1 /***********************************************************
2 * Rocks'n'Diamonds -- McDuffin Strikes Back! *
3 *----------------------------------------------------------*
4 * (c) 1995-2006 Artsoft Entertainment *
6 * Detmolder Strasse 189 *
9 * e-mail: info@artsoft.org *
10 *----------------------------------------------------------*
12 ***********************************************************/
16 #include "libgame/libgame.h"
27 #define INFOTEXT_UNKNOWN_ELEMENT "unknown"
31 -----------------------------------------------------------------------------
32 screen and artwork graphic pixel position definitions
33 -----------------------------------------------------------------------------
36 /* positions in the level editor */
37 #define ED_WIN_MB_LEFT_XPOS 6
38 #define ED_WIN_MB_LEFT_YPOS 258
39 #define ED_WIN_MB_MIDDLE_XPOS 42
40 #define ED_WIN_MB_MIDDLE_YPOS ED_WIN_MB_LEFT_YPOS
41 #define ED_WIN_MB_RIGHT_XPOS 78
42 #define ED_WIN_MB_RIGHT_YPOS ED_WIN_MB_LEFT_YPOS
44 /* values for the control window */
45 #define ED_CTRL_NO_BUTTONS_GFX_XPOS 6
46 #define ED_CTRL_NO_BUTTONS_GFX_YPOS 286
47 #define ED_CTRL1_BUTTONS_GFX_YPOS 236
48 #define ED_CTRL2_BUTTONS_GFX_YPOS 236
49 #define ED_CTRL3_BUTTONS_GFX_YPOS 324
50 #define ED_CTRL4_BUTTONS_GFX_XPOS 44
51 #define ED_CTRL4_BUTTONS_GFX_YPOS 214
52 #define ED_CTRL1_BUTTONS_ALT_GFX_YPOS 142
53 #define ED_CTRL3_BUTTONS_ALT_GFX_YPOS 302
55 #define ED_CTRL1_BUTTON_XSIZE 22
56 #define ED_CTRL1_BUTTON_YSIZE 22
57 #define ED_CTRL1_BUTTONS_XPOS 6
58 #define ED_CTRL1_BUTTONS_YPOS 6
59 #define ED_CTRL2_BUTTON_XSIZE 30
60 #define ED_CTRL2_BUTTON_YSIZE 20
61 #define ED_CTRL2_BUTTONS_XPOS 5
62 #define ED_CTRL2_BUTTONS_YPOS 99
63 #define ED_CTRL3_BUTTON_XSIZE 22
64 #define ED_CTRL3_BUTTON_YSIZE 22
65 #define ED_CTRL3_BUTTONS_XPOS 6
66 #define ED_CTRL3_BUTTONS_YPOS 6
67 #define ED_CTRL4_BUTTON_XSIZE 22
68 #define ED_CTRL4_BUTTON_YSIZE 22
69 #define ED_CTRL4_BUTTONS_XPOS 6
70 #define ED_CTRL4_BUTTONS_YPOS 6
72 #define ED_CTRL1_BUTTONS_HORIZ 4
73 #define ED_CTRL1_BUTTONS_VERT 4
74 #define ED_CTRL2_BUTTONS_HORIZ 3
75 #define ED_CTRL2_BUTTONS_VERT 2
76 #define ED_CTRL3_BUTTONS_HORIZ 3
77 #define ED_CTRL3_BUTTONS_VERT 1
78 #define ED_CTRL4_BUTTONS_HORIZ 2
79 #define ED_CTRL4_BUTTONS_VERT 1
81 #define ED_NUM_CTRL1_BUTTONS (ED_CTRL1_BUTTONS_HORIZ * ED_CTRL1_BUTTONS_VERT)
82 #define ED_NUM_CTRL2_BUTTONS (ED_CTRL2_BUTTONS_HORIZ * ED_CTRL2_BUTTONS_VERT)
83 #define ED_NUM_CTRL3_BUTTONS (ED_CTRL3_BUTTONS_HORIZ * ED_CTRL3_BUTTONS_VERT)
84 #define ED_NUM_CTRL4_BUTTONS (ED_CTRL4_BUTTONS_HORIZ * ED_CTRL4_BUTTONS_VERT)
85 #define ED_NUM_CTRL1_2_BUTTONS (ED_NUM_CTRL1_BUTTONS + ED_NUM_CTRL2_BUTTONS)
86 #define ED_NUM_CTRL1_3_BUTTONS (ED_NUM_CTRL1_2_BUTTONS + ED_NUM_CTRL3_BUTTONS)
87 #define ED_NUM_CTRL_BUTTONS (ED_NUM_CTRL1_BUTTONS + \
88 ED_NUM_CTRL2_BUTTONS + \
89 ED_NUM_CTRL3_BUTTONS + \
92 /* values for the element list */
93 #define ED_ELEMENTLIST_XPOS 5
94 #define ED_ELEMENTLIST_YPOS 30
95 #define ED_ELEMENTLIST_XSIZE 20
96 #define ED_ELEMENTLIST_YSIZE 20
97 #define ED_ELEMENTLIST_BUTTONS_HORIZ 4
98 #define ED_ELEMENTLIST_BUTTONS_VERT 11
99 #define ED_NUM_ELEMENTLIST_BUTTONS (ED_ELEMENTLIST_BUTTONS_HORIZ * \
100 ED_ELEMENTLIST_BUTTONS_VERT)
102 /* standard distances */
103 #define ED_BORDER_SIZE 3
104 #define ED_BORDER_TEXT_XSIZE 5
105 #define ED_BORDER_AREA_YSIZE 1
107 #define ED_GADGET_DISTANCE 2
108 #define ED_GADGET_TEXT_DISTANCE (2 * ED_GADGET_DISTANCE)
109 #define ED_DRAWINGAREA_TEXT_DISTANCE (ED_GADGET_TEXT_DISTANCE + \
112 /* values for the settings windows */
113 #define ED_LEVEL_SETTINGS_XSTART (3 * MINI_TILEX / 2)
114 #define ED_LEVEL_SETTINGS_YSTART (7 * MINI_TILEY)
116 #define ED_ELEMENT_SETTINGS_XSTART (3 * MINI_TILEX / 2)
117 #define ED_ELEMENT_SETTINGS_YSTART (10 * MINI_TILEY)
119 #define ED_XOFFSET_CHECKBOX (ED_CHECKBUTTON_XSIZE + \
120 2 * ED_GADGET_DISTANCE)
122 #define ED_SETTINGS_XOFFSET ED_XOFFSET_CHECKBOX
123 #define ED_SETTINGS_YOFFSET (3 * MINI_TILEY / 2)
124 #define ED_SETTINGS_TAB_XOFFSET 124
126 #define ED_LEVEL_SETTINGS_XPOS(n) (ED_LEVEL_SETTINGS_XSTART + \
127 (n) * ED_SETTINGS_XOFFSET)
128 #define ED_LEVEL_SETTINGS_YPOS(n) (ED_LEVEL_SETTINGS_YSTART + \
129 (n) * ED_SETTINGS_YOFFSET)
131 #define ED_ELEMENT_SETTINGS_XPOS(n) (ED_ELEMENT_SETTINGS_XSTART + \
132 (n) * ED_SETTINGS_XOFFSET)
133 #define ED_ELEMENT_SETTINGS_YPOS(n) (ED_ELEMENT_SETTINGS_YSTART + \
134 (n) * ED_SETTINGS_YOFFSET)
136 #define ED_LEVEL_SETTINGS_TABS_XPOS(n) (ED_LEVEL_SETTINGS_XPOS(0) + \
137 (n) * ED_SETTINGS_TAB_XOFFSET)
138 #define ED_LEVEL_SETTINGS_TABS_YPOS(n) (ED_LEVEL_SETTINGS_YSTART - \
141 #define ED_ELEMENT_SETTINGS_TABS_XPOS(n) (ED_ELEMENT_SETTINGS_XPOS(0) + \
142 (n) * ED_SETTINGS_TAB_XOFFSET)
143 #define ED_ELEMENT_SETTINGS_TABS_YPOS(n) (ED_ELEMENT_SETTINGS_YSTART - \
146 #define ED_SETTINGS1_YPOS MINI_TILEY
147 #define ED_SETTINGS2_XPOS MINI_TILEX
148 #define ED_SETTINGS2_YPOS (ED_SETTINGS1_YPOS + 12 * TILEY - 2)
150 /* values for counter gadgets */
151 #define ED_COUNTER_YSTART (ED_SETTINGS1_YPOS + 2 * TILEY)
152 #define ED_COUNTER_YDISTANCE (3 * MINI_TILEY)
153 #define ED_COUNTER_YPOS(n) (ED_COUNTER_YSTART + \
154 (n) * ED_COUNTER_YDISTANCE)
155 #define ED_COUNTER2_YPOS(n) (ED_COUNTER_YSTART + \
156 (n) * ED_COUNTER_YDISTANCE - 2)
158 /* values for element content drawing areas */
159 #define ED_AREA_1X1_SETTINGS_XPOS(n) (ED_ELEMENT_SETTINGS_XPOS(n))
160 #define ED_AREA_1X1_SETTINGS_YPOS(n) (ED_ELEMENT_SETTINGS_YPOS(n) + \
163 #define ED_AREA_3X3_SETTINGS_XPOS(n) (ED_ELEMENT_SETTINGS_XPOS(n))
164 #define ED_AREA_3X3_SETTINGS_YPOS(n) (ED_ELEMENT_SETTINGS_YPOS(n) + \
165 ED_GADGET_DISTANCE - MINI_TILEY)
168 #define ED_AREA_YAMYAM_CONTENT_XPOS(n) (2 * MINI_TILEX + \
169 5 * ((n) % 4) * MINI_TILEX)
170 #define ED_AREA_YAMYAM_CONTENT_YPOS(n) (11 * ED_SETTINGS_YOFFSET + \
171 6 * ((n) / 4) * MINI_TILEY)
173 /* magic ball content */
174 #define ED_AREA_MAGIC_BALL_CONTENT_XPOS(n) (2 * MINI_TILEX + \
175 5 * ((n) % 4) * MINI_TILEX)
176 #define ED_AREA_MAGIC_BALL_CONTENT_YPOS(n) (12 * ED_SETTINGS_YOFFSET + \
177 6 * ((n) / 4) * MINI_TILEY)
179 /* values for scrolling gadgets for drawing area */
180 #define ED_SCROLLBUTTON_XPOS 24
181 #define ED_SCROLLBUTTON_YPOS 0
182 #define ED_SCROLLBAR_XPOS 24
183 #define ED_SCROLLBAR_YPOS 64
185 #define ED_SCROLLBUTTON_XSIZE 16
186 #define ED_SCROLLBUTTON_YSIZE 16
188 #define ED_SCROLL_UP_XPOS (SXSIZE - ED_SCROLLBUTTON_XSIZE)
189 #define ED_SCROLL_UP_YPOS (0)
190 #define ED_SCROLL_DOWN_XPOS ED_SCROLL_UP_XPOS
191 #define ED_SCROLL_DOWN_YPOS (SYSIZE - 3 * ED_SCROLLBUTTON_YSIZE)
192 #define ED_SCROLL_LEFT_XPOS (0)
193 #define ED_SCROLL_LEFT_YPOS (SYSIZE - 2 * ED_SCROLLBUTTON_YSIZE)
194 #define ED_SCROLL_RIGHT_XPOS (SXSIZE - 2 * ED_SCROLLBUTTON_XSIZE)
195 #define ED_SCROLL_RIGHT_YPOS ED_SCROLL_LEFT_YPOS
196 #define ED_SCROLL_HORIZONTAL_XPOS (ED_SCROLL_LEFT_XPOS + \
197 ED_SCROLLBUTTON_XSIZE)
198 #define ED_SCROLL_HORIZONTAL_YPOS ED_SCROLL_LEFT_YPOS
199 #define ED_SCROLL_HORIZONTAL_XSIZE (SXSIZE - 3 * ED_SCROLLBUTTON_XSIZE)
200 #define ED_SCROLL_HORIZONTAL_YSIZE ED_SCROLLBUTTON_YSIZE
201 #define ED_SCROLL_VERTICAL_XPOS ED_SCROLL_UP_XPOS
202 #define ED_SCROLL_VERTICAL_YPOS (ED_SCROLL_UP_YPOS + \
203 ED_SCROLLBUTTON_YSIZE)
204 #define ED_SCROLL_VERTICAL_XSIZE ED_SCROLLBUTTON_XSIZE
205 #define ED_SCROLL_VERTICAL_YSIZE (SYSIZE - 4 * ED_SCROLLBUTTON_YSIZE)
207 /* values for scrolling gadgets for element list */
208 #define ED_SCROLLBUTTON2_XPOS 50
209 #define ED_SCROLLBUTTON2_YPOS 0
210 #define ED_SCROLLBAR2_XPOS 50
211 #define ED_SCROLLBAR2_YPOS 20
213 #define ED_SCROLLBUTTON2_XSIZE 10
214 #define ED_SCROLLBUTTON2_YSIZE 10
216 #define ED_SCROLL2_UP_XPOS 85
217 #define ED_SCROLL2_UP_YPOS 30
218 #define ED_SCROLL2_DOWN_XPOS ED_SCROLL2_UP_XPOS
219 #define ED_SCROLL2_DOWN_YPOS (ED_SCROLL2_UP_YPOS + \
220 ED_ELEMENTLIST_BUTTONS_VERT * \
221 ED_ELEMENTLIST_YSIZE - \
222 ED_SCROLLBUTTON2_YSIZE)
223 #define ED_SCROLL2_VERTICAL_XPOS ED_SCROLL2_UP_XPOS
224 #define ED_SCROLL2_VERTICAL_YPOS (ED_SCROLL2_UP_YPOS + \
225 ED_SCROLLBUTTON2_YSIZE)
226 #define ED_SCROLL2_VERTICAL_XSIZE ED_SCROLLBUTTON2_XSIZE
227 #define ED_SCROLL2_VERTICAL_YSIZE (ED_ELEMENTLIST_BUTTONS_VERT * \
228 ED_ELEMENTLIST_YSIZE - \
229 2 * ED_SCROLLBUTTON2_YSIZE)
231 /* values for checkbutton gadgets */
232 #define ED_CHECKBUTTON_XSIZE ED_BUTTON_COUNT_XSIZE
233 #define ED_CHECKBUTTON_YSIZE ED_BUTTON_COUNT_YSIZE
234 #define ED_CHECKBUTTON_UNCHECKED_XPOS ED_BUTTON_MINUS_XPOS
235 #define ED_CHECKBUTTON_CHECKED_XPOS ED_BUTTON_PLUS_XPOS
236 #define ED_CHECKBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 22)
237 #define ED_RADIOBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 44)
238 #define ED_STICKYBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 66)
240 /* values for some special graphic buttons */
241 #define ED_COPY_CHANGE_PAGE_XPOS 25
242 #define ED_COPY_CHANGE_PAGE_YPOS 50
243 #define ED_PASTE_CHANGE_PAGE_XPOS 25
244 #define ED_PASTE_CHANGE_PAGE_YPOS 70
246 /* some values for text input, selectbox and counter gadgets */
247 #define ED_BUTTON_COUNT_YPOS 60
248 #define ED_BUTTON_COUNT_XSIZE 20
249 #define ED_BUTTON_COUNT_YSIZE 20
250 #define ED_WIN_COUNT_XPOS (2 + ED_BUTTON_COUNT_XSIZE + 2)
251 #define ED_WIN_COUNT_YPOS ED_BUTTON_COUNT_YPOS
252 #define ED_WIN_COUNT_XSIZE 52
253 #define ED_WIN_COUNT_YSIZE ED_BUTTON_COUNT_YSIZE
254 #define ED_WIN_COUNT2_XPOS 27
255 #define ED_WIN_COUNT2_YPOS 3
256 #define ED_WIN_COUNT2_XSIZE 46
257 #define ED_WIN_COUNT2_YSIZE ED_BUTTON_COUNT_YSIZE
259 #define ED_BUTTON_MINUS_XPOS 2
260 #define ED_BUTTON_MINUS_YPOS ED_BUTTON_COUNT_YPOS
261 #define ED_BUTTON_MINUS_XSIZE ED_BUTTON_COUNT_XSIZE
262 #define ED_BUTTON_MINUS_YSIZE ED_BUTTON_COUNT_YSIZE
263 #define ED_BUTTON_PLUS_XPOS (ED_WIN_COUNT_XPOS + \
264 ED_WIN_COUNT_XSIZE + 2)
265 #define ED_BUTTON_PLUS_YPOS ED_BUTTON_COUNT_YPOS
266 #define ED_BUTTON_PLUS_XSIZE ED_BUTTON_COUNT_XSIZE
267 #define ED_BUTTON_PLUS_YSIZE ED_BUTTON_COUNT_YSIZE
269 #define ED_SELECTBOX_XPOS ED_WIN_COUNT_XPOS
270 #define ED_SELECTBOX_YPOS (ED_WIN_COUNT_YPOS + \
271 2 + ED_WIN_COUNT_YSIZE)
272 #define ED_SELECTBOX_XSIZE ED_WIN_COUNT_XSIZE
273 #define ED_SELECTBOX_YSIZE ED_WIN_COUNT_YSIZE
275 #define ED_SELECTBOX_BUTTON_XSIZE 14
277 #define ED_TEXTBUTTON_XPOS ED_WIN_COUNT_XPOS
278 #define ED_TEXTBUTTON_YPOS (ED_WIN_COUNT_YPOS + \
279 4 * (2 + ED_WIN_COUNT_YSIZE))
280 #define ED_TEXTBUTTON_INACTIVE_YPOS ED_TEXTBUTTON_YPOS
282 #define ED_TEXTBUTTON_TAB_XPOS ED_WIN_COUNT_XPOS
283 #define ED_TEXTBUTTON_TAB_YPOS (ED_WIN_COUNT_YPOS + \
284 2 * (2 + ED_WIN_COUNT_YSIZE))
285 #define ED_TEXTBUTTON_TAB_INACTIVE_YPOS (ED_WIN_COUNT_YPOS + \
286 3 * (2 + ED_WIN_COUNT_YSIZE))
288 #define ED_TEXTBUTTON_XSIZE ED_WIN_COUNT_XSIZE
289 #define ED_TEXTBUTTON_YSIZE ED_WIN_COUNT_YSIZE
291 /* values for ClearEditorGadgetInfoText() and HandleEditorGadgetInfoText() */
292 #define INFOTEXT_XPOS SX
293 #define INFOTEXT_YPOS (SY + SYSIZE - MINI_TILEX + 2)
294 #define INFOTEXT_XSIZE SXSIZE
295 #define INFOTEXT_YSIZE MINI_TILEX
299 -----------------------------------------------------------------------------
300 editor gadget definitions
301 -----------------------------------------------------------------------------
304 /* drawing toolbox buttons */
305 #define GADGET_ID_NONE -1
306 #define GADGET_ID_TOOLBOX_FIRST 0
308 #define GADGET_ID_SINGLE_ITEMS (GADGET_ID_TOOLBOX_FIRST + 0)
309 #define GADGET_ID_CONNECTED_ITEMS (GADGET_ID_TOOLBOX_FIRST + 1)
310 #define GADGET_ID_LINE (GADGET_ID_TOOLBOX_FIRST + 2)
311 #define GADGET_ID_ARC (GADGET_ID_TOOLBOX_FIRST + 3)
312 #define GADGET_ID_RECTANGLE (GADGET_ID_TOOLBOX_FIRST + 4)
313 #define GADGET_ID_FILLED_BOX (GADGET_ID_TOOLBOX_FIRST + 5)
314 #define GADGET_ID_WRAP_UP (GADGET_ID_TOOLBOX_FIRST + 6)
315 #define GADGET_ID_TEXT (GADGET_ID_TOOLBOX_FIRST + 7)
316 #define GADGET_ID_FLOOD_FILL (GADGET_ID_TOOLBOX_FIRST + 8)
317 #define GADGET_ID_WRAP_LEFT (GADGET_ID_TOOLBOX_FIRST + 9)
318 #define GADGET_ID_PROPERTIES (GADGET_ID_TOOLBOX_FIRST + 10)
319 #define GADGET_ID_WRAP_RIGHT (GADGET_ID_TOOLBOX_FIRST + 11)
320 #define GADGET_ID_RANDOM_PLACEMENT (GADGET_ID_TOOLBOX_FIRST + 12)
321 #define GADGET_ID_GRAB_BRUSH (GADGET_ID_TOOLBOX_FIRST + 13)
322 #define GADGET_ID_WRAP_DOWN (GADGET_ID_TOOLBOX_FIRST + 14)
323 #define GADGET_ID_PICK_ELEMENT (GADGET_ID_TOOLBOX_FIRST + 15)
325 #define GADGET_ID_UNDO (GADGET_ID_TOOLBOX_FIRST + 16)
326 #define GADGET_ID_INFO (GADGET_ID_TOOLBOX_FIRST + 17)
327 #define GADGET_ID_SAVE (GADGET_ID_TOOLBOX_FIRST + 18)
328 #define GADGET_ID_CLEAR (GADGET_ID_TOOLBOX_FIRST + 19)
329 #define GADGET_ID_TEST (GADGET_ID_TOOLBOX_FIRST + 20)
330 #define GADGET_ID_EXIT (GADGET_ID_TOOLBOX_FIRST + 21)
332 #define GADGET_ID_CUSTOM_COPY_FROM (GADGET_ID_TOOLBOX_FIRST + 22)
333 #define GADGET_ID_CUSTOM_COPY_TO (GADGET_ID_TOOLBOX_FIRST + 23)
334 #define GADGET_ID_CUSTOM_EXCHANGE (GADGET_ID_TOOLBOX_FIRST + 24)
335 #define GADGET_ID_CUSTOM_COPY (GADGET_ID_TOOLBOX_FIRST + 25)
336 #define GADGET_ID_CUSTOM_PASTE (GADGET_ID_TOOLBOX_FIRST + 26)
338 /* counter gadget identifiers */
339 #define GADGET_ID_COUNTER_FIRST (GADGET_ID_TOOLBOX_FIRST + 27)
341 #define GADGET_ID_SELECT_LEVEL_DOWN (GADGET_ID_COUNTER_FIRST + 0)
342 #define GADGET_ID_SELECT_LEVEL_TEXT (GADGET_ID_COUNTER_FIRST + 1)
343 #define GADGET_ID_SELECT_LEVEL_UP (GADGET_ID_COUNTER_FIRST + 2)
344 #define GADGET_ID_LEVEL_XSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 3)
345 #define GADGET_ID_LEVEL_XSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 4)
346 #define GADGET_ID_LEVEL_XSIZE_UP (GADGET_ID_COUNTER_FIRST + 5)
347 #define GADGET_ID_LEVEL_YSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 6)
348 #define GADGET_ID_LEVEL_YSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 7)
349 #define GADGET_ID_LEVEL_YSIZE_UP (GADGET_ID_COUNTER_FIRST + 8)
350 #define GADGET_ID_LEVEL_RANDOM_DOWN (GADGET_ID_COUNTER_FIRST + 9)
351 #define GADGET_ID_LEVEL_RANDOM_TEXT (GADGET_ID_COUNTER_FIRST + 10)
352 #define GADGET_ID_LEVEL_RANDOM_UP (GADGET_ID_COUNTER_FIRST + 11)
353 #define GADGET_ID_LEVEL_GEMSLIMIT_DOWN (GADGET_ID_COUNTER_FIRST + 12)
354 #define GADGET_ID_LEVEL_GEMSLIMIT_TEXT (GADGET_ID_COUNTER_FIRST + 13)
355 #define GADGET_ID_LEVEL_GEMSLIMIT_UP (GADGET_ID_COUNTER_FIRST + 14)
356 #define GADGET_ID_LEVEL_TIMELIMIT_DOWN (GADGET_ID_COUNTER_FIRST + 15)
357 #define GADGET_ID_LEVEL_TIMELIMIT_TEXT (GADGET_ID_COUNTER_FIRST + 16)
358 #define GADGET_ID_LEVEL_TIMELIMIT_UP (GADGET_ID_COUNTER_FIRST + 17)
359 #define GADGET_ID_LEVEL_TIMESCORE_DOWN (GADGET_ID_COUNTER_FIRST + 18)
360 #define GADGET_ID_LEVEL_TIMESCORE_TEXT (GADGET_ID_COUNTER_FIRST + 19)
361 #define GADGET_ID_LEVEL_TIMESCORE_UP (GADGET_ID_COUNTER_FIRST + 20)
362 #define GADGET_ID_LEVEL_RANDOM_SEED_DOWN (GADGET_ID_COUNTER_FIRST + 21)
363 #define GADGET_ID_LEVEL_RANDOM_SEED_TEXT (GADGET_ID_COUNTER_FIRST + 22)
364 #define GADGET_ID_LEVEL_RANDOM_SEED_UP (GADGET_ID_COUNTER_FIRST + 23)
365 #define GADGET_ID_ELEMENT_VALUE1_DOWN (GADGET_ID_COUNTER_FIRST + 24)
366 #define GADGET_ID_ELEMENT_VALUE1_TEXT (GADGET_ID_COUNTER_FIRST + 25)
367 #define GADGET_ID_ELEMENT_VALUE1_UP (GADGET_ID_COUNTER_FIRST + 26)
368 #define GADGET_ID_ELEMENT_VALUE2_DOWN (GADGET_ID_COUNTER_FIRST + 27)
369 #define GADGET_ID_ELEMENT_VALUE2_TEXT (GADGET_ID_COUNTER_FIRST + 28)
370 #define GADGET_ID_ELEMENT_VALUE2_UP (GADGET_ID_COUNTER_FIRST + 29)
371 #define GADGET_ID_ELEMENT_VALUE3_DOWN (GADGET_ID_COUNTER_FIRST + 30)
372 #define GADGET_ID_ELEMENT_VALUE3_TEXT (GADGET_ID_COUNTER_FIRST + 31)
373 #define GADGET_ID_ELEMENT_VALUE3_UP (GADGET_ID_COUNTER_FIRST + 32)
374 #define GADGET_ID_ELEMENT_VALUE4_DOWN (GADGET_ID_COUNTER_FIRST + 33)
375 #define GADGET_ID_ELEMENT_VALUE4_TEXT (GADGET_ID_COUNTER_FIRST + 34)
376 #define GADGET_ID_ELEMENT_VALUE4_UP (GADGET_ID_COUNTER_FIRST + 35)
377 #define GADGET_ID_YAMYAM_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 36)
378 #define GADGET_ID_YAMYAM_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 37)
379 #define GADGET_ID_YAMYAM_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 38)
380 #define GADGET_ID_BALL_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 39)
381 #define GADGET_ID_BALL_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 40)
382 #define GADGET_ID_BALL_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 41)
383 #define GADGET_ID_ANDROID_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 42)
384 #define GADGET_ID_ANDROID_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 43)
385 #define GADGET_ID_ANDROID_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 44)
386 #define GADGET_ID_ENVELOPE_XSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 45)
387 #define GADGET_ID_ENVELOPE_XSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 46)
388 #define GADGET_ID_ENVELOPE_XSIZE_UP (GADGET_ID_COUNTER_FIRST + 47)
389 #define GADGET_ID_ENVELOPE_YSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 48)
390 #define GADGET_ID_ENVELOPE_YSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 49)
391 #define GADGET_ID_ENVELOPE_YSIZE_UP (GADGET_ID_COUNTER_FIRST + 50)
392 #define GADGET_ID_INVENTORY_SIZE_DOWN (GADGET_ID_COUNTER_FIRST + 51)
393 #define GADGET_ID_INVENTORY_SIZE_TEXT (GADGET_ID_COUNTER_FIRST + 52)
394 #define GADGET_ID_INVENTORY_SIZE_UP (GADGET_ID_COUNTER_FIRST + 53)
395 #define GADGET_ID_CUSTOM_SCORE_DOWN (GADGET_ID_COUNTER_FIRST + 54)
396 #define GADGET_ID_CUSTOM_SCORE_TEXT (GADGET_ID_COUNTER_FIRST + 55)
397 #define GADGET_ID_CUSTOM_SCORE_UP (GADGET_ID_COUNTER_FIRST + 56)
398 #define GADGET_ID_CUSTOM_GEMCOUNT_DOWN (GADGET_ID_COUNTER_FIRST + 57)
399 #define GADGET_ID_CUSTOM_GEMCOUNT_TEXT (GADGET_ID_COUNTER_FIRST + 58)
400 #define GADGET_ID_CUSTOM_GEMCOUNT_UP (GADGET_ID_COUNTER_FIRST + 59)
401 #define GADGET_ID_CUSTOM_VALUE_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 60)
402 #define GADGET_ID_CUSTOM_VALUE_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 61)
403 #define GADGET_ID_CUSTOM_VALUE_FIX_UP (GADGET_ID_COUNTER_FIRST + 62)
404 #define GADGET_ID_CUSTOM_VALUE_RND_DOWN (GADGET_ID_COUNTER_FIRST + 63)
405 #define GADGET_ID_CUSTOM_VALUE_RND_TEXT (GADGET_ID_COUNTER_FIRST + 64)
406 #define GADGET_ID_CUSTOM_VALUE_RND_UP (GADGET_ID_COUNTER_FIRST + 65)
407 #define GADGET_ID_PUSH_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 66)
408 #define GADGET_ID_PUSH_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 67)
409 #define GADGET_ID_PUSH_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 68)
410 #define GADGET_ID_PUSH_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 69)
411 #define GADGET_ID_PUSH_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 70)
412 #define GADGET_ID_PUSH_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 71)
413 #define GADGET_ID_DROP_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 72)
414 #define GADGET_ID_DROP_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 73)
415 #define GADGET_ID_DROP_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 74)
416 #define GADGET_ID_DROP_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 75)
417 #define GADGET_ID_DROP_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 76)
418 #define GADGET_ID_DROP_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 77)
419 #define GADGET_ID_MOVE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 78)
420 #define GADGET_ID_MOVE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 79)
421 #define GADGET_ID_MOVE_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 80)
422 #define GADGET_ID_MOVE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 81)
423 #define GADGET_ID_MOVE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 82)
424 #define GADGET_ID_MOVE_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 83)
425 #define GADGET_ID_EXPLOSION_DELAY_DOWN (GADGET_ID_COUNTER_FIRST + 84)
426 #define GADGET_ID_EXPLOSION_DELAY_TEXT (GADGET_ID_COUNTER_FIRST + 85)
427 #define GADGET_ID_EXPLOSION_DELAY_UP (GADGET_ID_COUNTER_FIRST + 86)
428 #define GADGET_ID_IGNITION_DELAY_DOWN (GADGET_ID_COUNTER_FIRST + 87)
429 #define GADGET_ID_IGNITION_DELAY_TEXT (GADGET_ID_COUNTER_FIRST + 88)
430 #define GADGET_ID_IGNITION_DELAY_UP (GADGET_ID_COUNTER_FIRST + 89)
431 #define GADGET_ID_CHANGE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 90)
432 #define GADGET_ID_CHANGE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 91)
433 #define GADGET_ID_CHANGE_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 92)
434 #define GADGET_ID_CHANGE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 93)
435 #define GADGET_ID_CHANGE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 94)
436 #define GADGET_ID_CHANGE_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 95)
437 #define GADGET_ID_CHANGE_CONT_RND_DOWN (GADGET_ID_COUNTER_FIRST + 96)
438 #define GADGET_ID_CHANGE_CONT_RND_TEXT (GADGET_ID_COUNTER_FIRST + 97)
439 #define GADGET_ID_CHANGE_CONT_RND_UP (GADGET_ID_COUNTER_FIRST + 98)
440 #define GADGET_ID_GROUP_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 99)
441 #define GADGET_ID_GROUP_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 100)
442 #define GADGET_ID_GROUP_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 101)
444 /* drawing area identifiers */
445 #define GADGET_ID_DRAWING_AREA_FIRST (GADGET_ID_COUNTER_FIRST + 102)
447 #define GADGET_ID_DRAWING_LEVEL (GADGET_ID_DRAWING_AREA_FIRST + 0)
448 #define GADGET_ID_YAMYAM_CONTENT_0 (GADGET_ID_DRAWING_AREA_FIRST + 1)
449 #define GADGET_ID_YAMYAM_CONTENT_1 (GADGET_ID_DRAWING_AREA_FIRST + 2)
450 #define GADGET_ID_YAMYAM_CONTENT_2 (GADGET_ID_DRAWING_AREA_FIRST + 3)
451 #define GADGET_ID_YAMYAM_CONTENT_3 (GADGET_ID_DRAWING_AREA_FIRST + 4)
452 #define GADGET_ID_YAMYAM_CONTENT_4 (GADGET_ID_DRAWING_AREA_FIRST + 5)
453 #define GADGET_ID_YAMYAM_CONTENT_5 (GADGET_ID_DRAWING_AREA_FIRST + 6)
454 #define GADGET_ID_YAMYAM_CONTENT_6 (GADGET_ID_DRAWING_AREA_FIRST + 7)
455 #define GADGET_ID_YAMYAM_CONTENT_7 (GADGET_ID_DRAWING_AREA_FIRST + 8)
456 #define GADGET_ID_MAGIC_BALL_CONTENT_0 (GADGET_ID_DRAWING_AREA_FIRST + 9)
457 #define GADGET_ID_MAGIC_BALL_CONTENT_1 (GADGET_ID_DRAWING_AREA_FIRST + 10)
458 #define GADGET_ID_MAGIC_BALL_CONTENT_2 (GADGET_ID_DRAWING_AREA_FIRST + 11)
459 #define GADGET_ID_MAGIC_BALL_CONTENT_3 (GADGET_ID_DRAWING_AREA_FIRST + 12)
460 #define GADGET_ID_MAGIC_BALL_CONTENT_4 (GADGET_ID_DRAWING_AREA_FIRST + 13)
461 #define GADGET_ID_MAGIC_BALL_CONTENT_5 (GADGET_ID_DRAWING_AREA_FIRST + 14)
462 #define GADGET_ID_MAGIC_BALL_CONTENT_6 (GADGET_ID_DRAWING_AREA_FIRST + 15)
463 #define GADGET_ID_MAGIC_BALL_CONTENT_7 (GADGET_ID_DRAWING_AREA_FIRST + 16)
464 #define GADGET_ID_ANDROID_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 17)
465 #define GADGET_ID_AMOEBA_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 18)
466 #define GADGET_ID_START_ELEMENT (GADGET_ID_DRAWING_AREA_FIRST + 19)
467 #define GADGET_ID_ARTWORK_ELEMENT (GADGET_ID_DRAWING_AREA_FIRST + 20)
468 #define GADGET_ID_EXPLOSION_ELEMENT (GADGET_ID_DRAWING_AREA_FIRST + 21)
469 #define GADGET_ID_INVENTORY_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 22)
470 #define GADGET_ID_CUSTOM_GRAPHIC (GADGET_ID_DRAWING_AREA_FIRST + 23)
471 #define GADGET_ID_CUSTOM_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 24)
472 #define GADGET_ID_CUSTOM_MOVE_ENTER (GADGET_ID_DRAWING_AREA_FIRST + 25)
473 #define GADGET_ID_CUSTOM_MOVE_LEAVE (GADGET_ID_DRAWING_AREA_FIRST + 26)
474 #define GADGET_ID_CUSTOM_CHANGE_TARGET (GADGET_ID_DRAWING_AREA_FIRST + 27)
475 #define GADGET_ID_CUSTOM_CHANGE_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 28)
476 #define GADGET_ID_CUSTOM_CHANGE_TRIGGER (GADGET_ID_DRAWING_AREA_FIRST + 29)
477 #define GADGET_ID_CUSTOM_CHANGE_ACTION (GADGET_ID_DRAWING_AREA_FIRST + 30)
478 #define GADGET_ID_GROUP_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 31)
479 #define GADGET_ID_RANDOM_BACKGROUND (GADGET_ID_DRAWING_AREA_FIRST + 32)
481 /* text input identifiers */
482 #define GADGET_ID_TEXT_INPUT_FIRST (GADGET_ID_DRAWING_AREA_FIRST + 33)
484 #define GADGET_ID_LEVEL_NAME (GADGET_ID_TEXT_INPUT_FIRST + 0)
485 #define GADGET_ID_LEVEL_AUTHOR (GADGET_ID_TEXT_INPUT_FIRST + 1)
486 #define GADGET_ID_ELEMENT_NAME (GADGET_ID_TEXT_INPUT_FIRST + 2)
488 /* text area identifiers */
489 #define GADGET_ID_TEXT_AREA_FIRST (GADGET_ID_TEXT_INPUT_FIRST + 3)
491 #define GADGET_ID_ENVELOPE_INFO (GADGET_ID_TEXT_AREA_FIRST + 0)
493 /* selectbox identifiers */
494 #define GADGET_ID_SELECTBOX_FIRST (GADGET_ID_TEXT_AREA_FIRST + 1)
496 #define GADGET_ID_TIME_OR_STEPS (GADGET_ID_SELECTBOX_FIRST + 0)
497 #define GADGET_ID_GAME_ENGINE_TYPE (GADGET_ID_SELECTBOX_FIRST + 1)
498 #define GADGET_ID_WIND_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 2)
499 #define GADGET_ID_PLAYER_SPEED (GADGET_ID_SELECTBOX_FIRST + 3)
500 #define GADGET_ID_CUSTOM_WALK_TO_ACTION (GADGET_ID_SELECTBOX_FIRST + 4)
501 #define GADGET_ID_CUSTOM_EXPLOSION_TYPE (GADGET_ID_SELECTBOX_FIRST + 5)
502 #define GADGET_ID_CUSTOM_DEADLINESS (GADGET_ID_SELECTBOX_FIRST + 6)
503 #define GADGET_ID_CUSTOM_MOVE_PATTERN (GADGET_ID_SELECTBOX_FIRST + 7)
504 #define GADGET_ID_CUSTOM_MOVE_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 8)
505 #define GADGET_ID_CUSTOM_MOVE_STEPSIZE (GADGET_ID_SELECTBOX_FIRST + 9)
506 #define GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE (GADGET_ID_SELECTBOX_FIRST + 10)
507 #define GADGET_ID_CUSTOM_SMASH_TARGETS (GADGET_ID_SELECTBOX_FIRST + 11)
508 #define GADGET_ID_CUSTOM_SLIPPERY_TYPE (GADGET_ID_SELECTBOX_FIRST + 12)
509 #define GADGET_ID_CUSTOM_ACCESS_TYPE (GADGET_ID_SELECTBOX_FIRST + 13)
510 #define GADGET_ID_CUSTOM_ACCESS_LAYER (GADGET_ID_SELECTBOX_FIRST + 14)
511 #define GADGET_ID_CUSTOM_ACCESS_PROTECTED (GADGET_ID_SELECTBOX_FIRST + 15)
512 #define GADGET_ID_CUSTOM_ACCESS_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 16)
513 #define GADGET_ID_CHANGE_TIME_UNITS (GADGET_ID_SELECTBOX_FIRST + 17)
514 #define GADGET_ID_CHANGE_DIRECT_ACTION (GADGET_ID_SELECTBOX_FIRST + 18)
515 #define GADGET_ID_CHANGE_OTHER_ACTION (GADGET_ID_SELECTBOX_FIRST + 19)
516 #define GADGET_ID_CHANGE_SIDE (GADGET_ID_SELECTBOX_FIRST + 20)
517 #define GADGET_ID_CHANGE_PLAYER (GADGET_ID_SELECTBOX_FIRST + 21)
518 #define GADGET_ID_CHANGE_PAGE (GADGET_ID_SELECTBOX_FIRST + 22)
519 #define GADGET_ID_CHANGE_REPLACE_WHEN (GADGET_ID_SELECTBOX_FIRST + 23)
520 #define GADGET_ID_ACTION_TYPE (GADGET_ID_SELECTBOX_FIRST + 24)
521 #define GADGET_ID_ACTION_MODE (GADGET_ID_SELECTBOX_FIRST + 25)
522 #define GADGET_ID_ACTION_ARG (GADGET_ID_SELECTBOX_FIRST + 26)
523 #define GADGET_ID_SELECT_CHANGE_PAGE (GADGET_ID_SELECTBOX_FIRST + 27)
524 #define GADGET_ID_GROUP_CHOICE_MODE (GADGET_ID_SELECTBOX_FIRST + 28)
526 /* textbutton identifiers */
527 #define GADGET_ID_TEXTBUTTON_FIRST (GADGET_ID_SELECTBOX_FIRST + 29)
529 #define GADGET_ID_LEVELINFO_LEVEL (GADGET_ID_TEXTBUTTON_FIRST + 0)
530 #define GADGET_ID_LEVELINFO_EDITOR (GADGET_ID_TEXTBUTTON_FIRST + 1)
531 #define GADGET_ID_PROPERTIES_INFO (GADGET_ID_TEXTBUTTON_FIRST + 2)
532 #define GADGET_ID_PROPERTIES_CONFIG (GADGET_ID_TEXTBUTTON_FIRST + 3)
533 #define GADGET_ID_PROPERTIES_CONFIG_1 (GADGET_ID_TEXTBUTTON_FIRST + 4)
534 #define GADGET_ID_PROPERTIES_CONFIG_2 (GADGET_ID_TEXTBUTTON_FIRST + 5)
535 #define GADGET_ID_PROPERTIES_CHANGE (GADGET_ID_TEXTBUTTON_FIRST + 6)
536 #define GADGET_ID_SAVE_AS_TEMPLATE (GADGET_ID_TEXTBUTTON_FIRST + 7)
537 #define GADGET_ID_ADD_CHANGE_PAGE (GADGET_ID_TEXTBUTTON_FIRST + 8)
538 #define GADGET_ID_DEL_CHANGE_PAGE (GADGET_ID_TEXTBUTTON_FIRST + 9)
540 /* graphicbutton identifiers */
541 #define GADGET_ID_GRAPHICBUTTON_FIRST (GADGET_ID_TEXTBUTTON_FIRST + 10)
543 #define GADGET_ID_PREV_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 0)
544 #define GADGET_ID_NEXT_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 1)
545 #define GADGET_ID_COPY_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 2)
546 #define GADGET_ID_PASTE_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 3)
548 /* gadgets for scrolling of drawing area */
549 #define GADGET_ID_SCROLLING_FIRST (GADGET_ID_GRAPHICBUTTON_FIRST + 4)
551 #define GADGET_ID_SCROLL_UP (GADGET_ID_SCROLLING_FIRST + 0)
552 #define GADGET_ID_SCROLL_DOWN (GADGET_ID_SCROLLING_FIRST + 1)
553 #define GADGET_ID_SCROLL_LEFT (GADGET_ID_SCROLLING_FIRST + 2)
554 #define GADGET_ID_SCROLL_RIGHT (GADGET_ID_SCROLLING_FIRST + 3)
555 #define GADGET_ID_SCROLL_HORIZONTAL (GADGET_ID_SCROLLING_FIRST + 4)
556 #define GADGET_ID_SCROLL_VERTICAL (GADGET_ID_SCROLLING_FIRST + 5)
558 /* gadgets for scrolling element list */
559 #define GADGET_ID_SCROLLING_LIST_FIRST (GADGET_ID_SCROLLING_FIRST + 6)
561 #define GADGET_ID_SCROLL_LIST_UP (GADGET_ID_SCROLLING_LIST_FIRST + 0)
562 #define GADGET_ID_SCROLL_LIST_DOWN (GADGET_ID_SCROLLING_LIST_FIRST + 1)
563 #define GADGET_ID_SCROLL_LIST_VERTICAL (GADGET_ID_SCROLLING_LIST_FIRST + 2)
565 /* checkbuttons/radiobuttons for level/element properties */
566 #define GADGET_ID_CHECKBUTTON_FIRST (GADGET_ID_SCROLLING_LIST_FIRST + 3)
568 #define GADGET_ID_RANDOM_PERCENTAGE (GADGET_ID_CHECKBUTTON_FIRST + 0)
569 #define GADGET_ID_RANDOM_QUANTITY (GADGET_ID_CHECKBUTTON_FIRST + 1)
570 #define GADGET_ID_RANDOM_RESTRICTED (GADGET_ID_CHECKBUTTON_FIRST + 2)
571 #define GADGET_ID_STICK_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 3)
572 #define GADGET_ID_EM_SLIPPERY_GEMS (GADGET_ID_CHECKBUTTON_FIRST + 4)
573 #define GADGET_ID_EM_EXPLODES_BY_FIRE (GADGET_ID_CHECKBUTTON_FIRST + 5)
574 #define GADGET_ID_USE_SPRING_BUG (GADGET_ID_CHECKBUTTON_FIRST + 6)
575 #define GADGET_ID_USE_TIME_ORB_BUG (GADGET_ID_CHECKBUTTON_FIRST + 7)
576 #define GADGET_ID_RANDOM_BALL_CONTENT (GADGET_ID_CHECKBUTTON_FIRST + 8)
577 #define GADGET_ID_INITIAL_BALL_STATE (GADGET_ID_CHECKBUTTON_FIRST + 9)
578 #define GADGET_ID_GROW_INTO_DIGGABLE (GADGET_ID_CHECKBUTTON_FIRST + 10)
579 #define GADGET_ID_AUTO_EXIT_SOKOBAN (GADGET_ID_CHECKBUTTON_FIRST + 11)
580 #define GADGET_ID_CONTINUOUS_SNAPPING (GADGET_ID_CHECKBUTTON_FIRST + 12)
581 #define GADGET_ID_BLOCK_SNAP_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 13)
582 #define GADGET_ID_BLOCK_LAST_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 14)
583 #define GADGET_ID_SP_BLOCK_LAST_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 15)
584 #define GADGET_ID_INSTANT_RELOCATION (GADGET_ID_CHECKBUTTON_FIRST + 16)
585 #define GADGET_ID_SHIFTED_RELOCATION (GADGET_ID_CHECKBUTTON_FIRST + 17)
586 #define GADGET_ID_USE_START_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 18)
587 #define GADGET_ID_USE_ARTWORK_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 19)
588 #define GADGET_ID_USE_EXPLOSION_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 20)
589 #define GADGET_ID_INITIAL_GRAVITY (GADGET_ID_CHECKBUTTON_FIRST + 21)
590 #define GADGET_ID_USE_INITIAL_INVENTORY (GADGET_ID_CHECKBUTTON_FIRST + 22)
591 #define GADGET_ID_CAN_PASS_TO_WALKABLE (GADGET_ID_CHECKBUTTON_FIRST + 23)
592 #define GADGET_ID_CAN_FALL_INTO_ACID (GADGET_ID_CHECKBUTTON_FIRST + 24)
593 #define GADGET_ID_CAN_MOVE_INTO_ACID (GADGET_ID_CHECKBUTTON_FIRST + 25)
594 #define GADGET_ID_DONT_COLLIDE_WITH (GADGET_ID_CHECKBUTTON_FIRST + 26)
595 #define GADGET_ID_ENVELOPE_AUTOWRAP (GADGET_ID_CHECKBUTTON_FIRST + 27)
596 #define GADGET_ID_ENVELOPE_CENTERED (GADGET_ID_CHECKBUTTON_FIRST + 28)
597 #define GADGET_ID_CUSTOM_INDESTRUCTIBLE (GADGET_ID_CHECKBUTTON_FIRST + 29)
598 #define GADGET_ID_CUSTOM_CAN_EXPLODE (GADGET_ID_CHECKBUTTON_FIRST + 30)
599 #define GADGET_ID_CUSTOM_EXPLODE_FIRE (GADGET_ID_CHECKBUTTON_FIRST + 31)
600 #define GADGET_ID_CUSTOM_EXPLODE_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 32)
601 #define GADGET_ID_CUSTOM_EXPLODE_IMPACT (GADGET_ID_CHECKBUTTON_FIRST + 33)
602 #define GADGET_ID_CUSTOM_WALK_TO_OBJECT (GADGET_ID_CHECKBUTTON_FIRST + 34)
603 #define GADGET_ID_CUSTOM_DEADLY (GADGET_ID_CHECKBUTTON_FIRST + 35)
604 #define GADGET_ID_CUSTOM_CAN_MOVE (GADGET_ID_CHECKBUTTON_FIRST + 36)
605 #define GADGET_ID_CUSTOM_CAN_FALL (GADGET_ID_CHECKBUTTON_FIRST + 37)
606 #define GADGET_ID_CUSTOM_CAN_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 38)
607 #define GADGET_ID_CUSTOM_SLIPPERY (GADGET_ID_CHECKBUTTON_FIRST + 39)
608 #define GADGET_ID_CUSTOM_ACCESSIBLE (GADGET_ID_CHECKBUTTON_FIRST + 40)
609 #define GADGET_ID_CUSTOM_GRAV_REACHABLE (GADGET_ID_CHECKBUTTON_FIRST + 41)
610 #define GADGET_ID_CUSTOM_USE_LAST_VALUE (GADGET_ID_CHECKBUTTON_FIRST + 42)
611 #define GADGET_ID_CUSTOM_USE_GRAPHIC (GADGET_ID_CHECKBUTTON_FIRST + 43)
612 #define GADGET_ID_CUSTOM_USE_TEMPLATE (GADGET_ID_CHECKBUTTON_FIRST + 44)
613 #define GADGET_ID_CUSTOM_CAN_CHANGE (GADGET_ID_CHECKBUTTON_FIRST + 45)
614 #define GADGET_ID_CHANGE_USE_CONTENT (GADGET_ID_CHECKBUTTON_FIRST + 46)
615 #define GADGET_ID_CHANGE_USE_EXPLOSION (GADGET_ID_CHECKBUTTON_FIRST + 47)
616 #define GADGET_ID_CHANGE_ONLY_COMPLETE (GADGET_ID_CHECKBUTTON_FIRST + 48)
617 #define GADGET_ID_CHANGE_USE_RANDOM (GADGET_ID_CHECKBUTTON_FIRST + 49)
618 #define GADGET_ID_CHANGE_HAS_ACTION (GADGET_ID_CHECKBUTTON_FIRST + 50)
619 #define GADGET_ID_CHANGE_DELAY (GADGET_ID_CHECKBUTTON_FIRST + 51)
620 #define GADGET_ID_CHANGE_BY_DIRECT_ACT (GADGET_ID_CHECKBUTTON_FIRST + 52)
621 #define GADGET_ID_CHANGE_BY_OTHER_ACT (GADGET_ID_CHECKBUTTON_FIRST + 53)
623 /* gadgets for buttons in element list */
624 #define GADGET_ID_ELEMENTLIST_FIRST (GADGET_ID_CHECKBUTTON_FIRST + 54)
625 #define GADGET_ID_ELEMENTLIST_LAST (GADGET_ID_ELEMENTLIST_FIRST + \
626 ED_NUM_ELEMENTLIST_BUTTONS - 1)
628 #define NUM_EDITOR_GADGETS (GADGET_ID_ELEMENTLIST_LAST + 1)
630 /* radio button numbers */
631 #define RADIO_NR_NONE 0
632 #define RADIO_NR_DRAWING_TOOLBOX 1
633 #define RADIO_NR_RANDOM_ELEMENTS 2
635 /* values for counter gadgets */
636 #define ED_COUNTER_ID_SELECT_LEVEL 0
637 #define ED_COUNTER_ID_LEVEL_XSIZE 1
638 #define ED_COUNTER_ID_LEVEL_YSIZE 2
639 #define ED_COUNTER_ID_LEVEL_GEMSLIMIT 3
640 #define ED_COUNTER_ID_LEVEL_TIMELIMIT 4
641 #define ED_COUNTER_ID_LEVEL_TIMESCORE 5
642 #define ED_COUNTER_ID_LEVEL_RANDOM_SEED 6
643 #define ED_COUNTER_ID_LEVEL_RANDOM 7
644 #define ED_COUNTER_ID_ELEMENT_VALUE1 8
645 #define ED_COUNTER_ID_ELEMENT_VALUE2 9
646 #define ED_COUNTER_ID_ELEMENT_VALUE3 10
647 #define ED_COUNTER_ID_ELEMENT_VALUE4 11
648 #define ED_COUNTER_ID_YAMYAM_CONTENT 12
649 #define ED_COUNTER_ID_BALL_CONTENT 13
650 #define ED_COUNTER_ID_ANDROID_CONTENT 14
651 #define ED_COUNTER_ID_ENVELOPE_XSIZE 15
652 #define ED_COUNTER_ID_ENVELOPE_YSIZE 16
653 #define ED_COUNTER_ID_INVENTORY_SIZE 17
654 #define ED_COUNTER_ID_CUSTOM_SCORE 18
655 #define ED_COUNTER_ID_CUSTOM_GEMCOUNT 19
656 #define ED_COUNTER_ID_CUSTOM_VALUE_FIX 20
657 #define ED_COUNTER_ID_CUSTOM_VALUE_RND 21
658 #define ED_COUNTER_ID_PUSH_DELAY_FIX 22
659 #define ED_COUNTER_ID_PUSH_DELAY_RND 23
660 #define ED_COUNTER_ID_DROP_DELAY_FIX 24
661 #define ED_COUNTER_ID_DROP_DELAY_RND 25
662 #define ED_COUNTER_ID_MOVE_DELAY_FIX 26
663 #define ED_COUNTER_ID_MOVE_DELAY_RND 27
664 #define ED_COUNTER_ID_EXPLOSION_DELAY 28
665 #define ED_COUNTER_ID_IGNITION_DELAY 29
666 #define ED_COUNTER_ID_GROUP_CONTENT 30
667 #define ED_COUNTER_ID_CHANGE_DELAY_FIX 31
668 #define ED_COUNTER_ID_CHANGE_DELAY_RND 32
669 #define ED_COUNTER_ID_CHANGE_CONT_RND 33
671 #define ED_NUM_COUNTERBUTTONS 34
673 #define ED_COUNTER_ID_LEVEL_FIRST ED_COUNTER_ID_LEVEL_XSIZE
674 #define ED_COUNTER_ID_LEVEL_LAST ED_COUNTER_ID_LEVEL_RANDOM_SEED
675 #define ED_COUNTER_ID_EDITOR_FIRST ED_COUNTER_ID_LEVEL_RANDOM
676 #define ED_COUNTER_ID_EDITOR_LAST ED_COUNTER_ID_LEVEL_RANDOM
678 #define ED_COUNTER_ID_CUSTOM1_FIRST ED_COUNTER_ID_CUSTOM_SCORE
679 #define ED_COUNTER_ID_CUSTOM1_LAST ED_COUNTER_ID_DROP_DELAY_RND
680 #define ED_COUNTER_ID_CUSTOM2_FIRST ED_COUNTER_ID_MOVE_DELAY_FIX
681 #define ED_COUNTER_ID_CUSTOM2_LAST ED_COUNTER_ID_IGNITION_DELAY
682 #define ED_COUNTER_ID_CUSTOM_FIRST ED_COUNTER_ID_CUSTOM1_FIRST
683 #define ED_COUNTER_ID_CUSTOM_LAST ED_COUNTER_ID_CUSTOM2_LAST
685 #define ED_COUNTER_ID_CHANGE_FIRST ED_COUNTER_ID_CHANGE_DELAY_FIX
686 #define ED_COUNTER_ID_CHANGE_LAST ED_COUNTER_ID_CHANGE_CONT_RND
688 /* values for scrollbutton gadgets */
689 #define ED_SCROLLBUTTON_ID_AREA_UP 0
690 #define ED_SCROLLBUTTON_ID_AREA_DOWN 1
691 #define ED_SCROLLBUTTON_ID_AREA_LEFT 2
692 #define ED_SCROLLBUTTON_ID_AREA_RIGHT 3
693 #define ED_SCROLLBUTTON_ID_LIST_UP 4
694 #define ED_SCROLLBUTTON_ID_LIST_DOWN 5
696 #define ED_NUM_SCROLLBUTTONS 6
698 #define ED_SCROLLBUTTON_ID_AREA_FIRST ED_SCROLLBUTTON_ID_AREA_UP
699 #define ED_SCROLLBUTTON_ID_AREA_LAST ED_SCROLLBUTTON_ID_AREA_RIGHT
701 /* values for scrollbar gadgets */
702 #define ED_SCROLLBAR_ID_AREA_HORIZONTAL 0
703 #define ED_SCROLLBAR_ID_AREA_VERTICAL 1
704 #define ED_SCROLLBAR_ID_LIST_VERTICAL 2
706 #define ED_NUM_SCROLLBARS 3
708 #define ED_SCROLLBAR_ID_AREA_FIRST ED_SCROLLBAR_ID_AREA_HORIZONTAL
709 #define ED_SCROLLBAR_ID_AREA_LAST ED_SCROLLBAR_ID_AREA_VERTICAL
711 /* values for text input gadgets */
712 #define ED_TEXTINPUT_ID_LEVEL_NAME 0
713 #define ED_TEXTINPUT_ID_LEVEL_AUTHOR 1
714 #define ED_TEXTINPUT_ID_ELEMENT_NAME 2
716 #define ED_NUM_TEXTINPUT 3
718 #define ED_TEXTINPUT_ID_LEVEL_FIRST ED_TEXTINPUT_ID_LEVEL_NAME
719 #define ED_TEXTINPUT_ID_LEVEL_LAST ED_TEXTINPUT_ID_LEVEL_AUTHOR
721 /* values for text area gadgets */
722 #define ED_TEXTAREA_ID_ENVELOPE_INFO 0
724 #define ED_NUM_TEXTAREAS 1
726 #define ED_TEXTAREA_ID_LEVEL_FIRST ED_TEXTAREA_ID_ENVELOPE
727 #define ED_TEXTAREA_ID_LEVEL_LAST ED_TEXTAREA_ID_ENVELOPE
729 /* values for selectbox gadgets */
730 #define ED_SELECTBOX_ID_TIME_OR_STEPS 0
731 #define ED_SELECTBOX_ID_GAME_ENGINE_TYPE 1
732 #define ED_SELECTBOX_ID_WIND_DIRECTION 2
733 #define ED_SELECTBOX_ID_PLAYER_SPEED 3
734 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE 4
735 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_LAYER 5
736 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_PROTECTED 6
737 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_DIRECTION 7
738 #define ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION 8
739 #define ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN 9
740 #define ED_SELECTBOX_ID_CUSTOM_MOVE_DIRECTION 10
741 #define ED_SELECTBOX_ID_CUSTOM_MOVE_STEPSIZE 11
742 #define ED_SELECTBOX_ID_CUSTOM_MOVE_LEAVE_TYPE 12
743 #define ED_SELECTBOX_ID_CUSTOM_SMASH_TARGETS 13
744 #define ED_SELECTBOX_ID_CUSTOM_SLIPPERY_TYPE 14
745 #define ED_SELECTBOX_ID_CUSTOM_DEADLINESS 15
746 #define ED_SELECTBOX_ID_CUSTOM_EXPLOSION_TYPE 16
747 #define ED_SELECTBOX_ID_CHANGE_TIME_UNITS 17
748 #define ED_SELECTBOX_ID_CHANGE_DIRECT_ACTION 18
749 #define ED_SELECTBOX_ID_CHANGE_OTHER_ACTION 19
750 #define ED_SELECTBOX_ID_CHANGE_SIDE 20
751 #define ED_SELECTBOX_ID_CHANGE_PLAYER 21
752 #define ED_SELECTBOX_ID_CHANGE_PAGE 22
753 #define ED_SELECTBOX_ID_CHANGE_REPLACE_WHEN 23
754 #define ED_SELECTBOX_ID_ACTION_TYPE 24
755 #define ED_SELECTBOX_ID_ACTION_MODE 25
756 #define ED_SELECTBOX_ID_ACTION_ARG 26
757 #define ED_SELECTBOX_ID_SELECT_CHANGE_PAGE 27
758 #define ED_SELECTBOX_ID_GROUP_CHOICE_MODE 28
760 #define ED_NUM_SELECTBOX 29
762 #define ED_SELECTBOX_ID_LEVEL_FIRST ED_SELECTBOX_ID_TIME_OR_STEPS
763 #define ED_SELECTBOX_ID_LEVEL_LAST ED_SELECTBOX_ID_WIND_DIRECTION
765 #define ED_SELECTBOX_ID_CUSTOM1_FIRST ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE
766 #define ED_SELECTBOX_ID_CUSTOM1_LAST ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION
767 #define ED_SELECTBOX_ID_CUSTOM2_FIRST ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN
768 #define ED_SELECTBOX_ID_CUSTOM2_LAST ED_SELECTBOX_ID_CUSTOM_EXPLOSION_TYPE
769 #define ED_SELECTBOX_ID_CUSTOM_FIRST ED_SELECTBOX_ID_CUSTOM1_FIRST
770 #define ED_SELECTBOX_ID_CUSTOM_LAST ED_SELECTBOX_ID_CUSTOM2_LAST
772 #define ED_SELECTBOX_ID_CHANGE_FIRST ED_SELECTBOX_ID_CHANGE_TIME_UNITS
773 #define ED_SELECTBOX_ID_CHANGE_LAST ED_SELECTBOX_ID_SELECT_CHANGE_PAGE
775 /* values for textbutton gadgets */
776 #define ED_TEXTBUTTON_ID_LEVELINFO_LEVEL 0
777 #define ED_TEXTBUTTON_ID_LEVELINFO_EDITOR 1
778 #define ED_TEXTBUTTON_ID_PROPERTIES_INFO 2
779 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG 3
780 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_1 4
781 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2 5
782 #define ED_TEXTBUTTON_ID_PROPERTIES_CHANGE 6
783 #define ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE 7
784 #define ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE 8
785 #define ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE 9
787 #define ED_NUM_TEXTBUTTONS 10
789 #define ED_TEXTBUTTON_ID_LEVELINFO_FIRST ED_TEXTBUTTON_ID_LEVELINFO_LEVEL
790 #define ED_TEXTBUTTON_ID_LEVELINFO_LAST ED_TEXTBUTTON_ID_LEVELINFO_EDITOR
792 #define ED_TEXTBUTTON_ID_PROPERTIES_FIRST ED_TEXTBUTTON_ID_PROPERTIES_INFO
793 #define ED_TEXTBUTTON_ID_PROPERTIES_LAST ED_TEXTBUTTON_ID_PROPERTIES_CHANGE
795 #define ED_TEXTBUTTON_ID_CHANGE_FIRST ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE
796 #define ED_TEXTBUTTON_ID_CHANGE_LAST ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE
798 /* values for graphicbutton gadgets */
799 #define ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE 0
800 #define ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE 1
801 #define ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE 2
802 #define ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE 3
804 #define ED_NUM_GRAPHICBUTTONS 4
806 #define ED_GRAPHICBUTTON_ID_CHANGE_FIRST ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE
807 #define ED_GRAPHICBUTTON_ID_CHANGE_LAST ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE
809 /* values for checkbutton gadgets */
810 #define ED_CHECKBUTTON_ID_RANDOM_RESTRICTED 0
811 #define ED_CHECKBUTTON_ID_STICK_ELEMENT 1
812 #define ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS 2
813 #define ED_CHECKBUTTON_ID_EM_EXPLODES_BY_FIRE 3
814 #define ED_CHECKBUTTON_ID_USE_SPRING_BUG 4
815 #define ED_CHECKBUTTON_ID_USE_TIME_ORB_BUG 5
816 #define ED_CHECKBUTTON_ID_RANDOM_BALL_CONTENT 6
817 #define ED_CHECKBUTTON_ID_INITIAL_BALL_STATE 7
818 #define ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE 8
819 #define ED_CHECKBUTTON_ID_AUTO_EXIT_SOKOBAN 9
820 #define ED_CHECKBUTTON_ID_CONTINUOUS_SNAPPING 10
821 #define ED_CHECKBUTTON_ID_BLOCK_SNAP_FIELD 11
822 #define ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD 12
823 #define ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD 13
824 #define ED_CHECKBUTTON_ID_INSTANT_RELOCATION 14
825 #define ED_CHECKBUTTON_ID_SHIFTED_RELOCATION 15
826 #define ED_CHECKBUTTON_ID_USE_START_ELEMENT 16
827 #define ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT 17
828 #define ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT 18
829 #define ED_CHECKBUTTON_ID_INITIAL_GRAVITY 19
830 #define ED_CHECKBUTTON_ID_USE_INITIAL_INVENTORY 20
831 #define ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE 21
832 #define ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID 22
833 #define ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID 23
834 #define ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH 24
835 #define ED_CHECKBUTTON_ID_ENVELOPE_AUTOWRAP 25
836 #define ED_CHECKBUTTON_ID_ENVELOPE_CENTERED 26
837 #define ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC 27
838 #define ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE 28
839 #define ED_CHECKBUTTON_ID_CUSTOM_ACCESSIBLE 29
840 #define ED_CHECKBUTTON_ID_CUSTOM_GRAV_REACHABLE 30
841 #define ED_CHECKBUTTON_ID_CUSTOM_USE_LAST_VALUE 31
842 #define ED_CHECKBUTTON_ID_CUSTOM_WALK_TO_OBJECT 32
843 #define ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE 33
844 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE 34
845 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_FALL 35
846 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_SMASH 36
847 #define ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY 37
848 #define ED_CHECKBUTTON_ID_CUSTOM_DEADLY 38
849 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_EXPLODE 39
850 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_FIRE 40
851 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_SMASH 41
852 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT 42
853 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE 43
854 #define ED_CHECKBUTTON_ID_CHANGE_DELAY 44
855 #define ED_CHECKBUTTON_ID_CHANGE_BY_DIRECT_ACT 45
856 #define ED_CHECKBUTTON_ID_CHANGE_BY_OTHER_ACT 46
857 #define ED_CHECKBUTTON_ID_CHANGE_USE_EXPLOSION 47
858 #define ED_CHECKBUTTON_ID_CHANGE_USE_CONTENT 48
859 #define ED_CHECKBUTTON_ID_CHANGE_ONLY_COMPLETE 49
860 #define ED_CHECKBUTTON_ID_CHANGE_USE_RANDOM 50
861 #define ED_CHECKBUTTON_ID_CHANGE_HAS_ACTION 51
863 #define ED_NUM_CHECKBUTTONS 52
865 #define ED_CHECKBUTTON_ID_EDITOR_FIRST ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
866 #define ED_CHECKBUTTON_ID_EDITOR_LAST ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
868 #define ED_CHECKBUTTON_ID_CUSTOM1_FIRST ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC
869 #define ED_CHECKBUTTON_ID_CUSTOM1_LAST ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE
870 #define ED_CHECKBUTTON_ID_CUSTOM2_FIRST ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE
871 #define ED_CHECKBUTTON_ID_CUSTOM2_LAST ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT
872 #define ED_CHECKBUTTON_ID_CUSTOM_FIRST ED_CHECKBUTTON_ID_CUSTOM1_FIRST
873 #define ED_CHECKBUTTON_ID_CUSTOM_LAST ED_CHECKBUTTON_ID_CUSTOM2_LAST
875 #define ED_CHECKBUTTON_ID_CHANGE_FIRST ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE
876 #define ED_CHECKBUTTON_ID_CHANGE_LAST ED_CHECKBUTTON_ID_CHANGE_HAS_ACTION
878 /* values for radiobutton gadgets */
879 #define ED_RADIOBUTTON_ID_PERCENTAGE 0
880 #define ED_RADIOBUTTON_ID_QUANTITY 1
882 #define ED_NUM_RADIOBUTTONS 2
884 #define ED_RADIOBUTTON_ID_EDITOR_FIRST ED_RADIOBUTTON_ID_PERCENTAGE
885 #define ED_RADIOBUTTON_ID_EDITOR_LAST ED_RADIOBUTTON_ID_QUANTITY
887 /* values for drawing area gadgets */
888 #define ED_DRAWING_ID_DRAWING_LEVEL 0
889 #define ED_DRAWING_ID_YAMYAM_CONTENT_0 1
890 #define ED_DRAWING_ID_YAMYAM_CONTENT_1 2
891 #define ED_DRAWING_ID_YAMYAM_CONTENT_2 3
892 #define ED_DRAWING_ID_YAMYAM_CONTENT_3 4
893 #define ED_DRAWING_ID_YAMYAM_CONTENT_4 5
894 #define ED_DRAWING_ID_YAMYAM_CONTENT_5 6
895 #define ED_DRAWING_ID_YAMYAM_CONTENT_6 7
896 #define ED_DRAWING_ID_YAMYAM_CONTENT_7 8
897 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_0 9
898 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_1 10
899 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_2 11
900 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_3 12
901 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_4 13
902 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_5 14
903 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_6 15
904 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_7 16
905 #define ED_DRAWING_ID_ANDROID_CONTENT 17
906 #define ED_DRAWING_ID_AMOEBA_CONTENT 18
907 #define ED_DRAWING_ID_START_ELEMENT 19
908 #define ED_DRAWING_ID_ARTWORK_ELEMENT 20
909 #define ED_DRAWING_ID_EXPLOSION_ELEMENT 21
910 #define ED_DRAWING_ID_INVENTORY_CONTENT 22
911 #define ED_DRAWING_ID_CUSTOM_GRAPHIC 23
912 #define ED_DRAWING_ID_CUSTOM_CONTENT 24
913 #define ED_DRAWING_ID_CUSTOM_MOVE_ENTER 25
914 #define ED_DRAWING_ID_CUSTOM_MOVE_LEAVE 26
915 #define ED_DRAWING_ID_CUSTOM_CHANGE_TARGET 27
916 #define ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT 28
917 #define ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER 29
918 #define ED_DRAWING_ID_CUSTOM_CHANGE_ACTION 30
919 #define ED_DRAWING_ID_GROUP_CONTENT 31
920 #define ED_DRAWING_ID_RANDOM_BACKGROUND 32
922 #define ED_NUM_DRAWING_AREAS 33
926 -----------------------------------------------------------------------------
927 some internally used definitions
928 -----------------------------------------------------------------------------
931 /* values for CopyLevelToUndoBuffer() */
932 #define UNDO_IMMEDIATE 0
933 #define UNDO_ACCUMULATE 1
935 /* values for scrollbars */
936 #define ED_SCROLL_NO 0
937 #define ED_SCROLL_LEFT 1
938 #define ED_SCROLL_RIGHT 2
939 #define ED_SCROLL_UP 4
940 #define ED_SCROLL_DOWN 8
942 /* screens in the level editor */
943 #define ED_MODE_DRAWING 0
944 #define ED_MODE_INFO 1
945 #define ED_MODE_PROPERTIES 2
947 /* sub-screens in the global settings section */
948 #define ED_MODE_LEVELINFO_LEVEL ED_TEXTBUTTON_ID_LEVELINFO_LEVEL
949 #define ED_MODE_LEVELINFO_EDITOR ED_TEXTBUTTON_ID_LEVELINFO_EDITOR
951 /* sub-screens in the element properties section */
952 #define ED_MODE_PROPERTIES_INFO ED_TEXTBUTTON_ID_PROPERTIES_INFO
953 #define ED_MODE_PROPERTIES_CONFIG ED_TEXTBUTTON_ID_PROPERTIES_CONFIG
954 #define ED_MODE_PROPERTIES_CONFIG_1 ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_1
955 #define ED_MODE_PROPERTIES_CONFIG_2 ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2
956 #define ED_MODE_PROPERTIES_CHANGE ED_TEXTBUTTON_ID_PROPERTIES_CHANGE
958 /* how many steps can be cancelled */
959 #define NUM_UNDO_STEPS (10 + 1)
961 /* values for elements with score for certain actions */
963 #define MAX_SCORE 999
965 /* values for elements with count for collecting */
966 #define MIN_COLLECT_COUNT 0
967 #define MAX_COLLECT_COUNT 999
969 /* values for random placement */
970 #define RANDOM_USE_PERCENTAGE 0
971 #define RANDOM_USE_QUANTITY 1
973 /* maximal size of level editor drawing area */
975 #define MAX_ED_FIELDX (SCR_FIELDX)
976 #define MAX_ED_FIELDY (SCR_FIELDY - 1)
978 #define MAX_ED_FIELDX (2 * SCR_FIELDX)
979 #define MAX_ED_FIELDY (2 * SCR_FIELDY - 1)
984 -----------------------------------------------------------------------------
985 some internally used data structure definitions
986 -----------------------------------------------------------------------------
993 } control_info[ED_NUM_CTRL_BUTTONS] =
995 /* note: some additional characters are already reserved for "cheat mode"
996 shortcuts (":XYZ" style) -- for details, see "events.c" */
998 { 's', "draw single items" },
999 { 'd', "draw connected items" },
1000 { 'l', "draw lines" },
1001 { 'a', "draw arcs" },
1002 { 'r', "draw outline rectangles" },
1003 { 'R', "draw filled rectangles" },
1004 { '\0', "wrap (rotate) level up" },
1005 { 't', "enter text elements" },
1006 { 'f', "flood fill" },
1007 { '\0', "wrap (rotate) level left" },
1008 { '?', "properties of drawing element" },
1009 { '\0', "wrap (rotate) level right" },
1010 { '\0', "random element placement" },
1011 { 'b', "grab brush" },
1012 { '\0', "wrap (rotate) level down" },
1013 { ',', "pick drawing element" },
1015 { 'U', "undo last operation" },
1016 { 'I', "properties of level" },
1017 { 'S', "save level" },
1018 { 'C', "clear level" },
1019 { 'T', "test level" },
1020 { 'E', "exit level editor" },
1022 { '\0', "copy settings from other element" },
1023 { '\0', "copy settings to other element" },
1024 { '\0', "exchange element with other element" },
1026 { '\0', "copy settings from this element" },
1027 { '\0', "paste settings to this element" },
1030 static int random_placement_value = 10;
1031 static int random_placement_method = RANDOM_USE_QUANTITY;
1032 static int random_placement_background_element = EL_SAND;
1033 static boolean random_placement_background_restricted = FALSE;
1034 static boolean stick_element_properties_window = FALSE;
1035 static boolean custom_element_properties[NUM_ELEMENT_PROPERTIES];
1036 static boolean custom_element_change_events[NUM_CHANGE_EVENTS];
1037 static struct ElementChangeInfo custom_element_change;
1038 static struct ElementGroupInfo group_element_info;
1039 static struct ElementInfo custom_element;
1044 int min_value, max_value;
1045 int gadget_id_down, gadget_id_up;
1047 int gadget_id_align;
1049 char *text_above, *text_left, *text_right;
1050 } counterbutton_info[ED_NUM_COUNTERBUTTONS] =
1052 /* ---------- current level number --------------------------------------- */
1056 -1, -1, /* these values are not constant, but can change at runtime */
1058 DX + 5 - SX, DY + 3 - SY,
1061 GADGET_ID_SELECT_LEVEL_DOWN, GADGET_ID_SELECT_LEVEL_UP,
1062 GADGET_ID_SELECT_LEVEL_TEXT, GADGET_ID_NONE,
1067 /* ---------- level and editor settings ---------------------------------- */
1070 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(4),
1071 MIN_LEV_FIELDX, MAX_LEV_FIELDX,
1072 GADGET_ID_LEVEL_XSIZE_DOWN, GADGET_ID_LEVEL_XSIZE_UP,
1073 GADGET_ID_LEVEL_XSIZE_TEXT, GADGET_ID_NONE,
1075 "playfield size:", NULL, "width",
1078 -1, ED_LEVEL_SETTINGS_YPOS(4),
1079 MIN_LEV_FIELDY, MAX_LEV_FIELDY,
1080 GADGET_ID_LEVEL_YSIZE_DOWN, GADGET_ID_LEVEL_YSIZE_UP,
1081 GADGET_ID_LEVEL_YSIZE_TEXT, GADGET_ID_LEVEL_XSIZE_UP,
1083 NULL, " ", "height",
1086 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(5),
1088 GADGET_ID_LEVEL_GEMSLIMIT_DOWN, GADGET_ID_LEVEL_GEMSLIMIT_UP,
1089 GADGET_ID_LEVEL_GEMSLIMIT_TEXT, GADGET_ID_NONE,
1091 NULL, "number of gems to collect:", NULL
1094 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(7),
1096 GADGET_ID_LEVEL_TIMELIMIT_DOWN, GADGET_ID_LEVEL_TIMELIMIT_UP,
1097 GADGET_ID_LEVEL_TIMELIMIT_TEXT, GADGET_ID_NONE,
1099 "time or step limit to solve level:", NULL, NULL
1102 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(9),
1104 GADGET_ID_LEVEL_TIMESCORE_DOWN, GADGET_ID_LEVEL_TIMESCORE_UP,
1105 GADGET_ID_LEVEL_TIMESCORE_TEXT, GADGET_ID_NONE,
1106 &level.score[SC_TIME_BONUS],
1107 "score for each second/step left:", NULL, NULL
1110 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(12),
1112 GADGET_ID_LEVEL_RANDOM_SEED_DOWN, GADGET_ID_LEVEL_RANDOM_SEED_UP,
1113 GADGET_ID_LEVEL_RANDOM_SEED_TEXT, GADGET_ID_NONE,
1115 NULL, "random seed:", "(0 => random)"
1118 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(0),
1120 GADGET_ID_LEVEL_RANDOM_DOWN, GADGET_ID_LEVEL_RANDOM_UP,
1121 GADGET_ID_LEVEL_RANDOM_TEXT, GADGET_ID_NONE,
1122 &random_placement_value,
1123 "random element placement:", NULL, "in"
1126 /* ---------- element settings: configure (various elements) ------------- */
1129 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
1130 MIN_SCORE, MAX_SCORE,
1131 GADGET_ID_ELEMENT_VALUE1_DOWN, GADGET_ID_ELEMENT_VALUE1_UP,
1132 GADGET_ID_ELEMENT_VALUE1_TEXT, GADGET_ID_NONE,
1133 NULL, /* will be set when used */
1137 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
1138 MIN_SCORE, MAX_SCORE,
1139 GADGET_ID_ELEMENT_VALUE2_DOWN, GADGET_ID_ELEMENT_VALUE2_UP,
1140 GADGET_ID_ELEMENT_VALUE2_TEXT, GADGET_ID_NONE,
1141 NULL, /* will be set when used */
1145 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
1146 MIN_SCORE, MAX_SCORE,
1147 GADGET_ID_ELEMENT_VALUE3_DOWN, GADGET_ID_ELEMENT_VALUE3_UP,
1148 GADGET_ID_ELEMENT_VALUE3_TEXT, GADGET_ID_NONE,
1149 NULL, /* will be set when used */
1153 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
1154 MIN_SCORE, MAX_SCORE,
1155 GADGET_ID_ELEMENT_VALUE4_DOWN, GADGET_ID_ELEMENT_VALUE4_UP,
1156 GADGET_ID_ELEMENT_VALUE4_TEXT, GADGET_ID_NONE,
1157 NULL, /* will be set when used */
1161 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
1162 MIN_ELEMENT_CONTENTS, MAX_ELEMENT_CONTENTS,
1163 GADGET_ID_YAMYAM_CONTENT_DOWN, GADGET_ID_YAMYAM_CONTENT_UP,
1164 GADGET_ID_YAMYAM_CONTENT_TEXT, GADGET_ID_NONE,
1165 &level.num_yamyam_contents,
1166 NULL, NULL, "number of content areas"
1169 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
1170 MIN_ELEMENT_CONTENTS, MAX_ELEMENT_CONTENTS,
1171 GADGET_ID_BALL_CONTENT_DOWN, GADGET_ID_BALL_CONTENT_UP,
1172 GADGET_ID_BALL_CONTENT_TEXT, GADGET_ID_NONE,
1173 &level.num_ball_contents,
1174 NULL, NULL, "number of content areas"
1177 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
1178 MIN_ANDROID_ELEMENTS, MAX_ANDROID_ELEMENTS,
1179 GADGET_ID_ANDROID_CONTENT_DOWN, GADGET_ID_ANDROID_CONTENT_UP,
1180 GADGET_ID_ANDROID_CONTENT_TEXT, GADGET_ID_NONE,
1181 &level.num_android_clone_elements,
1182 NULL, NULL, "number of clonable elements"
1185 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
1186 MIN_ENVELOPE_XSIZE, MAX_ENVELOPE_XSIZE,
1187 GADGET_ID_ENVELOPE_XSIZE_DOWN, GADGET_ID_ENVELOPE_XSIZE_UP,
1188 GADGET_ID_ENVELOPE_XSIZE_TEXT, GADGET_ID_NONE,
1189 NULL, /* will be set when used */
1190 NULL, NULL, "width",
1193 -1, ED_ELEMENT_SETTINGS_YPOS(0),
1194 MIN_ENVELOPE_YSIZE, MAX_ENVELOPE_YSIZE,
1195 GADGET_ID_ENVELOPE_YSIZE_DOWN, GADGET_ID_ENVELOPE_YSIZE_UP,
1196 GADGET_ID_ENVELOPE_YSIZE_TEXT, GADGET_ID_ENVELOPE_XSIZE_UP,
1197 NULL, /* will be set when used */
1198 NULL, " ", "height",
1201 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
1202 MIN_INITIAL_INVENTORY_SIZE, MAX_INITIAL_INVENTORY_SIZE,
1203 GADGET_ID_INVENTORY_SIZE_DOWN, GADGET_ID_INVENTORY_SIZE_UP,
1204 GADGET_ID_INVENTORY_SIZE_TEXT, GADGET_ID_NONE,
1205 &level.initial_inventory_size[0],
1206 NULL, NULL, "number of inventory elements"
1209 /* ---------- element settings: configure 1 (custom elements) ------------ */
1212 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(6),
1213 MIN_SCORE, MAX_SCORE,
1214 GADGET_ID_CUSTOM_SCORE_DOWN, GADGET_ID_CUSTOM_SCORE_UP,
1215 GADGET_ID_CUSTOM_SCORE_TEXT, GADGET_ID_NONE,
1216 &custom_element.collect_score_initial,
1217 NULL, "CE score", " "
1220 -1, ED_ELEMENT_SETTINGS_YPOS(6),
1221 MIN_COLLECT_COUNT, MAX_COLLECT_COUNT,
1222 GADGET_ID_CUSTOM_GEMCOUNT_DOWN, GADGET_ID_CUSTOM_GEMCOUNT_UP,
1223 GADGET_ID_CUSTOM_GEMCOUNT_TEXT, GADGET_ID_CUSTOM_SCORE_UP,
1224 &custom_element.collect_count_initial,
1225 NULL, "CE count", NULL
1228 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(12),
1230 GADGET_ID_CUSTOM_VALUE_FIX_DOWN, GADGET_ID_CUSTOM_VALUE_FIX_UP,
1231 GADGET_ID_CUSTOM_VALUE_FIX_TEXT, GADGET_ID_NONE,
1232 &custom_element.ce_value_fixed_initial,
1233 NULL, "CE value", NULL
1236 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(12),
1238 GADGET_ID_CUSTOM_VALUE_RND_DOWN, GADGET_ID_CUSTOM_VALUE_RND_UP,
1239 GADGET_ID_CUSTOM_VALUE_RND_TEXT, GADGET_ID_CUSTOM_VALUE_FIX_UP,
1240 &custom_element.ce_value_random_initial,
1241 NULL, "+random", NULL
1244 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(7),
1246 GADGET_ID_PUSH_DELAY_FIX_DOWN, GADGET_ID_PUSH_DELAY_FIX_UP,
1247 GADGET_ID_PUSH_DELAY_FIX_TEXT, GADGET_ID_NONE,
1248 &custom_element.push_delay_fixed,
1249 NULL, "push delay", NULL
1252 -1, ED_ELEMENT_SETTINGS_YPOS(7),
1254 GADGET_ID_PUSH_DELAY_RND_DOWN, GADGET_ID_PUSH_DELAY_RND_UP,
1255 GADGET_ID_PUSH_DELAY_RND_TEXT, GADGET_ID_PUSH_DELAY_FIX_UP,
1256 &custom_element.push_delay_random,
1257 NULL, "+random", NULL
1260 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(8),
1262 GADGET_ID_DROP_DELAY_FIX_DOWN, GADGET_ID_DROP_DELAY_FIX_UP,
1263 GADGET_ID_DROP_DELAY_FIX_TEXT, GADGET_ID_NONE,
1264 &custom_element.drop_delay_fixed,
1265 NULL, "drop delay", NULL
1268 -1, ED_ELEMENT_SETTINGS_YPOS(8),
1270 GADGET_ID_DROP_DELAY_RND_DOWN, GADGET_ID_DROP_DELAY_RND_UP,
1271 GADGET_ID_DROP_DELAY_RND_TEXT, GADGET_ID_DROP_DELAY_FIX_UP,
1272 &custom_element.drop_delay_random,
1273 NULL, "+random", NULL
1276 /* ---------- element settings: configure 2 (custom elements) ------------ */
1279 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(5),
1281 GADGET_ID_MOVE_DELAY_FIX_DOWN, GADGET_ID_MOVE_DELAY_FIX_UP,
1282 GADGET_ID_MOVE_DELAY_FIX_TEXT, GADGET_ID_NONE,
1283 &custom_element.move_delay_fixed,
1284 NULL, "move delay", NULL
1287 -1, ED_ELEMENT_SETTINGS_YPOS(5),
1289 GADGET_ID_MOVE_DELAY_RND_DOWN, GADGET_ID_MOVE_DELAY_RND_UP,
1290 GADGET_ID_MOVE_DELAY_RND_TEXT, GADGET_ID_MOVE_DELAY_FIX_UP,
1291 &custom_element.move_delay_random,
1292 NULL, "+random", NULL
1295 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(12),
1297 GADGET_ID_EXPLOSION_DELAY_DOWN, GADGET_ID_EXPLOSION_DELAY_UP,
1298 GADGET_ID_EXPLOSION_DELAY_TEXT, GADGET_ID_NONE,
1299 &custom_element.explosion_delay,
1300 NULL, "explosion delay", NULL
1303 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(13),
1305 GADGET_ID_IGNITION_DELAY_DOWN, GADGET_ID_IGNITION_DELAY_UP,
1306 GADGET_ID_IGNITION_DELAY_TEXT, GADGET_ID_NONE,
1307 &custom_element.ignition_delay,
1308 NULL, "ignition delay", "(by fire)"
1311 /* ---------- element settings: configure (group elements) --------------- */
1314 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(5),
1315 MIN_ELEMENTS_IN_GROUP, MAX_ELEMENTS_IN_GROUP,
1316 GADGET_ID_GROUP_CONTENT_DOWN, GADGET_ID_GROUP_CONTENT_UP,
1317 GADGET_ID_GROUP_CONTENT_TEXT, GADGET_ID_NONE,
1318 &group_element_info.num_elements,
1319 NULL, NULL, "number of elements in group"
1322 /* ---------- element settings: advanced (custom elements) --------------- */
1325 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(2),
1327 GADGET_ID_CHANGE_DELAY_FIX_DOWN, GADGET_ID_CHANGE_DELAY_FIX_UP,
1328 GADGET_ID_CHANGE_DELAY_FIX_TEXT, GADGET_ID_NONE,
1329 &custom_element_change.delay_fixed,
1330 NULL, "CE delay", NULL,
1333 -1, ED_ELEMENT_SETTINGS_YPOS(2),
1335 GADGET_ID_CHANGE_DELAY_RND_DOWN, GADGET_ID_CHANGE_DELAY_RND_UP,
1336 GADGET_ID_CHANGE_DELAY_RND_TEXT, GADGET_ID_CHANGE_DELAY_FIX_UP,
1337 &custom_element_change.delay_random,
1338 NULL, "+random", NULL
1341 ED_ELEMENT_SETTINGS_XPOS(3), ED_ELEMENT_SETTINGS_YPOS(12),
1343 GADGET_ID_CHANGE_CONT_RND_DOWN, GADGET_ID_CHANGE_CONT_RND_UP,
1344 GADGET_ID_CHANGE_CONT_RND_TEXT, GADGET_ID_NONE,
1345 &custom_element_change.random_percentage,
1346 NULL, "use random replace:", "%"
1356 char *text_above, *infotext;
1357 } textinput_info[ED_NUM_TEXTINPUT] =
1360 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(0),
1361 GADGET_ID_LEVEL_NAME,
1367 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(2),
1368 GADGET_ID_LEVEL_AUTHOR,
1369 MAX_LEVEL_AUTHOR_LEN,
1374 5 * MINI_TILEX - 2, 5 * MINI_TILEY - ED_BORDER_SIZE + 1,
1375 GADGET_ID_ELEMENT_NAME,
1376 MAX_ELEMENT_NAME_LEN - 2, /* currently 2 chars less editable */
1377 custom_element.description,
1378 NULL, "Element name"
1388 char *text_above, *infotext;
1389 } textarea_info[ED_NUM_TEXTAREAS] =
1392 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
1393 GADGET_ID_ENVELOPE_INFO,
1394 MAX_ENVELOPE_XSIZE, MAX_ENVELOPE_YSIZE,
1396 "Envelope Content:", "Envelope Content"
1400 static struct ValueTextInfo options_time_or_steps[] =
1408 static struct ValueTextInfo options_game_engine_type[] =
1410 { GAME_ENGINE_TYPE_RND, "Rocks'n'Diamonds" },
1411 { GAME_ENGINE_TYPE_EM, "Emerald Mine" },
1412 { GAME_ENGINE_TYPE_SP, "Supaplex" },
1417 static struct ValueTextInfo options_wind_direction[] =
1419 { MV_START_NONE, "none" },
1420 { MV_START_LEFT, "left" },
1421 { MV_START_RIGHT, "right" },
1422 { MV_START_UP, "up" },
1423 { MV_START_DOWN, "down" },
1428 static struct ValueTextInfo options_player_speed[] =
1435 { 16, "very fast" },
1436 { 32, "ultrafast" },
1441 static struct ValueTextInfo options_access_type[] =
1443 { EP_WALKABLE, "walkable" },
1444 { EP_PASSABLE, "passable" },
1449 static struct ValueTextInfo options_access_layer[] =
1451 { EP_ACCESSIBLE_OVER, "over" },
1452 { EP_ACCESSIBLE_INSIDE, "inside" },
1453 { EP_ACCESSIBLE_UNDER, "under" },
1458 static struct ValueTextInfo options_access_protected[] =
1460 { 0, "unprotected" },
1466 static struct ValueTextInfo options_access_direction[] =
1468 { MV_NO_DIRECTION, "no direction" },
1469 { MV_LEFT, "left" },
1470 { MV_RIGHT, "right" },
1472 { MV_DOWN, "down" },
1473 { MV_LEFT | MV_UP, "left + up" },
1474 { MV_LEFT | MV_DOWN, "left + down" },
1475 { MV_RIGHT | MV_UP, "right + up" },
1476 { MV_RIGHT | MV_DOWN, "right + down" },
1477 { MV_HORIZONTAL, "horizontal" },
1478 { MV_VERTICAL, "vertical" },
1479 { MV_HORIZONTAL | MV_UP, "horizontal + up" },
1480 { MV_HORIZONTAL | MV_DOWN, "horizontal + down" },
1481 { MV_VERTICAL | MV_LEFT, "vertical + left" },
1482 { MV_VERTICAL | MV_RIGHT, "vertical + right" },
1483 { MV_ALL_DIRECTIONS, "all directions" },
1488 static struct ValueTextInfo options_walk_to_action[] =
1490 { EP_DIGGABLE, "diggable" },
1491 { EP_COLLECTIBLE_ONLY, "collectible" },
1492 { EP_DROPPABLE, "collectible & droppable" },
1493 { EP_THROWABLE, "collectible & throwable" },
1494 { EP_PUSHABLE, "pushable" },
1499 static struct ValueTextInfo options_move_pattern[] =
1501 { MV_LEFT, "left" },
1502 { MV_RIGHT, "right" },
1504 { MV_DOWN, "down" },
1505 { MV_HORIZONTAL, "horizontal" },
1506 { MV_VERTICAL, "vertical" },
1507 { MV_ALL_DIRECTIONS, "all directions" },
1508 { MV_WIND_DIRECTION, "wind direction" },
1509 { MV_TOWARDS_PLAYER, "towards player" },
1510 { MV_AWAY_FROM_PLAYER, "away from player" },
1511 { MV_ALONG_LEFT_SIDE, "along left side" },
1512 { MV_ALONG_RIGHT_SIDE, "along right side" },
1513 { MV_TURNING_LEFT, "turning left" },
1514 { MV_TURNING_RIGHT, "turning right" },
1515 { MV_TURNING_LEFT_RIGHT, "turning left, right" },
1516 { MV_TURNING_RIGHT_LEFT, "turning right, left" },
1517 { MV_TURNING_RANDOM, "turning random" },
1518 { MV_MAZE_RUNNER, "maze runner style" },
1519 { MV_MAZE_HUNTER, "maze hunter style" },
1520 { MV_WHEN_PUSHED, "when pushed" },
1521 { MV_WHEN_DROPPED, "when dropped/thrown" },
1526 static struct ValueTextInfo options_move_direction[] =
1528 { MV_START_AUTOMATIC, "automatic" },
1529 { MV_START_LEFT, "left" },
1530 { MV_START_RIGHT, "right" },
1531 { MV_START_UP, "up" },
1532 { MV_START_DOWN, "down" },
1533 { MV_START_RANDOM, "random" },
1534 { MV_START_PREVIOUS, "previous" },
1539 static struct ValueTextInfo options_move_stepsize[] =
1541 { 0, "not moving" },
1546 { 16, "very fast" },
1547 { 32, "even faster" },
1552 static struct ValueTextInfo options_move_leave_type[] =
1554 { LEAVE_TYPE_UNLIMITED, "leave behind" },
1555 { LEAVE_TYPE_LIMITED, "change it to" },
1560 static struct ValueTextInfo options_smash_targets[] =
1562 { EP_CAN_SMASH_PLAYER, "player" },
1564 { EP_CAN_SMASH_ENEMIES, "enemies" },
1566 { EP_CAN_SMASH_EVERYTHING, "everything" },
1571 static struct ValueTextInfo options_slippery_type[] =
1573 { SLIPPERY_ANY_RANDOM, "random" },
1574 { SLIPPERY_ANY_LEFT_RIGHT, "left, right" },
1575 { SLIPPERY_ANY_RIGHT_LEFT, "right, left" },
1576 { SLIPPERY_ONLY_LEFT, "only left" },
1577 { SLIPPERY_ONLY_RIGHT, "only right" },
1582 static struct ValueTextInfo options_deadliness[] =
1584 { EP_DONT_RUN_INTO, "running into" },
1585 { EP_DONT_COLLIDE_WITH, "colliding with" },
1586 { EP_DONT_GET_HIT_BY, "getting hit by" },
1587 { EP_DONT_TOUCH, "touching" },
1592 static struct ValueTextInfo options_explosion_type[] =
1594 { EXPLODES_3X3, "3x3" },
1595 { EXPLODES_CROSS, "3+3" },
1596 { EXPLODES_1X1, "1x1" },
1601 static struct ValueTextInfo options_time_units[] =
1604 { FRAMES_PER_SECOND, "seconds" },
1609 static struct ValueTextInfo options_change_direct_action[] =
1611 { CE_TOUCHED_BY_PLAYER, "touched by player" },
1612 { CE_PRESSED_BY_PLAYER, "pressed by player" },
1613 { CE_SWITCHED_BY_PLAYER, "switched by player" },
1614 { CE_SNAPPED_BY_PLAYER, "snapped by player" },
1615 { CE_PUSHED_BY_PLAYER, "pushed by player" },
1616 { CE_ENTERED_BY_PLAYER, "entered by player" },
1617 { CE_LEFT_BY_PLAYER, "left by player" },
1618 { CE_DROPPED_BY_PLAYER, "dropped/thrown by player" },
1619 { CE_SWITCHED, "switched" },
1620 { CE_HITTING_SOMETHING, "hitting something" },
1621 { CE_HIT_BY_SOMETHING, "hit by something" },
1623 { CE_BLOCKED, "blocked" },
1625 { CE_IMPACT, "impact (on something)" },
1626 { CE_SMASHED, "smashed (from above)" },
1628 { CE_VALUE_CHANGES, "CE value changes" },
1629 { CE_SCORE_CHANGES, "CE score changes" },
1631 { CE_VALUE_GETS_ZERO, "CE value gets 0" },
1632 { CE_SCORE_GETS_ZERO, "CE score gets 0" },
1637 static struct ValueTextInfo options_change_other_action[] =
1639 { CE_PLAYER_TOUCHES_X, "player touches" },
1640 { CE_PLAYER_PRESSES_X, "player presses" },
1641 { CE_PLAYER_SWITCHES_X, "player switches" },
1642 { CE_PLAYER_SNAPS_X, "player snaps" },
1643 { CE_PLAYER_PUSHES_X, "player pushes" },
1644 { CE_PLAYER_ENTERS_X, "player enters" },
1645 { CE_PLAYER_LEAVES_X, "player leaves" },
1646 { CE_PLAYER_DIGS_X, "player digs" },
1647 { CE_PLAYER_COLLECTS_X, "player collects" },
1648 { CE_PLAYER_DROPS_X, "player drops/throws" },
1649 { CE_TOUCHING_X, "touching" },
1650 { CE_HITTING_X, "hitting" },
1651 { CE_DIGGING_X, "digging" },
1652 { CE_HIT_BY_X, "hit by" },
1653 { CE_SWITCH_OF_X, "switch of" },
1654 { CE_CHANGE_OF_X, "change by page of" },
1655 { CE_EXPLOSION_OF_X, "explosion of" },
1656 { CE_MOVE_OF_X, "move of" },
1657 { CE_CREATION_OF_X, "creation of" },
1658 { CE_VALUE_CHANGES_OF_X, "CE value changes of" },
1659 { CE_SCORE_CHANGES_OF_X, "CE score changes of" },
1660 { CE_VALUE_GETS_ZERO_OF_X, "CE value gets 0 of" },
1661 { CE_SCORE_GETS_ZERO_OF_X, "CE score gets 0 of" },
1666 static struct ValueTextInfo options_change_trigger_side[] =
1668 { CH_SIDE_LEFT, "left" },
1669 { CH_SIDE_RIGHT, "right" },
1670 { CH_SIDE_TOP, "top" },
1671 { CH_SIDE_BOTTOM, "bottom" },
1672 { CH_SIDE_LEFT_RIGHT, "left/right" },
1673 { CH_SIDE_TOP_BOTTOM, "top/bottom" },
1674 { CH_SIDE_ANY, "any" },
1679 static struct ValueTextInfo options_change_trigger_player[] =
1681 { CH_PLAYER_1, "1" },
1682 { CH_PLAYER_2, "2" },
1683 { CH_PLAYER_3, "3" },
1684 { CH_PLAYER_4, "4" },
1685 { CH_PLAYER_ANY, "any" },
1690 static struct ValueTextInfo options_change_trigger_page[] =
1702 { (1 << 10), "11" },
1703 { (1 << 11), "12" },
1704 { (1 << 12), "13" },
1705 { (1 << 13), "14" },
1706 { (1 << 14), "15" },
1707 { (1 << 15), "16" },
1708 { (1 << 16), "17" },
1709 { (1 << 17), "18" },
1710 { (1 << 18), "19" },
1711 { (1 << 19), "20" },
1712 { (1 << 20), "21" },
1713 { (1 << 21), "22" },
1714 { (1 << 22), "23" },
1715 { (1 << 23), "24" },
1716 { (1 << 24), "25" },
1717 { (1 << 25), "26" },
1718 { (1 << 26), "27" },
1719 { (1 << 27), "28" },
1720 { (1 << 28), "29" },
1721 { (1 << 29), "30" },
1722 { (1 << 30), "31" },
1723 { (1 << 31), "32" },
1724 { CH_PAGE_ANY, "any" },
1729 static struct ValueTextInfo options_change_replace_when[] =
1731 { CP_WHEN_EMPTY, "empty" },
1732 { CP_WHEN_WALKABLE, "walkable" },
1733 { CP_WHEN_DIGGABLE, "diggable" },
1734 { CP_WHEN_COLLECTIBLE, "collectible" },
1735 { CP_WHEN_REMOVABLE, "removable" },
1736 { CP_WHEN_DESTRUCTIBLE, "destructible" },
1741 static struct ValueTextInfo options_action_type[] =
1743 { CA_NO_ACTION, "no action" },
1744 { CA_UNDEFINED, " " },
1745 { CA_HEADLINE_LEVEL_ACTIONS, "[level]" },
1746 { CA_RESTART_LEVEL, "restart level" },
1747 { CA_SHOW_ENVELOPE, "show envelope" },
1748 { CA_SET_LEVEL_TIME, "set time" },
1749 { CA_SET_LEVEL_SCORE, "set score" },
1750 { CA_SET_LEVEL_GEMS, "set gems" },
1751 { CA_SET_LEVEL_WIND, "set wind dir." },
1752 { CA_SET_LEVEL_RANDOM_SEED, "set rand. seed" },
1753 { CA_UNDEFINED, " " },
1754 { CA_HEADLINE_PLAYER_ACTIONS, "[player]" },
1755 { CA_MOVE_PLAYER, "move player" },
1756 { CA_EXIT_PLAYER, "exit player" },
1757 { CA_KILL_PLAYER, "kill player" },
1758 { CA_SET_PLAYER_KEYS, "set keys" },
1759 { CA_SET_PLAYER_SPEED, "set speed" },
1760 { CA_SET_PLAYER_SHIELD, "set shield" },
1761 { CA_SET_PLAYER_GRAVITY, "set gravity" },
1762 { CA_SET_PLAYER_ARTWORK, "set artwork" },
1763 { CA_SET_PLAYER_INVENTORY, "set inventory" },
1764 { CA_UNDEFINED, " " },
1765 { CA_HEADLINE_CE_ACTIONS, "[CE]" },
1766 { CA_SET_CE_VALUE, "set CE value" },
1767 { CA_SET_CE_SCORE, "set CE score" },
1768 { CA_SET_CE_ARTWORK, "set CE artwork" },
1769 { CA_UNDEFINED, " " },
1770 { CA_HEADLINE_ENGINE_ACTIONS, "[engine]" },
1771 { CA_SET_ENGINE_SCAN_MODE, "set scan mode" },
1776 static struct ValueTextInfo options_action_mode_none[] =
1778 { CA_MODE_UNDEFINED, " " },
1783 static struct ValueTextInfo options_action_mode_assign[] =
1785 { CA_MODE_SET, "=" },
1790 static struct ValueTextInfo options_action_mode_add_remove[] =
1792 { CA_MODE_ADD, "+" },
1793 { CA_MODE_SUBTRACT, "-" },
1798 static struct ValueTextInfo options_action_mode_calculate[] =
1800 { CA_MODE_SET, "=" },
1801 { CA_MODE_ADD, "+" },
1802 { CA_MODE_SUBTRACT, "-" },
1803 { CA_MODE_MULTIPLY, "*" },
1804 { CA_MODE_DIVIDE, "/" },
1805 { CA_MODE_MODULO, "%" },
1810 static struct ValueTextInfo options_action_arg_none[] =
1812 { CA_ARG_UNDEFINED, " " },
1817 static struct ValueTextInfo options_action_arg_player[] =
1819 { CA_ARG_PLAYER_HEADLINE, "[player]" },
1820 { CA_ARG_PLAYER_1, "1" },
1821 { CA_ARG_PLAYER_2, "2" },
1822 { CA_ARG_PLAYER_3, "3" },
1823 { CA_ARG_PLAYER_4, "4" },
1824 { CA_ARG_PLAYER_ANY, "any" },
1825 { CA_ARG_PLAYER_TRIGGER, "trigger" },
1826 { CA_ARG_PLAYER_ACTION, "action ->" },
1831 static struct ValueTextInfo options_action_arg_number[] =
1833 { CA_ARG_NUMBER_HEADLINE, "[number]" },
1840 { CA_ARG_10, "10" },
1841 { CA_ARG_100, "100" },
1842 { CA_ARG_1000, "1000" },
1843 { CA_ARG_UNDEFINED, " " },
1844 { CA_ARG_NUMBER_MIN, "min" },
1845 { CA_ARG_NUMBER_MAX, "max" },
1846 { CA_ARG_UNDEFINED, " " },
1847 { CA_ARG_NUMBER_RESET, "reset" },
1848 { CA_ARG_UNDEFINED, " " },
1849 { CA_ARG_NUMBER_CE_VALUE, "CE value" },
1850 { CA_ARG_NUMBER_CE_SCORE, "CE score" },
1851 { CA_ARG_NUMBER_CE_DELAY, "CE delay" },
1852 { CA_ARG_UNDEFINED, " " },
1853 { CA_ARG_NUMBER_LEVEL_TIME, "time" },
1854 { CA_ARG_NUMBER_LEVEL_GEMS, "gems" },
1855 { CA_ARG_NUMBER_LEVEL_SCORE, "score" },
1856 { CA_ARG_UNDEFINED, " " },
1857 { CA_ARG_ELEMENT_CV_HEADLINE, "[CE value]" },
1858 { CA_ARG_ELEMENT_CV_TARGET, "target" },
1859 { CA_ARG_ELEMENT_CV_TRIGGER, "trigger" },
1860 { CA_ARG_ELEMENT_CV_ACTION, "action ->" },
1861 { CA_ARG_UNDEFINED, " " },
1862 { CA_ARG_ELEMENT_CS_HEADLINE, "[CE score]" },
1863 { CA_ARG_ELEMENT_CS_TARGET, "target" },
1864 { CA_ARG_ELEMENT_CS_TRIGGER, "trigger" },
1865 { CA_ARG_ELEMENT_CS_ACTION, "action ->" },
1870 static struct ValueTextInfo options_action_arg_value[] =
1872 { CA_ARG_NUMBER_HEADLINE, "[number]" },
1879 { CA_ARG_10, "10" },
1880 { CA_ARG_100, "100" },
1881 { CA_ARG_1000, "1000" },
1882 { CA_ARG_UNDEFINED, " " },
1883 { CA_ARG_NUMBER_MIN, "min" },
1884 { CA_ARG_NUMBER_MAX, "max" },
1885 { CA_ARG_UNDEFINED, " " },
1886 { CA_ARG_NUMBER_RESET, "reset" },
1887 { CA_ARG_UNDEFINED, " " },
1888 { CA_ARG_NUMBER_CE_VALUE, "CE value" },
1889 { CA_ARG_NUMBER_CE_SCORE, "CE score" },
1890 { CA_ARG_NUMBER_CE_DELAY, "CE delay" },
1891 { CA_ARG_UNDEFINED, " " },
1892 { CA_ARG_NUMBER_LEVEL_TIME, "time" },
1893 { CA_ARG_NUMBER_LEVEL_GEMS, "gems" },
1894 { CA_ARG_NUMBER_LEVEL_SCORE, "score" },
1895 { CA_ARG_UNDEFINED, " " },
1896 { CA_ARG_ELEMENT_CV_HEADLINE, "[CE value]" },
1897 { CA_ARG_ELEMENT_CV_TARGET, "target" },
1898 { CA_ARG_ELEMENT_CV_TRIGGER, "trigger" },
1899 { CA_ARG_ELEMENT_CV_ACTION, "action ->" },
1900 { CA_ARG_UNDEFINED, " " },
1901 { CA_ARG_ELEMENT_CS_HEADLINE, "[CE score]" },
1902 { CA_ARG_ELEMENT_CS_TARGET, "target" },
1903 { CA_ARG_ELEMENT_CS_TRIGGER, "trigger" },
1904 { CA_ARG_ELEMENT_CS_ACTION, "action ->" },
1905 { CA_ARG_UNDEFINED, " " },
1906 { CA_ARG_ELEMENT_NR_HEADLINE, "[element]" },
1907 { CA_ARG_ELEMENT_NR_TARGET, "target" },
1908 { CA_ARG_ELEMENT_NR_TRIGGER, "trigger" },
1909 { CA_ARG_ELEMENT_NR_ACTION, "action ->" },
1914 static struct ValueTextInfo options_action_arg_envelope[] =
1916 { CA_ARG_NUMBER_HEADLINE, "[number]" },
1921 { CA_ARG_UNDEFINED, " " },
1922 { CA_ARG_ELEMENT_HEADLINE, "[element]" },
1923 { CA_ARG_ELEMENT_TARGET, "target" },
1924 { CA_ARG_ELEMENT_TRIGGER, "trigger" },
1925 { CA_ARG_ELEMENT_ACTION, "action ->" },
1930 static struct ValueTextInfo options_action_arg_key[] =
1932 { CA_ARG_NUMBER_HEADLINE, "[number]" },
1941 { CA_ARG_UNDEFINED, " " },
1942 { CA_ARG_ELEMENT_HEADLINE, "[element]" },
1943 { CA_ARG_ELEMENT_TARGET, "target" },
1944 { CA_ARG_ELEMENT_TRIGGER, "trigger" },
1945 { CA_ARG_ELEMENT_ACTION, "action ->" },
1950 static struct ValueTextInfo options_action_arg_speed[] =
1952 { CA_ARG_SPEED_HEADLINE, "[speed]" },
1953 { CA_ARG_SPEED_NOT_MOVING, "frozen" },
1954 { CA_ARG_SPEED_VERY_SLOW, "very slow" },
1955 { CA_ARG_SPEED_SLOW, "slow" },
1956 { CA_ARG_SPEED_NORMAL, "normal" },
1957 { CA_ARG_SPEED_FAST, "fast" },
1958 { CA_ARG_SPEED_VERY_FAST, "very fast" },
1959 { CA_ARG_SPEED_EVEN_FASTER, "ultrafast" },
1960 { CA_ARG_UNDEFINED, " " },
1961 { CA_ARG_SPEED_SLOWER, "slower" },
1962 { CA_ARG_SPEED_FASTER, "faster" },
1963 { CA_ARG_UNDEFINED, " " },
1964 { CA_ARG_SPEED_RESET, "reset" },
1969 static struct ValueTextInfo options_action_arg_shield[] =
1971 { CA_ARG_SHIELD_HEADLINE, "[shield]" },
1972 { CA_ARG_SHIELD_OFF, "off" },
1973 { CA_ARG_SHIELD_NORMAL, "normal" },
1974 { CA_ARG_SHIELD_DEADLY, "deadly" },
1979 static struct ValueTextInfo options_action_arg_artwork[] =
1981 { CA_ARG_ELEMENT_HEADLINE, "[element]" },
1982 { CA_ARG_ELEMENT_TARGET, "target" },
1983 { CA_ARG_ELEMENT_TRIGGER, "trigger" },
1984 { CA_ARG_ELEMENT_ACTION, "action ->" },
1985 { CA_ARG_UNDEFINED, " " },
1986 { CA_ARG_ELEMENT_RESET, "reset" },
1991 static struct ValueTextInfo options_action_arg_gravity[] =
1993 { CA_ARG_GRAVITY_HEADLINE, "[gravity]" },
1994 { CA_ARG_GRAVITY_ON, "on" },
1995 { CA_ARG_GRAVITY_OFF, "off" },
1996 { CA_ARG_GRAVITY_TOGGLE, "toggle" },
2001 static struct ValueTextInfo options_action_arg_direction[] =
2003 { CA_ARG_DIRECTION_HEADLINE, "[dir.]" },
2004 { CA_ARG_DIRECTION_NONE, "none" },
2005 { CA_ARG_DIRECTION_LEFT, "left" },
2006 { CA_ARG_DIRECTION_RIGHT, "right" },
2007 { CA_ARG_DIRECTION_UP, "up" },
2008 { CA_ARG_DIRECTION_DOWN, "down" },
2009 { CA_ARG_DIRECTION_TRIGGER, "trigger" },
2010 { CA_ARG_DIRECTION_TRIGGER_BACK, "-trigger" },
2015 static struct ValueTextInfo options_action_arg_scan_mode[] =
2017 { CA_ARG_SCAN_MODE_HEADLINE, "[mode]" },
2018 { CA_ARG_SCAN_MODE_NORMAL, "normal" },
2019 { CA_ARG_SCAN_MODE_REVERSE, "reverse" },
2024 static struct ValueTextInfo options_action_arg_inventory[] =
2026 { CA_ARG_INVENTORY_HEADLINE, "[add]" },
2027 { CA_ARG_ELEMENT_TARGET, "+ target" },
2028 { CA_ARG_ELEMENT_TRIGGER, "+ trigger" },
2029 { CA_ARG_ELEMENT_ACTION, "+ action" },
2030 { CA_ARG_UNDEFINED, " " },
2031 { CA_ARG_INVENTORY_RM_HEADLINE,"[remove]" },
2032 { CA_ARG_INVENTORY_RM_TARGET, "- target" },
2033 { CA_ARG_INVENTORY_RM_TRIGGER,"- trigger" },
2034 { CA_ARG_INVENTORY_RM_ACTION, "- action" },
2035 { CA_ARG_INVENTORY_RM_FIRST, "- first" },
2036 { CA_ARG_INVENTORY_RM_LAST, "- last" },
2037 { CA_ARG_INVENTORY_RM_ALL, "- all" },
2038 { CA_ARG_UNDEFINED, " " },
2039 { CA_ARG_INVENTORY_RESET, "reset" },
2044 static char options_change_page_strings[MAX_CHANGE_PAGES][10];
2045 static struct ValueTextInfo options_change_page[MAX_CHANGE_PAGES + 1] =
2050 static struct ValueTextInfo options_group_choice_mode[] =
2052 { ANIM_RANDOM, "random" },
2053 { ANIM_LOOP, "loop" },
2054 { ANIM_LINEAR, "linear" },
2055 { ANIM_PINGPONG, "pingpong" },
2056 { ANIM_PINGPONG2, "pingpong 2" },
2061 static struct ValueTextInfo *action_arg_modes[] =
2063 options_action_mode_none,
2064 options_action_mode_assign,
2065 options_action_mode_add_remove,
2066 options_action_mode_calculate,
2073 struct ValueTextInfo *options;
2075 action_arg_options[] =
2077 { CA_NO_ACTION, 0, options_action_arg_none, },
2078 { CA_EXIT_PLAYER, 0, options_action_arg_player, },
2079 { CA_KILL_PLAYER, 0, options_action_arg_player, },
2080 { CA_MOVE_PLAYER, 0, options_action_arg_direction, },
2081 { CA_RESTART_LEVEL, 0, options_action_arg_none, },
2082 { CA_SHOW_ENVELOPE, 0, options_action_arg_envelope, },
2083 { CA_SET_LEVEL_TIME, 3, options_action_arg_number, },
2084 { CA_SET_LEVEL_GEMS, 3, options_action_arg_number, },
2085 { CA_SET_LEVEL_SCORE, 3, options_action_arg_number, },
2086 { CA_SET_LEVEL_WIND, 1, options_action_arg_direction, },
2087 { CA_SET_LEVEL_RANDOM_SEED, 1, options_action_arg_number, },
2088 { CA_SET_PLAYER_KEYS, 2, options_action_arg_key, },
2089 { CA_SET_PLAYER_SPEED, 1, options_action_arg_speed, },
2090 { CA_SET_PLAYER_SHIELD, 1, options_action_arg_shield, },
2091 { CA_SET_PLAYER_GRAVITY, 1, options_action_arg_gravity, },
2092 { CA_SET_PLAYER_ARTWORK, 1, options_action_arg_artwork, },
2093 { CA_SET_PLAYER_INVENTORY, 0, options_action_arg_inventory, },
2094 { CA_SET_CE_VALUE, 3, options_action_arg_value, },
2095 { CA_SET_CE_SCORE, 3, options_action_arg_value, },
2096 { CA_SET_CE_ARTWORK, 1, options_action_arg_artwork, },
2097 { CA_SET_ENGINE_SCAN_MODE, 1, options_action_arg_scan_mode, },
2106 int gadget_id_align;
2107 int size; /* char size of selectbox or '-1' (dynamically determined) */
2108 struct ValueTextInfo *options;
2110 char *text_left, *text_right, *infotext;
2111 } selectbox_info[ED_NUM_SELECTBOX] =
2113 /* ---------- level and editor settings ---------------------------------- */
2116 -1, ED_LEVEL_SETTINGS_YPOS(7),
2117 GADGET_ID_TIME_OR_STEPS, GADGET_ID_LEVEL_TIMELIMIT_UP,
2119 options_time_or_steps,
2120 &level.use_step_counter,
2121 NULL, "(0 => no limit)", "time or step limit"
2124 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(11),
2125 GADGET_ID_GAME_ENGINE_TYPE, GADGET_ID_NONE,
2127 options_game_engine_type,
2128 &level.game_engine_type,
2129 "game engine:", NULL, "game engine"
2132 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(10),
2133 GADGET_ID_WIND_DIRECTION, GADGET_ID_NONE,
2135 options_wind_direction,
2136 &level.wind_direction_initial,
2137 "initial wind direction:", NULL, "initial wind direction"
2140 /* ---------- element settings: configure (several elements) ------------- */
2143 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(6),
2144 GADGET_ID_PLAYER_SPEED, GADGET_ID_NONE,
2146 options_player_speed,
2147 &level.initial_player_stepsize[0],
2148 "initial player speed:", NULL, "initial player speed"
2151 /* ---------- element settings: configure 1 (custom elements) ------------ */
2154 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(3),
2155 GADGET_ID_CUSTOM_ACCESS_TYPE, GADGET_ID_NONE,
2157 options_access_type,
2158 &custom_element.access_type,
2159 NULL, NULL, "type of access to this field"
2162 -1, ED_ELEMENT_SETTINGS_YPOS(3),
2163 GADGET_ID_CUSTOM_ACCESS_LAYER, GADGET_ID_CUSTOM_ACCESS_TYPE,
2165 options_access_layer,
2166 &custom_element.access_layer,
2167 NULL, NULL, "layer of access for this field"
2170 -1, ED_ELEMENT_SETTINGS_YPOS(3),
2171 GADGET_ID_CUSTOM_ACCESS_PROTECTED, GADGET_ID_CUSTOM_ACCESS_LAYER,
2173 options_access_protected,
2174 &custom_element.access_protected,
2175 NULL, NULL, "protected access for this field"
2178 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(4),
2179 GADGET_ID_CUSTOM_ACCESS_DIRECTION, GADGET_ID_NONE,
2181 options_access_direction,
2182 &custom_element.access_direction,
2183 "from", NULL, "access direction for this field"
2186 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(5),
2187 GADGET_ID_CUSTOM_WALK_TO_ACTION, GADGET_ID_NONE,
2189 options_walk_to_action,
2190 &custom_element.walk_to_action,
2191 NULL, NULL, "diggable/collectible/pushable"
2194 /* ---------- element settings: configure 2 (custom elements) ------------ */
2197 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(1),
2198 GADGET_ID_CUSTOM_MOVE_PATTERN, GADGET_ID_NONE,
2200 options_move_pattern,
2201 &custom_element.move_pattern,
2202 "can move", NULL, "element move pattern"
2205 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(2),
2206 GADGET_ID_CUSTOM_MOVE_DIRECTION, GADGET_ID_NONE,
2208 options_move_direction,
2209 &custom_element.move_direction_initial,
2210 "starts moving", NULL, "initial element move direction"
2213 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(4),
2214 GADGET_ID_CUSTOM_MOVE_STEPSIZE, GADGET_ID_NONE,
2216 options_move_stepsize,
2217 &custom_element.move_stepsize,
2218 "move/fall speed", NULL, "speed of element movement"
2221 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(3),
2222 GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE, GADGET_ID_NONE,
2224 options_move_leave_type,
2225 &custom_element.move_leave_type,
2226 "can dig: can", ":", "leave behind or change element"
2229 -1, ED_ELEMENT_SETTINGS_YPOS(7),
2230 GADGET_ID_CUSTOM_SMASH_TARGETS, GADGET_ID_CUSTOM_CAN_SMASH,
2232 options_smash_targets,
2233 &custom_element.smash_targets,
2234 "can smash", NULL, "elements that can be smashed"
2237 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(8),
2238 GADGET_ID_CUSTOM_SLIPPERY_TYPE, GADGET_ID_NONE,
2240 options_slippery_type,
2241 &custom_element.slippery_type,
2242 "slippery", NULL, "where other elements fall down"
2245 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(9),
2246 GADGET_ID_CUSTOM_DEADLINESS, GADGET_ID_NONE,
2249 &custom_element.deadliness,
2250 "deadly when", NULL, "deadliness of element"
2253 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(10),
2254 GADGET_ID_CUSTOM_EXPLOSION_TYPE, GADGET_ID_NONE,
2256 options_explosion_type,
2257 &custom_element.explosion_type,
2258 "can explode", NULL, "explosion type"
2261 /* ---------- element settings: advanced (custom elements) --------------- */
2264 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(3),
2265 GADGET_ID_CHANGE_TIME_UNITS, GADGET_ID_NONE,
2268 &custom_element_change.delay_frames,
2269 "delay time given in", NULL, "delay time units for change"
2272 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(4),
2273 GADGET_ID_CHANGE_DIRECT_ACTION, GADGET_ID_NONE,
2275 options_change_direct_action,
2276 &custom_element_change.direct_action,
2277 NULL, NULL, "type of direct action"
2280 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(5),
2281 GADGET_ID_CHANGE_OTHER_ACTION, GADGET_ID_NONE,
2283 options_change_other_action,
2284 &custom_element_change.other_action,
2285 NULL, "element:", "type of other element action"
2288 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(6),
2289 GADGET_ID_CHANGE_SIDE, GADGET_ID_NONE,
2291 options_change_trigger_side,
2292 &custom_element_change.trigger_side,
2293 "at", "side", "element side triggering change"
2296 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(7),
2297 GADGET_ID_CHANGE_PLAYER, GADGET_ID_NONE,
2299 options_change_trigger_player,
2300 &custom_element_change.trigger_player,
2301 "player:", " ", "player that causes change"
2304 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(7),
2305 GADGET_ID_CHANGE_PAGE, GADGET_ID_CHANGE_PLAYER,
2307 options_change_trigger_page,
2308 &custom_element_change.trigger_page,
2309 "page:", NULL, "change page that causes change"
2312 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(10),
2313 GADGET_ID_CHANGE_REPLACE_WHEN, GADGET_ID_NONE,
2315 options_change_replace_when,
2316 &custom_element_change.replace_when,
2317 "replace when", NULL, "which elements can be replaced"
2320 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(13),
2321 GADGET_ID_ACTION_TYPE, GADGET_ID_NONE,
2323 options_action_type,
2324 &custom_element_change.action_type,
2325 NULL, NULL, "action on specified condition"
2328 -1, ED_ELEMENT_SETTINGS_YPOS(13),
2329 GADGET_ID_ACTION_MODE, GADGET_ID_ACTION_TYPE,
2331 options_action_mode_none,
2332 &custom_element_change.action_mode,
2333 NULL, NULL, "action operator"
2336 -1, ED_ELEMENT_SETTINGS_YPOS(13),
2337 GADGET_ID_ACTION_ARG, GADGET_ID_ACTION_MODE,
2339 options_action_arg_none,
2340 &custom_element_change.action_arg,
2341 NULL, NULL, "action parameter"
2344 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(14),
2345 GADGET_ID_SELECT_CHANGE_PAGE, GADGET_ID_NONE,
2347 options_change_page,
2348 &custom_element.current_change_page,
2349 NULL, NULL, "element change page"
2352 /* ---------- element settings: configure (group elements) --------------- */
2355 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(6),
2356 GADGET_ID_GROUP_CHOICE_MODE, GADGET_ID_NONE,
2358 options_group_choice_mode,
2359 &group_element_info.choice_mode,
2360 "choice type:", NULL, "type of group element choice"
2368 int gadget_id_align;
2371 char *text_left, *text_right, *infotext;
2372 } textbutton_info[ED_NUM_TEXTBUTTONS] =
2375 ED_LEVEL_SETTINGS_TABS_XPOS(0), ED_LEVEL_SETTINGS_TABS_YPOS(0),
2376 GADGET_ID_LEVELINFO_LEVEL, GADGET_ID_NONE,
2378 NULL, NULL, "Configure level properties"
2381 ED_LEVEL_SETTINGS_TABS_XPOS(1), ED_LEVEL_SETTINGS_TABS_YPOS(0),
2382 GADGET_ID_LEVELINFO_EDITOR, GADGET_ID_NONE,
2384 NULL, NULL, "Configure editor properties"
2387 ED_ELEMENT_SETTINGS_TABS_XPOS(0), ED_ELEMENT_SETTINGS_TABS_YPOS(0),
2388 GADGET_ID_PROPERTIES_INFO, GADGET_ID_NONE,
2390 NULL, NULL, "Show information about element"
2393 ED_ELEMENT_SETTINGS_TABS_XPOS(1), ED_ELEMENT_SETTINGS_TABS_YPOS(0),
2394 GADGET_ID_PROPERTIES_CONFIG, GADGET_ID_NONE,
2396 NULL, NULL, "Configure element properties"
2399 ED_ELEMENT_SETTINGS_TABS_XPOS(1), ED_ELEMENT_SETTINGS_TABS_YPOS(0),
2400 GADGET_ID_PROPERTIES_CONFIG_1, GADGET_ID_NONE,
2402 NULL, NULL, "Configure element properties, part 1"
2405 ED_ELEMENT_SETTINGS_TABS_XPOS(2), ED_ELEMENT_SETTINGS_TABS_YPOS(0),
2406 GADGET_ID_PROPERTIES_CONFIG_2, GADGET_ID_NONE,
2408 NULL, NULL, "Configure element properties, part 2"
2411 ED_ELEMENT_SETTINGS_TABS_XPOS(3), ED_ELEMENT_SETTINGS_TABS_YPOS(0),
2412 GADGET_ID_PROPERTIES_CHANGE, GADGET_ID_NONE,
2414 NULL, NULL, "Configure custom element change pages"
2417 -1, ED_ELEMENT_SETTINGS_YPOS(2),
2418 GADGET_ID_SAVE_AS_TEMPLATE, GADGET_ID_CUSTOM_USE_TEMPLATE,
2420 " ", "As Template", "Save current settings as new template"
2423 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2424 GADGET_ID_ADD_CHANGE_PAGE, GADGET_ID_PASTE_CHANGE_PAGE,
2426 NULL, NULL, "Add new change page"
2429 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2430 GADGET_ID_DEL_CHANGE_PAGE, GADGET_ID_ADD_CHANGE_PAGE,
2432 NULL, NULL, "Delete current change page"
2442 int gadget_id_align;
2443 char *text_left, *text_right, *infotext;
2444 } graphicbutton_info[ED_NUM_GRAPHICBUTTONS] =
2447 ED_BUTTON_MINUS_XPOS, ED_BUTTON_COUNT_YPOS,
2448 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(14),
2449 ED_BUTTON_COUNT_XSIZE, ED_BUTTON_COUNT_YSIZE,
2450 GADGET_ID_PREV_CHANGE_PAGE, GADGET_ID_NONE,
2451 NULL, NULL, "select previous change page"
2454 ED_BUTTON_PLUS_XPOS, ED_BUTTON_COUNT_YPOS,
2455 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2456 ED_BUTTON_COUNT_XSIZE, ED_BUTTON_COUNT_YSIZE,
2457 GADGET_ID_NEXT_CHANGE_PAGE, GADGET_ID_SELECT_CHANGE_PAGE,
2458 NULL, "change page", "select next change page"
2461 ED_COPY_CHANGE_PAGE_XPOS, ED_COPY_CHANGE_PAGE_YPOS,
2462 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2463 ED_BUTTON_COUNT_XSIZE, ED_BUTTON_COUNT_YSIZE,
2464 GADGET_ID_COPY_CHANGE_PAGE, GADGET_ID_NEXT_CHANGE_PAGE,
2465 " ", NULL, "copy settings from this change page"
2468 ED_PASTE_CHANGE_PAGE_XPOS, ED_PASTE_CHANGE_PAGE_YPOS,
2469 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2470 ED_BUTTON_COUNT_XSIZE, ED_BUTTON_COUNT_YSIZE,
2471 GADGET_ID_PASTE_CHANGE_PAGE, GADGET_ID_COPY_CHANGE_PAGE,
2472 NULL, NULL, "paste settings to this change page"
2482 } scrollbutton_info[ED_NUM_SCROLLBUTTONS] =
2485 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 0 * ED_SCROLLBUTTON_YSIZE,
2487 -1, -1, /* these values are not constant, but can change at runtime */
2489 ED_SCROLL_UP_XPOS, ED_SCROLL_UP_YPOS,
2491 GADGET_ID_SCROLL_UP,
2492 "scroll level editing area up"
2495 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 1 * ED_SCROLLBUTTON_YSIZE,
2497 -1, -1, /* these values are not constant, but can change at runtime */
2499 ED_SCROLL_DOWN_XPOS, ED_SCROLL_DOWN_YPOS,
2501 GADGET_ID_SCROLL_DOWN,
2502 "scroll level editing area down"
2505 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 2 * ED_SCROLLBUTTON_YSIZE,
2507 -1, -1, /* these values are not constant, but can change at runtime */
2509 ED_SCROLL_LEFT_XPOS, ED_SCROLL_LEFT_YPOS,
2511 GADGET_ID_SCROLL_LEFT,
2512 "scroll level editing area left"
2515 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 3 * ED_SCROLLBUTTON_YSIZE,
2517 -1, -1, /* these values are not constant, but can change at runtime */
2519 ED_SCROLL_RIGHT_XPOS, ED_SCROLL_RIGHT_YPOS,
2521 GADGET_ID_SCROLL_RIGHT,
2522 "scroll level editing area right"
2525 ED_SCROLLBUTTON2_XPOS, ED_SCROLLBUTTON2_YPOS + 0 * ED_SCROLLBUTTON2_YSIZE,
2526 ED_SCROLL2_UP_XPOS, ED_SCROLL2_UP_YPOS,
2527 GADGET_ID_SCROLL_LIST_UP,
2528 "scroll element list up ('Page Up')"
2531 ED_SCROLLBUTTON2_XPOS, ED_SCROLLBUTTON2_YPOS + 1 * ED_SCROLLBUTTON2_YSIZE,
2532 ED_SCROLL2_DOWN_XPOS, ED_SCROLL2_DOWN_YPOS,
2533 GADGET_ID_SCROLL_LIST_DOWN,
2534 "scroll element list down ('Page Down')"
2543 int wheel_x, wheel_y;
2544 int wheel_width, wheel_height;
2548 } scrollbar_info[ED_NUM_SCROLLBARS] =
2551 ED_SCROLLBAR_XPOS, ED_SCROLLBAR_YPOS,
2553 -1, -1, /* these values are not constant, but can change at runtime */
2554 -1, -1, /* these values are not constant, but can change at runtime */
2555 -1, -1, /* these values are not constant, but can change at runtime */
2556 -1, -1, /* these values are not constant, but can change at runtime */
2558 SX + ED_SCROLL_HORIZONTAL_XPOS, SY + ED_SCROLL_HORIZONTAL_YPOS,
2559 ED_SCROLL_HORIZONTAL_XSIZE, ED_SCROLL_HORIZONTAL_YSIZE,
2563 GD_TYPE_SCROLLBAR_HORIZONTAL,
2564 GADGET_ID_SCROLL_HORIZONTAL,
2565 "scroll level editing area horizontally"
2568 ED_SCROLLBAR_XPOS, ED_SCROLLBAR_YPOS,
2570 -1, -1, /* these values are not constant, but can change at runtime */
2571 -1, -1, /* these values are not constant, but can change at runtime */
2572 -1, -1, /* these values are not constant, but can change at runtime */
2573 -1, -1, /* these values are not constant, but can change at runtime */
2575 SX + ED_SCROLL_VERTICAL_XPOS, SY + ED_SCROLL_VERTICAL_YPOS,
2576 ED_SCROLL_VERTICAL_XSIZE, ED_SCROLL_VERTICAL_YSIZE,
2580 GD_TYPE_SCROLLBAR_VERTICAL,
2581 GADGET_ID_SCROLL_VERTICAL,
2582 "scroll level editing area vertically"
2585 ED_SCROLLBAR2_XPOS, ED_SCROLLBAR2_YPOS,
2587 -1, -1, /* these values are not constant, but can change at runtime */
2588 ED_SCROLL2_VERTICAL_XSIZE, ED_SCROLL2_VERTICAL_YSIZE,
2589 -1, -1, /* these values are not constant, but can change at runtime */
2590 -1, -1, /* these values are not constant, but can change at runtime */
2592 DX + ED_SCROLL2_VERTICAL_XPOS, DY + ED_SCROLL2_VERTICAL_YPOS,
2593 ED_SCROLL2_VERTICAL_XSIZE, ED_SCROLL2_VERTICAL_YSIZE,
2597 GD_TYPE_SCROLLBAR_VERTICAL,
2598 GADGET_ID_SCROLL_LIST_VERTICAL,
2599 "scroll element list vertically"
2607 int gadget_id_align;
2608 int radio_button_nr;
2611 char *text_left, *text_right, *infotext;
2612 } radiobutton_info[ED_NUM_RADIOBUTTONS] =
2615 -1, ED_LEVEL_SETTINGS_YPOS(0),
2616 GADGET_ID_RANDOM_PERCENTAGE, GADGET_ID_LEVEL_RANDOM_UP,
2617 RADIO_NR_RANDOM_ELEMENTS,
2618 &random_placement_method, RANDOM_USE_PERCENTAGE,
2619 " ", "percentage", "use percentage for random elements"
2622 -1, ED_LEVEL_SETTINGS_YPOS(0),
2623 GADGET_ID_RANDOM_QUANTITY, GADGET_ID_RANDOM_PERCENTAGE,
2624 RADIO_NR_RANDOM_ELEMENTS,
2625 &random_placement_method, RANDOM_USE_QUANTITY,
2626 " ", "quantity", "use quantity for random elements"
2634 int gadget_id_align;
2636 char *text_left, *text_right, *infotext;
2637 } checkbutton_info[ED_NUM_CHECKBUTTONS] =
2639 /* ---------- level and editor settings ---------------------------------- */
2642 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(1),
2643 GADGET_ID_RANDOM_RESTRICTED, GADGET_ID_NONE,
2644 &random_placement_background_restricted,
2646 "restrict random placement to:", "set random placement restriction"
2649 /* ---------- element settings: configure (various elements) ------------- */
2652 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
2653 GADGET_ID_STICK_ELEMENT, GADGET_ID_NONE,
2654 &stick_element_properties_window,
2656 "stick this screen to edit content","stick this screen to edit content"
2659 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2660 GADGET_ID_EM_SLIPPERY_GEMS, GADGET_ID_NONE,
2661 &level.em_slippery_gems,
2663 "slip down from certain flat walls","use EM/DC style slipping behaviour"
2666 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2667 GADGET_ID_EM_EXPLODES_BY_FIRE, GADGET_ID_NONE,
2668 &level.em_explodes_by_fire,
2670 "explodes with chain reaction", "use R'n'D style explosion behaviour"
2673 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2674 GADGET_ID_USE_SPRING_BUG, GADGET_ID_NONE,
2675 &level.use_spring_bug,
2677 "use spring pushing bug", "use odd spring pushing behaviour"
2680 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2681 GADGET_ID_USE_TIME_ORB_BUG, GADGET_ID_NONE,
2682 &level.use_time_orb_bug,
2684 "use time orb bug", "use odd time orb behaviour"
2687 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2688 GADGET_ID_RANDOM_BALL_CONTENT, GADGET_ID_NONE,
2691 "create single random element", "only create one element from content"
2694 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2695 GADGET_ID_INITIAL_BALL_STATE, GADGET_ID_NONE,
2696 &level.ball_state_initial,
2698 "magic ball initially activated", "activate magic ball after level start"
2701 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
2702 GADGET_ID_GROW_INTO_DIGGABLE, GADGET_ID_NONE,
2703 &level.grow_into_diggable,
2705 "can grow into anything diggable", "grow into more than just sand"
2708 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
2709 GADGET_ID_AUTO_EXIT_SOKOBAN, GADGET_ID_NONE,
2710 &level.auto_exit_sokoban,
2712 "exit level if all fields solved", "automatically finish Sokoban levels"
2715 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(8),
2716 GADGET_ID_CONTINUOUS_SNAPPING, GADGET_ID_NONE,
2717 &level.continuous_snapping,
2719 "continuous snapping", "use snapping without releasing key"
2722 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(7),
2723 GADGET_ID_BLOCK_SNAP_FIELD, GADGET_ID_NONE,
2724 &level.block_snap_field,
2726 "block snapped field when snapping", "use snapping delay to show animation"
2729 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2730 GADGET_ID_BLOCK_LAST_FIELD, GADGET_ID_NONE,
2731 &level.block_last_field,
2733 "block last field when moving", "player blocks last field when moving"
2736 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2737 GADGET_ID_SP_BLOCK_LAST_FIELD, GADGET_ID_NONE,
2738 &level.sp_block_last_field,
2740 "block last field when moving", "player blocks last field when moving"
2743 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
2744 GADGET_ID_INSTANT_RELOCATION, GADGET_ID_NONE,
2745 &level.instant_relocation,
2747 "no scrolling when relocating", "player gets relocated without delay"
2750 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
2751 GADGET_ID_SHIFTED_RELOCATION, GADGET_ID_NONE,
2752 &level.shifted_relocation,
2754 "no centering when relocating", "level not centered after relocation"
2757 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(9),
2758 GADGET_ID_USE_START_ELEMENT, GADGET_ID_NONE,
2759 &level.use_start_element[0],
2761 "use level start element:", "start level at this element's position"
2764 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
2765 GADGET_ID_USE_ARTWORK_ELEMENT, GADGET_ID_NONE,
2766 &level.use_artwork_element[0],
2768 "use artwork from element:", "use player artwork from other element"
2771 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(11),
2772 GADGET_ID_USE_EXPLOSION_ELEMENT, GADGET_ID_NONE,
2773 &level.use_explosion_element[0],
2775 "use explosion from element:", "use explosion properties from element"
2778 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(12),
2779 GADGET_ID_INITIAL_GRAVITY, GADGET_ID_NONE,
2780 &level.initial_player_gravity[0],
2782 "use initial gravity", "set initial player gravity"
2785 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2786 GADGET_ID_USE_INITIAL_INVENTORY, GADGET_ID_NONE,
2787 &level.use_initial_inventory[0],
2789 "use initial inventory:", "use collected elements on level start"
2792 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(5),
2793 GADGET_ID_CAN_PASS_TO_WALKABLE, GADGET_ID_NONE,
2794 &level.can_pass_to_walkable,
2796 "can pass to walkable element", "player can pass to empty or walkable"
2799 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2800 GADGET_ID_CAN_FALL_INTO_ACID, GADGET_ID_NONE,
2801 &custom_element_properties[EP_CAN_MOVE_INTO_ACID],
2803 "can fall into acid (with gravity)","player can fall into acid pool"
2806 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
2807 GADGET_ID_CAN_MOVE_INTO_ACID, GADGET_ID_NONE,
2808 &custom_element_properties[EP_CAN_MOVE_INTO_ACID],
2810 "can move into acid", "element can move into acid pool"
2813 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2814 GADGET_ID_DONT_COLLIDE_WITH, GADGET_ID_NONE,
2815 &custom_element_properties[EP_DONT_COLLIDE_WITH],
2817 "deadly when colliding with", "element is deadly when hitting player"
2820 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2821 GADGET_ID_ENVELOPE_AUTOWRAP, GADGET_ID_NONE,
2822 &level.envelope[0].autowrap,
2824 "auto-wrap", "automatically wrap envelope text"
2827 -1, ED_ELEMENT_SETTINGS_YPOS(1),
2828 GADGET_ID_ENVELOPE_CENTERED, GADGET_ID_ENVELOPE_AUTOWRAP,
2829 &level.envelope[0].centered,
2831 "centered", "automatically center envelope text"
2834 /* ---------- element settings: configure 1 (custom elements) ----------- */
2837 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2838 GADGET_ID_CUSTOM_USE_GRAPHIC, GADGET_ID_NONE,
2839 &custom_element.use_gfx_element,
2841 /* !!! add separate "use existing element sound" !!! */
2844 "use graphic/sound of element:", "use existing graphic and sound"
2847 "use graphic of element:", "use existing element graphic"
2851 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2852 GADGET_ID_CUSTOM_USE_TEMPLATE, GADGET_ID_NONE,
2853 &level.use_custom_template,
2855 "use template", "use template for custom properties"
2858 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
2859 GADGET_ID_CUSTOM_ACCESSIBLE, GADGET_ID_NONE,
2860 &custom_element_properties[EP_ACCESSIBLE],
2862 NULL, "player can walk to or pass this field"
2865 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
2866 GADGET_ID_CUSTOM_GRAV_REACHABLE, GADGET_ID_NONE,
2867 &custom_element_properties[EP_GRAVITY_REACHABLE],
2869 "reachable despite gravity", "player can walk/dig despite gravity"
2872 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(13),
2873 GADGET_ID_CUSTOM_USE_LAST_VALUE, GADGET_ID_NONE,
2874 &custom_element.use_last_ce_value,
2876 "use last CE value after change", "use last CE value after change"
2879 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(5),
2880 GADGET_ID_CUSTOM_WALK_TO_OBJECT, GADGET_ID_NONE,
2881 &custom_element_properties[EP_WALK_TO_OBJECT],
2883 NULL, "player can dig/collect/push element"
2886 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(9),
2887 GADGET_ID_CUSTOM_INDESTRUCTIBLE, GADGET_ID_NONE,
2888 &custom_element_properties[EP_INDESTRUCTIBLE],
2890 "indestructible", "element is indestructible"
2893 /* ---------- element settings: configure 2 (custom elements) ----------- */
2896 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2897 GADGET_ID_CUSTOM_CAN_MOVE, GADGET_ID_NONE,
2898 &custom_element_properties[EP_CAN_MOVE],
2900 NULL, "element can move with some pattern"
2903 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(7),
2904 GADGET_ID_CUSTOM_CAN_FALL, GADGET_ID_NONE,
2905 &custom_element_properties[EP_CAN_FALL],
2907 "can fall", "element can fall down"
2910 -1, ED_ELEMENT_SETTINGS_YPOS(7),
2911 GADGET_ID_CUSTOM_CAN_SMASH, GADGET_ID_CUSTOM_CAN_FALL,
2912 &custom_element_properties[EP_CAN_SMASH],
2914 NULL, "element can smash other elements"
2917 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(8),
2918 GADGET_ID_CUSTOM_SLIPPERY, GADGET_ID_NONE,
2919 &custom_element_properties[EP_SLIPPERY],
2921 NULL, "other elements can fall down from it"
2924 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(9),
2925 GADGET_ID_CUSTOM_DEADLY, GADGET_ID_NONE,
2926 &custom_element_properties[EP_DEADLY],
2928 NULL, "element can kill the player"
2931 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
2932 GADGET_ID_CUSTOM_CAN_EXPLODE, GADGET_ID_NONE,
2933 &custom_element_properties[EP_CAN_EXPLODE],
2935 NULL, "element can explode"
2938 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(11),
2939 GADGET_ID_CUSTOM_EXPLODE_FIRE, GADGET_ID_NONE,
2940 &custom_element_properties[EP_EXPLODES_BY_FIRE],
2942 "by fire", "element can explode by fire/explosion"
2945 -1, ED_ELEMENT_SETTINGS_YPOS(11),
2946 GADGET_ID_CUSTOM_EXPLODE_SMASH, GADGET_ID_CUSTOM_EXPLODE_FIRE,
2947 &custom_element_properties[EP_EXPLODES_SMASHED],
2949 "smashed", "element can explode when smashed"
2952 -1, ED_ELEMENT_SETTINGS_YPOS(11),
2953 GADGET_ID_CUSTOM_EXPLODE_IMPACT, GADGET_ID_CUSTOM_EXPLODE_SMASH,
2954 &custom_element_properties[EP_EXPLODES_IMPACT],
2956 "impact", "element can explode on impact"
2959 /* ---------- element settings: advanced (custom elements) --------------- */
2962 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2963 GADGET_ID_CUSTOM_CAN_CHANGE, GADGET_ID_NONE,
2964 &custom_element_change.can_change,
2966 "element changes to:", "change element on specified condition"
2969 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(2),
2970 GADGET_ID_CHANGE_DELAY, GADGET_ID_NONE,
2971 &custom_element_change_events[CE_DELAY],
2973 NULL, "element changes after delay"
2976 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(4),
2977 GADGET_ID_CHANGE_BY_DIRECT_ACT, GADGET_ID_NONE,
2978 &custom_element_change_events[CE_BY_DIRECT_ACTION],
2980 NULL, "element changes by direct action"
2983 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(5),
2984 GADGET_ID_CHANGE_BY_OTHER_ACT, GADGET_ID_NONE,
2985 &custom_element_change_events[CE_BY_OTHER_ACTION],
2987 NULL, "element changes by other element"
2990 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(8),
2991 GADGET_ID_CHANGE_USE_EXPLOSION, GADGET_ID_NONE,
2992 &custom_element_change.explode,
2994 "explode instead of change", "element explodes instead of change"
2997 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(9),
2998 GADGET_ID_CHANGE_USE_CONTENT, GADGET_ID_NONE,
2999 &custom_element_change.use_target_content,
3001 "use extended change target:", "element changes to more elements"
3004 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(11),
3005 GADGET_ID_CHANGE_ONLY_COMPLETE, GADGET_ID_NONE,
3006 &custom_element_change.only_if_complete,
3008 "replace all or nothing", "only replace when all can be changed"
3011 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(12),
3012 GADGET_ID_CHANGE_USE_RANDOM, GADGET_ID_NONE,
3013 &custom_element_change.use_random_replace,
3015 NULL, "use percentage for random replace"
3018 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(13),
3019 GADGET_ID_CHANGE_HAS_ACTION, GADGET_ID_NONE,
3020 &custom_element_change.has_action,
3022 NULL, "execute action on specified condition"
3030 int gadget_id_align;
3032 int area_xsize, area_ysize;
3033 char *text_left, *text_right, *text_below, *infotext;
3034 } drawingarea_info[ED_NUM_DRAWING_AREAS] =
3036 /* ---------- level playfield content ------------------------------------ */
3040 GADGET_ID_DRAWING_LEVEL, GADGET_ID_NONE,
3043 -1, -1, /* these values are not constant, but can change at runtime */
3045 MAX_ED_FIELDX, MAX_ED_FIELDY,
3047 NULL, NULL, NULL, NULL
3050 /* ---------- yam yam content -------------------------------------------- */
3053 ED_AREA_YAMYAM_CONTENT_XPOS(0), ED_AREA_YAMYAM_CONTENT_YPOS(0),
3054 GADGET_ID_YAMYAM_CONTENT_0, GADGET_ID_NONE,
3055 &level.yamyam_content[0].e[0][0], 3, 3,
3056 NULL, NULL, "1", NULL
3059 ED_AREA_YAMYAM_CONTENT_XPOS(1), ED_AREA_YAMYAM_CONTENT_YPOS(1),
3060 GADGET_ID_YAMYAM_CONTENT_1, GADGET_ID_NONE,
3061 &level.yamyam_content[1].e[0][0], 3, 3,
3062 NULL, NULL, "2", NULL
3065 ED_AREA_YAMYAM_CONTENT_XPOS(2), ED_AREA_YAMYAM_CONTENT_YPOS(2),
3066 GADGET_ID_YAMYAM_CONTENT_2, GADGET_ID_NONE,
3067 &level.yamyam_content[2].e[0][0], 3, 3,
3068 NULL, NULL, "3", NULL
3071 ED_AREA_YAMYAM_CONTENT_XPOS(3), ED_AREA_YAMYAM_CONTENT_YPOS(3),
3072 GADGET_ID_YAMYAM_CONTENT_3, GADGET_ID_NONE,
3073 &level.yamyam_content[3].e[0][0], 3, 3,
3074 NULL, NULL, "4", NULL
3077 ED_AREA_YAMYAM_CONTENT_XPOS(4), ED_AREA_YAMYAM_CONTENT_YPOS(4),
3078 GADGET_ID_YAMYAM_CONTENT_4, GADGET_ID_NONE,
3079 &level.yamyam_content[4].e[0][0], 3, 3,
3080 NULL, NULL, "5", NULL
3083 ED_AREA_YAMYAM_CONTENT_XPOS(5), ED_AREA_YAMYAM_CONTENT_YPOS(5),
3084 GADGET_ID_YAMYAM_CONTENT_5, GADGET_ID_NONE,
3085 &level.yamyam_content[5].e[0][0], 3, 3,
3086 NULL, NULL, "6", NULL
3089 ED_AREA_YAMYAM_CONTENT_XPOS(6), ED_AREA_YAMYAM_CONTENT_YPOS(6),
3090 GADGET_ID_YAMYAM_CONTENT_6, GADGET_ID_NONE,
3091 &level.yamyam_content[6].e[0][0], 3, 3,
3092 NULL, NULL, "7", NULL
3095 ED_AREA_YAMYAM_CONTENT_XPOS(7), ED_AREA_YAMYAM_CONTENT_YPOS(7),
3096 GADGET_ID_YAMYAM_CONTENT_7, GADGET_ID_NONE,
3097 &level.yamyam_content[7].e[0][0], 3, 3,
3098 NULL, NULL, "8", NULL
3101 /* ---------- magic ball content ----------------------------------------- */
3104 ED_AREA_MAGIC_BALL_CONTENT_XPOS(0), ED_AREA_MAGIC_BALL_CONTENT_YPOS(0),
3105 GADGET_ID_MAGIC_BALL_CONTENT_0, GADGET_ID_NONE,
3106 &level.ball_content[0].e[0][0], 3, 3,
3107 NULL, NULL, "1", NULL
3110 ED_AREA_MAGIC_BALL_CONTENT_XPOS(1), ED_AREA_MAGIC_BALL_CONTENT_YPOS(1),
3111 GADGET_ID_MAGIC_BALL_CONTENT_1, GADGET_ID_NONE,
3112 &level.ball_content[1].e[0][0], 3, 3,
3113 NULL, NULL, "2", NULL
3116 ED_AREA_MAGIC_BALL_CONTENT_XPOS(2), ED_AREA_MAGIC_BALL_CONTENT_YPOS(2),
3117 GADGET_ID_MAGIC_BALL_CONTENT_2, GADGET_ID_NONE,
3118 &level.ball_content[2].e[0][0], 3, 3,
3119 NULL, NULL, "3", NULL
3122 ED_AREA_MAGIC_BALL_CONTENT_XPOS(3), ED_AREA_MAGIC_BALL_CONTENT_YPOS(3),
3123 GADGET_ID_MAGIC_BALL_CONTENT_3, GADGET_ID_NONE,
3124 &level.ball_content[3].e[0][0], 3, 3,
3125 NULL, NULL, "4", NULL
3128 ED_AREA_MAGIC_BALL_CONTENT_XPOS(4), ED_AREA_MAGIC_BALL_CONTENT_YPOS(4),
3129 GADGET_ID_MAGIC_BALL_CONTENT_4, GADGET_ID_NONE,
3130 &level.ball_content[4].e[0][0], 3, 3,
3131 NULL, NULL, "5", NULL
3134 ED_AREA_MAGIC_BALL_CONTENT_XPOS(5), ED_AREA_MAGIC_BALL_CONTENT_YPOS(5),
3135 GADGET_ID_MAGIC_BALL_CONTENT_5, GADGET_ID_NONE,
3136 &level.ball_content[5].e[0][0], 3, 3,
3137 NULL, NULL, "6", NULL
3140 ED_AREA_MAGIC_BALL_CONTENT_XPOS(6), ED_AREA_MAGIC_BALL_CONTENT_YPOS(6),
3141 GADGET_ID_MAGIC_BALL_CONTENT_6, GADGET_ID_NONE,
3142 &level.ball_content[6].e[0][0], 3, 3,
3143 NULL, NULL, "7", NULL
3146 ED_AREA_MAGIC_BALL_CONTENT_XPOS(7), ED_AREA_MAGIC_BALL_CONTENT_YPOS(7),
3147 GADGET_ID_MAGIC_BALL_CONTENT_7, GADGET_ID_NONE,
3148 &level.ball_content[7].e[0][0], 3, 3,
3149 NULL, NULL, "8", NULL
3152 /* ---------- android content -------------------------------------------- */
3155 ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(5),
3156 GADGET_ID_ANDROID_CONTENT, GADGET_ID_NONE,
3157 &level.android_clone_element[0], MAX_ANDROID_ELEMENTS, 1,
3158 "elements:", NULL, NULL, "elements android can clone"
3161 /* ---------- amoeba content --------------------------------------------- */
3164 ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(3),
3165 GADGET_ID_AMOEBA_CONTENT, GADGET_ID_NONE,
3166 &level.amoeba_content, 1, 1,
3167 "content:", NULL, NULL, "amoeba content"
3170 /* ---------- level start element ---------------------------------------- */
3173 -1, ED_AREA_1X1_SETTINGS_YPOS(9),
3174 GADGET_ID_START_ELEMENT, GADGET_ID_USE_START_ELEMENT,
3175 &level.start_element[0], 1, 1,
3176 NULL, NULL, NULL, "level start element"
3179 /* ---------- player artwork element ------------------------------------- */
3182 -1, ED_AREA_1X1_SETTINGS_YPOS(10),
3183 GADGET_ID_ARTWORK_ELEMENT, GADGET_ID_USE_ARTWORK_ELEMENT,
3184 &level.artwork_element[0], 1, 1,
3185 NULL, NULL, NULL, "element for player artwork"
3188 /* ---------- player explosion element ----------------------------------- */
3191 -1, ED_AREA_1X1_SETTINGS_YPOS(11),
3192 GADGET_ID_EXPLOSION_ELEMENT, GADGET_ID_USE_EXPLOSION_ELEMENT,
3193 &level.explosion_element[0], 1, 1,
3194 NULL, NULL, NULL, "element for player explosion"
3197 /* ---------- player initial inventory ----------------------------------- */
3200 -1, ED_AREA_1X1_SETTINGS_YPOS(1),
3201 GADGET_ID_INVENTORY_CONTENT, GADGET_ID_USE_INITIAL_INVENTORY,
3202 &level.initial_inventory_content[0][0], MAX_INITIAL_INVENTORY_SIZE, 1,
3203 NULL, NULL, NULL, "content for initial inventory"
3206 /* ---------- element settings: configure 1 (custom elements) ----------- */
3208 /* ---------- custom graphic --------------------------------------------- */
3211 -1, ED_AREA_1X1_SETTINGS_YPOS(1),
3212 GADGET_ID_CUSTOM_GRAPHIC, GADGET_ID_CUSTOM_USE_GRAPHIC,
3213 &custom_element.gfx_element_initial,1, 1,
3214 NULL, NULL, NULL, "custom graphic element"
3217 /* ---------- element settings: configure 2 (custom elements) ----------- */
3219 /* ---------- custom content (when exploding) ---------------------------- */
3222 -1, ED_AREA_3X3_SETTINGS_YPOS(10),
3223 GADGET_ID_CUSTOM_CONTENT, GADGET_ID_NONE, /* align three rows */
3224 &custom_element.content.e[0][0], 3, 3,
3225 "content:", NULL, NULL, NULL
3228 /* ---------- custom enter and leave element (when moving) --------------- */
3231 ED_AREA_1X1_SETTINGS_XPOS(1), ED_AREA_1X1_SETTINGS_YPOS(3),
3232 GADGET_ID_CUSTOM_MOVE_ENTER, GADGET_ID_NONE,
3233 &custom_element.move_enter_element, 1, 1,
3234 "can dig:", " ", NULL, "element that can be digged/collected"
3237 -1, ED_AREA_1X1_SETTINGS_YPOS(3),
3238 GADGET_ID_CUSTOM_MOVE_LEAVE, GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE,
3239 &custom_element.move_leave_element, 1, 1,
3240 NULL, NULL, NULL, "element that will be left behind"
3243 /* ---------- element settings: advanced (custom elements) --------------- */
3245 /* ---------- custom change target --------------------------------------- */
3248 -1, ED_AREA_1X1_SETTINGS_YPOS(1),
3249 GADGET_ID_CUSTOM_CHANGE_TARGET, GADGET_ID_CUSTOM_CAN_CHANGE,
3250 &custom_element_change.target_element, 1, 1,
3251 NULL, "after/when:", NULL, "new target element after change"
3254 /* ---------- custom change content (extended change target) ------------- */
3257 -1, ED_AREA_3X3_SETTINGS_YPOS(9),
3258 GADGET_ID_CUSTOM_CHANGE_CONTENT, GADGET_ID_NONE, /* align three rows */
3259 &custom_element_change.target_content.e[0][0], 3, 3,
3260 NULL, NULL, NULL, "new extended elements after change"
3263 /* ---------- custom change trigger (element causing change) ------------- */
3266 -1, ED_AREA_1X1_SETTINGS_YPOS(5),
3267 GADGET_ID_CUSTOM_CHANGE_TRIGGER, GADGET_ID_CHANGE_OTHER_ACTION,
3268 &custom_element_change.initial_trigger_element, 1, 1,
3269 NULL, NULL, NULL, "other element triggering change"
3272 /* ---------- custom change action (element used for action) ------------- */
3275 -1, ED_AREA_1X1_SETTINGS_YPOS(13),
3276 GADGET_ID_CUSTOM_CHANGE_ACTION, GADGET_ID_ACTION_ARG,
3277 &custom_element_change.action_element, 1, 1,
3278 NULL, NULL, NULL, "element used as action parameter"
3281 /* ---------- group element content -------------------------------------- */
3284 ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(4),
3285 GADGET_ID_GROUP_CONTENT, GADGET_ID_NONE,
3286 &group_element_info.element[0], MAX_ELEMENTS_IN_GROUP, 1,
3287 "content:", NULL, NULL, NULL
3290 /* ---------- random background (for random painting) -------------------- */
3293 -1, ED_AREA_1X1_SETTINGS_YPOS(-1),
3294 GADGET_ID_RANDOM_BACKGROUND, GADGET_ID_RANDOM_RESTRICTED,
3295 &random_placement_background_element, 1, 1,
3296 NULL, NULL, NULL, "random placement background"
3302 -----------------------------------------------------------------------------
3303 some internally used variables
3304 -----------------------------------------------------------------------------
3307 /* actual size of level editor drawing area */
3309 static int ed_fieldx, ed_fieldy;
3311 static int ed_fieldx = MAX_ED_FIELDX - 1, ed_fieldy = MAX_ED_FIELDY - 1;
3314 /* actual position of level editor drawing area in level playfield */
3315 static int level_xpos = -1, level_ypos = -1;
3318 #define IN_ED_FIELD(x,y) IN_FIELD(x, y, ed_fieldx, ed_fieldy)
3320 #define IN_ED_FIELD(x,y) ((x)>=0 && (x)<ed_fieldx && (y)>=0 &&(y)<ed_fieldy)
3323 /* drawing elements on the three mouse buttons */
3324 static int new_element1 = EL_WALL;
3325 static int new_element2 = EL_EMPTY;
3326 static int new_element3 = EL_SAND;
3328 #define IS_VALID_BUTTON(button) (button >= 1 && button <= 3)
3329 #define BUTTON_ELEMENT(button) ((button) == 1 ? new_element1 : \
3330 (button) == 2 ? new_element2 : \
3331 (button) == 3 ? new_element3 : EL_EMPTY)
3332 #define BUTTON_STEPSIZE(button) ((button) == 1 ? 1 : (button) == 2 ? 5 : 10)
3334 /* forward declaration for internal use */
3335 static void ModifyEditorCounterValue(int, int);
3336 static void ModifyEditorCounterLimits(int, int, int);
3337 static void ModifyEditorSelectboxValue(int, int);
3338 static void ModifyEditorSelectboxOptions(int, struct ValueTextInfo *);
3339 static void ModifyEditorDrawingArea(int, int, int);
3340 static void ModifyEditorElementList();
3341 static void AdjustElementListScrollbar();
3342 static void RedrawDrawingElements();
3343 static void DrawDrawingWindow();
3344 static void DrawLevelInfoWindow();
3345 static void DrawPropertiesWindow();
3346 static void UpdateCustomElementGraphicGadgets();
3347 static boolean checkPropertiesConfig(int);
3348 static void CopyLevelToUndoBuffer(int);
3349 static void HandleDrawingAreas(struct GadgetInfo *);
3350 static void HandleCounterButtons(struct GadgetInfo *);
3351 static void HandleTextInputGadgets(struct GadgetInfo *);
3352 static void HandleTextAreaGadgets(struct GadgetInfo *);
3353 static void HandleSelectboxGadgets(struct GadgetInfo *);
3354 static void HandleTextbuttonGadgets(struct GadgetInfo *);
3355 static void HandleGraphicbuttonGadgets(struct GadgetInfo *);
3356 static void HandleRadiobuttons(struct GadgetInfo *);
3357 static void HandleCheckbuttons(struct GadgetInfo *);
3358 static void HandleControlButtons(struct GadgetInfo *);
3359 static void HandleDrawingAreaInfo(struct GadgetInfo *);
3360 static void PrintEditorGadgetInfoText(struct GadgetInfo *);
3362 static struct GadgetInfo *level_editor_gadget[NUM_EDITOR_GADGETS];
3363 static int right_gadget_border[NUM_EDITOR_GADGETS];
3365 static int drawing_function = GADGET_ID_SINGLE_ITEMS;
3366 static int last_drawing_function = GADGET_ID_SINGLE_ITEMS;
3367 static boolean draw_with_brush = FALSE;
3368 static int properties_element = 0;
3370 static short FieldBackup[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3371 static short UndoBuffer[NUM_UNDO_STEPS][MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3372 static short IntelliDrawBuffer[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3373 static int undo_buffer_position = 0;
3374 static int undo_buffer_steps = 0;
3376 static int edit_mode;
3377 static int edit_mode_levelinfo;
3378 static int edit_mode_properties;
3380 static int element_shift = 0;
3382 static int editor_el_players[] =
3389 static int *editor_el_players_ptr = editor_el_players;
3390 static int num_editor_el_players = SIZEOF_ARRAY_INT(editor_el_players);
3392 static int editor_hl_boulderdash[] =
3394 EL_INTERNAL_CASCADE_BD_ACTIVE,
3400 static int editor_el_boulderdash[] =
3409 EL_BD_EXPANDABLE_WALL,
3417 EL_BD_BUTTERFLY_LEFT,
3419 EL_BD_BUTTERFLY_RIGHT,
3420 EL_BD_FIREFLY_RIGHT,
3423 EL_BD_BUTTERFLY_DOWN,
3427 static int *editor_hl_boulderdash_ptr = editor_hl_boulderdash;
3428 static int *editor_el_boulderdash_ptr = editor_el_boulderdash;
3429 static int num_editor_hl_boulderdash = SIZEOF_ARRAY_INT(editor_hl_boulderdash);
3430 static int num_editor_el_boulderdash = SIZEOF_ARRAY_INT(editor_el_boulderdash);
3432 static int editor_hl_emerald_mine[] =
3434 EL_INTERNAL_CASCADE_EM_ACTIVE,
3440 static int editor_el_emerald_mine[] =
3477 EL_ACID_POOL_TOPLEFT,
3479 EL_ACID_POOL_TOPRIGHT,
3482 EL_ACID_POOL_BOTTOMLEFT,
3483 EL_ACID_POOL_BOTTOM,
3484 EL_ACID_POOL_BOTTOMRIGHT,
3504 EL_EM_STEEL_EXIT_CLOSED,
3505 EL_EM_STEEL_EXIT_OPEN,
3507 static int *editor_hl_emerald_mine_ptr = editor_hl_emerald_mine;
3508 static int *editor_el_emerald_mine_ptr = editor_el_emerald_mine;
3509 static int num_editor_hl_emerald_mine=SIZEOF_ARRAY_INT(editor_hl_emerald_mine);
3510 static int num_editor_el_emerald_mine=SIZEOF_ARRAY_INT(editor_el_emerald_mine);
3512 static int editor_hl_emerald_mine_club[] =
3514 EL_INTERNAL_CASCADE_EMC_ACTIVE,
3520 static int editor_el_emerald_mine_club[] =
3547 EL_EMC_WALL_SLIPPERY_1,
3548 EL_EMC_WALL_SLIPPERY_2,
3549 EL_EMC_WALL_SLIPPERY_3,
3550 EL_EMC_WALL_SLIPPERY_4,
3573 EL_EMC_MAGIC_BALL_SWITCH,
3575 EL_EMC_SPRING_BUMPER,
3580 EL_EM_DYNAMITE_ACTIVE,
3584 EL_BALLOON_SWITCH_UP,
3585 EL_BALLOON_SWITCH_ANY,
3588 EL_BALLOON_SWITCH_LEFT,
3590 EL_BALLOON_SWITCH_RIGHT,
3594 EL_BALLOON_SWITCH_DOWN,
3595 EL_BALLOON_SWITCH_NONE,
3597 static int *editor_hl_emerald_mine_club_ptr = editor_hl_emerald_mine_club;
3598 static int *editor_el_emerald_mine_club_ptr = editor_el_emerald_mine_club;
3599 static int num_editor_hl_emerald_mine_club=SIZEOF_ARRAY_INT(editor_hl_emerald_mine_club);
3600 static int num_editor_el_emerald_mine_club=SIZEOF_ARRAY_INT(editor_el_emerald_mine_club);
3602 static int editor_hl_rnd[] =
3604 EL_INTERNAL_CASCADE_RND_ACTIVE,
3610 static int editor_el_rnd[] =
3642 EL_WALL_EMERALD_YELLOW,
3643 EL_WALL_EMERALD_RED,
3644 EL_WALL_EMERALD_PURPLE,
3662 EL_DYNABOMB_INCREASE_NUMBER,
3663 EL_DYNABOMB_INCREASE_SIZE,
3664 EL_DYNABOMB_INCREASE_POWER,
3684 EL_INVISIBLE_STEELWALL,
3688 EL_EXPANDABLE_WALL_HORIZONTAL,
3689 EL_EXPANDABLE_WALL_VERTICAL,
3690 EL_EXPANDABLE_WALL_ANY,
3692 static int *editor_hl_rnd_ptr = editor_hl_rnd;
3693 static int *editor_el_rnd_ptr = editor_el_rnd;
3694 static int num_editor_hl_rnd = SIZEOF_ARRAY_INT(editor_hl_rnd);
3695 static int num_editor_el_rnd = SIZEOF_ARRAY_INT(editor_el_rnd);
3697 static int editor_hl_sokoban[] =
3699 EL_INTERNAL_CASCADE_SB_ACTIVE,
3705 static int editor_el_sokoban[] =
3708 EL_SOKOBAN_FIELD_EMPTY,
3709 EL_SOKOBAN_FIELD_FULL,
3710 EL_SOKOBAN_FIELD_PLAYER,
3712 static int *editor_hl_sokoban_ptr = editor_hl_sokoban;
3713 static int *editor_el_sokoban_ptr = editor_el_sokoban;
3714 static int num_editor_hl_sokoban = SIZEOF_ARRAY_INT(editor_hl_sokoban);
3715 static int num_editor_el_sokoban = SIZEOF_ARRAY_INT(editor_el_sokoban);
3717 static int editor_hl_supaplex[] =
3719 EL_INTERNAL_CASCADE_SP_ACTIVE,
3725 static int editor_el_supaplex[] =
3743 EL_SP_PORT_HORIZONTAL,
3744 EL_SP_PORT_VERTICAL,
3752 EL_SP_GRAVITY_PORT_LEFT,
3753 EL_SP_GRAVITY_PORT_RIGHT,
3754 EL_SP_GRAVITY_PORT_UP,
3755 EL_SP_GRAVITY_PORT_DOWN,
3757 EL_SP_GRAVITY_ON_PORT_LEFT,
3758 EL_SP_GRAVITY_ON_PORT_RIGHT,
3759 EL_SP_GRAVITY_ON_PORT_UP,
3760 EL_SP_GRAVITY_ON_PORT_DOWN,
3762 EL_SP_GRAVITY_OFF_PORT_LEFT,
3763 EL_SP_GRAVITY_OFF_PORT_RIGHT,
3764 EL_SP_GRAVITY_OFF_PORT_UP,
3765 EL_SP_GRAVITY_OFF_PORT_DOWN,
3767 EL_SP_HARDWARE_GRAY,
3768 EL_SP_HARDWARE_GREEN,
3769 EL_SP_HARDWARE_BLUE,
3772 EL_SP_HARDWARE_BASE_1,
3773 EL_SP_HARDWARE_BASE_2,
3774 EL_SP_HARDWARE_BASE_3,
3775 EL_SP_HARDWARE_BASE_4,
3777 EL_SP_HARDWARE_BASE_5,
3778 EL_SP_HARDWARE_BASE_6,
3779 EL_SP_HARDWARE_YELLOW,
3787 static int *editor_hl_supaplex_ptr = editor_hl_supaplex;
3788 static int *editor_el_supaplex_ptr = editor_el_supaplex;
3789 static int num_editor_hl_supaplex = SIZEOF_ARRAY_INT(editor_hl_supaplex);
3790 static int num_editor_el_supaplex = SIZEOF_ARRAY_INT(editor_el_supaplex);
3792 static int editor_hl_diamond_caves[] =
3794 EL_INTERNAL_CASCADE_DC_ACTIVE,
3800 static int editor_el_diamond_caves[] =
3807 EL_CONVEYOR_BELT_1_LEFT,
3808 EL_CONVEYOR_BELT_1_MIDDLE,
3809 EL_CONVEYOR_BELT_1_RIGHT,
3810 EL_CONVEYOR_BELT_1_SWITCH_MIDDLE,
3812 EL_CONVEYOR_BELT_2_LEFT,
3813 EL_CONVEYOR_BELT_2_MIDDLE,
3814 EL_CONVEYOR_BELT_2_RIGHT,
3815 EL_CONVEYOR_BELT_2_SWITCH_MIDDLE,
3817 EL_CONVEYOR_BELT_3_LEFT,
3818 EL_CONVEYOR_BELT_3_MIDDLE,
3819 EL_CONVEYOR_BELT_3_RIGHT,
3820 EL_CONVEYOR_BELT_3_SWITCH_MIDDLE,
3822 EL_CONVEYOR_BELT_4_LEFT,
3823 EL_CONVEYOR_BELT_4_MIDDLE,
3824 EL_CONVEYOR_BELT_4_RIGHT,
3825 EL_CONVEYOR_BELT_4_SWITCH_MIDDLE,
3827 EL_CONVEYOR_BELT_1_SWITCH_LEFT,
3828 EL_CONVEYOR_BELT_2_SWITCH_LEFT,
3829 EL_CONVEYOR_BELT_3_SWITCH_LEFT,
3830 EL_CONVEYOR_BELT_4_SWITCH_LEFT,
3832 EL_CONVEYOR_BELT_1_SWITCH_RIGHT,
3833 EL_CONVEYOR_BELT_2_SWITCH_RIGHT,
3834 EL_CONVEYOR_BELT_3_SWITCH_RIGHT,
3835 EL_CONVEYOR_BELT_4_SWITCH_RIGHT,
3840 EL_DC_TIMEGATE_SWITCH,
3842 EL_SWITCHGATE_CLOSED,
3844 EL_SWITCHGATE_SWITCH_UP,
3845 EL_SWITCHGATE_SWITCH_DOWN,
3848 EL_LIGHT_SWITCH_ACTIVE,
3849 EL_DC_SWITCHGATE_SWITCH_UP,
3850 EL_DC_SWITCHGATE_SWITCH_DOWN,
3852 EL_STEEL_EXIT_CLOSED,
3854 EL_STEELWALL_SLIPPERY,
3857 EL_QUICKSAND_FAST_EMPTY,
3858 EL_QUICKSAND_FAST_FULL,
3872 EL_SIGN_RADIOACTIVITY,
3878 EL_SIGN_ENTRY_FORBIDDEN,
3879 EL_SIGN_EMERGENCY_EXIT,
3904 EL_DC_STEELWALL_2_SINGLE,
3905 EL_DC_STEELWALL_2_TOP,
3906 EL_SIGN_EXCLAMATION,
3909 EL_DC_STEELWALL_2_LEFT,
3910 EL_DC_STEELWALL_2_MIDDLE,
3911 EL_DC_STEELWALL_2_HORIZONTAL,
3912 EL_DC_STEELWALL_2_RIGHT,
3914 EL_DC_STEELWALL_1_TOPLEFT,
3915 EL_DC_STEELWALL_2_VERTICAL,
3916 EL_DC_STEELWALL_1_TOPRIGHT,
3919 EL_DC_STEELWALL_1_VERTICAL,
3920 EL_DC_STEELWALL_2_BOTTOM,
3922 EL_DC_GATE_WHITE_GRAY,
3924 EL_DC_STEELWALL_1_BOTTOMLEFT,
3925 EL_DC_STEELWALL_1_HORIZONTAL,
3926 EL_DC_STEELWALL_1_BOTTOMRIGHT,
3927 EL_DC_GATE_FAKE_GRAY,
3929 EL_DC_STEELWALL_1_BOTTOMRIGHT_2,
3930 EL_DC_STEELWALL_1_BOTTOM,
3931 EL_DC_STEELWALL_1_BOTTOMLEFT_2,
3932 EL_EXPANDABLE_STEELWALL_HORIZONTAL,
3934 EL_DC_STEELWALL_1_RIGHT,
3936 EL_DC_STEELWALL_1_LEFT,
3937 EL_EXPANDABLE_STEELWALL_VERTICAL,
3939 EL_DC_STEELWALL_1_TOPRIGHT_2,
3940 EL_DC_STEELWALL_1_TOP,
3941 EL_DC_STEELWALL_1_TOPLEFT_2,
3942 EL_EXPANDABLE_STEELWALL_ANY,
3944 static int *editor_hl_diamond_caves_ptr = editor_hl_diamond_caves;
3945 static int *editor_el_diamond_caves_ptr = editor_el_diamond_caves;
3946 static int num_editor_hl_diamond_caves = SIZEOF_ARRAY_INT(editor_hl_diamond_caves);
3947 static int num_editor_el_diamond_caves = SIZEOF_ARRAY_INT(editor_el_diamond_caves);
3949 static int editor_hl_dx_boulderdash[] =
3951 EL_INTERNAL_CASCADE_DX_ACTIVE,
3957 static int editor_el_dx_boulderdash[] =
3961 EL_TUBE_HORIZONTAL_DOWN,
3965 EL_TUBE_VERTICAL_RIGHT,
3967 EL_TUBE_VERTICAL_LEFT,
3971 EL_TUBE_HORIZONTAL_UP,
3979 static int *editor_hl_dx_boulderdash_ptr = editor_hl_dx_boulderdash;
3980 static int *editor_el_dx_boulderdash_ptr = editor_el_dx_boulderdash;
3981 static int num_editor_hl_dx_boulderdash = SIZEOF_ARRAY_INT(editor_hl_dx_boulderdash);
3982 static int num_editor_el_dx_boulderdash = SIZEOF_ARRAY_INT(editor_el_dx_boulderdash);
3984 static int editor_hl_chars[] =
3986 EL_INTERNAL_CASCADE_CHARS_ACTIVE,
3992 static int editor_el_chars[] =
4081 EL_CHAR(FONT_ASCII_CURSOR),
4082 EL_CHAR(FONT_ASCII_BUTTON),
4084 EL_CHAR(FONT_ASCII_UP),
4085 EL_CHAR(FONT_ASCII_DOWN),
4089 static int *editor_hl_chars_ptr = editor_hl_chars;
4090 static int *editor_el_chars_ptr = editor_el_chars;
4091 static int num_editor_hl_chars = SIZEOF_ARRAY_INT(editor_hl_chars);
4092 static int num_editor_el_chars = SIZEOF_ARRAY_INT(editor_el_chars);
4094 static int editor_hl_steel_chars[] =
4096 EL_INTERNAL_CASCADE_STEEL_CHARS_ACTIVE,
4102 static int editor_el_steel_chars[] =
4112 EL_STEEL_CHAR('\''),
4179 EL_STEEL_CHAR('\\'),
4184 EL_STEEL_CHAR('©'),
4185 EL_STEEL_CHAR('Ä'),
4186 EL_STEEL_CHAR('Ö'),
4187 EL_STEEL_CHAR('Ü'),
4189 EL_STEEL_CHAR('°'),
4190 EL_STEEL_CHAR('®'),
4191 EL_STEEL_CHAR(FONT_ASCII_CURSOR),
4192 EL_STEEL_CHAR(FONT_ASCII_BUTTON),
4194 EL_STEEL_CHAR(FONT_ASCII_UP),
4195 EL_STEEL_CHAR(FONT_ASCII_DOWN),
4199 static int *editor_hl_steel_chars_ptr = editor_hl_steel_chars;
4200 static int *editor_el_steel_chars_ptr = editor_el_steel_chars;
4201 static int num_editor_hl_steel_chars = SIZEOF_ARRAY_INT(editor_hl_steel_chars);
4202 static int num_editor_el_steel_chars = SIZEOF_ARRAY_INT(editor_el_steel_chars);
4204 static int editor_hl_custom[] =
4206 EL_INTERNAL_CASCADE_CE_ACTIVE,
4212 static int editor_el_custom[] =
4214 EL_CUSTOM_START + 0,
4215 EL_CUSTOM_START + 1,
4216 EL_CUSTOM_START + 2,
4217 EL_CUSTOM_START + 3,
4219 EL_CUSTOM_START + 4,
4220 EL_CUSTOM_START + 5,
4221 EL_CUSTOM_START + 6,
4222 EL_CUSTOM_START + 7,
4224 EL_CUSTOM_START + 8,
4225 EL_CUSTOM_START + 9,
4226 EL_CUSTOM_START + 10,
4227 EL_CUSTOM_START + 11,
4229 EL_CUSTOM_START + 12,
4230 EL_CUSTOM_START + 13,
4231 EL_CUSTOM_START + 14,
4232 EL_CUSTOM_START + 15,
4234 EL_CUSTOM_START + 16,
4235 EL_CUSTOM_START + 17,
4236 EL_CUSTOM_START + 18,
4237 EL_CUSTOM_START + 19,
4239 EL_CUSTOM_START + 20,
4240 EL_CUSTOM_START + 21,
4241 EL_CUSTOM_START + 22,
4242 EL_CUSTOM_START + 23,
4244 EL_CUSTOM_START + 24,
4245 EL_CUSTOM_START + 25,
4246 EL_CUSTOM_START + 26,
4247 EL_CUSTOM_START + 27,
4249 EL_CUSTOM_START + 28,
4250 EL_CUSTOM_START + 29,
4251 EL_CUSTOM_START + 30,
4252 EL_CUSTOM_START + 31,
4254 EL_CUSTOM_START + 32,
4255 EL_CUSTOM_START + 33,
4256 EL_CUSTOM_START + 34,
4257 EL_CUSTOM_START + 35,
4259 EL_CUSTOM_START + 36,
4260 EL_CUSTOM_START + 37,
4261 EL_CUSTOM_START + 38,
4262 EL_CUSTOM_START + 39,
4264 EL_CUSTOM_START + 40,
4265 EL_CUSTOM_START + 41,
4266 EL_CUSTOM_START + 42,
4267 EL_CUSTOM_START + 43,
4269 EL_CUSTOM_START + 44,
4270 EL_CUSTOM_START + 45,
4271 EL_CUSTOM_START + 46,
4272 EL_CUSTOM_START + 47,
4274 EL_CUSTOM_START + 48,
4275 EL_CUSTOM_START + 49,
4276 EL_CUSTOM_START + 50,
4277 EL_CUSTOM_START + 51,
4279 EL_CUSTOM_START + 52,
4280 EL_CUSTOM_START + 53,
4281 EL_CUSTOM_START + 54,
4282 EL_CUSTOM_START + 55,
4284 EL_CUSTOM_START + 56,
4285 EL_CUSTOM_START + 57,
4286 EL_CUSTOM_START + 58,
4287 EL_CUSTOM_START + 59,
4289 EL_CUSTOM_START + 60,
4290 EL_CUSTOM_START + 61,
4291 EL_CUSTOM_START + 62,
4292 EL_CUSTOM_START + 63,
4294 EL_CUSTOM_START + 64,
4295 EL_CUSTOM_START + 65,
4296 EL_CUSTOM_START + 66,
4297 EL_CUSTOM_START + 67,
4299 EL_CUSTOM_START + 68,
4300 EL_CUSTOM_START + 69,
4301 EL_CUSTOM_START + 70,
4302 EL_CUSTOM_START + 71,
4304 EL_CUSTOM_START + 72,
4305 EL_CUSTOM_START + 73,
4306 EL_CUSTOM_START + 74,
4307 EL_CUSTOM_START + 75,
4309 EL_CUSTOM_START + 76,
4310 EL_CUSTOM_START + 77,
4311 EL_CUSTOM_START + 78,
4312 EL_CUSTOM_START + 79,
4314 EL_CUSTOM_START + 80,
4315 EL_CUSTOM_START + 81,
4316 EL_CUSTOM_START + 82,
4317 EL_CUSTOM_START + 83,
4319 EL_CUSTOM_START + 84,
4320 EL_CUSTOM_START + 85,
4321 EL_CUSTOM_START + 86,
4322 EL_CUSTOM_START + 87,
4324 EL_CUSTOM_START + 88,
4325 EL_CUSTOM_START + 89,
4326 EL_CUSTOM_START + 90,
4327 EL_CUSTOM_START + 91,
4329 EL_CUSTOM_START + 92,
4330 EL_CUSTOM_START + 93,
4331 EL_CUSTOM_START + 94,
4332 EL_CUSTOM_START + 95,
4334 EL_CUSTOM_START + 96,
4335 EL_CUSTOM_START + 97,
4336 EL_CUSTOM_START + 98,
4337 EL_CUSTOM_START + 99,
4339 EL_CUSTOM_START + 100,
4340 EL_CUSTOM_START + 101,
4341 EL_CUSTOM_START + 102,
4342 EL_CUSTOM_START + 103,
4344 EL_CUSTOM_START + 104,
4345 EL_CUSTOM_START + 105,
4346 EL_CUSTOM_START + 106,
4347 EL_CUSTOM_START + 107,
4349 EL_CUSTOM_START + 108,
4350 EL_CUSTOM_START + 109,
4351 EL_CUSTOM_START + 110,
4352 EL_CUSTOM_START + 111,
4354 EL_CUSTOM_START + 112,
4355 EL_CUSTOM_START + 113,
4356 EL_CUSTOM_START + 114,
4357 EL_CUSTOM_START + 115,
4359 EL_CUSTOM_START + 116,
4360 EL_CUSTOM_START + 117,
4361 EL_CUSTOM_START + 118,
4362 EL_CUSTOM_START + 119,
4364 EL_CUSTOM_START + 120,
4365 EL_CUSTOM_START + 121,
4366 EL_CUSTOM_START + 122,
4367 EL_CUSTOM_START + 123,
4369 EL_CUSTOM_START + 124,
4370 EL_CUSTOM_START + 125,
4371 EL_CUSTOM_START + 126,
4372 EL_CUSTOM_START + 127,
4374 EL_CUSTOM_START + 128,
4375 EL_CUSTOM_START + 129,
4376 EL_CUSTOM_START + 130,
4377 EL_CUSTOM_START + 131,
4379 EL_CUSTOM_START + 132,
4380 EL_CUSTOM_START + 133,
4381 EL_CUSTOM_START + 134,
4382 EL_CUSTOM_START + 135,
4384 EL_CUSTOM_START + 136,
4385 EL_CUSTOM_START + 137,
4386 EL_CUSTOM_START + 138,
4387 EL_CUSTOM_START + 139,
4389 EL_CUSTOM_START + 140,
4390 EL_CUSTOM_START + 141,
4391 EL_CUSTOM_START + 142,
4392 EL_CUSTOM_START + 143,
4394 EL_CUSTOM_START + 144,
4395 EL_CUSTOM_START + 145,
4396 EL_CUSTOM_START + 146,
4397 EL_CUSTOM_START + 147,
4399 EL_CUSTOM_START + 148,
4400 EL_CUSTOM_START + 149,
4401 EL_CUSTOM_START + 150,
4402 EL_CUSTOM_START + 151,
4404 EL_CUSTOM_START + 152,
4405 EL_CUSTOM_START + 153,
4406 EL_CUSTOM_START + 154,
4407 EL_CUSTOM_START + 155,
4409 EL_CUSTOM_START + 156,
4410 EL_CUSTOM_START + 157,
4411 EL_CUSTOM_START + 158,
4412 EL_CUSTOM_START + 159,
4414 EL_CUSTOM_START + 160,
4415 EL_CUSTOM_START + 161,
4416 EL_CUSTOM_START + 162,
4417 EL_CUSTOM_START + 163,
4419 EL_CUSTOM_START + 164,
4420 EL_CUSTOM_START + 165,
4421 EL_CUSTOM_START + 166,
4422 EL_CUSTOM_START + 167,
4424 EL_CUSTOM_START + 168,
4425 EL_CUSTOM_START + 169,
4426 EL_CUSTOM_START + 170,
4427 EL_CUSTOM_START + 171,
4429 EL_CUSTOM_START + 172,
4430 EL_CUSTOM_START + 173,
4431 EL_CUSTOM_START + 174,
4432 EL_CUSTOM_START + 175,
4434 EL_CUSTOM_START + 176,
4435 EL_CUSTOM_START + 177,
4436 EL_CUSTOM_START + 178,
4437 EL_CUSTOM_START + 179,
4439 EL_CUSTOM_START + 180,
4440 EL_CUSTOM_START + 181,
4441 EL_CUSTOM_START + 182,
4442 EL_CUSTOM_START + 183,
4444 EL_CUSTOM_START + 184,
4445 EL_CUSTOM_START + 185,
4446 EL_CUSTOM_START + 186,
4447 EL_CUSTOM_START + 187,
4449 EL_CUSTOM_START + 188,
4450 EL_CUSTOM_START + 189,
4451 EL_CUSTOM_START + 190,
4452 EL_CUSTOM_START + 191,
4454 EL_CUSTOM_START + 192,
4455 EL_CUSTOM_START + 193,
4456 EL_CUSTOM_START + 194,
4457 EL_CUSTOM_START + 195,
4459 EL_CUSTOM_START + 196,
4460 EL_CUSTOM_START + 197,
4461 EL_CUSTOM_START + 198,
4462 EL_CUSTOM_START + 199,
4464 EL_CUSTOM_START + 200,
4465 EL_CUSTOM_START + 201,
4466 EL_CUSTOM_START + 202,
4467 EL_CUSTOM_START + 203,
4469 EL_CUSTOM_START + 204,
4470 EL_CUSTOM_START + 205,
4471 EL_CUSTOM_START + 206,
4472 EL_CUSTOM_START + 207,
4474 EL_CUSTOM_START + 208,
4475 EL_CUSTOM_START + 209,
4476 EL_CUSTOM_START + 210,
4477 EL_CUSTOM_START + 211,
4479 EL_CUSTOM_START + 212,
4480 EL_CUSTOM_START + 213,
4481 EL_CUSTOM_START + 214,
4482 EL_CUSTOM_START + 215,
4484 EL_CUSTOM_START + 216,
4485 EL_CUSTOM_START + 217,
4486 EL_CUSTOM_START + 218,
4487 EL_CUSTOM_START + 219,
4489 EL_CUSTOM_START + 220,
4490 EL_CUSTOM_START + 221,
4491 EL_CUSTOM_START + 222,
4492 EL_CUSTOM_START + 223,
4494 EL_CUSTOM_START + 224,
4495 EL_CUSTOM_START + 225,
4496 EL_CUSTOM_START + 226,
4497 EL_CUSTOM_START + 227,
4499 EL_CUSTOM_START + 228,
4500 EL_CUSTOM_START + 229,
4501 EL_CUSTOM_START + 230,
4502 EL_CUSTOM_START + 231,
4504 EL_CUSTOM_START + 232,
4505 EL_CUSTOM_START + 233,
4506 EL_CUSTOM_START + 234,
4507 EL_CUSTOM_START + 235,
4509 EL_CUSTOM_START + 236,
4510 EL_CUSTOM_START + 237,
4511 EL_CUSTOM_START + 238,
4512 EL_CUSTOM_START + 239,
4514 EL_CUSTOM_START + 240,
4515 EL_CUSTOM_START + 241,
4516 EL_CUSTOM_START + 242,
4517 EL_CUSTOM_START + 243,
4519 EL_CUSTOM_START + 244,
4520 EL_CUSTOM_START + 245,
4521 EL_CUSTOM_START + 246,
4522 EL_CUSTOM_START + 247,
4524 EL_CUSTOM_START + 248,
4525 EL_CUSTOM_START + 249,
4526 EL_CUSTOM_START + 250,
4527 EL_CUSTOM_START + 251,
4529 EL_CUSTOM_START + 252,
4530 EL_CUSTOM_START + 253,
4531 EL_CUSTOM_START + 254,
4532 EL_CUSTOM_START + 255
4534 static int *editor_hl_custom_ptr = editor_hl_custom;
4535 static int *editor_el_custom_ptr = editor_el_custom;
4536 static int num_editor_hl_custom = SIZEOF_ARRAY_INT(editor_hl_custom);
4537 static int num_editor_el_custom = SIZEOF_ARRAY_INT(editor_el_custom);
4539 static int editor_hl_group[] =
4541 EL_INTERNAL_CASCADE_GE_ACTIVE,
4547 static int editor_el_group[] =
4561 EL_GROUP_START + 10,
4562 EL_GROUP_START + 11,
4564 EL_GROUP_START + 12,
4565 EL_GROUP_START + 13,
4566 EL_GROUP_START + 14,
4567 EL_GROUP_START + 15,
4569 EL_GROUP_START + 16,
4570 EL_GROUP_START + 17,
4571 EL_GROUP_START + 18,
4572 EL_GROUP_START + 19,
4574 EL_GROUP_START + 20,
4575 EL_GROUP_START + 21,
4576 EL_GROUP_START + 22,
4577 EL_GROUP_START + 23,
4579 EL_GROUP_START + 24,
4580 EL_GROUP_START + 25,
4581 EL_GROUP_START + 26,
4582 EL_GROUP_START + 27,
4584 EL_GROUP_START + 28,
4585 EL_GROUP_START + 29,
4586 EL_GROUP_START + 30,
4589 static int *editor_hl_group_ptr = editor_hl_group;
4590 static int *editor_el_group_ptr = editor_el_group;
4591 static int num_editor_hl_group = SIZEOF_ARRAY_INT(editor_hl_group);
4592 static int num_editor_el_group = SIZEOF_ARRAY_INT(editor_el_group);
4594 static int editor_hl_reference[] =
4596 EL_INTERNAL_CASCADE_REF_ACTIVE,
4602 static int editor_el_reference[] =
4606 EL_TRIGGER_CE_VALUE,
4607 EL_TRIGGER_CE_SCORE,
4611 EL_CURRENT_CE_VALUE,
4612 EL_CURRENT_CE_SCORE,
4634 static int *editor_hl_reference_ptr = editor_hl_reference;
4635 static int *editor_el_reference_ptr = editor_el_reference;
4636 static int num_editor_hl_reference = SIZEOF_ARRAY_INT(editor_hl_reference);
4637 static int num_editor_el_reference = SIZEOF_ARRAY_INT(editor_el_reference);
4639 static int editor_hl_user_defined[] =
4641 EL_INTERNAL_CASCADE_USER_ACTIVE,
4647 static int *editor_hl_user_defined_ptr = editor_hl_user_defined;
4648 static int *editor_el_user_defined_ptr = NULL;
4649 static int num_editor_hl_user_defined=SIZEOF_ARRAY_INT(editor_hl_user_defined);
4650 static int num_editor_el_user_defined = 0;
4652 static int editor_hl_dynamic[] =
4654 EL_INTERNAL_CASCADE_DYNAMIC_ACTIVE,
4660 static int *editor_hl_dynamic_ptr = editor_hl_dynamic;
4661 static int *editor_el_dynamic_ptr = NULL;
4662 static int num_editor_hl_dynamic = SIZEOF_ARRAY_INT(editor_hl_dynamic);
4663 static int num_editor_el_dynamic = 0;
4665 static int editor_hl_empty[] = { };
4666 static int editor_el_empty[ED_NUM_ELEMENTLIST_BUTTONS];
4668 static int *editor_hl_empty_ptr = editor_hl_empty;
4669 static int *editor_el_empty_ptr = editor_el_empty;
4670 static int num_editor_hl_empty = 0;
4671 static int num_editor_el_empty = 0; /* dynamically determined, if needed */
4673 static boolean use_el_empty = FALSE;
4675 static int *editor_elements = NULL; /* dynamically allocated */
4676 static int num_editor_elements = 0; /* dynamically determined */
4678 static boolean setup_editor_show_always = TRUE;
4679 static boolean setup_editor_cascade_never = FALSE;
4681 static int editor_hl_unused[] = { EL_EMPTY };
4682 static int *editor_hl_unused_ptr = editor_hl_unused;
4683 static int num_editor_hl_unused = 0;
4687 boolean *setup_value;
4688 boolean *setup_cascade_value;
4690 int **headline_list;
4691 int *headline_list_size;
4694 int *element_list_size;
4696 boolean last_setup_value;
4698 editor_elements_info[] =
4701 &setup_editor_show_always,
4702 &setup_editor_cascade_never,
4703 &editor_hl_unused_ptr, &num_editor_hl_unused,
4704 &editor_el_players_ptr, &num_editor_el_players
4707 &setup.editor.el_boulderdash,
4708 &setup.editor_cascade.el_bd,
4709 &editor_hl_boulderdash_ptr, &num_editor_hl_boulderdash,
4710 &editor_el_boulderdash_ptr, &num_editor_el_boulderdash
4713 &setup.editor.el_emerald_mine,
4714 &setup.editor_cascade.el_em,
4715 &editor_hl_emerald_mine_ptr, &num_editor_hl_emerald_mine,
4716 &editor_el_emerald_mine_ptr, &num_editor_el_emerald_mine
4719 &setup.editor.el_emerald_mine_club,
4720 &setup.editor_cascade.el_emc,
4721 &editor_hl_emerald_mine_club_ptr, &num_editor_hl_emerald_mine_club,
4722 &editor_el_emerald_mine_club_ptr, &num_editor_el_emerald_mine_club
4725 &setup.editor.el_more,
4726 &setup.editor_cascade.el_rnd,
4727 &editor_hl_rnd_ptr, &num_editor_hl_rnd,
4728 &editor_el_rnd_ptr, &num_editor_el_rnd
4731 &setup.editor.el_sokoban,
4732 &setup.editor_cascade.el_sb,
4733 &editor_hl_sokoban_ptr, &num_editor_hl_sokoban,
4734 &editor_el_sokoban_ptr, &num_editor_el_sokoban
4737 &setup.editor.el_supaplex,
4738 &setup.editor_cascade.el_sp,
4739 &editor_hl_supaplex_ptr, &num_editor_hl_supaplex,
4740 &editor_el_supaplex_ptr, &num_editor_el_supaplex
4743 &setup.editor.el_diamond_caves,
4744 &setup.editor_cascade.el_dc,
4745 &editor_hl_diamond_caves_ptr, &num_editor_hl_diamond_caves,
4746 &editor_el_diamond_caves_ptr, &num_editor_el_diamond_caves
4749 &setup.editor.el_dx_boulderdash,
4750 &setup.editor_cascade.el_dx,
4751 &editor_hl_dx_boulderdash_ptr, &num_editor_hl_dx_boulderdash,
4752 &editor_el_dx_boulderdash_ptr, &num_editor_el_dx_boulderdash
4755 &setup.editor.el_chars,
4756 &setup.editor_cascade.el_chars,
4757 &editor_hl_chars_ptr, &num_editor_hl_chars,
4758 &editor_el_chars_ptr, &num_editor_el_chars
4761 &setup.editor.el_steel_chars,
4762 &setup.editor_cascade.el_steel_chars,
4763 &editor_hl_steel_chars_ptr, &num_editor_hl_steel_chars,
4764 &editor_el_steel_chars_ptr, &num_editor_el_steel_chars
4767 &setup.editor.el_custom,
4768 &setup.editor_cascade.el_ce,
4769 &editor_hl_custom_ptr, &num_editor_hl_custom,
4770 &editor_el_custom_ptr, &num_editor_el_custom
4773 &setup.editor.el_custom,
4774 &setup.editor_cascade.el_ge,
4775 &editor_hl_group_ptr, &num_editor_hl_group,
4776 &editor_el_group_ptr, &num_editor_el_group
4779 &setup.editor.el_custom,
4780 &setup.editor_cascade.el_ref,
4781 &editor_hl_reference_ptr, &num_editor_hl_reference,
4782 &editor_el_reference_ptr, &num_editor_el_reference
4785 &setup.editor.el_user_defined,
4786 &setup.editor_cascade.el_user,
4787 &editor_hl_user_defined_ptr, &num_editor_hl_user_defined,
4788 &editor_el_user_defined_ptr, &num_editor_el_user_defined
4791 &setup.editor.el_dynamic,
4792 &setup.editor_cascade.el_dynamic,
4793 &editor_hl_dynamic_ptr, &num_editor_hl_dynamic,
4794 &editor_el_dynamic_ptr, &num_editor_el_dynamic,
4799 &editor_hl_empty_ptr, &num_editor_hl_empty,
4800 &editor_el_empty_ptr, &num_editor_el_empty,
4812 -----------------------------------------------------------------------------
4814 -----------------------------------------------------------------------------
4817 static int getMaxInfoTextLength()
4819 return (SXSIZE / getFontWidth(FONT_TEXT_2));
4822 static int getTextWidthForGadget(char *text)
4827 return (getTextWidth(text, FONT_TEXT_1) + ED_GADGET_TEXT_DISTANCE);
4830 static int getTextWidthForDrawingArea(char *text)
4835 return (getTextWidth(text, FONT_TEXT_1) + ED_DRAWINGAREA_TEXT_DISTANCE);
4838 static int getRightGadgetBorder(struct GadgetInfo *gi, char *text)
4840 return (gi->x + gi->width + getTextWidthForGadget(text));
4843 static char *getElementInfoText(int element)
4845 char *info_text = NULL;
4847 if (element < MAX_NUM_ELEMENTS)
4849 if (strlen(element_info[element].description) > 0)
4850 info_text = element_info[element].description;
4851 else if (element_info[element].custom_description != NULL)
4852 info_text = element_info[element].custom_description;
4853 else if (element_info[element].editor_description != NULL)
4854 info_text = element_info[element].editor_description;
4857 if (info_text == NULL)
4858 info_text = INFOTEXT_UNKNOWN_ELEMENT;
4863 char *getElementDescriptionFilename(int element)
4865 char *docs_dir = options.docs_directory;
4866 char *elements_subdir = "elements";
4867 static char *filename = NULL;
4868 char basename[MAX_FILENAME_LEN];
4870 checked_free(filename);
4872 /* 1st try: look for element description file for exactly this element */
4873 sprintf(basename, "%s.txt", element_info[element].token_name);
4874 filename = getPath3(docs_dir, elements_subdir, basename);
4875 if (fileExists(filename))
4880 /* 2nd try: look for element description file for this element's class */
4881 sprintf(basename, "%s.txt", element_info[element].class_name);
4882 filename = getPath3(docs_dir, elements_subdir, basename);
4883 if (fileExists(filename))
4889 static void InitDynamicEditorElementList(int **elements, int *num_elements)
4891 boolean element_found[NUM_FILE_ELEMENTS];
4894 /* initialize list of used elements to "not used" */
4895 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4896 element_found[i] = FALSE;
4898 /* find all elements used in current level */
4899 for (y = 0; y < lev_fieldy; y++)
4900 for (x = 0; x < lev_fieldx; x++)
4901 if (Feld[x][y] < NUM_FILE_ELEMENTS) /* should always be true */
4902 element_found[Feld[x][y]] = TRUE;
4906 /* count number of elements used in current level */
4907 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4908 if (element_found[i])
4911 /* add space for up to 3 more elements for padding that may be needed */
4914 /* free memory for old list of elements, if needed */
4915 checked_free(*elements);
4917 /* allocate memory for new list of elements */
4918 *elements = checked_malloc(*num_elements * sizeof(int));
4922 /* add all elements used in current level (non-custom/group elements) */
4923 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4924 if (element_found[i] && !(IS_CUSTOM_ELEMENT(i) || IS_GROUP_ELEMENT(i)))
4925 (*elements)[(*num_elements)++] = i;
4927 /* add all elements used in current level (custom/group elements) */
4928 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4929 if (element_found[i] && (IS_CUSTOM_ELEMENT(i) || IS_GROUP_ELEMENT(i)))
4930 (*elements)[(*num_elements)++] = i;
4932 while (*num_elements % 4) /* pad with empty elements, if needed */
4933 (*elements)[(*num_elements)++] = EL_EMPTY;
4936 static void ReinitializeElementList()
4938 static boolean initialization_needed = TRUE;
4942 if (initialization_needed)
4944 LoadSetup_EditorCascade(); /* load last editor cascade state */
4946 /* initialize editor cascade element from saved cascade state */
4947 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4949 int *cascade_element = &(*editor_elements_info[i].headline_list)[0];
4950 boolean cascade_value = *editor_elements_info[i].setup_cascade_value;
4952 if (IS_EDITOR_CASCADE(*cascade_element))
4954 (cascade_value ? EL_CASCADE_ACTIVE(*cascade_element) :
4955 EL_CASCADE_INACTIVE(*cascade_element));
4958 initialization_needed = FALSE;
4961 checked_free(editor_elements);
4963 /* reload optional user defined element list for each invocation of editor */
4964 LoadUserDefinedEditorElementList(&editor_el_user_defined_ptr,
4965 &num_editor_el_user_defined);
4967 /* initialize dynamic level element list for each invocation of editor */
4968 InitDynamicEditorElementList(&editor_el_dynamic_ptr,
4969 &num_editor_el_dynamic);
4971 /* initialize list of empty elements (used for padding, if needed) */
4972 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
4973 editor_el_empty[i] = EL_EMPTY;
4975 /* do some sanity checks for each element from element list */
4976 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4978 for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
4980 int element = (*editor_elements_info[i].element_list)[j];
4982 if (element >= NUM_FILE_ELEMENTS)
4983 Error(ERR_WARN, "editor element %d is runtime element", element);
4985 if (strEqual(getElementInfoText(element), INFOTEXT_UNKNOWN_ELEMENT))
4986 Error(ERR_WARN, "no element description for element %d", element);
4990 num_editor_elements = 0;
4991 use_el_empty = FALSE;
4993 /* determine size of element list */
4994 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4996 boolean found_inactive_cascade = FALSE;
4998 if (*editor_elements_info[i].setup_value)
5000 if (setup.editor.el_headlines)
5002 num_editor_elements += *editor_elements_info[i].headline_list_size;
5004 for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
5006 int element = (*editor_elements_info[i].headline_list)[j];
5008 if (IS_EDITOR_CASCADE_INACTIVE(element))
5009 found_inactive_cascade = TRUE;
5013 if (found_inactive_cascade)
5016 num_editor_elements += *editor_elements_info[i].element_list_size;
5020 if (num_editor_elements < ED_NUM_ELEMENTLIST_BUTTONS)
5022 /* offer at least as many elements as element buttons exist */
5023 use_el_empty = TRUE;
5024 num_editor_el_empty = ED_NUM_ELEMENTLIST_BUTTONS - num_editor_elements;
5026 num_editor_elements += num_editor_el_empty;
5029 editor_elements = checked_malloc(num_editor_elements * sizeof(int));
5031 /* fill element list */
5032 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5034 boolean found_inactive_cascade = FALSE;
5036 if (*editor_elements_info[i].setup_value)
5038 if (setup.editor.el_headlines)
5040 for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
5042 int element = (*editor_elements_info[i].headline_list)[j];
5044 editor_elements[pos++] = element;
5046 if (IS_EDITOR_CASCADE_INACTIVE(element))
5047 found_inactive_cascade = TRUE;
5051 if (found_inactive_cascade)
5054 for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
5055 editor_elements[pos++] = (*editor_elements_info[i].element_list)[j];
5059 /* (this function is also called before editor gadgets are initialized!) */
5060 AdjustElementListScrollbar();
5063 void PrintEditorElementList()
5065 boolean *stop = &setup.editor.el_user_defined;
5068 for (i = 0; editor_elements_info[i].setup_value != stop; i++)
5070 int cascade_element = (*editor_elements_info[i].headline_list)[0];
5072 if (IS_EDITOR_CASCADE(cascade_element))
5074 int cascade_element_show = EL_CASCADE_INACTIVE(cascade_element);
5075 char *headline = element_info[cascade_element_show].editor_description;
5077 printf_line_with_prefix("# ", "-", 77);
5078 printf("# %s\n", headline);
5079 printf_line_with_prefix("# ", "-", 77);
5082 for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
5084 int element = (*editor_elements_info[i].headline_list)[j];
5086 if (IS_EDITOR_CASCADE(element))
5087 element = EL_CHAR_MINUS;
5089 printf("# %s\n", element_info[element].token_name);
5095 for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
5097 int element = (*editor_elements_info[i].element_list)[j];
5099 printf("# %s\n", element_info[element].token_name);
5107 static void ReinitializeElementListButtons()
5109 static boolean last_setup_value_headlines = FALSE;
5110 static boolean initialization_needed = TRUE;
5113 if (!initialization_needed) /* check if editor element setup has changed */
5115 if (last_setup_value_headlines != setup.editor.el_headlines)
5116 initialization_needed = TRUE;
5118 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5119 if (editor_elements_info[i].last_setup_value !=
5120 *editor_elements_info[i].setup_value)
5121 initialization_needed = TRUE;
5124 if (!initialization_needed)
5127 FreeLevelEditorGadgets();
5128 CreateLevelEditorGadgets();
5130 /* store current setup values for next invocation of this function */
5131 last_setup_value_headlines = setup.editor.el_headlines;
5132 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5133 editor_elements_info[i].last_setup_value =
5134 *editor_elements_info[i].setup_value;
5136 initialization_needed = FALSE;
5139 static void DrawElementBorder(int dest_x, int dest_y, int width, int height,
5142 int border_graphic =
5143 (input ? IMG_EDITOR_ELEMENT_BORDER_INPUT : IMG_EDITOR_ELEMENT_BORDER);
5146 int bx = (input ? 4 : 8);
5147 int by = (input ? 4 : 8);
5148 int bx2 = TILEX - bx;
5149 int by2 = TILEY - by;
5152 getFixedGraphicSource(border_graphic, 0, &src_bitmap, &src_x, &src_y);
5154 BlitBitmap(src_bitmap, drawto, src_x, src_y,
5155 bx, by, dest_x - bx, dest_y - by);
5156 BlitBitmap(src_bitmap, drawto, src_x + bx2, src_y,
5157 bx, by, dest_x + width, dest_y - by);
5158 BlitBitmap(src_bitmap, drawto, src_x, src_y + by2,
5159 bx, by, dest_x - bx, dest_y + height);
5160 BlitBitmap(src_bitmap, drawto, src_x + bx2, src_y + by2,
5161 bx, by, dest_x + width, dest_y + height);
5163 for (i = 0; i < width / MINI_TILEX; i++)
5165 BlitBitmap(src_bitmap, drawto, src_x + bx, src_y, MINI_TILEX, by,
5166 dest_x + i * MINI_TILEX, dest_y - by);
5167 BlitBitmap(src_bitmap, drawto, src_x + bx, src_y + by2, MINI_TILEX, by,
5168 dest_x + i * MINI_TILEX, dest_y + height);
5171 for (i = 0; i < height / MINI_TILEY; i++)
5173 BlitBitmap(src_bitmap, drawto, src_x, src_y + by, bx, MINI_TILEY,
5174 dest_x - bx, dest_y + i * MINI_TILEY);
5175 BlitBitmap(src_bitmap, drawto, src_x + bx2, src_y + by, bx, MINI_TILEY,
5176 dest_x + width, dest_y + i * MINI_TILEY);
5179 ClearRectangle(drawto, dest_x - 1, dest_y - 1, width + 2, height + 2);
5182 static void DrawDrawingArea(int id)
5184 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
5187 int *value = drawingarea_info[id].value;
5188 int area_xsize = drawingarea_info[id].area_xsize;
5189 int area_ysize = drawingarea_info[id].area_ysize;
5191 for (x = 0; x < area_xsize; x++)
5192 for (y = 0; y < area_ysize; y++)
5193 DrawMiniGraphicExt(drawto,
5194 gi->x + x * MINI_TILEX,
5195 gi->y + y * MINI_TILEY,
5196 el2edimg(value[x * area_ysize + y]));
5199 static void ScrollMiniLevel(int from_x, int from_y, int scroll)
5202 int dx = (scroll == ED_SCROLL_LEFT ? -1 : scroll == ED_SCROLL_RIGHT ? 1 : 0);
5203 int dy = (scroll == ED_SCROLL_UP ? -1 : scroll == ED_SCROLL_DOWN ? 1 : 0);
5205 BlitBitmap(drawto, drawto,
5206 SX + (dx == -1 ? MINI_TILEX : 0),
5207 SY + (dy == -1 ? MINI_TILEY : 0),
5208 (ed_fieldx * MINI_TILEX) - (dx != 0 ? MINI_TILEX : 0),
5209 (ed_fieldy * MINI_TILEY) - (dy != 0 ? MINI_TILEY : 0),
5210 SX + (dx == +1 ? MINI_TILEX : 0),
5211 SY + (dy == +1 ? MINI_TILEY : 0));
5215 x = (dx == 1 ? 0 : ed_fieldx - 1);
5216 for (y = 0; y < ed_fieldy; y++)
5217 DrawMiniElementOrWall(x, y, from_x, from_y);
5221 y = (dy == 1 ? 0 : ed_fieldy - 1);
5222 for (x = 0; x < ed_fieldx; x++)
5223 DrawMiniElementOrWall(x, y, from_x, from_y);
5226 redraw_mask |= REDRAW_FIELD;
5230 static void CreateControlButtons()
5232 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5233 struct GadgetInfo *gi;
5234 unsigned int event_mask;
5237 /* create toolbox buttons */
5238 for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
5242 int gd_xoffset, gd_yoffset;
5243 int gd_x1, gd_x2, gd_y1, gd_y2;
5245 int radio_button_nr;
5248 if (id == GADGET_ID_SINGLE_ITEMS ||
5249 id == GADGET_ID_CONNECTED_ITEMS ||
5250 id == GADGET_ID_LINE ||
5251 id == GADGET_ID_ARC ||
5252 id == GADGET_ID_TEXT ||
5253 id == GADGET_ID_RECTANGLE ||
5254 id == GADGET_ID_FILLED_BOX ||
5255 id == GADGET_ID_FLOOD_FILL ||
5256 id == GADGET_ID_GRAB_BRUSH ||
5257 id == GADGET_ID_PICK_ELEMENT ||
5258 id == GADGET_ID_CUSTOM_COPY_FROM ||
5259 id == GADGET_ID_CUSTOM_COPY_TO ||
5260 id == GADGET_ID_CUSTOM_EXCHANGE)
5262 button_type = GD_TYPE_RADIO_BUTTON;
5263 radio_button_nr = RADIO_NR_DRAWING_TOOLBOX;
5264 checked = (id == drawing_function ? TRUE : FALSE);
5265 event_mask = GD_EVENT_PRESSED;
5269 button_type = GD_TYPE_NORMAL_BUTTON;
5270 radio_button_nr = RADIO_NR_NONE;
5273 if (id == GADGET_ID_WRAP_LEFT ||
5274 id == GADGET_ID_WRAP_RIGHT ||
5275 id == GADGET_ID_WRAP_UP ||
5276 id == GADGET_ID_WRAP_DOWN)
5277 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5279 event_mask = GD_EVENT_RELEASED;
5282 if (id < ED_NUM_CTRL1_BUTTONS)
5284 int x = i % ED_CTRL1_BUTTONS_HORIZ;
5285 int y = i / ED_CTRL1_BUTTONS_HORIZ;
5287 gd_xoffset = ED_CTRL1_BUTTONS_XPOS + x * ED_CTRL1_BUTTON_XSIZE;
5288 gd_yoffset = ED_CTRL1_BUTTONS_YPOS + y * ED_CTRL1_BUTTON_YSIZE;
5289 width = ED_CTRL1_BUTTON_XSIZE;
5290 height = ED_CTRL1_BUTTON_YSIZE;
5292 gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
5293 gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
5294 gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL1_BUTTONS_GFX_YPOS + gd_yoffset;
5295 gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL1_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
5297 else if (id < ED_NUM_CTRL1_2_BUTTONS)
5299 int x = (i - ED_NUM_CTRL1_BUTTONS) % ED_CTRL2_BUTTONS_HORIZ;
5300 int y = (i - ED_NUM_CTRL1_BUTTONS) / ED_CTRL2_BUTTONS_HORIZ;
5302 gd_xoffset = ED_CTRL2_BUTTONS_XPOS + x * ED_CTRL2_BUTTON_XSIZE;
5303 gd_yoffset = ED_CTRL2_BUTTONS_YPOS + y * ED_CTRL2_BUTTON_YSIZE;
5304 width = ED_CTRL2_BUTTON_XSIZE;
5305 height = ED_CTRL2_BUTTON_YSIZE;
5307 gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
5308 gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
5309 gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL2_BUTTONS_GFX_YPOS + gd_yoffset;
5310 gd_y2 = 0; /* no alternative graphic for these buttons */
5312 else if (id < ED_NUM_CTRL1_3_BUTTONS)
5314 int x = (i - ED_NUM_CTRL1_2_BUTTONS) % ED_CTRL3_BUTTONS_HORIZ + 1;
5315 int y = (i - ED_NUM_CTRL1_2_BUTTONS) / ED_CTRL3_BUTTONS_HORIZ;
5317 gd_xoffset = ED_CTRL3_BUTTONS_XPOS + x * ED_CTRL3_BUTTON_XSIZE;
5318 gd_yoffset = ED_CTRL3_BUTTONS_YPOS + y * ED_CTRL3_BUTTON_YSIZE;
5319 width = ED_CTRL3_BUTTON_XSIZE;
5320 height = ED_CTRL3_BUTTON_YSIZE;
5322 gd_x1 = DOOR_GFX_PAGEX6 + gd_xoffset;
5323 gd_x2 = DOOR_GFX_PAGEX5 + gd_xoffset;
5324 gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL3_BUTTONS_GFX_YPOS + gd_yoffset;
5325 gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL3_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
5329 int x = (i - ED_NUM_CTRL1_3_BUTTONS) % ED_CTRL4_BUTTONS_HORIZ;
5330 int y = (i - ED_NUM_CTRL1_3_BUTTONS) / ED_CTRL4_BUTTONS_HORIZ + 3;
5332 gd_xoffset = ED_CTRL4_BUTTONS_XPOS + x * ED_CTRL4_BUTTON_XSIZE;
5333 gd_yoffset = ED_CTRL4_BUTTONS_YPOS + y * ED_CTRL4_BUTTON_YSIZE;
5334 width = ED_CTRL4_BUTTON_XSIZE;
5335 height = ED_CTRL4_BUTTON_YSIZE;
5337 gd_x1 = DOOR_GFX_PAGEX6 + ED_CTRL4_BUTTONS_GFX_XPOS + gd_xoffset;
5338 gd_x2 = DOOR_GFX_PAGEX5 + ED_CTRL4_BUTTONS_GFX_XPOS + gd_xoffset;
5339 gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL4_BUTTONS_GFX_YPOS + gd_yoffset;
5340 gd_y2 = 0; /* no alternative graphic for these buttons */
5343 gi = CreateGadget(GDI_CUSTOM_ID, id,
5344 GDI_CUSTOM_TYPE_ID, i,
5345 GDI_INFO_TEXT, control_info[i].text,
5346 GDI_X, EX + gd_xoffset,
5347 GDI_Y, EY + gd_yoffset,
5350 GDI_TYPE, button_type,
5351 GDI_STATE, GD_BUTTON_UNPRESSED,
5352 GDI_RADIO_NR, radio_button_nr,
5353 GDI_CHECKED, checked,
5354 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5355 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
5356 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
5357 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5358 GDI_EVENT_MASK, event_mask,
5359 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5360 GDI_CALLBACK_ACTION, HandleControlButtons,
5364 Error(ERR_EXIT, "cannot create gadget");
5366 level_editor_gadget[id] = gi;
5369 /* these values are not constant, but can change at runtime */
5370 scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_UP].x = ED_SCROLL_UP_XPOS;
5371 scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_UP].y = ED_SCROLL_UP_YPOS;
5372 scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_DOWN].x = ED_SCROLL_DOWN_XPOS;
5373 scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_DOWN].y = ED_SCROLL_DOWN_YPOS;
5374 scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_LEFT].x = ED_SCROLL_LEFT_XPOS;
5375 scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_LEFT].y = ED_SCROLL_LEFT_YPOS;
5376 scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_RIGHT].x = ED_SCROLL_RIGHT_XPOS;
5377 scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_RIGHT].y = ED_SCROLL_RIGHT_YPOS;
5379 /* create buttons for scrolling of drawing area and element list */
5380 for (i = 0; i < ED_NUM_SCROLLBUTTONS; i++)
5382 int id = scrollbutton_info[i].gadget_id;
5383 int x, y, width, height;
5384 int gd_x1, gd_x2, gd_y1, gd_y2;
5386 x = scrollbutton_info[i].x;
5387 y = scrollbutton_info[i].y;
5389 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5391 if (id == GADGET_ID_SCROLL_LIST_UP ||
5392 id == GADGET_ID_SCROLL_LIST_DOWN)
5396 width = ED_SCROLLBUTTON2_XSIZE;
5397 height = ED_SCROLLBUTTON2_YSIZE;
5398 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].gd_x;
5399 gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].gd_y;
5400 gd_x2 = gd_x1 - ED_SCROLLBUTTON2_XSIZE;
5407 width = ED_SCROLLBUTTON_XSIZE;
5408 height = ED_SCROLLBUTTON_YSIZE;
5409 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].gd_x;
5410 gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].gd_y;
5411 gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
5415 gi = CreateGadget(GDI_CUSTOM_ID, id,
5416 GDI_CUSTOM_TYPE_ID, i,
5417 GDI_INFO_TEXT, scrollbutton_info[i].infotext,
5422 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5423 GDI_STATE, GD_BUTTON_UNPRESSED,
5424 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5425 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5426 GDI_EVENT_MASK, event_mask,
5427 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5428 GDI_CALLBACK_ACTION, HandleControlButtons,
5432 Error(ERR_EXIT, "cannot create gadget");
5434 level_editor_gadget[id] = gi;
5437 /* create buttons for element list */
5438 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
5440 Bitmap *deco_bitmap;
5441 int deco_x, deco_y, deco_xpos, deco_ypos;
5442 int gd_xoffset, gd_yoffset;
5443 int gd_x1, gd_x2, gd_y;
5444 int x = i % ED_ELEMENTLIST_BUTTONS_HORIZ;
5445 int y = i / ED_ELEMENTLIST_BUTTONS_HORIZ;
5446 int id = GADGET_ID_ELEMENTLIST_FIRST + i;
5447 int element = editor_elements[i];
5449 event_mask = GD_EVENT_RELEASED;
5451 gd_xoffset = ED_ELEMENTLIST_XPOS + x * ED_ELEMENTLIST_XSIZE;
5452 gd_yoffset = ED_ELEMENTLIST_YPOS + y * ED_ELEMENTLIST_YSIZE;
5454 gd_x1 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS + ED_ELEMENTLIST_XSIZE;
5455 gd_x2 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS;
5456 gd_y = DOOR_GFX_PAGEY1 + ED_ELEMENTLIST_YPOS;
5458 getMiniGraphicSource(el2edimg(element), &deco_bitmap, &deco_x, &deco_y);
5459 deco_xpos = (ED_ELEMENTLIST_XSIZE - MINI_TILEX) / 2;
5460 deco_ypos = (ED_ELEMENTLIST_YSIZE - MINI_TILEY) / 2;
5462 gi = CreateGadget(GDI_CUSTOM_ID, id,
5463 GDI_CUSTOM_TYPE_ID, i,
5464 GDI_INFO_TEXT, getElementInfoText(element),
5465 GDI_X, DX + gd_xoffset,
5466 GDI_Y, DY + gd_yoffset,
5467 GDI_WIDTH, ED_ELEMENTLIST_XSIZE,
5468 GDI_HEIGHT, ED_ELEMENTLIST_YSIZE,
5469 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5470 GDI_STATE, GD_BUTTON_UNPRESSED,
5471 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
5472 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
5473 GDI_DECORATION_DESIGN, deco_bitmap, deco_x, deco_y,
5474 GDI_DECORATION_POSITION, deco_xpos, deco_ypos,
5475 GDI_DECORATION_SIZE, MINI_TILEX, MINI_TILEY,
5476 GDI_DECORATION_SHIFTING, 1, 1,
5477 GDI_EVENT_MASK, event_mask,
5478 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5479 GDI_CALLBACK_ACTION, HandleControlButtons,
5483 Error(ERR_EXIT, "cannot create gadget");
5485 level_editor_gadget[id] = gi;
5489 static void CreateCounterButtons()
5491 int max_infotext_len = getMaxInfoTextLength();
5494 /* these values are not constant, but can change at runtime */
5495 counterbutton_info[ED_COUNTER_ID_SELECT_LEVEL].x = DX + 5 - SX;
5496 counterbutton_info[ED_COUNTER_ID_SELECT_LEVEL].y = DY + 3 - SY;
5498 for (i = 0; i < ED_NUM_COUNTERBUTTONS; i++)
5501 int x = SX + counterbutton_info[i].x; /* down count button */
5502 int y = SY + counterbutton_info[i].y;
5504 /* determine horizontal position to the right of specified gadget */
5505 if (counterbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5506 x = (right_gadget_border[counterbutton_info[i].gadget_id_align] +
5507 ED_GADGET_TEXT_DISTANCE);
5509 /* determine horizontal offset for leading text */
5510 if (counterbutton_info[i].text_left != NULL)
5511 x += getTextWidthForGadget(counterbutton_info[i].text_left);
5513 for (j = 0; j < 2; j++)
5515 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5516 struct GadgetInfo *gi;
5518 counterbutton_info[i].gadget_id_down :
5519 counterbutton_info[i].gadget_id_up);
5521 int gd_x, gd_x1, gd_x2, gd_y;
5523 unsigned int event_mask;
5524 char infotext[max_infotext_len + 1];
5526 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5528 if (i == ED_COUNTER_ID_SELECT_LEVEL)
5531 ED_SCROLLBUTTON_ID_AREA_LEFT :
5532 ED_SCROLLBUTTON_ID_AREA_RIGHT);
5534 event_mask |= GD_EVENT_RELEASED;
5537 x += 2 * ED_GADGET_DISTANCE;
5538 y += ED_GADGET_DISTANCE;
5540 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[sid].gd_x;
5541 gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
5542 gd_y = DOOR_GFX_PAGEY1 + scrollbutton_info[sid].gd_y;
5543 x_size = ED_SCROLLBUTTON_XSIZE;
5544 y_size = ED_SCROLLBUTTON_YSIZE;
5548 gd_xoffset = (j == 0 ? ED_BUTTON_MINUS_XPOS : ED_BUTTON_PLUS_XPOS);
5549 gd_x1 = DOOR_GFX_PAGEX4 + gd_xoffset;
5550 gd_x2 = DOOR_GFX_PAGEX3 + gd_xoffset;
5551 gd_y = DOOR_GFX_PAGEY1 + ED_BUTTON_COUNT_YPOS;
5552 x_size = ED_BUTTON_COUNT_XSIZE;
5553 y_size = ED_BUTTON_COUNT_YSIZE;
5556 sprintf(infotext, "%s counter value by 1, 5 or 10",
5557 (j == 0 ? "decrease" : "increase"));
5559 gi = CreateGadget(GDI_CUSTOM_ID, id,
5560 GDI_CUSTOM_TYPE_ID, i,
5561 GDI_INFO_TEXT, infotext,
5566 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5567 GDI_STATE, GD_BUTTON_UNPRESSED,
5568 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
5569 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
5570 GDI_EVENT_MASK, event_mask,
5571 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5572 GDI_CALLBACK_ACTION, HandleCounterButtons,
5576 Error(ERR_EXIT, "cannot create gadget");
5578 level_editor_gadget[id] = gi;
5579 right_gadget_border[id] =
5580 getRightGadgetBorder(gi, counterbutton_info[i].text_right);
5582 x += gi->width + ED_GADGET_DISTANCE; /* text count button */
5586 int font_type = FONT_INPUT_1;
5587 int font_type_active = FONT_INPUT_1_ACTIVE;
5588 int gd_width = ED_WIN_COUNT_XSIZE;
5590 id = counterbutton_info[i].gadget_id_text;
5591 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
5593 if (i == ED_COUNTER_ID_SELECT_LEVEL)
5595 font_type = FONT_LEVEL_NUMBER;
5597 font_type_active = FONT_LEVEL_NUMBER_ACTIVE;
5599 font_type_active = FONT_LEVEL_NUMBER;
5601 x += 2 * ED_GADGET_DISTANCE;
5602 y -= ED_GADGET_DISTANCE;
5604 gd_x = DOOR_GFX_PAGEX6 + ED_WIN_COUNT2_XPOS;
5605 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT2_YPOS;
5606 gd_width = ED_WIN_COUNT2_XSIZE;
5610 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
5611 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
5614 gi = CreateGadget(GDI_CUSTOM_ID, id,
5615 GDI_CUSTOM_TYPE_ID, i,
5616 GDI_INFO_TEXT, "enter counter value",
5619 GDI_TYPE, GD_TYPE_TEXT_INPUT_NUMERIC,
5620 GDI_NUMBER_VALUE, 0,
5621 GDI_NUMBER_MIN, counterbutton_info[i].min_value,
5622 GDI_NUMBER_MAX, counterbutton_info[i].max_value,
5623 GDI_TEXT_SIZE, 3, /* minimal counter text size */
5624 GDI_TEXT_FONT, font_type,
5625 GDI_TEXT_FONT_ACTIVE, font_type_active,
5626 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5627 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5628 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5629 GDI_DESIGN_WIDTH, gd_width,
5630 GDI_EVENT_MASK, event_mask,
5631 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5632 GDI_CALLBACK_ACTION, HandleCounterButtons,
5636 Error(ERR_EXIT, "cannot create gadget");
5638 level_editor_gadget[id] = gi;
5639 right_gadget_border[id] =
5640 getRightGadgetBorder(gi, counterbutton_info[i].text_right);
5642 x += gi->width + ED_GADGET_DISTANCE; /* up count button */
5648 static void CreateDrawingAreas()
5652 /* these values are not constant, but can change at runtime */
5653 drawingarea_info[ED_DRAWING_ID_DRAWING_LEVEL].area_xsize = MAX_ED_FIELDX;
5654 drawingarea_info[ED_DRAWING_ID_DRAWING_LEVEL].area_ysize = MAX_ED_FIELDY;
5656 for (i = 0; i < ED_NUM_DRAWING_AREAS; i++)
5658 struct GadgetInfo *gi;
5659 unsigned int event_mask;
5660 int id = drawingarea_info[i].gadget_id;
5661 int x = SX + drawingarea_info[i].x;
5662 int y = SY + drawingarea_info[i].y;
5663 int area_xsize = drawingarea_info[i].area_xsize;
5664 int area_ysize = drawingarea_info[i].area_ysize;
5667 GD_EVENT_PRESSED | GD_EVENT_RELEASED | GD_EVENT_MOVING |
5668 GD_EVENT_OFF_BORDERS;
5670 /* determine horizontal position to the right of specified gadget */
5671 if (drawingarea_info[i].gadget_id_align != GADGET_ID_NONE)
5672 x = (right_gadget_border[drawingarea_info[i].gadget_id_align] +
5673 ED_DRAWINGAREA_TEXT_DISTANCE);
5675 /* determine horizontal offset for leading text */
5676 if (drawingarea_info[i].text_left != NULL)
5677 x += getTextWidthForDrawingArea(drawingarea_info[i].text_left);
5679 gi = CreateGadget(GDI_CUSTOM_ID, id,
5680 GDI_CUSTOM_TYPE_ID, i,
5683 GDI_TYPE, GD_TYPE_DRAWING_AREA,
5684 GDI_AREA_SIZE, area_xsize, area_ysize,
5685 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
5686 GDI_EVENT_MASK, event_mask,
5687 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
5688 GDI_CALLBACK_ACTION, HandleDrawingAreas,
5692 Error(ERR_EXIT, "cannot create gadget");
5694 level_editor_gadget[id] = gi;
5695 right_gadget_border[id] =
5696 getRightGadgetBorder(gi, drawingarea_info[i].text_right);
5700 static void CreateTextInputGadgets()
5702 int max_infotext_len = getMaxInfoTextLength();
5705 for (i = 0; i < ED_NUM_TEXTINPUT; i++)
5707 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5709 struct GadgetInfo *gi;
5710 unsigned int event_mask;
5711 char infotext[MAX_OUTPUT_LINESIZE + 1];
5712 int id = textinput_info[i].gadget_id;
5714 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
5716 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
5717 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
5719 sprintf(infotext, "Enter %s", textinput_info[i].infotext);
5720 infotext[max_infotext_len] = '\0';
5722 gi = CreateGadget(GDI_CUSTOM_ID, id,
5723 GDI_CUSTOM_TYPE_ID, i,
5724 GDI_INFO_TEXT, infotext,
5725 GDI_X, SX + textinput_info[i].x,
5726 GDI_Y, SY + textinput_info[i].y,
5727 GDI_TYPE, GD_TYPE_TEXT_INPUT_ALPHANUMERIC,
5728 GDI_TEXT_VALUE, textinput_info[i].value,
5729 GDI_TEXT_SIZE, textinput_info[i].size,
5730 GDI_TEXT_FONT, FONT_INPUT_1,
5731 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
5732 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5733 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5734 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5735 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5736 GDI_EVENT_MASK, event_mask,
5737 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5738 GDI_CALLBACK_ACTION, HandleTextInputGadgets,
5742 Error(ERR_EXIT, "cannot create gadget");
5744 level_editor_gadget[id] = gi;
5748 static void CreateTextAreaGadgets()
5750 int max_infotext_len = getMaxInfoTextLength();
5753 for (i = 0; i < ED_NUM_TEXTAREAS; i++)
5755 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5757 struct GadgetInfo *gi;
5758 unsigned int event_mask;
5759 char infotext[MAX_OUTPUT_LINESIZE + 1];
5760 int id = textarea_info[i].gadget_id;
5761 int area_xsize = textarea_info[i].xsize;
5762 int area_ysize = textarea_info[i].ysize;
5764 event_mask = GD_EVENT_TEXT_LEAVING;
5766 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
5767 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
5769 sprintf(infotext, "Enter %s", textarea_info[i].infotext);
5770 infotext[max_infotext_len] = '\0';
5772 gi = CreateGadget(GDI_CUSTOM_ID, id,
5773 GDI_CUSTOM_TYPE_ID, i,
5774 GDI_INFO_TEXT, infotext,
5775 GDI_X, SX + textarea_info[i].x,
5776 GDI_Y, SY + textarea_info[i].y,
5777 GDI_TYPE, GD_TYPE_TEXT_AREA,
5778 GDI_AREA_SIZE, area_xsize, area_ysize,
5779 GDI_TEXT_FONT, FONT_INPUT_1,
5780 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
5781 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5782 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5783 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5784 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5785 GDI_EVENT_MASK, event_mask,
5786 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5787 GDI_CALLBACK_ACTION, HandleTextAreaGadgets,
5791 Error(ERR_EXIT, "cannot create gadget");
5793 level_editor_gadget[id] = gi;
5797 static void CreateSelectboxGadgets()
5799 int max_infotext_len = getMaxInfoTextLength();
5802 for (i = 0; i < ED_NUM_SELECTBOX; i++)
5804 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5806 struct GadgetInfo *gi;
5807 unsigned int event_mask;
5808 char infotext[MAX_OUTPUT_LINESIZE + 1];
5809 int id = selectbox_info[i].gadget_id;
5810 int x = SX + selectbox_info[i].x;
5811 int y = SY + selectbox_info[i].y;
5813 if (selectbox_info[i].size == -1) /* dynamically determine size */
5815 /* (we cannot use -1 for uninitialized values if we directly compare
5816 with results from strlen(), because the '<' and '>' operation will
5817 implicitely cast -1 to an unsigned integer value!) */
5818 selectbox_info[i].size = 0;
5820 for (j = 0; selectbox_info[i].options[j].text != NULL; j++)
5821 if (strlen(selectbox_info[i].options[j].text) > selectbox_info[i].size)
5822 selectbox_info[i].size = strlen(selectbox_info[i].options[j].text);
5824 selectbox_info[i].size++; /* add one character empty space */
5827 event_mask = GD_EVENT_RELEASED |
5828 GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
5830 gd_x = DOOR_GFX_PAGEX4 + ED_SELECTBOX_XPOS;
5831 gd_y = DOOR_GFX_PAGEY1 + ED_SELECTBOX_YPOS;
5833 /* determine horizontal position to the right of specified gadget */
5834 if (selectbox_info[i].gadget_id_align != GADGET_ID_NONE)
5835 x = (right_gadget_border[selectbox_info[i].gadget_id_align] +
5836 ED_GADGET_TEXT_DISTANCE);
5838 /* determine horizontal offset for leading text */
5839 if (selectbox_info[i].text_left != NULL)
5840 x += getTextWidthForGadget(selectbox_info[i].text_left);
5842 sprintf(infotext, "Select %s", selectbox_info[i].infotext);
5843 infotext[max_infotext_len] = '\0';
5845 gi = CreateGadget(GDI_CUSTOM_ID, id,
5846 GDI_CUSTOM_TYPE_ID, i,
5847 GDI_INFO_TEXT, infotext,
5850 GDI_TYPE, GD_TYPE_SELECTBOX,
5851 GDI_SELECTBOX_OPTIONS, selectbox_info[i].options,
5852 GDI_TEXT_SIZE, selectbox_info[i].size,
5853 GDI_TEXT_FONT, FONT_INPUT_1,
5854 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
5855 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5856 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5857 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5858 GDI_BORDER_SIZE_SELECTBUTTON, ED_SELECTBOX_BUTTON_XSIZE,
5859 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5860 GDI_EVENT_MASK, event_mask,
5861 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5862 GDI_CALLBACK_ACTION, HandleSelectboxGadgets,
5866 Error(ERR_EXIT, "cannot create gadget");
5868 level_editor_gadget[id] = gi;
5869 right_gadget_border[id] =
5870 getRightGadgetBorder(gi, selectbox_info[i].text_right);
5874 static void CreateTextbuttonGadgets()
5876 int max_infotext_len = getMaxInfoTextLength();
5879 for (i = 0; i < ED_NUM_TEXTBUTTONS; i++)
5881 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5882 int gd_x1, gd_x2, gd_y1, gd_y2;
5883 struct GadgetInfo *gi;
5884 unsigned int event_mask;
5885 char infotext[MAX_OUTPUT_LINESIZE + 1];
5886 int id = textbutton_info[i].gadget_id;
5887 int x = SX + textbutton_info[i].x;
5888 int y = SY + textbutton_info[i].y;
5890 if (textbutton_info[i].size == -1) /* dynamically determine size */
5891 textbutton_info[i].size = strlen(textbutton_info[i].text);
5893 event_mask = GD_EVENT_RELEASED;
5895 if ((id >= GADGET_ID_LEVELINFO_LEVEL && id <= GADGET_ID_LEVELINFO_EDITOR) ||
5896 (id >= GADGET_ID_PROPERTIES_INFO && id <= GADGET_ID_PROPERTIES_CHANGE))
5898 gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_TAB_XPOS;
5899 gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_TAB_XPOS;
5900 gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_TAB_YPOS;
5901 gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_TAB_INACTIVE_YPOS;
5905 gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_XPOS;
5906 gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_XPOS;
5907 gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_YPOS;
5908 gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_INACTIVE_YPOS;
5911 sprintf(infotext, "%s", textbutton_info[i].infotext);
5912 infotext[max_infotext_len] = '\0';
5914 /* determine horizontal position to the right of specified gadget */
5915 if (textbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5916 x = (right_gadget_border[textbutton_info[i].gadget_id_align] +
5917 ED_GADGET_TEXT_DISTANCE);
5919 /* determine horizontal offset for leading text */
5920 if (textbutton_info[i].text_left != NULL)
5921 x += getTextWidthForGadget(textbutton_info[i].text_left);
5923 gi = CreateGadget(GDI_CUSTOM_ID, id,
5924 GDI_CUSTOM_TYPE_ID, i,
5925 GDI_INFO_TEXT, infotext,
5928 GDI_TYPE, GD_TYPE_TEXT_BUTTON,
5929 GDI_TEXT_VALUE, textbutton_info[i].text,
5930 GDI_TEXT_SIZE, textbutton_info[i].size,
5931 GDI_TEXT_FONT, FONT_INPUT_2_ACTIVE,
5932 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_2,
5933 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5934 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
5935 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
5936 GDI_BORDER_SIZE, ED_BORDER_TEXT_XSIZE, ED_BORDER_SIZE,
5937 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5938 GDI_DECORATION_SHIFTING, 1, 1,
5939 GDI_EVENT_MASK, event_mask,
5940 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5941 GDI_CALLBACK_ACTION, HandleTextbuttonGadgets,
5945 Error(ERR_EXIT, "cannot create gadget");
5947 level_editor_gadget[id] = gi;
5948 right_gadget_border[id] =
5949 getRightGadgetBorder(gi, textbutton_info[i].text_right);
5953 static void CreateGraphicbuttonGadgets()
5955 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5956 struct GadgetInfo *gi;
5957 unsigned int event_mask;
5960 /* create buttons for scrolling of drawing area and element list */
5961 for (i = 0; i < ED_NUM_GRAPHICBUTTONS; i++)
5963 int id = graphicbutton_info[i].gadget_id;
5964 int gd_x1, gd_x2, gd_y1, gd_y2;
5965 int x = SX + graphicbutton_info[i].x;
5966 int y = SY + graphicbutton_info[i].y;
5968 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5970 if (i <= ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE)
5972 gd_x1 = DOOR_GFX_PAGEX4 + graphicbutton_info[i].gd_x;
5973 gd_y1 = DOOR_GFX_PAGEY1 + graphicbutton_info[i].gd_y;
5974 gd_x2 = DOOR_GFX_PAGEX3 + graphicbutton_info[i].gd_x;
5977 else /* (i <= ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE) */
5979 gd_x1 = DOOR_GFX_PAGEX6 + graphicbutton_info[i].gd_x;
5980 gd_y1 = DOOR_GFX_PAGEY1 + graphicbutton_info[i].gd_y;
5981 gd_x2 = gd_x1 - ED_BUTTON_COUNT_XSIZE;
5985 /* determine horizontal position to the right of specified gadget */
5986 if (graphicbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5987 x = (right_gadget_border[graphicbutton_info[i].gadget_id_align] +
5988 ED_GADGET_TEXT_DISTANCE);
5990 /* determine horizontal offset for leading text */
5991 if (graphicbutton_info[i].text_left != NULL)
5992 x += getTextWidthForGadget(graphicbutton_info[i].text_left);
5994 gi = CreateGadget(GDI_CUSTOM_ID, id,
5995 GDI_CUSTOM_TYPE_ID, i,
5996 GDI_INFO_TEXT, graphicbutton_info[i].infotext,
5999 GDI_WIDTH, graphicbutton_info[i].width,
6000 GDI_HEIGHT, graphicbutton_info[i].height,
6001 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
6002 GDI_STATE, GD_BUTTON_UNPRESSED,
6003 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
6004 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
6005 GDI_EVENT_MASK, event_mask,
6006 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6007 GDI_CALLBACK_ACTION, HandleGraphicbuttonGadgets,
6011 Error(ERR_EXIT, "cannot create gadget");
6013 level_editor_gadget[id] = gi;
6014 right_gadget_border[id] =
6015 getRightGadgetBorder(gi, graphicbutton_info[i].text_right);
6019 static void CreateScrollbarGadgets()
6023 /* these values are not constant, but can change at runtime */
6024 scrollbar_info[ED_SCROLLBAR_ID_AREA_HORIZONTAL].x =
6025 SX + ED_SCROLL_HORIZONTAL_XPOS;
6026 scrollbar_info[ED_SCROLLBAR_ID_AREA_HORIZONTAL].y =
6027 SY + ED_SCROLL_HORIZONTAL_YPOS;
6028 scrollbar_info[ED_SCROLLBAR_ID_AREA_HORIZONTAL].width =
6029 ED_SCROLL_HORIZONTAL_XSIZE;
6030 scrollbar_info[ED_SCROLLBAR_ID_AREA_HORIZONTAL].height =
6031 ED_SCROLL_HORIZONTAL_YSIZE;
6032 scrollbar_info[ED_SCROLLBAR_ID_AREA_HORIZONTAL].wheel_x = SX;
6033 scrollbar_info[ED_SCROLLBAR_ID_AREA_HORIZONTAL].wheel_y = SY;
6034 scrollbar_info[ED_SCROLLBAR_ID_AREA_HORIZONTAL].wheel_width = SXSIZE;
6035 scrollbar_info[ED_SCROLLBAR_ID_AREA_HORIZONTAL].wheel_height = SYSIZE;
6037 scrollbar_info[ED_SCROLLBAR_ID_AREA_VERTICAL].x =
6038 SX + ED_SCROLL_VERTICAL_XPOS;
6039 scrollbar_info[ED_SCROLLBAR_ID_AREA_VERTICAL].y =
6040 SY + ED_SCROLL_VERTICAL_YPOS;
6041 scrollbar_info[ED_SCROLLBAR_ID_AREA_VERTICAL].width =
6042 ED_SCROLL_VERTICAL_XSIZE;
6043 scrollbar_info[ED_SCROLLBAR_ID_AREA_VERTICAL].height =
6044 ED_SCROLL_VERTICAL_YSIZE;
6045 scrollbar_info[ED_SCROLLBAR_ID_AREA_VERTICAL].wheel_x = SX;
6046 scrollbar_info[ED_SCROLLBAR_ID_AREA_VERTICAL].wheel_y = SY;
6047 scrollbar_info[ED_SCROLLBAR_ID_AREA_VERTICAL].wheel_width = SXSIZE;
6048 scrollbar_info[ED_SCROLLBAR_ID_AREA_VERTICAL].wheel_height = SYSIZE;
6050 scrollbar_info[ED_SCROLLBAR_ID_LIST_VERTICAL].x =
6051 DX + ED_SCROLL2_VERTICAL_XPOS;
6052 scrollbar_info[ED_SCROLLBAR_ID_LIST_VERTICAL].y =
6053 DY + ED_SCROLL2_VERTICAL_YPOS;
6054 scrollbar_info[ED_SCROLLBAR_ID_LIST_VERTICAL].wheel_x = DX;
6055 scrollbar_info[ED_SCROLLBAR_ID_LIST_VERTICAL].wheel_y = DY;
6056 scrollbar_info[ED_SCROLLBAR_ID_LIST_VERTICAL].wheel_width = DXSIZE;
6057 scrollbar_info[ED_SCROLLBAR_ID_LIST_VERTICAL].wheel_height = DYSIZE;
6059 for (i = 0; i < ED_NUM_SCROLLBARS; i++)
6061 int id = scrollbar_info[i].gadget_id;
6062 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
6063 int gd_x1, gd_x2, gd_y1, gd_y2;
6064 struct GadgetInfo *gi;
6065 int items_max, items_visible, item_position;
6066 unsigned int event_mask;
6068 if (i == ED_SCROLLBAR_ID_LIST_VERTICAL)
6070 items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
6071 items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
6072 item_position = element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ;
6074 else /* drawing area scrollbars */
6076 if (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL)
6078 items_max = MAX(lev_fieldx + 2, ed_fieldx);
6079 items_visible = ed_fieldx;
6084 items_max = MAX(lev_fieldy + 2, ed_fieldy);
6085 items_visible = ed_fieldy;
6090 event_mask = GD_EVENT_MOVING | GD_EVENT_OFF_BORDERS;
6092 gd_x1 = DOOR_GFX_PAGEX8 + scrollbar_info[i].gd_x;
6093 gd_x2 = (gd_x1 - (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL ?
6094 scrollbar_info[i].height : scrollbar_info[i].width));
6095 gd_y1 = DOOR_GFX_PAGEY1 + scrollbar_info[i].gd_y;
6096 gd_y2 = DOOR_GFX_PAGEY1 + scrollbar_info[i].gd_y;
6098 gi = CreateGadget(GDI_CUSTOM_ID, id,
6099 GDI_CUSTOM_TYPE_ID, i,
6100 GDI_INFO_TEXT, scrollbar_info[i].infotext,
6101 GDI_X, scrollbar_info[i].x,
6102 GDI_Y, scrollbar_info[i].y,
6103 GDI_WIDTH, scrollbar_info[i].width,
6104 GDI_HEIGHT, scrollbar_info[i].height,
6105 GDI_TYPE, scrollbar_info[i].type,
6106 GDI_SCROLLBAR_ITEMS_MAX, items_max,
6107 GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
6108 GDI_SCROLLBAR_ITEM_POSITION, item_position,
6109 GDI_WHEEL_AREA_X, scrollbar_info[i].wheel_x,
6110 GDI_WHEEL_AREA_Y, scrollbar_info[i].wheel_y,
6111 GDI_WHEEL_AREA_WIDTH, scrollbar_info[i].wheel_width,
6112 GDI_WHEEL_AREA_HEIGHT, scrollbar_info[i].wheel_height,
6113 GDI_STATE, GD_BUTTON_UNPRESSED,
6114 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
6115 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
6116 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
6117 GDI_EVENT_MASK, event_mask,
6118 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6119 GDI_CALLBACK_ACTION, HandleControlButtons,
6123 Error(ERR_EXIT, "cannot create gadget");
6125 level_editor_gadget[id] = gi;
6129 static void CreateCheckbuttonGadgets()
6131 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
6132 struct GadgetInfo *gi;
6133 unsigned int event_mask;
6134 int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
6137 event_mask = GD_EVENT_PRESSED;
6139 gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
6140 gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
6141 gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
6142 gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
6143 gd_y = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS;
6145 for (i = 0; i < ED_NUM_CHECKBUTTONS; i++)
6147 int id = checkbutton_info[i].gadget_id;
6148 int x = SX + checkbutton_info[i].x;
6149 int y = SY + checkbutton_info[i].y;
6151 if (id == GADGET_ID_STICK_ELEMENT)
6152 gd_y = DOOR_GFX_PAGEY1 + ED_STICKYBUTTON_YPOS;
6154 gd_y = DOOR_GFX_PAGEY1 + ED_CHECKBUTTON_YPOS;
6156 /* determine horizontal position to the right of specified gadget */
6157 if (checkbutton_info[i].gadget_id_align != GADGET_ID_NONE)
6158 x = (right_gadget_border[checkbutton_info[i].gadget_id_align] +
6159 ED_GADGET_TEXT_DISTANCE);
6161 /* determine horizontal offset for leading text */
6162 if (checkbutton_info[i].text_left != NULL)
6163 x += getTextWidthForGadget(checkbutton_info[i].text_left);
6165 gi = CreateGadget(GDI_CUSTOM_ID, id,
6166 GDI_CUSTOM_TYPE_ID, i,
6167 GDI_INFO_TEXT, checkbutton_info[i].infotext,
6170 GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
6171 GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
6172 GDI_TYPE, GD_TYPE_CHECK_BUTTON,
6173 GDI_CHECKED, *checkbutton_info[i].value,
6174 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
6175 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
6176 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
6177 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
6178 GDI_EVENT_MASK, event_mask,
6179 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6180 GDI_CALLBACK_ACTION, HandleCheckbuttons,
6184 Error(ERR_EXIT, "cannot create gadget");
6186 level_editor_gadget[id] = gi;
6187 right_gadget_border[id] =
6188 getRightGadgetBorder(gi, checkbutton_info[i].text_right);
6192 static void CreateRadiobuttonGadgets()
6194 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
6195 struct GadgetInfo *gi;
6196 unsigned int event_mask;
6197 int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
6200 event_mask = GD_EVENT_PRESSED;
6202 gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
6203 gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
6204 gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
6205 gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
6206 gd_y = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS;
6208 for (i = 0; i < ED_NUM_RADIOBUTTONS; i++)
6210 int id = radiobutton_info[i].gadget_id;
6211 int x = SX + radiobutton_info[i].x;
6212 int y = SY + radiobutton_info[i].y;
6215 (*radiobutton_info[i].value == radiobutton_info[i].checked_value);
6217 /* determine horizontal position to the right of specified gadget */
6218 if (radiobutton_info[i].gadget_id_align != GADGET_ID_NONE)
6219 x = (right_gadget_border[radiobutton_info[i].gadget_id_align] +
6220 ED_GADGET_TEXT_DISTANCE);
6222 /* determine horizontal offset for leading text */
6223 if (radiobutton_info[i].text_left != NULL)
6224 x += getTextWidthForGadget(radiobutton_info[i].text_left);
6226 gi = CreateGadget(GDI_CUSTOM_ID, id,
6227 GDI_CUSTOM_TYPE_ID, i,
6228 GDI_INFO_TEXT, radiobutton_info[i].infotext,
6231 GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
6232 GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
6233 GDI_TYPE, GD_TYPE_RADIO_BUTTON,
6234 GDI_RADIO_NR, radiobutton_info[i].radio_button_nr,
6235 GDI_CHECKED, checked,
6236 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
6237 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
6238 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
6239 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
6240 GDI_EVENT_MASK, event_mask,
6241 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6242 GDI_CALLBACK_ACTION, HandleRadiobuttons,
6246 Error(ERR_EXIT, "cannot create gadget");
6248 level_editor_gadget[id] = gi;
6249 right_gadget_border[id] =
6250 getRightGadgetBorder(gi, radiobutton_info[i].text_right);
6254 void CreateLevelEditorGadgets()
6256 int old_game_status = game_status;
6258 /* setting 'game_status' is needed to get the right fonts for the editor */
6259 game_status = GAME_MODE_EDITOR;
6261 /* these values are not constant, but can change at runtime */
6262 ed_fieldx = MAX_ED_FIELDX - 1;
6263 ed_fieldy = MAX_ED_FIELDY - 1;
6265 ReinitializeElementList();
6267 CreateControlButtons();
6268 CreateScrollbarGadgets();
6270 /* order of function calls is important because of cross-references */
6271 CreateCheckbuttonGadgets();
6272 CreateCounterButtons();
6273 CreateRadiobuttonGadgets();
6274 CreateTextInputGadgets();
6275 CreateTextAreaGadgets();
6276 CreateSelectboxGadgets();
6277 CreateGraphicbuttonGadgets();
6278 CreateTextbuttonGadgets();
6279 CreateDrawingAreas();
6281 game_status = old_game_status;
6284 void FreeLevelEditorGadgets()
6288 for (i = 0; i < NUM_EDITOR_GADGETS; i++)
6290 FreeGadget(level_editor_gadget[i]);
6292 level_editor_gadget[i] = NULL;
6296 static void MapCounterButtons(int id)
6298 int gadget_id_down = counterbutton_info[id].gadget_id_down;
6299 int gadget_id_text = counterbutton_info[id].gadget_id_text;
6300 int gadget_id_up = counterbutton_info[id].gadget_id_up;
6301 struct GadgetInfo *gi_down = level_editor_gadget[gadget_id_down];
6302 struct GadgetInfo *gi_text = level_editor_gadget[gadget_id_text];
6303 struct GadgetInfo *gi_up = level_editor_gadget[gadget_id_up];
6304 int xoffset_left = getTextWidthForGadget(counterbutton_info[id].text_left);
6305 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6306 int yoffset_above = MINI_TILEX + ED_GADGET_DISTANCE;
6307 int yoffset = ED_BORDER_SIZE;
6308 int x_left = gi_down->x - xoffset_left;
6309 int x_right; /* set after gadget position was modified */
6310 int y_above = gi_down->y - yoffset_above;
6312 int y; /* set after gadget position was modified */
6314 /* counter limits must be changed first to prevent value truncation */
6315 ModifyEditorCounterLimits(id, counterbutton_info[id].min_value,
6316 counterbutton_info[id].max_value);
6318 /* right text position might have changed after setting position above */
6319 x_right = gi_up->x + gi_up->width + xoffset_right;
6321 ModifyEditorCounterValue(id, *counterbutton_info[id].value);
6323 /* set position for "value[1,2,3,4]" counter gadgets (score in most cases) */
6324 if (id >= ED_COUNTER_ID_ELEMENT_VALUE1 &&
6325 id <= ED_COUNTER_ID_ELEMENT_VALUE4)
6327 ModifyGadget(gi_down, GDI_Y, SY + counterbutton_info[id].y, GDI_END);
6328 ModifyGadget(gi_text, GDI_Y, SY + counterbutton_info[id].y, GDI_END);
6329 ModifyGadget(gi_up, GDI_Y, SY + counterbutton_info[id].y, GDI_END);
6332 /* vertical position might have changed after setting position above */
6333 y = gi_up->y + yoffset;
6335 if (counterbutton_info[id].text_above)
6336 DrawText(x, y_above, counterbutton_info[id].text_above, FONT_TEXT_1);
6338 if (counterbutton_info[id].text_left)
6339 DrawText(x_left, y, counterbutton_info[id].text_left, FONT_TEXT_1);
6341 if (counterbutton_info[id].text_right)
6342 DrawText(x_right, y, counterbutton_info[id].text_right, FONT_TEXT_1);
6349 static void MapControlButtons()
6354 /* map toolbox buttons (excluding special CE toolbox buttons) */
6355 for (i = 0; i < ED_NUM_CTRL1_2_BUTTONS; i++)
6356 MapGadget(level_editor_gadget[i]);
6358 /* map buttons to select elements */
6359 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
6360 MapGadget(level_editor_gadget[GADGET_ID_ELEMENTLIST_FIRST + i]);
6361 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL]);
6362 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_UP]);
6363 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_DOWN]);
6365 /* map buttons to select level */
6366 counter_id = ED_COUNTER_ID_SELECT_LEVEL;
6367 counterbutton_info[counter_id].min_value = leveldir_current->first_level;
6368 counterbutton_info[counter_id].max_value = leveldir_current->last_level;
6369 MapCounterButtons(counter_id);
6372 static void MapDrawingArea(int id)
6374 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
6375 int area_xsize = gi->drawing.area_xsize;
6376 int area_ysize = gi->drawing.area_ysize;
6377 int xoffset_left= getTextWidthForDrawingArea(drawingarea_info[id].text_left);
6378 int xoffset_below= getTextWidth(drawingarea_info[id].text_below,FONT_TEXT_1);
6379 int x_left = gi->x - xoffset_left;
6380 int x_right = gi->x + gi->width + ED_DRAWINGAREA_TEXT_DISTANCE;
6381 int x_below = gi->x + (gi->width - xoffset_below) / 2;
6382 int y_side = gi->y + (gi->height - getFontHeight(FONT_TEXT_1)) / 2;
6383 int y_below = gi->y + gi->height + ED_DRAWINGAREA_TEXT_DISTANCE;
6385 if (drawingarea_info[id].text_left)
6386 DrawText(x_left, y_side, drawingarea_info[id].text_left, FONT_TEXT_1);
6388 if (drawingarea_info[id].text_right)
6389 DrawText(x_right, y_side, drawingarea_info[id].text_right, FONT_TEXT_1);
6391 if (drawingarea_info[id].text_below)
6392 DrawText(x_below, y_below, drawingarea_info[id].text_below, FONT_TEXT_1);
6394 if (id != ED_DRAWING_ID_DRAWING_LEVEL)
6396 DrawElementBorder(gi->x, gi->y,
6397 area_xsize * MINI_TILEX, area_ysize * MINI_TILEY, TRUE);
6399 DrawDrawingArea(id);
6405 static void MapTextInputGadget(int id)
6407 struct GadgetInfo *gi = level_editor_gadget[textinput_info[id].gadget_id];
6408 int xoffset_above = 0;
6409 int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
6410 int x_above = textinput_info[id].x + xoffset_above;
6411 int y_above = textinput_info[id].y + yoffset_above;
6413 if (textinput_info[id].text_above)
6414 DrawTextS(x_above, y_above, FONT_TEXT_1, textinput_info[id].text_above);
6416 ModifyGadget(gi, GDI_TEXT_VALUE, textinput_info[id].value, GDI_END);
6421 static void MapTextAreaGadget(int id)
6423 struct GadgetInfo *gi = level_editor_gadget[textarea_info[id].gadget_id];
6424 int xoffset_above = 0;
6425 int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
6426 int x_above = textarea_info[id].x + xoffset_above;
6427 int y_above = textarea_info[id].y + yoffset_above;
6429 if (textarea_info[id].text_above)
6430 DrawTextS(x_above, y_above, FONT_TEXT_1, textarea_info[id].text_above);
6432 ModifyGadget(gi, GDI_TEXT_VALUE, textarea_info[id].value, GDI_END);
6437 static void MapSelectboxGadget(int id)
6439 struct GadgetInfo *gi = level_editor_gadget[selectbox_info[id].gadget_id];
6440 int xoffset_left = getTextWidthForGadget(selectbox_info[id].text_left);
6441 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6442 int yoffset = ED_BORDER_SIZE;
6443 int x_left = gi->x - xoffset_left;
6444 int x_right = gi->x + gi->width + xoffset_right;
6445 int y = gi->y + yoffset;
6447 if (selectbox_info[id].text_left)
6448 DrawText(x_left, y, selectbox_info[id].text_left, FONT_TEXT_1);
6450 if (selectbox_info[id].text_right)
6451 DrawText(x_right, y, selectbox_info[id].text_right, FONT_TEXT_1);
6453 ModifyEditorSelectboxValue(id, *selectbox_info[id].value);
6458 static void MapTextbuttonGadget(int id)
6460 struct GadgetInfo *gi = level_editor_gadget[textbutton_info[id].gadget_id];
6461 int xoffset_left = getTextWidthForGadget(textbutton_info[id].text_left);
6462 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6463 int yoffset = ED_BORDER_SIZE;
6464 int x_left = gi->x - xoffset_left;
6465 int x_right = gi->x + gi->width + xoffset_right;
6466 int y = gi->y + yoffset;
6468 /* only show button to delete change pages when more than minimum pages */
6469 if (id == ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE &&
6470 custom_element.num_change_pages == MIN_CHANGE_PAGES)
6473 if (textbutton_info[id].text_left)
6474 DrawText(x_left, y, textbutton_info[id].text_left, FONT_TEXT_1);
6476 if (textbutton_info[id].text_right)
6477 DrawText(x_right, y, textbutton_info[id].text_right, FONT_TEXT_1);
6482 static void MapGraphicbuttonGadget(int id)
6484 struct GadgetInfo *gi= level_editor_gadget[graphicbutton_info[id].gadget_id];
6485 int xoffset_left = getTextWidthForGadget(graphicbutton_info[id].text_left);
6486 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6487 int yoffset = ED_BORDER_SIZE;
6488 int x_left = gi->x - xoffset_left;
6489 int x_right = gi->x + gi->width + xoffset_right;
6490 int y = gi->y + yoffset;
6492 if (graphicbutton_info[id].text_left)
6493 DrawText(x_left, y, graphicbutton_info[id].text_left, FONT_TEXT_1);
6495 if (graphicbutton_info[id].text_right)
6496 DrawText(x_right, y, graphicbutton_info[id].text_right, FONT_TEXT_1);
6501 static void MapRadiobuttonGadget(int id)
6503 struct GadgetInfo *gi = level_editor_gadget[radiobutton_info[id].gadget_id];
6504 int xoffset_left = getTextWidthForGadget(checkbutton_info[id].text_left);
6505 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6506 int yoffset = ED_BORDER_SIZE;
6507 int x_left = gi->x - xoffset_left;
6508 int x_right = gi->x + gi->width + xoffset_right;
6509 int y = gi->y + yoffset;
6511 (*radiobutton_info[id].value == radiobutton_info[id].checked_value);
6513 if (radiobutton_info[id].text_left)
6514 DrawText(x_left, y, radiobutton_info[id].text_left, FONT_TEXT_1);
6516 if (radiobutton_info[id].text_right)
6517 DrawText(x_right, y, radiobutton_info[id].text_right, FONT_TEXT_1);
6519 ModifyGadget(gi, GDI_CHECKED, checked, GDI_END);
6524 static void MapCheckbuttonGadget(int id)
6526 struct GadgetInfo *gi = level_editor_gadget[checkbutton_info[id].gadget_id];
6527 int xoffset_left = getTextWidthForGadget(checkbutton_info[id].text_left);
6528 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6529 int yoffset = ED_BORDER_SIZE;
6530 int x_left, x_right, y; /* set after gadget position was modified */
6532 /* set position for gadgets with dynamically determined position */
6533 if (checkbutton_info[id].x != -1) /* do not change dynamic positions */
6534 ModifyGadget(gi, GDI_X, SX + checkbutton_info[id].x, GDI_END);
6535 ModifyGadget(gi, GDI_Y, SY + checkbutton_info[id].y, GDI_END);
6537 x_left = gi->x - xoffset_left;
6538 x_right = gi->x + gi->width + xoffset_right;
6539 y = gi->y + yoffset;
6541 if (checkbutton_info[id].text_left)
6542 DrawText(x_left, y, checkbutton_info[id].text_left, FONT_TEXT_1);
6544 if (checkbutton_info[id].text_right)
6545 DrawText(x_right, y, checkbutton_info[id].text_right, FONT_TEXT_1);
6547 ModifyGadget(gi, GDI_CHECKED, *checkbutton_info[id].value, GDI_END);
6552 static void MapMainDrawingArea()
6554 boolean no_horizontal_scrollbar = (lev_fieldx + 2 <= ed_fieldx);
6555 boolean no_vertical_scrollbar = (lev_fieldy + 2 <= ed_fieldy);
6558 for (i=ED_SCROLLBUTTON_ID_AREA_FIRST; i <= ED_SCROLLBUTTON_ID_AREA_LAST; i++)
6560 if (((i == ED_SCROLLBUTTON_ID_AREA_LEFT ||
6561 i == ED_SCROLLBUTTON_ID_AREA_RIGHT) &&
6562 no_horizontal_scrollbar) ||
6563 ((i == ED_SCROLLBUTTON_ID_AREA_UP ||
6564 i == ED_SCROLLBUTTON_ID_AREA_DOWN) &&
6565 no_vertical_scrollbar))
6568 MapGadget(level_editor_gadget[scrollbutton_info[i].gadget_id]);
6571 for (i = ED_SCROLLBAR_ID_AREA_FIRST; i <= ED_SCROLLBAR_ID_AREA_LAST; i++)
6573 if ((i == ED_SCROLLBAR_ID_AREA_HORIZONTAL && no_horizontal_scrollbar) ||
6574 (i == ED_SCROLLBAR_ID_AREA_VERTICAL && no_vertical_scrollbar))
6577 MapGadget(level_editor_gadget[scrollbar_info[i].gadget_id]);
6580 MapDrawingArea(ED_DRAWING_ID_DRAWING_LEVEL);
6583 static void MapOrUnmapLevelEditorToolboxCustomGadgets(boolean map)
6587 for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
6589 if (i == GADGET_ID_CUSTOM_COPY_FROM ||
6590 i == GADGET_ID_CUSTOM_COPY_TO ||
6591 i == GADGET_ID_CUSTOM_EXCHANGE ||
6592 i == GADGET_ID_CUSTOM_COPY ||
6593 i == GADGET_ID_CUSTOM_PASTE)
6596 MapGadget(level_editor_gadget[i]);
6598 UnmapGadget(level_editor_gadget[i]);
6603 static void MapLevelEditorToolboxCustomGadgets()
6605 MapOrUnmapLevelEditorToolboxCustomGadgets(TRUE);
6608 static void UnmapLevelEditorToolboxCustomGadgets()
6610 MapOrUnmapLevelEditorToolboxCustomGadgets(FALSE);
6613 static void MapOrUnmapLevelEditorToolboxDrawingGadgets(boolean map)
6615 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
6618 for (i = 0; i < ED_NUM_CTRL1_BUTTONS; i++)
6620 if (i != GADGET_ID_SINGLE_ITEMS &&
6621 i != GADGET_ID_PROPERTIES &&
6622 i != GADGET_ID_PICK_ELEMENT)
6624 struct GadgetInfo *gi = level_editor_gadget[i];
6632 BlitBitmap(gd_bitmap, drawto,
6633 DOOR_GFX_PAGEX6 + ED_CTRL_NO_BUTTONS_GFX_XPOS,
6634 DOOR_GFX_PAGEY1 + ED_CTRL_NO_BUTTONS_GFX_YPOS,
6635 gi->width, gi->height, gi->x, gi->y);
6637 redraw_mask |= REDRAW_DOOR_3;
6643 static void MapLevelEditorToolboxDrawingGadgets()
6645 MapOrUnmapLevelEditorToolboxDrawingGadgets(TRUE);
6648 static void UnmapLevelEditorToolboxDrawingGadgets()
6650 MapOrUnmapLevelEditorToolboxDrawingGadgets(FALSE);
6653 static void UnmapDrawingArea(int id)
6655 UnmapGadget(level_editor_gadget[drawingarea_info[id].gadget_id]);
6658 static void UnmapLevelEditorWindowGadgets()
6662 for (i = 0; i < NUM_EDITOR_GADGETS; i++)
6663 if (level_editor_gadget[i]->x < SX + SXSIZE)
6664 UnmapGadget(level_editor_gadget[i]);
6667 void UnmapLevelEditorGadgets()
6671 for (i = 0; i < NUM_EDITOR_GADGETS; i++)
6672 UnmapGadget(level_editor_gadget[i]);
6675 static void ResetUndoBuffer()
6677 undo_buffer_position = -1;
6678 undo_buffer_steps = -1;
6679 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
6681 level.changed = FALSE;
6684 static void DrawEditModeWindow()
6686 ModifyEditorElementList();
6687 RedrawDrawingElements();
6689 if (edit_mode == ED_MODE_INFO)
6690 DrawLevelInfoWindow();
6691 else if (edit_mode == ED_MODE_PROPERTIES)
6692 DrawPropertiesWindow();
6693 else /* edit_mode == ED_MODE_DRAWING */
6694 DrawDrawingWindow();
6697 static boolean LevelChanged()
6699 boolean field_changed = FALSE;
6703 /* changed read-only levels can now be saved in personal level set */
6705 if (leveldir_current->readonly)
6709 for (y = 0; y < lev_fieldy; y++)
6710 for (x = 0; x < lev_fieldx; x++)
6711 if (Feld[x][y] != level.field[x][y])
6712 field_changed = TRUE;
6714 return (level.changed || field_changed);
6717 static boolean PrepareSavingIntoPersonalLevelSet()
6719 static LevelDirTree *last_copied_leveldir = NULL;
6720 static LevelDirTree *last_written_leveldir = NULL;
6721 static int last_copied_level_nr = -1;
6722 static int last_written_level_nr = -1;
6723 LevelDirTree *leveldir_former = leveldir_current;
6724 int level_nr_former = level_nr;
6727 // remember last mod/save so that for current session, we write
6728 // back to the same personal copy, asking only about overwrite.
6729 if (leveldir_current == last_copied_leveldir &&
6730 level_nr == last_copied_level_nr)
6732 // "cd" to personal level set dir (as used when writing last copy)
6733 leveldir_current = last_written_leveldir;
6734 level_nr = last_written_level_nr;
6739 if (!Request("This level is read only! "
6740 "Save into personal level set?", REQ_ASK))
6743 // "cd" to personal level set dir (for writing copy the first time)
6745 getTreeInfoFromIdentifier(leveldir_first, getLoginName());
6747 // find unused level number
6748 for (new_level_nr = leveldir_current->first_level; ; new_level_nr++)
6750 static char *level_filename = NULL;
6752 setString(&level_filename, getDefaultLevelFilename(new_level_nr));
6754 if (!fileExists(level_filename))
6758 last_copied_leveldir = leveldir_former;
6759 last_copied_level_nr = level_nr_former;
6761 last_written_leveldir = leveldir_current;
6762 last_written_level_nr = level_nr = new_level_nr;
6767 static void ModifyLevelInfoForSavingIntoPersonalLevelSet(char *former_name)
6769 static char *filename_levelinfo = NULL, *mod_name = NULL;
6772 // annotate this copy-and-mod in personal levelinfo.conf
6773 setString(&filename_levelinfo,
6774 getPath2(getCurrentLevelDir(), LEVELINFO_FILENAME));
6776 if ((file = fopen(filename_levelinfo, MODE_APPEND)))
6778 fprintf(file, "\n");
6779 fprintf(file, "# level %d was modified from:\n", level_nr);
6780 fprintf(file, "# - previous level set name: %s\n",
6782 fprintf(file, "# - level within previous set: %d \"%s\"\n",
6783 level.file_info.nr, level.name);
6784 fprintf(file, "# - previous author: %s\n",
6786 fprintf(file, "# - previous save date: ");
6788 if (level.creation_date.src == DATE_SRC_LEVELFILE)
6790 fprintf(file, "%04d-%02d-%02d\n",
6791 level.creation_date.year,
6792 level.creation_date.month,
6793 level.creation_date.day);
6797 fprintf(file, "not recorded\n");
6803 if (level_nr > leveldir_current->last_level)
6805 static char *temp_levelinfo = NULL;
6806 FILE *temp_file = NULL;
6807 char line[MAX_LINE_LEN];
6809 setString(&temp_levelinfo,
6810 getPath2(getCurrentLevelDir(),
6811 getStringCat2(LEVELINFO_FILENAME, ".new")));
6813 if ((file = fopen(filename_levelinfo, MODE_READ)) &&
6814 (temp_file = fopen(temp_levelinfo, MODE_WRITE)))
6816 while (fgets(line, MAX_LINE_LEN, file))
6818 if (!strPrefix(line, "levels:"))
6819 fputs(line, temp_file);
6821 fprintf(temp_file, "%-32s%d\n", "levels:", level_nr + 9);
6831 // needs error handling; also, ok on dos/win?
6832 unlink(filename_levelinfo);
6833 rename(temp_levelinfo, filename_levelinfo);
6836 // else: allow the save even if annotation failed
6838 // now... spray graffiti on the old level vital statistics
6839 // user can change these; just trying to set a good baseline
6841 // don't truncate names for fear of making offensive or silly:
6842 // long-named original author only recorded in levelinfo.conf.
6843 // try to fit "Joe after Bob", "Joe (ed.)", then just "Joe"
6844 if (!strEqual(level.author, leveldir_current->author))
6846 setString(&mod_name, getStringCat3(leveldir_current->author,
6847 " after ", level.author));
6849 if (strlen(mod_name) > MAX_LEVEL_AUTHOR_LEN)
6850 setString(&mod_name,
6851 getStringCat2(leveldir_current->author, " (ed.)"));
6853 if (strlen(mod_name) > MAX_LEVEL_AUTHOR_LEN)
6854 setString(&mod_name, leveldir_current->author);
6856 strncpy(level.author, mod_name, MAX_LEVEL_AUTHOR_LEN);
6858 // less worried about truncation here
6859 setString(&mod_name, getStringCat2("Mod: ", level.name));
6860 strncpy(level.name, mod_name, MAX_LEVEL_NAME_LEN);
6864 static void CopyPlayfield(short src[MAX_LEV_FIELDX][MAX_LEV_FIELDY],
6865 short dst[MAX_LEV_FIELDX][MAX_LEV_FIELDY])
6869 for (x = 0; x < lev_fieldx; x++)
6870 for (y = 0; y < lev_fieldy; y++)
6871 dst[x][y] = src[x][y];
6874 static int setSelectboxValue(int selectbox_id, int new_value)
6876 int new_index_value = 0;
6879 for (i = 0; selectbox_info[selectbox_id].options[i].text != NULL; i++)
6880 if (selectbox_info[selectbox_id].options[i].value == new_value)
6881 new_index_value = i;
6883 *selectbox_info[selectbox_id].value =
6884 selectbox_info[selectbox_id].options[new_index_value].value;
6886 return new_index_value;
6889 static void setSelectboxSpecialActionVariablesIfNeeded()
6893 /* change action mode and arg variables according to action type variable */
6894 for (i = 0; action_arg_options[i].value != -1; i++)
6896 if (action_arg_options[i].value == custom_element_change.action_type)
6898 int mode = action_arg_options[i].mode;
6900 /* only change if corresponding selectbox has changed */
6901 if (selectbox_info[ED_SELECTBOX_ID_ACTION_MODE].options !=
6902 action_arg_modes[mode])
6903 custom_element_change.action_mode = -1;
6905 /* only change if corresponding selectbox has changed */
6906 if (selectbox_info[ED_SELECTBOX_ID_ACTION_ARG].options !=
6907 action_arg_options[i].options)
6908 custom_element_change.action_arg = -1;
6915 static void setSelectboxSpecialActionOptions()
6919 /* change action mode and arg selectbox according to action type selectbox */
6920 for (i = 0; action_arg_options[i].value != -1; i++)
6922 if (action_arg_options[i].value == custom_element_change.action_type)
6924 int mode = action_arg_options[i].mode;
6926 ModifyEditorSelectboxOptions(ED_SELECTBOX_ID_ACTION_MODE,
6927 action_arg_modes[mode]);
6928 ModifyEditorSelectboxValue(ED_SELECTBOX_ID_ACTION_MODE,
6929 custom_element_change.action_mode);
6931 ModifyEditorSelectboxOptions(ED_SELECTBOX_ID_ACTION_ARG,
6932 action_arg_options[i].options);
6933 ModifyEditorSelectboxValue(ED_SELECTBOX_ID_ACTION_ARG,
6934 custom_element_change.action_arg);
6940 static void copy_custom_element_settings(int element_from, int element_to)
6942 struct ElementInfo *ei_from = &element_info[element_from];
6943 struct ElementInfo *ei_to = &element_info[element_to];
6945 copyElementInfo(ei_from, ei_to);
6948 static void replace_custom_element_in_settings(int element_from,
6953 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
6955 struct ElementInfo *ei = &element_info[i];
6957 for (y = 0; y < 3; y++)
6958 for (x = 0; x < 3; x++)
6959 if (ei->content.e[x][y] == element_from)
6960 ei->content.e[x][y] = element_to;
6962 for (j = 0; j < ei->num_change_pages; j++)
6964 struct ElementChangeInfo *change = &ei->change_page[j];
6966 if (change->target_element == element_from)
6967 change->target_element = element_to;
6969 if (change->initial_trigger_element == element_from)
6970 change->initial_trigger_element = element_to;
6972 if (change->action_element == element_from)
6973 change->action_element = element_to;
6975 for (y = 0; y < 3; y++)
6976 for (x = 0; x < 3; x++)
6977 if (change->target_content.e[x][y] == element_from)
6978 change->target_content.e[x][y] = element_to;
6981 if (ei->group != NULL) /* group or internal */
6982 for (j = 0; j < MAX_ELEMENTS_IN_GROUP; j++)
6983 if (ei->group->element[j] == element_from)
6984 ei->group->element[j] = element_to;
6988 static void replace_custom_element_in_playfield(int element_from,
6993 for (x = 0; x < lev_fieldx; x++)
6994 for (y = 0; y < lev_fieldy; y++)
6995 if (Feld[x][y] == element_from)
6996 Feld[x][y] = element_to;
6999 static boolean CopyCustomElement(int element_old, int element_new,
7002 if (copy_mode == GADGET_ID_CUSTOM_COPY)
7004 element_new = (IS_CUSTOM_ELEMENT(element_old) ?
7005 EL_INTERNAL_CLIPBOARD_CUSTOM : EL_INTERNAL_CLIPBOARD_GROUP);
7006 copy_mode = GADGET_ID_CUSTOM_COPY_TO;
7008 else if (copy_mode == GADGET_ID_CUSTOM_PASTE)
7010 element_old = (IS_CUSTOM_ELEMENT(element_new) ?
7011 EL_INTERNAL_CLIPBOARD_CUSTOM : EL_INTERNAL_CLIPBOARD_GROUP);
7012 copy_mode = GADGET_ID_CUSTOM_COPY_TO;
7014 level.changed = TRUE;
7016 else if (IS_CUSTOM_ELEMENT(element_old) && !IS_CUSTOM_ELEMENT(element_new))
7018 Request("Please choose custom element!", REQ_CONFIRM);
7022 else if (IS_GROUP_ELEMENT(element_old) && !IS_GROUP_ELEMENT(element_new))
7024 Request("Please choose group element!", REQ_CONFIRM);
7030 level.changed = TRUE;
7033 if (copy_mode == GADGET_ID_CUSTOM_COPY_FROM)
7035 copy_custom_element_settings(element_new, element_old);
7037 else if (copy_mode == GADGET_ID_CUSTOM_COPY_TO)
7039 copy_custom_element_settings(element_old, element_new);
7041 else if (copy_mode == GADGET_ID_CUSTOM_EXCHANGE)
7043 copy_custom_element_settings(element_old, EL_INTERNAL_DUMMY);
7044 copy_custom_element_settings(element_new, element_old);
7045 copy_custom_element_settings(EL_INTERNAL_DUMMY, element_new);
7047 replace_custom_element_in_settings(element_old, EL_INTERNAL_DUMMY);
7048 replace_custom_element_in_settings(element_new, element_old);
7049 replace_custom_element_in_settings(EL_INTERNAL_DUMMY, element_new);
7051 replace_custom_element_in_playfield(element_old, EL_INTERNAL_DUMMY);
7052 replace_custom_element_in_playfield(element_new, element_old);
7053 replace_custom_element_in_playfield(EL_INTERNAL_DUMMY, element_new);
7056 UpdateCustomElementGraphicGadgets();
7057 DrawPropertiesWindow();
7062 static void CopyCustomElementPropertiesToEditor(int element)
7065 int current_change_page = element_info[element].current_change_page;
7067 /* dynamically (re)build selectbox for selecting change page */
7068 for (i = 0; i < element_info[element].num_change_pages; i++)
7070 sprintf(options_change_page_strings[i], "%d", i + 1);
7072 options_change_page[i].value = i;
7073 options_change_page[i].text = options_change_page_strings[i];
7076 options_change_page[i].value = -1;
7077 options_change_page[i].text = NULL;
7079 /* needed here to initialize combined element properties */
7080 InitElementPropertiesEngine(level.game_version);
7082 element_info[element].change =
7083 &element_info[element].change_page[current_change_page];
7085 custom_element = element_info[element];
7086 custom_element_change = *element_info[element].change;
7088 /* needed to initially set selectbox options for special action options */
7089 setSelectboxSpecialActionOptions();
7091 /* needed to initially set selectbox value variables to reliable defaults */
7092 for (i = 0; i < ED_NUM_SELECTBOX; i++)
7093 setSelectboxValue(i, *selectbox_info[i].value);
7095 for (i = 0; i < NUM_ELEMENT_PROPERTIES; i++)
7096 custom_element_properties[i] = HAS_PROPERTY(element, i);
7098 for (i = 0; i < NUM_CHANGE_EVENTS; i++)
7099 custom_element_change_events[i] = HAS_CHANGE_EVENT(element, i);
7101 /* ---------- element settings: configure (custom elements) ------------- */
7103 /* set accessible layer selectbox help value */
7104 custom_element.access_type =
7105 (IS_WALKABLE(element) ? EP_WALKABLE :
7106 IS_PASSABLE(element) ? EP_PASSABLE :
7107 custom_element.access_type);
7108 custom_element.access_layer =
7109 (IS_ACCESSIBLE_OVER(element) ? EP_ACCESSIBLE_OVER :
7110 IS_ACCESSIBLE_INSIDE(element) ? EP_ACCESSIBLE_INSIDE :
7111 IS_ACCESSIBLE_UNDER(element) ? EP_ACCESSIBLE_UNDER :
7112 custom_element.access_layer);
7113 custom_element.access_protected =
7114 (IS_PROTECTED(element) ? 1 : 0);
7115 custom_element_properties[EP_ACCESSIBLE] =
7116 (IS_ACCESSIBLE_OVER(element) ||
7117 IS_ACCESSIBLE_INSIDE(element) ||
7118 IS_ACCESSIBLE_UNDER(element));
7120 /* set walk-to-object action selectbox help value */
7121 custom_element.walk_to_action =
7122 (IS_DIGGABLE(element) ? EP_DIGGABLE :
7123 IS_COLLECTIBLE_ONLY(element) ? EP_COLLECTIBLE_ONLY :
7124 IS_DROPPABLE(element) ? EP_DROPPABLE :
7125 IS_THROWABLE(element) ? EP_THROWABLE :
7126 IS_PUSHABLE(element) ? EP_PUSHABLE :
7127 custom_element.walk_to_action);
7128 custom_element_properties[EP_WALK_TO_OBJECT] =
7129 (IS_DIGGABLE(element) ||
7130 IS_COLLECTIBLE_ONLY(element) ||
7131 IS_DROPPABLE(element) ||
7132 IS_THROWABLE(element) ||
7133 IS_PUSHABLE(element));
7135 /* set smash targets selectbox help value */
7136 custom_element.smash_targets =
7137 (CAN_SMASH_EVERYTHING(element) ? EP_CAN_SMASH_EVERYTHING :
7138 CAN_SMASH_ENEMIES(element) ? EP_CAN_SMASH_ENEMIES :
7139 CAN_SMASH_PLAYER(element) ? EP_CAN_SMASH_PLAYER :
7140 custom_element.smash_targets);
7141 custom_element_properties[EP_CAN_SMASH] =
7142 (CAN_SMASH_EVERYTHING(element) ||
7143 CAN_SMASH_ENEMIES(element) ||
7144 CAN_SMASH_PLAYER(element));
7146 /* set deadliness selectbox help value */
7147 custom_element.deadliness =
7148 (DONT_TOUCH(element) ? EP_DONT_TOUCH :
7149 DONT_GET_HIT_BY(element) ? EP_DONT_GET_HIT_BY :
7150 DONT_COLLIDE_WITH(element) ? EP_DONT_COLLIDE_WITH :
7151 DONT_RUN_INTO(element) ? EP_DONT_RUN_INTO :
7152 custom_element.deadliness);
7153 custom_element_properties[EP_DEADLY] =
7154 (DONT_TOUCH(element) ||
7155 DONT_GET_HIT_BY(element) ||
7156 DONT_COLLIDE_WITH(element) ||
7157 DONT_RUN_INTO(element));
7159 /* ---------- element settings: advanced (custom elements) --------------- */
7161 /* set "change by direct action" selectbox help value */
7162 custom_element_change.direct_action =
7163 (HAS_CHANGE_EVENT(element, CE_TOUCHED_BY_PLAYER) ? CE_TOUCHED_BY_PLAYER :
7164 HAS_CHANGE_EVENT(element, CE_PRESSED_BY_PLAYER) ? CE_PRESSED_BY_PLAYER :
7165 HAS_CHANGE_EVENT(element, CE_SWITCHED_BY_PLAYER) ? CE_SWITCHED_BY_PLAYER :
7166 HAS_CHANGE_EVENT(element, CE_SNAPPED_BY_PLAYER) ? CE_SNAPPED_BY_PLAYER :
7167 HAS_CHANGE_EVENT(element, CE_PUSHED_BY_PLAYER) ? CE_PUSHED_BY_PLAYER :
7168 HAS_CHANGE_EVENT(element, CE_ENTERED_BY_PLAYER) ? CE_ENTERED_BY_PLAYER :
7169 HAS_CHANGE_EVENT(element, CE_LEFT_BY_PLAYER) ? CE_LEFT_BY_PLAYER :
7170 HAS_CHANGE_EVENT(element, CE_DROPPED_BY_PLAYER) ? CE_DROPPED_BY_PLAYER :
7171 HAS_CHANGE_EVENT(element, CE_SWITCHED) ? CE_SWITCHED :
7172 HAS_CHANGE_EVENT(element, CE_HITTING_SOMETHING) ? CE_HITTING_SOMETHING :
7173 HAS_CHANGE_EVENT(element, CE_HIT_BY_SOMETHING) ? CE_HIT_BY_SOMETHING :
7174 HAS_CHANGE_EVENT(element, CE_BLOCKED) ? CE_BLOCKED :
7175 HAS_CHANGE_EVENT(element, CE_IMPACT) ? CE_IMPACT :
7176 HAS_CHANGE_EVENT(element, CE_SMASHED) ? CE_SMASHED :
7177 HAS_CHANGE_EVENT(element, CE_VALUE_CHANGES) ? CE_VALUE_CHANGES :
7178 HAS_CHANGE_EVENT(element, CE_SCORE_CHANGES) ? CE_SCORE_CHANGES :
7179 HAS_CHANGE_EVENT(element, CE_VALUE_GETS_ZERO) ? CE_VALUE_GETS_ZERO :
7180 HAS_CHANGE_EVENT(element, CE_SCORE_GETS_ZERO) ? CE_SCORE_GETS_ZERO :
7181 custom_element_change.direct_action);
7183 /* set "change by other element action" selectbox help value */
7184 custom_element_change.other_action =
7185 (HAS_CHANGE_EVENT(element, CE_PLAYER_TOUCHES_X) ? CE_PLAYER_TOUCHES_X :
7186 HAS_CHANGE_EVENT(element, CE_PLAYER_PRESSES_X) ? CE_PLAYER_PRESSES_X :
7187 HAS_CHANGE_EVENT(element, CE_PLAYER_SWITCHES_X) ? CE_PLAYER_SWITCHES_X :
7188 HAS_CHANGE_EVENT(element, CE_PLAYER_SNAPS_X) ? CE_PLAYER_SNAPS_X :
7189 HAS_CHANGE_EVENT(element, CE_PLAYER_PUSHES_X) ? CE_PLAYER_PUSHES_X :
7190 HAS_CHANGE_EVENT(element, CE_PLAYER_ENTERS_X) ? CE_PLAYER_ENTERS_X :
7191 HAS_CHANGE_EVENT(element, CE_PLAYER_LEAVES_X) ? CE_PLAYER_LEAVES_X :
7192 HAS_CHANGE_EVENT(element, CE_PLAYER_DIGS_X) ? CE_PLAYER_DIGS_X :
7193 HAS_CHANGE_EVENT(element, CE_PLAYER_COLLECTS_X) ? CE_PLAYER_COLLECTS_X :
7194 HAS_CHANGE_EVENT(element, CE_PLAYER_DROPS_X) ? CE_PLAYER_DROPS_X :
7195 HAS_CHANGE_EVENT(element, CE_TOUCHING_X) ? CE_TOUCHING_X :
7196 HAS_CHANGE_EVENT(element, CE_HITTING_X) ? CE_HITTING_X :
7197 HAS_CHANGE_EVENT(element, CE_DIGGING_X) ? CE_DIGGING_X :
7198 HAS_CHANGE_EVENT(element, CE_HIT_BY_X) ? CE_HIT_BY_X :
7199 HAS_CHANGE_EVENT(element, CE_SWITCH_OF_X) ? CE_SWITCH_OF_X :
7200 HAS_CHANGE_EVENT(element, CE_CHANGE_OF_X) ? CE_CHANGE_OF_X :
7201 HAS_CHANGE_EVENT(element, CE_EXPLOSION_OF_X) ? CE_EXPLOSION_OF_X :
7202 HAS_CHANGE_EVENT(element, CE_MOVE_OF_X) ? CE_MOVE_OF_X :
7203 HAS_CHANGE_EVENT(element, CE_CREATION_OF_X) ? CE_CREATION_OF_X :
7204 HAS_CHANGE_EVENT(element, CE_VALUE_CHANGES_OF_X) ? CE_VALUE_CHANGES_OF_X :
7205 HAS_CHANGE_EVENT(element, CE_SCORE_CHANGES_OF_X) ? CE_SCORE_CHANGES_OF_X :
7206 HAS_CHANGE_EVENT(element, CE_VALUE_GETS_ZERO_OF_X) ? CE_VALUE_GETS_ZERO_OF_X :
7207 HAS_CHANGE_EVENT(element, CE_SCORE_GETS_ZERO_OF_X) ? CE_SCORE_GETS_ZERO_OF_X :
7208 custom_element_change.other_action);
7211 static void CopyGroupElementPropertiesToEditor(int element)
7213 group_element_info = *element_info[element].group;
7214 custom_element = element_info[element]; /* needed for description */
7217 static void CopyClassicElementPropertiesToEditor(int element)
7219 if (ELEM_IS_PLAYER(element) || COULD_MOVE_INTO_ACID(element))
7220 custom_element_properties[EP_CAN_MOVE_INTO_ACID] =
7221 getMoveIntoAcidProperty(&level, element);
7223 if (MAYBE_DONT_COLLIDE_WITH(element))
7224 custom_element_properties[EP_DONT_COLLIDE_WITH] =
7225 getDontCollideWithProperty(&level, element);
7228 static void CopyElementPropertiesToEditor(int element)
7230 if (IS_CUSTOM_ELEMENT(element))
7231 CopyCustomElementPropertiesToEditor(element);
7232 else if (IS_GROUP_ELEMENT(element))
7233 CopyGroupElementPropertiesToEditor(element);
7235 CopyClassicElementPropertiesToEditor(element);
7238 static void CopyCustomElementPropertiesToGame(int element)
7241 int access_type_and_layer;
7243 /* mark that this custom element has been modified */
7244 custom_element.modified_settings = TRUE;
7245 level.changed = TRUE;
7247 if (level.use_custom_template)
7249 if (Request("Copy and modify level template?", REQ_ASK))
7251 level.use_custom_template = FALSE;
7252 ModifyGadget(level_editor_gadget[GADGET_ID_CUSTOM_USE_TEMPLATE],
7253 GDI_CHECKED, FALSE, GDI_END);
7257 LoadLevelTemplate(-1); /* this resets all element modifications ... */
7259 DrawEditModeWindow(); /* ... and copies them to 'custom_element' */
7263 element_info[element] = custom_element;
7264 *element_info[element].change = custom_element_change;
7266 /* ---------- element settings: configure (custom elements) ------------- */
7268 /* set accessible property from checkbox and selectbox */
7269 custom_element_properties[EP_WALKABLE_OVER] = FALSE;
7270 custom_element_properties[EP_WALKABLE_INSIDE] = FALSE;
7271 custom_element_properties[EP_WALKABLE_UNDER] = FALSE;
7272 custom_element_properties[EP_PASSABLE_OVER] = FALSE;
7273 custom_element_properties[EP_PASSABLE_INSIDE] = FALSE;
7274 custom_element_properties[EP_PASSABLE_UNDER] = FALSE;
7275 access_type_and_layer = ((custom_element.access_type == EP_WALKABLE ?
7276 EP_WALKABLE_OVER : EP_PASSABLE_OVER) +
7277 (custom_element.access_layer - EP_ACCESSIBLE_OVER));
7278 custom_element_properties[access_type_and_layer] =
7279 custom_element_properties[EP_ACCESSIBLE];
7280 custom_element_properties[EP_PROTECTED] =
7281 (custom_element.access_protected != 0 &&
7282 custom_element_properties[EP_ACCESSIBLE]);
7284 /* set walk-to-object property from checkbox and selectbox */
7285 custom_element_properties[EP_DIGGABLE] = FALSE;
7286 custom_element_properties[EP_COLLECTIBLE_ONLY] = FALSE;
7287 custom_element_properties[EP_DROPPABLE] = FALSE;
7288 custom_element_properties[EP_THROWABLE] = FALSE;
7289 custom_element_properties[EP_PUSHABLE] = FALSE;
7290 custom_element_properties[custom_element.walk_to_action] =
7291 custom_element_properties[EP_WALK_TO_OBJECT];
7293 /* set smash property from checkbox and selectbox */
7294 custom_element_properties[EP_CAN_SMASH_PLAYER] = FALSE;
7295 custom_element_properties[EP_CAN_SMASH_ENEMIES] = FALSE;
7296 custom_element_properties[EP_CAN_SMASH_EVERYTHING] = FALSE;
7297 custom_element_properties[custom_element.smash_targets] =
7298 custom_element_properties[EP_CAN_SMASH];
7300 /* set deadliness property from checkbox and selectbox */
7301 custom_element_properties[EP_DONT_RUN_INTO] = FALSE;
7302 custom_element_properties[EP_DONT_COLLIDE_WITH] = FALSE;
7303 custom_element_properties[EP_DONT_GET_HIT_BY] = FALSE;
7304 custom_element_properties[EP_DONT_TOUCH] = FALSE;
7305 custom_element_properties[custom_element.deadliness] =
7306 custom_element_properties[EP_DEADLY];
7308 /* ---------- element settings: advanced (custom elements) --------------- */
7310 /* set player change event from checkbox and selectbox */
7311 custom_element_change_events[CE_TOUCHED_BY_PLAYER] = FALSE;
7312 custom_element_change_events[CE_PRESSED_BY_PLAYER] = FALSE;
7313 custom_element_change_events[CE_SWITCHED_BY_PLAYER] = FALSE;
7314 custom_element_change_events[CE_SNAPPED_BY_PLAYER] = FALSE;
7315 custom_element_change_events[CE_PUSHED_BY_PLAYER] = FALSE;
7316 custom_element_change_events[CE_ENTERED_BY_PLAYER] = FALSE;
7317 custom_element_change_events[CE_LEFT_BY_PLAYER] = FALSE;
7318 custom_element_change_events[CE_DROPPED_BY_PLAYER] = FALSE;
7319 custom_element_change_events[CE_SWITCHED] = FALSE;
7320 custom_element_change_events[CE_HITTING_SOMETHING] = FALSE;
7321 custom_element_change_events[CE_HIT_BY_SOMETHING] = FALSE;
7322 custom_element_change_events[CE_BLOCKED] = FALSE;
7323 custom_element_change_events[CE_IMPACT] = FALSE;
7324 custom_element_change_events[CE_SMASHED] = FALSE;
7325 custom_element_change_events[CE_VALUE_CHANGES] = FALSE;
7326 custom_element_change_events[CE_SCORE_CHANGES] = FALSE;
7327 custom_element_change_events[CE_VALUE_GETS_ZERO] = FALSE;
7328 custom_element_change_events[CE_SCORE_GETS_ZERO] = FALSE;
7329 custom_element_change_events[custom_element_change.direct_action] =
7330 custom_element_change_events[CE_BY_DIRECT_ACTION];
7332 /* set other element action change event from checkbox and selectbox */
7333 custom_element_change_events[CE_PLAYER_TOUCHES_X] = FALSE;
7334 custom_element_change_events[CE_PLAYER_PRESSES_X] = FALSE;
7335 custom_element_change_events[CE_PLAYER_SWITCHES_X] = FALSE;
7336 custom_element_change_events[CE_PLAYER_SNAPS_X] = FALSE;
7337 custom_element_change_events[CE_PLAYER_PUSHES_X] = FALSE;
7338 custom_element_change_events[CE_PLAYER_ENTERS_X] = FALSE;
7339 custom_element_change_events[CE_PLAYER_LEAVES_X] = FALSE;
7340 custom_element_change_events[CE_PLAYER_DIGS_X] = FALSE;
7341 custom_element_change_events[CE_PLAYER_COLLECTS_X] = FALSE;
7342 custom_element_change_events[CE_PLAYER_DROPS_X] = FALSE;
7343 custom_element_change_events[CE_TOUCHING_X] = FALSE;
7344 custom_element_change_events[CE_HITTING_X] = FALSE;
7345 custom_element_change_events[CE_DIGGING_X] = FALSE;
7346 custom_element_change_events[CE_HIT_BY_X] = FALSE;
7347 custom_element_change_events[CE_SWITCH_OF_X] = FALSE;
7348 custom_element_change_events[CE_CHANGE_OF_X] = FALSE;
7349 custom_element_change_events[CE_EXPLOSION_OF_X] = FALSE;
7350 custom_element_change_events[CE_MOVE_OF_X] = FALSE;
7351 custom_element_change_events[CE_CREATION_OF_X] = FALSE;
7352 custom_element_change_events[CE_VALUE_CHANGES_OF_X] = FALSE;
7353 custom_element_change_events[CE_SCORE_CHANGES_OF_X] = FALSE;
7354 custom_element_change_events[CE_VALUE_GETS_ZERO_OF_X] = FALSE;
7355 custom_element_change_events[CE_SCORE_GETS_ZERO_OF_X] = FALSE;
7356 custom_element_change_events[custom_element_change.other_action] =
7357 custom_element_change_events[CE_BY_OTHER_ACTION];
7359 for (i = 0; i < NUM_ELEMENT_PROPERTIES; i++)
7360 SET_PROPERTY(element, i, custom_element_properties[i]);
7362 for (i = 0; i < NUM_CHANGE_EVENTS; i++)
7363 SET_CHANGE_EVENT(element, i, custom_element_change_events[i]);
7365 /* copy change events also to special level editor variable */
7366 custom_element = element_info[element];
7367 custom_element_change = *element_info[element].change;
7370 static void CopyGroupElementPropertiesToGame(int element)
7372 element_info[element] = custom_element;
7373 *element_info[element].group = group_element_info;
7375 /* mark that this group element has been modified */
7376 element_info[element].modified_settings = TRUE;
7377 level.changed = TRUE;
7380 static void CopyClassicElementPropertiesToGame(int element)
7382 if (ELEM_IS_PLAYER(element) || COULD_MOVE_INTO_ACID(element))
7383 setMoveIntoAcidProperty(&level, element,
7384 custom_element_properties[EP_CAN_MOVE_INTO_ACID]);
7386 if (MAYBE_DONT_COLLIDE_WITH(element))
7387 setDontCollideWithProperty(&level, element,
7388 custom_element_properties[EP_DONT_COLLIDE_WITH]);
7391 static void CopyElementPropertiesToGame(int element)
7393 if (IS_CUSTOM_ELEMENT(element))
7394 CopyCustomElementPropertiesToGame(element);
7395 else if (IS_GROUP_ELEMENT(element))
7396 CopyGroupElementPropertiesToGame(element);
7398 CopyClassicElementPropertiesToGame(element);
7401 void CheckElementDescriptions()
7405 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
7406 if (getElementDescriptionFilename(i) == NULL && !IS_OBSOLETE(i))
7407 Error(ERR_WARN, "no element description for element '%s'", EL_NAME(i));
7414 CloseDoor(DOOR_CLOSE_ALL);
7417 FadeOut(REDRAW_FIELD);
7421 /* needed if different viewport properties defined for editor */
7422 ChangeViewportPropertiesIfNeeded();
7425 OpenDoor(DOOR_OPEN_2 | DOOR_NO_DELAY);
7428 CheckElementDescriptions();
7431 if (level_editor_test_game)
7433 CopyPlayfield(level.field, Feld);
7434 CopyPlayfield(FieldBackup, level.field);
7436 level_editor_test_game = FALSE;
7440 edit_mode = ED_MODE_DRAWING;
7441 edit_mode_levelinfo = ED_MODE_LEVELINFO_LEVEL;
7442 edit_mode_properties = ED_MODE_PROPERTIES_INFO;
7450 /* copy default editor door content to main double buffer */
7451 BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
7452 DOOR_GFX_PAGEX6, DOOR_GFX_PAGEY1, DXSIZE, DYSIZE, DX, DY);
7455 printf("::: %d, %d / %d, %d\n", VX, VY, EX, EY);
7458 /* draw bigger door */
7459 DrawSpecialEditorDoor();
7461 /* draw new control window */
7462 BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
7463 DOOR_GFX_PAGEX8, 236, EXSIZE, EYSIZE, EX, EY);
7465 redraw_mask |= REDRAW_ALL;
7468 FreeLevelEditorGadgets();
7469 CreateLevelEditorGadgets();
7472 ReinitializeElementList(); /* update dynamic level element list */
7473 ReinitializeElementListButtons(); /* custom element may look different */
7475 InitElementPropertiesGfxElement();
7482 MapControlButtons();
7485 FadeOut(REDRAW_FIELD);
7488 DrawEditModeWindow();
7491 FadeIn(REDRAW_FIELD);
7494 /* copy actual editor door content to door double buffer for OpenDoor() */
7495 BlitBitmap(drawto, bitmap_db_door,
7496 DX, DY, DXSIZE, DYSIZE, DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
7499 /* draw new control window (with border) to window */
7500 redraw_mask |= REDRAW_ALL;
7504 OpenDoor(DOOR_OPEN_1);
7507 static void AdjustDrawingAreaGadgets()
7509 int ed_xsize = lev_fieldx + 2;
7510 int ed_ysize = lev_fieldy + 2;
7511 int max_ed_fieldx = MAX_ED_FIELDX;
7512 int max_ed_fieldy = MAX_ED_FIELDY;
7513 boolean horizontal_scrollbar_needed;
7514 boolean vertical_scrollbar_needed;
7515 int x, y, width, height;
7516 int xoffset, yoffset;
7518 /* check if we need any scrollbars */
7519 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
7520 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
7522 /* check if we have a smaller editor field because of scrollbars */
7523 if (horizontal_scrollbar_needed)
7524 max_ed_fieldy = MAX_ED_FIELDY - 1;
7525 if (vertical_scrollbar_needed)
7526 max_ed_fieldx = MAX_ED_FIELDX - 1;
7528 /* check again if we now need more scrollbars because of less space */
7529 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
7530 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
7532 /* check if editor field gets even smaller after adding new scrollbars */
7533 if (horizontal_scrollbar_needed)
7534 max_ed_fieldy = MAX_ED_FIELDY - 1;
7535 if (vertical_scrollbar_needed)
7536 max_ed_fieldx = MAX_ED_FIELDX - 1;
7538 ed_fieldx = (ed_xsize < MAX_ED_FIELDX ? ed_xsize : max_ed_fieldx);
7539 ed_fieldy = (ed_ysize < MAX_ED_FIELDY ? ed_ysize : max_ed_fieldy);
7541 ModifyGadget(level_editor_gadget[GADGET_ID_DRAWING_LEVEL],
7542 GDI_WIDTH, ed_fieldx * MINI_TILEX,
7543 GDI_HEIGHT, ed_fieldy * MINI_TILEY,
7544 GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
7547 xoffset = (ed_fieldx == MAX_ED_FIELDX ? ED_SCROLLBUTTON_XSIZE : 0);
7548 yoffset = (ed_fieldy == MAX_ED_FIELDY ? ED_SCROLLBUTTON_YSIZE : 0);
7550 x = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_RIGHT].x + xoffset;
7551 y = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_DOWN].y + yoffset;
7553 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_RIGHT], GDI_X, x, GDI_END);
7554 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_DOWN], GDI_Y, y, GDI_END);
7556 width = scrollbar_info[ED_SCROLLBAR_ID_AREA_HORIZONTAL].width + xoffset;
7557 height = scrollbar_info[ED_SCROLLBAR_ID_AREA_VERTICAL].height + yoffset;
7559 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
7561 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldx,
7563 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
7565 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldy,
7569 static void AdjustLevelScrollPosition()
7571 if (level_xpos < -1)
7573 if (level_xpos > lev_fieldx - ed_fieldx + 1)
7574 level_xpos = lev_fieldx - ed_fieldx + 1;
7575 if (lev_fieldx < ed_fieldx - 2)
7578 if (level_ypos < -1)
7580 if (level_ypos > lev_fieldy - ed_fieldy + 1)
7581 level_ypos = lev_fieldy - ed_fieldy + 1;
7582 if (lev_fieldy < ed_fieldy - 2)
7586 static void AdjustEditorScrollbar(int id)
7588 struct GadgetInfo *gi = level_editor_gadget[id];
7589 int items_max, items_visible, item_position;
7591 if (id == GADGET_ID_SCROLL_HORIZONTAL)
7593 items_max = MAX(lev_fieldx + 2, ed_fieldx);
7594 items_visible = ed_fieldx;
7595 item_position = level_xpos + 1;
7599 items_max = MAX(lev_fieldy + 2, ed_fieldy);
7600 items_visible = ed_fieldy;
7601 item_position = level_ypos + 1;
7604 if (item_position > items_max - items_visible)
7605 item_position = items_max - items_visible;
7607 ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
7608 GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
7611 static void AdjustElementListScrollbar()
7613 struct GadgetInfo *gi = level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL];
7614 int items_max, items_visible, item_position;
7616 /* correct position of element list scrollbar */
7617 if (element_shift < 0)
7619 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
7620 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
7622 items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
7623 items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
7624 item_position = element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ;
7626 ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
7627 GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
7628 GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
7631 static void ModifyEditorCounterValue(int counter_id, int new_value)
7633 int *counter_value = counterbutton_info[counter_id].value;
7634 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
7635 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7637 ModifyGadget(gi, GDI_NUMBER_VALUE, new_value, GDI_END);
7639 if (counter_value != NULL)
7640 *counter_value = gi->textinput.number_value;
7643 static void ModifyEditorCounterLimits(int counter_id, int min, int max)
7645 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
7646 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7648 ModifyGadget(gi, GDI_NUMBER_MIN, min, GDI_NUMBER_MAX, max, GDI_END);
7650 if (counter_id >= ED_COUNTER_ID_ELEMENT_VALUE1 &&
7651 counter_id <= ED_COUNTER_ID_ELEMENT_VALUE4)
7653 int gadget_id_up = counterbutton_info[counter_id].gadget_id_up;
7654 struct GadgetInfo *gi_up = level_editor_gadget[gadget_id_up];
7656 ModifyGadget(gi, GDI_TEXT_SIZE, (max < 10 ? 1 : 3), GDI_END);
7657 ModifyGadget(gi_up, GDI_X, gi->x + gi->width + ED_GADGET_DISTANCE,GDI_END);
7661 static void ModifyEditorSelectboxValue(int selectbox_id, int new_value)
7663 int gadget_id = selectbox_info[selectbox_id].gadget_id;
7664 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7665 int new_index_value = setSelectboxValue(selectbox_id, new_value);
7667 ModifyGadget(gi, GDI_SELECTBOX_INDEX, new_index_value, GDI_END);
7670 static void ModifyEditorSelectboxOptions(int selectbox_id,
7671 struct ValueTextInfo *options)
7673 int gadget_id = selectbox_info[selectbox_id].gadget_id;
7674 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7676 selectbox_info[selectbox_id].options = options;
7678 /* set index to zero -- list may be shorter now (correct later, if needed) */
7679 ModifyGadget(gi, GDI_SELECTBOX_INDEX, 0,
7680 GDI_SELECTBOX_OPTIONS, options, GDI_END);
7683 static void ModifyEditorDrawingArea(int drawingarea_id, int xsize, int ysize)
7685 int gadget_id = drawingarea_info[drawingarea_id].gadget_id;
7686 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7688 drawingarea_info[drawingarea_id].area_xsize = xsize;
7689 drawingarea_info[drawingarea_id].area_ysize = ysize;
7691 ModifyGadget(gi, GDI_AREA_SIZE, xsize, ysize, GDI_END);
7694 static void ModifyEditorElementList()
7698 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
7700 int gadget_id = GADGET_ID_ELEMENTLIST_FIRST + i;
7701 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7702 struct GadgetDesign *gd = &gi->deco.design;
7703 int element = editor_elements[element_shift + i];
7707 getMiniGraphicSource(el2edimg(element), &gd->bitmap, &gd->x, &gd->y);
7708 ModifyGadget(gi, GDI_INFO_TEXT, getElementInfoText(element), GDI_END);
7714 static void PickDrawingElement(int button, int element)
7716 if (button < 1 || button > 3)
7721 new_element1 = element;
7722 DrawMiniGraphicExt(drawto,
7723 DX + ED_WIN_MB_LEFT_XPOS, DY + ED_WIN_MB_LEFT_YPOS,
7724 el2edimg(new_element1));
7726 else if (button == 2)
7728 new_element2 = element;
7729 DrawMiniGraphicExt(drawto,
7730 DX + ED_WIN_MB_MIDDLE_XPOS, DY + ED_WIN_MB_MIDDLE_YPOS,
7731 el2edimg(new_element2));
7735 new_element3 = element;
7736 DrawMiniGraphicExt(drawto,
7737 DX + ED_WIN_MB_RIGHT_XPOS, DY + ED_WIN_MB_RIGHT_YPOS,
7738 el2edimg(new_element3));
7741 redraw_mask |= REDRAW_DOOR_1;
7744 static void RedrawDrawingElements()
7746 PickDrawingElement(1, new_element1);
7747 PickDrawingElement(2, new_element2);
7748 PickDrawingElement(3, new_element3);
7751 static void DrawDrawingWindow()
7753 stick_element_properties_window = FALSE;
7755 SetMainBackgroundImage(IMG_UNDEFINED);
7758 UnmapLevelEditorWindowGadgets();
7759 UnmapLevelEditorToolboxCustomGadgets();
7761 AdjustDrawingAreaGadgets();
7762 AdjustLevelScrollPosition();
7763 AdjustEditorScrollbar(GADGET_ID_SCROLL_HORIZONTAL);
7764 AdjustEditorScrollbar(GADGET_ID_SCROLL_VERTICAL);
7766 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
7768 MapMainDrawingArea();
7769 MapLevelEditorToolboxDrawingGadgets();
7772 static int getTabulatorBarWidth()
7774 struct GadgetInfo *gd_gi1 = level_editor_gadget[GADGET_ID_PROPERTIES_INFO];
7775 struct GadgetInfo *gd_gi4 = level_editor_gadget[GADGET_ID_PROPERTIES_CHANGE];
7777 return gd_gi4->x - gd_gi1->x + gd_gi4->width;
7780 static void DrawLevelInfoTabulatorGadgets()
7782 struct GadgetInfo *gd_gi1 = level_editor_gadget[GADGET_ID_LEVELINFO_LEVEL];
7783 struct GadgetDesign *gd = &gd_gi1->alt_design[GD_BUTTON_UNPRESSED];
7784 int gd_x = gd->x + gd_gi1->border.width / 2;
7785 int gd_y = gd->y + gd_gi1->height - 1;
7786 Pixel tab_color = GetPixel(gd->bitmap, gd_x, gd_y);
7787 int id_first = ED_TEXTBUTTON_ID_LEVELINFO_LEVEL;
7788 int id_last = ED_TEXTBUTTON_ID_LEVELINFO_EDITOR;
7795 for (i = id_first; i <= id_last; i++)
7797 int gadget_id = textbutton_info[i].gadget_id;
7798 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7799 boolean active = (i != edit_mode_levelinfo);
7801 /* draw background line below tabulator button */
7802 ClearRectangleOnBackground(drawto, gi->x, gi->y + gi->height, gi->width, 1);
7804 /* draw solid line below inactive tabulator buttons */
7805 if (!active && tab_color != BLACK_PIXEL) /* black => transparent */
7806 FillRectangle(drawto, gi->x, gi->y + gi->height, gi->width, 1, tab_color);
7808 ModifyGadget(gi, GDI_ACTIVE, active, GDI_END);
7809 MapTextbuttonGadget(i);
7813 /* draw little border line below tabulator buttons */
7814 if (tab_color != BLACK_PIXEL) /* black => transparent */
7815 FillRectangle(drawto, gd_gi1->x, gd_gi1->y + gd_gi1->height + 1,
7816 getTabulatorBarWidth(), ED_GADGET_DISTANCE,
7819 /* draw little border line below tabulator buttons */
7820 if (tab_color != BLACK_PIXEL) /* black => transparent */
7821 FillRectangle(drawto, gd_gi1->x, gd_gi1->y + gd_gi1->height + 1,
7822 max_tabs * gd_gi1->width + (max_tabs -1) * ED_GADGET_DISTANCE,
7823 ED_GADGET_DISTANCE, tab_color);
7827 static void DrawPropertiesTabulatorGadgets()
7829 struct GadgetInfo *gd_gi1 = level_editor_gadget[GADGET_ID_PROPERTIES_INFO];
7830 struct GadgetDesign *gd = &gd_gi1->alt_design[GD_BUTTON_UNPRESSED];
7831 int gd_x = gd->x + gd_gi1->border.width / 2;
7832 int gd_y = gd->y + gd_gi1->height - 1;
7833 Pixel tab_color = GetPixel(gd->bitmap, gd_x, gd_y);
7834 int id_first = ED_TEXTBUTTON_ID_PROPERTIES_INFO;
7835 int id_last = ED_TEXTBUTTON_ID_PROPERTIES_CONFIG;
7842 /* draw two config tabulators for player elements */
7843 if (ELEM_IS_PLAYER(properties_element))
7844 id_last = ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2;
7846 /* draw two config and one "change" tabulator for custom elements */
7847 if (IS_CUSTOM_ELEMENT(properties_element))
7848 id_last = ED_TEXTBUTTON_ID_PROPERTIES_CHANGE;
7850 for (i = id_first; i <= id_last; i++)
7852 int gadget_id = textbutton_info[i].gadget_id;
7853 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7854 boolean active = (i != edit_mode_properties);
7856 /* use "config 1" and "config 2" instead of "config" for players and CEs */
7857 if (i == ED_TEXTBUTTON_ID_PROPERTIES_CONFIG &&
7858 (ELEM_IS_PLAYER(properties_element) ||
7859 IS_CUSTOM_ELEMENT(properties_element)))
7862 /* draw background line below tabulator button */
7863 ClearRectangleOnBackground(drawto, gi->x, gi->y + gi->height, gi->width, 1);
7865 /* draw solid line below inactive tabulator buttons */
7866 if (!active && tab_color != BLACK_PIXEL) /* black => transparent */
7867 FillRectangle(drawto, gi->x, gi->y + gi->height, gi->width, 1, tab_color);
7869 ModifyGadget(gi, GDI_ACTIVE, active, GDI_END);
7870 MapTextbuttonGadget(i);
7874 /* draw little border line below tabulator buttons */
7875 if (tab_color != BLACK_PIXEL) /* black => transparent */
7876 FillRectangle(drawto, gd_gi1->x, gd_gi1->y + gd_gi1->height + 1,
7877 getTabulatorBarWidth(), ED_GADGET_DISTANCE,
7880 /* draw little border line below tabulator buttons */
7881 if (tab_color != BLACK_PIXEL) /* black => transparent */
7882 FillRectangle(drawto, gd_gi1->x, gd_gi1->y + gd_gi1->height + 1,
7883 max_tabs * gd_gi1->width + (max_tabs -1) * ED_GADGET_DISTANCE,
7884 ED_GADGET_DISTANCE, tab_color);
7888 static void DrawLevelInfoLevel()
7892 /* draw counter gadgets */
7893 for (i = ED_COUNTER_ID_LEVEL_FIRST; i <= ED_COUNTER_ID_LEVEL_LAST; i++)
7894 MapCounterButtons(i);
7896 /* draw selectbox gadgets */
7897 for (i = ED_SELECTBOX_ID_LEVEL_FIRST; i <= ED_SELECTBOX_ID_LEVEL_LAST; i++)
7898 MapSelectboxGadget(i);
7900 /* draw text input gadgets */
7901 for (i = ED_TEXTINPUT_ID_LEVEL_FIRST; i <= ED_TEXTINPUT_ID_LEVEL_LAST; i++)
7902 MapTextInputGadget(i);
7905 static void DrawLevelInfoEditor()
7909 /* draw counter gadgets */
7910 for (i = ED_COUNTER_ID_EDITOR_FIRST; i <= ED_COUNTER_ID_EDITOR_LAST; i++)
7911 MapCounterButtons(i);
7913 /* draw checkbutton gadgets */
7914 for (i=ED_CHECKBUTTON_ID_EDITOR_FIRST; i<= ED_CHECKBUTTON_ID_EDITOR_LAST; i++)
7915 MapCheckbuttonGadget(i);
7917 /* draw radiobutton gadgets */
7918 for (i=ED_RADIOBUTTON_ID_EDITOR_FIRST; i<= ED_RADIOBUTTON_ID_EDITOR_LAST; i++)
7919 MapRadiobuttonGadget(i);
7921 /* draw drawing area */
7922 MapDrawingArea(ED_DRAWING_ID_RANDOM_BACKGROUND);
7925 static void DrawLevelInfoWindow()
7927 stick_element_properties_window = FALSE;
7929 UnmapLevelEditorWindowGadgets();
7931 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
7936 DrawTextSCentered(ED_SETTINGS1_YPOS, FONT_TITLE_1, "Global Settings");
7938 DrawTextSCentered(ED_SETTINGS1_YPOS, FONT_TITLE_1, "Level Settings");
7939 DrawTextSCentered(ED_SETTINGS2_YPOS, FONT_TITLE_1, "Editor Settings");
7942 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS1_YPOS,
7943 "Level Settings", FONT_TITLE_1);
7944 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS2_YPOS,
7945 "Editor Settings", FONT_TITLE_1);
7948 DrawLevelInfoTabulatorGadgets();
7950 if (edit_mode_levelinfo == ED_MODE_LEVELINFO_LEVEL)
7951 DrawLevelInfoLevel();
7952 else /* (edit_mode_levelinfo == ED_MODE_LEVELINFO_EDITOR) */
7953 DrawLevelInfoEditor();
7956 static void DrawCustomContentArea()
7958 int id = ED_DRAWING_ID_CUSTOM_CONTENT;
7959 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
7960 int x1 = right_gadget_border[GADGET_ID_CUSTOM_DEADLINESS];
7961 int x2 = right_gadget_border[GADGET_ID_CUSTOM_EXPLOSION_TYPE];
7962 int x3 = right_gadget_border[GADGET_ID_CUSTOM_EXPLODE_IMPACT];
7963 int xoffset = ED_DRAWINGAREA_TEXT_DISTANCE;
7965 /* add distance for potential left text (without drawing area border) */
7966 x2 += getTextWidthForGadget(drawingarea_info[id].text_left);
7968 ModifyGadget(gi, GDI_X, MAX(x1, MAX(x2, x3)) + xoffset, GDI_END);
7970 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CONTENT);
7973 static void DrawCustomChangeContentArea()
7975 int id = ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT;
7976 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
7977 int x1 = right_gadget_border[GADGET_ID_CHANGE_USE_CONTENT];
7978 int x2 = right_gadget_border[GADGET_ID_CHANGE_REPLACE_WHEN];
7979 int x3 = right_gadget_border[GADGET_ID_CHANGE_ONLY_COMPLETE];
7980 int xoffset = ED_DRAWINGAREA_TEXT_DISTANCE;
7982 ModifyGadget(gi, GDI_X, MAX(x1, MAX(x2, x3)) + xoffset, GDI_END);
7987 static void DrawYamYamContentAreas()
7989 int x = SX + ED_AREA_YAMYAM_CONTENT_XPOS(3) + 4 * MINI_TILEX;
7990 int y = SY + ED_AREA_YAMYAM_CONTENT_YPOS(0) + ED_BORDER_AREA_YSIZE;
7993 /* display counter to choose number of element content areas */
7994 MapCounterButtons(ED_COUNTER_ID_YAMYAM_CONTENT);
7996 for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
7998 int id = ED_DRAWING_ID_YAMYAM_CONTENT_0 + i;
8000 if (i < level.num_yamyam_contents)
8006 int font_height = getFontHeight(FONT_TEXT_1);
8008 UnmapDrawingArea(id);
8010 /* delete content areas in case of reducing number of them */
8011 DrawBackground(SX + drawingarea_info[id].x - MINI_TILEX / 2,
8012 SY + drawingarea_info[id].y - MINI_TILEY / 2,
8014 4 * MINI_TILEY + ED_GADGET_TEXT_DISTANCE + font_height);
8018 DrawText(x, y + 0 * MINI_TILEY, "content", FONT_TEXT_1);
8019 DrawText(x, y + 1 * MINI_TILEY, "when", FONT_TEXT_1);
8020 DrawText(x, y + 2 * MINI_TILEY, "smashed", FONT_TEXT_1);
8023 static void DrawMagicBallContentAreas()
8025 int x = SX + ED_AREA_MAGIC_BALL_CONTENT_XPOS(3) + 4 * MINI_TILEX;
8026 int y = SY + ED_AREA_MAGIC_BALL_CONTENT_YPOS(0) + ED_BORDER_AREA_YSIZE;
8029 /* display counter to choose number of element content areas */
8030 MapCounterButtons(ED_COUNTER_ID_BALL_CONTENT);
8032 for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
8034 int id = ED_DRAWING_ID_MAGIC_BALL_CONTENT_0 + i;
8036 if (i < level.num_ball_contents)
8042 int font_height = getFontHeight(FONT_TEXT_1);
8044 UnmapDrawingArea(id);
8046 /* delete content areas in case of reducing number of them */
8047 DrawBackground(SX + drawingarea_info[id].x - MINI_TILEX / 2,
8048 SY + drawingarea_info[id].y - MINI_TILEY / 2,
8050 4 * MINI_TILEY + ED_GADGET_TEXT_DISTANCE + font_height);
8054 DrawText(x, y + 0 * MINI_TILEY, "generated", FONT_TEXT_1);
8055 DrawText(x, y + 1 * MINI_TILEY, "when", FONT_TEXT_1);
8056 DrawText(x, y + 2 * MINI_TILEY, "active", FONT_TEXT_1);
8059 static void DrawAndroidElementArea(int element)
8061 int num_elements = level.num_android_clone_elements;
8062 int id = ED_DRAWING_ID_ANDROID_CONTENT;
8063 int sx = SX + drawingarea_info[id].x - MINI_TILEX / 2;
8064 int sy = SY + drawingarea_info[id].y - MINI_TILEY / 2;
8065 int xsize = MAX_ANDROID_ELEMENTS;
8068 /* display counter to choose number of element areas */
8069 MapCounterButtons(ED_COUNTER_ID_ANDROID_CONTENT);
8071 if (drawingarea_info[id].text_left != NULL)
8072 sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
8074 UnmapDrawingArea(id);
8076 ModifyEditorDrawingArea(id, num_elements, 1);
8078 /* delete content areas in case of reducing number of them */
8079 DrawBackground(sx, sy, (xsize + 1) * MINI_TILEX, (ysize + 1) * MINI_TILEY);
8084 static void DrawGroupElementArea(int element)
8086 int num_elements = group_element_info.num_elements;
8087 int id = ED_DRAWING_ID_GROUP_CONTENT;
8088 int sx = SX + drawingarea_info[id].x - MINI_TILEX / 2;
8089 int sy = SY + drawingarea_info[id].y - MINI_TILEY / 2;
8090 int xsize = MAX_ELEMENTS_IN_GROUP;
8093 if (drawingarea_info[id].text_left != NULL)
8094 sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
8096 UnmapDrawingArea(id);
8098 ModifyEditorDrawingArea(id, num_elements, 1);
8100 /* delete content areas in case of reducing number of them */
8101 DrawBackground(sx, sy, (xsize + 1) * MINI_TILEX, (ysize + 1) * MINI_TILEY);
8106 static void DrawPlayerInitialInventoryArea(int element)
8108 int player_nr = GET_PLAYER_NR(element);
8109 int num_elements = level.initial_inventory_size[player_nr];
8110 int id = ED_DRAWING_ID_INVENTORY_CONTENT;
8111 int sx = SX + drawingarea_info[id].x - MINI_TILEX / 2;
8112 int sy = SY + drawingarea_info[id].y - MINI_TILEY / 2;
8113 int xsize = MAX_INITIAL_INVENTORY_SIZE;
8116 /* determine horizontal position to the right of specified gadget */
8117 if (drawingarea_info[id].gadget_id_align != GADGET_ID_NONE)
8118 sx += (right_gadget_border[drawingarea_info[id].gadget_id_align] +
8119 ED_DRAWINGAREA_TEXT_DISTANCE);
8121 /* determine horizontal offset for leading text */
8122 if (drawingarea_info[id].text_left != NULL)
8123 sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
8125 UnmapDrawingArea(id);
8127 ModifyEditorDrawingArea(id, num_elements, 1);
8129 /* delete content areas in case of reducing number of them */
8130 DrawBackground(sx, sy, (xsize + 1) * MINI_TILEX, (ysize + 1) * MINI_TILEY);
8135 static void DrawEnvelopeTextArea(int envelope_nr)
8137 int id = ED_TEXTAREA_ID_ENVELOPE_INFO;
8138 struct GadgetInfo *gi = level_editor_gadget[textarea_info[id].gadget_id];
8141 DrawBackground(gi->x, gi->y, gi->width, gi->height);
8143 if (envelope_nr != -1)
8144 textarea_info[id].value = level.envelope[envelope_nr].text;
8146 ModifyGadget(gi, GDI_AREA_SIZE,
8147 *counterbutton_info[ED_COUNTER_ID_ENVELOPE_XSIZE].value,
8148 *counterbutton_info[ED_COUNTER_ID_ENVELOPE_YSIZE].value,
8151 MapTextAreaGadget(ED_TEXTAREA_ID_ENVELOPE_INFO);
8154 static boolean PrintInfoText(char *text, int font_nr, int start_line)
8156 int font_height = getFontHeight(font_nr);
8157 int pad_x = ED_ELEMENT_SETTINGS_XPOS(0);
8158 int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
8159 int sx = SX + pad_x;
8160 int sy = SY + pad_y;
8161 int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
8163 if (start_line >= max_lines_per_screen)
8166 DrawText(sx, sy + start_line * font_height, text, font_nr);
8171 static int PrintElementDescriptionFromFile(char *filename, int start_line)
8173 int font_nr = FONT_TEXT_2;
8174 int font_width = getFontWidth(font_nr);
8175 int font_height = getFontHeight(font_nr);
8176 int pad_x = ED_ELEMENT_SETTINGS_XPOS(0);
8177 int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
8178 int sx = SX + pad_x;
8179 int sy = SY + pad_y + start_line * font_height;
8180 int max_chars_per_line = (SXSIZE - 2 * pad_x) / font_width;
8181 int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
8183 return DrawTextFile(sx, sy, filename, font_nr, max_chars_per_line, -1,
8184 max_lines_per_screen, 0, -1, TRUE, FALSE, FALSE);
8187 static void DrawPropertiesInfo()
8196 /* configurable properties */
8198 { EP_WALKABLE_OVER, "- player can walk over it" },
8199 { EP_WALKABLE_INSIDE, "- player can walk inside it" },
8200 { EP_WALKABLE_UNDER, "- player can walk under it" },
8201 { EP_PASSABLE_OVER, "- player can pass over it" },
8202 { EP_PASSABLE_INSIDE, "- player can pass through it" },
8203 { EP_PASSABLE_UNDER, "- player can pass under it" },
8204 { EP_PROTECTED, "- player is protected by it" },
8206 { EP_DIGGABLE, "- can be digged away" },
8207 { EP_COLLECTIBLE, "- can be collected" },
8208 { EP_DROPPABLE, "- can be dropped after collecting" },
8209 { EP_THROWABLE, "- can be thrown after collecting" },
8210 { EP_PUSHABLE, "- can be pushed" },
8212 { EP_CAN_FALL, "- can fall" },
8213 { EP_CAN_MOVE, "- can move" },
8215 { EP_CAN_SMASH_PLAYER, "- can smash player" },
8217 { EP_CAN_SMASH_ENEMIES, "- can smash good and bad guys" },
8219 { EP_CAN_SMASH_EVERYTHING, "- can smash everything smashable" },
8221 { EP_SLIPPERY, "- slippery for falling elements" },
8222 { EP_EM_SLIPPERY_WALL, "- slippery for some gems (EM style)" },
8224 { EP_DONT_RUN_INTO, "- deadly when running into" },
8225 { EP_DONT_COLLIDE_WITH, "- deadly when colliding with" },
8226 { EP_DONT_GET_HIT_BY, "- deadly when getting hit by" },
8227 { EP_DONT_TOUCH, "- deadly when touching" },
8229 { EP_INDESTRUCTIBLE, "- indestructible" },
8231 { EP_CAN_EXPLODE_BY_FIRE, "- can explode by fire or explosions" },
8232 { EP_CAN_EXPLODE_SMASHED, "- can explode when smashed" },
8233 { EP_CAN_EXPLODE_IMPACT, "- can explode on impact" },
8235 { EP_CAN_CHANGE, "- can change to other element" },
8237 /* pre-defined properties */
8238 { EP_CAN_PASS_MAGIC_WALL, "- can pass magic walls" },
8239 { EP_CAN_PASS_DC_MAGIC_WALL,"- can pass magic walls (DC style)" },
8240 { EP_SWITCHABLE, "- can be switched" },
8242 { EP_HAS_EDITOR_CONTENT, "- can contain other elements" },
8247 char *filename = getElementDescriptionFilename(properties_element);
8248 char *percentage_text = "In this level:";
8249 char *properties_text = "Standard properties:";
8251 int num_elements_in_level;
8252 int num_standard_properties = 0;
8253 int font1_nr = FONT_TEXT_1;
8254 int font2_nr = FONT_TEXT_2;
8255 int font1_width = getFontWidth(font1_nr);
8256 int font2_height = getFontHeight(font2_nr);
8257 int pad_x = ED_ELEMENT_SETTINGS_XPOS(0);
8258 int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
8259 int screen_line = 0;
8262 if (setup.editor.show_element_token)
8264 DrawTextF(pad_x, pad_y + screen_line++ * font2_height, FONT_TEXT_3,
8265 "[%s]", element_info[properties_element].token_name);
8269 /* ----- print number of elements / percentage of this element in level */
8271 num_elements_in_level = 0;
8272 for (y = 0; y < lev_fieldy; y++)
8273 for (x = 0; x < lev_fieldx; x++)
8274 if (Feld[x][y] == properties_element)
8275 num_elements_in_level++;
8276 percentage = num_elements_in_level * 100.0 / (lev_fieldx * lev_fieldy);
8278 DrawTextS(pad_x, pad_y + screen_line * font2_height, font1_nr,
8280 DrawTextF(pad_x + strlen(percentage_text) * font1_width,
8281 pad_y + screen_line++ * font2_height, font2_nr,
8282 "%d (%.2f%%)", num_elements_in_level, percentage);
8286 /* ----- print standard properties of this element */
8288 DrawTextS(pad_x, pad_y + screen_line++ * font2_height, font1_nr,
8291 for (i = 0; properties[i].value != -1; i++)
8293 if (!HAS_PROPERTY(properties_element, properties[i].value))
8296 DrawTextS(pad_x, pad_y + screen_line++ * font2_height, font2_nr,
8297 properties[i].text);
8298 num_standard_properties++;
8301 if (num_standard_properties == 0)
8302 DrawTextS(pad_x + strlen(properties_text) * font1_width,
8303 pad_y + (screen_line - 1) * font2_height, font2_nr, "none");
8307 /* ----- print special description of this element */
8309 PrintInfoText("Description:", FONT_TEXT_1, screen_line);
8310 if (PrintElementDescriptionFromFile(filename, screen_line + 1) == 0)
8311 PrintInfoText("No description available.", FONT_TEXT_1, screen_line);
8314 #define TEXT_COLLECTING "Score for collecting"
8315 #define TEXT_SMASHING "Score for smashing"
8316 #define TEXT_SLURPING "Score for slurping robot"
8317 #define TEXT_CRACKING "Score for cracking"
8318 #define TEXT_AMOEBA_SPEED "Speed of amoeba growth"
8319 #define TEXT_DURATION "Duration when activated"
8320 #define TEXT_BALL_DELAY "Element generation delay"
8321 #define TEXT_MOVE_SPEED "Speed of android moving"
8322 #define TEXT_CLONE_SPEED "Speed of android cloning"
8323 #define TEXT_GAME_OF_LIFE_1 "Min neighbours to survive"
8324 #define TEXT_GAME_OF_LIFE_2 "Max neighbours to survive"
8325 #define TEXT_GAME_OF_LIFE_3 "Min neighbours to create"
8326 #define TEXT_GAME_OF_LIFE_4 "Max neighbours to create"
8327 #define TEXT_TIME_BONUS "Extra time to solve level"
8334 } elements_with_counter[] =
8336 { EL_EMERALD, &level.score[SC_EMERALD], TEXT_COLLECTING },
8337 { EL_BD_DIAMOND, &level.score[SC_EMERALD], TEXT_COLLECTING },
8338 { EL_EMERALD_YELLOW, &level.score[SC_EMERALD], TEXT_COLLECTING },
8339 { EL_EMERALD_RED, &level.score[SC_EMERALD], TEXT_COLLECTING },
8340 { EL_EMERALD_PURPLE, &level.score[SC_EMERALD], TEXT_COLLECTING },
8341 { EL_SP_INFOTRON, &level.score[SC_EMERALD], TEXT_COLLECTING },
8342 { EL_DIAMOND, &level.score[SC_DIAMOND], TEXT_COLLECTING },
8343 { EL_CRYSTAL, &level.score[SC_CRYSTAL], TEXT_COLLECTING },
8344 { EL_PEARL, &level.score[SC_PEARL], TEXT_COLLECTING },
8345 { EL_BUG, &level.score[SC_BUG], TEXT_SMASHING },
8346 { EL_BUG_RIGHT, &level.score[SC_BUG], TEXT_SMASHING },
8347 { EL_BUG_UP, &level.score[SC_BUG], TEXT_SMASHING },
8348 { EL_BUG_LEFT, &level.score[SC_BUG], TEXT_SMASHING },
8349 { EL_BUG_DOWN, &level.score[SC_BUG], TEXT_SMASHING },
8350 { EL_BD_BUTTERFLY, &level.score[SC_BUG], TEXT_SMASHING },
8351 { EL_BD_BUTTERFLY_RIGHT,&level.score[SC_BUG], TEXT_SMASHING },
8352 { EL_BD_BUTTERFLY_UP, &level.score[SC_BUG], TEXT_SMASHING },
8353 { EL_BD_BUTTERFLY_LEFT, &level.score[SC_BUG], TEXT_SMASHING },
8354 { EL_BD_BUTTERFLY_DOWN, &level.score[SC_BUG], TEXT_SMASHING },
8355 { EL_SP_ELECTRON, &level.score[SC_BUG], TEXT_SMASHING },
8356 { EL_SPACESHIP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8357 { EL_SPACESHIP_RIGHT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8358 { EL_SPACESHIP_UP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8359 { EL_SPACESHIP_LEFT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8360 { EL_SPACESHIP_DOWN, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8361 { EL_BD_FIREFLY, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8362 { EL_BD_FIREFLY_RIGHT,&level.score[SC_SPACESHIP], TEXT_SMASHING },
8363 { EL_BD_FIREFLY_UP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8364 { EL_BD_FIREFLY_LEFT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8365 { EL_BD_FIREFLY_DOWN, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8366 { EL_SP_SNIKSNAK, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8367 { EL_YAMYAM, &level.score[SC_YAMYAM], TEXT_SMASHING },
8368 { EL_YAMYAM_LEFT, &level.score[SC_YAMYAM], TEXT_SMASHING },
8369 { EL_YAMYAM_RIGHT, &level.score[SC_YAMYAM], TEXT_SMASHING },
8370 { EL_YAMYAM_UP, &level.score[SC_YAMYAM], TEXT_SMASHING },
8371 { EL_YAMYAM_DOWN, &level.score[SC_YAMYAM], TEXT_SMASHING },
8372 { EL_DARK_YAMYAM, &level.score[SC_YAMYAM], TEXT_SMASHING },
8373 { EL_ROBOT, &level.score[SC_ROBOT], TEXT_SMASHING },
8374 { EL_PACMAN, &level.score[SC_PACMAN], TEXT_SMASHING },
8375 { EL_PACMAN_RIGHT, &level.score[SC_PACMAN], TEXT_SMASHING },
8376 { EL_PACMAN_UP, &level.score[SC_PACMAN], TEXT_SMASHING },
8377 { EL_PACMAN_LEFT, &level.score[SC_PACMAN], TEXT_SMASHING },
8378 { EL_PACMAN_DOWN, &level.score[SC_PACMAN], TEXT_SMASHING },
8379 { EL_NUT, &level.score[SC_NUT], TEXT_CRACKING },
8380 { EL_DYNAMITE, &level.score[SC_DYNAMITE], TEXT_COLLECTING },
8381 { EL_EM_DYNAMITE, &level.score[SC_DYNAMITE], TEXT_COLLECTING },
8382 { EL_DYNABOMB_INCREASE_NUMBER,&level.score[SC_DYNAMITE],TEXT_COLLECTING },
8383 { EL_DYNABOMB_INCREASE_SIZE, &level.score[SC_DYNAMITE],TEXT_COLLECTING },
8384 { EL_DYNABOMB_INCREASE_POWER, &level.score[SC_DYNAMITE],TEXT_COLLECTING },
8385 { EL_SHIELD_NORMAL, &level.score[SC_SHIELD], TEXT_COLLECTING },
8386 { EL_SHIELD_DEADLY, &level.score[SC_SHIELD], TEXT_COLLECTING },
8387 { EL_EXTRA_TIME, &level.extra_time_score, TEXT_COLLECTING },
8388 { EL_KEY_1, &level.score[SC_KEY], TEXT_COLLECTING },
8389 { EL_KEY_2, &level.score[SC_KEY], TEXT_COLLECTING },
8390 { EL_KEY_3, &level.score[SC_KEY], TEXT_COLLECTING },
8391 { EL_KEY_4, &level.score[SC_KEY], TEXT_COLLECTING },
8392 { EL_EM_KEY_1, &level.score[SC_KEY], TEXT_COLLECTING },
8393 { EL_EM_KEY_2, &level.score[SC_KEY], TEXT_COLLECTING },
8394 { EL_EM_KEY_3, &level.score[SC_KEY], TEXT_COLLECTING },
8395 { EL_EM_KEY_4, &level.score[SC_KEY], TEXT_COLLECTING },
8396 { EL_EMC_KEY_5, &level.score[SC_KEY], TEXT_COLLECTING },
8397 { EL_EMC_KEY_6, &level.score[SC_KEY], TEXT_COLLECTING },
8398 { EL_EMC_KEY_7, &level.score[SC_KEY], TEXT_COLLECTING },
8399 { EL_EMC_KEY_8, &level.score[SC_KEY], TEXT_COLLECTING },
8400 { EL_DC_KEY_WHITE, &level.score[SC_KEY], TEXT_COLLECTING },
8401 { EL_AMOEBA_WET, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
8402 { EL_AMOEBA_DRY, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
8403 { EL_AMOEBA_FULL, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
8404 { EL_BD_AMOEBA, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
8405 { EL_EMC_DRIPPER, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
8406 { EL_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION },
8407 { EL_BD_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION },
8408 { EL_DC_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION },
8409 { EL_ROBOT_WHEEL, &level.time_wheel, TEXT_DURATION },
8411 { EL_TIMEGATE_SWITCH, &level.time_timegate, TEXT_DURATION },
8412 { EL_DC_TIMEGATE_SWITCH,&level.time_timegate, TEXT_DURATION },
8413 { EL_LIGHT_SWITCH, &level.time_light, TEXT_DURATION },
8414 { EL_LIGHT_SWITCH_ACTIVE, &level.time_light, TEXT_DURATION },
8415 { EL_SHIELD_NORMAL, &level.shield_normal_time, TEXT_DURATION },
8416 { EL_SHIELD_DEADLY, &level.shield_deadly_time, TEXT_DURATION },
8417 { EL_EXTRA_TIME, &level.extra_time, TEXT_TIME_BONUS },
8418 { EL_TIME_ORB_FULL, &level.time_orb_time, TEXT_TIME_BONUS },
8419 { EL_GAME_OF_LIFE, &level.game_of_life[0], TEXT_GAME_OF_LIFE_1 },
8420 { EL_GAME_OF_LIFE, &level.game_of_life[1], TEXT_GAME_OF_LIFE_2 },
8421 { EL_GAME_OF_LIFE, &level.game_of_life[2], TEXT_GAME_OF_LIFE_3 },
8422 { EL_GAME_OF_LIFE, &level.game_of_life[3], TEXT_GAME_OF_LIFE_4 },
8423 { EL_BIOMAZE, &level.biomaze[0], TEXT_GAME_OF_LIFE_1 },
8424 { EL_BIOMAZE, &level.biomaze[1], TEXT_GAME_OF_LIFE_2 },
8425 { EL_BIOMAZE, &level.biomaze[2], TEXT_GAME_OF_LIFE_3 },
8426 { EL_BIOMAZE, &level.biomaze[3], TEXT_GAME_OF_LIFE_4 },
8428 { EL_EMC_ANDROID, &level.android_move_time, TEXT_MOVE_SPEED },
8429 { EL_EMC_ANDROID, &level.android_clone_time, TEXT_CLONE_SPEED },
8430 { EL_EMC_MAGIC_BALL, &level.ball_time, TEXT_BALL_DELAY },
8431 { EL_EMC_LENSES, &level.lenses_score, TEXT_COLLECTING },
8432 { EL_EMC_MAGNIFIER, &level.magnify_score, TEXT_COLLECTING },
8433 { EL_SPRING, &level.slurp_score, TEXT_SLURPING },
8434 { EL_EMC_LENSES, &level.lenses_time, TEXT_DURATION },
8435 { EL_EMC_MAGNIFIER, &level.magnify_time, TEXT_DURATION },
8440 static boolean checkPropertiesConfig(int element)
8444 if (IS_GEM(element) ||
8445 IS_CUSTOM_ELEMENT(element) ||
8446 IS_GROUP_ELEMENT(element) ||
8447 IS_ENVELOPE(element) ||
8448 ELEM_IS_PLAYER(element) ||
8449 HAS_EDITOR_CONTENT(element) ||
8450 CAN_GROW(element) ||
8451 COULD_MOVE_INTO_ACID(element) ||
8452 MAYBE_DONT_COLLIDE_WITH(element) ||
8453 element == EL_SOKOBAN_OBJECT ||
8454 element == EL_SOKOBAN_FIELD_EMPTY ||
8455 element == EL_SOKOBAN_FIELD_FULL)
8458 for (i = 0; elements_with_counter[i].element != -1; i++)
8459 if (elements_with_counter[i].element == element)
8465 static void DrawPropertiesConfig()
8467 int max_num_element_counters = 4;
8468 int num_element_counters = 0;
8471 if (!checkPropertiesConfig(properties_element))
8473 PrintInfoText("No configuration options available.", FONT_TEXT_1, 0);
8478 /* check if there are elements where a value can be chosen for */
8479 for (i = 0; elements_with_counter[i].element != -1; i++)
8481 if (elements_with_counter[i].element == properties_element)
8483 int counter_id = ED_COUNTER_ID_ELEMENT_VALUE1 + num_element_counters;
8485 counterbutton_info[counter_id].y =
8486 ED_ELEMENT_SETTINGS_YPOS(
8487 (HAS_EDITOR_CONTENT(properties_element) ? 1 : 0) +
8488 (CAN_GROW(properties_element) ? 1 : 0) +
8489 (COULD_MOVE_INTO_ACID(properties_element) ? 1 : 0) +
8490 (MAYBE_DONT_COLLIDE_WITH(properties_element) ? 1 : 0) +
8491 (properties_element == EL_EMC_MAGIC_BALL ? 2 : 0) +
8492 num_element_counters);
8494 counterbutton_info[counter_id].value = elements_with_counter[i].value;
8495 counterbutton_info[counter_id].text_right= elements_with_counter[i].text;
8497 if (properties_element == EL_GAME_OF_LIFE ||
8498 properties_element == EL_BIOMAZE)
8500 counterbutton_info[counter_id].min_value = 0; /* min neighbours */
8501 counterbutton_info[counter_id].max_value = 8; /* max neighbours */
8505 /* !!! CHANGE THIS FOR CERTAIN ELEMENTS !!! */
8506 counterbutton_info[counter_id].min_value = MIN_SCORE;
8507 counterbutton_info[counter_id].max_value = MAX_SCORE;
8510 MapCounterButtons(counter_id);
8512 num_element_counters++;
8513 if (num_element_counters >= max_num_element_counters)
8518 if (HAS_EDITOR_CONTENT(properties_element))
8520 /* draw stickybutton gadget */
8521 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
8523 if (IS_AMOEBOID(properties_element))
8524 MapDrawingArea(ED_DRAWING_ID_AMOEBA_CONTENT);
8525 else if (properties_element == EL_YAMYAM ||
8526 properties_element == EL_YAMYAM_LEFT ||
8527 properties_element == EL_YAMYAM_RIGHT ||
8528 properties_element == EL_YAMYAM_UP ||
8529 properties_element == EL_YAMYAM_DOWN)
8530 DrawYamYamContentAreas();
8531 else if (properties_element == EL_EMC_MAGIC_BALL)
8533 DrawMagicBallContentAreas();
8535 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_RANDOM_BALL_CONTENT);
8536 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INITIAL_BALL_STATE);
8538 else if (properties_element == EL_EMC_ANDROID)
8539 DrawAndroidElementArea(properties_element);
8542 if (ELEM_IS_PLAYER(properties_element))
8544 int player_nr = GET_PLAYER_NR(properties_element);
8546 /* these properties can be set for every player individually */
8548 if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_1)
8550 drawingarea_info[ED_DRAWING_ID_START_ELEMENT].value =
8551 &level.start_element[player_nr];
8552 drawingarea_info[ED_DRAWING_ID_ARTWORK_ELEMENT].value =
8553 &level.artwork_element[player_nr];
8554 drawingarea_info[ED_DRAWING_ID_EXPLOSION_ELEMENT].value =
8555 &level.explosion_element[player_nr];
8557 checkbutton_info[ED_CHECKBUTTON_ID_USE_START_ELEMENT].value =
8558 &level.use_start_element[player_nr];
8559 checkbutton_info[ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT].value =
8560 &level.use_artwork_element[player_nr];
8561 checkbutton_info[ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT].value =
8562 &level.use_explosion_element[player_nr];
8563 checkbutton_info[ED_CHECKBUTTON_ID_INITIAL_GRAVITY].value =
8564 &level.initial_player_gravity[player_nr];
8566 selectbox_info[ED_SELECTBOX_ID_PLAYER_SPEED].value =
8567 &level.initial_player_stepsize[player_nr];
8569 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID);
8570 MapCheckbuttonGadget(properties_element == EL_SP_MURPHY ?
8571 ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD :
8572 ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD);
8573 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_BLOCK_SNAP_FIELD);
8574 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CONTINUOUS_SNAPPING);
8575 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INSTANT_RELOCATION);
8576 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_SHIFTED_RELOCATION);
8577 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_START_ELEMENT);
8578 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT);
8579 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT);
8580 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INITIAL_GRAVITY);
8581 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE);
8583 MapDrawingArea(ED_DRAWING_ID_START_ELEMENT);
8584 MapDrawingArea(ED_DRAWING_ID_ARTWORK_ELEMENT);
8585 MapDrawingArea(ED_DRAWING_ID_EXPLOSION_ELEMENT);
8587 MapSelectboxGadget(ED_SELECTBOX_ID_PLAYER_SPEED);
8589 else if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2)
8591 drawingarea_info[ED_DRAWING_ID_INVENTORY_CONTENT].value =
8592 &level.initial_inventory_content[player_nr][0];
8594 counterbutton_info[ED_COUNTER_ID_INVENTORY_SIZE].value =
8595 &level.initial_inventory_size[player_nr];
8597 checkbutton_info[ED_CHECKBUTTON_ID_USE_INITIAL_INVENTORY].value =
8598 &level.use_initial_inventory[player_nr];
8600 /* draw checkbutton gadgets */
8601 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_INITIAL_INVENTORY);
8603 /* draw counter gadgets */
8604 MapCounterButtons(ED_COUNTER_ID_INVENTORY_SIZE);
8606 /* draw drawing area gadgets */
8607 DrawPlayerInitialInventoryArea(properties_element);
8611 if (IS_GEM(properties_element))
8612 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS);
8614 if (properties_element == EL_EM_DYNAMITE)
8615 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_EM_EXPLODES_BY_FIRE);
8617 if (COULD_MOVE_INTO_ACID(properties_element) &&
8618 !ELEM_IS_PLAYER(properties_element) &&
8619 (!IS_CUSTOM_ELEMENT(properties_element) ||
8620 edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2))
8622 /* set position for checkbutton for "can move into acid" */
8623 checkbutton_info[ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID].x =
8624 ED_ELEMENT_SETTINGS_XPOS(IS_CUSTOM_ELEMENT(properties_element) ? 1 : 0);
8625 checkbutton_info[ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID].y =
8626 ED_ELEMENT_SETTINGS_YPOS(IS_CUSTOM_ELEMENT(properties_element) ? 6 :
8627 HAS_EDITOR_CONTENT(properties_element) ? 1 : 0);
8629 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID);
8632 if (MAYBE_DONT_COLLIDE_WITH(properties_element))
8633 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH);
8635 if (properties_element == EL_SPRING)
8636 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_SPRING_BUG);
8638 if (properties_element == EL_TIME_ORB_FULL)
8639 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_TIME_ORB_BUG);
8641 if (CAN_GROW(properties_element))
8643 checkbutton_info[ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE].y =
8644 ED_ELEMENT_SETTINGS_YPOS(HAS_EDITOR_CONTENT(properties_element) ? 1 : 0);
8646 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE);
8649 if (properties_element == EL_SOKOBAN_OBJECT ||
8650 properties_element == EL_SOKOBAN_FIELD_EMPTY ||
8651 properties_element == EL_SOKOBAN_FIELD_FULL)
8652 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_AUTO_EXIT_SOKOBAN);
8654 if (IS_ENVELOPE(properties_element))
8656 int counter1_id = ED_COUNTER_ID_ENVELOPE_XSIZE;
8657 int counter2_id = ED_COUNTER_ID_ENVELOPE_YSIZE;
8658 int button1_id = ED_CHECKBUTTON_ID_ENVELOPE_AUTOWRAP;
8659 int button2_id = ED_CHECKBUTTON_ID_ENVELOPE_CENTERED;
8660 int envelope_nr = properties_element - EL_ENVELOPE_1;
8662 counterbutton_info[counter1_id].value = &level.envelope[envelope_nr].xsize;
8663 counterbutton_info[counter2_id].value = &level.envelope[envelope_nr].ysize;
8665 checkbutton_info[button1_id].value = &level.envelope[envelope_nr].autowrap;
8666 checkbutton_info[button2_id].value = &level.envelope[envelope_nr].centered;
8668 /* display counter to choose size of envelope text area */
8669 MapCounterButtons(counter1_id);
8670 MapCounterButtons(counter2_id);
8672 /* display checkbuttons to choose auto-wrap and alignment properties */
8673 MapCheckbuttonGadget(button1_id);
8674 MapCheckbuttonGadget(button2_id);
8676 DrawEnvelopeTextArea(envelope_nr);
8679 if (IS_CUSTOM_ELEMENT(properties_element))
8681 /* draw stickybutton gadget */
8682 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
8684 if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_1)
8686 /* draw checkbutton gadgets */
8687 for (i = ED_CHECKBUTTON_ID_CUSTOM1_FIRST;
8688 i <= ED_CHECKBUTTON_ID_CUSTOM1_LAST; i++)
8689 MapCheckbuttonGadget(i);
8691 /* draw counter gadgets */
8692 for (i = ED_COUNTER_ID_CUSTOM1_FIRST;
8693 i <= ED_COUNTER_ID_CUSTOM1_LAST; i++)
8694 MapCounterButtons(i);
8696 /* draw selectbox gadgets */
8697 for (i = ED_SELECTBOX_ID_CUSTOM1_FIRST;
8698 i <= ED_SELECTBOX_ID_CUSTOM1_LAST; i++)
8699 MapSelectboxGadget(i);
8701 /* draw textbutton gadgets */
8702 MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE);
8704 /* draw text input gadgets */
8705 MapTextInputGadget(ED_TEXTINPUT_ID_ELEMENT_NAME);
8707 /* draw drawing area gadgets */
8708 MapDrawingArea(ED_DRAWING_ID_CUSTOM_GRAPHIC);
8710 else if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2)
8712 /* draw checkbutton gadgets */
8713 for (i = ED_CHECKBUTTON_ID_CUSTOM2_FIRST;
8714 i <= ED_CHECKBUTTON_ID_CUSTOM2_LAST; i++)
8715 MapCheckbuttonGadget(i);
8717 /* draw counter gadgets */
8718 for (i = ED_COUNTER_ID_CUSTOM2_FIRST;
8719 i <= ED_COUNTER_ID_CUSTOM2_LAST; i++)
8720 MapCounterButtons(i);
8722 /* draw selectbox gadgets */
8723 for (i = ED_SELECTBOX_ID_CUSTOM2_FIRST;
8724 i <= ED_SELECTBOX_ID_CUSTOM2_LAST; i++)
8725 MapSelectboxGadget(i);
8727 /* draw drawing area gadgets */
8728 MapDrawingArea(ED_DRAWING_ID_CUSTOM_MOVE_ENTER);
8729 MapDrawingArea(ED_DRAWING_ID_CUSTOM_MOVE_LEAVE);
8730 DrawCustomContentArea();
8733 else if (IS_GROUP_ELEMENT(properties_element))
8735 /* draw stickybutton gadget */
8736 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
8738 /* draw checkbutton gadgets */
8739 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC);
8740 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE);
8742 /* draw counter gadgets */
8743 MapCounterButtons(ED_COUNTER_ID_GROUP_CONTENT);
8745 /* draw selectbox gadgets */
8746 MapSelectboxGadget(ED_SELECTBOX_ID_GROUP_CHOICE_MODE);
8748 /* draw textbutton gadgets */
8749 MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE);
8751 /* draw drawing area gadgets */
8752 DrawGroupElementArea(properties_element);
8754 /* draw text input gadgets */
8755 MapTextInputGadget(ED_TEXTINPUT_ID_ELEMENT_NAME);
8757 /* draw drawing area gadgets */
8758 MapDrawingArea(ED_DRAWING_ID_CUSTOM_GRAPHIC);
8762 static void DrawPropertiesChangeDrawingAreas()
8764 if (IS_CUSTOM_ELEMENT(properties_element))
8766 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TARGET);
8767 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER);
8768 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_ACTION);
8770 DrawCustomChangeContentArea();
8773 redraw_mask |= REDRAW_FIELD;
8776 static void DrawPropertiesChange()
8780 /* needed to initially set selectbox options for special action options */
8781 setSelectboxSpecialActionOptions();
8783 /* draw stickybutton gadget */
8784 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
8786 /* draw checkbutton gadgets */
8787 for (i = ED_CHECKBUTTON_ID_CHANGE_FIRST;
8788 i <= ED_CHECKBUTTON_ID_CHANGE_LAST; i++)
8789 MapCheckbuttonGadget(i);
8791 /* draw counter gadgets */
8792 for (i = ED_COUNTER_ID_CHANGE_FIRST;
8793 i <= ED_COUNTER_ID_CHANGE_LAST; i++)
8794 MapCounterButtons(i);
8796 /* draw selectbox gadgets */
8797 for (i = ED_SELECTBOX_ID_CHANGE_FIRST;
8798 i <= ED_SELECTBOX_ID_CHANGE_LAST; i++)
8799 MapSelectboxGadget(i);
8801 /* draw textbutton gadgets */
8802 for (i = ED_TEXTBUTTON_ID_CHANGE_FIRST;
8803 i <= ED_TEXTBUTTON_ID_CHANGE_LAST; i++)
8804 MapTextbuttonGadget(i);
8806 /* draw graphicbutton gadgets */
8807 for (i = ED_GRAPHICBUTTON_ID_CHANGE_FIRST;
8808 i <= ED_GRAPHICBUTTON_ID_CHANGE_LAST; i++)
8809 MapGraphicbuttonGadget(i);
8811 /* draw drawing area gadgets */
8812 DrawPropertiesChangeDrawingAreas();
8815 static void DrawEditorElementAnimation(int x, int y)
8817 int graphic = el2img(properties_element);
8818 int frame = (ANIM_MODE(graphic) == ANIM_CE_VALUE ?
8819 custom_element.ce_value_fixed_initial :
8820 ANIM_MODE(graphic) == ANIM_CE_SCORE ?
8821 custom_element.collect_score_initial : FrameCounter);
8823 DrawFixedGraphicAnimationExt(drawto, x, y, graphic, frame, NO_MASKING);
8826 static void DrawEditorElementName(int x, int y, int element)
8828 char *element_name = getElementInfoText(element);
8829 int font_nr = FONT_TEXT_1;
8830 int font_width = getFontWidth(font_nr);
8831 int font_height = getFontHeight(font_nr);
8832 int max_text_width = SXSIZE - x - ED_ELEMENT_SETTINGS_XPOS(0);
8833 int max_chars_per_line = max_text_width / font_width;
8834 char buffer[max_chars_per_line + 1];
8836 if (strlen(element_name) <= max_chars_per_line)
8837 DrawTextS(x, y, font_nr, element_name);
8840 int next_pos = max_chars_per_line;
8842 strncpy(buffer, element_name, max_chars_per_line);
8843 buffer[max_chars_per_line] = '\0';
8845 if (element_name[max_chars_per_line] == ' ')
8851 for (i = max_chars_per_line - 1; i >= 0; i--)
8852 if (buffer[i] == ' ')
8855 if (strlen(&element_name[i + 1]) <= max_chars_per_line)
8862 DrawTextS(x, y - font_height / 2, font_nr, buffer);
8864 strncpy(buffer, &element_name[next_pos], max_chars_per_line);
8865 buffer[max_chars_per_line] = '\0';
8867 DrawTextS(x, y + font_height / 2, font_nr, buffer);
8871 static void DrawPropertiesWindow()
8876 stick_element_properties_window = FALSE;
8878 /* make sure that previous properties edit mode exists for this element */
8879 if (edit_mode_properties > ED_MODE_PROPERTIES_CONFIG_2 &&
8880 !IS_CUSTOM_ELEMENT(properties_element))
8881 edit_mode_properties = ED_MODE_PROPERTIES_CONFIG_2;
8883 if (edit_mode_properties > ED_MODE_PROPERTIES_CONFIG &&
8884 !ELEM_IS_PLAYER(properties_element) &&
8885 !IS_CUSTOM_ELEMENT(properties_element))
8886 edit_mode_properties = ED_MODE_PROPERTIES_CONFIG;
8888 if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG &&
8889 (ELEM_IS_PLAYER(properties_element) ||
8890 IS_CUSTOM_ELEMENT(properties_element)))
8891 edit_mode_properties = ED_MODE_PROPERTIES_CONFIG_1;
8893 CopyElementPropertiesToEditor(properties_element);
8895 UnmapLevelEditorWindowGadgets();
8896 UnmapLevelEditorToolboxDrawingGadgets();
8897 UnmapLevelEditorToolboxCustomGadgets();
8899 if (IS_CUSTOM_ELEMENT(properties_element) ||
8900 IS_GROUP_ELEMENT(properties_element))
8901 MapLevelEditorToolboxCustomGadgets();
8903 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
8907 DrawTextSCentered(ED_SETTINGS1_YPOS, FONT_TITLE_1, "Element Settings");
8909 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS1_YPOS,
8910 "Element Settings", FONT_TITLE_1);
8913 FrameCounter = 0; /* restart animation frame counter */
8915 DrawElementBorder(SX + xstart * MINI_TILEX,
8916 SY + ystart * MINI_TILEY + MINI_TILEY / 2,
8917 TILEX, TILEY, FALSE);
8919 DrawEditorElementAnimation(SX + xstart * MINI_TILEX,
8920 SY + ystart * MINI_TILEY + MINI_TILEY / 2);
8922 DrawEditorElementName((xstart + 3) * MINI_TILEX + 1,
8923 (ystart + 1) * MINI_TILEY + 1,
8924 properties_element);
8926 DrawPropertiesTabulatorGadgets();
8928 if (edit_mode_properties == ED_MODE_PROPERTIES_INFO)
8929 DrawPropertiesInfo();
8930 else if (edit_mode_properties == ED_MODE_PROPERTIES_CHANGE)
8931 DrawPropertiesChange();
8932 else /* (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG[_1|_2]) */
8933 DrawPropertiesConfig();
8936 static void UpdateCustomElementGraphicGadgets()
8938 struct ElementInfo *ei = &element_info[properties_element];
8941 ei->gfx_element = (ei->use_gfx_element ? ei->gfx_element_initial :
8942 properties_element);
8944 ModifyEditorElementList();
8945 RedrawDrawingElements();
8947 /* force redraw of all mapped drawing area gadgets */
8948 for (i = 0; i < ED_NUM_DRAWING_AREAS; i++)
8950 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[i].gadget_id];
8957 static int getOpenDirectionFromTube(int element)
8961 case EL_TUBE_LEFT_UP: return (MV_LEFT | MV_UP);
8962 case EL_TUBE_LEFT_DOWN: return (MV_LEFT | MV_DOWN);
8963 case EL_TUBE_RIGHT_UP: return (MV_RIGHT | MV_UP);
8964 case EL_TUBE_RIGHT_DOWN: return (MV_RIGHT | MV_DOWN);
8965 case EL_TUBE_HORIZONTAL: return (MV_HORIZONTAL);
8966 case EL_TUBE_HORIZONTAL_UP: return (MV_HORIZONTAL | MV_UP);
8967 case EL_TUBE_HORIZONTAL_DOWN: return (MV_HORIZONTAL | MV_DOWN);
8968 case EL_TUBE_VERTICAL: return (MV_VERTICAL);
8969 case EL_TUBE_VERTICAL_LEFT: return (MV_VERTICAL | MV_LEFT);
8970 case EL_TUBE_VERTICAL_RIGHT: return (MV_VERTICAL | MV_RIGHT);
8971 case EL_TUBE_ANY: return (MV_ANY_DIRECTION);
8977 static int getTubeFromOpenDirection(int direction)
8981 case (MV_LEFT | MV_UP): return EL_TUBE_LEFT_UP;
8982 case (MV_LEFT | MV_DOWN): return EL_TUBE_LEFT_DOWN;
8983 case (MV_RIGHT | MV_UP): return EL_TUBE_RIGHT_UP;
8984 case (MV_RIGHT | MV_DOWN): return EL_TUBE_RIGHT_DOWN;
8985 case (MV_HORIZONTAL): return EL_TUBE_HORIZONTAL;
8986 case (MV_HORIZONTAL | MV_UP): return EL_TUBE_HORIZONTAL_UP;
8987 case (MV_HORIZONTAL | MV_DOWN): return EL_TUBE_HORIZONTAL_DOWN;
8988 case (MV_VERTICAL): return EL_TUBE_VERTICAL;
8989 case (MV_VERTICAL | MV_LEFT): return EL_TUBE_VERTICAL_LEFT;
8990 case (MV_VERTICAL | MV_RIGHT): return EL_TUBE_VERTICAL_RIGHT;
8991 case (MV_ANY_DIRECTION): return EL_TUBE_ANY;
8993 /* if only one direction, fall back to simple tube with that direction */
8994 case (MV_LEFT): return EL_TUBE_HORIZONTAL;
8995 case (MV_RIGHT): return EL_TUBE_HORIZONTAL;
8996 case (MV_UP): return EL_TUBE_VERTICAL;
8997 case (MV_DOWN): return EL_TUBE_VERTICAL;
9003 static int getTubeFromOpenDirectionNotEmpty(int direction, int element_old)
9005 int element_new = getTubeFromOpenDirection(direction);
9007 return (element_new != EL_EMPTY ? element_new : element_old);
9010 static int getOpenDirectionFromBelt(int element)
9012 int belt_dir = getBeltDirFromBeltElement(element);
9014 return (belt_dir == MV_LEFT ? MV_RIGHT :
9015 belt_dir == MV_RIGHT ? MV_LEFT :
9016 belt_dir == MV_NONE ? MV_HORIZONTAL : belt_dir);
9019 static int getBeltFromNrAndOpenDirection(int nr, int direction)
9021 int belt_dir = (direction == MV_LEFT ? MV_RIGHT :
9022 direction == MV_RIGHT ? MV_LEFT :
9023 direction == MV_HORIZONTAL ? MV_NONE : direction);
9025 if (direction == MV_NONE)
9028 return getBeltElementFromBeltNrAndBeltDir(nr, belt_dir);
9031 static int getBeltFromNrAndOpenDirectionNotEmpty(int nr, int direction,
9034 int element_new = getBeltFromNrAndOpenDirection(nr, direction);
9036 return (element_new != EL_EMPTY ? element_new : element_old);
9039 static int getOpenDirectionFromPool(int element)
9043 case EL_ACID_POOL_TOPLEFT: return (MV_DOWN | MV_RIGHT);
9044 case EL_ACID_POOL_TOPRIGHT: return (MV_DOWN | MV_LEFT);
9045 case EL_ACID_POOL_BOTTOMLEFT: return (MV_UP | MV_RIGHT);
9046 case EL_ACID_POOL_BOTTOMRIGHT: return (MV_UP | MV_LEFT);
9047 case EL_ACID_POOL_BOTTOM: return (MV_HORIZONTAL | MV_UP);
9048 case EL_ACID: return (MV_HORIZONTAL | MV_DOWN);
9054 static int getPoolFromOpenDirection(int direction)
9058 case (MV_DOWN | MV_RIGHT): return EL_ACID_POOL_TOPLEFT;
9059 case (MV_DOWN | MV_LEFT): return EL_ACID_POOL_TOPRIGHT;
9060 case (MV_UP | MV_RIGHT): return EL_ACID_POOL_BOTTOMLEFT;
9061 case (MV_UP | MV_LEFT): return EL_ACID_POOL_BOTTOMRIGHT;
9062 case (MV_HORIZONTAL | MV_UP): return EL_ACID_POOL_BOTTOM;
9063 case (MV_HORIZONTAL | MV_DOWN): return EL_ACID;
9069 static int getPoolFromOpenDirectionExt(int direction, int help_element)
9071 int element = getPoolFromOpenDirection(direction);
9072 int help_direction = getOpenDirectionFromPool(help_element);
9074 if (element == EL_EMPTY)
9076 int help_direction_vertical = help_direction & MV_VERTICAL;
9078 element = getPoolFromOpenDirection(direction | help_direction_vertical);
9081 if (element == EL_EMPTY)
9083 int help_direction_horizontal = help_direction & MV_HORIZONTAL;
9085 element = getPoolFromOpenDirection(direction | help_direction_horizontal);
9091 static int getPoolFromOpenDirectionNotEmpty(int direction, int element_old)
9093 int element_new = getPoolFromOpenDirectionExt(direction, element_old);
9095 return (element_new != EL_EMPTY ? element_new : element_old);
9098 static int getOpenDirectionFromPillar(int element)
9102 case EL_EMC_WALL_1: return (MV_DOWN);
9103 case EL_EMC_WALL_2: return (MV_VERTICAL);
9104 case EL_EMC_WALL_3: return (MV_UP);
9110 static int getPillarFromOpenDirection(int direction)
9114 case (MV_DOWN): return EL_EMC_WALL_1;
9115 case (MV_VERTICAL): return EL_EMC_WALL_2;
9116 case (MV_UP): return EL_EMC_WALL_3;
9122 static int getPillarFromOpenDirectionNotEmpty(int direction, int element_old)
9124 int element_new = getPillarFromOpenDirection(direction);
9126 return (element_new != EL_EMPTY ? element_new : element_old);
9129 static int getOpenDirectionFromSteel2(int element)
9133 case EL_DC_STEELWALL_2_LEFT: return (MV_RIGHT);
9134 case EL_DC_STEELWALL_2_RIGHT: return (MV_LEFT);
9135 case EL_DC_STEELWALL_2_TOP: return (MV_DOWN);
9136 case EL_DC_STEELWALL_2_BOTTOM: return (MV_UP);
9137 case EL_DC_STEELWALL_2_HORIZONTAL: return (MV_HORIZONTAL);
9138 case EL_DC_STEELWALL_2_VERTICAL: return (MV_VERTICAL);
9139 case EL_DC_STEELWALL_2_MIDDLE: return (MV_ANY_DIRECTION);
9140 case EL_DC_STEELWALL_2_SINGLE: return (MV_NONE);
9146 static int getSteel2FromOpenDirection(int direction)
9150 case (MV_RIGHT): return EL_DC_STEELWALL_2_LEFT;
9151 case (MV_LEFT): return EL_DC_STEELWALL_2_RIGHT;
9152 case (MV_DOWN): return EL_DC_STEELWALL_2_TOP;
9153 case (MV_UP): return EL_DC_STEELWALL_2_BOTTOM;
9154 case (MV_HORIZONTAL): return EL_DC_STEELWALL_2_HORIZONTAL;
9155 case (MV_VERTICAL): return EL_DC_STEELWALL_2_VERTICAL;
9156 case (MV_ANY_DIRECTION): return EL_DC_STEELWALL_2_MIDDLE;
9157 case (MV_NONE): return EL_DC_STEELWALL_2_SINGLE;
9163 static int getSteel2FromOpenDirectionNotEmpty(int direction, int element_old)
9165 int element_new = getSteel2FromOpenDirection(direction);
9167 return (element_new != EL_EMPTY ? element_new : element_old);
9170 static int getOpenDirectionFromChip(int element)
9174 case EL_SP_CHIP_SINGLE: return (MV_NONE);
9175 case EL_SP_CHIP_LEFT: return (MV_RIGHT);
9176 case EL_SP_CHIP_RIGHT: return (MV_LEFT);
9177 case EL_SP_CHIP_TOP: return (MV_DOWN);
9178 case EL_SP_CHIP_BOTTOM: return (MV_UP);
9184 static int getChipFromOpenDirection(int direction)
9188 case (MV_NONE): return EL_SP_CHIP_SINGLE;
9189 case (MV_LEFT): return EL_SP_CHIP_RIGHT;
9190 case (MV_RIGHT): return EL_SP_CHIP_LEFT;
9191 case (MV_UP): return EL_SP_CHIP_BOTTOM;
9192 case (MV_DOWN): return EL_SP_CHIP_TOP;
9198 static int getChipFromOpenDirectionNotEmpty(int direction, int element_old)
9200 int element_new = getChipFromOpenDirection(direction);
9202 return (element_new != EL_EMPTY ? element_new : element_old);
9205 static int getClosedTube(int x, int y)
9207 static int xy[4][2] =
9214 int element_old = IntelliDrawBuffer[x][y];
9215 int direction_old = getOpenDirectionFromTube(element_old);
9216 int direction_new = MV_NONE;
9219 for (i = 0; i < NUM_DIRECTIONS; i++)
9221 int xx = x + xy[i][0];
9222 int yy = y + xy[i][1];
9223 int dir = MV_DIR_FROM_BIT(i);
9224 int dir_opposite = MV_DIR_OPPOSITE(dir);
9226 if (IN_LEV_FIELD(xx, yy) && IS_TUBE(IntelliDrawBuffer[xx][yy]) &&
9227 (direction_old & dir) &&
9228 (getOpenDirectionFromTube(IntelliDrawBuffer[xx][yy]) & dir_opposite))
9229 direction_new |= dir;
9232 return getTubeFromOpenDirectionNotEmpty(direction_new, element_old);
9235 static int getClosedBelt(int x, int y)
9237 static int xy[4][2] =
9244 int element_old = IntelliDrawBuffer[x][y];
9245 int nr = getBeltNrFromBeltElement(element_old);
9246 int direction_old = getOpenDirectionFromBelt(element_old);
9247 int direction_new = MV_NONE;
9250 for (i = MV_BIT_LEFT; i <= MV_BIT_RIGHT; i++)
9252 int xx = x + xy[i][0];
9253 int yy = y + xy[i][1];
9254 int dir = MV_DIR_FROM_BIT(i);
9255 int dir_opposite = MV_DIR_OPPOSITE(dir);
9257 if (IN_LEV_FIELD(xx, yy) && IS_BELT(IntelliDrawBuffer[xx][yy]) &&
9258 (direction_old & dir) &&
9259 (getOpenDirectionFromBelt(IntelliDrawBuffer[xx][yy]) & dir_opposite))
9260 direction_new |= dir;
9263 return getBeltFromNrAndOpenDirection(nr, direction_new);
9266 static int getClosedPool(int x, int y)
9268 static int xy[4][2] =
9275 int element_old = IntelliDrawBuffer[x][y];
9276 int direction_old = getOpenDirectionFromPool(element_old);
9277 int direction_new = MV_NONE;
9280 for (i = 0; i < NUM_DIRECTIONS; i++)
9282 int xx = x + xy[i][0];
9283 int yy = y + xy[i][1];
9284 int dir = MV_DIR_FROM_BIT(i);
9285 int dir_opposite = MV_DIR_OPPOSITE(dir);
9287 if (IN_LEV_FIELD(xx, yy) &&
9288 IS_ACID_POOL_OR_ACID(IntelliDrawBuffer[xx][yy]) &&
9289 (direction_old & dir) &&
9290 (getOpenDirectionFromPool(IntelliDrawBuffer[xx][yy]) & dir_opposite))
9291 direction_new |= dir;
9294 return getPoolFromOpenDirectionNotEmpty(direction_new, element_old);
9297 static int getClosedPillar(int x, int y)
9299 static int xy[4][2] =
9306 int element_old = IntelliDrawBuffer[x][y];
9307 int direction_old = getOpenDirectionFromPillar(element_old);
9308 int direction_new = MV_NONE;
9311 for (i = MV_BIT_UP; i <= MV_BIT_DOWN; i++)
9313 int xx = x + xy[i][0];
9314 int yy = y + xy[i][1];
9315 int dir = MV_DIR_FROM_BIT(i);
9316 int dir_opposite = MV_DIR_OPPOSITE(dir);
9318 if (IN_LEV_FIELD(xx, yy) && IS_EMC_PILLAR(IntelliDrawBuffer[xx][yy]) &&
9319 (direction_old & dir) &&
9320 (getOpenDirectionFromPillar(IntelliDrawBuffer[xx][yy]) & dir_opposite))
9321 direction_new |= dir;
9324 return getPillarFromOpenDirectionNotEmpty(direction_new, element_old);
9327 static int getClosedSteel2(int x, int y)
9329 static int xy[4][2] =
9336 int element_old = IntelliDrawBuffer[x][y];
9337 int direction_old = getOpenDirectionFromSteel2(element_old);
9338 int direction_new = MV_NONE;
9341 for (i = 0; i < NUM_DIRECTIONS; i++)
9343 int xx = x + xy[i][0];
9344 int yy = y + xy[i][1];
9345 int dir = MV_DIR_FROM_BIT(i);
9346 int dir_opposite = MV_DIR_OPPOSITE(dir);
9348 if (IN_LEV_FIELD(xx, yy) && IS_DC_STEELWALL_2(IntelliDrawBuffer[xx][yy]) &&
9349 (direction_old & dir) &&
9350 (getOpenDirectionFromSteel2(IntelliDrawBuffer[xx][yy]) & dir_opposite))
9351 direction_new |= dir;
9354 return getSteel2FromOpenDirectionNotEmpty(direction_new, element_old);
9357 static int getClosedChip(int x, int y)
9359 static int xy[4][2] =
9366 int element_old = IntelliDrawBuffer[x][y];
9367 int direction_old = getOpenDirectionFromChip(element_old);
9368 int direction_new = MV_NONE;
9371 for (i = 0; i < NUM_DIRECTIONS; i++)
9373 int xx = x + xy[i][0];
9374 int yy = y + xy[i][1];
9375 int dir = MV_DIR_FROM_BIT(i);
9376 int dir_opposite = MV_DIR_OPPOSITE(dir);
9378 if (IN_LEV_FIELD(xx, yy) && IS_SP_CHIP(IntelliDrawBuffer[xx][yy]) &&
9379 (direction_old & dir) &&
9380 (getOpenDirectionFromChip(IntelliDrawBuffer[xx][yy]) & dir_opposite))
9381 direction_new |= dir;
9384 return getChipFromOpenDirectionNotEmpty(direction_new, element_old);
9387 static void SetElementSimple(int x, int y, int element, boolean change_level)
9389 int sx = x - level_xpos;
9390 int sy = y - level_ypos;
9392 IntelliDrawBuffer[x][y] = element;
9395 Feld[x][y] = element;
9397 if (IN_ED_FIELD(sx, sy))
9398 DrawMiniElement(sx, sy, element);
9401 static void MergeAndCloseNeighbourElements(int x1, int y1, int *element1,
9402 int x2, int y2, int *element2,
9403 int (*close_function)(int, int),
9404 boolean change_level)
9406 /* set neighbour elements to newly determined connections */
9407 SetElementSimple(x1, y1, *element1, change_level);
9408 SetElementSimple(x2, y2, *element2, change_level);
9410 /* remove all open connections of neighbour elements */
9411 *element1 = close_function(x1, y1);
9412 *element2 = close_function(x2, y2);
9414 /* set neighbour elements to new, minimized connections */
9415 SetElementSimple(x1, y1, *element1, change_level);
9416 SetElementSimple(x2, y2, *element2, change_level);
9419 static void SetElementIntelliDraw(int x, int y, int new_element,
9420 boolean change_level, int button)
9422 static int xy[4][2] =
9429 static int last_x = -1;
9430 static int last_y = -1;
9431 int old_element = IntelliDrawBuffer[x][y];
9433 if (new_element == EL_UNDEFINED)
9441 if (IS_TUBE(new_element))
9443 int last_element_new = EL_UNDEFINED;
9444 int direction = MV_NONE;
9447 /* if old element is of same kind, keep all existing directions */
9448 if (IS_TUBE(old_element))
9449 direction |= getOpenDirectionFromTube(old_element);
9451 for (i = 0; i < NUM_DIRECTIONS; i++)
9453 int xx = x + xy[i][0];
9454 int yy = y + xy[i][1];
9456 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
9457 IS_TUBE(IntelliDrawBuffer[last_x][last_y]))
9459 int dir = MV_DIR_FROM_BIT(i);
9460 int dir_opposite = MV_DIR_OPPOSITE(dir);
9461 int last_element_old = IntelliDrawBuffer[last_x][last_y];
9462 int last_direction_old = getOpenDirectionFromTube(last_element_old);
9463 int last_direction_new = last_direction_old | dir_opposite;
9465 last_element_new = getTubeFromOpenDirection(last_direction_new);
9471 new_element = getTubeFromOpenDirectionNotEmpty(direction, new_element);
9473 if (last_element_new != EL_UNDEFINED)
9474 MergeAndCloseNeighbourElements(x, y, &new_element,
9475 last_x, last_y, &last_element_new,
9476 getClosedTube, change_level);
9478 else if (IS_BELT(new_element))
9480 int belt_nr = getBeltNrFromBeltElement(new_element);
9481 int last_element_new = EL_UNDEFINED;
9482 int direction = MV_NONE;
9485 /* if old element is of same kind, keep all existing directions */
9486 if (IS_BELT(old_element))
9487 direction |= getOpenDirectionFromBelt(old_element);
9489 for (i = MV_BIT_LEFT; i <= MV_BIT_RIGHT; i++)
9491 int xx = x + xy[i][0];
9492 int yy = y + xy[i][1];
9494 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
9495 IS_BELT(IntelliDrawBuffer[last_x][last_y]))
9497 int dir = MV_DIR_FROM_BIT(i);
9498 int dir_opposite = MV_DIR_OPPOSITE(dir);
9499 int last_element_old = IntelliDrawBuffer[last_x][last_y];
9500 int last_belt_nr = getBeltNrFromBeltElement(last_element_old);
9501 int last_direction_old = getOpenDirectionFromBelt(last_element_old);
9502 int last_direction_new = last_direction_old | dir_opposite;
9504 last_element_new = getBeltFromNrAndOpenDirection(last_belt_nr,
9505 last_direction_new);
9510 new_element = getBeltFromNrAndOpenDirectionNotEmpty(belt_nr, direction,
9512 if (last_element_new != EL_UNDEFINED)
9513 MergeAndCloseNeighbourElements(x, y, &new_element,
9514 last_x, last_y, &last_element_new,
9515 getClosedBelt, change_level);
9517 else if (IS_ACID_POOL_OR_ACID(new_element))
9519 int last_element_new = EL_UNDEFINED;
9520 int direction = MV_NONE;
9523 /* if old element is of same kind, keep all existing directions */
9524 if (IS_ACID_POOL_OR_ACID(old_element))
9525 direction |= getOpenDirectionFromPool(old_element);
9527 for (i = 0; i < NUM_DIRECTIONS; i++)
9529 int xx = x + xy[i][0];
9530 int yy = y + xy[i][1];
9532 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
9533 IS_ACID_POOL_OR_ACID(IntelliDrawBuffer[last_x][last_y]))
9535 int dir = MV_DIR_FROM_BIT(i);
9536 int dir_opposite = MV_DIR_OPPOSITE(dir);
9537 int last_element_old = IntelliDrawBuffer[last_x][last_y];
9538 int last_direction_old = getOpenDirectionFromPool(last_element_old);
9539 int last_direction_new = last_direction_old | dir_opposite;
9541 last_element_new = getPoolFromOpenDirection(last_direction_new);
9547 /* special corrections needed for intuitively correct acid pool drawing */
9548 if (last_element_new == EL_EMPTY)
9549 last_element_new = new_element;
9550 else if (last_element_new != EL_UNDEFINED)
9551 new_element = last_element_new;
9553 new_element = getPoolFromOpenDirectionNotEmpty(direction, new_element);
9555 if (last_element_new != EL_UNDEFINED)
9556 MergeAndCloseNeighbourElements(x, y, &new_element,
9557 last_x, last_y, &last_element_new,
9558 getClosedPool, change_level);
9560 else if (IS_EMC_PILLAR(new_element))
9562 int last_element_new = EL_UNDEFINED;
9563 int direction = MV_NONE;
9566 /* if old element is of same kind, keep all existing directions */
9567 if (IS_EMC_PILLAR(old_element))
9568 direction |= getOpenDirectionFromPillar(old_element);
9570 for (i = MV_BIT_UP; i <= MV_BIT_DOWN; i++)
9572 int xx = x + xy[i][0];
9573 int yy = y + xy[i][1];
9575 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
9576 IS_EMC_PILLAR(IntelliDrawBuffer[last_x][last_y]))
9578 int dir = MV_DIR_FROM_BIT(i);
9579 int dir_opposite = MV_DIR_OPPOSITE(dir);
9580 int last_element_old = IntelliDrawBuffer[last_x][last_y];
9581 int last_direction_old = getOpenDirectionFromPillar(last_element_old);
9582 int last_direction_new = last_direction_old | dir_opposite;
9584 last_element_new = getPillarFromOpenDirection(last_direction_new);
9590 new_element = getPillarFromOpenDirectionNotEmpty(direction, new_element);
9592 if (last_element_new != EL_UNDEFINED)
9593 MergeAndCloseNeighbourElements(x, y, &new_element,
9594 last_x, last_y, &last_element_new,
9595 getClosedPillar, change_level);
9597 else if (IS_DC_STEELWALL_2(new_element))
9599 int last_element_new = EL_UNDEFINED;
9600 int direction = MV_NONE;
9603 /* if old element is of same kind, keep all existing directions */
9604 if (IS_DC_STEELWALL_2(old_element))
9605 direction |= getOpenDirectionFromSteel2(old_element);
9607 for (i = 0; i < NUM_DIRECTIONS; i++)
9609 int xx = x + xy[i][0];
9610 int yy = y + xy[i][1];
9612 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
9613 IS_DC_STEELWALL_2(IntelliDrawBuffer[last_x][last_y]))
9615 int dir = MV_DIR_FROM_BIT(i);
9616 int dir_opposite = MV_DIR_OPPOSITE(dir);
9617 int last_element_old = IntelliDrawBuffer[last_x][last_y];
9618 int last_direction_old = getOpenDirectionFromSteel2(last_element_old);
9619 int last_direction_new = last_direction_old | dir_opposite;
9621 last_element_new = getSteel2FromOpenDirection(last_direction_new);
9627 new_element = getSteel2FromOpenDirectionNotEmpty(direction, new_element);
9629 if (last_element_new != EL_UNDEFINED)
9630 MergeAndCloseNeighbourElements(x, y, &new_element,
9631 last_x, last_y, &last_element_new,
9632 getClosedSteel2, change_level);
9634 else if (IS_SP_CHIP(new_element))
9636 int last_element_new = EL_UNDEFINED;
9637 int direction = MV_NONE;
9640 /* (do not keep existing directions, regardless of kind of old element) */
9642 for (i = 0; i < NUM_DIRECTIONS; i++)
9644 int xx = x + xy[i][0];
9645 int yy = y + xy[i][1];
9647 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
9648 IS_SP_CHIP(IntelliDrawBuffer[last_x][last_y]))
9650 int dir = MV_DIR_FROM_BIT(i);
9651 int dir_opposite = MV_DIR_OPPOSITE(dir);
9652 int last_element_old = IntelliDrawBuffer[last_x][last_y];
9653 int last_direction_old = getOpenDirectionFromChip(last_element_old);
9654 int last_direction_new = last_direction_old | dir_opposite;
9656 if (last_direction_old == MV_NONE)
9658 last_element_new = getChipFromOpenDirection(last_direction_new);
9661 else if (last_direction_old & (dir | dir_opposite))
9663 direction |= MV_DIR_OPPOSITE(last_direction_old);
9667 direction |= MV_DIR_OPPOSITE(dir);
9672 new_element = getChipFromOpenDirectionNotEmpty(direction, new_element);
9674 if (last_element_new != EL_UNDEFINED)
9675 MergeAndCloseNeighbourElements(x, y, &new_element,
9676 last_x, last_y, &last_element_new,
9677 getClosedChip, change_level);
9679 else if (IS_SP_HARDWARE_BASE(new_element))
9681 int nr = GetSimpleRandom(6);
9683 new_element = (nr == 0 ? EL_SP_HARDWARE_BASE_1 :
9684 nr == 1 ? EL_SP_HARDWARE_BASE_2 :
9685 nr == 2 ? EL_SP_HARDWARE_BASE_3 :
9686 nr == 3 ? EL_SP_HARDWARE_BASE_4 :
9687 nr == 4 ? EL_SP_HARDWARE_BASE_5 : EL_SP_HARDWARE_BASE_6);
9689 else if (new_element == EL_SP_HARDWARE_GREEN ||
9690 new_element == EL_SP_HARDWARE_BLUE ||
9691 new_element == EL_SP_HARDWARE_RED)
9693 int nr = GetSimpleRandom(3);
9695 new_element = (nr == 0 ? EL_SP_HARDWARE_GREEN :
9696 nr == 1 ? EL_SP_HARDWARE_BLUE : EL_SP_HARDWARE_RED);
9698 else if (IS_GROUP_ELEMENT(new_element))
9700 boolean connected_drawing = FALSE;
9703 for (i = 0; i < NUM_DIRECTIONS; i++)
9705 int xx = x + xy[i][0];
9706 int yy = y + xy[i][1];
9708 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
9709 IS_IN_GROUP_EL(IntelliDrawBuffer[last_x][last_y], new_element))
9710 connected_drawing = TRUE;
9713 if (!connected_drawing)
9714 ResolveGroupElement(new_element);
9716 new_element = GetElementFromGroupElement(new_element);
9718 else if (IS_BELT_SWITCH(old_element))
9720 int belt_nr = getBeltNrFromBeltSwitchElement(old_element);
9721 int belt_dir = getBeltDirFromBeltSwitchElement(old_element);
9723 belt_dir = (belt_dir == MV_LEFT ? MV_NONE :
9724 belt_dir == MV_NONE ? MV_RIGHT : MV_LEFT);
9726 new_element = getBeltSwitchElementFromBeltNrAndBeltDir(belt_nr, belt_dir);
9730 static int swappable_elements[][2] =
9732 { EL_EXIT_CLOSED, EL_EXIT_OPEN },
9733 { EL_DYNAMITE, EL_DYNAMITE_ACTIVE },
9734 { EL_EM_DYNAMITE, EL_EM_DYNAMITE_ACTIVE },
9735 { EL_QUICKSAND_EMPTY, EL_QUICKSAND_FULL },
9736 { EL_EMERALD, EL_WALL_EMERALD },
9737 { EL_EMERALD_YELLOW, EL_WALL_EMERALD_YELLOW },
9738 { EL_EMERALD_RED, EL_WALL_EMERALD_RED },
9739 { EL_EMERALD_PURPLE, EL_WALL_EMERALD_PURPLE },
9740 { EL_DIAMOND, EL_WALL_DIAMOND },
9741 { EL_BD_DIAMOND, EL_WALL_BD_DIAMOND },
9742 { EL_GATE_1, EL_GATE_1_GRAY },
9743 { EL_GATE_2, EL_GATE_2_GRAY },
9744 { EL_GATE_3, EL_GATE_3_GRAY },
9745 { EL_GATE_4, EL_GATE_4_GRAY },
9746 { EL_EM_GATE_1, EL_EM_GATE_1_GRAY },
9747 { EL_EM_GATE_2, EL_EM_GATE_2_GRAY },
9748 { EL_EM_GATE_3, EL_EM_GATE_3_GRAY },
9749 { EL_EM_GATE_4, EL_EM_GATE_4_GRAY },
9750 { EL_EMC_GATE_5, EL_EMC_GATE_5_GRAY },
9751 { EL_EMC_GATE_6, EL_EMC_GATE_6_GRAY },
9752 { EL_EMC_GATE_7, EL_EMC_GATE_7_GRAY },
9753 { EL_EMC_GATE_8, EL_EMC_GATE_8_GRAY },
9754 { EL_DC_GATE_WHITE, EL_DC_GATE_WHITE_GRAY },
9755 { EL_TIME_ORB_EMPTY, EL_TIME_ORB_FULL },
9756 { EL_LAMP, EL_LAMP_ACTIVE },
9757 { EL_SOKOBAN_FIELD_EMPTY, EL_SOKOBAN_FIELD_FULL },
9758 { EL_SP_BASE, EL_SP_BUGGY_BASE },
9759 { EL_PEARL, EL_WALL_PEARL },
9760 { EL_CRYSTAL, EL_WALL_CRYSTAL },
9761 { EL_TIMEGATE_CLOSED, EL_TIMEGATE_OPEN },
9762 { EL_SWITCHGATE_CLOSED, EL_SWITCHGATE_OPEN },
9763 { EL_SWITCHGATE_SWITCH_UP, EL_SWITCHGATE_SWITCH_DOWN },
9764 { EL_DC_SWITCHGATE_SWITCH_UP, EL_DC_SWITCHGATE_SWITCH_DOWN },
9765 { EL_LIGHT_SWITCH, EL_LIGHT_SWITCH_ACTIVE },
9766 { EL_LANDMINE, EL_DC_LANDMINE },
9767 { EL_SHIELD_NORMAL, EL_SHIELD_DEADLY },
9768 { EL_STEEL_EXIT_CLOSED, EL_STEEL_EXIT_OPEN },
9769 { EL_EM_EXIT_CLOSED, EL_EM_EXIT_OPEN },
9770 { EL_EM_STEEL_EXIT_CLOSED, EL_EM_STEEL_EXIT_OPEN },
9771 { EL_QUICKSAND_FAST_EMPTY, EL_QUICKSAND_FAST_FULL },
9775 static int rotatable_elements[][4] =
9793 EL_BD_BUTTERFLY_RIGHT,
9794 EL_BD_BUTTERFLY_DOWN,
9795 EL_BD_BUTTERFLY_LEFT
9800 EL_BD_FIREFLY_RIGHT,
9834 EL_SP_GRAVITY_PORT_UP,
9835 EL_SP_GRAVITY_PORT_RIGHT,
9836 EL_SP_GRAVITY_PORT_DOWN,
9837 EL_SP_GRAVITY_PORT_LEFT
9841 EL_SP_GRAVITY_ON_PORT_UP,
9842 EL_SP_GRAVITY_ON_PORT_RIGHT,
9843 EL_SP_GRAVITY_ON_PORT_DOWN,
9844 EL_SP_GRAVITY_ON_PORT_LEFT
9848 EL_SP_GRAVITY_OFF_PORT_UP,
9849 EL_SP_GRAVITY_OFF_PORT_RIGHT,
9850 EL_SP_GRAVITY_OFF_PORT_DOWN,
9851 EL_SP_GRAVITY_OFF_PORT_LEFT
9862 EL_BALLOON_SWITCH_UP,
9863 EL_BALLOON_SWITCH_RIGHT,
9864 EL_BALLOON_SWITCH_DOWN,
9865 EL_BALLOON_SWITCH_LEFT
9877 for (i = 0; swappable_elements[i][0] != -1; i++)
9879 int element1 = swappable_elements[i][0];
9880 int element2 = swappable_elements[i][1];
9882 if (old_element == element1 || old_element == element2)
9883 new_element = (old_element == element1 ? element2 : element1);
9886 for (i = 0; rotatable_elements[i][0] != -1; i++)
9888 for (j = 0; j < 4; j++)
9890 int element = rotatable_elements[i][j];
9892 if (old_element == element)
9893 new_element = (button == 1 ? rotatable_elements[i][(j + 3) % 4] :
9894 button == 2 ? rotatable_elements[i][0] :
9895 button == 3 ? rotatable_elements[i][(j + 1) % 4] :
9901 SetElementSimple(x, y, new_element, change_level);
9907 static void ResetIntelliDraw()
9911 for (x = 0; x < lev_fieldx; x++)
9912 for (y = 0; y < lev_fieldy; y++)
9913 IntelliDrawBuffer[x][y] = Feld[x][y];
9915 SetElementIntelliDraw(-1, -1, EL_UNDEFINED, FALSE, -1);
9918 static void SetElementExt(int x, int y, int element, boolean change_level,
9922 SetElementSimple(x, y, Feld[x][y], change_level);
9923 else if (GetKeyModState() & KMOD_Shift)
9924 SetElementIntelliDraw(x, y, element, change_level, button);
9926 SetElementSimple(x, y, element, change_level);
9929 static void SetElement(int x, int y, int element)
9931 SetElementExt(x, y, element, TRUE, -1);
9934 static void SetElementButton(int x, int y, int element, int button)
9936 SetElementExt(x, y, element, TRUE, button);
9939 static void DrawLineElement(int sx, int sy, int element, boolean change_level)
9941 int lx = sx + level_xpos;
9942 int ly = sy + level_ypos;
9944 SetElementExt(lx, ly, element, change_level, -1);
9947 static void DrawLine(int from_x, int from_y, int to_x, int to_y,
9948 int element, boolean change_level)
9950 int xsize = ABS(to_x - from_x);
9951 int ysize = ABS(to_y - from_y);
9952 int dx = (to_x < from_x ? -1 : +1);
9953 int dy = (to_y < from_y ? -1 : +1);
9956 if (from_y == to_y) /* horizontal line */
9958 for (i = 0; i <= xsize; i++)
9959 DrawLineElement(from_x + i * dx, from_y, element, change_level);
9961 else if (from_x == to_x) /* vertical line */
9963 for (i = 0; i <= ysize; i++)
9964 DrawLineElement(from_x, from_y + i * dy, element, change_level);
9966 else /* diagonal line */
9968 if (ysize < xsize) /* a < 1 */
9970 float a = (float)ysize / (float)xsize;
9972 for (i = 0; i <= xsize; i++)
9975 int y = dy * (int)(a * i + 0.5);
9977 DrawLineElement(from_x + x, from_y + y, element, change_level);
9982 float a = (float)xsize / (float)ysize;
9984 for (i = 0; i <= ysize; i++)
9986 int x = dx * (int)(a * i + 0.5);
9989 DrawLineElement(from_x + x, from_y + y, element, change_level);
9995 static void DrawBox(int from_x, int from_y, int to_x, int to_y,
9996 int element, boolean change_level)
9998 DrawLine(from_x, from_y, from_x, to_y, element, change_level);
9999 DrawLine(from_x, to_y, to_x, to_y, element, change_level);
10000 DrawLine(to_x, to_y, to_x, from_y, element, change_level);
10001 DrawLine(to_x, from_y, from_x, from_y, element, change_level);
10004 static void DrawFilledBox(int from_x, int from_y, int to_x, int to_y,
10005 int element, boolean change_level)
10010 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
10012 for (y = from_y; y <= to_y; y++)
10013 DrawLine(from_x, y, to_x, y, element, change_level);
10016 static void DrawArcExt(int from_x, int from_y, int to_x2, int to_y2,
10017 int element, boolean change_level)
10019 int to_x = to_x2 - (to_x2 > from_x ? +1 : -1);
10020 int to_y = to_y2 - (to_y2 > from_y ? +1 : -1);
10021 int len_x = ABS(to_x - from_x);
10022 int len_y = ABS(to_y - from_y);
10025 radius = (int)(sqrt((float)(len_x * len_x + len_y * len_y)) + 0.5);
10027 /* not optimal (some points get drawn twice) but simple,
10028 and fast enough for the few points we are drawing */
10030 for (x = 0; x <= radius; x++)
10032 int sx, sy, lx, ly;
10034 y = (int)(sqrt((float)(radius * radius - x * x)) + 0.5);
10036 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
10037 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
10038 lx = sx + level_xpos;
10039 ly = sy + level_ypos;
10041 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
10042 DrawLineElement(sx, sy, element, change_level);
10045 for (y = 0; y <= radius; y++)
10047 int sx, sy, lx, ly;
10049 x = (int)(sqrt((float)(radius * radius - y * y)) + 0.5);
10051 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
10052 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
10053 lx = sx + level_xpos;
10054 ly = sy + level_ypos;
10056 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
10057 DrawLineElement(sx, sy, element, change_level);
10061 static void DrawArc(int from_x, int from_y, int to_x, int to_y,
10062 int element, boolean change_level)
10064 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
10065 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
10067 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
10070 #define DRAW_CIRCLES_BUTTON_AVAILABLE 0
10072 #if DRAW_CIRCLES_BUTTON_AVAILABLE
10073 static void DrawCircle(int from_x, int from_y, int to_x, int to_y,
10074 int element, boolean change_level)
10076 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
10077 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
10078 int mirror_to_x2 = from_x - (to_x2 - from_x);
10079 int mirror_to_y2 = from_y - (to_y2 - from_y);
10081 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
10082 DrawArcExt(from_x, from_y, mirror_to_x2, to_y2, element, change_level);
10083 DrawArcExt(from_x, from_y, to_x2, mirror_to_y2, element, change_level);
10084 DrawArcExt(from_x, from_y, mirror_to_x2, mirror_to_y2, element,change_level);
10088 static void DrawAreaBorder(int from_x, int from_y, int to_x, int to_y)
10090 int from_sx, from_sy;
10094 swap_numbers(&from_x, &to_x);
10097 swap_numbers(&from_y, &to_y);
10099 from_sx = SX + from_x * MINI_TILEX;
10100 from_sy = SY + from_y * MINI_TILEY;
10101 to_sx = SX + to_x * MINI_TILEX + MINI_TILEX - 1;
10102 to_sy = SY + to_y * MINI_TILEY + MINI_TILEY - 1;
10104 DrawSimpleWhiteLine(drawto, from_sx, from_sy, to_sx, from_sy);
10105 DrawSimpleWhiteLine(drawto, to_sx, from_sy, to_sx, to_sy);
10106 DrawSimpleWhiteLine(drawto, to_sx, to_sy, from_sx, to_sy);
10107 DrawSimpleWhiteLine(drawto, from_sx, to_sy, from_sx, from_sy);
10109 if (from_x == to_x && from_y == to_y)
10110 MarkTileDirty(from_x/2, from_y/2);
10112 redraw_mask |= REDRAW_FIELD;
10115 static void SelectArea(int from_x, int from_y, int to_x, int to_y,
10116 int element, boolean change_level)
10118 if (element == -1 || change_level)
10119 DrawBox(from_x, from_y, to_x, to_y, -1, FALSE);
10121 DrawAreaBorder(from_x, from_y, to_x, to_y);
10124 /* values for CopyBrushExt() */
10125 #define CB_AREA_TO_BRUSH 0
10126 #define CB_BRUSH_TO_CURSOR 1
10127 #define CB_BRUSH_TO_LEVEL 2
10128 #define CB_DELETE_OLD_CURSOR 3
10129 #define CB_DUMP_BRUSH 4
10130 #define CB_DUMP_BRUSH_SMALL 5
10132 static void CopyBrushExt(int from_x, int from_y, int to_x, int to_y,
10133 int button, int mode)
10136 static short brush_buffer[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
10138 static short brush_buffer[MAX_ED_FIELDX][MAX_ED_FIELDY];
10140 static int brush_width, brush_height;
10141 static int last_cursor_x = -1, last_cursor_y = -1;
10142 static boolean delete_old_brush;
10143 int new_element = BUTTON_ELEMENT(button);
10146 if (mode == CB_DUMP_BRUSH ||
10147 mode == CB_DUMP_BRUSH_SMALL)
10149 if (!draw_with_brush)
10151 Error(ERR_WARN, "no brush selected");
10156 for (y = 0; y < brush_height; y++)
10158 for (x = 0; x < brush_width; x++)
10160 int element = brush_buffer[x][y];
10161 int element_mapped = element;
10163 if (IS_CUSTOM_ELEMENT(element))
10164 element_mapped = EL_CUSTOM_START;
10165 else if (IS_GROUP_ELEMENT(element))
10166 element_mapped = EL_GROUP_START;
10167 else if (element >= NUM_FILE_ELEMENTS)
10168 element_mapped = EL_UNKNOWN;
10170 printf("%c%03d", (mode == CB_DUMP_BRUSH ? '`' : '¸'), element_mapped);
10179 if (mode == CB_DELETE_OLD_CURSOR && !delete_old_brush)
10182 if (mode == CB_AREA_TO_BRUSH)
10184 int from_lx, from_ly;
10187 swap_numbers(&from_x, &to_x);
10190 swap_numbers(&from_y, &to_y);
10192 brush_width = to_x - from_x + 1;
10193 brush_height = to_y - from_y + 1;
10195 from_lx = from_x + level_xpos;
10196 from_ly = from_y + level_ypos;
10198 for (y = 0; y < brush_height; y++)
10200 for (x = 0; x < brush_width; x++)
10202 brush_buffer[x][y] = Feld[from_lx + x][from_ly + y];
10205 DrawLineElement(from_x + x, from_y + y, new_element, TRUE);
10210 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
10212 delete_old_brush = FALSE;
10214 else if (mode == CB_BRUSH_TO_CURSOR || mode == CB_DELETE_OLD_CURSOR ||
10215 mode == CB_BRUSH_TO_LEVEL)
10217 int cursor_x = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_x : from_x);
10218 int cursor_y = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_y : from_y);
10219 int cursor_from_x = cursor_x - brush_width / 2;
10220 int cursor_from_y = cursor_y - brush_height / 2;
10221 int border_from_x = cursor_x, border_from_y = cursor_y;
10222 int border_to_x = cursor_x, border_to_y = cursor_y;
10224 if (mode != CB_DELETE_OLD_CURSOR && delete_old_brush)
10225 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
10227 if (!IN_ED_FIELD(cursor_x, cursor_y) ||
10228 !IN_LEV_FIELD(cursor_x + level_xpos, cursor_y + level_ypos))
10230 delete_old_brush = FALSE;
10234 for (y = 0; y < brush_height; y++)
10236 for (x = 0; x < brush_width; x++)
10238 int sx = cursor_from_x + x;
10239 int sy = cursor_from_y + y;
10240 int lx = sx + level_xpos;
10241 int ly = sy + level_ypos;
10242 boolean change_level = (mode == CB_BRUSH_TO_LEVEL);
10243 int element = (mode == CB_DELETE_OLD_CURSOR ? -1 :
10244 mode == CB_BRUSH_TO_CURSOR || button == 1 ?
10245 brush_buffer[x][y] : new_element);
10247 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
10249 if (sx < border_from_x)
10250 border_from_x = sx;
10251 else if (sx > border_to_x)
10253 if (sy < border_from_y)
10254 border_from_y = sy;
10255 else if (sy > border_to_y)
10258 DrawLineElement(sx, sy, element, change_level);
10263 if (mode != CB_DELETE_OLD_CURSOR)
10264 DrawAreaBorder(border_from_x, border_from_y, border_to_x, border_to_y);
10266 last_cursor_x = cursor_x;
10267 last_cursor_y = cursor_y;
10268 delete_old_brush = TRUE;
10272 static void CopyAreaToBrush(int from_x, int from_y, int to_x, int to_y,
10275 CopyBrushExt(from_x, from_y, to_x, to_y, button, CB_AREA_TO_BRUSH);
10278 static void CopyBrushToLevel(int x, int y, int button)
10280 CopyBrushExt(x, y, 0, 0, button, CB_BRUSH_TO_LEVEL);
10283 static void CopyBrushToCursor(int x, int y)
10285 CopyBrushExt(x, y, 0, 0, 0, CB_BRUSH_TO_CURSOR);
10288 static void DeleteBrushFromCursor()
10290 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
10295 CopyBrushExt(0, 0, 0, 0, 0, CB_DUMP_BRUSH);
10298 void DumpBrush_Small()
10300 CopyBrushExt(0, 0, 0, 0, 0, CB_DUMP_BRUSH_SMALL);
10303 static void FloodFill(int from_x, int from_y, int fill_element)
10305 FloodFillLevel(from_x, from_y, fill_element, Feld, lev_fieldx, lev_fieldy);
10308 /* values for DrawLevelText() modes */
10309 #define TEXT_INIT 0
10310 #define TEXT_SETCURSOR 1
10311 #define TEXT_WRITECHAR 2
10312 #define TEXT_BACKSPACE 3
10313 #define TEXT_NEWLINE 4
10315 #define TEXT_QUERY_TYPING 6
10317 static int DrawLevelText(int sx, int sy, char letter, int mode)
10319 static short delete_buffer[MAX_LEV_FIELDX];
10320 static int start_sx;
10322 static int start_sy;
10324 static int last_sx, last_sy;
10325 static boolean typing = FALSE;
10326 int letter_element = EL_CHAR_ASCII0 + letter;
10327 int lx = 0, ly = 0;
10329 /* map lower case letters to upper case and convert special characters */
10330 if (letter >= 'a' && letter <= 'z')
10331 letter_element = EL_CHAR_ASCII0 + letter + (int)('A' - 'a');
10332 else if (letter == 'ä' || letter == 'Ä')
10333 letter_element = EL_CHAR_AUMLAUT;
10334 else if (letter == 'ö' || letter == 'Ö')
10335 letter_element = EL_CHAR_OUMLAUT;
10336 else if (letter == 'ü' || letter == 'Ü')
10337 letter_element = EL_CHAR_UUMLAUT;
10338 else if (letter == '^')
10339 letter_element = EL_CHAR_COPYRIGHT;
10341 letter_element = EL_CHAR_ASCII0 + letter;
10343 if (mode != TEXT_INIT)
10348 if (mode != TEXT_SETCURSOR)
10354 lx = last_sx + level_xpos;
10355 ly = last_sy + level_ypos;
10362 DrawLevelText(0, 0, 0, TEXT_END);
10371 DrawLevelText(sx, sy, 0, TEXT_SETCURSOR);
10374 case TEXT_SETCURSOR:
10375 DrawMiniElement(last_sx, last_sy, Feld[lx][ly]);
10376 DrawAreaBorder(sx, sy, sx, sy);
10381 case TEXT_WRITECHAR:
10382 if (letter_element >= EL_CHAR_START && letter_element <= EL_CHAR_END)
10384 delete_buffer[sx - start_sx] = Feld[lx][ly];
10385 Feld[lx][ly] = letter_element;
10387 if (sx + 1 < ed_fieldx && lx + 1 < lev_fieldx)
10388 DrawLevelText(sx + 1, sy, 0, TEXT_SETCURSOR);
10389 else if (sy + 1 < ed_fieldy && ly + 1 < lev_fieldy)
10390 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
10392 DrawLevelText(0, 0, 0, TEXT_END);
10394 level.changed = TRUE;
10398 case TEXT_BACKSPACE:
10401 Feld[lx - 1][ly] = delete_buffer[sx - start_sx - 1];
10402 DrawMiniElement(sx - 1, sy, Feld[lx - 1][ly]);
10403 DrawLevelText(sx - 1, sy, 0, TEXT_SETCURSOR);
10408 if (sy + 1 < ed_fieldy - 1 && ly + 1 < lev_fieldy - 1)
10409 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
10411 DrawLevelText(0, 0, 0, TEXT_END);
10415 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
10416 DrawMiniElement(sx, sy, Feld[lx][ly]);
10420 case TEXT_QUERY_TYPING:
10430 static void SetTextCursor(int unused_sx, int unused_sy, int sx, int sy,
10431 int element, boolean change_level)
10433 int lx = sx + level_xpos;
10434 int ly = sy + level_ypos;
10437 DrawMiniElement(sx, sy, Feld[lx][ly]);
10439 DrawAreaBorder(sx, sy, sx, sy);
10442 static void CheckLevelBorderElement(boolean redraw_playfield)
10444 int last_border_element = BorderElement;
10446 SetBorderElement();
10448 if (redraw_playfield && BorderElement != last_border_element)
10449 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
10452 static void CopyLevelToUndoBuffer(int mode)
10454 static boolean accumulated_undo = FALSE;
10455 boolean new_undo_buffer_position = TRUE;
10460 case UNDO_IMMEDIATE:
10461 accumulated_undo = FALSE;
10464 case UNDO_ACCUMULATE:
10465 if (accumulated_undo)
10466 new_undo_buffer_position = FALSE;
10467 accumulated_undo = TRUE;
10474 if (new_undo_buffer_position)
10476 /* new position in undo buffer ring */
10477 undo_buffer_position = (undo_buffer_position + 1) % NUM_UNDO_STEPS;
10479 if (undo_buffer_steps < NUM_UNDO_STEPS - 1)
10480 undo_buffer_steps++;
10483 for (x = 0; x < lev_fieldx; x++)
10484 for (y = 0; y < lev_fieldy; y++)
10485 UndoBuffer[undo_buffer_position][x][y] = Feld[x][y];
10487 /* check if drawing operation forces change of border style */
10488 CheckLevelBorderElement(TRUE);
10490 level.changed = TRUE;
10493 static void RandomPlacement(int new_element)
10495 static boolean free_position[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
10496 int num_free_positions = 0;
10497 int num_percentage, num_elements;
10501 ResetIntelliDraw();
10504 /* determine number of free positions for randomly placing the new element */
10505 for (x = 0; x < lev_fieldx; x++) for (y = 0; y < lev_fieldy; y++)
10507 free_position[x][y] =
10508 (random_placement_background_restricted ?
10509 Feld[x][y] == random_placement_background_element :
10510 Feld[x][y] != new_element);
10512 if (free_position[x][y])
10513 num_free_positions++;
10516 /* determine number of new elements to place there */
10517 num_percentage = num_free_positions * random_placement_value / 100;
10518 num_elements = (random_placement_method == RANDOM_USE_PERCENTAGE ?
10519 num_percentage : random_placement_value);
10521 /* if less free positions than elements to place, fill all these positions */
10522 if (num_free_positions < num_elements)
10524 for (x = 0; x < lev_fieldx; x++)
10525 for (y = 0; y < lev_fieldy; y++)
10526 if (free_position[x][y])
10528 SetElement(x, y, new_element);
10530 Feld[x][y] = new_element;
10535 while (num_elements > 0)
10537 x = GetSimpleRandom(lev_fieldx);
10538 y = GetSimpleRandom(lev_fieldy);
10540 /* don't place element at the same position twice */
10541 if (free_position[x][y])
10543 free_position[x][y] = FALSE;
10545 SetElement(x, y, new_element);
10547 Feld[x][y] = new_element;
10554 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
10555 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
10558 void WrapLevel(int dx, int dy)
10560 int wrap_dx = lev_fieldx - dx;
10561 int wrap_dy = lev_fieldy - dy;
10564 for (x = 0; x < lev_fieldx; x++)
10565 for (y = 0; y < lev_fieldy; y++)
10566 FieldBackup[x][y] = Feld[x][y];
10568 for (x = 0; x < lev_fieldx; x++)
10569 for (y = 0; y < lev_fieldy; y++)
10571 FieldBackup[(x + wrap_dx) % lev_fieldx][(y + wrap_dy) % lev_fieldy];
10573 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
10574 CopyLevelToUndoBuffer(UNDO_ACCUMULATE);
10577 static void HandleDrawingAreas(struct GadgetInfo *gi)
10579 static boolean started_inside_drawing_area = FALSE;
10580 int id = gi->custom_id;
10581 boolean button_press_event;
10582 boolean button_release_event;
10583 boolean inside_drawing_area = !gi->event.off_borders;
10584 boolean draw_level = (id == GADGET_ID_DRAWING_LEVEL);
10585 int actual_drawing_function;
10586 int button = gi->event.button;
10587 int new_element = BUTTON_ELEMENT(button);
10588 int sx = gi->event.x, sy = gi->event.y;
10589 int min_sx = 0, min_sy = 0;
10590 int max_sx = gi->drawing.area_xsize - 1, max_sy = gi->drawing.area_ysize - 1;
10591 int item_xsize = gi->drawing.item_xsize, item_ysize = gi->drawing.item_ysize;
10592 int lx = 0, ly = 0;
10593 int min_lx = 0, min_ly = 0;
10594 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
10597 /* handle info callback for each invocation of action callback */
10598 gi->callback_info(gi);
10600 button_press_event = (gi->event.type == GD_EVENT_PRESSED);
10601 button_release_event = (gi->event.type == GD_EVENT_RELEASED);
10603 /* make sure to stay inside drawing area boundaries */
10604 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
10605 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
10609 /* get positions inside level field */
10610 lx = sx + level_xpos;
10611 ly = sy + level_ypos;
10613 if (!IN_LEV_FIELD(lx, ly))
10614 inside_drawing_area = FALSE;
10616 /* make sure to stay inside level field boundaries */
10617 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
10618 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
10620 /* correct drawing area positions accordingly */
10621 sx = lx - level_xpos;
10622 sy = ly - level_ypos;
10625 if (button_press_event)
10626 started_inside_drawing_area = inside_drawing_area;
10628 if (!started_inside_drawing_area)
10631 if (!IS_VALID_BUTTON(button))
10634 if (!button && !button_release_event)
10637 /* automatically switch to 'single item' drawing mode, if needed */
10638 actual_drawing_function =
10639 (draw_level || drawing_function == GADGET_ID_PICK_ELEMENT ?
10640 drawing_function : GADGET_ID_SINGLE_ITEMS);
10642 /* clicking into drawing area with pressed Control key picks element */
10643 if (GetKeyModState() & KMOD_Control)
10645 last_drawing_function = drawing_function;
10646 actual_drawing_function = GADGET_ID_PICK_ELEMENT;
10649 if (GetKeyModState() & KMOD_Shift)
10651 if (button_press_event || button_release_event)
10652 ResetIntelliDraw();
10655 switch (actual_drawing_function)
10657 case GADGET_ID_SINGLE_ITEMS:
10660 if (button_release_event)
10662 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
10664 if (edit_mode == ED_MODE_DRAWING && draw_with_brush &&
10665 !inside_drawing_area)
10666 DeleteBrushFromCursor();
10669 ResetIntelliDraw();
10673 if (!button || button_release_event)
10676 if (draw_with_brush)
10679 if (!button_release_event)
10681 CopyBrushToLevel(sx, sy, button);
10686 else if (new_element != Feld[lx][ly])
10689 if (new_element == EL_PLAYER_1)
10691 /* remove player at old position */
10692 for (y = 0; y < lev_fieldy; y++)
10694 for (x = 0; x < lev_fieldx; x++)
10696 if (Feld[x][y] == EL_PLAYER_1)
10699 SetElement(x, y, EL_EMPTY);
10701 Feld[x][y] = EL_EMPTY;
10703 if (IN_ED_FIELD(x - level_xpos, y - level_ypos))
10704 DrawMiniElement(x - level_xpos, y - level_ypos, EL_EMPTY);
10706 if (x - level_xpos >= 0 && x - level_xpos < ed_fieldx &&
10707 y - level_ypos >= 0 && y - level_ypos < ed_fieldy)
10708 DrawMiniElement(x - level_xpos, y - level_ypos, EL_EMPTY);
10717 SetElementButton(lx, ly, new_element, button);
10719 Feld[lx][ly] = new_element;
10720 DrawMiniElement(sx, sy, new_element);
10726 int type_id = gi->custom_type_id;
10727 int pos = sx * drawingarea_info[type_id].area_ysize + sy;
10729 if (item_xsize == MINI_TILEX && item_ysize == MINI_TILEY)
10730 DrawMiniGraphicExt(drawto,
10731 gi->x + sx * MINI_TILEX,
10732 gi->y + sy * MINI_TILEY,
10733 el2edimg(new_element));
10735 DrawFixedGraphicExt(drawto,
10736 gi->x + sx * TILEX,
10737 gi->y + sy * TILEY,
10738 el2img(new_element), 0);
10740 if (id == GADGET_ID_CUSTOM_GRAPHIC)
10741 new_element = GFX_ELEMENT(new_element);
10743 drawingarea_info[type_id].value[pos] = new_element;
10745 CopyElementPropertiesToGame(properties_element);
10747 if (id == GADGET_ID_CUSTOM_GRAPHIC)
10749 UpdateCustomElementGraphicGadgets();
10751 FrameCounter = 0; /* restart animation frame counter */
10756 case GADGET_ID_CONNECTED_ITEMS:
10758 static int last_sx = -1;
10759 static int last_sy = -1;
10761 if (button_release_event)
10762 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
10766 if (!button_press_event)
10767 DrawLine(last_sx, last_sy, sx, sy, new_element, TRUE);
10775 case GADGET_ID_LINE:
10776 case GADGET_ID_ARC:
10777 case GADGET_ID_RECTANGLE:
10778 case GADGET_ID_FILLED_BOX:
10779 case GADGET_ID_GRAB_BRUSH:
10780 case GADGET_ID_TEXT:
10782 static int last_sx = -1;
10783 static int last_sy = -1;
10784 static int start_sx = -1;
10785 static int start_sy = -1;
10786 void (*draw_func)(int, int, int, int, int, boolean);
10788 if (drawing_function == GADGET_ID_LINE)
10789 draw_func = DrawLine;
10790 else if (drawing_function == GADGET_ID_ARC)
10791 draw_func = DrawArc;
10792 else if (drawing_function == GADGET_ID_RECTANGLE)
10793 draw_func = DrawBox;
10794 else if (drawing_function == GADGET_ID_FILLED_BOX)
10795 draw_func = DrawFilledBox;
10796 else if (drawing_function == GADGET_ID_GRAB_BRUSH)
10797 draw_func = SelectArea;
10798 else /* (drawing_function == GADGET_ID_TEXT) */
10799 draw_func = SetTextCursor;
10801 if (button_press_event)
10803 draw_func(sx, sy, sx, sy, new_element, FALSE);
10804 start_sx = last_sx = sx;
10805 start_sy = last_sy = sy;
10807 if (drawing_function == GADGET_ID_TEXT)
10808 DrawLevelText(0, 0, 0, TEXT_END);
10810 else if (button_release_event)
10812 draw_func(start_sx, start_sy, sx, sy, new_element, TRUE);
10813 if (drawing_function == GADGET_ID_GRAB_BRUSH)
10815 CopyAreaToBrush(start_sx, start_sy, sx, sy, button);
10816 CopyBrushToCursor(sx, sy);
10817 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
10819 draw_with_brush = TRUE;
10821 else if (drawing_function == GADGET_ID_TEXT)
10822 DrawLevelText(sx, sy, 0, TEXT_INIT);
10824 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
10826 else if (last_sx != sx || last_sy != sy)
10828 draw_func(start_sx, start_sy, last_sx, last_sy, -1, FALSE);
10829 draw_func(start_sx, start_sy, sx, sy, new_element, FALSE);
10836 case GADGET_ID_FLOOD_FILL:
10837 if (button_press_event && Feld[lx][ly] != new_element)
10839 FloodFill(lx, ly, new_element);
10840 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
10841 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
10845 case GADGET_ID_PICK_ELEMENT:
10846 if (button_release_event)
10847 ClickOnGadget(level_editor_gadget[last_drawing_function],
10849 else if (draw_level)
10850 PickDrawingElement(button, Feld[lx][ly]);
10853 int type_id = gi->custom_type_id;
10854 int pos = sx * drawingarea_info[type_id].area_ysize + sy;
10856 PickDrawingElement(button, drawingarea_info[type_id].value[pos]);
10866 static void HandleCounterButtons(struct GadgetInfo *gi)
10868 int gadget_id = gi->custom_id;
10869 int counter_id = gi->custom_type_id;
10870 int button = gi->event.button;
10871 int *counter_value = counterbutton_info[counter_id].value;
10872 int step = BUTTON_STEPSIZE(button) *
10873 (gadget_id == counterbutton_info[counter_id].gadget_id_down ? -1 : +1);
10875 if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
10877 boolean pressed = (gi->event.type == GD_EVENT_PRESSED);
10878 boolean released = (gi->event.type == GD_EVENT_RELEASED);
10879 boolean level_changed = LevelChanged();
10881 if ((level_changed && pressed) || (!level_changed && released))
10884 if (level_changed && !Request("Level has changed! Discard changes?",
10887 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
10888 ModifyEditorCounterValue(counter_id, *counter_value);
10894 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
10895 *counter_value = gi->textinput.number_value;
10897 ModifyEditorCounterValue(counter_id, *counter_value + step);
10899 if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
10901 LoadLevel(level_nr);
10902 LoadScore(level_nr);
10907 DrawEditModeWindow();
10912 switch (counter_id)
10914 case ED_COUNTER_ID_YAMYAM_CONTENT:
10915 DrawYamYamContentAreas();
10918 case ED_COUNTER_ID_BALL_CONTENT:
10919 DrawMagicBallContentAreas();
10922 case ED_COUNTER_ID_ANDROID_CONTENT:
10923 DrawAndroidElementArea(properties_element);
10926 case ED_COUNTER_ID_GROUP_CONTENT:
10927 DrawGroupElementArea(properties_element);
10928 CopyGroupElementPropertiesToGame(properties_element);
10931 case ED_COUNTER_ID_INVENTORY_SIZE:
10932 DrawPlayerInitialInventoryArea(properties_element);
10935 case ED_COUNTER_ID_ENVELOPE_XSIZE:
10936 case ED_COUNTER_ID_ENVELOPE_YSIZE:
10937 DrawEnvelopeTextArea(-1);
10940 case ED_COUNTER_ID_LEVEL_XSIZE:
10941 case ED_COUNTER_ID_LEVEL_YSIZE:
10942 lev_fieldx = level.fieldx;
10943 lev_fieldy = level.fieldy;
10950 if ((counter_id >= ED_COUNTER_ID_CUSTOM_FIRST &&
10951 counter_id <= ED_COUNTER_ID_CUSTOM_LAST) ||
10952 (counter_id >= ED_COUNTER_ID_CHANGE_FIRST &&
10953 counter_id <= ED_COUNTER_ID_CHANGE_LAST))
10954 CopyElementPropertiesToGame(properties_element);
10956 level.changed = TRUE;
10959 static void HandleTextInputGadgets(struct GadgetInfo *gi)
10961 int type_id = gi->custom_type_id;
10963 strcpy(textinput_info[type_id].value, gi->textinput.value);
10965 if (type_id == ED_TEXTINPUT_ID_ELEMENT_NAME)
10967 CopyElementPropertiesToGame(properties_element);
10969 ModifyEditorElementList(); /* update changed button info text */
10972 level.changed = TRUE;
10975 static void HandleTextAreaGadgets(struct GadgetInfo *gi)
10977 int type_id = gi->custom_type_id;
10980 strncpy(textarea_info[type_id].value, gi->textarea.value,
10981 MAX_ENVELOPE_TEXT_LEN);
10982 textarea_info[type_id].value[MAX_ENVELOPE_TEXT_LEN] = '\0';
10984 /* !!! BUGGY !!! MAX_ENVELOPE_TEXT_LEN != MAX_GADGET_TEXTSIZE !!! */
10985 strcpy(textarea_info[type_id].value, gi->textarea.value);
10988 level.changed = TRUE;
10991 static void HandleSelectboxGadgets(struct GadgetInfo *gi)
10993 int type_id = gi->custom_type_id;
10994 int value_old = *selectbox_info[type_id].value;
10995 int value_new = selectbox_info[type_id].options[gi->selectbox.index].value;
10997 *selectbox_info[type_id].value = value_new;
10999 if (type_id == ED_SELECTBOX_ID_SELECT_CHANGE_PAGE)
11001 element_info[properties_element].current_change_page = gi->selectbox.index;
11003 DrawPropertiesWindow();
11005 else if ((type_id >= ED_SELECTBOX_ID_CUSTOM_FIRST &&
11006 type_id <= ED_SELECTBOX_ID_CUSTOM_LAST) ||
11007 (type_id >= ED_SELECTBOX_ID_CHANGE_FIRST &&
11008 type_id <= ED_SELECTBOX_ID_CHANGE_LAST) ||
11009 (type_id == ED_SELECTBOX_ID_GROUP_CHOICE_MODE))
11011 if (type_id == ED_SELECTBOX_ID_ACTION_TYPE)
11013 /* when changing action type, also check action mode and action arg */
11014 if (value_old != value_new)
11015 setSelectboxSpecialActionVariablesIfNeeded();
11017 DrawPropertiesChange();
11020 CopyElementPropertiesToGame(properties_element);
11022 level.changed = TRUE;
11026 static void HandleTextbuttonGadgets(struct GadgetInfo *gi)
11028 int type_id = gi->custom_type_id;
11031 if (type_id >= ED_TEXTBUTTON_ID_LEVELINFO_FIRST &&
11032 type_id <= ED_TEXTBUTTON_ID_LEVELINFO_LAST)
11034 edit_mode_levelinfo = gi->custom_type_id;
11036 DrawLevelInfoWindow();
11038 else if (type_id >= ED_TEXTBUTTON_ID_PROPERTIES_FIRST &&
11039 type_id <= ED_TEXTBUTTON_ID_PROPERTIES_LAST)
11041 edit_mode_properties = gi->custom_type_id;
11043 DrawPropertiesWindow();
11045 else if (type_id == ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE)
11047 char *template_filename = getDefaultLevelFilename(-1);
11048 boolean new_template = !fileExists(template_filename);
11050 /* backup original "level.field" (needed to track playfield changes) */
11051 CopyPlayfield(level.field, FieldBackup);
11053 /* "SaveLevelTemplate()" uses "level.field", so copy editor playfield */
11054 CopyPlayfield(Feld, level.field);
11056 if (new_template ||
11057 Request("Save this template and kill the old?", REQ_ASK))
11058 SaveLevelTemplate();
11061 Request("Template saved!", REQ_CONFIRM);
11063 /* restore original "level.field" (needed to track playfield changes) */
11064 CopyPlayfield(FieldBackup, level.field);
11066 else if (type_id == ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE &&
11067 custom_element.num_change_pages < MAX_CHANGE_PAGES)
11069 struct ElementInfo *ei = &element_info[properties_element];
11071 setElementChangePages(ei, ei->num_change_pages + 1);
11073 /* set new change page to be new current change page */
11074 ei->current_change_page = ei->num_change_pages - 1;
11075 ei->change = &ei->change_page[ei->current_change_page];
11077 setElementChangeInfoToDefaults(ei->change);
11079 DrawPropertiesWindow();
11081 level.changed = TRUE;
11083 else if (type_id == ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE &&
11084 custom_element.num_change_pages > MIN_CHANGE_PAGES)
11086 struct ElementInfo *ei = &element_info[properties_element];
11088 /* copy all change pages after change page to be deleted */
11089 for (i = ei->current_change_page; i < ei->num_change_pages - 1; i++)
11090 ei->change_page[i] = ei->change_page[i + 1];
11092 setElementChangePages(ei, ei->num_change_pages - 1);
11094 DrawPropertiesWindow();
11096 level.changed = TRUE;
11100 static void HandleGraphicbuttonGadgets(struct GadgetInfo *gi)
11102 int type_id = gi->custom_type_id;
11104 if (type_id == ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE ||
11105 type_id == ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE)
11107 struct ElementInfo *ei = &element_info[properties_element];
11108 int step = BUTTON_STEPSIZE(gi->event.button);
11110 step *= (type_id == ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE ? -1 : +1);
11111 ei->current_change_page += step;
11113 if (ei->current_change_page < 0)
11114 ei->current_change_page = 0;
11115 else if (ei->current_change_page >= ei->num_change_pages)
11116 ei->current_change_page = ei->num_change_pages - 1;
11118 DrawPropertiesWindow();
11120 else if (type_id == ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE ||
11121 type_id == ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE)
11123 struct ElementInfo *ei = &element_info[properties_element];
11124 int current_change_page = ei->current_change_page;
11126 if (type_id == ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE)
11127 element_info[EL_INTERNAL_CLIPBOARD_CHANGE].change_page[0] =
11128 ei->change_page[current_change_page];
11129 else if (type_id == ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE)
11131 ei->change_page[current_change_page] =
11132 element_info[EL_INTERNAL_CLIPBOARD_CHANGE].change_page[0];
11134 level.changed = TRUE;
11137 DrawPropertiesWindow();
11141 static void HandleRadiobuttons(struct GadgetInfo *gi)
11143 *radiobutton_info[gi->custom_type_id].value =
11144 radiobutton_info[gi->custom_type_id].checked_value;
11146 level.changed = TRUE;
11149 static void HandleCheckbuttons(struct GadgetInfo *gi)
11151 int type_id = gi->custom_type_id;
11153 *checkbutton_info[type_id].value ^= TRUE;
11155 if (type_id == ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID ||
11156 type_id == ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID ||
11157 type_id == ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH ||
11158 (((type_id >= ED_CHECKBUTTON_ID_CUSTOM_FIRST &&
11159 type_id <= ED_CHECKBUTTON_ID_CUSTOM_LAST) ||
11160 (type_id >= ED_CHECKBUTTON_ID_CHANGE_FIRST &&
11161 type_id <= ED_CHECKBUTTON_ID_CHANGE_LAST)) &&
11162 type_id != ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE))
11164 CopyElementPropertiesToGame(properties_element);
11167 if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC)
11169 UpdateCustomElementGraphicGadgets();
11171 else if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE)
11173 char *template_filename = getDefaultLevelFilename(-1);
11175 if (level.use_custom_template && !fileExists(template_filename))
11177 Request("No level template found!", REQ_CONFIRM);
11179 level.use_custom_template = FALSE;
11180 ModifyGadget(gi, GDI_CHECKED, FALSE, GDI_END);
11185 LoadLevelTemplate(level.use_custom_template ? -1 : level_nr);
11187 DrawEditModeWindow();
11190 level.changed = TRUE;
11193 static void HandleControlButtons(struct GadgetInfo *gi)
11195 static int last_level_drawing_function = GADGET_ID_SINGLE_ITEMS;
11196 static int last_edit_mode = ED_MODE_DRAWING;
11197 static int last_custom_copy_mode = -1;
11198 int id = gi->custom_id;
11199 int button = gi->event.button;
11200 int step = BUTTON_STEPSIZE(button);
11201 int new_element = BUTTON_ELEMENT(button);
11204 if (edit_mode == ED_MODE_DRAWING && drawing_function == GADGET_ID_TEXT)
11205 DrawLevelText(0, 0, 0, TEXT_END);
11207 if (id < ED_NUM_CTRL1_BUTTONS &&
11208 id != GADGET_ID_SINGLE_ITEMS &&
11209 id != GADGET_ID_PROPERTIES &&
11210 id != GADGET_ID_PICK_ELEMENT &&
11211 edit_mode != ED_MODE_DRAWING &&
11212 drawing_function != GADGET_ID_PICK_ELEMENT &&
11213 !(GetKeyModState() & KMOD_Control))
11215 DrawDrawingWindow();
11216 edit_mode = ED_MODE_DRAWING;
11219 /* element copy mode active, but no element button pressed => deactivate */
11220 if (last_custom_copy_mode != -1 && id < ED_NUM_CTRL_BUTTONS)
11221 last_custom_copy_mode = -1;
11225 case GADGET_ID_SCROLL_LEFT:
11226 if (level_xpos >= 0)
11228 if (lev_fieldx < ed_fieldx - 2)
11231 level_xpos -= step;
11232 if (level_xpos < -1)
11235 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_RIGHT);
11237 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11239 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
11240 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
11244 case GADGET_ID_SCROLL_RIGHT:
11245 if (level_xpos <= lev_fieldx - ed_fieldx)
11247 if (lev_fieldx < ed_fieldx - 2)
11250 level_xpos += step;
11251 if (level_xpos > lev_fieldx - ed_fieldx + 1)
11252 level_xpos = lev_fieldx - ed_fieldx + 1;
11254 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_LEFT);
11256 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11258 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
11259 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
11263 case GADGET_ID_SCROLL_UP:
11264 if (level_ypos >= 0)
11266 if (lev_fieldy < ed_fieldy - 2)
11269 level_ypos -= step;
11270 if (level_ypos < -1)
11273 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_DOWN);
11275 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11277 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
11278 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
11282 case GADGET_ID_SCROLL_DOWN:
11283 if (level_ypos <= lev_fieldy - ed_fieldy)
11285 if (lev_fieldy < ed_fieldy - 2)
11288 level_ypos += step;
11289 if (level_ypos > lev_fieldy - ed_fieldy + 1)
11290 level_ypos = lev_fieldy - ed_fieldy + 1;
11292 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_UP);
11294 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11296 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
11297 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
11301 case GADGET_ID_SCROLL_HORIZONTAL:
11302 level_xpos = gi->event.item_position - 1;
11303 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11306 case GADGET_ID_SCROLL_VERTICAL:
11307 level_ypos = gi->event.item_position - 1;
11308 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11311 case GADGET_ID_SCROLL_LIST_UP:
11312 case GADGET_ID_SCROLL_LIST_DOWN:
11313 case GADGET_ID_SCROLL_LIST_VERTICAL:
11314 if (id == GADGET_ID_SCROLL_LIST_VERTICAL)
11315 element_shift = gi->event.item_position * ED_ELEMENTLIST_BUTTONS_HORIZ;
11318 step *= (id == GADGET_ID_SCROLL_LIST_UP ? -1 : +1);
11319 element_shift += step * ED_ELEMENTLIST_BUTTONS_HORIZ;
11321 if (element_shift < 0)
11323 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
11324 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
11326 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
11327 GDI_SCROLLBAR_ITEM_POSITION,
11328 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
11331 ModifyEditorElementList();
11335 case GADGET_ID_WRAP_LEFT:
11336 WrapLevel(-step, 0);
11339 case GADGET_ID_WRAP_RIGHT:
11340 WrapLevel(step, 0);
11343 case GADGET_ID_WRAP_UP:
11344 WrapLevel(0, -step);
11347 case GADGET_ID_WRAP_DOWN:
11348 WrapLevel(0, step);
11351 case GADGET_ID_SINGLE_ITEMS:
11352 case GADGET_ID_CONNECTED_ITEMS:
11353 case GADGET_ID_LINE:
11354 case GADGET_ID_ARC:
11355 case GADGET_ID_TEXT:
11356 case GADGET_ID_RECTANGLE:
11357 case GADGET_ID_FILLED_BOX:
11358 case GADGET_ID_FLOOD_FILL:
11359 case GADGET_ID_GRAB_BRUSH:
11360 case GADGET_ID_PICK_ELEMENT:
11361 if (drawing_function != GADGET_ID_PICK_ELEMENT)
11362 last_drawing_function = drawing_function;
11363 drawing_function = id;
11364 draw_with_brush = FALSE;
11367 case GADGET_ID_RANDOM_PLACEMENT:
11368 RandomPlacement(new_element);
11371 case GADGET_ID_PROPERTIES:
11372 if (edit_mode != ED_MODE_PROPERTIES)
11374 properties_element = new_element;
11375 DrawPropertiesWindow();
11376 edit_mode = ED_MODE_PROPERTIES;
11378 last_level_drawing_function = drawing_function;
11379 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
11384 DrawDrawingWindow();
11385 edit_mode = ED_MODE_DRAWING;
11387 ClickOnGadget(level_editor_gadget[last_level_drawing_function],
11392 case GADGET_ID_CUSTOM_COPY_FROM:
11393 case GADGET_ID_CUSTOM_COPY_TO:
11394 case GADGET_ID_CUSTOM_EXCHANGE:
11395 last_custom_copy_mode = id;
11396 last_drawing_function = drawing_function;
11399 case GADGET_ID_CUSTOM_COPY:
11400 CopyCustomElement(properties_element, -1, id);
11403 case GADGET_ID_CUSTOM_PASTE:
11404 CopyCustomElement(-1, properties_element, id);
11407 case GADGET_ID_UNDO:
11408 if (undo_buffer_steps == 0)
11410 Request("Undo buffer empty!", REQ_CONFIRM);
11414 if (edit_mode != ED_MODE_DRAWING)
11416 DrawDrawingWindow();
11417 edit_mode = ED_MODE_DRAWING;
11420 undo_buffer_position =
11421 (undo_buffer_position - 1 + NUM_UNDO_STEPS) % NUM_UNDO_STEPS;
11422 undo_buffer_steps--;
11424 for (x = 0; x < lev_fieldx; x++)
11425 for (y = 0; y < lev_fieldy; y++)
11426 Feld[x][y] = UndoBuffer[undo_buffer_position][x][y];
11428 /* check if undo operation forces change of border style */
11429 CheckLevelBorderElement(FALSE);
11431 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11435 case GADGET_ID_INFO:
11436 if (edit_mode != ED_MODE_INFO)
11438 last_edit_mode = edit_mode;
11439 edit_mode = ED_MODE_INFO;
11441 DrawLevelInfoWindow();
11445 edit_mode = last_edit_mode;
11447 DrawEditModeWindow();
11451 case GADGET_ID_CLEAR:
11452 if (edit_mode != ED_MODE_DRAWING)
11454 DrawDrawingWindow();
11455 edit_mode = ED_MODE_DRAWING;
11458 for (x = 0; x < MAX_LEV_FIELDX; x++)
11459 for (y = 0; y < MAX_LEV_FIELDY; y++)
11460 Feld[x][y] = (button == 1 ? EL_EMPTY : new_element);
11462 CopyLevelToUndoBuffer(GADGET_ID_CLEAR);
11464 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11467 case GADGET_ID_SAVE:
11469 /* saving read-only levels into personal level set modifies global vars
11470 "leveldir_current" and "level_nr"; restore them after saving level */
11471 LevelDirTree *leveldir_former = leveldir_current;
11472 int level_nr_former = level_nr;
11473 char *level_filename;
11476 if (leveldir_current->readonly &&
11477 !PrepareSavingIntoPersonalLevelSet())
11480 level_filename = getDefaultLevelFilename(level_nr);
11481 new_level = !fileExists(level_filename);
11484 Request("Save this level and kill the old?", REQ_ASK))
11486 if (leveldir_former->readonly)
11487 ModifyLevelInfoForSavingIntoPersonalLevelSet(leveldir_former->name);
11489 CopyPlayfield(Feld, level.field);
11490 SaveLevel(level_nr);
11492 level.changed = FALSE;
11496 char level_saved_msg[64];
11498 if (leveldir_former->readonly)
11499 sprintf(level_saved_msg,
11500 "Level saved as level %d into personal level set!",
11503 strcpy(level_saved_msg, "Level saved!");
11505 Request(level_saved_msg, REQ_CONFIRM);
11509 /* "cd" back to copied-from levelset (in case of saved read-only level) */
11510 leveldir_current = leveldir_former;
11511 level_nr = level_nr_former;
11516 case GADGET_ID_TEST:
11517 if (LevelChanged())
11518 level.game_version = GAME_VERSION_ACTUAL;
11520 CopyPlayfield(level.field, FieldBackup);
11521 CopyPlayfield(Feld, level.field);
11523 CopyNativeLevel_RND_to_Native(&level);
11525 UnmapLevelEditorGadgets();
11526 UndrawSpecialEditorDoor();
11528 CloseDoor(DOOR_CLOSE_ALL);
11530 BackToFront(); /* force redraw of undrawn special door */
11533 DrawCompleteVideoDisplay();
11536 level_editor_test_game = TRUE;
11538 StartGameActions(FALSE, setup.autorecord, level.random_seed);
11542 case GADGET_ID_EXIT:
11543 RequestExitLevelEditor(TRUE, FALSE); /* if level has changed, ask user */
11547 if (id >= GADGET_ID_ELEMENTLIST_FIRST &&
11548 id <= GADGET_ID_ELEMENTLIST_LAST)
11550 int element_position = id - GADGET_ID_ELEMENTLIST_FIRST;
11551 int new_element = editor_elements[element_position + element_shift];
11553 if (IS_EDITOR_CASCADE(new_element))
11557 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
11559 int *cascade_element= &(*editor_elements_info[i].headline_list)[0];
11560 boolean *cascade_value=editor_elements_info[i].setup_cascade_value;
11562 if (*cascade_element == new_element)
11564 *cascade_element = EL_CASCADE_TOGGLE(*cascade_element);
11565 *cascade_value = IS_EDITOR_CASCADE_ACTIVE(*cascade_element);
11567 /* update element selection list */
11568 ReinitializeElementList();
11569 ModifyEditorElementList();
11571 /* update cascading gadget info text */
11572 PrintEditorGadgetInfoText(level_editor_gadget[id]);
11574 /* save current editor cascading state */
11575 SaveSetup_EditorCascade();
11584 if (last_custom_copy_mode != -1)
11586 if (CopyCustomElement(properties_element, new_element,
11587 last_custom_copy_mode))
11589 ClickOnGadget(level_editor_gadget[last_drawing_function],
11592 last_custom_copy_mode = -1;
11598 PickDrawingElement(button, new_element);
11600 if (!stick_element_properties_window &&
11601 drawing_function != GADGET_ID_PICK_ELEMENT &&
11602 !(GetKeyModState() & KMOD_Control))
11604 properties_element = new_element;
11605 if (edit_mode == ED_MODE_PROPERTIES)
11606 DrawPropertiesWindow();
11609 if (drawing_function == GADGET_ID_PICK_ELEMENT)
11610 ClickOnGadget(level_editor_gadget[last_drawing_function],
11614 else if (gi->event.type == GD_EVENT_PRESSED)
11615 printf("default: HandleControlButtons: GD_EVENT_PRESSED(%d)\n", id);
11616 else if (gi->event.type == GD_EVENT_RELEASED)
11617 printf("default: HandleControlButtons: GD_EVENT_RELEASED(%d)\n", id);
11618 else if (gi->event.type == GD_EVENT_MOVING)
11619 printf("default: HandleControlButtons: GD_EVENT_MOVING(%d)\n", id);
11621 printf("default: HandleControlButtons: ? (id == %d)\n", id);
11627 void HandleLevelEditorKeyInput(Key key)
11629 char letter = getCharFromKey(key);
11630 int button = MB_LEFTBUTTON;
11632 if (drawing_function == GADGET_ID_TEXT &&
11633 DrawLevelText(0, 0, 0, TEXT_QUERY_TYPING) == TRUE)
11636 DrawLevelText(0, 0, letter, TEXT_WRITECHAR);
11637 else if (key == KSYM_Delete || key == KSYM_BackSpace)
11638 DrawLevelText(0, 0, 0, TEXT_BACKSPACE);
11639 else if (key == KSYM_Return)
11640 DrawLevelText(0, 0, 0, TEXT_NEWLINE);
11641 else if (key == KSYM_Escape)
11642 DrawLevelText(0, 0, 0, TEXT_END);
11644 else if (button_status == MB_RELEASED)
11646 int id = GADGET_ID_NONE;
11647 int new_element_shift = element_shift;
11653 id = GADGET_ID_SCROLL_LEFT;
11656 id = GADGET_ID_SCROLL_RIGHT;
11659 id = GADGET_ID_SCROLL_UP;
11662 id = GADGET_ID_SCROLL_DOWN;
11665 id = GADGET_ID_SCROLL_LIST_UP;
11666 button = MB_RIGHTBUTTON;
11668 case KSYM_Page_Down:
11669 id = GADGET_ID_SCROLL_LIST_DOWN;
11670 button = MB_RIGHTBUTTON;
11675 element_shift = (key == KSYM_Home ? 0 :
11676 num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS);
11678 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
11679 GDI_SCROLLBAR_ITEM_POSITION,
11680 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
11682 ModifyEditorElementList();
11689 /* this is needed to prevent interference with running "True X-Mouse" */
11690 if (GetKeyModStateFromEvents() & KMOD_Control)
11693 /* check for last or next editor cascade block in element list */
11694 for (i = 0; i < num_editor_elements; i++)
11696 if ((key == KSYM_Insert && i == element_shift) ||
11697 (key == KSYM_Delete && new_element_shift > element_shift))
11700 /* jump to next cascade block (or to start of element list) */
11701 if (i == 0 || IS_EDITOR_CASCADE(editor_elements[i]))
11702 new_element_shift = i;
11705 if (i < num_editor_elements)
11706 element_shift = new_element_shift;
11708 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
11709 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
11711 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
11712 GDI_SCROLLBAR_ITEM_POSITION,
11713 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
11715 ModifyEditorElementList();
11720 if (edit_mode == ED_MODE_DRAWING)
11722 RequestExitLevelEditor(setup.ask_on_escape_editor, TRUE);
11724 else if (edit_mode == ED_MODE_INFO)
11726 HandleControlButtons(level_editor_gadget[GADGET_ID_INFO]);
11728 else if (edit_mode == ED_MODE_PROPERTIES)
11730 HandleControlButtons(level_editor_gadget[GADGET_ID_PROPERTIES]);
11732 else /* should never happen */
11734 DrawDrawingWindow();
11735 edit_mode = ED_MODE_DRAWING;
11744 if (id != GADGET_ID_NONE)
11745 ClickOnGadget(level_editor_gadget[id], button);
11746 else if (letter == '.')
11747 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS], button);
11748 else if (key == KSYM_Return ||
11749 key == KSYM_space ||
11750 key == setup.shortcut.toggle_pause)
11751 ClickOnGadget(level_editor_gadget[GADGET_ID_TEST], button);
11753 for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
11754 if (letter && letter == control_info[i].shortcut)
11755 if (!anyTextGadgetActive())
11756 ClickOnGadget(level_editor_gadget[i], button);
11760 void HandleLevelEditorIdle()
11762 static unsigned int action_delay = 0;
11763 unsigned int action_delay_value = GameFrameDelay;
11764 int xpos = 1, ypos = 2;
11767 if (edit_mode != ED_MODE_PROPERTIES)
11770 if (!DelayReached(&action_delay, action_delay_value))
11773 for (i = 0; i < ED_NUM_SELECTBOX; i++)
11775 struct GadgetInfo *gi = level_editor_gadget[selectbox_info[i].gadget_id];
11777 if (gi->mapped && gi->active && gi->selectbox.open)
11781 DrawEditorElementAnimation(SX + xpos * TILEX,
11782 SY + ypos * TILEY + MINI_TILEY / 2);
11784 MarkTileDirty(xpos, ypos);
11785 MarkTileDirty(xpos, ypos + 1);
11787 FrameCounter++; /* increase animation frame counter */
11790 void ClearEditorGadgetInfoText()
11792 DrawBackground(INFOTEXT_XPOS, INFOTEXT_YPOS, INFOTEXT_XSIZE, INFOTEXT_YSIZE);
11795 void PrintEditorGadgetInfoText(struct GadgetInfo *gi)
11797 char infotext[MAX_OUTPUT_LINESIZE + 1];
11798 char shortcut[MAX_OUTPUT_LINESIZE + 1];
11799 int max_infotext_len = getMaxInfoTextLength();
11801 if (gi == NULL || gi->info_text == NULL)
11804 strncpy(infotext, gi->info_text, max_infotext_len);
11805 infotext[max_infotext_len] = '\0';
11807 if (gi->custom_id < ED_NUM_CTRL_BUTTONS)
11809 int key = control_info[gi->custom_id].shortcut;
11813 if (gi->custom_id == GADGET_ID_SINGLE_ITEMS) /* special case 1 */
11814 sprintf(shortcut, " ('.' or '%c')", key);
11815 else if (gi->custom_id == GADGET_ID_PICK_ELEMENT) /* special case 2 */
11816 sprintf(shortcut, " ('%c' or 'Ctrl')", key);
11817 else if (gi->custom_id == GADGET_ID_TEST) /* special case 3 */
11818 sprintf(shortcut, " ('Enter' or 'Shift-%c')", key);
11819 else /* normal case */
11820 sprintf(shortcut, " ('%s%c')",
11821 (key >= 'A' && key <= 'Z' ? "Shift-" : ""), key);
11823 if (strlen(infotext) + strlen(shortcut) <= max_infotext_len)
11824 strcat(infotext, shortcut);
11828 DrawText(INFOTEXT_XPOS, INFOTEXT_YPOS, infotext, FONT_TEXT_2);
11831 void HandleEditorGadgetInfoText(void *ptr)
11833 struct GadgetInfo *gi = (struct GadgetInfo *)ptr;
11835 if (game_status != GAME_MODE_EDITOR)
11838 ClearEditorGadgetInfoText();
11840 if (gi == NULL || gi->event.type == GD_EVENT_INFO_LEAVING)
11843 /* misuse this function to delete brush cursor, if needed */
11844 if (edit_mode == ED_MODE_DRAWING && draw_with_brush)
11845 DeleteBrushFromCursor();
11847 PrintEditorGadgetInfoText(gi);
11850 static void HandleDrawingAreaInfo(struct GadgetInfo *gi)
11852 static int start_lx, start_ly;
11853 int id = gi->custom_id;
11854 int type_id = gi->custom_type_id;
11855 int sx = gi->event.x;
11856 int sy = gi->event.y;
11857 int lx = sx + level_xpos;
11858 int ly = sy + level_ypos;
11859 int min_sx = 0, min_sy = 0;
11860 int max_sx = gi->drawing.area_xsize - 1;
11861 int max_sy = gi->drawing.area_ysize - 1;
11862 int actual_drawing_function = drawing_function;
11863 int max_infotext_len = getMaxInfoTextLength();
11864 char infotext[MAX_OUTPUT_LINESIZE + 1];
11867 infotext[0] = '\0'; /* start with empty info text */
11869 /* pressed Control key: simulate picking element */
11870 if (GetKeyModState() & KMOD_Control)
11871 actual_drawing_function = GADGET_ID_PICK_ELEMENT;
11873 ClearEditorGadgetInfoText();
11875 if (gi->event.type == GD_EVENT_INFO_LEAVING)
11878 /* make sure to stay inside drawing area boundaries */
11879 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
11880 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
11882 if (id == GADGET_ID_DRAWING_LEVEL)
11886 int min_lx = 0, min_ly = 0;
11887 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
11889 /* get positions inside level field */
11890 lx = sx + level_xpos;
11891 ly = sy + level_ypos;
11893 /* make sure to stay inside level field boundaries */
11894 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
11895 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
11897 /* correct drawing area positions accordingly */
11898 sx = lx - level_xpos;
11899 sy = ly - level_ypos;
11902 if (IN_ED_FIELD(sx,sy) && IN_LEV_FIELD(lx, ly))
11904 if (button_status) /* if (gi->state == GD_BUTTON_PRESSED) */
11906 if (gi->event.type == GD_EVENT_PRESSED)
11912 switch (actual_drawing_function)
11914 case GADGET_ID_SINGLE_ITEMS:
11915 text = "Drawing single items";
11917 case GADGET_ID_CONNECTED_ITEMS:
11918 text = "Drawing connected items";
11920 case GADGET_ID_LINE:
11921 text = "Drawing line";
11923 case GADGET_ID_ARC:
11924 text = "Drawing arc";
11926 case GADGET_ID_TEXT:
11927 text = "Setting text cursor";
11929 case GADGET_ID_RECTANGLE:
11930 text = "Drawing rectangle";
11932 case GADGET_ID_FILLED_BOX:
11933 text = "Drawing filled box";
11935 case GADGET_ID_FLOOD_FILL:
11936 text = "Flood fill";
11938 case GADGET_ID_GRAB_BRUSH:
11939 text = "Grabbing brush";
11941 case GADGET_ID_PICK_ELEMENT:
11942 text = "Picking element";
11946 text = "Drawing position";
11950 if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
11951 sprintf(infotext, "%s: %d, %d", text, lx, ly);
11953 sprintf(infotext, "%s: %d, %d", text,
11954 ABS(lx - start_lx) + 1, ABS(ly - start_ly) + 1);
11956 else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
11957 strncpy(infotext, getElementInfoText(Feld[lx][ly]), max_infotext_len);
11959 sprintf(infotext, "Level position: %d, %d", lx, ly);
11962 /* misuse this function to draw brush cursor, if needed */
11963 if (edit_mode == ED_MODE_DRAWING && draw_with_brush && !button_status)
11965 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
11966 CopyBrushToCursor(sx, sy);
11968 DeleteBrushFromCursor();
11971 else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
11973 int pos = sx * drawingarea_info[type_id].area_ysize + sy;
11974 int element = drawingarea_info[type_id].value[pos];
11976 strncpy(infotext, getElementInfoText(element), max_infotext_len);
11980 if (id == GADGET_ID_CUSTOM_CONTENT)
11981 sprintf(infotext, "custom element content position: %d, %d", sx, sy);
11982 else if (id == GADGET_ID_GROUP_CONTENT)
11983 sprintf(infotext, "group element position: %d", sx + 1);
11984 else if (id >= GADGET_ID_YAMYAM_CONTENT_0 &&
11985 id <= GADGET_ID_YAMYAM_CONTENT_7)
11986 sprintf(infotext, "content area %d position: %d, %d",
11987 id - GADGET_ID_YAMYAM_CONTENT_0 + 1, sx, sy);
11988 else if (id >= GADGET_ID_MAGIC_BALL_CONTENT_0 &&
11989 id <= GADGET_ID_MAGIC_BALL_CONTENT_7)
11990 sprintf(infotext, "content area %d position: %d, %d",
11991 id - GADGET_ID_MAGIC_BALL_CONTENT_0 + 1, sx, sy);
11992 else if (id == GADGET_ID_ANDROID_CONTENT)
11993 sprintf(infotext, "android element position: %d", sx + 1);
11994 else if (drawingarea_info[type_id].infotext != NULL)
11995 strcpy(infotext, drawingarea_info[type_id].infotext);
11998 infotext[max_infotext_len] = '\0';
12000 if (strlen(infotext) > 0)
12001 DrawTextS(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, infotext);
12004 void RequestExitLevelEditor(boolean ask_if_level_has_changed,
12005 boolean quick_quit)
12007 if (!ask_if_level_has_changed ||
12009 Request("Level has changed! Exit without saving?",
12010 REQ_ASK | REQ_STAY_OPEN))
12012 CloseDoor(DOOR_CLOSE_1);
12013 SetDoorState(DOOR_CLOSE_2);
12017 FadeSkipNextFadeIn();
12020 fading = fading_none;
12023 game_status = GAME_MODE_MAIN;
12025 DrawAndFadeInMainMenu(REDRAW_FIELD);
12032 CloseDoor(DOOR_CLOSE_1);
12033 OpenDoor(DOOR_OPEN_1 | DOOR_COPY_BACK);