1 /***********************************************************
2 * Rocks'n'Diamonds -- McDuffin Strikes Back! *
3 *----------------------------------------------------------*
4 * (c) 1995-98 Artsoft Entertainment *
8 * phone: ++49 +521 290471 *
9 * email: aeglos@valinor.owl.de *
10 *----------------------------------------------------------*
12 ***********************************************************/
25 /* positions in the level editor */
26 #define ED_WIN_MB_LEFT_XPOS 6
27 #define ED_WIN_MB_LEFT_YPOS 258
28 #define ED_WIN_MB_MIDDLE_XPOS 42
29 #define ED_WIN_MB_MIDDLE_YPOS ED_WIN_MB_LEFT_YPOS
30 #define ED_WIN_MB_RIGHT_XPOS 78
31 #define ED_WIN_MB_RIGHT_YPOS ED_WIN_MB_LEFT_YPOS
33 /* other constants for the editor */
34 #define ED_SCROLL_NO 0
35 #define ED_SCROLL_LEFT 1
36 #define ED_SCROLL_RIGHT 2
37 #define ED_SCROLL_UP 4
38 #define ED_SCROLL_DOWN 8
40 /* screens in the level editor */
41 #define ED_MODE_DRAWING 0
42 #define ED_MODE_INFO 1
43 #define ED_MODE_PROPERTIES 2
45 /* how many steps can be cancelled */
46 #define NUM_UNDO_STEPS (10 + 1)
48 /* values for elements with score */
52 /* values for the control window */
53 #define ED_CTRL_BUTTONS_GFX_YPOS 236
54 #define ED_CTRL_BUTTONS_ALT_GFX_YPOS 142
56 #define ED_CTRL1_BUTTONS_HORIZ 4
57 #define ED_CTRL1_BUTTONS_VERT 4
58 #define ED_CTRL1_BUTTON_XSIZE 22
59 #define ED_CTRL1_BUTTON_YSIZE 22
60 #define ED_CTRL1_BUTTONS_XPOS 6
61 #define ED_CTRL1_BUTTONS_YPOS 6
62 #define ED_CTRL2_BUTTONS_HORIZ 3
63 #define ED_CTRL2_BUTTONS_VERT 2
64 #define ED_CTRL2_BUTTON_XSIZE 30
65 #define ED_CTRL2_BUTTON_YSIZE 20
66 #define ED_CTRL2_BUTTONS_XPOS 5
67 #define ED_CTRL2_BUTTONS_YPOS 99
68 #define ED_NUM_CTRL1_BUTTONS (ED_CTRL1_BUTTONS_HORIZ * ED_CTRL1_BUTTONS_VERT)
69 #define ED_NUM_CTRL2_BUTTONS (ED_CTRL2_BUTTONS_HORIZ * ED_CTRL2_BUTTONS_VERT)
70 #define ED_NUM_CTRL_BUTTONS (ED_NUM_CTRL1_BUTTONS + ED_NUM_CTRL2_BUTTONS)
72 /* values for the element list */
73 #define ED_ELEMENTLIST_XPOS 5
74 #define ED_ELEMENTLIST_YPOS 30
75 #define ED_ELEMENTLIST_XSIZE 20
76 #define ED_ELEMENTLIST_YSIZE 20
77 #define ED_ELEMENTLIST_BUTTONS_HORIZ 4
78 #define ED_ELEMENTLIST_BUTTONS_VERT 11
79 #define ED_NUM_ELEMENTLIST_BUTTONS (ED_ELEMENTLIST_BUTTONS_HORIZ * \
80 ED_ELEMENTLIST_BUTTONS_VERT)
82 /* values for the setting windows */
83 #define ED_SETTINGS_XPOS (MINI_TILEX + 8)
84 #define ED_SETTINGS2_XPOS MINI_TILEX
85 #define ED_SETTINGS_YPOS MINI_TILEY
86 #define ED_SETTINGS2_YPOS (ED_SETTINGS_YPOS + 12 * TILEY - 2)
88 /* values for counter gadgets */
89 #define ED_COUNT_ELEM_SCORE_XPOS ED_SETTINGS_XPOS
90 #define ED_COUNT_ELEM_SCORE_YPOS (14 * MINI_TILEY)
91 #define ED_COUNT_ELEM_CONTENT_XPOS ED_SETTINGS_XPOS
92 #define ED_COUNT_ELEM_CONTENT_YPOS (19 * MINI_TILEY)
94 #define ED_COUNTER_YSTART (ED_SETTINGS_YPOS + 2 * TILEY)
95 #define ED_COUNTER_YDISTANCE (3 * MINI_TILEY)
96 #define ED_COUNTER_YPOS(n) (ED_COUNTER_YSTART + \
97 n * ED_COUNTER_YDISTANCE)
98 #define ED_COUNTER2_YPOS(n) (ED_COUNTER_YSTART + \
99 n * ED_COUNTER_YDISTANCE - 2)
100 /* standard distances */
101 #define ED_BORDER_SIZE 3
102 #define ED_GADGET_DISTANCE 2
104 /* values for element content drawing areas */
105 #define ED_AREA_ELEM_CONTENT_XPOS ( 2 * MINI_TILEX)
106 #define ED_AREA_ELEM_CONTENT_YPOS (22 * MINI_TILEY)
108 /* values for random placement background drawing area */
109 #define ED_AREA_RANDOM_BACKGROUND_XPOS (29 * MINI_TILEX)
110 #define ED_AREA_RANDOM_BACKGROUND_YPOS (31 * MINI_TILEY)
112 /* values for scrolling gadgets for drawing area */
113 #define ED_SCROLLBUTTON_XPOS 24
114 #define ED_SCROLLBUTTON_YPOS 0
115 #define ED_SCROLLBAR_XPOS 24
116 #define ED_SCROLLBAR_YPOS 64
118 #define ED_SCROLLBUTTON_XSIZE 16
119 #define ED_SCROLLBUTTON_YSIZE 16
121 #define ED_SCROLL_UP_XPOS (SXSIZE - ED_SCROLLBUTTON_XSIZE)
122 #define ED_SCROLL_UP_YPOS (0)
123 #define ED_SCROLL_DOWN_XPOS ED_SCROLL_UP_XPOS
124 #define ED_SCROLL_DOWN_YPOS (SYSIZE - 3 * ED_SCROLLBUTTON_YSIZE)
125 #define ED_SCROLL_LEFT_XPOS (0)
126 #define ED_SCROLL_LEFT_YPOS (SYSIZE - 2 * ED_SCROLLBUTTON_YSIZE)
127 #define ED_SCROLL_RIGHT_XPOS (SXSIZE - 2 * ED_SCROLLBUTTON_XSIZE)
128 #define ED_SCROLL_RIGHT_YPOS ED_SCROLL_LEFT_YPOS
129 #define ED_SCROLL_HORIZONTAL_XPOS (ED_SCROLL_LEFT_XPOS + ED_SCROLLBUTTON_XSIZE)
130 #define ED_SCROLL_HORIZONTAL_YPOS ED_SCROLL_LEFT_YPOS
131 #define ED_SCROLL_HORIZONTAL_XSIZE (SXSIZE - 3 * ED_SCROLLBUTTON_XSIZE)
132 #define ED_SCROLL_HORIZONTAL_YSIZE ED_SCROLLBUTTON_YSIZE
133 #define ED_SCROLL_VERTICAL_XPOS ED_SCROLL_UP_XPOS
134 #define ED_SCROLL_VERTICAL_YPOS (ED_SCROLL_UP_YPOS + ED_SCROLLBUTTON_YSIZE)
135 #define ED_SCROLL_VERTICAL_XSIZE ED_SCROLLBUTTON_XSIZE
136 #define ED_SCROLL_VERTICAL_YSIZE (SYSIZE - 4 * ED_SCROLLBUTTON_YSIZE)
138 /* values for scrolling gadgets for element list */
139 #define ED_SCROLLBUTTON2_XPOS 50
140 #define ED_SCROLLBUTTON2_YPOS 0
141 #define ED_SCROLLBAR2_XPOS 50
142 #define ED_SCROLLBAR2_YPOS 20
144 #define ED_SCROLLBUTTON2_XSIZE 10
145 #define ED_SCROLLBUTTON2_YSIZE 10
147 #define ED_SCROLL2_UP_XPOS 85
148 #define ED_SCROLL2_UP_YPOS 30
149 #define ED_SCROLL2_DOWN_XPOS ED_SCROLL2_UP_XPOS
150 #define ED_SCROLL2_DOWN_YPOS (ED_SCROLL2_UP_YPOS + \
151 ED_ELEMENTLIST_BUTTONS_VERT * \
152 ED_ELEMENTLIST_YSIZE - \
153 ED_SCROLLBUTTON2_YSIZE)
154 #define ED_SCROLL2_VERTICAL_XPOS ED_SCROLL2_UP_XPOS
155 #define ED_SCROLL2_VERTICAL_YPOS (ED_SCROLL2_UP_YPOS + \
156 ED_SCROLLBUTTON2_YSIZE)
157 #define ED_SCROLL2_VERTICAL_XSIZE ED_SCROLLBUTTON2_XSIZE
158 #define ED_SCROLL2_VERTICAL_YSIZE (ED_ELEMENTLIST_BUTTONS_VERT * \
159 ED_ELEMENTLIST_YSIZE - \
160 2 * ED_SCROLLBUTTON2_YSIZE)
162 /* values for checkbutton gadgets */
163 #define ED_CHECKBUTTON_XSIZE ED_BUTTON_COUNT_XSIZE
164 #define ED_CHECKBUTTON_YSIZE ED_BUTTON_COUNT_YSIZE
165 #define ED_CHECKBUTTON_UNCHECKED_XPOS ED_BUTTON_MINUS_XPOS
166 #define ED_CHECKBUTTON_CHECKED_XPOS ED_BUTTON_PLUS_XPOS
167 #define ED_CHECKBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 22)
168 #define ED_RADIOBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 44)
169 #define ED_STICKYBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 66)
171 /* some positions in the editor control window */
172 #define ED_BUTTON_ELEM_XPOS 6
173 #define ED_BUTTON_ELEM_YPOS 30
174 #define ED_BUTTON_ELEM_XSIZE 22
175 #define ED_BUTTON_ELEM_YSIZE 22
177 /* some values for text input and counter gadgets */
178 #define ED_BUTTON_COUNT_YPOS 60
179 #define ED_BUTTON_COUNT_XSIZE 20
180 #define ED_BUTTON_COUNT_YSIZE 20
181 #define ED_WIN_COUNT_XPOS (2 + ED_BUTTON_COUNT_XSIZE + 2)
182 #define ED_WIN_COUNT_YPOS ED_BUTTON_COUNT_YPOS
183 #define ED_WIN_COUNT_XSIZE 52
184 #define ED_WIN_COUNT_YSIZE ED_BUTTON_COUNT_YSIZE
185 #define ED_WIN_COUNT2_XPOS 27
186 #define ED_WIN_COUNT2_YPOS 3
187 #define ED_WIN_COUNT2_XSIZE 46
188 #define ED_WIN_COUNT2_YSIZE ED_BUTTON_COUNT_YSIZE
190 #define ED_BUTTON_MINUS_XPOS 2
191 #define ED_BUTTON_MINUS_YPOS ED_BUTTON_COUNT_YPOS
192 #define ED_BUTTON_MINUS_XSIZE ED_BUTTON_COUNT_XSIZE
193 #define ED_BUTTON_MINUS_YSIZE ED_BUTTON_COUNT_YSIZE
194 #define ED_BUTTON_PLUS_XPOS (ED_WIN_COUNT_XPOS + ED_WIN_COUNT_XSIZE + 2)
195 #define ED_BUTTON_PLUS_YPOS ED_BUTTON_COUNT_YPOS
196 #define ED_BUTTON_PLUS_XSIZE ED_BUTTON_COUNT_XSIZE
197 #define ED_BUTTON_PLUS_YSIZE ED_BUTTON_COUNT_YSIZE
199 /* editor gadget identifiers */
201 /* drawing toolbox buttons */
202 #define GADGET_ID_NONE -1
203 #define GADGET_ID_SINGLE_ITEMS 0
204 #define GADGET_ID_CONNECTED_ITEMS 1
205 #define GADGET_ID_LINE 2
206 #define GADGET_ID_ARC 3
207 #define GADGET_ID_RECTANGLE 4
208 #define GADGET_ID_FILLED_BOX 5
209 #define GADGET_ID_WRAP_UP 6
210 #define GADGET_ID_TEXT 7
211 #define GADGET_ID_FLOOD_FILL 8
212 #define GADGET_ID_WRAP_LEFT 9
213 #define GADGET_ID_PROPERTIES 10
214 #define GADGET_ID_WRAP_RIGHT 11
215 #define GADGET_ID_RANDOM_PLACEMENT 12
216 #define GADGET_ID_GRAB_BRUSH 13
217 #define GADGET_ID_WRAP_DOWN 14
218 #define GADGET_ID_PICK_ELEMENT 15
219 #define GADGET_ID_UNDO 16
220 #define GADGET_ID_INFO 17
221 #define GADGET_ID_SAVE 18
222 #define GADGET_ID_CLEAR 19
223 #define GADGET_ID_TEST 20
224 #define GADGET_ID_EXIT 21
226 /* counter button identifiers */
227 #define GADGET_ID_ELEM_SCORE_DOWN 22
228 #define GADGET_ID_ELEM_SCORE_TEXT 23
229 #define GADGET_ID_ELEM_SCORE_UP 24
230 #define GADGET_ID_ELEM_CONTENT_DOWN 25
231 #define GADGET_ID_ELEM_CONTENT_TEXT 26
232 #define GADGET_ID_ELEM_CONTENT_UP 27
233 #define GADGET_ID_LEVEL_XSIZE_DOWN 28
234 #define GADGET_ID_LEVEL_XSIZE_TEXT 29
235 #define GADGET_ID_LEVEL_XSIZE_UP 30
236 #define GADGET_ID_LEVEL_YSIZE_DOWN 31
237 #define GADGET_ID_LEVEL_YSIZE_TEXT 32
238 #define GADGET_ID_LEVEL_YSIZE_UP 33
239 #define GADGET_ID_LEVEL_RANDOM_DOWN 34
240 #define GADGET_ID_LEVEL_RANDOM_TEXT 35
241 #define GADGET_ID_LEVEL_RANDOM_UP 36
242 #define GADGET_ID_LEVEL_COLLECT_DOWN 37
243 #define GADGET_ID_LEVEL_COLLECT_TEXT 38
244 #define GADGET_ID_LEVEL_COLLECT_UP 39
245 #define GADGET_ID_LEVEL_TIMELIMIT_DOWN 40
246 #define GADGET_ID_LEVEL_TIMELIMIT_TEXT 41
247 #define GADGET_ID_LEVEL_TIMELIMIT_UP 42
248 #define GADGET_ID_LEVEL_TIMESCORE_DOWN 43
249 #define GADGET_ID_LEVEL_TIMESCORE_TEXT 44
250 #define GADGET_ID_LEVEL_TIMESCORE_UP 45
251 #define GADGET_ID_SELECT_LEVEL_DOWN 46
252 #define GADGET_ID_SELECT_LEVEL_TEXT 47
253 #define GADGET_ID_SELECT_LEVEL_UP 48
255 /* drawing area identifiers */
256 #define GADGET_ID_DRAWING_LEVEL 49
257 #define GADGET_ID_ELEM_CONTENT_0 50
258 #define GADGET_ID_ELEM_CONTENT_1 51
259 #define GADGET_ID_ELEM_CONTENT_2 52
260 #define GADGET_ID_ELEM_CONTENT_3 53
261 #define GADGET_ID_ELEM_CONTENT_4 54
262 #define GADGET_ID_ELEM_CONTENT_5 55
263 #define GADGET_ID_ELEM_CONTENT_6 56
264 #define GADGET_ID_ELEM_CONTENT_7 57
265 #define GADGET_ID_AMOEBA_CONTENT 58
267 /* text input identifiers */
268 #define GADGET_ID_LEVEL_NAME 59
269 #define GADGET_ID_LEVEL_AUTHOR 60
271 /* gadgets for scrolling of drawing area */
272 #define GADGET_ID_SCROLL_UP 61
273 #define GADGET_ID_SCROLL_DOWN 62
274 #define GADGET_ID_SCROLL_LEFT 63
275 #define GADGET_ID_SCROLL_RIGHT 64
276 #define GADGET_ID_SCROLL_HORIZONTAL 65
277 #define GADGET_ID_SCROLL_VERTICAL 66
279 /* gadgets for scrolling element list */
280 #define GADGET_ID_SCROLL_LIST_UP 67
281 #define GADGET_ID_SCROLL_LIST_DOWN 68
282 #define GADGET_ID_SCROLL_LIST_VERTICAL 69
284 /* buttons for level settings */
285 #define GADGET_ID_RANDOM_PERCENTAGE 70
286 #define GADGET_ID_RANDOM_QUANTITY 71
287 #define GADGET_ID_RANDOM_RESTRICTED 72
288 #define GADGET_ID_DOUBLE_SPEED 73
289 #define GADGET_ID_GRAVITY 74
290 #define GADGET_ID_STICK_ELEMENT 75
292 /* another drawing area for random placement */
293 #define GADGET_ID_RANDOM_BACKGROUND 76
295 /* gadgets for buttons in element list */
296 #define GADGET_ID_ELEMENTLIST_FIRST 77
297 #define GADGET_ID_ELEMENTLIST_LAST (77 + ED_NUM_ELEMENTLIST_BUTTONS - 1)
299 #define NUM_EDITOR_GADGETS (GADGET_ID_ELEMENTLIST_LAST + 1)
301 /* radio button numbers */
302 #define RADIO_NR_NONE 0
303 #define RADIO_NR_DRAWING_TOOLBOX 1
304 #define RADIO_NR_RANDOM_ELEMENTS 2
306 /* values for counter gadgets */
307 #define ED_COUNTER_ID_ELEM_SCORE 0
308 #define ED_COUNTER_ID_ELEM_CONTENT 1
309 #define ED_COUNTER_ID_LEVEL_XSIZE 2
310 #define ED_COUNTER_ID_LEVEL_YSIZE 3
311 #define ED_COUNTER_ID_LEVEL_COLLECT 4
312 #define ED_COUNTER_ID_LEVEL_TIMELIMIT 5
313 #define ED_COUNTER_ID_LEVEL_TIMESCORE 6
314 #define ED_COUNTER_ID_LEVEL_RANDOM 7
315 #define ED_COUNTER_ID_SELECT_LEVEL 8
317 #define ED_NUM_COUNTERBUTTONS 9
319 #define ED_COUNTER_ID_LEVEL_FIRST ED_COUNTER_ID_LEVEL_XSIZE
320 #define ED_COUNTER_ID_LEVEL_LAST ED_COUNTER_ID_LEVEL_RANDOM
322 /* values for scrollbutton gadgets */
323 #define ED_SCROLLBUTTON_ID_AREA_UP 0
324 #define ED_SCROLLBUTTON_ID_AREA_DOWN 1
325 #define ED_SCROLLBUTTON_ID_AREA_LEFT 2
326 #define ED_SCROLLBUTTON_ID_AREA_RIGHT 3
327 #define ED_SCROLLBUTTON_ID_LIST_UP 4
328 #define ED_SCROLLBUTTON_ID_LIST_DOWN 5
330 #define ED_NUM_SCROLLBUTTONS 6
332 #define ED_SCROLLBUTTON_ID_AREA_FIRST ED_SCROLLBUTTON_ID_AREA_UP
333 #define ED_SCROLLBUTTON_ID_AREA_LAST ED_SCROLLBUTTON_ID_AREA_RIGHT
335 /* values for scrollbar gadgets */
336 #define ED_SCROLLBAR_ID_AREA_HORIZONTAL 0
337 #define ED_SCROLLBAR_ID_AREA_VERTICAL 1
338 #define ED_SCROLLBAR_ID_LIST_VERTICAL 2
340 #define ED_NUM_SCROLLBARS 3
342 #define ED_SCROLLBAR_ID_AREA_FIRST ED_SCROLLBAR_ID_AREA_HORIZONTAL
343 #define ED_SCROLLBAR_ID_AREA_LAST ED_SCROLLBAR_ID_AREA_VERTICAL
345 /* values for text input gadgets */
346 #define ED_TEXTINPUT_ID_LEVEL_NAME 0
347 #define ED_TEXTINPUT_ID_LEVEL_AUTHOR 1
349 #define ED_NUM_TEXTINPUT 2
351 #define ED_TEXTINPUT_ID_LEVEL_FIRST ED_TEXTINPUT_ID_LEVEL_NAME
352 #define ED_TEXTINPUT_ID_LEVEL_LAST ED_TEXTINPUT_ID_LEVEL_AUTHOR
354 /* values for checkbutton gadgets */
355 #define ED_CHECKBUTTON_ID_DOUBLE_SPEED 0
356 #define ED_CHECKBUTTON_ID_GRAVITY 1
357 #define ED_CHECKBUTTON_ID_RANDOM_RESTRICTED 2
358 #define ED_CHECKBUTTON_ID_STICK_ELEMENT 3
360 #define ED_NUM_CHECKBUTTONS 4
362 #define ED_CHECKBUTTON_ID_LEVEL_FIRST ED_CHECKBUTTON_ID_DOUBLE_SPEED
363 #define ED_CHECKBUTTON_ID_LEVEL_LAST ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
365 /* values for radiobutton gadgets */
366 #define ED_RADIOBUTTON_ID_PERCENTAGE 0
367 #define ED_RADIOBUTTON_ID_QUANTITY 1
369 #define ED_NUM_RADIOBUTTONS 2
371 #define ED_RADIOBUTTON_ID_LEVEL_FIRST ED_RADIOBUTTON_ID_PERCENTAGE
372 #define ED_RADIOBUTTON_ID_LEVEL_LAST ED_RADIOBUTTON_ID_QUANTITY
374 /* values for CopyLevelToUndoBuffer() */
375 #define UNDO_IMMEDIATE 0
376 #define UNDO_ACCUMULATE 1
378 /* values for ClearEditorGadgetInfoText() and HandleGadgetInfoText() */
379 #define INFOTEXT_XPOS SX
380 #define INFOTEXT_YPOS (SY + SYSIZE - MINI_TILEX + 2)
381 #define INFOTEXT_XSIZE SXSIZE
382 #define INFOTEXT_YSIZE MINI_TILEX
383 #define MAX_INFOTEXT_LEN (SXSIZE / FONT2_XSIZE)
389 } control_info[ED_NUM_CTRL_BUTTONS] =
391 { 's', "draw single items" },
392 { 'd', "draw connected items" },
393 { 'l', "draw lines" },
394 { 'a', "draw arcs" },
395 { 'r', "draw outline rectangles" },
396 { 'R', "draw filled rectangles" },
397 { '\0', "wrap (rotate) level up" },
398 { 't', "enter text elements" },
399 { 'f', "flood fill" },
400 { '\0', "wrap (rotate) level left" },
401 { '?', "properties of drawing element" },
402 { '\0', "wrap (rotate) level right" },
403 { '\0', "random element placement" },
404 { 'b', "grab brush" },
405 { '\0', "wrap (rotate) level down" },
406 { ',', "pick drawing element" },
407 { 'U', "undo last operation" },
408 { 'I', "level properties" },
409 { 'S', "save level" },
410 { 'C', "clear level" },
411 { 'T', "test level" },
412 { 'E', "exit level editor" }
415 /* values for random placement */
416 #define RANDOM_USE_PERCENTAGE 0
417 #define RANDOM_USE_QUANTITY 1
419 static int random_placement_value = 10;
420 static int random_placement_method = RANDOM_USE_QUANTITY;
421 static int random_placement_background_element = EL_ERDREICH;
422 static boolean random_placement_background_restricted = FALSE;
423 static boolean stick_element_properties_window = FALSE;
428 int min_value, max_value;
429 int gadget_id_down, gadget_id_up;
432 char *infotext_above, *infotext_right;
433 } counterbutton_info[ED_NUM_COUNTERBUTTONS] =
436 ED_COUNT_ELEM_SCORE_XPOS, ED_COUNT_ELEM_SCORE_YPOS,
437 MIN_SCORE, MAX_SCORE,
438 GADGET_ID_ELEM_SCORE_DOWN, GADGET_ID_ELEM_SCORE_UP,
439 GADGET_ID_ELEM_SCORE_TEXT,
440 NULL, /* will be set when used */
441 "element score", NULL
444 ED_COUNT_ELEM_CONTENT_XPOS, ED_COUNT_ELEM_CONTENT_YPOS,
445 MIN_ELEMENT_CONTENTS, MAX_ELEMENT_CONTENTS,
446 GADGET_ID_ELEM_CONTENT_DOWN, GADGET_ID_ELEM_CONTENT_UP,
447 GADGET_ID_ELEM_CONTENT_TEXT,
448 &level.num_yam_contents,
449 "element content", NULL
452 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(2),
453 MIN_LEV_FIELDX, MAX_LEV_FIELDX,
454 GADGET_ID_LEVEL_XSIZE_DOWN, GADGET_ID_LEVEL_XSIZE_UP,
455 GADGET_ID_LEVEL_XSIZE_TEXT,
457 "playfield size", "width",
460 ED_SETTINGS_XPOS + 2 * DXSIZE, ED_COUNTER_YPOS(2),
461 MIN_LEV_FIELDY, MAX_LEV_FIELDY,
462 GADGET_ID_LEVEL_YSIZE_DOWN, GADGET_ID_LEVEL_YSIZE_UP,
463 GADGET_ID_LEVEL_YSIZE_TEXT,
468 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(3),
470 GADGET_ID_LEVEL_COLLECT_DOWN, GADGET_ID_LEVEL_COLLECT_UP,
471 GADGET_ID_LEVEL_COLLECT_TEXT,
473 "number of emeralds to collect", NULL
476 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(4),
478 GADGET_ID_LEVEL_TIMELIMIT_DOWN, GADGET_ID_LEVEL_TIMELIMIT_UP,
479 GADGET_ID_LEVEL_TIMELIMIT_TEXT,
481 "time available to solve level", "(0 => no time limit)"
484 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(5),
486 GADGET_ID_LEVEL_TIMESCORE_DOWN, GADGET_ID_LEVEL_TIMESCORE_UP,
487 GADGET_ID_LEVEL_TIMESCORE_TEXT,
488 &level.score[SC_ZEITBONUS],
489 "score for each 10 seconds left", NULL
492 ED_SETTINGS_XPOS, ED_COUNTER2_YPOS(8),
494 GADGET_ID_LEVEL_RANDOM_DOWN, GADGET_ID_LEVEL_RANDOM_UP,
495 GADGET_ID_LEVEL_RANDOM_TEXT,
496 &random_placement_value,
497 "random element placement", "in"
500 DX + 5 - SX, DY + 3 - SY,
502 GADGET_ID_SELECT_LEVEL_DOWN, GADGET_ID_SELECT_LEVEL_UP,
503 GADGET_ID_SELECT_LEVEL_TEXT,
516 } textinput_info[ED_NUM_TEXTINPUT] =
519 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(0),
520 GADGET_ID_LEVEL_NAME,
526 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(1),
527 GADGET_ID_LEVEL_AUTHOR,
528 MAX_LEVEL_AUTHOR_LEN,
540 } scrollbutton_info[ED_NUM_SCROLLBUTTONS] =
543 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 0 * ED_SCROLLBUTTON_YSIZE,
544 ED_SCROLL_UP_XPOS, ED_SCROLL_UP_YPOS,
546 "scroll level editing area up"
549 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 1 * ED_SCROLLBUTTON_YSIZE,
550 ED_SCROLL_DOWN_XPOS, ED_SCROLL_DOWN_YPOS,
551 GADGET_ID_SCROLL_DOWN,
552 "scroll level editing area down"
555 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 2 * ED_SCROLLBUTTON_YSIZE,
556 ED_SCROLL_LEFT_XPOS, ED_SCROLL_LEFT_YPOS,
557 GADGET_ID_SCROLL_LEFT,
558 "scroll level editing area left"
561 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 3 * ED_SCROLLBUTTON_YSIZE,
562 ED_SCROLL_RIGHT_XPOS, ED_SCROLL_RIGHT_YPOS,
563 GADGET_ID_SCROLL_RIGHT,
564 "scroll level editing area right"
567 ED_SCROLLBUTTON2_XPOS, ED_SCROLLBUTTON2_YPOS + 0 * ED_SCROLLBUTTON2_YSIZE,
568 ED_SCROLL2_UP_XPOS, ED_SCROLL2_UP_YPOS,
569 GADGET_ID_SCROLL_LIST_UP,
570 "scroll element list up ('Page Up')"
573 ED_SCROLLBUTTON2_XPOS, ED_SCROLLBUTTON2_YPOS + 1 * ED_SCROLLBUTTON2_YSIZE,
574 ED_SCROLL2_DOWN_XPOS, ED_SCROLL2_DOWN_YPOS,
575 GADGET_ID_SCROLL_LIST_DOWN,
576 "scroll element list down ('Page Down')"
588 } scrollbar_info[ED_NUM_SCROLLBARS] =
591 ED_SCROLLBAR_XPOS, ED_SCROLLBAR_YPOS,
592 SX + ED_SCROLL_HORIZONTAL_XPOS, SY + ED_SCROLL_HORIZONTAL_YPOS,
593 ED_SCROLL_HORIZONTAL_XSIZE, ED_SCROLL_HORIZONTAL_YSIZE,
594 GD_TYPE_SCROLLBAR_HORIZONTAL,
595 GADGET_ID_SCROLL_HORIZONTAL,
596 "scroll level editing area horizontally"
599 ED_SCROLLBAR_XPOS, ED_SCROLLBAR_YPOS,
600 SX + ED_SCROLL_VERTICAL_XPOS, SY + ED_SCROLL_VERTICAL_YPOS,
601 ED_SCROLL_VERTICAL_XSIZE, ED_SCROLL_VERTICAL_YSIZE,
602 GD_TYPE_SCROLLBAR_VERTICAL,
603 GADGET_ID_SCROLL_VERTICAL,
604 "scroll level editing area vertically"
607 ED_SCROLLBAR2_XPOS, ED_SCROLLBAR2_YPOS,
608 DX + ED_SCROLL2_VERTICAL_XPOS, DY + ED_SCROLL2_VERTICAL_YPOS,
609 ED_SCROLL2_VERTICAL_XSIZE, ED_SCROLL2_VERTICAL_YSIZE,
610 GD_TYPE_SCROLLBAR_VERTICAL,
611 GADGET_ID_SCROLL_LIST_VERTICAL,
612 "scroll element list vertically"
623 char *text, *infotext;
624 } radiobutton_info[ED_NUM_RADIOBUTTONS] =
627 ED_SETTINGS_XPOS + 160, ED_COUNTER2_YPOS(8),
628 GADGET_ID_RANDOM_PERCENTAGE,
629 RADIO_NR_RANDOM_ELEMENTS,
630 &random_placement_method, RANDOM_USE_PERCENTAGE,
631 "percentage", "use percentage for random elements"
634 ED_SETTINGS_XPOS + 340, ED_COUNTER2_YPOS(8),
635 GADGET_ID_RANDOM_QUANTITY,
636 RADIO_NR_RANDOM_ELEMENTS,
637 &random_placement_method, RANDOM_USE_QUANTITY,
638 "quantity", "use quantity for random elements"
647 char *text, *infotext;
648 } checkbutton_info[ED_NUM_CHECKBUTTONS] =
651 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(6) - MINI_TILEY,
652 GADGET_ID_DOUBLE_SPEED,
654 "double speed movement", "set movement speed of player"
657 ED_SETTINGS_XPOS + 340, ED_COUNTER_YPOS(6) - MINI_TILEY,
660 "gravity", "set level gravity"
663 ED_SETTINGS_XPOS, ED_COUNTER2_YPOS(9) - MINI_TILEY,
664 GADGET_ID_RANDOM_RESTRICTED,
665 &random_placement_background_restricted,
666 "restrict random placement to", "set random placement restriction"
669 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(4),
670 GADGET_ID_STICK_ELEMENT,
671 &stick_element_properties_window,
672 "stick window to edit content", "stick window to edit content"
676 /* maximal size of level editor drawing area */
677 #define MAX_ED_FIELDX (2 * SCR_FIELDX)
678 #define MAX_ED_FIELDY (2 * SCR_FIELDY - 1)
680 /* actual size of level editor drawing area */
681 static int ed_fieldx = MAX_ED_FIELDX - 1, ed_fieldy = MAX_ED_FIELDY - 1;
683 /* actual position of level editor drawing area in level playfield */
684 static int level_xpos = -1, level_ypos = -1;
686 #define IN_ED_FIELD(x,y) ((x)>=0 && (x)<ed_fieldx && (y)>=0 &&(y)<ed_fieldy)
688 /* drawing elements on the three mouse buttons */
689 static int new_element1 = EL_MAUERWERK;
690 static int new_element2 = EL_LEERRAUM;
691 static int new_element3 = EL_ERDREICH;
693 #define BUTTON_ELEMENT(button) (button == 1 ? new_element1 : \
694 button == 2 ? new_element2 : \
695 button == 3 ? new_element3 : EL_LEERRAUM)
696 #define BUTTON_STEPSIZE(button) (button == 1 ? 1 : button == 2 ? 5 : 10)
698 /* forward declaration for internal use */
699 static void ModifyEditorCounter(int, int);
700 static void ModifyEditorCounterLimits(int, int, int);
701 static void DrawDrawingWindow();
702 static void DrawLevelInfoWindow();
703 static void DrawPropertiesWindow();
704 static void CopyLevelToUndoBuffer(int);
705 static void HandleDrawingAreas(struct GadgetInfo *);
706 static void HandleCounterButtons(struct GadgetInfo *);
707 static void HandleTextInputGadgets(struct GadgetInfo *);
708 static void HandleRadiobuttons(struct GadgetInfo *);
709 static void HandleCheckbuttons(struct GadgetInfo *);
710 static void HandleControlButtons(struct GadgetInfo *);
711 static void HandleDrawingAreaInfo(struct GadgetInfo *);
713 static struct GadgetInfo *level_editor_gadget[NUM_EDITOR_GADGETS];
715 static int drawing_function = GADGET_ID_SINGLE_ITEMS;
716 static int last_drawing_function = GADGET_ID_SINGLE_ITEMS;
717 static boolean draw_with_brush = FALSE;
718 static int properties_element = 0;
720 static short ElementContent[MAX_ELEMENT_CONTENTS][3][3];
721 static short FieldBackup[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
722 static short UndoBuffer[NUM_UNDO_STEPS][MAX_LEV_FIELDX][MAX_LEV_FIELDY];
723 static int undo_buffer_position = 0;
724 static int undo_buffer_steps = 0;
726 static int edit_mode;
728 static int counter_xsize = DXSIZE + FONT2_XSIZE - 2 * ED_GADGET_DISTANCE;
730 int element_shift = 0;
732 int editor_element[] =
814 EL_DYNAMITE_INACTIVE,
960 EL_SOKOBAN_FELD_LEER,
961 EL_SOKOBAN_FELD_VOLL,
1047 EL_BELT1_SWITCH_MIDDLE,
1052 EL_BELT2_SWITCH_MIDDLE,
1057 EL_BELT3_SWITCH_MIDDLE,
1062 EL_BELT4_SWITCH_MIDDLE,
1064 EL_BELT1_SWITCH_LEFT,
1065 EL_BELT2_SWITCH_LEFT,
1066 EL_BELT3_SWITCH_LEFT,
1067 EL_BELT4_SWITCH_LEFT,
1069 EL_BELT1_SWITCH_RIGHT,
1070 EL_BELT2_SWITCH_RIGHT,
1071 EL_BELT3_SWITCH_RIGHT,
1072 EL_BELT4_SWITCH_RIGHT,
1075 EL_SWITCHGATE_CLOSED,
1076 EL_SWITCHGATE_SWITCH_1,
1081 EL_TIMEGATE_SWITCH_OFF,
1089 EL_SIGN_EXCLAMATION,
1091 EL_LIGHT_SWITCH_OFF,
1201 int elements_in_list = sizeof(editor_element)/sizeof(int);
1203 static void ScrollMiniLevel(int from_x, int from_y, int scroll)
1206 int dx = (scroll == ED_SCROLL_LEFT ? -1 : scroll == ED_SCROLL_RIGHT ? 1 : 0);
1207 int dy = (scroll == ED_SCROLL_UP ? -1 : scroll == ED_SCROLL_DOWN ? 1 : 0);
1209 XCopyArea(display, drawto, drawto, gc,
1210 SX + (dx == -1 ? MINI_TILEX : 0),
1211 SY + (dy == -1 ? MINI_TILEY : 0),
1212 (ed_fieldx * MINI_TILEX) - (dx != 0 ? MINI_TILEX : 0),
1213 (ed_fieldy * MINI_TILEY) - (dy != 0 ? MINI_TILEY : 0),
1214 SX + (dx == +1 ? MINI_TILEX : 0),
1215 SY + (dy == +1 ? MINI_TILEY : 0));
1218 x = (dx == 1 ? 0 : ed_fieldx - 1);
1219 for(y=0; y<ed_fieldy; y++)
1220 DrawMiniElementOrWall(x, y, from_x, from_y);
1224 y = (dy == 1 ? 0 : ed_fieldy - 1);
1225 for(x=0; x<ed_fieldx; x++)
1226 DrawMiniElementOrWall(x, y, from_x, from_y);
1229 redraw_mask |= REDRAW_FIELD;
1233 static void CreateControlButtons()
1235 Pixmap gd_pixmap = pix[PIX_DOOR];
1236 struct GadgetInfo *gi;
1237 unsigned long event_mask;
1240 /* create toolbox buttons */
1241 for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
1245 int gd_xoffset, gd_yoffset;
1246 int gd_x1, gd_x2, gd_y1, gd_y2;
1248 int radio_button_nr;
1251 if (id == GADGET_ID_SINGLE_ITEMS ||
1252 id == GADGET_ID_CONNECTED_ITEMS ||
1253 id == GADGET_ID_LINE ||
1254 id == GADGET_ID_ARC ||
1255 id == GADGET_ID_TEXT ||
1256 id == GADGET_ID_RECTANGLE ||
1257 id == GADGET_ID_FILLED_BOX ||
1258 id == GADGET_ID_FLOOD_FILL ||
1259 id == GADGET_ID_GRAB_BRUSH ||
1260 id == GADGET_ID_PICK_ELEMENT)
1262 button_type = GD_TYPE_RADIO_BUTTON;
1263 radio_button_nr = RADIO_NR_DRAWING_TOOLBOX;
1264 checked = (id == drawing_function ? TRUE : FALSE);
1265 event_mask = GD_EVENT_PRESSED;
1269 button_type = GD_TYPE_NORMAL_BUTTON;
1270 radio_button_nr = RADIO_NR_NONE;
1273 if (id == GADGET_ID_WRAP_LEFT ||
1274 id == GADGET_ID_WRAP_RIGHT ||
1275 id == GADGET_ID_WRAP_UP ||
1276 id == GADGET_ID_WRAP_DOWN)
1277 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
1279 event_mask = GD_EVENT_RELEASED;
1282 if (id < ED_NUM_CTRL1_BUTTONS)
1284 int x = i % ED_CTRL1_BUTTONS_HORIZ;
1285 int y = i / ED_CTRL1_BUTTONS_HORIZ;
1287 gd_xoffset = ED_CTRL1_BUTTONS_XPOS + x * ED_CTRL1_BUTTON_XSIZE;
1288 gd_yoffset = ED_CTRL1_BUTTONS_YPOS + y * ED_CTRL1_BUTTON_YSIZE;
1289 width = ED_CTRL1_BUTTON_XSIZE;
1290 height = ED_CTRL1_BUTTON_YSIZE;
1294 int x = (i - ED_NUM_CTRL1_BUTTONS) % ED_CTRL2_BUTTONS_HORIZ;
1295 int y = (i - ED_NUM_CTRL1_BUTTONS) / ED_CTRL2_BUTTONS_HORIZ;
1297 gd_xoffset = ED_CTRL2_BUTTONS_XPOS + x * ED_CTRL2_BUTTON_XSIZE;
1298 gd_yoffset = ED_CTRL2_BUTTONS_YPOS + y * ED_CTRL2_BUTTON_YSIZE;
1299 width = ED_CTRL2_BUTTON_XSIZE;
1300 height = ED_CTRL2_BUTTON_YSIZE;
1303 gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
1304 gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
1305 gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL_BUTTONS_GFX_YPOS + gd_yoffset;
1306 gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
1308 gi = CreateGadget(GDI_CUSTOM_ID, id,
1309 GDI_CUSTOM_TYPE_ID, i,
1310 GDI_INFO_TEXT, control_info[i].text,
1311 GDI_X, EX + gd_xoffset,
1312 GDI_Y, EY + gd_yoffset,
1315 GDI_TYPE, button_type,
1316 GDI_STATE, GD_BUTTON_UNPRESSED,
1317 GDI_RADIO_NR, radio_button_nr,
1318 GDI_CHECKED, checked,
1319 GDI_DESIGN_UNPRESSED, gd_pixmap, gd_x1, gd_y1,
1320 GDI_DESIGN_PRESSED, gd_pixmap, gd_x2, gd_y1,
1321 GDI_ALT_DESIGN_UNPRESSED, gd_pixmap, gd_x1, gd_y2,
1322 GDI_ALT_DESIGN_PRESSED, gd_pixmap, gd_x2, gd_y2,
1323 GDI_EVENT_MASK, event_mask,
1324 GDI_CALLBACK_ACTION, HandleControlButtons,
1328 Error(ERR_EXIT, "cannot create gadget");
1330 level_editor_gadget[id] = gi;
1333 /* create buttons for scrolling of drawing area and element list */
1334 for (i=0; i<ED_NUM_SCROLLBUTTONS; i++)
1336 int id = scrollbutton_info[i].gadget_id;
1337 int x, y, width, height;
1338 int gd_x1, gd_x2, gd_y1, gd_y2;
1340 x = scrollbutton_info[i].x;
1341 y = scrollbutton_info[i].y;
1343 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
1345 if (id == GADGET_ID_SCROLL_LIST_UP ||
1346 id == GADGET_ID_SCROLL_LIST_DOWN)
1350 width = ED_SCROLLBUTTON2_XSIZE;
1351 height = ED_SCROLLBUTTON2_YSIZE;
1352 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].xpos;
1353 gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].ypos;
1354 gd_x2 = gd_x1 - ED_SCROLLBUTTON2_XSIZE;
1361 width = ED_SCROLLBUTTON_XSIZE;
1362 height = ED_SCROLLBUTTON_YSIZE;
1363 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].xpos;
1364 gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].ypos;
1365 gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
1369 gi = CreateGadget(GDI_CUSTOM_ID, id,
1370 GDI_CUSTOM_TYPE_ID, i,
1371 GDI_INFO_TEXT, scrollbutton_info[i].infotext,
1376 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
1377 GDI_STATE, GD_BUTTON_UNPRESSED,
1378 GDI_DESIGN_UNPRESSED, gd_pixmap, gd_x1, gd_y1,
1379 GDI_DESIGN_PRESSED, gd_pixmap, gd_x2, gd_y2,
1380 GDI_EVENT_MASK, event_mask,
1381 GDI_CALLBACK_ACTION, HandleControlButtons,
1385 Error(ERR_EXIT, "cannot create gadget");
1387 level_editor_gadget[id] = gi;
1390 /* create buttons for element list */
1391 for (i=0; i<ED_NUM_ELEMENTLIST_BUTTONS; i++)
1394 int deco_x, deco_y, deco_xpos, deco_ypos;
1395 int gd_xoffset, gd_yoffset;
1396 int gd_x1, gd_x2, gd_y;
1397 int x = i % ED_ELEMENTLIST_BUTTONS_HORIZ;
1398 int y = i / ED_ELEMENTLIST_BUTTONS_HORIZ;
1399 int id = GADGET_ID_ELEMENTLIST_FIRST + i;
1401 event_mask = GD_EVENT_RELEASED;
1403 gd_xoffset = ED_ELEMENTLIST_XPOS + x * ED_ELEMENTLIST_XSIZE;
1404 gd_yoffset = ED_ELEMENTLIST_YPOS + y * ED_ELEMENTLIST_YSIZE;
1406 gd_x1 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS + ED_ELEMENTLIST_XSIZE;
1407 gd_x2 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS;
1408 gd_y = DOOR_GFX_PAGEY1 + ED_ELEMENTLIST_YPOS;
1410 getMiniGraphicSource(el2gfx(editor_element[i]),
1411 &deco_pixmap, &deco_x, &deco_y);
1412 deco_xpos = (ED_ELEMENTLIST_XSIZE - MINI_TILEX) / 2;
1413 deco_ypos = (ED_ELEMENTLIST_YSIZE - MINI_TILEY) / 2;
1415 gi = CreateGadget(GDI_CUSTOM_ID, id,
1416 GDI_CUSTOM_TYPE_ID, i,
1417 GDI_INFO_TEXT, element_info[editor_element[i]],
1418 GDI_X, DX + gd_xoffset,
1419 GDI_Y, DY + gd_yoffset,
1420 GDI_WIDTH, ED_ELEMENTLIST_XSIZE,
1421 GDI_HEIGHT, ED_ELEMENTLIST_YSIZE,
1422 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
1423 GDI_STATE, GD_BUTTON_UNPRESSED,
1424 GDI_DESIGN_UNPRESSED, gd_pixmap, gd_x1, gd_y,
1425 GDI_DESIGN_PRESSED, gd_pixmap, gd_x2, gd_y,
1426 GDI_DECORATION_DESIGN, deco_pixmap, deco_x, deco_y,
1427 GDI_DECORATION_POSITION, deco_xpos, deco_ypos,
1428 GDI_DECORATION_SIZE, MINI_TILEX, MINI_TILEY,
1429 GDI_DECORATION_SHIFTING, 1, 1,
1430 GDI_EVENT_MASK, event_mask,
1431 GDI_CALLBACK_ACTION, HandleControlButtons,
1435 Error(ERR_EXIT, "cannot create gadget");
1437 level_editor_gadget[id] = gi;
1441 static void CreateCounterButtons()
1445 for (i=0; i<ED_NUM_COUNTERBUTTONS; i++)
1448 int xpos = SX + counterbutton_info[i].x; /* xpos of down count button */
1449 int ypos = SY + counterbutton_info[i].y;
1453 Pixmap gd_pixmap = pix[PIX_DOOR];
1454 struct GadgetInfo *gi;
1456 counterbutton_info[i].gadget_id_down :
1457 counterbutton_info[i].gadget_id_up);
1459 int gd_x, gd_x1, gd_x2, gd_y;
1461 unsigned long event_mask;
1462 char infotext[MAX_INFOTEXT_LEN + 1];
1464 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
1466 if (i == ED_COUNTER_ID_SELECT_LEVEL)
1469 ED_SCROLLBUTTON_ID_AREA_LEFT :
1470 ED_SCROLLBUTTON_ID_AREA_RIGHT);
1472 event_mask |= GD_EVENT_RELEASED;
1475 xpos += 2 * ED_GADGET_DISTANCE;
1476 ypos += ED_GADGET_DISTANCE;
1478 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[sid].xpos;
1479 gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
1480 gd_y = DOOR_GFX_PAGEY1 + scrollbutton_info[sid].ypos;
1481 x_size = ED_SCROLLBUTTON_XSIZE;
1482 y_size = ED_SCROLLBUTTON_YSIZE;
1486 gd_xoffset = (j == 0 ? ED_BUTTON_MINUS_XPOS : ED_BUTTON_PLUS_XPOS);
1487 gd_x1 = DOOR_GFX_PAGEX4 + gd_xoffset;
1488 gd_x2 = DOOR_GFX_PAGEX3 + gd_xoffset;
1489 gd_y = DOOR_GFX_PAGEY1 + ED_BUTTON_COUNT_YPOS;
1490 x_size = ED_BUTTON_COUNT_XSIZE;
1491 y_size = ED_BUTTON_COUNT_YSIZE;
1494 sprintf(infotext, "%s counter value by 1, 5 or 10",
1495 (j == 0 ? "decrease" : "increase"));
1497 gi = CreateGadget(GDI_CUSTOM_ID, id,
1498 GDI_CUSTOM_TYPE_ID, i,
1499 GDI_INFO_TEXT, infotext,
1504 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
1505 GDI_STATE, GD_BUTTON_UNPRESSED,
1506 GDI_DESIGN_UNPRESSED, gd_pixmap, gd_x1, gd_y,
1507 GDI_DESIGN_PRESSED, gd_pixmap, gd_x2, gd_y,
1508 GDI_EVENT_MASK, event_mask,
1509 GDI_CALLBACK_ACTION, HandleCounterButtons,
1513 Error(ERR_EXIT, "cannot create gadget");
1515 level_editor_gadget[id] = gi;
1516 xpos += gi->width + ED_GADGET_DISTANCE; /* xpos of text count button */
1520 int font_type = FC_YELLOW;
1521 int gd_width = ED_WIN_COUNT_XSIZE;
1523 id = counterbutton_info[i].gadget_id_text;
1524 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
1526 if (i == ED_COUNTER_ID_SELECT_LEVEL)
1528 font_type = FC_SPECIAL3;
1530 xpos += 2 * ED_GADGET_DISTANCE;
1531 ypos -= ED_GADGET_DISTANCE;
1533 gd_x = DOOR_GFX_PAGEX6 + ED_WIN_COUNT2_XPOS;
1534 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT2_YPOS;
1535 gd_width = ED_WIN_COUNT2_XSIZE;
1539 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
1540 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
1543 gi = CreateGadget(GDI_CUSTOM_ID, id,
1544 GDI_CUSTOM_TYPE_ID, i,
1545 GDI_INFO_TEXT, "enter counter value",
1548 GDI_TYPE, GD_TYPE_TEXTINPUT_NUMERIC,
1549 GDI_NUMBER_VALUE, 0,
1550 GDI_NUMBER_MIN, counterbutton_info[i].min_value,
1551 GDI_NUMBER_MAX, counterbutton_info[i].max_value,
1553 GDI_TEXT_FONT, font_type,
1554 GDI_DESIGN_UNPRESSED, gd_pixmap, gd_x, gd_y,
1555 GDI_DESIGN_PRESSED, gd_pixmap, gd_x, gd_y,
1556 GDI_BORDER_SIZE, ED_BORDER_SIZE,
1557 GDI_TEXTINPUT_DESIGN_WIDTH, gd_width,
1558 GDI_EVENT_MASK, event_mask,
1559 GDI_CALLBACK_ACTION, HandleCounterButtons,
1563 Error(ERR_EXIT, "cannot create gadget");
1565 level_editor_gadget[id] = gi;
1566 xpos += gi->width + ED_GADGET_DISTANCE; /* xpos of up count button */
1572 static void CreateDrawingAreas()
1574 struct GadgetInfo *gi;
1575 unsigned long event_mask;
1580 GD_EVENT_PRESSED | GD_EVENT_RELEASED | GD_EVENT_MOVING |
1581 GD_EVENT_OFF_BORDERS;
1583 /* one for the level drawing area ... */
1584 id = GADGET_ID_DRAWING_LEVEL;
1585 gi = CreateGadget(GDI_CUSTOM_ID, id,
1588 GDI_TYPE, GD_TYPE_DRAWING_AREA,
1589 GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
1590 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
1591 GDI_EVENT_MASK, event_mask,
1592 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
1593 GDI_CALLBACK_ACTION, HandleDrawingAreas,
1597 Error(ERR_EXIT, "cannot create gadget");
1599 level_editor_gadget[id] = gi;
1601 /* ... up to eight areas for element content ... */
1602 for (i=0; i<MAX_ELEMENT_CONTENTS; i++)
1604 int gx = SX + ED_AREA_ELEM_CONTENT_XPOS + 5 * (i % 4) * MINI_TILEX;
1605 int gy = SX + ED_AREA_ELEM_CONTENT_YPOS + 6 * (i / 4) * MINI_TILEY;
1607 id = GADGET_ID_ELEM_CONTENT_0 + i;
1608 gi = CreateGadget(GDI_CUSTOM_ID, id,
1609 GDI_CUSTOM_TYPE_ID, i,
1612 GDI_WIDTH, 3 * MINI_TILEX,
1613 GDI_HEIGHT, 3 * MINI_TILEY,
1614 GDI_TYPE, GD_TYPE_DRAWING_AREA,
1615 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
1616 GDI_EVENT_MASK, event_mask,
1617 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
1618 GDI_CALLBACK_ACTION, HandleDrawingAreas,
1622 Error(ERR_EXIT, "cannot create gadget");
1624 level_editor_gadget[id] = gi;
1627 /* ... one for the amoeba content */
1628 id = GADGET_ID_AMOEBA_CONTENT;
1629 gi = CreateGadget(GDI_CUSTOM_ID, id,
1630 GDI_X, SX + ED_AREA_ELEM_CONTENT_XPOS,
1631 GDI_Y, SY + ED_AREA_ELEM_CONTENT_YPOS,
1632 GDI_WIDTH, MINI_TILEX,
1633 GDI_HEIGHT, MINI_TILEY,
1634 GDI_TYPE, GD_TYPE_DRAWING_AREA,
1635 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
1636 GDI_EVENT_MASK, event_mask,
1637 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
1638 GDI_CALLBACK_ACTION, HandleDrawingAreas,
1642 Error(ERR_EXIT, "cannot create gadget");
1644 level_editor_gadget[id] = gi;
1646 /* ... and one for random placement background restrictions */
1648 id = GADGET_ID_RANDOM_BACKGROUND;
1649 gi = CreateGadget(GDI_CUSTOM_ID, id,
1650 GDI_X, SX + ED_AREA_RANDOM_BACKGROUND_XPOS,
1651 GDI_Y, SY + ED_AREA_RANDOM_BACKGROUND_YPOS,
1652 GDI_WIDTH, MINI_TILEX,
1653 GDI_HEIGHT, MINI_TILEY,
1654 GDI_TYPE, GD_TYPE_DRAWING_AREA,
1655 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
1656 GDI_EVENT_MASK, event_mask,
1657 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
1658 GDI_CALLBACK_ACTION, HandleDrawingAreas,
1662 Error(ERR_EXIT, "cannot create gadget");
1664 level_editor_gadget[id] = gi;
1667 static void CreateTextInputGadgets()
1671 for (i=0; i<ED_NUM_TEXTINPUT; i++)
1673 Pixmap gd_pixmap = pix[PIX_DOOR];
1675 struct GadgetInfo *gi;
1676 unsigned long event_mask;
1677 char infotext[1024];
1678 int id = textinput_info[i].gadget_id;
1680 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
1682 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
1683 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
1685 sprintf(infotext, "Enter %s", textinput_info[i].infotext);
1686 infotext[MAX_INFOTEXT_LEN] = '\0';
1688 gi = CreateGadget(GDI_CUSTOM_ID, id,
1689 GDI_CUSTOM_TYPE_ID, i,
1690 GDI_INFO_TEXT, infotext,
1691 GDI_X, SX + textinput_info[i].x,
1692 GDI_Y, SY + textinput_info[i].y,
1693 GDI_TYPE, GD_TYPE_TEXTINPUT_ALPHANUMERIC,
1694 GDI_TEXT_VALUE, textinput_info[i].value,
1695 GDI_TEXT_SIZE, textinput_info[i].size,
1696 GDI_TEXT_FONT, FC_YELLOW,
1697 GDI_DESIGN_UNPRESSED, gd_pixmap, gd_x, gd_y,
1698 GDI_DESIGN_PRESSED, gd_pixmap, gd_x, gd_y,
1699 GDI_BORDER_SIZE, ED_BORDER_SIZE,
1700 GDI_TEXTINPUT_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
1701 GDI_EVENT_MASK, event_mask,
1702 GDI_CALLBACK_ACTION, HandleTextInputGadgets,
1706 Error(ERR_EXIT, "cannot create gadget");
1708 level_editor_gadget[id] = gi;
1712 static void CreateScrollbarGadgets()
1716 for (i=0; i<ED_NUM_SCROLLBARS; i++)
1718 int id = scrollbar_info[i].gadget_id;
1719 Pixmap gd_pixmap = pix[PIX_DOOR];
1720 int gd_x1, gd_x2, gd_y1, gd_y2;
1721 struct GadgetInfo *gi;
1722 int items_max, items_visible, item_position;
1723 unsigned long event_mask;
1725 if (i == ED_SCROLLBAR_ID_LIST_VERTICAL)
1727 items_max = elements_in_list / ED_ELEMENTLIST_BUTTONS_HORIZ;
1728 items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
1731 else /* drawing area scrollbars */
1733 if (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL)
1735 items_max = MAX(lev_fieldx + 2, ed_fieldx);
1736 items_visible = ed_fieldx;
1741 items_max = MAX(lev_fieldy + 2, ed_fieldy);
1742 items_visible = ed_fieldy;
1747 event_mask = GD_EVENT_MOVING | GD_EVENT_OFF_BORDERS;
1749 gd_x1 = DOOR_GFX_PAGEX8 + scrollbar_info[i].xpos;
1750 gd_x2 = (gd_x1 - (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL ?
1751 scrollbar_info[i].height : scrollbar_info[i].width));
1752 gd_y1 = DOOR_GFX_PAGEY1 + scrollbar_info[i].ypos;
1753 gd_y2 = DOOR_GFX_PAGEY1 + scrollbar_info[i].ypos;
1755 gi = CreateGadget(GDI_CUSTOM_ID, id,
1756 GDI_CUSTOM_TYPE_ID, i,
1757 GDI_INFO_TEXT, scrollbar_info[i].infotext,
1758 GDI_X, scrollbar_info[i].x,
1759 GDI_Y, scrollbar_info[i].y,
1760 GDI_WIDTH, scrollbar_info[i].width,
1761 GDI_HEIGHT, scrollbar_info[i].height,
1762 GDI_TYPE, scrollbar_info[i].type,
1763 GDI_SCROLLBAR_ITEMS_MAX, items_max,
1764 GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
1765 GDI_SCROLLBAR_ITEM_POSITION, item_position,
1766 GDI_STATE, GD_BUTTON_UNPRESSED,
1767 GDI_DESIGN_UNPRESSED, gd_pixmap, gd_x1, gd_y1,
1768 GDI_DESIGN_PRESSED, gd_pixmap, gd_x2, gd_y2,
1769 GDI_BORDER_SIZE, ED_BORDER_SIZE,
1770 GDI_EVENT_MASK, event_mask,
1771 GDI_CALLBACK_ACTION, HandleControlButtons,
1775 Error(ERR_EXIT, "cannot create gadget");
1777 level_editor_gadget[id] = gi;
1781 static void CreateCheckbuttonGadgets()
1783 Pixmap gd_pixmap = pix[PIX_DOOR];
1784 struct GadgetInfo *gi;
1785 unsigned long event_mask;
1786 int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
1790 event_mask = GD_EVENT_PRESSED;
1792 gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
1793 gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
1794 gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
1795 gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
1796 gd_y = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS;
1798 for (i=0; i<ED_NUM_RADIOBUTTONS; i++)
1800 int id = radiobutton_info[i].gadget_id;
1803 (*radiobutton_info[i].value == radiobutton_info[i].checked_value);
1805 gi = CreateGadget(GDI_CUSTOM_ID, id,
1806 GDI_CUSTOM_TYPE_ID, i,
1807 GDI_INFO_TEXT, radiobutton_info[i].infotext,
1808 GDI_X, SX + radiobutton_info[i].x,
1809 GDI_Y, SY + radiobutton_info[i].y,
1810 GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
1811 GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
1812 GDI_TYPE, GD_TYPE_RADIO_BUTTON,
1813 GDI_RADIO_NR, radiobutton_info[i].radio_button_nr,
1814 GDI_CHECKED, checked,
1815 GDI_DESIGN_UNPRESSED, gd_pixmap, gd_x1, gd_y,
1816 GDI_DESIGN_PRESSED, gd_pixmap, gd_x2, gd_y,
1817 GDI_ALT_DESIGN_UNPRESSED, gd_pixmap, gd_x3, gd_y,
1818 GDI_ALT_DESIGN_PRESSED, gd_pixmap, gd_x4, gd_y,
1819 GDI_EVENT_MASK, event_mask,
1820 GDI_CALLBACK_ACTION, HandleRadiobuttons,
1824 Error(ERR_EXIT, "cannot create gadget");
1826 level_editor_gadget[id] = gi;
1829 for (i=0; i<ED_NUM_CHECKBUTTONS; i++)
1831 int id = checkbutton_info[i].gadget_id;
1833 if (id == GADGET_ID_STICK_ELEMENT)
1834 gd_y = DOOR_GFX_PAGEY1 + ED_STICKYBUTTON_YPOS;
1836 gd_y = DOOR_GFX_PAGEY1 + ED_CHECKBUTTON_YPOS;
1838 gi = CreateGadget(GDI_CUSTOM_ID, id,
1839 GDI_CUSTOM_TYPE_ID, i,
1840 GDI_INFO_TEXT, checkbutton_info[i].infotext,
1841 GDI_X, SX + checkbutton_info[i].x,
1842 GDI_Y, SY + checkbutton_info[i].y,
1843 GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
1844 GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
1845 GDI_TYPE, GD_TYPE_CHECK_BUTTON,
1846 GDI_CHECKED, *checkbutton_info[i].value,
1847 GDI_DESIGN_UNPRESSED, gd_pixmap, gd_x1, gd_y,
1848 GDI_DESIGN_PRESSED, gd_pixmap, gd_x2, gd_y,
1849 GDI_ALT_DESIGN_UNPRESSED, gd_pixmap, gd_x3, gd_y,
1850 GDI_ALT_DESIGN_PRESSED, gd_pixmap, gd_x4, gd_y,
1851 GDI_EVENT_MASK, event_mask,
1852 GDI_CALLBACK_ACTION, HandleCheckbuttons,
1856 Error(ERR_EXIT, "cannot create gadget");
1858 level_editor_gadget[id] = gi;
1862 void CreateLevelEditorGadgets()
1864 CreateControlButtons();
1865 CreateCounterButtons();
1866 CreateDrawingAreas();
1867 CreateTextInputGadgets();
1868 CreateScrollbarGadgets();
1869 CreateCheckbuttonGadgets();
1872 static void MapCounterButtons(int id)
1874 MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_down]);
1875 MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_text]);
1876 MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_up]);
1879 static void MapControlButtons()
1884 /* map toolbox buttons */
1885 for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
1886 MapGadget(level_editor_gadget[i]);
1888 /* map buttons to select elements */
1889 for (i=0; i<ED_NUM_ELEMENTLIST_BUTTONS; i++)
1890 MapGadget(level_editor_gadget[GADGET_ID_ELEMENTLIST_FIRST + i]);
1891 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL]);
1892 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_UP]);
1893 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_DOWN]);
1895 /* map buttons to select level */
1896 counter_id = ED_COUNTER_ID_SELECT_LEVEL;
1897 ModifyEditorCounterLimits(counter_id,
1898 leveldir[leveldir_nr].first_level,
1899 leveldir[leveldir_nr].last_level);
1900 ModifyEditorCounter(counter_id, *counterbutton_info[counter_id].value);
1901 MapCounterButtons(counter_id);
1904 static void MapDrawingArea(int id)
1906 MapGadget(level_editor_gadget[id]);
1909 static void MapTextInputGadget(int id)
1911 MapGadget(level_editor_gadget[textinput_info[id].gadget_id]);
1914 static void MapRadiobuttonGadget(int id)
1916 MapGadget(level_editor_gadget[radiobutton_info[id].gadget_id]);
1919 static void MapCheckbuttonGadget(int id)
1921 MapGadget(level_editor_gadget[checkbutton_info[id].gadget_id]);
1924 static void MapMainDrawingArea()
1926 boolean no_horizontal_scrollbar = (lev_fieldx + 2 <= ed_fieldx);
1927 boolean no_vertical_scrollbar = (lev_fieldy + 2 <= ed_fieldy);
1930 for (i=ED_SCROLLBUTTON_ID_AREA_FIRST; i<=ED_SCROLLBUTTON_ID_AREA_LAST; i++)
1932 if (((i == ED_SCROLLBUTTON_ID_AREA_LEFT ||
1933 i == ED_SCROLLBUTTON_ID_AREA_RIGHT) &&
1934 no_horizontal_scrollbar) ||
1935 ((i == ED_SCROLLBUTTON_ID_AREA_UP ||
1936 i == ED_SCROLLBUTTON_ID_AREA_DOWN) &&
1937 no_vertical_scrollbar))
1940 MapGadget(level_editor_gadget[scrollbutton_info[i].gadget_id]);
1943 for (i=ED_SCROLLBAR_ID_AREA_FIRST; i<=ED_SCROLLBAR_ID_AREA_LAST; i++)
1945 if ((i == ED_SCROLLBAR_ID_AREA_HORIZONTAL && no_horizontal_scrollbar) ||
1946 (i == ED_SCROLLBAR_ID_AREA_VERTICAL && no_vertical_scrollbar))
1949 MapGadget(level_editor_gadget[scrollbar_info[i].gadget_id]);
1952 MapDrawingArea(GADGET_ID_DRAWING_LEVEL);
1955 static void UnmapDrawingArea(int id)
1957 UnmapGadget(level_editor_gadget[id]);
1960 void UnmapLevelEditorWindowGadgets()
1964 for (i=0; i<NUM_EDITOR_GADGETS; i++)
1965 if (level_editor_gadget[i]->x < SX + SXSIZE)
1966 UnmapGadget(level_editor_gadget[i]);
1969 void UnmapLevelEditorGadgets()
1973 for (i=0; i<NUM_EDITOR_GADGETS; i++)
1974 UnmapGadget(level_editor_gadget[i]);
1977 static void ResetUndoBuffer()
1979 undo_buffer_position = -1;
1980 undo_buffer_steps = -1;
1981 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
1984 static void DrawEditModeWindow()
1986 if (edit_mode == ED_MODE_INFO)
1987 DrawLevelInfoWindow();
1988 else if (edit_mode == ED_MODE_PROPERTIES)
1989 DrawPropertiesWindow();
1990 else /* edit_mode == ED_MODE_DRAWING */
1991 DrawDrawingWindow();
1994 static boolean LevelChanged()
1996 boolean level_changed = FALSE;
1999 for(y=0; y<lev_fieldy; y++)
2000 for(x=0; x<lev_fieldx; x++)
2001 if (Feld[x][y] != Ur[x][y])
2002 level_changed = TRUE;
2004 return level_changed;
2007 static boolean LevelContainsPlayer()
2009 boolean player_found = FALSE;
2012 for(y=0; y<lev_fieldy; y++)
2013 for(x=0; x<lev_fieldx; x++)
2014 if (Feld[x][y] == EL_SPIELFIGUR ||
2015 Feld[x][y] == EL_SPIELER1 ||
2016 Feld[x][y] == EL_SP_MURPHY)
2017 player_found = TRUE;
2019 return player_found;
2024 CloseDoor(DOOR_CLOSE_ALL);
2025 OpenDoor(DOOR_OPEN_2 | DOOR_NO_DELAY);
2027 if (level_editor_test_game)
2031 for(x=0; x<lev_fieldx; x++)
2032 for(y=0; y<lev_fieldy; y++)
2033 Feld[x][y] = Ur[x][y];
2035 for(x=0; x<lev_fieldx; x++)
2036 for(y=0; y<lev_fieldy; y++)
2037 Ur[x][y] = FieldBackup[x][y];
2039 level_editor_test_game = FALSE;
2043 edit_mode = ED_MODE_DRAWING;
2050 /* copy default editor door content to main double buffer */
2051 XCopyArea(display, pix[PIX_DOOR], drawto, gc,
2052 DOOR_GFX_PAGEX6, DOOR_GFX_PAGEY1, DXSIZE, DYSIZE, DX, DY);
2054 /* draw mouse button brush elements */
2055 DrawMiniGraphicExt(drawto, gc,
2056 DX + ED_WIN_MB_LEFT_XPOS, DY + ED_WIN_MB_LEFT_YPOS,
2057 el2gfx(new_element1));
2058 DrawMiniGraphicExt(drawto, gc,
2059 DX + ED_WIN_MB_MIDDLE_XPOS, DY + ED_WIN_MB_MIDDLE_YPOS,
2060 el2gfx(new_element2));
2061 DrawMiniGraphicExt(drawto, gc,
2062 DX + ED_WIN_MB_RIGHT_XPOS, DY + ED_WIN_MB_RIGHT_YPOS,
2063 el2gfx(new_element3));
2065 /* draw bigger door */
2066 DrawSpecialEditorDoor();
2068 /* draw new control window */
2069 XCopyArea(display, pix[PIX_DOOR], drawto, gc,
2070 DOOR_GFX_PAGEX8, 236,
2074 redraw_mask |= REDRAW_ALL;
2076 MapControlButtons();
2078 /* copy actual editor door content to door double buffer for OpenDoor() */
2079 XCopyArea(display, drawto, pix[PIX_DB_DOOR], gc,
2080 DX, DY, DXSIZE, DYSIZE, DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
2082 DrawEditModeWindow();
2089 OpenDoor(DOOR_OPEN_1);
2092 OpenDoor(DOOR_OPEN_1 | DOOR_OPEN_2);
2096 static void AdjustDrawingAreaGadgets()
2098 int ed_xsize = lev_fieldx + 2;
2099 int ed_ysize = lev_fieldy + 2;
2100 int max_ed_fieldx = MAX_ED_FIELDX;
2101 int max_ed_fieldy = MAX_ED_FIELDY;
2102 boolean horizontal_scrollbar_needed;
2103 boolean vertical_scrollbar_needed;
2104 int x, y, width, height;
2105 int xoffset, yoffset;
2107 /* check if we need any scrollbars */
2108 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
2109 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
2111 /* check if we have a smaller editor field because of scrollbars */
2112 if (horizontal_scrollbar_needed)
2113 max_ed_fieldy = MAX_ED_FIELDY - 1;
2114 if (vertical_scrollbar_needed)
2115 max_ed_fieldx = MAX_ED_FIELDX - 1;
2117 /* check again if we now need more scrollbars because of less space */
2118 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
2119 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
2121 /* check if editor field gets even smaller after adding new scrollbars */
2122 if (horizontal_scrollbar_needed)
2123 max_ed_fieldy = MAX_ED_FIELDY - 1;
2124 if (vertical_scrollbar_needed)
2125 max_ed_fieldx = MAX_ED_FIELDX - 1;
2127 ed_fieldx = (ed_xsize < MAX_ED_FIELDX ? ed_xsize : max_ed_fieldx);
2128 ed_fieldy = (ed_ysize < MAX_ED_FIELDY ? ed_ysize : max_ed_fieldy);
2130 ModifyGadget(level_editor_gadget[GADGET_ID_DRAWING_LEVEL],
2131 GDI_WIDTH, ed_fieldx * MINI_TILEX,
2132 GDI_HEIGHT, ed_fieldy * MINI_TILEY,
2133 GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
2136 xoffset = (ed_fieldx == MAX_ED_FIELDX ? ED_SCROLLBUTTON_XSIZE : 0);
2137 yoffset = (ed_fieldy == MAX_ED_FIELDY ? ED_SCROLLBUTTON_YSIZE : 0);
2139 x = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_RIGHT].x + xoffset;
2140 y = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_DOWN].y + yoffset;
2142 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_RIGHT], GDI_X, x, GDI_END);
2143 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_DOWN], GDI_Y, y, GDI_END);
2145 width = scrollbar_info[ED_SCROLLBAR_ID_AREA_HORIZONTAL].width + xoffset;
2146 height = scrollbar_info[ED_SCROLLBAR_ID_AREA_VERTICAL].height + yoffset;
2148 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
2150 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldx,
2152 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
2154 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldy,
2158 static void AdjustLevelScrollPosition()
2160 if (level_xpos < -1)
2162 if (level_xpos > lev_fieldx - ed_fieldx + 1)
2163 level_xpos = lev_fieldx - ed_fieldx + 1;
2164 if (lev_fieldx < ed_fieldx - 2)
2167 if (level_ypos < -1)
2169 if (level_ypos > lev_fieldy - ed_fieldy + 1)
2170 level_ypos = lev_fieldy - ed_fieldy + 1;
2171 if (lev_fieldy < ed_fieldy - 2)
2175 static void AdjustEditorScrollbar(int id)
2177 struct GadgetInfo *gi = level_editor_gadget[id];
2178 int items_max, items_visible, item_position;
2180 if (id == GADGET_ID_SCROLL_HORIZONTAL)
2182 items_max = MAX(lev_fieldx + 2, ed_fieldx);
2183 items_visible = ed_fieldx;
2184 item_position = level_xpos + 1;
2188 items_max = MAX(lev_fieldy + 2, ed_fieldy);
2189 items_visible = ed_fieldy;
2190 item_position = level_ypos + 1;
2193 if (item_position > items_max - items_visible)
2194 item_position = items_max - items_visible;
2196 ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
2197 GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
2200 static void ModifyEditorTextInput(int textinput_id, char *new_text)
2202 int gadget_id = textinput_info[textinput_id].gadget_id;
2203 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
2205 ModifyGadget(gi, GDI_TEXT_VALUE, new_text, GDI_END);
2208 static void ModifyEditorCounter(int counter_id, int new_value)
2210 int *counter_value = counterbutton_info[counter_id].value;
2211 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
2212 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
2214 ModifyGadget(gi, GDI_NUMBER_VALUE, new_value, GDI_END);
2216 if (counter_value != NULL)
2217 *counter_value = gi->text.number_value;
2220 static void ModifyEditorCounterLimits(int counter_id, int min, int max)
2222 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
2223 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
2225 ModifyGadget(gi, GDI_NUMBER_MIN, min, GDI_NUMBER_MAX, max, GDI_END);
2228 static void PickDrawingElement(int button, int element)
2230 if (button < 1 || button > 3)
2235 new_element1 = element;
2236 DrawMiniGraphicExt(drawto, gc,
2237 DX + ED_WIN_MB_LEFT_XPOS, DY + ED_WIN_MB_LEFT_YPOS,
2238 el2gfx(new_element1));
2240 else if (button == 2)
2242 new_element2 = element;
2243 DrawMiniGraphicExt(drawto, gc,
2244 DX + ED_WIN_MB_MIDDLE_XPOS, DY + ED_WIN_MB_MIDDLE_YPOS,
2245 el2gfx(new_element2));
2249 new_element3 = element;
2250 DrawMiniGraphicExt(drawto, gc,
2251 DX + ED_WIN_MB_RIGHT_XPOS, DY + ED_WIN_MB_RIGHT_YPOS,
2252 el2gfx(new_element3));
2255 redraw_mask |= REDRAW_DOOR_1;
2258 static void DrawDrawingWindow()
2261 UnmapLevelEditorWindowGadgets();
2262 AdjustDrawingAreaGadgets();
2263 AdjustLevelScrollPosition();
2264 AdjustEditorScrollbar(GADGET_ID_SCROLL_HORIZONTAL);
2265 AdjustEditorScrollbar(GADGET_ID_SCROLL_VERTICAL);
2266 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
2267 MapMainDrawingArea();
2270 static void DrawRandomPlacementBackgroundArea()
2272 int area_x = ED_AREA_RANDOM_BACKGROUND_XPOS / MINI_TILEX;
2273 int area_y = ED_AREA_RANDOM_BACKGROUND_YPOS / MINI_TILEY;
2274 int area_sx = SX + ED_AREA_RANDOM_BACKGROUND_XPOS;
2275 int area_sy = SY + ED_AREA_RANDOM_BACKGROUND_YPOS;
2278 ElementContent[0][0][0] = random_placement_background_element;
2280 /* draw decorative border for the object */
2283 DrawMiniElement(area_x + x, area_y + y, EL_ERDREICH);
2285 XFillRectangle(display, drawto, gc,
2286 area_sx + MINI_TILEX/2 - 1, area_sy + MINI_TILEY/2 - 1,
2287 MINI_TILEX + 2, MINI_TILEY + 2);
2289 /* copy border to the right location */
2290 XCopyArea(display, drawto, drawto, gc,
2291 area_sx, area_sy, 3 * MINI_TILEX, 3 * MINI_TILEY,
2292 area_sx - MINI_TILEX/2, area_sy - MINI_TILEY/2);
2294 DrawMiniElement(area_x, area_y, ElementContent[0][0][0]);
2296 MapDrawingArea(GADGET_ID_RANDOM_BACKGROUND);
2299 static void DrawLevelInfoWindow()
2301 char infotext[1024];
2302 int xoffset_above = 0;
2303 int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
2304 int xoffset_right = counter_xsize;
2305 int yoffset_right = ED_BORDER_SIZE;
2306 int xoffset_right2 = ED_CHECKBUTTON_XSIZE + 2 * ED_GADGET_DISTANCE;
2307 int yoffset_right2 = ED_BORDER_SIZE;
2308 int font_color = FC_GREEN;
2312 UnmapLevelEditorWindowGadgets();
2314 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS_YPOS,
2315 "Level Settings", FS_BIG, FC_YELLOW);
2316 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS2_YPOS,
2317 "Editor Settings", FS_BIG, FC_YELLOW);
2319 /* draw counter gadgets */
2320 for (i=ED_COUNTER_ID_LEVEL_FIRST; i<=ED_COUNTER_ID_LEVEL_LAST; i++)
2322 if (counterbutton_info[i].infotext_above)
2324 x = counterbutton_info[i].x + xoffset_above;
2325 y = counterbutton_info[i].y + yoffset_above;
2327 sprintf(infotext, "%s:", counterbutton_info[i].infotext_above);
2328 infotext[MAX_INFOTEXT_LEN] = '\0';
2329 DrawTextF(x, y, font_color, infotext);
2332 if (counterbutton_info[i].infotext_right)
2334 x = counterbutton_info[i].x + xoffset_right;
2335 y = counterbutton_info[i].y + yoffset_right;
2337 sprintf(infotext, "%s", counterbutton_info[i].infotext_right);
2338 infotext[MAX_INFOTEXT_LEN] = '\0';
2339 DrawTextF(x, y, font_color, infotext);
2342 ModifyEditorCounter(i, *counterbutton_info[i].value);
2343 MapCounterButtons(i);
2346 /* draw text input gadgets */
2347 for (i=ED_TEXTINPUT_ID_LEVEL_FIRST; i<=ED_TEXTINPUT_ID_LEVEL_LAST; i++)
2349 x = textinput_info[i].x + xoffset_above;
2350 y = textinput_info[i].y + yoffset_above;
2352 sprintf(infotext, "%s:", textinput_info[i].infotext);
2353 infotext[MAX_INFOTEXT_LEN] = '\0';
2355 DrawTextF(x, y, font_color, infotext);
2356 ModifyEditorTextInput(i, textinput_info[i].value);
2357 MapTextInputGadget(i);
2360 /* draw radiobutton gadgets */
2361 for (i=ED_RADIOBUTTON_ID_LEVEL_FIRST; i<=ED_RADIOBUTTON_ID_LEVEL_LAST; i++)
2364 (*radiobutton_info[i].value == radiobutton_info[i].checked_value);
2366 x = radiobutton_info[i].x + xoffset_right2;
2367 y = radiobutton_info[i].y + yoffset_right2;
2369 DrawTextF(x, y, font_color, radiobutton_info[i].text);
2370 ModifyGadget(level_editor_gadget[radiobutton_info[i].gadget_id],
2371 GDI_CHECKED, checked, GDI_END);
2372 MapRadiobuttonGadget(i);
2375 /* draw checkbutton gadgets */
2376 for (i=ED_CHECKBUTTON_ID_LEVEL_FIRST; i<=ED_CHECKBUTTON_ID_LEVEL_LAST; i++)
2378 x = checkbutton_info[i].x + xoffset_right2;
2379 y = checkbutton_info[i].y + yoffset_right2;
2381 DrawTextF(x, y, font_color, checkbutton_info[i].text);
2382 ModifyGadget(level_editor_gadget[checkbutton_info[i].gadget_id],
2383 GDI_CHECKED, *checkbutton_info[i].value, GDI_END);
2384 MapCheckbuttonGadget(i);
2387 /* draw drawing area */
2388 DrawRandomPlacementBackgroundArea();
2391 static void DrawAmoebaContentArea()
2393 int area_x = ED_AREA_ELEM_CONTENT_XPOS / MINI_TILEX;
2394 int area_y = ED_AREA_ELEM_CONTENT_YPOS / MINI_TILEY;
2395 int area_sx = SX + ED_AREA_ELEM_CONTENT_XPOS;
2396 int area_sy = SY + ED_AREA_ELEM_CONTENT_YPOS;
2397 int font_color = FC_GREEN;
2400 ElementContent[0][0][0] = level.amoeba_content;
2402 /* draw decorative border for the object */
2405 DrawMiniElement(area_x + x, area_y + y, EL_ERDREICH);
2407 XFillRectangle(display, drawto, gc,
2408 area_sx + MINI_TILEX/2 - 1, area_sy + MINI_TILEY/2 - 1,
2409 MINI_TILEX + 2, MINI_TILEY + 2);
2411 /* copy border to the right location */
2412 XCopyArea(display, drawto, drawto, gc,
2413 area_sx, area_sy, 3 * MINI_TILEX, 3 * MINI_TILEY,
2414 area_sx - MINI_TILEX/2, area_sy - MINI_TILEY/2);
2416 DrawText(area_sx + TILEX, area_sy + 1, "Content of amoeba",
2417 FS_SMALL, font_color);
2419 DrawMiniElement(area_x, area_y, ElementContent[0][0][0]);
2421 MapDrawingArea(GADGET_ID_AMOEBA_CONTENT);
2424 static void DrawElementContentAreas()
2426 int counter_id = ED_COUNTER_ID_ELEM_CONTENT;
2427 int area_x = ED_AREA_ELEM_CONTENT_XPOS / MINI_TILEX;
2428 int area_y = ED_AREA_ELEM_CONTENT_YPOS / MINI_TILEY;
2429 int area_sx = SX + ED_AREA_ELEM_CONTENT_XPOS;
2430 int area_sy = SY + ED_AREA_ELEM_CONTENT_YPOS;
2431 int xoffset_right = counter_xsize;
2432 int yoffset_right = ED_BORDER_SIZE;
2433 int font_color = FC_GREEN;
2436 for (i=0; i<MAX_ELEMENT_CONTENTS; i++)
2439 ElementContent[i][x][y] = level.yam_content[i][x][y];
2441 for (i=0; i<MAX_ELEMENT_CONTENTS; i++)
2442 UnmapDrawingArea(GADGET_ID_ELEM_CONTENT_0 + i);
2444 /* display counter to choose number of element content areas */
2445 x = counterbutton_info[counter_id].x + xoffset_right;
2446 y = counterbutton_info[counter_id].y + yoffset_right;
2447 DrawTextF(x, y, font_color, "number of content areas");
2449 ModifyEditorCounter(counter_id, *counterbutton_info[counter_id].value);
2450 MapCounterButtons(counter_id);
2452 /* delete content areas in case of reducing number of them */
2453 XFillRectangle(display, backbuffer, gc,
2454 SX, area_sy - MINI_TILEX,
2455 SXSIZE, 12 * MINI_TILEY);
2457 /* draw some decorative border for the objects */
2458 for (i=0; i<level.num_yam_contents; i++)
2462 DrawMiniElement(area_x + 5 * (i % 4) + x, area_y + 6 * (i / 4) + y,
2465 XFillRectangle(display, drawto, gc,
2466 area_sx + 5 * (i % 4) * MINI_TILEX + MINI_TILEX/2 - 1,
2467 area_sy + 6 * (i / 4) * MINI_TILEY + MINI_TILEY/2 - 1,
2468 3 * MINI_TILEX + 2, 3 * MINI_TILEY + 2);
2471 /* copy border to the right location */
2472 XCopyArea(display, drawto, drawto, gc,
2473 area_sx, area_sy, (5 * 4 + 1) * MINI_TILEX, 11 * MINI_TILEY,
2474 area_sx - MINI_TILEX/2, area_sy - MINI_TILEY/2);
2476 DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 0 * MINI_TILEY + 1,
2477 "Content", FS_SMALL, font_color);
2478 DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 1 * MINI_TILEY + 1,
2479 "when", FS_SMALL, font_color);
2480 DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 2 * MINI_TILEY + 1,
2481 "smashed", FS_SMALL, font_color);
2483 for (i=0; i<level.num_yam_contents; i++)
2487 DrawMiniElement(area_x + 5 * (i % 4) + x, area_y + 6 * (i / 4) + y,
2488 ElementContent[i][x][y]);
2490 DrawTextF(area_sx - SX + 5 * (i % 4) * MINI_TILEX + MINI_TILEX + 1,
2491 area_sy - SY + 6 * (i / 4) * MINI_TILEY + 4 * MINI_TILEY - 4,
2492 font_color, "%d", i + 1);
2495 for (i=0; i<level.num_yam_contents; i++)
2496 MapDrawingArea(GADGET_ID_ELEM_CONTENT_0 + i);
2499 #define TEXT_COLLECTING "Score for collecting"
2500 #define TEXT_SMASHING "Score for smashing"
2501 #define TEXT_CRACKING "Score for cracking"
2502 #define TEXT_SPEED "Speed of amoeba growth"
2503 #define TEXT_DURATION "Duration when activated"
2505 static void DrawPropertiesWindow()
2507 int counter_id = ED_COUNTER_ID_ELEM_SCORE;
2508 int num_elements_in_level;
2510 int xoffset_right = counter_xsize;
2511 int yoffset_right = ED_BORDER_SIZE;
2512 int xoffset_right2 = ED_CHECKBUTTON_XSIZE + 2 * ED_GADGET_DISTANCE;
2513 int yoffset_right2 = ED_BORDER_SIZE;
2516 int font_color = FC_GREEN;
2523 } elements_with_counter[] =
2525 { EL_EDELSTEIN, &level.score[SC_EDELSTEIN], TEXT_COLLECTING },
2526 { EL_EDELSTEIN_BD, &level.score[SC_EDELSTEIN], TEXT_COLLECTING },
2527 { EL_EDELSTEIN_GELB,&level.score[SC_EDELSTEIN], TEXT_COLLECTING },
2528 { EL_EDELSTEIN_ROT, &level.score[SC_EDELSTEIN], TEXT_COLLECTING },
2529 { EL_EDELSTEIN_LILA,&level.score[SC_EDELSTEIN], TEXT_COLLECTING },
2530 { EL_DIAMANT, &level.score[SC_DIAMANT], TEXT_COLLECTING },
2531 { EL_KAEFER_RIGHT, &level.score[SC_KAEFER], TEXT_SMASHING },
2532 { EL_KAEFER_UP, &level.score[SC_KAEFER], TEXT_SMASHING },
2533 { EL_KAEFER_LEFT, &level.score[SC_KAEFER], TEXT_SMASHING },
2534 { EL_KAEFER_DOWN, &level.score[SC_KAEFER], TEXT_SMASHING },
2535 { EL_BUTTERFLY_RIGHT,&level.score[SC_KAEFER], TEXT_SMASHING },
2536 { EL_BUTTERFLY_UP, &level.score[SC_KAEFER], TEXT_SMASHING },
2537 { EL_BUTTERFLY_LEFT,&level.score[SC_KAEFER], TEXT_SMASHING },
2538 { EL_BUTTERFLY_DOWN,&level.score[SC_KAEFER], TEXT_SMASHING },
2539 { EL_FLIEGER_RIGHT, &level.score[SC_FLIEGER], TEXT_SMASHING },
2540 { EL_FLIEGER_UP, &level.score[SC_FLIEGER], TEXT_SMASHING },
2541 { EL_FLIEGER_LEFT, &level.score[SC_FLIEGER], TEXT_SMASHING },
2542 { EL_FLIEGER_DOWN, &level.score[SC_FLIEGER], TEXT_SMASHING },
2543 { EL_FIREFLY_RIGHT, &level.score[SC_FLIEGER], TEXT_SMASHING },
2544 { EL_FIREFLY_UP, &level.score[SC_FLIEGER], TEXT_SMASHING },
2545 { EL_FIREFLY_LEFT, &level.score[SC_FLIEGER], TEXT_SMASHING },
2546 { EL_FIREFLY_DOWN, &level.score[SC_FLIEGER], TEXT_SMASHING },
2547 { EL_MAMPFER, &level.score[SC_MAMPFER], TEXT_SMASHING },
2548 { EL_MAMPFER2, &level.score[SC_MAMPFER], TEXT_SMASHING },
2549 { EL_ROBOT, &level.score[SC_ROBOT], TEXT_SMASHING },
2550 { EL_PACMAN_RIGHT, &level.score[SC_PACMAN], TEXT_SMASHING },
2551 { EL_PACMAN_UP, &level.score[SC_PACMAN], TEXT_SMASHING },
2552 { EL_PACMAN_LEFT, &level.score[SC_PACMAN], TEXT_SMASHING },
2553 { EL_PACMAN_DOWN, &level.score[SC_PACMAN], TEXT_SMASHING },
2554 { EL_KOKOSNUSS, &level.score[SC_KOKOSNUSS], TEXT_CRACKING },
2555 { EL_DYNAMITE_INACTIVE,&level.score[SC_DYNAMIT], TEXT_COLLECTING },
2556 { EL_SCHLUESSEL1, &level.score[SC_SCHLUESSEL], TEXT_COLLECTING },
2557 { EL_SCHLUESSEL2, &level.score[SC_SCHLUESSEL], TEXT_COLLECTING },
2558 { EL_SCHLUESSEL3, &level.score[SC_SCHLUESSEL], TEXT_COLLECTING },
2559 { EL_SCHLUESSEL4, &level.score[SC_SCHLUESSEL], TEXT_COLLECTING },
2560 { EL_EM_KEY_1_FILE, &level.score[SC_SCHLUESSEL], TEXT_COLLECTING },
2561 { EL_EM_KEY_2_FILE, &level.score[SC_SCHLUESSEL], TEXT_COLLECTING },
2562 { EL_EM_KEY_3_FILE, &level.score[SC_SCHLUESSEL], TEXT_COLLECTING },
2563 { EL_EM_KEY_4_FILE, &level.score[SC_SCHLUESSEL], TEXT_COLLECTING },
2564 { EL_AMOEBE_NASS, &level.amoeba_speed, TEXT_SPEED },
2565 { EL_AMOEBE_NORM, &level.amoeba_speed, TEXT_SPEED },
2566 { EL_AMOEBE_VOLL, &level.amoeba_speed, TEXT_SPEED },
2567 { EL_AMOEBE_BD, &level.amoeba_speed, TEXT_SPEED },
2568 { EL_SIEB_INAKTIV, &level.time_magic_wall, TEXT_DURATION },
2569 { EL_ABLENK_AUS, &level.time_wheel, TEXT_DURATION },
2574 UnmapLevelEditorWindowGadgets();
2576 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS_YPOS,
2577 "Element Settings", FS_BIG, FC_YELLOW);
2579 /* draw some decorative border for the object */
2582 DrawMiniElement(xstart + x , ystart + y, EL_ERDREICH);
2584 XFillRectangle(display, drawto, gc,
2585 SX + xstart * MINI_TILEX + MINI_TILEX/2 - 1,
2586 SY + ystart * MINI_TILEY + MINI_TILEY/2 - 1,
2587 TILEX + 2, TILEY + 2);
2589 /* copy border to the right location */
2590 XCopyArea(display, drawto, drawto, gc,
2591 SX + xstart * MINI_TILEX,
2592 SY + ystart * MINI_TILEY,
2593 2 * TILEX, 2 * TILEY,
2594 SX + xstart * MINI_TILEX - MINI_TILEX/2,
2595 SY + ystart * MINI_TILEY - MINI_TILEY/2);
2597 DrawGraphic(xstart/2, ystart/2, el2gfx(properties_element));
2599 /* copy the whole stuff to the definitive location */
2600 XCopyArea(display, drawto, drawto, gc,
2601 SX + xstart * MINI_TILEX - MINI_TILEX/2,
2602 SY + ystart * MINI_TILEY - MINI_TILEY,
2603 2 * TILEX, 2 * TILEY,
2604 SX + xstart * MINI_TILEX - MINI_TILEX/2,
2605 SY + ystart * MINI_TILEY - MINI_TILEY/2);
2607 DrawTextF((xstart + 3) * MINI_TILEX, (ystart + 1) * MINI_TILEY,
2608 font_color, element_info[properties_element]);
2610 num_elements_in_level = 0;
2611 for (y=0; y<lev_fieldy; y++)
2612 for (x=0; x<lev_fieldx; x++)
2613 if (Feld[x][y] == properties_element)
2614 num_elements_in_level++;
2615 percentage = num_elements_in_level * 100.0 / (lev_fieldx * lev_fieldy);
2617 DrawTextF(ED_SETTINGS_XPOS, 5 * TILEY, font_color, "In this level:");
2618 DrawTextF(ED_SETTINGS_XPOS + 15 * FONT2_XSIZE, 5 * TILEY, FC_YELLOW,
2619 "%d (%.2f%%)", num_elements_in_level, percentage);
2621 /* check if there are elements where a score can be chosen for */
2622 for (i=0; elements_with_counter[i].element != -1; i++)
2624 if (elements_with_counter[i].element == properties_element)
2626 int x = counterbutton_info[counter_id].x + xoffset_right;
2627 int y = counterbutton_info[counter_id].y + yoffset_right;
2629 counterbutton_info[counter_id].value = elements_with_counter[i].value;
2630 DrawTextF(x, y, font_color, elements_with_counter[i].text);
2632 ModifyEditorCounter(counter_id, *counterbutton_info[counter_id].value);
2633 MapCounterButtons(counter_id);
2638 if (HAS_CONTENT(properties_element))
2640 /* draw stickybutton gadget */
2641 i = ED_CHECKBUTTON_ID_STICK_ELEMENT;
2642 x = checkbutton_info[i].x + xoffset_right2;
2643 y = checkbutton_info[i].y + yoffset_right2;
2645 DrawTextF(x, y, font_color, checkbutton_info[i].text);
2646 ModifyGadget(level_editor_gadget[checkbutton_info[i].gadget_id],
2647 GDI_CHECKED, *checkbutton_info[i].value, GDI_END);
2648 MapCheckbuttonGadget(i);
2650 if (IS_AMOEBOID(properties_element))
2651 DrawAmoebaContentArea();
2653 DrawElementContentAreas();
2657 static void swap_numbers(int *i1, int *i2)
2665 static void swap_number_pairs(int *x1, int *y1, int *x2, int *y2)
2677 static void DrawLineElement(int sx, int sy, int element, boolean change_level)
2679 int lx = sx + level_xpos;
2680 int ly = sy + level_ypos;
2682 DrawMiniElement(sx, sy, (element < 0 ? Feld[lx][ly] : element));
2685 Feld[lx][ly] = element;
2688 static void DrawLine(int from_x, int from_y, int to_x, int to_y,
2689 int element, boolean change_level)
2691 if (from_y == to_y) /* horizontal line */
2697 swap_numbers(&from_x, &to_x);
2699 for (x=from_x; x<=to_x; x++)
2700 DrawLineElement(x, y, element, change_level);
2702 else if (from_x == to_x) /* vertical line */
2708 swap_numbers(&from_y, &to_y);
2710 for (y=from_y; y<=to_y; y++)
2711 DrawLineElement(x, y, element, change_level);
2713 else /* diagonal line */
2715 int len_x = ABS(to_x - from_x);
2716 int len_y = ABS(to_y - from_y);
2719 if (len_y < len_x) /* a < 1 */
2721 float a = (float)len_y / (float)len_x;
2724 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
2726 for (x=0; x<=len_x; x++)
2728 y = (int)(a * x + 0.5) * (to_y < from_y ? -1 : +1);
2729 DrawLineElement(from_x + x, from_y + y, element, change_level);
2734 float a = (float)len_x / (float)len_y;
2737 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
2739 for (y=0; y<=len_y; y++)
2741 x = (int)(a * y + 0.5) * (to_x < from_x ? -1 : +1);
2742 DrawLineElement(from_x + x, from_y + y, element, change_level);
2748 static void DrawRectangle(int from_x, int from_y, int to_x, int to_y,
2749 int element, boolean change_level)
2751 DrawLine(from_x, from_y, from_x, to_y, element, change_level);
2752 DrawLine(from_x, to_y, to_x, to_y, element, change_level);
2753 DrawLine(to_x, to_y, to_x, from_y, element, change_level);
2754 DrawLine(to_x, from_y, from_x, from_y, element, change_level);
2757 static void DrawFilledBox(int from_x, int from_y, int to_x, int to_y,
2758 int element, boolean change_level)
2763 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
2765 for (y=from_y; y<=to_y; y++)
2766 DrawLine(from_x, y, to_x, y, element, change_level);
2769 static void DrawArcExt(int from_x, int from_y, int to_x2, int to_y2,
2770 int element, boolean change_level)
2772 int to_x = to_x2 - (to_x2 > from_x ? +1 : -1);
2773 int to_y = to_y2 - (to_y2 > from_y ? +1 : -1);
2774 int len_x = ABS(to_x - from_x);
2775 int len_y = ABS(to_y - from_y);
2778 radius = (int)(sqrt((float)(len_x * len_x + len_y * len_y)) + 0.5);
2780 /* not optimal (some points get drawn twice) but simple,
2781 and fast enough for the few points we are drawing */
2783 for (x=0; x<=radius; x++)
2787 y = (int)(sqrt((float)(radius * radius - x * x)) + 0.5);
2789 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
2790 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
2791 lx = sx + level_xpos;
2792 ly = sy + level_ypos;
2794 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
2795 DrawLineElement(sx, sy, element, change_level);
2798 for (y=0; y<=radius; y++)
2802 x = (int)(sqrt((float)(radius * radius - y * y)) + 0.5);
2804 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
2805 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
2806 lx = sx + level_xpos;
2807 ly = sy + level_ypos;
2809 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
2810 DrawLineElement(sx, sy, element, change_level);
2814 static void DrawArc(int from_x, int from_y, int to_x, int to_y,
2815 int element, boolean change_level)
2817 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
2818 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
2820 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
2823 #define DRAW_CIRCLES_BUTTON_AVAILABLE 0
2824 #if DRAW_CIRCLES_BUTTON_AVAILABLE
2825 static void DrawCircle(int from_x, int from_y, int to_x, int to_y,
2826 int element, boolean change_level)
2828 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
2829 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
2830 int mirror_to_x2 = from_x - (to_x2 - from_x);
2831 int mirror_to_y2 = from_y - (to_y2 - from_y);
2833 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
2834 DrawArcExt(from_x, from_y, mirror_to_x2, to_y2, element, change_level);
2835 DrawArcExt(from_x, from_y, to_x2, mirror_to_y2, element, change_level);
2836 DrawArcExt(from_x, from_y, mirror_to_x2, mirror_to_y2, element,change_level);
2840 static void DrawAreaBorder(int from_x, int from_y, int to_x, int to_y)
2842 int from_sx, from_sy;
2846 swap_numbers(&from_x, &to_x);
2849 swap_numbers(&from_y, &to_y);
2851 from_sx = SX + from_x * MINI_TILEX;
2852 from_sy = SY + from_y * MINI_TILEY;
2853 to_sx = SX + to_x * MINI_TILEX + MINI_TILEX - 1;
2854 to_sy = SY + to_y * MINI_TILEY + MINI_TILEY - 1;
2856 XSetForeground(display, gc, WhitePixel(display, screen));
2858 XDrawLine(display, drawto, gc, from_sx, from_sy, to_sx, from_sy);
2859 XDrawLine(display, drawto, gc, to_sx, from_sy, to_sx, to_sy);
2860 XDrawLine(display, drawto, gc, to_sx, to_sy, from_sx, to_sy);
2861 XDrawLine(display, drawto, gc, from_sx, to_sy, from_sx, from_sy);
2863 XSetForeground(display, gc, BlackPixel(display, screen));
2865 if (from_x == to_x && from_y == to_y)
2866 MarkTileDirty(from_x/2, from_y/2);
2868 redraw_mask |= REDRAW_FIELD;
2871 static void SelectArea(int from_x, int from_y, int to_x, int to_y,
2872 int element, boolean change_level)
2874 if (element == -1 || change_level)
2875 DrawRectangle(from_x, from_y, to_x, to_y, -1, FALSE);
2877 DrawAreaBorder(from_x, from_y, to_x, to_y);
2880 /* values for CopyBrushExt() */
2881 #define CB_AREA_TO_BRUSH 0
2882 #define CB_BRUSH_TO_CURSOR 1
2883 #define CB_BRUSH_TO_LEVEL 2
2884 #define CB_DELETE_OLD_CURSOR 3
2886 static void CopyBrushExt(int from_x, int from_y, int to_x, int to_y,
2887 int button, int mode)
2889 static short brush_buffer[MAX_ED_FIELDX][MAX_ED_FIELDY];
2890 static int brush_width, brush_height;
2891 static int last_cursor_x = -1, last_cursor_y = -1;
2892 static boolean delete_old_brush;
2893 int new_element = BUTTON_ELEMENT(button);
2896 if (mode == CB_DELETE_OLD_CURSOR && !delete_old_brush)
2899 if (mode == CB_AREA_TO_BRUSH)
2901 int from_lx, from_ly;
2904 swap_numbers(&from_x, &to_x);
2907 swap_numbers(&from_y, &to_y);
2909 brush_width = to_x - from_x + 1;
2910 brush_height = to_y - from_y + 1;
2912 from_lx = from_x + level_xpos;
2913 from_ly = from_y + level_ypos;
2915 for (y=0; y<brush_height; y++)
2917 for (x=0; x<brush_width; x++)
2919 brush_buffer[x][y] = Feld[from_lx + x][from_ly + y];
2922 DrawLineElement(from_x + x, from_y + y, new_element, TRUE);
2927 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
2929 delete_old_brush = FALSE;
2931 else if (mode == CB_BRUSH_TO_CURSOR || mode == CB_DELETE_OLD_CURSOR ||
2932 mode == CB_BRUSH_TO_LEVEL)
2934 int cursor_x = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_x : from_x);
2935 int cursor_y = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_y : from_y);
2936 int cursor_from_x = cursor_x - brush_width / 2;
2937 int cursor_from_y = cursor_y - brush_height / 2;
2938 int border_from_x = cursor_x, border_from_y = cursor_y;
2939 int border_to_x = cursor_x, border_to_y = cursor_y;
2941 if (mode != CB_DELETE_OLD_CURSOR && delete_old_brush)
2942 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
2944 if (!IN_ED_FIELD(cursor_x, cursor_y) ||
2945 !IN_LEV_FIELD(cursor_x + level_xpos, cursor_y + level_ypos))
2947 delete_old_brush = FALSE;
2951 for (y=0; y<brush_height; y++)
2953 for (x=0; x<brush_width; x++)
2955 int sx = cursor_from_x + x;
2956 int sy = cursor_from_y + y;
2957 int lx = sx + level_xpos;
2958 int ly = sy + level_ypos;
2959 boolean change_level = (mode == CB_BRUSH_TO_LEVEL);
2960 int element = (mode == CB_DELETE_OLD_CURSOR ? -1 :
2961 mode == CB_BRUSH_TO_CURSOR || button == 1 ?
2962 brush_buffer[x][y] : new_element);
2964 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
2966 if (sx < border_from_x)
2968 else if (sx > border_to_x)
2970 if (sy < border_from_y)
2972 else if (sy > border_to_y)
2975 DrawLineElement(sx, sy, element, change_level);
2980 if (mode != CB_DELETE_OLD_CURSOR)
2981 DrawAreaBorder(border_from_x, border_from_y, border_to_x, border_to_y);
2983 last_cursor_x = cursor_x;
2984 last_cursor_y = cursor_y;
2985 delete_old_brush = TRUE;
2989 static void CopyAreaToBrush(int from_x, int from_y, int to_x, int to_y,
2992 CopyBrushExt(from_x, from_y, to_x, to_y, button, CB_AREA_TO_BRUSH);
2995 static void CopyBrushToLevel(int x, int y, int button)
2997 CopyBrushExt(x, y, 0, 0, button, CB_BRUSH_TO_LEVEL);
3000 static void CopyBrushToCursor(int x, int y)
3002 CopyBrushExt(x, y, 0, 0, 0, CB_BRUSH_TO_CURSOR);
3005 static void DeleteBrushFromCursor()
3007 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
3010 static void FloodFill(int from_x, int from_y, int fill_element)
3014 static int check[4][2] = { {-1,0}, {0,-1}, {1,0}, {0,1} };
3015 static int safety = 0;
3017 /* check if starting field still has the desired content */
3018 if (Feld[from_x][from_y] == fill_element)
3023 if (safety > lev_fieldx*lev_fieldy)
3024 Error(ERR_EXIT, "Something went wrong in 'FloodFill()'. Please debug.");
3026 old_element = Feld[from_x][from_y];
3027 Feld[from_x][from_y] = fill_element;
3031 x = from_x + check[i][0];
3032 y = from_y + check[i][1];
3034 if (IN_LEV_FIELD(x,y) && Feld[x][y] == old_element)
3035 FloodFill(x, y, fill_element);
3041 /* values for DrawLevelText() modes */
3043 #define TEXT_SETCURSOR 1
3044 #define TEXT_WRITECHAR 2
3045 #define TEXT_BACKSPACE 3
3046 #define TEXT_NEWLINE 4
3048 #define TEXT_QUERY_TYPING 6
3050 static int DrawLevelText(int sx, int sy, char letter, int mode)
3052 static short delete_buffer[MAX_LEV_FIELDX];
3053 static int start_sx, start_sy;
3054 static int last_sx, last_sy;
3055 static boolean typing = FALSE;
3056 int letter_element = EL_CHAR_ASCII0 + letter;
3059 /* map lower case letters to upper case and convert special characters */
3060 if (letter >= 'a' && letter <= 'z')
3061 letter_element = EL_CHAR_ASCII0 + letter + (int)('A' - 'a');
3062 else if (letter == 'ä' || letter == 'Ä')
3063 letter_element = EL_CHAR_AE;
3064 else if (letter == 'ö' || letter == 'Ö')
3065 letter_element = EL_CHAR_OE;
3066 else if (letter == 'ü' || letter == 'Ü')
3067 letter_element = EL_CHAR_UE;
3068 else if (letter == '^')
3069 letter_element = EL_CHAR_COPY;
3071 letter_element = EL_CHAR_ASCII0 + letter;
3073 if (mode != TEXT_INIT)
3078 if (mode != TEXT_SETCURSOR)
3084 lx = last_sx + level_xpos;
3085 ly = last_sy + level_ypos;
3092 DrawLevelText(0, 0, 0, TEXT_END);
3095 start_sx = last_sx = sx;
3096 start_sy = last_sy = sy;
3097 DrawLevelText(sx, sy, 0, TEXT_SETCURSOR);
3100 case TEXT_SETCURSOR:
3101 DrawMiniElement(last_sx, last_sy, Feld[lx][ly]);
3102 DrawAreaBorder(sx, sy, sx, sy);
3107 case TEXT_WRITECHAR:
3108 if (letter_element >= EL_CHAR_START && letter_element <= EL_CHAR_END)
3110 delete_buffer[sx - start_sx] = Feld[lx][ly];
3111 Feld[lx][ly] = letter_element;
3113 if (sx + 1 < ed_fieldx && lx + 1 < lev_fieldx)
3114 DrawLevelText(sx + 1, sy, 0, TEXT_SETCURSOR);
3115 else if (sy + 1 < ed_fieldy && ly + 1 < lev_fieldy)
3116 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
3118 DrawLevelText(0, 0, 0, TEXT_END);
3122 case TEXT_BACKSPACE:
3125 Feld[lx - 1][ly] = delete_buffer[sx - start_sx - 1];
3126 DrawMiniElement(sx - 1, sy, Feld[lx - 1][ly]);
3127 DrawLevelText(sx - 1, sy, 0, TEXT_SETCURSOR);
3132 if (sy + 1 < ed_fieldy - 1 && ly + 1 < lev_fieldy - 1)
3133 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
3135 DrawLevelText(0, 0, 0, TEXT_END);
3139 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3140 DrawMiniElement(sx, sy, Feld[lx][ly]);
3144 case TEXT_QUERY_TYPING:
3154 static void SetTextCursor(int unused_sx, int unused_sy, int sx, int sy,
3155 int element, boolean change_level)
3157 int lx = sx + level_xpos;
3158 int ly = sy + level_ypos;
3161 DrawMiniElement(sx, sy, Feld[lx][ly]);
3163 DrawAreaBorder(sx, sy, sx, sy);
3166 static void CopyLevelToUndoBuffer(int mode)
3168 static boolean accumulated_undo = FALSE;
3169 boolean new_undo_buffer_position = TRUE;
3170 int last_border_element;
3175 case UNDO_IMMEDIATE:
3176 accumulated_undo = FALSE;
3179 case UNDO_ACCUMULATE:
3180 if (accumulated_undo)
3181 new_undo_buffer_position = FALSE;
3182 accumulated_undo = TRUE;
3189 if (new_undo_buffer_position)
3191 /* new position in undo buffer ring */
3192 undo_buffer_position = (undo_buffer_position + 1) % NUM_UNDO_STEPS;
3194 if (undo_buffer_steps < NUM_UNDO_STEPS - 1)
3195 undo_buffer_steps++;
3198 for(x=0; x<lev_fieldx; x++)
3199 for(y=0; y<lev_fieldy; y++)
3200 UndoBuffer[undo_buffer_position][x][y] = Feld[x][y];
3202 /* check if drawing operation forces change of border style */
3203 last_border_element = BorderElement;
3205 if (BorderElement != last_border_element)
3206 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3210 printf("level saved to undo buffer\n");
3215 static void RandomPlacement(int new_element)
3217 static boolean free_position[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3218 int num_free_positions;
3223 /* determine number of free positions for the new elements */
3224 /* (maybe this statement should be formatted a bit more readable...) */
3225 num_free_positions = 0;
3226 for (x=0; x<lev_fieldx; x++)
3227 for (y=0; y<lev_fieldy; y++)
3228 if ((free_position[x][y] =
3229 ((random_placement_background_restricted &&
3230 Feld[x][y] == random_placement_background_element) ||
3231 (!random_placement_background_restricted &&
3232 Feld[x][y] != new_element))) == TRUE)
3233 num_free_positions++;
3235 /* determine number of new elements to place there */
3236 num_percentage = num_free_positions * random_placement_value / 100;
3237 num_elements = (random_placement_method == RANDOM_USE_PERCENTAGE ?
3238 num_percentage : random_placement_value);
3240 /* if not more free positions than elements to place, fill whole level */
3241 if (num_elements >= num_free_positions)
3243 for (x=0; x<lev_fieldx; x++)
3244 for (y=0; y<lev_fieldy; y++)
3245 Feld[x][y] = new_element;
3247 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3248 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3252 while (num_elements > 0)
3254 x = RND(lev_fieldx);
3255 y = RND(lev_fieldy);
3257 /* don't place element at the same position twice */
3258 if (free_position[x][y])
3260 free_position[x][y] = FALSE;
3261 Feld[x][y] = new_element;
3266 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3267 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3270 void WrapLevel(int dx, int dy)
3272 int wrap_dx = lev_fieldx - dx;
3273 int wrap_dy = lev_fieldy - dy;
3276 for(x=0; x<lev_fieldx; x++)
3277 for(y=0; y<lev_fieldy; y++)
3278 FieldBackup[x][y] = Feld[x][y];
3280 for(x=0; x<lev_fieldx; x++)
3281 for(y=0; y<lev_fieldy; y++)
3283 FieldBackup[(x + wrap_dx) % lev_fieldx][(y + wrap_dy) % lev_fieldy];
3285 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3286 CopyLevelToUndoBuffer(UNDO_ACCUMULATE);
3289 static void HandleDrawingAreas(struct GadgetInfo *gi)
3291 static boolean started_inside_drawing_area = FALSE;
3292 int id = gi->custom_id;
3293 boolean button_press_event;
3294 boolean button_release_event;
3295 boolean inside_drawing_area = !gi->event.off_borders;
3296 boolean draw_level = (id == GADGET_ID_DRAWING_LEVEL);
3297 int actual_drawing_function;
3298 int button = gi->event.button;
3299 int new_element = BUTTON_ELEMENT(button);
3300 int sx = gi->event.x, sy = gi->event.y;
3301 int min_sx = 0, min_sy = 0;
3302 int max_sx = gi->drawing.area_xsize - 1, max_sy = gi->drawing.area_ysize - 1;
3304 int min_lx = 0, min_ly = 0;
3305 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
3308 /* handle info callback for each invocation of action callback */
3309 gi->callback_info(gi);
3311 button_press_event = (gi->event.type == GD_EVENT_PRESSED);
3312 button_release_event = (gi->event.type == GD_EVENT_RELEASED);
3314 /* make sure to stay inside drawing area boundaries */
3315 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
3316 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
3320 /* get positions inside level field */
3321 lx = sx + level_xpos;
3322 ly = sy + level_ypos;
3324 if (!IN_LEV_FIELD(lx, ly))
3325 inside_drawing_area = FALSE;
3327 /* make sure to stay inside level field boundaries */
3328 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
3329 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
3331 /* correct drawing area positions accordingly */
3332 sx = lx - level_xpos;
3333 sy = ly - level_ypos;
3336 if (button_press_event)
3337 started_inside_drawing_area = inside_drawing_area;
3339 if (!started_inside_drawing_area)
3342 if (!button && !button_release_event)
3345 /* automatically switch to 'single item' drawing mode, if needed */
3346 actual_drawing_function =
3347 (draw_level ? drawing_function : GADGET_ID_SINGLE_ITEMS);
3349 switch (actual_drawing_function)
3351 case GADGET_ID_SINGLE_ITEMS:
3354 if (button_release_event)
3356 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3358 if (edit_mode == ED_MODE_DRAWING && draw_with_brush &&
3359 !inside_drawing_area)
3360 DeleteBrushFromCursor();
3366 if (draw_with_brush)
3368 if (!button_release_event)
3369 CopyBrushToLevel(sx, sy, button);
3371 else if (new_element != Feld[lx][ly])
3373 if (new_element == EL_SPIELFIGUR)
3375 /* remove player at old position */
3376 for(y=0; y<lev_fieldy; y++)
3378 for(x=0; x<lev_fieldx; x++)
3380 if (Feld[x][y] == EL_SPIELFIGUR || Feld[x][y] == EL_SPIELER1)
3382 Feld[x][y] = EL_LEERRAUM;
3383 if (x - level_xpos >= 0 && x - level_xpos < ed_fieldx &&
3384 y - level_ypos >= 0 && y - level_ypos < ed_fieldy)
3385 DrawMiniElement(x - level_xpos, y - level_ypos,
3392 Feld[lx][ly] = new_element;
3393 DrawMiniElement(sx, sy, new_element);
3398 DrawMiniGraphicExt(drawto, gc,
3399 gi->x + sx * MINI_TILEX,
3400 gi->y + sy * MINI_TILEY,
3401 el2gfx(new_element));
3402 DrawMiniGraphicExt(window, gc,
3403 gi->x + sx * MINI_TILEX,
3404 gi->y + sy * MINI_TILEY,
3405 el2gfx(new_element));
3407 if (id == GADGET_ID_AMOEBA_CONTENT)
3408 level.amoeba_content = new_element;
3409 else if (id == GADGET_ID_RANDOM_BACKGROUND)
3410 random_placement_background_element = new_element;
3411 else if (id >= GADGET_ID_ELEM_CONTENT_0 &&
3412 id <= GADGET_ID_ELEM_CONTENT_7)
3413 level.yam_content[id - GADGET_ID_ELEM_CONTENT_0][sx][sy] =
3418 case GADGET_ID_CONNECTED_ITEMS:
3420 static int last_sx = -1;
3421 static int last_sy = -1;
3423 if (button_release_event)
3424 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3428 if (!button_press_event)
3429 DrawLine(last_sx, last_sy, sx, sy, new_element, TRUE);
3437 case GADGET_ID_LINE:
3439 case GADGET_ID_RECTANGLE:
3440 case GADGET_ID_FILLED_BOX:
3441 case GADGET_ID_GRAB_BRUSH:
3442 case GADGET_ID_TEXT:
3444 static int last_sx = -1;
3445 static int last_sy = -1;
3446 static int start_sx = -1;
3447 static int start_sy = -1;
3448 void (*draw_func)(int, int, int, int, int, boolean);
3450 if (drawing_function == GADGET_ID_LINE)
3451 draw_func = DrawLine;
3452 else if (drawing_function == GADGET_ID_ARC)
3453 draw_func = DrawArc;
3454 else if (drawing_function == GADGET_ID_RECTANGLE)
3455 draw_func = DrawRectangle;
3456 else if (drawing_function == GADGET_ID_FILLED_BOX)
3457 draw_func = DrawFilledBox;
3458 else if (drawing_function == GADGET_ID_GRAB_BRUSH)
3459 draw_func = SelectArea;
3460 else /* (drawing_function == GADGET_ID_TEXT) */
3461 draw_func = SetTextCursor;
3463 if (button_press_event)
3465 draw_func(sx, sy, sx, sy, new_element, FALSE);
3466 start_sx = last_sx = sx;
3467 start_sy = last_sy = sy;
3469 if (drawing_function == GADGET_ID_TEXT)
3470 DrawLevelText(0, 0, 0, TEXT_END);
3472 else if (button_release_event)
3474 draw_func(start_sx, start_sy, sx, sy, new_element, TRUE);
3475 if (drawing_function == GADGET_ID_GRAB_BRUSH)
3477 CopyAreaToBrush(start_sx, start_sy, sx, sy, button);
3478 CopyBrushToCursor(sx, sy);
3479 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],MB_LEFT);
3480 draw_with_brush = TRUE;
3482 else if (drawing_function == GADGET_ID_TEXT)
3483 DrawLevelText(sx, sy, 0, TEXT_INIT);
3485 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3487 else if (last_sx != sx || last_sy != sy)
3489 draw_func(start_sx, start_sy, last_sx, last_sy, -1, FALSE);
3490 draw_func(start_sx, start_sy, sx, sy, new_element, FALSE);
3497 case GADGET_ID_FLOOD_FILL:
3498 if (button_press_event && Feld[lx][ly] != new_element)
3500 FloodFill(lx, ly, new_element);
3501 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3502 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3506 case GADGET_ID_PICK_ELEMENT:
3507 if (button_release_event)
3508 ClickOnGadget(level_editor_gadget[last_drawing_function], MB_LEFT);
3510 PickDrawingElement(button, Feld[lx][ly]);
3519 static void HandleCounterButtons(struct GadgetInfo *gi)
3521 int gadget_id = gi->custom_id;
3522 int counter_id = gi->custom_type_id;
3523 int button = gi->event.button;
3524 int *counter_value = counterbutton_info[counter_id].value;
3525 int step = BUTTON_STEPSIZE(button) *
3526 (gadget_id == counterbutton_info[counter_id].gadget_id_down ? -1 : +1);
3528 if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
3530 boolean pressed = (gi->event.type == GD_EVENT_PRESSED);
3531 boolean released = (gi->event.type == GD_EVENT_RELEASED);
3532 boolean level_changed = LevelChanged();
3534 if ((level_changed && pressed) || (!level_changed && released))
3537 if (level_changed && !Request("Level has changed! Discard changes ?",
3540 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
3541 ModifyEditorCounter(counter_id, *counter_value);
3546 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
3547 *counter_value = gi->text.number_value;
3549 ModifyEditorCounter(counter_id, *counter_value + step);
3553 case ED_COUNTER_ID_ELEM_CONTENT:
3554 DrawElementContentAreas();
3557 case ED_COUNTER_ID_LEVEL_XSIZE:
3558 case ED_COUNTER_ID_LEVEL_YSIZE:
3559 lev_fieldx = level.fieldx;
3560 lev_fieldy = level.fieldy;
3563 case ED_COUNTER_ID_SELECT_LEVEL:
3564 LoadLevel(level_nr);
3566 DrawEditModeWindow();
3574 static void HandleTextInputGadgets(struct GadgetInfo *gi)
3576 strcpy(textinput_info[gi->custom_type_id].value, gi->text.value);
3579 static void HandleRadiobuttons(struct GadgetInfo *gi)
3581 *radiobutton_info[gi->custom_type_id].value =
3582 radiobutton_info[gi->custom_type_id].checked_value;
3585 static void HandleCheckbuttons(struct GadgetInfo *gi)
3587 *checkbutton_info[gi->custom_type_id].value ^= TRUE;
3590 static void HandleControlButtons(struct GadgetInfo *gi)
3592 int id = gi->custom_id;
3593 int button = gi->event.button;
3594 int step = BUTTON_STEPSIZE(button);
3595 int new_element = BUTTON_ELEMENT(button);
3598 if (edit_mode == ED_MODE_DRAWING && drawing_function == GADGET_ID_TEXT)
3599 DrawLevelText(0, 0, 0, TEXT_END);
3601 if (id < ED_NUM_CTRL1_BUTTONS && id != GADGET_ID_PROPERTIES &&
3602 edit_mode != ED_MODE_DRAWING)
3604 DrawDrawingWindow();
3605 edit_mode = ED_MODE_DRAWING;
3610 case GADGET_ID_SCROLL_LEFT:
3611 if (level_xpos >= 0)
3613 if (lev_fieldx < ed_fieldx - 2)
3617 if (level_xpos < -1)
3620 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_RIGHT);
3622 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3624 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
3625 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
3629 case GADGET_ID_SCROLL_RIGHT:
3630 if (level_xpos <= lev_fieldx - ed_fieldx)
3632 if (lev_fieldx < ed_fieldx - 2)
3636 if (level_xpos > lev_fieldx - ed_fieldx + 1)
3637 level_xpos = lev_fieldx - ed_fieldx + 1;
3639 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_LEFT);
3641 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3643 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
3644 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
3648 case GADGET_ID_SCROLL_UP:
3649 if (level_ypos >= 0)
3651 if (lev_fieldy < ed_fieldy - 2)
3655 if (level_ypos < -1)
3658 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_DOWN);
3660 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3662 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
3663 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
3667 case GADGET_ID_SCROLL_DOWN:
3668 if (level_ypos <= lev_fieldy - ed_fieldy)
3670 if (lev_fieldy < ed_fieldy - 2)
3674 if (level_ypos > lev_fieldy - ed_fieldy + 1)
3675 level_ypos = lev_fieldy - ed_fieldy + 1;
3677 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_UP);
3679 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3681 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
3682 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
3686 case GADGET_ID_SCROLL_HORIZONTAL:
3687 level_xpos = gi->event.item_position - 1;
3688 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3691 case GADGET_ID_SCROLL_VERTICAL:
3692 level_ypos = gi->event.item_position - 1;
3693 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3696 case GADGET_ID_SCROLL_LIST_UP:
3697 case GADGET_ID_SCROLL_LIST_DOWN:
3698 case GADGET_ID_SCROLL_LIST_VERTICAL:
3699 if (id == GADGET_ID_SCROLL_LIST_VERTICAL)
3700 element_shift = gi->event.item_position * ED_ELEMENTLIST_BUTTONS_HORIZ;
3703 step *= (id == GADGET_ID_SCROLL_LIST_UP ? -1 : +1);
3704 element_shift += step * ED_ELEMENTLIST_BUTTONS_HORIZ;
3706 if (element_shift < 0)
3708 if (element_shift > elements_in_list - ED_NUM_ELEMENTLIST_BUTTONS)
3709 element_shift = elements_in_list - ED_NUM_ELEMENTLIST_BUTTONS;
3711 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
3712 GDI_SCROLLBAR_ITEM_POSITION,
3713 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
3716 for (i=0; i<ED_NUM_ELEMENTLIST_BUTTONS; i++)
3718 int gadget_id = GADGET_ID_ELEMENTLIST_FIRST + i;
3719 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
3720 struct GadgetDesign *gd = &gi->deco.design;
3721 int element = editor_element[element_shift + i];
3724 getMiniGraphicSource(el2gfx(element), &gd->pixmap, &gd->x, &gd->y);
3725 ModifyGadget(gi, GDI_INFO_TEXT, element_info[element], GDI_END);
3730 case GADGET_ID_WRAP_LEFT:
3731 WrapLevel(-step, 0);
3734 case GADGET_ID_WRAP_RIGHT:
3738 case GADGET_ID_WRAP_UP:
3739 WrapLevel(0, -step);
3742 case GADGET_ID_WRAP_DOWN:
3746 case GADGET_ID_SINGLE_ITEMS:
3747 case GADGET_ID_CONNECTED_ITEMS:
3748 case GADGET_ID_LINE:
3750 case GADGET_ID_TEXT:
3751 case GADGET_ID_RECTANGLE:
3752 case GADGET_ID_FILLED_BOX:
3753 case GADGET_ID_FLOOD_FILL:
3754 case GADGET_ID_GRAB_BRUSH:
3755 case GADGET_ID_PICK_ELEMENT:
3756 last_drawing_function = drawing_function;
3757 drawing_function = id;
3758 draw_with_brush = FALSE;
3761 case GADGET_ID_RANDOM_PLACEMENT:
3762 RandomPlacement(new_element);
3765 case GADGET_ID_PROPERTIES:
3766 if (edit_mode != ED_MODE_PROPERTIES)
3768 properties_element = new_element;
3769 DrawPropertiesWindow();
3770 edit_mode = ED_MODE_PROPERTIES;
3774 DrawDrawingWindow();
3775 edit_mode = ED_MODE_DRAWING;
3779 case GADGET_ID_UNDO:
3780 if (undo_buffer_steps == 0)
3782 Request("Undo buffer empty !", REQ_CONFIRM);
3786 undo_buffer_position =
3787 (undo_buffer_position - 1 + NUM_UNDO_STEPS) % NUM_UNDO_STEPS;
3788 undo_buffer_steps--;
3790 for(x=0; x<lev_fieldx; x++)
3791 for(y=0; y<lev_fieldy; y++)
3792 Feld[x][y] = UndoBuffer[undo_buffer_position][x][y];
3793 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos,level_ypos);
3796 case GADGET_ID_INFO:
3797 if (edit_mode != ED_MODE_INFO)
3799 DrawLevelInfoWindow();
3800 edit_mode = ED_MODE_INFO;
3804 DrawDrawingWindow();
3805 edit_mode = ED_MODE_DRAWING;
3809 case GADGET_ID_CLEAR:
3810 for(x=0; x<MAX_LEV_FIELDX; x++)
3811 for(y=0; y<MAX_LEV_FIELDY; y++)
3812 Feld[x][y] = (button == 1 ? EL_LEERRAUM : new_element);
3813 CopyLevelToUndoBuffer(GADGET_ID_CLEAR);
3815 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3818 case GADGET_ID_SAVE:
3819 if (leveldir[leveldir_nr].readonly)
3821 Request("This level is read only !", REQ_CONFIRM);
3825 if (!LevelContainsPlayer)
3826 Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
3829 if (Request("Save this level and kill the old ?", REQ_ASK))
3831 for(x=0; x<lev_fieldx; x++)
3832 for(y=0; y<lev_fieldy; y++)
3833 Ur[x][y] = Feld[x][y];
3834 SaveLevel(level_nr);
3839 case GADGET_ID_TEST:
3840 if (!LevelContainsPlayer)
3841 Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
3844 for(x=0; x<lev_fieldx; x++)
3845 for(y=0; y<lev_fieldy; y++)
3846 FieldBackup[x][y] = Ur[x][y];
3848 for(x=0; x<lev_fieldx; x++)
3849 for(y=0; y<lev_fieldy; y++)
3850 Ur[x][y] = Feld[x][y];
3852 UnmapLevelEditorGadgets();
3853 UndrawSpecialEditorDoor();
3855 CloseDoor(DOOR_CLOSE_ALL);
3857 DrawCompleteVideoDisplay();
3859 if (setup.autorecord)
3860 TapeStartRecording();
3862 level_editor_test_game = TRUE;
3863 game_status = PLAYING;
3869 case GADGET_ID_EXIT:
3870 if (!LevelChanged() ||
3871 Request("Level has changed! Exit without saving ?",
3872 REQ_ASK | REQ_STAY_OPEN))
3874 CloseDoor(DOOR_CLOSE_1);
3877 CloseDoor(DOOR_CLOSE_ALL);
3880 game_status = MAINMENU;
3885 CloseDoor(DOOR_CLOSE_1);
3886 XCopyArea(display, pix[PIX_DB_DOOR], pix[PIX_DB_DOOR], gc,
3887 DOOR_GFX_PAGEX2, DOOR_GFX_PAGEY1, DXSIZE,DYSIZE,
3888 DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
3889 OpenDoor(DOOR_OPEN_1);
3894 if (id >= GADGET_ID_ELEMENTLIST_FIRST &&
3895 id <= GADGET_ID_ELEMENTLIST_LAST)
3897 int element_position = id - GADGET_ID_ELEMENTLIST_FIRST;
3898 int new_element = editor_element[element_position + element_shift];
3900 PickDrawingElement(button, new_element);
3902 if (!HAS_CONTENT(properties_element) ||
3903 !stick_element_properties_window)
3905 properties_element = new_element;
3906 if (edit_mode == ED_MODE_PROPERTIES)
3907 DrawPropertiesWindow();
3910 if (drawing_function == GADGET_ID_PICK_ELEMENT)
3911 ClickOnGadget(level_editor_gadget[last_drawing_function], MB_LEFT);
3914 else if (gi->event.type == GD_EVENT_PRESSED)
3915 printf("default: HandleControlButtons: GD_EVENT_PRESSED(%d)\n", id);
3916 else if (gi->event.type == GD_EVENT_RELEASED)
3917 printf("default: HandleControlButtons: GD_EVENT_RELEASED(%d)\n", id);
3918 else if (gi->event.type == GD_EVENT_MOVING)
3919 printf("default: HandleControlButtons: GD_EVENT_MOVING(%d)\n", id);
3921 printf("default: HandleControlButtons: ? (id == %d)\n", id);
3927 void HandleLevelEditorKeyInput(KeySym key)
3929 char letter = getCharFromKeySym(key);
3930 int button = MB_LEFT;
3932 if (drawing_function == GADGET_ID_TEXT &&
3933 DrawLevelText(0, 0, 0, TEXT_QUERY_TYPING) == TRUE)
3936 DrawLevelText(0, 0, letter, TEXT_WRITECHAR);
3937 else if (key == XK_Delete || key == XK_BackSpace)
3938 DrawLevelText(0, 0, 0, TEXT_BACKSPACE);
3939 else if (key == XK_Return)
3940 DrawLevelText(0, 0, 0, TEXT_NEWLINE);
3942 else if (button_status == MB_RELEASED)
3949 id = GADGET_ID_SCROLL_LEFT;
3952 id = GADGET_ID_SCROLL_RIGHT;
3955 id = GADGET_ID_SCROLL_UP;
3958 id = GADGET_ID_SCROLL_DOWN;
3961 id = GADGET_ID_SCROLL_LIST_UP;
3965 id = GADGET_ID_SCROLL_LIST_DOWN;
3970 id = GADGET_ID_NONE;
3974 if (id != GADGET_ID_NONE)
3975 ClickOnGadget(level_editor_gadget[id], button);
3976 else if (letter == '.')
3977 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS], button);
3978 else if (key == XK_space || key == XK_Return)
3979 ClickOnGadget(level_editor_gadget[GADGET_ID_TEST], button);
3981 for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
3982 if (letter && letter == control_info[i].shortcut)
3983 if (!anyTextGadgetActive())
3984 ClickOnGadget(level_editor_gadget[i], button);
3988 void ClearEditorGadgetInfoText()
3990 XFillRectangle(display, drawto, gc,
3991 INFOTEXT_XPOS, INFOTEXT_YPOS, INFOTEXT_XSIZE, INFOTEXT_YSIZE);
3992 redraw_mask |= REDRAW_FIELD;
3995 void HandleEditorGadgetInfoText(void *ptr)
3997 struct GadgetInfo *gi = (struct GadgetInfo *)ptr;
3998 char infotext[MAX_INFOTEXT_LEN + 1];
3999 char shortcut[MAX_INFOTEXT_LEN + 1];
4001 ClearEditorGadgetInfoText();
4003 /* misuse this function to delete brush cursor, if needed */
4004 if (edit_mode == ED_MODE_DRAWING && draw_with_brush)
4005 DeleteBrushFromCursor();
4007 if (gi == NULL || gi->info_text == NULL)
4010 strncpy(infotext, gi->info_text, MAX_INFOTEXT_LEN);
4011 infotext[MAX_INFOTEXT_LEN] = '\0';
4013 if (gi->custom_id < ED_NUM_CTRL_BUTTONS)
4015 int key = control_info[gi->custom_id].shortcut;
4019 if (gi->custom_id == GADGET_ID_SINGLE_ITEMS) /* special case 1 */
4020 sprintf(shortcut, " ('.' or '%c')", key);
4021 else if (gi->custom_id == GADGET_ID_TEST) /* special case 2 */
4022 sprintf(shortcut, " ('Enter' or 'Shift-%c')", key);
4023 else /* normal case */
4024 sprintf(shortcut, " ('%s%c')",
4025 (key >= 'A' && key <= 'Z' ? "Shift-" : ""), key);
4027 if (strlen(infotext) + strlen(shortcut) <= MAX_INFOTEXT_LEN)
4028 strcat(infotext, shortcut);
4032 DrawText(INFOTEXT_XPOS, INFOTEXT_YPOS, infotext, FS_SMALL, FC_YELLOW);
4035 static void HandleDrawingAreaInfo(struct GadgetInfo *gi)
4037 static int start_lx, start_ly;
4039 int id = gi->custom_id;
4040 int sx = gi->event.x;
4041 int sy = gi->event.y;
4042 int lx = sx + level_xpos;
4043 int ly = sy + level_ypos;
4044 int min_sx = 0, min_sy = 0;
4045 int max_sx = gi->drawing.area_xsize - 1;
4046 int max_sy = gi->drawing.area_ysize - 1;
4048 ClearEditorGadgetInfoText();
4050 /* make sure to stay inside drawing area boundaries */
4051 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
4052 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
4054 if (id == GADGET_ID_DRAWING_LEVEL)
4058 int min_lx = 0, min_ly = 0;
4059 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
4061 /* get positions inside level field */
4062 lx = sx + level_xpos;
4063 ly = sy + level_ypos;
4065 /* make sure to stay inside level field boundaries */
4066 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
4067 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
4069 /* correct drawing area positions accordingly */
4070 sx = lx - level_xpos;
4071 sy = ly - level_ypos;
4074 if (IN_ED_FIELD(sx,sy) && IN_LEV_FIELD(lx, ly))
4076 if (button_status) /* if (gi->state == GD_BUTTON_PRESSED) */
4078 if (gi->event.type == GD_EVENT_PRESSED)
4084 switch (drawing_function)
4086 case GADGET_ID_SINGLE_ITEMS:
4087 infotext = "Drawing single items";
4089 case GADGET_ID_CONNECTED_ITEMS:
4090 infotext = "Drawing connected items";
4092 case GADGET_ID_LINE:
4093 infotext = "Drawing line";
4096 infotext = "Drawing arc";
4098 case GADGET_ID_TEXT:
4099 infotext = "Setting text cursor";
4101 case GADGET_ID_RECTANGLE:
4102 infotext = "Drawing rectangle";
4104 case GADGET_ID_FILLED_BOX:
4105 infotext = "Drawing filled box";
4107 case GADGET_ID_FLOOD_FILL:
4108 infotext = "Flood fill";
4110 case GADGET_ID_GRAB_BRUSH:
4111 infotext = "Grabbing brush";
4113 case GADGET_ID_PICK_ELEMENT:
4114 infotext = "Picking element";
4118 infotext = "Drawing position";
4122 if (drawing_function == GADGET_ID_PICK_ELEMENT)
4123 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW,
4124 "%s: %d, %d", infotext, lx, ly);
4126 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW,
4127 "%s: %d, %d", infotext,
4128 ABS(lx - start_lx) + 1, ABS(ly - start_ly) + 1);
4130 else if (drawing_function == GADGET_ID_PICK_ELEMENT)
4131 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW,
4132 "%s", element_info[Feld[lx][ly]]);
4134 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW,
4135 "Level position: %d, %d", lx, ly);
4138 /* misuse this function to draw brush cursor, if needed */
4139 if (edit_mode == ED_MODE_DRAWING && draw_with_brush && !button_status)
4141 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
4142 CopyBrushToCursor(sx, sy);
4144 DeleteBrushFromCursor();
4147 else if (id == GADGET_ID_AMOEBA_CONTENT)
4148 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW,
4150 else if (id == GADGET_ID_RANDOM_BACKGROUND)
4151 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW,
4152 "Random placement background");
4154 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW,
4155 "Content area %d position: %d, %d",
4156 id - GADGET_ID_ELEM_CONTENT_0 + 1, sx, sy);