fc8cc9b791df8d334c42f05e823938f8f21954b4
[rocksndiamonds.git] / src / editor.c
1 /***********************************************************
2 * Rocks'n'Diamonds -- McDuffin Strikes Back!               *
3 *----------------------------------------------------------*
4 * (c) 1995-2002 Artsoft Entertainment                      *
5 *               Holger Schemel                             *
6 *               Detmolder Strasse 189                      *
7 *               33604 Bielefeld                            *
8 *               Germany                                    *
9 *               e-mail: info@artsoft.org                   *
10 *----------------------------------------------------------*
11 * editor.c                                                 *
12 ***********************************************************/
13
14 #include <math.h>
15
16 #include "libgame/libgame.h"
17
18 #include "editor.h"
19 #include "screens.h"
20 #include "tools.h"
21 #include "files.h"
22 #include "game.h"
23 #include "init.h"
24 #include "tape.h"
25
26
27 #define INFOTEXT_UNKNOWN_ELEMENT        "unknown"
28
29
30 /*
31   -----------------------------------------------------------------------------
32   screen and artwork graphic pixel position definitions
33   -----------------------------------------------------------------------------
34 */
35
36 /* positions in the level editor */
37 #define ED_WIN_MB_LEFT_XPOS             6
38 #define ED_WIN_MB_LEFT_YPOS             258
39 #define ED_WIN_MB_MIDDLE_XPOS           42
40 #define ED_WIN_MB_MIDDLE_YPOS           ED_WIN_MB_LEFT_YPOS
41 #define ED_WIN_MB_RIGHT_XPOS            78
42 #define ED_WIN_MB_RIGHT_YPOS            ED_WIN_MB_LEFT_YPOS
43
44 /* values for the control window */
45 #define ED_CTRL_NO_BUTTONS_GFX_XPOS     6
46 #define ED_CTRL_NO_BUTTONS_GFX_YPOS     286
47 #define ED_CTRL1_BUTTONS_GFX_YPOS       236
48 #define ED_CTRL2_BUTTONS_GFX_YPOS       236
49 #define ED_CTRL3_BUTTONS_GFX_YPOS       324
50 #define ED_CTRL4_BUTTONS_GFX_XPOS       44
51 #define ED_CTRL4_BUTTONS_GFX_YPOS       214
52 #define ED_CTRL1_BUTTONS_ALT_GFX_YPOS   142
53 #define ED_CTRL3_BUTTONS_ALT_GFX_YPOS   302
54
55 #define ED_CTRL1_BUTTON_XSIZE           22
56 #define ED_CTRL1_BUTTON_YSIZE           22
57 #define ED_CTRL1_BUTTONS_XPOS           6
58 #define ED_CTRL1_BUTTONS_YPOS           6
59 #define ED_CTRL2_BUTTON_XSIZE           30
60 #define ED_CTRL2_BUTTON_YSIZE           20
61 #define ED_CTRL2_BUTTONS_XPOS           5
62 #define ED_CTRL2_BUTTONS_YPOS           99
63 #define ED_CTRL3_BUTTON_XSIZE           22
64 #define ED_CTRL3_BUTTON_YSIZE           22
65 #define ED_CTRL3_BUTTONS_XPOS           6
66 #define ED_CTRL3_BUTTONS_YPOS           6
67 #define ED_CTRL4_BUTTON_XSIZE           22
68 #define ED_CTRL4_BUTTON_YSIZE           22
69 #define ED_CTRL4_BUTTONS_XPOS           6
70 #define ED_CTRL4_BUTTONS_YPOS           6
71
72 #define ED_CTRL1_BUTTONS_HORIZ          4
73 #define ED_CTRL1_BUTTONS_VERT           4
74 #define ED_CTRL2_BUTTONS_HORIZ          3
75 #define ED_CTRL2_BUTTONS_VERT           2
76 #define ED_CTRL3_BUTTONS_HORIZ          3
77 #define ED_CTRL3_BUTTONS_VERT           1
78 #define ED_CTRL4_BUTTONS_HORIZ          2
79 #define ED_CTRL4_BUTTONS_VERT           1
80
81 #define ED_NUM_CTRL1_BUTTONS   (ED_CTRL1_BUTTONS_HORIZ * ED_CTRL1_BUTTONS_VERT)
82 #define ED_NUM_CTRL2_BUTTONS   (ED_CTRL2_BUTTONS_HORIZ * ED_CTRL2_BUTTONS_VERT)
83 #define ED_NUM_CTRL3_BUTTONS   (ED_CTRL3_BUTTONS_HORIZ * ED_CTRL3_BUTTONS_VERT)
84 #define ED_NUM_CTRL4_BUTTONS   (ED_CTRL4_BUTTONS_HORIZ * ED_CTRL4_BUTTONS_VERT)
85 #define ED_NUM_CTRL1_2_BUTTONS (ED_NUM_CTRL1_BUTTONS   + ED_NUM_CTRL2_BUTTONS)
86 #define ED_NUM_CTRL1_3_BUTTONS (ED_NUM_CTRL1_2_BUTTONS + ED_NUM_CTRL3_BUTTONS)
87 #define ED_NUM_CTRL_BUTTONS    (ED_NUM_CTRL1_BUTTONS +  \
88                                 ED_NUM_CTRL2_BUTTONS +  \
89                                 ED_NUM_CTRL3_BUTTONS +  \
90                                 ED_NUM_CTRL4_BUTTONS)
91
92 /* values for the element list */
93 #define ED_ELEMENTLIST_XPOS             5
94 #define ED_ELEMENTLIST_YPOS             30
95 #define ED_ELEMENTLIST_XSIZE            20
96 #define ED_ELEMENTLIST_YSIZE            20
97 #define ED_ELEMENTLIST_BUTTONS_HORIZ    4
98 #define ED_ELEMENTLIST_BUTTONS_VERT     11
99 #define ED_NUM_ELEMENTLIST_BUTTONS      (ED_ELEMENTLIST_BUTTONS_HORIZ * \
100                                          ED_ELEMENTLIST_BUTTONS_VERT)
101
102 /* standard distances */
103 #define ED_BORDER_SIZE                  3
104 #define ED_BORDER_TEXT_XSIZE            5
105 #define ED_BORDER_AREA_YSIZE            1
106
107 #define ED_GADGET_DISTANCE              2
108 #define ED_GADGET_TEXT_DISTANCE         (2 * ED_GADGET_DISTANCE)
109 #define ED_DRAWINGAREA_TEXT_DISTANCE    (ED_GADGET_TEXT_DISTANCE +      \
110                                          MINI_TILEX / 2)
111
112 /* values for the settings windows */
113 #define ED_LEVEL_SETTINGS_XSTART        (3 * MINI_TILEX / 2)
114 #define ED_LEVEL_SETTINGS_YSTART        (5 * MINI_TILEY)
115
116 #define ED_ELEMENT_SETTINGS_XSTART      (3 * MINI_TILEX / 2)
117 #define ED_ELEMENT_SETTINGS_YSTART      (10 * MINI_TILEY)
118
119 #define ED_XOFFSET_CHECKBOX             (ED_CHECKBUTTON_XSIZE +         \
120                                          2 * ED_GADGET_DISTANCE)
121
122 #define ED_SETTINGS_XOFFSET             ED_XOFFSET_CHECKBOX
123 #define ED_SETTINGS_YOFFSET             (3 * MINI_TILEY / 2)
124
125 #define ED_LEVEL_SETTINGS_XPOS(n)       (ED_LEVEL_SETTINGS_XSTART +     \
126                                          (n) * ED_SETTINGS_XOFFSET)
127 #define ED_LEVEL_SETTINGS_YPOS(n)       (ED_LEVEL_SETTINGS_YSTART +     \
128                                          (n) * ED_SETTINGS_YOFFSET)
129
130 #define ED_ELEMENT_SETTINGS_XPOS(n)     (ED_ELEMENT_SETTINGS_XSTART +   \
131                                          (n) * ED_SETTINGS_XOFFSET)
132 #define ED_ELEMENT_SETTINGS_YPOS(n)     (ED_ELEMENT_SETTINGS_YSTART +   \
133                                          (n) * ED_SETTINGS_YOFFSET)
134
135 #define ED_SETTINGS1_YPOS               MINI_TILEY
136 #define ED_SETTINGS2_XPOS               MINI_TILEX
137 #define ED_SETTINGS2_YPOS               (ED_SETTINGS1_YPOS + 12 * TILEY - 2)
138
139 /* values for counter gadgets */
140 #define ED_COUNTER_YSTART               (ED_SETTINGS1_YPOS + 2 * TILEY)
141 #define ED_COUNTER_YDISTANCE            (3 * MINI_TILEY)
142 #define ED_COUNTER_YPOS(n)              (ED_COUNTER_YSTART +            \
143                                          (n) * ED_COUNTER_YDISTANCE)
144 #define ED_COUNTER2_YPOS(n)             (ED_COUNTER_YSTART +            \
145                                          (n) * ED_COUNTER_YDISTANCE - 2)
146
147 /* values for element content drawing areas */
148 #define ED_AREA_1X1_SETTINGS_XPOS(n)    (ED_ELEMENT_SETTINGS_XPOS(n))
149 #define ED_AREA_1X1_SETTINGS_YPOS(n)    (ED_ELEMENT_SETTINGS_YPOS(n) +  \
150                                          ED_GADGET_DISTANCE)
151
152 #define ED_AREA_3X3_SETTINGS_XPOS(n)    (ED_ELEMENT_SETTINGS_XPOS(n))
153 #define ED_AREA_3X3_SETTINGS_YPOS(n)    (ED_ELEMENT_SETTINGS_YPOS(n) +  \
154                                          ED_GADGET_DISTANCE - MINI_TILEY)
155
156 /* yamyam content */
157 #define ED_AREA_YAMYAM_CONTENT_XPOS(n)  (2 * MINI_TILEX +               \
158                                          5 * ((n) % 4) * MINI_TILEX)
159 #define ED_AREA_YAMYAM_CONTENT_YPOS(n)  (17 * MINI_TILEY +              \
160                                          6 * ((n) / 4) * MINI_TILEY)
161
162 /* magic ball content */
163 #define ED_AREA_MAGIC_BALL_CONTENT_XPOS(n) (2 * MINI_TILEX +            \
164                                             5 * ((n) % 4) * MINI_TILEX)
165 #define ED_AREA_MAGIC_BALL_CONTENT_YPOS(n) (17 * MINI_TILEY +           \
166                                             6 * ((n) / 4) * MINI_TILEY)
167
168 /* values for scrolling gadgets for drawing area */
169 #define ED_SCROLLBUTTON_XPOS            24
170 #define ED_SCROLLBUTTON_YPOS            0
171 #define ED_SCROLLBAR_XPOS               24
172 #define ED_SCROLLBAR_YPOS               64
173
174 #define ED_SCROLLBUTTON_XSIZE           16
175 #define ED_SCROLLBUTTON_YSIZE           16
176
177 #define ED_SCROLL_UP_XPOS               (SXSIZE - ED_SCROLLBUTTON_XSIZE)
178 #define ED_SCROLL_UP_YPOS               (0)
179 #define ED_SCROLL_DOWN_XPOS             ED_SCROLL_UP_XPOS
180 #define ED_SCROLL_DOWN_YPOS             (SYSIZE - 3 * ED_SCROLLBUTTON_YSIZE)
181 #define ED_SCROLL_LEFT_XPOS             (0)
182 #define ED_SCROLL_LEFT_YPOS             (SYSIZE - 2 * ED_SCROLLBUTTON_YSIZE)
183 #define ED_SCROLL_RIGHT_XPOS            (SXSIZE - 2 * ED_SCROLLBUTTON_XSIZE)
184 #define ED_SCROLL_RIGHT_YPOS            ED_SCROLL_LEFT_YPOS
185 #define ED_SCROLL_HORIZONTAL_XPOS       (ED_SCROLL_LEFT_XPOS +          \
186                                          ED_SCROLLBUTTON_XSIZE)
187 #define ED_SCROLL_HORIZONTAL_YPOS       ED_SCROLL_LEFT_YPOS
188 #define ED_SCROLL_HORIZONTAL_XSIZE      (SXSIZE - 3 * ED_SCROLLBUTTON_XSIZE)
189 #define ED_SCROLL_HORIZONTAL_YSIZE      ED_SCROLLBUTTON_YSIZE
190 #define ED_SCROLL_VERTICAL_XPOS         ED_SCROLL_UP_XPOS
191 #define ED_SCROLL_VERTICAL_YPOS         (ED_SCROLL_UP_YPOS +            \
192                                          ED_SCROLLBUTTON_YSIZE)
193 #define ED_SCROLL_VERTICAL_XSIZE        ED_SCROLLBUTTON_XSIZE
194 #define ED_SCROLL_VERTICAL_YSIZE        (SYSIZE - 4 * ED_SCROLLBUTTON_YSIZE)
195
196 /* values for scrolling gadgets for element list */
197 #define ED_SCROLLBUTTON2_XPOS           50
198 #define ED_SCROLLBUTTON2_YPOS           0
199 #define ED_SCROLLBAR2_XPOS              50
200 #define ED_SCROLLBAR2_YPOS              20
201
202 #define ED_SCROLLBUTTON2_XSIZE          10
203 #define ED_SCROLLBUTTON2_YSIZE          10
204
205 #define ED_SCROLL2_UP_XPOS              85
206 #define ED_SCROLL2_UP_YPOS              30
207 #define ED_SCROLL2_DOWN_XPOS            ED_SCROLL2_UP_XPOS
208 #define ED_SCROLL2_DOWN_YPOS            (ED_SCROLL2_UP_YPOS +           \
209                                          ED_ELEMENTLIST_BUTTONS_VERT *  \
210                                          ED_ELEMENTLIST_YSIZE -         \
211                                          ED_SCROLLBUTTON2_YSIZE)
212 #define ED_SCROLL2_VERTICAL_XPOS        ED_SCROLL2_UP_XPOS
213 #define ED_SCROLL2_VERTICAL_YPOS        (ED_SCROLL2_UP_YPOS +           \
214                                          ED_SCROLLBUTTON2_YSIZE)
215 #define ED_SCROLL2_VERTICAL_XSIZE       ED_SCROLLBUTTON2_XSIZE
216 #define ED_SCROLL2_VERTICAL_YSIZE       (ED_ELEMENTLIST_BUTTONS_VERT *  \
217                                          ED_ELEMENTLIST_YSIZE -         \
218                                          2 * ED_SCROLLBUTTON2_YSIZE)
219
220 /* values for checkbutton gadgets */
221 #define ED_CHECKBUTTON_XSIZE            ED_BUTTON_COUNT_XSIZE
222 #define ED_CHECKBUTTON_YSIZE            ED_BUTTON_COUNT_YSIZE
223 #define ED_CHECKBUTTON_UNCHECKED_XPOS   ED_BUTTON_MINUS_XPOS
224 #define ED_CHECKBUTTON_CHECKED_XPOS     ED_BUTTON_PLUS_XPOS
225 #define ED_CHECKBUTTON_YPOS             (ED_BUTTON_MINUS_YPOS + 22)
226 #define ED_RADIOBUTTON_YPOS             (ED_BUTTON_MINUS_YPOS + 44)
227 #define ED_STICKYBUTTON_YPOS            (ED_BUTTON_MINUS_YPOS + 66)
228
229 /* values for some special graphic buttons */
230 #define ED_COPY_CHANGE_PAGE_XPOS        25
231 #define ED_COPY_CHANGE_PAGE_YPOS        50
232 #define ED_PASTE_CHANGE_PAGE_XPOS       25
233 #define ED_PASTE_CHANGE_PAGE_YPOS       70
234
235 /* some values for text input, selectbox and counter gadgets */
236 #define ED_BUTTON_COUNT_YPOS            60
237 #define ED_BUTTON_COUNT_XSIZE           20
238 #define ED_BUTTON_COUNT_YSIZE           20
239 #define ED_WIN_COUNT_XPOS               (2 + ED_BUTTON_COUNT_XSIZE + 2)
240 #define ED_WIN_COUNT_YPOS               ED_BUTTON_COUNT_YPOS
241 #define ED_WIN_COUNT_XSIZE              52
242 #define ED_WIN_COUNT_YSIZE              ED_BUTTON_COUNT_YSIZE
243 #define ED_WIN_COUNT2_XPOS              27
244 #define ED_WIN_COUNT2_YPOS              3
245 #define ED_WIN_COUNT2_XSIZE             46
246 #define ED_WIN_COUNT2_YSIZE             ED_BUTTON_COUNT_YSIZE
247
248 #define ED_BUTTON_MINUS_XPOS            2
249 #define ED_BUTTON_MINUS_YPOS            ED_BUTTON_COUNT_YPOS
250 #define ED_BUTTON_MINUS_XSIZE           ED_BUTTON_COUNT_XSIZE
251 #define ED_BUTTON_MINUS_YSIZE           ED_BUTTON_COUNT_YSIZE
252 #define ED_BUTTON_PLUS_XPOS             (ED_WIN_COUNT_XPOS +            \
253                                          ED_WIN_COUNT_XSIZE + 2)
254 #define ED_BUTTON_PLUS_YPOS             ED_BUTTON_COUNT_YPOS
255 #define ED_BUTTON_PLUS_XSIZE            ED_BUTTON_COUNT_XSIZE
256 #define ED_BUTTON_PLUS_YSIZE            ED_BUTTON_COUNT_YSIZE
257
258 #define ED_SELECTBOX_XPOS               ED_WIN_COUNT_XPOS
259 #define ED_SELECTBOX_YPOS               (ED_WIN_COUNT_YPOS +            \
260                                          2 + ED_WIN_COUNT_YSIZE)
261 #define ED_SELECTBOX_XSIZE              ED_WIN_COUNT_XSIZE
262 #define ED_SELECTBOX_YSIZE              ED_WIN_COUNT_YSIZE
263
264 #define ED_SELECTBOX_BUTTON_XSIZE       14
265
266 #define ED_TEXTBUTTON_XPOS              ED_WIN_COUNT_XPOS
267 #define ED_TEXTBUTTON_YPOS              (ED_WIN_COUNT_YPOS +            \
268                                          4 * (2 + ED_WIN_COUNT_YSIZE))
269 #define ED_TEXTBUTTON_INACTIVE_YPOS     ED_TEXTBUTTON_YPOS
270
271 #define ED_TEXTBUTTON_TAB_XPOS          ED_WIN_COUNT_XPOS
272 #define ED_TEXTBUTTON_TAB_YPOS          (ED_WIN_COUNT_YPOS +            \
273                                          2 * (2 + ED_WIN_COUNT_YSIZE))
274 #define ED_TEXTBUTTON_TAB_INACTIVE_YPOS (ED_WIN_COUNT_YPOS +            \
275                                          3 * (2 + ED_WIN_COUNT_YSIZE))
276
277 #define ED_TEXTBUTTON_XSIZE             ED_WIN_COUNT_XSIZE
278 #define ED_TEXTBUTTON_YSIZE             ED_WIN_COUNT_YSIZE
279
280 /* values for ClearEditorGadgetInfoText() and HandleGadgetInfoText() */
281 #define INFOTEXT_XPOS                   SX
282 #define INFOTEXT_YPOS                   (SY + SYSIZE - MINI_TILEX + 2)
283 #define INFOTEXT_XSIZE                  SXSIZE
284 #define INFOTEXT_YSIZE                  MINI_TILEX
285
286
287 /*
288   -----------------------------------------------------------------------------
289   editor gadget definitions
290   -----------------------------------------------------------------------------
291 */
292
293 /* drawing toolbox buttons */
294 #define GADGET_ID_NONE                  -1
295 #define GADGET_ID_TOOLBOX_FIRST         0
296
297 #define GADGET_ID_SINGLE_ITEMS          (GADGET_ID_TOOLBOX_FIRST + 0)
298 #define GADGET_ID_CONNECTED_ITEMS       (GADGET_ID_TOOLBOX_FIRST + 1)
299 #define GADGET_ID_LINE                  (GADGET_ID_TOOLBOX_FIRST + 2)
300 #define GADGET_ID_ARC                   (GADGET_ID_TOOLBOX_FIRST + 3)
301 #define GADGET_ID_RECTANGLE             (GADGET_ID_TOOLBOX_FIRST + 4)
302 #define GADGET_ID_FILLED_BOX            (GADGET_ID_TOOLBOX_FIRST + 5)
303 #define GADGET_ID_WRAP_UP               (GADGET_ID_TOOLBOX_FIRST + 6)
304 #define GADGET_ID_TEXT                  (GADGET_ID_TOOLBOX_FIRST + 7)
305 #define GADGET_ID_FLOOD_FILL            (GADGET_ID_TOOLBOX_FIRST + 8)
306 #define GADGET_ID_WRAP_LEFT             (GADGET_ID_TOOLBOX_FIRST + 9)
307 #define GADGET_ID_PROPERTIES            (GADGET_ID_TOOLBOX_FIRST + 10)
308 #define GADGET_ID_WRAP_RIGHT            (GADGET_ID_TOOLBOX_FIRST + 11)
309 #define GADGET_ID_RANDOM_PLACEMENT      (GADGET_ID_TOOLBOX_FIRST + 12)
310 #define GADGET_ID_GRAB_BRUSH            (GADGET_ID_TOOLBOX_FIRST + 13)
311 #define GADGET_ID_WRAP_DOWN             (GADGET_ID_TOOLBOX_FIRST + 14)
312 #define GADGET_ID_PICK_ELEMENT          (GADGET_ID_TOOLBOX_FIRST + 15)
313
314 #define GADGET_ID_UNDO                  (GADGET_ID_TOOLBOX_FIRST + 16)
315 #define GADGET_ID_INFO                  (GADGET_ID_TOOLBOX_FIRST + 17)
316 #define GADGET_ID_SAVE                  (GADGET_ID_TOOLBOX_FIRST + 18)
317 #define GADGET_ID_CLEAR                 (GADGET_ID_TOOLBOX_FIRST + 19)
318 #define GADGET_ID_TEST                  (GADGET_ID_TOOLBOX_FIRST + 20)
319 #define GADGET_ID_EXIT                  (GADGET_ID_TOOLBOX_FIRST + 21)
320
321 #define GADGET_ID_CUSTOM_COPY_FROM      (GADGET_ID_TOOLBOX_FIRST + 22)
322 #define GADGET_ID_CUSTOM_COPY_TO        (GADGET_ID_TOOLBOX_FIRST + 23)
323 #define GADGET_ID_CUSTOM_EXCHANGE       (GADGET_ID_TOOLBOX_FIRST + 24)
324 #define GADGET_ID_CUSTOM_COPY           (GADGET_ID_TOOLBOX_FIRST + 25)
325 #define GADGET_ID_CUSTOM_PASTE          (GADGET_ID_TOOLBOX_FIRST + 26)
326
327 /* counter button identifiers */
328 #define GADGET_ID_COUNTER_FIRST         (GADGET_ID_TOOLBOX_FIRST + 27)
329
330 #define GADGET_ID_SELECT_LEVEL_DOWN     (GADGET_ID_COUNTER_FIRST + 0)
331 #define GADGET_ID_SELECT_LEVEL_TEXT     (GADGET_ID_COUNTER_FIRST + 1)
332 #define GADGET_ID_SELECT_LEVEL_UP       (GADGET_ID_COUNTER_FIRST + 2)
333 #define GADGET_ID_LEVEL_XSIZE_DOWN      (GADGET_ID_COUNTER_FIRST + 3)
334 #define GADGET_ID_LEVEL_XSIZE_TEXT      (GADGET_ID_COUNTER_FIRST + 4)
335 #define GADGET_ID_LEVEL_XSIZE_UP        (GADGET_ID_COUNTER_FIRST + 5)
336 #define GADGET_ID_LEVEL_YSIZE_DOWN      (GADGET_ID_COUNTER_FIRST + 6)
337 #define GADGET_ID_LEVEL_YSIZE_TEXT      (GADGET_ID_COUNTER_FIRST + 7)
338 #define GADGET_ID_LEVEL_YSIZE_UP        (GADGET_ID_COUNTER_FIRST + 8)
339 #define GADGET_ID_LEVEL_RANDOM_DOWN     (GADGET_ID_COUNTER_FIRST + 9)
340 #define GADGET_ID_LEVEL_RANDOM_TEXT     (GADGET_ID_COUNTER_FIRST + 10)
341 #define GADGET_ID_LEVEL_RANDOM_UP       (GADGET_ID_COUNTER_FIRST + 11)
342 #define GADGET_ID_LEVEL_GEMSLIMIT_DOWN  (GADGET_ID_COUNTER_FIRST + 12)
343 #define GADGET_ID_LEVEL_GEMSLIMIT_TEXT  (GADGET_ID_COUNTER_FIRST + 13)
344 #define GADGET_ID_LEVEL_GEMSLIMIT_UP    (GADGET_ID_COUNTER_FIRST + 14)
345 #define GADGET_ID_LEVEL_TIMELIMIT_DOWN  (GADGET_ID_COUNTER_FIRST + 15)
346 #define GADGET_ID_LEVEL_TIMELIMIT_TEXT  (GADGET_ID_COUNTER_FIRST + 16)
347 #define GADGET_ID_LEVEL_TIMELIMIT_UP    (GADGET_ID_COUNTER_FIRST + 17)
348 #define GADGET_ID_LEVEL_TIMESCORE_DOWN  (GADGET_ID_COUNTER_FIRST + 18)
349 #define GADGET_ID_LEVEL_TIMESCORE_TEXT  (GADGET_ID_COUNTER_FIRST + 19)
350 #define GADGET_ID_LEVEL_TIMESCORE_UP    (GADGET_ID_COUNTER_FIRST + 20)
351 #define GADGET_ID_ELEMENT_VALUE1_DOWN   (GADGET_ID_COUNTER_FIRST + 21)
352 #define GADGET_ID_ELEMENT_VALUE1_TEXT   (GADGET_ID_COUNTER_FIRST + 22)
353 #define GADGET_ID_ELEMENT_VALUE1_UP     (GADGET_ID_COUNTER_FIRST + 23)
354 #define GADGET_ID_ELEMENT_VALUE2_DOWN   (GADGET_ID_COUNTER_FIRST + 24)
355 #define GADGET_ID_ELEMENT_VALUE2_TEXT   (GADGET_ID_COUNTER_FIRST + 25)
356 #define GADGET_ID_ELEMENT_VALUE2_UP     (GADGET_ID_COUNTER_FIRST + 26)
357 #define GADGET_ID_YAMYAM_CONTENT_DOWN   (GADGET_ID_COUNTER_FIRST + 27)
358 #define GADGET_ID_YAMYAM_CONTENT_TEXT   (GADGET_ID_COUNTER_FIRST + 28)
359 #define GADGET_ID_YAMYAM_CONTENT_UP     (GADGET_ID_COUNTER_FIRST + 29)
360 #define GADGET_ID_ENVELOPE_XSIZE_DOWN   (GADGET_ID_COUNTER_FIRST + 30)
361 #define GADGET_ID_ENVELOPE_XSIZE_TEXT   (GADGET_ID_COUNTER_FIRST + 31)
362 #define GADGET_ID_ENVELOPE_XSIZE_UP     (GADGET_ID_COUNTER_FIRST + 32)
363 #define GADGET_ID_ENVELOPE_YSIZE_DOWN   (GADGET_ID_COUNTER_FIRST + 33)
364 #define GADGET_ID_ENVELOPE_YSIZE_TEXT   (GADGET_ID_COUNTER_FIRST + 34)
365 #define GADGET_ID_ENVELOPE_YSIZE_UP     (GADGET_ID_COUNTER_FIRST + 35)
366 #define GADGET_ID_CUSTOM_SCORE_DOWN     (GADGET_ID_COUNTER_FIRST + 36)
367 #define GADGET_ID_CUSTOM_SCORE_TEXT     (GADGET_ID_COUNTER_FIRST + 37)
368 #define GADGET_ID_CUSTOM_SCORE_UP       (GADGET_ID_COUNTER_FIRST + 38)
369 #define GADGET_ID_CUSTOM_GEMCOUNT_DOWN  (GADGET_ID_COUNTER_FIRST + 39)
370 #define GADGET_ID_CUSTOM_GEMCOUNT_TEXT  (GADGET_ID_COUNTER_FIRST + 40)
371 #define GADGET_ID_CUSTOM_GEMCOUNT_UP    (GADGET_ID_COUNTER_FIRST + 41)
372 #define GADGET_ID_PUSH_DELAY_FIX_DOWN   (GADGET_ID_COUNTER_FIRST + 42)
373 #define GADGET_ID_PUSH_DELAY_FIX_TEXT   (GADGET_ID_COUNTER_FIRST + 43)
374 #define GADGET_ID_PUSH_DELAY_FIX_UP     (GADGET_ID_COUNTER_FIRST + 44)
375 #define GADGET_ID_PUSH_DELAY_RND_DOWN   (GADGET_ID_COUNTER_FIRST + 45)
376 #define GADGET_ID_PUSH_DELAY_RND_TEXT   (GADGET_ID_COUNTER_FIRST + 46)
377 #define GADGET_ID_PUSH_DELAY_RND_UP     (GADGET_ID_COUNTER_FIRST + 47)
378 #define GADGET_ID_DROP_DELAY_FIX_DOWN   (GADGET_ID_COUNTER_FIRST + 48)
379 #define GADGET_ID_DROP_DELAY_FIX_TEXT   (GADGET_ID_COUNTER_FIRST + 49)
380 #define GADGET_ID_DROP_DELAY_FIX_UP     (GADGET_ID_COUNTER_FIRST + 50)
381 #define GADGET_ID_DROP_DELAY_RND_DOWN   (GADGET_ID_COUNTER_FIRST + 51)
382 #define GADGET_ID_DROP_DELAY_RND_TEXT   (GADGET_ID_COUNTER_FIRST + 52)
383 #define GADGET_ID_DROP_DELAY_RND_UP     (GADGET_ID_COUNTER_FIRST + 53)
384 #define GADGET_ID_MOVE_DELAY_FIX_DOWN   (GADGET_ID_COUNTER_FIRST + 54)
385 #define GADGET_ID_MOVE_DELAY_FIX_TEXT   (GADGET_ID_COUNTER_FIRST + 55)
386 #define GADGET_ID_MOVE_DELAY_FIX_UP     (GADGET_ID_COUNTER_FIRST + 56)
387 #define GADGET_ID_MOVE_DELAY_RND_DOWN   (GADGET_ID_COUNTER_FIRST + 57)
388 #define GADGET_ID_MOVE_DELAY_RND_TEXT   (GADGET_ID_COUNTER_FIRST + 58)
389 #define GADGET_ID_MOVE_DELAY_RND_UP     (GADGET_ID_COUNTER_FIRST + 59)
390 #define GADGET_ID_EXPLOSION_DELAY_DOWN  (GADGET_ID_COUNTER_FIRST + 60)
391 #define GADGET_ID_EXPLOSION_DELAY_TEXT  (GADGET_ID_COUNTER_FIRST + 61)
392 #define GADGET_ID_EXPLOSION_DELAY_UP    (GADGET_ID_COUNTER_FIRST + 62)
393 #define GADGET_ID_IGNITION_DELAY_DOWN   (GADGET_ID_COUNTER_FIRST + 63)
394 #define GADGET_ID_IGNITION_DELAY_TEXT   (GADGET_ID_COUNTER_FIRST + 64)
395 #define GADGET_ID_IGNITION_DELAY_UP     (GADGET_ID_COUNTER_FIRST + 65)
396 #define GADGET_ID_CHANGE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 66)
397 #define GADGET_ID_CHANGE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 67)
398 #define GADGET_ID_CHANGE_DELAY_FIX_UP   (GADGET_ID_COUNTER_FIRST + 68)
399 #define GADGET_ID_CHANGE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 69)
400 #define GADGET_ID_CHANGE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 70)
401 #define GADGET_ID_CHANGE_DELAY_RND_UP   (GADGET_ID_COUNTER_FIRST + 71)
402 #define GADGET_ID_CHANGE_CONT_RND_DOWN  (GADGET_ID_COUNTER_FIRST + 72)
403 #define GADGET_ID_CHANGE_CONT_RND_TEXT  (GADGET_ID_COUNTER_FIRST + 73)
404 #define GADGET_ID_CHANGE_CONT_RND_UP    (GADGET_ID_COUNTER_FIRST + 74)
405 #define GADGET_ID_GROUP_CONTENT_DOWN    (GADGET_ID_COUNTER_FIRST + 75)
406 #define GADGET_ID_GROUP_CONTENT_TEXT    (GADGET_ID_COUNTER_FIRST + 76)
407 #define GADGET_ID_GROUP_CONTENT_UP      (GADGET_ID_COUNTER_FIRST + 77)
408
409 /* drawing area identifiers */
410 #define GADGET_ID_DRAWING_AREA_FIRST    (GADGET_ID_COUNTER_FIRST + 78)
411
412 #define GADGET_ID_DRAWING_LEVEL         (GADGET_ID_DRAWING_AREA_FIRST + 0)
413 #define GADGET_ID_YAMYAM_CONTENT_0      (GADGET_ID_DRAWING_AREA_FIRST + 1)
414 #define GADGET_ID_YAMYAM_CONTENT_1      (GADGET_ID_DRAWING_AREA_FIRST + 2)
415 #define GADGET_ID_YAMYAM_CONTENT_2      (GADGET_ID_DRAWING_AREA_FIRST + 3)
416 #define GADGET_ID_YAMYAM_CONTENT_3      (GADGET_ID_DRAWING_AREA_FIRST + 4)
417 #define GADGET_ID_YAMYAM_CONTENT_4      (GADGET_ID_DRAWING_AREA_FIRST + 5)
418 #define GADGET_ID_YAMYAM_CONTENT_5      (GADGET_ID_DRAWING_AREA_FIRST + 6)
419 #define GADGET_ID_YAMYAM_CONTENT_6      (GADGET_ID_DRAWING_AREA_FIRST + 7)
420 #define GADGET_ID_YAMYAM_CONTENT_7      (GADGET_ID_DRAWING_AREA_FIRST + 8)
421 #define GADGET_ID_MAGIC_BALL_CONTENT_0  (GADGET_ID_DRAWING_AREA_FIRST + 9)
422 #define GADGET_ID_MAGIC_BALL_CONTENT_1  (GADGET_ID_DRAWING_AREA_FIRST + 10)
423 #define GADGET_ID_MAGIC_BALL_CONTENT_2  (GADGET_ID_DRAWING_AREA_FIRST + 11)
424 #define GADGET_ID_MAGIC_BALL_CONTENT_3  (GADGET_ID_DRAWING_AREA_FIRST + 12)
425 #define GADGET_ID_MAGIC_BALL_CONTENT_4  (GADGET_ID_DRAWING_AREA_FIRST + 13)
426 #define GADGET_ID_MAGIC_BALL_CONTENT_5  (GADGET_ID_DRAWING_AREA_FIRST + 14)
427 #define GADGET_ID_MAGIC_BALL_CONTENT_6  (GADGET_ID_DRAWING_AREA_FIRST + 15)
428 #define GADGET_ID_MAGIC_BALL_CONTENT_7  (GADGET_ID_DRAWING_AREA_FIRST + 16)
429 #define GADGET_ID_AMOEBA_CONTENT        (GADGET_ID_DRAWING_AREA_FIRST + 17)
430 #define GADGET_ID_CUSTOM_GRAPHIC        (GADGET_ID_DRAWING_AREA_FIRST + 18)
431 #define GADGET_ID_CUSTOM_CONTENT        (GADGET_ID_DRAWING_AREA_FIRST + 19)
432 #define GADGET_ID_CUSTOM_MOVE_ENTER     (GADGET_ID_DRAWING_AREA_FIRST + 20)
433 #define GADGET_ID_CUSTOM_MOVE_LEAVE     (GADGET_ID_DRAWING_AREA_FIRST + 21)
434 #define GADGET_ID_CUSTOM_CHANGE_TARGET  (GADGET_ID_DRAWING_AREA_FIRST + 22)
435 #define GADGET_ID_CUSTOM_CHANGE_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 23)
436 #define GADGET_ID_CUSTOM_CHANGE_TRIGGER (GADGET_ID_DRAWING_AREA_FIRST + 24)
437 #define GADGET_ID_GROUP_CONTENT         (GADGET_ID_DRAWING_AREA_FIRST + 25)
438 #define GADGET_ID_RANDOM_BACKGROUND     (GADGET_ID_DRAWING_AREA_FIRST + 26)
439
440 /* text input identifiers */
441 #define GADGET_ID_TEXT_INPUT_FIRST      (GADGET_ID_DRAWING_AREA_FIRST + 27)
442
443 #define GADGET_ID_LEVEL_NAME            (GADGET_ID_TEXT_INPUT_FIRST + 0)
444 #define GADGET_ID_LEVEL_AUTHOR          (GADGET_ID_TEXT_INPUT_FIRST + 1)
445 #define GADGET_ID_ELEMENT_NAME          (GADGET_ID_TEXT_INPUT_FIRST + 2)
446
447 /* text area identifiers */
448 #define GADGET_ID_TEXT_AREA_FIRST       (GADGET_ID_TEXT_INPUT_FIRST + 3)
449
450 #define GADGET_ID_ENVELOPE_INFO         (GADGET_ID_TEXT_AREA_FIRST + 0)
451
452 /* selectbox identifiers */
453 #define GADGET_ID_SELECTBOX_FIRST       (GADGET_ID_TEXT_AREA_FIRST + 1)
454
455 #define GADGET_ID_TIME_OR_STEPS         (GADGET_ID_SELECTBOX_FIRST + 0)
456 #define GADGET_ID_GAME_ENGINE_TYPE      (GADGET_ID_SELECTBOX_FIRST + 1)
457 #define GADGET_ID_CUSTOM_WALK_TO_ACTION (GADGET_ID_SELECTBOX_FIRST + 2)
458 #define GADGET_ID_CUSTOM_EXPLOSION_TYPE (GADGET_ID_SELECTBOX_FIRST + 3)
459 #define GADGET_ID_CUSTOM_DEADLINESS     (GADGET_ID_SELECTBOX_FIRST + 4)
460 #define GADGET_ID_CUSTOM_MOVE_PATTERN   (GADGET_ID_SELECTBOX_FIRST + 5)
461 #define GADGET_ID_CUSTOM_MOVE_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 6)
462 #define GADGET_ID_CUSTOM_MOVE_STEPSIZE  (GADGET_ID_SELECTBOX_FIRST + 7)
463 #define GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE (GADGET_ID_SELECTBOX_FIRST + 8)
464 #define GADGET_ID_CUSTOM_SMASH_TARGETS  (GADGET_ID_SELECTBOX_FIRST + 9)
465 #define GADGET_ID_CUSTOM_SLIPPERY_TYPE  (GADGET_ID_SELECTBOX_FIRST + 10)
466 #define GADGET_ID_CUSTOM_ACCESS_TYPE    (GADGET_ID_SELECTBOX_FIRST + 11)
467 #define GADGET_ID_CUSTOM_ACCESS_LAYER   (GADGET_ID_SELECTBOX_FIRST + 12)
468 #define GADGET_ID_CUSTOM_ACCESS_PROTECTED (GADGET_ID_SELECTBOX_FIRST + 13)
469 #define GADGET_ID_CUSTOM_ACCESS_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 14)
470 #define GADGET_ID_CHANGE_TIME_UNITS     (GADGET_ID_SELECTBOX_FIRST + 15)
471 #define GADGET_ID_CHANGE_DIRECT_ACTION  (GADGET_ID_SELECTBOX_FIRST + 16)
472 #define GADGET_ID_CHANGE_OTHER_ACTION   (GADGET_ID_SELECTBOX_FIRST + 17)
473 #define GADGET_ID_CHANGE_SIDE           (GADGET_ID_SELECTBOX_FIRST + 18)
474 #define GADGET_ID_CHANGE_PLAYER         (GADGET_ID_SELECTBOX_FIRST + 19)
475 #define GADGET_ID_CHANGE_PAGE           (GADGET_ID_SELECTBOX_FIRST + 20)
476 #define GADGET_ID_CHANGE_REPLACE_WHEN   (GADGET_ID_SELECTBOX_FIRST + 21)
477 #define GADGET_ID_SELECT_CHANGE_PAGE    (GADGET_ID_SELECTBOX_FIRST + 22)
478 #define GADGET_ID_GROUP_CHOICE_MODE     (GADGET_ID_SELECTBOX_FIRST + 23)
479
480 /* textbutton identifiers */
481 #define GADGET_ID_TEXTBUTTON_FIRST      (GADGET_ID_SELECTBOX_FIRST + 24)
482
483 #define GADGET_ID_PROPERTIES_INFO       (GADGET_ID_TEXTBUTTON_FIRST + 0)
484 #define GADGET_ID_PROPERTIES_CONFIG     (GADGET_ID_TEXTBUTTON_FIRST + 1)
485 #define GADGET_ID_PROPERTIES_CONFIG_1   (GADGET_ID_TEXTBUTTON_FIRST + 2)
486 #define GADGET_ID_PROPERTIES_CONFIG_2   (GADGET_ID_TEXTBUTTON_FIRST + 3)
487 #define GADGET_ID_PROPERTIES_CHANGE     (GADGET_ID_TEXTBUTTON_FIRST + 4)
488 #define GADGET_ID_SAVE_AS_TEMPLATE      (GADGET_ID_TEXTBUTTON_FIRST + 5)
489 #define GADGET_ID_ADD_CHANGE_PAGE       (GADGET_ID_TEXTBUTTON_FIRST + 6)
490 #define GADGET_ID_DEL_CHANGE_PAGE       (GADGET_ID_TEXTBUTTON_FIRST + 7)
491
492 /* graphicbutton identifiers */
493 #define GADGET_ID_GRAPHICBUTTON_FIRST   (GADGET_ID_TEXTBUTTON_FIRST + 8)
494
495 #define GADGET_ID_PREV_CHANGE_PAGE      (GADGET_ID_GRAPHICBUTTON_FIRST + 0)
496 #define GADGET_ID_NEXT_CHANGE_PAGE      (GADGET_ID_GRAPHICBUTTON_FIRST + 1)
497 #define GADGET_ID_COPY_CHANGE_PAGE      (GADGET_ID_GRAPHICBUTTON_FIRST + 2)
498 #define GADGET_ID_PASTE_CHANGE_PAGE     (GADGET_ID_GRAPHICBUTTON_FIRST + 3)
499
500 /* gadgets for scrolling of drawing area */
501 #define GADGET_ID_SCROLLING_FIRST       (GADGET_ID_GRAPHICBUTTON_FIRST + 4)
502
503 #define GADGET_ID_SCROLL_UP             (GADGET_ID_SCROLLING_FIRST + 0)
504 #define GADGET_ID_SCROLL_DOWN           (GADGET_ID_SCROLLING_FIRST + 1)
505 #define GADGET_ID_SCROLL_LEFT           (GADGET_ID_SCROLLING_FIRST + 2)
506 #define GADGET_ID_SCROLL_RIGHT          (GADGET_ID_SCROLLING_FIRST + 3)
507 #define GADGET_ID_SCROLL_HORIZONTAL     (GADGET_ID_SCROLLING_FIRST + 4)
508 #define GADGET_ID_SCROLL_VERTICAL       (GADGET_ID_SCROLLING_FIRST + 5)
509
510 /* gadgets for scrolling element list */
511 #define GADGET_ID_SCROLLING_LIST_FIRST  (GADGET_ID_SCROLLING_FIRST + 6)
512
513 #define GADGET_ID_SCROLL_LIST_UP        (GADGET_ID_SCROLLING_LIST_FIRST + 0)
514 #define GADGET_ID_SCROLL_LIST_DOWN      (GADGET_ID_SCROLLING_LIST_FIRST + 1)
515 #define GADGET_ID_SCROLL_LIST_VERTICAL  (GADGET_ID_SCROLLING_LIST_FIRST + 2)
516
517 /* checkbuttons/radiobuttons for level/element properties */
518 #define GADGET_ID_CHECKBUTTON_FIRST     (GADGET_ID_SCROLLING_LIST_FIRST + 3)
519
520 #define GADGET_ID_RANDOM_PERCENTAGE     (GADGET_ID_CHECKBUTTON_FIRST + 0)
521 #define GADGET_ID_RANDOM_QUANTITY       (GADGET_ID_CHECKBUTTON_FIRST + 1)
522 #define GADGET_ID_RANDOM_RESTRICTED     (GADGET_ID_CHECKBUTTON_FIRST + 2)
523 #define GADGET_ID_INITIAL_GRAVITY       (GADGET_ID_CHECKBUTTON_FIRST + 3)
524 #define GADGET_ID_STICK_ELEMENT         (GADGET_ID_CHECKBUTTON_FIRST + 4)
525 #define GADGET_ID_EM_SLIPPERY_GEMS      (GADGET_ID_CHECKBUTTON_FIRST + 5)
526 #define GADGET_ID_USE_SPRING_BUG        (GADGET_ID_CHECKBUTTON_FIRST + 6)
527 #define GADGET_ID_GROW_INTO_DIGGABLE    (GADGET_ID_CHECKBUTTON_FIRST + 7)
528 #define GADGET_ID_DOUBLE_SPEED          (GADGET_ID_CHECKBUTTON_FIRST + 8)
529 #define GADGET_ID_BLOCK_LAST_FIELD      (GADGET_ID_CHECKBUTTON_FIRST + 9)
530 #define GADGET_ID_SP_BLOCK_LAST_FIELD   (GADGET_ID_CHECKBUTTON_FIRST + 10)
531 #define GADGET_ID_INSTANT_RELOCATION    (GADGET_ID_CHECKBUTTON_FIRST + 11)
532 #define GADGET_ID_CAN_PASS_TO_WALKABLE  (GADGET_ID_CHECKBUTTON_FIRST + 12)
533 #define GADGET_ID_CAN_FALL_INTO_ACID    (GADGET_ID_CHECKBUTTON_FIRST + 13)
534 #define GADGET_ID_CAN_MOVE_INTO_ACID    (GADGET_ID_CHECKBUTTON_FIRST + 14)
535 #define GADGET_ID_DONT_COLLIDE_WITH     (GADGET_ID_CHECKBUTTON_FIRST + 15)
536 #define GADGET_ID_CUSTOM_INDESTRUCTIBLE (GADGET_ID_CHECKBUTTON_FIRST + 16)
537 #define GADGET_ID_CUSTOM_CAN_EXPLODE    (GADGET_ID_CHECKBUTTON_FIRST + 17)
538 #define GADGET_ID_CUSTOM_EXPLODE_FIRE   (GADGET_ID_CHECKBUTTON_FIRST + 18)
539 #define GADGET_ID_CUSTOM_EXPLODE_SMASH  (GADGET_ID_CHECKBUTTON_FIRST + 19)
540 #define GADGET_ID_CUSTOM_EXPLODE_IMPACT (GADGET_ID_CHECKBUTTON_FIRST + 20)
541 #define GADGET_ID_CUSTOM_WALK_TO_OBJECT (GADGET_ID_CHECKBUTTON_FIRST + 21)
542 #define GADGET_ID_CUSTOM_DEADLY         (GADGET_ID_CHECKBUTTON_FIRST + 22)
543 #define GADGET_ID_CUSTOM_CAN_MOVE       (GADGET_ID_CHECKBUTTON_FIRST + 23)
544 #define GADGET_ID_CUSTOM_CAN_FALL       (GADGET_ID_CHECKBUTTON_FIRST + 24)
545 #define GADGET_ID_CUSTOM_CAN_SMASH      (GADGET_ID_CHECKBUTTON_FIRST + 25)
546 #define GADGET_ID_CUSTOM_SLIPPERY       (GADGET_ID_CHECKBUTTON_FIRST + 26)
547 #define GADGET_ID_CUSTOM_ACCESSIBLE     (GADGET_ID_CHECKBUTTON_FIRST + 27)
548 #define GADGET_ID_CUSTOM_GRAV_REACHABLE (GADGET_ID_CHECKBUTTON_FIRST + 28)
549 #define GADGET_ID_CUSTOM_USE_GRAPHIC    (GADGET_ID_CHECKBUTTON_FIRST + 29)
550 #define GADGET_ID_CUSTOM_USE_TEMPLATE   (GADGET_ID_CHECKBUTTON_FIRST + 30)
551 #define GADGET_ID_CUSTOM_CAN_CHANGE     (GADGET_ID_CHECKBUTTON_FIRST + 31)
552 #define GADGET_ID_CHANGE_USE_CONTENT    (GADGET_ID_CHECKBUTTON_FIRST + 32)
553 #define GADGET_ID_CHANGE_USE_EXPLOSION  (GADGET_ID_CHECKBUTTON_FIRST + 33)
554 #define GADGET_ID_CHANGE_ONLY_COMPLETE  (GADGET_ID_CHECKBUTTON_FIRST + 34)
555 #define GADGET_ID_CHANGE_USE_RANDOM     (GADGET_ID_CHECKBUTTON_FIRST + 35)
556 #define GADGET_ID_CHANGE_DELAY          (GADGET_ID_CHECKBUTTON_FIRST + 36)
557 #define GADGET_ID_CHANGE_BY_DIRECT_ACT  (GADGET_ID_CHECKBUTTON_FIRST + 37)
558 #define GADGET_ID_CHANGE_BY_OTHER_ACT   (GADGET_ID_CHECKBUTTON_FIRST + 38)
559
560 /* gadgets for buttons in element list */
561 #define GADGET_ID_ELEMENTLIST_FIRST     (GADGET_ID_CHECKBUTTON_FIRST + 39)
562 #define GADGET_ID_ELEMENTLIST_LAST      (GADGET_ID_ELEMENTLIST_FIRST +  \
563                                         ED_NUM_ELEMENTLIST_BUTTONS - 1)
564
565 #define NUM_EDITOR_GADGETS              (GADGET_ID_ELEMENTLIST_LAST + 1)
566
567 /* radio button numbers */
568 #define RADIO_NR_NONE                   0
569 #define RADIO_NR_DRAWING_TOOLBOX        1
570 #define RADIO_NR_RANDOM_ELEMENTS        2
571
572 /* values for counter gadgets */
573 #define ED_COUNTER_ID_SELECT_LEVEL      0
574 #define ED_COUNTER_ID_LEVEL_XSIZE       1
575 #define ED_COUNTER_ID_LEVEL_YSIZE       2
576 #define ED_COUNTER_ID_LEVEL_GEMSLIMIT   3
577 #define ED_COUNTER_ID_LEVEL_TIMELIMIT   4
578 #define ED_COUNTER_ID_LEVEL_TIMESCORE   5
579 #define ED_COUNTER_ID_LEVEL_RANDOM      6
580 #define ED_COUNTER_ID_ELEMENT_VALUE1    7
581 #define ED_COUNTER_ID_ELEMENT_VALUE2    8
582 #define ED_COUNTER_ID_YAMYAM_CONTENT    9
583 #define ED_COUNTER_ID_ENVELOPE_XSIZE    10
584 #define ED_COUNTER_ID_ENVELOPE_YSIZE    11
585 #define ED_COUNTER_ID_CUSTOM_SCORE      12
586 #define ED_COUNTER_ID_CUSTOM_GEMCOUNT   13
587 #define ED_COUNTER_ID_PUSH_DELAY_FIX    14
588 #define ED_COUNTER_ID_PUSH_DELAY_RND    15
589 #define ED_COUNTER_ID_DROP_DELAY_FIX    16
590 #define ED_COUNTER_ID_DROP_DELAY_RND    17
591 #define ED_COUNTER_ID_MOVE_DELAY_FIX    18
592 #define ED_COUNTER_ID_MOVE_DELAY_RND    19
593 #define ED_COUNTER_ID_EXPLOSION_DELAY   20
594 #define ED_COUNTER_ID_IGNITION_DELAY    21
595 #define ED_COUNTER_ID_GROUP_CONTENT     22
596 #define ED_COUNTER_ID_CHANGE_DELAY_FIX  23
597 #define ED_COUNTER_ID_CHANGE_DELAY_RND  24
598 #define ED_COUNTER_ID_CHANGE_CONT_RND   25
599
600 #define ED_NUM_COUNTERBUTTONS           26
601
602 #define ED_COUNTER_ID_LEVEL_FIRST       ED_COUNTER_ID_LEVEL_XSIZE
603 #define ED_COUNTER_ID_LEVEL_LAST        ED_COUNTER_ID_LEVEL_RANDOM
604
605 #define ED_COUNTER_ID_CUSTOM1_FIRST     ED_COUNTER_ID_CUSTOM_SCORE
606 #define ED_COUNTER_ID_CUSTOM1_LAST      ED_COUNTER_ID_DROP_DELAY_RND
607 #define ED_COUNTER_ID_CUSTOM2_FIRST     ED_COUNTER_ID_MOVE_DELAY_FIX
608 #define ED_COUNTER_ID_CUSTOM2_LAST      ED_COUNTER_ID_IGNITION_DELAY
609 #define ED_COUNTER_ID_CUSTOM_FIRST      ED_COUNTER_ID_CUSTOM1_FIRST
610 #define ED_COUNTER_ID_CUSTOM_LAST       ED_COUNTER_ID_CUSTOM2_LAST
611
612 #define ED_COUNTER_ID_CHANGE_FIRST      ED_COUNTER_ID_CHANGE_DELAY_FIX
613 #define ED_COUNTER_ID_CHANGE_LAST       ED_COUNTER_ID_CHANGE_CONT_RND
614
615 /* values for scrollbutton gadgets */
616 #define ED_SCROLLBUTTON_ID_AREA_UP      0
617 #define ED_SCROLLBUTTON_ID_AREA_DOWN    1
618 #define ED_SCROLLBUTTON_ID_AREA_LEFT    2
619 #define ED_SCROLLBUTTON_ID_AREA_RIGHT   3
620 #define ED_SCROLLBUTTON_ID_LIST_UP      4
621 #define ED_SCROLLBUTTON_ID_LIST_DOWN    5
622
623 #define ED_NUM_SCROLLBUTTONS            6
624
625 #define ED_SCROLLBUTTON_ID_AREA_FIRST   ED_SCROLLBUTTON_ID_AREA_UP
626 #define ED_SCROLLBUTTON_ID_AREA_LAST    ED_SCROLLBUTTON_ID_AREA_RIGHT
627
628 /* values for scrollbar gadgets */
629 #define ED_SCROLLBAR_ID_AREA_HORIZONTAL 0
630 #define ED_SCROLLBAR_ID_AREA_VERTICAL   1
631 #define ED_SCROLLBAR_ID_LIST_VERTICAL   2
632
633 #define ED_NUM_SCROLLBARS               3
634
635 #define ED_SCROLLBAR_ID_AREA_FIRST      ED_SCROLLBAR_ID_AREA_HORIZONTAL
636 #define ED_SCROLLBAR_ID_AREA_LAST       ED_SCROLLBAR_ID_AREA_VERTICAL
637
638 /* values for text input gadgets */
639 #define ED_TEXTINPUT_ID_LEVEL_NAME      0
640 #define ED_TEXTINPUT_ID_LEVEL_AUTHOR    1
641 #define ED_TEXTINPUT_ID_ELEMENT_NAME    2
642
643 #define ED_NUM_TEXTINPUT                3
644
645 #define ED_TEXTINPUT_ID_LEVEL_FIRST     ED_TEXTINPUT_ID_LEVEL_NAME
646 #define ED_TEXTINPUT_ID_LEVEL_LAST      ED_TEXTINPUT_ID_LEVEL_AUTHOR
647
648 /* values for text area gadgets */
649 #define ED_TEXTAREA_ID_ENVELOPE_INFO    0
650
651 #define ED_NUM_TEXTAREAS                        1
652
653 #define ED_TEXTAREA_ID_LEVEL_FIRST      ED_TEXTAREA_ID_ENVELOPE
654 #define ED_TEXTAREA_ID_LEVEL_LAST       ED_TEXTAREA_ID_ENVELOPE
655
656 /* values for selectbox gadgets */
657 #define ED_SELECTBOX_ID_TIME_OR_STEPS           0
658 #define ED_SELECTBOX_ID_GAME_ENGINE_TYPE        1
659 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE      2
660 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_LAYER     3
661 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_PROTECTED 4
662 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_DIRECTION 5
663 #define ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION   6
664 #define ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN     7
665 #define ED_SELECTBOX_ID_CUSTOM_MOVE_DIRECTION   8
666 #define ED_SELECTBOX_ID_CUSTOM_MOVE_STEPSIZE    9
667 #define ED_SELECTBOX_ID_CUSTOM_MOVE_LEAVE_TYPE  10
668 #define ED_SELECTBOX_ID_CUSTOM_SMASH_TARGETS    11
669 #define ED_SELECTBOX_ID_CUSTOM_SLIPPERY_TYPE    12
670 #define ED_SELECTBOX_ID_CUSTOM_DEADLINESS       13
671 #define ED_SELECTBOX_ID_CUSTOM_EXPLOSION_TYPE   14
672 #define ED_SELECTBOX_ID_CHANGE_TIME_UNITS       15
673 #define ED_SELECTBOX_ID_CHANGE_DIRECT_ACTION    16
674 #define ED_SELECTBOX_ID_CHANGE_OTHER_ACTION     17
675 #define ED_SELECTBOX_ID_CHANGE_SIDE             18
676 #define ED_SELECTBOX_ID_CHANGE_PLAYER           19
677 #define ED_SELECTBOX_ID_CHANGE_PAGE             20
678 #define ED_SELECTBOX_ID_CHANGE_REPLACE_WHEN     21
679 #define ED_SELECTBOX_ID_SELECT_CHANGE_PAGE      22
680 #define ED_SELECTBOX_ID_GROUP_CHOICE_MODE       23
681
682 #define ED_NUM_SELECTBOX                        24
683
684 #define ED_SELECTBOX_ID_LEVEL_FIRST     ED_SELECTBOX_ID_TIME_OR_STEPS
685 #define ED_SELECTBOX_ID_LEVEL_LAST      ED_SELECTBOX_ID_GAME_ENGINE_TYPE
686
687 #define ED_SELECTBOX_ID_CUSTOM1_FIRST   ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE
688 #define ED_SELECTBOX_ID_CUSTOM1_LAST    ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION
689 #define ED_SELECTBOX_ID_CUSTOM2_FIRST   ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN
690 #define ED_SELECTBOX_ID_CUSTOM2_LAST    ED_SELECTBOX_ID_CUSTOM_EXPLOSION_TYPE
691 #define ED_SELECTBOX_ID_CUSTOM_FIRST    ED_SELECTBOX_ID_CUSTOM1_FIRST
692 #define ED_SELECTBOX_ID_CUSTOM_LAST     ED_SELECTBOX_ID_CUSTOM2_LAST
693
694 #define ED_SELECTBOX_ID_CHANGE_FIRST    ED_SELECTBOX_ID_CHANGE_TIME_UNITS
695 #define ED_SELECTBOX_ID_CHANGE_LAST     ED_SELECTBOX_ID_SELECT_CHANGE_PAGE
696
697 /* values for textbutton gadgets */
698 #define ED_TEXTBUTTON_ID_PROPERTIES_INFO        0
699 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG      1
700 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_1    2
701 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2    3
702 #define ED_TEXTBUTTON_ID_PROPERTIES_CHANGE      4
703 #define ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE       5
704 #define ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE        6
705 #define ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE        7
706
707 #define ED_NUM_TEXTBUTTONS                      8
708
709 #define ED_TEXTBUTTON_ID_PROPERTIES_FIRST ED_TEXTBUTTON_ID_PROPERTIES_INFO
710 #define ED_TEXTBUTTON_ID_PROPERTIES_LAST  ED_TEXTBUTTON_ID_PROPERTIES_CHANGE
711
712 #define ED_TEXTBUTTON_ID_CHANGE_FIRST   ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE
713 #define ED_TEXTBUTTON_ID_CHANGE_LAST    ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE
714
715 /* values for graphicbutton gadgets */
716 #define ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE    0
717 #define ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE    1
718 #define ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE    2
719 #define ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE   3
720
721 #define ED_NUM_GRAPHICBUTTONS                   4
722
723 #define ED_GRAPHICBUTTON_ID_CHANGE_FIRST  ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE
724 #define ED_GRAPHICBUTTON_ID_CHANGE_LAST   ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE
725
726 /* values for checkbutton gadgets */
727 #define ED_CHECKBUTTON_ID_INITIAL_GRAVITY       0
728 #define ED_CHECKBUTTON_ID_RANDOM_RESTRICTED     1
729 #define ED_CHECKBUTTON_ID_STICK_ELEMENT         2
730 #define ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS      3
731 #define ED_CHECKBUTTON_ID_USE_SPRING_BUG        4
732 #define ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE    5
733 #define ED_CHECKBUTTON_ID_DOUBLE_SPEED          6
734 #define ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD      7
735 #define ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD   8
736 #define ED_CHECKBUTTON_ID_INSTANT_RELOCATION    9
737 #define ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE  10
738 #define ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID    11
739 #define ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID    12
740 #define ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH     13
741 #define ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC    14
742 #define ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE   15
743 #define ED_CHECKBUTTON_ID_CUSTOM_ACCESSIBLE     16
744 #define ED_CHECKBUTTON_ID_CUSTOM_GRAV_REACHABLE 17
745 #define ED_CHECKBUTTON_ID_CUSTOM_WALK_TO_OBJECT 18
746 #define ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE 19
747 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE       20
748 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_FALL       21
749 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_SMASH      22
750 #define ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY       23
751 #define ED_CHECKBUTTON_ID_CUSTOM_DEADLY         24
752 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_EXPLODE    25
753 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_FIRE   26
754 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_SMASH  27
755 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT 28
756 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE     29
757 #define ED_CHECKBUTTON_ID_CHANGE_DELAY          30
758 #define ED_CHECKBUTTON_ID_CHANGE_BY_DIRECT_ACT  31
759 #define ED_CHECKBUTTON_ID_CHANGE_BY_OTHER_ACT   32
760 #define ED_CHECKBUTTON_ID_CHANGE_USE_EXPLOSION  33
761 #define ED_CHECKBUTTON_ID_CHANGE_USE_CONTENT    34
762 #define ED_CHECKBUTTON_ID_CHANGE_ONLY_COMPLETE  35
763 #define ED_CHECKBUTTON_ID_CHANGE_USE_RANDOM     36
764
765 #define ED_NUM_CHECKBUTTONS                     37
766
767 #define ED_CHECKBUTTON_ID_LEVEL_FIRST   ED_CHECKBUTTON_ID_INITIAL_GRAVITY
768 #define ED_CHECKBUTTON_ID_LEVEL_LAST    ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
769
770 #define ED_CHECKBUTTON_ID_CUSTOM1_FIRST ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC
771 #define ED_CHECKBUTTON_ID_CUSTOM1_LAST  ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE
772 #define ED_CHECKBUTTON_ID_CUSTOM2_FIRST ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE
773 #define ED_CHECKBUTTON_ID_CUSTOM2_LAST  ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT
774 #define ED_CHECKBUTTON_ID_CUSTOM_FIRST  ED_CHECKBUTTON_ID_CUSTOM1_FIRST
775 #define ED_CHECKBUTTON_ID_CUSTOM_LAST   ED_CHECKBUTTON_ID_CUSTOM2_LAST
776
777 #define ED_CHECKBUTTON_ID_CHANGE_FIRST  ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE
778 #define ED_CHECKBUTTON_ID_CHANGE_LAST   ED_CHECKBUTTON_ID_CHANGE_USE_RANDOM
779
780 /* values for radiobutton gadgets */
781 #define ED_RADIOBUTTON_ID_PERCENTAGE    0
782 #define ED_RADIOBUTTON_ID_QUANTITY      1
783
784 #define ED_NUM_RADIOBUTTONS             2
785
786 #define ED_RADIOBUTTON_ID_LEVEL_FIRST   ED_RADIOBUTTON_ID_PERCENTAGE
787 #define ED_RADIOBUTTON_ID_LEVEL_LAST    ED_RADIOBUTTON_ID_QUANTITY
788
789 /* values for drawing area gadgets */
790 #define ED_DRAWING_ID_DRAWING_LEVEL             0
791 #define ED_DRAWING_ID_YAMYAM_CONTENT_0          1
792 #define ED_DRAWING_ID_YAMYAM_CONTENT_1          2
793 #define ED_DRAWING_ID_YAMYAM_CONTENT_2          3
794 #define ED_DRAWING_ID_YAMYAM_CONTENT_3          4
795 #define ED_DRAWING_ID_YAMYAM_CONTENT_4          5
796 #define ED_DRAWING_ID_YAMYAM_CONTENT_5          6
797 #define ED_DRAWING_ID_YAMYAM_CONTENT_6          7
798 #define ED_DRAWING_ID_YAMYAM_CONTENT_7          8
799 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_0      9
800 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_1      10
801 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_2      11
802 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_3      12
803 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_4      13
804 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_5      14
805 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_6      15
806 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_7      16
807 #define ED_DRAWING_ID_AMOEBA_CONTENT            17
808 #define ED_DRAWING_ID_CUSTOM_GRAPHIC            18
809 #define ED_DRAWING_ID_CUSTOM_CONTENT            19
810 #define ED_DRAWING_ID_CUSTOM_MOVE_ENTER         20
811 #define ED_DRAWING_ID_CUSTOM_MOVE_LEAVE         21
812 #define ED_DRAWING_ID_CUSTOM_CHANGE_TARGET      22
813 #define ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT     23
814 #define ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER     24
815 #define ED_DRAWING_ID_GROUP_CONTENT             25
816 #define ED_DRAWING_ID_RANDOM_BACKGROUND         26
817
818 #define ED_NUM_DRAWING_AREAS                    27
819
820
821 /*
822   -----------------------------------------------------------------------------
823   some internally used definitions
824   -----------------------------------------------------------------------------
825 */
826
827 /* values for CopyLevelToUndoBuffer() */
828 #define UNDO_IMMEDIATE                  0
829 #define UNDO_ACCUMULATE                 1
830
831 /* values for scrollbars */
832 #define ED_SCROLL_NO                    0
833 #define ED_SCROLL_LEFT                  1
834 #define ED_SCROLL_RIGHT                 2
835 #define ED_SCROLL_UP                    4
836 #define ED_SCROLL_DOWN                  8
837
838 /* screens in the level editor */
839 #define ED_MODE_DRAWING                 0
840 #define ED_MODE_INFO                    1
841 #define ED_MODE_PROPERTIES              2
842
843 /* sub-screens in the element properties section */
844 #define ED_MODE_PROPERTIES_INFO         ED_TEXTBUTTON_ID_PROPERTIES_INFO
845 #define ED_MODE_PROPERTIES_CONFIG       ED_TEXTBUTTON_ID_PROPERTIES_CONFIG
846 #define ED_MODE_PROPERTIES_CONFIG_1     ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_1
847 #define ED_MODE_PROPERTIES_CONFIG_2     ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2
848 #define ED_MODE_PROPERTIES_CHANGE       ED_TEXTBUTTON_ID_PROPERTIES_CHANGE
849
850 /* how many steps can be cancelled */
851 #define NUM_UNDO_STEPS                  (10 + 1)
852
853 /* values for elements with score for certain actions */
854 #define MIN_SCORE                       0
855 #define MAX_SCORE                       255
856
857 /* values for elements with count for collecting */
858 #define MIN_COLLECT_COUNT               0
859 #define MAX_COLLECT_COUNT               100
860
861 /* values for random placement */
862 #define RANDOM_USE_PERCENTAGE           0
863 #define RANDOM_USE_QUANTITY             1
864
865 /* maximal size of level editor drawing area */
866 #define MAX_ED_FIELDX           (2 * SCR_FIELDX)
867 #define MAX_ED_FIELDY           (2 * SCR_FIELDY - 1)
868
869
870 /*
871   -----------------------------------------------------------------------------
872   some internally used data structure definitions
873   -----------------------------------------------------------------------------
874 */
875
876 static struct
877 {
878   char shortcut;
879   char *text;
880 } control_info[ED_NUM_CTRL_BUTTONS] =
881 {
882   { 's',        "draw single items"                     },
883   { 'd',        "draw connected items"                  },
884   { 'l',        "draw lines"                            },
885   { 'a',        "draw arcs"                             },
886   { 'r',        "draw outline rectangles"               },
887   { 'R',        "draw filled rectangles"                },
888   { '\0',       "wrap (rotate) level up"                },
889   { 't',        "enter text elements"                   },
890   { 'f',        "flood fill"                            },
891   { '\0',       "wrap (rotate) level left"              },
892   { '?',        "properties of drawing element"         },
893   { '\0',       "wrap (rotate) level right"             },
894   { '\0',       "random element placement"              },
895   { 'b',        "grab brush"                            },
896   { '\0',       "wrap (rotate) level down"              },
897   { ',',        "pick drawing element"                  },
898
899   { 'U',        "undo last operation"                   },
900   { 'I',        "level properties"                      },
901   { 'S',        "save level"                            },
902   { 'C',        "clear level"                           },
903   { 'T',        "test level"                            },
904   { 'E',        "exit level editor"                     },
905
906   { '\0',       "copy settings from other element"      },
907   { '\0',       "copy settings to other element"        },
908   { '\0',       "exchange element with other element"   },
909
910   { '\0',       "copy settings from this element"       },
911   { '\0',       "paste settings to this element"        },
912 };
913
914 static int random_placement_value = 10;
915 static int random_placement_method = RANDOM_USE_QUANTITY;
916 static int random_placement_background_element = EL_SAND;
917 static boolean random_placement_background_restricted = FALSE;
918 static boolean stick_element_properties_window = FALSE;
919 static boolean custom_element_properties[NUM_ELEMENT_PROPERTIES];
920 static boolean custom_element_change_events[NUM_CHANGE_EVENTS];
921 static struct ElementChangeInfo custom_element_change;
922 static struct ElementGroupInfo group_element_info;
923 static struct ElementInfo custom_element;
924
925 static struct
926 {
927   int x, y;
928   int min_value, max_value;
929   int gadget_id_down, gadget_id_up;
930   int gadget_id_text;
931   int gadget_id_align;
932   int *value;
933   char *text_above, *text_left, *text_right;
934 } counterbutton_info[ED_NUM_COUNTERBUTTONS] =
935 {
936   /* ---------- current level number --------------------------------------- */
937
938   {
939     DX + 5 - SX,                        DY + 3 - SY,
940     1,                                  100,
941     GADGET_ID_SELECT_LEVEL_DOWN,        GADGET_ID_SELECT_LEVEL_UP,
942     GADGET_ID_SELECT_LEVEL_TEXT,        GADGET_ID_NONE,
943     &level_nr,
944     NULL,                               NULL, NULL
945   },
946
947   /* ---------- level and editor settings ---------------------------------- */
948
949   {
950     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(4),
951     MIN_LEV_FIELDX,                     MAX_LEV_FIELDX,
952     GADGET_ID_LEVEL_XSIZE_DOWN,         GADGET_ID_LEVEL_XSIZE_UP,
953     GADGET_ID_LEVEL_XSIZE_TEXT,         GADGET_ID_NONE,
954     &level.fieldx,
955     "playfield size:",                  NULL, "width",
956   },
957   {
958     -1,                                 ED_LEVEL_SETTINGS_YPOS(4),
959     MIN_LEV_FIELDY,                     MAX_LEV_FIELDY,
960     GADGET_ID_LEVEL_YSIZE_DOWN,         GADGET_ID_LEVEL_YSIZE_UP,
961     GADGET_ID_LEVEL_YSIZE_TEXT,         GADGET_ID_LEVEL_XSIZE_UP,
962     &level.fieldy,
963     NULL,                               " ", "height",
964   },
965   {
966     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(6),
967     0,                                  999,
968     GADGET_ID_LEVEL_GEMSLIMIT_DOWN,     GADGET_ID_LEVEL_GEMSLIMIT_UP,
969     GADGET_ID_LEVEL_GEMSLIMIT_TEXT,     GADGET_ID_NONE,
970     &level.gems_needed,
971     NULL, "number of gems to collect:", NULL
972   },
973   {
974     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(8),
975     0,                                  9999,
976     GADGET_ID_LEVEL_TIMELIMIT_DOWN,     GADGET_ID_LEVEL_TIMELIMIT_UP,
977     GADGET_ID_LEVEL_TIMELIMIT_TEXT,     GADGET_ID_NONE,
978     &level.time,
979     "time or step limit to solve level:", NULL, NULL
980   },
981   {
982     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(10),
983     0,                                  255,
984     GADGET_ID_LEVEL_TIMESCORE_DOWN,     GADGET_ID_LEVEL_TIMESCORE_UP,
985     GADGET_ID_LEVEL_TIMESCORE_TEXT,     GADGET_ID_NONE,
986     &level.score[SC_TIME_BONUS],
987     "score for each 10 sec/steps left:", NULL, NULL
988   },
989   {
990     ED_LEVEL_SETTINGS_XPOS(0),          ED_COUNTER2_YPOS(8),
991     1,                                  100,
992     GADGET_ID_LEVEL_RANDOM_DOWN,        GADGET_ID_LEVEL_RANDOM_UP,
993     GADGET_ID_LEVEL_RANDOM_TEXT,        GADGET_ID_NONE,
994     &random_placement_value,
995     "random element placement:",        NULL, "in"
996   },
997
998   /* ---------- element settings: configure (various elements) ------------- */
999
1000   {
1001     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(0),
1002     MIN_SCORE,                          MAX_SCORE,
1003     GADGET_ID_ELEMENT_VALUE1_DOWN,      GADGET_ID_ELEMENT_VALUE1_UP,
1004     GADGET_ID_ELEMENT_VALUE1_TEXT,      GADGET_ID_NONE,
1005     NULL,                               /* will be set when used */
1006     NULL,                               NULL, NULL
1007   },
1008   {
1009     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
1010     MIN_SCORE,                          MAX_SCORE,
1011     GADGET_ID_ELEMENT_VALUE2_DOWN,      GADGET_ID_ELEMENT_VALUE2_UP,
1012     GADGET_ID_ELEMENT_VALUE2_TEXT,      GADGET_ID_NONE,
1013     NULL,                               /* will be set when used */
1014     NULL,                               NULL, NULL
1015   },
1016   {
1017     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(3),
1018     MIN_ELEMENT_CONTENTS,               MAX_ELEMENT_CONTENTS,
1019     GADGET_ID_YAMYAM_CONTENT_DOWN,      GADGET_ID_YAMYAM_CONTENT_UP,
1020     GADGET_ID_YAMYAM_CONTENT_TEXT,      GADGET_ID_NONE,
1021     &level.num_yamyam_contents,
1022     NULL,                               NULL, "number of content areas"
1023   },
1024   {
1025     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(0),
1026     MIN_ENVELOPE_XSIZE,                 MAX_ENVELOPE_XSIZE,
1027     GADGET_ID_ENVELOPE_XSIZE_DOWN,      GADGET_ID_ENVELOPE_XSIZE_UP,
1028     GADGET_ID_ENVELOPE_XSIZE_TEXT,      GADGET_ID_NONE,
1029     NULL,
1030     NULL,                               NULL, "width",
1031   },
1032   {
1033     -1,                                 ED_ELEMENT_SETTINGS_YPOS(0),
1034     MIN_ENVELOPE_YSIZE,                 MAX_ENVELOPE_YSIZE,
1035     GADGET_ID_ENVELOPE_YSIZE_DOWN,      GADGET_ID_ENVELOPE_YSIZE_UP,
1036     GADGET_ID_ENVELOPE_YSIZE_TEXT,      GADGET_ID_ENVELOPE_XSIZE_UP,
1037     NULL,
1038     NULL,                               " ", "height",
1039   },
1040
1041   /* ---------- element settings: configure 1 (custom elements) ------------ */
1042
1043   {
1044     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(6),
1045     MIN_SCORE,                          MAX_SCORE,
1046     GADGET_ID_CUSTOM_SCORE_DOWN,        GADGET_ID_CUSTOM_SCORE_UP,
1047     GADGET_ID_CUSTOM_SCORE_TEXT,        GADGET_ID_NONE,
1048     &custom_element.collect_score,
1049     NULL,                               "score", " "
1050   },
1051   {
1052     -1,                                 ED_ELEMENT_SETTINGS_YPOS(6),
1053     MIN_COLLECT_COUNT,                  MAX_COLLECT_COUNT,
1054     GADGET_ID_CUSTOM_GEMCOUNT_DOWN,     GADGET_ID_CUSTOM_GEMCOUNT_UP,
1055     GADGET_ID_CUSTOM_GEMCOUNT_TEXT,     GADGET_ID_CUSTOM_SCORE_UP,
1056     &custom_element.collect_count,
1057     NULL,                               "count", NULL
1058   },
1059   {
1060     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(7),
1061     0,                                  255,
1062     GADGET_ID_PUSH_DELAY_FIX_DOWN,      GADGET_ID_PUSH_DELAY_FIX_UP,
1063     GADGET_ID_PUSH_DELAY_FIX_TEXT,      GADGET_ID_NONE,
1064     &custom_element.push_delay_fixed,
1065     NULL,                               "push delay", NULL
1066   },
1067   {
1068     -1,                                 ED_ELEMENT_SETTINGS_YPOS(7),
1069     0,                                  255,
1070     GADGET_ID_PUSH_DELAY_RND_DOWN,      GADGET_ID_PUSH_DELAY_RND_UP,
1071     GADGET_ID_PUSH_DELAY_RND_TEXT,      GADGET_ID_PUSH_DELAY_FIX_UP,
1072     &custom_element.push_delay_random,
1073     NULL,                               "+random", NULL
1074   },
1075   {
1076     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(8),
1077     0,                                  255,
1078     GADGET_ID_DROP_DELAY_FIX_DOWN,      GADGET_ID_DROP_DELAY_FIX_UP,
1079     GADGET_ID_DROP_DELAY_FIX_TEXT,      GADGET_ID_NONE,
1080     &custom_element.drop_delay_fixed,
1081     NULL,                               "drop delay", NULL
1082   },
1083   {
1084     -1,                                 ED_ELEMENT_SETTINGS_YPOS(8),
1085     0,                                  255,
1086     GADGET_ID_DROP_DELAY_RND_DOWN,      GADGET_ID_DROP_DELAY_RND_UP,
1087     GADGET_ID_DROP_DELAY_RND_TEXT,      GADGET_ID_DROP_DELAY_FIX_UP,
1088     &custom_element.drop_delay_random,
1089     NULL,                               "+random", NULL
1090   },
1091
1092   /* ---------- element settings: configure 2 (custom elements) ------------ */
1093
1094   {
1095     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(5),
1096     0,                                  999,
1097     GADGET_ID_MOVE_DELAY_FIX_DOWN,      GADGET_ID_MOVE_DELAY_FIX_UP,
1098     GADGET_ID_MOVE_DELAY_FIX_TEXT,      GADGET_ID_NONE,
1099     &custom_element.move_delay_fixed,
1100     NULL,                               "move delay", NULL
1101   },
1102   {
1103     -1,                                 ED_ELEMENT_SETTINGS_YPOS(5),
1104     0,                                  999,
1105     GADGET_ID_MOVE_DELAY_RND_DOWN,      GADGET_ID_MOVE_DELAY_RND_UP,
1106     GADGET_ID_MOVE_DELAY_RND_TEXT,      GADGET_ID_MOVE_DELAY_FIX_UP,
1107     &custom_element.move_delay_random,
1108     NULL,                               "+random", NULL
1109   },
1110   {
1111     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(12),
1112     0,                                  255,
1113     GADGET_ID_EXPLOSION_DELAY_DOWN,     GADGET_ID_EXPLOSION_DELAY_UP,
1114     GADGET_ID_EXPLOSION_DELAY_TEXT,     GADGET_ID_NONE,
1115     &custom_element.explosion_delay,
1116     NULL,                               "explosion delay", NULL
1117   },
1118   {
1119     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(13),
1120     0,                                  255,
1121     GADGET_ID_IGNITION_DELAY_DOWN,      GADGET_ID_IGNITION_DELAY_UP,
1122     GADGET_ID_IGNITION_DELAY_TEXT,      GADGET_ID_NONE,
1123     &custom_element.ignition_delay,
1124     NULL,                               "ignition delay", "(by fire)"
1125   },
1126
1127   /* ---------- element settings: configure (group elements) --------------- */
1128
1129   {
1130     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(5),
1131     MIN_ELEMENTS_IN_GROUP,              MAX_ELEMENTS_IN_GROUP,
1132     GADGET_ID_GROUP_CONTENT_DOWN,       GADGET_ID_GROUP_CONTENT_UP,
1133     GADGET_ID_GROUP_CONTENT_TEXT,       GADGET_ID_NONE,
1134     &group_element_info.num_elements,
1135     NULL,                               NULL, "number of elements in group"
1136   },
1137
1138   /* ---------- element settings: advanced (custom elements) --------------- */
1139
1140   {
1141     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(2),
1142     0,                                  999,
1143     GADGET_ID_CHANGE_DELAY_FIX_DOWN,    GADGET_ID_CHANGE_DELAY_FIX_UP,
1144     GADGET_ID_CHANGE_DELAY_FIX_TEXT,    GADGET_ID_NONE,
1145     &custom_element_change.delay_fixed,
1146     NULL,                               "delay", NULL,
1147   },
1148   {
1149     -1,                                 ED_ELEMENT_SETTINGS_YPOS(2),
1150     0,                                  999,
1151     GADGET_ID_CHANGE_DELAY_RND_DOWN,    GADGET_ID_CHANGE_DELAY_RND_UP,
1152     GADGET_ID_CHANGE_DELAY_RND_TEXT,    GADGET_ID_CHANGE_DELAY_FIX_UP,
1153     &custom_element_change.delay_random,
1154     NULL,                               "+random", NULL
1155   },
1156   {
1157     ED_ELEMENT_SETTINGS_XPOS(3),        ED_ELEMENT_SETTINGS_YPOS(12),
1158     0,                                  100,
1159     GADGET_ID_CHANGE_CONT_RND_DOWN,     GADGET_ID_CHANGE_CONT_RND_UP,
1160     GADGET_ID_CHANGE_CONT_RND_TEXT,     GADGET_ID_NONE,
1161     &custom_element_change.random_percentage,
1162     NULL,                               "use random replace:", "%"
1163   },
1164 };
1165
1166 static struct
1167 {
1168   int x, y;
1169   int gadget_id;
1170   int size;
1171   char *value;
1172   char *text_above, *infotext;
1173 } textinput_info[ED_NUM_TEXTINPUT] =
1174 {
1175   {
1176     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(0),
1177     GADGET_ID_LEVEL_NAME,
1178     MAX_LEVEL_NAME_LEN,
1179     level.name,
1180     "Title:", "Title"
1181   },
1182   {
1183     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(2),
1184     GADGET_ID_LEVEL_AUTHOR,
1185     MAX_LEVEL_AUTHOR_LEN,
1186     level.author,
1187     "Author:", "Author"
1188   },
1189   {
1190     5 * MINI_TILEX - 2,                 5 * MINI_TILEY - ED_BORDER_SIZE + 1,
1191     GADGET_ID_ELEMENT_NAME,
1192     MAX_ELEMENT_NAME_LEN - 2,           /* currently 2 chars less editable */
1193     custom_element.description,
1194     NULL, "Element name"
1195   }
1196 };
1197
1198 static struct
1199 {
1200   int x, y;
1201   int gadget_id;
1202   int xsize, ysize;
1203   char *value;
1204   char *text_above, *infotext;
1205 } textarea_info[ED_NUM_TEXTAREAS] =
1206 {
1207   {
1208     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(2),
1209     GADGET_ID_ENVELOPE_INFO,
1210     MAX_ENVELOPE_XSIZE, MAX_ENVELOPE_YSIZE,
1211     NULL,
1212     "Envelope Info:", "Envelope Info"
1213   }
1214 };
1215
1216 static struct ValueTextInfo options_time_or_steps[] =
1217 {
1218   { 0,                          "seconds"                       },
1219   { 1,                          "steps"                         },
1220
1221   { -1,                         NULL                            }
1222 };
1223
1224 static struct ValueTextInfo options_game_engine_type[] =
1225 {
1226   { GAME_ENGINE_TYPE_RND,       "Rocks'n'Diamonds"              },
1227   { GAME_ENGINE_TYPE_EM,        "Emerald Mine"                  },
1228
1229   { -1,                         NULL                            }
1230 };
1231
1232 static struct ValueTextInfo options_access_type[] =
1233 {
1234   { EP_WALKABLE,                "walkable"                      },
1235   { EP_PASSABLE,                "passable"                      },
1236
1237   { -1,                         NULL                            }
1238 };
1239
1240 static struct ValueTextInfo options_access_layer[] =
1241 {
1242   { EP_ACCESSIBLE_OVER,         "over"                          },
1243   { EP_ACCESSIBLE_INSIDE,       "inside"                        },
1244   { EP_ACCESSIBLE_UNDER,        "under"                         },
1245
1246   { -1,                         NULL                            }
1247 };
1248
1249 static struct ValueTextInfo options_access_protected[] =
1250 {
1251   { 0,                          "unprotected"                   },
1252   { 1,                          "protected"                     },
1253
1254   { -1,                         NULL                            }
1255 };
1256
1257 static struct ValueTextInfo options_access_direction[] =
1258 {
1259   { MV_LEFT,                    "left"                          },
1260   { MV_RIGHT,                   "right"                         },
1261   { MV_UP,                      "up"                            },
1262   { MV_DOWN,                    "down"                          },
1263   { MV_LEFT  | MV_UP,           "left + up"                     },
1264   { MV_LEFT  | MV_DOWN,         "left + down"                   },
1265   { MV_RIGHT | MV_UP,           "right + up"                    },
1266   { MV_RIGHT | MV_DOWN,         "right + down"                  },
1267   { MV_HORIZONTAL,              "horizontal"                    },
1268   { MV_VERTICAL,                "vertical"                      },
1269   { MV_HORIZONTAL | MV_UP,      "horizontal + up"               },
1270   { MV_HORIZONTAL | MV_DOWN,    "horizontal + down"             },
1271   { MV_VERTICAL   | MV_LEFT,    "vertical + left"               },
1272   { MV_VERTICAL   | MV_RIGHT,   "vertical + right"              },
1273   { MV_ALL_DIRECTIONS,          "all directions"                },
1274
1275   { -1,                         NULL                            }
1276 };
1277
1278 static struct ValueTextInfo options_walk_to_action[] =
1279 {
1280   { EP_DIGGABLE,                "diggable"                      },
1281   { EP_COLLECTIBLE_ONLY,        "collectible"                   },
1282   { EP_DROPPABLE,               "collectible & droppable"       },
1283   { EP_THROWABLE,               "collectible & throwable"       },
1284   { EP_PUSHABLE,                "pushable"                      },
1285
1286   { -1,                         NULL                            }
1287 };
1288
1289 static struct ValueTextInfo options_move_pattern[] =
1290 {
1291   { MV_LEFT,                    "left"                          },
1292   { MV_RIGHT,                   "right"                         },
1293   { MV_UP,                      "up"                            },
1294   { MV_DOWN,                    "down"                          },
1295   { MV_HORIZONTAL,              "horizontal"                    },
1296   { MV_VERTICAL,                "vertical"                      },
1297   { MV_ALL_DIRECTIONS,          "all directions"                },
1298   { MV_TOWARDS_PLAYER,          "towards player"                },
1299   { MV_AWAY_FROM_PLAYER,        "away from player"              },
1300   { MV_ALONG_LEFT_SIDE,         "along left side"               },
1301   { MV_ALONG_RIGHT_SIDE,        "along right side"              },
1302   { MV_TURNING_LEFT,            "turning left"                  },
1303   { MV_TURNING_RIGHT,           "turning right"                 },
1304   { MV_TURNING_LEFT_RIGHT,      "turning left, right"           },
1305   { MV_TURNING_RIGHT_LEFT,      "turning right, left"           },
1306   { MV_TURNING_RANDOM,          "turning random"                },
1307   { MV_MAZE_RUNNER,             "maze runner style"             },
1308   { MV_MAZE_HUNTER,             "maze hunter style"             },
1309   { MV_WHEN_PUSHED,             "when pushed"                   },
1310   { MV_WHEN_DROPPED,            "when dropped/thrown"           },
1311
1312   { -1,                         NULL                            }
1313 };
1314
1315 static struct ValueTextInfo options_move_direction[] =
1316 {
1317   { MV_START_AUTOMATIC,         "automatic"                     },
1318   { MV_START_LEFT,              "left"                          },
1319   { MV_START_RIGHT,             "right"                         },
1320   { MV_START_UP,                "up"                            },
1321   { MV_START_DOWN,              "down"                          },
1322   { MV_START_RANDOM,            "random"                        },
1323   { MV_START_PREVIOUS,          "previous"                      },
1324
1325   { -1,                         NULL                            }
1326 };
1327
1328 static struct ValueTextInfo options_move_stepsize[] =
1329 {
1330   { 1,                          "very slow"                     },
1331   { 2,                          "slow"                          },
1332   { 4,                          "normal"                        },
1333   { 8,                          "fast"                          },
1334   { 16,                         "very fast"                     },
1335 #if 1
1336   { 32,                         "even faster"                   },
1337 #endif
1338
1339   { -1,                         NULL                            }
1340 };
1341
1342 static struct ValueTextInfo options_move_leave_type[] =
1343 {
1344   { LEAVE_TYPE_UNLIMITED,       "leave behind"                  },
1345   { LEAVE_TYPE_LIMITED,         "change it to"                  },
1346
1347   { -1,                         NULL                            }
1348 };
1349
1350 static struct ValueTextInfo options_smash_targets[] =
1351 {
1352   { EP_CAN_SMASH_PLAYER,        "player"                        },
1353 #if 0
1354   { EP_CAN_SMASH_ENEMIES,       "enemies"                       },
1355 #endif
1356   { EP_CAN_SMASH_EVERYTHING,    "everything"                    },
1357
1358   { -1,                         NULL                            }
1359 };
1360
1361 static struct ValueTextInfo options_slippery_type[] =
1362 {
1363   { SLIPPERY_ANY_RANDOM,        "random"                        },
1364   { SLIPPERY_ANY_LEFT_RIGHT,    "left, right"                   },
1365   { SLIPPERY_ANY_RIGHT_LEFT,    "right, left"                   },
1366   { SLIPPERY_ONLY_LEFT,         "only left"                     },
1367   { SLIPPERY_ONLY_RIGHT,        "only right"                    },
1368
1369   { -1,                         NULL                            }
1370 };
1371
1372 static struct ValueTextInfo options_deadliness[] =
1373 {
1374   { EP_DONT_RUN_INTO,           "running into"                  },
1375   { EP_DONT_COLLIDE_WITH,       "colliding with"                },
1376   { EP_DONT_TOUCH,              "touching"                      },
1377
1378   { -1,                         NULL                            }
1379 };
1380
1381 static struct ValueTextInfo options_explosion_type[] =
1382 {
1383   { EXPLODES_3X3,               "3x3"                           },
1384   { EXPLODES_CROSS,             "3+3"                           },
1385   { EXPLODES_1X1,               "1x1"                           },
1386 #if 0
1387   { EP_INDESTRUCTIBLE,          "indestructible"                },
1388 #endif
1389
1390   { -1,                         NULL                            }
1391 };
1392
1393 static struct ValueTextInfo options_time_units[] =
1394 {
1395   { 1,                          "frames"                        },
1396   { FRAMES_PER_SECOND,          "seconds"                       },
1397
1398   { -1,                         NULL                            }
1399 };
1400
1401 static struct ValueTextInfo options_change_direct_action[] =
1402 {
1403   { CE_TOUCHED_BY_PLAYER,       "touched by player"             },
1404   { CE_PRESSED_BY_PLAYER,       "pressed by player"             },
1405   { CE_PUSHED_BY_PLAYER,        "pushed by player"              },
1406   { CE_ENTERED_BY_PLAYER,       "entered by player"             },
1407   { CE_LEFT_BY_PLAYER,          "left by player"                },
1408   { CE_DROPPED_BY_PLAYER,       "dropped/thrown by player"      },
1409   { CE_SWITCHED,                "switched"                      },
1410 #if 1
1411   { CE_HITTING_SOMETHING,       "hitting something"             },
1412   { CE_HIT_BY_SOMETHING,        "hit by something"              },
1413 #else
1414   { CE_HITTING_SOMETHING,       "collision"                     },
1415 #endif
1416
1417 #if 0
1418   { CE_BLOCKED,                 "blocked"                       },
1419 #endif
1420
1421   { CE_IMPACT,                  "impact (on something)"         },
1422   { CE_SMASHED,                 "smashed (from above)"          },
1423
1424   { -1,                         NULL                            }
1425 };
1426
1427 static struct ValueTextInfo options_change_other_action[] =
1428 {
1429   { CE_OTHER_GETS_TOUCHED,      "player touches"                },
1430   { CE_OTHER_GETS_PRESSED,      "player presses"                },
1431   { CE_OTHER_GETS_PUSHED,       "player pushes"                 },
1432   { CE_OTHER_GETS_ENTERED,      "player enters"                 },
1433   { CE_OTHER_GETS_LEFT,         "player leaves"                 },
1434   { CE_OTHER_GETS_DIGGED,       "player digs"                   },
1435   { CE_OTHER_GETS_COLLECTED,    "player collects"               },
1436   { CE_OTHER_GETS_DROPPED,      "player drops/throws"           },
1437   { CE_OTHER_IS_TOUCHING,       "touching"                      },
1438 #if 1
1439   { CE_OTHER_IS_HITTING,        "hitting"                       },
1440   { CE_OTHER_GETS_HIT,          "hit by"                        },
1441 #endif
1442   { CE_OTHER_IS_SWITCHING,      "switch of"                     },
1443   { CE_OTHER_IS_CHANGING,       "change by page of"             },
1444   { CE_OTHER_IS_EXPLODING,      "explosion of"                  },
1445
1446   { -1,                         NULL                            }
1447 };
1448
1449 static struct ValueTextInfo options_change_trigger_side[] =
1450 {
1451   { CH_SIDE_LEFT,               "left"                          },
1452   { CH_SIDE_RIGHT,              "right"                         },
1453   { CH_SIDE_TOP,                "top"                           },
1454   { CH_SIDE_BOTTOM,             "bottom"                        },
1455   { CH_SIDE_LEFT_RIGHT,         "left/right"                    },
1456   { CH_SIDE_TOP_BOTTOM,         "top/bottom"                    },
1457   { CH_SIDE_ANY,                "any"                           },
1458
1459   { -1,                         NULL                            }
1460 };
1461
1462 static struct ValueTextInfo options_change_trigger_player[] =
1463 {
1464   { CH_PLAYER_1,                "1"                             },
1465   { CH_PLAYER_2,                "2"                             },
1466   { CH_PLAYER_3,                "3"                             },
1467   { CH_PLAYER_4,                "4"                             },
1468   { CH_PLAYER_ANY,              "any"                           },
1469
1470   { -1,                         NULL                            }
1471 };
1472
1473 static struct ValueTextInfo options_change_trigger_page[] =
1474 {
1475   { (1 << 0),                   "1"                             },
1476   { (1 << 1),                   "2"                             },
1477   { (1 << 2),                   "3"                             },
1478   { (1 << 3),                   "4"                             },
1479   { (1 << 4),                   "5"                             },
1480   { (1 << 5),                   "6"                             },
1481   { (1 << 6),                   "7"                             },
1482   { (1 << 7),                   "8"                             },
1483   { (1 << 8),                   "9"                             },
1484   { (1 << 9),                   "10"                            },
1485   { (1 << 10),                  "11"                            },
1486   { (1 << 11),                  "12"                            },
1487   { (1 << 12),                  "13"                            },
1488   { (1 << 13),                  "14"                            },
1489   { (1 << 14),                  "15"                            },
1490   { (1 << 15),                  "16"                            },
1491   { (1 << 16),                  "17"                            },
1492   { (1 << 17),                  "18"                            },
1493   { (1 << 18),                  "19"                            },
1494   { (1 << 19),                  "20"                            },
1495   { (1 << 20),                  "21"                            },
1496   { (1 << 21),                  "22"                            },
1497   { (1 << 22),                  "23"                            },
1498   { (1 << 23),                  "24"                            },
1499   { (1 << 24),                  "25"                            },
1500   { (1 << 25),                  "26"                            },
1501   { (1 << 26),                  "27"                            },
1502   { (1 << 27),                  "28"                            },
1503   { (1 << 28),                  "29"                            },
1504   { (1 << 29),                  "30"                            },
1505   { (1 << 30),                  "31"                            },
1506   { (1 << 31),                  "32"                            },
1507   { CH_PAGE_ANY,                "any"                           },
1508
1509   { -1,                         NULL                            }
1510 };
1511
1512 static struct ValueTextInfo options_change_replace_when[] =
1513 {
1514   { CP_WHEN_EMPTY,              "empty"                         },
1515   { CP_WHEN_WALKABLE,           "walkable"                      },
1516   { CP_WHEN_DIGGABLE,           "diggable"                      },
1517   { CP_WHEN_COLLECTIBLE,        "collectible"                   },
1518   { CP_WHEN_REMOVABLE,          "removable"                     },
1519   { CP_WHEN_DESTRUCTIBLE,       "destructible"                  },
1520
1521   { -1,                         NULL                            }
1522 };
1523
1524 static char options_change_page_strings[MAX_CHANGE_PAGES][10];
1525 static struct ValueTextInfo options_change_page[MAX_CHANGE_PAGES + 1] =
1526 {
1527   { -1,                         NULL                            }
1528 };
1529
1530 static struct ValueTextInfo options_group_choice_mode[] =
1531 {
1532   { ANIM_RANDOM,                "random"                        },
1533   { ANIM_LOOP,                  "loop"                          },
1534   { ANIM_LINEAR,                "linear"                        },
1535   { ANIM_PINGPONG,              "pingpong"                      },
1536   { ANIM_PINGPONG2,             "pingpong 2"                    },
1537
1538   { -1,                         NULL                            }
1539 };
1540
1541 static struct
1542 {
1543   int x, y;
1544   int gadget_id;
1545   int gadget_id_align;
1546   int size;     /* char size of selectbox or '-1' (dynamically determined) */
1547   struct ValueTextInfo *options;
1548   int *value;
1549   char *text_left, *text_right, *infotext;
1550 } selectbox_info[ED_NUM_SELECTBOX] =
1551 {
1552   /* ---------- level and editor settings ---------------------------------- */
1553
1554   {
1555     -1,                                 ED_LEVEL_SETTINGS_YPOS(8),
1556     GADGET_ID_TIME_OR_STEPS,            GADGET_ID_LEVEL_TIMELIMIT_UP,
1557     -1,
1558     options_time_or_steps,
1559     &level.use_step_counter,
1560     NULL, "(0 => no limit)",            "time or step limit"
1561   },
1562   {
1563     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(5),
1564     GADGET_ID_GAME_ENGINE_TYPE,         GADGET_ID_NONE,
1565     -1,
1566     options_game_engine_type,
1567     &level.game_engine_type,
1568     "game engine:", NULL,               "game engine"
1569   },
1570
1571   /* ---------- element settings: configure 1 (custom elements) ----------- */
1572
1573   {
1574     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(3),
1575     GADGET_ID_CUSTOM_ACCESS_TYPE,       GADGET_ID_NONE,
1576     -1,
1577     options_access_type,
1578     &custom_element.access_type,
1579     NULL, NULL,                         "type of access to this field"
1580   },
1581   {
1582     -1,                                 ED_ELEMENT_SETTINGS_YPOS(3),
1583     GADGET_ID_CUSTOM_ACCESS_LAYER,      GADGET_ID_CUSTOM_ACCESS_TYPE,
1584     -1,
1585     options_access_layer,
1586     &custom_element.access_layer,
1587     NULL, NULL,                         "layer of access for this field"
1588   },
1589   {
1590     -1,                                 ED_ELEMENT_SETTINGS_YPOS(3),
1591     GADGET_ID_CUSTOM_ACCESS_PROTECTED,  GADGET_ID_CUSTOM_ACCESS_LAYER,
1592     -1,
1593     options_access_protected,
1594     &custom_element.access_protected,
1595     NULL, NULL,                         "protected access for this field"
1596   },
1597   {
1598     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(4),
1599     GADGET_ID_CUSTOM_ACCESS_DIRECTION,  GADGET_ID_NONE,
1600     -1,
1601     options_access_direction,
1602     &custom_element.access_direction,
1603     "from", NULL,                       "access direction for this field"
1604   },
1605   {
1606     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(5),
1607     GADGET_ID_CUSTOM_WALK_TO_ACTION,    GADGET_ID_NONE,
1608     -1,
1609     options_walk_to_action,
1610     &custom_element.walk_to_action,
1611     NULL, NULL,                         "diggable/collectible/pushable"
1612   },
1613
1614   /* ---------- element settings: configure 2 (custom elements) ----------- */
1615
1616   {
1617     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(1),
1618     GADGET_ID_CUSTOM_MOVE_PATTERN,      GADGET_ID_NONE,
1619     -1,
1620     options_move_pattern,
1621     &custom_element.move_pattern,
1622     "can move", NULL,                   "element move pattern"
1623   },
1624   {
1625     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(2),
1626     GADGET_ID_CUSTOM_MOVE_DIRECTION,    GADGET_ID_NONE,
1627     -1,
1628     options_move_direction,
1629     &custom_element.move_direction_initial,
1630     "starts moving", NULL,              "initial element move direction"
1631   },
1632   {
1633     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(4),
1634     GADGET_ID_CUSTOM_MOVE_STEPSIZE,     GADGET_ID_NONE,
1635     -1,
1636     options_move_stepsize,
1637     &custom_element.move_stepsize,
1638     "move/fall speed", NULL,            "speed of element movement"
1639   },
1640   {
1641     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(3),
1642     GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE,   GADGET_ID_NONE,
1643     -1,
1644     options_move_leave_type,
1645     &custom_element.move_leave_type,
1646     "can dig:    can", ":",             "leave behind or change element"
1647   },
1648   {
1649     -1,                                 ED_ELEMENT_SETTINGS_YPOS(7),
1650     GADGET_ID_CUSTOM_SMASH_TARGETS,     GADGET_ID_CUSTOM_CAN_SMASH,
1651     -1,
1652     options_smash_targets,
1653     &custom_element.smash_targets,
1654     "can smash", NULL,                  "elements that can be smashed"
1655   },
1656   {
1657     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(8),
1658     GADGET_ID_CUSTOM_SLIPPERY_TYPE,     GADGET_ID_NONE,
1659     -1,
1660     options_slippery_type,
1661     &custom_element.slippery_type,
1662     "slippery", NULL,                   "where other elements fall down"
1663   },
1664   {
1665     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(9),
1666     GADGET_ID_CUSTOM_DEADLINESS,        GADGET_ID_NONE,
1667     -1,
1668     options_deadliness,
1669     &custom_element.deadliness,
1670     "deadly when", NULL,                "deadliness of element"
1671   },
1672   {
1673     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(10),
1674     GADGET_ID_CUSTOM_EXPLOSION_TYPE,    GADGET_ID_NONE,
1675     -1,
1676     options_explosion_type,
1677     &custom_element.explosion_type,
1678     "can explode", NULL,                "explosion type"
1679   },
1680
1681   /* ---------- element settings: advanced (custom elements) --------------- */
1682
1683   {
1684     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(3),
1685     GADGET_ID_CHANGE_TIME_UNITS,        GADGET_ID_NONE,
1686     -1,
1687     options_time_units,
1688     &custom_element_change.delay_frames,
1689     "delay time given in", NULL,        "delay time units for change"
1690   },
1691   {
1692     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(4),
1693     GADGET_ID_CHANGE_DIRECT_ACTION,     GADGET_ID_NONE,
1694     -1,
1695     options_change_direct_action,
1696     &custom_element_change.direct_action,
1697     NULL, NULL,                         "type of direct action"
1698   },
1699   {
1700     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(5),
1701     GADGET_ID_CHANGE_OTHER_ACTION,      GADGET_ID_NONE,
1702     -1,
1703     options_change_other_action,
1704     &custom_element_change.other_action,
1705     NULL, "element:",                   "type of other element action"
1706   },
1707   {
1708     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(6),
1709     GADGET_ID_CHANGE_SIDE,              GADGET_ID_NONE,
1710     -1,
1711     options_change_trigger_side,
1712     &custom_element_change.trigger_side,
1713     "at", "side",                       "element side that causes change"
1714   },
1715   {
1716     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(7),
1717     GADGET_ID_CHANGE_PLAYER,            GADGET_ID_NONE,
1718     -1,
1719     options_change_trigger_player,
1720     &custom_element_change.trigger_player,
1721     "player:", " ",                     "player that causes change"
1722   },
1723   {
1724     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(7),
1725     GADGET_ID_CHANGE_PAGE,              GADGET_ID_CHANGE_PLAYER,
1726     -1,
1727     options_change_trigger_page,
1728     &custom_element_change.trigger_page,
1729     "page:", NULL,                      "change page that causes change"
1730   },
1731   {
1732     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(10),
1733     GADGET_ID_CHANGE_REPLACE_WHEN,      GADGET_ID_NONE,
1734     -1,
1735     options_change_replace_when,
1736     &custom_element_change.replace_when,
1737     "replace when", NULL,               "which elements can be replaced"
1738   },
1739   {
1740     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(14),
1741     GADGET_ID_SELECT_CHANGE_PAGE,       GADGET_ID_NONE,
1742     3,
1743     options_change_page,
1744     &custom_element.current_change_page,
1745     NULL, NULL,                         "element change page"
1746   },
1747
1748   /* ---------- element settings: configure (group elements) --------------- */
1749
1750   {
1751     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(6),
1752     GADGET_ID_GROUP_CHOICE_MODE,        GADGET_ID_NONE,
1753     -1,
1754     options_group_choice_mode,
1755     &group_element_info.choice_mode,
1756     "choice type:", NULL,               "type of group element choice"
1757   },
1758 };
1759
1760 static struct
1761 {
1762   int x, y;
1763   int gadget_id;
1764   int gadget_id_align;
1765   int size;
1766   char *text;
1767   char *text_left, *text_right, *infotext;
1768 } textbutton_info[ED_NUM_TEXTBUTTONS] =
1769 {
1770 #if 1
1771   {
1772     ED_ELEMENT_SETTINGS_XPOS(0),        ED_COUNTER_YPOS(1),
1773     GADGET_ID_PROPERTIES_INFO,          GADGET_ID_NONE,
1774     8,                                  "Info",                 
1775     NULL, NULL,                         "Show information about element"
1776   },
1777   {
1778     ED_ELEMENT_SETTINGS_XPOS(0) + 124,  ED_COUNTER_YPOS(1),
1779     GADGET_ID_PROPERTIES_CONFIG,        GADGET_ID_NONE,
1780     8,                                  "Config",
1781     NULL, NULL,                         "Configure element properties"
1782   },
1783   {
1784     ED_ELEMENT_SETTINGS_XPOS(0) + 124,  ED_COUNTER_YPOS(1),
1785     GADGET_ID_PROPERTIES_CONFIG_1,      GADGET_ID_NONE,
1786     8,                                  "Config 1",
1787     NULL, NULL,                         "Configure custom element properties"
1788   },
1789   {
1790     ED_ELEMENT_SETTINGS_XPOS(0) + 248,  ED_COUNTER_YPOS(1),
1791     GADGET_ID_PROPERTIES_CONFIG_2,      GADGET_ID_NONE,
1792     8,                                  "Config 2",
1793     NULL, NULL,                         "Configure custom element properties"
1794   },
1795   {
1796     ED_ELEMENT_SETTINGS_XPOS(0) + 372,  ED_COUNTER_YPOS(1),
1797     GADGET_ID_PROPERTIES_CHANGE,        GADGET_ID_NONE,
1798     8,                                  "Change",
1799     NULL, NULL,                         "Custom element change configuration"
1800   },
1801 #else
1802   {
1803     ED_ELEMENT_SETTINGS_XPOS(0),        ED_COUNTER_YPOS(1),
1804     GADGET_ID_PROPERTIES_INFO,          GADGET_ID_NONE,
1805     11,                                 "Information",                  
1806     NULL, NULL,                         "Show information about element"
1807   },
1808   {
1809     ED_ELEMENT_SETTINGS_XPOS(0) + 166,  ED_COUNTER_YPOS(1),
1810     GADGET_ID_PROPERTIES_CONFIG,        GADGET_ID_NONE,
1811     11,                                 "Configure",
1812     NULL, NULL,                         "Configure element properties"
1813   },
1814   {
1815     ED_ELEMENT_SETTINGS_XPOS(0) + 332,  ED_COUNTER_YPOS(1),
1816     GADGET_ID_PROPERTIES_CHANGE,        GADGET_ID_NONE,
1817     11,                                 "Advanced",
1818     NULL, NULL,                         "Advanced element configuration"
1819   },
1820 #endif
1821   {
1822     -1,                                 ED_ELEMENT_SETTINGS_YPOS(2),
1823     GADGET_ID_SAVE_AS_TEMPLATE,         GADGET_ID_CUSTOM_USE_TEMPLATE,
1824     -1,                                 "Save",
1825     " ", "As Template",                 "Save current settings as new template"
1826   },
1827   {
1828     -1,                                 ED_ELEMENT_SETTINGS_YPOS(14),
1829     GADGET_ID_ADD_CHANGE_PAGE,          GADGET_ID_PASTE_CHANGE_PAGE,
1830     -1,                                 "New",
1831     NULL, NULL,                         "Add new change page"
1832   },
1833   {
1834     -1,                                 ED_ELEMENT_SETTINGS_YPOS(14),
1835     GADGET_ID_DEL_CHANGE_PAGE,          GADGET_ID_ADD_CHANGE_PAGE,
1836     -1,                                 "Delete",
1837     NULL, NULL,                         "Delete current change page"
1838   },
1839 };
1840
1841 static struct
1842 {
1843   int gd_x, gd_y;
1844   int x, y;
1845   int width, height;
1846   int gadget_id;
1847   int gadget_id_align;
1848   char *text_left, *text_right, *infotext;
1849 } graphicbutton_info[ED_NUM_GRAPHICBUTTONS] =
1850 {
1851   {
1852     ED_BUTTON_MINUS_XPOS,               ED_BUTTON_COUNT_YPOS,
1853     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(14),
1854     ED_BUTTON_COUNT_XSIZE,              ED_BUTTON_COUNT_YSIZE,
1855     GADGET_ID_PREV_CHANGE_PAGE,         GADGET_ID_NONE,
1856     NULL, NULL,                         "select previous change page"
1857   },
1858   {
1859     ED_BUTTON_PLUS_XPOS,                ED_BUTTON_COUNT_YPOS,
1860     -1,                                 ED_ELEMENT_SETTINGS_YPOS(14),
1861     ED_BUTTON_COUNT_XSIZE,              ED_BUTTON_COUNT_YSIZE,
1862     GADGET_ID_NEXT_CHANGE_PAGE,         GADGET_ID_SELECT_CHANGE_PAGE,
1863     NULL, "change page",                "select next change page"
1864   },
1865   {
1866     ED_COPY_CHANGE_PAGE_XPOS,           ED_COPY_CHANGE_PAGE_YPOS,
1867     -1,                                 ED_ELEMENT_SETTINGS_YPOS(14),
1868     ED_BUTTON_COUNT_XSIZE,              ED_BUTTON_COUNT_YSIZE,
1869     GADGET_ID_COPY_CHANGE_PAGE,         GADGET_ID_NEXT_CHANGE_PAGE,
1870     " ", NULL,                          "copy settings from this change page"
1871   },
1872   {
1873     ED_PASTE_CHANGE_PAGE_XPOS,          ED_PASTE_CHANGE_PAGE_YPOS,
1874     -1,                                 ED_ELEMENT_SETTINGS_YPOS(14),
1875     ED_BUTTON_COUNT_XSIZE,              ED_BUTTON_COUNT_YSIZE,
1876     GADGET_ID_PASTE_CHANGE_PAGE,        GADGET_ID_COPY_CHANGE_PAGE,
1877     NULL, NULL,                         "paste settings to this change page"
1878   },
1879 };
1880
1881 static struct
1882 {
1883   int gd_x, gd_y;
1884   int x, y;
1885   int gadget_id;
1886   char *infotext;
1887 } scrollbutton_info[ED_NUM_SCROLLBUTTONS] =
1888 {
1889   {
1890     ED_SCROLLBUTTON_XPOS,   ED_SCROLLBUTTON_YPOS + 0 * ED_SCROLLBUTTON_YSIZE,
1891     ED_SCROLL_UP_XPOS,      ED_SCROLL_UP_YPOS,
1892     GADGET_ID_SCROLL_UP,
1893     "scroll level editing area up"
1894   },
1895   {
1896     ED_SCROLLBUTTON_XPOS,   ED_SCROLLBUTTON_YPOS + 1 * ED_SCROLLBUTTON_YSIZE,
1897     ED_SCROLL_DOWN_XPOS,    ED_SCROLL_DOWN_YPOS,
1898     GADGET_ID_SCROLL_DOWN,
1899     "scroll level editing area down"
1900   },
1901   {
1902     ED_SCROLLBUTTON_XPOS,   ED_SCROLLBUTTON_YPOS + 2 * ED_SCROLLBUTTON_YSIZE,
1903     ED_SCROLL_LEFT_XPOS,    ED_SCROLL_LEFT_YPOS,
1904     GADGET_ID_SCROLL_LEFT,
1905     "scroll level editing area left"
1906   },
1907   {
1908     ED_SCROLLBUTTON_XPOS,   ED_SCROLLBUTTON_YPOS + 3 * ED_SCROLLBUTTON_YSIZE,
1909     ED_SCROLL_RIGHT_XPOS,   ED_SCROLL_RIGHT_YPOS,
1910     GADGET_ID_SCROLL_RIGHT,
1911     "scroll level editing area right"
1912   },
1913   {
1914     ED_SCROLLBUTTON2_XPOS,  ED_SCROLLBUTTON2_YPOS + 0 * ED_SCROLLBUTTON2_YSIZE,
1915     ED_SCROLL2_UP_XPOS,     ED_SCROLL2_UP_YPOS,
1916     GADGET_ID_SCROLL_LIST_UP,
1917     "scroll element list up ('Page Up')"
1918   },
1919   {
1920     ED_SCROLLBUTTON2_XPOS,  ED_SCROLLBUTTON2_YPOS + 1 * ED_SCROLLBUTTON2_YSIZE,
1921     ED_SCROLL2_DOWN_XPOS,   ED_SCROLL2_DOWN_YPOS,
1922     GADGET_ID_SCROLL_LIST_DOWN,
1923     "scroll element list down ('Page Down')"
1924   },
1925 };
1926
1927 static struct
1928 {
1929   int gd_x, gd_y;
1930   int x, y;
1931   int width, height;
1932   int type;
1933   int gadget_id;
1934   char *infotext;
1935 } scrollbar_info[ED_NUM_SCROLLBARS] =
1936 {
1937   {
1938     ED_SCROLLBAR_XPOS,                  ED_SCROLLBAR_YPOS,
1939     SX + ED_SCROLL_HORIZONTAL_XPOS,     SY + ED_SCROLL_HORIZONTAL_YPOS,
1940     ED_SCROLL_HORIZONTAL_XSIZE,         ED_SCROLL_HORIZONTAL_YSIZE,
1941     GD_TYPE_SCROLLBAR_HORIZONTAL,
1942     GADGET_ID_SCROLL_HORIZONTAL,
1943     "scroll level editing area horizontally"
1944   },
1945   {
1946     ED_SCROLLBAR_XPOS,                  ED_SCROLLBAR_YPOS,
1947     SX + ED_SCROLL_VERTICAL_XPOS,       SY + ED_SCROLL_VERTICAL_YPOS,
1948     ED_SCROLL_VERTICAL_XSIZE,           ED_SCROLL_VERTICAL_YSIZE,
1949     GD_TYPE_SCROLLBAR_VERTICAL,
1950     GADGET_ID_SCROLL_VERTICAL,
1951     "scroll level editing area vertically"
1952   },
1953   {
1954     ED_SCROLLBAR2_XPOS,                 ED_SCROLLBAR2_YPOS,
1955     DX + ED_SCROLL2_VERTICAL_XPOS,      DY + ED_SCROLL2_VERTICAL_YPOS,
1956     ED_SCROLL2_VERTICAL_XSIZE,          ED_SCROLL2_VERTICAL_YSIZE,
1957     GD_TYPE_SCROLLBAR_VERTICAL,
1958     GADGET_ID_SCROLL_LIST_VERTICAL,
1959     "scroll element list vertically"
1960   }
1961 };
1962
1963 static struct
1964 {
1965   int x, y;
1966   int gadget_id;
1967   int gadget_id_align;
1968   int radio_button_nr;
1969   int *value;
1970   int checked_value;
1971   char *text_left, *text_right, *infotext;
1972 } radiobutton_info[ED_NUM_RADIOBUTTONS] =
1973 {
1974   {
1975     -1,                                 ED_COUNTER2_YPOS(8),
1976     GADGET_ID_RANDOM_PERCENTAGE,        GADGET_ID_LEVEL_RANDOM_UP,
1977     RADIO_NR_RANDOM_ELEMENTS,
1978     &random_placement_method,           RANDOM_USE_PERCENTAGE,
1979     " ", "percentage",                  "use percentage for random elements"
1980   },
1981   {
1982     -1,                                 ED_COUNTER2_YPOS(8),
1983     GADGET_ID_RANDOM_QUANTITY,          GADGET_ID_RANDOM_PERCENTAGE,
1984     RADIO_NR_RANDOM_ELEMENTS,
1985     &random_placement_method,           RANDOM_USE_QUANTITY,
1986     " ", "quantity",                    "use quantity for random elements"
1987   }
1988 };
1989
1990 static struct
1991 {
1992   int x, y;
1993   int gadget_id;
1994   int gadget_id_align;
1995   boolean *value;
1996   char *text_left, *text_right, *infotext;
1997 } checkbutton_info[ED_NUM_CHECKBUTTONS] =
1998 {
1999   /* ---------- level and editor settings ---------------------------------- */
2000
2001   {
2002     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(11),
2003     GADGET_ID_INITIAL_GRAVITY,          GADGET_ID_NONE,
2004     &level.initial_gravity,
2005     NULL,
2006     "initial gravity",                  "set initial level gravity"
2007   },
2008   {
2009     ED_LEVEL_SETTINGS_XPOS(0),          ED_COUNTER2_YPOS(9) - MINI_TILEY,
2010     GADGET_ID_RANDOM_RESTRICTED,        GADGET_ID_NONE,
2011     &random_placement_background_restricted,
2012     NULL,
2013     "restrict random placement to:",    "set random placement restriction"
2014   },
2015
2016   /* ---------- element settings: configure (various elements) ------------- */
2017
2018   {
2019     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(0),
2020     GADGET_ID_STICK_ELEMENT,            GADGET_ID_NONE,
2021     &stick_element_properties_window,
2022     NULL,
2023     "stick this screen to edit content","stick this screen to edit content"
2024   },
2025   {
2026     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2027     GADGET_ID_EM_SLIPPERY_GEMS,         GADGET_ID_NONE,
2028     &level.em_slippery_gems,
2029     NULL,
2030     "slip down from certain flat walls","use EM style slipping behaviour"
2031   },
2032   {
2033     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2034     GADGET_ID_USE_SPRING_BUG,           GADGET_ID_NONE,
2035     &level.use_spring_bug,
2036     NULL,
2037     "use spring pushing bug",           "use odd spring pushing behaviour"
2038   },
2039   {
2040     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(0),
2041     GADGET_ID_GROW_INTO_DIGGABLE,       GADGET_ID_NONE,
2042     &level.grow_into_diggable,
2043     NULL,
2044     "can grow into anything diggable",  "grow into more than just sand"
2045   },
2046   {
2047     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(4),
2048     GADGET_ID_DOUBLE_SPEED,             GADGET_ID_NONE,
2049     &level.double_speed,
2050     NULL,
2051     "double speed movement",            "set initial movement speed of player"
2052   },
2053   {
2054     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2055     GADGET_ID_BLOCK_LAST_FIELD,         GADGET_ID_NONE,
2056     &level.block_last_field,
2057     NULL,
2058     "block last field when moving",     "player blocks last field when moving"
2059   },
2060   {
2061     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2062     GADGET_ID_SP_BLOCK_LAST_FIELD,      GADGET_ID_NONE,
2063     &level.sp_block_last_field,
2064     NULL,
2065     "block last field when moving",     "player blocks last field when moving"
2066   },
2067   {
2068     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(2),
2069     GADGET_ID_INSTANT_RELOCATION,       GADGET_ID_NONE,
2070     &level.instant_relocation,
2071     NULL,
2072     "no scrolling when relocating",     "player gets relocated without delay"
2073   },
2074   {
2075     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(3),
2076     GADGET_ID_CAN_PASS_TO_WALKABLE,     GADGET_ID_NONE,
2077     &level.can_pass_to_walkable,
2078     NULL,
2079     "can pass to walkable element",     "player can pass to empty or walkable"
2080   },
2081   {
2082     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(0),
2083     GADGET_ID_CAN_FALL_INTO_ACID,       GADGET_ID_NONE,
2084     &custom_element_properties[EP_CAN_MOVE_INTO_ACID],
2085     NULL,
2086     "can fall into acid (with gravity)","player can fall into acid pool"
2087   },
2088   {
2089     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(0),
2090     GADGET_ID_CAN_MOVE_INTO_ACID,       GADGET_ID_NONE,
2091     &custom_element_properties[EP_CAN_MOVE_INTO_ACID],
2092     NULL,
2093     "can move into acid",               "element can move into acid pool"
2094   },
2095   {
2096     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2097     GADGET_ID_DONT_COLLIDE_WITH,        GADGET_ID_NONE,
2098     &custom_element_properties[EP_DONT_COLLIDE_WITH],
2099     NULL,
2100     "deadly when colliding with",       "element is deadly when hitting player"
2101   },
2102
2103   /* ---------- element settings: configure 1 (custom elements) ----------- */
2104
2105   {
2106     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2107     GADGET_ID_CUSTOM_USE_GRAPHIC,       GADGET_ID_NONE,
2108     &custom_element.use_gfx_element,
2109
2110     /* !!! add separate "use existing element sound" !!! */
2111 #if 0
2112     NULL, "use graphic/sound of element:", "use existing graphic and sound"
2113 #else
2114     NULL, "use graphic of element:",    "use existing element graphic"
2115 #endif
2116   },
2117   {
2118     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(2),
2119     GADGET_ID_CUSTOM_USE_TEMPLATE,      GADGET_ID_NONE,
2120     &level.use_custom_template,
2121     NULL, "use template",               "use template for custom properties"
2122   },
2123   {
2124     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(3),
2125     GADGET_ID_CUSTOM_ACCESSIBLE,        GADGET_ID_NONE,
2126     &custom_element_properties[EP_ACCESSIBLE],
2127     NULL, NULL,                         "player can walk to or pass this field"
2128   },
2129   {
2130     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(10),
2131     GADGET_ID_CUSTOM_GRAV_REACHABLE,    GADGET_ID_NONE,
2132     &custom_element_properties[EP_GRAVITY_REACHABLE],
2133     NULL, "reachable despite gravity",  "player can walk/dig despite gravity"
2134   },
2135   {
2136     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(5),
2137     GADGET_ID_CUSTOM_WALK_TO_OBJECT,    GADGET_ID_NONE,
2138     &custom_element_properties[EP_WALK_TO_OBJECT],
2139     NULL, NULL,                         "player can dig/collect/push element"
2140   },
2141   {
2142     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(9),
2143     GADGET_ID_CUSTOM_INDESTRUCTIBLE,    GADGET_ID_NONE,
2144     &custom_element_properties[EP_INDESTRUCTIBLE],
2145     NULL, "indestructible",             "element is indestructible"
2146   },
2147
2148   /* ---------- element settings: configure 2 (custom elements) ----------- */
2149
2150   {
2151     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2152     GADGET_ID_CUSTOM_CAN_MOVE,          GADGET_ID_NONE,
2153     &custom_element_properties[EP_CAN_MOVE],
2154     NULL, NULL,                         "element can move with some pattern"
2155   },
2156   {
2157     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(7),
2158     GADGET_ID_CUSTOM_CAN_FALL,          GADGET_ID_NONE,
2159     &custom_element_properties[EP_CAN_FALL],
2160     NULL, "can fall",                   "element can fall down"
2161   },
2162   {
2163     -1,                                 ED_ELEMENT_SETTINGS_YPOS(7),
2164     GADGET_ID_CUSTOM_CAN_SMASH,         GADGET_ID_CUSTOM_CAN_FALL,
2165     &custom_element_properties[EP_CAN_SMASH],
2166     " ", NULL,                          "element can smash other elements"
2167   },
2168   {
2169     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(8),
2170     GADGET_ID_CUSTOM_SLIPPERY,          GADGET_ID_NONE,
2171     &custom_element_properties[EP_SLIPPERY],
2172     NULL, NULL,                         "other elements can fall down from it"
2173   },
2174   {
2175     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(9),
2176     GADGET_ID_CUSTOM_DEADLY,            GADGET_ID_NONE,
2177     &custom_element_properties[EP_DEADLY],
2178     NULL, NULL,                         "element can kill the player"
2179   },
2180   {
2181     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(10),
2182     GADGET_ID_CUSTOM_CAN_EXPLODE,       GADGET_ID_NONE,
2183     &custom_element_properties[EP_CAN_EXPLODE],
2184     NULL, NULL,                         "element can explode"
2185   },
2186   {
2187     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(11),
2188     GADGET_ID_CUSTOM_EXPLODE_FIRE,      GADGET_ID_NONE,
2189     &custom_element_properties[EP_EXPLODES_BY_FIRE],
2190     NULL, "by fire",                    "element can explode by fire/explosion"
2191   },
2192   {
2193     -1,                                 ED_ELEMENT_SETTINGS_YPOS(11),
2194     GADGET_ID_CUSTOM_EXPLODE_SMASH,     GADGET_ID_CUSTOM_EXPLODE_FIRE,
2195     &custom_element_properties[EP_EXPLODES_SMASHED],
2196     " ", "smashed",                     "element can explode when smashed"
2197   },
2198   {
2199     -1,                                 ED_ELEMENT_SETTINGS_YPOS(11),
2200     GADGET_ID_CUSTOM_EXPLODE_IMPACT,    GADGET_ID_CUSTOM_EXPLODE_SMASH,
2201     &custom_element_properties[EP_EXPLODES_IMPACT],
2202     " ", "impact",                      "element can explode on impact"
2203   },
2204
2205   /* ---------- element settings: advanced (custom elements) --------------- */
2206
2207   {
2208     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2209     GADGET_ID_CUSTOM_CAN_CHANGE,        GADGET_ID_NONE,
2210     &custom_element_change.can_change,
2211     NULL, "element changes to:",        "element can change to other element"
2212   },
2213   {
2214     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(2),
2215     GADGET_ID_CHANGE_DELAY,             GADGET_ID_NONE,
2216     &custom_element_change_events[CE_DELAY],
2217     NULL, NULL,                         "element changes after delay"
2218   },
2219   {
2220     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(4),
2221     GADGET_ID_CHANGE_BY_DIRECT_ACT,     GADGET_ID_NONE,
2222     &custom_element_change_events[CE_BY_DIRECT_ACTION],
2223     NULL, NULL,                         "element changes by direct action"
2224   },
2225   {
2226     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(5),
2227     GADGET_ID_CHANGE_BY_OTHER_ACT,      GADGET_ID_NONE,
2228     &custom_element_change_events[CE_BY_OTHER_ACTION],
2229     NULL, NULL,                         "element changes by other element"
2230   },
2231   {
2232     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(8),
2233     GADGET_ID_CHANGE_USE_EXPLOSION,     GADGET_ID_NONE,
2234     &custom_element_change.explode,
2235     NULL, "explode instead of change",  "element explodes instead of change"
2236   },
2237   {
2238     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(9),
2239     GADGET_ID_CHANGE_USE_CONTENT,       GADGET_ID_NONE,
2240     &custom_element_change.use_target_content,
2241     NULL, "use extended change target:","element changes to more elements"
2242   },
2243   {
2244     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(11),
2245     GADGET_ID_CHANGE_ONLY_COMPLETE,     GADGET_ID_NONE,
2246     &custom_element_change.only_if_complete,
2247     NULL, "replace all or nothing",     "only replace when all can be changed"
2248   },
2249   {
2250     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(12),
2251     GADGET_ID_CHANGE_USE_RANDOM,        GADGET_ID_NONE,
2252     &custom_element_change.use_random_replace,
2253     NULL, NULL,                         "use percentage for random replace"
2254   },
2255 };
2256
2257 static struct
2258 {
2259   int x, y;
2260   int area_xsize, area_ysize;
2261   int gadget_id;
2262   int gadget_id_align;
2263   char *text_left, *text_right, *text_below;
2264 } drawingarea_info[ED_NUM_DRAWING_AREAS] =
2265 {
2266   /* ---------- level playfield content ------------------------------------ */
2267
2268   {
2269     0, 0,
2270     MAX_ED_FIELDX, MAX_ED_FIELDY,
2271     GADGET_ID_DRAWING_LEVEL,            GADGET_ID_NONE,
2272     NULL, NULL,                         NULL
2273   },
2274
2275   /* ---------- yam yam content -------------------------------------------- */
2276
2277   {
2278     ED_AREA_YAMYAM_CONTENT_XPOS(0),     ED_AREA_YAMYAM_CONTENT_YPOS(0),
2279     3, 3,
2280     GADGET_ID_YAMYAM_CONTENT_0,         GADGET_ID_NONE,
2281     NULL, NULL,                         "1"
2282   },
2283   {
2284     ED_AREA_YAMYAM_CONTENT_XPOS(1),     ED_AREA_YAMYAM_CONTENT_YPOS(1),
2285     3, 3,
2286     GADGET_ID_YAMYAM_CONTENT_1,         GADGET_ID_NONE,
2287     NULL, NULL,                         "2"
2288   },
2289   {
2290     ED_AREA_YAMYAM_CONTENT_XPOS(2),     ED_AREA_YAMYAM_CONTENT_YPOS(2),
2291     3, 3,
2292     GADGET_ID_YAMYAM_CONTENT_2,         GADGET_ID_NONE,
2293     NULL, NULL,                         "3"
2294   },
2295   {
2296     ED_AREA_YAMYAM_CONTENT_XPOS(3),     ED_AREA_YAMYAM_CONTENT_YPOS(3),
2297     3, 3,
2298     GADGET_ID_YAMYAM_CONTENT_3,         GADGET_ID_NONE,
2299     NULL, NULL,                         "4"
2300   },
2301   {
2302     ED_AREA_YAMYAM_CONTENT_XPOS(4),     ED_AREA_YAMYAM_CONTENT_YPOS(4),
2303     3, 3,
2304     GADGET_ID_YAMYAM_CONTENT_4,         GADGET_ID_NONE,
2305     NULL, NULL,                         "5"
2306   },
2307   {
2308     ED_AREA_YAMYAM_CONTENT_XPOS(5),     ED_AREA_YAMYAM_CONTENT_YPOS(5),
2309     3, 3,
2310     GADGET_ID_YAMYAM_CONTENT_5,         GADGET_ID_NONE,
2311     NULL, NULL,                         "6"
2312   },
2313   {
2314     ED_AREA_YAMYAM_CONTENT_XPOS(6),     ED_AREA_YAMYAM_CONTENT_YPOS(6),
2315     3, 3,
2316     GADGET_ID_YAMYAM_CONTENT_6,         GADGET_ID_NONE,
2317     NULL, NULL,                         "7"
2318   },
2319   {
2320     ED_AREA_YAMYAM_CONTENT_XPOS(7),     ED_AREA_YAMYAM_CONTENT_YPOS(7),
2321     3, 3,
2322     GADGET_ID_YAMYAM_CONTENT_7,         GADGET_ID_NONE,
2323     NULL, NULL,                         "8"
2324   },
2325
2326   /* ---------- magic ball content ----------------------------------------- */
2327
2328   {
2329     ED_AREA_MAGIC_BALL_CONTENT_XPOS(0), ED_AREA_MAGIC_BALL_CONTENT_YPOS(0),
2330     3, 3,
2331     GADGET_ID_MAGIC_BALL_CONTENT_0,     GADGET_ID_NONE,
2332     NULL, NULL,                         "1"
2333   },
2334   {
2335     ED_AREA_MAGIC_BALL_CONTENT_XPOS(1), ED_AREA_MAGIC_BALL_CONTENT_YPOS(1),
2336     3, 3,
2337     GADGET_ID_MAGIC_BALL_CONTENT_1,     GADGET_ID_NONE,
2338     NULL, NULL,                         "2"
2339   },
2340   {
2341     ED_AREA_MAGIC_BALL_CONTENT_XPOS(2), ED_AREA_MAGIC_BALL_CONTENT_YPOS(2),
2342     3, 3,
2343     GADGET_ID_MAGIC_BALL_CONTENT_2,     GADGET_ID_NONE,
2344     NULL, NULL,                         "3"
2345   },
2346   {
2347     ED_AREA_MAGIC_BALL_CONTENT_XPOS(3), ED_AREA_MAGIC_BALL_CONTENT_YPOS(3),
2348     3, 3,
2349     GADGET_ID_MAGIC_BALL_CONTENT_3,     GADGET_ID_NONE,
2350     NULL, NULL,                         "4"
2351   },
2352   {
2353     ED_AREA_MAGIC_BALL_CONTENT_XPOS(4), ED_AREA_MAGIC_BALL_CONTENT_YPOS(4),
2354     3, 3,
2355     GADGET_ID_MAGIC_BALL_CONTENT_4,     GADGET_ID_NONE,
2356     NULL, NULL,                         "5"
2357   },
2358   {
2359     ED_AREA_MAGIC_BALL_CONTENT_XPOS(5), ED_AREA_MAGIC_BALL_CONTENT_YPOS(5),
2360     3, 3,
2361     GADGET_ID_MAGIC_BALL_CONTENT_5,     GADGET_ID_NONE,
2362     NULL, NULL,                         "6"
2363   },
2364   {
2365     ED_AREA_MAGIC_BALL_CONTENT_XPOS(6), ED_AREA_MAGIC_BALL_CONTENT_YPOS(6),
2366     3, 3,
2367     GADGET_ID_MAGIC_BALL_CONTENT_6,     GADGET_ID_NONE,
2368     NULL, NULL,                         "7"
2369   },
2370   {
2371     ED_AREA_MAGIC_BALL_CONTENT_XPOS(7), ED_AREA_MAGIC_BALL_CONTENT_YPOS(7),
2372     3, 3,
2373     GADGET_ID_MAGIC_BALL_CONTENT_7,     GADGET_ID_NONE,
2374     NULL, NULL,                         "8"
2375   },
2376
2377   /* ---------- amoeba content --------------------------------------------- */
2378
2379   {
2380     ED_AREA_1X1_SETTINGS_XPOS(0),       ED_AREA_1X1_SETTINGS_YPOS(3),
2381     1, 1,
2382     GADGET_ID_AMOEBA_CONTENT,           GADGET_ID_NONE,
2383     "content:", NULL,                   NULL
2384   },
2385
2386   /* ---------- element settings: configure 1 (custom elements) ----------- */
2387
2388   /* ---------- custom graphic --------------------------------------------- */
2389
2390   {
2391     -1,                                 ED_AREA_1X1_SETTINGS_YPOS(1),
2392     1, 1,
2393     GADGET_ID_CUSTOM_GRAPHIC,           GADGET_ID_CUSTOM_USE_GRAPHIC,
2394     NULL, NULL,                         NULL
2395   },
2396
2397   /* ---------- element settings: configure 2 (custom elements) ----------- */
2398
2399   /* ---------- custom content (when exploding) ---------------------------- */
2400
2401   {
2402     -1,                                 ED_AREA_3X3_SETTINGS_YPOS(10),
2403     3, 3,
2404     GADGET_ID_CUSTOM_CONTENT,           GADGET_ID_NONE, /* align three rows */
2405     "content:", NULL,                   NULL
2406   },
2407
2408   /* ---------- custom enter and leave element (when moving) --------------- */
2409
2410   {
2411     ED_AREA_1X1_SETTINGS_XPOS(1),       ED_AREA_1X1_SETTINGS_YPOS(3),
2412     1, 1,
2413     GADGET_ID_CUSTOM_MOVE_ENTER,        GADGET_ID_NONE,
2414     "can dig:", " ",                    NULL
2415   },
2416   {
2417     -1,                                 ED_AREA_1X1_SETTINGS_YPOS(3),
2418     1, 1,
2419     GADGET_ID_CUSTOM_MOVE_LEAVE,        GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE,
2420     NULL, NULL,                         NULL
2421   },
2422
2423   /* ---------- element settings: advanced (custom elements) --------------- */
2424
2425   /* ---------- custom change target --------------------------------------- */
2426
2427   {
2428     -1,                                 ED_AREA_1X1_SETTINGS_YPOS(1),
2429     1, 1,
2430     GADGET_ID_CUSTOM_CHANGE_TARGET,     GADGET_ID_CUSTOM_CAN_CHANGE,
2431     NULL, "after/when:",                NULL
2432   },
2433
2434   /* ---------- custom change content (extended change target) ------------- */
2435
2436   {
2437     -1,                                 ED_AREA_3X3_SETTINGS_YPOS(10),
2438     3, 3,
2439     GADGET_ID_CUSTOM_CHANGE_CONTENT,    GADGET_ID_NONE, /* align three rows */
2440     NULL, NULL,                         NULL
2441   },
2442
2443   /* ---------- custom change trigger (element causing change) ------------- */
2444
2445   {
2446     -1,                                 ED_AREA_1X1_SETTINGS_YPOS(5),
2447     1, 1,
2448     GADGET_ID_CUSTOM_CHANGE_TRIGGER,    GADGET_ID_CHANGE_OTHER_ACTION,
2449     NULL, NULL,                         NULL
2450   },
2451
2452   /* ---------- group element content -------------------------------------- */
2453
2454   {
2455     ED_AREA_1X1_SETTINGS_XPOS(0),       ED_AREA_1X1_SETTINGS_YPOS(4),
2456     MAX_ELEMENTS_IN_GROUP, 1,
2457     GADGET_ID_GROUP_CONTENT,            GADGET_ID_NONE,
2458     "content:", NULL,                   NULL
2459   },
2460
2461   /* ---------- random background (for random painting) -------------------- */
2462
2463   {
2464     -1,                                 ED_ELEMENT_SETTINGS_YPOS(14),
2465     1, 1,
2466     GADGET_ID_RANDOM_BACKGROUND,        GADGET_ID_RANDOM_RESTRICTED,
2467     NULL, NULL,                         NULL
2468   },
2469 };
2470
2471
2472 /*
2473   -----------------------------------------------------------------------------
2474   some internally used variables
2475   -----------------------------------------------------------------------------
2476 */
2477
2478 /* actual size of level editor drawing area */
2479 static int ed_fieldx = MAX_ED_FIELDX - 1, ed_fieldy = MAX_ED_FIELDY - 1;
2480
2481 /* actual position of level editor drawing area in level playfield */
2482 static int level_xpos = -1, level_ypos = -1;
2483
2484 #define IN_ED_FIELD(x,y)  ((x)>=0 && (x)<ed_fieldx && (y)>=0 &&(y)<ed_fieldy)
2485
2486 /* drawing elements on the three mouse buttons */
2487 static int new_element1 = EL_WALL;
2488 static int new_element2 = EL_EMPTY;
2489 static int new_element3 = EL_SAND;
2490
2491 #define BUTTON_ELEMENT(button) ((button) == 1 ? new_element1 : \
2492                                 (button) == 2 ? new_element2 : \
2493                                 (button) == 3 ? new_element3 : EL_EMPTY)
2494 #define BUTTON_STEPSIZE(button) ((button) == 1 ? 1 : (button) == 2 ? 5 : 10)
2495
2496 /* forward declaration for internal use */
2497 static void ModifyEditorCounter(int, int);
2498 static void ModifyEditorCounterLimits(int, int, int);
2499 static void ModifyEditorSelectbox(int, int);
2500 static void ModifyEditorDrawingArea(int, int, int);
2501 static void ModifyEditorElementList();
2502 static void RedrawDrawingElements();
2503 static void DrawDrawingWindow();
2504 static void DrawLevelInfoWindow();
2505 static void DrawPropertiesWindow();
2506 static void UpdateCustomElementGraphicGadgets();
2507 static boolean checkPropertiesConfig(int);
2508 static void CopyLevelToUndoBuffer(int);
2509 static void HandleDrawingAreas(struct GadgetInfo *);
2510 static void HandleCounterButtons(struct GadgetInfo *);
2511 static void HandleTextInputGadgets(struct GadgetInfo *);
2512 static void HandleTextAreaGadgets(struct GadgetInfo *);
2513 static void HandleSelectboxGadgets(struct GadgetInfo *);
2514 static void HandleTextbuttonGadgets(struct GadgetInfo *);
2515 static void HandleGraphicbuttonGadgets(struct GadgetInfo *);
2516 static void HandleRadiobuttons(struct GadgetInfo *);
2517 static void HandleCheckbuttons(struct GadgetInfo *);
2518 static void HandleControlButtons(struct GadgetInfo *);
2519 static void HandleDrawingAreaInfo(struct GadgetInfo *);
2520
2521 static struct GadgetInfo *level_editor_gadget[NUM_EDITOR_GADGETS];
2522 static int right_gadget_border[NUM_EDITOR_GADGETS];
2523
2524 static int drawing_function = GADGET_ID_SINGLE_ITEMS;
2525 static int last_drawing_function = GADGET_ID_SINGLE_ITEMS;
2526 static boolean draw_with_brush = FALSE;
2527 static int properties_element = 0;
2528
2529 static short FieldBackup[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
2530 static short UndoBuffer[NUM_UNDO_STEPS][MAX_LEV_FIELDX][MAX_LEV_FIELDY];
2531 static int undo_buffer_position = 0;
2532 static int undo_buffer_steps = 0;
2533
2534 static int edit_mode;
2535 static int edit_mode_properties;
2536
2537 static int element_shift = 0;
2538
2539 static int editor_hl_boulderdash[] =
2540 {
2541   EL_CHAR('B'),
2542   EL_CHAR('O'),
2543   EL_CHAR('U'),
2544   EL_CHAR('L'),
2545
2546   EL_CHAR('-'),
2547   EL_CHAR('D'),
2548   EL_CHAR('E'),
2549   EL_CHAR('R'),
2550
2551   EL_CHAR('D'),
2552   EL_CHAR('A'),
2553   EL_CHAR('S'),
2554   EL_CHAR('H'),
2555 };
2556
2557 static int editor_el_boulderdash[] =
2558 {
2559   EL_PLAYER_1,
2560   EL_EMPTY,
2561   EL_SAND,
2562   EL_STEELWALL,
2563
2564   EL_BD_WALL,
2565   EL_BD_MAGIC_WALL,
2566   EL_EXIT_CLOSED,
2567   EL_EXIT_OPEN,
2568
2569   EL_BD_DIAMOND,
2570   EL_BD_BUTTERFLY_UP,
2571   EL_BD_FIREFLY_UP,
2572   EL_BD_ROCK,
2573
2574   EL_BD_BUTTERFLY_LEFT,
2575   EL_BD_FIREFLY_LEFT,
2576   EL_BD_BUTTERFLY_RIGHT,
2577   EL_BD_FIREFLY_RIGHT,
2578
2579   EL_BD_AMOEBA,
2580   EL_BD_BUTTERFLY_DOWN,
2581   EL_BD_FIREFLY_DOWN,
2582   EL_EMPTY,
2583 };
2584 static int *editor_hl_boulderdash_ptr = editor_hl_boulderdash;
2585 static int *editor_el_boulderdash_ptr = editor_el_boulderdash;
2586 static int num_editor_hl_boulderdash = SIZEOF_ARRAY_INT(editor_hl_boulderdash);
2587 static int num_editor_el_boulderdash = SIZEOF_ARRAY_INT(editor_el_boulderdash);
2588
2589 static int editor_hl_emerald_mine[] =
2590 {
2591   EL_CHAR('E'),
2592   EL_CHAR('M'),
2593   EL_CHAR('E'),
2594   EL_CHAR('-'),
2595
2596   EL_CHAR('R'),
2597   EL_CHAR('A'),
2598   EL_CHAR('L'),
2599   EL_CHAR('D'),
2600
2601   EL_CHAR('M'),
2602   EL_CHAR('I'),
2603   EL_CHAR('N'),
2604   EL_CHAR('E'),
2605 };
2606
2607 static int editor_el_emerald_mine[] =
2608 {
2609   EL_PLAYER_1,
2610   EL_PLAYER_2,
2611   EL_PLAYER_3,
2612   EL_PLAYER_4,
2613
2614   EL_PLAYER_1,
2615   EL_EMPTY,
2616   EL_SAND,
2617   EL_ROCK,
2618
2619   EL_STEELWALL,
2620   EL_WALL,
2621   EL_WALL_SLIPPERY,
2622   EL_MAGIC_WALL,
2623
2624   EL_EMERALD,
2625   EL_DIAMOND,
2626   EL_NUT,
2627   EL_BOMB,
2628
2629   EL_WALL_EMERALD,
2630   EL_WALL_DIAMOND,
2631   EL_QUICKSAND_EMPTY,
2632   EL_QUICKSAND_FULL,
2633
2634   EL_DYNAMITE,
2635   EL_DYNAMITE_ACTIVE,
2636   EL_EXIT_CLOSED,
2637   EL_EXIT_OPEN,
2638
2639   EL_YAMYAM,
2640   EL_BUG_UP,
2641   EL_SPACESHIP_UP,
2642   EL_ROBOT,
2643
2644   EL_BUG_LEFT,
2645   EL_SPACESHIP_LEFT,
2646   EL_BUG_RIGHT,
2647   EL_SPACESHIP_RIGHT,
2648
2649   EL_ROBOT_WHEEL,
2650   EL_BUG_DOWN,
2651   EL_SPACESHIP_DOWN,
2652   EL_INVISIBLE_WALL,
2653
2654   EL_ACID_POOL_TOPLEFT,
2655   EL_ACID,
2656   EL_ACID_POOL_TOPRIGHT,
2657   EL_EMPTY,
2658
2659   EL_ACID_POOL_BOTTOMLEFT,
2660   EL_ACID_POOL_BOTTOM,
2661   EL_ACID_POOL_BOTTOMRIGHT,
2662   EL_EMPTY,
2663
2664   EL_AMOEBA_DROP,
2665   EL_AMOEBA_DEAD,
2666   EL_AMOEBA_WET,
2667   EL_AMOEBA_DRY,
2668
2669 #if 1
2670   EL_EM_KEY_1,
2671   EL_EM_KEY_2,
2672   EL_EM_KEY_3,
2673   EL_EM_KEY_4,
2674 #else
2675   EL_EM_KEY_1_FILE,
2676   EL_EM_KEY_2_FILE,
2677   EL_EM_KEY_3_FILE,
2678   EL_EM_KEY_4_FILE,
2679 #endif
2680
2681   EL_EM_GATE_1,
2682   EL_EM_GATE_2,
2683   EL_EM_GATE_3,
2684   EL_EM_GATE_4,
2685
2686   EL_EM_GATE_1_GRAY,
2687   EL_EM_GATE_2_GRAY,
2688   EL_EM_GATE_3_GRAY,
2689   EL_EM_GATE_4_GRAY,
2690 };
2691 static int *editor_hl_emerald_mine_ptr = editor_hl_emerald_mine;
2692 static int *editor_el_emerald_mine_ptr = editor_el_emerald_mine;
2693 static int num_editor_hl_emerald_mine=SIZEOF_ARRAY_INT(editor_hl_emerald_mine);
2694 static int num_editor_el_emerald_mine=SIZEOF_ARRAY_INT(editor_el_emerald_mine);
2695
2696 static int editor_hl_emerald_mine_club[] =
2697 {
2698   EL_CHAR('E'),
2699   EL_CHAR('M'),
2700   EL_CHAR('E'),
2701   EL_CHAR('-'),
2702
2703   EL_CHAR('R'),
2704   EL_CHAR('A'),
2705   EL_CHAR('L'),
2706   EL_CHAR('D'),
2707
2708   EL_CHAR('M'),
2709   EL_CHAR('I'),
2710   EL_CHAR('N'),
2711   EL_CHAR('E'),
2712
2713   EL_CHAR('C'),
2714   EL_CHAR('L'),
2715   EL_CHAR('U'),
2716   EL_CHAR('B'),
2717 };
2718
2719 static int editor_el_emerald_mine_club[] =
2720 {
2721   EL_EMC_KEY_5,
2722   EL_EMC_KEY_6,
2723   EL_EMC_KEY_7,
2724   EL_EMC_KEY_8,
2725
2726   EL_EMC_GATE_5,
2727   EL_EMC_GATE_6,
2728   EL_EMC_GATE_7,
2729   EL_EMC_GATE_8,
2730
2731   EL_EMC_GATE_5_GRAY,
2732   EL_EMC_GATE_6_GRAY,
2733   EL_EMC_GATE_7_GRAY,
2734   EL_EMC_GATE_8_GRAY,
2735
2736   EL_EMC_STEELWALL_1,
2737   EL_EMC_STEELWALL_2,
2738   EL_EMC_STEELWALL_3,
2739   EL_EMC_STEELWALL_4,
2740
2741   EL_EMC_WALL_13,
2742   EL_EMC_WALL_14,
2743   EL_EMC_WALL_15,
2744   EL_EMC_WALL_16,
2745
2746   EL_EMC_WALL_SLIPPERY_1,
2747   EL_EMC_WALL_SLIPPERY_2,
2748   EL_EMC_WALL_SLIPPERY_3,
2749   EL_EMC_WALL_SLIPPERY_4,
2750
2751   EL_EMC_WALL_1,
2752   EL_EMC_WALL_2,
2753   EL_EMC_WALL_3,
2754   EL_EMC_WALL_4,
2755
2756   EL_EMC_WALL_5,
2757   EL_EMC_WALL_6,
2758   EL_EMC_WALL_7,
2759   EL_EMC_WALL_8,
2760
2761   EL_EMC_WALL_9,
2762   EL_EMC_WALL_10,
2763   EL_EMC_WALL_11,
2764   EL_EMC_WALL_12,
2765
2766   EL_EMC_ANDROID,
2767   EL_BALLOON,
2768   EL_BALLOON_SWITCH_ANY,
2769   EL_BALLOON_SWITCH_NONE,
2770
2771   EL_BALLOON_SWITCH_LEFT,
2772   EL_BALLOON_SWITCH_RIGHT,
2773   EL_BALLOON_SWITCH_UP,
2774   EL_BALLOON_SWITCH_DOWN,
2775
2776   EL_EMC_GRASS,
2777   EL_EMC_PLANT,
2778   EL_EMC_LENSES,
2779   EL_EMC_MAGNIFIER,
2780
2781   EL_EMC_MAGIC_BALL,
2782   EL_EMC_MAGIC_BALL_SWITCH,
2783   EL_SPRING,
2784   EL_EMC_SPRING_BUMPER,
2785
2786   EL_EMC_DRIPPER,
2787   EL_EMC_FAKE_GRASS,
2788   EL_EMPTY,
2789   EL_EMPTY,
2790 };
2791 static int *editor_hl_emerald_mine_club_ptr = editor_hl_emerald_mine_club;
2792 static int *editor_el_emerald_mine_club_ptr = editor_el_emerald_mine_club;
2793 static int num_editor_hl_emerald_mine_club=SIZEOF_ARRAY_INT(editor_hl_emerald_mine_club);
2794 static int num_editor_el_emerald_mine_club=SIZEOF_ARRAY_INT(editor_el_emerald_mine_club);
2795
2796 static int editor_hl_more[] =
2797 {
2798   EL_CHAR('M'),
2799   EL_CHAR('O'),
2800   EL_CHAR('R'),
2801   EL_CHAR('E'),
2802 };
2803
2804 static int editor_el_more[] =
2805 {
2806   EL_KEY_1,
2807   EL_KEY_2,
2808   EL_KEY_3,
2809   EL_KEY_4,
2810
2811   EL_GATE_1,
2812   EL_GATE_2,
2813   EL_GATE_3,
2814   EL_GATE_4,
2815
2816   EL_GATE_1_GRAY,
2817   EL_GATE_2_GRAY,
2818   EL_GATE_3_GRAY,
2819   EL_GATE_4_GRAY,
2820
2821   EL_ARROW_LEFT,
2822   EL_ARROW_RIGHT,
2823   EL_ARROW_UP,
2824   EL_ARROW_DOWN,
2825
2826   EL_AMOEBA_FULL,
2827   EL_EMERALD_YELLOW,
2828   EL_EMERALD_RED,
2829   EL_EMERALD_PURPLE,
2830
2831   EL_WALL_BD_DIAMOND,
2832   EL_WALL_EMERALD_YELLOW,
2833   EL_WALL_EMERALD_RED,
2834   EL_WALL_EMERALD_PURPLE,
2835
2836   EL_GAME_OF_LIFE,
2837   EL_PACMAN_UP,
2838   EL_TIME_ORB_FULL,
2839   EL_TIME_ORB_EMPTY,
2840
2841   EL_PACMAN_LEFT,
2842   EL_DARK_YAMYAM,
2843   EL_PACMAN_RIGHT,
2844   EL_EXPANDABLE_WALL,
2845
2846   EL_BIOMAZE,
2847   EL_PACMAN_DOWN,
2848   EL_LAMP,
2849   EL_LAMP_ACTIVE,
2850
2851   EL_DYNABOMB_INCREASE_NUMBER,
2852   EL_DYNABOMB_INCREASE_SIZE,
2853   EL_DYNABOMB_INCREASE_POWER,
2854   EL_STONEBLOCK,
2855
2856   EL_MOLE,
2857   EL_PENGUIN,
2858   EL_PIG,
2859   EL_DRAGON,
2860
2861   EL_BUG,
2862   EL_MOLE_UP,
2863   EL_BD_BUTTERFLY,
2864   EL_BD_FIREFLY,
2865
2866   EL_MOLE_LEFT,
2867   EL_EMPTY,
2868   EL_MOLE_RIGHT,
2869   EL_PACMAN,
2870
2871   EL_SPACESHIP,
2872   EL_MOLE_DOWN,
2873   EL_EMPTY,
2874   EL_EMPTY,
2875
2876   EL_SATELLITE,
2877   EL_EXPANDABLE_WALL_HORIZONTAL,
2878   EL_EXPANDABLE_WALL_VERTICAL,
2879   EL_EXPANDABLE_WALL_ANY,
2880
2881   EL_INVISIBLE_STEELWALL,
2882   EL_INVISIBLE_WALL,
2883   EL_SPEED_PILL,
2884   EL_BLACK_ORB,
2885 };
2886 static int *editor_hl_more_ptr = editor_hl_more;
2887 static int *editor_el_more_ptr = editor_el_more;
2888 static int num_editor_hl_more = SIZEOF_ARRAY_INT(editor_hl_more);
2889 static int num_editor_el_more = SIZEOF_ARRAY_INT(editor_el_more);
2890
2891 static int editor_hl_sokoban[] =
2892 {
2893   EL_CHAR('S'),
2894   EL_CHAR('O'),
2895   EL_CHAR('K'),
2896   EL_CHAR('O'),
2897
2898   EL_CHAR('-'),
2899   EL_CHAR('B'),
2900   EL_CHAR('A'),
2901   EL_CHAR('N'),
2902 };
2903
2904 static int editor_el_sokoban[] =
2905 {
2906   EL_SOKOBAN_OBJECT,
2907   EL_SOKOBAN_FIELD_EMPTY,
2908   EL_SOKOBAN_FIELD_FULL,
2909   EL_SOKOBAN_FIELD_PLAYER,
2910 };
2911 static int *editor_hl_sokoban_ptr = editor_hl_sokoban;
2912 static int *editor_el_sokoban_ptr = editor_el_sokoban;
2913 static int num_editor_hl_sokoban = SIZEOF_ARRAY_INT(editor_hl_sokoban);
2914 static int num_editor_el_sokoban = SIZEOF_ARRAY_INT(editor_el_sokoban);
2915
2916 static int editor_hl_supaplex[] =
2917 {
2918   EL_CHAR('S'),
2919   EL_CHAR('U'),
2920   EL_CHAR('P'),
2921   EL_CHAR('A'),
2922
2923   EL_CHAR('P'),
2924   EL_CHAR('L'),
2925   EL_CHAR('E'),
2926   EL_CHAR('X'),
2927 };
2928
2929 static int editor_el_supaplex[] =
2930 {
2931 #if 1
2932   EL_EMPTY,
2933 #else
2934   EL_SP_EMPTY,
2935 #endif
2936   EL_SP_ZONK,
2937   EL_SP_BASE,
2938   EL_SP_MURPHY,
2939
2940   EL_SP_INFOTRON,
2941   EL_SP_CHIP_SINGLE,
2942   EL_SP_HARDWARE_GRAY,
2943   EL_SP_EXIT_CLOSED,
2944
2945   EL_SP_DISK_ORANGE,
2946   EL_SP_PORT_RIGHT,
2947   EL_SP_PORT_DOWN,
2948   EL_SP_PORT_LEFT,
2949
2950   EL_SP_PORT_UP,
2951   EL_SP_GRAVITY_PORT_RIGHT,
2952   EL_SP_GRAVITY_PORT_DOWN,
2953   EL_SP_GRAVITY_PORT_LEFT,
2954
2955   EL_SP_GRAVITY_PORT_UP,
2956   EL_SP_SNIKSNAK,
2957   EL_SP_DISK_YELLOW,
2958   EL_SP_TERMINAL,
2959
2960   EL_SP_DISK_RED,
2961   EL_SP_PORT_VERTICAL,
2962   EL_SP_PORT_HORIZONTAL,
2963   EL_SP_PORT_ANY,
2964
2965   EL_SP_ELECTRON,
2966   EL_SP_BUGGY_BASE,
2967   EL_SP_CHIP_LEFT,
2968   EL_SP_CHIP_RIGHT,
2969
2970   EL_SP_HARDWARE_BASE_1,
2971   EL_SP_HARDWARE_GREEN,
2972   EL_SP_HARDWARE_BLUE,
2973   EL_SP_HARDWARE_RED,
2974
2975   EL_SP_HARDWARE_YELLOW,
2976   EL_SP_HARDWARE_BASE_2,
2977   EL_SP_HARDWARE_BASE_3,
2978   EL_SP_HARDWARE_BASE_4,
2979
2980   EL_SP_HARDWARE_BASE_5,
2981   EL_SP_HARDWARE_BASE_6,
2982   EL_SP_CHIP_TOP,
2983   EL_SP_CHIP_BOTTOM,
2984 };
2985 static int *editor_hl_supaplex_ptr = editor_hl_supaplex;
2986 static int *editor_el_supaplex_ptr = editor_el_supaplex;
2987 static int num_editor_hl_supaplex = SIZEOF_ARRAY_INT(editor_hl_supaplex);
2988 static int num_editor_el_supaplex = SIZEOF_ARRAY_INT(editor_el_supaplex);
2989
2990 static int editor_hl_diamond_caves[] =
2991 {
2992   EL_CHAR('D'),
2993   EL_CHAR('I'),
2994   EL_CHAR('A'),
2995   EL_CHAR('-'),
2996
2997   EL_CHAR('M'),
2998   EL_CHAR('O'),
2999   EL_CHAR('N'),
3000   EL_CHAR('D'),
3001
3002   EL_CHAR('C'),
3003   EL_CHAR('A'),
3004   EL_CHAR('V'),
3005   EL_CHAR('E'),
3006
3007   EL_CHAR('S'),
3008   EL_CHAR(' '),
3009   EL_CHAR('I'),
3010   EL_CHAR('I'),
3011 };
3012
3013 static int editor_el_diamond_caves[] =
3014 {
3015   EL_PEARL,
3016   EL_CRYSTAL,
3017   EL_WALL_PEARL,
3018   EL_WALL_CRYSTAL,
3019
3020   EL_CONVEYOR_BELT_1_LEFT,
3021   EL_CONVEYOR_BELT_1_MIDDLE,
3022   EL_CONVEYOR_BELT_1_RIGHT,
3023   EL_CONVEYOR_BELT_1_SWITCH_MIDDLE,
3024
3025   EL_CONVEYOR_BELT_2_LEFT,
3026   EL_CONVEYOR_BELT_2_MIDDLE,
3027   EL_CONVEYOR_BELT_2_RIGHT,
3028   EL_CONVEYOR_BELT_2_SWITCH_MIDDLE,
3029
3030   EL_CONVEYOR_BELT_3_LEFT,
3031   EL_CONVEYOR_BELT_3_MIDDLE,
3032   EL_CONVEYOR_BELT_3_RIGHT,
3033   EL_CONVEYOR_BELT_3_SWITCH_MIDDLE,
3034
3035   EL_CONVEYOR_BELT_4_LEFT,
3036   EL_CONVEYOR_BELT_4_MIDDLE,
3037   EL_CONVEYOR_BELT_4_RIGHT,
3038   EL_CONVEYOR_BELT_4_SWITCH_MIDDLE,
3039
3040   EL_CONVEYOR_BELT_1_SWITCH_LEFT,
3041   EL_CONVEYOR_BELT_2_SWITCH_LEFT,
3042   EL_CONVEYOR_BELT_3_SWITCH_LEFT,
3043   EL_CONVEYOR_BELT_4_SWITCH_LEFT,
3044
3045   EL_CONVEYOR_BELT_1_SWITCH_RIGHT,
3046   EL_CONVEYOR_BELT_2_SWITCH_RIGHT,
3047   EL_CONVEYOR_BELT_3_SWITCH_RIGHT,
3048   EL_CONVEYOR_BELT_4_SWITCH_RIGHT,
3049
3050   EL_SWITCHGATE_OPEN,
3051   EL_SWITCHGATE_CLOSED,
3052   EL_SWITCHGATE_SWITCH_UP,
3053   EL_EMPTY,
3054
3055   EL_ENVELOPE_1,
3056   EL_ENVELOPE_2,
3057   EL_ENVELOPE_3,
3058   EL_ENVELOPE_4,
3059
3060   EL_TIMEGATE_CLOSED,
3061   EL_TIMEGATE_OPEN,
3062   EL_TIMEGATE_SWITCH,
3063   EL_EMPTY,
3064
3065   EL_LANDMINE,
3066   EL_INVISIBLE_SAND,
3067   EL_STEELWALL_SLIPPERY,
3068   EL_EMPTY,
3069
3070   EL_SIGN_EXCLAMATION,
3071   EL_SIGN_STOP,
3072   EL_LIGHT_SWITCH,
3073   EL_LIGHT_SWITCH_ACTIVE,
3074
3075   EL_SHIELD_NORMAL,
3076   EL_SHIELD_DEADLY,
3077   EL_EXTRA_TIME,
3078   EL_EMPTY,
3079 };
3080 static int *editor_hl_diamond_caves_ptr = editor_hl_diamond_caves;
3081 static int *editor_el_diamond_caves_ptr = editor_el_diamond_caves;
3082 static int num_editor_hl_diamond_caves = SIZEOF_ARRAY_INT(editor_hl_diamond_caves);
3083 static int num_editor_el_diamond_caves = SIZEOF_ARRAY_INT(editor_el_diamond_caves);
3084
3085 static int editor_hl_dx_boulderdash[] =
3086 {
3087   EL_CHAR('D'),
3088   EL_CHAR('X'),
3089   EL_CHAR('-'),
3090   EL_CHAR(' '),
3091
3092   EL_CHAR('B'),
3093   EL_CHAR('O'),
3094   EL_CHAR('U'),
3095   EL_CHAR('L'),
3096
3097   EL_CHAR('-'),
3098   EL_CHAR('D'),
3099   EL_CHAR('E'),
3100   EL_CHAR('R'),
3101
3102   EL_CHAR('D'),
3103   EL_CHAR('A'),
3104   EL_CHAR('S'),
3105   EL_CHAR('H'),
3106 };
3107
3108 static int editor_el_dx_boulderdash[] =
3109 {
3110   EL_EMPTY,
3111   EL_TUBE_RIGHT_DOWN,
3112   EL_TUBE_HORIZONTAL_DOWN,
3113   EL_TUBE_LEFT_DOWN,
3114
3115   EL_TUBE_HORIZONTAL,
3116   EL_TUBE_VERTICAL_RIGHT,
3117   EL_TUBE_ANY,
3118   EL_TUBE_VERTICAL_LEFT,
3119
3120   EL_TUBE_VERTICAL,
3121   EL_TUBE_RIGHT_UP,
3122   EL_TUBE_HORIZONTAL_UP,
3123   EL_TUBE_LEFT_UP,
3124
3125   EL_TRAP,
3126   EL_DX_SUPABOMB,
3127   EL_EMPTY,
3128   EL_EMPTY
3129 };
3130 static int *editor_hl_dx_boulderdash_ptr = editor_hl_dx_boulderdash;
3131 static int *editor_el_dx_boulderdash_ptr = editor_el_dx_boulderdash;
3132 static int num_editor_hl_dx_boulderdash = SIZEOF_ARRAY_INT(editor_hl_dx_boulderdash);
3133 static int num_editor_el_dx_boulderdash = SIZEOF_ARRAY_INT(editor_el_dx_boulderdash);
3134
3135 static int editor_hl_chars[] =
3136 {
3137   EL_CHAR('T'),
3138   EL_CHAR('E'),
3139   EL_CHAR('X'),
3140   EL_CHAR('T'),
3141 };
3142
3143 static int editor_el_chars[] =
3144 {
3145   EL_CHAR(' '),
3146   EL_CHAR('!'),
3147   EL_CHAR('"'),
3148   EL_CHAR('#'),
3149
3150   EL_CHAR('$'),
3151   EL_CHAR('%'),
3152   EL_CHAR('&'),
3153   EL_CHAR('\''),
3154
3155   EL_CHAR('('),
3156   EL_CHAR(')'),
3157   EL_CHAR('*'),
3158   EL_CHAR('+'),
3159
3160   EL_CHAR(','),
3161   EL_CHAR('-'),
3162   EL_CHAR('.'),
3163   EL_CHAR('/'),
3164
3165   EL_CHAR('0'),
3166   EL_CHAR('1'),
3167   EL_CHAR('2'),
3168   EL_CHAR('3'),
3169
3170   EL_CHAR('4'),
3171   EL_CHAR('5'),
3172   EL_CHAR('6'),
3173   EL_CHAR('7'),
3174
3175   EL_CHAR('8'),
3176   EL_CHAR('9'),
3177   EL_CHAR(':'),
3178   EL_CHAR(';'),
3179
3180   EL_CHAR('<'),
3181   EL_CHAR('='),
3182   EL_CHAR('>'),
3183   EL_CHAR('?'),
3184
3185   EL_CHAR('@'),
3186   EL_CHAR('A'),
3187   EL_CHAR('B'),
3188   EL_CHAR('C'),
3189
3190   EL_CHAR('D'),
3191   EL_CHAR('E'),
3192   EL_CHAR('F'),
3193   EL_CHAR('G'),
3194
3195   EL_CHAR('H'),
3196   EL_CHAR('I'),
3197   EL_CHAR('J'),
3198   EL_CHAR('K'),
3199
3200   EL_CHAR('L'),
3201   EL_CHAR('M'),
3202   EL_CHAR('N'),
3203   EL_CHAR('O'),
3204
3205   EL_CHAR('P'),
3206   EL_CHAR('Q'),
3207   EL_CHAR('R'),
3208   EL_CHAR('S'),
3209
3210   EL_CHAR('T'),
3211   EL_CHAR('U'),
3212   EL_CHAR('V'),
3213   EL_CHAR('W'),
3214
3215   EL_CHAR('X'),
3216   EL_CHAR('Y'),
3217   EL_CHAR('Z'),
3218   EL_CHAR('['),
3219
3220   EL_CHAR('\\'),
3221   EL_CHAR(']'),
3222   EL_CHAR('^'),
3223   EL_CHAR('_'),
3224
3225   EL_CHAR('©'),
3226   EL_CHAR('Ä'),
3227   EL_CHAR('Ö'),
3228   EL_CHAR('Ãœ'),
3229
3230   EL_CHAR('°'),
3231   EL_CHAR('®'),
3232   EL_CHAR(FONT_ASCII_CURSOR),
3233   EL_CHAR(' ')
3234 };
3235 static int *editor_hl_chars_ptr = editor_hl_chars;
3236 static int *editor_el_chars_ptr = editor_el_chars;
3237 static int num_editor_hl_chars = SIZEOF_ARRAY_INT(editor_hl_chars);
3238 static int num_editor_el_chars = SIZEOF_ARRAY_INT(editor_el_chars);
3239
3240 static int editor_hl_custom[] =
3241 {
3242   EL_CHAR('C'),
3243   EL_CHAR('U'),
3244   EL_CHAR('S'),
3245   EL_CHAR('-'),
3246
3247   EL_CHAR('T'),
3248   EL_CHAR('O'),
3249   EL_CHAR('M'),
3250   EL_CHAR(' '),
3251
3252   EL_CHAR('E'),
3253   EL_CHAR('L'),
3254   EL_CHAR('E'),
3255   EL_CHAR('M'),
3256
3257   EL_CHAR('E'),
3258   EL_CHAR('N'),
3259   EL_CHAR('T'),
3260   EL_CHAR('S'),
3261 };
3262
3263 static int editor_el_custom[] =
3264 {
3265   EL_CUSTOM_START + 0,
3266   EL_CUSTOM_START + 1,
3267   EL_CUSTOM_START + 2,
3268   EL_CUSTOM_START + 3,
3269
3270   EL_CUSTOM_START + 4,
3271   EL_CUSTOM_START + 5,
3272   EL_CUSTOM_START + 6,
3273   EL_CUSTOM_START + 7,
3274
3275   EL_CUSTOM_START + 8,
3276   EL_CUSTOM_START + 9,
3277   EL_CUSTOM_START + 10,
3278   EL_CUSTOM_START + 11,
3279
3280   EL_CUSTOM_START + 12,
3281   EL_CUSTOM_START + 13,
3282   EL_CUSTOM_START + 14,
3283   EL_CUSTOM_START + 15,
3284
3285   EL_CUSTOM_START + 16,
3286   EL_CUSTOM_START + 17,
3287   EL_CUSTOM_START + 18,
3288   EL_CUSTOM_START + 19,
3289
3290   EL_CUSTOM_START + 20,
3291   EL_CUSTOM_START + 21,
3292   EL_CUSTOM_START + 22,
3293   EL_CUSTOM_START + 23,
3294
3295   EL_CUSTOM_START + 24,
3296   EL_CUSTOM_START + 25,
3297   EL_CUSTOM_START + 26,
3298   EL_CUSTOM_START + 27,
3299
3300   EL_CUSTOM_START + 28,
3301   EL_CUSTOM_START + 29,
3302   EL_CUSTOM_START + 30,
3303   EL_CUSTOM_START + 31,
3304
3305   EL_CUSTOM_START + 32,
3306   EL_CUSTOM_START + 33,
3307   EL_CUSTOM_START + 34,
3308   EL_CUSTOM_START + 35,
3309
3310   EL_CUSTOM_START + 36,
3311   EL_CUSTOM_START + 37,
3312   EL_CUSTOM_START + 38,
3313   EL_CUSTOM_START + 39,
3314
3315   EL_CUSTOM_START + 40,
3316   EL_CUSTOM_START + 41,
3317   EL_CUSTOM_START + 42,
3318   EL_CUSTOM_START + 43,
3319
3320   EL_CUSTOM_START + 44,
3321   EL_CUSTOM_START + 45,
3322   EL_CUSTOM_START + 46,
3323   EL_CUSTOM_START + 47,
3324
3325   EL_CUSTOM_START + 48,
3326   EL_CUSTOM_START + 49,
3327   EL_CUSTOM_START + 50,
3328   EL_CUSTOM_START + 51,
3329
3330   EL_CUSTOM_START + 52,
3331   EL_CUSTOM_START + 53,
3332   EL_CUSTOM_START + 54,
3333   EL_CUSTOM_START + 55,
3334
3335   EL_CUSTOM_START + 56,
3336   EL_CUSTOM_START + 57,
3337   EL_CUSTOM_START + 58,
3338   EL_CUSTOM_START + 59,
3339
3340   EL_CUSTOM_START + 60,
3341   EL_CUSTOM_START + 61,
3342   EL_CUSTOM_START + 62,
3343   EL_CUSTOM_START + 63,
3344
3345   EL_CUSTOM_START + 64,
3346   EL_CUSTOM_START + 65,
3347   EL_CUSTOM_START + 66,
3348   EL_CUSTOM_START + 67,
3349
3350   EL_CUSTOM_START + 68,
3351   EL_CUSTOM_START + 69,
3352   EL_CUSTOM_START + 70,
3353   EL_CUSTOM_START + 71,
3354
3355   EL_CUSTOM_START + 72,
3356   EL_CUSTOM_START + 73,
3357   EL_CUSTOM_START + 74,
3358   EL_CUSTOM_START + 75,
3359
3360   EL_CUSTOM_START + 76,
3361   EL_CUSTOM_START + 77,
3362   EL_CUSTOM_START + 78,
3363   EL_CUSTOM_START + 79,
3364
3365   EL_CUSTOM_START + 80,
3366   EL_CUSTOM_START + 81,
3367   EL_CUSTOM_START + 82,
3368   EL_CUSTOM_START + 83,
3369
3370   EL_CUSTOM_START + 84,
3371   EL_CUSTOM_START + 85,
3372   EL_CUSTOM_START + 86,
3373   EL_CUSTOM_START + 87,
3374
3375   EL_CUSTOM_START + 88,
3376   EL_CUSTOM_START + 89,
3377   EL_CUSTOM_START + 90,
3378   EL_CUSTOM_START + 91,
3379
3380   EL_CUSTOM_START + 92,
3381   EL_CUSTOM_START + 93,
3382   EL_CUSTOM_START + 94,
3383   EL_CUSTOM_START + 95,
3384
3385   EL_CUSTOM_START + 96,
3386   EL_CUSTOM_START + 97,
3387   EL_CUSTOM_START + 98,
3388   EL_CUSTOM_START + 99,
3389
3390   EL_CUSTOM_START + 100,
3391   EL_CUSTOM_START + 101,
3392   EL_CUSTOM_START + 102,
3393   EL_CUSTOM_START + 103,
3394
3395   EL_CUSTOM_START + 104,
3396   EL_CUSTOM_START + 105,
3397   EL_CUSTOM_START + 106,
3398   EL_CUSTOM_START + 107,
3399
3400   EL_CUSTOM_START + 108,
3401   EL_CUSTOM_START + 109,
3402   EL_CUSTOM_START + 110,
3403   EL_CUSTOM_START + 111,
3404
3405   EL_CUSTOM_START + 112,
3406   EL_CUSTOM_START + 113,
3407   EL_CUSTOM_START + 114,
3408   EL_CUSTOM_START + 115,
3409
3410   EL_CUSTOM_START + 116,
3411   EL_CUSTOM_START + 117,
3412   EL_CUSTOM_START + 118,
3413   EL_CUSTOM_START + 119,
3414
3415   EL_CUSTOM_START + 120,
3416   EL_CUSTOM_START + 121,
3417   EL_CUSTOM_START + 122,
3418   EL_CUSTOM_START + 123,
3419
3420   EL_CUSTOM_START + 124,
3421   EL_CUSTOM_START + 125,
3422   EL_CUSTOM_START + 126,
3423   EL_CUSTOM_START + 127
3424 };
3425 static int *editor_hl_custom_ptr = editor_hl_custom;
3426 static int *editor_el_custom_ptr = editor_el_custom;
3427 static int num_editor_hl_custom = SIZEOF_ARRAY_INT(editor_hl_custom);
3428 static int num_editor_el_custom = SIZEOF_ARRAY_INT(editor_el_custom);
3429
3430 static int editor_hl_custom_more[] =
3431 {
3432 };
3433
3434 static int editor_el_custom_more[] =
3435 {
3436   EL_CUSTOM_START + 128,
3437   EL_CUSTOM_START + 129,
3438   EL_CUSTOM_START + 130,
3439   EL_CUSTOM_START + 131,
3440
3441   EL_CUSTOM_START + 132,
3442   EL_CUSTOM_START + 133,
3443   EL_CUSTOM_START + 134,
3444   EL_CUSTOM_START + 135,
3445
3446   EL_CUSTOM_START + 136,
3447   EL_CUSTOM_START + 137,
3448   EL_CUSTOM_START + 138,
3449   EL_CUSTOM_START + 139,
3450
3451   EL_CUSTOM_START + 140,
3452   EL_CUSTOM_START + 141,
3453   EL_CUSTOM_START + 142,
3454   EL_CUSTOM_START + 143,
3455
3456   EL_CUSTOM_START + 144,
3457   EL_CUSTOM_START + 145,
3458   EL_CUSTOM_START + 146,
3459   EL_CUSTOM_START + 147,
3460
3461   EL_CUSTOM_START + 148,
3462   EL_CUSTOM_START + 149,
3463   EL_CUSTOM_START + 150,
3464   EL_CUSTOM_START + 151,
3465
3466   EL_CUSTOM_START + 152,
3467   EL_CUSTOM_START + 153,
3468   EL_CUSTOM_START + 154,
3469   EL_CUSTOM_START + 155,
3470
3471   EL_CUSTOM_START + 156,
3472   EL_CUSTOM_START + 157,
3473   EL_CUSTOM_START + 158,
3474   EL_CUSTOM_START + 159,
3475
3476   EL_CUSTOM_START + 160,
3477   EL_CUSTOM_START + 161,
3478   EL_CUSTOM_START + 162,
3479   EL_CUSTOM_START + 163,
3480
3481   EL_CUSTOM_START + 164,
3482   EL_CUSTOM_START + 165,
3483   EL_CUSTOM_START + 166,
3484   EL_CUSTOM_START + 167,
3485
3486   EL_CUSTOM_START + 168,
3487   EL_CUSTOM_START + 169,
3488   EL_CUSTOM_START + 170,
3489   EL_CUSTOM_START + 171,
3490
3491   EL_CUSTOM_START + 172,
3492   EL_CUSTOM_START + 173,
3493   EL_CUSTOM_START + 174,
3494   EL_CUSTOM_START + 175,
3495
3496   EL_CUSTOM_START + 176,
3497   EL_CUSTOM_START + 177,
3498   EL_CUSTOM_START + 178,
3499   EL_CUSTOM_START + 179,
3500
3501   EL_CUSTOM_START + 180,
3502   EL_CUSTOM_START + 181,
3503   EL_CUSTOM_START + 182,
3504   EL_CUSTOM_START + 183,
3505
3506   EL_CUSTOM_START + 184,
3507   EL_CUSTOM_START + 185,
3508   EL_CUSTOM_START + 186,
3509   EL_CUSTOM_START + 187,
3510
3511   EL_CUSTOM_START + 188,
3512   EL_CUSTOM_START + 189,
3513   EL_CUSTOM_START + 190,
3514   EL_CUSTOM_START + 191,
3515
3516   EL_CUSTOM_START + 192,
3517   EL_CUSTOM_START + 193,
3518   EL_CUSTOM_START + 194,
3519   EL_CUSTOM_START + 195,
3520
3521   EL_CUSTOM_START + 196,
3522   EL_CUSTOM_START + 197,
3523   EL_CUSTOM_START + 198,
3524   EL_CUSTOM_START + 199,
3525
3526   EL_CUSTOM_START + 200,
3527   EL_CUSTOM_START + 201,
3528   EL_CUSTOM_START + 202,
3529   EL_CUSTOM_START + 203,
3530
3531   EL_CUSTOM_START + 204,
3532   EL_CUSTOM_START + 205,
3533   EL_CUSTOM_START + 206,
3534   EL_CUSTOM_START + 207,
3535
3536   EL_CUSTOM_START + 208,
3537   EL_CUSTOM_START + 209,
3538   EL_CUSTOM_START + 210,
3539   EL_CUSTOM_START + 211,
3540
3541   EL_CUSTOM_START + 212,
3542   EL_CUSTOM_START + 213,
3543   EL_CUSTOM_START + 214,
3544   EL_CUSTOM_START + 215,
3545
3546   EL_CUSTOM_START + 216,
3547   EL_CUSTOM_START + 217,
3548   EL_CUSTOM_START + 218,
3549   EL_CUSTOM_START + 219,
3550
3551   EL_CUSTOM_START + 220,
3552   EL_CUSTOM_START + 221,
3553   EL_CUSTOM_START + 222,
3554   EL_CUSTOM_START + 223,
3555
3556   EL_CUSTOM_START + 224,
3557   EL_CUSTOM_START + 225,
3558   EL_CUSTOM_START + 226,
3559   EL_CUSTOM_START + 227,
3560
3561   EL_CUSTOM_START + 228,
3562   EL_CUSTOM_START + 229,
3563   EL_CUSTOM_START + 230,
3564   EL_CUSTOM_START + 231,
3565
3566   EL_CUSTOM_START + 232,
3567   EL_CUSTOM_START + 233,
3568   EL_CUSTOM_START + 234,
3569   EL_CUSTOM_START + 235,
3570
3571   EL_CUSTOM_START + 236,
3572   EL_CUSTOM_START + 237,
3573   EL_CUSTOM_START + 238,
3574   EL_CUSTOM_START + 239,
3575
3576   EL_CUSTOM_START + 240,
3577   EL_CUSTOM_START + 241,
3578   EL_CUSTOM_START + 242,
3579   EL_CUSTOM_START + 243,
3580
3581   EL_CUSTOM_START + 244,
3582   EL_CUSTOM_START + 245,
3583   EL_CUSTOM_START + 246,
3584   EL_CUSTOM_START + 247,
3585
3586   EL_CUSTOM_START + 248,
3587   EL_CUSTOM_START + 249,
3588   EL_CUSTOM_START + 250,
3589   EL_CUSTOM_START + 251,
3590
3591   EL_CUSTOM_START + 252,
3592   EL_CUSTOM_START + 253,
3593   EL_CUSTOM_START + 254,
3594   EL_CUSTOM_START + 255
3595 };
3596 static int *editor_hl_custom_more_ptr = editor_hl_custom_more;
3597 static int *editor_el_custom_more_ptr = editor_el_custom_more;
3598 static int num_editor_hl_custom_more = SIZEOF_ARRAY_INT(editor_hl_custom_more);
3599 static int num_editor_el_custom_more = SIZEOF_ARRAY_INT(editor_el_custom_more);
3600
3601 static int editor_hl_custom_special[] =
3602 {
3603 };
3604
3605 static int editor_el_custom_special[] =
3606 {
3607   EL_TRIGGER_ELEMENT,
3608   EL_TRIGGER_PLAYER,
3609   EL_EMPTY,
3610   EL_EMPTY
3611 };
3612 static int *editor_hl_custom_special_ptr = editor_hl_custom_special;
3613 static int *editor_el_custom_special_ptr = editor_el_custom_special;
3614 static int num_editor_hl_custom_special = SIZEOF_ARRAY_INT(editor_hl_custom_special);
3615 static int num_editor_el_custom_special = SIZEOF_ARRAY_INT(editor_el_custom_special);
3616
3617 static int editor_hl_group[] =
3618 {
3619   EL_CHAR('G'),
3620   EL_CHAR('R'),
3621   EL_CHAR('O'),
3622   EL_CHAR('U'),
3623
3624   EL_CHAR('P'),
3625   EL_CHAR(' '),
3626   EL_CHAR(' '),
3627   EL_CHAR(' '),
3628
3629   EL_CHAR('E'),
3630   EL_CHAR('L'),
3631   EL_CHAR('E'),
3632   EL_CHAR('M'),
3633
3634   EL_CHAR('E'),
3635   EL_CHAR('N'),
3636   EL_CHAR('T'),
3637   EL_CHAR('S'),
3638 };
3639
3640 static int editor_el_group[] =
3641 {
3642   EL_GROUP_START + 0,
3643   EL_GROUP_START + 1,
3644   EL_GROUP_START + 2,
3645   EL_GROUP_START + 3,
3646
3647   EL_GROUP_START + 4,
3648   EL_GROUP_START + 5,
3649   EL_GROUP_START + 6,
3650   EL_GROUP_START + 7,
3651
3652   EL_GROUP_START + 8,
3653   EL_GROUP_START + 9,
3654   EL_GROUP_START + 10,
3655   EL_GROUP_START + 11,
3656
3657   EL_GROUP_START + 12,
3658   EL_GROUP_START + 13,
3659   EL_GROUP_START + 14,
3660   EL_GROUP_START + 15
3661 };
3662 static int *editor_hl_group_ptr = editor_hl_group;
3663 static int *editor_el_group_ptr = editor_el_group;
3664 static int num_editor_hl_group = SIZEOF_ARRAY_INT(editor_hl_group);
3665 static int num_editor_el_group = SIZEOF_ARRAY_INT(editor_el_group);
3666
3667 static int editor_hl_group_more[] =
3668 {
3669 };
3670
3671 static int editor_el_group_more[] =
3672 {
3673   EL_GROUP_START + 16,
3674   EL_GROUP_START + 17,
3675   EL_GROUP_START + 18,
3676   EL_GROUP_START + 19,
3677
3678   EL_GROUP_START + 20,
3679   EL_GROUP_START + 21,
3680   EL_GROUP_START + 22,
3681   EL_GROUP_START + 23,
3682
3683   EL_GROUP_START + 24,
3684   EL_GROUP_START + 25,
3685   EL_GROUP_START + 26,
3686   EL_GROUP_START + 27,
3687
3688   EL_GROUP_START + 28,
3689   EL_GROUP_START + 29,
3690   EL_GROUP_START + 30,
3691   EL_GROUP_START + 31
3692 };
3693 static int *editor_hl_group_more_ptr = editor_hl_group_more;
3694 static int *editor_el_group_more_ptr = editor_el_group_more;
3695 static int num_editor_hl_group_more = SIZEOF_ARRAY_INT(editor_hl_group_more);
3696 static int num_editor_el_group_more = SIZEOF_ARRAY_INT(editor_el_group_more);
3697
3698 static int editor_hl_user_defined[] =
3699 {
3700   EL_CHAR('U'),
3701   EL_CHAR('S'),
3702   EL_CHAR('E'),
3703   EL_CHAR('R'),
3704
3705   EL_CHAR('D'),
3706   EL_CHAR('E'),
3707   EL_CHAR('F'),
3708   EL_CHAR('I'),
3709
3710   EL_CHAR('-'),
3711   EL_CHAR('N'),
3712   EL_CHAR('E'),
3713   EL_CHAR('D'),
3714 };
3715
3716 static int *editor_hl_user_defined_ptr = editor_hl_user_defined;
3717 static int *editor_el_user_defined_ptr = NULL;
3718 static int num_editor_hl_user_defined=SIZEOF_ARRAY_INT(editor_hl_user_defined);
3719 static int num_editor_el_user_defined = 0;
3720
3721 static int editor_hl_empty[] = { };
3722 static int editor_el_empty[ED_NUM_ELEMENTLIST_BUTTONS];
3723
3724 static int *editor_hl_empty_ptr = editor_hl_empty;
3725 static int *editor_el_empty_ptr = editor_el_empty;
3726 static int num_editor_hl_empty = 0;
3727 static int num_editor_el_empty = 0;     /* dynamically determined, if needed */
3728
3729 static boolean use_el_empty = FALSE;
3730
3731 static int *editor_elements = NULL;     /* dynamically allocated */
3732 static int num_editor_elements = 0;     /* dynamically determined */
3733
3734 static struct
3735 {
3736   boolean *setup_value;
3737
3738   int **headline_list;
3739   int *headline_list_size;
3740
3741   int **element_list;
3742   int *element_list_size;
3743
3744   boolean last_setup_value;
3745 }
3746 editor_elements_info[] =
3747 {
3748   {
3749     &setup.editor.el_boulderdash,
3750     &editor_hl_boulderdash_ptr,         &num_editor_hl_boulderdash,
3751     &editor_el_boulderdash_ptr,         &num_editor_el_boulderdash
3752   },
3753   {
3754     &setup.editor.el_emerald_mine,
3755     &editor_hl_emerald_mine_ptr,        &num_editor_hl_emerald_mine,
3756     &editor_el_emerald_mine_ptr,        &num_editor_el_emerald_mine
3757   },
3758   {
3759     &setup.editor.el_emerald_mine_club,
3760     &editor_hl_emerald_mine_club_ptr,   &num_editor_hl_emerald_mine_club,
3761     &editor_el_emerald_mine_club_ptr,   &num_editor_el_emerald_mine_club
3762   },
3763   {
3764     &setup.editor.el_more,
3765     &editor_hl_more_ptr,                &num_editor_hl_more,
3766     &editor_el_more_ptr,                &num_editor_el_more
3767   },
3768   {
3769     &setup.editor.el_sokoban,
3770     &editor_hl_sokoban_ptr,             &num_editor_hl_sokoban,
3771     &editor_el_sokoban_ptr,             &num_editor_el_sokoban
3772   },
3773   {
3774     &setup.editor.el_supaplex,
3775     &editor_hl_supaplex_ptr,            &num_editor_hl_supaplex,
3776     &editor_el_supaplex_ptr,            &num_editor_el_supaplex
3777   },
3778   {
3779     &setup.editor.el_diamond_caves,
3780     &editor_hl_diamond_caves_ptr,       &num_editor_hl_diamond_caves,
3781     &editor_el_diamond_caves_ptr,       &num_editor_el_diamond_caves
3782   },
3783   {
3784     &setup.editor.el_dx_boulderdash,
3785     &editor_hl_dx_boulderdash_ptr,      &num_editor_hl_dx_boulderdash,
3786     &editor_el_dx_boulderdash_ptr,      &num_editor_el_dx_boulderdash
3787   },
3788   {
3789     &setup.editor.el_chars,
3790     &editor_hl_chars_ptr,               &num_editor_hl_chars,
3791     &editor_el_chars_ptr,               &num_editor_el_chars
3792   },
3793   {
3794     &setup.editor.el_custom,
3795     &editor_hl_custom_ptr,              &num_editor_hl_custom,
3796     &editor_el_custom_ptr,              &num_editor_el_custom
3797   },
3798   {
3799     &setup.editor.el_custom_more,
3800     &editor_hl_custom_more_ptr,         &num_editor_hl_custom_more,
3801     &editor_el_custom_more_ptr,         &num_editor_el_custom_more
3802   },
3803   {
3804     &setup.editor.el_custom,
3805     &editor_hl_custom_special_ptr,      &num_editor_hl_custom_special,
3806     &editor_el_custom_special_ptr,      &num_editor_el_custom_special
3807   },
3808   {
3809     &setup.editor.el_custom,
3810     &editor_hl_group_ptr,               &num_editor_hl_group,
3811     &editor_el_group_ptr,               &num_editor_el_group
3812   },
3813   {
3814     &setup.editor.el_custom_more,
3815     &editor_hl_group_more_ptr,          &num_editor_hl_group_more,
3816     &editor_el_group_more_ptr,          &num_editor_el_group_more
3817   },
3818   {
3819     &setup.editor.el_user_defined,
3820     &editor_hl_user_defined_ptr,        &num_editor_hl_user_defined,
3821     &editor_el_user_defined_ptr,        &num_editor_el_user_defined
3822   },
3823   {
3824     &use_el_empty,
3825     &editor_hl_empty_ptr,               &num_editor_hl_empty,
3826     &editor_el_empty_ptr,               &num_editor_el_empty,
3827   },
3828   {
3829     NULL,
3830     NULL,                               NULL,
3831     NULL,                               NULL
3832   }
3833 };
3834
3835 #if 0
3836
3837 static struct
3838 {
3839   short element;
3840   short element_mapped;
3841 }
3842 forum_sketch_element_mapping[] =
3843 {
3844   { EL_WALL_SLIPPERY,                   EL_WALL                 },
3845   { EL_EXPANDABLE_WALL,                 EL_WALL                 },
3846   { EL_EXPANDABLE_WALL_HORIZONTAL,      EL_WALL                 },
3847   { EL_EXPANDABLE_WALL_VERTICAL,        EL_WALL                 },
3848   { EL_EXPANDABLE_WALL_ANY,             EL_WALL                 },
3849   { EL_WALL_EMERALD,                    EL_WALL                 },
3850   { EL_WALL_DIAMOND,                    EL_WALL                 },
3851   { EL_WALL_BD_DIAMOND,                 EL_WALL                 },
3852   { EL_WALL_EMERALD_YELLOW,             EL_WALL                 },
3853   { EL_WALL_EMERALD_RED,                EL_WALL                 },
3854   { EL_WALL_EMERALD_PURPLE,             EL_WALL                 },
3855   { EL_ACID_POOL_TOPLEFT,               EL_WALL                 },
3856   { EL_ACID_POOL_TOPRIGHT,              EL_WALL                 },
3857   { EL_ACID_POOL_BOTTOMLEFT,            EL_WALL                 },
3858   { EL_ACID_POOL_BOTTOM,                EL_WALL                 },
3859   { EL_ACID_POOL_BOTTOMRIGHT,           EL_WALL                 },
3860   { EL_BD_WALL,                         EL_WALL                 },
3861
3862   { EL_BD_ROCK,                         EL_ROCK                 },
3863
3864   { EL_SP_ZONK,                         EL_ROCK                 },
3865   { EL_SP_BASE,                         EL_SAND                 },
3866   { EL_SP_MURPHY,                       EL_PLAYER_1             },
3867   { EL_SP_INFOTRON,                     EL_EMERALD              },
3868   { EL_SP_HARDWARE_GRAY,                EL_STEELWALL            },
3869   { EL_SP_EXIT_CLOSED,                  EL_EXIT_OPEN            },
3870   { EL_SP_DISK_ORANGE,                  EL_BOMB                 },
3871   { EL_SP_DISK_RED,                     EL_BOMB                 },
3872   { EL_SP_DISK_YELLOW,                  EL_BOMB                 },
3873   { EL_SP_PORT_RIGHT,                   EL_GATE_1_GRAY          },
3874   { EL_SP_PORT_DOWN,                    EL_GATE_1_GRAY          },
3875   { EL_SP_PORT_LEFT,                    EL_GATE_1_GRAY          },
3876   { EL_SP_PORT_UP,                      EL_GATE_1_GRAY          },
3877   { EL_SP_GRAVITY_PORT_RIGHT,           EL_GATE_1_GRAY          },
3878   { EL_SP_GRAVITY_PORT_DOWN,            EL_GATE_1_GRAY          },
3879   { EL_SP_GRAVITY_PORT_LEFT,            EL_GATE_1_GRAY          },
3880   { EL_SP_GRAVITY_PORT_UP,              EL_GATE_1_GRAY          },
3881   { EL_SP_PORT_VERTICAL,                EL_GATE_1_GRAY          },
3882   { EL_SP_PORT_HORIZONTAL,              EL_GATE_1_GRAY          },
3883   { EL_SP_PORT_ANY,                     EL_GATE_1_GRAY          },
3884   { EL_SP_SNIKSNAK,                     EL_BUG                  },
3885   { EL_SP_ELECTRON,                     EL_SPACESHIP            },
3886   { EL_SP_CHIP_SINGLE,                  EL_WALL                 },
3887   { EL_SP_CHIP_LEFT,                    EL_WALL                 },
3888   { EL_SP_CHIP_RIGHT,                   EL_WALL                 },
3889   { EL_SP_CHIP_TOP,                     EL_WALL                 },
3890   { EL_SP_CHIP_BOTTOM,                  EL_WALL                 },
3891   { EL_SP_HARDWARE_BASE_1,              EL_STEELWALL            },
3892   { EL_SP_HARDWARE_GREEN,               EL_STEELWALL            },
3893   { EL_SP_HARDWARE_BLUE,                EL_STEELWALL            },
3894   { EL_SP_HARDWARE_RED,                 EL_STEELWALL            },
3895   { EL_SP_HARDWARE_YELLOW,              EL_STEELWALL            },
3896   { EL_SP_HARDWARE_BASE_2,              EL_STEELWALL            },
3897   { EL_SP_HARDWARE_BASE_3,              EL_STEELWALL            },
3898   { EL_SP_HARDWARE_BASE_3,              EL_STEELWALL            },
3899   { EL_SP_HARDWARE_BASE_4,              EL_STEELWALL            },
3900   { EL_SP_HARDWARE_BASE_5,              EL_STEELWALL            },
3901   { EL_SP_HARDWARE_BASE_6,              EL_STEELWALL            },
3902
3903   { EL_STEELWALL_SLIPPERY,              EL_STEELWALL            },
3904
3905   { EL_EXIT_CLOSED,                     EL_EXIT_OPEN            },
3906
3907   { EL_DIAMOND,                         EL_EMERALD              },
3908   { EL_BD_DIAMOND,                      EL_EMERALD              },
3909   { EL_EMERALD_YELLOW,                  EL_EMERALD              },
3910   { EL_EMERALD_RED,                     EL_EMERALD              },
3911   { EL_EMERALD_PURPLE,                  EL_EMERALD              },
3912
3913   { EL_AMOEBA_DEAD,                     EL_AMOEBA               },
3914   { EL_AMOEBA_DROP,                     EL_AMOEBA               },
3915   { EL_AMOEBA_WET,                      EL_AMOEBA               },
3916   { EL_AMOEBA_DRY,                      EL_AMOEBA               },
3917   { EL_AMOEBA_FULL,                     EL_AMOEBA               },
3918   { EL_BD_AMOEBA,                       EL_AMOEBA               },
3919   { EL_AMOEBA_TO_DIAMOND,               EL_AMOEBA               },
3920
3921   { EL_DYNAMITE_ACTIVE,                 EL_DYNAMITE             },
3922
3923   { EL_GATE_2_GRAY,                     EL_GATE_1_GRAY          },
3924   { EL_GATE_3_GRAY,                     EL_GATE_1_GRAY          },
3925   { EL_GATE_4_GRAY,                     EL_GATE_1_GRAY          },
3926
3927   { EL_EM_KEY_1,                        EL_KEY_1                },
3928   { EL_EM_KEY_2,                        EL_KEY_2                },
3929   { EL_EM_KEY_3,                        EL_KEY_3                },
3930   { EL_EM_KEY_4,                        EL_KEY_4                },
3931
3932   { EL_EM_GATE_1,                       EL_GATE_1               },
3933   { EL_EM_GATE_2,                       EL_GATE_2               },
3934   { EL_EM_GATE_3,                       EL_GATE_3               },
3935   { EL_EM_GATE_4,                       EL_GATE_4               },
3936
3937   { EL_EM_GATE_1_GRAY,                  EL_GATE_1_GRAY          },
3938   { EL_EM_GATE_2_GRAY,                  EL_GATE_1_GRAY          },
3939   { EL_EM_GATE_3_GRAY,                  EL_GATE_1_GRAY          },
3940   { EL_EM_GATE_4_GRAY,                  EL_GATE_1_GRAY          },
3941
3942   { EL_INVISIBLE_SAND,                  EL_EMPTY                },
3943   { EL_INVISIBLE_WALL,                  EL_EMPTY                },
3944   { EL_INVISIBLE_STEELWALL,             EL_EMPTY                },
3945
3946   { EL_PACMAN,                          EL_YAMYAM               },
3947   { EL_DARK_YAMYAM,                     EL_YAMYAM               },
3948
3949   { EL_BD_MAGIC_WALL,                   EL_MAGIC_WALL           },
3950
3951   { EL_DYNABOMB_INCREASE_NUMBER,        EL_BOMB                 },
3952   { EL_DYNABOMB_INCREASE_SIZE,          EL_BOMB                 },
3953   { EL_DYNABOMB_INCREASE_POWER,         EL_BOMB                 },
3954   { EL_BLACK_ORB,                       EL_BOMB                 },
3955   { EL_DX_SUPABOMB,                     EL_BOMB                 },
3956
3957   { EL_SOKOBAN_OBJECT,                  EL_KEY_1                },
3958   { EL_SOKOBAN_FIELD_EMPTY,             EL_GATE_1_GRAY          },
3959   { EL_SOKOBAN_FIELD_FULL,              EL_GATE_1               },
3960   { EL_SOKOBAN_FIELD_PLAYER,            EL_PLAYER_1             },
3961
3962   { EL_BD_BUTTERFLY_RIGHT,              EL_BD_BUTTERFLY         },
3963   { EL_BD_BUTTERFLY_UP,                 EL_BD_BUTTERFLY         },
3964   { EL_BD_BUTTERFLY_LEFT,               EL_BD_BUTTERFLY         },
3965   { EL_BD_BUTTERFLY_DOWN,               EL_BD_BUTTERFLY         },
3966
3967   { EL_BD_FIREFLY_RIGHT,                EL_BD_FIREFLY           },
3968   { EL_BD_FIREFLY_UP,                   EL_BD_FIREFLY           },
3969   { EL_BD_FIREFLY_LEFT,                 EL_BD_FIREFLY           },
3970   { EL_BD_FIREFLY_DOWN,                 EL_BD_FIREFLY           },
3971
3972   { EL_PLAYER_2,                        EL_PLAYER_1             },
3973   { EL_PLAYER_3,                        EL_PLAYER_1             },
3974   { EL_PLAYER_4,                        EL_PLAYER_1             },
3975
3976   { EL_BUG_RIGHT,                       EL_BUG                  },
3977   { EL_BUG_UP,                          EL_BUG                  },
3978   { EL_BUG_LEFT,                        EL_BUG                  },
3979   { EL_BUG_DOWN,                        EL_BUG                  },
3980
3981   { EL_SPACESHIP_RIGHT,                 EL_SPACESHIP            },
3982   { EL_SPACESHIP_UP,                    EL_SPACESHIP            },
3983   { EL_SPACESHIP_LEFT,                  EL_SPACESHIP            },
3984   { EL_SPACESHIP_DOWN,                  EL_SPACESHIP            },
3985
3986   { EL_PACMAN_RIGHT,                    EL_YAMYAM               },
3987   { EL_PACMAN_UP,                       EL_YAMYAM               },
3988   { EL_PACMAN_LEFT,                     EL_YAMYAM               },
3989   { EL_PACMAN_DOWN,                     EL_YAMYAM               },
3990
3991   { -1,                                 -1                      }
3992 };
3993
3994 static struct
3995 {
3996   short element;
3997   char *element_string;
3998 }
3999 forum_sketch_element_strings[] =
4000 {
4001   { EL_PLAYER_1,                "p" },
4002   { EL_EMPTY,                   "_" },
4003   { EL_SAND,                    "s" },
4004   { EL_ROCK,                    "b" },
4005   { EL_EMERALD,                 "e" },
4006   { EL_BUG,                     "u" },
4007   { EL_SPACESHIP,               "h" },
4008   { EL_BD_FIREFLY,              "f" },
4009   { EL_BD_BUTTERFLY,            "b" },
4010   { EL_AMOEBA,                  "a" },
4011   { EL_YAMYAM,                  "y" },
4012   { EL_WALL,                    "w" },
4013   { EL_STEELWALL,               "t" },
4014   { EL_MAGIC_WALL,              "m" },
4015   { EL_EXIT_OPEN,               "x" },
4016   { EL_DYNAMITE,                "d" },
4017   { EL_KEY_1,                   "1" },
4018   { EL_KEY_2,                   "2" },
4019   { EL_KEY_3,                   "3" },
4020   { EL_KEY_4,                   "4" },
4021   { EL_GATE_1,                  "5" },
4022   { EL_GATE_2,                  "6" },
4023   { EL_GATE_3,                  "7" },
4024   { EL_GATE_4,                  "8" },
4025   { EL_GATE_1_GRAY,             "9" },
4026   { EL_BOMB,                    "@" },
4027   { EL_ROBOT,                   "r" },
4028   { EL_ROBOT_WHEEL,             "0" },
4029   { EL_NUT,                     "n" },
4030   { EL_CUSTOM_1,                "c" },
4031   { EL_CHAR_QUESTION,           "?" },
4032
4033   { -1,                         NULL }
4034 };
4035
4036 #endif
4037
4038
4039 /*
4040   -----------------------------------------------------------------------------
4041   functions
4042   -----------------------------------------------------------------------------
4043 */
4044
4045 static int getMaxInfoTextLength()
4046 {
4047   return (SXSIZE / getFontWidth(FONT_TEXT_2));
4048 }
4049
4050 static int getTextWidthForGadget(char *text)
4051 {
4052   if (text == NULL)
4053     return 0;
4054
4055   return (getTextWidth(text, FONT_TEXT_1) + ED_GADGET_TEXT_DISTANCE);
4056 }
4057
4058 static int getTextWidthForDrawingArea(char *text)
4059 {
4060   if (text == NULL)
4061     return 0;
4062
4063   return (getTextWidth(text, FONT_TEXT_1) + ED_DRAWINGAREA_TEXT_DISTANCE);
4064 }
4065
4066 static int getRightGadgetBorder(struct GadgetInfo *gi, char *text)
4067 {
4068   return (gi->x + gi->width + getTextWidthForGadget(text));
4069 }
4070
4071 static char *getElementInfoText(int element)
4072 {
4073   char *info_text = NULL;
4074
4075   if (element < NUM_FILE_ELEMENTS)
4076   {
4077     if (strlen(element_info[element].description) > 0)
4078       info_text = element_info[element].description;
4079     else if (element_info[element].custom_description != NULL)
4080       info_text = element_info[element].custom_description;
4081     else if (element_info[element].editor_description != NULL)
4082       info_text = element_info[element].editor_description;
4083   }
4084
4085   if (info_text == NULL)
4086     info_text = INFOTEXT_UNKNOWN_ELEMENT;
4087
4088   return info_text;
4089 }
4090
4091 static void ReinitializeElementList()
4092 {
4093   static boolean initialized = FALSE;
4094   int pos = 0;
4095   int i, j;
4096
4097   checked_free(editor_elements);
4098
4099 #if 0
4100   if (!initialized)
4101 #else
4102   /* reload user defined element list for each invocation of level editor */
4103 #endif
4104   {
4105     /* initialize optional user defined element list */
4106     LoadUserDefinedEditorElementList(&editor_el_user_defined_ptr,
4107                                      &num_editor_el_user_defined);
4108
4109     /* initialize list of empty elements (used for padding, if needed) */
4110     for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
4111       editor_el_empty[i] = EL_EMPTY;
4112
4113     /* do some sanity checks for each element from element list */
4114     for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4115     {
4116       for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
4117       {
4118         int element = (*editor_elements_info[i].element_list)[j];
4119
4120         if (element >= NUM_FILE_ELEMENTS)
4121           Error(ERR_WARN, "editor element %d is runtime element", element);
4122
4123         if (strcmp(getElementInfoText(element), INFOTEXT_UNKNOWN_ELEMENT) == 0)
4124           Error(ERR_WARN, "no element description for element %d", element);
4125       }
4126     }
4127
4128     initialized = TRUE;
4129   }
4130
4131   num_editor_elements = 0;
4132   use_el_empty = FALSE;
4133
4134   /* determine size of element list */
4135   for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4136   {
4137     if (*editor_elements_info[i].setup_value)
4138     {
4139       if (setup.editor.el_headlines)
4140         num_editor_elements += *editor_elements_info[i].headline_list_size;
4141
4142       num_editor_elements += *editor_elements_info[i].element_list_size;
4143     }
4144   }
4145
4146   if (num_editor_elements < ED_NUM_ELEMENTLIST_BUTTONS)
4147   {
4148     /* offer at least as many elements as element buttons exist */
4149     use_el_empty = TRUE;
4150     num_editor_el_empty = ED_NUM_ELEMENTLIST_BUTTONS - num_editor_elements;
4151
4152     num_editor_elements += num_editor_el_empty;
4153   }
4154
4155   editor_elements = checked_malloc(num_editor_elements * sizeof(int));
4156
4157   /* fill element list */
4158   for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4159   {
4160     if (*editor_elements_info[i].setup_value)
4161     {
4162       if (setup.editor.el_headlines)
4163         for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
4164           editor_elements[pos++] = (*editor_elements_info[i].headline_list)[j];
4165
4166       for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
4167         editor_elements[pos++] = (*editor_elements_info[i].element_list)[j];
4168     }
4169   }
4170
4171   /* correct position of element list scrollbar */
4172   if (element_shift < 0)
4173     element_shift = 0;
4174   if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
4175     element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
4176 }
4177
4178 void PrintEditorElementList()
4179 {
4180   boolean *stop = &setup.editor.el_user_defined;
4181   int i, j;
4182
4183   for (i = 0; editor_elements_info[i].setup_value != stop; i++)
4184   {
4185     for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
4186     {
4187       int element = (*editor_elements_info[i].headline_list)[j];
4188
4189       printf("# %s\n", element_info[element].token_name);
4190     }
4191
4192     if (j > 0)
4193       printf("#\n");
4194
4195     for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
4196     {
4197       int element = (*editor_elements_info[i].element_list)[j];
4198
4199       printf("# %s\n", element_info[element].token_name);
4200     }
4201
4202     if (j > 0)
4203       printf("#\n");
4204   }
4205 }
4206
4207 static void ReinitializeElementListButtons()
4208 {
4209   static boolean last_setup_value_headlines = FALSE;
4210   static boolean initialization_needed = TRUE;
4211   int i;
4212
4213   if (!initialization_needed)   /* check if editor element setup has changed */
4214   {
4215     if (last_setup_value_headlines != setup.editor.el_headlines)
4216       initialization_needed = TRUE;
4217
4218     for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4219       if (editor_elements_info[i].last_setup_value !=
4220           *editor_elements_info[i].setup_value)
4221         initialization_needed = TRUE;
4222   }
4223
4224   if (!initialization_needed)
4225     return;
4226
4227   FreeLevelEditorGadgets();
4228   CreateLevelEditorGadgets();
4229
4230   /* store current setup values for next invocation of this function */
4231   last_setup_value_headlines = setup.editor.el_headlines;
4232   for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4233     editor_elements_info[i].last_setup_value =
4234       *editor_elements_info[i].setup_value;
4235
4236   initialization_needed = FALSE;
4237 }
4238
4239 static void DrawElementBorder(int dest_x, int dest_y, int width, int height,
4240                               boolean input)
4241 {
4242   int border_graphic =
4243     (input ? IMG_EDITOR_ELEMENT_BORDER_INPUT : IMG_EDITOR_ELEMENT_BORDER);
4244   Bitmap *src_bitmap;
4245   int src_x, src_y;
4246   int num_mini_tilex = width  / MINI_TILEX + 1;
4247   int num_mini_tiley = height / MINI_TILEY + 1;
4248   int x, y;
4249
4250   getMiniGraphicSource(border_graphic, &src_bitmap, &src_x, &src_y);
4251
4252   for (y = 0; y < num_mini_tiley; y++)
4253     for (x = 0; x < num_mini_tilex; x++)
4254       BlitBitmap(src_bitmap, drawto, src_x, src_y, MINI_TILEX, MINI_TILEY,
4255                  dest_x - MINI_TILEX / 2 + x * MINI_TILEX,
4256                  dest_y - MINI_TILEY / 2 + y * MINI_TILEY);
4257
4258   ClearRectangle(drawto, dest_x - 1, dest_y - 1, width + 2, height + 2);
4259 }
4260
4261 static void DrawDrawingArea(int id)
4262 {
4263   struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
4264   int x, y;
4265
4266   if (id == ED_DRAWING_ID_RANDOM_BACKGROUND)
4267     DrawMiniGraphicExt(drawto, gi->x, gi->y,
4268                        el2edimg(random_placement_background_element));
4269   else if (id == ED_DRAWING_ID_AMOEBA_CONTENT)
4270     DrawMiniGraphicExt(drawto, gi->x, gi->y, el2edimg(level.amoeba_content));
4271   else if (id == ED_DRAWING_ID_CUSTOM_GRAPHIC)
4272     DrawMiniGraphicExt(drawto, gi->x, gi->y,
4273                        el2edimg(custom_element.gfx_element));
4274   else if (id == ED_DRAWING_ID_CUSTOM_CONTENT)
4275     for (y = 0; y < 3; y++)
4276       for (x = 0; x < 3; x++)
4277         DrawMiniGraphicExt(drawto,
4278                            gi->x + x * MINI_TILEX, gi->y + y * MINI_TILEY,
4279                            el2edimg(custom_element.content[x][y]));
4280   else if (id == ED_DRAWING_ID_CUSTOM_MOVE_ENTER)
4281     DrawMiniGraphicExt(drawto, gi->x, gi->y,
4282                        el2edimg(custom_element.move_enter_element));
4283   else if (id == ED_DRAWING_ID_CUSTOM_MOVE_LEAVE)
4284     DrawMiniGraphicExt(drawto, gi->x, gi->y,
4285                        el2edimg(custom_element.move_leave_element));
4286   else if (id == ED_DRAWING_ID_CUSTOM_CHANGE_TARGET)
4287     DrawMiniGraphicExt(drawto, gi->x, gi->y,
4288                        el2edimg(custom_element_change.target_element));
4289   else if (id == ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT)
4290     for (y = 0; y < 3; y++)
4291       for (x = 0; x < 3; x++)
4292         DrawMiniGraphicExt(drawto,
4293                            gi->x + x * MINI_TILEX, gi->y + y * MINI_TILEY,
4294                            el2edimg(custom_element_change.target_content[x][y]));
4295   else if (id == ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER)
4296     DrawMiniGraphicExt(drawto, gi->x, gi->y,
4297                        el2edimg(custom_element_change.trigger_element));
4298   else if (id == ED_DRAWING_ID_GROUP_CONTENT)
4299     for (x = 0; x < group_element_info.num_elements; x++)
4300       DrawMiniGraphicExt(drawto, gi->x + x * MINI_TILEX, gi->y,
4301                          el2edimg(group_element_info.element[x]));
4302   else if (id >= ED_DRAWING_ID_YAMYAM_CONTENT_0 &&
4303            id <= ED_DRAWING_ID_YAMYAM_CONTENT_7)
4304   {
4305     int nr = id - ED_DRAWING_ID_YAMYAM_CONTENT_0;
4306
4307     for (y = 0; y < 3; y++)
4308       for (x = 0; x < 3; x++)
4309         DrawMiniGraphicExt(drawto,
4310                            gi->x + x * MINI_TILEX, gi->y + y * MINI_TILEY,
4311                            el2edimg(level.yamyam_content[nr][x][y]));
4312   }
4313   else if (id >= ED_DRAWING_ID_MAGIC_BALL_CONTENT_0 &&
4314            id <= ED_DRAWING_ID_MAGIC_BALL_CONTENT_7)
4315   {
4316     int nr = id - ED_DRAWING_ID_MAGIC_BALL_CONTENT_0;
4317
4318     for (y = 0; y < 3; y++)
4319       for (x = 0; x < 3; x++)
4320         DrawMiniGraphicExt(drawto,
4321                            gi->x + x * MINI_TILEX, gi->y + y * MINI_TILEY,
4322                            el2edimg(level.ball_content[nr][x][y]));
4323   }
4324 }
4325
4326 static void ScrollMiniLevel(int from_x, int from_y, int scroll)
4327 {
4328   int x,y;
4329   int dx = (scroll == ED_SCROLL_LEFT ? -1 : scroll == ED_SCROLL_RIGHT ? 1 : 0);
4330   int dy = (scroll == ED_SCROLL_UP   ? -1 : scroll == ED_SCROLL_DOWN  ? 1 : 0);
4331
4332   BlitBitmap(drawto, drawto,
4333              SX + (dx == -1 ? MINI_TILEX : 0),
4334              SY + (dy == -1 ? MINI_TILEY : 0),
4335              (ed_fieldx * MINI_TILEX) - (dx != 0 ? MINI_TILEX : 0),
4336              (ed_fieldy * MINI_TILEY) - (dy != 0 ? MINI_TILEY : 0),
4337              SX + (dx == +1 ? MINI_TILEX : 0),
4338              SY + (dy == +1 ? MINI_TILEY : 0));
4339   if (dx)
4340   {
4341     x = (dx == 1 ? 0 : ed_fieldx - 1);
4342     for (y = 0; y < ed_fieldy; y++)
4343       DrawMiniElementOrWall(x, y, from_x, from_y);
4344   }
4345   else if (dy)
4346   {
4347     y = (dy == 1 ? 0 : ed_fieldy - 1);
4348     for (x = 0; x < ed_fieldx; x++)
4349       DrawMiniElementOrWall(x, y, from_x, from_y);
4350   }
4351
4352   redraw_mask |= REDRAW_FIELD;
4353   BackToFront();
4354 }
4355
4356 static void CreateControlButtons()
4357 {
4358   Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
4359   struct GadgetInfo *gi;
4360   unsigned long event_mask;
4361   int i;
4362
4363   /* create toolbox buttons */
4364   for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
4365   {
4366     int id = i;
4367     int width, height;
4368     int gd_xoffset, gd_yoffset;
4369     int gd_x1, gd_x2, gd_y1, gd_y2;
4370     int button_type;
4371     int radio_button_nr;
4372     boolean checked;
4373
4374     if (id == GADGET_ID_SINGLE_ITEMS ||
4375         id == GADGET_ID_CONNECTED_ITEMS ||
4376         id == GADGET_ID_LINE ||
4377         id == GADGET_ID_ARC ||
4378         id == GADGET_ID_TEXT ||
4379         id == GADGET_ID_RECTANGLE ||
4380         id == GADGET_ID_FILLED_BOX ||
4381         id == GADGET_ID_FLOOD_FILL ||
4382         id == GADGET_ID_GRAB_BRUSH ||
4383         id == GADGET_ID_PICK_ELEMENT ||
4384         id == GADGET_ID_CUSTOM_COPY_FROM ||
4385         id == GADGET_ID_CUSTOM_COPY_TO ||
4386         id == GADGET_ID_CUSTOM_EXCHANGE)
4387     {
4388       button_type = GD_TYPE_RADIO_BUTTON;
4389       radio_button_nr = RADIO_NR_DRAWING_TOOLBOX;
4390       checked = (id == drawing_function ? TRUE : FALSE);
4391       event_mask = GD_EVENT_PRESSED;
4392     }
4393     else
4394     {
4395       button_type = GD_TYPE_NORMAL_BUTTON;
4396       radio_button_nr = RADIO_NR_NONE;
4397       checked = FALSE;
4398
4399       if (id == GADGET_ID_WRAP_LEFT ||
4400           id == GADGET_ID_WRAP_RIGHT ||
4401           id == GADGET_ID_WRAP_UP ||
4402           id == GADGET_ID_WRAP_DOWN)
4403         event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
4404       else
4405         event_mask = GD_EVENT_RELEASED;
4406     }
4407
4408     if (id < ED_NUM_CTRL1_BUTTONS)
4409     {
4410       int x = i % ED_CTRL1_BUTTONS_HORIZ;
4411       int y = i / ED_CTRL1_BUTTONS_HORIZ;
4412
4413       gd_xoffset = ED_CTRL1_BUTTONS_XPOS + x * ED_CTRL1_BUTTON_XSIZE;
4414       gd_yoffset = ED_CTRL1_BUTTONS_YPOS + y * ED_CTRL1_BUTTON_YSIZE;
4415       width  = ED_CTRL1_BUTTON_XSIZE;
4416       height = ED_CTRL1_BUTTON_YSIZE;
4417
4418       gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
4419       gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
4420       gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL1_BUTTONS_GFX_YPOS     + gd_yoffset;
4421       gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL1_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
4422     }
4423     else if (id < ED_NUM_CTRL1_2_BUTTONS)
4424     {
4425       int x = (i - ED_NUM_CTRL1_BUTTONS) % ED_CTRL2_BUTTONS_HORIZ;
4426       int y = (i - ED_NUM_CTRL1_BUTTONS) / ED_CTRL2_BUTTONS_HORIZ;
4427
4428       gd_xoffset = ED_CTRL2_BUTTONS_XPOS + x * ED_CTRL2_BUTTON_XSIZE;
4429       gd_yoffset = ED_CTRL2_BUTTONS_YPOS + y * ED_CTRL2_BUTTON_YSIZE;
4430       width  = ED_CTRL2_BUTTON_XSIZE;
4431       height = ED_CTRL2_BUTTON_YSIZE;
4432
4433       gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
4434       gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
4435       gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL2_BUTTONS_GFX_YPOS + gd_yoffset;
4436       gd_y2 = 0;        /* no alternative graphic for these buttons */
4437     }
4438     else if (id < ED_NUM_CTRL1_3_BUTTONS)
4439     {
4440       int x = (i - ED_NUM_CTRL1_2_BUTTONS) % ED_CTRL3_BUTTONS_HORIZ + 1;
4441       int y = (i - ED_NUM_CTRL1_2_BUTTONS) / ED_CTRL3_BUTTONS_HORIZ;
4442
4443       gd_xoffset = ED_CTRL3_BUTTONS_XPOS + x * ED_CTRL3_BUTTON_XSIZE;
4444       gd_yoffset = ED_CTRL3_BUTTONS_YPOS + y * ED_CTRL3_BUTTON_YSIZE;
4445       width  = ED_CTRL3_BUTTON_XSIZE;
4446       height = ED_CTRL3_BUTTON_YSIZE;
4447
4448       gd_x1 = DOOR_GFX_PAGEX6 + gd_xoffset;
4449       gd_x2 = DOOR_GFX_PAGEX5 + gd_xoffset;
4450       gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL3_BUTTONS_GFX_YPOS     + gd_yoffset;
4451       gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL3_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
4452     }
4453     else
4454     {
4455       int x = (i - ED_NUM_CTRL1_3_BUTTONS) % ED_CTRL4_BUTTONS_HORIZ;
4456       int y = (i - ED_NUM_CTRL1_3_BUTTONS) / ED_CTRL4_BUTTONS_HORIZ + 3;
4457
4458       gd_xoffset = ED_CTRL4_BUTTONS_XPOS + x * ED_CTRL4_BUTTON_XSIZE;
4459       gd_yoffset = ED_CTRL4_BUTTONS_YPOS + y * ED_CTRL4_BUTTON_YSIZE;
4460       width  = ED_CTRL4_BUTTON_XSIZE;
4461       height = ED_CTRL4_BUTTON_YSIZE;
4462
4463       gd_x1 = DOOR_GFX_PAGEX6 + ED_CTRL4_BUTTONS_GFX_XPOS + gd_xoffset;
4464       gd_x2 = DOOR_GFX_PAGEX5 + ED_CTRL4_BUTTONS_GFX_XPOS + gd_xoffset;
4465       gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL4_BUTTONS_GFX_YPOS + gd_yoffset;
4466       gd_y2 = 0;        /* no alternative graphic for these buttons */
4467     }
4468
4469     gi = CreateGadget(GDI_CUSTOM_ID, id,
4470                       GDI_CUSTOM_TYPE_ID, i,
4471                       GDI_INFO_TEXT, control_info[i].text,
4472                       GDI_X, EX + gd_xoffset,
4473                       GDI_Y, EY + gd_yoffset,
4474                       GDI_WIDTH, width,
4475                       GDI_HEIGHT, height,
4476                       GDI_TYPE, button_type,
4477                       GDI_STATE, GD_BUTTON_UNPRESSED,
4478                       GDI_RADIO_NR, radio_button_nr,
4479                       GDI_CHECKED, checked,
4480                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
4481                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
4482                       GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
4483                       GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
4484                       GDI_EVENT_MASK, event_mask,
4485                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
4486                       GDI_CALLBACK_ACTION, HandleControlButtons,
4487                       GDI_END);
4488
4489     if (gi == NULL)
4490       Error(ERR_EXIT, "cannot create gadget");
4491
4492     level_editor_gadget[id] = gi;
4493   }
4494
4495   /* create buttons for scrolling of drawing area and element list */
4496   for (i = 0; i < ED_NUM_SCROLLBUTTONS; i++)
4497   {
4498     int id = scrollbutton_info[i].gadget_id;
4499     int x, y, width, height;
4500     int gd_x1, gd_x2, gd_y1, gd_y2;
4501
4502     x = scrollbutton_info[i].x;
4503     y = scrollbutton_info[i].y;
4504
4505     event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
4506
4507     if (id == GADGET_ID_SCROLL_LIST_UP ||
4508         id == GADGET_ID_SCROLL_LIST_DOWN)
4509     {
4510       x += DX;
4511       y += DY;
4512       width = ED_SCROLLBUTTON2_XSIZE;
4513       height = ED_SCROLLBUTTON2_YSIZE;
4514       gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].gd_x;
4515       gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].gd_y;
4516       gd_x2 = gd_x1 - ED_SCROLLBUTTON2_XSIZE;
4517       gd_y2 = gd_y1;
4518     }
4519     else
4520     {
4521       x += SX;
4522       y += SY;
4523       width = ED_SCROLLBUTTON_XSIZE;
4524       height = ED_SCROLLBUTTON_YSIZE;
4525       gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].gd_x;
4526       gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].gd_y;
4527       gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
4528       gd_y2 = gd_y1;
4529     }
4530
4531     gi = CreateGadget(GDI_CUSTOM_ID, id,
4532                       GDI_CUSTOM_TYPE_ID, i,
4533                       GDI_INFO_TEXT, scrollbutton_info[i].infotext,
4534                       GDI_X, x,
4535                       GDI_Y, y,
4536                       GDI_WIDTH, width,
4537                       GDI_HEIGHT, height,
4538                       GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
4539                       GDI_STATE, GD_BUTTON_UNPRESSED,
4540                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
4541                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
4542                       GDI_EVENT_MASK, event_mask,
4543                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
4544                       GDI_CALLBACK_ACTION, HandleControlButtons,
4545                       GDI_END);
4546
4547     if (gi == NULL)
4548       Error(ERR_EXIT, "cannot create gadget");
4549
4550     level_editor_gadget[id] = gi;
4551   }
4552
4553   /* create buttons for element list */
4554   for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
4555   {
4556     Bitmap *deco_bitmap;
4557     int deco_x, deco_y, deco_xpos, deco_ypos;
4558     int gd_xoffset, gd_yoffset;
4559     int gd_x1, gd_x2, gd_y;
4560     int x = i % ED_ELEMENTLIST_BUTTONS_HORIZ;
4561     int y = i / ED_ELEMENTLIST_BUTTONS_HORIZ;
4562     int id = GADGET_ID_ELEMENTLIST_FIRST + i;
4563     int element = editor_elements[i];
4564
4565     event_mask = GD_EVENT_RELEASED;
4566
4567     gd_xoffset = ED_ELEMENTLIST_XPOS + x * ED_ELEMENTLIST_XSIZE;
4568     gd_yoffset = ED_ELEMENTLIST_YPOS + y * ED_ELEMENTLIST_YSIZE;
4569
4570     gd_x1 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS + ED_ELEMENTLIST_XSIZE;
4571     gd_x2 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS;
4572     gd_y  = DOOR_GFX_PAGEY1 + ED_ELEMENTLIST_YPOS;
4573
4574     getMiniGraphicSource(el2edimg(element), &deco_bitmap, &deco_x, &deco_y);
4575     deco_xpos = (ED_ELEMENTLIST_XSIZE - MINI_TILEX) / 2;
4576     deco_ypos = (ED_ELEMENTLIST_YSIZE - MINI_TILEY) / 2;
4577
4578     gi = CreateGadget(GDI_CUSTOM_ID, id,
4579                       GDI_CUSTOM_TYPE_ID, i,
4580                       GDI_INFO_TEXT, getElementInfoText(element),
4581                       GDI_X, DX + gd_xoffset,
4582                       GDI_Y, DY + gd_yoffset,
4583                       GDI_WIDTH, ED_ELEMENTLIST_XSIZE,
4584                       GDI_HEIGHT, ED_ELEMENTLIST_YSIZE,
4585                       GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
4586                       GDI_STATE, GD_BUTTON_UNPRESSED,
4587                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
4588                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
4589                       GDI_DECORATION_DESIGN, deco_bitmap, deco_x, deco_y,
4590                       GDI_DECORATION_POSITION, deco_xpos, deco_ypos,
4591                       GDI_DECORATION_SIZE, MINI_TILEX, MINI_TILEY,
4592                       GDI_DECORATION_SHIFTING, 1, 1,
4593                       GDI_EVENT_MASK, event_mask,
4594                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
4595                       GDI_CALLBACK_ACTION, HandleControlButtons,
4596                       GDI_END);
4597
4598     if (gi == NULL)
4599       Error(ERR_EXIT, "cannot create gadget");
4600
4601     level_editor_gadget[id] = gi;
4602   }
4603 }
4604
4605 static void CreateCounterButtons()
4606 {
4607   int max_infotext_len = getMaxInfoTextLength();
4608   int i;
4609
4610   for (i = 0; i < ED_NUM_COUNTERBUTTONS; i++)
4611   {
4612     int j;
4613     int x = SX + counterbutton_info[i].x;       /* down count button */
4614     int y = SY + counterbutton_info[i].y;
4615
4616     /* determine horizontal position to the right of specified gadget */
4617     if (counterbutton_info[i].gadget_id_align != GADGET_ID_NONE)
4618       x = (right_gadget_border[counterbutton_info[i].gadget_id_align] +
4619            ED_GADGET_TEXT_DISTANCE);
4620
4621     /* determine horizontal offset for leading text */
4622     if (counterbutton_info[i].text_left != NULL)
4623       x += getTextWidthForGadget(counterbutton_info[i].text_left);
4624
4625     for (j = 0; j < 2; j++)
4626     {
4627       Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
4628       struct GadgetInfo *gi;
4629       int id = (j == 0 ?
4630                 counterbutton_info[i].gadget_id_down :
4631                 counterbutton_info[i].gadget_id_up);
4632       int gd_xoffset;
4633       int gd_x, gd_x1, gd_x2, gd_y;
4634       int x_size, y_size;
4635       unsigned long event_mask;
4636       char infotext[max_infotext_len + 1];
4637
4638       event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
4639
4640       if (i == ED_COUNTER_ID_SELECT_LEVEL)
4641       {
4642         int sid = (j == 0 ?
4643                    ED_SCROLLBUTTON_ID_AREA_LEFT :
4644                    ED_SCROLLBUTTON_ID_AREA_RIGHT);
4645
4646         event_mask |= GD_EVENT_RELEASED;
4647
4648         if (j == 1)
4649           x += 2 * ED_GADGET_DISTANCE;
4650         y += ED_GADGET_DISTANCE;
4651
4652         gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[sid].gd_x;
4653         gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
4654         gd_y  = DOOR_GFX_PAGEY1 + scrollbutton_info[sid].gd_y;
4655         x_size = ED_SCROLLBUTTON_XSIZE;
4656         y_size = ED_SCROLLBUTTON_YSIZE;
4657       }
4658       else
4659       {
4660         gd_xoffset = (j == 0 ? ED_BUTTON_MINUS_XPOS : ED_BUTTON_PLUS_XPOS);
4661         gd_x1 = DOOR_GFX_PAGEX4 + gd_xoffset;
4662         gd_x2 = DOOR_GFX_PAGEX3 + gd_xoffset;
4663         gd_y  = DOOR_GFX_PAGEY1 + ED_BUTTON_COUNT_YPOS;
4664         x_size = ED_BUTTON_COUNT_XSIZE;
4665         y_size = ED_BUTTON_COUNT_YSIZE;
4666       }
4667
4668       sprintf(infotext, "%s counter value by 1, 5 or 10",
4669               (j == 0 ? "decrease" : "increase"));
4670
4671       gi = CreateGadget(GDI_CUSTOM_ID, id,
4672                         GDI_CUSTOM_TYPE_ID, i,
4673                         GDI_INFO_TEXT, infotext,
4674                         GDI_X, x,
4675                         GDI_Y, y,
4676                         GDI_WIDTH, x_size,
4677                         GDI_HEIGHT, y_size,
4678                         GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
4679                         GDI_STATE, GD_BUTTON_UNPRESSED,
4680                         GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
4681                         GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
4682                         GDI_EVENT_MASK, event_mask,
4683                         GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
4684                         GDI_CALLBACK_ACTION, HandleCounterButtons,
4685                         GDI_END);
4686
4687       if (gi == NULL)
4688         Error(ERR_EXIT, "cannot create gadget");
4689
4690       level_editor_gadget[id] = gi;
4691       right_gadget_border[id] =
4692         getRightGadgetBorder(gi, counterbutton_info[i].text_right);
4693
4694       x += gi->width + ED_GADGET_DISTANCE;      /* text count button */
4695
4696       if (j == 0)
4697       {
4698         int font_type = FONT_INPUT_1;
4699         int font_type_active = FONT_INPUT_1_ACTIVE;
4700         int gd_width = ED_WIN_COUNT_XSIZE;
4701
4702         id = counterbutton_info[i].gadget_id_text;
4703         event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
4704
4705         if (i == ED_COUNTER_ID_SELECT_LEVEL)
4706         {
4707           font_type = FONT_LEVEL_NUMBER;
4708           font_type_active = FONT_LEVEL_NUMBER;
4709
4710           x += 2 * ED_GADGET_DISTANCE;
4711           y -= ED_GADGET_DISTANCE;
4712
4713           gd_x = DOOR_GFX_PAGEX6 + ED_WIN_COUNT2_XPOS;
4714           gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT2_YPOS;
4715           gd_width = ED_WIN_COUNT2_XSIZE;
4716         }
4717         else
4718         {
4719           gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
4720           gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
4721         }
4722
4723         gi = CreateGadget(GDI_CUSTOM_ID, id,
4724                           GDI_CUSTOM_TYPE_ID, i,
4725                           GDI_INFO_TEXT, "enter counter value",
4726                           GDI_X, x,
4727                           GDI_Y, y,
4728                           GDI_TYPE, GD_TYPE_TEXT_INPUT_NUMERIC,
4729                           GDI_NUMBER_VALUE, 0,
4730                           GDI_NUMBER_MIN, counterbutton_info[i].min_value,
4731                           GDI_NUMBER_MAX, counterbutton_info[i].max_value,
4732                           GDI_TEXT_SIZE, 3,     /* minimal counter text size */
4733                           GDI_TEXT_FONT, font_type,
4734                           GDI_TEXT_FONT_ACTIVE, font_type_active,
4735                           GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
4736                           GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
4737                           GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
4738                           GDI_DESIGN_WIDTH, gd_width,
4739                           GDI_EVENT_MASK, event_mask,
4740                           GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
4741                           GDI_CALLBACK_ACTION, HandleCounterButtons,
4742                           GDI_END);
4743
4744         if (gi == NULL)
4745           Error(ERR_EXIT, "cannot create gadget");
4746
4747         level_editor_gadget[id] = gi;
4748         right_gadget_border[id] =
4749           getRightGadgetBorder(gi, counterbutton_info[i].text_right);
4750
4751         x += gi->width + ED_GADGET_DISTANCE;    /* up count button */
4752       }
4753     }
4754   }
4755 }
4756
4757 static void CreateDrawingAreas()
4758 {
4759   int i;
4760
4761   for (i = 0; i < ED_NUM_DRAWING_AREAS; i++)
4762   {
4763     struct GadgetInfo *gi;
4764     unsigned long event_mask;
4765     int id = drawingarea_info[i].gadget_id;
4766     int x = SX + drawingarea_info[i].x;
4767     int y = SY + drawingarea_info[i].y;
4768     int area_xsize = drawingarea_info[i].area_xsize;
4769     int area_ysize = drawingarea_info[i].area_ysize;
4770
4771     event_mask =
4772       GD_EVENT_PRESSED | GD_EVENT_RELEASED | GD_EVENT_MOVING |
4773       GD_EVENT_OFF_BORDERS;
4774
4775     /* determine horizontal position to the right of specified gadget */
4776     if (drawingarea_info[i].gadget_id_align != GADGET_ID_NONE)
4777       x = (right_gadget_border[drawingarea_info[i].gadget_id_align] +
4778            ED_DRAWINGAREA_TEXT_DISTANCE);
4779
4780     /* determine horizontal offset for leading text */
4781     if (drawingarea_info[i].text_left != NULL)
4782       x += getTextWidthForDrawingArea(drawingarea_info[i].text_left);
4783
4784     gi = CreateGadget(GDI_CUSTOM_ID, id,
4785                       GDI_CUSTOM_TYPE_ID, i,
4786                       GDI_X, x,
4787                       GDI_Y, y,
4788                       GDI_TYPE, GD_TYPE_DRAWING_AREA,
4789                       GDI_AREA_SIZE, area_xsize, area_ysize,
4790                       GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
4791                       GDI_EVENT_MASK, event_mask,
4792                       GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
4793                       GDI_CALLBACK_ACTION, HandleDrawingAreas,
4794                       GDI_END);
4795
4796     if (gi == NULL)
4797       Error(ERR_EXIT, "cannot create gadget");
4798
4799     level_editor_gadget[id] = gi;
4800     right_gadget_border[id] =
4801       getRightGadgetBorder(gi, drawingarea_info[i].text_right);
4802   }
4803 }
4804
4805 static void CreateTextInputGadgets()
4806 {
4807   int max_infotext_len = getMaxInfoTextLength();
4808   int i;
4809
4810   for (i = 0; i < ED_NUM_TEXTINPUT; i++)
4811   {
4812     Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
4813     int gd_x, gd_y;
4814     struct GadgetInfo *gi;
4815     unsigned long event_mask;
4816     char infotext[MAX_OUTPUT_LINESIZE + 1];
4817     int id = textinput_info[i].gadget_id;
4818
4819     event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
4820
4821     gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
4822     gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
4823
4824     sprintf(infotext, "Enter %s", textinput_info[i].infotext);
4825     infotext[max_infotext_len] = '\0';
4826
4827     gi = CreateGadget(GDI_CUSTOM_ID, id,
4828                       GDI_CUSTOM_TYPE_ID, i,
4829                       GDI_INFO_TEXT, infotext,
4830                       GDI_X, SX + textinput_info[i].x,
4831                       GDI_Y, SY + textinput_info[i].y,
4832                       GDI_TYPE, GD_TYPE_TEXT_INPUT_ALPHANUMERIC,
4833                       GDI_TEXT_VALUE, textinput_info[i].value,
4834                       GDI_TEXT_SIZE, textinput_info[i].size,
4835                       GDI_TEXT_FONT, FONT_INPUT_1,
4836                       GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
4837                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
4838                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
4839                       GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
4840                       GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
4841                       GDI_EVENT_MASK, event_mask,
4842                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
4843                       GDI_CALLBACK_ACTION, HandleTextInputGadgets,
4844                       GDI_END);
4845
4846     if (gi == NULL)
4847       Error(ERR_EXIT, "cannot create gadget");
4848
4849     level_editor_gadget[id] = gi;
4850   }
4851 }
4852
4853 static void CreateTextAreaGadgets()
4854 {
4855   int max_infotext_len = getMaxInfoTextLength();
4856   int i;
4857
4858   for (i = 0; i < ED_NUM_TEXTAREAS; i++)
4859   {
4860     Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
4861     int gd_x, gd_y;
4862     struct GadgetInfo *gi;
4863     unsigned long event_mask;
4864     char infotext[MAX_OUTPUT_LINESIZE + 1];
4865     int id = textarea_info[i].gadget_id;
4866     int area_xsize = textarea_info[i].xsize;
4867     int area_ysize = textarea_info[i].ysize;
4868
4869     event_mask = GD_EVENT_TEXT_LEAVING;
4870
4871     gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
4872     gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
4873
4874     sprintf(infotext, "Enter %s", textarea_info[i].infotext);
4875     infotext[max_infotext_len] = '\0';
4876
4877     gi = CreateGadget(GDI_CUSTOM_ID, id,
4878                       GDI_CUSTOM_TYPE_ID, i,
4879                       GDI_INFO_TEXT, infotext,
4880                       GDI_X, SX + textarea_info[i].x,
4881                       GDI_Y, SY + textarea_info[i].y,
4882                       GDI_TYPE, GD_TYPE_TEXT_AREA,
4883                       GDI_AREA_SIZE, area_xsize, area_ysize,
4884                       GDI_TEXT_FONT, FONT_INPUT_1,
4885                       GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
4886                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
4887                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
4888                       GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
4889                       GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
4890                       GDI_EVENT_MASK, event_mask,
4891                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
4892                       GDI_CALLBACK_ACTION, HandleTextAreaGadgets,
4893                       GDI_END);
4894
4895     if (gi == NULL)
4896       Error(ERR_EXIT, "cannot create gadget");
4897
4898     level_editor_gadget[id] = gi;
4899   }
4900 }
4901
4902 static void CreateSelectboxGadgets()
4903 {
4904   int max_infotext_len = getMaxInfoTextLength();
4905   int i, j;
4906
4907   for (i = 0; i < ED_NUM_SELECTBOX; i++)
4908   {
4909     Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
4910     int gd_x, gd_y;
4911     struct GadgetInfo *gi;
4912     unsigned long event_mask;
4913     char infotext[MAX_OUTPUT_LINESIZE + 1];
4914     int id = selectbox_info[i].gadget_id;
4915     int x = SX + selectbox_info[i].x;
4916     int y = SY + selectbox_info[i].y;
4917
4918     if (selectbox_info[i].size == -1)   /* dynamically determine size */
4919     {
4920       /* (we cannot use -1 for uninitialized values if we directly compare
4921          with results from strlen(), because the '<' and '>' operation will
4922          implicitely cast -1 to an unsigned integer value!) */
4923       selectbox_info[i].size = 0;
4924
4925       for (j = 0; selectbox_info[i].options[j].text != NULL; j++)
4926         if (strlen(selectbox_info[i].options[j].text) > selectbox_info[i].size)
4927           selectbox_info[i].size = strlen(selectbox_info[i].options[j].text);
4928
4929       selectbox_info[i].size++;         /* add one character empty space */
4930     }
4931
4932     event_mask = GD_EVENT_RELEASED |
4933       GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
4934
4935     gd_x = DOOR_GFX_PAGEX4 + ED_SELECTBOX_XPOS;
4936     gd_y = DOOR_GFX_PAGEY1 + ED_SELECTBOX_YPOS;
4937
4938     /* determine horizontal position to the right of specified gadget */
4939     if (selectbox_info[i].gadget_id_align != GADGET_ID_NONE)
4940       x = (right_gadget_border[selectbox_info[i].gadget_id_align] +
4941            ED_GADGET_TEXT_DISTANCE);
4942
4943     /* determine horizontal offset for leading text */
4944     if (selectbox_info[i].text_left != NULL)
4945       x += getTextWidthForGadget(selectbox_info[i].text_left);
4946
4947     sprintf(infotext, "Select %s", selectbox_info[i].infotext);
4948     infotext[max_infotext_len] = '\0';
4949
4950     gi = CreateGadget(GDI_CUSTOM_ID, id,
4951                       GDI_CUSTOM_TYPE_ID, i,
4952                       GDI_INFO_TEXT, infotext,
4953                       GDI_X, x,
4954                       GDI_Y, y,
4955                       GDI_TYPE, GD_TYPE_SELECTBOX,
4956                       GDI_SELECTBOX_OPTIONS, selectbox_info[i].options,
4957                       GDI_TEXT_SIZE, selectbox_info[i].size,
4958                       GDI_TEXT_FONT, FONT_INPUT_1,
4959                       GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
4960                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
4961                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
4962                       GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
4963                       GDI_BORDER_SIZE_SELECTBUTTON, ED_SELECTBOX_BUTTON_XSIZE,
4964                       GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
4965                       GDI_EVENT_MASK, event_mask,
4966                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
4967                       GDI_CALLBACK_ACTION, HandleSelectboxGadgets,
4968                       GDI_END);
4969
4970     if (gi == NULL)
4971       Error(ERR_EXIT, "cannot create gadget");
4972
4973     level_editor_gadget[id] = gi;
4974     right_gadget_border[id] =
4975       getRightGadgetBorder(gi, selectbox_info[i].text_right);
4976   }
4977 }
4978
4979 static void CreateTextbuttonGadgets()
4980 {
4981   int max_infotext_len = getMaxInfoTextLength();
4982   int i;
4983
4984   for (i = 0; i < ED_NUM_TEXTBUTTONS; i++)
4985   {
4986     Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
4987     int gd_x1, gd_x2, gd_y1, gd_y2;
4988     struct GadgetInfo *gi;
4989     unsigned long event_mask;
4990     char infotext[MAX_OUTPUT_LINESIZE + 1];
4991     int id = textbutton_info[i].gadget_id;
4992     int x = SX + textbutton_info[i].x;
4993     int y = SY + textbutton_info[i].y;
4994
4995     if (textbutton_info[i].size == -1)  /* dynamically determine size */
4996       textbutton_info[i].size = strlen(textbutton_info[i].text);
4997
4998     event_mask = GD_EVENT_RELEASED;
4999
5000     if (id >= GADGET_ID_PROPERTIES_INFO && id <= GADGET_ID_PROPERTIES_CHANGE)
5001     {
5002       gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_TAB_XPOS;
5003       gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_TAB_XPOS;
5004       gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_TAB_YPOS;
5005       gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_TAB_INACTIVE_YPOS;
5006     }
5007     else
5008     {
5009       gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_XPOS;
5010       gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_XPOS;
5011       gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_YPOS;
5012       gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_INACTIVE_YPOS;
5013     }
5014
5015     sprintf(infotext, "%s", textbutton_info[i].infotext);
5016     infotext[max_infotext_len] = '\0';
5017
5018     /* determine horizontal position to the right of specified gadget */
5019     if (textbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5020       x = (right_gadget_border[textbutton_info[i].gadget_id_align] +
5021            ED_GADGET_TEXT_DISTANCE);
5022
5023     /* determine horizontal offset for leading text */
5024     if (textbutton_info[i].text_left != NULL)
5025       x += getTextWidthForGadget(textbutton_info[i].text_left);
5026
5027     gi = CreateGadget(GDI_CUSTOM_ID, id,
5028                       GDI_CUSTOM_TYPE_ID, i,
5029                       GDI_INFO_TEXT, infotext,
5030                       GDI_X, x,
5031                       GDI_Y, y,
5032                       GDI_TYPE, GD_TYPE_TEXT_BUTTON,
5033                       GDI_TEXT_VALUE, textbutton_info[i].text,
5034                       GDI_TEXT_SIZE, textbutton_info[i].size,
5035                       GDI_TEXT_FONT, FONT_INPUT_2_ACTIVE,
5036                       GDI_TEXT_FONT_ACTIVE, FONT_INPUT_2,
5037                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5038                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
5039                       GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
5040                       GDI_BORDER_SIZE, ED_BORDER_TEXT_XSIZE, ED_BORDER_SIZE,
5041                       GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5042                       GDI_DECORATION_SHIFTING, 1, 1,
5043                       GDI_EVENT_MASK, event_mask,
5044                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5045                       GDI_CALLBACK_ACTION, HandleTextbuttonGadgets,
5046                       GDI_END);
5047
5048     if (gi == NULL)
5049       Error(ERR_EXIT, "cannot create gadget");
5050
5051     level_editor_gadget[id] = gi;
5052     right_gadget_border[id] =
5053       getRightGadgetBorder(gi, textbutton_info[i].text_right);
5054   }
5055 }
5056
5057 static void CreateGraphicbuttonGadgets()
5058 {
5059   Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5060   struct GadgetInfo *gi;
5061   unsigned long event_mask;
5062   int i;
5063
5064   /* create buttons for scrolling of drawing area and element list */
5065   for (i = 0; i < ED_NUM_GRAPHICBUTTONS; i++)
5066   {
5067     int id = graphicbutton_info[i].gadget_id;
5068     int gd_x1, gd_x2, gd_y1, gd_y2;
5069     int x = SX + graphicbutton_info[i].x;
5070     int y = SY + graphicbutton_info[i].y;
5071
5072     event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5073
5074     if (i <= ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE)
5075     {
5076       gd_x1 = DOOR_GFX_PAGEX4 + graphicbutton_info[i].gd_x;
5077       gd_y1 = DOOR_GFX_PAGEY1 + graphicbutton_info[i].gd_y;
5078       gd_x2 = DOOR_GFX_PAGEX3 + graphicbutton_info[i].gd_x;
5079       gd_y2 = gd_y1;
5080     }
5081     else        /* (i <= ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE) */
5082     {
5083       gd_x1 = DOOR_GFX_PAGEX6 + graphicbutton_info[i].gd_x;
5084       gd_y1 = DOOR_GFX_PAGEY1 + graphicbutton_info[i].gd_y;
5085       gd_x2 = gd_x1 - ED_BUTTON_COUNT_XSIZE;
5086       gd_y2 = gd_y1;
5087     }
5088
5089     /* determine horizontal position to the right of specified gadget */
5090     if (graphicbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5091       x = (right_gadget_border[graphicbutton_info[i].gadget_id_align] +
5092            ED_GADGET_TEXT_DISTANCE);
5093
5094     /* determine horizontal offset for leading text */
5095     if (graphicbutton_info[i].text_left != NULL)
5096       x += getTextWidthForGadget(graphicbutton_info[i].text_left);
5097
5098     gi = CreateGadget(GDI_CUSTOM_ID, id,
5099                       GDI_CUSTOM_TYPE_ID, i,
5100                       GDI_INFO_TEXT, graphicbutton_info[i].infotext,
5101                       GDI_X, x,
5102                       GDI_Y, y,
5103                       GDI_WIDTH, graphicbutton_info[i].width,
5104                       GDI_HEIGHT, graphicbutton_info[i].height,
5105                       GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5106                       GDI_STATE, GD_BUTTON_UNPRESSED,
5107                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5108                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5109                       GDI_EVENT_MASK, event_mask,
5110                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5111                       GDI_CALLBACK_ACTION, HandleGraphicbuttonGadgets,
5112                       GDI_END);
5113
5114     if (gi == NULL)
5115       Error(ERR_EXIT, "cannot create gadget");
5116
5117     level_editor_gadget[id] = gi;
5118     right_gadget_border[id] =
5119       getRightGadgetBorder(gi, graphicbutton_info[i].text_right);
5120   }
5121 }
5122
5123 static void CreateScrollbarGadgets()
5124 {
5125   int i;
5126
5127   for (i = 0; i < ED_NUM_SCROLLBARS; i++)
5128   {
5129     int id = scrollbar_info[i].gadget_id;
5130     Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5131     int gd_x1, gd_x2, gd_y1, gd_y2;
5132     struct GadgetInfo *gi;
5133     int items_max, items_visible, item_position;
5134     unsigned long event_mask;
5135
5136     if (i == ED_SCROLLBAR_ID_LIST_VERTICAL)
5137     {
5138       items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
5139       items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
5140       item_position = element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ;
5141     }
5142     else        /* drawing area scrollbars */
5143     {
5144       if (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL)
5145       {
5146         items_max = MAX(lev_fieldx + 2, ed_fieldx);
5147         items_visible = ed_fieldx;
5148         item_position = 0;
5149       }
5150       else
5151       {
5152         items_max = MAX(lev_fieldy + 2, ed_fieldy);
5153         items_visible = ed_fieldy;
5154         item_position = 0;
5155       }
5156     }
5157
5158     event_mask = GD_EVENT_MOVING | GD_EVENT_OFF_BORDERS;
5159
5160     gd_x1 = DOOR_GFX_PAGEX8 + scrollbar_info[i].gd_x;
5161     gd_x2 = (gd_x1 - (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL ?
5162                       scrollbar_info[i].height : scrollbar_info[i].width));
5163     gd_y1 = DOOR_GFX_PAGEY1 + scrollbar_info[i].gd_y;
5164     gd_y2 = DOOR_GFX_PAGEY1 + scrollbar_info[i].gd_y;
5165
5166     gi = CreateGadget(GDI_CUSTOM_ID, id,
5167                       GDI_CUSTOM_TYPE_ID, i,
5168                       GDI_INFO_TEXT, scrollbar_info[i].infotext,
5169                       GDI_X, scrollbar_info[i].x,
5170                       GDI_Y, scrollbar_info[i].y,
5171                       GDI_WIDTH, scrollbar_info[i].width,
5172                       GDI_HEIGHT, scrollbar_info[i].height,
5173                       GDI_TYPE, scrollbar_info[i].type,
5174                       GDI_SCROLLBAR_ITEMS_MAX, items_max,
5175                       GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
5176                       GDI_SCROLLBAR_ITEM_POSITION, item_position,
5177                       GDI_STATE, GD_BUTTON_UNPRESSED,
5178                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5179                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5180                       GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5181                       GDI_EVENT_MASK, event_mask,
5182                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5183                       GDI_CALLBACK_ACTION, HandleControlButtons,
5184                       GDI_END);
5185
5186     if (gi == NULL)
5187       Error(ERR_EXIT, "cannot create gadget");
5188
5189     level_editor_gadget[id] = gi;
5190   }
5191 }
5192
5193 static void CreateCheckbuttonGadgets()
5194 {
5195   Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5196   struct GadgetInfo *gi;
5197   unsigned long event_mask;
5198   int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
5199   int i;
5200
5201   event_mask = GD_EVENT_PRESSED;
5202
5203   gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
5204   gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
5205   gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
5206   gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
5207   gd_y  = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS;
5208
5209   for (i = 0; i < ED_NUM_CHECKBUTTONS; i++)
5210   {
5211     int id = checkbutton_info[i].gadget_id;
5212     int x = SX + checkbutton_info[i].x;
5213     int y = SY + checkbutton_info[i].y;
5214
5215     if (id == GADGET_ID_STICK_ELEMENT)
5216       gd_y  = DOOR_GFX_PAGEY1 + ED_STICKYBUTTON_YPOS;
5217     else
5218       gd_y  = DOOR_GFX_PAGEY1 + ED_CHECKBUTTON_YPOS;
5219
5220     /* determine horizontal position to the right of specified gadget */
5221     if (checkbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5222       x = (right_gadget_border[checkbutton_info[i].gadget_id_align] +
5223            ED_GADGET_TEXT_DISTANCE);
5224
5225     /* determine horizontal offset for leading text */
5226     if (checkbutton_info[i].text_left != NULL)
5227       x += getTextWidthForGadget(checkbutton_info[i].text_left);
5228
5229     gi = CreateGadget(GDI_CUSTOM_ID, id,
5230                       GDI_CUSTOM_TYPE_ID, i,
5231                       GDI_INFO_TEXT, checkbutton_info[i].infotext,
5232                       GDI_X, x,
5233                       GDI_Y, y,
5234                       GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
5235                       GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
5236                       GDI_TYPE, GD_TYPE_CHECK_BUTTON,
5237                       GDI_CHECKED, *checkbutton_info[i].value,
5238                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
5239                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
5240                       GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
5241                       GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
5242                       GDI_EVENT_MASK, event_mask,
5243                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5244                       GDI_CALLBACK_ACTION, HandleCheckbuttons,
5245                       GDI_END);
5246
5247     if (gi == NULL)
5248       Error(ERR_EXIT, "cannot create gadget");
5249
5250     level_editor_gadget[id] = gi;
5251     right_gadget_border[id] =
5252       getRightGadgetBorder(gi, checkbutton_info[i].text_right);
5253   }
5254 }
5255
5256 static void CreateRadiobuttonGadgets()
5257 {
5258   Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5259   struct GadgetInfo *gi;
5260   unsigned long event_mask;
5261   int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
5262   int i;
5263
5264   event_mask = GD_EVENT_PRESSED;
5265
5266   gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
5267   gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
5268   gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
5269   gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
5270   gd_y  = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS;
5271
5272   for (i = 0; i < ED_NUM_RADIOBUTTONS; i++)
5273   {
5274     int id = radiobutton_info[i].gadget_id;
5275     int x = SX + radiobutton_info[i].x;
5276     int y = SY + radiobutton_info[i].y;
5277
5278     int checked =
5279       (*radiobutton_info[i].value == radiobutton_info[i].checked_value);
5280
5281     /* determine horizontal position to the right of specified gadget */
5282     if (radiobutton_info[i].gadget_id_align != GADGET_ID_NONE)
5283       x = (right_gadget_border[radiobutton_info[i].gadget_id_align] +
5284            ED_GADGET_TEXT_DISTANCE);
5285
5286     /* determine horizontal offset for leading text */
5287     if (radiobutton_info[i].text_left != NULL)
5288       x += getTextWidthForGadget(radiobutton_info[i].text_left);
5289
5290     gi = CreateGadget(GDI_CUSTOM_ID, id,
5291                       GDI_CUSTOM_TYPE_ID, i,
5292                       GDI_INFO_TEXT, radiobutton_info[i].infotext,
5293                       GDI_X, x,
5294                       GDI_Y, y,
5295                       GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
5296                       GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
5297                       GDI_TYPE, GD_TYPE_RADIO_BUTTON,
5298                       GDI_RADIO_NR, radiobutton_info[i].radio_button_nr,
5299                       GDI_CHECKED, checked,
5300                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
5301                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
5302                       GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
5303                       GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
5304                       GDI_EVENT_MASK, event_mask,
5305                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5306                       GDI_CALLBACK_ACTION, HandleRadiobuttons,
5307                       GDI_END);
5308
5309     if (gi == NULL)
5310       Error(ERR_EXIT, "cannot create gadget");
5311
5312     level_editor_gadget[id] = gi;
5313     right_gadget_border[id] =
5314       getRightGadgetBorder(gi, radiobutton_info[i].text_right);
5315   }
5316 }
5317
5318 void CreateLevelEditorGadgets()
5319 {
5320   int old_game_status = game_status;
5321
5322   /* setting 'game_status' is needed to get the right fonts for the editor */
5323   game_status = GAME_MODE_EDITOR;
5324
5325   ReinitializeElementList();
5326
5327   CreateControlButtons();
5328   CreateScrollbarGadgets();
5329
5330   /* order of function calls is important because of cross-references */
5331   CreateCheckbuttonGadgets();
5332   CreateCounterButtons();
5333   CreateRadiobuttonGadgets();
5334   CreateTextInputGadgets();
5335   CreateTextAreaGadgets();
5336   CreateSelectboxGadgets();
5337   CreateGraphicbuttonGadgets();
5338   CreateTextbuttonGadgets();
5339   CreateDrawingAreas();
5340
5341   game_status = old_game_status;
5342 }
5343
5344 void FreeLevelEditorGadgets()
5345 {
5346   int i;
5347
5348   for (i = 0; i < NUM_EDITOR_GADGETS; i++)
5349     FreeGadget(level_editor_gadget[i]);
5350 }
5351
5352 static void MapCounterButtons(int id)
5353 {
5354   int gadget_id_down = counterbutton_info[id].gadget_id_down;
5355   int gadget_id_text = counterbutton_info[id].gadget_id_text;
5356   int gadget_id_up   = counterbutton_info[id].gadget_id_up;
5357   struct GadgetInfo *gi_down = level_editor_gadget[gadget_id_down];
5358   struct GadgetInfo *gi_text = level_editor_gadget[gadget_id_text];
5359   struct GadgetInfo *gi_up   = level_editor_gadget[gadget_id_up];
5360 #if 0
5361   char infotext[MAX_OUTPUT_LINESIZE + 1];
5362   int max_infotext_len = getMaxInfoTextLength();
5363   int xoffset_left = 0;
5364   int yoffset_left = ED_BORDER_SIZE;
5365   int xoffset_right = getCounterGadgetWidth();
5366   int yoffset_right = ED_BORDER_SIZE;
5367 #else
5368   int xoffset_left = getTextWidthForGadget(counterbutton_info[id].text_left);
5369   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
5370   int yoffset_above = MINI_TILEX + ED_GADGET_DISTANCE;
5371   int yoffset = ED_BORDER_SIZE;
5372   int x_left = gi_down->x - xoffset_left;
5373   int x_right = gi_up->x + gi_up->width + xoffset_right;
5374   int y_above = gi_down->y - yoffset_above;
5375   int x = gi_down->x;
5376   int y;        /* set after gadget position was modified */
5377 #endif
5378
5379   /* set position for "value1/value2" counter gadgets (score in most cases) */
5380   if (id == ED_COUNTER_ID_ELEMENT_VALUE1 ||
5381       id == ED_COUNTER_ID_ELEMENT_VALUE2)
5382   {
5383     ModifyGadget(gi_down, GDI_Y, SY + counterbutton_info[id].y, GDI_END);
5384     ModifyGadget(gi_text, GDI_Y, SY + counterbutton_info[id].y, GDI_END);
5385     ModifyGadget(gi_up,   GDI_Y, SY + counterbutton_info[id].y, GDI_END);
5386   }
5387
5388   y = gi_up->y + yoffset;
5389
5390   if (counterbutton_info[id].text_above)
5391     DrawText(x, y_above, counterbutton_info[id].text_above, FONT_TEXT_1);
5392
5393   if (counterbutton_info[id].text_left)
5394     DrawText(x_left, y, counterbutton_info[id].text_left, FONT_TEXT_1);
5395
5396   if (counterbutton_info[id].text_right)
5397     DrawText(x_right, y, counterbutton_info[id].text_right, FONT_TEXT_1);
5398
5399   ModifyEditorCounter(id, *counterbutton_info[id].value);
5400
5401   MapGadget(gi_down);
5402   MapGadget(gi_text);
5403   MapGadget(gi_up);
5404 }
5405
5406 static void MapControlButtons()
5407 {
5408   int counter_id;
5409   int i;
5410
5411   /* map toolbox buttons (excluding special CE toolbox buttons) */
5412   for (i = 0; i < ED_NUM_CTRL1_2_BUTTONS; i++)
5413     MapGadget(level_editor_gadget[i]);
5414
5415   /* map buttons to select elements */
5416   for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
5417     MapGadget(level_editor_gadget[GADGET_ID_ELEMENTLIST_FIRST + i]);
5418   MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL]);
5419   MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_UP]);
5420   MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_DOWN]);
5421
5422   /* map buttons to select level */
5423   counter_id = ED_COUNTER_ID_SELECT_LEVEL;
5424   ModifyEditorCounterLimits(counter_id,
5425                             leveldir_current->first_level,
5426                             leveldir_current->last_level);
5427   MapCounterButtons(counter_id);
5428 }
5429
5430 static void MapDrawingArea(int id)
5431 {
5432   struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
5433   int area_xsize = gi->drawing.area_xsize;
5434   int area_ysize = gi->drawing.area_ysize;
5435   int xoffset_left= getTextWidthForDrawingArea(drawingarea_info[id].text_left);
5436   int xoffset_below= getTextWidth(drawingarea_info[id].text_below,FONT_TEXT_1);
5437   int x_left  = gi->x - xoffset_left;
5438   int x_right = gi->x + gi->width + ED_DRAWINGAREA_TEXT_DISTANCE;
5439   int x_below = gi->x + (gi->width - xoffset_below) / 2;
5440   int y_side  = gi->y + (gi->height - getFontHeight(FONT_TEXT_1)) / 2;
5441   int y_below = gi->y + gi->height + ED_DRAWINGAREA_TEXT_DISTANCE;
5442
5443   if (drawingarea_info[id].text_left)
5444     DrawText(x_left, y_side, drawingarea_info[id].text_left, FONT_TEXT_1);
5445
5446   if (drawingarea_info[id].text_right)
5447     DrawText(x_right, y_side, drawingarea_info[id].text_right, FONT_TEXT_1);
5448
5449   if (drawingarea_info[id].text_below)
5450     DrawText(x_below, y_below, drawingarea_info[id].text_below, FONT_TEXT_1);
5451
5452   if (id != ED_DRAWING_ID_DRAWING_LEVEL)
5453   {
5454     DrawElementBorder(gi->x, gi->y,
5455                       area_xsize * MINI_TILEX, area_ysize * MINI_TILEY, TRUE);
5456
5457     DrawDrawingArea(id);
5458   }
5459
5460   MapGadget(gi);
5461 }
5462
5463 static void MapTextInputGadget(int id)
5464 {
5465   struct GadgetInfo *gi = level_editor_gadget[textinput_info[id].gadget_id];
5466   int xoffset_above = 0;
5467   int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
5468   int x_above = textinput_info[id].x + xoffset_above;
5469   int y_above = textinput_info[id].y + yoffset_above;
5470
5471   if (textinput_info[id].text_above)
5472     DrawTextS(x_above, y_above, FONT_TEXT_1, textinput_info[id].text_above);
5473
5474   ModifyGadget(gi, GDI_TEXT_VALUE, textinput_info[id].value, GDI_END);
5475
5476   MapGadget(gi);
5477 }
5478
5479 static void MapTextAreaGadget(int id)
5480 {
5481   struct GadgetInfo *gi = level_editor_gadget[textarea_info[id].gadget_id];
5482   int xoffset_above = 0;
5483   int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
5484   int x_above = textarea_info[id].x + xoffset_above;
5485   int y_above = textarea_info[id].y + yoffset_above;
5486
5487   if (textarea_info[id].text_above)
5488     DrawTextS(x_above, y_above, FONT_TEXT_1, textarea_info[id].text_above);
5489
5490   ModifyGadget(gi, GDI_TEXT_VALUE, textarea_info[id].value, GDI_END);
5491
5492   MapGadget(gi);
5493 }
5494
5495 static void MapSelectboxGadget(int id)
5496 {
5497   struct GadgetInfo *gi = level_editor_gadget[selectbox_info[id].gadget_id];
5498   int xoffset_left = getTextWidthForGadget(selectbox_info[id].text_left);
5499   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
5500   int yoffset = ED_BORDER_SIZE;
5501   int x_left = gi->x - xoffset_left;
5502   int x_right = gi->x + gi->width + xoffset_right;
5503   int y = gi->y + yoffset;
5504
5505   if (selectbox_info[id].text_left)
5506     DrawText(x_left, y, selectbox_info[id].text_left, FONT_TEXT_1);
5507
5508   if (selectbox_info[id].text_right)
5509     DrawText(x_right, y, selectbox_info[id].text_right, FONT_TEXT_1);
5510
5511   ModifyEditorSelectbox(id, *selectbox_info[id].value);
5512
5513   MapGadget(gi);
5514 }
5515
5516 static void MapTextbuttonGadget(int id)
5517 {
5518   struct GadgetInfo *gi = level_editor_gadget[textbutton_info[id].gadget_id];
5519   int xoffset_left = getTextWidthForGadget(textbutton_info[id].text_left);
5520   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
5521   int yoffset = ED_BORDER_SIZE;
5522   int x_left = gi->x - xoffset_left;
5523   int x_right = gi->x + gi->width + xoffset_right;
5524   int y = gi->y + yoffset;
5525
5526   /* only show button to delete change pages when more than minimum pages */
5527   if (id == ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE &&
5528       custom_element.num_change_pages == MIN_CHANGE_PAGES)
5529     return;
5530
5531   if (textbutton_info[id].text_left)
5532     DrawText(x_left, y, textbutton_info[id].text_left, FONT_TEXT_1);
5533
5534   if (textbutton_info[id].text_right)
5535     DrawText(x_right, y, textbutton_info[id].text_right, FONT_TEXT_1);
5536
5537   MapGadget(gi);
5538 }
5539
5540 static void MapGraphicbuttonGadget(int id)
5541 {
5542   struct GadgetInfo *gi= level_editor_gadget[graphicbutton_info[id].gadget_id];
5543   int xoffset_left = getTextWidthForGadget(graphicbutton_info[id].text_left);
5544   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
5545   int yoffset = ED_BORDER_SIZE;
5546   int x_left = gi->x - xoffset_left;
5547   int x_right = gi->x + gi->width + xoffset_right;
5548   int y = gi->y + yoffset;
5549
5550   if (graphicbutton_info[id].text_left)
5551     DrawText(x_left, y, graphicbutton_info[id].text_left, FONT_TEXT_1);
5552
5553   if (graphicbutton_info[id].text_right)
5554     DrawText(x_right, y, graphicbutton_info[id].text_right, FONT_TEXT_1);
5555
5556   MapGadget(gi);
5557 }
5558
5559 static void MapRadiobuttonGadget(int id)
5560 {
5561   struct GadgetInfo *gi = level_editor_gadget[radiobutton_info[id].gadget_id];
5562   int xoffset_left = getTextWidthForGadget(checkbutton_info[id].text_left);
5563   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
5564   int yoffset = ED_BORDER_SIZE;
5565   int x_left = gi->x - xoffset_left;
5566   int x_right = gi->x + gi->width + xoffset_right;
5567   int y = gi->y + yoffset;
5568   boolean checked =
5569     (*radiobutton_info[id].value == radiobutton_info[id].checked_value);
5570
5571   if (radiobutton_info[id].text_left)
5572     DrawText(x_left, y, radiobutton_info[id].text_left, FONT_TEXT_1);
5573
5574   if (radiobutton_info[id].text_right)
5575     DrawText(x_right, y, radiobutton_info[id].text_right, FONT_TEXT_1);
5576
5577   ModifyGadget(gi, GDI_CHECKED, checked, GDI_END);
5578
5579   MapGadget(gi);
5580 }
5581
5582 static void MapCheckbuttonGadget(int id)
5583 {
5584   struct GadgetInfo *gi = level_editor_gadget[checkbutton_info[id].gadget_id];
5585   int xoffset_left = getTextWidthForGadget(checkbutton_info[id].text_left);
5586   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
5587   int yoffset = ED_BORDER_SIZE;
5588   int x_left, x_right, y;       /* set after gadget position was modified */
5589
5590   /* set position for gadgets with dynamically determined position */
5591   if (checkbutton_info[id].x != -1)     /* do not change dynamic positions */
5592     ModifyGadget(gi, GDI_X, SX + checkbutton_info[id].x, GDI_END);
5593   ModifyGadget(gi, GDI_Y, SY + checkbutton_info[id].y, GDI_END);
5594
5595   x_left = gi->x - xoffset_left;
5596   x_right = gi->x + gi->width + xoffset_right;
5597   y = gi->y + yoffset;
5598
5599   if (checkbutton_info[id].text_left)
5600     DrawText(x_left, y, checkbutton_info[id].text_left, FONT_TEXT_1);
5601
5602   if (checkbutton_info[id].text_right)
5603     DrawText(x_right, y, checkbutton_info[id].text_right, FONT_TEXT_1);
5604
5605   ModifyGadget(gi, GDI_CHECKED, *checkbutton_info[id].value, GDI_END);
5606
5607   MapGadget(gi);
5608 }
5609
5610 static void MapMainDrawingArea()
5611 {
5612   boolean no_horizontal_scrollbar = (lev_fieldx + 2 <= ed_fieldx);
5613   boolean no_vertical_scrollbar = (lev_fieldy + 2 <= ed_fieldy);
5614   int i;
5615
5616   for (i=ED_SCROLLBUTTON_ID_AREA_FIRST; i <= ED_SCROLLBUTTON_ID_AREA_LAST; i++)
5617   {
5618     if (((i == ED_SCROLLBUTTON_ID_AREA_LEFT ||
5619           i == ED_SCROLLBUTTON_ID_AREA_RIGHT) &&
5620          no_horizontal_scrollbar) ||
5621         ((i == ED_SCROLLBUTTON_ID_AREA_UP ||
5622           i == ED_SCROLLBUTTON_ID_AREA_DOWN) &&
5623          no_vertical_scrollbar))
5624       continue;
5625
5626     MapGadget(level_editor_gadget[scrollbutton_info[i].gadget_id]);
5627   }
5628
5629   for (i = ED_SCROLLBAR_ID_AREA_FIRST; i <= ED_SCROLLBAR_ID_AREA_LAST; i++)
5630   {
5631     if ((i == ED_SCROLLBAR_ID_AREA_HORIZONTAL && no_horizontal_scrollbar) ||
5632         (i == ED_SCROLLBAR_ID_AREA_VERTICAL && no_vertical_scrollbar))
5633       continue;
5634
5635     MapGadget(level_editor_gadget[scrollbar_info[i].gadget_id]);
5636   }
5637
5638   MapDrawingArea(ED_DRAWING_ID_DRAWING_LEVEL);
5639 }
5640
5641 static void MapOrUnmapLevelEditorToolboxCustomGadgets(boolean map)
5642 {
5643   int i;
5644
5645   for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
5646   {
5647     if (i == GADGET_ID_CUSTOM_COPY_FROM ||
5648         i == GADGET_ID_CUSTOM_COPY_TO ||
5649         i == GADGET_ID_CUSTOM_EXCHANGE ||
5650         i == GADGET_ID_CUSTOM_COPY ||
5651         i == GADGET_ID_CUSTOM_PASTE)
5652     {
5653       if (map)
5654         MapGadget(level_editor_gadget[i]);
5655       else
5656         UnmapGadget(level_editor_gadget[i]);
5657     }
5658   }
5659 }
5660
5661 static void MapLevelEditorToolboxCustomGadgets()
5662 {
5663   MapOrUnmapLevelEditorToolboxCustomGadgets(TRUE);
5664 }
5665
5666 static void UnmapLevelEditorToolboxCustomGadgets()
5667 {
5668   MapOrUnmapLevelEditorToolboxCustomGadgets(FALSE);
5669 }
5670
5671 static void MapOrUnmapLevelEditorToolboxDrawingGadgets(boolean map)
5672 {
5673   Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5674   int i;
5675
5676   for (i = 0; i < ED_NUM_CTRL1_BUTTONS; i++)
5677   {
5678     if (i != GADGET_ID_SINGLE_ITEMS &&
5679         i != GADGET_ID_PROPERTIES &&
5680         i != GADGET_ID_PICK_ELEMENT)
5681     {
5682       struct GadgetInfo *gi = level_editor_gadget[i];
5683
5684       if (map)
5685         MapGadget(gi);
5686       else
5687       {
5688         UnmapGadget(gi);
5689
5690         BlitBitmap(gd_bitmap, drawto,
5691                    DOOR_GFX_PAGEX6 + ED_CTRL_NO_BUTTONS_GFX_XPOS,
5692                    DOOR_GFX_PAGEY1 + ED_CTRL_NO_BUTTONS_GFX_YPOS,
5693                    gi->width, gi->height, gi->x, gi->y);
5694
5695         redraw_mask |= REDRAW_DOOR_3;
5696       }
5697     }
5698   }
5699 }
5700
5701 static void MapLevelEditorToolboxDrawingGadgets()
5702 {
5703   MapOrUnmapLevelEditorToolboxDrawingGadgets(TRUE);
5704 }
5705
5706 static void UnmapLevelEditorToolboxDrawingGadgets()
5707 {
5708   MapOrUnmapLevelEditorToolboxDrawingGadgets(FALSE);
5709 }
5710
5711 static void UnmapDrawingArea(int id)
5712 {
5713   UnmapGadget(level_editor_gadget[drawingarea_info[id].gadget_id]);
5714 }
5715
5716 static void UnmapLevelEditorWindowGadgets()
5717 {
5718   int i;
5719
5720   for (i = 0; i < NUM_EDITOR_GADGETS; i++)
5721     if (level_editor_gadget[i]->x < SX + SXSIZE)
5722       UnmapGadget(level_editor_gadget[i]);
5723 }
5724
5725 void UnmapLevelEditorGadgets()
5726 {
5727   int i;
5728
5729   for (i = 0; i < NUM_EDITOR_GADGETS; i++)
5730     UnmapGadget(level_editor_gadget[i]);
5731 }
5732
5733 static void ResetUndoBuffer()
5734 {
5735   undo_buffer_position = -1;
5736   undo_buffer_steps = -1;
5737   CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
5738
5739   level.changed = FALSE;
5740 }
5741
5742 static void DrawEditModeWindow()
5743 {
5744   ModifyEditorElementList();
5745   RedrawDrawingElements();
5746
5747   if (edit_mode == ED_MODE_INFO)
5748     DrawLevelInfoWindow();
5749   else if (edit_mode == ED_MODE_PROPERTIES)
5750     DrawPropertiesWindow();
5751   else  /* edit_mode == ED_MODE_DRAWING */
5752     DrawDrawingWindow();
5753 }
5754
5755 static boolean LevelChanged()
5756 {
5757   boolean field_changed = FALSE;
5758   int x, y;
5759
5760   if (leveldir_current->readonly)
5761     return FALSE;
5762
5763   for (y = 0; y < lev_fieldy; y++) 
5764     for (x = 0; x < lev_fieldx; x++)
5765       if (Feld[x][y] != level.field[x][y])
5766         field_changed = TRUE;
5767
5768   return (level.changed || field_changed);
5769 }
5770
5771 static boolean LevelContainsPlayer()
5772 {
5773   boolean player_found = FALSE;
5774   int x, y;
5775
5776   return TRUE;          /* !!! CURRENTLY DEACTIVATED !!! */
5777
5778   for (y = 0; y < lev_fieldy; y++) 
5779     for (x = 0; x < lev_fieldx; x++)
5780       if (Feld[x][y] == EL_PLAYER_1 ||
5781           Feld[x][y] == EL_SP_MURPHY) 
5782         player_found = TRUE;
5783
5784   return player_found;
5785 }
5786
5787 static void CopyPlayfield(short src[MAX_LEV_FIELDX][MAX_LEV_FIELDY],
5788                           short dst[MAX_LEV_FIELDX][MAX_LEV_FIELDY])
5789 {
5790   int x, y;
5791
5792   for (x = 0; x < lev_fieldx; x++)
5793     for (y = 0; y < lev_fieldy; y++) 
5794       dst[x][y] = src[x][y];
5795 }
5796
5797 static int setSelectboxValue(int selectbox_id, int new_value)
5798 {
5799   int new_index_value = 0;
5800   int i;
5801
5802   for (i = 0; selectbox_info[selectbox_id].options[i].text != NULL; i++)
5803     if (selectbox_info[selectbox_id].options[i].value == new_value)
5804       new_index_value = i;
5805
5806   *selectbox_info[selectbox_id].value =
5807     selectbox_info[selectbox_id].options[new_index_value].value;
5808
5809   return new_index_value;
5810 }
5811
5812 static void copy_custom_element_settings(int element_from, int element_to)
5813 {
5814 #if 0
5815   struct ElementInfo ei_to_old = element_info[element_to];
5816   struct ElementInfo *ei_from = &element_info[element_from];
5817   struct ElementInfo *ei_to = &element_info[element_to];
5818   int i;
5819
5820   /* ---------- copy whole element structure ---------- */
5821   *ei_to = *ei_from;
5822
5823   /* ---------- restore structure pointers which cannot be copied ---------- */
5824   ei_to->token_name         = ei_to_old.token_name;
5825   ei_to->class_name         = ei_to_old.class_name;
5826   ei_to->editor_description = ei_to_old.editor_description;
5827   ei_to->custom_description = ei_to_old.custom_description;
5828   ei_to->change_page        = ei_to_old.change_page;
5829   ei_to->change             = ei_to_old.change;
5830   ei_to->group              = ei_to_old.group;
5831
5832   /* ---------- copy element base properties ---------- */
5833   Properties[element_to][EP_BITFIELD_BASE] =
5834     Properties[element_from][EP_BITFIELD_BASE];
5835
5836   /* ---------- reinitialize and copy change pages ---------- */
5837   setElementChangePages(ei_to, ei_to->num_change_pages);
5838
5839   for (i=0; i < ei_to->num_change_pages; i++)
5840     ei_to->change_page[i] = ei_from->change_page[i];
5841
5842   /* ---------- copy group element info ---------- */
5843   if (ei_from->group != NULL && ei_to->group != NULL)   /* group or internal */
5844     *ei_to->group = *ei_from->group;
5845
5846 #else
5847
5848   struct ElementInfo *ei_from = &element_info[element_from];
5849   struct ElementInfo *ei_to = &element_info[element_to];
5850   int i, x, y;
5851
5852   /* ---------- copy element description ---------- */
5853   for (i = 0; i < MAX_ELEMENT_NAME_LEN + 1; i++)
5854     ei_to->description[i] = ei_from->description[i];
5855
5856   /* ---------- copy element base properties ---------- */
5857   Properties[element_to][EP_BITFIELD_BASE] =
5858     Properties[element_from][EP_BITFIELD_BASE];
5859
5860   /* ---------- copy custom property values ---------- */
5861
5862   ei_to->use_gfx_element = ei_from->use_gfx_element;
5863   ei_to->gfx_element = ei_from->gfx_element;
5864
5865   ei_to->access_direction = ei_from->access_direction;
5866
5867   ei_to->collect_score = ei_from->collect_score;
5868   ei_to->collect_count = ei_from->collect_count;
5869
5870   ei_to->push_delay_fixed = ei_from->push_delay_fixed;
5871   ei_to->push_delay_random = ei_from->push_delay_random;
5872   ei_to->drop_delay_fixed = ei_from->drop_delay_fixed;
5873   ei_to->drop_delay_random = ei_from->drop_delay_random;
5874   ei_to->move_delay_fixed = ei_from->move_delay_fixed;
5875   ei_to->move_delay_random = ei_from->move_delay_random;
5876
5877   ei_to->move_pattern = ei_from->move_pattern;
5878   ei_to->move_direction_initial = ei_from->move_direction_initial;
5879   ei_to->move_stepsize = ei_from->move_stepsize;
5880
5881   ei_to->move_enter_element = ei_from->move_enter_element;
5882   ei_to->move_leave_element = ei_from->move_leave_element;
5883   ei_to->move_leave_type = ei_from->move_leave_type;
5884
5885   ei_to->slippery_type = ei_from->slippery_type;
5886
5887   for (y = 0; y < 3; y++)
5888     for (x = 0; x < 3; x++)
5889       ei_to->content[x][y] = ei_from->content[x][y];
5890
5891   ei_to->explosion_type = ei_from->explosion_type;
5892   ei_to->explosion_delay = ei_from->explosion_delay;
5893   ei_to->ignition_delay = ei_from->ignition_delay;
5894
5895   /* ---------- reinitialize and copy change pages ---------- */
5896
5897   ei_to->num_change_pages = ei_from->num_change_pages;
5898   ei_to->current_change_page = ei_from->current_change_page;
5899
5900   setElementChangePages(ei_to, ei_to->num_change_pages);
5901
5902   for (i=0; i < ei_to->num_change_pages; i++)
5903     ei_to->change_page[i] = ei_from->change_page[i];
5904
5905   /* ---------- copy group element info ---------- */
5906   if (ei_from->group != NULL && ei_to->group != NULL)   /* group or internal */
5907     *ei_to->group = *ei_from->group;
5908
5909 #endif
5910
5911   /* mark this custom element as modified */
5912   ei_to->modified_settings = TRUE;
5913 }
5914
5915 static void replace_custom_element_in_settings(int element_from,
5916                                                int element_to)
5917 {
5918   int i, j, x, y;
5919
5920   for (i = 0; i < NUM_FILE_ELEMENTS; i++)
5921   {
5922     struct ElementInfo *ei = &element_info[i];
5923
5924     for (y = 0; y < 3; y++)
5925       for (x = 0; x < 3; x++)
5926         if (ei->content[x][y] == element_from)
5927           ei->content[x][y] = element_to;
5928
5929     for (j = 0; j < ei->num_change_pages; j++)
5930     {
5931       struct ElementChangeInfo *change = &ei->change_page[j];
5932
5933       if (change->target_element == element_from)
5934         change->target_element = element_to;
5935
5936       if (change->trigger_element == element_from)
5937         change->trigger_element = element_to;
5938
5939       for (y = 0; y < 3; y++)
5940         for (x = 0; x < 3; x++)
5941           if (change->target_content[x][y] == element_from)
5942             change->target_content[x][y] = element_to;
5943     }
5944
5945     if (ei->group != NULL)                              /* group or internal */
5946       for (j = 0; j < MAX_ELEMENTS_IN_GROUP; j++)
5947         if (ei->group->element[j] == element_from)
5948           ei->group->element[j] = element_to;
5949   }
5950 }
5951
5952 static void replace_custom_element_in_playfield(int element_from,
5953                                                 int element_to)
5954 {
5955   int x, y;
5956
5957   for (x = 0; x < lev_fieldx; x++)
5958     for (y = 0; y < lev_fieldy; y++)
5959       if (Feld[x][y] == element_from)
5960         Feld[x][y] = element_to;
5961 }
5962
5963 static boolean CopyCustomElement(int element_old, int element_new,
5964                                  int copy_mode)
5965 {
5966   if (copy_mode == GADGET_ID_CUSTOM_COPY)
5967   {
5968     element_new = (IS_CUSTOM_ELEMENT(element_old) ?
5969                    EL_INTERNAL_CLIPBOARD_CUSTOM : EL_INTERNAL_CLIPBOARD_GROUP);
5970     copy_mode = GADGET_ID_CUSTOM_COPY_TO;
5971   }
5972   else if (copy_mode == GADGET_ID_CUSTOM_PASTE)
5973   {
5974     element_old = (IS_CUSTOM_ELEMENT(element_new) ?
5975                    EL_INTERNAL_CLIPBOARD_CUSTOM : EL_INTERNAL_CLIPBOARD_GROUP);
5976     copy_mode = GADGET_ID_CUSTOM_COPY_TO;
5977
5978     level.changed = TRUE;
5979   }
5980   else if (IS_CUSTOM_ELEMENT(element_old) && !IS_CUSTOM_ELEMENT(element_new))
5981   {
5982     Request("Please choose custom element !", REQ_CONFIRM);
5983
5984     return FALSE;
5985   }
5986   else if (IS_GROUP_ELEMENT(element_old) && !IS_GROUP_ELEMENT(element_new))
5987   {
5988     Request("Please choose group element !", REQ_CONFIRM);
5989
5990     return FALSE;
5991   }
5992   else
5993   {
5994     level.changed = TRUE;
5995   }
5996
5997   if (copy_mode == GADGET_ID_CUSTOM_COPY_FROM)
5998   {
5999     copy_custom_element_settings(element_new, element_old);
6000   }
6001   else if (copy_mode == GADGET_ID_CUSTOM_COPY_TO)
6002   {
6003     copy_custom_element_settings(element_old, element_new);
6004   }
6005   else if (copy_mode == GADGET_ID_CUSTOM_EXCHANGE)
6006   {
6007     copy_custom_element_settings(element_old, EL_INTERNAL_DUMMY);
6008     copy_custom_element_settings(element_new, element_old);
6009     copy_custom_element_settings(EL_INTERNAL_DUMMY, element_new);
6010
6011     replace_custom_element_in_settings(element_old, EL_INTERNAL_DUMMY);
6012     replace_custom_element_in_settings(element_new, element_old);
6013     replace_custom_element_in_settings(EL_INTERNAL_DUMMY, element_new);
6014
6015     replace_custom_element_in_playfield(element_old, EL_INTERNAL_DUMMY);
6016     replace_custom_element_in_playfield(element_new, element_old);
6017     replace_custom_element_in_playfield(EL_INTERNAL_DUMMY, element_new);
6018   }
6019
6020   UpdateCustomElementGraphicGadgets();
6021   DrawPropertiesWindow();
6022
6023   return TRUE;
6024 }
6025
6026 static void CopyCustomElementPropertiesToEditor(int element)
6027 {
6028   int i;
6029   int current_change_page = element_info[element].current_change_page;
6030
6031   /* dynamically (re)build selectbox for selecting change page */
6032   for (i = 0; i < element_info[element].num_change_pages; i++)
6033   {
6034     sprintf(options_change_page_strings[i], "%d", i + 1);
6035
6036     options_change_page[i].value = i;
6037     options_change_page[i].text = options_change_page_strings[i];
6038   }
6039
6040   options_change_page[i].value = -1;
6041   options_change_page[i].text = NULL;
6042
6043   /* needed here to initialize combined element properties */
6044   InitElementPropertiesEngine(level.game_version);
6045
6046   element_info[element].change =
6047     &element_info[element].change_page[current_change_page];
6048
6049   custom_element = element_info[element];
6050   custom_element_change = *element_info[element].change;
6051
6052   /* needed to initially set selectbox value variables to reliable defaults */
6053   for (i = 0; i < ED_NUM_SELECTBOX; i++)
6054     setSelectboxValue(i, *selectbox_info[i].value);
6055
6056   for (i = 0; i < NUM_ELEMENT_PROPERTIES; i++)
6057     custom_element_properties[i] = HAS_PROPERTY(element, i);
6058
6059   for (i = 0; i < NUM_CHANGE_EVENTS; i++)
6060     custom_element_change_events[i] = HAS_CHANGE_EVENT(element, i);
6061
6062   /* ---------- element settings: configure (custom elements) ------------- */
6063
6064   /* set accessible layer selectbox help value */
6065   custom_element.access_type =
6066     (IS_WALKABLE(element) ? EP_WALKABLE :
6067      IS_PASSABLE(element) ? EP_PASSABLE :
6068      custom_element.access_type);
6069   custom_element.access_layer =
6070     (IS_ACCESSIBLE_OVER(element) ? EP_ACCESSIBLE_OVER :
6071      IS_ACCESSIBLE_INSIDE(element) ? EP_ACCESSIBLE_INSIDE :
6072      IS_ACCESSIBLE_UNDER(element) ? EP_ACCESSIBLE_UNDER :
6073      custom_element.access_layer);
6074   custom_element.access_protected =
6075     (IS_PROTECTED(element) ? 1 : 0);
6076   custom_element_properties[EP_ACCESSIBLE] =
6077     (IS_ACCESSIBLE_OVER(element) ||
6078      IS_ACCESSIBLE_INSIDE(element) ||
6079      IS_ACCESSIBLE_UNDER(element));
6080
6081   /* set walk-to-object action selectbox help value */
6082   custom_element.walk_to_action =
6083     (IS_DIGGABLE(element) ? EP_DIGGABLE :
6084      IS_COLLECTIBLE_ONLY(element) ? EP_COLLECTIBLE_ONLY :
6085      IS_DROPPABLE(element) ? EP_DROPPABLE :
6086      IS_THROWABLE(element) ? EP_THROWABLE :
6087      IS_PUSHABLE(element) ? EP_PUSHABLE :
6088      custom_element.walk_to_action);
6089   custom_element_properties[EP_WALK_TO_OBJECT] =
6090     (IS_DIGGABLE(element) ||
6091      IS_COLLECTIBLE_ONLY(element) ||
6092      IS_DROPPABLE(element) ||
6093      IS_THROWABLE(element) ||
6094      IS_PUSHABLE(element));
6095
6096   /* set smash targets selectbox help value */
6097   custom_element.smash_targets =
6098     (CAN_SMASH_EVERYTHING(element) ? EP_CAN_SMASH_EVERYTHING :
6099      CAN_SMASH_ENEMIES(element) ? EP_CAN_SMASH_ENEMIES :
6100      CAN_SMASH_PLAYER(element) ? EP_CAN_SMASH_PLAYER :
6101      custom_element.smash_targets);
6102   custom_element_properties[EP_CAN_SMASH] =
6103     (CAN_SMASH_EVERYTHING(element) ||
6104      CAN_SMASH_ENEMIES(element) ||
6105      CAN_SMASH_PLAYER(element));
6106
6107   /* set deadliness selectbox help value */
6108   custom_element.deadliness =
6109     (DONT_TOUCH(element) ? EP_DONT_TOUCH :
6110      DONT_COLLIDE_WITH(element) ? EP_DONT_COLLIDE_WITH :
6111      DONT_RUN_INTO(element) ? EP_DONT_RUN_INTO :
6112      custom_element.deadliness);
6113   custom_element_properties[EP_DEADLY] =
6114     (DONT_TOUCH(element) ||
6115      DONT_COLLIDE_WITH(element) ||
6116      DONT_RUN_INTO(element));
6117
6118 #if 0
6119   /* set explosion type selectbox help value */
6120   custom_element.explosion_type =
6121     (
6122 #if 0
6123      IS_INDESTRUCTIBLE(element) ? EP_INDESTRUCTIBLE :
6124 #endif
6125      CAN_EXPLODE_1X1(element) ? EP_CAN_EXPLODE_1X1 :
6126      CAN_EXPLODE_3X3(element) ? EP_CAN_EXPLODE_3X3 :
6127      CAN_EXPLODE_CROSS(element) ? EP_CAN_EXPLODE_CROSS :
6128      custom_element.explosion_type);
6129   custom_element_properties[EP_CAN_EXPLODE_AT_ALL] =
6130     (
6131 #if 0
6132      IS_INDESTRUCTIBLE(element) ||
6133 #endif
6134      CAN_EXPLODE_1X1(element) ||
6135      CAN_EXPLODE_3X3(element) ||
6136      CAN_EXPLODE_CROSS(element));
6137 #endif
6138
6139 #if 0
6140   /* special case: sub-settings dependent from main setting */
6141 #if 0
6142   custom_element.can_explode_by_fire = CAN_EXPLODE_BY_FIRE(element);
6143   custom_element.can_explode_smashed = CAN_EXPLODE_SMASHED(element);
6144   custom_element.can_explode_impact  = CAN_EXPLODE_IMPACT(element);
6145 #else
6146   if (CAN_EXPLODE_BY_FIRE(element))
6147     custom_element.can_explode_by_fire = TRUE;
6148   if (CAN_EXPLODE_SMASHED(element))
6149     custom_element.can_explode_smashed = TRUE;
6150   if (CAN_EXPLODE_IMPACT(element))
6151     custom_element.can_explode_impact  = TRUE;
6152 #endif
6153 #endif
6154
6155   /* ---------- element settings: advanced (custom elements) --------------- */
6156
6157   /* set "change by direct action" selectbox help value */
6158   custom_element_change.direct_action =
6159     (HAS_CHANGE_EVENT(element, CE_TOUCHED_BY_PLAYER) ? CE_TOUCHED_BY_PLAYER :
6160      HAS_CHANGE_EVENT(element, CE_PRESSED_BY_PLAYER) ? CE_PRESSED_BY_PLAYER :
6161      HAS_CHANGE_EVENT(element, CE_PUSHED_BY_PLAYER) ? CE_PUSHED_BY_PLAYER :
6162      HAS_CHANGE_EVENT(element, CE_ENTERED_BY_PLAYER) ? CE_ENTERED_BY_PLAYER :
6163      HAS_CHANGE_EVENT(element, CE_LEFT_BY_PLAYER) ? CE_LEFT_BY_PLAYER :
6164      HAS_CHANGE_EVENT(element, CE_DROPPED_BY_PLAYER) ? CE_DROPPED_BY_PLAYER :
6165      HAS_CHANGE_EVENT(element, CE_SWITCHED) ? CE_SWITCHED :
6166      HAS_CHANGE_EVENT(element, CE_HITTING_SOMETHING) ? CE_HITTING_SOMETHING :
6167      HAS_CHANGE_EVENT(element, CE_HIT_BY_SOMETHING) ? CE_HIT_BY_SOMETHING :
6168      HAS_CHANGE_EVENT(element, CE_BLOCKED) ? CE_BLOCKED :
6169      HAS_CHANGE_EVENT(element, CE_IMPACT) ? CE_IMPACT :
6170      HAS_CHANGE_EVENT(element, CE_SMASHED) ? CE_SMASHED :
6171      custom_element_change.direct_action);
6172
6173   /* set "change by other element action" selectbox help value */
6174   custom_element_change.other_action =
6175     (HAS_CHANGE_EVENT(element, CE_OTHER_GETS_TOUCHED) ? CE_OTHER_GETS_TOUCHED :
6176      HAS_CHANGE_EVENT(element, CE_OTHER_GETS_PRESSED) ? CE_OTHER_GETS_PRESSED :
6177      HAS_CHANGE_EVENT(element, CE_OTHER_GETS_PUSHED) ? CE_OTHER_GETS_PUSHED :
6178      HAS_CHANGE_EVENT(element, CE_OTHER_GETS_ENTERED) ? CE_OTHER_GETS_ENTERED :
6179      HAS_CHANGE_EVENT(element, CE_OTHER_GETS_LEFT) ? CE_OTHER_GETS_LEFT :
6180      HAS_CHANGE_EVENT(element, CE_OTHER_GETS_DIGGED) ? CE_OTHER_GETS_DIGGED :
6181      HAS_CHANGE_EVENT(element, CE_OTHER_GETS_COLLECTED) ? CE_OTHER_GETS_COLLECTED :
6182      HAS_CHANGE_EVENT(element, CE_OTHER_GETS_DROPPED) ? CE_OTHER_GETS_DROPPED :
6183      HAS_CHANGE_EVENT(element, CE_OTHER_IS_TOUCHING) ? CE_OTHER_IS_TOUCHING :
6184      HAS_CHANGE_EVENT(element, CE_OTHER_IS_HITTING) ? CE_OTHER_IS_HITTING :
6185      HAS_CHANGE_EVENT(element, CE_OTHER_GETS_HIT) ? CE_OTHER_GETS_HIT :
6186      HAS_CHANGE_EVENT(element, CE_OTHER_IS_SWITCHING) ? CE_OTHER_IS_SWITCHING :
6187      HAS_CHANGE_EVENT(element, CE_OTHER_IS_CHANGING) ? CE_OTHER_IS_CHANGING :
6188      HAS_CHANGE_EVENT(element, CE_OTHER_IS_EXPLODING) ? CE_OTHER_IS_EXPLODING :
6189      custom_element_change.other_action);
6190 }
6191
6192 static void CopyGroupElementPropertiesToEditor(int element)
6193 {
6194   group_element_info = *element_info[element].group;
6195   custom_element = element_info[element];       /* needed for description */
6196 }
6197
6198 static void CopyClassicElementPropertiesToEditor(int element)
6199 {
6200 #if 1
6201   if (ELEM_IS_PLAYER(element) || COULD_MOVE_INTO_ACID(element))
6202     custom_element_properties[EP_CAN_MOVE_INTO_ACID] =
6203       getMoveIntoAcidProperty(&level, element);
6204
6205   if (MAYBE_DONT_COLLIDE_WITH(element))
6206     custom_element_properties[EP_DONT_COLLIDE_WITH] =
6207       getDontCollideWithProperty(&level, element);
6208 #else
6209
6210   if (COULD_MOVE_INTO_ACID(element))
6211   {
6212     int bit_nr = get_special_property_bit(element, EP_CAN_MOVE_INTO_ACID);
6213
6214     if (bit_nr > -1)
6215       custom_element_properties[EP_CAN_MOVE_INTO_ACID] =
6216         ((level.can_move_into_acid_bits & (1 << bit_nr)) != 0);
6217   }
6218 #endif
6219 }
6220
6221 static void CopyElementPropertiesToEditor(int element)
6222 {
6223   if (IS_CUSTOM_ELEMENT(element))
6224     CopyCustomElementPropertiesToEditor(element);
6225   else if (IS_GROUP_ELEMENT(element))
6226     CopyGroupElementPropertiesToEditor(element);
6227   else
6228     CopyClassicElementPropertiesToEditor(element);
6229 }
6230
6231 static void CopyCustomElementPropertiesToGame(int element)
6232 {
6233   int i;
6234   int access_type_and_layer;
6235 #if 0
6236   boolean can_explode;
6237 #endif
6238
6239   /* mark that this custom element has been modified */
6240   custom_element.modified_settings = TRUE;
6241   level.changed = TRUE;
6242
6243   if (level.use_custom_template)
6244   {
6245     if (Request("Copy and modify level template ?", REQ_ASK))
6246     {
6247       level.use_custom_template = FALSE;
6248       ModifyGadget(level_editor_gadget[GADGET_ID_CUSTOM_USE_TEMPLATE],
6249                    GDI_CHECKED, FALSE, GDI_END);
6250     }
6251     else
6252     {
6253       LoadLevelTemplate(-1);    /* this resets all element modifications ... */
6254
6255       DrawEditModeWindow();     /* ... and copies them to 'custom_element' */
6256     }
6257   }
6258
6259   element_info[element] = custom_element;
6260   *element_info[element].change = custom_element_change;
6261
6262   /* ---------- element settings: configure (custom elements) ------------- */
6263
6264   /* set accessible property from checkbox and selectbox */
6265   custom_element_properties[EP_WALKABLE_OVER] = FALSE;
6266   custom_element_properties[EP_WALKABLE_INSIDE] = FALSE;
6267   custom_element_properties[EP_WALKABLE_UNDER] = FALSE;
6268   custom_element_properties[EP_PASSABLE_OVER] = FALSE;
6269   custom_element_properties[EP_PASSABLE_INSIDE] = FALSE;
6270   custom_element_properties[EP_PASSABLE_UNDER] = FALSE;
6271   access_type_and_layer = ((custom_element.access_type == EP_WALKABLE ?
6272                             EP_WALKABLE_OVER : EP_PASSABLE_OVER) +
6273                            (custom_element.access_layer - EP_ACCESSIBLE_OVER));
6274   custom_element_properties[access_type_and_layer] =
6275     custom_element_properties[EP_ACCESSIBLE];
6276   custom_element_properties[EP_PROTECTED] =
6277     (custom_element.access_protected != 0 &&
6278      custom_element_properties[EP_ACCESSIBLE]);
6279
6280   /* set walk-to-object property from checkbox and selectbox */
6281   custom_element_properties[EP_DIGGABLE] = FALSE;
6282   custom_element_properties[EP_COLLECTIBLE_ONLY] = FALSE;
6283   custom_element_properties[EP_DROPPABLE] = FALSE;
6284   custom_element_properties[EP_THROWABLE] = FALSE;
6285   custom_element_properties[EP_PUSHABLE] = FALSE;
6286   custom_element_properties[custom_element.walk_to_action] =
6287     custom_element_properties[EP_WALK_TO_OBJECT];
6288
6289   /* set smash property from checkbox and selectbox */
6290   custom_element_properties[EP_CAN_SMASH_PLAYER] = FALSE;
6291   custom_element_properties[EP_CAN_SMASH_ENEMIES] = FALSE;
6292   custom_element_properties[EP_CAN_SMASH_EVERYTHING] = FALSE;
6293   custom_element_properties[custom_element.smash_targets] =
6294     custom_element_properties[EP_CAN_SMASH];
6295
6296   /* set deadliness property from checkbox and selectbox */
6297   custom_element_properties[EP_DONT_RUN_INTO] = FALSE;
6298   custom_element_properties[EP_DONT_COLLIDE_WITH] = FALSE;
6299   custom_element_properties[EP_DONT_TOUCH] = FALSE;
6300   custom_element_properties[custom_element.deadliness] =
6301     custom_element_properties[EP_DEADLY];
6302
6303 #if 0
6304   /* set explosion type property from checkbox and selectbox */
6305 #if 0
6306   custom_element_properties[EP_INDESTRUCTIBLE] = FALSE;
6307 #endif
6308   custom_element_properties[EP_CAN_EXPLODE_1X1] = FALSE;
6309   custom_element_properties[EP_CAN_EXPLODE_3X3] = FALSE;
6310   custom_element_properties[EP_CAN_EXPLODE_CROSS] = FALSE;
6311   custom_element_properties[EP_CAN_EXPLODE_BY_FIRE] = FALSE;
6312   custom_element_properties[EP_CAN_EXPLODE_SMASHED] = FALSE;
6313   custom_element_properties[EP_CAN_EXPLODE_IMPACT] = FALSE;
6314   custom_element_properties[custom_element.explosion_type] =
6315     custom_element_properties[EP_CAN_EXPLODE_AT_ALL];
6316 #endif
6317
6318 #if 0
6319   /* special case: sub-settings dependent from main setting */
6320 #if 0
6321   can_explode = (custom_element_properties[EP_CAN_EXPLODE_1X1] ||
6322                  custom_element_properties[EP_CAN_EXPLODE_3X3] ||
6323                  custom_element_properties[EP_CAN_EXPLODE_CROSS]);
6324   custom_element_properties[EP_CAN_EXPLODE_BY_FIRE] =
6325     (can_explode && custom_element.can_explode_by_fire);
6326   custom_element_properties[EP_CAN_EXPLODE_SMASHED] =
6327     (can_explode && custom_element.can_explode_smashed);
6328   custom_element_properties[EP_CAN_EXPLODE_IMPACT] =
6329     (can_explode && custom_element.can_explode_impact);
6330 #else
6331   if (custom_element_properties[EP_CAN_EXPLODE_1X1] ||
6332       custom_element_properties[EP_CAN_EXPLODE_3X3] ||
6333       custom_element_properties[EP_CAN_EXPLODE_CROSS])
6334   {
6335     custom_element_properties[EP_CAN_EXPLODE_BY_FIRE] =
6336       custom_element.can_explode_by_fire;
6337     custom_element_properties[EP_CAN_EXPLODE_SMASHED] =
6338       custom_element.can_explode_smashed;
6339     custom_element_properties[EP_CAN_EXPLODE_IMPACT] =
6340       custom_element.can_explode_impact;
6341   }
6342 #endif
6343 #endif
6344
6345   /* ---------- element settings: advanced (custom elements) --------------- */
6346
6347   /* set player change event from checkbox and selectbox */
6348   custom_element_change_events[CE_TOUCHED_BY_PLAYER] = FALSE;
6349   custom_element_change_events[CE_PRESSED_BY_PLAYER] = FALSE;
6350   custom_element_change_events[CE_PUSHED_BY_PLAYER] = FALSE;
6351   custom_element_change_events[CE_ENTERED_BY_PLAYER] = FALSE;
6352   custom_element_change_events[CE_LEFT_BY_PLAYER] = FALSE;
6353   custom_element_change_events[CE_DROPPED_BY_PLAYER] = FALSE;
6354   custom_element_change_events[CE_SWITCHED] = FALSE;
6355   custom_element_change_events[CE_HITTING_SOMETHING] = FALSE;
6356   custom_element_change_events[CE_HIT_BY_SOMETHING] = FALSE;
6357   custom_element_change_events[CE_BLOCKED] = FALSE;
6358   custom_element_change_events[CE_IMPACT] = FALSE;
6359   custom_element_change_events[CE_SMASHED] = FALSE;
6360   custom_element_change_events[custom_element_change.direct_action] =
6361     custom_element_change_events[CE_BY_DIRECT_ACTION];
6362
6363   /* set other element action change event from checkbox and selectbox */
6364   custom_element_change_events[CE_OTHER_GETS_TOUCHED] = FALSE;
6365   custom_element_change_events[CE_OTHER_GETS_PRESSED] = FALSE;
6366   custom_element_change_events[CE_OTHER_GETS_PUSHED] = FALSE;
6367   custom_element_change_events[CE_OTHER_GETS_ENTERED] = FALSE;
6368   custom_element_change_events[CE_OTHER_GETS_LEFT] = FALSE;
6369   custom_element_change_events[CE_OTHER_GETS_DIGGED] = FALSE;
6370   custom_element_change_events[CE_OTHER_GETS_COLLECTED] = FALSE;
6371   custom_element_change_events[CE_OTHER_GETS_DROPPED] = FALSE;
6372   custom_element_change_events[CE_OTHER_IS_TOUCHING] = FALSE;
6373   custom_element_change_events[CE_OTHER_IS_HITTING] = FALSE;
6374   custom_element_change_events[CE_OTHER_GETS_HIT] = FALSE;
6375   custom_element_change_events[CE_OTHER_IS_SWITCHING] = FALSE;
6376   custom_element_change_events[CE_OTHER_IS_CHANGING] = FALSE;
6377   custom_element_change_events[CE_OTHER_IS_EXPLODING] = FALSE;
6378   custom_element_change_events[custom_element_change.other_action] =
6379     custom_element_change_events[CE_BY_OTHER_ACTION];
6380
6381   for (i = 0; i < NUM_ELEMENT_PROPERTIES; i++)
6382     SET_PROPERTY(element, i, custom_element_properties[i]);
6383
6384   for (i = 0; i < NUM_CHANGE_EVENTS; i++)
6385     SET_CHANGE_EVENT(element, i, custom_element_change_events[i]);
6386
6387   /* copy change events also to special level editor variable */
6388   custom_element = element_info[element];
6389   custom_element_change = *element_info[element].change;
6390 }
6391
6392 static void CopyGroupElementPropertiesToGame(int element)
6393 {
6394   element_info[element] = custom_element;
6395   *element_info[element].group = group_element_info;
6396
6397   /* mark that this group element has been modified */
6398   element_info[element].modified_settings = TRUE;
6399   level.changed = TRUE;
6400 }
6401
6402 static void CopyClassicElementPropertiesToGame(int element)
6403 {
6404 #if 1
6405   if (ELEM_IS_PLAYER(element) || COULD_MOVE_INTO_ACID(element))
6406     setMoveIntoAcidProperty(&level, element,
6407                             custom_element_properties[EP_CAN_MOVE_INTO_ACID]);
6408
6409   if (MAYBE_DONT_COLLIDE_WITH(element))
6410     setDontCollideWithProperty(&level, element,
6411                               custom_element_properties[EP_DONT_COLLIDE_WITH]);
6412 #else
6413
6414   if (COULD_MOVE_INTO_ACID(element))
6415   {
6416     int bit_nr = get_special_property_bit(element, EP_CAN_MOVE_INTO_ACID);
6417
6418     if (bit_nr > -1)
6419     {
6420       level.can_move_into_acid_bits &= ~(1 << bit_nr);
6421
6422       if (custom_element_properties[EP_CAN_MOVE_INTO_ACID])
6423         level.can_move_into_acid_bits |= (1 << bit_nr);
6424     }
6425   }
6426 #endif
6427 }
6428
6429 static void CopyElementPropertiesToGame(int element)
6430 {
6431   if (IS_CUSTOM_ELEMENT(element))
6432     CopyCustomElementPropertiesToGame(element);
6433   else if (IS_GROUP_ELEMENT(element))
6434     CopyGroupElementPropertiesToGame(element);
6435   else
6436     CopyClassicElementPropertiesToGame(element);
6437 }
6438
6439 void DrawLevelEd()
6440 {
6441   CloseDoor(DOOR_CLOSE_ALL);
6442   OpenDoor(DOOR_OPEN_2 | DOOR_NO_DELAY);
6443
6444   if (level_editor_test_game)
6445   {
6446     CopyPlayfield(level.field, Feld);
6447     CopyPlayfield(FieldBackup, level.field);
6448
6449     level_editor_test_game = FALSE;
6450   }
6451   else
6452   {
6453     edit_mode = ED_MODE_DRAWING;
6454     edit_mode_properties = ED_MODE_PROPERTIES_INFO;
6455
6456     ResetUndoBuffer();
6457
6458     level_xpos = -1;
6459     level_ypos = -1;
6460   }
6461
6462   /* copy default editor door content to main double buffer */
6463   BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
6464              DOOR_GFX_PAGEX6, DOOR_GFX_PAGEY1, DXSIZE, DYSIZE, DX, DY);
6465
6466 #if 0
6467   /* draw mouse button brush elements */
6468   RedrawDrawingElements();
6469 #endif
6470
6471   /* draw bigger door */
6472   DrawSpecialEditorDoor();
6473
6474   /* draw new control window */
6475   BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
6476              DOOR_GFX_PAGEX8, 236, EXSIZE, EYSIZE, EX, EY);
6477
6478   redraw_mask |= REDRAW_ALL;
6479
6480   ReinitializeElementListButtons();     /* custom element may look different */
6481 #if 0
6482   ModifyEditorElementList();            /* may be needed for custom elements */
6483 #endif
6484
6485   UnmapTapeButtons();
6486   MapControlButtons();
6487
6488   DrawEditModeWindow();
6489
6490   /* copy actual editor door content to door double buffer for OpenDoor() */
6491   BlitBitmap(drawto, bitmap_db_door,
6492              DX, DY, DXSIZE, DYSIZE, DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
6493
6494   OpenDoor(DOOR_OPEN_1);
6495 }
6496
6497 static void AdjustDrawingAreaGadgets()
6498 {
6499   int ed_xsize = lev_fieldx + 2;
6500   int ed_ysize = lev_fieldy + 2;
6501   int max_ed_fieldx = MAX_ED_FIELDX;
6502   int max_ed_fieldy = MAX_ED_FIELDY;
6503   boolean horizontal_scrollbar_needed;
6504   boolean vertical_scrollbar_needed;
6505   int x, y, width, height;
6506   int xoffset, yoffset;
6507
6508   /* check if we need any scrollbars */
6509   horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
6510   vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
6511
6512   /* check if we have a smaller editor field because of scrollbars */
6513   if (horizontal_scrollbar_needed)
6514     max_ed_fieldy = MAX_ED_FIELDY - 1;
6515   if (vertical_scrollbar_needed)
6516     max_ed_fieldx = MAX_ED_FIELDX - 1;
6517
6518   /* check again if we now need more scrollbars because of less space */
6519   horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
6520   vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
6521
6522   /* check if editor field gets even smaller after adding new scrollbars */
6523   if (horizontal_scrollbar_needed)
6524     max_ed_fieldy = MAX_ED_FIELDY - 1;
6525   if (vertical_scrollbar_needed)
6526     max_ed_fieldx = MAX_ED_FIELDX - 1;
6527
6528   ed_fieldx = (ed_xsize < MAX_ED_FIELDX ? ed_xsize : max_ed_fieldx);
6529   ed_fieldy = (ed_ysize < MAX_ED_FIELDY ? ed_ysize : max_ed_fieldy);
6530
6531   ModifyGadget(level_editor_gadget[GADGET_ID_DRAWING_LEVEL],
6532                GDI_WIDTH, ed_fieldx * MINI_TILEX,
6533                GDI_HEIGHT, ed_fieldy * MINI_TILEY,
6534                GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
6535                GDI_END);
6536
6537   xoffset = (ed_fieldx == MAX_ED_FIELDX ? ED_SCROLLBUTTON_XSIZE : 0);
6538   yoffset = (ed_fieldy == MAX_ED_FIELDY ? ED_SCROLLBUTTON_YSIZE : 0);
6539
6540   x = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_RIGHT].x + xoffset;
6541   y = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_DOWN].y + yoffset;
6542
6543   ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_RIGHT], GDI_X, x, GDI_END);
6544   ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_DOWN], GDI_Y, y, GDI_END);
6545
6546   width = scrollbar_info[ED_SCROLLBAR_ID_AREA_HORIZONTAL].width + xoffset;
6547   height = scrollbar_info[ED_SCROLLBAR_ID_AREA_VERTICAL].height + yoffset;
6548
6549   ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
6550                GDI_WIDTH, width,
6551                GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldx,
6552                GDI_END);
6553   ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
6554                GDI_HEIGHT, height,
6555                GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldy,
6556                GDI_END);
6557 }
6558
6559 static void AdjustLevelScrollPosition()
6560 {
6561   if (level_xpos < -1)
6562     level_xpos = -1;
6563   if (level_xpos > lev_fieldx - ed_fieldx + 1)
6564     level_xpos = lev_fieldx - ed_fieldx + 1;
6565   if (lev_fieldx < ed_fieldx - 2)
6566     level_xpos = -1;
6567
6568   if (level_ypos < -1)
6569     level_ypos = -1;
6570   if (level_ypos > lev_fieldy - ed_fieldy + 1)
6571     level_ypos = lev_fieldy - ed_fieldy + 1;
6572   if (lev_fieldy < ed_fieldy - 2)
6573     level_ypos = -1;
6574 }
6575
6576 static void AdjustEditorScrollbar(int id)
6577 {
6578   struct GadgetInfo *gi = level_editor_gadget[id];
6579   int items_max, items_visible, item_position;
6580
6581   if (id == GADGET_ID_SCROLL_HORIZONTAL)
6582   {
6583     items_max = MAX(lev_fieldx + 2, ed_fieldx);
6584     items_visible = ed_fieldx;
6585     item_position = level_xpos + 1;
6586   }
6587   else
6588   {
6589     items_max = MAX(lev_fieldy + 2, ed_fieldy);
6590     items_visible = ed_fieldy;
6591     item_position = level_ypos + 1;
6592   }
6593
6594   if (item_position > items_max - items_visible)
6595     item_position = items_max - items_visible;
6596
6597   ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
6598                GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
6599 }
6600
6601 static void ModifyEditorCounter(int counter_id, int new_value)
6602 {
6603   int *counter_value = counterbutton_info[counter_id].value;
6604   int gadget_id = counterbutton_info[counter_id].gadget_id_text;
6605   struct GadgetInfo *gi = level_editor_gadget[gadget_id];
6606
6607   ModifyGadget(gi, GDI_NUMBER_VALUE, new_value, GDI_END);
6608
6609   if (counter_value != NULL)
6610     *counter_value = gi->textinput.number_value;
6611 }
6612
6613 static void ModifyEditorCounterLimits(int counter_id, int min, int max)
6614 {
6615   int gadget_id = counterbutton_info[counter_id].gadget_id_text;
6616   struct GadgetInfo *gi = level_editor_gadget[gadget_id];
6617
6618   ModifyGadget(gi, GDI_NUMBER_MIN, min, GDI_NUMBER_MAX, max, GDI_END);
6619 }
6620
6621 static void ModifyEditorSelectbox(int selectbox_id, int new_value)
6622 {
6623   int gadget_id = selectbox_info[selectbox_id].gadget_id;
6624   struct GadgetInfo *gi = level_editor_gadget[gadget_id];
6625   int new_index_value = setSelectboxValue(selectbox_id, new_value);
6626
6627   ModifyGadget(gi, GDI_SELECTBOX_INDEX, new_index_value, GDI_END);
6628 }
6629
6630 static void ModifyEditorDrawingArea(int drawingarea_id, int xsize, int ysize)
6631 {
6632   int gadget_id = drawingarea_info[drawingarea_id].gadget_id;
6633   struct GadgetInfo *gi = level_editor_gadget[gadget_id];
6634
6635   ModifyGadget(gi, GDI_AREA_SIZE, xsize, ysize, GDI_END);
6636 }
6637
6638 static void ModifyEditorElementList()
6639 {
6640   int i;
6641
6642   for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
6643   {
6644     int gadget_id = GADGET_ID_ELEMENTLIST_FIRST + i;
6645     struct GadgetInfo *gi = level_editor_gadget[gadget_id];
6646     struct GadgetDesign *gd = &gi->deco.design;
6647     int element = editor_elements[element_shift + i];
6648
6649     UnmapGadget(gi);
6650     getMiniGraphicSource(el2edimg(element), &gd->bitmap, &gd->x, &gd->y);
6651     ModifyGadget(gi, GDI_INFO_TEXT, getElementInfoText(element), GDI_END);
6652     MapGadget(gi);
6653   }
6654 }
6655
6656 static void PickDrawingElement(int button, int element)
6657 {
6658   if (button < 1 || button > 3)
6659     return;
6660
6661   if (button == 1)
6662   {
6663     new_element1 = element;
6664     DrawMiniGraphicExt(drawto,
6665                        DX + ED_WIN_MB_LEFT_XPOS, DY + ED_WIN_MB_LEFT_YPOS,
6666                        el2edimg(new_element1));
6667   }
6668   else if (button == 2)
6669   {
6670     new_element2 = element;
6671     DrawMiniGraphicExt(drawto,
6672                        DX + ED_WIN_MB_MIDDLE_XPOS, DY + ED_WIN_MB_MIDDLE_YPOS,
6673                        el2edimg(new_element2));
6674   }
6675   else
6676   {
6677     new_element3 = element;
6678     DrawMiniGraphicExt(drawto,
6679                        DX + ED_WIN_MB_RIGHT_XPOS, DY + ED_WIN_MB_RIGHT_YPOS,
6680                        el2edimg(new_element3));
6681   }
6682
6683   redraw_mask |= REDRAW_DOOR_1;
6684 }
6685
6686 static void RedrawDrawingElements()
6687 {
6688   PickDrawingElement(1, new_element1);
6689   PickDrawingElement(2, new_element2);
6690   PickDrawingElement(3, new_element3);
6691 }
6692
6693 static void DrawDrawingWindow()
6694 {
6695   stick_element_properties_window = FALSE;
6696
6697   SetMainBackgroundImage(IMG_UNDEFINED);
6698   ClearWindow();
6699
6700   UnmapLevelEditorWindowGadgets();
6701   UnmapLevelEditorToolboxCustomGadgets();
6702
6703   AdjustDrawingAreaGadgets();
6704   AdjustLevelScrollPosition();
6705   AdjustEditorScrollbar(GADGET_ID_SCROLL_HORIZONTAL);
6706   AdjustEditorScrollbar(GADGET_ID_SCROLL_VERTICAL);
6707
6708   DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
6709
6710   MapMainDrawingArea();
6711   MapLevelEditorToolboxDrawingGadgets();
6712 }
6713
6714 static void DrawLevelInfoWindow()
6715 {
6716   int i;
6717
6718   stick_element_properties_window = FALSE;
6719
6720   SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
6721   ClearWindow();
6722   UnmapLevelEditorWindowGadgets();
6723
6724   DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS1_YPOS,
6725            "Level Settings", FONT_TITLE_1);
6726   DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS2_YPOS,
6727            "Editor Settings", FONT_TITLE_1);
6728
6729   /* draw counter gadgets */
6730   for (i = ED_COUNTER_ID_LEVEL_FIRST; i <= ED_COUNTER_ID_LEVEL_LAST; i++)
6731     MapCounterButtons(i);
6732
6733   /* draw selectbox gadgets */
6734   for (i = ED_SELECTBOX_ID_LEVEL_FIRST; i <= ED_SELECTBOX_ID_LEVEL_LAST; i++)
6735     MapSelectboxGadget(i);
6736
6737   /* draw checkbutton gadgets */
6738   for (i=ED_CHECKBUTTON_ID_LEVEL_FIRST; i <= ED_CHECKBUTTON_ID_LEVEL_LAST; i++)
6739     MapCheckbuttonGadget(i);
6740
6741   /* draw radiobutton gadgets */
6742   for (i=ED_RADIOBUTTON_ID_LEVEL_FIRST; i <= ED_RADIOBUTTON_ID_LEVEL_LAST; i++)
6743     MapRadiobuttonGadget(i);
6744
6745   /* draw text input gadgets */
6746   for (i = ED_TEXTINPUT_ID_LEVEL_FIRST; i <= ED_TEXTINPUT_ID_LEVEL_LAST; i++)
6747     MapTextInputGadget(i);
6748
6749   /* draw drawing area */
6750   MapDrawingArea(ED_DRAWING_ID_RANDOM_BACKGROUND);
6751 }
6752
6753 static void DrawCustomContentArea()
6754 {
6755   int id = ED_DRAWING_ID_CUSTOM_CONTENT;
6756   struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
6757   int x1 = right_gadget_border[GADGET_ID_CUSTOM_DEADLINESS];
6758   int x2 = right_gadget_border[GADGET_ID_CUSTOM_EXPLOSION_TYPE];
6759   int x3 = right_gadget_border[GADGET_ID_CUSTOM_EXPLODE_IMPACT];
6760   int xoffset = ED_DRAWINGAREA_TEXT_DISTANCE;
6761
6762   /* add distance for potential left text (without drawing area border) */
6763   x2 += getTextWidthForGadget(drawingarea_info[id].text_left);
6764
6765   ModifyGadget(gi, GDI_X, MAX(x1, MAX(x2, x3)) + xoffset, GDI_END);
6766
6767   MapDrawingArea(ED_DRAWING_ID_CUSTOM_CONTENT);
6768 }
6769
6770 static void DrawCustomChangeContentArea()
6771 {
6772   int id = ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT;
6773   struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
6774   int x1 = right_gadget_border[GADGET_ID_CHANGE_USE_CONTENT];
6775   int x2 = right_gadget_border[GADGET_ID_CHANGE_REPLACE_WHEN];
6776   int x3 = right_gadget_border[GADGET_ID_CHANGE_ONLY_COMPLETE];
6777   int xoffset = ED_DRAWINGAREA_TEXT_DISTANCE;
6778
6779   ModifyGadget(gi, GDI_X, MAX(x1, MAX(x2, x3)) + xoffset, GDI_END);
6780
6781   MapDrawingArea(id);
6782 }
6783
6784 static void DrawYamYamContentAreas()
6785 {
6786   int x = SX + ED_AREA_YAMYAM_CONTENT_XPOS(3) + 4 * MINI_TILEX;
6787   int y = SY + ED_AREA_YAMYAM_CONTENT_YPOS(0) + ED_BORDER_AREA_YSIZE;
6788   int i;
6789
6790   /* display counter to choose number of element content areas */
6791   MapCounterButtons(ED_COUNTER_ID_YAMYAM_CONTENT);
6792
6793   for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
6794   {
6795     int id = ED_DRAWING_ID_YAMYAM_CONTENT_0 + i;
6796
6797     if (i < level.num_yamyam_contents)
6798     {
6799       MapDrawingArea(id);
6800     }
6801     else
6802     {
6803       int font_height = getFontHeight(FONT_TEXT_1);
6804
6805       UnmapDrawingArea(id);
6806
6807       /* delete content areas in case of reducing number of them */
6808       DrawBackground(SX + drawingarea_info[id].x - MINI_TILEX / 2,
6809                      SY + drawingarea_info[id].y - MINI_TILEY / 2,
6810                      4 * MINI_TILEX,
6811                      4 * MINI_TILEY + ED_GADGET_TEXT_DISTANCE + font_height);
6812     }
6813   }
6814
6815   DrawText(x, y + 0 * MINI_TILEY, "content", FONT_TEXT_1);
6816   DrawText(x, y + 1 * MINI_TILEY, "when",    FONT_TEXT_1);
6817   DrawText(x, y + 2 * MINI_TILEY, "smashed", FONT_TEXT_1);
6818 }
6819
6820 static void DrawMagicBallContentAreas()
6821 {
6822   int x = SX + ED_AREA_MAGIC_BALL_CONTENT_XPOS(3) + 4 * MINI_TILEX;
6823   int y = SY + ED_AREA_MAGIC_BALL_CONTENT_YPOS(0) + ED_BORDER_AREA_YSIZE;
6824   int i;
6825
6826   for (i = 0; i < NUM_MAGIC_BALL_CONTENTS; i++)
6827     MapDrawingArea(ED_DRAWING_ID_MAGIC_BALL_CONTENT_0 + i);
6828
6829   DrawText(x, y + 0 * MINI_TILEY, "generated", FONT_TEXT_1);
6830   DrawText(x, y + 1 * MINI_TILEY, "when",      FONT_TEXT_1);
6831   DrawText(x, y + 2 * MINI_TILEY, "active",    FONT_TEXT_1);
6832 }
6833
6834 static void DrawGroupElementArea(int element)
6835 {
6836   int num_elements = group_element_info.num_elements;
6837   int id = ED_DRAWING_ID_GROUP_CONTENT;
6838   int sx = SX + drawingarea_info[id].x - MINI_TILEX / 2;
6839   int sy = SY + drawingarea_info[id].y - MINI_TILEY / 2;
6840   int xsize = MAX_ELEMENTS_IN_GROUP;
6841   int ysize = 1;
6842
6843   if (drawingarea_info[id].text_left != NULL)
6844     sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
6845
6846   UnmapDrawingArea(id);
6847
6848   ModifyEditorDrawingArea(id, num_elements, 1);
6849
6850   /* delete content areas in case of reducing number of them */
6851   DrawBackground(sx, sy, (xsize + 1) * MINI_TILEX, (ysize + 1) * MINI_TILEY);
6852
6853   MapDrawingArea(id);
6854 }
6855
6856 static void DrawEnvelopeTextArea(int envelope_nr)
6857 {
6858   int id = ED_TEXTAREA_ID_ENVELOPE_INFO;
6859   struct GadgetInfo *gi = level_editor_gadget[textarea_info[id].gadget_id];
6860
6861   UnmapGadget(gi);
6862   DrawBackground(gi->x, gi->y, gi->width, gi->height);
6863
6864   if (envelope_nr != -1)
6865     textarea_info[id].value = level.envelope_text[envelope_nr];
6866
6867   ModifyGadget(gi, GDI_AREA_SIZE,
6868                *counterbutton_info[ED_COUNTER_ID_ENVELOPE_XSIZE].value,
6869                *counterbutton_info[ED_COUNTER_ID_ENVELOPE_YSIZE].value,
6870                GDI_END);
6871
6872   MapTextAreaGadget(ED_TEXTAREA_ID_ENVELOPE_INFO);
6873 }
6874
6875 char *getElementDescriptionFilename(int element)
6876 {
6877   char *docs_dir = options.docs_directory;
6878   char *elements_subdir = "elements";
6879   static char *filename = NULL;
6880   char basename[MAX_FILENAME_LEN];
6881
6882   checked_free(filename);
6883
6884   /* 1st try: look for element description file for exactly this element */
6885   sprintf(basename, "%s.txt", element_info[element].token_name);
6886   filename = getPath3(docs_dir, elements_subdir, basename);
6887   if (fileExists(filename))
6888     return filename;
6889
6890   free(filename);
6891
6892   /* 2nd try: look for element description file for this element's class */
6893   sprintf(basename, "%s.txt", element_info[element].class_name);
6894   filename = getPath3(docs_dir, elements_subdir, basename);
6895   if (fileExists(filename))
6896     return filename;
6897
6898   return NULL;
6899 }
6900
6901 static boolean PrintInfoText(char *text, int font_nr, int start_line)
6902 {
6903   int font_height = getFontHeight(font_nr);
6904   int pad_x = ED_ELEMENT_SETTINGS_XPOS(0);
6905   int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
6906   int sx = SX + pad_x;
6907   int sy = SY + pad_y;
6908   int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
6909
6910   if (start_line >= max_lines_per_screen)
6911     return FALSE;
6912
6913   DrawText(sx, sy + start_line * font_height, text, font_nr);
6914
6915   return TRUE;
6916 }
6917
6918 #if 1
6919
6920 static int PrintElementDescriptionFromFile(char *filename, int start_line)
6921 {
6922   int font_nr = FONT_TEXT_2;
6923   int font_width = getFontWidth(font_nr);
6924   int font_height = getFontHeight(font_nr);
6925   int pad_x = ED_ELEMENT_SETTINGS_XPOS(0);
6926   int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
6927   int sx = SX + pad_x;
6928   int sy = SY + pad_y + start_line * font_height;
6929   int max_chars_per_line = (SXSIZE - 2 * pad_x) / font_width;
6930   int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
6931
6932   return DrawTextFromFile(sx, sy, filename, font_nr, max_chars_per_line,
6933                           max_lines_per_screen);
6934 }
6935
6936 #else
6937
6938 static int PrintElementDescriptionFromFile(char *filename, int start_line)
6939 {
6940   int font_nr = FONT_TEXT_2;
6941   int font_width = getFontWidth(font_nr);
6942   int font_height = getFontHeight(font_nr);
6943   int pad_x = ED_ELEMENT_SETTINGS_XPOS(0);
6944   int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
6945   int sx = SX + pad_x;
6946   int sy = SY + pad_y;
6947   int max_chars_per_line = (SXSIZE - 2 * pad_x) / font_width;
6948   int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
6949   int current_line = start_line;
6950   char line[MAX_LINE_LEN];
6951   char buffer[max_chars_per_line + 1];
6952   int buffer_len;
6953   FILE *file;
6954
6955   if (current_line >= max_lines_per_screen)
6956     return 0;
6957
6958   if (filename == NULL)
6959     return 0;
6960
6961   if (!(file = fopen(filename, MODE_READ)))
6962     return 0;
6963
6964   buffer[0] = '\0';
6965   buffer_len = 0;
6966
6967   while (!feof(file) && current_line < max_lines_per_screen)
6968   {
6969     char *line_ptr;
6970     boolean last_line_was_empty = TRUE;
6971
6972     /* read next line of input file */
6973     if (!fgets(line, MAX_LINE_LEN, file))
6974       break;
6975
6976     /* skip comments (lines directly beginning with '#') */
6977     if (line[0] == '#')
6978       continue;
6979
6980     /* cut trailing newline from input line */
6981     for (line_ptr = line; *line_ptr; line_ptr++)
6982     {
6983       if (*line_ptr == '\n' || *line_ptr == '\r')
6984       {
6985         *line_ptr = '\0';
6986         break;
6987       }
6988     }
6989
6990     if (strlen(line) == 0)              /* special case: force empty line */
6991       strcpy(line, "\n");
6992
6993     line_ptr = line;
6994
6995     while (*line_ptr && current_line < max_lines_per_screen)
6996     {
6997       boolean buffer_filled = RenderLineToBuffer(&line_ptr,
6998                                                  buffer, &buffer_len,
6999                                                  last_line_was_empty,
7000                                                  max_chars_per_line);
7001       if (buffer_filled)
7002       {
7003         DrawText(sx, sy + current_line * font_height, buffer, font_nr);
7004         current_line++;
7005
7006         last_line_was_empty = (buffer_len == 0);
7007
7008         buffer[0] = '\0';
7009         buffer_len = 0;
7010       }
7011     }
7012   }
7013
7014   fclose(file);
7015
7016   if (buffer_len > 0 && current_line < max_lines_per_screen)
7017   {
7018     DrawText(sx, sy + current_line * font_height, buffer, font_nr);
7019     current_line++;
7020   }
7021
7022   return (current_line - start_line);
7023 }
7024
7025 #endif
7026
7027 static void DrawPropertiesTabulatorGadgets()
7028 {
7029   struct GadgetInfo *gd_gi = level_editor_gadget[GADGET_ID_PROPERTIES_INFO];
7030   struct GadgetDesign *gd = &gd_gi->alt_design[GD_BUTTON_UNPRESSED];
7031   int gd_x = gd->x + gd_gi->border.width / 2;
7032   int gd_y = gd->y + gd_gi->height - 1;
7033   Pixel tab_color = GetPixel(gd->bitmap, gd_x, gd_y);
7034   int id_first = ED_TEXTBUTTON_ID_PROPERTIES_INFO;
7035   int id_last  = ED_TEXTBUTTON_ID_PROPERTIES_CONFIG;
7036   int max_tabs = 4;
7037   int i;
7038
7039   /* draw additional "advanced" tabulator for custom elements */
7040   if (IS_CUSTOM_ELEMENT(properties_element))
7041     id_last = ED_TEXTBUTTON_ID_PROPERTIES_CHANGE;
7042
7043   for (i = id_first; i <= id_last; i++)
7044   {
7045     int gadget_id = textbutton_info[i].gadget_id;
7046     struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7047     boolean active = (i != edit_mode_properties);
7048
7049     /* use "config 1" and "config 2" instead of "config" */
7050     if (i == ED_TEXTBUTTON_ID_PROPERTIES_CONFIG &&
7051         IS_CUSTOM_ELEMENT(properties_element))
7052       continue;
7053
7054     /* draw background line below tabulator button */
7055     ClearRectangleOnBackground(drawto, gi->x, gi->y + gi->height, gi->width,1);
7056
7057     /* draw solid line below inactive tabulator buttons */
7058     if (!active && tab_color != BLACK_PIXEL)    /* black => transparent */
7059       FillRectangle(drawto, gi->x, gi->y + gi->height, gi->width,1, tab_color);
7060
7061     ModifyGadget(gi, GDI_ACTIVE, active, GDI_END);
7062     MapTextbuttonGadget(i);
7063   }
7064
7065   /* draw little border line below tabulator buttons */
7066   if (tab_color != BLACK_PIXEL)                 /* black => transparent */
7067     FillRectangle(drawto, gd_gi->x, gd_gi->y + gd_gi->height + 1,
7068                   max_tabs * gd_gi->width + (max_tabs -1) * ED_GADGET_DISTANCE,
7069                   ED_GADGET_DISTANCE, tab_color);
7070 }
7071
7072 static void DrawPropertiesInfo()
7073 {
7074   static struct
7075   {
7076     int value;
7077     char *text;
7078   }
7079   properties[] =
7080   {
7081     /* configurable properties */
7082
7083     { EP_WALKABLE_OVER,         "- player can walk over it"             },
7084     { EP_WALKABLE_INSIDE,       "- player can walk inside it"           },
7085     { EP_WALKABLE_UNDER,        "- player can walk under it"            },
7086     { EP_PASSABLE_OVER,         "- player can pass over it"             },
7087     { EP_PASSABLE_INSIDE,       "- player can pass through it"          },
7088     { EP_PASSABLE_UNDER,        "- player can pass under it"            },
7089     { EP_PROTECTED,             "- player is protected by it"           },
7090
7091     { EP_DIGGABLE,              "- can be digged away"                  },
7092     { EP_COLLECTIBLE,           "- can be collected"                    },
7093     { EP_DROPPABLE,             "- can be dropped after collecting"     },
7094     { EP_THROWABLE,             "- can be thrown after collecting"      },
7095     { EP_PUSHABLE,              "- can be pushed"                       },
7096
7097     { EP_CAN_FALL,              "- can fall"                            },
7098     { EP_CAN_MOVE,              "- can move"                            },
7099
7100     { EP_CAN_SMASH_PLAYER,      "- can smash player"                    },
7101 #if 0
7102     { EP_CAN_SMASH_ENEMIES,     "- can smash good and bad guys"         },
7103 #endif
7104     { EP_CAN_SMASH_EVERYTHING,  "- can smash everything smashable"      },
7105
7106     { EP_SLIPPERY,              "- slippery for falling elements"       },
7107     { EP_EM_SLIPPERY_WALL,      "- slippery for some gems (EM style)"   },
7108
7109     { EP_DONT_RUN_INTO,         "- deadly when running into"            },
7110     { EP_DONT_COLLIDE_WITH,     "- deadly when colliding with"          },
7111     { EP_DONT_TOUCH,            "- deadly when touching"                },
7112
7113     { EP_INDESTRUCTIBLE,        "- indestructible"                      },
7114
7115     { EP_CAN_EXPLODE_BY_FIRE,   "- can explode by fire or explosions"   },
7116     { EP_CAN_EXPLODE_SMASHED,   "- can explode when smashed"            },
7117     { EP_CAN_EXPLODE_IMPACT,    "- can explode on impact"               },
7118
7119     { EP_CAN_CHANGE,            "- can change to other element"         },
7120
7121     /* pre-defined properties */
7122     { EP_CAN_PASS_MAGIC_WALL,   "- can pass magic walls"                },
7123     { EP_SWITCHABLE,            "- can be switched"                     },
7124     { EP_HAS_CONTENT,           "- can contain other elements"          },
7125
7126     { -1,                       NULL                                    }
7127   };
7128   char *filename = getElementDescriptionFilename(properties_element);
7129   char *percentage_text = "In this level:";
7130   char *properties_text = "Standard properties:";
7131   float percentage;
7132   int num_elements_in_level;
7133   int num_standard_properties = 0;
7134   int font1_nr = FONT_TEXT_1;
7135   int font2_nr = FONT_TEXT_2;
7136   int font1_width = getFontWidth(font1_nr);
7137   int font2_height = getFontHeight(font2_nr);
7138   int pad_x = ED_ELEMENT_SETTINGS_XPOS(0);
7139   int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
7140   int screen_line = 0;
7141   int i, x, y;
7142
7143 #if DEBUG
7144   if (IS_CUSTOM_ELEMENT(properties_element))
7145   {
7146     DrawTextF(pad_x, pad_y + screen_line++ * font2_height, FONT_TEXT_3,
7147               "[Custom Element %d]", properties_element - EL_CUSTOM_START + 1);
7148     screen_line++;
7149   }
7150   else if (IS_GROUP_ELEMENT(properties_element))
7151   {
7152     DrawTextF(pad_x, pad_y + screen_line++ * font2_height, FONT_TEXT_3,
7153               "[Group Element %d]", properties_element - EL_GROUP_START + 1);
7154     screen_line++;
7155   }
7156 #endif
7157
7158   /* ----- print number of elements / percentage of this element in level */
7159
7160   num_elements_in_level = 0;
7161   for (y = 0; y < lev_fieldy; y++) 
7162     for (x = 0; x < lev_fieldx; x++)
7163       if (Feld[x][y] == properties_element)
7164         num_elements_in_level++;
7165   percentage = num_elements_in_level * 100.0 / (lev_fieldx * lev_fieldy);
7166
7167   DrawTextS(pad_x, pad_y + screen_line * font2_height, font1_nr,
7168             percentage_text);
7169   DrawTextF(pad_x + strlen(percentage_text) * font1_width,
7170             pad_y + screen_line++ * font2_height, font2_nr,
7171             "%d (%.2f%%)", num_elements_in_level, percentage);
7172
7173   screen_line++;
7174
7175   /* ----- print standard properties of this element */
7176
7177   DrawTextS(pad_x, pad_y + screen_line++ * font2_height, font1_nr,
7178             properties_text);
7179
7180   for (i = 0; properties[i].value != -1; i++)
7181   {
7182     if (!HAS_PROPERTY(properties_element, properties[i].value))
7183       continue;
7184
7185     DrawTextS(pad_x, pad_y + screen_line++ * font2_height, font2_nr,
7186               properties[i].text);
7187     num_standard_properties++;
7188   }
7189
7190   if (num_standard_properties == 0)
7191     DrawTextS(pad_x + strlen(properties_text) * font1_width,
7192               pad_y + (screen_line - 1) * font2_height, font2_nr, "none");
7193
7194   screen_line++;
7195
7196   /* ----- print special description of this element */
7197
7198   PrintInfoText("Description:", FONT_TEXT_1, screen_line);
7199   if (PrintElementDescriptionFromFile(filename, screen_line + 1) == 0)
7200     PrintInfoText("No description available.", FONT_TEXT_1, screen_line);
7201 }
7202
7203 #define TEXT_COLLECTING         "Score for collecting"
7204 #define TEXT_SMASHING           "Score for smashing"
7205 #define TEXT_SLURPING           "Score for slurping"
7206 #define TEXT_CRACKING           "Score for cracking"
7207 #define TEXT_AMOEBA_SPEED       "Speed of amoeba growth"
7208 #define TEXT_DURATION           "Duration when activated"
7209 #define TEXT_BALL_DELAY         "Element generation delay"
7210 #define TEXT_MOVE_SPEED         "Speed of android moving"
7211 #define TEXT_CLONE_SPEED        "Speed of android cloning"
7212
7213 static struct
7214 {
7215   int element;
7216   int *value;
7217   char *text;
7218 } elements_with_counter[] =
7219 {
7220   { EL_EMERALD,         &level.score[SC_EMERALD],       TEXT_COLLECTING },
7221   { EL_BD_DIAMOND,      &level.score[SC_EMERALD],       TEXT_COLLECTING },
7222   { EL_EMERALD_YELLOW,  &level.score[SC_EMERALD],       TEXT_COLLECTING },
7223   { EL_EMERALD_RED,     &level.score[SC_EMERALD],       TEXT_COLLECTING },
7224   { EL_EMERALD_PURPLE,  &level.score[SC_EMERALD],       TEXT_COLLECTING },
7225   { EL_SP_INFOTRON,     &level.score[SC_EMERALD],       TEXT_COLLECTING },
7226   { EL_DIAMOND,         &level.score[SC_DIAMOND],       TEXT_COLLECTING },
7227   { EL_CRYSTAL,         &level.score[SC_CRYSTAL],       TEXT_COLLECTING },
7228   { EL_PEARL,           &level.score[SC_PEARL],         TEXT_COLLECTING },
7229   { EL_BUG,             &level.score[SC_BUG],           TEXT_SMASHING   },
7230   { EL_BUG_RIGHT,       &level.score[SC_BUG],           TEXT_SMASHING   },
7231   { EL_BUG_UP,          &level.score[SC_BUG],           TEXT_SMASHING   },
7232   { EL_BUG_LEFT,        &level.score[SC_BUG],           TEXT_SMASHING   },
7233   { EL_BUG_DOWN,        &level.score[SC_BUG],           TEXT_SMASHING   },
7234   { EL_BD_BUTTERFLY,    &level.score[SC_BUG],           TEXT_SMASHING   },
7235   { EL_BD_BUTTERFLY_RIGHT,&level.score[SC_BUG],         TEXT_SMASHING   },
7236   { EL_BD_BUTTERFLY_UP,   &level.score[SC_BUG],         TEXT_SMASHING   },
7237   { EL_BD_BUTTERFLY_LEFT, &level.score[SC_BUG],         TEXT_SMASHING   },
7238   { EL_BD_BUTTERFLY_DOWN, &level.score[SC_BUG],         TEXT_SMASHING   },
7239   { EL_SP_ELECTRON,     &level.score[SC_BUG],           TEXT_SMASHING   },
7240   { EL_SPACESHIP,       &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7241   { EL_SPACESHIP_RIGHT, &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7242   { EL_SPACESHIP_UP,    &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7243   { EL_SPACESHIP_LEFT,  &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7244   { EL_SPACESHIP_DOWN,  &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7245   { EL_BD_FIREFLY,      &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7246   { EL_BD_FIREFLY_RIGHT,&level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7247   { EL_BD_FIREFLY_UP,   &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7248   { EL_BD_FIREFLY_LEFT, &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7249   { EL_BD_FIREFLY_DOWN, &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7250   { EL_SP_SNIKSNAK,     &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7251   { EL_YAMYAM,          &level.score[SC_YAMYAM],        TEXT_SMASHING   },
7252   { EL_DARK_YAMYAM,     &level.score[SC_YAMYAM],        TEXT_SMASHING   },
7253   { EL_ROBOT,           &level.score[SC_ROBOT],         TEXT_SMASHING   },
7254   { EL_PACMAN,          &level.score[SC_PACMAN],        TEXT_SMASHING   },
7255   { EL_PACMAN_RIGHT,    &level.score[SC_PACMAN],        TEXT_SMASHING   },
7256   { EL_PACMAN_UP,       &level.score[SC_PACMAN],        TEXT_SMASHING   },
7257   { EL_PACMAN_LEFT,     &level.score[SC_PACMAN],        TEXT_SMASHING   },
7258   { EL_PACMAN_DOWN,     &level.score[SC_PACMAN],        TEXT_SMASHING   },
7259   { EL_NUT,             &level.score[SC_NUT],           TEXT_CRACKING   },
7260   { EL_DYNAMITE,        &level.score[SC_DYNAMITE],      TEXT_COLLECTING },
7261   { EL_DYNABOMB_INCREASE_NUMBER,&level.score[SC_DYNAMITE],TEXT_COLLECTING },
7262   { EL_DYNABOMB_INCREASE_SIZE,  &level.score[SC_DYNAMITE],TEXT_COLLECTING },
7263   { EL_DYNABOMB_INCREASE_POWER, &level.score[SC_DYNAMITE],TEXT_COLLECTING },
7264   { EL_SHIELD_NORMAL,   &level.score[SC_SHIELD],        TEXT_COLLECTING },
7265   { EL_SHIELD_DEADLY,   &level.score[SC_SHIELD],        TEXT_COLLECTING },
7266   { EL_EXTRA_TIME,      &level.score[SC_TIME_BONUS],    TEXT_COLLECTING },
7267   { EL_KEY_1,           &level.score[SC_KEY],           TEXT_COLLECTING },
7268   { EL_KEY_2,           &level.score[SC_KEY],           TEXT_COLLECTING },
7269   { EL_KEY_3,           &level.score[SC_KEY],           TEXT_COLLECTING },
7270   { EL_KEY_4,           &level.score[SC_KEY],           TEXT_COLLECTING },
7271 #if 1
7272   { EL_EM_KEY_1,        &level.score[SC_KEY],           TEXT_COLLECTING },
7273   { EL_EM_KEY_2,        &level.score[SC_KEY],           TEXT_COLLECTING },
7274   { EL_EM_KEY_3,        &level.score[SC_KEY],           TEXT_COLLECTING },
7275   { EL_EM_KEY_4,        &level.score[SC_KEY],           TEXT_COLLECTING },
7276 #else
7277   { EL_EM_KEY_1_FILE,   &level.score[SC_KEY],           TEXT_COLLECTING },
7278   { EL_EM_KEY_2_FILE,   &level.score[SC_KEY],           TEXT_COLLECTING },
7279   { EL_EM_KEY_3_FILE,   &level.score[SC_KEY],           TEXT_COLLECTING },
7280   { EL_EM_KEY_4_FILE,   &level.score[SC_KEY],           TEXT_COLLECTING },
7281 #endif
7282   { EL_EMC_KEY_5,       &level.score[SC_KEY],           TEXT_COLLECTING },
7283   { EL_EMC_KEY_6,       &level.score[SC_KEY],           TEXT_COLLECTING },
7284   { EL_EMC_KEY_7,       &level.score[SC_KEY],           TEXT_COLLECTING },
7285   { EL_EMC_KEY_8,       &level.score[SC_KEY],           TEXT_COLLECTING },
7286   { EL_AMOEBA_WET,      &level.amoeba_speed,            TEXT_AMOEBA_SPEED },
7287   { EL_AMOEBA_DRY,      &level.amoeba_speed,            TEXT_AMOEBA_SPEED },
7288   { EL_AMOEBA_FULL,     &level.amoeba_speed,            TEXT_AMOEBA_SPEED },
7289   { EL_BD_AMOEBA,       &level.amoeba_speed,            TEXT_AMOEBA_SPEED },
7290   { EL_MAGIC_WALL,      &level.time_magic_wall,         TEXT_DURATION   },
7291   { EL_ROBOT_WHEEL,     &level.time_wheel,              TEXT_DURATION   },
7292
7293 #if 1
7294   { EL_EMC_ANDROID,     &level.android_move_time,       TEXT_MOVE_SPEED },
7295   { EL_EMC_ANDROID,     &level.android_clone_time,      TEXT_CLONE_SPEED },
7296   { EL_EMC_MAGIC_BALL,  &level.ball_time,               TEXT_BALL_DELAY },
7297   { EL_EMC_LENSES,      &level.lenses_score,            TEXT_COLLECTING },
7298   { EL_EMC_MAGNIFIER,   &level.magnify_score,           TEXT_COLLECTING },
7299   { EL_ROBOT,           &level.slurp_score,             TEXT_SLURPING   },
7300   { EL_EMC_LENSES,      &level.lenses_time,             TEXT_DURATION   },
7301   { EL_EMC_MAGNIFIER,   &level.magnify_time,            TEXT_DURATION   },
7302 #endif
7303
7304   { -1,                 NULL,                           NULL            }
7305 };
7306
7307 static boolean checkPropertiesConfig(int element)
7308 {
7309   int i;
7310
7311   if (IS_GEM(element) ||
7312       IS_CUSTOM_ELEMENT(element) ||
7313       IS_GROUP_ELEMENT(element) ||
7314       IS_ENVELOPE(element) ||
7315       ELEM_IS_PLAYER(element) ||
7316       HAS_CONTENT(element) ||
7317       CAN_GROW(element) ||
7318       COULD_MOVE_INTO_ACID(element) ||
7319       MAYBE_DONT_COLLIDE_WITH(element))
7320     return TRUE;
7321   else
7322     for (i = 0; elements_with_counter[i].element != -1; i++)
7323       if (elements_with_counter[i].element == element)
7324         return TRUE;
7325
7326   return FALSE;
7327 }
7328
7329 static void DrawPropertiesConfig()
7330 {
7331   int max_num_element_counters = 2;
7332   int num_element_counters = 0;
7333   int i;
7334
7335   if (!checkPropertiesConfig(properties_element))
7336   {
7337     PrintInfoText("No configuration options available.", FONT_TEXT_1, 0);
7338
7339     return;
7340   }
7341
7342   /* check if there are elements where a value can be chosen for */
7343   for (i = 0; elements_with_counter[i].element != -1; i++)
7344   {
7345     if (elements_with_counter[i].element == properties_element)
7346     {
7347       int counter_id = ED_COUNTER_ID_ELEMENT_VALUE1 + num_element_counters;
7348
7349       counterbutton_info[counter_id].y =
7350         ED_ELEMENT_SETTINGS_YPOS((HAS_CONTENT(properties_element) ? 1 : 0) +
7351                          (CAN_GROW(properties_element) ? 1 : 0) +
7352                          (COULD_MOVE_INTO_ACID(properties_element) ? 1 : 0) +
7353                          (MAYBE_DONT_COLLIDE_WITH(properties_element) ? 1 : 0)+
7354                          num_element_counters);
7355
7356       counterbutton_info[counter_id].value = elements_with_counter[i].value;
7357       counterbutton_info[counter_id].text_right= elements_with_counter[i].text;
7358
7359       /* !!! CHANGE THIS FOR CERTAIN ELEMENTS !!! */
7360       counterbutton_info[counter_id].min_value = MIN_SCORE;
7361       counterbutton_info[counter_id].max_value = MAX_SCORE;
7362
7363       MapCounterButtons(counter_id);
7364
7365       num_element_counters++;
7366       if (num_element_counters >= max_num_element_counters)
7367         break;
7368     }
7369   }
7370
7371   if (HAS_CONTENT(properties_element))
7372   {
7373     /* draw stickybutton gadget */
7374     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
7375
7376     if (IS_AMOEBOID(properties_element))
7377       MapDrawingArea(ED_DRAWING_ID_AMOEBA_CONTENT);
7378     else if (properties_element == EL_YAMYAM)
7379       DrawYamYamContentAreas();
7380   }
7381
7382   if (properties_element == EL_EMC_MAGIC_BALL)
7383     DrawMagicBallContentAreas();
7384
7385   if (ELEM_IS_PLAYER(properties_element))
7386   {
7387     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID);
7388     MapCheckbuttonGadget(properties_element == EL_SP_MURPHY ?
7389                          ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD :
7390                          ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD);
7391     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INSTANT_RELOCATION);
7392     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE);
7393     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_DOUBLE_SPEED);
7394   }
7395
7396   if (IS_GEM(properties_element))
7397     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS);
7398
7399   if (COULD_MOVE_INTO_ACID(properties_element) &&
7400       !ELEM_IS_PLAYER(properties_element) &&
7401       (!IS_CUSTOM_ELEMENT(properties_element) ||
7402        edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2))
7403   {
7404     /* set position for checkbutton for "can move into acid" */
7405     checkbutton_info[ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID].x =
7406       ED_ELEMENT_SETTINGS_XPOS(IS_CUSTOM_ELEMENT(properties_element) ? 1 : 0);
7407     checkbutton_info[ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID].y =
7408       ED_ELEMENT_SETTINGS_YPOS(IS_CUSTOM_ELEMENT(properties_element) ? 6 :
7409                        HAS_CONTENT(properties_element) ? 1 : 0);
7410
7411     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID);
7412   }
7413
7414   if (MAYBE_DONT_COLLIDE_WITH(properties_element))
7415     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH);
7416
7417   if (properties_element == EL_SPRING)
7418     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_SPRING_BUG);
7419
7420   if (CAN_GROW(properties_element))
7421   {
7422     checkbutton_info[ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE].y =
7423       ED_ELEMENT_SETTINGS_YPOS(HAS_CONTENT(properties_element) ? 1 : 0);
7424
7425     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE);
7426   }
7427
7428   if (IS_ENVELOPE(properties_element))
7429   {
7430     int counter1_id = ED_COUNTER_ID_ENVELOPE_XSIZE;
7431     int counter2_id = ED_COUNTER_ID_ENVELOPE_YSIZE;
7432     int envelope_nr = properties_element - EL_ENVELOPE_1;
7433
7434     counterbutton_info[counter1_id].value = &level.envelope_xsize[envelope_nr];
7435     counterbutton_info[counter2_id].value = &level.envelope_ysize[envelope_nr];
7436
7437     /* display counter to choose size of envelope text area */
7438     MapCounterButtons(ED_COUNTER_ID_ENVELOPE_XSIZE);
7439     MapCounterButtons(ED_COUNTER_ID_ENVELOPE_YSIZE);
7440
7441     DrawEnvelopeTextArea(envelope_nr);
7442   }
7443
7444   if (IS_CUSTOM_ELEMENT(properties_element))
7445   {
7446     /* draw stickybutton gadget */
7447     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
7448
7449     if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_1)
7450     {
7451       /* draw checkbutton gadgets */
7452       for (i =  ED_CHECKBUTTON_ID_CUSTOM1_FIRST;
7453            i <= ED_CHECKBUTTON_ID_CUSTOM1_LAST; i++)
7454         MapCheckbuttonGadget(i);
7455
7456       /* draw counter gadgets */
7457       for (i =  ED_COUNTER_ID_CUSTOM1_FIRST;
7458            i <= ED_COUNTER_ID_CUSTOM1_LAST; i++)
7459         MapCounterButtons(i);
7460
7461       /* draw selectbox gadgets */
7462       for (i =  ED_SELECTBOX_ID_CUSTOM1_FIRST;
7463            i <= ED_SELECTBOX_ID_CUSTOM1_LAST; i++)
7464         MapSelectboxGadget(i);
7465
7466       /* draw textbutton gadgets */
7467       MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE);
7468
7469       /* draw text input gadgets */
7470       MapTextInputGadget(ED_TEXTINPUT_ID_ELEMENT_NAME);
7471
7472       /* draw drawing area gadgets */
7473       MapDrawingArea(ED_DRAWING_ID_CUSTOM_GRAPHIC);
7474     }
7475     else if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2)
7476     {
7477       /* draw checkbutton gadgets */
7478       for (i =  ED_CHECKBUTTON_ID_CUSTOM2_FIRST;
7479            i <= ED_CHECKBUTTON_ID_CUSTOM2_LAST; i++)
7480         MapCheckbuttonGadget(i);
7481
7482       /* draw counter gadgets */
7483       for (i =  ED_COUNTER_ID_CUSTOM2_FIRST;
7484            i <= ED_COUNTER_ID_CUSTOM2_LAST; i++)
7485         MapCounterButtons(i);
7486
7487       /* draw selectbox gadgets */
7488       for (i =  ED_SELECTBOX_ID_CUSTOM2_FIRST;
7489            i <= ED_SELECTBOX_ID_CUSTOM2_LAST; i++)
7490         MapSelectboxGadget(i);
7491
7492       /* draw drawing area gadgets */
7493       MapDrawingArea(ED_DRAWING_ID_CUSTOM_MOVE_ENTER);
7494       MapDrawingArea(ED_DRAWING_ID_CUSTOM_MOVE_LEAVE);
7495       DrawCustomContentArea();
7496     }
7497   }
7498   else if (IS_GROUP_ELEMENT(properties_element))
7499   {
7500     /* draw stickybutton gadget */
7501     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
7502
7503     /* draw checkbutton gadgets */
7504     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC);
7505     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE);
7506
7507     /* draw counter gadgets */
7508     MapCounterButtons(ED_COUNTER_ID_GROUP_CONTENT);
7509
7510     /* draw selectbox gadgets */
7511     MapSelectboxGadget(ED_SELECTBOX_ID_GROUP_CHOICE_MODE);
7512
7513     /* draw textbutton gadgets */
7514     MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE);
7515
7516     /* draw drawing area gadgets */
7517     DrawGroupElementArea(properties_element);
7518
7519     /* draw text input gadgets */
7520     MapTextInputGadget(ED_TEXTINPUT_ID_ELEMENT_NAME);
7521
7522     /* draw drawing area gadgets */
7523     MapDrawingArea(ED_DRAWING_ID_CUSTOM_GRAPHIC);
7524   }
7525 }
7526
7527 static void DrawPropertiesChangeDrawingAreas()
7528 {
7529   if (IS_CUSTOM_ELEMENT(properties_element))
7530   {
7531     MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TARGET);
7532     MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER);
7533
7534     DrawCustomChangeContentArea();
7535   }
7536
7537   redraw_mask |= REDRAW_FIELD;
7538 }
7539
7540 static void DrawPropertiesChange()
7541 {
7542   int i;
7543
7544   /* draw stickybutton gadget */
7545   MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
7546
7547   /* draw checkbutton gadgets */
7548   for (i =  ED_CHECKBUTTON_ID_CHANGE_FIRST;
7549        i <= ED_CHECKBUTTON_ID_CHANGE_LAST; i++)
7550     MapCheckbuttonGadget(i);
7551
7552   /* draw counter gadgets */
7553   for (i =  ED_COUNTER_ID_CHANGE_FIRST;
7554        i <= ED_COUNTER_ID_CHANGE_LAST; i++)
7555     MapCounterButtons(i);
7556
7557   /* draw selectbox gadgets */
7558   for (i =  ED_SELECTBOX_ID_CHANGE_FIRST;
7559        i <= ED_SELECTBOX_ID_CHANGE_LAST; i++)
7560     MapSelectboxGadget(i);
7561
7562   /* draw textbutton gadgets */
7563   for (i =  ED_TEXTBUTTON_ID_CHANGE_FIRST;
7564        i <= ED_TEXTBUTTON_ID_CHANGE_LAST; i++)
7565     MapTextbuttonGadget(i);
7566
7567   /* draw graphicbutton gadgets */
7568   for (i =  ED_GRAPHICBUTTON_ID_CHANGE_FIRST;
7569        i <= ED_GRAPHICBUTTON_ID_CHANGE_LAST; i++)
7570     MapGraphicbuttonGadget(i);
7571
7572   /* draw drawing area gadgets */
7573   DrawPropertiesChangeDrawingAreas();
7574 }
7575
7576 static void DrawElementName(int x, int y, int element)
7577 {
7578   char *element_name = getElementInfoText(element);
7579   int font_nr = FONT_TEXT_1;
7580   int font_width = getFontWidth(font_nr);
7581   int font_height = getFontHeight(font_nr);
7582   int max_text_width = SXSIZE - x - ED_ELEMENT_SETTINGS_XPOS(0);
7583   int max_chars_per_line = max_text_width / font_width;
7584   char buffer[max_chars_per_line + 1];
7585
7586   if (strlen(element_name) <= max_chars_per_line)
7587     DrawTextS(x, y, font_nr, element_name);
7588   else
7589   {
7590     int next_pos = max_chars_per_line;
7591
7592     strncpy(buffer, element_name, max_chars_per_line);
7593     buffer[max_chars_per_line] = '\0';
7594
7595     if (element_name[max_chars_per_line] == ' ')
7596       next_pos++;
7597     else
7598     {
7599       int i;
7600
7601       for (i = max_chars_per_line - 1; i >= 0; i--)
7602         if (buffer[i] == ' ')
7603           break;
7604
7605       if (strlen(&element_name[i + 1]) <= max_chars_per_line)
7606       {
7607         buffer[i] = '\0';
7608         next_pos = i + 1;
7609       }
7610     }
7611
7612     DrawTextS(x, y - font_height / 2, font_nr, buffer);
7613
7614     strncpy(buffer, &element_name[next_pos], max_chars_per_line);
7615     buffer[max_chars_per_line] = '\0';
7616
7617     DrawTextS(x, y + font_height / 2, font_nr, buffer);
7618   }
7619 }
7620
7621 static void DrawPropertiesWindow()
7622 {
7623   int xstart = 2;
7624   int ystart = 4;
7625
7626   stick_element_properties_window = FALSE;
7627
7628   /* make sure that previous properties edit mode exists for this element */
7629   if (edit_mode_properties > ED_MODE_PROPERTIES_CONFIG &&
7630       !IS_CUSTOM_ELEMENT(properties_element))
7631     edit_mode_properties = ED_MODE_PROPERTIES_CONFIG;
7632
7633   if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG &&
7634       IS_CUSTOM_ELEMENT(properties_element))
7635     edit_mode_properties = ED_MODE_PROPERTIES_CONFIG_1;
7636
7637   CopyElementPropertiesToEditor(properties_element);
7638
7639   UnmapLevelEditorWindowGadgets();
7640   UnmapLevelEditorToolboxDrawingGadgets();
7641   UnmapLevelEditorToolboxCustomGadgets();
7642
7643   if (IS_CUSTOM_ELEMENT(properties_element) ||
7644       IS_GROUP_ELEMENT(properties_element))
7645     MapLevelEditorToolboxCustomGadgets();
7646
7647   SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
7648   ClearWindow();
7649
7650   DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS1_YPOS,
7651            "Element Settings", FONT_TITLE_1);
7652
7653   DrawElementBorder(SX + xstart * MINI_TILEX,
7654                     SY + ystart * MINI_TILEY + MINI_TILEY / 2,
7655                     TILEX, TILEY, FALSE);
7656   DrawGraphicAnimationExt(drawto,
7657                           SX + xstart * MINI_TILEX,
7658                           SY + ystart * MINI_TILEY + MINI_TILEY / 2,
7659                           el2img(properties_element), -1, NO_MASKING);
7660
7661   FrameCounter = 0;     /* restart animation frame counter */
7662
7663   DrawElementName((xstart + 3) * MINI_TILEX + 1, (ystart + 1) * MINI_TILEY + 1,
7664                   properties_element);
7665
7666   DrawPropertiesTabulatorGadgets();
7667
7668   if (edit_mode_properties == ED_MODE_PROPERTIES_INFO)
7669     DrawPropertiesInfo();
7670   else if (edit_mode_properties == ED_MODE_PROPERTIES_CHANGE)
7671     DrawPropertiesChange();
7672   else  /* (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG[_1|_2]) */
7673     DrawPropertiesConfig();
7674 }
7675
7676 static void UpdateCustomElementGraphicGadgets()
7677 {
7678   int i;
7679
7680   ModifyEditorElementList();
7681   RedrawDrawingElements();
7682
7683   /* force redraw of all mapped drawing area gadgets */
7684   for (i = 0; i < ED_NUM_DRAWING_AREAS; i++)
7685   {
7686     struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[i].gadget_id];
7687
7688     if (gi->mapped)
7689       MapDrawingArea(i);
7690   }
7691 }
7692
7693 static void DrawLineElement(int sx, int sy, int element, boolean change_level)
7694 {
7695   int lx = sx + level_xpos;
7696   int ly = sy + level_ypos;
7697
7698   DrawMiniElement(sx, sy, (element < 0 ? Feld[lx][ly] : element));
7699
7700   if (change_level)
7701     Feld[lx][ly] = element;
7702 }
7703
7704 static void DrawLine(int from_x, int from_y, int to_x, int to_y,
7705                      int element, boolean change_level)
7706 {
7707   if (from_y == to_y)                   /* horizontal line */
7708   {
7709     int x;
7710     int y = from_y;
7711
7712     if (from_x > to_x)
7713       swap_numbers(&from_x, &to_x);
7714
7715     for (x = from_x; x <= to_x; x++)
7716       DrawLineElement(x, y, element, change_level);
7717   }
7718   else if (from_x == to_x)              /* vertical line */
7719   {
7720     int x = from_x;
7721     int y;
7722
7723     if (from_y > to_y)
7724       swap_numbers(&from_y, &to_y);
7725
7726     for (y = from_y; y <= to_y; y++)
7727       DrawLineElement(x, y, element, change_level);
7728   }
7729   else                                  /* diagonal line */
7730   {
7731     int len_x = ABS(to_x - from_x);
7732     int len_y = ABS(to_y - from_y);
7733     int x, y;
7734
7735     if (len_y < len_x)                  /* a < 1 */
7736     {
7737       float a = (float)len_y / (float)len_x;
7738
7739       if (from_x > to_x)
7740         swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
7741
7742       for (x = 0; x <= len_x; x++)
7743       {
7744         y = (int)(a * x + 0.5) * (to_y < from_y ? -1 : +1);
7745         DrawLineElement(from_x + x, from_y + y, element, change_level);
7746       }
7747     }
7748     else                                /* a >= 1 */
7749     {
7750       float a = (float)len_x / (float)len_y;
7751
7752       if (from_y > to_y)
7753         swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
7754
7755       for (y = 0; y <= len_y; y++)
7756       {
7757         x = (int)(a * y + 0.5) * (to_x < from_x ? -1 : +1);
7758         DrawLineElement(from_x + x, from_y + y, element, change_level);
7759       }
7760     }
7761   }
7762 }
7763
7764 static void DrawBox(int from_x, int from_y, int to_x, int to_y,
7765                     int element, boolean change_level)
7766 {
7767   DrawLine(from_x, from_y, from_x, to_y, element, change_level);
7768   DrawLine(from_x, to_y, to_x, to_y, element, change_level);
7769   DrawLine(to_x, to_y, to_x, from_y, element, change_level);
7770   DrawLine(to_x, from_y, from_x, from_y, element, change_level);
7771 }
7772
7773 static void DrawFilledBox(int from_x, int from_y, int to_x, int to_y,
7774                           int element, boolean change_level)
7775 {
7776   int y;
7777
7778   if (from_y > to_y)
7779     swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
7780
7781   for (y = from_y; y <= to_y; y++)
7782     DrawLine(from_x, y, to_x, y, element, change_level);
7783 }
7784
7785 static void DrawArcExt(int from_x, int from_y, int to_x2, int to_y2,
7786                        int element, boolean change_level)
7787 {
7788   int to_x = to_x2 - (to_x2 > from_x ? +1 : -1);
7789   int to_y = to_y2 - (to_y2 > from_y ? +1 : -1);
7790   int len_x = ABS(to_x - from_x);
7791   int len_y = ABS(to_y - from_y);
7792   int radius, x, y;
7793
7794   radius = (int)(sqrt((float)(len_x * len_x + len_y * len_y)) + 0.5);
7795
7796   /* not optimal (some points get drawn twice) but simple,
7797      and fast enough for the few points we are drawing */
7798
7799   for (x = 0; x <= radius; x++)
7800   {
7801     int sx, sy, lx, ly;
7802
7803     y = (int)(sqrt((float)(radius * radius - x * x)) + 0.5);
7804
7805     sx = from_x + x * (from_x < to_x2 ? +1 : -1);
7806     sy = from_y + y * (from_y < to_y2 ? +1 : -1);
7807     lx = sx + level_xpos;
7808     ly = sy + level_ypos;
7809
7810     if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
7811       DrawLineElement(sx, sy, element, change_level);
7812   }
7813
7814   for (y = 0; y <= radius; y++)
7815   {
7816     int sx, sy, lx, ly;
7817
7818     x = (int)(sqrt((float)(radius * radius - y * y)) + 0.5);
7819
7820     sx = from_x + x * (from_x < to_x2 ? +1 : -1);
7821     sy = from_y + y * (from_y < to_y2 ? +1 : -1);
7822     lx = sx + level_xpos;
7823     ly = sy + level_ypos;
7824
7825     if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
7826       DrawLineElement(sx, sy, element, change_level);
7827   }
7828 }
7829
7830 static void DrawArc(int from_x, int from_y, int to_x, int to_y,
7831                     int element, boolean change_level)
7832 {
7833   int to_x2 = to_x + (to_x < from_x ? -1 : +1);
7834   int to_y2 = to_y + (to_y > from_y ? +1 : -1);
7835
7836   DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
7837 }
7838
7839 #define DRAW_CIRCLES_BUTTON_AVAILABLE   0
7840 #if DRAW_CIRCLES_BUTTON_AVAILABLE
7841 static void DrawCircle(int from_x, int from_y, int to_x, int to_y,
7842                        int element, boolean change_level)
7843 {
7844   int to_x2 = to_x + (to_x < from_x ? -1 : +1);
7845   int to_y2 = to_y + (to_y > from_y ? +1 : -1);
7846   int mirror_to_x2 = from_x - (to_x2 - from_x);
7847   int mirror_to_y2 = from_y - (to_y2 - from_y);
7848
7849   DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
7850   DrawArcExt(from_x, from_y, mirror_to_x2, to_y2, element, change_level);
7851   DrawArcExt(from_x, from_y, to_x2, mirror_to_y2, element, change_level);
7852   DrawArcExt(from_x, from_y, mirror_to_x2, mirror_to_y2, element,change_level);
7853 }
7854 #endif
7855
7856 static void DrawAreaBorder(int from_x, int from_y, int to_x, int to_y)
7857 {
7858   int from_sx, from_sy;
7859   int to_sx, to_sy;
7860
7861   if (from_x > to_x)
7862     swap_numbers(&from_x, &to_x);
7863
7864   if (from_y > to_y)
7865     swap_numbers(&from_y, &to_y);
7866
7867   from_sx = SX + from_x * MINI_TILEX;
7868   from_sy = SY + from_y * MINI_TILEY;
7869   to_sx = SX + to_x * MINI_TILEX + MINI_TILEX - 1;
7870   to_sy = SY + to_y * MINI_TILEY + MINI_TILEY - 1;
7871
7872   DrawSimpleWhiteLine(drawto, from_sx, from_sy, to_sx, from_sy);
7873   DrawSimpleWhiteLine(drawto, to_sx, from_sy, to_sx, to_sy);
7874   DrawSimpleWhiteLine(drawto, to_sx, to_sy, from_sx, to_sy);
7875   DrawSimpleWhiteLine(drawto, from_sx, to_sy, from_sx, from_sy);
7876
7877   if (from_x == to_x && from_y == to_y)
7878     MarkTileDirty(from_x/2, from_y/2);
7879   else
7880     redraw_mask |= REDRAW_FIELD;
7881 }
7882
7883 static void SelectArea(int from_x, int from_y, int to_x, int to_y,
7884                        int element, boolean change_level)
7885 {
7886   if (element == -1 || change_level)
7887     DrawBox(from_x, from_y, to_x, to_y, -1, FALSE);
7888   else
7889     DrawAreaBorder(from_x, from_y, to_x, to_y);
7890 }
7891
7892 /* values for CopyBrushExt() */
7893 #define CB_AREA_TO_BRUSH        0
7894 #define CB_BRUSH_TO_CURSOR      1
7895 #define CB_BRUSH_TO_LEVEL       2
7896 #define CB_DELETE_OLD_CURSOR    3
7897 #define CB_DUMP_BRUSH           4
7898
7899 static void CopyBrushExt(int from_x, int from_y, int to_x, int to_y,
7900                          int button, int mode)
7901 {
7902   static short brush_buffer[MAX_ED_FIELDX][MAX_ED_FIELDY];
7903   static int brush_width, brush_height;
7904   static int last_cursor_x = -1, last_cursor_y = -1;
7905   static boolean delete_old_brush;
7906   int new_element = BUTTON_ELEMENT(button);
7907   int x, y;
7908
7909   if (mode == CB_DUMP_BRUSH)
7910   {
7911     if (!draw_with_brush)
7912     {
7913       Error(ERR_WARN, "no brush selected");
7914
7915       return;
7916     }
7917
7918     for (y = 0; y < brush_height; y++)
7919     {
7920       for (x = 0; x < brush_width; x++)
7921       {
7922         int element = brush_buffer[x][y];
7923         int element_mapped = element;
7924
7925 #if 0
7926         char *element_string = "?";
7927         int k;
7928
7929         for (k = 0; forum_sketch_element_mapping[k].element != -1; k++)
7930         {
7931           if (forum_sketch_element_mapping[k].element == element)
7932           {
7933             element_mapped = forum_sketch_element_mapping[k].element_mapped;
7934             break;
7935           }
7936         }
7937
7938         if (IS_CUSTOM_ELEMENT(element))
7939           element_mapped = EL_CUSTOM_1;
7940
7941         for (k = 0; forum_sketch_element_strings[k].element != -1; k++)
7942         {
7943           if (forum_sketch_element_strings[k].element == element_mapped)
7944           {
7945             element_string = forum_sketch_element_strings[k].element_string;
7946             break;
7947           }
7948         }
7949
7950         printf("`%s", element_string);
7951
7952 #else
7953
7954         if (IS_CUSTOM_ELEMENT(element))
7955           element_mapped = EL_CUSTOM_START;
7956         else if (element > EL_ENVELOPE_4)
7957           element_mapped = EL_CHAR_QUESTION;    /* change to EL_UNKNOWN ... */
7958
7959         printf("`%03d", element_mapped);
7960 #endif
7961       }
7962
7963       printf("\n");
7964     }
7965
7966     return;
7967   }
7968
7969   if (mode == CB_DELETE_OLD_CURSOR && !delete_old_brush)
7970     return;
7971
7972   if (mode == CB_AREA_TO_BRUSH)
7973   {
7974     int from_lx, from_ly;
7975
7976     if (from_x > to_x)
7977       swap_numbers(&from_x, &to_x);
7978
7979     if (from_y > to_y)
7980       swap_numbers(&from_y, &to_y);
7981
7982     brush_width = to_x - from_x + 1;
7983     brush_height = to_y - from_y + 1;
7984
7985     from_lx = from_x + level_xpos;
7986     from_ly = from_y + level_ypos;
7987
7988     for (y = 0; y < brush_height; y++)
7989     {
7990       for (x=0; x < brush_width; x++)
7991       {
7992         brush_buffer[x][y] = Feld[from_lx + x][from_ly + y];
7993
7994         if (button != 1)
7995           DrawLineElement(from_x + x, from_y + y, new_element, TRUE);
7996       }
7997     }
7998
7999     if (button != 1)
8000       CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
8001
8002     delete_old_brush = FALSE;
8003   }
8004   else if (mode == CB_BRUSH_TO_CURSOR || mode == CB_DELETE_OLD_CURSOR ||
8005            mode == CB_BRUSH_TO_LEVEL)
8006   {
8007     int cursor_x = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_x : from_x);
8008     int cursor_y = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_y : from_y);
8009     int cursor_from_x = cursor_x - brush_width / 2;
8010     int cursor_from_y = cursor_y - brush_height / 2;
8011     int border_from_x = cursor_x, border_from_y = cursor_y;
8012     int border_to_x = cursor_x, border_to_y = cursor_y;
8013
8014     if (mode != CB_DELETE_OLD_CURSOR && delete_old_brush)
8015       CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
8016
8017     if (!IN_ED_FIELD(cursor_x, cursor_y) ||
8018         !IN_LEV_FIELD(cursor_x + level_xpos, cursor_y + level_ypos))
8019     {
8020       delete_old_brush = FALSE;
8021       return;
8022     }
8023
8024     for (y = 0; y < brush_height; y++)
8025     {
8026       for (x = 0; x < brush_width; x++)
8027       {
8028         int sx = cursor_from_x + x;
8029         int sy = cursor_from_y + y;
8030         int lx = sx + level_xpos;
8031         int ly = sy + level_ypos;
8032         boolean change_level = (mode == CB_BRUSH_TO_LEVEL);
8033         int element = (mode == CB_DELETE_OLD_CURSOR ? -1 :
8034                        mode == CB_BRUSH_TO_CURSOR || button == 1 ?
8035                        brush_buffer[x][y] : new_element);
8036
8037         if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
8038         {
8039           if (sx < border_from_x)
8040             border_from_x = sx;
8041           else if (sx > border_to_x)
8042             border_to_x = sx;
8043           if (sy < border_from_y)
8044             border_from_y = sy;
8045           else if (sy > border_to_y)
8046             border_to_y = sy;
8047
8048           DrawLineElement(sx, sy, element, change_level);
8049         }
8050       }
8051     }
8052
8053     if (mode != CB_DELETE_OLD_CURSOR)
8054       DrawAreaBorder(border_from_x, border_from_y, border_to_x, border_to_y);
8055
8056     last_cursor_x = cursor_x;
8057     last_cursor_y = cursor_y;
8058     delete_old_brush = TRUE;
8059   }
8060 }
8061
8062 static void CopyAreaToBrush(int from_x, int from_y, int to_x, int to_y,
8063                             int button)
8064 {
8065   CopyBrushExt(from_x, from_y, to_x, to_y, button, CB_AREA_TO_BRUSH);
8066 }
8067
8068 static void CopyBrushToLevel(int x, int y, int button)
8069 {
8070   CopyBrushExt(x, y, 0, 0, button, CB_BRUSH_TO_LEVEL);
8071 }
8072
8073 static void CopyBrushToCursor(int x, int y)
8074 {
8075   CopyBrushExt(x, y, 0, 0, 0, CB_BRUSH_TO_CURSOR);
8076 }
8077
8078 static void DeleteBrushFromCursor()
8079 {
8080   CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
8081 }
8082
8083 void DumpBrush()
8084 {
8085   CopyBrushExt(0, 0, 0, 0, 0, CB_DUMP_BRUSH);
8086 }
8087
8088 static void FloodFill(int from_x, int from_y, int fill_element)
8089 {
8090   int i,x,y;
8091   int old_element;
8092   static int check[4][2] = { {-1,0}, {0,-1}, {1,0}, {0,1} };
8093   static int safety = 0;
8094
8095   /* check if starting field still has the desired content */
8096   if (Feld[from_x][from_y] == fill_element)
8097     return;
8098
8099   safety++;
8100
8101   if (safety > lev_fieldx*lev_fieldy)
8102     Error(ERR_EXIT, "Something went wrong in 'FloodFill()'. Please debug.");
8103
8104   old_element = Feld[from_x][from_y];
8105   Feld[from_x][from_y] = fill_element;
8106
8107   for (i = 0; i < 4; i++)
8108   {
8109     x = from_x + check[i][0];
8110     y = from_y + check[i][1];
8111
8112     if (IN_LEV_FIELD(x,y) && Feld[x][y] == old_element)
8113       FloodFill(x, y, fill_element);
8114   }
8115
8116   safety--;
8117 }
8118
8119 /* values for DrawLevelText() modes */
8120 #define TEXT_INIT               0
8121 #define TEXT_SETCURSOR          1
8122 #define TEXT_WRITECHAR          2
8123 #define TEXT_BACKSPACE          3
8124 #define TEXT_NEWLINE            4
8125 #define TEXT_END                5
8126 #define TEXT_QUERY_TYPING       6
8127
8128 static int DrawLevelText(int sx, int sy, char letter, int mode)
8129 {
8130   static short delete_buffer[MAX_LEV_FIELDX];
8131   static int start_sx, start_sy;
8132   static int last_sx, last_sy;
8133   static boolean typing = FALSE;
8134   int letter_element = EL_CHAR_ASCII0 + letter;
8135   int lx = 0, ly = 0;
8136
8137   /* map lower case letters to upper case and convert special characters */
8138   if (letter >= 'a' && letter <= 'z')
8139     letter_element = EL_CHAR_ASCII0 + letter + (int)('A' - 'a');
8140   else if (letter == 'ä' || letter == 'Ä')
8141     letter_element = EL_CHAR_AUMLAUT;
8142   else if (letter == 'ö' || letter == 'Ö')
8143     letter_element = EL_CHAR_OUMLAUT;
8144   else if (letter == 'ü' || letter == 'Ãœ')
8145     letter_element = EL_CHAR_UUMLAUT;
8146   else if (letter == '^')
8147     letter_element = EL_CHAR_COPYRIGHT;
8148   else
8149     letter_element = EL_CHAR_ASCII0 + letter;
8150
8151   if (mode != TEXT_INIT)
8152   {
8153     if (!typing)
8154       return FALSE;
8155
8156     if (mode != TEXT_SETCURSOR)
8157     {
8158       sx = last_sx;
8159       sy = last_sy;
8160     }
8161
8162     lx = last_sx + level_xpos;
8163     ly = last_sy + level_ypos;
8164   }
8165
8166   switch (mode)
8167   {
8168     case TEXT_INIT:
8169       if (typing)
8170         DrawLevelText(0, 0, 0, TEXT_END);
8171
8172       typing = TRUE;
8173       start_sx = last_sx = sx;
8174       start_sy = last_sy = sy;
8175       DrawLevelText(sx, sy, 0, TEXT_SETCURSOR);
8176       break;
8177
8178     case TEXT_SETCURSOR:
8179       DrawMiniElement(last_sx, last_sy, Feld[lx][ly]);
8180       DrawAreaBorder(sx, sy, sx, sy);
8181       last_sx = sx;
8182       last_sy = sy;
8183       break;
8184
8185     case TEXT_WRITECHAR:
8186       if (letter_element >= EL_CHAR_START && letter_element <= EL_CHAR_END)
8187       {
8188         delete_buffer[sx - start_sx] = Feld[lx][ly];
8189         Feld[lx][ly] = letter_element;
8190
8191         if (sx + 1 < ed_fieldx && lx + 1 < lev_fieldx)
8192           DrawLevelText(sx + 1, sy, 0, TEXT_SETCURSOR);
8193         else if (sy + 1 < ed_fieldy && ly + 1 < lev_fieldy)
8194           DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
8195         else
8196           DrawLevelText(0, 0, 0, TEXT_END);
8197
8198         level.changed = TRUE;
8199       }
8200       break;
8201
8202     case TEXT_BACKSPACE:
8203       if (sx > start_sx)
8204       {
8205         Feld[lx - 1][ly] = delete_buffer[sx - start_sx - 1];
8206         DrawMiniElement(sx - 1, sy, Feld[lx - 1][ly]);
8207         DrawLevelText(sx - 1, sy, 0, TEXT_SETCURSOR);
8208       }
8209       break;
8210
8211     case TEXT_NEWLINE:
8212       if (sy + 1 < ed_fieldy - 1 && ly + 1 < lev_fieldy - 1)
8213         DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
8214       else
8215         DrawLevelText(0, 0, 0, TEXT_END);
8216       break;
8217
8218     case TEXT_END:
8219       CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
8220       DrawMiniElement(sx, sy, Feld[lx][ly]);
8221       typing = FALSE;
8222       break;
8223
8224     case TEXT_QUERY_TYPING:
8225       break;
8226
8227     default:
8228       break;
8229   }
8230
8231   return typing;
8232 }
8233
8234 static void SetTextCursor(int unused_sx, int unused_sy, int sx, int sy,
8235                           int element, boolean change_level)
8236 {
8237   int lx = sx + level_xpos;
8238   int ly = sy + level_ypos;
8239
8240   if (element == -1)
8241     DrawMiniElement(sx, sy, Feld[lx][ly]);
8242   else
8243     DrawAreaBorder(sx, sy, sx, sy);
8244 }
8245
8246 static void CopyLevelToUndoBuffer(int mode)
8247 {
8248   static boolean accumulated_undo = FALSE;
8249   boolean new_undo_buffer_position = TRUE;
8250   int last_border_element;
8251   int x, y;
8252
8253   switch (mode)
8254   {
8255     case UNDO_IMMEDIATE:
8256       accumulated_undo = FALSE;
8257       break;
8258
8259     case UNDO_ACCUMULATE:
8260       if (accumulated_undo)
8261         new_undo_buffer_position = FALSE;
8262       accumulated_undo = TRUE;
8263       break;
8264
8265     default:
8266       break;
8267   }
8268
8269   if (new_undo_buffer_position)
8270   {
8271     /* new position in undo buffer ring */
8272     undo_buffer_position = (undo_buffer_position + 1) % NUM_UNDO_STEPS;
8273
8274     if (undo_buffer_steps < NUM_UNDO_STEPS - 1)
8275       undo_buffer_steps++;
8276   }
8277
8278   for (x = 0; x < lev_fieldx; x++)
8279     for (y = 0; y < lev_fieldy; y++)
8280       UndoBuffer[undo_buffer_position][x][y] = Feld[x][y];
8281
8282   /* check if drawing operation forces change of border style */
8283   last_border_element = BorderElement;
8284   SetBorderElement();
8285   if (BorderElement != last_border_element)
8286     DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
8287
8288   level.changed = TRUE;
8289 }
8290
8291 static void RandomPlacement(int new_element)
8292 {
8293   static boolean free_position[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
8294   int num_free_positions = 0;
8295   int num_percentage, num_elements;
8296   int x, y;
8297
8298   /* determine number of free positions for randomly placing the new element */
8299   for (x = 0; x < lev_fieldx; x++) for (y = 0; y < lev_fieldy; y++)
8300   {
8301     free_position[x][y] =
8302       (random_placement_background_restricted ?
8303        Feld[x][y] == random_placement_background_element :
8304        Feld[x][y] != new_element);
8305
8306     if (free_position[x][y])
8307       num_free_positions++;
8308   }
8309
8310   /* determine number of new elements to place there */
8311   num_percentage = num_free_positions * random_placement_value / 100;
8312   num_elements = (random_placement_method == RANDOM_USE_PERCENTAGE ?
8313                   num_percentage : random_placement_value);
8314
8315   /* if less free positions than elements to place, fill all these positions */
8316   if (num_free_positions < num_elements)
8317   {
8318     for (x = 0; x < lev_fieldx; x++)
8319       for (y = 0; y < lev_fieldy; y++)
8320         if (free_position[x][y])
8321           Feld[x][y] = new_element;
8322   }
8323   else
8324   {
8325     while (num_elements > 0)
8326     {
8327       x = RND(lev_fieldx);
8328       y = RND(lev_fieldy);
8329
8330       /* don't place element at the same position twice */
8331       if (free_position[x][y])
8332       {
8333         free_position[x][y] = FALSE;
8334         Feld[x][y] = new_element;
8335         num_elements--;
8336       }
8337     }
8338   }
8339
8340   DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
8341   CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
8342 }
8343
8344 void WrapLevel(int dx, int dy)
8345 {
8346   int wrap_dx = lev_fieldx - dx;
8347   int wrap_dy = lev_fieldy - dy;
8348   int x, y;
8349
8350   for (x = 0; x < lev_fieldx; x++)
8351     for (y = 0; y < lev_fieldy; y++)
8352       FieldBackup[x][y] = Feld[x][y];
8353
8354   for (x = 0; x < lev_fieldx; x++)
8355     for (y = 0; y < lev_fieldy; y++)
8356       Feld[x][y] =
8357         FieldBackup[(x + wrap_dx) % lev_fieldx][(y + wrap_dy) % lev_fieldy];
8358
8359   DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
8360   CopyLevelToUndoBuffer(UNDO_ACCUMULATE);
8361 }
8362
8363 static void HandleDrawingAreas(struct GadgetInfo *gi)
8364 {
8365   static boolean started_inside_drawing_area = FALSE;
8366   int id = gi->custom_id;
8367   boolean button_press_event;
8368   boolean button_release_event;
8369   boolean inside_drawing_area = !gi->event.off_borders;
8370   boolean draw_level = (id == GADGET_ID_DRAWING_LEVEL);
8371   int actual_drawing_function;
8372   int button = gi->event.button;
8373   int new_element = BUTTON_ELEMENT(button);
8374   int sx = gi->event.x, sy = gi->event.y;
8375   int min_sx = 0, min_sy = 0;
8376   int max_sx = gi->drawing.area_xsize - 1, max_sy = gi->drawing.area_ysize - 1;
8377   int item_xsize = gi->drawing.item_xsize, item_ysize = gi->drawing.item_ysize;
8378   int lx = 0, ly = 0;
8379   int min_lx = 0, min_ly = 0;
8380   int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
8381   int x, y;
8382
8383   /* handle info callback for each invocation of action callback */
8384   gi->callback_info(gi);
8385
8386   button_press_event = (gi->event.type == GD_EVENT_PRESSED);
8387   button_release_event = (gi->event.type == GD_EVENT_RELEASED);
8388
8389   /* make sure to stay inside drawing area boundaries */
8390   sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
8391   sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
8392
8393   if (draw_level)
8394   {
8395     /* get positions inside level field */
8396     lx = sx + level_xpos;
8397     ly = sy + level_ypos;
8398
8399     if (!IN_LEV_FIELD(lx, ly))
8400       inside_drawing_area = FALSE;
8401
8402     /* make sure to stay inside level field boundaries */
8403     lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
8404     ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
8405
8406     /* correct drawing area positions accordingly */
8407     sx = lx - level_xpos;
8408     sy = ly - level_ypos;
8409   }
8410
8411   if (button_press_event)
8412     started_inside_drawing_area = inside_drawing_area;
8413
8414   if (!started_inside_drawing_area)
8415     return;
8416
8417   if (!button && !button_release_event)
8418     return;
8419
8420   /* automatically switch to 'single item' drawing mode, if needed */
8421   actual_drawing_function =
8422     (draw_level || drawing_function == GADGET_ID_PICK_ELEMENT ?
8423      drawing_function : GADGET_ID_SINGLE_ITEMS);
8424
8425   /* clicking into drawing area with pressed Control key picks element */
8426   if (GetKeyModState() & KMOD_Control)
8427   {
8428     last_drawing_function = drawing_function;
8429     actual_drawing_function = GADGET_ID_PICK_ELEMENT;
8430   }
8431
8432   switch (actual_drawing_function)
8433   {
8434     case GADGET_ID_SINGLE_ITEMS:
8435       if (draw_level)
8436       {
8437         if (button_release_event)
8438         {
8439           CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
8440
8441           if (edit_mode == ED_MODE_DRAWING && draw_with_brush &&
8442               !inside_drawing_area)
8443             DeleteBrushFromCursor();
8444         }
8445
8446         if (!button)
8447           break;
8448
8449         if (draw_with_brush)
8450         {
8451           if (!button_release_event)
8452             CopyBrushToLevel(sx, sy, button);
8453         }
8454         else if (new_element != Feld[lx][ly])
8455         {
8456           if (new_element == EL_PLAYER_1)
8457           {
8458             /* remove player at old position */
8459             for (y = 0; y < lev_fieldy; y++)
8460             {
8461               for (x = 0; x < lev_fieldx; x++)
8462               {
8463                 if (Feld[x][y] == EL_PLAYER_1)
8464                 {
8465                   Feld[x][y] = EL_EMPTY;
8466                   if (x - level_xpos >= 0 && x - level_xpos < ed_fieldx &&
8467                       y - level_ypos >= 0 && y - level_ypos < ed_fieldy)
8468                     DrawMiniElement(x - level_xpos, y - level_ypos,
8469                                     EL_EMPTY);
8470                 }
8471               }
8472             }
8473           }
8474
8475           Feld[lx][ly] = new_element;
8476           DrawMiniElement(sx, sy, new_element);
8477         }
8478       }
8479       else
8480       {
8481         if (item_xsize == MINI_TILEX && item_ysize == MINI_TILEY)
8482           DrawMiniGraphicExt(drawto,
8483                              gi->x + sx * MINI_TILEX,
8484                              gi->y + sy * MINI_TILEY,
8485                              el2edimg(new_element));
8486         else
8487           DrawGraphicExt(drawto,
8488                          gi->x + sx * TILEX,
8489                          gi->y + sy * TILEY,
8490                          el2img(new_element), 0);
8491
8492         if (id == GADGET_ID_AMOEBA_CONTENT)
8493           level.amoeba_content = new_element;
8494         else if (id == GADGET_ID_CUSTOM_GRAPHIC)
8495         {
8496           new_element = GFX_ELEMENT(new_element);
8497           custom_element.gfx_element = new_element;
8498
8499           CopyElementPropertiesToGame(properties_element);
8500
8501           UpdateCustomElementGraphicGadgets();
8502
8503           FrameCounter = 0;     /* restart animation frame counter */
8504         }
8505         else if (id == GADGET_ID_CUSTOM_CONTENT)
8506         {
8507           custom_element.content[sx][sy] = new_element;
8508
8509           CopyCustomElementPropertiesToGame(properties_element);
8510         }
8511         else if (id == GADGET_ID_CUSTOM_MOVE_ENTER)
8512         {
8513           custom_element.move_enter_element = new_element;
8514
8515           CopyCustomElementPropertiesToGame(properties_element);
8516         }
8517         else if (id == GADGET_ID_CUSTOM_MOVE_LEAVE)
8518         {
8519           custom_element.move_leave_element = new_element;
8520
8521           CopyCustomElementPropertiesToGame(properties_element);
8522         }
8523         else if (id == GADGET_ID_CUSTOM_CHANGE_TARGET)
8524         {
8525           custom_element_change.target_element = new_element;
8526
8527           CopyCustomElementPropertiesToGame(properties_element);
8528         }
8529         else if (id == GADGET_ID_CUSTOM_CHANGE_CONTENT)
8530         {
8531           custom_element_change.target_content[sx][sy] = new_element;
8532
8533           CopyCustomElementPropertiesToGame(properties_element);
8534         }
8535         else if (id == GADGET_ID_CUSTOM_CHANGE_TRIGGER)
8536         {
8537           custom_element_change.trigger_element = new_element;
8538
8539           CopyCustomElementPropertiesToGame(properties_element);
8540         }
8541         else if (id == GADGET_ID_GROUP_CONTENT)
8542         {
8543           group_element_info.element[sx] = new_element;
8544
8545           CopyGroupElementPropertiesToGame(properties_element);
8546         }
8547         else if (id == GADGET_ID_RANDOM_BACKGROUND)
8548           random_placement_background_element = new_element;
8549         else if (id >= GADGET_ID_YAMYAM_CONTENT_0 &&
8550                  id <= GADGET_ID_YAMYAM_CONTENT_7)
8551           level.yamyam_content[id - GADGET_ID_YAMYAM_CONTENT_0][sx][sy] =
8552             new_element;
8553         else if (id >= GADGET_ID_MAGIC_BALL_CONTENT_0 &&
8554                  id <= GADGET_ID_MAGIC_BALL_CONTENT_7)
8555           level.ball_content[id - GADGET_ID_MAGIC_BALL_CONTENT_0][sx][sy] =
8556             new_element;
8557       }
8558       break;
8559
8560     case GADGET_ID_CONNECTED_ITEMS:
8561       {
8562         static int last_sx = -1;
8563         static int last_sy = -1;
8564
8565         if (button_release_event)
8566           CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
8567
8568         if (button)
8569         {
8570           if (!button_press_event)
8571             DrawLine(last_sx, last_sy, sx, sy, new_element, TRUE);
8572
8573           last_sx = sx;
8574           last_sy = sy;
8575         }
8576       }
8577       break;
8578
8579     case GADGET_ID_LINE:
8580     case GADGET_ID_ARC:
8581     case GADGET_ID_RECTANGLE:
8582     case GADGET_ID_FILLED_BOX:
8583     case GADGET_ID_GRAB_BRUSH:
8584     case GADGET_ID_TEXT:
8585       {
8586         static int last_sx = -1;
8587         static int last_sy = -1;
8588         static int start_sx = -1;
8589         static int start_sy = -1;
8590         void (*draw_func)(int, int, int, int, int, boolean);
8591
8592         if (drawing_function == GADGET_ID_LINE)
8593           draw_func = DrawLine;
8594         else if (drawing_function == GADGET_ID_ARC)
8595           draw_func = DrawArc;
8596         else if (drawing_function == GADGET_ID_RECTANGLE)
8597           draw_func = DrawBox;
8598         else if (drawing_function == GADGET_ID_FILLED_BOX)
8599           draw_func = DrawFilledBox;
8600         else if (drawing_function == GADGET_ID_GRAB_BRUSH)
8601           draw_func = SelectArea;
8602         else /* (drawing_function == GADGET_ID_TEXT) */
8603           draw_func = SetTextCursor;
8604
8605         if (button_press_event)
8606         {
8607           draw_func(sx, sy, sx, sy, new_element, FALSE);
8608           start_sx = last_sx = sx;
8609           start_sy = last_sy = sy;
8610
8611           if (drawing_function == GADGET_ID_TEXT)
8612             DrawLevelText(0, 0, 0, TEXT_END);
8613         }
8614         else if (button_release_event)
8615         {
8616           draw_func(start_sx, start_sy, sx, sy, new_element, TRUE);
8617           if (drawing_function == GADGET_ID_GRAB_BRUSH)
8618           {
8619             CopyAreaToBrush(start_sx, start_sy, sx, sy, button);
8620             CopyBrushToCursor(sx, sy);
8621             ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
8622                           MB_LEFTBUTTON);
8623             draw_with_brush = TRUE;
8624           }
8625           else if (drawing_function == GADGET_ID_TEXT)
8626             DrawLevelText(sx, sy, 0, TEXT_INIT);
8627           else
8628             CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
8629         }
8630         else if (last_sx != sx || last_sy != sy)
8631         {
8632           draw_func(start_sx, start_sy, last_sx, last_sy, -1, FALSE);
8633           draw_func(start_sx, start_sy, sx, sy, new_element, FALSE);
8634           last_sx = sx;
8635           last_sy = sy;
8636         }
8637       }
8638       break;
8639
8640     case GADGET_ID_FLOOD_FILL:
8641       if (button_press_event && Feld[lx][ly] != new_element)
8642       {
8643         FloodFill(lx, ly, new_element);
8644         DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
8645         CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
8646       }
8647       break;
8648
8649     case GADGET_ID_PICK_ELEMENT:
8650       if (button_release_event)
8651         ClickOnGadget(level_editor_gadget[last_drawing_function],
8652                       MB_LEFTBUTTON);
8653       else if (draw_level)
8654         PickDrawingElement(button, Feld[lx][ly]);
8655       else if (id == GADGET_ID_AMOEBA_CONTENT)
8656         PickDrawingElement(button, level.amoeba_content);
8657       else if (id == GADGET_ID_CUSTOM_GRAPHIC)
8658         PickDrawingElement(button, custom_element.gfx_element);
8659       else if (id == GADGET_ID_CUSTOM_CONTENT)
8660         PickDrawingElement(button, custom_element.content[sx][sy]);
8661       else if (id == GADGET_ID_CUSTOM_MOVE_ENTER)
8662         PickDrawingElement(button, custom_element.move_enter_element);
8663       else if (id == GADGET_ID_CUSTOM_MOVE_LEAVE)
8664         PickDrawingElement(button, custom_element.move_leave_element);
8665       else if (id == GADGET_ID_CUSTOM_CHANGE_TARGET)
8666         PickDrawingElement(button, custom_element_change.target_element);
8667       else if (id == GADGET_ID_CUSTOM_CHANGE_CONTENT)
8668         PickDrawingElement(button, custom_element_change.target_content[sx][sy]);
8669       else if (id == GADGET_ID_CUSTOM_CHANGE_TRIGGER)
8670         PickDrawingElement(button, custom_element_change.trigger_element);
8671       else if (id == GADGET_ID_GROUP_CONTENT)
8672         PickDrawingElement(button, group_element_info.element[sx]);
8673       else if (id == GADGET_ID_RANDOM_BACKGROUND)
8674         PickDrawingElement(button, random_placement_background_element);
8675       else if (id >= GADGET_ID_YAMYAM_CONTENT_0 &&
8676                id <= GADGET_ID_YAMYAM_CONTENT_7)
8677       {
8678         int i = id - GADGET_ID_YAMYAM_CONTENT_0;
8679
8680         PickDrawingElement(button, level.yamyam_content[i][sx][sy]);
8681       }
8682       else if (id >= GADGET_ID_MAGIC_BALL_CONTENT_0 &&
8683                id <= GADGET_ID_MAGIC_BALL_CONTENT_7)
8684       {
8685         int i = id - GADGET_ID_MAGIC_BALL_CONTENT_0;
8686
8687         PickDrawingElement(button, level.ball_content[i][sx][sy]);
8688       }
8689
8690       break;
8691
8692     default:
8693       break;
8694   }
8695 }
8696
8697 static void HandleCounterButtons(struct GadgetInfo *gi)
8698 {
8699   int gadget_id = gi->custom_id;
8700   int counter_id = gi->custom_type_id;
8701   int button = gi->event.button;
8702   int *counter_value = counterbutton_info[counter_id].value;
8703   int step = BUTTON_STEPSIZE(button) *
8704     (gadget_id == counterbutton_info[counter_id].gadget_id_down ? -1 : +1);
8705
8706   if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
8707   {
8708     boolean pressed = (gi->event.type == GD_EVENT_PRESSED);
8709     boolean released = (gi->event.type == GD_EVENT_RELEASED);
8710     boolean level_changed = LevelChanged();
8711
8712     if ((level_changed && pressed) || (!level_changed && released))
8713       return;
8714
8715     if (level_changed && !Request("Level has changed! Discard changes ?",
8716                                   REQ_ASK))
8717     {
8718       if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
8719         ModifyEditorCounter(counter_id, *counter_value);
8720
8721       return;
8722     }
8723   }
8724
8725   if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
8726     *counter_value = gi->textinput.number_value;
8727   else
8728     ModifyEditorCounter(counter_id, *counter_value + step);
8729
8730   if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
8731   {
8732       LoadLevel(level_nr);
8733       TapeErase();
8734       ResetUndoBuffer();
8735       DrawEditModeWindow();
8736
8737       return;
8738   }
8739
8740   switch (counter_id)
8741   {
8742     case ED_COUNTER_ID_YAMYAM_CONTENT:
8743       DrawYamYamContentAreas();
8744       break;
8745
8746     case ED_COUNTER_ID_GROUP_CONTENT:
8747       DrawGroupElementArea(properties_element);
8748       CopyGroupElementPropertiesToGame(properties_element);
8749       break;
8750
8751     case ED_COUNTER_ID_ENVELOPE_XSIZE:
8752     case ED_COUNTER_ID_ENVELOPE_YSIZE:
8753       DrawEnvelopeTextArea(-1);
8754       break;
8755
8756     case ED_COUNTER_ID_LEVEL_XSIZE:
8757     case ED_COUNTER_ID_LEVEL_YSIZE:
8758       lev_fieldx = level.fieldx;
8759       lev_fieldy = level.fieldy;
8760       break;
8761
8762     default:
8763       break;
8764   }
8765
8766   if ((counter_id >= ED_COUNTER_ID_CUSTOM_FIRST &&
8767        counter_id <= ED_COUNTER_ID_CUSTOM_LAST) ||
8768       (counter_id >= ED_COUNTER_ID_CHANGE_FIRST &&
8769        counter_id <= ED_COUNTER_ID_CHANGE_LAST))
8770     CopyElementPropertiesToGame(properties_element);
8771
8772   level.changed = TRUE;
8773 }
8774
8775 static void HandleTextInputGadgets(struct GadgetInfo *gi)
8776 {
8777   int type_id = gi->custom_type_id;
8778
8779   strcpy(textinput_info[type_id].value, gi->textinput.value);
8780
8781   if (type_id == ED_TEXTINPUT_ID_ELEMENT_NAME)
8782   {
8783     CopyElementPropertiesToGame(properties_element);
8784
8785     ModifyEditorElementList();  /* update changed button info text */
8786   }
8787
8788   level.changed = TRUE;
8789 }
8790
8791 static void HandleTextAreaGadgets(struct GadgetInfo *gi)
8792 {
8793   int type_id = gi->custom_type_id;
8794
8795   strcpy(textarea_info[type_id].value, gi->textarea.value);
8796
8797   level.changed = TRUE;
8798 }
8799
8800 static void HandleSelectboxGadgets(struct GadgetInfo *gi)
8801 {
8802   int type_id = gi->custom_type_id;
8803
8804   *selectbox_info[type_id].value =
8805     selectbox_info[type_id].options[gi->selectbox.index].value;
8806
8807   if (type_id == ED_SELECTBOX_ID_SELECT_CHANGE_PAGE)
8808   {
8809     element_info[properties_element].current_change_page = gi->selectbox.index;
8810
8811     DrawPropertiesWindow();
8812   }
8813   else if ((type_id >= ED_SELECTBOX_ID_CUSTOM_FIRST &&
8814             type_id <= ED_SELECTBOX_ID_CUSTOM_LAST) ||
8815            (type_id >= ED_SELECTBOX_ID_CHANGE_FIRST &&
8816             type_id <= ED_SELECTBOX_ID_CHANGE_LAST) ||
8817            (type_id == ED_SELECTBOX_ID_GROUP_CHOICE_MODE))
8818   {
8819     CopyElementPropertiesToGame(properties_element);
8820
8821     level.changed = TRUE;
8822   }
8823 }
8824
8825 static void HandleTextbuttonGadgets(struct GadgetInfo *gi)
8826 {
8827   int type_id = gi->custom_type_id;
8828   int i;
8829
8830   if (type_id >= ED_TEXTBUTTON_ID_PROPERTIES_FIRST &&
8831       type_id <= ED_TEXTBUTTON_ID_PROPERTIES_LAST)
8832   {
8833     edit_mode_properties = gi->custom_type_id;
8834
8835     DrawPropertiesWindow();
8836   }
8837   else if (type_id == ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE)
8838   {
8839     char *template_filename = getDefaultLevelFilename(-1);
8840     boolean new_template = !fileExists(template_filename);
8841
8842     if (new_template ||
8843         Request("Save this template and kill the old ?", REQ_ASK))
8844       SaveLevelTemplate();
8845
8846     if (new_template)
8847       Request("Template saved !", REQ_CONFIRM);
8848   }
8849   else if (type_id == ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE &&
8850            custom_element.num_change_pages < MAX_CHANGE_PAGES)
8851   {
8852     struct ElementInfo *ei = &element_info[properties_element];
8853
8854     setElementChangePages(ei, ei->num_change_pages + 1);
8855
8856     /* set new change page to be new current change page */
8857     ei->current_change_page = ei->num_change_pages - 1;
8858     ei->change = &ei->change_page[ei->current_change_page];
8859
8860     setElementChangeInfoToDefaults(ei->change);
8861
8862     DrawPropertiesWindow();
8863
8864     level.changed = TRUE;
8865   }
8866   else if (type_id == ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE &&
8867            custom_element.num_change_pages > MIN_CHANGE_PAGES)
8868   {
8869     struct ElementInfo *ei = &element_info[properties_element];
8870
8871     /* copy all change pages after change page to be deleted */
8872     for (i = ei->current_change_page; i < ei->num_change_pages - 1; i++)
8873       ei->change_page[i] = ei->change_page[i + 1];
8874
8875     setElementChangePages(ei, ei->num_change_pages - 1);
8876
8877     DrawPropertiesWindow();
8878
8879     level.changed = TRUE;
8880   }
8881 }
8882
8883 static void HandleGraphicbuttonGadgets(struct GadgetInfo *gi)
8884 {
8885   int type_id = gi->custom_type_id;
8886
8887   if (type_id == ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE ||
8888       type_id == ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE)
8889   {
8890     struct ElementInfo *ei = &element_info[properties_element];
8891     int step = BUTTON_STEPSIZE(gi->event.button);
8892
8893     step *= (type_id == ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE ? -1 : +1);
8894     ei->current_change_page += step;
8895
8896     if (ei->current_change_page < 0)
8897       ei->current_change_page = 0;
8898     else if (ei->current_change_page >= ei->num_change_pages)
8899       ei->current_change_page = ei->num_change_pages - 1;
8900
8901     DrawPropertiesWindow();
8902   }
8903   else if (type_id == ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE ||
8904            type_id == ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE)
8905   {
8906     struct ElementInfo *ei = &element_info[properties_element];
8907     int current_change_page = ei->current_change_page;
8908
8909     if (type_id == ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE)
8910       element_info[EL_INTERNAL_CLIPBOARD_CHANGE].change_page[0] =
8911         ei->change_page[current_change_page];
8912     else if (type_id == ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE)
8913     {
8914       ei->change_page[current_change_page] =
8915         element_info[EL_INTERNAL_CLIPBOARD_CHANGE].change_page[0];
8916
8917       level.changed = TRUE;
8918     }
8919
8920     DrawPropertiesWindow();
8921   }
8922 }
8923
8924 static void HandleRadiobuttons(struct GadgetInfo *gi)
8925 {
8926   *radiobutton_info[gi->custom_type_id].value =
8927     radiobutton_info[gi->custom_type_id].checked_value;
8928
8929   level.changed = TRUE;
8930 }
8931
8932 static void HandleCheckbuttons(struct GadgetInfo *gi)
8933 {
8934   int type_id = gi->custom_type_id;
8935
8936   *checkbutton_info[type_id].value ^= TRUE;
8937
8938   if (type_id == ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID ||
8939       type_id == ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID ||
8940       type_id == ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH ||
8941       (((type_id >= ED_CHECKBUTTON_ID_CUSTOM_FIRST &&
8942          type_id <= ED_CHECKBUTTON_ID_CUSTOM_LAST) ||
8943         (type_id >= ED_CHECKBUTTON_ID_CHANGE_FIRST &&
8944          type_id <= ED_CHECKBUTTON_ID_CHANGE_LAST)) &&
8945        type_id != ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE))
8946   {
8947     CopyElementPropertiesToGame(properties_element);
8948   }
8949
8950   if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC)
8951   {
8952     UpdateCustomElementGraphicGadgets();
8953   }
8954   else if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE)
8955   {
8956     char *template_filename = getDefaultLevelFilename(-1);
8957
8958     if (level.use_custom_template && !fileExists(template_filename))
8959     {
8960       Request("No level template found !", REQ_CONFIRM);
8961
8962       level.use_custom_template = FALSE;
8963       ModifyGadget(gi, GDI_CHECKED, FALSE, GDI_END);
8964
8965       return;
8966     }
8967
8968     LoadLevelTemplate(level.use_custom_template ? -1 : level_nr);
8969
8970     DrawEditModeWindow();
8971   }
8972
8973   level.changed = TRUE;
8974 }
8975
8976 static void HandleControlButtons(struct GadgetInfo *gi)
8977 {
8978   static int last_level_drawing_function = GADGET_ID_SINGLE_ITEMS;
8979   static int last_edit_mode = ED_MODE_DRAWING;
8980   static int last_custom_copy_mode = -1;
8981   int id = gi->custom_id;
8982   int button = gi->event.button;
8983   int step = BUTTON_STEPSIZE(button);
8984   int new_element = BUTTON_ELEMENT(button);
8985   int x, y;
8986
8987   if (edit_mode == ED_MODE_DRAWING && drawing_function == GADGET_ID_TEXT)
8988     DrawLevelText(0, 0, 0, TEXT_END);
8989
8990   if (id < ED_NUM_CTRL1_BUTTONS &&
8991       id != GADGET_ID_SINGLE_ITEMS &&
8992       id != GADGET_ID_PROPERTIES &&
8993       id != GADGET_ID_PICK_ELEMENT &&
8994       edit_mode != ED_MODE_DRAWING &&
8995       drawing_function != GADGET_ID_PICK_ELEMENT &&
8996       !(GetKeyModState() & KMOD_Control))
8997   {
8998     DrawDrawingWindow();
8999     edit_mode = ED_MODE_DRAWING;
9000   }
9001
9002   /* element copy mode active, but no element button pressed => deactivate */
9003   if (last_custom_copy_mode != -1 && id < ED_NUM_CTRL_BUTTONS)
9004     last_custom_copy_mode = -1;
9005
9006   switch (id)
9007   {
9008     case GADGET_ID_SCROLL_LEFT:
9009       if (level_xpos >= 0)
9010       {
9011         if (lev_fieldx < ed_fieldx - 2)
9012           break;
9013
9014         level_xpos -= step;
9015         if (level_xpos < -1)
9016           level_xpos = -1;
9017         if (button == 1)
9018           ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_RIGHT);
9019         else
9020           DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9021
9022         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
9023                      GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
9024       }
9025       break;
9026
9027     case GADGET_ID_SCROLL_RIGHT:
9028       if (level_xpos <= lev_fieldx - ed_fieldx)
9029       {
9030         if (lev_fieldx < ed_fieldx - 2)
9031           break;
9032
9033         level_xpos += step;
9034         if (level_xpos > lev_fieldx - ed_fieldx + 1)
9035           level_xpos = lev_fieldx - ed_fieldx + 1;
9036         if (button == 1)
9037           ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_LEFT);
9038         else
9039           DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9040
9041         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
9042                      GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
9043       }
9044       break;
9045
9046     case GADGET_ID_SCROLL_UP:
9047       if (level_ypos >= 0)
9048       {
9049         if (lev_fieldy < ed_fieldy - 2)
9050           break;
9051
9052         level_ypos -= step;
9053         if (level_ypos < -1)
9054           level_ypos = -1;
9055         if (button == 1)
9056           ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_DOWN);
9057         else
9058           DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9059
9060         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
9061                      GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
9062       }
9063       break;
9064
9065     case GADGET_ID_SCROLL_DOWN:
9066       if (level_ypos <= lev_fieldy - ed_fieldy)
9067       {
9068         if (lev_fieldy < ed_fieldy - 2)
9069           break;
9070
9071         level_ypos += step;
9072         if (level_ypos > lev_fieldy - ed_fieldy + 1)
9073           level_ypos = lev_fieldy - ed_fieldy + 1;
9074         if (button == 1)
9075           ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_UP);
9076         else
9077           DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9078
9079         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
9080                      GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
9081       }
9082       break;
9083
9084     case GADGET_ID_SCROLL_HORIZONTAL:
9085       level_xpos = gi->event.item_position - 1;
9086       DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9087       break;
9088
9089     case GADGET_ID_SCROLL_VERTICAL:
9090       level_ypos = gi->event.item_position - 1;
9091       DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9092       break;
9093
9094     case GADGET_ID_SCROLL_LIST_UP:
9095     case GADGET_ID_SCROLL_LIST_DOWN:
9096     case GADGET_ID_SCROLL_LIST_VERTICAL:
9097       if (id == GADGET_ID_SCROLL_LIST_VERTICAL)
9098         element_shift = gi->event.item_position * ED_ELEMENTLIST_BUTTONS_HORIZ;
9099       else
9100       {
9101         step *= (id == GADGET_ID_SCROLL_LIST_UP ? -1 : +1);
9102         element_shift += step * ED_ELEMENTLIST_BUTTONS_HORIZ;
9103
9104         if (element_shift < 0)
9105           element_shift = 0;
9106         if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
9107           element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
9108
9109         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
9110                      GDI_SCROLLBAR_ITEM_POSITION,
9111                      element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
9112       }
9113
9114       ModifyEditorElementList();
9115
9116       break;
9117
9118     case GADGET_ID_WRAP_LEFT:
9119       WrapLevel(-step, 0);
9120       break;
9121
9122     case GADGET_ID_WRAP_RIGHT:
9123       WrapLevel(step, 0);
9124       break;
9125
9126     case GADGET_ID_WRAP_UP:
9127       WrapLevel(0, -step);
9128       break;
9129
9130     case GADGET_ID_WRAP_DOWN:
9131       WrapLevel(0, step);
9132       break;
9133
9134     case GADGET_ID_SINGLE_ITEMS:
9135     case GADGET_ID_CONNECTED_ITEMS:
9136     case GADGET_ID_LINE:
9137     case GADGET_ID_ARC:
9138     case GADGET_ID_TEXT:
9139     case GADGET_ID_RECTANGLE:
9140     case GADGET_ID_FILLED_BOX:
9141     case GADGET_ID_FLOOD_FILL:
9142     case GADGET_ID_GRAB_BRUSH:
9143     case GADGET_ID_PICK_ELEMENT:
9144       if (drawing_function != GADGET_ID_PICK_ELEMENT)
9145         last_drawing_function = drawing_function;
9146       drawing_function = id;
9147       draw_with_brush = FALSE;
9148       break;
9149
9150     case GADGET_ID_RANDOM_PLACEMENT:
9151       RandomPlacement(new_element);
9152       break;
9153
9154     case GADGET_ID_PROPERTIES:
9155       if (edit_mode != ED_MODE_PROPERTIES)
9156       {
9157         properties_element = new_element;
9158         DrawPropertiesWindow();
9159         edit_mode = ED_MODE_PROPERTIES;
9160
9161         last_level_drawing_function = drawing_function;
9162         ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
9163                       MB_LEFTBUTTON);
9164       }
9165       else
9166       {
9167         DrawDrawingWindow();
9168         edit_mode = ED_MODE_DRAWING;
9169
9170         ClickOnGadget(level_editor_gadget[last_level_drawing_function],
9171                       MB_LEFTBUTTON);
9172       }
9173       break;
9174
9175     case GADGET_ID_CUSTOM_COPY_FROM:
9176     case GADGET_ID_CUSTOM_COPY_TO:
9177     case GADGET_ID_CUSTOM_EXCHANGE:
9178       last_custom_copy_mode = id;
9179       last_drawing_function = drawing_function;
9180       break;
9181
9182     case GADGET_ID_CUSTOM_COPY:
9183       CopyCustomElement(properties_element, -1, id);
9184       break;
9185
9186     case GADGET_ID_CUSTOM_PASTE:
9187       CopyCustomElement(-1, properties_element, id);
9188       break;
9189
9190     case GADGET_ID_UNDO:
9191       if (undo_buffer_steps == 0)
9192       {
9193         Request("Undo buffer empty !", REQ_CONFIRM);
9194         break;
9195       }
9196
9197       if (edit_mode != ED_MODE_DRAWING)
9198       {
9199         DrawDrawingWindow();
9200         edit_mode = ED_MODE_DRAWING;
9201       }
9202
9203       undo_buffer_position =
9204         (undo_buffer_position - 1 + NUM_UNDO_STEPS) % NUM_UNDO_STEPS;
9205       undo_buffer_steps--;
9206
9207       for (x = 0; x < lev_fieldx; x++)
9208         for (y = 0; y < lev_fieldy; y++)
9209           Feld[x][y] = UndoBuffer[undo_buffer_position][x][y];
9210       DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos,level_ypos);
9211       break;
9212
9213     case GADGET_ID_INFO:
9214       if (edit_mode != ED_MODE_INFO)
9215       {
9216         last_edit_mode = edit_mode;
9217         edit_mode = ED_MODE_INFO;
9218
9219         DrawLevelInfoWindow();
9220       }
9221       else
9222       {
9223         edit_mode = last_edit_mode;
9224
9225         DrawEditModeWindow();
9226       }
9227       break;
9228
9229     case GADGET_ID_CLEAR:
9230       if (edit_mode != ED_MODE_DRAWING)
9231       {
9232         DrawDrawingWindow();
9233         edit_mode = ED_MODE_DRAWING;
9234       }
9235
9236       for (x = 0; x < MAX_LEV_FIELDX; x++) 
9237         for (y = 0; y < MAX_LEV_FIELDY; y++) 
9238           Feld[x][y] = (button == 1 ? EL_EMPTY : new_element);
9239
9240       CopyLevelToUndoBuffer(GADGET_ID_CLEAR);
9241
9242       DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9243       break;
9244
9245     case GADGET_ID_SAVE:
9246       if (leveldir_current->readonly)
9247       {
9248         Request("This level is read only !", REQ_CONFIRM);
9249         break;
9250       }
9251
9252       if (!LevelContainsPlayer())
9253         Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
9254       else
9255       {
9256         char *level_filename = getDefaultLevelFilename(level_nr);
9257         boolean new_level = !fileExists(level_filename);
9258
9259         if (new_level ||
9260             Request("Save this level and kill the old ?", REQ_ASK))
9261         {
9262           CopyPlayfield(Feld, level.field);
9263
9264           SaveLevel(level_nr);
9265         }
9266
9267         if (new_level)
9268           Request("Level saved !", REQ_CONFIRM);
9269
9270         level.changed = FALSE;
9271       }
9272       break;
9273
9274     case GADGET_ID_TEST:
9275       if (!LevelContainsPlayer())
9276         Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
9277       else
9278       {
9279         if (LevelChanged())
9280           level.game_version = GAME_VERSION_ACTUAL;
9281
9282         CopyPlayfield(level.field, FieldBackup);
9283         CopyPlayfield(Feld, level.field);
9284
9285         CopyNativeLevel_RND_to_Native(&level);
9286
9287         UnmapLevelEditorGadgets();
9288         UndrawSpecialEditorDoor();
9289
9290         CloseDoor(DOOR_CLOSE_ALL);
9291
9292         DrawCompleteVideoDisplay();
9293
9294         if (setup.autorecord)
9295           TapeStartRecording();
9296
9297         level_editor_test_game = TRUE;
9298         game_status = GAME_MODE_PLAYING;
9299
9300         InitGame();
9301       }
9302       break;
9303
9304     case GADGET_ID_EXIT:
9305       RequestExitLevelEditor(TRUE);     /* if level has changed, ask user */
9306       break;
9307
9308     default:
9309       if (id >= GADGET_ID_ELEMENTLIST_FIRST &&
9310           id <= GADGET_ID_ELEMENTLIST_LAST)
9311       {
9312         int element_position = id - GADGET_ID_ELEMENTLIST_FIRST;
9313         int new_element = editor_elements[element_position + element_shift];
9314
9315         if (last_custom_copy_mode != -1)
9316         {
9317           if (CopyCustomElement(properties_element, new_element,
9318                                 last_custom_copy_mode))
9319           {
9320             ClickOnGadget(level_editor_gadget[last_drawing_function],
9321                           MB_LEFTBUTTON);
9322
9323             last_custom_copy_mode = -1;
9324           }
9325
9326           break;
9327         }
9328
9329         PickDrawingElement(button, new_element);
9330
9331         if (!stick_element_properties_window &&
9332             drawing_function != GADGET_ID_PICK_ELEMENT &&
9333             !(GetKeyModState() & KMOD_Control))
9334         {
9335           properties_element = new_element;
9336           if (edit_mode == ED_MODE_PROPERTIES)
9337             DrawPropertiesWindow();
9338         }
9339
9340         if (drawing_function == GADGET_ID_PICK_ELEMENT)
9341           ClickOnGadget(level_editor_gadget[last_drawing_function],
9342                         MB_LEFTBUTTON);
9343       }
9344 #ifdef DEBUG
9345       else if (gi->event.type == GD_EVENT_PRESSED)
9346         printf("default: HandleControlButtons: GD_EVENT_PRESSED(%d)\n", id);
9347       else if (gi->event.type == GD_EVENT_RELEASED)
9348         printf("default: HandleControlButtons: GD_EVENT_RELEASED(%d)\n", id);
9349       else if (gi->event.type == GD_EVENT_MOVING)
9350         printf("default: HandleControlButtons: GD_EVENT_MOVING(%d)\n", id);
9351       else
9352         printf("default: HandleControlButtons: ? (id == %d)\n", id);
9353 #endif
9354       break;
9355   }
9356 }
9357
9358 void HandleLevelEditorKeyInput(Key key)
9359 {
9360   char letter = getCharFromKey(key);
9361   int button = MB_LEFTBUTTON;
9362
9363   if (drawing_function == GADGET_ID_TEXT &&
9364       DrawLevelText(0, 0, 0, TEXT_QUERY_TYPING) == TRUE)
9365   {
9366     if (letter)
9367       DrawLevelText(0, 0, letter, TEXT_WRITECHAR);
9368     else if (key == KSYM_Delete || key == KSYM_BackSpace)
9369       DrawLevelText(0, 0, 0, TEXT_BACKSPACE);
9370     else if (key == KSYM_Return)
9371       DrawLevelText(0, 0, 0, TEXT_NEWLINE);
9372     else if (key == KSYM_Escape)
9373       DrawLevelText(0, 0, 0, TEXT_END);
9374   }
9375   else if (button_status == MB_RELEASED)
9376   {
9377     int i, id = GADGET_ID_NONE;
9378
9379     switch (key)
9380     {
9381       case KSYM_Left:
9382         id = GADGET_ID_SCROLL_LEFT;
9383         break;
9384       case KSYM_Right:
9385         id = GADGET_ID_SCROLL_RIGHT;
9386         break;
9387       case KSYM_Up:
9388         id = GADGET_ID_SCROLL_UP;
9389         break;
9390       case KSYM_Down:
9391         id = GADGET_ID_SCROLL_DOWN;
9392         break;
9393       case KSYM_Page_Up:
9394         id = GADGET_ID_SCROLL_LIST_UP;
9395         button = MB_RIGHTBUTTON;
9396         break;
9397       case KSYM_Page_Down:
9398         id = GADGET_ID_SCROLL_LIST_DOWN;
9399         button = MB_RIGHTBUTTON;
9400         break;
9401
9402       case KSYM_Escape:
9403         if (edit_mode == ED_MODE_DRAWING)
9404         {
9405           RequestExitLevelEditor(setup.ask_on_escape);
9406         }
9407         else if (edit_mode == ED_MODE_INFO)
9408         {
9409           HandleControlButtons(level_editor_gadget[GADGET_ID_INFO]);
9410         }
9411         else if (edit_mode == ED_MODE_PROPERTIES)
9412         {
9413           HandleControlButtons(level_editor_gadget[GADGET_ID_PROPERTIES]);
9414         }
9415         else            /* should never happen */
9416         {
9417           DrawDrawingWindow();
9418           edit_mode = ED_MODE_DRAWING;
9419         }
9420         break;
9421
9422       default:
9423         break;
9424     }
9425
9426     if (id != GADGET_ID_NONE)
9427       ClickOnGadget(level_editor_gadget[id], button);
9428     else if (letter == '.')
9429       ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS], button);
9430     else if (key == KSYM_Return || key == setup.shortcut.toggle_pause)
9431       ClickOnGadget(level_editor_gadget[GADGET_ID_TEST], button);
9432     else
9433       for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
9434         if (letter && letter == control_info[i].shortcut)
9435           if (!anyTextGadgetActive())
9436             ClickOnGadget(level_editor_gadget[i], button);
9437   }
9438 }
9439
9440 void HandleLevelEditorIdle()
9441 {
9442   static unsigned long action_delay = 0;
9443   unsigned long action_delay_value = GameFrameDelay;
9444   int xpos = 1, ypos = 2;
9445
9446   if (edit_mode != ED_MODE_PROPERTIES)
9447     return;
9448
9449   if (!DelayReached(&action_delay, action_delay_value))
9450     return;
9451
9452   DrawGraphicAnimationExt(drawto,
9453                           SX + xpos * TILEX,
9454                           SY + ypos * TILEY + MINI_TILEY / 2,
9455                           el2img(properties_element), -1, NO_MASKING);
9456
9457   MarkTileDirty(xpos, ypos);
9458   MarkTileDirty(xpos, ypos + 1);
9459
9460   FrameCounter++;       /* increase animation frame counter */
9461 }
9462
9463 void ClearEditorGadgetInfoText()
9464 {
9465   DrawBackground(INFOTEXT_XPOS, INFOTEXT_YPOS, INFOTEXT_XSIZE, INFOTEXT_YSIZE);
9466 }
9467
9468 void HandleEditorGadgetInfoText(void *ptr)
9469 {
9470   struct GadgetInfo *gi = (struct GadgetInfo *)ptr;
9471   char infotext[MAX_OUTPUT_LINESIZE + 1];
9472   char shortcut[MAX_OUTPUT_LINESIZE + 1];
9473   int max_infotext_len = getMaxInfoTextLength();
9474
9475   if (game_status != GAME_MODE_EDITOR)
9476     return;
9477
9478   ClearEditorGadgetInfoText();
9479
9480   if (gi->event.type == GD_EVENT_INFO_LEAVING)
9481     return;
9482
9483   /* misuse this function to delete brush cursor, if needed */
9484   if (edit_mode == ED_MODE_DRAWING && draw_with_brush)
9485     DeleteBrushFromCursor();
9486
9487   if (gi == NULL || gi->info_text == NULL)
9488     return;
9489
9490   strncpy(infotext, gi->info_text, max_infotext_len);
9491   infotext[max_infotext_len] = '\0';
9492
9493   if (gi->custom_id < ED_NUM_CTRL_BUTTONS)
9494   {
9495     int key = control_info[gi->custom_id].shortcut;
9496
9497     if (key)
9498     {
9499       if (gi->custom_id == GADGET_ID_SINGLE_ITEMS)      /* special case 1 */
9500         sprintf(shortcut, " ('.' or '%c')", key);
9501       else if (gi->custom_id == GADGET_ID_PICK_ELEMENT) /* special case 2 */
9502         sprintf(shortcut, " ('%c' or 'Ctrl')", key);
9503       else if (gi->custom_id == GADGET_ID_TEST)         /* special case 3 */
9504         sprintf(shortcut, " ('Enter' or 'Shift-%c')", key);
9505       else                                              /* normal case */
9506         sprintf(shortcut, " ('%s%c')",
9507                 (key >= 'A' && key <= 'Z' ? "Shift-" : ""), key);
9508
9509       if (strlen(infotext) + strlen(shortcut) <= max_infotext_len)
9510         strcat(infotext, shortcut);
9511     }
9512   }
9513
9514   DrawText(INFOTEXT_XPOS, INFOTEXT_YPOS, infotext, FONT_TEXT_2);
9515 }
9516
9517 static void HandleDrawingAreaInfo(struct GadgetInfo *gi)
9518 {
9519   static int start_lx, start_ly;
9520   int id = gi->custom_id;
9521   int sx = gi->event.x;
9522   int sy = gi->event.y;
9523   int lx = sx + level_xpos;
9524   int ly = sy + level_ypos;
9525   int min_sx = 0, min_sy = 0;
9526   int max_sx = gi->drawing.area_xsize - 1;
9527   int max_sy = gi->drawing.area_ysize - 1;
9528   int actual_drawing_function = drawing_function;
9529   int max_infotext_len = getMaxInfoTextLength();
9530   char infotext[MAX_OUTPUT_LINESIZE + 1];
9531   char *text;
9532
9533   infotext[0] = '\0';           /* start with empty info text */
9534
9535   /* pressed Control key: simulate picking element */
9536   if (GetKeyModState() & KMOD_Control)
9537     actual_drawing_function = GADGET_ID_PICK_ELEMENT;
9538
9539   ClearEditorGadgetInfoText();
9540
9541   if (gi->event.type == GD_EVENT_INFO_LEAVING)
9542     return;
9543
9544   /* make sure to stay inside drawing area boundaries */
9545   sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
9546   sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
9547
9548   if (id == GADGET_ID_DRAWING_LEVEL)
9549   {
9550     if (button_status)
9551     {
9552       int min_lx = 0, min_ly = 0;
9553       int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
9554
9555       /* get positions inside level field */
9556       lx = sx + level_xpos;
9557       ly = sy + level_ypos;
9558
9559       /* make sure to stay inside level field boundaries */
9560       lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
9561       ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
9562
9563       /* correct drawing area positions accordingly */
9564       sx = lx - level_xpos;
9565       sy = ly - level_ypos;
9566     }
9567
9568     if (IN_ED_FIELD(sx,sy) && IN_LEV_FIELD(lx, ly))
9569     {
9570       if (button_status)        /* if (gi->state == GD_BUTTON_PRESSED) */
9571       {
9572         if (gi->event.type == GD_EVENT_PRESSED)
9573         {
9574           start_lx = lx;
9575           start_ly = ly;
9576         }
9577
9578         switch (actual_drawing_function)
9579         {
9580           case GADGET_ID_SINGLE_ITEMS:
9581             text = "Drawing single items";
9582             break;
9583           case GADGET_ID_CONNECTED_ITEMS:
9584             text = "Drawing connected items";
9585             break;
9586           case GADGET_ID_LINE:
9587             text = "Drawing line";
9588             break;
9589           case GADGET_ID_ARC:
9590             text = "Drawing arc";
9591             break;
9592           case GADGET_ID_TEXT:
9593             text = "Setting text cursor";
9594             break;
9595           case GADGET_ID_RECTANGLE:
9596             text = "Drawing rectangle";
9597             break;
9598           case GADGET_ID_FILLED_BOX:
9599             text = "Drawing filled box";
9600             break;
9601           case GADGET_ID_FLOOD_FILL:
9602             text = "Flood fill";
9603             break;
9604           case GADGET_ID_GRAB_BRUSH:
9605             text = "Grabbing brush";
9606             break;
9607           case GADGET_ID_PICK_ELEMENT:
9608             text = "Picking element";
9609             break;
9610
9611           default:
9612             text = "Drawing position";
9613             break;
9614         }
9615
9616 #if 1
9617         if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
9618           sprintf(infotext, "%s: %d, %d", text, lx, ly);
9619         else
9620           sprintf(infotext, "%s: %d, %d", text,
9621                   ABS(lx - start_lx) + 1, ABS(ly - start_ly) + 1);
9622 #else
9623         if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
9624           DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
9625                     "%s: %d, %d", infotext, lx, ly);
9626         else
9627           DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
9628                     "%s: %d, %d", infotext,
9629                     ABS(lx - start_lx) + 1, ABS(ly - start_ly) + 1);
9630 #endif
9631       }
9632 #if 1
9633       else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
9634         strncpy(infotext, getElementInfoText(Feld[lx][ly]), max_infotext_len);
9635       else
9636         sprintf(infotext, "Level position: %d, %d", lx, ly);
9637 #else
9638       else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
9639         DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
9640                   "%s", getElementInfoText(Feld[lx][ly]));
9641       else
9642         DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
9643                   "Level position: %d, %d", lx, ly);
9644 #endif
9645     }
9646
9647     /* misuse this function to draw brush cursor, if needed */
9648     if (edit_mode == ED_MODE_DRAWING && draw_with_brush && !button_status)
9649     {
9650       if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
9651         CopyBrushToCursor(sx, sy);
9652       else
9653         DeleteBrushFromCursor();
9654     }
9655   }
9656   else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
9657   {
9658     int element = EL_EMPTY;
9659
9660     if (id == GADGET_ID_AMOEBA_CONTENT)
9661       element = level.amoeba_content;
9662     else if (id == GADGET_ID_CUSTOM_GRAPHIC)
9663       element = custom_element.gfx_element;
9664     else if (id == GADGET_ID_CUSTOM_CONTENT)
9665       element = custom_element.content[sx][sy];
9666     else if (id == GADGET_ID_CUSTOM_MOVE_ENTER)
9667       element = custom_element.move_enter_element;
9668     else if (id == GADGET_ID_CUSTOM_MOVE_LEAVE)
9669       element = custom_element.move_leave_element;
9670     else if (id == GADGET_ID_CUSTOM_CHANGE_TARGET)
9671       element = custom_element_change.target_element;
9672     else if (id == GADGET_ID_CUSTOM_CHANGE_CONTENT)
9673       element = custom_element_change.target_content[sx][sy];
9674     else if (id == GADGET_ID_CUSTOM_CHANGE_TRIGGER)
9675       element = custom_element_change.trigger_element;
9676     else if (id == GADGET_ID_GROUP_CONTENT)
9677       element = group_element_info.element[sx];
9678     else if (id == GADGET_ID_RANDOM_BACKGROUND)
9679       element = random_placement_background_element;
9680     else if (id >= GADGET_ID_YAMYAM_CONTENT_0 &&
9681              id <= GADGET_ID_YAMYAM_CONTENT_7)
9682       element = level.yamyam_content[id - GADGET_ID_YAMYAM_CONTENT_0][sx][sy];
9683     else if (id >= GADGET_ID_MAGIC_BALL_CONTENT_0 &&
9684              id <= GADGET_ID_MAGIC_BALL_CONTENT_7)
9685       element = level.ball_content[id -GADGET_ID_MAGIC_BALL_CONTENT_0][sx][sy];
9686
9687     strncpy(infotext, getElementInfoText(element), max_infotext_len);
9688   }
9689   else
9690   {
9691     if (id == GADGET_ID_AMOEBA_CONTENT)
9692       strcpy(infotext, "Amoeba content");
9693     else if (id == GADGET_ID_CUSTOM_GRAPHIC)
9694       strcpy(infotext, "Custom graphic element");
9695     else if (id == GADGET_ID_CUSTOM_CONTENT)
9696       sprintf(infotext, "Custom element content position: %d, %d", sx, sy);
9697     else if (id == GADGET_ID_CUSTOM_MOVE_ENTER)
9698       strcpy(infotext, "Element that can be digged/collected");
9699     else if (id == GADGET_ID_CUSTOM_MOVE_LEAVE)
9700       strcpy(infotext, "Element that will be left behind");
9701     else if (id == GADGET_ID_CUSTOM_CHANGE_TARGET)
9702       strcpy(infotext, "New element after change");
9703     else if (id == GADGET_ID_CUSTOM_CHANGE_CONTENT)
9704       strcpy(infotext, "New extended elements after change");
9705     else if (id == GADGET_ID_CUSTOM_CHANGE_TRIGGER)
9706       strcpy(infotext, "Other element triggering change");
9707     else if (id == GADGET_ID_GROUP_CONTENT)
9708       sprintf(infotext, "Group element position: %d", sx + 1);
9709     else if (id == GADGET_ID_RANDOM_BACKGROUND)
9710       strcpy(infotext, "Random placement background");
9711     else if (id >= GADGET_ID_YAMYAM_CONTENT_0 &&
9712              id <= GADGET_ID_YAMYAM_CONTENT_7)
9713       sprintf(infotext, "Content area %d position: %d, %d",
9714               id - GADGET_ID_YAMYAM_CONTENT_0 + 1, sx, sy);
9715     else if (id >= GADGET_ID_MAGIC_BALL_CONTENT_0 &&
9716              id <= GADGET_ID_MAGIC_BALL_CONTENT_7)
9717       sprintf(infotext, "Content area %d position: %d, %d",
9718               id - GADGET_ID_MAGIC_BALL_CONTENT_0 + 1, sx, sy);
9719   }
9720
9721   infotext[max_infotext_len] = '\0';
9722
9723   if (strlen(infotext) > 0)
9724     DrawTextS(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, infotext);
9725 }
9726
9727 void RequestExitLevelEditor(boolean ask_if_level_has_changed)
9728 {
9729   if (!ask_if_level_has_changed ||
9730       !LevelChanged() ||
9731       Request("Level has changed! Exit without saving ?",
9732               REQ_ASK | REQ_STAY_OPEN))
9733   {
9734 #if 1
9735     CloseDoor(DOOR_CLOSE_1);
9736     SetDoorState(DOOR_CLOSE_2);
9737 #else
9738     CloseDoor(DOOR_CLOSE_ALL);
9739 #endif
9740     game_status = GAME_MODE_MAIN;
9741     DrawMainMenu();
9742   }
9743   else
9744   {
9745     CloseDoor(DOOR_CLOSE_1);
9746     OpenDoor(DOOR_OPEN_1 | DOOR_COPY_BACK);
9747   }
9748 }