element[player_nr];
7904     checkbutton_info[ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT].value =
7905       &level.use_artwork_element[player_nr];
7906     checkbutton_info[ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT].value =
7907       &level.use_explosion_element[player_nr];
7908     checkbutton_info[ED_CHECKBUTTON_ID_INITIAL_GRAVITY].value =
7909       &level.initial_player_gravity[player_nr];
7910
7911     selectbox_info[ED_SELECTBOX_ID_PLAYER_SPEED].value =
7912       &level.initial_player_stepsize[player_nr];
7913
7914     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID);
7915     MapCheckbuttonGadget(properties_element == EL_SP_MURPHY ?
7916                          ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD :
7917                          ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD);
7918     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_BLOCK_SNAP_FIELD);
7919     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CONTINUOUS_SNAPPING);
7920     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INSTANT_RELOCATION);
7921     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_START_ELEMENT);
7922     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT);
7923     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT);
7924     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INITIAL_GRAVITY);
7925     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE);
7926
7927     MapDrawingArea(ED_DRAWING_ID_START_ELEMENT);
7928     MapDrawingArea(ED_DRAWING_ID_ARTWORK_ELEMENT);
7929     MapDrawingArea(ED_DRAWING_ID_EXPLOSION_ELEMENT);
7930
7931     MapSelectboxGadget(ED_SELECTBOX_ID_PLAYER_SPEED);
7932   }
7933
7934   if (IS_GEM(properties_element))
7935     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS);
7936
7937   if (COULD_MOVE_INTO_ACID(properties_element) &&
7938       !ELEM_IS_PLAYER(properties_element) &&
7939       (!IS_CUSTOM_ELEMENT(properties_element) ||
7940        edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2))
7941   {
7942     /* set position for checkbutton for "can move into acid" */
7943     checkbutton_info[ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID].x =
7944       ED_ELEMENT_SETTINGS_XPOS(IS_CUSTOM_ELEMENT(properties_element) ? 1 : 0);
7945     checkbutton_info[ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID].y =
7946       ED_ELEMENT_SETTINGS_YPOS(IS_CUSTOM_ELEMENT(properties_element) ? 6 :
7947                        HAS_EDITOR_CONTENT(properties_element) ? 1 : 0);
7948
7949     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID);
7950   }
7951
7952   if (MAYBE_DONT_COLLIDE_WITH(properties_element))
7953     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH);
7954
7955   if (properties_element == EL_SPRING)
7956     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_SPRING_BUG);
7957
7958   if (properties_element == EL_TIME_ORB_FULL)
7959     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_TIME_ORB_BUG);
7960
7961   if (CAN_GROW(properties_element))
7962   {
7963     checkbutton_info[ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE].y =
7964       ED_ELEMENT_SETTINGS_YPOS(HAS_EDITOR_CONTENT(properties_element) ? 1 : 0);
7965
7966     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE);
7967   }
7968
7969   if (IS_ENVELOPE(properties_element))
7970   {
7971     int counter1_id = ED_COUNTER_ID_ENVELOPE_XSIZE;
7972     int counter2_id = ED_COUNTER_ID_ENVELOPE_YSIZE;
7973     int envelope_nr = properties_element - EL_ENVELOPE_1;
7974
7975     counterbutton_info[counter1_id].value = &level.envelope[envelope_nr].xsize;
7976     counterbutton_info[counter2_id].value = &level.envelope[envelope_nr].ysize;
7977
7978     /* display counter to choose size of envelope text area */
7979     MapCounterButtons(ED_COUNTER_ID_ENVELOPE_XSIZE);
7980     MapCounterButtons(ED_COUNTER_ID_ENVELOPE_YSIZE);
7981
7982     DrawEnvelopeTextArea(envelope_nr);
7983   }
7984
7985   if (IS_CUSTOM_ELEMENT(properties_element))
7986   {
7987     /* draw stickybutton gadget */
7988     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
7989
7990     if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_1)
7991     {
7992       /* draw checkbutton gadgets */
7993       for (i =  ED_CHECKBUTTON_ID_CUSTOM1_FIRST;
7994            i <= ED_CHECKBUTTON_ID_CUSTOM1_LAST; i++)
7995         MapCheckbuttonGadget(i);
7996
7997       /* draw counter gadgets */
7998       for (i =  ED_COUNTER_ID_CUSTOM1_FIRST;
7999            i <= ED_COUNTER_ID_CUSTOM1_LAST; i++)
8000         MapCounterButtons(i);
8001
8002       /* draw selectbox gadgets */
8003       for (i =  ED_SELECTBOX_ID_CUSTOM1_FIRST;
8004            i <= ED_SELECTBOX_ID_CUSTOM1_LAST; i++)
8005         MapSelectboxGadget(i);
8006
8007       /* draw textbutton gadgets */
8008       MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE);
8009
8010       /* draw text input gadgets */
8011       MapTextInputGadget(ED_TEXTINPUT_ID_ELEMENT_NAME);
8012
8013       /* draw drawing area gadgets */
8014       MapDrawingArea(ED_DRAWING_ID_CUSTOM_GRAPHIC);
8015     }
8016     else if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2)
8017     {
8018       /* draw checkbutton gadgets */
8019       for (i =  ED_CHECKBUTTON_ID_CUSTOM2_FIRST;
8020            i <= ED_CHECKBUTTON_ID_CUSTOM2_LAST; i++)
8021         MapCheckbuttonGadget(i);
8022
8023       /* draw counter gadgets */
8024       for (i =  ED_COUNTER_ID_CUSTOM2_FIRST;
8025            i <= ED_COUNTER_ID_CUSTOM2_LAST; i++)
8026         MapCounterButtons(i);
8027
8028       /* draw selectbox gadgets */
8029       for (i =  ED_SELECTBOX_ID_CUSTOM2_FIRST;
8030            i <= ED_SELECTBOX_ID_CUSTOM2_LAST; i++)
8031         MapSelectboxGadget(i);
8032
8033       /* draw drawing area gadgets */
8034       MapDrawingArea(ED_DRAWING_ID_CUSTOM_MOVE_ENTER);
8035       MapDrawingArea(ED_DRAWING_ID_CUSTOM_MOVE_LEAVE);
8036       DrawCustomContentArea();
8037     }
8038   }
8039   else if (IS_GROUP_ELEMENT(properties_element))
8040   {
8041     /* draw stickybutton gadget */
8042     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
8043
8044     /* draw checkbutton gadgets */
8045     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC);
8046     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE);
8047
8048     /* draw counter gadgets */
8049     MapCounterButtons(ED_COUNTER_ID_GROUP_CONTENT);
8050
8051     /* draw selectbox gadgets */
8052     MapSelectboxGadget(ED_SELECTBOX_ID_GROUP_CHOICE_MODE);
8053
8054     /* draw textbutton gadgets */
8055     MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE);
8056
8057     /* draw drawing area gadgets */
8058     DrawGroupElementArea(properties_element);
8059
8060     /* draw text input gadgets */
8061     MapTextInputGadget(ED_TEXTINPUT_ID_ELEMENT_NAME);
8062
8063     /* draw drawing area gadgets */
8064     MapDrawingArea(ED_DRAWING_ID_CUSTOM_GRAPHIC);
8065   }
8066 }
8067
8068 static void DrawPropertiesChangeDrawingAreas()
8069 {
8070   if (IS_CUSTOM_ELEMENT(properties_element))
8071   {
8072     MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TARGET);
8073     MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER);
8074
8075     DrawCustomChangeContentArea();
8076   }
8077
8078   redraw_mask |= REDRAW_FIELD;
8079 }
8080
8081 static void DrawPropertiesChange()
8082 {
8083   int i;
8084
8085   /* needed to initially set selectbox options for special action options */
8086   setSelectboxSpecialActionOptions();
8087
8088   /* draw stickybutton gadget */
8089   MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
8090
8091   /* draw checkbutton gadgets */
8092   for (i =  ED_CHECKBUTTON_ID_CHANGE_FIRST;
8093        i <= ED_CHECKBUTTON_ID_CHANGE_LAST; i++)
8094     MapCheckbuttonGadget(i);
8095
8096   /* draw counter gadgets */
8097   for (i =  ED_COUNTER_ID_CHANGE_FIRST;
8098        i <= ED_COUNTER_ID_CHANGE_LAST; i++)
8099     MapCounterButtons(i);
8100
8101   /* draw selectbox gadgets */
8102   for (i =  ED_SELECTBOX_ID_CHANGE_FIRST;
8103        i <= ED_SELECTBOX_ID_CHANGE_LAST; i++)
8104     MapSelectboxGadget(i);
8105
8106   /* draw textbutton gadgets */
8107   for (i =  ED_TEXTBUTTON_ID_CHANGE_FIRST;
8108        i <= ED_TEXTBUTTON_ID_CHANGE_LAST; i++)
8109     MapTextbuttonGadget(i);
8110
8111   /* draw graphicbutton gadgets */
8112   for (i =  ED_GRAPHICBUTTON_ID_CHANGE_FIRST;
8113        i <= ED_GRAPHICBUTTON_ID_CHANGE_LAST; i++)
8114     MapGraphicbuttonGadget(i);
8115
8116   /* draw drawing area gadgets */
8117   DrawPropertiesChangeDrawingAreas();
8118 }
8119
8120 static void DrawEditorElementAnimation(int x, int y)
8121 {
8122   int graphic = el2img(properties_element);
8123   int frame = (ANIM_MODE(graphic) == ANIM_CE_VALUE ?
8124                custom_element.ce_value_fixed_initial :
8125                ANIM_MODE(graphic) == ANIM_CE_SCORE ?
8126                custom_element.collect_score_initial : FrameCounter);
8127
8128   DrawGraphicAnimationExt(drawto, x, y, graphic, frame, NO_MASKING);
8129 }
8130
8131 static void DrawEditorElementName(int x, int y, int element)
8132 {
8133   char *element_name = getElementInfoText(element);
8134   int font_nr = FONT_TEXT_1;
8135   int font_width = getFontWidth(font_nr);
8136   int font_height = getFontHeight(font_nr);
8137   int max_text_width = SXSIZE - x - ED_ELEMENT_SETTINGS_XPOS(0);
8138   int max_chars_per_line = max_text_width / font_width;
8139   char buffer[max_chars_per_line + 1];
8140
8141   if (strlen(element_name) <= max_chars_per_line)
8142     DrawTextS(x, y, font_nr, element_name);
8143   else
8144   {
8145     int next_pos = max_chars_per_line;
8146
8147     strncpy(buffer, element_name, max_chars_per_line);
8148     buffer[max_chars_per_line] = '\0';
8149
8150     if (element_name[max_chars_per_line] == ' ')
8151       next_pos++;
8152     else
8153     {
8154       int i;
8155
8156       for (i = max_chars_per_line - 1; i >= 0; i--)
8157         if (buffer[i] == ' ')
8158           break;
8159
8160       if (strlen(&element_name[i + 1]) <= max_chars_per_line)
8161       {
8162         buffer[i] = '\0';
8163         next_pos = i + 1;
8164       }
8165     }
8166
8167     DrawTextS(x, y - font_height / 2, font_nr, buffer);
8168
8169     strncpy(buffer, &element_name[next_pos], max_chars_per_line);
8170     buffer[max_chars_per_line] = '\0';
8171
8172     DrawTextS(x, y + font_height / 2, font_nr, buffer);
8173   }
8174 }
8175
8176 static void DrawPropertiesWindow()
8177 {
8178   int xstart = 2;
8179   int ystart = 4;
8180
8181   stick_element_properties_window = FALSE;
8182
8183   /* make sure that previous properties edit mode exists for this element */
8184   if (edit_mode_properties > ED_MODE_PROPERTIES_CONFIG &&
8185       !IS_CUSTOM_ELEMENT(properties_element))
8186     edit_mode_properties = ED_MODE_PROPERTIES_CONFIG;
8187
8188   if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG &&
8189       IS_CUSTOM_ELEMENT(properties_element))
8190     edit_mode_properties = ED_MODE_PROPERTIES_CONFIG_1;
8191
8192   CopyElementPropertiesToEditor(properties_element);
8193
8194   UnmapLevelEditorWindowGadgets();
8195   UnmapLevelEditorToolboxDrawingGadgets();
8196   UnmapLevelEditorToolboxCustomGadgets();
8197
8198   if (IS_CUSTOM_ELEMENT(properties_element) ||
8199       IS_GROUP_ELEMENT(properties_element))
8200     MapLevelEditorToolboxCustomGadgets();
8201
8202   SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
8203   ClearWindow();
8204
8205 #if 0
8206   DrawTextSCentered(ED_SETTINGS1_YPOS, FONT_TITLE_1, "Element Settings");
8207 #else
8208   DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS1_YPOS,
8209            "Element Settings", FONT_TITLE_1);
8210 #endif
8211
8212   FrameCounter = 0;     /* restart animation frame counter */
8213
8214   DrawElementBorder(SX + xstart * MINI_TILEX,
8215                     SY + ystart * MINI_TILEY + MINI_TILEY / 2,
8216                     TILEX, TILEY, FALSE);
8217
8218   DrawEditorElementAnimation(SX + xstart * MINI_TILEX,
8219                              SY + ystart * MINI_TILEY + MINI_TILEY / 2);
8220
8221   DrawEditorElementName((xstart + 3) * MINI_TILEX + 1,
8222                         (ystart + 1) * MINI_TILEY + 1,
8223                         properties_element);
8224
8225   DrawPropertiesTabulatorGadgets();
8226
8227   if (edit_mode_properties == ED_MODE_PROPERTIES_INFO)
8228     DrawPropertiesInfo();
8229   else if (edit_mode_properties == ED_MODE_PROPERTIES_CHANGE)
8230     DrawPropertiesChange();
8231   else  /* (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG[_1|_2]) */
8232     DrawPropertiesConfig();
8233 }
8234
8235 static void UpdateCustomElementGraphicGadgets()
8236 {
8237   int i;
8238
8239   ModifyEditorElementList();
8240   RedrawDrawingElements();
8241
8242   /* force redraw of all mapped drawing area gadgets */
8243   for (i = 0; i < ED_NUM_DRAWING_AREAS; i++)
8244   {
8245     struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[i].gadget_id];
8246
8247     if (gi->mapped)
8248       MapDrawingArea(i);
8249   }
8250 }
8251
8252 static void DrawLineElement(int sx, int sy, int element, boolean change_level)
8253 {
8254   int lx = sx + level_xpos;
8255   int ly = sy + level_ypos;
8256
8257   DrawMiniElement(sx, sy, (element < 0 ? Feld[lx][ly] : element));
8258
8259   if (change_level)
8260     Feld[lx][ly] = element;
8261 }
8262
8263 static void DrawLine(int from_x, int from_y, int to_x, int to_y,
8264                      int element, boolean change_level)
8265 {
8266   if (from_y == to_y)                   /* horizontal line */
8267   {
8268     int x;
8269     int y = from_y;
8270
8271     if (from_x > to_x)
8272       swap_numbers(&from_x, &to_x);
8273
8274     for (x = from_x; x <= to_x; x++)
8275       DrawLineElement(x, y, element, change_level);
8276   }
8277   else if (from_x == to_x)              /* vertical line */
8278   {
8279     int x = from_x;
8280     int y;
8281
8282     if (from_y > to_y)
8283       swap_numbers(&from_y, &to_y);
8284
8285     for (y = from_y; y <= to_y; y++)
8286       DrawLineElement(x, y, element, change_level);
8287   }
8288   else                                  /* diagonal line */
8289   {
8290     int len_x = ABS(to_x - from_x);
8291     int len_y = ABS(to_y - from_y);
8292     int x, y;
8293
8294     if (len_y < len_x)                  /* a < 1 */
8295     {
8296       float a = (float)len_y / (float)len_x;
8297
8298       if (from_x > to_x)
8299         swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
8300
8301       for (x = 0; x <= len_x; x++)
8302       {
8303         y = (int)(a * x + 0.5) * (to_y < from_y ? -1 : +1);
8304         DrawLineElement(from_x + x, from_y + y, element, change_level);
8305       }
8306     }
8307     else                                /* a >= 1 */
8308     {
8309       float a = (float)len_x / (float)len_y;
8310
8311       if (from_y > to_y)
8312         swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
8313
8314       for (y = 0; y <= len_y; y++)
8315       {
8316         x = (int)(a * y + 0.5) * (to_x < from_x ? -1 : +1);
8317         DrawLineElement(from_x + x, from_y + y, element, change_level);
8318       }
8319     }
8320   }
8321 }
8322
8323 static void DrawBox(int from_x, int from_y, int to_x, int to_y,
8324                     int element, boolean change_level)
8325 {
8326   DrawLine(from_x, from_y, from_x, to_y, element, change_level);
8327   DrawLine(from_x, to_y, to_x, to_y, element, change_level);
8328   DrawLine(to_x, to_y, to_x, from_y, element, change_level);
8329   DrawLine(to_x, from_y, from_x, from_y, element, change_level);
8330 }
8331
8332 static void DrawFilledBox(int from_x, int from_y, int to_x, int to_y,
8333                           int element, boolean change_level)
8334 {
8335   int y;
8336
8337   if (from_y > to_y)
8338     swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
8339
8340   for (y = from_y; y <= to_y; y++)
8341     DrawLine(from_x, y, to_x, y, element, change_level);
8342 }
8343
8344 static void DrawArcExt(int from_x, int from_y, int to_x2, int to_y2,
8345                        int element, boolean change_level)
8346 {
8347   int to_x = to_x2 - (to_x2 > from_x ? +1 : -1);
8348   int to_y = to_y2 - (to_y2 > from_y ? +1 : -1);
8349   int len_x = ABS(to_x - from_x);
8350   int len_y = ABS(to_y - from_y);
8351   int radius, x, y;
8352
8353   radius = (int)(sqrt((float)(len_x * len_x + len_y * len_y)) + 0.5);
8354
8355   /* not optimal (some points get drawn twice) but simple,
8356      and fast enough for the few points we are drawing */
8357
8358   for (x = 0; x <= radius; x++)
8359   {
8360     int sx, sy, lx, ly;
8361
8362     y = (int)(sqrt((float)(radius * radius - x * x)) + 0.5);
8363
8364     sx = from_x + x * (from_x < to_x2 ? +1 : -1);
8365     sy = from_y + y * (from_y < to_y2 ? +1 : -1);
8366     lx = sx + level_xpos;
8367     ly = sy + level_ypos;
8368
8369     if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
8370       DrawLineElement(sx, sy, element, change_level);
8371   }
8372
8373   for (y = 0; y <= radius; y++)
8374   {
8375     int sx, sy, lx, ly;
8376
8377     x = (int)(sqrt((float)(radius * radius - y * y)) + 0.5);
8378
8379     sx = from_x + x * (from_x < to_x2 ? +1 : -1);
8380     sy = from_y + y * (from_y < to_y2 ? +1 : -1);
8381     lx = sx + level_xpos;
8382     ly = sy + level_ypos;
8383
8384     if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
8385       DrawLineElement(sx, sy, element, change_level);
8386   }
8387 }
8388
8389 static void DrawArc(int from_x, int from_y, int to_x, int to_y,
8390                     int element, boolean change_level)
8391 {
8392   int to_x2 = to_x + (to_x < from_x ? -1 : +1);
8393   int to_y2 = to_y + (to_y > from_y ? +1 : -1);
8394
8395   DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
8396 }
8397
8398 #define DRAW_CIRCLES_BUTTON_AVAILABLE   0
8399
8400 #if DRAW_CIRCLES_BUTTON_AVAILABLE
8401 static void DrawCircle(int from_x, int from_y, int to_x, int to_y,
8402                        int element, boolean change_level)
8403 {
8404   int to_x2 = to_x + (to_x < from_x ? -1 : +1);
8405   int to_y2 = to_y + (to_y > from_y ? +1 : -1);
8406   int mirror_to_x2 = from_x - (to_x2 - from_x);
8407   int mirror_to_y2 = from_y - (to_y2 - from_y);
8408
8409   DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
8410   DrawArcExt(from_x, from_y, mirror_to_x2, to_y2, element, change_level);
8411   DrawArcExt(from_x, from_y, to_x2, mirror_to_y2, element, change_level);
8412   DrawArcExt(from_x, from_y, mirror_to_x2, mirror_to_y2, element,change_level);
8413 }
8414 #endif
8415
8416 static void DrawAreaBorder(int from_x, int from_y, int to_x, int to_y)
8417 {
8418   int from_sx, from_sy;
8419   int to_sx, to_sy;
8420
8421   if (from_x > to_x)
8422     swap_numbers(&from_x, &to_x);
8423
8424   if (from_y > to_y)
8425     swap_numbers(&from_y, &to_y);
8426
8427   from_sx = SX + from_x * MINI_TILEX;
8428   from_sy = SY + from_y * MINI_TILEY;
8429   to_sx = SX + to_x * MINI_TILEX + MINI_TILEX - 1;
8430   to_sy = SY + to_y * MINI_TILEY + MINI_TILEY - 1;
8431
8432   DrawSimpleWhiteLine(drawto, from_sx, from_sy, to_sx, from_sy);
8433   DrawSimpleWhiteLine(drawto, to_sx, from_sy, to_sx, to_sy);
8434   DrawSimpleWhiteLine(drawto, to_sx, to_sy, from_sx, to_sy);
8435   DrawSimpleWhiteLine(drawto, from_sx, to_sy, from_sx, from_sy);
8436
8437   if (from_x == to_x && from_y == to_y)
8438     MarkTileDirty(from_x/2, from_y/2);
8439   else
8440     redraw_mask |= REDRAW_FIELD;
8441 }
8442
8443 static void SelectArea(int from_x, int from_y, int to_x, int to_y,
8444                        int element, boolean change_level)
8445 {
8446   if (element == -1 || change_level)
8447     DrawBox(from_x, from_y, to_x, to_y, -1, FALSE);
8448   else
8449     DrawAreaBorder(from_x, from_y, to_x, to_y);
8450 }
8451
8452 /* values for CopyBrushExt() */
8453 #define CB_AREA_TO_BRUSH        0
8454 #define CB_BRUSH_TO_CURSOR      1
8455 #define CB_BRUSH_TO_LEVEL       2
8456 #define CB_DELETE_OLD_CURSOR    3
8457 #define CB_DUMP_BRUSH           4
8458 #define CB_DUMP_BRUSH_SMALL     5
8459
8460 static void CopyBrushExt(int from_x, int from_y, int to_x, int to_y,
8461                          int button, int mode)
8462 {
8463   static short brush_buffer[MAX_ED_FIELDX][MAX_ED_FIELDY];
8464   static int brush_width, brush_height;
8465   static int last_cursor_x = -1, last_cursor_y = -1;
8466   static boolean delete_old_brush;
8467   int new_element = BUTTON_ELEMENT(button);
8468   int x, y;
8469
8470   if (mode == CB_DUMP_BRUSH ||
8471       mode == CB_DUMP_BRUSH_SMALL)
8472   {
8473     if (!draw_with_brush)
8474     {
8475       Error(ERR_WARN, "no brush selected");
8476
8477       return;
8478     }
8479
8480     for (y = 0; y < brush_height; y++)
8481     {
8482       for (x = 0; x < brush_width; x++)
8483       {
8484         int element = brush_buffer[x][y];
8485         int element_mapped = element;
8486
8487         if (IS_CUSTOM_ELEMENT(element))
8488           element_mapped = EL_CUSTOM_START;
8489         else if (IS_GROUP_ELEMENT(element))
8490           element_mapped = EL_GROUP_START;
8491         else if (element >= NUM_FILE_ELEMENTS)
8492           element_mapped = EL_UNKNOWN;
8493
8494         printf("%c%03d", (mode == CB_DUMP_BRUSH ? '`' : '¸'), element_mapped);
8495       }
8496
8497       printf("\n");
8498     }
8499
8500     return;
8501   }
8502
8503   if (mode == CB_DELETE_OLD_CURSOR && !delete_old_brush)
8504     return;
8505
8506   if (mode == CB_AREA_TO_BRUSH)
8507   {
8508     int from_lx, from_ly;
8509
8510     if (from_x > to_x)
8511       swap_numbers(&from_x, &to_x);
8512
8513     if (from_y > to_y)
8514       swap_numbers(&from_y, &to_y);
8515
8516     brush_width = to_x - from_x + 1;
8517     brush_height = to_y - from_y + 1;
8518
8519     from_lx = from_x + level_xpos;
8520     from_ly = from_y + level_ypos;
8521
8522     for (y = 0; y < brush_height; y++)
8523     {
8524       for (x=0; x < brush_width; x++)
8525       {
8526         brush_buffer[x][y] = Feld[from_lx + x][from_ly + y];
8527
8528         if (button != 1)
8529           DrawLineElement(from_x + x, from_y + y, new_element, TRUE);
8530       }
8531     }
8532
8533     if (button != 1)
8534       CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
8535
8536     delete_old_brush = FALSE;
8537   }
8538   else if (mode == CB_BRUSH_TO_CURSOR || mode == CB_DELETE_OLD_CURSOR ||
8539            mode == CB_BRUSH_TO_LEVEL)
8540   {
8541     int cursor_x = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_x : from_x);
8542     int cursor_y = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_y : from_y);
8543     int cursor_from_x = cursor_x - brush_width / 2;
8544     int cursor_from_y = cursor_y - brush_height / 2;
8545     int border_from_x = cursor_x, border_from_y = cursor_y;
8546     int border_to_x = cursor_x, border_to_y = cursor_y;
8547
8548     if (mode != CB_DELETE_OLD_CURSOR && delete_old_brush)
8549       CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
8550
8551     if (!IN_ED_FIELD(cursor_x, cursor_y) ||
8552         !IN_LEV_FIELD(cursor_x + level_xpos, cursor_y + level_ypos))
8553     {
8554       delete_old_brush = FALSE;
8555       return;
8556     }
8557
8558     for (y = 0; y < brush_height; y++)
8559     {
8560       for (x = 0; x < brush_width; x++)
8561       {
8562         int sx = cursor_from_x + x;
8563         int sy = cursor_from_y + y;
8564         int lx = sx + level_xpos;
8565         int ly = sy + level_ypos;
8566         boolean change_level = (mode == CB_BRUSH_TO_LEVEL);
8567         int element = (mode == CB_DELETE_OLD_CURSOR ? -1 :
8568                        mode == CB_BRUSH_TO_CURSOR || button == 1 ?
8569                        brush_buffer[x][y] : new_element);
8570
8571         if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
8572         {
8573           if (sx < border_from_x)
8574             border_from_x = sx;
8575           else if (sx > border_to_x)
8576             border_to_x = sx;
8577           if (sy < border_from_y)
8578             border_from_y = sy;
8579           else if (sy > border_to_y)
8580             border_to_y = sy;
8581
8582           DrawLineElement(sx, sy, element, change_level);
8583         }
8584       }
8585     }
8586
8587     if (mode != CB_DELETE_OLD_CURSOR)
8588       DrawAreaBorder(border_from_x, border_from_y, border_to_x, border_to_y);
8589
8590     last_cursor_x = cursor_x;
8591     last_cursor_y = cursor_y;
8592     delete_old_brush = TRUE;
8593   }
8594 }
8595
8596 static void CopyAreaToBrush(int from_x, int from_y, int to_x, int to_y,
8597                             int button)
8598 {
8599   CopyBrushExt(from_x, from_y, to_x, to_y, button, CB_AREA_TO_BRUSH);
8600 }
8601
8602 static void CopyBrushToLevel(int x, int y, int button)
8603 {
8604   CopyBrushExt(x, y, 0, 0, button, CB_BRUSH_TO_LEVEL);
8605 }
8606
8607 static void CopyBrushToCursor(int x, int y)
8608 {
8609   CopyBrushExt(x, y, 0, 0, 0, CB_BRUSH_TO_CURSOR);
8610 }
8611
8612 static void DeleteBrushFromCursor()
8613 {
8614   CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
8615 }
8616
8617 void DumpBrush()
8618 {
8619   CopyBrushExt(0, 0, 0, 0, 0, CB_DUMP_BRUSH);
8620 }
8621
8622 void DumpBrush_Small()
8623 {
8624   CopyBrushExt(0, 0, 0, 0, 0, CB_DUMP_BRUSH_SMALL);
8625 }
8626
8627 static void FloodFill(int from_x, int from_y, int fill_element)
8628 {
8629   FloodFillLevel(from_x, from_y, fill_element, Feld, lev_fieldx, lev_fieldy);
8630 }
8631
8632 /* values for DrawLevelText() modes */
8633 #define TEXT_INIT               0
8634 #define TEXT_SETCURSOR          1
8635 #define TEXT_WRITECHAR          2
8636 #define TEXT_BACKSPACE          3
8637 #define TEXT_NEWLINE            4
8638 #define TEXT_END                5
8639 #define TEXT_QUERY_TYPING       6
8640
8641 static int DrawLevelText(int sx, int sy, char letter, int mode)
8642 {
8643   static short delete_buffer[MAX_LEV_FIELDX];
8644   static int start_sx, start_sy;
8645   static int last_sx, last_sy;
8646   static boolean typing = FALSE;
8647   int letter_element = EL_CHAR_ASCII0 + letter;
8648   int lx = 0, ly = 0;
8649
8650   /* map lower case letters to upper case and convert special characters */
8651   if (letter >= 'a' && letter <= 'z')
8652     letter_element = EL_CHAR_ASCII0 + letter + (int)('A' - 'a');
8653   else if (letter == 'ä' || letter == 'Ä')
8654     letter_element = EL_CHAR_AUMLAUT;
8655   else if (letter == 'ö' || letter == 'Ö')
8656     letter_element = EL_CHAR_OUMLAUT;
8657   else if (letter == 'ü' || letter == 'Ãœ')
8658     letter_element = EL_CHAR_UUMLAUT;
8659   else if (letter == '^')
8660     letter_element = EL_CHAR_COPYRIGHT;
8661   else
8662     letter_element = EL_CHAR_ASCII0 + letter;
8663
8664   if (mode != TEXT_INIT)
8665   {
8666     if (!typing)
8667       return FALSE;
8668
8669     if (mode != TEXT_SETCURSOR)
8670     {
8671       sx = last_sx;
8672       sy = last_sy;
8673     }
8674
8675     lx = last_sx + level_xpos;
8676     ly = last_sy + level_ypos;
8677   }
8678
8679   switch (mode)
8680   {
8681     case TEXT_INIT:
8682       if (typing)
8683         DrawLevelText(0, 0, 0, TEXT_END);
8684
8685       typing = TRUE;
8686       start_sx = last_sx = sx;
8687       start_sy = last_sy = sy;
8688       DrawLevelText(sx, sy, 0, TEXT_SETCURSOR);
8689       break;
8690
8691     case TEXT_SETCURSOR:
8692       DrawMiniElement(last_sx, last_sy, Feld[lx][ly]);
8693       DrawAreaBorder(sx, sy, sx, sy);
8694       last_sx = sx;
8695       last_sy = sy;
8696       break;
8697
8698     case TEXT_WRITECHAR:
8699       if (letter_element >= EL_CHAR_START && letter_element <= EL_CHAR_END)
8700       {
8701         delete_buffer[sx - start_sx] = Feld[lx][ly];
8702         Feld[lx][ly] = letter_element;
8703
8704         if (sx + 1 < ed_fieldx && lx + 1 < lev_fieldx)
8705           DrawLevelText(sx + 1, sy, 0, TEXT_SETCURSOR);
8706         else if (sy + 1 < ed_fieldy && ly + 1 < lev_fieldy)
8707           DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
8708         else
8709           DrawLevelText(0, 0, 0, TEXT_END);
8710
8711         level.changed = TRUE;
8712       }
8713       break;
8714
8715     case TEXT_BACKSPACE:
8716       if (sx > start_sx)
8717       {
8718         Feld[lx - 1][ly] = delete_buffer[sx - start_sx - 1];
8719         DrawMiniElement(sx - 1, sy, Feld[lx - 1][ly]);
8720         DrawLevelText(sx - 1, sy, 0, TEXT_SETCURSOR);
8721       }
8722       break;
8723
8724     case TEXT_NEWLINE:
8725       if (sy + 1 < ed_fieldy - 1 && ly + 1 < lev_fieldy - 1)
8726         DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
8727       else
8728         DrawLevelText(0, 0, 0, TEXT_END);
8729       break;
8730
8731     case TEXT_END:
8732       CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
8733       DrawMiniElement(sx, sy, Feld[lx][ly]);
8734       typing = FALSE;
8735       break;
8736
8737     case TEXT_QUERY_TYPING:
8738       break;
8739
8740     default:
8741       break;
8742   }
8743
8744   return typing;
8745 }
8746
8747 static void SetTextCursor(int unused_sx, int unused_sy, int sx, int sy,
8748                           int element, boolean change_level)
8749 {
8750   int lx = sx + level_xpos;
8751   int ly = sy + level_ypos;
8752
8753   if (element == -1)
8754     DrawMiniElement(sx, sy, Feld[lx][ly]);
8755   else
8756     DrawAreaBorder(sx, sy, sx, sy);
8757 }
8758
8759 static void CheckLevelBorderElement(boolean redraw_playfield)
8760 {
8761   int last_border_element = BorderElement;
8762
8763   SetBorderElement();
8764
8765   if (redraw_playfield && BorderElement != last_border_element)
8766     DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
8767 }
8768
8769 static void CopyLevelToUndoBuffer(int mode)
8770 {
8771   static boolean accumulated_undo = FALSE;
8772   boolean new_undo_buffer_position = TRUE;
8773   int x, y;
8774
8775   switch (mode)
8776   {
8777     case UNDO_IMMEDIATE:
8778       accumulated_undo = FALSE;
8779       break;
8780
8781     case UNDO_ACCUMULATE:
8782       if (accumulated_undo)
8783         new_undo_buffer_position = FALSE;
8784       accumulated_undo = TRUE;
8785       break;
8786
8787     default:
8788       break;
8789   }
8790
8791   if (new_undo_buffer_position)
8792   {
8793     /* new position in undo buffer ring */
8794     undo_buffer_position = (undo_buffer_position + 1) % NUM_UNDO_STEPS;
8795
8796     if (undo_buffer_steps < NUM_UNDO_STEPS - 1)
8797       undo_buffer_steps++;
8798   }
8799
8800   for (x = 0; x < lev_fieldx; x++)
8801     for (y = 0; y < lev_fieldy; y++)
8802       UndoBuffer[undo_buffer_position][x][y] = Feld[x][y];
8803
8804   /* check if drawing operation forces change of border style */
8805   CheckLevelBorderElement(TRUE);
8806
8807   level.changed = TRUE;
8808 }
8809
8810 static void RandomPlacement(int new_element)
8811 {
8812   static boolean free_position[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
8813   int num_free_positions = 0;
8814   int num_percentage, num_elements;
8815   int x, y;
8816
8817   /* determine number of free positions for randomly placing the new element */
8818   for (x = 0; x < lev_fieldx; x++) for (y = 0; y < lev_fieldy; y++)
8819   {
8820     free_position[x][y] =
8821       (random_placement_background_restricted ?
8822        Feld[x][y] == random_placement_background_element :
8823        Feld[x][y] != new_element);
8824
8825     if (free_position[x][y])
8826       num_free_positions++;
8827   }
8828
8829   /* determine number of new elements to place there */
8830   num_percentage = num_free_positions * random_placement_value / 100;
8831   num_elements = (random_placement_method == RANDOM_USE_PERCENTAGE ?
8832                   num_percentage : random_placement_value);
8833
8834   /* if less free positions than elements to place, fill all these positions */
8835   if (num_free_positions < num_elements)
8836   {
8837     for (x = 0; x < lev_fieldx; x++)
8838       for (y = 0; y < lev_fieldy; y++)
8839         if (free_position[x][y])
8840           Feld[x][y] = new_element;
8841   }
8842   else
8843   {
8844     while (num_elements > 0)
8845     {
8846       x = RND(lev_fieldx);
8847       y = RND(lev_fieldy);
8848
8849       /* don't place element at the same position twice */
8850       if (free_position[x][y])
8851       {
8852         free_position[x][y] = FALSE;
8853         Feld[x][y] = new_element;
8854         num_elements--;
8855       }
8856     }
8857   }
8858
8859   DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
8860   CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
8861 }
8862
8863 void WrapLevel(int dx, int dy)
8864 {
8865   int wrap_dx = lev_fieldx - dx;
8866   int wrap_dy = lev_fieldy - dy;
8867   int x, y;
8868
8869   for (x = 0; x < lev_fieldx; x++)
8870     for (y = 0; y < lev_fieldy; y++)
8871       FieldBackup[x][y] = Feld[x][y];
8872
8873   for (x = 0; x < lev_fieldx; x++)
8874     for (y = 0; y < lev_fieldy; y++)
8875       Feld[x][y] =
8876         FieldBackup[(x + wrap_dx) % lev_fieldx][(y + wrap_dy) % lev_fieldy];
8877
8878   DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
8879   CopyLevelToUndoBuffer(UNDO_ACCUMULATE);
8880 }
8881
8882 static void HandleDrawingAreas(struct GadgetInfo *gi)
8883 {
8884   static boolean started_inside_drawing_area = FALSE;
8885   int id = gi->custom_id;
8886   boolean button_press_event;
8887   boolean button_release_event;
8888   boolean inside_drawing_area = !gi->event.off_borders;
8889   boolean draw_level = (id == GADGET_ID_DRAWING_LEVEL);
8890   int actual_drawing_function;
8891   int button = gi->event.button;
8892   int new_element = BUTTON_ELEMENT(button);
8893   int sx = gi->event.x, sy = gi->event.y;
8894   int min_sx = 0, min_sy = 0;
8895   int max_sx = gi->drawing.area_xsize - 1, max_sy = gi->drawing.area_ysize - 1;
8896   int item_xsize = gi->drawing.item_xsize, item_ysize = gi->drawing.item_ysize;
8897   int lx = 0, ly = 0;
8898   int min_lx = 0, min_ly = 0;
8899   int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
8900   int x, y;
8901
8902   /* handle info callback for each invocation of action callback */
8903   gi->callback_info(gi);
8904
8905   button_press_event = (gi->event.type == GD_EVENT_PRESSED);
8906   button_release_event = (gi->event.type == GD_EVENT_RELEASED);
8907
8908   /* make sure to stay inside drawing area boundaries */
8909   sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
8910   sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
8911
8912   if (draw_level)
8913   {
8914     /* get positions inside level field */
8915     lx = sx + level_xpos;
8916     ly = sy + level_ypos;
8917
8918     if (!IN_LEV_FIELD(lx, ly))
8919       inside_drawing_area = FALSE;
8920
8921     /* make sure to stay inside level field boundaries */
8922     lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
8923     ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
8924
8925     /* correct drawing area positions accordingly */
8926     sx = lx - level_xpos;
8927     sy = ly - level_ypos;
8928   }
8929
8930   if (button_press_event)
8931     started_inside_drawing_area = inside_drawing_area;
8932
8933   if (!started_inside_drawing_area)
8934     return;
8935
8936   if (!IS_VALID_BUTTON(button))
8937     return;
8938
8939   if (!button && !button_release_event)
8940     return;
8941
8942   /* automatically switch to 'single item' drawing mode, if needed */
8943   actual_drawing_function =
8944     (draw_level || drawing_function == GADGET_ID_PICK_ELEMENT ?
8945      drawing_function : GADGET_ID_SINGLE_ITEMS);
8946
8947   /* clicking into drawing area with pressed Control key picks element */
8948   if (GetKeyModState() & KMOD_Control)
8949   {
8950     last_drawing_function = drawing_function;
8951     actual_drawing_function = GADGET_ID_PICK_ELEMENT;
8952   }
8953
8954   switch (actual_drawing_function)
8955   {
8956     case GADGET_ID_SINGLE_ITEMS:
8957       if (draw_level)
8958       {
8959         if (button_release_event)
8960         {
8961           CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
8962
8963           if (edit_mode == ED_MODE_DRAWING && draw_with_brush &&
8964               !inside_drawing_area)
8965             DeleteBrushFromCursor();
8966         }
8967
8968         if (!button)
8969           break;
8970
8971         if (draw_with_brush)
8972         {
8973           if (!button_release_event)
8974             CopyBrushToLevel(sx, sy, button);
8975         }
8976         else if (new_element != Feld[lx][ly])
8977         {
8978           if (new_element == EL_PLAYER_1)
8979           {
8980             /* remove player at old position */
8981             for (y = 0; y < lev_fieldy; y++)
8982             {
8983               for (x = 0; x < lev_fieldx; x++)
8984               {
8985                 if (Feld[x][y] == EL_PLAYER_1)
8986                 {
8987                   Feld[x][y] = EL_EMPTY;
8988                   if (x - level_xpos >= 0 && x - level_xpos < ed_fieldx &&
8989                       y - level_ypos >= 0 && y - level_ypos < ed_fieldy)
8990                     DrawMiniElement(x - level_xpos, y - level_ypos,
8991                                     EL_EMPTY);
8992                 }
8993               }
8994             }
8995           }
8996
8997           Feld[lx][ly] = new_element;
8998           DrawMiniElement(sx, sy, new_element);
8999         }
9000       }
9001       else
9002       {
9003         int type_id = gi->custom_type_id;
9004         int pos = sx * drawingarea_info[type_id].area_ysize + sy;
9005
9006         if (item_xsize == MINI_TILEX && item_ysize == MINI_TILEY)
9007           DrawMiniGraphicExt(drawto,
9008                              gi->x + sx * MINI_TILEX,
9009                              gi->y + sy * MINI_TILEY,
9010                              el2edimg(new_element));
9011         else
9012           DrawGraphicExt(drawto,
9013                          gi->x + sx * TILEX,
9014                          gi->y + sy * TILEY,
9015                          el2img(new_element), 0);
9016
9017         if (id == GADGET_ID_CUSTOM_GRAPHIC)
9018           new_element = GFX_ELEMENT(new_element);
9019
9020         drawingarea_info[type_id].value[pos] = new_element;
9021
9022         CopyElementPropertiesToGame(properties_element);
9023
9024         if (id == GADGET_ID_CUSTOM_GRAPHIC)
9025         {
9026           UpdateCustomElementGraphicGadgets();
9027
9028           FrameCounter = 0;     /* restart animation frame counter */
9029         }
9030       }
9031       break;
9032
9033     case GADGET_ID_CONNECTED_ITEMS:
9034       {
9035         static int last_sx = -1;
9036         static int last_sy = -1;
9037
9038         if (button_release_event)
9039           CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
9040
9041         if (button)
9042         {
9043           if (!button_press_event)
9044             DrawLine(last_sx, last_sy, sx, sy, new_element, TRUE);
9045
9046           last_sx = sx;
9047           last_sy = sy;
9048         }
9049       }
9050       break;
9051
9052     case GADGET_ID_LINE:
9053     case GADGET_ID_ARC:
9054     case GADGET_ID_RECTANGLE:
9055     case GADGET_ID_FILLED_BOX:
9056     case GADGET_ID_GRAB_BRUSH:
9057     case GADGET_ID_TEXT:
9058       {
9059         static int last_sx = -1;
9060         static int last_sy = -1;
9061         static int start_sx = -1;
9062         static int start_sy = -1;
9063         void (*draw_func)(int, int, int, int, int, boolean);
9064
9065         if (drawing_function == GADGET_ID_LINE)
9066           draw_func = DrawLine;
9067         else if (drawing_function == GADGET_ID_ARC)
9068           draw_func = DrawArc;
9069         else if (drawing_function == GADGET_ID_RECTANGLE)
9070           draw_func = DrawBox;
9071         else if (drawing_function == GADGET_ID_FILLED_BOX)
9072           draw_func = DrawFilledBox;
9073         else if (drawing_function == GADGET_ID_GRAB_BRUSH)
9074           draw_func = SelectArea;
9075         else /* (drawing_function == GADGET_ID_TEXT) */
9076           draw_func = SetTextCursor;
9077
9078         if (button_press_event)
9079         {
9080           draw_func(sx, sy, sx, sy, new_element, FALSE);
9081           start_sx = last_sx = sx;
9082           start_sy = last_sy = sy;
9083
9084           if (drawing_function == GADGET_ID_TEXT)
9085             DrawLevelText(0, 0, 0, TEXT_END);
9086         }
9087         else if (button_release_event)
9088         {
9089           draw_func(start_sx, start_sy, sx, sy, new_element, TRUE);
9090           if (drawing_function == GADGET_ID_GRAB_BRUSH)
9091           {
9092             CopyAreaToBrush(start_sx, start_sy, sx, sy, button);
9093             CopyBrushToCursor(sx, sy);
9094             ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
9095                           MB_LEFTBUTTON);
9096             draw_with_brush = TRUE;
9097           }
9098           else if (drawing_function == GADGET_ID_TEXT)
9099             DrawLevelText(sx, sy, 0, TEXT_INIT);
9100           else
9101             CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
9102         }
9103         else if (last_sx != sx || last_sy != sy)
9104         {
9105           draw_func(start_sx, start_sy, last_sx, last_sy, -1, FALSE);
9106           draw_func(start_sx, start_sy, sx, sy, new_element, FALSE);
9107           last_sx = sx;
9108           last_sy = sy;
9109         }
9110       }
9111       break;
9112
9113     case GADGET_ID_FLOOD_FILL:
9114       if (button_press_event && Feld[lx][ly] != new_element)
9115       {
9116         FloodFill(lx, ly, new_element);
9117         DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9118         CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
9119       }
9120       break;
9121
9122     case GADGET_ID_PICK_ELEMENT:
9123       if (button_release_event)
9124         ClickOnGadget(level_editor_gadget[last_drawing_function],
9125                       MB_LEFTBUTTON);
9126       else if (draw_level)
9127         PickDrawingElement(button, Feld[lx][ly]);
9128       else
9129       {
9130         int type_id = gi->custom_type_id;
9131         int pos = sx * drawingarea_info[type_id].area_ysize + sy;
9132
9133         PickDrawingElement(button, drawingarea_info[type_id].value[pos]);
9134       }
9135
9136       break;
9137
9138     default:
9139       break;
9140   }
9141 }
9142
9143 static void HandleCounterButtons(struct GadgetInfo *gi)
9144 {
9145   int gadget_id = gi->custom_id;
9146   int counter_id = gi->custom_type_id;
9147   int button = gi->event.button;
9148   int *counter_value = counterbutton_info[counter_id].value;
9149   int step = BUTTON_STEPSIZE(button) *
9150     (gadget_id == counterbutton_info[counter_id].gadget_id_down ? -1 : +1);
9151
9152   if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
9153   {
9154     boolean pressed = (gi->event.type == GD_EVENT_PRESSED);
9155     boolean released = (gi->event.type == GD_EVENT_RELEASED);
9156     boolean level_changed = LevelChanged();
9157
9158     if ((level_changed && pressed) || (!level_changed && released))
9159       return;
9160
9161     if (level_changed && !Request("Level has changed ! Discard changes ?",
9162                                   REQ_ASK))
9163     {
9164       if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
9165         ModifyEditorCounterValue(counter_id, *counter_value);
9166
9167       return;
9168     }
9169   }
9170
9171   if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
9172     *counter_value = gi->textinput.number_value;
9173   else
9174     ModifyEditorCounterValue(counter_id, *counter_value + step);
9175
9176   if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
9177   {
9178       LoadLevel(level_nr);
9179       TapeErase();
9180       ResetUndoBuffer();
9181       DrawEditModeWindow();
9182
9183       return;
9184   }
9185
9186   switch (counter_id)
9187   {
9188     case ED_COUNTER_ID_YAMYAM_CONTENT:
9189       DrawYamYamContentAreas();
9190       break;
9191
9192     case ED_COUNTER_ID_BALL_CONTENT:
9193       DrawMagicBallContentAreas();
9194       break;
9195
9196     case ED_COUNTER_ID_ANDROID_CONTENT:
9197       DrawAndroidElementArea(properties_element);
9198       break;
9199
9200     case ED_COUNTER_ID_GROUP_CONTENT:
9201       DrawGroupElementArea(properties_element);
9202       CopyGroupElementPropertiesToGame(properties_element);
9203       break;
9204
9205     case ED_COUNTER_ID_ENVELOPE_XSIZE:
9206     case ED_COUNTER_ID_ENVELOPE_YSIZE:
9207       DrawEnvelopeTextArea(-1);
9208       break;
9209
9210     case ED_COUNTER_ID_LEVEL_XSIZE:
9211     case ED_COUNTER_ID_LEVEL_YSIZE:
9212       lev_fieldx = level.fieldx;
9213       lev_fieldy = level.fieldy;
9214       break;
9215
9216     default:
9217       break;
9218   }
9219
9220   if ((counter_id >= ED_COUNTER_ID_CUSTOM_FIRST &&
9221        counter_id <= ED_COUNTER_ID_CUSTOM_LAST) ||
9222       (counter_id >= ED_COUNTER_ID_CHANGE_FIRST &&
9223        counter_id <= ED_COUNTER_ID_CHANGE_LAST))
9224     CopyElementPropertiesToGame(properties_element);
9225
9226   level.changed = TRUE;
9227 }
9228
9229 static void HandleTextInputGadgets(struct GadgetInfo *gi)
9230 {
9231   int type_id = gi->custom_type_id;
9232
9233   strcpy(textinput_info[type_id].value, gi->textinput.value);
9234
9235   if (type_id == ED_TEXTINPUT_ID_ELEMENT_NAME)
9236   {
9237     CopyElementPropertiesToGame(properties_element);
9238
9239     ModifyEditorElementList();  /* update changed button info text */
9240   }
9241
9242   level.changed = TRUE;
9243 }
9244
9245 static void HandleTextAreaGadgets(struct GadgetInfo *gi)
9246 {
9247   int type_id = gi->custom_type_id;
9248
9249 #if 1
9250   strncpy(textarea_info[type_id].value, gi->textarea.value,
9251           MAX_ENVELOPE_TEXT_LEN);
9252   textarea_info[type_id].value[MAX_ENVELOPE_TEXT_LEN] = '\0';
9253 #else
9254   /* !!! BUGGY !!! MAX_ENVELOPE_TEXT_LEN != MAX_GADGET_TEXTSIZE !!! */
9255   strcpy(textarea_info[type_id].value, gi->textarea.value);
9256 #endif
9257
9258   level.changed = TRUE;
9259 }
9260
9261 static void HandleSelectboxGadgets(struct GadgetInfo *gi)
9262 {
9263   int type_id = gi->custom_type_id;
9264   int value_old = *selectbox_info[type_id].value;
9265   int value_new = selectbox_info[type_id].options[gi->selectbox.index].value;
9266
9267   *selectbox_info[type_id].value = value_new;
9268
9269   if (type_id == ED_SELECTBOX_ID_SELECT_CHANGE_PAGE)
9270   {
9271     element_info[properties_element].current_change_page = gi->selectbox.index;
9272
9273     DrawPropertiesWindow();
9274   }
9275   else if ((type_id >= ED_SELECTBOX_ID_CUSTOM_FIRST &&
9276             type_id <= ED_SELECTBOX_ID_CUSTOM_LAST) ||
9277            (type_id >= ED_SELECTBOX_ID_CHANGE_FIRST &&
9278             type_id <= ED_SELECTBOX_ID_CHANGE_LAST) ||
9279            (type_id == ED_SELECTBOX_ID_GROUP_CHOICE_MODE))
9280   {
9281     if (type_id == ED_SELECTBOX_ID_ACTION_TYPE)
9282     {
9283       /* when changing action type, also check action mode and action arg */
9284       if (value_old != value_new)
9285         setSelectboxSpecialActionVariablesIfNeeded();
9286
9287       DrawPropertiesChange();
9288     }
9289
9290     CopyElementPropertiesToGame(properties_element);
9291
9292     level.changed = TRUE;
9293   }
9294 }
9295
9296 static void HandleTextbuttonGadgets(struct GadgetInfo *gi)
9297 {
9298   int type_id = gi->custom_type_id;
9299   int i;
9300
9301   if (type_id >= ED_TEXTBUTTON_ID_PROPERTIES_FIRST &&
9302       type_id <= ED_TEXTBUTTON_ID_PROPERTIES_LAST)
9303   {
9304     edit_mode_properties = gi->custom_type_id;
9305
9306     DrawPropertiesWindow();
9307   }
9308   else if (type_id == ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE)
9309   {
9310     char *template_filename = getDefaultLevelFilename(-1);
9311     boolean new_template = !fileExists(template_filename);
9312
9313     if (new_template ||
9314         Request("Save this template and kill the old ?", REQ_ASK))
9315       SaveLevelTemplate();
9316
9317     if (new_template)
9318       Request("Template saved !", REQ_CONFIRM);
9319   }
9320   else if (type_id == ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE &&
9321            custom_element.num_change_pages < MAX_CHANGE_PAGES)
9322   {
9323     struct ElementInfo *ei = &element_info[properties_element];
9324
9325     setElementChangePages(ei, ei->num_change_pages + 1);
9326
9327     /* set new change page to be new current change page */
9328     ei->current_change_page = ei->num_change_pages - 1;
9329     ei->change = &ei->change_page[ei->current_change_page];
9330
9331     setElementChangeInfoToDefaults(ei->change);
9332
9333     DrawPropertiesWindow();
9334
9335     level.changed = TRUE;
9336   }
9337   else if (type_id == ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE &&
9338            custom_element.num_change_pages > MIN_CHANGE_PAGES)
9339   {
9340     struct ElementInfo *ei = &element_info[properties_element];
9341
9342     /* copy all change pages after change page to be deleted */
9343     for (i = ei->current_change_page; i < ei->num_change_pages - 1; i++)
9344       ei->change_page[i] = ei->change_page[i + 1];
9345
9346     setElementChangePages(ei, ei->num_change_pages - 1);
9347
9348     DrawPropertiesWindow();
9349
9350     level.changed = TRUE;
9351   }
9352 }
9353
9354 static void HandleGraphicbuttonGadgets(struct GadgetInfo *gi)
9355 {
9356   int type_id = gi->custom_type_id;
9357
9358   if (type_id == ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE ||
9359       type_id == ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE)
9360   {
9361     struct ElementInfo *ei = &element_info[properties_element];
9362     int step = BUTTON_STEPSIZE(gi->event.button);
9363
9364     step *= (type_id == ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE ? -1 : +1);
9365     ei->current_change_page += step;
9366
9367     if (ei->current_change_page < 0)
9368       ei->current_change_page = 0;
9369     else if (ei->current_change_page >= ei->num_change_pages)
9370       ei->current_change_page = ei->num_change_pages - 1;
9371
9372     DrawPropertiesWindow();
9373   }
9374   else if (type_id == ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE ||
9375            type_id == ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE)
9376   {
9377     struct ElementInfo *ei = &element_info[properties_element];
9378     int current_change_page = ei->current_change_page;
9379
9380     if (type_id == ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE)
9381       element_info[EL_INTERNAL_CLIPBOARD_CHANGE].change_page[0] =
9382         ei->change_page[current_change_page];
9383     else if (type_id == ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE)
9384     {
9385       ei->change_page[current_change_page] =
9386         element_info[EL_INTERNAL_CLIPBOARD_CHANGE].change_page[0];
9387
9388       level.changed = TRUE;
9389     }
9390
9391     DrawPropertiesWindow();
9392   }
9393 }
9394
9395 static void HandleRadiobuttons(struct GadgetInfo *gi)
9396 {
9397   *radiobutton_info[gi->custom_type_id].value =
9398     radiobutton_info[gi->custom_type_id].checked_value;
9399
9400   level.changed = TRUE;
9401 }
9402
9403 static void HandleCheckbuttons(struct GadgetInfo *gi)
9404 {
9405   int type_id = gi->custom_type_id;
9406
9407   *checkbutton_info[type_id].value ^= TRUE;
9408
9409   if (type_id == ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID ||
9410       type_id == ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID ||
9411       type_id == ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH ||
9412       (((type_id >= ED_CHECKBUTTON_ID_CUSTOM_FIRST &&
9413          type_id <= ED_CHECKBUTTON_ID_CUSTOM_LAST) ||
9414         (type_id >= ED_CHECKBUTTON_ID_CHANGE_FIRST &&
9415          type_id <= ED_CHECKBUTTON_ID_CHANGE_LAST)) &&
9416        type_id != ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE))
9417   {
9418     CopyElementPropertiesToGame(properties_element);
9419   }
9420
9421   if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC)
9422   {
9423     UpdateCustomElementGraphicGadgets();
9424   }
9425   else if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE)
9426   {
9427     char *template_filename = getDefaultLevelFilename(-1);
9428
9429     if (level.use_custom_template && !fileExists(template_filename))
9430     {
9431       Request("No level template found !", REQ_CONFIRM);
9432
9433       level.use_custom_template = FALSE;
9434       ModifyGadget(gi, GDI_CHECKED, FALSE, GDI_END);
9435
9436       return;
9437     }
9438
9439     LoadLevelTemplate(level.use_custom_template ? -1 : level_nr);
9440
9441     DrawEditModeWindow();
9442   }
9443
9444   level.changed = TRUE;
9445 }
9446
9447 static void HandleControlButtons(struct GadgetInfo *gi)
9448 {
9449   static int last_level_drawing_function = GADGET_ID_SINGLE_ITEMS;
9450   static int last_edit_mode = ED_MODE_DRAWING;
9451   static int last_custom_copy_mode = -1;
9452   int id = gi->custom_id;
9453   int button = gi->event.button;
9454   int step = BUTTON_STEPSIZE(button);
9455   int new_element = BUTTON_ELEMENT(button);
9456   int x, y;
9457
9458   if (edit_mode == ED_MODE_DRAWING && drawing_function == GADGET_ID_TEXT)
9459     DrawLevelText(0, 0, 0, TEXT_END);
9460
9461   if (id < ED_NUM_CTRL1_BUTTONS &&
9462       id != GADGET_ID_SINGLE_ITEMS &&
9463       id != GADGET_ID_PROPERTIES &&
9464       id != GADGET_ID_PICK_ELEMENT &&
9465       edit_mode != ED_MODE_DRAWING &&
9466       drawing_function != GADGET_ID_PICK_ELEMENT &&
9467       !(GetKeyModState() & KMOD_Control))
9468   {
9469     DrawDrawingWindow();
9470     edit_mode = ED_MODE_DRAWING;
9471   }
9472
9473   /* element copy mode active, but no element button pressed => deactivate */
9474   if (last_custom_copy_mode != -1 && id < ED_NUM_CTRL_BUTTONS)
9475     last_custom_copy_mode = -1;
9476
9477   switch (id)
9478   {
9479     case GADGET_ID_SCROLL_LEFT:
9480       if (level_xpos >= 0)
9481       {
9482         if (lev_fieldx < ed_fieldx - 2)
9483           break;
9484
9485         level_xpos -= step;
9486         if (level_xpos < -1)
9487           level_xpos = -1;
9488         if (button == 1)
9489           ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_RIGHT);
9490         else
9491           DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9492
9493         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
9494                      GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
9495       }
9496       break;
9497
9498     case GADGET_ID_SCROLL_RIGHT:
9499       if (level_xpos <= lev_fieldx - ed_fieldx)
9500       {
9501         if (lev_fieldx < ed_fieldx - 2)
9502           break;
9503
9504         level_xpos += step;
9505         if (level_xpos > lev_fieldx - ed_fieldx + 1)
9506           level_xpos = lev_fieldx - ed_fieldx + 1;
9507         if (button == 1)
9508           ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_LEFT);
9509         else
9510           DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9511
9512         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
9513                      GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
9514       }
9515       break;
9516
9517     case GADGET_ID_SCROLL_UP:
9518       if (level_ypos >= 0)
9519       {
9520         if (lev_fieldy < ed_fieldy - 2)
9521           break;
9522
9523         level_ypos -= step;
9524         if (level_ypos < -1)
9525           level_ypos = -1;
9526         if (button == 1)
9527           ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_DOWN);
9528         else
9529           DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9530
9531         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
9532                      GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
9533       }
9534       break;
9535
9536     case GADGET_ID_SCROLL_DOWN:
9537       if (level_ypos <= lev_fieldy - ed_fieldy)
9538       {
9539         if (lev_fieldy < ed_fieldy - 2)
9540           break;
9541
9542         level_ypos += step;
9543         if (level_ypos > lev_fieldy - ed_fieldy + 1)
9544           level_ypos = lev_fieldy - ed_fieldy + 1;
9545         if (button == 1)
9546           ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_UP);
9547         else
9548           DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9549
9550         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
9551                      GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
9552       }
9553       break;
9554
9555     case GADGET_ID_SCROLL_HORIZONTAL:
9556       level_xpos = gi->event.item_position - 1;
9557       DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9558       break;
9559
9560     case GADGET_ID_SCROLL_VERTICAL:
9561       level_ypos = gi->event.item_position - 1;
9562       DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9563       break;
9564
9565     case GADGET_ID_SCROLL_LIST_UP:
9566     case GADGET_ID_SCROLL_LIST_DOWN:
9567     case GADGET_ID_SCROLL_LIST_VERTICAL:
9568       if (id == GADGET_ID_SCROLL_LIST_VERTICAL)
9569         element_shift = gi->event.item_position * ED_ELEMENTLIST_BUTTONS_HORIZ;
9570       else
9571       {
9572         step *= (id == GADGET_ID_SCROLL_LIST_UP ? -1 : +1);
9573         element_shift += step * ED_ELEMENTLIST_BUTTONS_HORIZ;
9574
9575         if (element_shift < 0)
9576           element_shift = 0;
9577         if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
9578           element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
9579
9580         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
9581                      GDI_SCROLLBAR_ITEM_POSITION,
9582                      element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
9583       }
9584
9585       ModifyEditorElementList();
9586
9587       break;
9588
9589     case GADGET_ID_WRAP_LEFT:
9590       WrapLevel(-step, 0);
9591       break;
9592
9593     case GADGET_ID_WRAP_RIGHT:
9594       WrapLevel(step, 0);
9595       break;
9596
9597     case GADGET_ID_WRAP_UP:
9598       WrapLevel(0, -step);
9599       break;
9600
9601     case GADGET_ID_WRAP_DOWN:
9602       WrapLevel(0, step);
9603       break;
9604
9605     case GADGET_ID_SINGLE_ITEMS:
9606     case GADGET_ID_CONNECTED_ITEMS:
9607     case GADGET_ID_LINE:
9608     case GADGET_ID_ARC:
9609     case GADGET_ID_TEXT:
9610     case GADGET_ID_RECTANGLE:
9611     case GADGET_ID_FILLED_BOX:
9612     case GADGET_ID_FLOOD_FILL:
9613     case GADGET_ID_GRAB_BRUSH:
9614     case GADGET_ID_PICK_ELEMENT:
9615       if (drawing_function != GADGET_ID_PICK_ELEMENT)
9616         last_drawing_function = drawing_function;
9617       drawing_function = id;
9618       draw_with_brush = FALSE;
9619       break;
9620
9621     case GADGET_ID_RANDOM_PLACEMENT:
9622       RandomPlacement(new_element);
9623       break;
9624
9625     case GADGET_ID_PROPERTIES:
9626       if (edit_mode != ED_MODE_PROPERTIES)
9627       {
9628         properties_element = new_element;
9629         DrawPropertiesWindow();
9630         edit_mode = ED_MODE_PROPERTIES;
9631
9632         last_level_drawing_function = drawing_function;
9633         ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
9634                       MB_LEFTBUTTON);
9635       }
9636       else
9637       {
9638         DrawDrawingWindow();
9639         edit_mode = ED_MODE_DRAWING;
9640
9641         ClickOnGadget(level_editor_gadget[last_level_drawing_function],
9642                       MB_LEFTBUTTON);
9643       }
9644       break;
9645
9646     case GADGET_ID_CUSTOM_COPY_FROM:
9647     case GADGET_ID_CUSTOM_COPY_TO:
9648     case GADGET_ID_CUSTOM_EXCHANGE:
9649       last_custom_copy_mode = id;
9650       last_drawing_function = drawing_function;
9651       break;
9652
9653     case GADGET_ID_CUSTOM_COPY:
9654       CopyCustomElement(properties_element, -1, id);
9655       break;
9656
9657     case GADGET_ID_CUSTOM_PASTE:
9658       CopyCustomElement(-1, properties_element, id);
9659       break;
9660
9661     case GADGET_ID_UNDO:
9662       if (undo_buffer_steps == 0)
9663       {
9664         Request("Undo buffer empty !", REQ_CONFIRM);
9665         break;
9666       }
9667
9668       if (edit_mode != ED_MODE_DRAWING)
9669       {
9670         DrawDrawingWindow();
9671         edit_mode = ED_MODE_DRAWING;
9672       }
9673
9674       undo_buffer_position =
9675         (undo_buffer_position - 1 + NUM_UNDO_STEPS) % NUM_UNDO_STEPS;
9676       undo_buffer_steps--;
9677
9678       for (x = 0; x < lev_fieldx; x++)
9679         for (y = 0; y < lev_fieldy; y++)
9680           Feld[x][y] = UndoBuffer[undo_buffer_position][x][y];
9681
9682       /* check if undo operation forces change of border style */
9683       CheckLevelBorderElement(FALSE);
9684
9685       DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9686
9687       break;
9688
9689     case GADGET_ID_INFO:
9690       if (edit_mode != ED_MODE_INFO)
9691       {
9692         last_edit_mode = edit_mode;
9693         edit_mode = ED_MODE_INFO;
9694
9695         DrawLevelInfoWindow();
9696       }
9697       else
9698       {
9699         edit_mode = last_edit_mode;
9700
9701         DrawEditModeWindow();
9702       }
9703       break;
9704
9705     case GADGET_ID_CLEAR:
9706       if (edit_mode != ED_MODE_DRAWING)
9707       {
9708         DrawDrawingWindow();
9709         edit_mode = ED_MODE_DRAWING;
9710       }
9711
9712       for (x = 0; x < MAX_LEV_FIELDX; x++) 
9713         for (y = 0; y < MAX_LEV_FIELDY; y++) 
9714           Feld[x][y] = (button == 1 ? EL_EMPTY : new_element);
9715
9716       CopyLevelToUndoBuffer(GADGET_ID_CLEAR);
9717
9718       DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9719       break;
9720
9721     case GADGET_ID_SAVE:
9722       if (leveldir_current->readonly)
9723       {
9724         Request("This level is read only !", REQ_CONFIRM);
9725         break;
9726       }
9727
9728       if (!LevelContainsPlayer())
9729         Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
9730       else
9731       {
9732         char *level_filename = getDefaultLevelFilename(level_nr);
9733         boolean new_level = !fileExists(level_filename);
9734
9735         if (new_level ||
9736             Request("Save this level and kill the old ?", REQ_ASK))
9737         {
9738           CopyPlayfield(Feld, level.field);
9739
9740           SaveLevel(level_nr);
9741         }
9742
9743         if (new_level)
9744           Request("Level saved !", REQ_CONFIRM);
9745
9746         level.changed = FALSE;
9747       }
9748       break;
9749
9750     case GADGET_ID_TEST:
9751       if (!LevelContainsPlayer())
9752         Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
9753       else
9754       {
9755         if (LevelChanged())
9756           level.game_version = GAME_VERSION_ACTUAL;
9757
9758         CopyPlayfield(level.field, FieldBackup);
9759         CopyPlayfield(Feld, level.field);
9760
9761         CopyNativeLevel_RND_to_Native(&level);
9762
9763         UnmapLevelEditorGadgets();
9764         UndrawSpecialEditorDoor();
9765
9766         CloseDoor(DOOR_CLOSE_ALL);
9767
9768         DrawCompleteVideoDisplay();
9769
9770         level_editor_test_game = TRUE;
9771
9772         StartGameActions(FALSE, setup.autorecord, NEW_RANDOMIZE);
9773       }
9774       break;
9775
9776     case GADGET_ID_EXIT:
9777       RequestExitLevelEditor(TRUE);     /* if level has changed, ask user */
9778       break;
9779
9780     default:
9781       if (id >= GADGET_ID_ELEMENTLIST_FIRST &&
9782           id <= GADGET_ID_ELEMENTLIST_LAST)
9783       {
9784         int element_position = id - GADGET_ID_ELEMENTLIST_FIRST;
9785         int new_element = editor_elements[element_position + element_shift];
9786
9787         if (IS_EDITOR_CASCADE(new_element))
9788         {
9789           int i;
9790
9791           for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
9792           {
9793             int *cascade_element= &(*editor_elements_info[i].headline_list)[0];
9794             boolean *cascade_value=editor_elements_info[i].setup_cascade_value;
9795
9796             if (*cascade_element == new_element)
9797             {
9798               *cascade_element = EL_CASCADE_TOGGLE(*cascade_element);
9799               *cascade_value = IS_EDITOR_CASCADE_ACTIVE(*cascade_element);
9800
9801               /* update element selection list */
9802               ReinitializeElementList();
9803               ModifyEditorElementList();
9804
9805               /* update cascading gadget info text */
9806               PrintEditorGadgetInfoText(level_editor_gadget[id]);
9807
9808               /* save current editor cascading state */
9809               SaveSetup_EditorCascade();
9810
9811               break;
9812             }
9813           }
9814
9815           break;
9816         }
9817
9818         if (last_custom_copy_mode != -1)
9819         {
9820           if (CopyCustomElement(properties_element, new_element,
9821                                 last_custom_copy_mode))
9822           {
9823             ClickOnGadget(level_editor_gadget[last_drawing_function],
9824                           MB_LEFTBUTTON);
9825
9826             last_custom_copy_mode = -1;
9827           }
9828
9829           break;
9830         }
9831
9832         PickDrawingElement(button, new_element);
9833
9834         if (!stick_element_properties_window &&
9835             drawing_function != GADGET_ID_PICK_ELEMENT &&
9836             !(GetKeyModState() & KMOD_Control))
9837         {
9838           properties_element = new_element;
9839           if (edit_mode == ED_MODE_PROPERTIES)
9840             DrawPropertiesWindow();
9841         }
9842
9843         if (drawing_function == GADGET_ID_PICK_ELEMENT)
9844           ClickOnGadget(level_editor_gadget[last_drawing_function],
9845                         MB_LEFTBUTTON);
9846       }
9847 #ifdef DEBUG
9848       else if (gi->event.type == GD_EVENT_PRESSED)
9849         printf("default: HandleControlButtons: GD_EVENT_PRESSED(%d)\n", id);
9850       else if (gi->event.type == GD_EVENT_RELEASED)
9851         printf("default: HandleControlButtons: GD_EVENT_RELEASED(%d)\n", id);
9852       else if (gi->event.type == GD_EVENT_MOVING)
9853         printf("default: HandleControlButtons: GD_EVENT_MOVING(%d)\n", id);
9854       else
9855         printf("default: HandleControlButtons: ? (id == %d)\n", id);
9856 #endif
9857       break;
9858   }
9859 }
9860
9861 void HandleLevelEditorKeyInput(Key key)
9862 {
9863   char letter = getCharFromKey(key);
9864   int button = MB_LEFTBUTTON;
9865
9866   if (drawing_function == GADGET_ID_TEXT &&
9867       DrawLevelText(0, 0, 0, TEXT_QUERY_TYPING) == TRUE)
9868   {
9869     if (letter)
9870       DrawLevelText(0, 0, letter, TEXT_WRITECHAR);
9871     else if (key == KSYM_Delete || key == KSYM_BackSpace)
9872       DrawLevelText(0, 0, 0, TEXT_BACKSPACE);
9873     else if (key == KSYM_Return)
9874       DrawLevelText(0, 0, 0, TEXT_NEWLINE);
9875     else if (key == KSYM_Escape)
9876       DrawLevelText(0, 0, 0, TEXT_END);
9877   }
9878   else if (button_status == MB_RELEASED)
9879   {
9880     int id = GADGET_ID_NONE;
9881     int new_element_shift = element_shift;
9882     int i;
9883
9884     switch (key)
9885     {
9886       case KSYM_Left:
9887         id = GADGET_ID_SCROLL_LEFT;
9888         break;
9889       case KSYM_Right:
9890         id = GADGET_ID_SCROLL_RIGHT;
9891         break;
9892       case KSYM_Up:
9893         id = GADGET_ID_SCROLL_UP;
9894         break;
9895       case KSYM_Down:
9896         id = GADGET_ID_SCROLL_DOWN;
9897         break;
9898       case KSYM_Page_Up:
9899         id = GADGET_ID_SCROLL_LIST_UP;
9900         button = MB_RIGHTBUTTON;
9901         break;
9902       case KSYM_Page_Down:
9903         id = GADGET_ID_SCROLL_LIST_DOWN;
9904         button = MB_RIGHTBUTTON;
9905         break;
9906
9907       case KSYM_Home:
9908       case KSYM_End:
9909         element_shift = (key == KSYM_Home ? 0 :
9910                          num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS);
9911
9912         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
9913                      GDI_SCROLLBAR_ITEM_POSITION,
9914                      element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
9915
9916         ModifyEditorElementList();
9917
9918         break;
9919
9920       case KSYM_Insert:
9921       case KSYM_Delete:
9922
9923         /* this is needed to prevent interference with running "True X-Mouse" */
9924         if (GetKeyModStateFromEvents() & KMOD_Control)
9925           break;
9926
9927         /* check for last or next editor cascade block in element list */
9928         for (i = 0; i < num_editor_elements; i++)
9929         {
9930           if ((key == KSYM_Insert && i == element_shift) ||
9931               (key == KSYM_Delete && new_element_shift > element_shift))
9932             break;
9933
9934           /* jump to next cascade block (or to start of element list) */
9935           if (i == 0 || IS_EDITOR_CASCADE(editor_elements[i]))
9936             new_element_shift = i;
9937         }
9938
9939         if (i < num_editor_elements)
9940           element_shift = new_element_shift;
9941
9942         if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
9943           element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
9944
9945         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
9946                      GDI_SCROLLBAR_ITEM_POSITION,
9947                      element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
9948
9949         ModifyEditorElementList();
9950
9951         break;
9952
9953       case KSYM_Escape:
9954         if (edit_mode == ED_MODE_DRAWING)
9955         {
9956           RequestExitLevelEditor(setup.ask_on_escape_editor);
9957         }
9958         else if (edit_mode == ED_MODE_INFO)
9959         {
9960           HandleControlButtons(level_editor_gadget[GADGET_ID_INFO]);
9961         }
9962         else if (edit_mode == ED_MODE_PROPERTIES)
9963         {
9964           HandleControlButtons(level_editor_gadget[GADGET_ID_PROPERTIES]);
9965         }
9966         else            /* should never happen */
9967         {
9968           DrawDrawingWindow();
9969           edit_mode = ED_MODE_DRAWING;
9970         }
9971
9972         break;
9973
9974       default:
9975         break;
9976     }
9977
9978     if (id != GADGET_ID_NONE)
9979       ClickOnGadget(level_editor_gadget[id], button);
9980     else if (letter == '.')
9981       ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS], button);
9982     else if (key == KSYM_Return || key == setup.shortcut.toggle_pause)
9983       ClickOnGadget(level_editor_gadget[GADGET_ID_TEST], button);
9984     else
9985       for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
9986         if (letter && letter == control_info[i].shortcut)
9987           if (!anyTextGadgetActive())
9988             ClickOnGadget(level_editor_gadget[i], button);
9989   }
9990 }
9991
9992 void HandleLevelEditorIdle()
9993 {
9994   static unsigned long action_delay = 0;
9995   unsigned long action_delay_value = GameFrameDelay;
9996   int xpos = 1, ypos = 2;
9997
9998   if (edit_mode != ED_MODE_PROPERTIES)
9999     return;
10000
10001   if (!DelayReached(&action_delay, action_delay_value))
10002     return;
10003
10004   DrawEditorElementAnimation(SX + xpos * TILEX,
10005                              SY + ypos * TILEY + MINI_TILEY / 2);
10006
10007   MarkTileDirty(xpos, ypos);
10008   MarkTileDirty(xpos, ypos + 1);
10009
10010   FrameCounter++;       /* increase animation frame counter */
10011 }
10012
10013 void ClearEditorGadgetInfoText()
10014 {
10015   DrawBackground(INFOTEXT_XPOS, INFOTEXT_YPOS, INFOTEXT_XSIZE, INFOTEXT_YSIZE);
10016 }
10017
10018 void PrintEditorGadgetInfoText(struct GadgetInfo *gi)
10019 {
10020   char infotext[MAX_OUTPUT_LINESIZE + 1];
10021   char shortcut[MAX_OUTPUT_LINESIZE + 1];
10022   int max_infotext_len = getMaxInfoTextLength();
10023
10024   if (gi == NULL || gi->info_text == NULL)
10025     return;
10026
10027   strncpy(infotext, gi->info_text, max_infotext_len);
10028   infotext[max_infotext_len] = '\0';
10029
10030   if (gi->custom_id < ED_NUM_CTRL_BUTTONS)
10031   {
10032     int key = control_info[gi->custom_id].shortcut;
10033
10034     if (key)
10035     {
10036       if (gi->custom_id == GADGET_ID_SINGLE_ITEMS)      /* special case 1 */
10037         sprintf(shortcut, " ('.' or '%c')", key);
10038       else if (gi->custom_id == GADGET_ID_PICK_ELEMENT) /* special case 2 */
10039         sprintf(shortcut, " ('%c' or 'Ctrl')", key);
10040       else if (gi->custom_id == GADGET_ID_TEST)         /* special case 3 */
10041         sprintf(shortcut, " ('Enter' or 'Shift-%c')", key);
10042       else                                              /* normal case */
10043         sprintf(shortcut, " ('%s%c')",
10044                 (key >= 'A' && key <= 'Z' ? "Shift-" : ""), key);
10045
10046       if (strlen(infotext) + strlen(shortcut) <= max_infotext_len)
10047         strcat(infotext, shortcut);
10048     }
10049   }
10050
10051   DrawText(INFOTEXT_XPOS, INFOTEXT_YPOS, infotext, FONT_TEXT_2);
10052 }
10053
10054 void HandleEditorGadgetInfoText(void *ptr)
10055 {
10056   struct GadgetInfo *gi = (struct GadgetInfo *)ptr;
10057
10058   if (game_status != GAME_MODE_EDITOR)
10059     return;
10060
10061   ClearEditorGadgetInfoText();
10062
10063   if (gi == NULL || gi->event.type == GD_EVENT_INFO_LEAVING)
10064     return;
10065
10066   /* misuse this function to delete brush cursor, if needed */
10067   if (edit_mode == ED_MODE_DRAWING && draw_with_brush)
10068     DeleteBrushFromCursor();
10069
10070   PrintEditorGadgetInfoText(gi);
10071 }
10072
10073 static void HandleDrawingAreaInfo(struct GadgetInfo *gi)
10074 {
10075   static int start_lx, start_ly;
10076   int id = gi->custom_id;
10077   int type_id = gi->custom_type_id;
10078   int sx = gi->event.x;
10079   int sy = gi->event.y;
10080   int lx = sx + level_xpos;
10081   int ly = sy + level_ypos;
10082   int min_sx = 0, min_sy = 0;
10083   int max_sx = gi->drawing.area_xsize - 1;
10084   int max_sy = gi->drawing.area_ysize - 1;
10085   int actual_drawing_function = drawing_function;
10086   int max_infotext_len = getMaxInfoTextLength();
10087   char infotext[MAX_OUTPUT_LINESIZE + 1];
10088   char *text;
10089
10090   infotext[0] = '\0';           /* start with empty info text */
10091
10092   /* pressed Control key: simulate picking element */
10093   if (GetKeyModState() & KMOD_Control)
10094     actual_drawing_function = GADGET_ID_PICK_ELEMENT;
10095
10096   ClearEditorGadgetInfoText();
10097
10098   if (gi->event.type == GD_EVENT_INFO_LEAVING)
10099     return;
10100
10101   /* make sure to stay inside drawing area boundaries */
10102   sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
10103   sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
10104
10105   if (id == GADGET_ID_DRAWING_LEVEL)
10106   {
10107     if (button_status)
10108     {
10109       int min_lx = 0, min_ly = 0;
10110       int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
10111
10112       /* get positions inside level field */
10113       lx = sx + level_xpos;
10114       ly = sy + level_ypos;
10115
10116       /* make sure to stay inside level field boundaries */
10117       lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
10118       ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
10119
10120       /* correct drawing area positions accordingly */
10121       sx = lx - level_xpos;
10122       sy = ly - level_ypos;
10123     }
10124
10125     if (IN_ED_FIELD(sx,sy) && IN_LEV_FIELD(lx, ly))
10126     {
10127       if (button_status)        /* if (gi->state == GD_BUTTON_PRESSED) */
10128       {
10129         if (gi->event.type == GD_EVENT_PRESSED)
10130         {
10131           start_lx = lx;
10132           start_ly = ly;
10133         }
10134
10135         switch (actual_drawing_function)
10136         {
10137           case GADGET_ID_SINGLE_ITEMS:
10138             text = "Drawing single items";
10139             break;
10140           case GADGET_ID_CONNECTED_ITEMS:
10141             text = "Drawing connected items";
10142             break;
10143           case GADGET_ID_LINE:
10144             text = "Drawing line";
10145             break;
10146           case GADGET_ID_ARC:
10147             text = "Drawing arc";
10148             break;
10149           case GADGET_ID_TEXT:
10150             text = "Setting text cursor";
10151             break;
10152           case GADGET_ID_RECTANGLE:
10153             text = "Drawing rectangle";
10154             break;
10155           case GADGET_ID_FILLED_BOX:
10156             text = "Drawing filled box";
10157             break;
10158           case GADGET_ID_FLOOD_FILL:
10159             text = "Flood fill";
10160             break;
10161           case GADGET_ID_GRAB_BRUSH:
10162             text = "Grabbing brush";
10163             break;
10164           case GADGET_ID_PICK_ELEMENT:
10165             text = "Picking element";
10166             break;
10167
10168           default:
10169             text = "Drawing position";
10170             break;
10171         }
10172
10173         if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
10174           sprintf(infotext, "%s: %d, %d", text, lx, ly);
10175         else
10176           sprintf(infotext, "%s: %d, %d", text,
10177                   ABS(lx - start_lx) + 1, ABS(ly - start_ly) + 1);
10178       }
10179       else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
10180         strncpy(infotext, getElementInfoText(Feld[lx][ly]), max_infotext_len);
10181       else
10182         sprintf(infotext, "Level position: %d, %d", lx, ly);
10183     }
10184
10185     /* misuse this function to draw brush cursor, if needed */
10186     if (edit_mode == ED_MODE_DRAWING && draw_with_brush && !button_status)
10187     {
10188       if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
10189         CopyBrushToCursor(sx, sy);
10190       else
10191         DeleteBrushFromCursor();
10192     }
10193   }
10194   else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
10195   {
10196     int pos = sx * drawingarea_info[type_id].area_ysize + sy;
10197     int element = drawingarea_info[type_id].value[pos];
10198
10199     strncpy(infotext, getElementInfoText(element), max_infotext_len);
10200   }
10201   else
10202   {
10203     if (id == GADGET_ID_CUSTOM_CONTENT)
10204       sprintf(infotext, "custom element content position: %d, %d", sx, sy);
10205     else if (id == GADGET_ID_GROUP_CONTENT)
10206       sprintf(infotext, "group element position: %d", sx + 1);
10207     else if (id >= GADGET_ID_YAMYAM_CONTENT_0 &&
10208              id <= GADGET_ID_YAMYAM_CONTENT_7)
10209       sprintf(infotext, "content area %d position: %d, %d",
10210               id - GADGET_ID_YAMYAM_CONTENT_0 + 1, sx, sy);
10211     else if (id >= GADGET_ID_MAGIC_BALL_CONTENT_0 &&
10212              id <= GADGET_ID_MAGIC_BALL_CONTENT_7)
10213       sprintf(infotext, "content area %d position: %d, %d",
10214               id - GADGET_ID_MAGIC_BALL_CONTENT_0 + 1, sx, sy);
10215     else if (id == GADGET_ID_ANDROID_CONTENT)
10216       sprintf(infotext, "android element position: %d", sx + 1);
10217     else if (drawingarea_info[type_id].infotext != NULL)
10218       strcpy(infotext, drawingarea_info[type_id].infotext);
10219   }
10220
10221   infotext[max_infotext_len] = '\0';
10222
10223   if (strlen(infotext) > 0)
10224     DrawTextS(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, infotext);
10225 }
10226
10227 void RequestExitLevelEditor(boolean ask_if_level_has_changed)
10228 {
10229   if (!ask_if_level_has_changed ||
10230       !LevelChanged() ||
10231       Request("Level has changed ! Exit without saving ?",
10232               REQ_ASK | REQ_STAY_OPEN))
10233   {
10234     CloseDoor(DOOR_CLOSE_1);
10235     SetDoorState(DOOR_CLOSE_2);
10236     game_status = GAME_MODE_MAIN;
10237     DrawMainMenu();
10238   }
10239   else
10240   {
10241     CloseDoor(DOOR_CLOSE_1);
10242     OpenDoor(DOOR_OPEN_1 | DOOR_COPY_BACK);
10243   }
10244 }