1 /***********************************************************
2 * Rocks'n'Diamonds -- McDuffin Strikes Back! *
3 *----------------------------------------------------------*
4 * (c) 1995-2002 Artsoft Entertainment *
6 * Detmolder Strasse 189 *
9 * e-mail: info@artsoft.org *
10 *----------------------------------------------------------*
12 ***********************************************************/
16 #include "libgame/libgame.h"
27 -----------------------------------------------------------------------------
28 screen and artwork graphic pixel position definitions
29 -----------------------------------------------------------------------------
32 /* positions in the level editor */
33 #define ED_WIN_MB_LEFT_XPOS 6
34 #define ED_WIN_MB_LEFT_YPOS 258
35 #define ED_WIN_MB_MIDDLE_XPOS 42
36 #define ED_WIN_MB_MIDDLE_YPOS ED_WIN_MB_LEFT_YPOS
37 #define ED_WIN_MB_RIGHT_XPOS 78
38 #define ED_WIN_MB_RIGHT_YPOS ED_WIN_MB_LEFT_YPOS
40 /* values for the control window */
41 #define ED_CTRL_BUTTONS_GFX_YPOS 236
42 #define ED_CTRL_BUTTONS_ALT_GFX_YPOS 142
44 #define ED_CTRL1_BUTTONS_HORIZ 4
45 #define ED_CTRL1_BUTTONS_VERT 4
46 #define ED_CTRL1_BUTTON_XSIZE 22
47 #define ED_CTRL1_BUTTON_YSIZE 22
48 #define ED_CTRL1_BUTTONS_XPOS 6
49 #define ED_CTRL1_BUTTONS_YPOS 6
50 #define ED_CTRL2_BUTTONS_HORIZ 3
51 #define ED_CTRL2_BUTTONS_VERT 2
52 #define ED_CTRL2_BUTTON_XSIZE 30
53 #define ED_CTRL2_BUTTON_YSIZE 20
54 #define ED_CTRL2_BUTTONS_XPOS 5
55 #define ED_CTRL2_BUTTONS_YPOS 99
56 #define ED_NUM_CTRL1_BUTTONS (ED_CTRL1_BUTTONS_HORIZ * ED_CTRL1_BUTTONS_VERT)
57 #define ED_NUM_CTRL2_BUTTONS (ED_CTRL2_BUTTONS_HORIZ * ED_CTRL2_BUTTONS_VERT)
58 #define ED_NUM_CTRL_BUTTONS (ED_NUM_CTRL1_BUTTONS + ED_NUM_CTRL2_BUTTONS)
60 /* values for the element list */
61 #define ED_ELEMENTLIST_XPOS 5
62 #define ED_ELEMENTLIST_YPOS 30
63 #define ED_ELEMENTLIST_XSIZE 20
64 #define ED_ELEMENTLIST_YSIZE 20
65 #define ED_ELEMENTLIST_BUTTONS_HORIZ 4
66 #define ED_ELEMENTLIST_BUTTONS_VERT 11
67 #define ED_NUM_ELEMENTLIST_BUTTONS (ED_ELEMENTLIST_BUTTONS_HORIZ * \
68 ED_ELEMENTLIST_BUTTONS_VERT)
70 /* values for the setting windows */
71 #define ED_SETTINGS_XPOS (MINI_TILEX + 8)
72 #define ED_SETTINGS2_XPOS MINI_TILEX
73 #define ED_SETTINGS_YPOS MINI_TILEY
74 #define ED_SETTINGS2_YPOS (ED_SETTINGS_YPOS + 12 * TILEY - 2)
76 /* values for counter gadgets */
77 #define ED_COUNT_ELEM_SCORE_XPOS ED_SETTINGS_XPOS
78 #define ED_COUNT_ELEM_SCORE_YPOS (14 * MINI_TILEY)
79 #define ED_COUNT_ELEM_CONTENT_XPOS ED_SETTINGS_XPOS
80 #define ED_COUNT_ELEM_CONTENT_YPOS (19 * MINI_TILEY)
82 #define ED_COUNTER_YSTART (ED_SETTINGS_YPOS + 2 * TILEY)
83 #define ED_COUNTER_YDISTANCE (3 * MINI_TILEY)
84 #define ED_COUNTER_YPOS(n) (ED_COUNTER_YSTART + \
85 n * ED_COUNTER_YDISTANCE)
86 #define ED_COUNTER_YPOS2(n) (ED_COUNTER_YSTART + \
87 n * ED_COUNTER_YDISTANCE / 2)
88 #define ED_COUNTER2_YPOS(n) (ED_COUNTER_YSTART + \
89 n * ED_COUNTER_YDISTANCE - 2)
91 /* standard distances */
92 #define ED_BORDER_SIZE 3
93 #define ED_BORDER2_SIZE 5
94 #define ED_GADGET_DISTANCE 2
96 /* values for element content drawing areas */
97 #define ED_AREA_ELEM_CONTENT_XPOS ( 2 * MINI_TILEX)
98 #define ED_AREA_ELEM_CONTENT_YPOS (22 * MINI_TILEY)
100 #define ED_AREA_ELEM_CONTENT2_XPOS ( 2 * MINI_TILEX)
101 #define ED_AREA_ELEM_CONTENT2_YPOS (28 * MINI_TILEY)
103 /* values for random placement background drawing area */
104 #define ED_AREA_RANDOM_BACKGROUND_XPOS (29 * MINI_TILEX)
105 #define ED_AREA_RANDOM_BACKGROUND_YPOS (31 * MINI_TILEY)
107 /* values for scrolling gadgets for drawing area */
108 #define ED_SCROLLBUTTON_XPOS 24
109 #define ED_SCROLLBUTTON_YPOS 0
110 #define ED_SCROLLBAR_XPOS 24
111 #define ED_SCROLLBAR_YPOS 64
113 #define ED_SCROLLBUTTON_XSIZE 16
114 #define ED_SCROLLBUTTON_YSIZE 16
116 #define ED_SCROLL_UP_XPOS (SXSIZE - ED_SCROLLBUTTON_XSIZE)
117 #define ED_SCROLL_UP_YPOS (0)
118 #define ED_SCROLL_DOWN_XPOS ED_SCROLL_UP_XPOS
119 #define ED_SCROLL_DOWN_YPOS (SYSIZE - 3 * ED_SCROLLBUTTON_YSIZE)
120 #define ED_SCROLL_LEFT_XPOS (0)
121 #define ED_SCROLL_LEFT_YPOS (SYSIZE - 2 * ED_SCROLLBUTTON_YSIZE)
122 #define ED_SCROLL_RIGHT_XPOS (SXSIZE - 2 * ED_SCROLLBUTTON_XSIZE)
123 #define ED_SCROLL_RIGHT_YPOS ED_SCROLL_LEFT_YPOS
124 #define ED_SCROLL_HORIZONTAL_XPOS (ED_SCROLL_LEFT_XPOS + ED_SCROLLBUTTON_XSIZE)
125 #define ED_SCROLL_HORIZONTAL_YPOS ED_SCROLL_LEFT_YPOS
126 #define ED_SCROLL_HORIZONTAL_XSIZE (SXSIZE - 3 * ED_SCROLLBUTTON_XSIZE)
127 #define ED_SCROLL_HORIZONTAL_YSIZE ED_SCROLLBUTTON_YSIZE
128 #define ED_SCROLL_VERTICAL_XPOS ED_SCROLL_UP_XPOS
129 #define ED_SCROLL_VERTICAL_YPOS (ED_SCROLL_UP_YPOS + ED_SCROLLBUTTON_YSIZE)
130 #define ED_SCROLL_VERTICAL_XSIZE ED_SCROLLBUTTON_XSIZE
131 #define ED_SCROLL_VERTICAL_YSIZE (SYSIZE - 4 * ED_SCROLLBUTTON_YSIZE)
133 /* values for scrolling gadgets for element list */
134 #define ED_SCROLLBUTTON2_XPOS 50
135 #define ED_SCROLLBUTTON2_YPOS 0
136 #define ED_SCROLLBAR2_XPOS 50
137 #define ED_SCROLLBAR2_YPOS 20
139 #define ED_SCROLLBUTTON2_XSIZE 10
140 #define ED_SCROLLBUTTON2_YSIZE 10
142 #define ED_SCROLL2_UP_XPOS 85
143 #define ED_SCROLL2_UP_YPOS 30
144 #define ED_SCROLL2_DOWN_XPOS ED_SCROLL2_UP_XPOS
145 #define ED_SCROLL2_DOWN_YPOS (ED_SCROLL2_UP_YPOS + \
146 ED_ELEMENTLIST_BUTTONS_VERT * \
147 ED_ELEMENTLIST_YSIZE - \
148 ED_SCROLLBUTTON2_YSIZE)
149 #define ED_SCROLL2_VERTICAL_XPOS ED_SCROLL2_UP_XPOS
150 #define ED_SCROLL2_VERTICAL_YPOS (ED_SCROLL2_UP_YPOS + \
151 ED_SCROLLBUTTON2_YSIZE)
152 #define ED_SCROLL2_VERTICAL_XSIZE ED_SCROLLBUTTON2_XSIZE
153 #define ED_SCROLL2_VERTICAL_YSIZE (ED_ELEMENTLIST_BUTTONS_VERT * \
154 ED_ELEMENTLIST_YSIZE - \
155 2 * ED_SCROLLBUTTON2_YSIZE)
157 /* values for checkbutton gadgets */
158 #define ED_CHECKBUTTON_XSIZE ED_BUTTON_COUNT_XSIZE
159 #define ED_CHECKBUTTON_YSIZE ED_BUTTON_COUNT_YSIZE
160 #define ED_CHECKBUTTON_UNCHECKED_XPOS ED_BUTTON_MINUS_XPOS
161 #define ED_CHECKBUTTON_CHECKED_XPOS ED_BUTTON_PLUS_XPOS
162 #define ED_CHECKBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 22)
163 #define ED_RADIOBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 44)
164 #define ED_STICKYBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 66)
166 /* some positions in the editor control window */
167 #define ED_BUTTON_ELEM_XPOS 6
168 #define ED_BUTTON_ELEM_YPOS 30
169 #define ED_BUTTON_ELEM_XSIZE 22
170 #define ED_BUTTON_ELEM_YSIZE 22
172 /* some values for text input, selectbox and counter gadgets */
173 #define ED_BUTTON_COUNT_YPOS 60
174 #define ED_BUTTON_COUNT_XSIZE 20
175 #define ED_BUTTON_COUNT_YSIZE 20
176 #define ED_WIN_COUNT_XPOS (2 + ED_BUTTON_COUNT_XSIZE + 2)
177 #define ED_WIN_COUNT_YPOS ED_BUTTON_COUNT_YPOS
178 #define ED_WIN_COUNT_XSIZE 52
179 #define ED_WIN_COUNT_YSIZE ED_BUTTON_COUNT_YSIZE
180 #define ED_WIN_COUNT2_XPOS 27
181 #define ED_WIN_COUNT2_YPOS 3
182 #define ED_WIN_COUNT2_XSIZE 46
183 #define ED_WIN_COUNT2_YSIZE ED_BUTTON_COUNT_YSIZE
185 #define ED_BUTTON_MINUS_XPOS 2
186 #define ED_BUTTON_MINUS_YPOS ED_BUTTON_COUNT_YPOS
187 #define ED_BUTTON_MINUS_XSIZE ED_BUTTON_COUNT_XSIZE
188 #define ED_BUTTON_MINUS_YSIZE ED_BUTTON_COUNT_YSIZE
189 #define ED_BUTTON_PLUS_XPOS (ED_WIN_COUNT_XPOS + \
190 ED_WIN_COUNT_XSIZE + 2)
191 #define ED_BUTTON_PLUS_YPOS ED_BUTTON_COUNT_YPOS
192 #define ED_BUTTON_PLUS_XSIZE ED_BUTTON_COUNT_XSIZE
193 #define ED_BUTTON_PLUS_YSIZE ED_BUTTON_COUNT_YSIZE
195 #define ED_SELECTBOX_XPOS ED_WIN_COUNT_XPOS
196 #define ED_SELECTBOX_YPOS (ED_WIN_COUNT_YPOS + \
197 2 + ED_WIN_COUNT_YSIZE)
198 #define ED_SELECTBOX_XSIZE ED_WIN_COUNT_XSIZE
199 #define ED_SELECTBOX_YSIZE ED_WIN_COUNT_YSIZE
201 #define ED_TEXTBUTTON_XPOS ED_WIN_COUNT_XPOS
202 #define ED_TEXTBUTTON_YPOS (ED_WIN_COUNT_YPOS + \
203 2 * (2 + ED_WIN_COUNT_YSIZE))
204 #define ED_TEXTBUTTON_INACTIVE_YPOS (ED_WIN_COUNT_YPOS + \
205 3 * (2 + ED_WIN_COUNT_YSIZE))
206 #define ED_TEXTBUTTON_XSIZE ED_WIN_COUNT_XSIZE
207 #define ED_TEXTBUTTON_YSIZE ED_WIN_COUNT_YSIZE
209 /* values for ClearEditorGadgetInfoText() and HandleGadgetInfoText() */
210 #define INFOTEXT_XPOS SX
211 #define INFOTEXT_YPOS (SY + SYSIZE - MINI_TILEX + 2)
212 #define INFOTEXT_XSIZE SXSIZE
213 #define INFOTEXT_YSIZE MINI_TILEX
217 -----------------------------------------------------------------------------
218 editor gadget definitions
219 -----------------------------------------------------------------------------
222 /* drawing toolbox buttons */
223 #define GADGET_ID_NONE -1
224 #define GADGET_ID_TOOLBOX_FIRST 0
226 #define GADGET_ID_SINGLE_ITEMS (GADGET_ID_TOOLBOX_FIRST + 0)
227 #define GADGET_ID_CONNECTED_ITEMS (GADGET_ID_TOOLBOX_FIRST + 1)
228 #define GADGET_ID_LINE (GADGET_ID_TOOLBOX_FIRST + 2)
229 #define GADGET_ID_ARC (GADGET_ID_TOOLBOX_FIRST + 3)
230 #define GADGET_ID_RECTANGLE (GADGET_ID_TOOLBOX_FIRST + 4)
231 #define GADGET_ID_FILLED_BOX (GADGET_ID_TOOLBOX_FIRST + 5)
232 #define GADGET_ID_WRAP_UP (GADGET_ID_TOOLBOX_FIRST + 6)
233 #define GADGET_ID_TEXT (GADGET_ID_TOOLBOX_FIRST + 7)
234 #define GADGET_ID_FLOOD_FILL (GADGET_ID_TOOLBOX_FIRST + 8)
235 #define GADGET_ID_WRAP_LEFT (GADGET_ID_TOOLBOX_FIRST + 9)
236 #define GADGET_ID_PROPERTIES (GADGET_ID_TOOLBOX_FIRST + 10)
237 #define GADGET_ID_WRAP_RIGHT (GADGET_ID_TOOLBOX_FIRST + 11)
238 #define GADGET_ID_RANDOM_PLACEMENT (GADGET_ID_TOOLBOX_FIRST + 12)
239 #define GADGET_ID_GRAB_BRUSH (GADGET_ID_TOOLBOX_FIRST + 13)
240 #define GADGET_ID_WRAP_DOWN (GADGET_ID_TOOLBOX_FIRST + 14)
241 #define GADGET_ID_PICK_ELEMENT (GADGET_ID_TOOLBOX_FIRST + 15)
242 #define GADGET_ID_UNDO (GADGET_ID_TOOLBOX_FIRST + 16)
243 #define GADGET_ID_INFO (GADGET_ID_TOOLBOX_FIRST + 17)
244 #define GADGET_ID_SAVE (GADGET_ID_TOOLBOX_FIRST + 18)
245 #define GADGET_ID_CLEAR (GADGET_ID_TOOLBOX_FIRST + 19)
246 #define GADGET_ID_TEST (GADGET_ID_TOOLBOX_FIRST + 20)
247 #define GADGET_ID_EXIT (GADGET_ID_TOOLBOX_FIRST + 21)
249 /* counter button identifiers */
250 #define GADGET_ID_COUNTER_FIRST (GADGET_ID_TOOLBOX_FIRST + 22)
252 #define GADGET_ID_ELEM_SCORE_DOWN (GADGET_ID_COUNTER_FIRST + 0)
253 #define GADGET_ID_ELEM_SCORE_TEXT (GADGET_ID_COUNTER_FIRST + 1)
254 #define GADGET_ID_ELEM_SCORE_UP (GADGET_ID_COUNTER_FIRST + 2)
255 #define GADGET_ID_ELEM_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 3)
256 #define GADGET_ID_ELEM_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 4)
257 #define GADGET_ID_ELEM_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 5)
258 #define GADGET_ID_LEVEL_XSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 6)
259 #define GADGET_ID_LEVEL_XSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 7)
260 #define GADGET_ID_LEVEL_XSIZE_UP (GADGET_ID_COUNTER_FIRST + 8)
261 #define GADGET_ID_LEVEL_YSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 9)
262 #define GADGET_ID_LEVEL_YSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 10)
263 #define GADGET_ID_LEVEL_YSIZE_UP (GADGET_ID_COUNTER_FIRST + 11)
264 #define GADGET_ID_LEVEL_RANDOM_DOWN (GADGET_ID_COUNTER_FIRST + 12)
265 #define GADGET_ID_LEVEL_RANDOM_TEXT (GADGET_ID_COUNTER_FIRST + 13)
266 #define GADGET_ID_LEVEL_RANDOM_UP (GADGET_ID_COUNTER_FIRST + 14)
267 #define GADGET_ID_LEVEL_COLLECT_DOWN (GADGET_ID_COUNTER_FIRST + 15)
268 #define GADGET_ID_LEVEL_COLLECT_TEXT (GADGET_ID_COUNTER_FIRST + 16)
269 #define GADGET_ID_LEVEL_COLLECT_UP (GADGET_ID_COUNTER_FIRST + 17)
270 #define GADGET_ID_LEVEL_TIMELIMIT_DOWN (GADGET_ID_COUNTER_FIRST + 18)
271 #define GADGET_ID_LEVEL_TIMELIMIT_TEXT (GADGET_ID_COUNTER_FIRST + 19)
272 #define GADGET_ID_LEVEL_TIMELIMIT_UP (GADGET_ID_COUNTER_FIRST + 20)
273 #define GADGET_ID_LEVEL_TIMESCORE_DOWN (GADGET_ID_COUNTER_FIRST + 21)
274 #define GADGET_ID_LEVEL_TIMESCORE_TEXT (GADGET_ID_COUNTER_FIRST + 22)
275 #define GADGET_ID_LEVEL_TIMESCORE_UP (GADGET_ID_COUNTER_FIRST + 23)
276 #define GADGET_ID_SELECT_LEVEL_DOWN (GADGET_ID_COUNTER_FIRST + 24)
277 #define GADGET_ID_SELECT_LEVEL_TEXT (GADGET_ID_COUNTER_FIRST + 25)
278 #define GADGET_ID_SELECT_LEVEL_UP (GADGET_ID_COUNTER_FIRST + 26)
280 /* drawing area identifiers */
281 #define GADGET_ID_DRAWING_AREA_FIRST (GADGET_ID_COUNTER_FIRST + 27)
283 #define GADGET_ID_DRAWING_LEVEL (GADGET_ID_DRAWING_AREA_FIRST + 0)
284 #define GADGET_ID_ELEM_CONTENT_0 (GADGET_ID_DRAWING_AREA_FIRST + 1)
285 #define GADGET_ID_ELEM_CONTENT_1 (GADGET_ID_DRAWING_AREA_FIRST + 2)
286 #define GADGET_ID_ELEM_CONTENT_2 (GADGET_ID_DRAWING_AREA_FIRST + 3)
287 #define GADGET_ID_ELEM_CONTENT_3 (GADGET_ID_DRAWING_AREA_FIRST + 4)
288 #define GADGET_ID_ELEM_CONTENT_4 (GADGET_ID_DRAWING_AREA_FIRST + 5)
289 #define GADGET_ID_ELEM_CONTENT_5 (GADGET_ID_DRAWING_AREA_FIRST + 6)
290 #define GADGET_ID_ELEM_CONTENT_6 (GADGET_ID_DRAWING_AREA_FIRST + 7)
291 #define GADGET_ID_ELEM_CONTENT_7 (GADGET_ID_DRAWING_AREA_FIRST + 8)
292 #define GADGET_ID_AMOEBA_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 9)
293 #define GADGET_ID_CUSTOM_CHANGED (GADGET_ID_DRAWING_AREA_FIRST + 10)
294 #define GADGET_ID_RANDOM_BACKGROUND (GADGET_ID_DRAWING_AREA_FIRST + 11)
296 /* text input identifiers */
297 #define GADGET_ID_TEXT_INPUT_FIRST (GADGET_ID_DRAWING_AREA_FIRST + 12)
299 #define GADGET_ID_LEVEL_NAME (GADGET_ID_TEXT_INPUT_FIRST + 0)
300 #define GADGET_ID_LEVEL_AUTHOR (GADGET_ID_TEXT_INPUT_FIRST + 1)
302 /* selectbox identifiers */
303 #define GADGET_ID_SELECTBOX_FIRST (GADGET_ID_TEXT_INPUT_FIRST + 2)
305 #define GADGET_ID_CUSTOM_CHANGE_CAUSE (GADGET_ID_SELECTBOX_FIRST + 0)
307 /* textbutton identifiers */
308 #define GADGET_ID_TEXTBUTTON_FIRST (GADGET_ID_SELECTBOX_FIRST + 1)
310 #define GADGET_ID_PROPERTIES_MAIN (GADGET_ID_TEXTBUTTON_FIRST + 0)
311 #define GADGET_ID_PROPERTIES_INFO (GADGET_ID_TEXTBUTTON_FIRST + 1)
312 #define GADGET_ID_PROPERTIES_ADVANCED (GADGET_ID_TEXTBUTTON_FIRST + 2)
314 /* gadgets for scrolling of drawing area */
315 #define GADGET_ID_SCROLLING_FIRST (GADGET_ID_TEXTBUTTON_FIRST + 3)
317 #define GADGET_ID_SCROLL_UP (GADGET_ID_SCROLLING_FIRST + 0)
318 #define GADGET_ID_SCROLL_DOWN (GADGET_ID_SCROLLING_FIRST + 1)
319 #define GADGET_ID_SCROLL_LEFT (GADGET_ID_SCROLLING_FIRST + 2)
320 #define GADGET_ID_SCROLL_RIGHT (GADGET_ID_SCROLLING_FIRST + 3)
321 #define GADGET_ID_SCROLL_HORIZONTAL (GADGET_ID_SCROLLING_FIRST + 4)
322 #define GADGET_ID_SCROLL_VERTICAL (GADGET_ID_SCROLLING_FIRST + 5)
324 /* gadgets for scrolling element list */
325 #define GADGET_ID_SCROLLING_LIST_FIRST (GADGET_ID_SCROLLING_FIRST + 6)
327 #define GADGET_ID_SCROLL_LIST_UP (GADGET_ID_SCROLLING_LIST_FIRST + 0)
328 #define GADGET_ID_SCROLL_LIST_DOWN (GADGET_ID_SCROLLING_LIST_FIRST + 1)
329 #define GADGET_ID_SCROLL_LIST_VERTICAL (GADGET_ID_SCROLLING_LIST_FIRST + 2)
331 /* buttons for level/element properties */
332 #define GADGET_ID_CHECKBUTTON_FIRST (GADGET_ID_SCROLLING_LIST_FIRST + 3)
334 #define GADGET_ID_RANDOM_PERCENTAGE (GADGET_ID_CHECKBUTTON_FIRST + 0)
335 #define GADGET_ID_RANDOM_QUANTITY (GADGET_ID_CHECKBUTTON_FIRST + 1)
336 #define GADGET_ID_RANDOM_RESTRICTED (GADGET_ID_CHECKBUTTON_FIRST + 2)
337 #define GADGET_ID_DOUBLE_SPEED (GADGET_ID_CHECKBUTTON_FIRST + 3)
338 #define GADGET_ID_GRAVITY (GADGET_ID_CHECKBUTTON_FIRST + 4)
339 #define GADGET_ID_STICK_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 5)
340 #define GADGET_ID_EM_SLIPPERY_GEMS (GADGET_ID_CHECKBUTTON_FIRST + 6)
341 #define GADGET_ID_CUSTOM_INDESTRUCTIBLE (GADGET_ID_CHECKBUTTON_FIRST + 7)
342 #define GADGET_ID_CUSTOM_CAN_FALL (GADGET_ID_CHECKBUTTON_FIRST + 8)
343 #define GADGET_ID_CUSTOM_CAN_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 9)
344 #define GADGET_ID_CUSTOM_PUSHABLE (GADGET_ID_CHECKBUTTON_FIRST + 10)
345 #define GADGET_ID_CUSTOM_SLIPPERY (GADGET_ID_CHECKBUTTON_FIRST + 11)
347 /* gadgets for buttons in element list */
348 #define GADGET_ID_ELEMENTLIST_FIRST (GADGET_ID_CHECKBUTTON_FIRST + 12)
349 #define GADGET_ID_ELEMENTLIST_LAST (GADGET_ID_ELEMENTLIST_FIRST + \
350 ED_NUM_ELEMENTLIST_BUTTONS - 1)
352 #define NUM_EDITOR_GADGETS (GADGET_ID_ELEMENTLIST_LAST + 1)
354 /* radio button numbers */
355 #define RADIO_NR_NONE 0
356 #define RADIO_NR_DRAWING_TOOLBOX 1
357 #define RADIO_NR_RANDOM_ELEMENTS 2
359 /* values for counter gadgets */
360 #define ED_COUNTER_ID_ELEM_SCORE 0
361 #define ED_COUNTER_ID_ELEM_CONTENT 1
362 #define ED_COUNTER_ID_LEVEL_XSIZE 2
363 #define ED_COUNTER_ID_LEVEL_YSIZE 3
364 #define ED_COUNTER_ID_LEVEL_COLLECT 4
365 #define ED_COUNTER_ID_LEVEL_TIMELIMIT 5
366 #define ED_COUNTER_ID_LEVEL_TIMESCORE 6
367 #define ED_COUNTER_ID_LEVEL_RANDOM 7
368 #define ED_COUNTER_ID_SELECT_LEVEL 8
370 #define ED_NUM_COUNTERBUTTONS 9
372 #define ED_COUNTER_ID_LEVEL_FIRST ED_COUNTER_ID_LEVEL_XSIZE
373 #define ED_COUNTER_ID_LEVEL_LAST ED_COUNTER_ID_LEVEL_RANDOM
375 /* values for scrollbutton gadgets */
376 #define ED_SCROLLBUTTON_ID_AREA_UP 0
377 #define ED_SCROLLBUTTON_ID_AREA_DOWN 1
378 #define ED_SCROLLBUTTON_ID_AREA_LEFT 2
379 #define ED_SCROLLBUTTON_ID_AREA_RIGHT 3
380 #define ED_SCROLLBUTTON_ID_LIST_UP 4
381 #define ED_SCROLLBUTTON_ID_LIST_DOWN 5
383 #define ED_NUM_SCROLLBUTTONS 6
385 #define ED_SCROLLBUTTON_ID_AREA_FIRST ED_SCROLLBUTTON_ID_AREA_UP
386 #define ED_SCROLLBUTTON_ID_AREA_LAST ED_SCROLLBUTTON_ID_AREA_RIGHT
388 /* values for scrollbar gadgets */
389 #define ED_SCROLLBAR_ID_AREA_HORIZONTAL 0
390 #define ED_SCROLLBAR_ID_AREA_VERTICAL 1
391 #define ED_SCROLLBAR_ID_LIST_VERTICAL 2
393 #define ED_NUM_SCROLLBARS 3
395 #define ED_SCROLLBAR_ID_AREA_FIRST ED_SCROLLBAR_ID_AREA_HORIZONTAL
396 #define ED_SCROLLBAR_ID_AREA_LAST ED_SCROLLBAR_ID_AREA_VERTICAL
398 /* values for text input gadgets */
399 #define ED_TEXTINPUT_ID_LEVEL_NAME 0
400 #define ED_TEXTINPUT_ID_LEVEL_AUTHOR 1
402 #define ED_NUM_TEXTINPUT 2
404 #define ED_TEXTINPUT_ID_LEVEL_FIRST ED_TEXTINPUT_ID_LEVEL_NAME
405 #define ED_TEXTINPUT_ID_LEVEL_LAST ED_TEXTINPUT_ID_LEVEL_AUTHOR
407 /* values for selectbox gadgets */
408 #define ED_SELECTBOX_ID_CUSTOM_CHANGE_CAUSE 0
410 #define ED_NUM_SELECTBOX 1
412 /* values for textbutton gadgets */
413 #define ED_TEXTBUTTON_ID_PROPERTIES_MAIN 0
414 #define ED_TEXTBUTTON_ID_PROPERTIES_INFO 1
415 #define ED_TEXTBUTTON_ID_PROPERTIES_ADVANCED 2
417 #define ED_NUM_TEXTBUTTON 3
419 /* values for checkbutton gadgets */
420 #define ED_CHECKBUTTON_ID_DOUBLE_SPEED 0
421 #define ED_CHECKBUTTON_ID_GRAVITY 1
422 #define ED_CHECKBUTTON_ID_RANDOM_RESTRICTED 2
423 #define ED_CHECKBUTTON_ID_STICK_ELEMENT 3
424 #define ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS 4
425 #define ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE 5
426 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_FALL 6
427 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_SMASH 7
428 #define ED_CHECKBUTTON_ID_CUSTOM_PUSHABLE 8
429 #define ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY 9
431 #define ED_NUM_CHECKBUTTONS 10
433 #define ED_CHECKBUTTON_ID_LEVEL_FIRST ED_CHECKBUTTON_ID_DOUBLE_SPEED
434 #define ED_CHECKBUTTON_ID_LEVEL_LAST ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
436 #define ED_CHECKBUTTON_ID_CUSTOM_FIRST ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE
437 #define ED_CHECKBUTTON_ID_CUSTOM_LAST ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY
439 /* values for radiobutton gadgets */
440 #define ED_RADIOBUTTON_ID_PERCENTAGE 0
441 #define ED_RADIOBUTTON_ID_QUANTITY 1
443 #define ED_NUM_RADIOBUTTONS 2
445 #define ED_RADIOBUTTON_ID_LEVEL_FIRST ED_RADIOBUTTON_ID_PERCENTAGE
446 #define ED_RADIOBUTTON_ID_LEVEL_LAST ED_RADIOBUTTON_ID_QUANTITY
450 -----------------------------------------------------------------------------
451 some internally used definitions
452 -----------------------------------------------------------------------------
455 /* values for CopyLevelToUndoBuffer() */
456 #define UNDO_IMMEDIATE 0
457 #define UNDO_ACCUMULATE 1
459 /* values for scrollbars */
460 #define ED_SCROLL_NO 0
461 #define ED_SCROLL_LEFT 1
462 #define ED_SCROLL_RIGHT 2
463 #define ED_SCROLL_UP 4
464 #define ED_SCROLL_DOWN 8
466 /* screens in the level editor */
467 #define ED_MODE_DRAWING 0
468 #define ED_MODE_INFO 1
469 #define ED_MODE_PROPERTIES 2
471 /* sub-screens in the element properties section */
472 #define ED_MODE_PROPERTIES_MAIN ED_TEXTBUTTON_ID_PROPERTIES_MAIN
473 #define ED_MODE_PROPERTIES_INFO ED_TEXTBUTTON_ID_PROPERTIES_INFO
474 #define ED_MODE_PROPERTIES_ADVANCED ED_TEXTBUTTON_ID_PROPERTIES_ADVANCED
476 /* how many steps can be cancelled */
477 #define NUM_UNDO_STEPS (10 + 1)
479 /* values for elements with score */
481 #define MAX_SCORE 255
483 /* values for random placement */
484 #define RANDOM_USE_PERCENTAGE 0
485 #define RANDOM_USE_QUANTITY 1
487 /* maximal size of level editor drawing area */
488 #define MAX_ED_FIELDX (2 * SCR_FIELDX)
489 #define MAX_ED_FIELDY (2 * SCR_FIELDY - 1)
493 -----------------------------------------------------------------------------
494 some internally used data structure definitions
495 -----------------------------------------------------------------------------
502 } control_info[ED_NUM_CTRL_BUTTONS] =
504 { 's', "draw single items" },
505 { 'd', "draw connected items" },
506 { 'l', "draw lines" },
507 { 'a', "draw arcs" },
508 { 'r', "draw outline rectangles" },
509 { 'R', "draw filled rectangles" },
510 { '\0', "wrap (rotate) level up" },
511 { 't', "enter text elements" },
512 { 'f', "flood fill" },
513 { '\0', "wrap (rotate) level left" },
514 { '?', "properties of drawing element" },
515 { '\0', "wrap (rotate) level right" },
516 { '\0', "random element placement" },
517 { 'b', "grab brush" },
518 { '\0', "wrap (rotate) level down" },
519 { ',', "pick drawing element" },
520 { 'U', "undo last operation" },
521 { 'I', "level properties" },
522 { 'S', "save level" },
523 { 'C', "clear level" },
524 { 'T', "test level" },
525 { 'E', "exit level editor" }
528 static int random_placement_value = 10;
529 static int random_placement_method = RANDOM_USE_QUANTITY;
530 static int random_placement_background_element = EL_SAND;
531 static boolean random_placement_background_restricted = FALSE;
532 static boolean stick_element_properties_window = FALSE;
536 boolean indestructible;
541 } custom_element_properties[NUM_CUSTOM_ELEMENTS];
546 int min_value, max_value;
547 int gadget_id_down, gadget_id_up;
550 char *infotext_above, *infotext_right;
551 } counterbutton_info[ED_NUM_COUNTERBUTTONS] =
554 ED_COUNT_ELEM_SCORE_XPOS, ED_COUNT_ELEM_SCORE_YPOS,
555 MIN_SCORE, MAX_SCORE,
556 GADGET_ID_ELEM_SCORE_DOWN, GADGET_ID_ELEM_SCORE_UP,
557 GADGET_ID_ELEM_SCORE_TEXT,
558 NULL, /* will be set when used */
559 "element score", NULL
562 ED_COUNT_ELEM_CONTENT_XPOS, ED_COUNT_ELEM_CONTENT_YPOS,
563 MIN_ELEMENT_CONTENTS, MAX_ELEMENT_CONTENTS,
564 GADGET_ID_ELEM_CONTENT_DOWN, GADGET_ID_ELEM_CONTENT_UP,
565 GADGET_ID_ELEM_CONTENT_TEXT,
566 &level.num_yam_contents,
567 "element content", NULL
570 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(2),
571 MIN_LEV_FIELDX, MAX_LEV_FIELDX,
572 GADGET_ID_LEVEL_XSIZE_DOWN, GADGET_ID_LEVEL_XSIZE_UP,
573 GADGET_ID_LEVEL_XSIZE_TEXT,
575 "playfield size", "width",
578 ED_SETTINGS_XPOS + 2 * DXSIZE, ED_COUNTER_YPOS(2),
579 MIN_LEV_FIELDY, MAX_LEV_FIELDY,
580 GADGET_ID_LEVEL_YSIZE_DOWN, GADGET_ID_LEVEL_YSIZE_UP,
581 GADGET_ID_LEVEL_YSIZE_TEXT,
586 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(3),
588 GADGET_ID_LEVEL_COLLECT_DOWN, GADGET_ID_LEVEL_COLLECT_UP,
589 GADGET_ID_LEVEL_COLLECT_TEXT,
591 "number of emeralds to collect", NULL
594 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(4),
596 GADGET_ID_LEVEL_TIMELIMIT_DOWN, GADGET_ID_LEVEL_TIMELIMIT_UP,
597 GADGET_ID_LEVEL_TIMELIMIT_TEXT,
599 "time available to solve level", "(0 => no time limit)"
602 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(5),
604 GADGET_ID_LEVEL_TIMESCORE_DOWN, GADGET_ID_LEVEL_TIMESCORE_UP,
605 GADGET_ID_LEVEL_TIMESCORE_TEXT,
606 &level.score[SC_ZEITBONUS],
607 "score for each 10 seconds left", NULL
610 ED_SETTINGS_XPOS, ED_COUNTER2_YPOS(8),
612 GADGET_ID_LEVEL_RANDOM_DOWN, GADGET_ID_LEVEL_RANDOM_UP,
613 GADGET_ID_LEVEL_RANDOM_TEXT,
614 &random_placement_value,
615 "random element placement", "in"
618 DX + 5 - SX, DY + 3 - SY,
620 GADGET_ID_SELECT_LEVEL_DOWN, GADGET_ID_SELECT_LEVEL_UP,
621 GADGET_ID_SELECT_LEVEL_TEXT,
634 } textinput_info[ED_NUM_TEXTINPUT] =
637 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(0),
638 GADGET_ID_LEVEL_NAME,
644 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(1),
645 GADGET_ID_LEVEL_AUTHOR,
646 MAX_LEVEL_AUTHOR_LEN,
652 static struct ValueTextInfo options_change_cause[] =
654 { 1, "specified delay" },
655 { 2, "impact (active)" },
656 { 3, "impact (passive)" },
657 { 4, "touched by player" },
658 { 5, "pressed by player" },
661 static int index_change_cause = 0;
668 struct ValueTextInfo *options;
670 char *text, *infotext;
671 } selectbox_info[ED_NUM_SELECTBOX] =
674 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(3),
675 GADGET_ID_CUSTOM_CHANGE_CAUSE,
677 options_change_cause, &index_change_cause,
678 "test:", "test-selectbox entry"
689 } textbutton_info[ED_NUM_TEXTBUTTON] =
692 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(1),
693 GADGET_ID_PROPERTIES_MAIN,
695 "Edit element properties"
698 ED_SETTINGS_XPOS + 166, ED_COUNTER_YPOS(1),
699 GADGET_ID_PROPERTIES_INFO,
701 "Show element description"
704 ED_SETTINGS_XPOS + 332, ED_COUNTER_YPOS(1),
705 GADGET_ID_PROPERTIES_ADVANCED,
707 "Advanced element features"
717 } scrollbutton_info[ED_NUM_SCROLLBUTTONS] =
720 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 0 * ED_SCROLLBUTTON_YSIZE,
721 ED_SCROLL_UP_XPOS, ED_SCROLL_UP_YPOS,
723 "scroll level editing area up"
726 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 1 * ED_SCROLLBUTTON_YSIZE,
727 ED_SCROLL_DOWN_XPOS, ED_SCROLL_DOWN_YPOS,
728 GADGET_ID_SCROLL_DOWN,
729 "scroll level editing area down"
732 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 2 * ED_SCROLLBUTTON_YSIZE,
733 ED_SCROLL_LEFT_XPOS, ED_SCROLL_LEFT_YPOS,
734 GADGET_ID_SCROLL_LEFT,
735 "scroll level editing area left"
738 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 3 * ED_SCROLLBUTTON_YSIZE,
739 ED_SCROLL_RIGHT_XPOS, ED_SCROLL_RIGHT_YPOS,
740 GADGET_ID_SCROLL_RIGHT,
741 "scroll level editing area right"
744 ED_SCROLLBUTTON2_XPOS, ED_SCROLLBUTTON2_YPOS + 0 * ED_SCROLLBUTTON2_YSIZE,
745 ED_SCROLL2_UP_XPOS, ED_SCROLL2_UP_YPOS,
746 GADGET_ID_SCROLL_LIST_UP,
747 "scroll element list up ('Page Up')"
750 ED_SCROLLBUTTON2_XPOS, ED_SCROLLBUTTON2_YPOS + 1 * ED_SCROLLBUTTON2_YSIZE,
751 ED_SCROLL2_DOWN_XPOS, ED_SCROLL2_DOWN_YPOS,
752 GADGET_ID_SCROLL_LIST_DOWN,
753 "scroll element list down ('Page Down')"
765 } scrollbar_info[ED_NUM_SCROLLBARS] =
768 ED_SCROLLBAR_XPOS, ED_SCROLLBAR_YPOS,
769 SX + ED_SCROLL_HORIZONTAL_XPOS, SY + ED_SCROLL_HORIZONTAL_YPOS,
770 ED_SCROLL_HORIZONTAL_XSIZE, ED_SCROLL_HORIZONTAL_YSIZE,
771 GD_TYPE_SCROLLBAR_HORIZONTAL,
772 GADGET_ID_SCROLL_HORIZONTAL,
773 "scroll level editing area horizontally"
776 ED_SCROLLBAR_XPOS, ED_SCROLLBAR_YPOS,
777 SX + ED_SCROLL_VERTICAL_XPOS, SY + ED_SCROLL_VERTICAL_YPOS,
778 ED_SCROLL_VERTICAL_XSIZE, ED_SCROLL_VERTICAL_YSIZE,
779 GD_TYPE_SCROLLBAR_VERTICAL,
780 GADGET_ID_SCROLL_VERTICAL,
781 "scroll level editing area vertically"
784 ED_SCROLLBAR2_XPOS, ED_SCROLLBAR2_YPOS,
785 DX + ED_SCROLL2_VERTICAL_XPOS, DY + ED_SCROLL2_VERTICAL_YPOS,
786 ED_SCROLL2_VERTICAL_XSIZE, ED_SCROLL2_VERTICAL_YSIZE,
787 GD_TYPE_SCROLLBAR_VERTICAL,
788 GADGET_ID_SCROLL_LIST_VERTICAL,
789 "scroll element list vertically"
800 char *text, *infotext;
801 } radiobutton_info[ED_NUM_RADIOBUTTONS] =
804 ED_SETTINGS_XPOS + 160, ED_COUNTER2_YPOS(8),
805 GADGET_ID_RANDOM_PERCENTAGE,
806 RADIO_NR_RANDOM_ELEMENTS,
807 &random_placement_method, RANDOM_USE_PERCENTAGE,
808 "percentage", "use percentage for random elements"
811 ED_SETTINGS_XPOS + 340, ED_COUNTER2_YPOS(8),
812 GADGET_ID_RANDOM_QUANTITY,
813 RADIO_NR_RANDOM_ELEMENTS,
814 &random_placement_method, RANDOM_USE_QUANTITY,
815 "quantity", "use quantity for random elements"
824 char *text, *infotext;
825 } checkbutton_info[ED_NUM_CHECKBUTTONS] =
828 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(6) - MINI_TILEY,
829 GADGET_ID_DOUBLE_SPEED,
831 "double speed movement", "set movement speed of player"
834 ED_SETTINGS_XPOS + 340, ED_COUNTER_YPOS(6) - MINI_TILEY,
837 "gravity", "set level gravity"
840 ED_SETTINGS_XPOS, ED_COUNTER2_YPOS(9) - MINI_TILEY,
841 GADGET_ID_RANDOM_RESTRICTED,
842 &random_placement_background_restricted,
843 "restrict random placement to", "set random placement restriction"
846 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(4),
847 GADGET_ID_STICK_ELEMENT,
848 &stick_element_properties_window,
849 "stick window to edit content", "stick window to edit content"
852 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(4),
853 GADGET_ID_EM_SLIPPERY_GEMS,
854 &level.em_slippery_gems,
855 "slip down from certain flat walls","use EM style slipping behaviour"
858 ED_SETTINGS_XPOS, ED_COUNTER_YPOS2(10),
859 GADGET_ID_CUSTOM_INDESTRUCTIBLE,
860 &custom_element_properties[0].indestructible,
861 "indestructible", "element cannot be destroyed"
864 ED_SETTINGS_XPOS, ED_COUNTER_YPOS2(11),
865 GADGET_ID_CUSTOM_CAN_FALL,
866 &custom_element_properties[0].can_fall,
867 "can fall", "element can fall down"
870 ED_SETTINGS_XPOS, ED_COUNTER_YPOS2(12),
871 GADGET_ID_CUSTOM_CAN_SMASH,
872 &custom_element_properties[0].can_smash,
873 "can smash", "element can smash other elements"
876 ED_SETTINGS_XPOS, ED_COUNTER_YPOS2(13),
877 GADGET_ID_CUSTOM_PUSHABLE,
878 &custom_element_properties[0].pushable,
879 "pushable", "element can be pushed"
882 ED_SETTINGS_XPOS, ED_COUNTER_YPOS2(14),
883 GADGET_ID_CUSTOM_SLIPPERY,
884 &custom_element_properties[0].slippery,
885 "slippery", "other elements can fall down from it"
891 -----------------------------------------------------------------------------
892 some internally used variables
893 -----------------------------------------------------------------------------
896 /* actual size of level editor drawing area */
897 static int ed_fieldx = MAX_ED_FIELDX - 1, ed_fieldy = MAX_ED_FIELDY - 1;
899 /* actual position of level editor drawing area in level playfield */
900 static int level_xpos = -1, level_ypos = -1;
902 #define IN_ED_FIELD(x,y) ((x)>=0 && (x)<ed_fieldx && (y)>=0 &&(y)<ed_fieldy)
904 /* drawing elements on the three mouse buttons */
905 static int new_element1 = EL_WALL;
906 static int new_element2 = EL_EMPTY;
907 static int new_element3 = EL_SAND;
909 #define BUTTON_ELEMENT(button) ((button) == 1 ? new_element1 : \
910 (button) == 2 ? new_element2 : \
911 (button) == 3 ? new_element3 : EL_EMPTY)
912 #define BUTTON_STEPSIZE(button) ((button) == 1 ? 1 : (button) == 2 ? 5 : 10)
914 /* forward declaration for internal use */
915 static void ModifyEditorCounter(int, int);
916 static void ModifyEditorCounterLimits(int, int, int);
917 static void DrawDrawingWindow();
918 static void DrawLevelInfoWindow();
919 static void DrawPropertiesWindow();
920 static void CopyLevelToUndoBuffer(int);
921 static void HandleDrawingAreas(struct GadgetInfo *);
922 static void HandleCounterButtons(struct GadgetInfo *);
923 static void HandleTextInputGadgets(struct GadgetInfo *);
924 static void HandleSelectboxGadgets(struct GadgetInfo *);
925 static void HandleTextbuttonGadgets(struct GadgetInfo *);
926 static void HandleRadiobuttons(struct GadgetInfo *);
927 static void HandleCheckbuttons(struct GadgetInfo *);
928 static void HandleControlButtons(struct GadgetInfo *);
929 static void HandleDrawingAreaInfo(struct GadgetInfo *);
931 static struct GadgetInfo *level_editor_gadget[NUM_EDITOR_GADGETS];
933 static int drawing_function = GADGET_ID_SINGLE_ITEMS;
934 static int last_drawing_function = GADGET_ID_SINGLE_ITEMS;
935 static boolean draw_with_brush = FALSE;
936 static int properties_element = 0;
938 static short ElementContent[MAX_ELEMENT_CONTENTS][3][3];
939 static short FieldBackup[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
940 static short UndoBuffer[NUM_UNDO_STEPS][MAX_LEV_FIELDX][MAX_LEV_FIELDY];
941 static int undo_buffer_position = 0;
942 static int undo_buffer_steps = 0;
944 static int edit_mode;
945 static int edit_mode_properties;
947 static int element_shift = 0;
949 static int editor_el_boulderdash[] =
981 EL_BD_BUTTERFLY_LEFT,
983 EL_BD_BUTTERFLY_RIGHT,
987 EL_BD_BUTTERFLY_DOWN,
991 static int num_editor_el_boulderdash = SIZEOF_ARRAY_INT(editor_el_boulderdash);
993 static int editor_el_emerald_mine[] =
1055 EL_ACID_POOL_TOPLEFT,
1057 EL_ACID_POOL_TOPRIGHT,
1060 EL_ACID_POOL_BOTTOMLEFT,
1061 EL_ACID_POOL_BOTTOM,
1062 EL_ACID_POOL_BOTTOMRIGHT,
1085 static int num_editor_el_emerald_mine = SIZEOF_ARRAY_INT(editor_el_emerald_mine);
1087 static int editor_el_more[] =
1120 EL_WALL_EMERALD_YELLOW,
1121 EL_WALL_EMERALD_RED,
1122 EL_WALL_EMERALD_PURPLE,
1139 EL_DYNABOMB_INCREASE_NUMBER,
1140 EL_DYNABOMB_INCREASE_SIZE,
1141 EL_DYNABOMB_INCREASE_POWER,
1162 EL_BALLOON_SWITCH_ANY,
1164 EL_BALLOON_SWITCH_LEFT,
1165 EL_BALLOON_SWITCH_RIGHT,
1166 EL_BALLOON_SWITCH_UP,
1167 EL_BALLOON_SWITCH_DOWN,
1170 EL_EXPANDABLE_WALL_HORIZONTAL,
1171 EL_EXPANDABLE_WALL_VERTICAL,
1172 EL_EXPANDABLE_WALL_ANY,
1174 EL_INVISIBLE_STEELWALL,
1189 static int num_editor_el_more = SIZEOF_ARRAY_INT(editor_el_more);
1191 static int editor_el_sokoban[] =
1204 EL_SOKOBAN_FIELD_EMPTY,
1205 EL_SOKOBAN_FIELD_FULL,
1208 static int num_editor_el_sokoban = SIZEOF_ARRAY_INT(editor_el_sokoban);
1210 static int editor_el_supaplex[] =
1229 EL_SP_HARDWARE_GRAY,
1238 EL_SP_GRAVITY_PORT_RIGHT,
1239 EL_SP_GRAVITY_PORT_DOWN,
1240 EL_SP_GRAVITY_PORT_LEFT,
1242 EL_SP_GRAVITY_PORT_UP,
1248 EL_SP_PORT_VERTICAL,
1249 EL_SP_PORT_HORIZONTAL,
1257 EL_SP_HARDWARE_BASE_1,
1258 EL_SP_HARDWARE_GREEN,
1259 EL_SP_HARDWARE_BLUE,
1262 EL_SP_HARDWARE_YELLOW,
1263 EL_SP_HARDWARE_BASE_2,
1264 EL_SP_HARDWARE_BASE_3,
1265 EL_SP_HARDWARE_BASE_4,
1267 EL_SP_HARDWARE_BASE_5,
1268 EL_SP_HARDWARE_BASE_6,
1272 static int num_editor_el_supaplex = SIZEOF_ARRAY_INT(editor_el_supaplex);
1274 static int editor_el_diamond_caves[] =
1301 EL_CONVEYOR_BELT_1_LEFT,
1302 EL_CONVEYOR_BELT_1_MIDDLE,
1303 EL_CONVEYOR_BELT_1_RIGHT,
1304 EL_CONVEYOR_BELT_1_SWITCH_MIDDLE,
1306 EL_CONVEYOR_BELT_2_LEFT,
1307 EL_CONVEYOR_BELT_2_MIDDLE,
1308 EL_CONVEYOR_BELT_2_RIGHT,
1309 EL_CONVEYOR_BELT_2_SWITCH_MIDDLE,
1311 EL_CONVEYOR_BELT_3_LEFT,
1312 EL_CONVEYOR_BELT_3_MIDDLE,
1313 EL_CONVEYOR_BELT_3_RIGHT,
1314 EL_CONVEYOR_BELT_3_SWITCH_MIDDLE,
1316 EL_CONVEYOR_BELT_4_LEFT,
1317 EL_CONVEYOR_BELT_4_MIDDLE,
1318 EL_CONVEYOR_BELT_4_RIGHT,
1319 EL_CONVEYOR_BELT_4_SWITCH_MIDDLE,
1321 EL_CONVEYOR_BELT_1_SWITCH_LEFT,
1322 EL_CONVEYOR_BELT_2_SWITCH_LEFT,
1323 EL_CONVEYOR_BELT_3_SWITCH_LEFT,
1324 EL_CONVEYOR_BELT_4_SWITCH_LEFT,
1326 EL_CONVEYOR_BELT_1_SWITCH_RIGHT,
1327 EL_CONVEYOR_BELT_2_SWITCH_RIGHT,
1328 EL_CONVEYOR_BELT_3_SWITCH_RIGHT,
1329 EL_CONVEYOR_BELT_4_SWITCH_RIGHT,
1332 EL_SWITCHGATE_CLOSED,
1333 EL_SWITCHGATE_SWITCH_UP,
1343 EL_STEELWALL_SLANTED,
1346 EL_SIGN_EXCLAMATION,
1349 EL_LIGHT_SWITCH_ACTIVE,
1356 static int num_editor_el_diamond_caves = SIZEOF_ARRAY_INT(editor_el_diamond_caves);
1358 static int editor_el_dx_boulderdash[] =
1382 EL_TUBE_HORIZONTAL_DOWN,
1386 EL_TUBE_VERTICAL_RIGHT,
1388 EL_TUBE_VERTICAL_LEFT,
1392 EL_TUBE_HORIZONTAL_UP,
1400 static int num_editor_el_dx_boulderdash = SIZEOF_ARRAY_INT(editor_el_dx_boulderdash);
1402 static int editor_el_chars[] =
1496 EL_CHAR(FONT_ASCII_CURSOR),
1499 static int num_editor_el_chars = SIZEOF_ARRAY_INT(editor_el_chars);
1501 static int editor_el_custom[] =
1523 EL_CUSTOM_START + 0,
1524 EL_CUSTOM_START + 1,
1525 EL_CUSTOM_START + 2,
1526 EL_CUSTOM_START + 3,
1528 EL_CUSTOM_START + 4,
1529 EL_CUSTOM_START + 5,
1530 EL_CUSTOM_START + 6,
1531 EL_CUSTOM_START + 7,
1533 EL_CUSTOM_START + 8,
1534 EL_CUSTOM_START + 9,
1535 EL_CUSTOM_START + 10,
1536 EL_CUSTOM_START + 11,
1538 EL_CUSTOM_START + 12,
1539 EL_CUSTOM_START + 13,
1540 EL_CUSTOM_START + 14,
1541 EL_CUSTOM_START + 15,
1543 EL_CUSTOM_START + 16,
1544 EL_CUSTOM_START + 17,
1545 EL_CUSTOM_START + 18,
1546 EL_CUSTOM_START + 19,
1548 EL_CUSTOM_START + 20,
1549 EL_CUSTOM_START + 21,
1550 EL_CUSTOM_START + 22,
1551 EL_CUSTOM_START + 23,
1553 EL_CUSTOM_START + 24,
1554 EL_CUSTOM_START + 25,
1555 EL_CUSTOM_START + 26,
1556 EL_CUSTOM_START + 27,
1558 EL_CUSTOM_START + 28,
1559 EL_CUSTOM_START + 29,
1560 EL_CUSTOM_START + 30,
1561 EL_CUSTOM_START + 31,
1563 EL_CUSTOM_START + 32,
1564 EL_CUSTOM_START + 33,
1565 EL_CUSTOM_START + 34,
1566 EL_CUSTOM_START + 35,
1568 EL_CUSTOM_START + 36,
1569 EL_CUSTOM_START + 37,
1570 EL_CUSTOM_START + 38,
1571 EL_CUSTOM_START + 39,
1573 EL_CUSTOM_START + 40,
1574 EL_CUSTOM_START + 41,
1575 EL_CUSTOM_START + 42,
1576 EL_CUSTOM_START + 43,
1578 EL_CUSTOM_START + 44,
1579 EL_CUSTOM_START + 45,
1580 EL_CUSTOM_START + 46,
1581 EL_CUSTOM_START + 47,
1583 EL_CUSTOM_START + 48,
1584 EL_CUSTOM_START + 49,
1585 EL_CUSTOM_START + 50,
1586 EL_CUSTOM_START + 51,
1588 EL_CUSTOM_START + 52,
1589 EL_CUSTOM_START + 53,
1590 EL_CUSTOM_START + 54,
1591 EL_CUSTOM_START + 55,
1593 EL_CUSTOM_START + 56,
1594 EL_CUSTOM_START + 57,
1595 EL_CUSTOM_START + 58,
1596 EL_CUSTOM_START + 59,
1598 EL_CUSTOM_START + 60,
1599 EL_CUSTOM_START + 61,
1600 EL_CUSTOM_START + 62,
1601 EL_CUSTOM_START + 63,
1603 EL_CUSTOM_START + 64,
1604 EL_CUSTOM_START + 65,
1605 EL_CUSTOM_START + 66,
1606 EL_CUSTOM_START + 67,
1608 EL_CUSTOM_START + 68,
1609 EL_CUSTOM_START + 69,
1610 EL_CUSTOM_START + 70,
1611 EL_CUSTOM_START + 71,
1613 EL_CUSTOM_START + 72,
1614 EL_CUSTOM_START + 73,
1615 EL_CUSTOM_START + 74,
1616 EL_CUSTOM_START + 75,
1618 EL_CUSTOM_START + 76,
1619 EL_CUSTOM_START + 77,
1620 EL_CUSTOM_START + 78,
1621 EL_CUSTOM_START + 79,
1623 EL_CUSTOM_START + 80,
1624 EL_CUSTOM_START + 81,
1625 EL_CUSTOM_START + 82,
1626 EL_CUSTOM_START + 83,
1628 EL_CUSTOM_START + 84,
1629 EL_CUSTOM_START + 85,
1630 EL_CUSTOM_START + 86,
1631 EL_CUSTOM_START + 87,
1633 EL_CUSTOM_START + 88,
1634 EL_CUSTOM_START + 89,
1635 EL_CUSTOM_START + 90,
1636 EL_CUSTOM_START + 91,
1638 EL_CUSTOM_START + 92,
1639 EL_CUSTOM_START + 93,
1640 EL_CUSTOM_START + 94,
1641 EL_CUSTOM_START + 95,
1643 EL_CUSTOM_START + 96,
1644 EL_CUSTOM_START + 97,
1645 EL_CUSTOM_START + 98,
1646 EL_CUSTOM_START + 99,
1648 EL_CUSTOM_START + 100,
1649 EL_CUSTOM_START + 101,
1650 EL_CUSTOM_START + 102,
1651 EL_CUSTOM_START + 103,
1653 EL_CUSTOM_START + 104,
1654 EL_CUSTOM_START + 105,
1655 EL_CUSTOM_START + 106,
1656 EL_CUSTOM_START + 107,
1658 EL_CUSTOM_START + 108,
1659 EL_CUSTOM_START + 109,
1660 EL_CUSTOM_START + 110,
1661 EL_CUSTOM_START + 111,
1663 EL_CUSTOM_START + 112,
1664 EL_CUSTOM_START + 113,
1665 EL_CUSTOM_START + 114,
1666 EL_CUSTOM_START + 115,
1668 EL_CUSTOM_START + 116,
1669 EL_CUSTOM_START + 117,
1670 EL_CUSTOM_START + 118,
1671 EL_CUSTOM_START + 119,
1673 EL_CUSTOM_START + 120,
1674 EL_CUSTOM_START + 121,
1675 EL_CUSTOM_START + 122,
1676 EL_CUSTOM_START + 123,
1678 EL_CUSTOM_START + 124,
1679 EL_CUSTOM_START + 125,
1680 EL_CUSTOM_START + 126,
1681 EL_CUSTOM_START + 127
1683 static int num_editor_el_custom = SIZEOF_ARRAY_INT(editor_el_custom);
1685 static int *editor_elements = NULL; /* dynamically allocated */
1686 static int num_editor_elements = 0; /* dynamically determined */
1690 boolean *setup_value;
1692 int *element_list_size;
1694 boolean last_setup_value;
1696 editor_elements_info[] =
1698 { &setup.editor.el_boulderdash, editor_el_boulderdash,
1699 &num_editor_el_boulderdash },
1700 { &setup.editor.el_emerald_mine, editor_el_emerald_mine,
1701 &num_editor_el_emerald_mine },
1702 { &setup.editor.el_more, editor_el_more,
1703 &num_editor_el_more },
1704 { &setup.editor.el_sokoban, editor_el_sokoban,
1705 &num_editor_el_sokoban },
1706 { &setup.editor.el_supaplex, editor_el_supaplex,
1707 &num_editor_el_supaplex },
1708 { &setup.editor.el_diamond_caves, editor_el_diamond_caves,
1709 &num_editor_el_diamond_caves },
1710 { &setup.editor.el_dx_boulderdash, editor_el_dx_boulderdash,
1711 &num_editor_el_dx_boulderdash },
1712 { &setup.editor.el_chars, editor_el_chars,
1713 &num_editor_el_chars },
1714 { &setup.editor.el_custom, editor_el_custom,
1715 &num_editor_el_custom },
1722 -----------------------------------------------------------------------------
1724 -----------------------------------------------------------------------------
1727 static void ReinitializeElementList()
1732 if (editor_elements != NULL)
1733 free(editor_elements);
1735 num_editor_elements = 0;
1737 /* determine size of element list */
1738 for (i=0; editor_elements_info[i].setup_value != NULL; i++)
1739 if (*editor_elements_info[i].setup_value)
1740 num_editor_elements += *editor_elements_info[i].element_list_size;
1742 if (num_editor_elements < ED_NUM_ELEMENTLIST_BUTTONS)
1744 /* workaround: offer at least as many elements as element buttons exist */
1745 int list_nr = 1; /* see above: editor_elements_info for Emerald Mine */
1747 *editor_elements_info[list_nr].setup_value = TRUE;
1748 num_editor_elements += *editor_elements_info[list_nr].element_list_size;
1751 editor_elements = checked_malloc(num_editor_elements * sizeof(int));
1753 /* fill element list */
1754 for (i=0; editor_elements_info[i].setup_value != NULL; i++)
1755 if (*editor_elements_info[i].setup_value)
1756 for (j=0; j<*editor_elements_info[i].element_list_size; j++)
1757 editor_elements[pos++] = editor_elements_info[i].element_list[j];
1760 static void ReinitializeElementListButtons()
1762 static boolean initialization_needed = TRUE;
1765 if (!initialization_needed) /* check if editor element setup has changed */
1766 for (i=0; editor_elements_info[i].setup_value != NULL; i++)
1767 if (editor_elements_info[i].last_setup_value !=
1768 *editor_elements_info[i].setup_value)
1769 initialization_needed = TRUE;
1771 if (!initialization_needed)
1774 FreeLevelEditorGadgets();
1775 CreateLevelEditorGadgets();
1777 /* store current setup values for next invocation of this function */
1778 for (i=0; editor_elements_info[i].setup_value != NULL; i++)
1779 editor_elements_info[i].last_setup_value =
1780 *editor_elements_info[i].setup_value;
1782 initialization_needed = FALSE;
1785 static int getCounterGadgetWidth()
1787 return (DXSIZE + getFontWidth(FONT_INPUT_1) - 2 * ED_GADGET_DISTANCE);
1790 static int getMaxInfoTextLength()
1792 return (SXSIZE / getFontWidth(FONT_TEXT_2));
1795 static char *getElementInfoText(int element)
1797 char *info_text = NULL;
1799 if (element < NUM_FILE_ELEMENTS)
1801 if (element_info[element].custom_description != NULL)
1802 info_text = element_info[element].custom_description;
1803 else if (element_info[element].editor_description != NULL)
1804 info_text = element_info[element].editor_description;
1807 if (info_text == NULL)
1809 info_text = "unknown";
1811 Error(ERR_WARN, "no element description for element %d", element);
1817 static void ScrollMiniLevel(int from_x, int from_y, int scroll)
1820 int dx = (scroll == ED_SCROLL_LEFT ? -1 : scroll == ED_SCROLL_RIGHT ? 1 : 0);
1821 int dy = (scroll == ED_SCROLL_UP ? -1 : scroll == ED_SCROLL_DOWN ? 1 : 0);
1823 BlitBitmap(drawto, drawto,
1824 SX + (dx == -1 ? MINI_TILEX : 0),
1825 SY + (dy == -1 ? MINI_TILEY : 0),
1826 (ed_fieldx * MINI_TILEX) - (dx != 0 ? MINI_TILEX : 0),
1827 (ed_fieldy * MINI_TILEY) - (dy != 0 ? MINI_TILEY : 0),
1828 SX + (dx == +1 ? MINI_TILEX : 0),
1829 SY + (dy == +1 ? MINI_TILEY : 0));
1832 x = (dx == 1 ? 0 : ed_fieldx - 1);
1833 for(y=0; y<ed_fieldy; y++)
1834 DrawMiniElementOrWall(x, y, from_x, from_y);
1838 y = (dy == 1 ? 0 : ed_fieldy - 1);
1839 for(x=0; x<ed_fieldx; x++)
1840 DrawMiniElementOrWall(x, y, from_x, from_y);
1843 redraw_mask |= REDRAW_FIELD;
1847 static void CreateControlButtons()
1849 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
1850 struct GadgetInfo *gi;
1851 unsigned long event_mask;
1854 /* create toolbox buttons */
1855 for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
1859 int gd_xoffset, gd_yoffset;
1860 int gd_x1, gd_x2, gd_y1, gd_y2;
1862 int radio_button_nr;
1865 if (id == GADGET_ID_SINGLE_ITEMS ||
1866 id == GADGET_ID_CONNECTED_ITEMS ||
1867 id == GADGET_ID_LINE ||
1868 id == GADGET_ID_ARC ||
1869 id == GADGET_ID_TEXT ||
1870 id == GADGET_ID_RECTANGLE ||
1871 id == GADGET_ID_FILLED_BOX ||
1872 id == GADGET_ID_FLOOD_FILL ||
1873 id == GADGET_ID_GRAB_BRUSH ||
1874 id == GADGET_ID_PICK_ELEMENT)
1876 button_type = GD_TYPE_RADIO_BUTTON;
1877 radio_button_nr = RADIO_NR_DRAWING_TOOLBOX;
1878 checked = (id == drawing_function ? TRUE : FALSE);
1879 event_mask = GD_EVENT_PRESSED;
1883 button_type = GD_TYPE_NORMAL_BUTTON;
1884 radio_button_nr = RADIO_NR_NONE;
1887 if (id == GADGET_ID_WRAP_LEFT ||
1888 id == GADGET_ID_WRAP_RIGHT ||
1889 id == GADGET_ID_WRAP_UP ||
1890 id == GADGET_ID_WRAP_DOWN)
1891 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
1893 event_mask = GD_EVENT_RELEASED;
1896 if (id < ED_NUM_CTRL1_BUTTONS)
1898 int x = i % ED_CTRL1_BUTTONS_HORIZ;
1899 int y = i / ED_CTRL1_BUTTONS_HORIZ;
1901 gd_xoffset = ED_CTRL1_BUTTONS_XPOS + x * ED_CTRL1_BUTTON_XSIZE;
1902 gd_yoffset = ED_CTRL1_BUTTONS_YPOS + y * ED_CTRL1_BUTTON_YSIZE;
1903 width = ED_CTRL1_BUTTON_XSIZE;
1904 height = ED_CTRL1_BUTTON_YSIZE;
1908 int x = (i - ED_NUM_CTRL1_BUTTONS) % ED_CTRL2_BUTTONS_HORIZ;
1909 int y = (i - ED_NUM_CTRL1_BUTTONS) / ED_CTRL2_BUTTONS_HORIZ;
1911 gd_xoffset = ED_CTRL2_BUTTONS_XPOS + x * ED_CTRL2_BUTTON_XSIZE;
1912 gd_yoffset = ED_CTRL2_BUTTONS_YPOS + y * ED_CTRL2_BUTTON_YSIZE;
1913 width = ED_CTRL2_BUTTON_XSIZE;
1914 height = ED_CTRL2_BUTTON_YSIZE;
1917 gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
1918 gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
1919 gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL_BUTTONS_GFX_YPOS + gd_yoffset;
1920 gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
1922 gi = CreateGadget(GDI_CUSTOM_ID, id,
1923 GDI_CUSTOM_TYPE_ID, i,
1924 GDI_INFO_TEXT, control_info[i].text,
1925 GDI_X, EX + gd_xoffset,
1926 GDI_Y, EY + gd_yoffset,
1929 GDI_TYPE, button_type,
1930 GDI_STATE, GD_BUTTON_UNPRESSED,
1931 GDI_RADIO_NR, radio_button_nr,
1932 GDI_CHECKED, checked,
1933 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
1934 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
1935 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
1936 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
1937 GDI_EVENT_MASK, event_mask,
1938 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
1939 GDI_CALLBACK_ACTION, HandleControlButtons,
1943 Error(ERR_EXIT, "cannot create gadget");
1945 level_editor_gadget[id] = gi;
1948 /* create buttons for scrolling of drawing area and element list */
1949 for (i=0; i<ED_NUM_SCROLLBUTTONS; i++)
1951 int id = scrollbutton_info[i].gadget_id;
1952 int x, y, width, height;
1953 int gd_x1, gd_x2, gd_y1, gd_y2;
1955 x = scrollbutton_info[i].x;
1956 y = scrollbutton_info[i].y;
1958 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
1960 if (id == GADGET_ID_SCROLL_LIST_UP ||
1961 id == GADGET_ID_SCROLL_LIST_DOWN)
1965 width = ED_SCROLLBUTTON2_XSIZE;
1966 height = ED_SCROLLBUTTON2_YSIZE;
1967 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].xpos;
1968 gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].ypos;
1969 gd_x2 = gd_x1 - ED_SCROLLBUTTON2_XSIZE;
1976 width = ED_SCROLLBUTTON_XSIZE;
1977 height = ED_SCROLLBUTTON_YSIZE;
1978 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].xpos;
1979 gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].ypos;
1980 gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
1984 gi = CreateGadget(GDI_CUSTOM_ID, id,
1985 GDI_CUSTOM_TYPE_ID, i,
1986 GDI_INFO_TEXT, scrollbutton_info[i].infotext,
1991 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
1992 GDI_STATE, GD_BUTTON_UNPRESSED,
1993 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
1994 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
1995 GDI_EVENT_MASK, event_mask,
1996 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
1997 GDI_CALLBACK_ACTION, HandleControlButtons,
2001 Error(ERR_EXIT, "cannot create gadget");
2003 level_editor_gadget[id] = gi;
2006 /* create buttons for element list */
2007 for (i=0; i<ED_NUM_ELEMENTLIST_BUTTONS; i++)
2009 Bitmap *deco_bitmap;
2010 int deco_x, deco_y, deco_xpos, deco_ypos;
2011 int gd_xoffset, gd_yoffset;
2012 int gd_x1, gd_x2, gd_y;
2013 int x = i % ED_ELEMENTLIST_BUTTONS_HORIZ;
2014 int y = i / ED_ELEMENTLIST_BUTTONS_HORIZ;
2015 int id = GADGET_ID_ELEMENTLIST_FIRST + i;
2016 int element = editor_elements[i];
2018 event_mask = GD_EVENT_RELEASED;
2020 gd_xoffset = ED_ELEMENTLIST_XPOS + x * ED_ELEMENTLIST_XSIZE;
2021 gd_yoffset = ED_ELEMENTLIST_YPOS + y * ED_ELEMENTLIST_YSIZE;
2023 gd_x1 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS + ED_ELEMENTLIST_XSIZE;
2024 gd_x2 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS;
2025 gd_y = DOOR_GFX_PAGEY1 + ED_ELEMENTLIST_YPOS;
2027 getMiniGraphicSource(el2edimg(element), &deco_bitmap, &deco_x, &deco_y);
2028 deco_xpos = (ED_ELEMENTLIST_XSIZE - MINI_TILEX) / 2;
2029 deco_ypos = (ED_ELEMENTLIST_YSIZE - MINI_TILEY) / 2;
2031 gi = CreateGadget(GDI_CUSTOM_ID, id,
2032 GDI_CUSTOM_TYPE_ID, i,
2033 GDI_INFO_TEXT, getElementInfoText(element),
2034 GDI_X, DX + gd_xoffset,
2035 GDI_Y, DY + gd_yoffset,
2036 GDI_WIDTH, ED_ELEMENTLIST_XSIZE,
2037 GDI_HEIGHT, ED_ELEMENTLIST_YSIZE,
2038 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
2039 GDI_STATE, GD_BUTTON_UNPRESSED,
2040 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
2041 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
2042 GDI_DECORATION_DESIGN, deco_bitmap, deco_x, deco_y,
2043 GDI_DECORATION_POSITION, deco_xpos, deco_ypos,
2044 GDI_DECORATION_SIZE, MINI_TILEX, MINI_TILEY,
2045 GDI_DECORATION_SHIFTING, 1, 1,
2046 GDI_EVENT_MASK, event_mask,
2047 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2048 GDI_CALLBACK_ACTION, HandleControlButtons,
2052 Error(ERR_EXIT, "cannot create gadget");
2054 level_editor_gadget[id] = gi;
2058 static void CreateCounterButtons()
2060 int max_infotext_len = getMaxInfoTextLength();
2063 for (i=0; i<ED_NUM_COUNTERBUTTONS; i++)
2066 int xpos = SX + counterbutton_info[i].x; /* xpos of down count button */
2067 int ypos = SY + counterbutton_info[i].y;
2071 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
2072 struct GadgetInfo *gi;
2074 counterbutton_info[i].gadget_id_down :
2075 counterbutton_info[i].gadget_id_up);
2077 int gd_x, gd_x1, gd_x2, gd_y;
2079 unsigned long event_mask;
2080 char infotext[max_infotext_len + 1];
2082 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
2084 if (i == ED_COUNTER_ID_SELECT_LEVEL)
2087 ED_SCROLLBUTTON_ID_AREA_LEFT :
2088 ED_SCROLLBUTTON_ID_AREA_RIGHT);
2090 event_mask |= GD_EVENT_RELEASED;
2093 xpos += 2 * ED_GADGET_DISTANCE;
2094 ypos += ED_GADGET_DISTANCE;
2096 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[sid].xpos;
2097 gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
2098 gd_y = DOOR_GFX_PAGEY1 + scrollbutton_info[sid].ypos;
2099 x_size = ED_SCROLLBUTTON_XSIZE;
2100 y_size = ED_SCROLLBUTTON_YSIZE;
2104 gd_xoffset = (j == 0 ? ED_BUTTON_MINUS_XPOS : ED_BUTTON_PLUS_XPOS);
2105 gd_x1 = DOOR_GFX_PAGEX4 + gd_xoffset;
2106 gd_x2 = DOOR_GFX_PAGEX3 + gd_xoffset;
2107 gd_y = DOOR_GFX_PAGEY1 + ED_BUTTON_COUNT_YPOS;
2108 x_size = ED_BUTTON_COUNT_XSIZE;
2109 y_size = ED_BUTTON_COUNT_YSIZE;
2112 sprintf(infotext, "%s counter value by 1, 5 or 10",
2113 (j == 0 ? "decrease" : "increase"));
2115 gi = CreateGadget(GDI_CUSTOM_ID, id,
2116 GDI_CUSTOM_TYPE_ID, i,
2117 GDI_INFO_TEXT, infotext,
2122 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
2123 GDI_STATE, GD_BUTTON_UNPRESSED,
2124 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
2125 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
2126 GDI_EVENT_MASK, event_mask,
2127 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2128 GDI_CALLBACK_ACTION, HandleCounterButtons,
2132 Error(ERR_EXIT, "cannot create gadget");
2134 level_editor_gadget[id] = gi;
2135 xpos += gi->width + ED_GADGET_DISTANCE; /* xpos of text count button */
2139 int font_type = FONT_INPUT_1;
2140 int font_type_active = FONT_INPUT_1_ACTIVE;
2141 int gd_width = ED_WIN_COUNT_XSIZE;
2143 id = counterbutton_info[i].gadget_id_text;
2144 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
2146 if (i == ED_COUNTER_ID_SELECT_LEVEL)
2148 font_type = FONT_LEVEL_NUMBER;
2149 font_type_active = FONT_LEVEL_NUMBER;
2151 xpos += 2 * ED_GADGET_DISTANCE;
2152 ypos -= ED_GADGET_DISTANCE;
2154 gd_x = DOOR_GFX_PAGEX6 + ED_WIN_COUNT2_XPOS;
2155 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT2_YPOS;
2156 gd_width = ED_WIN_COUNT2_XSIZE;
2160 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
2161 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
2164 gi = CreateGadget(GDI_CUSTOM_ID, id,
2165 GDI_CUSTOM_TYPE_ID, i,
2166 GDI_INFO_TEXT, "enter counter value",
2169 GDI_TYPE, GD_TYPE_TEXTINPUT_NUMERIC,
2170 GDI_NUMBER_VALUE, 0,
2171 GDI_NUMBER_MIN, counterbutton_info[i].min_value,
2172 GDI_NUMBER_MAX, counterbutton_info[i].max_value,
2174 GDI_TEXT_FONT, font_type,
2175 GDI_TEXT_FONT_ACTIVE, font_type_active,
2176 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
2177 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
2178 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
2179 GDI_DESIGN_WIDTH, gd_width,
2180 GDI_EVENT_MASK, event_mask,
2181 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2182 GDI_CALLBACK_ACTION, HandleCounterButtons,
2186 Error(ERR_EXIT, "cannot create gadget");
2188 level_editor_gadget[id] = gi;
2189 xpos += gi->width + ED_GADGET_DISTANCE; /* xpos of up count button */
2195 static void CreateDrawingAreas()
2197 struct GadgetInfo *gi;
2198 unsigned long event_mask;
2203 GD_EVENT_PRESSED | GD_EVENT_RELEASED | GD_EVENT_MOVING |
2204 GD_EVENT_OFF_BORDERS;
2206 /* one for the level drawing area ... */
2207 id = GADGET_ID_DRAWING_LEVEL;
2208 gi = CreateGadget(GDI_CUSTOM_ID, id,
2211 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2212 GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
2213 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2214 GDI_EVENT_MASK, event_mask,
2215 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2216 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2220 Error(ERR_EXIT, "cannot create gadget");
2222 level_editor_gadget[id] = gi;
2224 /* ... up to eight areas for element content ... */
2225 for (i=0; i<MAX_ELEMENT_CONTENTS; i++)
2227 int gx = SX + ED_AREA_ELEM_CONTENT_XPOS + 5 * (i % 4) * MINI_TILEX;
2228 int gy = SX + ED_AREA_ELEM_CONTENT_YPOS + 6 * (i / 4) * MINI_TILEY;
2230 id = GADGET_ID_ELEM_CONTENT_0 + i;
2231 gi = CreateGadget(GDI_CUSTOM_ID, id,
2232 GDI_CUSTOM_TYPE_ID, i,
2235 GDI_WIDTH, 3 * MINI_TILEX,
2236 GDI_HEIGHT, 3 * MINI_TILEY,
2237 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2238 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2239 GDI_EVENT_MASK, event_mask,
2240 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2241 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2245 Error(ERR_EXIT, "cannot create gadget");
2247 level_editor_gadget[id] = gi;
2250 /* ... one for the amoeba content ... */
2251 id = GADGET_ID_AMOEBA_CONTENT;
2252 gi = CreateGadget(GDI_CUSTOM_ID, id,
2253 GDI_X, SX + ED_AREA_ELEM_CONTENT_XPOS,
2254 GDI_Y, SY + ED_AREA_ELEM_CONTENT_YPOS,
2255 GDI_WIDTH, MINI_TILEX,
2256 GDI_HEIGHT, MINI_TILEY,
2257 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2258 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2259 GDI_EVENT_MASK, event_mask,
2260 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2261 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2265 Error(ERR_EXIT, "cannot create gadget");
2267 level_editor_gadget[id] = gi;
2269 /* ... one for each custom element change target element ... */
2270 id = GADGET_ID_CUSTOM_CHANGED;
2271 gi = CreateGadget(GDI_CUSTOM_ID, id,
2272 GDI_X, SX + ED_AREA_ELEM_CONTENT2_XPOS,
2273 GDI_Y, SY + ED_AREA_ELEM_CONTENT2_YPOS,
2274 GDI_WIDTH, MINI_TILEX,
2275 GDI_HEIGHT, MINI_TILEY,
2276 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2277 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2278 GDI_EVENT_MASK, event_mask,
2279 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2280 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2284 Error(ERR_EXIT, "cannot create gadget");
2286 level_editor_gadget[id] = gi;
2288 /* ... and one for random placement background restrictions */
2290 id = GADGET_ID_RANDOM_BACKGROUND;
2291 gi = CreateGadget(GDI_CUSTOM_ID, id,
2292 GDI_X, SX + ED_AREA_RANDOM_BACKGROUND_XPOS,
2293 GDI_Y, SY + ED_AREA_RANDOM_BACKGROUND_YPOS,
2294 GDI_WIDTH, MINI_TILEX,
2295 GDI_HEIGHT, MINI_TILEY,
2296 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2297 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2298 GDI_EVENT_MASK, event_mask,
2299 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2300 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2304 Error(ERR_EXIT, "cannot create gadget");
2306 level_editor_gadget[id] = gi;
2309 static void CreateTextInputGadgets()
2311 int max_infotext_len = getMaxInfoTextLength();
2314 for (i=0; i<ED_NUM_TEXTINPUT; i++)
2316 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
2318 struct GadgetInfo *gi;
2319 unsigned long event_mask;
2320 char infotext[MAX_OUTPUT_LINESIZE + 1];
2321 int id = textinput_info[i].gadget_id;
2323 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
2325 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
2326 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
2328 sprintf(infotext, "Enter %s", textinput_info[i].infotext);
2329 infotext[max_infotext_len] = '\0';
2331 gi = CreateGadget(GDI_CUSTOM_ID, id,
2332 GDI_CUSTOM_TYPE_ID, i,
2333 GDI_INFO_TEXT, infotext,
2334 GDI_X, SX + textinput_info[i].x,
2335 GDI_Y, SY + textinput_info[i].y,
2336 GDI_TYPE, GD_TYPE_TEXTINPUT_ALPHANUMERIC,
2337 GDI_TEXT_VALUE, textinput_info[i].value,
2338 GDI_TEXT_SIZE, textinput_info[i].size,
2339 GDI_TEXT_FONT, FONT_INPUT_1,
2340 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
2341 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
2342 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
2343 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
2344 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
2345 GDI_EVENT_MASK, event_mask,
2346 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2347 GDI_CALLBACK_ACTION, HandleTextInputGadgets,
2351 Error(ERR_EXIT, "cannot create gadget");
2353 level_editor_gadget[id] = gi;
2357 static void CreateSelectboxGadgets()
2359 int max_infotext_len = getMaxInfoTextLength();
2362 for (i=0; i<ED_NUM_SELECTBOX; i++)
2364 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
2366 struct GadgetInfo *gi;
2367 unsigned long event_mask;
2368 char infotext[MAX_OUTPUT_LINESIZE + 1];
2369 int id = selectbox_info[i].gadget_id;
2371 event_mask = GD_EVENT_RELEASED |
2372 GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
2374 gd_x = DOOR_GFX_PAGEX4 + ED_SELECTBOX_XPOS;
2375 gd_y = DOOR_GFX_PAGEY1 + ED_SELECTBOX_YPOS;
2377 sprintf(infotext, "Select %s", selectbox_info[i].infotext);
2378 infotext[max_infotext_len] = '\0';
2380 gi = CreateGadget(GDI_CUSTOM_ID, id,
2381 GDI_CUSTOM_TYPE_ID, i,
2382 GDI_INFO_TEXT, infotext,
2383 GDI_X, SX + selectbox_info[i].x,
2384 GDI_Y, SY + selectbox_info[i].y,
2385 GDI_TYPE, GD_TYPE_SELECTBOX,
2386 GDI_SELECTBOX_OPTIONS, selectbox_info[i].options,
2387 GDI_SELECTBOX_INDEX, selectbox_info[i].index,
2388 GDI_TEXT_SIZE, selectbox_info[i].size,
2389 GDI_TEXT_FONT, FONT_INPUT_1,
2390 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
2391 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
2392 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
2393 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
2394 GDI_BORDER_SIZE_SELECTBUTTON, getFontWidth(FONT_INPUT_1),
2395 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
2396 GDI_EVENT_MASK, event_mask,
2397 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2398 GDI_CALLBACK_ACTION, HandleSelectboxGadgets,
2402 Error(ERR_EXIT, "cannot create gadget");
2404 level_editor_gadget[id] = gi;
2408 static void CreateTextbuttonGadgets()
2410 int max_infotext_len = getMaxInfoTextLength();
2413 for (i=0; i<ED_NUM_TEXTBUTTON; i++)
2415 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
2416 int gd_x1, gd_x2, gd_y1, gd_y2;
2417 struct GadgetInfo *gi;
2418 unsigned long event_mask;
2419 char infotext[MAX_OUTPUT_LINESIZE + 1];
2420 int id = textbutton_info[i].gadget_id;
2422 event_mask = GD_EVENT_RELEASED;
2424 gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_XPOS;
2425 gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_XPOS;
2426 gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_YPOS;
2427 gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_INACTIVE_YPOS;
2429 sprintf(infotext, "%s", textbutton_info[i].infotext);
2430 infotext[max_infotext_len] = '\0';
2432 gi = CreateGadget(GDI_CUSTOM_ID, id,
2433 GDI_CUSTOM_TYPE_ID, i,
2434 GDI_INFO_TEXT, infotext,
2435 GDI_X, SX + textbutton_info[i].x,
2436 GDI_Y, SY + textbutton_info[i].y,
2437 GDI_TYPE, GD_TYPE_TEXT_BUTTON,
2438 GDI_TEXT_VALUE, textbutton_info[i].value,
2439 GDI_TEXT_SIZE, textbutton_info[i].size,
2440 GDI_TEXT_FONT, FONT_INPUT_2_ACTIVE,
2441 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_2,
2442 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
2443 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
2444 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
2445 GDI_BORDER_SIZE, ED_BORDER2_SIZE, ED_BORDER_SIZE,
2446 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
2447 GDI_DECORATION_SHIFTING, 1, 1,
2448 GDI_EVENT_MASK, event_mask,
2449 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2450 GDI_CALLBACK_ACTION, HandleTextbuttonGadgets,
2454 Error(ERR_EXIT, "cannot create gadget");
2456 level_editor_gadget[id] = gi;
2460 static void CreateScrollbarGadgets()
2464 for (i=0; i<ED_NUM_SCROLLBARS; i++)
2466 int id = scrollbar_info[i].gadget_id;
2467 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
2468 int gd_x1, gd_x2, gd_y1, gd_y2;
2469 struct GadgetInfo *gi;
2470 int items_max, items_visible, item_position;
2471 unsigned long event_mask;
2473 if (i == ED_SCROLLBAR_ID_LIST_VERTICAL)
2475 items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
2476 items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
2479 else /* drawing area scrollbars */
2481 if (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL)
2483 items_max = MAX(lev_fieldx + 2, ed_fieldx);
2484 items_visible = ed_fieldx;
2489 items_max = MAX(lev_fieldy + 2, ed_fieldy);
2490 items_visible = ed_fieldy;
2495 event_mask = GD_EVENT_MOVING | GD_EVENT_OFF_BORDERS;
2497 gd_x1 = DOOR_GFX_PAGEX8 + scrollbar_info[i].xpos;
2498 gd_x2 = (gd_x1 - (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL ?
2499 scrollbar_info[i].height : scrollbar_info[i].width));
2500 gd_y1 = DOOR_GFX_PAGEY1 + scrollbar_info[i].ypos;
2501 gd_y2 = DOOR_GFX_PAGEY1 + scrollbar_info[i].ypos;
2503 gi = CreateGadget(GDI_CUSTOM_ID, id,
2504 GDI_CUSTOM_TYPE_ID, i,
2505 GDI_INFO_TEXT, scrollbar_info[i].infotext,
2506 GDI_X, scrollbar_info[i].x,
2507 GDI_Y, scrollbar_info[i].y,
2508 GDI_WIDTH, scrollbar_info[i].width,
2509 GDI_HEIGHT, scrollbar_info[i].height,
2510 GDI_TYPE, scrollbar_info[i].type,
2511 GDI_SCROLLBAR_ITEMS_MAX, items_max,
2512 GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
2513 GDI_SCROLLBAR_ITEM_POSITION, item_position,
2514 GDI_STATE, GD_BUTTON_UNPRESSED,
2515 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
2516 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
2517 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
2518 GDI_EVENT_MASK, event_mask,
2519 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2520 GDI_CALLBACK_ACTION, HandleControlButtons,
2524 Error(ERR_EXIT, "cannot create gadget");
2526 level_editor_gadget[id] = gi;
2530 static void CreateCheckbuttonGadgets()
2532 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
2533 struct GadgetInfo *gi;
2534 unsigned long event_mask;
2535 int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
2539 event_mask = GD_EVENT_PRESSED;
2541 gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
2542 gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
2543 gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
2544 gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
2545 gd_y = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS;
2547 for (i=0; i<ED_NUM_RADIOBUTTONS; i++)
2549 int id = radiobutton_info[i].gadget_id;
2552 (*radiobutton_info[i].value == radiobutton_info[i].checked_value);
2554 gi = CreateGadget(GDI_CUSTOM_ID, id,
2555 GDI_CUSTOM_TYPE_ID, i,
2556 GDI_INFO_TEXT, radiobutton_info[i].infotext,
2557 GDI_X, SX + radiobutton_info[i].x,
2558 GDI_Y, SY + radiobutton_info[i].y,
2559 GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
2560 GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
2561 GDI_TYPE, GD_TYPE_RADIO_BUTTON,
2562 GDI_RADIO_NR, radiobutton_info[i].radio_button_nr,
2563 GDI_CHECKED, checked,
2564 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
2565 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
2566 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
2567 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
2568 GDI_EVENT_MASK, event_mask,
2569 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2570 GDI_CALLBACK_ACTION, HandleRadiobuttons,
2574 Error(ERR_EXIT, "cannot create gadget");
2576 level_editor_gadget[id] = gi;
2579 for (i=0; i<ED_NUM_CHECKBUTTONS; i++)
2581 int id = checkbutton_info[i].gadget_id;
2583 if (id == GADGET_ID_STICK_ELEMENT)
2584 gd_y = DOOR_GFX_PAGEY1 + ED_STICKYBUTTON_YPOS;
2586 gd_y = DOOR_GFX_PAGEY1 + ED_CHECKBUTTON_YPOS;
2588 gi = CreateGadget(GDI_CUSTOM_ID, id,
2589 GDI_CUSTOM_TYPE_ID, i,
2590 GDI_INFO_TEXT, checkbutton_info[i].infotext,
2591 GDI_X, SX + checkbutton_info[i].x,
2592 GDI_Y, SY + checkbutton_info[i].y,
2593 GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
2594 GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
2595 GDI_TYPE, GD_TYPE_CHECK_BUTTON,
2596 GDI_CHECKED, *checkbutton_info[i].value,
2597 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
2598 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
2599 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
2600 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
2601 GDI_EVENT_MASK, event_mask,
2602 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2603 GDI_CALLBACK_ACTION, HandleCheckbuttons,
2607 Error(ERR_EXIT, "cannot create gadget");
2609 level_editor_gadget[id] = gi;
2613 void CreateLevelEditorGadgets()
2615 int old_game_status = game_status;
2617 /* setting 'game_status' is needed to get the right fonts for the editor */
2618 game_status = LEVELED;
2620 ReinitializeElementList();
2622 CreateControlButtons();
2623 CreateCounterButtons();
2624 CreateDrawingAreas();
2625 CreateTextInputGadgets();
2626 CreateSelectboxGadgets();
2627 CreateTextbuttonGadgets();
2628 CreateScrollbarGadgets();
2629 CreateCheckbuttonGadgets();
2631 game_status = old_game_status;
2634 void FreeLevelEditorGadgets()
2638 for (i=0; i<NUM_EDITOR_GADGETS; i++)
2639 FreeGadget(level_editor_gadget[i]);
2642 static void MapCounterButtons(int id)
2644 MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_down]);
2645 MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_text]);
2646 MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_up]);
2649 static void MapControlButtons()
2654 /* map toolbox buttons */
2655 for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
2656 MapGadget(level_editor_gadget[i]);
2658 /* map buttons to select elements */
2659 for (i=0; i<ED_NUM_ELEMENTLIST_BUTTONS; i++)
2660 MapGadget(level_editor_gadget[GADGET_ID_ELEMENTLIST_FIRST + i]);
2661 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL]);
2662 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_UP]);
2663 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_DOWN]);
2665 /* map buttons to select level */
2666 counter_id = ED_COUNTER_ID_SELECT_LEVEL;
2667 ModifyEditorCounterLimits(counter_id,
2668 leveldir_current->first_level,
2669 leveldir_current->last_level);
2670 ModifyEditorCounter(counter_id, *counterbutton_info[counter_id].value);
2671 MapCounterButtons(counter_id);
2674 static void MapDrawingArea(int id)
2676 MapGadget(level_editor_gadget[id]);
2679 static void MapTextInputGadget(int id)
2681 MapGadget(level_editor_gadget[textinput_info[id].gadget_id]);
2684 static void MapSelectboxGadget(int id)
2686 MapGadget(level_editor_gadget[selectbox_info[id].gadget_id]);
2689 static void MapTextbuttonGadget(int id)
2691 MapGadget(level_editor_gadget[textbutton_info[id].gadget_id]);
2694 static void MapRadiobuttonGadget(int id)
2696 MapGadget(level_editor_gadget[radiobutton_info[id].gadget_id]);
2699 static void MapCheckbuttonGadget(int id)
2701 MapGadget(level_editor_gadget[checkbutton_info[id].gadget_id]);
2704 static void MapMainDrawingArea()
2706 boolean no_horizontal_scrollbar = (lev_fieldx + 2 <= ed_fieldx);
2707 boolean no_vertical_scrollbar = (lev_fieldy + 2 <= ed_fieldy);
2710 for (i=ED_SCROLLBUTTON_ID_AREA_FIRST; i<=ED_SCROLLBUTTON_ID_AREA_LAST; i++)
2712 if (((i == ED_SCROLLBUTTON_ID_AREA_LEFT ||
2713 i == ED_SCROLLBUTTON_ID_AREA_RIGHT) &&
2714 no_horizontal_scrollbar) ||
2715 ((i == ED_SCROLLBUTTON_ID_AREA_UP ||
2716 i == ED_SCROLLBUTTON_ID_AREA_DOWN) &&
2717 no_vertical_scrollbar))
2720 MapGadget(level_editor_gadget[scrollbutton_info[i].gadget_id]);
2723 for (i=ED_SCROLLBAR_ID_AREA_FIRST; i<=ED_SCROLLBAR_ID_AREA_LAST; i++)
2725 if ((i == ED_SCROLLBAR_ID_AREA_HORIZONTAL && no_horizontal_scrollbar) ||
2726 (i == ED_SCROLLBAR_ID_AREA_VERTICAL && no_vertical_scrollbar))
2729 MapGadget(level_editor_gadget[scrollbar_info[i].gadget_id]);
2732 MapDrawingArea(GADGET_ID_DRAWING_LEVEL);
2735 static void UnmapDrawingArea(int id)
2737 UnmapGadget(level_editor_gadget[id]);
2740 void UnmapLevelEditorWindowGadgets()
2744 for (i=0; i<NUM_EDITOR_GADGETS; i++)
2745 if (level_editor_gadget[i]->x < SX + SXSIZE)
2746 UnmapGadget(level_editor_gadget[i]);
2749 void UnmapLevelEditorGadgets()
2753 for (i=0; i<NUM_EDITOR_GADGETS; i++)
2754 UnmapGadget(level_editor_gadget[i]);
2757 static void ResetUndoBuffer()
2759 undo_buffer_position = -1;
2760 undo_buffer_steps = -1;
2761 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
2764 static void DrawEditModeWindow()
2766 if (edit_mode == ED_MODE_INFO)
2767 DrawLevelInfoWindow();
2768 else if (edit_mode == ED_MODE_PROPERTIES)
2769 DrawPropertiesWindow();
2770 else /* edit_mode == ED_MODE_DRAWING */
2771 DrawDrawingWindow();
2774 static boolean LevelChanged()
2776 boolean level_changed = FALSE;
2779 for(y=0; y<lev_fieldy; y++)
2780 for(x=0; x<lev_fieldx; x++)
2781 if (Feld[x][y] != Ur[x][y])
2782 level_changed = TRUE;
2784 return level_changed;
2787 static boolean LevelContainsPlayer()
2789 boolean player_found = FALSE;
2792 for(y=0; y<lev_fieldy; y++)
2793 for(x=0; x<lev_fieldx; x++)
2794 if (Feld[x][y] == EL_PLAYER_1 ||
2795 Feld[x][y] == EL_SP_MURPHY)
2796 player_found = TRUE;
2798 return player_found;
2801 static void CopyPlayfield(short src[MAX_LEV_FIELDX][MAX_LEV_FIELDY],
2802 short dst[MAX_LEV_FIELDX][MAX_LEV_FIELDY])
2806 for(x=0; x<lev_fieldx; x++)
2807 for(y=0; y<lev_fieldy; y++)
2808 dst[x][y] = src[x][y];
2811 static void CopyCustomElementPropertiesToEditor()
2815 for (i=0; i < NUM_CUSTOM_ELEMENTS; i++)
2817 int element = EL_CUSTOM_START + i;
2818 int properties = Properties1[element];
2820 custom_element_properties[i].indestructible =
2821 ((properties & EP_BIT_INDESTRUCTIBLE) != 0 ? TRUE : FALSE);
2823 custom_element_properties[i].can_fall =
2824 ((properties & EP_BIT_CAN_FALL) != 0 ? TRUE : FALSE);
2826 custom_element_properties[i].can_smash =
2827 ((properties & EP_BIT_CAN_SMASH) != 0 ? TRUE : FALSE);
2829 custom_element_properties[i].pushable =
2830 ((properties & EP_BIT_PUSHABLE) != 0 ? TRUE : FALSE);
2832 custom_element_properties[i].slippery =
2833 ((properties & EP_BIT_SLIPPERY) != 0 ? TRUE : FALSE);
2837 static void CopyCustomElementPropertiesToGame()
2841 for (i=0; i < NUM_CUSTOM_ELEMENTS; i++)
2843 int element = EL_CUSTOM_START + i;
2845 Properties1[element] = EP_BITMASK_DEFAULT;
2847 if (custom_element_properties[i].indestructible)
2848 Properties1[element] |= EP_BIT_INDESTRUCTIBLE;
2850 Properties1[element] &= ~EP_BIT_INDESTRUCTIBLE;
2852 if (custom_element_properties[i].can_fall)
2853 Properties1[element] |= EP_BIT_CAN_FALL;
2855 Properties1[element] &= ~EP_BIT_CAN_FALL;
2857 if (custom_element_properties[i].can_smash)
2858 Properties1[element] |= EP_BIT_CAN_SMASH;
2860 Properties1[element] &= ~EP_BIT_CAN_SMASH;
2862 if (custom_element_properties[i].pushable)
2863 Properties1[element] |= EP_BIT_PUSHABLE;
2865 Properties1[element] &= ~EP_BIT_PUSHABLE;
2867 if (custom_element_properties[i].slippery)
2868 Properties1[element] |= EP_BIT_SLIPPERY;
2870 Properties1[element] &= ~EP_BIT_SLIPPERY;
2876 CloseDoor(DOOR_CLOSE_ALL);
2877 OpenDoor(DOOR_OPEN_2 | DOOR_NO_DELAY);
2879 if (level_editor_test_game)
2881 CopyPlayfield(Ur, Feld);
2882 CopyPlayfield(FieldBackup, Ur);
2884 level_editor_test_game = FALSE;
2888 edit_mode = ED_MODE_DRAWING;
2889 edit_mode_properties = ED_MODE_PROPERTIES_MAIN;
2897 /* copy default editor door content to main double buffer */
2898 BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
2899 DOOR_GFX_PAGEX6, DOOR_GFX_PAGEY1, DXSIZE, DYSIZE, DX, DY);
2901 /* draw mouse button brush elements */
2902 DrawMiniGraphicExt(drawto,
2903 DX + ED_WIN_MB_LEFT_XPOS, DY + ED_WIN_MB_LEFT_YPOS,
2904 el2edimg(new_element1));
2905 DrawMiniGraphicExt(drawto,
2906 DX + ED_WIN_MB_MIDDLE_XPOS, DY + ED_WIN_MB_MIDDLE_YPOS,
2907 el2edimg(new_element2));
2908 DrawMiniGraphicExt(drawto,
2909 DX + ED_WIN_MB_RIGHT_XPOS, DY + ED_WIN_MB_RIGHT_YPOS,
2910 el2edimg(new_element3));
2912 /* draw bigger door */
2913 DrawSpecialEditorDoor();
2915 /* draw new control window */
2916 BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
2917 DOOR_GFX_PAGEX8, 236, EXSIZE, EYSIZE, EX, EY);
2919 redraw_mask |= REDRAW_ALL;
2921 ReinitializeElementListButtons(); /* only needed after setup changes */
2924 MapControlButtons();
2926 /* copy actual editor door content to door double buffer for OpenDoor() */
2927 BlitBitmap(drawto, bitmap_db_door,
2928 DX, DY, DXSIZE, DYSIZE, DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
2930 DrawEditModeWindow();
2932 OpenDoor(DOOR_OPEN_1);
2935 static void AdjustDrawingAreaGadgets()
2937 int ed_xsize = lev_fieldx + 2;
2938 int ed_ysize = lev_fieldy + 2;
2939 int max_ed_fieldx = MAX_ED_FIELDX;
2940 int max_ed_fieldy = MAX_ED_FIELDY;
2941 boolean horizontal_scrollbar_needed;
2942 boolean vertical_scrollbar_needed;
2943 int x, y, width, height;
2944 int xoffset, yoffset;
2946 /* check if we need any scrollbars */
2947 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
2948 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
2950 /* check if we have a smaller editor field because of scrollbars */
2951 if (horizontal_scrollbar_needed)
2952 max_ed_fieldy = MAX_ED_FIELDY - 1;
2953 if (vertical_scrollbar_needed)
2954 max_ed_fieldx = MAX_ED_FIELDX - 1;
2956 /* check again if we now need more scrollbars because of less space */
2957 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
2958 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
2960 /* check if editor field gets even smaller after adding new scrollbars */
2961 if (horizontal_scrollbar_needed)
2962 max_ed_fieldy = MAX_ED_FIELDY - 1;
2963 if (vertical_scrollbar_needed)
2964 max_ed_fieldx = MAX_ED_FIELDX - 1;
2966 ed_fieldx = (ed_xsize < MAX_ED_FIELDX ? ed_xsize : max_ed_fieldx);
2967 ed_fieldy = (ed_ysize < MAX_ED_FIELDY ? ed_ysize : max_ed_fieldy);
2969 ModifyGadget(level_editor_gadget[GADGET_ID_DRAWING_LEVEL],
2970 GDI_WIDTH, ed_fieldx * MINI_TILEX,
2971 GDI_HEIGHT, ed_fieldy * MINI_TILEY,
2972 GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
2975 xoffset = (ed_fieldx == MAX_ED_FIELDX ? ED_SCROLLBUTTON_XSIZE : 0);
2976 yoffset = (ed_fieldy == MAX_ED_FIELDY ? ED_SCROLLBUTTON_YSIZE : 0);
2978 x = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_RIGHT].x + xoffset;
2979 y = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_DOWN].y + yoffset;
2981 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_RIGHT], GDI_X, x, GDI_END);
2982 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_DOWN], GDI_Y, y, GDI_END);
2984 width = scrollbar_info[ED_SCROLLBAR_ID_AREA_HORIZONTAL].width + xoffset;
2985 height = scrollbar_info[ED_SCROLLBAR_ID_AREA_VERTICAL].height + yoffset;
2987 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
2989 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldx,
2991 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
2993 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldy,
2997 static void AdjustLevelScrollPosition()
2999 if (level_xpos < -1)
3001 if (level_xpos > lev_fieldx - ed_fieldx + 1)
3002 level_xpos = lev_fieldx - ed_fieldx + 1;
3003 if (lev_fieldx < ed_fieldx - 2)
3006 if (level_ypos < -1)
3008 if (level_ypos > lev_fieldy - ed_fieldy + 1)
3009 level_ypos = lev_fieldy - ed_fieldy + 1;
3010 if (lev_fieldy < ed_fieldy - 2)
3014 static void AdjustEditorScrollbar(int id)
3016 struct GadgetInfo *gi = level_editor_gadget[id];
3017 int items_max, items_visible, item_position;
3019 if (id == GADGET_ID_SCROLL_HORIZONTAL)
3021 items_max = MAX(lev_fieldx + 2, ed_fieldx);
3022 items_visible = ed_fieldx;
3023 item_position = level_xpos + 1;
3027 items_max = MAX(lev_fieldy + 2, ed_fieldy);
3028 items_visible = ed_fieldy;
3029 item_position = level_ypos + 1;
3032 if (item_position > items_max - items_visible)
3033 item_position = items_max - items_visible;
3035 ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
3036 GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
3039 static void ModifyEditorTextInput(int textinput_id, char *new_text)
3041 int gadget_id = textinput_info[textinput_id].gadget_id;
3042 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
3044 ModifyGadget(gi, GDI_TEXT_VALUE, new_text, GDI_END);
3047 static void ModifyEditorCounter(int counter_id, int new_value)
3049 int *counter_value = counterbutton_info[counter_id].value;
3050 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
3051 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
3053 ModifyGadget(gi, GDI_NUMBER_VALUE, new_value, GDI_END);
3055 if (counter_value != NULL)
3056 *counter_value = gi->text.number_value;
3059 static void ModifyEditorCounterLimits(int counter_id, int min, int max)
3061 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
3062 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
3064 ModifyGadget(gi, GDI_NUMBER_MIN, min, GDI_NUMBER_MAX, max, GDI_END);
3067 static void PickDrawingElement(int button, int element)
3069 if (button < 1 || button > 3)
3074 new_element1 = element;
3075 DrawMiniGraphicExt(drawto,
3076 DX + ED_WIN_MB_LEFT_XPOS, DY + ED_WIN_MB_LEFT_YPOS,
3077 el2edimg(new_element1));
3079 else if (button == 2)
3081 new_element2 = element;
3082 DrawMiniGraphicExt(drawto,
3083 DX + ED_WIN_MB_MIDDLE_XPOS, DY + ED_WIN_MB_MIDDLE_YPOS,
3084 el2edimg(new_element2));
3088 new_element3 = element;
3089 DrawMiniGraphicExt(drawto,
3090 DX + ED_WIN_MB_RIGHT_XPOS, DY + ED_WIN_MB_RIGHT_YPOS,
3091 el2edimg(new_element3));
3094 redraw_mask |= REDRAW_DOOR_1;
3097 static void DrawDrawingWindow()
3099 SetMainBackgroundImage(IMG_UNDEFINED);
3101 UnmapLevelEditorWindowGadgets();
3103 AdjustDrawingAreaGadgets();
3104 AdjustLevelScrollPosition();
3105 AdjustEditorScrollbar(GADGET_ID_SCROLL_HORIZONTAL);
3106 AdjustEditorScrollbar(GADGET_ID_SCROLL_VERTICAL);
3108 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3109 MapMainDrawingArea();
3112 static void DrawElementBorder(int dest_x, int dest_y, int width, int height)
3114 int border_graphic = IMG_EDITOR_ELEMENT_BORDER;
3117 int num_mini_tilex = width / MINI_TILEX + 1;
3118 int num_mini_tiley = width / MINI_TILEY + 1;
3121 getMiniGraphicSource(border_graphic, &src_bitmap, &src_x, &src_y);
3123 for (y=0; y < num_mini_tiley; y++)
3124 for (x=0; x < num_mini_tilex; x++)
3125 BlitBitmap(src_bitmap, drawto, src_x, src_y, MINI_TILEX, MINI_TILEY,
3126 dest_x - MINI_TILEX / 2 + x * MINI_TILEX,
3127 dest_y - MINI_TILEY / 2 + y * MINI_TILEY);
3129 ClearRectangle(drawto, dest_x - 1, dest_y - 1, width + 2, height + 2);
3132 static void DrawRandomPlacementBackgroundArea()
3134 int area_x = ED_AREA_RANDOM_BACKGROUND_XPOS / MINI_TILEX;
3135 int area_y = ED_AREA_RANDOM_BACKGROUND_YPOS / MINI_TILEY;
3136 int area_sx = SX + ED_AREA_RANDOM_BACKGROUND_XPOS;
3137 int area_sy = SY + ED_AREA_RANDOM_BACKGROUND_YPOS;
3139 ElementContent[0][0][0] = random_placement_background_element;
3141 DrawElementBorder(area_sx, area_sy, MINI_TILEX, MINI_TILEY);
3142 DrawMiniElement(area_x, area_y, ElementContent[0][0][0]);
3144 MapDrawingArea(GADGET_ID_RANDOM_BACKGROUND);
3147 static void DrawLevelInfoWindow()
3149 char infotext[MAX_OUTPUT_LINESIZE + 1];
3150 int max_infotext_len = getMaxInfoTextLength();
3151 int xoffset_above = 0;
3152 int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
3153 int xoffset_right = getCounterGadgetWidth();
3154 int yoffset_right = ED_BORDER_SIZE;
3155 int xoffset_right2 = ED_CHECKBUTTON_XSIZE + 2 * ED_GADGET_DISTANCE;
3156 int yoffset_right2 = ED_BORDER_SIZE;
3159 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
3161 UnmapLevelEditorWindowGadgets();
3163 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS_YPOS,
3164 "Level Settings", FONT_TITLE_1);
3165 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS2_YPOS,
3166 "Editor Settings", FONT_TITLE_1);
3168 /* draw counter gadgets */
3169 for (i=ED_COUNTER_ID_LEVEL_FIRST; i<=ED_COUNTER_ID_LEVEL_LAST; i++)
3171 if (counterbutton_info[i].infotext_above)
3173 x = counterbutton_info[i].x + xoffset_above;
3174 y = counterbutton_info[i].y + yoffset_above;
3176 sprintf(infotext, "%s:", counterbutton_info[i].infotext_above);
3177 infotext[max_infotext_len] = '\0';
3178 DrawTextF(x, y, FONT_TEXT_1, infotext);
3181 if (counterbutton_info[i].infotext_right)
3183 x = counterbutton_info[i].x + xoffset_right;
3184 y = counterbutton_info[i].y + yoffset_right;
3186 sprintf(infotext, "%s", counterbutton_info[i].infotext_right);
3187 infotext[max_infotext_len] = '\0';
3188 DrawTextF(x, y, FONT_TEXT_1, infotext);
3191 ModifyEditorCounter(i, *counterbutton_info[i].value);
3192 MapCounterButtons(i);
3195 /* draw text input gadgets */
3196 for (i=ED_TEXTINPUT_ID_LEVEL_FIRST; i<=ED_TEXTINPUT_ID_LEVEL_LAST; i++)
3198 x = textinput_info[i].x + xoffset_above;
3199 y = textinput_info[i].y + yoffset_above;
3201 sprintf(infotext, "%s:", textinput_info[i].infotext);
3202 infotext[max_infotext_len] = '\0';
3204 DrawTextF(x, y, FONT_TEXT_1, infotext);
3205 ModifyEditorTextInput(i, textinput_info[i].value);
3206 MapTextInputGadget(i);
3209 /* draw radiobutton gadgets */
3210 for (i=ED_RADIOBUTTON_ID_LEVEL_FIRST; i<=ED_RADIOBUTTON_ID_LEVEL_LAST; i++)
3213 (*radiobutton_info[i].value == radiobutton_info[i].checked_value);
3215 x = radiobutton_info[i].x + xoffset_right2;
3216 y = radiobutton_info[i].y + yoffset_right2;
3218 DrawTextF(x, y, FONT_TEXT_1, radiobutton_info[i].text);
3219 ModifyGadget(level_editor_gadget[radiobutton_info[i].gadget_id],
3220 GDI_CHECKED, checked, GDI_END);
3221 MapRadiobuttonGadget(i);
3224 /* draw checkbutton gadgets */
3225 for (i=ED_CHECKBUTTON_ID_LEVEL_FIRST; i<=ED_CHECKBUTTON_ID_LEVEL_LAST; i++)
3227 x = checkbutton_info[i].x + xoffset_right2;
3228 y = checkbutton_info[i].y + yoffset_right2;
3230 DrawTextF(x, y, FONT_TEXT_1, checkbutton_info[i].text);
3231 ModifyGadget(level_editor_gadget[checkbutton_info[i].gadget_id],
3232 GDI_CHECKED, *checkbutton_info[i].value, GDI_END);
3233 MapCheckbuttonGadget(i);
3236 /* draw drawing area */
3237 DrawRandomPlacementBackgroundArea();
3240 static void DrawPropertiesTabulatorGadgets()
3242 struct GadgetInfo *gd_gi = level_editor_gadget[GADGET_ID_PROPERTIES_MAIN];
3243 struct GadgetDesign *gd = &gd_gi->alt_design[GD_BUTTON_UNPRESSED];
3244 int gd_x = gd->x + gd_gi->border.width / 2;
3245 int gd_y = gd->y + gd_gi->height - 1;
3246 Pixel line_color = GetPixel(gd->bitmap, gd_x, gd_y);
3247 int id_first = ED_TEXTBUTTON_ID_PROPERTIES_MAIN;
3248 int id_last = ED_TEXTBUTTON_ID_PROPERTIES_INFO;
3251 /* draw additional "advanced" tabulator for custom elements */
3252 if (IS_CUSTOM_ELEMENT(properties_element))
3253 id_last = ED_TEXTBUTTON_ID_PROPERTIES_ADVANCED;
3255 for (i=id_first; i <= id_last; i++)
3257 int gadget_id = textbutton_info[i].gadget_id;
3258 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
3259 boolean active = (i != edit_mode_properties);
3260 Pixel color = (active ? BLACK_PIXEL : line_color);
3262 /* draw solid or black line below tabulator button */
3263 FillRectangle(drawto, gi->x, gi->y + gi->height, gi->width, 1, color);
3265 ModifyGadget(gi, GDI_ACTIVE, active, GDI_END);
3266 MapTextbuttonGadget(i);
3269 /* draw little border line below tabulator buttons */
3270 FillRectangle(drawto, gd_gi->x, gd_gi->y + gd_gi->height + 1,
3271 3 * gd_gi->width + 2 * ED_GADGET_DISTANCE, ED_GADGET_DISTANCE,
3275 SX + ED_SETTINGS_XPOS,
3276 SY + ED_COUNTER_YPOS(1) + ED_TEXTBUTTON_YSIZE + 1,
3277 SXSIZE - 2 * ED_SETTINGS_XPOS, 2, line_color);
3281 static void DrawAmoebaContentArea()
3283 int area_x = ED_AREA_ELEM_CONTENT_XPOS / MINI_TILEX;
3284 int area_y = ED_AREA_ELEM_CONTENT_YPOS / MINI_TILEY;
3285 int area_sx = SX + ED_AREA_ELEM_CONTENT_XPOS;
3286 int area_sy = SY + ED_AREA_ELEM_CONTENT_YPOS;
3288 ElementContent[0][0][0] = level.amoeba_content;
3290 DrawElementBorder(area_sx, area_sy, MINI_TILEX, MINI_TILEY);
3291 DrawMiniElement(area_x, area_y, ElementContent[0][0][0]);
3293 DrawText(area_sx + TILEX, area_sy + 1, "Content of amoeba", FONT_TEXT_1);
3295 MapDrawingArea(GADGET_ID_AMOEBA_CONTENT);
3298 static void DrawCustomChangedArea()
3300 int area_x = ED_AREA_ELEM_CONTENT2_XPOS / MINI_TILEX;
3301 int area_y = ED_AREA_ELEM_CONTENT2_YPOS / MINI_TILEY;
3302 int area_sx = SX + ED_AREA_ELEM_CONTENT2_XPOS;
3303 int area_sy = SY + ED_AREA_ELEM_CONTENT2_YPOS;
3304 int i = properties_element - EL_CUSTOM_START;
3306 if (!IS_CUSTOM_ELEMENT(properties_element))
3308 /* this should never happen */
3309 Error(ERR_WARN, "element %d is no custom element", properties_element);
3314 ElementContent[0][0][0] = level.custom_element_successor[i];
3316 DrawElementBorder(area_sx, area_sy, MINI_TILEX, MINI_TILEY);
3317 DrawMiniElement(area_x, area_y, ElementContent[0][0][0]);
3319 DrawText(area_sx + TILEX, area_sy + 1, "Element after change", FONT_TEXT_1);
3321 MapDrawingArea(GADGET_ID_CUSTOM_CHANGED);
3324 static void DrawElementContentAreas()
3326 int counter_id = ED_COUNTER_ID_ELEM_CONTENT;
3327 int area_x = ED_AREA_ELEM_CONTENT_XPOS / MINI_TILEX;
3328 int area_y = ED_AREA_ELEM_CONTENT_YPOS / MINI_TILEY;
3329 int area_sx = SX + ED_AREA_ELEM_CONTENT_XPOS;
3330 int area_sy = SY + ED_AREA_ELEM_CONTENT_YPOS;
3331 int xoffset_right = getCounterGadgetWidth();
3332 int yoffset_right = ED_BORDER_SIZE;
3335 for (i=0; i<MAX_ELEMENT_CONTENTS; i++)
3338 ElementContent[i][x][y] = level.yam_content[i][x][y];
3340 for (i=0; i<MAX_ELEMENT_CONTENTS; i++)
3341 UnmapDrawingArea(GADGET_ID_ELEM_CONTENT_0 + i);
3343 /* display counter to choose number of element content areas */
3344 x = counterbutton_info[counter_id].x + xoffset_right;
3345 y = counterbutton_info[counter_id].y + yoffset_right;
3346 DrawTextF(x, y, FONT_TEXT_1, "number of content areas");
3348 ModifyEditorCounter(counter_id, *counterbutton_info[counter_id].value);
3349 MapCounterButtons(counter_id);
3351 /* delete content areas in case of reducing number of them */
3352 DrawBackground(SX, area_sy - MINI_TILEX, SXSIZE, 12 * MINI_TILEY);
3354 for (i=0; i<level.num_yam_contents; i++)
3355 DrawElementBorder(area_sx + 5 * (i % 4) * MINI_TILEX,
3356 area_sy + 6 * (i / 4) * MINI_TILEY,
3357 3 * MINI_TILEX, 3 * MINI_TILEY);
3359 DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 0 * MINI_TILEY + 1,
3360 "Content", FONT_TEXT_1);
3361 DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 1 * MINI_TILEY + 1,
3362 "when", FONT_TEXT_1);
3363 DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 2 * MINI_TILEY + 1,
3364 "smashed", FONT_TEXT_1);
3366 for (i=0; i<level.num_yam_contents; i++)
3370 DrawMiniElement(area_x + 5 * (i % 4) + x, area_y + 6 * (i / 4) + y,
3371 ElementContent[i][x][y]);
3373 DrawTextF(area_sx - SX + 5 * (i % 4) * MINI_TILEX + MINI_TILEX + 1,
3374 area_sy - SY + 6 * (i / 4) * MINI_TILEY + 4 * MINI_TILEY - 4,
3375 FONT_TEXT_1, "%d", i + 1);
3378 for (i=0; i<level.num_yam_contents; i++)
3379 MapDrawingArea(GADGET_ID_ELEM_CONTENT_0 + i);
3382 #define TEXT_COLLECTING "Score for collecting"
3383 #define TEXT_SMASHING "Score for smashing"
3384 #define TEXT_CRACKING "Score for cracking"
3385 #define TEXT_SPEED "Speed of amoeba growth"
3386 #define TEXT_DURATION "Duration when activated"
3388 static void DrawPropertiesMain()
3390 int counter_id = ED_COUNTER_ID_ELEM_SCORE;
3391 int num_elements_in_level;
3393 int xoffset_right = getCounterGadgetWidth();
3394 int yoffset_right = ED_BORDER_SIZE;
3395 int xoffset_right2 = ED_CHECKBUTTON_XSIZE + 2 * ED_GADGET_DISTANCE;
3396 int yoffset_right2 = ED_BORDER_SIZE;
3403 } elements_with_counter[] =
3405 { EL_EMERALD, &level.score[SC_EDELSTEIN], TEXT_COLLECTING },
3406 { EL_BD_DIAMOND, &level.score[SC_EDELSTEIN], TEXT_COLLECTING },
3407 { EL_EMERALD_YELLOW,&level.score[SC_EDELSTEIN], TEXT_COLLECTING },
3408 { EL_EMERALD_RED, &level.score[SC_EDELSTEIN], TEXT_COLLECTING },
3409 { EL_EMERALD_PURPLE,&level.score[SC_EDELSTEIN], TEXT_COLLECTING },
3410 { EL_DIAMOND, &level.score[SC_DIAMANT], TEXT_COLLECTING },
3411 { EL_BUG_RIGHT, &level.score[SC_KAEFER], TEXT_SMASHING },
3412 { EL_BUG_UP, &level.score[SC_KAEFER], TEXT_SMASHING },
3413 { EL_BUG_LEFT, &level.score[SC_KAEFER], TEXT_SMASHING },
3414 { EL_BUG_DOWN, &level.score[SC_KAEFER], TEXT_SMASHING },
3415 { EL_BD_BUTTERFLY_RIGHT,&level.score[SC_KAEFER], TEXT_SMASHING },
3416 { EL_BD_BUTTERFLY_UP, &level.score[SC_KAEFER], TEXT_SMASHING },
3417 { EL_BD_BUTTERFLY_LEFT, &level.score[SC_KAEFER], TEXT_SMASHING },
3418 { EL_BD_BUTTERFLY_DOWN, &level.score[SC_KAEFER], TEXT_SMASHING },
3419 { EL_SPACESHIP_RIGHT,&level.score[SC_FLIEGER], TEXT_SMASHING },
3420 { EL_SPACESHIP_UP, &level.score[SC_FLIEGER], TEXT_SMASHING },
3421 { EL_SPACESHIP_LEFT, &level.score[SC_FLIEGER], TEXT_SMASHING },
3422 { EL_SPACESHIP_DOWN, &level.score[SC_FLIEGER], TEXT_SMASHING },
3423 { EL_BD_FIREFLY_RIGHT,&level.score[SC_FLIEGER], TEXT_SMASHING },
3424 { EL_BD_FIREFLY_UP, &level.score[SC_FLIEGER], TEXT_SMASHING },
3425 { EL_BD_FIREFLY_LEFT, &level.score[SC_FLIEGER], TEXT_SMASHING },
3426 { EL_BD_FIREFLY_DOWN, &level.score[SC_FLIEGER], TEXT_SMASHING },
3427 { EL_YAMYAM, &level.score[SC_MAMPFER], TEXT_SMASHING },
3428 { EL_DARK_YAMYAM, &level.score[SC_MAMPFER], TEXT_SMASHING },
3429 { EL_ROBOT, &level.score[SC_ROBOT], TEXT_SMASHING },
3430 { EL_PACMAN_RIGHT, &level.score[SC_PACMAN], TEXT_SMASHING },
3431 { EL_PACMAN_UP, &level.score[SC_PACMAN], TEXT_SMASHING },
3432 { EL_PACMAN_LEFT, &level.score[SC_PACMAN], TEXT_SMASHING },
3433 { EL_PACMAN_DOWN, &level.score[SC_PACMAN], TEXT_SMASHING },
3434 { EL_NUT, &level.score[SC_KOKOSNUSS], TEXT_CRACKING },
3435 { EL_DYNAMITE, &level.score[SC_DYNAMIT], TEXT_COLLECTING },
3436 { EL_KEY_1, &level.score[SC_SCHLUESSEL], TEXT_COLLECTING },
3437 { EL_KEY_2, &level.score[SC_SCHLUESSEL], TEXT_COLLECTING },
3438 { EL_KEY_3, &level.score[SC_SCHLUESSEL], TEXT_COLLECTING },
3439 { EL_KEY_4, &level.score[SC_SCHLUESSEL], TEXT_COLLECTING },
3440 { EL_EM_KEY_1_FILE, &level.score[SC_SCHLUESSEL], TEXT_COLLECTING },
3441 { EL_EM_KEY_2_FILE, &level.score[SC_SCHLUESSEL], TEXT_COLLECTING },
3442 { EL_EM_KEY_3_FILE, &level.score[SC_SCHLUESSEL], TEXT_COLLECTING },
3443 { EL_EM_KEY_4_FILE, &level.score[SC_SCHLUESSEL], TEXT_COLLECTING },
3444 { EL_AMOEBA_WET, &level.amoeba_speed, TEXT_SPEED },
3445 { EL_AMOEBA_DRY, &level.amoeba_speed, TEXT_SPEED },
3446 { EL_AMOEBA_FULL, &level.amoeba_speed, TEXT_SPEED },
3447 { EL_BD_AMOEBA, &level.amoeba_speed, TEXT_SPEED },
3448 { EL_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION },
3449 { EL_ROBOT_WHEEL, &level.time_wheel, TEXT_DURATION },
3453 num_elements_in_level = 0;
3454 for (y=0; y<lev_fieldy; y++)
3455 for (x=0; x<lev_fieldx; x++)
3456 if (Feld[x][y] == properties_element)
3457 num_elements_in_level++;
3458 percentage = num_elements_in_level * 100.0 / (lev_fieldx * lev_fieldy);
3460 DrawTextF(ED_SETTINGS_XPOS, 5 * TILEY, FONT_TEXT_1, "In this level:");
3461 DrawTextF(ED_SETTINGS_XPOS + 15 * getFontWidth(FONT_TEXT_1), 5 * TILEY,
3462 FONT_TEXT_2, "%d (%.2f%%)", num_elements_in_level,
3465 /* check if there are elements where a score can be chosen for */
3466 for (i=0; elements_with_counter[i].element != -1; i++)
3468 if (elements_with_counter[i].element == properties_element)
3470 int x = counterbutton_info[counter_id].x + xoffset_right;
3471 int y = counterbutton_info[counter_id].y + yoffset_right;
3473 counterbutton_info[counter_id].value = elements_with_counter[i].value;
3474 DrawTextF(x, y, FONT_TEXT_1, elements_with_counter[i].text);
3476 ModifyEditorCounter(counter_id, *counterbutton_info[counter_id].value);
3477 MapCounterButtons(counter_id);
3482 if (HAS_CONTENT(properties_element) ||
3483 IS_CUSTOM_ELEMENT(properties_element))
3485 /* draw stickybutton gadget */
3486 i = ED_CHECKBUTTON_ID_STICK_ELEMENT;
3487 x = checkbutton_info[i].x + xoffset_right2;
3488 y = checkbutton_info[i].y + yoffset_right2;
3490 DrawTextF(x, y, FONT_TEXT_1, checkbutton_info[i].text);
3491 ModifyGadget(level_editor_gadget[checkbutton_info[i].gadget_id],
3492 GDI_CHECKED, *checkbutton_info[i].value, GDI_END);
3493 MapCheckbuttonGadget(i);
3495 if (HAS_CONTENT(properties_element))
3497 if (IS_AMOEBOID(properties_element))
3498 DrawAmoebaContentArea();
3500 DrawElementContentAreas();
3502 else if (IS_CUSTOM_ELEMENT(properties_element))
3503 DrawCustomChangedArea();
3506 if (IS_GEM(properties_element))
3508 /* draw checkbutton gadget */
3509 i = ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS;
3510 x = checkbutton_info[i].x + xoffset_right2;
3511 y = checkbutton_info[i].y + yoffset_right2;
3513 DrawTextF(x, y, FONT_TEXT_1, checkbutton_info[i].text);
3514 ModifyGadget(level_editor_gadget[checkbutton_info[i].gadget_id],
3515 GDI_CHECKED, *checkbutton_info[i].value, GDI_END);
3516 MapCheckbuttonGadget(i);
3519 if (IS_CUSTOM_ELEMENT(properties_element))
3521 int nr = properties_element - EL_CUSTOM_START;
3523 CopyCustomElementPropertiesToEditor();
3525 /* draw checkbutton gadget */
3526 i = ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE;
3527 x = checkbutton_info[i].x + xoffset_right2;
3528 y = checkbutton_info[i].y + yoffset_right2;
3530 checkbutton_info[i].value = &custom_element_properties[nr].indestructible;
3532 DrawTextF(x, y, FONT_TEXT_1, checkbutton_info[i].text);
3533 ModifyGadget(level_editor_gadget[checkbutton_info[i].gadget_id],
3534 GDI_CHECKED, *checkbutton_info[i].value, GDI_END);
3535 MapCheckbuttonGadget(i);
3537 /* draw checkbutton gadget */
3538 i = ED_CHECKBUTTON_ID_CUSTOM_CAN_FALL;
3539 x = checkbutton_info[i].x + xoffset_right2;
3540 y = checkbutton_info[i].y + yoffset_right2;
3542 checkbutton_info[i].value = &custom_element_properties[nr].can_fall;
3544 DrawTextF(x, y, FONT_TEXT_1, checkbutton_info[i].text);
3545 ModifyGadget(level_editor_gadget[checkbutton_info[i].gadget_id],
3546 GDI_CHECKED, *checkbutton_info[i].value, GDI_END);
3547 MapCheckbuttonGadget(i);
3549 /* draw checkbutton gadget */
3550 i = ED_CHECKBUTTON_ID_CUSTOM_CAN_SMASH;
3551 x = checkbutton_info[i].x + xoffset_right2;
3552 y = checkbutton_info[i].y + yoffset_right2;
3554 checkbutton_info[i].value = &custom_element_properties[nr].can_smash;
3556 DrawTextF(x, y, FONT_TEXT_1, checkbutton_info[i].text);
3557 ModifyGadget(level_editor_gadget[checkbutton_info[i].gadget_id],
3558 GDI_CHECKED, *checkbutton_info[i].value, GDI_END);
3559 MapCheckbuttonGadget(i);
3561 /* draw checkbutton gadget */
3562 i = ED_CHECKBUTTON_ID_CUSTOM_PUSHABLE;
3563 x = checkbutton_info[i].x + xoffset_right2;
3564 y = checkbutton_info[i].y + yoffset_right2;
3566 checkbutton_info[i].value = &custom_element_properties[nr].pushable;
3568 DrawTextF(x, y, FONT_TEXT_1, checkbutton_info[i].text);
3569 ModifyGadget(level_editor_gadget[checkbutton_info[i].gadget_id],
3570 GDI_CHECKED, *checkbutton_info[i].value, GDI_END);
3571 MapCheckbuttonGadget(i);
3573 /* draw checkbutton gadget */
3574 i = ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY;
3575 x = checkbutton_info[i].x + xoffset_right2;
3576 y = checkbutton_info[i].y + yoffset_right2;
3578 checkbutton_info[i].value = &custom_element_properties[nr].slippery;
3580 DrawTextF(x, y, FONT_TEXT_1, checkbutton_info[i].text);
3581 ModifyGadget(level_editor_gadget[checkbutton_info[i].gadget_id],
3582 GDI_CHECKED, *checkbutton_info[i].value, GDI_END);
3583 MapCheckbuttonGadget(i);
3585 /* draw selectbox gadget */
3586 i = ED_SELECTBOX_ID_CUSTOM_CHANGE_CAUSE;
3587 x = selectbox_info[i].x + xoffset_right2;
3588 y = selectbox_info[i].y + yoffset_right2;
3590 selectbox_info[i].index = &index_change_cause;
3592 DrawTextF(x, y, FONT_TEXT_1, selectbox_info[i].text);
3593 ModifyGadget(level_editor_gadget[selectbox_info[i].gadget_id],
3594 GDI_SELECTBOX_INDEX, *selectbox_info[i].index, GDI_END);
3595 MapSelectboxGadget(i);
3599 static void DrawPropertiesInfo()
3601 DrawText(SX + ED_SETTINGS_XPOS, SY + 5 * TILEY, "No description available.",
3605 static void DrawPropertiesAdvanced()
3607 DrawText(SX + ED_SETTINGS_XPOS, SY + 5 * TILEY, "Coming soon!", FONT_TEXT_1);
3610 static void DrawPropertiesWindow()
3615 /* make sure that previous properties edit mode exists for this element */
3616 if (edit_mode_properties == ED_MODE_PROPERTIES_ADVANCED &&
3617 !IS_CUSTOM_ELEMENT(properties_element))
3618 edit_mode_properties = ED_MODE_PROPERTIES_MAIN;
3620 UnmapLevelEditorWindowGadgets();
3622 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
3625 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS_YPOS,
3626 "Element Settings", FONT_TITLE_1);
3628 DrawElementBorder(SX + xstart * MINI_TILEX,
3629 SY + ystart * MINI_TILEY + MINI_TILEY / 2,
3631 DrawGraphicAnimationExt(drawto,
3632 SX + xstart * MINI_TILEX,
3633 SY + ystart * MINI_TILEY + MINI_TILEY / 2,
3634 el2edimg(properties_element), -1, NO_MASKING);
3636 FrameCounter = 0; /* restart animation frame counter */
3638 DrawTextF((xstart + 3) * MINI_TILEX, (ystart + 1) * MINI_TILEY,
3639 FONT_TEXT_1, getElementInfoText(properties_element));
3641 DrawPropertiesTabulatorGadgets();
3643 if (edit_mode_properties == ED_MODE_PROPERTIES_MAIN)
3644 DrawPropertiesMain();
3645 else if (edit_mode_properties == ED_MODE_PROPERTIES_INFO)
3646 DrawPropertiesInfo();
3647 else /* edit_mode_properties == ED_MODE_PROPERTIES_ADVANCED */
3648 DrawPropertiesAdvanced();
3651 static void DrawLineElement(int sx, int sy, int element, boolean change_level)
3653 int lx = sx + level_xpos;
3654 int ly = sy + level_ypos;
3656 DrawMiniElement(sx, sy, (element < 0 ? Feld[lx][ly] : element));
3659 Feld[lx][ly] = element;
3662 static void DrawLine(int from_x, int from_y, int to_x, int to_y,
3663 int element, boolean change_level)
3665 if (from_y == to_y) /* horizontal line */
3671 swap_numbers(&from_x, &to_x);
3673 for (x=from_x; x<=to_x; x++)
3674 DrawLineElement(x, y, element, change_level);
3676 else if (from_x == to_x) /* vertical line */
3682 swap_numbers(&from_y, &to_y);
3684 for (y=from_y; y<=to_y; y++)
3685 DrawLineElement(x, y, element, change_level);
3687 else /* diagonal line */
3689 int len_x = ABS(to_x - from_x);
3690 int len_y = ABS(to_y - from_y);
3693 if (len_y < len_x) /* a < 1 */
3695 float a = (float)len_y / (float)len_x;
3698 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
3700 for (x=0; x<=len_x; x++)
3702 y = (int)(a * x + 0.5) * (to_y < from_y ? -1 : +1);
3703 DrawLineElement(from_x + x, from_y + y, element, change_level);
3708 float a = (float)len_x / (float)len_y;
3711 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
3713 for (y=0; y<=len_y; y++)
3715 x = (int)(a * y + 0.5) * (to_x < from_x ? -1 : +1);
3716 DrawLineElement(from_x + x, from_y + y, element, change_level);
3722 static void DrawBox(int from_x, int from_y, int to_x, int to_y,
3723 int element, boolean change_level)
3725 DrawLine(from_x, from_y, from_x, to_y, element, change_level);
3726 DrawLine(from_x, to_y, to_x, to_y, element, change_level);
3727 DrawLine(to_x, to_y, to_x, from_y, element, change_level);
3728 DrawLine(to_x, from_y, from_x, from_y, element, change_level);
3731 static void DrawFilledBox(int from_x, int from_y, int to_x, int to_y,
3732 int element, boolean change_level)
3737 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
3739 for (y=from_y; y<=to_y; y++)
3740 DrawLine(from_x, y, to_x, y, element, change_level);
3743 static void DrawArcExt(int from_x, int from_y, int to_x2, int to_y2,
3744 int element, boolean change_level)
3746 int to_x = to_x2 - (to_x2 > from_x ? +1 : -1);
3747 int to_y = to_y2 - (to_y2 > from_y ? +1 : -1);
3748 int len_x = ABS(to_x - from_x);
3749 int len_y = ABS(to_y - from_y);
3752 radius = (int)(sqrt((float)(len_x * len_x + len_y * len_y)) + 0.5);
3754 /* not optimal (some points get drawn twice) but simple,
3755 and fast enough for the few points we are drawing */
3757 for (x=0; x<=radius; x++)
3761 y = (int)(sqrt((float)(radius * radius - x * x)) + 0.5);
3763 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
3764 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
3765 lx = sx + level_xpos;
3766 ly = sy + level_ypos;
3768 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
3769 DrawLineElement(sx, sy, element, change_level);
3772 for (y=0; y<=radius; y++)
3776 x = (int)(sqrt((float)(radius * radius - y * y)) + 0.5);
3778 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
3779 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
3780 lx = sx + level_xpos;
3781 ly = sy + level_ypos;
3783 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
3784 DrawLineElement(sx, sy, element, change_level);
3788 static void DrawArc(int from_x, int from_y, int to_x, int to_y,
3789 int element, boolean change_level)
3791 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
3792 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
3794 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
3797 #define DRAW_CIRCLES_BUTTON_AVAILABLE 0
3798 #if DRAW_CIRCLES_BUTTON_AVAILABLE
3799 static void DrawCircle(int from_x, int from_y, int to_x, int to_y,
3800 int element, boolean change_level)
3802 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
3803 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
3804 int mirror_to_x2 = from_x - (to_x2 - from_x);
3805 int mirror_to_y2 = from_y - (to_y2 - from_y);
3807 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
3808 DrawArcExt(from_x, from_y, mirror_to_x2, to_y2, element, change_level);
3809 DrawArcExt(from_x, from_y, to_x2, mirror_to_y2, element, change_level);
3810 DrawArcExt(from_x, from_y, mirror_to_x2, mirror_to_y2, element,change_level);
3814 static void DrawAreaBorder(int from_x, int from_y, int to_x, int to_y)
3816 int from_sx, from_sy;
3820 swap_numbers(&from_x, &to_x);
3823 swap_numbers(&from_y, &to_y);
3825 from_sx = SX + from_x * MINI_TILEX;
3826 from_sy = SY + from_y * MINI_TILEY;
3827 to_sx = SX + to_x * MINI_TILEX + MINI_TILEX - 1;
3828 to_sy = SY + to_y * MINI_TILEY + MINI_TILEY - 1;
3830 DrawSimpleWhiteLine(drawto, from_sx, from_sy, to_sx, from_sy);
3831 DrawSimpleWhiteLine(drawto, to_sx, from_sy, to_sx, to_sy);
3832 DrawSimpleWhiteLine(drawto, to_sx, to_sy, from_sx, to_sy);
3833 DrawSimpleWhiteLine(drawto, from_sx, to_sy, from_sx, from_sy);
3835 if (from_x == to_x && from_y == to_y)
3836 MarkTileDirty(from_x/2, from_y/2);
3838 redraw_mask |= REDRAW_FIELD;
3841 static void SelectArea(int from_x, int from_y, int to_x, int to_y,
3842 int element, boolean change_level)
3844 if (element == -1 || change_level)
3845 DrawBox(from_x, from_y, to_x, to_y, -1, FALSE);
3847 DrawAreaBorder(from_x, from_y, to_x, to_y);
3850 /* values for CopyBrushExt() */
3851 #define CB_AREA_TO_BRUSH 0
3852 #define CB_BRUSH_TO_CURSOR 1
3853 #define CB_BRUSH_TO_LEVEL 2
3854 #define CB_DELETE_OLD_CURSOR 3
3856 static void CopyBrushExt(int from_x, int from_y, int to_x, int to_y,
3857 int button, int mode)
3859 static short brush_buffer[MAX_ED_FIELDX][MAX_ED_FIELDY];
3860 static int brush_width, brush_height;
3861 static int last_cursor_x = -1, last_cursor_y = -1;
3862 static boolean delete_old_brush;
3863 int new_element = BUTTON_ELEMENT(button);
3866 if (mode == CB_DELETE_OLD_CURSOR && !delete_old_brush)
3869 if (mode == CB_AREA_TO_BRUSH)
3871 int from_lx, from_ly;
3874 swap_numbers(&from_x, &to_x);
3877 swap_numbers(&from_y, &to_y);
3879 brush_width = to_x - from_x + 1;
3880 brush_height = to_y - from_y + 1;
3882 from_lx = from_x + level_xpos;
3883 from_ly = from_y + level_ypos;
3885 for (y=0; y<brush_height; y++)
3887 for (x=0; x<brush_width; x++)
3889 brush_buffer[x][y] = Feld[from_lx + x][from_ly + y];
3892 DrawLineElement(from_x + x, from_y + y, new_element, TRUE);
3897 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3899 delete_old_brush = FALSE;
3901 else if (mode == CB_BRUSH_TO_CURSOR || mode == CB_DELETE_OLD_CURSOR ||
3902 mode == CB_BRUSH_TO_LEVEL)
3904 int cursor_x = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_x : from_x);
3905 int cursor_y = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_y : from_y);
3906 int cursor_from_x = cursor_x - brush_width / 2;
3907 int cursor_from_y = cursor_y - brush_height / 2;
3908 int border_from_x = cursor_x, border_from_y = cursor_y;
3909 int border_to_x = cursor_x, border_to_y = cursor_y;
3911 if (mode != CB_DELETE_OLD_CURSOR && delete_old_brush)
3912 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
3914 if (!IN_ED_FIELD(cursor_x, cursor_y) ||
3915 !IN_LEV_FIELD(cursor_x + level_xpos, cursor_y + level_ypos))
3917 delete_old_brush = FALSE;
3921 for (y=0; y<brush_height; y++)
3923 for (x=0; x<brush_width; x++)
3925 int sx = cursor_from_x + x;
3926 int sy = cursor_from_y + y;
3927 int lx = sx + level_xpos;
3928 int ly = sy + level_ypos;
3929 boolean change_level = (mode == CB_BRUSH_TO_LEVEL);
3930 int element = (mode == CB_DELETE_OLD_CURSOR ? -1 :
3931 mode == CB_BRUSH_TO_CURSOR || button == 1 ?
3932 brush_buffer[x][y] : new_element);
3934 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
3936 if (sx < border_from_x)
3938 else if (sx > border_to_x)
3940 if (sy < border_from_y)
3942 else if (sy > border_to_y)
3945 DrawLineElement(sx, sy, element, change_level);
3950 if (mode != CB_DELETE_OLD_CURSOR)
3951 DrawAreaBorder(border_from_x, border_from_y, border_to_x, border_to_y);
3953 last_cursor_x = cursor_x;
3954 last_cursor_y = cursor_y;
3955 delete_old_brush = TRUE;
3959 static void CopyAreaToBrush(int from_x, int from_y, int to_x, int to_y,
3962 CopyBrushExt(from_x, from_y, to_x, to_y, button, CB_AREA_TO_BRUSH);
3965 static void CopyBrushToLevel(int x, int y, int button)
3967 CopyBrushExt(x, y, 0, 0, button, CB_BRUSH_TO_LEVEL);
3970 static void CopyBrushToCursor(int x, int y)
3972 CopyBrushExt(x, y, 0, 0, 0, CB_BRUSH_TO_CURSOR);
3975 static void DeleteBrushFromCursor()
3977 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
3980 static void FloodFill(int from_x, int from_y, int fill_element)
3984 static int check[4][2] = { {-1,0}, {0,-1}, {1,0}, {0,1} };
3985 static int safety = 0;
3987 /* check if starting field still has the desired content */
3988 if (Feld[from_x][from_y] == fill_element)
3993 if (safety > lev_fieldx*lev_fieldy)
3994 Error(ERR_EXIT, "Something went wrong in 'FloodFill()'. Please debug.");
3996 old_element = Feld[from_x][from_y];
3997 Feld[from_x][from_y] = fill_element;
4001 x = from_x + check[i][0];
4002 y = from_y + check[i][1];
4004 if (IN_LEV_FIELD(x,y) && Feld[x][y] == old_element)
4005 FloodFill(x, y, fill_element);
4011 /* values for DrawLevelText() modes */
4013 #define TEXT_SETCURSOR 1
4014 #define TEXT_WRITECHAR 2
4015 #define TEXT_BACKSPACE 3
4016 #define TEXT_NEWLINE 4
4018 #define TEXT_QUERY_TYPING 6
4020 static int DrawLevelText(int sx, int sy, char letter, int mode)
4022 static short delete_buffer[MAX_LEV_FIELDX];
4023 static int start_sx, start_sy;
4024 static int last_sx, last_sy;
4025 static boolean typing = FALSE;
4026 int letter_element = EL_CHAR_ASCII0 + letter;
4029 /* map lower case letters to upper case and convert special characters */
4030 if (letter >= 'a' && letter <= 'z')
4031 letter_element = EL_CHAR_ASCII0 + letter + (int)('A' - 'a');
4032 else if (letter == 'ä' || letter == 'Ä')
4033 letter_element = EL_CHAR_AUMLAUT;
4034 else if (letter == 'ö' || letter == 'Ö')
4035 letter_element = EL_CHAR_OUMLAUT;
4036 else if (letter == 'ü' || letter == 'Ü')
4037 letter_element = EL_CHAR_UUMLAUT;
4038 else if (letter == '^')
4039 letter_element = EL_CHAR_COPYRIGHT;
4041 letter_element = EL_CHAR_ASCII0 + letter;
4043 if (mode != TEXT_INIT)
4048 if (mode != TEXT_SETCURSOR)
4054 lx = last_sx + level_xpos;
4055 ly = last_sy + level_ypos;
4062 DrawLevelText(0, 0, 0, TEXT_END);
4065 start_sx = last_sx = sx;
4066 start_sy = last_sy = sy;
4067 DrawLevelText(sx, sy, 0, TEXT_SETCURSOR);
4070 case TEXT_SETCURSOR:
4071 DrawMiniElement(last_sx, last_sy, Feld[lx][ly]);
4072 DrawAreaBorder(sx, sy, sx, sy);
4077 case TEXT_WRITECHAR:
4078 if (letter_element >= EL_CHAR_START && letter_element <= EL_CHAR_END)
4080 delete_buffer[sx - start_sx] = Feld[lx][ly];
4081 Feld[lx][ly] = letter_element;
4083 if (sx + 1 < ed_fieldx && lx + 1 < lev_fieldx)
4084 DrawLevelText(sx + 1, sy, 0, TEXT_SETCURSOR);
4085 else if (sy + 1 < ed_fieldy && ly + 1 < lev_fieldy)
4086 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
4088 DrawLevelText(0, 0, 0, TEXT_END);
4092 case TEXT_BACKSPACE:
4095 Feld[lx - 1][ly] = delete_buffer[sx - start_sx - 1];
4096 DrawMiniElement(sx - 1, sy, Feld[lx - 1][ly]);
4097 DrawLevelText(sx - 1, sy, 0, TEXT_SETCURSOR);
4102 if (sy + 1 < ed_fieldy - 1 && ly + 1 < lev_fieldy - 1)
4103 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
4105 DrawLevelText(0, 0, 0, TEXT_END);
4109 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
4110 DrawMiniElement(sx, sy, Feld[lx][ly]);
4114 case TEXT_QUERY_TYPING:
4124 static void SetTextCursor(int unused_sx, int unused_sy, int sx, int sy,
4125 int element, boolean change_level)
4127 int lx = sx + level_xpos;
4128 int ly = sy + level_ypos;
4131 DrawMiniElement(sx, sy, Feld[lx][ly]);
4133 DrawAreaBorder(sx, sy, sx, sy);
4136 static void CopyLevelToUndoBuffer(int mode)
4138 static boolean accumulated_undo = FALSE;
4139 boolean new_undo_buffer_position = TRUE;
4140 int last_border_element;
4145 case UNDO_IMMEDIATE:
4146 accumulated_undo = FALSE;
4149 case UNDO_ACCUMULATE:
4150 if (accumulated_undo)
4151 new_undo_buffer_position = FALSE;
4152 accumulated_undo = TRUE;
4159 if (new_undo_buffer_position)
4161 /* new position in undo buffer ring */
4162 undo_buffer_position = (undo_buffer_position + 1) % NUM_UNDO_STEPS;
4164 if (undo_buffer_steps < NUM_UNDO_STEPS - 1)
4165 undo_buffer_steps++;
4168 for(x=0; x<lev_fieldx; x++)
4169 for(y=0; y<lev_fieldy; y++)
4170 UndoBuffer[undo_buffer_position][x][y] = Feld[x][y];
4172 /* check if drawing operation forces change of border style */
4173 last_border_element = BorderElement;
4175 if (BorderElement != last_border_element)
4176 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
4180 printf("level saved to undo buffer\n");
4185 static void RandomPlacement(int new_element)
4187 static boolean free_position[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
4188 int num_free_positions;
4193 /* determine number of free positions for the new elements */
4194 /* (maybe this statement should be formatted a bit more readable...) */
4195 num_free_positions = 0;
4196 for (x=0; x<lev_fieldx; x++)
4197 for (y=0; y<lev_fieldy; y++)
4198 if ((free_position[x][y] =
4199 ((random_placement_background_restricted &&
4200 Feld[x][y] == random_placement_background_element) ||
4201 (!random_placement_background_restricted &&
4202 Feld[x][y] != new_element))) == TRUE)
4203 num_free_positions++;
4205 /* determine number of new elements to place there */
4206 num_percentage = num_free_positions * random_placement_value / 100;
4207 num_elements = (random_placement_method == RANDOM_USE_PERCENTAGE ?
4208 num_percentage : random_placement_value);
4210 /* if not more free positions than elements to place, fill whole level */
4211 if (num_elements >= num_free_positions)
4213 for (x=0; x<lev_fieldx; x++)
4214 for (y=0; y<lev_fieldy; y++)
4215 Feld[x][y] = new_element;
4217 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
4218 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
4222 while (num_elements > 0)
4224 x = RND(lev_fieldx);
4225 y = RND(lev_fieldy);
4227 /* don't place element at the same position twice */
4228 if (free_position[x][y])
4230 free_position[x][y] = FALSE;
4231 Feld[x][y] = new_element;
4236 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
4237 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
4240 void WrapLevel(int dx, int dy)
4242 int wrap_dx = lev_fieldx - dx;
4243 int wrap_dy = lev_fieldy - dy;
4246 for(x=0; x<lev_fieldx; x++)
4247 for(y=0; y<lev_fieldy; y++)
4248 FieldBackup[x][y] = Feld[x][y];
4250 for(x=0; x<lev_fieldx; x++)
4251 for(y=0; y<lev_fieldy; y++)
4253 FieldBackup[(x + wrap_dx) % lev_fieldx][(y + wrap_dy) % lev_fieldy];
4255 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
4256 CopyLevelToUndoBuffer(UNDO_ACCUMULATE);
4259 static void HandleDrawingAreas(struct GadgetInfo *gi)
4261 static boolean started_inside_drawing_area = FALSE;
4262 int id = gi->custom_id;
4263 boolean button_press_event;
4264 boolean button_release_event;
4265 boolean inside_drawing_area = !gi->event.off_borders;
4266 boolean draw_level = (id == GADGET_ID_DRAWING_LEVEL);
4267 int actual_drawing_function;
4268 int button = gi->event.button;
4269 int new_element = BUTTON_ELEMENT(button);
4270 int sx = gi->event.x, sy = gi->event.y;
4271 int min_sx = 0, min_sy = 0;
4272 int max_sx = gi->drawing.area_xsize - 1, max_sy = gi->drawing.area_ysize - 1;
4274 int min_lx = 0, min_ly = 0;
4275 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
4278 /* handle info callback for each invocation of action callback */
4279 gi->callback_info(gi);
4281 button_press_event = (gi->event.type == GD_EVENT_PRESSED);
4282 button_release_event = (gi->event.type == GD_EVENT_RELEASED);
4284 /* make sure to stay inside drawing area boundaries */
4285 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
4286 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
4290 /* get positions inside level field */
4291 lx = sx + level_xpos;
4292 ly = sy + level_ypos;
4294 if (!IN_LEV_FIELD(lx, ly))
4295 inside_drawing_area = FALSE;
4297 /* make sure to stay inside level field boundaries */
4298 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
4299 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
4301 /* correct drawing area positions accordingly */
4302 sx = lx - level_xpos;
4303 sy = ly - level_ypos;
4306 if (button_press_event)
4307 started_inside_drawing_area = inside_drawing_area;
4309 if (!started_inside_drawing_area)
4312 if (!button && !button_release_event)
4315 /* automatically switch to 'single item' drawing mode, if needed */
4316 actual_drawing_function =
4317 (draw_level ? drawing_function : GADGET_ID_SINGLE_ITEMS);
4319 switch (actual_drawing_function)
4321 case GADGET_ID_SINGLE_ITEMS:
4324 if (button_release_event)
4326 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
4328 if (edit_mode == ED_MODE_DRAWING && draw_with_brush &&
4329 !inside_drawing_area)
4330 DeleteBrushFromCursor();
4336 if (draw_with_brush)
4338 if (!button_release_event)
4339 CopyBrushToLevel(sx, sy, button);
4341 else if (new_element != Feld[lx][ly])
4343 if (new_element == EL_PLAYER_1)
4345 /* remove player at old position */
4346 for(y=0; y<lev_fieldy; y++)
4348 for(x=0; x<lev_fieldx; x++)
4350 if (Feld[x][y] == EL_PLAYER_1)
4352 Feld[x][y] = EL_EMPTY;
4353 if (x - level_xpos >= 0 && x - level_xpos < ed_fieldx &&
4354 y - level_ypos >= 0 && y - level_ypos < ed_fieldy)
4355 DrawMiniElement(x - level_xpos, y - level_ypos,
4362 Feld[lx][ly] = new_element;
4363 DrawMiniElement(sx, sy, new_element);
4368 DrawMiniGraphicExt(drawto,
4369 gi->x + sx * MINI_TILEX,
4370 gi->y + sy * MINI_TILEY,
4371 el2edimg(new_element));
4372 DrawMiniGraphicExt(window,
4373 gi->x + sx * MINI_TILEX,
4374 gi->y + sy * MINI_TILEY,
4375 el2edimg(new_element));
4377 if (id == GADGET_ID_AMOEBA_CONTENT)
4378 level.amoeba_content = new_element;
4379 else if (id == GADGET_ID_CUSTOM_CHANGED &&
4380 IS_CUSTOM_ELEMENT(properties_element))
4382 int i = properties_element - EL_CUSTOM_START;
4384 level.custom_element_successor[i] = new_element;
4386 else if (id == GADGET_ID_RANDOM_BACKGROUND)
4387 random_placement_background_element = new_element;
4388 else if (id >= GADGET_ID_ELEM_CONTENT_0 &&
4389 id <= GADGET_ID_ELEM_CONTENT_7)
4390 level.yam_content[id - GADGET_ID_ELEM_CONTENT_0][sx][sy] =
4395 case GADGET_ID_CONNECTED_ITEMS:
4397 static int last_sx = -1;
4398 static int last_sy = -1;
4400 if (button_release_event)
4401 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
4405 if (!button_press_event)
4406 DrawLine(last_sx, last_sy, sx, sy, new_element, TRUE);
4414 case GADGET_ID_LINE:
4416 case GADGET_ID_RECTANGLE:
4417 case GADGET_ID_FILLED_BOX:
4418 case GADGET_ID_GRAB_BRUSH:
4419 case GADGET_ID_TEXT:
4421 static int last_sx = -1;
4422 static int last_sy = -1;
4423 static int start_sx = -1;
4424 static int start_sy = -1;
4425 void (*draw_func)(int, int, int, int, int, boolean);
4427 if (drawing_function == GADGET_ID_LINE)
4428 draw_func = DrawLine;
4429 else if (drawing_function == GADGET_ID_ARC)
4430 draw_func = DrawArc;
4431 else if (drawing_function == GADGET_ID_RECTANGLE)
4432 draw_func = DrawBox;
4433 else if (drawing_function == GADGET_ID_FILLED_BOX)
4434 draw_func = DrawFilledBox;
4435 else if (drawing_function == GADGET_ID_GRAB_BRUSH)
4436 draw_func = SelectArea;
4437 else /* (drawing_function == GADGET_ID_TEXT) */
4438 draw_func = SetTextCursor;
4440 if (button_press_event)
4442 draw_func(sx, sy, sx, sy, new_element, FALSE);
4443 start_sx = last_sx = sx;
4444 start_sy = last_sy = sy;
4446 if (drawing_function == GADGET_ID_TEXT)
4447 DrawLevelText(0, 0, 0, TEXT_END);
4449 else if (button_release_event)
4451 draw_func(start_sx, start_sy, sx, sy, new_element, TRUE);
4452 if (drawing_function == GADGET_ID_GRAB_BRUSH)
4454 CopyAreaToBrush(start_sx, start_sy, sx, sy, button);
4455 CopyBrushToCursor(sx, sy);
4456 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
4458 draw_with_brush = TRUE;
4460 else if (drawing_function == GADGET_ID_TEXT)
4461 DrawLevelText(sx, sy, 0, TEXT_INIT);
4463 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
4465 else if (last_sx != sx || last_sy != sy)
4467 draw_func(start_sx, start_sy, last_sx, last_sy, -1, FALSE);
4468 draw_func(start_sx, start_sy, sx, sy, new_element, FALSE);
4475 case GADGET_ID_FLOOD_FILL:
4476 if (button_press_event && Feld[lx][ly] != new_element)
4478 FloodFill(lx, ly, new_element);
4479 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
4480 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
4484 case GADGET_ID_PICK_ELEMENT:
4485 if (button_release_event)
4486 ClickOnGadget(level_editor_gadget[last_drawing_function],
4489 PickDrawingElement(button, Feld[lx][ly]);
4498 static void HandleCounterButtons(struct GadgetInfo *gi)
4500 int gadget_id = gi->custom_id;
4501 int counter_id = gi->custom_type_id;
4502 int button = gi->event.button;
4503 int *counter_value = counterbutton_info[counter_id].value;
4504 int step = BUTTON_STEPSIZE(button) *
4505 (gadget_id == counterbutton_info[counter_id].gadget_id_down ? -1 : +1);
4507 if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
4509 boolean pressed = (gi->event.type == GD_EVENT_PRESSED);
4510 boolean released = (gi->event.type == GD_EVENT_RELEASED);
4511 boolean level_changed = LevelChanged();
4513 if ((level_changed && pressed) || (!level_changed && released))
4516 if (level_changed && !Request("Level has changed! Discard changes ?",
4519 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
4520 ModifyEditorCounter(counter_id, *counter_value);
4525 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
4526 *counter_value = gi->text.number_value;
4528 ModifyEditorCounter(counter_id, *counter_value + step);
4532 case ED_COUNTER_ID_ELEM_CONTENT:
4533 DrawElementContentAreas();
4536 case ED_COUNTER_ID_LEVEL_XSIZE:
4537 case ED_COUNTER_ID_LEVEL_YSIZE:
4538 lev_fieldx = level.fieldx;
4539 lev_fieldy = level.fieldy;
4542 case ED_COUNTER_ID_SELECT_LEVEL:
4543 LoadLevel(level_nr);
4546 DrawEditModeWindow();
4554 static void HandleTextInputGadgets(struct GadgetInfo *gi)
4556 strcpy(textinput_info[gi->custom_type_id].value, gi->text.value);
4559 static void HandleSelectboxGadgets(struct GadgetInfo *gi)
4561 int type_id = gi->custom_type_id;
4563 *selectbox_info[type_id].index = gi->selectbox.index;
4566 printf("Selected text value: '%s' [%d]\n",
4567 selectbox_info[type_id].options[gi->selectbox.index].text,
4568 selectbox_info[type_id].options[gi->selectbox.index].value);
4572 static void HandleTextbuttonGadgets(struct GadgetInfo *gi)
4574 if (gi->custom_type_id >= ED_TEXTBUTTON_ID_PROPERTIES_MAIN &&
4575 gi->custom_type_id <= ED_TEXTBUTTON_ID_PROPERTIES_ADVANCED)
4577 edit_mode_properties = gi->custom_type_id;
4579 DrawPropertiesWindow();
4583 static void HandleRadiobuttons(struct GadgetInfo *gi)
4585 *radiobutton_info[gi->custom_type_id].value =
4586 radiobutton_info[gi->custom_type_id].checked_value;
4589 static void HandleCheckbuttons(struct GadgetInfo *gi)
4591 int type_id = gi->custom_type_id;
4593 *checkbutton_info[type_id].value ^= TRUE;
4595 if (type_id >= ED_CHECKBUTTON_ID_CUSTOM_FIRST &&
4596 type_id <= ED_CHECKBUTTON_ID_CUSTOM_LAST)
4597 CopyCustomElementPropertiesToGame();
4600 static void HandleControlButtons(struct GadgetInfo *gi)
4602 int id = gi->custom_id;
4603 int button = gi->event.button;
4604 int step = BUTTON_STEPSIZE(button);
4605 int new_element = BUTTON_ELEMENT(button);
4608 if (edit_mode == ED_MODE_DRAWING && drawing_function == GADGET_ID_TEXT)
4609 DrawLevelText(0, 0, 0, TEXT_END);
4611 if (id < ED_NUM_CTRL1_BUTTONS && id != GADGET_ID_PROPERTIES &&
4612 edit_mode != ED_MODE_DRAWING)
4614 DrawDrawingWindow();
4615 edit_mode = ED_MODE_DRAWING;
4620 case GADGET_ID_SCROLL_LEFT:
4621 if (level_xpos >= 0)
4623 if (lev_fieldx < ed_fieldx - 2)
4627 if (level_xpos < -1)
4630 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_RIGHT);
4632 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
4634 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
4635 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
4639 case GADGET_ID_SCROLL_RIGHT:
4640 if (level_xpos <= lev_fieldx - ed_fieldx)
4642 if (lev_fieldx < ed_fieldx - 2)
4646 if (level_xpos > lev_fieldx - ed_fieldx + 1)
4647 level_xpos = lev_fieldx - ed_fieldx + 1;
4649 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_LEFT);
4651 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
4653 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
4654 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
4658 case GADGET_ID_SCROLL_UP:
4659 if (level_ypos >= 0)
4661 if (lev_fieldy < ed_fieldy - 2)
4665 if (level_ypos < -1)
4668 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_DOWN);
4670 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
4672 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
4673 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
4677 case GADGET_ID_SCROLL_DOWN:
4678 if (level_ypos <= lev_fieldy - ed_fieldy)
4680 if (lev_fieldy < ed_fieldy - 2)
4684 if (level_ypos > lev_fieldy - ed_fieldy + 1)
4685 level_ypos = lev_fieldy - ed_fieldy + 1;
4687 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_UP);
4689 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
4691 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
4692 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
4696 case GADGET_ID_SCROLL_HORIZONTAL:
4697 level_xpos = gi->event.item_position - 1;
4698 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
4701 case GADGET_ID_SCROLL_VERTICAL:
4702 level_ypos = gi->event.item_position - 1;
4703 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
4706 case GADGET_ID_SCROLL_LIST_UP:
4707 case GADGET_ID_SCROLL_LIST_DOWN:
4708 case GADGET_ID_SCROLL_LIST_VERTICAL:
4709 if (id == GADGET_ID_SCROLL_LIST_VERTICAL)
4710 element_shift = gi->event.item_position * ED_ELEMENTLIST_BUTTONS_HORIZ;
4713 step *= (id == GADGET_ID_SCROLL_LIST_UP ? -1 : +1);
4714 element_shift += step * ED_ELEMENTLIST_BUTTONS_HORIZ;
4716 if (element_shift < 0)
4718 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
4719 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
4721 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
4722 GDI_SCROLLBAR_ITEM_POSITION,
4723 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
4726 for (i=0; i<ED_NUM_ELEMENTLIST_BUTTONS; i++)
4728 int gadget_id = GADGET_ID_ELEMENTLIST_FIRST + i;
4729 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
4730 struct GadgetDesign *gd = &gi->deco.design;
4731 int element = editor_elements[element_shift + i];
4734 getMiniGraphicSource(el2edimg(element), &gd->bitmap, &gd->x, &gd->y);
4735 ModifyGadget(gi, GDI_INFO_TEXT, getElementInfoText(element), GDI_END);
4740 case GADGET_ID_WRAP_LEFT:
4741 WrapLevel(-step, 0);
4744 case GADGET_ID_WRAP_RIGHT:
4748 case GADGET_ID_WRAP_UP:
4749 WrapLevel(0, -step);
4752 case GADGET_ID_WRAP_DOWN:
4756 case GADGET_ID_SINGLE_ITEMS:
4757 case GADGET_ID_CONNECTED_ITEMS:
4758 case GADGET_ID_LINE:
4760 case GADGET_ID_TEXT:
4761 case GADGET_ID_RECTANGLE:
4762 case GADGET_ID_FILLED_BOX:
4763 case GADGET_ID_FLOOD_FILL:
4764 case GADGET_ID_GRAB_BRUSH:
4765 case GADGET_ID_PICK_ELEMENT:
4766 last_drawing_function = drawing_function;
4767 drawing_function = id;
4768 draw_with_brush = FALSE;
4771 case GADGET_ID_RANDOM_PLACEMENT:
4772 RandomPlacement(new_element);
4775 case GADGET_ID_PROPERTIES:
4776 if (edit_mode != ED_MODE_PROPERTIES)
4778 properties_element = new_element;
4779 DrawPropertiesWindow();
4780 edit_mode = ED_MODE_PROPERTIES;
4784 DrawDrawingWindow();
4785 edit_mode = ED_MODE_DRAWING;
4789 case GADGET_ID_UNDO:
4790 if (undo_buffer_steps == 0)
4792 Request("Undo buffer empty !", REQ_CONFIRM);
4796 undo_buffer_position =
4797 (undo_buffer_position - 1 + NUM_UNDO_STEPS) % NUM_UNDO_STEPS;
4798 undo_buffer_steps--;
4800 for(x=0; x<lev_fieldx; x++)
4801 for(y=0; y<lev_fieldy; y++)
4802 Feld[x][y] = UndoBuffer[undo_buffer_position][x][y];
4803 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos,level_ypos);
4806 case GADGET_ID_INFO:
4807 if (edit_mode != ED_MODE_INFO)
4809 DrawLevelInfoWindow();
4810 edit_mode = ED_MODE_INFO;
4814 DrawDrawingWindow();
4815 edit_mode = ED_MODE_DRAWING;
4819 case GADGET_ID_CLEAR:
4820 for(x=0; x<MAX_LEV_FIELDX; x++)
4821 for(y=0; y<MAX_LEV_FIELDY; y++)
4822 Feld[x][y] = (button == 1 ? EL_EMPTY : new_element);
4823 CopyLevelToUndoBuffer(GADGET_ID_CLEAR);
4825 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
4828 case GADGET_ID_SAVE:
4829 if (leveldir_current->readonly)
4831 Request("This level is read only !", REQ_CONFIRM);
4835 if (!LevelContainsPlayer)
4836 Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
4839 if (Request("Save this level and kill the old ?", REQ_ASK))
4841 CopyPlayfield(Feld, Ur);
4843 SaveLevel(level_nr);
4848 case GADGET_ID_TEST:
4849 if (!LevelContainsPlayer)
4850 Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
4854 level.game_version = GAME_VERSION_ACTUAL;
4856 CopyPlayfield(Ur, FieldBackup);
4857 CopyPlayfield(Feld, Ur);
4859 UnmapLevelEditorGadgets();
4860 UndrawSpecialEditorDoor();
4862 CloseDoor(DOOR_CLOSE_ALL);
4864 DrawCompleteVideoDisplay();
4866 if (setup.autorecord)
4867 TapeStartRecording();
4869 level_editor_test_game = TRUE;
4870 game_status = PLAYING;
4876 case GADGET_ID_EXIT:
4877 RequestExitLevelEditor(TRUE); /* if level has changed, ask user */
4881 if (id >= GADGET_ID_ELEMENTLIST_FIRST &&
4882 id <= GADGET_ID_ELEMENTLIST_LAST)
4884 int element_position = id - GADGET_ID_ELEMENTLIST_FIRST;
4885 int new_element = editor_elements[element_position + element_shift];
4887 PickDrawingElement(button, new_element);
4890 if (!stick_element_properties_window)
4892 if (!HAS_CONTENT(properties_element) ||
4893 !stick_element_properties_window)
4896 properties_element = new_element;
4897 if (edit_mode == ED_MODE_PROPERTIES)
4898 DrawPropertiesWindow();
4901 if (drawing_function == GADGET_ID_PICK_ELEMENT)
4902 ClickOnGadget(level_editor_gadget[last_drawing_function],
4906 else if (gi->event.type == GD_EVENT_PRESSED)
4907 printf("default: HandleControlButtons: GD_EVENT_PRESSED(%d)\n", id);
4908 else if (gi->event.type == GD_EVENT_RELEASED)
4909 printf("default: HandleControlButtons: GD_EVENT_RELEASED(%d)\n", id);
4910 else if (gi->event.type == GD_EVENT_MOVING)
4911 printf("default: HandleControlButtons: GD_EVENT_MOVING(%d)\n", id);
4913 printf("default: HandleControlButtons: ? (id == %d)\n", id);
4919 void HandleLevelEditorKeyInput(Key key)
4921 char letter = getCharFromKey(key);
4922 int button = MB_LEFTBUTTON;
4924 if (drawing_function == GADGET_ID_TEXT &&
4925 DrawLevelText(0, 0, 0, TEXT_QUERY_TYPING) == TRUE)
4928 DrawLevelText(0, 0, letter, TEXT_WRITECHAR);
4929 else if (key == KSYM_Delete || key == KSYM_BackSpace)
4930 DrawLevelText(0, 0, 0, TEXT_BACKSPACE);
4931 else if (key == KSYM_Return)
4932 DrawLevelText(0, 0, 0, TEXT_NEWLINE);
4933 else if (key == KSYM_Escape)
4934 DrawLevelText(0, 0, 0, TEXT_END);
4936 else if (button_status == MB_RELEASED)
4938 int i, id = GADGET_ID_NONE;
4943 id = GADGET_ID_SCROLL_LEFT;
4946 id = GADGET_ID_SCROLL_RIGHT;
4949 id = GADGET_ID_SCROLL_UP;
4952 id = GADGET_ID_SCROLL_DOWN;
4955 id = GADGET_ID_SCROLL_LIST_UP;
4956 button = MB_RIGHTBUTTON;
4958 case KSYM_Page_Down:
4959 id = GADGET_ID_SCROLL_LIST_DOWN;
4960 button = MB_RIGHTBUTTON;
4964 if (edit_mode == ED_MODE_DRAWING)
4966 RequestExitLevelEditor(setup.ask_on_escape);
4970 DrawDrawingWindow();
4971 edit_mode = ED_MODE_DRAWING;
4979 if (id != GADGET_ID_NONE)
4980 ClickOnGadget(level_editor_gadget[id], button);
4981 else if (letter == '.')
4982 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS], button);
4983 else if (key == KSYM_Return || key == setup.shortcut.toggle_pause)
4984 ClickOnGadget(level_editor_gadget[GADGET_ID_TEST], button);
4986 for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
4987 if (letter && letter == control_info[i].shortcut)
4988 if (!anyTextGadgetActive())
4989 ClickOnGadget(level_editor_gadget[i], button);
4993 void HandleLevelEditorIdle()
4995 static unsigned long action_delay = 0;
4996 unsigned long action_delay_value = GameFrameDelay;
4997 int xpos = 1, ypos = 2;
4999 if (edit_mode != ED_MODE_PROPERTIES)
5002 if (!DelayReached(&action_delay, action_delay_value))
5005 DrawGraphicAnimationExt(drawto,
5007 SY + ypos * TILEY + MINI_TILEY / 2,
5008 el2edimg(properties_element), -1, NO_MASKING);
5010 MarkTileDirty(xpos, ypos);
5011 MarkTileDirty(xpos, ypos + 1);
5013 FrameCounter++; /* increase animation frame counter */
5016 void ClearEditorGadgetInfoText()
5018 DrawBackground(INFOTEXT_XPOS, INFOTEXT_YPOS, INFOTEXT_XSIZE, INFOTEXT_YSIZE);
5021 void HandleEditorGadgetInfoText(void *ptr)
5023 struct GadgetInfo *gi = (struct GadgetInfo *)ptr;
5024 char infotext[MAX_OUTPUT_LINESIZE + 1];
5025 char shortcut[MAX_OUTPUT_LINESIZE + 1];
5026 int max_infotext_len = getMaxInfoTextLength();
5028 if (game_status != LEVELED)
5031 ClearEditorGadgetInfoText();
5033 if (gi->event.type == GD_EVENT_INFO_LEAVING)
5036 /* misuse this function to delete brush cursor, if needed */
5037 if (edit_mode == ED_MODE_DRAWING && draw_with_brush)
5038 DeleteBrushFromCursor();
5040 if (gi == NULL || gi->info_text == NULL)
5043 strncpy(infotext, gi->info_text, max_infotext_len);
5044 infotext[max_infotext_len] = '\0';
5046 if (gi->custom_id < ED_NUM_CTRL_BUTTONS)
5048 int key = control_info[gi->custom_id].shortcut;
5052 if (gi->custom_id == GADGET_ID_SINGLE_ITEMS) /* special case 1 */
5053 sprintf(shortcut, " ('.' or '%c')", key);
5054 else if (gi->custom_id == GADGET_ID_TEST) /* special case 2 */
5055 sprintf(shortcut, " ('Enter' or 'Shift-%c')", key);
5056 else /* normal case */
5057 sprintf(shortcut, " ('%s%c')",
5058 (key >= 'A' && key <= 'Z' ? "Shift-" : ""), key);
5060 if (strlen(infotext) + strlen(shortcut) <= max_infotext_len)
5061 strcat(infotext, shortcut);
5065 DrawText(INFOTEXT_XPOS, INFOTEXT_YPOS, infotext, FONT_TEXT_2);
5068 static void HandleDrawingAreaInfo(struct GadgetInfo *gi)
5070 static int start_lx, start_ly;
5072 int id = gi->custom_id;
5073 int sx = gi->event.x;
5074 int sy = gi->event.y;
5075 int lx = sx + level_xpos;
5076 int ly = sy + level_ypos;
5077 int min_sx = 0, min_sy = 0;
5078 int max_sx = gi->drawing.area_xsize - 1;
5079 int max_sy = gi->drawing.area_ysize - 1;
5081 ClearEditorGadgetInfoText();
5083 if (gi->event.type == GD_EVENT_INFO_LEAVING)
5086 /* make sure to stay inside drawing area boundaries */
5087 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
5088 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
5090 if (id == GADGET_ID_DRAWING_LEVEL)
5094 int min_lx = 0, min_ly = 0;
5095 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
5097 /* get positions inside level field */
5098 lx = sx + level_xpos;
5099 ly = sy + level_ypos;
5101 /* make sure to stay inside level field boundaries */
5102 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
5103 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
5105 /* correct drawing area positions accordingly */
5106 sx = lx - level_xpos;
5107 sy = ly - level_ypos;
5110 if (IN_ED_FIELD(sx,sy) && IN_LEV_FIELD(lx, ly))
5112 if (button_status) /* if (gi->state == GD_BUTTON_PRESSED) */
5114 if (gi->event.type == GD_EVENT_PRESSED)
5120 switch (drawing_function)
5122 case GADGET_ID_SINGLE_ITEMS:
5123 infotext = "Drawing single items";
5125 case GADGET_ID_CONNECTED_ITEMS:
5126 infotext = "Drawing connected items";
5128 case GADGET_ID_LINE:
5129 infotext = "Drawing line";
5132 infotext = "Drawing arc";
5134 case GADGET_ID_TEXT:
5135 infotext = "Setting text cursor";
5137 case GADGET_ID_RECTANGLE:
5138 infotext = "Drawing rectangle";
5140 case GADGET_ID_FILLED_BOX:
5141 infotext = "Drawing filled box";
5143 case GADGET_ID_FLOOD_FILL:
5144 infotext = "Flood fill";
5146 case GADGET_ID_GRAB_BRUSH:
5147 infotext = "Grabbing brush";
5149 case GADGET_ID_PICK_ELEMENT:
5150 infotext = "Picking element";
5154 infotext = "Drawing position";
5158 if (drawing_function == GADGET_ID_PICK_ELEMENT)
5159 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
5160 "%s: %d, %d", infotext, lx, ly);
5162 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
5163 "%s: %d, %d", infotext,
5164 ABS(lx - start_lx) + 1, ABS(ly - start_ly) + 1);
5166 else if (drawing_function == GADGET_ID_PICK_ELEMENT)
5167 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
5168 "%s", getElementInfoText(Feld[lx][ly]));
5170 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
5171 "Level position: %d, %d", lx, ly);
5174 /* misuse this function to draw brush cursor, if needed */
5175 if (edit_mode == ED_MODE_DRAWING && draw_with_brush && !button_status)
5177 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
5178 CopyBrushToCursor(sx, sy);
5180 DeleteBrushFromCursor();
5183 else if (id == GADGET_ID_AMOEBA_CONTENT)
5184 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
5186 else if (id == GADGET_ID_CUSTOM_CHANGED)
5187 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
5188 "Next element after change");
5189 else if (id == GADGET_ID_RANDOM_BACKGROUND)
5190 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
5191 "Random placement background");
5193 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
5194 "Content area %d position: %d, %d",
5195 id - GADGET_ID_ELEM_CONTENT_0 + 1, sx, sy);
5198 void RequestExitLevelEditor(boolean ask_if_level_has_changed)
5200 if (!ask_if_level_has_changed ||
5202 Request("Level has changed! Exit without saving ?",
5203 REQ_ASK | REQ_STAY_OPEN))
5205 CloseDoor(DOOR_CLOSE_1);
5207 CloseDoor(DOOR_CLOSE_ALL);
5209 game_status = MAINMENU;
5214 CloseDoor(DOOR_CLOSE_1);
5215 BlitBitmap(bitmap_db_door, bitmap_db_door,
5216 DOOR_GFX_PAGEX2, DOOR_GFX_PAGEY1, DXSIZE,DYSIZE,
5217 DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
5218 OpenDoor(DOOR_OPEN_1);