rnd-20070113-1-src
[rocksndiamonds.git] / src / editor.c
1 /***********************************************************
2 * Rocks'n'Diamonds -- McDuffin Strikes Back!               *
3 *----------------------------------------------------------*
4 * (c) 1995-2006 Artsoft Entertainment                      *
5 *               Holger Schemel                             *
6 *               Detmolder Strasse 189                      *
7 *               33604 Bielefeld                            *
8 *               Germany                                    *
9 *               e-mail: info@artsoft.org                   *
10 *----------------------------------------------------------*
11 * editor.c                                                 *
12 ***********************************************************/
13
14 #include <math.h>
15
16 #include "libgame/libgame.h"
17
18 #include "editor.h"
19 #include "screens.h"
20 #include "tools.h"
21 #include "files.h"
22 #include "game.h"
23 #include "init.h"
24 #include "tape.h"
25
26
27 #define INFOTEXT_UNKNOWN_ELEMENT        "unknown"
28
29
30 /*
31   -----------------------------------------------------------------------------
32   screen and artwork graphic pixel position definitions
33   -----------------------------------------------------------------------------
34 */
35
36 /* positions in the level editor */
37 #define ED_WIN_MB_LEFT_XPOS             6
38 #define ED_WIN_MB_LEFT_YPOS             258
39 #define ED_WIN_MB_MIDDLE_XPOS           42
40 #define ED_WIN_MB_MIDDLE_YPOS           ED_WIN_MB_LEFT_YPOS
41 #define ED_WIN_MB_RIGHT_XPOS            78
42 #define ED_WIN_MB_RIGHT_YPOS            ED_WIN_MB_LEFT_YPOS
43
44 /* values for the control window */
45 #define ED_CTRL_NO_BUTTONS_GFX_XPOS     6
46 #define ED_CTRL_NO_BUTTONS_GFX_YPOS     286
47 #define ED_CTRL1_BUTTONS_GFX_YPOS       236
48 #define ED_CTRL2_BUTTONS_GFX_YPOS       236
49 #define ED_CTRL3_BUTTONS_GFX_YPOS       324
50 #define ED_CTRL4_BUTTONS_GFX_XPOS       44
51 #define ED_CTRL4_BUTTONS_GFX_YPOS       214
52 #define ED_CTRL1_BUTTONS_ALT_GFX_YPOS   142
53 #define ED_CTRL3_BUTTONS_ALT_GFX_YPOS   302
54
55 #define ED_CTRL1_BUTTON_XSIZE           22
56 #define ED_CTRL1_BUTTON_YSIZE           22
57 #define ED_CTRL1_BUTTONS_XPOS           6
58 #define ED_CTRL1_BUTTONS_YPOS           6
59 #define ED_CTRL2_BUTTON_XSIZE           30
60 #define ED_CTRL2_BUTTON_YSIZE           20
61 #define ED_CTRL2_BUTTONS_XPOS           5
62 #define ED_CTRL2_BUTTONS_YPOS           99
63 #define ED_CTRL3_BUTTON_XSIZE           22
64 #define ED_CTRL3_BUTTON_YSIZE           22
65 #define ED_CTRL3_BUTTONS_XPOS           6
66 #define ED_CTRL3_BUTTONS_YPOS           6
67 #define ED_CTRL4_BUTTON_XSIZE           22
68 #define ED_CTRL4_BUTTON_YSIZE           22
69 #define ED_CTRL4_BUTTONS_XPOS           6
70 #define ED_CTRL4_BUTTONS_YPOS           6
71
72 #define ED_CTRL1_BUTTONS_HORIZ          4
73 #define ED_CTRL1_BUTTONS_VERT           4
74 #define ED_CTRL2_BUTTONS_HORIZ          3
75 #define ED_CTRL2_BUTTONS_VERT           2
76 #define ED_CTRL3_BUTTONS_HORIZ          3
77 #define ED_CTRL3_BUTTONS_VERT           1
78 #define ED_CTRL4_BUTTONS_HORIZ          2
79 #define ED_CTRL4_BUTTONS_VERT           1
80
81 #define ED_NUM_CTRL1_BUTTONS   (ED_CTRL1_BUTTONS_HORIZ * ED_CTRL1_BUTTONS_VERT)
82 #define ED_NUM_CTRL2_BUTTONS   (ED_CTRL2_BUTTONS_HORIZ * ED_CTRL2_BUTTONS_VERT)
83 #define ED_NUM_CTRL3_BUTTONS   (ED_CTRL3_BUTTONS_HORIZ * ED_CTRL3_BUTTONS_VERT)
84 #define ED_NUM_CTRL4_BUTTONS   (ED_CTRL4_BUTTONS_HORIZ * ED_CTRL4_BUTTONS_VERT)
85 #define ED_NUM_CTRL1_2_BUTTONS (ED_NUM_CTRL1_BUTTONS   + ED_NUM_CTRL2_BUTTONS)
86 #define ED_NUM_CTRL1_3_BUTTONS (ED_NUM_CTRL1_2_BUTTONS + ED_NUM_CTRL3_BUTTONS)
87 #define ED_NUM_CTRL_BUTTONS    (ED_NUM_CTRL1_BUTTONS +  \
88                                 ED_NUM_CTRL2_BUTTONS +  \
89                                 ED_NUM_CTRL3_BUTTONS +  \
90                                 ED_NUM_CTRL4_BUTTONS)
91
92 /* values for the element list */
93 #define ED_ELEMENTLIST_XPOS             5
94 #define ED_ELEMENTLIST_YPOS             30
95 #define ED_ELEMENTLIST_XSIZE            20
96 #define ED_ELEMENTLIST_YSIZE            20
97 #define ED_ELEMENTLIST_BUTTONS_HORIZ    4
98 #define ED_ELEMENTLIST_BUTTONS_VERT     11
99 #define ED_NUM_ELEMENTLIST_BUTTONS      (ED_ELEMENTLIST_BUTTONS_HORIZ * \
100                                          ED_ELEMENTLIST_BUTTONS_VERT)
101
102 /* standard distances */
103 #define ED_BORDER_SIZE                  3
104 #define ED_BORDER_TEXT_XSIZE            5
105 #define ED_BORDER_AREA_YSIZE            1
106
107 #define ED_GADGET_DISTANCE              2
108 #define ED_GADGET_TEXT_DISTANCE         (2 * ED_GADGET_DISTANCE)
109 #define ED_DRAWINGAREA_TEXT_DISTANCE    (ED_GADGET_TEXT_DISTANCE +      \
110                                          MINI_TILEX / 2)
111
112 /* values for the settings windows */
113 #define ED_LEVEL_SETTINGS_XSTART        (3 * MINI_TILEX / 2)
114 #define ED_LEVEL_SETTINGS_YSTART        (5 * MINI_TILEY)
115
116 #define ED_ELEMENT_SETTINGS_XSTART      (3 * MINI_TILEX / 2)
117 #define ED_ELEMENT_SETTINGS_YSTART      (10 * MINI_TILEY)
118
119 #define ED_XOFFSET_CHECKBOX             (ED_CHECKBUTTON_XSIZE +         \
120                                          2 * ED_GADGET_DISTANCE)
121
122 #define ED_SETTINGS_XOFFSET             ED_XOFFSET_CHECKBOX
123 #define ED_SETTINGS_YOFFSET             (3 * MINI_TILEY / 2)
124
125 #define ED_LEVEL_SETTINGS_XPOS(n)       (ED_LEVEL_SETTINGS_XSTART +     \
126                                          (n) * ED_SETTINGS_XOFFSET)
127 #define ED_LEVEL_SETTINGS_YPOS(n)       (ED_LEVEL_SETTINGS_YSTART +     \
128                                          (n) * ED_SETTINGS_YOFFSET)
129
130 #define ED_ELEMENT_SETTINGS_XPOS(n)     (ED_ELEMENT_SETTINGS_XSTART +   \
131                                          (n) * ED_SETTINGS_XOFFSET)
132 #define ED_ELEMENT_SETTINGS_YPOS(n)     (ED_ELEMENT_SETTINGS_YSTART +   \
133                                          (n) * ED_SETTINGS_YOFFSET)
134
135 #define ED_SETTINGS1_YPOS               MINI_TILEY
136 #define ED_SETTINGS2_XPOS               MINI_TILEX
137 #define ED_SETTINGS2_YPOS               (ED_SETTINGS1_YPOS + 12 * TILEY - 2)
138
139 /* values for counter gadgets */
140 #define ED_COUNTER_YSTART               (ED_SETTINGS1_YPOS + 2 * TILEY)
141 #define ED_COUNTER_YDISTANCE            (3 * MINI_TILEY)
142 #define ED_COUNTER_YPOS(n)              (ED_COUNTER_YSTART +            \
143                                          (n) * ED_COUNTER_YDISTANCE)
144 #define ED_COUNTER2_YPOS(n)             (ED_COUNTER_YSTART +            \
145                                          (n) * ED_COUNTER_YDISTANCE - 2)
146
147 /* values for element content drawing areas */
148 #define ED_AREA_1X1_SETTINGS_XPOS(n)    (ED_ELEMENT_SETTINGS_XPOS(n))
149 #define ED_AREA_1X1_SETTINGS_YPOS(n)    (ED_ELEMENT_SETTINGS_YPOS(n) +  \
150                                          ED_GADGET_DISTANCE)
151
152 #define ED_AREA_3X3_SETTINGS_XPOS(n)    (ED_ELEMENT_SETTINGS_XPOS(n))
153 #define ED_AREA_3X3_SETTINGS_YPOS(n)    (ED_ELEMENT_SETTINGS_YPOS(n) +  \
154                                          ED_GADGET_DISTANCE - MINI_TILEY)
155
156 /* yamyam content */
157 #define ED_AREA_YAMYAM_CONTENT_XPOS(n)  (2 * MINI_TILEX +               \
158                                          5 * ((n) % 4) * MINI_TILEX)
159 #define ED_AREA_YAMYAM_CONTENT_YPOS(n)  (11 * ED_SETTINGS_YOFFSET +     \
160                                          6 * ((n) / 4) * MINI_TILEY)
161
162 /* magic ball content */
163 #define ED_AREA_MAGIC_BALL_CONTENT_XPOS(n) (2 * MINI_TILEX +            \
164                                             5 * ((n) % 4) * MINI_TILEX)
165 #define ED_AREA_MAGIC_BALL_CONTENT_YPOS(n) (12 * ED_SETTINGS_YOFFSET +  \
166                                             6 * ((n) / 4) * MINI_TILEY)
167
168 /* values for scrolling gadgets for drawing area */
169 #define ED_SCROLLBUTTON_XPOS            24
170 #define ED_SCROLLBUTTON_YPOS            0
171 #define ED_SCROLLBAR_XPOS               24
172 #define ED_SCROLLBAR_YPOS               64
173
174 #define ED_SCROLLBUTTON_XSIZE           16
175 #define ED_SCROLLBUTTON_YSIZE           16
176
177 #define ED_SCROLL_UP_XPOS               (SXSIZE - ED_SCROLLBUTTON_XSIZE)
178 #define ED_SCROLL_UP_YPOS               (0)
179 #define ED_SCROLL_DOWN_XPOS             ED_SCROLL_UP_XPOS
180 #define ED_SCROLL_DOWN_YPOS             (SYSIZE - 3 * ED_SCROLLBUTTON_YSIZE)
181 #define ED_SCROLL_LEFT_XPOS             (0)
182 #define ED_SCROLL_LEFT_YPOS             (SYSIZE - 2 * ED_SCROLLBUTTON_YSIZE)
183 #define ED_SCROLL_RIGHT_XPOS            (SXSIZE - 2 * ED_SCROLLBUTTON_XSIZE)
184 #define ED_SCROLL_RIGHT_YPOS            ED_SCROLL_LEFT_YPOS
185 #define ED_SCROLL_HORIZONTAL_XPOS       (ED_SCROLL_LEFT_XPOS +          \
186                                          ED_SCROLLBUTTON_XSIZE)
187 #define ED_SCROLL_HORIZONTAL_YPOS       ED_SCROLL_LEFT_YPOS
188 #define ED_SCROLL_HORIZONTAL_XSIZE      (SXSIZE - 3 * ED_SCROLLBUTTON_XSIZE)
189 #define ED_SCROLL_HORIZONTAL_YSIZE      ED_SCROLLBUTTON_YSIZE
190 #define ED_SCROLL_VERTICAL_XPOS         ED_SCROLL_UP_XPOS
191 #define ED_SCROLL_VERTICAL_YPOS         (ED_SCROLL_UP_YPOS +            \
192                                          ED_SCROLLBUTTON_YSIZE)
193 #define ED_SCROLL_VERTICAL_XSIZE        ED_SCROLLBUTTON_XSIZE
194 #define ED_SCROLL_VERTICAL_YSIZE        (SYSIZE - 4 * ED_SCROLLBUTTON_YSIZE)
195
196 /* values for scrolling gadgets for element list */
197 #define ED_SCROLLBUTTON2_XPOS           50
198 #define ED_SCROLLBUTTON2_YPOS           0
199 #define ED_SCROLLBAR2_XPOS              50
200 #define ED_SCROLLBAR2_YPOS              20
201
202 #define ED_SCROLLBUTTON2_XSIZE          10
203 #define ED_SCROLLBUTTON2_YSIZE          10
204
205 #define ED_SCROLL2_UP_XPOS              85
206 #define ED_SCROLL2_UP_YPOS              30
207 #define ED_SCROLL2_DOWN_XPOS            ED_SCROLL2_UP_XPOS
208 #define ED_SCROLL2_DOWN_YPOS            (ED_SCROLL2_UP_YPOS +           \
209                                          ED_ELEMENTLIST_BUTTONS_VERT *  \
210                                          ED_ELEMENTLIST_YSIZE -         \
211                                          ED_SCROLLBUTTON2_YSIZE)
212 #define ED_SCROLL2_VERTICAL_XPOS        ED_SCROLL2_UP_XPOS
213 #define ED_SCROLL2_VERTICAL_YPOS        (ED_SCROLL2_UP_YPOS +           \
214                                          ED_SCROLLBUTTON2_YSIZE)
215 #define ED_SCROLL2_VERTICAL_XSIZE       ED_SCROLLBUTTON2_XSIZE
216 #define ED_SCROLL2_VERTICAL_YSIZE       (ED_ELEMENTLIST_BUTTONS_VERT *  \
217                                          ED_ELEMENTLIST_YSIZE -         \
218                                          2 * ED_SCROLLBUTTON2_YSIZE)
219
220 /* values for checkbutton gadgets */
221 #define ED_CHECKBUTTON_XSIZE            ED_BUTTON_COUNT_XSIZE
222 #define ED_CHECKBUTTON_YSIZE            ED_BUTTON_COUNT_YSIZE
223 #define ED_CHECKBUTTON_UNCHECKED_XPOS   ED_BUTTON_MINUS_XPOS
224 #define ED_CHECKBUTTON_CHECKED_XPOS     ED_BUTTON_PLUS_XPOS
225 #define ED_CHECKBUTTON_YPOS             (ED_BUTTON_MINUS_YPOS + 22)
226 #define ED_RADIOBUTTON_YPOS             (ED_BUTTON_MINUS_YPOS + 44)
227 #define ED_STICKYBUTTON_YPOS            (ED_BUTTON_MINUS_YPOS + 66)
228
229 /* values for some special graphic buttons */
230 #define ED_COPY_CHANGE_PAGE_XPOS        25
231 #define ED_COPY_CHANGE_PAGE_YPOS        50
232 #define ED_PASTE_CHANGE_PAGE_XPOS       25
233 #define ED_PASTE_CHANGE_PAGE_YPOS       70
234
235 /* some values for text input, selectbox and counter gadgets */
236 #define ED_BUTTON_COUNT_YPOS            60
237 #define ED_BUTTON_COUNT_XSIZE           20
238 #define ED_BUTTON_COUNT_YSIZE           20
239 #define ED_WIN_COUNT_XPOS               (2 + ED_BUTTON_COUNT_XSIZE + 2)
240 #define ED_WIN_COUNT_YPOS               ED_BUTTON_COUNT_YPOS
241 #define ED_WIN_COUNT_XSIZE              52
242 #define ED_WIN_COUNT_YSIZE              ED_BUTTON_COUNT_YSIZE
243 #define ED_WIN_COUNT2_XPOS              27
244 #define ED_WIN_COUNT2_YPOS              3
245 #define ED_WIN_COUNT2_XSIZE             46
246 #define ED_WIN_COUNT2_YSIZE             ED_BUTTON_COUNT_YSIZE
247
248 #define ED_BUTTON_MINUS_XPOS            2
249 #define ED_BUTTON_MINUS_YPOS            ED_BUTTON_COUNT_YPOS
250 #define ED_BUTTON_MINUS_XSIZE           ED_BUTTON_COUNT_XSIZE
251 #define ED_BUTTON_MINUS_YSIZE           ED_BUTTON_COUNT_YSIZE
252 #define ED_BUTTON_PLUS_XPOS             (ED_WIN_COUNT_XPOS +            \
253                                          ED_WIN_COUNT_XSIZE + 2)
254 #define ED_BUTTON_PLUS_YPOS             ED_BUTTON_COUNT_YPOS
255 #define ED_BUTTON_PLUS_XSIZE            ED_BUTTON_COUNT_XSIZE
256 #define ED_BUTTON_PLUS_YSIZE            ED_BUTTON_COUNT_YSIZE
257
258 #define ED_SELECTBOX_XPOS               ED_WIN_COUNT_XPOS
259 #define ED_SELECTBOX_YPOS               (ED_WIN_COUNT_YPOS +            \
260                                          2 + ED_WIN_COUNT_YSIZE)
261 #define ED_SELECTBOX_XSIZE              ED_WIN_COUNT_XSIZE
262 #define ED_SELECTBOX_YSIZE              ED_WIN_COUNT_YSIZE
263
264 #define ED_SELECTBOX_BUTTON_XSIZE       14
265
266 #define ED_TEXTBUTTON_XPOS              ED_WIN_COUNT_XPOS
267 #define ED_TEXTBUTTON_YPOS              (ED_WIN_COUNT_YPOS +            \
268                                          4 * (2 + ED_WIN_COUNT_YSIZE))
269 #define ED_TEXTBUTTON_INACTIVE_YPOS     ED_TEXTBUTTON_YPOS
270
271 #define ED_TEXTBUTTON_TAB_XPOS          ED_WIN_COUNT_XPOS
272 #define ED_TEXTBUTTON_TAB_YPOS          (ED_WIN_COUNT_YPOS +            \
273                                          2 * (2 + ED_WIN_COUNT_YSIZE))
274 #define ED_TEXTBUTTON_TAB_INACTIVE_YPOS (ED_WIN_COUNT_YPOS +            \
275                                          3 * (2 + ED_WIN_COUNT_YSIZE))
276
277 #define ED_TEXTBUTTON_XSIZE             ED_WIN_COUNT_XSIZE
278 #define ED_TEXTBUTTON_YSIZE             ED_WIN_COUNT_YSIZE
279
280 /* values for ClearEditorGadgetInfoText() and HandleEditorGadgetInfoText() */
281 #define INFOTEXT_XPOS                   SX
282 #define INFOTEXT_YPOS                   (SY + SYSIZE - MINI_TILEX + 2)
283 #define INFOTEXT_XSIZE                  SXSIZE
284 #define INFOTEXT_YSIZE                  MINI_TILEX
285
286
287 /*
288   -----------------------------------------------------------------------------
289   editor gadget definitions
290   -----------------------------------------------------------------------------
291 */
292
293 /* drawing toolbox buttons */
294 #define GADGET_ID_NONE                  -1
295 #define GADGET_ID_TOOLBOX_FIRST         0
296
297 #define GADGET_ID_SINGLE_ITEMS          (GADGET_ID_TOOLBOX_FIRST + 0)
298 #define GADGET_ID_CONNECTED_ITEMS       (GADGET_ID_TOOLBOX_FIRST + 1)
299 #define GADGET_ID_LINE                  (GADGET_ID_TOOLBOX_FIRST + 2)
300 #define GADGET_ID_ARC                   (GADGET_ID_TOOLBOX_FIRST + 3)
301 #define GADGET_ID_RECTANGLE             (GADGET_ID_TOOLBOX_FIRST + 4)
302 #define GADGET_ID_FILLED_BOX            (GADGET_ID_TOOLBOX_FIRST + 5)
303 #define GADGET_ID_WRAP_UP               (GADGET_ID_TOOLBOX_FIRST + 6)
304 #define GADGET_ID_TEXT                  (GADGET_ID_TOOLBOX_FIRST + 7)
305 #define GADGET_ID_FLOOD_FILL            (GADGET_ID_TOOLBOX_FIRST + 8)
306 #define GADGET_ID_WRAP_LEFT             (GADGET_ID_TOOLBOX_FIRST + 9)
307 #define GADGET_ID_PROPERTIES            (GADGET_ID_TOOLBOX_FIRST + 10)
308 #define GADGET_ID_WRAP_RIGHT            (GADGET_ID_TOOLBOX_FIRST + 11)
309 #define GADGET_ID_RANDOM_PLACEMENT      (GADGET_ID_TOOLBOX_FIRST + 12)
310 #define GADGET_ID_GRAB_BRUSH            (GADGET_ID_TOOLBOX_FIRST + 13)
311 #define GADGET_ID_WRAP_DOWN             (GADGET_ID_TOOLBOX_FIRST + 14)
312 #define GADGET_ID_PICK_ELEMENT          (GADGET_ID_TOOLBOX_FIRST + 15)
313
314 #define GADGET_ID_UNDO                  (GADGET_ID_TOOLBOX_FIRST + 16)
315 #define GADGET_ID_INFO                  (GADGET_ID_TOOLBOX_FIRST + 17)
316 #define GADGET_ID_SAVE                  (GADGET_ID_TOOLBOX_FIRST + 18)
317 #define GADGET_ID_CLEAR                 (GADGET_ID_TOOLBOX_FIRST + 19)
318 #define GADGET_ID_TEST                  (GADGET_ID_TOOLBOX_FIRST + 20)
319 #define GADGET_ID_EXIT                  (GADGET_ID_TOOLBOX_FIRST + 21)
320
321 #define GADGET_ID_CUSTOM_COPY_FROM      (GADGET_ID_TOOLBOX_FIRST + 22)
322 #define GADGET_ID_CUSTOM_COPY_TO        (GADGET_ID_TOOLBOX_FIRST + 23)
323 #define GADGET_ID_CUSTOM_EXCHANGE       (GADGET_ID_TOOLBOX_FIRST + 24)
324 #define GADGET_ID_CUSTOM_COPY           (GADGET_ID_TOOLBOX_FIRST + 25)
325 #define GADGET_ID_CUSTOM_PASTE          (GADGET_ID_TOOLBOX_FIRST + 26)
326
327 /* counter button identifiers */
328 #define GADGET_ID_COUNTER_FIRST         (GADGET_ID_TOOLBOX_FIRST + 27)
329
330 #define GADGET_ID_SELECT_LEVEL_DOWN     (GADGET_ID_COUNTER_FIRST + 0)
331 #define GADGET_ID_SELECT_LEVEL_TEXT     (GADGET_ID_COUNTER_FIRST + 1)
332 #define GADGET_ID_SELECT_LEVEL_UP       (GADGET_ID_COUNTER_FIRST + 2)
333 #define GADGET_ID_LEVEL_XSIZE_DOWN      (GADGET_ID_COUNTER_FIRST + 3)
334 #define GADGET_ID_LEVEL_XSIZE_TEXT      (GADGET_ID_COUNTER_FIRST + 4)
335 #define GADGET_ID_LEVEL_XSIZE_UP        (GADGET_ID_COUNTER_FIRST + 5)
336 #define GADGET_ID_LEVEL_YSIZE_DOWN      (GADGET_ID_COUNTER_FIRST + 6)
337 #define GADGET_ID_LEVEL_YSIZE_TEXT      (GADGET_ID_COUNTER_FIRST + 7)
338 #define GADGET_ID_LEVEL_YSIZE_UP        (GADGET_ID_COUNTER_FIRST + 8)
339 #define GADGET_ID_LEVEL_RANDOM_DOWN     (GADGET_ID_COUNTER_FIRST + 9)
340 #define GADGET_ID_LEVEL_RANDOM_TEXT     (GADGET_ID_COUNTER_FIRST + 10)
341 #define GADGET_ID_LEVEL_RANDOM_UP       (GADGET_ID_COUNTER_FIRST + 11)
342 #define GADGET_ID_LEVEL_GEMSLIMIT_DOWN  (GADGET_ID_COUNTER_FIRST + 12)
343 #define GADGET_ID_LEVEL_GEMSLIMIT_TEXT  (GADGET_ID_COUNTER_FIRST + 13)
344 #define GADGET_ID_LEVEL_GEMSLIMIT_UP    (GADGET_ID_COUNTER_FIRST + 14)
345 #define GADGET_ID_LEVEL_TIMELIMIT_DOWN  (GADGET_ID_COUNTER_FIRST + 15)
346 #define GADGET_ID_LEVEL_TIMELIMIT_TEXT  (GADGET_ID_COUNTER_FIRST + 16)
347 #define GADGET_ID_LEVEL_TIMELIMIT_UP    (GADGET_ID_COUNTER_FIRST + 17)
348 #define GADGET_ID_LEVEL_TIMESCORE_DOWN  (GADGET_ID_COUNTER_FIRST + 18)
349 #define GADGET_ID_LEVEL_TIMESCORE_TEXT  (GADGET_ID_COUNTER_FIRST + 19)
350 #define GADGET_ID_LEVEL_TIMESCORE_UP    (GADGET_ID_COUNTER_FIRST + 20)
351 #define GADGET_ID_ELEMENT_VALUE1_DOWN   (GADGET_ID_COUNTER_FIRST + 21)
352 #define GADGET_ID_ELEMENT_VALUE1_TEXT   (GADGET_ID_COUNTER_FIRST + 22)
353 #define GADGET_ID_ELEMENT_VALUE1_UP     (GADGET_ID_COUNTER_FIRST + 23)
354 #define GADGET_ID_ELEMENT_VALUE2_DOWN   (GADGET_ID_COUNTER_FIRST + 24)
355 #define GADGET_ID_ELEMENT_VALUE2_TEXT   (GADGET_ID_COUNTER_FIRST + 25)
356 #define GADGET_ID_ELEMENT_VALUE2_UP     (GADGET_ID_COUNTER_FIRST + 26)
357 #define GADGET_ID_ELEMENT_VALUE3_DOWN   (GADGET_ID_COUNTER_FIRST + 27)
358 #define GADGET_ID_ELEMENT_VALUE3_TEXT   (GADGET_ID_COUNTER_FIRST + 28)
359 #define GADGET_ID_ELEMENT_VALUE3_UP     (GADGET_ID_COUNTER_FIRST + 29)
360 #define GADGET_ID_ELEMENT_VALUE4_DOWN   (GADGET_ID_COUNTER_FIRST + 30)
361 #define GADGET_ID_ELEMENT_VALUE4_TEXT   (GADGET_ID_COUNTER_FIRST + 31)
362 #define GADGET_ID_ELEMENT_VALUE4_UP     (GADGET_ID_COUNTER_FIRST + 32)
363 #define GADGET_ID_YAMYAM_CONTENT_DOWN   (GADGET_ID_COUNTER_FIRST + 33)
364 #define GADGET_ID_YAMYAM_CONTENT_TEXT   (GADGET_ID_COUNTER_FIRST + 34)
365 #define GADGET_ID_YAMYAM_CONTENT_UP     (GADGET_ID_COUNTER_FIRST + 35)
366 #define GADGET_ID_BALL_CONTENT_DOWN     (GADGET_ID_COUNTER_FIRST + 36)
367 #define GADGET_ID_BALL_CONTENT_TEXT     (GADGET_ID_COUNTER_FIRST + 37)
368 #define GADGET_ID_BALL_CONTENT_UP       (GADGET_ID_COUNTER_FIRST + 38)
369 #define GADGET_ID_ANDROID_CONTENT_DOWN  (GADGET_ID_COUNTER_FIRST + 39)
370 #define GADGET_ID_ANDROID_CONTENT_TEXT  (GADGET_ID_COUNTER_FIRST + 40)
371 #define GADGET_ID_ANDROID_CONTENT_UP    (GADGET_ID_COUNTER_FIRST + 41)
372 #define GADGET_ID_ENVELOPE_XSIZE_DOWN   (GADGET_ID_COUNTER_FIRST + 42)
373 #define GADGET_ID_ENVELOPE_XSIZE_TEXT   (GADGET_ID_COUNTER_FIRST + 43)
374 #define GADGET_ID_ENVELOPE_XSIZE_UP     (GADGET_ID_COUNTER_FIRST + 44)
375 #define GADGET_ID_ENVELOPE_YSIZE_DOWN   (GADGET_ID_COUNTER_FIRST + 45)
376 #define GADGET_ID_ENVELOPE_YSIZE_TEXT   (GADGET_ID_COUNTER_FIRST + 46)
377 #define GADGET_ID_ENVELOPE_YSIZE_UP     (GADGET_ID_COUNTER_FIRST + 47)
378 #define GADGET_ID_CUSTOM_SCORE_DOWN     (GADGET_ID_COUNTER_FIRST + 48)
379 #define GADGET_ID_CUSTOM_SCORE_TEXT     (GADGET_ID_COUNTER_FIRST + 49)
380 #define GADGET_ID_CUSTOM_SCORE_UP       (GADGET_ID_COUNTER_FIRST + 50)
381 #define GADGET_ID_CUSTOM_GEMCOUNT_DOWN  (GADGET_ID_COUNTER_FIRST + 51)
382 #define GADGET_ID_CUSTOM_GEMCOUNT_TEXT  (GADGET_ID_COUNTER_FIRST + 52)
383 #define GADGET_ID_CUSTOM_GEMCOUNT_UP    (GADGET_ID_COUNTER_FIRST + 53)
384 #define GADGET_ID_CUSTOM_VALUE_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 54)
385 #define GADGET_ID_CUSTOM_VALUE_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 55)
386 #define GADGET_ID_CUSTOM_VALUE_FIX_UP   (GADGET_ID_COUNTER_FIRST + 56)
387 #define GADGET_ID_CUSTOM_VALUE_RND_DOWN (GADGET_ID_COUNTER_FIRST + 57)
388 #define GADGET_ID_CUSTOM_VALUE_RND_TEXT (GADGET_ID_COUNTER_FIRST + 58)
389 #define GADGET_ID_CUSTOM_VALUE_RND_UP   (GADGET_ID_COUNTER_FIRST + 59)
390 #define GADGET_ID_PUSH_DELAY_FIX_DOWN   (GADGET_ID_COUNTER_FIRST + 60)
391 #define GADGET_ID_PUSH_DELAY_FIX_TEXT   (GADGET_ID_COUNTER_FIRST + 61)
392 #define GADGET_ID_PUSH_DELAY_FIX_UP     (GADGET_ID_COUNTER_FIRST + 62)
393 #define GADGET_ID_PUSH_DELAY_RND_DOWN   (GADGET_ID_COUNTER_FIRST + 63)
394 #define GADGET_ID_PUSH_DELAY_RND_TEXT   (GADGET_ID_COUNTER_FIRST + 64)
395 #define GADGET_ID_PUSH_DELAY_RND_UP     (GADGET_ID_COUNTER_FIRST + 65)
396 #define GADGET_ID_DROP_DELAY_FIX_DOWN   (GADGET_ID_COUNTER_FIRST + 66)
397 #define GADGET_ID_DROP_DELAY_FIX_TEXT   (GADGET_ID_COUNTER_FIRST + 67)
398 #define GADGET_ID_DROP_DELAY_FIX_UP     (GADGET_ID_COUNTER_FIRST + 68)
399 #define GADGET_ID_DROP_DELAY_RND_DOWN   (GADGET_ID_COUNTER_FIRST + 69)
400 #define GADGET_ID_DROP_DELAY_RND_TEXT   (GADGET_ID_COUNTER_FIRST + 70)
401 #define GADGET_ID_DROP_DELAY_RND_UP     (GADGET_ID_COUNTER_FIRST + 71)
402 #define GADGET_ID_MOVE_DELAY_FIX_DOWN   (GADGET_ID_COUNTER_FIRST + 72)
403 #define GADGET_ID_MOVE_DELAY_FIX_TEXT   (GADGET_ID_COUNTER_FIRST + 73)
404 #define GADGET_ID_MOVE_DELAY_FIX_UP     (GADGET_ID_COUNTER_FIRST + 74)
405 #define GADGET_ID_MOVE_DELAY_RND_DOWN   (GADGET_ID_COUNTER_FIRST + 75)
406 #define GADGET_ID_MOVE_DELAY_RND_TEXT   (GADGET_ID_COUNTER_FIRST + 76)
407 #define GADGET_ID_MOVE_DELAY_RND_UP     (GADGET_ID_COUNTER_FIRST + 77)
408 #define GADGET_ID_EXPLOSION_DELAY_DOWN  (GADGET_ID_COUNTER_FIRST + 78)
409 #define GADGET_ID_EXPLOSION_DELAY_TEXT  (GADGET_ID_COUNTER_FIRST + 79)
410 #define GADGET_ID_EXPLOSION_DELAY_UP    (GADGET_ID_COUNTER_FIRST + 80)
411 #define GADGET_ID_IGNITION_DELAY_DOWN   (GADGET_ID_COUNTER_FIRST + 81)
412 #define GADGET_ID_IGNITION_DELAY_TEXT   (GADGET_ID_COUNTER_FIRST + 82)
413 #define GADGET_ID_IGNITION_DELAY_UP     (GADGET_ID_COUNTER_FIRST + 83)
414 #define GADGET_ID_CHANGE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 84)
415 #define GADGET_ID_CHANGE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 85)
416 #define GADGET_ID_CHANGE_DELAY_FIX_UP   (GADGET_ID_COUNTER_FIRST + 86)
417 #define GADGET_ID_CHANGE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 87)
418 #define GADGET_ID_CHANGE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 88)
419 #define GADGET_ID_CHANGE_DELAY_RND_UP   (GADGET_ID_COUNTER_FIRST + 89)
420 #define GADGET_ID_CHANGE_CONT_RND_DOWN  (GADGET_ID_COUNTER_FIRST + 90)
421 #define GADGET_ID_CHANGE_CONT_RND_TEXT  (GADGET_ID_COUNTER_FIRST + 91)
422 #define GADGET_ID_CHANGE_CONT_RND_UP    (GADGET_ID_COUNTER_FIRST + 92)
423 #define GADGET_ID_GROUP_CONTENT_DOWN    (GADGET_ID_COUNTER_FIRST + 93)
424 #define GADGET_ID_GROUP_CONTENT_TEXT    (GADGET_ID_COUNTER_FIRST + 94)
425 #define GADGET_ID_GROUP_CONTENT_UP      (GADGET_ID_COUNTER_FIRST + 95)
426
427 /* drawing area identifiers */
428 #define GADGET_ID_DRAWING_AREA_FIRST    (GADGET_ID_COUNTER_FIRST + 96)
429
430 #define GADGET_ID_DRAWING_LEVEL         (GADGET_ID_DRAWING_AREA_FIRST + 0)
431 #define GADGET_ID_YAMYAM_CONTENT_0      (GADGET_ID_DRAWING_AREA_FIRST + 1)
432 #define GADGET_ID_YAMYAM_CONTENT_1      (GADGET_ID_DRAWING_AREA_FIRST + 2)
433 #define GADGET_ID_YAMYAM_CONTENT_2      (GADGET_ID_DRAWING_AREA_FIRST + 3)
434 #define GADGET_ID_YAMYAM_CONTENT_3      (GADGET_ID_DRAWING_AREA_FIRST + 4)
435 #define GADGET_ID_YAMYAM_CONTENT_4      (GADGET_ID_DRAWING_AREA_FIRST + 5)
436 #define GADGET_ID_YAMYAM_CONTENT_5      (GADGET_ID_DRAWING_AREA_FIRST + 6)
437 #define GADGET_ID_YAMYAM_CONTENT_6      (GADGET_ID_DRAWING_AREA_FIRST + 7)
438 #define GADGET_ID_YAMYAM_CONTENT_7      (GADGET_ID_DRAWING_AREA_FIRST + 8)
439 #define GADGET_ID_MAGIC_BALL_CONTENT_0  (GADGET_ID_DRAWING_AREA_FIRST + 9)
440 #define GADGET_ID_MAGIC_BALL_CONTENT_1  (GADGET_ID_DRAWING_AREA_FIRST + 10)
441 #define GADGET_ID_MAGIC_BALL_CONTENT_2  (GADGET_ID_DRAWING_AREA_FIRST + 11)
442 #define GADGET_ID_MAGIC_BALL_CONTENT_3  (GADGET_ID_DRAWING_AREA_FIRST + 12)
443 #define GADGET_ID_MAGIC_BALL_CONTENT_4  (GADGET_ID_DRAWING_AREA_FIRST + 13)
444 #define GADGET_ID_MAGIC_BALL_CONTENT_5  (GADGET_ID_DRAWING_AREA_FIRST + 14)
445 #define GADGET_ID_MAGIC_BALL_CONTENT_6  (GADGET_ID_DRAWING_AREA_FIRST + 15)
446 #define GADGET_ID_MAGIC_BALL_CONTENT_7  (GADGET_ID_DRAWING_AREA_FIRST + 16)
447 #define GADGET_ID_ANDROID_CONTENT       (GADGET_ID_DRAWING_AREA_FIRST + 17)
448 #define GADGET_ID_AMOEBA_CONTENT        (GADGET_ID_DRAWING_AREA_FIRST + 18)
449 #define GADGET_ID_START_ELEMENT         (GADGET_ID_DRAWING_AREA_FIRST + 19)
450 #define GADGET_ID_ARTWORK_ELEMENT       (GADGET_ID_DRAWING_AREA_FIRST + 20)
451 #define GADGET_ID_EXPLOSION_ELEMENT     (GADGET_ID_DRAWING_AREA_FIRST + 21)
452 #define GADGET_ID_CUSTOM_GRAPHIC        (GADGET_ID_DRAWING_AREA_FIRST + 22)
453 #define GADGET_ID_CUSTOM_CONTENT        (GADGET_ID_DRAWING_AREA_FIRST + 23)
454 #define GADGET_ID_CUSTOM_MOVE_ENTER     (GADGET_ID_DRAWING_AREA_FIRST + 24)
455 #define GADGET_ID_CUSTOM_MOVE_LEAVE     (GADGET_ID_DRAWING_AREA_FIRST + 25)
456 #define GADGET_ID_CUSTOM_CHANGE_TARGET  (GADGET_ID_DRAWING_AREA_FIRST + 26)
457 #define GADGET_ID_CUSTOM_CHANGE_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 27)
458 #define GADGET_ID_CUSTOM_CHANGE_TRIGGER (GADGET_ID_DRAWING_AREA_FIRST + 28)
459 #define GADGET_ID_GROUP_CONTENT         (GADGET_ID_DRAWING_AREA_FIRST + 29)
460 #define GADGET_ID_RANDOM_BACKGROUND     (GADGET_ID_DRAWING_AREA_FIRST + 30)
461
462 /* text input identifiers */
463 #define GADGET_ID_TEXT_INPUT_FIRST      (GADGET_ID_DRAWING_AREA_FIRST + 31)
464
465 #define GADGET_ID_LEVEL_NAME            (GADGET_ID_TEXT_INPUT_FIRST + 0)
466 #define GADGET_ID_LEVEL_AUTHOR          (GADGET_ID_TEXT_INPUT_FIRST + 1)
467 #define GADGET_ID_ELEMENT_NAME          (GADGET_ID_TEXT_INPUT_FIRST + 2)
468
469 /* text area identifiers */
470 #define GADGET_ID_TEXT_AREA_FIRST       (GADGET_ID_TEXT_INPUT_FIRST + 3)
471
472 #define GADGET_ID_ENVELOPE_INFO         (GADGET_ID_TEXT_AREA_FIRST + 0)
473
474 /* selectbox identifiers */
475 #define GADGET_ID_SELECTBOX_FIRST       (GADGET_ID_TEXT_AREA_FIRST + 1)
476
477 #define GADGET_ID_TIME_OR_STEPS         (GADGET_ID_SELECTBOX_FIRST + 0)
478 #define GADGET_ID_GAME_ENGINE_TYPE      (GADGET_ID_SELECTBOX_FIRST + 1)
479 #define GADGET_ID_WIND_DIRECTION        (GADGET_ID_SELECTBOX_FIRST + 2)
480 #define GADGET_ID_PLAYER_SPEED          (GADGET_ID_SELECTBOX_FIRST + 3)
481 #define GADGET_ID_CUSTOM_WALK_TO_ACTION (GADGET_ID_SELECTBOX_FIRST + 4)
482 #define GADGET_ID_CUSTOM_EXPLOSION_TYPE (GADGET_ID_SELECTBOX_FIRST + 5)
483 #define GADGET_ID_CUSTOM_DEADLINESS     (GADGET_ID_SELECTBOX_FIRST + 6)
484 #define GADGET_ID_CUSTOM_MOVE_PATTERN   (GADGET_ID_SELECTBOX_FIRST + 7)
485 #define GADGET_ID_CUSTOM_MOVE_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 8)
486 #define GADGET_ID_CUSTOM_MOVE_STEPSIZE  (GADGET_ID_SELECTBOX_FIRST + 9)
487 #define GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE (GADGET_ID_SELECTBOX_FIRST + 10)
488 #define GADGET_ID_CUSTOM_SMASH_TARGETS  (GADGET_ID_SELECTBOX_FIRST + 11)
489 #define GADGET_ID_CUSTOM_SLIPPERY_TYPE  (GADGET_ID_SELECTBOX_FIRST + 12)
490 #define GADGET_ID_CUSTOM_ACCESS_TYPE    (GADGET_ID_SELECTBOX_FIRST + 13)
491 #define GADGET_ID_CUSTOM_ACCESS_LAYER   (GADGET_ID_SELECTBOX_FIRST + 14)
492 #define GADGET_ID_CUSTOM_ACCESS_PROTECTED (GADGET_ID_SELECTBOX_FIRST + 15)
493 #define GADGET_ID_CUSTOM_ACCESS_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 16)
494 #define GADGET_ID_CHANGE_TIME_UNITS     (GADGET_ID_SELECTBOX_FIRST + 17)
495 #define GADGET_ID_CHANGE_DIRECT_ACTION  (GADGET_ID_SELECTBOX_FIRST + 18)
496 #define GADGET_ID_CHANGE_OTHER_ACTION   (GADGET_ID_SELECTBOX_FIRST + 19)
497 #define GADGET_ID_CHANGE_SIDE           (GADGET_ID_SELECTBOX_FIRST + 20)
498 #define GADGET_ID_CHANGE_PLAYER         (GADGET_ID_SELECTBOX_FIRST + 21)
499 #define GADGET_ID_CHANGE_PAGE           (GADGET_ID_SELECTBOX_FIRST + 22)
500 #define GADGET_ID_CHANGE_REPLACE_WHEN   (GADGET_ID_SELECTBOX_FIRST + 23)
501 #define GADGET_ID_ACTION_TYPE           (GADGET_ID_SELECTBOX_FIRST + 24)
502 #define GADGET_ID_ACTION_MODE           (GADGET_ID_SELECTBOX_FIRST + 25)
503 #define GADGET_ID_ACTION_ARG            (GADGET_ID_SELECTBOX_FIRST + 26)
504 #define GADGET_ID_SELECT_CHANGE_PAGE    (GADGET_ID_SELECTBOX_FIRST + 27)
505 #define GADGET_ID_GROUP_CHOICE_MODE     (GADGET_ID_SELECTBOX_FIRST + 28)
506
507 /* textbutton identifiers */
508 #define GADGET_ID_TEXTBUTTON_FIRST      (GADGET_ID_SELECTBOX_FIRST + 29)
509
510 #define GADGET_ID_PROPERTIES_INFO       (GADGET_ID_TEXTBUTTON_FIRST + 0)
511 #define GADGET_ID_PROPERTIES_CONFIG     (GADGET_ID_TEXTBUTTON_FIRST + 1)
512 #define GADGET_ID_PROPERTIES_CONFIG_1   (GADGET_ID_TEXTBUTTON_FIRST + 2)
513 #define GADGET_ID_PROPERTIES_CONFIG_2   (GADGET_ID_TEXTBUTTON_FIRST + 3)
514 #define GADGET_ID_PROPERTIES_CHANGE     (GADGET_ID_TEXTBUTTON_FIRST + 4)
515 #define GADGET_ID_SAVE_AS_TEMPLATE      (GADGET_ID_TEXTBUTTON_FIRST + 5)
516 #define GADGET_ID_ADD_CHANGE_PAGE       (GADGET_ID_TEXTBUTTON_FIRST + 6)
517 #define GADGET_ID_DEL_CHANGE_PAGE       (GADGET_ID_TEXTBUTTON_FIRST + 7)
518
519 /* graphicbutton identifiers */
520 #define GADGET_ID_GRAPHICBUTTON_FIRST   (GADGET_ID_TEXTBUTTON_FIRST + 8)
521
522 #define GADGET_ID_PREV_CHANGE_PAGE      (GADGET_ID_GRAPHICBUTTON_FIRST + 0)
523 #define GADGET_ID_NEXT_CHANGE_PAGE      (GADGET_ID_GRAPHICBUTTON_FIRST + 1)
524 #define GADGET_ID_COPY_CHANGE_PAGE      (GADGET_ID_GRAPHICBUTTON_FIRST + 2)
525 #define GADGET_ID_PASTE_CHANGE_PAGE     (GADGET_ID_GRAPHICBUTTON_FIRST + 3)
526
527 /* gadgets for scrolling of drawing area */
528 #define GADGET_ID_SCROLLING_FIRST       (GADGET_ID_GRAPHICBUTTON_FIRST + 4)
529
530 #define GADGET_ID_SCROLL_UP             (GADGET_ID_SCROLLING_FIRST + 0)
531 #define GADGET_ID_SCROLL_DOWN           (GADGET_ID_SCROLLING_FIRST + 1)
532 #define GADGET_ID_SCROLL_LEFT           (GADGET_ID_SCROLLING_FIRST + 2)
533 #define GADGET_ID_SCROLL_RIGHT          (GADGET_ID_SCROLLING_FIRST + 3)
534 #define GADGET_ID_SCROLL_HORIZONTAL     (GADGET_ID_SCROLLING_FIRST + 4)
535 #define GADGET_ID_SCROLL_VERTICAL       (GADGET_ID_SCROLLING_FIRST + 5)
536
537 /* gadgets for scrolling element list */
538 #define GADGET_ID_SCROLLING_LIST_FIRST  (GADGET_ID_SCROLLING_FIRST + 6)
539
540 #define GADGET_ID_SCROLL_LIST_UP        (GADGET_ID_SCROLLING_LIST_FIRST + 0)
541 #define GADGET_ID_SCROLL_LIST_DOWN      (GADGET_ID_SCROLLING_LIST_FIRST + 1)
542 #define GADGET_ID_SCROLL_LIST_VERTICAL  (GADGET_ID_SCROLLING_LIST_FIRST + 2)
543
544 /* checkbuttons/radiobuttons for level/element properties */
545 #define GADGET_ID_CHECKBUTTON_FIRST     (GADGET_ID_SCROLLING_LIST_FIRST + 3)
546
547 #define GADGET_ID_RANDOM_PERCENTAGE     (GADGET_ID_CHECKBUTTON_FIRST + 0)
548 #define GADGET_ID_RANDOM_QUANTITY       (GADGET_ID_CHECKBUTTON_FIRST + 1)
549 #define GADGET_ID_RANDOM_RESTRICTED     (GADGET_ID_CHECKBUTTON_FIRST + 2)
550 #define GADGET_ID_STICK_ELEMENT         (GADGET_ID_CHECKBUTTON_FIRST + 3)
551 #define GADGET_ID_EM_SLIPPERY_GEMS      (GADGET_ID_CHECKBUTTON_FIRST + 4)
552 #define GADGET_ID_USE_SPRING_BUG        (GADGET_ID_CHECKBUTTON_FIRST + 5)
553 #define GADGET_ID_USE_TIME_ORB_BUG      (GADGET_ID_CHECKBUTTON_FIRST + 6)
554 #define GADGET_ID_RANDOM_BALL_CONTENT   (GADGET_ID_CHECKBUTTON_FIRST + 7)
555 #define GADGET_ID_INITIAL_BALL_STATE    (GADGET_ID_CHECKBUTTON_FIRST + 8)
556 #define GADGET_ID_GROW_INTO_DIGGABLE    (GADGET_ID_CHECKBUTTON_FIRST + 9)
557 #define GADGET_ID_CONTINUOUS_SNAPPING   (GADGET_ID_CHECKBUTTON_FIRST + 10)
558 #define GADGET_ID_BLOCK_SNAP_FIELD      (GADGET_ID_CHECKBUTTON_FIRST + 11)
559 #define GADGET_ID_BLOCK_LAST_FIELD      (GADGET_ID_CHECKBUTTON_FIRST + 12)
560 #define GADGET_ID_SP_BLOCK_LAST_FIELD   (GADGET_ID_CHECKBUTTON_FIRST + 13)
561 #define GADGET_ID_INSTANT_RELOCATION    (GADGET_ID_CHECKBUTTON_FIRST + 14)
562 #define GADGET_ID_USE_START_ELEMENT     (GADGET_ID_CHECKBUTTON_FIRST + 15)
563 #define GADGET_ID_USE_ARTWORK_ELEMENT   (GADGET_ID_CHECKBUTTON_FIRST + 16)
564 #define GADGET_ID_USE_EXPLOSION_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 17)
565 #define GADGET_ID_INITIAL_GRAVITY       (GADGET_ID_CHECKBUTTON_FIRST + 18)
566 #define GADGET_ID_CAN_PASS_TO_WALKABLE  (GADGET_ID_CHECKBUTTON_FIRST + 19)
567 #define GADGET_ID_CAN_FALL_INTO_ACID    (GADGET_ID_CHECKBUTTON_FIRST + 20)
568 #define GADGET_ID_CAN_MOVE_INTO_ACID    (GADGET_ID_CHECKBUTTON_FIRST + 21)
569 #define GADGET_ID_DONT_COLLIDE_WITH     (GADGET_ID_CHECKBUTTON_FIRST + 22)
570 #define GADGET_ID_CUSTOM_INDESTRUCTIBLE (GADGET_ID_CHECKBUTTON_FIRST + 23)
571 #define GADGET_ID_CUSTOM_CAN_EXPLODE    (GADGET_ID_CHECKBUTTON_FIRST + 24)
572 #define GADGET_ID_CUSTOM_EXPLODE_FIRE   (GADGET_ID_CHECKBUTTON_FIRST + 25)
573 #define GADGET_ID_CUSTOM_EXPLODE_SMASH  (GADGET_ID_CHECKBUTTON_FIRST + 26)
574 #define GADGET_ID_CUSTOM_EXPLODE_IMPACT (GADGET_ID_CHECKBUTTON_FIRST + 27)
575 #define GADGET_ID_CUSTOM_WALK_TO_OBJECT (GADGET_ID_CHECKBUTTON_FIRST + 28)
576 #define GADGET_ID_CUSTOM_DEADLY         (GADGET_ID_CHECKBUTTON_FIRST + 29)
577 #define GADGET_ID_CUSTOM_CAN_MOVE       (GADGET_ID_CHECKBUTTON_FIRST + 30)
578 #define GADGET_ID_CUSTOM_CAN_FALL       (GADGET_ID_CHECKBUTTON_FIRST + 31)
579 #define GADGET_ID_CUSTOM_CAN_SMASH      (GADGET_ID_CHECKBUTTON_FIRST + 32)
580 #define GADGET_ID_CUSTOM_SLIPPERY       (GADGET_ID_CHECKBUTTON_FIRST + 33)
581 #define GADGET_ID_CUSTOM_ACCESSIBLE     (GADGET_ID_CHECKBUTTON_FIRST + 34)
582 #define GADGET_ID_CUSTOM_GRAV_REACHABLE (GADGET_ID_CHECKBUTTON_FIRST + 35)
583 #define GADGET_ID_CUSTOM_USE_LAST_VALUE (GADGET_ID_CHECKBUTTON_FIRST + 36)
584 #define GADGET_ID_CUSTOM_USE_GRAPHIC    (GADGET_ID_CHECKBUTTON_FIRST + 37)
585 #define GADGET_ID_CUSTOM_USE_TEMPLATE   (GADGET_ID_CHECKBUTTON_FIRST + 38)
586 #define GADGET_ID_CUSTOM_CAN_CHANGE     (GADGET_ID_CHECKBUTTON_FIRST + 39)
587 #define GADGET_ID_CHANGE_USE_CONTENT    (GADGET_ID_CHECKBUTTON_FIRST + 40)
588 #define GADGET_ID_CHANGE_USE_EXPLOSION  (GADGET_ID_CHECKBUTTON_FIRST + 41)
589 #define GADGET_ID_CHANGE_ONLY_COMPLETE  (GADGET_ID_CHECKBUTTON_FIRST + 42)
590 #define GADGET_ID_CHANGE_USE_RANDOM     (GADGET_ID_CHECKBUTTON_FIRST + 43)
591 #define GADGET_ID_CHANGE_HAS_ACTION     (GADGET_ID_CHECKBUTTON_FIRST + 44)
592 #define GADGET_ID_CHANGE_DELAY          (GADGET_ID_CHECKBUTTON_FIRST + 45)
593 #define GADGET_ID_CHANGE_BY_DIRECT_ACT  (GADGET_ID_CHECKBUTTON_FIRST + 46)
594 #define GADGET_ID_CHANGE_BY_OTHER_ACT   (GADGET_ID_CHECKBUTTON_FIRST + 47)
595
596 /* gadgets for buttons in element list */
597 #define GADGET_ID_ELEMENTLIST_FIRST     (GADGET_ID_CHECKBUTTON_FIRST + 48)
598 #define GADGET_ID_ELEMENTLIST_LAST      (GADGET_ID_ELEMENTLIST_FIRST +  \
599                                         ED_NUM_ELEMENTLIST_BUTTONS - 1)
600
601 #define NUM_EDITOR_GADGETS              (GADGET_ID_ELEMENTLIST_LAST + 1)
602
603 /* radio button numbers */
604 #define RADIO_NR_NONE                   0
605 #define RADIO_NR_DRAWING_TOOLBOX        1
606 #define RADIO_NR_RANDOM_ELEMENTS        2
607
608 /* values for counter gadgets */
609 #define ED_COUNTER_ID_SELECT_LEVEL      0
610 #define ED_COUNTER_ID_LEVEL_XSIZE       1
611 #define ED_COUNTER_ID_LEVEL_YSIZE       2
612 #define ED_COUNTER_ID_LEVEL_GEMSLIMIT   3
613 #define ED_COUNTER_ID_LEVEL_TIMELIMIT   4
614 #define ED_COUNTER_ID_LEVEL_TIMESCORE   5
615 #define ED_COUNTER_ID_LEVEL_RANDOM      6
616 #define ED_COUNTER_ID_ELEMENT_VALUE1    7
617 #define ED_COUNTER_ID_ELEMENT_VALUE2    8
618 #define ED_COUNTER_ID_ELEMENT_VALUE3    9
619 #define ED_COUNTER_ID_ELEMENT_VALUE4    10
620 #define ED_COUNTER_ID_YAMYAM_CONTENT    11
621 #define ED_COUNTER_ID_BALL_CONTENT      12
622 #define ED_COUNTER_ID_ANDROID_CONTENT   13
623 #define ED_COUNTER_ID_ENVELOPE_XSIZE    14
624 #define ED_COUNTER_ID_ENVELOPE_YSIZE    15
625 #define ED_COUNTER_ID_CUSTOM_SCORE      16
626 #define ED_COUNTER_ID_CUSTOM_GEMCOUNT   17
627 #define ED_COUNTER_ID_CUSTOM_VALUE_FIX  18
628 #define ED_COUNTER_ID_CUSTOM_VALUE_RND  19
629 #define ED_COUNTER_ID_PUSH_DELAY_FIX    20
630 #define ED_COUNTER_ID_PUSH_DELAY_RND    21
631 #define ED_COUNTER_ID_DROP_DELAY_FIX    22
632 #define ED_COUNTER_ID_DROP_DELAY_RND    23
633 #define ED_COUNTER_ID_MOVE_DELAY_FIX    24
634 #define ED_COUNTER_ID_MOVE_DELAY_RND    25
635 #define ED_COUNTER_ID_EXPLOSION_DELAY   26
636 #define ED_COUNTER_ID_IGNITION_DELAY    27
637 #define ED_COUNTER_ID_GROUP_CONTENT     28
638 #define ED_COUNTER_ID_CHANGE_DELAY_FIX  29
639 #define ED_COUNTER_ID_CHANGE_DELAY_RND  30
640 #define ED_COUNTER_ID_CHANGE_CONT_RND   31
641
642 #define ED_NUM_COUNTERBUTTONS           32
643
644 #define ED_COUNTER_ID_LEVEL_FIRST       ED_COUNTER_ID_LEVEL_XSIZE
645 #define ED_COUNTER_ID_LEVEL_LAST        ED_COUNTER_ID_LEVEL_RANDOM
646
647 #define ED_COUNTER_ID_CUSTOM1_FIRST     ED_COUNTER_ID_CUSTOM_SCORE
648 #define ED_COUNTER_ID_CUSTOM1_LAST      ED_COUNTER_ID_DROP_DELAY_RND
649 #define ED_COUNTER_ID_CUSTOM2_FIRST     ED_COUNTER_ID_MOVE_DELAY_FIX
650 #define ED_COUNTER_ID_CUSTOM2_LAST      ED_COUNTER_ID_IGNITION_DELAY
651 #define ED_COUNTER_ID_CUSTOM_FIRST      ED_COUNTER_ID_CUSTOM1_FIRST
652 #define ED_COUNTER_ID_CUSTOM_LAST       ED_COUNTER_ID_CUSTOM2_LAST
653
654 #define ED_COUNTER_ID_CHANGE_FIRST      ED_COUNTER_ID_CHANGE_DELAY_FIX
655 #define ED_COUNTER_ID_CHANGE_LAST       ED_COUNTER_ID_CHANGE_CONT_RND
656
657 /* values for scrollbutton gadgets */
658 #define ED_SCROLLBUTTON_ID_AREA_UP      0
659 #define ED_SCROLLBUTTON_ID_AREA_DOWN    1
660 #define ED_SCROLLBUTTON_ID_AREA_LEFT    2
661 #define ED_SCROLLBUTTON_ID_AREA_RIGHT   3
662 #define ED_SCROLLBUTTON_ID_LIST_UP      4
663 #define ED_SCROLLBUTTON_ID_LIST_DOWN    5
664
665 #define ED_NUM_SCROLLBUTTONS            6
666
667 #define ED_SCROLLBUTTON_ID_AREA_FIRST   ED_SCROLLBUTTON_ID_AREA_UP
668 #define ED_SCROLLBUTTON_ID_AREA_LAST    ED_SCROLLBUTTON_ID_AREA_RIGHT
669
670 /* values for scrollbar gadgets */
671 #define ED_SCROLLBAR_ID_AREA_HORIZONTAL 0
672 #define ED_SCROLLBAR_ID_AREA_VERTICAL   1
673 #define ED_SCROLLBAR_ID_LIST_VERTICAL   2
674
675 #define ED_NUM_SCROLLBARS               3
676
677 #define ED_SCROLLBAR_ID_AREA_FIRST      ED_SCROLLBAR_ID_AREA_HORIZONTAL
678 #define ED_SCROLLBAR_ID_AREA_LAST       ED_SCROLLBAR_ID_AREA_VERTICAL
679
680 /* values for text input gadgets */
681 #define ED_TEXTINPUT_ID_LEVEL_NAME      0
682 #define ED_TEXTINPUT_ID_LEVEL_AUTHOR    1
683 #define ED_TEXTINPUT_ID_ELEMENT_NAME    2
684
685 #define ED_NUM_TEXTINPUT                3
686
687 #define ED_TEXTINPUT_ID_LEVEL_FIRST     ED_TEXTINPUT_ID_LEVEL_NAME
688 #define ED_TEXTINPUT_ID_LEVEL_LAST      ED_TEXTINPUT_ID_LEVEL_AUTHOR
689
690 /* values for text area gadgets */
691 #define ED_TEXTAREA_ID_ENVELOPE_INFO    0
692
693 #define ED_NUM_TEXTAREAS                        1
694
695 #define ED_TEXTAREA_ID_LEVEL_FIRST      ED_TEXTAREA_ID_ENVELOPE
696 #define ED_TEXTAREA_ID_LEVEL_LAST       ED_TEXTAREA_ID_ENVELOPE
697
698 /* values for selectbox gadgets */
699 #define ED_SELECTBOX_ID_TIME_OR_STEPS           0
700 #define ED_SELECTBOX_ID_GAME_ENGINE_TYPE        1
701 #define ED_SELECTBOX_ID_WIND_DIRECTION          2
702 #define ED_SELECTBOX_ID_PLAYER_SPEED            3
703 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE      4
704 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_LAYER     5
705 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_PROTECTED 6
706 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_DIRECTION 7
707 #define ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION   8
708 #define ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN     9
709 #define ED_SELECTBOX_ID_CUSTOM_MOVE_DIRECTION   10      
710 #define ED_SELECTBOX_ID_CUSTOM_MOVE_STEPSIZE    11
711 #define ED_SELECTBOX_ID_CUSTOM_MOVE_LEAVE_TYPE  12
712 #define ED_SELECTBOX_ID_CUSTOM_SMASH_TARGETS    13
713 #define ED_SELECTBOX_ID_CUSTOM_SLIPPERY_TYPE    14
714 #define ED_SELECTBOX_ID_CUSTOM_DEADLINESS       15
715 #define ED_SELECTBOX_ID_CUSTOM_EXPLOSION_TYPE   16
716 #define ED_SELECTBOX_ID_CHANGE_TIME_UNITS       17
717 #define ED_SELECTBOX_ID_CHANGE_DIRECT_ACTION    18
718 #define ED_SELECTBOX_ID_CHANGE_OTHER_ACTION     19
719 #define ED_SELECTBOX_ID_CHANGE_SIDE             20
720 #define ED_SELECTBOX_ID_CHANGE_PLAYER           21
721 #define ED_SELECTBOX_ID_CHANGE_PAGE             22
722 #define ED_SELECTBOX_ID_CHANGE_REPLACE_WHEN     23
723 #define ED_SELECTBOX_ID_ACTION_TYPE             24
724 #define ED_SELECTBOX_ID_ACTION_MODE             25
725 #define ED_SELECTBOX_ID_ACTION_ARG              26
726 #define ED_SELECTBOX_ID_SELECT_CHANGE_PAGE      27
727 #define ED_SELECTBOX_ID_GROUP_CHOICE_MODE       28
728
729 #define ED_NUM_SELECTBOX                        29
730
731 #define ED_SELECTBOX_ID_LEVEL_FIRST     ED_SELECTBOX_ID_TIME_OR_STEPS
732 #define ED_SELECTBOX_ID_LEVEL_LAST      ED_SELECTBOX_ID_WIND_DIRECTION
733
734 #define ED_SELECTBOX_ID_CUSTOM1_FIRST   ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE
735 #define ED_SELECTBOX_ID_CUSTOM1_LAST    ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION
736 #define ED_SELECTBOX_ID_CUSTOM2_FIRST   ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN
737 #define ED_SELECTBOX_ID_CUSTOM2_LAST    ED_SELECTBOX_ID_CUSTOM_EXPLOSION_TYPE
738 #define ED_SELECTBOX_ID_CUSTOM_FIRST    ED_SELECTBOX_ID_CUSTOM1_FIRST
739 #define ED_SELECTBOX_ID_CUSTOM_LAST     ED_SELECTBOX_ID_CUSTOM2_LAST
740
741 #define ED_SELECTBOX_ID_CHANGE_FIRST    ED_SELECTBOX_ID_CHANGE_TIME_UNITS
742 #define ED_SELECTBOX_ID_CHANGE_LAST     ED_SELECTBOX_ID_SELECT_CHANGE_PAGE
743
744 /* values for textbutton gadgets */
745 #define ED_TEXTBUTTON_ID_PROPERTIES_INFO        0
746 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG      1
747 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_1    2
748 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2    3
749 #define ED_TEXTBUTTON_ID_PROPERTIES_CHANGE      4
750 #define ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE       5
751 #define ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE        6
752 #define ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE        7
753
754 #define ED_NUM_TEXTBUTTONS                      8
755
756 #define ED_TEXTBUTTON_ID_PROPERTIES_FIRST ED_TEXTBUTTON_ID_PROPERTIES_INFO
757 #define ED_TEXTBUTTON_ID_PROPERTIES_LAST  ED_TEXTBUTTON_ID_PROPERTIES_CHANGE
758
759 #define ED_TEXTBUTTON_ID_CHANGE_FIRST   ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE
760 #define ED_TEXTBUTTON_ID_CHANGE_LAST    ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE
761
762 /* values for graphicbutton gadgets */
763 #define ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE    0
764 #define ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE    1
765 #define ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE    2
766 #define ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE   3
767
768 #define ED_NUM_GRAPHICBUTTONS                   4
769
770 #define ED_GRAPHICBUTTON_ID_CHANGE_FIRST  ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE
771 #define ED_GRAPHICBUTTON_ID_CHANGE_LAST   ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE
772
773 /* values for checkbutton gadgets */
774 #define ED_CHECKBUTTON_ID_RANDOM_RESTRICTED     0
775 #define ED_CHECKBUTTON_ID_STICK_ELEMENT         1
776 #define ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS      2
777 #define ED_CHECKBUTTON_ID_USE_SPRING_BUG        3
778 #define ED_CHECKBUTTON_ID_USE_TIME_ORB_BUG      4
779 #define ED_CHECKBUTTON_ID_RANDOM_BALL_CONTENT   5
780 #define ED_CHECKBUTTON_ID_INITIAL_BALL_STATE    6
781 #define ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE    7
782 #define ED_CHECKBUTTON_ID_CONTINUOUS_SNAPPING   8
783 #define ED_CHECKBUTTON_ID_BLOCK_SNAP_FIELD      9
784 #define ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD      10
785 #define ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD   11
786 #define ED_CHECKBUTTON_ID_INSTANT_RELOCATION    12
787 #define ED_CHECKBUTTON_ID_USE_START_ELEMENT     13
788 #define ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT   14
789 #define ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT 15
790 #define ED_CHECKBUTTON_ID_INITIAL_GRAVITY       16
791 #define ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE  17
792 #define ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID    18
793 #define ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID    19
794 #define ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH     20
795 #define ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC    21
796 #define ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE   22
797 #define ED_CHECKBUTTON_ID_CUSTOM_ACCESSIBLE     23
798 #define ED_CHECKBUTTON_ID_CUSTOM_GRAV_REACHABLE 24
799 #define ED_CHECKBUTTON_ID_CUSTOM_USE_LAST_VALUE 25
800 #define ED_CHECKBUTTON_ID_CUSTOM_WALK_TO_OBJECT 26
801 #define ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE 27
802 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE       28
803 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_FALL       29
804 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_SMASH      30
805 #define ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY       31
806 #define ED_CHECKBUTTON_ID_CUSTOM_DEADLY         32
807 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_EXPLODE    33
808 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_FIRE   34
809 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_SMASH  35
810 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT 36
811 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE     37
812 #define ED_CHECKBUTTON_ID_CHANGE_DELAY          38
813 #define ED_CHECKBUTTON_ID_CHANGE_BY_DIRECT_ACT  39
814 #define ED_CHECKBUTTON_ID_CHANGE_BY_OTHER_ACT   40
815 #define ED_CHECKBUTTON_ID_CHANGE_USE_EXPLOSION  41
816 #define ED_CHECKBUTTON_ID_CHANGE_USE_CONTENT    42
817 #define ED_CHECKBUTTON_ID_CHANGE_ONLY_COMPLETE  43
818 #define ED_CHECKBUTTON_ID_CHANGE_USE_RANDOM     44
819 #define ED_CHECKBUTTON_ID_CHANGE_HAS_ACTION     45
820
821 #define ED_NUM_CHECKBUTTONS                     46
822
823 #define ED_CHECKBUTTON_ID_LEVEL_FIRST   ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
824 #define ED_CHECKBUTTON_ID_LEVEL_LAST    ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
825
826 #define ED_CHECKBUTTON_ID_CUSTOM1_FIRST ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC
827 #define ED_CHECKBUTTON_ID_CUSTOM1_LAST  ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE
828 #define ED_CHECKBUTTON_ID_CUSTOM2_FIRST ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE
829 #define ED_CHECKBUTTON_ID_CUSTOM2_LAST  ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT
830 #define ED_CHECKBUTTON_ID_CUSTOM_FIRST  ED_CHECKBUTTON_ID_CUSTOM1_FIRST
831 #define ED_CHECKBUTTON_ID_CUSTOM_LAST   ED_CHECKBUTTON_ID_CUSTOM2_LAST
832
833 #define ED_CHECKBUTTON_ID_CHANGE_FIRST  ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE
834 #define ED_CHECKBUTTON_ID_CHANGE_LAST   ED_CHECKBUTTON_ID_CHANGE_HAS_ACTION
835
836 /* values for radiobutton gadgets */
837 #define ED_RADIOBUTTON_ID_PERCENTAGE    0
838 #define ED_RADIOBUTTON_ID_QUANTITY      1
839
840 #define ED_NUM_RADIOBUTTONS             2
841
842 #define ED_RADIOBUTTON_ID_LEVEL_FIRST   ED_RADIOBUTTON_ID_PERCENTAGE
843 #define ED_RADIOBUTTON_ID_LEVEL_LAST    ED_RADIOBUTTON_ID_QUANTITY
844
845 /* values for drawing area gadgets */
846 #define ED_DRAWING_ID_DRAWING_LEVEL             0
847 #define ED_DRAWING_ID_YAMYAM_CONTENT_0          1
848 #define ED_DRAWING_ID_YAMYAM_CONTENT_1          2
849 #define ED_DRAWING_ID_YAMYAM_CONTENT_2          3
850 #define ED_DRAWING_ID_YAMYAM_CONTENT_3          4
851 #define ED_DRAWING_ID_YAMYAM_CONTENT_4          5
852 #define ED_DRAWING_ID_YAMYAM_CONTENT_5          6
853 #define ED_DRAWING_ID_YAMYAM_CONTENT_6          7
854 #define ED_DRAWING_ID_YAMYAM_CONTENT_7          8
855 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_0      9
856 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_1      10
857 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_2      11
858 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_3      12
859 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_4      13
860 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_5      14
861 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_6      15
862 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_7      16
863 #define ED_DRAWING_ID_ANDROID_CONTENT           17
864 #define ED_DRAWING_ID_AMOEBA_CONTENT            18
865 #define ED_DRAWING_ID_START_ELEMENT             19
866 #define ED_DRAWING_ID_ARTWORK_ELEMENT           20
867 #define ED_DRAWING_ID_EXPLOSION_ELEMENT         21
868 #define ED_DRAWING_ID_CUSTOM_GRAPHIC            22
869 #define ED_DRAWING_ID_CUSTOM_CONTENT            23
870 #define ED_DRAWING_ID_CUSTOM_MOVE_ENTER         24
871 #define ED_DRAWING_ID_CUSTOM_MOVE_LEAVE         25
872 #define ED_DRAWING_ID_CUSTOM_CHANGE_TARGET      26
873 #define ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT     27
874 #define ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER     28
875 #define ED_DRAWING_ID_GROUP_CONTENT             29
876 #define ED_DRAWING_ID_RANDOM_BACKGROUND         30
877
878 #define ED_NUM_DRAWING_AREAS                    31
879
880
881 /*
882   -----------------------------------------------------------------------------
883   some internally used definitions
884   -----------------------------------------------------------------------------
885 */
886
887 /* values for CopyLevelToUndoBuffer() */
888 #define UNDO_IMMEDIATE                  0
889 #define UNDO_ACCUMULATE                 1
890
891 /* values for scrollbars */
892 #define ED_SCROLL_NO                    0
893 #define ED_SCROLL_LEFT                  1
894 #define ED_SCROLL_RIGHT                 2
895 #define ED_SCROLL_UP                    4
896 #define ED_SCROLL_DOWN                  8
897
898 /* screens in the level editor */
899 #define ED_MODE_DRAWING                 0
900 #define ED_MODE_INFO                    1
901 #define ED_MODE_PROPERTIES              2
902
903 /* sub-screens in the element properties section */
904 #define ED_MODE_PROPERTIES_INFO         ED_TEXTBUTTON_ID_PROPERTIES_INFO
905 #define ED_MODE_PROPERTIES_CONFIG       ED_TEXTBUTTON_ID_PROPERTIES_CONFIG
906 #define ED_MODE_PROPERTIES_CONFIG_1     ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_1
907 #define ED_MODE_PROPERTIES_CONFIG_2     ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2
908 #define ED_MODE_PROPERTIES_CHANGE       ED_TEXTBUTTON_ID_PROPERTIES_CHANGE
909
910 /* how many steps can be cancelled */
911 #define NUM_UNDO_STEPS                  (10 + 1)
912
913 /* values for elements with score for certain actions */
914 #define MIN_SCORE                       0
915 #define MAX_SCORE                       255
916
917 /* values for elements with count for collecting */
918 #define MIN_COLLECT_COUNT               0
919 #define MAX_COLLECT_COUNT               255
920
921 /* values for random placement */
922 #define RANDOM_USE_PERCENTAGE           0
923 #define RANDOM_USE_QUANTITY             1
924
925 /* maximal size of level editor drawing area */
926 #define MAX_ED_FIELDX           (2 * SCR_FIELDX)
927 #define MAX_ED_FIELDY           (2 * SCR_FIELDY - 1)
928
929
930 /*
931   -----------------------------------------------------------------------------
932   some internally used data structure definitions
933   -----------------------------------------------------------------------------
934 */
935
936 static struct
937 {
938   char shortcut;
939   char *text;
940 } control_info[ED_NUM_CTRL_BUTTONS] =
941 {
942   /* note: some additional characters are already reserved for "cheat mode"
943      shortcuts (":XYZ" style) -- for details, see "events.c" */
944
945   { 's',        "draw single items"                     },
946   { 'd',        "draw connected items"                  },
947   { 'l',        "draw lines"                            },
948   { 'a',        "draw arcs"                             },
949   { 'r',        "draw outline rectangles"               },
950   { 'R',        "draw filled rectangles"                },
951   { '\0',       "wrap (rotate) level up"                },
952   { 't',        "enter text elements"                   },
953   { 'f',        "flood fill"                            },
954   { '\0',       "wrap (rotate) level left"              },
955   { '?',        "properties of drawing element"         },
956   { '\0',       "wrap (rotate) level right"             },
957   { '\0',       "random element placement"              },
958   { 'b',        "grab brush"                            },
959   { '\0',       "wrap (rotate) level down"              },
960   { ',',        "pick drawing element"                  },
961
962   { 'U',        "undo last operation"                   },
963   { 'I',        "level properties"                      },
964   { 'S',        "save level"                            },
965   { 'C',        "clear level"                           },
966   { 'T',        "test level"                            },
967   { 'E',        "exit level editor"                     },
968
969   { '\0',       "copy settings from other element"      },
970   { '\0',       "copy settings to other element"        },
971   { '\0',       "exchange element with other element"   },
972
973   { '\0',       "copy settings from this element"       },
974   { '\0',       "paste settings to this element"        },
975 };
976
977 static int random_placement_value = 10;
978 static int random_placement_method = RANDOM_USE_QUANTITY;
979 static int random_placement_background_element = EL_SAND;
980 static boolean random_placement_background_restricted = FALSE;
981 static boolean stick_element_properties_window = FALSE;
982 static boolean custom_element_properties[NUM_ELEMENT_PROPERTIES];
983 static boolean custom_element_change_events[NUM_CHANGE_EVENTS];
984 static struct ElementChangeInfo custom_element_change;
985 static struct ElementGroupInfo group_element_info;
986 static struct ElementInfo custom_element;
987
988 static struct
989 {
990   int x, y;
991   int min_value, max_value;
992   int gadget_id_down, gadget_id_up;
993   int gadget_id_text;
994   int gadget_id_align;
995   int *value;
996   char *text_above, *text_left, *text_right;
997 } counterbutton_info[ED_NUM_COUNTERBUTTONS] =
998 {
999   /* ---------- current level number --------------------------------------- */
1000
1001   {
1002     DX + 5 - SX,                        DY + 3 - SY,
1003     1,                                  100,
1004     GADGET_ID_SELECT_LEVEL_DOWN,        GADGET_ID_SELECT_LEVEL_UP,
1005     GADGET_ID_SELECT_LEVEL_TEXT,        GADGET_ID_NONE,
1006     &level_nr,
1007     NULL,                               NULL, NULL
1008   },
1009
1010   /* ---------- level and editor settings ---------------------------------- */
1011
1012   {
1013     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(4),
1014     MIN_LEV_FIELDX,                     MAX_LEV_FIELDX,
1015     GADGET_ID_LEVEL_XSIZE_DOWN,         GADGET_ID_LEVEL_XSIZE_UP,
1016     GADGET_ID_LEVEL_XSIZE_TEXT,         GADGET_ID_NONE,
1017     &level.fieldx,
1018     "playfield size:",                  NULL, "width",
1019   },
1020   {
1021     -1,                                 ED_LEVEL_SETTINGS_YPOS(4),
1022     MIN_LEV_FIELDY,                     MAX_LEV_FIELDY,
1023     GADGET_ID_LEVEL_YSIZE_DOWN,         GADGET_ID_LEVEL_YSIZE_UP,
1024     GADGET_ID_LEVEL_YSIZE_TEXT,         GADGET_ID_LEVEL_XSIZE_UP,
1025     &level.fieldy,
1026     NULL,                               " ", "height",
1027   },
1028   {
1029     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(5),
1030     0,                                  999,
1031     GADGET_ID_LEVEL_GEMSLIMIT_DOWN,     GADGET_ID_LEVEL_GEMSLIMIT_UP,
1032     GADGET_ID_LEVEL_GEMSLIMIT_TEXT,     GADGET_ID_NONE,
1033     &level.gems_needed,
1034     NULL, "number of gems to collect:", NULL
1035   },
1036   {
1037     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(7),
1038     0,                                  9999,
1039     GADGET_ID_LEVEL_TIMELIMIT_DOWN,     GADGET_ID_LEVEL_TIMELIMIT_UP,
1040     GADGET_ID_LEVEL_TIMELIMIT_TEXT,     GADGET_ID_NONE,
1041     &level.time,
1042     "time or step limit to solve level:", NULL, NULL
1043   },
1044   {
1045     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(9),
1046     0,                                  255,
1047     GADGET_ID_LEVEL_TIMESCORE_DOWN,     GADGET_ID_LEVEL_TIMESCORE_UP,
1048     GADGET_ID_LEVEL_TIMESCORE_TEXT,     GADGET_ID_NONE,
1049     &level.score[SC_TIME_BONUS],
1050     "score for each second/step left:", NULL, NULL
1051   },
1052   {
1053     ED_LEVEL_SETTINGS_XPOS(0),          ED_COUNTER2_YPOS(8),
1054     1,                                  100,
1055     GADGET_ID_LEVEL_RANDOM_DOWN,        GADGET_ID_LEVEL_RANDOM_UP,
1056     GADGET_ID_LEVEL_RANDOM_TEXT,        GADGET_ID_NONE,
1057     &random_placement_value,
1058     "random element placement:",        NULL, "in"
1059   },
1060
1061   /* ---------- element settings: configure (various elements) ------------- */
1062
1063   {
1064     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(0),
1065     MIN_SCORE,                          MAX_SCORE,
1066     GADGET_ID_ELEMENT_VALUE1_DOWN,      GADGET_ID_ELEMENT_VALUE1_UP,
1067     GADGET_ID_ELEMENT_VALUE1_TEXT,      GADGET_ID_NONE,
1068     NULL,                               /* will be set when used */
1069     NULL,                               NULL, NULL
1070   },
1071   {
1072     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
1073     MIN_SCORE,                          MAX_SCORE,
1074     GADGET_ID_ELEMENT_VALUE2_DOWN,      GADGET_ID_ELEMENT_VALUE2_UP,
1075     GADGET_ID_ELEMENT_VALUE2_TEXT,      GADGET_ID_NONE,
1076     NULL,                               /* will be set when used */
1077     NULL,                               NULL, NULL
1078   },
1079   {
1080     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(2),
1081     MIN_SCORE,                          MAX_SCORE,
1082     GADGET_ID_ELEMENT_VALUE3_DOWN,      GADGET_ID_ELEMENT_VALUE3_UP,
1083     GADGET_ID_ELEMENT_VALUE3_TEXT,      GADGET_ID_NONE,
1084     NULL,                               /* will be set when used */
1085     NULL,                               NULL, NULL
1086   },
1087   {
1088     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(3),
1089     MIN_SCORE,                          MAX_SCORE,
1090     GADGET_ID_ELEMENT_VALUE4_DOWN,      GADGET_ID_ELEMENT_VALUE4_UP,
1091     GADGET_ID_ELEMENT_VALUE4_TEXT,      GADGET_ID_NONE,
1092     NULL,                               /* will be set when used */
1093     NULL,                               NULL, NULL
1094   },
1095   {
1096     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(3),
1097     MIN_ELEMENT_CONTENTS,               MAX_ELEMENT_CONTENTS,
1098     GADGET_ID_YAMYAM_CONTENT_DOWN,      GADGET_ID_YAMYAM_CONTENT_UP,
1099     GADGET_ID_YAMYAM_CONTENT_TEXT,      GADGET_ID_NONE,
1100     &level.num_yamyam_contents,
1101     NULL,                               NULL, "number of content areas"
1102   },
1103   {
1104     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(4),
1105     MIN_ELEMENT_CONTENTS,               MAX_ELEMENT_CONTENTS,
1106     GADGET_ID_BALL_CONTENT_DOWN,        GADGET_ID_BALL_CONTENT_UP,
1107     GADGET_ID_BALL_CONTENT_TEXT,        GADGET_ID_NONE,
1108     &level.num_ball_contents,
1109     NULL,                               NULL, "number of content areas"
1110   },
1111   {
1112     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(4),
1113     MIN_ANDROID_ELEMENTS,               MAX_ANDROID_ELEMENTS,
1114     GADGET_ID_ANDROID_CONTENT_DOWN,     GADGET_ID_ANDROID_CONTENT_UP,
1115     GADGET_ID_ANDROID_CONTENT_TEXT,     GADGET_ID_NONE,
1116     &level.num_android_clone_elements,
1117     NULL,                               NULL, "number of clonable elements"
1118   },
1119   {
1120     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(0),
1121     MIN_ENVELOPE_XSIZE,                 MAX_ENVELOPE_XSIZE,
1122     GADGET_ID_ENVELOPE_XSIZE_DOWN,      GADGET_ID_ENVELOPE_XSIZE_UP,
1123     GADGET_ID_ENVELOPE_XSIZE_TEXT,      GADGET_ID_NONE,
1124     NULL,
1125     NULL,                               NULL, "width",
1126   },
1127   {
1128     -1,                                 ED_ELEMENT_SETTINGS_YPOS(0),
1129     MIN_ENVELOPE_YSIZE,                 MAX_ENVELOPE_YSIZE,
1130     GADGET_ID_ENVELOPE_YSIZE_DOWN,      GADGET_ID_ENVELOPE_YSIZE_UP,
1131     GADGET_ID_ENVELOPE_YSIZE_TEXT,      GADGET_ID_ENVELOPE_XSIZE_UP,
1132     NULL,
1133     NULL,                               " ", "height",
1134   },
1135
1136   /* ---------- element settings: configure 1 (custom elements) ------------ */
1137
1138   {
1139     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(6),
1140     MIN_SCORE,                          MAX_SCORE,
1141     GADGET_ID_CUSTOM_SCORE_DOWN,        GADGET_ID_CUSTOM_SCORE_UP,
1142     GADGET_ID_CUSTOM_SCORE_TEXT,        GADGET_ID_NONE,
1143     &custom_element.collect_score_initial,
1144     NULL,                               "CE score", " "
1145   },
1146   {
1147     -1,                                 ED_ELEMENT_SETTINGS_YPOS(6),
1148     MIN_COLLECT_COUNT,                  MAX_COLLECT_COUNT,
1149     GADGET_ID_CUSTOM_GEMCOUNT_DOWN,     GADGET_ID_CUSTOM_GEMCOUNT_UP,
1150     GADGET_ID_CUSTOM_GEMCOUNT_TEXT,     GADGET_ID_CUSTOM_SCORE_UP,
1151     &custom_element.collect_count_initial,
1152     NULL,                               "CE count", NULL
1153   },
1154   {
1155     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(12),
1156     0,                                  9999,
1157     GADGET_ID_CUSTOM_VALUE_FIX_DOWN,    GADGET_ID_CUSTOM_VALUE_FIX_UP,
1158     GADGET_ID_CUSTOM_VALUE_FIX_TEXT,    GADGET_ID_NONE,
1159     &custom_element.ce_value_fixed_initial,
1160     NULL,                               "CE value", NULL
1161   },
1162   {
1163     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(12),
1164     0,                                  9999,
1165     GADGET_ID_CUSTOM_VALUE_RND_DOWN,    GADGET_ID_CUSTOM_VALUE_RND_UP,
1166     GADGET_ID_CUSTOM_VALUE_RND_TEXT,    GADGET_ID_CUSTOM_VALUE_FIX_UP,
1167     &custom_element.ce_value_random_initial,
1168     NULL,                               "+random", NULL
1169   },
1170   {
1171     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(7),
1172     0,                                  255,
1173     GADGET_ID_PUSH_DELAY_FIX_DOWN,      GADGET_ID_PUSH_DELAY_FIX_UP,
1174     GADGET_ID_PUSH_DELAY_FIX_TEXT,      GADGET_ID_NONE,
1175     &custom_element.push_delay_fixed,
1176     NULL,                               "push delay", NULL
1177   },
1178   {
1179     -1,                                 ED_ELEMENT_SETTINGS_YPOS(7),
1180     0,                                  255,
1181     GADGET_ID_PUSH_DELAY_RND_DOWN,      GADGET_ID_PUSH_DELAY_RND_UP,
1182     GADGET_ID_PUSH_DELAY_RND_TEXT,      GADGET_ID_PUSH_DELAY_FIX_UP,
1183     &custom_element.push_delay_random,
1184     NULL,                               "+random", NULL
1185   },
1186   {
1187     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(8),
1188     0,                                  255,
1189     GADGET_ID_DROP_DELAY_FIX_DOWN,      GADGET_ID_DROP_DELAY_FIX_UP,
1190     GADGET_ID_DROP_DELAY_FIX_TEXT,      GADGET_ID_NONE,
1191     &custom_element.drop_delay_fixed,
1192     NULL,                               "drop delay", NULL
1193   },
1194   {
1195     -1,                                 ED_ELEMENT_SETTINGS_YPOS(8),
1196     0,                                  255,
1197     GADGET_ID_DROP_DELAY_RND_DOWN,      GADGET_ID_DROP_DELAY_RND_UP,
1198     GADGET_ID_DROP_DELAY_RND_TEXT,      GADGET_ID_DROP_DELAY_FIX_UP,
1199     &custom_element.drop_delay_random,
1200     NULL,                               "+random", NULL
1201   },
1202
1203   /* ---------- element settings: configure 2 (custom elements) ------------ */
1204
1205   {
1206     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(5),
1207     0,                                  999,
1208     GADGET_ID_MOVE_DELAY_FIX_DOWN,      GADGET_ID_MOVE_DELAY_FIX_UP,
1209     GADGET_ID_MOVE_DELAY_FIX_TEXT,      GADGET_ID_NONE,
1210     &custom_element.move_delay_fixed,
1211     NULL,                               "move delay", NULL
1212   },
1213   {
1214     -1,                                 ED_ELEMENT_SETTINGS_YPOS(5),
1215     0,                                  999,
1216     GADGET_ID_MOVE_DELAY_RND_DOWN,      GADGET_ID_MOVE_DELAY_RND_UP,
1217     GADGET_ID_MOVE_DELAY_RND_TEXT,      GADGET_ID_MOVE_DELAY_FIX_UP,
1218     &custom_element.move_delay_random,
1219     NULL,                               "+random", NULL
1220   },
1221   {
1222     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(12),
1223     0,                                  255,
1224     GADGET_ID_EXPLOSION_DELAY_DOWN,     GADGET_ID_EXPLOSION_DELAY_UP,
1225     GADGET_ID_EXPLOSION_DELAY_TEXT,     GADGET_ID_NONE,
1226     &custom_element.explosion_delay,
1227     NULL,                               "explosion delay", NULL
1228   },
1229   {
1230     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(13),
1231     0,                                  255,
1232     GADGET_ID_IGNITION_DELAY_DOWN,      GADGET_ID_IGNITION_DELAY_UP,
1233     GADGET_ID_IGNITION_DELAY_TEXT,      GADGET_ID_NONE,
1234     &custom_element.ignition_delay,
1235     NULL,                               "ignition delay", "(by fire)"
1236   },
1237
1238   /* ---------- element settings: configure (group elements) --------------- */
1239
1240   {
1241     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(5),
1242     MIN_ELEMENTS_IN_GROUP,              MAX_ELEMENTS_IN_GROUP,
1243     GADGET_ID_GROUP_CONTENT_DOWN,       GADGET_ID_GROUP_CONTENT_UP,
1244     GADGET_ID_GROUP_CONTENT_TEXT,       GADGET_ID_NONE,
1245     &group_element_info.num_elements,
1246     NULL,                               NULL, "number of elements in group"
1247   },
1248
1249   /* ---------- element settings: advanced (custom elements) --------------- */
1250
1251   {
1252     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(2),
1253     0,                                  999,
1254     GADGET_ID_CHANGE_DELAY_FIX_DOWN,    GADGET_ID_CHANGE_DELAY_FIX_UP,
1255     GADGET_ID_CHANGE_DELAY_FIX_TEXT,    GADGET_ID_NONE,
1256     &custom_element_change.delay_fixed,
1257     NULL,                               "CE delay", NULL,
1258   },
1259   {
1260     -1,                                 ED_ELEMENT_SETTINGS_YPOS(2),
1261     0,                                  999,
1262     GADGET_ID_CHANGE_DELAY_RND_DOWN,    GADGET_ID_CHANGE_DELAY_RND_UP,
1263     GADGET_ID_CHANGE_DELAY_RND_TEXT,    GADGET_ID_CHANGE_DELAY_FIX_UP,
1264     &custom_element_change.delay_random,
1265     NULL,                               "+random", NULL
1266   },
1267   {
1268     ED_ELEMENT_SETTINGS_XPOS(3),        ED_ELEMENT_SETTINGS_YPOS(12),
1269     0,                                  100,
1270     GADGET_ID_CHANGE_CONT_RND_DOWN,     GADGET_ID_CHANGE_CONT_RND_UP,
1271     GADGET_ID_CHANGE_CONT_RND_TEXT,     GADGET_ID_NONE,
1272     &custom_element_change.random_percentage,
1273     NULL,                               "use random replace:", "%"
1274   },
1275 };
1276
1277 static struct
1278 {
1279   int x, y;
1280   int gadget_id;
1281   int size;
1282   char *value;
1283   char *text_above, *infotext;
1284 } textinput_info[ED_NUM_TEXTINPUT] =
1285 {
1286   {
1287     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(0),
1288     GADGET_ID_LEVEL_NAME,
1289     MAX_LEVEL_NAME_LEN,
1290     level.name,
1291     "Title:", "Title"
1292   },
1293   {
1294     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(2),
1295     GADGET_ID_LEVEL_AUTHOR,
1296     MAX_LEVEL_AUTHOR_LEN,
1297     level.author,
1298     "Author:", "Author"
1299   },
1300   {
1301     5 * MINI_TILEX - 2,                 5 * MINI_TILEY - ED_BORDER_SIZE + 1,
1302     GADGET_ID_ELEMENT_NAME,
1303     MAX_ELEMENT_NAME_LEN - 2,           /* currently 2 chars less editable */
1304     custom_element.description,
1305     NULL, "Element name"
1306   }
1307 };
1308
1309 static struct
1310 {
1311   int x, y;
1312   int gadget_id;
1313   int xsize, ysize;
1314   char *value;
1315   char *text_above, *infotext;
1316 } textarea_info[ED_NUM_TEXTAREAS] =
1317 {
1318   {
1319     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(2),
1320     GADGET_ID_ENVELOPE_INFO,
1321     MAX_ENVELOPE_XSIZE, MAX_ENVELOPE_YSIZE,
1322     NULL,
1323     "Envelope Info:", "Envelope Info"
1324   }
1325 };
1326
1327 static struct ValueTextInfo options_time_or_steps[] =
1328 {
1329   { 0,                          "seconds"                       },
1330   { 1,                          "steps"                         },
1331
1332   { -1,                         NULL                            }
1333 };
1334
1335 static struct ValueTextInfo options_game_engine_type[] =
1336 {
1337   { GAME_ENGINE_TYPE_RND,       "Rocks'n'Diamonds"              },
1338   { GAME_ENGINE_TYPE_EM,        "Emerald Mine"                  },
1339
1340   { -1,                         NULL                            }
1341 };
1342
1343 static struct ValueTextInfo options_wind_direction[] =
1344 {
1345   { MV_START_NONE,              "none"                          },
1346   { MV_START_LEFT,              "left"                          },
1347   { MV_START_RIGHT,             "right"                         },
1348   { MV_START_UP,                "up"                            },
1349   { MV_START_DOWN,              "down"                          },
1350
1351   { -1,                         NULL                            }
1352 };
1353
1354 static struct ValueTextInfo options_player_speed[] =
1355 {
1356   { 0,                          "frozen"                        },
1357   { 1,                          "very slow"                     },
1358   { 2,                          "slow"                          },
1359   { 4,                          "normal"                        },
1360   { 8,                          "fast"                          },
1361   { 16,                         "very fast"                     },
1362   { 32,                         "ultrafast"                     },
1363
1364   { -1,                         NULL                            }
1365 };
1366
1367 static struct ValueTextInfo options_access_type[] =
1368 {
1369   { EP_WALKABLE,                "walkable"                      },
1370   { EP_PASSABLE,                "passable"                      },
1371
1372   { -1,                         NULL                            }
1373 };
1374
1375 static struct ValueTextInfo options_access_layer[] =
1376 {
1377   { EP_ACCESSIBLE_OVER,         "over"                          },
1378   { EP_ACCESSIBLE_INSIDE,       "inside"                        },
1379   { EP_ACCESSIBLE_UNDER,        "under"                         },
1380
1381   { -1,                         NULL                            }
1382 };
1383
1384 static struct ValueTextInfo options_access_protected[] =
1385 {
1386   { 0,                          "unprotected"                   },
1387   { 1,                          "protected"                     },
1388
1389   { -1,                         NULL                            }
1390 };
1391
1392 static struct ValueTextInfo options_access_direction[] =
1393 {
1394   { MV_NO_DIRECTION,            "no direction"                  },
1395   { MV_LEFT,                    "left"                          },
1396   { MV_RIGHT,                   "right"                         },
1397   { MV_UP,                      "up"                            },
1398   { MV_DOWN,                    "down"                          },
1399   { MV_LEFT  | MV_UP,           "left + up"                     },
1400   { MV_LEFT  | MV_DOWN,         "left + down"                   },
1401   { MV_RIGHT | MV_UP,           "right + up"                    },
1402   { MV_RIGHT | MV_DOWN,         "right + down"                  },
1403   { MV_HORIZONTAL,              "horizontal"                    },
1404   { MV_VERTICAL,                "vertical"                      },
1405   { MV_HORIZONTAL | MV_UP,      "horizontal + up"               },
1406   { MV_HORIZONTAL | MV_DOWN,    "horizontal + down"             },
1407   { MV_VERTICAL   | MV_LEFT,    "vertical + left"               },
1408   { MV_VERTICAL   | MV_RIGHT,   "vertical + right"              },
1409   { MV_ALL_DIRECTIONS,          "all directions"                },
1410
1411   { -1,                         NULL                            }
1412 };
1413
1414 static struct ValueTextInfo options_walk_to_action[] =
1415 {
1416   { EP_DIGGABLE,                "diggable"                      },
1417   { EP_COLLECTIBLE_ONLY,        "collectible"                   },
1418   { EP_DROPPABLE,               "collectible & droppable"       },
1419   { EP_THROWABLE,               "collectible & throwable"       },
1420   { EP_PUSHABLE,                "pushable"                      },
1421
1422   { -1,                         NULL                            }
1423 };
1424
1425 static struct ValueTextInfo options_move_pattern[] =
1426 {
1427   { MV_LEFT,                    "left"                          },
1428   { MV_RIGHT,                   "right"                         },
1429   { MV_UP,                      "up"                            },
1430   { MV_DOWN,                    "down"                          },
1431   { MV_HORIZONTAL,              "horizontal"                    },
1432   { MV_VERTICAL,                "vertical"                      },
1433   { MV_ALL_DIRECTIONS,          "all directions"                },
1434   { MV_WIND_DIRECTION,          "wind direction"                },
1435   { MV_TOWARDS_PLAYER,          "towards player"                },
1436   { MV_AWAY_FROM_PLAYER,        "away from player"              },
1437   { MV_ALONG_LEFT_SIDE,         "along left side"               },
1438   { MV_ALONG_RIGHT_SIDE,        "along right side"              },
1439   { MV_TURNING_LEFT,            "turning left"                  },
1440   { MV_TURNING_RIGHT,           "turning right"                 },
1441   { MV_TURNING_LEFT_RIGHT,      "turning left, right"           },
1442   { MV_TURNING_RIGHT_LEFT,      "turning right, left"           },
1443   { MV_TURNING_RANDOM,          "turning random"                },
1444   { MV_MAZE_RUNNER,             "maze runner style"             },
1445   { MV_MAZE_HUNTER,             "maze hunter style"             },
1446   { MV_WHEN_PUSHED,             "when pushed"                   },
1447   { MV_WHEN_DROPPED,            "when dropped/thrown"           },
1448
1449   { -1,                         NULL                            }
1450 };
1451
1452 static struct ValueTextInfo options_move_direction[] =
1453 {
1454   { MV_START_AUTOMATIC,         "automatic"                     },
1455   { MV_START_LEFT,              "left"                          },
1456   { MV_START_RIGHT,             "right"                         },
1457   { MV_START_UP,                "up"                            },
1458   { MV_START_DOWN,              "down"                          },
1459   { MV_START_RANDOM,            "random"                        },
1460   { MV_START_PREVIOUS,          "previous"                      },
1461
1462   { -1,                         NULL                            }
1463 };
1464
1465 static struct ValueTextInfo options_move_stepsize[] =
1466 {
1467   { 0,                          "not moving"                    },
1468   { 1,                          "very slow"                     },
1469   { 2,                          "slow"                          },
1470   { 4,                          "normal"                        },
1471   { 8,                          "fast"                          },
1472   { 16,                         "very fast"                     },
1473   { 32,                         "even faster"                   },
1474
1475   { -1,                         NULL                            }
1476 };
1477
1478 static struct ValueTextInfo options_move_leave_type[] =
1479 {
1480   { LEAVE_TYPE_UNLIMITED,       "leave behind"                  },
1481   { LEAVE_TYPE_LIMITED,         "change it to"                  },
1482
1483   { -1,                         NULL                            }
1484 };
1485
1486 static struct ValueTextInfo options_smash_targets[] =
1487 {
1488   { EP_CAN_SMASH_PLAYER,        "player"                        },
1489 #if 0
1490   { EP_CAN_SMASH_ENEMIES,       "enemies"                       },
1491 #endif
1492   { EP_CAN_SMASH_EVERYTHING,    "everything"                    },
1493
1494   { -1,                         NULL                            }
1495 };
1496
1497 static struct ValueTextInfo options_slippery_type[] =
1498 {
1499   { SLIPPERY_ANY_RANDOM,        "random"                        },
1500   { SLIPPERY_ANY_LEFT_RIGHT,    "left, right"                   },
1501   { SLIPPERY_ANY_RIGHT_LEFT,    "right, left"                   },
1502   { SLIPPERY_ONLY_LEFT,         "only left"                     },
1503   { SLIPPERY_ONLY_RIGHT,        "only right"                    },
1504
1505   { -1,                         NULL                            }
1506 };
1507
1508 static struct ValueTextInfo options_deadliness[] =
1509 {
1510   { EP_DONT_RUN_INTO,           "running into"                  },
1511   { EP_DONT_COLLIDE_WITH,       "colliding with"                },
1512   { EP_DONT_TOUCH,              "touching"                      },
1513
1514   { -1,                         NULL                            }
1515 };
1516
1517 static struct ValueTextInfo options_explosion_type[] =
1518 {
1519   { EXPLODES_3X3,               "3x3"                           },
1520   { EXPLODES_CROSS,             "3+3"                           },
1521   { EXPLODES_1X1,               "1x1"                           },
1522
1523   { -1,                         NULL                            }
1524 };
1525
1526 static struct ValueTextInfo options_time_units[] =
1527 {
1528   { 1,                          "frames"                        },
1529   { FRAMES_PER_SECOND,          "seconds"                       },
1530
1531   { -1,                         NULL                            }
1532 };
1533
1534 static struct ValueTextInfo options_change_direct_action[] =
1535 {
1536   { CE_TOUCHED_BY_PLAYER,       "touched by player"             },
1537   { CE_PRESSED_BY_PLAYER,       "pressed by player"             },
1538   { CE_SWITCHED_BY_PLAYER,      "switched by player"            },
1539   { CE_SNAPPED_BY_PLAYER,       "snapped by player"             },
1540   { CE_PUSHED_BY_PLAYER,        "pushed by player"              },
1541   { CE_ENTERED_BY_PLAYER,       "entered by player"             },
1542   { CE_LEFT_BY_PLAYER,          "left by player"                },
1543   { CE_DROPPED_BY_PLAYER,       "dropped/thrown by player"      },
1544   { CE_SWITCHED,                "switched"                      },
1545   { CE_HITTING_SOMETHING,       "hitting something"             },
1546   { CE_HIT_BY_SOMETHING,        "hit by something"              },
1547 #if 0
1548   { CE_BLOCKED,                 "blocked"                       },
1549 #endif
1550   { CE_IMPACT,                  "impact (on something)"         },
1551   { CE_SMASHED,                 "smashed (from above)"          },
1552 #if 0
1553   { CE_VALUE_CHANGES,           "CE value changes"              },
1554   { CE_SCORE_CHANGES,           "CE score changes"              },
1555 #endif
1556   { CE_VALUE_GETS_ZERO,         "CE value gets 0"               },
1557   { CE_SCORE_GETS_ZERO,         "CE score gets 0"               },
1558
1559   { -1,                         NULL                            }
1560 };
1561
1562 static struct ValueTextInfo options_change_other_action[] =
1563 {
1564   { CE_PLAYER_TOUCHES_X,        "player touches"                },
1565   { CE_PLAYER_PRESSES_X,        "player presses"                },
1566   { CE_PLAYER_SWITCHES_X,       "player switches"               },
1567   { CE_PLAYER_SNAPS_X,          "player snaps"                  },
1568   { CE_PLAYER_PUSHES_X,         "player pushes"                 },
1569   { CE_PLAYER_ENTERS_X,         "player enters"                 },
1570   { CE_PLAYER_LEAVES_X,         "player leaves"                 },
1571   { CE_PLAYER_DIGS_X,           "player digs"                   },
1572   { CE_PLAYER_COLLECTS_X,       "player collects"               },
1573   { CE_PLAYER_DROPS_X,          "player drops/throws"           },
1574   { CE_TOUCHING_X,              "touching"                      },
1575   { CE_HITTING_X,               "hitting"                       },
1576   { CE_DIGGING_X,               "digging"                       },
1577   { CE_HIT_BY_X,                "hit by"                        },
1578   { CE_SWITCH_OF_X,             "switch of"                     },
1579   { CE_CHANGE_OF_X,             "change by page of"             },
1580   { CE_EXPLOSION_OF_X,          "explosion of"                  },
1581   { CE_MOVE_OF_X,               "move of"                       },
1582   { CE_CREATION_OF_X,           "creation of"                   },
1583   { CE_VALUE_CHANGES_OF_X,      "CE value changes of"           },
1584   { CE_SCORE_CHANGES_OF_X,      "CE score changes of"           },
1585   { CE_VALUE_GETS_ZERO_OF_X,    "CE value gets 0 of"            },
1586   { CE_SCORE_GETS_ZERO_OF_X,    "CE score gets 0 of"            },
1587
1588   { -1,                         NULL                            }
1589 };
1590
1591 static struct ValueTextInfo options_change_trigger_side[] =
1592 {
1593   { CH_SIDE_LEFT,               "left"                          },
1594   { CH_SIDE_RIGHT,              "right"                         },
1595   { CH_SIDE_TOP,                "top"                           },
1596   { CH_SIDE_BOTTOM,             "bottom"                        },
1597   { CH_SIDE_LEFT_RIGHT,         "left/right"                    },
1598   { CH_SIDE_TOP_BOTTOM,         "top/bottom"                    },
1599   { CH_SIDE_ANY,                "any"                           },
1600
1601   { -1,                         NULL                            }
1602 };
1603
1604 static struct ValueTextInfo options_change_trigger_player[] =
1605 {
1606   { CH_PLAYER_1,                "1"                             },
1607   { CH_PLAYER_2,                "2"                             },
1608   { CH_PLAYER_3,                "3"                             },
1609   { CH_PLAYER_4,                "4"                             },
1610   { CH_PLAYER_ANY,              "any"                           },
1611
1612   { -1,                         NULL                            }
1613 };
1614
1615 static struct ValueTextInfo options_change_trigger_page[] =
1616 {
1617   { (1 << 0),                   "1"                             },
1618   { (1 << 1),                   "2"                             },
1619   { (1 << 2),                   "3"                             },
1620   { (1 << 3),                   "4"                             },
1621   { (1 << 4),                   "5"                             },
1622   { (1 << 5),                   "6"                             },
1623   { (1 << 6),                   "7"                             },
1624   { (1 << 7),                   "8"                             },
1625   { (1 << 8),                   "9"                             },
1626   { (1 << 9),                   "10"                            },
1627   { (1 << 10),                  "11"                            },
1628   { (1 << 11),                  "12"                            },
1629   { (1 << 12),                  "13"                            },
1630   { (1 << 13),                  "14"                            },
1631   { (1 << 14),                  "15"                            },
1632   { (1 << 15),                  "16"                            },
1633   { (1 << 16),                  "17"                            },
1634   { (1 << 17),                  "18"                            },
1635   { (1 << 18),                  "19"                            },
1636   { (1 << 19),                  "20"                            },
1637   { (1 << 20),                  "21"                            },
1638   { (1 << 21),                  "22"                            },
1639   { (1 << 22),                  "23"                            },
1640   { (1 << 23),                  "24"                            },
1641   { (1 << 24),                  "25"                            },
1642   { (1 << 25),                  "26"                            },
1643   { (1 << 26),                  "27"                            },
1644   { (1 << 27),                  "28"                            },
1645   { (1 << 28),                  "29"                            },
1646   { (1 << 29),                  "30"                            },
1647   { (1 << 30),                  "31"                            },
1648   { (1 << 31),                  "32"                            },
1649   { CH_PAGE_ANY,                "any"                           },
1650
1651   { -1,                         NULL                            }
1652 };
1653
1654 static struct ValueTextInfo options_change_replace_when[] =
1655 {
1656   { CP_WHEN_EMPTY,              "empty"                         },
1657   { CP_WHEN_WALKABLE,           "walkable"                      },
1658   { CP_WHEN_DIGGABLE,           "diggable"                      },
1659   { CP_WHEN_COLLECTIBLE,        "collectible"                   },
1660   { CP_WHEN_REMOVABLE,          "removable"                     },
1661   { CP_WHEN_DESTRUCTIBLE,       "destructible"                  },
1662
1663   { -1,                         NULL                            }
1664 };
1665
1666 static struct ValueTextInfo options_action_type[] =
1667 {
1668   { CA_NO_ACTION,               "no action"                     },
1669   { CA_UNDEFINED,               " "                             },
1670   { CA_HEADLINE_LEVEL_ACTIONS,  "[level actions]"               },
1671   { CA_RESTART_LEVEL,           "restart level"                 },
1672   { CA_SHOW_ENVELOPE,           "show envelope"                 },
1673   { CA_SET_LEVEL_TIME,          "set time"                      },
1674   { CA_SET_LEVEL_SCORE,         "set score"                     },
1675   { CA_SET_LEVEL_GEMS,          "set needed gems"               },
1676   { CA_SET_LEVEL_WIND,          "set wind dir."                 },
1677   { CA_UNDEFINED,               " "                             },
1678   { CA_HEADLINE_PLAYER_ACTIONS, "[player actions]"              },
1679   { CA_MOVE_PLAYER,             "move player"                   },
1680   { CA_EXIT_PLAYER,             "exit player"                   },
1681   { CA_KILL_PLAYER,             "kill player"                   },
1682   { CA_SET_PLAYER_KEYS,         "set keys"                      },
1683   { CA_SET_PLAYER_SPEED,        "set speed"                     },
1684   { CA_SET_PLAYER_SHIELD,       "set shield"                    },
1685   { CA_SET_PLAYER_GRAVITY,      "set gravity"                   },
1686   { CA_SET_PLAYER_ARTWORK,      "set artwork"                   },
1687   { CA_UNDEFINED,               " "                             },
1688   { CA_HEADLINE_CE_ACTIONS,     "[CE actions]"                  },
1689   { CA_SET_CE_VALUE,            "set CE value"                  },
1690   { CA_SET_CE_SCORE,            "set CE score"                  },
1691   { CA_UNDEFINED,               " "                             },
1692   { CA_HEADLINE_ENGINE_ACTIONS, "[engine actions]"              },
1693   { CA_SET_ENGINE_SCAN_MODE,    "set scan mode"                 },
1694
1695   { -1,                         NULL                            }
1696 };
1697
1698 static struct ValueTextInfo options_action_mode_none[] =
1699 {
1700   { CA_MODE_UNDEFINED,          " "                             },
1701
1702   { -1,                         NULL                            }
1703 };
1704
1705 static struct ValueTextInfo options_action_mode_assign[] =
1706 {
1707   { CA_MODE_SET,                "="                             },
1708
1709   { -1,                         NULL                            }
1710 };
1711
1712 static struct ValueTextInfo options_action_mode_add_remove[] =
1713 {
1714   { CA_MODE_ADD,                "+"                             },
1715   { CA_MODE_SUBTRACT,           "-"                             },
1716
1717   { -1,                         NULL                            }
1718 };
1719
1720 static struct ValueTextInfo options_action_mode_calculate[] =
1721 {
1722   { CA_MODE_SET,                "="                             },
1723   { CA_MODE_ADD,                "+"                             },
1724   { CA_MODE_SUBTRACT,           "-"                             },
1725   { CA_MODE_MULTIPLY,           "*"                             },
1726   { CA_MODE_DIVIDE,             "/"                             },
1727   { CA_MODE_MODULO,             "%"                             },
1728
1729   { -1,                         NULL                            }
1730 };
1731
1732 static struct ValueTextInfo options_action_arg_none[] =
1733 {
1734   { CA_ARG_UNDEFINED,           "         "                     },
1735
1736   { -1,                         NULL                            }
1737 };
1738
1739 static struct ValueTextInfo options_action_arg_player[] =
1740 {
1741   { CA_ARG_PLAYER_HEADLINE,     "[player]"                      },
1742   { CA_ARG_PLAYER_1,            "1"                             },
1743   { CA_ARG_PLAYER_2,            "2"                             },
1744   { CA_ARG_PLAYER_3,            "3"                             },
1745   { CA_ARG_PLAYER_4,            "4"                             },
1746   { CA_ARG_PLAYER_ANY,          "any"                           },
1747   { CA_ARG_PLAYER_TRIGGER,      "trigger"                       },
1748
1749   { -1,                         NULL                            }
1750 };
1751
1752 static struct ValueTextInfo options_action_arg_number[] =
1753 {
1754   { CA_ARG_NUMBER_HEADLINE,     "[number]"                      },
1755   { CA_ARG_0,                   "0"                             },
1756   { CA_ARG_1,                   "1"                             },
1757   { CA_ARG_2,                   "2"                             },
1758   { CA_ARG_3,                   "3"                             },
1759   { CA_ARG_4,                   "4"                             },
1760   { CA_ARG_5,                   "5"                             },
1761   { CA_ARG_10,                  "10"                            },
1762   { CA_ARG_100,                 "100"                           },
1763   { CA_ARG_1000,                "1000"                          },
1764   { CA_ARG_UNDEFINED,           " "                             },
1765   { CA_ARG_NUMBER_MIN,          "min"                           },
1766   { CA_ARG_NUMBER_MAX,          "max"                           },
1767   { CA_ARG_UNDEFINED,           " "                             },
1768   { CA_ARG_NUMBER_RESET,        "reset"                         },
1769   { CA_ARG_UNDEFINED,           " "                             },
1770   { CA_ARG_NUMBER_CE_VALUE,     "CE value"                      },
1771   { CA_ARG_NUMBER_CE_SCORE,     "CE score"                      },
1772   { CA_ARG_NUMBER_CE_DELAY,     "CE delay"                      },
1773   { CA_ARG_UNDEFINED,           " "                             },
1774   { CA_ARG_NUMBER_LEVEL_TIME,   "time"                          },
1775   { CA_ARG_NUMBER_LEVEL_GEMS,   "gems"                          },
1776   { CA_ARG_NUMBER_LEVEL_SCORE,  "score"                         },
1777   { CA_ARG_UNDEFINED,           " "                             },
1778   { CA_ARG_ELEMENT_CV_HEADLINE, "[CE value]"                    },
1779   { CA_ARG_ELEMENT_CV_TARGET,   "target"                        },
1780   { CA_ARG_ELEMENT_CV_TRIGGER,  "trigger"                       },
1781   { CA_ARG_UNDEFINED,           " "                             },
1782   { CA_ARG_ELEMENT_CS_HEADLINE, "[CE score]"                    },
1783   { CA_ARG_ELEMENT_CS_TARGET,   "target"                        },
1784   { CA_ARG_ELEMENT_CS_TRIGGER,  "trigger"                       },
1785
1786   { -1,                         NULL                            }
1787 };
1788
1789 static struct ValueTextInfo options_action_arg_value[] =
1790 {
1791   { CA_ARG_NUMBER_HEADLINE,     "[number]"                      },
1792   { CA_ARG_0,                   "0"                             },
1793   { CA_ARG_1,                   "1"                             },
1794   { CA_ARG_2,                   "2"                             },
1795   { CA_ARG_3,                   "3"                             },
1796   { CA_ARG_4,                   "4"                             },
1797   { CA_ARG_5,                   "5"                             },
1798   { CA_ARG_10,                  "10"                            },
1799   { CA_ARG_100,                 "100"                           },
1800   { CA_ARG_1000,                "1000"                          },
1801   { CA_ARG_UNDEFINED,           " "                             },
1802   { CA_ARG_NUMBER_MIN,          "min"                           },
1803   { CA_ARG_NUMBER_MAX,          "max"                           },
1804   { CA_ARG_UNDEFINED,           " "                             },
1805   { CA_ARG_NUMBER_RESET,        "reset"                         },
1806   { CA_ARG_UNDEFINED,           " "                             },
1807   { CA_ARG_NUMBER_CE_VALUE,     "CE value"                      },
1808   { CA_ARG_NUMBER_CE_SCORE,     "CE score"                      },
1809   { CA_ARG_NUMBER_CE_DELAY,     "CE delay"                      },
1810   { CA_ARG_UNDEFINED,           " "                             },
1811   { CA_ARG_NUMBER_LEVEL_TIME,   "time"                          },
1812   { CA_ARG_NUMBER_LEVEL_GEMS,   "gems"                          },
1813   { CA_ARG_NUMBER_LEVEL_SCORE,  "score"                         },
1814   { CA_ARG_UNDEFINED,           " "                             },
1815   { CA_ARG_ELEMENT_CV_HEADLINE, "[CE value]"                    },
1816   { CA_ARG_ELEMENT_CV_TARGET,   "target"                        },
1817   { CA_ARG_ELEMENT_CV_TRIGGER,  "trigger"                       },
1818   { CA_ARG_UNDEFINED,           " "                             },
1819   { CA_ARG_ELEMENT_CS_HEADLINE, "[CE score]"                    },
1820   { CA_ARG_ELEMENT_CS_TARGET,   "target"                        },
1821   { CA_ARG_ELEMENT_CS_TRIGGER,  "trigger"                       },
1822   { CA_ARG_UNDEFINED,           " "                             },
1823   { CA_ARG_ELEMENT_NR_HEADLINE, "[element]"                     },
1824   { CA_ARG_ELEMENT_NR_TARGET,   "target"                        },
1825   { CA_ARG_ELEMENT_NR_TRIGGER,  "trigger"                       },
1826
1827   { -1,                         NULL                            }
1828 };
1829
1830 static struct ValueTextInfo options_action_arg_envelope[] =
1831 {
1832   { CA_ARG_NUMBER_HEADLINE,     "[number]"                      },
1833   { CA_ARG_1,                   "1"                             },
1834   { CA_ARG_2,                   "2"                             },
1835   { CA_ARG_3,                   "3"                             },
1836   { CA_ARG_4,                   "4"                             },
1837   { CA_ARG_UNDEFINED,           " "                             },
1838   { CA_ARG_ELEMENT_HEADLINE,    "[element]"                     },
1839   { CA_ARG_ELEMENT_TARGET,      "target"                        },
1840   { CA_ARG_ELEMENT_TRIGGER,     "trigger"                       },
1841
1842   { -1,                         NULL                            }
1843 };
1844
1845 static struct ValueTextInfo options_action_arg_key[] =
1846 {
1847   { CA_ARG_NUMBER_HEADLINE,     "[number]"                      },
1848   { CA_ARG_1,                   "1"                             },
1849   { CA_ARG_2,                   "2"                             },
1850   { CA_ARG_3,                   "3"                             },
1851   { CA_ARG_4,                   "4"                             },
1852   { CA_ARG_5,                   "5"                             },
1853   { CA_ARG_6,                   "6"                             },
1854   { CA_ARG_7,                   "7"                             },
1855   { CA_ARG_8,                   "8"                             },
1856   { CA_ARG_UNDEFINED,           " "                             },
1857   { CA_ARG_ELEMENT_HEADLINE,    "[element]"                     },
1858   { CA_ARG_ELEMENT_TARGET,      "target"                        },
1859   { CA_ARG_ELEMENT_TRIGGER,     "trigger"                       },
1860
1861   { -1,                         NULL                            }
1862 };
1863
1864 static struct ValueTextInfo options_action_arg_speed[] =
1865 {
1866   { CA_ARG_SPEED_HEADLINE,      "[speed]"                       },
1867   { CA_ARG_SPEED_NOT_MOVING,    "frozen"                        },
1868   { CA_ARG_SPEED_VERY_SLOW,     "very slow"                     },
1869   { CA_ARG_SPEED_SLOW,          "slow"                          },
1870   { CA_ARG_SPEED_NORMAL,        "normal"                        },
1871   { CA_ARG_SPEED_FAST,          "fast"                          },
1872   { CA_ARG_SPEED_VERY_FAST,     "very fast"                     },
1873   { CA_ARG_SPEED_EVEN_FASTER,   "ultrafast"                     },
1874   { CA_ARG_UNDEFINED,           " "                             },
1875   { CA_ARG_SPEED_SLOWER,        "slower"                        },
1876   { CA_ARG_SPEED_FASTER,        "faster"                        },
1877   { CA_ARG_UNDEFINED,           " "                             },
1878   { CA_ARG_SPEED_RESET,         "reset"                         },
1879
1880   { -1,                         NULL                            }
1881 };
1882
1883 static struct ValueTextInfo options_action_arg_shield[] =
1884 {
1885   { CA_ARG_SHIELD_HEADLINE,     "[shield]"                      },
1886   { CA_ARG_SHIELD_OFF,          "off"                           },
1887   { CA_ARG_SHIELD_NORMAL,       "normal"                        },
1888   { CA_ARG_SHIELD_DEADLY,       "deadly"                        },
1889
1890   { -1,                         NULL                            }
1891 };
1892
1893 static struct ValueTextInfo options_action_arg_artwork[] =
1894 {
1895   { CA_ARG_ELEMENT_HEADLINE,    "[element]"                     },
1896   { CA_ARG_ELEMENT_TARGET,      "target"                        },
1897   { CA_ARG_ELEMENT_TRIGGER,     "trigger"                       },
1898   { CA_ARG_UNDEFINED,           " "                             },
1899   { CA_ARG_ELEMENT_RESET,       "reset"                         },
1900
1901   { -1,                         NULL                            }
1902 };
1903
1904 static struct ValueTextInfo options_action_arg_gravity[] =
1905 {
1906   { CA_ARG_GRAVITY_HEADLINE,    "[gravity]"                     },
1907   { CA_ARG_GRAVITY_ON,          "on"                            },
1908   { CA_ARG_GRAVITY_OFF,         "off"                           },
1909   { CA_ARG_GRAVITY_TOGGLE,      "toggle"                        },
1910
1911   { -1,                         NULL                            }
1912 };
1913
1914 static struct ValueTextInfo options_action_arg_direction[] =
1915 {
1916   { CA_ARG_DIRECTION_HEADLINE,  "[dir.]"                        },
1917   { CA_ARG_DIRECTION_NONE,      "none"                          },
1918   { CA_ARG_DIRECTION_LEFT,      "left"                          },
1919   { CA_ARG_DIRECTION_RIGHT,     "right"                         },
1920   { CA_ARG_DIRECTION_UP,        "up"                            },
1921   { CA_ARG_DIRECTION_DOWN,      "down"                          },
1922   { CA_ARG_DIRECTION_TRIGGER,   "trigger"                       },
1923   { CA_ARG_DIRECTION_TRIGGER_BACK, "-trigger"                   },
1924
1925   { -1,                         NULL                            }
1926 };
1927
1928 static struct ValueTextInfo options_action_arg_scan_mode[] =
1929 {
1930   { CA_ARG_SCAN_MODE_HEADLINE,  "[mode]"                        },
1931   { CA_ARG_SCAN_MODE_NORMAL,    "normal"                        },
1932   { CA_ARG_SCAN_MODE_REVERSE,   "reverse"                       },
1933
1934   { -1,                         NULL                            }
1935 };
1936
1937 static char options_change_page_strings[MAX_CHANGE_PAGES][10];
1938 static struct ValueTextInfo options_change_page[MAX_CHANGE_PAGES + 1] =
1939 {
1940   { -1,                         NULL                            }
1941 };
1942
1943 static struct ValueTextInfo options_group_choice_mode[] =
1944 {
1945   { ANIM_RANDOM,                "random"                        },
1946   { ANIM_LOOP,                  "loop"                          },
1947   { ANIM_LINEAR,                "linear"                        },
1948   { ANIM_PINGPONG,              "pingpong"                      },
1949   { ANIM_PINGPONG2,             "pingpong 2"                    },
1950
1951   { -1,                         NULL                            }
1952 };
1953
1954 static struct ValueTextInfo *action_arg_modes[] =
1955 {
1956   options_action_mode_none,
1957   options_action_mode_assign,
1958   options_action_mode_add_remove,
1959   options_action_mode_calculate,
1960 };
1961
1962 static struct
1963 {
1964   int value;
1965   int mode;
1966   struct ValueTextInfo *options;
1967 }
1968 action_arg_options[] =
1969 {
1970   { CA_NO_ACTION,               0,      options_action_arg_none,        },
1971   { CA_EXIT_PLAYER,             0,      options_action_arg_player,      },
1972   { CA_KILL_PLAYER,             0,      options_action_arg_player,      },
1973   { CA_MOVE_PLAYER,             0,      options_action_arg_direction,   },
1974   { CA_RESTART_LEVEL,           0,      options_action_arg_none,        },
1975   { CA_SHOW_ENVELOPE,           0,      options_action_arg_envelope,    },
1976   { CA_SET_LEVEL_TIME,          3,      options_action_arg_number,      },
1977   { CA_SET_LEVEL_GEMS,          3,      options_action_arg_number,      },
1978   { CA_SET_LEVEL_SCORE,         3,      options_action_arg_number,      },
1979   { CA_SET_LEVEL_WIND,          1,      options_action_arg_direction,   },
1980   { CA_SET_PLAYER_KEYS,         2,      options_action_arg_key,         },
1981   { CA_SET_PLAYER_SPEED,        1,      options_action_arg_speed,       },
1982   { CA_SET_PLAYER_SHIELD,       1,      options_action_arg_shield,      },
1983   { CA_SET_PLAYER_GRAVITY,      1,      options_action_arg_gravity,     },
1984   { CA_SET_PLAYER_ARTWORK,      1,      options_action_arg_artwork,     },
1985   { CA_SET_CE_VALUE,            3,      options_action_arg_value,       },
1986   { CA_SET_CE_SCORE,            3,      options_action_arg_value,       },
1987   { CA_SET_ENGINE_SCAN_MODE,    1,      options_action_arg_scan_mode,   },
1988
1989   { -1,                         FALSE,  NULL                            }
1990 };
1991
1992 static struct
1993 {
1994   int x, y;
1995   int gadget_id;
1996   int gadget_id_align;
1997   int size;     /* char size of selectbox or '-1' (dynamically determined) */
1998   struct ValueTextInfo *options;
1999   int *value;
2000   char *text_left, *text_right, *infotext;
2001 } selectbox_info[ED_NUM_SELECTBOX] =
2002 {
2003   /* ---------- level and editor settings ---------------------------------- */
2004
2005   {
2006     -1,                                 ED_LEVEL_SETTINGS_YPOS(7),
2007     GADGET_ID_TIME_OR_STEPS,            GADGET_ID_LEVEL_TIMELIMIT_UP,
2008     -1,
2009     options_time_or_steps,
2010     &level.use_step_counter,
2011     NULL, "(0 => no limit)",            "time or step limit"
2012   },
2013   {
2014     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(11),
2015     GADGET_ID_GAME_ENGINE_TYPE,         GADGET_ID_NONE,
2016     -1,
2017     options_game_engine_type,
2018     &level.game_engine_type,
2019     "game engine:", NULL,               "game engine"
2020   },
2021   {
2022     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(10),
2023     GADGET_ID_WIND_DIRECTION,           GADGET_ID_NONE,
2024     -1,
2025     options_wind_direction,
2026     &level.wind_direction_initial,
2027     "initial wind direction:", NULL,    "initial wind direction"
2028   },
2029
2030   /* ---------- element settings: configure (several elements) ------------- */
2031
2032   {
2033     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(5),
2034     GADGET_ID_PLAYER_SPEED,             GADGET_ID_NONE,
2035     -1,
2036     options_player_speed,
2037     &level.initial_player_stepsize[0],
2038     "initial player speed:", NULL,      "initial player speed"
2039   },
2040
2041   /* ---------- element settings: configure 1 (custom elements) ------------ */
2042
2043   {
2044     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(3),
2045     GADGET_ID_CUSTOM_ACCESS_TYPE,       GADGET_ID_NONE,
2046     -1,
2047     options_access_type,
2048     &custom_element.access_type,
2049     NULL, NULL,                         "type of access to this field"
2050   },
2051   {
2052     -1,                                 ED_ELEMENT_SETTINGS_YPOS(3),
2053     GADGET_ID_CUSTOM_ACCESS_LAYER,      GADGET_ID_CUSTOM_ACCESS_TYPE,
2054     -1,
2055     options_access_layer,
2056     &custom_element.access_layer,
2057     NULL, NULL,                         "layer of access for this field"
2058   },
2059   {
2060     -1,                                 ED_ELEMENT_SETTINGS_YPOS(3),
2061     GADGET_ID_CUSTOM_ACCESS_PROTECTED,  GADGET_ID_CUSTOM_ACCESS_LAYER,
2062     -1,
2063     options_access_protected,
2064     &custom_element.access_protected,
2065     NULL, NULL,                         "protected access for this field"
2066   },
2067   {
2068     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(4),
2069     GADGET_ID_CUSTOM_ACCESS_DIRECTION,  GADGET_ID_NONE,
2070     -1,
2071     options_access_direction,
2072     &custom_element.access_direction,
2073     "from", NULL,                       "access direction for this field"
2074   },
2075   {
2076     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(5),
2077     GADGET_ID_CUSTOM_WALK_TO_ACTION,    GADGET_ID_NONE,
2078     -1,
2079     options_walk_to_action,
2080     &custom_element.walk_to_action,
2081     NULL, NULL,                         "diggable/collectible/pushable"
2082   },
2083
2084   /* ---------- element settings: configure 2 (custom elements) ------------ */
2085
2086   {
2087     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(1),
2088     GADGET_ID_CUSTOM_MOVE_PATTERN,      GADGET_ID_NONE,
2089     -1,
2090     options_move_pattern,
2091     &custom_element.move_pattern,
2092     "can move", NULL,                   "element move pattern"
2093   },
2094   {
2095     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(2),
2096     GADGET_ID_CUSTOM_MOVE_DIRECTION,    GADGET_ID_NONE,
2097     -1,
2098     options_move_direction,
2099     &custom_element.move_direction_initial,
2100     "starts moving", NULL,              "initial element move direction"
2101   },
2102   {
2103     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(4),
2104     GADGET_ID_CUSTOM_MOVE_STEPSIZE,     GADGET_ID_NONE,
2105     -1,
2106     options_move_stepsize,
2107     &custom_element.move_stepsize,
2108     "move/fall speed", NULL,            "speed of element movement"
2109   },
2110   {
2111     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(3),
2112     GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE,   GADGET_ID_NONE,
2113     -1,
2114     options_move_leave_type,
2115     &custom_element.move_leave_type,
2116     "can dig:    can", ":",             "leave behind or change element"
2117   },
2118   {
2119     -1,                                 ED_ELEMENT_SETTINGS_YPOS(7),
2120     GADGET_ID_CUSTOM_SMASH_TARGETS,     GADGET_ID_CUSTOM_CAN_SMASH,
2121     -1,
2122     options_smash_targets,
2123     &custom_element.smash_targets,
2124     "can smash", NULL,                  "elements that can be smashed"
2125   },
2126   {
2127     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(8),
2128     GADGET_ID_CUSTOM_SLIPPERY_TYPE,     GADGET_ID_NONE,
2129     -1,
2130     options_slippery_type,
2131     &custom_element.slippery_type,
2132     "slippery", NULL,                   "where other elements fall down"
2133   },
2134   {
2135     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(9),
2136     GADGET_ID_CUSTOM_DEADLINESS,        GADGET_ID_NONE,
2137     -1,
2138     options_deadliness,
2139     &custom_element.deadliness,
2140     "deadly when", NULL,                "deadliness of element"
2141   },
2142   {
2143     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(10),
2144     GADGET_ID_CUSTOM_EXPLOSION_TYPE,    GADGET_ID_NONE,
2145     -1,
2146     options_explosion_type,
2147     &custom_element.explosion_type,
2148     "can explode", NULL,                "explosion type"
2149   },
2150
2151   /* ---------- element settings: advanced (custom elements) --------------- */
2152
2153   {
2154     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(3),
2155     GADGET_ID_CHANGE_TIME_UNITS,        GADGET_ID_NONE,
2156     -1,
2157     options_time_units,
2158     &custom_element_change.delay_frames,
2159     "delay time given in", NULL,        "delay time units for change"
2160   },
2161   {
2162     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(4),
2163     GADGET_ID_CHANGE_DIRECT_ACTION,     GADGET_ID_NONE,
2164     -1,
2165     options_change_direct_action,
2166     &custom_element_change.direct_action,
2167     NULL, NULL,                         "type of direct action"
2168   },
2169   {
2170     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(5),
2171     GADGET_ID_CHANGE_OTHER_ACTION,      GADGET_ID_NONE,
2172     -1,
2173     options_change_other_action,
2174     &custom_element_change.other_action,
2175     NULL, "element:",                   "type of other element action"
2176   },
2177   {
2178     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(6),
2179     GADGET_ID_CHANGE_SIDE,              GADGET_ID_NONE,
2180     -1,
2181     options_change_trigger_side,
2182     &custom_element_change.trigger_side,
2183     "at", "side",                       "element side triggering change"
2184   },
2185   {
2186     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(7),
2187     GADGET_ID_CHANGE_PLAYER,            GADGET_ID_NONE,
2188     -1,
2189     options_change_trigger_player,
2190     &custom_element_change.trigger_player,
2191     "player:", " ",                     "player that causes change"
2192   },
2193   {
2194     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(7),
2195     GADGET_ID_CHANGE_PAGE,              GADGET_ID_CHANGE_PLAYER,
2196     -1,
2197     options_change_trigger_page,
2198     &custom_element_change.trigger_page,
2199     "page:", NULL,                      "change page that causes change"
2200   },
2201   {
2202     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(10),
2203     GADGET_ID_CHANGE_REPLACE_WHEN,      GADGET_ID_NONE,
2204     -1,
2205     options_change_replace_when,
2206     &custom_element_change.replace_when,
2207     "replace when", NULL,               "which elements can be replaced"
2208   },
2209   {
2210     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(13),
2211     GADGET_ID_ACTION_TYPE,              GADGET_ID_NONE,
2212     -1,
2213     options_action_type,
2214     &custom_element_change.action_type,
2215     NULL, NULL,                         "action on specified condition"
2216   },
2217   {
2218     -1,                                 ED_ELEMENT_SETTINGS_YPOS(13),
2219     GADGET_ID_ACTION_MODE,              GADGET_ID_ACTION_TYPE,
2220     -1,
2221     options_action_mode_none,
2222     &custom_element_change.action_mode,
2223     NULL, NULL,                         "action operator"
2224   },
2225   {
2226     -1,                                 ED_ELEMENT_SETTINGS_YPOS(13),
2227     GADGET_ID_ACTION_ARG,               GADGET_ID_ACTION_MODE,
2228     -1,
2229     options_action_arg_none,
2230     &custom_element_change.action_arg,
2231     NULL, NULL,                         "action parameter"
2232   },
2233   {
2234     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(14),
2235     GADGET_ID_SELECT_CHANGE_PAGE,       GADGET_ID_NONE,
2236     3,
2237     options_change_page,
2238     &custom_element.current_change_page,
2239     NULL, NULL,                         "element change page"
2240   },
2241
2242   /* ---------- element settings: configure (group elements) --------------- */
2243
2244   {
2245     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(6),
2246     GADGET_ID_GROUP_CHOICE_MODE,        GADGET_ID_NONE,
2247     -1,
2248     options_group_choice_mode,
2249     &group_element_info.choice_mode,
2250     "choice type:", NULL,               "type of group element choice"
2251   },
2252 };
2253
2254 static struct
2255 {
2256   int x, y;
2257   int gadget_id;
2258   int gadget_id_align;
2259   int size;
2260   char *text;
2261   char *text_left, *text_right, *infotext;
2262 } textbutton_info[ED_NUM_TEXTBUTTONS] =
2263 {
2264   {
2265     ED_ELEMENT_SETTINGS_XPOS(0),        ED_COUNTER_YPOS(1),
2266     GADGET_ID_PROPERTIES_INFO,          GADGET_ID_NONE,
2267     8,                                  "Info",                 
2268     NULL, NULL,                         "Show information about element"
2269   },
2270   {
2271     ED_ELEMENT_SETTINGS_XPOS(0) + 124,  ED_COUNTER_YPOS(1),
2272     GADGET_ID_PROPERTIES_CONFIG,        GADGET_ID_NONE,
2273     8,                                  "Config",
2274     NULL, NULL,                         "Configure element properties"
2275   },
2276   {
2277     ED_ELEMENT_SETTINGS_XPOS(0) + 124,  ED_COUNTER_YPOS(1),
2278     GADGET_ID_PROPERTIES_CONFIG_1,      GADGET_ID_NONE,
2279     8,                                  "Config 1",
2280     NULL, NULL,                         "Configure custom element properties"
2281   },
2282   {
2283     ED_ELEMENT_SETTINGS_XPOS(0) + 248,  ED_COUNTER_YPOS(1),
2284     GADGET_ID_PROPERTIES_CONFIG_2,      GADGET_ID_NONE,
2285     8,                                  "Config 2",
2286     NULL, NULL,                         "Configure custom element properties"
2287   },
2288   {
2289     ED_ELEMENT_SETTINGS_XPOS(0) + 372,  ED_COUNTER_YPOS(1),
2290     GADGET_ID_PROPERTIES_CHANGE,        GADGET_ID_NONE,
2291     8,                                  "Change",
2292     NULL, NULL,                         "Custom element change configuration"
2293   },
2294   {
2295     -1,                                 ED_ELEMENT_SETTINGS_YPOS(2),
2296     GADGET_ID_SAVE_AS_TEMPLATE,         GADGET_ID_CUSTOM_USE_TEMPLATE,
2297     -1,                                 "Save",
2298     " ", "As Template",                 "Save current settings as new template"
2299   },
2300   {
2301     -1,                                 ED_ELEMENT_SETTINGS_YPOS(14),
2302     GADGET_ID_ADD_CHANGE_PAGE,          GADGET_ID_PASTE_CHANGE_PAGE,
2303     -1,                                 "New",
2304     NULL, NULL,                         "Add new change page"
2305   },
2306   {
2307     -1,                                 ED_ELEMENT_SETTINGS_YPOS(14),
2308     GADGET_ID_DEL_CHANGE_PAGE,          GADGET_ID_ADD_CHANGE_PAGE,
2309     -1,                                 "Delete",
2310     NULL, NULL,                         "Delete current change page"
2311   },
2312 };
2313
2314 static struct
2315 {
2316   int gd_x, gd_y;
2317   int x, y;
2318   int width, height;
2319   int gadget_id;
2320   int gadget_id_align;
2321   char *text_left, *text_right, *infotext;
2322 } graphicbutton_info[ED_NUM_GRAPHICBUTTONS] =
2323 {
2324   {
2325     ED_BUTTON_MINUS_XPOS,               ED_BUTTON_COUNT_YPOS,
2326     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(14),
2327     ED_BUTTON_COUNT_XSIZE,              ED_BUTTON_COUNT_YSIZE,
2328     GADGET_ID_PREV_CHANGE_PAGE,         GADGET_ID_NONE,
2329     NULL, NULL,                         "select previous change page"
2330   },
2331   {
2332     ED_BUTTON_PLUS_XPOS,                ED_BUTTON_COUNT_YPOS,
2333     -1,                                 ED_ELEMENT_SETTINGS_YPOS(14),
2334     ED_BUTTON_COUNT_XSIZE,              ED_BUTTON_COUNT_YSIZE,
2335     GADGET_ID_NEXT_CHANGE_PAGE,         GADGET_ID_SELECT_CHANGE_PAGE,
2336     NULL, "change page",                "select next change page"
2337   },
2338   {
2339     ED_COPY_CHANGE_PAGE_XPOS,           ED_COPY_CHANGE_PAGE_YPOS,
2340     -1,                                 ED_ELEMENT_SETTINGS_YPOS(14),
2341     ED_BUTTON_COUNT_XSIZE,              ED_BUTTON_COUNT_YSIZE,
2342     GADGET_ID_COPY_CHANGE_PAGE,         GADGET_ID_NEXT_CHANGE_PAGE,
2343     " ", NULL,                          "copy settings from this change page"
2344   },
2345   {
2346     ED_PASTE_CHANGE_PAGE_XPOS,          ED_PASTE_CHANGE_PAGE_YPOS,
2347     -1,                                 ED_ELEMENT_SETTINGS_YPOS(14),
2348     ED_BUTTON_COUNT_XSIZE,              ED_BUTTON_COUNT_YSIZE,
2349     GADGET_ID_PASTE_CHANGE_PAGE,        GADGET_ID_COPY_CHANGE_PAGE,
2350     NULL, NULL,                         "paste settings to this change page"
2351   },
2352 };
2353
2354 static struct
2355 {
2356   int gd_x, gd_y;
2357   int x, y;
2358   int gadget_id;
2359   char *infotext;
2360 } scrollbutton_info[ED_NUM_SCROLLBUTTONS] =
2361 {
2362   {
2363     ED_SCROLLBUTTON_XPOS,   ED_SCROLLBUTTON_YPOS + 0 * ED_SCROLLBUTTON_YSIZE,
2364     ED_SCROLL_UP_XPOS,      ED_SCROLL_UP_YPOS,
2365     GADGET_ID_SCROLL_UP,
2366     "scroll level editing area up"
2367   },
2368   {
2369     ED_SCROLLBUTTON_XPOS,   ED_SCROLLBUTTON_YPOS + 1 * ED_SCROLLBUTTON_YSIZE,
2370     ED_SCROLL_DOWN_XPOS,    ED_SCROLL_DOWN_YPOS,
2371     GADGET_ID_SCROLL_DOWN,
2372     "scroll level editing area down"
2373   },
2374   {
2375     ED_SCROLLBUTTON_XPOS,   ED_SCROLLBUTTON_YPOS + 2 * ED_SCROLLBUTTON_YSIZE,
2376     ED_SCROLL_LEFT_XPOS,    ED_SCROLL_LEFT_YPOS,
2377     GADGET_ID_SCROLL_LEFT,
2378     "scroll level editing area left"
2379   },
2380   {
2381     ED_SCROLLBUTTON_XPOS,   ED_SCROLLBUTTON_YPOS + 3 * ED_SCROLLBUTTON_YSIZE,
2382     ED_SCROLL_RIGHT_XPOS,   ED_SCROLL_RIGHT_YPOS,
2383     GADGET_ID_SCROLL_RIGHT,
2384     "scroll level editing area right"
2385   },
2386   {
2387     ED_SCROLLBUTTON2_XPOS,  ED_SCROLLBUTTON2_YPOS + 0 * ED_SCROLLBUTTON2_YSIZE,
2388     ED_SCROLL2_UP_XPOS,     ED_SCROLL2_UP_YPOS,
2389     GADGET_ID_SCROLL_LIST_UP,
2390     "scroll element list up ('Page Up')"
2391   },
2392   {
2393     ED_SCROLLBUTTON2_XPOS,  ED_SCROLLBUTTON2_YPOS + 1 * ED_SCROLLBUTTON2_YSIZE,
2394     ED_SCROLL2_DOWN_XPOS,   ED_SCROLL2_DOWN_YPOS,
2395     GADGET_ID_SCROLL_LIST_DOWN,
2396     "scroll element list down ('Page Down')"
2397   },
2398 };
2399
2400 static struct
2401 {
2402   int gd_x, gd_y;
2403   int x, y;
2404   int width, height;
2405   int wheel_x, wheel_y;
2406   int wheel_width, wheel_height;
2407   int type;
2408   int gadget_id;
2409   char *infotext;
2410 } scrollbar_info[ED_NUM_SCROLLBARS] =
2411 {
2412   {
2413     ED_SCROLLBAR_XPOS,                  ED_SCROLLBAR_YPOS,
2414     SX + ED_SCROLL_HORIZONTAL_XPOS,     SY + ED_SCROLL_HORIZONTAL_YPOS,
2415     ED_SCROLL_HORIZONTAL_XSIZE,         ED_SCROLL_HORIZONTAL_YSIZE,
2416 #if 1
2417     SX,                                 SY,
2418     SXSIZE,                             SYSIZE,
2419 #else
2420     0,                                  0,
2421     SX + SXSIZE + SX,                   WIN_YSIZE,
2422 #endif
2423     GD_TYPE_SCROLLBAR_HORIZONTAL,
2424     GADGET_ID_SCROLL_HORIZONTAL,
2425     "scroll level editing area horizontally"
2426   },
2427   {
2428     ED_SCROLLBAR_XPOS,                  ED_SCROLLBAR_YPOS,
2429     SX + ED_SCROLL_VERTICAL_XPOS,       SY + ED_SCROLL_VERTICAL_YPOS,
2430     ED_SCROLL_VERTICAL_XSIZE,           ED_SCROLL_VERTICAL_YSIZE,
2431 #if 1
2432     SX,                                 SY,
2433     SXSIZE,                             SYSIZE,
2434 #else
2435     0,                                  0,
2436     SX + SXSIZE + SX,                   WIN_YSIZE,
2437 #endif
2438     GD_TYPE_SCROLLBAR_VERTICAL,
2439     GADGET_ID_SCROLL_VERTICAL,
2440     "scroll level editing area vertically"
2441   },
2442   {
2443     ED_SCROLLBAR2_XPOS,                 ED_SCROLLBAR2_YPOS,
2444     DX + ED_SCROLL2_VERTICAL_XPOS,      DY + ED_SCROLL2_VERTICAL_YPOS,
2445     ED_SCROLL2_VERTICAL_XSIZE,          ED_SCROLL2_VERTICAL_YSIZE,
2446 #if 1
2447     DX,                                 DY,
2448     DXSIZE,                             DYSIZE,
2449 #else
2450     SX + SXSIZE + SX,                   0,
2451     WIN_XSIZE - (SX + SXSIZE + SX),     WIN_YSIZE,
2452 #endif
2453     GD_TYPE_SCROLLBAR_VERTICAL,
2454     GADGET_ID_SCROLL_LIST_VERTICAL,
2455     "scroll element list vertically"
2456   }
2457 };
2458
2459 static struct
2460 {
2461   int x, y;
2462   int gadget_id;
2463   int gadget_id_align;
2464   int radio_button_nr;
2465   int *value;
2466   int checked_value;
2467   char *text_left, *text_right, *infotext;
2468 } radiobutton_info[ED_NUM_RADIOBUTTONS] =
2469 {
2470   {
2471     -1,                                 ED_COUNTER2_YPOS(8),
2472     GADGET_ID_RANDOM_PERCENTAGE,        GADGET_ID_LEVEL_RANDOM_UP,
2473     RADIO_NR_RANDOM_ELEMENTS,
2474     &random_placement_method,           RANDOM_USE_PERCENTAGE,
2475     " ", "percentage",                  "use percentage for random elements"
2476   },
2477   {
2478     -1,                                 ED_COUNTER2_YPOS(8),
2479     GADGET_ID_RANDOM_QUANTITY,          GADGET_ID_RANDOM_PERCENTAGE,
2480     RADIO_NR_RANDOM_ELEMENTS,
2481     &random_placement_method,           RANDOM_USE_QUANTITY,
2482     " ", "quantity",                    "use quantity for random elements"
2483   }
2484 };
2485
2486 static struct
2487 {
2488   int x, y;
2489   int gadget_id;
2490   int gadget_id_align;
2491   boolean *value;
2492   char *text_left, *text_right, *infotext;
2493 } checkbutton_info[ED_NUM_CHECKBUTTONS] =
2494 {
2495   /* ---------- level and editor settings ---------------------------------- */
2496
2497   {
2498     ED_LEVEL_SETTINGS_XPOS(0),          ED_COUNTER2_YPOS(9) - MINI_TILEY,
2499     GADGET_ID_RANDOM_RESTRICTED,        GADGET_ID_NONE,
2500     &random_placement_background_restricted,
2501     NULL,
2502     "restrict random placement to:",    "set random placement restriction"
2503   },
2504
2505   /* ---------- element settings: configure (various elements) ------------- */
2506
2507   {
2508     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(0),
2509     GADGET_ID_STICK_ELEMENT,            GADGET_ID_NONE,
2510     &stick_element_properties_window,
2511     NULL,
2512     "stick this screen to edit content","stick this screen to edit content"
2513   },
2514   {
2515     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2516     GADGET_ID_EM_SLIPPERY_GEMS,         GADGET_ID_NONE,
2517     &level.em_slippery_gems,
2518     NULL,
2519     "slip down from certain flat walls","use EM style slipping behaviour"
2520   },
2521   {
2522     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(2),
2523     GADGET_ID_USE_SPRING_BUG,           GADGET_ID_NONE,
2524     &level.use_spring_bug,
2525     NULL,
2526     "use spring pushing bug",           "use odd spring pushing behaviour"
2527   },
2528   {
2529     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2530     GADGET_ID_USE_TIME_ORB_BUG,         GADGET_ID_NONE,
2531     &level.use_time_orb_bug,
2532     NULL,
2533     "use time orb bug",                 "use odd time orb behaviour"
2534   },
2535   {
2536     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(2),
2537     GADGET_ID_RANDOM_BALL_CONTENT,      GADGET_ID_NONE,
2538     &level.ball_random,
2539     NULL,
2540     "create single random element",     "only create one element from content"
2541   },
2542   {
2543     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2544     GADGET_ID_INITIAL_BALL_STATE,       GADGET_ID_NONE,
2545     &level.ball_state_initial,
2546     NULL,
2547     "magic ball initially activated",   "activate magic ball after level start"
2548   },
2549   {
2550     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(0),
2551     GADGET_ID_GROW_INTO_DIGGABLE,       GADGET_ID_NONE,
2552     &level.grow_into_diggable,
2553     NULL,
2554     "can grow into anything diggable",  "grow into more than just sand"
2555   },
2556   {
2557     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(7),
2558     GADGET_ID_CONTINUOUS_SNAPPING,      GADGET_ID_NONE,
2559     &level.continuous_snapping,
2560     NULL,
2561     "continuos snapping",               "use snapping without releasing key"
2562   },
2563   {
2564     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(6),
2565     GADGET_ID_BLOCK_SNAP_FIELD,         GADGET_ID_NONE,
2566     &level.block_snap_field,
2567     NULL,
2568     "block snapped field when snapping", "use snapping delay to show animation"
2569   },
2570   {
2571     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(2),
2572     GADGET_ID_BLOCK_LAST_FIELD,         GADGET_ID_NONE,
2573     &level.block_last_field,
2574     NULL,
2575     "block last field when moving",     "player blocks last field when moving"
2576   },
2577   {
2578     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(2),
2579     GADGET_ID_SP_BLOCK_LAST_FIELD,      GADGET_ID_NONE,
2580     &level.sp_block_last_field,
2581     NULL,
2582     "block last field when moving",     "player blocks last field when moving"
2583   },
2584   {
2585     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(3),
2586     GADGET_ID_INSTANT_RELOCATION,       GADGET_ID_NONE,
2587     &level.instant_relocation,
2588     NULL,
2589     "no scrolling when relocating",     "player gets relocated without delay"
2590   },
2591   {
2592     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(8),
2593     GADGET_ID_USE_START_ELEMENT,        GADGET_ID_NONE,
2594     &level.use_start_element[0],
2595     NULL,
2596     "use level start element:",        "start level at this element's position"
2597   },
2598   {
2599     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(9),
2600     GADGET_ID_USE_ARTWORK_ELEMENT,      GADGET_ID_NONE,
2601     &level.use_artwork_element[0],
2602     NULL,
2603     "use artwork from element:",        "use player artwork from other element"
2604   },
2605   {
2606     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(10),
2607     GADGET_ID_USE_EXPLOSION_ELEMENT,    GADGET_ID_NONE,
2608     &level.use_explosion_element[0],
2609     NULL,
2610     "use explosion from element:",      "use explosion properties from element"
2611   },
2612   {
2613     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(11),
2614     GADGET_ID_INITIAL_GRAVITY,          GADGET_ID_NONE,
2615     &level.initial_player_gravity[0],
2616     NULL,
2617     "use initial gravity",              "set initial player gravity"
2618   },
2619   {
2620     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(4),
2621     GADGET_ID_CAN_PASS_TO_WALKABLE,     GADGET_ID_NONE,
2622     &level.can_pass_to_walkable,
2623     NULL,
2624     "can pass to walkable element",     "player can pass to empty or walkable"
2625   },
2626   {
2627     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2628     GADGET_ID_CAN_FALL_INTO_ACID,       GADGET_ID_NONE,
2629     &custom_element_properties[EP_CAN_MOVE_INTO_ACID],
2630     NULL,
2631     "can fall into acid (with gravity)","player can fall into acid pool"
2632   },
2633   {
2634     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(0),
2635     GADGET_ID_CAN_MOVE_INTO_ACID,       GADGET_ID_NONE,
2636     &custom_element_properties[EP_CAN_MOVE_INTO_ACID],
2637     NULL,
2638     "can move into acid",               "element can move into acid pool"
2639   },
2640   {
2641     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2642     GADGET_ID_DONT_COLLIDE_WITH,        GADGET_ID_NONE,
2643     &custom_element_properties[EP_DONT_COLLIDE_WITH],
2644     NULL,
2645     "deadly when colliding with",       "element is deadly when hitting player"
2646   },
2647
2648   /* ---------- element settings: configure 1 (custom elements) ----------- */
2649
2650   {
2651     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2652     GADGET_ID_CUSTOM_USE_GRAPHIC,       GADGET_ID_NONE,
2653     &custom_element.use_gfx_element,
2654
2655     /* !!! add separate "use existing element sound" !!! */
2656 #if 0
2657     NULL, "use graphic/sound of element:", "use existing graphic and sound"
2658 #else
2659     NULL, "use graphic of element:",    "use existing element graphic"
2660 #endif
2661   },
2662   {
2663     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(2),
2664     GADGET_ID_CUSTOM_USE_TEMPLATE,      GADGET_ID_NONE,
2665     &level.use_custom_template,
2666     NULL, "use template",               "use template for custom properties"
2667   },
2668   {
2669     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(3),
2670     GADGET_ID_CUSTOM_ACCESSIBLE,        GADGET_ID_NONE,
2671     &custom_element_properties[EP_ACCESSIBLE],
2672     NULL, NULL,                         "player can walk to or pass this field"
2673   },
2674   {
2675     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(10),
2676     GADGET_ID_CUSTOM_GRAV_REACHABLE,    GADGET_ID_NONE,
2677     &custom_element_properties[EP_GRAVITY_REACHABLE],
2678     NULL, "reachable despite gravity",  "player can walk/dig despite gravity"
2679   },
2680   {
2681     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(13),
2682     GADGET_ID_CUSTOM_USE_LAST_VALUE,    GADGET_ID_NONE,
2683     &custom_element.use_last_ce_value,
2684     NULL, "use last CE value after change", "use last CE value after change"
2685   },
2686   {
2687     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(5),
2688     GADGET_ID_CUSTOM_WALK_TO_OBJECT,    GADGET_ID_NONE,
2689     &custom_element_properties[EP_WALK_TO_OBJECT],
2690     NULL, NULL,                         "player can dig/collect/push element"
2691   },
2692   {
2693     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(9),
2694     GADGET_ID_CUSTOM_INDESTRUCTIBLE,    GADGET_ID_NONE,
2695     &custom_element_properties[EP_INDESTRUCTIBLE],
2696     NULL, "indestructible",             "element is indestructible"
2697   },
2698
2699   /* ---------- element settings: configure 2 (custom elements) ----------- */
2700
2701   {
2702     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2703     GADGET_ID_CUSTOM_CAN_MOVE,          GADGET_ID_NONE,
2704     &custom_element_properties[EP_CAN_MOVE],
2705     NULL, NULL,                         "element can move with some pattern"
2706   },
2707   {
2708     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(7),
2709     GADGET_ID_CUSTOM_CAN_FALL,          GADGET_ID_NONE,
2710     &custom_element_properties[EP_CAN_FALL],
2711     NULL, "can fall",                   "element can fall down"
2712   },
2713   {
2714     -1,                                 ED_ELEMENT_SETTINGS_YPOS(7),
2715     GADGET_ID_CUSTOM_CAN_SMASH,         GADGET_ID_CUSTOM_CAN_FALL,
2716     &custom_element_properties[EP_CAN_SMASH],
2717     " ", NULL,                          "element can smash other elements"
2718   },
2719   {
2720     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(8),
2721     GADGET_ID_CUSTOM_SLIPPERY,          GADGET_ID_NONE,
2722     &custom_element_properties[EP_SLIPPERY],
2723     NULL, NULL,                         "other elements can fall down from it"
2724   },
2725   {
2726     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(9),
2727     GADGET_ID_CUSTOM_DEADLY,            GADGET_ID_NONE,
2728     &custom_element_properties[EP_DEADLY],
2729     NULL, NULL,                         "element can kill the player"
2730   },
2731   {
2732     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(10),
2733     GADGET_ID_CUSTOM_CAN_EXPLODE,       GADGET_ID_NONE,
2734     &custom_element_properties[EP_CAN_EXPLODE],
2735     NULL, NULL,                         "element can explode"
2736   },
2737   {
2738     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(11),
2739     GADGET_ID_CUSTOM_EXPLODE_FIRE,      GADGET_ID_NONE,
2740     &custom_element_properties[EP_EXPLODES_BY_FIRE],
2741     NULL, "by fire",                    "element can explode by fire/explosion"
2742   },
2743   {
2744     -1,                                 ED_ELEMENT_SETTINGS_YPOS(11),
2745     GADGET_ID_CUSTOM_EXPLODE_SMASH,     GADGET_ID_CUSTOM_EXPLODE_FIRE,
2746     &custom_element_properties[EP_EXPLODES_SMASHED],
2747     " ", "smashed",                     "element can explode when smashed"
2748   },
2749   {
2750     -1,                                 ED_ELEMENT_SETTINGS_YPOS(11),
2751     GADGET_ID_CUSTOM_EXPLODE_IMPACT,    GADGET_ID_CUSTOM_EXPLODE_SMASH,
2752     &custom_element_properties[EP_EXPLODES_IMPACT],
2753     " ", "impact",                      "element can explode on impact"
2754   },
2755
2756   /* ---------- element settings: advanced (custom elements) --------------- */
2757
2758   {
2759     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2760     GADGET_ID_CUSTOM_CAN_CHANGE,        GADGET_ID_NONE,
2761     &custom_element_change.can_change,
2762     NULL, "element changes to:",        "change element on specified condition"
2763   },
2764   {
2765     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(2),
2766     GADGET_ID_CHANGE_DELAY,             GADGET_ID_NONE,
2767     &custom_element_change_events[CE_DELAY],
2768     NULL, NULL,                         "element changes after delay"
2769   },
2770   {
2771     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(4),
2772     GADGET_ID_CHANGE_BY_DIRECT_ACT,     GADGET_ID_NONE,
2773     &custom_element_change_events[CE_BY_DIRECT_ACTION],
2774     NULL, NULL,                         "element changes by direct action"
2775   },
2776   {
2777     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(5),
2778     GADGET_ID_CHANGE_BY_OTHER_ACT,      GADGET_ID_NONE,
2779     &custom_element_change_events[CE_BY_OTHER_ACTION],
2780     NULL, NULL,                         "element changes by other element"
2781   },
2782   {
2783     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(8),
2784     GADGET_ID_CHANGE_USE_EXPLOSION,     GADGET_ID_NONE,
2785     &custom_element_change.explode,
2786     NULL, "explode instead of change",  "element explodes instead of change"
2787   },
2788   {
2789     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(9),
2790     GADGET_ID_CHANGE_USE_CONTENT,       GADGET_ID_NONE,
2791     &custom_element_change.use_target_content,
2792     NULL, "use extended change target:","element changes to more elements"
2793   },
2794   {
2795     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(11),
2796     GADGET_ID_CHANGE_ONLY_COMPLETE,     GADGET_ID_NONE,
2797     &custom_element_change.only_if_complete,
2798     NULL, "replace all or nothing",     "only replace when all can be changed"
2799   },
2800   {
2801     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(12),
2802     GADGET_ID_CHANGE_USE_RANDOM,        GADGET_ID_NONE,
2803     &custom_element_change.use_random_replace,
2804     NULL, NULL,                         "use percentage for random replace"
2805   },
2806   {
2807     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(13),
2808     GADGET_ID_CHANGE_HAS_ACTION,        GADGET_ID_NONE,
2809     &custom_element_change.has_action,
2810     NULL, NULL,                         "execute action on specified condition"
2811   },
2812 };
2813
2814 static struct
2815 {
2816   int x, y;
2817   int gadget_id;
2818   int gadget_id_align;
2819   int *value;
2820   int area_xsize, area_ysize;
2821   char *text_left, *text_right, *text_below, *infotext;
2822 } drawingarea_info[ED_NUM_DRAWING_AREAS] =
2823 {
2824   /* ---------- level playfield content ------------------------------------ */
2825
2826   {
2827     0,                                  0,
2828     GADGET_ID_DRAWING_LEVEL,            GADGET_ID_NONE,
2829     NULL,                               MAX_ED_FIELDX, MAX_ED_FIELDY,
2830     NULL, NULL, NULL,                   NULL
2831   },
2832
2833   /* ---------- yam yam content -------------------------------------------- */
2834
2835   {
2836     ED_AREA_YAMYAM_CONTENT_XPOS(0),     ED_AREA_YAMYAM_CONTENT_YPOS(0),
2837     GADGET_ID_YAMYAM_CONTENT_0,         GADGET_ID_NONE,
2838     &level.yamyam_content[0].e[0][0],   3, 3,
2839     NULL, NULL, "1",                    NULL
2840   },
2841   {
2842     ED_AREA_YAMYAM_CONTENT_XPOS(1),     ED_AREA_YAMYAM_CONTENT_YPOS(1),
2843     GADGET_ID_YAMYAM_CONTENT_1,         GADGET_ID_NONE,
2844     &level.yamyam_content[1].e[0][0],   3, 3,
2845     NULL, NULL, "2",                    NULL
2846   },
2847   {
2848     ED_AREA_YAMYAM_CONTENT_XPOS(2),     ED_AREA_YAMYAM_CONTENT_YPOS(2),
2849     GADGET_ID_YAMYAM_CONTENT_2,         GADGET_ID_NONE,
2850     &level.yamyam_content[2].e[0][0],   3, 3,
2851     NULL, NULL, "3",                    NULL
2852   },
2853   {
2854     ED_AREA_YAMYAM_CONTENT_XPOS(3),     ED_AREA_YAMYAM_CONTENT_YPOS(3),
2855     GADGET_ID_YAMYAM_CONTENT_3,         GADGET_ID_NONE,
2856     &level.yamyam_content[3].e[0][0],   3, 3,
2857     NULL, NULL, "4",                    NULL
2858   },
2859   {
2860     ED_AREA_YAMYAM_CONTENT_XPOS(4),     ED_AREA_YAMYAM_CONTENT_YPOS(4),
2861     GADGET_ID_YAMYAM_CONTENT_4,         GADGET_ID_NONE,
2862     &level.yamyam_content[4].e[0][0],   3, 3,
2863     NULL, NULL, "5",                    NULL
2864   },
2865   {
2866     ED_AREA_YAMYAM_CONTENT_XPOS(5),     ED_AREA_YAMYAM_CONTENT_YPOS(5),
2867     GADGET_ID_YAMYAM_CONTENT_5,         GADGET_ID_NONE,
2868     &level.yamyam_content[5].e[0][0],   3, 3,
2869     NULL, NULL, "6",                    NULL
2870   },
2871   {
2872     ED_AREA_YAMYAM_CONTENT_XPOS(6),     ED_AREA_YAMYAM_CONTENT_YPOS(6),
2873     GADGET_ID_YAMYAM_CONTENT_6,         GADGET_ID_NONE,
2874     &level.yamyam_content[6].e[0][0],   3, 3,
2875     NULL, NULL, "7",                    NULL
2876   },
2877   {
2878     ED_AREA_YAMYAM_CONTENT_XPOS(7),     ED_AREA_YAMYAM_CONTENT_YPOS(7),
2879     GADGET_ID_YAMYAM_CONTENT_7,         GADGET_ID_NONE,
2880     &level.yamyam_content[7].e[0][0],   3, 3,
2881     NULL, NULL, "8",                    NULL
2882   },
2883
2884   /* ---------- magic ball content ----------------------------------------- */
2885
2886   {
2887     ED_AREA_MAGIC_BALL_CONTENT_XPOS(0), ED_AREA_MAGIC_BALL_CONTENT_YPOS(0),
2888     GADGET_ID_MAGIC_BALL_CONTENT_0,     GADGET_ID_NONE,
2889     &level.ball_content[0].e[0][0],     3, 3,
2890     NULL, NULL, "1",                    NULL
2891   },
2892   {
2893     ED_AREA_MAGIC_BALL_CONTENT_XPOS(1), ED_AREA_MAGIC_BALL_CONTENT_YPOS(1),
2894     GADGET_ID_MAGIC_BALL_CONTENT_1,     GADGET_ID_NONE,
2895     &level.ball_content[1].e[0][0],     3, 3,
2896     NULL, NULL, "2",                    NULL
2897   },
2898   {
2899     ED_AREA_MAGIC_BALL_CONTENT_XPOS(2), ED_AREA_MAGIC_BALL_CONTENT_YPOS(2),
2900     GADGET_ID_MAGIC_BALL_CONTENT_2,     GADGET_ID_NONE,
2901     &level.ball_content[2].e[0][0],     3, 3,
2902     NULL, NULL, "3",                    NULL
2903   },
2904   {
2905     ED_AREA_MAGIC_BALL_CONTENT_XPOS(3), ED_AREA_MAGIC_BALL_CONTENT_YPOS(3),
2906     GADGET_ID_MAGIC_BALL_CONTENT_3,     GADGET_ID_NONE,
2907     &level.ball_content[3].e[0][0],     3, 3,
2908     NULL, NULL, "4",                    NULL
2909   },
2910   {
2911     ED_AREA_MAGIC_BALL_CONTENT_XPOS(4), ED_AREA_MAGIC_BALL_CONTENT_YPOS(4),
2912     GADGET_ID_MAGIC_BALL_CONTENT_4,     GADGET_ID_NONE,
2913     &level.ball_content[4].e[0][0],     3, 3,
2914     NULL, NULL, "5",                    NULL
2915   },
2916   {
2917     ED_AREA_MAGIC_BALL_CONTENT_XPOS(5), ED_AREA_MAGIC_BALL_CONTENT_YPOS(5),
2918     GADGET_ID_MAGIC_BALL_CONTENT_5,     GADGET_ID_NONE,
2919     &level.ball_content[5].e[0][0],     3, 3,
2920     NULL, NULL, "6",                    NULL
2921   },
2922   {
2923     ED_AREA_MAGIC_BALL_CONTENT_XPOS(6), ED_AREA_MAGIC_BALL_CONTENT_YPOS(6),
2924     GADGET_ID_MAGIC_BALL_CONTENT_6,     GADGET_ID_NONE,
2925     &level.ball_content[6].e[0][0],     3, 3,
2926     NULL, NULL, "7",                    NULL
2927   },
2928   {
2929     ED_AREA_MAGIC_BALL_CONTENT_XPOS(7), ED_AREA_MAGIC_BALL_CONTENT_YPOS(7),
2930     GADGET_ID_MAGIC_BALL_CONTENT_7,     GADGET_ID_NONE,
2931     &level.ball_content[7].e[0][0],     3, 3,
2932     NULL, NULL, "8",                    NULL
2933   },
2934
2935   /* ---------- android content -------------------------------------------- */
2936
2937   {
2938     ED_AREA_1X1_SETTINGS_XPOS(0),       ED_AREA_1X1_SETTINGS_YPOS(5),
2939     GADGET_ID_ANDROID_CONTENT,          GADGET_ID_NONE,
2940     &level.android_clone_element[0],    MAX_ANDROID_ELEMENTS, 1,
2941     "elements:", NULL, NULL,            "elements android can clone"
2942   },
2943
2944   /* ---------- amoeba content --------------------------------------------- */
2945
2946   {
2947     ED_AREA_1X1_SETTINGS_XPOS(0),       ED_AREA_1X1_SETTINGS_YPOS(3),
2948     GADGET_ID_AMOEBA_CONTENT,           GADGET_ID_NONE,
2949     &level.amoeba_content,              1, 1,
2950     "content:", NULL, NULL,             "amoeba content"
2951   },
2952
2953   /* ---------- level start element ---------------------------------------- */
2954
2955   {
2956     -1,                                 ED_AREA_1X1_SETTINGS_YPOS(8),
2957     GADGET_ID_START_ELEMENT,            GADGET_ID_USE_START_ELEMENT,
2958     &level.start_element[0],            1, 1,
2959     NULL, NULL, NULL,                   "level start element"
2960   },
2961
2962   /* ---------- player artwork element ------------------------------------- */
2963
2964   {
2965     -1,                                 ED_AREA_1X1_SETTINGS_YPOS(9),
2966     GADGET_ID_ARTWORK_ELEMENT,          GADGET_ID_USE_ARTWORK_ELEMENT,
2967     &level.artwork_element[0],          1, 1,
2968     NULL, NULL, NULL,                   "element for player artwork"
2969   },
2970
2971   /* ---------- player explosion element ----------------------------------- */
2972
2973   {
2974     -1,                                 ED_AREA_1X1_SETTINGS_YPOS(10),
2975     GADGET_ID_EXPLOSION_ELEMENT,        GADGET_ID_USE_EXPLOSION_ELEMENT,
2976     &level.explosion_element[0],        1, 1,
2977     NULL, NULL, NULL,                   "element for player explosion"
2978   },
2979
2980   /* ---------- element settings: configure 1 (custom elements) ----------- */
2981
2982   /* ---------- custom graphic --------------------------------------------- */
2983
2984   {
2985     -1,                                 ED_AREA_1X1_SETTINGS_YPOS(1),
2986     GADGET_ID_CUSTOM_GRAPHIC,           GADGET_ID_CUSTOM_USE_GRAPHIC,
2987     &custom_element.gfx_element,        1, 1,
2988     NULL, NULL, NULL,                   "custom graphic element"
2989   },
2990
2991   /* ---------- element settings: configure 2 (custom elements) ----------- */
2992
2993   /* ---------- custom content (when exploding) ---------------------------- */
2994
2995   {
2996     -1,                                 ED_AREA_3X3_SETTINGS_YPOS(10),
2997     GADGET_ID_CUSTOM_CONTENT,           GADGET_ID_NONE, /* align three rows */
2998     &custom_element.content.e[0][0],    3, 3,
2999     "content:", NULL, NULL,             NULL
3000   },
3001
3002   /* ---------- custom enter and leave element (when moving) --------------- */
3003
3004   {
3005     ED_AREA_1X1_SETTINGS_XPOS(1),       ED_AREA_1X1_SETTINGS_YPOS(3),
3006     GADGET_ID_CUSTOM_MOVE_ENTER,        GADGET_ID_NONE,
3007     &custom_element.move_enter_element, 1, 1,
3008     "can dig:", " ", NULL,              "element that can be digged/collected"
3009   },
3010   {
3011     -1,                                 ED_AREA_1X1_SETTINGS_YPOS(3),
3012     GADGET_ID_CUSTOM_MOVE_LEAVE,        GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE,
3013     &custom_element.move_leave_element, 1, 1,
3014     NULL, NULL, NULL,                   "element that will be left behind"
3015   },
3016
3017   /* ---------- element settings: advanced (custom elements) --------------- */
3018
3019   /* ---------- custom change target --------------------------------------- */
3020
3021   {
3022     -1,                                 ED_AREA_1X1_SETTINGS_YPOS(1),
3023     GADGET_ID_CUSTOM_CHANGE_TARGET,     GADGET_ID_CUSTOM_CAN_CHANGE,
3024     &custom_element_change.target_element, 1, 1,
3025     NULL, "after/when:", NULL,          "new target element after change"
3026   },
3027
3028   /* ---------- custom change content (extended change target) ------------- */
3029
3030   {
3031     -1,                                 ED_AREA_3X3_SETTINGS_YPOS(9),
3032     GADGET_ID_CUSTOM_CHANGE_CONTENT,    GADGET_ID_NONE, /* align three rows */
3033     &custom_element_change.target_content.e[0][0], 3, 3,
3034     NULL, NULL, NULL,                   "new extended elements after change"
3035   },
3036
3037   /* ---------- custom change trigger (element causing change) ------------- */
3038
3039   {
3040     -1,                                 ED_AREA_1X1_SETTINGS_YPOS(5),
3041     GADGET_ID_CUSTOM_CHANGE_TRIGGER,    GADGET_ID_CHANGE_OTHER_ACTION,
3042     &custom_element_change.trigger_element, 1, 1,
3043     NULL, NULL, NULL,                   "other element triggering change"
3044   },
3045
3046   /* ---------- group element content -------------------------------------- */
3047
3048   {
3049     ED_AREA_1X1_SETTINGS_XPOS(0),       ED_AREA_1X1_SETTINGS_YPOS(4),
3050     GADGET_ID_GROUP_CONTENT,            GADGET_ID_NONE,
3051     &group_element_info.element[0],     MAX_ELEMENTS_IN_GROUP, 1,
3052     "content:", NULL, NULL,             NULL
3053   },
3054
3055   /* ---------- random background (for random painting) -------------------- */
3056
3057   {
3058     -1,                                 ED_ELEMENT_SETTINGS_YPOS(14),
3059     GADGET_ID_RANDOM_BACKGROUND,        GADGET_ID_RANDOM_RESTRICTED,
3060     &random_placement_background_element, 1, 1,
3061     NULL, NULL, NULL,                   "random placement background"
3062   },
3063 };
3064
3065
3066 /*
3067   -----------------------------------------------------------------------------
3068   some internally used variables
3069   -----------------------------------------------------------------------------
3070 */
3071
3072 /* actual size of level editor drawing area */
3073 static int ed_fieldx = MAX_ED_FIELDX - 1, ed_fieldy = MAX_ED_FIELDY - 1;
3074
3075 /* actual position of level editor drawing area in level playfield */
3076 static int level_xpos = -1, level_ypos = -1;
3077
3078 #define IN_ED_FIELD(x,y)  ((x)>=0 && (x)<ed_fieldx && (y)>=0 &&(y)<ed_fieldy)
3079
3080 /* drawing elements on the three mouse buttons */
3081 static int new_element1 = EL_WALL;
3082 static int new_element2 = EL_EMPTY;
3083 static int new_element3 = EL_SAND;
3084
3085 #define IS_VALID_BUTTON(button) (button >= 1 && button <= 3)
3086 #define BUTTON_ELEMENT(button) ((button) == 1 ? new_element1 : \
3087                                 (button) == 2 ? new_element2 : \
3088                                 (button) == 3 ? new_element3 : EL_EMPTY)
3089 #define BUTTON_STEPSIZE(button) ((button) == 1 ? 1 : (button) == 2 ? 5 : 10)
3090
3091 /* forward declaration for internal use */
3092 static void ModifyEditorCounterValue(int, int);
3093 static void ModifyEditorCounterLimits(int, int, int);
3094 static void ModifyEditorSelectboxValue(int, int);
3095 static void ModifyEditorSelectboxOptions(int, struct ValueTextInfo *);
3096 static void ModifyEditorDrawingArea(int, int, int);
3097 static void ModifyEditorElementList();
3098 static void AdjustElementListScrollbar();
3099 static void RedrawDrawingElements();
3100 static void DrawDrawingWindow();
3101 static void DrawLevelInfoWindow();
3102 static void DrawPropertiesWindow();
3103 static void UpdateCustomElementGraphicGadgets();
3104 static boolean checkPropertiesConfig(int);
3105 static void CopyLevelToUndoBuffer(int);
3106 static void HandleDrawingAreas(struct GadgetInfo *);
3107 static void HandleCounterButtons(struct GadgetInfo *);
3108 static void HandleTextInputGadgets(struct GadgetInfo *);
3109 static void HandleTextAreaGadgets(struct GadgetInfo *);
3110 static void HandleSelectboxGadgets(struct GadgetInfo *);
3111 static void HandleTextbuttonGadgets(struct GadgetInfo *);
3112 static void HandleGraphicbuttonGadgets(struct GadgetInfo *);
3113 static void HandleRadiobuttons(struct GadgetInfo *);
3114 static void HandleCheckbuttons(struct GadgetInfo *);
3115 static void HandleControlButtons(struct GadgetInfo *);
3116 static void HandleDrawingAreaInfo(struct GadgetInfo *);
3117 static void PrintEditorGadgetInfoText(struct GadgetInfo *);
3118
3119 static struct GadgetInfo *level_editor_gadget[NUM_EDITOR_GADGETS];
3120 static int right_gadget_border[NUM_EDITOR_GADGETS];
3121
3122 static int drawing_function = GADGET_ID_SINGLE_ITEMS;
3123 static int last_drawing_function = GADGET_ID_SINGLE_ITEMS;
3124 static boolean draw_with_brush = FALSE;
3125 static int properties_element = 0;
3126
3127 static short FieldBackup[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3128 static short UndoBuffer[NUM_UNDO_STEPS][MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3129 static int undo_buffer_position = 0;
3130 static int undo_buffer_steps = 0;
3131
3132 static int edit_mode;
3133 static int edit_mode_properties;
3134
3135 static int element_shift = 0;
3136
3137 static int editor_el_players[] =
3138 {
3139   EL_PLAYER_1,
3140   EL_PLAYER_2,
3141   EL_PLAYER_3,
3142   EL_PLAYER_4
3143 };
3144 static int *editor_el_players_ptr = editor_el_players;
3145 static int num_editor_el_players = SIZEOF_ARRAY_INT(editor_el_players);
3146
3147 static int editor_hl_boulderdash[] =
3148 {
3149   EL_INTERNAL_CASCADE_BD_ACTIVE,
3150   EL_CHAR('B'),
3151   EL_CHAR('D'),
3152   EL_EMPTY,
3153 };
3154
3155 static int editor_el_boulderdash[] =
3156 {
3157   EL_EMPTY,
3158   EL_SAND,
3159   EL_BD_ROCK,
3160   EL_BD_DIAMOND,
3161
3162   EL_STEELWALL,
3163   EL_BD_WALL,
3164   EL_BD_EXPANDABLE_WALL,
3165   EL_BD_MAGIC_WALL,
3166
3167   EL_BD_AMOEBA,
3168   EL_BD_BUTTERFLY_UP,
3169   EL_BD_FIREFLY_UP,
3170   EL_EXIT_CLOSED,
3171
3172   EL_BD_BUTTERFLY_LEFT,
3173   EL_BD_FIREFLY_LEFT,
3174   EL_BD_BUTTERFLY_RIGHT,
3175   EL_BD_FIREFLY_RIGHT,
3176
3177   EL_EMPTY,
3178   EL_BD_BUTTERFLY_DOWN,
3179   EL_BD_FIREFLY_DOWN,
3180   EL_EXIT_OPEN,
3181 };
3182 static int *editor_hl_boulderdash_ptr = editor_hl_boulderdash;
3183 static int *editor_el_boulderdash_ptr = editor_el_boulderdash;
3184 static int num_editor_hl_boulderdash = SIZEOF_ARRAY_INT(editor_hl_boulderdash);
3185 static int num_editor_el_boulderdash = SIZEOF_ARRAY_INT(editor_el_boulderdash);
3186
3187 static int editor_hl_emerald_mine[] =
3188 {
3189   EL_INTERNAL_CASCADE_EM_ACTIVE,
3190   EL_CHAR('E'),
3191   EL_CHAR('M'),
3192   EL_EMPTY,
3193 };
3194
3195 static int editor_el_emerald_mine[] =
3196 {
3197   EL_SAND,
3198   EL_ROCK,
3199   EL_QUICKSAND_EMPTY,
3200   EL_QUICKSAND_FULL,
3201
3202   EL_STEELWALL,
3203   EL_WALL,
3204   EL_WALL_SLIPPERY,
3205   EL_MAGIC_WALL,
3206
3207   EL_EMERALD,
3208   EL_DIAMOND,
3209   EL_NUT,
3210   EL_BOMB,
3211
3212   EL_WALL_EMERALD,
3213   EL_WALL_DIAMOND,
3214   EL_DYNAMITE,
3215   EL_DYNAMITE_ACTIVE,
3216
3217   EL_YAMYAM,
3218   EL_BUG_UP,
3219   EL_SPACESHIP_UP,
3220   EL_ROBOT,
3221
3222   EL_BUG_LEFT,
3223   EL_SPACESHIP_LEFT,
3224   EL_BUG_RIGHT,
3225   EL_SPACESHIP_RIGHT,
3226
3227   EL_ROBOT_WHEEL,
3228   EL_BUG_DOWN,
3229   EL_SPACESHIP_DOWN,
3230   EL_INVISIBLE_WALL,
3231
3232   EL_ACID_POOL_TOPLEFT,
3233   EL_ACID,
3234   EL_ACID_POOL_TOPRIGHT,
3235   EL_AMOEBA_DROP,
3236
3237   EL_ACID_POOL_BOTTOMLEFT,
3238   EL_ACID_POOL_BOTTOM,
3239   EL_ACID_POOL_BOTTOMRIGHT,
3240   EL_AMOEBA_WET,
3241
3242   EL_EM_KEY_1,
3243   EL_EM_KEY_2,
3244   EL_EM_KEY_3,
3245   EL_EM_KEY_4,
3246
3247   EL_EM_GATE_1,
3248   EL_EM_GATE_2,
3249   EL_EM_GATE_3,
3250   EL_EM_GATE_4,
3251
3252   EL_EM_GATE_1_GRAY,
3253   EL_EM_GATE_2_GRAY,
3254   EL_EM_GATE_3_GRAY,
3255   EL_EM_GATE_4_GRAY,
3256 };
3257 static int *editor_hl_emerald_mine_ptr = editor_hl_emerald_mine;
3258 static int *editor_el_emerald_mine_ptr = editor_el_emerald_mine;
3259 static int num_editor_hl_emerald_mine=SIZEOF_ARRAY_INT(editor_hl_emerald_mine);
3260 static int num_editor_el_emerald_mine=SIZEOF_ARRAY_INT(editor_el_emerald_mine);
3261
3262 static int editor_hl_emerald_mine_club[] =
3263 {
3264   EL_INTERNAL_CASCADE_EMC_ACTIVE,
3265   EL_CHAR('E'),
3266   EL_CHAR('M'),
3267   EL_CHAR('C'),
3268 };
3269
3270 static int editor_el_emerald_mine_club[] =
3271 {
3272   EL_EMC_KEY_5,
3273   EL_EMC_KEY_6,
3274   EL_EMC_KEY_7,
3275   EL_EMC_KEY_8,
3276
3277   EL_EMC_GATE_5,
3278   EL_EMC_GATE_6,
3279   EL_EMC_GATE_7,
3280   EL_EMC_GATE_8,
3281
3282   EL_EMC_GATE_5_GRAY,
3283   EL_EMC_GATE_6_GRAY,
3284   EL_EMC_GATE_7_GRAY,
3285   EL_EMC_GATE_8_GRAY,
3286
3287   EL_EMC_STEELWALL_1,
3288   EL_EMC_STEELWALL_2,
3289   EL_EMC_STEELWALL_3,
3290   EL_EMC_STEELWALL_4,
3291
3292   EL_EMC_WALL_13,
3293   EL_EMC_WALL_14,
3294   EL_EMC_WALL_15,
3295   EL_EMC_WALL_16,
3296
3297   EL_EMC_WALL_SLIPPERY_1,
3298   EL_EMC_WALL_SLIPPERY_2,
3299   EL_EMC_WALL_SLIPPERY_3,
3300   EL_EMC_WALL_SLIPPERY_4,
3301
3302   EL_EMC_WALL_1,
3303   EL_EMC_WALL_2,
3304   EL_EMC_WALL_3,
3305   EL_EMC_WALL_4,
3306
3307   EL_EMC_WALL_5,
3308   EL_EMC_WALL_6,
3309   EL_EMC_WALL_7,
3310   EL_EMC_WALL_8,
3311
3312   EL_EMC_WALL_9,
3313   EL_EMC_WALL_10,
3314   EL_EMC_WALL_11,
3315   EL_EMC_WALL_12,
3316
3317   EL_EMC_GRASS,
3318   EL_EMC_FAKE_GRASS,
3319   EL_EMC_PLANT,
3320   EL_EMC_DRIPPER,
3321
3322   EL_EMC_MAGIC_BALL,
3323   EL_EMC_MAGIC_BALL_SWITCH,
3324   EL_SPRING,
3325   EL_EMC_SPRING_BUMPER,
3326
3327   EL_EMC_LENSES,
3328   EL_EMC_MAGNIFIER,
3329   EL_EM_DYNAMITE,
3330   EL_EM_DYNAMITE_ACTIVE,
3331
3332   EL_BALLOON,
3333   EL_YAMYAM_UP,
3334   EL_BALLOON_SWITCH_UP,
3335   EL_BALLOON_SWITCH_ANY,
3336
3337   EL_YAMYAM_LEFT,
3338   EL_BALLOON_SWITCH_LEFT,
3339   EL_YAMYAM_RIGHT,
3340   EL_BALLOON_SWITCH_RIGHT,
3341
3342   EL_EMC_ANDROID,
3343   EL_YAMYAM_DOWN,
3344   EL_BALLOON_SWITCH_DOWN,
3345   EL_BALLOON_SWITCH_NONE,
3346 };
3347 static int *editor_hl_emerald_mine_club_ptr = editor_hl_emerald_mine_club;
3348 static int *editor_el_emerald_mine_club_ptr = editor_el_emerald_mine_club;
3349 static int num_editor_hl_emerald_mine_club=SIZEOF_ARRAY_INT(editor_hl_emerald_mine_club);
3350 static int num_editor_el_emerald_mine_club=SIZEOF_ARRAY_INT(editor_el_emerald_mine_club);
3351
3352 static int editor_hl_rnd[] =
3353 {
3354   EL_INTERNAL_CASCADE_RND_ACTIVE,
3355   EL_CHAR('R'),
3356   EL_CHAR('N'),
3357   EL_CHAR('D'),
3358 };
3359
3360 static int editor_el_rnd[] =
3361 {
3362   EL_KEY_1,
3363   EL_KEY_2,
3364   EL_KEY_3,
3365   EL_KEY_4,
3366
3367   EL_GATE_1,
3368   EL_GATE_2,
3369   EL_GATE_3,
3370   EL_GATE_4,
3371
3372   EL_GATE_1_GRAY,
3373   EL_GATE_2_GRAY,
3374   EL_GATE_3_GRAY,
3375   EL_GATE_4_GRAY,
3376
3377   EL_ARROW_LEFT,
3378   EL_ARROW_RIGHT,
3379   EL_ARROW_UP,
3380   EL_ARROW_DOWN,
3381
3382   EL_AMOEBA_DEAD,
3383   EL_AMOEBA_DRY,
3384   EL_AMOEBA_FULL,
3385   EL_GAME_OF_LIFE,
3386
3387   EL_EMERALD_YELLOW,
3388   EL_EMERALD_RED,
3389   EL_EMERALD_PURPLE,
3390   EL_BIOMAZE,
3391
3392   EL_WALL_EMERALD_YELLOW,
3393   EL_WALL_EMERALD_RED,
3394   EL_WALL_EMERALD_PURPLE,
3395   EL_WALL_BD_DIAMOND,
3396
3397   EL_SPEED_PILL,
3398   EL_PACMAN_UP,
3399   EL_TIME_ORB_FULL,
3400   EL_TIME_ORB_EMPTY,
3401
3402   EL_PACMAN_LEFT,
3403   EL_DARK_YAMYAM,
3404   EL_PACMAN_RIGHT,
3405   EL_EMPTY,
3406
3407   EL_BLACK_ORB,
3408   EL_PACMAN_DOWN,
3409   EL_LAMP,
3410   EL_LAMP_ACTIVE,
3411
3412   EL_DYNABOMB_INCREASE_NUMBER,
3413   EL_DYNABOMB_INCREASE_SIZE,
3414   EL_DYNABOMB_INCREASE_POWER,
3415   EL_STONEBLOCK,
3416
3417   EL_MOLE,
3418   EL_PENGUIN,
3419   EL_PIG,
3420   EL_DRAGON,
3421
3422   EL_BUG,
3423   EL_MOLE_UP,
3424   EL_BD_BUTTERFLY,
3425   EL_BD_FIREFLY,
3426
3427   EL_MOLE_LEFT,
3428   EL_SATELLITE,
3429   EL_MOLE_RIGHT,
3430   EL_PACMAN,
3431
3432   EL_SPACESHIP,
3433   EL_MOLE_DOWN,
3434   EL_INVISIBLE_STEELWALL,
3435   EL_INVISIBLE_WALL,
3436
3437   EL_EXPANDABLE_WALL,
3438   EL_EXPANDABLE_WALL_HORIZONTAL,
3439   EL_EXPANDABLE_WALL_VERTICAL,
3440   EL_EXPANDABLE_WALL_ANY,
3441 };
3442 static int *editor_hl_rnd_ptr = editor_hl_rnd;
3443 static int *editor_el_rnd_ptr = editor_el_rnd;
3444 static int num_editor_hl_rnd = SIZEOF_ARRAY_INT(editor_hl_rnd);
3445 static int num_editor_el_rnd = SIZEOF_ARRAY_INT(editor_el_rnd);
3446
3447 static int editor_hl_sokoban[] =
3448 {
3449   EL_INTERNAL_CASCADE_SB_ACTIVE,
3450   EL_CHAR('S'),
3451   EL_CHAR('B'),
3452   EL_EMPTY,
3453 };
3454
3455 static int editor_el_sokoban[] =
3456 {
3457   EL_SOKOBAN_OBJECT,
3458   EL_SOKOBAN_FIELD_EMPTY,
3459   EL_SOKOBAN_FIELD_FULL,
3460   EL_SOKOBAN_FIELD_PLAYER,
3461 };
3462 static int *editor_hl_sokoban_ptr = editor_hl_sokoban;
3463 static int *editor_el_sokoban_ptr = editor_el_sokoban;
3464 static int num_editor_hl_sokoban = SIZEOF_ARRAY_INT(editor_hl_sokoban);
3465 static int num_editor_el_sokoban = SIZEOF_ARRAY_INT(editor_el_sokoban);
3466
3467 static int editor_hl_supaplex[] =
3468 {
3469   EL_INTERNAL_CASCADE_SP_ACTIVE,
3470   EL_CHAR('S'),
3471   EL_CHAR('P'),
3472   EL_EMPTY,
3473 };
3474
3475 static int editor_el_supaplex[] =
3476 {
3477   EL_SP_MURPHY,
3478   EL_EMPTY,
3479   EL_SP_BASE,
3480   EL_SP_BUGGY_BASE,
3481
3482   EL_SP_INFOTRON,
3483   EL_SP_ZONK,
3484   EL_SP_SNIKSNAK,
3485   EL_SP_ELECTRON,
3486
3487   EL_SP_DISK_RED,
3488   EL_SP_DISK_ORANGE,
3489   EL_SP_DISK_YELLOW,
3490   EL_SP_TERMINAL,
3491
3492   EL_SP_EXIT_CLOSED,
3493   EL_SP_PORT_HORIZONTAL,
3494   EL_SP_PORT_VERTICAL,
3495   EL_SP_PORT_ANY,
3496
3497   EL_SP_PORT_LEFT,
3498   EL_SP_PORT_RIGHT,
3499   EL_SP_PORT_UP,
3500   EL_SP_PORT_DOWN,
3501
3502   EL_SP_GRAVITY_PORT_LEFT,
3503   EL_SP_GRAVITY_PORT_RIGHT,
3504   EL_SP_GRAVITY_PORT_UP,
3505   EL_SP_GRAVITY_PORT_DOWN,
3506
3507   EL_SP_HARDWARE_GRAY,
3508   EL_SP_HARDWARE_GREEN,
3509   EL_SP_HARDWARE_BLUE,
3510   EL_SP_HARDWARE_RED,
3511
3512   EL_SP_HARDWARE_BASE_1,
3513   EL_SP_HARDWARE_BASE_2,
3514   EL_SP_HARDWARE_BASE_3,
3515   EL_SP_HARDWARE_BASE_4,
3516
3517   EL_SP_HARDWARE_BASE_5,
3518   EL_SP_HARDWARE_BASE_6,
3519   EL_SP_HARDWARE_YELLOW,
3520   EL_SP_CHIP_TOP,
3521
3522   EL_SP_CHIP_SINGLE,
3523   EL_SP_CHIP_LEFT,
3524   EL_SP_CHIP_RIGHT,
3525   EL_SP_CHIP_BOTTOM,
3526 };
3527 static int *editor_hl_supaplex_ptr = editor_hl_supaplex;
3528 static int *editor_el_supaplex_ptr = editor_el_supaplex;
3529 static int num_editor_hl_supaplex = SIZEOF_ARRAY_INT(editor_hl_supaplex);
3530 static int num_editor_el_supaplex = SIZEOF_ARRAY_INT(editor_el_supaplex);
3531
3532 static int editor_hl_diamond_caves[] =
3533 {
3534   EL_INTERNAL_CASCADE_DC_ACTIVE,
3535   EL_CHAR('D'),
3536   EL_CHAR('C'),
3537   EL_CHAR('2'),
3538 };
3539
3540 static int editor_el_diamond_caves[] =
3541 {
3542   EL_PEARL,
3543   EL_CRYSTAL,
3544   EL_WALL_PEARL,
3545   EL_WALL_CRYSTAL,
3546
3547   EL_CONVEYOR_BELT_1_LEFT,
3548   EL_CONVEYOR_BELT_1_MIDDLE,
3549   EL_CONVEYOR_BELT_1_RIGHT,
3550   EL_CONVEYOR_BELT_1_SWITCH_MIDDLE,
3551
3552   EL_CONVEYOR_BELT_2_LEFT,
3553   EL_CONVEYOR_BELT_2_MIDDLE,
3554   EL_CONVEYOR_BELT_2_RIGHT,
3555   EL_CONVEYOR_BELT_2_SWITCH_MIDDLE,
3556
3557   EL_CONVEYOR_BELT_3_LEFT,
3558   EL_CONVEYOR_BELT_3_MIDDLE,
3559   EL_CONVEYOR_BELT_3_RIGHT,
3560   EL_CONVEYOR_BELT_3_SWITCH_MIDDLE,
3561
3562   EL_CONVEYOR_BELT_4_LEFT,
3563   EL_CONVEYOR_BELT_4_MIDDLE,
3564   EL_CONVEYOR_BELT_4_RIGHT,
3565   EL_CONVEYOR_BELT_4_SWITCH_MIDDLE,
3566
3567   EL_CONVEYOR_BELT_1_SWITCH_LEFT,
3568   EL_CONVEYOR_BELT_2_SWITCH_LEFT,
3569   EL_CONVEYOR_BELT_3_SWITCH_LEFT,
3570   EL_CONVEYOR_BELT_4_SWITCH_LEFT,
3571
3572   EL_CONVEYOR_BELT_1_SWITCH_RIGHT,
3573   EL_CONVEYOR_BELT_2_SWITCH_RIGHT,
3574   EL_CONVEYOR_BELT_3_SWITCH_RIGHT,
3575   EL_CONVEYOR_BELT_4_SWITCH_RIGHT,
3576
3577   EL_SWITCHGATE_CLOSED,
3578   EL_SWITCHGATE_OPEN,
3579   EL_SWITCHGATE_SWITCH_UP,
3580   EL_SWITCHGATE_SWITCH_DOWN,
3581
3582   EL_TIMEGATE_CLOSED,
3583   EL_TIMEGATE_OPEN,
3584   EL_TIMEGATE_SWITCH,
3585   EL_EMPTY,
3586
3587   EL_SIGN_EXCLAMATION,
3588   EL_SIGN_STOP,
3589   EL_LIGHT_SWITCH,
3590   EL_LIGHT_SWITCH_ACTIVE,
3591
3592   EL_STEELWALL_SLIPPERY,
3593   EL_INVISIBLE_SAND,
3594   EL_LANDMINE,
3595   EL_EMPTY,
3596
3597   EL_SHIELD_NORMAL,
3598   EL_SHIELD_DEADLY,
3599   EL_EXTRA_TIME,
3600   EL_EMPTY,
3601
3602   EL_ENVELOPE_1,
3603   EL_ENVELOPE_2,
3604   EL_ENVELOPE_3,
3605   EL_ENVELOPE_4,
3606
3607   EL_SIGN_RADIOACTIVITY,
3608   EL_SIGN_WHEELCHAIR,
3609   EL_SIGN_PARKING,
3610   EL_SIGN_NO_ENTRY,
3611
3612   EL_SIGN_GIVE_WAY,
3613   EL_SIGN_ENTRY_FORBIDDEN,
3614   EL_SIGN_EMERGENCY_EXIT,
3615   EL_SIGN_YIN_YANG,
3616
3617   EL_SIGN_SPERMS,
3618   EL_SIGN_BULLET,
3619   EL_SIGN_HEART,
3620   EL_SIGN_CROSS,
3621
3622   EL_SIGN_FRANKIE,
3623   EL_EMPTY,
3624   EL_EMPTY,
3625   EL_EMPTY,
3626
3627   EL_SPERMS,
3628   EL_BULLET,
3629   EL_HEART,
3630   EL_CROSS,
3631
3632   EL_FRANKIE,
3633   EL_EMPTY,
3634   EL_EMPTY,
3635   EL_EMPTY,
3636
3637   EL_STEEL_EXIT_CLOSED,
3638   EL_STEEL_EXIT_OPEN,
3639   EL_EMPTY,
3640   EL_EMPTY,
3641 };
3642 static int *editor_hl_diamond_caves_ptr = editor_hl_diamond_caves;
3643 static int *editor_el_diamond_caves_ptr = editor_el_diamond_caves;
3644 static int num_editor_hl_diamond_caves = SIZEOF_ARRAY_INT(editor_hl_diamond_caves);
3645 static int num_editor_el_diamond_caves = SIZEOF_ARRAY_INT(editor_el_diamond_caves);
3646
3647 static int editor_hl_dx_boulderdash[] =
3648 {
3649   EL_INTERNAL_CASCADE_DX_ACTIVE,
3650   EL_CHAR('D'),
3651   EL_CHAR('X'),
3652   EL_EMPTY,
3653 };
3654
3655 static int editor_el_dx_boulderdash[] =
3656 {
3657   EL_EMPTY,
3658   EL_TUBE_RIGHT_DOWN,
3659   EL_TUBE_HORIZONTAL_DOWN,
3660   EL_TUBE_LEFT_DOWN,
3661
3662   EL_TUBE_HORIZONTAL,
3663   EL_TUBE_VERTICAL_RIGHT,
3664   EL_TUBE_ANY,
3665   EL_TUBE_VERTICAL_LEFT,
3666
3667   EL_TUBE_VERTICAL,
3668   EL_TUBE_RIGHT_UP,
3669   EL_TUBE_HORIZONTAL_UP,
3670   EL_TUBE_LEFT_UP,
3671
3672   EL_TRAP,
3673   EL_DX_SUPABOMB,
3674   EL_EMPTY,
3675   EL_EMPTY
3676 };
3677 static int *editor_hl_dx_boulderdash_ptr = editor_hl_dx_boulderdash;
3678 static int *editor_el_dx_boulderdash_ptr = editor_el_dx_boulderdash;
3679 static int num_editor_hl_dx_boulderdash = SIZEOF_ARRAY_INT(editor_hl_dx_boulderdash);
3680 static int num_editor_el_dx_boulderdash = SIZEOF_ARRAY_INT(editor_el_dx_boulderdash);
3681
3682 static int editor_hl_chars[] =
3683 {
3684   EL_INTERNAL_CASCADE_CHARS_ACTIVE,
3685   EL_CHAR('T'),
3686   EL_CHAR('X'),
3687   EL_CHAR('T'),
3688 };
3689
3690 static int editor_el_chars[] =
3691 {
3692   EL_CHAR(' '),
3693   EL_CHAR('!'),
3694   EL_CHAR('"'),
3695   EL_CHAR('#'),
3696
3697   EL_CHAR('$'),
3698   EL_CHAR('%'),
3699   EL_CHAR('&'),
3700   EL_CHAR('\''),
3701
3702   EL_CHAR('('),
3703   EL_CHAR(')'),
3704   EL_CHAR('*'),
3705   EL_CHAR('+'),
3706
3707   EL_CHAR(','),
3708   EL_CHAR('-'),
3709   EL_CHAR('.'),
3710   EL_CHAR('/'),
3711
3712   EL_CHAR('0'),
3713   EL_CHAR('1'),
3714   EL_CHAR('2'),
3715   EL_CHAR('3'),
3716
3717   EL_CHAR('4'),
3718   EL_CHAR('5'),
3719   EL_CHAR('6'),
3720   EL_CHAR('7'),
3721
3722   EL_CHAR('8'),
3723   EL_CHAR('9'),
3724   EL_CHAR(':'),
3725   EL_CHAR(';'),
3726
3727   EL_CHAR('<'),
3728   EL_CHAR('='),
3729   EL_CHAR('>'),
3730   EL_CHAR('?'),
3731
3732   EL_CHAR('@'),
3733   EL_CHAR('A'),
3734   EL_CHAR('B'),
3735   EL_CHAR('C'),
3736
3737   EL_CHAR('D'),
3738   EL_CHAR('E'),
3739   EL_CHAR('F'),
3740   EL_CHAR('G'),
3741
3742   EL_CHAR('H'),
3743   EL_CHAR('I'),
3744   EL_CHAR('J'),
3745   EL_CHAR('K'),
3746
3747   EL_CHAR('L'),
3748   EL_CHAR('M'),
3749   EL_CHAR('N'),
3750   EL_CHAR('O'),
3751
3752   EL_CHAR('P'),
3753   EL_CHAR('Q'),
3754   EL_CHAR('R'),
3755   EL_CHAR('S'),
3756
3757   EL_CHAR('T'),
3758   EL_CHAR('U'),
3759   EL_CHAR('V'),
3760   EL_CHAR('W'),
3761
3762   EL_CHAR('X'),
3763   EL_CHAR('Y'),
3764   EL_CHAR('Z'),
3765   EL_CHAR('['),
3766
3767   EL_CHAR('\\'),
3768   EL_CHAR(']'),
3769   EL_CHAR('^'),
3770   EL_CHAR('_'),
3771
3772   EL_CHAR('©'),
3773   EL_CHAR('Ä'),
3774   EL_CHAR('Ö'),
3775   EL_CHAR('Ãœ'),
3776
3777   EL_CHAR('°'),
3778   EL_CHAR('®'),
3779   EL_CHAR(FONT_ASCII_CURSOR),
3780   EL_CHAR(FONT_ASCII_BUTTON),
3781
3782   EL_CHAR(FONT_ASCII_UP),
3783   EL_CHAR(FONT_ASCII_DOWN),
3784   EL_CHAR(' '),
3785   EL_CHAR(' ')
3786 };
3787 static int *editor_hl_chars_ptr = editor_hl_chars;
3788 static int *editor_el_chars_ptr = editor_el_chars;
3789 static int num_editor_hl_chars = SIZEOF_ARRAY_INT(editor_hl_chars);
3790 static int num_editor_el_chars = SIZEOF_ARRAY_INT(editor_el_chars);
3791
3792 static int editor_hl_steelchars[] =
3793 {
3794   EL_INTERNAL_CASCADE_STEELCHARS_ACTIVE,
3795   EL_STEELCHAR('T'),
3796   EL_STEELCHAR('X'),
3797   EL_STEELCHAR('T'),
3798 };
3799
3800 static int editor_el_steelchars[] =
3801 {
3802   EL_STEELCHAR(' '),
3803   EL_STEELCHAR('!'),
3804   EL_STEELCHAR('"'),
3805   EL_STEELCHAR('#'),
3806
3807   EL_STEELCHAR('$'),
3808   EL_STEELCHAR('%'),
3809   EL_STEELCHAR('&'),
3810   EL_STEELCHAR('\''),
3811
3812   EL_STEELCHAR('('),
3813   EL_STEELCHAR(')'),
3814   EL_STEELCHAR('*'),
3815   EL_STEELCHAR('+'),
3816
3817   EL_STEELCHAR(','),
3818   EL_STEELCHAR('-'),
3819   EL_STEELCHAR('.'),
3820   EL_STEELCHAR('/'),
3821
3822   EL_STEELCHAR('0'),
3823   EL_STEELCHAR('1'),
3824   EL_STEELCHAR('2'),
3825   EL_STEELCHAR('3'),
3826
3827   EL_STEELCHAR('4'),
3828   EL_STEELCHAR('5'),
3829   EL_STEELCHAR('6'),
3830   EL_STEELCHAR('7'),
3831
3832   EL_STEELCHAR('8'),
3833   EL_STEELCHAR('9'),
3834   EL_STEELCHAR(':'),
3835   EL_STEELCHAR(';'),
3836
3837   EL_STEELCHAR('<'),
3838   EL_STEELCHAR('='),
3839   EL_STEELCHAR('>'),
3840   EL_STEELCHAR('?'),
3841
3842   EL_STEELCHAR('@'),
3843   EL_STEELCHAR('A'),
3844   EL_STEELCHAR('B'),
3845   EL_STEELCHAR('C'),
3846
3847   EL_STEELCHAR('D'),
3848   EL_STEELCHAR('E'),
3849   EL_STEELCHAR('F'),
3850   EL_STEELCHAR('G'),
3851
3852   EL_STEELCHAR('H'),
3853   EL_STEELCHAR('I'),
3854   EL_STEELCHAR('J'),
3855   EL_STEELCHAR('K'),
3856
3857   EL_STEELCHAR('L'),
3858   EL_STEELCHAR('M'),
3859   EL_STEELCHAR('N'),
3860   EL_STEELCHAR('O'),
3861
3862   EL_STEELCHAR('P'),
3863   EL_STEELCHAR('Q'),
3864   EL_STEELCHAR('R'),
3865   EL_STEELCHAR('S'),
3866
3867   EL_STEELCHAR('T'),
3868   EL_STEELCHAR('U'),
3869   EL_STEELCHAR('V'),
3870   EL_STEELCHAR('W'),
3871
3872   EL_STEELCHAR('X'),
3873   EL_STEELCHAR('Y'),
3874   EL_STEELCHAR('Z'),
3875   EL_STEELCHAR('['),
3876
3877   EL_STEELCHAR('\\'),
3878   EL_STEELCHAR(']'),
3879   EL_STEELCHAR('^'),
3880   EL_STEELCHAR('_'),
3881
3882   EL_STEELCHAR('©'),
3883   EL_STEELCHAR('Ä'),
3884   EL_STEELCHAR('Ö'),
3885   EL_STEELCHAR('Ãœ'),
3886
3887   EL_STEELCHAR('°'),
3888   EL_STEELCHAR('®'),
3889   EL_STEELCHAR(FONT_ASCII_CURSOR),
3890   EL_STEELCHAR(FONT_ASCII_BUTTON),
3891
3892   EL_STEELCHAR(FONT_ASCII_UP),
3893   EL_STEELCHAR(FONT_ASCII_DOWN),
3894   EL_STEELCHAR(' '),
3895   EL_STEELCHAR(' ')
3896 };
3897 static int *editor_hl_steelchars_ptr = editor_hl_steelchars;
3898 static int *editor_el_steelchars_ptr = editor_el_steelchars;
3899 static int num_editor_hl_steelchars = SIZEOF_ARRAY_INT(editor_hl_steelchars);
3900 static int num_editor_el_steelchars = SIZEOF_ARRAY_INT(editor_el_steelchars);
3901
3902 static int editor_hl_custom[] =
3903 {
3904   EL_INTERNAL_CASCADE_CE_ACTIVE,
3905   EL_CHAR('C'),
3906   EL_CHAR('E'),
3907   EL_EMPTY,
3908 };
3909
3910 static int editor_el_custom[] =
3911 {
3912   EL_CUSTOM_START + 0,
3913   EL_CUSTOM_START + 1,
3914   EL_CUSTOM_START + 2,
3915   EL_CUSTOM_START + 3,
3916
3917   EL_CUSTOM_START + 4,
3918   EL_CUSTOM_START + 5,
3919   EL_CUSTOM_START + 6,
3920   EL_CUSTOM_START + 7,
3921
3922   EL_CUSTOM_START + 8,
3923   EL_CUSTOM_START + 9,
3924   EL_CUSTOM_START + 10,
3925   EL_CUSTOM_START + 11,
3926
3927   EL_CUSTOM_START + 12,
3928   EL_CUSTOM_START + 13,
3929   EL_CUSTOM_START + 14,
3930   EL_CUSTOM_START + 15,
3931
3932   EL_CUSTOM_START + 16,
3933   EL_CUSTOM_START + 17,
3934   EL_CUSTOM_START + 18,
3935   EL_CUSTOM_START + 19,
3936
3937   EL_CUSTOM_START + 20,
3938   EL_CUSTOM_START + 21,
3939   EL_CUSTOM_START + 22,
3940   EL_CUSTOM_START + 23,
3941
3942   EL_CUSTOM_START + 24,
3943   EL_CUSTOM_START + 25,
3944   EL_CUSTOM_START + 26,
3945   EL_CUSTOM_START + 27,
3946
3947   EL_CUSTOM_START + 28,
3948   EL_CUSTOM_START + 29,
3949   EL_CUSTOM_START + 30,
3950   EL_CUSTOM_START + 31,
3951
3952   EL_CUSTOM_START + 32,
3953   EL_CUSTOM_START + 33,
3954   EL_CUSTOM_START + 34,
3955   EL_CUSTOM_START + 35,
3956
3957   EL_CUSTOM_START + 36,
3958   EL_CUSTOM_START + 37,
3959   EL_CUSTOM_START + 38,
3960   EL_CUSTOM_START + 39,
3961
3962   EL_CUSTOM_START + 40,
3963   EL_CUSTOM_START + 41,
3964   EL_CUSTOM_START + 42,
3965   EL_CUSTOM_START + 43,
3966
3967   EL_CUSTOM_START + 44,
3968   EL_CUSTOM_START + 45,
3969   EL_CUSTOM_START + 46,
3970   EL_CUSTOM_START + 47,
3971
3972   EL_CUSTOM_START + 48,
3973   EL_CUSTOM_START + 49,
3974   EL_CUSTOM_START + 50,
3975   EL_CUSTOM_START + 51,
3976
3977   EL_CUSTOM_START + 52,
3978   EL_CUSTOM_START + 53,
3979   EL_CUSTOM_START + 54,
3980   EL_CUSTOM_START + 55,
3981
3982   EL_CUSTOM_START + 56,
3983   EL_CUSTOM_START + 57,
3984   EL_CUSTOM_START + 58,
3985   EL_CUSTOM_START + 59,
3986
3987   EL_CUSTOM_START + 60,
3988   EL_CUSTOM_START + 61,
3989   EL_CUSTOM_START + 62,
3990   EL_CUSTOM_START + 63,
3991
3992   EL_CUSTOM_START + 64,
3993   EL_CUSTOM_START + 65,
3994   EL_CUSTOM_START + 66,
3995   EL_CUSTOM_START + 67,
3996
3997   EL_CUSTOM_START + 68,
3998   EL_CUSTOM_START + 69,
3999   EL_CUSTOM_START + 70,
4000   EL_CUSTOM_START + 71,
4001
4002   EL_CUSTOM_START + 72,
4003   EL_CUSTOM_START + 73,
4004   EL_CUSTOM_START + 74,
4005   EL_CUSTOM_START + 75,
4006
4007   EL_CUSTOM_START + 76,
4008   EL_CUSTOM_START + 77,
4009   EL_CUSTOM_START + 78,
4010   EL_CUSTOM_START + 79,
4011
4012   EL_CUSTOM_START + 80,
4013   EL_CUSTOM_START + 81,
4014   EL_CUSTOM_START + 82,
4015   EL_CUSTOM_START + 83,
4016
4017   EL_CUSTOM_START + 84,
4018   EL_CUSTOM_START + 85,
4019   EL_CUSTOM_START + 86,
4020   EL_CUSTOM_START + 87,
4021
4022   EL_CUSTOM_START + 88,
4023   EL_CUSTOM_START + 89,
4024   EL_CUSTOM_START + 90,
4025   EL_CUSTOM_START + 91,
4026
4027   EL_CUSTOM_START + 92,
4028   EL_CUSTOM_START + 93,
4029   EL_CUSTOM_START + 94,
4030   EL_CUSTOM_START + 95,
4031
4032   EL_CUSTOM_START + 96,
4033   EL_CUSTOM_START + 97,
4034   EL_CUSTOM_START + 98,
4035   EL_CUSTOM_START + 99,
4036
4037   EL_CUSTOM_START + 100,
4038   EL_CUSTOM_START + 101,
4039   EL_CUSTOM_START + 102,
4040   EL_CUSTOM_START + 103,
4041
4042   EL_CUSTOM_START + 104,
4043   EL_CUSTOM_START + 105,
4044   EL_CUSTOM_START + 106,
4045   EL_CUSTOM_START + 107,
4046
4047   EL_CUSTOM_START + 108,
4048   EL_CUSTOM_START + 109,
4049   EL_CUSTOM_START + 110,
4050   EL_CUSTOM_START + 111,
4051
4052   EL_CUSTOM_START + 112,
4053   EL_CUSTOM_START + 113,
4054   EL_CUSTOM_START + 114,
4055   EL_CUSTOM_START + 115,
4056
4057   EL_CUSTOM_START + 116,
4058   EL_CUSTOM_START + 117,
4059   EL_CUSTOM_START + 118,
4060   EL_CUSTOM_START + 119,
4061
4062   EL_CUSTOM_START + 120,
4063   EL_CUSTOM_START + 121,
4064   EL_CUSTOM_START + 122,
4065   EL_CUSTOM_START + 123,
4066
4067   EL_CUSTOM_START + 124,
4068   EL_CUSTOM_START + 125,
4069   EL_CUSTOM_START + 126,
4070   EL_CUSTOM_START + 127,
4071
4072   EL_CUSTOM_START + 128,
4073   EL_CUSTOM_START + 129,
4074   EL_CUSTOM_START + 130,
4075   EL_CUSTOM_START + 131,
4076
4077   EL_CUSTOM_START + 132,
4078   EL_CUSTOM_START + 133,
4079   EL_CUSTOM_START + 134,
4080   EL_CUSTOM_START + 135,
4081
4082   EL_CUSTOM_START + 136,
4083   EL_CUSTOM_START + 137,
4084   EL_CUSTOM_START + 138,
4085   EL_CUSTOM_START + 139,
4086
4087   EL_CUSTOM_START + 140,
4088   EL_CUSTOM_START + 141,
4089   EL_CUSTOM_START + 142,
4090   EL_CUSTOM_START + 143,
4091
4092   EL_CUSTOM_START + 144,
4093   EL_CUSTOM_START + 145,
4094   EL_CUSTOM_START + 146,
4095   EL_CUSTOM_START + 147,
4096
4097   EL_CUSTOM_START + 148,
4098   EL_CUSTOM_START + 149,
4099   EL_CUSTOM_START + 150,
4100   EL_CUSTOM_START + 151,
4101
4102   EL_CUSTOM_START + 152,
4103   EL_CUSTOM_START + 153,
4104   EL_CUSTOM_START + 154,
4105   EL_CUSTOM_START + 155,
4106
4107   EL_CUSTOM_START + 156,
4108   EL_CUSTOM_START + 157,
4109   EL_CUSTOM_START + 158,
4110   EL_CUSTOM_START + 159,
4111
4112   EL_CUSTOM_START + 160,
4113   EL_CUSTOM_START + 161,
4114   EL_CUSTOM_START + 162,
4115   EL_CUSTOM_START + 163,
4116
4117   EL_CUSTOM_START + 164,
4118   EL_CUSTOM_START + 165,
4119   EL_CUSTOM_START + 166,
4120   EL_CUSTOM_START + 167,
4121
4122   EL_CUSTOM_START + 168,
4123   EL_CUSTOM_START + 169,
4124   EL_CUSTOM_START + 170,
4125   EL_CUSTOM_START + 171,
4126
4127   EL_CUSTOM_START + 172,
4128   EL_CUSTOM_START + 173,
4129   EL_CUSTOM_START + 174,
4130   EL_CUSTOM_START + 175,
4131
4132   EL_CUSTOM_START + 176,
4133   EL_CUSTOM_START + 177,
4134   EL_CUSTOM_START + 178,
4135   EL_CUSTOM_START + 179,
4136
4137   EL_CUSTOM_START + 180,
4138   EL_CUSTOM_START + 181,
4139   EL_CUSTOM_START + 182,
4140   EL_CUSTOM_START + 183,
4141
4142   EL_CUSTOM_START + 184,
4143   EL_CUSTOM_START + 185,
4144   EL_CUSTOM_START + 186,
4145   EL_CUSTOM_START + 187,
4146
4147   EL_CUSTOM_START + 188,
4148   EL_CUSTOM_START + 189,
4149   EL_CUSTOM_START + 190,
4150   EL_CUSTOM_START + 191,
4151
4152   EL_CUSTOM_START + 192,
4153   EL_CUSTOM_START + 193,
4154   EL_CUSTOM_START + 194,
4155   EL_CUSTOM_START + 195,
4156
4157   EL_CUSTOM_START + 196,
4158   EL_CUSTOM_START + 197,
4159   EL_CUSTOM_START + 198,
4160   EL_CUSTOM_START + 199,
4161
4162   EL_CUSTOM_START + 200,
4163   EL_CUSTOM_START + 201,
4164   EL_CUSTOM_START + 202,
4165   EL_CUSTOM_START + 203,
4166
4167   EL_CUSTOM_START + 204,
4168   EL_CUSTOM_START + 205,
4169   EL_CUSTOM_START + 206,
4170   EL_CUSTOM_START + 207,
4171
4172   EL_CUSTOM_START + 208,
4173   EL_CUSTOM_START + 209,
4174   EL_CUSTOM_START + 210,
4175   EL_CUSTOM_START + 211,
4176
4177   EL_CUSTOM_START + 212,
4178   EL_CUSTOM_START + 213,
4179   EL_CUSTOM_START + 214,
4180   EL_CUSTOM_START + 215,
4181
4182   EL_CUSTOM_START + 216,
4183   EL_CUSTOM_START + 217,
4184   EL_CUSTOM_START + 218,
4185   EL_CUSTOM_START + 219,
4186
4187   EL_CUSTOM_START + 220,
4188   EL_CUSTOM_START + 221,
4189   EL_CUSTOM_START + 222,
4190   EL_CUSTOM_START + 223,
4191
4192   EL_CUSTOM_START + 224,
4193   EL_CUSTOM_START + 225,
4194   EL_CUSTOM_START + 226,
4195   EL_CUSTOM_START + 227,
4196
4197   EL_CUSTOM_START + 228,
4198   EL_CUSTOM_START + 229,
4199   EL_CUSTOM_START + 230,
4200   EL_CUSTOM_START + 231,
4201
4202   EL_CUSTOM_START + 232,
4203   EL_CUSTOM_START + 233,
4204   EL_CUSTOM_START + 234,
4205   EL_CUSTOM_START + 235,
4206
4207   EL_CUSTOM_START + 236,
4208   EL_CUSTOM_START + 237,
4209   EL_CUSTOM_START + 238,
4210   EL_CUSTOM_START + 239,
4211
4212   EL_CUSTOM_START + 240,
4213   EL_CUSTOM_START + 241,
4214   EL_CUSTOM_START + 242,
4215   EL_CUSTOM_START + 243,
4216
4217   EL_CUSTOM_START + 244,
4218   EL_CUSTOM_START + 245,
4219   EL_CUSTOM_START + 246,
4220   EL_CUSTOM_START + 247,
4221
4222   EL_CUSTOM_START + 248,
4223   EL_CUSTOM_START + 249,
4224   EL_CUSTOM_START + 250,
4225   EL_CUSTOM_START + 251,
4226
4227   EL_CUSTOM_START + 252,
4228   EL_CUSTOM_START + 253,
4229   EL_CUSTOM_START + 254,
4230   EL_CUSTOM_START + 255
4231 };
4232 static int *editor_hl_custom_ptr = editor_hl_custom;
4233 static int *editor_el_custom_ptr = editor_el_custom;
4234 static int num_editor_hl_custom = SIZEOF_ARRAY_INT(editor_hl_custom);
4235 static int num_editor_el_custom = SIZEOF_ARRAY_INT(editor_el_custom);
4236
4237 static int editor_hl_group[] =
4238 {
4239   EL_INTERNAL_CASCADE_GE_ACTIVE,
4240   EL_CHAR('G'),
4241   EL_CHAR('E'),
4242   EL_EMPTY,
4243 };
4244
4245 static int editor_el_group[] =
4246 {
4247   EL_GROUP_START + 0,
4248   EL_GROUP_START + 1,
4249   EL_GROUP_START + 2,
4250   EL_GROUP_START + 3,
4251
4252   EL_GROUP_START + 4,
4253   EL_GROUP_START + 5,
4254   EL_GROUP_START + 6,
4255   EL_GROUP_START + 7,
4256
4257   EL_GROUP_START + 8,
4258   EL_GROUP_START + 9,
4259   EL_GROUP_START + 10,
4260   EL_GROUP_START + 11,
4261
4262   EL_GROUP_START + 12,
4263   EL_GROUP_START + 13,
4264   EL_GROUP_START + 14,
4265   EL_GROUP_START + 15,
4266
4267   EL_GROUP_START + 16,
4268   EL_GROUP_START + 17,
4269   EL_GROUP_START + 18,
4270   EL_GROUP_START + 19,
4271
4272   EL_GROUP_START + 20,
4273   EL_GROUP_START + 21,
4274   EL_GROUP_START + 22,
4275   EL_GROUP_START + 23,
4276
4277   EL_GROUP_START + 24,
4278   EL_GROUP_START + 25,
4279   EL_GROUP_START + 26,
4280   EL_GROUP_START + 27,
4281
4282   EL_GROUP_START + 28,
4283   EL_GROUP_START + 29,
4284   EL_GROUP_START + 30,
4285   EL_GROUP_START + 31
4286 };
4287 static int *editor_hl_group_ptr = editor_hl_group;
4288 static int *editor_el_group_ptr = editor_el_group;
4289 static int num_editor_hl_group = SIZEOF_ARRAY_INT(editor_hl_group);
4290 static int num_editor_el_group = SIZEOF_ARRAY_INT(editor_el_group);
4291
4292 static int editor_hl_reference[] =
4293 {
4294   EL_INTERNAL_CASCADE_REF_ACTIVE,
4295   EL_CHAR('R'),
4296   EL_CHAR('E'),
4297   EL_CHAR('F')
4298 };
4299
4300 static int editor_el_reference[] =
4301 {
4302   EL_TRIGGER_PLAYER,
4303   EL_TRIGGER_ELEMENT,
4304   EL_TRIGGER_CE_VALUE,
4305   EL_TRIGGER_CE_SCORE,
4306
4307   EL_SELF,
4308   EL_ANY_ELEMENT,
4309   EL_CURRENT_CE_VALUE,
4310   EL_CURRENT_CE_SCORE,
4311
4312   EL_PREV_CE_8,
4313   EL_PREV_CE_7,
4314   EL_PREV_CE_6,
4315   EL_PREV_CE_5,
4316
4317   EL_PREV_CE_4,
4318   EL_PREV_CE_3,
4319   EL_PREV_CE_2,
4320   EL_PREV_CE_1,
4321
4322   EL_NEXT_CE_1,
4323   EL_NEXT_CE_2,
4324   EL_NEXT_CE_3,
4325   EL_NEXT_CE_4,
4326
4327   EL_NEXT_CE_5,
4328   EL_NEXT_CE_6,
4329   EL_NEXT_CE_7,
4330   EL_NEXT_CE_8,
4331 };
4332 static int *editor_hl_reference_ptr = editor_hl_reference;
4333 static int *editor_el_reference_ptr = editor_el_reference;
4334 static int num_editor_hl_reference = SIZEOF_ARRAY_INT(editor_hl_reference);
4335 static int num_editor_el_reference = SIZEOF_ARRAY_INT(editor_el_reference);
4336
4337 static int editor_hl_user_defined[] =
4338 {
4339   EL_INTERNAL_CASCADE_USER_ACTIVE,
4340   EL_CHAR('M'),
4341   EL_CHAR('Y'),
4342   EL_EMPTY,
4343 };
4344
4345 static int *editor_hl_user_defined_ptr = editor_hl_user_defined;
4346 static int *editor_el_user_defined_ptr = NULL;
4347 static int num_editor_hl_user_defined=SIZEOF_ARRAY_INT(editor_hl_user_defined);
4348 static int num_editor_el_user_defined = 0;
4349
4350 static int editor_hl_dynamic[] =
4351 {
4352   EL_INTERNAL_CASCADE_DYNAMIC_ACTIVE,
4353   EL_CHAR('U'),
4354   EL_CHAR('S'),
4355   EL_CHAR('E'),
4356 };
4357
4358 static int *editor_hl_dynamic_ptr = editor_hl_dynamic;
4359 static int *editor_el_dynamic_ptr = NULL;
4360 static int num_editor_hl_dynamic = SIZEOF_ARRAY_INT(editor_hl_dynamic);
4361 static int num_editor_el_dynamic = 0;
4362
4363 static int editor_hl_empty[] = { };
4364 static int editor_el_empty[ED_NUM_ELEMENTLIST_BUTTONS];
4365
4366 static int *editor_hl_empty_ptr = editor_hl_empty;
4367 static int *editor_el_empty_ptr = editor_el_empty;
4368 static int num_editor_hl_empty = 0;
4369 static int num_editor_el_empty = 0;     /* dynamically determined, if needed */
4370
4371 static boolean use_el_empty = FALSE;
4372
4373 static int *editor_elements = NULL;     /* dynamically allocated */
4374 static int num_editor_elements = 0;     /* dynamically determined */
4375
4376 static boolean setup_editor_show_always = TRUE;
4377 static boolean setup_editor_cascade_never = FALSE;
4378
4379 static int editor_hl_unused[] = { EL_EMPTY };
4380 static int *editor_hl_unused_ptr = editor_hl_unused;
4381 static int num_editor_hl_unused = 0;
4382
4383 static struct
4384 {
4385   boolean *setup_value;
4386   boolean *setup_cascade_value;
4387
4388   int **headline_list;
4389   int *headline_list_size;
4390
4391   int **element_list;
4392   int *element_list_size;
4393
4394   boolean last_setup_value;
4395 }
4396 editor_elements_info[] =
4397 {
4398   {
4399     &setup_editor_show_always,
4400     &setup_editor_cascade_never,
4401     &editor_hl_unused_ptr,              &num_editor_hl_unused,
4402     &editor_el_players_ptr,             &num_editor_el_players
4403   },
4404   {
4405     &setup.editor.el_boulderdash,
4406     &setup.editor_cascade.el_bd,
4407     &editor_hl_boulderdash_ptr,         &num_editor_hl_boulderdash,
4408     &editor_el_boulderdash_ptr,         &num_editor_el_boulderdash
4409   },
4410   {
4411     &setup.editor.el_emerald_mine,
4412     &setup.editor_cascade.el_em,
4413     &editor_hl_emerald_mine_ptr,        &num_editor_hl_emerald_mine,
4414     &editor_el_emerald_mine_ptr,        &num_editor_el_emerald_mine
4415   },
4416   {
4417     &setup.editor.el_emerald_mine_club,
4418     &setup.editor_cascade.el_emc,
4419     &editor_hl_emerald_mine_club_ptr,   &num_editor_hl_emerald_mine_club,
4420     &editor_el_emerald_mine_club_ptr,   &num_editor_el_emerald_mine_club
4421   },
4422   {
4423     &setup.editor.el_more,
4424     &setup.editor_cascade.el_rnd,
4425     &editor_hl_rnd_ptr,                 &num_editor_hl_rnd,
4426     &editor_el_rnd_ptr,                 &num_editor_el_rnd
4427   },
4428   {
4429     &setup.editor.el_sokoban,
4430     &setup.editor_cascade.el_sb,
4431     &editor_hl_sokoban_ptr,             &num_editor_hl_sokoban,
4432     &editor_el_sokoban_ptr,             &num_editor_el_sokoban
4433   },
4434   {
4435     &setup.editor.el_supaplex,
4436     &setup.editor_cascade.el_sp,
4437     &editor_hl_supaplex_ptr,            &num_editor_hl_supaplex,
4438     &editor_el_supaplex_ptr,            &num_editor_el_supaplex
4439   },
4440   {
4441     &setup.editor.el_diamond_caves,
4442     &setup.editor_cascade.el_dc,
4443     &editor_hl_diamond_caves_ptr,       &num_editor_hl_diamond_caves,
4444     &editor_el_diamond_caves_ptr,       &num_editor_el_diamond_caves
4445   },
4446   {
4447     &setup.editor.el_dx_boulderdash,
4448     &setup.editor_cascade.el_dx,
4449     &editor_hl_dx_boulderdash_ptr,      &num_editor_hl_dx_boulderdash,
4450     &editor_el_dx_boulderdash_ptr,      &num_editor_el_dx_boulderdash
4451   },
4452   {
4453     &setup.editor.el_chars,
4454     &setup.editor_cascade.el_chars,
4455     &editor_hl_chars_ptr,               &num_editor_hl_chars,
4456     &editor_el_chars_ptr,               &num_editor_el_chars
4457   },
4458   {
4459     &setup.editor.el_steelchars,
4460     &setup.editor_cascade.el_steelchars,
4461     &editor_hl_steelchars_ptr,          &num_editor_hl_steelchars,
4462     &editor_el_steelchars_ptr,          &num_editor_el_steelchars
4463   },
4464   {
4465     &setup.editor.el_custom,
4466     &setup.editor_cascade.el_ce,
4467     &editor_hl_custom_ptr,              &num_editor_hl_custom,
4468     &editor_el_custom_ptr,              &num_editor_el_custom
4469   },
4470   {
4471     &setup.editor.el_custom,
4472     &setup.editor_cascade.el_ge,
4473     &editor_hl_group_ptr,               &num_editor_hl_group,
4474     &editor_el_group_ptr,               &num_editor_el_group
4475   },
4476   {
4477     &setup.editor.el_custom,
4478     &setup.editor_cascade.el_ref,
4479     &editor_hl_reference_ptr,           &num_editor_hl_reference,
4480     &editor_el_reference_ptr,           &num_editor_el_reference
4481   },
4482   {
4483     &setup.editor.el_user_defined,
4484     &setup.editor_cascade.el_user,
4485     &editor_hl_user_defined_ptr,        &num_editor_hl_user_defined,
4486     &editor_el_user_defined_ptr,        &num_editor_el_user_defined
4487   },
4488   {
4489     &setup.editor.el_dynamic,
4490     &setup.editor_cascade.el_dynamic,
4491     &editor_hl_dynamic_ptr,             &num_editor_hl_dynamic,
4492     &editor_el_dynamic_ptr,             &num_editor_el_dynamic,
4493   },
4494   {
4495     &use_el_empty,
4496     &use_el_empty,
4497     &editor_hl_empty_ptr,               &num_editor_hl_empty,
4498     &editor_el_empty_ptr,               &num_editor_el_empty,
4499   },
4500   {
4501     NULL,
4502     NULL,
4503     NULL,                               NULL,
4504     NULL,                               NULL
4505   }
4506 };
4507
4508
4509 /*
4510   -----------------------------------------------------------------------------
4511   functions
4512   -----------------------------------------------------------------------------
4513 */
4514
4515 static int getMaxInfoTextLength()
4516 {
4517   return (SXSIZE / getFontWidth(FONT_TEXT_2));
4518 }
4519
4520 static int getTextWidthForGadget(char *text)
4521 {
4522   if (text == NULL)
4523     return 0;
4524
4525   return (getTextWidth(text, FONT_TEXT_1) + ED_GADGET_TEXT_DISTANCE);
4526 }
4527
4528 static int getTextWidthForDrawingArea(char *text)
4529 {
4530   if (text == NULL)
4531     return 0;
4532
4533   return (getTextWidth(text, FONT_TEXT_1) + ED_DRAWINGAREA_TEXT_DISTANCE);
4534 }
4535
4536 static int getRightGadgetBorder(struct GadgetInfo *gi, char *text)
4537 {
4538   return (gi->x + gi->width + getTextWidthForGadget(text));
4539 }
4540
4541 static char *getElementInfoText(int element)
4542 {
4543   char *info_text = NULL;
4544
4545   if (element < MAX_NUM_ELEMENTS)
4546   {
4547     if (strlen(element_info[element].description) > 0)
4548       info_text = element_info[element].description;
4549     else if (element_info[element].custom_description != NULL)
4550       info_text = element_info[element].custom_description;
4551     else if (element_info[element].editor_description != NULL)
4552       info_text = element_info[element].editor_description;
4553   }
4554
4555   if (info_text == NULL)
4556     info_text = INFOTEXT_UNKNOWN_ELEMENT;
4557
4558   return info_text;
4559 }
4560
4561 char *getElementDescriptionFilename(int element)
4562 {
4563   char *docs_dir = options.docs_directory;
4564   char *elements_subdir = "elements";
4565   static char *filename = NULL;
4566   char basename[MAX_FILENAME_LEN];
4567
4568   checked_free(filename);
4569
4570   /* 1st try: look for element description file for exactly this element */
4571   sprintf(basename, "%s.txt", element_info[element].token_name);
4572   filename = getPath3(docs_dir, elements_subdir, basename);
4573   if (fileExists(filename))
4574     return filename;
4575
4576   free(filename);
4577
4578   /* 2nd try: look for element description file for this element's class */
4579   sprintf(basename, "%s.txt", element_info[element].class_name);
4580   filename = getPath3(docs_dir, elements_subdir, basename);
4581   if (fileExists(filename))
4582     return filename;
4583
4584   return NULL;
4585 }
4586
4587 static void InitDynamicEditorElementList(int **elements, int *num_elements)
4588 {
4589   boolean element_found[NUM_FILE_ELEMENTS];
4590   int i, x, y;
4591
4592   /* initialize list of used elements to "not used" */
4593   for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4594     element_found[i] = FALSE;
4595
4596   /* find all elements used in current level */
4597   for (y = 0; y < lev_fieldy; y++)
4598     for (x = 0; x < lev_fieldx; x++)
4599       if (Feld[x][y] < NUM_FILE_ELEMENTS)       /* should always be true */
4600         element_found[Feld[x][y]] = TRUE;
4601
4602   *num_elements = 0;
4603
4604   /* count number of elements used in current level */
4605   for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4606     if (element_found[i])
4607       (*num_elements)++;
4608
4609   /* add space for up to 3 more elements for padding that may be needed */
4610   *num_elements += 3;
4611
4612   /* free memory for old list of elements, if needed */
4613   checked_free(*elements);
4614
4615   /* allocate memory for new list of elements */
4616   *elements = checked_malloc(*num_elements * sizeof(int));
4617
4618   *num_elements = 0;
4619
4620   /* add all elements used in current level (non-custom/group elements) */
4621   for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4622     if (element_found[i] && !(IS_CUSTOM_ELEMENT(i) || IS_GROUP_ELEMENT(i)))
4623       (*elements)[(*num_elements)++] = i;
4624
4625   /* add all elements used in current level (custom/group elements) */
4626   for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4627     if (element_found[i] && (IS_CUSTOM_ELEMENT(i) || IS_GROUP_ELEMENT(i)))
4628       (*elements)[(*num_elements)++] = i;
4629
4630   while (*num_elements % 4)     /* pad with empty elements, if needed */
4631     (*elements)[(*num_elements)++] = EL_EMPTY;
4632 }
4633
4634 static void ReinitializeElementList()
4635 {
4636   static boolean initialization_needed = TRUE;
4637   int pos = 0;
4638   int i, j;
4639
4640   if (initialization_needed)
4641   {
4642     LoadSetup_EditorCascade();          /* load last editor cascade state */
4643
4644     /* initialize editor cascade element from saved cascade state */
4645     for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4646     {
4647       int *cascade_element = &(*editor_elements_info[i].headline_list)[0];
4648       boolean cascade_value = *editor_elements_info[i].setup_cascade_value;
4649
4650       if (IS_EDITOR_CASCADE(*cascade_element))
4651         *cascade_element =
4652           (cascade_value ? EL_CASCADE_ACTIVE(*cascade_element) :
4653            EL_CASCADE_INACTIVE(*cascade_element));
4654     }
4655
4656     initialization_needed = FALSE;
4657   }
4658
4659   checked_free(editor_elements);
4660
4661   /* reload optional user defined element list for each invocation of editor */
4662   LoadUserDefinedEditorElementList(&editor_el_user_defined_ptr,
4663                                    &num_editor_el_user_defined);
4664
4665   /* initialize dynamic level element list for each invocation of editor */
4666   InitDynamicEditorElementList(&editor_el_dynamic_ptr,
4667                                &num_editor_el_dynamic);
4668
4669   /* initialize list of empty elements (used for padding, if needed) */
4670   for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
4671     editor_el_empty[i] = EL_EMPTY;
4672
4673   /* do some sanity checks for each element from element list */
4674   for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4675   {
4676     for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
4677     {
4678       int element = (*editor_elements_info[i].element_list)[j];
4679
4680       if (element >= NUM_FILE_ELEMENTS)
4681         Error(ERR_WARN, "editor element %d is runtime element", element);
4682
4683       if (strEqual(getElementInfoText(element), INFOTEXT_UNKNOWN_ELEMENT))
4684         Error(ERR_WARN, "no element description for element %d", element);
4685     }
4686   }
4687
4688   num_editor_elements = 0;
4689   use_el_empty = FALSE;
4690
4691   /* determine size of element list */
4692   for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4693   {
4694     boolean found_inactive_cascade = FALSE;
4695
4696     if (*editor_elements_info[i].setup_value)
4697     {
4698       if (setup.editor.el_headlines)
4699       {
4700         num_editor_elements += *editor_elements_info[i].headline_list_size;
4701
4702         for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
4703         {
4704           int element = (*editor_elements_info[i].headline_list)[j];
4705
4706           if (IS_EDITOR_CASCADE_INACTIVE(element))
4707             found_inactive_cascade = TRUE;
4708         }
4709       }
4710
4711       if (found_inactive_cascade)
4712         continue;
4713
4714       num_editor_elements += *editor_elements_info[i].element_list_size;
4715     }
4716   }
4717
4718   if (num_editor_elements < ED_NUM_ELEMENTLIST_BUTTONS)
4719   {
4720     /* offer at least as many elements as element buttons exist */
4721     use_el_empty = TRUE;
4722     num_editor_el_empty = ED_NUM_ELEMENTLIST_BUTTONS - num_editor_elements;
4723
4724     num_editor_elements += num_editor_el_empty;
4725   }
4726
4727   editor_elements = checked_malloc(num_editor_elements * sizeof(int));
4728
4729   /* fill element list */
4730   for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4731   {
4732     boolean found_inactive_cascade = FALSE;
4733
4734     if (*editor_elements_info[i].setup_value)
4735     {
4736       if (setup.editor.el_headlines)
4737       {
4738         for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
4739         {
4740           int element = (*editor_elements_info[i].headline_list)[j];
4741
4742           editor_elements[pos++] = element;
4743
4744           if (IS_EDITOR_CASCADE_INACTIVE(element))
4745             found_inactive_cascade = TRUE;
4746         }
4747       }
4748
4749       if (found_inactive_cascade)
4750         continue;
4751
4752       for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
4753         editor_elements[pos++] = (*editor_elements_info[i].element_list)[j];
4754     }
4755   }
4756
4757   /* (this function is also called before editor gadgets are initialized!) */
4758   AdjustElementListScrollbar();
4759 }
4760
4761 void PrintEditorElementList()
4762 {
4763   boolean *stop = &setup.editor.el_user_defined;
4764   int i, j;
4765
4766   for (i = 0; editor_elements_info[i].setup_value != stop; i++)
4767   {
4768     int cascade_element = (*editor_elements_info[i].headline_list)[0];
4769
4770     if (IS_EDITOR_CASCADE(cascade_element))
4771     {
4772       int cascade_element_show = EL_CASCADE_INACTIVE(cascade_element);
4773       char *headline = element_info[cascade_element_show].editor_description;
4774
4775       printf_line_with_prefix("# ", "-", 77);
4776       printf("# %s\n", headline);
4777       printf_line_with_prefix("# ", "-", 77);
4778     }
4779
4780     for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
4781     {
4782       int element = (*editor_elements_info[i].headline_list)[j];
4783
4784       if (IS_EDITOR_CASCADE(element))
4785         element = EL_CHAR_MINUS;
4786
4787       printf("# %s\n", element_info[element].token_name);
4788     }
4789
4790     if (j > 0)
4791       printf("#\n");
4792
4793     for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
4794     {
4795       int element = (*editor_elements_info[i].element_list)[j];
4796
4797       printf("# %s\n", element_info[element].token_name);
4798     }
4799
4800     if (j > 0)
4801       printf("#\n");
4802   }
4803 }
4804
4805 static void ReinitializeElementListButtons()
4806 {
4807   static boolean last_setup_value_headlines = FALSE;
4808   static boolean initialization_needed = TRUE;
4809   int i;
4810
4811   if (!initialization_needed)   /* check if editor element setup has changed */
4812   {
4813     if (last_setup_value_headlines != setup.editor.el_headlines)
4814       initialization_needed = TRUE;
4815
4816     for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4817       if (editor_elements_info[i].last_setup_value !=
4818           *editor_elements_info[i].setup_value)
4819         initialization_needed = TRUE;
4820   }
4821
4822   if (!initialization_needed)
4823     return;
4824
4825   FreeLevelEditorGadgets();
4826   CreateLevelEditorGadgets();
4827
4828   /* store current setup values for next invocation of this function */
4829   last_setup_value_headlines = setup.editor.el_headlines;
4830   for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4831     editor_elements_info[i].last_setup_value =
4832       *editor_elements_info[i].setup_value;
4833
4834   initialization_needed = FALSE;
4835 }
4836
4837 static void DrawElementBorder(int dest_x, int dest_y, int width, int height,
4838                               boolean input)
4839 {
4840   int border_graphic =
4841     (input ? IMG_EDITOR_ELEMENT_BORDER_INPUT : IMG_EDITOR_ELEMENT_BORDER);
4842   Bitmap *src_bitmap;
4843   int src_x, src_y;
4844   int num_mini_tilex = width  / MINI_TILEX + 1;
4845   int num_mini_tiley = height / MINI_TILEY + 1;
4846   int from_x = dest_x - MINI_TILEX / 2;
4847   int from_y = dest_y - MINI_TILEY / 2;
4848   int to_x = from_x + num_mini_tilex * MINI_TILEX - 1;
4849   int to_y = from_y + num_mini_tiley * MINI_TILEY - 1;
4850   int x, y;
4851
4852   getMiniGraphicSource(border_graphic, &src_bitmap, &src_x, &src_y);
4853
4854   for (y = 0; y < num_mini_tiley; y++)
4855     for (x = 0; x < num_mini_tilex; x++)
4856       BlitBitmap(src_bitmap, drawto, src_x, src_y, MINI_TILEX, MINI_TILEY,
4857                  from_x + x * MINI_TILEX, from_y + y * MINI_TILEY);
4858
4859   ClearRectangle(drawto, dest_x - 1, dest_y - 1, width + 2, height + 2);
4860
4861   DrawSimpleBlackLine(drawto, from_x, from_y, to_x, from_y);
4862   DrawSimpleBlackLine(drawto, to_x, from_y, to_x, to_y);
4863   DrawSimpleBlackLine(drawto, to_x, to_y, from_x, to_y);
4864   DrawSimpleBlackLine(drawto, from_x, to_y, from_x, from_y);
4865 }
4866
4867 static void DrawDrawingArea(int id)
4868 {
4869   struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
4870   int x, y;
4871
4872   int *value = drawingarea_info[id].value;
4873   int area_xsize = drawingarea_info[id].area_xsize;
4874   int area_ysize = drawingarea_info[id].area_ysize;
4875
4876   for (x = 0; x < area_xsize; x++)
4877     for (y = 0; y < area_ysize; y++)
4878       DrawMiniGraphicExt(drawto,
4879                          gi->x + x * MINI_TILEX,
4880                          gi->y + y * MINI_TILEY,
4881                          el2edimg(value[x * area_ysize + y]));
4882 }
4883
4884 static void ScrollMiniLevel(int from_x, int from_y, int scroll)
4885 {
4886   int x,y;
4887   int dx = (scroll == ED_SCROLL_LEFT ? -1 : scroll == ED_SCROLL_RIGHT ? 1 : 0);
4888   int dy = (scroll == ED_SCROLL_UP   ? -1 : scroll == ED_SCROLL_DOWN  ? 1 : 0);
4889
4890   BlitBitmap(drawto, drawto,
4891              SX + (dx == -1 ? MINI_TILEX : 0),
4892              SY + (dy == -1 ? MINI_TILEY : 0),
4893              (ed_fieldx * MINI_TILEX) - (dx != 0 ? MINI_TILEX : 0),
4894              (ed_fieldy * MINI_TILEY) - (dy != 0 ? MINI_TILEY : 0),
4895              SX + (dx == +1 ? MINI_TILEX : 0),
4896              SY + (dy == +1 ? MINI_TILEY : 0));
4897   if (dx)
4898   {
4899     x = (dx == 1 ? 0 : ed_fieldx - 1);
4900     for (y = 0; y < ed_fieldy; y++)
4901       DrawMiniElementOrWall(x, y, from_x, from_y);
4902   }
4903   else if (dy)
4904   {
4905     y = (dy == 1 ? 0 : ed_fieldy - 1);
4906     for (x = 0; x < ed_fieldx; x++)
4907       DrawMiniElementOrWall(x, y, from_x, from_y);
4908   }
4909
4910   redraw_mask |= REDRAW_FIELD;
4911   BackToFront();
4912 }
4913
4914 static void CreateControlButtons()
4915 {
4916   Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
4917   struct GadgetInfo *gi;
4918   unsigned long event_mask;
4919   int i;
4920
4921   /* create toolbox buttons */
4922   for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
4923   {
4924     int id = i;
4925     int width, height;
4926     int gd_xoffset, gd_yoffset;
4927     int gd_x1, gd_x2, gd_y1, gd_y2;
4928     int button_type;
4929     int radio_button_nr;
4930     boolean checked;
4931
4932     if (id == GADGET_ID_SINGLE_ITEMS ||
4933         id == GADGET_ID_CONNECTED_ITEMS ||
4934         id == GADGET_ID_LINE ||
4935         id == GADGET_ID_ARC ||
4936         id == GADGET_ID_TEXT ||
4937         id == GADGET_ID_RECTANGLE ||
4938         id == GADGET_ID_FILLED_BOX ||
4939         id == GADGET_ID_FLOOD_FILL ||
4940         id == GADGET_ID_GRAB_BRUSH ||
4941         id == GADGET_ID_PICK_ELEMENT ||
4942         id == GADGET_ID_CUSTOM_COPY_FROM ||
4943         id == GADGET_ID_CUSTOM_COPY_TO ||
4944         id == GADGET_ID_CUSTOM_EXCHANGE)
4945     {
4946       button_type = GD_TYPE_RADIO_BUTTON;
4947       radio_button_nr = RADIO_NR_DRAWING_TOOLBOX;
4948       checked = (id == drawing_function ? TRUE : FALSE);
4949       event_mask = GD_EVENT_PRESSED;
4950     }
4951     else
4952     {
4953       button_type = GD_TYPE_NORMAL_BUTTON;
4954       radio_button_nr = RADIO_NR_NONE;
4955       checked = FALSE;
4956
4957       if (id == GADGET_ID_WRAP_LEFT ||
4958           id == GADGET_ID_WRAP_RIGHT ||
4959           id == GADGET_ID_WRAP_UP ||
4960           id == GADGET_ID_WRAP_DOWN)
4961         event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
4962       else
4963         event_mask = GD_EVENT_RELEASED;
4964     }
4965
4966     if (id < ED_NUM_CTRL1_BUTTONS)
4967     {
4968       int x = i % ED_CTRL1_BUTTONS_HORIZ;
4969       int y = i / ED_CTRL1_BUTTONS_HORIZ;
4970
4971       gd_xoffset = ED_CTRL1_BUTTONS_XPOS + x * ED_CTRL1_BUTTON_XSIZE;
4972       gd_yoffset = ED_CTRL1_BUTTONS_YPOS + y * ED_CTRL1_BUTTON_YSIZE;
4973       width  = ED_CTRL1_BUTTON_XSIZE;
4974       height = ED_CTRL1_BUTTON_YSIZE;
4975
4976       gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
4977       gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
4978       gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL1_BUTTONS_GFX_YPOS     + gd_yoffset;
4979       gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL1_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
4980     }
4981     else if (id < ED_NUM_CTRL1_2_BUTTONS)
4982     {
4983       int x = (i - ED_NUM_CTRL1_BUTTONS) % ED_CTRL2_BUTTONS_HORIZ;
4984       int y = (i - ED_NUM_CTRL1_BUTTONS) / ED_CTRL2_BUTTONS_HORIZ;
4985
4986       gd_xoffset = ED_CTRL2_BUTTONS_XPOS + x * ED_CTRL2_BUTTON_XSIZE;
4987       gd_yoffset = ED_CTRL2_BUTTONS_YPOS + y * ED_CTRL2_BUTTON_YSIZE;
4988       width  = ED_CTRL2_BUTTON_XSIZE;
4989       height = ED_CTRL2_BUTTON_YSIZE;
4990
4991       gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
4992       gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
4993       gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL2_BUTTONS_GFX_YPOS + gd_yoffset;
4994       gd_y2 = 0;        /* no alternative graphic for these buttons */
4995     }
4996     else if (id < ED_NUM_CTRL1_3_BUTTONS)
4997     {
4998       int x = (i - ED_NUM_CTRL1_2_BUTTONS) % ED_CTRL3_BUTTONS_HORIZ + 1;
4999       int y = (i - ED_NUM_CTRL1_2_BUTTONS) / ED_CTRL3_BUTTONS_HORIZ;
5000
5001       gd_xoffset = ED_CTRL3_BUTTONS_XPOS + x * ED_CTRL3_BUTTON_XSIZE;
5002       gd_yoffset = ED_CTRL3_BUTTONS_YPOS + y * ED_CTRL3_BUTTON_YSIZE;
5003       width  = ED_CTRL3_BUTTON_XSIZE;
5004       height = ED_CTRL3_BUTTON_YSIZE;
5005
5006       gd_x1 = DOOR_GFX_PAGEX6 + gd_xoffset;
5007       gd_x2 = DOOR_GFX_PAGEX5 + gd_xoffset;
5008       gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL3_BUTTONS_GFX_YPOS     + gd_yoffset;
5009       gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL3_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
5010     }
5011     else
5012     {
5013       int x = (i - ED_NUM_CTRL1_3_BUTTONS) % ED_CTRL4_BUTTONS_HORIZ;
5014       int y = (i - ED_NUM_CTRL1_3_BUTTONS) / ED_CTRL4_BUTTONS_HORIZ + 3;
5015
5016       gd_xoffset = ED_CTRL4_BUTTONS_XPOS + x * ED_CTRL4_BUTTON_XSIZE;
5017       gd_yoffset = ED_CTRL4_BUTTONS_YPOS + y * ED_CTRL4_BUTTON_YSIZE;
5018       width  = ED_CTRL4_BUTTON_XSIZE;
5019       height = ED_CTRL4_BUTTON_YSIZE;
5020
5021       gd_x1 = DOOR_GFX_PAGEX6 + ED_CTRL4_BUTTONS_GFX_XPOS + gd_xoffset;
5022       gd_x2 = DOOR_GFX_PAGEX5 + ED_CTRL4_BUTTONS_GFX_XPOS + gd_xoffset;
5023       gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL4_BUTTONS_GFX_YPOS + gd_yoffset;
5024       gd_y2 = 0;        /* no alternative graphic for these buttons */
5025     }
5026
5027     gi = CreateGadget(GDI_CUSTOM_ID, id,
5028                       GDI_CUSTOM_TYPE_ID, i,
5029                       GDI_INFO_TEXT, control_info[i].text,
5030                       GDI_X, EX + gd_xoffset,
5031                       GDI_Y, EY + gd_yoffset,
5032                       GDI_WIDTH, width,
5033                       GDI_HEIGHT, height,
5034                       GDI_TYPE, button_type,
5035                       GDI_STATE, GD_BUTTON_UNPRESSED,
5036                       GDI_RADIO_NR, radio_button_nr,
5037                       GDI_CHECKED, checked,
5038                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5039                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
5040                       GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
5041                       GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5042                       GDI_EVENT_MASK, event_mask,
5043                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5044                       GDI_CALLBACK_ACTION, HandleControlButtons,
5045                       GDI_END);
5046
5047     if (gi == NULL)
5048       Error(ERR_EXIT, "cannot create gadget");
5049
5050     level_editor_gadget[id] = gi;
5051   }
5052
5053   /* create buttons for scrolling of drawing area and element list */
5054   for (i = 0; i < ED_NUM_SCROLLBUTTONS; i++)
5055   {
5056     int id = scrollbutton_info[i].gadget_id;
5057     int x, y, width, height;
5058     int gd_x1, gd_x2, gd_y1, gd_y2;
5059
5060     x = scrollbutton_info[i].x;
5061     y = scrollbutton_info[i].y;
5062
5063     event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5064
5065     if (id == GADGET_ID_SCROLL_LIST_UP ||
5066         id == GADGET_ID_SCROLL_LIST_DOWN)
5067     {
5068       x += DX;
5069       y += DY;
5070       width = ED_SCROLLBUTTON2_XSIZE;
5071       height = ED_SCROLLBUTTON2_YSIZE;
5072       gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].gd_x;
5073       gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].gd_y;
5074       gd_x2 = gd_x1 - ED_SCROLLBUTTON2_XSIZE;
5075       gd_y2 = gd_y1;
5076     }
5077     else
5078     {
5079       x += SX;
5080       y += SY;
5081       width = ED_SCROLLBUTTON_XSIZE;
5082       height = ED_SCROLLBUTTON_YSIZE;
5083       gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].gd_x;
5084       gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].gd_y;
5085       gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
5086       gd_y2 = gd_y1;
5087     }
5088
5089     gi = CreateGadget(GDI_CUSTOM_ID, id,
5090                       GDI_CUSTOM_TYPE_ID, i,
5091                       GDI_INFO_TEXT, scrollbutton_info[i].infotext,
5092                       GDI_X, x,
5093                       GDI_Y, y,
5094                       GDI_WIDTH, width,
5095                       GDI_HEIGHT, height,
5096                       GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5097                       GDI_STATE, GD_BUTTON_UNPRESSED,
5098                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5099                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5100                       GDI_EVENT_MASK, event_mask,
5101                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5102                       GDI_CALLBACK_ACTION, HandleControlButtons,
5103                       GDI_END);
5104
5105     if (gi == NULL)
5106       Error(ERR_EXIT, "cannot create gadget");
5107
5108     level_editor_gadget[id] = gi;
5109   }
5110
5111   /* create buttons for element list */
5112   for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
5113   {
5114     Bitmap *deco_bitmap;
5115     int deco_x, deco_y, deco_xpos, deco_ypos;
5116     int gd_xoffset, gd_yoffset;
5117     int gd_x1, gd_x2, gd_y;
5118     int x = i % ED_ELEMENTLIST_BUTTONS_HORIZ;
5119     int y = i / ED_ELEMENTLIST_BUTTONS_HORIZ;
5120     int id = GADGET_ID_ELEMENTLIST_FIRST + i;
5121     int element = editor_elements[i];
5122
5123     event_mask = GD_EVENT_RELEASED;
5124
5125     gd_xoffset = ED_ELEMENTLIST_XPOS + x * ED_ELEMENTLIST_XSIZE;
5126     gd_yoffset = ED_ELEMENTLIST_YPOS + y * ED_ELEMENTLIST_YSIZE;
5127
5128     gd_x1 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS + ED_ELEMENTLIST_XSIZE;
5129     gd_x2 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS;
5130     gd_y  = DOOR_GFX_PAGEY1 + ED_ELEMENTLIST_YPOS;
5131
5132     getMiniGraphicSource(el2edimg(element), &deco_bitmap, &deco_x, &deco_y);
5133     deco_xpos = (ED_ELEMENTLIST_XSIZE - MINI_TILEX) / 2;
5134     deco_ypos = (ED_ELEMENTLIST_YSIZE - MINI_TILEY) / 2;
5135
5136     gi = CreateGadget(GDI_CUSTOM_ID, id,
5137                       GDI_CUSTOM_TYPE_ID, i,
5138                       GDI_INFO_TEXT, getElementInfoText(element),
5139                       GDI_X, DX + gd_xoffset,
5140                       GDI_Y, DY + gd_yoffset,
5141                       GDI_WIDTH, ED_ELEMENTLIST_XSIZE,
5142                       GDI_HEIGHT, ED_ELEMENTLIST_YSIZE,
5143                       GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5144                       GDI_STATE, GD_BUTTON_UNPRESSED,
5145                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
5146                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
5147                       GDI_DECORATION_DESIGN, deco_bitmap, deco_x, deco_y,
5148                       GDI_DECORATION_POSITION, deco_xpos, deco_ypos,
5149                       GDI_DECORATION_SIZE, MINI_TILEX, MINI_TILEY,
5150                       GDI_DECORATION_SHIFTING, 1, 1,
5151                       GDI_EVENT_MASK, event_mask,
5152                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5153                       GDI_CALLBACK_ACTION, HandleControlButtons,
5154                       GDI_END);
5155
5156     if (gi == NULL)
5157       Error(ERR_EXIT, "cannot create gadget");
5158
5159     level_editor_gadget[id] = gi;
5160   }
5161 }
5162
5163 static void CreateCounterButtons()
5164 {
5165   int max_infotext_len = getMaxInfoTextLength();
5166   int i;
5167
5168   for (i = 0; i < ED_NUM_COUNTERBUTTONS; i++)
5169   {
5170     int j;
5171     int x = SX + counterbutton_info[i].x;       /* down count button */
5172     int y = SY + counterbutton_info[i].y;
5173
5174     /* determine horizontal position to the right of specified gadget */
5175     if (counterbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5176       x = (right_gadget_border[counterbutton_info[i].gadget_id_align] +
5177            ED_GADGET_TEXT_DISTANCE);
5178
5179     /* determine horizontal offset for leading text */
5180     if (counterbutton_info[i].text_left != NULL)
5181       x += getTextWidthForGadget(counterbutton_info[i].text_left);
5182
5183     for (j = 0; j < 2; j++)
5184     {
5185       Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5186       struct GadgetInfo *gi;
5187       int id = (j == 0 ?
5188                 counterbutton_info[i].gadget_id_down :
5189                 counterbutton_info[i].gadget_id_up);
5190       int gd_xoffset;
5191       int gd_x, gd_x1, gd_x2, gd_y;
5192       int x_size, y_size;
5193       unsigned long event_mask;
5194       char infotext[max_infotext_len + 1];
5195
5196       event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5197
5198       if (i == ED_COUNTER_ID_SELECT_LEVEL)
5199       {
5200         int sid = (j == 0 ?
5201                    ED_SCROLLBUTTON_ID_AREA_LEFT :
5202                    ED_SCROLLBUTTON_ID_AREA_RIGHT);
5203
5204         event_mask |= GD_EVENT_RELEASED;
5205
5206         if (j == 1)
5207           x += 2 * ED_GADGET_DISTANCE;
5208         y += ED_GADGET_DISTANCE;
5209
5210         gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[sid].gd_x;
5211         gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
5212         gd_y  = DOOR_GFX_PAGEY1 + scrollbutton_info[sid].gd_y;
5213         x_size = ED_SCROLLBUTTON_XSIZE;
5214         y_size = ED_SCROLLBUTTON_YSIZE;
5215       }
5216       else
5217       {
5218         gd_xoffset = (j == 0 ? ED_BUTTON_MINUS_XPOS : ED_BUTTON_PLUS_XPOS);
5219         gd_x1 = DOOR_GFX_PAGEX4 + gd_xoffset;
5220         gd_x2 = DOOR_GFX_PAGEX3 + gd_xoffset;
5221         gd_y  = DOOR_GFX_PAGEY1 + ED_BUTTON_COUNT_YPOS;
5222         x_size = ED_BUTTON_COUNT_XSIZE;
5223         y_size = ED_BUTTON_COUNT_YSIZE;
5224       }
5225
5226       sprintf(infotext, "%s counter value by 1, 5 or 10",
5227               (j == 0 ? "decrease" : "increase"));
5228
5229       gi = CreateGadget(GDI_CUSTOM_ID, id,
5230                         GDI_CUSTOM_TYPE_ID, i,
5231                         GDI_INFO_TEXT, infotext,
5232                         GDI_X, x,
5233                         GDI_Y, y,
5234                         GDI_WIDTH, x_size,
5235                         GDI_HEIGHT, y_size,
5236                         GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5237                         GDI_STATE, GD_BUTTON_UNPRESSED,
5238                         GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
5239                         GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
5240                         GDI_EVENT_MASK, event_mask,
5241                         GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5242                         GDI_CALLBACK_ACTION, HandleCounterButtons,
5243                         GDI_END);
5244
5245       if (gi == NULL)
5246         Error(ERR_EXIT, "cannot create gadget");
5247
5248       level_editor_gadget[id] = gi;
5249       right_gadget_border[id] =
5250         getRightGadgetBorder(gi, counterbutton_info[i].text_right);
5251
5252       x += gi->width + ED_GADGET_DISTANCE;      /* text count button */
5253
5254       if (j == 0)
5255       {
5256         int font_type = FONT_INPUT_1;
5257         int font_type_active = FONT_INPUT_1_ACTIVE;
5258         int gd_width = ED_WIN_COUNT_XSIZE;
5259
5260         id = counterbutton_info[i].gadget_id_text;
5261         event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
5262
5263         if (i == ED_COUNTER_ID_SELECT_LEVEL)
5264         {
5265           font_type = FONT_LEVEL_NUMBER;
5266           font_type_active = FONT_LEVEL_NUMBER;
5267
5268           x += 2 * ED_GADGET_DISTANCE;
5269           y -= ED_GADGET_DISTANCE;
5270
5271           gd_x = DOOR_GFX_PAGEX6 + ED_WIN_COUNT2_XPOS;
5272           gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT2_YPOS;
5273           gd_width = ED_WIN_COUNT2_XSIZE;
5274         }
5275         else
5276         {
5277           gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
5278           gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
5279         }
5280
5281         gi = CreateGadget(GDI_CUSTOM_ID, id,
5282                           GDI_CUSTOM_TYPE_ID, i,
5283                           GDI_INFO_TEXT, "enter counter value",
5284                           GDI_X, x,
5285                           GDI_Y, y,
5286                           GDI_TYPE, GD_TYPE_TEXT_INPUT_NUMERIC,
5287                           GDI_NUMBER_VALUE, 0,
5288                           GDI_NUMBER_MIN, counterbutton_info[i].min_value,
5289                           GDI_NUMBER_MAX, counterbutton_info[i].max_value,
5290                           GDI_TEXT_SIZE, 3,     /* minimal counter text size */
5291                           GDI_TEXT_FONT, font_type,
5292                           GDI_TEXT_FONT_ACTIVE, font_type_active,
5293                           GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5294                           GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5295                           GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5296                           GDI_DESIGN_WIDTH, gd_width,
5297                           GDI_EVENT_MASK, event_mask,
5298                           GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5299                           GDI_CALLBACK_ACTION, HandleCounterButtons,
5300                           GDI_END);
5301
5302         if (gi == NULL)
5303           Error(ERR_EXIT, "cannot create gadget");
5304
5305         level_editor_gadget[id] = gi;
5306         right_gadget_border[id] =
5307           getRightGadgetBorder(gi, counterbutton_info[i].text_right);
5308
5309         x += gi->width + ED_GADGET_DISTANCE;    /* up count button */
5310       }
5311     }
5312   }
5313 }
5314
5315 static void CreateDrawingAreas()
5316 {
5317   int i;
5318
5319   for (i = 0; i < ED_NUM_DRAWING_AREAS; i++)
5320   {
5321     struct GadgetInfo *gi;
5322     unsigned long event_mask;
5323     int id = drawingarea_info[i].gadget_id;
5324     int x = SX + drawingarea_info[i].x;
5325     int y = SY + drawingarea_info[i].y;
5326     int area_xsize = drawingarea_info[i].area_xsize;
5327     int area_ysize = drawingarea_info[i].area_ysize;
5328
5329     event_mask =
5330       GD_EVENT_PRESSED | GD_EVENT_RELEASED | GD_EVENT_MOVING |
5331       GD_EVENT_OFF_BORDERS;
5332
5333     /* determine horizontal position to the right of specified gadget */
5334     if (drawingarea_info[i].gadget_id_align != GADGET_ID_NONE)
5335       x = (right_gadget_border[drawingarea_info[i].gadget_id_align] +
5336            ED_DRAWINGAREA_TEXT_DISTANCE);
5337
5338     /* determine horizontal offset for leading text */
5339     if (drawingarea_info[i].text_left != NULL)
5340       x += getTextWidthForDrawingArea(drawingarea_info[i].text_left);
5341
5342     gi = CreateGadget(GDI_CUSTOM_ID, id,
5343                       GDI_CUSTOM_TYPE_ID, i,
5344                       GDI_X, x,
5345                       GDI_Y, y,
5346                       GDI_TYPE, GD_TYPE_DRAWING_AREA,
5347                       GDI_AREA_SIZE, area_xsize, area_ysize,
5348                       GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
5349                       GDI_EVENT_MASK, event_mask,
5350                       GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
5351                       GDI_CALLBACK_ACTION, HandleDrawingAreas,
5352                       GDI_END);
5353
5354     if (gi == NULL)
5355       Error(ERR_EXIT, "cannot create gadget");
5356
5357     level_editor_gadget[id] = gi;
5358     right_gadget_border[id] =
5359       getRightGadgetBorder(gi, drawingarea_info[i].text_right);
5360   }
5361 }
5362
5363 static void CreateTextInputGadgets()
5364 {
5365   int max_infotext_len = getMaxInfoTextLength();
5366   int i;
5367
5368   for (i = 0; i < ED_NUM_TEXTINPUT; i++)
5369   {
5370     Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5371     int gd_x, gd_y;
5372     struct GadgetInfo *gi;
5373     unsigned long event_mask;
5374     char infotext[MAX_OUTPUT_LINESIZE + 1];
5375     int id = textinput_info[i].gadget_id;
5376
5377     event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
5378
5379     gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
5380     gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
5381
5382     sprintf(infotext, "Enter %s", textinput_info[i].infotext);
5383     infotext[max_infotext_len] = '\0';
5384
5385     gi = CreateGadget(GDI_CUSTOM_ID, id,
5386                       GDI_CUSTOM_TYPE_ID, i,
5387                       GDI_INFO_TEXT, infotext,
5388                       GDI_X, SX + textinput_info[i].x,
5389                       GDI_Y, SY + textinput_info[i].y,
5390                       GDI_TYPE, GD_TYPE_TEXT_INPUT_ALPHANUMERIC,
5391                       GDI_TEXT_VALUE, textinput_info[i].value,
5392                       GDI_TEXT_SIZE, textinput_info[i].size,
5393                       GDI_TEXT_FONT, FONT_INPUT_1,
5394                       GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
5395                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5396                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5397                       GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5398                       GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5399                       GDI_EVENT_MASK, event_mask,
5400                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5401                       GDI_CALLBACK_ACTION, HandleTextInputGadgets,
5402                       GDI_END);
5403
5404     if (gi == NULL)
5405       Error(ERR_EXIT, "cannot create gadget");
5406
5407     level_editor_gadget[id] = gi;
5408   }
5409 }
5410
5411 static void CreateTextAreaGadgets()
5412 {
5413   int max_infotext_len = getMaxInfoTextLength();
5414   int i;
5415
5416   for (i = 0; i < ED_NUM_TEXTAREAS; i++)
5417   {
5418     Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5419     int gd_x, gd_y;
5420     struct GadgetInfo *gi;
5421     unsigned long event_mask;
5422     char infotext[MAX_OUTPUT_LINESIZE + 1];
5423     int id = textarea_info[i].gadget_id;
5424     int area_xsize = textarea_info[i].xsize;
5425     int area_ysize = textarea_info[i].ysize;
5426
5427     event_mask = GD_EVENT_TEXT_LEAVING;
5428
5429     gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
5430     gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
5431
5432     sprintf(infotext, "Enter %s", textarea_info[i].infotext);
5433     infotext[max_infotext_len] = '\0';
5434
5435     gi = CreateGadget(GDI_CUSTOM_ID, id,
5436                       GDI_CUSTOM_TYPE_ID, i,
5437                       GDI_INFO_TEXT, infotext,
5438                       GDI_X, SX + textarea_info[i].x,
5439                       GDI_Y, SY + textarea_info[i].y,
5440                       GDI_TYPE, GD_TYPE_TEXT_AREA,
5441                       GDI_AREA_SIZE, area_xsize, area_ysize,
5442                       GDI_TEXT_FONT, FONT_INPUT_1,
5443                       GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
5444                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5445                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5446                       GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5447                       GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5448                       GDI_EVENT_MASK, event_mask,
5449                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5450                       GDI_CALLBACK_ACTION, HandleTextAreaGadgets,
5451                       GDI_END);
5452
5453     if (gi == NULL)
5454       Error(ERR_EXIT, "cannot create gadget");
5455
5456     level_editor_gadget[id] = gi;
5457   }
5458 }
5459
5460 static void CreateSelectboxGadgets()
5461 {
5462   int max_infotext_len = getMaxInfoTextLength();
5463   int i, j;
5464
5465   for (i = 0; i < ED_NUM_SELECTBOX; i++)
5466   {
5467     Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5468     int gd_x, gd_y;
5469     struct GadgetInfo *gi;
5470     unsigned long event_mask;
5471     char infotext[MAX_OUTPUT_LINESIZE + 1];
5472     int id = selectbox_info[i].gadget_id;
5473     int x = SX + selectbox_info[i].x;
5474     int y = SY + selectbox_info[i].y;
5475
5476     if (selectbox_info[i].size == -1)   /* dynamically determine size */
5477     {
5478       /* (we cannot use -1 for uninitialized values if we directly compare
5479          with results from strlen(), because the '<' and '>' operation will
5480          implicitely cast -1 to an unsigned integer value!) */
5481       selectbox_info[i].size = 0;
5482
5483       for (j = 0; selectbox_info[i].options[j].text != NULL; j++)
5484         if (strlen(selectbox_info[i].options[j].text) > selectbox_info[i].size)
5485           selectbox_info[i].size = strlen(selectbox_info[i].options[j].text);
5486
5487       selectbox_info[i].size++;         /* add one character empty space */
5488     }
5489
5490     event_mask = GD_EVENT_RELEASED |
5491       GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
5492
5493     gd_x = DOOR_GFX_PAGEX4 + ED_SELECTBOX_XPOS;
5494     gd_y = DOOR_GFX_PAGEY1 + ED_SELECTBOX_YPOS;
5495
5496     /* determine horizontal position to the right of specified gadget */
5497     if (selectbox_info[i].gadget_id_align != GADGET_ID_NONE)
5498       x = (right_gadget_border[selectbox_info[i].gadget_id_align] +
5499            ED_GADGET_TEXT_DISTANCE);
5500
5501     /* determine horizontal offset for leading text */
5502     if (selectbox_info[i].text_left != NULL)
5503       x += getTextWidthForGadget(selectbox_info[i].text_left);
5504
5505     sprintf(infotext, "Select %s", selectbox_info[i].infotext);
5506     infotext[max_infotext_len] = '\0';
5507
5508     gi = CreateGadget(GDI_CUSTOM_ID, id,
5509                       GDI_CUSTOM_TYPE_ID, i,
5510                       GDI_INFO_TEXT, infotext,
5511                       GDI_X, x,
5512                       GDI_Y, y,
5513                       GDI_TYPE, GD_TYPE_SELECTBOX,
5514                       GDI_SELECTBOX_OPTIONS, selectbox_info[i].options,
5515                       GDI_TEXT_SIZE, selectbox_info[i].size,
5516                       GDI_TEXT_FONT, FONT_INPUT_1,
5517                       GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
5518                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5519                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5520                       GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5521                       GDI_BORDER_SIZE_SELECTBUTTON, ED_SELECTBOX_BUTTON_XSIZE,
5522                       GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5523                       GDI_EVENT_MASK, event_mask,
5524                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5525                       GDI_CALLBACK_ACTION, HandleSelectboxGadgets,
5526                       GDI_END);
5527
5528     if (gi == NULL)
5529       Error(ERR_EXIT, "cannot create gadget");
5530
5531     level_editor_gadget[id] = gi;
5532     right_gadget_border[id] =
5533       getRightGadgetBorder(gi, selectbox_info[i].text_right);
5534   }
5535 }
5536
5537 static void CreateTextbuttonGadgets()
5538 {
5539   int max_infotext_len = getMaxInfoTextLength();
5540   int i;
5541
5542   for (i = 0; i < ED_NUM_TEXTBUTTONS; i++)
5543   {
5544     Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5545     int gd_x1, gd_x2, gd_y1, gd_y2;
5546     struct GadgetInfo *gi;
5547     unsigned long event_mask;
5548     char infotext[MAX_OUTPUT_LINESIZE + 1];
5549     int id = textbutton_info[i].gadget_id;
5550     int x = SX + textbutton_info[i].x;
5551     int y = SY + textbutton_info[i].y;
5552
5553     if (textbutton_info[i].size == -1)  /* dynamically determine size */
5554       textbutton_info[i].size = strlen(textbutton_info[i].text);
5555
5556     event_mask = GD_EVENT_RELEASED;
5557
5558     if (id >= GADGET_ID_PROPERTIES_INFO && id <= GADGET_ID_PROPERTIES_CHANGE)
5559     {
5560       gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_TAB_XPOS;
5561       gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_TAB_XPOS;
5562       gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_TAB_YPOS;
5563       gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_TAB_INACTIVE_YPOS;
5564     }
5565     else
5566     {
5567       gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_XPOS;
5568       gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_XPOS;
5569       gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_YPOS;
5570       gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_INACTIVE_YPOS;
5571     }
5572
5573     sprintf(infotext, "%s", textbutton_info[i].infotext);
5574     infotext[max_infotext_len] = '\0';
5575
5576     /* determine horizontal position to the right of specified gadget */
5577     if (textbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5578       x = (right_gadget_border[textbutton_info[i].gadget_id_align] +
5579            ED_GADGET_TEXT_DISTANCE);
5580
5581     /* determine horizontal offset for leading text */
5582     if (textbutton_info[i].text_left != NULL)
5583       x += getTextWidthForGadget(textbutton_info[i].text_left);
5584
5585     gi = CreateGadget(GDI_CUSTOM_ID, id,
5586                       GDI_CUSTOM_TYPE_ID, i,
5587                       GDI_INFO_TEXT, infotext,
5588                       GDI_X, x,
5589                       GDI_Y, y,
5590                       GDI_TYPE, GD_TYPE_TEXT_BUTTON,
5591                       GDI_TEXT_VALUE, textbutton_info[i].text,
5592                       GDI_TEXT_SIZE, textbutton_info[i].size,
5593                       GDI_TEXT_FONT, FONT_INPUT_2_ACTIVE,
5594                       GDI_TEXT_FONT_ACTIVE, FONT_INPUT_2,
5595                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5596                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
5597                       GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
5598                       GDI_BORDER_SIZE, ED_BORDER_TEXT_XSIZE, ED_BORDER_SIZE,
5599                       GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5600                       GDI_DECORATION_SHIFTING, 1, 1,
5601                       GDI_EVENT_MASK, event_mask,
5602                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5603                       GDI_CALLBACK_ACTION, HandleTextbuttonGadgets,
5604                       GDI_END);
5605
5606     if (gi == NULL)
5607       Error(ERR_EXIT, "cannot create gadget");
5608
5609     level_editor_gadget[id] = gi;
5610     right_gadget_border[id] =
5611       getRightGadgetBorder(gi, textbutton_info[i].text_right);
5612   }
5613 }
5614
5615 static void CreateGraphicbuttonGadgets()
5616 {
5617   Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5618   struct GadgetInfo *gi;
5619   unsigned long event_mask;
5620   int i;
5621
5622   /* create buttons for scrolling of drawing area and element list */
5623   for (i = 0; i < ED_NUM_GRAPHICBUTTONS; i++)
5624   {
5625     int id = graphicbutton_info[i].gadget_id;
5626     int gd_x1, gd_x2, gd_y1, gd_y2;
5627     int x = SX + graphicbutton_info[i].x;
5628     int y = SY + graphicbutton_info[i].y;
5629
5630     event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5631
5632     if (i <= ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE)
5633     {
5634       gd_x1 = DOOR_GFX_PAGEX4 + graphicbutton_info[i].gd_x;
5635       gd_y1 = DOOR_GFX_PAGEY1 + graphicbutton_info[i].gd_y;
5636       gd_x2 = DOOR_GFX_PAGEX3 + graphicbutton_info[i].gd_x;
5637       gd_y2 = gd_y1;
5638     }
5639     else        /* (i <= ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE) */
5640     {
5641       gd_x1 = DOOR_GFX_PAGEX6 + graphicbutton_info[i].gd_x;
5642       gd_y1 = DOOR_GFX_PAGEY1 + graphicbutton_info[i].gd_y;
5643       gd_x2 = gd_x1 - ED_BUTTON_COUNT_XSIZE;
5644       gd_y2 = gd_y1;
5645     }
5646
5647     /* determine horizontal position to the right of specified gadget */
5648     if (graphicbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5649       x = (right_gadget_border[graphicbutton_info[i].gadget_id_align] +
5650            ED_GADGET_TEXT_DISTANCE);
5651
5652     /* determine horizontal offset for leading text */
5653     if (graphicbutton_info[i].text_left != NULL)
5654       x += getTextWidthForGadget(graphicbutton_info[i].text_left);
5655
5656     gi = CreateGadget(GDI_CUSTOM_ID, id,
5657                       GDI_CUSTOM_TYPE_ID, i,
5658                       GDI_INFO_TEXT, graphicbutton_info[i].infotext,
5659                       GDI_X, x,
5660                       GDI_Y, y,
5661                       GDI_WIDTH, graphicbutton_info[i].width,
5662                       GDI_HEIGHT, graphicbutton_info[i].height,
5663                       GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5664                       GDI_STATE, GD_BUTTON_UNPRESSED,
5665                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5666                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5667                       GDI_EVENT_MASK, event_mask,
5668                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5669                       GDI_CALLBACK_ACTION, HandleGraphicbuttonGadgets,
5670                       GDI_END);
5671
5672     if (gi == NULL)
5673       Error(ERR_EXIT, "cannot create gadget");
5674
5675     level_editor_gadget[id] = gi;
5676     right_gadget_border[id] =
5677       getRightGadgetBorder(gi, graphicbutton_info[i].text_right);
5678   }
5679 }
5680
5681 static void CreateScrollbarGadgets()
5682 {
5683   int i;
5684
5685   for (i = 0; i < ED_NUM_SCROLLBARS; i++)
5686   {
5687     int id = scrollbar_info[i].gadget_id;
5688     Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5689     int gd_x1, gd_x2, gd_y1, gd_y2;
5690     struct GadgetInfo *gi;
5691     int items_max, items_visible, item_position;
5692     unsigned long event_mask;
5693
5694     if (i == ED_SCROLLBAR_ID_LIST_VERTICAL)
5695     {
5696       items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
5697       items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
5698       item_position = element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ;
5699     }
5700     else        /* drawing area scrollbars */
5701     {
5702       if (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL)
5703       {
5704         items_max = MAX(lev_fieldx + 2, ed_fieldx);
5705         items_visible = ed_fieldx;
5706         item_position = 0;
5707       }
5708       else
5709       {
5710         items_max = MAX(lev_fieldy + 2, ed_fieldy);
5711         items_visible = ed_fieldy;
5712         item_position = 0;
5713       }
5714     }
5715
5716     event_mask = GD_EVENT_MOVING | GD_EVENT_OFF_BORDERS;
5717
5718     gd_x1 = DOOR_GFX_PAGEX8 + scrollbar_info[i].gd_x;
5719     gd_x2 = (gd_x1 - (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL ?
5720                       scrollbar_info[i].height : scrollbar_info[i].width));
5721     gd_y1 = DOOR_GFX_PAGEY1 + scrollbar_info[i].gd_y;
5722     gd_y2 = DOOR_GFX_PAGEY1 + scrollbar_info[i].gd_y;
5723
5724     gi = CreateGadget(GDI_CUSTOM_ID, id,
5725                       GDI_CUSTOM_TYPE_ID, i,
5726                       GDI_INFO_TEXT, scrollbar_info[i].infotext,
5727                       GDI_X, scrollbar_info[i].x,
5728                       GDI_Y, scrollbar_info[i].y,
5729                       GDI_WIDTH, scrollbar_info[i].width,
5730                       GDI_HEIGHT, scrollbar_info[i].height,
5731                       GDI_TYPE, scrollbar_info[i].type,
5732                       GDI_SCROLLBAR_ITEMS_MAX, items_max,
5733                       GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
5734                       GDI_SCROLLBAR_ITEM_POSITION, item_position,
5735                       GDI_WHEEL_AREA_X, scrollbar_info[i].wheel_x,
5736                       GDI_WHEEL_AREA_Y, scrollbar_info[i].wheel_y,
5737                       GDI_WHEEL_AREA_WIDTH, scrollbar_info[i].wheel_width,
5738                       GDI_WHEEL_AREA_HEIGHT, scrollbar_info[i].wheel_height,
5739                       GDI_STATE, GD_BUTTON_UNPRESSED,
5740                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5741                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5742                       GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5743                       GDI_EVENT_MASK, event_mask,
5744                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5745                       GDI_CALLBACK_ACTION, HandleControlButtons,
5746                       GDI_END);
5747
5748     if (gi == NULL)
5749       Error(ERR_EXIT, "cannot create gadget");
5750
5751     level_editor_gadget[id] = gi;
5752   }
5753 }
5754
5755 static void CreateCheckbuttonGadgets()
5756 {
5757   Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5758   struct GadgetInfo *gi;
5759   unsigned long event_mask;
5760   int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
5761   int i;
5762
5763   event_mask = GD_EVENT_PRESSED;
5764
5765   gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
5766   gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
5767   gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
5768   gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
5769   gd_y  = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS;
5770
5771   for (i = 0; i < ED_NUM_CHECKBUTTONS; i++)
5772   {
5773     int id = checkbutton_info[i].gadget_id;
5774     int x = SX + checkbutton_info[i].x;
5775     int y = SY + checkbutton_info[i].y;
5776
5777     if (id == GADGET_ID_STICK_ELEMENT)
5778       gd_y  = DOOR_GFX_PAGEY1 + ED_STICKYBUTTON_YPOS;
5779     else
5780       gd_y  = DOOR_GFX_PAGEY1 + ED_CHECKBUTTON_YPOS;
5781
5782     /* determine horizontal position to the right of specified gadget */
5783     if (checkbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5784       x = (right_gadget_border[checkbutton_info[i].gadget_id_align] +
5785            ED_GADGET_TEXT_DISTANCE);
5786
5787     /* determine horizontal offset for leading text */
5788     if (checkbutton_info[i].text_left != NULL)
5789       x += getTextWidthForGadget(checkbutton_info[i].text_left);
5790
5791     gi = CreateGadget(GDI_CUSTOM_ID, id,
5792                       GDI_CUSTOM_TYPE_ID, i,
5793                       GDI_INFO_TEXT, checkbutton_info[i].infotext,
5794                       GDI_X, x,
5795                       GDI_Y, y,
5796                       GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
5797                       GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
5798                       GDI_TYPE, GD_TYPE_CHECK_BUTTON,
5799                       GDI_CHECKED, *checkbutton_info[i].value,
5800                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
5801                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
5802                       GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
5803                       GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
5804                       GDI_EVENT_MASK, event_mask,
5805                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5806                       GDI_CALLBACK_ACTION, HandleCheckbuttons,
5807                       GDI_END);
5808
5809     if (gi == NULL)
5810       Error(ERR_EXIT, "cannot create gadget");
5811
5812     level_editor_gadget[id] = gi;
5813     right_gadget_border[id] =
5814       getRightGadgetBorder(gi, checkbutton_info[i].text_right);
5815   }
5816 }
5817
5818 static void CreateRadiobuttonGadgets()
5819 {
5820   Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5821   struct GadgetInfo *gi;
5822   unsigned long event_mask;
5823   int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
5824   int i;
5825
5826   event_mask = GD_EVENT_PRESSED;
5827
5828   gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
5829   gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
5830   gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
5831   gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
5832   gd_y  = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS;
5833
5834   for (i = 0; i < ED_NUM_RADIOBUTTONS; i++)
5835   {
5836     int id = radiobutton_info[i].gadget_id;
5837     int x = SX + radiobutton_info[i].x;
5838     int y = SY + radiobutton_info[i].y;
5839
5840     int checked =
5841       (*radiobutton_info[i].value == radiobutton_info[i].checked_value);
5842
5843     /* determine horizontal position to the right of specified gadget */
5844     if (radiobutton_info[i].gadget_id_align != GADGET_ID_NONE)
5845       x = (right_gadget_border[radiobutton_info[i].gadget_id_align] +
5846            ED_GADGET_TEXT_DISTANCE);
5847
5848     /* determine horizontal offset for leading text */
5849     if (radiobutton_info[i].text_left != NULL)
5850       x += getTextWidthForGadget(radiobutton_info[i].text_left);
5851
5852     gi = CreateGadget(GDI_CUSTOM_ID, id,
5853                       GDI_CUSTOM_TYPE_ID, i,
5854                       GDI_INFO_TEXT, radiobutton_info[i].infotext,
5855                       GDI_X, x,
5856                       GDI_Y, y,
5857                       GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
5858                       GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
5859                       GDI_TYPE, GD_TYPE_RADIO_BUTTON,
5860                       GDI_RADIO_NR, radiobutton_info[i].radio_button_nr,
5861                       GDI_CHECKED, checked,
5862                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
5863                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
5864                       GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
5865                       GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
5866                       GDI_EVENT_MASK, event_mask,
5867                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5868                       GDI_CALLBACK_ACTION, HandleRadiobuttons,
5869                       GDI_END);
5870
5871     if (gi == NULL)
5872       Error(ERR_EXIT, "cannot create gadget");
5873
5874     level_editor_gadget[id] = gi;
5875     right_gadget_border[id] =
5876       getRightGadgetBorder(gi, radiobutton_info[i].text_right);
5877   }
5878 }
5879
5880 void CreateLevelEditorGadgets()
5881 {
5882   int old_game_status = game_status;
5883
5884   /* setting 'game_status' is needed to get the right fonts for the editor */
5885   game_status = GAME_MODE_EDITOR;
5886
5887   ReinitializeElementList();
5888
5889   CreateControlButtons();
5890   CreateScrollbarGadgets();
5891
5892   /* order of function calls is important because of cross-references */
5893   CreateCheckbuttonGadgets();
5894   CreateCounterButtons();
5895   CreateRadiobuttonGadgets();
5896   CreateTextInputGadgets();
5897   CreateTextAreaGadgets();
5898   CreateSelectboxGadgets();
5899   CreateGraphicbuttonGadgets();
5900   CreateTextbuttonGadgets();
5901   CreateDrawingAreas();
5902
5903   game_status = old_game_status;
5904 }
5905
5906 void FreeLevelEditorGadgets()
5907 {
5908   int i;
5909
5910   for (i = 0; i < NUM_EDITOR_GADGETS; i++)
5911   {
5912     FreeGadget(level_editor_gadget[i]);
5913
5914     level_editor_gadget[i] = NULL;
5915   }
5916 }
5917
5918 static void MapCounterButtons(int id)
5919 {
5920   int gadget_id_down = counterbutton_info[id].gadget_id_down;
5921   int gadget_id_text = counterbutton_info[id].gadget_id_text;
5922   int gadget_id_up   = counterbutton_info[id].gadget_id_up;
5923   struct GadgetInfo *gi_down = level_editor_gadget[gadget_id_down];
5924   struct GadgetInfo *gi_text = level_editor_gadget[gadget_id_text];
5925   struct GadgetInfo *gi_up   = level_editor_gadget[gadget_id_up];
5926   int xoffset_left = getTextWidthForGadget(counterbutton_info[id].text_left);
5927   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
5928   int yoffset_above = MINI_TILEX + ED_GADGET_DISTANCE;
5929   int yoffset = ED_BORDER_SIZE;
5930   int x_left = gi_down->x - xoffset_left;
5931   int x_right;  /* set after gadget position was modified */
5932   int y_above = gi_down->y - yoffset_above;
5933   int x = gi_down->x;
5934   int y;        /* set after gadget position was modified */
5935
5936   /* counter limits must be changed first to prevent value truncation */
5937   ModifyEditorCounterLimits(id, counterbutton_info[id].min_value,
5938                             counterbutton_info[id].max_value);
5939
5940   /* right text position might have changed after setting position above */
5941   x_right = gi_up->x + gi_up->width + xoffset_right;
5942
5943   ModifyEditorCounterValue(id, *counterbutton_info[id].value);
5944
5945   /* set position for "value[1,2,3,4]" counter gadgets (score in most cases) */
5946   if (id >= ED_COUNTER_ID_ELEMENT_VALUE1 &&
5947       id <= ED_COUNTER_ID_ELEMENT_VALUE4)
5948   {
5949     ModifyGadget(gi_down, GDI_Y, SY + counterbutton_info[id].y, GDI_END);
5950     ModifyGadget(gi_text, GDI_Y, SY + counterbutton_info[id].y, GDI_END);
5951     ModifyGadget(gi_up,   GDI_Y, SY + counterbutton_info[id].y, GDI_END);
5952   }
5953
5954   /* vertical position might have changed after setting position above */
5955   y = gi_up->y + yoffset;
5956
5957   if (counterbutton_info[id].text_above)
5958     DrawText(x, y_above, counterbutton_info[id].text_above, FONT_TEXT_1);
5959
5960   if (counterbutton_info[id].text_left)
5961     DrawText(x_left, y, counterbutton_info[id].text_left, FONT_TEXT_1);
5962
5963   if (counterbutton_info[id].text_right)
5964     DrawText(x_right, y, counterbutton_info[id].text_right, FONT_TEXT_1);
5965
5966   MapGadget(gi_down);
5967   MapGadget(gi_text);
5968   MapGadget(gi_up);
5969 }
5970
5971 static void MapControlButtons()
5972 {
5973   int counter_id;
5974   int i;
5975
5976   /* map toolbox buttons (excluding special CE toolbox buttons) */
5977   for (i = 0; i < ED_NUM_CTRL1_2_BUTTONS; i++)
5978     MapGadget(level_editor_gadget[i]);
5979
5980   /* map buttons to select elements */
5981   for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
5982     MapGadget(level_editor_gadget[GADGET_ID_ELEMENTLIST_FIRST + i]);
5983   MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL]);
5984   MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_UP]);
5985   MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_DOWN]);
5986
5987   /* map buttons to select level */
5988   counter_id = ED_COUNTER_ID_SELECT_LEVEL;
5989   counterbutton_info[counter_id].min_value = leveldir_current->first_level;
5990   counterbutton_info[counter_id].max_value = leveldir_current->last_level;
5991   MapCounterButtons(counter_id);
5992 }
5993
5994 static void MapDrawingArea(int id)
5995 {
5996   struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
5997   int area_xsize = gi->drawing.area_xsize;
5998   int area_ysize = gi->drawing.area_ysize;
5999   int xoffset_left= getTextWidthForDrawingArea(drawingarea_info[id].text_left);
6000   int xoffset_below= getTextWidth(drawingarea_info[id].text_below,FONT_TEXT_1);
6001   int x_left  = gi->x - xoffset_left;
6002   int x_right = gi->x + gi->width + ED_DRAWINGAREA_TEXT_DISTANCE;
6003   int x_below = gi->x + (gi->width - xoffset_below) / 2;
6004   int y_side  = gi->y + (gi->height - getFontHeight(FONT_TEXT_1)) / 2;
6005   int y_below = gi->y + gi->height + ED_DRAWINGAREA_TEXT_DISTANCE;
6006
6007   if (drawingarea_info[id].text_left)
6008     DrawText(x_left, y_side, drawingarea_info[id].text_left, FONT_TEXT_1);
6009
6010   if (drawingarea_info[id].text_right)
6011     DrawText(x_right, y_side, drawingarea_info[id].text_right, FONT_TEXT_1);
6012
6013   if (drawingarea_info[id].text_below)
6014     DrawText(x_below, y_below, drawingarea_info[id].text_below, FONT_TEXT_1);
6015
6016   if (id != ED_DRAWING_ID_DRAWING_LEVEL)
6017   {
6018     DrawElementBorder(gi->x, gi->y,
6019                       area_xsize * MINI_TILEX, area_ysize * MINI_TILEY, TRUE);
6020
6021     DrawDrawingArea(id);
6022   }
6023
6024   MapGadget(gi);
6025 }
6026
6027 static void MapTextInputGadget(int id)
6028 {
6029   struct GadgetInfo *gi = level_editor_gadget[textinput_info[id].gadget_id];
6030   int xoffset_above = 0;
6031   int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
6032   int x_above = textinput_info[id].x + xoffset_above;
6033   int y_above = textinput_info[id].y + yoffset_above;
6034
6035   if (textinput_info[id].text_above)
6036     DrawTextS(x_above, y_above, FONT_TEXT_1, textinput_info[id].text_above);
6037
6038   ModifyGadget(gi, GDI_TEXT_VALUE, textinput_info[id].value, GDI_END);
6039
6040   MapGadget(gi);
6041 }
6042
6043 static void MapTextAreaGadget(int id)
6044 {
6045   struct GadgetInfo *gi = level_editor_gadget[textarea_info[id].gadget_id];
6046   int xoffset_above = 0;
6047   int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
6048   int x_above = textarea_info[id].x + xoffset_above;
6049   int y_above = textarea_info[id].y + yoffset_above;
6050
6051   if (textarea_info[id].text_above)
6052     DrawTextS(x_above, y_above, FONT_TEXT_1, textarea_info[id].text_above);
6053
6054   ModifyGadget(gi, GDI_TEXT_VALUE, textarea_info[id].value, GDI_END);
6055
6056   MapGadget(gi);
6057 }
6058
6059 static void MapSelectboxGadget(int id)
6060 {
6061   struct GadgetInfo *gi = level_editor_gadget[selectbox_info[id].gadget_id];
6062   int xoffset_left = getTextWidthForGadget(selectbox_info[id].text_left);
6063   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6064   int yoffset = ED_BORDER_SIZE;
6065   int x_left = gi->x - xoffset_left;
6066   int x_right = gi->x + gi->width + xoffset_right;
6067   int y = gi->y + yoffset;
6068
6069   if (selectbox_info[id].text_left)
6070     DrawText(x_left, y, selectbox_info[id].text_left, FONT_TEXT_1);
6071
6072   if (selectbox_info[id].text_right)
6073     DrawText(x_right, y, selectbox_info[id].text_right, FONT_TEXT_1);
6074
6075   ModifyEditorSelectboxValue(id, *selectbox_info[id].value);
6076
6077   MapGadget(gi);
6078 }
6079
6080 static void MapTextbuttonGadget(int id)
6081 {
6082   struct GadgetInfo *gi = level_editor_gadget[textbutton_info[id].gadget_id];
6083   int xoffset_left = getTextWidthForGadget(textbutton_info[id].text_left);
6084   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6085   int yoffset = ED_BORDER_SIZE;
6086   int x_left = gi->x - xoffset_left;
6087   int x_right = gi->x + gi->width + xoffset_right;
6088   int y = gi->y + yoffset;
6089
6090   /* only show button to delete change pages when more than minimum pages */
6091   if (id == ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE &&
6092       custom_element.num_change_pages == MIN_CHANGE_PAGES)
6093     return;
6094
6095   if (textbutton_info[id].text_left)
6096     DrawText(x_left, y, textbutton_info[id].text_left, FONT_TEXT_1);
6097
6098   if (textbutton_info[id].text_right)
6099     DrawText(x_right, y, textbutton_info[id].text_right, FONT_TEXT_1);
6100
6101   MapGadget(gi);
6102 }
6103
6104 static void MapGraphicbuttonGadget(int id)
6105 {
6106   struct GadgetInfo *gi= level_editor_gadget[graphicbutton_info[id].gadget_id];
6107   int xoffset_left = getTextWidthForGadget(graphicbutton_info[id].text_left);
6108   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6109   int yoffset = ED_BORDER_SIZE;
6110   int x_left = gi->x - xoffset_left;
6111   int x_right = gi->x + gi->width + xoffset_right;
6112   int y = gi->y + yoffset;
6113
6114   if (graphicbutton_info[id].text_left)
6115     DrawText(x_left, y, graphicbutton_info[id].text_left, FONT_TEXT_1);
6116
6117   if (graphicbutton_info[id].text_right)
6118     DrawText(x_right, y, graphicbutton_info[id].text_right, FONT_TEXT_1);
6119
6120   MapGadget(gi);
6121 }
6122
6123 static void MapRadiobuttonGadget(int id)
6124 {
6125   struct GadgetInfo *gi = level_editor_gadget[radiobutton_info[id].gadget_id];
6126   int xoffset_left = getTextWidthForGadget(checkbutton_info[id].text_left);
6127   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6128   int yoffset = ED_BORDER_SIZE;
6129   int x_left = gi->x - xoffset_left;
6130   int x_right = gi->x + gi->width + xoffset_right;
6131   int y = gi->y + yoffset;
6132   boolean checked =
6133     (*radiobutton_info[id].value == radiobutton_info[id].checked_value);
6134
6135   if (radiobutton_info[id].text_left)
6136     DrawText(x_left, y, radiobutton_info[id].text_left, FONT_TEXT_1);
6137
6138   if (radiobutton_info[id].text_right)
6139     DrawText(x_right, y, radiobutton_info[id].text_right, FONT_TEXT_1);
6140
6141   ModifyGadget(gi, GDI_CHECKED, checked, GDI_END);
6142
6143   MapGadget(gi);
6144 }
6145
6146 static void MapCheckbuttonGadget(int id)
6147 {
6148   struct GadgetInfo *gi = level_editor_gadget[checkbutton_info[id].gadget_id];
6149   int xoffset_left = getTextWidthForGadget(checkbutton_info[id].text_left);
6150   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6151   int yoffset = ED_BORDER_SIZE;
6152   int x_left, x_right, y;       /* set after gadget position was modified */
6153
6154   /* set position for gadgets with dynamically determined position */
6155   if (checkbutton_info[id].x != -1)     /* do not change dynamic positions */
6156     ModifyGadget(gi, GDI_X, SX + checkbutton_info[id].x, GDI_END);
6157   ModifyGadget(gi, GDI_Y, SY + checkbutton_info[id].y, GDI_END);
6158
6159   x_left = gi->x - xoffset_left;
6160   x_right = gi->x + gi->width + xoffset_right;
6161   y = gi->y + yoffset;
6162
6163   if (checkbutton_info[id].text_left)
6164     DrawText(x_left, y, checkbutton_info[id].text_left, FONT_TEXT_1);
6165
6166   if (checkbutton_info[id].text_right)
6167     DrawText(x_right, y, checkbutton_info[id].text_right, FONT_TEXT_1);
6168
6169   ModifyGadget(gi, GDI_CHECKED, *checkbutton_info[id].value, GDI_END);
6170
6171   MapGadget(gi);
6172 }
6173
6174 static void MapMainDrawingArea()
6175 {
6176   boolean no_horizontal_scrollbar = (lev_fieldx + 2 <= ed_fieldx);
6177   boolean no_vertical_scrollbar = (lev_fieldy + 2 <= ed_fieldy);
6178   int i;
6179
6180   for (i=ED_SCROLLBUTTON_ID_AREA_FIRST; i <= ED_SCROLLBUTTON_ID_AREA_LAST; i++)
6181   {
6182     if (((i == ED_SCROLLBUTTON_ID_AREA_LEFT ||
6183           i == ED_SCROLLBUTTON_ID_AREA_RIGHT) &&
6184          no_horizontal_scrollbar) ||
6185         ((i == ED_SCROLLBUTTON_ID_AREA_UP ||
6186           i == ED_SCROLLBUTTON_ID_AREA_DOWN) &&
6187          no_vertical_scrollbar))
6188       continue;
6189
6190     MapGadget(level_editor_gadget[scrollbutton_info[i].gadget_id]);
6191   }
6192
6193   for (i = ED_SCROLLBAR_ID_AREA_FIRST; i <= ED_SCROLLBAR_ID_AREA_LAST; i++)
6194   {
6195     if ((i == ED_SCROLLBAR_ID_AREA_HORIZONTAL && no_horizontal_scrollbar) ||
6196         (i == ED_SCROLLBAR_ID_AREA_VERTICAL && no_vertical_scrollbar))
6197       continue;
6198
6199     MapGadget(level_editor_gadget[scrollbar_info[i].gadget_id]);
6200   }
6201
6202   MapDrawingArea(ED_DRAWING_ID_DRAWING_LEVEL);
6203 }
6204
6205 static void MapOrUnmapLevelEditorToolboxCustomGadgets(boolean map)
6206 {
6207   int i;
6208
6209   for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
6210   {
6211     if (i == GADGET_ID_CUSTOM_COPY_FROM ||
6212         i == GADGET_ID_CUSTOM_COPY_TO ||
6213         i == GADGET_ID_CUSTOM_EXCHANGE ||
6214         i == GADGET_ID_CUSTOM_COPY ||
6215         i == GADGET_ID_CUSTOM_PASTE)
6216     {
6217       if (map)
6218         MapGadget(level_editor_gadget[i]);
6219       else
6220         UnmapGadget(level_editor_gadget[i]);
6221     }
6222   }
6223 }
6224
6225 static void MapLevelEditorToolboxCustomGadgets()
6226 {
6227   MapOrUnmapLevelEditorToolboxCustomGadgets(TRUE);
6228 }
6229
6230 static void UnmapLevelEditorToolboxCustomGadgets()
6231 {
6232   MapOrUnmapLevelEditorToolboxCustomGadgets(FALSE);
6233 }
6234
6235 static void MapOrUnmapLevelEditorToolboxDrawingGadgets(boolean map)
6236 {
6237   Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
6238   int i;
6239
6240   for (i = 0; i < ED_NUM_CTRL1_BUTTONS; i++)
6241   {
6242     if (i != GADGET_ID_SINGLE_ITEMS &&
6243         i != GADGET_ID_PROPERTIES &&
6244         i != GADGET_ID_PICK_ELEMENT)
6245     {
6246       struct GadgetInfo *gi = level_editor_gadget[i];
6247
6248       if (map)
6249         MapGadget(gi);
6250       else
6251       {
6252         UnmapGadget(gi);
6253
6254         BlitBitmap(gd_bitmap, drawto,
6255                    DOOR_GFX_PAGEX6 + ED_CTRL_NO_BUTTONS_GFX_XPOS,
6256                    DOOR_GFX_PAGEY1 + ED_CTRL_NO_BUTTONS_GFX_YPOS,
6257                    gi->width, gi->height, gi->x, gi->y);
6258
6259         redraw_mask |= REDRAW_DOOR_3;
6260       }
6261     }
6262   }
6263 }
6264
6265 static void MapLevelEditorToolboxDrawingGadgets()
6266 {
6267   MapOrUnmapLevelEditorToolboxDrawingGadgets(TRUE);
6268 }
6269
6270 static void UnmapLevelEditorToolboxDrawingGadgets()
6271 {
6272   MapOrUnmapLevelEditorToolboxDrawingGadgets(FALSE);
6273 }
6274
6275 static void UnmapDrawingArea(int id)
6276 {
6277   UnmapGadget(level_editor_gadget[drawingarea_info[id].gadget_id]);
6278 }
6279
6280 static void UnmapLevelEditorWindowGadgets()
6281 {
6282   int i;
6283
6284   for (i = 0; i < NUM_EDITOR_GADGETS; i++)
6285     if (level_editor_gadget[i]->x < SX + SXSIZE)
6286       UnmapGadget(level_editor_gadget[i]);
6287 }
6288
6289 void UnmapLevelEditorGadgets()
6290 {
6291   int i;
6292
6293   for (i = 0; i < NUM_EDITOR_GADGETS; i++)
6294     UnmapGadget(level_editor_gadget[i]);
6295 }
6296
6297 static void ResetUndoBuffer()
6298 {
6299   undo_buffer_position = -1;
6300   undo_buffer_steps = -1;
6301   CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
6302
6303   level.changed = FALSE;
6304 }
6305
6306 static void DrawEditModeWindow()
6307 {
6308   ModifyEditorElementList();
6309   RedrawDrawingElements();
6310
6311   if (edit_mode == ED_MODE_INFO)
6312     DrawLevelInfoWindow();
6313   else if (edit_mode == ED_MODE_PROPERTIES)
6314     DrawPropertiesWindow();
6315   else  /* edit_mode == ED_MODE_DRAWING */
6316     DrawDrawingWindow();
6317 }
6318
6319 static boolean LevelChanged()
6320 {
6321   boolean field_changed = FALSE;
6322   int x, y;
6323
6324   if (leveldir_current->readonly)
6325     return FALSE;
6326
6327   for (y = 0; y < lev_fieldy; y++) 
6328     for (x = 0; x < lev_fieldx; x++)
6329       if (Feld[x][y] != level.field[x][y])
6330         field_changed = TRUE;
6331
6332   return (level.changed || field_changed);
6333 }
6334
6335 static boolean LevelContainsPlayer()
6336 {
6337   boolean player_found = FALSE;
6338   int x, y;
6339
6340   return TRUE;          /* !!! CURRENTLY DEACTIVATED !!! */
6341
6342   for (y = 0; y < lev_fieldy; y++) for (x = 0; x < lev_fieldx; x++)
6343   {
6344     if (Feld[x][y] == EL_PLAYER_1 ||
6345         Feld[x][y] == EL_SP_MURPHY) 
6346       player_found = TRUE;
6347   }
6348
6349   return player_found;
6350 }
6351
6352 static void CopyPlayfield(short src[MAX_LEV_FIELDX][MAX_LEV_FIELDY],
6353                           short dst[MAX_LEV_FIELDX][MAX_LEV_FIELDY])
6354 {
6355   int x, y;
6356
6357   for (x = 0; x < lev_fieldx; x++)
6358     for (y = 0; y < lev_fieldy; y++) 
6359       dst[x][y] = src[x][y];
6360 }
6361
6362 static int setSelectboxValue(int selectbox_id, int new_value)
6363 {
6364   int new_index_value = 0;
6365   int i;
6366
6367   for (i = 0; selectbox_info[selectbox_id].options[i].text != NULL; i++)
6368     if (selectbox_info[selectbox_id].options[i].value == new_value)
6369       new_index_value = i;
6370
6371   *selectbox_info[selectbox_id].value =
6372     selectbox_info[selectbox_id].options[new_index_value].value;
6373
6374   return new_index_value;
6375 }
6376
6377 static void setSelectboxSpecialActionVariablesIfNeeded()
6378 {
6379   int i;
6380
6381   /* change action mode and arg variables according to action type variable */
6382   for (i = 0; action_arg_options[i].value != -1; i++)
6383   {
6384     if (action_arg_options[i].value == custom_element_change.action_type)
6385     {
6386       int mode = action_arg_options[i].mode;
6387
6388       /* only change if corresponding selectbox has changed */
6389       if (selectbox_info[ED_SELECTBOX_ID_ACTION_MODE].options !=
6390           action_arg_modes[mode])
6391         custom_element_change.action_mode = -1;
6392
6393       /* only change if corresponding selectbox has changed */
6394       if (selectbox_info[ED_SELECTBOX_ID_ACTION_ARG].options !=
6395           action_arg_options[i].options)
6396         custom_element_change.action_arg = -1;
6397
6398       break;
6399     }
6400   }
6401 }
6402
6403 static void setSelectboxSpecialActionOptions()
6404 {
6405   int i;
6406
6407   /* change action mode and arg selectbox according to action type selectbox */
6408   for (i = 0; action_arg_options[i].value != -1; i++)
6409   {
6410     if (action_arg_options[i].value == custom_element_change.action_type)
6411     {
6412       int mode = action_arg_options[i].mode;
6413
6414       ModifyEditorSelectboxOptions(ED_SELECTBOX_ID_ACTION_MODE,
6415                                    action_arg_modes[mode]);
6416       ModifyEditorSelectboxValue(ED_SELECTBOX_ID_ACTION_MODE,
6417                                  custom_element_change.action_mode);
6418
6419       ModifyEditorSelectboxOptions(ED_SELECTBOX_ID_ACTION_ARG,
6420                                    action_arg_options[i].options);
6421       ModifyEditorSelectboxValue(ED_SELECTBOX_ID_ACTION_ARG,
6422                                  custom_element_change.action_arg);
6423       break;
6424     }
6425   }
6426 }
6427
6428 static void copy_custom_element_settings(int element_from, int element_to)
6429 {
6430   struct ElementInfo *ei_from = &element_info[element_from];
6431   struct ElementInfo *ei_to = &element_info[element_to];
6432
6433   copyElementInfo(ei_from, ei_to);
6434 }
6435
6436 static void replace_custom_element_in_settings(int element_from,
6437                                                int element_to)
6438 {
6439   int i, j, x, y;
6440
6441   for (i = 0; i < NUM_FILE_ELEMENTS; i++)
6442   {
6443     struct ElementInfo *ei = &element_info[i];
6444
6445     for (y = 0; y < 3; y++)
6446       for (x = 0; x < 3; x++)
6447         if (ei->content.e[x][y] == element_from)
6448           ei->content.e[x][y] = element_to;
6449
6450     for (j = 0; j < ei->num_change_pages; j++)
6451     {
6452       struct ElementChangeInfo *change = &ei->change_page[j];
6453
6454       if (change->target_element == element_from)
6455         change->target_element = element_to;
6456
6457       if (change->trigger_element == element_from)
6458         change->trigger_element = element_to;
6459
6460       for (y = 0; y < 3; y++)
6461         for (x = 0; x < 3; x++)
6462           if (change->target_content.e[x][y] == element_from)
6463             change->target_content.e[x][y] = element_to;
6464     }
6465
6466     if (ei->group != NULL)                              /* group or internal */
6467       for (j = 0; j < MAX_ELEMENTS_IN_GROUP; j++)
6468         if (ei->group->element[j] == element_from)
6469           ei->group->element[j] = element_to;
6470   }
6471 }
6472
6473 static void replace_custom_element_in_playfield(int element_from,
6474                                                 int element_to)
6475 {
6476   int x, y;
6477
6478   for (x = 0; x < lev_fieldx; x++)
6479     for (y = 0; y < lev_fieldy; y++)
6480       if (Feld[x][y] == element_from)
6481         Feld[x][y] = element_to;
6482 }
6483
6484 static boolean CopyCustomElement(int element_old, int element_new,
6485                                  int copy_mode)
6486 {
6487   if (copy_mode == GADGET_ID_CUSTOM_COPY)
6488   {
6489     element_new = (IS_CUSTOM_ELEMENT(element_old) ?
6490                    EL_INTERNAL_CLIPBOARD_CUSTOM : EL_INTERNAL_CLIPBOARD_GROUP);
6491     copy_mode = GADGET_ID_CUSTOM_COPY_TO;
6492   }
6493   else if (copy_mode == GADGET_ID_CUSTOM_PASTE)
6494   {
6495     element_old = (IS_CUSTOM_ELEMENT(element_new) ?
6496                    EL_INTERNAL_CLIPBOARD_CUSTOM : EL_INTERNAL_CLIPBOARD_GROUP);
6497     copy_mode = GADGET_ID_CUSTOM_COPY_TO;
6498
6499     level.changed = TRUE;
6500   }
6501   else if (IS_CUSTOM_ELEMENT(element_old) && !IS_CUSTOM_ELEMENT(element_new))
6502   {
6503     Request("Please choose custom element !", REQ_CONFIRM);
6504
6505     return FALSE;
6506   }
6507   else if (IS_GROUP_ELEMENT(element_old) && !IS_GROUP_ELEMENT(element_new))
6508   {
6509     Request("Please choose group element !", REQ_CONFIRM);
6510
6511     return FALSE;
6512   }
6513   else
6514   {
6515     level.changed = TRUE;
6516   }
6517
6518   if (copy_mode == GADGET_ID_CUSTOM_COPY_FROM)
6519   {
6520     copy_custom_element_settings(element_new, element_old);
6521   }
6522   else if (copy_mode == GADGET_ID_CUSTOM_COPY_TO)
6523   {
6524     copy_custom_element_settings(element_old, element_new);
6525   }
6526   else if (copy_mode == GADGET_ID_CUSTOM_EXCHANGE)
6527   {
6528     copy_custom_element_settings(element_old, EL_INTERNAL_DUMMY);
6529     copy_custom_element_settings(element_new, element_old);
6530     copy_custom_element_settings(EL_INTERNAL_DUMMY, element_new);
6531
6532     replace_custom_element_in_settings(element_old, EL_INTERNAL_DUMMY);
6533     replace_custom_element_in_settings(element_new, element_old);
6534     replace_custom_element_in_settings(EL_INTERNAL_DUMMY, element_new);
6535
6536     replace_custom_element_in_playfield(element_old, EL_INTERNAL_DUMMY);
6537     replace_custom_element_in_playfield(element_new, element_old);
6538     replace_custom_element_in_playfield(EL_INTERNAL_DUMMY, element_new);
6539   }
6540
6541   UpdateCustomElementGraphicGadgets();
6542   DrawPropertiesWindow();
6543
6544   return TRUE;
6545 }
6546
6547 static void CopyCustomElementPropertiesToEditor(int element)
6548 {
6549   int i;
6550   int current_change_page = element_info[element].current_change_page;
6551
6552   /* dynamically (re)build selectbox for selecting change page */
6553   for (i = 0; i < element_info[element].num_change_pages; i++)
6554   {
6555     sprintf(options_change_page_strings[i], "%d", i + 1);
6556
6557     options_change_page[i].value = i;
6558     options_change_page[i].text = options_change_page_strings[i];
6559   }
6560
6561   options_change_page[i].value = -1;
6562   options_change_page[i].text = NULL;
6563
6564   /* needed here to initialize combined element properties */
6565   InitElementPropertiesEngine(level.game_version);
6566
6567   element_info[element].change =
6568     &element_info[element].change_page[current_change_page];
6569
6570   custom_element = element_info[element];
6571   custom_element_change = *element_info[element].change;
6572
6573   /* needed to initially set selectbox options for special action options */
6574   setSelectboxSpecialActionOptions();
6575
6576   /* needed to initially set selectbox value variables to reliable defaults */
6577   for (i = 0; i < ED_NUM_SELECTBOX; i++)
6578     setSelectboxValue(i, *selectbox_info[i].value);
6579
6580   for (i = 0; i < NUM_ELEMENT_PROPERTIES; i++)
6581     custom_element_properties[i] = HAS_PROPERTY(element, i);
6582
6583   for (i = 0; i < NUM_CHANGE_EVENTS; i++)
6584     custom_element_change_events[i] = HAS_CHANGE_EVENT(element, i);
6585
6586   /* ---------- element settings: configure (custom elements) ------------- */
6587
6588   /* set accessible layer selectbox help value */
6589   custom_element.access_type =
6590     (IS_WALKABLE(element) ? EP_WALKABLE :
6591      IS_PASSABLE(element) ? EP_PASSABLE :
6592      custom_element.access_type);
6593   custom_element.access_layer =
6594     (IS_ACCESSIBLE_OVER(element) ? EP_ACCESSIBLE_OVER :
6595      IS_ACCESSIBLE_INSIDE(element) ? EP_ACCESSIBLE_INSIDE :
6596      IS_ACCESSIBLE_UNDER(element) ? EP_ACCESSIBLE_UNDER :
6597      custom_element.access_layer);
6598   custom_element.access_protected =
6599     (IS_PROTECTED(element) ? 1 : 0);
6600   custom_element_properties[EP_ACCESSIBLE] =
6601     (IS_ACCESSIBLE_OVER(element) ||
6602      IS_ACCESSIBLE_INSIDE(element) ||
6603      IS_ACCESSIBLE_UNDER(element));
6604
6605   /* set walk-to-object action selectbox help value */
6606   custom_element.walk_to_action =
6607     (IS_DIGGABLE(element) ? EP_DIGGABLE :
6608      IS_COLLECTIBLE_ONLY(element) ? EP_COLLECTIBLE_ONLY :
6609      IS_DROPPABLE(element) ? EP_DROPPABLE :
6610      IS_THROWABLE(element) ? EP_THROWABLE :
6611      IS_PUSHABLE(element) ? EP_PUSHABLE :
6612      custom_element.walk_to_action);
6613   custom_element_properties[EP_WALK_TO_OBJECT] =
6614     (IS_DIGGABLE(element) ||
6615      IS_COLLECTIBLE_ONLY(element) ||
6616      IS_DROPPABLE(element) ||
6617      IS_THROWABLE(element) ||
6618      IS_PUSHABLE(element));
6619
6620   /* set smash targets selectbox help value */
6621   custom_element.smash_targets =
6622     (CAN_SMASH_EVERYTHING(element) ? EP_CAN_SMASH_EVERYTHING :
6623      CAN_SMASH_ENEMIES(element) ? EP_CAN_SMASH_ENEMIES :
6624      CAN_SMASH_PLAYER(element) ? EP_CAN_SMASH_PLAYER :
6625      custom_element.smash_targets);
6626   custom_element_properties[EP_CAN_SMASH] =
6627     (CAN_SMASH_EVERYTHING(element) ||
6628      CAN_SMASH_ENEMIES(element) ||
6629      CAN_SMASH_PLAYER(element));
6630
6631   /* set deadliness selectbox help value */
6632   custom_element.deadliness =
6633     (DONT_TOUCH(element) ? EP_DONT_TOUCH :
6634      DONT_COLLIDE_WITH(element) ? EP_DONT_COLLIDE_WITH :
6635      DONT_RUN_INTO(element) ? EP_DONT_RUN_INTO :
6636      custom_element.deadliness);
6637   custom_element_properties[EP_DEADLY] =
6638     (DONT_TOUCH(element) ||
6639      DONT_COLLIDE_WITH(element) ||
6640      DONT_RUN_INTO(element));
6641
6642   /* ---------- element settings: advanced (custom elements) --------------- */
6643
6644   /* set "change by direct action" selectbox help value */
6645   custom_element_change.direct_action =
6646     (HAS_CHANGE_EVENT(element, CE_TOUCHED_BY_PLAYER) ? CE_TOUCHED_BY_PLAYER :
6647      HAS_CHANGE_EVENT(element, CE_PRESSED_BY_PLAYER) ? CE_PRESSED_BY_PLAYER :
6648      HAS_CHANGE_EVENT(element, CE_SWITCHED_BY_PLAYER) ? CE_SWITCHED_BY_PLAYER :
6649      HAS_CHANGE_EVENT(element, CE_SNAPPED_BY_PLAYER) ? CE_SNAPPED_BY_PLAYER :
6650      HAS_CHANGE_EVENT(element, CE_PUSHED_BY_PLAYER) ? CE_PUSHED_BY_PLAYER :
6651      HAS_CHANGE_EVENT(element, CE_ENTERED_BY_PLAYER) ? CE_ENTERED_BY_PLAYER :
6652      HAS_CHANGE_EVENT(element, CE_LEFT_BY_PLAYER) ? CE_LEFT_BY_PLAYER :
6653      HAS_CHANGE_EVENT(element, CE_DROPPED_BY_PLAYER) ? CE_DROPPED_BY_PLAYER :
6654      HAS_CHANGE_EVENT(element, CE_SWITCHED) ? CE_SWITCHED :
6655      HAS_CHANGE_EVENT(element, CE_HITTING_SOMETHING) ? CE_HITTING_SOMETHING :
6656      HAS_CHANGE_EVENT(element, CE_HIT_BY_SOMETHING) ? CE_HIT_BY_SOMETHING :
6657      HAS_CHANGE_EVENT(element, CE_BLOCKED) ? CE_BLOCKED :
6658      HAS_CHANGE_EVENT(element, CE_IMPACT) ? CE_IMPACT :
6659      HAS_CHANGE_EVENT(element, CE_SMASHED) ? CE_SMASHED :
6660      HAS_CHANGE_EVENT(element, CE_VALUE_CHANGES) ? CE_VALUE_CHANGES :
6661      HAS_CHANGE_EVENT(element, CE_SCORE_CHANGES) ? CE_SCORE_CHANGES :
6662      HAS_CHANGE_EVENT(element, CE_VALUE_GETS_ZERO) ? CE_VALUE_GETS_ZERO :
6663      HAS_CHANGE_EVENT(element, CE_SCORE_GETS_ZERO) ? CE_SCORE_GETS_ZERO :
6664      custom_element_change.direct_action);
6665
6666   /* set "change by other element action" selectbox help value */
6667   custom_element_change.other_action =
6668     (HAS_CHANGE_EVENT(element, CE_PLAYER_TOUCHES_X) ? CE_PLAYER_TOUCHES_X :
6669      HAS_CHANGE_EVENT(element, CE_PLAYER_PRESSES_X) ? CE_PLAYER_PRESSES_X :
6670      HAS_CHANGE_EVENT(element, CE_PLAYER_SWITCHES_X) ? CE_PLAYER_SWITCHES_X :
6671      HAS_CHANGE_EVENT(element, CE_PLAYER_SNAPS_X) ? CE_PLAYER_SNAPS_X :
6672      HAS_CHANGE_EVENT(element, CE_PLAYER_PUSHES_X) ? CE_PLAYER_PUSHES_X :
6673      HAS_CHANGE_EVENT(element, CE_PLAYER_ENTERS_X) ? CE_PLAYER_ENTERS_X :
6674      HAS_CHANGE_EVENT(element, CE_PLAYER_LEAVES_X) ? CE_PLAYER_LEAVES_X :
6675      HAS_CHANGE_EVENT(element, CE_PLAYER_DIGS_X) ? CE_PLAYER_DIGS_X :
6676      HAS_CHANGE_EVENT(element, CE_PLAYER_COLLECTS_X) ? CE_PLAYER_COLLECTS_X :
6677      HAS_CHANGE_EVENT(element, CE_PLAYER_DROPS_X) ? CE_PLAYER_DROPS_X :
6678      HAS_CHANGE_EVENT(element, CE_TOUCHING_X) ? CE_TOUCHING_X :
6679      HAS_CHANGE_EVENT(element, CE_HITTING_X) ? CE_HITTING_X :
6680      HAS_CHANGE_EVENT(element, CE_DIGGING_X) ? CE_DIGGING_X :
6681      HAS_CHANGE_EVENT(element, CE_HIT_BY_X) ? CE_HIT_BY_X :
6682      HAS_CHANGE_EVENT(element, CE_SWITCH_OF_X) ? CE_SWITCH_OF_X :
6683      HAS_CHANGE_EVENT(element, CE_CHANGE_OF_X) ? CE_CHANGE_OF_X :
6684      HAS_CHANGE_EVENT(element, CE_EXPLOSION_OF_X) ? CE_EXPLOSION_OF_X :
6685      HAS_CHANGE_EVENT(element, CE_MOVE_OF_X) ? CE_MOVE_OF_X :
6686      HAS_CHANGE_EVENT(element, CE_CREATION_OF_X) ? CE_CREATION_OF_X :
6687      HAS_CHANGE_EVENT(element, CE_VALUE_CHANGES_OF_X) ? CE_VALUE_CHANGES_OF_X :
6688      HAS_CHANGE_EVENT(element, CE_SCORE_CHANGES_OF_X) ? CE_SCORE_CHANGES_OF_X :
6689      HAS_CHANGE_EVENT(element, CE_VALUE_GETS_ZERO_OF_X) ? CE_VALUE_GETS_ZERO_OF_X :
6690      HAS_CHANGE_EVENT(element, CE_SCORE_GETS_ZERO_OF_X) ? CE_SCORE_GETS_ZERO_OF_X :
6691      custom_element_change.other_action);
6692 }
6693
6694 static void CopyGroupElementPropertiesToEditor(int element)
6695 {
6696   group_element_info = *element_info[element].group;
6697   custom_element = element_info[element];       /* needed for description */
6698 }
6699
6700 static void CopyClassicElementPropertiesToEditor(int element)
6701 {
6702   if (ELEM_IS_PLAYER(element) || COULD_MOVE_INTO_ACID(element))
6703     custom_element_properties[EP_CAN_MOVE_INTO_ACID] =
6704       getMoveIntoAcidProperty(&level, element);
6705
6706   if (MAYBE_DONT_COLLIDE_WITH(element))
6707     custom_element_properties[EP_DONT_COLLIDE_WITH] =
6708       getDontCollideWithProperty(&level, element);
6709 }
6710
6711 static void CopyElementPropertiesToEditor(int element)
6712 {
6713   if (IS_CUSTOM_ELEMENT(element))
6714     CopyCustomElementPropertiesToEditor(element);
6715   else if (IS_GROUP_ELEMENT(element))
6716     CopyGroupElementPropertiesToEditor(element);
6717   else
6718     CopyClassicElementPropertiesToEditor(element);
6719 }
6720
6721 static void CopyCustomElementPropertiesToGame(int element)
6722 {
6723   int i;
6724   int access_type_and_layer;
6725
6726   /* mark that this custom element has been modified */
6727   custom_element.modified_settings = TRUE;
6728   level.changed = TRUE;
6729
6730   if (level.use_custom_template)
6731   {
6732     if (Request("Copy and modify level template ?", REQ_ASK))
6733     {
6734       level.use_custom_template = FALSE;
6735       ModifyGadget(level_editor_gadget[GADGET_ID_CUSTOM_USE_TEMPLATE],
6736                    GDI_CHECKED, FALSE, GDI_END);
6737     }
6738     else
6739     {
6740       LoadLevelTemplate(-1);    /* this resets all element modifications ... */
6741
6742       DrawEditModeWindow();     /* ... and copies them to 'custom_element' */
6743     }
6744   }
6745
6746   element_info[element] = custom_element;
6747   *element_info[element].change = custom_element_change;
6748
6749   /* ---------- element settings: configure (custom elements) ------------- */
6750
6751   /* set accessible property from checkbox and selectbox */
6752   custom_element_properties[EP_WALKABLE_OVER] = FALSE;
6753   custom_element_properties[EP_WALKABLE_INSIDE] = FALSE;
6754   custom_element_properties[EP_WALKABLE_UNDER] = FALSE;
6755   custom_element_properties[EP_PASSABLE_OVER] = FALSE;
6756   custom_element_properties[EP_PASSABLE_INSIDE] = FALSE;
6757   custom_element_properties[EP_PASSABLE_UNDER] = FALSE;
6758   access_type_and_layer = ((custom_element.access_type == EP_WALKABLE ?
6759                             EP_WALKABLE_OVER : EP_PASSABLE_OVER) +
6760                            (custom_element.access_layer - EP_ACCESSIBLE_OVER));
6761   custom_element_properties[access_type_and_layer] =
6762     custom_element_properties[EP_ACCESSIBLE];
6763   custom_element_properties[EP_PROTECTED] =
6764     (custom_element.access_protected != 0 &&
6765      custom_element_properties[EP_ACCESSIBLE]);
6766
6767   /* set walk-to-object property from checkbox and selectbox */
6768   custom_element_properties[EP_DIGGABLE] = FALSE;
6769   custom_element_properties[EP_COLLECTIBLE_ONLY] = FALSE;
6770   custom_element_properties[EP_DROPPABLE] = FALSE;
6771   custom_element_properties[EP_THROWABLE] = FALSE;
6772   custom_element_properties[EP_PUSHABLE] = FALSE;
6773   custom_element_properties[custom_element.walk_to_action] =
6774     custom_element_properties[EP_WALK_TO_OBJECT];
6775
6776   /* set smash property from checkbox and selectbox */
6777   custom_element_properties[EP_CAN_SMASH_PLAYER] = FALSE;
6778   custom_element_properties[EP_CAN_SMASH_ENEMIES] = FALSE;
6779   custom_element_properties[EP_CAN_SMASH_EVERYTHING] = FALSE;
6780   custom_element_properties[custom_element.smash_targets] =
6781     custom_element_properties[EP_CAN_SMASH];
6782
6783   /* set deadliness property from checkbox and selectbox */
6784   custom_element_properties[EP_DONT_RUN_INTO] = FALSE;
6785   custom_element_properties[EP_DONT_COLLIDE_WITH] = FALSE;
6786   custom_element_properties[EP_DONT_TOUCH] = FALSE;
6787   custom_element_properties[custom_element.deadliness] =
6788     custom_element_properties[EP_DEADLY];
6789
6790   /* ---------- element settings: advanced (custom elements) --------------- */
6791
6792   /* set player change event from checkbox and selectbox */
6793   custom_element_change_events[CE_TOUCHED_BY_PLAYER] = FALSE;
6794   custom_element_change_events[CE_PRESSED_BY_PLAYER] = FALSE;
6795   custom_element_change_events[CE_SWITCHED_BY_PLAYER] = FALSE;
6796   custom_element_change_events[CE_SNAPPED_BY_PLAYER] = FALSE;
6797   custom_element_change_events[CE_PUSHED_BY_PLAYER] = FALSE;
6798   custom_element_change_events[CE_ENTERED_BY_PLAYER] = FALSE;
6799   custom_element_change_events[CE_LEFT_BY_PLAYER] = FALSE;
6800   custom_element_change_events[CE_DROPPED_BY_PLAYER] = FALSE;
6801   custom_element_change_events[CE_SWITCHED] = FALSE;
6802   custom_element_change_events[CE_HITTING_SOMETHING] = FALSE;
6803   custom_element_change_events[CE_HIT_BY_SOMETHING] = FALSE;
6804   custom_element_change_events[CE_BLOCKED] = FALSE;
6805   custom_element_change_events[CE_IMPACT] = FALSE;
6806   custom_element_change_events[CE_SMASHED] = FALSE;
6807   custom_element_change_events[CE_VALUE_CHANGES] = FALSE;
6808   custom_element_change_events[CE_SCORE_CHANGES] = FALSE;
6809   custom_element_change_events[CE_VALUE_GETS_ZERO] = FALSE;
6810   custom_element_change_events[CE_SCORE_GETS_ZERO] = FALSE;
6811   custom_element_change_events[custom_element_change.direct_action] =
6812     custom_element_change_events[CE_BY_DIRECT_ACTION];
6813
6814   /* set other element action change event from checkbox and selectbox */
6815   custom_element_change_events[CE_PLAYER_TOUCHES_X] = FALSE;
6816   custom_element_change_events[CE_PLAYER_PRESSES_X] = FALSE;
6817   custom_element_change_events[CE_PLAYER_SWITCHES_X] = FALSE;
6818   custom_element_change_events[CE_PLAYER_SNAPS_X] = FALSE;
6819   custom_element_change_events[CE_PLAYER_PUSHES_X] = FALSE;
6820   custom_element_change_events[CE_PLAYER_ENTERS_X] = FALSE;
6821   custom_element_change_events[CE_PLAYER_LEAVES_X] = FALSE;
6822   custom_element_change_events[CE_PLAYER_DIGS_X] = FALSE;
6823   custom_element_change_events[CE_PLAYER_COLLECTS_X] = FALSE;
6824   custom_element_change_events[CE_PLAYER_DROPS_X] = FALSE;
6825   custom_element_change_events[CE_TOUCHING_X] = FALSE;
6826   custom_element_change_events[CE_HITTING_X] = FALSE;
6827   custom_element_change_events[CE_DIGGING_X] = FALSE;
6828   custom_element_change_events[CE_HIT_BY_X] = FALSE;
6829   custom_element_change_events[CE_SWITCH_OF_X] = FALSE;
6830   custom_element_change_events[CE_CHANGE_OF_X] = FALSE;
6831   custom_element_change_events[CE_EXPLOSION_OF_X] = FALSE;
6832   custom_element_change_events[CE_MOVE_OF_X] = FALSE;
6833   custom_element_change_events[CE_CREATION_OF_X] = FALSE;
6834   custom_element_change_events[CE_VALUE_CHANGES_OF_X] = FALSE;
6835   custom_element_change_events[CE_SCORE_CHANGES_OF_X] = FALSE;
6836   custom_element_change_events[CE_VALUE_GETS_ZERO_OF_X] = FALSE;
6837   custom_element_change_events[CE_SCORE_GETS_ZERO_OF_X] = FALSE;
6838   custom_element_change_events[custom_element_change.other_action] =
6839     custom_element_change_events[CE_BY_OTHER_ACTION];
6840
6841   for (i = 0; i < NUM_ELEMENT_PROPERTIES; i++)
6842     SET_PROPERTY(element, i, custom_element_properties[i]);
6843
6844   for (i = 0; i < NUM_CHANGE_EVENTS; i++)
6845     SET_CHANGE_EVENT(element, i, custom_element_change_events[i]);
6846
6847   /* copy change events also to special level editor variable */
6848   custom_element = element_info[element];
6849   custom_element_change = *element_info[element].change;
6850 }
6851
6852 static void CopyGroupElementPropertiesToGame(int element)
6853 {
6854   element_info[element] = custom_element;
6855   *element_info[element].group = group_element_info;
6856
6857   /* mark that this group element has been modified */
6858   element_info[element].modified_settings = TRUE;
6859   level.changed = TRUE;
6860 }
6861
6862 static void CopyClassicElementPropertiesToGame(int element)
6863 {
6864   if (ELEM_IS_PLAYER(element) || COULD_MOVE_INTO_ACID(element))
6865     setMoveIntoAcidProperty(&level, element,
6866                             custom_element_properties[EP_CAN_MOVE_INTO_ACID]);
6867
6868   if (MAYBE_DONT_COLLIDE_WITH(element))
6869     setDontCollideWithProperty(&level, element,
6870                               custom_element_properties[EP_DONT_COLLIDE_WITH]);
6871 }
6872
6873 static void CopyElementPropertiesToGame(int element)
6874 {
6875   if (IS_CUSTOM_ELEMENT(element))
6876     CopyCustomElementPropertiesToGame(element);
6877   else if (IS_GROUP_ELEMENT(element))
6878     CopyGroupElementPropertiesToGame(element);
6879   else
6880     CopyClassicElementPropertiesToGame(element);
6881 }
6882
6883 void CheckElementDescriptions()
6884 {
6885   int i;
6886
6887   for (i = 0; i < NUM_FILE_ELEMENTS; i++)
6888     if (getElementDescriptionFilename(i) == NULL && !IS_OBSOLETE(i))
6889       Error(ERR_WARN, "no element description for element '%s'", EL_NAME(i));
6890 }
6891
6892 void DrawLevelEd()
6893 {
6894   CloseDoor(DOOR_CLOSE_ALL);
6895   OpenDoor(DOOR_OPEN_2 | DOOR_NO_DELAY);
6896
6897 #if DEBUG
6898   CheckElementDescriptions();
6899 #endif
6900
6901   if (level_editor_test_game)
6902   {
6903     CopyPlayfield(level.field, Feld);
6904     CopyPlayfield(FieldBackup, level.field);
6905
6906     level_editor_test_game = FALSE;
6907   }
6908   else
6909   {
6910     edit_mode = ED_MODE_DRAWING;
6911     edit_mode_properties = ED_MODE_PROPERTIES_INFO;
6912
6913     ResetUndoBuffer();
6914
6915     level_xpos = -1;
6916     level_ypos = -1;
6917   }
6918
6919   /* copy default editor door content to main double buffer */
6920   BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
6921              DOOR_GFX_PAGEX6, DOOR_GFX_PAGEY1, DXSIZE, DYSIZE, DX, DY);
6922
6923   /* draw bigger door */
6924   DrawSpecialEditorDoor();
6925
6926   /* draw new control window */
6927   BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
6928              DOOR_GFX_PAGEX8, 236, EXSIZE, EYSIZE, EX, EY);
6929
6930   redraw_mask |= REDRAW_ALL;
6931
6932   ReinitializeElementList();            /* update dynamic level element list */
6933   ReinitializeElementListButtons();     /* custom element may look different */
6934
6935 #if 1
6936   UnmapAllGadgets();
6937 #else
6938   UnmapTapeButtons();
6939 #endif
6940   MapControlButtons();
6941
6942   DrawEditModeWindow();
6943
6944   /* copy actual editor door content to door double buffer for OpenDoor() */
6945   BlitBitmap(drawto, bitmap_db_door,
6946              DX, DY, DXSIZE, DYSIZE, DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
6947
6948   OpenDoor(DOOR_OPEN_1);
6949 }
6950
6951 static void AdjustDrawingAreaGadgets()
6952 {
6953   int ed_xsize = lev_fieldx + 2;
6954   int ed_ysize = lev_fieldy + 2;
6955   int max_ed_fieldx = MAX_ED_FIELDX;
6956   int max_ed_fieldy = MAX_ED_FIELDY;
6957   boolean horizontal_scrollbar_needed;
6958   boolean vertical_scrollbar_needed;
6959   int x, y, width, height;
6960   int xoffset, yoffset;
6961
6962   /* check if we need any scrollbars */
6963   horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
6964   vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
6965
6966   /* check if we have a smaller editor field because of scrollbars */
6967   if (horizontal_scrollbar_needed)
6968     max_ed_fieldy = MAX_ED_FIELDY - 1;
6969   if (vertical_scrollbar_needed)
6970     max_ed_fieldx = MAX_ED_FIELDX - 1;
6971
6972   /* check again if we now need more scrollbars because of less space */
6973   horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
6974   vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
6975
6976   /* check if editor field gets even smaller after adding new scrollbars */
6977   if (horizontal_scrollbar_needed)
6978     max_ed_fieldy = MAX_ED_FIELDY - 1;
6979   if (vertical_scrollbar_needed)
6980     max_ed_fieldx = MAX_ED_FIELDX - 1;
6981
6982   ed_fieldx = (ed_xsize < MAX_ED_FIELDX ? ed_xsize : max_ed_fieldx);
6983   ed_fieldy = (ed_ysize < MAX_ED_FIELDY ? ed_ysize : max_ed_fieldy);
6984
6985   ModifyGadget(level_editor_gadget[GADGET_ID_DRAWING_LEVEL],
6986                GDI_WIDTH, ed_fieldx * MINI_TILEX,
6987                GDI_HEIGHT, ed_fieldy * MINI_TILEY,
6988                GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
6989                GDI_END);
6990
6991   xoffset = (ed_fieldx == MAX_ED_FIELDX ? ED_SCROLLBUTTON_XSIZE : 0);
6992   yoffset = (ed_fieldy == MAX_ED_FIELDY ? ED_SCROLLBUTTON_YSIZE : 0);
6993
6994   x = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_RIGHT].x + xoffset;
6995   y = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_DOWN].y + yoffset;
6996
6997   ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_RIGHT], GDI_X, x, GDI_END);
6998   ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_DOWN], GDI_Y, y, GDI_END);
6999
7000   width = scrollbar_info[ED_SCROLLBAR_ID_AREA_HORIZONTAL].width + xoffset;
7001   height = scrollbar_info[ED_SCROLLBAR_ID_AREA_VERTICAL].height + yoffset;
7002
7003   ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
7004                GDI_WIDTH, width,
7005                GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldx,
7006                GDI_END);
7007   ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
7008                GDI_HEIGHT, height,
7009                GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldy,
7010                GDI_END);
7011 }
7012
7013 static void AdjustLevelScrollPosition()
7014 {
7015   if (level_xpos < -1)
7016     level_xpos = -1;
7017   if (level_xpos > lev_fieldx - ed_fieldx + 1)
7018     level_xpos = lev_fieldx - ed_fieldx + 1;
7019   if (lev_fieldx < ed_fieldx - 2)
7020     level_xpos = -1;
7021
7022   if (level_ypos < -1)
7023     level_ypos = -1;
7024   if (level_ypos > lev_fieldy - ed_fieldy + 1)
7025     level_ypos = lev_fieldy - ed_fieldy + 1;
7026   if (lev_fieldy < ed_fieldy - 2)
7027     level_ypos = -1;
7028 }
7029
7030 static void AdjustEditorScrollbar(int id)
7031 {
7032   struct GadgetInfo *gi = level_editor_gadget[id];
7033   int items_max, items_visible, item_position;
7034
7035   if (id == GADGET_ID_SCROLL_HORIZONTAL)
7036   {
7037     items_max = MAX(lev_fieldx + 2, ed_fieldx);
7038     items_visible = ed_fieldx;
7039     item_position = level_xpos + 1;
7040   }
7041   else
7042   {
7043     items_max = MAX(lev_fieldy + 2, ed_fieldy);
7044     items_visible = ed_fieldy;
7045     item_position = level_ypos + 1;
7046   }
7047
7048   if (item_position > items_max - items_visible)
7049     item_position = items_max - items_visible;
7050
7051   ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
7052                GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
7053 }
7054
7055 static void AdjustElementListScrollbar()
7056 {
7057   struct GadgetInfo *gi = level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL];
7058   int items_max, items_visible, item_position;
7059
7060   /* correct position of element list scrollbar */
7061   if (element_shift < 0)
7062     element_shift = 0;
7063   if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
7064     element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
7065
7066   items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
7067   items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
7068   item_position = element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ;
7069
7070   ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
7071                GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
7072                GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
7073 }
7074
7075 static void ModifyEditorCounterValue(int counter_id, int new_value)
7076 {
7077   int *counter_value = counterbutton_info[counter_id].value;
7078   int gadget_id = counterbutton_info[counter_id].gadget_id_text;
7079   struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7080
7081   ModifyGadget(gi, GDI_NUMBER_VALUE, new_value, GDI_END);
7082
7083   if (counter_value != NULL)
7084     *counter_value = gi->textinput.number_value;
7085 }
7086
7087 static void ModifyEditorCounterLimits(int counter_id, int min, int max)
7088 {
7089   int gadget_id = counterbutton_info[counter_id].gadget_id_text;
7090   struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7091
7092   ModifyGadget(gi, GDI_NUMBER_MIN, min, GDI_NUMBER_MAX, max, GDI_END);
7093
7094   if (counter_id >= ED_COUNTER_ID_ELEMENT_VALUE1 &&
7095       counter_id <= ED_COUNTER_ID_ELEMENT_VALUE4)
7096   {
7097     int gadget_id_up = counterbutton_info[counter_id].gadget_id_up;
7098     struct GadgetInfo *gi_up = level_editor_gadget[gadget_id_up];
7099
7100     ModifyGadget(gi, GDI_TEXT_SIZE, (max < 10 ? 1 : 3), GDI_END);
7101     ModifyGadget(gi_up, GDI_X, gi->x + gi->width + ED_GADGET_DISTANCE,GDI_END);
7102   }
7103 }
7104
7105 static void ModifyEditorSelectboxValue(int selectbox_id, int new_value)
7106 {
7107   int gadget_id = selectbox_info[selectbox_id].gadget_id;
7108   struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7109   int new_index_value = setSelectboxValue(selectbox_id, new_value);
7110
7111   ModifyGadget(gi, GDI_SELECTBOX_INDEX, new_index_value, GDI_END);
7112 }
7113
7114 static void ModifyEditorSelectboxOptions(int selectbox_id,
7115                                          struct ValueTextInfo *options)
7116 {
7117   int gadget_id = selectbox_info[selectbox_id].gadget_id;
7118   struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7119
7120   selectbox_info[selectbox_id].options = options;
7121
7122   /* set index to zero -- list may be shorter now (correct later, if needed) */
7123   ModifyGadget(gi, GDI_SELECTBOX_INDEX, 0,
7124                GDI_SELECTBOX_OPTIONS, options, GDI_END);
7125 }
7126
7127 static void ModifyEditorDrawingArea(int drawingarea_id, int xsize, int ysize)
7128 {
7129   int gadget_id = drawingarea_info[drawingarea_id].gadget_id;
7130   struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7131
7132   drawingarea_info[drawingarea_id].area_xsize = xsize;
7133   drawingarea_info[drawingarea_id].area_ysize = ysize;
7134
7135   ModifyGadget(gi, GDI_AREA_SIZE, xsize, ysize, GDI_END);
7136 }
7137
7138 static void ModifyEditorElementList()
7139 {
7140   int i;
7141
7142   for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
7143   {
7144     int gadget_id = GADGET_ID_ELEMENTLIST_FIRST + i;
7145     struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7146     struct GadgetDesign *gd = &gi->deco.design;
7147     int element = editor_elements[element_shift + i];
7148
7149     UnmapGadget(gi);
7150
7151     getMiniGraphicSource(el2edimg(element), &gd->bitmap, &gd->x, &gd->y);
7152     ModifyGadget(gi, GDI_INFO_TEXT, getElementInfoText(element), GDI_END);
7153
7154     MapGadget(gi);
7155   }
7156 }
7157
7158 static void PickDrawingElement(int button, int element)
7159 {
7160   if (button < 1 || button > 3)
7161     return;
7162
7163   if (button == 1)
7164   {
7165     new_element1 = element;
7166     DrawMiniGraphicExt(drawto,
7167                        DX + ED_WIN_MB_LEFT_XPOS, DY + ED_WIN_MB_LEFT_YPOS,
7168                        el2edimg(new_element1));
7169   }
7170   else if (button == 2)
7171   {
7172     new_element2 = element;
7173     DrawMiniGraphicExt(drawto,
7174                        DX + ED_WIN_MB_MIDDLE_XPOS, DY + ED_WIN_MB_MIDDLE_YPOS,
7175                        el2edimg(new_element2));
7176   }
7177   else
7178   {
7179     new_element3 = element;
7180     DrawMiniGraphicExt(drawto,
7181                        DX + ED_WIN_MB_RIGHT_XPOS, DY + ED_WIN_MB_RIGHT_YPOS,
7182                        el2edimg(new_element3));
7183   }
7184
7185   redraw_mask |= REDRAW_DOOR_1;
7186 }
7187
7188 static void RedrawDrawingElements()
7189 {
7190   PickDrawingElement(1, new_element1);
7191   PickDrawingElement(2, new_element2);
7192   PickDrawingElement(3, new_element3);
7193 }
7194
7195 static void DrawDrawingWindow()
7196 {
7197   stick_element_properties_window = FALSE;
7198
7199   SetMainBackgroundImage(IMG_UNDEFINED);
7200   ClearWindow();
7201
7202   UnmapLevelEditorWindowGadgets();
7203   UnmapLevelEditorToolboxCustomGadgets();
7204
7205   AdjustDrawingAreaGadgets();
7206   AdjustLevelScrollPosition();
7207   AdjustEditorScrollbar(GADGET_ID_SCROLL_HORIZONTAL);
7208   AdjustEditorScrollbar(GADGET_ID_SCROLL_VERTICAL);
7209
7210   DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
7211
7212   MapMainDrawingArea();
7213   MapLevelEditorToolboxDrawingGadgets();
7214 }
7215
7216 static void DrawLevelInfoWindow()
7217 {
7218   int i;
7219
7220   stick_element_properties_window = FALSE;
7221
7222   SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
7223   ClearWindow();
7224   UnmapLevelEditorWindowGadgets();
7225
7226 #if 0
7227   DrawTextSCentered(ED_SETTINGS1_YPOS, FONT_TITLE_1, "Level Settings");
7228   DrawTextSCentered(ED_SETTINGS2_YPOS, FONT_TITLE_1, "Editor Settings");
7229 #else
7230   DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS1_YPOS,
7231            "Level Settings", FONT_TITLE_1);
7232   DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS2_YPOS,
7233            "Editor Settings", FONT_TITLE_1);
7234 #endif
7235
7236   /* draw counter gadgets */
7237   for (i = ED_COUNTER_ID_LEVEL_FIRST; i <= ED_COUNTER_ID_LEVEL_LAST; i++)
7238     MapCounterButtons(i);
7239
7240   /* draw selectbox gadgets */
7241   for (i = ED_SELECTBOX_ID_LEVEL_FIRST; i <= ED_SELECTBOX_ID_LEVEL_LAST; i++)
7242     MapSelectboxGadget(i);
7243
7244   /* draw checkbutton gadgets */
7245   for (i=ED_CHECKBUTTON_ID_LEVEL_FIRST; i <= ED_CHECKBUTTON_ID_LEVEL_LAST; i++)
7246     MapCheckbuttonGadget(i);
7247
7248   /* draw radiobutton gadgets */
7249   for (i=ED_RADIOBUTTON_ID_LEVEL_FIRST; i <= ED_RADIOBUTTON_ID_LEVEL_LAST; i++)
7250     MapRadiobuttonGadget(i);
7251
7252   /* draw text input gadgets */
7253   for (i = ED_TEXTINPUT_ID_LEVEL_FIRST; i <= ED_TEXTINPUT_ID_LEVEL_LAST; i++)
7254     MapTextInputGadget(i);
7255
7256   /* draw drawing area */
7257   MapDrawingArea(ED_DRAWING_ID_RANDOM_BACKGROUND);
7258 }
7259
7260 static void DrawCustomContentArea()
7261 {
7262   int id = ED_DRAWING_ID_CUSTOM_CONTENT;
7263   struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
7264   int x1 = right_gadget_border[GADGET_ID_CUSTOM_DEADLINESS];
7265   int x2 = right_gadget_border[GADGET_ID_CUSTOM_EXPLOSION_TYPE];
7266   int x3 = right_gadget_border[GADGET_ID_CUSTOM_EXPLODE_IMPACT];
7267   int xoffset = ED_DRAWINGAREA_TEXT_DISTANCE;
7268
7269   /* add distance for potential left text (without drawing area border) */
7270   x2 += getTextWidthForGadget(drawingarea_info[id].text_left);
7271
7272   ModifyGadget(gi, GDI_X, MAX(x1, MAX(x2, x3)) + xoffset, GDI_END);
7273
7274   MapDrawingArea(ED_DRAWING_ID_CUSTOM_CONTENT);
7275 }
7276
7277 static void DrawCustomChangeContentArea()
7278 {
7279   int id = ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT;
7280   struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
7281   int x1 = right_gadget_border[GADGET_ID_CHANGE_USE_CONTENT];
7282   int x2 = right_gadget_border[GADGET_ID_CHANGE_REPLACE_WHEN];
7283   int x3 = right_gadget_border[GADGET_ID_CHANGE_ONLY_COMPLETE];
7284   int xoffset = ED_DRAWINGAREA_TEXT_DISTANCE;
7285
7286   ModifyGadget(gi, GDI_X, MAX(x1, MAX(x2, x3)) + xoffset, GDI_END);
7287
7288   MapDrawingArea(id);
7289 }
7290
7291 static void DrawYamYamContentAreas()
7292 {
7293   int x = SX + ED_AREA_YAMYAM_CONTENT_XPOS(3) + 4 * MINI_TILEX;
7294   int y = SY + ED_AREA_YAMYAM_CONTENT_YPOS(0) + ED_BORDER_AREA_YSIZE;
7295   int i;
7296
7297   /* display counter to choose number of element content areas */
7298   MapCounterButtons(ED_COUNTER_ID_YAMYAM_CONTENT);
7299
7300   for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
7301   {
7302     int id = ED_DRAWING_ID_YAMYAM_CONTENT_0 + i;
7303
7304     if (i < level.num_yamyam_contents)
7305     {
7306       MapDrawingArea(id);
7307     }
7308     else
7309     {
7310       int font_height = getFontHeight(FONT_TEXT_1);
7311
7312       UnmapDrawingArea(id);
7313
7314       /* delete content areas in case of reducing number of them */
7315       DrawBackground(SX + drawingarea_info[id].x - MINI_TILEX / 2,
7316                      SY + drawingarea_info[id].y - MINI_TILEY / 2,
7317                      4 * MINI_TILEX,
7318                      4 * MINI_TILEY + ED_GADGET_TEXT_DISTANCE + font_height);
7319     }
7320   }
7321
7322   DrawText(x, y + 0 * MINI_TILEY, "content", FONT_TEXT_1);
7323   DrawText(x, y + 1 * MINI_TILEY, "when",    FONT_TEXT_1);
7324   DrawText(x, y + 2 * MINI_TILEY, "smashed", FONT_TEXT_1);
7325 }
7326
7327 static void DrawMagicBallContentAreas()
7328 {
7329   int x = SX + ED_AREA_MAGIC_BALL_CONTENT_XPOS(3) + 4 * MINI_TILEX;
7330   int y = SY + ED_AREA_MAGIC_BALL_CONTENT_YPOS(0) + ED_BORDER_AREA_YSIZE;
7331   int i;
7332
7333   /* display counter to choose number of element content areas */
7334   MapCounterButtons(ED_COUNTER_ID_BALL_CONTENT);
7335
7336   for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
7337   {
7338     int id = ED_DRAWING_ID_MAGIC_BALL_CONTENT_0 + i;
7339
7340     if (i < level.num_ball_contents)
7341     {
7342       MapDrawingArea(id);
7343     }
7344     else
7345     {
7346       int font_height = getFontHeight(FONT_TEXT_1);
7347
7348       UnmapDrawingArea(id);
7349
7350       /* delete content areas in case of reducing number of them */
7351       DrawBackground(SX + drawingarea_info[id].x - MINI_TILEX / 2,
7352                      SY + drawingarea_info[id].y - MINI_TILEY / 2,
7353                      4 * MINI_TILEX,
7354                      4 * MINI_TILEY + ED_GADGET_TEXT_DISTANCE + font_height);
7355     }
7356   }
7357
7358   DrawText(x, y + 0 * MINI_TILEY, "generated", FONT_TEXT_1);
7359   DrawText(x, y + 1 * MINI_TILEY, "when",      FONT_TEXT_1);
7360   DrawText(x, y + 2 * MINI_TILEY, "active",    FONT_TEXT_1);
7361 }
7362
7363 static void DrawAndroidElementArea(int element)
7364 {
7365   int num_elements = level.num_android_clone_elements;
7366   int id = ED_DRAWING_ID_ANDROID_CONTENT;
7367   int sx = SX + drawingarea_info[id].x - MINI_TILEX / 2;
7368   int sy = SY + drawingarea_info[id].y - MINI_TILEY / 2;
7369   int xsize = MAX_ANDROID_ELEMENTS;
7370   int ysize = 1;
7371
7372   /* display counter to choose number of element areas */
7373   MapCounterButtons(ED_COUNTER_ID_ANDROID_CONTENT);
7374
7375   if (drawingarea_info[id].text_left != NULL)
7376     sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
7377
7378   UnmapDrawingArea(id);
7379
7380   ModifyEditorDrawingArea(id, num_elements, 1);
7381
7382   /* delete content areas in case of reducing number of them */
7383   DrawBackground(sx, sy, (xsize + 1) * MINI_TILEX, (ysize + 1) * MINI_TILEY);
7384
7385   MapDrawingArea(id);
7386 }
7387
7388 static void DrawGroupElementArea(int element)
7389 {
7390   int num_elements = group_element_info.num_elements;
7391   int id = ED_DRAWING_ID_GROUP_CONTENT;
7392   int sx = SX + drawingarea_info[id].x - MINI_TILEX / 2;
7393   int sy = SY + drawingarea_info[id].y - MINI_TILEY / 2;
7394   int xsize = MAX_ELEMENTS_IN_GROUP;
7395   int ysize = 1;
7396
7397   if (drawingarea_info[id].text_left != NULL)
7398     sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
7399
7400   UnmapDrawingArea(id);
7401
7402   ModifyEditorDrawingArea(id, num_elements, 1);
7403
7404   /* delete content areas in case of reducing number of them */
7405   DrawBackground(sx, sy, (xsize + 1) * MINI_TILEX, (ysize + 1) * MINI_TILEY);
7406
7407   MapDrawingArea(id);
7408 }
7409
7410 static void DrawEnvelopeTextArea(int envelope_nr)
7411 {
7412   int id = ED_TEXTAREA_ID_ENVELOPE_INFO;
7413   struct GadgetInfo *gi = level_editor_gadget[textarea_info[id].gadget_id];
7414
7415   UnmapGadget(gi);
7416   DrawBackground(gi->x, gi->y, gi->width, gi->height);
7417
7418   if (envelope_nr != -1)
7419     textarea_info[id].value = level.envelope[envelope_nr].text;
7420
7421   ModifyGadget(gi, GDI_AREA_SIZE,
7422                *counterbutton_info[ED_COUNTER_ID_ENVELOPE_XSIZE].value,
7423                *counterbutton_info[ED_COUNTER_ID_ENVELOPE_YSIZE].value,
7424                GDI_END);
7425
7426   MapTextAreaGadget(ED_TEXTAREA_ID_ENVELOPE_INFO);
7427 }
7428
7429 static boolean PrintInfoText(char *text, int font_nr, int start_line)
7430 {
7431   int font_height = getFontHeight(font_nr);
7432   int pad_x = ED_ELEMENT_SETTINGS_XPOS(0);
7433   int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
7434   int sx = SX + pad_x;
7435   int sy = SY + pad_y;
7436   int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
7437
7438   if (start_line >= max_lines_per_screen)
7439     return FALSE;
7440
7441   DrawText(sx, sy + start_line * font_height, text, font_nr);
7442
7443   return TRUE;
7444 }
7445
7446 static int PrintElementDescriptionFromFile(char *filename, int start_line)
7447 {
7448   int font_nr = FONT_TEXT_2;
7449   int font_width = getFontWidth(font_nr);
7450   int font_height = getFontHeight(font_nr);
7451   int pad_x = ED_ELEMENT_SETTINGS_XPOS(0);
7452   int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
7453   int sx = SX + pad_x;
7454   int sy = SY + pad_y + start_line * font_height;
7455   int max_chars_per_line = (SXSIZE - 2 * pad_x) / font_width;
7456   int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
7457
7458   return DrawTextFromFile(sx, sy, filename, font_nr, max_chars_per_line,
7459                           max_lines_per_screen, TRUE);
7460 }
7461
7462 static void DrawPropertiesTabulatorGadgets()
7463 {
7464   struct GadgetInfo *gd_gi = level_editor_gadget[GADGET_ID_PROPERTIES_INFO];
7465   struct GadgetDesign *gd = &gd_gi->alt_design[GD_BUTTON_UNPRESSED];
7466   int gd_x = gd->x + gd_gi->border.width / 2;
7467   int gd_y = gd->y + gd_gi->height - 1;
7468   Pixel tab_color = GetPixel(gd->bitmap, gd_x, gd_y);
7469   int id_first = ED_TEXTBUTTON_ID_PROPERTIES_INFO;
7470   int id_last  = ED_TEXTBUTTON_ID_PROPERTIES_CONFIG;
7471   int max_tabs = 4;
7472   int i;
7473
7474   /* draw additional "advanced" tabulator for custom elements */
7475   if (IS_CUSTOM_ELEMENT(properties_element))
7476     id_last = ED_TEXTBUTTON_ID_PROPERTIES_CHANGE;
7477
7478   for (i = id_first; i <= id_last; i++)
7479   {
7480     int gadget_id = textbutton_info[i].gadget_id;
7481     struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7482     boolean active = (i != edit_mode_properties);
7483
7484     /* use "config 1" and "config 2" instead of "config" */
7485     if (i == ED_TEXTBUTTON_ID_PROPERTIES_CONFIG &&
7486         IS_CUSTOM_ELEMENT(properties_element))
7487       continue;
7488
7489     /* draw background line below tabulator button */
7490     ClearRectangleOnBackground(drawto, gi->x, gi->y + gi->height, gi->width,1);
7491
7492     /* draw solid line below inactive tabulator buttons */
7493     if (!active && tab_color != BLACK_PIXEL)    /* black => transparent */
7494       FillRectangle(drawto, gi->x, gi->y + gi->height, gi->width,1, tab_color);
7495
7496     ModifyGadget(gi, GDI_ACTIVE, active, GDI_END);
7497     MapTextbuttonGadget(i);
7498   }
7499
7500   /* draw little border line below tabulator buttons */
7501   if (tab_color != BLACK_PIXEL)                 /* black => transparent */
7502     FillRectangle(drawto, gd_gi->x, gd_gi->y + gd_gi->height + 1,
7503                   max_tabs * gd_gi->width + (max_tabs -1) * ED_GADGET_DISTANCE,
7504                   ED_GADGET_DISTANCE, tab_color);
7505 }
7506
7507 static void DrawPropertiesInfo()
7508 {
7509   static struct
7510   {
7511     int value;
7512     char *text;
7513   }
7514   properties[] =
7515   {
7516     /* configurable properties */
7517
7518     { EP_WALKABLE_OVER,         "- player can walk over it"             },
7519     { EP_WALKABLE_INSIDE,       "- player can walk inside it"           },
7520     { EP_WALKABLE_UNDER,        "- player can walk under it"            },
7521     { EP_PASSABLE_OVER,         "- player can pass over it"             },
7522     { EP_PASSABLE_INSIDE,       "- player can pass through it"          },
7523     { EP_PASSABLE_UNDER,        "- player can pass under it"            },
7524     { EP_PROTECTED,             "- player is protected by it"           },
7525
7526     { EP_DIGGABLE,              "- can be digged away"                  },
7527     { EP_COLLECTIBLE,           "- can be collected"                    },
7528     { EP_DROPPABLE,             "- can be dropped after collecting"     },
7529     { EP_THROWABLE,             "- can be thrown after collecting"      },
7530     { EP_PUSHABLE,              "- can be pushed"                       },
7531
7532     { EP_CAN_FALL,              "- can fall"                            },
7533     { EP_CAN_MOVE,              "- can move"                            },
7534
7535     { EP_CAN_SMASH_PLAYER,      "- can smash player"                    },
7536 #if 0
7537     { EP_CAN_SMASH_ENEMIES,     "- can smash good and bad guys"         },
7538 #endif
7539     { EP_CAN_SMASH_EVERYTHING,  "- can smash everything smashable"      },
7540
7541     { EP_SLIPPERY,              "- slippery for falling elements"       },
7542     { EP_EM_SLIPPERY_WALL,      "- slippery for some gems (EM style)"   },
7543
7544     { EP_DONT_RUN_INTO,         "- deadly when running into"            },
7545     { EP_DONT_COLLIDE_WITH,     "- deadly when colliding with"          },
7546     { EP_DONT_TOUCH,            "- deadly when touching"                },
7547
7548     { EP_INDESTRUCTIBLE,        "- indestructible"                      },
7549
7550     { EP_CAN_EXPLODE_BY_FIRE,   "- can explode by fire or explosions"   },
7551     { EP_CAN_EXPLODE_SMASHED,   "- can explode when smashed"            },
7552     { EP_CAN_EXPLODE_IMPACT,    "- can explode on impact"               },
7553
7554     { EP_CAN_CHANGE,            "- can change to other element"         },
7555
7556     /* pre-defined properties */
7557     { EP_CAN_PASS_MAGIC_WALL,   "- can pass magic walls"                },
7558     { EP_SWITCHABLE,            "- can be switched"                     },
7559 #if 0
7560     { EP_HAS_EDITOR_CONTENT,    "- can contain other elements"          },
7561 #endif
7562
7563     { -1,                       NULL                                    }
7564   };
7565   char *filename = getElementDescriptionFilename(properties_element);
7566   char *percentage_text = "In this level:";
7567   char *properties_text = "Standard properties:";
7568   float percentage;
7569   int num_elements_in_level;
7570   int num_standard_properties = 0;
7571   int font1_nr = FONT_TEXT_1;
7572   int font2_nr = FONT_TEXT_2;
7573   int font1_width = getFontWidth(font1_nr);
7574   int font2_height = getFontHeight(font2_nr);
7575   int pad_x = ED_ELEMENT_SETTINGS_XPOS(0);
7576   int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
7577   int screen_line = 0;
7578   int i, x, y;
7579
7580   if (setup.editor.show_element_token)
7581   {
7582     DrawTextF(pad_x, pad_y + screen_line++ * font2_height, FONT_TEXT_3,
7583               "[%s]", element_info[properties_element].token_name);
7584     screen_line++;
7585   }
7586
7587   /* ----- print number of elements / percentage of this element in level */
7588
7589   num_elements_in_level = 0;
7590   for (y = 0; y < lev_fieldy; y++) 
7591     for (x = 0; x < lev_fieldx; x++)
7592       if (Feld[x][y] == properties_element)
7593         num_elements_in_level++;
7594   percentage = num_elements_in_level * 100.0 / (lev_fieldx * lev_fieldy);
7595
7596   DrawTextS(pad_x, pad_y + screen_line * font2_height, font1_nr,
7597             percentage_text);
7598   DrawTextF(pad_x + strlen(percentage_text) * font1_width,
7599             pad_y + screen_line++ * font2_height, font2_nr,
7600             "%d (%.2f%%)", num_elements_in_level, percentage);
7601
7602   screen_line++;
7603
7604   /* ----- print standard properties of this element */
7605
7606   DrawTextS(pad_x, pad_y + screen_line++ * font2_height, font1_nr,
7607             properties_text);
7608
7609   for (i = 0; properties[i].value != -1; i++)
7610   {
7611     if (!HAS_PROPERTY(properties_element, properties[i].value))
7612       continue;
7613
7614     DrawTextS(pad_x, pad_y + screen_line++ * font2_height, font2_nr,
7615               properties[i].text);
7616     num_standard_properties++;
7617   }
7618
7619   if (num_standard_properties == 0)
7620     DrawTextS(pad_x + strlen(properties_text) * font1_width,
7621               pad_y + (screen_line - 1) * font2_height, font2_nr, "none");
7622
7623   screen_line++;
7624
7625   /* ----- print special description of this element */
7626
7627   PrintInfoText("Description:", FONT_TEXT_1, screen_line);
7628   if (PrintElementDescriptionFromFile(filename, screen_line + 1) == 0)
7629     PrintInfoText("No description available.", FONT_TEXT_1, screen_line);
7630 }
7631
7632 #define TEXT_COLLECTING         "Score for collecting"
7633 #define TEXT_SMASHING           "Score for smashing"
7634 #define TEXT_SLURPING           "Score for slurping robot"
7635 #define TEXT_CRACKING           "Score for cracking"
7636 #define TEXT_AMOEBA_SPEED       "Speed of amoeba growth"
7637 #define TEXT_DURATION           "Duration when activated"
7638 #define TEXT_BALL_DELAY         "Element generation delay"
7639 #define TEXT_MOVE_SPEED         "Speed of android moving"
7640 #define TEXT_CLONE_SPEED        "Speed of android cloning"
7641 #define TEXT_GAME_OF_LIFE_1     "Min neighbours to survive"
7642 #define TEXT_GAME_OF_LIFE_2     "Max neighbours to survive"
7643 #define TEXT_GAME_OF_LIFE_3     "Min neighbours to create"
7644 #define TEXT_GAME_OF_LIFE_4     "Max neighbours to create"
7645 #define TEXT_TIME_BONUS         "Extra time to solve level"
7646
7647 static struct
7648 {
7649   int element;
7650   int *value;
7651   char *text;
7652 } elements_with_counter[] =
7653 {
7654   { EL_EMERALD,         &level.score[SC_EMERALD],       TEXT_COLLECTING },
7655   { EL_BD_DIAMOND,      &level.score[SC_EMERALD],       TEXT_COLLECTING },
7656   { EL_EMERALD_YELLOW,  &level.score[SC_EMERALD],       TEXT_COLLECTING },
7657   { EL_EMERALD_RED,     &level.score[SC_EMERALD],       TEXT_COLLECTING },
7658   { EL_EMERALD_PURPLE,  &level.score[SC_EMERALD],       TEXT_COLLECTING },
7659   { EL_SP_INFOTRON,     &level.score[SC_EMERALD],       TEXT_COLLECTING },
7660   { EL_DIAMOND,         &level.score[SC_DIAMOND],       TEXT_COLLECTING },
7661   { EL_CRYSTAL,         &level.score[SC_CRYSTAL],       TEXT_COLLECTING },
7662   { EL_PEARL,           &level.score[SC_PEARL],         TEXT_COLLECTING },
7663   { EL_BUG,             &level.score[SC_BUG],           TEXT_SMASHING   },
7664   { EL_BUG_RIGHT,       &level.score[SC_BUG],           TEXT_SMASHING   },
7665   { EL_BUG_UP,          &level.score[SC_BUG],           TEXT_SMASHING   },
7666   { EL_BUG_LEFT,        &level.score[SC_BUG],           TEXT_SMASHING   },
7667   { EL_BUG_DOWN,        &level.score[SC_BUG],           TEXT_SMASHING   },
7668   { EL_BD_BUTTERFLY,    &level.score[SC_BUG],           TEXT_SMASHING   },
7669   { EL_BD_BUTTERFLY_RIGHT,&level.score[SC_BUG],         TEXT_SMASHING   },
7670   { EL_BD_BUTTERFLY_UP,   &level.score[SC_BUG],         TEXT_SMASHING   },
7671   { EL_BD_BUTTERFLY_LEFT, &level.score[SC_BUG],         TEXT_SMASHING   },
7672   { EL_BD_BUTTERFLY_DOWN, &level.score[SC_BUG],         TEXT_SMASHING   },
7673   { EL_SP_ELECTRON,     &level.score[SC_BUG],           TEXT_SMASHING   },
7674   { EL_SPACESHIP,       &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7675   { EL_SPACESHIP_RIGHT, &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7676   { EL_SPACESHIP_UP,    &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7677   { EL_SPACESHIP_LEFT,  &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7678   { EL_SPACESHIP_DOWN,  &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7679   { EL_BD_FIREFLY,      &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7680   { EL_BD_FIREFLY_RIGHT,&level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7681   { EL_BD_FIREFLY_UP,   &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7682   { EL_BD_FIREFLY_LEFT, &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7683   { EL_BD_FIREFLY_DOWN, &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7684   { EL_SP_SNIKSNAK,     &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7685   { EL_YAMYAM,          &level.score[SC_YAMYAM],        TEXT_SMASHING   },
7686   { EL_YAMYAM_LEFT,     &level.score[SC_YAMYAM],        TEXT_SMASHING   },
7687   { EL_YAMYAM_RIGHT,    &level.score[SC_YAMYAM],        TEXT_SMASHING   },
7688   { EL_YAMYAM_UP,       &level.score[SC_YAMYAM],        TEXT_SMASHING   },
7689   { EL_YAMYAM_DOWN,     &level.score[SC_YAMYAM],        TEXT_SMASHING   },
7690   { EL_DARK_YAMYAM,     &level.score[SC_YAMYAM],        TEXT_SMASHING   },
7691   { EL_ROBOT,           &level.score[SC_ROBOT],         TEXT_SMASHING   },
7692   { EL_PACMAN,          &level.score[SC_PACMAN],        TEXT_SMASHING   },
7693   { EL_PACMAN_RIGHT,    &level.score[SC_PACMAN],        TEXT_SMASHING   },
7694   { EL_PACMAN_UP,       &level.score[SC_PACMAN],        TEXT_SMASHING   },
7695   { EL_PACMAN_LEFT,     &level.score[SC_PACMAN],        TEXT_SMASHING   },
7696   { EL_PACMAN_DOWN,     &level.score[SC_PACMAN],        TEXT_SMASHING   },
7697   { EL_NUT,             &level.score[SC_NUT],           TEXT_CRACKING   },
7698   { EL_DYNAMITE,        &level.score[SC_DYNAMITE],      TEXT_COLLECTING },
7699   { EL_EM_DYNAMITE,     &level.score[SC_DYNAMITE],      TEXT_COLLECTING },
7700   { EL_DYNABOMB_INCREASE_NUMBER,&level.score[SC_DYNAMITE],TEXT_COLLECTING },
7701   { EL_DYNABOMB_INCREASE_SIZE,  &level.score[SC_DYNAMITE],TEXT_COLLECTING },
7702   { EL_DYNABOMB_INCREASE_POWER, &level.score[SC_DYNAMITE],TEXT_COLLECTING },
7703   { EL_SHIELD_NORMAL,   &level.score[SC_SHIELD],        TEXT_COLLECTING },
7704   { EL_SHIELD_DEADLY,   &level.score[SC_SHIELD],        TEXT_COLLECTING },
7705   { EL_EXTRA_TIME,      &level.extra_time_score,        TEXT_COLLECTING },
7706   { EL_KEY_1,           &level.score[SC_KEY],           TEXT_COLLECTING },
7707   { EL_KEY_2,           &level.score[SC_KEY],           TEXT_COLLECTING },
7708   { EL_KEY_3,           &level.score[SC_KEY],           TEXT_COLLECTING },
7709   { EL_KEY_4,           &level.score[SC_KEY],           TEXT_COLLECTING },
7710   { EL_EM_KEY_1,        &level.score[SC_KEY],           TEXT_COLLECTING },
7711   { EL_EM_KEY_2,        &level.score[SC_KEY],           TEXT_COLLECTING },
7712   { EL_EM_KEY_3,        &level.score[SC_KEY],           TEXT_COLLECTING },
7713   { EL_EM_KEY_4,        &level.score[SC_KEY],           TEXT_COLLECTING },
7714   { EL_EMC_KEY_5,       &level.score[SC_KEY],           TEXT_COLLECTING },
7715   { EL_EMC_KEY_6,       &level.score[SC_KEY],           TEXT_COLLECTING },
7716   { EL_EMC_KEY_7,       &level.score[SC_KEY],           TEXT_COLLECTING },
7717   { EL_EMC_KEY_8,       &level.score[SC_KEY],           TEXT_COLLECTING },
7718   { EL_AMOEBA_WET,      &level.amoeba_speed,            TEXT_AMOEBA_SPEED },
7719   { EL_AMOEBA_DRY,      &level.amoeba_speed,            TEXT_AMOEBA_SPEED },
7720   { EL_AMOEBA_FULL,     &level.amoeba_speed,            TEXT_AMOEBA_SPEED },
7721   { EL_BD_AMOEBA,       &level.amoeba_speed,            TEXT_AMOEBA_SPEED },
7722   { EL_EMC_DRIPPER,     &level.amoeba_speed,            TEXT_AMOEBA_SPEED },
7723   { EL_MAGIC_WALL,      &level.time_magic_wall,         TEXT_DURATION   },
7724   { EL_BD_MAGIC_WALL,   &level.time_magic_wall,         TEXT_DURATION   },
7725   { EL_ROBOT_WHEEL,     &level.time_wheel,              TEXT_DURATION   },
7726
7727   { EL_TIMEGATE_SWITCH, &level.time_timegate,           TEXT_DURATION   },
7728   { EL_LIGHT_SWITCH,    &level.time_light,              TEXT_DURATION   },
7729   { EL_LIGHT_SWITCH_ACTIVE, &level.time_light,          TEXT_DURATION   },
7730   { EL_SHIELD_NORMAL,   &level.shield_normal_time,      TEXT_DURATION   },
7731   { EL_SHIELD_DEADLY,   &level.shield_deadly_time,      TEXT_DURATION   },
7732   { EL_EXTRA_TIME,      &level.extra_time,              TEXT_TIME_BONUS },
7733   { EL_TIME_ORB_FULL,   &level.time_orb_time,           TEXT_TIME_BONUS },
7734   { EL_GAME_OF_LIFE,    &level.game_of_life[0],         TEXT_GAME_OF_LIFE_1 },
7735   { EL_GAME_OF_LIFE,    &level.game_of_life[1],         TEXT_GAME_OF_LIFE_2 },
7736   { EL_GAME_OF_LIFE,    &level.game_of_life[2],         TEXT_GAME_OF_LIFE_3 },
7737   { EL_GAME_OF_LIFE,    &level.game_of_life[3],         TEXT_GAME_OF_LIFE_4 },
7738   { EL_BIOMAZE,         &level.biomaze[0],              TEXT_GAME_OF_LIFE_1 },
7739   { EL_BIOMAZE,         &level.biomaze[1],              TEXT_GAME_OF_LIFE_2 },
7740   { EL_BIOMAZE,         &level.biomaze[2],              TEXT_GAME_OF_LIFE_3 },
7741   { EL_BIOMAZE,         &level.biomaze[3],              TEXT_GAME_OF_LIFE_4 },
7742
7743   { EL_EMC_ANDROID,     &level.android_move_time,       TEXT_MOVE_SPEED },
7744   { EL_EMC_ANDROID,     &level.android_clone_time,      TEXT_CLONE_SPEED },
7745   { EL_EMC_MAGIC_BALL,  &level.ball_time,               TEXT_BALL_DELAY },
7746   { EL_EMC_LENSES,      &level.lenses_score,            TEXT_COLLECTING },
7747   { EL_EMC_MAGNIFIER,   &level.magnify_score,           TEXT_COLLECTING },
7748   { EL_SPRING,          &level.slurp_score,             TEXT_SLURPING   },
7749   { EL_EMC_LENSES,      &level.lenses_time,             TEXT_DURATION   },
7750   { EL_EMC_MAGNIFIER,   &level.magnify_time,            TEXT_DURATION   },
7751
7752   { -1,                 NULL,                           NULL            }
7753 };
7754
7755 static boolean checkPropertiesConfig(int element)
7756 {
7757   int i;
7758
7759   if (IS_GEM(element) ||
7760       IS_CUSTOM_ELEMENT(element) ||
7761       IS_GROUP_ELEMENT(element) ||
7762       IS_ENVELOPE(element) ||
7763       ELEM_IS_PLAYER(element) ||
7764       HAS_EDITOR_CONTENT(element) ||
7765       CAN_GROW(element) ||
7766       COULD_MOVE_INTO_ACID(element) ||
7767       MAYBE_DONT_COLLIDE_WITH(element))
7768     return TRUE;
7769   else
7770     for (i = 0; elements_with_counter[i].element != -1; i++)
7771       if (elements_with_counter[i].element == element)
7772         return TRUE;
7773
7774   return FALSE;
7775 }
7776
7777 static void DrawPropertiesConfig()
7778 {
7779   int max_num_element_counters = 4;
7780   int num_element_counters = 0;
7781   int i;
7782
7783   if (!checkPropertiesConfig(properties_element))
7784   {
7785     PrintInfoText("No configuration options available.", FONT_TEXT_1, 0);
7786
7787     return;
7788   }
7789
7790   /* check if there are elements where a value can be chosen for */
7791   for (i = 0; elements_with_counter[i].element != -1; i++)
7792   {
7793     if (elements_with_counter[i].element == properties_element)
7794     {
7795       int counter_id = ED_COUNTER_ID_ELEMENT_VALUE1 + num_element_counters;
7796
7797       counterbutton_info[counter_id].y =
7798         ED_ELEMENT_SETTINGS_YPOS(
7799                 (HAS_EDITOR_CONTENT(properties_element)      ? 1 : 0) +
7800                 (CAN_GROW(properties_element)                ? 1 : 0) +
7801                 (COULD_MOVE_INTO_ACID(properties_element)    ? 1 : 0) +
7802                 (MAYBE_DONT_COLLIDE_WITH(properties_element) ? 1 : 0) +
7803                 (properties_element == EL_EMC_MAGIC_BALL     ? 2 : 0) +
7804                 num_element_counters);
7805
7806       counterbutton_info[counter_id].value = elements_with_counter[i].value;
7807       counterbutton_info[counter_id].text_right= elements_with_counter[i].text;
7808
7809       if (properties_element == EL_GAME_OF_LIFE ||
7810           properties_element == EL_BIOMAZE)
7811       {
7812         counterbutton_info[counter_id].min_value = 0;   /* min neighbours */
7813         counterbutton_info[counter_id].max_value = 8;   /* max neighbours */
7814       }
7815       else
7816       {
7817         /* !!! CHANGE THIS FOR CERTAIN ELEMENTS !!! */
7818         counterbutton_info[counter_id].min_value = MIN_SCORE;
7819         counterbutton_info[counter_id].max_value = MAX_SCORE;
7820       }
7821
7822       MapCounterButtons(counter_id);
7823
7824       num_element_counters++;
7825       if (num_element_counters >= max_num_element_counters)
7826         break;
7827     }
7828   }
7829
7830   if (HAS_EDITOR_CONTENT(properties_element))
7831   {
7832     /* draw stickybutton gadget */
7833     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
7834
7835     if (IS_AMOEBOID(properties_element))
7836       MapDrawingArea(ED_DRAWING_ID_AMOEBA_CONTENT);
7837     else if (properties_element == EL_YAMYAM ||
7838              properties_element == EL_YAMYAM_LEFT ||
7839              properties_element == EL_YAMYAM_RIGHT ||
7840              properties_element == EL_YAMYAM_UP ||
7841              properties_element == EL_YAMYAM_DOWN)
7842       DrawYamYamContentAreas();
7843     else if (properties_element == EL_EMC_MAGIC_BALL)
7844     {
7845       DrawMagicBallContentAreas();
7846
7847       MapCheckbuttonGadget(ED_CHECKBUTTON_ID_RANDOM_BALL_CONTENT);
7848       MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INITIAL_BALL_STATE);
7849     }
7850     else if (properties_element == EL_EMC_ANDROID)
7851       DrawAndroidElementArea(properties_element);
7852   }
7853
7854   if (ELEM_IS_PLAYER(properties_element))
7855   {
7856     int player_nr = GET_PLAYER_NR(properties_element);
7857
7858     /* these properties can be set for every player individually */
7859
7860     drawingarea_info[ED_DRAWING_ID_START_ELEMENT].value =
7861       &level.start_element[player_nr];
7862     drawingarea_info[ED_DRAWING_ID_ARTWORK_ELEMENT].value =
7863       &level.artwork_element[player_nr];
7864     drawingarea_info[ED_DRAWING_ID_EXPLOSION_ELEMENT].value =
7865       &level.explosion_element[player_nr];
7866
7867     checkbutton_info[ED_CHECKBUTTON_ID_USE_START_ELEMENT].value =
7868       &level.use_start_element[player_nr];
7869     checkbutton_info[ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT].value =
7870       &level.use_artwork_element[player_nr];
7871     checkbutton_info[ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT].value =
7872       &level.use_explosion_element[player_nr];
7873     checkbutton_info[ED_CHECKBUTTON_ID_INITIAL_GRAVITY].value =
7874       &level.initial_player_gravity[player_nr];
7875
7876     selectbox_info[ED_SELECTBOX_ID_PLAYER_SPEED].value =
7877       &level.initial_player_stepsize[player_nr];
7878
7879     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID);
7880     MapCheckbuttonGadget(properties_element == EL_SP_MURPHY ?
7881                          ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD :
7882                          ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD);
7883     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_BLOCK_SNAP_FIELD);
7884     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CONTINUOUS_SNAPPING);
7885     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INSTANT_RELOCATION);
7886     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_START_ELEMENT);
7887     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT);
7888     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT);
7889     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INITIAL_GRAVITY);
7890     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE);
7891
7892     MapDrawingArea(ED_DRAWING_ID_START_ELEMENT);
7893     MapDrawingArea(ED_DRAWING_ID_ARTWORK_ELEMENT);
7894     MapDrawingArea(ED_DRAWING_ID_EXPLOSION_ELEMENT);
7895
7896     MapSelectboxGadget(ED_SELECTBOX_ID_PLAYER_SPEED);
7897   }
7898
7899   if (IS_GEM(properties_element))
7900     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS);
7901
7902   if (COULD_MOVE_INTO_ACID(properties_element) &&
7903       !ELEM_IS_PLAYER(properties_element) &&
7904       (!IS_CUSTOM_ELEMENT(properties_element) ||
7905        edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2))
7906   {
7907     /* set position for checkbutton for "can move into acid" */
7908     checkbutton_info[ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID].x =
7909       ED_ELEMENT_SETTINGS_XPOS(IS_CUSTOM_ELEMENT(properties_element) ? 1 : 0);
7910     checkbutton_info[ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID].y =
7911       ED_ELEMENT_SETTINGS_YPOS(IS_CUSTOM_ELEMENT(properties_element) ? 6 :
7912                        HAS_EDITOR_CONTENT(properties_element) ? 1 : 0);
7913
7914     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID);
7915   }
7916
7917   if (MAYBE_DONT_COLLIDE_WITH(properties_element))
7918     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH);
7919
7920   if (properties_element == EL_SPRING)
7921     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_SPRING_BUG);
7922
7923   if (properties_element == EL_TIME_ORB_FULL)
7924     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_TIME_ORB_BUG);
7925
7926   if (CAN_GROW(properties_element))
7927   {
7928     checkbutton_info[ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE].y =
7929       ED_ELEMENT_SETTINGS_YPOS(HAS_EDITOR_CONTENT(properties_element) ? 1 : 0);
7930
7931     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE);
7932   }
7933
7934   if (IS_ENVELOPE(properties_element))
7935   {
7936     int counter1_id = ED_COUNTER_ID_ENVELOPE_XSIZE;
7937     int counter2_id = ED_COUNTER_ID_ENVELOPE_YSIZE;
7938     int envelope_nr = properties_element - EL_ENVELOPE_1;
7939
7940     counterbutton_info[counter1_id].value = &level.envelope[envelope_nr].xsize;
7941     counterbutton_info[counter2_id].value = &level.envelope[envelope_nr].ysize;
7942
7943     /* display counter to choose size of envelope text area */
7944     MapCounterButtons(ED_COUNTER_ID_ENVELOPE_XSIZE);
7945     MapCounterButtons(ED_COUNTER_ID_ENVELOPE_YSIZE);
7946
7947     DrawEnvelopeTextArea(envelope_nr);
7948   }
7949
7950   if (IS_CUSTOM_ELEMENT(properties_element))
7951   {
7952     /* draw stickybutton gadget */
7953     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
7954
7955     if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_1)
7956     {
7957       /* draw checkbutton gadgets */
7958       for (i =  ED_CHECKBUTTON_ID_CUSTOM1_FIRST;
7959            i <= ED_CHECKBUTTON_ID_CUSTOM1_LAST; i++)
7960         MapCheckbuttonGadget(i);
7961
7962       /* draw counter gadgets */
7963       for (i =  ED_COUNTER_ID_CUSTOM1_FIRST;
7964            i <= ED_COUNTER_ID_CUSTOM1_LAST; i++)
7965         MapCounterButtons(i);
7966
7967       /* draw selectbox gadgets */
7968       for (i =  ED_SELECTBOX_ID_CUSTOM1_FIRST;
7969            i <= ED_SELECTBOX_ID_CUSTOM1_LAST; i++)
7970         MapSelectboxGadget(i);
7971
7972       /* draw textbutton gadgets */
7973       MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE);
7974
7975       /* draw text input gadgets */
7976       MapTextInputGadget(ED_TEXTINPUT_ID_ELEMENT_NAME);
7977
7978       /* draw drawing area gadgets */
7979       MapDrawingArea(ED_DRAWING_ID_CUSTOM_GRAPHIC);
7980     }
7981     else if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2)
7982     {
7983       /* draw checkbutton gadgets */
7984       for (i =  ED_CHECKBUTTON_ID_CUSTOM2_FIRST;
7985            i <= ED_CHECKBUTTON_ID_CUSTOM2_LAST; i++)
7986         MapCheckbuttonGadget(i);
7987
7988       /* draw counter gadgets */
7989       for (i =  ED_COUNTER_ID_CUSTOM2_FIRST;
7990            i <= ED_COUNTER_ID_CUSTOM2_LAST; i++)
7991         MapCounterButtons(i);
7992
7993       /* draw selectbox gadgets */
7994       for (i =  ED_SELECTBOX_ID_CUSTOM2_FIRST;
7995            i <= ED_SELECTBOX_ID_CUSTOM2_LAST; i++)
7996         MapSelectboxGadget(i);
7997
7998       /* draw drawing area gadgets */
7999       MapDrawingArea(ED_DRAWING_ID_CUSTOM_MOVE_ENTER);
8000       MapDrawingArea(ED_DRAWING_ID_CUSTOM_MOVE_LEAVE);
8001       DrawCustomContentArea();
8002     }
8003   }
8004   else if (IS_GROUP_ELEMENT(properties_element))
8005   {
8006     /* draw stickybutton gadget */
8007     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
8008
8009     /* draw checkbutton gadgets */
8010     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC);
8011     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE);
8012
8013     /* draw counter gadgets */
8014     MapCounterButtons(ED_COUNTER_ID_GROUP_CONTENT);
8015
8016     /* draw selectbox gadgets */
8017     MapSelectboxGadget(ED_SELECTBOX_ID_GROUP_CHOICE_MODE);
8018
8019     /* draw textbutton gadgets */
8020     MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE);
8021
8022     /* draw drawing area gadgets */
8023     DrawGroupElementArea(properties_element);
8024
8025     /* draw text input gadgets */
8026     MapTextInputGadget(ED_TEXTINPUT_ID_ELEMENT_NAME);
8027
8028     /* draw drawing area gadgets */
8029     MapDrawingArea(ED_DRAWING_ID_CUSTOM_GRAPHIC);
8030   }
8031 }
8032
8033 static void DrawPropertiesChangeDrawingAreas()
8034 {
8035   if (IS_CUSTOM_ELEMENT(properties_element))
8036   {
8037     MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TARGET);
8038     MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER);
8039
8040     DrawCustomChangeContentArea();
8041   }
8042
8043   redraw_mask |= REDRAW_FIELD;
8044 }
8045
8046 static void DrawPropertiesChange()
8047 {
8048   int i;
8049
8050   /* needed to initially set selectbox options for special action options */
8051   setSelectboxSpecialActionOptions();
8052
8053   /* draw stickybutton gadget */
8054   MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
8055
8056   /* draw checkbutton gadgets */
8057   for (i =  ED_CHECKBUTTON_ID_CHANGE_FIRST;
8058        i <= ED_CHECKBUTTON_ID_CHANGE_LAST; i++)
8059     MapCheckbuttonGadget(i);
8060
8061   /* draw counter gadgets */
8062   for (i =  ED_COUNTER_ID_CHANGE_FIRST;
8063        i <= ED_COUNTER_ID_CHANGE_LAST; i++)
8064     MapCounterButtons(i);
8065
8066   /* draw selectbox gadgets */
8067   for (i =  ED_SELECTBOX_ID_CHANGE_FIRST;
8068        i <= ED_SELECTBOX_ID_CHANGE_LAST; i++)
8069     MapSelectboxGadget(i);
8070
8071   /* draw textbutton gadgets */
8072   for (i =  ED_TEXTBUTTON_ID_CHANGE_FIRST;
8073        i <= ED_TEXTBUTTON_ID_CHANGE_LAST; i++)
8074     MapTextbuttonGadget(i);
8075
8076   /* draw graphicbutton gadgets */
8077   for (i =  ED_GRAPHICBUTTON_ID_CHANGE_FIRST;
8078        i <= ED_GRAPHICBUTTON_ID_CHANGE_LAST; i++)
8079     MapGraphicbuttonGadget(i);
8080
8081   /* draw drawing area gadgets */
8082   DrawPropertiesChangeDrawingAreas();
8083 }
8084
8085 static void DrawEditorElementAnimation(int x, int y)
8086 {
8087   int graphic = el2img(properties_element);
8088   int frame = (ANIM_MODE(graphic) == ANIM_CE_VALUE ?
8089                custom_element.ce_value_fixed_initial :
8090                ANIM_MODE(graphic) == ANIM_CE_SCORE ?
8091                custom_element.collect_score_initial : FrameCounter);
8092
8093   DrawGraphicAnimationExt(drawto, x, y, graphic, frame, NO_MASKING);
8094 }
8095
8096 static void DrawEditorElementName(int x, int y, int element)
8097 {
8098   char *element_name = getElementInfoText(element);
8099   int font_nr = FONT_TEXT_1;
8100   int font_width = getFontWidth(font_nr);
8101   int font_height = getFontHeight(font_nr);
8102   int max_text_width = SXSIZE - x - ED_ELEMENT_SETTINGS_XPOS(0);
8103   int max_chars_per_line = max_text_width / font_width;
8104   char buffer[max_chars_per_line + 1];
8105
8106   if (strlen(element_name) <= max_chars_per_line)
8107     DrawTextS(x, y, font_nr, element_name);
8108   else
8109   {
8110     int next_pos = max_chars_per_line;
8111
8112     strncpy(buffer, element_name, max_chars_per_line);
8113     buffer[max_chars_per_line] = '\0';
8114
8115     if (element_name[max_chars_per_line] == ' ')
8116       next_pos++;
8117     else
8118     {
8119       int i;
8120
8121       for (i = max_chars_per_line - 1; i >= 0; i--)
8122         if (buffer[i] == ' ')
8123           break;
8124
8125       if (strlen(&element_name[i + 1]) <= max_chars_per_line)
8126       {
8127         buffer[i] = '\0';
8128         next_pos = i + 1;
8129       }
8130     }
8131
8132     DrawTextS(x, y - font_height / 2, font_nr, buffer);
8133
8134     strncpy(buffer, &element_name[next_pos], max_chars_per_line);
8135     buffer[max_chars_per_line] = '\0';
8136
8137     DrawTextS(x, y + font_height / 2, font_nr, buffer);
8138   }
8139 }
8140
8141 static void DrawPropertiesWindow()
8142 {
8143   int xstart = 2;
8144   int ystart = 4;
8145
8146   stick_element_properties_window = FALSE;
8147
8148   /* make sure that previous properties edit mode exists for this element */
8149   if (edit_mode_properties > ED_MODE_PROPERTIES_CONFIG &&
8150       !IS_CUSTOM_ELEMENT(properties_element))
8151     edit_mode_properties = ED_MODE_PROPERTIES_CONFIG;
8152
8153   if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG &&
8154       IS_CUSTOM_ELEMENT(properties_element))
8155     edit_mode_properties = ED_MODE_PROPERTIES_CONFIG_1;
8156
8157   CopyElementPropertiesToEditor(properties_element);
8158
8159   UnmapLevelEditorWindowGadgets();
8160   UnmapLevelEditorToolboxDrawingGadgets();
8161   UnmapLevelEditorToolboxCustomGadgets();
8162
8163   if (IS_CUSTOM_ELEMENT(properties_element) ||
8164       IS_GROUP_ELEMENT(properties_element))
8165     MapLevelEditorToolboxCustomGadgets();
8166
8167   SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
8168   ClearWindow();
8169
8170 #if 0
8171   DrawTextSCentered(ED_SETTINGS1_YPOS, FONT_TITLE_1, "Element Settings");
8172 #else
8173   DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS1_YPOS,
8174            "Element Settings", FONT_TITLE_1);
8175 #endif
8176
8177   FrameCounter = 0;     /* restart animation frame counter */
8178
8179   DrawElementBorder(SX + xstart * MINI_TILEX,
8180                     SY + ystart * MINI_TILEY + MINI_TILEY / 2,
8181                     TILEX, TILEY, FALSE);
8182
8183   DrawEditorElementAnimation(SX + xstart * MINI_TILEX,
8184                              SY + ystart * MINI_TILEY + MINI_TILEY / 2);
8185
8186   DrawEditorElementName((xstart + 3) * MINI_TILEX + 1,
8187                         (ystart + 1) * MINI_TILEY + 1,
8188                         properties_element);
8189
8190   DrawPropertiesTabulatorGadgets();
8191
8192   if (edit_mode_properties == ED_MODE_PROPERTIES_INFO)
8193     DrawPropertiesInfo();
8194   else if (edit_mode_properties == ED_MODE_PROPERTIES_CHANGE)
8195     DrawPropertiesChange();
8196   else  /* (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG[_1|_2]) */
8197     DrawPropertiesConfig();
8198 }
8199
8200 static void UpdateCustomElementGraphicGadgets()
8201 {
8202   int i;
8203
8204   ModifyEditorElementList();
8205   RedrawDrawingElements();
8206
8207   /* force redraw of all mapped drawing area gadgets */
8208   for (i = 0; i < ED_NUM_DRAWING_AREAS; i++)
8209   {
8210     struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[i].gadget_id];
8211
8212     if (gi->mapped)
8213       MapDrawingArea(i);
8214   }
8215 }
8216
8217 static void DrawLineElement(int sx, int sy, int element, boolean change_level)
8218 {
8219   int lx = sx + level_xpos;
8220   int ly = sy + level_ypos;
8221
8222   DrawMiniElement(sx, sy, (element < 0 ? Feld[lx][ly] : element));
8223
8224   if (change_level)
8225     Feld[lx][ly] = element;
8226 }
8227
8228 static void DrawLine(int from_x, int from_y, int to_x, int to_y,
8229                      int element, boolean change_level)
8230 {
8231   if (from_y == to_y)                   /* horizontal line */
8232   {
8233     int x;
8234     int y = from_y;
8235
8236     if (from_x > to_x)
8237       swap_numbers(&from_x, &to_x);
8238
8239     for (x = from_x; x <= to_x; x++)
8240       DrawLineElement(x, y, element, change_level);
8241   }
8242   else if (from_x == to_x)              /* vertical line */
8243   {
8244     int x = from_x;
8245     int y;
8246
8247     if (from_y > to_y)
8248       swap_numbers(&from_y, &to_y);
8249
8250     for (y = from_y; y <= to_y; y++)
8251       DrawLineElement(x, y, element, change_level);
8252   }
8253   else                                  /* diagonal line */
8254   {
8255     int len_x = ABS(to_x - from_x);
8256     int len_y = ABS(to_y - from_y);
8257     int x, y;
8258
8259     if (len_y < len_x)                  /* a < 1 */
8260     {
8261       float a = (float)len_y / (float)len_x;
8262
8263       if (from_x > to_x)
8264         swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
8265
8266       for (x = 0; x <= len_x; x++)
8267       {
8268         y = (int)(a * x + 0.5) * (to_y < from_y ? -1 : +1);
8269         DrawLineElement(from_x + x, from_y + y, element, change_level);
8270       }
8271     }
8272     else                                /* a >= 1 */
8273     {
8274       float a = (float)len_x / (float)len_y;
8275
8276       if (from_y > to_y)
8277         swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
8278
8279       for (y = 0; y <= len_y; y++)
8280       {
8281         x = (int)(a * y + 0.5) * (to_x < from_x ? -1 : +1);
8282         DrawLineElement(from_x + x, from_y + y, element, change_level);
8283       }
8284     }
8285   }
8286 }
8287
8288 static void DrawBox(int from_x, int from_y, int to_x, int to_y,
8289                     int element, boolean change_level)
8290 {
8291   DrawLine(from_x, from_y, from_x, to_y, element, change_level);
8292   DrawLine(from_x, to_y, to_x, to_y, element, change_level);
8293   DrawLine(to_x, to_y, to_x, from_y, element, change_level);
8294   DrawLine(to_x, from_y, from_x, from_y, element, change_level);
8295 }
8296
8297 static void DrawFilledBox(int from_x, int from_y, int to_x, int to_y,
8298                           int element, boolean change_level)
8299 {
8300   int y;
8301
8302   if (from_y > to_y)
8303     swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
8304
8305   for (y = from_y; y <= to_y; y++)
8306     DrawLine(from_x, y, to_x, y, element, change_level);
8307 }
8308
8309 static void DrawArcExt(int from_x, int from_y, int to_x2, int to_y2,
8310                        int element, boolean change_level)
8311 {
8312   int to_x = to_x2 - (to_x2 > from_x ? +1 : -1);
8313   int to_y = to_y2 - (to_y2 > from_y ? +1 : -1);
8314   int len_x = ABS(to_x - from_x);
8315   int len_y = ABS(to_y - from_y);
8316   int radius, x, y;
8317
8318   radius = (int)(sqrt((float)(len_x * len_x + len_y * len_y)) + 0.5);
8319
8320   /* not optimal (some points get drawn twice) but simple,
8321      and fast enough for the few points we are drawing */
8322
8323   for (x = 0; x <= radius; x++)
8324   {
8325     int sx, sy, lx, ly;
8326
8327     y = (int)(sqrt((float)(radius * radius - x * x)) + 0.5);
8328
8329     sx = from_x + x * (from_x < to_x2 ? +1 : -1);
8330     sy = from_y + y * (from_y < to_y2 ? +1 : -1);
8331     lx = sx + level_xpos;
8332     ly = sy + level_ypos;
8333
8334     if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
8335       DrawLineElement(sx, sy, element, change_level);
8336   }
8337
8338   for (y = 0; y <= radius; y++)
8339   {
8340     int sx, sy, lx, ly;
8341
8342     x = (int)(sqrt((float)(radius * radius - y * y)) + 0.5);
8343
8344     sx = from_x + x * (from_x < to_x2 ? +1 : -1);
8345     sy = from_y + y * (from_y < to_y2 ? +1 : -1);
8346     lx = sx + level_xpos;
8347     ly = sy + level_ypos;
8348
8349     if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
8350       DrawLineElement(sx, sy, element, change_level);
8351   }
8352 }
8353
8354 static void DrawArc(int from_x, int from_y, int to_x, int to_y,
8355                     int element, boolean change_level)
8356 {
8357   int to_x2 = to_x + (to_x < from_x ? -1 : +1);
8358   int to_y2 = to_y + (to_y > from_y ? +1 : -1);
8359
8360   DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
8361 }
8362
8363 #define DRAW_CIRCLES_BUTTON_AVAILABLE   0
8364
8365 #if DRAW_CIRCLES_BUTTON_AVAILABLE
8366 static void DrawCircle(int from_x, int from_y, int to_x, int to_y,
8367                        int element, boolean change_level)
8368 {
8369   int to_x2 = to_x + (to_x < from_x ? -1 : +1);
8370   int to_y2 = to_y + (to_y > from_y ? +1 : -1);
8371   int mirror_to_x2 = from_x - (to_x2 - from_x);
8372   int mirror_to_y2 = from_y - (to_y2 - from_y);
8373
8374   DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
8375   DrawArcExt(from_x, from_y, mirror_to_x2, to_y2, element, change_level);
8376   DrawArcExt(from_x, from_y, to_x2, mirror_to_y2, element, change_level);
8377   DrawArcExt(from_x, from_y, mirror_to_x2, mirror_to_y2, element,change_level);
8378 }
8379 #endif
8380
8381 static void DrawAreaBorder(int from_x, int from_y, int to_x, int to_y)
8382 {
8383   int from_sx, from_sy;
8384   int to_sx, to_sy;
8385
8386   if (from_x > to_x)
8387     swap_numbers(&from_x, &to_x);
8388
8389   if (from_y > to_y)
8390     swap_numbers(&from_y, &to_y);
8391
8392   from_sx = SX + from_x * MINI_TILEX;
8393   from_sy = SY + from_y * MINI_TILEY;
8394   to_sx = SX + to_x * MINI_TILEX + MINI_TILEX - 1;
8395   to_sy = SY + to_y * MINI_TILEY + MINI_TILEY - 1;
8396
8397   DrawSimpleWhiteLine(drawto, from_sx, from_sy, to_sx, from_sy);
8398   DrawSimpleWhiteLine(drawto, to_sx, from_sy, to_sx, to_sy);
8399   DrawSimpleWhiteLine(drawto, to_sx, to_sy, from_sx, to_sy);
8400   DrawSimpleWhiteLine(drawto, from_sx, to_sy, from_sx, from_sy);
8401
8402   if (from_x == to_x && from_y == to_y)
8403     MarkTileDirty(from_x/2, from_y/2);
8404   else
8405     redraw_mask |= REDRAW_FIELD;
8406 }
8407
8408 static void SelectArea(int from_x, int from_y, int to_x, int to_y,
8409                        int element, boolean change_level)
8410 {
8411   if (element == -1 || change_level)
8412     DrawBox(from_x, from_y, to_x, to_y, -1, FALSE);
8413   else
8414     DrawAreaBorder(from_x, from_y, to_x, to_y);
8415 }
8416
8417 /* values for CopyBrushExt() */
8418 #define CB_AREA_TO_BRUSH        0
8419 #define CB_BRUSH_TO_CURSOR      1
8420 #define CB_BRUSH_TO_LEVEL       2
8421 #define CB_DELETE_OLD_CURSOR    3
8422 #define CB_DUMP_BRUSH           4
8423 #define CB_DUMP_BRUSH_SMALL     5
8424
8425 static void CopyBrushExt(int from_x, int from_y, int to_x, int to_y,
8426                          int button, int mode)
8427 {
8428   static short brush_buffer[MAX_ED_FIELDX][MAX_ED_FIELDY];
8429   static int brush_width, brush_height;
8430   static int last_cursor_x = -1, last_cursor_y = -1;
8431   static boolean delete_old_brush;
8432   int new_element = BUTTON_ELEMENT(button);
8433   int x, y;
8434
8435   if (mode == CB_DUMP_BRUSH ||
8436       mode == CB_DUMP_BRUSH_SMALL)
8437   {
8438     if (!draw_with_brush)
8439     {
8440       Error(ERR_WARN, "no brush selected");
8441
8442       return;
8443     }
8444
8445     for (y = 0; y < brush_height; y++)
8446     {
8447       for (x = 0; x < brush_width; x++)
8448       {
8449         int element = brush_buffer[x][y];
8450         int element_mapped = element;
8451
8452         if (IS_CUSTOM_ELEMENT(element))
8453           element_mapped = EL_CUSTOM_START;
8454         else if (IS_GROUP_ELEMENT(element))
8455           element_mapped = EL_GROUP_START;
8456         else if (element >= NUM_FILE_ELEMENTS)
8457           element_mapped = EL_UNKNOWN;
8458
8459         printf("%c%03d", (mode == CB_DUMP_BRUSH ? '`' : '¸'), element_mapped);
8460       }
8461
8462       printf("\n");
8463     }
8464
8465     return;
8466   }
8467
8468   if (mode == CB_DELETE_OLD_CURSOR && !delete_old_brush)
8469     return;
8470
8471   if (mode == CB_AREA_TO_BRUSH)
8472   {
8473     int from_lx, from_ly;
8474
8475     if (from_x > to_x)
8476       swap_numbers(&from_x, &to_x);
8477
8478     if (from_y > to_y)
8479       swap_numbers(&from_y, &to_y);
8480
8481     brush_width = to_x - from_x + 1;
8482     brush_height = to_y - from_y + 1;
8483
8484     from_lx = from_x + level_xpos;
8485     from_ly = from_y + level_ypos;
8486
8487     for (y = 0; y < brush_height; y++)
8488     {
8489       for (x=0; x < brush_width; x++)
8490       {
8491         brush_buffer[x][y] = Feld[from_lx + x][from_ly + y];
8492
8493         if (button != 1)
8494           DrawLineElement(from_x + x, from_y + y, new_element, TRUE);
8495       }
8496     }
8497
8498     if (button != 1)
8499       CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
8500
8501     delete_old_brush = FALSE;
8502   }
8503   else if (mode == CB_BRUSH_TO_CURSOR || mode == CB_DELETE_OLD_CURSOR ||
8504            mode == CB_BRUSH_TO_LEVEL)
8505   {
8506     int cursor_x = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_x : from_x);
8507     int cursor_y = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_y : from_y);
8508     int cursor_from_x = cursor_x - brush_width / 2;
8509     int cursor_from_y = cursor_y - brush_height / 2;
8510     int border_from_x = cursor_x, border_from_y = cursor_y;
8511     int border_to_x = cursor_x, border_to_y = cursor_y;
8512
8513     if (mode != CB_DELETE_OLD_CURSOR && delete_old_brush)
8514       CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
8515
8516     if (!IN_ED_FIELD(cursor_x, cursor_y) ||
8517         !IN_LEV_FIELD(cursor_x + level_xpos, cursor_y + level_ypos))
8518     {
8519       delete_old_brush = FALSE;
8520       return;
8521     }
8522
8523     for (y = 0; y < brush_height; y++)
8524     {
8525       for (x = 0; x < brush_width; x++)
8526       {
8527         int sx = cursor_from_x + x;
8528         int sy = cursor_from_y + y;
8529         int lx = sx + level_xpos;
8530         int ly = sy + level_ypos;
8531         boolean change_level = (mode == CB_BRUSH_TO_LEVEL);
8532         int element = (mode == CB_DELETE_OLD_CURSOR ? -1 :
8533                        mode == CB_BRUSH_TO_CURSOR || button == 1 ?
8534                        brush_buffer[x][y] : new_element);
8535
8536         if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
8537         {
8538           if (sx < border_from_x)
8539             border_from_x = sx;
8540           else if (sx > border_to_x)
8541             border_to_x = sx;
8542           if (sy < border_from_y)
8543             border_from_y = sy;
8544           else if (sy > border_to_y)
8545             border_to_y = sy;
8546
8547           DrawLineElement(sx, sy, element, change_level);
8548         }
8549       }
8550     }
8551
8552     if (mode != CB_DELETE_OLD_CURSOR)
8553       DrawAreaBorder(border_from_x, border_from_y, border_to_x, border_to_y);
8554
8555     last_cursor_x = cursor_x;
8556     last_cursor_y = cursor_y;
8557     delete_old_brush = TRUE;
8558   }
8559 }
8560
8561 static void CopyAreaToBrush(int from_x, int from_y, int to_x, int to_y,
8562                             int button)
8563 {
8564   CopyBrushExt(from_x, from_y, to_x, to_y, button, CB_AREA_TO_BRUSH);
8565 }
8566
8567 static void CopyBrushToLevel(int x, int y, int button)
8568 {
8569   CopyBrushExt(x, y, 0, 0, button, CB_BRUSH_TO_LEVEL);
8570 }
8571
8572 static void CopyBrushToCursor(int x, int y)
8573 {
8574   CopyBrushExt(x, y, 0, 0, 0, CB_BRUSH_TO_CURSOR);
8575 }
8576
8577 static void DeleteBrushFromCursor()
8578 {
8579   CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
8580 }
8581
8582 void DumpBrush()
8583 {
8584   CopyBrushExt(0, 0, 0, 0, 0, CB_DUMP_BRUSH);
8585 }
8586
8587 void DumpBrush_Small()
8588 {
8589   CopyBrushExt(0, 0, 0, 0, 0, CB_DUMP_BRUSH_SMALL);
8590 }
8591
8592 static void FloodFill(int from_x, int from_y, int fill_element)
8593 {
8594   int i,x,y;
8595   int old_element;
8596   static int check[4][2] = { {-1,0}, {0,-1}, {1,0}, {0,1} };
8597   static int safety = 0;
8598
8599   /* check if starting field still has the desired content */
8600   if (Feld[from_x][from_y] == fill_element)
8601     return;
8602
8603   safety++;
8604
8605   if (safety > lev_fieldx*lev_fieldy)
8606     Error(ERR_EXIT, "Something went wrong in 'FloodFill()'. Please debug.");
8607
8608   old_element = Feld[from_x][from_y];
8609   Feld[from_x][from_y] = fill_element;
8610
8611   for (i = 0; i < 4; i++)
8612   {
8613     x = from_x + check[i][0];
8614     y = from_y + check[i][1];
8615
8616     if (IN_LEV_FIELD(x,y) && Feld[x][y] == old_element)
8617       FloodFill(x, y, fill_element);
8618   }
8619
8620   safety--;
8621 }
8622
8623 /* values for DrawLevelText() modes */
8624 #define TEXT_INIT               0
8625 #define TEXT_SETCURSOR          1
8626 #define TEXT_WRITECHAR          2
8627 #define TEXT_BACKSPACE          3
8628 #define TEXT_NEWLINE            4
8629 #define TEXT_END                5
8630 #define TEXT_QUERY_TYPING       6
8631
8632 static int DrawLevelText(int sx, int sy, char letter, int mode)
8633 {
8634   static short delete_buffer[MAX_LEV_FIELDX];
8635   static int start_sx, start_sy;
8636   static int last_sx, last_sy;
8637   static boolean typing = FALSE;
8638   int letter_element = EL_CHAR_ASCII0 + letter;
8639   int lx = 0, ly = 0;
8640
8641   /* map lower case letters to upper case and convert special characters */
8642   if (letter >= 'a' && letter <= 'z')
8643     letter_element = EL_CHAR_ASCII0 + letter + (int)('A' - 'a');
8644   else if (letter == 'ä' || letter == 'Ä')
8645     letter_element = EL_CHAR_AUMLAUT;
8646   else if (letter == 'ö' || letter == 'Ö')
8647     letter_element = EL_CHAR_OUMLAUT;
8648   else if (letter == 'ü' || letter == 'Ãœ')
8649     letter_element = EL_CHAR_UUMLAUT;
8650   else if (letter == '^')
8651     letter_element = EL_CHAR_COPYRIGHT;
8652   else
8653     letter_element = EL_CHAR_ASCII0 + letter;
8654
8655   if (mode != TEXT_INIT)
8656   {
8657     if (!typing)
8658       return FALSE;
8659
8660     if (mode != TEXT_SETCURSOR)
8661     {
8662       sx = last_sx;
8663       sy = last_sy;
8664     }
8665
8666     lx = last_sx + level_xpos;
8667     ly = last_sy + level_ypos;
8668   }
8669
8670   switch (mode)
8671   {
8672     case TEXT_INIT:
8673       if (typing)
8674         DrawLevelText(0, 0, 0, TEXT_END);
8675
8676       typing = TRUE;
8677       start_sx = last_sx = sx;
8678       start_sy = last_sy = sy;
8679       DrawLevelText(sx, sy, 0, TEXT_SETCURSOR);
8680       break;
8681
8682     case TEXT_SETCURSOR:
8683       DrawMiniElement(last_sx, last_sy, Feld[lx][ly]);
8684       DrawAreaBorder(sx, sy, sx, sy);
8685       last_sx = sx;
8686       last_sy = sy;
8687       break;
8688
8689     case TEXT_WRITECHAR:
8690       if (letter_element >= EL_CHAR_START && letter_element <= EL_CHAR_END)
8691       {
8692         delete_buffer[sx - start_sx] = Feld[lx][ly];
8693         Feld[lx][ly] = letter_element;
8694
8695         if (sx + 1 < ed_fieldx && lx + 1 < lev_fieldx)
8696           DrawLevelText(sx + 1, sy, 0, TEXT_SETCURSOR);
8697         else if (sy + 1 < ed_fieldy && ly + 1 < lev_fieldy)
8698           DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
8699         else
8700           DrawLevelText(0, 0, 0, TEXT_END);
8701
8702         level.changed = TRUE;
8703       }
8704       break;
8705
8706     case TEXT_BACKSPACE:
8707       if (sx > start_sx)
8708       {
8709         Feld[lx - 1][ly] = delete_buffer[sx - start_sx - 1];
8710         DrawMiniElement(sx - 1, sy, Feld[lx - 1][ly]);
8711         DrawLevelText(sx - 1, sy, 0, TEXT_SETCURSOR);
8712       }
8713       break;
8714
8715     case TEXT_NEWLINE:
8716       if (sy + 1 < ed_fieldy - 1 && ly + 1 < lev_fieldy - 1)
8717         DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
8718       else
8719         DrawLevelText(0, 0, 0, TEXT_END);
8720       break;
8721
8722     case TEXT_END:
8723       CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
8724       DrawMiniElement(sx, sy, Feld[lx][ly]);
8725       typing = FALSE;
8726       break;
8727
8728     case TEXT_QUERY_TYPING:
8729       break;
8730
8731     default:
8732       break;
8733   }
8734
8735   return typing;
8736 }
8737
8738 static void SetTextCursor(int unused_sx, int unused_sy, int sx, int sy,
8739                           int element, boolean change_level)
8740 {
8741   int lx = sx + level_xpos;
8742   int ly = sy + level_ypos;
8743
8744   if (element == -1)
8745     DrawMiniElement(sx, sy, Feld[lx][ly]);
8746   else
8747     DrawAreaBorder(sx, sy, sx, sy);
8748 }
8749
8750 static void CheckLevelBorderElement(boolean redraw_playfield)
8751 {
8752   int last_border_element = BorderElement;
8753
8754   SetBorderElement();
8755
8756   if (redraw_playfield && BorderElement != last_border_element)
8757     DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
8758 }
8759
8760 static void CopyLevelToUndoBuffer(int mode)
8761 {
8762   static boolean accumulated_undo = FALSE;
8763   boolean new_undo_buffer_position = TRUE;
8764   int x, y;
8765
8766   switch (mode)
8767   {
8768     case UNDO_IMMEDIATE:
8769       accumulated_undo = FALSE;
8770       break;
8771
8772     case UNDO_ACCUMULATE:
8773       if (accumulated_undo)
8774         new_undo_buffer_position = FALSE;
8775       accumulated_undo = TRUE;
8776       break;
8777
8778     default:
8779       break;
8780   }
8781
8782   if (new_undo_buffer_position)
8783   {
8784     /* new position in undo buffer ring */
8785     undo_buffer_position = (undo_buffer_position + 1) % NUM_UNDO_STEPS;
8786
8787     if (undo_buffer_steps < NUM_UNDO_STEPS - 1)
8788       undo_buffer_steps++;
8789   }
8790
8791   for (x = 0; x < lev_fieldx; x++)
8792     for (y = 0; y < lev_fieldy; y++)
8793       UndoBuffer[undo_buffer_position][x][y] = Feld[x][y];
8794
8795   /* check if drawing operation forces change of border style */
8796   CheckLevelBorderElement(TRUE);
8797
8798   level.changed = TRUE;
8799 }
8800
8801 static void RandomPlacement(int new_element)
8802 {
8803   static boolean free_position[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
8804   int num_free_positions = 0;
8805   int num_percentage, num_elements;
8806   int x, y;
8807
8808   /* determine number of free positions for randomly placing the new element */
8809   for (x = 0; x < lev_fieldx; x++) for (y = 0; y < lev_fieldy; y++)
8810   {
8811     free_position[x][y] =
8812       (random_placement_background_restricted ?
8813        Feld[x][y] == random_placement_background_element :
8814        Feld[x][y] != new_element);
8815
8816     if (free_position[x][y])
8817       num_free_positions++;
8818   }
8819
8820   /* determine number of new elements to place there */
8821   num_percentage = num_free_positions * random_placement_value / 100;
8822   num_elements = (random_placement_method == RANDOM_USE_PERCENTAGE ?
8823                   num_percentage : random_placement_value);
8824
8825   /* if less free positions than elements to place, fill all these positions */
8826   if (num_free_positions < num_elements)
8827   {
8828     for (x = 0; x < lev_fieldx; x++)
8829       for (y = 0; y < lev_fieldy; y++)
8830         if (free_position[x][y])
8831           Feld[x][y] = new_element;
8832   }
8833   else
8834   {
8835     while (num_elements > 0)
8836     {
8837       x = RND(lev_fieldx);
8838       y = RND(lev_fieldy);
8839
8840       /* don't place element at the same position twice */
8841       if (free_position[x][y])
8842       {
8843         free_position[x][y] = FALSE;
8844         Feld[x][y] = new_element;
8845         num_elements--;
8846       }
8847     }
8848   }
8849
8850   DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
8851   CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
8852 }
8853
8854 void WrapLevel(int dx, int dy)
8855 {
8856   int wrap_dx = lev_fieldx - dx;
8857   int wrap_dy = lev_fieldy - dy;
8858   int x, y;
8859
8860   for (x = 0; x < lev_fieldx; x++)
8861     for (y = 0; y < lev_fieldy; y++)
8862       FieldBackup[x][y] = Feld[x][y];
8863
8864   for (x = 0; x < lev_fieldx; x++)
8865     for (y = 0; y < lev_fieldy; y++)
8866       Feld[x][y] =
8867         FieldBackup[(x + wrap_dx) % lev_fieldx][(y + wrap_dy) % lev_fieldy];
8868
8869   DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
8870   CopyLevelToUndoBuffer(UNDO_ACCUMULATE);
8871 }
8872
8873 static void HandleDrawingAreas(struct GadgetInfo *gi)
8874 {
8875   static boolean started_inside_drawing_area = FALSE;
8876   int id = gi->custom_id;
8877   boolean button_press_event;
8878   boolean button_release_event;
8879   boolean inside_drawing_area = !gi->event.off_borders;
8880   boolean draw_level = (id == GADGET_ID_DRAWING_LEVEL);
8881   int actual_drawing_function;
8882   int button = gi->event.button;
8883   int new_element = BUTTON_ELEMENT(button);
8884   int sx = gi->event.x, sy = gi->event.y;
8885   int min_sx = 0, min_sy = 0;
8886   int max_sx = gi->drawing.area_xsize - 1, max_sy = gi->drawing.area_ysize - 1;
8887   int item_xsize = gi->drawing.item_xsize, item_ysize = gi->drawing.item_ysize;
8888   int lx = 0, ly = 0;
8889   int min_lx = 0, min_ly = 0;
8890   int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
8891   int x, y;
8892
8893   /* handle info callback for each invocation of action callback */
8894   gi->callback_info(gi);
8895
8896   button_press_event = (gi->event.type == GD_EVENT_PRESSED);
8897   button_release_event = (gi->event.type == GD_EVENT_RELEASED);
8898
8899   /* make sure to stay inside drawing area boundaries */
8900   sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
8901   sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
8902
8903   if (draw_level)
8904   {
8905     /* get positions inside level field */
8906     lx = sx + level_xpos;
8907     ly = sy + level_ypos;
8908
8909     if (!IN_LEV_FIELD(lx, ly))
8910       inside_drawing_area = FALSE;
8911
8912     /* make sure to stay inside level field boundaries */
8913     lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
8914     ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
8915
8916     /* correct drawing area positions accordingly */
8917     sx = lx - level_xpos;
8918     sy = ly - level_ypos;
8919   }
8920
8921   if (button_press_event)
8922     started_inside_drawing_area = inside_drawing_area;
8923
8924   if (!started_inside_drawing_area)
8925     return;
8926
8927   if (!IS_VALID_BUTTON(button))
8928     return;
8929
8930   if (!button && !button_release_event)
8931     return;
8932
8933   /* automatically switch to 'single item' drawing mode, if needed */
8934   actual_drawing_function =
8935     (draw_level || drawing_function == GADGET_ID_PICK_ELEMENT ?
8936      drawing_function : GADGET_ID_SINGLE_ITEMS);
8937
8938   /* clicking into drawing area with pressed Control key picks element */
8939   if (GetKeyModState() & KMOD_Control)
8940   {
8941     last_drawing_function = drawing_function;
8942     actual_drawing_function = GADGET_ID_PICK_ELEMENT;
8943   }
8944
8945   switch (actual_drawing_function)
8946   {
8947     case GADGET_ID_SINGLE_ITEMS:
8948       if (draw_level)
8949       {
8950         if (button_release_event)
8951         {
8952           CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
8953
8954           if (edit_mode == ED_MODE_DRAWING && draw_with_brush &&
8955               !inside_drawing_area)
8956             DeleteBrushFromCursor();
8957         }
8958
8959         if (!button)
8960           break;
8961
8962         if (draw_with_brush)
8963         {
8964           if (!button_release_event)
8965             CopyBrushToLevel(sx, sy, button);
8966         }
8967         else if (new_element != Feld[lx][ly])
8968         {
8969           if (new_element == EL_PLAYER_1)
8970           {
8971             /* remove player at old position */
8972             for (y = 0; y < lev_fieldy; y++)
8973             {
8974               for (x = 0; x < lev_fieldx; x++)
8975               {
8976                 if (Feld[x][y] == EL_PLAYER_1)
8977                 {
8978                   Feld[x][y] = EL_EMPTY;
8979                   if (x - level_xpos >= 0 && x - level_xpos < ed_fieldx &&
8980                       y - level_ypos >= 0 && y - level_ypos < ed_fieldy)
8981                     DrawMiniElement(x - level_xpos, y - level_ypos,
8982                                     EL_EMPTY);
8983                 }
8984               }
8985             }
8986           }
8987
8988           Feld[lx][ly] = new_element;
8989           DrawMiniElement(sx, sy, new_element);
8990         }
8991       }
8992       else
8993       {
8994         int type_id = gi->custom_type_id;
8995         int pos = sx * drawingarea_info[type_id].area_ysize + sy;
8996
8997         if (item_xsize == MINI_TILEX && item_ysize == MINI_TILEY)
8998           DrawMiniGraphicExt(drawto,
8999                              gi->x + sx * MINI_TILEX,
9000                              gi->y + sy * MINI_TILEY,
9001                              el2edimg(new_element));
9002         else
9003           DrawGraphicExt(drawto,
9004                          gi->x + sx * TILEX,
9005                          gi->y + sy * TILEY,
9006                          el2img(new_element), 0);
9007
9008         if (id == GADGET_ID_CUSTOM_GRAPHIC)
9009           new_element = GFX_ELEMENT(new_element);
9010
9011         drawingarea_info[type_id].value[pos] = new_element;
9012
9013         CopyElementPropertiesToGame(properties_element);
9014
9015         if (id == GADGET_ID_CUSTOM_GRAPHIC)
9016         {
9017           UpdateCustomElementGraphicGadgets();
9018
9019           FrameCounter = 0;     /* restart animation frame counter */
9020         }
9021       }
9022       break;
9023
9024     case GADGET_ID_CONNECTED_ITEMS:
9025       {
9026         static int last_sx = -1;
9027         static int last_sy = -1;
9028
9029         if (button_release_event)
9030           CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
9031
9032         if (button)
9033         {
9034           if (!button_press_event)
9035             DrawLine(last_sx, last_sy, sx, sy, new_element, TRUE);
9036
9037           last_sx = sx;
9038           last_sy = sy;
9039         }
9040       }
9041       break;
9042
9043     case GADGET_ID_LINE:
9044     case GADGET_ID_ARC:
9045     case GADGET_ID_RECTANGLE:
9046     case GADGET_ID_FILLED_BOX:
9047     case GADGET_ID_GRAB_BRUSH:
9048     case GADGET_ID_TEXT:
9049       {
9050         static int last_sx = -1;
9051         static int last_sy = -1;
9052         static int start_sx = -1;
9053         static int start_sy = -1;
9054         void (*draw_func)(int, int, int, int, int, boolean);
9055
9056         if (drawing_function == GADGET_ID_LINE)
9057           draw_func = DrawLine;
9058         else if (drawing_function == GADGET_ID_ARC)
9059           draw_func = DrawArc;
9060         else if (drawing_function == GADGET_ID_RECTANGLE)
9061           draw_func = DrawBox;
9062         else if (drawing_function == GADGET_ID_FILLED_BOX)
9063           draw_func = DrawFilledBox;
9064         else if (drawing_function == GADGET_ID_GRAB_BRUSH)
9065           draw_func = SelectArea;
9066         else /* (drawing_function == GADGET_ID_TEXT) */
9067           draw_func = SetTextCursor;
9068
9069         if (button_press_event)
9070         {
9071           draw_func(sx, sy, sx, sy, new_element, FALSE);
9072           start_sx = last_sx = sx;
9073           start_sy = last_sy = sy;
9074
9075           if (drawing_function == GADGET_ID_TEXT)
9076             DrawLevelText(0, 0, 0, TEXT_END);
9077         }
9078         else if (button_release_event)
9079         {
9080           draw_func(start_sx, start_sy, sx, sy, new_element, TRUE);
9081           if (drawing_function == GADGET_ID_GRAB_BRUSH)
9082           {
9083             CopyAreaToBrush(start_sx, start_sy, sx, sy, button);
9084             CopyBrushToCursor(sx, sy);
9085             ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
9086                           MB_LEFTBUTTON);
9087             draw_with_brush = TRUE;
9088           }
9089           else if (drawing_function == GADGET_ID_TEXT)
9090             DrawLevelText(sx, sy, 0, TEXT_INIT);
9091           else
9092             CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
9093         }
9094         else if (last_sx != sx || last_sy != sy)
9095         {
9096           draw_func(start_sx, start_sy, last_sx, last_sy, -1, FALSE);
9097           draw_func(start_sx, start_sy, sx, sy, new_element, FALSE);
9098           last_sx = sx;
9099           last_sy = sy;
9100         }
9101       }
9102       break;
9103
9104     case GADGET_ID_FLOOD_FILL:
9105       if (button_press_event && Feld[lx][ly] != new_element)
9106       {
9107         FloodFill(lx, ly, new_element);
9108         DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9109         CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
9110       }
9111       break;
9112
9113     case GADGET_ID_PICK_ELEMENT:
9114       if (button_release_event)
9115         ClickOnGadget(level_editor_gadget[last_drawing_function],
9116                       MB_LEFTBUTTON);
9117       else if (draw_level)
9118         PickDrawingElement(button, Feld[lx][ly]);
9119       else
9120       {
9121         int type_id = gi->custom_type_id;
9122         int pos = sx * drawingarea_info[type_id].area_ysize + sy;
9123
9124         PickDrawingElement(button, drawingarea_info[type_id].value[pos]);
9125       }
9126
9127       break;
9128
9129     default:
9130       break;
9131   }
9132 }
9133
9134 static void HandleCounterButtons(struct GadgetInfo *gi)
9135 {
9136   int gadget_id = gi->custom_id;
9137   int counter_id = gi->custom_type_id;
9138   int button = gi->event.button;
9139   int *counter_value = counterbutton_info[counter_id].value;
9140   int step = BUTTON_STEPSIZE(button) *
9141     (gadget_id == counterbutton_info[counter_id].gadget_id_down ? -1 : +1);
9142
9143   if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
9144   {
9145     boolean pressed = (gi->event.type == GD_EVENT_PRESSED);
9146     boolean released = (gi->event.type == GD_EVENT_RELEASED);
9147     boolean level_changed = LevelChanged();
9148
9149     if ((level_changed && pressed) || (!level_changed && released))
9150       return;
9151
9152     if (level_changed && !Request("Level has changed ! Discard changes ?",
9153                                   REQ_ASK))
9154     {
9155       if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
9156         ModifyEditorCounterValue(counter_id, *counter_value);
9157
9158       return;
9159     }
9160   }
9161
9162   if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
9163     *counter_value = gi->textinput.number_value;
9164   else
9165     ModifyEditorCounterValue(counter_id, *counter_value + step);
9166
9167   if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
9168   {
9169       LoadLevel(level_nr);
9170       TapeErase();
9171       ResetUndoBuffer();
9172       DrawEditModeWindow();
9173
9174       return;
9175   }
9176
9177   switch (counter_id)
9178   {
9179     case ED_COUNTER_ID_YAMYAM_CONTENT:
9180       DrawYamYamContentAreas();
9181       break;
9182
9183     case ED_COUNTER_ID_BALL_CONTENT:
9184       DrawMagicBallContentAreas();
9185       break;
9186
9187     case ED_COUNTER_ID_ANDROID_CONTENT:
9188       DrawAndroidElementArea(properties_element);
9189       break;
9190
9191     case ED_COUNTER_ID_GROUP_CONTENT:
9192       DrawGroupElementArea(properties_element);
9193       CopyGroupElementPropertiesToGame(properties_element);
9194       break;
9195
9196     case ED_COUNTER_ID_ENVELOPE_XSIZE:
9197     case ED_COUNTER_ID_ENVELOPE_YSIZE:
9198       DrawEnvelopeTextArea(-1);
9199       break;
9200
9201     case ED_COUNTER_ID_LEVEL_XSIZE:
9202     case ED_COUNTER_ID_LEVEL_YSIZE:
9203       lev_fieldx = level.fieldx;
9204       lev_fieldy = level.fieldy;
9205       break;
9206
9207     default:
9208       break;
9209   }
9210
9211   if ((counter_id >= ED_COUNTER_ID_CUSTOM_FIRST &&
9212        counter_id <= ED_COUNTER_ID_CUSTOM_LAST) ||
9213       (counter_id >= ED_COUNTER_ID_CHANGE_FIRST &&
9214        counter_id <= ED_COUNTER_ID_CHANGE_LAST))
9215     CopyElementPropertiesToGame(properties_element);
9216
9217   level.changed = TRUE;
9218 }
9219
9220 static void HandleTextInputGadgets(struct GadgetInfo *gi)
9221 {
9222   int type_id = gi->custom_type_id;
9223
9224   strcpy(textinput_info[type_id].value, gi->textinput.value);
9225
9226   if (type_id == ED_TEXTINPUT_ID_ELEMENT_NAME)
9227   {
9228     CopyElementPropertiesToGame(properties_element);
9229
9230     ModifyEditorElementList();  /* update changed button info text */
9231   }
9232
9233   level.changed = TRUE;
9234 }
9235
9236 static void HandleTextAreaGadgets(struct GadgetInfo *gi)
9237 {
9238   int type_id = gi->custom_type_id;
9239
9240 #if 1
9241   strncpy(textarea_info[type_id].value, gi->textarea.value,
9242           MAX_ENVELOPE_TEXT_LEN);
9243   textarea_info[type_id].value[MAX_ENVELOPE_TEXT_LEN] = '\0';
9244 #else
9245   /* !!! BUGGY !!! MAX_ENVELOPE_TEXT_LEN != MAX_GADGET_TEXTSIZE !!! */
9246   strcpy(textarea_info[type_id].value, gi->textarea.value);
9247 #endif
9248
9249   level.changed = TRUE;
9250 }
9251
9252 static void HandleSelectboxGadgets(struct GadgetInfo *gi)
9253 {
9254   int type_id = gi->custom_type_id;
9255   int value_old = *selectbox_info[type_id].value;
9256   int value_new = selectbox_info[type_id].options[gi->selectbox.index].value;
9257
9258   *selectbox_info[type_id].value = value_new;
9259
9260   if (type_id == ED_SELECTBOX_ID_SELECT_CHANGE_PAGE)
9261   {
9262     element_info[properties_element].current_change_page = gi->selectbox.index;
9263
9264     DrawPropertiesWindow();
9265   }
9266   else if ((type_id >= ED_SELECTBOX_ID_CUSTOM_FIRST &&
9267             type_id <= ED_SELECTBOX_ID_CUSTOM_LAST) ||
9268            (type_id >= ED_SELECTBOX_ID_CHANGE_FIRST &&
9269             type_id <= ED_SELECTBOX_ID_CHANGE_LAST) ||
9270            (type_id == ED_SELECTBOX_ID_GROUP_CHOICE_MODE))
9271   {
9272     if (type_id == ED_SELECTBOX_ID_ACTION_TYPE)
9273     {
9274       /* when changing action type, also check action mode and action arg */
9275       if (value_old != value_new)
9276         setSelectboxSpecialActionVariablesIfNeeded();
9277
9278       DrawPropertiesChange();
9279     }
9280
9281     CopyElementPropertiesToGame(properties_element);
9282
9283     level.changed = TRUE;
9284   }
9285 }
9286
9287 static void HandleTextbuttonGadgets(struct GadgetInfo *gi)
9288 {
9289   int type_id = gi->custom_type_id;
9290   int i;
9291
9292   if (type_id >= ED_TEXTBUTTON_ID_PROPERTIES_FIRST &&
9293       type_id <= ED_TEXTBUTTON_ID_PROPERTIES_LAST)
9294   {
9295     edit_mode_properties = gi->custom_type_id;
9296
9297     DrawPropertiesWindow();
9298   }
9299   else if (type_id == ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE)
9300   {
9301     char *template_filename = getDefaultLevelFilename(-1);
9302     boolean new_template = !fileExists(template_filename);
9303
9304     if (new_template ||
9305         Request("Save this template and kill the old ?", REQ_ASK))
9306       SaveLevelTemplate();
9307
9308     if (new_template)
9309       Request("Template saved !", REQ_CONFIRM);
9310   }
9311   else if (type_id == ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE &&
9312            custom_element.num_change_pages < MAX_CHANGE_PAGES)
9313   {
9314     struct ElementInfo *ei = &element_info[properties_element];
9315
9316     setElementChangePages(ei, ei->num_change_pages + 1);
9317
9318     /* set new change page to be new current change page */
9319     ei->current_change_page = ei->num_change_pages - 1;
9320     ei->change = &ei->change_page[ei->current_change_page];
9321
9322     setElementChangeInfoToDefaults(ei->change);
9323
9324     DrawPropertiesWindow();
9325
9326     level.changed = TRUE;
9327   }
9328   else if (type_id == ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE &&
9329            custom_element.num_change_pages > MIN_CHANGE_PAGES)
9330   {
9331     struct ElementInfo *ei = &element_info[properties_element];
9332
9333     /* copy all change pages after change page to be deleted */
9334     for (i = ei->current_change_page; i < ei->num_change_pages - 1; i++)
9335       ei->change_page[i] = ei->change_page[i + 1];
9336
9337     setElementChangePages(ei, ei->num_change_pages - 1);
9338
9339     DrawPropertiesWindow();
9340
9341     level.changed = TRUE;
9342   }
9343 }
9344
9345 static void HandleGraphicbuttonGadgets(struct GadgetInfo *gi)
9346 {
9347   int type_id = gi->custom_type_id;
9348
9349   if (type_id == ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE ||
9350       type_id == ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE)
9351   {
9352     struct ElementInfo *ei = &element_info[properties_element];
9353     int step = BUTTON_STEPSIZE(gi->event.button);
9354
9355     step *= (type_id == ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE ? -1 : +1);
9356     ei->current_change_page += step;
9357
9358     if (ei->current_change_page < 0)
9359       ei->current_change_page = 0;
9360     else if (ei->current_change_page >= ei->num_change_pages)
9361       ei->current_change_page = ei->num_change_pages - 1;
9362
9363     DrawPropertiesWindow();
9364   }
9365   else if (type_id == ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE ||
9366            type_id == ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE)
9367   {
9368     struct ElementInfo *ei = &element_info[properties_element];
9369     int current_change_page = ei->current_change_page;
9370
9371     if (type_id == ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE)
9372       element_info[EL_INTERNAL_CLIPBOARD_CHANGE].change_page[0] =
9373         ei->change_page[current_change_page];
9374     else if (type_id == ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE)
9375     {
9376       ei->change_page[current_change_page] =
9377         element_info[EL_INTERNAL_CLIPBOARD_CHANGE].change_page[0];
9378
9379       level.changed = TRUE;
9380     }
9381
9382     DrawPropertiesWindow();
9383   }
9384 }
9385
9386 static void HandleRadiobuttons(struct GadgetInfo *gi)
9387 {
9388   *radiobutton_info[gi->custom_type_id].value =
9389     radiobutton_info[gi->custom_type_id].checked_value;
9390
9391   level.changed = TRUE;
9392 }
9393
9394 static void HandleCheckbuttons(struct GadgetInfo *gi)
9395 {
9396   int type_id = gi->custom_type_id;
9397
9398   *checkbutton_info[type_id].value ^= TRUE;
9399
9400   if (type_id == ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID ||
9401       type_id == ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID ||
9402       type_id == ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH ||
9403       (((type_id >= ED_CHECKBUTTON_ID_CUSTOM_FIRST &&
9404          type_id <= ED_CHECKBUTTON_ID_CUSTOM_LAST) ||
9405         (type_id >= ED_CHECKBUTTON_ID_CHANGE_FIRST &&
9406          type_id <= ED_CHECKBUTTON_ID_CHANGE_LAST)) &&
9407        type_id != ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE))
9408   {
9409     CopyElementPropertiesToGame(properties_element);
9410   }
9411
9412   if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC)
9413   {
9414     UpdateCustomElementGraphicGadgets();
9415   }
9416   else if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE)
9417   {
9418     char *template_filename = getDefaultLevelFilename(-1);
9419
9420     if (level.use_custom_template && !fileExists(template_filename))
9421     {
9422       Request("No level template found !", REQ_CONFIRM);
9423
9424       level.use_custom_template = FALSE;
9425       ModifyGadget(gi, GDI_CHECKED, FALSE, GDI_END);
9426
9427       return;
9428     }
9429
9430     LoadLevelTemplate(level.use_custom_template ? -1 : level_nr);
9431
9432     DrawEditModeWindow();
9433   }
9434
9435   level.changed = TRUE;
9436 }
9437
9438 static void HandleControlButtons(struct GadgetInfo *gi)
9439 {
9440   static int last_level_drawing_function = GADGET_ID_SINGLE_ITEMS;
9441   static int last_edit_mode = ED_MODE_DRAWING;
9442   static int last_custom_copy_mode = -1;
9443   int id = gi->custom_id;
9444   int button = gi->event.button;
9445   int step = BUTTON_STEPSIZE(button);
9446   int new_element = BUTTON_ELEMENT(button);
9447   int x, y;
9448
9449   if (edit_mode == ED_MODE_DRAWING && drawing_function == GADGET_ID_TEXT)
9450     DrawLevelText(0, 0, 0, TEXT_END);
9451
9452   if (id < ED_NUM_CTRL1_BUTTONS &&
9453       id != GADGET_ID_SINGLE_ITEMS &&
9454       id != GADGET_ID_PROPERTIES &&
9455       id != GADGET_ID_PICK_ELEMENT &&
9456       edit_mode != ED_MODE_DRAWING &&
9457       drawing_function != GADGET_ID_PICK_ELEMENT &&
9458       !(GetKeyModState() & KMOD_Control))
9459   {
9460     DrawDrawingWindow();
9461     edit_mode = ED_MODE_DRAWING;
9462   }
9463
9464   /* element copy mode active, but no element button pressed => deactivate */
9465   if (last_custom_copy_mode != -1 && id < ED_NUM_CTRL_BUTTONS)
9466     last_custom_copy_mode = -1;
9467
9468   switch (id)
9469   {
9470     case GADGET_ID_SCROLL_LEFT:
9471       if (level_xpos >= 0)
9472       {
9473         if (lev_fieldx < ed_fieldx - 2)
9474           break;
9475
9476         level_xpos -= step;
9477         if (level_xpos < -1)
9478           level_xpos = -1;
9479         if (button == 1)
9480           ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_RIGHT);
9481         else
9482           DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9483
9484         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
9485                      GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
9486       }
9487       break;
9488
9489     case GADGET_ID_SCROLL_RIGHT:
9490       if (level_xpos <= lev_fieldx - ed_fieldx)
9491       {
9492         if (lev_fieldx < ed_fieldx - 2)
9493           break;
9494
9495         level_xpos += step;
9496         if (level_xpos > lev_fieldx - ed_fieldx + 1)
9497           level_xpos = lev_fieldx - ed_fieldx + 1;
9498         if (button == 1)
9499           ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_LEFT);
9500         else
9501           DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9502
9503         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
9504                      GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
9505       }
9506       break;
9507
9508     case GADGET_ID_SCROLL_UP:
9509       if (level_ypos >= 0)
9510       {
9511         if (lev_fieldy < ed_fieldy - 2)
9512           break;
9513
9514         level_ypos -= step;
9515         if (level_ypos < -1)
9516           level_ypos = -1;
9517         if (button == 1)
9518           ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_DOWN);
9519         else
9520           DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9521
9522         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
9523                      GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
9524       }
9525       break;
9526
9527     case GADGET_ID_SCROLL_DOWN:
9528       if (level_ypos <= lev_fieldy - ed_fieldy)
9529       {
9530         if (lev_fieldy < ed_fieldy - 2)
9531           break;
9532
9533         level_ypos += step;
9534         if (level_ypos > lev_fieldy - ed_fieldy + 1)
9535           level_ypos = lev_fieldy - ed_fieldy + 1;
9536         if (button == 1)
9537           ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_UP);
9538         else
9539           DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9540
9541         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
9542                      GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
9543       }
9544       break;
9545
9546     case GADGET_ID_SCROLL_HORIZONTAL:
9547       level_xpos = gi->event.item_position - 1;
9548       DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9549       break;
9550
9551     case GADGET_ID_SCROLL_VERTICAL:
9552       level_ypos = gi->event.item_position - 1;
9553       DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9554       break;
9555
9556     case GADGET_ID_SCROLL_LIST_UP:
9557     case GADGET_ID_SCROLL_LIST_DOWN:
9558     case GADGET_ID_SCROLL_LIST_VERTICAL:
9559       if (id == GADGET_ID_SCROLL_LIST_VERTICAL)
9560         element_shift = gi->event.item_position * ED_ELEMENTLIST_BUTTONS_HORIZ;
9561       else
9562       {
9563         step *= (id == GADGET_ID_SCROLL_LIST_UP ? -1 : +1);
9564         element_shift += step * ED_ELEMENTLIST_BUTTONS_HORIZ;
9565
9566         if (element_shift < 0)
9567           element_shift = 0;
9568         if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
9569           element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
9570
9571         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
9572                      GDI_SCROLLBAR_ITEM_POSITION,
9573                      element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
9574       }
9575
9576       ModifyEditorElementList();
9577
9578       break;
9579
9580     case GADGET_ID_WRAP_LEFT:
9581       WrapLevel(-step, 0);
9582       break;
9583
9584     case GADGET_ID_WRAP_RIGHT:
9585       WrapLevel(step, 0);
9586       break;
9587
9588     case GADGET_ID_WRAP_UP:
9589       WrapLevel(0, -step);
9590       break;
9591
9592     case GADGET_ID_WRAP_DOWN:
9593       WrapLevel(0, step);
9594       break;
9595
9596     case GADGET_ID_SINGLE_ITEMS:
9597     case GADGET_ID_CONNECTED_ITEMS:
9598     case GADGET_ID_LINE:
9599     case GADGET_ID_ARC:
9600     case GADGET_ID_TEXT:
9601     case GADGET_ID_RECTANGLE:
9602     case GADGET_ID_FILLED_BOX:
9603     case GADGET_ID_FLOOD_FILL:
9604     case GADGET_ID_GRAB_BRUSH:
9605     case GADGET_ID_PICK_ELEMENT:
9606       if (drawing_function != GADGET_ID_PICK_ELEMENT)
9607         last_drawing_function = drawing_function;
9608       drawing_function = id;
9609       draw_with_brush = FALSE;
9610       break;
9611
9612     case GADGET_ID_RANDOM_PLACEMENT:
9613       RandomPlacement(new_element);
9614       break;
9615
9616     case GADGET_ID_PROPERTIES:
9617       if (edit_mode != ED_MODE_PROPERTIES)
9618       {
9619         properties_element = new_element;
9620         DrawPropertiesWindow();
9621         edit_mode = ED_MODE_PROPERTIES;
9622
9623         last_level_drawing_function = drawing_function;
9624         ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
9625                       MB_LEFTBUTTON);
9626       }
9627       else
9628       {
9629         DrawDrawingWindow();
9630         edit_mode = ED_MODE_DRAWING;
9631
9632         ClickOnGadget(level_editor_gadget[last_level_drawing_function],
9633                       MB_LEFTBUTTON);
9634       }
9635       break;
9636
9637     case GADGET_ID_CUSTOM_COPY_FROM:
9638     case GADGET_ID_CUSTOM_COPY_TO:
9639     case GADGET_ID_CUSTOM_EXCHANGE:
9640       last_custom_copy_mode = id;
9641       last_drawing_function = drawing_function;
9642       break;
9643
9644     case GADGET_ID_CUSTOM_COPY:
9645       CopyCustomElement(properties_element, -1, id);
9646       break;
9647
9648     case GADGET_ID_CUSTOM_PASTE:
9649       CopyCustomElement(-1, properties_element, id);
9650       break;
9651
9652     case GADGET_ID_UNDO:
9653       if (undo_buffer_steps == 0)
9654       {
9655         Request("Undo buffer empty !", REQ_CONFIRM);
9656         break;
9657       }
9658
9659       if (edit_mode != ED_MODE_DRAWING)
9660       {
9661         DrawDrawingWindow();
9662         edit_mode = ED_MODE_DRAWING;
9663       }
9664
9665       undo_buffer_position =
9666         (undo_buffer_position - 1 + NUM_UNDO_STEPS) % NUM_UNDO_STEPS;
9667       undo_buffer_steps--;
9668
9669       for (x = 0; x < lev_fieldx; x++)
9670         for (y = 0; y < lev_fieldy; y++)
9671           Feld[x][y] = UndoBuffer[undo_buffer_position][x][y];
9672
9673       /* check if undo operation forces change of border style */
9674       CheckLevelBorderElement(FALSE);
9675
9676       DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9677
9678       break;
9679
9680     case GADGET_ID_INFO:
9681       if (edit_mode != ED_MODE_INFO)
9682       {
9683         last_edit_mode = edit_mode;
9684         edit_mode = ED_MODE_INFO;
9685
9686         DrawLevelInfoWindow();
9687       }
9688       else
9689       {
9690         edit_mode = last_edit_mode;
9691
9692         DrawEditModeWindow();
9693       }
9694       break;
9695
9696     case GADGET_ID_CLEAR:
9697       if (edit_mode != ED_MODE_DRAWING)
9698       {
9699         DrawDrawingWindow();
9700         edit_mode = ED_MODE_DRAWING;
9701       }
9702
9703       for (x = 0; x < MAX_LEV_FIELDX; x++) 
9704         for (y = 0; y < MAX_LEV_FIELDY; y++) 
9705           Feld[x][y] = (button == 1 ? EL_EMPTY : new_element);
9706
9707       CopyLevelToUndoBuffer(GADGET_ID_CLEAR);
9708
9709       DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9710       break;
9711
9712     case GADGET_ID_SAVE:
9713       if (leveldir_current->readonly)
9714       {
9715         Request("This level is read only !", REQ_CONFIRM);
9716         break;
9717       }
9718
9719       if (!LevelContainsPlayer())
9720         Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
9721       else
9722       {
9723         char *level_filename = getDefaultLevelFilename(level_nr);
9724         boolean new_level = !fileExists(level_filename);
9725
9726         if (new_level ||
9727             Request("Save this level and kill the old ?", REQ_ASK))
9728         {
9729           CopyPlayfield(Feld, level.field);
9730
9731           SaveLevel(level_nr);
9732         }
9733
9734         if (new_level)
9735           Request("Level saved !", REQ_CONFIRM);
9736
9737         level.changed = FALSE;
9738       }
9739       break;
9740
9741     case GADGET_ID_TEST:
9742       if (!LevelContainsPlayer())
9743         Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
9744       else
9745       {
9746         if (LevelChanged())
9747           level.game_version = GAME_VERSION_ACTUAL;
9748
9749         CopyPlayfield(level.field, FieldBackup);
9750         CopyPlayfield(Feld, level.field);
9751
9752         CopyNativeLevel_RND_to_Native(&level);
9753
9754         UnmapLevelEditorGadgets();
9755         UndrawSpecialEditorDoor();
9756
9757         CloseDoor(DOOR_CLOSE_ALL);
9758
9759         DrawCompleteVideoDisplay();
9760
9761         level_editor_test_game = TRUE;
9762
9763         StartGameActions(FALSE, setup.autorecord, NEW_RANDOMIZE);
9764       }
9765       break;
9766
9767     case GADGET_ID_EXIT:
9768       RequestExitLevelEditor(TRUE);     /* if level has changed, ask user */
9769       break;
9770
9771     default:
9772       if (id >= GADGET_ID_ELEMENTLIST_FIRST &&
9773           id <= GADGET_ID_ELEMENTLIST_LAST)
9774       {
9775         int element_position = id - GADGET_ID_ELEMENTLIST_FIRST;
9776         int new_element = editor_elements[element_position + element_shift];
9777
9778         if (IS_EDITOR_CASCADE(new_element))
9779         {
9780           int i;
9781
9782           for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
9783           {
9784             int *cascade_element= &(*editor_elements_info[i].headline_list)[0];
9785             boolean *cascade_value=editor_elements_info[i].setup_cascade_value;
9786
9787             if (*cascade_element == new_element)
9788             {
9789               *cascade_element = EL_CASCADE_TOGGLE(*cascade_element);
9790               *cascade_value = IS_EDITOR_CASCADE_ACTIVE(*cascade_element);
9791
9792               /* update element selection list */
9793               ReinitializeElementList();
9794               ModifyEditorElementList();
9795
9796               /* update cascading gadget info text */
9797               PrintEditorGadgetInfoText(level_editor_gadget[id]);
9798
9799               /* save current editor cascading state */
9800               SaveSetup_EditorCascade();
9801
9802               break;
9803             }
9804           }
9805
9806           break;
9807         }
9808
9809         if (last_custom_copy_mode != -1)
9810         {
9811           if (CopyCustomElement(properties_element, new_element,
9812                                 last_custom_copy_mode))
9813           {
9814             ClickOnGadget(level_editor_gadget[last_drawing_function],
9815                           MB_LEFTBUTTON);
9816
9817             last_custom_copy_mode = -1;
9818           }
9819
9820           break;
9821         }
9822
9823         PickDrawingElement(button, new_element);
9824
9825         if (!stick_element_properties_window &&
9826             drawing_function != GADGET_ID_PICK_ELEMENT &&
9827             !(GetKeyModState() & KMOD_Control))
9828         {
9829           properties_element = new_element;
9830           if (edit_mode == ED_MODE_PROPERTIES)
9831             DrawPropertiesWindow();
9832         }
9833
9834         if (drawing_function == GADGET_ID_PICK_ELEMENT)
9835           ClickOnGadget(level_editor_gadget[last_drawing_function],
9836                         MB_LEFTBUTTON);
9837       }
9838 #ifdef DEBUG
9839       else if (gi->event.type == GD_EVENT_PRESSED)
9840         printf("default: HandleControlButtons: GD_EVENT_PRESSED(%d)\n", id);
9841       else if (gi->event.type == GD_EVENT_RELEASED)
9842         printf("default: HandleControlButtons: GD_EVENT_RELEASED(%d)\n", id);
9843       else if (gi->event.type == GD_EVENT_MOVING)
9844         printf("default: HandleControlButtons: GD_EVENT_MOVING(%d)\n", id);
9845       else
9846         printf("default: HandleControlButtons: ? (id == %d)\n", id);
9847 #endif
9848       break;
9849   }
9850 }
9851
9852 void HandleLevelEditorKeyInput(Key key)
9853 {
9854   char letter = getCharFromKey(key);
9855   int button = MB_LEFTBUTTON;
9856
9857   if (drawing_function == GADGET_ID_TEXT &&
9858       DrawLevelText(0, 0, 0, TEXT_QUERY_TYPING) == TRUE)
9859   {
9860     if (letter)
9861       DrawLevelText(0, 0, letter, TEXT_WRITECHAR);
9862     else if (key == KSYM_Delete || key == KSYM_BackSpace)
9863       DrawLevelText(0, 0, 0, TEXT_BACKSPACE);
9864     else if (key == KSYM_Return)
9865       DrawLevelText(0, 0, 0, TEXT_NEWLINE);
9866     else if (key == KSYM_Escape)
9867       DrawLevelText(0, 0, 0, TEXT_END);
9868   }
9869   else if (button_status == MB_RELEASED)
9870   {
9871     int id = GADGET_ID_NONE;
9872     int new_element_shift = element_shift;
9873     int i;
9874
9875     switch (key)
9876     {
9877       case KSYM_Left:
9878         id = GADGET_ID_SCROLL_LEFT;
9879         break;
9880       case KSYM_Right:
9881         id = GADGET_ID_SCROLL_RIGHT;
9882         break;
9883       case KSYM_Up:
9884         id = GADGET_ID_SCROLL_UP;
9885         break;
9886       case KSYM_Down:
9887         id = GADGET_ID_SCROLL_DOWN;
9888         break;
9889       case KSYM_Page_Up:
9890         id = GADGET_ID_SCROLL_LIST_UP;
9891         button = MB_RIGHTBUTTON;
9892         break;
9893       case KSYM_Page_Down:
9894         id = GADGET_ID_SCROLL_LIST_DOWN;
9895         button = MB_RIGHTBUTTON;
9896         break;
9897
9898       case KSYM_Home:
9899       case KSYM_End:
9900         element_shift = (key == KSYM_Home ? 0 :
9901                          num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS);
9902
9903         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
9904                      GDI_SCROLLBAR_ITEM_POSITION,
9905                      element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
9906
9907         ModifyEditorElementList();
9908
9909         break;
9910
9911       case KSYM_Insert:
9912       case KSYM_Delete:
9913
9914         /* this is needed to prevent interference with running "True X-Mouse" */
9915         if (GetKeyModStateFromEvents() & KMOD_Control)
9916           break;
9917
9918         /* check for last or next editor cascade block in element list */
9919         for (i = 0; i < num_editor_elements; i++)
9920         {
9921           if ((key == KSYM_Insert && i == element_shift) ||
9922               (key == KSYM_Delete && new_element_shift > element_shift))
9923             break;
9924
9925           /* jump to next cascade block (or to start of element list) */
9926           if (i == 0 || IS_EDITOR_CASCADE(editor_elements[i]))
9927             new_element_shift = i;
9928         }
9929
9930         if (i < num_editor_elements)
9931           element_shift = new_element_shift;
9932
9933         if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
9934           element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
9935
9936         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
9937                      GDI_SCROLLBAR_ITEM_POSITION,
9938                      element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
9939
9940         ModifyEditorElementList();
9941
9942         break;
9943
9944       case KSYM_Escape:
9945         if (edit_mode == ED_MODE_DRAWING)
9946         {
9947           RequestExitLevelEditor(setup.ask_on_escape_editor);
9948         }
9949         else if (edit_mode == ED_MODE_INFO)
9950         {
9951           HandleControlButtons(level_editor_gadget[GADGET_ID_INFO]);
9952         }
9953         else if (edit_mode == ED_MODE_PROPERTIES)
9954         {
9955           HandleControlButtons(level_editor_gadget[GADGET_ID_PROPERTIES]);
9956         }
9957         else            /* should never happen */
9958         {
9959           DrawDrawingWindow();
9960           edit_mode = ED_MODE_DRAWING;
9961         }
9962
9963         break;
9964
9965       default:
9966         break;
9967     }
9968
9969     if (id != GADGET_ID_NONE)
9970       ClickOnGadget(level_editor_gadget[id], button);
9971     else if (letter == '.')
9972       ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS], button);
9973     else if (key == KSYM_Return || key == setup.shortcut.toggle_pause)
9974       ClickOnGadget(level_editor_gadget[GADGET_ID_TEST], button);
9975     else
9976       for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
9977         if (letter && letter == control_info[i].shortcut)
9978           if (!anyTextGadgetActive())
9979             ClickOnGadget(level_editor_gadget[i], button);
9980   }
9981 }
9982
9983 void HandleLevelEditorIdle()
9984 {
9985   static unsigned long action_delay = 0;
9986   unsigned long action_delay_value = GameFrameDelay;
9987   int xpos = 1, ypos = 2;
9988
9989   if (edit_mode != ED_MODE_PROPERTIES)
9990     return;
9991
9992   if (!DelayReached(&action_delay, action_delay_value))
9993     return;
9994
9995   DrawEditorElementAnimation(SX + xpos * TILEX,
9996                              SY + ypos * TILEY + MINI_TILEY / 2);
9997
9998   MarkTileDirty(xpos, ypos);
9999   MarkTileDirty(xpos, ypos + 1);
10000
10001   FrameCounter++;       /* increase animation frame counter */
10002 }
10003
10004 void ClearEditorGadgetInfoText()
10005 {
10006   DrawBackground(INFOTEXT_XPOS, INFOTEXT_YPOS, INFOTEXT_XSIZE, INFOTEXT_YSIZE);
10007 }
10008
10009 void PrintEditorGadgetInfoText(struct GadgetInfo *gi)
10010 {
10011   char infotext[MAX_OUTPUT_LINESIZE + 1];
10012   char shortcut[MAX_OUTPUT_LINESIZE + 1];
10013   int max_infotext_len = getMaxInfoTextLength();
10014
10015   if (gi == NULL || gi->info_text == NULL)
10016     return;
10017
10018   strncpy(infotext, gi->info_text, max_infotext_len);
10019   infotext[max_infotext_len] = '\0';
10020
10021   if (gi->custom_id < ED_NUM_CTRL_BUTTONS)
10022   {
10023     int key = control_info[gi->custom_id].shortcut;
10024
10025     if (key)
10026     {
10027       if (gi->custom_id == GADGET_ID_SINGLE_ITEMS)      /* special case 1 */
10028         sprintf(shortcut, " ('.' or '%c')", key);
10029       else if (gi->custom_id == GADGET_ID_PICK_ELEMENT) /* special case 2 */
10030         sprintf(shortcut, " ('%c' or 'Ctrl')", key);
10031       else if (gi->custom_id == GADGET_ID_TEST)         /* special case 3 */
10032         sprintf(shortcut, " ('Enter' or 'Shift-%c')", key);
10033       else                                              /* normal case */
10034         sprintf(shortcut, " ('%s%c')",
10035                 (key >= 'A' && key <= 'Z' ? "Shift-" : ""), key);
10036
10037       if (strlen(infotext) + strlen(shortcut) <= max_infotext_len)
10038         strcat(infotext, shortcut);
10039     }
10040   }
10041
10042   DrawText(INFOTEXT_XPOS, INFOTEXT_YPOS, infotext, FONT_TEXT_2);
10043 }
10044
10045 void HandleEditorGadgetInfoText(void *ptr)
10046 {
10047   struct GadgetInfo *gi = (struct GadgetInfo *)ptr;
10048
10049   if (game_status != GAME_MODE_EDITOR)
10050     return;
10051
10052   ClearEditorGadgetInfoText();
10053
10054   if (gi == NULL || gi->event.type == GD_EVENT_INFO_LEAVING)
10055     return;
10056
10057   /* misuse this function to delete brush cursor, if needed */
10058   if (edit_mode == ED_MODE_DRAWING && draw_with_brush)
10059     DeleteBrushFromCursor();
10060
10061   PrintEditorGadgetInfoText(gi);
10062 }
10063
10064 static void HandleDrawingAreaInfo(struct GadgetInfo *gi)
10065 {
10066   static int start_lx, start_ly;
10067   int id = gi->custom_id;
10068   int type_id = gi->custom_type_id;
10069   int sx = gi->event.x;
10070   int sy = gi->event.y;
10071   int lx = sx + level_xpos;
10072   int ly = sy + level_ypos;
10073   int min_sx = 0, min_sy = 0;
10074   int max_sx = gi->drawing.area_xsize - 1;
10075   int max_sy = gi->drawing.area_ysize - 1;
10076   int actual_drawing_function = drawing_function;
10077   int max_infotext_len = getMaxInfoTextLength();
10078   char infotext[MAX_OUTPUT_LINESIZE + 1];
10079   char *text;
10080
10081   infotext[0] = '\0';           /* start with empty info text */
10082
10083   /* pressed Control key: simulate picking element */
10084   if (GetKeyModState() & KMOD_Control)
10085     actual_drawing_function = GADGET_ID_PICK_ELEMENT;
10086
10087   ClearEditorGadgetInfoText();
10088
10089   if (gi->event.type == GD_EVENT_INFO_LEAVING)
10090     return;
10091
10092   /* make sure to stay inside drawing area boundaries */
10093   sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
10094   sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
10095
10096   if (id == GADGET_ID_DRAWING_LEVEL)
10097   {
10098     if (button_status)
10099     {
10100       int min_lx = 0, min_ly = 0;
10101       int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
10102
10103       /* get positions inside level field */
10104       lx = sx + level_xpos;
10105       ly = sy + level_ypos;
10106
10107       /* make sure to stay inside level field boundaries */
10108       lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
10109       ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
10110
10111       /* correct drawing area positions accordingly */
10112       sx = lx - level_xpos;
10113       sy = ly - level_ypos;
10114     }
10115
10116     if (IN_ED_FIELD(sx,sy) && IN_LEV_FIELD(lx, ly))
10117     {
10118       if (button_status)        /* if (gi->state == GD_BUTTON_PRESSED) */
10119       {
10120         if (gi->event.type == GD_EVENT_PRESSED)
10121         {
10122           start_lx = lx;
10123           start_ly = ly;
10124         }
10125
10126         switch (actual_drawing_function)
10127         {
10128           case GADGET_ID_SINGLE_ITEMS:
10129             text = "Drawing single items";
10130             break;
10131           case GADGET_ID_CONNECTED_ITEMS:
10132             text = "Drawing connected items";
10133             break;
10134           case GADGET_ID_LINE:
10135             text = "Drawing line";
10136             break;
10137           case GADGET_ID_ARC:
10138             text = "Drawing arc";
10139             break;
10140           case GADGET_ID_TEXT:
10141             text = "Setting text cursor";
10142             break;
10143           case GADGET_ID_RECTANGLE:
10144             text = "Drawing rectangle";
10145             break;
10146           case GADGET_ID_FILLED_BOX:
10147             text = "Drawing filled box";
10148             break;
10149           case GADGET_ID_FLOOD_FILL:
10150             text = "Flood fill";
10151             break;
10152           case GADGET_ID_GRAB_BRUSH:
10153             text = "Grabbing brush";
10154             break;
10155           case GADGET_ID_PICK_ELEMENT:
10156             text = "Picking element";
10157             break;
10158
10159           default:
10160             text = "Drawing position";
10161             break;
10162         }
10163
10164         if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
10165           sprintf(infotext, "%s: %d, %d", text, lx, ly);
10166         else
10167           sprintf(infotext, "%s: %d, %d", text,
10168                   ABS(lx - start_lx) + 1, ABS(ly - start_ly) + 1);
10169       }
10170       else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
10171         strncpy(infotext, getElementInfoText(Feld[lx][ly]), max_infotext_len);
10172       else
10173         sprintf(infotext, "Level position: %d, %d", lx, ly);
10174     }
10175
10176     /* misuse this function to draw brush cursor, if needed */
10177     if (edit_mode == ED_MODE_DRAWING && draw_with_brush && !button_status)
10178     {
10179       if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
10180         CopyBrushToCursor(sx, sy);
10181       else
10182         DeleteBrushFromCursor();
10183     }
10184   }
10185   else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
10186   {
10187     int pos = sx * drawingarea_info[type_id].area_ysize + sy;
10188     int element = drawingarea_info[type_id].value[pos];
10189
10190     strncpy(infotext, getElementInfoText(element), max_infotext_len);
10191   }
10192   else
10193   {
10194     if (id == GADGET_ID_CUSTOM_CONTENT)
10195       sprintf(infotext, "custom element content position: %d, %d", sx, sy);
10196     else if (id == GADGET_ID_GROUP_CONTENT)
10197       sprintf(infotext, "group element position: %d", sx + 1);
10198     else if (id >= GADGET_ID_YAMYAM_CONTENT_0 &&
10199              id <= GADGET_ID_YAMYAM_CONTENT_7)
10200       sprintf(infotext, "content area %d position: %d, %d",
10201               id - GADGET_ID_YAMYAM_CONTENT_0 + 1, sx, sy);
10202     else if (id >= GADGET_ID_MAGIC_BALL_CONTENT_0 &&
10203              id <= GADGET_ID_MAGIC_BALL_CONTENT_7)
10204       sprintf(infotext, "content area %d position: %d, %d",
10205               id - GADGET_ID_MAGIC_BALL_CONTENT_0 + 1, sx, sy);
10206     else if (id == GADGET_ID_ANDROID_CONTENT)
10207       sprintf(infotext, "android element position: %d", sx + 1);
10208     else if (drawingarea_info[type_id].infotext != NULL)
10209       strcpy(infotext, drawingarea_info[type_id].infotext);
10210   }
10211
10212   infotext[max_infotext_len] = '\0';
10213
10214   if (strlen(infotext) > 0)
10215     DrawTextS(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, infotext);
10216 }
10217
10218 void RequestExitLevelEditor(boolean ask_if_level_has_changed)
10219 {
10220   if (!ask_if_level_has_changed ||
10221       !LevelChanged() ||
10222       Request("Level has changed ! Exit without saving ?",
10223               REQ_ASK | REQ_STAY_OPEN))
10224   {
10225     CloseDoor(DOOR_CLOSE_1);
10226     SetDoorState(DOOR_CLOSE_2);
10227     game_status = GAME_MODE_MAIN;
10228     DrawMainMenu();
10229   }
10230   else
10231   {
10232     CloseDoor(DOOR_CLOSE_1);
10233     OpenDoor(DOOR_OPEN_1 | DOOR_COPY_BACK);
10234   }
10235 }