1 /***********************************************************
2 * Rocks'n'Diamonds -- McDuffin Strikes Back! *
3 *----------------------------------------------------------*
4 * (c) 1995-2002 Artsoft Entertainment *
6 * Detmolder Strasse 189 *
9 * e-mail: info@artsoft.org *
10 *----------------------------------------------------------*
12 ***********************************************************/
16 #include "libgame/libgame.h"
25 /* positions in the level editor */
26 #define ED_WIN_MB_LEFT_XPOS 6
27 #define ED_WIN_MB_LEFT_YPOS 258
28 #define ED_WIN_MB_MIDDLE_XPOS 42
29 #define ED_WIN_MB_MIDDLE_YPOS ED_WIN_MB_LEFT_YPOS
30 #define ED_WIN_MB_RIGHT_XPOS 78
31 #define ED_WIN_MB_RIGHT_YPOS ED_WIN_MB_LEFT_YPOS
33 /* other constants for the editor */
34 #define ED_SCROLL_NO 0
35 #define ED_SCROLL_LEFT 1
36 #define ED_SCROLL_RIGHT 2
37 #define ED_SCROLL_UP 4
38 #define ED_SCROLL_DOWN 8
40 /* screens in the level editor */
41 #define ED_MODE_DRAWING 0
42 #define ED_MODE_INFO 1
43 #define ED_MODE_PROPERTIES 2
45 /* how many steps can be cancelled */
46 #define NUM_UNDO_STEPS (10 + 1)
48 /* values for elements with score */
52 /* values for the control window */
53 #define ED_CTRL_BUTTONS_GFX_YPOS 236
54 #define ED_CTRL_BUTTONS_ALT_GFX_YPOS 142
56 #define ED_CTRL1_BUTTONS_HORIZ 4
57 #define ED_CTRL1_BUTTONS_VERT 4
58 #define ED_CTRL1_BUTTON_XSIZE 22
59 #define ED_CTRL1_BUTTON_YSIZE 22
60 #define ED_CTRL1_BUTTONS_XPOS 6
61 #define ED_CTRL1_BUTTONS_YPOS 6
62 #define ED_CTRL2_BUTTONS_HORIZ 3
63 #define ED_CTRL2_BUTTONS_VERT 2
64 #define ED_CTRL2_BUTTON_XSIZE 30
65 #define ED_CTRL2_BUTTON_YSIZE 20
66 #define ED_CTRL2_BUTTONS_XPOS 5
67 #define ED_CTRL2_BUTTONS_YPOS 99
68 #define ED_NUM_CTRL1_BUTTONS (ED_CTRL1_BUTTONS_HORIZ * ED_CTRL1_BUTTONS_VERT)
69 #define ED_NUM_CTRL2_BUTTONS (ED_CTRL2_BUTTONS_HORIZ * ED_CTRL2_BUTTONS_VERT)
70 #define ED_NUM_CTRL_BUTTONS (ED_NUM_CTRL1_BUTTONS + ED_NUM_CTRL2_BUTTONS)
72 /* values for the element list */
73 #define ED_ELEMENTLIST_XPOS 5
74 #define ED_ELEMENTLIST_YPOS 30
75 #define ED_ELEMENTLIST_XSIZE 20
76 #define ED_ELEMENTLIST_YSIZE 20
77 #define ED_ELEMENTLIST_BUTTONS_HORIZ 4
78 #define ED_ELEMENTLIST_BUTTONS_VERT 11
79 #define ED_NUM_ELEMENTLIST_BUTTONS (ED_ELEMENTLIST_BUTTONS_HORIZ * \
80 ED_ELEMENTLIST_BUTTONS_VERT)
82 /* values for the setting windows */
83 #define ED_SETTINGS_XPOS (MINI_TILEX + 8)
84 #define ED_SETTINGS2_XPOS MINI_TILEX
85 #define ED_SETTINGS_YPOS MINI_TILEY
86 #define ED_SETTINGS2_YPOS (ED_SETTINGS_YPOS + 12 * TILEY - 2)
88 /* values for counter gadgets */
89 #define ED_COUNT_ELEM_SCORE_XPOS ED_SETTINGS_XPOS
90 #define ED_COUNT_ELEM_SCORE_YPOS (14 * MINI_TILEY)
91 #define ED_COUNT_ELEM_CONTENT_XPOS ED_SETTINGS_XPOS
92 #define ED_COUNT_ELEM_CONTENT_YPOS (19 * MINI_TILEY)
94 #define ED_COUNTER_YSTART (ED_SETTINGS_YPOS + 2 * TILEY)
95 #define ED_COUNTER_YDISTANCE (3 * MINI_TILEY)
96 #define ED_COUNTER_YPOS(n) (ED_COUNTER_YSTART + \
97 n * ED_COUNTER_YDISTANCE)
98 #define ED_COUNTER_YPOS2(n) (ED_COUNTER_YSTART + \
99 n * ED_COUNTER_YDISTANCE / 2)
100 #define ED_COUNTER2_YPOS(n) (ED_COUNTER_YSTART + \
101 n * ED_COUNTER_YDISTANCE - 2)
103 /* standard distances */
104 #define ED_BORDER_SIZE 3
105 #define ED_BORDER2_SIZE 5
106 #define ED_GADGET_DISTANCE 2
108 /* values for element content drawing areas */
109 #define ED_AREA_ELEM_CONTENT_XPOS ( 2 * MINI_TILEX)
110 #define ED_AREA_ELEM_CONTENT_YPOS (22 * MINI_TILEY)
112 #define ED_AREA_ELEM_CONTENT2_XPOS ( 2 * MINI_TILEX)
113 #define ED_AREA_ELEM_CONTENT2_YPOS (28 * MINI_TILEY)
115 /* values for random placement background drawing area */
116 #define ED_AREA_RANDOM_BACKGROUND_XPOS (29 * MINI_TILEX)
117 #define ED_AREA_RANDOM_BACKGROUND_YPOS (31 * MINI_TILEY)
119 /* values for scrolling gadgets for drawing area */
120 #define ED_SCROLLBUTTON_XPOS 24
121 #define ED_SCROLLBUTTON_YPOS 0
122 #define ED_SCROLLBAR_XPOS 24
123 #define ED_SCROLLBAR_YPOS 64
125 #define ED_SCROLLBUTTON_XSIZE 16
126 #define ED_SCROLLBUTTON_YSIZE 16
128 #define ED_SCROLL_UP_XPOS (SXSIZE - ED_SCROLLBUTTON_XSIZE)
129 #define ED_SCROLL_UP_YPOS (0)
130 #define ED_SCROLL_DOWN_XPOS ED_SCROLL_UP_XPOS
131 #define ED_SCROLL_DOWN_YPOS (SYSIZE - 3 * ED_SCROLLBUTTON_YSIZE)
132 #define ED_SCROLL_LEFT_XPOS (0)
133 #define ED_SCROLL_LEFT_YPOS (SYSIZE - 2 * ED_SCROLLBUTTON_YSIZE)
134 #define ED_SCROLL_RIGHT_XPOS (SXSIZE - 2 * ED_SCROLLBUTTON_XSIZE)
135 #define ED_SCROLL_RIGHT_YPOS ED_SCROLL_LEFT_YPOS
136 #define ED_SCROLL_HORIZONTAL_XPOS (ED_SCROLL_LEFT_XPOS + ED_SCROLLBUTTON_XSIZE)
137 #define ED_SCROLL_HORIZONTAL_YPOS ED_SCROLL_LEFT_YPOS
138 #define ED_SCROLL_HORIZONTAL_XSIZE (SXSIZE - 3 * ED_SCROLLBUTTON_XSIZE)
139 #define ED_SCROLL_HORIZONTAL_YSIZE ED_SCROLLBUTTON_YSIZE
140 #define ED_SCROLL_VERTICAL_XPOS ED_SCROLL_UP_XPOS
141 #define ED_SCROLL_VERTICAL_YPOS (ED_SCROLL_UP_YPOS + ED_SCROLLBUTTON_YSIZE)
142 #define ED_SCROLL_VERTICAL_XSIZE ED_SCROLLBUTTON_XSIZE
143 #define ED_SCROLL_VERTICAL_YSIZE (SYSIZE - 4 * ED_SCROLLBUTTON_YSIZE)
145 /* values for scrolling gadgets for element list */
146 #define ED_SCROLLBUTTON2_XPOS 50
147 #define ED_SCROLLBUTTON2_YPOS 0
148 #define ED_SCROLLBAR2_XPOS 50
149 #define ED_SCROLLBAR2_YPOS 20
151 #define ED_SCROLLBUTTON2_XSIZE 10
152 #define ED_SCROLLBUTTON2_YSIZE 10
154 #define ED_SCROLL2_UP_XPOS 85
155 #define ED_SCROLL2_UP_YPOS 30
156 #define ED_SCROLL2_DOWN_XPOS ED_SCROLL2_UP_XPOS
157 #define ED_SCROLL2_DOWN_YPOS (ED_SCROLL2_UP_YPOS + \
158 ED_ELEMENTLIST_BUTTONS_VERT * \
159 ED_ELEMENTLIST_YSIZE - \
160 ED_SCROLLBUTTON2_YSIZE)
161 #define ED_SCROLL2_VERTICAL_XPOS ED_SCROLL2_UP_XPOS
162 #define ED_SCROLL2_VERTICAL_YPOS (ED_SCROLL2_UP_YPOS + \
163 ED_SCROLLBUTTON2_YSIZE)
164 #define ED_SCROLL2_VERTICAL_XSIZE ED_SCROLLBUTTON2_XSIZE
165 #define ED_SCROLL2_VERTICAL_YSIZE (ED_ELEMENTLIST_BUTTONS_VERT * \
166 ED_ELEMENTLIST_YSIZE - \
167 2 * ED_SCROLLBUTTON2_YSIZE)
169 /* values for checkbutton gadgets */
170 #define ED_CHECKBUTTON_XSIZE ED_BUTTON_COUNT_XSIZE
171 #define ED_CHECKBUTTON_YSIZE ED_BUTTON_COUNT_YSIZE
172 #define ED_CHECKBUTTON_UNCHECKED_XPOS ED_BUTTON_MINUS_XPOS
173 #define ED_CHECKBUTTON_CHECKED_XPOS ED_BUTTON_PLUS_XPOS
174 #define ED_CHECKBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 22)
175 #define ED_RADIOBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 44)
176 #define ED_STICKYBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 66)
178 /* some positions in the editor control window */
179 #define ED_BUTTON_ELEM_XPOS 6
180 #define ED_BUTTON_ELEM_YPOS 30
181 #define ED_BUTTON_ELEM_XSIZE 22
182 #define ED_BUTTON_ELEM_YSIZE 22
184 /* some values for text input, selectbox and counter gadgets */
185 #define ED_BUTTON_COUNT_YPOS 60
186 #define ED_BUTTON_COUNT_XSIZE 20
187 #define ED_BUTTON_COUNT_YSIZE 20
188 #define ED_WIN_COUNT_XPOS (2 + ED_BUTTON_COUNT_XSIZE + 2)
189 #define ED_WIN_COUNT_YPOS ED_BUTTON_COUNT_YPOS
190 #define ED_WIN_COUNT_XSIZE 52
191 #define ED_WIN_COUNT_YSIZE ED_BUTTON_COUNT_YSIZE
192 #define ED_WIN_COUNT2_XPOS 27
193 #define ED_WIN_COUNT2_YPOS 3
194 #define ED_WIN_COUNT2_XSIZE 46
195 #define ED_WIN_COUNT2_YSIZE ED_BUTTON_COUNT_YSIZE
197 #define ED_BUTTON_MINUS_XPOS 2
198 #define ED_BUTTON_MINUS_YPOS ED_BUTTON_COUNT_YPOS
199 #define ED_BUTTON_MINUS_XSIZE ED_BUTTON_COUNT_XSIZE
200 #define ED_BUTTON_MINUS_YSIZE ED_BUTTON_COUNT_YSIZE
201 #define ED_BUTTON_PLUS_XPOS (ED_WIN_COUNT_XPOS + \
202 ED_WIN_COUNT_XSIZE + 2)
203 #define ED_BUTTON_PLUS_YPOS ED_BUTTON_COUNT_YPOS
204 #define ED_BUTTON_PLUS_XSIZE ED_BUTTON_COUNT_XSIZE
205 #define ED_BUTTON_PLUS_YSIZE ED_BUTTON_COUNT_YSIZE
207 #define ED_SELECTBOX_XPOS ED_WIN_COUNT_XPOS
208 #define ED_SELECTBOX_YPOS (ED_WIN_COUNT_YPOS + \
209 2 + ED_WIN_COUNT_YSIZE)
210 #define ED_SELECTBOX_XSIZE ED_WIN_COUNT_XSIZE
211 #define ED_SELECTBOX_YSIZE ED_WIN_COUNT_YSIZE
213 #define ED_TEXTBUTTON_XPOS ED_WIN_COUNT_XPOS
214 #define ED_TEXTBUTTON_YPOS (ED_WIN_COUNT_YPOS + \
215 2 * (2 + ED_WIN_COUNT_YSIZE))
216 #define ED_TEXTBUTTON_INACTIVE_YPOS (ED_WIN_COUNT_YPOS + \
217 3 * (2 + ED_WIN_COUNT_YSIZE))
218 #define ED_TEXTBUTTON_XSIZE ED_WIN_COUNT_XSIZE
219 #define ED_TEXTBUTTON_YSIZE ED_WIN_COUNT_YSIZE
221 /* editor gadget identifiers */
223 /* drawing toolbox buttons */
224 #define GADGET_ID_NONE -1
225 #define GADGET_ID_TOOLBOX_FIRST 0
227 #define GADGET_ID_SINGLE_ITEMS (GADGET_ID_TOOLBOX_FIRST + 0)
228 #define GADGET_ID_CONNECTED_ITEMS (GADGET_ID_TOOLBOX_FIRST + 1)
229 #define GADGET_ID_LINE (GADGET_ID_TOOLBOX_FIRST + 2)
230 #define GADGET_ID_ARC (GADGET_ID_TOOLBOX_FIRST + 3)
231 #define GADGET_ID_RECTANGLE (GADGET_ID_TOOLBOX_FIRST + 4)
232 #define GADGET_ID_FILLED_BOX (GADGET_ID_TOOLBOX_FIRST + 5)
233 #define GADGET_ID_WRAP_UP (GADGET_ID_TOOLBOX_FIRST + 6)
234 #define GADGET_ID_TEXT (GADGET_ID_TOOLBOX_FIRST + 7)
235 #define GADGET_ID_FLOOD_FILL (GADGET_ID_TOOLBOX_FIRST + 8)
236 #define GADGET_ID_WRAP_LEFT (GADGET_ID_TOOLBOX_FIRST + 9)
237 #define GADGET_ID_PROPERTIES (GADGET_ID_TOOLBOX_FIRST + 10)
238 #define GADGET_ID_WRAP_RIGHT (GADGET_ID_TOOLBOX_FIRST + 11)
239 #define GADGET_ID_RANDOM_PLACEMENT (GADGET_ID_TOOLBOX_FIRST + 12)
240 #define GADGET_ID_GRAB_BRUSH (GADGET_ID_TOOLBOX_FIRST + 13)
241 #define GADGET_ID_WRAP_DOWN (GADGET_ID_TOOLBOX_FIRST + 14)
242 #define GADGET_ID_PICK_ELEMENT (GADGET_ID_TOOLBOX_FIRST + 15)
243 #define GADGET_ID_UNDO (GADGET_ID_TOOLBOX_FIRST + 16)
244 #define GADGET_ID_INFO (GADGET_ID_TOOLBOX_FIRST + 17)
245 #define GADGET_ID_SAVE (GADGET_ID_TOOLBOX_FIRST + 18)
246 #define GADGET_ID_CLEAR (GADGET_ID_TOOLBOX_FIRST + 19)
247 #define GADGET_ID_TEST (GADGET_ID_TOOLBOX_FIRST + 20)
248 #define GADGET_ID_EXIT (GADGET_ID_TOOLBOX_FIRST + 21)
250 /* counter button identifiers */
251 #define GADGET_ID_COUNTER_FIRST (GADGET_ID_TOOLBOX_FIRST + 22)
253 #define GADGET_ID_ELEM_SCORE_DOWN (GADGET_ID_COUNTER_FIRST + 0)
254 #define GADGET_ID_ELEM_SCORE_TEXT (GADGET_ID_COUNTER_FIRST + 1)
255 #define GADGET_ID_ELEM_SCORE_UP (GADGET_ID_COUNTER_FIRST + 2)
256 #define GADGET_ID_ELEM_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 3)
257 #define GADGET_ID_ELEM_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 4)
258 #define GADGET_ID_ELEM_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 5)
259 #define GADGET_ID_LEVEL_XSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 6)
260 #define GADGET_ID_LEVEL_XSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 7)
261 #define GADGET_ID_LEVEL_XSIZE_UP (GADGET_ID_COUNTER_FIRST + 8)
262 #define GADGET_ID_LEVEL_YSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 9)
263 #define GADGET_ID_LEVEL_YSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 10)
264 #define GADGET_ID_LEVEL_YSIZE_UP (GADGET_ID_COUNTER_FIRST + 11)
265 #define GADGET_ID_LEVEL_RANDOM_DOWN (GADGET_ID_COUNTER_FIRST + 12)
266 #define GADGET_ID_LEVEL_RANDOM_TEXT (GADGET_ID_COUNTER_FIRST + 13)
267 #define GADGET_ID_LEVEL_RANDOM_UP (GADGET_ID_COUNTER_FIRST + 14)
268 #define GADGET_ID_LEVEL_COLLECT_DOWN (GADGET_ID_COUNTER_FIRST + 15)
269 #define GADGET_ID_LEVEL_COLLECT_TEXT (GADGET_ID_COUNTER_FIRST + 16)
270 #define GADGET_ID_LEVEL_COLLECT_UP (GADGET_ID_COUNTER_FIRST + 17)
271 #define GADGET_ID_LEVEL_TIMELIMIT_DOWN (GADGET_ID_COUNTER_FIRST + 18)
272 #define GADGET_ID_LEVEL_TIMELIMIT_TEXT (GADGET_ID_COUNTER_FIRST + 19)
273 #define GADGET_ID_LEVEL_TIMELIMIT_UP (GADGET_ID_COUNTER_FIRST + 20)
274 #define GADGET_ID_LEVEL_TIMESCORE_DOWN (GADGET_ID_COUNTER_FIRST + 21)
275 #define GADGET_ID_LEVEL_TIMESCORE_TEXT (GADGET_ID_COUNTER_FIRST + 22)
276 #define GADGET_ID_LEVEL_TIMESCORE_UP (GADGET_ID_COUNTER_FIRST + 23)
277 #define GADGET_ID_SELECT_LEVEL_DOWN (GADGET_ID_COUNTER_FIRST + 24)
278 #define GADGET_ID_SELECT_LEVEL_TEXT (GADGET_ID_COUNTER_FIRST + 25)
279 #define GADGET_ID_SELECT_LEVEL_UP (GADGET_ID_COUNTER_FIRST + 26)
281 /* drawing area identifiers */
282 #define GADGET_ID_DRAWING_AREA_FIRST (GADGET_ID_COUNTER_FIRST + 27)
284 #define GADGET_ID_DRAWING_LEVEL (GADGET_ID_DRAWING_AREA_FIRST + 0)
285 #define GADGET_ID_ELEM_CONTENT_0 (GADGET_ID_DRAWING_AREA_FIRST + 1)
286 #define GADGET_ID_ELEM_CONTENT_1 (GADGET_ID_DRAWING_AREA_FIRST + 2)
287 #define GADGET_ID_ELEM_CONTENT_2 (GADGET_ID_DRAWING_AREA_FIRST + 3)
288 #define GADGET_ID_ELEM_CONTENT_3 (GADGET_ID_DRAWING_AREA_FIRST + 4)
289 #define GADGET_ID_ELEM_CONTENT_4 (GADGET_ID_DRAWING_AREA_FIRST + 5)
290 #define GADGET_ID_ELEM_CONTENT_5 (GADGET_ID_DRAWING_AREA_FIRST + 6)
291 #define GADGET_ID_ELEM_CONTENT_6 (GADGET_ID_DRAWING_AREA_FIRST + 7)
292 #define GADGET_ID_ELEM_CONTENT_7 (GADGET_ID_DRAWING_AREA_FIRST + 8)
293 #define GADGET_ID_AMOEBA_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 9)
294 #define GADGET_ID_CUSTOM_CHANGED (GADGET_ID_DRAWING_AREA_FIRST + 10)
295 #define GADGET_ID_RANDOM_BACKGROUND (GADGET_ID_DRAWING_AREA_FIRST + 11)
297 /* text input identifiers */
298 #define GADGET_ID_TEXT_INPUT_FIRST (GADGET_ID_DRAWING_AREA_FIRST + 12)
300 #define GADGET_ID_LEVEL_NAME (GADGET_ID_TEXT_INPUT_FIRST + 0)
301 #define GADGET_ID_LEVEL_AUTHOR (GADGET_ID_TEXT_INPUT_FIRST + 1)
303 /* selectbox identifiers */
304 #define GADGET_ID_SELECTBOX_FIRST (GADGET_ID_TEXT_INPUT_FIRST + 2)
306 #define GADGET_ID_CUSTOM_CHANGE_CAUSE (GADGET_ID_SELECTBOX_FIRST + 0)
308 /* textbutton identifiers */
309 #define GADGET_ID_TEXTBUTTON_FIRST (GADGET_ID_SELECTBOX_FIRST + 1)
311 #define GADGET_ID_EDIT_PROPERTIES (GADGET_ID_TEXTBUTTON_FIRST + 0)
312 #define GADGET_ID_SHOW_DESCRIPTION (GADGET_ID_TEXTBUTTON_FIRST + 1)
313 #define GADGET_ID_EDIT_CUSTOM_CHANGE (GADGET_ID_TEXTBUTTON_FIRST + 2)
315 /* gadgets for scrolling of drawing area */
316 #define GADGET_ID_SCROLLING_FIRST (GADGET_ID_TEXTBUTTON_FIRST + 3)
318 #define GADGET_ID_SCROLL_UP (GADGET_ID_SCROLLING_FIRST + 0)
319 #define GADGET_ID_SCROLL_DOWN (GADGET_ID_SCROLLING_FIRST + 1)
320 #define GADGET_ID_SCROLL_LEFT (GADGET_ID_SCROLLING_FIRST + 2)
321 #define GADGET_ID_SCROLL_RIGHT (GADGET_ID_SCROLLING_FIRST + 3)
322 #define GADGET_ID_SCROLL_HORIZONTAL (GADGET_ID_SCROLLING_FIRST + 4)
323 #define GADGET_ID_SCROLL_VERTICAL (GADGET_ID_SCROLLING_FIRST + 5)
325 /* gadgets for scrolling element list */
326 #define GADGET_ID_SCROLLING_LIST_FIRST (GADGET_ID_SCROLLING_FIRST + 6)
328 #define GADGET_ID_SCROLL_LIST_UP (GADGET_ID_SCROLLING_LIST_FIRST + 0)
329 #define GADGET_ID_SCROLL_LIST_DOWN (GADGET_ID_SCROLLING_LIST_FIRST + 1)
330 #define GADGET_ID_SCROLL_LIST_VERTICAL (GADGET_ID_SCROLLING_LIST_FIRST + 2)
332 /* buttons for level/element properties */
333 #define GADGET_ID_CHECKBUTTON_FIRST (GADGET_ID_SCROLLING_LIST_FIRST + 3)
335 #define GADGET_ID_RANDOM_PERCENTAGE (GADGET_ID_CHECKBUTTON_FIRST + 0)
336 #define GADGET_ID_RANDOM_QUANTITY (GADGET_ID_CHECKBUTTON_FIRST + 1)
337 #define GADGET_ID_RANDOM_RESTRICTED (GADGET_ID_CHECKBUTTON_FIRST + 2)
338 #define GADGET_ID_DOUBLE_SPEED (GADGET_ID_CHECKBUTTON_FIRST + 3)
339 #define GADGET_ID_GRAVITY (GADGET_ID_CHECKBUTTON_FIRST + 4)
340 #define GADGET_ID_STICK_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 5)
341 #define GADGET_ID_EM_SLIPPERY_GEMS (GADGET_ID_CHECKBUTTON_FIRST + 6)
342 #define GADGET_ID_CUSTOM_INDESTRUCTIBLE (GADGET_ID_CHECKBUTTON_FIRST + 7)
343 #define GADGET_ID_CUSTOM_CAN_FALL (GADGET_ID_CHECKBUTTON_FIRST + 8)
344 #define GADGET_ID_CUSTOM_CAN_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 9)
345 #define GADGET_ID_CUSTOM_PUSHABLE (GADGET_ID_CHECKBUTTON_FIRST + 10)
346 #define GADGET_ID_CUSTOM_SLIPPERY (GADGET_ID_CHECKBUTTON_FIRST + 11)
348 /* gadgets for buttons in element list */
349 #define GADGET_ID_ELEMENTLIST_FIRST (GADGET_ID_CHECKBUTTON_FIRST + 12)
350 #define GADGET_ID_ELEMENTLIST_LAST (GADGET_ID_ELEMENTLIST_FIRST + \
351 ED_NUM_ELEMENTLIST_BUTTONS - 1)
353 #define NUM_EDITOR_GADGETS (GADGET_ID_ELEMENTLIST_LAST + 1)
355 /* radio button numbers */
356 #define RADIO_NR_NONE 0
357 #define RADIO_NR_DRAWING_TOOLBOX 1
358 #define RADIO_NR_RANDOM_ELEMENTS 2
360 /* values for counter gadgets */
361 #define ED_COUNTER_ID_ELEM_SCORE 0
362 #define ED_COUNTER_ID_ELEM_CONTENT 1
363 #define ED_COUNTER_ID_LEVEL_XSIZE 2
364 #define ED_COUNTER_ID_LEVEL_YSIZE 3
365 #define ED_COUNTER_ID_LEVEL_COLLECT 4
366 #define ED_COUNTER_ID_LEVEL_TIMELIMIT 5
367 #define ED_COUNTER_ID_LEVEL_TIMESCORE 6
368 #define ED_COUNTER_ID_LEVEL_RANDOM 7
369 #define ED_COUNTER_ID_SELECT_LEVEL 8
371 #define ED_NUM_COUNTERBUTTONS 9
373 #define ED_COUNTER_ID_LEVEL_FIRST ED_COUNTER_ID_LEVEL_XSIZE
374 #define ED_COUNTER_ID_LEVEL_LAST ED_COUNTER_ID_LEVEL_RANDOM
376 /* values for scrollbutton gadgets */
377 #define ED_SCROLLBUTTON_ID_AREA_UP 0
378 #define ED_SCROLLBUTTON_ID_AREA_DOWN 1
379 #define ED_SCROLLBUTTON_ID_AREA_LEFT 2
380 #define ED_SCROLLBUTTON_ID_AREA_RIGHT 3
381 #define ED_SCROLLBUTTON_ID_LIST_UP 4
382 #define ED_SCROLLBUTTON_ID_LIST_DOWN 5
384 #define ED_NUM_SCROLLBUTTONS 6
386 #define ED_SCROLLBUTTON_ID_AREA_FIRST ED_SCROLLBUTTON_ID_AREA_UP
387 #define ED_SCROLLBUTTON_ID_AREA_LAST ED_SCROLLBUTTON_ID_AREA_RIGHT
389 /* values for scrollbar gadgets */
390 #define ED_SCROLLBAR_ID_AREA_HORIZONTAL 0
391 #define ED_SCROLLBAR_ID_AREA_VERTICAL 1
392 #define ED_SCROLLBAR_ID_LIST_VERTICAL 2
394 #define ED_NUM_SCROLLBARS 3
396 #define ED_SCROLLBAR_ID_AREA_FIRST ED_SCROLLBAR_ID_AREA_HORIZONTAL
397 #define ED_SCROLLBAR_ID_AREA_LAST ED_SCROLLBAR_ID_AREA_VERTICAL
399 /* values for text input gadgets */
400 #define ED_TEXTINPUT_ID_LEVEL_NAME 0
401 #define ED_TEXTINPUT_ID_LEVEL_AUTHOR 1
403 #define ED_NUM_TEXTINPUT 2
405 #define ED_TEXTINPUT_ID_LEVEL_FIRST ED_TEXTINPUT_ID_LEVEL_NAME
406 #define ED_TEXTINPUT_ID_LEVEL_LAST ED_TEXTINPUT_ID_LEVEL_AUTHOR
408 /* values for selectbox gadgets */
409 #define ED_SELECTBOX_ID_CUSTOM_CHANGE_CAUSE 0
411 #define ED_NUM_SELECTBOX 1
413 /* values for textbutton gadgets */
414 #define ED_TEXTBUTTON_ID_EDIT_PROPERTIES 0
415 #define ED_TEXTBUTTON_ID_SHOW_DESCRIPTION 1
416 #define ED_TEXTBUTTON_ID_EDIT_CUSTOM_CHANGE 2
418 #define ED_NUM_TEXTBUTTON 3
420 /* values for checkbutton gadgets */
421 #define ED_CHECKBUTTON_ID_DOUBLE_SPEED 0
422 #define ED_CHECKBUTTON_ID_GRAVITY 1
423 #define ED_CHECKBUTTON_ID_RANDOM_RESTRICTED 2
424 #define ED_CHECKBUTTON_ID_STICK_ELEMENT 3
425 #define ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS 4
426 #define ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE 5
427 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_FALL 6
428 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_SMASH 7
429 #define ED_CHECKBUTTON_ID_CUSTOM_PUSHABLE 8
430 #define ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY 9
432 #define ED_NUM_CHECKBUTTONS 10
434 #define ED_CHECKBUTTON_ID_LEVEL_FIRST ED_CHECKBUTTON_ID_DOUBLE_SPEED
435 #define ED_CHECKBUTTON_ID_LEVEL_LAST ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
437 #define ED_CHECKBUTTON_ID_CUSTOM_FIRST ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE
438 #define ED_CHECKBUTTON_ID_CUSTOM_LAST ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY
440 /* values for radiobutton gadgets */
441 #define ED_RADIOBUTTON_ID_PERCENTAGE 0
442 #define ED_RADIOBUTTON_ID_QUANTITY 1
444 #define ED_NUM_RADIOBUTTONS 2
446 #define ED_RADIOBUTTON_ID_LEVEL_FIRST ED_RADIOBUTTON_ID_PERCENTAGE
447 #define ED_RADIOBUTTON_ID_LEVEL_LAST ED_RADIOBUTTON_ID_QUANTITY
449 /* values for CopyLevelToUndoBuffer() */
450 #define UNDO_IMMEDIATE 0
451 #define UNDO_ACCUMULATE 1
453 /* values for ClearEditorGadgetInfoText() and HandleGadgetInfoText() */
454 #define INFOTEXT_XPOS SX
455 #define INFOTEXT_YPOS (SY + SYSIZE - MINI_TILEX + 2)
456 #define INFOTEXT_XSIZE SXSIZE
457 #define INFOTEXT_YSIZE MINI_TILEX
463 } control_info[ED_NUM_CTRL_BUTTONS] =
465 { 's', "draw single items" },
466 { 'd', "draw connected items" },
467 { 'l', "draw lines" },
468 { 'a', "draw arcs" },
469 { 'r', "draw outline rectangles" },
470 { 'R', "draw filled rectangles" },
471 { '\0', "wrap (rotate) level up" },
472 { 't', "enter text elements" },
473 { 'f', "flood fill" },
474 { '\0', "wrap (rotate) level left" },
475 { '?', "properties of drawing element" },
476 { '\0', "wrap (rotate) level right" },
477 { '\0', "random element placement" },
478 { 'b', "grab brush" },
479 { '\0', "wrap (rotate) level down" },
480 { ',', "pick drawing element" },
481 { 'U', "undo last operation" },
482 { 'I', "level properties" },
483 { 'S', "save level" },
484 { 'C', "clear level" },
485 { 'T', "test level" },
486 { 'E', "exit level editor" }
489 /* values for random placement */
490 #define RANDOM_USE_PERCENTAGE 0
491 #define RANDOM_USE_QUANTITY 1
493 static int random_placement_value = 10;
494 static int random_placement_method = RANDOM_USE_QUANTITY;
495 static int random_placement_background_element = EL_SAND;
496 static boolean random_placement_background_restricted = FALSE;
497 static boolean stick_element_properties_window = FALSE;
501 boolean indestructible;
506 } custom_element_properties[NUM_CUSTOM_ELEMENTS];
511 int min_value, max_value;
512 int gadget_id_down, gadget_id_up;
515 char *infotext_above, *infotext_right;
516 } counterbutton_info[ED_NUM_COUNTERBUTTONS] =
519 ED_COUNT_ELEM_SCORE_XPOS, ED_COUNT_ELEM_SCORE_YPOS,
520 MIN_SCORE, MAX_SCORE,
521 GADGET_ID_ELEM_SCORE_DOWN, GADGET_ID_ELEM_SCORE_UP,
522 GADGET_ID_ELEM_SCORE_TEXT,
523 NULL, /* will be set when used */
524 "element score", NULL
527 ED_COUNT_ELEM_CONTENT_XPOS, ED_COUNT_ELEM_CONTENT_YPOS,
528 MIN_ELEMENT_CONTENTS, MAX_ELEMENT_CONTENTS,
529 GADGET_ID_ELEM_CONTENT_DOWN, GADGET_ID_ELEM_CONTENT_UP,
530 GADGET_ID_ELEM_CONTENT_TEXT,
531 &level.num_yam_contents,
532 "element content", NULL
535 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(2),
536 MIN_LEV_FIELDX, MAX_LEV_FIELDX,
537 GADGET_ID_LEVEL_XSIZE_DOWN, GADGET_ID_LEVEL_XSIZE_UP,
538 GADGET_ID_LEVEL_XSIZE_TEXT,
540 "playfield size", "width",
543 ED_SETTINGS_XPOS + 2 * DXSIZE, ED_COUNTER_YPOS(2),
544 MIN_LEV_FIELDY, MAX_LEV_FIELDY,
545 GADGET_ID_LEVEL_YSIZE_DOWN, GADGET_ID_LEVEL_YSIZE_UP,
546 GADGET_ID_LEVEL_YSIZE_TEXT,
551 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(3),
553 GADGET_ID_LEVEL_COLLECT_DOWN, GADGET_ID_LEVEL_COLLECT_UP,
554 GADGET_ID_LEVEL_COLLECT_TEXT,
556 "number of emeralds to collect", NULL
559 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(4),
561 GADGET_ID_LEVEL_TIMELIMIT_DOWN, GADGET_ID_LEVEL_TIMELIMIT_UP,
562 GADGET_ID_LEVEL_TIMELIMIT_TEXT,
564 "time available to solve level", "(0 => no time limit)"
567 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(5),
569 GADGET_ID_LEVEL_TIMESCORE_DOWN, GADGET_ID_LEVEL_TIMESCORE_UP,
570 GADGET_ID_LEVEL_TIMESCORE_TEXT,
571 &level.score[SC_ZEITBONUS],
572 "score for each 10 seconds left", NULL
575 ED_SETTINGS_XPOS, ED_COUNTER2_YPOS(8),
577 GADGET_ID_LEVEL_RANDOM_DOWN, GADGET_ID_LEVEL_RANDOM_UP,
578 GADGET_ID_LEVEL_RANDOM_TEXT,
579 &random_placement_value,
580 "random element placement", "in"
583 DX + 5 - SX, DY + 3 - SY,
585 GADGET_ID_SELECT_LEVEL_DOWN, GADGET_ID_SELECT_LEVEL_UP,
586 GADGET_ID_SELECT_LEVEL_TEXT,
599 } textinput_info[ED_NUM_TEXTINPUT] =
602 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(0),
603 GADGET_ID_LEVEL_NAME,
609 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(1),
610 GADGET_ID_LEVEL_AUTHOR,
611 MAX_LEVEL_AUTHOR_LEN,
617 static struct ValueTextInfo options_change_cause[] =
619 { 1, "specified delay" },
620 { 2, "impact (active)" },
621 { 3, "impact (passive)" },
622 { 4, "touched by player" },
623 { 5, "pressed by player" },
626 static int index_change_cause = 0;
633 struct ValueTextInfo *options;
635 char *text, *infotext;
636 } selectbox_info[ED_NUM_SELECTBOX] =
639 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(3),
640 GADGET_ID_CUSTOM_CHANGE_CAUSE,
642 options_change_cause, &index_change_cause,
643 "test:", "test-selectbox entry"
654 } textbutton_info[ED_NUM_TEXTBUTTON] =
657 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(1),
658 GADGET_ID_EDIT_PROPERTIES,
660 "Edit element properties"
663 ED_SETTINGS_XPOS + 166, ED_COUNTER_YPOS(1),
664 GADGET_ID_SHOW_DESCRIPTION,
666 "Show element description"
669 ED_SETTINGS_XPOS + 332, ED_COUNTER_YPOS(1),
670 GADGET_ID_EDIT_CUSTOM_CHANGE,
672 "Advanced element features"
682 } scrollbutton_info[ED_NUM_SCROLLBUTTONS] =
685 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 0 * ED_SCROLLBUTTON_YSIZE,
686 ED_SCROLL_UP_XPOS, ED_SCROLL_UP_YPOS,
688 "scroll level editing area up"
691 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 1 * ED_SCROLLBUTTON_YSIZE,
692 ED_SCROLL_DOWN_XPOS, ED_SCROLL_DOWN_YPOS,
693 GADGET_ID_SCROLL_DOWN,
694 "scroll level editing area down"
697 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 2 * ED_SCROLLBUTTON_YSIZE,
698 ED_SCROLL_LEFT_XPOS, ED_SCROLL_LEFT_YPOS,
699 GADGET_ID_SCROLL_LEFT,
700 "scroll level editing area left"
703 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 3 * ED_SCROLLBUTTON_YSIZE,
704 ED_SCROLL_RIGHT_XPOS, ED_SCROLL_RIGHT_YPOS,
705 GADGET_ID_SCROLL_RIGHT,
706 "scroll level editing area right"
709 ED_SCROLLBUTTON2_XPOS, ED_SCROLLBUTTON2_YPOS + 0 * ED_SCROLLBUTTON2_YSIZE,
710 ED_SCROLL2_UP_XPOS, ED_SCROLL2_UP_YPOS,
711 GADGET_ID_SCROLL_LIST_UP,
712 "scroll element list up ('Page Up')"
715 ED_SCROLLBUTTON2_XPOS, ED_SCROLLBUTTON2_YPOS + 1 * ED_SCROLLBUTTON2_YSIZE,
716 ED_SCROLL2_DOWN_XPOS, ED_SCROLL2_DOWN_YPOS,
717 GADGET_ID_SCROLL_LIST_DOWN,
718 "scroll element list down ('Page Down')"
730 } scrollbar_info[ED_NUM_SCROLLBARS] =
733 ED_SCROLLBAR_XPOS, ED_SCROLLBAR_YPOS,
734 SX + ED_SCROLL_HORIZONTAL_XPOS, SY + ED_SCROLL_HORIZONTAL_YPOS,
735 ED_SCROLL_HORIZONTAL_XSIZE, ED_SCROLL_HORIZONTAL_YSIZE,
736 GD_TYPE_SCROLLBAR_HORIZONTAL,
737 GADGET_ID_SCROLL_HORIZONTAL,
738 "scroll level editing area horizontally"
741 ED_SCROLLBAR_XPOS, ED_SCROLLBAR_YPOS,
742 SX + ED_SCROLL_VERTICAL_XPOS, SY + ED_SCROLL_VERTICAL_YPOS,
743 ED_SCROLL_VERTICAL_XSIZE, ED_SCROLL_VERTICAL_YSIZE,
744 GD_TYPE_SCROLLBAR_VERTICAL,
745 GADGET_ID_SCROLL_VERTICAL,
746 "scroll level editing area vertically"
749 ED_SCROLLBAR2_XPOS, ED_SCROLLBAR2_YPOS,
750 DX + ED_SCROLL2_VERTICAL_XPOS, DY + ED_SCROLL2_VERTICAL_YPOS,
751 ED_SCROLL2_VERTICAL_XSIZE, ED_SCROLL2_VERTICAL_YSIZE,
752 GD_TYPE_SCROLLBAR_VERTICAL,
753 GADGET_ID_SCROLL_LIST_VERTICAL,
754 "scroll element list vertically"
765 char *text, *infotext;
766 } radiobutton_info[ED_NUM_RADIOBUTTONS] =
769 ED_SETTINGS_XPOS + 160, ED_COUNTER2_YPOS(8),
770 GADGET_ID_RANDOM_PERCENTAGE,
771 RADIO_NR_RANDOM_ELEMENTS,
772 &random_placement_method, RANDOM_USE_PERCENTAGE,
773 "percentage", "use percentage for random elements"
776 ED_SETTINGS_XPOS + 340, ED_COUNTER2_YPOS(8),
777 GADGET_ID_RANDOM_QUANTITY,
778 RADIO_NR_RANDOM_ELEMENTS,
779 &random_placement_method, RANDOM_USE_QUANTITY,
780 "quantity", "use quantity for random elements"
789 char *text, *infotext;
790 } checkbutton_info[ED_NUM_CHECKBUTTONS] =
793 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(6) - MINI_TILEY,
794 GADGET_ID_DOUBLE_SPEED,
796 "double speed movement", "set movement speed of player"
799 ED_SETTINGS_XPOS + 340, ED_COUNTER_YPOS(6) - MINI_TILEY,
802 "gravity", "set level gravity"
805 ED_SETTINGS_XPOS, ED_COUNTER2_YPOS(9) - MINI_TILEY,
806 GADGET_ID_RANDOM_RESTRICTED,
807 &random_placement_background_restricted,
808 "restrict random placement to", "set random placement restriction"
811 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(4),
812 GADGET_ID_STICK_ELEMENT,
813 &stick_element_properties_window,
814 "stick window to edit content", "stick window to edit content"
817 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(4),
818 GADGET_ID_EM_SLIPPERY_GEMS,
819 &level.em_slippery_gems,
820 "slip down from certain flat walls","use EM style slipping behaviour"
823 ED_SETTINGS_XPOS, ED_COUNTER_YPOS2(10),
824 GADGET_ID_CUSTOM_INDESTRUCTIBLE,
825 &custom_element_properties[0].indestructible,
826 "indestructible", "element cannot be destroyed"
829 ED_SETTINGS_XPOS, ED_COUNTER_YPOS2(11),
830 GADGET_ID_CUSTOM_CAN_FALL,
831 &custom_element_properties[0].can_fall,
832 "can fall", "element can fall down"
835 ED_SETTINGS_XPOS, ED_COUNTER_YPOS2(12),
836 GADGET_ID_CUSTOM_CAN_SMASH,
837 &custom_element_properties[0].can_smash,
838 "can smash", "element can smash other elements"
841 ED_SETTINGS_XPOS, ED_COUNTER_YPOS2(13),
842 GADGET_ID_CUSTOM_PUSHABLE,
843 &custom_element_properties[0].pushable,
844 "pushable", "element can be pushed"
847 ED_SETTINGS_XPOS, ED_COUNTER_YPOS2(14),
848 GADGET_ID_CUSTOM_SLIPPERY,
849 &custom_element_properties[0].slippery,
850 "slippery", "other elements can fall down from it"
854 /* maximal size of level editor drawing area */
855 #define MAX_ED_FIELDX (2 * SCR_FIELDX)
856 #define MAX_ED_FIELDY (2 * SCR_FIELDY - 1)
858 /* actual size of level editor drawing area */
859 static int ed_fieldx = MAX_ED_FIELDX - 1, ed_fieldy = MAX_ED_FIELDY - 1;
861 /* actual position of level editor drawing area in level playfield */
862 static int level_xpos = -1, level_ypos = -1;
864 #define IN_ED_FIELD(x,y) ((x)>=0 && (x)<ed_fieldx && (y)>=0 &&(y)<ed_fieldy)
866 /* drawing elements on the three mouse buttons */
867 static int new_element1 = EL_WALL;
868 static int new_element2 = EL_EMPTY;
869 static int new_element3 = EL_SAND;
871 #define BUTTON_ELEMENT(button) ((button) == 1 ? new_element1 : \
872 (button) == 2 ? new_element2 : \
873 (button) == 3 ? new_element3 : EL_EMPTY)
874 #define BUTTON_STEPSIZE(button) ((button) == 1 ? 1 : (button) == 2 ? 5 : 10)
876 /* forward declaration for internal use */
877 static void ModifyEditorCounter(int, int);
878 static void ModifyEditorCounterLimits(int, int, int);
879 static void DrawDrawingWindow();
880 static void DrawLevelInfoWindow();
881 static void DrawPropertiesWindow();
882 static void CopyLevelToUndoBuffer(int);
883 static void HandleDrawingAreas(struct GadgetInfo *);
884 static void HandleCounterButtons(struct GadgetInfo *);
885 static void HandleTextInputGadgets(struct GadgetInfo *);
886 static void HandleSelectboxGadgets(struct GadgetInfo *);
887 static void HandleTextbuttonGadgets(struct GadgetInfo *);
888 static void HandleRadiobuttons(struct GadgetInfo *);
889 static void HandleCheckbuttons(struct GadgetInfo *);
890 static void HandleControlButtons(struct GadgetInfo *);
891 static void HandleDrawingAreaInfo(struct GadgetInfo *);
893 static struct GadgetInfo *level_editor_gadget[NUM_EDITOR_GADGETS];
895 static int drawing_function = GADGET_ID_SINGLE_ITEMS;
896 static int last_drawing_function = GADGET_ID_SINGLE_ITEMS;
897 static boolean draw_with_brush = FALSE;
898 static int properties_element = 0;
900 static short ElementContent[MAX_ELEMENT_CONTENTS][3][3];
901 static short FieldBackup[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
902 static short UndoBuffer[NUM_UNDO_STEPS][MAX_LEV_FIELDX][MAX_LEV_FIELDY];
903 static int undo_buffer_position = 0;
904 static int undo_buffer_steps = 0;
906 static int edit_mode;
908 static int element_shift = 0;
910 static int editor_el_boulderdash[] =
942 EL_BD_BUTTERFLY_LEFT,
944 EL_BD_BUTTERFLY_RIGHT,
948 EL_BD_BUTTERFLY_DOWN,
952 static int num_editor_el_boulderdash = SIZEOF_ARRAY_INT(editor_el_boulderdash);
954 static int editor_el_emerald_mine[] =
1016 EL_ACID_POOL_TOPLEFT,
1018 EL_ACID_POOL_TOPRIGHT,
1021 EL_ACID_POOL_BOTTOMLEFT,
1022 EL_ACID_POOL_BOTTOM,
1023 EL_ACID_POOL_BOTTOMRIGHT,
1046 static int num_editor_el_emerald_mine = SIZEOF_ARRAY_INT(editor_el_emerald_mine);
1048 static int editor_el_more[] =
1081 EL_WALL_EMERALD_YELLOW,
1082 EL_WALL_EMERALD_RED,
1083 EL_WALL_EMERALD_PURPLE,
1100 EL_DYNABOMB_INCREASE_NUMBER,
1101 EL_DYNABOMB_INCREASE_SIZE,
1102 EL_DYNABOMB_INCREASE_POWER,
1123 EL_BALLOON_SWITCH_ANY,
1125 EL_BALLOON_SWITCH_LEFT,
1126 EL_BALLOON_SWITCH_RIGHT,
1127 EL_BALLOON_SWITCH_UP,
1128 EL_BALLOON_SWITCH_DOWN,
1131 EL_EXPANDABLE_WALL_HORIZONTAL,
1132 EL_EXPANDABLE_WALL_VERTICAL,
1133 EL_EXPANDABLE_WALL_ANY,
1135 EL_INVISIBLE_STEELWALL,
1150 static int num_editor_el_more = SIZEOF_ARRAY_INT(editor_el_more);
1152 static int editor_el_sokoban[] =
1165 EL_SOKOBAN_FIELD_EMPTY,
1166 EL_SOKOBAN_FIELD_FULL,
1169 static int num_editor_el_sokoban = SIZEOF_ARRAY_INT(editor_el_sokoban);
1171 static int editor_el_supaplex[] =
1190 EL_SP_HARDWARE_GRAY,
1199 EL_SP_GRAVITY_PORT_RIGHT,
1200 EL_SP_GRAVITY_PORT_DOWN,
1201 EL_SP_GRAVITY_PORT_LEFT,
1203 EL_SP_GRAVITY_PORT_UP,
1209 EL_SP_PORT_VERTICAL,
1210 EL_SP_PORT_HORIZONTAL,
1218 EL_SP_HARDWARE_BASE_1,
1219 EL_SP_HARDWARE_GREEN,
1220 EL_SP_HARDWARE_BLUE,
1223 EL_SP_HARDWARE_YELLOW,
1224 EL_SP_HARDWARE_BASE_2,
1225 EL_SP_HARDWARE_BASE_3,
1226 EL_SP_HARDWARE_BASE_4,
1228 EL_SP_HARDWARE_BASE_5,
1229 EL_SP_HARDWARE_BASE_6,
1233 static int num_editor_el_supaplex = SIZEOF_ARRAY_INT(editor_el_supaplex);
1235 static int editor_el_diamond_caves[] =
1262 EL_CONVEYOR_BELT_1_LEFT,
1263 EL_CONVEYOR_BELT_1_MIDDLE,
1264 EL_CONVEYOR_BELT_1_RIGHT,
1265 EL_CONVEYOR_BELT_1_SWITCH_MIDDLE,
1267 EL_CONVEYOR_BELT_2_LEFT,
1268 EL_CONVEYOR_BELT_2_MIDDLE,
1269 EL_CONVEYOR_BELT_2_RIGHT,
1270 EL_CONVEYOR_BELT_2_SWITCH_MIDDLE,
1272 EL_CONVEYOR_BELT_3_LEFT,
1273 EL_CONVEYOR_BELT_3_MIDDLE,
1274 EL_CONVEYOR_BELT_3_RIGHT,
1275 EL_CONVEYOR_BELT_3_SWITCH_MIDDLE,
1277 EL_CONVEYOR_BELT_4_LEFT,
1278 EL_CONVEYOR_BELT_4_MIDDLE,
1279 EL_CONVEYOR_BELT_4_RIGHT,
1280 EL_CONVEYOR_BELT_4_SWITCH_MIDDLE,
1282 EL_CONVEYOR_BELT_1_SWITCH_LEFT,
1283 EL_CONVEYOR_BELT_2_SWITCH_LEFT,
1284 EL_CONVEYOR_BELT_3_SWITCH_LEFT,
1285 EL_CONVEYOR_BELT_4_SWITCH_LEFT,
1287 EL_CONVEYOR_BELT_1_SWITCH_RIGHT,
1288 EL_CONVEYOR_BELT_2_SWITCH_RIGHT,
1289 EL_CONVEYOR_BELT_3_SWITCH_RIGHT,
1290 EL_CONVEYOR_BELT_4_SWITCH_RIGHT,
1293 EL_SWITCHGATE_CLOSED,
1294 EL_SWITCHGATE_SWITCH_UP,
1304 EL_STEELWALL_SLANTED,
1307 EL_SIGN_EXCLAMATION,
1310 EL_LIGHT_SWITCH_ACTIVE,
1317 static int num_editor_el_diamond_caves = SIZEOF_ARRAY_INT(editor_el_diamond_caves);
1319 static int editor_el_dx_boulderdash[] =
1343 EL_TUBE_HORIZONTAL_DOWN,
1347 EL_TUBE_VERTICAL_RIGHT,
1349 EL_TUBE_VERTICAL_LEFT,
1353 EL_TUBE_HORIZONTAL_UP,
1361 static int num_editor_el_dx_boulderdash = SIZEOF_ARRAY_INT(editor_el_dx_boulderdash);
1363 static int editor_el_chars[] =
1457 EL_CHAR(FONT_ASCII_CURSOR),
1460 static int num_editor_el_chars = SIZEOF_ARRAY_INT(editor_el_chars);
1462 static int editor_el_custom[] =
1484 EL_CUSTOM_START + 0,
1485 EL_CUSTOM_START + 1,
1486 EL_CUSTOM_START + 2,
1487 EL_CUSTOM_START + 3,
1489 EL_CUSTOM_START + 4,
1490 EL_CUSTOM_START + 5,
1491 EL_CUSTOM_START + 6,
1492 EL_CUSTOM_START + 7,
1494 EL_CUSTOM_START + 8,
1495 EL_CUSTOM_START + 9,
1496 EL_CUSTOM_START + 10,
1497 EL_CUSTOM_START + 11,
1499 EL_CUSTOM_START + 12,
1500 EL_CUSTOM_START + 13,
1501 EL_CUSTOM_START + 14,
1502 EL_CUSTOM_START + 15,
1504 EL_CUSTOM_START + 16,
1505 EL_CUSTOM_START + 17,
1506 EL_CUSTOM_START + 18,
1507 EL_CUSTOM_START + 19,
1509 EL_CUSTOM_START + 20,
1510 EL_CUSTOM_START + 21,
1511 EL_CUSTOM_START + 22,
1512 EL_CUSTOM_START + 23,
1514 EL_CUSTOM_START + 24,
1515 EL_CUSTOM_START + 25,
1516 EL_CUSTOM_START + 26,
1517 EL_CUSTOM_START + 27,
1519 EL_CUSTOM_START + 28,
1520 EL_CUSTOM_START + 29,
1521 EL_CUSTOM_START + 30,
1522 EL_CUSTOM_START + 31,
1524 EL_CUSTOM_START + 32,
1525 EL_CUSTOM_START + 33,
1526 EL_CUSTOM_START + 34,
1527 EL_CUSTOM_START + 35,
1529 EL_CUSTOM_START + 36,
1530 EL_CUSTOM_START + 37,
1531 EL_CUSTOM_START + 38,
1532 EL_CUSTOM_START + 39,
1534 EL_CUSTOM_START + 40,
1535 EL_CUSTOM_START + 41,
1536 EL_CUSTOM_START + 42,
1537 EL_CUSTOM_START + 43,
1539 EL_CUSTOM_START + 44,
1540 EL_CUSTOM_START + 45,
1541 EL_CUSTOM_START + 46,
1542 EL_CUSTOM_START + 47,
1544 EL_CUSTOM_START + 48,
1545 EL_CUSTOM_START + 49,
1546 EL_CUSTOM_START + 50,
1547 EL_CUSTOM_START + 51,
1549 EL_CUSTOM_START + 52,
1550 EL_CUSTOM_START + 53,
1551 EL_CUSTOM_START + 54,
1552 EL_CUSTOM_START + 55,
1554 EL_CUSTOM_START + 56,
1555 EL_CUSTOM_START + 57,
1556 EL_CUSTOM_START + 58,
1557 EL_CUSTOM_START + 59,
1559 EL_CUSTOM_START + 60,
1560 EL_CUSTOM_START + 61,
1561 EL_CUSTOM_START + 62,
1562 EL_CUSTOM_START + 63,
1564 EL_CUSTOM_START + 64,
1565 EL_CUSTOM_START + 65,
1566 EL_CUSTOM_START + 66,
1567 EL_CUSTOM_START + 67,
1569 EL_CUSTOM_START + 68,
1570 EL_CUSTOM_START + 69,
1571 EL_CUSTOM_START + 70,
1572 EL_CUSTOM_START + 71,
1574 EL_CUSTOM_START + 72,
1575 EL_CUSTOM_START + 73,
1576 EL_CUSTOM_START + 74,
1577 EL_CUSTOM_START + 75,
1579 EL_CUSTOM_START + 76,
1580 EL_CUSTOM_START + 77,
1581 EL_CUSTOM_START + 78,
1582 EL_CUSTOM_START + 79,
1584 EL_CUSTOM_START + 80,
1585 EL_CUSTOM_START + 81,
1586 EL_CUSTOM_START + 82,
1587 EL_CUSTOM_START + 83,
1589 EL_CUSTOM_START + 84,
1590 EL_CUSTOM_START + 85,
1591 EL_CUSTOM_START + 86,
1592 EL_CUSTOM_START + 87,
1594 EL_CUSTOM_START + 88,
1595 EL_CUSTOM_START + 89,
1596 EL_CUSTOM_START + 90,
1597 EL_CUSTOM_START + 91,
1599 EL_CUSTOM_START + 92,
1600 EL_CUSTOM_START + 93,
1601 EL_CUSTOM_START + 94,
1602 EL_CUSTOM_START + 95,
1604 EL_CUSTOM_START + 96,
1605 EL_CUSTOM_START + 97,
1606 EL_CUSTOM_START + 98,
1607 EL_CUSTOM_START + 99,
1609 EL_CUSTOM_START + 100,
1610 EL_CUSTOM_START + 101,
1611 EL_CUSTOM_START + 102,
1612 EL_CUSTOM_START + 103,
1614 EL_CUSTOM_START + 104,
1615 EL_CUSTOM_START + 105,
1616 EL_CUSTOM_START + 106,
1617 EL_CUSTOM_START + 107,
1619 EL_CUSTOM_START + 108,
1620 EL_CUSTOM_START + 109,
1621 EL_CUSTOM_START + 110,
1622 EL_CUSTOM_START + 111,
1624 EL_CUSTOM_START + 112,
1625 EL_CUSTOM_START + 113,
1626 EL_CUSTOM_START + 114,
1627 EL_CUSTOM_START + 115,
1629 EL_CUSTOM_START + 116,
1630 EL_CUSTOM_START + 117,
1631 EL_CUSTOM_START + 118,
1632 EL_CUSTOM_START + 119,
1634 EL_CUSTOM_START + 120,
1635 EL_CUSTOM_START + 121,
1636 EL_CUSTOM_START + 122,
1637 EL_CUSTOM_START + 123,
1639 EL_CUSTOM_START + 124,
1640 EL_CUSTOM_START + 125,
1641 EL_CUSTOM_START + 126,
1642 EL_CUSTOM_START + 127
1644 static int num_editor_el_custom = SIZEOF_ARRAY_INT(editor_el_custom);
1646 static int *editor_elements = NULL; /* dynamically allocated */
1647 static int num_editor_elements = 0; /* dynamically determined */
1651 boolean *setup_value;
1653 int *element_list_size;
1655 boolean last_setup_value;
1657 editor_elements_info[] =
1659 { &setup.editor.el_boulderdash, editor_el_boulderdash,
1660 &num_editor_el_boulderdash },
1661 { &setup.editor.el_emerald_mine, editor_el_emerald_mine,
1662 &num_editor_el_emerald_mine },
1663 { &setup.editor.el_more, editor_el_more,
1664 &num_editor_el_more },
1665 { &setup.editor.el_sokoban, editor_el_sokoban,
1666 &num_editor_el_sokoban },
1667 { &setup.editor.el_supaplex, editor_el_supaplex,
1668 &num_editor_el_supaplex },
1669 { &setup.editor.el_diamond_caves, editor_el_diamond_caves,
1670 &num_editor_el_diamond_caves },
1671 { &setup.editor.el_dx_boulderdash, editor_el_dx_boulderdash,
1672 &num_editor_el_dx_boulderdash },
1673 { &setup.editor.el_chars, editor_el_chars,
1674 &num_editor_el_chars },
1675 { &setup.editor.el_custom, editor_el_custom,
1676 &num_editor_el_custom },
1681 static void ReinitializeElementList()
1686 if (editor_elements != NULL)
1687 free(editor_elements);
1689 num_editor_elements = 0;
1691 /* determine size of element list */
1692 for (i=0; editor_elements_info[i].setup_value != NULL; i++)
1693 if (*editor_elements_info[i].setup_value)
1694 num_editor_elements += *editor_elements_info[i].element_list_size;
1696 if (num_editor_elements < ED_NUM_ELEMENTLIST_BUTTONS)
1698 /* workaround: offer at least as many elements as element buttons exist */
1699 int list_nr = 1; /* see above: editor_elements_info for Emerald Mine */
1701 *editor_elements_info[list_nr].setup_value = TRUE;
1702 num_editor_elements += *editor_elements_info[list_nr].element_list_size;
1705 editor_elements = checked_malloc(num_editor_elements * sizeof(int));
1707 /* fill element list */
1708 for (i=0; editor_elements_info[i].setup_value != NULL; i++)
1709 if (*editor_elements_info[i].setup_value)
1710 for (j=0; j<*editor_elements_info[i].element_list_size; j++)
1711 editor_elements[pos++] = editor_elements_info[i].element_list[j];
1714 static void ReinitializeElementListButtons()
1716 static boolean initialization_needed = TRUE;
1719 if (!initialization_needed) /* check if editor element setup has changed */
1720 for (i=0; editor_elements_info[i].setup_value != NULL; i++)
1721 if (editor_elements_info[i].last_setup_value !=
1722 *editor_elements_info[i].setup_value)
1723 initialization_needed = TRUE;
1725 if (!initialization_needed)
1728 FreeLevelEditorGadgets();
1729 CreateLevelEditorGadgets();
1731 /* store current setup values for next invocation of this function */
1732 for (i=0; editor_elements_info[i].setup_value != NULL; i++)
1733 editor_elements_info[i].last_setup_value =
1734 *editor_elements_info[i].setup_value;
1736 initialization_needed = FALSE;
1739 static int getCounterGadgetWidth()
1741 return (DXSIZE + getFontWidth(FONT_INPUT_1) - 2 * ED_GADGET_DISTANCE);
1744 static int getMaxInfoTextLength()
1746 return (SXSIZE / getFontWidth(FONT_TEXT_2));
1749 static char *getElementInfoText(int element)
1751 char *info_text = NULL;
1753 if (element < NUM_FILE_ELEMENTS)
1755 if (element_info[element].custom_description != NULL)
1756 info_text = element_info[element].custom_description;
1757 else if (element_info[element].editor_description != NULL)
1758 info_text = element_info[element].editor_description;
1761 if (info_text == NULL)
1763 info_text = "unknown";
1765 Error(ERR_WARN, "no element description for element %d", element);
1771 static void ScrollMiniLevel(int from_x, int from_y, int scroll)
1774 int dx = (scroll == ED_SCROLL_LEFT ? -1 : scroll == ED_SCROLL_RIGHT ? 1 : 0);
1775 int dy = (scroll == ED_SCROLL_UP ? -1 : scroll == ED_SCROLL_DOWN ? 1 : 0);
1777 BlitBitmap(drawto, drawto,
1778 SX + (dx == -1 ? MINI_TILEX : 0),
1779 SY + (dy == -1 ? MINI_TILEY : 0),
1780 (ed_fieldx * MINI_TILEX) - (dx != 0 ? MINI_TILEX : 0),
1781 (ed_fieldy * MINI_TILEY) - (dy != 0 ? MINI_TILEY : 0),
1782 SX + (dx == +1 ? MINI_TILEX : 0),
1783 SY + (dy == +1 ? MINI_TILEY : 0));
1786 x = (dx == 1 ? 0 : ed_fieldx - 1);
1787 for(y=0; y<ed_fieldy; y++)
1788 DrawMiniElementOrWall(x, y, from_x, from_y);
1792 y = (dy == 1 ? 0 : ed_fieldy - 1);
1793 for(x=0; x<ed_fieldx; x++)
1794 DrawMiniElementOrWall(x, y, from_x, from_y);
1797 redraw_mask |= REDRAW_FIELD;
1801 static void CreateControlButtons()
1803 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
1804 struct GadgetInfo *gi;
1805 unsigned long event_mask;
1808 /* create toolbox buttons */
1809 for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
1813 int gd_xoffset, gd_yoffset;
1814 int gd_x1, gd_x2, gd_y1, gd_y2;
1816 int radio_button_nr;
1819 if (id == GADGET_ID_SINGLE_ITEMS ||
1820 id == GADGET_ID_CONNECTED_ITEMS ||
1821 id == GADGET_ID_LINE ||
1822 id == GADGET_ID_ARC ||
1823 id == GADGET_ID_TEXT ||
1824 id == GADGET_ID_RECTANGLE ||
1825 id == GADGET_ID_FILLED_BOX ||
1826 id == GADGET_ID_FLOOD_FILL ||
1827 id == GADGET_ID_GRAB_BRUSH ||
1828 id == GADGET_ID_PICK_ELEMENT)
1830 button_type = GD_TYPE_RADIO_BUTTON;
1831 radio_button_nr = RADIO_NR_DRAWING_TOOLBOX;
1832 checked = (id == drawing_function ? TRUE : FALSE);
1833 event_mask = GD_EVENT_PRESSED;
1837 button_type = GD_TYPE_NORMAL_BUTTON;
1838 radio_button_nr = RADIO_NR_NONE;
1841 if (id == GADGET_ID_WRAP_LEFT ||
1842 id == GADGET_ID_WRAP_RIGHT ||
1843 id == GADGET_ID_WRAP_UP ||
1844 id == GADGET_ID_WRAP_DOWN)
1845 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
1847 event_mask = GD_EVENT_RELEASED;
1850 if (id < ED_NUM_CTRL1_BUTTONS)
1852 int x = i % ED_CTRL1_BUTTONS_HORIZ;
1853 int y = i / ED_CTRL1_BUTTONS_HORIZ;
1855 gd_xoffset = ED_CTRL1_BUTTONS_XPOS + x * ED_CTRL1_BUTTON_XSIZE;
1856 gd_yoffset = ED_CTRL1_BUTTONS_YPOS + y * ED_CTRL1_BUTTON_YSIZE;
1857 width = ED_CTRL1_BUTTON_XSIZE;
1858 height = ED_CTRL1_BUTTON_YSIZE;
1862 int x = (i - ED_NUM_CTRL1_BUTTONS) % ED_CTRL2_BUTTONS_HORIZ;
1863 int y = (i - ED_NUM_CTRL1_BUTTONS) / ED_CTRL2_BUTTONS_HORIZ;
1865 gd_xoffset = ED_CTRL2_BUTTONS_XPOS + x * ED_CTRL2_BUTTON_XSIZE;
1866 gd_yoffset = ED_CTRL2_BUTTONS_YPOS + y * ED_CTRL2_BUTTON_YSIZE;
1867 width = ED_CTRL2_BUTTON_XSIZE;
1868 height = ED_CTRL2_BUTTON_YSIZE;
1871 gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
1872 gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
1873 gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL_BUTTONS_GFX_YPOS + gd_yoffset;
1874 gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
1876 gi = CreateGadget(GDI_CUSTOM_ID, id,
1877 GDI_CUSTOM_TYPE_ID, i,
1878 GDI_INFO_TEXT, control_info[i].text,
1879 GDI_X, EX + gd_xoffset,
1880 GDI_Y, EY + gd_yoffset,
1883 GDI_TYPE, button_type,
1884 GDI_STATE, GD_BUTTON_UNPRESSED,
1885 GDI_RADIO_NR, radio_button_nr,
1886 GDI_CHECKED, checked,
1887 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
1888 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
1889 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
1890 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
1891 GDI_EVENT_MASK, event_mask,
1892 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
1893 GDI_CALLBACK_ACTION, HandleControlButtons,
1897 Error(ERR_EXIT, "cannot create gadget");
1899 level_editor_gadget[id] = gi;
1902 /* create buttons for scrolling of drawing area and element list */
1903 for (i=0; i<ED_NUM_SCROLLBUTTONS; i++)
1905 int id = scrollbutton_info[i].gadget_id;
1906 int x, y, width, height;
1907 int gd_x1, gd_x2, gd_y1, gd_y2;
1909 x = scrollbutton_info[i].x;
1910 y = scrollbutton_info[i].y;
1912 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
1914 if (id == GADGET_ID_SCROLL_LIST_UP ||
1915 id == GADGET_ID_SCROLL_LIST_DOWN)
1919 width = ED_SCROLLBUTTON2_XSIZE;
1920 height = ED_SCROLLBUTTON2_YSIZE;
1921 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].xpos;
1922 gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].ypos;
1923 gd_x2 = gd_x1 - ED_SCROLLBUTTON2_XSIZE;
1930 width = ED_SCROLLBUTTON_XSIZE;
1931 height = ED_SCROLLBUTTON_YSIZE;
1932 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].xpos;
1933 gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].ypos;
1934 gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
1938 gi = CreateGadget(GDI_CUSTOM_ID, id,
1939 GDI_CUSTOM_TYPE_ID, i,
1940 GDI_INFO_TEXT, scrollbutton_info[i].infotext,
1945 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
1946 GDI_STATE, GD_BUTTON_UNPRESSED,
1947 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
1948 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
1949 GDI_EVENT_MASK, event_mask,
1950 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
1951 GDI_CALLBACK_ACTION, HandleControlButtons,
1955 Error(ERR_EXIT, "cannot create gadget");
1957 level_editor_gadget[id] = gi;
1960 /* create buttons for element list */
1961 for (i=0; i<ED_NUM_ELEMENTLIST_BUTTONS; i++)
1963 Bitmap *deco_bitmap;
1964 int deco_x, deco_y, deco_xpos, deco_ypos;
1965 int gd_xoffset, gd_yoffset;
1966 int gd_x1, gd_x2, gd_y;
1967 int x = i % ED_ELEMENTLIST_BUTTONS_HORIZ;
1968 int y = i / ED_ELEMENTLIST_BUTTONS_HORIZ;
1969 int id = GADGET_ID_ELEMENTLIST_FIRST + i;
1970 int element = editor_elements[i];
1972 event_mask = GD_EVENT_RELEASED;
1974 gd_xoffset = ED_ELEMENTLIST_XPOS + x * ED_ELEMENTLIST_XSIZE;
1975 gd_yoffset = ED_ELEMENTLIST_YPOS + y * ED_ELEMENTLIST_YSIZE;
1977 gd_x1 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS + ED_ELEMENTLIST_XSIZE;
1978 gd_x2 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS;
1979 gd_y = DOOR_GFX_PAGEY1 + ED_ELEMENTLIST_YPOS;
1981 getMiniGraphicSource(el2edimg(element), &deco_bitmap, &deco_x, &deco_y);
1982 deco_xpos = (ED_ELEMENTLIST_XSIZE - MINI_TILEX) / 2;
1983 deco_ypos = (ED_ELEMENTLIST_YSIZE - MINI_TILEY) / 2;
1985 gi = CreateGadget(GDI_CUSTOM_ID, id,
1986 GDI_CUSTOM_TYPE_ID, i,
1987 GDI_INFO_TEXT, getElementInfoText(element),
1988 GDI_X, DX + gd_xoffset,
1989 GDI_Y, DY + gd_yoffset,
1990 GDI_WIDTH, ED_ELEMENTLIST_XSIZE,
1991 GDI_HEIGHT, ED_ELEMENTLIST_YSIZE,
1992 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
1993 GDI_STATE, GD_BUTTON_UNPRESSED,
1994 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
1995 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
1996 GDI_DECORATION_DESIGN, deco_bitmap, deco_x, deco_y,
1997 GDI_DECORATION_POSITION, deco_xpos, deco_ypos,
1998 GDI_DECORATION_SIZE, MINI_TILEX, MINI_TILEY,
1999 GDI_DECORATION_SHIFTING, 1, 1,
2000 GDI_EVENT_MASK, event_mask,
2001 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2002 GDI_CALLBACK_ACTION, HandleControlButtons,
2006 Error(ERR_EXIT, "cannot create gadget");
2008 level_editor_gadget[id] = gi;
2012 static void CreateCounterButtons()
2014 int max_infotext_len = getMaxInfoTextLength();
2017 for (i=0; i<ED_NUM_COUNTERBUTTONS; i++)
2020 int xpos = SX + counterbutton_info[i].x; /* xpos of down count button */
2021 int ypos = SY + counterbutton_info[i].y;
2025 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
2026 struct GadgetInfo *gi;
2028 counterbutton_info[i].gadget_id_down :
2029 counterbutton_info[i].gadget_id_up);
2031 int gd_x, gd_x1, gd_x2, gd_y;
2033 unsigned long event_mask;
2034 char infotext[max_infotext_len + 1];
2036 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
2038 if (i == ED_COUNTER_ID_SELECT_LEVEL)
2041 ED_SCROLLBUTTON_ID_AREA_LEFT :
2042 ED_SCROLLBUTTON_ID_AREA_RIGHT);
2044 event_mask |= GD_EVENT_RELEASED;
2047 xpos += 2 * ED_GADGET_DISTANCE;
2048 ypos += ED_GADGET_DISTANCE;
2050 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[sid].xpos;
2051 gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
2052 gd_y = DOOR_GFX_PAGEY1 + scrollbutton_info[sid].ypos;
2053 x_size = ED_SCROLLBUTTON_XSIZE;
2054 y_size = ED_SCROLLBUTTON_YSIZE;
2058 gd_xoffset = (j == 0 ? ED_BUTTON_MINUS_XPOS : ED_BUTTON_PLUS_XPOS);
2059 gd_x1 = DOOR_GFX_PAGEX4 + gd_xoffset;
2060 gd_x2 = DOOR_GFX_PAGEX3 + gd_xoffset;
2061 gd_y = DOOR_GFX_PAGEY1 + ED_BUTTON_COUNT_YPOS;
2062 x_size = ED_BUTTON_COUNT_XSIZE;
2063 y_size = ED_BUTTON_COUNT_YSIZE;
2066 sprintf(infotext, "%s counter value by 1, 5 or 10",
2067 (j == 0 ? "decrease" : "increase"));
2069 gi = CreateGadget(GDI_CUSTOM_ID, id,
2070 GDI_CUSTOM_TYPE_ID, i,
2071 GDI_INFO_TEXT, infotext,
2076 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
2077 GDI_STATE, GD_BUTTON_UNPRESSED,
2078 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
2079 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
2080 GDI_EVENT_MASK, event_mask,
2081 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2082 GDI_CALLBACK_ACTION, HandleCounterButtons,
2086 Error(ERR_EXIT, "cannot create gadget");
2088 level_editor_gadget[id] = gi;
2089 xpos += gi->width + ED_GADGET_DISTANCE; /* xpos of text count button */
2093 int font_type = FONT_INPUT_1;
2094 int font_type_active = FONT_INPUT_1_ACTIVE;
2095 int gd_width = ED_WIN_COUNT_XSIZE;
2097 id = counterbutton_info[i].gadget_id_text;
2098 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
2100 if (i == ED_COUNTER_ID_SELECT_LEVEL)
2102 font_type = FONT_LEVEL_NUMBER;
2103 font_type_active = FONT_LEVEL_NUMBER;
2105 xpos += 2 * ED_GADGET_DISTANCE;
2106 ypos -= ED_GADGET_DISTANCE;
2108 gd_x = DOOR_GFX_PAGEX6 + ED_WIN_COUNT2_XPOS;
2109 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT2_YPOS;
2110 gd_width = ED_WIN_COUNT2_XSIZE;
2114 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
2115 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
2118 gi = CreateGadget(GDI_CUSTOM_ID, id,
2119 GDI_CUSTOM_TYPE_ID, i,
2120 GDI_INFO_TEXT, "enter counter value",
2123 GDI_TYPE, GD_TYPE_TEXTINPUT_NUMERIC,
2124 GDI_NUMBER_VALUE, 0,
2125 GDI_NUMBER_MIN, counterbutton_info[i].min_value,
2126 GDI_NUMBER_MAX, counterbutton_info[i].max_value,
2128 GDI_TEXT_FONT, font_type,
2129 GDI_TEXT_FONT_ACTIVE, font_type_active,
2130 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
2131 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
2132 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
2133 GDI_DESIGN_WIDTH, gd_width,
2134 GDI_EVENT_MASK, event_mask,
2135 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2136 GDI_CALLBACK_ACTION, HandleCounterButtons,
2140 Error(ERR_EXIT, "cannot create gadget");
2142 level_editor_gadget[id] = gi;
2143 xpos += gi->width + ED_GADGET_DISTANCE; /* xpos of up count button */
2149 static void CreateDrawingAreas()
2151 struct GadgetInfo *gi;
2152 unsigned long event_mask;
2157 GD_EVENT_PRESSED | GD_EVENT_RELEASED | GD_EVENT_MOVING |
2158 GD_EVENT_OFF_BORDERS;
2160 /* one for the level drawing area ... */
2161 id = GADGET_ID_DRAWING_LEVEL;
2162 gi = CreateGadget(GDI_CUSTOM_ID, id,
2165 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2166 GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
2167 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2168 GDI_EVENT_MASK, event_mask,
2169 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2170 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2174 Error(ERR_EXIT, "cannot create gadget");
2176 level_editor_gadget[id] = gi;
2178 /* ... up to eight areas for element content ... */
2179 for (i=0; i<MAX_ELEMENT_CONTENTS; i++)
2181 int gx = SX + ED_AREA_ELEM_CONTENT_XPOS + 5 * (i % 4) * MINI_TILEX;
2182 int gy = SX + ED_AREA_ELEM_CONTENT_YPOS + 6 * (i / 4) * MINI_TILEY;
2184 id = GADGET_ID_ELEM_CONTENT_0 + i;
2185 gi = CreateGadget(GDI_CUSTOM_ID, id,
2186 GDI_CUSTOM_TYPE_ID, i,
2189 GDI_WIDTH, 3 * MINI_TILEX,
2190 GDI_HEIGHT, 3 * MINI_TILEY,
2191 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2192 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2193 GDI_EVENT_MASK, event_mask,
2194 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2195 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2199 Error(ERR_EXIT, "cannot create gadget");
2201 level_editor_gadget[id] = gi;
2204 /* ... one for the amoeba content ... */
2205 id = GADGET_ID_AMOEBA_CONTENT;
2206 gi = CreateGadget(GDI_CUSTOM_ID, id,
2207 GDI_X, SX + ED_AREA_ELEM_CONTENT_XPOS,
2208 GDI_Y, SY + ED_AREA_ELEM_CONTENT_YPOS,
2209 GDI_WIDTH, MINI_TILEX,
2210 GDI_HEIGHT, MINI_TILEY,
2211 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2212 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2213 GDI_EVENT_MASK, event_mask,
2214 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2215 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2219 Error(ERR_EXIT, "cannot create gadget");
2221 level_editor_gadget[id] = gi;
2223 /* ... one for each custom element change target element ... */
2224 id = GADGET_ID_CUSTOM_CHANGED;
2225 gi = CreateGadget(GDI_CUSTOM_ID, id,
2226 GDI_X, SX + ED_AREA_ELEM_CONTENT2_XPOS,
2227 GDI_Y, SY + ED_AREA_ELEM_CONTENT2_YPOS,
2228 GDI_WIDTH, MINI_TILEX,
2229 GDI_HEIGHT, MINI_TILEY,
2230 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2231 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2232 GDI_EVENT_MASK, event_mask,
2233 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2234 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2238 Error(ERR_EXIT, "cannot create gadget");
2240 level_editor_gadget[id] = gi;
2242 /* ... and one for random placement background restrictions */
2244 id = GADGET_ID_RANDOM_BACKGROUND;
2245 gi = CreateGadget(GDI_CUSTOM_ID, id,
2246 GDI_X, SX + ED_AREA_RANDOM_BACKGROUND_XPOS,
2247 GDI_Y, SY + ED_AREA_RANDOM_BACKGROUND_YPOS,
2248 GDI_WIDTH, MINI_TILEX,
2249 GDI_HEIGHT, MINI_TILEY,
2250 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2251 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2252 GDI_EVENT_MASK, event_mask,
2253 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2254 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2258 Error(ERR_EXIT, "cannot create gadget");
2260 level_editor_gadget[id] = gi;
2263 static void CreateTextInputGadgets()
2265 int max_infotext_len = getMaxInfoTextLength();
2268 for (i=0; i<ED_NUM_TEXTINPUT; i++)
2270 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
2272 struct GadgetInfo *gi;
2273 unsigned long event_mask;
2274 char infotext[MAX_OUTPUT_LINESIZE + 1];
2275 int id = textinput_info[i].gadget_id;
2277 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
2279 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
2280 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
2282 sprintf(infotext, "Enter %s", textinput_info[i].infotext);
2283 infotext[max_infotext_len] = '\0';
2285 gi = CreateGadget(GDI_CUSTOM_ID, id,
2286 GDI_CUSTOM_TYPE_ID, i,
2287 GDI_INFO_TEXT, infotext,
2288 GDI_X, SX + textinput_info[i].x,
2289 GDI_Y, SY + textinput_info[i].y,
2290 GDI_TYPE, GD_TYPE_TEXTINPUT_ALPHANUMERIC,
2291 GDI_TEXT_VALUE, textinput_info[i].value,
2292 GDI_TEXT_SIZE, textinput_info[i].size,
2293 GDI_TEXT_FONT, FONT_INPUT_1,
2294 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
2295 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
2296 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
2297 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
2298 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
2299 GDI_EVENT_MASK, event_mask,
2300 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2301 GDI_CALLBACK_ACTION, HandleTextInputGadgets,
2305 Error(ERR_EXIT, "cannot create gadget");
2307 level_editor_gadget[id] = gi;
2311 static void CreateSelectboxGadgets()
2313 int max_infotext_len = getMaxInfoTextLength();
2316 for (i=0; i<ED_NUM_SELECTBOX; i++)
2318 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
2320 struct GadgetInfo *gi;
2321 unsigned long event_mask;
2322 char infotext[MAX_OUTPUT_LINESIZE + 1];
2323 int id = selectbox_info[i].gadget_id;
2325 event_mask = GD_EVENT_RELEASED |
2326 GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
2328 gd_x = DOOR_GFX_PAGEX4 + ED_SELECTBOX_XPOS;
2329 gd_y = DOOR_GFX_PAGEY1 + ED_SELECTBOX_YPOS;
2331 sprintf(infotext, "Select %s", selectbox_info[i].infotext);
2332 infotext[max_infotext_len] = '\0';
2334 gi = CreateGadget(GDI_CUSTOM_ID, id,
2335 GDI_CUSTOM_TYPE_ID, i,
2336 GDI_INFO_TEXT, infotext,
2337 GDI_X, SX + selectbox_info[i].x,
2338 GDI_Y, SY + selectbox_info[i].y,
2339 GDI_TYPE, GD_TYPE_SELECTBOX,
2340 GDI_SELECTBOX_OPTIONS, selectbox_info[i].options,
2341 GDI_SELECTBOX_INDEX, selectbox_info[i].index,
2342 GDI_TEXT_SIZE, selectbox_info[i].size,
2343 GDI_TEXT_FONT, FONT_INPUT_1,
2344 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
2345 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
2346 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
2347 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
2348 GDI_BORDER_SIZE_SELECTBUTTON, getFontWidth(FONT_INPUT_1),
2349 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
2350 GDI_EVENT_MASK, event_mask,
2351 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2352 GDI_CALLBACK_ACTION, HandleSelectboxGadgets,
2356 Error(ERR_EXIT, "cannot create gadget");
2358 level_editor_gadget[id] = gi;
2362 static void CreateTextbuttonGadgets()
2364 int max_infotext_len = getMaxInfoTextLength();
2367 for (i=0; i<ED_NUM_TEXTBUTTON; i++)
2369 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
2370 int gd_x1, gd_x2, gd_y1, gd_y2;
2371 struct GadgetInfo *gi;
2372 unsigned long event_mask;
2373 char infotext[MAX_OUTPUT_LINESIZE + 1];
2374 int id = textbutton_info[i].gadget_id;
2376 event_mask = GD_EVENT_RELEASED;
2378 gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_XPOS;
2379 gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_XPOS;
2380 gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_YPOS;
2381 gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_INACTIVE_YPOS;
2383 sprintf(infotext, "%s", textbutton_info[i].infotext);
2384 infotext[max_infotext_len] = '\0';
2386 gi = CreateGadget(GDI_CUSTOM_ID, id,
2387 GDI_CUSTOM_TYPE_ID, i,
2388 GDI_INFO_TEXT, infotext,
2389 GDI_X, SX + textbutton_info[i].x,
2390 GDI_Y, SY + textbutton_info[i].y,
2391 GDI_TYPE, GD_TYPE_TEXT_BUTTON,
2392 GDI_TEXT_VALUE, textbutton_info[i].value,
2393 GDI_TEXT_SIZE, textbutton_info[i].size,
2394 GDI_TEXT_FONT, FONT_INPUT_2_ACTIVE,
2395 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_2,
2396 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
2397 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
2398 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
2399 GDI_BORDER_SIZE, ED_BORDER2_SIZE, ED_BORDER_SIZE,
2400 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
2401 GDI_DECORATION_SHIFTING, 1, 1,
2402 GDI_EVENT_MASK, event_mask,
2403 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2404 GDI_CALLBACK_ACTION, HandleTextbuttonGadgets,
2408 Error(ERR_EXIT, "cannot create gadget");
2410 level_editor_gadget[id] = gi;
2414 static void CreateScrollbarGadgets()
2418 for (i=0; i<ED_NUM_SCROLLBARS; i++)
2420 int id = scrollbar_info[i].gadget_id;
2421 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
2422 int gd_x1, gd_x2, gd_y1, gd_y2;
2423 struct GadgetInfo *gi;
2424 int items_max, items_visible, item_position;
2425 unsigned long event_mask;
2427 if (i == ED_SCROLLBAR_ID_LIST_VERTICAL)
2429 items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
2430 items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
2433 else /* drawing area scrollbars */
2435 if (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL)
2437 items_max = MAX(lev_fieldx + 2, ed_fieldx);
2438 items_visible = ed_fieldx;
2443 items_max = MAX(lev_fieldy + 2, ed_fieldy);
2444 items_visible = ed_fieldy;
2449 event_mask = GD_EVENT_MOVING | GD_EVENT_OFF_BORDERS;
2451 gd_x1 = DOOR_GFX_PAGEX8 + scrollbar_info[i].xpos;
2452 gd_x2 = (gd_x1 - (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL ?
2453 scrollbar_info[i].height : scrollbar_info[i].width));
2454 gd_y1 = DOOR_GFX_PAGEY1 + scrollbar_info[i].ypos;
2455 gd_y2 = DOOR_GFX_PAGEY1 + scrollbar_info[i].ypos;
2457 gi = CreateGadget(GDI_CUSTOM_ID, id,
2458 GDI_CUSTOM_TYPE_ID, i,
2459 GDI_INFO_TEXT, scrollbar_info[i].infotext,
2460 GDI_X, scrollbar_info[i].x,
2461 GDI_Y, scrollbar_info[i].y,
2462 GDI_WIDTH, scrollbar_info[i].width,
2463 GDI_HEIGHT, scrollbar_info[i].height,
2464 GDI_TYPE, scrollbar_info[i].type,
2465 GDI_SCROLLBAR_ITEMS_MAX, items_max,
2466 GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
2467 GDI_SCROLLBAR_ITEM_POSITION, item_position,
2468 GDI_STATE, GD_BUTTON_UNPRESSED,
2469 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
2470 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
2471 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
2472 GDI_EVENT_MASK, event_mask,
2473 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2474 GDI_CALLBACK_ACTION, HandleControlButtons,
2478 Error(ERR_EXIT, "cannot create gadget");
2480 level_editor_gadget[id] = gi;
2484 static void CreateCheckbuttonGadgets()
2486 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
2487 struct GadgetInfo *gi;
2488 unsigned long event_mask;
2489 int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
2493 event_mask = GD_EVENT_PRESSED;
2495 gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
2496 gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
2497 gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
2498 gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
2499 gd_y = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS;
2501 for (i=0; i<ED_NUM_RADIOBUTTONS; i++)
2503 int id = radiobutton_info[i].gadget_id;
2506 (*radiobutton_info[i].value == radiobutton_info[i].checked_value);
2508 gi = CreateGadget(GDI_CUSTOM_ID, id,
2509 GDI_CUSTOM_TYPE_ID, i,
2510 GDI_INFO_TEXT, radiobutton_info[i].infotext,
2511 GDI_X, SX + radiobutton_info[i].x,
2512 GDI_Y, SY + radiobutton_info[i].y,
2513 GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
2514 GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
2515 GDI_TYPE, GD_TYPE_RADIO_BUTTON,
2516 GDI_RADIO_NR, radiobutton_info[i].radio_button_nr,
2517 GDI_CHECKED, checked,
2518 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
2519 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
2520 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
2521 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
2522 GDI_EVENT_MASK, event_mask,
2523 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2524 GDI_CALLBACK_ACTION, HandleRadiobuttons,
2528 Error(ERR_EXIT, "cannot create gadget");
2530 level_editor_gadget[id] = gi;
2533 for (i=0; i<ED_NUM_CHECKBUTTONS; i++)
2535 int id = checkbutton_info[i].gadget_id;
2537 if (id == GADGET_ID_STICK_ELEMENT)
2538 gd_y = DOOR_GFX_PAGEY1 + ED_STICKYBUTTON_YPOS;
2540 gd_y = DOOR_GFX_PAGEY1 + ED_CHECKBUTTON_YPOS;
2542 gi = CreateGadget(GDI_CUSTOM_ID, id,
2543 GDI_CUSTOM_TYPE_ID, i,
2544 GDI_INFO_TEXT, checkbutton_info[i].infotext,
2545 GDI_X, SX + checkbutton_info[i].x,
2546 GDI_Y, SY + checkbutton_info[i].y,
2547 GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
2548 GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
2549 GDI_TYPE, GD_TYPE_CHECK_BUTTON,
2550 GDI_CHECKED, *checkbutton_info[i].value,
2551 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
2552 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
2553 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
2554 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
2555 GDI_EVENT_MASK, event_mask,
2556 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2557 GDI_CALLBACK_ACTION, HandleCheckbuttons,
2561 Error(ERR_EXIT, "cannot create gadget");
2563 level_editor_gadget[id] = gi;
2567 void CreateLevelEditorGadgets()
2569 int old_game_status = game_status;
2571 /* setting 'game_status' is needed to get the right fonts for the editor */
2572 game_status = LEVELED;
2574 ReinitializeElementList();
2576 CreateControlButtons();
2577 CreateCounterButtons();
2578 CreateDrawingAreas();
2579 CreateTextInputGadgets();
2580 CreateSelectboxGadgets();
2581 CreateTextbuttonGadgets();
2582 CreateScrollbarGadgets();
2583 CreateCheckbuttonGadgets();
2585 game_status = old_game_status;
2588 void FreeLevelEditorGadgets()
2592 for (i=0; i<NUM_EDITOR_GADGETS; i++)
2593 FreeGadget(level_editor_gadget[i]);
2596 static void MapCounterButtons(int id)
2598 MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_down]);
2599 MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_text]);
2600 MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_up]);
2603 static void MapControlButtons()
2608 /* map toolbox buttons */
2609 for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
2610 MapGadget(level_editor_gadget[i]);
2612 /* map buttons to select elements */
2613 for (i=0; i<ED_NUM_ELEMENTLIST_BUTTONS; i++)
2614 MapGadget(level_editor_gadget[GADGET_ID_ELEMENTLIST_FIRST + i]);
2615 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL]);
2616 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_UP]);
2617 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_DOWN]);
2619 /* map buttons to select level */
2620 counter_id = ED_COUNTER_ID_SELECT_LEVEL;
2621 ModifyEditorCounterLimits(counter_id,
2622 leveldir_current->first_level,
2623 leveldir_current->last_level);
2624 ModifyEditorCounter(counter_id, *counterbutton_info[counter_id].value);
2625 MapCounterButtons(counter_id);
2628 static void MapDrawingArea(int id)
2630 MapGadget(level_editor_gadget[id]);
2633 static void MapTextInputGadget(int id)
2635 MapGadget(level_editor_gadget[textinput_info[id].gadget_id]);
2638 static void MapSelectboxGadget(int id)
2640 MapGadget(level_editor_gadget[selectbox_info[id].gadget_id]);
2643 static void MapTextbuttonGadget(int id)
2645 MapGadget(level_editor_gadget[textbutton_info[id].gadget_id]);
2648 static void MapRadiobuttonGadget(int id)
2650 MapGadget(level_editor_gadget[radiobutton_info[id].gadget_id]);
2653 static void MapCheckbuttonGadget(int id)
2655 MapGadget(level_editor_gadget[checkbutton_info[id].gadget_id]);
2658 static void MapMainDrawingArea()
2660 boolean no_horizontal_scrollbar = (lev_fieldx + 2 <= ed_fieldx);
2661 boolean no_vertical_scrollbar = (lev_fieldy + 2 <= ed_fieldy);
2664 for (i=ED_SCROLLBUTTON_ID_AREA_FIRST; i<=ED_SCROLLBUTTON_ID_AREA_LAST; i++)
2666 if (((i == ED_SCROLLBUTTON_ID_AREA_LEFT ||
2667 i == ED_SCROLLBUTTON_ID_AREA_RIGHT) &&
2668 no_horizontal_scrollbar) ||
2669 ((i == ED_SCROLLBUTTON_ID_AREA_UP ||
2670 i == ED_SCROLLBUTTON_ID_AREA_DOWN) &&
2671 no_vertical_scrollbar))
2674 MapGadget(level_editor_gadget[scrollbutton_info[i].gadget_id]);
2677 for (i=ED_SCROLLBAR_ID_AREA_FIRST; i<=ED_SCROLLBAR_ID_AREA_LAST; i++)
2679 if ((i == ED_SCROLLBAR_ID_AREA_HORIZONTAL && no_horizontal_scrollbar) ||
2680 (i == ED_SCROLLBAR_ID_AREA_VERTICAL && no_vertical_scrollbar))
2683 MapGadget(level_editor_gadget[scrollbar_info[i].gadget_id]);
2686 MapDrawingArea(GADGET_ID_DRAWING_LEVEL);
2689 static void UnmapDrawingArea(int id)
2691 UnmapGadget(level_editor_gadget[id]);
2694 void UnmapLevelEditorWindowGadgets()
2698 for (i=0; i<NUM_EDITOR_GADGETS; i++)
2699 if (level_editor_gadget[i]->x < SX + SXSIZE)
2700 UnmapGadget(level_editor_gadget[i]);
2703 void UnmapLevelEditorGadgets()
2707 for (i=0; i<NUM_EDITOR_GADGETS; i++)
2708 UnmapGadget(level_editor_gadget[i]);
2711 static void ResetUndoBuffer()
2713 undo_buffer_position = -1;
2714 undo_buffer_steps = -1;
2715 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
2718 static void DrawEditModeWindow()
2720 if (edit_mode == ED_MODE_INFO)
2721 DrawLevelInfoWindow();
2722 else if (edit_mode == ED_MODE_PROPERTIES)
2723 DrawPropertiesWindow();
2724 else /* edit_mode == ED_MODE_DRAWING */
2725 DrawDrawingWindow();
2728 static boolean LevelChanged()
2730 boolean level_changed = FALSE;
2733 for(y=0; y<lev_fieldy; y++)
2734 for(x=0; x<lev_fieldx; x++)
2735 if (Feld[x][y] != Ur[x][y])
2736 level_changed = TRUE;
2738 return level_changed;
2741 static boolean LevelContainsPlayer()
2743 boolean player_found = FALSE;
2746 for(y=0; y<lev_fieldy; y++)
2747 for(x=0; x<lev_fieldx; x++)
2748 if (Feld[x][y] == EL_PLAYER_1 ||
2749 Feld[x][y] == EL_SP_MURPHY)
2750 player_found = TRUE;
2752 return player_found;
2755 static void CopyPlayfield(short src[MAX_LEV_FIELDX][MAX_LEV_FIELDY],
2756 short dst[MAX_LEV_FIELDX][MAX_LEV_FIELDY])
2760 for(x=0; x<lev_fieldx; x++)
2761 for(y=0; y<lev_fieldy; y++)
2762 dst[x][y] = src[x][y];
2765 static void CopyCustomElementPropertiesToEditor()
2769 for (i=0; i < NUM_CUSTOM_ELEMENTS; i++)
2771 int element = EL_CUSTOM_START + i;
2772 int properties = Properties1[element];
2774 custom_element_properties[i].indestructible =
2775 ((properties & EP_BIT_INDESTRUCTIBLE) != 0 ? TRUE : FALSE);
2777 custom_element_properties[i].can_fall =
2778 ((properties & EP_BIT_CAN_FALL) != 0 ? TRUE : FALSE);
2780 custom_element_properties[i].can_smash =
2781 ((properties & EP_BIT_CAN_SMASH) != 0 ? TRUE : FALSE);
2783 custom_element_properties[i].pushable =
2784 ((properties & EP_BIT_PUSHABLE) != 0 ? TRUE : FALSE);
2786 custom_element_properties[i].slippery =
2787 ((properties & EP_BIT_SLIPPERY) != 0 ? TRUE : FALSE);
2791 static void CopyCustomElementPropertiesToGame()
2795 for (i=0; i < NUM_CUSTOM_ELEMENTS; i++)
2797 int element = EL_CUSTOM_START + i;
2799 Properties1[element] = EP_BITMASK_DEFAULT;
2801 if (custom_element_properties[i].indestructible)
2802 Properties1[element] |= EP_BIT_INDESTRUCTIBLE;
2804 Properties1[element] &= ~EP_BIT_INDESTRUCTIBLE;
2806 if (custom_element_properties[i].can_fall)
2807 Properties1[element] |= EP_BIT_CAN_FALL;
2809 Properties1[element] &= ~EP_BIT_CAN_FALL;
2811 if (custom_element_properties[i].can_smash)
2812 Properties1[element] |= EP_BIT_CAN_SMASH;
2814 Properties1[element] &= ~EP_BIT_CAN_SMASH;
2816 if (custom_element_properties[i].pushable)
2817 Properties1[element] |= EP_BIT_PUSHABLE;
2819 Properties1[element] &= ~EP_BIT_PUSHABLE;
2821 if (custom_element_properties[i].slippery)
2822 Properties1[element] |= EP_BIT_SLIPPERY;
2824 Properties1[element] &= ~EP_BIT_SLIPPERY;
2830 CloseDoor(DOOR_CLOSE_ALL);
2831 OpenDoor(DOOR_OPEN_2 | DOOR_NO_DELAY);
2833 if (level_editor_test_game)
2835 CopyPlayfield(Ur, Feld);
2836 CopyPlayfield(FieldBackup, Ur);
2838 level_editor_test_game = FALSE;
2842 edit_mode = ED_MODE_DRAWING;
2849 /* copy default editor door content to main double buffer */
2850 BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
2851 DOOR_GFX_PAGEX6, DOOR_GFX_PAGEY1, DXSIZE, DYSIZE, DX, DY);
2853 /* draw mouse button brush elements */
2854 DrawMiniGraphicExt(drawto,
2855 DX + ED_WIN_MB_LEFT_XPOS, DY + ED_WIN_MB_LEFT_YPOS,
2856 el2edimg(new_element1));
2857 DrawMiniGraphicExt(drawto,
2858 DX + ED_WIN_MB_MIDDLE_XPOS, DY + ED_WIN_MB_MIDDLE_YPOS,
2859 el2edimg(new_element2));
2860 DrawMiniGraphicExt(drawto,
2861 DX + ED_WIN_MB_RIGHT_XPOS, DY + ED_WIN_MB_RIGHT_YPOS,
2862 el2edimg(new_element3));
2864 /* draw bigger door */
2865 DrawSpecialEditorDoor();
2867 /* draw new control window */
2868 BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
2869 DOOR_GFX_PAGEX8, 236, EXSIZE, EYSIZE, EX, EY);
2871 redraw_mask |= REDRAW_ALL;
2873 ReinitializeElementListButtons(); /* only needed after setup changes */
2876 MapControlButtons();
2878 /* copy actual editor door content to door double buffer for OpenDoor() */
2879 BlitBitmap(drawto, bitmap_db_door,
2880 DX, DY, DXSIZE, DYSIZE, DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
2882 DrawEditModeWindow();
2884 OpenDoor(DOOR_OPEN_1);
2887 static void AdjustDrawingAreaGadgets()
2889 int ed_xsize = lev_fieldx + 2;
2890 int ed_ysize = lev_fieldy + 2;
2891 int max_ed_fieldx = MAX_ED_FIELDX;
2892 int max_ed_fieldy = MAX_ED_FIELDY;
2893 boolean horizontal_scrollbar_needed;
2894 boolean vertical_scrollbar_needed;
2895 int x, y, width, height;
2896 int xoffset, yoffset;
2898 /* check if we need any scrollbars */
2899 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
2900 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
2902 /* check if we have a smaller editor field because of scrollbars */
2903 if (horizontal_scrollbar_needed)
2904 max_ed_fieldy = MAX_ED_FIELDY - 1;
2905 if (vertical_scrollbar_needed)
2906 max_ed_fieldx = MAX_ED_FIELDX - 1;
2908 /* check again if we now need more scrollbars because of less space */
2909 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
2910 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
2912 /* check if editor field gets even smaller after adding new scrollbars */
2913 if (horizontal_scrollbar_needed)
2914 max_ed_fieldy = MAX_ED_FIELDY - 1;
2915 if (vertical_scrollbar_needed)
2916 max_ed_fieldx = MAX_ED_FIELDX - 1;
2918 ed_fieldx = (ed_xsize < MAX_ED_FIELDX ? ed_xsize : max_ed_fieldx);
2919 ed_fieldy = (ed_ysize < MAX_ED_FIELDY ? ed_ysize : max_ed_fieldy);
2921 ModifyGadget(level_editor_gadget[GADGET_ID_DRAWING_LEVEL],
2922 GDI_WIDTH, ed_fieldx * MINI_TILEX,
2923 GDI_HEIGHT, ed_fieldy * MINI_TILEY,
2924 GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
2927 xoffset = (ed_fieldx == MAX_ED_FIELDX ? ED_SCROLLBUTTON_XSIZE : 0);
2928 yoffset = (ed_fieldy == MAX_ED_FIELDY ? ED_SCROLLBUTTON_YSIZE : 0);
2930 x = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_RIGHT].x + xoffset;
2931 y = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_DOWN].y + yoffset;
2933 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_RIGHT], GDI_X, x, GDI_END);
2934 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_DOWN], GDI_Y, y, GDI_END);
2936 width = scrollbar_info[ED_SCROLLBAR_ID_AREA_HORIZONTAL].width + xoffset;
2937 height = scrollbar_info[ED_SCROLLBAR_ID_AREA_VERTICAL].height + yoffset;
2939 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
2941 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldx,
2943 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
2945 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldy,
2949 static void AdjustLevelScrollPosition()
2951 if (level_xpos < -1)
2953 if (level_xpos > lev_fieldx - ed_fieldx + 1)
2954 level_xpos = lev_fieldx - ed_fieldx + 1;
2955 if (lev_fieldx < ed_fieldx - 2)
2958 if (level_ypos < -1)
2960 if (level_ypos > lev_fieldy - ed_fieldy + 1)
2961 level_ypos = lev_fieldy - ed_fieldy + 1;
2962 if (lev_fieldy < ed_fieldy - 2)
2966 static void AdjustEditorScrollbar(int id)
2968 struct GadgetInfo *gi = level_editor_gadget[id];
2969 int items_max, items_visible, item_position;
2971 if (id == GADGET_ID_SCROLL_HORIZONTAL)
2973 items_max = MAX(lev_fieldx + 2, ed_fieldx);
2974 items_visible = ed_fieldx;
2975 item_position = level_xpos + 1;
2979 items_max = MAX(lev_fieldy + 2, ed_fieldy);
2980 items_visible = ed_fieldy;
2981 item_position = level_ypos + 1;
2984 if (item_position > items_max - items_visible)
2985 item_position = items_max - items_visible;
2987 ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
2988 GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
2991 static void ModifyEditorTextInput(int textinput_id, char *new_text)
2993 int gadget_id = textinput_info[textinput_id].gadget_id;
2994 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
2996 ModifyGadget(gi, GDI_TEXT_VALUE, new_text, GDI_END);
2999 static void ModifyEditorCounter(int counter_id, int new_value)
3001 int *counter_value = counterbutton_info[counter_id].value;
3002 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
3003 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
3005 ModifyGadget(gi, GDI_NUMBER_VALUE, new_value, GDI_END);
3007 if (counter_value != NULL)
3008 *counter_value = gi->text.number_value;
3011 static void ModifyEditorCounterLimits(int counter_id, int min, int max)
3013 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
3014 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
3016 ModifyGadget(gi, GDI_NUMBER_MIN, min, GDI_NUMBER_MAX, max, GDI_END);
3019 static void PickDrawingElement(int button, int element)
3021 if (button < 1 || button > 3)
3026 new_element1 = element;
3027 DrawMiniGraphicExt(drawto,
3028 DX + ED_WIN_MB_LEFT_XPOS, DY + ED_WIN_MB_LEFT_YPOS,
3029 el2edimg(new_element1));
3031 else if (button == 2)
3033 new_element2 = element;
3034 DrawMiniGraphicExt(drawto,
3035 DX + ED_WIN_MB_MIDDLE_XPOS, DY + ED_WIN_MB_MIDDLE_YPOS,
3036 el2edimg(new_element2));
3040 new_element3 = element;
3041 DrawMiniGraphicExt(drawto,
3042 DX + ED_WIN_MB_RIGHT_XPOS, DY + ED_WIN_MB_RIGHT_YPOS,
3043 el2edimg(new_element3));
3046 redraw_mask |= REDRAW_DOOR_1;
3049 static void DrawDrawingWindow()
3051 SetMainBackgroundImage(IMG_UNDEFINED);
3053 UnmapLevelEditorWindowGadgets();
3055 AdjustDrawingAreaGadgets();
3056 AdjustLevelScrollPosition();
3057 AdjustEditorScrollbar(GADGET_ID_SCROLL_HORIZONTAL);
3058 AdjustEditorScrollbar(GADGET_ID_SCROLL_VERTICAL);
3060 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3061 MapMainDrawingArea();
3064 static void DrawElementBorder(int dest_x, int dest_y, int width, int height)
3066 int border_graphic = IMG_EDITOR_ELEMENT_BORDER;
3069 int num_mini_tilex = width / MINI_TILEX + 1;
3070 int num_mini_tiley = width / MINI_TILEY + 1;
3073 getMiniGraphicSource(border_graphic, &src_bitmap, &src_x, &src_y);
3075 for (y=0; y < num_mini_tiley; y++)
3076 for (x=0; x < num_mini_tilex; x++)
3077 BlitBitmap(src_bitmap, drawto, src_x, src_y, MINI_TILEX, MINI_TILEY,
3078 dest_x - MINI_TILEX / 2 + x * MINI_TILEX,
3079 dest_y - MINI_TILEY / 2 + y * MINI_TILEY);
3081 ClearRectangle(drawto, dest_x - 1, dest_y - 1, width + 2, height + 2);
3084 static void DrawRandomPlacementBackgroundArea()
3086 int area_x = ED_AREA_RANDOM_BACKGROUND_XPOS / MINI_TILEX;
3087 int area_y = ED_AREA_RANDOM_BACKGROUND_YPOS / MINI_TILEY;
3088 int area_sx = SX + ED_AREA_RANDOM_BACKGROUND_XPOS;
3089 int area_sy = SY + ED_AREA_RANDOM_BACKGROUND_YPOS;
3091 ElementContent[0][0][0] = random_placement_background_element;
3093 DrawElementBorder(area_sx, area_sy, MINI_TILEX, MINI_TILEY);
3094 DrawMiniElement(area_x, area_y, ElementContent[0][0][0]);
3096 MapDrawingArea(GADGET_ID_RANDOM_BACKGROUND);
3099 static void DrawLevelInfoWindow()
3101 char infotext[MAX_OUTPUT_LINESIZE + 1];
3102 int max_infotext_len = getMaxInfoTextLength();
3103 int xoffset_above = 0;
3104 int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
3105 int xoffset_right = getCounterGadgetWidth();
3106 int yoffset_right = ED_BORDER_SIZE;
3107 int xoffset_right2 = ED_CHECKBUTTON_XSIZE + 2 * ED_GADGET_DISTANCE;
3108 int yoffset_right2 = ED_BORDER_SIZE;
3111 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
3113 UnmapLevelEditorWindowGadgets();
3115 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS_YPOS,
3116 "Level Settings", FONT_TITLE_1);
3117 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS2_YPOS,
3118 "Editor Settings", FONT_TITLE_1);
3120 /* draw counter gadgets */
3121 for (i=ED_COUNTER_ID_LEVEL_FIRST; i<=ED_COUNTER_ID_LEVEL_LAST; i++)
3123 if (counterbutton_info[i].infotext_above)
3125 x = counterbutton_info[i].x + xoffset_above;
3126 y = counterbutton_info[i].y + yoffset_above;
3128 sprintf(infotext, "%s:", counterbutton_info[i].infotext_above);
3129 infotext[max_infotext_len] = '\0';
3130 DrawTextF(x, y, FONT_TEXT_1, infotext);
3133 if (counterbutton_info[i].infotext_right)
3135 x = counterbutton_info[i].x + xoffset_right;
3136 y = counterbutton_info[i].y + yoffset_right;
3138 sprintf(infotext, "%s", counterbutton_info[i].infotext_right);
3139 infotext[max_infotext_len] = '\0';
3140 DrawTextF(x, y, FONT_TEXT_1, infotext);
3143 ModifyEditorCounter(i, *counterbutton_info[i].value);
3144 MapCounterButtons(i);
3147 /* draw text input gadgets */
3148 for (i=ED_TEXTINPUT_ID_LEVEL_FIRST; i<=ED_TEXTINPUT_ID_LEVEL_LAST; i++)
3150 x = textinput_info[i].x + xoffset_above;
3151 y = textinput_info[i].y + yoffset_above;
3153 sprintf(infotext, "%s:", textinput_info[i].infotext);
3154 infotext[max_infotext_len] = '\0';
3156 DrawTextF(x, y, FONT_TEXT_1, infotext);
3157 ModifyEditorTextInput(i, textinput_info[i].value);
3158 MapTextInputGadget(i);
3161 /* draw radiobutton gadgets */
3162 for (i=ED_RADIOBUTTON_ID_LEVEL_FIRST; i<=ED_RADIOBUTTON_ID_LEVEL_LAST; i++)
3165 (*radiobutton_info[i].value == radiobutton_info[i].checked_value);
3167 x = radiobutton_info[i].x + xoffset_right2;
3168 y = radiobutton_info[i].y + yoffset_right2;
3170 DrawTextF(x, y, FONT_TEXT_1, radiobutton_info[i].text);
3171 ModifyGadget(level_editor_gadget[radiobutton_info[i].gadget_id],
3172 GDI_CHECKED, checked, GDI_END);
3173 MapRadiobuttonGadget(i);
3176 /* draw checkbutton gadgets */
3177 for (i=ED_CHECKBUTTON_ID_LEVEL_FIRST; i<=ED_CHECKBUTTON_ID_LEVEL_LAST; i++)
3179 x = checkbutton_info[i].x + xoffset_right2;
3180 y = checkbutton_info[i].y + yoffset_right2;
3182 DrawTextF(x, y, FONT_TEXT_1, checkbutton_info[i].text);
3183 ModifyGadget(level_editor_gadget[checkbutton_info[i].gadget_id],
3184 GDI_CHECKED, *checkbutton_info[i].value, GDI_END);
3185 MapCheckbuttonGadget(i);
3188 /* draw drawing area */
3189 DrawRandomPlacementBackgroundArea();
3192 static void DrawAmoebaContentArea()
3194 int area_x = ED_AREA_ELEM_CONTENT_XPOS / MINI_TILEX;
3195 int area_y = ED_AREA_ELEM_CONTENT_YPOS / MINI_TILEY;
3196 int area_sx = SX + ED_AREA_ELEM_CONTENT_XPOS;
3197 int area_sy = SY + ED_AREA_ELEM_CONTENT_YPOS;
3199 ElementContent[0][0][0] = level.amoeba_content;
3201 DrawElementBorder(area_sx, area_sy, MINI_TILEX, MINI_TILEY);
3202 DrawMiniElement(area_x, area_y, ElementContent[0][0][0]);
3204 DrawText(area_sx + TILEX, area_sy + 1, "Content of amoeba", FONT_TEXT_1);
3206 MapDrawingArea(GADGET_ID_AMOEBA_CONTENT);
3209 static void DrawCustomChangedArea()
3211 int area_x = ED_AREA_ELEM_CONTENT2_XPOS / MINI_TILEX;
3212 int area_y = ED_AREA_ELEM_CONTENT2_YPOS / MINI_TILEY;
3213 int area_sx = SX + ED_AREA_ELEM_CONTENT2_XPOS;
3214 int area_sy = SY + ED_AREA_ELEM_CONTENT2_YPOS;
3215 int i = properties_element - EL_CUSTOM_START;
3217 if (!IS_CUSTOM_ELEMENT(properties_element))
3219 /* this should never happen */
3220 Error(ERR_WARN, "element %d is no custom element", properties_element);
3225 ElementContent[0][0][0] = level.custom_element_successor[i];
3227 DrawElementBorder(area_sx, area_sy, MINI_TILEX, MINI_TILEY);
3228 DrawMiniElement(area_x, area_y, ElementContent[0][0][0]);
3230 DrawText(area_sx + TILEX, area_sy + 1, "Element after change", FONT_TEXT_1);
3232 MapDrawingArea(GADGET_ID_CUSTOM_CHANGED);
3235 static void DrawElementContentAreas()
3237 int counter_id = ED_COUNTER_ID_ELEM_CONTENT;
3238 int area_x = ED_AREA_ELEM_CONTENT_XPOS / MINI_TILEX;
3239 int area_y = ED_AREA_ELEM_CONTENT_YPOS / MINI_TILEY;
3240 int area_sx = SX + ED_AREA_ELEM_CONTENT_XPOS;
3241 int area_sy = SY + ED_AREA_ELEM_CONTENT_YPOS;
3242 int xoffset_right = getCounterGadgetWidth();
3243 int yoffset_right = ED_BORDER_SIZE;
3246 for (i=0; i<MAX_ELEMENT_CONTENTS; i++)
3249 ElementContent[i][x][y] = level.yam_content[i][x][y];
3251 for (i=0; i<MAX_ELEMENT_CONTENTS; i++)
3252 UnmapDrawingArea(GADGET_ID_ELEM_CONTENT_0 + i);
3254 /* display counter to choose number of element content areas */
3255 x = counterbutton_info[counter_id].x + xoffset_right;
3256 y = counterbutton_info[counter_id].y + yoffset_right;
3257 DrawTextF(x, y, FONT_TEXT_1, "number of content areas");
3259 ModifyEditorCounter(counter_id, *counterbutton_info[counter_id].value);
3260 MapCounterButtons(counter_id);
3262 /* delete content areas in case of reducing number of them */
3263 DrawBackground(SX, area_sy - MINI_TILEX, SXSIZE, 12 * MINI_TILEY);
3265 for (i=0; i<level.num_yam_contents; i++)
3266 DrawElementBorder(area_sx + 5 * (i % 4) * MINI_TILEX,
3267 area_sy + 6 * (i / 4) * MINI_TILEY,
3268 3 * MINI_TILEX, 3 * MINI_TILEY);
3270 DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 0 * MINI_TILEY + 1,
3271 "Content", FONT_TEXT_1);
3272 DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 1 * MINI_TILEY + 1,
3273 "when", FONT_TEXT_1);
3274 DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 2 * MINI_TILEY + 1,
3275 "smashed", FONT_TEXT_1);
3277 for (i=0; i<level.num_yam_contents; i++)
3281 DrawMiniElement(area_x + 5 * (i % 4) + x, area_y + 6 * (i / 4) + y,
3282 ElementContent[i][x][y]);
3284 DrawTextF(area_sx - SX + 5 * (i % 4) * MINI_TILEX + MINI_TILEX + 1,
3285 area_sy - SY + 6 * (i / 4) * MINI_TILEY + 4 * MINI_TILEY - 4,
3286 FONT_TEXT_1, "%d", i + 1);
3289 for (i=0; i<level.num_yam_contents; i++)
3290 MapDrawingArea(GADGET_ID_ELEM_CONTENT_0 + i);
3293 #define TEXT_COLLECTING "Score for collecting"
3294 #define TEXT_SMASHING "Score for smashing"
3295 #define TEXT_CRACKING "Score for cracking"
3296 #define TEXT_SPEED "Speed of amoeba growth"
3297 #define TEXT_DURATION "Duration when activated"
3299 static void DrawPropertiesWindow()
3301 int counter_id = ED_COUNTER_ID_ELEM_SCORE;
3302 int num_elements_in_level;
3304 int xoffset_right = getCounterGadgetWidth();
3305 int yoffset_right = ED_BORDER_SIZE;
3306 int xoffset_right2 = ED_CHECKBUTTON_XSIZE + 2 * ED_GADGET_DISTANCE;
3307 int yoffset_right2 = ED_BORDER_SIZE;
3316 } elements_with_counter[] =
3318 { EL_EMERALD, &level.score[SC_EDELSTEIN], TEXT_COLLECTING },
3319 { EL_BD_DIAMOND, &level.score[SC_EDELSTEIN], TEXT_COLLECTING },
3320 { EL_EMERALD_YELLOW,&level.score[SC_EDELSTEIN], TEXT_COLLECTING },
3321 { EL_EMERALD_RED, &level.score[SC_EDELSTEIN], TEXT_COLLECTING },
3322 { EL_EMERALD_PURPLE,&level.score[SC_EDELSTEIN], TEXT_COLLECTING },
3323 { EL_DIAMOND, &level.score[SC_DIAMANT], TEXT_COLLECTING },
3324 { EL_BUG_RIGHT, &level.score[SC_KAEFER], TEXT_SMASHING },
3325 { EL_BUG_UP, &level.score[SC_KAEFER], TEXT_SMASHING },
3326 { EL_BUG_LEFT, &level.score[SC_KAEFER], TEXT_SMASHING },
3327 { EL_BUG_DOWN, &level.score[SC_KAEFER], TEXT_SMASHING },
3328 { EL_BD_BUTTERFLY_RIGHT,&level.score[SC_KAEFER], TEXT_SMASHING },
3329 { EL_BD_BUTTERFLY_UP, &level.score[SC_KAEFER], TEXT_SMASHING },
3330 { EL_BD_BUTTERFLY_LEFT, &level.score[SC_KAEFER], TEXT_SMASHING },
3331 { EL_BD_BUTTERFLY_DOWN, &level.score[SC_KAEFER], TEXT_SMASHING },
3332 { EL_SPACESHIP_RIGHT,&level.score[SC_FLIEGER], TEXT_SMASHING },
3333 { EL_SPACESHIP_UP, &level.score[SC_FLIEGER], TEXT_SMASHING },
3334 { EL_SPACESHIP_LEFT, &level.score[SC_FLIEGER], TEXT_SMASHING },
3335 { EL_SPACESHIP_DOWN, &level.score[SC_FLIEGER], TEXT_SMASHING },
3336 { EL_BD_FIREFLY_RIGHT,&level.score[SC_FLIEGER], TEXT_SMASHING },
3337 { EL_BD_FIREFLY_UP, &level.score[SC_FLIEGER], TEXT_SMASHING },
3338 { EL_BD_FIREFLY_LEFT, &level.score[SC_FLIEGER], TEXT_SMASHING },
3339 { EL_BD_FIREFLY_DOWN, &level.score[SC_FLIEGER], TEXT_SMASHING },
3340 { EL_YAMYAM, &level.score[SC_MAMPFER], TEXT_SMASHING },
3341 { EL_DARK_YAMYAM, &level.score[SC_MAMPFER], TEXT_SMASHING },
3342 { EL_ROBOT, &level.score[SC_ROBOT], TEXT_SMASHING },
3343 { EL_PACMAN_RIGHT, &level.score[SC_PACMAN], TEXT_SMASHING },
3344 { EL_PACMAN_UP, &level.score[SC_PACMAN], TEXT_SMASHING },
3345 { EL_PACMAN_LEFT, &level.score[SC_PACMAN], TEXT_SMASHING },
3346 { EL_PACMAN_DOWN, &level.score[SC_PACMAN], TEXT_SMASHING },
3347 { EL_NUT, &level.score[SC_KOKOSNUSS], TEXT_CRACKING },
3348 { EL_DYNAMITE, &level.score[SC_DYNAMIT], TEXT_COLLECTING },
3349 { EL_KEY_1, &level.score[SC_SCHLUESSEL], TEXT_COLLECTING },
3350 { EL_KEY_2, &level.score[SC_SCHLUESSEL], TEXT_COLLECTING },
3351 { EL_KEY_3, &level.score[SC_SCHLUESSEL], TEXT_COLLECTING },
3352 { EL_KEY_4, &level.score[SC_SCHLUESSEL], TEXT_COLLECTING },
3353 { EL_EM_KEY_1_FILE, &level.score[SC_SCHLUESSEL], TEXT_COLLECTING },
3354 { EL_EM_KEY_2_FILE, &level.score[SC_SCHLUESSEL], TEXT_COLLECTING },
3355 { EL_EM_KEY_3_FILE, &level.score[SC_SCHLUESSEL], TEXT_COLLECTING },
3356 { EL_EM_KEY_4_FILE, &level.score[SC_SCHLUESSEL], TEXT_COLLECTING },
3357 { EL_AMOEBA_WET, &level.amoeba_speed, TEXT_SPEED },
3358 { EL_AMOEBA_DRY, &level.amoeba_speed, TEXT_SPEED },
3359 { EL_AMOEBA_FULL, &level.amoeba_speed, TEXT_SPEED },
3360 { EL_BD_AMOEBA, &level.amoeba_speed, TEXT_SPEED },
3361 { EL_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION },
3362 { EL_ROBOT_WHEEL, &level.time_wheel, TEXT_DURATION },
3366 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
3368 UnmapLevelEditorWindowGadgets();
3370 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS_YPOS,
3371 "Element Settings", FONT_TITLE_1);
3373 DrawElementBorder(SX + xstart * MINI_TILEX,
3374 SY + ystart * MINI_TILEY + MINI_TILEY / 2,
3376 DrawGraphicAnimationExt(drawto,
3377 SX + xstart * MINI_TILEX,
3378 SY + ystart * MINI_TILEY + MINI_TILEY / 2,
3379 el2edimg(properties_element), -1, NO_MASKING);
3381 FrameCounter = 0; /* restart animation frame counter */
3383 DrawTextF((xstart + 3) * MINI_TILEX, (ystart + 1) * MINI_TILEY,
3384 FONT_TEXT_1, getElementInfoText(properties_element));
3386 num_elements_in_level = 0;
3387 for (y=0; y<lev_fieldy; y++)
3388 for (x=0; x<lev_fieldx; x++)
3389 if (Feld[x][y] == properties_element)
3390 num_elements_in_level++;
3391 percentage = num_elements_in_level * 100.0 / (lev_fieldx * lev_fieldy);
3393 DrawTextF(ED_SETTINGS_XPOS, 5 * TILEY, FONT_TEXT_1, "In this level:");
3394 DrawTextF(ED_SETTINGS_XPOS + 15 * getFontWidth(FONT_TEXT_1), 5 * TILEY,
3395 FONT_TEXT_2, "%d (%.2f%%)", num_elements_in_level,
3398 /* check if there are elements where a score can be chosen for */
3399 for (i=0; elements_with_counter[i].element != -1; i++)
3401 if (elements_with_counter[i].element == properties_element)
3403 int x = counterbutton_info[counter_id].x + xoffset_right;
3404 int y = counterbutton_info[counter_id].y + yoffset_right;
3406 counterbutton_info[counter_id].value = elements_with_counter[i].value;
3407 DrawTextF(x, y, FONT_TEXT_1, elements_with_counter[i].text);
3409 ModifyEditorCounter(counter_id, *counterbutton_info[counter_id].value);
3410 MapCounterButtons(counter_id);
3415 if (HAS_CONTENT(properties_element) ||
3416 IS_CUSTOM_ELEMENT(properties_element))
3418 /* draw stickybutton gadget */
3419 i = ED_CHECKBUTTON_ID_STICK_ELEMENT;
3420 x = checkbutton_info[i].x + xoffset_right2;
3421 y = checkbutton_info[i].y + yoffset_right2;
3423 DrawTextF(x, y, FONT_TEXT_1, checkbutton_info[i].text);
3424 ModifyGadget(level_editor_gadget[checkbutton_info[i].gadget_id],
3425 GDI_CHECKED, *checkbutton_info[i].value, GDI_END);
3426 MapCheckbuttonGadget(i);
3428 if (HAS_CONTENT(properties_element))
3430 if (IS_AMOEBOID(properties_element))
3431 DrawAmoebaContentArea();
3433 DrawElementContentAreas();
3435 else if (IS_CUSTOM_ELEMENT(properties_element))
3436 DrawCustomChangedArea();
3439 if (IS_GEM(properties_element))
3441 /* draw checkbutton gadget */
3442 i = ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS;
3443 x = checkbutton_info[i].x + xoffset_right2;
3444 y = checkbutton_info[i].y + yoffset_right2;
3446 DrawTextF(x, y, FONT_TEXT_1, checkbutton_info[i].text);
3447 ModifyGadget(level_editor_gadget[checkbutton_info[i].gadget_id],
3448 GDI_CHECKED, *checkbutton_info[i].value, GDI_END);
3449 MapCheckbuttonGadget(i);
3452 if (IS_CUSTOM_ELEMENT(properties_element))
3454 int nr = properties_element - EL_CUSTOM_START;
3456 CopyCustomElementPropertiesToEditor();
3458 /* draw checkbutton gadget */
3459 i = ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE;
3460 x = checkbutton_info[i].x + xoffset_right2;
3461 y = checkbutton_info[i].y + yoffset_right2;
3463 checkbutton_info[i].value = &custom_element_properties[nr].indestructible;
3465 DrawTextF(x, y, FONT_TEXT_1, checkbutton_info[i].text);
3466 ModifyGadget(level_editor_gadget[checkbutton_info[i].gadget_id],
3467 GDI_CHECKED, *checkbutton_info[i].value, GDI_END);
3468 MapCheckbuttonGadget(i);
3470 /* draw checkbutton gadget */
3471 i = ED_CHECKBUTTON_ID_CUSTOM_CAN_FALL;
3472 x = checkbutton_info[i].x + xoffset_right2;
3473 y = checkbutton_info[i].y + yoffset_right2;
3475 checkbutton_info[i].value = &custom_element_properties[nr].can_fall;
3477 DrawTextF(x, y, FONT_TEXT_1, checkbutton_info[i].text);
3478 ModifyGadget(level_editor_gadget[checkbutton_info[i].gadget_id],
3479 GDI_CHECKED, *checkbutton_info[i].value, GDI_END);
3480 MapCheckbuttonGadget(i);
3482 /* draw checkbutton gadget */
3483 i = ED_CHECKBUTTON_ID_CUSTOM_CAN_SMASH;
3484 x = checkbutton_info[i].x + xoffset_right2;
3485 y = checkbutton_info[i].y + yoffset_right2;
3487 checkbutton_info[i].value = &custom_element_properties[nr].can_smash;
3489 DrawTextF(x, y, FONT_TEXT_1, checkbutton_info[i].text);
3490 ModifyGadget(level_editor_gadget[checkbutton_info[i].gadget_id],
3491 GDI_CHECKED, *checkbutton_info[i].value, GDI_END);
3492 MapCheckbuttonGadget(i);
3494 /* draw checkbutton gadget */
3495 i = ED_CHECKBUTTON_ID_CUSTOM_PUSHABLE;
3496 x = checkbutton_info[i].x + xoffset_right2;
3497 y = checkbutton_info[i].y + yoffset_right2;
3499 checkbutton_info[i].value = &custom_element_properties[nr].pushable;
3501 DrawTextF(x, y, FONT_TEXT_1, checkbutton_info[i].text);
3502 ModifyGadget(level_editor_gadget[checkbutton_info[i].gadget_id],
3503 GDI_CHECKED, *checkbutton_info[i].value, GDI_END);
3504 MapCheckbuttonGadget(i);
3506 /* draw checkbutton gadget */
3507 i = ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY;
3508 x = checkbutton_info[i].x + xoffset_right2;
3509 y = checkbutton_info[i].y + yoffset_right2;
3511 checkbutton_info[i].value = &custom_element_properties[nr].slippery;
3513 DrawTextF(x, y, FONT_TEXT_1, checkbutton_info[i].text);
3514 ModifyGadget(level_editor_gadget[checkbutton_info[i].gadget_id],
3515 GDI_CHECKED, *checkbutton_info[i].value, GDI_END);
3516 MapCheckbuttonGadget(i);
3518 /* draw selectbox gadget */
3519 i = ED_SELECTBOX_ID_CUSTOM_CHANGE_CAUSE;
3520 x = selectbox_info[i].x + xoffset_right2;
3521 y = selectbox_info[i].y + yoffset_right2;
3523 selectbox_info[i].index = &index_change_cause;
3525 DrawTextF(x, y, FONT_TEXT_1, selectbox_info[i].text);
3526 ModifyGadget(level_editor_gadget[selectbox_info[i].gadget_id],
3527 GDI_SELECTBOX_INDEX, *selectbox_info[i].index, GDI_END);
3528 MapSelectboxGadget(i);
3531 /* draw textbutton gadget */
3532 i = ED_TEXTBUTTON_ID_EDIT_PROPERTIES;
3533 x = textbutton_info[i].x + xoffset_right2;
3534 y = textbutton_info[i].y + yoffset_right2;
3536 ModifyGadget(level_editor_gadget[textbutton_info[i].gadget_id],
3537 GDI_ACTIVE, FALSE, GDI_END);
3538 MapTextbuttonGadget(i);
3540 /* draw textbutton gadget */
3541 i = ED_TEXTBUTTON_ID_SHOW_DESCRIPTION;
3542 x = textbutton_info[i].x + xoffset_right2;
3543 y = textbutton_info[i].y + yoffset_right2;
3545 ModifyGadget(level_editor_gadget[textbutton_info[i].gadget_id],
3546 GDI_ACTIVE, TRUE, GDI_END);
3547 MapTextbuttonGadget(i);
3549 if (IS_CUSTOM_ELEMENT(properties_element))
3551 /* draw textbutton gadget */
3552 i = ED_TEXTBUTTON_ID_EDIT_CUSTOM_CHANGE;
3553 x = textbutton_info[i].x + xoffset_right2;
3554 y = textbutton_info[i].y + yoffset_right2;
3556 ModifyGadget(level_editor_gadget[textbutton_info[i].gadget_id],
3557 GDI_ACTIVE, TRUE, GDI_END);
3558 MapTextbuttonGadget(i);
3562 static void DrawLineElement(int sx, int sy, int element, boolean change_level)
3564 int lx = sx + level_xpos;
3565 int ly = sy + level_ypos;
3567 DrawMiniElement(sx, sy, (element < 0 ? Feld[lx][ly] : element));
3570 Feld[lx][ly] = element;
3573 static void DrawLine(int from_x, int from_y, int to_x, int to_y,
3574 int element, boolean change_level)
3576 if (from_y == to_y) /* horizontal line */
3582 swap_numbers(&from_x, &to_x);
3584 for (x=from_x; x<=to_x; x++)
3585 DrawLineElement(x, y, element, change_level);
3587 else if (from_x == to_x) /* vertical line */
3593 swap_numbers(&from_y, &to_y);
3595 for (y=from_y; y<=to_y; y++)
3596 DrawLineElement(x, y, element, change_level);
3598 else /* diagonal line */
3600 int len_x = ABS(to_x - from_x);
3601 int len_y = ABS(to_y - from_y);
3604 if (len_y < len_x) /* a < 1 */
3606 float a = (float)len_y / (float)len_x;
3609 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
3611 for (x=0; x<=len_x; x++)
3613 y = (int)(a * x + 0.5) * (to_y < from_y ? -1 : +1);
3614 DrawLineElement(from_x + x, from_y + y, element, change_level);
3619 float a = (float)len_x / (float)len_y;
3622 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
3624 for (y=0; y<=len_y; y++)
3626 x = (int)(a * y + 0.5) * (to_x < from_x ? -1 : +1);
3627 DrawLineElement(from_x + x, from_y + y, element, change_level);
3633 static void DrawBox(int from_x, int from_y, int to_x, int to_y,
3634 int element, boolean change_level)
3636 DrawLine(from_x, from_y, from_x, to_y, element, change_level);
3637 DrawLine(from_x, to_y, to_x, to_y, element, change_level);
3638 DrawLine(to_x, to_y, to_x, from_y, element, change_level);
3639 DrawLine(to_x, from_y, from_x, from_y, element, change_level);
3642 static void DrawFilledBox(int from_x, int from_y, int to_x, int to_y,
3643 int element, boolean change_level)
3648 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
3650 for (y=from_y; y<=to_y; y++)
3651 DrawLine(from_x, y, to_x, y, element, change_level);
3654 static void DrawArcExt(int from_x, int from_y, int to_x2, int to_y2,
3655 int element, boolean change_level)
3657 int to_x = to_x2 - (to_x2 > from_x ? +1 : -1);
3658 int to_y = to_y2 - (to_y2 > from_y ? +1 : -1);
3659 int len_x = ABS(to_x - from_x);
3660 int len_y = ABS(to_y - from_y);
3663 radius = (int)(sqrt((float)(len_x * len_x + len_y * len_y)) + 0.5);
3665 /* not optimal (some points get drawn twice) but simple,
3666 and fast enough for the few points we are drawing */
3668 for (x=0; x<=radius; x++)
3672 y = (int)(sqrt((float)(radius * radius - x * x)) + 0.5);
3674 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
3675 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
3676 lx = sx + level_xpos;
3677 ly = sy + level_ypos;
3679 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
3680 DrawLineElement(sx, sy, element, change_level);
3683 for (y=0; y<=radius; y++)
3687 x = (int)(sqrt((float)(radius * radius - y * y)) + 0.5);
3689 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
3690 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
3691 lx = sx + level_xpos;
3692 ly = sy + level_ypos;
3694 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
3695 DrawLineElement(sx, sy, element, change_level);
3699 static void DrawArc(int from_x, int from_y, int to_x, int to_y,
3700 int element, boolean change_level)
3702 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
3703 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
3705 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
3708 #define DRAW_CIRCLES_BUTTON_AVAILABLE 0
3709 #if DRAW_CIRCLES_BUTTON_AVAILABLE
3710 static void DrawCircle(int from_x, int from_y, int to_x, int to_y,
3711 int element, boolean change_level)
3713 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
3714 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
3715 int mirror_to_x2 = from_x - (to_x2 - from_x);
3716 int mirror_to_y2 = from_y - (to_y2 - from_y);
3718 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
3719 DrawArcExt(from_x, from_y, mirror_to_x2, to_y2, element, change_level);
3720 DrawArcExt(from_x, from_y, to_x2, mirror_to_y2, element, change_level);
3721 DrawArcExt(from_x, from_y, mirror_to_x2, mirror_to_y2, element,change_level);
3725 static void DrawAreaBorder(int from_x, int from_y, int to_x, int to_y)
3727 int from_sx, from_sy;
3731 swap_numbers(&from_x, &to_x);
3734 swap_numbers(&from_y, &to_y);
3736 from_sx = SX + from_x * MINI_TILEX;
3737 from_sy = SY + from_y * MINI_TILEY;
3738 to_sx = SX + to_x * MINI_TILEX + MINI_TILEX - 1;
3739 to_sy = SY + to_y * MINI_TILEY + MINI_TILEY - 1;
3741 DrawSimpleWhiteLine(drawto, from_sx, from_sy, to_sx, from_sy);
3742 DrawSimpleWhiteLine(drawto, to_sx, from_sy, to_sx, to_sy);
3743 DrawSimpleWhiteLine(drawto, to_sx, to_sy, from_sx, to_sy);
3744 DrawSimpleWhiteLine(drawto, from_sx, to_sy, from_sx, from_sy);
3746 if (from_x == to_x && from_y == to_y)
3747 MarkTileDirty(from_x/2, from_y/2);
3749 redraw_mask |= REDRAW_FIELD;
3752 static void SelectArea(int from_x, int from_y, int to_x, int to_y,
3753 int element, boolean change_level)
3755 if (element == -1 || change_level)
3756 DrawBox(from_x, from_y, to_x, to_y, -1, FALSE);
3758 DrawAreaBorder(from_x, from_y, to_x, to_y);
3761 /* values for CopyBrushExt() */
3762 #define CB_AREA_TO_BRUSH 0
3763 #define CB_BRUSH_TO_CURSOR 1
3764 #define CB_BRUSH_TO_LEVEL 2
3765 #define CB_DELETE_OLD_CURSOR 3
3767 static void CopyBrushExt(int from_x, int from_y, int to_x, int to_y,
3768 int button, int mode)
3770 static short brush_buffer[MAX_ED_FIELDX][MAX_ED_FIELDY];
3771 static int brush_width, brush_height;
3772 static int last_cursor_x = -1, last_cursor_y = -1;
3773 static boolean delete_old_brush;
3774 int new_element = BUTTON_ELEMENT(button);
3777 if (mode == CB_DELETE_OLD_CURSOR && !delete_old_brush)
3780 if (mode == CB_AREA_TO_BRUSH)
3782 int from_lx, from_ly;
3785 swap_numbers(&from_x, &to_x);
3788 swap_numbers(&from_y, &to_y);
3790 brush_width = to_x - from_x + 1;
3791 brush_height = to_y - from_y + 1;
3793 from_lx = from_x + level_xpos;
3794 from_ly = from_y + level_ypos;
3796 for (y=0; y<brush_height; y++)
3798 for (x=0; x<brush_width; x++)
3800 brush_buffer[x][y] = Feld[from_lx + x][from_ly + y];
3803 DrawLineElement(from_x + x, from_y + y, new_element, TRUE);
3808 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3810 delete_old_brush = FALSE;
3812 else if (mode == CB_BRUSH_TO_CURSOR || mode == CB_DELETE_OLD_CURSOR ||
3813 mode == CB_BRUSH_TO_LEVEL)
3815 int cursor_x = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_x : from_x);
3816 int cursor_y = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_y : from_y);
3817 int cursor_from_x = cursor_x - brush_width / 2;
3818 int cursor_from_y = cursor_y - brush_height / 2;
3819 int border_from_x = cursor_x, border_from_y = cursor_y;
3820 int border_to_x = cursor_x, border_to_y = cursor_y;
3822 if (mode != CB_DELETE_OLD_CURSOR && delete_old_brush)
3823 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
3825 if (!IN_ED_FIELD(cursor_x, cursor_y) ||
3826 !IN_LEV_FIELD(cursor_x + level_xpos, cursor_y + level_ypos))
3828 delete_old_brush = FALSE;
3832 for (y=0; y<brush_height; y++)
3834 for (x=0; x<brush_width; x++)
3836 int sx = cursor_from_x + x;
3837 int sy = cursor_from_y + y;
3838 int lx = sx + level_xpos;
3839 int ly = sy + level_ypos;
3840 boolean change_level = (mode == CB_BRUSH_TO_LEVEL);
3841 int element = (mode == CB_DELETE_OLD_CURSOR ? -1 :
3842 mode == CB_BRUSH_TO_CURSOR || button == 1 ?
3843 brush_buffer[x][y] : new_element);
3845 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
3847 if (sx < border_from_x)
3849 else if (sx > border_to_x)
3851 if (sy < border_from_y)
3853 else if (sy > border_to_y)
3856 DrawLineElement(sx, sy, element, change_level);
3861 if (mode != CB_DELETE_OLD_CURSOR)
3862 DrawAreaBorder(border_from_x, border_from_y, border_to_x, border_to_y);
3864 last_cursor_x = cursor_x;
3865 last_cursor_y = cursor_y;
3866 delete_old_brush = TRUE;
3870 static void CopyAreaToBrush(int from_x, int from_y, int to_x, int to_y,
3873 CopyBrushExt(from_x, from_y, to_x, to_y, button, CB_AREA_TO_BRUSH);
3876 static void CopyBrushToLevel(int x, int y, int button)
3878 CopyBrushExt(x, y, 0, 0, button, CB_BRUSH_TO_LEVEL);
3881 static void CopyBrushToCursor(int x, int y)
3883 CopyBrushExt(x, y, 0, 0, 0, CB_BRUSH_TO_CURSOR);
3886 static void DeleteBrushFromCursor()
3888 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
3891 static void FloodFill(int from_x, int from_y, int fill_element)
3895 static int check[4][2] = { {-1,0}, {0,-1}, {1,0}, {0,1} };
3896 static int safety = 0;
3898 /* check if starting field still has the desired content */
3899 if (Feld[from_x][from_y] == fill_element)
3904 if (safety > lev_fieldx*lev_fieldy)
3905 Error(ERR_EXIT, "Something went wrong in 'FloodFill()'. Please debug.");
3907 old_element = Feld[from_x][from_y];
3908 Feld[from_x][from_y] = fill_element;
3912 x = from_x + check[i][0];
3913 y = from_y + check[i][1];
3915 if (IN_LEV_FIELD(x,y) && Feld[x][y] == old_element)
3916 FloodFill(x, y, fill_element);
3922 /* values for DrawLevelText() modes */
3924 #define TEXT_SETCURSOR 1
3925 #define TEXT_WRITECHAR 2
3926 #define TEXT_BACKSPACE 3
3927 #define TEXT_NEWLINE 4
3929 #define TEXT_QUERY_TYPING 6
3931 static int DrawLevelText(int sx, int sy, char letter, int mode)
3933 static short delete_buffer[MAX_LEV_FIELDX];
3934 static int start_sx, start_sy;
3935 static int last_sx, last_sy;
3936 static boolean typing = FALSE;
3937 int letter_element = EL_CHAR_ASCII0 + letter;
3940 /* map lower case letters to upper case and convert special characters */
3941 if (letter >= 'a' && letter <= 'z')
3942 letter_element = EL_CHAR_ASCII0 + letter + (int)('A' - 'a');
3943 else if (letter == 'ä' || letter == 'Ä')
3944 letter_element = EL_CHAR_AUMLAUT;
3945 else if (letter == 'ö' || letter == 'Ö')
3946 letter_element = EL_CHAR_OUMLAUT;
3947 else if (letter == 'ü' || letter == 'Ü')
3948 letter_element = EL_CHAR_UUMLAUT;
3949 else if (letter == '^')
3950 letter_element = EL_CHAR_COPYRIGHT;
3952 letter_element = EL_CHAR_ASCII0 + letter;
3954 if (mode != TEXT_INIT)
3959 if (mode != TEXT_SETCURSOR)
3965 lx = last_sx + level_xpos;
3966 ly = last_sy + level_ypos;
3973 DrawLevelText(0, 0, 0, TEXT_END);
3976 start_sx = last_sx = sx;
3977 start_sy = last_sy = sy;
3978 DrawLevelText(sx, sy, 0, TEXT_SETCURSOR);
3981 case TEXT_SETCURSOR:
3982 DrawMiniElement(last_sx, last_sy, Feld[lx][ly]);
3983 DrawAreaBorder(sx, sy, sx, sy);
3988 case TEXT_WRITECHAR:
3989 if (letter_element >= EL_CHAR_START && letter_element <= EL_CHAR_END)
3991 delete_buffer[sx - start_sx] = Feld[lx][ly];
3992 Feld[lx][ly] = letter_element;
3994 if (sx + 1 < ed_fieldx && lx + 1 < lev_fieldx)
3995 DrawLevelText(sx + 1, sy, 0, TEXT_SETCURSOR);
3996 else if (sy + 1 < ed_fieldy && ly + 1 < lev_fieldy)
3997 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
3999 DrawLevelText(0, 0, 0, TEXT_END);
4003 case TEXT_BACKSPACE:
4006 Feld[lx - 1][ly] = delete_buffer[sx - start_sx - 1];
4007 DrawMiniElement(sx - 1, sy, Feld[lx - 1][ly]);
4008 DrawLevelText(sx - 1, sy, 0, TEXT_SETCURSOR);
4013 if (sy + 1 < ed_fieldy - 1 && ly + 1 < lev_fieldy - 1)
4014 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
4016 DrawLevelText(0, 0, 0, TEXT_END);
4020 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
4021 DrawMiniElement(sx, sy, Feld[lx][ly]);
4025 case TEXT_QUERY_TYPING:
4035 static void SetTextCursor(int unused_sx, int unused_sy, int sx, int sy,
4036 int element, boolean change_level)
4038 int lx = sx + level_xpos;
4039 int ly = sy + level_ypos;
4042 DrawMiniElement(sx, sy, Feld[lx][ly]);
4044 DrawAreaBorder(sx, sy, sx, sy);
4047 static void CopyLevelToUndoBuffer(int mode)
4049 static boolean accumulated_undo = FALSE;
4050 boolean new_undo_buffer_position = TRUE;
4051 int last_border_element;
4056 case UNDO_IMMEDIATE:
4057 accumulated_undo = FALSE;
4060 case UNDO_ACCUMULATE:
4061 if (accumulated_undo)
4062 new_undo_buffer_position = FALSE;
4063 accumulated_undo = TRUE;
4070 if (new_undo_buffer_position)
4072 /* new position in undo buffer ring */
4073 undo_buffer_position = (undo_buffer_position + 1) % NUM_UNDO_STEPS;
4075 if (undo_buffer_steps < NUM_UNDO_STEPS - 1)
4076 undo_buffer_steps++;
4079 for(x=0; x<lev_fieldx; x++)
4080 for(y=0; y<lev_fieldy; y++)
4081 UndoBuffer[undo_buffer_position][x][y] = Feld[x][y];
4083 /* check if drawing operation forces change of border style */
4084 last_border_element = BorderElement;
4086 if (BorderElement != last_border_element)
4087 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
4091 printf("level saved to undo buffer\n");
4096 static void RandomPlacement(int new_element)
4098 static boolean free_position[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
4099 int num_free_positions;
4104 /* determine number of free positions for the new elements */
4105 /* (maybe this statement should be formatted a bit more readable...) */
4106 num_free_positions = 0;
4107 for (x=0; x<lev_fieldx; x++)
4108 for (y=0; y<lev_fieldy; y++)
4109 if ((free_position[x][y] =
4110 ((random_placement_background_restricted &&
4111 Feld[x][y] == random_placement_background_element) ||
4112 (!random_placement_background_restricted &&
4113 Feld[x][y] != new_element))) == TRUE)
4114 num_free_positions++;
4116 /* determine number of new elements to place there */
4117 num_percentage = num_free_positions * random_placement_value / 100;
4118 num_elements = (random_placement_method == RANDOM_USE_PERCENTAGE ?
4119 num_percentage : random_placement_value);
4121 /* if not more free positions than elements to place, fill whole level */
4122 if (num_elements >= num_free_positions)
4124 for (x=0; x<lev_fieldx; x++)
4125 for (y=0; y<lev_fieldy; y++)
4126 Feld[x][y] = new_element;
4128 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
4129 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
4133 while (num_elements > 0)
4135 x = RND(lev_fieldx);
4136 y = RND(lev_fieldy);
4138 /* don't place element at the same position twice */
4139 if (free_position[x][y])
4141 free_position[x][y] = FALSE;
4142 Feld[x][y] = new_element;
4147 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
4148 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
4151 void WrapLevel(int dx, int dy)
4153 int wrap_dx = lev_fieldx - dx;
4154 int wrap_dy = lev_fieldy - dy;
4157 for(x=0; x<lev_fieldx; x++)
4158 for(y=0; y<lev_fieldy; y++)
4159 FieldBackup[x][y] = Feld[x][y];
4161 for(x=0; x<lev_fieldx; x++)
4162 for(y=0; y<lev_fieldy; y++)
4164 FieldBackup[(x + wrap_dx) % lev_fieldx][(y + wrap_dy) % lev_fieldy];
4166 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
4167 CopyLevelToUndoBuffer(UNDO_ACCUMULATE);
4170 static void HandleDrawingAreas(struct GadgetInfo *gi)
4172 static boolean started_inside_drawing_area = FALSE;
4173 int id = gi->custom_id;
4174 boolean button_press_event;
4175 boolean button_release_event;
4176 boolean inside_drawing_area = !gi->event.off_borders;
4177 boolean draw_level = (id == GADGET_ID_DRAWING_LEVEL);
4178 int actual_drawing_function;
4179 int button = gi->event.button;
4180 int new_element = BUTTON_ELEMENT(button);
4181 int sx = gi->event.x, sy = gi->event.y;
4182 int min_sx = 0, min_sy = 0;
4183 int max_sx = gi->drawing.area_xsize - 1, max_sy = gi->drawing.area_ysize - 1;
4185 int min_lx = 0, min_ly = 0;
4186 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
4189 /* handle info callback for each invocation of action callback */
4190 gi->callback_info(gi);
4192 button_press_event = (gi->event.type == GD_EVENT_PRESSED);
4193 button_release_event = (gi->event.type == GD_EVENT_RELEASED);
4195 /* make sure to stay inside drawing area boundaries */
4196 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
4197 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
4201 /* get positions inside level field */
4202 lx = sx + level_xpos;
4203 ly = sy + level_ypos;
4205 if (!IN_LEV_FIELD(lx, ly))
4206 inside_drawing_area = FALSE;
4208 /* make sure to stay inside level field boundaries */
4209 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
4210 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
4212 /* correct drawing area positions accordingly */
4213 sx = lx - level_xpos;
4214 sy = ly - level_ypos;
4217 if (button_press_event)
4218 started_inside_drawing_area = inside_drawing_area;
4220 if (!started_inside_drawing_area)
4223 if (!button && !button_release_event)
4226 /* automatically switch to 'single item' drawing mode, if needed */
4227 actual_drawing_function =
4228 (draw_level ? drawing_function : GADGET_ID_SINGLE_ITEMS);
4230 switch (actual_drawing_function)
4232 case GADGET_ID_SINGLE_ITEMS:
4235 if (button_release_event)
4237 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
4239 if (edit_mode == ED_MODE_DRAWING && draw_with_brush &&
4240 !inside_drawing_area)
4241 DeleteBrushFromCursor();
4247 if (draw_with_brush)
4249 if (!button_release_event)
4250 CopyBrushToLevel(sx, sy, button);
4252 else if (new_element != Feld[lx][ly])
4254 if (new_element == EL_PLAYER_1)
4256 /* remove player at old position */
4257 for(y=0; y<lev_fieldy; y++)
4259 for(x=0; x<lev_fieldx; x++)
4261 if (Feld[x][y] == EL_PLAYER_1)
4263 Feld[x][y] = EL_EMPTY;
4264 if (x - level_xpos >= 0 && x - level_xpos < ed_fieldx &&
4265 y - level_ypos >= 0 && y - level_ypos < ed_fieldy)
4266 DrawMiniElement(x - level_xpos, y - level_ypos,
4273 Feld[lx][ly] = new_element;
4274 DrawMiniElement(sx, sy, new_element);
4279 DrawMiniGraphicExt(drawto,
4280 gi->x + sx * MINI_TILEX,
4281 gi->y + sy * MINI_TILEY,
4282 el2edimg(new_element));
4283 DrawMiniGraphicExt(window,
4284 gi->x + sx * MINI_TILEX,
4285 gi->y + sy * MINI_TILEY,
4286 el2edimg(new_element));
4288 if (id == GADGET_ID_AMOEBA_CONTENT)
4289 level.amoeba_content = new_element;
4290 else if (id == GADGET_ID_CUSTOM_CHANGED &&
4291 IS_CUSTOM_ELEMENT(properties_element))
4293 int i = properties_element - EL_CUSTOM_START;
4295 level.custom_element_successor[i] = new_element;
4297 else if (id == GADGET_ID_RANDOM_BACKGROUND)
4298 random_placement_background_element = new_element;
4299 else if (id >= GADGET_ID_ELEM_CONTENT_0 &&
4300 id <= GADGET_ID_ELEM_CONTENT_7)
4301 level.yam_content[id - GADGET_ID_ELEM_CONTENT_0][sx][sy] =
4306 case GADGET_ID_CONNECTED_ITEMS:
4308 static int last_sx = -1;
4309 static int last_sy = -1;
4311 if (button_release_event)
4312 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
4316 if (!button_press_event)
4317 DrawLine(last_sx, last_sy, sx, sy, new_element, TRUE);
4325 case GADGET_ID_LINE:
4327 case GADGET_ID_RECTANGLE:
4328 case GADGET_ID_FILLED_BOX:
4329 case GADGET_ID_GRAB_BRUSH:
4330 case GADGET_ID_TEXT:
4332 static int last_sx = -1;
4333 static int last_sy = -1;
4334 static int start_sx = -1;
4335 static int start_sy = -1;
4336 void (*draw_func)(int, int, int, int, int, boolean);
4338 if (drawing_function == GADGET_ID_LINE)
4339 draw_func = DrawLine;
4340 else if (drawing_function == GADGET_ID_ARC)
4341 draw_func = DrawArc;
4342 else if (drawing_function == GADGET_ID_RECTANGLE)
4343 draw_func = DrawBox;
4344 else if (drawing_function == GADGET_ID_FILLED_BOX)
4345 draw_func = DrawFilledBox;
4346 else if (drawing_function == GADGET_ID_GRAB_BRUSH)
4347 draw_func = SelectArea;
4348 else /* (drawing_function == GADGET_ID_TEXT) */
4349 draw_func = SetTextCursor;
4351 if (button_press_event)
4353 draw_func(sx, sy, sx, sy, new_element, FALSE);
4354 start_sx = last_sx = sx;
4355 start_sy = last_sy = sy;
4357 if (drawing_function == GADGET_ID_TEXT)
4358 DrawLevelText(0, 0, 0, TEXT_END);
4360 else if (button_release_event)
4362 draw_func(start_sx, start_sy, sx, sy, new_element, TRUE);
4363 if (drawing_function == GADGET_ID_GRAB_BRUSH)
4365 CopyAreaToBrush(start_sx, start_sy, sx, sy, button);
4366 CopyBrushToCursor(sx, sy);
4367 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
4369 draw_with_brush = TRUE;
4371 else if (drawing_function == GADGET_ID_TEXT)
4372 DrawLevelText(sx, sy, 0, TEXT_INIT);
4374 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
4376 else if (last_sx != sx || last_sy != sy)
4378 draw_func(start_sx, start_sy, last_sx, last_sy, -1, FALSE);
4379 draw_func(start_sx, start_sy, sx, sy, new_element, FALSE);
4386 case GADGET_ID_FLOOD_FILL:
4387 if (button_press_event && Feld[lx][ly] != new_element)
4389 FloodFill(lx, ly, new_element);
4390 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
4391 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
4395 case GADGET_ID_PICK_ELEMENT:
4396 if (button_release_event)
4397 ClickOnGadget(level_editor_gadget[last_drawing_function],
4400 PickDrawingElement(button, Feld[lx][ly]);
4409 static void HandleCounterButtons(struct GadgetInfo *gi)
4411 int gadget_id = gi->custom_id;
4412 int counter_id = gi->custom_type_id;
4413 int button = gi->event.button;
4414 int *counter_value = counterbutton_info[counter_id].value;
4415 int step = BUTTON_STEPSIZE(button) *
4416 (gadget_id == counterbutton_info[counter_id].gadget_id_down ? -1 : +1);
4418 if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
4420 boolean pressed = (gi->event.type == GD_EVENT_PRESSED);
4421 boolean released = (gi->event.type == GD_EVENT_RELEASED);
4422 boolean level_changed = LevelChanged();
4424 if ((level_changed && pressed) || (!level_changed && released))
4427 if (level_changed && !Request("Level has changed! Discard changes ?",
4430 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
4431 ModifyEditorCounter(counter_id, *counter_value);
4436 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
4437 *counter_value = gi->text.number_value;
4439 ModifyEditorCounter(counter_id, *counter_value + step);
4443 case ED_COUNTER_ID_ELEM_CONTENT:
4444 DrawElementContentAreas();
4447 case ED_COUNTER_ID_LEVEL_XSIZE:
4448 case ED_COUNTER_ID_LEVEL_YSIZE:
4449 lev_fieldx = level.fieldx;
4450 lev_fieldy = level.fieldy;
4453 case ED_COUNTER_ID_SELECT_LEVEL:
4454 LoadLevel(level_nr);
4457 DrawEditModeWindow();
4465 static void HandleTextInputGadgets(struct GadgetInfo *gi)
4467 strcpy(textinput_info[gi->custom_type_id].value, gi->text.value);
4470 static void HandleSelectboxGadgets(struct GadgetInfo *gi)
4472 int type_id = gi->custom_type_id;
4474 *selectbox_info[type_id].index = gi->selectbox.index;
4477 printf("Selected text value: '%s' [%d]\n",
4478 selectbox_info[type_id].options[gi->selectbox.index].text,
4479 selectbox_info[type_id].options[gi->selectbox.index].value);
4483 static void HandleTextbuttonGadgets(struct GadgetInfo *gi)
4487 for (i=0; i<ED_NUM_TEXTBUTTON; i++)
4489 struct GadgetInfo *gii = level_editor_gadget[textbutton_info[i].gadget_id];
4490 boolean active = (gii->custom_type_id != gi->custom_type_id);
4492 ModifyGadget(level_editor_gadget[textbutton_info[i].gadget_id],
4493 GDI_ACTIVE, active, GDI_END);
4497 printf("text button %d pressed\n", gi->custom_type_id);
4501 static void HandleRadiobuttons(struct GadgetInfo *gi)
4503 *radiobutton_info[gi->custom_type_id].value =
4504 radiobutton_info[gi->custom_type_id].checked_value;
4507 static void HandleCheckbuttons(struct GadgetInfo *gi)
4509 int type_id = gi->custom_type_id;
4511 *checkbutton_info[type_id].value ^= TRUE;
4513 if (type_id >= ED_CHECKBUTTON_ID_CUSTOM_FIRST &&
4514 type_id <= ED_CHECKBUTTON_ID_CUSTOM_LAST)
4515 CopyCustomElementPropertiesToGame();
4518 static void HandleControlButtons(struct GadgetInfo *gi)
4520 int id = gi->custom_id;
4521 int button = gi->event.button;
4522 int step = BUTTON_STEPSIZE(button);
4523 int new_element = BUTTON_ELEMENT(button);
4526 if (edit_mode == ED_MODE_DRAWING && drawing_function == GADGET_ID_TEXT)
4527 DrawLevelText(0, 0, 0, TEXT_END);
4529 if (id < ED_NUM_CTRL1_BUTTONS && id != GADGET_ID_PROPERTIES &&
4530 edit_mode != ED_MODE_DRAWING)
4532 DrawDrawingWindow();
4533 edit_mode = ED_MODE_DRAWING;
4538 case GADGET_ID_SCROLL_LEFT:
4539 if (level_xpos >= 0)
4541 if (lev_fieldx < ed_fieldx - 2)
4545 if (level_xpos < -1)
4548 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_RIGHT);
4550 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
4552 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
4553 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
4557 case GADGET_ID_SCROLL_RIGHT:
4558 if (level_xpos <= lev_fieldx - ed_fieldx)
4560 if (lev_fieldx < ed_fieldx - 2)
4564 if (level_xpos > lev_fieldx - ed_fieldx + 1)
4565 level_xpos = lev_fieldx - ed_fieldx + 1;
4567 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_LEFT);
4569 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
4571 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
4572 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
4576 case GADGET_ID_SCROLL_UP:
4577 if (level_ypos >= 0)
4579 if (lev_fieldy < ed_fieldy - 2)
4583 if (level_ypos < -1)
4586 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_DOWN);
4588 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
4590 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
4591 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
4595 case GADGET_ID_SCROLL_DOWN:
4596 if (level_ypos <= lev_fieldy - ed_fieldy)
4598 if (lev_fieldy < ed_fieldy - 2)
4602 if (level_ypos > lev_fieldy - ed_fieldy + 1)
4603 level_ypos = lev_fieldy - ed_fieldy + 1;
4605 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_UP);
4607 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
4609 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
4610 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
4614 case GADGET_ID_SCROLL_HORIZONTAL:
4615 level_xpos = gi->event.item_position - 1;
4616 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
4619 case GADGET_ID_SCROLL_VERTICAL:
4620 level_ypos = gi->event.item_position - 1;
4621 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
4624 case GADGET_ID_SCROLL_LIST_UP:
4625 case GADGET_ID_SCROLL_LIST_DOWN:
4626 case GADGET_ID_SCROLL_LIST_VERTICAL:
4627 if (id == GADGET_ID_SCROLL_LIST_VERTICAL)
4628 element_shift = gi->event.item_position * ED_ELEMENTLIST_BUTTONS_HORIZ;
4631 step *= (id == GADGET_ID_SCROLL_LIST_UP ? -1 : +1);
4632 element_shift += step * ED_ELEMENTLIST_BUTTONS_HORIZ;
4634 if (element_shift < 0)
4636 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
4637 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
4639 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
4640 GDI_SCROLLBAR_ITEM_POSITION,
4641 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
4644 for (i=0; i<ED_NUM_ELEMENTLIST_BUTTONS; i++)
4646 int gadget_id = GADGET_ID_ELEMENTLIST_FIRST + i;
4647 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
4648 struct GadgetDesign *gd = &gi->deco.design;
4649 int element = editor_elements[element_shift + i];
4652 getMiniGraphicSource(el2edimg(element), &gd->bitmap, &gd->x, &gd->y);
4653 ModifyGadget(gi, GDI_INFO_TEXT, getElementInfoText(element), GDI_END);
4658 case GADGET_ID_WRAP_LEFT:
4659 WrapLevel(-step, 0);
4662 case GADGET_ID_WRAP_RIGHT:
4666 case GADGET_ID_WRAP_UP:
4667 WrapLevel(0, -step);
4670 case GADGET_ID_WRAP_DOWN:
4674 case GADGET_ID_SINGLE_ITEMS:
4675 case GADGET_ID_CONNECTED_ITEMS:
4676 case GADGET_ID_LINE:
4678 case GADGET_ID_TEXT:
4679 case GADGET_ID_RECTANGLE:
4680 case GADGET_ID_FILLED_BOX:
4681 case GADGET_ID_FLOOD_FILL:
4682 case GADGET_ID_GRAB_BRUSH:
4683 case GADGET_ID_PICK_ELEMENT:
4684 last_drawing_function = drawing_function;
4685 drawing_function = id;
4686 draw_with_brush = FALSE;
4689 case GADGET_ID_RANDOM_PLACEMENT:
4690 RandomPlacement(new_element);
4693 case GADGET_ID_PROPERTIES:
4694 if (edit_mode != ED_MODE_PROPERTIES)
4696 properties_element = new_element;
4697 DrawPropertiesWindow();
4698 edit_mode = ED_MODE_PROPERTIES;
4702 DrawDrawingWindow();
4703 edit_mode = ED_MODE_DRAWING;
4707 case GADGET_ID_UNDO:
4708 if (undo_buffer_steps == 0)
4710 Request("Undo buffer empty !", REQ_CONFIRM);
4714 undo_buffer_position =
4715 (undo_buffer_position - 1 + NUM_UNDO_STEPS) % NUM_UNDO_STEPS;
4716 undo_buffer_steps--;
4718 for(x=0; x<lev_fieldx; x++)
4719 for(y=0; y<lev_fieldy; y++)
4720 Feld[x][y] = UndoBuffer[undo_buffer_position][x][y];
4721 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos,level_ypos);
4724 case GADGET_ID_INFO:
4725 if (edit_mode != ED_MODE_INFO)
4727 DrawLevelInfoWindow();
4728 edit_mode = ED_MODE_INFO;
4732 DrawDrawingWindow();
4733 edit_mode = ED_MODE_DRAWING;
4737 case GADGET_ID_CLEAR:
4738 for(x=0; x<MAX_LEV_FIELDX; x++)
4739 for(y=0; y<MAX_LEV_FIELDY; y++)
4740 Feld[x][y] = (button == 1 ? EL_EMPTY : new_element);
4741 CopyLevelToUndoBuffer(GADGET_ID_CLEAR);
4743 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
4746 case GADGET_ID_SAVE:
4747 if (leveldir_current->readonly)
4749 Request("This level is read only !", REQ_CONFIRM);
4753 if (!LevelContainsPlayer)
4754 Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
4757 if (Request("Save this level and kill the old ?", REQ_ASK))
4759 CopyPlayfield(Feld, Ur);
4761 SaveLevel(level_nr);
4766 case GADGET_ID_TEST:
4767 if (!LevelContainsPlayer)
4768 Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
4772 level.game_version = GAME_VERSION_ACTUAL;
4774 CopyPlayfield(Ur, FieldBackup);
4775 CopyPlayfield(Feld, Ur);
4777 UnmapLevelEditorGadgets();
4778 UndrawSpecialEditorDoor();
4780 CloseDoor(DOOR_CLOSE_ALL);
4782 DrawCompleteVideoDisplay();
4784 if (setup.autorecord)
4785 TapeStartRecording();
4787 level_editor_test_game = TRUE;
4788 game_status = PLAYING;
4794 case GADGET_ID_EXIT:
4795 RequestExitLevelEditor(TRUE); /* if level has changed, ask user */
4799 if (id >= GADGET_ID_ELEMENTLIST_FIRST &&
4800 id <= GADGET_ID_ELEMENTLIST_LAST)
4802 int element_position = id - GADGET_ID_ELEMENTLIST_FIRST;
4803 int new_element = editor_elements[element_position + element_shift];
4805 PickDrawingElement(button, new_element);
4808 if (!stick_element_properties_window)
4810 if (!HAS_CONTENT(properties_element) ||
4811 !stick_element_properties_window)
4814 properties_element = new_element;
4815 if (edit_mode == ED_MODE_PROPERTIES)
4816 DrawPropertiesWindow();
4819 if (drawing_function == GADGET_ID_PICK_ELEMENT)
4820 ClickOnGadget(level_editor_gadget[last_drawing_function],
4824 else if (gi->event.type == GD_EVENT_PRESSED)
4825 printf("default: HandleControlButtons: GD_EVENT_PRESSED(%d)\n", id);
4826 else if (gi->event.type == GD_EVENT_RELEASED)
4827 printf("default: HandleControlButtons: GD_EVENT_RELEASED(%d)\n", id);
4828 else if (gi->event.type == GD_EVENT_MOVING)
4829 printf("default: HandleControlButtons: GD_EVENT_MOVING(%d)\n", id);
4831 printf("default: HandleControlButtons: ? (id == %d)\n", id);
4837 void HandleLevelEditorKeyInput(Key key)
4839 char letter = getCharFromKey(key);
4840 int button = MB_LEFTBUTTON;
4842 if (drawing_function == GADGET_ID_TEXT &&
4843 DrawLevelText(0, 0, 0, TEXT_QUERY_TYPING) == TRUE)
4846 DrawLevelText(0, 0, letter, TEXT_WRITECHAR);
4847 else if (key == KSYM_Delete || key == KSYM_BackSpace)
4848 DrawLevelText(0, 0, 0, TEXT_BACKSPACE);
4849 else if (key == KSYM_Return)
4850 DrawLevelText(0, 0, 0, TEXT_NEWLINE);
4851 else if (key == KSYM_Escape)
4852 DrawLevelText(0, 0, 0, TEXT_END);
4854 else if (button_status == MB_RELEASED)
4856 int i, id = GADGET_ID_NONE;
4861 id = GADGET_ID_SCROLL_LEFT;
4864 id = GADGET_ID_SCROLL_RIGHT;
4867 id = GADGET_ID_SCROLL_UP;
4870 id = GADGET_ID_SCROLL_DOWN;
4873 id = GADGET_ID_SCROLL_LIST_UP;
4874 button = MB_RIGHTBUTTON;
4876 case KSYM_Page_Down:
4877 id = GADGET_ID_SCROLL_LIST_DOWN;
4878 button = MB_RIGHTBUTTON;
4882 if (edit_mode == ED_MODE_DRAWING)
4884 RequestExitLevelEditor(setup.ask_on_escape);
4888 DrawDrawingWindow();
4889 edit_mode = ED_MODE_DRAWING;
4897 if (id != GADGET_ID_NONE)
4898 ClickOnGadget(level_editor_gadget[id], button);
4899 else if (letter == '.')
4900 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS], button);
4901 else if (key == KSYM_Return || key == setup.shortcut.toggle_pause)
4902 ClickOnGadget(level_editor_gadget[GADGET_ID_TEST], button);
4904 for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
4905 if (letter && letter == control_info[i].shortcut)
4906 if (!anyTextGadgetActive())
4907 ClickOnGadget(level_editor_gadget[i], button);
4911 void HandleLevelEditorIdle()
4913 static unsigned long action_delay = 0;
4914 unsigned long action_delay_value = GameFrameDelay;
4915 int xpos = 1, ypos = 2;
4917 if (edit_mode != ED_MODE_PROPERTIES)
4920 if (!DelayReached(&action_delay, action_delay_value))
4923 DrawGraphicAnimationExt(drawto,
4925 SY + ypos * TILEY + MINI_TILEY / 2,
4926 el2edimg(properties_element), -1, NO_MASKING);
4928 MarkTileDirty(xpos, ypos);
4929 MarkTileDirty(xpos, ypos + 1);
4931 FrameCounter++; /* increase animation frame counter */
4934 void ClearEditorGadgetInfoText()
4936 DrawBackground(INFOTEXT_XPOS, INFOTEXT_YPOS, INFOTEXT_XSIZE, INFOTEXT_YSIZE);
4939 void HandleEditorGadgetInfoText(void *ptr)
4941 struct GadgetInfo *gi = (struct GadgetInfo *)ptr;
4942 char infotext[MAX_OUTPUT_LINESIZE + 1];
4943 char shortcut[MAX_OUTPUT_LINESIZE + 1];
4944 int max_infotext_len = getMaxInfoTextLength();
4946 if (game_status != LEVELED)
4949 ClearEditorGadgetInfoText();
4951 if (gi->event.type == GD_EVENT_INFO_LEAVING)
4954 /* misuse this function to delete brush cursor, if needed */
4955 if (edit_mode == ED_MODE_DRAWING && draw_with_brush)
4956 DeleteBrushFromCursor();
4958 if (gi == NULL || gi->info_text == NULL)
4961 strncpy(infotext, gi->info_text, max_infotext_len);
4962 infotext[max_infotext_len] = '\0';
4964 if (gi->custom_id < ED_NUM_CTRL_BUTTONS)
4966 int key = control_info[gi->custom_id].shortcut;
4970 if (gi->custom_id == GADGET_ID_SINGLE_ITEMS) /* special case 1 */
4971 sprintf(shortcut, " ('.' or '%c')", key);
4972 else if (gi->custom_id == GADGET_ID_TEST) /* special case 2 */
4973 sprintf(shortcut, " ('Enter' or 'Shift-%c')", key);
4974 else /* normal case */
4975 sprintf(shortcut, " ('%s%c')",
4976 (key >= 'A' && key <= 'Z' ? "Shift-" : ""), key);
4978 if (strlen(infotext) + strlen(shortcut) <= max_infotext_len)
4979 strcat(infotext, shortcut);
4983 DrawText(INFOTEXT_XPOS, INFOTEXT_YPOS, infotext, FONT_TEXT_2);
4986 static void HandleDrawingAreaInfo(struct GadgetInfo *gi)
4988 static int start_lx, start_ly;
4990 int id = gi->custom_id;
4991 int sx = gi->event.x;
4992 int sy = gi->event.y;
4993 int lx = sx + level_xpos;
4994 int ly = sy + level_ypos;
4995 int min_sx = 0, min_sy = 0;
4996 int max_sx = gi->drawing.area_xsize - 1;
4997 int max_sy = gi->drawing.area_ysize - 1;
4999 ClearEditorGadgetInfoText();
5001 if (gi->event.type == GD_EVENT_INFO_LEAVING)
5004 /* make sure to stay inside drawing area boundaries */
5005 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
5006 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
5008 if (id == GADGET_ID_DRAWING_LEVEL)
5012 int min_lx = 0, min_ly = 0;
5013 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
5015 /* get positions inside level field */
5016 lx = sx + level_xpos;
5017 ly = sy + level_ypos;
5019 /* make sure to stay inside level field boundaries */
5020 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
5021 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
5023 /* correct drawing area positions accordingly */
5024 sx = lx - level_xpos;
5025 sy = ly - level_ypos;
5028 if (IN_ED_FIELD(sx,sy) && IN_LEV_FIELD(lx, ly))
5030 if (button_status) /* if (gi->state == GD_BUTTON_PRESSED) */
5032 if (gi->event.type == GD_EVENT_PRESSED)
5038 switch (drawing_function)
5040 case GADGET_ID_SINGLE_ITEMS:
5041 infotext = "Drawing single items";
5043 case GADGET_ID_CONNECTED_ITEMS:
5044 infotext = "Drawing connected items";
5046 case GADGET_ID_LINE:
5047 infotext = "Drawing line";
5050 infotext = "Drawing arc";
5052 case GADGET_ID_TEXT:
5053 infotext = "Setting text cursor";
5055 case GADGET_ID_RECTANGLE:
5056 infotext = "Drawing rectangle";
5058 case GADGET_ID_FILLED_BOX:
5059 infotext = "Drawing filled box";
5061 case GADGET_ID_FLOOD_FILL:
5062 infotext = "Flood fill";
5064 case GADGET_ID_GRAB_BRUSH:
5065 infotext = "Grabbing brush";
5067 case GADGET_ID_PICK_ELEMENT:
5068 infotext = "Picking element";
5072 infotext = "Drawing position";
5076 if (drawing_function == GADGET_ID_PICK_ELEMENT)
5077 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
5078 "%s: %d, %d", infotext, lx, ly);
5080 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
5081 "%s: %d, %d", infotext,
5082 ABS(lx - start_lx) + 1, ABS(ly - start_ly) + 1);
5084 else if (drawing_function == GADGET_ID_PICK_ELEMENT)
5085 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
5086 "%s", getElementInfoText(Feld[lx][ly]));
5088 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
5089 "Level position: %d, %d", lx, ly);
5092 /* misuse this function to draw brush cursor, if needed */
5093 if (edit_mode == ED_MODE_DRAWING && draw_with_brush && !button_status)
5095 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
5096 CopyBrushToCursor(sx, sy);
5098 DeleteBrushFromCursor();
5101 else if (id == GADGET_ID_AMOEBA_CONTENT)
5102 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
5104 else if (id == GADGET_ID_CUSTOM_CHANGED)
5105 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
5106 "Next element after change");
5107 else if (id == GADGET_ID_RANDOM_BACKGROUND)
5108 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
5109 "Random placement background");
5111 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
5112 "Content area %d position: %d, %d",
5113 id - GADGET_ID_ELEM_CONTENT_0 + 1, sx, sy);
5116 void RequestExitLevelEditor(boolean ask_if_level_has_changed)
5118 if (!ask_if_level_has_changed ||
5120 Request("Level has changed! Exit without saving ?",
5121 REQ_ASK | REQ_STAY_OPEN))
5123 CloseDoor(DOOR_CLOSE_1);
5125 CloseDoor(DOOR_CLOSE_ALL);
5127 game_status = MAINMENU;
5132 CloseDoor(DOOR_CLOSE_1);
5133 BlitBitmap(bitmap_db_door, bitmap_db_door,
5134 DOOR_GFX_PAGEX2, DOOR_GFX_PAGEY1, DXSIZE,DYSIZE,
5135 DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
5136 OpenDoor(DOOR_OPEN_1);