rnd-20031202-1-src
[rocksndiamonds.git] / src / editor.c
1 /***********************************************************
2 * Rocks'n'Diamonds -- McDuffin Strikes Back!               *
3 *----------------------------------------------------------*
4 * (c) 1995-2002 Artsoft Entertainment                      *
5 *               Holger Schemel                             *
6 *               Detmolder Strasse 189                      *
7 *               33604 Bielefeld                            *
8 *               Germany                                    *
9 *               e-mail: info@artsoft.org                   *
10 *----------------------------------------------------------*
11 * editor.c                                                 *
12 ***********************************************************/
13
14 #include <math.h>
15
16 #include "libgame/libgame.h"
17
18 #include "editor.h"
19 #include "screens.h"
20 #include "tools.h"
21 #include "files.h"
22 #include "game.h"
23 #include "init.h"
24 #include "tape.h"
25
26
27 #define INFOTEXT_UNKNOWN_ELEMENT        "unknown"
28
29
30 /*
31   -----------------------------------------------------------------------------
32   screen and artwork graphic pixel position definitions
33   -----------------------------------------------------------------------------
34 */
35
36 /* positions in the level editor */
37 #define ED_WIN_MB_LEFT_XPOS             6
38 #define ED_WIN_MB_LEFT_YPOS             258
39 #define ED_WIN_MB_MIDDLE_XPOS           42
40 #define ED_WIN_MB_MIDDLE_YPOS           ED_WIN_MB_LEFT_YPOS
41 #define ED_WIN_MB_RIGHT_XPOS            78
42 #define ED_WIN_MB_RIGHT_YPOS            ED_WIN_MB_LEFT_YPOS
43
44 /* values for the control window */
45 #define ED_CTRL_NO_BUTTONS_GFX_XPOS     6
46 #define ED_CTRL_NO_BUTTONS_GFX_YPOS     286
47 #define ED_CTRL1_BUTTONS_GFX_YPOS       236
48 #define ED_CTRL2_BUTTONS_GFX_YPOS       236
49 #define ED_CTRL3_BUTTONS_GFX_YPOS       324
50 #define ED_CTRL1_BUTTONS_ALT_GFX_YPOS   142
51 #define ED_CTRL3_BUTTONS_ALT_GFX_YPOS   302
52
53 #define ED_CTRL1_BUTTON_XSIZE           22
54 #define ED_CTRL1_BUTTON_YSIZE           22
55 #define ED_CTRL1_BUTTONS_XPOS           6
56 #define ED_CTRL1_BUTTONS_YPOS           6
57 #define ED_CTRL2_BUTTON_XSIZE           30
58 #define ED_CTRL2_BUTTON_YSIZE           20
59 #define ED_CTRL2_BUTTONS_XPOS           5
60 #define ED_CTRL2_BUTTONS_YPOS           99
61 #define ED_CTRL3_BUTTON_XSIZE           22
62 #define ED_CTRL3_BUTTON_YSIZE           22
63 #define ED_CTRL3_BUTTONS_XPOS           6
64 #define ED_CTRL3_BUTTONS_YPOS           6
65
66 #define ED_CTRL1_BUTTONS_HORIZ          4
67 #define ED_CTRL1_BUTTONS_VERT           4
68 #define ED_CTRL2_BUTTONS_HORIZ          3
69 #define ED_CTRL2_BUTTONS_VERT           2
70 #define ED_CTRL3_BUTTONS_HORIZ          3
71 #define ED_CTRL3_BUTTONS_VERT           1
72
73 #define ED_NUM_CTRL1_BUTTONS   (ED_CTRL1_BUTTONS_HORIZ * ED_CTRL1_BUTTONS_VERT)
74 #define ED_NUM_CTRL2_BUTTONS   (ED_CTRL2_BUTTONS_HORIZ * ED_CTRL2_BUTTONS_VERT)
75 #define ED_NUM_CTRL3_BUTTONS   (ED_CTRL3_BUTTONS_HORIZ * ED_CTRL3_BUTTONS_VERT)
76 #define ED_NUM_CTRL1_2_BUTTONS (ED_NUM_CTRL1_BUTTONS + ED_NUM_CTRL2_BUTTONS)
77 #define ED_NUM_CTRL_BUTTONS    (ED_NUM_CTRL1_BUTTONS + \
78                                 ED_NUM_CTRL2_BUTTONS + \
79                                 ED_NUM_CTRL3_BUTTONS)
80
81 /* values for the element list */
82 #define ED_ELEMENTLIST_XPOS             5
83 #define ED_ELEMENTLIST_YPOS             30
84 #define ED_ELEMENTLIST_XSIZE            20
85 #define ED_ELEMENTLIST_YSIZE            20
86 #define ED_ELEMENTLIST_BUTTONS_HORIZ    4
87 #define ED_ELEMENTLIST_BUTTONS_VERT     11
88 #define ED_NUM_ELEMENTLIST_BUTTONS      (ED_ELEMENTLIST_BUTTONS_HORIZ * \
89                                          ED_ELEMENTLIST_BUTTONS_VERT)
90
91 /* standard distances */
92 #define ED_BORDER_SIZE                  3
93 #define ED_BORDER_TEXT_XSIZE            5
94 #define ED_BORDER_AREA_YSIZE            1
95
96 #define ED_GADGET_DISTANCE              2
97 #define ED_GADGET_TEXT_DISTANCE         (2 * ED_GADGET_DISTANCE)
98 #define ED_DRAWINGAREA_TEXT_DISTANCE    (ED_GADGET_TEXT_DISTANCE + \
99                                          MINI_TILEX / 2)
100
101 /* values for the setting windows */
102 #define ED_SETTINGS_XSTART              (3 * MINI_TILEX / 2)
103 #define ED_SETTINGS_YSTART              (MINI_TILEY * 10)
104
105 #define ED_XOFFSET_CHECKBOX             (ED_CHECKBUTTON_XSIZE + \
106                                          2 * ED_GADGET_DISTANCE)
107
108 #define ED_SETTINGS_XOFFSET             ED_XOFFSET_CHECKBOX
109 #define ED_SETTINGS_YOFFSET             (3 * MINI_TILEY / 2)
110
111 #define ED_SETTINGS_XPOS(n)             (ED_SETTINGS_XSTART + \
112                                          n * ED_SETTINGS_XOFFSET)
113 #define ED_SETTINGS_YPOS(n)             (ED_SETTINGS_YSTART + \
114                                          n * ED_SETTINGS_YOFFSET)
115
116 #define ED_SETTINGS1_YPOS               MINI_TILEY
117 #define ED_SETTINGS2_XPOS               MINI_TILEX
118 #define ED_SETTINGS2_YPOS               (ED_SETTINGS1_YPOS + 12 * TILEY - 2)
119
120 /* values for counter gadgets */
121 #define ED_COUNTER_YSTART               (ED_SETTINGS1_YPOS + 2 * TILEY)
122 #define ED_COUNTER_YDISTANCE            (3 * MINI_TILEY)
123 #define ED_COUNTER_YPOS(n)              (ED_COUNTER_YSTART + \
124                                          n * ED_COUNTER_YDISTANCE)
125 #define ED_COUNTER2_YPOS(n)             (ED_COUNTER_YSTART + \
126                                          n * ED_COUNTER_YDISTANCE - 2)
127
128 /* values for element content drawing areas */
129 /* amoeba content */
130 #define ED_AREA_ELEM_CONTENT_XPOS       ( 2 * MINI_TILEX)
131 #define ED_AREA_ELEM_CONTENT_YPOS       (22 * MINI_TILEY)
132
133 /* yamyam content */
134 #define ED_AREA_YAMYAM_CONTENT_XPOS(n)  (ED_AREA_ELEM_CONTENT_XPOS + \
135                                          5 * (n % 4) * MINI_TILEX)
136 #define ED_AREA_YAMYAM_CONTENT_YPOS(n)  (ED_AREA_ELEM_CONTENT_YPOS + \
137                                          6 * (n / 4) * MINI_TILEY)
138
139 /* custom change target */
140 #define ED_AREA_ELEM_CONTENT2_YPOS      (ED_SETTINGS_YPOS(2) + \
141                                          ED_GADGET_DISTANCE)
142 /* optional custom graphic */
143 #define ED_AREA_ELEM_CONTENT3_YPOS      (ED_SETTINGS_YPOS(1) + \
144                                          ED_GADGET_DISTANCE)
145 /* custom element content */
146 #define ED_AREA_ELEM_CONTENT4_XPOS      (29 * MINI_TILEX)
147 #define ED_AREA_ELEM_CONTENT4_YPOS      (ED_SETTINGS_YPOS(12) + \
148                                          ED_GADGET_DISTANCE - MINI_TILEY)
149 /* custom change trigger element */
150 #define ED_AREA_ELEM_CONTENT5_YPOS      (ED_SETTINGS_YPOS(6) + \
151                                          ED_GADGET_DISTANCE)
152 /* extended custom change target */
153 #define ED_AREA_ELEM_CONTENT6_XPOS      (29 * MINI_TILEX)
154 #define ED_AREA_ELEM_CONTENT6_YPOS      (ED_SETTINGS_YPOS(10) + \
155                                          ED_GADGET_DISTANCE - MINI_TILEY)
156
157 /* values for random placement background drawing area */
158 #define ED_AREA_RANDOM_BACKGROUND_YPOS  (31 * MINI_TILEY)
159
160 /* values for scrolling gadgets for drawing area */
161 #define ED_SCROLLBUTTON_XPOS            24
162 #define ED_SCROLLBUTTON_YPOS            0
163 #define ED_SCROLLBAR_XPOS               24
164 #define ED_SCROLLBAR_YPOS               64
165
166 #define ED_SCROLLBUTTON_XSIZE           16
167 #define ED_SCROLLBUTTON_YSIZE           16
168
169 #define ED_SCROLL_UP_XPOS               (SXSIZE - ED_SCROLLBUTTON_XSIZE)
170 #define ED_SCROLL_UP_YPOS               (0)
171 #define ED_SCROLL_DOWN_XPOS             ED_SCROLL_UP_XPOS
172 #define ED_SCROLL_DOWN_YPOS             (SYSIZE - 3 * ED_SCROLLBUTTON_YSIZE)
173 #define ED_SCROLL_LEFT_XPOS             (0)
174 #define ED_SCROLL_LEFT_YPOS             (SYSIZE - 2 * ED_SCROLLBUTTON_YSIZE)
175 #define ED_SCROLL_RIGHT_XPOS            (SXSIZE - 2 * ED_SCROLLBUTTON_XSIZE)
176 #define ED_SCROLL_RIGHT_YPOS            ED_SCROLL_LEFT_YPOS
177 #define ED_SCROLL_HORIZONTAL_XPOS (ED_SCROLL_LEFT_XPOS + ED_SCROLLBUTTON_XSIZE)
178 #define ED_SCROLL_HORIZONTAL_YPOS       ED_SCROLL_LEFT_YPOS
179 #define ED_SCROLL_HORIZONTAL_XSIZE      (SXSIZE - 3 * ED_SCROLLBUTTON_XSIZE)
180 #define ED_SCROLL_HORIZONTAL_YSIZE      ED_SCROLLBUTTON_YSIZE
181 #define ED_SCROLL_VERTICAL_XPOS         ED_SCROLL_UP_XPOS
182 #define ED_SCROLL_VERTICAL_YPOS   (ED_SCROLL_UP_YPOS + ED_SCROLLBUTTON_YSIZE)
183 #define ED_SCROLL_VERTICAL_XSIZE        ED_SCROLLBUTTON_XSIZE
184 #define ED_SCROLL_VERTICAL_YSIZE        (SYSIZE - 4 * ED_SCROLLBUTTON_YSIZE)
185
186 /* values for scrolling gadgets for element list */
187 #define ED_SCROLLBUTTON2_XPOS           50
188 #define ED_SCROLLBUTTON2_YPOS           0
189 #define ED_SCROLLBAR2_XPOS              50
190 #define ED_SCROLLBAR2_YPOS              20
191
192 #define ED_SCROLLBUTTON2_XSIZE          10
193 #define ED_SCROLLBUTTON2_YSIZE          10
194
195 #define ED_SCROLL2_UP_XPOS              85
196 #define ED_SCROLL2_UP_YPOS              30
197 #define ED_SCROLL2_DOWN_XPOS            ED_SCROLL2_UP_XPOS
198 #define ED_SCROLL2_DOWN_YPOS            (ED_SCROLL2_UP_YPOS + \
199                                          ED_ELEMENTLIST_BUTTONS_VERT * \
200                                          ED_ELEMENTLIST_YSIZE - \
201                                          ED_SCROLLBUTTON2_YSIZE)
202 #define ED_SCROLL2_VERTICAL_XPOS        ED_SCROLL2_UP_XPOS
203 #define ED_SCROLL2_VERTICAL_YPOS        (ED_SCROLL2_UP_YPOS + \
204                                          ED_SCROLLBUTTON2_YSIZE)
205 #define ED_SCROLL2_VERTICAL_XSIZE       ED_SCROLLBUTTON2_XSIZE
206 #define ED_SCROLL2_VERTICAL_YSIZE       (ED_ELEMENTLIST_BUTTONS_VERT * \
207                                          ED_ELEMENTLIST_YSIZE - \
208                                          2 * ED_SCROLLBUTTON2_YSIZE)
209
210 /* values for checkbutton gadgets */
211 #define ED_CHECKBUTTON_XSIZE            ED_BUTTON_COUNT_XSIZE
212 #define ED_CHECKBUTTON_YSIZE            ED_BUTTON_COUNT_YSIZE
213 #define ED_CHECKBUTTON_UNCHECKED_XPOS   ED_BUTTON_MINUS_XPOS
214 #define ED_CHECKBUTTON_CHECKED_XPOS     ED_BUTTON_PLUS_XPOS
215 #define ED_CHECKBUTTON_YPOS             (ED_BUTTON_MINUS_YPOS + 22)
216 #define ED_RADIOBUTTON_YPOS             (ED_BUTTON_MINUS_YPOS + 44)
217 #define ED_STICKYBUTTON_YPOS            (ED_BUTTON_MINUS_YPOS + 66)
218
219 /* some positions in the editor control window */
220 #define ED_BUTTON_ELEM_XPOS             6
221 #define ED_BUTTON_ELEM_YPOS             30
222 #define ED_BUTTON_ELEM_XSIZE            22
223 #define ED_BUTTON_ELEM_YSIZE            22
224
225 /* some values for text input, selectbox and counter gadgets */
226 #define ED_BUTTON_COUNT_YPOS            60
227 #define ED_BUTTON_COUNT_XSIZE           20
228 #define ED_BUTTON_COUNT_YSIZE           20
229 #define ED_WIN_COUNT_XPOS               (2 + ED_BUTTON_COUNT_XSIZE + 2)
230 #define ED_WIN_COUNT_YPOS               ED_BUTTON_COUNT_YPOS
231 #define ED_WIN_COUNT_XSIZE              52
232 #define ED_WIN_COUNT_YSIZE              ED_BUTTON_COUNT_YSIZE
233 #define ED_WIN_COUNT2_XPOS              27
234 #define ED_WIN_COUNT2_YPOS              3
235 #define ED_WIN_COUNT2_XSIZE             46
236 #define ED_WIN_COUNT2_YSIZE             ED_BUTTON_COUNT_YSIZE
237
238 #define ED_BUTTON_MINUS_XPOS            2
239 #define ED_BUTTON_MINUS_YPOS            ED_BUTTON_COUNT_YPOS
240 #define ED_BUTTON_MINUS_XSIZE           ED_BUTTON_COUNT_XSIZE
241 #define ED_BUTTON_MINUS_YSIZE           ED_BUTTON_COUNT_YSIZE
242 #define ED_BUTTON_PLUS_XPOS             (ED_WIN_COUNT_XPOS + \
243                                          ED_WIN_COUNT_XSIZE + 2)
244 #define ED_BUTTON_PLUS_YPOS             ED_BUTTON_COUNT_YPOS
245 #define ED_BUTTON_PLUS_XSIZE            ED_BUTTON_COUNT_XSIZE
246 #define ED_BUTTON_PLUS_YSIZE            ED_BUTTON_COUNT_YSIZE
247
248 #define ED_SELECTBOX_XPOS               ED_WIN_COUNT_XPOS
249 #define ED_SELECTBOX_YPOS               (ED_WIN_COUNT_YPOS + \
250                                          2 + ED_WIN_COUNT_YSIZE)
251 #define ED_SELECTBOX_XSIZE              ED_WIN_COUNT_XSIZE
252 #define ED_SELECTBOX_YSIZE              ED_WIN_COUNT_YSIZE
253
254 #define ED_SELECTBOX_BUTTON_XSIZE       14
255
256 #define ED_TEXTBUTTON_XPOS              ED_WIN_COUNT_XPOS
257 #define ED_TEXTBUTTON_YPOS              (ED_WIN_COUNT_YPOS + \
258                                          4 * (2 + ED_WIN_COUNT_YSIZE))
259 #define ED_TEXTBUTTON_INACTIVE_YPOS     ED_TEXTBUTTON_YPOS
260
261 #define ED_TEXTBUTTON_TAB_XPOS          ED_WIN_COUNT_XPOS
262 #define ED_TEXTBUTTON_TAB_YPOS          (ED_WIN_COUNT_YPOS + \
263                                          2 * (2 + ED_WIN_COUNT_YSIZE))
264 #define ED_TEXTBUTTON_TAB_INACTIVE_YPOS (ED_WIN_COUNT_YPOS + \
265                                          3 * (2 + ED_WIN_COUNT_YSIZE))
266
267 #define ED_TEXTBUTTON_XSIZE             ED_WIN_COUNT_XSIZE
268 #define ED_TEXTBUTTON_YSIZE             ED_WIN_COUNT_YSIZE
269
270 /* values for ClearEditorGadgetInfoText() and HandleGadgetInfoText() */
271 #define INFOTEXT_XPOS                   SX
272 #define INFOTEXT_YPOS                   (SY + SYSIZE - MINI_TILEX + 2)
273 #define INFOTEXT_XSIZE                  SXSIZE
274 #define INFOTEXT_YSIZE                  MINI_TILEX
275
276
277 /*
278   -----------------------------------------------------------------------------
279   editor gadget definitions
280   -----------------------------------------------------------------------------
281 */
282
283 /* drawing toolbox buttons */
284 #define GADGET_ID_NONE                  -1
285 #define GADGET_ID_TOOLBOX_FIRST         0
286
287 #define GADGET_ID_SINGLE_ITEMS          (GADGET_ID_TOOLBOX_FIRST + 0)
288 #define GADGET_ID_CONNECTED_ITEMS       (GADGET_ID_TOOLBOX_FIRST + 1)
289 #define GADGET_ID_LINE                  (GADGET_ID_TOOLBOX_FIRST + 2)
290 #define GADGET_ID_ARC                   (GADGET_ID_TOOLBOX_FIRST + 3)
291 #define GADGET_ID_RECTANGLE             (GADGET_ID_TOOLBOX_FIRST + 4)
292 #define GADGET_ID_FILLED_BOX            (GADGET_ID_TOOLBOX_FIRST + 5)
293 #define GADGET_ID_WRAP_UP               (GADGET_ID_TOOLBOX_FIRST + 6)
294 #define GADGET_ID_TEXT                  (GADGET_ID_TOOLBOX_FIRST + 7)
295 #define GADGET_ID_FLOOD_FILL            (GADGET_ID_TOOLBOX_FIRST + 8)
296 #define GADGET_ID_WRAP_LEFT             (GADGET_ID_TOOLBOX_FIRST + 9)
297 #define GADGET_ID_PROPERTIES            (GADGET_ID_TOOLBOX_FIRST + 10)
298 #define GADGET_ID_WRAP_RIGHT            (GADGET_ID_TOOLBOX_FIRST + 11)
299 #define GADGET_ID_RANDOM_PLACEMENT      (GADGET_ID_TOOLBOX_FIRST + 12)
300 #define GADGET_ID_GRAB_BRUSH            (GADGET_ID_TOOLBOX_FIRST + 13)
301 #define GADGET_ID_WRAP_DOWN             (GADGET_ID_TOOLBOX_FIRST + 14)
302 #define GADGET_ID_PICK_ELEMENT          (GADGET_ID_TOOLBOX_FIRST + 15)
303
304 #define GADGET_ID_UNDO                  (GADGET_ID_TOOLBOX_FIRST + 16)
305 #define GADGET_ID_INFO                  (GADGET_ID_TOOLBOX_FIRST + 17)
306 #define GADGET_ID_SAVE                  (GADGET_ID_TOOLBOX_FIRST + 18)
307 #define GADGET_ID_CLEAR                 (GADGET_ID_TOOLBOX_FIRST + 19)
308 #define GADGET_ID_TEST                  (GADGET_ID_TOOLBOX_FIRST + 20)
309 #define GADGET_ID_EXIT                  (GADGET_ID_TOOLBOX_FIRST + 21)
310
311 #define GADGET_ID_CUSTOM_COPY_FROM      (GADGET_ID_TOOLBOX_FIRST + 22)
312 #define GADGET_ID_CUSTOM_COPY_TO        (GADGET_ID_TOOLBOX_FIRST + 23)
313 #define GADGET_ID_CUSTOM_EXCHANGE       (GADGET_ID_TOOLBOX_FIRST + 24)
314
315 /* counter button identifiers */
316 #define GADGET_ID_COUNTER_FIRST         (GADGET_ID_TOOLBOX_FIRST + 25)
317
318 #define GADGET_ID_SELECT_LEVEL_DOWN     (GADGET_ID_COUNTER_FIRST + 0)
319 #define GADGET_ID_SELECT_LEVEL_TEXT     (GADGET_ID_COUNTER_FIRST + 1)
320 #define GADGET_ID_SELECT_LEVEL_UP       (GADGET_ID_COUNTER_FIRST + 2)
321 #define GADGET_ID_LEVEL_XSIZE_DOWN      (GADGET_ID_COUNTER_FIRST + 3)
322 #define GADGET_ID_LEVEL_XSIZE_TEXT      (GADGET_ID_COUNTER_FIRST + 4)
323 #define GADGET_ID_LEVEL_XSIZE_UP        (GADGET_ID_COUNTER_FIRST + 5)
324 #define GADGET_ID_LEVEL_YSIZE_DOWN      (GADGET_ID_COUNTER_FIRST + 6)
325 #define GADGET_ID_LEVEL_YSIZE_TEXT      (GADGET_ID_COUNTER_FIRST + 7)
326 #define GADGET_ID_LEVEL_YSIZE_UP        (GADGET_ID_COUNTER_FIRST + 8)
327 #define GADGET_ID_LEVEL_RANDOM_DOWN     (GADGET_ID_COUNTER_FIRST + 9)
328 #define GADGET_ID_LEVEL_RANDOM_TEXT     (GADGET_ID_COUNTER_FIRST + 10)
329 #define GADGET_ID_LEVEL_RANDOM_UP       (GADGET_ID_COUNTER_FIRST + 11)
330 #define GADGET_ID_LEVEL_GEMSLIMIT_DOWN  (GADGET_ID_COUNTER_FIRST + 12)
331 #define GADGET_ID_LEVEL_GEMSLIMIT_TEXT  (GADGET_ID_COUNTER_FIRST + 13)
332 #define GADGET_ID_LEVEL_GEMSLIMIT_UP    (GADGET_ID_COUNTER_FIRST + 14)
333 #define GADGET_ID_LEVEL_TIMELIMIT_DOWN  (GADGET_ID_COUNTER_FIRST + 15)
334 #define GADGET_ID_LEVEL_TIMELIMIT_TEXT  (GADGET_ID_COUNTER_FIRST + 16)
335 #define GADGET_ID_LEVEL_TIMELIMIT_UP    (GADGET_ID_COUNTER_FIRST + 17)
336 #define GADGET_ID_LEVEL_TIMESCORE_DOWN  (GADGET_ID_COUNTER_FIRST + 18)
337 #define GADGET_ID_LEVEL_TIMESCORE_TEXT  (GADGET_ID_COUNTER_FIRST + 19)
338 #define GADGET_ID_LEVEL_TIMESCORE_UP    (GADGET_ID_COUNTER_FIRST + 20)
339 #define GADGET_ID_ELEMENT_SCORE_DOWN    (GADGET_ID_COUNTER_FIRST + 21)
340 #define GADGET_ID_ELEMENT_SCORE_TEXT    (GADGET_ID_COUNTER_FIRST + 22)
341 #define GADGET_ID_ELEMENT_SCORE_UP      (GADGET_ID_COUNTER_FIRST + 23)
342 #define GADGET_ID_ELEMENT_CONTENT_DOWN  (GADGET_ID_COUNTER_FIRST + 24)
343 #define GADGET_ID_ELEMENT_CONTENT_TEXT  (GADGET_ID_COUNTER_FIRST + 25)
344 #define GADGET_ID_ELEMENT_CONTENT_UP    (GADGET_ID_COUNTER_FIRST + 26)
345 #define GADGET_ID_ENVELOPE_XSIZE_DOWN   (GADGET_ID_COUNTER_FIRST + 27)
346 #define GADGET_ID_ENVELOPE_XSIZE_TEXT   (GADGET_ID_COUNTER_FIRST + 28)
347 #define GADGET_ID_ENVELOPE_XSIZE_UP     (GADGET_ID_COUNTER_FIRST + 29)
348 #define GADGET_ID_ENVELOPE_YSIZE_DOWN   (GADGET_ID_COUNTER_FIRST + 30)
349 #define GADGET_ID_ENVELOPE_YSIZE_TEXT   (GADGET_ID_COUNTER_FIRST + 31)
350 #define GADGET_ID_ENVELOPE_YSIZE_UP     (GADGET_ID_COUNTER_FIRST + 32)
351 #define GADGET_ID_CUSTOM_SCORE_DOWN     (GADGET_ID_COUNTER_FIRST + 33)
352 #define GADGET_ID_CUSTOM_SCORE_TEXT     (GADGET_ID_COUNTER_FIRST + 34)
353 #define GADGET_ID_CUSTOM_SCORE_UP       (GADGET_ID_COUNTER_FIRST + 35)
354 #define GADGET_ID_CUSTOM_GEMCOUNT_DOWN  (GADGET_ID_COUNTER_FIRST + 36)
355 #define GADGET_ID_CUSTOM_GEMCOUNT_TEXT  (GADGET_ID_COUNTER_FIRST + 37)
356 #define GADGET_ID_CUSTOM_GEMCOUNT_UP    (GADGET_ID_COUNTER_FIRST + 38)
357 #define GADGET_ID_PUSH_DELAY_FIX_DOWN   (GADGET_ID_COUNTER_FIRST + 39)
358 #define GADGET_ID_PUSH_DELAY_FIX_TEXT   (GADGET_ID_COUNTER_FIRST + 40)
359 #define GADGET_ID_PUSH_DELAY_FIX_UP     (GADGET_ID_COUNTER_FIRST + 41)
360 #define GADGET_ID_PUSH_DELAY_RND_DOWN   (GADGET_ID_COUNTER_FIRST + 42)
361 #define GADGET_ID_PUSH_DELAY_RND_TEXT   (GADGET_ID_COUNTER_FIRST + 43)
362 #define GADGET_ID_PUSH_DELAY_RND_UP     (GADGET_ID_COUNTER_FIRST + 44)
363 #define GADGET_ID_MOVE_DELAY_FIX_DOWN   (GADGET_ID_COUNTER_FIRST + 45)
364 #define GADGET_ID_MOVE_DELAY_FIX_TEXT   (GADGET_ID_COUNTER_FIRST + 46)
365 #define GADGET_ID_MOVE_DELAY_FIX_UP     (GADGET_ID_COUNTER_FIRST + 47)
366 #define GADGET_ID_MOVE_DELAY_RND_DOWN   (GADGET_ID_COUNTER_FIRST + 48)
367 #define GADGET_ID_MOVE_DELAY_RND_TEXT   (GADGET_ID_COUNTER_FIRST + 49)
368 #define GADGET_ID_MOVE_DELAY_RND_UP     (GADGET_ID_COUNTER_FIRST + 50)
369 #define GADGET_ID_CHANGE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 51)
370 #define GADGET_ID_CHANGE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 52)
371 #define GADGET_ID_CHANGE_DELAY_FIX_UP   (GADGET_ID_COUNTER_FIRST + 53)
372 #define GADGET_ID_CHANGE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 54)
373 #define GADGET_ID_CHANGE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 55)
374 #define GADGET_ID_CHANGE_DELAY_RND_UP   (GADGET_ID_COUNTER_FIRST + 56)
375 #define GADGET_ID_CHANGE_CONT_RND_DOWN  (GADGET_ID_COUNTER_FIRST + 57)
376 #define GADGET_ID_CHANGE_CONT_RND_TEXT  (GADGET_ID_COUNTER_FIRST + 58)
377 #define GADGET_ID_CHANGE_CONT_RND_UP    (GADGET_ID_COUNTER_FIRST + 59)
378
379 /* drawing area identifiers */
380 #define GADGET_ID_DRAWING_AREA_FIRST    (GADGET_ID_COUNTER_FIRST + 60)
381
382 #define GADGET_ID_DRAWING_LEVEL         (GADGET_ID_DRAWING_AREA_FIRST + 0)
383 #define GADGET_ID_ELEMENT_CONTENT_0     (GADGET_ID_DRAWING_AREA_FIRST + 1)
384 #define GADGET_ID_ELEMENT_CONTENT_1     (GADGET_ID_DRAWING_AREA_FIRST + 2)
385 #define GADGET_ID_ELEMENT_CONTENT_2     (GADGET_ID_DRAWING_AREA_FIRST + 3)
386 #define GADGET_ID_ELEMENT_CONTENT_3     (GADGET_ID_DRAWING_AREA_FIRST + 4)
387 #define GADGET_ID_ELEMENT_CONTENT_4     (GADGET_ID_DRAWING_AREA_FIRST + 5)
388 #define GADGET_ID_ELEMENT_CONTENT_5     (GADGET_ID_DRAWING_AREA_FIRST + 6)
389 #define GADGET_ID_ELEMENT_CONTENT_6     (GADGET_ID_DRAWING_AREA_FIRST + 7)
390 #define GADGET_ID_ELEMENT_CONTENT_7     (GADGET_ID_DRAWING_AREA_FIRST + 8)
391 #define GADGET_ID_AMOEBA_CONTENT        (GADGET_ID_DRAWING_AREA_FIRST + 9)
392 #define GADGET_ID_CUSTOM_GRAPHIC        (GADGET_ID_DRAWING_AREA_FIRST + 10)
393 #define GADGET_ID_CUSTOM_CONTENT        (GADGET_ID_DRAWING_AREA_FIRST + 11)
394 #define GADGET_ID_CUSTOM_CHANGE_TARGET  (GADGET_ID_DRAWING_AREA_FIRST + 12)
395 #define GADGET_ID_CUSTOM_CHANGE_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 13)
396 #define GADGET_ID_CUSTOM_CHANGE_TRIGGER (GADGET_ID_DRAWING_AREA_FIRST + 14)
397 #define GADGET_ID_RANDOM_BACKGROUND     (GADGET_ID_DRAWING_AREA_FIRST + 15)
398
399 /* text input identifiers */
400 #define GADGET_ID_TEXT_INPUT_FIRST      (GADGET_ID_DRAWING_AREA_FIRST + 16)
401
402 #define GADGET_ID_LEVEL_NAME            (GADGET_ID_TEXT_INPUT_FIRST + 0)
403 #define GADGET_ID_LEVEL_AUTHOR          (GADGET_ID_TEXT_INPUT_FIRST + 1)
404 #define GADGET_ID_ELEMENT_NAME          (GADGET_ID_TEXT_INPUT_FIRST + 2)
405
406 /* text area identifiers */
407 #define GADGET_ID_TEXT_AREA_FIRST       (GADGET_ID_TEXT_INPUT_FIRST + 3)
408
409 #define GADGET_ID_ENVELOPE_INFO         (GADGET_ID_TEXT_AREA_FIRST + 0)
410
411 /* selectbox identifiers */
412 #define GADGET_ID_SELECTBOX_FIRST       (GADGET_ID_TEXT_AREA_FIRST + 1)
413
414 #define GADGET_ID_CUSTOM_WALK_TO_ACTION (GADGET_ID_SELECTBOX_FIRST + 0)
415 #define GADGET_ID_CUSTOM_CONSISTENCY    (GADGET_ID_SELECTBOX_FIRST + 1)
416 #define GADGET_ID_CUSTOM_DEADLINESS     (GADGET_ID_SELECTBOX_FIRST + 2)
417 #define GADGET_ID_CUSTOM_MOVE_PATTERN   (GADGET_ID_SELECTBOX_FIRST + 3)
418 #define GADGET_ID_CUSTOM_MOVE_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 4)
419 #define GADGET_ID_CUSTOM_MOVE_STEPSIZE  (GADGET_ID_SELECTBOX_FIRST + 5)
420 #define GADGET_ID_CUSTOM_SMASH_TARGETS  (GADGET_ID_SELECTBOX_FIRST + 6)
421 #define GADGET_ID_CUSTOM_SLIPPERY_TYPE  (GADGET_ID_SELECTBOX_FIRST + 7)
422 #define GADGET_ID_CUSTOM_ACCESS_TYPE    (GADGET_ID_SELECTBOX_FIRST + 8)
423 #define GADGET_ID_CUSTOM_ACCESS_LAYER   (GADGET_ID_SELECTBOX_FIRST + 9)
424 #define GADGET_ID_CHANGE_TIME_UNITS     (GADGET_ID_SELECTBOX_FIRST + 10)
425 #define GADGET_ID_CHANGE_DIRECT_ACTION  (GADGET_ID_SELECTBOX_FIRST + 11)
426 #define GADGET_ID_CHANGE_OTHER_ACTION   (GADGET_ID_SELECTBOX_FIRST + 12)
427 #define GADGET_ID_CHANGE_SIDES          (GADGET_ID_SELECTBOX_FIRST + 13)
428 #define GADGET_ID_CHANGE_POWER          (GADGET_ID_SELECTBOX_FIRST + 14)
429 #define GADGET_ID_SELECT_CHANGE_PAGE    (GADGET_ID_SELECTBOX_FIRST + 15)
430
431 /* textbutton identifiers */
432 #define GADGET_ID_TEXTBUTTON_FIRST      (GADGET_ID_SELECTBOX_FIRST + 16)
433
434 #define GADGET_ID_PROPERTIES_INFO       (GADGET_ID_TEXTBUTTON_FIRST + 0)
435 #define GADGET_ID_PROPERTIES_CONFIG     (GADGET_ID_TEXTBUTTON_FIRST + 1)
436 #define GADGET_ID_PROPERTIES_ADVANCED   (GADGET_ID_TEXTBUTTON_FIRST + 2)
437 #define GADGET_ID_SAVE_AS_TEMPLATE      (GADGET_ID_TEXTBUTTON_FIRST + 3)
438 #define GADGET_ID_ADD_CHANGE_PAGE       (GADGET_ID_TEXTBUTTON_FIRST + 4)
439 #define GADGET_ID_DEL_CHANGE_PAGE       (GADGET_ID_TEXTBUTTON_FIRST + 5)
440
441 /* graphicbutton identifiers */
442 #define GADGET_ID_GRAPHICBUTTON_FIRST   (GADGET_ID_TEXTBUTTON_FIRST + 6)
443
444 #define GADGET_ID_PREV_CHANGE_PAGE      (GADGET_ID_GRAPHICBUTTON_FIRST + 0)
445 #define GADGET_ID_NEXT_CHANGE_PAGE      (GADGET_ID_GRAPHICBUTTON_FIRST + 1)
446
447 /* gadgets for scrolling of drawing area */
448 #define GADGET_ID_SCROLLING_FIRST       (GADGET_ID_GRAPHICBUTTON_FIRST + 2)
449
450 #define GADGET_ID_SCROLL_UP             (GADGET_ID_SCROLLING_FIRST + 0)
451 #define GADGET_ID_SCROLL_DOWN           (GADGET_ID_SCROLLING_FIRST + 1)
452 #define GADGET_ID_SCROLL_LEFT           (GADGET_ID_SCROLLING_FIRST + 2)
453 #define GADGET_ID_SCROLL_RIGHT          (GADGET_ID_SCROLLING_FIRST + 3)
454 #define GADGET_ID_SCROLL_HORIZONTAL     (GADGET_ID_SCROLLING_FIRST + 4)
455 #define GADGET_ID_SCROLL_VERTICAL       (GADGET_ID_SCROLLING_FIRST + 5)
456
457 /* gadgets for scrolling element list */
458 #define GADGET_ID_SCROLLING_LIST_FIRST  (GADGET_ID_SCROLLING_FIRST + 6)
459
460 #define GADGET_ID_SCROLL_LIST_UP        (GADGET_ID_SCROLLING_LIST_FIRST + 0)
461 #define GADGET_ID_SCROLL_LIST_DOWN      (GADGET_ID_SCROLLING_LIST_FIRST + 1)
462 #define GADGET_ID_SCROLL_LIST_VERTICAL  (GADGET_ID_SCROLLING_LIST_FIRST + 2)
463
464 /* checkbuttons for level/element properties */
465 #define GADGET_ID_CHECKBUTTON_FIRST     (GADGET_ID_SCROLLING_LIST_FIRST + 3)
466
467 #define GADGET_ID_RANDOM_PERCENTAGE     (GADGET_ID_CHECKBUTTON_FIRST + 0)
468 #define GADGET_ID_RANDOM_QUANTITY       (GADGET_ID_CHECKBUTTON_FIRST + 1)
469 #define GADGET_ID_RANDOM_RESTRICTED     (GADGET_ID_CHECKBUTTON_FIRST + 2)
470 #define GADGET_ID_DOUBLE_SPEED          (GADGET_ID_CHECKBUTTON_FIRST + 3)
471 #define GADGET_ID_GRAVITY               (GADGET_ID_CHECKBUTTON_FIRST + 4)
472 #define GADGET_ID_STICK_ELEMENT         (GADGET_ID_CHECKBUTTON_FIRST + 5)
473 #define GADGET_ID_EM_SLIPPERY_GEMS      (GADGET_ID_CHECKBUTTON_FIRST + 6)
474 #define GADGET_ID_CUSTOM_EXPLODE_RESULT (GADGET_ID_CHECKBUTTON_FIRST + 7)
475 #define GADGET_ID_CUSTOM_EXPLODE_FIRE   (GADGET_ID_CHECKBUTTON_FIRST + 8)
476 #define GADGET_ID_CUSTOM_EXPLODE_SMASH  (GADGET_ID_CHECKBUTTON_FIRST + 9)
477 #define GADGET_ID_CUSTOM_EXPLODE_IMPACT (GADGET_ID_CHECKBUTTON_FIRST + 10)
478 #define GADGET_ID_CUSTOM_WALK_TO_OBJECT (GADGET_ID_CHECKBUTTON_FIRST + 11)
479 #define GADGET_ID_CUSTOM_DEADLY         (GADGET_ID_CHECKBUTTON_FIRST + 12)
480 #define GADGET_ID_CUSTOM_CAN_MOVE       (GADGET_ID_CHECKBUTTON_FIRST + 13)
481 #define GADGET_ID_CUSTOM_CAN_FALL       (GADGET_ID_CHECKBUTTON_FIRST + 14)
482 #define GADGET_ID_CUSTOM_CAN_SMASH      (GADGET_ID_CHECKBUTTON_FIRST + 15)
483 #define GADGET_ID_CUSTOM_SLIPPERY       (GADGET_ID_CHECKBUTTON_FIRST + 16)
484 #define GADGET_ID_CUSTOM_ACCESSIBLE     (GADGET_ID_CHECKBUTTON_FIRST + 17)
485 #define GADGET_ID_CUSTOM_USE_GRAPHIC    (GADGET_ID_CHECKBUTTON_FIRST + 18)
486 #define GADGET_ID_CUSTOM_USE_TEMPLATE   (GADGET_ID_CHECKBUTTON_FIRST + 19)
487 #define GADGET_ID_CUSTOM_CAN_CHANGE     (GADGET_ID_CHECKBUTTON_FIRST + 20)
488 #define GADGET_ID_CHANGE_USE_CONTENT    (GADGET_ID_CHECKBUTTON_FIRST + 21)
489 #define GADGET_ID_CHANGE_USE_EXPLOSION  (GADGET_ID_CHECKBUTTON_FIRST + 22)
490 #define GADGET_ID_CHANGE_ONLY_COMPLETE  (GADGET_ID_CHECKBUTTON_FIRST + 23)
491 #define GADGET_ID_CHANGE_USE_RANDOM     (GADGET_ID_CHECKBUTTON_FIRST + 24)
492 #define GADGET_ID_CHANGE_DELAY          (GADGET_ID_CHECKBUTTON_FIRST + 25)
493 #define GADGET_ID_CHANGE_BY_DIRECT_ACT  (GADGET_ID_CHECKBUTTON_FIRST + 26)
494 #define GADGET_ID_CHANGE_BY_OTHER_ACT   (GADGET_ID_CHECKBUTTON_FIRST + 27)
495
496 /* gadgets for buttons in element list */
497 #define GADGET_ID_ELEMENTLIST_FIRST     (GADGET_ID_CHECKBUTTON_FIRST + 28)
498 #define GADGET_ID_ELEMENTLIST_LAST      (GADGET_ID_ELEMENTLIST_FIRST +  \
499                                         ED_NUM_ELEMENTLIST_BUTTONS - 1)
500
501 #define NUM_EDITOR_GADGETS              (GADGET_ID_ELEMENTLIST_LAST + 1)
502
503 /* radio button numbers */
504 #define RADIO_NR_NONE                   0
505 #define RADIO_NR_DRAWING_TOOLBOX        1
506 #define RADIO_NR_RANDOM_ELEMENTS        2
507
508 /* values for counter gadgets */
509 #define ED_COUNTER_ID_SELECT_LEVEL      0
510 #define ED_COUNTER_ID_LEVEL_XSIZE       1
511 #define ED_COUNTER_ID_LEVEL_YSIZE       2
512 #define ED_COUNTER_ID_LEVEL_GEMSLIMIT   3
513 #define ED_COUNTER_ID_LEVEL_TIMELIMIT   4
514 #define ED_COUNTER_ID_LEVEL_TIMESCORE   5
515 #define ED_COUNTER_ID_LEVEL_RANDOM      6
516 #define ED_COUNTER_ID_ELEMENT_SCORE     7
517 #define ED_COUNTER_ID_ELEMENT_CONTENT   8
518 #define ED_COUNTER_ID_ENVELOPE_XSIZE    9
519 #define ED_COUNTER_ID_ENVELOPE_YSIZE    10
520 #define ED_COUNTER_ID_CUSTOM_SCORE      11
521 #define ED_COUNTER_ID_CUSTOM_GEMCOUNT   12
522 #define ED_COUNTER_ID_PUSH_DELAY_FIX    13
523 #define ED_COUNTER_ID_PUSH_DELAY_RND    14
524 #define ED_COUNTER_ID_MOVE_DELAY_FIX    15
525 #define ED_COUNTER_ID_MOVE_DELAY_RND    16
526 #define ED_COUNTER_ID_CHANGE_DELAY_FIX  17
527 #define ED_COUNTER_ID_CHANGE_DELAY_RND  18
528 #define ED_COUNTER_ID_CHANGE_CONT_RND   19
529
530 #define ED_NUM_COUNTERBUTTONS           20
531
532 #define ED_COUNTER_ID_LEVEL_FIRST       ED_COUNTER_ID_LEVEL_XSIZE
533 #define ED_COUNTER_ID_LEVEL_LAST        ED_COUNTER_ID_LEVEL_RANDOM
534
535 #define ED_COUNTER_ID_CUSTOM_FIRST      ED_COUNTER_ID_CUSTOM_SCORE
536 #define ED_COUNTER_ID_CUSTOM_LAST       ED_COUNTER_ID_MOVE_DELAY_RND
537
538 #define ED_COUNTER_ID_CHANGE_FIRST      ED_COUNTER_ID_CHANGE_DELAY_FIX
539 #define ED_COUNTER_ID_CHANGE_LAST       ED_COUNTER_ID_CHANGE_CONT_RND
540
541 /* values for scrollbutton gadgets */
542 #define ED_SCROLLBUTTON_ID_AREA_UP      0
543 #define ED_SCROLLBUTTON_ID_AREA_DOWN    1
544 #define ED_SCROLLBUTTON_ID_AREA_LEFT    2
545 #define ED_SCROLLBUTTON_ID_AREA_RIGHT   3
546 #define ED_SCROLLBUTTON_ID_LIST_UP      4
547 #define ED_SCROLLBUTTON_ID_LIST_DOWN    5
548
549 #define ED_NUM_SCROLLBUTTONS            6
550
551 #define ED_SCROLLBUTTON_ID_AREA_FIRST   ED_SCROLLBUTTON_ID_AREA_UP
552 #define ED_SCROLLBUTTON_ID_AREA_LAST    ED_SCROLLBUTTON_ID_AREA_RIGHT
553
554 /* values for scrollbar gadgets */
555 #define ED_SCROLLBAR_ID_AREA_HORIZONTAL 0
556 #define ED_SCROLLBAR_ID_AREA_VERTICAL   1
557 #define ED_SCROLLBAR_ID_LIST_VERTICAL   2
558
559 #define ED_NUM_SCROLLBARS               3
560
561 #define ED_SCROLLBAR_ID_AREA_FIRST      ED_SCROLLBAR_ID_AREA_HORIZONTAL
562 #define ED_SCROLLBAR_ID_AREA_LAST       ED_SCROLLBAR_ID_AREA_VERTICAL
563
564 /* values for text input gadgets */
565 #define ED_TEXTINPUT_ID_LEVEL_NAME      0
566 #define ED_TEXTINPUT_ID_LEVEL_AUTHOR    1
567 #define ED_TEXTINPUT_ID_ELEMENT_NAME    2
568
569 #define ED_NUM_TEXTINPUT                3
570
571 #define ED_TEXTINPUT_ID_LEVEL_FIRST     ED_TEXTINPUT_ID_LEVEL_NAME
572 #define ED_TEXTINPUT_ID_LEVEL_LAST      ED_TEXTINPUT_ID_LEVEL_AUTHOR
573
574 /* values for text area gadgets */
575 #define ED_TEXTAREA_ID_ENVELOPE_INFO    0
576
577 #define ED_NUM_TEXTAREAS                        1
578
579 #define ED_TEXTAREA_ID_LEVEL_FIRST      ED_TEXTAREA_ID_ENVELOPE
580 #define ED_TEXTAREA_ID_LEVEL_LAST       ED_TEXTAREA_ID_ENVELOPE
581
582 /* values for selectbox gadgets */
583 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE      0
584 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_LAYER     1
585 #define ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION   2
586 #define ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN     3
587 #define ED_SELECTBOX_ID_CUSTOM_MOVE_DIRECTION   4
588 #define ED_SELECTBOX_ID_CUSTOM_MOVE_STEPSIZE    5
589 #define ED_SELECTBOX_ID_CUSTOM_SMASH_TARGETS    6
590 #define ED_SELECTBOX_ID_CUSTOM_SLIPPERY_TYPE    7
591 #define ED_SELECTBOX_ID_CUSTOM_DEADLINESS       8
592 #define ED_SELECTBOX_ID_CUSTOM_CONSISTENCY      9
593 #define ED_SELECTBOX_ID_CHANGE_TIME_UNITS       10
594 #define ED_SELECTBOX_ID_CHANGE_DIRECT_ACTION    11
595 #define ED_SELECTBOX_ID_CHANGE_OTHER_ACTION     12
596 #define ED_SELECTBOX_ID_CHANGE_SIDES            13
597 #define ED_SELECTBOX_ID_CHANGE_POWER            14
598 #define ED_SELECTBOX_ID_SELECT_CHANGE_PAGE      15
599
600 #define ED_NUM_SELECTBOX                        16
601
602 #define ED_SELECTBOX_ID_CUSTOM_FIRST    ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE
603 #define ED_SELECTBOX_ID_CUSTOM_LAST     ED_SELECTBOX_ID_CUSTOM_CONSISTENCY
604
605 #define ED_SELECTBOX_ID_CHANGE_FIRST    ED_SELECTBOX_ID_CHANGE_TIME_UNITS
606 #define ED_SELECTBOX_ID_CHANGE_LAST     ED_SELECTBOX_ID_SELECT_CHANGE_PAGE
607
608 /* values for textbutton gadgets */
609 #define ED_TEXTBUTTON_ID_PROPERTIES_INFO        0
610 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG      1
611 #define ED_TEXTBUTTON_ID_PROPERTIES_ADVANCED    2
612 #define ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE       3
613 #define ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE        4
614 #define ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE        5
615
616 #define ED_NUM_TEXTBUTTONS                      6
617
618 #define ED_TEXTBUTTON_ID_PROPERTIES_FIRST ED_TEXTBUTTON_ID_PROPERTIES_INFO
619 #define ED_TEXTBUTTON_ID_PROPERTIES_LAST  ED_TEXTBUTTON_ID_PROPERTIES_ADVANCED
620
621 #define ED_TEXTBUTTON_ID_CHANGE_FIRST   ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE
622 #define ED_TEXTBUTTON_ID_CHANGE_LAST    ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE
623
624 /* values for graphicbutton gadgets */
625 #define ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE    0
626 #define ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE    1
627
628 #define ED_NUM_GRAPHICBUTTONS                   2
629
630 #define ED_GRAPHICBUTTON_ID_CHANGE_FIRST   ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE
631 #define ED_GRAPHICBUTTON_ID_CHANGE_LAST    ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE
632
633 /* values for checkbutton gadgets */
634 #define ED_CHECKBUTTON_ID_DOUBLE_SPEED          0
635 #define ED_CHECKBUTTON_ID_GRAVITY               1
636 #define ED_CHECKBUTTON_ID_RANDOM_RESTRICTED     2
637 #define ED_CHECKBUTTON_ID_STICK_ELEMENT         3
638 #define ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS      4
639 #define ED_CHECKBUTTON_ID_CUSTOM_ACCESSIBLE     5
640 #define ED_CHECKBUTTON_ID_CUSTOM_WALK_TO_OBJECT 6
641 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE       7
642 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_FALL       8
643 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_SMASH      9
644 #define ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY       10
645 #define ED_CHECKBUTTON_ID_CUSTOM_DEADLY         11
646 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_RESULT 12
647 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_FIRE   13
648 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_SMASH  14
649 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT 15
650 #define ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC    16
651 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE     17
652 #define ED_CHECKBUTTON_ID_CHANGE_DELAY          18
653 #define ED_CHECKBUTTON_ID_CHANGE_BY_DIRECT_ACT  19
654 #define ED_CHECKBUTTON_ID_CHANGE_BY_OTHER_ACT   20
655 #define ED_CHECKBUTTON_ID_CHANGE_USE_EXPLOSION  21
656 #define ED_CHECKBUTTON_ID_CHANGE_USE_CONTENT    22
657 #define ED_CHECKBUTTON_ID_CHANGE_ONLY_COMPLETE  23
658 #define ED_CHECKBUTTON_ID_CHANGE_USE_RANDOM     24
659 #define ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE   25
660
661 #define ED_NUM_CHECKBUTTONS                     26
662
663 #define ED_CHECKBUTTON_ID_LEVEL_FIRST   ED_CHECKBUTTON_ID_DOUBLE_SPEED
664 #define ED_CHECKBUTTON_ID_LEVEL_LAST    ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
665
666 #define ED_CHECKBUTTON_ID_CUSTOM_FIRST  ED_CHECKBUTTON_ID_CUSTOM_ACCESSIBLE
667 #define ED_CHECKBUTTON_ID_CUSTOM_LAST   ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT
668
669 #define ED_CHECKBUTTON_ID_CHANGE_FIRST  ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC
670 #define ED_CHECKBUTTON_ID_CHANGE_LAST   ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE
671
672 /* values for radiobutton gadgets */
673 #define ED_RADIOBUTTON_ID_PERCENTAGE    0
674 #define ED_RADIOBUTTON_ID_QUANTITY      1
675
676 #define ED_NUM_RADIOBUTTONS             2
677
678 #define ED_RADIOBUTTON_ID_LEVEL_FIRST   ED_RADIOBUTTON_ID_PERCENTAGE
679 #define ED_RADIOBUTTON_ID_LEVEL_LAST    ED_RADIOBUTTON_ID_QUANTITY
680
681 /* values for drawing area gadgets */
682 #define ED_DRAWING_ID_DRAWING_LEVEL             0
683 #define ED_DRAWING_ID_ELEMENT_CONTENT_0         1
684 #define ED_DRAWING_ID_ELEMENT_CONTENT_1         2
685 #define ED_DRAWING_ID_ELEMENT_CONTENT_2         3
686 #define ED_DRAWING_ID_ELEMENT_CONTENT_3         4
687 #define ED_DRAWING_ID_ELEMENT_CONTENT_4         5
688 #define ED_DRAWING_ID_ELEMENT_CONTENT_5         6
689 #define ED_DRAWING_ID_ELEMENT_CONTENT_6         7
690 #define ED_DRAWING_ID_ELEMENT_CONTENT_7         8
691 #define ED_DRAWING_ID_AMOEBA_CONTENT            9
692 #define ED_DRAWING_ID_CUSTOM_GRAPHIC            10
693 #define ED_DRAWING_ID_CUSTOM_CONTENT            11
694 #define ED_DRAWING_ID_CUSTOM_CHANGE_TARGET      12
695 #define ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT     13
696 #define ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER     14
697 #define ED_DRAWING_ID_RANDOM_BACKGROUND         15
698
699 #define ED_NUM_DRAWING_AREAS                    16
700
701
702 /*
703   -----------------------------------------------------------------------------
704   some internally used definitions
705   -----------------------------------------------------------------------------
706 */
707
708 /* values for CopyLevelToUndoBuffer() */
709 #define UNDO_IMMEDIATE                  0
710 #define UNDO_ACCUMULATE                 1
711
712 /* values for scrollbars */
713 #define ED_SCROLL_NO                    0
714 #define ED_SCROLL_LEFT                  1
715 #define ED_SCROLL_RIGHT                 2
716 #define ED_SCROLL_UP                    4
717 #define ED_SCROLL_DOWN                  8
718
719 /* screens in the level editor */
720 #define ED_MODE_DRAWING                 0
721 #define ED_MODE_INFO                    1
722 #define ED_MODE_PROPERTIES              2
723
724 /* sub-screens in the element properties section */
725 #define ED_MODE_PROPERTIES_INFO         ED_TEXTBUTTON_ID_PROPERTIES_INFO
726 #define ED_MODE_PROPERTIES_CONFIG       ED_TEXTBUTTON_ID_PROPERTIES_CONFIG
727 #define ED_MODE_PROPERTIES_ADVANCED     ED_TEXTBUTTON_ID_PROPERTIES_ADVANCED
728
729 /* how many steps can be cancelled */
730 #define NUM_UNDO_STEPS                  (10 + 1)
731
732 /* values for elements with score for certain actions */
733 #define MIN_SCORE                       0
734 #define MAX_SCORE                       255
735
736 /* values for elements with count for collecting */
737 #define MIN_COLLECT_COUNT               0
738 #define MAX_COLLECT_COUNT               100
739
740 /* values for random placement */
741 #define RANDOM_USE_PERCENTAGE           0
742 #define RANDOM_USE_QUANTITY             1
743
744 /* maximal size of level editor drawing area */
745 #define MAX_ED_FIELDX           (2 * SCR_FIELDX)
746 #define MAX_ED_FIELDY           (2 * SCR_FIELDY - 1)
747
748
749 /*
750   -----------------------------------------------------------------------------
751   some internally used data structure definitions
752   -----------------------------------------------------------------------------
753 */
754
755 static struct
756 {
757   char shortcut;
758   char *text;
759 } control_info[ED_NUM_CTRL_BUTTONS] =
760 {
761   { 's',        "draw single items"                     },
762   { 'd',        "draw connected items"                  },
763   { 'l',        "draw lines"                            },
764   { 'a',        "draw arcs"                             },
765   { 'r',        "draw outline rectangles"               },
766   { 'R',        "draw filled rectangles"                },
767   { '\0',       "wrap (rotate) level up"                },
768   { 't',        "enter text elements"                   },
769   { 'f',        "flood fill"                            },
770   { '\0',       "wrap (rotate) level left"              },
771   { '?',        "properties of drawing element"         },
772   { '\0',       "wrap (rotate) level right"             },
773   { '\0',       "random element placement"              },
774   { 'b',        "grab brush"                            },
775   { '\0',       "wrap (rotate) level down"              },
776   { ',',        "pick drawing element"                  },
777
778   { 'U',        "undo last operation"                   },
779   { 'I',        "level properties"                      },
780   { 'S',        "save level"                            },
781   { 'C',        "clear level"                           },
782   { 'T',        "test level"                            },
783   { 'E',        "exit level editor"                     },
784
785   { '\0',       "copy settings from other element"      },
786   { '\0',       "copy settings to other element"        },
787   { '\0',       "exchange settings with other element"  },
788 };
789
790 static int random_placement_value = 10;
791 static int random_placement_method = RANDOM_USE_QUANTITY;
792 static int random_placement_background_element = EL_SAND;
793 static boolean random_placement_background_restricted = FALSE;
794 static boolean stick_element_properties_window = FALSE;
795 static boolean custom_element_properties[NUM_ELEMENT_PROPERTIES];
796 static boolean custom_element_change_events[NUM_CHANGE_EVENTS];
797 static struct ElementChangeInfo custom_element_change;
798 static struct ElementInfo custom_element;
799
800 static struct
801 {
802   int x, y;
803   int min_value, max_value;
804   int gadget_id_down, gadget_id_up;
805   int gadget_id_text;
806   int gadget_id_align;
807   int *value;
808   char *text_above, *text_left, *text_right;
809 } counterbutton_info[ED_NUM_COUNTERBUTTONS] =
810 {
811   /* ---------- level and editor settings ---------------------------------- */
812
813   {
814     DX + 5 - SX,                        DY + 3 - SY,
815     1,                                  100,
816     GADGET_ID_SELECT_LEVEL_DOWN,        GADGET_ID_SELECT_LEVEL_UP,
817     GADGET_ID_SELECT_LEVEL_TEXT,        GADGET_ID_NONE,
818     &level_nr,
819     NULL,                               NULL, NULL
820   },
821   {
822     ED_SETTINGS_XPOS(0),                ED_COUNTER_YPOS(2),
823     MIN_LEV_FIELDX,                     MAX_LEV_FIELDX,
824     GADGET_ID_LEVEL_XSIZE_DOWN,         GADGET_ID_LEVEL_XSIZE_UP,
825     GADGET_ID_LEVEL_XSIZE_TEXT,         GADGET_ID_NONE,
826     &level.fieldx,
827     "playfield size:",                  NULL, "width",
828   },
829   {
830     -1,                                 ED_COUNTER_YPOS(2),
831     MIN_LEV_FIELDY,                     MAX_LEV_FIELDY,
832     GADGET_ID_LEVEL_YSIZE_DOWN,         GADGET_ID_LEVEL_YSIZE_UP,
833     GADGET_ID_LEVEL_YSIZE_TEXT,         GADGET_ID_LEVEL_XSIZE_UP,
834     &level.fieldy,
835     NULL,                               " ", "height",
836   },
837   {
838     ED_SETTINGS_XPOS(0),                ED_COUNTER_YPOS(3),
839     0,                                  999,
840     GADGET_ID_LEVEL_GEMSLIMIT_DOWN,     GADGET_ID_LEVEL_GEMSLIMIT_UP,
841     GADGET_ID_LEVEL_GEMSLIMIT_TEXT,     GADGET_ID_NONE,
842     &level.gems_needed,
843     "number of emeralds to collect:",   NULL, NULL
844   },
845   {
846     ED_SETTINGS_XPOS(0),                ED_COUNTER_YPOS(4),
847     0,                                  999,
848     GADGET_ID_LEVEL_TIMELIMIT_DOWN,     GADGET_ID_LEVEL_TIMELIMIT_UP,
849     GADGET_ID_LEVEL_TIMELIMIT_TEXT,     GADGET_ID_NONE,
850     &level.time,
851     "time available to solve level:",   NULL, "(0 => no time limit)"
852   },
853   {
854     ED_SETTINGS_XPOS(0),                ED_COUNTER_YPOS(5),
855     0,                                  255,
856     GADGET_ID_LEVEL_TIMESCORE_DOWN,     GADGET_ID_LEVEL_TIMESCORE_UP,
857     GADGET_ID_LEVEL_TIMESCORE_TEXT,     GADGET_ID_NONE,
858     &level.score[SC_TIME_BONUS],
859     "score for each 10 seconds left:",  NULL, NULL
860   },
861   {
862     ED_SETTINGS_XPOS(0),                ED_COUNTER2_YPOS(8),
863     1,                                  100,
864     GADGET_ID_LEVEL_RANDOM_DOWN,        GADGET_ID_LEVEL_RANDOM_UP,
865     GADGET_ID_LEVEL_RANDOM_TEXT,        GADGET_ID_NONE,
866     &random_placement_value,
867     "random element placement:",        NULL, "in"
868   },
869
870   /* ---------- element settings: configure (various elements) ------------- */
871
872   {
873     ED_SETTINGS_XPOS(0),                ED_SETTINGS_YPOS(0),
874     MIN_SCORE,                          MAX_SCORE,
875     GADGET_ID_ELEMENT_SCORE_DOWN,       GADGET_ID_ELEMENT_SCORE_UP,
876     GADGET_ID_ELEMENT_SCORE_TEXT,       GADGET_ID_NONE,
877     NULL,                               /* will be set when used */
878     NULL,                               NULL, NULL
879   },
880   {
881     ED_SETTINGS_XPOS(0),                ED_SETTINGS_YPOS(6),
882     MIN_ELEMENT_CONTENTS,               MAX_ELEMENT_CONTENTS,
883     GADGET_ID_ELEMENT_CONTENT_DOWN,     GADGET_ID_ELEMENT_CONTENT_UP,
884     GADGET_ID_ELEMENT_CONTENT_TEXT,     GADGET_ID_NONE,
885     &level.num_yamyam_contents,
886     NULL,                               NULL, "number of content areas"
887   },
888   {
889     ED_SETTINGS_XPOS(0),                ED_SETTINGS_YPOS(0),
890     MIN_ENVELOPE_XSIZE,                 MAX_ENVELOPE_XSIZE,
891     GADGET_ID_ENVELOPE_XSIZE_DOWN,      GADGET_ID_ENVELOPE_XSIZE_UP,
892     GADGET_ID_ENVELOPE_XSIZE_TEXT,      GADGET_ID_NONE,
893     NULL,
894     NULL,                               NULL, "width",
895   },
896   {
897     -1,                                 ED_SETTINGS_YPOS(0),
898     MIN_ENVELOPE_YSIZE,                 MAX_ENVELOPE_YSIZE,
899     GADGET_ID_ENVELOPE_YSIZE_DOWN,      GADGET_ID_ENVELOPE_YSIZE_UP,
900     GADGET_ID_ENVELOPE_YSIZE_TEXT,      GADGET_ID_ENVELOPE_XSIZE_UP,
901     NULL,
902     NULL,                               " ", "height",
903   },
904
905   /* ---------- element settings: configure (custom elements) ------------- */
906
907   {
908     ED_SETTINGS_XPOS(1),                ED_SETTINGS_YPOS(3),
909     MIN_SCORE,                          MAX_SCORE,
910     GADGET_ID_CUSTOM_SCORE_DOWN,        GADGET_ID_CUSTOM_SCORE_UP,
911     GADGET_ID_CUSTOM_SCORE_TEXT,        GADGET_ID_NONE,
912     &custom_element.collect_score,
913     NULL,                               "score", " "
914   },
915   {
916     -1,                                 ED_SETTINGS_YPOS(3),
917     MIN_COLLECT_COUNT,                  MAX_COLLECT_COUNT,
918     GADGET_ID_CUSTOM_GEMCOUNT_DOWN,     GADGET_ID_CUSTOM_GEMCOUNT_UP,
919     GADGET_ID_CUSTOM_GEMCOUNT_TEXT,     GADGET_ID_CUSTOM_SCORE_UP,
920     &custom_element.collect_count,
921     NULL,                               "count", NULL
922   },
923   {
924     ED_SETTINGS_XPOS(1),                ED_SETTINGS_YPOS(4),
925     0,                                  999,
926     GADGET_ID_PUSH_DELAY_FIX_DOWN,      GADGET_ID_PUSH_DELAY_FIX_UP,
927     GADGET_ID_PUSH_DELAY_FIX_TEXT,      GADGET_ID_NONE,
928     &custom_element.push_delay_fixed,
929     NULL,                               "push delay", NULL
930   },
931   {
932     -1,                                 ED_SETTINGS_YPOS(4),
933     0,                                  999,
934     GADGET_ID_PUSH_DELAY_RND_DOWN,      GADGET_ID_PUSH_DELAY_RND_UP,
935     GADGET_ID_PUSH_DELAY_RND_TEXT,      GADGET_ID_PUSH_DELAY_FIX_UP,
936     &custom_element.push_delay_random,
937     NULL,                               "+random", NULL
938   },
939   {
940     ED_SETTINGS_XPOS(1),                ED_SETTINGS_YPOS(7),
941     0,                                  999,
942     GADGET_ID_MOVE_DELAY_FIX_DOWN,      GADGET_ID_MOVE_DELAY_FIX_UP,
943     GADGET_ID_MOVE_DELAY_FIX_TEXT,      GADGET_ID_NONE,
944     &custom_element.move_delay_fixed,
945     NULL,                               "move delay", NULL
946   },
947   {
948     -1,                                 ED_SETTINGS_YPOS(7),
949     0,                                  999,
950     GADGET_ID_MOVE_DELAY_RND_DOWN,      GADGET_ID_MOVE_DELAY_RND_UP,
951     GADGET_ID_MOVE_DELAY_RND_TEXT,      GADGET_ID_MOVE_DELAY_FIX_UP,
952     &custom_element.move_delay_random,
953     NULL,                               "+random", NULL
954   },
955
956   /* ---------- element settings: advanced (custom elements) --------------- */
957
958   {
959     ED_SETTINGS_XPOS(2),                ED_SETTINGS_YPOS(3),
960     0,                                  999,
961     GADGET_ID_CHANGE_DELAY_FIX_DOWN,    GADGET_ID_CHANGE_DELAY_FIX_UP,
962     GADGET_ID_CHANGE_DELAY_FIX_TEXT,    GADGET_ID_NONE,
963     &custom_element_change.delay_fixed,
964     NULL,                               "delay", NULL,
965   },
966   {
967     -1,                                 ED_SETTINGS_YPOS(3),
968     0,                                  999,
969     GADGET_ID_CHANGE_DELAY_RND_DOWN,    GADGET_ID_CHANGE_DELAY_RND_UP,
970     GADGET_ID_CHANGE_DELAY_RND_TEXT,    GADGET_ID_CHANGE_DELAY_FIX_UP,
971     &custom_element_change.delay_random,
972     NULL,                               "+random", NULL
973   },
974   {
975     ED_SETTINGS_XPOS(3),                ED_SETTINGS_YPOS(12),
976     0,                                  100,
977     GADGET_ID_CHANGE_CONT_RND_DOWN,     GADGET_ID_CHANGE_CONT_RND_UP,
978     GADGET_ID_CHANGE_CONT_RND_TEXT,     GADGET_ID_NONE,
979     &custom_element_change.random,
980     NULL,                               "use random replace:", "%"
981   },
982 };
983
984 static struct
985 {
986   int x, y;
987   int gadget_id;
988   int size;
989   char *value;
990   char *text_above, *infotext;
991 } textinput_info[ED_NUM_TEXTINPUT] =
992 {
993   {
994     ED_SETTINGS_XPOS(0),                ED_COUNTER_YPOS(0),
995     GADGET_ID_LEVEL_NAME,
996     MAX_LEVEL_NAME_LEN,
997     level.name,
998     "Title:", "Title"
999   },
1000   {
1001     ED_SETTINGS_XPOS(0),                ED_COUNTER_YPOS(1),
1002     GADGET_ID_LEVEL_AUTHOR,
1003     MAX_LEVEL_AUTHOR_LEN,
1004     level.author,
1005     "Author:", "Author"
1006   },
1007   {
1008     5 * MINI_TILEX,                     5 * MINI_TILEY - ED_BORDER_SIZE,
1009     GADGET_ID_ELEMENT_NAME,
1010     MAX_ELEMENT_NAME_LEN - 2,           /* currently 2 chars less editable */
1011     custom_element.description,
1012     NULL, "Element name"
1013   }
1014 };
1015
1016 static struct
1017 {
1018   int x, y;
1019   int gadget_id;
1020   int xsize, ysize;
1021   char *value;
1022   char *text_above, *infotext;
1023 } textarea_info[ED_NUM_TEXTAREAS] =
1024 {
1025   {
1026     ED_SETTINGS_XPOS(0),                ED_SETTINGS_YPOS(2),
1027     GADGET_ID_ENVELOPE_INFO,
1028     MAX_ENVELOPE_XSIZE, MAX_ENVELOPE_YSIZE,
1029     NULL,
1030     "Envelope Info:", "Envelope Info"
1031   }
1032 };
1033
1034 static struct ValueTextInfo options_access_type[] =
1035 {
1036   { EP_WALKABLE,                "walk"                          },
1037   { EP_PASSABLE,                "pass"                          },
1038   { -1,                         NULL                            }
1039 };
1040
1041 static struct ValueTextInfo options_access_layer[] =
1042 {
1043   { EP_ACCESSIBLE_OVER,         "over"                          },
1044   { EP_ACCESSIBLE_INSIDE,       "inside"                        },
1045   { EP_ACCESSIBLE_UNDER,        "under"                         },
1046   { -1,                         NULL                            }
1047 };
1048
1049 static struct ValueTextInfo options_walk_to_action[] =
1050 {
1051   { EP_DIGGABLE,                "diggable"                      },
1052   { EP_COLLECTIBLE_ONLY,        "collectible"                   },
1053   { EP_DROPPABLE,               "collectible & droppable"       },
1054   { EP_PUSHABLE,                "pushable"                      },
1055   { -1,                         NULL                            }
1056 };
1057
1058 static struct ValueTextInfo options_move_pattern[] =
1059 {
1060   { MV_LEFT,                    "left"                          },
1061   { MV_RIGHT,                   "right"                         },
1062   { MV_UP,                      "up"                            },
1063   { MV_DOWN,                    "down"                          },
1064   { MV_HORIZONTAL,              "horizontal"                    },
1065   { MV_VERTICAL,                "vertical"                      },
1066   { MV_ALL_DIRECTIONS,          "all directions"                },
1067   { MV_TOWARDS_PLAYER,          "towards player"                },
1068   { MV_AWAY_FROM_PLAYER,        "away from player"              },
1069   { MV_ALONG_LEFT_SIDE,         "along left side"               },
1070   { MV_ALONG_RIGHT_SIDE,        "along right side"              },
1071   { MV_TURNING_LEFT,            "turning left"                  },
1072   { MV_TURNING_RIGHT,           "turning right"                 },
1073   { MV_WHEN_PUSHED,             "when pushed"                   },
1074   { -1,                         NULL                            }
1075 };
1076
1077 static struct ValueTextInfo options_move_direction[] =
1078 {
1079   { MV_NO_MOVING,               "automatic"                     },
1080   { MV_LEFT,                    "left"                          },
1081   { MV_RIGHT,                   "right"                         },
1082   { MV_UP,                      "up"                            },
1083   { MV_DOWN,                    "down"                          },
1084   { -1,                         NULL                            }
1085 };
1086
1087 static struct ValueTextInfo options_move_stepsize[] =
1088 {
1089   { 1,                          "very slow"                     },
1090   { 2,                          "slow"                          },
1091   { 4,                          "normal"                        },
1092   { 8,                          "fast"                          },
1093   { 16,                         "very fast"                     },
1094   { -1,                         NULL                            }
1095 };
1096
1097 static struct ValueTextInfo options_smash_targets[] =
1098 {
1099   { EP_CAN_SMASH_PLAYER,        "player"                        },
1100 #if 0
1101   { EP_CAN_SMASH_ENEMIES,       "enemies"                       },
1102 #endif
1103   { EP_CAN_SMASH_EVERYTHING,    "everything"                    },
1104   { -1,                         NULL                            }
1105 };
1106
1107 static struct ValueTextInfo options_slippery_type[] =
1108 {
1109   { SLIPPERY_ANY_RANDOM,        "random"                        },
1110   { SLIPPERY_ANY_LEFT_RIGHT,    "left, right"                   },
1111   { SLIPPERY_ANY_RIGHT_LEFT,    "right, left"                   },
1112   { SLIPPERY_ONLY_LEFT,         "only left"                     },
1113   { SLIPPERY_ONLY_RIGHT,        "only right"                    },
1114   { -1,                         NULL                            }
1115 };
1116
1117 static struct ValueTextInfo options_deadliness[] =
1118 {
1119   { EP_DONT_RUN_INTO,           "running into"                  },
1120   { EP_DONT_COLLIDE_WITH,       "colliding with"                },
1121   { EP_DONT_TOUCH,              "touching"                      },
1122   { -1,                         NULL                            }
1123 };
1124
1125 static struct ValueTextInfo options_consistency[] =
1126 {
1127   { EP_CAN_EXPLODE_3X3,         "can explode 3x3"               },
1128   { EP_CAN_EXPLODE_1X1,         "can explode 1x1"               },
1129   { EP_INDESTRUCTIBLE,          "indestructible"                },
1130   { -1,                         NULL                            }
1131 };
1132
1133 static struct ValueTextInfo options_time_units[] =
1134 {
1135   { 1,                          "frames"                        },
1136   { FRAMES_PER_SECOND,          "seconds"                       },
1137   { -1,                         NULL                            }
1138 };
1139
1140 static struct ValueTextInfo options_change_direct_action[] =
1141 {
1142   { CE_TOUCHED_BY_PLAYER,       "touched by player ..."         },
1143   { CE_PRESSED_BY_PLAYER,       "pressed by player ..."         },
1144   { CE_PUSHED_BY_PLAYER,        "pushed by player ..."          },
1145   { CE_ENTERED_BY_PLAYER,       "entered by player ..."         },
1146   { CE_LEFT_BY_PLAYER,          "left by player ..."            },
1147   { CE_DROPPED_BY_PLAYER,       "dropped by player"             },
1148   { CE_SWITCHED,                "switched ..."                  },
1149   { CE_COLLISION,               "collision ..."                 },
1150   { CE_IMPACT,                  "impact"                        },
1151   { CE_SMASHED,                 "smashed"                       },
1152   { -1,                         NULL                            }
1153 };
1154
1155 static struct ValueTextInfo options_change_other_action[] =
1156 {
1157   { CE_OTHER_GETS_TOUCHED,      "player touches ..."            },
1158   { CE_OTHER_GETS_PRESSED,      "player presses ..."            },
1159   { CE_OTHER_GETS_PUSHED,       "player pushes ..."             },
1160   { CE_OTHER_GETS_ENTERED,      "player enters ..."             },
1161   { CE_OTHER_GETS_LEFT,         "player leaves ..."             },
1162   { CE_OTHER_GETS_DIGGED,       "player digs"                   },
1163   { CE_OTHER_GETS_COLLECTED,    "player collects"               },
1164   { CE_OTHER_GETS_DROPPED,      "player drops"                  },
1165   { CE_OTHER_IS_TOUCHING,       "touching ..."                  },
1166   { CE_OTHER_IS_SWITCHING,      "switch of ..."                 },
1167   { CE_OTHER_IS_CHANGING,       "change of"                     },
1168   { CE_OTHER_IS_EXPLODING,      "explosion of"                  },
1169   { -1,                         NULL                            }
1170 };
1171
1172 static struct ValueTextInfo options_change_sides[] =
1173 {
1174   { CH_SIDE_LEFT,               "left side"                     },
1175   { CH_SIDE_RIGHT,              "right side"                    },
1176   { CH_SIDE_TOP,                "top side"                      },
1177   { CH_SIDE_BOTTOM,             "bottom side"                   },
1178   { CH_SIDE_LEFT_RIGHT,         "left/right side"               },
1179   { CH_SIDE_TOP_BOTTOM,         "top/bottom side"               },
1180   { CH_SIDE_ANY,                "all sides"                     },
1181   { -1,                         NULL                            }
1182 };
1183
1184 static struct ValueTextInfo options_change_power[] =
1185 {
1186   { CP_NON_DESTRUCTIVE,         "empty"                         },
1187   { CP_HALF_DESTRUCTIVE,        "diggable"                      },
1188   { CP_FULL_DESTRUCTIVE,        "destructible"                  },
1189   { -1,                         NULL                            }
1190 };
1191
1192 static char options_change_page_strings[MAX_CHANGE_PAGES][10];
1193 static struct ValueTextInfo options_change_page[MAX_CHANGE_PAGES + 1] =
1194 {
1195   { -1,                         NULL                            }
1196 };
1197
1198 static struct
1199 {
1200   int x, y;
1201   int gadget_id;
1202   int gadget_id_align;
1203   int size;     /* char size of selectbox or '-1' (dynamically determined) */
1204   struct ValueTextInfo *options;
1205   int *value;
1206   char *text_left, *text_right, *infotext;
1207 } selectbox_info[ED_NUM_SELECTBOX] =
1208 {
1209   /* ---------- element settings: configure (custom elements) ------------- */
1210
1211   {
1212     ED_SETTINGS_XPOS(1),                ED_SETTINGS_YPOS(1),
1213     GADGET_ID_CUSTOM_ACCESS_TYPE,       GADGET_ID_NONE,
1214     -1,
1215     options_access_type,
1216     &custom_element.access_type,
1217     "player can", NULL,                 "type of access to this field"
1218   },
1219   {
1220     -1,                                 ED_SETTINGS_YPOS(1),
1221     GADGET_ID_CUSTOM_ACCESS_LAYER,      GADGET_ID_CUSTOM_ACCESS_TYPE,
1222     -1,
1223     options_access_layer,
1224     &custom_element.access_layer,
1225     NULL, NULL,                         "layer of access for this field"
1226   },
1227   {
1228     ED_SETTINGS_XPOS(1),                ED_SETTINGS_YPOS(2),
1229     GADGET_ID_CUSTOM_WALK_TO_ACTION,    GADGET_ID_NONE,
1230     -1,
1231     options_walk_to_action,
1232     &custom_element.walk_to_action,
1233     NULL, NULL,                         "diggable/collectible/pushable"
1234   },
1235   {
1236     ED_SETTINGS_XPOS(1),                ED_SETTINGS_YPOS(5),
1237     GADGET_ID_CUSTOM_MOVE_PATTERN,      GADGET_ID_NONE,
1238     -1,
1239     options_move_pattern,
1240     &custom_element.move_pattern,
1241     "can move", NULL,                   "element move direction"
1242   },
1243   {
1244     ED_SETTINGS_XPOS(1),                ED_SETTINGS_YPOS(6),
1245     GADGET_ID_CUSTOM_MOVE_DIRECTION,    GADGET_ID_NONE,
1246     -1,
1247     options_move_direction,
1248     &custom_element.move_direction_initial,
1249     "starts moving", NULL,              "initial element move direction"
1250   },
1251   {
1252     ED_SETTINGS_XPOS(1),                ED_SETTINGS_YPOS(8),
1253     GADGET_ID_CUSTOM_MOVE_STEPSIZE,     GADGET_ID_NONE,
1254     -1,
1255     options_move_stepsize,
1256     &custom_element.move_stepsize,
1257     "move/fall speed", NULL,            "speed of element movement"
1258   },
1259   {
1260     -1,                                 ED_SETTINGS_YPOS(9),
1261     GADGET_ID_CUSTOM_SMASH_TARGETS,     GADGET_ID_CUSTOM_CAN_SMASH,
1262     -1,
1263     options_smash_targets,
1264     &custom_element.smash_targets,
1265     "can smash", NULL,                  "elements that can be smashed"
1266   },
1267   {
1268     ED_SETTINGS_XPOS(1),                ED_SETTINGS_YPOS(10),
1269     GADGET_ID_CUSTOM_SLIPPERY_TYPE,     GADGET_ID_NONE,
1270     -1,
1271     options_slippery_type,
1272     &custom_element.slippery_type,
1273     "slippery", NULL,                   "where other elements fall down"
1274   },
1275   {
1276     ED_SETTINGS_XPOS(1),                ED_SETTINGS_YPOS(11),
1277     GADGET_ID_CUSTOM_DEADLINESS,        GADGET_ID_NONE,
1278     -1,
1279     options_deadliness,
1280     &custom_element.deadliness,
1281     "deadly when", NULL,                "deadliness of element"
1282   },
1283   {
1284     ED_SETTINGS_XPOS(1),                ED_SETTINGS_YPOS(12),
1285     GADGET_ID_CUSTOM_CONSISTENCY,       GADGET_ID_NONE,
1286     -1,
1287     options_consistency,
1288     &custom_element.consistency,
1289     NULL, NULL,                         "consistency/destructibility"
1290   },
1291
1292   /* ---------- element settings: advanced (custom elements) --------------- */
1293
1294   {
1295     ED_SETTINGS_XPOS(2),                ED_SETTINGS_YPOS(4),
1296     GADGET_ID_CHANGE_TIME_UNITS,        GADGET_ID_NONE,
1297     -1,
1298     options_time_units,
1299     &custom_element_change.delay_frames,
1300     "delay time given in", NULL,        "delay time units for change"
1301   },
1302   {
1303     ED_SETTINGS_XPOS(2),                ED_SETTINGS_YPOS(5),
1304     GADGET_ID_CHANGE_DIRECT_ACTION,     GADGET_ID_NONE,
1305     -1,
1306     options_change_direct_action,
1307     &custom_element_change.direct_action,
1308     NULL, NULL,                         "type of direct action"
1309   },
1310   {
1311     ED_SETTINGS_XPOS(2),                ED_SETTINGS_YPOS(6),
1312     GADGET_ID_CHANGE_OTHER_ACTION,      GADGET_ID_NONE,
1313     -1,
1314     options_change_other_action,
1315     &custom_element_change.other_action,
1316     NULL, "element:",                   "type of other element action"
1317   },
1318   {
1319     ED_SETTINGS_XPOS(2),                ED_SETTINGS_YPOS(7),
1320     GADGET_ID_CHANGE_SIDES,             GADGET_ID_NONE,
1321     -1,
1322     options_change_sides,
1323     &custom_element_change.sides,
1324     "... at", NULL,                     "element side that causes change"
1325   },
1326   {
1327     ED_SETTINGS_XPOS(2),                ED_SETTINGS_YPOS(10),
1328     GADGET_ID_CHANGE_POWER,             GADGET_ID_NONE,
1329     -1,
1330     options_change_power,
1331     &custom_element_change.power,
1332     "replace when", NULL,               "which elements can be replaced"
1333   },
1334   {
1335     ED_SETTINGS_XPOS(1),                ED_SETTINGS_YPOS(14),
1336     GADGET_ID_SELECT_CHANGE_PAGE,       GADGET_ID_NONE,
1337     3,
1338     options_change_page,
1339     &custom_element.current_change_page,
1340     NULL, NULL,                         "element config page"
1341   },
1342 };
1343
1344 static struct
1345 {
1346   int x, y;
1347   int gadget_id;
1348   int gadget_id_align;
1349   int size;
1350   char *text;
1351   char *text_left, *text_right, *infotext;
1352 } textbutton_info[ED_NUM_TEXTBUTTONS] =
1353 {
1354   {
1355     ED_SETTINGS_XPOS(0),                ED_COUNTER_YPOS(1),
1356     GADGET_ID_PROPERTIES_INFO,          GADGET_ID_NONE,
1357     11,                                 "Information",                  
1358     NULL, NULL,                         "Show information about element"
1359   },
1360   {
1361     ED_SETTINGS_XPOS(0) + 166,          ED_COUNTER_YPOS(1),
1362     GADGET_ID_PROPERTIES_CONFIG,        GADGET_ID_NONE,
1363     11,                                 "Configure",
1364     NULL, NULL,                         "Configure element properties"
1365   },
1366   {
1367     ED_SETTINGS_XPOS(0) + 332,          ED_COUNTER_YPOS(1),
1368     GADGET_ID_PROPERTIES_ADVANCED,      GADGET_ID_NONE,
1369     11,                                 "Advanced",
1370     NULL, NULL,                         "Advanced element configuration"
1371   },
1372   {
1373     -1,                                 ED_SETTINGS_YPOS(13),
1374     GADGET_ID_SAVE_AS_TEMPLATE,         GADGET_ID_CUSTOM_USE_TEMPLATE,
1375     -1,                                 "Save as template",
1376     " ", NULL,                          "Save current settings as new template"
1377   },
1378   {
1379     -1,                                 ED_SETTINGS_YPOS(14),
1380     GADGET_ID_ADD_CHANGE_PAGE,          GADGET_ID_NEXT_CHANGE_PAGE,
1381     -1,                                 "New",
1382     " ", NULL,                          "Add new config page"
1383   },
1384   {
1385     -1,                                 ED_SETTINGS_YPOS(14),
1386     GADGET_ID_DEL_CHANGE_PAGE,          GADGET_ID_ADD_CHANGE_PAGE,
1387     -1,                                 "Delete",
1388     NULL, NULL,                         "Delete current config page"
1389   },
1390 };
1391
1392 static struct
1393 {
1394   int gd_x, gd_y;
1395   int x, y;
1396   int width, height;
1397   int gadget_id;
1398   int gadget_id_align;
1399   char *text_left, *text_right, *infotext;
1400 } graphicbutton_info[ED_NUM_GRAPHICBUTTONS] =
1401 {
1402   {
1403     ED_BUTTON_MINUS_XPOS,               ED_BUTTON_COUNT_YPOS,
1404     ED_SETTINGS_XPOS(0),                ED_SETTINGS_YPOS(14),
1405     ED_BUTTON_COUNT_XSIZE,              ED_BUTTON_COUNT_YSIZE,
1406     GADGET_ID_PREV_CHANGE_PAGE,         GADGET_ID_NONE,
1407     NULL, NULL,                         "select previous config page"
1408   },
1409   {
1410     ED_BUTTON_PLUS_XPOS,                ED_BUTTON_COUNT_YPOS,
1411     -1,                                 ED_SETTINGS_YPOS(14),
1412     ED_BUTTON_COUNT_XSIZE,              ED_BUTTON_COUNT_YSIZE,
1413     GADGET_ID_NEXT_CHANGE_PAGE,         GADGET_ID_SELECT_CHANGE_PAGE,
1414     NULL, "config page",                "select next config page"
1415   },
1416 };
1417
1418 static struct
1419 {
1420   int gd_x, gd_y;
1421   int x, y;
1422   int gadget_id;
1423   char *infotext;
1424 } scrollbutton_info[ED_NUM_SCROLLBUTTONS] =
1425 {
1426   {
1427     ED_SCROLLBUTTON_XPOS,   ED_SCROLLBUTTON_YPOS + 0 * ED_SCROLLBUTTON_YSIZE,
1428     ED_SCROLL_UP_XPOS,      ED_SCROLL_UP_YPOS,
1429     GADGET_ID_SCROLL_UP,
1430     "scroll level editing area up"
1431   },
1432   {
1433     ED_SCROLLBUTTON_XPOS,   ED_SCROLLBUTTON_YPOS + 1 * ED_SCROLLBUTTON_YSIZE,
1434     ED_SCROLL_DOWN_XPOS,    ED_SCROLL_DOWN_YPOS,
1435     GADGET_ID_SCROLL_DOWN,
1436     "scroll level editing area down"
1437   },
1438   {
1439     ED_SCROLLBUTTON_XPOS,   ED_SCROLLBUTTON_YPOS + 2 * ED_SCROLLBUTTON_YSIZE,
1440     ED_SCROLL_LEFT_XPOS,    ED_SCROLL_LEFT_YPOS,
1441     GADGET_ID_SCROLL_LEFT,
1442     "scroll level editing area left"
1443   },
1444   {
1445     ED_SCROLLBUTTON_XPOS,   ED_SCROLLBUTTON_YPOS + 3 * ED_SCROLLBUTTON_YSIZE,
1446     ED_SCROLL_RIGHT_XPOS,   ED_SCROLL_RIGHT_YPOS,
1447     GADGET_ID_SCROLL_RIGHT,
1448     "scroll level editing area right"
1449   },
1450   {
1451     ED_SCROLLBUTTON2_XPOS,  ED_SCROLLBUTTON2_YPOS + 0 * ED_SCROLLBUTTON2_YSIZE,
1452     ED_SCROLL2_UP_XPOS,     ED_SCROLL2_UP_YPOS,
1453     GADGET_ID_SCROLL_LIST_UP,
1454     "scroll element list up ('Page Up')"
1455   },
1456   {
1457     ED_SCROLLBUTTON2_XPOS,  ED_SCROLLBUTTON2_YPOS + 1 * ED_SCROLLBUTTON2_YSIZE,
1458     ED_SCROLL2_DOWN_XPOS,   ED_SCROLL2_DOWN_YPOS,
1459     GADGET_ID_SCROLL_LIST_DOWN,
1460     "scroll element list down ('Page Down')"
1461   },
1462 };
1463
1464 static struct
1465 {
1466   int gd_x, gd_y;
1467   int x, y;
1468   int width, height;
1469   int type;
1470   int gadget_id;
1471   char *infotext;
1472 } scrollbar_info[ED_NUM_SCROLLBARS] =
1473 {
1474   {
1475     ED_SCROLLBAR_XPOS,                  ED_SCROLLBAR_YPOS,
1476     SX + ED_SCROLL_HORIZONTAL_XPOS,     SY + ED_SCROLL_HORIZONTAL_YPOS,
1477     ED_SCROLL_HORIZONTAL_XSIZE,         ED_SCROLL_HORIZONTAL_YSIZE,
1478     GD_TYPE_SCROLLBAR_HORIZONTAL,
1479     GADGET_ID_SCROLL_HORIZONTAL,
1480     "scroll level editing area horizontally"
1481   },
1482   {
1483     ED_SCROLLBAR_XPOS,                  ED_SCROLLBAR_YPOS,
1484     SX + ED_SCROLL_VERTICAL_XPOS,       SY + ED_SCROLL_VERTICAL_YPOS,
1485     ED_SCROLL_VERTICAL_XSIZE,           ED_SCROLL_VERTICAL_YSIZE,
1486     GD_TYPE_SCROLLBAR_VERTICAL,
1487     GADGET_ID_SCROLL_VERTICAL,
1488     "scroll level editing area vertically"
1489   },
1490   {
1491     ED_SCROLLBAR2_XPOS,                 ED_SCROLLBAR2_YPOS,
1492     DX + ED_SCROLL2_VERTICAL_XPOS,      DY + ED_SCROLL2_VERTICAL_YPOS,
1493     ED_SCROLL2_VERTICAL_XSIZE,          ED_SCROLL2_VERTICAL_YSIZE,
1494     GD_TYPE_SCROLLBAR_VERTICAL,
1495     GADGET_ID_SCROLL_LIST_VERTICAL,
1496     "scroll element list vertically"
1497   }
1498 };
1499
1500 static struct
1501 {
1502   int x, y;
1503   int gadget_id;
1504   int gadget_id_align;
1505   int radio_button_nr;
1506   int *value;
1507   int checked_value;
1508   char *text_left, *text_right, *infotext;
1509 } radiobutton_info[ED_NUM_RADIOBUTTONS] =
1510 {
1511   {
1512     -1,                                 ED_COUNTER2_YPOS(8),
1513     GADGET_ID_RANDOM_PERCENTAGE,        GADGET_ID_LEVEL_RANDOM_UP,
1514     RADIO_NR_RANDOM_ELEMENTS,
1515     &random_placement_method,           RANDOM_USE_PERCENTAGE,
1516     " ", "percentage",                  "use percentage for random elements"
1517   },
1518   {
1519     -1,                                 ED_COUNTER2_YPOS(8),
1520     GADGET_ID_RANDOM_QUANTITY,          GADGET_ID_RANDOM_PERCENTAGE,
1521     RADIO_NR_RANDOM_ELEMENTS,
1522     &random_placement_method,           RANDOM_USE_QUANTITY,
1523     " ", "quantity",                    "use quantity for random elements"
1524   }
1525 };
1526
1527 static struct
1528 {
1529   int x, y;
1530   int gadget_id;
1531   int gadget_id_align;
1532   boolean *value;
1533   char *text_left, *text_right, *infotext;
1534 } checkbutton_info[ED_NUM_CHECKBUTTONS] =
1535 {
1536   /* ---------- level and editor settings ---------------------------------- */
1537
1538   {
1539     ED_SETTINGS_XPOS(0),                ED_COUNTER_YPOS(6) - MINI_TILEY,
1540     GADGET_ID_DOUBLE_SPEED,             GADGET_ID_NONE,
1541     &level.double_speed,
1542     NULL, "double speed movement",      "set movement speed of player"
1543   },
1544   {
1545     -1,                                 ED_COUNTER_YPOS(6) - MINI_TILEY,
1546     GADGET_ID_GRAVITY,                  GADGET_ID_DOUBLE_SPEED,
1547     &level.initial_gravity,
1548     " ", "gravity",                     "set level gravity"
1549   },
1550   {
1551     ED_SETTINGS_XPOS(0),                ED_COUNTER2_YPOS(9) - MINI_TILEY,
1552     GADGET_ID_RANDOM_RESTRICTED,        GADGET_ID_NONE,
1553     &random_placement_background_restricted,
1554     NULL,
1555     "restrict random placement to:",    "set random placement restriction"
1556   },
1557
1558   /* ---------- element settings: configure (various elements) ------------- */
1559
1560   {
1561     ED_SETTINGS_XPOS(0),                0,      /* set at runtime */
1562     GADGET_ID_STICK_ELEMENT,            GADGET_ID_NONE,
1563     &stick_element_properties_window,
1564     NULL,
1565     "stick this screen to edit content","stick this screen to edit content"
1566   },
1567   {
1568     ED_SETTINGS_XPOS(0),                ED_COUNTER_YPOS(4),
1569     GADGET_ID_EM_SLIPPERY_GEMS,         GADGET_ID_NONE,
1570     &level.em_slippery_gems,
1571     NULL,
1572     "slip down from certain flat walls","use EM style slipping behaviour"
1573   },
1574
1575   /* ---------- element settings: configure (custom elements) ------------- */
1576
1577   {
1578     ED_SETTINGS_XPOS(0),                ED_SETTINGS_YPOS(1),
1579     GADGET_ID_CUSTOM_ACCESSIBLE,        GADGET_ID_NONE,
1580     &custom_element_properties[EP_ACCESSIBLE],
1581     NULL, NULL,                         "player can walk to or pass this field"
1582   },
1583   {
1584     ED_SETTINGS_XPOS(0),                ED_SETTINGS_YPOS(2),
1585     GADGET_ID_CUSTOM_WALK_TO_OBJECT,    GADGET_ID_NONE,
1586     &custom_element_properties[EP_WALK_TO_OBJECT],
1587     NULL, NULL,                         "player can dig/collect/push element"
1588   },
1589   {
1590     ED_SETTINGS_XPOS(0),                ED_SETTINGS_YPOS(5),
1591     GADGET_ID_CUSTOM_CAN_MOVE,          GADGET_ID_NONE,
1592     &custom_element_properties[EP_CAN_MOVE],
1593     NULL, NULL,                         "element can move in some direction"
1594   },
1595   {
1596     ED_SETTINGS_XPOS(0),                ED_SETTINGS_YPOS(9),
1597     GADGET_ID_CUSTOM_CAN_FALL,          GADGET_ID_NONE,
1598     &custom_element_properties[EP_CAN_FALL],
1599     NULL, "can fall",                   "element can fall down"
1600   },
1601   {
1602     -1,                                 ED_SETTINGS_YPOS(9),
1603     GADGET_ID_CUSTOM_CAN_SMASH,         GADGET_ID_CUSTOM_CAN_FALL,
1604     &custom_element_properties[EP_CAN_SMASH],
1605     " ", NULL,                          "element can smash other elements"
1606   },
1607   {
1608     ED_SETTINGS_XPOS(0),                ED_SETTINGS_YPOS(10),
1609     GADGET_ID_CUSTOM_SLIPPERY,          GADGET_ID_NONE,
1610     &custom_element_properties[EP_SLIPPERY],
1611     NULL, NULL,                         "other elements can fall down from it"
1612   },
1613   {
1614     ED_SETTINGS_XPOS(0),                ED_SETTINGS_YPOS(11),
1615     GADGET_ID_CUSTOM_DEADLY,            GADGET_ID_NONE,
1616     &custom_element_properties[EP_DEADLY],
1617     NULL, NULL,                         "element can kill the player"
1618   },
1619   {
1620     ED_SETTINGS_XPOS(0),                ED_SETTINGS_YPOS(12),
1621     GADGET_ID_CUSTOM_EXPLODE_RESULT,    GADGET_ID_NONE,
1622     &custom_element_properties[EP_EXPLODE_RESULT],
1623     NULL, NULL,                         "set consistency/destructibility"
1624   },
1625   {
1626     ED_SETTINGS_XPOS(1),                ED_SETTINGS_YPOS(13),
1627     GADGET_ID_CUSTOM_EXPLODE_FIRE,      GADGET_ID_NONE,
1628     &custom_element.can_explode_by_fire,
1629     NULL, "by fire",                    "element can explode by fire/explosion"
1630   },
1631   {
1632     -1,                                 ED_SETTINGS_YPOS(13),
1633     GADGET_ID_CUSTOM_EXPLODE_SMASH,     GADGET_ID_CUSTOM_EXPLODE_FIRE,
1634     &custom_element.can_explode_smashed,
1635     " ", "smashed",                     "element can explode when smashed"
1636   },
1637   {
1638     -1,                                 ED_SETTINGS_YPOS(13),
1639     GADGET_ID_CUSTOM_EXPLODE_IMPACT,    GADGET_ID_CUSTOM_EXPLODE_SMASH,
1640     &custom_element.can_explode_impact,
1641     " ", "impact",                      "element can explode on impact"
1642   },
1643
1644   /* ---------- element settings: advanced (custom elements) --------------- */
1645
1646   {
1647     ED_SETTINGS_XPOS(0),                ED_SETTINGS_YPOS(1),
1648     GADGET_ID_CUSTOM_USE_GRAPHIC,       GADGET_ID_NONE,
1649     &custom_element.use_gfx_element,
1650     NULL, "use graphic of element:",    "use graphic for custom element"
1651   },
1652   {
1653     ED_SETTINGS_XPOS(0),                ED_SETTINGS_YPOS(2),
1654     GADGET_ID_CUSTOM_CAN_CHANGE,        GADGET_ID_NONE,
1655     &custom_element_change.can_change,
1656     NULL, "element changes to:",        "element can change to other element"
1657   },
1658   {
1659     ED_SETTINGS_XPOS(1),                ED_SETTINGS_YPOS(3),
1660     GADGET_ID_CHANGE_DELAY,             GADGET_ID_NONE,
1661     &custom_element_change_events[CE_DELAY],
1662     NULL, NULL,                         "element changes after delay"
1663   },
1664   {
1665     ED_SETTINGS_XPOS(1),                ED_SETTINGS_YPOS(5),
1666     GADGET_ID_CHANGE_BY_DIRECT_ACT,     GADGET_ID_NONE,
1667     &custom_element_change_events[CE_BY_DIRECT_ACTION],
1668     NULL, NULL,                         "element changes by direct action"
1669   },
1670   {
1671     ED_SETTINGS_XPOS(1),                ED_SETTINGS_YPOS(6),
1672     GADGET_ID_CHANGE_BY_OTHER_ACT,      GADGET_ID_NONE,
1673     &custom_element_change_events[CE_BY_OTHER_ACTION],
1674     NULL, NULL,                         "element changes by other element"
1675   },
1676   {
1677     ED_SETTINGS_XPOS(1),                ED_SETTINGS_YPOS(8),
1678     GADGET_ID_CHANGE_USE_EXPLOSION,     GADGET_ID_NONE,
1679     &custom_element_change.explode,
1680     NULL, "explode instead of change",  "element explodes instead of change"
1681   },
1682   {
1683     ED_SETTINGS_XPOS(1),                ED_SETTINGS_YPOS(9),
1684     GADGET_ID_CHANGE_USE_CONTENT,       GADGET_ID_NONE,
1685     &custom_element_change.use_content,
1686     NULL, "use extended change target:","element changes to more elements"
1687   },
1688   {
1689     ED_SETTINGS_XPOS(2),                ED_SETTINGS_YPOS(11),
1690     GADGET_ID_CHANGE_ONLY_COMPLETE,     GADGET_ID_NONE,
1691     &custom_element_change.only_complete,
1692     NULL, "replace all or nothing",     "only replace when all can be changed"
1693   },
1694   {
1695     ED_SETTINGS_XPOS(2),                ED_SETTINGS_YPOS(12),
1696     GADGET_ID_CHANGE_USE_RANDOM,        GADGET_ID_NONE,
1697     &custom_element_change.use_random_change,
1698     NULL, NULL,                         "use percentage for random replace"
1699   },
1700   {
1701     ED_SETTINGS_XPOS(0),                ED_SETTINGS_YPOS(13),
1702     GADGET_ID_CUSTOM_USE_TEMPLATE,      GADGET_ID_NONE,
1703     &level.use_custom_template,
1704     NULL, "use template",               "use template for custom properties"
1705   },
1706 };
1707
1708 static struct
1709 {
1710   int x, y;
1711   int area_xsize, area_ysize;
1712   int gadget_id;
1713   int gadget_id_align;
1714   char *text_left, *text_right, *text_below;
1715 } drawingarea_info[ED_NUM_DRAWING_AREAS] =
1716 {
1717   /* ---------- level playfield content ------------------------------------ */
1718
1719   {
1720     0, 0,
1721     MAX_ED_FIELDX, MAX_ED_FIELDY,
1722     GADGET_ID_DRAWING_LEVEL,            GADGET_ID_NONE,
1723     NULL, NULL,                         NULL
1724   },
1725
1726   /* ---------- yam yam content -------------------------------------------- */
1727
1728   {
1729     ED_AREA_YAMYAM_CONTENT_XPOS(0),     ED_AREA_YAMYAM_CONTENT_YPOS(0),
1730     3, 3,
1731     GADGET_ID_ELEMENT_CONTENT_0,        GADGET_ID_NONE,
1732     NULL, NULL,                         "1"
1733   },
1734   {
1735     ED_AREA_YAMYAM_CONTENT_XPOS(1),     ED_AREA_YAMYAM_CONTENT_YPOS(1),
1736     3, 3,
1737     GADGET_ID_ELEMENT_CONTENT_1,        GADGET_ID_NONE,
1738     NULL, NULL,                         "2"
1739   },
1740   {
1741     ED_AREA_YAMYAM_CONTENT_XPOS(2),     ED_AREA_YAMYAM_CONTENT_YPOS(2),
1742     3, 3,
1743     GADGET_ID_ELEMENT_CONTENT_2,        GADGET_ID_NONE,
1744     NULL, NULL,                         "3"
1745   },
1746   {
1747     ED_AREA_YAMYAM_CONTENT_XPOS(3),     ED_AREA_YAMYAM_CONTENT_YPOS(3),
1748     3, 3,
1749     GADGET_ID_ELEMENT_CONTENT_3,        GADGET_ID_NONE,
1750     NULL, NULL,                         "4"
1751   },
1752   {
1753     ED_AREA_YAMYAM_CONTENT_XPOS(4),     ED_AREA_YAMYAM_CONTENT_YPOS(4),
1754     3, 3,
1755     GADGET_ID_ELEMENT_CONTENT_4,        GADGET_ID_NONE,
1756     NULL, NULL,                         "5"
1757   },
1758   {
1759     ED_AREA_YAMYAM_CONTENT_XPOS(5),     ED_AREA_YAMYAM_CONTENT_YPOS(5),
1760     3, 3,
1761     GADGET_ID_ELEMENT_CONTENT_5,        GADGET_ID_NONE,
1762     NULL, NULL,                         "6"
1763   },
1764   {
1765     ED_AREA_YAMYAM_CONTENT_XPOS(6),     ED_AREA_YAMYAM_CONTENT_YPOS(6),
1766     3, 3,
1767     GADGET_ID_ELEMENT_CONTENT_6,        GADGET_ID_NONE,
1768     NULL, NULL,                         "7"
1769   },
1770   {
1771     ED_AREA_YAMYAM_CONTENT_XPOS(7),     ED_AREA_YAMYAM_CONTENT_YPOS(7),
1772     3, 3,
1773     GADGET_ID_ELEMENT_CONTENT_7,        GADGET_ID_NONE,
1774     NULL, NULL,                         "8"
1775   },
1776
1777   /* ---------- amoeba content --------------------------------------------- */
1778
1779   {
1780     ED_AREA_ELEM_CONTENT_XPOS,          ED_AREA_ELEM_CONTENT_YPOS,
1781     1, 1,
1782     GADGET_ID_AMOEBA_CONTENT,           GADGET_ID_NONE,
1783     NULL, "content of amoeba",          NULL
1784   },
1785
1786   /* ---------- custom graphic --------------------------------------------- */
1787
1788   {
1789     -1,                                 ED_AREA_ELEM_CONTENT3_YPOS,
1790     1, 1,
1791     GADGET_ID_CUSTOM_GRAPHIC,           GADGET_ID_CUSTOM_USE_GRAPHIC,
1792     NULL, NULL,                         NULL
1793   },
1794
1795   /* ---------- custom content (when exploding) ---------------------------- */
1796
1797   {
1798     ED_AREA_ELEM_CONTENT4_XPOS,         ED_AREA_ELEM_CONTENT4_YPOS,
1799     3, 3,
1800     GADGET_ID_CUSTOM_CONTENT,           GADGET_ID_NONE, /* align three rows */
1801     "content:", NULL,                   NULL
1802   },
1803
1804   /* ---------- custom change target --------------------------------------- */
1805
1806   {
1807     -1,                                 ED_AREA_ELEM_CONTENT2_YPOS,
1808     1, 1,
1809     GADGET_ID_CUSTOM_CHANGE_TARGET,     GADGET_ID_CUSTOM_CAN_CHANGE,
1810     NULL, "after/when:",                NULL
1811   },
1812
1813   /* ---------- custom change content (extended change target) ------------- */
1814
1815   {
1816     ED_AREA_ELEM_CONTENT6_XPOS,         ED_AREA_ELEM_CONTENT6_YPOS,
1817     3, 3,
1818     GADGET_ID_CUSTOM_CHANGE_CONTENT,    GADGET_ID_NONE, /* align three rows */
1819     NULL, NULL,                         NULL
1820   },
1821
1822   /* ---------- custom change trigger (element causing change) ------------- */
1823
1824   {
1825     -1,                                 ED_AREA_ELEM_CONTENT5_YPOS,
1826     1, 1,
1827     GADGET_ID_CUSTOM_CHANGE_TRIGGER,    GADGET_ID_CHANGE_OTHER_ACTION,
1828     NULL, NULL,                         NULL
1829   },
1830
1831   /* ---------- random background (for random painting) -------------------- */
1832
1833   {
1834     -1,                                 ED_AREA_RANDOM_BACKGROUND_YPOS,
1835     1, 1,
1836     GADGET_ID_RANDOM_BACKGROUND,        GADGET_ID_RANDOM_RESTRICTED,
1837     NULL, NULL,                         NULL
1838   },
1839 };
1840
1841
1842 /*
1843   -----------------------------------------------------------------------------
1844   some internally used variables
1845   -----------------------------------------------------------------------------
1846 */
1847
1848 /* actual size of level editor drawing area */
1849 static int ed_fieldx = MAX_ED_FIELDX - 1, ed_fieldy = MAX_ED_FIELDY - 1;
1850
1851 /* actual position of level editor drawing area in level playfield */
1852 static int level_xpos = -1, level_ypos = -1;
1853
1854 #define IN_ED_FIELD(x,y)  ((x)>=0 && (x)<ed_fieldx && (y)>=0 &&(y)<ed_fieldy)
1855
1856 /* drawing elements on the three mouse buttons */
1857 static int new_element1 = EL_WALL;
1858 static int new_element2 = EL_EMPTY;
1859 static int new_element3 = EL_SAND;
1860
1861 #define BUTTON_ELEMENT(button) ((button) == 1 ? new_element1 : \
1862                                 (button) == 2 ? new_element2 : \
1863                                 (button) == 3 ? new_element3 : EL_EMPTY)
1864 #define BUTTON_STEPSIZE(button) ((button) == 1 ? 1 : (button) == 2 ? 5 : 10)
1865
1866 /* forward declaration for internal use */
1867 static void ModifyEditorCounter(int, int);
1868 static void ModifyEditorCounterLimits(int, int, int);
1869 static void ModifyEditorSelectbox(int, int);
1870 static void ModifyEditorElementList();
1871 static void RedrawDrawingElements();
1872 static void DrawDrawingWindow();
1873 static void DrawLevelInfoWindow();
1874 static void DrawPropertiesWindow();
1875 static void UpdateCustomElementGraphicGadgets();
1876 static boolean checkPropertiesConfig();
1877 static void CopyLevelToUndoBuffer(int);
1878 static void HandleDrawingAreas(struct GadgetInfo *);
1879 static void HandleCounterButtons(struct GadgetInfo *);
1880 static void HandleTextInputGadgets(struct GadgetInfo *);
1881 static void HandleTextAreaGadgets(struct GadgetInfo *);
1882 static void HandleSelectboxGadgets(struct GadgetInfo *);
1883 static void HandleTextbuttonGadgets(struct GadgetInfo *);
1884 static void HandleGraphicbuttonGadgets(struct GadgetInfo *);
1885 static void HandleRadiobuttons(struct GadgetInfo *);
1886 static void HandleCheckbuttons(struct GadgetInfo *);
1887 static void HandleControlButtons(struct GadgetInfo *);
1888 static void HandleDrawingAreaInfo(struct GadgetInfo *);
1889
1890 static struct GadgetInfo *level_editor_gadget[NUM_EDITOR_GADGETS];
1891 static int right_gadget_border[NUM_EDITOR_GADGETS];
1892
1893 static int drawing_function = GADGET_ID_SINGLE_ITEMS;
1894 static int last_drawing_function = GADGET_ID_SINGLE_ITEMS;
1895 static boolean draw_with_brush = FALSE;
1896 static int properties_element = 0;
1897
1898 static short FieldBackup[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
1899 static short UndoBuffer[NUM_UNDO_STEPS][MAX_LEV_FIELDX][MAX_LEV_FIELDY];
1900 static int undo_buffer_position = 0;
1901 static int undo_buffer_steps = 0;
1902
1903 static int edit_mode;
1904 static int edit_mode_properties;
1905
1906 static int element_shift = 0;
1907
1908 static int editor_hl_boulderdash[] =
1909 {
1910   EL_CHAR('B'),
1911   EL_CHAR('O'),
1912   EL_CHAR('U'),
1913   EL_CHAR('L'),
1914
1915   EL_CHAR('-'),
1916   EL_CHAR('D'),
1917   EL_CHAR('E'),
1918   EL_CHAR('R'),
1919
1920   EL_CHAR('D'),
1921   EL_CHAR('A'),
1922   EL_CHAR('S'),
1923   EL_CHAR('H'),
1924 };
1925
1926 static int editor_el_boulderdash[] =
1927 {
1928   EL_PLAYER_1,
1929   EL_EMPTY,
1930   EL_SAND,
1931   EL_STEELWALL,
1932
1933   EL_BD_WALL,
1934   EL_BD_MAGIC_WALL,
1935   EL_EXIT_CLOSED,
1936   EL_EXIT_OPEN,
1937
1938   EL_BD_DIAMOND,
1939   EL_BD_BUTTERFLY_UP,
1940   EL_BD_FIREFLY_UP,
1941   EL_BD_ROCK,
1942
1943   EL_BD_BUTTERFLY_LEFT,
1944   EL_BD_FIREFLY_LEFT,
1945   EL_BD_BUTTERFLY_RIGHT,
1946   EL_BD_FIREFLY_RIGHT,
1947
1948   EL_BD_AMOEBA,
1949   EL_BD_BUTTERFLY_DOWN,
1950   EL_BD_FIREFLY_DOWN,
1951   EL_EMPTY,
1952 };
1953 static int *editor_hl_boulderdash_ptr = editor_hl_boulderdash;
1954 static int *editor_el_boulderdash_ptr = editor_el_boulderdash;
1955 static int num_editor_hl_boulderdash = SIZEOF_ARRAY_INT(editor_hl_boulderdash);
1956 static int num_editor_el_boulderdash = SIZEOF_ARRAY_INT(editor_el_boulderdash);
1957
1958 static int editor_hl_emerald_mine[] =
1959 {
1960   EL_CHAR('E'),
1961   EL_CHAR('M'),
1962   EL_CHAR('E'),
1963   EL_CHAR('-'),
1964
1965   EL_CHAR('R'),
1966   EL_CHAR('A'),
1967   EL_CHAR('L'),
1968   EL_CHAR('D'),
1969
1970   EL_CHAR('M'),
1971   EL_CHAR('I'),
1972   EL_CHAR('N'),
1973   EL_CHAR('E'),
1974 };
1975
1976 static int editor_el_emerald_mine[] =
1977 {
1978   EL_PLAYER_1,
1979   EL_PLAYER_2,
1980   EL_PLAYER_3,
1981   EL_PLAYER_4,
1982
1983   EL_PLAYER_1,
1984   EL_EMPTY,
1985   EL_SAND,
1986   EL_ROCK,
1987
1988   EL_STEELWALL,
1989   EL_WALL,
1990   EL_WALL_SLIPPERY,
1991   EL_MAGIC_WALL,
1992
1993   EL_EMERALD,
1994   EL_DIAMOND,
1995   EL_NUT,
1996   EL_BOMB,
1997
1998   EL_WALL_EMERALD,
1999   EL_WALL_DIAMOND,
2000   EL_QUICKSAND_EMPTY,
2001   EL_QUICKSAND_FULL,
2002
2003   EL_DYNAMITE,
2004   EL_DYNAMITE_ACTIVE,
2005   EL_EXIT_CLOSED,
2006   EL_EXIT_OPEN,
2007
2008   EL_YAMYAM,
2009   EL_BUG_UP,
2010   EL_SPACESHIP_UP,
2011   EL_ROBOT,
2012
2013   EL_BUG_LEFT,
2014   EL_SPACESHIP_LEFT,
2015   EL_BUG_RIGHT,
2016   EL_SPACESHIP_RIGHT,
2017
2018   EL_ROBOT_WHEEL,
2019   EL_BUG_DOWN,
2020   EL_SPACESHIP_DOWN,
2021   EL_INVISIBLE_WALL,
2022
2023   EL_ACID_POOL_TOPLEFT,
2024   EL_ACID,
2025   EL_ACID_POOL_TOPRIGHT,
2026   EL_EMPTY,
2027
2028   EL_ACID_POOL_BOTTOMLEFT,
2029   EL_ACID_POOL_BOTTOM,
2030   EL_ACID_POOL_BOTTOMRIGHT,
2031   EL_EMPTY,
2032
2033   EL_AMOEBA_DROP,
2034   EL_AMOEBA_DEAD,
2035   EL_AMOEBA_WET,
2036   EL_AMOEBA_DRY,
2037
2038 #if 1
2039   EL_EM_KEY_1,
2040   EL_EM_KEY_2,
2041   EL_EM_KEY_3,
2042   EL_EM_KEY_4,
2043 #else
2044   EL_EM_KEY_1_FILE,
2045   EL_EM_KEY_2_FILE,
2046   EL_EM_KEY_3_FILE,
2047   EL_EM_KEY_4_FILE,
2048 #endif
2049
2050   EL_EM_GATE_1,
2051   EL_EM_GATE_2,
2052   EL_EM_GATE_3,
2053   EL_EM_GATE_4,
2054
2055   EL_EM_GATE_1_GRAY,
2056   EL_EM_GATE_2_GRAY,
2057   EL_EM_GATE_3_GRAY,
2058   EL_EM_GATE_4_GRAY,
2059 };
2060 static int *editor_hl_emerald_mine_ptr = editor_hl_emerald_mine;
2061 static int *editor_el_emerald_mine_ptr = editor_el_emerald_mine;
2062 static int num_editor_hl_emerald_mine=SIZEOF_ARRAY_INT(editor_hl_emerald_mine);
2063 static int num_editor_el_emerald_mine=SIZEOF_ARRAY_INT(editor_el_emerald_mine);
2064
2065 static int editor_hl_more[] =
2066 {
2067   EL_CHAR('M'),
2068   EL_CHAR('O'),
2069   EL_CHAR('R'),
2070   EL_CHAR('E'),
2071 };
2072
2073 static int editor_el_more[] =
2074 {
2075   EL_KEY_1,
2076   EL_KEY_2,
2077   EL_KEY_3,
2078   EL_KEY_4,
2079
2080   EL_GATE_1,
2081   EL_GATE_2,
2082   EL_GATE_3,
2083   EL_GATE_4,
2084
2085   EL_GATE_1_GRAY,
2086   EL_GATE_2_GRAY,
2087   EL_GATE_3_GRAY,
2088   EL_GATE_4_GRAY,
2089
2090   EL_ARROW_LEFT,
2091   EL_ARROW_RIGHT,
2092   EL_ARROW_UP,
2093   EL_ARROW_DOWN,
2094
2095   EL_AMOEBA_FULL,
2096   EL_EMERALD_YELLOW,
2097   EL_EMERALD_RED,
2098   EL_EMERALD_PURPLE,
2099
2100   EL_WALL_BD_DIAMOND,
2101   EL_WALL_EMERALD_YELLOW,
2102   EL_WALL_EMERALD_RED,
2103   EL_WALL_EMERALD_PURPLE,
2104
2105   EL_GAME_OF_LIFE,
2106   EL_PACMAN_UP,
2107   EL_TIME_ORB_FULL,
2108   EL_TIME_ORB_EMPTY,
2109
2110   EL_PACMAN_LEFT,
2111   EL_DARK_YAMYAM,
2112   EL_PACMAN_RIGHT,
2113   EL_EXPANDABLE_WALL,
2114
2115   EL_BIOMAZE,
2116   EL_PACMAN_DOWN,
2117   EL_LAMP,
2118   EL_LAMP_ACTIVE,
2119
2120   EL_DYNABOMB_INCREASE_NUMBER,
2121   EL_DYNABOMB_INCREASE_SIZE,
2122   EL_DYNABOMB_INCREASE_POWER,
2123   EL_STONEBLOCK,
2124
2125   EL_MOLE,
2126   EL_PENGUIN,
2127   EL_PIG,
2128   EL_DRAGON,
2129
2130   EL_BUG,
2131   EL_MOLE_UP,
2132   EL_BD_BUTTERFLY,
2133   EL_BD_FIREFLY,
2134
2135   EL_MOLE_LEFT,
2136   EL_EMPTY,
2137   EL_MOLE_RIGHT,
2138   EL_PACMAN,
2139
2140   EL_SPACESHIP,
2141   EL_MOLE_DOWN,
2142   EL_BALLOON,
2143   EL_BALLOON_SWITCH_ANY,
2144
2145   EL_BALLOON_SWITCH_LEFT,
2146   EL_BALLOON_SWITCH_RIGHT,
2147   EL_BALLOON_SWITCH_UP,
2148   EL_BALLOON_SWITCH_DOWN,
2149
2150   EL_SATELLITE,
2151   EL_EXPANDABLE_WALL_HORIZONTAL,
2152   EL_EXPANDABLE_WALL_VERTICAL,
2153   EL_EXPANDABLE_WALL_ANY,
2154
2155   EL_INVISIBLE_STEELWALL,
2156   EL_INVISIBLE_WALL,
2157   EL_SPEED_PILL,
2158   EL_BLACK_ORB,
2159
2160   EL_EMC_STEELWALL_1,
2161   EL_EMC_WALL_1,
2162   EL_EMC_WALL_2,
2163   EL_EMC_WALL_3,
2164
2165   EL_EMC_WALL_4,
2166   EL_EMC_WALL_5,
2167   EL_EMC_WALL_6,
2168   EL_EMC_WALL_7,
2169 };
2170 static int *editor_hl_more_ptr = editor_hl_more;
2171 static int *editor_el_more_ptr = editor_el_more;
2172 static int num_editor_hl_more = SIZEOF_ARRAY_INT(editor_hl_more);
2173 static int num_editor_el_more = SIZEOF_ARRAY_INT(editor_el_more);
2174
2175 static int editor_hl_sokoban[] =
2176 {
2177   EL_CHAR('S'),
2178   EL_CHAR('O'),
2179   EL_CHAR('K'),
2180   EL_CHAR('O'),
2181
2182   EL_CHAR('-'),
2183   EL_CHAR('B'),
2184   EL_CHAR('A'),
2185   EL_CHAR('N'),
2186 };
2187
2188 static int editor_el_sokoban[] =
2189 {
2190   EL_SOKOBAN_OBJECT,
2191   EL_SOKOBAN_FIELD_EMPTY,
2192   EL_SOKOBAN_FIELD_FULL,
2193   EL_STEELWALL,
2194 };
2195 static int *editor_hl_sokoban_ptr = editor_hl_sokoban;
2196 static int *editor_el_sokoban_ptr = editor_el_sokoban;
2197 static int num_editor_hl_sokoban = SIZEOF_ARRAY_INT(editor_hl_sokoban);
2198 static int num_editor_el_sokoban = SIZEOF_ARRAY_INT(editor_el_sokoban);
2199
2200 static int editor_hl_supaplex[] =
2201 {
2202   EL_CHAR('S'),
2203   EL_CHAR('U'),
2204   EL_CHAR('P'),
2205   EL_CHAR('A'),
2206
2207   EL_CHAR('P'),
2208   EL_CHAR('L'),
2209   EL_CHAR('E'),
2210   EL_CHAR('X'),
2211 };
2212
2213 static int editor_el_supaplex[] =
2214 {
2215 #if 1
2216   EL_EMPTY,
2217 #else
2218   EL_SP_EMPTY,
2219 #endif
2220   EL_SP_ZONK,
2221   EL_SP_BASE,
2222   EL_SP_MURPHY,
2223
2224   EL_SP_INFOTRON,
2225   EL_SP_CHIP_SINGLE,
2226   EL_SP_HARDWARE_GRAY,
2227   EL_SP_EXIT_CLOSED,
2228
2229   EL_SP_DISK_ORANGE,
2230   EL_SP_PORT_RIGHT,
2231   EL_SP_PORT_DOWN,
2232   EL_SP_PORT_LEFT,
2233
2234   EL_SP_PORT_UP,
2235   EL_SP_GRAVITY_PORT_RIGHT,
2236   EL_SP_GRAVITY_PORT_DOWN,
2237   EL_SP_GRAVITY_PORT_LEFT,
2238
2239   EL_SP_GRAVITY_PORT_UP,
2240   EL_SP_SNIKSNAK,
2241   EL_SP_DISK_YELLOW,
2242   EL_SP_TERMINAL,
2243
2244   EL_SP_DISK_RED,
2245   EL_SP_PORT_VERTICAL,
2246   EL_SP_PORT_HORIZONTAL,
2247   EL_SP_PORT_ANY,
2248
2249   EL_SP_ELECTRON,
2250   EL_SP_BUGGY_BASE,
2251   EL_SP_CHIP_LEFT,
2252   EL_SP_CHIP_RIGHT,
2253
2254   EL_SP_HARDWARE_BASE_1,
2255   EL_SP_HARDWARE_GREEN,
2256   EL_SP_HARDWARE_BLUE,
2257   EL_SP_HARDWARE_RED,
2258
2259   EL_SP_HARDWARE_YELLOW,
2260   EL_SP_HARDWARE_BASE_2,
2261   EL_SP_HARDWARE_BASE_3,
2262   EL_SP_HARDWARE_BASE_4,
2263
2264   EL_SP_HARDWARE_BASE_5,
2265   EL_SP_HARDWARE_BASE_6,
2266   EL_SP_CHIP_TOP,
2267   EL_SP_CHIP_BOTTOM,
2268 };
2269 static int *editor_hl_supaplex_ptr = editor_hl_supaplex;
2270 static int *editor_el_supaplex_ptr = editor_el_supaplex;
2271 static int num_editor_hl_supaplex = SIZEOF_ARRAY_INT(editor_hl_supaplex);
2272 static int num_editor_el_supaplex = SIZEOF_ARRAY_INT(editor_el_supaplex);
2273
2274 static int editor_hl_diamond_caves[] =
2275 {
2276   EL_CHAR('D'),
2277   EL_CHAR('I'),
2278   EL_CHAR('A'),
2279   EL_CHAR('-'),
2280
2281   EL_CHAR('M'),
2282   EL_CHAR('O'),
2283   EL_CHAR('N'),
2284   EL_CHAR('D'),
2285
2286   EL_CHAR('C'),
2287   EL_CHAR('A'),
2288   EL_CHAR('V'),
2289   EL_CHAR('E'),
2290
2291   EL_CHAR('S'),
2292   EL_CHAR(' '),
2293   EL_CHAR('I'),
2294   EL_CHAR('I'),
2295 };
2296
2297 static int editor_el_diamond_caves[] =
2298 {
2299   EL_PEARL,
2300   EL_CRYSTAL,
2301   EL_WALL_PEARL,
2302   EL_WALL_CRYSTAL,
2303
2304   EL_CONVEYOR_BELT_1_LEFT,
2305   EL_CONVEYOR_BELT_1_MIDDLE,
2306   EL_CONVEYOR_BELT_1_RIGHT,
2307   EL_CONVEYOR_BELT_1_SWITCH_MIDDLE,
2308
2309   EL_CONVEYOR_BELT_2_LEFT,
2310   EL_CONVEYOR_BELT_2_MIDDLE,
2311   EL_CONVEYOR_BELT_2_RIGHT,
2312   EL_CONVEYOR_BELT_2_SWITCH_MIDDLE,
2313
2314   EL_CONVEYOR_BELT_3_LEFT,
2315   EL_CONVEYOR_BELT_3_MIDDLE,
2316   EL_CONVEYOR_BELT_3_RIGHT,
2317   EL_CONVEYOR_BELT_3_SWITCH_MIDDLE,
2318
2319   EL_CONVEYOR_BELT_4_LEFT,
2320   EL_CONVEYOR_BELT_4_MIDDLE,
2321   EL_CONVEYOR_BELT_4_RIGHT,
2322   EL_CONVEYOR_BELT_4_SWITCH_MIDDLE,
2323
2324   EL_CONVEYOR_BELT_1_SWITCH_LEFT,
2325   EL_CONVEYOR_BELT_2_SWITCH_LEFT,
2326   EL_CONVEYOR_BELT_3_SWITCH_LEFT,
2327   EL_CONVEYOR_BELT_4_SWITCH_LEFT,
2328
2329   EL_CONVEYOR_BELT_1_SWITCH_RIGHT,
2330   EL_CONVEYOR_BELT_2_SWITCH_RIGHT,
2331   EL_CONVEYOR_BELT_3_SWITCH_RIGHT,
2332   EL_CONVEYOR_BELT_4_SWITCH_RIGHT,
2333
2334   EL_SWITCHGATE_OPEN,
2335   EL_SWITCHGATE_CLOSED,
2336   EL_SWITCHGATE_SWITCH_UP,
2337   EL_EMPTY,
2338
2339   EL_ENVELOPE_1,
2340   EL_ENVELOPE_2,
2341   EL_ENVELOPE_3,
2342   EL_ENVELOPE_4,
2343
2344   EL_TIMEGATE_CLOSED,
2345   EL_TIMEGATE_OPEN,
2346   EL_TIMEGATE_SWITCH,
2347   EL_EMPTY,
2348
2349   EL_LANDMINE,
2350   EL_INVISIBLE_SAND,
2351   EL_STEELWALL_SLIPPERY,
2352   EL_EMPTY,
2353
2354   EL_SIGN_EXCLAMATION,
2355   EL_SIGN_STOP,
2356   EL_LIGHT_SWITCH,
2357   EL_LIGHT_SWITCH_ACTIVE,
2358
2359   EL_SHIELD_NORMAL,
2360   EL_SHIELD_DEADLY,
2361   EL_EXTRA_TIME,
2362   EL_EMPTY,
2363 };
2364 static int *editor_hl_diamond_caves_ptr = editor_hl_diamond_caves;
2365 static int *editor_el_diamond_caves_ptr = editor_el_diamond_caves;
2366 static int num_editor_hl_diamond_caves = SIZEOF_ARRAY_INT(editor_hl_diamond_caves);
2367 static int num_editor_el_diamond_caves = SIZEOF_ARRAY_INT(editor_el_diamond_caves);
2368
2369 static int editor_hl_dx_boulderdash[] =
2370 {
2371   EL_CHAR('D'),
2372   EL_CHAR('X'),
2373   EL_CHAR('-'),
2374   EL_CHAR(' '),
2375
2376   EL_CHAR('B'),
2377   EL_CHAR('O'),
2378   EL_CHAR('U'),
2379   EL_CHAR('L'),
2380
2381   EL_CHAR('-'),
2382   EL_CHAR('D'),
2383   EL_CHAR('E'),
2384   EL_CHAR('R'),
2385
2386   EL_CHAR('D'),
2387   EL_CHAR('A'),
2388   EL_CHAR('S'),
2389   EL_CHAR('H'),
2390 };
2391
2392 static int editor_el_dx_boulderdash[] =
2393 {
2394   EL_SPRING,
2395   EL_TUBE_RIGHT_DOWN,
2396   EL_TUBE_HORIZONTAL_DOWN,
2397   EL_TUBE_LEFT_DOWN,
2398
2399   EL_TUBE_HORIZONTAL,
2400   EL_TUBE_VERTICAL_RIGHT,
2401   EL_TUBE_ANY,
2402   EL_TUBE_VERTICAL_LEFT,
2403
2404   EL_TUBE_VERTICAL,
2405   EL_TUBE_RIGHT_UP,
2406   EL_TUBE_HORIZONTAL_UP,
2407   EL_TUBE_LEFT_UP,
2408
2409   EL_TRAP,
2410   EL_DX_SUPABOMB,
2411   EL_EMPTY,
2412   EL_EMPTY
2413 };
2414 static int *editor_hl_dx_boulderdash_ptr = editor_hl_dx_boulderdash;
2415 static int *editor_el_dx_boulderdash_ptr = editor_el_dx_boulderdash;
2416 static int num_editor_hl_dx_boulderdash = SIZEOF_ARRAY_INT(editor_hl_dx_boulderdash);
2417 static int num_editor_el_dx_boulderdash = SIZEOF_ARRAY_INT(editor_el_dx_boulderdash);
2418
2419 static int editor_hl_chars[] =
2420 {
2421   EL_CHAR('T'),
2422   EL_CHAR('E'),
2423   EL_CHAR('X'),
2424   EL_CHAR('T'),
2425 };
2426
2427 static int editor_el_chars[] =
2428 {
2429   EL_CHAR(' '),
2430   EL_CHAR('!'),
2431   EL_CHAR('"'),
2432   EL_CHAR('#'),
2433
2434   EL_CHAR('$'),
2435   EL_CHAR('%'),
2436   EL_CHAR('&'),
2437   EL_CHAR('\''),
2438
2439   EL_CHAR('('),
2440   EL_CHAR(')'),
2441   EL_CHAR('*'),
2442   EL_CHAR('+'),
2443
2444   EL_CHAR(','),
2445   EL_CHAR('-'),
2446   EL_CHAR('.'),
2447   EL_CHAR('/'),
2448
2449   EL_CHAR('0'),
2450   EL_CHAR('1'),
2451   EL_CHAR('2'),
2452   EL_CHAR('3'),
2453
2454   EL_CHAR('4'),
2455   EL_CHAR('5'),
2456   EL_CHAR('6'),
2457   EL_CHAR('7'),
2458
2459   EL_CHAR('8'),
2460   EL_CHAR('9'),
2461   EL_CHAR(':'),
2462   EL_CHAR(';'),
2463
2464   EL_CHAR('<'),
2465   EL_CHAR('='),
2466   EL_CHAR('>'),
2467   EL_CHAR('?'),
2468
2469   EL_CHAR('@'),
2470   EL_CHAR('A'),
2471   EL_CHAR('B'),
2472   EL_CHAR('C'),
2473
2474   EL_CHAR('D'),
2475   EL_CHAR('E'),
2476   EL_CHAR('F'),
2477   EL_CHAR('G'),
2478
2479   EL_CHAR('H'),
2480   EL_CHAR('I'),
2481   EL_CHAR('J'),
2482   EL_CHAR('K'),
2483
2484   EL_CHAR('L'),
2485   EL_CHAR('M'),
2486   EL_CHAR('N'),
2487   EL_CHAR('O'),
2488
2489   EL_CHAR('P'),
2490   EL_CHAR('Q'),
2491   EL_CHAR('R'),
2492   EL_CHAR('S'),
2493
2494   EL_CHAR('T'),
2495   EL_CHAR('U'),
2496   EL_CHAR('V'),
2497   EL_CHAR('W'),
2498
2499   EL_CHAR('X'),
2500   EL_CHAR('Y'),
2501   EL_CHAR('Z'),
2502   EL_CHAR('['),
2503
2504   EL_CHAR('\\'),
2505   EL_CHAR(']'),
2506   EL_CHAR('^'),
2507   EL_CHAR('_'),
2508
2509   EL_CHAR('©'),
2510   EL_CHAR('Ä'),
2511   EL_CHAR('Ö'),
2512   EL_CHAR('Ãœ'),
2513
2514   EL_CHAR('°'),
2515   EL_CHAR('®'),
2516   EL_CHAR(FONT_ASCII_CURSOR),
2517   EL_CHAR(' ')
2518 };
2519 static int *editor_hl_chars_ptr = editor_hl_chars;
2520 static int *editor_el_chars_ptr = editor_el_chars;
2521 static int num_editor_hl_chars = SIZEOF_ARRAY_INT(editor_hl_chars);
2522 static int num_editor_el_chars = SIZEOF_ARRAY_INT(editor_el_chars);
2523
2524 static int editor_hl_custom[] =
2525 {
2526   EL_CHAR('C'),
2527   EL_CHAR('U'),
2528   EL_CHAR('S'),
2529   EL_CHAR('-'),
2530
2531   EL_CHAR('T'),
2532   EL_CHAR('O'),
2533   EL_CHAR('M'),
2534   EL_CHAR(' '),
2535
2536   EL_CHAR('E'),
2537   EL_CHAR('L'),
2538   EL_CHAR('E'),
2539   EL_CHAR('M'),
2540
2541   EL_CHAR('E'),
2542   EL_CHAR('N'),
2543   EL_CHAR('T'),
2544   EL_CHAR('S'),
2545 };
2546
2547 static int editor_el_custom[] =
2548 {
2549   EL_CUSTOM_START + 0,
2550   EL_CUSTOM_START + 1,
2551   EL_CUSTOM_START + 2,
2552   EL_CUSTOM_START + 3,
2553
2554   EL_CUSTOM_START + 4,
2555   EL_CUSTOM_START + 5,
2556   EL_CUSTOM_START + 6,
2557   EL_CUSTOM_START + 7,
2558
2559   EL_CUSTOM_START + 8,
2560   EL_CUSTOM_START + 9,
2561   EL_CUSTOM_START + 10,
2562   EL_CUSTOM_START + 11,
2563
2564   EL_CUSTOM_START + 12,
2565   EL_CUSTOM_START + 13,
2566   EL_CUSTOM_START + 14,
2567   EL_CUSTOM_START + 15,
2568
2569   EL_CUSTOM_START + 16,
2570   EL_CUSTOM_START + 17,
2571   EL_CUSTOM_START + 18,
2572   EL_CUSTOM_START + 19,
2573
2574   EL_CUSTOM_START + 20,
2575   EL_CUSTOM_START + 21,
2576   EL_CUSTOM_START + 22,
2577   EL_CUSTOM_START + 23,
2578
2579   EL_CUSTOM_START + 24,
2580   EL_CUSTOM_START + 25,
2581   EL_CUSTOM_START + 26,
2582   EL_CUSTOM_START + 27,
2583
2584   EL_CUSTOM_START + 28,
2585   EL_CUSTOM_START + 29,
2586   EL_CUSTOM_START + 30,
2587   EL_CUSTOM_START + 31,
2588
2589   EL_CUSTOM_START + 32,
2590   EL_CUSTOM_START + 33,
2591   EL_CUSTOM_START + 34,
2592   EL_CUSTOM_START + 35,
2593
2594   EL_CUSTOM_START + 36,
2595   EL_CUSTOM_START + 37,
2596   EL_CUSTOM_START + 38,
2597   EL_CUSTOM_START + 39,
2598
2599   EL_CUSTOM_START + 40,
2600   EL_CUSTOM_START + 41,
2601   EL_CUSTOM_START + 42,
2602   EL_CUSTOM_START + 43,
2603
2604   EL_CUSTOM_START + 44,
2605   EL_CUSTOM_START + 45,
2606   EL_CUSTOM_START + 46,
2607   EL_CUSTOM_START + 47,
2608
2609   EL_CUSTOM_START + 48,
2610   EL_CUSTOM_START + 49,
2611   EL_CUSTOM_START + 50,
2612   EL_CUSTOM_START + 51,
2613
2614   EL_CUSTOM_START + 52,
2615   EL_CUSTOM_START + 53,
2616   EL_CUSTOM_START + 54,
2617   EL_CUSTOM_START + 55,
2618
2619   EL_CUSTOM_START + 56,
2620   EL_CUSTOM_START + 57,
2621   EL_CUSTOM_START + 58,
2622   EL_CUSTOM_START + 59,
2623
2624   EL_CUSTOM_START + 60,
2625   EL_CUSTOM_START + 61,
2626   EL_CUSTOM_START + 62,
2627   EL_CUSTOM_START + 63,
2628
2629   EL_CUSTOM_START + 64,
2630   EL_CUSTOM_START + 65,
2631   EL_CUSTOM_START + 66,
2632   EL_CUSTOM_START + 67,
2633
2634   EL_CUSTOM_START + 68,
2635   EL_CUSTOM_START + 69,
2636   EL_CUSTOM_START + 70,
2637   EL_CUSTOM_START + 71,
2638
2639   EL_CUSTOM_START + 72,
2640   EL_CUSTOM_START + 73,
2641   EL_CUSTOM_START + 74,
2642   EL_CUSTOM_START + 75,
2643
2644   EL_CUSTOM_START + 76,
2645   EL_CUSTOM_START + 77,
2646   EL_CUSTOM_START + 78,
2647   EL_CUSTOM_START + 79,
2648
2649   EL_CUSTOM_START + 80,
2650   EL_CUSTOM_START + 81,
2651   EL_CUSTOM_START + 82,
2652   EL_CUSTOM_START + 83,
2653
2654   EL_CUSTOM_START + 84,
2655   EL_CUSTOM_START + 85,
2656   EL_CUSTOM_START + 86,
2657   EL_CUSTOM_START + 87,
2658
2659   EL_CUSTOM_START + 88,
2660   EL_CUSTOM_START + 89,
2661   EL_CUSTOM_START + 90,
2662   EL_CUSTOM_START + 91,
2663
2664   EL_CUSTOM_START + 92,
2665   EL_CUSTOM_START + 93,
2666   EL_CUSTOM_START + 94,
2667   EL_CUSTOM_START + 95,
2668
2669   EL_CUSTOM_START + 96,
2670   EL_CUSTOM_START + 97,
2671   EL_CUSTOM_START + 98,
2672   EL_CUSTOM_START + 99,
2673
2674   EL_CUSTOM_START + 100,
2675   EL_CUSTOM_START + 101,
2676   EL_CUSTOM_START + 102,
2677   EL_CUSTOM_START + 103,
2678
2679   EL_CUSTOM_START + 104,
2680   EL_CUSTOM_START + 105,
2681   EL_CUSTOM_START + 106,
2682   EL_CUSTOM_START + 107,
2683
2684   EL_CUSTOM_START + 108,
2685   EL_CUSTOM_START + 109,
2686   EL_CUSTOM_START + 110,
2687   EL_CUSTOM_START + 111,
2688
2689   EL_CUSTOM_START + 112,
2690   EL_CUSTOM_START + 113,
2691   EL_CUSTOM_START + 114,
2692   EL_CUSTOM_START + 115,
2693
2694   EL_CUSTOM_START + 116,
2695   EL_CUSTOM_START + 117,
2696   EL_CUSTOM_START + 118,
2697   EL_CUSTOM_START + 119,
2698
2699   EL_CUSTOM_START + 120,
2700   EL_CUSTOM_START + 121,
2701   EL_CUSTOM_START + 122,
2702   EL_CUSTOM_START + 123,
2703
2704   EL_CUSTOM_START + 124,
2705   EL_CUSTOM_START + 125,
2706   EL_CUSTOM_START + 126,
2707   EL_CUSTOM_START + 127
2708 };
2709 static int *editor_hl_custom_ptr = editor_hl_custom;
2710 static int *editor_el_custom_ptr = editor_el_custom;
2711 static int num_editor_hl_custom = SIZEOF_ARRAY_INT(editor_hl_custom);
2712 static int num_editor_el_custom = SIZEOF_ARRAY_INT(editor_el_custom);
2713
2714 static int editor_hl_custom_more[] =
2715 {
2716 };
2717
2718 static int editor_el_custom_more[] =
2719 {
2720   EL_CUSTOM_START + 128,
2721   EL_CUSTOM_START + 129,
2722   EL_CUSTOM_START + 130,
2723   EL_CUSTOM_START + 131,
2724
2725   EL_CUSTOM_START + 132,
2726   EL_CUSTOM_START + 133,
2727   EL_CUSTOM_START + 134,
2728   EL_CUSTOM_START + 135,
2729
2730   EL_CUSTOM_START + 136,
2731   EL_CUSTOM_START + 137,
2732   EL_CUSTOM_START + 138,
2733   EL_CUSTOM_START + 139,
2734
2735   EL_CUSTOM_START + 140,
2736   EL_CUSTOM_START + 141,
2737   EL_CUSTOM_START + 142,
2738   EL_CUSTOM_START + 143,
2739
2740   EL_CUSTOM_START + 144,
2741   EL_CUSTOM_START + 145,
2742   EL_CUSTOM_START + 146,
2743   EL_CUSTOM_START + 147,
2744
2745   EL_CUSTOM_START + 148,
2746   EL_CUSTOM_START + 149,
2747   EL_CUSTOM_START + 150,
2748   EL_CUSTOM_START + 151,
2749
2750   EL_CUSTOM_START + 152,
2751   EL_CUSTOM_START + 153,
2752   EL_CUSTOM_START + 154,
2753   EL_CUSTOM_START + 155,
2754
2755   EL_CUSTOM_START + 156,
2756   EL_CUSTOM_START + 157,
2757   EL_CUSTOM_START + 158,
2758   EL_CUSTOM_START + 159,
2759
2760   EL_CUSTOM_START + 160,
2761   EL_CUSTOM_START + 161,
2762   EL_CUSTOM_START + 162,
2763   EL_CUSTOM_START + 163,
2764
2765   EL_CUSTOM_START + 164,
2766   EL_CUSTOM_START + 165,
2767   EL_CUSTOM_START + 166,
2768   EL_CUSTOM_START + 167,
2769
2770   EL_CUSTOM_START + 168,
2771   EL_CUSTOM_START + 169,
2772   EL_CUSTOM_START + 170,
2773   EL_CUSTOM_START + 171,
2774
2775   EL_CUSTOM_START + 172,
2776   EL_CUSTOM_START + 173,
2777   EL_CUSTOM_START + 174,
2778   EL_CUSTOM_START + 175,
2779
2780   EL_CUSTOM_START + 176,
2781   EL_CUSTOM_START + 177,
2782   EL_CUSTOM_START + 178,
2783   EL_CUSTOM_START + 179,
2784
2785   EL_CUSTOM_START + 180,
2786   EL_CUSTOM_START + 181,
2787   EL_CUSTOM_START + 182,
2788   EL_CUSTOM_START + 183,
2789
2790   EL_CUSTOM_START + 184,
2791   EL_CUSTOM_START + 185,
2792   EL_CUSTOM_START + 186,
2793   EL_CUSTOM_START + 187,
2794
2795   EL_CUSTOM_START + 188,
2796   EL_CUSTOM_START + 189,
2797   EL_CUSTOM_START + 190,
2798   EL_CUSTOM_START + 191,
2799
2800   EL_CUSTOM_START + 192,
2801   EL_CUSTOM_START + 193,
2802   EL_CUSTOM_START + 194,
2803   EL_CUSTOM_START + 195,
2804
2805   EL_CUSTOM_START + 196,
2806   EL_CUSTOM_START + 197,
2807   EL_CUSTOM_START + 198,
2808   EL_CUSTOM_START + 199,
2809
2810   EL_CUSTOM_START + 200,
2811   EL_CUSTOM_START + 201,
2812   EL_CUSTOM_START + 202,
2813   EL_CUSTOM_START + 203,
2814
2815   EL_CUSTOM_START + 204,
2816   EL_CUSTOM_START + 205,
2817   EL_CUSTOM_START + 206,
2818   EL_CUSTOM_START + 207,
2819
2820   EL_CUSTOM_START + 208,
2821   EL_CUSTOM_START + 209,
2822   EL_CUSTOM_START + 210,
2823   EL_CUSTOM_START + 211,
2824
2825   EL_CUSTOM_START + 212,
2826   EL_CUSTOM_START + 213,
2827   EL_CUSTOM_START + 214,
2828   EL_CUSTOM_START + 215,
2829
2830   EL_CUSTOM_START + 216,
2831   EL_CUSTOM_START + 217,
2832   EL_CUSTOM_START + 218,
2833   EL_CUSTOM_START + 219,
2834
2835   EL_CUSTOM_START + 220,
2836   EL_CUSTOM_START + 221,
2837   EL_CUSTOM_START + 222,
2838   EL_CUSTOM_START + 223,
2839
2840   EL_CUSTOM_START + 224,
2841   EL_CUSTOM_START + 225,
2842   EL_CUSTOM_START + 226,
2843   EL_CUSTOM_START + 227,
2844
2845   EL_CUSTOM_START + 228,
2846   EL_CUSTOM_START + 229,
2847   EL_CUSTOM_START + 230,
2848   EL_CUSTOM_START + 231,
2849
2850   EL_CUSTOM_START + 232,
2851   EL_CUSTOM_START + 233,
2852   EL_CUSTOM_START + 234,
2853   EL_CUSTOM_START + 235,
2854
2855   EL_CUSTOM_START + 236,
2856   EL_CUSTOM_START + 237,
2857   EL_CUSTOM_START + 238,
2858   EL_CUSTOM_START + 239,
2859
2860   EL_CUSTOM_START + 240,
2861   EL_CUSTOM_START + 241,
2862   EL_CUSTOM_START + 242,
2863   EL_CUSTOM_START + 243,
2864
2865   EL_CUSTOM_START + 244,
2866   EL_CUSTOM_START + 245,
2867   EL_CUSTOM_START + 246,
2868   EL_CUSTOM_START + 247,
2869
2870   EL_CUSTOM_START + 248,
2871   EL_CUSTOM_START + 249,
2872   EL_CUSTOM_START + 250,
2873   EL_CUSTOM_START + 251,
2874
2875   EL_CUSTOM_START + 252,
2876   EL_CUSTOM_START + 253,
2877   EL_CUSTOM_START + 254,
2878   EL_CUSTOM_START + 255
2879 };
2880 static int *editor_hl_custom_more_ptr = editor_hl_custom_more;
2881 static int *editor_el_custom_more_ptr = editor_el_custom_more;
2882 static int num_editor_hl_custom_more = SIZEOF_ARRAY_INT(editor_hl_custom_more);
2883 static int num_editor_el_custom_more = SIZEOF_ARRAY_INT(editor_el_custom_more);
2884
2885 static int editor_hl_user_defined[] =
2886 {
2887   EL_CHAR('U'),
2888   EL_CHAR('S'),
2889   EL_CHAR('E'),
2890   EL_CHAR('R'),
2891
2892   EL_CHAR('D'),
2893   EL_CHAR('E'),
2894   EL_CHAR('F'),
2895   EL_CHAR('I'),
2896
2897   EL_CHAR('-'),
2898   EL_CHAR('N'),
2899   EL_CHAR('E'),
2900   EL_CHAR('D'),
2901 };
2902
2903 static int *editor_hl_user_defined_ptr = editor_hl_user_defined;
2904 static int *editor_el_user_defined_ptr = NULL;
2905 static int num_editor_hl_user_defined=SIZEOF_ARRAY_INT(editor_hl_user_defined);
2906 static int num_editor_el_user_defined = 0;
2907
2908 static int editor_hl_empty[] = { };
2909 static int editor_el_empty[ED_NUM_ELEMENTLIST_BUTTONS];
2910
2911 static int *editor_hl_empty_ptr = editor_hl_empty;
2912 static int *editor_el_empty_ptr = editor_el_empty;
2913 static int num_editor_hl_empty = 0;
2914 static int num_editor_el_empty = 0;     /* dynamically determined, if needed */
2915
2916 static boolean use_el_empty = FALSE;
2917
2918 static int *editor_elements = NULL;     /* dynamically allocated */
2919 static int num_editor_elements = 0;     /* dynamically determined */
2920
2921 static struct
2922 {
2923   boolean *setup_value;
2924
2925   int **headline_list;
2926   int *headline_list_size;
2927
2928   int **element_list;
2929   int *element_list_size;
2930
2931   boolean last_setup_value;
2932 }
2933 editor_elements_info[] =
2934 {
2935   {
2936     &setup.editor.el_boulderdash,
2937     &editor_hl_boulderdash_ptr,         &num_editor_hl_boulderdash,
2938     &editor_el_boulderdash_ptr,         &num_editor_el_boulderdash
2939   },
2940   {
2941     &setup.editor.el_emerald_mine,
2942     &editor_hl_emerald_mine_ptr,        &num_editor_hl_emerald_mine,
2943     &editor_el_emerald_mine_ptr,        &num_editor_el_emerald_mine
2944   },
2945   {
2946     &setup.editor.el_more,
2947     &editor_hl_more_ptr,                &num_editor_hl_more,
2948     &editor_el_more_ptr,                &num_editor_el_more
2949   },
2950   {
2951     &setup.editor.el_sokoban,
2952     &editor_hl_sokoban_ptr,             &num_editor_hl_sokoban,
2953     &editor_el_sokoban_ptr,             &num_editor_el_sokoban
2954   },
2955   {
2956     &setup.editor.el_supaplex,
2957     &editor_hl_supaplex_ptr,            &num_editor_hl_supaplex,
2958     &editor_el_supaplex_ptr,            &num_editor_el_supaplex
2959   },
2960   {
2961     &setup.editor.el_diamond_caves,
2962     &editor_hl_diamond_caves_ptr,       &num_editor_hl_diamond_caves,
2963     &editor_el_diamond_caves_ptr,       &num_editor_el_diamond_caves
2964   },
2965   {
2966     &setup.editor.el_dx_boulderdash,
2967     &editor_hl_dx_boulderdash_ptr,      &num_editor_hl_dx_boulderdash,
2968     &editor_el_dx_boulderdash_ptr,      &num_editor_el_dx_boulderdash
2969   },
2970   {
2971     &setup.editor.el_chars,
2972     &editor_hl_chars_ptr,               &num_editor_hl_chars,
2973     &editor_el_chars_ptr,               &num_editor_el_chars
2974   },
2975   {
2976     &setup.editor.el_custom,
2977     &editor_hl_custom_ptr,              &num_editor_hl_custom,
2978     &editor_el_custom_ptr,              &num_editor_el_custom
2979   },
2980   {
2981     &setup.editor.el_custom_more,
2982     &editor_hl_custom_more_ptr,         &num_editor_hl_custom_more,
2983     &editor_el_custom_more_ptr,         &num_editor_el_custom_more
2984   },
2985   {
2986     &setup.editor.el_user_defined,
2987     &editor_hl_user_defined_ptr,        &num_editor_hl_user_defined,
2988     &editor_el_user_defined_ptr,        &num_editor_el_user_defined
2989   },
2990   {
2991     &use_el_empty,
2992     &editor_hl_empty_ptr,               &num_editor_hl_empty,
2993     &editor_el_empty_ptr,               &num_editor_el_empty,
2994   },
2995   {
2996     NULL,
2997     NULL,                               NULL,
2998     NULL,                               NULL
2999   }
3000 };
3001
3002
3003 /*
3004   -----------------------------------------------------------------------------
3005   functions
3006   -----------------------------------------------------------------------------
3007 */
3008
3009 static int getMaxInfoTextLength()
3010 {
3011   return (SXSIZE / getFontWidth(FONT_TEXT_2));
3012 }
3013
3014 static int getTextWidthForGadget(char *text)
3015 {
3016   if (text == NULL)
3017     return 0;
3018
3019   return (getTextWidth(text, FONT_TEXT_1) + ED_GADGET_TEXT_DISTANCE);
3020 }
3021
3022 static int getTextWidthForDrawingArea(char *text)
3023 {
3024   if (text == NULL)
3025     return 0;
3026
3027   return (getTextWidth(text, FONT_TEXT_1) + ED_DRAWINGAREA_TEXT_DISTANCE);
3028 }
3029
3030 static int getRightGadgetBorder(struct GadgetInfo *gi, char *text)
3031 {
3032   return (gi->x + gi->width + getTextWidthForGadget(text));
3033 }
3034
3035 static char *getElementInfoText(int element)
3036 {
3037   char *info_text = NULL;
3038
3039   if (element < NUM_FILE_ELEMENTS)
3040   {
3041     if (strlen(element_info[element].description) > 0)
3042       info_text = element_info[element].description;
3043     else if (element_info[element].custom_description != NULL)
3044       info_text = element_info[element].custom_description;
3045     else if (element_info[element].editor_description != NULL)
3046       info_text = element_info[element].editor_description;
3047   }
3048
3049   if (info_text == NULL)
3050     info_text = INFOTEXT_UNKNOWN_ELEMENT;
3051
3052   return info_text;
3053 }
3054
3055 static void ReinitializeElementList()
3056 {
3057   static boolean initialized = FALSE;
3058   int pos = 0;
3059   int i, j;
3060
3061   if (editor_elements != NULL)
3062     free(editor_elements);
3063
3064   if (!initialized)
3065   {
3066     /* initialize optional user defined element list */
3067     LoadUserDefinedEditorElementList(&editor_el_user_defined_ptr,
3068                                      &num_editor_el_user_defined);
3069
3070     /* initialize list of empty elements (used for padding, if needed) */
3071     for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
3072       editor_el_empty[i] = EL_EMPTY;
3073
3074     /* do some sanity checks for each element from element list */
3075     for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
3076     {
3077       for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
3078       {
3079         int element = (*editor_elements_info[i].element_list)[j];
3080
3081         if (element >= NUM_FILE_ELEMENTS)
3082           Error(ERR_WARN, "editor element %d is runtime element", element);
3083
3084         if (strcmp(getElementInfoText(element), INFOTEXT_UNKNOWN_ELEMENT) == 0)
3085           Error(ERR_WARN, "no element description for element %d", element);
3086       }
3087     }
3088
3089     initialized = TRUE;
3090   }
3091
3092   num_editor_elements = 0;
3093   use_el_empty = FALSE;
3094
3095   /* determine size of element list */
3096   for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
3097   {
3098     if (*editor_elements_info[i].setup_value)
3099     {
3100       if (setup.editor.el_headlines)
3101         num_editor_elements += *editor_elements_info[i].headline_list_size;
3102
3103       num_editor_elements += *editor_elements_info[i].element_list_size;
3104     }
3105   }
3106
3107   if (num_editor_elements < ED_NUM_ELEMENTLIST_BUTTONS)
3108   {
3109     /* offer at least as many elements as element buttons exist */
3110     use_el_empty = TRUE;
3111     num_editor_el_empty = ED_NUM_ELEMENTLIST_BUTTONS - num_editor_elements;
3112
3113     num_editor_elements += num_editor_el_empty;
3114   }
3115
3116   editor_elements = checked_malloc(num_editor_elements * sizeof(int));
3117
3118   /* fill element list */
3119   for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
3120   {
3121     if (*editor_elements_info[i].setup_value)
3122     {
3123       if (setup.editor.el_headlines)
3124         for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
3125           editor_elements[pos++] = (*editor_elements_info[i].headline_list)[j];
3126
3127       for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
3128         editor_elements[pos++] = (*editor_elements_info[i].element_list)[j];
3129     }
3130   }
3131
3132   /* correct position of element list scrollbar */
3133   if (element_shift < 0)
3134     element_shift = 0;
3135   if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
3136     element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
3137 }
3138
3139 void PrintEditorElementList()
3140 {
3141   boolean *stop = &setup.editor.el_user_defined;
3142   int i, j;
3143
3144   for (i = 0; editor_elements_info[i].setup_value != stop; i++)
3145   {
3146     for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
3147     {
3148       int element = (*editor_elements_info[i].headline_list)[j];
3149
3150       printf("# %s\n", element_info[element].token_name);
3151     }
3152
3153     if (j > 0)
3154       printf("#\n");
3155
3156     for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
3157     {
3158       int element = (*editor_elements_info[i].element_list)[j];
3159
3160       printf("# %s\n", element_info[element].token_name);
3161     }
3162
3163     if (j > 0)
3164       printf("#\n");
3165   }
3166 }
3167
3168 static void ReinitializeElementListButtons()
3169 {
3170   static boolean last_setup_value_headlines = FALSE;
3171   static boolean initialization_needed = TRUE;
3172   int i;
3173
3174   if (!initialization_needed)   /* check if editor element setup has changed */
3175   {
3176     if (last_setup_value_headlines != setup.editor.el_headlines)
3177       initialization_needed = TRUE;
3178
3179     for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
3180       if (editor_elements_info[i].last_setup_value !=
3181           *editor_elements_info[i].setup_value)
3182         initialization_needed = TRUE;
3183   }
3184
3185   if (!initialization_needed)
3186     return;
3187
3188   FreeLevelEditorGadgets();
3189   CreateLevelEditorGadgets();
3190
3191   /* store current setup values for next invocation of this function */
3192   last_setup_value_headlines = setup.editor.el_headlines;
3193   for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
3194     editor_elements_info[i].last_setup_value =
3195       *editor_elements_info[i].setup_value;
3196
3197   initialization_needed = FALSE;
3198 }
3199
3200 static void DrawElementBorder(int dest_x, int dest_y, int width, int height,
3201                               boolean input)
3202 {
3203   int border_graphic =
3204     (input ? IMG_EDITOR_ELEMENT_BORDER_INPUT : IMG_EDITOR_ELEMENT_BORDER);
3205   Bitmap *src_bitmap;
3206   int src_x, src_y;
3207   int num_mini_tilex = width / MINI_TILEX + 1;
3208   int num_mini_tiley = width / MINI_TILEY + 1;
3209   int x, y;
3210
3211   getMiniGraphicSource(border_graphic, &src_bitmap, &src_x, &src_y);
3212
3213   for (y = 0; y < num_mini_tiley; y++)
3214     for (x = 0; x < num_mini_tilex; x++)
3215       BlitBitmap(src_bitmap, drawto, src_x, src_y, MINI_TILEX, MINI_TILEY,
3216                  dest_x - MINI_TILEX / 2 + x * MINI_TILEX,
3217                  dest_y - MINI_TILEY / 2 + y * MINI_TILEY);
3218
3219   ClearRectangle(drawto, dest_x - 1, dest_y - 1, width + 2, height + 2);
3220 }
3221
3222 static void DrawDrawingArea(int id)
3223 {
3224   struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
3225   int x, y;
3226
3227   if (id == ED_DRAWING_ID_RANDOM_BACKGROUND)
3228     DrawMiniGraphicExt(drawto, gi->x, gi->y,
3229                        el2edimg(random_placement_background_element));
3230   else if (id == ED_DRAWING_ID_AMOEBA_CONTENT)
3231     DrawMiniGraphicExt(drawto, gi->x, gi->y, el2edimg(level.amoeba_content));
3232   else if (id == ED_DRAWING_ID_CUSTOM_GRAPHIC)
3233     DrawMiniGraphicExt(drawto, gi->x, gi->y,
3234                        el2edimg(custom_element.gfx_element));
3235   else if (id == ED_DRAWING_ID_CUSTOM_CONTENT)
3236     for (y = 0; y < 3; y++)
3237       for (x = 0; x < 3; x++)
3238         DrawMiniGraphicExt(drawto,
3239                            gi->x + x * MINI_TILEX, gi->y + y * MINI_TILEY,
3240                            el2edimg(custom_element.content[x][y]));
3241   else if (id == ED_DRAWING_ID_CUSTOM_CHANGE_TARGET)
3242     DrawMiniGraphicExt(drawto, gi->x, gi->y,
3243                        el2edimg(custom_element_change.target_element));
3244   else if (id == ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT)
3245     for (y = 0; y < 3; y++)
3246       for (x = 0; x < 3; x++)
3247         DrawMiniGraphicExt(drawto,
3248                            gi->x + x * MINI_TILEX, gi->y + y * MINI_TILEY,
3249                            el2edimg(custom_element_change.content[x][y]));
3250   else if (id == ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER)
3251     DrawMiniGraphicExt(drawto, gi->x, gi->y,
3252                        el2edimg(custom_element_change.trigger_element));
3253   else if (id >= ED_DRAWING_ID_ELEMENT_CONTENT_0 &&
3254            id <= ED_DRAWING_ID_ELEMENT_CONTENT_7)
3255   {
3256     int nr = id - ED_DRAWING_ID_ELEMENT_CONTENT_0;
3257
3258     for (y = 0; y < 3; y++)
3259       for (x = 0; x < 3; x++)
3260         DrawMiniGraphicExt(drawto,
3261                            gi->x + x * MINI_TILEX, gi->y + y * MINI_TILEY,
3262                            el2edimg(level.yamyam_content[nr][x][y]));
3263   }
3264 }
3265
3266 static void ScrollMiniLevel(int from_x, int from_y, int scroll)
3267 {
3268   int x,y;
3269   int dx = (scroll == ED_SCROLL_LEFT ? -1 : scroll == ED_SCROLL_RIGHT ? 1 : 0);
3270   int dy = (scroll == ED_SCROLL_UP   ? -1 : scroll == ED_SCROLL_DOWN  ? 1 : 0);
3271
3272   BlitBitmap(drawto, drawto,
3273              SX + (dx == -1 ? MINI_TILEX : 0),
3274              SY + (dy == -1 ? MINI_TILEY : 0),
3275              (ed_fieldx * MINI_TILEX) - (dx != 0 ? MINI_TILEX : 0),
3276              (ed_fieldy * MINI_TILEY) - (dy != 0 ? MINI_TILEY : 0),
3277              SX + (dx == +1 ? MINI_TILEX : 0),
3278              SY + (dy == +1 ? MINI_TILEY : 0));
3279   if (dx)
3280   {
3281     x = (dx == 1 ? 0 : ed_fieldx - 1);
3282     for (y = 0; y < ed_fieldy; y++)
3283       DrawMiniElementOrWall(x, y, from_x, from_y);
3284   }
3285   else if (dy)
3286   {
3287     y = (dy == 1 ? 0 : ed_fieldy - 1);
3288     for (x = 0; x < ed_fieldx; x++)
3289       DrawMiniElementOrWall(x, y, from_x, from_y);
3290   }
3291
3292   redraw_mask |= REDRAW_FIELD;
3293   BackToFront();
3294 }
3295
3296 static void CreateControlButtons()
3297 {
3298   Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
3299   struct GadgetInfo *gi;
3300   unsigned long event_mask;
3301   int i;
3302
3303   /* create toolbox buttons */
3304   for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
3305   {
3306     int id = i;
3307     int width, height;
3308     int gd_xoffset, gd_yoffset;
3309     int gd_x1, gd_x2, gd_y1, gd_y2;
3310     int button_type;
3311     int radio_button_nr;
3312     boolean checked;
3313
3314     if (id == GADGET_ID_SINGLE_ITEMS ||
3315         id == GADGET_ID_CONNECTED_ITEMS ||
3316         id == GADGET_ID_LINE ||
3317         id == GADGET_ID_ARC ||
3318         id == GADGET_ID_TEXT ||
3319         id == GADGET_ID_RECTANGLE ||
3320         id == GADGET_ID_FILLED_BOX ||
3321         id == GADGET_ID_FLOOD_FILL ||
3322         id == GADGET_ID_GRAB_BRUSH ||
3323         id == GADGET_ID_PICK_ELEMENT ||
3324         id == GADGET_ID_CUSTOM_COPY_FROM ||
3325         id == GADGET_ID_CUSTOM_COPY_TO ||
3326         id == GADGET_ID_CUSTOM_EXCHANGE)
3327     {
3328       button_type = GD_TYPE_RADIO_BUTTON;
3329       radio_button_nr = RADIO_NR_DRAWING_TOOLBOX;
3330       checked = (id == drawing_function ? TRUE : FALSE);
3331       event_mask = GD_EVENT_PRESSED;
3332     }
3333     else
3334     {
3335       button_type = GD_TYPE_NORMAL_BUTTON;
3336       radio_button_nr = RADIO_NR_NONE;
3337       checked = FALSE;
3338
3339       if (id == GADGET_ID_WRAP_LEFT ||
3340           id == GADGET_ID_WRAP_RIGHT ||
3341           id == GADGET_ID_WRAP_UP ||
3342           id == GADGET_ID_WRAP_DOWN)
3343         event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
3344       else
3345         event_mask = GD_EVENT_RELEASED;
3346     }
3347
3348     if (id < ED_NUM_CTRL1_BUTTONS)
3349     {
3350       int x = i % ED_CTRL1_BUTTONS_HORIZ;
3351       int y = i / ED_CTRL1_BUTTONS_HORIZ;
3352
3353       gd_xoffset = ED_CTRL1_BUTTONS_XPOS + x * ED_CTRL1_BUTTON_XSIZE;
3354       gd_yoffset = ED_CTRL1_BUTTONS_YPOS + y * ED_CTRL1_BUTTON_YSIZE;
3355       width = ED_CTRL1_BUTTON_XSIZE;
3356       height = ED_CTRL1_BUTTON_YSIZE;
3357
3358       gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
3359       gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
3360       gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL1_BUTTONS_GFX_YPOS     + gd_yoffset;
3361       gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL1_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
3362     }
3363     else if (id < ED_NUM_CTRL1_2_BUTTONS)
3364     {
3365       int x = (i - ED_NUM_CTRL1_BUTTONS) % ED_CTRL2_BUTTONS_HORIZ;
3366       int y = (i - ED_NUM_CTRL1_BUTTONS) / ED_CTRL2_BUTTONS_HORIZ;
3367
3368       gd_xoffset = ED_CTRL2_BUTTONS_XPOS + x * ED_CTRL2_BUTTON_XSIZE;
3369       gd_yoffset = ED_CTRL2_BUTTONS_YPOS + y * ED_CTRL2_BUTTON_YSIZE;
3370       width = ED_CTRL2_BUTTON_XSIZE;
3371       height = ED_CTRL2_BUTTON_YSIZE;
3372
3373       gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
3374       gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
3375       gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL2_BUTTONS_GFX_YPOS + gd_yoffset;
3376       gd_y2 = 0;        /* no alternative graphic for these buttons */
3377     }
3378     else
3379     {
3380       int x = (i - ED_NUM_CTRL1_2_BUTTONS) % ED_CTRL3_BUTTONS_HORIZ + 1;
3381       int y = (i - ED_NUM_CTRL1_2_BUTTONS) / ED_CTRL3_BUTTONS_HORIZ;
3382
3383       gd_xoffset = ED_CTRL3_BUTTONS_XPOS + x * ED_CTRL3_BUTTON_XSIZE;
3384       gd_yoffset = ED_CTRL3_BUTTONS_YPOS + y * ED_CTRL3_BUTTON_YSIZE;
3385       width = ED_CTRL3_BUTTON_XSIZE;
3386       height = ED_CTRL3_BUTTON_YSIZE;
3387
3388       gd_x1 = DOOR_GFX_PAGEX6 + gd_xoffset;
3389       gd_x2 = DOOR_GFX_PAGEX5 + gd_xoffset;
3390       gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL3_BUTTONS_GFX_YPOS     + gd_yoffset;
3391       gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL3_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
3392     }
3393
3394     gi = CreateGadget(GDI_CUSTOM_ID, id,
3395                       GDI_CUSTOM_TYPE_ID, i,
3396                       GDI_INFO_TEXT, control_info[i].text,
3397                       GDI_X, EX + gd_xoffset,
3398                       GDI_Y, EY + gd_yoffset,
3399                       GDI_WIDTH, width,
3400                       GDI_HEIGHT, height,
3401                       GDI_TYPE, button_type,
3402                       GDI_STATE, GD_BUTTON_UNPRESSED,
3403                       GDI_RADIO_NR, radio_button_nr,
3404                       GDI_CHECKED, checked,
3405                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
3406                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
3407                       GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
3408                       GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
3409                       GDI_EVENT_MASK, event_mask,
3410                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
3411                       GDI_CALLBACK_ACTION, HandleControlButtons,
3412                       GDI_END);
3413
3414     if (gi == NULL)
3415       Error(ERR_EXIT, "cannot create gadget");
3416
3417     level_editor_gadget[id] = gi;
3418   }
3419
3420   /* create buttons for scrolling of drawing area and element list */
3421   for (i = 0; i < ED_NUM_SCROLLBUTTONS; i++)
3422   {
3423     int id = scrollbutton_info[i].gadget_id;
3424     int x, y, width, height;
3425     int gd_x1, gd_x2, gd_y1, gd_y2;
3426
3427     x = scrollbutton_info[i].x;
3428     y = scrollbutton_info[i].y;
3429
3430     event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
3431
3432     if (id == GADGET_ID_SCROLL_LIST_UP ||
3433         id == GADGET_ID_SCROLL_LIST_DOWN)
3434     {
3435       x += DX;
3436       y += DY;
3437       width = ED_SCROLLBUTTON2_XSIZE;
3438       height = ED_SCROLLBUTTON2_YSIZE;
3439       gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].gd_x;
3440       gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].gd_y;
3441       gd_x2 = gd_x1 - ED_SCROLLBUTTON2_XSIZE;
3442       gd_y2 = gd_y1;
3443     }
3444     else
3445     {
3446       x += SX;
3447       y += SY;
3448       width = ED_SCROLLBUTTON_XSIZE;
3449       height = ED_SCROLLBUTTON_YSIZE;
3450       gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].gd_x;
3451       gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].gd_y;
3452       gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
3453       gd_y2 = gd_y1;
3454     }
3455
3456     gi = CreateGadget(GDI_CUSTOM_ID, id,
3457                       GDI_CUSTOM_TYPE_ID, i,
3458                       GDI_INFO_TEXT, scrollbutton_info[i].infotext,
3459                       GDI_X, x,
3460                       GDI_Y, y,
3461                       GDI_WIDTH, width,
3462                       GDI_HEIGHT, height,
3463                       GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
3464                       GDI_STATE, GD_BUTTON_UNPRESSED,
3465                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
3466                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
3467                       GDI_EVENT_MASK, event_mask,
3468                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
3469                       GDI_CALLBACK_ACTION, HandleControlButtons,
3470                       GDI_END);
3471
3472     if (gi == NULL)
3473       Error(ERR_EXIT, "cannot create gadget");
3474
3475     level_editor_gadget[id] = gi;
3476   }
3477
3478   /* create buttons for element list */
3479   for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
3480   {
3481     Bitmap *deco_bitmap;
3482     int deco_x, deco_y, deco_xpos, deco_ypos;
3483     int gd_xoffset, gd_yoffset;
3484     int gd_x1, gd_x2, gd_y;
3485     int x = i % ED_ELEMENTLIST_BUTTONS_HORIZ;
3486     int y = i / ED_ELEMENTLIST_BUTTONS_HORIZ;
3487     int id = GADGET_ID_ELEMENTLIST_FIRST + i;
3488     int element = editor_elements[i];
3489
3490     event_mask = GD_EVENT_RELEASED;
3491
3492     gd_xoffset = ED_ELEMENTLIST_XPOS + x * ED_ELEMENTLIST_XSIZE;
3493     gd_yoffset = ED_ELEMENTLIST_YPOS + y * ED_ELEMENTLIST_YSIZE;
3494
3495     gd_x1 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS + ED_ELEMENTLIST_XSIZE;
3496     gd_x2 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS;
3497     gd_y  = DOOR_GFX_PAGEY1 + ED_ELEMENTLIST_YPOS;
3498
3499     getMiniGraphicSource(el2edimg(element), &deco_bitmap, &deco_x, &deco_y);
3500     deco_xpos = (ED_ELEMENTLIST_XSIZE - MINI_TILEX) / 2;
3501     deco_ypos = (ED_ELEMENTLIST_YSIZE - MINI_TILEY) / 2;
3502
3503     gi = CreateGadget(GDI_CUSTOM_ID, id,
3504                       GDI_CUSTOM_TYPE_ID, i,
3505                       GDI_INFO_TEXT, getElementInfoText(element),
3506                       GDI_X, DX + gd_xoffset,
3507                       GDI_Y, DY + gd_yoffset,
3508                       GDI_WIDTH, ED_ELEMENTLIST_XSIZE,
3509                       GDI_HEIGHT, ED_ELEMENTLIST_YSIZE,
3510                       GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
3511                       GDI_STATE, GD_BUTTON_UNPRESSED,
3512                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
3513                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
3514                       GDI_DECORATION_DESIGN, deco_bitmap, deco_x, deco_y,
3515                       GDI_DECORATION_POSITION, deco_xpos, deco_ypos,
3516                       GDI_DECORATION_SIZE, MINI_TILEX, MINI_TILEY,
3517                       GDI_DECORATION_SHIFTING, 1, 1,
3518                       GDI_EVENT_MASK, event_mask,
3519                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
3520                       GDI_CALLBACK_ACTION, HandleControlButtons,
3521                       GDI_END);
3522
3523     if (gi == NULL)
3524       Error(ERR_EXIT, "cannot create gadget");
3525
3526     level_editor_gadget[id] = gi;
3527   }
3528 }
3529
3530 static void CreateCounterButtons()
3531 {
3532   int max_infotext_len = getMaxInfoTextLength();
3533   int i;
3534
3535   for (i = 0; i < ED_NUM_COUNTERBUTTONS; i++)
3536   {
3537     int j;
3538     int x = SX + counterbutton_info[i].x;       /* down count button */
3539     int y = SY + counterbutton_info[i].y;
3540
3541     /* determine horizontal position to the right of specified gadget */
3542     if (counterbutton_info[i].gadget_id_align != GADGET_ID_NONE)
3543       x = (right_gadget_border[counterbutton_info[i].gadget_id_align] +
3544            ED_GADGET_TEXT_DISTANCE);
3545
3546     /* determine horizontal offset for leading text */
3547     if (counterbutton_info[i].text_left != NULL)
3548       x += getTextWidthForGadget(counterbutton_info[i].text_left);
3549
3550     for (j = 0; j < 2; j++)
3551     {
3552       Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
3553       struct GadgetInfo *gi;
3554       int id = (j == 0 ?
3555                 counterbutton_info[i].gadget_id_down :
3556                 counterbutton_info[i].gadget_id_up);
3557       int gd_xoffset;
3558       int gd_x, gd_x1, gd_x2, gd_y;
3559       int x_size, y_size;
3560       unsigned long event_mask;
3561       char infotext[max_infotext_len + 1];
3562
3563       event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
3564
3565       if (i == ED_COUNTER_ID_SELECT_LEVEL)
3566       {
3567         int sid = (j == 0 ?
3568                    ED_SCROLLBUTTON_ID_AREA_LEFT :
3569                    ED_SCROLLBUTTON_ID_AREA_RIGHT);
3570
3571         event_mask |= GD_EVENT_RELEASED;
3572
3573         if (j == 1)
3574           x += 2 * ED_GADGET_DISTANCE;
3575         y += ED_GADGET_DISTANCE;
3576
3577         gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[sid].gd_x;
3578         gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
3579         gd_y  = DOOR_GFX_PAGEY1 + scrollbutton_info[sid].gd_y;
3580         x_size = ED_SCROLLBUTTON_XSIZE;
3581         y_size = ED_SCROLLBUTTON_YSIZE;
3582       }
3583       else
3584       {
3585         gd_xoffset = (j == 0 ? ED_BUTTON_MINUS_XPOS : ED_BUTTON_PLUS_XPOS);
3586         gd_x1 = DOOR_GFX_PAGEX4 + gd_xoffset;
3587         gd_x2 = DOOR_GFX_PAGEX3 + gd_xoffset;
3588         gd_y  = DOOR_GFX_PAGEY1 + ED_BUTTON_COUNT_YPOS;
3589         x_size = ED_BUTTON_COUNT_XSIZE;
3590         y_size = ED_BUTTON_COUNT_YSIZE;
3591       }
3592
3593       sprintf(infotext, "%s counter value by 1, 5 or 10",
3594               (j == 0 ? "decrease" : "increase"));
3595
3596       gi = CreateGadget(GDI_CUSTOM_ID, id,
3597                         GDI_CUSTOM_TYPE_ID, i,
3598                         GDI_INFO_TEXT, infotext,
3599                         GDI_X, x,
3600                         GDI_Y, y,
3601                         GDI_WIDTH, x_size,
3602                         GDI_HEIGHT, y_size,
3603                         GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
3604                         GDI_STATE, GD_BUTTON_UNPRESSED,
3605                         GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
3606                         GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
3607                         GDI_EVENT_MASK, event_mask,
3608                         GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
3609                         GDI_CALLBACK_ACTION, HandleCounterButtons,
3610                         GDI_END);
3611
3612       if (gi == NULL)
3613         Error(ERR_EXIT, "cannot create gadget");
3614
3615       level_editor_gadget[id] = gi;
3616       right_gadget_border[id] =
3617         getRightGadgetBorder(gi, counterbutton_info[i].text_right);
3618
3619       x += gi->width + ED_GADGET_DISTANCE;      /* text count button */
3620
3621       if (j == 0)
3622       {
3623         int font_type = FONT_INPUT_1;
3624         int font_type_active = FONT_INPUT_1_ACTIVE;
3625         int gd_width = ED_WIN_COUNT_XSIZE;
3626
3627         id = counterbutton_info[i].gadget_id_text;
3628         event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
3629
3630         if (i == ED_COUNTER_ID_SELECT_LEVEL)
3631         {
3632           font_type = FONT_LEVEL_NUMBER;
3633           font_type_active = FONT_LEVEL_NUMBER;
3634
3635           x += 2 * ED_GADGET_DISTANCE;
3636           y -= ED_GADGET_DISTANCE;
3637
3638           gd_x = DOOR_GFX_PAGEX6 + ED_WIN_COUNT2_XPOS;
3639           gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT2_YPOS;
3640           gd_width = ED_WIN_COUNT2_XSIZE;
3641         }
3642         else
3643         {
3644           gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
3645           gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
3646         }
3647
3648         gi = CreateGadget(GDI_CUSTOM_ID, id,
3649                           GDI_CUSTOM_TYPE_ID, i,
3650                           GDI_INFO_TEXT, "enter counter value",
3651                           GDI_X, x,
3652                           GDI_Y, y,
3653                           GDI_TYPE, GD_TYPE_TEXT_INPUT_NUMERIC,
3654                           GDI_NUMBER_VALUE, 0,
3655                           GDI_NUMBER_MIN, counterbutton_info[i].min_value,
3656                           GDI_NUMBER_MAX, counterbutton_info[i].max_value,
3657                           GDI_TEXT_SIZE, 3,
3658                           GDI_TEXT_FONT, font_type,
3659                           GDI_TEXT_FONT_ACTIVE, font_type_active,
3660                           GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
3661                           GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
3662                           GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
3663                           GDI_DESIGN_WIDTH, gd_width,
3664                           GDI_EVENT_MASK, event_mask,
3665                           GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
3666                           GDI_CALLBACK_ACTION, HandleCounterButtons,
3667                           GDI_END);
3668
3669         if (gi == NULL)
3670           Error(ERR_EXIT, "cannot create gadget");
3671
3672         level_editor_gadget[id] = gi;
3673         right_gadget_border[id] =
3674           getRightGadgetBorder(gi, counterbutton_info[i].text_right);
3675
3676         x += gi->width + ED_GADGET_DISTANCE;    /* up count button */
3677       }
3678     }
3679   }
3680 }
3681
3682 static void CreateDrawingAreas()
3683 {
3684   int i;
3685
3686   for (i = 0; i < ED_NUM_DRAWING_AREAS; i++)
3687   {
3688     struct GadgetInfo *gi;
3689     unsigned long event_mask;
3690     int id = drawingarea_info[i].gadget_id;
3691     int x = SX + drawingarea_info[i].x;
3692     int y = SY + drawingarea_info[i].y;
3693     int area_xsize = drawingarea_info[i].area_xsize;
3694     int area_ysize = drawingarea_info[i].area_ysize;
3695
3696     event_mask =
3697       GD_EVENT_PRESSED | GD_EVENT_RELEASED | GD_EVENT_MOVING |
3698       GD_EVENT_OFF_BORDERS;
3699
3700     /* determine horizontal position to the right of specified gadget */
3701     if (drawingarea_info[i].gadget_id_align != GADGET_ID_NONE)
3702       x = (right_gadget_border[drawingarea_info[i].gadget_id_align] +
3703            ED_DRAWINGAREA_TEXT_DISTANCE);
3704
3705     /* determine horizontal offset for leading text */
3706     if (drawingarea_info[i].text_left != NULL)
3707       x += getTextWidthForDrawingArea(drawingarea_info[i].text_left);
3708
3709     gi = CreateGadget(GDI_CUSTOM_ID, id,
3710                       GDI_CUSTOM_TYPE_ID, i,
3711                       GDI_X, x,
3712                       GDI_Y, y,
3713                       GDI_TYPE, GD_TYPE_DRAWING_AREA,
3714                       GDI_AREA_SIZE, area_xsize, area_ysize,
3715                       GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
3716                       GDI_EVENT_MASK, event_mask,
3717                       GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
3718                       GDI_CALLBACK_ACTION, HandleDrawingAreas,
3719                       GDI_END);
3720
3721     if (gi == NULL)
3722       Error(ERR_EXIT, "cannot create gadget");
3723
3724     level_editor_gadget[id] = gi;
3725     right_gadget_border[id] =
3726       getRightGadgetBorder(gi, drawingarea_info[i].text_right);
3727   }
3728 }
3729
3730 static void CreateTextInputGadgets()
3731 {
3732   int max_infotext_len = getMaxInfoTextLength();
3733   int i;
3734
3735   for (i = 0; i < ED_NUM_TEXTINPUT; i++)
3736   {
3737     Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
3738     int gd_x, gd_y;
3739     struct GadgetInfo *gi;
3740     unsigned long event_mask;
3741     char infotext[MAX_OUTPUT_LINESIZE + 1];
3742     int id = textinput_info[i].gadget_id;
3743
3744     event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
3745
3746     gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
3747     gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
3748
3749     sprintf(infotext, "Enter %s", textinput_info[i].infotext);
3750     infotext[max_infotext_len] = '\0';
3751
3752     gi = CreateGadget(GDI_CUSTOM_ID, id,
3753                       GDI_CUSTOM_TYPE_ID, i,
3754                       GDI_INFO_TEXT, infotext,
3755                       GDI_X, SX + textinput_info[i].x,
3756                       GDI_Y, SY + textinput_info[i].y,
3757                       GDI_TYPE, GD_TYPE_TEXT_INPUT_ALPHANUMERIC,
3758                       GDI_TEXT_VALUE, textinput_info[i].value,
3759                       GDI_TEXT_SIZE, textinput_info[i].size,
3760                       GDI_TEXT_FONT, FONT_INPUT_1,
3761                       GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
3762                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
3763                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
3764                       GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
3765                       GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
3766                       GDI_EVENT_MASK, event_mask,
3767                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
3768                       GDI_CALLBACK_ACTION, HandleTextInputGadgets,
3769                       GDI_END);
3770
3771     if (gi == NULL)
3772       Error(ERR_EXIT, "cannot create gadget");
3773
3774     level_editor_gadget[id] = gi;
3775   }
3776 }
3777
3778 static void CreateTextAreaGadgets()
3779 {
3780   int max_infotext_len = getMaxInfoTextLength();
3781   int i;
3782
3783   for (i = 0; i < ED_NUM_TEXTAREAS; i++)
3784   {
3785     Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
3786     int gd_x, gd_y;
3787     struct GadgetInfo *gi;
3788     unsigned long event_mask;
3789     char infotext[MAX_OUTPUT_LINESIZE + 1];
3790     int id = textarea_info[i].gadget_id;
3791     int area_xsize = textarea_info[i].xsize;
3792     int area_ysize = textarea_info[i].ysize;
3793
3794     event_mask = GD_EVENT_TEXT_LEAVING;
3795
3796     gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
3797     gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
3798
3799     sprintf(infotext, "Enter %s", textarea_info[i].infotext);
3800     infotext[max_infotext_len] = '\0';
3801
3802     gi = CreateGadget(GDI_CUSTOM_ID, id,
3803                       GDI_CUSTOM_TYPE_ID, i,
3804                       GDI_INFO_TEXT, infotext,
3805                       GDI_X, SX + textarea_info[i].x,
3806                       GDI_Y, SY + textarea_info[i].y,
3807                       GDI_TYPE, GD_TYPE_TEXT_AREA,
3808                       GDI_AREA_SIZE, area_xsize, area_ysize,
3809                       GDI_TEXT_FONT, FONT_INPUT_1,
3810                       GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
3811                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
3812                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
3813                       GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
3814                       GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
3815                       GDI_EVENT_MASK, event_mask,
3816                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
3817                       GDI_CALLBACK_ACTION, HandleTextAreaGadgets,
3818                       GDI_END);
3819
3820     if (gi == NULL)
3821       Error(ERR_EXIT, "cannot create gadget");
3822
3823     level_editor_gadget[id] = gi;
3824   }
3825 }
3826
3827 static void CreateSelectboxGadgets()
3828 {
3829   int max_infotext_len = getMaxInfoTextLength();
3830   int i, j;
3831
3832   for (i = 0; i < ED_NUM_SELECTBOX; i++)
3833   {
3834     Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
3835     int gd_x, gd_y;
3836     struct GadgetInfo *gi;
3837     unsigned long event_mask;
3838     char infotext[MAX_OUTPUT_LINESIZE + 1];
3839     int id = selectbox_info[i].gadget_id;
3840     int x = SX + selectbox_info[i].x;
3841     int y = SY + selectbox_info[i].y;
3842
3843     if (selectbox_info[i].size == -1)   /* dynamically determine size */
3844     {
3845       /* (we cannot use -1 for uninitialized values if we directly compare
3846          with results from strlen(), because the '<' and '>' operation will
3847          implicitely cast -1 to an unsigned integer value!) */
3848       selectbox_info[i].size = 0;
3849
3850       for (j = 0; selectbox_info[i].options[j].text != NULL; j++)
3851         if (strlen(selectbox_info[i].options[j].text) > selectbox_info[i].size)
3852           selectbox_info[i].size = strlen(selectbox_info[i].options[j].text);
3853
3854       selectbox_info[i].size++;         /* add one character empty space */
3855     }
3856
3857     event_mask = GD_EVENT_RELEASED |
3858       GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
3859
3860     gd_x = DOOR_GFX_PAGEX4 + ED_SELECTBOX_XPOS;
3861     gd_y = DOOR_GFX_PAGEY1 + ED_SELECTBOX_YPOS;
3862
3863     /* determine horizontal position to the right of specified gadget */
3864     if (selectbox_info[i].gadget_id_align != GADGET_ID_NONE)
3865       x = (right_gadget_border[selectbox_info[i].gadget_id_align] +
3866            ED_GADGET_TEXT_DISTANCE);
3867
3868     /* determine horizontal offset for leading text */
3869     if (selectbox_info[i].text_left != NULL)
3870       x += getTextWidthForGadget(selectbox_info[i].text_left);
3871
3872     sprintf(infotext, "Select %s", selectbox_info[i].infotext);
3873     infotext[max_infotext_len] = '\0';
3874
3875     gi = CreateGadget(GDI_CUSTOM_ID, id,
3876                       GDI_CUSTOM_TYPE_ID, i,
3877                       GDI_INFO_TEXT, infotext,
3878                       GDI_X, x,
3879                       GDI_Y, y,
3880                       GDI_TYPE, GD_TYPE_SELECTBOX,
3881                       GDI_SELECTBOX_OPTIONS, selectbox_info[i].options,
3882                       GDI_TEXT_SIZE, selectbox_info[i].size,
3883                       GDI_TEXT_FONT, FONT_INPUT_1,
3884                       GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
3885                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
3886                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
3887                       GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
3888                       GDI_BORDER_SIZE_SELECTBUTTON, ED_SELECTBOX_BUTTON_XSIZE,
3889                       GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
3890                       GDI_EVENT_MASK, event_mask,
3891                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
3892                       GDI_CALLBACK_ACTION, HandleSelectboxGadgets,
3893                       GDI_END);
3894
3895     if (gi == NULL)
3896       Error(ERR_EXIT, "cannot create gadget");
3897
3898     level_editor_gadget[id] = gi;
3899     right_gadget_border[id] =
3900       getRightGadgetBorder(gi, selectbox_info[i].text_right);
3901   }
3902 }
3903
3904 static void CreateTextbuttonGadgets()
3905 {
3906   int max_infotext_len = getMaxInfoTextLength();
3907   int i;
3908
3909   for (i = 0; i < ED_NUM_TEXTBUTTONS; i++)
3910   {
3911     Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
3912     int gd_x1, gd_x2, gd_y1, gd_y2;
3913     struct GadgetInfo *gi;
3914     unsigned long event_mask;
3915     char infotext[MAX_OUTPUT_LINESIZE + 1];
3916     int id = textbutton_info[i].gadget_id;
3917     int x = SX + textbutton_info[i].x;
3918     int y = SY + textbutton_info[i].y;
3919
3920     if (textbutton_info[i].size == -1)  /* dynamically determine size */
3921       textbutton_info[i].size = strlen(textbutton_info[i].text);
3922
3923     event_mask = GD_EVENT_RELEASED;
3924
3925     if (id >= GADGET_ID_PROPERTIES_INFO && id <= GADGET_ID_PROPERTIES_ADVANCED)
3926     {
3927       gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_TAB_XPOS;
3928       gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_TAB_XPOS;
3929       gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_TAB_YPOS;
3930       gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_TAB_INACTIVE_YPOS;
3931     }
3932     else
3933     {
3934       gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_XPOS;
3935       gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_XPOS;
3936       gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_YPOS;
3937       gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_INACTIVE_YPOS;
3938     }
3939
3940     sprintf(infotext, "%s", textbutton_info[i].infotext);
3941     infotext[max_infotext_len] = '\0';
3942
3943     /* determine horizontal position to the right of specified gadget */
3944     if (textbutton_info[i].gadget_id_align != GADGET_ID_NONE)
3945       x = (right_gadget_border[textbutton_info[i].gadget_id_align] +
3946            ED_GADGET_TEXT_DISTANCE);
3947
3948     /* determine horizontal offset for leading text */
3949     if (textbutton_info[i].text_left != NULL)
3950       x += getTextWidthForGadget(textbutton_info[i].text_left);
3951
3952     gi = CreateGadget(GDI_CUSTOM_ID, id,
3953                       GDI_CUSTOM_TYPE_ID, i,
3954                       GDI_INFO_TEXT, infotext,
3955                       GDI_X, x,
3956                       GDI_Y, y,
3957                       GDI_TYPE, GD_TYPE_TEXT_BUTTON,
3958                       GDI_TEXT_VALUE, textbutton_info[i].text,
3959                       GDI_TEXT_SIZE, textbutton_info[i].size,
3960                       GDI_TEXT_FONT, FONT_INPUT_2_ACTIVE,
3961                       GDI_TEXT_FONT_ACTIVE, FONT_INPUT_2,
3962                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
3963                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
3964                       GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
3965                       GDI_BORDER_SIZE, ED_BORDER_TEXT_XSIZE, ED_BORDER_SIZE,
3966                       GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
3967                       GDI_DECORATION_SHIFTING, 1, 1,
3968                       GDI_EVENT_MASK, event_mask,
3969                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
3970                       GDI_CALLBACK_ACTION, HandleTextbuttonGadgets,
3971                       GDI_END);
3972
3973     if (gi == NULL)
3974       Error(ERR_EXIT, "cannot create gadget");
3975
3976     level_editor_gadget[id] = gi;
3977     right_gadget_border[id] =
3978       getRightGadgetBorder(gi, textbutton_info[i].text_right);
3979   }
3980 }
3981
3982 static void CreateGraphicbuttonGadgets()
3983 {
3984   Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
3985   struct GadgetInfo *gi;
3986   unsigned long event_mask;
3987   int i;
3988
3989   /* create buttons for scrolling of drawing area and element list */
3990   for (i = 0; i < ED_NUM_GRAPHICBUTTONS; i++)
3991   {
3992     int id = graphicbutton_info[i].gadget_id;
3993     int gd_x1, gd_x2, gd_y1, gd_y2;
3994     int x = SX + graphicbutton_info[i].x;
3995     int y = SY + graphicbutton_info[i].y;
3996
3997     event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
3998
3999     gd_x1 = DOOR_GFX_PAGEX4 + graphicbutton_info[i].gd_x;
4000     gd_x2 = DOOR_GFX_PAGEX3 + graphicbutton_info[i].gd_x;
4001     gd_y1 = DOOR_GFX_PAGEY1 + graphicbutton_info[i].gd_y;
4002     gd_y2 = gd_y1;
4003
4004     /* determine horizontal position to the right of specified gadget */
4005     if (graphicbutton_info[i].gadget_id_align != GADGET_ID_NONE)
4006       x = (right_gadget_border[graphicbutton_info[i].gadget_id_align] +
4007            ED_GADGET_TEXT_DISTANCE);
4008
4009     /* determine horizontal offset for leading text */
4010     if (graphicbutton_info[i].text_left != NULL)
4011       x += getTextWidthForGadget(graphicbutton_info[i].text_left);
4012
4013     gi = CreateGadget(GDI_CUSTOM_ID, id,
4014                       GDI_CUSTOM_TYPE_ID, i,
4015                       GDI_INFO_TEXT, graphicbutton_info[i].infotext,
4016                       GDI_X, x,
4017                       GDI_Y, y,
4018                       GDI_WIDTH, graphicbutton_info[i].width,
4019                       GDI_HEIGHT, graphicbutton_info[i].height,
4020                       GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
4021                       GDI_STATE, GD_BUTTON_UNPRESSED,
4022                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
4023                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
4024                       GDI_EVENT_MASK, event_mask,
4025                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
4026                       GDI_CALLBACK_ACTION, HandleGraphicbuttonGadgets,
4027                       GDI_END);
4028
4029     if (gi == NULL)
4030       Error(ERR_EXIT, "cannot create gadget");
4031
4032     level_editor_gadget[id] = gi;
4033     right_gadget_border[id] =
4034       getRightGadgetBorder(gi, graphicbutton_info[i].text_right);
4035   }
4036 }
4037
4038 static void CreateScrollbarGadgets()
4039 {
4040   int i;
4041
4042   for (i = 0; i < ED_NUM_SCROLLBARS; i++)
4043   {
4044     int id = scrollbar_info[i].gadget_id;
4045     Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
4046     int gd_x1, gd_x2, gd_y1, gd_y2;
4047     struct GadgetInfo *gi;
4048     int items_max, items_visible, item_position;
4049     unsigned long event_mask;
4050
4051     if (i == ED_SCROLLBAR_ID_LIST_VERTICAL)
4052     {
4053       items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
4054       items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
4055       item_position = element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ;
4056     }
4057     else        /* drawing area scrollbars */
4058     {
4059       if (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL)
4060       {
4061         items_max = MAX(lev_fieldx + 2, ed_fieldx);
4062         items_visible = ed_fieldx;
4063         item_position = 0;
4064       }
4065       else
4066       {
4067         items_max = MAX(lev_fieldy + 2, ed_fieldy);
4068         items_visible = ed_fieldy;
4069         item_position = 0;
4070       }
4071     }
4072
4073     event_mask = GD_EVENT_MOVING | GD_EVENT_OFF_BORDERS;
4074
4075     gd_x1 = DOOR_GFX_PAGEX8 + scrollbar_info[i].gd_x;
4076     gd_x2 = (gd_x1 - (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL ?
4077                       scrollbar_info[i].height : scrollbar_info[i].width));
4078     gd_y1 = DOOR_GFX_PAGEY1 + scrollbar_info[i].gd_y;
4079     gd_y2 = DOOR_GFX_PAGEY1 + scrollbar_info[i].gd_y;
4080
4081     gi = CreateGadget(GDI_CUSTOM_ID, id,
4082                       GDI_CUSTOM_TYPE_ID, i,
4083                       GDI_INFO_TEXT, scrollbar_info[i].infotext,
4084                       GDI_X, scrollbar_info[i].x,
4085                       GDI_Y, scrollbar_info[i].y,
4086                       GDI_WIDTH, scrollbar_info[i].width,
4087                       GDI_HEIGHT, scrollbar_info[i].height,
4088                       GDI_TYPE, scrollbar_info[i].type,
4089                       GDI_SCROLLBAR_ITEMS_MAX, items_max,
4090                       GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
4091                       GDI_SCROLLBAR_ITEM_POSITION, item_position,
4092                       GDI_STATE, GD_BUTTON_UNPRESSED,
4093                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
4094                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
4095                       GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
4096                       GDI_EVENT_MASK, event_mask,
4097                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
4098                       GDI_CALLBACK_ACTION, HandleControlButtons,
4099                       GDI_END);
4100
4101     if (gi == NULL)
4102       Error(ERR_EXIT, "cannot create gadget");
4103
4104     level_editor_gadget[id] = gi;
4105   }
4106 }
4107
4108 static void CreateCheckbuttonGadgets()
4109 {
4110   Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
4111   struct GadgetInfo *gi;
4112   unsigned long event_mask;
4113   int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
4114   int i;
4115
4116   event_mask = GD_EVENT_PRESSED;
4117
4118   gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
4119   gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
4120   gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
4121   gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
4122   gd_y  = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS;
4123
4124   for (i = 0; i < ED_NUM_CHECKBUTTONS; i++)
4125   {
4126     int id = checkbutton_info[i].gadget_id;
4127     int x = SX + checkbutton_info[i].x;
4128     int y = SY + checkbutton_info[i].y;
4129
4130     if (id == GADGET_ID_STICK_ELEMENT)
4131       gd_y  = DOOR_GFX_PAGEY1 + ED_STICKYBUTTON_YPOS;
4132     else
4133       gd_y  = DOOR_GFX_PAGEY1 + ED_CHECKBUTTON_YPOS;
4134
4135     /* determine horizontal position to the right of specified gadget */
4136     if (checkbutton_info[i].gadget_id_align != GADGET_ID_NONE)
4137       x = (right_gadget_border[checkbutton_info[i].gadget_id_align] +
4138            ED_GADGET_TEXT_DISTANCE);
4139
4140     /* determine horizontal offset for leading text */
4141     if (checkbutton_info[i].text_left != NULL)
4142       x += getTextWidthForGadget(checkbutton_info[i].text_left);
4143
4144     gi = CreateGadget(GDI_CUSTOM_ID, id,
4145                       GDI_CUSTOM_TYPE_ID, i,
4146                       GDI_INFO_TEXT, checkbutton_info[i].infotext,
4147                       GDI_X, x,
4148                       GDI_Y, y,
4149                       GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
4150                       GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
4151                       GDI_TYPE, GD_TYPE_CHECK_BUTTON,
4152                       GDI_CHECKED, *checkbutton_info[i].value,
4153                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
4154                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
4155                       GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
4156                       GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
4157                       GDI_EVENT_MASK, event_mask,
4158                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
4159                       GDI_CALLBACK_ACTION, HandleCheckbuttons,
4160                       GDI_END);
4161
4162     if (gi == NULL)
4163       Error(ERR_EXIT, "cannot create gadget");
4164
4165     level_editor_gadget[id] = gi;
4166     right_gadget_border[id] =
4167       getRightGadgetBorder(gi, checkbutton_info[i].text_right);
4168   }
4169 }
4170
4171 static void CreateRadiobuttonGadgets()
4172 {
4173   Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
4174   struct GadgetInfo *gi;
4175   unsigned long event_mask;
4176   int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
4177   int i;
4178
4179   event_mask = GD_EVENT_PRESSED;
4180
4181   gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
4182   gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
4183   gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
4184   gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
4185   gd_y  = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS;
4186
4187   for (i = 0; i < ED_NUM_RADIOBUTTONS; i++)
4188   {
4189     int id = radiobutton_info[i].gadget_id;
4190     int x = SX + radiobutton_info[i].x;
4191     int y = SY + radiobutton_info[i].y;
4192
4193     int checked =
4194       (*radiobutton_info[i].value == radiobutton_info[i].checked_value);
4195
4196     /* determine horizontal position to the right of specified gadget */
4197     if (radiobutton_info[i].gadget_id_align != GADGET_ID_NONE)
4198       x = (right_gadget_border[radiobutton_info[i].gadget_id_align] +
4199            ED_GADGET_TEXT_DISTANCE);
4200
4201     /* determine horizontal offset for leading text */
4202     if (radiobutton_info[i].text_left != NULL)
4203       x += getTextWidthForGadget(radiobutton_info[i].text_left);
4204
4205     gi = CreateGadget(GDI_CUSTOM_ID, id,
4206                       GDI_CUSTOM_TYPE_ID, i,
4207                       GDI_INFO_TEXT, radiobutton_info[i].infotext,
4208                       GDI_X, x,
4209                       GDI_Y, y,
4210                       GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
4211                       GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
4212                       GDI_TYPE, GD_TYPE_RADIO_BUTTON,
4213                       GDI_RADIO_NR, radiobutton_info[i].radio_button_nr,
4214                       GDI_CHECKED, checked,
4215                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
4216                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
4217                       GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
4218                       GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
4219                       GDI_EVENT_MASK, event_mask,
4220                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
4221                       GDI_CALLBACK_ACTION, HandleRadiobuttons,
4222                       GDI_END);
4223
4224     if (gi == NULL)
4225       Error(ERR_EXIT, "cannot create gadget");
4226
4227     level_editor_gadget[id] = gi;
4228     right_gadget_border[id] =
4229       getRightGadgetBorder(gi, radiobutton_info[i].text_right);
4230   }
4231 }
4232
4233 void CreateLevelEditorGadgets()
4234 {
4235   int old_game_status = game_status;
4236
4237   /* setting 'game_status' is needed to get the right fonts for the editor */
4238   game_status = GAME_MODE_EDITOR;
4239
4240   ReinitializeElementList();
4241
4242   CreateControlButtons();
4243   CreateScrollbarGadgets();
4244
4245   /* order of function calls is important because of cross-references */
4246   CreateCheckbuttonGadgets();
4247   CreateCounterButtons();
4248   CreateRadiobuttonGadgets();
4249   CreateTextInputGadgets();
4250   CreateTextAreaGadgets();
4251   CreateSelectboxGadgets();
4252   CreateGraphicbuttonGadgets();
4253   CreateTextbuttonGadgets();
4254   CreateDrawingAreas();
4255
4256   game_status = old_game_status;
4257 }
4258
4259 void FreeLevelEditorGadgets()
4260 {
4261   int i;
4262
4263   for (i = 0; i < NUM_EDITOR_GADGETS; i++)
4264     FreeGadget(level_editor_gadget[i]);
4265 }
4266
4267 static void MapCounterButtons(int id)
4268 {
4269   int gadget_id_down = counterbutton_info[id].gadget_id_down;
4270   int gadget_id_up   = counterbutton_info[id].gadget_id_up;
4271   struct GadgetInfo *gi_down = level_editor_gadget[gadget_id_down];
4272   struct GadgetInfo *gi_up   = level_editor_gadget[gadget_id_up];
4273 #if 0
4274   char infotext[MAX_OUTPUT_LINESIZE + 1];
4275   int max_infotext_len = getMaxInfoTextLength();
4276   int xoffset_left = 0;
4277   int yoffset_left = ED_BORDER_SIZE;
4278   int xoffset_right = getCounterGadgetWidth();
4279   int yoffset_right = ED_BORDER_SIZE;
4280 #else
4281   int xoffset_left = getTextWidthForGadget(counterbutton_info[id].text_left);
4282   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
4283   int yoffset_above = MINI_TILEX + ED_GADGET_DISTANCE;
4284   int yoffset = ED_BORDER_SIZE;
4285   int x_left = gi_down->x - xoffset_left;
4286   int x_right = gi_up->x + gi_up->width + xoffset_right;
4287   int y_above = gi_down->y - yoffset_above;
4288   int x = gi_down->x;
4289   int y = gi_up->y + yoffset;
4290 #endif
4291
4292   if (counterbutton_info[id].text_above)
4293     DrawText(x, y_above, counterbutton_info[id].text_above, FONT_TEXT_1);
4294
4295   if (counterbutton_info[id].text_left)
4296     DrawText(x_left, y, counterbutton_info[id].text_left, FONT_TEXT_1);
4297
4298   if (counterbutton_info[id].text_right)
4299     DrawText(x_right, y, counterbutton_info[id].text_right, FONT_TEXT_1);
4300
4301   ModifyEditorCounter(id, *counterbutton_info[id].value);
4302
4303   MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_down]);
4304   MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_text]);
4305   MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_up]);
4306 }
4307
4308 static void MapControlButtons()
4309 {
4310   int counter_id;
4311   int i;
4312
4313   /* map toolbox buttons (excluding special CE toolbox buttons) */
4314   for (i = 0; i < ED_NUM_CTRL1_2_BUTTONS; i++)
4315     MapGadget(level_editor_gadget[i]);
4316
4317   /* map buttons to select elements */
4318   for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
4319     MapGadget(level_editor_gadget[GADGET_ID_ELEMENTLIST_FIRST + i]);
4320   MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL]);
4321   MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_UP]);
4322   MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_DOWN]);
4323
4324   /* map buttons to select level */
4325   counter_id = ED_COUNTER_ID_SELECT_LEVEL;
4326   ModifyEditorCounterLimits(counter_id,
4327                             leveldir_current->first_level,
4328                             leveldir_current->last_level);
4329   MapCounterButtons(counter_id);
4330 }
4331
4332 static void MapDrawingArea(int id)
4333 {
4334   struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
4335   int area_xsize = gi->drawing.area_xsize;
4336   int area_ysize = gi->drawing.area_ysize;
4337   int xoffset_left= getTextWidthForDrawingArea(drawingarea_info[id].text_left);
4338   int xoffset_below= getTextWidth(drawingarea_info[id].text_below,FONT_TEXT_1);
4339   int x_left  = gi->x - xoffset_left;
4340   int x_right = gi->x + gi->width + ED_DRAWINGAREA_TEXT_DISTANCE;
4341   int x_below = gi->x + (gi->width - xoffset_below) / 2;
4342   int y_side  = gi->y + (gi->height - getFontHeight(FONT_TEXT_1)) / 2;
4343   int y_below = gi->y + gi->height + ED_DRAWINGAREA_TEXT_DISTANCE;
4344
4345   if (drawingarea_info[id].text_left)
4346     DrawText(x_left, y_side, drawingarea_info[id].text_left, FONT_TEXT_1);
4347
4348   if (drawingarea_info[id].text_right)
4349     DrawText(x_right, y_side, drawingarea_info[id].text_right, FONT_TEXT_1);
4350
4351   if (drawingarea_info[id].text_below)
4352     DrawText(x_below, y_below, drawingarea_info[id].text_below, FONT_TEXT_1);
4353
4354   if (id != ED_DRAWING_ID_DRAWING_LEVEL)
4355   {
4356     DrawElementBorder(gi->x, gi->y,
4357                       area_xsize * MINI_TILEX, area_ysize * MINI_TILEY, TRUE);
4358
4359     DrawDrawingArea(id);
4360   }
4361
4362   MapGadget(gi);
4363 }
4364
4365 static void MapTextInputGadget(int id)
4366 {
4367   struct GadgetInfo *gi = level_editor_gadget[textinput_info[id].gadget_id];
4368   int xoffset_above = 0;
4369   int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
4370   int x_above = textinput_info[id].x + xoffset_above;
4371   int y_above = textinput_info[id].y + yoffset_above;
4372
4373   if (textinput_info[id].text_above)
4374     DrawTextS(x_above, y_above, FONT_TEXT_1, textinput_info[id].text_above);
4375
4376   ModifyGadget(gi, GDI_TEXT_VALUE, textinput_info[id].value, GDI_END);
4377
4378   MapGadget(gi);
4379 }
4380
4381 static void MapTextAreaGadget(int id)
4382 {
4383   struct GadgetInfo *gi = level_editor_gadget[textarea_info[id].gadget_id];
4384   int xoffset_above = 0;
4385   int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
4386   int x_above = textarea_info[id].x + xoffset_above;
4387   int y_above = textarea_info[id].y + yoffset_above;
4388
4389   if (textarea_info[id].text_above)
4390     DrawTextS(x_above, y_above, FONT_TEXT_1, textarea_info[id].text_above);
4391
4392   ModifyGadget(gi, GDI_TEXT_VALUE, textarea_info[id].value, GDI_END);
4393
4394   MapGadget(gi);
4395 }
4396
4397 static void MapSelectboxGadget(int id)
4398 {
4399   struct GadgetInfo *gi = level_editor_gadget[selectbox_info[id].gadget_id];
4400   int xoffset_left = getTextWidthForGadget(selectbox_info[id].text_left);
4401   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
4402   int yoffset = ED_BORDER_SIZE;
4403   int x_left = gi->x - xoffset_left;
4404   int x_right = gi->x + gi->width + xoffset_right;
4405   int y = gi->y + yoffset;
4406
4407   if (selectbox_info[id].text_left)
4408     DrawText(x_left, y, selectbox_info[id].text_left, FONT_TEXT_1);
4409
4410   if (selectbox_info[id].text_right)
4411     DrawText(x_right, y, selectbox_info[id].text_right, FONT_TEXT_1);
4412
4413   ModifyEditorSelectbox(id, *selectbox_info[id].value);
4414
4415   MapGadget(gi);
4416 }
4417
4418 static void MapTextbuttonGadget(int id)
4419 {
4420   struct GadgetInfo *gi = level_editor_gadget[textbutton_info[id].gadget_id];
4421   int xoffset_left = getTextWidthForGadget(textbutton_info[id].text_left);
4422   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
4423   int yoffset = ED_BORDER_SIZE;
4424   int x_left = gi->x - xoffset_left;
4425   int x_right = gi->x + gi->width + xoffset_right;
4426   int y = gi->y + yoffset;
4427
4428   /* only show button to delete change pages when more than minimum pages */
4429   if (id == ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE &&
4430       custom_element.num_change_pages == MIN_CHANGE_PAGES)
4431     return;
4432
4433   if (textbutton_info[id].text_left)
4434     DrawText(x_left, y, textbutton_info[id].text_left, FONT_TEXT_1);
4435
4436   if (textbutton_info[id].text_right)
4437     DrawText(x_right, y, textbutton_info[id].text_right, FONT_TEXT_1);
4438
4439   MapGadget(gi);
4440 }
4441
4442 static void MapGraphicbuttonGadget(int id)
4443 {
4444   struct GadgetInfo *gi= level_editor_gadget[graphicbutton_info[id].gadget_id];
4445   int xoffset_left = getTextWidthForGadget(graphicbutton_info[id].text_left);
4446   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
4447   int yoffset = ED_BORDER_SIZE;
4448   int x_left = gi->x - xoffset_left;
4449   int x_right = gi->x + gi->width + xoffset_right;
4450   int y = gi->y + yoffset;
4451
4452   if (graphicbutton_info[id].text_left)
4453     DrawText(x_left, y, graphicbutton_info[id].text_left, FONT_TEXT_1);
4454
4455   if (graphicbutton_info[id].text_right)
4456     DrawText(x_right, y, graphicbutton_info[id].text_right, FONT_TEXT_1);
4457
4458   MapGadget(gi);
4459 }
4460
4461 static void MapRadiobuttonGadget(int id)
4462 {
4463   struct GadgetInfo *gi = level_editor_gadget[radiobutton_info[id].gadget_id];
4464   int xoffset_left = getTextWidthForGadget(checkbutton_info[id].text_left);
4465   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
4466   int yoffset = ED_BORDER_SIZE;
4467   int x_left = gi->x - xoffset_left;
4468   int x_right = gi->x + gi->width + xoffset_right;
4469   int y = gi->y + yoffset;
4470   boolean checked =
4471     (*radiobutton_info[id].value == radiobutton_info[id].checked_value);
4472
4473   if (radiobutton_info[id].text_left)
4474     DrawText(x_left, y, radiobutton_info[id].text_left, FONT_TEXT_1);
4475
4476   if (radiobutton_info[id].text_right)
4477     DrawText(x_right, y, radiobutton_info[id].text_right, FONT_TEXT_1);
4478
4479   ModifyGadget(gi, GDI_CHECKED, checked, GDI_END);
4480
4481   MapGadget(gi);
4482 }
4483
4484 static void MapCheckbuttonGadget(int id)
4485 {
4486   struct GadgetInfo *gi = level_editor_gadget[checkbutton_info[id].gadget_id];
4487   int xoffset_left = getTextWidthForGadget(checkbutton_info[id].text_left);
4488   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
4489   int yoffset = ED_BORDER_SIZE;
4490   int x_left = gi->x - xoffset_left;
4491   int x_right = gi->x + gi->width + xoffset_right;
4492   int y = gi->y + yoffset;
4493
4494   /* special case needed for "sticky" gadget */
4495   ModifyGadget(gi, GDI_CHECKED, *checkbutton_info[id].value,
4496                GDI_Y, SY + checkbutton_info[id].y, GDI_END);
4497   y = gi->y + yoffset;
4498
4499   if (checkbutton_info[id].text_left)
4500     DrawText(x_left, y, checkbutton_info[id].text_left, FONT_TEXT_1);
4501
4502   if (checkbutton_info[id].text_right)
4503     DrawText(x_right, y, checkbutton_info[id].text_right, FONT_TEXT_1);
4504
4505   MapGadget(gi);
4506 }
4507
4508 static void MapMainDrawingArea()
4509 {
4510   boolean no_horizontal_scrollbar = (lev_fieldx + 2 <= ed_fieldx);
4511   boolean no_vertical_scrollbar = (lev_fieldy + 2 <= ed_fieldy);
4512   int i;
4513
4514   for (i=ED_SCROLLBUTTON_ID_AREA_FIRST; i <= ED_SCROLLBUTTON_ID_AREA_LAST; i++)
4515   {
4516     if (((i == ED_SCROLLBUTTON_ID_AREA_LEFT ||
4517           i == ED_SCROLLBUTTON_ID_AREA_RIGHT) &&
4518          no_horizontal_scrollbar) ||
4519         ((i == ED_SCROLLBUTTON_ID_AREA_UP ||
4520           i == ED_SCROLLBUTTON_ID_AREA_DOWN) &&
4521          no_vertical_scrollbar))
4522       continue;
4523
4524     MapGadget(level_editor_gadget[scrollbutton_info[i].gadget_id]);
4525   }
4526
4527   for (i = ED_SCROLLBAR_ID_AREA_FIRST; i <= ED_SCROLLBAR_ID_AREA_LAST; i++)
4528   {
4529     if ((i == ED_SCROLLBAR_ID_AREA_HORIZONTAL && no_horizontal_scrollbar) ||
4530         (i == ED_SCROLLBAR_ID_AREA_VERTICAL && no_vertical_scrollbar))
4531       continue;
4532
4533     MapGadget(level_editor_gadget[scrollbar_info[i].gadget_id]);
4534   }
4535
4536   MapDrawingArea(ED_DRAWING_ID_DRAWING_LEVEL);
4537 }
4538
4539 static void MapOrUnmapLevelEditorToolboxCustomGadgets(boolean map)
4540 {
4541   int i;
4542
4543   for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
4544   {
4545     if (i == GADGET_ID_CUSTOM_COPY_FROM ||
4546         i == GADGET_ID_CUSTOM_COPY_TO ||
4547         i == GADGET_ID_CUSTOM_EXCHANGE)
4548     {
4549       if (map)
4550         MapGadget(level_editor_gadget[i]);
4551       else
4552         UnmapGadget(level_editor_gadget[i]);
4553     }
4554   }
4555 }
4556
4557 static void MapLevelEditorToolboxCustomGadgets()
4558 {
4559   MapOrUnmapLevelEditorToolboxCustomGadgets(TRUE);
4560 }
4561
4562 static void UnmapLevelEditorToolboxCustomGadgets()
4563 {
4564   MapOrUnmapLevelEditorToolboxCustomGadgets(FALSE);
4565 }
4566
4567 static void MapOrUnmapLevelEditorToolboxDrawingGadgets(boolean map)
4568 {
4569   Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
4570   int i;
4571
4572   for (i = 0; i < ED_NUM_CTRL1_BUTTONS; i++)
4573   {
4574     if (i != GADGET_ID_SINGLE_ITEMS &&
4575         i != GADGET_ID_PROPERTIES &&
4576         i != GADGET_ID_PICK_ELEMENT)
4577     {
4578       struct GadgetInfo *gi = level_editor_gadget[i];
4579
4580       if (map)
4581         MapGadget(gi);
4582       else
4583       {
4584         UnmapGadget(gi);
4585
4586         BlitBitmap(gd_bitmap, drawto,
4587                    DOOR_GFX_PAGEX6 + ED_CTRL_NO_BUTTONS_GFX_XPOS,
4588                    DOOR_GFX_PAGEY1 + ED_CTRL_NO_BUTTONS_GFX_YPOS,
4589                    gi->width, gi->height, gi->x, gi->y);
4590
4591         redraw_mask |= REDRAW_DOOR_3;
4592       }
4593     }
4594   }
4595 }
4596
4597 static void MapLevelEditorToolboxDrawingGadgets()
4598 {
4599   MapOrUnmapLevelEditorToolboxDrawingGadgets(TRUE);
4600 }
4601
4602 static void UnmapLevelEditorToolboxDrawingGadgets()
4603 {
4604   MapOrUnmapLevelEditorToolboxDrawingGadgets(FALSE);
4605 }
4606
4607 static void UnmapDrawingArea(int id)
4608 {
4609   UnmapGadget(level_editor_gadget[id]);
4610 }
4611
4612 static void UnmapLevelEditorWindowGadgets()
4613 {
4614   int i;
4615
4616   for (i = 0; i < NUM_EDITOR_GADGETS; i++)
4617     if (level_editor_gadget[i]->x < SX + SXSIZE)
4618       UnmapGadget(level_editor_gadget[i]);
4619 }
4620
4621 void UnmapLevelEditorGadgets()
4622 {
4623   int i;
4624
4625   for (i = 0; i < NUM_EDITOR_GADGETS; i++)
4626     UnmapGadget(level_editor_gadget[i]);
4627 }
4628
4629 static void ResetUndoBuffer()
4630 {
4631   undo_buffer_position = -1;
4632   undo_buffer_steps = -1;
4633   CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
4634 }
4635
4636 static void DrawEditModeWindow()
4637 {
4638   ModifyEditorElementList();
4639   RedrawDrawingElements();
4640
4641   if (edit_mode == ED_MODE_INFO)
4642     DrawLevelInfoWindow();
4643   else if (edit_mode == ED_MODE_PROPERTIES)
4644     DrawPropertiesWindow();
4645   else  /* edit_mode == ED_MODE_DRAWING */
4646     DrawDrawingWindow();
4647 }
4648
4649 static boolean LevelChanged()
4650 {
4651   boolean level_changed = FALSE;
4652   int x, y;
4653
4654   for (y = 0; y < lev_fieldy; y++) 
4655     for (x = 0; x < lev_fieldx; x++)
4656       if (Feld[x][y] != level.field[x][y])
4657         level_changed = TRUE;
4658
4659   return level_changed;
4660 }
4661
4662 static boolean LevelContainsPlayer()
4663 {
4664   boolean player_found = FALSE;
4665   int x, y;
4666
4667   for (y = 0; y < lev_fieldy; y++) 
4668     for (x = 0; x < lev_fieldx; x++)
4669       if (Feld[x][y] == EL_PLAYER_1 ||
4670           Feld[x][y] == EL_SP_MURPHY) 
4671         player_found = TRUE;
4672
4673   return player_found;
4674 }
4675
4676 static void CopyPlayfield(short src[MAX_LEV_FIELDX][MAX_LEV_FIELDY],
4677                           short dst[MAX_LEV_FIELDX][MAX_LEV_FIELDY])
4678 {
4679   int x, y;
4680
4681   for (x = 0; x < lev_fieldx; x++)
4682     for (y = 0; y < lev_fieldy; y++) 
4683       dst[x][y] = src[x][y];
4684 }
4685
4686 static int setSelectboxValue(int selectbox_id, int new_value)
4687 {
4688   int new_index_value = 0;
4689   int i;
4690
4691   for (i = 0; selectbox_info[selectbox_id].options[i].text != NULL; i++)
4692     if (selectbox_info[selectbox_id].options[i].value == new_value)
4693       new_index_value = i;
4694
4695   *selectbox_info[selectbox_id].value =
4696     selectbox_info[selectbox_id].options[new_index_value].value;
4697
4698   return new_index_value;
4699 }
4700
4701 static void copy_custom_element_settings(int element_from, int element_to)
4702 {
4703   struct ElementInfo *ei_from = &element_info[element_from];
4704   struct ElementInfo *ei_to = &element_info[element_to];
4705   int i, x, y;
4706
4707   /* ---------- copy element description ---------- */
4708   for (i = 0; i < MAX_ELEMENT_NAME_LEN + 1; i++)
4709     ei_to->description[i] = ei_from->description[i];
4710
4711   /* ---------- copy element properties ---------- */
4712   Properties[element_to][EP_BITFIELD_BASE] =
4713     Properties[element_from][EP_BITFIELD_BASE];
4714
4715   /* ---------- copy custom property values ---------- */
4716
4717   ei_to->use_gfx_element = ei_from->use_gfx_element;
4718   ei_to->gfx_element = ei_from->gfx_element;
4719
4720   ei_to->collect_score = ei_from->collect_score;
4721   ei_to->collect_count = ei_from->collect_count;
4722
4723   ei_to->push_delay_fixed = ei_from->push_delay_fixed;
4724   ei_to->push_delay_random = ei_from->push_delay_random;
4725   ei_to->move_delay_fixed = ei_from->move_delay_fixed;
4726   ei_to->move_delay_random = ei_from->move_delay_random;
4727
4728   ei_to->move_pattern = ei_from->move_pattern;
4729   ei_to->move_direction_initial = ei_from->move_direction_initial;
4730   ei_to->move_stepsize = ei_from->move_stepsize;
4731
4732   ei_to->slippery_type = ei_from->slippery_type;
4733
4734   for (y = 0; y < 3; y++)
4735     for (x = 0; x < 3; x++)
4736       ei_to->content[x][y] = ei_from->content[x][y];
4737
4738   ei_to->num_change_pages = ei_from->num_change_pages;
4739   setElementChangePages(ei_to, ei_to->num_change_pages);
4740
4741   for (i=0; i < ei_to->num_change_pages; i++)
4742   {
4743     struct ElementChangeInfo *change_to = &ei_to->change_page[i];
4744     struct ElementChangeInfo *change_from = &ei_from->change_page[i];
4745
4746     /* always start with reliable default values */
4747     setElementChangeInfoToDefaults(change_to);
4748
4749     change_to->events = change_from->events;
4750
4751     change_to->target_element = change_from->target_element;
4752
4753     change_to->delay_fixed = change_from->delay_fixed;
4754     change_to->delay_random = change_from->delay_random;
4755     change_to->delay_frames = change_from->delay_frames;
4756
4757     change_to->trigger_element = change_from->trigger_element;
4758
4759     change_to->explode = change_from->explode;
4760     change_to->use_content = change_from->use_content;
4761     change_to->only_complete = change_from->only_complete;
4762     change_to->use_random_change = change_from->use_random_change;
4763
4764     change_to->random = change_from->random;
4765     change_to->power = change_from->power;
4766
4767     for (y = 0; y < 3; y++)
4768       for (x = 0; x < 3; x++)
4769         change_to->content[x][y] = change_from->content[x][y];
4770
4771     change_to->can_change = change_from->can_change;
4772
4773     change_to->sides = change_from->sides;
4774   }
4775
4776   /* mark this custom element as modified */
4777   ei_to->modified_settings = TRUE;
4778 }
4779
4780 static void replace_custom_element_in_settings(int element_from,
4781                                                int element_to)
4782 {
4783   int i, j, x, y;
4784
4785   for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4786   {
4787     struct ElementInfo *ei = &element_info[i];
4788
4789     for (y = 0; y < 3; y++)
4790       for (x = 0; x < 3; x++)
4791         if (ei->content[x][y] == element_from)
4792           ei->content[x][y] = element_to;
4793
4794     for (j=0; j < ei->num_change_pages; j++)
4795     {
4796       struct ElementChangeInfo *change = &ei->change_page[j];
4797
4798       if (change->target_element == element_from)
4799         change->target_element = element_to;
4800
4801       if (change->trigger_element == element_from)
4802         change->trigger_element = element_to;
4803
4804       for (y = 0; y < 3; y++)
4805         for (x = 0; x < 3; x++)
4806           if (change->content[x][y] == element_from)
4807             change->content[x][y] = element_to;
4808     }
4809   }
4810 }
4811
4812 static void replace_custom_element_in_playfield(int element_from,
4813                                                 int element_to)
4814 {
4815   int x, y;
4816
4817   for (x = 0; x < lev_fieldx; x++)
4818     for (y = 0; y < lev_fieldy; y++)
4819       if (Feld[x][y] == element_from)
4820         Feld[x][y] = element_to;
4821 }
4822
4823 static void CopyCustomElement(int element_old, int element_new, int copy_mode)
4824 {
4825   if (copy_mode == GADGET_ID_CUSTOM_COPY_FROM)
4826   {
4827     copy_custom_element_settings(element_new, element_old);
4828   }
4829   else if (copy_mode == GADGET_ID_CUSTOM_COPY_TO)
4830   {
4831     copy_custom_element_settings(element_old, element_new);
4832   }
4833   else if (copy_mode == GADGET_ID_CUSTOM_EXCHANGE)
4834   {
4835     copy_custom_element_settings(element_old, EL_DUMMY);
4836     copy_custom_element_settings(element_new, element_old);
4837     copy_custom_element_settings(EL_DUMMY, element_new);
4838
4839     replace_custom_element_in_settings(element_old, EL_DUMMY);
4840     replace_custom_element_in_settings(element_new, element_old);
4841     replace_custom_element_in_settings(EL_DUMMY, element_new);
4842
4843     replace_custom_element_in_playfield(element_old, EL_DUMMY);
4844     replace_custom_element_in_playfield(element_new, element_old);
4845     replace_custom_element_in_playfield(EL_DUMMY, element_new);
4846   }
4847
4848   UpdateCustomElementGraphicGadgets();
4849   DrawPropertiesWindow();
4850 }
4851
4852 static void CopyCustomElementPropertiesToEditor(int element)
4853 {
4854   int i;
4855   int current_change_page = element_info[element].current_change_page;
4856
4857   /* dynamically (re)build selectbox for selecting change page */
4858   for (i = 0; i < element_info[element].num_change_pages; i++)
4859   {
4860     sprintf(options_change_page_strings[i], "%d", i + 1);
4861
4862     options_change_page[i].value = i;
4863     options_change_page[i].text = options_change_page_strings[i];
4864   }
4865
4866   options_change_page[i].value = -1;
4867   options_change_page[i].text = NULL;
4868
4869   /* needed here to initialize combined element properties */
4870   InitElementPropertiesEngine(level.game_version);
4871
4872   element_info[element].change =
4873     &element_info[element].change_page[current_change_page];
4874
4875   custom_element = element_info[element];
4876   custom_element_change = *element_info[element].change;
4877
4878   /* needed to initially set selectbox value variables to reliable defaults */
4879   for (i = 0; i < ED_NUM_SELECTBOX; i++)
4880     setSelectboxValue(i, *selectbox_info[i].value);
4881
4882   for (i = 0; i < NUM_ELEMENT_PROPERTIES; i++)
4883     custom_element_properties[i] = HAS_PROPERTY(element, i);
4884
4885   for (i = 0; i < NUM_CHANGE_EVENTS; i++)
4886     custom_element_change_events[i] = HAS_CHANGE_EVENT(element, i);
4887
4888   /* ---------- element settings: configure (custom elements) ------------- */
4889
4890   /* set accessible layer selectbox help value */
4891   custom_element.access_type =
4892     (IS_WALKABLE(element) ? EP_WALKABLE :
4893      IS_PASSABLE(element) ? EP_PASSABLE :
4894      custom_element.access_type);
4895   custom_element.access_layer =
4896     (IS_ACCESSIBLE_OVER(element) ? EP_ACCESSIBLE_OVER :
4897      IS_ACCESSIBLE_INSIDE(element) ? EP_ACCESSIBLE_INSIDE :
4898      IS_ACCESSIBLE_UNDER(element) ? EP_ACCESSIBLE_UNDER :
4899      custom_element.access_layer);
4900   custom_element_properties[EP_ACCESSIBLE] =
4901     (IS_ACCESSIBLE_OVER(element) ||
4902      IS_ACCESSIBLE_INSIDE(element) ||
4903      IS_ACCESSIBLE_UNDER(element));
4904
4905   /* set walk-to-object action selectbox help value */
4906   custom_element.walk_to_action =
4907     (IS_DIGGABLE(element) ? EP_DIGGABLE :
4908      IS_COLLECTIBLE_ONLY(element) ? EP_COLLECTIBLE_ONLY :
4909      IS_DROPPABLE(element) ? EP_DROPPABLE :
4910      IS_PUSHABLE(element) ? EP_PUSHABLE :
4911      custom_element.walk_to_action);
4912   custom_element_properties[EP_WALK_TO_OBJECT] =
4913     (IS_DIGGABLE(element) ||
4914      IS_COLLECTIBLE_ONLY(element) ||
4915      IS_DROPPABLE(element) ||
4916      IS_PUSHABLE(element));
4917
4918   /* set smash targets selectbox help value */
4919   custom_element.smash_targets =
4920     (CAN_SMASH_EVERYTHING(element) ? EP_CAN_SMASH_EVERYTHING :
4921      CAN_SMASH_ENEMIES(element) ? EP_CAN_SMASH_ENEMIES :
4922      CAN_SMASH_PLAYER(element) ? EP_CAN_SMASH_PLAYER :
4923      custom_element.smash_targets);
4924   custom_element_properties[EP_CAN_SMASH] =
4925     (CAN_SMASH_EVERYTHING(element) ||
4926      CAN_SMASH_ENEMIES(element) ||
4927      CAN_SMASH_PLAYER(element));
4928
4929   /* set deadliness selectbox help value */
4930   custom_element.deadliness =
4931     (DONT_TOUCH(element) ? EP_DONT_TOUCH :
4932      DONT_COLLIDE_WITH(element) ? EP_DONT_COLLIDE_WITH :
4933      DONT_RUN_INTO(element) ? EP_DONT_RUN_INTO :
4934      custom_element.deadliness);
4935   custom_element_properties[EP_DEADLY] =
4936     (DONT_TOUCH(element) ||
4937      DONT_COLLIDE_WITH(element) ||
4938      DONT_RUN_INTO(element));
4939
4940   /* set consistency selectbox help value */
4941   custom_element.consistency =
4942     (IS_INDESTRUCTIBLE(element) ? EP_INDESTRUCTIBLE :
4943      CAN_EXPLODE_1X1(element) ? EP_CAN_EXPLODE_1X1 :
4944      CAN_EXPLODE_3X3(element) ? EP_CAN_EXPLODE_3X3 :
4945      custom_element.consistency);
4946   custom_element_properties[EP_EXPLODE_RESULT] =
4947     (IS_INDESTRUCTIBLE(element) ||
4948      CAN_EXPLODE_1X1(element) ||
4949      CAN_EXPLODE_3X3(element));
4950
4951   /* special case: sub-settings dependent from main setting */
4952   if (CAN_EXPLODE_BY_FIRE(element))
4953     custom_element.can_explode_by_fire = TRUE;
4954   if (CAN_EXPLODE_SMASHED(element))
4955     custom_element.can_explode_smashed = TRUE;
4956   if (CAN_EXPLODE_IMPACT(element))
4957     custom_element.can_explode_impact  = TRUE;
4958
4959   /* ---------- element settings: advanced (custom elements) --------------- */
4960
4961   /* set "change by direct action" selectbox help value */
4962   custom_element_change.direct_action =
4963     (HAS_CHANGE_EVENT(element, CE_TOUCHED_BY_PLAYER) ? CE_TOUCHED_BY_PLAYER :
4964      HAS_CHANGE_EVENT(element, CE_PRESSED_BY_PLAYER) ? CE_PRESSED_BY_PLAYER :
4965      HAS_CHANGE_EVENT(element, CE_PUSHED_BY_PLAYER) ? CE_PUSHED_BY_PLAYER :
4966      HAS_CHANGE_EVENT(element, CE_ENTERED_BY_PLAYER) ? CE_ENTERED_BY_PLAYER :
4967      HAS_CHANGE_EVENT(element, CE_LEFT_BY_PLAYER) ? CE_LEFT_BY_PLAYER :
4968      HAS_CHANGE_EVENT(element, CE_DROPPED_BY_PLAYER) ? CE_DROPPED_BY_PLAYER :
4969      HAS_CHANGE_EVENT(element, CE_SWITCHED) ? CE_SWITCHED :
4970      HAS_CHANGE_EVENT(element, CE_COLLISION) ? CE_COLLISION :
4971      HAS_CHANGE_EVENT(element, CE_IMPACT) ? CE_IMPACT :
4972      HAS_CHANGE_EVENT(element, CE_SMASHED) ? CE_SMASHED :
4973      custom_element_change.direct_action);
4974
4975   /* set "change by other element action" selectbox help value */
4976   custom_element_change.other_action =
4977     (HAS_CHANGE_EVENT(element, CE_OTHER_GETS_TOUCHED) ? CE_OTHER_GETS_TOUCHED :
4978      HAS_CHANGE_EVENT(element, CE_OTHER_GETS_PRESSED) ? CE_OTHER_GETS_PRESSED :
4979      HAS_CHANGE_EVENT(element, CE_OTHER_GETS_PUSHED) ? CE_OTHER_GETS_PUSHED :
4980      HAS_CHANGE_EVENT(element, CE_OTHER_GETS_ENTERED) ? CE_OTHER_GETS_ENTERED :
4981      HAS_CHANGE_EVENT(element, CE_OTHER_GETS_LEFT) ? CE_OTHER_GETS_LEFT :
4982      HAS_CHANGE_EVENT(element, CE_OTHER_GETS_DIGGED) ? CE_OTHER_GETS_DIGGED :
4983      HAS_CHANGE_EVENT(element, CE_OTHER_GETS_COLLECTED) ? CE_OTHER_GETS_COLLECTED :
4984      HAS_CHANGE_EVENT(element, CE_OTHER_GETS_DROPPED) ? CE_OTHER_GETS_DROPPED :
4985      HAS_CHANGE_EVENT(element, CE_OTHER_IS_TOUCHING) ? CE_OTHER_IS_TOUCHING :
4986      HAS_CHANGE_EVENT(element, CE_OTHER_IS_SWITCHING) ? CE_OTHER_IS_SWITCHING :
4987      HAS_CHANGE_EVENT(element, CE_OTHER_IS_CHANGING) ? CE_OTHER_IS_CHANGING :
4988      HAS_CHANGE_EVENT(element, CE_OTHER_IS_EXPLODING) ? CE_OTHER_IS_EXPLODING :
4989      custom_element_change.other_action);
4990 }
4991
4992 static void CopyCustomElementPropertiesToGame(int element)
4993 {
4994   int i;
4995   int access_type_and_layer;
4996
4997   /* mark that this custom element has been modified */
4998   custom_element.modified_settings = TRUE;
4999
5000   if (level.use_custom_template)
5001   {
5002     if (Request("Copy and modify level tem- plate ?", REQ_ASK))
5003     {
5004       level.use_custom_template = FALSE;
5005       ModifyGadget(level_editor_gadget[GADGET_ID_CUSTOM_USE_TEMPLATE],
5006                    GDI_CHECKED, FALSE, GDI_END);
5007     }
5008     else
5009     {
5010       LoadLevelTemplate(-1);    /* this resets all element modifications ... */
5011
5012       DrawEditModeWindow();     /* ... and copies them to 'custom_element' */
5013     }
5014   }
5015
5016   element_info[element] = custom_element;
5017   *element_info[element].change = custom_element_change;
5018
5019   /* ---------- element settings: configure (custom elements) ------------- */
5020
5021   /* set accessible property from checkbox and selectbox */
5022   custom_element_properties[EP_WALKABLE_OVER] = FALSE;
5023   custom_element_properties[EP_WALKABLE_INSIDE] = FALSE;
5024   custom_element_properties[EP_WALKABLE_UNDER] = FALSE;
5025   custom_element_properties[EP_PASSABLE_OVER] = FALSE;
5026   custom_element_properties[EP_PASSABLE_INSIDE] = FALSE;
5027   custom_element_properties[EP_PASSABLE_UNDER] = FALSE;
5028   access_type_and_layer = ((custom_element.access_type == EP_WALKABLE ?
5029                             EP_WALKABLE_OVER : EP_PASSABLE_OVER) +
5030                            (custom_element.access_layer - EP_ACCESSIBLE_OVER));
5031   custom_element_properties[access_type_and_layer] =
5032     custom_element_properties[EP_ACCESSIBLE];
5033
5034   /* set walk-to-object property from checkbox and selectbox */
5035   custom_element_properties[EP_DIGGABLE] = FALSE;
5036   custom_element_properties[EP_COLLECTIBLE_ONLY] = FALSE;
5037   custom_element_properties[EP_DROPPABLE] = FALSE;
5038   custom_element_properties[EP_PUSHABLE] = FALSE;
5039   custom_element_properties[custom_element.walk_to_action] =
5040     custom_element_properties[EP_WALK_TO_OBJECT];
5041
5042   /* set smash property from checkbox and selectbox */
5043   custom_element_properties[EP_CAN_SMASH_PLAYER] = FALSE;
5044   custom_element_properties[EP_CAN_SMASH_ENEMIES] = FALSE;
5045   custom_element_properties[EP_CAN_SMASH_EVERYTHING] = FALSE;
5046   custom_element_properties[custom_element.smash_targets] =
5047     custom_element_properties[EP_CAN_SMASH];
5048
5049   /* set deadliness property from checkbox and selectbox */
5050   custom_element_properties[EP_DONT_RUN_INTO] = FALSE;
5051   custom_element_properties[EP_DONT_COLLIDE_WITH] = FALSE;
5052   custom_element_properties[EP_DONT_TOUCH] = FALSE;
5053   custom_element_properties[custom_element.deadliness] =
5054     custom_element_properties[EP_DEADLY];
5055
5056   /* set consistency property from checkbox and selectbox */
5057   custom_element_properties[EP_INDESTRUCTIBLE] = FALSE;
5058   custom_element_properties[EP_CAN_EXPLODE_1X1] = FALSE;
5059   custom_element_properties[EP_CAN_EXPLODE_3X3] = FALSE;
5060   custom_element_properties[EP_CAN_EXPLODE_BY_FIRE] = FALSE;
5061   custom_element_properties[EP_CAN_EXPLODE_SMASHED] = FALSE;
5062   custom_element_properties[EP_CAN_EXPLODE_IMPACT] = FALSE;
5063   custom_element_properties[custom_element.consistency] =
5064     custom_element_properties[EP_EXPLODE_RESULT];
5065
5066   /* special case: sub-settings dependent from main setting */
5067   if (custom_element_properties[EP_CAN_EXPLODE_3X3] ||
5068       custom_element_properties[EP_CAN_EXPLODE_1X1])
5069   {
5070     custom_element_properties[EP_CAN_EXPLODE_BY_FIRE] =
5071       custom_element.can_explode_by_fire;
5072     custom_element_properties[EP_CAN_EXPLODE_SMASHED] =
5073       custom_element.can_explode_smashed;
5074     custom_element_properties[EP_CAN_EXPLODE_IMPACT] =
5075       custom_element.can_explode_impact;
5076   }
5077
5078   /* ---------- element settings: advanced (custom elements) --------------- */
5079
5080   /* set player change event from checkbox and selectbox */
5081   custom_element_change_events[CE_TOUCHED_BY_PLAYER] = FALSE;
5082   custom_element_change_events[CE_PRESSED_BY_PLAYER] = FALSE;
5083   custom_element_change_events[CE_PUSHED_BY_PLAYER] = FALSE;
5084   custom_element_change_events[CE_ENTERED_BY_PLAYER] = FALSE;
5085   custom_element_change_events[CE_LEFT_BY_PLAYER] = FALSE;
5086   custom_element_change_events[CE_DROPPED_BY_PLAYER] = FALSE;
5087   custom_element_change_events[CE_SWITCHED] = FALSE;
5088   custom_element_change_events[CE_COLLISION] = FALSE;
5089   custom_element_change_events[CE_IMPACT] = FALSE;
5090   custom_element_change_events[CE_SMASHED] = FALSE;
5091   custom_element_change_events[custom_element_change.direct_action] =
5092     custom_element_change_events[CE_BY_DIRECT_ACTION];
5093
5094   /* set other element action change event from checkbox and selectbox */
5095   custom_element_change_events[CE_OTHER_GETS_TOUCHED] = FALSE;
5096   custom_element_change_events[CE_OTHER_GETS_PRESSED] = FALSE;
5097   custom_element_change_events[CE_OTHER_GETS_PUSHED] = FALSE;
5098   custom_element_change_events[CE_OTHER_GETS_ENTERED] = FALSE;
5099   custom_element_change_events[CE_OTHER_GETS_LEFT] = FALSE;
5100   custom_element_change_events[CE_OTHER_GETS_DIGGED] = FALSE;
5101   custom_element_change_events[CE_OTHER_GETS_COLLECTED] = FALSE;
5102   custom_element_change_events[CE_OTHER_GETS_DROPPED] = FALSE;
5103   custom_element_change_events[CE_OTHER_IS_TOUCHING] = FALSE;
5104   custom_element_change_events[CE_OTHER_IS_SWITCHING] = FALSE;
5105   custom_element_change_events[CE_OTHER_IS_CHANGING] = FALSE;
5106   custom_element_change_events[CE_OTHER_IS_EXPLODING] = FALSE;
5107   custom_element_change_events[custom_element_change.other_action] =
5108     custom_element_change_events[CE_BY_OTHER_ACTION];
5109
5110   for (i = 0; i < NUM_ELEMENT_PROPERTIES; i++)
5111     SET_PROPERTY(element, i, custom_element_properties[i]);
5112
5113   for (i = 0; i < NUM_CHANGE_EVENTS; i++)
5114     SET_CHANGE_EVENT(element, i, custom_element_change_events[i]);
5115
5116   /* copy change events also to special level editor variable */
5117   custom_element = element_info[element];
5118   custom_element_change = *element_info[element].change;
5119 }
5120
5121 void DrawLevelEd()
5122 {
5123   CloseDoor(DOOR_CLOSE_ALL);
5124   OpenDoor(DOOR_OPEN_2 | DOOR_NO_DELAY);
5125
5126   if (level_editor_test_game)
5127   {
5128     CopyPlayfield(level.field, Feld);
5129     CopyPlayfield(FieldBackup, level.field);
5130
5131     level_editor_test_game = FALSE;
5132   }
5133   else
5134   {
5135     edit_mode = ED_MODE_DRAWING;
5136     edit_mode_properties = ED_MODE_PROPERTIES_INFO;
5137
5138     ResetUndoBuffer();
5139
5140     level_xpos = -1;
5141     level_ypos = -1;
5142   }
5143
5144   /* copy default editor door content to main double buffer */
5145   BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
5146              DOOR_GFX_PAGEX6, DOOR_GFX_PAGEY1, DXSIZE, DYSIZE, DX, DY);
5147
5148 #if 0
5149   /* draw mouse button brush elements */
5150   RedrawDrawingElements();
5151 #endif
5152
5153   /* draw bigger door */
5154   DrawSpecialEditorDoor();
5155
5156   /* draw new control window */
5157   BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
5158              DOOR_GFX_PAGEX8, 236, EXSIZE, EYSIZE, EX, EY);
5159
5160   redraw_mask |= REDRAW_ALL;
5161
5162   ReinitializeElementListButtons();     /* only needed after setup changes */
5163 #if 0
5164   ModifyEditorElementList();            /* may be needed for custom elements */
5165 #endif
5166
5167   UnmapTapeButtons();
5168   MapControlButtons();
5169
5170   DrawEditModeWindow();
5171
5172   /* copy actual editor door content to door double buffer for OpenDoor() */
5173   BlitBitmap(drawto, bitmap_db_door,
5174              DX, DY, DXSIZE, DYSIZE, DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
5175
5176   OpenDoor(DOOR_OPEN_1);
5177 }
5178
5179 static void AdjustDrawingAreaGadgets()
5180 {
5181   int ed_xsize = lev_fieldx + 2;
5182   int ed_ysize = lev_fieldy + 2;
5183   int max_ed_fieldx = MAX_ED_FIELDX;
5184   int max_ed_fieldy = MAX_ED_FIELDY;
5185   boolean horizontal_scrollbar_needed;
5186   boolean vertical_scrollbar_needed;
5187   int x, y, width, height;
5188   int xoffset, yoffset;
5189
5190   /* check if we need any scrollbars */
5191   horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
5192   vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
5193
5194   /* check if we have a smaller editor field because of scrollbars */
5195   if (horizontal_scrollbar_needed)
5196     max_ed_fieldy = MAX_ED_FIELDY - 1;
5197   if (vertical_scrollbar_needed)
5198     max_ed_fieldx = MAX_ED_FIELDX - 1;
5199
5200   /* check again if we now need more scrollbars because of less space */
5201   horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
5202   vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
5203
5204   /* check if editor field gets even smaller after adding new scrollbars */
5205   if (horizontal_scrollbar_needed)
5206     max_ed_fieldy = MAX_ED_FIELDY - 1;
5207   if (vertical_scrollbar_needed)
5208     max_ed_fieldx = MAX_ED_FIELDX - 1;
5209
5210   ed_fieldx = (ed_xsize < MAX_ED_FIELDX ? ed_xsize : max_ed_fieldx);
5211   ed_fieldy = (ed_ysize < MAX_ED_FIELDY ? ed_ysize : max_ed_fieldy);
5212
5213   ModifyGadget(level_editor_gadget[GADGET_ID_DRAWING_LEVEL],
5214                GDI_WIDTH, ed_fieldx * MINI_TILEX,
5215                GDI_HEIGHT, ed_fieldy * MINI_TILEY,
5216                GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
5217                GDI_END);
5218
5219   xoffset = (ed_fieldx == MAX_ED_FIELDX ? ED_SCROLLBUTTON_XSIZE : 0);
5220   yoffset = (ed_fieldy == MAX_ED_FIELDY ? ED_SCROLLBUTTON_YSIZE : 0);
5221
5222   x = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_RIGHT].x + xoffset;
5223   y = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_DOWN].y + yoffset;
5224
5225   ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_RIGHT], GDI_X, x, GDI_END);
5226   ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_DOWN], GDI_Y, y, GDI_END);
5227
5228   width = scrollbar_info[ED_SCROLLBAR_ID_AREA_HORIZONTAL].width + xoffset;
5229   height = scrollbar_info[ED_SCROLLBAR_ID_AREA_VERTICAL].height + yoffset;
5230
5231   ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
5232                GDI_WIDTH, width,
5233                GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldx,
5234                GDI_END);
5235   ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
5236                GDI_HEIGHT, height,
5237                GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldy,
5238                GDI_END);
5239 }
5240
5241 static void AdjustLevelScrollPosition()
5242 {
5243   if (level_xpos < -1)
5244     level_xpos = -1;
5245   if (level_xpos > lev_fieldx - ed_fieldx + 1)
5246     level_xpos = lev_fieldx - ed_fieldx + 1;
5247   if (lev_fieldx < ed_fieldx - 2)
5248     level_xpos = -1;
5249
5250   if (level_ypos < -1)
5251     level_ypos = -1;
5252   if (level_ypos > lev_fieldy - ed_fieldy + 1)
5253     level_ypos = lev_fieldy - ed_fieldy + 1;
5254   if (lev_fieldy < ed_fieldy - 2)
5255     level_ypos = -1;
5256 }
5257
5258 static void AdjustEditorScrollbar(int id)
5259 {
5260   struct GadgetInfo *gi = level_editor_gadget[id];
5261   int items_max, items_visible, item_position;
5262
5263   if (id == GADGET_ID_SCROLL_HORIZONTAL)
5264   {
5265     items_max = MAX(lev_fieldx + 2, ed_fieldx);
5266     items_visible = ed_fieldx;
5267     item_position = level_xpos + 1;
5268   }
5269   else
5270   {
5271     items_max = MAX(lev_fieldy + 2, ed_fieldy);
5272     items_visible = ed_fieldy;
5273     item_position = level_ypos + 1;
5274   }
5275
5276   if (item_position > items_max - items_visible)
5277     item_position = items_max - items_visible;
5278
5279   ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
5280                GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
5281 }
5282
5283 static void ModifyEditorCounter(int counter_id, int new_value)
5284 {
5285   int *counter_value = counterbutton_info[counter_id].value;
5286   int gadget_id = counterbutton_info[counter_id].gadget_id_text;
5287   struct GadgetInfo *gi = level_editor_gadget[gadget_id];
5288
5289   ModifyGadget(gi, GDI_NUMBER_VALUE, new_value, GDI_END);
5290
5291   if (counter_value != NULL)
5292     *counter_value = gi->textinput.number_value;
5293 }
5294
5295 static void ModifyEditorCounterLimits(int counter_id, int min, int max)
5296 {
5297   int gadget_id = counterbutton_info[counter_id].gadget_id_text;
5298   struct GadgetInfo *gi = level_editor_gadget[gadget_id];
5299
5300   ModifyGadget(gi, GDI_NUMBER_MIN, min, GDI_NUMBER_MAX, max, GDI_END);
5301 }
5302
5303 static void ModifyEditorSelectbox(int selectbox_id, int new_value)
5304 {
5305   int gadget_id = selectbox_info[selectbox_id].gadget_id;
5306   struct GadgetInfo *gi = level_editor_gadget[gadget_id];
5307   int new_index_value = setSelectboxValue(selectbox_id, new_value);
5308
5309   ModifyGadget(gi, GDI_SELECTBOX_INDEX, new_index_value, GDI_END);
5310 }
5311
5312 static void ModifyEditorElementList()
5313 {
5314   int i;
5315
5316   for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
5317   {
5318     int gadget_id = GADGET_ID_ELEMENTLIST_FIRST + i;
5319     struct GadgetInfo *gi = level_editor_gadget[gadget_id];
5320     struct GadgetDesign *gd = &gi->deco.design;
5321     int element = editor_elements[element_shift + i];
5322
5323     UnmapGadget(gi);
5324     getMiniGraphicSource(el2edimg(element), &gd->bitmap, &gd->x, &gd->y);
5325     ModifyGadget(gi, GDI_INFO_TEXT, getElementInfoText(element), GDI_END);
5326     MapGadget(gi);
5327   }
5328 }
5329
5330 static void PickDrawingElement(int button, int element)
5331 {
5332   if (button < 1 || button > 3)
5333     return;
5334
5335   if (button == 1)
5336   {
5337     new_element1 = element;
5338     DrawMiniGraphicExt(drawto,
5339                        DX + ED_WIN_MB_LEFT_XPOS, DY + ED_WIN_MB_LEFT_YPOS,
5340                        el2edimg(new_element1));
5341   }
5342   else if (button == 2)
5343   {
5344     new_element2 = element;
5345     DrawMiniGraphicExt(drawto,
5346                        DX + ED_WIN_MB_MIDDLE_XPOS, DY + ED_WIN_MB_MIDDLE_YPOS,
5347                        el2edimg(new_element2));
5348   }
5349   else
5350   {
5351     new_element3 = element;
5352     DrawMiniGraphicExt(drawto,
5353                        DX + ED_WIN_MB_RIGHT_XPOS, DY + ED_WIN_MB_RIGHT_YPOS,
5354                        el2edimg(new_element3));
5355   }
5356
5357   redraw_mask |= REDRAW_DOOR_1;
5358 }
5359
5360 static void RedrawDrawingElements()
5361 {
5362   PickDrawingElement(1, new_element1);
5363   PickDrawingElement(2, new_element2);
5364   PickDrawingElement(3, new_element3);
5365 }
5366
5367 static void DrawDrawingWindow()
5368 {
5369   stick_element_properties_window = FALSE;
5370
5371   SetMainBackgroundImage(IMG_UNDEFINED);
5372   ClearWindow();
5373
5374   UnmapLevelEditorWindowGadgets();
5375   UnmapLevelEditorToolboxCustomGadgets();
5376
5377   AdjustDrawingAreaGadgets();
5378   AdjustLevelScrollPosition();
5379   AdjustEditorScrollbar(GADGET_ID_SCROLL_HORIZONTAL);
5380   AdjustEditorScrollbar(GADGET_ID_SCROLL_VERTICAL);
5381
5382   DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5383
5384   MapMainDrawingArea();
5385   MapLevelEditorToolboxDrawingGadgets();
5386 }
5387
5388 static void DrawLevelInfoWindow()
5389 {
5390   int i;
5391
5392   stick_element_properties_window = FALSE;
5393
5394   SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
5395   ClearWindow();
5396   UnmapLevelEditorWindowGadgets();
5397
5398   DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS1_YPOS,
5399            "Level Settings", FONT_TITLE_1);
5400   DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS2_YPOS,
5401            "Editor Settings", FONT_TITLE_1);
5402
5403   /* draw counter gadgets */
5404   for (i = ED_COUNTER_ID_LEVEL_FIRST; i <= ED_COUNTER_ID_LEVEL_LAST; i++)
5405     MapCounterButtons(i);
5406
5407   /* draw checkbutton gadgets */
5408   for (i=ED_CHECKBUTTON_ID_LEVEL_FIRST; i <= ED_CHECKBUTTON_ID_LEVEL_LAST; i++)
5409     MapCheckbuttonGadget(i);
5410
5411   /* draw radiobutton gadgets */
5412   for (i=ED_RADIOBUTTON_ID_LEVEL_FIRST; i <= ED_RADIOBUTTON_ID_LEVEL_LAST; i++)
5413     MapRadiobuttonGadget(i);
5414
5415   /* draw text input gadgets */
5416   for (i = ED_TEXTINPUT_ID_LEVEL_FIRST; i <= ED_TEXTINPUT_ID_LEVEL_LAST; i++)
5417     MapTextInputGadget(i);
5418
5419   /* draw drawing area */
5420   MapDrawingArea(ED_DRAWING_ID_RANDOM_BACKGROUND);
5421 }
5422
5423 static void DrawCustomContentArea()
5424 {
5425   int id = ED_DRAWING_ID_CUSTOM_CONTENT;
5426   struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
5427   int x1 = right_gadget_border[GADGET_ID_CUSTOM_DEADLINESS];
5428   int x2 = right_gadget_border[GADGET_ID_CUSTOM_CONSISTENCY];
5429   int x3 = right_gadget_border[GADGET_ID_CUSTOM_EXPLODE_IMPACT];
5430   int xoffset = ED_DRAWINGAREA_TEXT_DISTANCE;
5431
5432   /* add distance for potential left text (without drawing area border) */
5433   x2 += getTextWidthForGadget(drawingarea_info[id].text_left);
5434
5435   ModifyGadget(gi, GDI_X, MAX(x1, MAX(x2, x3)) + xoffset, GDI_END);
5436
5437   MapDrawingArea(ED_DRAWING_ID_CUSTOM_CONTENT);
5438 }
5439
5440 static void DrawCustomChangeContentArea()
5441 {
5442   int id = ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT;
5443   struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
5444   int x1 = right_gadget_border[GADGET_ID_CHANGE_USE_CONTENT];
5445   int x2 = right_gadget_border[GADGET_ID_CHANGE_POWER];
5446   int x3 = right_gadget_border[GADGET_ID_CHANGE_ONLY_COMPLETE];
5447   int xoffset = ED_DRAWINGAREA_TEXT_DISTANCE;
5448
5449   ModifyGadget(gi, GDI_X, MAX(x1, MAX(x2, x3)) + xoffset, GDI_END);
5450
5451   MapDrawingArea(id);
5452 }
5453
5454 static void DrawElementContentAreas()
5455 {
5456   int x = SX + ED_AREA_YAMYAM_CONTENT_XPOS(3) + 4 * MINI_TILEX;
5457   int y = SY + ED_AREA_YAMYAM_CONTENT_YPOS(0) + ED_BORDER_AREA_YSIZE;
5458   int i;
5459
5460   /* display counter to choose number of element content areas */
5461   MapCounterButtons(ED_COUNTER_ID_ELEMENT_CONTENT);
5462
5463   for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
5464   {
5465     int id = ED_DRAWING_ID_ELEMENT_CONTENT_0 + i;
5466     int font_height = getFontHeight(FONT_TEXT_1);
5467
5468     if (i < level.num_yamyam_contents)
5469       MapDrawingArea(id);
5470     else
5471     {
5472       UnmapDrawingArea(id);
5473
5474       /* delete content areas in case of reducing number of them */
5475       DrawBackground(SX + drawingarea_info[id].x - MINI_TILEX / 2,
5476                      SY + drawingarea_info[id].y - MINI_TILEY / 2,
5477                      4 * MINI_TILEX,
5478                      4 * MINI_TILEX + ED_GADGET_TEXT_DISTANCE + font_height);
5479     }
5480   }
5481
5482   DrawText(x, y + 0 * MINI_TILEY, "content", FONT_TEXT_1);
5483   DrawText(x, y + 1 * MINI_TILEY, "when",    FONT_TEXT_1);
5484   DrawText(x, y + 2 * MINI_TILEY, "smashed", FONT_TEXT_1);
5485 }
5486
5487 static void DrawEnvelopeTextArea(int envelope_nr)
5488 {
5489   int id = ED_TEXTAREA_ID_ENVELOPE_INFO;
5490   struct GadgetInfo *gi = level_editor_gadget[textarea_info[id].gadget_id];
5491
5492   UnmapGadget(gi);
5493   DrawBackground(gi->x, gi->y, gi->width, gi->height);
5494
5495   if (envelope_nr != -1)
5496     textarea_info[id].value = level.envelope_text[envelope_nr];
5497
5498   ModifyGadget(gi, GDI_AREA_SIZE,
5499                *counterbutton_info[ED_COUNTER_ID_ENVELOPE_XSIZE].value,
5500                *counterbutton_info[ED_COUNTER_ID_ENVELOPE_YSIZE].value,
5501                GDI_END);
5502
5503   MapTextAreaGadget(ED_TEXTAREA_ID_ENVELOPE_INFO);
5504 }
5505
5506 char *getElementDescriptionFilename(int element)
5507 {
5508   char *docs_dir = options.docs_directory;
5509   char *elements_subdir = "elements";
5510   static char *filename = NULL;
5511   char basename[MAX_FILENAME_LEN];
5512
5513   if (filename != NULL)
5514     free(filename);
5515
5516   /* 1st try: look for element description file for exactly this element */
5517   sprintf(basename, "%s.txt", element_info[element].token_name);
5518   filename = getPath3(docs_dir, elements_subdir, basename);
5519   if (fileExists(filename))
5520     return filename;
5521
5522   free(filename);
5523
5524   /* 2nd try: look for element description file for this element's class */
5525   sprintf(basename, "%s.txt", element_info[element].class_name);
5526   filename = getPath3(docs_dir, elements_subdir, basename);
5527   if (fileExists(filename))
5528     return filename;
5529
5530   return NULL;
5531 }
5532
5533 static boolean PrintInfoText(char *text, int font_nr, int start_line)
5534 {
5535   int font_height = getFontHeight(font_nr);
5536   int pad_x = ED_SETTINGS_XPOS(0);
5537   int pad_y = ED_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
5538   int sx = SX + pad_x;
5539   int sy = SY + pad_y;
5540   int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
5541
5542   if (start_line >= max_lines_per_screen)
5543     return FALSE;
5544
5545   DrawText(sx, sy + start_line * font_height, text, font_nr);
5546
5547   return TRUE;
5548 }
5549
5550 #if 1
5551
5552 static int PrintElementDescriptionFromFile(char *filename, int start_line)
5553 {
5554   int font_nr = FONT_TEXT_2;
5555   int font_width = getFontWidth(font_nr);
5556   int font_height = getFontHeight(font_nr);
5557   int pad_x = ED_SETTINGS_XPOS(0);
5558   int pad_y = ED_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
5559   int sx = SX + pad_x;
5560   int sy = SY + pad_y + start_line * font_height;
5561   int max_chars_per_line = (SXSIZE - 2 * pad_x) / font_width;
5562   int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
5563
5564   return DrawTextFromFile(sx, sy, filename, font_nr, max_chars_per_line,
5565                           max_lines_per_screen);
5566 }
5567
5568 #else
5569
5570 static int PrintElementDescriptionFromFile(char *filename, int start_line)
5571 {
5572   int font_nr = FONT_TEXT_2;
5573   int font_width = getFontWidth(font_nr);
5574   int font_height = getFontHeight(font_nr);
5575   int pad_x = ED_SETTINGS_XPOS(0);
5576   int pad_y = ED_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
5577   int sx = SX + pad_x;
5578   int sy = SY + pad_y;
5579   int max_chars_per_line = (SXSIZE - 2 * pad_x) / font_width;
5580   int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
5581   int current_line = start_line;
5582   char line[MAX_LINE_LEN];
5583   char buffer[max_chars_per_line + 1];
5584   int buffer_len;
5585   FILE *file;
5586
5587   if (current_line >= max_lines_per_screen)
5588     return 0;
5589
5590   if (filename == NULL)
5591     return 0;
5592
5593   if (!(file = fopen(filename, MODE_READ)))
5594     return 0;
5595
5596   buffer[0] = '\0';
5597   buffer_len = 0;
5598
5599   while (!feof(file) && current_line < max_lines_per_screen)
5600   {
5601     char *line_ptr;
5602     boolean last_line_was_empty = TRUE;
5603
5604     /* read next line of input file */
5605     if (!fgets(line, MAX_LINE_LEN, file))
5606       break;
5607
5608     /* skip comments (lines directly beginning with '#') */
5609     if (line[0] == '#')
5610       continue;
5611
5612     /* cut trailing newline from input line */
5613     for (line_ptr = line; *line_ptr; line_ptr++)
5614     {
5615       if (*line_ptr == '\n' || *line_ptr == '\r')
5616       {
5617         *line_ptr = '\0';
5618         break;
5619       }
5620     }
5621
5622     if (strlen(line) == 0)              /* special case: force empty line */
5623       strcpy(line, "\n");
5624
5625     line_ptr = line;
5626
5627     while (*line_ptr && current_line < max_lines_per_screen)
5628     {
5629       boolean buffer_filled = RenderLineToBuffer(&line_ptr,
5630                                                  buffer, &buffer_len,
5631                                                  last_line_was_empty,
5632                                                  max_chars_per_line);
5633       if (buffer_filled)
5634       {
5635         DrawText(sx, sy + current_line * font_height, buffer, font_nr);
5636         current_line++;
5637
5638         last_line_was_empty = (buffer_len == 0);
5639
5640         buffer[0] = '\0';
5641         buffer_len = 0;
5642       }
5643     }
5644   }
5645
5646   fclose(file);
5647
5648   if (buffer_len > 0 && current_line < max_lines_per_screen)
5649   {
5650     DrawText(sx, sy + current_line * font_height, buffer, font_nr);
5651     current_line++;
5652   }
5653
5654   return (current_line - start_line);
5655 }
5656
5657 #endif
5658
5659 static void DrawPropertiesTabulatorGadgets()
5660 {
5661   struct GadgetInfo *gd_gi = level_editor_gadget[GADGET_ID_PROPERTIES_INFO];
5662   struct GadgetDesign *gd = &gd_gi->alt_design[GD_BUTTON_UNPRESSED];
5663   int gd_x = gd->x + gd_gi->border.width / 2;
5664   int gd_y = gd->y + gd_gi->height - 1;
5665   Pixel tab_color = GetPixel(gd->bitmap, gd_x, gd_y);
5666   int id_first = ED_TEXTBUTTON_ID_PROPERTIES_INFO;
5667   int id_last  = ED_TEXTBUTTON_ID_PROPERTIES_CONFIG;
5668   int i;
5669
5670   /* draw additional "advanced" tabulator for custom elements */
5671   if (IS_CUSTOM_ELEMENT(properties_element))
5672     id_last = ED_TEXTBUTTON_ID_PROPERTIES_ADVANCED;
5673
5674   for (i = id_first; i <= id_last; i++)
5675   {
5676     int gadget_id = textbutton_info[i].gadget_id;
5677     struct GadgetInfo *gi = level_editor_gadget[gadget_id];
5678     boolean active = (i != edit_mode_properties);
5679
5680     /* draw background line below tabulator button */
5681     ClearRectangleOnBackground(drawto, gi->x, gi->y + gi->height, gi->width,1);
5682
5683     /* draw solid line below inactive tabulator buttons */
5684     if (!active && tab_color != BLACK_PIXEL)    /* black => transparent */
5685       FillRectangle(drawto, gi->x, gi->y + gi->height, gi->width,1, tab_color);
5686
5687     ModifyGadget(gi, GDI_ACTIVE, active, GDI_END);
5688     MapTextbuttonGadget(i);
5689   }
5690
5691   /* draw little border line below tabulator buttons */
5692   if (tab_color != BLACK_PIXEL)                 /* black => transparent */
5693     FillRectangle(drawto, gd_gi->x, gd_gi->y + gd_gi->height + 1,
5694                   3 * gd_gi->width + 2 * ED_GADGET_DISTANCE,
5695                   ED_GADGET_DISTANCE, tab_color);
5696 }
5697
5698 static void DrawPropertiesInfo()
5699 {
5700   static struct
5701   {
5702     int value;
5703     char *text;
5704   }
5705   properties[] =
5706   {
5707     /* configurable properties */
5708
5709     { EP_WALKABLE_OVER,         "- player can walk over it"             },
5710     { EP_WALKABLE_INSIDE,       "- player can walk inside it"           },
5711     { EP_WALKABLE_UNDER,        "- player can walk under it"            },
5712     { EP_PASSABLE_OVER,         "- player can pass over it"             },
5713     { EP_PASSABLE_INSIDE,       "- player can pass through it"          },
5714     { EP_PASSABLE_UNDER,        "- player can pass under it"            },
5715
5716     { EP_DIGGABLE,              "- can be digged away"                  },
5717     { EP_COLLECTIBLE,           "- can be collected"                    },
5718     { EP_DROPPABLE,             "- can be dropped after collecting"     },
5719     { EP_PUSHABLE,              "- can be pushed"                       },
5720
5721     { EP_CAN_MOVE,              "- can move"                            },
5722     { EP_CAN_FALL,              "- can fall"                            },
5723
5724     { EP_CAN_SMASH_PLAYER,      "- can smash player"                    },
5725 #if 0
5726     { EP_CAN_SMASH_ENEMIES,     "- can smash good and bad guys"         },
5727 #endif
5728     { EP_CAN_SMASH_EVERYTHING,  "- can smash everything smashable"      },
5729
5730     { EP_SLIPPERY,              "- slippery for falling objects"        },
5731     { EP_EM_SLIPPERY_WALL,      "- slippery for some gems (EM style)"   },
5732
5733     { EP_DONT_RUN_INTO,         "- deadly when running into"            },
5734     { EP_DONT_COLLIDE_WITH,     "- deadly when colliding with"          },
5735     { EP_DONT_TOUCH,            "- deadly when touching"                },
5736
5737     { EP_INDESTRUCTIBLE,        "- indestructible"                      },
5738
5739     { EP_CAN_EXPLODE_BY_FIRE,   "- can explode by fire or explosions"   },
5740     { EP_CAN_EXPLODE_SMASHED,   "- can explode when smashed"            },
5741     { EP_CAN_EXPLODE_IMPACT,    "- can explode on impact"               },
5742
5743     { EP_CAN_CHANGE,            "- can change to other element"         },
5744
5745     /* pre-defined properties */
5746     { EP_CAN_PASS_MAGIC_WALL,   "- can pass magic walls"                },
5747     { EP_HAS_CONTENT,           "- can contain other elements"          },
5748
5749     { -1,                       NULL                                    }
5750   };
5751   char *filename = getElementDescriptionFilename(properties_element);
5752   char *percentage_text = "In this level:";
5753   char *properties_text = "Standard properties:";
5754   float percentage;
5755   int num_elements_in_level;
5756   int num_standard_properties = 0;
5757   int font1_nr = FONT_TEXT_1;
5758   int font2_nr = FONT_TEXT_2;
5759   int font1_width = getFontWidth(font1_nr);
5760   int font2_height = getFontHeight(font2_nr);
5761   int pad_x = ED_SETTINGS_XPOS(0);
5762   int pad_y = ED_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
5763   int screen_line = 0;
5764   int i, x, y;
5765
5766 #if DEBUG
5767   if (IS_CUSTOM_ELEMENT(properties_element))
5768   {
5769     DrawTextF(pad_x, pad_y + screen_line++ * font2_height, FONT_TEXT_3,
5770               "[Custom Element %d]", properties_element - EL_CUSTOM_START + 1);
5771     screen_line++;
5772   }
5773 #endif
5774
5775   /* ----- print number of elements / percentage of this element in level */
5776
5777   num_elements_in_level = 0;
5778   for (y = 0; y < lev_fieldy; y++) 
5779     for (x = 0; x < lev_fieldx; x++)
5780       if (Feld[x][y] == properties_element)
5781         num_elements_in_level++;
5782   percentage = num_elements_in_level * 100.0 / (lev_fieldx * lev_fieldy);
5783
5784   DrawTextS(pad_x, pad_y + screen_line * font2_height, font1_nr,
5785             percentage_text);
5786   DrawTextF(pad_x + strlen(percentage_text) * font1_width,
5787             pad_y + screen_line++ * font2_height, font2_nr,
5788             "%d (%.2f%%)", num_elements_in_level, percentage);
5789
5790   screen_line++;
5791
5792   /* ----- print standard properties of this element */
5793
5794   DrawTextS(pad_x, pad_y + screen_line++ * font2_height, font1_nr,
5795             properties_text);
5796
5797   for (i = 0; properties[i].value != -1; i++)
5798   {
5799     if (!HAS_PROPERTY(properties_element, properties[i].value))
5800       continue;
5801
5802     DrawTextS(pad_x, pad_y + screen_line++ * font2_height, font2_nr,
5803               properties[i].text);
5804     num_standard_properties++;
5805   }
5806
5807   if (num_standard_properties == 0)
5808     DrawTextS(pad_x + strlen(properties_text) * font1_width,
5809               pad_y + (screen_line - 1) * font2_height, font2_nr, "none");
5810
5811   screen_line++;
5812
5813   /* ----- print special description of this element */
5814
5815   PrintInfoText("Description:", FONT_TEXT_1, screen_line);
5816   if (PrintElementDescriptionFromFile(filename, screen_line + 1) == 0)
5817     PrintInfoText("No description available.", FONT_TEXT_1, screen_line);
5818 }
5819
5820 #define TEXT_COLLECTING         "Score for collecting"
5821 #define TEXT_SMASHING           "Score for smashing"
5822 #define TEXT_CRACKING           "Score for cracking"
5823 #define TEXT_SPEED              "Speed of amoeba growth"
5824 #define TEXT_DURATION           "Duration when activated"
5825
5826 static struct
5827 {
5828   int element;
5829   int *value;
5830   char *text;
5831 } elements_with_counter[] =
5832 {
5833   { EL_EMERALD,         &level.score[SC_EMERALD],       TEXT_COLLECTING },
5834   { EL_BD_DIAMOND,      &level.score[SC_EMERALD],       TEXT_COLLECTING },
5835   { EL_EMERALD_YELLOW,  &level.score[SC_EMERALD],       TEXT_COLLECTING },
5836   { EL_EMERALD_RED,     &level.score[SC_EMERALD],       TEXT_COLLECTING },
5837   { EL_EMERALD_PURPLE,  &level.score[SC_EMERALD],       TEXT_COLLECTING },
5838   { EL_SP_INFOTRON,     &level.score[SC_EMERALD],       TEXT_COLLECTING },
5839   { EL_DIAMOND,         &level.score[SC_DIAMOND],       TEXT_COLLECTING },
5840   { EL_CRYSTAL,         &level.score[SC_CRYSTAL],       TEXT_COLLECTING },
5841   { EL_PEARL,           &level.score[SC_PEARL],         TEXT_COLLECTING },
5842   { EL_BUG_RIGHT,       &level.score[SC_BUG],           TEXT_SMASHING   },
5843   { EL_BUG_UP,          &level.score[SC_BUG],           TEXT_SMASHING   },
5844   { EL_BUG_LEFT,        &level.score[SC_BUG],           TEXT_SMASHING   },
5845   { EL_BUG_DOWN,        &level.score[SC_BUG],           TEXT_SMASHING   },
5846   { EL_BD_BUTTERFLY_RIGHT,&level.score[SC_BUG],         TEXT_SMASHING   },
5847   { EL_BD_BUTTERFLY_UP,   &level.score[SC_BUG],         TEXT_SMASHING   },
5848   { EL_BD_BUTTERFLY_LEFT, &level.score[SC_BUG],         TEXT_SMASHING   },
5849   { EL_BD_BUTTERFLY_DOWN, &level.score[SC_BUG],         TEXT_SMASHING   },
5850   { EL_SP_ELECTRON,     &level.score[SC_BUG],           TEXT_SMASHING   },
5851   { EL_SPACESHIP_RIGHT, &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
5852   { EL_SPACESHIP_UP,    &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
5853   { EL_SPACESHIP_LEFT,  &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
5854   { EL_SPACESHIP_DOWN,  &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
5855   { EL_BD_FIREFLY_RIGHT,&level.score[SC_SPACESHIP],     TEXT_SMASHING   },
5856   { EL_BD_FIREFLY_UP,   &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
5857   { EL_BD_FIREFLY_LEFT, &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
5858   { EL_BD_FIREFLY_DOWN, &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
5859   { EL_SP_SNIKSNAK,     &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
5860   { EL_YAMYAM,          &level.score[SC_YAMYAM],        TEXT_SMASHING   },
5861   { EL_DARK_YAMYAM,     &level.score[SC_YAMYAM],        TEXT_SMASHING   },
5862   { EL_ROBOT,           &level.score[SC_ROBOT],         TEXT_SMASHING   },
5863   { EL_PACMAN_RIGHT,    &level.score[SC_PACMAN],        TEXT_SMASHING   },
5864   { EL_PACMAN_UP,       &level.score[SC_PACMAN],        TEXT_SMASHING   },
5865   { EL_PACMAN_LEFT,     &level.score[SC_PACMAN],        TEXT_SMASHING   },
5866   { EL_PACMAN_DOWN,     &level.score[SC_PACMAN],        TEXT_SMASHING   },
5867   { EL_NUT,             &level.score[SC_NUT],           TEXT_CRACKING   },
5868   { EL_DYNAMITE,        &level.score[SC_DYNAMITE],      TEXT_COLLECTING },
5869   { EL_DYNABOMB_INCREASE_NUMBER,&level.score[SC_DYNAMITE],TEXT_COLLECTING },
5870   { EL_DYNABOMB_INCREASE_SIZE,  &level.score[SC_DYNAMITE],TEXT_COLLECTING },
5871   { EL_DYNABOMB_INCREASE_POWER, &level.score[SC_DYNAMITE],TEXT_COLLECTING },
5872   { EL_SHIELD_NORMAL,   &level.score[SC_SHIELD],        TEXT_COLLECTING },
5873   { EL_SHIELD_DEADLY,   &level.score[SC_SHIELD],        TEXT_COLLECTING },
5874   { EL_EXTRA_TIME,      &level.score[SC_TIME_BONUS],    TEXT_COLLECTING },
5875   { EL_KEY_1,           &level.score[SC_KEY],           TEXT_COLLECTING },
5876   { EL_KEY_2,           &level.score[SC_KEY],           TEXT_COLLECTING },
5877   { EL_KEY_3,           &level.score[SC_KEY],           TEXT_COLLECTING },
5878   { EL_KEY_4,           &level.score[SC_KEY],           TEXT_COLLECTING },
5879 #if 1
5880   { EL_EM_KEY_1,        &level.score[SC_KEY],           TEXT_COLLECTING },
5881   { EL_EM_KEY_2,        &level.score[SC_KEY],           TEXT_COLLECTING },
5882   { EL_EM_KEY_3,        &level.score[SC_KEY],           TEXT_COLLECTING },
5883   { EL_EM_KEY_4,        &level.score[SC_KEY],           TEXT_COLLECTING },
5884 #else
5885   { EL_EM_KEY_1_FILE,   &level.score[SC_KEY],           TEXT_COLLECTING },
5886   { EL_EM_KEY_2_FILE,   &level.score[SC_KEY],           TEXT_COLLECTING },
5887   { EL_EM_KEY_3_FILE,   &level.score[SC_KEY],           TEXT_COLLECTING },
5888   { EL_EM_KEY_4_FILE,   &level.score[SC_KEY],           TEXT_COLLECTING },
5889 #endif
5890   { EL_AMOEBA_WET,      &level.amoeba_speed,            TEXT_SPEED      },
5891   { EL_AMOEBA_DRY,      &level.amoeba_speed,            TEXT_SPEED      },
5892   { EL_AMOEBA_FULL,     &level.amoeba_speed,            TEXT_SPEED      },
5893   { EL_BD_AMOEBA,       &level.amoeba_speed,            TEXT_SPEED      },
5894   { EL_MAGIC_WALL,      &level.time_magic_wall,         TEXT_DURATION   },
5895   { EL_ROBOT_WHEEL,     &level.time_wheel,              TEXT_DURATION   },
5896   { -1,                 NULL,                           NULL            }
5897 };
5898
5899 static boolean checkPropertiesConfig()
5900 {
5901   int i;
5902
5903   if (IS_GEM(properties_element) ||
5904       IS_CUSTOM_ELEMENT(properties_element) ||
5905       IS_ENVELOPE(properties_element) ||
5906       HAS_CONTENT(properties_element))
5907     return TRUE;
5908   else
5909     for (i = 0; elements_with_counter[i].element != -1; i++)
5910       if (elements_with_counter[i].element == properties_element)
5911         return TRUE;
5912
5913   return FALSE;
5914 }
5915
5916 static void DrawPropertiesConfig()
5917 {
5918   int i;
5919
5920   if (!checkPropertiesConfig())
5921   {
5922     PrintInfoText("No configuration options available.", FONT_TEXT_1, 0);
5923
5924     return;
5925   }
5926
5927   /* check if there are elements where a score can be chosen for */
5928   for (i = 0; elements_with_counter[i].element != -1; i++)
5929   {
5930     if (elements_with_counter[i].element == properties_element)
5931     {
5932       int counter_id = ED_COUNTER_ID_ELEMENT_SCORE;
5933
5934       counterbutton_info[counter_id].value = elements_with_counter[i].value;
5935       counterbutton_info[counter_id].text_right= elements_with_counter[i].text;
5936       MapCounterButtons(counter_id);
5937
5938       break;
5939     }
5940   }
5941
5942   if (HAS_CONTENT(properties_element))
5943   {
5944     /* draw stickybutton gadget */
5945     i = ED_CHECKBUTTON_ID_STICK_ELEMENT;
5946     checkbutton_info[i].y = ED_COUNTER_YPOS(4);
5947     MapCheckbuttonGadget(i);
5948
5949     if (IS_AMOEBOID(properties_element))
5950       MapDrawingArea(ED_DRAWING_ID_AMOEBA_CONTENT);
5951     else
5952       DrawElementContentAreas();
5953   }
5954
5955   if (IS_GEM(properties_element))
5956     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS);
5957
5958   if (IS_ENVELOPE(properties_element))
5959   {
5960     int counter1_id = ED_COUNTER_ID_ENVELOPE_XSIZE;
5961     int counter2_id = ED_COUNTER_ID_ENVELOPE_YSIZE;
5962     int envelope_nr = properties_element - EL_ENVELOPE_1;
5963
5964     counterbutton_info[counter1_id].value = &level.envelope_xsize[envelope_nr];
5965     counterbutton_info[counter2_id].value = &level.envelope_ysize[envelope_nr];
5966
5967     /* display counter to choose size of envelope text area */
5968     MapCounterButtons(ED_COUNTER_ID_ENVELOPE_XSIZE);
5969     MapCounterButtons(ED_COUNTER_ID_ENVELOPE_YSIZE);
5970
5971     DrawEnvelopeTextArea(envelope_nr);
5972   }
5973
5974   if (IS_CUSTOM_ELEMENT(properties_element))
5975   {
5976     /* draw stickybutton gadget */
5977     i = ED_CHECKBUTTON_ID_STICK_ELEMENT;
5978     checkbutton_info[i].y = ED_SETTINGS_YPOS(0);
5979     MapCheckbuttonGadget(i);
5980
5981     /* draw checkbutton gadgets */
5982     for (i =  ED_CHECKBUTTON_ID_CUSTOM_FIRST;
5983          i <= ED_CHECKBUTTON_ID_CUSTOM_LAST; i++)
5984       MapCheckbuttonGadget(i);
5985
5986     /* draw counter gadgets */
5987     for (i = ED_COUNTER_ID_CUSTOM_FIRST; i <= ED_COUNTER_ID_CUSTOM_LAST; i++)
5988       MapCounterButtons(i);
5989
5990     /* draw selectbox gadgets */
5991     for (i=ED_SELECTBOX_ID_CUSTOM_FIRST; i <= ED_SELECTBOX_ID_CUSTOM_LAST; i++)
5992       MapSelectboxGadget(i);
5993
5994     /* draw drawing area gadgets */
5995     DrawCustomContentArea();
5996
5997     /* draw text input gadgets */
5998     MapTextInputGadget(ED_TEXTINPUT_ID_ELEMENT_NAME);
5999   }
6000 }
6001
6002 static void DrawPropertiesAdvancedDrawingAreas()
6003 {
6004   MapDrawingArea(ED_DRAWING_ID_CUSTOM_GRAPHIC);
6005   MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TARGET);
6006   MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER);
6007
6008   DrawCustomChangeContentArea();
6009
6010   redraw_mask |= REDRAW_FIELD;
6011 }
6012
6013 static void DrawPropertiesAdvanced()
6014 {
6015   int i;
6016
6017   /* draw stickybutton gadget */
6018   i = ED_CHECKBUTTON_ID_STICK_ELEMENT;
6019   checkbutton_info[i].y = ED_SETTINGS_YPOS(0);
6020   MapCheckbuttonGadget(i);
6021
6022   /* draw checkbutton gadgets */
6023   for (i =  ED_CHECKBUTTON_ID_CHANGE_FIRST;
6024        i <= ED_CHECKBUTTON_ID_CHANGE_LAST; i++)
6025     MapCheckbuttonGadget(i);
6026
6027   /* draw counter gadgets */
6028   for (i = ED_COUNTER_ID_CHANGE_FIRST; i <= ED_COUNTER_ID_CHANGE_LAST; i++)
6029     MapCounterButtons(i);
6030
6031   /* draw selectbox gadgets */
6032   for (i = ED_SELECTBOX_ID_CHANGE_FIRST; i <= ED_SELECTBOX_ID_CHANGE_LAST; i++)
6033     MapSelectboxGadget(i);
6034
6035   /* draw textbutton gadgets */
6036   for (i=ED_TEXTBUTTON_ID_CHANGE_FIRST; i <= ED_TEXTBUTTON_ID_CHANGE_LAST; i++)
6037     MapTextbuttonGadget(i);
6038
6039   /* draw graphicbutton gadgets */
6040   for (i =  ED_GRAPHICBUTTON_ID_CHANGE_FIRST;
6041        i <= ED_GRAPHICBUTTON_ID_CHANGE_LAST; i++)
6042     MapGraphicbuttonGadget(i);
6043
6044   /* draw drawing area gadgets */
6045   DrawPropertiesAdvancedDrawingAreas();
6046 }
6047
6048 static void DrawElementName(int x, int y, int element)
6049 {
6050   char *element_name = getElementInfoText(element);
6051   int font_nr = FONT_TEXT_1;
6052   int font_width = getFontWidth(font_nr);
6053   int font_height = getFontHeight(font_nr);
6054   int max_text_width = SXSIZE - x - ED_SETTINGS_XPOS(0);
6055   int max_chars_per_line = max_text_width / font_width;
6056   char buffer[max_chars_per_line + 1];
6057
6058   if (strlen(element_name) <= max_chars_per_line)
6059     DrawTextS(x, y, font_nr, element_name);
6060   else
6061   {
6062     int next_pos = max_chars_per_line;
6063
6064     strncpy(buffer, element_name, max_chars_per_line);
6065     buffer[max_chars_per_line] = '\0';
6066
6067     if (element_name[max_chars_per_line] == ' ')
6068       next_pos++;
6069     else
6070     {
6071       int i;
6072
6073       for (i = max_chars_per_line - 1; i >= 0; i--)
6074         if (buffer[i] == ' ')
6075           break;
6076
6077       if (strlen(&element_name[i + 1]) <= max_chars_per_line)
6078       {
6079         buffer[i] = '\0';
6080         next_pos = i + 1;
6081       }
6082     }
6083
6084     DrawTextS(x, y - font_height / 2, font_nr, buffer);
6085
6086     strncpy(buffer, &element_name[next_pos], max_chars_per_line);
6087     buffer[max_chars_per_line] = '\0';
6088
6089     DrawTextS(x, y + font_height / 2, font_nr, buffer);
6090   }
6091 }
6092
6093 static void DrawPropertiesWindow()
6094 {
6095   int xstart = 2;
6096   int ystart = 4;
6097
6098   stick_element_properties_window = FALSE;
6099
6100   /* make sure that previous properties edit mode exists for this element */
6101   if (edit_mode_properties == ED_MODE_PROPERTIES_ADVANCED &&
6102       !IS_CUSTOM_ELEMENT(properties_element))
6103     edit_mode_properties = ED_MODE_PROPERTIES_CONFIG;
6104
6105   if (IS_CUSTOM_ELEMENT(properties_element))
6106     CopyCustomElementPropertiesToEditor(properties_element);
6107
6108   UnmapLevelEditorWindowGadgets();
6109   UnmapLevelEditorToolboxDrawingGadgets();
6110   UnmapLevelEditorToolboxCustomGadgets();
6111
6112   if (IS_CUSTOM_ELEMENT(properties_element))
6113     MapLevelEditorToolboxCustomGadgets();
6114
6115   SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
6116   ClearWindow();
6117
6118   DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS1_YPOS,
6119            "Element Settings", FONT_TITLE_1);
6120
6121   DrawElementBorder(SX + xstart * MINI_TILEX,
6122                     SY + ystart * MINI_TILEY + MINI_TILEY / 2,
6123                     TILEX, TILEY, FALSE);
6124   DrawGraphicAnimationExt(drawto,
6125                           SX + xstart * MINI_TILEX,
6126                           SY + ystart * MINI_TILEY + MINI_TILEY / 2,
6127                           el2img(properties_element), -1, NO_MASKING);
6128
6129   FrameCounter = 0;     /* restart animation frame counter */
6130
6131   DrawElementName((xstart + 3) * MINI_TILEX, (ystart + 1) * MINI_TILEY,
6132                   properties_element);
6133
6134   DrawPropertiesTabulatorGadgets();
6135
6136   if (edit_mode_properties == ED_MODE_PROPERTIES_INFO)
6137     DrawPropertiesInfo();
6138   else if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG)
6139     DrawPropertiesConfig();
6140   else  /* edit_mode_properties == ED_MODE_PROPERTIES_ADVANCED */
6141     DrawPropertiesAdvanced();
6142 }
6143
6144 static void UpdateCustomElementGraphicGadgets()
6145 {
6146   ModifyEditorElementList();
6147   RedrawDrawingElements();
6148
6149   if (edit_mode == ED_MODE_PROPERTIES &&
6150       edit_mode_properties == ED_MODE_PROPERTIES_ADVANCED)
6151     DrawPropertiesAdvancedDrawingAreas();
6152 }
6153
6154 static void DrawLineElement(int sx, int sy, int element, boolean change_level)
6155 {
6156   int lx = sx + level_xpos;
6157   int ly = sy + level_ypos;
6158
6159   DrawMiniElement(sx, sy, (element < 0 ? Feld[lx][ly] : element));
6160
6161   if (change_level)
6162     Feld[lx][ly] = element;
6163 }
6164
6165 static void DrawLine(int from_x, int from_y, int to_x, int to_y,
6166                      int element, boolean change_level)
6167 {
6168   if (from_y == to_y)                   /* horizontal line */
6169   {
6170     int x;
6171     int y = from_y;
6172
6173     if (from_x > to_x)
6174       swap_numbers(&from_x, &to_x);
6175
6176     for (x = from_x; x <= to_x; x++)
6177       DrawLineElement(x, y, element, change_level);
6178   }
6179   else if (from_x == to_x)              /* vertical line */
6180   {
6181     int x = from_x;
6182     int y;
6183
6184     if (from_y > to_y)
6185       swap_numbers(&from_y, &to_y);
6186
6187     for (y = from_y; y <= to_y; y++)
6188       DrawLineElement(x, y, element, change_level);
6189   }
6190   else                                  /* diagonal line */
6191   {
6192     int len_x = ABS(to_x - from_x);
6193     int len_y = ABS(to_y - from_y);
6194     int x, y;
6195
6196     if (len_y < len_x)                  /* a < 1 */
6197     {
6198       float a = (float)len_y / (float)len_x;
6199
6200       if (from_x > to_x)
6201         swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
6202
6203       for (x = 0; x <= len_x; x++)
6204       {
6205         y = (int)(a * x + 0.5) * (to_y < from_y ? -1 : +1);
6206         DrawLineElement(from_x + x, from_y + y, element, change_level);
6207       }
6208     }
6209     else                                /* a >= 1 */
6210     {
6211       float a = (float)len_x / (float)len_y;
6212
6213       if (from_y > to_y)
6214         swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
6215
6216       for (y = 0; y <= len_y; y++)
6217       {
6218         x = (int)(a * y + 0.5) * (to_x < from_x ? -1 : +1);
6219         DrawLineElement(from_x + x, from_y + y, element, change_level);
6220       }
6221     }
6222   }
6223 }
6224
6225 static void DrawBox(int from_x, int from_y, int to_x, int to_y,
6226                     int element, boolean change_level)
6227 {
6228   DrawLine(from_x, from_y, from_x, to_y, element, change_level);
6229   DrawLine(from_x, to_y, to_x, to_y, element, change_level);
6230   DrawLine(to_x, to_y, to_x, from_y, element, change_level);
6231   DrawLine(to_x, from_y, from_x, from_y, element, change_level);
6232 }
6233
6234 static void DrawFilledBox(int from_x, int from_y, int to_x, int to_y,
6235                           int element, boolean change_level)
6236 {
6237   int y;
6238
6239   if (from_y > to_y)
6240     swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
6241
6242   for (y = from_y; y <= to_y; y++)
6243     DrawLine(from_x, y, to_x, y, element, change_level);
6244 }
6245
6246 static void DrawArcExt(int from_x, int from_y, int to_x2, int to_y2,
6247                        int element, boolean change_level)
6248 {
6249   int to_x = to_x2 - (to_x2 > from_x ? +1 : -1);
6250   int to_y = to_y2 - (to_y2 > from_y ? +1 : -1);
6251   int len_x = ABS(to_x - from_x);
6252   int len_y = ABS(to_y - from_y);
6253   int radius, x, y;
6254
6255   radius = (int)(sqrt((float)(len_x * len_x + len_y * len_y)) + 0.5);
6256
6257   /* not optimal (some points get drawn twice) but simple,
6258      and fast enough for the few points we are drawing */
6259
6260   for (x = 0; x <= radius; x++)
6261   {
6262     int sx, sy, lx, ly;
6263
6264     y = (int)(sqrt((float)(radius * radius - x * x)) + 0.5);
6265
6266     sx = from_x + x * (from_x < to_x2 ? +1 : -1);
6267     sy = from_y + y * (from_y < to_y2 ? +1 : -1);
6268     lx = sx + level_xpos;
6269     ly = sy + level_ypos;
6270
6271     if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
6272       DrawLineElement(sx, sy, element, change_level);
6273   }
6274
6275   for (y = 0; y <= radius; y++)
6276   {
6277     int sx, sy, lx, ly;
6278
6279     x = (int)(sqrt((float)(radius * radius - y * y)) + 0.5);
6280
6281     sx = from_x + x * (from_x < to_x2 ? +1 : -1);
6282     sy = from_y + y * (from_y < to_y2 ? +1 : -1);
6283     lx = sx + level_xpos;
6284     ly = sy + level_ypos;
6285
6286     if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
6287       DrawLineElement(sx, sy, element, change_level);
6288   }
6289 }
6290
6291 static void DrawArc(int from_x, int from_y, int to_x, int to_y,
6292                     int element, boolean change_level)
6293 {
6294   int to_x2 = to_x + (to_x < from_x ? -1 : +1);
6295   int to_y2 = to_y + (to_y > from_y ? +1 : -1);
6296
6297   DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
6298 }
6299
6300 #define DRAW_CIRCLES_BUTTON_AVAILABLE   0
6301 #if DRAW_CIRCLES_BUTTON_AVAILABLE
6302 static void DrawCircle(int from_x, int from_y, int to_x, int to_y,
6303                        int element, boolean change_level)
6304 {
6305   int to_x2 = to_x + (to_x < from_x ? -1 : +1);
6306   int to_y2 = to_y + (to_y > from_y ? +1 : -1);
6307   int mirror_to_x2 = from_x - (to_x2 - from_x);
6308   int mirror_to_y2 = from_y - (to_y2 - from_y);
6309
6310   DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
6311   DrawArcExt(from_x, from_y, mirror_to_x2, to_y2, element, change_level);
6312   DrawArcExt(from_x, from_y, to_x2, mirror_to_y2, element, change_level);
6313   DrawArcExt(from_x, from_y, mirror_to_x2, mirror_to_y2, element,change_level);
6314 }
6315 #endif
6316
6317 static void DrawAreaBorder(int from_x, int from_y, int to_x, int to_y)
6318 {
6319   int from_sx, from_sy;
6320   int to_sx, to_sy;
6321
6322   if (from_x > to_x)
6323     swap_numbers(&from_x, &to_x);
6324
6325   if (from_y > to_y)
6326     swap_numbers(&from_y, &to_y);
6327
6328   from_sx = SX + from_x * MINI_TILEX;
6329   from_sy = SY + from_y * MINI_TILEY;
6330   to_sx = SX + to_x * MINI_TILEX + MINI_TILEX - 1;
6331   to_sy = SY + to_y * MINI_TILEY + MINI_TILEY - 1;
6332
6333   DrawSimpleWhiteLine(drawto, from_sx, from_sy, to_sx, from_sy);
6334   DrawSimpleWhiteLine(drawto, to_sx, from_sy, to_sx, to_sy);
6335   DrawSimpleWhiteLine(drawto, to_sx, to_sy, from_sx, to_sy);
6336   DrawSimpleWhiteLine(drawto, from_sx, to_sy, from_sx, from_sy);
6337
6338   if (from_x == to_x && from_y == to_y)
6339     MarkTileDirty(from_x/2, from_y/2);
6340   else
6341     redraw_mask |= REDRAW_FIELD;
6342 }
6343
6344 static void SelectArea(int from_x, int from_y, int to_x, int to_y,
6345                        int element, boolean change_level)
6346 {
6347   if (element == -1 || change_level)
6348     DrawBox(from_x, from_y, to_x, to_y, -1, FALSE);
6349   else
6350     DrawAreaBorder(from_x, from_y, to_x, to_y);
6351 }
6352
6353 /* values for CopyBrushExt() */
6354 #define CB_AREA_TO_BRUSH        0
6355 #define CB_BRUSH_TO_CURSOR      1
6356 #define CB_BRUSH_TO_LEVEL       2
6357 #define CB_DELETE_OLD_CURSOR    3
6358
6359 static void CopyBrushExt(int from_x, int from_y, int to_x, int to_y,
6360                          int button, int mode)
6361 {
6362   static short brush_buffer[MAX_ED_FIELDX][MAX_ED_FIELDY];
6363   static int brush_width, brush_height;
6364   static int last_cursor_x = -1, last_cursor_y = -1;
6365   static boolean delete_old_brush;
6366   int new_element = BUTTON_ELEMENT(button);
6367   int x, y;
6368
6369   if (mode == CB_DELETE_OLD_CURSOR && !delete_old_brush)
6370     return;
6371
6372   if (mode == CB_AREA_TO_BRUSH)
6373   {
6374     int from_lx, from_ly;
6375
6376     if (from_x > to_x)
6377       swap_numbers(&from_x, &to_x);
6378
6379     if (from_y > to_y)
6380       swap_numbers(&from_y, &to_y);
6381
6382     brush_width = to_x - from_x + 1;
6383     brush_height = to_y - from_y + 1;
6384
6385     from_lx = from_x + level_xpos;
6386     from_ly = from_y + level_ypos;
6387
6388     for (y = 0; y < brush_height; y++)
6389     {
6390       for (x=0; x < brush_width; x++)
6391       {
6392         brush_buffer[x][y] = Feld[from_lx + x][from_ly + y];
6393
6394         if (button != 1)
6395           DrawLineElement(from_x + x, from_y + y, new_element, TRUE);
6396       }
6397     }
6398
6399     if (button != 1)
6400       CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
6401
6402     delete_old_brush = FALSE;
6403   }
6404   else if (mode == CB_BRUSH_TO_CURSOR || mode == CB_DELETE_OLD_CURSOR ||
6405            mode == CB_BRUSH_TO_LEVEL)
6406   {
6407     int cursor_x = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_x : from_x);
6408     int cursor_y = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_y : from_y);
6409     int cursor_from_x = cursor_x - brush_width / 2;
6410     int cursor_from_y = cursor_y - brush_height / 2;
6411     int border_from_x = cursor_x, border_from_y = cursor_y;
6412     int border_to_x = cursor_x, border_to_y = cursor_y;
6413
6414     if (mode != CB_DELETE_OLD_CURSOR && delete_old_brush)
6415       CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
6416
6417     if (!IN_ED_FIELD(cursor_x, cursor_y) ||
6418         !IN_LEV_FIELD(cursor_x + level_xpos, cursor_y + level_ypos))
6419     {
6420       delete_old_brush = FALSE;
6421       return;
6422     }
6423
6424     for (y = 0; y < brush_height; y++)
6425     {
6426       for (x = 0; x < brush_width; x++)
6427       {
6428         int sx = cursor_from_x + x;
6429         int sy = cursor_from_y + y;
6430         int lx = sx + level_xpos;
6431         int ly = sy + level_ypos;
6432         boolean change_level = (mode == CB_BRUSH_TO_LEVEL);
6433         int element = (mode == CB_DELETE_OLD_CURSOR ? -1 :
6434                        mode == CB_BRUSH_TO_CURSOR || button == 1 ?
6435                        brush_buffer[x][y] : new_element);
6436
6437         if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
6438         {
6439           if (sx < border_from_x)
6440             border_from_x = sx;
6441           else if (sx > border_to_x)
6442             border_to_x = sx;
6443           if (sy < border_from_y)
6444             border_from_y = sy;
6445           else if (sy > border_to_y)
6446             border_to_y = sy;
6447
6448           DrawLineElement(sx, sy, element, change_level);
6449         }
6450       }
6451     }
6452
6453     if (mode != CB_DELETE_OLD_CURSOR)
6454       DrawAreaBorder(border_from_x, border_from_y, border_to_x, border_to_y);
6455
6456     last_cursor_x = cursor_x;
6457     last_cursor_y = cursor_y;
6458     delete_old_brush = TRUE;
6459   }
6460 }
6461
6462 static void CopyAreaToBrush(int from_x, int from_y, int to_x, int to_y,
6463                             int button)
6464 {
6465   CopyBrushExt(from_x, from_y, to_x, to_y, button, CB_AREA_TO_BRUSH);
6466 }
6467
6468 static void CopyBrushToLevel(int x, int y, int button)
6469 {
6470   CopyBrushExt(x, y, 0, 0, button, CB_BRUSH_TO_LEVEL);
6471 }
6472
6473 static void CopyBrushToCursor(int x, int y)
6474 {
6475   CopyBrushExt(x, y, 0, 0, 0, CB_BRUSH_TO_CURSOR);
6476 }
6477
6478 static void DeleteBrushFromCursor()
6479 {
6480   CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
6481 }
6482
6483 static void FloodFill(int from_x, int from_y, int fill_element)
6484 {
6485   int i,x,y;
6486   int old_element;
6487   static int check[4][2] = { {-1,0}, {0,-1}, {1,0}, {0,1} };
6488   static int safety = 0;
6489
6490   /* check if starting field still has the desired content */
6491   if (Feld[from_x][from_y] == fill_element)
6492     return;
6493
6494   safety++;
6495
6496   if (safety > lev_fieldx*lev_fieldy)
6497     Error(ERR_EXIT, "Something went wrong in 'FloodFill()'. Please debug.");
6498
6499   old_element = Feld[from_x][from_y];
6500   Feld[from_x][from_y] = fill_element;
6501
6502   for (i = 0; i < 4; i++)
6503   {
6504     x = from_x + check[i][0];
6505     y = from_y + check[i][1];
6506
6507     if (IN_LEV_FIELD(x,y) && Feld[x][y] == old_element)
6508       FloodFill(x, y, fill_element);
6509   }
6510
6511   safety--;
6512 }
6513
6514 /* values for DrawLevelText() modes */
6515 #define TEXT_INIT               0
6516 #define TEXT_SETCURSOR          1
6517 #define TEXT_WRITECHAR          2
6518 #define TEXT_BACKSPACE          3
6519 #define TEXT_NEWLINE            4
6520 #define TEXT_END                5
6521 #define TEXT_QUERY_TYPING       6
6522
6523 static int DrawLevelText(int sx, int sy, char letter, int mode)
6524 {
6525   static short delete_buffer[MAX_LEV_FIELDX];
6526   static int start_sx, start_sy;
6527   static int last_sx, last_sy;
6528   static boolean typing = FALSE;
6529   int letter_element = EL_CHAR_ASCII0 + letter;
6530   int lx = 0, ly = 0;
6531
6532   /* map lower case letters to upper case and convert special characters */
6533   if (letter >= 'a' && letter <= 'z')
6534     letter_element = EL_CHAR_ASCII0 + letter + (int)('A' - 'a');
6535   else if (letter == 'ä' || letter == 'Ä')
6536     letter_element = EL_CHAR_AUMLAUT;
6537   else if (letter == 'ö' || letter == 'Ö')
6538     letter_element = EL_CHAR_OUMLAUT;
6539   else if (letter == 'ü' || letter == 'Ãœ')
6540     letter_element = EL_CHAR_UUMLAUT;
6541   else if (letter == '^')
6542     letter_element = EL_CHAR_COPYRIGHT;
6543   else
6544     letter_element = EL_CHAR_ASCII0 + letter;
6545
6546   if (mode != TEXT_INIT)
6547   {
6548     if (!typing)
6549       return FALSE;
6550
6551     if (mode != TEXT_SETCURSOR)
6552     {
6553       sx = last_sx;
6554       sy = last_sy;
6555     }
6556
6557     lx = last_sx + level_xpos;
6558     ly = last_sy + level_ypos;
6559   }
6560
6561   switch (mode)
6562   {
6563     case TEXT_INIT:
6564       if (typing)
6565         DrawLevelText(0, 0, 0, TEXT_END);
6566
6567       typing = TRUE;
6568       start_sx = last_sx = sx;
6569       start_sy = last_sy = sy;
6570       DrawLevelText(sx, sy, 0, TEXT_SETCURSOR);
6571       break;
6572
6573     case TEXT_SETCURSOR:
6574       DrawMiniElement(last_sx, last_sy, Feld[lx][ly]);
6575       DrawAreaBorder(sx, sy, sx, sy);
6576       last_sx = sx;
6577       last_sy = sy;
6578       break;
6579
6580     case TEXT_WRITECHAR:
6581       if (letter_element >= EL_CHAR_START && letter_element <= EL_CHAR_END)
6582       {
6583         delete_buffer[sx - start_sx] = Feld[lx][ly];
6584         Feld[lx][ly] = letter_element;
6585
6586         if (sx + 1 < ed_fieldx && lx + 1 < lev_fieldx)
6587           DrawLevelText(sx + 1, sy, 0, TEXT_SETCURSOR);
6588         else if (sy + 1 < ed_fieldy && ly + 1 < lev_fieldy)
6589           DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
6590         else
6591           DrawLevelText(0, 0, 0, TEXT_END);
6592       }
6593       break;
6594
6595     case TEXT_BACKSPACE:
6596       if (sx > start_sx)
6597       {
6598         Feld[lx - 1][ly] = delete_buffer[sx - start_sx - 1];
6599         DrawMiniElement(sx - 1, sy, Feld[lx - 1][ly]);
6600         DrawLevelText(sx - 1, sy, 0, TEXT_SETCURSOR);
6601       }
6602       break;
6603
6604     case TEXT_NEWLINE:
6605       if (sy + 1 < ed_fieldy - 1 && ly + 1 < lev_fieldy - 1)
6606         DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
6607       else
6608         DrawLevelText(0, 0, 0, TEXT_END);
6609       break;
6610
6611     case TEXT_END:
6612       CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
6613       DrawMiniElement(sx, sy, Feld[lx][ly]);
6614       typing = FALSE;
6615       break;
6616
6617     case TEXT_QUERY_TYPING:
6618       break;
6619
6620     default:
6621       break;
6622   }
6623
6624   return typing;
6625 }
6626
6627 static void SetTextCursor(int unused_sx, int unused_sy, int sx, int sy,
6628                           int element, boolean change_level)
6629 {
6630   int lx = sx + level_xpos;
6631   int ly = sy + level_ypos;
6632
6633   if (element == -1)
6634     DrawMiniElement(sx, sy, Feld[lx][ly]);
6635   else
6636     DrawAreaBorder(sx, sy, sx, sy);
6637 }
6638
6639 static void CopyLevelToUndoBuffer(int mode)
6640 {
6641   static boolean accumulated_undo = FALSE;
6642   boolean new_undo_buffer_position = TRUE;
6643   int last_border_element;
6644   int x, y;
6645
6646   switch (mode)
6647   {
6648     case UNDO_IMMEDIATE:
6649       accumulated_undo = FALSE;
6650       break;
6651
6652     case UNDO_ACCUMULATE:
6653       if (accumulated_undo)
6654         new_undo_buffer_position = FALSE;
6655       accumulated_undo = TRUE;
6656       break;
6657
6658     default:
6659       break;
6660   }
6661
6662   if (new_undo_buffer_position)
6663   {
6664     /* new position in undo buffer ring */
6665     undo_buffer_position = (undo_buffer_position + 1) % NUM_UNDO_STEPS;
6666
6667     if (undo_buffer_steps < NUM_UNDO_STEPS - 1)
6668       undo_buffer_steps++;
6669   }
6670
6671   for (x = 0; x < lev_fieldx; x++)
6672     for (y = 0; y < lev_fieldy; y++)
6673       UndoBuffer[undo_buffer_position][x][y] = Feld[x][y];
6674
6675   /* check if drawing operation forces change of border style */
6676   last_border_element = BorderElement;
6677   SetBorderElement();
6678   if (BorderElement != last_border_element)
6679     DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
6680 }
6681
6682 static void RandomPlacement(int new_element)
6683 {
6684   static boolean free_position[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
6685   int num_free_positions;
6686   int num_percentage;
6687   int num_elements;
6688   int x, y;
6689
6690   /* determine number of free positions for the new elements */
6691   /* (maybe this statement should be formatted a bit more readable...) */
6692   num_free_positions = 0;
6693   for (x = 0; x < lev_fieldx; x++)
6694     for (y = 0; y < lev_fieldy; y++)
6695       if ((free_position[x][y] =
6696            ((random_placement_background_restricted &&
6697              Feld[x][y] == random_placement_background_element) ||
6698             (!random_placement_background_restricted &&
6699              Feld[x][y] != new_element))) == TRUE)
6700         num_free_positions++;
6701
6702   /* determine number of new elements to place there */
6703   num_percentage = num_free_positions * random_placement_value / 100;
6704   num_elements = (random_placement_method == RANDOM_USE_PERCENTAGE ?
6705                   num_percentage : random_placement_value);
6706
6707   /* if not more free positions than elements to place, fill whole level */
6708   if (num_elements >= num_free_positions)
6709   {
6710     for (x = 0; x < lev_fieldx; x++)
6711       for (y = 0; y < lev_fieldy; y++)
6712         Feld[x][y] = new_element;
6713
6714     DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
6715     CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
6716     return;
6717   }
6718
6719   while (num_elements > 0)
6720   {
6721     x = RND(lev_fieldx);
6722     y = RND(lev_fieldy);
6723
6724     /* don't place element at the same position twice */
6725     if (free_position[x][y])
6726     {
6727       free_position[x][y] = FALSE;
6728       Feld[x][y] = new_element;
6729       num_elements--;
6730     }
6731   }
6732
6733   DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
6734   CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
6735 }
6736
6737 void WrapLevel(int dx, int dy)
6738 {
6739   int wrap_dx = lev_fieldx - dx;
6740   int wrap_dy = lev_fieldy - dy;
6741   int x, y;
6742
6743   for (x = 0; x < lev_fieldx; x++)
6744     for (y = 0; y < lev_fieldy; y++)
6745       FieldBackup[x][y] = Feld[x][y];
6746
6747   for (x = 0; x < lev_fieldx; x++)
6748     for (y = 0; y < lev_fieldy; y++)
6749       Feld[x][y] =
6750         FieldBackup[(x + wrap_dx) % lev_fieldx][(y + wrap_dy) % lev_fieldy];
6751
6752   DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
6753   CopyLevelToUndoBuffer(UNDO_ACCUMULATE);
6754 }
6755
6756 static void HandleDrawingAreas(struct GadgetInfo *gi)
6757 {
6758   static boolean started_inside_drawing_area = FALSE;
6759   int id = gi->custom_id;
6760   boolean button_press_event;
6761   boolean button_release_event;
6762   boolean inside_drawing_area = !gi->event.off_borders;
6763   boolean draw_level = (id == GADGET_ID_DRAWING_LEVEL);
6764   int actual_drawing_function;
6765   int button = gi->event.button;
6766   int new_element = BUTTON_ELEMENT(button);
6767   int sx = gi->event.x, sy = gi->event.y;
6768   int min_sx = 0, min_sy = 0;
6769   int max_sx = gi->drawing.area_xsize - 1, max_sy = gi->drawing.area_ysize - 1;
6770   int item_xsize = gi->drawing.item_xsize, item_ysize = gi->drawing.item_ysize;
6771   int lx = 0, ly = 0;
6772   int min_lx = 0, min_ly = 0;
6773   int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
6774   int x, y;
6775
6776   /* handle info callback for each invocation of action callback */
6777   gi->callback_info(gi);
6778
6779   button_press_event = (gi->event.type == GD_EVENT_PRESSED);
6780   button_release_event = (gi->event.type == GD_EVENT_RELEASED);
6781
6782   /* make sure to stay inside drawing area boundaries */
6783   sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
6784   sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
6785
6786   if (draw_level)
6787   {
6788     /* get positions inside level field */
6789     lx = sx + level_xpos;
6790     ly = sy + level_ypos;
6791
6792     if (!IN_LEV_FIELD(lx, ly))
6793       inside_drawing_area = FALSE;
6794
6795     /* make sure to stay inside level field boundaries */
6796     lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
6797     ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
6798
6799     /* correct drawing area positions accordingly */
6800     sx = lx - level_xpos;
6801     sy = ly - level_ypos;
6802   }
6803
6804   if (button_press_event)
6805     started_inside_drawing_area = inside_drawing_area;
6806
6807   if (!started_inside_drawing_area)
6808     return;
6809
6810   if (!button && !button_release_event)
6811     return;
6812
6813   /* automatically switch to 'single item' drawing mode, if needed */
6814   actual_drawing_function =
6815     (draw_level || drawing_function == GADGET_ID_PICK_ELEMENT ?
6816      drawing_function : GADGET_ID_SINGLE_ITEMS);
6817
6818   /* clicking into drawing area with pressed Control key picks element */
6819   if (GetKeyModState() & KMOD_Control)
6820     actual_drawing_function = GADGET_ID_PICK_ELEMENT;
6821
6822   switch (actual_drawing_function)
6823   {
6824     case GADGET_ID_SINGLE_ITEMS:
6825       if (draw_level)
6826       {
6827         if (button_release_event)
6828         {
6829           CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
6830
6831           if (edit_mode == ED_MODE_DRAWING && draw_with_brush &&
6832               !inside_drawing_area)
6833             DeleteBrushFromCursor();
6834         }
6835
6836         if (!button)
6837           break;
6838
6839         if (draw_with_brush)
6840         {
6841           if (!button_release_event)
6842             CopyBrushToLevel(sx, sy, button);
6843         }
6844         else if (new_element != Feld[lx][ly])
6845         {
6846           if (new_element == EL_PLAYER_1)
6847           {
6848             /* remove player at old position */
6849             for (y = 0; y < lev_fieldy; y++)
6850             {
6851               for (x = 0; x < lev_fieldx; x++)
6852               {
6853                 if (Feld[x][y] == EL_PLAYER_1)
6854                 {
6855                   Feld[x][y] = EL_EMPTY;
6856                   if (x - level_xpos >= 0 && x - level_xpos < ed_fieldx &&
6857                       y - level_ypos >= 0 && y - level_ypos < ed_fieldy)
6858                     DrawMiniElement(x - level_xpos, y - level_ypos,
6859                                     EL_EMPTY);
6860                 }
6861               }
6862             }
6863           }
6864
6865           Feld[lx][ly] = new_element;
6866           DrawMiniElement(sx, sy, new_element);
6867         }
6868       }
6869       else
6870       {
6871         if (item_xsize == MINI_TILEX && item_ysize == MINI_TILEY)
6872           DrawMiniGraphicExt(drawto,
6873                              gi->x + sx * MINI_TILEX,
6874                              gi->y + sy * MINI_TILEY,
6875                              el2edimg(new_element));
6876         else
6877           DrawGraphicExt(drawto,
6878                          gi->x + sx * TILEX,
6879                          gi->y + sy * TILEY,
6880                          el2img(new_element), 0);
6881
6882         if (id == GADGET_ID_AMOEBA_CONTENT)
6883           level.amoeba_content = new_element;
6884         else if (id == GADGET_ID_CUSTOM_GRAPHIC)
6885         {
6886           new_element = GFX_ELEMENT(new_element);
6887           custom_element.gfx_element = new_element;
6888
6889           CopyCustomElementPropertiesToGame(properties_element);
6890
6891           UpdateCustomElementGraphicGadgets();
6892
6893           FrameCounter = 0;     /* restart animation frame counter */
6894         }
6895         else if (id == GADGET_ID_CUSTOM_CONTENT)
6896         {
6897           custom_element.content[sx][sy] = new_element;
6898
6899           CopyCustomElementPropertiesToGame(properties_element);
6900         }
6901         else if (id == GADGET_ID_CUSTOM_CHANGE_TARGET)
6902         {
6903           custom_element_change.target_element = new_element;
6904
6905           CopyCustomElementPropertiesToGame(properties_element);
6906         }
6907         else if (id == GADGET_ID_CUSTOM_CHANGE_CONTENT)
6908         {
6909           custom_element_change.content[sx][sy] = new_element;
6910
6911           CopyCustomElementPropertiesToGame(properties_element);
6912         }
6913         else if (id == GADGET_ID_CUSTOM_CHANGE_TRIGGER)
6914         {
6915           custom_element_change.trigger_element = new_element;
6916
6917           CopyCustomElementPropertiesToGame(properties_element);
6918         }
6919         else if (id == GADGET_ID_RANDOM_BACKGROUND)
6920           random_placement_background_element = new_element;
6921         else if (id >= GADGET_ID_ELEMENT_CONTENT_0 &&
6922                  id <= GADGET_ID_ELEMENT_CONTENT_7)
6923           level.yamyam_content[id - GADGET_ID_ELEMENT_CONTENT_0][sx][sy] =
6924             new_element;
6925       }
6926       break;
6927
6928     case GADGET_ID_CONNECTED_ITEMS:
6929       {
6930         static int last_sx = -1;
6931         static int last_sy = -1;
6932
6933         if (button_release_event)
6934           CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
6935
6936         if (button)
6937         {
6938           if (!button_press_event)
6939             DrawLine(last_sx, last_sy, sx, sy, new_element, TRUE);
6940
6941           last_sx = sx;
6942           last_sy = sy;
6943         }
6944       }
6945       break;
6946
6947     case GADGET_ID_LINE:
6948     case GADGET_ID_ARC:
6949     case GADGET_ID_RECTANGLE:
6950     case GADGET_ID_FILLED_BOX:
6951     case GADGET_ID_GRAB_BRUSH:
6952     case GADGET_ID_TEXT:
6953       {
6954         static int last_sx = -1;
6955         static int last_sy = -1;
6956         static int start_sx = -1;
6957         static int start_sy = -1;
6958         void (*draw_func)(int, int, int, int, int, boolean);
6959
6960         if (drawing_function == GADGET_ID_LINE)
6961           draw_func = DrawLine;
6962         else if (drawing_function == GADGET_ID_ARC)
6963           draw_func = DrawArc;
6964         else if (drawing_function == GADGET_ID_RECTANGLE)
6965           draw_func = DrawBox;
6966         else if (drawing_function == GADGET_ID_FILLED_BOX)
6967           draw_func = DrawFilledBox;
6968         else if (drawing_function == GADGET_ID_GRAB_BRUSH)
6969           draw_func = SelectArea;
6970         else /* (drawing_function == GADGET_ID_TEXT) */
6971           draw_func = SetTextCursor;
6972
6973         if (button_press_event)
6974         {
6975           draw_func(sx, sy, sx, sy, new_element, FALSE);
6976           start_sx = last_sx = sx;
6977           start_sy = last_sy = sy;
6978
6979           if (drawing_function == GADGET_ID_TEXT)
6980             DrawLevelText(0, 0, 0, TEXT_END);
6981         }
6982         else if (button_release_event)
6983         {
6984           draw_func(start_sx, start_sy, sx, sy, new_element, TRUE);
6985           if (drawing_function == GADGET_ID_GRAB_BRUSH)
6986           {
6987             CopyAreaToBrush(start_sx, start_sy, sx, sy, button);
6988             CopyBrushToCursor(sx, sy);
6989             ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
6990                           MB_LEFTBUTTON);
6991             draw_with_brush = TRUE;
6992           }
6993           else if (drawing_function == GADGET_ID_TEXT)
6994             DrawLevelText(sx, sy, 0, TEXT_INIT);
6995           else
6996             CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
6997         }
6998         else if (last_sx != sx || last_sy != sy)
6999         {
7000           draw_func(start_sx, start_sy, last_sx, last_sy, -1, FALSE);
7001           draw_func(start_sx, start_sy, sx, sy, new_element, FALSE);
7002           last_sx = sx;
7003           last_sy = sy;
7004         }
7005       }
7006       break;
7007
7008     case GADGET_ID_FLOOD_FILL:
7009       if (button_press_event && Feld[lx][ly] != new_element)
7010       {
7011         FloodFill(lx, ly, new_element);
7012         DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
7013         CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
7014       }
7015       break;
7016
7017     case GADGET_ID_PICK_ELEMENT:
7018       if (button_release_event)
7019         ClickOnGadget(level_editor_gadget[last_drawing_function],
7020                       MB_LEFTBUTTON);
7021       else if (draw_level)
7022         PickDrawingElement(button, Feld[lx][ly]);
7023       else if (id == GADGET_ID_AMOEBA_CONTENT)
7024         PickDrawingElement(button, level.amoeba_content);
7025       else if (id == GADGET_ID_CUSTOM_GRAPHIC)
7026         PickDrawingElement(button, custom_element.gfx_element);
7027       else if (id == GADGET_ID_CUSTOM_CONTENT)
7028         PickDrawingElement(button, custom_element.content[sx][sy]);
7029       else if (id == GADGET_ID_CUSTOM_CHANGE_TARGET)
7030         PickDrawingElement(button, custom_element_change.target_element);
7031       else if (id == GADGET_ID_CUSTOM_CHANGE_CONTENT)
7032         PickDrawingElement(button, custom_element_change.content[sx][sy]);
7033       else if (id == GADGET_ID_CUSTOM_CHANGE_TRIGGER)
7034         PickDrawingElement(button, custom_element_change.trigger_element);
7035       else if (id == GADGET_ID_RANDOM_BACKGROUND)
7036         PickDrawingElement(button, random_placement_background_element);
7037       else if (id >= GADGET_ID_ELEMENT_CONTENT_0 &&
7038                id <= GADGET_ID_ELEMENT_CONTENT_7)
7039       {
7040         int i = id - GADGET_ID_ELEMENT_CONTENT_0;
7041
7042         PickDrawingElement(button, level.yamyam_content[i][sx][sy]);
7043       }
7044
7045       break;
7046
7047     default:
7048       break;
7049   }
7050 }
7051
7052 static void HandleCounterButtons(struct GadgetInfo *gi)
7053 {
7054   int gadget_id = gi->custom_id;
7055   int counter_id = gi->custom_type_id;
7056   int button = gi->event.button;
7057   int *counter_value = counterbutton_info[counter_id].value;
7058   int step = BUTTON_STEPSIZE(button) *
7059     (gadget_id == counterbutton_info[counter_id].gadget_id_down ? -1 : +1);
7060
7061   if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
7062   {
7063     boolean pressed = (gi->event.type == GD_EVENT_PRESSED);
7064     boolean released = (gi->event.type == GD_EVENT_RELEASED);
7065     boolean level_changed = LevelChanged();
7066
7067     if ((level_changed && pressed) || (!level_changed && released))
7068       return;
7069
7070     if (level_changed && !Request("Level has changed! Discard changes ?",
7071                                   REQ_ASK))
7072     {
7073       if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
7074         ModifyEditorCounter(counter_id, *counter_value);
7075       return;
7076     }
7077   }
7078
7079   if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
7080     *counter_value = gi->textinput.number_value;
7081   else
7082     ModifyEditorCounter(counter_id, *counter_value + step);
7083
7084   switch (counter_id)
7085   {
7086     case ED_COUNTER_ID_ELEMENT_CONTENT:
7087       DrawElementContentAreas();
7088       break;
7089
7090     case ED_COUNTER_ID_ENVELOPE_XSIZE:
7091     case ED_COUNTER_ID_ENVELOPE_YSIZE:
7092       DrawEnvelopeTextArea(-1);
7093       break;
7094
7095     case ED_COUNTER_ID_LEVEL_XSIZE:
7096     case ED_COUNTER_ID_LEVEL_YSIZE:
7097       lev_fieldx = level.fieldx;
7098       lev_fieldy = level.fieldy;
7099       break;
7100
7101     case ED_COUNTER_ID_SELECT_LEVEL:
7102       LoadLevel(level_nr);
7103       TapeErase();
7104       ResetUndoBuffer();
7105       DrawEditModeWindow();
7106       break;
7107
7108     default:
7109       break;
7110   }
7111
7112   if ((counter_id >= ED_COUNTER_ID_CUSTOM_FIRST &&
7113        counter_id <= ED_COUNTER_ID_CUSTOM_LAST) ||
7114       (counter_id >= ED_COUNTER_ID_CHANGE_FIRST &&
7115        counter_id <= ED_COUNTER_ID_CHANGE_LAST))
7116     CopyCustomElementPropertiesToGame(properties_element);
7117 }
7118
7119 static void HandleTextInputGadgets(struct GadgetInfo *gi)
7120 {
7121   int type_id = gi->custom_type_id;
7122
7123   strcpy(textinput_info[type_id].value, gi->textinput.value);
7124
7125   if (type_id == ED_TEXTINPUT_ID_ELEMENT_NAME)
7126   {
7127     CopyCustomElementPropertiesToGame(properties_element);
7128
7129     ModifyEditorElementList();  /* update changed button info text */
7130   }
7131 }
7132
7133 static void HandleTextAreaGadgets(struct GadgetInfo *gi)
7134 {
7135   int type_id = gi->custom_type_id;
7136
7137   strcpy(textarea_info[type_id].value, gi->textarea.value);
7138 }
7139
7140 static void HandleSelectboxGadgets(struct GadgetInfo *gi)
7141 {
7142   int type_id = gi->custom_type_id;
7143
7144   *selectbox_info[type_id].value =
7145     selectbox_info[type_id].options[gi->selectbox.index].value;
7146
7147   if (type_id == ED_SELECTBOX_ID_SELECT_CHANGE_PAGE)
7148   {
7149     element_info[properties_element].current_change_page = gi->selectbox.index;
7150
7151     DrawPropertiesWindow();
7152   }
7153   else if ((type_id >= ED_SELECTBOX_ID_CUSTOM_FIRST &&
7154             type_id <= ED_SELECTBOX_ID_CUSTOM_LAST) ||
7155            (type_id >= ED_SELECTBOX_ID_CHANGE_FIRST &&
7156             type_id <= ED_SELECTBOX_ID_CHANGE_LAST))
7157     CopyCustomElementPropertiesToGame(properties_element);
7158 }
7159
7160 static void HandleTextbuttonGadgets(struct GadgetInfo *gi)
7161 {
7162   int type_id = gi->custom_type_id;
7163   int i;
7164
7165   if (type_id >= ED_TEXTBUTTON_ID_PROPERTIES_FIRST &&
7166       type_id <= ED_TEXTBUTTON_ID_PROPERTIES_LAST)
7167   {
7168     edit_mode_properties = gi->custom_type_id;
7169
7170     DrawPropertiesWindow();
7171   }
7172   else if (type_id == ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE)
7173   {
7174     boolean new_template = (!LevelFileExists(-1));
7175
7176     if (new_template ||
7177         Request("Save this tem- plate and kill the old ?", REQ_ASK))
7178       SaveLevelTemplate();
7179
7180     if (new_template)
7181       Request("Tem- plate saved !", REQ_CONFIRM);
7182   }
7183   else if (type_id == ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE &&
7184            custom_element.num_change_pages < MAX_CHANGE_PAGES)
7185   {
7186     struct ElementInfo *ei = &element_info[properties_element];
7187
7188     setElementChangePages(ei, ei->num_change_pages + 1);
7189
7190     /* set new change page to be new current change page */
7191     ei->current_change_page = ei->num_change_pages - 1;
7192     ei->change = &ei->change_page[ei->current_change_page];
7193
7194     setElementChangeInfoToDefaults(ei->change);
7195
7196     DrawPropertiesWindow();
7197   }
7198   else if (type_id == ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE &&
7199            custom_element.num_change_pages > MIN_CHANGE_PAGES)
7200   {
7201     struct ElementInfo *ei = &element_info[properties_element];
7202
7203     /* copy all change pages after change page to be deleted */
7204     for (i = ei->current_change_page; i < ei->num_change_pages - 1; i++)
7205       ei->change_page[i] = ei->change_page[i + 1];
7206
7207     setElementChangePages(ei, ei->num_change_pages - 1);
7208
7209     DrawPropertiesWindow();
7210   }
7211 }
7212
7213 static void HandleGraphicbuttonGadgets(struct GadgetInfo *gi)
7214 {
7215   int type_id = gi->custom_type_id;
7216
7217   if (type_id == ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE ||
7218       type_id == ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE)
7219   {
7220     struct ElementInfo *ei = &element_info[properties_element];
7221     int step = BUTTON_STEPSIZE(gi->event.button);
7222
7223     step *= (type_id == ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE ? -1 : +1);
7224     ei->current_change_page += step;
7225
7226     if (ei->current_change_page < 0)
7227       ei->current_change_page = 0;
7228     else if (ei->current_change_page >= ei->num_change_pages)
7229       ei->current_change_page = ei->num_change_pages - 1;
7230
7231     DrawPropertiesWindow();
7232   }
7233 }
7234
7235 static void HandleRadiobuttons(struct GadgetInfo *gi)
7236 {
7237   *radiobutton_info[gi->custom_type_id].value =
7238     radiobutton_info[gi->custom_type_id].checked_value;
7239 }
7240
7241 static void HandleCheckbuttons(struct GadgetInfo *gi)
7242 {
7243   int type_id = gi->custom_type_id;
7244
7245   *checkbutton_info[type_id].value ^= TRUE;
7246
7247   if ((type_id >= ED_CHECKBUTTON_ID_CUSTOM_FIRST &&
7248        type_id <= ED_CHECKBUTTON_ID_CUSTOM_LAST) ||
7249       (type_id >= ED_CHECKBUTTON_ID_CHANGE_FIRST &&
7250        type_id <= ED_CHECKBUTTON_ID_CHANGE_LAST &&
7251        type_id != ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE))
7252   {
7253     CopyCustomElementPropertiesToGame(properties_element);
7254   }
7255
7256   if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC)
7257   {
7258     UpdateCustomElementGraphicGadgets();
7259   }
7260   else if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE)
7261   {
7262     if (level.use_custom_template && !LevelFileExists(-1))
7263     {
7264       Request("No level tem- plate found !", REQ_CONFIRM);
7265
7266       level.use_custom_template = FALSE;
7267       ModifyGadget(gi, GDI_CHECKED, FALSE, GDI_END);
7268
7269       return;
7270     }
7271
7272     LoadLevelTemplate(level.use_custom_template ? -1 : level_nr);
7273
7274     DrawEditModeWindow();
7275   }
7276 }
7277
7278 static void HandleControlButtons(struct GadgetInfo *gi)
7279 {
7280   static int last_level_drawing_function = GADGET_ID_SINGLE_ITEMS;
7281   static int last_edit_mode = ED_MODE_DRAWING;
7282   static int last_custom_copy_mode = -1;
7283   int id = gi->custom_id;
7284   int button = gi->event.button;
7285   int step = BUTTON_STEPSIZE(button);
7286   int new_element = BUTTON_ELEMENT(button);
7287   int x, y;
7288
7289   if (edit_mode == ED_MODE_DRAWING && drawing_function == GADGET_ID_TEXT)
7290     DrawLevelText(0, 0, 0, TEXT_END);
7291
7292   if (id < ED_NUM_CTRL1_BUTTONS &&
7293       id != GADGET_ID_SINGLE_ITEMS &&
7294       id != GADGET_ID_PROPERTIES &&
7295       id != GADGET_ID_PICK_ELEMENT &&
7296       edit_mode != ED_MODE_DRAWING &&
7297       drawing_function != GADGET_ID_PICK_ELEMENT &&
7298       !(GetKeyModState() & KMOD_Control))
7299   {
7300     DrawDrawingWindow();
7301     edit_mode = ED_MODE_DRAWING;
7302   }
7303
7304   switch (id)
7305   {
7306     case GADGET_ID_SCROLL_LEFT:
7307       if (level_xpos >= 0)
7308       {
7309         if (lev_fieldx < ed_fieldx - 2)
7310           break;
7311
7312         level_xpos -= step;
7313         if (level_xpos < -1)
7314           level_xpos = -1;
7315         if (button == 1)
7316           ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_RIGHT);
7317         else
7318           DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
7319
7320         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
7321                      GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
7322       }
7323       break;
7324
7325     case GADGET_ID_SCROLL_RIGHT:
7326       if (level_xpos <= lev_fieldx - ed_fieldx)
7327       {
7328         if (lev_fieldx < ed_fieldx - 2)
7329           break;
7330
7331         level_xpos += step;
7332         if (level_xpos > lev_fieldx - ed_fieldx + 1)
7333           level_xpos = lev_fieldx - ed_fieldx + 1;
7334         if (button == 1)
7335           ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_LEFT);
7336         else
7337           DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
7338
7339         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
7340                      GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
7341       }
7342       break;
7343
7344     case GADGET_ID_SCROLL_UP:
7345       if (level_ypos >= 0)
7346       {
7347         if (lev_fieldy < ed_fieldy - 2)
7348           break;
7349
7350         level_ypos -= step;
7351         if (level_ypos < -1)
7352           level_ypos = -1;
7353         if (button == 1)
7354           ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_DOWN);
7355         else
7356           DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
7357
7358         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
7359                      GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
7360       }
7361       break;
7362
7363     case GADGET_ID_SCROLL_DOWN:
7364       if (level_ypos <= lev_fieldy - ed_fieldy)
7365       {
7366         if (lev_fieldy < ed_fieldy - 2)
7367           break;
7368
7369         level_ypos += step;
7370         if (level_ypos > lev_fieldy - ed_fieldy + 1)
7371           level_ypos = lev_fieldy - ed_fieldy + 1;
7372         if (button == 1)
7373           ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_UP);
7374         else
7375           DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
7376
7377         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
7378                      GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
7379       }
7380       break;
7381
7382     case GADGET_ID_SCROLL_HORIZONTAL:
7383       level_xpos = gi->event.item_position - 1;
7384       DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
7385       break;
7386
7387     case GADGET_ID_SCROLL_VERTICAL:
7388       level_ypos = gi->event.item_position - 1;
7389       DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
7390       break;
7391
7392     case GADGET_ID_SCROLL_LIST_UP:
7393     case GADGET_ID_SCROLL_LIST_DOWN:
7394     case GADGET_ID_SCROLL_LIST_VERTICAL:
7395       if (id == GADGET_ID_SCROLL_LIST_VERTICAL)
7396         element_shift = gi->event.item_position * ED_ELEMENTLIST_BUTTONS_HORIZ;
7397       else
7398       {
7399         step *= (id == GADGET_ID_SCROLL_LIST_UP ? -1 : +1);
7400         element_shift += step * ED_ELEMENTLIST_BUTTONS_HORIZ;
7401
7402         if (element_shift < 0)
7403           element_shift = 0;
7404         if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
7405           element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
7406
7407         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
7408                      GDI_SCROLLBAR_ITEM_POSITION,
7409                      element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
7410       }
7411
7412       ModifyEditorElementList();
7413
7414       break;
7415
7416     case GADGET_ID_WRAP_LEFT:
7417       WrapLevel(-step, 0);
7418       break;
7419
7420     case GADGET_ID_WRAP_RIGHT:
7421       WrapLevel(step, 0);
7422       break;
7423
7424     case GADGET_ID_WRAP_UP:
7425       WrapLevel(0, -step);
7426       break;
7427
7428     case GADGET_ID_WRAP_DOWN:
7429       WrapLevel(0, step);
7430       break;
7431
7432     case GADGET_ID_SINGLE_ITEMS:
7433     case GADGET_ID_CONNECTED_ITEMS:
7434     case GADGET_ID_LINE:
7435     case GADGET_ID_ARC:
7436     case GADGET_ID_TEXT:
7437     case GADGET_ID_RECTANGLE:
7438     case GADGET_ID_FILLED_BOX:
7439     case GADGET_ID_FLOOD_FILL:
7440     case GADGET_ID_GRAB_BRUSH:
7441     case GADGET_ID_PICK_ELEMENT:
7442       if (drawing_function != GADGET_ID_PICK_ELEMENT)
7443         last_drawing_function = drawing_function;
7444       drawing_function = id;
7445       draw_with_brush = FALSE;
7446       break;
7447
7448     case GADGET_ID_RANDOM_PLACEMENT:
7449       RandomPlacement(new_element);
7450       break;
7451
7452     case GADGET_ID_PROPERTIES:
7453       if (edit_mode != ED_MODE_PROPERTIES)
7454       {
7455         properties_element = new_element;
7456         DrawPropertiesWindow();
7457         edit_mode = ED_MODE_PROPERTIES;
7458
7459         last_level_drawing_function = drawing_function;
7460         ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
7461                       MB_LEFTBUTTON);
7462       }
7463       else
7464       {
7465         DrawDrawingWindow();
7466         edit_mode = ED_MODE_DRAWING;
7467
7468         ClickOnGadget(level_editor_gadget[last_level_drawing_function],
7469                       MB_LEFTBUTTON);
7470       }
7471       break;
7472
7473     case GADGET_ID_CUSTOM_COPY_FROM:
7474     case GADGET_ID_CUSTOM_COPY_TO:
7475     case GADGET_ID_CUSTOM_EXCHANGE:
7476       last_custom_copy_mode = id;
7477       last_drawing_function = drawing_function;
7478       break;
7479
7480     case GADGET_ID_UNDO:
7481       if (undo_buffer_steps == 0)
7482       {
7483         Request("Undo buffer empty !", REQ_CONFIRM);
7484         break;
7485       }
7486
7487       if (edit_mode != ED_MODE_DRAWING)
7488       {
7489         DrawDrawingWindow();
7490         edit_mode = ED_MODE_DRAWING;
7491       }
7492
7493       undo_buffer_position =
7494         (undo_buffer_position - 1 + NUM_UNDO_STEPS) % NUM_UNDO_STEPS;
7495       undo_buffer_steps--;
7496
7497       for (x = 0; x < lev_fieldx; x++)
7498         for (y = 0; y < lev_fieldy; y++)
7499           Feld[x][y] = UndoBuffer[undo_buffer_position][x][y];
7500       DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos,level_ypos);
7501       break;
7502
7503     case GADGET_ID_INFO:
7504       if (edit_mode != ED_MODE_INFO)
7505       {
7506         last_edit_mode = edit_mode;
7507         edit_mode = ED_MODE_INFO;
7508
7509         DrawLevelInfoWindow();
7510       }
7511       else
7512       {
7513         edit_mode = last_edit_mode;
7514
7515         DrawEditModeWindow();
7516       }
7517       break;
7518
7519     case GADGET_ID_CLEAR:
7520       if (edit_mode != ED_MODE_DRAWING)
7521       {
7522         DrawDrawingWindow();
7523         edit_mode = ED_MODE_DRAWING;
7524       }
7525
7526       for (x = 0; x < MAX_LEV_FIELDX; x++) 
7527         for (y = 0; y < MAX_LEV_FIELDY; y++) 
7528           Feld[x][y] = (button == 1 ? EL_EMPTY : new_element);
7529       CopyLevelToUndoBuffer(GADGET_ID_CLEAR);
7530
7531       DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
7532       break;
7533
7534     case GADGET_ID_SAVE:
7535       if (leveldir_current->readonly)
7536       {
7537         Request("This level is read only !", REQ_CONFIRM);
7538         break;
7539       }
7540
7541       if (!LevelContainsPlayer)
7542         Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
7543       else
7544       {
7545         boolean new_level = (!LevelFileExists(level_nr));
7546
7547         if (new_level ||
7548             Request("Save this level and kill the old ?", REQ_ASK))
7549         {
7550           CopyPlayfield(Feld, level.field);
7551
7552           SaveLevel(level_nr);
7553         }
7554
7555         if (new_level)
7556           Request("Level saved !", REQ_CONFIRM);
7557       }
7558       break;
7559
7560     case GADGET_ID_TEST:
7561       if (!LevelContainsPlayer)
7562         Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
7563       else
7564       {
7565         if (LevelChanged())
7566           level.game_version = GAME_VERSION_ACTUAL;
7567
7568         CopyPlayfield(level.field, FieldBackup);
7569         CopyPlayfield(Feld, level.field);
7570
7571         UnmapLevelEditorGadgets();
7572         UndrawSpecialEditorDoor();
7573
7574         CloseDoor(DOOR_CLOSE_ALL);
7575
7576         DrawCompleteVideoDisplay();
7577
7578         if (setup.autorecord)
7579           TapeStartRecording();
7580
7581         level_editor_test_game = TRUE;
7582         game_status = GAME_MODE_PLAYING;
7583
7584         InitGame();
7585       }
7586       break;
7587
7588     case GADGET_ID_EXIT:
7589       RequestExitLevelEditor(TRUE);     /* if level has changed, ask user */
7590       break;
7591
7592     default:
7593       if (id >= GADGET_ID_ELEMENTLIST_FIRST &&
7594           id <= GADGET_ID_ELEMENTLIST_LAST)
7595       {
7596         int element_position = id - GADGET_ID_ELEMENTLIST_FIRST;
7597         int new_element = editor_elements[element_position + element_shift];
7598
7599         if (last_custom_copy_mode != -1)
7600         {
7601           CopyCustomElement(properties_element, new_element,
7602                             last_custom_copy_mode);
7603
7604           ClickOnGadget(level_editor_gadget[last_drawing_function],
7605                         MB_LEFTBUTTON);
7606
7607           last_custom_copy_mode = -1;
7608
7609           break;
7610         }
7611
7612         PickDrawingElement(button, new_element);
7613
7614         if (!stick_element_properties_window &&
7615             drawing_function != GADGET_ID_PICK_ELEMENT &&
7616             !(GetKeyModState() & KMOD_Control))
7617         {
7618           properties_element = new_element;
7619           if (edit_mode == ED_MODE_PROPERTIES)
7620             DrawPropertiesWindow();
7621         }
7622
7623         if (drawing_function == GADGET_ID_PICK_ELEMENT)
7624           ClickOnGadget(level_editor_gadget[last_drawing_function],
7625                         MB_LEFTBUTTON);
7626       }
7627 #ifdef DEBUG
7628       else if (gi->event.type == GD_EVENT_PRESSED)
7629         printf("default: HandleControlButtons: GD_EVENT_PRESSED(%d)\n", id);
7630       else if (gi->event.type == GD_EVENT_RELEASED)
7631         printf("default: HandleControlButtons: GD_EVENT_RELEASED(%d)\n", id);
7632       else if (gi->event.type == GD_EVENT_MOVING)
7633         printf("default: HandleControlButtons: GD_EVENT_MOVING(%d)\n", id);
7634       else
7635         printf("default: HandleControlButtons: ? (id == %d)\n", id);
7636 #endif
7637       break;
7638   }
7639 }
7640
7641 void HandleLevelEditorKeyInput(Key key)
7642 {
7643   char letter = getCharFromKey(key);
7644   int button = MB_LEFTBUTTON;
7645
7646   if (drawing_function == GADGET_ID_TEXT &&
7647       DrawLevelText(0, 0, 0, TEXT_QUERY_TYPING) == TRUE)
7648   {
7649     if (letter)
7650       DrawLevelText(0, 0, letter, TEXT_WRITECHAR);
7651     else if (key == KSYM_Delete || key == KSYM_BackSpace)
7652       DrawLevelText(0, 0, 0, TEXT_BACKSPACE);
7653     else if (key == KSYM_Return)
7654       DrawLevelText(0, 0, 0, TEXT_NEWLINE);
7655     else if (key == KSYM_Escape)
7656       DrawLevelText(0, 0, 0, TEXT_END);
7657   }
7658   else if (button_status == MB_RELEASED)
7659   {
7660     int i, id = GADGET_ID_NONE;
7661
7662     switch (key)
7663     {
7664       case KSYM_Left:
7665         id = GADGET_ID_SCROLL_LEFT;
7666         break;
7667       case KSYM_Right:
7668         id = GADGET_ID_SCROLL_RIGHT;
7669         break;
7670       case KSYM_Up:
7671         id = GADGET_ID_SCROLL_UP;
7672         break;
7673       case KSYM_Down:
7674         id = GADGET_ID_SCROLL_DOWN;
7675         break;
7676       case KSYM_Page_Up:
7677         id = GADGET_ID_SCROLL_LIST_UP;
7678         button = MB_RIGHTBUTTON;
7679         break;
7680       case KSYM_Page_Down:
7681         id = GADGET_ID_SCROLL_LIST_DOWN;
7682         button = MB_RIGHTBUTTON;
7683         break;
7684
7685       case KSYM_Escape:
7686         if (edit_mode == ED_MODE_DRAWING)
7687         {
7688           RequestExitLevelEditor(setup.ask_on_escape);
7689         }
7690         else
7691         {
7692           DrawDrawingWindow();
7693           edit_mode = ED_MODE_DRAWING;
7694         }
7695         break;
7696
7697       default:
7698         break;
7699     }
7700
7701     if (id != GADGET_ID_NONE)
7702       ClickOnGadget(level_editor_gadget[id], button);
7703     else if (letter == '.')
7704       ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS], button);
7705     else if (key == KSYM_Return || key == setup.shortcut.toggle_pause)
7706       ClickOnGadget(level_editor_gadget[GADGET_ID_TEST], button);
7707     else
7708       for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
7709         if (letter && letter == control_info[i].shortcut)
7710           if (!anyTextGadgetActive())
7711             ClickOnGadget(level_editor_gadget[i], button);
7712   }
7713 }
7714
7715 void HandleLevelEditorIdle()
7716 {
7717   static unsigned long action_delay = 0;
7718   unsigned long action_delay_value = GameFrameDelay;
7719   int xpos = 1, ypos = 2;
7720
7721   if (edit_mode != ED_MODE_PROPERTIES)
7722     return;
7723
7724   if (!DelayReached(&action_delay, action_delay_value))
7725     return;
7726
7727   DrawGraphicAnimationExt(drawto,
7728                           SX + xpos * TILEX,
7729                           SY + ypos * TILEY + MINI_TILEY / 2,
7730                           el2img(properties_element), -1, NO_MASKING);
7731
7732   MarkTileDirty(xpos, ypos);
7733   MarkTileDirty(xpos, ypos + 1);
7734
7735   FrameCounter++;       /* increase animation frame counter */
7736 }
7737
7738 void ClearEditorGadgetInfoText()
7739 {
7740   DrawBackground(INFOTEXT_XPOS, INFOTEXT_YPOS, INFOTEXT_XSIZE, INFOTEXT_YSIZE);
7741 }
7742
7743 void HandleEditorGadgetInfoText(void *ptr)
7744 {
7745   struct GadgetInfo *gi = (struct GadgetInfo *)ptr;
7746   char infotext[MAX_OUTPUT_LINESIZE + 1];
7747   char shortcut[MAX_OUTPUT_LINESIZE + 1];
7748   int max_infotext_len = getMaxInfoTextLength();
7749
7750   if (game_status != GAME_MODE_EDITOR)
7751     return;
7752
7753   ClearEditorGadgetInfoText();
7754
7755   if (gi->event.type == GD_EVENT_INFO_LEAVING)
7756     return;
7757
7758   /* misuse this function to delete brush cursor, if needed */
7759   if (edit_mode == ED_MODE_DRAWING && draw_with_brush)
7760     DeleteBrushFromCursor();
7761
7762   if (gi == NULL || gi->info_text == NULL)
7763     return;
7764
7765   strncpy(infotext, gi->info_text, max_infotext_len);
7766   infotext[max_infotext_len] = '\0';
7767
7768   if (gi->custom_id < ED_NUM_CTRL_BUTTONS)
7769   {
7770     int key = control_info[gi->custom_id].shortcut;
7771
7772     if (key)
7773     {
7774       if (gi->custom_id == GADGET_ID_SINGLE_ITEMS)      /* special case 1 */
7775         sprintf(shortcut, " ('.' or '%c')", key);
7776       else if (gi->custom_id == GADGET_ID_PICK_ELEMENT) /* special case 2 */
7777         sprintf(shortcut, " ('%c' or 'Ctrl')", key);
7778       else if (gi->custom_id == GADGET_ID_TEST)         /* special case 3 */
7779         sprintf(shortcut, " ('Enter' or 'Shift-%c')", key);
7780       else                                              /* normal case */
7781         sprintf(shortcut, " ('%s%c')",
7782                 (key >= 'A' && key <= 'Z' ? "Shift-" : ""), key);
7783
7784       if (strlen(infotext) + strlen(shortcut) <= max_infotext_len)
7785         strcat(infotext, shortcut);
7786     }
7787   }
7788
7789   DrawText(INFOTEXT_XPOS, INFOTEXT_YPOS, infotext, FONT_TEXT_2);
7790 }
7791
7792 static void HandleDrawingAreaInfo(struct GadgetInfo *gi)
7793 {
7794   static int start_lx, start_ly;
7795   char *infotext;
7796   int id = gi->custom_id;
7797   int sx = gi->event.x;
7798   int sy = gi->event.y;
7799   int lx = sx + level_xpos;
7800   int ly = sy + level_ypos;
7801   int min_sx = 0, min_sy = 0;
7802   int max_sx = gi->drawing.area_xsize - 1;
7803   int max_sy = gi->drawing.area_ysize - 1;
7804   int actual_drawing_function = drawing_function;
7805
7806   /* pressed Control key: simulate picking element */
7807   if (GetKeyModState() & KMOD_Control)
7808     actual_drawing_function = GADGET_ID_PICK_ELEMENT;
7809
7810   ClearEditorGadgetInfoText();
7811
7812   if (gi->event.type == GD_EVENT_INFO_LEAVING)
7813     return;
7814
7815   /* make sure to stay inside drawing area boundaries */
7816   sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
7817   sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
7818
7819   if (id == GADGET_ID_DRAWING_LEVEL)
7820   {
7821     if (button_status)
7822     {
7823       int min_lx = 0, min_ly = 0;
7824       int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
7825
7826       /* get positions inside level field */
7827       lx = sx + level_xpos;
7828       ly = sy + level_ypos;
7829
7830       /* make sure to stay inside level field boundaries */
7831       lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
7832       ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
7833
7834       /* correct drawing area positions accordingly */
7835       sx = lx - level_xpos;
7836       sy = ly - level_ypos;
7837     }
7838
7839     if (IN_ED_FIELD(sx,sy) && IN_LEV_FIELD(lx, ly))
7840     {
7841       if (button_status)        /* if (gi->state == GD_BUTTON_PRESSED) */
7842       {
7843         if (gi->event.type == GD_EVENT_PRESSED)
7844         {
7845           start_lx = lx;
7846           start_ly = ly;
7847         }
7848
7849         switch (actual_drawing_function)
7850         {
7851           case GADGET_ID_SINGLE_ITEMS:
7852             infotext = "Drawing single items";
7853             break;
7854           case GADGET_ID_CONNECTED_ITEMS:
7855             infotext = "Drawing connected items";
7856             break;
7857           case GADGET_ID_LINE:
7858             infotext = "Drawing line";
7859             break;
7860           case GADGET_ID_ARC:
7861             infotext = "Drawing arc";
7862             break;
7863           case GADGET_ID_TEXT:
7864             infotext = "Setting text cursor";
7865             break;
7866           case GADGET_ID_RECTANGLE:
7867             infotext = "Drawing rectangle";
7868             break;
7869           case GADGET_ID_FILLED_BOX:
7870             infotext = "Drawing filled box";
7871             break;
7872           case GADGET_ID_FLOOD_FILL:
7873             infotext = "Flood fill";
7874             break;
7875           case GADGET_ID_GRAB_BRUSH:
7876             infotext = "Grabbing brush";
7877             break;
7878           case GADGET_ID_PICK_ELEMENT:
7879             infotext = "Picking element";
7880             break;
7881
7882           default:
7883             infotext = "Drawing position";
7884             break;
7885         }
7886
7887         if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
7888           DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
7889                     "%s: %d, %d", infotext, lx, ly);
7890         else
7891           DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
7892                     "%s: %d, %d", infotext,
7893                     ABS(lx - start_lx) + 1, ABS(ly - start_ly) + 1);
7894       }
7895       else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
7896         DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
7897                   "%s", getElementInfoText(Feld[lx][ly]));
7898       else
7899         DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
7900                   "Level position: %d, %d", lx, ly);
7901     }
7902
7903     /* misuse this function to draw brush cursor, if needed */
7904     if (edit_mode == ED_MODE_DRAWING && draw_with_brush && !button_status)
7905     {
7906       if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
7907         CopyBrushToCursor(sx, sy);
7908       else
7909         DeleteBrushFromCursor();
7910     }
7911   }
7912   else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
7913   {
7914     if (id == GADGET_ID_AMOEBA_CONTENT)
7915       DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, "%s",
7916                 getElementInfoText(level.amoeba_content));
7917     else if (id == GADGET_ID_CUSTOM_GRAPHIC)
7918       DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, "%s",
7919                 getElementInfoText(custom_element.gfx_element));
7920     else if (id == GADGET_ID_CUSTOM_CONTENT)
7921       DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, "%s",
7922                 getElementInfoText(custom_element.content[sx][sy]));
7923     else if (id == GADGET_ID_CUSTOM_CHANGE_TARGET)
7924       DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, "%s",
7925                 getElementInfoText(custom_element_change.target_element));
7926     else if (id == GADGET_ID_CUSTOM_CHANGE_CONTENT)
7927       DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, "%s",
7928                 getElementInfoText(custom_element_change.content[sx][sy]));
7929     else if (id == GADGET_ID_CUSTOM_CHANGE_TRIGGER)
7930       DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, "%s",
7931                 getElementInfoText(custom_element_change.trigger_element));
7932     else if (id == GADGET_ID_RANDOM_BACKGROUND)
7933       DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, "%s",
7934                 getElementInfoText(random_placement_background_element));
7935     else if (id >= GADGET_ID_ELEMENT_CONTENT_0 &&
7936              id <= GADGET_ID_ELEMENT_CONTENT_7)
7937     {
7938       int i = id - GADGET_ID_ELEMENT_CONTENT_0;
7939
7940       DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, "%s",
7941                 getElementInfoText(level.yamyam_content[i][sx][sy]));
7942     }
7943   }
7944   else
7945   {
7946     if (id == GADGET_ID_AMOEBA_CONTENT)
7947       DrawTextS(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
7948                 "Amoeba content");
7949     else if (id == GADGET_ID_CUSTOM_GRAPHIC)
7950       DrawTextS(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
7951                 "Custom graphic element");
7952     else if (id == GADGET_ID_CUSTOM_CONTENT)
7953       DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
7954                 "Custom element content position: %d, %d", sx, sy);
7955     else if (id == GADGET_ID_CUSTOM_CHANGE_TARGET)
7956       DrawTextS(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
7957                 "New element after change");
7958     else if (id == GADGET_ID_CUSTOM_CHANGE_CONTENT)
7959       DrawTextS(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
7960                 "New extended elements after change");
7961     else if (id == GADGET_ID_CUSTOM_CHANGE_TRIGGER)
7962       DrawTextS(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
7963                 "Other element triggering change");
7964     else if (id == GADGET_ID_RANDOM_BACKGROUND)
7965       DrawTextS(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
7966                 "Random placement background");
7967     else if (id >= GADGET_ID_ELEMENT_CONTENT_0 &&
7968              id <= GADGET_ID_ELEMENT_CONTENT_7)
7969       DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
7970                 "Content area %d position: %d, %d",
7971                 id - GADGET_ID_ELEMENT_CONTENT_0 + 1, sx, sy);
7972   }
7973 }
7974
7975 void RequestExitLevelEditor(boolean ask_if_level_has_changed)
7976 {
7977   if (!ask_if_level_has_changed ||
7978       !LevelChanged() ||
7979       Request("Level has changed! Exit without saving ?",
7980               REQ_ASK | REQ_STAY_OPEN))
7981   {
7982 #if 1
7983     CloseDoor(DOOR_CLOSE_1);
7984     SetDoorState(DOOR_CLOSE_2);
7985 #else
7986     CloseDoor(DOOR_CLOSE_ALL);
7987 #endif
7988     game_status = GAME_MODE_MAIN;
7989     DrawMainMenu();
7990   }
7991   else
7992   {
7993     CloseDoor(DOOR_CLOSE_1);
7994     BlitBitmap(bitmap_db_door, bitmap_db_door,
7995                DOOR_GFX_PAGEX2, DOOR_GFX_PAGEY1, DXSIZE,DYSIZE,
7996                DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
7997     OpenDoor(DOOR_OPEN_1);
7998   }
7999 }