d7665cc68453897c2215687667cdf1c72a9e2569
[rocksndiamonds.git] / src / editor.c
1 /***********************************************************
2 * Rocks'n'Diamonds -- McDuffin Strikes Back!               *
3 *----------------------------------------------------------*
4 * (c) 1995-2006 Artsoft Entertainment                      *
5 *               Holger Schemel                             *
6 *               Detmolder Strasse 189                      *
7 *               33604 Bielefeld                            *
8 *               Germany                                    *
9 *               e-mail: info@artsoft.org                   *
10 *----------------------------------------------------------*
11 * editor.c                                                 *
12 ***********************************************************/
13
14 #include <math.h>
15
16 #include "libgame/libgame.h"
17
18 #include "editor.h"
19 #include "screens.h"
20 #include "tools.h"
21 #include "files.h"
22 #include "game.h"
23 #include "init.h"
24 #include "tape.h"
25
26
27 #define INFOTEXT_UNKNOWN_ELEMENT        "unknown"
28
29
30 /*
31   -----------------------------------------------------------------------------
32   screen and artwork graphic pixel position definitions
33   -----------------------------------------------------------------------------
34 */
35
36 /* positions in the level editor */
37 #define ED_WIN_MB_LEFT_XPOS             6
38 #define ED_WIN_MB_LEFT_YPOS             258
39 #define ED_WIN_MB_MIDDLE_XPOS           42
40 #define ED_WIN_MB_MIDDLE_YPOS           ED_WIN_MB_LEFT_YPOS
41 #define ED_WIN_MB_RIGHT_XPOS            78
42 #define ED_WIN_MB_RIGHT_YPOS            ED_WIN_MB_LEFT_YPOS
43
44 /* values for the control window */
45 #define ED_CTRL_NO_BUTTONS_GFX_XPOS     6
46 #define ED_CTRL_NO_BUTTONS_GFX_YPOS     286
47 #define ED_CTRL1_BUTTONS_GFX_YPOS       236
48 #define ED_CTRL2_BUTTONS_GFX_YPOS       236
49 #define ED_CTRL3_BUTTONS_GFX_YPOS       324
50 #define ED_CTRL4_BUTTONS_GFX_XPOS       44
51 #define ED_CTRL4_BUTTONS_GFX_YPOS       214
52 #define ED_CTRL1_BUTTONS_ALT_GFX_YPOS   142
53 #define ED_CTRL3_BUTTONS_ALT_GFX_YPOS   302
54
55 #define ED_CTRL1_BUTTON_XSIZE           22
56 #define ED_CTRL1_BUTTON_YSIZE           22
57 #define ED_CTRL1_BUTTONS_XPOS           6
58 #define ED_CTRL1_BUTTONS_YPOS           6
59 #define ED_CTRL2_BUTTON_XSIZE           30
60 #define ED_CTRL2_BUTTON_YSIZE           20
61 #define ED_CTRL2_BUTTONS_XPOS           5
62 #define ED_CTRL2_BUTTONS_YPOS           99
63 #define ED_CTRL3_BUTTON_XSIZE           22
64 #define ED_CTRL3_BUTTON_YSIZE           22
65 #define ED_CTRL3_BUTTONS_XPOS           6
66 #define ED_CTRL3_BUTTONS_YPOS           6
67 #define ED_CTRL4_BUTTON_XSIZE           22
68 #define ED_CTRL4_BUTTON_YSIZE           22
69 #define ED_CTRL4_BUTTONS_XPOS           6
70 #define ED_CTRL4_BUTTONS_YPOS           6
71
72 #define ED_CTRL1_BUTTONS_HORIZ          4
73 #define ED_CTRL1_BUTTONS_VERT           4
74 #define ED_CTRL2_BUTTONS_HORIZ          3
75 #define ED_CTRL2_BUTTONS_VERT           2
76 #define ED_CTRL3_BUTTONS_HORIZ          3
77 #define ED_CTRL3_BUTTONS_VERT           1
78 #define ED_CTRL4_BUTTONS_HORIZ          2
79 #define ED_CTRL4_BUTTONS_VERT           1
80
81 #define ED_NUM_CTRL1_BUTTONS   (ED_CTRL1_BUTTONS_HORIZ * ED_CTRL1_BUTTONS_VERT)
82 #define ED_NUM_CTRL2_BUTTONS   (ED_CTRL2_BUTTONS_HORIZ * ED_CTRL2_BUTTONS_VERT)
83 #define ED_NUM_CTRL3_BUTTONS   (ED_CTRL3_BUTTONS_HORIZ * ED_CTRL3_BUTTONS_VERT)
84 #define ED_NUM_CTRL4_BUTTONS   (ED_CTRL4_BUTTONS_HORIZ * ED_CTRL4_BUTTONS_VERT)
85 #define ED_NUM_CTRL1_2_BUTTONS (ED_NUM_CTRL1_BUTTONS   + ED_NUM_CTRL2_BUTTONS)
86 #define ED_NUM_CTRL1_3_BUTTONS (ED_NUM_CTRL1_2_BUTTONS + ED_NUM_CTRL3_BUTTONS)
87 #define ED_NUM_CTRL_BUTTONS    (ED_NUM_CTRL1_BUTTONS +  \
88                                 ED_NUM_CTRL2_BUTTONS +  \
89                                 ED_NUM_CTRL3_BUTTONS +  \
90                                 ED_NUM_CTRL4_BUTTONS)
91
92 /* values for the element list */
93 #define ED_ELEMENTLIST_XPOS             5
94 #define ED_ELEMENTLIST_YPOS             30
95 #define ED_ELEMENTLIST_XSIZE            20
96 #define ED_ELEMENTLIST_YSIZE            20
97 #define ED_ELEMENTLIST_BUTTONS_HORIZ    4
98 #define ED_ELEMENTLIST_BUTTONS_VERT     11
99 #define ED_NUM_ELEMENTLIST_BUTTONS      (ED_ELEMENTLIST_BUTTONS_HORIZ * \
100                                          ED_ELEMENTLIST_BUTTONS_VERT)
101
102 /* standard distances */
103 #define ED_BORDER_SIZE                  3
104 #define ED_BORDER_TEXT_XSIZE            5
105 #define ED_BORDER_AREA_YSIZE            1
106
107 #define ED_GADGET_DISTANCE              2
108 #define ED_GADGET_TEXT_DISTANCE         (2 * ED_GADGET_DISTANCE)
109 #define ED_DRAWINGAREA_TEXT_DISTANCE    (ED_GADGET_TEXT_DISTANCE +      \
110                                          MINI_TILEX / 2)
111
112 /* values for the settings windows */
113 #define ED_LEVEL_SETTINGS_XSTART        (3 * MINI_TILEX / 2)
114 #define ED_LEVEL_SETTINGS_YSTART        (5 * MINI_TILEY)
115
116 #define ED_ELEMENT_SETTINGS_XSTART      (3 * MINI_TILEX / 2)
117 #define ED_ELEMENT_SETTINGS_YSTART      (10 * MINI_TILEY)
118
119 #define ED_XOFFSET_CHECKBOX             (ED_CHECKBUTTON_XSIZE +         \
120                                          2 * ED_GADGET_DISTANCE)
121
122 #define ED_SETTINGS_XOFFSET             ED_XOFFSET_CHECKBOX
123 #define ED_SETTINGS_YOFFSET             (3 * MINI_TILEY / 2)
124
125 #define ED_LEVEL_SETTINGS_XPOS(n)       (ED_LEVEL_SETTINGS_XSTART +     \
126                                          (n) * ED_SETTINGS_XOFFSET)
127 #define ED_LEVEL_SETTINGS_YPOS(n)       (ED_LEVEL_SETTINGS_YSTART +     \
128                                          (n) * ED_SETTINGS_YOFFSET)
129
130 #define ED_ELEMENT_SETTINGS_XPOS(n)     (ED_ELEMENT_SETTINGS_XSTART +   \
131                                          (n) * ED_SETTINGS_XOFFSET)
132 #define ED_ELEMENT_SETTINGS_YPOS(n)     (ED_ELEMENT_SETTINGS_YSTART +   \
133                                          (n) * ED_SETTINGS_YOFFSET)
134
135 #define ED_SETTINGS1_YPOS               MINI_TILEY
136 #define ED_SETTINGS2_XPOS               MINI_TILEX
137 #define ED_SETTINGS2_YPOS               (ED_SETTINGS1_YPOS + 12 * TILEY - 2)
138
139 /* values for counter gadgets */
140 #define ED_COUNTER_YSTART               (ED_SETTINGS1_YPOS + 2 * TILEY)
141 #define ED_COUNTER_YDISTANCE            (3 * MINI_TILEY)
142 #define ED_COUNTER_YPOS(n)              (ED_COUNTER_YSTART +            \
143                                          (n) * ED_COUNTER_YDISTANCE)
144 #define ED_COUNTER2_YPOS(n)             (ED_COUNTER_YSTART +            \
145                                          (n) * ED_COUNTER_YDISTANCE - 2)
146
147 /* values for element content drawing areas */
148 #define ED_AREA_1X1_SETTINGS_XPOS(n)    (ED_ELEMENT_SETTINGS_XPOS(n))
149 #define ED_AREA_1X1_SETTINGS_YPOS(n)    (ED_ELEMENT_SETTINGS_YPOS(n) +  \
150                                          ED_GADGET_DISTANCE)
151
152 #define ED_AREA_3X3_SETTINGS_XPOS(n)    (ED_ELEMENT_SETTINGS_XPOS(n))
153 #define ED_AREA_3X3_SETTINGS_YPOS(n)    (ED_ELEMENT_SETTINGS_YPOS(n) +  \
154                                          ED_GADGET_DISTANCE - MINI_TILEY)
155
156 /* yamyam content */
157 #define ED_AREA_YAMYAM_CONTENT_XPOS(n)  (2 * MINI_TILEX +               \
158                                          5 * ((n) % 4) * MINI_TILEX)
159 #define ED_AREA_YAMYAM_CONTENT_YPOS(n)  (11 * ED_SETTINGS_YOFFSET +     \
160                                          6 * ((n) / 4) * MINI_TILEY)
161
162 /* magic ball content */
163 #define ED_AREA_MAGIC_BALL_CONTENT_XPOS(n) (2 * MINI_TILEX +            \
164                                             5 * ((n) % 4) * MINI_TILEX)
165 #define ED_AREA_MAGIC_BALL_CONTENT_YPOS(n) (12 * ED_SETTINGS_YOFFSET +  \
166                                             6 * ((n) / 4) * MINI_TILEY)
167
168 /* values for scrolling gadgets for drawing area */
169 #define ED_SCROLLBUTTON_XPOS            24
170 #define ED_SCROLLBUTTON_YPOS            0
171 #define ED_SCROLLBAR_XPOS               24
172 #define ED_SCROLLBAR_YPOS               64
173
174 #define ED_SCROLLBUTTON_XSIZE           16
175 #define ED_SCROLLBUTTON_YSIZE           16
176
177 #define ED_SCROLL_UP_XPOS               (SXSIZE - ED_SCROLLBUTTON_XSIZE)
178 #define ED_SCROLL_UP_YPOS               (0)
179 #define ED_SCROLL_DOWN_XPOS             ED_SCROLL_UP_XPOS
180 #define ED_SCROLL_DOWN_YPOS             (SYSIZE - 3 * ED_SCROLLBUTTON_YSIZE)
181 #define ED_SCROLL_LEFT_XPOS             (0)
182 #define ED_SCROLL_LEFT_YPOS             (SYSIZE - 2 * ED_SCROLLBUTTON_YSIZE)
183 #define ED_SCROLL_RIGHT_XPOS            (SXSIZE - 2 * ED_SCROLLBUTTON_XSIZE)
184 #define ED_SCROLL_RIGHT_YPOS            ED_SCROLL_LEFT_YPOS
185 #define ED_SCROLL_HORIZONTAL_XPOS       (ED_SCROLL_LEFT_XPOS +          \
186                                          ED_SCROLLBUTTON_XSIZE)
187 #define ED_SCROLL_HORIZONTAL_YPOS       ED_SCROLL_LEFT_YPOS
188 #define ED_SCROLL_HORIZONTAL_XSIZE      (SXSIZE - 3 * ED_SCROLLBUTTON_XSIZE)
189 #define ED_SCROLL_HORIZONTAL_YSIZE      ED_SCROLLBUTTON_YSIZE
190 #define ED_SCROLL_VERTICAL_XPOS         ED_SCROLL_UP_XPOS
191 #define ED_SCROLL_VERTICAL_YPOS         (ED_SCROLL_UP_YPOS +            \
192                                          ED_SCROLLBUTTON_YSIZE)
193 #define ED_SCROLL_VERTICAL_XSIZE        ED_SCROLLBUTTON_XSIZE
194 #define ED_SCROLL_VERTICAL_YSIZE        (SYSIZE - 4 * ED_SCROLLBUTTON_YSIZE)
195
196 /* values for scrolling gadgets for element list */
197 #define ED_SCROLLBUTTON2_XPOS           50
198 #define ED_SCROLLBUTTON2_YPOS           0
199 #define ED_SCROLLBAR2_XPOS              50
200 #define ED_SCROLLBAR2_YPOS              20
201
202 #define ED_SCROLLBUTTON2_XSIZE          10
203 #define ED_SCROLLBUTTON2_YSIZE          10
204
205 #define ED_SCROLL2_UP_XPOS              85
206 #define ED_SCROLL2_UP_YPOS              30
207 #define ED_SCROLL2_DOWN_XPOS            ED_SCROLL2_UP_XPOS
208 #define ED_SCROLL2_DOWN_YPOS            (ED_SCROLL2_UP_YPOS +           \
209                                          ED_ELEMENTLIST_BUTTONS_VERT *  \
210                                          ED_ELEMENTLIST_YSIZE -         \
211                                          ED_SCROLLBUTTON2_YSIZE)
212 #define ED_SCROLL2_VERTICAL_XPOS        ED_SCROLL2_UP_XPOS
213 #define ED_SCROLL2_VERTICAL_YPOS        (ED_SCROLL2_UP_YPOS +           \
214                                          ED_SCROLLBUTTON2_YSIZE)
215 #define ED_SCROLL2_VERTICAL_XSIZE       ED_SCROLLBUTTON2_XSIZE
216 #define ED_SCROLL2_VERTICAL_YSIZE       (ED_ELEMENTLIST_BUTTONS_VERT *  \
217                                          ED_ELEMENTLIST_YSIZE -         \
218                                          2 * ED_SCROLLBUTTON2_YSIZE)
219
220 /* values for checkbutton gadgets */
221 #define ED_CHECKBUTTON_XSIZE            ED_BUTTON_COUNT_XSIZE
222 #define ED_CHECKBUTTON_YSIZE            ED_BUTTON_COUNT_YSIZE
223 #define ED_CHECKBUTTON_UNCHECKED_XPOS   ED_BUTTON_MINUS_XPOS
224 #define ED_CHECKBUTTON_CHECKED_XPOS     ED_BUTTON_PLUS_XPOS
225 #define ED_CHECKBUTTON_YPOS             (ED_BUTTON_MINUS_YPOS + 22)
226 #define ED_RADIOBUTTON_YPOS             (ED_BUTTON_MINUS_YPOS + 44)
227 #define ED_STICKYBUTTON_YPOS            (ED_BUTTON_MINUS_YPOS + 66)
228
229 /* values for some special graphic buttons */
230 #define ED_COPY_CHANGE_PAGE_XPOS        25
231 #define ED_COPY_CHANGE_PAGE_YPOS        50
232 #define ED_PASTE_CHANGE_PAGE_XPOS       25
233 #define ED_PASTE_CHANGE_PAGE_YPOS       70
234
235 /* some values for text input, selectbox and counter gadgets */
236 #define ED_BUTTON_COUNT_YPOS            60
237 #define ED_BUTTON_COUNT_XSIZE           20
238 #define ED_BUTTON_COUNT_YSIZE           20
239 #define ED_WIN_COUNT_XPOS               (2 + ED_BUTTON_COUNT_XSIZE + 2)
240 #define ED_WIN_COUNT_YPOS               ED_BUTTON_COUNT_YPOS
241 #define ED_WIN_COUNT_XSIZE              52
242 #define ED_WIN_COUNT_YSIZE              ED_BUTTON_COUNT_YSIZE
243 #define ED_WIN_COUNT2_XPOS              27
244 #define ED_WIN_COUNT2_YPOS              3
245 #define ED_WIN_COUNT2_XSIZE             46
246 #define ED_WIN_COUNT2_YSIZE             ED_BUTTON_COUNT_YSIZE
247
248 #define ED_BUTTON_MINUS_XPOS            2
249 #define ED_BUTTON_MINUS_YPOS            ED_BUTTON_COUNT_YPOS
250 #define ED_BUTTON_MINUS_XSIZE           ED_BUTTON_COUNT_XSIZE
251 #define ED_BUTTON_MINUS_YSIZE           ED_BUTTON_COUNT_YSIZE
252 #define ED_BUTTON_PLUS_XPOS             (ED_WIN_COUNT_XPOS +            \
253                                          ED_WIN_COUNT_XSIZE + 2)
254 #define ED_BUTTON_PLUS_YPOS             ED_BUTTON_COUNT_YPOS
255 #define ED_BUTTON_PLUS_XSIZE            ED_BUTTON_COUNT_XSIZE
256 #define ED_BUTTON_PLUS_YSIZE            ED_BUTTON_COUNT_YSIZE
257
258 #define ED_SELECTBOX_XPOS               ED_WIN_COUNT_XPOS
259 #define ED_SELECTBOX_YPOS               (ED_WIN_COUNT_YPOS +            \
260                                          2 + ED_WIN_COUNT_YSIZE)
261 #define ED_SELECTBOX_XSIZE              ED_WIN_COUNT_XSIZE
262 #define ED_SELECTBOX_YSIZE              ED_WIN_COUNT_YSIZE
263
264 #define ED_SELECTBOX_BUTTON_XSIZE       14
265
266 #define ED_TEXTBUTTON_XPOS              ED_WIN_COUNT_XPOS
267 #define ED_TEXTBUTTON_YPOS              (ED_WIN_COUNT_YPOS +            \
268                                          4 * (2 + ED_WIN_COUNT_YSIZE))
269 #define ED_TEXTBUTTON_INACTIVE_YPOS     ED_TEXTBUTTON_YPOS
270
271 #define ED_TEXTBUTTON_TAB_XPOS          ED_WIN_COUNT_XPOS
272 #define ED_TEXTBUTTON_TAB_YPOS          (ED_WIN_COUNT_YPOS +            \
273                                          2 * (2 + ED_WIN_COUNT_YSIZE))
274 #define ED_TEXTBUTTON_TAB_INACTIVE_YPOS (ED_WIN_COUNT_YPOS +            \
275                                          3 * (2 + ED_WIN_COUNT_YSIZE))
276
277 #define ED_TEXTBUTTON_XSIZE             ED_WIN_COUNT_XSIZE
278 #define ED_TEXTBUTTON_YSIZE             ED_WIN_COUNT_YSIZE
279
280 /* values for ClearEditorGadgetInfoText() and HandleEditorGadgetInfoText() */
281 #define INFOTEXT_XPOS                   SX
282 #define INFOTEXT_YPOS                   (SY + SYSIZE - MINI_TILEX + 2)
283 #define INFOTEXT_XSIZE                  SXSIZE
284 #define INFOTEXT_YSIZE                  MINI_TILEX
285
286
287 /*
288   -----------------------------------------------------------------------------
289   editor gadget definitions
290   -----------------------------------------------------------------------------
291 */
292
293 /* drawing toolbox buttons */
294 #define GADGET_ID_NONE                  -1
295 #define GADGET_ID_TOOLBOX_FIRST         0
296
297 #define GADGET_ID_SINGLE_ITEMS          (GADGET_ID_TOOLBOX_FIRST + 0)
298 #define GADGET_ID_CONNECTED_ITEMS       (GADGET_ID_TOOLBOX_FIRST + 1)
299 #define GADGET_ID_LINE                  (GADGET_ID_TOOLBOX_FIRST + 2)
300 #define GADGET_ID_ARC                   (GADGET_ID_TOOLBOX_FIRST + 3)
301 #define GADGET_ID_RECTANGLE             (GADGET_ID_TOOLBOX_FIRST + 4)
302 #define GADGET_ID_FILLED_BOX            (GADGET_ID_TOOLBOX_FIRST + 5)
303 #define GADGET_ID_WRAP_UP               (GADGET_ID_TOOLBOX_FIRST + 6)
304 #define GADGET_ID_TEXT                  (GADGET_ID_TOOLBOX_FIRST + 7)
305 #define GADGET_ID_FLOOD_FILL            (GADGET_ID_TOOLBOX_FIRST + 8)
306 #define GADGET_ID_WRAP_LEFT             (GADGET_ID_TOOLBOX_FIRST + 9)
307 #define GADGET_ID_PROPERTIES            (GADGET_ID_TOOLBOX_FIRST + 10)
308 #define GADGET_ID_WRAP_RIGHT            (GADGET_ID_TOOLBOX_FIRST + 11)
309 #define GADGET_ID_RANDOM_PLACEMENT      (GADGET_ID_TOOLBOX_FIRST + 12)
310 #define GADGET_ID_GRAB_BRUSH            (GADGET_ID_TOOLBOX_FIRST + 13)
311 #define GADGET_ID_WRAP_DOWN             (GADGET_ID_TOOLBOX_FIRST + 14)
312 #define GADGET_ID_PICK_ELEMENT          (GADGET_ID_TOOLBOX_FIRST + 15)
313
314 #define GADGET_ID_UNDO                  (GADGET_ID_TOOLBOX_FIRST + 16)
315 #define GADGET_ID_INFO                  (GADGET_ID_TOOLBOX_FIRST + 17)
316 #define GADGET_ID_SAVE                  (GADGET_ID_TOOLBOX_FIRST + 18)
317 #define GADGET_ID_CLEAR                 (GADGET_ID_TOOLBOX_FIRST + 19)
318 #define GADGET_ID_TEST                  (GADGET_ID_TOOLBOX_FIRST + 20)
319 #define GADGET_ID_EXIT                  (GADGET_ID_TOOLBOX_FIRST + 21)
320
321 #define GADGET_ID_CUSTOM_COPY_FROM      (GADGET_ID_TOOLBOX_FIRST + 22)
322 #define GADGET_ID_CUSTOM_COPY_TO        (GADGET_ID_TOOLBOX_FIRST + 23)
323 #define GADGET_ID_CUSTOM_EXCHANGE       (GADGET_ID_TOOLBOX_FIRST + 24)
324 #define GADGET_ID_CUSTOM_COPY           (GADGET_ID_TOOLBOX_FIRST + 25)
325 #define GADGET_ID_CUSTOM_PASTE          (GADGET_ID_TOOLBOX_FIRST + 26)
326
327 /* counter button identifiers */
328 #define GADGET_ID_COUNTER_FIRST         (GADGET_ID_TOOLBOX_FIRST + 27)
329
330 #define GADGET_ID_SELECT_LEVEL_DOWN     (GADGET_ID_COUNTER_FIRST + 0)
331 #define GADGET_ID_SELECT_LEVEL_TEXT     (GADGET_ID_COUNTER_FIRST + 1)
332 #define GADGET_ID_SELECT_LEVEL_UP       (GADGET_ID_COUNTER_FIRST + 2)
333 #define GADGET_ID_LEVEL_XSIZE_DOWN      (GADGET_ID_COUNTER_FIRST + 3)
334 #define GADGET_ID_LEVEL_XSIZE_TEXT      (GADGET_ID_COUNTER_FIRST + 4)
335 #define GADGET_ID_LEVEL_XSIZE_UP        (GADGET_ID_COUNTER_FIRST + 5)
336 #define GADGET_ID_LEVEL_YSIZE_DOWN      (GADGET_ID_COUNTER_FIRST + 6)
337 #define GADGET_ID_LEVEL_YSIZE_TEXT      (GADGET_ID_COUNTER_FIRST + 7)
338 #define GADGET_ID_LEVEL_YSIZE_UP        (GADGET_ID_COUNTER_FIRST + 8)
339 #define GADGET_ID_LEVEL_RANDOM_DOWN     (GADGET_ID_COUNTER_FIRST + 9)
340 #define GADGET_ID_LEVEL_RANDOM_TEXT     (GADGET_ID_COUNTER_FIRST + 10)
341 #define GADGET_ID_LEVEL_RANDOM_UP       (GADGET_ID_COUNTER_FIRST + 11)
342 #define GADGET_ID_LEVEL_GEMSLIMIT_DOWN  (GADGET_ID_COUNTER_FIRST + 12)
343 #define GADGET_ID_LEVEL_GEMSLIMIT_TEXT  (GADGET_ID_COUNTER_FIRST + 13)
344 #define GADGET_ID_LEVEL_GEMSLIMIT_UP    (GADGET_ID_COUNTER_FIRST + 14)
345 #define GADGET_ID_LEVEL_TIMELIMIT_DOWN  (GADGET_ID_COUNTER_FIRST + 15)
346 #define GADGET_ID_LEVEL_TIMELIMIT_TEXT  (GADGET_ID_COUNTER_FIRST + 16)
347 #define GADGET_ID_LEVEL_TIMELIMIT_UP    (GADGET_ID_COUNTER_FIRST + 17)
348 #define GADGET_ID_LEVEL_TIMESCORE_DOWN  (GADGET_ID_COUNTER_FIRST + 18)
349 #define GADGET_ID_LEVEL_TIMESCORE_TEXT  (GADGET_ID_COUNTER_FIRST + 19)
350 #define GADGET_ID_LEVEL_TIMESCORE_UP    (GADGET_ID_COUNTER_FIRST + 20)
351 #define GADGET_ID_ELEMENT_VALUE1_DOWN   (GADGET_ID_COUNTER_FIRST + 21)
352 #define GADGET_ID_ELEMENT_VALUE1_TEXT   (GADGET_ID_COUNTER_FIRST + 22)
353 #define GADGET_ID_ELEMENT_VALUE1_UP     (GADGET_ID_COUNTER_FIRST + 23)
354 #define GADGET_ID_ELEMENT_VALUE2_DOWN   (GADGET_ID_COUNTER_FIRST + 24)
355 #define GADGET_ID_ELEMENT_VALUE2_TEXT   (GADGET_ID_COUNTER_FIRST + 25)
356 #define GADGET_ID_ELEMENT_VALUE2_UP     (GADGET_ID_COUNTER_FIRST + 26)
357 #define GADGET_ID_ELEMENT_VALUE3_DOWN   (GADGET_ID_COUNTER_FIRST + 27)
358 #define GADGET_ID_ELEMENT_VALUE3_TEXT   (GADGET_ID_COUNTER_FIRST + 28)
359 #define GADGET_ID_ELEMENT_VALUE3_UP     (GADGET_ID_COUNTER_FIRST + 29)
360 #define GADGET_ID_ELEMENT_VALUE4_DOWN   (GADGET_ID_COUNTER_FIRST + 30)
361 #define GADGET_ID_ELEMENT_VALUE4_TEXT   (GADGET_ID_COUNTER_FIRST + 31)
362 #define GADGET_ID_ELEMENT_VALUE4_UP     (GADGET_ID_COUNTER_FIRST + 32)
363 #define GADGET_ID_YAMYAM_CONTENT_DOWN   (GADGET_ID_COUNTER_FIRST + 33)
364 #define GADGET_ID_YAMYAM_CONTENT_TEXT   (GADGET_ID_COUNTER_FIRST + 34)
365 #define GADGET_ID_YAMYAM_CONTENT_UP     (GADGET_ID_COUNTER_FIRST + 35)
366 #define GADGET_ID_BALL_CONTENT_DOWN     (GADGET_ID_COUNTER_FIRST + 36)
367 #define GADGET_ID_BALL_CONTENT_TEXT     (GADGET_ID_COUNTER_FIRST + 37)
368 #define GADGET_ID_BALL_CONTENT_UP       (GADGET_ID_COUNTER_FIRST + 38)
369 #define GADGET_ID_ANDROID_CONTENT_DOWN  (GADGET_ID_COUNTER_FIRST + 39)
370 #define GADGET_ID_ANDROID_CONTENT_TEXT  (GADGET_ID_COUNTER_FIRST + 40)
371 #define GADGET_ID_ANDROID_CONTENT_UP    (GADGET_ID_COUNTER_FIRST + 41)
372 #define GADGET_ID_ENVELOPE_XSIZE_DOWN   (GADGET_ID_COUNTER_FIRST + 42)
373 #define GADGET_ID_ENVELOPE_XSIZE_TEXT   (GADGET_ID_COUNTER_FIRST + 43)
374 #define GADGET_ID_ENVELOPE_XSIZE_UP     (GADGET_ID_COUNTER_FIRST + 44)
375 #define GADGET_ID_ENVELOPE_YSIZE_DOWN   (GADGET_ID_COUNTER_FIRST + 45)
376 #define GADGET_ID_ENVELOPE_YSIZE_TEXT   (GADGET_ID_COUNTER_FIRST + 46)
377 #define GADGET_ID_ENVELOPE_YSIZE_UP     (GADGET_ID_COUNTER_FIRST + 47)
378 #define GADGET_ID_CUSTOM_SCORE_DOWN     (GADGET_ID_COUNTER_FIRST + 48)
379 #define GADGET_ID_CUSTOM_SCORE_TEXT     (GADGET_ID_COUNTER_FIRST + 49)
380 #define GADGET_ID_CUSTOM_SCORE_UP       (GADGET_ID_COUNTER_FIRST + 50)
381 #define GADGET_ID_CUSTOM_GEMCOUNT_DOWN  (GADGET_ID_COUNTER_FIRST + 51)
382 #define GADGET_ID_CUSTOM_GEMCOUNT_TEXT  (GADGET_ID_COUNTER_FIRST + 52)
383 #define GADGET_ID_CUSTOM_GEMCOUNT_UP    (GADGET_ID_COUNTER_FIRST + 53)
384 #define GADGET_ID_CUSTOM_VALUE_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 54)
385 #define GADGET_ID_CUSTOM_VALUE_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 55)
386 #define GADGET_ID_CUSTOM_VALUE_FIX_UP   (GADGET_ID_COUNTER_FIRST + 56)
387 #define GADGET_ID_CUSTOM_VALUE_RND_DOWN (GADGET_ID_COUNTER_FIRST + 57)
388 #define GADGET_ID_CUSTOM_VALUE_RND_TEXT (GADGET_ID_COUNTER_FIRST + 58)
389 #define GADGET_ID_CUSTOM_VALUE_RND_UP   (GADGET_ID_COUNTER_FIRST + 59)
390 #define GADGET_ID_PUSH_DELAY_FIX_DOWN   (GADGET_ID_COUNTER_FIRST + 60)
391 #define GADGET_ID_PUSH_DELAY_FIX_TEXT   (GADGET_ID_COUNTER_FIRST + 61)
392 #define GADGET_ID_PUSH_DELAY_FIX_UP     (GADGET_ID_COUNTER_FIRST + 62)
393 #define GADGET_ID_PUSH_DELAY_RND_DOWN   (GADGET_ID_COUNTER_FIRST + 63)
394 #define GADGET_ID_PUSH_DELAY_RND_TEXT   (GADGET_ID_COUNTER_FIRST + 64)
395 #define GADGET_ID_PUSH_DELAY_RND_UP     (GADGET_ID_COUNTER_FIRST + 65)
396 #define GADGET_ID_DROP_DELAY_FIX_DOWN   (GADGET_ID_COUNTER_FIRST + 66)
397 #define GADGET_ID_DROP_DELAY_FIX_TEXT   (GADGET_ID_COUNTER_FIRST + 67)
398 #define GADGET_ID_DROP_DELAY_FIX_UP     (GADGET_ID_COUNTER_FIRST + 68)
399 #define GADGET_ID_DROP_DELAY_RND_DOWN   (GADGET_ID_COUNTER_FIRST + 69)
400 #define GADGET_ID_DROP_DELAY_RND_TEXT   (GADGET_ID_COUNTER_FIRST + 70)
401 #define GADGET_ID_DROP_DELAY_RND_UP     (GADGET_ID_COUNTER_FIRST + 71)
402 #define GADGET_ID_MOVE_DELAY_FIX_DOWN   (GADGET_ID_COUNTER_FIRST + 72)
403 #define GADGET_ID_MOVE_DELAY_FIX_TEXT   (GADGET_ID_COUNTER_FIRST + 73)
404 #define GADGET_ID_MOVE_DELAY_FIX_UP     (GADGET_ID_COUNTER_FIRST + 74)
405 #define GADGET_ID_MOVE_DELAY_RND_DOWN   (GADGET_ID_COUNTER_FIRST + 75)
406 #define GADGET_ID_MOVE_DELAY_RND_TEXT   (GADGET_ID_COUNTER_FIRST + 76)
407 #define GADGET_ID_MOVE_DELAY_RND_UP     (GADGET_ID_COUNTER_FIRST + 77)
408 #define GADGET_ID_EXPLOSION_DELAY_DOWN  (GADGET_ID_COUNTER_FIRST + 78)
409 #define GADGET_ID_EXPLOSION_DELAY_TEXT  (GADGET_ID_COUNTER_FIRST + 79)
410 #define GADGET_ID_EXPLOSION_DELAY_UP    (GADGET_ID_COUNTER_FIRST + 80)
411 #define GADGET_ID_IGNITION_DELAY_DOWN   (GADGET_ID_COUNTER_FIRST + 81)
412 #define GADGET_ID_IGNITION_DELAY_TEXT   (GADGET_ID_COUNTER_FIRST + 82)
413 #define GADGET_ID_IGNITION_DELAY_UP     (GADGET_ID_COUNTER_FIRST + 83)
414 #define GADGET_ID_CHANGE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 84)
415 #define GADGET_ID_CHANGE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 85)
416 #define GADGET_ID_CHANGE_DELAY_FIX_UP   (GADGET_ID_COUNTER_FIRST + 86)
417 #define GADGET_ID_CHANGE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 87)
418 #define GADGET_ID_CHANGE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 88)
419 #define GADGET_ID_CHANGE_DELAY_RND_UP   (GADGET_ID_COUNTER_FIRST + 89)
420 #define GADGET_ID_CHANGE_CONT_RND_DOWN  (GADGET_ID_COUNTER_FIRST + 90)
421 #define GADGET_ID_CHANGE_CONT_RND_TEXT  (GADGET_ID_COUNTER_FIRST + 91)
422 #define GADGET_ID_CHANGE_CONT_RND_UP    (GADGET_ID_COUNTER_FIRST + 92)
423 #define GADGET_ID_GROUP_CONTENT_DOWN    (GADGET_ID_COUNTER_FIRST + 93)
424 #define GADGET_ID_GROUP_CONTENT_TEXT    (GADGET_ID_COUNTER_FIRST + 94)
425 #define GADGET_ID_GROUP_CONTENT_UP      (GADGET_ID_COUNTER_FIRST + 95)
426
427 /* drawing area identifiers */
428 #define GADGET_ID_DRAWING_AREA_FIRST    (GADGET_ID_COUNTER_FIRST + 96)
429
430 #define GADGET_ID_DRAWING_LEVEL         (GADGET_ID_DRAWING_AREA_FIRST + 0)
431 #define GADGET_ID_YAMYAM_CONTENT_0      (GADGET_ID_DRAWING_AREA_FIRST + 1)
432 #define GADGET_ID_YAMYAM_CONTENT_1      (GADGET_ID_DRAWING_AREA_FIRST + 2)
433 #define GADGET_ID_YAMYAM_CONTENT_2      (GADGET_ID_DRAWING_AREA_FIRST + 3)
434 #define GADGET_ID_YAMYAM_CONTENT_3      (GADGET_ID_DRAWING_AREA_FIRST + 4)
435 #define GADGET_ID_YAMYAM_CONTENT_4      (GADGET_ID_DRAWING_AREA_FIRST + 5)
436 #define GADGET_ID_YAMYAM_CONTENT_5      (GADGET_ID_DRAWING_AREA_FIRST + 6)
437 #define GADGET_ID_YAMYAM_CONTENT_6      (GADGET_ID_DRAWING_AREA_FIRST + 7)
438 #define GADGET_ID_YAMYAM_CONTENT_7      (GADGET_ID_DRAWING_AREA_FIRST + 8)
439 #define GADGET_ID_MAGIC_BALL_CONTENT_0  (GADGET_ID_DRAWING_AREA_FIRST + 9)
440 #define GADGET_ID_MAGIC_BALL_CONTENT_1  (GADGET_ID_DRAWING_AREA_FIRST + 10)
441 #define GADGET_ID_MAGIC_BALL_CONTENT_2  (GADGET_ID_DRAWING_AREA_FIRST + 11)
442 #define GADGET_ID_MAGIC_BALL_CONTENT_3  (GADGET_ID_DRAWING_AREA_FIRST + 12)
443 #define GADGET_ID_MAGIC_BALL_CONTENT_4  (GADGET_ID_DRAWING_AREA_FIRST + 13)
444 #define GADGET_ID_MAGIC_BALL_CONTENT_5  (GADGET_ID_DRAWING_AREA_FIRST + 14)
445 #define GADGET_ID_MAGIC_BALL_CONTENT_6  (GADGET_ID_DRAWING_AREA_FIRST + 15)
446 #define GADGET_ID_MAGIC_BALL_CONTENT_7  (GADGET_ID_DRAWING_AREA_FIRST + 16)
447 #define GADGET_ID_ANDROID_CONTENT       (GADGET_ID_DRAWING_AREA_FIRST + 17)
448 #define GADGET_ID_AMOEBA_CONTENT        (GADGET_ID_DRAWING_AREA_FIRST + 18)
449 #define GADGET_ID_START_ELEMENT         (GADGET_ID_DRAWING_AREA_FIRST + 19)
450 #define GADGET_ID_ARTWORK_ELEMENT       (GADGET_ID_DRAWING_AREA_FIRST + 20)
451 #define GADGET_ID_EXPLOSION_ELEMENT     (GADGET_ID_DRAWING_AREA_FIRST + 21)
452 #define GADGET_ID_CUSTOM_GRAPHIC        (GADGET_ID_DRAWING_AREA_FIRST + 22)
453 #define GADGET_ID_CUSTOM_CONTENT        (GADGET_ID_DRAWING_AREA_FIRST + 23)
454 #define GADGET_ID_CUSTOM_MOVE_ENTER     (GADGET_ID_DRAWING_AREA_FIRST + 24)
455 #define GADGET_ID_CUSTOM_MOVE_LEAVE     (GADGET_ID_DRAWING_AREA_FIRST + 25)
456 #define GADGET_ID_CUSTOM_CHANGE_TARGET  (GADGET_ID_DRAWING_AREA_FIRST + 26)
457 #define GADGET_ID_CUSTOM_CHANGE_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 27)
458 #define GADGET_ID_CUSTOM_CHANGE_TRIGGER (GADGET_ID_DRAWING_AREA_FIRST + 28)
459 #define GADGET_ID_GROUP_CONTENT         (GADGET_ID_DRAWING_AREA_FIRST + 29)
460 #define GADGET_ID_RANDOM_BACKGROUND     (GADGET_ID_DRAWING_AREA_FIRST + 30)
461
462 /* text input identifiers */
463 #define GADGET_ID_TEXT_INPUT_FIRST      (GADGET_ID_DRAWING_AREA_FIRST + 31)
464
465 #define GADGET_ID_LEVEL_NAME            (GADGET_ID_TEXT_INPUT_FIRST + 0)
466 #define GADGET_ID_LEVEL_AUTHOR          (GADGET_ID_TEXT_INPUT_FIRST + 1)
467 #define GADGET_ID_ELEMENT_NAME          (GADGET_ID_TEXT_INPUT_FIRST + 2)
468
469 /* text area identifiers */
470 #define GADGET_ID_TEXT_AREA_FIRST       (GADGET_ID_TEXT_INPUT_FIRST + 3)
471
472 #define GADGET_ID_ENVELOPE_INFO         (GADGET_ID_TEXT_AREA_FIRST + 0)
473
474 /* selectbox identifiers */
475 #define GADGET_ID_SELECTBOX_FIRST       (GADGET_ID_TEXT_AREA_FIRST + 1)
476
477 #define GADGET_ID_TIME_OR_STEPS         (GADGET_ID_SELECTBOX_FIRST + 0)
478 #define GADGET_ID_GAME_ENGINE_TYPE      (GADGET_ID_SELECTBOX_FIRST + 1)
479 #define GADGET_ID_WIND_DIRECTION        (GADGET_ID_SELECTBOX_FIRST + 2)
480 #define GADGET_ID_PLAYER_SPEED          (GADGET_ID_SELECTBOX_FIRST + 3)
481 #define GADGET_ID_CUSTOM_WALK_TO_ACTION (GADGET_ID_SELECTBOX_FIRST + 4)
482 #define GADGET_ID_CUSTOM_EXPLOSION_TYPE (GADGET_ID_SELECTBOX_FIRST + 5)
483 #define GADGET_ID_CUSTOM_DEADLINESS     (GADGET_ID_SELECTBOX_FIRST + 6)
484 #define GADGET_ID_CUSTOM_MOVE_PATTERN   (GADGET_ID_SELECTBOX_FIRST + 7)
485 #define GADGET_ID_CUSTOM_MOVE_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 8)
486 #define GADGET_ID_CUSTOM_MOVE_STEPSIZE  (GADGET_ID_SELECTBOX_FIRST + 9)
487 #define GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE (GADGET_ID_SELECTBOX_FIRST + 10)
488 #define GADGET_ID_CUSTOM_SMASH_TARGETS  (GADGET_ID_SELECTBOX_FIRST + 11)
489 #define GADGET_ID_CUSTOM_SLIPPERY_TYPE  (GADGET_ID_SELECTBOX_FIRST + 12)
490 #define GADGET_ID_CUSTOM_ACCESS_TYPE    (GADGET_ID_SELECTBOX_FIRST + 13)
491 #define GADGET_ID_CUSTOM_ACCESS_LAYER   (GADGET_ID_SELECTBOX_FIRST + 14)
492 #define GADGET_ID_CUSTOM_ACCESS_PROTECTED (GADGET_ID_SELECTBOX_FIRST + 15)
493 #define GADGET_ID_CUSTOM_ACCESS_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 16)
494 #define GADGET_ID_CHANGE_TIME_UNITS     (GADGET_ID_SELECTBOX_FIRST + 17)
495 #define GADGET_ID_CHANGE_DIRECT_ACTION  (GADGET_ID_SELECTBOX_FIRST + 18)
496 #define GADGET_ID_CHANGE_OTHER_ACTION   (GADGET_ID_SELECTBOX_FIRST + 19)
497 #define GADGET_ID_CHANGE_SIDE           (GADGET_ID_SELECTBOX_FIRST + 20)
498 #define GADGET_ID_CHANGE_PLAYER         (GADGET_ID_SELECTBOX_FIRST + 21)
499 #define GADGET_ID_CHANGE_PAGE           (GADGET_ID_SELECTBOX_FIRST + 22)
500 #define GADGET_ID_CHANGE_REPLACE_WHEN   (GADGET_ID_SELECTBOX_FIRST + 23)
501 #define GADGET_ID_ACTION_TYPE           (GADGET_ID_SELECTBOX_FIRST + 24)
502 #define GADGET_ID_ACTION_MODE           (GADGET_ID_SELECTBOX_FIRST + 25)
503 #define GADGET_ID_ACTION_ARG            (GADGET_ID_SELECTBOX_FIRST + 26)
504 #define GADGET_ID_SELECT_CHANGE_PAGE    (GADGET_ID_SELECTBOX_FIRST + 27)
505 #define GADGET_ID_GROUP_CHOICE_MODE     (GADGET_ID_SELECTBOX_FIRST + 28)
506
507 /* textbutton identifiers */
508 #define GADGET_ID_TEXTBUTTON_FIRST      (GADGET_ID_SELECTBOX_FIRST + 29)
509
510 #define GADGET_ID_PROPERTIES_INFO       (GADGET_ID_TEXTBUTTON_FIRST + 0)
511 #define GADGET_ID_PROPERTIES_CONFIG     (GADGET_ID_TEXTBUTTON_FIRST + 1)
512 #define GADGET_ID_PROPERTIES_CONFIG_1   (GADGET_ID_TEXTBUTTON_FIRST + 2)
513 #define GADGET_ID_PROPERTIES_CONFIG_2   (GADGET_ID_TEXTBUTTON_FIRST + 3)
514 #define GADGET_ID_PROPERTIES_CHANGE     (GADGET_ID_TEXTBUTTON_FIRST + 4)
515 #define GADGET_ID_SAVE_AS_TEMPLATE      (GADGET_ID_TEXTBUTTON_FIRST + 5)
516 #define GADGET_ID_ADD_CHANGE_PAGE       (GADGET_ID_TEXTBUTTON_FIRST + 6)
517 #define GADGET_ID_DEL_CHANGE_PAGE       (GADGET_ID_TEXTBUTTON_FIRST + 7)
518
519 /* graphicbutton identifiers */
520 #define GADGET_ID_GRAPHICBUTTON_FIRST   (GADGET_ID_TEXTBUTTON_FIRST + 8)
521
522 #define GADGET_ID_PREV_CHANGE_PAGE      (GADGET_ID_GRAPHICBUTTON_FIRST + 0)
523 #define GADGET_ID_NEXT_CHANGE_PAGE      (GADGET_ID_GRAPHICBUTTON_FIRST + 1)
524 #define GADGET_ID_COPY_CHANGE_PAGE      (GADGET_ID_GRAPHICBUTTON_FIRST + 2)
525 #define GADGET_ID_PASTE_CHANGE_PAGE     (GADGET_ID_GRAPHICBUTTON_FIRST + 3)
526
527 /* gadgets for scrolling of drawing area */
528 #define GADGET_ID_SCROLLING_FIRST       (GADGET_ID_GRAPHICBUTTON_FIRST + 4)
529
530 #define GADGET_ID_SCROLL_UP             (GADGET_ID_SCROLLING_FIRST + 0)
531 #define GADGET_ID_SCROLL_DOWN           (GADGET_ID_SCROLLING_FIRST + 1)
532 #define GADGET_ID_SCROLL_LEFT           (GADGET_ID_SCROLLING_FIRST + 2)
533 #define GADGET_ID_SCROLL_RIGHT          (GADGET_ID_SCROLLING_FIRST + 3)
534 #define GADGET_ID_SCROLL_HORIZONTAL     (GADGET_ID_SCROLLING_FIRST + 4)
535 #define GADGET_ID_SCROLL_VERTICAL       (GADGET_ID_SCROLLING_FIRST + 5)
536
537 /* gadgets for scrolling element list */
538 #define GADGET_ID_SCROLLING_LIST_FIRST  (GADGET_ID_SCROLLING_FIRST + 6)
539
540 #define GADGET_ID_SCROLL_LIST_UP        (GADGET_ID_SCROLLING_LIST_FIRST + 0)
541 #define GADGET_ID_SCROLL_LIST_DOWN      (GADGET_ID_SCROLLING_LIST_FIRST + 1)
542 #define GADGET_ID_SCROLL_LIST_VERTICAL  (GADGET_ID_SCROLLING_LIST_FIRST + 2)
543
544 /* checkbuttons/radiobuttons for level/element properties */
545 #define GADGET_ID_CHECKBUTTON_FIRST     (GADGET_ID_SCROLLING_LIST_FIRST + 3)
546
547 #define GADGET_ID_RANDOM_PERCENTAGE     (GADGET_ID_CHECKBUTTON_FIRST + 0)
548 #define GADGET_ID_RANDOM_QUANTITY       (GADGET_ID_CHECKBUTTON_FIRST + 1)
549 #define GADGET_ID_RANDOM_RESTRICTED     (GADGET_ID_CHECKBUTTON_FIRST + 2)
550 #define GADGET_ID_STICK_ELEMENT         (GADGET_ID_CHECKBUTTON_FIRST + 3)
551 #define GADGET_ID_EM_SLIPPERY_GEMS      (GADGET_ID_CHECKBUTTON_FIRST + 4)
552 #define GADGET_ID_USE_SPRING_BUG        (GADGET_ID_CHECKBUTTON_FIRST + 5)
553 #define GADGET_ID_USE_TIME_ORB_BUG      (GADGET_ID_CHECKBUTTON_FIRST + 6)
554 #define GADGET_ID_RANDOM_BALL_CONTENT   (GADGET_ID_CHECKBUTTON_FIRST + 7)
555 #define GADGET_ID_INITIAL_BALL_STATE    (GADGET_ID_CHECKBUTTON_FIRST + 8)
556 #define GADGET_ID_GROW_INTO_DIGGABLE    (GADGET_ID_CHECKBUTTON_FIRST + 9)
557 #define GADGET_ID_CONTINUOUS_SNAPPING   (GADGET_ID_CHECKBUTTON_FIRST + 10)
558 #define GADGET_ID_BLOCK_SNAP_FIELD      (GADGET_ID_CHECKBUTTON_FIRST + 11)
559 #define GADGET_ID_BLOCK_LAST_FIELD      (GADGET_ID_CHECKBUTTON_FIRST + 12)
560 #define GADGET_ID_SP_BLOCK_LAST_FIELD   (GADGET_ID_CHECKBUTTON_FIRST + 13)
561 #define GADGET_ID_INSTANT_RELOCATION    (GADGET_ID_CHECKBUTTON_FIRST + 14)
562 #define GADGET_ID_USE_START_ELEMENT     (GADGET_ID_CHECKBUTTON_FIRST + 15)
563 #define GADGET_ID_USE_ARTWORK_ELEMENT   (GADGET_ID_CHECKBUTTON_FIRST + 16)
564 #define GADGET_ID_USE_EXPLOSION_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 17)
565 #define GADGET_ID_INITIAL_GRAVITY       (GADGET_ID_CHECKBUTTON_FIRST + 18)
566 #define GADGET_ID_CAN_PASS_TO_WALKABLE  (GADGET_ID_CHECKBUTTON_FIRST + 19)
567 #define GADGET_ID_CAN_FALL_INTO_ACID    (GADGET_ID_CHECKBUTTON_FIRST + 20)
568 #define GADGET_ID_CAN_MOVE_INTO_ACID    (GADGET_ID_CHECKBUTTON_FIRST + 21)
569 #define GADGET_ID_DONT_COLLIDE_WITH     (GADGET_ID_CHECKBUTTON_FIRST + 22)
570 #define GADGET_ID_CUSTOM_INDESTRUCTIBLE (GADGET_ID_CHECKBUTTON_FIRST + 23)
571 #define GADGET_ID_CUSTOM_CAN_EXPLODE    (GADGET_ID_CHECKBUTTON_FIRST + 24)
572 #define GADGET_ID_CUSTOM_EXPLODE_FIRE   (GADGET_ID_CHECKBUTTON_FIRST + 25)
573 #define GADGET_ID_CUSTOM_EXPLODE_SMASH  (GADGET_ID_CHECKBUTTON_FIRST + 26)
574 #define GADGET_ID_CUSTOM_EXPLODE_IMPACT (GADGET_ID_CHECKBUTTON_FIRST + 27)
575 #define GADGET_ID_CUSTOM_WALK_TO_OBJECT (GADGET_ID_CHECKBUTTON_FIRST + 28)
576 #define GADGET_ID_CUSTOM_DEADLY         (GADGET_ID_CHECKBUTTON_FIRST + 29)
577 #define GADGET_ID_CUSTOM_CAN_MOVE       (GADGET_ID_CHECKBUTTON_FIRST + 30)
578 #define GADGET_ID_CUSTOM_CAN_FALL       (GADGET_ID_CHECKBUTTON_FIRST + 31)
579 #define GADGET_ID_CUSTOM_CAN_SMASH      (GADGET_ID_CHECKBUTTON_FIRST + 32)
580 #define GADGET_ID_CUSTOM_SLIPPERY       (GADGET_ID_CHECKBUTTON_FIRST + 33)
581 #define GADGET_ID_CUSTOM_ACCESSIBLE     (GADGET_ID_CHECKBUTTON_FIRST + 34)
582 #define GADGET_ID_CUSTOM_GRAV_REACHABLE (GADGET_ID_CHECKBUTTON_FIRST + 35)
583 #define GADGET_ID_CUSTOM_USE_LAST_VALUE (GADGET_ID_CHECKBUTTON_FIRST + 36)
584 #define GADGET_ID_CUSTOM_USE_GRAPHIC    (GADGET_ID_CHECKBUTTON_FIRST + 37)
585 #define GADGET_ID_CUSTOM_USE_TEMPLATE   (GADGET_ID_CHECKBUTTON_FIRST + 38)
586 #define GADGET_ID_CUSTOM_CAN_CHANGE     (GADGET_ID_CHECKBUTTON_FIRST + 39)
587 #define GADGET_ID_CHANGE_USE_CONTENT    (GADGET_ID_CHECKBUTTON_FIRST + 40)
588 #define GADGET_ID_CHANGE_USE_EXPLOSION  (GADGET_ID_CHECKBUTTON_FIRST + 41)
589 #define GADGET_ID_CHANGE_ONLY_COMPLETE  (GADGET_ID_CHECKBUTTON_FIRST + 42)
590 #define GADGET_ID_CHANGE_USE_RANDOM     (GADGET_ID_CHECKBUTTON_FIRST + 43)
591 #define GADGET_ID_CHANGE_HAS_ACTION     (GADGET_ID_CHECKBUTTON_FIRST + 44)
592 #define GADGET_ID_CHANGE_DELAY          (GADGET_ID_CHECKBUTTON_FIRST + 45)
593 #define GADGET_ID_CHANGE_BY_DIRECT_ACT  (GADGET_ID_CHECKBUTTON_FIRST + 46)
594 #define GADGET_ID_CHANGE_BY_OTHER_ACT   (GADGET_ID_CHECKBUTTON_FIRST + 47)
595
596 /* gadgets for buttons in element list */
597 #define GADGET_ID_ELEMENTLIST_FIRST     (GADGET_ID_CHECKBUTTON_FIRST + 48)
598 #define GADGET_ID_ELEMENTLIST_LAST      (GADGET_ID_ELEMENTLIST_FIRST +  \
599                                         ED_NUM_ELEMENTLIST_BUTTONS - 1)
600
601 #define NUM_EDITOR_GADGETS              (GADGET_ID_ELEMENTLIST_LAST + 1)
602
603 /* radio button numbers */
604 #define RADIO_NR_NONE                   0
605 #define RADIO_NR_DRAWING_TOOLBOX        1
606 #define RADIO_NR_RANDOM_ELEMENTS        2
607
608 /* values for counter gadgets */
609 #define ED_COUNTER_ID_SELECT_LEVEL      0
610 #define ED_COUNTER_ID_LEVEL_XSIZE       1
611 #define ED_COUNTER_ID_LEVEL_YSIZE       2
612 #define ED_COUNTER_ID_LEVEL_GEMSLIMIT   3
613 #define ED_COUNTER_ID_LEVEL_TIMELIMIT   4
614 #define ED_COUNTER_ID_LEVEL_TIMESCORE   5
615 #define ED_COUNTER_ID_LEVEL_RANDOM      6
616 #define ED_COUNTER_ID_ELEMENT_VALUE1    7
617 #define ED_COUNTER_ID_ELEMENT_VALUE2    8
618 #define ED_COUNTER_ID_ELEMENT_VALUE3    9
619 #define ED_COUNTER_ID_ELEMENT_VALUE4    10
620 #define ED_COUNTER_ID_YAMYAM_CONTENT    11
621 #define ED_COUNTER_ID_BALL_CONTENT      12
622 #define ED_COUNTER_ID_ANDROID_CONTENT   13
623 #define ED_COUNTER_ID_ENVELOPE_XSIZE    14
624 #define ED_COUNTER_ID_ENVELOPE_YSIZE    15
625 #define ED_COUNTER_ID_CUSTOM_SCORE      16
626 #define ED_COUNTER_ID_CUSTOM_GEMCOUNT   17
627 #define ED_COUNTER_ID_CUSTOM_VALUE_FIX  18
628 #define ED_COUNTER_ID_CUSTOM_VALUE_RND  19
629 #define ED_COUNTER_ID_PUSH_DELAY_FIX    20
630 #define ED_COUNTER_ID_PUSH_DELAY_RND    21
631 #define ED_COUNTER_ID_DROP_DELAY_FIX    22
632 #define ED_COUNTER_ID_DROP_DELAY_RND    23
633 #define ED_COUNTER_ID_MOVE_DELAY_FIX    24
634 #define ED_COUNTER_ID_MOVE_DELAY_RND    25
635 #define ED_COUNTER_ID_EXPLOSION_DELAY   26
636 #define ED_COUNTER_ID_IGNITION_DELAY    27
637 #define ED_COUNTER_ID_GROUP_CONTENT     28
638 #define ED_COUNTER_ID_CHANGE_DELAY_FIX  29
639 #define ED_COUNTER_ID_CHANGE_DELAY_RND  30
640 #define ED_COUNTER_ID_CHANGE_CONT_RND   31
641
642 #define ED_NUM_COUNTERBUTTONS           32
643
644 #define ED_COUNTER_ID_LEVEL_FIRST       ED_COUNTER_ID_LEVEL_XSIZE
645 #define ED_COUNTER_ID_LEVEL_LAST        ED_COUNTER_ID_LEVEL_RANDOM
646
647 #define ED_COUNTER_ID_CUSTOM1_FIRST     ED_COUNTER_ID_CUSTOM_SCORE
648 #define ED_COUNTER_ID_CUSTOM1_LAST      ED_COUNTER_ID_DROP_DELAY_RND
649 #define ED_COUNTER_ID_CUSTOM2_FIRST     ED_COUNTER_ID_MOVE_DELAY_FIX
650 #define ED_COUNTER_ID_CUSTOM2_LAST      ED_COUNTER_ID_IGNITION_DELAY
651 #define ED_COUNTER_ID_CUSTOM_FIRST      ED_COUNTER_ID_CUSTOM1_FIRST
652 #define ED_COUNTER_ID_CUSTOM_LAST       ED_COUNTER_ID_CUSTOM2_LAST
653
654 #define ED_COUNTER_ID_CHANGE_FIRST      ED_COUNTER_ID_CHANGE_DELAY_FIX
655 #define ED_COUNTER_ID_CHANGE_LAST       ED_COUNTER_ID_CHANGE_CONT_RND
656
657 /* values for scrollbutton gadgets */
658 #define ED_SCROLLBUTTON_ID_AREA_UP      0
659 #define ED_SCROLLBUTTON_ID_AREA_DOWN    1
660 #define ED_SCROLLBUTTON_ID_AREA_LEFT    2
661 #define ED_SCROLLBUTTON_ID_AREA_RIGHT   3
662 #define ED_SCROLLBUTTON_ID_LIST_UP      4
663 #define ED_SCROLLBUTTON_ID_LIST_DOWN    5
664
665 #define ED_NUM_SCROLLBUTTONS            6
666
667 #define ED_SCROLLBUTTON_ID_AREA_FIRST   ED_SCROLLBUTTON_ID_AREA_UP
668 #define ED_SCROLLBUTTON_ID_AREA_LAST    ED_SCROLLBUTTON_ID_AREA_RIGHT
669
670 /* values for scrollbar gadgets */
671 #define ED_SCROLLBAR_ID_AREA_HORIZONTAL 0
672 #define ED_SCROLLBAR_ID_AREA_VERTICAL   1
673 #define ED_SCROLLBAR_ID_LIST_VERTICAL   2
674
675 #define ED_NUM_SCROLLBARS               3
676
677 #define ED_SCROLLBAR_ID_AREA_FIRST      ED_SCROLLBAR_ID_AREA_HORIZONTAL
678 #define ED_SCROLLBAR_ID_AREA_LAST       ED_SCROLLBAR_ID_AREA_VERTICAL
679
680 /* values for text input gadgets */
681 #define ED_TEXTINPUT_ID_LEVEL_NAME      0
682 #define ED_TEXTINPUT_ID_LEVEL_AUTHOR    1
683 #define ED_TEXTINPUT_ID_ELEMENT_NAME    2
684
685 #define ED_NUM_TEXTINPUT                3
686
687 #define ED_TEXTINPUT_ID_LEVEL_FIRST     ED_TEXTINPUT_ID_LEVEL_NAME
688 #define ED_TEXTINPUT_ID_LEVEL_LAST      ED_TEXTINPUT_ID_LEVEL_AUTHOR
689
690 /* values for text area gadgets */
691 #define ED_TEXTAREA_ID_ENVELOPE_INFO    0
692
693 #define ED_NUM_TEXTAREAS                        1
694
695 #define ED_TEXTAREA_ID_LEVEL_FIRST      ED_TEXTAREA_ID_ENVELOPE
696 #define ED_TEXTAREA_ID_LEVEL_LAST       ED_TEXTAREA_ID_ENVELOPE
697
698 /* values for selectbox gadgets */
699 #define ED_SELECTBOX_ID_TIME_OR_STEPS           0
700 #define ED_SELECTBOX_ID_GAME_ENGINE_TYPE        1
701 #define ED_SELECTBOX_ID_WIND_DIRECTION          2
702 #define ED_SELECTBOX_ID_PLAYER_SPEED            3
703 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE      4
704 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_LAYER     5
705 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_PROTECTED 6
706 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_DIRECTION 7
707 #define ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION   8
708 #define ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN     9
709 #define ED_SELECTBOX_ID_CUSTOM_MOVE_DIRECTION   10      
710 #define ED_SELECTBOX_ID_CUSTOM_MOVE_STEPSIZE    11
711 #define ED_SELECTBOX_ID_CUSTOM_MOVE_LEAVE_TYPE  12
712 #define ED_SELECTBOX_ID_CUSTOM_SMASH_TARGETS    13
713 #define ED_SELECTBOX_ID_CUSTOM_SLIPPERY_TYPE    14
714 #define ED_SELECTBOX_ID_CUSTOM_DEADLINESS       15
715 #define ED_SELECTBOX_ID_CUSTOM_EXPLOSION_TYPE   16
716 #define ED_SELECTBOX_ID_CHANGE_TIME_UNITS       17
717 #define ED_SELECTBOX_ID_CHANGE_DIRECT_ACTION    18
718 #define ED_SELECTBOX_ID_CHANGE_OTHER_ACTION     19
719 #define ED_SELECTBOX_ID_CHANGE_SIDE             20
720 #define ED_SELECTBOX_ID_CHANGE_PLAYER           21
721 #define ED_SELECTBOX_ID_CHANGE_PAGE             22
722 #define ED_SELECTBOX_ID_CHANGE_REPLACE_WHEN     23
723 #define ED_SELECTBOX_ID_ACTION_TYPE             24
724 #define ED_SELECTBOX_ID_ACTION_MODE             25
725 #define ED_SELECTBOX_ID_ACTION_ARG              26
726 #define ED_SELECTBOX_ID_SELECT_CHANGE_PAGE      27
727 #define ED_SELECTBOX_ID_GROUP_CHOICE_MODE       28
728
729 #define ED_NUM_SELECTBOX                        29
730
731 #define ED_SELECTBOX_ID_LEVEL_FIRST     ED_SELECTBOX_ID_TIME_OR_STEPS
732 #define ED_SELECTBOX_ID_LEVEL_LAST      ED_SELECTBOX_ID_WIND_DIRECTION
733
734 #define ED_SELECTBOX_ID_CUSTOM1_FIRST   ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE
735 #define ED_SELECTBOX_ID_CUSTOM1_LAST    ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION
736 #define ED_SELECTBOX_ID_CUSTOM2_FIRST   ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN
737 #define ED_SELECTBOX_ID_CUSTOM2_LAST    ED_SELECTBOX_ID_CUSTOM_EXPLOSION_TYPE
738 #define ED_SELECTBOX_ID_CUSTOM_FIRST    ED_SELECTBOX_ID_CUSTOM1_FIRST
739 #define ED_SELECTBOX_ID_CUSTOM_LAST     ED_SELECTBOX_ID_CUSTOM2_LAST
740
741 #define ED_SELECTBOX_ID_CHANGE_FIRST    ED_SELECTBOX_ID_CHANGE_TIME_UNITS
742 #define ED_SELECTBOX_ID_CHANGE_LAST     ED_SELECTBOX_ID_SELECT_CHANGE_PAGE
743
744 /* values for textbutton gadgets */
745 #define ED_TEXTBUTTON_ID_PROPERTIES_INFO        0
746 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG      1
747 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_1    2
748 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2    3
749 #define ED_TEXTBUTTON_ID_PROPERTIES_CHANGE      4
750 #define ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE       5
751 #define ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE        6
752 #define ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE        7
753
754 #define ED_NUM_TEXTBUTTONS                      8
755
756 #define ED_TEXTBUTTON_ID_PROPERTIES_FIRST ED_TEXTBUTTON_ID_PROPERTIES_INFO
757 #define ED_TEXTBUTTON_ID_PROPERTIES_LAST  ED_TEXTBUTTON_ID_PROPERTIES_CHANGE
758
759 #define ED_TEXTBUTTON_ID_CHANGE_FIRST   ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE
760 #define ED_TEXTBUTTON_ID_CHANGE_LAST    ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE
761
762 /* values for graphicbutton gadgets */
763 #define ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE    0
764 #define ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE    1
765 #define ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE    2
766 #define ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE   3
767
768 #define ED_NUM_GRAPHICBUTTONS                   4
769
770 #define ED_GRAPHICBUTTON_ID_CHANGE_FIRST  ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE
771 #define ED_GRAPHICBUTTON_ID_CHANGE_LAST   ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE
772
773 /* values for checkbutton gadgets */
774 #define ED_CHECKBUTTON_ID_RANDOM_RESTRICTED     0
775 #define ED_CHECKBUTTON_ID_STICK_ELEMENT         1
776 #define ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS      2
777 #define ED_CHECKBUTTON_ID_USE_SPRING_BUG        3
778 #define ED_CHECKBUTTON_ID_USE_TIME_ORB_BUG      4
779 #define ED_CHECKBUTTON_ID_RANDOM_BALL_CONTENT   5
780 #define ED_CHECKBUTTON_ID_INITIAL_BALL_STATE    6
781 #define ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE    7
782 #define ED_CHECKBUTTON_ID_CONTINUOUS_SNAPPING   8
783 #define ED_CHECKBUTTON_ID_BLOCK_SNAP_FIELD      9
784 #define ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD      10
785 #define ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD   11
786 #define ED_CHECKBUTTON_ID_INSTANT_RELOCATION    12
787 #define ED_CHECKBUTTON_ID_USE_START_ELEMENT     13
788 #define ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT   14
789 #define ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT 15
790 #define ED_CHECKBUTTON_ID_INITIAL_GRAVITY       16
791 #define ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE  17
792 #define ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID    18
793 #define ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID    19
794 #define ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH     20
795 #define ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC    21
796 #define ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE   22
797 #define ED_CHECKBUTTON_ID_CUSTOM_ACCESSIBLE     23
798 #define ED_CHECKBUTTON_ID_CUSTOM_GRAV_REACHABLE 24
799 #define ED_CHECKBUTTON_ID_CUSTOM_USE_LAST_VALUE 25
800 #define ED_CHECKBUTTON_ID_CUSTOM_WALK_TO_OBJECT 26
801 #define ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE 27
802 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE       28
803 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_FALL       29
804 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_SMASH      30
805 #define ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY       31
806 #define ED_CHECKBUTTON_ID_CUSTOM_DEADLY         32
807 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_EXPLODE    33
808 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_FIRE   34
809 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_SMASH  35
810 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT 36
811 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE     37
812 #define ED_CHECKBUTTON_ID_CHANGE_DELAY          38
813 #define ED_CHECKBUTTON_ID_CHANGE_BY_DIRECT_ACT  39
814 #define ED_CHECKBUTTON_ID_CHANGE_BY_OTHER_ACT   40
815 #define ED_CHECKBUTTON_ID_CHANGE_USE_EXPLOSION  41
816 #define ED_CHECKBUTTON_ID_CHANGE_USE_CONTENT    42
817 #define ED_CHECKBUTTON_ID_CHANGE_ONLY_COMPLETE  43
818 #define ED_CHECKBUTTON_ID_CHANGE_USE_RANDOM     44
819 #define ED_CHECKBUTTON_ID_CHANGE_HAS_ACTION     45
820
821 #define ED_NUM_CHECKBUTTONS                     46
822
823 #define ED_CHECKBUTTON_ID_LEVEL_FIRST   ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
824 #define ED_CHECKBUTTON_ID_LEVEL_LAST    ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
825
826 #define ED_CHECKBUTTON_ID_CUSTOM1_FIRST ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC
827 #define ED_CHECKBUTTON_ID_CUSTOM1_LAST  ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE
828 #define ED_CHECKBUTTON_ID_CUSTOM2_FIRST ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE
829 #define ED_CHECKBUTTON_ID_CUSTOM2_LAST  ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT
830 #define ED_CHECKBUTTON_ID_CUSTOM_FIRST  ED_CHECKBUTTON_ID_CUSTOM1_FIRST
831 #define ED_CHECKBUTTON_ID_CUSTOM_LAST   ED_CHECKBUTTON_ID_CUSTOM2_LAST
832
833 #define ED_CHECKBUTTON_ID_CHANGE_FIRST  ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE
834 #define ED_CHECKBUTTON_ID_CHANGE_LAST   ED_CHECKBUTTON_ID_CHANGE_HAS_ACTION
835
836 /* values for radiobutton gadgets */
837 #define ED_RADIOBUTTON_ID_PERCENTAGE    0
838 #define ED_RADIOBUTTON_ID_QUANTITY      1
839
840 #define ED_NUM_RADIOBUTTONS             2
841
842 #define ED_RADIOBUTTON_ID_LEVEL_FIRST   ED_RADIOBUTTON_ID_PERCENTAGE
843 #define ED_RADIOBUTTON_ID_LEVEL_LAST    ED_RADIOBUTTON_ID_QUANTITY
844
845 /* values for drawing area gadgets */
846 #define ED_DRAWING_ID_DRAWING_LEVEL             0
847 #define ED_DRAWING_ID_YAMYAM_CONTENT_0          1
848 #define ED_DRAWING_ID_YAMYAM_CONTENT_1          2
849 #define ED_DRAWING_ID_YAMYAM_CONTENT_2          3
850 #define ED_DRAWING_ID_YAMYAM_CONTENT_3          4
851 #define ED_DRAWING_ID_YAMYAM_CONTENT_4          5
852 #define ED_DRAWING_ID_YAMYAM_CONTENT_5          6
853 #define ED_DRAWING_ID_YAMYAM_CONTENT_6          7
854 #define ED_DRAWING_ID_YAMYAM_CONTENT_7          8
855 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_0      9
856 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_1      10
857 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_2      11
858 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_3      12
859 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_4      13
860 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_5      14
861 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_6      15
862 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_7      16
863 #define ED_DRAWING_ID_ANDROID_CONTENT           17
864 #define ED_DRAWING_ID_AMOEBA_CONTENT            18
865 #define ED_DRAWING_ID_START_ELEMENT             19
866 #define ED_DRAWING_ID_ARTWORK_ELEMENT           20
867 #define ED_DRAWING_ID_EXPLOSION_ELEMENT         21
868 #define ED_DRAWING_ID_CUSTOM_GRAPHIC            22
869 #define ED_DRAWING_ID_CUSTOM_CONTENT            23
870 #define ED_DRAWING_ID_CUSTOM_MOVE_ENTER         24
871 #define ED_DRAWING_ID_CUSTOM_MOVE_LEAVE         25
872 #define ED_DRAWING_ID_CUSTOM_CHANGE_TARGET      26
873 #define ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT     27
874 #define ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER     28
875 #define ED_DRAWING_ID_GROUP_CONTENT             29
876 #define ED_DRAWING_ID_RANDOM_BACKGROUND         30
877
878 #define ED_NUM_DRAWING_AREAS                    31
879
880
881 /*
882   -----------------------------------------------------------------------------
883   some internally used definitions
884   -----------------------------------------------------------------------------
885 */
886
887 /* values for CopyLevelToUndoBuffer() */
888 #define UNDO_IMMEDIATE                  0
889 #define UNDO_ACCUMULATE                 1
890
891 /* values for scrollbars */
892 #define ED_SCROLL_NO                    0
893 #define ED_SCROLL_LEFT                  1
894 #define ED_SCROLL_RIGHT                 2
895 #define ED_SCROLL_UP                    4
896 #define ED_SCROLL_DOWN                  8
897
898 /* screens in the level editor */
899 #define ED_MODE_DRAWING                 0
900 #define ED_MODE_INFO                    1
901 #define ED_MODE_PROPERTIES              2
902
903 /* sub-screens in the element properties section */
904 #define ED_MODE_PROPERTIES_INFO         ED_TEXTBUTTON_ID_PROPERTIES_INFO
905 #define ED_MODE_PROPERTIES_CONFIG       ED_TEXTBUTTON_ID_PROPERTIES_CONFIG
906 #define ED_MODE_PROPERTIES_CONFIG_1     ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_1
907 #define ED_MODE_PROPERTIES_CONFIG_2     ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2
908 #define ED_MODE_PROPERTIES_CHANGE       ED_TEXTBUTTON_ID_PROPERTIES_CHANGE
909
910 /* how many steps can be cancelled */
911 #define NUM_UNDO_STEPS                  (10 + 1)
912
913 /* values for elements with score for certain actions */
914 #define MIN_SCORE                       0
915 #define MAX_SCORE                       255
916
917 /* values for elements with count for collecting */
918 #define MIN_COLLECT_COUNT               0
919 #define MAX_COLLECT_COUNT               255
920
921 /* values for random placement */
922 #define RANDOM_USE_PERCENTAGE           0
923 #define RANDOM_USE_QUANTITY             1
924
925 /* maximal size of level editor drawing area */
926 #define MAX_ED_FIELDX           (2 * SCR_FIELDX)
927 #define MAX_ED_FIELDY           (2 * SCR_FIELDY - 1)
928
929
930 /*
931   -----------------------------------------------------------------------------
932   some internally used data structure definitions
933   -----------------------------------------------------------------------------
934 */
935
936 static struct
937 {
938   char shortcut;
939   char *text;
940 } control_info[ED_NUM_CTRL_BUTTONS] =
941 {
942   /* note: some additional characters are already reserved for "cheat mode"
943      shortcuts (":XYZ" style) -- for details, see "events.c" */
944
945   { 's',        "draw single items"                     },
946   { 'd',        "draw connected items"                  },
947   { 'l',        "draw lines"                            },
948   { 'a',        "draw arcs"                             },
949   { 'r',        "draw outline rectangles"               },
950   { 'R',        "draw filled rectangles"                },
951   { '\0',       "wrap (rotate) level up"                },
952   { 't',        "enter text elements"                   },
953   { 'f',        "flood fill"                            },
954   { '\0',       "wrap (rotate) level left"              },
955   { '?',        "properties of drawing element"         },
956   { '\0',       "wrap (rotate) level right"             },
957   { '\0',       "random element placement"              },
958   { 'b',        "grab brush"                            },
959   { '\0',       "wrap (rotate) level down"              },
960   { ',',        "pick drawing element"                  },
961
962   { 'U',        "undo last operation"                   },
963   { 'I',        "level properties"                      },
964   { 'S',        "save level"                            },
965   { 'C',        "clear level"                           },
966   { 'T',        "test level"                            },
967   { 'E',        "exit level editor"                     },
968
969   { '\0',       "copy settings from other element"      },
970   { '\0',       "copy settings to other element"        },
971   { '\0',       "exchange element with other element"   },
972
973   { '\0',       "copy settings from this element"       },
974   { '\0',       "paste settings to this element"        },
975 };
976
977 static int random_placement_value = 10;
978 static int random_placement_method = RANDOM_USE_QUANTITY;
979 static int random_placement_background_element = EL_SAND;
980 static boolean random_placement_background_restricted = FALSE;
981 static boolean stick_element_properties_window = FALSE;
982 static boolean custom_element_properties[NUM_ELEMENT_PROPERTIES];
983 static boolean custom_element_change_events[NUM_CHANGE_EVENTS];
984 static struct ElementChangeInfo custom_element_change;
985 static struct ElementGroupInfo group_element_info;
986 static struct ElementInfo custom_element;
987
988 static struct
989 {
990   int x, y;
991   int min_value, max_value;
992   int gadget_id_down, gadget_id_up;
993   int gadget_id_text;
994   int gadget_id_align;
995   int *value;
996   char *text_above, *text_left, *text_right;
997 } counterbutton_info[ED_NUM_COUNTERBUTTONS] =
998 {
999   /* ---------- current level number --------------------------------------- */
1000
1001   {
1002     DX + 5 - SX,                        DY + 3 - SY,
1003     1,                                  100,
1004     GADGET_ID_SELECT_LEVEL_DOWN,        GADGET_ID_SELECT_LEVEL_UP,
1005     GADGET_ID_SELECT_LEVEL_TEXT,        GADGET_ID_NONE,
1006     &level_nr,
1007     NULL,                               NULL, NULL
1008   },
1009
1010   /* ---------- level and editor settings ---------------------------------- */
1011
1012   {
1013     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(4),
1014     MIN_LEV_FIELDX,                     MAX_LEV_FIELDX,
1015     GADGET_ID_LEVEL_XSIZE_DOWN,         GADGET_ID_LEVEL_XSIZE_UP,
1016     GADGET_ID_LEVEL_XSIZE_TEXT,         GADGET_ID_NONE,
1017     &level.fieldx,
1018     "playfield size:",                  NULL, "width",
1019   },
1020   {
1021     -1,                                 ED_LEVEL_SETTINGS_YPOS(4),
1022     MIN_LEV_FIELDY,                     MAX_LEV_FIELDY,
1023     GADGET_ID_LEVEL_YSIZE_DOWN,         GADGET_ID_LEVEL_YSIZE_UP,
1024     GADGET_ID_LEVEL_YSIZE_TEXT,         GADGET_ID_LEVEL_XSIZE_UP,
1025     &level.fieldy,
1026     NULL,                               " ", "height",
1027   },
1028   {
1029     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(5),
1030     0,                                  999,
1031     GADGET_ID_LEVEL_GEMSLIMIT_DOWN,     GADGET_ID_LEVEL_GEMSLIMIT_UP,
1032     GADGET_ID_LEVEL_GEMSLIMIT_TEXT,     GADGET_ID_NONE,
1033     &level.gems_needed,
1034     NULL, "number of gems to collect:", NULL
1035   },
1036   {
1037     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(7),
1038     0,                                  9999,
1039     GADGET_ID_LEVEL_TIMELIMIT_DOWN,     GADGET_ID_LEVEL_TIMELIMIT_UP,
1040     GADGET_ID_LEVEL_TIMELIMIT_TEXT,     GADGET_ID_NONE,
1041     &level.time,
1042     "time or step limit to solve level:", NULL, NULL
1043   },
1044   {
1045     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(9),
1046     0,                                  255,
1047     GADGET_ID_LEVEL_TIMESCORE_DOWN,     GADGET_ID_LEVEL_TIMESCORE_UP,
1048     GADGET_ID_LEVEL_TIMESCORE_TEXT,     GADGET_ID_NONE,
1049     &level.score[SC_TIME_BONUS],
1050     "score for each second/step left:", NULL, NULL
1051   },
1052   {
1053     ED_LEVEL_SETTINGS_XPOS(0),          ED_COUNTER2_YPOS(8),
1054     1,                                  100,
1055     GADGET_ID_LEVEL_RANDOM_DOWN,        GADGET_ID_LEVEL_RANDOM_UP,
1056     GADGET_ID_LEVEL_RANDOM_TEXT,        GADGET_ID_NONE,
1057     &random_placement_value,
1058     "random element placement:",        NULL, "in"
1059   },
1060
1061   /* ---------- element settings: configure (various elements) ------------- */
1062
1063   {
1064     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(0),
1065     MIN_SCORE,                          MAX_SCORE,
1066     GADGET_ID_ELEMENT_VALUE1_DOWN,      GADGET_ID_ELEMENT_VALUE1_UP,
1067     GADGET_ID_ELEMENT_VALUE1_TEXT,      GADGET_ID_NONE,
1068     NULL,                               /* will be set when used */
1069     NULL,                               NULL, NULL
1070   },
1071   {
1072     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
1073     MIN_SCORE,                          MAX_SCORE,
1074     GADGET_ID_ELEMENT_VALUE2_DOWN,      GADGET_ID_ELEMENT_VALUE2_UP,
1075     GADGET_ID_ELEMENT_VALUE2_TEXT,      GADGET_ID_NONE,
1076     NULL,                               /* will be set when used */
1077     NULL,                               NULL, NULL
1078   },
1079   {
1080     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(2),
1081     MIN_SCORE,                          MAX_SCORE,
1082     GADGET_ID_ELEMENT_VALUE3_DOWN,      GADGET_ID_ELEMENT_VALUE3_UP,
1083     GADGET_ID_ELEMENT_VALUE3_TEXT,      GADGET_ID_NONE,
1084     NULL,                               /* will be set when used */
1085     NULL,                               NULL, NULL
1086   },
1087   {
1088     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(3),
1089     MIN_SCORE,                          MAX_SCORE,
1090     GADGET_ID_ELEMENT_VALUE4_DOWN,      GADGET_ID_ELEMENT_VALUE4_UP,
1091     GADGET_ID_ELEMENT_VALUE4_TEXT,      GADGET_ID_NONE,
1092     NULL,                               /* will be set when used */
1093     NULL,                               NULL, NULL
1094   },
1095   {
1096     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(3),
1097     MIN_ELEMENT_CONTENTS,               MAX_ELEMENT_CONTENTS,
1098     GADGET_ID_YAMYAM_CONTENT_DOWN,      GADGET_ID_YAMYAM_CONTENT_UP,
1099     GADGET_ID_YAMYAM_CONTENT_TEXT,      GADGET_ID_NONE,
1100     &level.num_yamyam_contents,
1101     NULL,                               NULL, "number of content areas"
1102   },
1103   {
1104     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(4),
1105     MIN_ELEMENT_CONTENTS,               MAX_ELEMENT_CONTENTS,
1106     GADGET_ID_BALL_CONTENT_DOWN,        GADGET_ID_BALL_CONTENT_UP,
1107     GADGET_ID_BALL_CONTENT_TEXT,        GADGET_ID_NONE,
1108     &level.num_ball_contents,
1109     NULL,                               NULL, "number of content areas"
1110   },
1111   {
1112     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(4),
1113     MIN_ANDROID_ELEMENTS,               MAX_ANDROID_ELEMENTS,
1114     GADGET_ID_ANDROID_CONTENT_DOWN,     GADGET_ID_ANDROID_CONTENT_UP,
1115     GADGET_ID_ANDROID_CONTENT_TEXT,     GADGET_ID_NONE,
1116     &level.num_android_clone_elements,
1117     NULL,                               NULL, "number of clonable elements"
1118   },
1119   {
1120     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(0),
1121     MIN_ENVELOPE_XSIZE,                 MAX_ENVELOPE_XSIZE,
1122     GADGET_ID_ENVELOPE_XSIZE_DOWN,      GADGET_ID_ENVELOPE_XSIZE_UP,
1123     GADGET_ID_ENVELOPE_XSIZE_TEXT,      GADGET_ID_NONE,
1124     NULL,
1125     NULL,                               NULL, "width",
1126   },
1127   {
1128     -1,                                 ED_ELEMENT_SETTINGS_YPOS(0),
1129     MIN_ENVELOPE_YSIZE,                 MAX_ENVELOPE_YSIZE,
1130     GADGET_ID_ENVELOPE_YSIZE_DOWN,      GADGET_ID_ENVELOPE_YSIZE_UP,
1131     GADGET_ID_ENVELOPE_YSIZE_TEXT,      GADGET_ID_ENVELOPE_XSIZE_UP,
1132     NULL,
1133     NULL,                               " ", "height",
1134   },
1135
1136   /* ---------- element settings: configure 1 (custom elements) ------------ */
1137
1138   {
1139     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(6),
1140     MIN_SCORE,                          MAX_SCORE,
1141     GADGET_ID_CUSTOM_SCORE_DOWN,        GADGET_ID_CUSTOM_SCORE_UP,
1142     GADGET_ID_CUSTOM_SCORE_TEXT,        GADGET_ID_NONE,
1143     &custom_element.collect_score_initial,
1144     NULL,                               "CE score", " "
1145   },
1146   {
1147     -1,                                 ED_ELEMENT_SETTINGS_YPOS(6),
1148     MIN_COLLECT_COUNT,                  MAX_COLLECT_COUNT,
1149     GADGET_ID_CUSTOM_GEMCOUNT_DOWN,     GADGET_ID_CUSTOM_GEMCOUNT_UP,
1150     GADGET_ID_CUSTOM_GEMCOUNT_TEXT,     GADGET_ID_CUSTOM_SCORE_UP,
1151     &custom_element.collect_count_initial,
1152     NULL,                               "CE count", NULL
1153   },
1154   {
1155     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(12),
1156     0,                                  9999,
1157     GADGET_ID_CUSTOM_VALUE_FIX_DOWN,    GADGET_ID_CUSTOM_VALUE_FIX_UP,
1158     GADGET_ID_CUSTOM_VALUE_FIX_TEXT,    GADGET_ID_NONE,
1159     &custom_element.ce_value_fixed_initial,
1160     NULL,                               "CE value", NULL
1161   },
1162   {
1163     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(12),
1164     0,                                  9999,
1165     GADGET_ID_CUSTOM_VALUE_RND_DOWN,    GADGET_ID_CUSTOM_VALUE_RND_UP,
1166     GADGET_ID_CUSTOM_VALUE_RND_TEXT,    GADGET_ID_CUSTOM_VALUE_FIX_UP,
1167     &custom_element.ce_value_random_initial,
1168     NULL,                               "+random", NULL
1169   },
1170   {
1171     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(7),
1172     0,                                  255,
1173     GADGET_ID_PUSH_DELAY_FIX_DOWN,      GADGET_ID_PUSH_DELAY_FIX_UP,
1174     GADGET_ID_PUSH_DELAY_FIX_TEXT,      GADGET_ID_NONE,
1175     &custom_element.push_delay_fixed,
1176     NULL,                               "push delay", NULL
1177   },
1178   {
1179     -1,                                 ED_ELEMENT_SETTINGS_YPOS(7),
1180     0,                                  255,
1181     GADGET_ID_PUSH_DELAY_RND_DOWN,      GADGET_ID_PUSH_DELAY_RND_UP,
1182     GADGET_ID_PUSH_DELAY_RND_TEXT,      GADGET_ID_PUSH_DELAY_FIX_UP,
1183     &custom_element.push_delay_random,
1184     NULL,                               "+random", NULL
1185   },
1186   {
1187     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(8),
1188     0,                                  255,
1189     GADGET_ID_DROP_DELAY_FIX_DOWN,      GADGET_ID_DROP_DELAY_FIX_UP,
1190     GADGET_ID_DROP_DELAY_FIX_TEXT,      GADGET_ID_NONE,
1191     &custom_element.drop_delay_fixed,
1192     NULL,                               "drop delay", NULL
1193   },
1194   {
1195     -1,                                 ED_ELEMENT_SETTINGS_YPOS(8),
1196     0,                                  255,
1197     GADGET_ID_DROP_DELAY_RND_DOWN,      GADGET_ID_DROP_DELAY_RND_UP,
1198     GADGET_ID_DROP_DELAY_RND_TEXT,      GADGET_ID_DROP_DELAY_FIX_UP,
1199     &custom_element.drop_delay_random,
1200     NULL,                               "+random", NULL
1201   },
1202
1203   /* ---------- element settings: configure 2 (custom elements) ------------ */
1204
1205   {
1206     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(5),
1207     0,                                  999,
1208     GADGET_ID_MOVE_DELAY_FIX_DOWN,      GADGET_ID_MOVE_DELAY_FIX_UP,
1209     GADGET_ID_MOVE_DELAY_FIX_TEXT,      GADGET_ID_NONE,
1210     &custom_element.move_delay_fixed,
1211     NULL,                               "move delay", NULL
1212   },
1213   {
1214     -1,                                 ED_ELEMENT_SETTINGS_YPOS(5),
1215     0,                                  999,
1216     GADGET_ID_MOVE_DELAY_RND_DOWN,      GADGET_ID_MOVE_DELAY_RND_UP,
1217     GADGET_ID_MOVE_DELAY_RND_TEXT,      GADGET_ID_MOVE_DELAY_FIX_UP,
1218     &custom_element.move_delay_random,
1219     NULL,                               "+random", NULL
1220   },
1221   {
1222     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(12),
1223     0,                                  255,
1224     GADGET_ID_EXPLOSION_DELAY_DOWN,     GADGET_ID_EXPLOSION_DELAY_UP,
1225     GADGET_ID_EXPLOSION_DELAY_TEXT,     GADGET_ID_NONE,
1226     &custom_element.explosion_delay,
1227     NULL,                               "explosion delay", NULL
1228   },
1229   {
1230     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(13),
1231     0,                                  255,
1232     GADGET_ID_IGNITION_DELAY_DOWN,      GADGET_ID_IGNITION_DELAY_UP,
1233     GADGET_ID_IGNITION_DELAY_TEXT,      GADGET_ID_NONE,
1234     &custom_element.ignition_delay,
1235     NULL,                               "ignition delay", "(by fire)"
1236   },
1237
1238   /* ---------- element settings: configure (group elements) --------------- */
1239
1240   {
1241     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(5),
1242     MIN_ELEMENTS_IN_GROUP,              MAX_ELEMENTS_IN_GROUP,
1243     GADGET_ID_GROUP_CONTENT_DOWN,       GADGET_ID_GROUP_CONTENT_UP,
1244     GADGET_ID_GROUP_CONTENT_TEXT,       GADGET_ID_NONE,
1245     &group_element_info.num_elements,
1246     NULL,                               NULL, "number of elements in group"
1247   },
1248
1249   /* ---------- element settings: advanced (custom elements) --------------- */
1250
1251   {
1252     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(2),
1253     0,                                  999,
1254     GADGET_ID_CHANGE_DELAY_FIX_DOWN,    GADGET_ID_CHANGE_DELAY_FIX_UP,
1255     GADGET_ID_CHANGE_DELAY_FIX_TEXT,    GADGET_ID_NONE,
1256     &custom_element_change.delay_fixed,
1257     NULL,                               "CE delay", NULL,
1258   },
1259   {
1260     -1,                                 ED_ELEMENT_SETTINGS_YPOS(2),
1261     0,                                  999,
1262     GADGET_ID_CHANGE_DELAY_RND_DOWN,    GADGET_ID_CHANGE_DELAY_RND_UP,
1263     GADGET_ID_CHANGE_DELAY_RND_TEXT,    GADGET_ID_CHANGE_DELAY_FIX_UP,
1264     &custom_element_change.delay_random,
1265     NULL,                               "+random", NULL
1266   },
1267   {
1268     ED_ELEMENT_SETTINGS_XPOS(3),        ED_ELEMENT_SETTINGS_YPOS(12),
1269     0,                                  100,
1270     GADGET_ID_CHANGE_CONT_RND_DOWN,     GADGET_ID_CHANGE_CONT_RND_UP,
1271     GADGET_ID_CHANGE_CONT_RND_TEXT,     GADGET_ID_NONE,
1272     &custom_element_change.random_percentage,
1273     NULL,                               "use random replace:", "%"
1274   },
1275 };
1276
1277 static struct
1278 {
1279   int x, y;
1280   int gadget_id;
1281   int size;
1282   char *value;
1283   char *text_above, *infotext;
1284 } textinput_info[ED_NUM_TEXTINPUT] =
1285 {
1286   {
1287     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(0),
1288     GADGET_ID_LEVEL_NAME,
1289     MAX_LEVEL_NAME_LEN,
1290     level.name,
1291     "Title:", "Title"
1292   },
1293   {
1294     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(2),
1295     GADGET_ID_LEVEL_AUTHOR,
1296     MAX_LEVEL_AUTHOR_LEN,
1297     level.author,
1298     "Author:", "Author"
1299   },
1300   {
1301     5 * MINI_TILEX - 2,                 5 * MINI_TILEY - ED_BORDER_SIZE + 1,
1302     GADGET_ID_ELEMENT_NAME,
1303     MAX_ELEMENT_NAME_LEN - 2,           /* currently 2 chars less editable */
1304     custom_element.description,
1305     NULL, "Element name"
1306   }
1307 };
1308
1309 static struct
1310 {
1311   int x, y;
1312   int gadget_id;
1313   int xsize, ysize;
1314   char *value;
1315   char *text_above, *infotext;
1316 } textarea_info[ED_NUM_TEXTAREAS] =
1317 {
1318   {
1319     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(2),
1320     GADGET_ID_ENVELOPE_INFO,
1321     MAX_ENVELOPE_XSIZE, MAX_ENVELOPE_YSIZE,
1322     NULL,
1323     "Envelope Info:", "Envelope Info"
1324   }
1325 };
1326
1327 static struct ValueTextInfo options_time_or_steps[] =
1328 {
1329   { 0,                          "seconds"                       },
1330   { 1,                          "steps"                         },
1331
1332   { -1,                         NULL                            }
1333 };
1334
1335 static struct ValueTextInfo options_game_engine_type[] =
1336 {
1337   { GAME_ENGINE_TYPE_RND,       "Rocks'n'Diamonds"              },
1338   { GAME_ENGINE_TYPE_EM,        "Emerald Mine"                  },
1339
1340   { -1,                         NULL                            }
1341 };
1342
1343 static struct ValueTextInfo options_wind_direction[] =
1344 {
1345   { MV_START_NONE,              "none"                          },
1346   { MV_START_LEFT,              "left"                          },
1347   { MV_START_RIGHT,             "right"                         },
1348   { MV_START_UP,                "up"                            },
1349   { MV_START_DOWN,              "down"                          },
1350
1351   { -1,                         NULL                            }
1352 };
1353
1354 static struct ValueTextInfo options_player_speed[] =
1355 {
1356   { 0,                          "frozen"                        },
1357   { 1,                          "very slow"                     },
1358   { 2,                          "slow"                          },
1359   { 4,                          "normal"                        },
1360   { 8,                          "fast"                          },
1361   { 16,                         "very fast"                     },
1362   { 32,                         "ultrafast"                     },
1363
1364   { -1,                         NULL                            }
1365 };
1366
1367 static struct ValueTextInfo options_access_type[] =
1368 {
1369   { EP_WALKABLE,                "walkable"                      },
1370   { EP_PASSABLE,                "passable"                      },
1371
1372   { -1,                         NULL                            }
1373 };
1374
1375 static struct ValueTextInfo options_access_layer[] =
1376 {
1377   { EP_ACCESSIBLE_OVER,         "over"                          },
1378   { EP_ACCESSIBLE_INSIDE,       "inside"                        },
1379   { EP_ACCESSIBLE_UNDER,        "under"                         },
1380
1381   { -1,                         NULL                            }
1382 };
1383
1384 static struct ValueTextInfo options_access_protected[] =
1385 {
1386   { 0,                          "unprotected"                   },
1387   { 1,                          "protected"                     },
1388
1389   { -1,                         NULL                            }
1390 };
1391
1392 static struct ValueTextInfo options_access_direction[] =
1393 {
1394   { MV_NO_DIRECTION,            "no direction"                  },
1395   { MV_LEFT,                    "left"                          },
1396   { MV_RIGHT,                   "right"                         },
1397   { MV_UP,                      "up"                            },
1398   { MV_DOWN,                    "down"                          },
1399   { MV_LEFT  | MV_UP,           "left + up"                     },
1400   { MV_LEFT  | MV_DOWN,         "left + down"                   },
1401   { MV_RIGHT | MV_UP,           "right + up"                    },
1402   { MV_RIGHT | MV_DOWN,         "right + down"                  },
1403   { MV_HORIZONTAL,              "horizontal"                    },
1404   { MV_VERTICAL,                "vertical"                      },
1405   { MV_HORIZONTAL | MV_UP,      "horizontal + up"               },
1406   { MV_HORIZONTAL | MV_DOWN,    "horizontal + down"             },
1407   { MV_VERTICAL   | MV_LEFT,    "vertical + left"               },
1408   { MV_VERTICAL   | MV_RIGHT,   "vertical + right"              },
1409   { MV_ALL_DIRECTIONS,          "all directions"                },
1410
1411   { -1,                         NULL                            }
1412 };
1413
1414 static struct ValueTextInfo options_walk_to_action[] =
1415 {
1416   { EP_DIGGABLE,                "diggable"                      },
1417   { EP_COLLECTIBLE_ONLY,        "collectible"                   },
1418   { EP_DROPPABLE,               "collectible & droppable"       },
1419   { EP_THROWABLE,               "collectible & throwable"       },
1420   { EP_PUSHABLE,                "pushable"                      },
1421
1422   { -1,                         NULL                            }
1423 };
1424
1425 static struct ValueTextInfo options_move_pattern[] =
1426 {
1427   { MV_LEFT,                    "left"                          },
1428   { MV_RIGHT,                   "right"                         },
1429   { MV_UP,                      "up"                            },
1430   { MV_DOWN,                    "down"                          },
1431   { MV_HORIZONTAL,              "horizontal"                    },
1432   { MV_VERTICAL,                "vertical"                      },
1433   { MV_ALL_DIRECTIONS,          "all directions"                },
1434   { MV_WIND_DIRECTION,          "wind direction"                },
1435   { MV_TOWARDS_PLAYER,          "towards player"                },
1436   { MV_AWAY_FROM_PLAYER,        "away from player"              },
1437   { MV_ALONG_LEFT_SIDE,         "along left side"               },
1438   { MV_ALONG_RIGHT_SIDE,        "along right side"              },
1439   { MV_TURNING_LEFT,            "turning left"                  },
1440   { MV_TURNING_RIGHT,           "turning right"                 },
1441   { MV_TURNING_LEFT_RIGHT,      "turning left, right"           },
1442   { MV_TURNING_RIGHT_LEFT,      "turning right, left"           },
1443   { MV_TURNING_RANDOM,          "turning random"                },
1444   { MV_MAZE_RUNNER,             "maze runner style"             },
1445   { MV_MAZE_HUNTER,             "maze hunter style"             },
1446   { MV_WHEN_PUSHED,             "when pushed"                   },
1447   { MV_WHEN_DROPPED,            "when dropped/thrown"           },
1448
1449   { -1,                         NULL                            }
1450 };
1451
1452 static struct ValueTextInfo options_move_direction[] =
1453 {
1454   { MV_START_AUTOMATIC,         "automatic"                     },
1455   { MV_START_LEFT,              "left"                          },
1456   { MV_START_RIGHT,             "right"                         },
1457   { MV_START_UP,                "up"                            },
1458   { MV_START_DOWN,              "down"                          },
1459   { MV_START_RANDOM,            "random"                        },
1460   { MV_START_PREVIOUS,          "previous"                      },
1461
1462   { -1,                         NULL                            }
1463 };
1464
1465 static struct ValueTextInfo options_move_stepsize[] =
1466 {
1467   { 0,                          "not moving"                    },
1468   { 1,                          "very slow"                     },
1469   { 2,                          "slow"                          },
1470   { 4,                          "normal"                        },
1471   { 8,                          "fast"                          },
1472   { 16,                         "very fast"                     },
1473   { 32,                         "even faster"                   },
1474
1475   { -1,                         NULL                            }
1476 };
1477
1478 static struct ValueTextInfo options_move_leave_type[] =
1479 {
1480   { LEAVE_TYPE_UNLIMITED,       "leave behind"                  },
1481   { LEAVE_TYPE_LIMITED,         "change it to"                  },
1482
1483   { -1,                         NULL                            }
1484 };
1485
1486 static struct ValueTextInfo options_smash_targets[] =
1487 {
1488   { EP_CAN_SMASH_PLAYER,        "player"                        },
1489 #if 0
1490   { EP_CAN_SMASH_ENEMIES,       "enemies"                       },
1491 #endif
1492   { EP_CAN_SMASH_EVERYTHING,    "everything"                    },
1493
1494   { -1,                         NULL                            }
1495 };
1496
1497 static struct ValueTextInfo options_slippery_type[] =
1498 {
1499   { SLIPPERY_ANY_RANDOM,        "random"                        },
1500   { SLIPPERY_ANY_LEFT_RIGHT,    "left, right"                   },
1501   { SLIPPERY_ANY_RIGHT_LEFT,    "right, left"                   },
1502   { SLIPPERY_ONLY_LEFT,         "only left"                     },
1503   { SLIPPERY_ONLY_RIGHT,        "only right"                    },
1504
1505   { -1,                         NULL                            }
1506 };
1507
1508 static struct ValueTextInfo options_deadliness[] =
1509 {
1510   { EP_DONT_RUN_INTO,           "running into"                  },
1511   { EP_DONT_COLLIDE_WITH,       "colliding with"                },
1512   { EP_DONT_TOUCH,              "touching"                      },
1513
1514   { -1,                         NULL                            }
1515 };
1516
1517 static struct ValueTextInfo options_explosion_type[] =
1518 {
1519   { EXPLODES_3X3,               "3x3"                           },
1520   { EXPLODES_CROSS,             "3+3"                           },
1521   { EXPLODES_1X1,               "1x1"                           },
1522
1523   { -1,                         NULL                            }
1524 };
1525
1526 static struct ValueTextInfo options_time_units[] =
1527 {
1528   { 1,                          "frames"                        },
1529   { FRAMES_PER_SECOND,          "seconds"                       },
1530
1531   { -1,                         NULL                            }
1532 };
1533
1534 static struct ValueTextInfo options_change_direct_action[] =
1535 {
1536   { CE_TOUCHED_BY_PLAYER,       "touched by player"             },
1537   { CE_PRESSED_BY_PLAYER,       "pressed by player"             },
1538   { CE_SWITCHED_BY_PLAYER,      "switched by player"            },
1539   { CE_SNAPPED_BY_PLAYER,       "snapped by player"             },
1540   { CE_PUSHED_BY_PLAYER,        "pushed by player"              },
1541   { CE_ENTERED_BY_PLAYER,       "entered by player"             },
1542   { CE_LEFT_BY_PLAYER,          "left by player"                },
1543   { CE_DROPPED_BY_PLAYER,       "dropped/thrown by player"      },
1544   { CE_SWITCHED,                "switched"                      },
1545   { CE_HITTING_SOMETHING,       "hitting something"             },
1546   { CE_HIT_BY_SOMETHING,        "hit by something"              },
1547 #if 0
1548   { CE_BLOCKED,                 "blocked"                       },
1549 #endif
1550   { CE_IMPACT,                  "impact (on something)"         },
1551   { CE_SMASHED,                 "smashed (from above)"          },
1552 #if 0
1553   { CE_VALUE_CHANGES,           "CE value changes"              },
1554   { CE_SCORE_CHANGES,           "CE score changes"              },
1555 #endif
1556   { CE_VALUE_GETS_ZERO,         "CE value gets 0"               },
1557   { CE_SCORE_GETS_ZERO,         "CE score gets 0"               },
1558
1559   { -1,                         NULL                            }
1560 };
1561
1562 static struct ValueTextInfo options_change_other_action[] =
1563 {
1564   { CE_PLAYER_TOUCHES_X,        "player touches"                },
1565   { CE_PLAYER_PRESSES_X,        "player presses"                },
1566   { CE_PLAYER_SWITCHES_X,       "player switches"               },
1567   { CE_PLAYER_SNAPS_X,          "player snaps"                  },
1568   { CE_PLAYER_PUSHES_X,         "player pushes"                 },
1569   { CE_PLAYER_ENTERS_X,         "player enters"                 },
1570   { CE_PLAYER_LEAVES_X,         "player leaves"                 },
1571   { CE_PLAYER_DIGS_X,           "player digs"                   },
1572   { CE_PLAYER_COLLECTS_X,       "player collects"               },
1573   { CE_PLAYER_DROPS_X,          "player drops/throws"           },
1574   { CE_TOUCHING_X,              "touching"                      },
1575   { CE_HITTING_X,               "hitting"                       },
1576   { CE_DIGGING_X,               "digging"                       },
1577   { CE_HIT_BY_X,                "hit by"                        },
1578   { CE_SWITCH_OF_X,             "switch of"                     },
1579   { CE_CHANGE_OF_X,             "change by page of"             },
1580   { CE_EXPLOSION_OF_X,          "explosion of"                  },
1581   { CE_MOVE_OF_X,               "move of"                       },
1582   { CE_CREATION_OF_X,           "creation of"                   },
1583   { CE_VALUE_CHANGES_OF_X,      "CE value changes of"           },
1584   { CE_SCORE_CHANGES_OF_X,      "CE score changes of"           },
1585   { CE_VALUE_GETS_ZERO_OF_X,    "CE value gets 0 of"            },
1586   { CE_SCORE_GETS_ZERO_OF_X,    "CE score gets 0 of"            },
1587
1588   { -1,                         NULL                            }
1589 };
1590
1591 static struct ValueTextInfo options_change_trigger_side[] =
1592 {
1593   { CH_SIDE_LEFT,               "left"                          },
1594   { CH_SIDE_RIGHT,              "right"                         },
1595   { CH_SIDE_TOP,                "top"                           },
1596   { CH_SIDE_BOTTOM,             "bottom"                        },
1597   { CH_SIDE_LEFT_RIGHT,         "left/right"                    },
1598   { CH_SIDE_TOP_BOTTOM,         "top/bottom"                    },
1599   { CH_SIDE_ANY,                "any"                           },
1600
1601   { -1,                         NULL                            }
1602 };
1603
1604 static struct ValueTextInfo options_change_trigger_player[] =
1605 {
1606   { CH_PLAYER_1,                "1"                             },
1607   { CH_PLAYER_2,                "2"                             },
1608   { CH_PLAYER_3,                "3"                             },
1609   { CH_PLAYER_4,                "4"                             },
1610   { CH_PLAYER_ANY,              "any"                           },
1611
1612   { -1,                         NULL                            }
1613 };
1614
1615 static struct ValueTextInfo options_change_trigger_page[] =
1616 {
1617   { (1 << 0),                   "1"                             },
1618   { (1 << 1),                   "2"                             },
1619   { (1 << 2),                   "3"                             },
1620   { (1 << 3),                   "4"                             },
1621   { (1 << 4),                   "5"                             },
1622   { (1 << 5),                   "6"                             },
1623   { (1 << 6),                   "7"                             },
1624   { (1 << 7),                   "8"                             },
1625   { (1 << 8),                   "9"                             },
1626   { (1 << 9),                   "10"                            },
1627   { (1 << 10),                  "11"                            },
1628   { (1 << 11),                  "12"                            },
1629   { (1 << 12),                  "13"                            },
1630   { (1 << 13),                  "14"                            },
1631   { (1 << 14),                  "15"                            },
1632   { (1 << 15),                  "16"                            },
1633   { (1 << 16),                  "17"                            },
1634   { (1 << 17),                  "18"                            },
1635   { (1 << 18),                  "19"                            },
1636   { (1 << 19),                  "20"                            },
1637   { (1 << 20),                  "21"                            },
1638   { (1 << 21),                  "22"                            },
1639   { (1 << 22),                  "23"                            },
1640   { (1 << 23),                  "24"                            },
1641   { (1 << 24),                  "25"                            },
1642   { (1 << 25),                  "26"                            },
1643   { (1 << 26),                  "27"                            },
1644   { (1 << 27),                  "28"                            },
1645   { (1 << 28),                  "29"                            },
1646   { (1 << 29),                  "30"                            },
1647   { (1 << 30),                  "31"                            },
1648   { (1 << 31),                  "32"                            },
1649   { CH_PAGE_ANY,                "any"                           },
1650
1651   { -1,                         NULL                            }
1652 };
1653
1654 static struct ValueTextInfo options_change_replace_when[] =
1655 {
1656   { CP_WHEN_EMPTY,              "empty"                         },
1657   { CP_WHEN_WALKABLE,           "walkable"                      },
1658   { CP_WHEN_DIGGABLE,           "diggable"                      },
1659   { CP_WHEN_COLLECTIBLE,        "collectible"                   },
1660   { CP_WHEN_REMOVABLE,          "removable"                     },
1661   { CP_WHEN_DESTRUCTIBLE,       "destructible"                  },
1662
1663   { -1,                         NULL                            }
1664 };
1665
1666 static struct ValueTextInfo options_action_type[] =
1667 {
1668   { CA_NO_ACTION,               "no action"                     },
1669   { CA_UNDEFINED,               " "                             },
1670   { CA_HEADLINE_LEVEL_ACTIONS,  "[level actions]"               },
1671   { CA_RESTART_LEVEL,           "restart level"                 },
1672   { CA_SHOW_ENVELOPE,           "show envelope"                 },
1673   { CA_SET_LEVEL_TIME,          "set time"                      },
1674   { CA_SET_LEVEL_SCORE,         "set score"                     },
1675   { CA_SET_LEVEL_GEMS,          "set needed gems"               },
1676   { CA_SET_LEVEL_WIND,          "set wind dir."                 },
1677   { CA_UNDEFINED,               " "                             },
1678   { CA_HEADLINE_PLAYER_ACTIONS, "[player actions]"              },
1679   { CA_MOVE_PLAYER,             "move player"                   },
1680   { CA_EXIT_PLAYER,             "exit player"                   },
1681   { CA_KILL_PLAYER,             "kill player"                   },
1682   { CA_SET_PLAYER_KEYS,         "set keys"                      },
1683   { CA_SET_PLAYER_SPEED,        "set speed"                     },
1684   { CA_SET_PLAYER_SHIELD,       "set shield"                    },
1685   { CA_SET_PLAYER_GRAVITY,      "set gravity"                   },
1686   { CA_SET_PLAYER_ARTWORK,      "set artwork"                   },
1687   { CA_UNDEFINED,               " "                             },
1688   { CA_HEADLINE_CE_ACTIONS,     "[CE actions]"                  },
1689   { CA_SET_CE_VALUE,            "set CE value"                  },
1690   { CA_SET_CE_SCORE,            "set CE score"                  },
1691   { CA_UNDEFINED,               " "                             },
1692   { CA_HEADLINE_ENGINE_ACTIONS, "[engine actions]"              },
1693   { CA_SET_ENGINE_SCAN_MODE,    "set scan mode"                 },
1694
1695   { -1,                         NULL                            }
1696 };
1697
1698 static struct ValueTextInfo options_action_mode_none[] =
1699 {
1700   { CA_MODE_UNDEFINED,          " "                             },
1701
1702   { -1,                         NULL                            }
1703 };
1704
1705 static struct ValueTextInfo options_action_mode_assign[] =
1706 {
1707   { CA_MODE_SET,                "="                             },
1708
1709   { -1,                         NULL                            }
1710 };
1711
1712 static struct ValueTextInfo options_action_mode_add_remove[] =
1713 {
1714   { CA_MODE_ADD,                "+"                             },
1715   { CA_MODE_SUBTRACT,           "-"                             },
1716
1717   { -1,                         NULL                            }
1718 };
1719
1720 static struct ValueTextInfo options_action_mode_calculate[] =
1721 {
1722   { CA_MODE_SET,                "="                             },
1723   { CA_MODE_ADD,                "+"                             },
1724   { CA_MODE_SUBTRACT,           "-"                             },
1725   { CA_MODE_MULTIPLY,           "*"                             },
1726   { CA_MODE_DIVIDE,             "/"                             },
1727   { CA_MODE_MODULO,             "%"                             },
1728
1729   { -1,                         NULL                            }
1730 };
1731
1732 static struct ValueTextInfo options_action_arg_none[] =
1733 {
1734   { CA_ARG_UNDEFINED,           "         "                     },
1735
1736   { -1,                         NULL                            }
1737 };
1738
1739 static struct ValueTextInfo options_action_arg_player[] =
1740 {
1741   { CA_ARG_PLAYER_HEADLINE,     "[player]"                      },
1742   { CA_ARG_PLAYER_1,            "1"                             },
1743   { CA_ARG_PLAYER_2,            "2"                             },
1744   { CA_ARG_PLAYER_3,            "3"                             },
1745   { CA_ARG_PLAYER_4,            "4"                             },
1746   { CA_ARG_PLAYER_ANY,          "any"                           },
1747   { CA_ARG_PLAYER_TRIGGER,      "trigger"                       },
1748
1749   { -1,                         NULL                            }
1750 };
1751
1752 static struct ValueTextInfo options_action_arg_number[] =
1753 {
1754   { CA_ARG_NUMBER_HEADLINE,     "[number]"                      },
1755   { CA_ARG_0,                   "0"                             },
1756   { CA_ARG_1,                   "1"                             },
1757   { CA_ARG_2,                   "2"                             },
1758   { CA_ARG_3,                   "3"                             },
1759   { CA_ARG_4,                   "4"                             },
1760   { CA_ARG_5,                   "5"                             },
1761   { CA_ARG_10,                  "10"                            },
1762   { CA_ARG_100,                 "100"                           },
1763   { CA_ARG_1000,                "1000"                          },
1764   { CA_ARG_UNDEFINED,           " "                             },
1765   { CA_ARG_NUMBER_MIN,          "min"                           },
1766   { CA_ARG_NUMBER_MAX,          "max"                           },
1767   { CA_ARG_UNDEFINED,           " "                             },
1768   { CA_ARG_NUMBER_RESET,        "reset"                         },
1769   { CA_ARG_UNDEFINED,           " "                             },
1770   { CA_ARG_NUMBER_CE_VALUE,     "CE value"                      },
1771   { CA_ARG_NUMBER_CE_SCORE,     "CE score"                      },
1772   { CA_ARG_NUMBER_CE_DELAY,     "CE delay"                      },
1773   { CA_ARG_UNDEFINED,           " "                             },
1774   { CA_ARG_NUMBER_LEVEL_TIME,   "time"                          },
1775   { CA_ARG_NUMBER_LEVEL_GEMS,   "gems"                          },
1776   { CA_ARG_NUMBER_LEVEL_SCORE,  "score"                         },
1777   { CA_ARG_UNDEFINED,           " "                             },
1778   { CA_ARG_ELEMENT_CV_HEADLINE, "[CE value]"                    },
1779   { CA_ARG_ELEMENT_CV_TARGET,   "target"                        },
1780   { CA_ARG_ELEMENT_CV_TRIGGER,  "trigger"                       },
1781   { CA_ARG_UNDEFINED,           " "                             },
1782   { CA_ARG_ELEMENT_CS_HEADLINE, "[CE score]"                    },
1783   { CA_ARG_ELEMENT_CS_TARGET,   "target"                        },
1784   { CA_ARG_ELEMENT_CS_TRIGGER,  "trigger"                       },
1785
1786   { -1,                         NULL                            }
1787 };
1788
1789 static struct ValueTextInfo options_action_arg_value[] =
1790 {
1791   { CA_ARG_NUMBER_HEADLINE,     "[number]"                      },
1792   { CA_ARG_0,                   "0"                             },
1793   { CA_ARG_1,                   "1"                             },
1794   { CA_ARG_2,                   "2"                             },
1795   { CA_ARG_3,                   "3"                             },
1796   { CA_ARG_4,                   "4"                             },
1797   { CA_ARG_5,                   "5"                             },
1798   { CA_ARG_10,                  "10"                            },
1799   { CA_ARG_100,                 "100"                           },
1800   { CA_ARG_1000,                "1000"                          },
1801   { CA_ARG_UNDEFINED,           " "                             },
1802   { CA_ARG_NUMBER_MIN,          "min"                           },
1803   { CA_ARG_NUMBER_MAX,          "max"                           },
1804   { CA_ARG_UNDEFINED,           " "                             },
1805   { CA_ARG_NUMBER_RESET,        "reset"                         },
1806   { CA_ARG_UNDEFINED,           " "                             },
1807   { CA_ARG_NUMBER_CE_VALUE,     "CE value"                      },
1808   { CA_ARG_NUMBER_CE_SCORE,     "CE score"                      },
1809   { CA_ARG_NUMBER_CE_DELAY,     "CE delay"                      },
1810   { CA_ARG_UNDEFINED,           " "                             },
1811   { CA_ARG_NUMBER_LEVEL_TIME,   "time"                          },
1812   { CA_ARG_NUMBER_LEVEL_GEMS,   "gems"                          },
1813   { CA_ARG_NUMBER_LEVEL_SCORE,  "score"                         },
1814   { CA_ARG_UNDEFINED,           " "                             },
1815   { CA_ARG_ELEMENT_CV_HEADLINE, "[CE value]"                    },
1816   { CA_ARG_ELEMENT_CV_TARGET,   "target"                        },
1817   { CA_ARG_ELEMENT_CV_TRIGGER,  "trigger"                       },
1818   { CA_ARG_UNDEFINED,           " "                             },
1819   { CA_ARG_ELEMENT_CS_HEADLINE, "[CE score]"                    },
1820   { CA_ARG_ELEMENT_CS_TARGET,   "target"                        },
1821   { CA_ARG_ELEMENT_CS_TRIGGER,  "trigger"                       },
1822   { CA_ARG_UNDEFINED,           " "                             },
1823   { CA_ARG_ELEMENT_NR_HEADLINE, "[element]"                     },
1824   { CA_ARG_ELEMENT_NR_TARGET,   "target"                        },
1825   { CA_ARG_ELEMENT_NR_TRIGGER,  "trigger"                       },
1826
1827   { -1,                         NULL                            }
1828 };
1829
1830 static struct ValueTextInfo options_action_arg_envelope[] =
1831 {
1832   { CA_ARG_NUMBER_HEADLINE,     "[number]"                      },
1833   { CA_ARG_1,                   "1"                             },
1834   { CA_ARG_2,                   "2"                             },
1835   { CA_ARG_3,                   "3"                             },
1836   { CA_ARG_4,                   "4"                             },
1837   { CA_ARG_UNDEFINED,           " "                             },
1838   { CA_ARG_ELEMENT_HEADLINE,    "[element]"                     },
1839   { CA_ARG_ELEMENT_TARGET,      "target"                        },
1840   { CA_ARG_ELEMENT_TRIGGER,     "trigger"                       },
1841
1842   { -1,                         NULL                            }
1843 };
1844
1845 static struct ValueTextInfo options_action_arg_key[] =
1846 {
1847   { CA_ARG_NUMBER_HEADLINE,     "[number]"                      },
1848   { CA_ARG_1,                   "1"                             },
1849   { CA_ARG_2,                   "2"                             },
1850   { CA_ARG_3,                   "3"                             },
1851   { CA_ARG_4,                   "4"                             },
1852   { CA_ARG_5,                   "5"                             },
1853   { CA_ARG_6,                   "6"                             },
1854   { CA_ARG_7,                   "7"                             },
1855   { CA_ARG_8,                   "8"                             },
1856   { CA_ARG_UNDEFINED,           " "                             },
1857   { CA_ARG_ELEMENT_HEADLINE,    "[element]"                     },
1858   { CA_ARG_ELEMENT_TARGET,      "target"                        },
1859   { CA_ARG_ELEMENT_TRIGGER,     "trigger"                       },
1860
1861   { -1,                         NULL                            }
1862 };
1863
1864 static struct ValueTextInfo options_action_arg_speed[] =
1865 {
1866   { CA_ARG_SPEED_HEADLINE,      "[speed]"                       },
1867   { CA_ARG_SPEED_NOT_MOVING,    "frozen"                        },
1868   { CA_ARG_SPEED_VERY_SLOW,     "very slow"                     },
1869   { CA_ARG_SPEED_SLOW,          "slow"                          },
1870   { CA_ARG_SPEED_NORMAL,        "normal"                        },
1871   { CA_ARG_SPEED_FAST,          "fast"                          },
1872   { CA_ARG_SPEED_VERY_FAST,     "very fast"                     },
1873   { CA_ARG_SPEED_EVEN_FASTER,   "ultrafast"                     },
1874   { CA_ARG_UNDEFINED,           " "                             },
1875   { CA_ARG_SPEED_SLOWER,        "slower"                        },
1876   { CA_ARG_SPEED_FASTER,        "faster"                        },
1877   { CA_ARG_UNDEFINED,           " "                             },
1878   { CA_ARG_SPEED_RESET,         "reset"                         },
1879
1880   { -1,                         NULL                            }
1881 };
1882
1883 static struct ValueTextInfo options_action_arg_shield[] =
1884 {
1885   { CA_ARG_SHIELD_HEADLINE,     "[shield]"                      },
1886   { CA_ARG_SHIELD_OFF,          "off"                           },
1887   { CA_ARG_SHIELD_NORMAL,       "normal"                        },
1888   { CA_ARG_SHIELD_DEADLY,       "deadly"                        },
1889
1890   { -1,                         NULL                            }
1891 };
1892
1893 static struct ValueTextInfo options_action_arg_artwork[] =
1894 {
1895   { CA_ARG_ELEMENT_HEADLINE,    "[element]"                     },
1896   { CA_ARG_ELEMENT_TARGET,      "target"                        },
1897   { CA_ARG_ELEMENT_TRIGGER,     "trigger"                       },
1898   { CA_ARG_UNDEFINED,           " "                             },
1899   { CA_ARG_ELEMENT_RESET,       "reset"                         },
1900
1901   { -1,                         NULL                            }
1902 };
1903
1904 static struct ValueTextInfo options_action_arg_gravity[] =
1905 {
1906   { CA_ARG_GRAVITY_HEADLINE,    "[gravity]"                     },
1907   { CA_ARG_GRAVITY_ON,          "on"                            },
1908   { CA_ARG_GRAVITY_OFF,         "off"                           },
1909   { CA_ARG_GRAVITY_TOGGLE,      "toggle"                        },
1910
1911   { -1,                         NULL                            }
1912 };
1913
1914 static struct ValueTextInfo options_action_arg_direction[] =
1915 {
1916   { CA_ARG_DIRECTION_HEADLINE,  "[dir.]"                        },
1917   { CA_ARG_DIRECTION_NONE,      "none"                          },
1918   { CA_ARG_DIRECTION_LEFT,      "left"                          },
1919   { CA_ARG_DIRECTION_RIGHT,     "right"                         },
1920   { CA_ARG_DIRECTION_UP,        "up"                            },
1921   { CA_ARG_DIRECTION_DOWN,      "down"                          },
1922   { CA_ARG_DIRECTION_TRIGGER,   "trigger"                       },
1923   { CA_ARG_DIRECTION_TRIGGER_BACK, "-trigger"                   },
1924
1925   { -1,                         NULL                            }
1926 };
1927
1928 static struct ValueTextInfo options_action_arg_scan_mode[] =
1929 {
1930   { CA_ARG_SCAN_MODE_HEADLINE,  "[mode]"                        },
1931   { CA_ARG_SCAN_MODE_NORMAL,    "normal"                        },
1932   { CA_ARG_SCAN_MODE_REVERSE,   "reverse"                       },
1933
1934   { -1,                         NULL                            }
1935 };
1936
1937 static char options_change_page_strings[MAX_CHANGE_PAGES][10];
1938 static struct ValueTextInfo options_change_page[MAX_CHANGE_PAGES + 1] =
1939 {
1940   { -1,                         NULL                            }
1941 };
1942
1943 static struct ValueTextInfo options_group_choice_mode[] =
1944 {
1945   { ANIM_RANDOM,                "random"                        },
1946   { ANIM_LOOP,                  "loop"                          },
1947   { ANIM_LINEAR,                "linear"                        },
1948   { ANIM_PINGPONG,              "pingpong"                      },
1949   { ANIM_PINGPONG2,             "pingpong 2"                    },
1950
1951   { -1,                         NULL                            }
1952 };
1953
1954 static struct ValueTextInfo *action_arg_modes[] =
1955 {
1956   options_action_mode_none,
1957   options_action_mode_assign,
1958   options_action_mode_add_remove,
1959   options_action_mode_calculate,
1960 };
1961
1962 static struct
1963 {
1964   int value;
1965   int mode;
1966   struct ValueTextInfo *options;
1967 }
1968 action_arg_options[] =
1969 {
1970   { CA_NO_ACTION,               0,      options_action_arg_none,        },
1971   { CA_EXIT_PLAYER,             0,      options_action_arg_player,      },
1972   { CA_KILL_PLAYER,             0,      options_action_arg_player,      },
1973   { CA_MOVE_PLAYER,             0,      options_action_arg_direction,   },
1974   { CA_RESTART_LEVEL,           0,      options_action_arg_none,        },
1975   { CA_SHOW_ENVELOPE,           0,      options_action_arg_envelope,    },
1976   { CA_SET_LEVEL_TIME,          3,      options_action_arg_number,      },
1977   { CA_SET_LEVEL_GEMS,          3,      options_action_arg_number,      },
1978   { CA_SET_LEVEL_SCORE,         3,      options_action_arg_number,      },
1979   { CA_SET_LEVEL_WIND,          1,      options_action_arg_direction,   },
1980   { CA_SET_PLAYER_KEYS,         2,      options_action_arg_key,         },
1981   { CA_SET_PLAYER_SPEED,        1,      options_action_arg_speed,       },
1982   { CA_SET_PLAYER_SHIELD,       1,      options_action_arg_shield,      },
1983   { CA_SET_PLAYER_GRAVITY,      1,      options_action_arg_gravity,     },
1984   { CA_SET_PLAYER_ARTWORK,      1,      options_action_arg_artwork,     },
1985   { CA_SET_CE_VALUE,            3,      options_action_arg_value,       },
1986   { CA_SET_CE_SCORE,            3,      options_action_arg_value,       },
1987   { CA_SET_ENGINE_SCAN_MODE,    1,      options_action_arg_scan_mode,   },
1988
1989   { -1,                         FALSE,  NULL                            }
1990 };
1991
1992 static struct
1993 {
1994   int x, y;
1995   int gadget_id;
1996   int gadget_id_align;
1997   int size;     /* char size of selectbox or '-1' (dynamically determined) */
1998   struct ValueTextInfo *options;
1999   int *value;
2000   char *text_left, *text_right, *infotext;
2001 } selectbox_info[ED_NUM_SELECTBOX] =
2002 {
2003   /* ---------- level and editor settings ---------------------------------- */
2004
2005   {
2006     -1,                                 ED_LEVEL_SETTINGS_YPOS(7),
2007     GADGET_ID_TIME_OR_STEPS,            GADGET_ID_LEVEL_TIMELIMIT_UP,
2008     -1,
2009     options_time_or_steps,
2010     &level.use_step_counter,
2011     NULL, "(0 => no limit)",            "time or step limit"
2012   },
2013   {
2014     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(11),
2015     GADGET_ID_GAME_ENGINE_TYPE,         GADGET_ID_NONE,
2016     -1,
2017     options_game_engine_type,
2018     &level.game_engine_type,
2019     "game engine:", NULL,               "game engine"
2020   },
2021   {
2022     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(10),
2023     GADGET_ID_WIND_DIRECTION,           GADGET_ID_NONE,
2024     -1,
2025     options_wind_direction,
2026     &level.wind_direction_initial,
2027     "initial wind direction:", NULL,    "initial wind direction"
2028   },
2029
2030   /* ---------- element settings: configure (several elements) ------------- */
2031
2032   {
2033     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(5),
2034     GADGET_ID_PLAYER_SPEED,             GADGET_ID_NONE,
2035     -1,
2036     options_player_speed,
2037     &level.initial_player_stepsize[0],
2038     "initial player speed:", NULL,      "initial player speed"
2039   },
2040
2041   /* ---------- element settings: configure 1 (custom elements) ------------ */
2042
2043   {
2044     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(3),
2045     GADGET_ID_CUSTOM_ACCESS_TYPE,       GADGET_ID_NONE,
2046     -1,
2047     options_access_type,
2048     &custom_element.access_type,
2049     NULL, NULL,                         "type of access to this field"
2050   },
2051   {
2052     -1,                                 ED_ELEMENT_SETTINGS_YPOS(3),
2053     GADGET_ID_CUSTOM_ACCESS_LAYER,      GADGET_ID_CUSTOM_ACCESS_TYPE,
2054     -1,
2055     options_access_layer,
2056     &custom_element.access_layer,
2057     NULL, NULL,                         "layer of access for this field"
2058   },
2059   {
2060     -1,                                 ED_ELEMENT_SETTINGS_YPOS(3),
2061     GADGET_ID_CUSTOM_ACCESS_PROTECTED,  GADGET_ID_CUSTOM_ACCESS_LAYER,
2062     -1,
2063     options_access_protected,
2064     &custom_element.access_protected,
2065     NULL, NULL,                         "protected access for this field"
2066   },
2067   {
2068     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(4),
2069     GADGET_ID_CUSTOM_ACCESS_DIRECTION,  GADGET_ID_NONE,
2070     -1,
2071     options_access_direction,
2072     &custom_element.access_direction,
2073     "from", NULL,                       "access direction for this field"
2074   },
2075   {
2076     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(5),
2077     GADGET_ID_CUSTOM_WALK_TO_ACTION,    GADGET_ID_NONE,
2078     -1,
2079     options_walk_to_action,
2080     &custom_element.walk_to_action,
2081     NULL, NULL,                         "diggable/collectible/pushable"
2082   },
2083
2084   /* ---------- element settings: configure 2 (custom elements) ------------ */
2085
2086   {
2087     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(1),
2088     GADGET_ID_CUSTOM_MOVE_PATTERN,      GADGET_ID_NONE,
2089     -1,
2090     options_move_pattern,
2091     &custom_element.move_pattern,
2092     "can move", NULL,                   "element move pattern"
2093   },
2094   {
2095     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(2),
2096     GADGET_ID_CUSTOM_MOVE_DIRECTION,    GADGET_ID_NONE,
2097     -1,
2098     options_move_direction,
2099     &custom_element.move_direction_initial,
2100     "starts moving", NULL,              "initial element move direction"
2101   },
2102   {
2103     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(4),
2104     GADGET_ID_CUSTOM_MOVE_STEPSIZE,     GADGET_ID_NONE,
2105     -1,
2106     options_move_stepsize,
2107     &custom_element.move_stepsize,
2108     "move/fall speed", NULL,            "speed of element movement"
2109   },
2110   {
2111     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(3),
2112     GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE,   GADGET_ID_NONE,
2113     -1,
2114     options_move_leave_type,
2115     &custom_element.move_leave_type,
2116     "can dig:    can", ":",             "leave behind or change element"
2117   },
2118   {
2119     -1,                                 ED_ELEMENT_SETTINGS_YPOS(7),
2120     GADGET_ID_CUSTOM_SMASH_TARGETS,     GADGET_ID_CUSTOM_CAN_SMASH,
2121     -1,
2122     options_smash_targets,
2123     &custom_element.smash_targets,
2124     "can smash", NULL,                  "elements that can be smashed"
2125   },
2126   {
2127     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(8),
2128     GADGET_ID_CUSTOM_SLIPPERY_TYPE,     GADGET_ID_NONE,
2129     -1,
2130     options_slippery_type,
2131     &custom_element.slippery_type,
2132     "slippery", NULL,                   "where other elements fall down"
2133   },
2134   {
2135     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(9),
2136     GADGET_ID_CUSTOM_DEADLINESS,        GADGET_ID_NONE,
2137     -1,
2138     options_deadliness,
2139     &custom_element.deadliness,
2140     "deadly when", NULL,                "deadliness of element"
2141   },
2142   {
2143     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(10),
2144     GADGET_ID_CUSTOM_EXPLOSION_TYPE,    GADGET_ID_NONE,
2145     -1,
2146     options_explosion_type,
2147     &custom_element.explosion_type,
2148     "can explode", NULL,                "explosion type"
2149   },
2150
2151   /* ---------- element settings: advanced (custom elements) --------------- */
2152
2153   {
2154     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(3),
2155     GADGET_ID_CHANGE_TIME_UNITS,        GADGET_ID_NONE,
2156     -1,
2157     options_time_units,
2158     &custom_element_change.delay_frames,
2159     "delay time given in", NULL,        "delay time units for change"
2160   },
2161   {
2162     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(4),
2163     GADGET_ID_CHANGE_DIRECT_ACTION,     GADGET_ID_NONE,
2164     -1,
2165     options_change_direct_action,
2166     &custom_element_change.direct_action,
2167     NULL, NULL,                         "type of direct action"
2168   },
2169   {
2170     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(5),
2171     GADGET_ID_CHANGE_OTHER_ACTION,      GADGET_ID_NONE,
2172     -1,
2173     options_change_other_action,
2174     &custom_element_change.other_action,
2175     NULL, "element:",                   "type of other element action"
2176   },
2177   {
2178     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(6),
2179     GADGET_ID_CHANGE_SIDE,              GADGET_ID_NONE,
2180     -1,
2181     options_change_trigger_side,
2182     &custom_element_change.trigger_side,
2183     "at", "side",                       "element side triggering change"
2184   },
2185   {
2186     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(7),
2187     GADGET_ID_CHANGE_PLAYER,            GADGET_ID_NONE,
2188     -1,
2189     options_change_trigger_player,
2190     &custom_element_change.trigger_player,
2191     "player:", " ",                     "player that causes change"
2192   },
2193   {
2194     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(7),
2195     GADGET_ID_CHANGE_PAGE,              GADGET_ID_CHANGE_PLAYER,
2196     -1,
2197     options_change_trigger_page,
2198     &custom_element_change.trigger_page,
2199     "page:", NULL,                      "change page that causes change"
2200   },
2201   {
2202     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(10),
2203     GADGET_ID_CHANGE_REPLACE_WHEN,      GADGET_ID_NONE,
2204     -1,
2205     options_change_replace_when,
2206     &custom_element_change.replace_when,
2207     "replace when", NULL,               "which elements can be replaced"
2208   },
2209   {
2210     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(13),
2211     GADGET_ID_ACTION_TYPE,              GADGET_ID_NONE,
2212     -1,
2213     options_action_type,
2214     &custom_element_change.action_type,
2215     NULL, NULL,                         "action on specified condition"
2216   },
2217   {
2218     -1,                                 ED_ELEMENT_SETTINGS_YPOS(13),
2219     GADGET_ID_ACTION_MODE,              GADGET_ID_ACTION_TYPE,
2220     -1,
2221     options_action_mode_none,
2222     &custom_element_change.action_mode,
2223     NULL, NULL,                         "action operator"
2224   },
2225   {
2226     -1,                                 ED_ELEMENT_SETTINGS_YPOS(13),
2227     GADGET_ID_ACTION_ARG,               GADGET_ID_ACTION_MODE,
2228     -1,
2229     options_action_arg_none,
2230     &custom_element_change.action_arg,
2231     NULL, NULL,                         "action parameter"
2232   },
2233   {
2234     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(14),
2235     GADGET_ID_SELECT_CHANGE_PAGE,       GADGET_ID_NONE,
2236     3,
2237     options_change_page,
2238     &custom_element.current_change_page,
2239     NULL, NULL,                         "element change page"
2240   },
2241
2242   /* ---------- element settings: configure (group elements) --------------- */
2243
2244   {
2245     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(6),
2246     GADGET_ID_GROUP_CHOICE_MODE,        GADGET_ID_NONE,
2247     -1,
2248     options_group_choice_mode,
2249     &group_element_info.choice_mode,
2250     "choice type:", NULL,               "type of group element choice"
2251   },
2252 };
2253
2254 static struct
2255 {
2256   int x, y;
2257   int gadget_id;
2258   int gadget_id_align;
2259   int size;
2260   char *text;
2261   char *text_left, *text_right, *infotext;
2262 } textbutton_info[ED_NUM_TEXTBUTTONS] =
2263 {
2264   {
2265     ED_ELEMENT_SETTINGS_XPOS(0),        ED_COUNTER_YPOS(1),
2266     GADGET_ID_PROPERTIES_INFO,          GADGET_ID_NONE,
2267     8,                                  "Info",                 
2268     NULL, NULL,                         "Show information about element"
2269   },
2270   {
2271     ED_ELEMENT_SETTINGS_XPOS(0) + 124,  ED_COUNTER_YPOS(1),
2272     GADGET_ID_PROPERTIES_CONFIG,        GADGET_ID_NONE,
2273     8,                                  "Config",
2274     NULL, NULL,                         "Configure element properties"
2275   },
2276   {
2277     ED_ELEMENT_SETTINGS_XPOS(0) + 124,  ED_COUNTER_YPOS(1),
2278     GADGET_ID_PROPERTIES_CONFIG_1,      GADGET_ID_NONE,
2279     8,                                  "Config 1",
2280     NULL, NULL,                         "Configure custom element properties"
2281   },
2282   {
2283     ED_ELEMENT_SETTINGS_XPOS(0) + 248,  ED_COUNTER_YPOS(1),
2284     GADGET_ID_PROPERTIES_CONFIG_2,      GADGET_ID_NONE,
2285     8,                                  "Config 2",
2286     NULL, NULL,                         "Configure custom element properties"
2287   },
2288   {
2289     ED_ELEMENT_SETTINGS_XPOS(0) + 372,  ED_COUNTER_YPOS(1),
2290     GADGET_ID_PROPERTIES_CHANGE,        GADGET_ID_NONE,
2291     8,                                  "Change",
2292     NULL, NULL,                         "Custom element change configuration"
2293   },
2294   {
2295     -1,                                 ED_ELEMENT_SETTINGS_YPOS(2),
2296     GADGET_ID_SAVE_AS_TEMPLATE,         GADGET_ID_CUSTOM_USE_TEMPLATE,
2297     -1,                                 "Save",
2298     " ", "As Template",                 "Save current settings as new template"
2299   },
2300   {
2301     -1,                                 ED_ELEMENT_SETTINGS_YPOS(14),
2302     GADGET_ID_ADD_CHANGE_PAGE,          GADGET_ID_PASTE_CHANGE_PAGE,
2303     -1,                                 "New",
2304     NULL, NULL,                         "Add new change page"
2305   },
2306   {
2307     -1,                                 ED_ELEMENT_SETTINGS_YPOS(14),
2308     GADGET_ID_DEL_CHANGE_PAGE,          GADGET_ID_ADD_CHANGE_PAGE,
2309     -1,                                 "Delete",
2310     NULL, NULL,                         "Delete current change page"
2311   },
2312 };
2313
2314 static struct
2315 {
2316   int gd_x, gd_y;
2317   int x, y;
2318   int width, height;
2319   int gadget_id;
2320   int gadget_id_align;
2321   char *text_left, *text_right, *infotext;
2322 } graphicbutton_info[ED_NUM_GRAPHICBUTTONS] =
2323 {
2324   {
2325     ED_BUTTON_MINUS_XPOS,               ED_BUTTON_COUNT_YPOS,
2326     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(14),
2327     ED_BUTTON_COUNT_XSIZE,              ED_BUTTON_COUNT_YSIZE,
2328     GADGET_ID_PREV_CHANGE_PAGE,         GADGET_ID_NONE,
2329     NULL, NULL,                         "select previous change page"
2330   },
2331   {
2332     ED_BUTTON_PLUS_XPOS,                ED_BUTTON_COUNT_YPOS,
2333     -1,                                 ED_ELEMENT_SETTINGS_YPOS(14),
2334     ED_BUTTON_COUNT_XSIZE,              ED_BUTTON_COUNT_YSIZE,
2335     GADGET_ID_NEXT_CHANGE_PAGE,         GADGET_ID_SELECT_CHANGE_PAGE,
2336     NULL, "change page",                "select next change page"
2337   },
2338   {
2339     ED_COPY_CHANGE_PAGE_XPOS,           ED_COPY_CHANGE_PAGE_YPOS,
2340     -1,                                 ED_ELEMENT_SETTINGS_YPOS(14),
2341     ED_BUTTON_COUNT_XSIZE,              ED_BUTTON_COUNT_YSIZE,
2342     GADGET_ID_COPY_CHANGE_PAGE,         GADGET_ID_NEXT_CHANGE_PAGE,
2343     " ", NULL,                          "copy settings from this change page"
2344   },
2345   {
2346     ED_PASTE_CHANGE_PAGE_XPOS,          ED_PASTE_CHANGE_PAGE_YPOS,
2347     -1,                                 ED_ELEMENT_SETTINGS_YPOS(14),
2348     ED_BUTTON_COUNT_XSIZE,              ED_BUTTON_COUNT_YSIZE,
2349     GADGET_ID_PASTE_CHANGE_PAGE,        GADGET_ID_COPY_CHANGE_PAGE,
2350     NULL, NULL,                         "paste settings to this change page"
2351   },
2352 };
2353
2354 static struct
2355 {
2356   int gd_x, gd_y;
2357   int x, y;
2358   int gadget_id;
2359   char *infotext;
2360 } scrollbutton_info[ED_NUM_SCROLLBUTTONS] =
2361 {
2362   {
2363     ED_SCROLLBUTTON_XPOS,   ED_SCROLLBUTTON_YPOS + 0 * ED_SCROLLBUTTON_YSIZE,
2364     ED_SCROLL_UP_XPOS,      ED_SCROLL_UP_YPOS,
2365     GADGET_ID_SCROLL_UP,
2366     "scroll level editing area up"
2367   },
2368   {
2369     ED_SCROLLBUTTON_XPOS,   ED_SCROLLBUTTON_YPOS + 1 * ED_SCROLLBUTTON_YSIZE,
2370     ED_SCROLL_DOWN_XPOS,    ED_SCROLL_DOWN_YPOS,
2371     GADGET_ID_SCROLL_DOWN,
2372     "scroll level editing area down"
2373   },
2374   {
2375     ED_SCROLLBUTTON_XPOS,   ED_SCROLLBUTTON_YPOS + 2 * ED_SCROLLBUTTON_YSIZE,
2376     ED_SCROLL_LEFT_XPOS,    ED_SCROLL_LEFT_YPOS,
2377     GADGET_ID_SCROLL_LEFT,
2378     "scroll level editing area left"
2379   },
2380   {
2381     ED_SCROLLBUTTON_XPOS,   ED_SCROLLBUTTON_YPOS + 3 * ED_SCROLLBUTTON_YSIZE,
2382     ED_SCROLL_RIGHT_XPOS,   ED_SCROLL_RIGHT_YPOS,
2383     GADGET_ID_SCROLL_RIGHT,
2384     "scroll level editing area right"
2385   },
2386   {
2387     ED_SCROLLBUTTON2_XPOS,  ED_SCROLLBUTTON2_YPOS + 0 * ED_SCROLLBUTTON2_YSIZE,
2388     ED_SCROLL2_UP_XPOS,     ED_SCROLL2_UP_YPOS,
2389     GADGET_ID_SCROLL_LIST_UP,
2390     "scroll element list up ('Page Up')"
2391   },
2392   {
2393     ED_SCROLLBUTTON2_XPOS,  ED_SCROLLBUTTON2_YPOS + 1 * ED_SCROLLBUTTON2_YSIZE,
2394     ED_SCROLL2_DOWN_XPOS,   ED_SCROLL2_DOWN_YPOS,
2395     GADGET_ID_SCROLL_LIST_DOWN,
2396     "scroll element list down ('Page Down')"
2397   },
2398 };
2399
2400 static struct
2401 {
2402   int gd_x, gd_y;
2403   int x, y;
2404   int width, height;
2405   int wheel_x, wheel_y;
2406   int wheel_width, wheel_height;
2407   int type;
2408   int gadget_id;
2409   char *infotext;
2410 } scrollbar_info[ED_NUM_SCROLLBARS] =
2411 {
2412   {
2413     ED_SCROLLBAR_XPOS,                  ED_SCROLLBAR_YPOS,
2414     SX + ED_SCROLL_HORIZONTAL_XPOS,     SY + ED_SCROLL_HORIZONTAL_YPOS,
2415     ED_SCROLL_HORIZONTAL_XSIZE,         ED_SCROLL_HORIZONTAL_YSIZE,
2416 #if 1
2417     SX,                                 SY,
2418     SXSIZE,                             SYSIZE,
2419 #else
2420     0,                                  0,
2421     SX + SXSIZE + SX,                   WIN_YSIZE,
2422 #endif
2423     GD_TYPE_SCROLLBAR_HORIZONTAL,
2424     GADGET_ID_SCROLL_HORIZONTAL,
2425     "scroll level editing area horizontally"
2426   },
2427   {
2428     ED_SCROLLBAR_XPOS,                  ED_SCROLLBAR_YPOS,
2429     SX + ED_SCROLL_VERTICAL_XPOS,       SY + ED_SCROLL_VERTICAL_YPOS,
2430     ED_SCROLL_VERTICAL_XSIZE,           ED_SCROLL_VERTICAL_YSIZE,
2431 #if 1
2432     SX,                                 SY,
2433     SXSIZE,                             SYSIZE,
2434 #else
2435     0,                                  0,
2436     SX + SXSIZE + SX,                   WIN_YSIZE,
2437 #endif
2438     GD_TYPE_SCROLLBAR_VERTICAL,
2439     GADGET_ID_SCROLL_VERTICAL,
2440     "scroll level editing area vertically"
2441   },
2442   {
2443     ED_SCROLLBAR2_XPOS,                 ED_SCROLLBAR2_YPOS,
2444     DX + ED_SCROLL2_VERTICAL_XPOS,      DY + ED_SCROLL2_VERTICAL_YPOS,
2445     ED_SCROLL2_VERTICAL_XSIZE,          ED_SCROLL2_VERTICAL_YSIZE,
2446 #if 1
2447     DX,                                 DY,
2448     DXSIZE,                             DYSIZE,
2449 #else
2450     SX + SXSIZE + SX,                   0,
2451     WIN_XSIZE - (SX + SXSIZE + SX),     WIN_YSIZE,
2452 #endif
2453     GD_TYPE_SCROLLBAR_VERTICAL,
2454     GADGET_ID_SCROLL_LIST_VERTICAL,
2455     "scroll element list vertically"
2456   }
2457 };
2458
2459 static struct
2460 {
2461   int x, y;
2462   int gadget_id;
2463   int gadget_id_align;
2464   int radio_button_nr;
2465   int *value;
2466   int checked_value;
2467   char *text_left, *text_right, *infotext;
2468 } radiobutton_info[ED_NUM_RADIOBUTTONS] =
2469 {
2470   {
2471     -1,                                 ED_COUNTER2_YPOS(8),
2472     GADGET_ID_RANDOM_PERCENTAGE,        GADGET_ID_LEVEL_RANDOM_UP,
2473     RADIO_NR_RANDOM_ELEMENTS,
2474     &random_placement_method,           RANDOM_USE_PERCENTAGE,
2475     " ", "percentage",                  "use percentage for random elements"
2476   },
2477   {
2478     -1,                                 ED_COUNTER2_YPOS(8),
2479     GADGET_ID_RANDOM_QUANTITY,          GADGET_ID_RANDOM_PERCENTAGE,
2480     RADIO_NR_RANDOM_ELEMENTS,
2481     &random_placement_method,           RANDOM_USE_QUANTITY,
2482     " ", "quantity",                    "use quantity for random elements"
2483   }
2484 };
2485
2486 static struct
2487 {
2488   int x, y;
2489   int gadget_id;
2490   int gadget_id_align;
2491   boolean *value;
2492   char *text_left, *text_right, *infotext;
2493 } checkbutton_info[ED_NUM_CHECKBUTTONS] =
2494 {
2495   /* ---------- level and editor settings ---------------------------------- */
2496
2497   {
2498     ED_LEVEL_SETTINGS_XPOS(0),          ED_COUNTER2_YPOS(9) - MINI_TILEY,
2499     GADGET_ID_RANDOM_RESTRICTED,        GADGET_ID_NONE,
2500     &random_placement_background_restricted,
2501     NULL,
2502     "restrict random placement to:",    "set random placement restriction"
2503   },
2504
2505   /* ---------- element settings: configure (various elements) ------------- */
2506
2507   {
2508     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(0),
2509     GADGET_ID_STICK_ELEMENT,            GADGET_ID_NONE,
2510     &stick_element_properties_window,
2511     NULL,
2512     "stick this screen to edit content","stick this screen to edit content"
2513   },
2514   {
2515     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2516     GADGET_ID_EM_SLIPPERY_GEMS,         GADGET_ID_NONE,
2517     &level.em_slippery_gems,
2518     NULL,
2519     "slip down from certain flat walls","use EM style slipping behaviour"
2520   },
2521   {
2522     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(2),
2523     GADGET_ID_USE_SPRING_BUG,           GADGET_ID_NONE,
2524     &level.use_spring_bug,
2525     NULL,
2526     "use spring pushing bug",           "use odd spring pushing behaviour"
2527   },
2528   {
2529     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2530     GADGET_ID_USE_TIME_ORB_BUG,         GADGET_ID_NONE,
2531     &level.use_time_orb_bug,
2532     NULL,
2533     "use time orb bug",                 "use odd time orb behaviour"
2534   },
2535   {
2536     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(2),
2537     GADGET_ID_RANDOM_BALL_CONTENT,      GADGET_ID_NONE,
2538     &level.ball_random,
2539     NULL,
2540     "create single random element",     "only create one element from content"
2541   },
2542   {
2543     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2544     GADGET_ID_INITIAL_BALL_STATE,       GADGET_ID_NONE,
2545     &level.ball_state_initial,
2546     NULL,
2547     "magic ball initially activated",   "activate magic ball after level start"
2548   },
2549   {
2550     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(0),
2551     GADGET_ID_GROW_INTO_DIGGABLE,       GADGET_ID_NONE,
2552     &level.grow_into_diggable,
2553     NULL,
2554     "can grow into anything diggable",  "grow into more than just sand"
2555   },
2556   {
2557     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(7),
2558     GADGET_ID_CONTINUOUS_SNAPPING,      GADGET_ID_NONE,
2559     &level.continuous_snapping,
2560     NULL,
2561     "continuos snapping",               "use snapping without releasing key"
2562   },
2563   {
2564     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(6),
2565     GADGET_ID_BLOCK_SNAP_FIELD,         GADGET_ID_NONE,
2566     &level.block_snap_field,
2567     NULL,
2568     "block snapped field when snapping", "use snapping delay to show animation"
2569   },
2570   {
2571     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(2),
2572     GADGET_ID_BLOCK_LAST_FIELD,         GADGET_ID_NONE,
2573     &level.block_last_field,
2574     NULL,
2575     "block last field when moving",     "player blocks last field when moving"
2576   },
2577   {
2578     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(2),
2579     GADGET_ID_SP_BLOCK_LAST_FIELD,      GADGET_ID_NONE,
2580     &level.sp_block_last_field,
2581     NULL,
2582     "block last field when moving",     "player blocks last field when moving"
2583   },
2584   {
2585     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(3),
2586     GADGET_ID_INSTANT_RELOCATION,       GADGET_ID_NONE,
2587     &level.instant_relocation,
2588     NULL,
2589     "no scrolling when relocating",     "player gets relocated without delay"
2590   },
2591   {
2592     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(8),
2593     GADGET_ID_USE_START_ELEMENT,        GADGET_ID_NONE,
2594     &level.use_start_element[0],
2595     NULL,
2596     "use level start element:",        "start level at this element's position"
2597   },
2598   {
2599     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(9),
2600     GADGET_ID_USE_ARTWORK_ELEMENT,      GADGET_ID_NONE,
2601     &level.use_artwork_element[0],
2602     NULL,
2603     "use artwork from element:",        "use player artwork from other element"
2604   },
2605   {
2606     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(10),
2607     GADGET_ID_USE_EXPLOSION_ELEMENT,    GADGET_ID_NONE,
2608     &level.use_explosion_element[0],
2609     NULL,
2610     "use explosion from element:",      "use explosion properties from element"
2611   },
2612   {
2613     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(11),
2614     GADGET_ID_INITIAL_GRAVITY,          GADGET_ID_NONE,
2615     &level.initial_player_gravity[0],
2616     NULL,
2617     "use initial gravity",              "set initial player gravity"
2618   },
2619   {
2620     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(4),
2621     GADGET_ID_CAN_PASS_TO_WALKABLE,     GADGET_ID_NONE,
2622     &level.can_pass_to_walkable,
2623     NULL,
2624     "can pass to walkable element",     "player can pass to empty or walkable"
2625   },
2626   {
2627     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2628     GADGET_ID_CAN_FALL_INTO_ACID,       GADGET_ID_NONE,
2629     &custom_element_properties[EP_CAN_MOVE_INTO_ACID],
2630     NULL,
2631     "can fall into acid (with gravity)","player can fall into acid pool"
2632   },
2633   {
2634     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(0),
2635     GADGET_ID_CAN_MOVE_INTO_ACID,       GADGET_ID_NONE,
2636     &custom_element_properties[EP_CAN_MOVE_INTO_ACID],
2637     NULL,
2638     "can move into acid",               "element can move into acid pool"
2639   },
2640   {
2641     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2642     GADGET_ID_DONT_COLLIDE_WITH,        GADGET_ID_NONE,
2643     &custom_element_properties[EP_DONT_COLLIDE_WITH],
2644     NULL,
2645     "deadly when colliding with",       "element is deadly when hitting player"
2646   },
2647
2648   /* ---------- element settings: configure 1 (custom elements) ----------- */
2649
2650   {
2651     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2652     GADGET_ID_CUSTOM_USE_GRAPHIC,       GADGET_ID_NONE,
2653     &custom_element.use_gfx_element,
2654
2655     /* !!! add separate "use existing element sound" !!! */
2656 #if 0
2657     NULL, "use graphic/sound of element:", "use existing graphic and sound"
2658 #else
2659     NULL, "use graphic of element:",    "use existing element graphic"
2660 #endif
2661   },
2662   {
2663     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(2),
2664     GADGET_ID_CUSTOM_USE_TEMPLATE,      GADGET_ID_NONE,
2665     &level.use_custom_template,
2666     NULL, "use template",               "use template for custom properties"
2667   },
2668   {
2669     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(3),
2670     GADGET_ID_CUSTOM_ACCESSIBLE,        GADGET_ID_NONE,
2671     &custom_element_properties[EP_ACCESSIBLE],
2672     NULL, NULL,                         "player can walk to or pass this field"
2673   },
2674   {
2675     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(10),
2676     GADGET_ID_CUSTOM_GRAV_REACHABLE,    GADGET_ID_NONE,
2677     &custom_element_properties[EP_GRAVITY_REACHABLE],
2678     NULL, "reachable despite gravity",  "player can walk/dig despite gravity"
2679   },
2680   {
2681     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(13),
2682     GADGET_ID_CUSTOM_USE_LAST_VALUE,    GADGET_ID_NONE,
2683     &custom_element.use_last_ce_value,
2684     NULL, "use last CE value after change", "use last CE value after change"
2685   },
2686   {
2687     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(5),
2688     GADGET_ID_CUSTOM_WALK_TO_OBJECT,    GADGET_ID_NONE,
2689     &custom_element_properties[EP_WALK_TO_OBJECT],
2690     NULL, NULL,                         "player can dig/collect/push element"
2691   },
2692   {
2693     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(9),
2694     GADGET_ID_CUSTOM_INDESTRUCTIBLE,    GADGET_ID_NONE,
2695     &custom_element_properties[EP_INDESTRUCTIBLE],
2696     NULL, "indestructible",             "element is indestructible"
2697   },
2698
2699   /* ---------- element settings: configure 2 (custom elements) ----------- */
2700
2701   {
2702     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2703     GADGET_ID_CUSTOM_CAN_MOVE,          GADGET_ID_NONE,
2704     &custom_element_properties[EP_CAN_MOVE],
2705     NULL, NULL,                         "element can move with some pattern"
2706   },
2707   {
2708     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(7),
2709     GADGET_ID_CUSTOM_CAN_FALL,          GADGET_ID_NONE,
2710     &custom_element_properties[EP_CAN_FALL],
2711     NULL, "can fall",                   "element can fall down"
2712   },
2713   {
2714     -1,                                 ED_ELEMENT_SETTINGS_YPOS(7),
2715     GADGET_ID_CUSTOM_CAN_SMASH,         GADGET_ID_CUSTOM_CAN_FALL,
2716     &custom_element_properties[EP_CAN_SMASH],
2717     " ", NULL,                          "element can smash other elements"
2718   },
2719   {
2720     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(8),
2721     GADGET_ID_CUSTOM_SLIPPERY,          GADGET_ID_NONE,
2722     &custom_element_properties[EP_SLIPPERY],
2723     NULL, NULL,                         "other elements can fall down from it"
2724   },
2725   {
2726     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(9),
2727     GADGET_ID_CUSTOM_DEADLY,            GADGET_ID_NONE,
2728     &custom_element_properties[EP_DEADLY],
2729     NULL, NULL,                         "element can kill the player"
2730   },
2731   {
2732     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(10),
2733     GADGET_ID_CUSTOM_CAN_EXPLODE,       GADGET_ID_NONE,
2734     &custom_element_properties[EP_CAN_EXPLODE],
2735     NULL, NULL,                         "element can explode"
2736   },
2737   {
2738     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(11),
2739     GADGET_ID_CUSTOM_EXPLODE_FIRE,      GADGET_ID_NONE,
2740     &custom_element_properties[EP_EXPLODES_BY_FIRE],
2741     NULL, "by fire",                    "element can explode by fire/explosion"
2742   },
2743   {
2744     -1,                                 ED_ELEMENT_SETTINGS_YPOS(11),
2745     GADGET_ID_CUSTOM_EXPLODE_SMASH,     GADGET_ID_CUSTOM_EXPLODE_FIRE,
2746     &custom_element_properties[EP_EXPLODES_SMASHED],
2747     " ", "smashed",                     "element can explode when smashed"
2748   },
2749   {
2750     -1,                                 ED_ELEMENT_SETTINGS_YPOS(11),
2751     GADGET_ID_CUSTOM_EXPLODE_IMPACT,    GADGET_ID_CUSTOM_EXPLODE_SMASH,
2752     &custom_element_properties[EP_EXPLODES_IMPACT],
2753     " ", "impact",                      "element can explode on impact"
2754   },
2755
2756   /* ---------- element settings: advanced (custom elements) --------------- */
2757
2758   {
2759     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2760     GADGET_ID_CUSTOM_CAN_CHANGE,        GADGET_ID_NONE,
2761     &custom_element_change.can_change,
2762     NULL, "element changes to:",        "change element on specified condition"
2763   },
2764   {
2765     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(2),
2766     GADGET_ID_CHANGE_DELAY,             GADGET_ID_NONE,
2767     &custom_element_change_events[CE_DELAY],
2768     NULL, NULL,                         "element changes after delay"
2769   },
2770   {
2771     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(4),
2772     GADGET_ID_CHANGE_BY_DIRECT_ACT,     GADGET_ID_NONE,
2773     &custom_element_change_events[CE_BY_DIRECT_ACTION],
2774     NULL, NULL,                         "element changes by direct action"
2775   },
2776   {
2777     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(5),
2778     GADGET_ID_CHANGE_BY_OTHER_ACT,      GADGET_ID_NONE,
2779     &custom_element_change_events[CE_BY_OTHER_ACTION],
2780     NULL, NULL,                         "element changes by other element"
2781   },
2782   {
2783     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(8),
2784     GADGET_ID_CHANGE_USE_EXPLOSION,     GADGET_ID_NONE,
2785     &custom_element_change.explode,
2786     NULL, "explode instead of change",  "element explodes instead of change"
2787   },
2788   {
2789     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(9),
2790     GADGET_ID_CHANGE_USE_CONTENT,       GADGET_ID_NONE,
2791     &custom_element_change.use_target_content,
2792     NULL, "use extended change target:","element changes to more elements"
2793   },
2794   {
2795     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(11),
2796     GADGET_ID_CHANGE_ONLY_COMPLETE,     GADGET_ID_NONE,
2797     &custom_element_change.only_if_complete,
2798     NULL, "replace all or nothing",     "only replace when all can be changed"
2799   },
2800   {
2801     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(12),
2802     GADGET_ID_CHANGE_USE_RANDOM,        GADGET_ID_NONE,
2803     &custom_element_change.use_random_replace,
2804     NULL, NULL,                         "use percentage for random replace"
2805   },
2806   {
2807     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(13),
2808     GADGET_ID_CHANGE_HAS_ACTION,        GADGET_ID_NONE,
2809     &custom_element_change.has_action,
2810     NULL, NULL,                         "execute action on specified condition"
2811   },
2812 };
2813
2814 static struct
2815 {
2816   int x, y;
2817   int gadget_id;
2818   int gadget_id_align;
2819   int *value;
2820   int area_xsize, area_ysize;
2821   char *text_left, *text_right, *text_below, *infotext;
2822 } drawingarea_info[ED_NUM_DRAWING_AREAS] =
2823 {
2824   /* ---------- level playfield content ------------------------------------ */
2825
2826   {
2827     0,                                  0,
2828     GADGET_ID_DRAWING_LEVEL,            GADGET_ID_NONE,
2829     NULL,                               MAX_ED_FIELDX, MAX_ED_FIELDY,
2830     NULL, NULL, NULL,                   NULL
2831   },
2832
2833   /* ---------- yam yam content -------------------------------------------- */
2834
2835   {
2836     ED_AREA_YAMYAM_CONTENT_XPOS(0),     ED_AREA_YAMYAM_CONTENT_YPOS(0),
2837     GADGET_ID_YAMYAM_CONTENT_0,         GADGET_ID_NONE,
2838     &level.yamyam_content[0].e[0][0],   3, 3,
2839     NULL, NULL, "1",                    NULL
2840   },
2841   {
2842     ED_AREA_YAMYAM_CONTENT_XPOS(1),     ED_AREA_YAMYAM_CONTENT_YPOS(1),
2843     GADGET_ID_YAMYAM_CONTENT_1,         GADGET_ID_NONE,
2844     &level.yamyam_content[1].e[0][0],   3, 3,
2845     NULL, NULL, "2",                    NULL
2846   },
2847   {
2848     ED_AREA_YAMYAM_CONTENT_XPOS(2),     ED_AREA_YAMYAM_CONTENT_YPOS(2),
2849     GADGET_ID_YAMYAM_CONTENT_2,         GADGET_ID_NONE,
2850     &level.yamyam_content[2].e[0][0],   3, 3,
2851     NULL, NULL, "3",                    NULL
2852   },
2853   {
2854     ED_AREA_YAMYAM_CONTENT_XPOS(3),     ED_AREA_YAMYAM_CONTENT_YPOS(3),
2855     GADGET_ID_YAMYAM_CONTENT_3,         GADGET_ID_NONE,
2856     &level.yamyam_content[3].e[0][0],   3, 3,
2857     NULL, NULL, "4",                    NULL
2858   },
2859   {
2860     ED_AREA_YAMYAM_CONTENT_XPOS(4),     ED_AREA_YAMYAM_CONTENT_YPOS(4),
2861     GADGET_ID_YAMYAM_CONTENT_4,         GADGET_ID_NONE,
2862     &level.yamyam_content[4].e[0][0],   3, 3,
2863     NULL, NULL, "5",                    NULL
2864   },
2865   {
2866     ED_AREA_YAMYAM_CONTENT_XPOS(5),     ED_AREA_YAMYAM_CONTENT_YPOS(5),
2867     GADGET_ID_YAMYAM_CONTENT_5,         GADGET_ID_NONE,
2868     &level.yamyam_content[5].e[0][0],   3, 3,
2869     NULL, NULL, "6",                    NULL
2870   },
2871   {
2872     ED_AREA_YAMYAM_CONTENT_XPOS(6),     ED_AREA_YAMYAM_CONTENT_YPOS(6),
2873     GADGET_ID_YAMYAM_CONTENT_6,         GADGET_ID_NONE,
2874     &level.yamyam_content[6].e[0][0],   3, 3,
2875     NULL, NULL, "7",                    NULL
2876   },
2877   {
2878     ED_AREA_YAMYAM_CONTENT_XPOS(7),     ED_AREA_YAMYAM_CONTENT_YPOS(7),
2879     GADGET_ID_YAMYAM_CONTENT_7,         GADGET_ID_NONE,
2880     &level.yamyam_content[7].e[0][0],   3, 3,
2881     NULL, NULL, "8",                    NULL
2882   },
2883
2884   /* ---------- magic ball content ----------------------------------------- */
2885
2886   {
2887     ED_AREA_MAGIC_BALL_CONTENT_XPOS(0), ED_AREA_MAGIC_BALL_CONTENT_YPOS(0),
2888     GADGET_ID_MAGIC_BALL_CONTENT_0,     GADGET_ID_NONE,
2889     &level.ball_content[0].e[0][0],     3, 3,
2890     NULL, NULL, "1",                    NULL
2891   },
2892   {
2893     ED_AREA_MAGIC_BALL_CONTENT_XPOS(1), ED_AREA_MAGIC_BALL_CONTENT_YPOS(1),
2894     GADGET_ID_MAGIC_BALL_CONTENT_1,     GADGET_ID_NONE,
2895     &level.ball_content[1].e[0][0],     3, 3,
2896     NULL, NULL, "2",                    NULL
2897   },
2898   {
2899     ED_AREA_MAGIC_BALL_CONTENT_XPOS(2), ED_AREA_MAGIC_BALL_CONTENT_YPOS(2),
2900     GADGET_ID_MAGIC_BALL_CONTENT_2,     GADGET_ID_NONE,
2901     &level.ball_content[2].e[0][0],     3, 3,
2902     NULL, NULL, "3",                    NULL
2903   },
2904   {
2905     ED_AREA_MAGIC_BALL_CONTENT_XPOS(3), ED_AREA_MAGIC_BALL_CONTENT_YPOS(3),
2906     GADGET_ID_MAGIC_BALL_CONTENT_3,     GADGET_ID_NONE,
2907     &level.ball_content[3].e[0][0],     3, 3,
2908     NULL, NULL, "4",                    NULL
2909   },
2910   {
2911     ED_AREA_MAGIC_BALL_CONTENT_XPOS(4), ED_AREA_MAGIC_BALL_CONTENT_YPOS(4),
2912     GADGET_ID_MAGIC_BALL_CONTENT_4,     GADGET_ID_NONE,
2913     &level.ball_content[4].e[0][0],     3, 3,
2914     NULL, NULL, "5",                    NULL
2915   },
2916   {
2917     ED_AREA_MAGIC_BALL_CONTENT_XPOS(5), ED_AREA_MAGIC_BALL_CONTENT_YPOS(5),
2918     GADGET_ID_MAGIC_BALL_CONTENT_5,     GADGET_ID_NONE,
2919     &level.ball_content[5].e[0][0],     3, 3,
2920     NULL, NULL, "6",                    NULL
2921   },
2922   {
2923     ED_AREA_MAGIC_BALL_CONTENT_XPOS(6), ED_AREA_MAGIC_BALL_CONTENT_YPOS(6),
2924     GADGET_ID_MAGIC_BALL_CONTENT_6,     GADGET_ID_NONE,
2925     &level.ball_content[6].e[0][0],     3, 3,
2926     NULL, NULL, "7",                    NULL
2927   },
2928   {
2929     ED_AREA_MAGIC_BALL_CONTENT_XPOS(7), ED_AREA_MAGIC_BALL_CONTENT_YPOS(7),
2930     GADGET_ID_MAGIC_BALL_CONTENT_7,     GADGET_ID_NONE,
2931     &level.ball_content[7].e[0][0],     3, 3,
2932     NULL, NULL, "8",                    NULL
2933   },
2934
2935   /* ---------- android content -------------------------------------------- */
2936
2937   {
2938     ED_AREA_1X1_SETTINGS_XPOS(0),       ED_AREA_1X1_SETTINGS_YPOS(5),
2939     GADGET_ID_ANDROID_CONTENT,          GADGET_ID_NONE,
2940     &level.android_clone_element[0],    MAX_ANDROID_ELEMENTS, 1,
2941     "elements:", NULL, NULL,            "elements android can clone"
2942   },
2943
2944   /* ---------- amoeba content --------------------------------------------- */
2945
2946   {
2947     ED_AREA_1X1_SETTINGS_XPOS(0),       ED_AREA_1X1_SETTINGS_YPOS(3),
2948     GADGET_ID_AMOEBA_CONTENT,           GADGET_ID_NONE,
2949     &level.amoeba_content,              1, 1,
2950     "content:", NULL, NULL,             "amoeba content"
2951   },
2952
2953   /* ---------- level start element ---------------------------------------- */
2954
2955   {
2956     -1,                                 ED_AREA_1X1_SETTINGS_YPOS(8),
2957     GADGET_ID_START_ELEMENT,            GADGET_ID_USE_START_ELEMENT,
2958     &level.start_element[0],            1, 1,
2959     NULL, NULL, NULL,                   "level start element"
2960   },
2961
2962   /* ---------- player artwork element ------------------------------------- */
2963
2964   {
2965     -1,                                 ED_AREA_1X1_SETTINGS_YPOS(9),
2966     GADGET_ID_ARTWORK_ELEMENT,          GADGET_ID_USE_ARTWORK_ELEMENT,
2967     &level.artwork_element[0],          1, 1,
2968     NULL, NULL, NULL,                   "element for player artwork"
2969   },
2970
2971   /* ---------- player explosion element ----------------------------------- */
2972
2973   {
2974     -1,                                 ED_AREA_1X1_SETTINGS_YPOS(10),
2975     GADGET_ID_EXPLOSION_ELEMENT,        GADGET_ID_USE_EXPLOSION_ELEMENT,
2976     &level.explosion_element[0],        1, 1,
2977     NULL, NULL, NULL,                   "element for player explosion"
2978   },
2979
2980   /* ---------- element settings: configure 1 (custom elements) ----------- */
2981
2982   /* ---------- custom graphic --------------------------------------------- */
2983
2984   {
2985     -1,                                 ED_AREA_1X1_SETTINGS_YPOS(1),
2986     GADGET_ID_CUSTOM_GRAPHIC,           GADGET_ID_CUSTOM_USE_GRAPHIC,
2987     &custom_element.gfx_element,        1, 1,
2988     NULL, NULL, NULL,                   "custom graphic element"
2989   },
2990
2991   /* ---------- element settings: configure 2 (custom elements) ----------- */
2992
2993   /* ---------- custom content (when exploding) ---------------------------- */
2994
2995   {
2996     -1,                                 ED_AREA_3X3_SETTINGS_YPOS(10),
2997     GADGET_ID_CUSTOM_CONTENT,           GADGET_ID_NONE, /* align three rows */
2998     &custom_element.content.e[0][0],    3, 3,
2999     "content:", NULL, NULL,             NULL
3000   },
3001
3002   /* ---------- custom enter and leave element (when moving) --------------- */
3003
3004   {
3005     ED_AREA_1X1_SETTINGS_XPOS(1),       ED_AREA_1X1_SETTINGS_YPOS(3),
3006     GADGET_ID_CUSTOM_MOVE_ENTER,        GADGET_ID_NONE,
3007     &custom_element.move_enter_element, 1, 1,
3008     "can dig:", " ", NULL,              "element that can be digged/collected"
3009   },
3010   {
3011     -1,                                 ED_AREA_1X1_SETTINGS_YPOS(3),
3012     GADGET_ID_CUSTOM_MOVE_LEAVE,        GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE,
3013     &custom_element.move_leave_element, 1, 1,
3014     NULL, NULL, NULL,                   "element that will be left behind"
3015   },
3016
3017   /* ---------- element settings: advanced (custom elements) --------------- */
3018
3019   /* ---------- custom change target --------------------------------------- */
3020
3021   {
3022     -1,                                 ED_AREA_1X1_SETTINGS_YPOS(1),
3023     GADGET_ID_CUSTOM_CHANGE_TARGET,     GADGET_ID_CUSTOM_CAN_CHANGE,
3024     &custom_element_change.target_element, 1, 1,
3025     NULL, "after/when:", NULL,          "new target element after change"
3026   },
3027
3028   /* ---------- custom change content (extended change target) ------------- */
3029
3030   {
3031     -1,                                 ED_AREA_3X3_SETTINGS_YPOS(9),
3032     GADGET_ID_CUSTOM_CHANGE_CONTENT,    GADGET_ID_NONE, /* align three rows */
3033     &custom_element_change.target_content.e[0][0], 3, 3,
3034     NULL, NULL, NULL,                   "new extended elements after change"
3035   },
3036
3037   /* ---------- custom change trigger (element causing change) ------------- */
3038
3039   {
3040     -1,                                 ED_AREA_1X1_SETTINGS_YPOS(5),
3041     GADGET_ID_CUSTOM_CHANGE_TRIGGER,    GADGET_ID_CHANGE_OTHER_ACTION,
3042     &custom_element_change.trigger_element, 1, 1,
3043     NULL, NULL, NULL,                   "other element triggering change"
3044   },
3045
3046   /* ---------- group element content -------------------------------------- */
3047
3048   {
3049     ED_AREA_1X1_SETTINGS_XPOS(0),       ED_AREA_1X1_SETTINGS_YPOS(4),
3050     GADGET_ID_GROUP_CONTENT,            GADGET_ID_NONE,
3051     &group_element_info.element[0],     MAX_ELEMENTS_IN_GROUP, 1,
3052     "content:", NULL, NULL,             NULL
3053   },
3054
3055   /* ---------- random background (for random painting) -------------------- */
3056
3057   {
3058     -1,                                 ED_ELEMENT_SETTINGS_YPOS(14),
3059     GADGET_ID_RANDOM_BACKGROUND,        GADGET_ID_RANDOM_RESTRICTED,
3060     &random_placement_background_element, 1, 1,
3061     NULL, NULL, NULL,                   "random placement background"
3062   },
3063 };
3064
3065
3066 /*
3067   -----------------------------------------------------------------------------
3068   some internally used variables
3069   -----------------------------------------------------------------------------
3070 */
3071
3072 /* actual size of level editor drawing area */
3073 static int ed_fieldx = MAX_ED_FIELDX - 1, ed_fieldy = MAX_ED_FIELDY - 1;
3074
3075 /* actual position of level editor drawing area in level playfield */
3076 static int level_xpos = -1, level_ypos = -1;
3077
3078 #define IN_ED_FIELD(x,y)  ((x)>=0 && (x)<ed_fieldx && (y)>=0 &&(y)<ed_fieldy)
3079
3080 /* drawing elements on the three mouse buttons */
3081 static int new_element1 = EL_WALL;
3082 static int new_element2 = EL_EMPTY;
3083 static int new_element3 = EL_SAND;
3084
3085 #define IS_VALID_BUTTON(button) (button >= 1 && button <= 3)
3086 #define BUTTON_ELEMENT(button) ((button) == 1 ? new_element1 : \
3087                                 (button) == 2 ? new_element2 : \
3088                                 (button) == 3 ? new_element3 : EL_EMPTY)
3089 #define BUTTON_STEPSIZE(button) ((button) == 1 ? 1 : (button) == 2 ? 5 : 10)
3090
3091 /* forward declaration for internal use */
3092 static void ModifyEditorCounterValue(int, int);
3093 static void ModifyEditorCounterLimits(int, int, int);
3094 static void ModifyEditorSelectboxValue(int, int);
3095 static void ModifyEditorSelectboxOptions(int, struct ValueTextInfo *);
3096 static void ModifyEditorDrawingArea(int, int, int);
3097 static void ModifyEditorElementList();
3098 static void AdjustElementListScrollbar();
3099 static void RedrawDrawingElements();
3100 static void DrawDrawingWindow();
3101 static void DrawLevelInfoWindow();
3102 static void DrawPropertiesWindow();
3103 static void UpdateCustomElementGraphicGadgets();
3104 static boolean checkPropertiesConfig(int);
3105 static void CopyLevelToUndoBuffer(int);
3106 static void HandleDrawingAreas(struct GadgetInfo *);
3107 static void HandleCounterButtons(struct GadgetInfo *);
3108 static void HandleTextInputGadgets(struct GadgetInfo *);
3109 static void HandleTextAreaGadgets(struct GadgetInfo *);
3110 static void HandleSelectboxGadgets(struct GadgetInfo *);
3111 static void HandleTextbuttonGadgets(struct GadgetInfo *);
3112 static void HandleGraphicbuttonGadgets(struct GadgetInfo *);
3113 static void HandleRadiobuttons(struct GadgetInfo *);
3114 static void HandleCheckbuttons(struct GadgetInfo *);
3115 static void HandleControlButtons(struct GadgetInfo *);
3116 static void HandleDrawingAreaInfo(struct GadgetInfo *);
3117 static void PrintEditorGadgetInfoText(struct GadgetInfo *);
3118
3119 static struct GadgetInfo *level_editor_gadget[NUM_EDITOR_GADGETS];
3120 static int right_gadget_border[NUM_EDITOR_GADGETS];
3121
3122 static int drawing_function = GADGET_ID_SINGLE_ITEMS;
3123 static int last_drawing_function = GADGET_ID_SINGLE_ITEMS;
3124 static boolean draw_with_brush = FALSE;
3125 static int properties_element = 0;
3126
3127 static short FieldBackup[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3128 static short UndoBuffer[NUM_UNDO_STEPS][MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3129 static int undo_buffer_position = 0;
3130 static int undo_buffer_steps = 0;
3131
3132 static int edit_mode;
3133 static int edit_mode_properties;
3134
3135 static int element_shift = 0;
3136
3137 static int editor_el_players[] =
3138 {
3139   EL_PLAYER_1,
3140   EL_PLAYER_2,
3141   EL_PLAYER_3,
3142   EL_PLAYER_4
3143 };
3144 static int *editor_el_players_ptr = editor_el_players;
3145 static int num_editor_el_players = SIZEOF_ARRAY_INT(editor_el_players);
3146
3147 static int editor_hl_boulderdash[] =
3148 {
3149   EL_INTERNAL_CASCADE_BD_ACTIVE,
3150   EL_CHAR('B'),
3151   EL_CHAR('D'),
3152   EL_EMPTY,
3153 };
3154
3155 static int editor_el_boulderdash[] =
3156 {
3157   EL_EMPTY,
3158   EL_SAND,
3159   EL_BD_ROCK,
3160   EL_BD_DIAMOND,
3161
3162   EL_STEELWALL,
3163   EL_BD_WALL,
3164   EL_BD_EXPANDABLE_WALL,
3165   EL_BD_MAGIC_WALL,
3166
3167   EL_BD_AMOEBA,
3168   EL_BD_BUTTERFLY_UP,
3169   EL_BD_FIREFLY_UP,
3170   EL_EXIT_CLOSED,
3171
3172   EL_BD_BUTTERFLY_LEFT,
3173   EL_BD_FIREFLY_LEFT,
3174   EL_BD_BUTTERFLY_RIGHT,
3175   EL_BD_FIREFLY_RIGHT,
3176
3177   EL_EMPTY,
3178   EL_BD_BUTTERFLY_DOWN,
3179   EL_BD_FIREFLY_DOWN,
3180   EL_EXIT_OPEN,
3181 };
3182 static int *editor_hl_boulderdash_ptr = editor_hl_boulderdash;
3183 static int *editor_el_boulderdash_ptr = editor_el_boulderdash;
3184 static int num_editor_hl_boulderdash = SIZEOF_ARRAY_INT(editor_hl_boulderdash);
3185 static int num_editor_el_boulderdash = SIZEOF_ARRAY_INT(editor_el_boulderdash);
3186
3187 static int editor_hl_emerald_mine[] =
3188 {
3189   EL_INTERNAL_CASCADE_EM_ACTIVE,
3190   EL_CHAR('E'),
3191   EL_CHAR('M'),
3192   EL_EMPTY,
3193 };
3194
3195 static int editor_el_emerald_mine[] =
3196 {
3197   EL_SAND,
3198   EL_ROCK,
3199   EL_QUICKSAND_EMPTY,
3200   EL_QUICKSAND_FULL,
3201
3202   EL_STEELWALL,
3203   EL_WALL,
3204   EL_WALL_SLIPPERY,
3205   EL_MAGIC_WALL,
3206
3207   EL_EMERALD,
3208   EL_DIAMOND,
3209   EL_NUT,
3210   EL_BOMB,
3211
3212   EL_WALL_EMERALD,
3213   EL_WALL_DIAMOND,
3214   EL_DYNAMITE,
3215   EL_DYNAMITE_ACTIVE,
3216
3217   EL_YAMYAM,
3218   EL_BUG_UP,
3219   EL_SPACESHIP_UP,
3220   EL_ROBOT,
3221
3222   EL_BUG_LEFT,
3223   EL_SPACESHIP_LEFT,
3224   EL_BUG_RIGHT,
3225   EL_SPACESHIP_RIGHT,
3226
3227   EL_ROBOT_WHEEL,
3228   EL_BUG_DOWN,
3229   EL_SPACESHIP_DOWN,
3230   EL_INVISIBLE_WALL,
3231
3232   EL_ACID_POOL_TOPLEFT,
3233   EL_ACID,
3234   EL_ACID_POOL_TOPRIGHT,
3235   EL_AMOEBA_DROP,
3236
3237   EL_ACID_POOL_BOTTOMLEFT,
3238   EL_ACID_POOL_BOTTOM,
3239   EL_ACID_POOL_BOTTOMRIGHT,
3240   EL_AMOEBA_WET,
3241
3242   EL_EM_KEY_1,
3243   EL_EM_KEY_2,
3244   EL_EM_KEY_3,
3245   EL_EM_KEY_4,
3246
3247   EL_EM_GATE_1,
3248   EL_EM_GATE_2,
3249   EL_EM_GATE_3,
3250   EL_EM_GATE_4,
3251
3252   EL_EM_GATE_1_GRAY,
3253   EL_EM_GATE_2_GRAY,
3254   EL_EM_GATE_3_GRAY,
3255   EL_EM_GATE_4_GRAY,
3256 };
3257 static int *editor_hl_emerald_mine_ptr = editor_hl_emerald_mine;
3258 static int *editor_el_emerald_mine_ptr = editor_el_emerald_mine;
3259 static int num_editor_hl_emerald_mine=SIZEOF_ARRAY_INT(editor_hl_emerald_mine);
3260 static int num_editor_el_emerald_mine=SIZEOF_ARRAY_INT(editor_el_emerald_mine);
3261
3262 static int editor_hl_emerald_mine_club[] =
3263 {
3264   EL_INTERNAL_CASCADE_EMC_ACTIVE,
3265   EL_CHAR('E'),
3266   EL_CHAR('M'),
3267   EL_CHAR('C'),
3268 };
3269
3270 static int editor_el_emerald_mine_club[] =
3271 {
3272   EL_EMC_KEY_5,
3273   EL_EMC_KEY_6,
3274   EL_EMC_KEY_7,
3275   EL_EMC_KEY_8,
3276
3277   EL_EMC_GATE_5,
3278   EL_EMC_GATE_6,
3279   EL_EMC_GATE_7,
3280   EL_EMC_GATE_8,
3281
3282   EL_EMC_GATE_5_GRAY,
3283   EL_EMC_GATE_6_GRAY,
3284   EL_EMC_GATE_7_GRAY,
3285   EL_EMC_GATE_8_GRAY,
3286
3287   EL_EMC_STEELWALL_1,
3288   EL_EMC_STEELWALL_2,
3289   EL_EMC_STEELWALL_3,
3290   EL_EMC_STEELWALL_4,
3291
3292   EL_EMC_WALL_13,
3293   EL_EMC_WALL_14,
3294   EL_EMC_WALL_15,
3295   EL_EMC_WALL_16,
3296
3297   EL_EMC_WALL_SLIPPERY_1,
3298   EL_EMC_WALL_SLIPPERY_2,
3299   EL_EMC_WALL_SLIPPERY_3,
3300   EL_EMC_WALL_SLIPPERY_4,
3301
3302   EL_EMC_WALL_1,
3303   EL_EMC_WALL_2,
3304   EL_EMC_WALL_3,
3305   EL_EMC_WALL_4,
3306
3307   EL_EMC_WALL_5,
3308   EL_EMC_WALL_6,
3309   EL_EMC_WALL_7,
3310   EL_EMC_WALL_8,
3311
3312   EL_EMC_WALL_9,
3313   EL_EMC_WALL_10,
3314   EL_EMC_WALL_11,
3315   EL_EMC_WALL_12,
3316
3317   EL_EMC_GRASS,
3318   EL_EMC_FAKE_GRASS,
3319   EL_EMC_PLANT,
3320   EL_EMC_DRIPPER,
3321
3322   EL_EMC_MAGIC_BALL,
3323   EL_EMC_MAGIC_BALL_SWITCH,
3324   EL_SPRING,
3325   EL_EMC_SPRING_BUMPER,
3326
3327   EL_EMC_LENSES,
3328   EL_EMC_MAGNIFIER,
3329   EL_EM_DYNAMITE,
3330   EL_EM_DYNAMITE_ACTIVE,
3331
3332   EL_BALLOON,
3333   EL_YAMYAM_UP,
3334   EL_BALLOON_SWITCH_UP,
3335   EL_BALLOON_SWITCH_ANY,
3336
3337   EL_YAMYAM_LEFT,
3338   EL_BALLOON_SWITCH_LEFT,
3339   EL_YAMYAM_RIGHT,
3340   EL_BALLOON_SWITCH_RIGHT,
3341
3342   EL_EMC_ANDROID,
3343   EL_YAMYAM_DOWN,
3344   EL_BALLOON_SWITCH_DOWN,
3345   EL_BALLOON_SWITCH_NONE,
3346 };
3347 static int *editor_hl_emerald_mine_club_ptr = editor_hl_emerald_mine_club;
3348 static int *editor_el_emerald_mine_club_ptr = editor_el_emerald_mine_club;
3349 static int num_editor_hl_emerald_mine_club=SIZEOF_ARRAY_INT(editor_hl_emerald_mine_club);
3350 static int num_editor_el_emerald_mine_club=SIZEOF_ARRAY_INT(editor_el_emerald_mine_club);
3351
3352 static int editor_hl_rnd[] =
3353 {
3354   EL_INTERNAL_CASCADE_RND_ACTIVE,
3355   EL_CHAR('R'),
3356   EL_CHAR('N'),
3357   EL_CHAR('D'),
3358 };
3359
3360 static int editor_el_rnd[] =
3361 {
3362   EL_KEY_1,
3363   EL_KEY_2,
3364   EL_KEY_3,
3365   EL_KEY_4,
3366
3367   EL_GATE_1,
3368   EL_GATE_2,
3369   EL_GATE_3,
3370   EL_GATE_4,
3371
3372   EL_GATE_1_GRAY,
3373   EL_GATE_2_GRAY,
3374   EL_GATE_3_GRAY,
3375   EL_GATE_4_GRAY,
3376
3377   EL_ARROW_LEFT,
3378   EL_ARROW_RIGHT,
3379   EL_ARROW_UP,
3380   EL_ARROW_DOWN,
3381
3382   EL_AMOEBA_DEAD,
3383   EL_AMOEBA_DRY,
3384   EL_AMOEBA_FULL,
3385   EL_GAME_OF_LIFE,
3386
3387   EL_EMERALD_YELLOW,
3388   EL_EMERALD_RED,
3389   EL_EMERALD_PURPLE,
3390   EL_BIOMAZE,
3391
3392   EL_WALL_EMERALD_YELLOW,
3393   EL_WALL_EMERALD_RED,
3394   EL_WALL_EMERALD_PURPLE,
3395   EL_WALL_BD_DIAMOND,
3396
3397   EL_SPEED_PILL,
3398   EL_PACMAN_UP,
3399   EL_TIME_ORB_FULL,
3400   EL_TIME_ORB_EMPTY,
3401
3402   EL_PACMAN_LEFT,
3403   EL_DARK_YAMYAM,
3404   EL_PACMAN_RIGHT,
3405   EL_EMPTY,
3406
3407   EL_BLACK_ORB,
3408   EL_PACMAN_DOWN,
3409   EL_LAMP,
3410   EL_LAMP_ACTIVE,
3411
3412   EL_DYNABOMB_INCREASE_NUMBER,
3413   EL_DYNABOMB_INCREASE_SIZE,
3414   EL_DYNABOMB_INCREASE_POWER,
3415   EL_STONEBLOCK,
3416
3417   EL_MOLE,
3418   EL_PENGUIN,
3419   EL_PIG,
3420   EL_DRAGON,
3421
3422   EL_BUG,
3423   EL_MOLE_UP,
3424   EL_BD_BUTTERFLY,
3425   EL_BD_FIREFLY,
3426
3427   EL_MOLE_LEFT,
3428   EL_SATELLITE,
3429   EL_MOLE_RIGHT,
3430   EL_PACMAN,
3431
3432   EL_SPACESHIP,
3433   EL_MOLE_DOWN,
3434   EL_INVISIBLE_STEELWALL,
3435   EL_INVISIBLE_WALL,
3436
3437   EL_EXPANDABLE_WALL,
3438   EL_EXPANDABLE_WALL_HORIZONTAL,
3439   EL_EXPANDABLE_WALL_VERTICAL,
3440   EL_EXPANDABLE_WALL_ANY,
3441 };
3442 static int *editor_hl_rnd_ptr = editor_hl_rnd;
3443 static int *editor_el_rnd_ptr = editor_el_rnd;
3444 static int num_editor_hl_rnd = SIZEOF_ARRAY_INT(editor_hl_rnd);
3445 static int num_editor_el_rnd = SIZEOF_ARRAY_INT(editor_el_rnd);
3446
3447 static int editor_hl_sokoban[] =
3448 {
3449   EL_INTERNAL_CASCADE_SB_ACTIVE,
3450   EL_CHAR('S'),
3451   EL_CHAR('B'),
3452   EL_EMPTY,
3453 };
3454
3455 static int editor_el_sokoban[] =
3456 {
3457   EL_SOKOBAN_OBJECT,
3458   EL_SOKOBAN_FIELD_EMPTY,
3459   EL_SOKOBAN_FIELD_FULL,
3460   EL_SOKOBAN_FIELD_PLAYER,
3461 };
3462 static int *editor_hl_sokoban_ptr = editor_hl_sokoban;
3463 static int *editor_el_sokoban_ptr = editor_el_sokoban;
3464 static int num_editor_hl_sokoban = SIZEOF_ARRAY_INT(editor_hl_sokoban);
3465 static int num_editor_el_sokoban = SIZEOF_ARRAY_INT(editor_el_sokoban);
3466
3467 static int editor_hl_supaplex[] =
3468 {
3469   EL_INTERNAL_CASCADE_SP_ACTIVE,
3470   EL_CHAR('S'),
3471   EL_CHAR('P'),
3472   EL_EMPTY,
3473 };
3474
3475 static int editor_el_supaplex[] =
3476 {
3477   EL_SP_MURPHY,
3478   EL_EMPTY,
3479   EL_SP_BASE,
3480   EL_SP_BUGGY_BASE,
3481
3482   EL_SP_INFOTRON,
3483   EL_SP_ZONK,
3484   EL_SP_SNIKSNAK,
3485   EL_SP_ELECTRON,
3486
3487   EL_SP_DISK_RED,
3488   EL_SP_DISK_ORANGE,
3489   EL_SP_DISK_YELLOW,
3490   EL_SP_TERMINAL,
3491
3492   EL_SP_EXIT_CLOSED,
3493   EL_SP_PORT_HORIZONTAL,
3494   EL_SP_PORT_VERTICAL,
3495   EL_SP_PORT_ANY,
3496
3497   EL_SP_PORT_LEFT,
3498   EL_SP_PORT_RIGHT,
3499   EL_SP_PORT_UP,
3500   EL_SP_PORT_DOWN,
3501
3502   EL_SP_GRAVITY_PORT_LEFT,
3503   EL_SP_GRAVITY_PORT_RIGHT,
3504   EL_SP_GRAVITY_PORT_UP,
3505   EL_SP_GRAVITY_PORT_DOWN,
3506
3507   EL_SP_HARDWARE_GRAY,
3508   EL_SP_HARDWARE_GREEN,
3509   EL_SP_HARDWARE_BLUE,
3510   EL_SP_HARDWARE_RED,
3511
3512   EL_SP_HARDWARE_BASE_1,
3513   EL_SP_HARDWARE_BASE_2,
3514   EL_SP_HARDWARE_BASE_3,
3515   EL_SP_HARDWARE_BASE_4,
3516
3517   EL_SP_HARDWARE_BASE_5,
3518   EL_SP_HARDWARE_BASE_6,
3519   EL_SP_HARDWARE_YELLOW,
3520   EL_SP_CHIP_TOP,
3521
3522   EL_SP_CHIP_SINGLE,
3523   EL_SP_CHIP_LEFT,
3524   EL_SP_CHIP_RIGHT,
3525   EL_SP_CHIP_BOTTOM,
3526 };
3527 static int *editor_hl_supaplex_ptr = editor_hl_supaplex;
3528 static int *editor_el_supaplex_ptr = editor_el_supaplex;
3529 static int num_editor_hl_supaplex = SIZEOF_ARRAY_INT(editor_hl_supaplex);
3530 static int num_editor_el_supaplex = SIZEOF_ARRAY_INT(editor_el_supaplex);
3531
3532 static int editor_hl_diamond_caves[] =
3533 {
3534   EL_INTERNAL_CASCADE_DC_ACTIVE,
3535   EL_CHAR('D'),
3536   EL_CHAR('C'),
3537   EL_CHAR('2'),
3538 };
3539
3540 static int editor_el_diamond_caves[] =
3541 {
3542   EL_PEARL,
3543   EL_CRYSTAL,
3544   EL_WALL_PEARL,
3545   EL_WALL_CRYSTAL,
3546
3547   EL_CONVEYOR_BELT_1_LEFT,
3548   EL_CONVEYOR_BELT_1_MIDDLE,
3549   EL_CONVEYOR_BELT_1_RIGHT,
3550   EL_CONVEYOR_BELT_1_SWITCH_MIDDLE,
3551
3552   EL_CONVEYOR_BELT_2_LEFT,
3553   EL_CONVEYOR_BELT_2_MIDDLE,
3554   EL_CONVEYOR_BELT_2_RIGHT,
3555   EL_CONVEYOR_BELT_2_SWITCH_MIDDLE,
3556
3557   EL_CONVEYOR_BELT_3_LEFT,
3558   EL_CONVEYOR_BELT_3_MIDDLE,
3559   EL_CONVEYOR_BELT_3_RIGHT,
3560   EL_CONVEYOR_BELT_3_SWITCH_MIDDLE,
3561
3562   EL_CONVEYOR_BELT_4_LEFT,
3563   EL_CONVEYOR_BELT_4_MIDDLE,
3564   EL_CONVEYOR_BELT_4_RIGHT,
3565   EL_CONVEYOR_BELT_4_SWITCH_MIDDLE,
3566
3567   EL_CONVEYOR_BELT_1_SWITCH_LEFT,
3568   EL_CONVEYOR_BELT_2_SWITCH_LEFT,
3569   EL_CONVEYOR_BELT_3_SWITCH_LEFT,
3570   EL_CONVEYOR_BELT_4_SWITCH_LEFT,
3571
3572   EL_CONVEYOR_BELT_1_SWITCH_RIGHT,
3573   EL_CONVEYOR_BELT_2_SWITCH_RIGHT,
3574   EL_CONVEYOR_BELT_3_SWITCH_RIGHT,
3575   EL_CONVEYOR_BELT_4_SWITCH_RIGHT,
3576
3577   EL_SWITCHGATE_CLOSED,
3578   EL_SWITCHGATE_OPEN,
3579   EL_SWITCHGATE_SWITCH_UP,
3580   EL_SWITCHGATE_SWITCH_DOWN,
3581
3582   EL_TIMEGATE_CLOSED,
3583   EL_TIMEGATE_OPEN,
3584   EL_TIMEGATE_SWITCH,
3585   EL_EMPTY,
3586
3587   EL_SIGN_EXCLAMATION,
3588   EL_SIGN_STOP,
3589   EL_LIGHT_SWITCH,
3590   EL_LIGHT_SWITCH_ACTIVE,
3591
3592   EL_STEELWALL_SLIPPERY,
3593   EL_INVISIBLE_SAND,
3594   EL_LANDMINE,
3595   EL_EMPTY,
3596
3597   EL_SHIELD_NORMAL,
3598   EL_SHIELD_DEADLY,
3599   EL_EXTRA_TIME,
3600   EL_EMPTY,
3601
3602   EL_ENVELOPE_1,
3603   EL_ENVELOPE_2,
3604   EL_ENVELOPE_3,
3605   EL_ENVELOPE_4,
3606 };
3607 static int *editor_hl_diamond_caves_ptr = editor_hl_diamond_caves;
3608 static int *editor_el_diamond_caves_ptr = editor_el_diamond_caves;
3609 static int num_editor_hl_diamond_caves = SIZEOF_ARRAY_INT(editor_hl_diamond_caves);
3610 static int num_editor_el_diamond_caves = SIZEOF_ARRAY_INT(editor_el_diamond_caves);
3611
3612 static int editor_hl_dx_boulderdash[] =
3613 {
3614   EL_INTERNAL_CASCADE_DX_ACTIVE,
3615   EL_CHAR('D'),
3616   EL_CHAR('X'),
3617   EL_EMPTY,
3618 };
3619
3620 static int editor_el_dx_boulderdash[] =
3621 {
3622   EL_EMPTY,
3623   EL_TUBE_RIGHT_DOWN,
3624   EL_TUBE_HORIZONTAL_DOWN,
3625   EL_TUBE_LEFT_DOWN,
3626
3627   EL_TUBE_HORIZONTAL,
3628   EL_TUBE_VERTICAL_RIGHT,
3629   EL_TUBE_ANY,
3630   EL_TUBE_VERTICAL_LEFT,
3631
3632   EL_TUBE_VERTICAL,
3633   EL_TUBE_RIGHT_UP,
3634   EL_TUBE_HORIZONTAL_UP,
3635   EL_TUBE_LEFT_UP,
3636
3637   EL_TRAP,
3638   EL_DX_SUPABOMB,
3639   EL_EMPTY,
3640   EL_EMPTY
3641 };
3642 static int *editor_hl_dx_boulderdash_ptr = editor_hl_dx_boulderdash;
3643 static int *editor_el_dx_boulderdash_ptr = editor_el_dx_boulderdash;
3644 static int num_editor_hl_dx_boulderdash = SIZEOF_ARRAY_INT(editor_hl_dx_boulderdash);
3645 static int num_editor_el_dx_boulderdash = SIZEOF_ARRAY_INT(editor_el_dx_boulderdash);
3646
3647 static int editor_hl_chars[] =
3648 {
3649   EL_INTERNAL_CASCADE_CHARS_ACTIVE,
3650   EL_CHAR('T'),
3651   EL_CHAR('X'),
3652   EL_CHAR('T'),
3653 };
3654
3655 static int editor_el_chars[] =
3656 {
3657   EL_CHAR(' '),
3658   EL_CHAR('!'),
3659   EL_CHAR('"'),
3660   EL_CHAR('#'),
3661
3662   EL_CHAR('$'),
3663   EL_CHAR('%'),
3664   EL_CHAR('&'),
3665   EL_CHAR('\''),
3666
3667   EL_CHAR('('),
3668   EL_CHAR(')'),
3669   EL_CHAR('*'),
3670   EL_CHAR('+'),
3671
3672   EL_CHAR(','),
3673   EL_CHAR('-'),
3674   EL_CHAR('.'),
3675   EL_CHAR('/'),
3676
3677   EL_CHAR('0'),
3678   EL_CHAR('1'),
3679   EL_CHAR('2'),
3680   EL_CHAR('3'),
3681
3682   EL_CHAR('4'),
3683   EL_CHAR('5'),
3684   EL_CHAR('6'),
3685   EL_CHAR('7'),
3686
3687   EL_CHAR('8'),
3688   EL_CHAR('9'),
3689   EL_CHAR(':'),
3690   EL_CHAR(';'),
3691
3692   EL_CHAR('<'),
3693   EL_CHAR('='),
3694   EL_CHAR('>'),
3695   EL_CHAR('?'),
3696
3697   EL_CHAR('@'),
3698   EL_CHAR('A'),
3699   EL_CHAR('B'),
3700   EL_CHAR('C'),
3701
3702   EL_CHAR('D'),
3703   EL_CHAR('E'),
3704   EL_CHAR('F'),
3705   EL_CHAR('G'),
3706
3707   EL_CHAR('H'),
3708   EL_CHAR('I'),
3709   EL_CHAR('J'),
3710   EL_CHAR('K'),
3711
3712   EL_CHAR('L'),
3713   EL_CHAR('M'),
3714   EL_CHAR('N'),
3715   EL_CHAR('O'),
3716
3717   EL_CHAR('P'),
3718   EL_CHAR('Q'),
3719   EL_CHAR('R'),
3720   EL_CHAR('S'),
3721
3722   EL_CHAR('T'),
3723   EL_CHAR('U'),
3724   EL_CHAR('V'),
3725   EL_CHAR('W'),
3726
3727   EL_CHAR('X'),
3728   EL_CHAR('Y'),
3729   EL_CHAR('Z'),
3730   EL_CHAR('['),
3731
3732   EL_CHAR('\\'),
3733   EL_CHAR(']'),
3734   EL_CHAR('^'),
3735   EL_CHAR('_'),
3736
3737   EL_CHAR('©'),
3738   EL_CHAR('Ä'),
3739   EL_CHAR('Ö'),
3740   EL_CHAR('Ãœ'),
3741
3742   EL_CHAR('°'),
3743   EL_CHAR('®'),
3744   EL_CHAR(FONT_ASCII_CURSOR),
3745   EL_CHAR(FONT_ASCII_BUTTON),
3746
3747   EL_CHAR(FONT_ASCII_UP),
3748   EL_CHAR(FONT_ASCII_DOWN),
3749   EL_CHAR(' '),
3750   EL_CHAR(' ')
3751 };
3752 static int *editor_hl_chars_ptr = editor_hl_chars;
3753 static int *editor_el_chars_ptr = editor_el_chars;
3754 static int num_editor_hl_chars = SIZEOF_ARRAY_INT(editor_hl_chars);
3755 static int num_editor_el_chars = SIZEOF_ARRAY_INT(editor_el_chars);
3756
3757 static int editor_hl_steelchars[] =
3758 {
3759   EL_INTERNAL_CASCADE_STEELCHARS_ACTIVE,
3760   EL_STEELCHAR('T'),
3761   EL_STEELCHAR('X'),
3762   EL_STEELCHAR('T'),
3763 };
3764
3765 static int editor_el_steelchars[] =
3766 {
3767   EL_STEELCHAR(' '),
3768   EL_STEELCHAR('!'),
3769   EL_STEELCHAR('"'),
3770   EL_STEELCHAR('#'),
3771
3772   EL_STEELCHAR('$'),
3773   EL_STEELCHAR('%'),
3774   EL_STEELCHAR('&'),
3775   EL_STEELCHAR('\''),
3776
3777   EL_STEELCHAR('('),
3778   EL_STEELCHAR(')'),
3779   EL_STEELCHAR('*'),
3780   EL_STEELCHAR('+'),
3781
3782   EL_STEELCHAR(','),
3783   EL_STEELCHAR('-'),
3784   EL_STEELCHAR('.'),
3785   EL_STEELCHAR('/'),
3786
3787   EL_STEELCHAR('0'),
3788   EL_STEELCHAR('1'),
3789   EL_STEELCHAR('2'),
3790   EL_STEELCHAR('3'),
3791
3792   EL_STEELCHAR('4'),
3793   EL_STEELCHAR('5'),
3794   EL_STEELCHAR('6'),
3795   EL_STEELCHAR('7'),
3796
3797   EL_STEELCHAR('8'),
3798   EL_STEELCHAR('9'),
3799   EL_STEELCHAR(':'),
3800   EL_STEELCHAR(';'),
3801
3802   EL_STEELCHAR('<'),
3803   EL_STEELCHAR('='),
3804   EL_STEELCHAR('>'),
3805   EL_STEELCHAR('?'),
3806
3807   EL_STEELCHAR('@'),
3808   EL_STEELCHAR('A'),
3809   EL_STEELCHAR('B'),
3810   EL_STEELCHAR('C'),
3811
3812   EL_STEELCHAR('D'),
3813   EL_STEELCHAR('E'),
3814   EL_STEELCHAR('F'),
3815   EL_STEELCHAR('G'),
3816
3817   EL_STEELCHAR('H'),
3818   EL_STEELCHAR('I'),
3819   EL_STEELCHAR('J'),
3820   EL_STEELCHAR('K'),
3821
3822   EL_STEELCHAR('L'),
3823   EL_STEELCHAR('M'),
3824   EL_STEELCHAR('N'),
3825   EL_STEELCHAR('O'),
3826
3827   EL_STEELCHAR('P'),
3828   EL_STEELCHAR('Q'),
3829   EL_STEELCHAR('R'),
3830   EL_STEELCHAR('S'),
3831
3832   EL_STEELCHAR('T'),
3833   EL_STEELCHAR('U'),
3834   EL_STEELCHAR('V'),
3835   EL_STEELCHAR('W'),
3836
3837   EL_STEELCHAR('X'),
3838   EL_STEELCHAR('Y'),
3839   EL_STEELCHAR('Z'),
3840   EL_STEELCHAR('['),
3841
3842   EL_STEELCHAR('\\'),
3843   EL_STEELCHAR(']'),
3844   EL_STEELCHAR('^'),
3845   EL_STEELCHAR('_'),
3846
3847   EL_STEELCHAR('©'),
3848   EL_STEELCHAR('Ä'),
3849   EL_STEELCHAR('Ö'),
3850   EL_STEELCHAR('Ãœ'),
3851
3852   EL_STEELCHAR('°'),
3853   EL_STEELCHAR('®'),
3854   EL_STEELCHAR(FONT_ASCII_CURSOR),
3855   EL_STEELCHAR(FONT_ASCII_BUTTON),
3856
3857   EL_STEELCHAR(FONT_ASCII_UP),
3858   EL_STEELCHAR(FONT_ASCII_DOWN),
3859   EL_STEELCHAR(' '),
3860   EL_STEELCHAR(' ')
3861 };
3862 static int *editor_hl_steelchars_ptr = editor_hl_steelchars;
3863 static int *editor_el_steelchars_ptr = editor_el_steelchars;
3864 static int num_editor_hl_steelchars = SIZEOF_ARRAY_INT(editor_hl_steelchars);
3865 static int num_editor_el_steelchars = SIZEOF_ARRAY_INT(editor_el_steelchars);
3866
3867 static int editor_hl_custom[] =
3868 {
3869   EL_INTERNAL_CASCADE_CE_ACTIVE,
3870   EL_CHAR('C'),
3871   EL_CHAR('E'),
3872   EL_EMPTY,
3873 };
3874
3875 static int editor_el_custom[] =
3876 {
3877   EL_CUSTOM_START + 0,
3878   EL_CUSTOM_START + 1,
3879   EL_CUSTOM_START + 2,
3880   EL_CUSTOM_START + 3,
3881
3882   EL_CUSTOM_START + 4,
3883   EL_CUSTOM_START + 5,
3884   EL_CUSTOM_START + 6,
3885   EL_CUSTOM_START + 7,
3886
3887   EL_CUSTOM_START + 8,
3888   EL_CUSTOM_START + 9,
3889   EL_CUSTOM_START + 10,
3890   EL_CUSTOM_START + 11,
3891
3892   EL_CUSTOM_START + 12,
3893   EL_CUSTOM_START + 13,
3894   EL_CUSTOM_START + 14,
3895   EL_CUSTOM_START + 15,
3896
3897   EL_CUSTOM_START + 16,
3898   EL_CUSTOM_START + 17,
3899   EL_CUSTOM_START + 18,
3900   EL_CUSTOM_START + 19,
3901
3902   EL_CUSTOM_START + 20,
3903   EL_CUSTOM_START + 21,
3904   EL_CUSTOM_START + 22,
3905   EL_CUSTOM_START + 23,
3906
3907   EL_CUSTOM_START + 24,
3908   EL_CUSTOM_START + 25,
3909   EL_CUSTOM_START + 26,
3910   EL_CUSTOM_START + 27,
3911
3912   EL_CUSTOM_START + 28,
3913   EL_CUSTOM_START + 29,
3914   EL_CUSTOM_START + 30,
3915   EL_CUSTOM_START + 31,
3916
3917   EL_CUSTOM_START + 32,
3918   EL_CUSTOM_START + 33,
3919   EL_CUSTOM_START + 34,
3920   EL_CUSTOM_START + 35,
3921
3922   EL_CUSTOM_START + 36,
3923   EL_CUSTOM_START + 37,
3924   EL_CUSTOM_START + 38,
3925   EL_CUSTOM_START + 39,
3926
3927   EL_CUSTOM_START + 40,
3928   EL_CUSTOM_START + 41,
3929   EL_CUSTOM_START + 42,
3930   EL_CUSTOM_START + 43,
3931
3932   EL_CUSTOM_START + 44,
3933   EL_CUSTOM_START + 45,
3934   EL_CUSTOM_START + 46,
3935   EL_CUSTOM_START + 47,
3936
3937   EL_CUSTOM_START + 48,
3938   EL_CUSTOM_START + 49,
3939   EL_CUSTOM_START + 50,
3940   EL_CUSTOM_START + 51,
3941
3942   EL_CUSTOM_START + 52,
3943   EL_CUSTOM_START + 53,
3944   EL_CUSTOM_START + 54,
3945   EL_CUSTOM_START + 55,
3946
3947   EL_CUSTOM_START + 56,
3948   EL_CUSTOM_START + 57,
3949   EL_CUSTOM_START + 58,
3950   EL_CUSTOM_START + 59,
3951
3952   EL_CUSTOM_START + 60,
3953   EL_CUSTOM_START + 61,
3954   EL_CUSTOM_START + 62,
3955   EL_CUSTOM_START + 63,
3956
3957   EL_CUSTOM_START + 64,
3958   EL_CUSTOM_START + 65,
3959   EL_CUSTOM_START + 66,
3960   EL_CUSTOM_START + 67,
3961
3962   EL_CUSTOM_START + 68,
3963   EL_CUSTOM_START + 69,
3964   EL_CUSTOM_START + 70,
3965   EL_CUSTOM_START + 71,
3966
3967   EL_CUSTOM_START + 72,
3968   EL_CUSTOM_START + 73,
3969   EL_CUSTOM_START + 74,
3970   EL_CUSTOM_START + 75,
3971
3972   EL_CUSTOM_START + 76,
3973   EL_CUSTOM_START + 77,
3974   EL_CUSTOM_START + 78,
3975   EL_CUSTOM_START + 79,
3976
3977   EL_CUSTOM_START + 80,
3978   EL_CUSTOM_START + 81,
3979   EL_CUSTOM_START + 82,
3980   EL_CUSTOM_START + 83,
3981
3982   EL_CUSTOM_START + 84,
3983   EL_CUSTOM_START + 85,
3984   EL_CUSTOM_START + 86,
3985   EL_CUSTOM_START + 87,
3986
3987   EL_CUSTOM_START + 88,
3988   EL_CUSTOM_START + 89,
3989   EL_CUSTOM_START + 90,
3990   EL_CUSTOM_START + 91,
3991
3992   EL_CUSTOM_START + 92,
3993   EL_CUSTOM_START + 93,
3994   EL_CUSTOM_START + 94,
3995   EL_CUSTOM_START + 95,
3996
3997   EL_CUSTOM_START + 96,
3998   EL_CUSTOM_START + 97,
3999   EL_CUSTOM_START + 98,
4000   EL_CUSTOM_START + 99,
4001
4002   EL_CUSTOM_START + 100,
4003   EL_CUSTOM_START + 101,
4004   EL_CUSTOM_START + 102,
4005   EL_CUSTOM_START + 103,
4006
4007   EL_CUSTOM_START + 104,
4008   EL_CUSTOM_START + 105,
4009   EL_CUSTOM_START + 106,
4010   EL_CUSTOM_START + 107,
4011
4012   EL_CUSTOM_START + 108,
4013   EL_CUSTOM_START + 109,
4014   EL_CUSTOM_START + 110,
4015   EL_CUSTOM_START + 111,
4016
4017   EL_CUSTOM_START + 112,
4018   EL_CUSTOM_START + 113,
4019   EL_CUSTOM_START + 114,
4020   EL_CUSTOM_START + 115,
4021
4022   EL_CUSTOM_START + 116,
4023   EL_CUSTOM_START + 117,
4024   EL_CUSTOM_START + 118,
4025   EL_CUSTOM_START + 119,
4026
4027   EL_CUSTOM_START + 120,
4028   EL_CUSTOM_START + 121,
4029   EL_CUSTOM_START + 122,
4030   EL_CUSTOM_START + 123,
4031
4032   EL_CUSTOM_START + 124,
4033   EL_CUSTOM_START + 125,
4034   EL_CUSTOM_START + 126,
4035   EL_CUSTOM_START + 127,
4036
4037   EL_CUSTOM_START + 128,
4038   EL_CUSTOM_START + 129,
4039   EL_CUSTOM_START + 130,
4040   EL_CUSTOM_START + 131,
4041
4042   EL_CUSTOM_START + 132,
4043   EL_CUSTOM_START + 133,
4044   EL_CUSTOM_START + 134,
4045   EL_CUSTOM_START + 135,
4046
4047   EL_CUSTOM_START + 136,
4048   EL_CUSTOM_START + 137,
4049   EL_CUSTOM_START + 138,
4050   EL_CUSTOM_START + 139,
4051
4052   EL_CUSTOM_START + 140,
4053   EL_CUSTOM_START + 141,
4054   EL_CUSTOM_START + 142,
4055   EL_CUSTOM_START + 143,
4056
4057   EL_CUSTOM_START + 144,
4058   EL_CUSTOM_START + 145,
4059   EL_CUSTOM_START + 146,
4060   EL_CUSTOM_START + 147,
4061
4062   EL_CUSTOM_START + 148,
4063   EL_CUSTOM_START + 149,
4064   EL_CUSTOM_START + 150,
4065   EL_CUSTOM_START + 151,
4066
4067   EL_CUSTOM_START + 152,
4068   EL_CUSTOM_START + 153,
4069   EL_CUSTOM_START + 154,
4070   EL_CUSTOM_START + 155,
4071
4072   EL_CUSTOM_START + 156,
4073   EL_CUSTOM_START + 157,
4074   EL_CUSTOM_START + 158,
4075   EL_CUSTOM_START + 159,
4076
4077   EL_CUSTOM_START + 160,
4078   EL_CUSTOM_START + 161,
4079   EL_CUSTOM_START + 162,
4080   EL_CUSTOM_START + 163,
4081
4082   EL_CUSTOM_START + 164,
4083   EL_CUSTOM_START + 165,
4084   EL_CUSTOM_START + 166,
4085   EL_CUSTOM_START + 167,
4086
4087   EL_CUSTOM_START + 168,
4088   EL_CUSTOM_START + 169,
4089   EL_CUSTOM_START + 170,
4090   EL_CUSTOM_START + 171,
4091
4092   EL_CUSTOM_START + 172,
4093   EL_CUSTOM_START + 173,
4094   EL_CUSTOM_START + 174,
4095   EL_CUSTOM_START + 175,
4096
4097   EL_CUSTOM_START + 176,
4098   EL_CUSTOM_START + 177,
4099   EL_CUSTOM_START + 178,
4100   EL_CUSTOM_START + 179,
4101
4102   EL_CUSTOM_START + 180,
4103   EL_CUSTOM_START + 181,
4104   EL_CUSTOM_START + 182,
4105   EL_CUSTOM_START + 183,
4106
4107   EL_CUSTOM_START + 184,
4108   EL_CUSTOM_START + 185,
4109   EL_CUSTOM_START + 186,
4110   EL_CUSTOM_START + 187,
4111
4112   EL_CUSTOM_START + 188,
4113   EL_CUSTOM_START + 189,
4114   EL_CUSTOM_START + 190,
4115   EL_CUSTOM_START + 191,
4116
4117   EL_CUSTOM_START + 192,
4118   EL_CUSTOM_START + 193,
4119   EL_CUSTOM_START + 194,
4120   EL_CUSTOM_START + 195,
4121
4122   EL_CUSTOM_START + 196,
4123   EL_CUSTOM_START + 197,
4124   EL_CUSTOM_START + 198,
4125   EL_CUSTOM_START + 199,
4126
4127   EL_CUSTOM_START + 200,
4128   EL_CUSTOM_START + 201,
4129   EL_CUSTOM_START + 202,
4130   EL_CUSTOM_START + 203,
4131
4132   EL_CUSTOM_START + 204,
4133   EL_CUSTOM_START + 205,
4134   EL_CUSTOM_START + 206,
4135   EL_CUSTOM_START + 207,
4136
4137   EL_CUSTOM_START + 208,
4138   EL_CUSTOM_START + 209,
4139   EL_CUSTOM_START + 210,
4140   EL_CUSTOM_START + 211,
4141
4142   EL_CUSTOM_START + 212,
4143   EL_CUSTOM_START + 213,
4144   EL_CUSTOM_START + 214,
4145   EL_CUSTOM_START + 215,
4146
4147   EL_CUSTOM_START + 216,
4148   EL_CUSTOM_START + 217,
4149   EL_CUSTOM_START + 218,
4150   EL_CUSTOM_START + 219,
4151
4152   EL_CUSTOM_START + 220,
4153   EL_CUSTOM_START + 221,
4154   EL_CUSTOM_START + 222,
4155   EL_CUSTOM_START + 223,
4156
4157   EL_CUSTOM_START + 224,
4158   EL_CUSTOM_START + 225,
4159   EL_CUSTOM_START + 226,
4160   EL_CUSTOM_START + 227,
4161
4162   EL_CUSTOM_START + 228,
4163   EL_CUSTOM_START + 229,
4164   EL_CUSTOM_START + 230,
4165   EL_CUSTOM_START + 231,
4166
4167   EL_CUSTOM_START + 232,
4168   EL_CUSTOM_START + 233,
4169   EL_CUSTOM_START + 234,
4170   EL_CUSTOM_START + 235,
4171
4172   EL_CUSTOM_START + 236,
4173   EL_CUSTOM_START + 237,
4174   EL_CUSTOM_START + 238,
4175   EL_CUSTOM_START + 239,
4176
4177   EL_CUSTOM_START + 240,
4178   EL_CUSTOM_START + 241,
4179   EL_CUSTOM_START + 242,
4180   EL_CUSTOM_START + 243,
4181
4182   EL_CUSTOM_START + 244,
4183   EL_CUSTOM_START + 245,
4184   EL_CUSTOM_START + 246,
4185   EL_CUSTOM_START + 247,
4186
4187   EL_CUSTOM_START + 248,
4188   EL_CUSTOM_START + 249,
4189   EL_CUSTOM_START + 250,
4190   EL_CUSTOM_START + 251,
4191
4192   EL_CUSTOM_START + 252,
4193   EL_CUSTOM_START + 253,
4194   EL_CUSTOM_START + 254,
4195   EL_CUSTOM_START + 255
4196 };
4197 static int *editor_hl_custom_ptr = editor_hl_custom;
4198 static int *editor_el_custom_ptr = editor_el_custom;
4199 static int num_editor_hl_custom = SIZEOF_ARRAY_INT(editor_hl_custom);
4200 static int num_editor_el_custom = SIZEOF_ARRAY_INT(editor_el_custom);
4201
4202 static int editor_hl_group[] =
4203 {
4204   EL_INTERNAL_CASCADE_GE_ACTIVE,
4205   EL_CHAR('G'),
4206   EL_CHAR('E'),
4207   EL_EMPTY,
4208 };
4209
4210 static int editor_el_group[] =
4211 {
4212   EL_GROUP_START + 0,
4213   EL_GROUP_START + 1,
4214   EL_GROUP_START + 2,
4215   EL_GROUP_START + 3,
4216
4217   EL_GROUP_START + 4,
4218   EL_GROUP_START + 5,
4219   EL_GROUP_START + 6,
4220   EL_GROUP_START + 7,
4221
4222   EL_GROUP_START + 8,
4223   EL_GROUP_START + 9,
4224   EL_GROUP_START + 10,
4225   EL_GROUP_START + 11,
4226
4227   EL_GROUP_START + 12,
4228   EL_GROUP_START + 13,
4229   EL_GROUP_START + 14,
4230   EL_GROUP_START + 15,
4231
4232   EL_GROUP_START + 16,
4233   EL_GROUP_START + 17,
4234   EL_GROUP_START + 18,
4235   EL_GROUP_START + 19,
4236
4237   EL_GROUP_START + 20,
4238   EL_GROUP_START + 21,
4239   EL_GROUP_START + 22,
4240   EL_GROUP_START + 23,
4241
4242   EL_GROUP_START + 24,
4243   EL_GROUP_START + 25,
4244   EL_GROUP_START + 26,
4245   EL_GROUP_START + 27,
4246
4247   EL_GROUP_START + 28,
4248   EL_GROUP_START + 29,
4249   EL_GROUP_START + 30,
4250   EL_GROUP_START + 31
4251 };
4252 static int *editor_hl_group_ptr = editor_hl_group;
4253 static int *editor_el_group_ptr = editor_el_group;
4254 static int num_editor_hl_group = SIZEOF_ARRAY_INT(editor_hl_group);
4255 static int num_editor_el_group = SIZEOF_ARRAY_INT(editor_el_group);
4256
4257 static int editor_hl_reference[] =
4258 {
4259   EL_INTERNAL_CASCADE_REF_ACTIVE,
4260   EL_CHAR('R'),
4261   EL_CHAR('E'),
4262   EL_CHAR('F')
4263 };
4264
4265 static int editor_el_reference[] =
4266 {
4267   EL_TRIGGER_PLAYER,
4268   EL_TRIGGER_ELEMENT,
4269   EL_TRIGGER_CE_VALUE,
4270   EL_TRIGGER_CE_SCORE,
4271
4272   EL_SELF,
4273   EL_ANY_ELEMENT,
4274   EL_CURRENT_CE_VALUE,
4275   EL_CURRENT_CE_SCORE,
4276
4277   EL_PREV_CE_8,
4278   EL_PREV_CE_7,
4279   EL_PREV_CE_6,
4280   EL_PREV_CE_5,
4281
4282   EL_PREV_CE_4,
4283   EL_PREV_CE_3,
4284   EL_PREV_CE_2,
4285   EL_PREV_CE_1,
4286
4287   EL_NEXT_CE_1,
4288   EL_NEXT_CE_2,
4289   EL_NEXT_CE_3,
4290   EL_NEXT_CE_4,
4291
4292   EL_NEXT_CE_5,
4293   EL_NEXT_CE_6,
4294   EL_NEXT_CE_7,
4295   EL_NEXT_CE_8,
4296 };
4297 static int *editor_hl_reference_ptr = editor_hl_reference;
4298 static int *editor_el_reference_ptr = editor_el_reference;
4299 static int num_editor_hl_reference = SIZEOF_ARRAY_INT(editor_hl_reference);
4300 static int num_editor_el_reference = SIZEOF_ARRAY_INT(editor_el_reference);
4301
4302 static int editor_hl_user_defined[] =
4303 {
4304   EL_INTERNAL_CASCADE_USER_ACTIVE,
4305   EL_CHAR('M'),
4306   EL_CHAR('Y'),
4307   EL_EMPTY,
4308 };
4309
4310 static int *editor_hl_user_defined_ptr = editor_hl_user_defined;
4311 static int *editor_el_user_defined_ptr = NULL;
4312 static int num_editor_hl_user_defined=SIZEOF_ARRAY_INT(editor_hl_user_defined);
4313 static int num_editor_el_user_defined = 0;
4314
4315 static int editor_hl_dynamic[] =
4316 {
4317   EL_INTERNAL_CASCADE_DYNAMIC_ACTIVE,
4318   EL_CHAR('U'),
4319   EL_CHAR('S'),
4320   EL_CHAR('E'),
4321 };
4322
4323 static int *editor_hl_dynamic_ptr = editor_hl_dynamic;
4324 static int *editor_el_dynamic_ptr = NULL;
4325 static int num_editor_hl_dynamic = SIZEOF_ARRAY_INT(editor_hl_dynamic);
4326 static int num_editor_el_dynamic = 0;
4327
4328 static int editor_hl_empty[] = { };
4329 static int editor_el_empty[ED_NUM_ELEMENTLIST_BUTTONS];
4330
4331 static int *editor_hl_empty_ptr = editor_hl_empty;
4332 static int *editor_el_empty_ptr = editor_el_empty;
4333 static int num_editor_hl_empty = 0;
4334 static int num_editor_el_empty = 0;     /* dynamically determined, if needed */
4335
4336 static boolean use_el_empty = FALSE;
4337
4338 static int *editor_elements = NULL;     /* dynamically allocated */
4339 static int num_editor_elements = 0;     /* dynamically determined */
4340
4341 static boolean setup_editor_show_always = TRUE;
4342 static boolean setup_editor_cascade_never = FALSE;
4343
4344 static int editor_hl_unused[] = { EL_EMPTY };
4345 static int *editor_hl_unused_ptr = editor_hl_unused;
4346 static int num_editor_hl_unused = 0;
4347
4348 static struct
4349 {
4350   boolean *setup_value;
4351   boolean *setup_cascade_value;
4352
4353   int **headline_list;
4354   int *headline_list_size;
4355
4356   int **element_list;
4357   int *element_list_size;
4358
4359   boolean last_setup_value;
4360 }
4361 editor_elements_info[] =
4362 {
4363   {
4364     &setup_editor_show_always,
4365     &setup_editor_cascade_never,
4366     &editor_hl_unused_ptr,              &num_editor_hl_unused,
4367     &editor_el_players_ptr,             &num_editor_el_players
4368   },
4369   {
4370     &setup.editor.el_boulderdash,
4371     &setup.editor_cascade.el_bd,
4372     &editor_hl_boulderdash_ptr,         &num_editor_hl_boulderdash,
4373     &editor_el_boulderdash_ptr,         &num_editor_el_boulderdash
4374   },
4375   {
4376     &setup.editor.el_emerald_mine,
4377     &setup.editor_cascade.el_em,
4378     &editor_hl_emerald_mine_ptr,        &num_editor_hl_emerald_mine,
4379     &editor_el_emerald_mine_ptr,        &num_editor_el_emerald_mine
4380   },
4381   {
4382     &setup.editor.el_emerald_mine_club,
4383     &setup.editor_cascade.el_emc,
4384     &editor_hl_emerald_mine_club_ptr,   &num_editor_hl_emerald_mine_club,
4385     &editor_el_emerald_mine_club_ptr,   &num_editor_el_emerald_mine_club
4386   },
4387   {
4388     &setup.editor.el_more,
4389     &setup.editor_cascade.el_rnd,
4390     &editor_hl_rnd_ptr,                 &num_editor_hl_rnd,
4391     &editor_el_rnd_ptr,                 &num_editor_el_rnd
4392   },
4393   {
4394     &setup.editor.el_sokoban,
4395     &setup.editor_cascade.el_sb,
4396     &editor_hl_sokoban_ptr,             &num_editor_hl_sokoban,
4397     &editor_el_sokoban_ptr,             &num_editor_el_sokoban
4398   },
4399   {
4400     &setup.editor.el_supaplex,
4401     &setup.editor_cascade.el_sp,
4402     &editor_hl_supaplex_ptr,            &num_editor_hl_supaplex,
4403     &editor_el_supaplex_ptr,            &num_editor_el_supaplex
4404   },
4405   {
4406     &setup.editor.el_diamond_caves,
4407     &setup.editor_cascade.el_dc,
4408     &editor_hl_diamond_caves_ptr,       &num_editor_hl_diamond_caves,
4409     &editor_el_diamond_caves_ptr,       &num_editor_el_diamond_caves
4410   },
4411   {
4412     &setup.editor.el_dx_boulderdash,
4413     &setup.editor_cascade.el_dx,
4414     &editor_hl_dx_boulderdash_ptr,      &num_editor_hl_dx_boulderdash,
4415     &editor_el_dx_boulderdash_ptr,      &num_editor_el_dx_boulderdash
4416   },
4417   {
4418     &setup.editor.el_chars,
4419     &setup.editor_cascade.el_chars,
4420     &editor_hl_chars_ptr,               &num_editor_hl_chars,
4421     &editor_el_chars_ptr,               &num_editor_el_chars
4422   },
4423   {
4424     &setup.editor.el_steelchars,
4425     &setup.editor_cascade.el_steelchars,
4426     &editor_hl_steelchars_ptr,          &num_editor_hl_steelchars,
4427     &editor_el_steelchars_ptr,          &num_editor_el_steelchars
4428   },
4429   {
4430     &setup.editor.el_custom,
4431     &setup.editor_cascade.el_ce,
4432     &editor_hl_custom_ptr,              &num_editor_hl_custom,
4433     &editor_el_custom_ptr,              &num_editor_el_custom
4434   },
4435   {
4436     &setup.editor.el_custom,
4437     &setup.editor_cascade.el_ge,
4438     &editor_hl_group_ptr,               &num_editor_hl_group,
4439     &editor_el_group_ptr,               &num_editor_el_group
4440   },
4441   {
4442     &setup.editor.el_custom,
4443     &setup.editor_cascade.el_ref,
4444     &editor_hl_reference_ptr,           &num_editor_hl_reference,
4445     &editor_el_reference_ptr,           &num_editor_el_reference
4446   },
4447   {
4448     &setup.editor.el_user_defined,
4449     &setup.editor_cascade.el_user,
4450     &editor_hl_user_defined_ptr,        &num_editor_hl_user_defined,
4451     &editor_el_user_defined_ptr,        &num_editor_el_user_defined
4452   },
4453   {
4454     &setup.editor.el_dynamic,
4455     &setup.editor_cascade.el_dynamic,
4456     &editor_hl_dynamic_ptr,             &num_editor_hl_dynamic,
4457     &editor_el_dynamic_ptr,             &num_editor_el_dynamic,
4458   },
4459   {
4460     &use_el_empty,
4461     &use_el_empty,
4462     &editor_hl_empty_ptr,               &num_editor_hl_empty,
4463     &editor_el_empty_ptr,               &num_editor_el_empty,
4464   },
4465   {
4466     NULL,
4467     NULL,
4468     NULL,                               NULL,
4469     NULL,                               NULL
4470   }
4471 };
4472
4473
4474 /*
4475   -----------------------------------------------------------------------------
4476   functions
4477   -----------------------------------------------------------------------------
4478 */
4479
4480 static int getMaxInfoTextLength()
4481 {
4482   return (SXSIZE / getFontWidth(FONT_TEXT_2));
4483 }
4484
4485 static int getTextWidthForGadget(char *text)
4486 {
4487   if (text == NULL)
4488     return 0;
4489
4490   return (getTextWidth(text, FONT_TEXT_1) + ED_GADGET_TEXT_DISTANCE);
4491 }
4492
4493 static int getTextWidthForDrawingArea(char *text)
4494 {
4495   if (text == NULL)
4496     return 0;
4497
4498   return (getTextWidth(text, FONT_TEXT_1) + ED_DRAWINGAREA_TEXT_DISTANCE);
4499 }
4500
4501 static int getRightGadgetBorder(struct GadgetInfo *gi, char *text)
4502 {
4503   return (gi->x + gi->width + getTextWidthForGadget(text));
4504 }
4505
4506 static char *getElementInfoText(int element)
4507 {
4508   char *info_text = NULL;
4509
4510   if (element < MAX_NUM_ELEMENTS)
4511   {
4512     if (strlen(element_info[element].description) > 0)
4513       info_text = element_info[element].description;
4514     else if (element_info[element].custom_description != NULL)
4515       info_text = element_info[element].custom_description;
4516     else if (element_info[element].editor_description != NULL)
4517       info_text = element_info[element].editor_description;
4518   }
4519
4520   if (info_text == NULL)
4521     info_text = INFOTEXT_UNKNOWN_ELEMENT;
4522
4523   return info_text;
4524 }
4525
4526 char *getElementDescriptionFilename(int element)
4527 {
4528   char *docs_dir = options.docs_directory;
4529   char *elements_subdir = "elements";
4530   static char *filename = NULL;
4531   char basename[MAX_FILENAME_LEN];
4532
4533   checked_free(filename);
4534
4535   /* 1st try: look for element description file for exactly this element */
4536   sprintf(basename, "%s.txt", element_info[element].token_name);
4537   filename = getPath3(docs_dir, elements_subdir, basename);
4538   if (fileExists(filename))
4539     return filename;
4540
4541   free(filename);
4542
4543   /* 2nd try: look for element description file for this element's class */
4544   sprintf(basename, "%s.txt", element_info[element].class_name);
4545   filename = getPath3(docs_dir, elements_subdir, basename);
4546   if (fileExists(filename))
4547     return filename;
4548
4549   return NULL;
4550 }
4551
4552 static void InitDynamicEditorElementList(int **elements, int *num_elements)
4553 {
4554   boolean element_found[NUM_FILE_ELEMENTS];
4555   int i, x, y;
4556
4557   /* initialize list of used elements to "not used" */
4558   for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4559     element_found[i] = FALSE;
4560
4561   /* find all elements used in current level */
4562   for (y = 0; y < lev_fieldy; y++)
4563     for (x = 0; x < lev_fieldx; x++)
4564       if (Feld[x][y] < NUM_FILE_ELEMENTS)       /* should always be true */
4565         element_found[Feld[x][y]] = TRUE;
4566
4567   *num_elements = 0;
4568
4569   /* count number of elements used in current level */
4570   for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4571     if (element_found[i])
4572       (*num_elements)++;
4573
4574   /* add space for up to 3 more elements for padding that may be needed */
4575   *num_elements += 3;
4576
4577   /* free memory for old list of elements, if needed */
4578   checked_free(*elements);
4579
4580   /* allocate memory for new list of elements */
4581   *elements = checked_malloc(*num_elements * sizeof(int));
4582
4583   *num_elements = 0;
4584
4585   /* add all elements used in current level (non-custom/group elements) */
4586   for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4587     if (element_found[i] && !(IS_CUSTOM_ELEMENT(i) || IS_GROUP_ELEMENT(i)))
4588       (*elements)[(*num_elements)++] = i;
4589
4590   /* add all elements used in current level (custom/group elements) */
4591   for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4592     if (element_found[i] && (IS_CUSTOM_ELEMENT(i) || IS_GROUP_ELEMENT(i)))
4593       (*elements)[(*num_elements)++] = i;
4594
4595   while (*num_elements % 4)     /* pad with empty elements, if needed */
4596     (*elements)[(*num_elements)++] = EL_EMPTY;
4597 }
4598
4599 static void ReinitializeElementList()
4600 {
4601   static boolean initialization_needed = TRUE;
4602   int pos = 0;
4603   int i, j;
4604
4605   if (initialization_needed)
4606   {
4607     LoadSetup_EditorCascade();          /* load last editor cascade state */
4608
4609     /* initialize editor cascade element from saved cascade state */
4610     for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4611     {
4612       int *cascade_element = &(*editor_elements_info[i].headline_list)[0];
4613       boolean cascade_value = *editor_elements_info[i].setup_cascade_value;
4614
4615       if (IS_EDITOR_CASCADE(*cascade_element))
4616         *cascade_element =
4617           (cascade_value ? EL_CASCADE_ACTIVE(*cascade_element) :
4618            EL_CASCADE_INACTIVE(*cascade_element));
4619     }
4620
4621     initialization_needed = FALSE;
4622   }
4623
4624   checked_free(editor_elements);
4625
4626   /* reload optional user defined element list for each invocation of editor */
4627   LoadUserDefinedEditorElementList(&editor_el_user_defined_ptr,
4628                                    &num_editor_el_user_defined);
4629
4630   /* initialize dynamic level element list for each invocation of editor */
4631   InitDynamicEditorElementList(&editor_el_dynamic_ptr,
4632                                &num_editor_el_dynamic);
4633
4634   /* initialize list of empty elements (used for padding, if needed) */
4635   for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
4636     editor_el_empty[i] = EL_EMPTY;
4637
4638   /* do some sanity checks for each element from element list */
4639   for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4640   {
4641     for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
4642     {
4643       int element = (*editor_elements_info[i].element_list)[j];
4644
4645       if (element >= NUM_FILE_ELEMENTS)
4646         Error(ERR_WARN, "editor element %d is runtime element", element);
4647
4648       if (strEqual(getElementInfoText(element), INFOTEXT_UNKNOWN_ELEMENT))
4649         Error(ERR_WARN, "no element description for element %d", element);
4650     }
4651   }
4652
4653   num_editor_elements = 0;
4654   use_el_empty = FALSE;
4655
4656   /* determine size of element list */
4657   for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4658   {
4659     boolean found_inactive_cascade = FALSE;
4660
4661     if (*editor_elements_info[i].setup_value)
4662     {
4663       if (setup.editor.el_headlines)
4664       {
4665         num_editor_elements += *editor_elements_info[i].headline_list_size;
4666
4667         for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
4668         {
4669           int element = (*editor_elements_info[i].headline_list)[j];
4670
4671           if (IS_EDITOR_CASCADE_INACTIVE(element))
4672             found_inactive_cascade = TRUE;
4673         }
4674       }
4675
4676       if (found_inactive_cascade)
4677         continue;
4678
4679       num_editor_elements += *editor_elements_info[i].element_list_size;
4680     }
4681   }
4682
4683   if (num_editor_elements < ED_NUM_ELEMENTLIST_BUTTONS)
4684   {
4685     /* offer at least as many elements as element buttons exist */
4686     use_el_empty = TRUE;
4687     num_editor_el_empty = ED_NUM_ELEMENTLIST_BUTTONS - num_editor_elements;
4688
4689     num_editor_elements += num_editor_el_empty;
4690   }
4691
4692   editor_elements = checked_malloc(num_editor_elements * sizeof(int));
4693
4694   /* fill element list */
4695   for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4696   {
4697     boolean found_inactive_cascade = FALSE;
4698
4699     if (*editor_elements_info[i].setup_value)
4700     {
4701       if (setup.editor.el_headlines)
4702       {
4703         for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
4704         {
4705           int element = (*editor_elements_info[i].headline_list)[j];
4706
4707           editor_elements[pos++] = element;
4708
4709           if (IS_EDITOR_CASCADE_INACTIVE(element))
4710             found_inactive_cascade = TRUE;
4711         }
4712       }
4713
4714       if (found_inactive_cascade)
4715         continue;
4716
4717       for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
4718         editor_elements[pos++] = (*editor_elements_info[i].element_list)[j];
4719     }
4720   }
4721
4722   /* (this function is also called before editor gadgets are initialized!) */
4723   AdjustElementListScrollbar();
4724 }
4725
4726 void PrintEditorElementList()
4727 {
4728   boolean *stop = &setup.editor.el_user_defined;
4729   int i, j;
4730
4731   for (i = 0; editor_elements_info[i].setup_value != stop; i++)
4732   {
4733     int cascade_element = (*editor_elements_info[i].headline_list)[0];
4734
4735     if (IS_EDITOR_CASCADE(cascade_element))
4736     {
4737       int cascade_element_show = EL_CASCADE_INACTIVE(cascade_element);
4738       char *headline = element_info[cascade_element_show].editor_description;
4739
4740       printf_line_with_prefix("# ", "-", 77);
4741       printf("# %s\n", headline);
4742       printf_line_with_prefix("# ", "-", 77);
4743     }
4744
4745     for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
4746     {
4747       int element = (*editor_elements_info[i].headline_list)[j];
4748
4749       if (IS_EDITOR_CASCADE(element))
4750         element = EL_CHAR_MINUS;
4751
4752       printf("# %s\n", element_info[element].token_name);
4753     }
4754
4755     if (j > 0)
4756       printf("#\n");
4757
4758     for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
4759     {
4760       int element = (*editor_elements_info[i].element_list)[j];
4761
4762       printf("# %s\n", element_info[element].token_name);
4763     }
4764
4765     if (j > 0)
4766       printf("#\n");
4767   }
4768 }
4769
4770 static void ReinitializeElementListButtons()
4771 {
4772   static boolean last_setup_value_headlines = FALSE;
4773   static boolean initialization_needed = TRUE;
4774   int i;
4775
4776   if (!initialization_needed)   /* check if editor element setup has changed */
4777   {
4778     if (last_setup_value_headlines != setup.editor.el_headlines)
4779       initialization_needed = TRUE;
4780
4781     for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4782       if (editor_elements_info[i].last_setup_value !=
4783           *editor_elements_info[i].setup_value)
4784         initialization_needed = TRUE;
4785   }
4786
4787   if (!initialization_needed)
4788     return;
4789
4790   FreeLevelEditorGadgets();
4791   CreateLevelEditorGadgets();
4792
4793   /* store current setup values for next invocation of this function */
4794   last_setup_value_headlines = setup.editor.el_headlines;
4795   for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4796     editor_elements_info[i].last_setup_value =
4797       *editor_elements_info[i].setup_value;
4798
4799   initialization_needed = FALSE;
4800 }
4801
4802 static void DrawElementBorder(int dest_x, int dest_y, int width, int height,
4803                               boolean input)
4804 {
4805   int border_graphic =
4806     (input ? IMG_EDITOR_ELEMENT_BORDER_INPUT : IMG_EDITOR_ELEMENT_BORDER);
4807   Bitmap *src_bitmap;
4808   int src_x, src_y;
4809   int num_mini_tilex = width  / MINI_TILEX + 1;
4810   int num_mini_tiley = height / MINI_TILEY + 1;
4811   int from_x = dest_x - MINI_TILEX / 2;
4812   int from_y = dest_y - MINI_TILEY / 2;
4813   int to_x = from_x + num_mini_tilex * MINI_TILEX - 1;
4814   int to_y = from_y + num_mini_tiley * MINI_TILEY - 1;
4815   int x, y;
4816
4817   getMiniGraphicSource(border_graphic, &src_bitmap, &src_x, &src_y);
4818
4819   for (y = 0; y < num_mini_tiley; y++)
4820     for (x = 0; x < num_mini_tilex; x++)
4821       BlitBitmap(src_bitmap, drawto, src_x, src_y, MINI_TILEX, MINI_TILEY,
4822                  from_x + x * MINI_TILEX, from_y + y * MINI_TILEY);
4823
4824   ClearRectangle(drawto, dest_x - 1, dest_y - 1, width + 2, height + 2);
4825
4826   DrawSimpleBlackLine(drawto, from_x, from_y, to_x, from_y);
4827   DrawSimpleBlackLine(drawto, to_x, from_y, to_x, to_y);
4828   DrawSimpleBlackLine(drawto, to_x, to_y, from_x, to_y);
4829   DrawSimpleBlackLine(drawto, from_x, to_y, from_x, from_y);
4830 }
4831
4832 static void DrawDrawingArea(int id)
4833 {
4834   struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
4835   int x, y;
4836
4837   int *value = drawingarea_info[id].value;
4838   int area_xsize = drawingarea_info[id].area_xsize;
4839   int area_ysize = drawingarea_info[id].area_ysize;
4840
4841   for (x = 0; x < area_xsize; x++)
4842     for (y = 0; y < area_ysize; y++)
4843       DrawMiniGraphicExt(drawto,
4844                          gi->x + x * MINI_TILEX,
4845                          gi->y + y * MINI_TILEY,
4846                          el2edimg(value[x * area_ysize + y]));
4847 }
4848
4849 static void ScrollMiniLevel(int from_x, int from_y, int scroll)
4850 {
4851   int x,y;
4852   int dx = (scroll == ED_SCROLL_LEFT ? -1 : scroll == ED_SCROLL_RIGHT ? 1 : 0);
4853   int dy = (scroll == ED_SCROLL_UP   ? -1 : scroll == ED_SCROLL_DOWN  ? 1 : 0);
4854
4855   BlitBitmap(drawto, drawto,
4856              SX + (dx == -1 ? MINI_TILEX : 0),
4857              SY + (dy == -1 ? MINI_TILEY : 0),
4858              (ed_fieldx * MINI_TILEX) - (dx != 0 ? MINI_TILEX : 0),
4859              (ed_fieldy * MINI_TILEY) - (dy != 0 ? MINI_TILEY : 0),
4860              SX + (dx == +1 ? MINI_TILEX : 0),
4861              SY + (dy == +1 ? MINI_TILEY : 0));
4862   if (dx)
4863   {
4864     x = (dx == 1 ? 0 : ed_fieldx - 1);
4865     for (y = 0; y < ed_fieldy; y++)
4866       DrawMiniElementOrWall(x, y, from_x, from_y);
4867   }
4868   else if (dy)
4869   {
4870     y = (dy == 1 ? 0 : ed_fieldy - 1);
4871     for (x = 0; x < ed_fieldx; x++)
4872       DrawMiniElementOrWall(x, y, from_x, from_y);
4873   }
4874
4875   redraw_mask |= REDRAW_FIELD;
4876   BackToFront();
4877 }
4878
4879 static void CreateControlButtons()
4880 {
4881   Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
4882   struct GadgetInfo *gi;
4883   unsigned long event_mask;
4884   int i;
4885
4886   /* create toolbox buttons */
4887   for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
4888   {
4889     int id = i;
4890     int width, height;
4891     int gd_xoffset, gd_yoffset;
4892     int gd_x1, gd_x2, gd_y1, gd_y2;
4893     int button_type;
4894     int radio_button_nr;
4895     boolean checked;
4896
4897     if (id == GADGET_ID_SINGLE_ITEMS ||
4898         id == GADGET_ID_CONNECTED_ITEMS ||
4899         id == GADGET_ID_LINE ||
4900         id == GADGET_ID_ARC ||
4901         id == GADGET_ID_TEXT ||
4902         id == GADGET_ID_RECTANGLE ||
4903         id == GADGET_ID_FILLED_BOX ||
4904         id == GADGET_ID_FLOOD_FILL ||
4905         id == GADGET_ID_GRAB_BRUSH ||
4906         id == GADGET_ID_PICK_ELEMENT ||
4907         id == GADGET_ID_CUSTOM_COPY_FROM ||
4908         id == GADGET_ID_CUSTOM_COPY_TO ||
4909         id == GADGET_ID_CUSTOM_EXCHANGE)
4910     {
4911       button_type = GD_TYPE_RADIO_BUTTON;
4912       radio_button_nr = RADIO_NR_DRAWING_TOOLBOX;
4913       checked = (id == drawing_function ? TRUE : FALSE);
4914       event_mask = GD_EVENT_PRESSED;
4915     }
4916     else
4917     {
4918       button_type = GD_TYPE_NORMAL_BUTTON;
4919       radio_button_nr = RADIO_NR_NONE;
4920       checked = FALSE;
4921
4922       if (id == GADGET_ID_WRAP_LEFT ||
4923           id == GADGET_ID_WRAP_RIGHT ||
4924           id == GADGET_ID_WRAP_UP ||
4925           id == GADGET_ID_WRAP_DOWN)
4926         event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
4927       else
4928         event_mask = GD_EVENT_RELEASED;
4929     }
4930
4931     if (id < ED_NUM_CTRL1_BUTTONS)
4932     {
4933       int x = i % ED_CTRL1_BUTTONS_HORIZ;
4934       int y = i / ED_CTRL1_BUTTONS_HORIZ;
4935
4936       gd_xoffset = ED_CTRL1_BUTTONS_XPOS + x * ED_CTRL1_BUTTON_XSIZE;
4937       gd_yoffset = ED_CTRL1_BUTTONS_YPOS + y * ED_CTRL1_BUTTON_YSIZE;
4938       width  = ED_CTRL1_BUTTON_XSIZE;
4939       height = ED_CTRL1_BUTTON_YSIZE;
4940
4941       gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
4942       gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
4943       gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL1_BUTTONS_GFX_YPOS     + gd_yoffset;
4944       gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL1_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
4945     }
4946     else if (id < ED_NUM_CTRL1_2_BUTTONS)
4947     {
4948       int x = (i - ED_NUM_CTRL1_BUTTONS) % ED_CTRL2_BUTTONS_HORIZ;
4949       int y = (i - ED_NUM_CTRL1_BUTTONS) / ED_CTRL2_BUTTONS_HORIZ;
4950
4951       gd_xoffset = ED_CTRL2_BUTTONS_XPOS + x * ED_CTRL2_BUTTON_XSIZE;
4952       gd_yoffset = ED_CTRL2_BUTTONS_YPOS + y * ED_CTRL2_BUTTON_YSIZE;
4953       width  = ED_CTRL2_BUTTON_XSIZE;
4954       height = ED_CTRL2_BUTTON_YSIZE;
4955
4956       gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
4957       gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
4958       gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL2_BUTTONS_GFX_YPOS + gd_yoffset;
4959       gd_y2 = 0;        /* no alternative graphic for these buttons */
4960     }
4961     else if (id < ED_NUM_CTRL1_3_BUTTONS)
4962     {
4963       int x = (i - ED_NUM_CTRL1_2_BUTTONS) % ED_CTRL3_BUTTONS_HORIZ + 1;
4964       int y = (i - ED_NUM_CTRL1_2_BUTTONS) / ED_CTRL3_BUTTONS_HORIZ;
4965
4966       gd_xoffset = ED_CTRL3_BUTTONS_XPOS + x * ED_CTRL3_BUTTON_XSIZE;
4967       gd_yoffset = ED_CTRL3_BUTTONS_YPOS + y * ED_CTRL3_BUTTON_YSIZE;
4968       width  = ED_CTRL3_BUTTON_XSIZE;
4969       height = ED_CTRL3_BUTTON_YSIZE;
4970
4971       gd_x1 = DOOR_GFX_PAGEX6 + gd_xoffset;
4972       gd_x2 = DOOR_GFX_PAGEX5 + gd_xoffset;
4973       gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL3_BUTTONS_GFX_YPOS     + gd_yoffset;
4974       gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL3_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
4975     }
4976     else
4977     {
4978       int x = (i - ED_NUM_CTRL1_3_BUTTONS) % ED_CTRL4_BUTTONS_HORIZ;
4979       int y = (i - ED_NUM_CTRL1_3_BUTTONS) / ED_CTRL4_BUTTONS_HORIZ + 3;
4980
4981       gd_xoffset = ED_CTRL4_BUTTONS_XPOS + x * ED_CTRL4_BUTTON_XSIZE;
4982       gd_yoffset = ED_CTRL4_BUTTONS_YPOS + y * ED_CTRL4_BUTTON_YSIZE;
4983       width  = ED_CTRL4_BUTTON_XSIZE;
4984       height = ED_CTRL4_BUTTON_YSIZE;
4985
4986       gd_x1 = DOOR_GFX_PAGEX6 + ED_CTRL4_BUTTONS_GFX_XPOS + gd_xoffset;
4987       gd_x2 = DOOR_GFX_PAGEX5 + ED_CTRL4_BUTTONS_GFX_XPOS + gd_xoffset;
4988       gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL4_BUTTONS_GFX_YPOS + gd_yoffset;
4989       gd_y2 = 0;        /* no alternative graphic for these buttons */
4990     }
4991
4992     gi = CreateGadget(GDI_CUSTOM_ID, id,
4993                       GDI_CUSTOM_TYPE_ID, i,
4994                       GDI_INFO_TEXT, control_info[i].text,
4995                       GDI_X, EX + gd_xoffset,
4996                       GDI_Y, EY + gd_yoffset,
4997                       GDI_WIDTH, width,
4998                       GDI_HEIGHT, height,
4999                       GDI_TYPE, button_type,
5000                       GDI_STATE, GD_BUTTON_UNPRESSED,
5001                       GDI_RADIO_NR, radio_button_nr,
5002                       GDI_CHECKED, checked,
5003                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5004                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
5005                       GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
5006                       GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5007                       GDI_EVENT_MASK, event_mask,
5008                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5009                       GDI_CALLBACK_ACTION, HandleControlButtons,
5010                       GDI_END);
5011
5012     if (gi == NULL)
5013       Error(ERR_EXIT, "cannot create gadget");
5014
5015     level_editor_gadget[id] = gi;
5016   }
5017
5018   /* create buttons for scrolling of drawing area and element list */
5019   for (i = 0; i < ED_NUM_SCROLLBUTTONS; i++)
5020   {
5021     int id = scrollbutton_info[i].gadget_id;
5022     int x, y, width, height;
5023     int gd_x1, gd_x2, gd_y1, gd_y2;
5024
5025     x = scrollbutton_info[i].x;
5026     y = scrollbutton_info[i].y;
5027
5028     event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5029
5030     if (id == GADGET_ID_SCROLL_LIST_UP ||
5031         id == GADGET_ID_SCROLL_LIST_DOWN)
5032     {
5033       x += DX;
5034       y += DY;
5035       width = ED_SCROLLBUTTON2_XSIZE;
5036       height = ED_SCROLLBUTTON2_YSIZE;
5037       gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].gd_x;
5038       gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].gd_y;
5039       gd_x2 = gd_x1 - ED_SCROLLBUTTON2_XSIZE;
5040       gd_y2 = gd_y1;
5041     }
5042     else
5043     {
5044       x += SX;
5045       y += SY;
5046       width = ED_SCROLLBUTTON_XSIZE;
5047       height = ED_SCROLLBUTTON_YSIZE;
5048       gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].gd_x;
5049       gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].gd_y;
5050       gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
5051       gd_y2 = gd_y1;
5052     }
5053
5054     gi = CreateGadget(GDI_CUSTOM_ID, id,
5055                       GDI_CUSTOM_TYPE_ID, i,
5056                       GDI_INFO_TEXT, scrollbutton_info[i].infotext,
5057                       GDI_X, x,
5058                       GDI_Y, y,
5059                       GDI_WIDTH, width,
5060                       GDI_HEIGHT, height,
5061                       GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5062                       GDI_STATE, GD_BUTTON_UNPRESSED,
5063                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5064                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5065                       GDI_EVENT_MASK, event_mask,
5066                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5067                       GDI_CALLBACK_ACTION, HandleControlButtons,
5068                       GDI_END);
5069
5070     if (gi == NULL)
5071       Error(ERR_EXIT, "cannot create gadget");
5072
5073     level_editor_gadget[id] = gi;
5074   }
5075
5076   /* create buttons for element list */
5077   for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
5078   {
5079     Bitmap *deco_bitmap;
5080     int deco_x, deco_y, deco_xpos, deco_ypos;
5081     int gd_xoffset, gd_yoffset;
5082     int gd_x1, gd_x2, gd_y;
5083     int x = i % ED_ELEMENTLIST_BUTTONS_HORIZ;
5084     int y = i / ED_ELEMENTLIST_BUTTONS_HORIZ;
5085     int id = GADGET_ID_ELEMENTLIST_FIRST + i;
5086     int element = editor_elements[i];
5087
5088     event_mask = GD_EVENT_RELEASED;
5089
5090     gd_xoffset = ED_ELEMENTLIST_XPOS + x * ED_ELEMENTLIST_XSIZE;
5091     gd_yoffset = ED_ELEMENTLIST_YPOS + y * ED_ELEMENTLIST_YSIZE;
5092
5093     gd_x1 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS + ED_ELEMENTLIST_XSIZE;
5094     gd_x2 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS;
5095     gd_y  = DOOR_GFX_PAGEY1 + ED_ELEMENTLIST_YPOS;
5096
5097     getMiniGraphicSource(el2edimg(element), &deco_bitmap, &deco_x, &deco_y);
5098     deco_xpos = (ED_ELEMENTLIST_XSIZE - MINI_TILEX) / 2;
5099     deco_ypos = (ED_ELEMENTLIST_YSIZE - MINI_TILEY) / 2;
5100
5101     gi = CreateGadget(GDI_CUSTOM_ID, id,
5102                       GDI_CUSTOM_TYPE_ID, i,
5103                       GDI_INFO_TEXT, getElementInfoText(element),
5104                       GDI_X, DX + gd_xoffset,
5105                       GDI_Y, DY + gd_yoffset,
5106                       GDI_WIDTH, ED_ELEMENTLIST_XSIZE,
5107                       GDI_HEIGHT, ED_ELEMENTLIST_YSIZE,
5108                       GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5109                       GDI_STATE, GD_BUTTON_UNPRESSED,
5110                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
5111                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
5112                       GDI_DECORATION_DESIGN, deco_bitmap, deco_x, deco_y,
5113                       GDI_DECORATION_POSITION, deco_xpos, deco_ypos,
5114                       GDI_DECORATION_SIZE, MINI_TILEX, MINI_TILEY,
5115                       GDI_DECORATION_SHIFTING, 1, 1,
5116                       GDI_EVENT_MASK, event_mask,
5117                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5118                       GDI_CALLBACK_ACTION, HandleControlButtons,
5119                       GDI_END);
5120
5121     if (gi == NULL)
5122       Error(ERR_EXIT, "cannot create gadget");
5123
5124     level_editor_gadget[id] = gi;
5125   }
5126 }
5127
5128 static void CreateCounterButtons()
5129 {
5130   int max_infotext_len = getMaxInfoTextLength();
5131   int i;
5132
5133   for (i = 0; i < ED_NUM_COUNTERBUTTONS; i++)
5134   {
5135     int j;
5136     int x = SX + counterbutton_info[i].x;       /* down count button */
5137     int y = SY + counterbutton_info[i].y;
5138
5139     /* determine horizontal position to the right of specified gadget */
5140     if (counterbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5141       x = (right_gadget_border[counterbutton_info[i].gadget_id_align] +
5142            ED_GADGET_TEXT_DISTANCE);
5143
5144     /* determine horizontal offset for leading text */
5145     if (counterbutton_info[i].text_left != NULL)
5146       x += getTextWidthForGadget(counterbutton_info[i].text_left);
5147
5148     for (j = 0; j < 2; j++)
5149     {
5150       Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5151       struct GadgetInfo *gi;
5152       int id = (j == 0 ?
5153                 counterbutton_info[i].gadget_id_down :
5154                 counterbutton_info[i].gadget_id_up);
5155       int gd_xoffset;
5156       int gd_x, gd_x1, gd_x2, gd_y;
5157       int x_size, y_size;
5158       unsigned long event_mask;
5159       char infotext[max_infotext_len + 1];
5160
5161       event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5162
5163       if (i == ED_COUNTER_ID_SELECT_LEVEL)
5164       {
5165         int sid = (j == 0 ?
5166                    ED_SCROLLBUTTON_ID_AREA_LEFT :
5167                    ED_SCROLLBUTTON_ID_AREA_RIGHT);
5168
5169         event_mask |= GD_EVENT_RELEASED;
5170
5171         if (j == 1)
5172           x += 2 * ED_GADGET_DISTANCE;
5173         y += ED_GADGET_DISTANCE;
5174
5175         gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[sid].gd_x;
5176         gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
5177         gd_y  = DOOR_GFX_PAGEY1 + scrollbutton_info[sid].gd_y;
5178         x_size = ED_SCROLLBUTTON_XSIZE;
5179         y_size = ED_SCROLLBUTTON_YSIZE;
5180       }
5181       else
5182       {
5183         gd_xoffset = (j == 0 ? ED_BUTTON_MINUS_XPOS : ED_BUTTON_PLUS_XPOS);
5184         gd_x1 = DOOR_GFX_PAGEX4 + gd_xoffset;
5185         gd_x2 = DOOR_GFX_PAGEX3 + gd_xoffset;
5186         gd_y  = DOOR_GFX_PAGEY1 + ED_BUTTON_COUNT_YPOS;
5187         x_size = ED_BUTTON_COUNT_XSIZE;
5188         y_size = ED_BUTTON_COUNT_YSIZE;
5189       }
5190
5191       sprintf(infotext, "%s counter value by 1, 5 or 10",
5192               (j == 0 ? "decrease" : "increase"));
5193
5194       gi = CreateGadget(GDI_CUSTOM_ID, id,
5195                         GDI_CUSTOM_TYPE_ID, i,
5196                         GDI_INFO_TEXT, infotext,
5197                         GDI_X, x,
5198                         GDI_Y, y,
5199                         GDI_WIDTH, x_size,
5200                         GDI_HEIGHT, y_size,
5201                         GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5202                         GDI_STATE, GD_BUTTON_UNPRESSED,
5203                         GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
5204                         GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
5205                         GDI_EVENT_MASK, event_mask,
5206                         GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5207                         GDI_CALLBACK_ACTION, HandleCounterButtons,
5208                         GDI_END);
5209
5210       if (gi == NULL)
5211         Error(ERR_EXIT, "cannot create gadget");
5212
5213       level_editor_gadget[id] = gi;
5214       right_gadget_border[id] =
5215         getRightGadgetBorder(gi, counterbutton_info[i].text_right);
5216
5217       x += gi->width + ED_GADGET_DISTANCE;      /* text count button */
5218
5219       if (j == 0)
5220       {
5221         int font_type = FONT_INPUT_1;
5222         int font_type_active = FONT_INPUT_1_ACTIVE;
5223         int gd_width = ED_WIN_COUNT_XSIZE;
5224
5225         id = counterbutton_info[i].gadget_id_text;
5226         event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
5227
5228         if (i == ED_COUNTER_ID_SELECT_LEVEL)
5229         {
5230           font_type = FONT_LEVEL_NUMBER;
5231           font_type_active = FONT_LEVEL_NUMBER;
5232
5233           x += 2 * ED_GADGET_DISTANCE;
5234           y -= ED_GADGET_DISTANCE;
5235
5236           gd_x = DOOR_GFX_PAGEX6 + ED_WIN_COUNT2_XPOS;
5237           gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT2_YPOS;
5238           gd_width = ED_WIN_COUNT2_XSIZE;
5239         }
5240         else
5241         {
5242           gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
5243           gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
5244         }
5245
5246         gi = CreateGadget(GDI_CUSTOM_ID, id,
5247                           GDI_CUSTOM_TYPE_ID, i,
5248                           GDI_INFO_TEXT, "enter counter value",
5249                           GDI_X, x,
5250                           GDI_Y, y,
5251                           GDI_TYPE, GD_TYPE_TEXT_INPUT_NUMERIC,
5252                           GDI_NUMBER_VALUE, 0,
5253                           GDI_NUMBER_MIN, counterbutton_info[i].min_value,
5254                           GDI_NUMBER_MAX, counterbutton_info[i].max_value,
5255                           GDI_TEXT_SIZE, 3,     /* minimal counter text size */
5256                           GDI_TEXT_FONT, font_type,
5257                           GDI_TEXT_FONT_ACTIVE, font_type_active,
5258                           GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5259                           GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5260                           GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5261                           GDI_DESIGN_WIDTH, gd_width,
5262                           GDI_EVENT_MASK, event_mask,
5263                           GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5264                           GDI_CALLBACK_ACTION, HandleCounterButtons,
5265                           GDI_END);
5266
5267         if (gi == NULL)
5268           Error(ERR_EXIT, "cannot create gadget");
5269
5270         level_editor_gadget[id] = gi;
5271         right_gadget_border[id] =
5272           getRightGadgetBorder(gi, counterbutton_info[i].text_right);
5273
5274         x += gi->width + ED_GADGET_DISTANCE;    /* up count button */
5275       }
5276     }
5277   }
5278 }
5279
5280 static void CreateDrawingAreas()
5281 {
5282   int i;
5283
5284   for (i = 0; i < ED_NUM_DRAWING_AREAS; i++)
5285   {
5286     struct GadgetInfo *gi;
5287     unsigned long event_mask;
5288     int id = drawingarea_info[i].gadget_id;
5289     int x = SX + drawingarea_info[i].x;
5290     int y = SY + drawingarea_info[i].y;
5291     int area_xsize = drawingarea_info[i].area_xsize;
5292     int area_ysize = drawingarea_info[i].area_ysize;
5293
5294     event_mask =
5295       GD_EVENT_PRESSED | GD_EVENT_RELEASED | GD_EVENT_MOVING |
5296       GD_EVENT_OFF_BORDERS;
5297
5298     /* determine horizontal position to the right of specified gadget */
5299     if (drawingarea_info[i].gadget_id_align != GADGET_ID_NONE)
5300       x = (right_gadget_border[drawingarea_info[i].gadget_id_align] +
5301            ED_DRAWINGAREA_TEXT_DISTANCE);
5302
5303     /* determine horizontal offset for leading text */
5304     if (drawingarea_info[i].text_left != NULL)
5305       x += getTextWidthForDrawingArea(drawingarea_info[i].text_left);
5306
5307     gi = CreateGadget(GDI_CUSTOM_ID, id,
5308                       GDI_CUSTOM_TYPE_ID, i,
5309                       GDI_X, x,
5310                       GDI_Y, y,
5311                       GDI_TYPE, GD_TYPE_DRAWING_AREA,
5312                       GDI_AREA_SIZE, area_xsize, area_ysize,
5313                       GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
5314                       GDI_EVENT_MASK, event_mask,
5315                       GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
5316                       GDI_CALLBACK_ACTION, HandleDrawingAreas,
5317                       GDI_END);
5318
5319     if (gi == NULL)
5320       Error(ERR_EXIT, "cannot create gadget");
5321
5322     level_editor_gadget[id] = gi;
5323     right_gadget_border[id] =
5324       getRightGadgetBorder(gi, drawingarea_info[i].text_right);
5325   }
5326 }
5327
5328 static void CreateTextInputGadgets()
5329 {
5330   int max_infotext_len = getMaxInfoTextLength();
5331   int i;
5332
5333   for (i = 0; i < ED_NUM_TEXTINPUT; i++)
5334   {
5335     Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5336     int gd_x, gd_y;
5337     struct GadgetInfo *gi;
5338     unsigned long event_mask;
5339     char infotext[MAX_OUTPUT_LINESIZE + 1];
5340     int id = textinput_info[i].gadget_id;
5341
5342     event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
5343
5344     gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
5345     gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
5346
5347     sprintf(infotext, "Enter %s", textinput_info[i].infotext);
5348     infotext[max_infotext_len] = '\0';
5349
5350     gi = CreateGadget(GDI_CUSTOM_ID, id,
5351                       GDI_CUSTOM_TYPE_ID, i,
5352                       GDI_INFO_TEXT, infotext,
5353                       GDI_X, SX + textinput_info[i].x,
5354                       GDI_Y, SY + textinput_info[i].y,
5355                       GDI_TYPE, GD_TYPE_TEXT_INPUT_ALPHANUMERIC,
5356                       GDI_TEXT_VALUE, textinput_info[i].value,
5357                       GDI_TEXT_SIZE, textinput_info[i].size,
5358                       GDI_TEXT_FONT, FONT_INPUT_1,
5359                       GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
5360                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5361                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5362                       GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5363                       GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5364                       GDI_EVENT_MASK, event_mask,
5365                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5366                       GDI_CALLBACK_ACTION, HandleTextInputGadgets,
5367                       GDI_END);
5368
5369     if (gi == NULL)
5370       Error(ERR_EXIT, "cannot create gadget");
5371
5372     level_editor_gadget[id] = gi;
5373   }
5374 }
5375
5376 static void CreateTextAreaGadgets()
5377 {
5378   int max_infotext_len = getMaxInfoTextLength();
5379   int i;
5380
5381   for (i = 0; i < ED_NUM_TEXTAREAS; i++)
5382   {
5383     Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5384     int gd_x, gd_y;
5385     struct GadgetInfo *gi;
5386     unsigned long event_mask;
5387     char infotext[MAX_OUTPUT_LINESIZE + 1];
5388     int id = textarea_info[i].gadget_id;
5389     int area_xsize = textarea_info[i].xsize;
5390     int area_ysize = textarea_info[i].ysize;
5391
5392     event_mask = GD_EVENT_TEXT_LEAVING;
5393
5394     gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
5395     gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
5396
5397     sprintf(infotext, "Enter %s", textarea_info[i].infotext);
5398     infotext[max_infotext_len] = '\0';
5399
5400     gi = CreateGadget(GDI_CUSTOM_ID, id,
5401                       GDI_CUSTOM_TYPE_ID, i,
5402                       GDI_INFO_TEXT, infotext,
5403                       GDI_X, SX + textarea_info[i].x,
5404                       GDI_Y, SY + textarea_info[i].y,
5405                       GDI_TYPE, GD_TYPE_TEXT_AREA,
5406                       GDI_AREA_SIZE, area_xsize, area_ysize,
5407                       GDI_TEXT_FONT, FONT_INPUT_1,
5408                       GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
5409                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5410                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5411                       GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5412                       GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5413                       GDI_EVENT_MASK, event_mask,
5414                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5415                       GDI_CALLBACK_ACTION, HandleTextAreaGadgets,
5416                       GDI_END);
5417
5418     if (gi == NULL)
5419       Error(ERR_EXIT, "cannot create gadget");
5420
5421     level_editor_gadget[id] = gi;
5422   }
5423 }
5424
5425 static void CreateSelectboxGadgets()
5426 {
5427   int max_infotext_len = getMaxInfoTextLength();
5428   int i, j;
5429
5430   for (i = 0; i < ED_NUM_SELECTBOX; i++)
5431   {
5432     Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5433     int gd_x, gd_y;
5434     struct GadgetInfo *gi;
5435     unsigned long event_mask;
5436     char infotext[MAX_OUTPUT_LINESIZE + 1];
5437     int id = selectbox_info[i].gadget_id;
5438     int x = SX + selectbox_info[i].x;
5439     int y = SY + selectbox_info[i].y;
5440
5441     if (selectbox_info[i].size == -1)   /* dynamically determine size */
5442     {
5443       /* (we cannot use -1 for uninitialized values if we directly compare
5444          with results from strlen(), because the '<' and '>' operation will
5445          implicitely cast -1 to an unsigned integer value!) */
5446       selectbox_info[i].size = 0;
5447
5448       for (j = 0; selectbox_info[i].options[j].text != NULL; j++)
5449         if (strlen(selectbox_info[i].options[j].text) > selectbox_info[i].size)
5450           selectbox_info[i].size = strlen(selectbox_info[i].options[j].text);
5451
5452       selectbox_info[i].size++;         /* add one character empty space */
5453     }
5454
5455     event_mask = GD_EVENT_RELEASED |
5456       GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
5457
5458     gd_x = DOOR_GFX_PAGEX4 + ED_SELECTBOX_XPOS;
5459     gd_y = DOOR_GFX_PAGEY1 + ED_SELECTBOX_YPOS;
5460
5461     /* determine horizontal position to the right of specified gadget */
5462     if (selectbox_info[i].gadget_id_align != GADGET_ID_NONE)
5463       x = (right_gadget_border[selectbox_info[i].gadget_id_align] +
5464            ED_GADGET_TEXT_DISTANCE);
5465
5466     /* determine horizontal offset for leading text */
5467     if (selectbox_info[i].text_left != NULL)
5468       x += getTextWidthForGadget(selectbox_info[i].text_left);
5469
5470     sprintf(infotext, "Select %s", selectbox_info[i].infotext);
5471     infotext[max_infotext_len] = '\0';
5472
5473     gi = CreateGadget(GDI_CUSTOM_ID, id,
5474                       GDI_CUSTOM_TYPE_ID, i,
5475                       GDI_INFO_TEXT, infotext,
5476                       GDI_X, x,
5477                       GDI_Y, y,
5478                       GDI_TYPE, GD_TYPE_SELECTBOX,
5479                       GDI_SELECTBOX_OPTIONS, selectbox_info[i].options,
5480                       GDI_TEXT_SIZE, selectbox_info[i].size,
5481                       GDI_TEXT_FONT, FONT_INPUT_1,
5482                       GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
5483                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5484                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5485                       GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5486                       GDI_BORDER_SIZE_SELECTBUTTON, ED_SELECTBOX_BUTTON_XSIZE,
5487                       GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5488                       GDI_EVENT_MASK, event_mask,
5489                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5490                       GDI_CALLBACK_ACTION, HandleSelectboxGadgets,
5491                       GDI_END);
5492
5493     if (gi == NULL)
5494       Error(ERR_EXIT, "cannot create gadget");
5495
5496     level_editor_gadget[id] = gi;
5497     right_gadget_border[id] =
5498       getRightGadgetBorder(gi, selectbox_info[i].text_right);
5499   }
5500 }
5501
5502 static void CreateTextbuttonGadgets()
5503 {
5504   int max_infotext_len = getMaxInfoTextLength();
5505   int i;
5506
5507   for (i = 0; i < ED_NUM_TEXTBUTTONS; i++)
5508   {
5509     Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5510     int gd_x1, gd_x2, gd_y1, gd_y2;
5511     struct GadgetInfo *gi;
5512     unsigned long event_mask;
5513     char infotext[MAX_OUTPUT_LINESIZE + 1];
5514     int id = textbutton_info[i].gadget_id;
5515     int x = SX + textbutton_info[i].x;
5516     int y = SY + textbutton_info[i].y;
5517
5518     if (textbutton_info[i].size == -1)  /* dynamically determine size */
5519       textbutton_info[i].size = strlen(textbutton_info[i].text);
5520
5521     event_mask = GD_EVENT_RELEASED;
5522
5523     if (id >= GADGET_ID_PROPERTIES_INFO && id <= GADGET_ID_PROPERTIES_CHANGE)
5524     {
5525       gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_TAB_XPOS;
5526       gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_TAB_XPOS;
5527       gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_TAB_YPOS;
5528       gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_TAB_INACTIVE_YPOS;
5529     }
5530     else
5531     {
5532       gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_XPOS;
5533       gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_XPOS;
5534       gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_YPOS;
5535       gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_INACTIVE_YPOS;
5536     }
5537
5538     sprintf(infotext, "%s", textbutton_info[i].infotext);
5539     infotext[max_infotext_len] = '\0';
5540
5541     /* determine horizontal position to the right of specified gadget */
5542     if (textbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5543       x = (right_gadget_border[textbutton_info[i].gadget_id_align] +
5544            ED_GADGET_TEXT_DISTANCE);
5545
5546     /* determine horizontal offset for leading text */
5547     if (textbutton_info[i].text_left != NULL)
5548       x += getTextWidthForGadget(textbutton_info[i].text_left);
5549
5550     gi = CreateGadget(GDI_CUSTOM_ID, id,
5551                       GDI_CUSTOM_TYPE_ID, i,
5552                       GDI_INFO_TEXT, infotext,
5553                       GDI_X, x,
5554                       GDI_Y, y,
5555                       GDI_TYPE, GD_TYPE_TEXT_BUTTON,
5556                       GDI_TEXT_VALUE, textbutton_info[i].text,
5557                       GDI_TEXT_SIZE, textbutton_info[i].size,
5558                       GDI_TEXT_FONT, FONT_INPUT_2_ACTIVE,
5559                       GDI_TEXT_FONT_ACTIVE, FONT_INPUT_2,
5560                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5561                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
5562                       GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
5563                       GDI_BORDER_SIZE, ED_BORDER_TEXT_XSIZE, ED_BORDER_SIZE,
5564                       GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5565                       GDI_DECORATION_SHIFTING, 1, 1,
5566                       GDI_EVENT_MASK, event_mask,
5567                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5568                       GDI_CALLBACK_ACTION, HandleTextbuttonGadgets,
5569                       GDI_END);
5570
5571     if (gi == NULL)
5572       Error(ERR_EXIT, "cannot create gadget");
5573
5574     level_editor_gadget[id] = gi;
5575     right_gadget_border[id] =
5576       getRightGadgetBorder(gi, textbutton_info[i].text_right);
5577   }
5578 }
5579
5580 static void CreateGraphicbuttonGadgets()
5581 {
5582   Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5583   struct GadgetInfo *gi;
5584   unsigned long event_mask;
5585   int i;
5586
5587   /* create buttons for scrolling of drawing area and element list */
5588   for (i = 0; i < ED_NUM_GRAPHICBUTTONS; i++)
5589   {
5590     int id = graphicbutton_info[i].gadget_id;
5591     int gd_x1, gd_x2, gd_y1, gd_y2;
5592     int x = SX + graphicbutton_info[i].x;
5593     int y = SY + graphicbutton_info[i].y;
5594
5595     event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5596
5597     if (i <= ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE)
5598     {
5599       gd_x1 = DOOR_GFX_PAGEX4 + graphicbutton_info[i].gd_x;
5600       gd_y1 = DOOR_GFX_PAGEY1 + graphicbutton_info[i].gd_y;
5601       gd_x2 = DOOR_GFX_PAGEX3 + graphicbutton_info[i].gd_x;
5602       gd_y2 = gd_y1;
5603     }
5604     else        /* (i <= ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE) */
5605     {
5606       gd_x1 = DOOR_GFX_PAGEX6 + graphicbutton_info[i].gd_x;
5607       gd_y1 = DOOR_GFX_PAGEY1 + graphicbutton_info[i].gd_y;
5608       gd_x2 = gd_x1 - ED_BUTTON_COUNT_XSIZE;
5609       gd_y2 = gd_y1;
5610     }
5611
5612     /* determine horizontal position to the right of specified gadget */
5613     if (graphicbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5614       x = (right_gadget_border[graphicbutton_info[i].gadget_id_align] +
5615            ED_GADGET_TEXT_DISTANCE);
5616
5617     /* determine horizontal offset for leading text */
5618     if (graphicbutton_info[i].text_left != NULL)
5619       x += getTextWidthForGadget(graphicbutton_info[i].text_left);
5620
5621     gi = CreateGadget(GDI_CUSTOM_ID, id,
5622                       GDI_CUSTOM_TYPE_ID, i,
5623                       GDI_INFO_TEXT, graphicbutton_info[i].infotext,
5624                       GDI_X, x,
5625                       GDI_Y, y,
5626                       GDI_WIDTH, graphicbutton_info[i].width,
5627                       GDI_HEIGHT, graphicbutton_info[i].height,
5628                       GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5629                       GDI_STATE, GD_BUTTON_UNPRESSED,
5630                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5631                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5632                       GDI_EVENT_MASK, event_mask,
5633                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5634                       GDI_CALLBACK_ACTION, HandleGraphicbuttonGadgets,
5635                       GDI_END);
5636
5637     if (gi == NULL)
5638       Error(ERR_EXIT, "cannot create gadget");
5639
5640     level_editor_gadget[id] = gi;
5641     right_gadget_border[id] =
5642       getRightGadgetBorder(gi, graphicbutton_info[i].text_right);
5643   }
5644 }
5645
5646 static void CreateScrollbarGadgets()
5647 {
5648   int i;
5649
5650   for (i = 0; i < ED_NUM_SCROLLBARS; i++)
5651   {
5652     int id = scrollbar_info[i].gadget_id;
5653     Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5654     int gd_x1, gd_x2, gd_y1, gd_y2;
5655     struct GadgetInfo *gi;
5656     int items_max, items_visible, item_position;
5657     unsigned long event_mask;
5658
5659     if (i == ED_SCROLLBAR_ID_LIST_VERTICAL)
5660     {
5661       items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
5662       items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
5663       item_position = element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ;
5664     }
5665     else        /* drawing area scrollbars */
5666     {
5667       if (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL)
5668       {
5669         items_max = MAX(lev_fieldx + 2, ed_fieldx);
5670         items_visible = ed_fieldx;
5671         item_position = 0;
5672       }
5673       else
5674       {
5675         items_max = MAX(lev_fieldy + 2, ed_fieldy);
5676         items_visible = ed_fieldy;
5677         item_position = 0;
5678       }
5679     }
5680
5681     event_mask = GD_EVENT_MOVING | GD_EVENT_OFF_BORDERS;
5682
5683     gd_x1 = DOOR_GFX_PAGEX8 + scrollbar_info[i].gd_x;
5684     gd_x2 = (gd_x1 - (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL ?
5685                       scrollbar_info[i].height : scrollbar_info[i].width));
5686     gd_y1 = DOOR_GFX_PAGEY1 + scrollbar_info[i].gd_y;
5687     gd_y2 = DOOR_GFX_PAGEY1 + scrollbar_info[i].gd_y;
5688
5689     gi = CreateGadget(GDI_CUSTOM_ID, id,
5690                       GDI_CUSTOM_TYPE_ID, i,
5691                       GDI_INFO_TEXT, scrollbar_info[i].infotext,
5692                       GDI_X, scrollbar_info[i].x,
5693                       GDI_Y, scrollbar_info[i].y,
5694                       GDI_WIDTH, scrollbar_info[i].width,
5695                       GDI_HEIGHT, scrollbar_info[i].height,
5696                       GDI_TYPE, scrollbar_info[i].type,
5697                       GDI_SCROLLBAR_ITEMS_MAX, items_max,
5698                       GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
5699                       GDI_SCROLLBAR_ITEM_POSITION, item_position,
5700                       GDI_WHEEL_AREA_X, scrollbar_info[i].wheel_x,
5701                       GDI_WHEEL_AREA_Y, scrollbar_info[i].wheel_y,
5702                       GDI_WHEEL_AREA_WIDTH, scrollbar_info[i].wheel_width,
5703                       GDI_WHEEL_AREA_HEIGHT, scrollbar_info[i].wheel_height,
5704                       GDI_STATE, GD_BUTTON_UNPRESSED,
5705                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5706                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5707                       GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5708                       GDI_EVENT_MASK, event_mask,
5709                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5710                       GDI_CALLBACK_ACTION, HandleControlButtons,
5711                       GDI_END);
5712
5713     if (gi == NULL)
5714       Error(ERR_EXIT, "cannot create gadget");
5715
5716     level_editor_gadget[id] = gi;
5717   }
5718 }
5719
5720 static void CreateCheckbuttonGadgets()
5721 {
5722   Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5723   struct GadgetInfo *gi;
5724   unsigned long event_mask;
5725   int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
5726   int i;
5727
5728   event_mask = GD_EVENT_PRESSED;
5729
5730   gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
5731   gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
5732   gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
5733   gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
5734   gd_y  = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS;
5735
5736   for (i = 0; i < ED_NUM_CHECKBUTTONS; i++)
5737   {
5738     int id = checkbutton_info[i].gadget_id;
5739     int x = SX + checkbutton_info[i].x;
5740     int y = SY + checkbutton_info[i].y;
5741
5742     if (id == GADGET_ID_STICK_ELEMENT)
5743       gd_y  = DOOR_GFX_PAGEY1 + ED_STICKYBUTTON_YPOS;
5744     else
5745       gd_y  = DOOR_GFX_PAGEY1 + ED_CHECKBUTTON_YPOS;
5746
5747     /* determine horizontal position to the right of specified gadget */
5748     if (checkbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5749       x = (right_gadget_border[checkbutton_info[i].gadget_id_align] +
5750            ED_GADGET_TEXT_DISTANCE);
5751
5752     /* determine horizontal offset for leading text */
5753     if (checkbutton_info[i].text_left != NULL)
5754       x += getTextWidthForGadget(checkbutton_info[i].text_left);
5755
5756     gi = CreateGadget(GDI_CUSTOM_ID, id,
5757                       GDI_CUSTOM_TYPE_ID, i,
5758                       GDI_INFO_TEXT, checkbutton_info[i].infotext,
5759                       GDI_X, x,
5760                       GDI_Y, y,
5761                       GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
5762                       GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
5763                       GDI_TYPE, GD_TYPE_CHECK_BUTTON,
5764                       GDI_CHECKED, *checkbutton_info[i].value,
5765                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
5766                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
5767                       GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
5768                       GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
5769                       GDI_EVENT_MASK, event_mask,
5770                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5771                       GDI_CALLBACK_ACTION, HandleCheckbuttons,
5772                       GDI_END);
5773
5774     if (gi == NULL)
5775       Error(ERR_EXIT, "cannot create gadget");
5776
5777     level_editor_gadget[id] = gi;
5778     right_gadget_border[id] =
5779       getRightGadgetBorder(gi, checkbutton_info[i].text_right);
5780   }
5781 }
5782
5783 static void CreateRadiobuttonGadgets()
5784 {
5785   Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5786   struct GadgetInfo *gi;
5787   unsigned long event_mask;
5788   int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
5789   int i;
5790
5791   event_mask = GD_EVENT_PRESSED;
5792
5793   gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
5794   gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
5795   gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
5796   gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
5797   gd_y  = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS;
5798
5799   for (i = 0; i < ED_NUM_RADIOBUTTONS; i++)
5800   {
5801     int id = radiobutton_info[i].gadget_id;
5802     int x = SX + radiobutton_info[i].x;
5803     int y = SY + radiobutton_info[i].y;
5804
5805     int checked =
5806       (*radiobutton_info[i].value == radiobutton_info[i].checked_value);
5807
5808     /* determine horizontal position to the right of specified gadget */
5809     if (radiobutton_info[i].gadget_id_align != GADGET_ID_NONE)
5810       x = (right_gadget_border[radiobutton_info[i].gadget_id_align] +
5811            ED_GADGET_TEXT_DISTANCE);
5812
5813     /* determine horizontal offset for leading text */
5814     if (radiobutton_info[i].text_left != NULL)
5815       x += getTextWidthForGadget(radiobutton_info[i].text_left);
5816
5817     gi = CreateGadget(GDI_CUSTOM_ID, id,
5818                       GDI_CUSTOM_TYPE_ID, i,
5819                       GDI_INFO_TEXT, radiobutton_info[i].infotext,
5820                       GDI_X, x,
5821                       GDI_Y, y,
5822                       GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
5823                       GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
5824                       GDI_TYPE, GD_TYPE_RADIO_BUTTON,
5825                       GDI_RADIO_NR, radiobutton_info[i].radio_button_nr,
5826                       GDI_CHECKED, checked,
5827                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
5828                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
5829                       GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
5830                       GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
5831                       GDI_EVENT_MASK, event_mask,
5832                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5833                       GDI_CALLBACK_ACTION, HandleRadiobuttons,
5834                       GDI_END);
5835
5836     if (gi == NULL)
5837       Error(ERR_EXIT, "cannot create gadget");
5838
5839     level_editor_gadget[id] = gi;
5840     right_gadget_border[id] =
5841       getRightGadgetBorder(gi, radiobutton_info[i].text_right);
5842   }
5843 }
5844
5845 void CreateLevelEditorGadgets()
5846 {
5847   int old_game_status = game_status;
5848
5849   /* setting 'game_status' is needed to get the right fonts for the editor */
5850   game_status = GAME_MODE_EDITOR;
5851
5852   ReinitializeElementList();
5853
5854   CreateControlButtons();
5855   CreateScrollbarGadgets();
5856
5857   /* order of function calls is important because of cross-references */
5858   CreateCheckbuttonGadgets();
5859   CreateCounterButtons();
5860   CreateRadiobuttonGadgets();
5861   CreateTextInputGadgets();
5862   CreateTextAreaGadgets();
5863   CreateSelectboxGadgets();
5864   CreateGraphicbuttonGadgets();
5865   CreateTextbuttonGadgets();
5866   CreateDrawingAreas();
5867
5868   game_status = old_game_status;
5869 }
5870
5871 void FreeLevelEditorGadgets()
5872 {
5873   int i;
5874
5875   for (i = 0; i < NUM_EDITOR_GADGETS; i++)
5876   {
5877     FreeGadget(level_editor_gadget[i]);
5878
5879     level_editor_gadget[i] = NULL;
5880   }
5881 }
5882
5883 static void MapCounterButtons(int id)
5884 {
5885   int gadget_id_down = counterbutton_info[id].gadget_id_down;
5886   int gadget_id_text = counterbutton_info[id].gadget_id_text;
5887   int gadget_id_up   = counterbutton_info[id].gadget_id_up;
5888   struct GadgetInfo *gi_down = level_editor_gadget[gadget_id_down];
5889   struct GadgetInfo *gi_text = level_editor_gadget[gadget_id_text];
5890   struct GadgetInfo *gi_up   = level_editor_gadget[gadget_id_up];
5891   int xoffset_left = getTextWidthForGadget(counterbutton_info[id].text_left);
5892   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
5893   int yoffset_above = MINI_TILEX + ED_GADGET_DISTANCE;
5894   int yoffset = ED_BORDER_SIZE;
5895   int x_left = gi_down->x - xoffset_left;
5896   int x_right;  /* set after gadget position was modified */
5897   int y_above = gi_down->y - yoffset_above;
5898   int x = gi_down->x;
5899   int y;        /* set after gadget position was modified */
5900
5901   /* counter limits must be changed first to prevent value truncation */
5902   ModifyEditorCounterLimits(id, counterbutton_info[id].min_value,
5903                             counterbutton_info[id].max_value);
5904
5905   /* right text position might have changed after setting position above */
5906   x_right = gi_up->x + gi_up->width + xoffset_right;
5907
5908   ModifyEditorCounterValue(id, *counterbutton_info[id].value);
5909
5910   /* set position for "value[1,2,3,4]" counter gadgets (score in most cases) */
5911   if (id >= ED_COUNTER_ID_ELEMENT_VALUE1 &&
5912       id <= ED_COUNTER_ID_ELEMENT_VALUE4)
5913   {
5914     ModifyGadget(gi_down, GDI_Y, SY + counterbutton_info[id].y, GDI_END);
5915     ModifyGadget(gi_text, GDI_Y, SY + counterbutton_info[id].y, GDI_END);
5916     ModifyGadget(gi_up,   GDI_Y, SY + counterbutton_info[id].y, GDI_END);
5917   }
5918
5919   /* vertical position might have changed after setting position above */
5920   y = gi_up->y + yoffset;
5921
5922   if (counterbutton_info[id].text_above)
5923     DrawText(x, y_above, counterbutton_info[id].text_above, FONT_TEXT_1);
5924
5925   if (counterbutton_info[id].text_left)
5926     DrawText(x_left, y, counterbutton_info[id].text_left, FONT_TEXT_1);
5927
5928   if (counterbutton_info[id].text_right)
5929     DrawText(x_right, y, counterbutton_info[id].text_right, FONT_TEXT_1);
5930
5931   MapGadget(gi_down);
5932   MapGadget(gi_text);
5933   MapGadget(gi_up);
5934 }
5935
5936 static void MapControlButtons()
5937 {
5938   int counter_id;
5939   int i;
5940
5941   /* map toolbox buttons (excluding special CE toolbox buttons) */
5942   for (i = 0; i < ED_NUM_CTRL1_2_BUTTONS; i++)
5943     MapGadget(level_editor_gadget[i]);
5944
5945   /* map buttons to select elements */
5946   for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
5947     MapGadget(level_editor_gadget[GADGET_ID_ELEMENTLIST_FIRST + i]);
5948   MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL]);
5949   MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_UP]);
5950   MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_DOWN]);
5951
5952   /* map buttons to select level */
5953   counter_id = ED_COUNTER_ID_SELECT_LEVEL;
5954   counterbutton_info[counter_id].min_value = leveldir_current->first_level;
5955   counterbutton_info[counter_id].max_value = leveldir_current->last_level;
5956   MapCounterButtons(counter_id);
5957 }
5958
5959 static void MapDrawingArea(int id)
5960 {
5961   struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
5962   int area_xsize = gi->drawing.area_xsize;
5963   int area_ysize = gi->drawing.area_ysize;
5964   int xoffset_left= getTextWidthForDrawingArea(drawingarea_info[id].text_left);
5965   int xoffset_below= getTextWidth(drawingarea_info[id].text_below,FONT_TEXT_1);
5966   int x_left  = gi->x - xoffset_left;
5967   int x_right = gi->x + gi->width + ED_DRAWINGAREA_TEXT_DISTANCE;
5968   int x_below = gi->x + (gi->width - xoffset_below) / 2;
5969   int y_side  = gi->y + (gi->height - getFontHeight(FONT_TEXT_1)) / 2;
5970   int y_below = gi->y + gi->height + ED_DRAWINGAREA_TEXT_DISTANCE;
5971
5972   if (drawingarea_info[id].text_left)
5973     DrawText(x_left, y_side, drawingarea_info[id].text_left, FONT_TEXT_1);
5974
5975   if (drawingarea_info[id].text_right)
5976     DrawText(x_right, y_side, drawingarea_info[id].text_right, FONT_TEXT_1);
5977
5978   if (drawingarea_info[id].text_below)
5979     DrawText(x_below, y_below, drawingarea_info[id].text_below, FONT_TEXT_1);
5980
5981   if (id != ED_DRAWING_ID_DRAWING_LEVEL)
5982   {
5983     DrawElementBorder(gi->x, gi->y,
5984                       area_xsize * MINI_TILEX, area_ysize * MINI_TILEY, TRUE);
5985
5986     DrawDrawingArea(id);
5987   }
5988
5989   MapGadget(gi);
5990 }
5991
5992 static void MapTextInputGadget(int id)
5993 {
5994   struct GadgetInfo *gi = level_editor_gadget[textinput_info[id].gadget_id];
5995   int xoffset_above = 0;
5996   int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
5997   int x_above = textinput_info[id].x + xoffset_above;
5998   int y_above = textinput_info[id].y + yoffset_above;
5999
6000   if (textinput_info[id].text_above)
6001     DrawTextS(x_above, y_above, FONT_TEXT_1, textinput_info[id].text_above);
6002
6003   ModifyGadget(gi, GDI_TEXT_VALUE, textinput_info[id].value, GDI_END);
6004
6005   MapGadget(gi);
6006 }
6007
6008 static void MapTextAreaGadget(int id)
6009 {
6010   struct GadgetInfo *gi = level_editor_gadget[textarea_info[id].gadget_id];
6011   int xoffset_above = 0;
6012   int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
6013   int x_above = textarea_info[id].x + xoffset_above;
6014   int y_above = textarea_info[id].y + yoffset_above;
6015
6016   if (textarea_info[id].text_above)
6017     DrawTextS(x_above, y_above, FONT_TEXT_1, textarea_info[id].text_above);
6018
6019   ModifyGadget(gi, GDI_TEXT_VALUE, textarea_info[id].value, GDI_END);
6020
6021   MapGadget(gi);
6022 }
6023
6024 static void MapSelectboxGadget(int id)
6025 {
6026   struct GadgetInfo *gi = level_editor_gadget[selectbox_info[id].gadget_id];
6027   int xoffset_left = getTextWidthForGadget(selectbox_info[id].text_left);
6028   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6029   int yoffset = ED_BORDER_SIZE;
6030   int x_left = gi->x - xoffset_left;
6031   int x_right = gi->x + gi->width + xoffset_right;
6032   int y = gi->y + yoffset;
6033
6034   if (selectbox_info[id].text_left)
6035     DrawText(x_left, y, selectbox_info[id].text_left, FONT_TEXT_1);
6036
6037   if (selectbox_info[id].text_right)
6038     DrawText(x_right, y, selectbox_info[id].text_right, FONT_TEXT_1);
6039
6040   ModifyEditorSelectboxValue(id, *selectbox_info[id].value);
6041
6042   MapGadget(gi);
6043 }
6044
6045 static void MapTextbuttonGadget(int id)
6046 {
6047   struct GadgetInfo *gi = level_editor_gadget[textbutton_info[id].gadget_id];
6048   int xoffset_left = getTextWidthForGadget(textbutton_info[id].text_left);
6049   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6050   int yoffset = ED_BORDER_SIZE;
6051   int x_left = gi->x - xoffset_left;
6052   int x_right = gi->x + gi->width + xoffset_right;
6053   int y = gi->y + yoffset;
6054
6055   /* only show button to delete change pages when more than minimum pages */
6056   if (id == ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE &&
6057       custom_element.num_change_pages == MIN_CHANGE_PAGES)
6058     return;
6059
6060   if (textbutton_info[id].text_left)
6061     DrawText(x_left, y, textbutton_info[id].text_left, FONT_TEXT_1);
6062
6063   if (textbutton_info[id].text_right)
6064     DrawText(x_right, y, textbutton_info[id].text_right, FONT_TEXT_1);
6065
6066   MapGadget(gi);
6067 }
6068
6069 static void MapGraphicbuttonGadget(int id)
6070 {
6071   struct GadgetInfo *gi= level_editor_gadget[graphicbutton_info[id].gadget_id];
6072   int xoffset_left = getTextWidthForGadget(graphicbutton_info[id].text_left);
6073   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6074   int yoffset = ED_BORDER_SIZE;
6075   int x_left = gi->x - xoffset_left;
6076   int x_right = gi->x + gi->width + xoffset_right;
6077   int y = gi->y + yoffset;
6078
6079   if (graphicbutton_info[id].text_left)
6080     DrawText(x_left, y, graphicbutton_info[id].text_left, FONT_TEXT_1);
6081
6082   if (graphicbutton_info[id].text_right)
6083     DrawText(x_right, y, graphicbutton_info[id].text_right, FONT_TEXT_1);
6084
6085   MapGadget(gi);
6086 }
6087
6088 static void MapRadiobuttonGadget(int id)
6089 {
6090   struct GadgetInfo *gi = level_editor_gadget[radiobutton_info[id].gadget_id];
6091   int xoffset_left = getTextWidthForGadget(checkbutton_info[id].text_left);
6092   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6093   int yoffset = ED_BORDER_SIZE;
6094   int x_left = gi->x - xoffset_left;
6095   int x_right = gi->x + gi->width + xoffset_right;
6096   int y = gi->y + yoffset;
6097   boolean checked =
6098     (*radiobutton_info[id].value == radiobutton_info[id].checked_value);
6099
6100   if (radiobutton_info[id].text_left)
6101     DrawText(x_left, y, radiobutton_info[id].text_left, FONT_TEXT_1);
6102
6103   if (radiobutton_info[id].text_right)
6104     DrawText(x_right, y, radiobutton_info[id].text_right, FONT_TEXT_1);
6105
6106   ModifyGadget(gi, GDI_CHECKED, checked, GDI_END);
6107
6108   MapGadget(gi);
6109 }
6110
6111 static void MapCheckbuttonGadget(int id)
6112 {
6113   struct GadgetInfo *gi = level_editor_gadget[checkbutton_info[id].gadget_id];
6114   int xoffset_left = getTextWidthForGadget(checkbutton_info[id].text_left);
6115   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6116   int yoffset = ED_BORDER_SIZE;
6117   int x_left, x_right, y;       /* set after gadget position was modified */
6118
6119   /* set position for gadgets with dynamically determined position */
6120   if (checkbutton_info[id].x != -1)     /* do not change dynamic positions */
6121     ModifyGadget(gi, GDI_X, SX + checkbutton_info[id].x, GDI_END);
6122   ModifyGadget(gi, GDI_Y, SY + checkbutton_info[id].y, GDI_END);
6123
6124   x_left = gi->x - xoffset_left;
6125   x_right = gi->x + gi->width + xoffset_right;
6126   y = gi->y + yoffset;
6127
6128   if (checkbutton_info[id].text_left)
6129     DrawText(x_left, y, checkbutton_info[id].text_left, FONT_TEXT_1);
6130
6131   if (checkbutton_info[id].text_right)
6132     DrawText(x_right, y, checkbutton_info[id].text_right, FONT_TEXT_1);
6133
6134   ModifyGadget(gi, GDI_CHECKED, *checkbutton_info[id].value, GDI_END);
6135
6136   MapGadget(gi);
6137 }
6138
6139 static void MapMainDrawingArea()
6140 {
6141   boolean no_horizontal_scrollbar = (lev_fieldx + 2 <= ed_fieldx);
6142   boolean no_vertical_scrollbar = (lev_fieldy + 2 <= ed_fieldy);
6143   int i;
6144
6145   for (i=ED_SCROLLBUTTON_ID_AREA_FIRST; i <= ED_SCROLLBUTTON_ID_AREA_LAST; i++)
6146   {
6147     if (((i == ED_SCROLLBUTTON_ID_AREA_LEFT ||
6148           i == ED_SCROLLBUTTON_ID_AREA_RIGHT) &&
6149          no_horizontal_scrollbar) ||
6150         ((i == ED_SCROLLBUTTON_ID_AREA_UP ||
6151           i == ED_SCROLLBUTTON_ID_AREA_DOWN) &&
6152          no_vertical_scrollbar))
6153       continue;
6154
6155     MapGadget(level_editor_gadget[scrollbutton_info[i].gadget_id]);
6156   }
6157
6158   for (i = ED_SCROLLBAR_ID_AREA_FIRST; i <= ED_SCROLLBAR_ID_AREA_LAST; i++)
6159   {
6160     if ((i == ED_SCROLLBAR_ID_AREA_HORIZONTAL && no_horizontal_scrollbar) ||
6161         (i == ED_SCROLLBAR_ID_AREA_VERTICAL && no_vertical_scrollbar))
6162       continue;
6163
6164     MapGadget(level_editor_gadget[scrollbar_info[i].gadget_id]);
6165   }
6166
6167   MapDrawingArea(ED_DRAWING_ID_DRAWING_LEVEL);
6168 }
6169
6170 static void MapOrUnmapLevelEditorToolboxCustomGadgets(boolean map)
6171 {
6172   int i;
6173
6174   for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
6175   {
6176     if (i == GADGET_ID_CUSTOM_COPY_FROM ||
6177         i == GADGET_ID_CUSTOM_COPY_TO ||
6178         i == GADGET_ID_CUSTOM_EXCHANGE ||
6179         i == GADGET_ID_CUSTOM_COPY ||
6180         i == GADGET_ID_CUSTOM_PASTE)
6181     {
6182       if (map)
6183         MapGadget(level_editor_gadget[i]);
6184       else
6185         UnmapGadget(level_editor_gadget[i]);
6186     }
6187   }
6188 }
6189
6190 static void MapLevelEditorToolboxCustomGadgets()
6191 {
6192   MapOrUnmapLevelEditorToolboxCustomGadgets(TRUE);
6193 }
6194
6195 static void UnmapLevelEditorToolboxCustomGadgets()
6196 {
6197   MapOrUnmapLevelEditorToolboxCustomGadgets(FALSE);
6198 }
6199
6200 static void MapOrUnmapLevelEditorToolboxDrawingGadgets(boolean map)
6201 {
6202   Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
6203   int i;
6204
6205   for (i = 0; i < ED_NUM_CTRL1_BUTTONS; i++)
6206   {
6207     if (i != GADGET_ID_SINGLE_ITEMS &&
6208         i != GADGET_ID_PROPERTIES &&
6209         i != GADGET_ID_PICK_ELEMENT)
6210     {
6211       struct GadgetInfo *gi = level_editor_gadget[i];
6212
6213       if (map)
6214         MapGadget(gi);
6215       else
6216       {
6217         UnmapGadget(gi);
6218
6219         BlitBitmap(gd_bitmap, drawto,
6220                    DOOR_GFX_PAGEX6 + ED_CTRL_NO_BUTTONS_GFX_XPOS,
6221                    DOOR_GFX_PAGEY1 + ED_CTRL_NO_BUTTONS_GFX_YPOS,
6222                    gi->width, gi->height, gi->x, gi->y);
6223
6224         redraw_mask |= REDRAW_DOOR_3;
6225       }
6226     }
6227   }
6228 }
6229
6230 static void MapLevelEditorToolboxDrawingGadgets()
6231 {
6232   MapOrUnmapLevelEditorToolboxDrawingGadgets(TRUE);
6233 }
6234
6235 static void UnmapLevelEditorToolboxDrawingGadgets()
6236 {
6237   MapOrUnmapLevelEditorToolboxDrawingGadgets(FALSE);
6238 }
6239
6240 static void UnmapDrawingArea(int id)
6241 {
6242   UnmapGadget(level_editor_gadget[drawingarea_info[id].gadget_id]);
6243 }
6244
6245 static void UnmapLevelEditorWindowGadgets()
6246 {
6247   int i;
6248
6249   for (i = 0; i < NUM_EDITOR_GADGETS; i++)
6250     if (level_editor_gadget[i]->x < SX + SXSIZE)
6251       UnmapGadget(level_editor_gadget[i]);
6252 }
6253
6254 void UnmapLevelEditorGadgets()
6255 {
6256   int i;
6257
6258   for (i = 0; i < NUM_EDITOR_GADGETS; i++)
6259     UnmapGadget(level_editor_gadget[i]);
6260 }
6261
6262 static void ResetUndoBuffer()
6263 {
6264   undo_buffer_position = -1;
6265   undo_buffer_steps = -1;
6266   CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
6267
6268   level.changed = FALSE;
6269 }
6270
6271 static void DrawEditModeWindow()
6272 {
6273   ModifyEditorElementList();
6274   RedrawDrawingElements();
6275
6276   if (edit_mode == ED_MODE_INFO)
6277     DrawLevelInfoWindow();
6278   else if (edit_mode == ED_MODE_PROPERTIES)
6279     DrawPropertiesWindow();
6280   else  /* edit_mode == ED_MODE_DRAWING */
6281     DrawDrawingWindow();
6282 }
6283
6284 static boolean LevelChanged()
6285 {
6286   boolean field_changed = FALSE;
6287   int x, y;
6288
6289   if (leveldir_current->readonly)
6290     return FALSE;
6291
6292   for (y = 0; y < lev_fieldy; y++) 
6293     for (x = 0; x < lev_fieldx; x++)
6294       if (Feld[x][y] != level.field[x][y])
6295         field_changed = TRUE;
6296
6297   return (level.changed || field_changed);
6298 }
6299
6300 static boolean LevelContainsPlayer()
6301 {
6302   boolean player_found = FALSE;
6303   int x, y;
6304
6305   return TRUE;          /* !!! CURRENTLY DEACTIVATED !!! */
6306
6307   for (y = 0; y < lev_fieldy; y++) for (x = 0; x < lev_fieldx; x++)
6308   {
6309     if (Feld[x][y] == EL_PLAYER_1 ||
6310         Feld[x][y] == EL_SP_MURPHY) 
6311       player_found = TRUE;
6312   }
6313
6314   return player_found;
6315 }
6316
6317 static void CopyPlayfield(short src[MAX_LEV_FIELDX][MAX_LEV_FIELDY],
6318                           short dst[MAX_LEV_FIELDX][MAX_LEV_FIELDY])
6319 {
6320   int x, y;
6321
6322   for (x = 0; x < lev_fieldx; x++)
6323     for (y = 0; y < lev_fieldy; y++) 
6324       dst[x][y] = src[x][y];
6325 }
6326
6327 static int setSelectboxValue(int selectbox_id, int new_value)
6328 {
6329   int new_index_value = 0;
6330   int i;
6331
6332   for (i = 0; selectbox_info[selectbox_id].options[i].text != NULL; i++)
6333     if (selectbox_info[selectbox_id].options[i].value == new_value)
6334       new_index_value = i;
6335
6336   *selectbox_info[selectbox_id].value =
6337     selectbox_info[selectbox_id].options[new_index_value].value;
6338
6339   return new_index_value;
6340 }
6341
6342 static void setSelectboxSpecialActionVariablesIfNeeded()
6343 {
6344   int i;
6345
6346   /* change action mode and arg variables according to action type variable */
6347   for (i = 0; action_arg_options[i].value != -1; i++)
6348   {
6349     if (action_arg_options[i].value == custom_element_change.action_type)
6350     {
6351       int mode = action_arg_options[i].mode;
6352
6353       /* only change if corresponding selectbox has changed */
6354       if (selectbox_info[ED_SELECTBOX_ID_ACTION_MODE].options !=
6355           action_arg_modes[mode])
6356         custom_element_change.action_mode = -1;
6357
6358       /* only change if corresponding selectbox has changed */
6359       if (selectbox_info[ED_SELECTBOX_ID_ACTION_ARG].options !=
6360           action_arg_options[i].options)
6361         custom_element_change.action_arg = -1;
6362
6363       break;
6364     }
6365   }
6366 }
6367
6368 static void setSelectboxSpecialActionOptions()
6369 {
6370   int i;
6371
6372   /* change action mode and arg selectbox according to action type selectbox */
6373   for (i = 0; action_arg_options[i].value != -1; i++)
6374   {
6375     if (action_arg_options[i].value == custom_element_change.action_type)
6376     {
6377       int mode = action_arg_options[i].mode;
6378
6379       ModifyEditorSelectboxOptions(ED_SELECTBOX_ID_ACTION_MODE,
6380                                    action_arg_modes[mode]);
6381       ModifyEditorSelectboxValue(ED_SELECTBOX_ID_ACTION_MODE,
6382                                  custom_element_change.action_mode);
6383
6384       ModifyEditorSelectboxOptions(ED_SELECTBOX_ID_ACTION_ARG,
6385                                    action_arg_options[i].options);
6386       ModifyEditorSelectboxValue(ED_SELECTBOX_ID_ACTION_ARG,
6387                                  custom_element_change.action_arg);
6388       break;
6389     }
6390   }
6391 }
6392
6393 static void copy_custom_element_settings(int element_from, int element_to)
6394 {
6395   struct ElementInfo *ei_from = &element_info[element_from];
6396   struct ElementInfo *ei_to = &element_info[element_to];
6397
6398   copyElementInfo(ei_from, ei_to);
6399 }
6400
6401 static void replace_custom_element_in_settings(int element_from,
6402                                                int element_to)
6403 {
6404   int i, j, x, y;
6405
6406   for (i = 0; i < NUM_FILE_ELEMENTS; i++)
6407   {
6408     struct ElementInfo *ei = &element_info[i];
6409
6410     for (y = 0; y < 3; y++)
6411       for (x = 0; x < 3; x++)
6412         if (ei->content.e[x][y] == element_from)
6413           ei->content.e[x][y] = element_to;
6414
6415     for (j = 0; j < ei->num_change_pages; j++)
6416     {
6417       struct ElementChangeInfo *change = &ei->change_page[j];
6418
6419       if (change->target_element == element_from)
6420         change->target_element = element_to;
6421
6422       if (change->trigger_element == element_from)
6423         change->trigger_element = element_to;
6424
6425       for (y = 0; y < 3; y++)
6426         for (x = 0; x < 3; x++)
6427           if (change->target_content.e[x][y] == element_from)
6428             change->target_content.e[x][y] = element_to;
6429     }
6430
6431     if (ei->group != NULL)                              /* group or internal */
6432       for (j = 0; j < MAX_ELEMENTS_IN_GROUP; j++)
6433         if (ei->group->element[j] == element_from)
6434           ei->group->element[j] = element_to;
6435   }
6436 }
6437
6438 static void replace_custom_element_in_playfield(int element_from,
6439                                                 int element_to)
6440 {
6441   int x, y;
6442
6443   for (x = 0; x < lev_fieldx; x++)
6444     for (y = 0; y < lev_fieldy; y++)
6445       if (Feld[x][y] == element_from)
6446         Feld[x][y] = element_to;
6447 }
6448
6449 static boolean CopyCustomElement(int element_old, int element_new,
6450                                  int copy_mode)
6451 {
6452   if (copy_mode == GADGET_ID_CUSTOM_COPY)
6453   {
6454     element_new = (IS_CUSTOM_ELEMENT(element_old) ?
6455                    EL_INTERNAL_CLIPBOARD_CUSTOM : EL_INTERNAL_CLIPBOARD_GROUP);
6456     copy_mode = GADGET_ID_CUSTOM_COPY_TO;
6457   }
6458   else if (copy_mode == GADGET_ID_CUSTOM_PASTE)
6459   {
6460     element_old = (IS_CUSTOM_ELEMENT(element_new) ?
6461                    EL_INTERNAL_CLIPBOARD_CUSTOM : EL_INTERNAL_CLIPBOARD_GROUP);
6462     copy_mode = GADGET_ID_CUSTOM_COPY_TO;
6463
6464     level.changed = TRUE;
6465   }
6466   else if (IS_CUSTOM_ELEMENT(element_old) && !IS_CUSTOM_ELEMENT(element_new))
6467   {
6468     Request("Please choose custom element !", REQ_CONFIRM);
6469
6470     return FALSE;
6471   }
6472   else if (IS_GROUP_ELEMENT(element_old) && !IS_GROUP_ELEMENT(element_new))
6473   {
6474     Request("Please choose group element !", REQ_CONFIRM);
6475
6476     return FALSE;
6477   }
6478   else
6479   {
6480     level.changed = TRUE;
6481   }
6482
6483   if (copy_mode == GADGET_ID_CUSTOM_COPY_FROM)
6484   {
6485     copy_custom_element_settings(element_new, element_old);
6486   }
6487   else if (copy_mode == GADGET_ID_CUSTOM_COPY_TO)
6488   {
6489     copy_custom_element_settings(element_old, element_new);
6490   }
6491   else if (copy_mode == GADGET_ID_CUSTOM_EXCHANGE)
6492   {
6493     copy_custom_element_settings(element_old, EL_INTERNAL_DUMMY);
6494     copy_custom_element_settings(element_new, element_old);
6495     copy_custom_element_settings(EL_INTERNAL_DUMMY, element_new);
6496
6497     replace_custom_element_in_settings(element_old, EL_INTERNAL_DUMMY);
6498     replace_custom_element_in_settings(element_new, element_old);
6499     replace_custom_element_in_settings(EL_INTERNAL_DUMMY, element_new);
6500
6501     replace_custom_element_in_playfield(element_old, EL_INTERNAL_DUMMY);
6502     replace_custom_element_in_playfield(element_new, element_old);
6503     replace_custom_element_in_playfield(EL_INTERNAL_DUMMY, element_new);
6504   }
6505
6506   UpdateCustomElementGraphicGadgets();
6507   DrawPropertiesWindow();
6508
6509   return TRUE;
6510 }
6511
6512 static void CopyCustomElementPropertiesToEditor(int element)
6513 {
6514   int i;
6515   int current_change_page = element_info[element].current_change_page;
6516
6517   /* dynamically (re)build selectbox for selecting change page */
6518   for (i = 0; i < element_info[element].num_change_pages; i++)
6519   {
6520     sprintf(options_change_page_strings[i], "%d", i + 1);
6521
6522     options_change_page[i].value = i;
6523     options_change_page[i].text = options_change_page_strings[i];
6524   }
6525
6526   options_change_page[i].value = -1;
6527   options_change_page[i].text = NULL;
6528
6529   /* needed here to initialize combined element properties */
6530   InitElementPropertiesEngine(level.game_version);
6531
6532   element_info[element].change =
6533     &element_info[element].change_page[current_change_page];
6534
6535   custom_element = element_info[element];
6536   custom_element_change = *element_info[element].change;
6537
6538   /* needed to initially set selectbox options for special action options */
6539   setSelectboxSpecialActionOptions();
6540
6541   /* needed to initially set selectbox value variables to reliable defaults */
6542   for (i = 0; i < ED_NUM_SELECTBOX; i++)
6543     setSelectboxValue(i, *selectbox_info[i].value);
6544
6545   for (i = 0; i < NUM_ELEMENT_PROPERTIES; i++)
6546     custom_element_properties[i] = HAS_PROPERTY(element, i);
6547
6548   for (i = 0; i < NUM_CHANGE_EVENTS; i++)
6549     custom_element_change_events[i] = HAS_CHANGE_EVENT(element, i);
6550
6551   /* ---------- element settings: configure (custom elements) ------------- */
6552
6553   /* set accessible layer selectbox help value */
6554   custom_element.access_type =
6555     (IS_WALKABLE(element) ? EP_WALKABLE :
6556      IS_PASSABLE(element) ? EP_PASSABLE :
6557      custom_element.access_type);
6558   custom_element.access_layer =
6559     (IS_ACCESSIBLE_OVER(element) ? EP_ACCESSIBLE_OVER :
6560      IS_ACCESSIBLE_INSIDE(element) ? EP_ACCESSIBLE_INSIDE :
6561      IS_ACCESSIBLE_UNDER(element) ? EP_ACCESSIBLE_UNDER :
6562      custom_element.access_layer);
6563   custom_element.access_protected =
6564     (IS_PROTECTED(element) ? 1 : 0);
6565   custom_element_properties[EP_ACCESSIBLE] =
6566     (IS_ACCESSIBLE_OVER(element) ||
6567      IS_ACCESSIBLE_INSIDE(element) ||
6568      IS_ACCESSIBLE_UNDER(element));
6569
6570   /* set walk-to-object action selectbox help value */
6571   custom_element.walk_to_action =
6572     (IS_DIGGABLE(element) ? EP_DIGGABLE :
6573      IS_COLLECTIBLE_ONLY(element) ? EP_COLLECTIBLE_ONLY :
6574      IS_DROPPABLE(element) ? EP_DROPPABLE :
6575      IS_THROWABLE(element) ? EP_THROWABLE :
6576      IS_PUSHABLE(element) ? EP_PUSHABLE :
6577      custom_element.walk_to_action);
6578   custom_element_properties[EP_WALK_TO_OBJECT] =
6579     (IS_DIGGABLE(element) ||
6580      IS_COLLECTIBLE_ONLY(element) ||
6581      IS_DROPPABLE(element) ||
6582      IS_THROWABLE(element) ||
6583      IS_PUSHABLE(element));
6584
6585   /* set smash targets selectbox help value */
6586   custom_element.smash_targets =
6587     (CAN_SMASH_EVERYTHING(element) ? EP_CAN_SMASH_EVERYTHING :
6588      CAN_SMASH_ENEMIES(element) ? EP_CAN_SMASH_ENEMIES :
6589      CAN_SMASH_PLAYER(element) ? EP_CAN_SMASH_PLAYER :
6590      custom_element.smash_targets);
6591   custom_element_properties[EP_CAN_SMASH] =
6592     (CAN_SMASH_EVERYTHING(element) ||
6593      CAN_SMASH_ENEMIES(element) ||
6594      CAN_SMASH_PLAYER(element));
6595
6596   /* set deadliness selectbox help value */
6597   custom_element.deadliness =
6598     (DONT_TOUCH(element) ? EP_DONT_TOUCH :
6599      DONT_COLLIDE_WITH(element) ? EP_DONT_COLLIDE_WITH :
6600      DONT_RUN_INTO(element) ? EP_DONT_RUN_INTO :
6601      custom_element.deadliness);
6602   custom_element_properties[EP_DEADLY] =
6603     (DONT_TOUCH(element) ||
6604      DONT_COLLIDE_WITH(element) ||
6605      DONT_RUN_INTO(element));
6606
6607   /* ---------- element settings: advanced (custom elements) --------------- */
6608
6609   /* set "change by direct action" selectbox help value */
6610   custom_element_change.direct_action =
6611     (HAS_CHANGE_EVENT(element, CE_TOUCHED_BY_PLAYER) ? CE_TOUCHED_BY_PLAYER :
6612      HAS_CHANGE_EVENT(element, CE_PRESSED_BY_PLAYER) ? CE_PRESSED_BY_PLAYER :
6613      HAS_CHANGE_EVENT(element, CE_SWITCHED_BY_PLAYER) ? CE_SWITCHED_BY_PLAYER :
6614      HAS_CHANGE_EVENT(element, CE_SNAPPED_BY_PLAYER) ? CE_SNAPPED_BY_PLAYER :
6615      HAS_CHANGE_EVENT(element, CE_PUSHED_BY_PLAYER) ? CE_PUSHED_BY_PLAYER :
6616      HAS_CHANGE_EVENT(element, CE_ENTERED_BY_PLAYER) ? CE_ENTERED_BY_PLAYER :
6617      HAS_CHANGE_EVENT(element, CE_LEFT_BY_PLAYER) ? CE_LEFT_BY_PLAYER :
6618      HAS_CHANGE_EVENT(element, CE_DROPPED_BY_PLAYER) ? CE_DROPPED_BY_PLAYER :
6619      HAS_CHANGE_EVENT(element, CE_SWITCHED) ? CE_SWITCHED :
6620      HAS_CHANGE_EVENT(element, CE_HITTING_SOMETHING) ? CE_HITTING_SOMETHING :
6621      HAS_CHANGE_EVENT(element, CE_HIT_BY_SOMETHING) ? CE_HIT_BY_SOMETHING :
6622      HAS_CHANGE_EVENT(element, CE_BLOCKED) ? CE_BLOCKED :
6623      HAS_CHANGE_EVENT(element, CE_IMPACT) ? CE_IMPACT :
6624      HAS_CHANGE_EVENT(element, CE_SMASHED) ? CE_SMASHED :
6625      HAS_CHANGE_EVENT(element, CE_VALUE_CHANGES) ? CE_VALUE_CHANGES :
6626      HAS_CHANGE_EVENT(element, CE_SCORE_CHANGES) ? CE_SCORE_CHANGES :
6627      HAS_CHANGE_EVENT(element, CE_VALUE_GETS_ZERO) ? CE_VALUE_GETS_ZERO :
6628      HAS_CHANGE_EVENT(element, CE_SCORE_GETS_ZERO) ? CE_SCORE_GETS_ZERO :
6629      custom_element_change.direct_action);
6630
6631   /* set "change by other element action" selectbox help value */
6632   custom_element_change.other_action =
6633     (HAS_CHANGE_EVENT(element, CE_PLAYER_TOUCHES_X) ? CE_PLAYER_TOUCHES_X :
6634      HAS_CHANGE_EVENT(element, CE_PLAYER_PRESSES_X) ? CE_PLAYER_PRESSES_X :
6635      HAS_CHANGE_EVENT(element, CE_PLAYER_SWITCHES_X) ? CE_PLAYER_SWITCHES_X :
6636      HAS_CHANGE_EVENT(element, CE_PLAYER_SNAPS_X) ? CE_PLAYER_SNAPS_X :
6637      HAS_CHANGE_EVENT(element, CE_PLAYER_PUSHES_X) ? CE_PLAYER_PUSHES_X :
6638      HAS_CHANGE_EVENT(element, CE_PLAYER_ENTERS_X) ? CE_PLAYER_ENTERS_X :
6639      HAS_CHANGE_EVENT(element, CE_PLAYER_LEAVES_X) ? CE_PLAYER_LEAVES_X :
6640      HAS_CHANGE_EVENT(element, CE_PLAYER_DIGS_X) ? CE_PLAYER_DIGS_X :
6641      HAS_CHANGE_EVENT(element, CE_PLAYER_COLLECTS_X) ? CE_PLAYER_COLLECTS_X :
6642      HAS_CHANGE_EVENT(element, CE_PLAYER_DROPS_X) ? CE_PLAYER_DROPS_X :
6643      HAS_CHANGE_EVENT(element, CE_TOUCHING_X) ? CE_TOUCHING_X :
6644      HAS_CHANGE_EVENT(element, CE_HITTING_X) ? CE_HITTING_X :
6645      HAS_CHANGE_EVENT(element, CE_DIGGING_X) ? CE_DIGGING_X :
6646      HAS_CHANGE_EVENT(element, CE_HIT_BY_X) ? CE_HIT_BY_X :
6647      HAS_CHANGE_EVENT(element, CE_SWITCH_OF_X) ? CE_SWITCH_OF_X :
6648      HAS_CHANGE_EVENT(element, CE_CHANGE_OF_X) ? CE_CHANGE_OF_X :
6649      HAS_CHANGE_EVENT(element, CE_EXPLOSION_OF_X) ? CE_EXPLOSION_OF_X :
6650      HAS_CHANGE_EVENT(element, CE_MOVE_OF_X) ? CE_MOVE_OF_X :
6651      HAS_CHANGE_EVENT(element, CE_CREATION_OF_X) ? CE_CREATION_OF_X :
6652      HAS_CHANGE_EVENT(element, CE_VALUE_CHANGES_OF_X) ? CE_VALUE_CHANGES_OF_X :
6653      HAS_CHANGE_EVENT(element, CE_SCORE_CHANGES_OF_X) ? CE_SCORE_CHANGES_OF_X :
6654      HAS_CHANGE_EVENT(element, CE_VALUE_GETS_ZERO_OF_X) ? CE_VALUE_GETS_ZERO_OF_X :
6655      HAS_CHANGE_EVENT(element, CE_SCORE_GETS_ZERO_OF_X) ? CE_SCORE_GETS_ZERO_OF_X :
6656      custom_element_change.other_action);
6657 }
6658
6659 static void CopyGroupElementPropertiesToEditor(int element)
6660 {
6661   group_element_info = *element_info[element].group;
6662   custom_element = element_info[element];       /* needed for description */
6663 }
6664
6665 static void CopyClassicElementPropertiesToEditor(int element)
6666 {
6667   if (ELEM_IS_PLAYER(element) || COULD_MOVE_INTO_ACID(element))
6668     custom_element_properties[EP_CAN_MOVE_INTO_ACID] =
6669       getMoveIntoAcidProperty(&level, element);
6670
6671   if (MAYBE_DONT_COLLIDE_WITH(element))
6672     custom_element_properties[EP_DONT_COLLIDE_WITH] =
6673       getDontCollideWithProperty(&level, element);
6674 }
6675
6676 static void CopyElementPropertiesToEditor(int element)
6677 {
6678   if (IS_CUSTOM_ELEMENT(element))
6679     CopyCustomElementPropertiesToEditor(element);
6680   else if (IS_GROUP_ELEMENT(element))
6681     CopyGroupElementPropertiesToEditor(element);
6682   else
6683     CopyClassicElementPropertiesToEditor(element);
6684 }
6685
6686 static void CopyCustomElementPropertiesToGame(int element)
6687 {
6688   int i;
6689   int access_type_and_layer;
6690
6691   /* mark that this custom element has been modified */
6692   custom_element.modified_settings = TRUE;
6693   level.changed = TRUE;
6694
6695   if (level.use_custom_template)
6696   {
6697     if (Request("Copy and modify level template ?", REQ_ASK))
6698     {
6699       level.use_custom_template = FALSE;
6700       ModifyGadget(level_editor_gadget[GADGET_ID_CUSTOM_USE_TEMPLATE],
6701                    GDI_CHECKED, FALSE, GDI_END);
6702     }
6703     else
6704     {
6705       LoadLevelTemplate(-1);    /* this resets all element modifications ... */
6706
6707       DrawEditModeWindow();     /* ... and copies them to 'custom_element' */
6708     }
6709   }
6710
6711   element_info[element] = custom_element;
6712   *element_info[element].change = custom_element_change;
6713
6714   /* ---------- element settings: configure (custom elements) ------------- */
6715
6716   /* set accessible property from checkbox and selectbox */
6717   custom_element_properties[EP_WALKABLE_OVER] = FALSE;
6718   custom_element_properties[EP_WALKABLE_INSIDE] = FALSE;
6719   custom_element_properties[EP_WALKABLE_UNDER] = FALSE;
6720   custom_element_properties[EP_PASSABLE_OVER] = FALSE;
6721   custom_element_properties[EP_PASSABLE_INSIDE] = FALSE;
6722   custom_element_properties[EP_PASSABLE_UNDER] = FALSE;
6723   access_type_and_layer = ((custom_element.access_type == EP_WALKABLE ?
6724                             EP_WALKABLE_OVER : EP_PASSABLE_OVER) +
6725                            (custom_element.access_layer - EP_ACCESSIBLE_OVER));
6726   custom_element_properties[access_type_and_layer] =
6727     custom_element_properties[EP_ACCESSIBLE];
6728   custom_element_properties[EP_PROTECTED] =
6729     (custom_element.access_protected != 0 &&
6730      custom_element_properties[EP_ACCESSIBLE]);
6731
6732   /* set walk-to-object property from checkbox and selectbox */
6733   custom_element_properties[EP_DIGGABLE] = FALSE;
6734   custom_element_properties[EP_COLLECTIBLE_ONLY] = FALSE;
6735   custom_element_properties[EP_DROPPABLE] = FALSE;
6736   custom_element_properties[EP_THROWABLE] = FALSE;
6737   custom_element_properties[EP_PUSHABLE] = FALSE;
6738   custom_element_properties[custom_element.walk_to_action] =
6739     custom_element_properties[EP_WALK_TO_OBJECT];
6740
6741   /* set smash property from checkbox and selectbox */
6742   custom_element_properties[EP_CAN_SMASH_PLAYER] = FALSE;
6743   custom_element_properties[EP_CAN_SMASH_ENEMIES] = FALSE;
6744   custom_element_properties[EP_CAN_SMASH_EVERYTHING] = FALSE;
6745   custom_element_properties[custom_element.smash_targets] =
6746     custom_element_properties[EP_CAN_SMASH];
6747
6748   /* set deadliness property from checkbox and selectbox */
6749   custom_element_properties[EP_DONT_RUN_INTO] = FALSE;
6750   custom_element_properties[EP_DONT_COLLIDE_WITH] = FALSE;
6751   custom_element_properties[EP_DONT_TOUCH] = FALSE;
6752   custom_element_properties[custom_element.deadliness] =
6753     custom_element_properties[EP_DEADLY];
6754
6755   /* ---------- element settings: advanced (custom elements) --------------- */
6756
6757   /* set player change event from checkbox and selectbox */
6758   custom_element_change_events[CE_TOUCHED_BY_PLAYER] = FALSE;
6759   custom_element_change_events[CE_PRESSED_BY_PLAYER] = FALSE;
6760   custom_element_change_events[CE_SWITCHED_BY_PLAYER] = FALSE;
6761   custom_element_change_events[CE_SNAPPED_BY_PLAYER] = FALSE;
6762   custom_element_change_events[CE_PUSHED_BY_PLAYER] = FALSE;
6763   custom_element_change_events[CE_ENTERED_BY_PLAYER] = FALSE;
6764   custom_element_change_events[CE_LEFT_BY_PLAYER] = FALSE;
6765   custom_element_change_events[CE_DROPPED_BY_PLAYER] = FALSE;
6766   custom_element_change_events[CE_SWITCHED] = FALSE;
6767   custom_element_change_events[CE_HITTING_SOMETHING] = FALSE;
6768   custom_element_change_events[CE_HIT_BY_SOMETHING] = FALSE;
6769   custom_element_change_events[CE_BLOCKED] = FALSE;
6770   custom_element_change_events[CE_IMPACT] = FALSE;
6771   custom_element_change_events[CE_SMASHED] = FALSE;
6772   custom_element_change_events[CE_VALUE_CHANGES] = FALSE;
6773   custom_element_change_events[CE_SCORE_CHANGES] = FALSE;
6774   custom_element_change_events[CE_VALUE_GETS_ZERO] = FALSE;
6775   custom_element_change_events[CE_SCORE_GETS_ZERO] = FALSE;
6776   custom_element_change_events[custom_element_change.direct_action] =
6777     custom_element_change_events[CE_BY_DIRECT_ACTION];
6778
6779   /* set other element action change event from checkbox and selectbox */
6780   custom_element_change_events[CE_PLAYER_TOUCHES_X] = FALSE;
6781   custom_element_change_events[CE_PLAYER_PRESSES_X] = FALSE;
6782   custom_element_change_events[CE_PLAYER_SWITCHES_X] = FALSE;
6783   custom_element_change_events[CE_PLAYER_SNAPS_X] = FALSE;
6784   custom_element_change_events[CE_PLAYER_PUSHES_X] = FALSE;
6785   custom_element_change_events[CE_PLAYER_ENTERS_X] = FALSE;
6786   custom_element_change_events[CE_PLAYER_LEAVES_X] = FALSE;
6787   custom_element_change_events[CE_PLAYER_DIGS_X] = FALSE;
6788   custom_element_change_events[CE_PLAYER_COLLECTS_X] = FALSE;
6789   custom_element_change_events[CE_PLAYER_DROPS_X] = FALSE;
6790   custom_element_change_events[CE_TOUCHING_X] = FALSE;
6791   custom_element_change_events[CE_HITTING_X] = FALSE;
6792   custom_element_change_events[CE_DIGGING_X] = FALSE;
6793   custom_element_change_events[CE_HIT_BY_X] = FALSE;
6794   custom_element_change_events[CE_SWITCH_OF_X] = FALSE;
6795   custom_element_change_events[CE_CHANGE_OF_X] = FALSE;
6796   custom_element_change_events[CE_EXPLOSION_OF_X] = FALSE;
6797   custom_element_change_events[CE_MOVE_OF_X] = FALSE;
6798   custom_element_change_events[CE_CREATION_OF_X] = FALSE;
6799   custom_element_change_events[CE_VALUE_CHANGES_OF_X] = FALSE;
6800   custom_element_change_events[CE_SCORE_CHANGES_OF_X] = FALSE;
6801   custom_element_change_events[CE_VALUE_GETS_ZERO_OF_X] = FALSE;
6802   custom_element_change_events[CE_SCORE_GETS_ZERO_OF_X] = FALSE;
6803   custom_element_change_events[custom_element_change.other_action] =
6804     custom_element_change_events[CE_BY_OTHER_ACTION];
6805
6806   for (i = 0; i < NUM_ELEMENT_PROPERTIES; i++)
6807     SET_PROPERTY(element, i, custom_element_properties[i]);
6808
6809   for (i = 0; i < NUM_CHANGE_EVENTS; i++)
6810     SET_CHANGE_EVENT(element, i, custom_element_change_events[i]);
6811
6812   /* copy change events also to special level editor variable */
6813   custom_element = element_info[element];
6814   custom_element_change = *element_info[element].change;
6815 }
6816
6817 static void CopyGroupElementPropertiesToGame(int element)
6818 {
6819   element_info[element] = custom_element;
6820   *element_info[element].group = group_element_info;
6821
6822   /* mark that this group element has been modified */
6823   element_info[element].modified_settings = TRUE;
6824   level.changed = TRUE;
6825 }
6826
6827 static void CopyClassicElementPropertiesToGame(int element)
6828 {
6829   if (ELEM_IS_PLAYER(element) || COULD_MOVE_INTO_ACID(element))
6830     setMoveIntoAcidProperty(&level, element,
6831                             custom_element_properties[EP_CAN_MOVE_INTO_ACID]);
6832
6833   if (MAYBE_DONT_COLLIDE_WITH(element))
6834     setDontCollideWithProperty(&level, element,
6835                               custom_element_properties[EP_DONT_COLLIDE_WITH]);
6836 }
6837
6838 static void CopyElementPropertiesToGame(int element)
6839 {
6840   if (IS_CUSTOM_ELEMENT(element))
6841     CopyCustomElementPropertiesToGame(element);
6842   else if (IS_GROUP_ELEMENT(element))
6843     CopyGroupElementPropertiesToGame(element);
6844   else
6845     CopyClassicElementPropertiesToGame(element);
6846 }
6847
6848 void CheckElementDescriptions()
6849 {
6850   int i;
6851
6852   for (i = 0; i < NUM_FILE_ELEMENTS; i++)
6853     if (getElementDescriptionFilename(i) == NULL && !IS_OBSOLETE(i))
6854       Error(ERR_WARN, "no element description for element '%s'", EL_NAME(i));
6855 }
6856
6857 void DrawLevelEd()
6858 {
6859   CloseDoor(DOOR_CLOSE_ALL);
6860   OpenDoor(DOOR_OPEN_2 | DOOR_NO_DELAY);
6861
6862 #if DEBUG
6863   CheckElementDescriptions();
6864 #endif
6865
6866   if (level_editor_test_game)
6867   {
6868     CopyPlayfield(level.field, Feld);
6869     CopyPlayfield(FieldBackup, level.field);
6870
6871     level_editor_test_game = FALSE;
6872   }
6873   else
6874   {
6875     edit_mode = ED_MODE_DRAWING;
6876     edit_mode_properties = ED_MODE_PROPERTIES_INFO;
6877
6878     ResetUndoBuffer();
6879
6880     level_xpos = -1;
6881     level_ypos = -1;
6882   }
6883
6884   /* copy default editor door content to main double buffer */
6885   BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
6886              DOOR_GFX_PAGEX6, DOOR_GFX_PAGEY1, DXSIZE, DYSIZE, DX, DY);
6887
6888   /* draw bigger door */
6889   DrawSpecialEditorDoor();
6890
6891   /* draw new control window */
6892   BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
6893              DOOR_GFX_PAGEX8, 236, EXSIZE, EYSIZE, EX, EY);
6894
6895   redraw_mask |= REDRAW_ALL;
6896
6897   ReinitializeElementList();            /* update dynamic level element list */
6898   ReinitializeElementListButtons();     /* custom element may look different */
6899
6900 #if 1
6901   UnmapAllGadgets();
6902 #else
6903   UnmapTapeButtons();
6904 #endif
6905   MapControlButtons();
6906
6907   DrawEditModeWindow();
6908
6909   /* copy actual editor door content to door double buffer for OpenDoor() */
6910   BlitBitmap(drawto, bitmap_db_door,
6911              DX, DY, DXSIZE, DYSIZE, DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
6912
6913   OpenDoor(DOOR_OPEN_1);
6914 }
6915
6916 static void AdjustDrawingAreaGadgets()
6917 {
6918   int ed_xsize = lev_fieldx + 2;
6919   int ed_ysize = lev_fieldy + 2;
6920   int max_ed_fieldx = MAX_ED_FIELDX;
6921   int max_ed_fieldy = MAX_ED_FIELDY;
6922   boolean horizontal_scrollbar_needed;
6923   boolean vertical_scrollbar_needed;
6924   int x, y, width, height;
6925   int xoffset, yoffset;
6926
6927   /* check if we need any scrollbars */
6928   horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
6929   vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
6930
6931   /* check if we have a smaller editor field because of scrollbars */
6932   if (horizontal_scrollbar_needed)
6933     max_ed_fieldy = MAX_ED_FIELDY - 1;
6934   if (vertical_scrollbar_needed)
6935     max_ed_fieldx = MAX_ED_FIELDX - 1;
6936
6937   /* check again if we now need more scrollbars because of less space */
6938   horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
6939   vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
6940
6941   /* check if editor field gets even smaller after adding new scrollbars */
6942   if (horizontal_scrollbar_needed)
6943     max_ed_fieldy = MAX_ED_FIELDY - 1;
6944   if (vertical_scrollbar_needed)
6945     max_ed_fieldx = MAX_ED_FIELDX - 1;
6946
6947   ed_fieldx = (ed_xsize < MAX_ED_FIELDX ? ed_xsize : max_ed_fieldx);
6948   ed_fieldy = (ed_ysize < MAX_ED_FIELDY ? ed_ysize : max_ed_fieldy);
6949
6950   ModifyGadget(level_editor_gadget[GADGET_ID_DRAWING_LEVEL],
6951                GDI_WIDTH, ed_fieldx * MINI_TILEX,
6952                GDI_HEIGHT, ed_fieldy * MINI_TILEY,
6953                GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
6954                GDI_END);
6955
6956   xoffset = (ed_fieldx == MAX_ED_FIELDX ? ED_SCROLLBUTTON_XSIZE : 0);
6957   yoffset = (ed_fieldy == MAX_ED_FIELDY ? ED_SCROLLBUTTON_YSIZE : 0);
6958
6959   x = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_RIGHT].x + xoffset;
6960   y = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_DOWN].y + yoffset;
6961
6962   ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_RIGHT], GDI_X, x, GDI_END);
6963   ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_DOWN], GDI_Y, y, GDI_END);
6964
6965   width = scrollbar_info[ED_SCROLLBAR_ID_AREA_HORIZONTAL].width + xoffset;
6966   height = scrollbar_info[ED_SCROLLBAR_ID_AREA_VERTICAL].height + yoffset;
6967
6968   ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
6969                GDI_WIDTH, width,
6970                GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldx,
6971                GDI_END);
6972   ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
6973                GDI_HEIGHT, height,
6974                GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldy,
6975                GDI_END);
6976 }
6977
6978 static void AdjustLevelScrollPosition()
6979 {
6980   if (level_xpos < -1)
6981     level_xpos = -1;
6982   if (level_xpos > lev_fieldx - ed_fieldx + 1)
6983     level_xpos = lev_fieldx - ed_fieldx + 1;
6984   if (lev_fieldx < ed_fieldx - 2)
6985     level_xpos = -1;
6986
6987   if (level_ypos < -1)
6988     level_ypos = -1;
6989   if (level_ypos > lev_fieldy - ed_fieldy + 1)
6990     level_ypos = lev_fieldy - ed_fieldy + 1;
6991   if (lev_fieldy < ed_fieldy - 2)
6992     level_ypos = -1;
6993 }
6994
6995 static void AdjustEditorScrollbar(int id)
6996 {
6997   struct GadgetInfo *gi = level_editor_gadget[id];
6998   int items_max, items_visible, item_position;
6999
7000   if (id == GADGET_ID_SCROLL_HORIZONTAL)
7001   {
7002     items_max = MAX(lev_fieldx + 2, ed_fieldx);
7003     items_visible = ed_fieldx;
7004     item_position = level_xpos + 1;
7005   }
7006   else
7007   {
7008     items_max = MAX(lev_fieldy + 2, ed_fieldy);
7009     items_visible = ed_fieldy;
7010     item_position = level_ypos + 1;
7011   }
7012
7013   if (item_position > items_max - items_visible)
7014     item_position = items_max - items_visible;
7015
7016   ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
7017                GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
7018 }
7019
7020 static void AdjustElementListScrollbar()
7021 {
7022   struct GadgetInfo *gi = level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL];
7023   int items_max, items_visible, item_position;
7024
7025   /* correct position of element list scrollbar */
7026   if (element_shift < 0)
7027     element_shift = 0;
7028   if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
7029     element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
7030
7031   items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
7032   items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
7033   item_position = element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ;
7034
7035   ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
7036                GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
7037                GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
7038 }
7039
7040 static void ModifyEditorCounterValue(int counter_id, int new_value)
7041 {
7042   int *counter_value = counterbutton_info[counter_id].value;
7043   int gadget_id = counterbutton_info[counter_id].gadget_id_text;
7044   struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7045
7046   ModifyGadget(gi, GDI_NUMBER_VALUE, new_value, GDI_END);
7047
7048   if (counter_value != NULL)
7049     *counter_value = gi->textinput.number_value;
7050 }
7051
7052 static void ModifyEditorCounterLimits(int counter_id, int min, int max)
7053 {
7054   int gadget_id = counterbutton_info[counter_id].gadget_id_text;
7055   struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7056
7057   ModifyGadget(gi, GDI_NUMBER_MIN, min, GDI_NUMBER_MAX, max, GDI_END);
7058
7059   if (counter_id >= ED_COUNTER_ID_ELEMENT_VALUE1 &&
7060       counter_id <= ED_COUNTER_ID_ELEMENT_VALUE4)
7061   {
7062     int gadget_id_up = counterbutton_info[counter_id].gadget_id_up;
7063     struct GadgetInfo *gi_up = level_editor_gadget[gadget_id_up];
7064
7065     ModifyGadget(gi, GDI_TEXT_SIZE, (max < 10 ? 1 : 3), GDI_END);
7066     ModifyGadget(gi_up, GDI_X, gi->x + gi->width + ED_GADGET_DISTANCE,GDI_END);
7067   }
7068 }
7069
7070 static void ModifyEditorSelectboxValue(int selectbox_id, int new_value)
7071 {
7072   int gadget_id = selectbox_info[selectbox_id].gadget_id;
7073   struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7074   int new_index_value = setSelectboxValue(selectbox_id, new_value);
7075
7076   ModifyGadget(gi, GDI_SELECTBOX_INDEX, new_index_value, GDI_END);
7077 }
7078
7079 static void ModifyEditorSelectboxOptions(int selectbox_id,
7080                                          struct ValueTextInfo *options)
7081 {
7082   int gadget_id = selectbox_info[selectbox_id].gadget_id;
7083   struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7084
7085   selectbox_info[selectbox_id].options = options;
7086
7087   /* set index to zero -- list may be shorter now (correct later, if needed) */
7088   ModifyGadget(gi, GDI_SELECTBOX_INDEX, 0,
7089                GDI_SELECTBOX_OPTIONS, options, GDI_END);
7090 }
7091
7092 static void ModifyEditorDrawingArea(int drawingarea_id, int xsize, int ysize)
7093 {
7094   int gadget_id = drawingarea_info[drawingarea_id].gadget_id;
7095   struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7096
7097   drawingarea_info[drawingarea_id].area_xsize = xsize;
7098   drawingarea_info[drawingarea_id].area_ysize = ysize;
7099
7100   ModifyGadget(gi, GDI_AREA_SIZE, xsize, ysize, GDI_END);
7101 }
7102
7103 static void ModifyEditorElementList()
7104 {
7105   int i;
7106
7107   for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
7108   {
7109     int gadget_id = GADGET_ID_ELEMENTLIST_FIRST + i;
7110     struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7111     struct GadgetDesign *gd = &gi->deco.design;
7112     int element = editor_elements[element_shift + i];
7113
7114     UnmapGadget(gi);
7115
7116     getMiniGraphicSource(el2edimg(element), &gd->bitmap, &gd->x, &gd->y);
7117     ModifyGadget(gi, GDI_INFO_TEXT, getElementInfoText(element), GDI_END);
7118
7119     MapGadget(gi);
7120   }
7121 }
7122
7123 static void PickDrawingElement(int button, int element)
7124 {
7125   if (button < 1 || button > 3)
7126     return;
7127
7128   if (button == 1)
7129   {
7130     new_element1 = element;
7131     DrawMiniGraphicExt(drawto,
7132                        DX + ED_WIN_MB_LEFT_XPOS, DY + ED_WIN_MB_LEFT_YPOS,
7133                        el2edimg(new_element1));
7134   }
7135   else if (button == 2)
7136   {
7137     new_element2 = element;
7138     DrawMiniGraphicExt(drawto,
7139                        DX + ED_WIN_MB_MIDDLE_XPOS, DY + ED_WIN_MB_MIDDLE_YPOS,
7140                        el2edimg(new_element2));
7141   }
7142   else
7143   {
7144     new_element3 = element;
7145     DrawMiniGraphicExt(drawto,
7146                        DX + ED_WIN_MB_RIGHT_XPOS, DY + ED_WIN_MB_RIGHT_YPOS,
7147                        el2edimg(new_element3));
7148   }
7149
7150   redraw_mask |= REDRAW_DOOR_1;
7151 }
7152
7153 static void RedrawDrawingElements()
7154 {
7155   PickDrawingElement(1, new_element1);
7156   PickDrawingElement(2, new_element2);
7157   PickDrawingElement(3, new_element3);
7158 }
7159
7160 static void DrawDrawingWindow()
7161 {
7162   stick_element_properties_window = FALSE;
7163
7164   SetMainBackgroundImage(IMG_UNDEFINED);
7165   ClearWindow();
7166
7167   UnmapLevelEditorWindowGadgets();
7168   UnmapLevelEditorToolboxCustomGadgets();
7169
7170   AdjustDrawingAreaGadgets();
7171   AdjustLevelScrollPosition();
7172   AdjustEditorScrollbar(GADGET_ID_SCROLL_HORIZONTAL);
7173   AdjustEditorScrollbar(GADGET_ID_SCROLL_VERTICAL);
7174
7175   DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
7176
7177   MapMainDrawingArea();
7178   MapLevelEditorToolboxDrawingGadgets();
7179 }
7180
7181 static void DrawLevelInfoWindow()
7182 {
7183   int i;
7184
7185   stick_element_properties_window = FALSE;
7186
7187   SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
7188   ClearWindow();
7189   UnmapLevelEditorWindowGadgets();
7190
7191 #if 0
7192   DrawTextSCentered(ED_SETTINGS1_YPOS, FONT_TITLE_1, "Level Settings");
7193   DrawTextSCentered(ED_SETTINGS2_YPOS, FONT_TITLE_1, "Editor Settings");
7194 #else
7195   DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS1_YPOS,
7196            "Level Settings", FONT_TITLE_1);
7197   DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS2_YPOS,
7198            "Editor Settings", FONT_TITLE_1);
7199 #endif
7200
7201   /* draw counter gadgets */
7202   for (i = ED_COUNTER_ID_LEVEL_FIRST; i <= ED_COUNTER_ID_LEVEL_LAST; i++)
7203     MapCounterButtons(i);
7204
7205   /* draw selectbox gadgets */
7206   for (i = ED_SELECTBOX_ID_LEVEL_FIRST; i <= ED_SELECTBOX_ID_LEVEL_LAST; i++)
7207     MapSelectboxGadget(i);
7208
7209   /* draw checkbutton gadgets */
7210   for (i=ED_CHECKBUTTON_ID_LEVEL_FIRST; i <= ED_CHECKBUTTON_ID_LEVEL_LAST; i++)
7211     MapCheckbuttonGadget(i);
7212
7213   /* draw radiobutton gadgets */
7214   for (i=ED_RADIOBUTTON_ID_LEVEL_FIRST; i <= ED_RADIOBUTTON_ID_LEVEL_LAST; i++)
7215     MapRadiobuttonGadget(i);
7216
7217   /* draw text input gadgets */
7218   for (i = ED_TEXTINPUT_ID_LEVEL_FIRST; i <= ED_TEXTINPUT_ID_LEVEL_LAST; i++)
7219     MapTextInputGadget(i);
7220
7221   /* draw drawing area */
7222   MapDrawingArea(ED_DRAWING_ID_RANDOM_BACKGROUND);
7223 }
7224
7225 static void DrawCustomContentArea()
7226 {
7227   int id = ED_DRAWING_ID_CUSTOM_CONTENT;
7228   struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
7229   int x1 = right_gadget_border[GADGET_ID_CUSTOM_DEADLINESS];
7230   int x2 = right_gadget_border[GADGET_ID_CUSTOM_EXPLOSION_TYPE];
7231   int x3 = right_gadget_border[GADGET_ID_CUSTOM_EXPLODE_IMPACT];
7232   int xoffset = ED_DRAWINGAREA_TEXT_DISTANCE;
7233
7234   /* add distance for potential left text (without drawing area border) */
7235   x2 += getTextWidthForGadget(drawingarea_info[id].text_left);
7236
7237   ModifyGadget(gi, GDI_X, MAX(x1, MAX(x2, x3)) + xoffset, GDI_END);
7238
7239   MapDrawingArea(ED_DRAWING_ID_CUSTOM_CONTENT);
7240 }
7241
7242 static void DrawCustomChangeContentArea()
7243 {
7244   int id = ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT;
7245   struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
7246   int x1 = right_gadget_border[GADGET_ID_CHANGE_USE_CONTENT];
7247   int x2 = right_gadget_border[GADGET_ID_CHANGE_REPLACE_WHEN];
7248   int x3 = right_gadget_border[GADGET_ID_CHANGE_ONLY_COMPLETE];
7249   int xoffset = ED_DRAWINGAREA_TEXT_DISTANCE;
7250
7251   ModifyGadget(gi, GDI_X, MAX(x1, MAX(x2, x3)) + xoffset, GDI_END);
7252
7253   MapDrawingArea(id);
7254 }
7255
7256 static void DrawYamYamContentAreas()
7257 {
7258   int x = SX + ED_AREA_YAMYAM_CONTENT_XPOS(3) + 4 * MINI_TILEX;
7259   int y = SY + ED_AREA_YAMYAM_CONTENT_YPOS(0) + ED_BORDER_AREA_YSIZE;
7260   int i;
7261
7262   /* display counter to choose number of element content areas */
7263   MapCounterButtons(ED_COUNTER_ID_YAMYAM_CONTENT);
7264
7265   for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
7266   {
7267     int id = ED_DRAWING_ID_YAMYAM_CONTENT_0 + i;
7268
7269     if (i < level.num_yamyam_contents)
7270     {
7271       MapDrawingArea(id);
7272     }
7273     else
7274     {
7275       int font_height = getFontHeight(FONT_TEXT_1);
7276
7277       UnmapDrawingArea(id);
7278
7279       /* delete content areas in case of reducing number of them */
7280       DrawBackground(SX + drawingarea_info[id].x - MINI_TILEX / 2,
7281                      SY + drawingarea_info[id].y - MINI_TILEY / 2,
7282                      4 * MINI_TILEX,
7283                      4 * MINI_TILEY + ED_GADGET_TEXT_DISTANCE + font_height);
7284     }
7285   }
7286
7287   DrawText(x, y + 0 * MINI_TILEY, "content", FONT_TEXT_1);
7288   DrawText(x, y + 1 * MINI_TILEY, "when",    FONT_TEXT_1);
7289   DrawText(x, y + 2 * MINI_TILEY, "smashed", FONT_TEXT_1);
7290 }
7291
7292 static void DrawMagicBallContentAreas()
7293 {
7294   int x = SX + ED_AREA_MAGIC_BALL_CONTENT_XPOS(3) + 4 * MINI_TILEX;
7295   int y = SY + ED_AREA_MAGIC_BALL_CONTENT_YPOS(0) + ED_BORDER_AREA_YSIZE;
7296   int i;
7297
7298   /* display counter to choose number of element content areas */
7299   MapCounterButtons(ED_COUNTER_ID_BALL_CONTENT);
7300
7301   for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
7302   {
7303     int id = ED_DRAWING_ID_MAGIC_BALL_CONTENT_0 + i;
7304
7305     if (i < level.num_ball_contents)
7306     {
7307       MapDrawingArea(id);
7308     }
7309     else
7310     {
7311       int font_height = getFontHeight(FONT_TEXT_1);
7312
7313       UnmapDrawingArea(id);
7314
7315       /* delete content areas in case of reducing number of them */
7316       DrawBackground(SX + drawingarea_info[id].x - MINI_TILEX / 2,
7317                      SY + drawingarea_info[id].y - MINI_TILEY / 2,
7318                      4 * MINI_TILEX,
7319                      4 * MINI_TILEY + ED_GADGET_TEXT_DISTANCE + font_height);
7320     }
7321   }
7322
7323   DrawText(x, y + 0 * MINI_TILEY, "generated", FONT_TEXT_1);
7324   DrawText(x, y + 1 * MINI_TILEY, "when",      FONT_TEXT_1);
7325   DrawText(x, y + 2 * MINI_TILEY, "active",    FONT_TEXT_1);
7326 }
7327
7328 static void DrawAndroidElementArea(int element)
7329 {
7330   int num_elements = level.num_android_clone_elements;
7331   int id = ED_DRAWING_ID_ANDROID_CONTENT;
7332   int sx = SX + drawingarea_info[id].x - MINI_TILEX / 2;
7333   int sy = SY + drawingarea_info[id].y - MINI_TILEY / 2;
7334   int xsize = MAX_ANDROID_ELEMENTS;
7335   int ysize = 1;
7336
7337   /* display counter to choose number of element areas */
7338   MapCounterButtons(ED_COUNTER_ID_ANDROID_CONTENT);
7339
7340   if (drawingarea_info[id].text_left != NULL)
7341     sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
7342
7343   UnmapDrawingArea(id);
7344
7345   ModifyEditorDrawingArea(id, num_elements, 1);
7346
7347   /* delete content areas in case of reducing number of them */
7348   DrawBackground(sx, sy, (xsize + 1) * MINI_TILEX, (ysize + 1) * MINI_TILEY);
7349
7350   MapDrawingArea(id);
7351 }
7352
7353 static void DrawGroupElementArea(int element)
7354 {
7355   int num_elements = group_element_info.num_elements;
7356   int id = ED_DRAWING_ID_GROUP_CONTENT;
7357   int sx = SX + drawingarea_info[id].x - MINI_TILEX / 2;
7358   int sy = SY + drawingarea_info[id].y - MINI_TILEY / 2;
7359   int xsize = MAX_ELEMENTS_IN_GROUP;
7360   int ysize = 1;
7361
7362   if (drawingarea_info[id].text_left != NULL)
7363     sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
7364
7365   UnmapDrawingArea(id);
7366
7367   ModifyEditorDrawingArea(id, num_elements, 1);
7368
7369   /* delete content areas in case of reducing number of them */
7370   DrawBackground(sx, sy, (xsize + 1) * MINI_TILEX, (ysize + 1) * MINI_TILEY);
7371
7372   MapDrawingArea(id);
7373 }
7374
7375 static void DrawEnvelopeTextArea(int envelope_nr)
7376 {
7377   int id = ED_TEXTAREA_ID_ENVELOPE_INFO;
7378   struct GadgetInfo *gi = level_editor_gadget[textarea_info[id].gadget_id];
7379
7380   UnmapGadget(gi);
7381   DrawBackground(gi->x, gi->y, gi->width, gi->height);
7382
7383   if (envelope_nr != -1)
7384     textarea_info[id].value = level.envelope[envelope_nr].text;
7385
7386   ModifyGadget(gi, GDI_AREA_SIZE,
7387                *counterbutton_info[ED_COUNTER_ID_ENVELOPE_XSIZE].value,
7388                *counterbutton_info[ED_COUNTER_ID_ENVELOPE_YSIZE].value,
7389                GDI_END);
7390
7391   MapTextAreaGadget(ED_TEXTAREA_ID_ENVELOPE_INFO);
7392 }
7393
7394 static boolean PrintInfoText(char *text, int font_nr, int start_line)
7395 {
7396   int font_height = getFontHeight(font_nr);
7397   int pad_x = ED_ELEMENT_SETTINGS_XPOS(0);
7398   int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
7399   int sx = SX + pad_x;
7400   int sy = SY + pad_y;
7401   int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
7402
7403   if (start_line >= max_lines_per_screen)
7404     return FALSE;
7405
7406   DrawText(sx, sy + start_line * font_height, text, font_nr);
7407
7408   return TRUE;
7409 }
7410
7411 static int PrintElementDescriptionFromFile(char *filename, int start_line)
7412 {
7413   int font_nr = FONT_TEXT_2;
7414   int font_width = getFontWidth(font_nr);
7415   int font_height = getFontHeight(font_nr);
7416   int pad_x = ED_ELEMENT_SETTINGS_XPOS(0);
7417   int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
7418   int sx = SX + pad_x;
7419   int sy = SY + pad_y + start_line * font_height;
7420   int max_chars_per_line = (SXSIZE - 2 * pad_x) / font_width;
7421   int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
7422
7423   return DrawTextFromFile(sx, sy, filename, font_nr, max_chars_per_line,
7424                           max_lines_per_screen, TRUE);
7425 }
7426
7427 static void DrawPropertiesTabulatorGadgets()
7428 {
7429   struct GadgetInfo *gd_gi = level_editor_gadget[GADGET_ID_PROPERTIES_INFO];
7430   struct GadgetDesign *gd = &gd_gi->alt_design[GD_BUTTON_UNPRESSED];
7431   int gd_x = gd->x + gd_gi->border.width / 2;
7432   int gd_y = gd->y + gd_gi->height - 1;
7433   Pixel tab_color = GetPixel(gd->bitmap, gd_x, gd_y);
7434   int id_first = ED_TEXTBUTTON_ID_PROPERTIES_INFO;
7435   int id_last  = ED_TEXTBUTTON_ID_PROPERTIES_CONFIG;
7436   int max_tabs = 4;
7437   int i;
7438
7439   /* draw additional "advanced" tabulator for custom elements */
7440   if (IS_CUSTOM_ELEMENT(properties_element))
7441     id_last = ED_TEXTBUTTON_ID_PROPERTIES_CHANGE;
7442
7443   for (i = id_first; i <= id_last; i++)
7444   {
7445     int gadget_id = textbutton_info[i].gadget_id;
7446     struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7447     boolean active = (i != edit_mode_properties);
7448
7449     /* use "config 1" and "config 2" instead of "config" */
7450     if (i == ED_TEXTBUTTON_ID_PROPERTIES_CONFIG &&
7451         IS_CUSTOM_ELEMENT(properties_element))
7452       continue;
7453
7454     /* draw background line below tabulator button */
7455     ClearRectangleOnBackground(drawto, gi->x, gi->y + gi->height, gi->width,1);
7456
7457     /* draw solid line below inactive tabulator buttons */
7458     if (!active && tab_color != BLACK_PIXEL)    /* black => transparent */
7459       FillRectangle(drawto, gi->x, gi->y + gi->height, gi->width,1, tab_color);
7460
7461     ModifyGadget(gi, GDI_ACTIVE, active, GDI_END);
7462     MapTextbuttonGadget(i);
7463   }
7464
7465   /* draw little border line below tabulator buttons */
7466   if (tab_color != BLACK_PIXEL)                 /* black => transparent */
7467     FillRectangle(drawto, gd_gi->x, gd_gi->y + gd_gi->height + 1,
7468                   max_tabs * gd_gi->width + (max_tabs -1) * ED_GADGET_DISTANCE,
7469                   ED_GADGET_DISTANCE, tab_color);
7470 }
7471
7472 static void DrawPropertiesInfo()
7473 {
7474   static struct
7475   {
7476     int value;
7477     char *text;
7478   }
7479   properties[] =
7480   {
7481     /* configurable properties */
7482
7483     { EP_WALKABLE_OVER,         "- player can walk over it"             },
7484     { EP_WALKABLE_INSIDE,       "- player can walk inside it"           },
7485     { EP_WALKABLE_UNDER,        "- player can walk under it"            },
7486     { EP_PASSABLE_OVER,         "- player can pass over it"             },
7487     { EP_PASSABLE_INSIDE,       "- player can pass through it"          },
7488     { EP_PASSABLE_UNDER,        "- player can pass under it"            },
7489     { EP_PROTECTED,             "- player is protected by it"           },
7490
7491     { EP_DIGGABLE,              "- can be digged away"                  },
7492     { EP_COLLECTIBLE,           "- can be collected"                    },
7493     { EP_DROPPABLE,             "- can be dropped after collecting"     },
7494     { EP_THROWABLE,             "- can be thrown after collecting"      },
7495     { EP_PUSHABLE,              "- can be pushed"                       },
7496
7497     { EP_CAN_FALL,              "- can fall"                            },
7498     { EP_CAN_MOVE,              "- can move"                            },
7499
7500     { EP_CAN_SMASH_PLAYER,      "- can smash player"                    },
7501 #if 0
7502     { EP_CAN_SMASH_ENEMIES,     "- can smash good and bad guys"         },
7503 #endif
7504     { EP_CAN_SMASH_EVERYTHING,  "- can smash everything smashable"      },
7505
7506     { EP_SLIPPERY,              "- slippery for falling elements"       },
7507     { EP_EM_SLIPPERY_WALL,      "- slippery for some gems (EM style)"   },
7508
7509     { EP_DONT_RUN_INTO,         "- deadly when running into"            },
7510     { EP_DONT_COLLIDE_WITH,     "- deadly when colliding with"          },
7511     { EP_DONT_TOUCH,            "- deadly when touching"                },
7512
7513     { EP_INDESTRUCTIBLE,        "- indestructible"                      },
7514
7515     { EP_CAN_EXPLODE_BY_FIRE,   "- can explode by fire or explosions"   },
7516     { EP_CAN_EXPLODE_SMASHED,   "- can explode when smashed"            },
7517     { EP_CAN_EXPLODE_IMPACT,    "- can explode on impact"               },
7518
7519     { EP_CAN_CHANGE,            "- can change to other element"         },
7520
7521     /* pre-defined properties */
7522     { EP_CAN_PASS_MAGIC_WALL,   "- can pass magic walls"                },
7523     { EP_SWITCHABLE,            "- can be switched"                     },
7524 #if 0
7525     { EP_HAS_EDITOR_CONTENT,    "- can contain other elements"          },
7526 #endif
7527
7528     { -1,                       NULL                                    }
7529   };
7530   char *filename = getElementDescriptionFilename(properties_element);
7531   char *percentage_text = "In this level:";
7532   char *properties_text = "Standard properties:";
7533   float percentage;
7534   int num_elements_in_level;
7535   int num_standard_properties = 0;
7536   int font1_nr = FONT_TEXT_1;
7537   int font2_nr = FONT_TEXT_2;
7538   int font1_width = getFontWidth(font1_nr);
7539   int font2_height = getFontHeight(font2_nr);
7540   int pad_x = ED_ELEMENT_SETTINGS_XPOS(0);
7541   int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
7542   int screen_line = 0;
7543   int i, x, y;
7544
7545   if (setup.editor.show_element_token)
7546   {
7547     DrawTextF(pad_x, pad_y + screen_line++ * font2_height, FONT_TEXT_3,
7548               "[%s]", element_info[properties_element].token_name);
7549     screen_line++;
7550   }
7551
7552   /* ----- print number of elements / percentage of this element in level */
7553
7554   num_elements_in_level = 0;
7555   for (y = 0; y < lev_fieldy; y++) 
7556     for (x = 0; x < lev_fieldx; x++)
7557       if (Feld[x][y] == properties_element)
7558         num_elements_in_level++;
7559   percentage = num_elements_in_level * 100.0 / (lev_fieldx * lev_fieldy);
7560
7561   DrawTextS(pad_x, pad_y + screen_line * font2_height, font1_nr,
7562             percentage_text);
7563   DrawTextF(pad_x + strlen(percentage_text) * font1_width,
7564             pad_y + screen_line++ * font2_height, font2_nr,
7565             "%d (%.2f%%)", num_elements_in_level, percentage);
7566
7567   screen_line++;
7568
7569   /* ----- print standard properties of this element */
7570
7571   DrawTextS(pad_x, pad_y + screen_line++ * font2_height, font1_nr,
7572             properties_text);
7573
7574   for (i = 0; properties[i].value != -1; i++)
7575   {
7576     if (!HAS_PROPERTY(properties_element, properties[i].value))
7577       continue;
7578
7579     DrawTextS(pad_x, pad_y + screen_line++ * font2_height, font2_nr,
7580               properties[i].text);
7581     num_standard_properties++;
7582   }
7583
7584   if (num_standard_properties == 0)
7585     DrawTextS(pad_x + strlen(properties_text) * font1_width,
7586               pad_y + (screen_line - 1) * font2_height, font2_nr, "none");
7587
7588   screen_line++;
7589
7590   /* ----- print special description of this element */
7591
7592   PrintInfoText("Description:", FONT_TEXT_1, screen_line);
7593   if (PrintElementDescriptionFromFile(filename, screen_line + 1) == 0)
7594     PrintInfoText("No description available.", FONT_TEXT_1, screen_line);
7595 }
7596
7597 #define TEXT_COLLECTING         "Score for collecting"
7598 #define TEXT_SMASHING           "Score for smashing"
7599 #define TEXT_SLURPING           "Score for slurping robot"
7600 #define TEXT_CRACKING           "Score for cracking"
7601 #define TEXT_AMOEBA_SPEED       "Speed of amoeba growth"
7602 #define TEXT_DURATION           "Duration when activated"
7603 #define TEXT_BALL_DELAY         "Element generation delay"
7604 #define TEXT_MOVE_SPEED         "Speed of android moving"
7605 #define TEXT_CLONE_SPEED        "Speed of android cloning"
7606 #define TEXT_GAME_OF_LIFE_1     "Min neighbours to survive"
7607 #define TEXT_GAME_OF_LIFE_2     "Max neighbours to survive"
7608 #define TEXT_GAME_OF_LIFE_3     "Min neighbours to create"
7609 #define TEXT_GAME_OF_LIFE_4     "Max neighbours to create"
7610 #define TEXT_TIME_BONUS         "Extra time to solve level"
7611
7612 static struct
7613 {
7614   int element;
7615   int *value;
7616   char *text;
7617 } elements_with_counter[] =
7618 {
7619   { EL_EMERALD,         &level.score[SC_EMERALD],       TEXT_COLLECTING },
7620   { EL_BD_DIAMOND,      &level.score[SC_EMERALD],       TEXT_COLLECTING },
7621   { EL_EMERALD_YELLOW,  &level.score[SC_EMERALD],       TEXT_COLLECTING },
7622   { EL_EMERALD_RED,     &level.score[SC_EMERALD],       TEXT_COLLECTING },
7623   { EL_EMERALD_PURPLE,  &level.score[SC_EMERALD],       TEXT_COLLECTING },
7624   { EL_SP_INFOTRON,     &level.score[SC_EMERALD],       TEXT_COLLECTING },
7625   { EL_DIAMOND,         &level.score[SC_DIAMOND],       TEXT_COLLECTING },
7626   { EL_CRYSTAL,         &level.score[SC_CRYSTAL],       TEXT_COLLECTING },
7627   { EL_PEARL,           &level.score[SC_PEARL],         TEXT_COLLECTING },
7628   { EL_BUG,             &level.score[SC_BUG],           TEXT_SMASHING   },
7629   { EL_BUG_RIGHT,       &level.score[SC_BUG],           TEXT_SMASHING   },
7630   { EL_BUG_UP,          &level.score[SC_BUG],           TEXT_SMASHING   },
7631   { EL_BUG_LEFT,        &level.score[SC_BUG],           TEXT_SMASHING   },
7632   { EL_BUG_DOWN,        &level.score[SC_BUG],           TEXT_SMASHING   },
7633   { EL_BD_BUTTERFLY,    &level.score[SC_BUG],           TEXT_SMASHING   },
7634   { EL_BD_BUTTERFLY_RIGHT,&level.score[SC_BUG],         TEXT_SMASHING   },
7635   { EL_BD_BUTTERFLY_UP,   &level.score[SC_BUG],         TEXT_SMASHING   },
7636   { EL_BD_BUTTERFLY_LEFT, &level.score[SC_BUG],         TEXT_SMASHING   },
7637   { EL_BD_BUTTERFLY_DOWN, &level.score[SC_BUG],         TEXT_SMASHING   },
7638   { EL_SP_ELECTRON,     &level.score[SC_BUG],           TEXT_SMASHING   },
7639   { EL_SPACESHIP,       &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7640   { EL_SPACESHIP_RIGHT, &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7641   { EL_SPACESHIP_UP,    &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7642   { EL_SPACESHIP_LEFT,  &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7643   { EL_SPACESHIP_DOWN,  &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7644   { EL_BD_FIREFLY,      &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7645   { EL_BD_FIREFLY_RIGHT,&level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7646   { EL_BD_FIREFLY_UP,   &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7647   { EL_BD_FIREFLY_LEFT, &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7648   { EL_BD_FIREFLY_DOWN, &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7649   { EL_SP_SNIKSNAK,     &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7650   { EL_YAMYAM,          &level.score[SC_YAMYAM],        TEXT_SMASHING   },
7651   { EL_YAMYAM_LEFT,     &level.score[SC_YAMYAM],        TEXT_SMASHING   },
7652   { EL_YAMYAM_RIGHT,    &level.score[SC_YAMYAM],        TEXT_SMASHING   },
7653   { EL_YAMYAM_UP,       &level.score[SC_YAMYAM],        TEXT_SMASHING   },
7654   { EL_YAMYAM_DOWN,     &level.score[SC_YAMYAM],        TEXT_SMASHING   },
7655   { EL_DARK_YAMYAM,     &level.score[SC_YAMYAM],        TEXT_SMASHING   },
7656   { EL_ROBOT,           &level.score[SC_ROBOT],         TEXT_SMASHING   },
7657   { EL_PACMAN,          &level.score[SC_PACMAN],        TEXT_SMASHING   },
7658   { EL_PACMAN_RIGHT,    &level.score[SC_PACMAN],        TEXT_SMASHING   },
7659   { EL_PACMAN_UP,       &level.score[SC_PACMAN],        TEXT_SMASHING   },
7660   { EL_PACMAN_LEFT,     &level.score[SC_PACMAN],        TEXT_SMASHING   },
7661   { EL_PACMAN_DOWN,     &level.score[SC_PACMAN],        TEXT_SMASHING   },
7662   { EL_NUT,             &level.score[SC_NUT],           TEXT_CRACKING   },
7663   { EL_DYNAMITE,        &level.score[SC_DYNAMITE],      TEXT_COLLECTING },
7664   { EL_EM_DYNAMITE,     &level.score[SC_DYNAMITE],      TEXT_COLLECTING },
7665   { EL_DYNABOMB_INCREASE_NUMBER,&level.score[SC_DYNAMITE],TEXT_COLLECTING },
7666   { EL_DYNABOMB_INCREASE_SIZE,  &level.score[SC_DYNAMITE],TEXT_COLLECTING },
7667   { EL_DYNABOMB_INCREASE_POWER, &level.score[SC_DYNAMITE],TEXT_COLLECTING },
7668   { EL_SHIELD_NORMAL,   &level.score[SC_SHIELD],        TEXT_COLLECTING },
7669   { EL_SHIELD_DEADLY,   &level.score[SC_SHIELD],        TEXT_COLLECTING },
7670   { EL_EXTRA_TIME,      &level.extra_time_score,        TEXT_COLLECTING },
7671   { EL_KEY_1,           &level.score[SC_KEY],           TEXT_COLLECTING },
7672   { EL_KEY_2,           &level.score[SC_KEY],           TEXT_COLLECTING },
7673   { EL_KEY_3,           &level.score[SC_KEY],           TEXT_COLLECTING },
7674   { EL_KEY_4,           &level.score[SC_KEY],           TEXT_COLLECTING },
7675   { EL_EM_KEY_1,        &level.score[SC_KEY],           TEXT_COLLECTING },
7676   { EL_EM_KEY_2,        &level.score[SC_KEY],           TEXT_COLLECTING },
7677   { EL_EM_KEY_3,        &level.score[SC_KEY],           TEXT_COLLECTING },
7678   { EL_EM_KEY_4,        &level.score[SC_KEY],           TEXT_COLLECTING },
7679   { EL_EMC_KEY_5,       &level.score[SC_KEY],           TEXT_COLLECTING },
7680   { EL_EMC_KEY_6,       &level.score[SC_KEY],           TEXT_COLLECTING },
7681   { EL_EMC_KEY_7,       &level.score[SC_KEY],           TEXT_COLLECTING },
7682   { EL_EMC_KEY_8,       &level.score[SC_KEY],           TEXT_COLLECTING },
7683   { EL_AMOEBA_WET,      &level.amoeba_speed,            TEXT_AMOEBA_SPEED },
7684   { EL_AMOEBA_DRY,      &level.amoeba_speed,            TEXT_AMOEBA_SPEED },
7685   { EL_AMOEBA_FULL,     &level.amoeba_speed,            TEXT_AMOEBA_SPEED },
7686   { EL_BD_AMOEBA,       &level.amoeba_speed,            TEXT_AMOEBA_SPEED },
7687   { EL_EMC_DRIPPER,     &level.amoeba_speed,            TEXT_AMOEBA_SPEED },
7688   { EL_MAGIC_WALL,      &level.time_magic_wall,         TEXT_DURATION   },
7689   { EL_BD_MAGIC_WALL,   &level.time_magic_wall,         TEXT_DURATION   },
7690   { EL_ROBOT_WHEEL,     &level.time_wheel,              TEXT_DURATION   },
7691
7692   { EL_TIMEGATE_SWITCH, &level.time_timegate,           TEXT_DURATION   },
7693   { EL_LIGHT_SWITCH,    &level.time_light,              TEXT_DURATION   },
7694   { EL_LIGHT_SWITCH_ACTIVE, &level.time_light,          TEXT_DURATION   },
7695   { EL_SHIELD_NORMAL,   &level.shield_normal_time,      TEXT_DURATION   },
7696   { EL_SHIELD_DEADLY,   &level.shield_deadly_time,      TEXT_DURATION   },
7697   { EL_EXTRA_TIME,      &level.extra_time,              TEXT_TIME_BONUS },
7698   { EL_TIME_ORB_FULL,   &level.time_orb_time,           TEXT_TIME_BONUS },
7699   { EL_GAME_OF_LIFE,    &level.game_of_life[0],         TEXT_GAME_OF_LIFE_1 },
7700   { EL_GAME_OF_LIFE,    &level.game_of_life[1],         TEXT_GAME_OF_LIFE_2 },
7701   { EL_GAME_OF_LIFE,    &level.game_of_life[2],         TEXT_GAME_OF_LIFE_3 },
7702   { EL_GAME_OF_LIFE,    &level.game_of_life[3],         TEXT_GAME_OF_LIFE_4 },
7703   { EL_BIOMAZE,         &level.biomaze[0],              TEXT_GAME_OF_LIFE_1 },
7704   { EL_BIOMAZE,         &level.biomaze[1],              TEXT_GAME_OF_LIFE_2 },
7705   { EL_BIOMAZE,         &level.biomaze[2],              TEXT_GAME_OF_LIFE_3 },
7706   { EL_BIOMAZE,         &level.biomaze[3],              TEXT_GAME_OF_LIFE_4 },
7707
7708   { EL_EMC_ANDROID,     &level.android_move_time,       TEXT_MOVE_SPEED },
7709   { EL_EMC_ANDROID,     &level.android_clone_time,      TEXT_CLONE_SPEED },
7710   { EL_EMC_MAGIC_BALL,  &level.ball_time,               TEXT_BALL_DELAY },
7711   { EL_EMC_LENSES,      &level.lenses_score,            TEXT_COLLECTING },
7712   { EL_EMC_MAGNIFIER,   &level.magnify_score,           TEXT_COLLECTING },
7713   { EL_SPRING,          &level.slurp_score,             TEXT_SLURPING   },
7714   { EL_EMC_LENSES,      &level.lenses_time,             TEXT_DURATION   },
7715   { EL_EMC_MAGNIFIER,   &level.magnify_time,            TEXT_DURATION   },
7716
7717   { -1,                 NULL,                           NULL            }
7718 };
7719
7720 static boolean checkPropertiesConfig(int element)
7721 {
7722   int i;
7723
7724   if (IS_GEM(element) ||
7725       IS_CUSTOM_ELEMENT(element) ||
7726       IS_GROUP_ELEMENT(element) ||
7727       IS_ENVELOPE(element) ||
7728       ELEM_IS_PLAYER(element) ||
7729       HAS_EDITOR_CONTENT(element) ||
7730       CAN_GROW(element) ||
7731       COULD_MOVE_INTO_ACID(element) ||
7732       MAYBE_DONT_COLLIDE_WITH(element))
7733     return TRUE;
7734   else
7735     for (i = 0; elements_with_counter[i].element != -1; i++)
7736       if (elements_with_counter[i].element == element)
7737         return TRUE;
7738
7739   return FALSE;
7740 }
7741
7742 static void DrawPropertiesConfig()
7743 {
7744   int max_num_element_counters = 4;
7745   int num_element_counters = 0;
7746   int i;
7747
7748   if (!checkPropertiesConfig(properties_element))
7749   {
7750     PrintInfoText("No configuration options available.", FONT_TEXT_1, 0);
7751
7752     return;
7753   }
7754
7755   /* check if there are elements where a value can be chosen for */
7756   for (i = 0; elements_with_counter[i].element != -1; i++)
7757   {
7758     if (elements_with_counter[i].element == properties_element)
7759     {
7760       int counter_id = ED_COUNTER_ID_ELEMENT_VALUE1 + num_element_counters;
7761
7762       counterbutton_info[counter_id].y =
7763         ED_ELEMENT_SETTINGS_YPOS(
7764                 (HAS_EDITOR_CONTENT(properties_element)      ? 1 : 0) +
7765                 (CAN_GROW(properties_element)                ? 1 : 0) +
7766                 (COULD_MOVE_INTO_ACID(properties_element)    ? 1 : 0) +
7767                 (MAYBE_DONT_COLLIDE_WITH(properties_element) ? 1 : 0) +
7768                 (properties_element == EL_EMC_MAGIC_BALL     ? 2 : 0) +
7769                 num_element_counters);
7770
7771       counterbutton_info[counter_id].value = elements_with_counter[i].value;
7772       counterbutton_info[counter_id].text_right= elements_with_counter[i].text;
7773
7774       if (properties_element == EL_GAME_OF_LIFE ||
7775           properties_element == EL_BIOMAZE)
7776       {
7777         counterbutton_info[counter_id].min_value = 0;   /* min neighbours */
7778         counterbutton_info[counter_id].max_value = 8;   /* max neighbours */
7779       }
7780       else
7781       {
7782         /* !!! CHANGE THIS FOR CERTAIN ELEMENTS !!! */
7783         counterbutton_info[counter_id].min_value = MIN_SCORE;
7784         counterbutton_info[counter_id].max_value = MAX_SCORE;
7785       }
7786
7787       MapCounterButtons(counter_id);
7788
7789       num_element_counters++;
7790       if (num_element_counters >= max_num_element_counters)
7791         break;
7792     }
7793   }
7794
7795   if (HAS_EDITOR_CONTENT(properties_element))
7796   {
7797     /* draw stickybutton gadget */
7798     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
7799
7800     if (IS_AMOEBOID(properties_element))
7801       MapDrawingArea(ED_DRAWING_ID_AMOEBA_CONTENT);
7802     else if (properties_element == EL_YAMYAM ||
7803              properties_element == EL_YAMYAM_LEFT ||
7804              properties_element == EL_YAMYAM_RIGHT ||
7805              properties_element == EL_YAMYAM_UP ||
7806              properties_element == EL_YAMYAM_DOWN)
7807       DrawYamYamContentAreas();
7808     else if (properties_element == EL_EMC_MAGIC_BALL)
7809     {
7810       DrawMagicBallContentAreas();
7811
7812       MapCheckbuttonGadget(ED_CHECKBUTTON_ID_RANDOM_BALL_CONTENT);
7813       MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INITIAL_BALL_STATE);
7814     }
7815     else if (properties_element == EL_EMC_ANDROID)
7816       DrawAndroidElementArea(properties_element);
7817   }
7818
7819   if (ELEM_IS_PLAYER(properties_element))
7820   {
7821     int player_nr = GET_PLAYER_NR(properties_element);
7822
7823     /* these properties can be set for every player individually */
7824
7825     drawingarea_info[ED_DRAWING_ID_START_ELEMENT].value =
7826       &level.start_element[player_nr];
7827     drawingarea_info[ED_DRAWING_ID_ARTWORK_ELEMENT].value =
7828       &level.artwork_element[player_nr];
7829     drawingarea_info[ED_DRAWING_ID_EXPLOSION_ELEMENT].value =
7830       &level.explosion_element[player_nr];
7831
7832     checkbutton_info[ED_CHECKBUTTON_ID_USE_START_ELEMENT].value =
7833       &level.use_start_element[player_nr];
7834     checkbutton_info[ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT].value =
7835       &level.use_artwork_element[player_nr];
7836     checkbutton_info[ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT].value =
7837       &level.use_explosion_element[player_nr];
7838     checkbutton_info[ED_CHECKBUTTON_ID_INITIAL_GRAVITY].value =
7839       &level.initial_player_gravity[player_nr];
7840
7841     selectbox_info[ED_SELECTBOX_ID_PLAYER_SPEED].value =
7842       &level.initial_player_stepsize[player_nr];
7843
7844     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID);
7845     MapCheckbuttonGadget(properties_element == EL_SP_MURPHY ?
7846                          ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD :
7847                          ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD);
7848     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_BLOCK_SNAP_FIELD);
7849     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CONTINUOUS_SNAPPING);
7850     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INSTANT_RELOCATION);
7851     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_START_ELEMENT);
7852     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT);
7853     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT);
7854     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INITIAL_GRAVITY);
7855     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE);
7856
7857     MapDrawingArea(ED_DRAWING_ID_START_ELEMENT);
7858     MapDrawingArea(ED_DRAWING_ID_ARTWORK_ELEMENT);
7859     MapDrawingArea(ED_DRAWING_ID_EXPLOSION_ELEMENT);
7860
7861     MapSelectboxGadget(ED_SELECTBOX_ID_PLAYER_SPEED);
7862   }
7863
7864   if (IS_GEM(properties_element))
7865     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS);
7866
7867   if (COULD_MOVE_INTO_ACID(properties_element) &&
7868       !ELEM_IS_PLAYER(properties_element) &&
7869       (!IS_CUSTOM_ELEMENT(properties_element) ||
7870        edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2))
7871   {
7872     /* set position for checkbutton for "can move into acid" */
7873     checkbutton_info[ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID].x =
7874       ED_ELEMENT_SETTINGS_XPOS(IS_CUSTOM_ELEMENT(properties_element) ? 1 : 0);
7875     checkbutton_info[ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID].y =
7876       ED_ELEMENT_SETTINGS_YPOS(IS_CUSTOM_ELEMENT(properties_element) ? 6 :
7877                        HAS_EDITOR_CONTENT(properties_element) ? 1 : 0);
7878
7879     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID);
7880   }
7881
7882   if (MAYBE_DONT_COLLIDE_WITH(properties_element))
7883     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH);
7884
7885   if (properties_element == EL_SPRING)
7886     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_SPRING_BUG);
7887
7888   if (properties_element == EL_TIME_ORB_FULL)
7889     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_TIME_ORB_BUG);
7890
7891   if (CAN_GROW(properties_element))
7892   {
7893     checkbutton_info[ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE].y =
7894       ED_ELEMENT_SETTINGS_YPOS(HAS_EDITOR_CONTENT(properties_element) ? 1 : 0);
7895
7896     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE);
7897   }
7898
7899   if (IS_ENVELOPE(properties_element))
7900   {
7901     int counter1_id = ED_COUNTER_ID_ENVELOPE_XSIZE;
7902     int counter2_id = ED_COUNTER_ID_ENVELOPE_YSIZE;
7903     int envelope_nr = properties_element - EL_ENVELOPE_1;
7904
7905     counterbutton_info[counter1_id].value = &level.envelope[envelope_nr].xsize;
7906     counterbutton_info[counter2_id].value = &level.envelope[envelope_nr].ysize;
7907
7908     /* display counter to choose size of envelope text area */
7909     MapCounterButtons(ED_COUNTER_ID_ENVELOPE_XSIZE);
7910     MapCounterButtons(ED_COUNTER_ID_ENVELOPE_YSIZE);
7911
7912     DrawEnvelopeTextArea(envelope_nr);
7913   }
7914
7915   if (IS_CUSTOM_ELEMENT(properties_element))
7916   {
7917     /* draw stickybutton gadget */
7918     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
7919
7920     if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_1)
7921     {
7922       /* draw checkbutton gadgets */
7923       for (i =  ED_CHECKBUTTON_ID_CUSTOM1_FIRST;
7924            i <= ED_CHECKBUTTON_ID_CUSTOM1_LAST; i++)
7925         MapCheckbuttonGadget(i);
7926
7927       /* draw counter gadgets */
7928       for (i =  ED_COUNTER_ID_CUSTOM1_FIRST;
7929            i <= ED_COUNTER_ID_CUSTOM1_LAST; i++)
7930         MapCounterButtons(i);
7931
7932       /* draw selectbox gadgets */
7933       for (i =  ED_SELECTBOX_ID_CUSTOM1_FIRST;
7934            i <= ED_SELECTBOX_ID_CUSTOM1_LAST; i++)
7935         MapSelectboxGadget(i);
7936
7937       /* draw textbutton gadgets */
7938       MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE);
7939
7940       /* draw text input gadgets */
7941       MapTextInputGadget(ED_TEXTINPUT_ID_ELEMENT_NAME);
7942
7943       /* draw drawing area gadgets */
7944       MapDrawingArea(ED_DRAWING_ID_CUSTOM_GRAPHIC);
7945     }
7946     else if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2)
7947     {
7948       /* draw checkbutton gadgets */
7949       for (i =  ED_CHECKBUTTON_ID_CUSTOM2_FIRST;
7950            i <= ED_CHECKBUTTON_ID_CUSTOM2_LAST; i++)
7951         MapCheckbuttonGadget(i);
7952
7953       /* draw counter gadgets */
7954       for (i =  ED_COUNTER_ID_CUSTOM2_FIRST;
7955            i <= ED_COUNTER_ID_CUSTOM2_LAST; i++)
7956         MapCounterButtons(i);
7957
7958       /* draw selectbox gadgets */
7959       for (i =  ED_SELECTBOX_ID_CUSTOM2_FIRST;
7960            i <= ED_SELECTBOX_ID_CUSTOM2_LAST; i++)
7961         MapSelectboxGadget(i);
7962
7963       /* draw drawing area gadgets */
7964       MapDrawingArea(ED_DRAWING_ID_CUSTOM_MOVE_ENTER);
7965       MapDrawingArea(ED_DRAWING_ID_CUSTOM_MOVE_LEAVE);
7966       DrawCustomContentArea();
7967     }
7968   }
7969   else if (IS_GROUP_ELEMENT(properties_element))
7970   {
7971     /* draw stickybutton gadget */
7972     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
7973
7974     /* draw checkbutton gadgets */
7975     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC);
7976     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE);
7977
7978     /* draw counter gadgets */
7979     MapCounterButtons(ED_COUNTER_ID_GROUP_CONTENT);
7980
7981     /* draw selectbox gadgets */
7982     MapSelectboxGadget(ED_SELECTBOX_ID_GROUP_CHOICE_MODE);
7983
7984     /* draw textbutton gadgets */
7985     MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE);
7986
7987     /* draw drawing area gadgets */
7988     DrawGroupElementArea(properties_element);
7989
7990     /* draw text input gadgets */
7991     MapTextInputGadget(ED_TEXTINPUT_ID_ELEMENT_NAME);
7992
7993     /* draw drawing area gadgets */
7994     MapDrawingArea(ED_DRAWING_ID_CUSTOM_GRAPHIC);
7995   }
7996 }
7997
7998 static void DrawPropertiesChangeDrawingAreas()
7999 {
8000   if (IS_CUSTOM_ELEMENT(properties_element))
8001   {
8002     MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TARGET);
8003     MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER);
8004
8005     DrawCustomChangeContentArea();
8006   }
8007
8008   redraw_mask |= REDRAW_FIELD;
8009 }
8010
8011 static void DrawPropertiesChange()
8012 {
8013   int i;
8014
8015   /* needed to initially set selectbox options for special action options */
8016   setSelectboxSpecialActionOptions();
8017
8018   /* draw stickybutton gadget */
8019   MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
8020
8021   /* draw checkbutton gadgets */
8022   for (i =  ED_CHECKBUTTON_ID_CHANGE_FIRST;
8023        i <= ED_CHECKBUTTON_ID_CHANGE_LAST; i++)
8024     MapCheckbuttonGadget(i);
8025
8026   /* draw counter gadgets */
8027   for (i =  ED_COUNTER_ID_CHANGE_FIRST;
8028        i <= ED_COUNTER_ID_CHANGE_LAST; i++)
8029     MapCounterButtons(i);
8030
8031   /* draw selectbox gadgets */
8032   for (i =  ED_SELECTBOX_ID_CHANGE_FIRST;
8033        i <= ED_SELECTBOX_ID_CHANGE_LAST; i++)
8034     MapSelectboxGadget(i);
8035
8036   /* draw textbutton gadgets */
8037   for (i =  ED_TEXTBUTTON_ID_CHANGE_FIRST;
8038        i <= ED_TEXTBUTTON_ID_CHANGE_LAST; i++)
8039     MapTextbuttonGadget(i);
8040
8041   /* draw graphicbutton gadgets */
8042   for (i =  ED_GRAPHICBUTTON_ID_CHANGE_FIRST;
8043        i <= ED_GRAPHICBUTTON_ID_CHANGE_LAST; i++)
8044     MapGraphicbuttonGadget(i);
8045
8046   /* draw drawing area gadgets */
8047   DrawPropertiesChangeDrawingAreas();
8048 }
8049
8050 static void DrawEditorElementAnimation(int x, int y)
8051 {
8052   int graphic = el2img(properties_element);
8053   int frame = (ANIM_MODE(graphic) == ANIM_CE_VALUE ?
8054                custom_element.ce_value_fixed_initial :
8055                ANIM_MODE(graphic) == ANIM_CE_SCORE ?
8056                custom_element.collect_score_initial : FrameCounter);
8057
8058   DrawGraphicAnimationExt(drawto, x, y, graphic, frame, NO_MASKING);
8059 }
8060
8061 static void DrawEditorElementName(int x, int y, int element)
8062 {
8063   char *element_name = getElementInfoText(element);
8064   int font_nr = FONT_TEXT_1;
8065   int font_width = getFontWidth(font_nr);
8066   int font_height = getFontHeight(font_nr);
8067   int max_text_width = SXSIZE - x - ED_ELEMENT_SETTINGS_XPOS(0);
8068   int max_chars_per_line = max_text_width / font_width;
8069   char buffer[max_chars_per_line + 1];
8070
8071   if (strlen(element_name) <= max_chars_per_line)
8072     DrawTextS(x, y, font_nr, element_name);
8073   else
8074   {
8075     int next_pos = max_chars_per_line;
8076
8077     strncpy(buffer, element_name, max_chars_per_line);
8078     buffer[max_chars_per_line] = '\0';
8079
8080     if (element_name[max_chars_per_line] == ' ')
8081       next_pos++;
8082     else
8083     {
8084       int i;
8085
8086       for (i = max_chars_per_line - 1; i >= 0; i--)
8087         if (buffer[i] == ' ')
8088           break;
8089
8090       if (strlen(&element_name[i + 1]) <= max_chars_per_line)
8091       {
8092         buffer[i] = '\0';
8093         next_pos = i + 1;
8094       }
8095     }
8096
8097     DrawTextS(x, y - font_height / 2, font_nr, buffer);
8098
8099     strncpy(buffer, &element_name[next_pos], max_chars_per_line);
8100     buffer[max_chars_per_line] = '\0';
8101
8102     DrawTextS(x, y + font_height / 2, font_nr, buffer);
8103   }
8104 }
8105
8106 static void DrawPropertiesWindow()
8107 {
8108   int xstart = 2;
8109   int ystart = 4;
8110
8111   stick_element_properties_window = FALSE;
8112
8113   /* make sure that previous properties edit mode exists for this element */
8114   if (edit_mode_properties > ED_MODE_PROPERTIES_CONFIG &&
8115       !IS_CUSTOM_ELEMENT(properties_element))
8116     edit_mode_properties = ED_MODE_PROPERTIES_CONFIG;
8117
8118   if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG &&
8119       IS_CUSTOM_ELEMENT(properties_element))
8120     edit_mode_properties = ED_MODE_PROPERTIES_CONFIG_1;
8121
8122   CopyElementPropertiesToEditor(properties_element);
8123
8124   UnmapLevelEditorWindowGadgets();
8125   UnmapLevelEditorToolboxDrawingGadgets();
8126   UnmapLevelEditorToolboxCustomGadgets();
8127
8128   if (IS_CUSTOM_ELEMENT(properties_element) ||
8129       IS_GROUP_ELEMENT(properties_element))
8130     MapLevelEditorToolboxCustomGadgets();
8131
8132   SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
8133   ClearWindow();
8134
8135 #if 0
8136   DrawTextSCentered(ED_SETTINGS1_YPOS, FONT_TITLE_1, "Element Settings");
8137 #else
8138   DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS1_YPOS,
8139            "Element Settings", FONT_TITLE_1);
8140 #endif
8141
8142   FrameCounter = 0;     /* restart animation frame counter */
8143
8144   DrawElementBorder(SX + xstart * MINI_TILEX,
8145                     SY + ystart * MINI_TILEY + MINI_TILEY / 2,
8146                     TILEX, TILEY, FALSE);
8147
8148   DrawEditorElementAnimation(SX + xstart * MINI_TILEX,
8149                              SY + ystart * MINI_TILEY + MINI_TILEY / 2);
8150
8151   DrawEditorElementName((xstart + 3) * MINI_TILEX + 1,
8152                         (ystart + 1) * MINI_TILEY + 1,
8153                         properties_element);
8154
8155   DrawPropertiesTabulatorGadgets();
8156
8157   if (edit_mode_properties == ED_MODE_PROPERTIES_INFO)
8158     DrawPropertiesInfo();
8159   else if (edit_mode_properties == ED_MODE_PROPERTIES_CHANGE)
8160     DrawPropertiesChange();
8161   else  /* (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG[_1|_2]) */
8162     DrawPropertiesConfig();
8163 }
8164
8165 static void UpdateCustomElementGraphicGadgets()
8166 {
8167   int i;
8168
8169   ModifyEditorElementList();
8170   RedrawDrawingElements();
8171
8172   /* force redraw of all mapped drawing area gadgets */
8173   for (i = 0; i < ED_NUM_DRAWING_AREAS; i++)
8174   {
8175     struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[i].gadget_id];
8176
8177     if (gi->mapped)
8178       MapDrawingArea(i);
8179   }
8180 }
8181
8182 static void DrawLineElement(int sx, int sy, int element, boolean change_level)
8183 {
8184   int lx = sx + level_xpos;
8185   int ly = sy + level_ypos;
8186
8187   DrawMiniElement(sx, sy, (element < 0 ? Feld[lx][ly] : element));
8188
8189   if (change_level)
8190     Feld[lx][ly] = element;
8191 }
8192
8193 static void DrawLine(int from_x, int from_y, int to_x, int to_y,
8194                      int element, boolean change_level)
8195 {
8196   if (from_y == to_y)                   /* horizontal line */
8197   {
8198     int x;
8199     int y = from_y;
8200
8201     if (from_x > to_x)
8202       swap_numbers(&from_x, &to_x);
8203
8204     for (x = from_x; x <= to_x; x++)
8205       DrawLineElement(x, y, element, change_level);
8206   }
8207   else if (from_x == to_x)              /* vertical line */
8208   {
8209     int x = from_x;
8210     int y;
8211
8212     if (from_y > to_y)
8213       swap_numbers(&from_y, &to_y);
8214
8215     for (y = from_y; y <= to_y; y++)
8216       DrawLineElement(x, y, element, change_level);
8217   }
8218   else                                  /* diagonal line */
8219   {
8220     int len_x = ABS(to_x - from_x);
8221     int len_y = ABS(to_y - from_y);
8222     int x, y;
8223
8224     if (len_y < len_x)                  /* a < 1 */
8225     {
8226       float a = (float)len_y / (float)len_x;
8227
8228       if (from_x > to_x)
8229         swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
8230
8231       for (x = 0; x <= len_x; x++)
8232       {
8233         y = (int)(a * x + 0.5) * (to_y < from_y ? -1 : +1);
8234         DrawLineElement(from_x + x, from_y + y, element, change_level);
8235       }
8236     }
8237     else                                /* a >= 1 */
8238     {
8239       float a = (float)len_x / (float)len_y;
8240
8241       if (from_y > to_y)
8242         swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
8243
8244       for (y = 0; y <= len_y; y++)
8245       {
8246         x = (int)(a * y + 0.5) * (to_x < from_x ? -1 : +1);
8247         DrawLineElement(from_x + x, from_y + y, element, change_level);
8248       }
8249     }
8250   }
8251 }
8252
8253 static void DrawBox(int from_x, int from_y, int to_x, int to_y,
8254                     int element, boolean change_level)
8255 {
8256   DrawLine(from_x, from_y, from_x, to_y, element, change_level);
8257   DrawLine(from_x, to_y, to_x, to_y, element, change_level);
8258   DrawLine(to_x, to_y, to_x, from_y, element, change_level);
8259   DrawLine(to_x, from_y, from_x, from_y, element, change_level);
8260 }
8261
8262 static void DrawFilledBox(int from_x, int from_y, int to_x, int to_y,
8263                           int element, boolean change_level)
8264 {
8265   int y;
8266
8267   if (from_y > to_y)
8268     swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
8269
8270   for (y = from_y; y <= to_y; y++)
8271     DrawLine(from_x, y, to_x, y, element, change_level);
8272 }
8273
8274 static void DrawArcExt(int from_x, int from_y, int to_x2, int to_y2,
8275                        int element, boolean change_level)
8276 {
8277   int to_x = to_x2 - (to_x2 > from_x ? +1 : -1);
8278   int to_y = to_y2 - (to_y2 > from_y ? +1 : -1);
8279   int len_x = ABS(to_x - from_x);
8280   int len_y = ABS(to_y - from_y);
8281   int radius, x, y;
8282
8283   radius = (int)(sqrt((float)(len_x * len_x + len_y * len_y)) + 0.5);
8284
8285   /* not optimal (some points get drawn twice) but simple,
8286      and fast enough for the few points we are drawing */
8287
8288   for (x = 0; x <= radius; x++)
8289   {
8290     int sx, sy, lx, ly;
8291
8292     y = (int)(sqrt((float)(radius * radius - x * x)) + 0.5);
8293
8294     sx = from_x + x * (from_x < to_x2 ? +1 : -1);
8295     sy = from_y + y * (from_y < to_y2 ? +1 : -1);
8296     lx = sx + level_xpos;
8297     ly = sy + level_ypos;
8298
8299     if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
8300       DrawLineElement(sx, sy, element, change_level);
8301   }
8302
8303   for (y = 0; y <= radius; y++)
8304   {
8305     int sx, sy, lx, ly;
8306
8307     x = (int)(sqrt((float)(radius * radius - y * y)) + 0.5);
8308
8309     sx = from_x + x * (from_x < to_x2 ? +1 : -1);
8310     sy = from_y + y * (from_y < to_y2 ? +1 : -1);
8311     lx = sx + level_xpos;
8312     ly = sy + level_ypos;
8313
8314     if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
8315       DrawLineElement(sx, sy, element, change_level);
8316   }
8317 }
8318
8319 static void DrawArc(int from_x, int from_y, int to_x, int to_y,
8320                     int element, boolean change_level)
8321 {
8322   int to_x2 = to_x + (to_x < from_x ? -1 : +1);
8323   int to_y2 = to_y + (to_y > from_y ? +1 : -1);
8324
8325   DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
8326 }
8327
8328 #define DRAW_CIRCLES_BUTTON_AVAILABLE   0
8329
8330 #if DRAW_CIRCLES_BUTTON_AVAILABLE
8331 static void DrawCircle(int from_x, int from_y, int to_x, int to_y,
8332                        int element, boolean change_level)
8333 {
8334   int to_x2 = to_x + (to_x < from_x ? -1 : +1);
8335   int to_y2 = to_y + (to_y > from_y ? +1 : -1);
8336   int mirror_to_x2 = from_x - (to_x2 - from_x);
8337   int mirror_to_y2 = from_y - (to_y2 - from_y);
8338
8339   DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
8340   DrawArcExt(from_x, from_y, mirror_to_x2, to_y2, element, change_level);
8341   DrawArcExt(from_x, from_y, to_x2, mirror_to_y2, element, change_level);
8342   DrawArcExt(from_x, from_y, mirror_to_x2, mirror_to_y2, element,change_level);
8343 }
8344 #endif
8345
8346 static void DrawAreaBorder(int from_x, int from_y, int to_x, int to_y)
8347 {
8348   int from_sx, from_sy;
8349   int to_sx, to_sy;
8350
8351   if (from_x > to_x)
8352     swap_numbers(&from_x, &to_x);
8353
8354   if (from_y > to_y)
8355     swap_numbers(&from_y, &to_y);
8356
8357   from_sx = SX + from_x * MINI_TILEX;
8358   from_sy = SY + from_y * MINI_TILEY;
8359   to_sx = SX + to_x * MINI_TILEX + MINI_TILEX - 1;
8360   to_sy = SY + to_y * MINI_TILEY + MINI_TILEY - 1;
8361
8362   DrawSimpleWhiteLine(drawto, from_sx, from_sy, to_sx, from_sy);
8363   DrawSimpleWhiteLine(drawto, to_sx, from_sy, to_sx, to_sy);
8364   DrawSimpleWhiteLine(drawto, to_sx, to_sy, from_sx, to_sy);
8365   DrawSimpleWhiteLine(drawto, from_sx, to_sy, from_sx, from_sy);
8366
8367   if (from_x == to_x && from_y == to_y)
8368     MarkTileDirty(from_x/2, from_y/2);
8369   else
8370     redraw_mask |= REDRAW_FIELD;
8371 }
8372
8373 static void SelectArea(int from_x, int from_y, int to_x, int to_y,
8374                        int element, boolean change_level)
8375 {
8376   if (element == -1 || change_level)
8377     DrawBox(from_x, from_y, to_x, to_y, -1, FALSE);
8378   else
8379     DrawAreaBorder(from_x, from_y, to_x, to_y);
8380 }
8381
8382 /* values for CopyBrushExt() */
8383 #define CB_AREA_TO_BRUSH        0
8384 #define CB_BRUSH_TO_CURSOR      1
8385 #define CB_BRUSH_TO_LEVEL       2
8386 #define CB_DELETE_OLD_CURSOR    3
8387 #define CB_DUMP_BRUSH           4
8388 #define CB_DUMP_BRUSH_SMALL     5
8389
8390 static void CopyBrushExt(int from_x, int from_y, int to_x, int to_y,
8391                          int button, int mode)
8392 {
8393   static short brush_buffer[MAX_ED_FIELDX][MAX_ED_FIELDY];
8394   static int brush_width, brush_height;
8395   static int last_cursor_x = -1, last_cursor_y = -1;
8396   static boolean delete_old_brush;
8397   int new_element = BUTTON_ELEMENT(button);
8398   int x, y;
8399
8400   if (mode == CB_DUMP_BRUSH ||
8401       mode == CB_DUMP_BRUSH_SMALL)
8402   {
8403     if (!draw_with_brush)
8404     {
8405       Error(ERR_WARN, "no brush selected");
8406
8407       return;
8408     }
8409
8410     for (y = 0; y < brush_height; y++)
8411     {
8412       for (x = 0; x < brush_width; x++)
8413       {
8414         int element = brush_buffer[x][y];
8415         int element_mapped = element;
8416
8417         if (IS_CUSTOM_ELEMENT(element))
8418           element_mapped = EL_CUSTOM_START;
8419         else if (IS_GROUP_ELEMENT(element))
8420           element_mapped = EL_GROUP_START;
8421         else if (element >= NUM_FILE_ELEMENTS)
8422           element_mapped = EL_UNKNOWN;
8423
8424         printf("%c%03d", (mode == CB_DUMP_BRUSH ? '`' : '¸'), element_mapped);
8425       }
8426
8427       printf("\n");
8428     }
8429
8430     return;
8431   }
8432
8433   if (mode == CB_DELETE_OLD_CURSOR && !delete_old_brush)
8434     return;
8435
8436   if (mode == CB_AREA_TO_BRUSH)
8437   {
8438     int from_lx, from_ly;
8439
8440     if (from_x > to_x)
8441       swap_numbers(&from_x, &to_x);
8442
8443     if (from_y > to_y)
8444       swap_numbers(&from_y, &to_y);
8445
8446     brush_width = to_x - from_x + 1;
8447     brush_height = to_y - from_y + 1;
8448
8449     from_lx = from_x + level_xpos;
8450     from_ly = from_y + level_ypos;
8451
8452     for (y = 0; y < brush_height; y++)
8453     {
8454       for (x=0; x < brush_width; x++)
8455       {
8456         brush_buffer[x][y] = Feld[from_lx + x][from_ly + y];
8457
8458         if (button != 1)
8459           DrawLineElement(from_x + x, from_y + y, new_element, TRUE);
8460       }
8461     }
8462
8463     if (button != 1)
8464       CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
8465
8466     delete_old_brush = FALSE;
8467   }
8468   else if (mode == CB_BRUSH_TO_CURSOR || mode == CB_DELETE_OLD_CURSOR ||
8469            mode == CB_BRUSH_TO_LEVEL)
8470   {
8471     int cursor_x = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_x : from_x);
8472     int cursor_y = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_y : from_y);
8473     int cursor_from_x = cursor_x - brush_width / 2;
8474     int cursor_from_y = cursor_y - brush_height / 2;
8475     int border_from_x = cursor_x, border_from_y = cursor_y;
8476     int border_to_x = cursor_x, border_to_y = cursor_y;
8477
8478     if (mode != CB_DELETE_OLD_CURSOR && delete_old_brush)
8479       CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
8480
8481     if (!IN_ED_FIELD(cursor_x, cursor_y) ||
8482         !IN_LEV_FIELD(cursor_x + level_xpos, cursor_y + level_ypos))
8483     {
8484       delete_old_brush = FALSE;
8485       return;
8486     }
8487
8488     for (y = 0; y < brush_height; y++)
8489     {
8490       for (x = 0; x < brush_width; x++)
8491       {
8492         int sx = cursor_from_x + x;
8493         int sy = cursor_from_y + y;
8494         int lx = sx + level_xpos;
8495         int ly = sy + level_ypos;
8496         boolean change_level = (mode == CB_BRUSH_TO_LEVEL);
8497         int element = (mode == CB_DELETE_OLD_CURSOR ? -1 :
8498                        mode == CB_BRUSH_TO_CURSOR || button == 1 ?
8499                        brush_buffer[x][y] : new_element);
8500
8501         if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
8502         {
8503           if (sx < border_from_x)
8504             border_from_x = sx;
8505           else if (sx > border_to_x)
8506             border_to_x = sx;
8507           if (sy < border_from_y)
8508             border_from_y = sy;
8509           else if (sy > border_to_y)
8510             border_to_y = sy;
8511
8512           DrawLineElement(sx, sy, element, change_level);
8513         }
8514       }
8515     }
8516
8517     if (mode != CB_DELETE_OLD_CURSOR)
8518       DrawAreaBorder(border_from_x, border_from_y, border_to_x, border_to_y);
8519
8520     last_cursor_x = cursor_x;
8521     last_cursor_y = cursor_y;
8522     delete_old_brush = TRUE;
8523   }
8524 }
8525
8526 static void CopyAreaToBrush(int from_x, int from_y, int to_x, int to_y,
8527                             int button)
8528 {
8529   CopyBrushExt(from_x, from_y, to_x, to_y, button, CB_AREA_TO_BRUSH);
8530 }
8531
8532 static void CopyBrushToLevel(int x, int y, int button)
8533 {
8534   CopyBrushExt(x, y, 0, 0, button, CB_BRUSH_TO_LEVEL);
8535 }
8536
8537 static void CopyBrushToCursor(int x, int y)
8538 {
8539   CopyBrushExt(x, y, 0, 0, 0, CB_BRUSH_TO_CURSOR);
8540 }
8541
8542 static void DeleteBrushFromCursor()
8543 {
8544   CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
8545 }
8546
8547 void DumpBrush()
8548 {
8549   CopyBrushExt(0, 0, 0, 0, 0, CB_DUMP_BRUSH);
8550 }
8551
8552 void DumpBrush_Small()
8553 {
8554   CopyBrushExt(0, 0, 0, 0, 0, CB_DUMP_BRUSH_SMALL);
8555 }
8556
8557 static void FloodFill(int from_x, int from_y, int fill_element)
8558 {
8559   int i,x,y;
8560   int old_element;
8561   static int check[4][2] = { {-1,0}, {0,-1}, {1,0}, {0,1} };
8562   static int safety = 0;
8563
8564   /* check if starting field still has the desired content */
8565   if (Feld[from_x][from_y] == fill_element)
8566     return;
8567
8568   safety++;
8569
8570   if (safety > lev_fieldx*lev_fieldy)
8571     Error(ERR_EXIT, "Something went wrong in 'FloodFill()'. Please debug.");
8572
8573   old_element = Feld[from_x][from_y];
8574   Feld[from_x][from_y] = fill_element;
8575
8576   for (i = 0; i < 4; i++)
8577   {
8578     x = from_x + check[i][0];
8579     y = from_y + check[i][1];
8580
8581     if (IN_LEV_FIELD(x,y) && Feld[x][y] == old_element)
8582       FloodFill(x, y, fill_element);
8583   }
8584
8585   safety--;
8586 }
8587
8588 /* values for DrawLevelText() modes */
8589 #define TEXT_INIT               0
8590 #define TEXT_SETCURSOR          1
8591 #define TEXT_WRITECHAR          2
8592 #define TEXT_BACKSPACE          3
8593 #define TEXT_NEWLINE            4
8594 #define TEXT_END                5
8595 #define TEXT_QUERY_TYPING       6
8596
8597 static int DrawLevelText(int sx, int sy, char letter, int mode)
8598 {
8599   static short delete_buffer[MAX_LEV_FIELDX];
8600   static int start_sx, start_sy;
8601   static int last_sx, last_sy;
8602   static boolean typing = FALSE;
8603   int letter_element = EL_CHAR_ASCII0 + letter;
8604   int lx = 0, ly = 0;
8605
8606   /* map lower case letters to upper case and convert special characters */
8607   if (letter >= 'a' && letter <= 'z')
8608     letter_element = EL_CHAR_ASCII0 + letter + (int)('A' - 'a');
8609   else if (letter == 'ä' || letter == 'Ä')
8610     letter_element = EL_CHAR_AUMLAUT;
8611   else if (letter == 'ö' || letter == 'Ö')
8612     letter_element = EL_CHAR_OUMLAUT;
8613   else if (letter == 'ü' || letter == 'Ãœ')
8614     letter_element = EL_CHAR_UUMLAUT;
8615   else if (letter == '^')
8616     letter_element = EL_CHAR_COPYRIGHT;
8617   else
8618     letter_element = EL_CHAR_ASCII0 + letter;
8619
8620   if (mode != TEXT_INIT)
8621   {
8622     if (!typing)
8623       return FALSE;
8624
8625     if (mode != TEXT_SETCURSOR)
8626     {
8627       sx = last_sx;
8628       sy = last_sy;
8629     }
8630
8631     lx = last_sx + level_xpos;
8632     ly = last_sy + level_ypos;
8633   }
8634
8635   switch (mode)
8636   {
8637     case TEXT_INIT:
8638       if (typing)
8639         DrawLevelText(0, 0, 0, TEXT_END);
8640
8641       typing = TRUE;
8642       start_sx = last_sx = sx;
8643       start_sy = last_sy = sy;
8644       DrawLevelText(sx, sy, 0, TEXT_SETCURSOR);
8645       break;
8646
8647     case TEXT_SETCURSOR:
8648       DrawMiniElement(last_sx, last_sy, Feld[lx][ly]);
8649       DrawAreaBorder(sx, sy, sx, sy);
8650       last_sx = sx;
8651       last_sy = sy;
8652       break;
8653
8654     case TEXT_WRITECHAR:
8655       if (letter_element >= EL_CHAR_START && letter_element <= EL_CHAR_END)
8656       {
8657         delete_buffer[sx - start_sx] = Feld[lx][ly];
8658         Feld[lx][ly] = letter_element;
8659
8660         if (sx + 1 < ed_fieldx && lx + 1 < lev_fieldx)
8661           DrawLevelText(sx + 1, sy, 0, TEXT_SETCURSOR);
8662         else if (sy + 1 < ed_fieldy && ly + 1 < lev_fieldy)
8663           DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
8664         else
8665           DrawLevelText(0, 0, 0, TEXT_END);
8666
8667         level.changed = TRUE;
8668       }
8669       break;
8670
8671     case TEXT_BACKSPACE:
8672       if (sx > start_sx)
8673       {
8674         Feld[lx - 1][ly] = delete_buffer[sx - start_sx - 1];
8675         DrawMiniElement(sx - 1, sy, Feld[lx - 1][ly]);
8676         DrawLevelText(sx - 1, sy, 0, TEXT_SETCURSOR);
8677       }
8678       break;
8679
8680     case TEXT_NEWLINE:
8681       if (sy + 1 < ed_fieldy - 1 && ly + 1 < lev_fieldy - 1)
8682         DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
8683       else
8684         DrawLevelText(0, 0, 0, TEXT_END);
8685       break;
8686
8687     case TEXT_END:
8688       CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
8689       DrawMiniElement(sx, sy, Feld[lx][ly]);
8690       typing = FALSE;
8691       break;
8692
8693     case TEXT_QUERY_TYPING:
8694       break;
8695
8696     default:
8697       break;
8698   }
8699
8700   return typing;
8701 }
8702
8703 static void SetTextCursor(int unused_sx, int unused_sy, int sx, int sy,
8704                           int element, boolean change_level)
8705 {
8706   int lx = sx + level_xpos;
8707   int ly = sy + level_ypos;
8708
8709   if (element == -1)
8710     DrawMiniElement(sx, sy, Feld[lx][ly]);
8711   else
8712     DrawAreaBorder(sx, sy, sx, sy);
8713 }
8714
8715 static void CheckLevelBorderElement(boolean redraw_playfield)
8716 {
8717   int last_border_element = BorderElement;
8718
8719   SetBorderElement();
8720
8721   if (redraw_playfield && BorderElement != last_border_element)
8722     DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
8723 }
8724
8725 static void CopyLevelToUndoBuffer(int mode)
8726 {
8727   static boolean accumulated_undo = FALSE;
8728   boolean new_undo_buffer_position = TRUE;
8729   int x, y;
8730
8731   switch (mode)
8732   {
8733     case UNDO_IMMEDIATE:
8734       accumulated_undo = FALSE;
8735       break;
8736
8737     case UNDO_ACCUMULATE:
8738       if (accumulated_undo)
8739         new_undo_buffer_position = FALSE;
8740       accumulated_undo = TRUE;
8741       break;
8742
8743     default:
8744       break;
8745   }
8746
8747   if (new_undo_buffer_position)
8748   {
8749     /* new position in undo buffer ring */
8750     undo_buffer_position = (undo_buffer_position + 1) % NUM_UNDO_STEPS;
8751
8752     if (undo_buffer_steps < NUM_UNDO_STEPS - 1)
8753       undo_buffer_steps++;
8754   }
8755
8756   for (x = 0; x < lev_fieldx; x++)
8757     for (y = 0; y < lev_fieldy; y++)
8758       UndoBuffer[undo_buffer_position][x][y] = Feld[x][y];
8759
8760   /* check if drawing operation forces change of border style */
8761   CheckLevelBorderElement(TRUE);
8762
8763   level.changed = TRUE;
8764 }
8765
8766 static void RandomPlacement(int new_element)
8767 {
8768   static boolean free_position[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
8769   int num_free_positions = 0;
8770   int num_percentage, num_elements;
8771   int x, y;
8772
8773   /* determine number of free positions for randomly placing the new element */
8774   for (x = 0; x < lev_fieldx; x++) for (y = 0; y < lev_fieldy; y++)
8775   {
8776     free_position[x][y] =
8777       (random_placement_background_restricted ?
8778        Feld[x][y] == random_placement_background_element :
8779        Feld[x][y] != new_element);
8780
8781     if (free_position[x][y])
8782       num_free_positions++;
8783   }
8784
8785   /* determine number of new elements to place there */
8786   num_percentage = num_free_positions * random_placement_value / 100;
8787   num_elements = (random_placement_method == RANDOM_USE_PERCENTAGE ?
8788                   num_percentage : random_placement_value);
8789
8790   /* if less free positions than elements to place, fill all these positions */
8791   if (num_free_positions < num_elements)
8792   {
8793     for (x = 0; x < lev_fieldx; x++)
8794       for (y = 0; y < lev_fieldy; y++)
8795         if (free_position[x][y])
8796           Feld[x][y] = new_element;
8797   }
8798   else
8799   {
8800     while (num_elements > 0)
8801     {
8802       x = RND(lev_fieldx);
8803       y = RND(lev_fieldy);
8804
8805       /* don't place element at the same position twice */
8806       if (free_position[x][y])
8807       {
8808         free_position[x][y] = FALSE;
8809         Feld[x][y] = new_element;
8810         num_elements--;
8811       }
8812     }
8813   }
8814
8815   DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
8816   CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
8817 }
8818
8819 void WrapLevel(int dx, int dy)
8820 {
8821   int wrap_dx = lev_fieldx - dx;
8822   int wrap_dy = lev_fieldy - dy;
8823   int x, y;
8824
8825   for (x = 0; x < lev_fieldx; x++)
8826     for (y = 0; y < lev_fieldy; y++)
8827       FieldBackup[x][y] = Feld[x][y];
8828
8829   for (x = 0; x < lev_fieldx; x++)
8830     for (y = 0; y < lev_fieldy; y++)
8831       Feld[x][y] =
8832         FieldBackup[(x + wrap_dx) % lev_fieldx][(y + wrap_dy) % lev_fieldy];
8833
8834   DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
8835   CopyLevelToUndoBuffer(UNDO_ACCUMULATE);
8836 }
8837
8838 static void HandleDrawingAreas(struct GadgetInfo *gi)
8839 {
8840   static boolean started_inside_drawing_area = FALSE;
8841   int id = gi->custom_id;
8842   boolean button_press_event;
8843   boolean button_release_event;
8844   boolean inside_drawing_area = !gi->event.off_borders;
8845   boolean draw_level = (id == GADGET_ID_DRAWING_LEVEL);
8846   int actual_drawing_function;
8847   int button = gi->event.button;
8848   int new_element = BUTTON_ELEMENT(button);
8849   int sx = gi->event.x, sy = gi->event.y;
8850   int min_sx = 0, min_sy = 0;
8851   int max_sx = gi->drawing.area_xsize - 1, max_sy = gi->drawing.area_ysize - 1;
8852   int item_xsize = gi->drawing.item_xsize, item_ysize = gi->drawing.item_ysize;
8853   int lx = 0, ly = 0;
8854   int min_lx = 0, min_ly = 0;
8855   int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
8856   int x, y;
8857
8858   /* handle info callback for each invocation of action callback */
8859   gi->callback_info(gi);
8860
8861   button_press_event = (gi->event.type == GD_EVENT_PRESSED);
8862   button_release_event = (gi->event.type == GD_EVENT_RELEASED);
8863
8864   /* make sure to stay inside drawing area boundaries */
8865   sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
8866   sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
8867
8868   if (draw_level)
8869   {
8870     /* get positions inside level field */
8871     lx = sx + level_xpos;
8872     ly = sy + level_ypos;
8873
8874     if (!IN_LEV_FIELD(lx, ly))
8875       inside_drawing_area = FALSE;
8876
8877     /* make sure to stay inside level field boundaries */
8878     lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
8879     ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
8880
8881     /* correct drawing area positions accordingly */
8882     sx = lx - level_xpos;
8883     sy = ly - level_ypos;
8884   }
8885
8886   if (button_press_event)
8887     started_inside_drawing_area = inside_drawing_area;
8888
8889   if (!started_inside_drawing_area)
8890     return;
8891
8892   if (!IS_VALID_BUTTON(button))
8893     return;
8894
8895   if (!button && !button_release_event)
8896     return;
8897
8898   /* automatically switch to 'single item' drawing mode, if needed */
8899   actual_drawing_function =
8900     (draw_level || drawing_function == GADGET_ID_PICK_ELEMENT ?
8901      drawing_function : GADGET_ID_SINGLE_ITEMS);
8902
8903   /* clicking into drawing area with pressed Control key picks element */
8904   if (GetKeyModState() & KMOD_Control)
8905   {
8906     last_drawing_function = drawing_function;
8907     actual_drawing_function = GADGET_ID_PICK_ELEMENT;
8908   }
8909
8910   switch (actual_drawing_function)
8911   {
8912     case GADGET_ID_SINGLE_ITEMS:
8913       if (draw_level)
8914       {
8915         if (button_release_event)
8916         {
8917           CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
8918
8919           if (edit_mode == ED_MODE_DRAWING && draw_with_brush &&
8920               !inside_drawing_area)
8921             DeleteBrushFromCursor();
8922         }
8923
8924         if (!button)
8925           break;
8926
8927         if (draw_with_brush)
8928         {
8929           if (!button_release_event)
8930             CopyBrushToLevel(sx, sy, button);
8931         }
8932         else if (new_element != Feld[lx][ly])
8933         {
8934           if (new_element == EL_PLAYER_1)
8935           {
8936             /* remove player at old position */
8937             for (y = 0; y < lev_fieldy; y++)
8938             {
8939               for (x = 0; x < lev_fieldx; x++)
8940               {
8941                 if (Feld[x][y] == EL_PLAYER_1)
8942                 {
8943                   Feld[x][y] = EL_EMPTY;
8944                   if (x - level_xpos >= 0 && x - level_xpos < ed_fieldx &&
8945                       y - level_ypos >= 0 && y - level_ypos < ed_fieldy)
8946                     DrawMiniElement(x - level_xpos, y - level_ypos,
8947                                     EL_EMPTY);
8948                 }
8949               }
8950             }
8951           }
8952
8953           Feld[lx][ly] = new_element;
8954           DrawMiniElement(sx, sy, new_element);
8955         }
8956       }
8957       else
8958       {
8959         int type_id = gi->custom_type_id;
8960         int pos = sx * drawingarea_info[type_id].area_ysize + sy;
8961
8962         if (item_xsize == MINI_TILEX && item_ysize == MINI_TILEY)
8963           DrawMiniGraphicExt(drawto,
8964                              gi->x + sx * MINI_TILEX,
8965                              gi->y + sy * MINI_TILEY,
8966                              el2edimg(new_element));
8967         else
8968           DrawGraphicExt(drawto,
8969                          gi->x + sx * TILEX,
8970                          gi->y + sy * TILEY,
8971                          el2img(new_element), 0);
8972
8973         if (id == GADGET_ID_CUSTOM_GRAPHIC)
8974           new_element = GFX_ELEMENT(new_element);
8975
8976         drawingarea_info[type_id].value[pos] = new_element;
8977
8978         CopyElementPropertiesToGame(properties_element);
8979
8980         if (id == GADGET_ID_CUSTOM_GRAPHIC)
8981         {
8982           UpdateCustomElementGraphicGadgets();
8983
8984           FrameCounter = 0;     /* restart animation frame counter */
8985         }
8986       }
8987       break;
8988
8989     case GADGET_ID_CONNECTED_ITEMS:
8990       {
8991         static int last_sx = -1;
8992         static int last_sy = -1;
8993
8994         if (button_release_event)
8995           CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
8996
8997         if (button)
8998         {
8999           if (!button_press_event)
9000             DrawLine(last_sx, last_sy, sx, sy, new_element, TRUE);
9001
9002           last_sx = sx;
9003           last_sy = sy;
9004         }
9005       }
9006       break;
9007
9008     case GADGET_ID_LINE:
9009     case GADGET_ID_ARC:
9010     case GADGET_ID_RECTANGLE:
9011     case GADGET_ID_FILLED_BOX:
9012     case GADGET_ID_GRAB_BRUSH:
9013     case GADGET_ID_TEXT:
9014       {
9015         static int last_sx = -1;
9016         static int last_sy = -1;
9017         static int start_sx = -1;
9018         static int start_sy = -1;
9019         void (*draw_func)(int, int, int, int, int, boolean);
9020
9021         if (drawing_function == GADGET_ID_LINE)
9022           draw_func = DrawLine;
9023         else if (drawing_function == GADGET_ID_ARC)
9024           draw_func = DrawArc;
9025         else if (drawing_function == GADGET_ID_RECTANGLE)
9026           draw_func = DrawBox;
9027         else if (drawing_function == GADGET_ID_FILLED_BOX)
9028           draw_func = DrawFilledBox;
9029         else if (drawing_function == GADGET_ID_GRAB_BRUSH)
9030           draw_func = SelectArea;
9031         else /* (drawing_function == GADGET_ID_TEXT) */
9032           draw_func = SetTextCursor;
9033
9034         if (button_press_event)
9035         {
9036           draw_func(sx, sy, sx, sy, new_element, FALSE);
9037           start_sx = last_sx = sx;
9038           start_sy = last_sy = sy;
9039
9040           if (drawing_function == GADGET_ID_TEXT)
9041             DrawLevelText(0, 0, 0, TEXT_END);
9042         }
9043         else if (button_release_event)
9044         {
9045           draw_func(start_sx, start_sy, sx, sy, new_element, TRUE);
9046           if (drawing_function == GADGET_ID_GRAB_BRUSH)
9047           {
9048             CopyAreaToBrush(start_sx, start_sy, sx, sy, button);
9049             CopyBrushToCursor(sx, sy);
9050             ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
9051                           MB_LEFTBUTTON);
9052             draw_with_brush = TRUE;
9053           }
9054           else if (drawing_function == GADGET_ID_TEXT)
9055             DrawLevelText(sx, sy, 0, TEXT_INIT);
9056           else
9057             CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
9058         }
9059         else if (last_sx != sx || last_sy != sy)
9060         {
9061           draw_func(start_sx, start_sy, last_sx, last_sy, -1, FALSE);
9062           draw_func(start_sx, start_sy, sx, sy, new_element, FALSE);
9063           last_sx = sx;
9064           last_sy = sy;
9065         }
9066       }
9067       break;
9068
9069     case GADGET_ID_FLOOD_FILL:
9070       if (button_press_event && Feld[lx][ly] != new_element)
9071       {
9072         FloodFill(lx, ly, new_element);
9073         DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9074         CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
9075       }
9076       break;
9077
9078     case GADGET_ID_PICK_ELEMENT:
9079       if (button_release_event)
9080         ClickOnGadget(level_editor_gadget[last_drawing_function],
9081                       MB_LEFTBUTTON);
9082       else if (draw_level)
9083         PickDrawingElement(button, Feld[lx][ly]);
9084       else
9085       {
9086         int type_id = gi->custom_type_id;
9087         int pos = sx * drawingarea_info[type_id].area_ysize + sy;
9088
9089         PickDrawingElement(button, drawingarea_info[type_id].value[pos]);
9090       }
9091
9092       break;
9093
9094     default:
9095       break;
9096   }
9097 }
9098
9099 static void HandleCounterButtons(struct GadgetInfo *gi)
9100 {
9101   int gadget_id = gi->custom_id;
9102   int counter_id = gi->custom_type_id;
9103   int button = gi->event.button;
9104   int *counter_value = counterbutton_info[counter_id].value;
9105   int step = BUTTON_STEPSIZE(button) *
9106     (gadget_id == counterbutton_info[counter_id].gadget_id_down ? -1 : +1);
9107
9108   if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
9109   {
9110     boolean pressed = (gi->event.type == GD_EVENT_PRESSED);
9111     boolean released = (gi->event.type == GD_EVENT_RELEASED);
9112     boolean level_changed = LevelChanged();
9113
9114     if ((level_changed && pressed) || (!level_changed && released))
9115       return;
9116
9117     if (level_changed && !Request("Level has changed ! Discard changes ?",
9118                                   REQ_ASK))
9119     {
9120       if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
9121         ModifyEditorCounterValue(counter_id, *counter_value);
9122
9123       return;
9124     }
9125   }
9126
9127   if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
9128     *counter_value = gi->textinput.number_value;
9129   else
9130     ModifyEditorCounterValue(counter_id, *counter_value + step);
9131
9132   if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
9133   {
9134       LoadLevel(level_nr);
9135       TapeErase();
9136       ResetUndoBuffer();
9137       DrawEditModeWindow();
9138
9139       return;
9140   }
9141
9142   switch (counter_id)
9143   {
9144     case ED_COUNTER_ID_YAMYAM_CONTENT:
9145       DrawYamYamContentAreas();
9146       break;
9147
9148     case ED_COUNTER_ID_BALL_CONTENT:
9149       DrawMagicBallContentAreas();
9150       break;
9151
9152     case ED_COUNTER_ID_ANDROID_CONTENT:
9153       DrawAndroidElementArea(properties_element);
9154       break;
9155
9156     case ED_COUNTER_ID_GROUP_CONTENT:
9157       DrawGroupElementArea(properties_element);
9158       CopyGroupElementPropertiesToGame(properties_element);
9159       break;
9160
9161     case ED_COUNTER_ID_ENVELOPE_XSIZE:
9162     case ED_COUNTER_ID_ENVELOPE_YSIZE:
9163       DrawEnvelopeTextArea(-1);
9164       break;
9165
9166     case ED_COUNTER_ID_LEVEL_XSIZE:
9167     case ED_COUNTER_ID_LEVEL_YSIZE:
9168       lev_fieldx = level.fieldx;
9169       lev_fieldy = level.fieldy;
9170       break;
9171
9172     default:
9173       break;
9174   }
9175
9176   if ((counter_id >= ED_COUNTER_ID_CUSTOM_FIRST &&
9177        counter_id <= ED_COUNTER_ID_CUSTOM_LAST) ||
9178       (counter_id >= ED_COUNTER_ID_CHANGE_FIRST &&
9179        counter_id <= ED_COUNTER_ID_CHANGE_LAST))
9180     CopyElementPropertiesToGame(properties_element);
9181
9182   level.changed = TRUE;
9183 }
9184
9185 static void HandleTextInputGadgets(struct GadgetInfo *gi)
9186 {
9187   int type_id = gi->custom_type_id;
9188
9189   strcpy(textinput_info[type_id].value, gi->textinput.value);
9190
9191   if (type_id == ED_TEXTINPUT_ID_ELEMENT_NAME)
9192   {
9193     CopyElementPropertiesToGame(properties_element);
9194
9195     ModifyEditorElementList();  /* update changed button info text */
9196   }
9197
9198   level.changed = TRUE;
9199 }
9200
9201 static void HandleTextAreaGadgets(struct GadgetInfo *gi)
9202 {
9203   int type_id = gi->custom_type_id;
9204
9205 #if 1
9206   strncpy(textarea_info[type_id].value, gi->textarea.value,
9207           MAX_ENVELOPE_TEXT_LEN);
9208   textarea_info[type_id].value[MAX_ENVELOPE_TEXT_LEN] = '\0';
9209 #else
9210   /* !!! BUGGY !!! MAX_ENVELOPE_TEXT_LEN != MAX_GADGET_TEXTSIZE !!! */
9211   strcpy(textarea_info[type_id].value, gi->textarea.value);
9212 #endif
9213
9214   level.changed = TRUE;
9215 }
9216
9217 static void HandleSelectboxGadgets(struct GadgetInfo *gi)
9218 {
9219   int type_id = gi->custom_type_id;
9220   int value_old = *selectbox_info[type_id].value;
9221   int value_new = selectbox_info[type_id].options[gi->selectbox.index].value;
9222
9223   *selectbox_info[type_id].value = value_new;
9224
9225   if (type_id == ED_SELECTBOX_ID_SELECT_CHANGE_PAGE)
9226   {
9227     element_info[properties_element].current_change_page = gi->selectbox.index;
9228
9229     DrawPropertiesWindow();
9230   }
9231   else if ((type_id >= ED_SELECTBOX_ID_CUSTOM_FIRST &&
9232             type_id <= ED_SELECTBOX_ID_CUSTOM_LAST) ||
9233            (type_id >= ED_SELECTBOX_ID_CHANGE_FIRST &&
9234             type_id <= ED_SELECTBOX_ID_CHANGE_LAST) ||
9235            (type_id == ED_SELECTBOX_ID_GROUP_CHOICE_MODE))
9236   {
9237     if (type_id == ED_SELECTBOX_ID_ACTION_TYPE)
9238     {
9239       /* when changing action type, also check action mode and action arg */
9240       if (value_old != value_new)
9241         setSelectboxSpecialActionVariablesIfNeeded();
9242
9243       DrawPropertiesChange();
9244     }
9245
9246     CopyElementPropertiesToGame(properties_element);
9247
9248     level.changed = TRUE;
9249   }
9250 }
9251
9252 static void HandleTextbuttonGadgets(struct GadgetInfo *gi)
9253 {
9254   int type_id = gi->custom_type_id;
9255   int i;
9256
9257   if (type_id >= ED_TEXTBUTTON_ID_PROPERTIES_FIRST &&
9258       type_id <= ED_TEXTBUTTON_ID_PROPERTIES_LAST)
9259   {
9260     edit_mode_properties = gi->custom_type_id;
9261
9262     DrawPropertiesWindow();
9263   }
9264   else if (type_id == ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE)
9265   {
9266     char *template_filename = getDefaultLevelFilename(-1);
9267     boolean new_template = !fileExists(template_filename);
9268
9269     if (new_template ||
9270         Request("Save this template and kill the old ?", REQ_ASK))
9271       SaveLevelTemplate();
9272
9273     if (new_template)
9274       Request("Template saved !", REQ_CONFIRM);
9275   }
9276   else if (type_id == ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE &&
9277            custom_element.num_change_pages < MAX_CHANGE_PAGES)
9278   {
9279     struct ElementInfo *ei = &element_info[properties_element];
9280
9281     setElementChangePages(ei, ei->num_change_pages + 1);
9282
9283     /* set new change page to be new current change page */
9284     ei->current_change_page = ei->num_change_pages - 1;
9285     ei->change = &ei->change_page[ei->current_change_page];
9286
9287     setElementChangeInfoToDefaults(ei->change);
9288
9289     DrawPropertiesWindow();
9290
9291     level.changed = TRUE;
9292   }
9293   else if (type_id == ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE &&
9294            custom_element.num_change_pages > MIN_CHANGE_PAGES)
9295   {
9296     struct ElementInfo *ei = &element_info[properties_element];
9297
9298     /* copy all change pages after change page to be deleted */
9299     for (i = ei->current_change_page; i < ei->num_change_pages - 1; i++)
9300       ei->change_page[i] = ei->change_page[i + 1];
9301
9302     setElementChangePages(ei, ei->num_change_pages - 1);
9303
9304     DrawPropertiesWindow();
9305
9306     level.changed = TRUE;
9307   }
9308 }
9309
9310 static void HandleGraphicbuttonGadgets(struct GadgetInfo *gi)
9311 {
9312   int type_id = gi->custom_type_id;
9313
9314   if (type_id == ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE ||
9315       type_id == ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE)
9316   {
9317     struct ElementInfo *ei = &element_info[properties_element];
9318     int step = BUTTON_STEPSIZE(gi->event.button);
9319
9320     step *= (type_id == ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE ? -1 : +1);
9321     ei->current_change_page += step;
9322
9323     if (ei->current_change_page < 0)
9324       ei->current_change_page = 0;
9325     else if (ei->current_change_page >= ei->num_change_pages)
9326       ei->current_change_page = ei->num_change_pages - 1;
9327
9328     DrawPropertiesWindow();
9329   }
9330   else if (type_id == ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE ||
9331            type_id == ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE)
9332   {
9333     struct ElementInfo *ei = &element_info[properties_element];
9334     int current_change_page = ei->current_change_page;
9335
9336     if (type_id == ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE)
9337       element_info[EL_INTERNAL_CLIPBOARD_CHANGE].change_page[0] =
9338         ei->change_page[current_change_page];
9339     else if (type_id == ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE)
9340     {
9341       ei->change_page[current_change_page] =
9342         element_info[EL_INTERNAL_CLIPBOARD_CHANGE].change_page[0];
9343
9344       level.changed = TRUE;
9345     }
9346
9347     DrawPropertiesWindow();
9348   }
9349 }
9350
9351 static void HandleRadiobuttons(struct GadgetInfo *gi)
9352 {
9353   *radiobutton_info[gi->custom_type_id].value =
9354     radiobutton_info[gi->custom_type_id].checked_value;
9355
9356   level.changed = TRUE;
9357 }
9358
9359 static void HandleCheckbuttons(struct GadgetInfo *gi)
9360 {
9361   int type_id = gi->custom_type_id;
9362
9363   *checkbutton_info[type_id].value ^= TRUE;
9364
9365   if (type_id == ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID ||
9366       type_id == ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID ||
9367       type_id == ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH ||
9368       (((type_id >= ED_CHECKBUTTON_ID_CUSTOM_FIRST &&
9369          type_id <= ED_CHECKBUTTON_ID_CUSTOM_LAST) ||
9370         (type_id >= ED_CHECKBUTTON_ID_CHANGE_FIRST &&
9371          type_id <= ED_CHECKBUTTON_ID_CHANGE_LAST)) &&
9372        type_id != ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE))
9373   {
9374     CopyElementPropertiesToGame(properties_element);
9375   }
9376
9377   if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC)
9378   {
9379     UpdateCustomElementGraphicGadgets();
9380   }
9381   else if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE)
9382   {
9383     char *template_filename = getDefaultLevelFilename(-1);
9384
9385     if (level.use_custom_template && !fileExists(template_filename))
9386     {
9387       Request("No level template found !", REQ_CONFIRM);
9388
9389       level.use_custom_template = FALSE;
9390       ModifyGadget(gi, GDI_CHECKED, FALSE, GDI_END);
9391
9392       return;
9393     }
9394
9395     LoadLevelTemplate(level.use_custom_template ? -1 : level_nr);
9396
9397     DrawEditModeWindow();
9398   }
9399
9400   level.changed = TRUE;
9401 }
9402
9403 static void HandleControlButtons(struct GadgetInfo *gi)
9404 {
9405   static int last_level_drawing_function = GADGET_ID_SINGLE_ITEMS;
9406   static int last_edit_mode = ED_MODE_DRAWING;
9407   static int last_custom_copy_mode = -1;
9408   int id = gi->custom_id;
9409   int button = gi->event.button;
9410   int step = BUTTON_STEPSIZE(button);
9411   int new_element = BUTTON_ELEMENT(button);
9412   int x, y;
9413
9414   if (edit_mode == ED_MODE_DRAWING && drawing_function == GADGET_ID_TEXT)
9415     DrawLevelText(0, 0, 0, TEXT_END);
9416
9417   if (id < ED_NUM_CTRL1_BUTTONS &&
9418       id != GADGET_ID_SINGLE_ITEMS &&
9419       id != GADGET_ID_PROPERTIES &&
9420       id != GADGET_ID_PICK_ELEMENT &&
9421       edit_mode != ED_MODE_DRAWING &&
9422       drawing_function != GADGET_ID_PICK_ELEMENT &&
9423       !(GetKeyModState() & KMOD_Control))
9424   {
9425     DrawDrawingWindow();
9426     edit_mode = ED_MODE_DRAWING;
9427   }
9428
9429   /* element copy mode active, but no element button pressed => deactivate */
9430   if (last_custom_copy_mode != -1 && id < ED_NUM_CTRL_BUTTONS)
9431     last_custom_copy_mode = -1;
9432
9433   switch (id)
9434   {
9435     case GADGET_ID_SCROLL_LEFT:
9436       if (level_xpos >= 0)
9437       {
9438         if (lev_fieldx < ed_fieldx - 2)
9439           break;
9440
9441         level_xpos -= step;
9442         if (level_xpos < -1)
9443           level_xpos = -1;
9444         if (button == 1)
9445           ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_RIGHT);
9446         else
9447           DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9448
9449         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
9450                      GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
9451       }
9452       break;
9453
9454     case GADGET_ID_SCROLL_RIGHT:
9455       if (level_xpos <= lev_fieldx - ed_fieldx)
9456       {
9457         if (lev_fieldx < ed_fieldx - 2)
9458           break;
9459
9460         level_xpos += step;
9461         if (level_xpos > lev_fieldx - ed_fieldx + 1)
9462           level_xpos = lev_fieldx - ed_fieldx + 1;
9463         if (button == 1)
9464           ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_LEFT);
9465         else
9466           DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9467
9468         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
9469                      GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
9470       }
9471       break;
9472
9473     case GADGET_ID_SCROLL_UP:
9474       if (level_ypos >= 0)
9475       {
9476         if (lev_fieldy < ed_fieldy - 2)
9477           break;
9478
9479         level_ypos -= step;
9480         if (level_ypos < -1)
9481           level_ypos = -1;
9482         if (button == 1)
9483           ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_DOWN);
9484         else
9485           DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9486
9487         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
9488                      GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
9489       }
9490       break;
9491
9492     case GADGET_ID_SCROLL_DOWN:
9493       if (level_ypos <= lev_fieldy - ed_fieldy)
9494       {
9495         if (lev_fieldy < ed_fieldy - 2)
9496           break;
9497
9498         level_ypos += step;
9499         if (level_ypos > lev_fieldy - ed_fieldy + 1)
9500           level_ypos = lev_fieldy - ed_fieldy + 1;
9501         if (button == 1)
9502           ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_UP);
9503         else
9504           DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9505
9506         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
9507                      GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
9508       }
9509       break;
9510
9511     case GADGET_ID_SCROLL_HORIZONTAL:
9512       level_xpos = gi->event.item_position - 1;
9513       DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9514       break;
9515
9516     case GADGET_ID_SCROLL_VERTICAL:
9517       level_ypos = gi->event.item_position - 1;
9518       DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9519       break;
9520
9521     case GADGET_ID_SCROLL_LIST_UP:
9522     case GADGET_ID_SCROLL_LIST_DOWN:
9523     case GADGET_ID_SCROLL_LIST_VERTICAL:
9524       if (id == GADGET_ID_SCROLL_LIST_VERTICAL)
9525         element_shift = gi->event.item_position * ED_ELEMENTLIST_BUTTONS_HORIZ;
9526       else
9527       {
9528         step *= (id == GADGET_ID_SCROLL_LIST_UP ? -1 : +1);
9529         element_shift += step * ED_ELEMENTLIST_BUTTONS_HORIZ;
9530
9531         if (element_shift < 0)
9532           element_shift = 0;
9533         if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
9534           element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
9535
9536         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
9537                      GDI_SCROLLBAR_ITEM_POSITION,
9538                      element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
9539       }
9540
9541       ModifyEditorElementList();
9542
9543       break;
9544
9545     case GADGET_ID_WRAP_LEFT:
9546       WrapLevel(-step, 0);
9547       break;
9548
9549     case GADGET_ID_WRAP_RIGHT:
9550       WrapLevel(step, 0);
9551       break;
9552
9553     case GADGET_ID_WRAP_UP:
9554       WrapLevel(0, -step);
9555       break;
9556
9557     case GADGET_ID_WRAP_DOWN:
9558       WrapLevel(0, step);
9559       break;
9560
9561     case GADGET_ID_SINGLE_ITEMS:
9562     case GADGET_ID_CONNECTED_ITEMS:
9563     case GADGET_ID_LINE:
9564     case GADGET_ID_ARC:
9565     case GADGET_ID_TEXT:
9566     case GADGET_ID_RECTANGLE:
9567     case GADGET_ID_FILLED_BOX:
9568     case GADGET_ID_FLOOD_FILL:
9569     case GADGET_ID_GRAB_BRUSH:
9570     case GADGET_ID_PICK_ELEMENT:
9571       if (drawing_function != GADGET_ID_PICK_ELEMENT)
9572         last_drawing_function = drawing_function;
9573       drawing_function = id;
9574       draw_with_brush = FALSE;
9575       break;
9576
9577     case GADGET_ID_RANDOM_PLACEMENT:
9578       RandomPlacement(new_element);
9579       break;
9580
9581     case GADGET_ID_PROPERTIES:
9582       if (edit_mode != ED_MODE_PROPERTIES)
9583       {
9584         properties_element = new_element;
9585         DrawPropertiesWindow();
9586         edit_mode = ED_MODE_PROPERTIES;
9587
9588         last_level_drawing_function = drawing_function;
9589         ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
9590                       MB_LEFTBUTTON);
9591       }
9592       else
9593       {
9594         DrawDrawingWindow();
9595         edit_mode = ED_MODE_DRAWING;
9596
9597         ClickOnGadget(level_editor_gadget[last_level_drawing_function],
9598                       MB_LEFTBUTTON);
9599       }
9600       break;
9601
9602     case GADGET_ID_CUSTOM_COPY_FROM:
9603     case GADGET_ID_CUSTOM_COPY_TO:
9604     case GADGET_ID_CUSTOM_EXCHANGE:
9605       last_custom_copy_mode = id;
9606       last_drawing_function = drawing_function;
9607       break;
9608
9609     case GADGET_ID_CUSTOM_COPY:
9610       CopyCustomElement(properties_element, -1, id);
9611       break;
9612
9613     case GADGET_ID_CUSTOM_PASTE:
9614       CopyCustomElement(-1, properties_element, id);
9615       break;
9616
9617     case GADGET_ID_UNDO:
9618       if (undo_buffer_steps == 0)
9619       {
9620         Request("Undo buffer empty !", REQ_CONFIRM);
9621         break;
9622       }
9623
9624       if (edit_mode != ED_MODE_DRAWING)
9625       {
9626         DrawDrawingWindow();
9627         edit_mode = ED_MODE_DRAWING;
9628       }
9629
9630       undo_buffer_position =
9631         (undo_buffer_position - 1 + NUM_UNDO_STEPS) % NUM_UNDO_STEPS;
9632       undo_buffer_steps--;
9633
9634       for (x = 0; x < lev_fieldx; x++)
9635         for (y = 0; y < lev_fieldy; y++)
9636           Feld[x][y] = UndoBuffer[undo_buffer_position][x][y];
9637
9638       /* check if undo operation forces change of border style */
9639       CheckLevelBorderElement(FALSE);
9640
9641       DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9642
9643       break;
9644
9645     case GADGET_ID_INFO:
9646       if (edit_mode != ED_MODE_INFO)
9647       {
9648         last_edit_mode = edit_mode;
9649         edit_mode = ED_MODE_INFO;
9650
9651         DrawLevelInfoWindow();
9652       }
9653       else
9654       {
9655         edit_mode = last_edit_mode;
9656
9657         DrawEditModeWindow();
9658       }
9659       break;
9660
9661     case GADGET_ID_CLEAR:
9662       if (edit_mode != ED_MODE_DRAWING)
9663       {
9664         DrawDrawingWindow();
9665         edit_mode = ED_MODE_DRAWING;
9666       }
9667
9668       for (x = 0; x < MAX_LEV_FIELDX; x++) 
9669         for (y = 0; y < MAX_LEV_FIELDY; y++) 
9670           Feld[x][y] = (button == 1 ? EL_EMPTY : new_element);
9671
9672       CopyLevelToUndoBuffer(GADGET_ID_CLEAR);
9673
9674       DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9675       break;
9676
9677     case GADGET_ID_SAVE:
9678       if (leveldir_current->readonly)
9679       {
9680         Request("This level is read only !", REQ_CONFIRM);
9681         break;
9682       }
9683
9684       if (!LevelContainsPlayer())
9685         Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
9686       else
9687       {
9688         char *level_filename = getDefaultLevelFilename(level_nr);
9689         boolean new_level = !fileExists(level_filename);
9690
9691         if (new_level ||
9692             Request("Save this level and kill the old ?", REQ_ASK))
9693         {
9694           CopyPlayfield(Feld, level.field);
9695
9696           SaveLevel(level_nr);
9697         }
9698
9699         if (new_level)
9700           Request("Level saved !", REQ_CONFIRM);
9701
9702         level.changed = FALSE;
9703       }
9704       break;
9705
9706     case GADGET_ID_TEST:
9707       if (!LevelContainsPlayer())
9708         Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
9709       else
9710       {
9711         if (LevelChanged())
9712           level.game_version = GAME_VERSION_ACTUAL;
9713
9714         CopyPlayfield(level.field, FieldBackup);
9715         CopyPlayfield(Feld, level.field);
9716
9717         CopyNativeLevel_RND_to_Native(&level);
9718
9719         UnmapLevelEditorGadgets();
9720         UndrawSpecialEditorDoor();
9721
9722         CloseDoor(DOOR_CLOSE_ALL);
9723
9724         DrawCompleteVideoDisplay();
9725
9726         level_editor_test_game = TRUE;
9727
9728         StartGameActions(FALSE, setup.autorecord, NEW_RANDOMIZE);
9729       }
9730       break;
9731
9732     case GADGET_ID_EXIT:
9733       RequestExitLevelEditor(TRUE);     /* if level has changed, ask user */
9734       break;
9735
9736     default:
9737       if (id >= GADGET_ID_ELEMENTLIST_FIRST &&
9738           id <= GADGET_ID_ELEMENTLIST_LAST)
9739       {
9740         int element_position = id - GADGET_ID_ELEMENTLIST_FIRST;
9741         int new_element = editor_elements[element_position + element_shift];
9742
9743         if (IS_EDITOR_CASCADE(new_element))
9744         {
9745           int i;
9746
9747           for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
9748           {
9749             int *cascade_element= &(*editor_elements_info[i].headline_list)[0];
9750             boolean *cascade_value=editor_elements_info[i].setup_cascade_value;
9751
9752             if (*cascade_element == new_element)
9753             {
9754               *cascade_element = EL_CASCADE_TOGGLE(*cascade_element);
9755               *cascade_value = IS_EDITOR_CASCADE_ACTIVE(*cascade_element);
9756
9757               /* update element selection list */
9758               ReinitializeElementList();
9759               ModifyEditorElementList();
9760
9761               /* update cascading gadget info text */
9762               PrintEditorGadgetInfoText(level_editor_gadget[id]);
9763
9764               /* save current editor cascading state */
9765               SaveSetup_EditorCascade();
9766
9767               break;
9768             }
9769           }
9770
9771           break;
9772         }
9773
9774         if (last_custom_copy_mode != -1)
9775         {
9776           if (CopyCustomElement(properties_element, new_element,
9777                                 last_custom_copy_mode))
9778           {
9779             ClickOnGadget(level_editor_gadget[last_drawing_function],
9780                           MB_LEFTBUTTON);
9781
9782             last_custom_copy_mode = -1;
9783           }
9784
9785           break;
9786         }
9787
9788         PickDrawingElement(button, new_element);
9789
9790         if (!stick_element_properties_window &&
9791             drawing_function != GADGET_ID_PICK_ELEMENT &&
9792             !(GetKeyModState() & KMOD_Control))
9793         {
9794           properties_element = new_element;
9795           if (edit_mode == ED_MODE_PROPERTIES)
9796             DrawPropertiesWindow();
9797         }
9798
9799         if (drawing_function == GADGET_ID_PICK_ELEMENT)
9800           ClickOnGadget(level_editor_gadget[last_drawing_function],
9801                         MB_LEFTBUTTON);
9802       }
9803 #ifdef DEBUG
9804       else if (gi->event.type == GD_EVENT_PRESSED)
9805         printf("default: HandleControlButtons: GD_EVENT_PRESSED(%d)\n", id);
9806       else if (gi->event.type == GD_EVENT_RELEASED)
9807         printf("default: HandleControlButtons: GD_EVENT_RELEASED(%d)\n", id);
9808       else if (gi->event.type == GD_EVENT_MOVING)
9809         printf("default: HandleControlButtons: GD_EVENT_MOVING(%d)\n", id);
9810       else
9811         printf("default: HandleControlButtons: ? (id == %d)\n", id);
9812 #endif
9813       break;
9814   }
9815 }
9816
9817 void HandleLevelEditorKeyInput(Key key)
9818 {
9819   char letter = getCharFromKey(key);
9820   int button = MB_LEFTBUTTON;
9821
9822   if (drawing_function == GADGET_ID_TEXT &&
9823       DrawLevelText(0, 0, 0, TEXT_QUERY_TYPING) == TRUE)
9824   {
9825     if (letter)
9826       DrawLevelText(0, 0, letter, TEXT_WRITECHAR);
9827     else if (key == KSYM_Delete || key == KSYM_BackSpace)
9828       DrawLevelText(0, 0, 0, TEXT_BACKSPACE);
9829     else if (key == KSYM_Return)
9830       DrawLevelText(0, 0, 0, TEXT_NEWLINE);
9831     else if (key == KSYM_Escape)
9832       DrawLevelText(0, 0, 0, TEXT_END);
9833   }
9834   else if (button_status == MB_RELEASED)
9835   {
9836     int id = GADGET_ID_NONE;
9837     int new_element_shift = element_shift;
9838     int i;
9839
9840     switch (key)
9841     {
9842       case KSYM_Left:
9843         id = GADGET_ID_SCROLL_LEFT;
9844         break;
9845       case KSYM_Right:
9846         id = GADGET_ID_SCROLL_RIGHT;
9847         break;
9848       case KSYM_Up:
9849         id = GADGET_ID_SCROLL_UP;
9850         break;
9851       case KSYM_Down:
9852         id = GADGET_ID_SCROLL_DOWN;
9853         break;
9854       case KSYM_Page_Up:
9855         id = GADGET_ID_SCROLL_LIST_UP;
9856         button = MB_RIGHTBUTTON;
9857         break;
9858       case KSYM_Page_Down:
9859         id = GADGET_ID_SCROLL_LIST_DOWN;
9860         button = MB_RIGHTBUTTON;
9861         break;
9862
9863       case KSYM_Home:
9864       case KSYM_End:
9865         element_shift = (key == KSYM_Home ? 0 :
9866                          num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS);
9867
9868         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
9869                      GDI_SCROLLBAR_ITEM_POSITION,
9870                      element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
9871
9872         ModifyEditorElementList();
9873
9874         break;
9875
9876       case KSYM_Insert:
9877       case KSYM_Delete:
9878
9879         /* this is needed to prevent interference with running "True X-Mouse" */
9880         if (GetKeyModStateFromEvents() & KMOD_Control)
9881           break;
9882
9883         /* check for last or next editor cascade block in element list */
9884         for (i = 0; i < num_editor_elements; i++)
9885         {
9886           if ((key == KSYM_Insert && i == element_shift) ||
9887               (key == KSYM_Delete && new_element_shift > element_shift))
9888             break;
9889
9890           /* jump to next cascade block (or to start of element list) */
9891           if (i == 0 || IS_EDITOR_CASCADE(editor_elements[i]))
9892             new_element_shift = i;
9893         }
9894
9895         if (i < num_editor_elements)
9896           element_shift = new_element_shift;
9897
9898         if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
9899           element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
9900
9901         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
9902                      GDI_SCROLLBAR_ITEM_POSITION,
9903                      element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
9904
9905         ModifyEditorElementList();
9906
9907         break;
9908
9909       case KSYM_Escape:
9910         if (edit_mode == ED_MODE_DRAWING)
9911         {
9912           RequestExitLevelEditor(setup.ask_on_escape_editor);
9913         }
9914         else if (edit_mode == ED_MODE_INFO)
9915         {
9916           HandleControlButtons(level_editor_gadget[GADGET_ID_INFO]);
9917         }
9918         else if (edit_mode == ED_MODE_PROPERTIES)
9919         {
9920           HandleControlButtons(level_editor_gadget[GADGET_ID_PROPERTIES]);
9921         }
9922         else            /* should never happen */
9923         {
9924           DrawDrawingWindow();
9925           edit_mode = ED_MODE_DRAWING;
9926         }
9927
9928         break;
9929
9930       default:
9931         break;
9932     }
9933
9934     if (id != GADGET_ID_NONE)
9935       ClickOnGadget(level_editor_gadget[id], button);
9936     else if (letter == '.')
9937       ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS], button);
9938     else if (key == KSYM_Return || key == setup.shortcut.toggle_pause)
9939       ClickOnGadget(level_editor_gadget[GADGET_ID_TEST], button);
9940     else
9941       for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
9942         if (letter && letter == control_info[i].shortcut)
9943           if (!anyTextGadgetActive())
9944             ClickOnGadget(level_editor_gadget[i], button);
9945   }
9946 }
9947
9948 void HandleLevelEditorIdle()
9949 {
9950   static unsigned long action_delay = 0;
9951   unsigned long action_delay_value = GameFrameDelay;
9952   int xpos = 1, ypos = 2;
9953
9954   if (edit_mode != ED_MODE_PROPERTIES)
9955     return;
9956
9957   if (!DelayReached(&action_delay, action_delay_value))
9958     return;
9959
9960   DrawEditorElementAnimation(SX + xpos * TILEX,
9961                              SY + ypos * TILEY + MINI_TILEY / 2);
9962
9963   MarkTileDirty(xpos, ypos);
9964   MarkTileDirty(xpos, ypos + 1);
9965
9966   FrameCounter++;       /* increase animation frame counter */
9967 }
9968
9969 void ClearEditorGadgetInfoText()
9970 {
9971   DrawBackground(INFOTEXT_XPOS, INFOTEXT_YPOS, INFOTEXT_XSIZE, INFOTEXT_YSIZE);
9972 }
9973
9974 void PrintEditorGadgetInfoText(struct GadgetInfo *gi)
9975 {
9976   char infotext[MAX_OUTPUT_LINESIZE + 1];
9977   char shortcut[MAX_OUTPUT_LINESIZE + 1];
9978   int max_infotext_len = getMaxInfoTextLength();
9979
9980   if (gi == NULL || gi->info_text == NULL)
9981     return;
9982
9983   strncpy(infotext, gi->info_text, max_infotext_len);
9984   infotext[max_infotext_len] = '\0';
9985
9986   if (gi->custom_id < ED_NUM_CTRL_BUTTONS)
9987   {
9988     int key = control_info[gi->custom_id].shortcut;
9989
9990     if (key)
9991     {
9992       if (gi->custom_id == GADGET_ID_SINGLE_ITEMS)      /* special case 1 */
9993         sprintf(shortcut, " ('.' or '%c')", key);
9994       else if (gi->custom_id == GADGET_ID_PICK_ELEMENT) /* special case 2 */
9995         sprintf(shortcut, " ('%c' or 'Ctrl')", key);
9996       else if (gi->custom_id == GADGET_ID_TEST)         /* special case 3 */
9997         sprintf(shortcut, " ('Enter' or 'Shift-%c')", key);
9998       else                                              /* normal case */
9999         sprintf(shortcut, " ('%s%c')",
10000                 (key >= 'A' && key <= 'Z' ? "Shift-" : ""), key);
10001
10002       if (strlen(infotext) + strlen(shortcut) <= max_infotext_len)
10003         strcat(infotext, shortcut);
10004     }
10005   }
10006
10007   DrawText(INFOTEXT_XPOS, INFOTEXT_YPOS, infotext, FONT_TEXT_2);
10008 }
10009
10010 void HandleEditorGadgetInfoText(void *ptr)
10011 {
10012   struct GadgetInfo *gi = (struct GadgetInfo *)ptr;
10013
10014   if (game_status != GAME_MODE_EDITOR)
10015     return;
10016
10017   ClearEditorGadgetInfoText();
10018
10019   if (gi == NULL || gi->event.type == GD_EVENT_INFO_LEAVING)
10020     return;
10021
10022   /* misuse this function to delete brush cursor, if needed */
10023   if (edit_mode == ED_MODE_DRAWING && draw_with_brush)
10024     DeleteBrushFromCursor();
10025
10026   PrintEditorGadgetInfoText(gi);
10027 }
10028
10029 static void HandleDrawingAreaInfo(struct GadgetInfo *gi)
10030 {
10031   static int start_lx, start_ly;
10032   int id = gi->custom_id;
10033   int type_id = gi->custom_type_id;
10034   int sx = gi->event.x;
10035   int sy = gi->event.y;
10036   int lx = sx + level_xpos;
10037   int ly = sy + level_ypos;
10038   int min_sx = 0, min_sy = 0;
10039   int max_sx = gi->drawing.area_xsize - 1;
10040   int max_sy = gi->drawing.area_ysize - 1;
10041   int actual_drawing_function = drawing_function;
10042   int max_infotext_len = getMaxInfoTextLength();
10043   char infotext[MAX_OUTPUT_LINESIZE + 1];
10044   char *text;
10045
10046   infotext[0] = '\0';           /* start with empty info text */
10047
10048   /* pressed Control key: simulate picking element */
10049   if (GetKeyModState() & KMOD_Control)
10050     actual_drawing_function = GADGET_ID_PICK_ELEMENT;
10051
10052   ClearEditorGadgetInfoText();
10053
10054   if (gi->event.type == GD_EVENT_INFO_LEAVING)
10055     return;
10056
10057   /* make sure to stay inside drawing area boundaries */
10058   sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
10059   sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
10060
10061   if (id == GADGET_ID_DRAWING_LEVEL)
10062   {
10063     if (button_status)
10064     {
10065       int min_lx = 0, min_ly = 0;
10066       int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
10067
10068       /* get positions inside level field */
10069       lx = sx + level_xpos;
10070       ly = sy + level_ypos;
10071
10072       /* make sure to stay inside level field boundaries */
10073       lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
10074       ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
10075
10076       /* correct drawing area positions accordingly */
10077       sx = lx - level_xpos;
10078       sy = ly - level_ypos;
10079     }
10080
10081     if (IN_ED_FIELD(sx,sy) && IN_LEV_FIELD(lx, ly))
10082     {
10083       if (button_status)        /* if (gi->state == GD_BUTTON_PRESSED) */
10084       {
10085         if (gi->event.type == GD_EVENT_PRESSED)
10086         {
10087           start_lx = lx;
10088           start_ly = ly;
10089         }
10090
10091         switch (actual_drawing_function)
10092         {
10093           case GADGET_ID_SINGLE_ITEMS:
10094             text = "Drawing single items";
10095             break;
10096           case GADGET_ID_CONNECTED_ITEMS:
10097             text = "Drawing connected items";
10098             break;
10099           case GADGET_ID_LINE:
10100             text = "Drawing line";
10101             break;
10102           case GADGET_ID_ARC:
10103             text = "Drawing arc";
10104             break;
10105           case GADGET_ID_TEXT:
10106             text = "Setting text cursor";
10107             break;
10108           case GADGET_ID_RECTANGLE:
10109             text = "Drawing rectangle";
10110             break;
10111           case GADGET_ID_FILLED_BOX:
10112             text = "Drawing filled box";
10113             break;
10114           case GADGET_ID_FLOOD_FILL:
10115             text = "Flood fill";
10116             break;
10117           case GADGET_ID_GRAB_BRUSH:
10118             text = "Grabbing brush";
10119             break;
10120           case GADGET_ID_PICK_ELEMENT:
10121             text = "Picking element";
10122             break;
10123
10124           default:
10125             text = "Drawing position";
10126             break;
10127         }
10128
10129         if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
10130           sprintf(infotext, "%s: %d, %d", text, lx, ly);
10131         else
10132           sprintf(infotext, "%s: %d, %d", text,
10133                   ABS(lx - start_lx) + 1, ABS(ly - start_ly) + 1);
10134       }
10135       else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
10136         strncpy(infotext, getElementInfoText(Feld[lx][ly]), max_infotext_len);
10137       else
10138         sprintf(infotext, "Level position: %d, %d", lx, ly);
10139     }
10140
10141     /* misuse this function to draw brush cursor, if needed */
10142     if (edit_mode == ED_MODE_DRAWING && draw_with_brush && !button_status)
10143     {
10144       if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
10145         CopyBrushToCursor(sx, sy);
10146       else
10147         DeleteBrushFromCursor();
10148     }
10149   }
10150   else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
10151   {
10152     int pos = sx * drawingarea_info[type_id].area_ysize + sy;
10153     int element = drawingarea_info[type_id].value[pos];
10154
10155     strncpy(infotext, getElementInfoText(element), max_infotext_len);
10156   }
10157   else
10158   {
10159     if (id == GADGET_ID_CUSTOM_CONTENT)
10160       sprintf(infotext, "custom element content position: %d, %d", sx, sy);
10161     else if (id == GADGET_ID_GROUP_CONTENT)
10162       sprintf(infotext, "group element position: %d", sx + 1);
10163     else if (id >= GADGET_ID_YAMYAM_CONTENT_0 &&
10164              id <= GADGET_ID_YAMYAM_CONTENT_7)
10165       sprintf(infotext, "content area %d position: %d, %d",
10166               id - GADGET_ID_YAMYAM_CONTENT_0 + 1, sx, sy);
10167     else if (id >= GADGET_ID_MAGIC_BALL_CONTENT_0 &&
10168              id <= GADGET_ID_MAGIC_BALL_CONTENT_7)
10169       sprintf(infotext, "content area %d position: %d, %d",
10170               id - GADGET_ID_MAGIC_BALL_CONTENT_0 + 1, sx, sy);
10171     else if (id == GADGET_ID_ANDROID_CONTENT)
10172       sprintf(infotext, "android element position: %d", sx + 1);
10173     else if (drawingarea_info[type_id].infotext != NULL)
10174       strcpy(infotext, drawingarea_info[type_id].infotext);
10175   }
10176
10177   infotext[max_infotext_len] = '\0';
10178
10179   if (strlen(infotext) > 0)
10180     DrawTextS(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, infotext);
10181 }
10182
10183 void RequestExitLevelEditor(boolean ask_if_level_has_changed)
10184 {
10185   if (!ask_if_level_has_changed ||
10186       !LevelChanged() ||
10187       Request("Level has changed ! Exit without saving ?",
10188               REQ_ASK | REQ_STAY_OPEN))
10189   {
10190     CloseDoor(DOOR_CLOSE_1);
10191     SetDoorState(DOOR_CLOSE_2);
10192     game_status = GAME_MODE_MAIN;
10193     DrawMainMenu();
10194   }
10195   else
10196   {
10197     CloseDoor(DOOR_CLOSE_1);
10198     OpenDoor(DOOR_OPEN_1 | DOOR_COPY_BACK);
10199   }
10200 }