1 /***********************************************************
2 * Rocks'n'Diamonds -- McDuffin Strikes Back! *
3 *----------------------------------------------------------*
4 * (c) 1995-98 Artsoft Entertainment *
8 * phone: ++49 +521 290471 *
9 * email: aeglos@valinor.owl.de *
10 *----------------------------------------------------------*
12 ***********************************************************/
25 /* positions in the level editor */
26 #define ED_WIN_MB_LEFT_XPOS 7
27 #define ED_WIN_MB_LEFT_YPOS 6
28 #define ED_WIN_LEVELNR_XPOS 77
29 #define ED_WIN_LEVELNR_YPOS 7
30 #define ED_WIN_MB_MIDDLE_XPOS 7
31 #define ED_WIN_MB_MIDDLE_YPOS 258
32 #define ED_WIN_MB_RIGHT_XPOS 77
33 #define ED_WIN_MB_RIGHT_YPOS 258
35 /* other constants for the editor */
36 #define ED_SCROLL_NO 0
37 #define ED_SCROLL_LEFT 1
38 #define ED_SCROLL_RIGHT 2
39 #define ED_SCROLL_UP 4
40 #define ED_SCROLL_DOWN 8
42 /* screens in the level editor */
43 #define ED_MODE_DRAWING 0
44 #define ED_MODE_INFO 1
45 #define ED_MODE_PROPERTIES 2
47 /* how many steps can be cancelled */
48 #define NUM_UNDO_STEPS (10 + 1)
50 /* values for elements with score */
54 /* values for the control window */
55 #define ED_CTRL_BUTTONS_GFX_YPOS 236
56 #define ED_CTRL_BUTTONS_ALT_GFX_YPOS 142
58 #define ED_CTRL1_BUTTONS_HORIZ 4
59 #define ED_CTRL1_BUTTONS_VERT 4
60 #define ED_CTRL1_BUTTON_XSIZE 22
61 #define ED_CTRL1_BUTTON_YSIZE 22
62 #define ED_CTRL1_BUTTONS_XPOS 6
63 #define ED_CTRL1_BUTTONS_YPOS 6
64 #define ED_CTRL2_BUTTONS_HORIZ 3
65 #define ED_CTRL2_BUTTONS_VERT 2
66 #define ED_CTRL2_BUTTON_XSIZE 30
67 #define ED_CTRL2_BUTTON_YSIZE 20
68 #define ED_CTRL2_BUTTONS_XPOS 5
69 #define ED_CTRL2_BUTTONS_YPOS 99
70 #define ED_NUM_CTRL1_BUTTONS (ED_CTRL1_BUTTONS_HORIZ * ED_CTRL1_BUTTONS_VERT)
71 #define ED_NUM_CTRL2_BUTTONS (ED_CTRL2_BUTTONS_HORIZ * ED_CTRL2_BUTTONS_VERT)
72 #define ED_NUM_CTRL_BUTTONS (ED_NUM_CTRL1_BUTTONS + ED_NUM_CTRL2_BUTTONS)
74 /* values for the element list */
75 #define ED_ELEMENTLIST_UP_XPOS 35
76 #define ED_ELEMENTLIST_UP_YPOS 5
77 #define ED_ELEMENTLIST_UP_ALT_YPOS 140
78 #define ED_ELEMENTLIST_DOWN_XPOS 35
79 #define ED_ELEMENTLIST_DOWN_YPOS 250
80 #define ED_ELEMENTLIST_DOWN_ALT_YPOS 165
81 #define ED_ELEMENTLIST_UPDOWN_XSIZE 30
82 #define ED_ELEMENTLIST_UPDOWN_YSIZE 25
83 #define ED_ELEMENTLIST_XPOS 6
84 #define ED_ELEMENTLIST_YPOS 30
85 #define ED_ELEMENTLIST_ALT_YPOS 190
86 #define ED_ELEMENTLIST_XSIZE 22
87 #define ED_ELEMENTLIST_YSIZE 22
88 #define ED_ELEMENTLIST_BUTTONS_HORIZ 4
89 #define ED_ELEMENTLIST_BUTTONS_VERT 10
90 #define ED_NUM_ELEMENTLIST_BUTTONS (ED_ELEMENTLIST_BUTTONS_HORIZ * \
91 ED_ELEMENTLIST_BUTTONS_VERT)
93 /* values for the setting windows */
94 #define ED_SETTINGS_XPOS (MINI_TILEX + 8)
95 #define ED_SETTINGS2_XPOS MINI_TILEX
96 #define ED_SETTINGS_YPOS MINI_TILEY
97 #define ED_SETTINGS2_YPOS (ED_SETTINGS_YPOS + 12 * TILEY - 2)
99 /* values for counter gadgets */
100 #define ED_COUNT_ELEM_SCORE_XPOS ED_SETTINGS_XPOS
101 #define ED_COUNT_ELEM_SCORE_YPOS (14 * MINI_TILEY)
102 #define ED_COUNT_ELEM_CONTENT_XPOS ED_SETTINGS_XPOS
103 #define ED_COUNT_ELEM_CONTENT_YPOS (19 * MINI_TILEY)
105 #define ED_COUNTER_YSTART (ED_SETTINGS_YPOS + 2 * TILEY)
106 #define ED_COUNTER_YDISTANCE (3 * MINI_TILEY)
107 #define ED_COUNTER_YPOS(n) (ED_COUNTER_YSTART + \
108 n * ED_COUNTER_YDISTANCE)
109 #define ED_COUNTER2_YPOS(n) (ED_COUNTER_YSTART + \
110 n * ED_COUNTER_YDISTANCE - 2)
111 /* standard distances */
112 #define ED_BORDER_SIZE 3
113 #define ED_GADGET_DISTANCE 2
115 /* values for element content drawing areas */
116 #define ED_AREA_ELEM_CONTENT_XPOS ( 2 * MINI_TILEX)
117 #define ED_AREA_ELEM_CONTENT_YPOS (22 * MINI_TILEY)
119 /* values for random placement background drawing area */
120 #define ED_AREA_RANDOM_BACKGROUND_XPOS (29 * MINI_TILEX)
121 #define ED_AREA_RANDOM_BACKGROUND_YPOS (31 * MINI_TILEY)
123 /* values for scrolling gadgets */
124 #define ED_SCROLLBUTTON_XPOS 24
125 #define ED_SCROLLBUTTON_YPOS 0
126 #define ED_SCROLLBAR_XPOS 24
127 #define ED_SCROLLBAR_YPOS 64
129 #define ED_SCROLLBUTTON_XSIZE 16
130 #define ED_SCROLLBUTTON_YSIZE 16
132 #define ED_SCROLL_UP_XPOS (SXSIZE - ED_SCROLLBUTTON_XSIZE)
133 #define ED_SCROLL_UP_YPOS (0)
134 #define ED_SCROLL_DOWN_XPOS ED_SCROLL_UP_XPOS
135 #define ED_SCROLL_DOWN_YPOS (SYSIZE - 3 * ED_SCROLLBUTTON_YSIZE)
136 #define ED_SCROLL_LEFT_XPOS (0)
137 #define ED_SCROLL_LEFT_YPOS (SYSIZE - 2 * ED_SCROLLBUTTON_YSIZE)
138 #define ED_SCROLL_RIGHT_XPOS (SXSIZE - 2 * ED_SCROLLBUTTON_XSIZE)
139 #define ED_SCROLL_RIGHT_YPOS ED_SCROLL_LEFT_YPOS
140 #define ED_SCROLL_HORIZONTAL_XPOS (ED_SCROLL_LEFT_XPOS + ED_SCROLLBUTTON_XSIZE)
141 #define ED_SCROLL_HORIZONTAL_YPOS ED_SCROLL_LEFT_YPOS
142 #define ED_SCROLL_HORIZONTAL_XSIZE (SXSIZE - 3 * ED_SCROLLBUTTON_XSIZE)
143 #define ED_SCROLL_HORIZONTAL_YSIZE ED_SCROLLBUTTON_YSIZE
144 #define ED_SCROLL_VERTICAL_XPOS ED_SCROLL_UP_XPOS
145 #define ED_SCROLL_VERTICAL_YPOS (ED_SCROLL_UP_YPOS + ED_SCROLLBUTTON_YSIZE)
146 #define ED_SCROLL_VERTICAL_XSIZE ED_SCROLLBUTTON_XSIZE
147 #define ED_SCROLL_VERTICAL_YSIZE (SYSIZE - 4 * ED_SCROLLBUTTON_YSIZE)
149 /* values for checkbutton gadgets */
150 #define ED_CHECKBUTTON_XSIZE ED_BUTTON_COUNT_XSIZE
151 #define ED_CHECKBUTTON_YSIZE ED_BUTTON_COUNT_YSIZE
152 #define ED_CHECKBUTTON_UNCHECKED_XPOS ED_BUTTON_MINUS_XPOS
153 #define ED_CHECKBUTTON_CHECKED_XPOS ED_BUTTON_PLUS_XPOS
154 #define ED_CHECKBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 22)
155 #define ED_STICKYBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 88)
157 /* some positions in the editor control window */
158 #define ED_BUTTON_ELEM_XPOS 6
159 #define ED_BUTTON_ELEM_YPOS 30
160 #define ED_BUTTON_ELEM_XSIZE 22
161 #define ED_BUTTON_ELEM_YSIZE 22
163 #define ED_BUTTON_MINUS_XPOS 2
164 #define ED_BUTTON_MINUS_YPOS ED_BUTTON_COUNT_YPOS
165 #define ED_BUTTON_MINUS_XSIZE ED_BUTTON_COUNT_XSIZE
166 #define ED_BUTTON_MINUS_YSIZE ED_BUTTON_COUNT_YSIZE
167 #define ED_BUTTON_PLUS_XPOS (ED_WIN_COUNT_XPOS + ED_WIN_COUNT_XSIZE + 2)
168 #define ED_BUTTON_PLUS_YPOS ED_BUTTON_COUNT_YPOS
169 #define ED_BUTTON_PLUS_XSIZE ED_BUTTON_COUNT_XSIZE
170 #define ED_BUTTON_PLUS_YSIZE ED_BUTTON_COUNT_YSIZE
172 /* editor gadget identifiers */
174 /* drawing toolbox buttons */
175 #define GADGET_ID_NONE -1
176 #define GADGET_ID_SINGLE_ITEMS 0
177 #define GADGET_ID_CONNECTED_ITEMS 1
178 #define GADGET_ID_LINE 2
179 #define GADGET_ID_ARC 3
180 #define GADGET_ID_RECTANGLE 4
181 #define GADGET_ID_FILLED_BOX 5
182 #define GADGET_ID_WRAP_UP 6
183 #define GADGET_ID_TEXT 7
184 #define GADGET_ID_FLOOD_FILL 8
185 #define GADGET_ID_WRAP_LEFT 9
186 #define GADGET_ID_PROPERTIES 10
187 #define GADGET_ID_WRAP_RIGHT 11
188 #define GADGET_ID_RANDOM_PLACEMENT 12
189 #define GADGET_ID_GRAB_BRUSH 13
190 #define GADGET_ID_WRAP_DOWN 14
191 #define GADGET_ID_PICK_ELEMENT 15
192 #define GADGET_ID_UNDO 16
193 #define GADGET_ID_INFO 17
194 #define GADGET_ID_SAVE 18
195 #define GADGET_ID_CLEAR 19
196 #define GADGET_ID_TEST 20
197 #define GADGET_ID_EXIT 21
199 /* counter button identifiers */
200 #define GADGET_ID_ELEM_SCORE_DOWN 22
201 #define GADGET_ID_ELEM_SCORE_TEXT 23
202 #define GADGET_ID_ELEM_SCORE_UP 24
203 #define GADGET_ID_ELEM_CONTENT_DOWN 25
204 #define GADGET_ID_ELEM_CONTENT_TEXT 26
205 #define GADGET_ID_ELEM_CONTENT_UP 27
206 #define GADGET_ID_LEVEL_XSIZE_DOWN 28
207 #define GADGET_ID_LEVEL_XSIZE_TEXT 29
208 #define GADGET_ID_LEVEL_XSIZE_UP 30
209 #define GADGET_ID_LEVEL_YSIZE_DOWN 31
210 #define GADGET_ID_LEVEL_YSIZE_TEXT 32
211 #define GADGET_ID_LEVEL_YSIZE_UP 33
212 #define GADGET_ID_LEVEL_RANDOM_DOWN 34
213 #define GADGET_ID_LEVEL_RANDOM_TEXT 35
214 #define GADGET_ID_LEVEL_RANDOM_UP 36
215 #define GADGET_ID_LEVEL_COLLECT_DOWN 37
216 #define GADGET_ID_LEVEL_COLLECT_TEXT 38
217 #define GADGET_ID_LEVEL_COLLECT_UP 39
218 #define GADGET_ID_LEVEL_TIMELIMIT_DOWN 40
219 #define GADGET_ID_LEVEL_TIMELIMIT_TEXT 41
220 #define GADGET_ID_LEVEL_TIMELIMIT_UP 42
221 #define GADGET_ID_LEVEL_TIMESCORE_DOWN 43
222 #define GADGET_ID_LEVEL_TIMESCORE_TEXT 44
223 #define GADGET_ID_LEVEL_TIMESCORE_UP 45
224 #define GADGET_ID_SELECT_LEVEL_DOWN 46
225 #define GADGET_ID_SELECT_LEVEL_TEXT 47
226 #define GADGET_ID_SELECT_LEVEL_UP 48
228 /* drawing area identifiers */
229 #define GADGET_ID_DRAWING_LEVEL 49
230 #define GADGET_ID_ELEM_CONTENT_0 50
231 #define GADGET_ID_ELEM_CONTENT_1 51
232 #define GADGET_ID_ELEM_CONTENT_2 52
233 #define GADGET_ID_ELEM_CONTENT_3 53
234 #define GADGET_ID_ELEM_CONTENT_4 54
235 #define GADGET_ID_ELEM_CONTENT_5 55
236 #define GADGET_ID_ELEM_CONTENT_6 56
237 #define GADGET_ID_ELEM_CONTENT_7 57
238 #define GADGET_ID_AMOEBA_CONTENT 58
240 /* text input identifiers */
241 #define GADGET_ID_LEVEL_NAME 59
242 #define GADGET_ID_LEVEL_AUTHOR 60
244 /* gadgets for scrolling of drawing area */
245 #define GADGET_ID_SCROLL_UP 61
246 #define GADGET_ID_SCROLL_DOWN 62
247 #define GADGET_ID_SCROLL_LEFT 63
248 #define GADGET_ID_SCROLL_RIGHT 64
249 #define GADGET_ID_SCROLL_HORIZONTAL 65
250 #define GADGET_ID_SCROLL_VERTICAL 66
252 /* gadgets for scrolling element list */
253 #define GADGET_ID_ELEMENTLIST_UP 67
254 #define GADGET_ID_ELEMENTLIST_DOWN 68
256 /* gadgets for buttons in element list */
257 #define GADGET_ID_ELEMENTLIST_FIRST 69
258 #define GADGET_ID_ELEMENTLIST_LAST 108
260 /* buttons for level settings */
261 #define GADGET_ID_RANDOM_PERCENTAGE 109
262 #define GADGET_ID_RANDOM_QUANTITY 110
263 #define GADGET_ID_RANDOM_RESTRICTED 111
264 #define GADGET_ID_DOUBLE_SPEED 112
265 #define GADGET_ID_GRAVITY 113
266 #define GADGET_ID_STICK_ELEMENT 114
268 /* another drawing area for random placement */
269 #define GADGET_ID_RANDOM_BACKGROUND 115
271 #define NUM_EDITOR_GADGETS 116
273 /* radio button numbers */
274 #define RADIO_NR_NONE 0
275 #define RADIO_NR_DRAWING_TOOLBOX 1
276 #define RADIO_NR_RANDOM_ELEMENTS 2
278 /* values for counter gadgets */
279 #define ED_COUNTER_ID_ELEM_SCORE 0
280 #define ED_COUNTER_ID_ELEM_CONTENT 1
281 #define ED_COUNTER_ID_LEVEL_XSIZE 2
282 #define ED_COUNTER_ID_LEVEL_YSIZE 3
283 #define ED_COUNTER_ID_LEVEL_COLLECT 4
284 #define ED_COUNTER_ID_LEVEL_TIMELIMIT 5
285 #define ED_COUNTER_ID_LEVEL_TIMESCORE 6
286 #define ED_COUNTER_ID_LEVEL_RANDOM 7
287 #define ED_COUNTER_ID_SELECT_LEVEL 8
289 #define ED_NUM_COUNTERBUTTONS 9
291 #define ED_COUNTER_ID_LEVEL_FIRST ED_COUNTER_ID_LEVEL_XSIZE
292 #define ED_COUNTER_ID_LEVEL_LAST ED_COUNTER_ID_LEVEL_RANDOM
294 /* values for scrollbutton gadgets */
295 #define ED_SCROLLBUTTON_ID_AREA_UP 0
296 #define ED_SCROLLBUTTON_ID_AREA_DOWN 1
297 #define ED_SCROLLBUTTON_ID_AREA_LEFT 2
298 #define ED_SCROLLBUTTON_ID_AREA_RIGHT 3
299 #define ED_SCROLLBUTTON_ID_LIST_UP 4
300 #define ED_SCROLLBUTTON_ID_LIST_DOWN 5
302 #define ED_NUM_SCROLLBUTTONS 6
304 #define ED_SCROLLBUTTON_ID_AREA_FIRST ED_SCROLLBUTTON_ID_AREA_UP
305 #define ED_SCROLLBUTTON_ID_AREA_LAST ED_SCROLLBUTTON_ID_AREA_RIGHT
307 /* values for scrollbar gadgets */
308 #define ED_SCROLLBAR_ID_HORIZONTAL 0
309 #define ED_SCROLLBAR_ID_VERTICAL 1
311 #define ED_NUM_SCROLLBARS 2
313 /* values for text input gadgets */
314 #define ED_TEXTINPUT_ID_LEVEL_NAME 0
315 #define ED_TEXTINPUT_ID_LEVEL_AUTHOR 1
317 #define ED_NUM_TEXTINPUT 2
319 #define ED_TEXTINPUT_ID_LEVEL_FIRST ED_TEXTINPUT_ID_LEVEL_NAME
320 #define ED_TEXTINPUT_ID_LEVEL_LAST ED_TEXTINPUT_ID_LEVEL_AUTHOR
322 /* values for checkbutton gadgets */
323 #define ED_CHECKBUTTON_ID_DOUBLE_SPEED 0
324 #define ED_CHECKBUTTON_ID_GRAVITY 1
325 #define ED_CHECKBUTTON_ID_RANDOM_RESTRICTED 2
326 #define ED_CHECKBUTTON_ID_STICK_ELEMENT 3
328 #define ED_NUM_CHECKBUTTONS 4
330 #define ED_CHECKBUTTON_ID_LEVEL_FIRST ED_CHECKBUTTON_ID_DOUBLE_SPEED
331 #define ED_CHECKBUTTON_ID_LEVEL_LAST ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
333 /* values for radiobutton gadgets */
334 #define ED_RADIOBUTTON_ID_PERCENTAGE 0
335 #define ED_RADIOBUTTON_ID_QUANTITY 1
337 #define ED_NUM_RADIOBUTTONS 2
339 #define ED_RADIOBUTTON_ID_LEVEL_FIRST ED_RADIOBUTTON_ID_PERCENTAGE
340 #define ED_RADIOBUTTON_ID_LEVEL_LAST ED_RADIOBUTTON_ID_QUANTITY
342 /* values for CopyLevelToUndoBuffer() */
343 #define UNDO_IMMEDIATE 0
344 #define UNDO_ACCUMULATE 1
346 /* values for ClearEditorGadgetInfoText() and HandleGadgetInfoText() */
347 #define INFOTEXT_XPOS SX
348 #define INFOTEXT_YPOS (SY + SYSIZE - MINI_TILEX + 2)
349 #define INFOTEXT_XSIZE SXSIZE
350 #define INFOTEXT_YSIZE MINI_TILEX
351 #define MAX_INFOTEXT_LEN (SXSIZE / FONT2_XSIZE)
357 } control_info[ED_NUM_CTRL_BUTTONS] =
359 { 's', "draw single items" },
360 { 'd', "draw connected items" },
361 { 'l', "draw lines" },
362 { 'a', "draw arcs" },
363 { 'r', "draw outline rectangles" },
364 { 'R', "draw filled rectangles" },
365 { '\0', "wrap (rotate) level up" },
366 { 't', "enter text elements" },
367 { 'f', "flood fill" },
368 { '\0', "wrap (rotate) level left" },
369 { '?', "properties of drawing element" },
370 { '\0', "wrap (rotate) level right" },
371 { '\0', "random element placement" },
372 { 'b', "grab brush" },
373 { '\0', "wrap (rotate) level down" },
374 { ',', "pick drawing element" },
375 { 'U', "undo last operation" },
376 { 'I', "level properties" },
377 { 'S', "save level" },
378 { 'C', "clear level" },
379 { 'T', "test level" },
380 { 'E', "exit level editor" }
383 /* values for random placement */
384 #define RANDOM_USE_PERCENTAGE 0
385 #define RANDOM_USE_QUANTITY 1
387 static int random_placement_value = 10;
388 static int random_placement_method = RANDOM_USE_QUANTITY;
389 static int random_placement_background_element = EL_ERDREICH;
390 static boolean random_placement_background_restricted = FALSE;
391 static boolean stick_element_properties_window = FALSE;
396 int min_value, max_value;
397 int gadget_id_down, gadget_id_up;
400 char *infotext_above, *infotext_right;
401 } counterbutton_info[ED_NUM_COUNTERBUTTONS] =
404 ED_COUNT_ELEM_SCORE_XPOS, ED_COUNT_ELEM_SCORE_YPOS,
405 MIN_SCORE, MAX_SCORE,
406 GADGET_ID_ELEM_SCORE_DOWN, GADGET_ID_ELEM_SCORE_UP,
407 GADGET_ID_ELEM_SCORE_TEXT,
408 NULL, /* will be set when used */
409 "element score", NULL
412 ED_COUNT_ELEM_CONTENT_XPOS, ED_COUNT_ELEM_CONTENT_YPOS,
413 MIN_ELEMENT_CONTENTS, MAX_ELEMENT_CONTENTS,
414 GADGET_ID_ELEM_CONTENT_DOWN, GADGET_ID_ELEM_CONTENT_UP,
415 GADGET_ID_ELEM_CONTENT_TEXT,
416 &level.num_yam_contents,
417 "element content", NULL
420 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(2),
421 MIN_LEV_FIELDX, MAX_LEV_FIELDX,
422 GADGET_ID_LEVEL_XSIZE_DOWN, GADGET_ID_LEVEL_XSIZE_UP,
423 GADGET_ID_LEVEL_XSIZE_TEXT,
425 "playfield size", "width",
428 ED_SETTINGS_XPOS + 2 * DXSIZE, ED_COUNTER_YPOS(2),
429 MIN_LEV_FIELDY, MAX_LEV_FIELDY,
430 GADGET_ID_LEVEL_YSIZE_DOWN, GADGET_ID_LEVEL_YSIZE_UP,
431 GADGET_ID_LEVEL_YSIZE_TEXT,
436 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(3),
438 GADGET_ID_LEVEL_COLLECT_DOWN, GADGET_ID_LEVEL_COLLECT_UP,
439 GADGET_ID_LEVEL_COLLECT_TEXT,
441 "number of emeralds to collect", NULL
444 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(4),
446 GADGET_ID_LEVEL_TIMELIMIT_DOWN, GADGET_ID_LEVEL_TIMELIMIT_UP,
447 GADGET_ID_LEVEL_TIMELIMIT_TEXT,
449 "time available to solve level", "(0 => no time limit)"
452 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(5),
454 GADGET_ID_LEVEL_TIMESCORE_DOWN, GADGET_ID_LEVEL_TIMESCORE_UP,
455 GADGET_ID_LEVEL_TIMESCORE_TEXT,
456 &level.score[SC_ZEITBONUS],
457 "score for each 10 seconds left", NULL
460 ED_SETTINGS_XPOS, ED_COUNTER2_YPOS(8),
462 GADGET_ID_LEVEL_RANDOM_DOWN, GADGET_ID_LEVEL_RANDOM_UP,
463 GADGET_ID_LEVEL_RANDOM_TEXT,
464 &random_placement_value,
465 "random element placement", "in"
468 DX - SX - 1, 0 - SY + 31,
470 GADGET_ID_SELECT_LEVEL_DOWN, GADGET_ID_SELECT_LEVEL_UP,
471 GADGET_ID_SELECT_LEVEL_TEXT,
484 } textinput_info[ED_NUM_TEXTINPUT] =
487 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(0),
488 GADGET_ID_LEVEL_NAME,
494 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(1),
495 GADGET_ID_LEVEL_AUTHOR,
496 MAX_LEVEL_AUTHOR_LEN,
508 } scrollbutton_info[ED_NUM_SCROLLBUTTONS] =
511 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 0 * ED_SCROLLBUTTON_YSIZE,
512 ED_SCROLL_UP_XPOS, ED_SCROLL_UP_YPOS,
514 "scroll level editing area up"
517 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 1 * ED_SCROLLBUTTON_YSIZE,
518 ED_SCROLL_DOWN_XPOS, ED_SCROLL_DOWN_YPOS,
519 GADGET_ID_SCROLL_DOWN,
520 "scroll level editing area down"
523 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 2 * ED_SCROLLBUTTON_YSIZE,
524 ED_SCROLL_LEFT_XPOS, ED_SCROLL_LEFT_YPOS,
525 GADGET_ID_SCROLL_LEFT,
526 "scroll level editing area left"
529 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 3 * ED_SCROLLBUTTON_YSIZE,
530 ED_SCROLL_RIGHT_XPOS, ED_SCROLL_RIGHT_YPOS,
531 GADGET_ID_SCROLL_RIGHT,
532 "scroll level editing area right"
535 ED_ELEMENTLIST_UP_XPOS, ED_ELEMENTLIST_UP_ALT_YPOS,
536 ED_ELEMENTLIST_UP_XPOS, ED_ELEMENTLIST_UP_YPOS,
537 GADGET_ID_ELEMENTLIST_UP,
538 "scroll element list up ('Page Up')"
541 ED_ELEMENTLIST_DOWN_XPOS, ED_ELEMENTLIST_DOWN_ALT_YPOS,
542 ED_ELEMENTLIST_DOWN_XPOS, ED_ELEMENTLIST_DOWN_YPOS,
543 GADGET_ID_ELEMENTLIST_DOWN,
544 "scroll element list down ('Page Down')"
556 } scrollbar_info[ED_NUM_SCROLLBARS] =
559 ED_SCROLLBAR_XPOS, ED_SCROLLBAR_YPOS,
560 ED_SCROLL_HORIZONTAL_XPOS, ED_SCROLL_HORIZONTAL_YPOS,
561 ED_SCROLL_HORIZONTAL_XSIZE, ED_SCROLL_HORIZONTAL_YSIZE,
562 GD_TYPE_SCROLLBAR_HORIZONTAL,
563 GADGET_ID_SCROLL_HORIZONTAL,
564 "scroll level editing area horizontally"
567 ED_SCROLLBAR_XPOS, ED_SCROLLBAR_YPOS,
568 ED_SCROLL_VERTICAL_XPOS, ED_SCROLL_VERTICAL_YPOS,
569 ED_SCROLL_VERTICAL_XSIZE, ED_SCROLL_VERTICAL_YSIZE,
570 GD_TYPE_SCROLLBAR_VERTICAL,
571 GADGET_ID_SCROLL_VERTICAL,
572 "scroll level editing area vertically"
583 char *text, *infotext;
584 } radiobutton_info[ED_NUM_RADIOBUTTONS] =
587 ED_SETTINGS_XPOS + 160, ED_COUNTER2_YPOS(8),
588 GADGET_ID_RANDOM_PERCENTAGE,
589 RADIO_NR_RANDOM_ELEMENTS,
590 &random_placement_method, RANDOM_USE_PERCENTAGE,
591 "percentage", "use percentage for random elements"
594 ED_SETTINGS_XPOS + 340, ED_COUNTER2_YPOS(8),
595 GADGET_ID_RANDOM_QUANTITY,
596 RADIO_NR_RANDOM_ELEMENTS,
597 &random_placement_method, RANDOM_USE_QUANTITY,
598 "quantity", "use quantity for random elements"
607 char *text, *infotext;
608 } checkbutton_info[ED_NUM_CHECKBUTTONS] =
611 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(6) - MINI_TILEY,
612 GADGET_ID_DOUBLE_SPEED,
614 "double speed movement", "set movement speed of player"
617 ED_SETTINGS_XPOS + 340, ED_COUNTER_YPOS(6) - MINI_TILEY,
620 "gravity", "set level gravity"
623 ED_SETTINGS_XPOS, ED_COUNTER2_YPOS(9) - MINI_TILEY,
624 GADGET_ID_RANDOM_RESTRICTED,
625 &random_placement_background_restricted,
626 "restrict random placement to", "set random placement restriction"
629 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(4),
630 GADGET_ID_STICK_ELEMENT,
631 &stick_element_properties_window,
632 "stick window to edit content", "stick window to edit content"
636 /* maximal size of level editor drawing area */
637 #define MAX_ED_FIELDX (2 * SCR_FIELDX)
638 #define MAX_ED_FIELDY (2 * SCR_FIELDY - 1)
640 /* actual size of level editor drawing area */
641 static int ed_fieldx = MAX_ED_FIELDX - 1, ed_fieldy = MAX_ED_FIELDY - 1;
643 /* actual position of level editor drawing area in level playfield */
644 static int level_xpos = -1, level_ypos = -1;
646 #define IN_ED_FIELD(x,y) ((x)>=0 && (x)<ed_fieldx && (y)>=0 &&(y)<ed_fieldx)
648 /* drawing elements on the three mouse buttons */
649 static int new_element1 = EL_MAUERWERK;
650 static int new_element2 = EL_LEERRAUM;
651 static int new_element3 = EL_ERDREICH;
653 #define BUTTON_ELEMENT(button) (button == 1 ? new_element1 : \
654 button == 2 ? new_element2 : \
655 button == 3 ? new_element3 : EL_LEERRAUM)
656 #define BUTTON_STEPSIZE(button) (button == 1 ? 1 : button == 2 ? 5 : 10)
658 /* forward declaration for internal use */
659 static void ModifyEditorCounter(int, int);
660 static void ModifyEditorCounterLimits(int, int, int);
661 static void DrawDrawingWindow();
662 static void DrawLevelInfoWindow();
663 static void DrawPropertiesWindow();
664 static void CopyLevelToUndoBuffer(int);
665 static void HandleDrawingAreas(struct GadgetInfo *);
666 static void HandleCounterButtons(struct GadgetInfo *);
667 static void HandleTextInputGadgets(struct GadgetInfo *);
668 static void HandleRadiobuttons(struct GadgetInfo *);
669 static void HandleCheckbuttons(struct GadgetInfo *);
670 static void HandleControlButtons(struct GadgetInfo *);
671 static void HandleDrawingAreaInfo(struct GadgetInfo *);
673 static struct GadgetInfo *level_editor_gadget[NUM_EDITOR_GADGETS];
675 static int drawing_function = GADGET_ID_SINGLE_ITEMS;
676 static int last_drawing_function = GADGET_ID_SINGLE_ITEMS;
677 static boolean draw_with_brush = FALSE;
678 static int properties_element = 0;
680 static short ElementContent[MAX_ELEMENT_CONTENTS][3][3];
681 static short FieldBackup[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
682 static short UndoBuffer[NUM_UNDO_STEPS][MAX_LEV_FIELDX][MAX_LEV_FIELDY];
683 static int undo_buffer_position = 0;
684 static int undo_buffer_steps = 0;
686 static int edit_mode;
688 static int counter_xsize = DXSIZE + FONT2_XSIZE - 2 * ED_GADGET_DISTANCE;
690 int element_shift = 0;
692 int editor_element[] =
905 EL_SOKOBAN_FELD_LEER,
906 EL_SOKOBAN_FELD_VOLL,
1076 int elements_in_list = sizeof(editor_element)/sizeof(int);
1078 static void ScrollMiniLevel(int from_x, int from_y, int scroll)
1081 int dx = (scroll == ED_SCROLL_LEFT ? -1 : scroll == ED_SCROLL_RIGHT ? 1 : 0);
1082 int dy = (scroll == ED_SCROLL_UP ? -1 : scroll == ED_SCROLL_DOWN ? 1 : 0);
1084 XCopyArea(display, drawto, drawto, gc,
1085 SX + (dx == -1 ? MINI_TILEX : 0),
1086 SY + (dy == -1 ? MINI_TILEY : 0),
1087 (ed_fieldx * MINI_TILEX) - (dx != 0 ? MINI_TILEX : 0),
1088 (ed_fieldy * MINI_TILEY) - (dy != 0 ? MINI_TILEY : 0),
1089 SX + (dx == +1 ? MINI_TILEX : 0),
1090 SY + (dy == +1 ? MINI_TILEY : 0));
1093 x = (dx == 1 ? 0 : ed_fieldx - 1);
1094 for(y=0; y<ed_fieldy; y++)
1095 DrawMiniElementOrWall(x, y, from_x, from_y);
1099 y = (dy == 1 ? 0 : ed_fieldy - 1);
1100 for(x=0; x<ed_fieldx; x++)
1101 DrawMiniElementOrWall(x, y, from_x, from_y);
1104 redraw_mask |= REDRAW_FIELD;
1108 static void CreateControlButtons()
1110 Pixmap gd_pixmap = pix[PIX_DOOR];
1111 struct GadgetInfo *gi;
1112 unsigned long event_mask;
1115 /* create toolbox buttons */
1116 for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
1120 int gd_xoffset, gd_yoffset;
1121 int gd_x1, gd_x2, gd_y1, gd_y2;
1123 int radio_button_nr;
1126 if (id == GADGET_ID_SINGLE_ITEMS ||
1127 id == GADGET_ID_CONNECTED_ITEMS ||
1128 id == GADGET_ID_LINE ||
1129 id == GADGET_ID_ARC ||
1130 id == GADGET_ID_TEXT ||
1131 id == GADGET_ID_RECTANGLE ||
1132 id == GADGET_ID_FILLED_BOX ||
1133 id == GADGET_ID_FLOOD_FILL ||
1134 id == GADGET_ID_GRAB_BRUSH ||
1135 id == GADGET_ID_PICK_ELEMENT)
1137 button_type = GD_TYPE_RADIO_BUTTON;
1138 radio_button_nr = RADIO_NR_DRAWING_TOOLBOX;
1139 checked = (id == drawing_function ? TRUE : FALSE);
1140 event_mask = GD_EVENT_PRESSED;
1144 button_type = GD_TYPE_NORMAL_BUTTON;
1145 radio_button_nr = RADIO_NR_NONE;
1148 if (id == GADGET_ID_WRAP_LEFT ||
1149 id == GADGET_ID_WRAP_RIGHT ||
1150 id == GADGET_ID_WRAP_UP ||
1151 id == GADGET_ID_WRAP_DOWN)
1152 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
1154 event_mask = GD_EVENT_RELEASED;
1157 if (id < ED_NUM_CTRL1_BUTTONS)
1159 int x = i % ED_CTRL1_BUTTONS_HORIZ;
1160 int y = i / ED_CTRL1_BUTTONS_HORIZ;
1162 gd_xoffset = ED_CTRL1_BUTTONS_XPOS + x * ED_CTRL1_BUTTON_XSIZE;
1163 gd_yoffset = ED_CTRL1_BUTTONS_YPOS + y * ED_CTRL1_BUTTON_YSIZE;
1164 width = ED_CTRL1_BUTTON_XSIZE;
1165 height = ED_CTRL1_BUTTON_YSIZE;
1169 int x = (i - ED_NUM_CTRL1_BUTTONS) % ED_CTRL2_BUTTONS_HORIZ;
1170 int y = (i - ED_NUM_CTRL1_BUTTONS) / ED_CTRL2_BUTTONS_HORIZ;
1172 gd_xoffset = ED_CTRL2_BUTTONS_XPOS + x * ED_CTRL2_BUTTON_XSIZE;
1173 gd_yoffset = ED_CTRL2_BUTTONS_YPOS + y * ED_CTRL2_BUTTON_YSIZE;
1174 width = ED_CTRL2_BUTTON_XSIZE;
1175 height = ED_CTRL2_BUTTON_YSIZE;
1178 gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
1179 gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
1180 gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL_BUTTONS_GFX_YPOS + gd_yoffset;
1181 gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
1183 gi = CreateGadget(GDI_CUSTOM_ID, id,
1184 GDI_CUSTOM_TYPE_ID, i,
1185 GDI_INFO_TEXT, control_info[i].text,
1186 GDI_X, EX + gd_xoffset,
1187 GDI_Y, EY + gd_yoffset,
1190 GDI_TYPE, button_type,
1191 GDI_STATE, GD_BUTTON_UNPRESSED,
1192 GDI_RADIO_NR, radio_button_nr,
1193 GDI_CHECKED, checked,
1194 GDI_DESIGN_UNPRESSED, gd_pixmap, gd_x1, gd_y1,
1195 GDI_DESIGN_PRESSED, gd_pixmap, gd_x2, gd_y1,
1196 GDI_ALT_DESIGN_UNPRESSED, gd_pixmap, gd_x1, gd_y2,
1197 GDI_ALT_DESIGN_PRESSED, gd_pixmap, gd_x2, gd_y2,
1198 GDI_EVENT_MASK, event_mask,
1199 GDI_CALLBACK_ACTION, HandleControlButtons,
1203 Error(ERR_EXIT, "cannot create gadget");
1205 level_editor_gadget[id] = gi;
1208 /* create buttons for scrolling of drawing area and element list */
1209 for (i=0; i<ED_NUM_SCROLLBUTTONS; i++)
1211 int id = scrollbutton_info[i].gadget_id;
1212 int x, y, width, height;
1213 int gd_x1, gd_x2, gd_y1, gd_y2;
1215 x = scrollbutton_info[i].x;
1216 y = scrollbutton_info[i].y;
1218 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
1220 if (id == GADGET_ID_ELEMENTLIST_UP ||
1221 id == GADGET_ID_ELEMENTLIST_DOWN)
1225 width = ED_ELEMENTLIST_UPDOWN_XSIZE;
1226 height = ED_ELEMENTLIST_UPDOWN_YSIZE;
1227 gd_x1 = DOOR_GFX_PAGEX6 + scrollbutton_info[i].xpos;
1228 gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].y;
1230 gd_y2 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].ypos;
1236 width = ED_SCROLLBUTTON_XSIZE;
1237 height = ED_SCROLLBUTTON_YSIZE;
1238 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].xpos;
1239 gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].ypos;
1240 gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
1244 gi = CreateGadget(GDI_CUSTOM_ID, id,
1245 GDI_CUSTOM_TYPE_ID, i,
1246 GDI_INFO_TEXT, scrollbutton_info[i].infotext,
1251 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
1252 GDI_STATE, GD_BUTTON_UNPRESSED,
1253 GDI_DESIGN_UNPRESSED, gd_pixmap, gd_x1, gd_y1,
1254 GDI_DESIGN_PRESSED, gd_pixmap, gd_x2, gd_y2,
1255 GDI_EVENT_MASK, event_mask,
1256 GDI_CALLBACK_ACTION, HandleControlButtons,
1260 Error(ERR_EXIT, "cannot create gadget");
1262 level_editor_gadget[id] = gi;
1265 /* create buttons for element list */
1266 for (i=0; i<ED_NUM_ELEMENTLIST_BUTTONS; i++)
1269 int deco_x, deco_y, deco_xpos, deco_ypos;
1270 int gd_xoffset, gd_yoffset;
1271 int gd_x, gd_y1, gd_y2;
1272 int x = i % ED_ELEMENTLIST_BUTTONS_HORIZ;
1273 int y = i / ED_ELEMENTLIST_BUTTONS_HORIZ;
1274 int id = GADGET_ID_ELEMENTLIST_FIRST + i;
1276 event_mask = GD_EVENT_RELEASED;
1278 gd_xoffset = ED_ELEMENTLIST_XPOS + x * ED_ELEMENTLIST_XSIZE;
1279 gd_yoffset = ED_ELEMENTLIST_YPOS + y * ED_ELEMENTLIST_YSIZE;
1281 gd_x = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS;
1282 gd_y1 = DOOR_GFX_PAGEY1 + ED_ELEMENTLIST_YPOS;
1283 gd_y2 = DOOR_GFX_PAGEY1 + ED_ELEMENTLIST_ALT_YPOS;
1285 getMiniGraphicSource(el2gfx(editor_element[i]),
1286 &deco_pixmap, &deco_x, &deco_y);
1287 deco_xpos = (ED_ELEMENTLIST_XSIZE - MINI_TILEX) / 2;
1288 deco_ypos = (ED_ELEMENTLIST_YSIZE - MINI_TILEY) / 2;
1290 gi = CreateGadget(GDI_CUSTOM_ID, id,
1291 GDI_CUSTOM_TYPE_ID, i,
1292 GDI_INFO_TEXT, element_info[editor_element[i]],
1293 GDI_X, DX + gd_xoffset,
1294 GDI_Y, DY + gd_yoffset,
1295 GDI_WIDTH, ED_ELEMENTLIST_XSIZE,
1296 GDI_HEIGHT, ED_ELEMENTLIST_YSIZE,
1297 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
1298 GDI_STATE, GD_BUTTON_UNPRESSED,
1299 GDI_DESIGN_UNPRESSED, gd_pixmap, gd_x, gd_y1,
1300 GDI_DESIGN_PRESSED, gd_pixmap, gd_x, gd_y2,
1301 GDI_DECORATION_DESIGN, deco_pixmap, deco_x, deco_y,
1302 GDI_DECORATION_POSITION, deco_xpos, deco_ypos,
1303 GDI_DECORATION_SIZE, MINI_TILEX, MINI_TILEY,
1304 GDI_DECORATION_SHIFTING, 1, 1,
1305 GDI_EVENT_MASK, event_mask,
1306 GDI_CALLBACK_ACTION, HandleControlButtons,
1310 Error(ERR_EXIT, "cannot create gadget");
1312 level_editor_gadget[id] = gi;
1316 static void CreateCounterButtons()
1320 for (i=0; i<ED_NUM_COUNTERBUTTONS; i++)
1323 int xpos = SX + counterbutton_info[i].x; /* xpos of down count button */
1324 int ypos = SY + counterbutton_info[i].y;
1328 Pixmap gd_pixmap = pix[PIX_DOOR];
1329 struct GadgetInfo *gi;
1331 counterbutton_info[i].gadget_id_down :
1332 counterbutton_info[i].gadget_id_up);
1334 int gd_x, gd_x1, gd_x2, gd_y;
1336 unsigned long event_mask;
1337 char infotext[MAX_INFOTEXT_LEN + 1];
1339 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
1341 if (i == ED_COUNTER_ID_SELECT_LEVEL)
1344 ED_SCROLLBUTTON_ID_AREA_LEFT :
1345 ED_SCROLLBUTTON_ID_AREA_RIGHT);
1347 event_mask |= GD_EVENT_RELEASED;
1350 xpos += ED_GADGET_DISTANCE;
1351 ypos += ED_GADGET_DISTANCE;
1353 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[sid].xpos;
1354 gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
1355 gd_y = DOOR_GFX_PAGEY1 + scrollbutton_info[sid].ypos;
1356 x_size = ED_SCROLLBUTTON_XSIZE;
1357 y_size = ED_SCROLLBUTTON_YSIZE;
1361 gd_xoffset = (j == 0 ? ED_BUTTON_MINUS_XPOS : ED_BUTTON_PLUS_XPOS);
1362 gd_x1 = DOOR_GFX_PAGEX4 + gd_xoffset;
1363 gd_x2 = DOOR_GFX_PAGEX3 + gd_xoffset;
1364 gd_y = DOOR_GFX_PAGEY1 + ED_BUTTON_COUNT_YPOS;
1365 x_size = ED_BUTTON_COUNT_XSIZE;
1366 y_size = ED_BUTTON_COUNT_YSIZE;
1369 sprintf(infotext, "%s counter value by 1, 5 or 10",
1370 (j == 0 ? "decrease" : "increase"));
1372 gi = CreateGadget(GDI_CUSTOM_ID, id,
1373 GDI_CUSTOM_TYPE_ID, i,
1374 GDI_INFO_TEXT, infotext,
1379 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
1380 GDI_STATE, GD_BUTTON_UNPRESSED,
1381 GDI_DESIGN_UNPRESSED, gd_pixmap, gd_x1, gd_y,
1382 GDI_DESIGN_PRESSED, gd_pixmap, gd_x2, gd_y,
1383 GDI_EVENT_MASK, event_mask,
1384 GDI_CALLBACK_ACTION, HandleCounterButtons,
1388 Error(ERR_EXIT, "cannot create gadget");
1390 level_editor_gadget[id] = gi;
1391 xpos += gi->width + ED_GADGET_DISTANCE; /* xpos of text count button */
1395 id = counterbutton_info[i].gadget_id_text;
1396 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
1398 if (i == ED_COUNTER_ID_SELECT_LEVEL)
1400 xpos += ED_GADGET_DISTANCE;
1401 ypos -= ED_GADGET_DISTANCE;
1403 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
1404 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
1408 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
1409 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
1412 gi = CreateGadget(GDI_CUSTOM_ID, id,
1413 GDI_CUSTOM_TYPE_ID, i,
1414 GDI_INFO_TEXT, "enter counter value",
1417 GDI_TYPE, GD_TYPE_TEXTINPUT_NUMERIC,
1418 GDI_NUMBER_VALUE, 0,
1419 GDI_NUMBER_MIN, counterbutton_info[i].min_value,
1420 GDI_NUMBER_MAX, counterbutton_info[i].max_value,
1422 GDI_DESIGN_UNPRESSED, gd_pixmap, gd_x, gd_y,
1423 GDI_DESIGN_PRESSED, gd_pixmap, gd_x, gd_y,
1424 GDI_DESIGN_BORDER, ED_BORDER_SIZE,
1425 GDI_EVENT_MASK, event_mask,
1426 GDI_CALLBACK_ACTION, HandleCounterButtons,
1430 Error(ERR_EXIT, "cannot create gadget");
1432 level_editor_gadget[id] = gi;
1433 xpos += gi->width + ED_GADGET_DISTANCE; /* xpos of up count button */
1439 static void CreateDrawingAreas()
1441 struct GadgetInfo *gi;
1442 unsigned long event_mask;
1447 GD_EVENT_PRESSED | GD_EVENT_RELEASED | GD_EVENT_MOVING |
1448 GD_EVENT_OFF_BORDERS;
1450 /* one for the level drawing area ... */
1451 id = GADGET_ID_DRAWING_LEVEL;
1452 gi = CreateGadget(GDI_CUSTOM_ID, id,
1455 GDI_TYPE, GD_TYPE_DRAWING_AREA,
1456 GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
1457 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
1458 GDI_EVENT_MASK, event_mask,
1459 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
1460 GDI_CALLBACK_ACTION, HandleDrawingAreas,
1464 Error(ERR_EXIT, "cannot create gadget");
1466 level_editor_gadget[id] = gi;
1468 /* ... up to eight areas for element content ... */
1469 for (i=0; i<MAX_ELEMENT_CONTENTS; i++)
1471 int gx = SX + ED_AREA_ELEM_CONTENT_XPOS + 5 * (i % 4) * MINI_TILEX;
1472 int gy = SX + ED_AREA_ELEM_CONTENT_YPOS + 6 * (i / 4) * MINI_TILEY;
1474 id = GADGET_ID_ELEM_CONTENT_0 + i;
1475 gi = CreateGadget(GDI_CUSTOM_ID, id,
1476 GDI_CUSTOM_TYPE_ID, i,
1479 GDI_WIDTH, 3 * MINI_TILEX,
1480 GDI_HEIGHT, 3 * MINI_TILEY,
1481 GDI_TYPE, GD_TYPE_DRAWING_AREA,
1482 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
1483 GDI_EVENT_MASK, event_mask,
1484 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
1485 GDI_CALLBACK_ACTION, HandleDrawingAreas,
1489 Error(ERR_EXIT, "cannot create gadget");
1491 level_editor_gadget[id] = gi;
1494 /* ... one for the amoeba content */
1495 id = GADGET_ID_AMOEBA_CONTENT;
1496 gi = CreateGadget(GDI_CUSTOM_ID, id,
1497 GDI_X, SX + ED_AREA_ELEM_CONTENT_XPOS,
1498 GDI_Y, SY + ED_AREA_ELEM_CONTENT_YPOS,
1499 GDI_WIDTH, MINI_TILEX,
1500 GDI_HEIGHT, MINI_TILEY,
1501 GDI_TYPE, GD_TYPE_DRAWING_AREA,
1502 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
1503 GDI_EVENT_MASK, event_mask,
1504 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
1505 GDI_CALLBACK_ACTION, HandleDrawingAreas,
1509 Error(ERR_EXIT, "cannot create gadget");
1511 level_editor_gadget[id] = gi;
1513 /* ... and one for random placement background restrictions */
1515 id = GADGET_ID_RANDOM_BACKGROUND;
1516 gi = CreateGadget(GDI_CUSTOM_ID, id,
1517 GDI_X, SX + ED_AREA_RANDOM_BACKGROUND_XPOS,
1518 GDI_Y, SY + ED_AREA_RANDOM_BACKGROUND_YPOS,
1519 GDI_WIDTH, MINI_TILEX,
1520 GDI_HEIGHT, MINI_TILEY,
1521 GDI_TYPE, GD_TYPE_DRAWING_AREA,
1522 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
1523 GDI_EVENT_MASK, event_mask,
1524 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
1525 GDI_CALLBACK_ACTION, HandleDrawingAreas,
1529 Error(ERR_EXIT, "cannot create gadget");
1531 level_editor_gadget[id] = gi;
1534 static void CreateTextInputGadgets()
1538 for (i=0; i<ED_NUM_TEXTINPUT; i++)
1540 Pixmap gd_pixmap = pix[PIX_DOOR];
1542 struct GadgetInfo *gi;
1543 unsigned long event_mask;
1544 char infotext[1024];
1545 int id = textinput_info[i].gadget_id;
1547 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
1549 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
1550 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
1552 sprintf(infotext, "Enter %s", textinput_info[i].infotext);
1553 infotext[MAX_INFOTEXT_LEN] = '\0';
1555 gi = CreateGadget(GDI_CUSTOM_ID, id,
1556 GDI_CUSTOM_TYPE_ID, i,
1557 GDI_INFO_TEXT, infotext,
1558 GDI_X, SX + textinput_info[i].x,
1559 GDI_Y, SY + textinput_info[i].y,
1560 GDI_TYPE, GD_TYPE_TEXTINPUT_ALPHANUMERIC,
1561 GDI_TEXT_VALUE, textinput_info[i].value,
1562 GDI_TEXT_SIZE, textinput_info[i].size,
1563 GDI_DESIGN_UNPRESSED, gd_pixmap, gd_x, gd_y,
1564 GDI_DESIGN_PRESSED, gd_pixmap, gd_x, gd_y,
1565 GDI_DESIGN_BORDER, ED_BORDER_SIZE,
1566 GDI_EVENT_MASK, event_mask,
1567 GDI_CALLBACK_ACTION, HandleTextInputGadgets,
1571 Error(ERR_EXIT, "cannot create gadget");
1573 level_editor_gadget[id] = gi;
1577 static void CreateScrollbarGadgets()
1581 for (i=0; i<ED_NUM_SCROLLBARS; i++)
1583 int id = scrollbar_info[i].gadget_id;
1584 Pixmap gd_pixmap = pix[PIX_DOOR];
1585 int gd_x1, gd_x2, gd_y1, gd_y2;
1586 struct GadgetInfo *gi;
1587 int items_max, items_visible, item_position;
1588 unsigned long event_mask;
1590 if (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL)
1592 items_max = MAX(lev_fieldx + 2, ed_fieldx);
1593 items_visible = ed_fieldx;
1598 items_max = MAX(lev_fieldy + 2, ed_fieldy);
1599 items_visible = ed_fieldy;
1603 event_mask = GD_EVENT_MOVING | GD_EVENT_OFF_BORDERS;
1605 gd_x1 = DOOR_GFX_PAGEX8 + scrollbar_info[i].xpos;
1606 gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
1607 gd_y1 = DOOR_GFX_PAGEY1 + scrollbar_info[i].ypos;
1608 gd_y2 = DOOR_GFX_PAGEY1 + scrollbar_info[i].ypos;
1610 gi = CreateGadget(GDI_CUSTOM_ID, id,
1611 GDI_CUSTOM_TYPE_ID, i,
1612 GDI_INFO_TEXT, scrollbar_info[i].infotext,
1613 GDI_X, SX + scrollbar_info[i].x,
1614 GDI_Y, SY + scrollbar_info[i].y,
1615 GDI_WIDTH, scrollbar_info[i].width,
1616 GDI_HEIGHT, scrollbar_info[i].height,
1617 GDI_TYPE, scrollbar_info[i].type,
1618 GDI_SCROLLBAR_ITEMS_MAX, items_max,
1619 GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
1620 GDI_SCROLLBAR_ITEM_POSITION, item_position,
1621 GDI_STATE, GD_BUTTON_UNPRESSED,
1622 GDI_DESIGN_UNPRESSED, gd_pixmap, gd_x1, gd_y1,
1623 GDI_DESIGN_PRESSED, gd_pixmap, gd_x2, gd_y2,
1624 GDI_DESIGN_BORDER, ED_BORDER_SIZE,
1625 GDI_EVENT_MASK, event_mask,
1626 GDI_CALLBACK_ACTION, HandleControlButtons,
1630 Error(ERR_EXIT, "cannot create gadget");
1632 level_editor_gadget[id] = gi;
1636 static void CreateCheckbuttonGadgets()
1638 Pixmap gd_pixmap = pix[PIX_DOOR];
1639 struct GadgetInfo *gi;
1640 unsigned long event_mask;
1641 int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
1645 event_mask = GD_EVENT_PRESSED;
1647 gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
1648 gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
1649 gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
1650 gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
1651 gd_y = DOOR_GFX_PAGEY1 + ED_CHECKBUTTON_YPOS;
1653 for (i=0; i<ED_NUM_RADIOBUTTONS; i++)
1655 int id = radiobutton_info[i].gadget_id;
1658 (*radiobutton_info[i].value == radiobutton_info[i].checked_value);
1660 gi = CreateGadget(GDI_CUSTOM_ID, id,
1661 GDI_CUSTOM_TYPE_ID, i,
1662 GDI_INFO_TEXT, radiobutton_info[i].infotext,
1663 GDI_X, SX + radiobutton_info[i].x,
1664 GDI_Y, SY + radiobutton_info[i].y,
1665 GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
1666 GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
1667 GDI_TYPE, GD_TYPE_RADIO_BUTTON,
1668 GDI_RADIO_NR, radiobutton_info[i].radio_button_nr,
1669 GDI_CHECKED, checked,
1670 GDI_DESIGN_UNPRESSED, gd_pixmap, gd_x1, gd_y,
1671 GDI_DESIGN_PRESSED, gd_pixmap, gd_x2, gd_y,
1672 GDI_ALT_DESIGN_UNPRESSED, gd_pixmap, gd_x3, gd_y,
1673 GDI_ALT_DESIGN_PRESSED, gd_pixmap, gd_x4, gd_y,
1674 GDI_EVENT_MASK, event_mask,
1675 GDI_CALLBACK_ACTION, HandleRadiobuttons,
1679 Error(ERR_EXIT, "cannot create gadget");
1681 level_editor_gadget[id] = gi;
1684 for (i=0; i<ED_NUM_CHECKBUTTONS; i++)
1686 int id = checkbutton_info[i].gadget_id;
1688 if (id == GADGET_ID_STICK_ELEMENT)
1689 gd_y = DOOR_GFX_PAGEY1 + ED_STICKYBUTTON_YPOS;
1691 gd_y = DOOR_GFX_PAGEY1 + ED_CHECKBUTTON_YPOS;
1693 gi = CreateGadget(GDI_CUSTOM_ID, id,
1694 GDI_CUSTOM_TYPE_ID, i,
1695 GDI_INFO_TEXT, checkbutton_info[i].infotext,
1696 GDI_X, SX + checkbutton_info[i].x,
1697 GDI_Y, SY + checkbutton_info[i].y,
1698 GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
1699 GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
1700 GDI_TYPE, GD_TYPE_CHECK_BUTTON,
1701 GDI_CHECKED, *checkbutton_info[i].value,
1702 GDI_DESIGN_UNPRESSED, gd_pixmap, gd_x1, gd_y,
1703 GDI_DESIGN_PRESSED, gd_pixmap, gd_x2, gd_y,
1704 GDI_ALT_DESIGN_UNPRESSED, gd_pixmap, gd_x3, gd_y,
1705 GDI_ALT_DESIGN_PRESSED, gd_pixmap, gd_x4, gd_y,
1706 GDI_EVENT_MASK, event_mask,
1707 GDI_CALLBACK_ACTION, HandleCheckbuttons,
1711 Error(ERR_EXIT, "cannot create gadget");
1713 level_editor_gadget[id] = gi;
1717 void CreateLevelEditorGadgets()
1719 CreateControlButtons();
1720 CreateCounterButtons();
1721 CreateDrawingAreas();
1722 CreateTextInputGadgets();
1723 CreateScrollbarGadgets();
1724 CreateCheckbuttonGadgets();
1727 static void MapCounterButtons(int id)
1729 MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_down]);
1730 MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_text]);
1731 MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_up]);
1734 static void MapControlButtons()
1739 /* map toolbox buttons */
1740 for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
1741 MapGadget(level_editor_gadget[i]);
1743 /* map buttons to select elements */
1744 for (i=0; i<ED_NUM_ELEMENTLIST_BUTTONS; i++)
1745 MapGadget(level_editor_gadget[GADGET_ID_ELEMENTLIST_FIRST + i]);
1746 MapGadget(level_editor_gadget[GADGET_ID_ELEMENTLIST_UP]);
1747 MapGadget(level_editor_gadget[GADGET_ID_ELEMENTLIST_DOWN]);
1749 /* map buttons to select level */
1750 counter_id = ED_COUNTER_ID_SELECT_LEVEL;
1751 ModifyEditorCounterLimits(counter_id,
1752 leveldir[leveldir_nr].first_level,
1753 leveldir[leveldir_nr].last_level);
1754 ModifyEditorCounter(counter_id, *counterbutton_info[counter_id].value);
1755 MapCounterButtons(counter_id);
1758 static void MapDrawingArea(int id)
1760 MapGadget(level_editor_gadget[id]);
1763 static void MapTextInputGadget(int id)
1765 MapGadget(level_editor_gadget[textinput_info[id].gadget_id]);
1768 static void MapRadiobuttonGadget(int id)
1770 MapGadget(level_editor_gadget[radiobutton_info[id].gadget_id]);
1773 static void MapCheckbuttonGadget(int id)
1775 MapGadget(level_editor_gadget[checkbutton_info[id].gadget_id]);
1778 static void MapMainDrawingArea()
1780 boolean no_horizontal_scrollbar = (lev_fieldx + 2 <= ed_fieldx);
1781 boolean no_vertical_scrollbar = (lev_fieldy + 2 <= ed_fieldy);
1784 for (i=ED_SCROLLBUTTON_ID_AREA_FIRST; i<=ED_SCROLLBUTTON_ID_AREA_LAST; i++)
1786 if (((i == ED_SCROLLBUTTON_ID_AREA_LEFT ||
1787 i == ED_SCROLLBUTTON_ID_AREA_RIGHT) &&
1788 no_horizontal_scrollbar) ||
1789 ((i == ED_SCROLLBUTTON_ID_AREA_UP ||
1790 i == ED_SCROLLBUTTON_ID_AREA_DOWN) &&
1791 no_vertical_scrollbar))
1794 MapGadget(level_editor_gadget[scrollbutton_info[i].gadget_id]);
1797 for (i=0; i<ED_NUM_SCROLLBARS; i++)
1799 if ((i == ED_SCROLLBAR_ID_HORIZONTAL && no_horizontal_scrollbar) ||
1800 (i == ED_SCROLLBAR_ID_VERTICAL && no_vertical_scrollbar))
1803 MapGadget(level_editor_gadget[scrollbar_info[i].gadget_id]);
1806 MapDrawingArea(GADGET_ID_DRAWING_LEVEL);
1809 static void UnmapDrawingArea(int id)
1811 UnmapGadget(level_editor_gadget[id]);
1814 void UnmapLevelEditorWindowGadgets()
1818 for (i=0; i<NUM_EDITOR_GADGETS; i++)
1819 if (level_editor_gadget[i]->x < SX + SXSIZE)
1820 UnmapGadget(level_editor_gadget[i]);
1823 void UnmapLevelEditorGadgets()
1827 for (i=0; i<NUM_EDITOR_GADGETS; i++)
1828 UnmapGadget(level_editor_gadget[i]);
1831 static void ResetUndoBuffer()
1833 undo_buffer_position = -1;
1834 undo_buffer_steps = -1;
1835 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
1838 static void DrawEditModeWindow()
1840 if (edit_mode == ED_MODE_INFO)
1841 DrawLevelInfoWindow();
1842 else if (edit_mode == ED_MODE_PROPERTIES)
1843 DrawPropertiesWindow();
1844 else /* edit_mode == ED_MODE_DRAWING */
1845 DrawDrawingWindow();
1848 static boolean LevelChanged()
1850 boolean level_changed = FALSE;
1853 for(y=0; y<lev_fieldy; y++)
1854 for(x=0; x<lev_fieldx; x++)
1855 if (Feld[x][y] != Ur[x][y])
1856 level_changed = TRUE;
1858 return level_changed;
1861 static boolean LevelContainsPlayer()
1863 boolean player_found = FALSE;
1866 for(y=0; y<lev_fieldy; y++)
1867 for(x=0; x<lev_fieldx; x++)
1868 if (Feld[x][y] == EL_SPIELFIGUR ||
1869 Feld[x][y] == EL_SPIELER1 ||
1870 Feld[x][y] == EL_SP_MURPHY)
1871 player_found = TRUE;
1873 return player_found;
1878 CloseDoor(DOOR_CLOSE_ALL);
1879 OpenDoor(DOOR_OPEN_2 | DOOR_NO_DELAY);
1881 if (level_editor_test_game)
1885 for(x=0; x<lev_fieldx; x++)
1886 for(y=0; y<lev_fieldy; y++)
1887 Feld[x][y] = Ur[x][y];
1889 for(x=0; x<lev_fieldx; x++)
1890 for(y=0; y<lev_fieldy; y++)
1891 Ur[x][y] = FieldBackup[x][y];
1893 level_editor_test_game = FALSE;
1897 edit_mode = ED_MODE_DRAWING;
1904 /* copy default editor door content to main double buffer */
1905 XCopyArea(display, pix[PIX_DOOR], drawto, gc,
1906 DOOR_GFX_PAGEX6, DOOR_GFX_PAGEY1, DXSIZE, DYSIZE, DX, DY);
1908 /* draw mouse button brush elements */
1909 DrawMiniGraphicExt(drawto, gc,
1910 DX + ED_WIN_MB_LEFT_XPOS, DY + ED_WIN_MB_LEFT_YPOS,
1911 el2gfx(new_element1));
1912 DrawMiniGraphicExt(drawto, gc,
1913 DX + ED_WIN_MB_MIDDLE_XPOS, DY + ED_WIN_MB_MIDDLE_YPOS,
1914 el2gfx(new_element2));
1915 DrawMiniGraphicExt(drawto, gc,
1916 DX + ED_WIN_MB_RIGHT_XPOS, DY + ED_WIN_MB_RIGHT_YPOS,
1917 el2gfx(new_element3));
1919 /* draw level number */
1920 DrawTextExt(pix[PIX_DB_DOOR], gc,
1921 DOOR_GFX_PAGEX2 + ED_WIN_LEVELNR_XPOS,
1922 DOOR_GFX_PAGEY1 + ED_WIN_LEVELNR_YPOS,
1923 int2str(level_nr, 2), FS_SMALL, FC_SPECIAL1);
1924 /* copy level number to fit into level number field */
1925 XCopyArea(display, pix[PIX_DB_DOOR], drawto, gc,
1926 DOOR_GFX_PAGEX2 + ED_WIN_LEVELNR_XPOS + 3,
1927 DOOR_GFX_PAGEY1 + ED_WIN_LEVELNR_YPOS,
1929 DX + ED_WIN_LEVELNR_XPOS,
1930 DY + ED_WIN_LEVELNR_YPOS);
1931 XCopyArea(display, pix[PIX_DB_DOOR], drawto, gc,
1932 DOOR_GFX_PAGEX2 + ED_WIN_LEVELNR_XPOS + 14,
1933 DOOR_GFX_PAGEY1 + ED_WIN_LEVELNR_YPOS,
1935 DX + ED_WIN_LEVELNR_XPOS + 9,
1936 DY + ED_WIN_LEVELNR_YPOS);
1938 /* draw bigger door */
1939 DrawSpecialEditorDoor();
1941 /* draw new control window */
1942 XCopyArea(display, pix[PIX_DOOR], drawto, gc,
1943 DOOR_GFX_PAGEX8, 236,
1947 redraw_mask |= REDRAW_ALL;
1949 MapControlButtons();
1951 /* copy actual editor door content to door double buffer for OpenDoor() */
1952 XCopyArea(display, drawto, pix[PIX_DB_DOOR], gc,
1953 DX, DY, DXSIZE, DYSIZE, DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
1956 DrawDrawingWindow();
1959 DrawEditModeWindow();
1966 OpenDoor(DOOR_OPEN_1);
1969 OpenDoor(DOOR_OPEN_1 | DOOR_OPEN_2);
1973 void SelectNewLevelToEdit(struct GadgetInfo *gi)
1975 int gadget_id = gi->custom_id;
1976 int counter_id = gi->custom_type_id;
1977 int button = gi->event.button;
1978 int *counter_value = counterbutton_info[counter_id].value;
1979 int step = BUTTON_STEPSIZE(button) *
1980 (gadget_id == counterbutton_info[counter_id].gadget_id_down ? -1 : +1);
1981 int old_counter_value = *counter_value;
1982 boolean released = (gi->event.type == GD_EVENT_RELEASED);
1986 if (gi->event.type == GD_EVENT_PRESSED)
1989 if (!Request("Level has changed! Discard changes ?", REQ_ASK))
1991 ModifyEditorCounter(counter_id, old_counter_value);
1998 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
1999 *counter_value = gi->text.number_value;
2001 ModifyEditorCounter(counter_id, *counter_value + step);
2003 LoadLevel(level_nr);
2005 DrawEditModeWindow();
2008 static void AdjustDrawingAreaGadgets()
2010 int ed_xsize = lev_fieldx + 2;
2011 int ed_ysize = lev_fieldy + 2;
2012 int max_ed_fieldx = MAX_ED_FIELDX;
2013 int max_ed_fieldy = MAX_ED_FIELDY;
2014 boolean horizontal_scrollbar_needed;
2015 boolean vertical_scrollbar_needed;
2016 int x, y, width, height;
2017 int xoffset, yoffset;
2019 /* check if we need any scrollbars */
2020 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
2021 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
2023 /* check if we have a smaller editor field because of scrollbars */
2024 if (horizontal_scrollbar_needed)
2025 max_ed_fieldy = MAX_ED_FIELDY - 1;
2026 if (vertical_scrollbar_needed)
2027 max_ed_fieldx = MAX_ED_FIELDX - 1;
2029 /* check again if we now need more scrollbars because of less space */
2030 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
2031 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
2033 /* check if editor field gets even smaller after adding new scrollbars */
2034 if (horizontal_scrollbar_needed)
2035 max_ed_fieldy = MAX_ED_FIELDY - 1;
2036 if (vertical_scrollbar_needed)
2037 max_ed_fieldx = MAX_ED_FIELDX - 1;
2039 ed_fieldx = (ed_xsize < MAX_ED_FIELDX ? ed_xsize : max_ed_fieldx);
2040 ed_fieldy = (ed_ysize < MAX_ED_FIELDY ? ed_ysize : max_ed_fieldy);
2042 ModifyGadget(level_editor_gadget[GADGET_ID_DRAWING_LEVEL],
2043 GDI_WIDTH, ed_fieldx * MINI_TILEX,
2044 GDI_HEIGHT, ed_fieldy * MINI_TILEY,
2045 GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
2048 xoffset = (ed_fieldx == MAX_ED_FIELDX ? ED_SCROLLBUTTON_XSIZE : 0);
2049 yoffset = (ed_fieldy == MAX_ED_FIELDY ? ED_SCROLLBUTTON_YSIZE : 0);
2051 x = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_RIGHT].x + xoffset;
2052 y = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_DOWN].y + yoffset;
2054 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_RIGHT], GDI_X, x, GDI_END);
2055 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_DOWN], GDI_Y, y, GDI_END);
2057 width = scrollbar_info[ED_SCROLLBAR_ID_HORIZONTAL].width + xoffset;
2058 height = scrollbar_info[ED_SCROLLBAR_ID_VERTICAL].height + yoffset;
2060 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
2062 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldx,
2064 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
2066 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldy,
2070 static void AdjustLevelScrollPosition()
2072 if (level_xpos < -1)
2074 if (level_xpos > lev_fieldx - ed_fieldx + 1)
2075 level_xpos = lev_fieldx - ed_fieldx + 1;
2076 if (lev_fieldx < ed_fieldx - 2)
2079 if (level_ypos < -1)
2081 if (level_ypos > lev_fieldy - ed_fieldy + 1)
2082 level_ypos = lev_fieldy - ed_fieldy + 1;
2083 if (lev_fieldy < ed_fieldy - 2)
2087 static void AdjustEditorScrollbar(int id)
2089 struct GadgetInfo *gi = level_editor_gadget[id];
2090 int items_max, items_visible, item_position;
2092 if (id == GADGET_ID_SCROLL_HORIZONTAL)
2094 items_max = MAX(lev_fieldx + 2, ed_fieldx);
2095 items_visible = ed_fieldx;
2096 item_position = level_xpos + 1;
2100 items_max = MAX(lev_fieldy + 2, ed_fieldy);
2101 items_visible = ed_fieldy;
2102 item_position = level_ypos + 1;
2105 if (item_position > items_max - items_visible)
2106 item_position = items_max - items_visible;
2108 ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
2109 GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
2112 static void ModifyEditorTextInput(int textinput_id, char *new_text)
2114 int gadget_id = textinput_info[textinput_id].gadget_id;
2115 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
2117 ModifyGadget(gi, GDI_TEXT_VALUE, new_text, GDI_END);
2120 static void ModifyEditorCounter(int counter_id, int new_value)
2122 int *counter_value = counterbutton_info[counter_id].value;
2123 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
2124 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
2126 ModifyGadget(gi, GDI_NUMBER_VALUE, new_value, GDI_END);
2128 if (counter_value != NULL)
2129 *counter_value = gi->text.number_value;
2132 static void ModifyEditorCounterLimits(int counter_id, int min, int max)
2134 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
2135 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
2137 ModifyGadget(gi, GDI_NUMBER_MIN, min, GDI_NUMBER_MAX, max, GDI_END);
2140 static void PickDrawingElement(int button, int element)
2142 if (button < 1 || button > 3)
2147 new_element1 = element;
2148 DrawMiniGraphicExt(drawto, gc,
2149 DX + ED_WIN_MB_LEFT_XPOS,
2150 DY + ED_WIN_MB_LEFT_YPOS,
2151 el2gfx(new_element1));
2153 else if (button == 2)
2155 new_element2 = element;
2156 DrawMiniGraphicExt(drawto, gc,
2157 DX + ED_WIN_MB_MIDDLE_XPOS,
2158 DY + ED_WIN_MB_MIDDLE_YPOS,
2159 el2gfx(new_element2));
2163 new_element3 = element;
2164 DrawMiniGraphicExt(drawto, gc,
2165 DX + ED_WIN_MB_RIGHT_XPOS,
2166 DY + ED_WIN_MB_RIGHT_YPOS,
2167 el2gfx(new_element3));
2170 redraw_mask |= REDRAW_DOOR_1;
2173 static void DrawDrawingWindow()
2176 UnmapLevelEditorWindowGadgets();
2177 AdjustDrawingAreaGadgets();
2178 AdjustLevelScrollPosition();
2179 AdjustEditorScrollbar(GADGET_ID_SCROLL_HORIZONTAL);
2180 AdjustEditorScrollbar(GADGET_ID_SCROLL_VERTICAL);
2181 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
2182 MapMainDrawingArea();
2185 static void DrawRandomPlacementBackgroundArea()
2187 int area_x = ED_AREA_RANDOM_BACKGROUND_XPOS / MINI_TILEX;
2188 int area_y = ED_AREA_RANDOM_BACKGROUND_YPOS / MINI_TILEY;
2189 int area_sx = SX + ED_AREA_RANDOM_BACKGROUND_XPOS;
2190 int area_sy = SY + ED_AREA_RANDOM_BACKGROUND_YPOS;
2193 ElementContent[0][0][0] = random_placement_background_element;
2195 /* draw decorative border for the object */
2198 DrawMiniElement(area_x + x, area_y + y, EL_ERDREICH);
2200 XFillRectangle(display, drawto, gc,
2201 area_sx + MINI_TILEX/2 - 1, area_sy + MINI_TILEY/2 - 1,
2202 MINI_TILEX + 2, MINI_TILEY + 2);
2204 /* copy border to the right location */
2205 XCopyArea(display, drawto, drawto, gc,
2206 area_sx, area_sy, 3 * MINI_TILEX, 3 * MINI_TILEY,
2207 area_sx - MINI_TILEX/2, area_sy - MINI_TILEY/2);
2209 DrawMiniElement(area_x, area_y, ElementContent[0][0][0]);
2211 MapDrawingArea(GADGET_ID_RANDOM_BACKGROUND);
2214 static void DrawLevelInfoWindow()
2216 char infotext[1024];
2217 int xoffset_above = 0;
2218 int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
2219 int xoffset_right = counter_xsize;
2220 int yoffset_right = ED_BORDER_SIZE;
2221 int xoffset_right2 = ED_CHECKBUTTON_XSIZE + 2 * ED_GADGET_DISTANCE;
2222 int yoffset_right2 = ED_BORDER_SIZE;
2223 int font_color = FC_GREEN;
2227 UnmapLevelEditorWindowGadgets();
2229 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS_YPOS,
2230 "Level Settings", FS_BIG, FC_YELLOW);
2231 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS2_YPOS,
2232 "Editor Settings", FS_BIG, FC_YELLOW);
2234 /* draw counter gadgets */
2235 for (i=ED_COUNTER_ID_LEVEL_FIRST; i<=ED_COUNTER_ID_LEVEL_LAST; i++)
2237 if (counterbutton_info[i].infotext_above)
2239 x = counterbutton_info[i].x + xoffset_above;
2240 y = counterbutton_info[i].y + yoffset_above;
2242 sprintf(infotext, "%s:", counterbutton_info[i].infotext_above);
2243 infotext[MAX_INFOTEXT_LEN] = '\0';
2244 DrawTextF(x, y, font_color, infotext);
2247 if (counterbutton_info[i].infotext_right)
2249 x = counterbutton_info[i].x + xoffset_right;
2250 y = counterbutton_info[i].y + yoffset_right;
2252 sprintf(infotext, "%s", counterbutton_info[i].infotext_right);
2253 infotext[MAX_INFOTEXT_LEN] = '\0';
2254 DrawTextF(x, y, font_color, infotext);
2257 ModifyEditorCounter(i, *counterbutton_info[i].value);
2258 MapCounterButtons(i);
2261 /* draw text input gadgets */
2262 for (i=ED_TEXTINPUT_ID_LEVEL_FIRST; i<=ED_TEXTINPUT_ID_LEVEL_LAST; i++)
2264 x = textinput_info[i].x + xoffset_above;
2265 y = textinput_info[i].y + yoffset_above;
2267 sprintf(infotext, "%s:", textinput_info[i].infotext);
2268 infotext[MAX_INFOTEXT_LEN] = '\0';
2270 DrawTextF(x, y, font_color, infotext);
2271 ModifyEditorTextInput(i, textinput_info[i].value);
2272 MapTextInputGadget(i);
2275 /* draw radiobutton gadgets */
2276 for (i=ED_RADIOBUTTON_ID_LEVEL_FIRST; i<=ED_RADIOBUTTON_ID_LEVEL_LAST; i++)
2279 (*radiobutton_info[i].value == radiobutton_info[i].checked_value);
2281 x = radiobutton_info[i].x + xoffset_right2;
2282 y = radiobutton_info[i].y + yoffset_right2;
2284 DrawTextF(x, y, font_color, radiobutton_info[i].text);
2285 ModifyGadget(level_editor_gadget[radiobutton_info[i].gadget_id],
2286 GDI_CHECKED, checked, GDI_END);
2287 MapRadiobuttonGadget(i);
2290 /* draw checkbutton gadgets */
2291 for (i=ED_CHECKBUTTON_ID_LEVEL_FIRST; i<=ED_CHECKBUTTON_ID_LEVEL_LAST; i++)
2293 x = checkbutton_info[i].x + xoffset_right2;
2294 y = checkbutton_info[i].y + yoffset_right2;
2296 DrawTextF(x, y, font_color, checkbutton_info[i].text);
2297 ModifyGadget(level_editor_gadget[checkbutton_info[i].gadget_id],
2298 GDI_CHECKED, *checkbutton_info[i].value, GDI_END);
2299 MapCheckbuttonGadget(i);
2302 /* draw drawing area */
2303 DrawRandomPlacementBackgroundArea();
2306 static void DrawAmoebaContentArea()
2308 int area_x = ED_AREA_ELEM_CONTENT_XPOS / MINI_TILEX;
2309 int area_y = ED_AREA_ELEM_CONTENT_YPOS / MINI_TILEY;
2310 int area_sx = SX + ED_AREA_ELEM_CONTENT_XPOS;
2311 int area_sy = SY + ED_AREA_ELEM_CONTENT_YPOS;
2312 int font_color = FC_GREEN;
2315 ElementContent[0][0][0] = level.amoeba_content;
2317 /* draw decorative border for the object */
2320 DrawMiniElement(area_x + x, area_y + y, EL_ERDREICH);
2322 XFillRectangle(display, drawto, gc,
2323 area_sx + MINI_TILEX/2 - 1, area_sy + MINI_TILEY/2 - 1,
2324 MINI_TILEX + 2, MINI_TILEY + 2);
2326 /* copy border to the right location */
2327 XCopyArea(display, drawto, drawto, gc,
2328 area_sx, area_sy, 3 * MINI_TILEX, 3 * MINI_TILEY,
2329 area_sx - MINI_TILEX/2, area_sy - MINI_TILEY/2);
2331 DrawText(area_sx + TILEX, area_sy + 1, "Content of amoeba",
2332 FS_SMALL, font_color);
2334 DrawMiniElement(area_x, area_y, ElementContent[0][0][0]);
2336 MapDrawingArea(GADGET_ID_AMOEBA_CONTENT);
2339 static void DrawElementContentAreas()
2341 int counter_id = ED_COUNTER_ID_ELEM_CONTENT;
2342 int area_x = ED_AREA_ELEM_CONTENT_XPOS / MINI_TILEX;
2343 int area_y = ED_AREA_ELEM_CONTENT_YPOS / MINI_TILEY;
2344 int area_sx = SX + ED_AREA_ELEM_CONTENT_XPOS;
2345 int area_sy = SY + ED_AREA_ELEM_CONTENT_YPOS;
2346 int xoffset_right = counter_xsize;
2347 int yoffset_right = ED_BORDER_SIZE;
2348 int font_color = FC_GREEN;
2351 for (i=0; i<MAX_ELEMENT_CONTENTS; i++)
2354 ElementContent[i][x][y] = level.yam_content[i][x][y];
2356 for (i=0; i<MAX_ELEMENT_CONTENTS; i++)
2357 UnmapDrawingArea(GADGET_ID_ELEM_CONTENT_0 + i);
2359 /* display counter to choose number of element content areas */
2360 x = counterbutton_info[counter_id].x + xoffset_right;
2361 y = counterbutton_info[counter_id].y + yoffset_right;
2362 DrawTextF(x, y, font_color, "number of content areas");
2364 ModifyEditorCounter(counter_id, *counterbutton_info[counter_id].value);
2365 MapCounterButtons(counter_id);
2367 /* delete content areas in case of reducing number of them */
2368 XFillRectangle(display, backbuffer, gc,
2369 SX, area_sy - MINI_TILEX,
2370 SXSIZE, 12 * MINI_TILEY);
2372 /* draw some decorative border for the objects */
2373 for (i=0; i<level.num_yam_contents; i++)
2377 DrawMiniElement(area_x + 5 * (i % 4) + x, area_y + 6 * (i / 4) + y,
2380 XFillRectangle(display, drawto, gc,
2381 area_sx + 5 * (i % 4) * MINI_TILEX + MINI_TILEX/2 - 1,
2382 area_sy + 6 * (i / 4) * MINI_TILEY + MINI_TILEY/2 - 1,
2383 3 * MINI_TILEX + 2, 3 * MINI_TILEY + 2);
2386 /* copy border to the right location */
2387 XCopyArea(display, drawto, drawto, gc,
2388 area_sx, area_sy, (5 * 4 + 1) * MINI_TILEX, 11 * MINI_TILEY,
2389 area_sx - MINI_TILEX/2, area_sy - MINI_TILEY/2);
2391 DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 0 * MINI_TILEY + 1,
2392 "Content", FS_SMALL, font_color);
2393 DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 1 * MINI_TILEY + 1,
2394 "when", FS_SMALL, font_color);
2395 DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 2 * MINI_TILEY + 1,
2396 "smashed", FS_SMALL, font_color);
2398 for (i=0; i<level.num_yam_contents; i++)
2402 DrawMiniElement(area_x + 5 * (i % 4) + x, area_y + 6 * (i / 4) + y,
2403 ElementContent[i][x][y]);
2405 DrawTextF(area_sx - SX + 5 * (i % 4) * MINI_TILEX + MINI_TILEX + 1,
2406 area_sy - SY + 6 * (i / 4) * MINI_TILEY + 4 * MINI_TILEY - 4,
2407 font_color, "%d", i + 1);
2410 for (i=0; i<level.num_yam_contents; i++)
2411 MapDrawingArea(GADGET_ID_ELEM_CONTENT_0 + i);
2414 #define TEXT_COLLECTING "Score for collecting"
2415 #define TEXT_SMASHING "Score for smashing"
2416 #define TEXT_CRACKING "Score for cracking"
2417 #define TEXT_SPEED "Speed of amoeba growth"
2418 #define TEXT_DURATION "Duration when activated"
2420 static void DrawPropertiesWindow()
2422 int counter_id = ED_COUNTER_ID_ELEM_SCORE;
2423 int num_elements_in_level;
2425 int xoffset_right = counter_xsize;
2426 int yoffset_right = ED_BORDER_SIZE;
2427 int xoffset_right2 = ED_CHECKBUTTON_XSIZE + 2 * ED_GADGET_DISTANCE;
2428 int yoffset_right2 = ED_BORDER_SIZE;
2431 int font_color = FC_GREEN;
2438 } elements_with_counter[] =
2440 { EL_EDELSTEIN, &level.score[SC_EDELSTEIN], TEXT_COLLECTING },
2441 { EL_EDELSTEIN_BD, &level.score[SC_EDELSTEIN], TEXT_COLLECTING },
2442 { EL_EDELSTEIN_GELB,&level.score[SC_EDELSTEIN], TEXT_COLLECTING },
2443 { EL_EDELSTEIN_ROT, &level.score[SC_EDELSTEIN], TEXT_COLLECTING },
2444 { EL_EDELSTEIN_LILA,&level.score[SC_EDELSTEIN], TEXT_COLLECTING },
2445 { EL_DIAMANT, &level.score[SC_DIAMANT], TEXT_COLLECTING },
2446 { EL_KAEFER_R, &level.score[SC_KAEFER], TEXT_SMASHING },
2447 { EL_KAEFER_O, &level.score[SC_KAEFER], TEXT_SMASHING },
2448 { EL_KAEFER_L, &level.score[SC_KAEFER], TEXT_SMASHING },
2449 { EL_KAEFER_U, &level.score[SC_KAEFER], TEXT_SMASHING },
2450 { EL_BUTTERFLY_R, &level.score[SC_KAEFER], TEXT_SMASHING },
2451 { EL_BUTTERFLY_O, &level.score[SC_KAEFER], TEXT_SMASHING },
2452 { EL_BUTTERFLY_L, &level.score[SC_KAEFER], TEXT_SMASHING },
2453 { EL_BUTTERFLY_U, &level.score[SC_KAEFER], TEXT_SMASHING },
2454 { EL_FLIEGER_R, &level.score[SC_FLIEGER], TEXT_SMASHING },
2455 { EL_FLIEGER_O, &level.score[SC_FLIEGER], TEXT_SMASHING },
2456 { EL_FLIEGER_L, &level.score[SC_FLIEGER], TEXT_SMASHING },
2457 { EL_FLIEGER_U, &level.score[SC_FLIEGER], TEXT_SMASHING },
2458 { EL_FIREFLY_R, &level.score[SC_FLIEGER], TEXT_SMASHING },
2459 { EL_FIREFLY_O, &level.score[SC_FLIEGER], TEXT_SMASHING },
2460 { EL_FIREFLY_L, &level.score[SC_FLIEGER], TEXT_SMASHING },
2461 { EL_FIREFLY_U, &level.score[SC_FLIEGER], TEXT_SMASHING },
2462 { EL_MAMPFER, &level.score[SC_MAMPFER], TEXT_SMASHING },
2463 { EL_MAMPFER2, &level.score[SC_MAMPFER], TEXT_SMASHING },
2464 { EL_ROBOT, &level.score[SC_ROBOT], TEXT_SMASHING },
2465 { EL_PACMAN_R, &level.score[SC_PACMAN], TEXT_SMASHING },
2466 { EL_PACMAN_O, &level.score[SC_PACMAN], TEXT_SMASHING },
2467 { EL_PACMAN_L, &level.score[SC_PACMAN], TEXT_SMASHING },
2468 { EL_PACMAN_U, &level.score[SC_PACMAN], TEXT_SMASHING },
2469 { EL_KOKOSNUSS, &level.score[SC_KOKOSNUSS], TEXT_CRACKING },
2470 { EL_DYNAMIT_AUS, &level.score[SC_DYNAMIT], TEXT_COLLECTING },
2471 { EL_SCHLUESSEL1, &level.score[SC_SCHLUESSEL], TEXT_COLLECTING },
2472 { EL_SCHLUESSEL2, &level.score[SC_SCHLUESSEL], TEXT_COLLECTING },
2473 { EL_SCHLUESSEL3, &level.score[SC_SCHLUESSEL], TEXT_COLLECTING },
2474 { EL_SCHLUESSEL4, &level.score[SC_SCHLUESSEL], TEXT_COLLECTING },
2475 { EL_EM_KEY_1_FILE, &level.score[SC_SCHLUESSEL], TEXT_COLLECTING },
2476 { EL_EM_KEY_2_FILE, &level.score[SC_SCHLUESSEL], TEXT_COLLECTING },
2477 { EL_EM_KEY_3_FILE, &level.score[SC_SCHLUESSEL], TEXT_COLLECTING },
2478 { EL_EM_KEY_4_FILE, &level.score[SC_SCHLUESSEL], TEXT_COLLECTING },
2479 { EL_AMOEBE_NASS, &level.amoeba_speed, TEXT_SPEED },
2480 { EL_AMOEBE_NORM, &level.amoeba_speed, TEXT_SPEED },
2481 { EL_AMOEBE_VOLL, &level.amoeba_speed, TEXT_SPEED },
2482 { EL_AMOEBE_BD, &level.amoeba_speed, TEXT_SPEED },
2483 { EL_SIEB_INAKTIV, &level.time_magic_wall, TEXT_DURATION },
2484 { EL_ABLENK_AUS, &level.time_wheel, TEXT_DURATION },
2489 UnmapLevelEditorWindowGadgets();
2491 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS_YPOS,
2492 "Element Settings", FS_BIG, FC_YELLOW);
2494 /* draw some decorative border for the object */
2497 DrawMiniElement(xstart + x , ystart + y, EL_ERDREICH);
2499 XFillRectangle(display, drawto, gc,
2500 SX + xstart * MINI_TILEX + MINI_TILEX/2 - 1,
2501 SY + ystart * MINI_TILEY + MINI_TILEY/2 - 1,
2502 TILEX + 2, TILEY + 2);
2504 /* copy border to the right location */
2505 XCopyArea(display, drawto, drawto, gc,
2506 SX + xstart * MINI_TILEX,
2507 SY + ystart * MINI_TILEY,
2508 2 * TILEX, 2 * TILEY,
2509 SX + xstart * MINI_TILEX - MINI_TILEX/2,
2510 SY + ystart * MINI_TILEY - MINI_TILEY/2);
2512 DrawGraphic(xstart/2, ystart/2, el2gfx(properties_element));
2514 /* copy the whole stuff to the definitive location */
2515 XCopyArea(display, drawto, drawto, gc,
2516 SX + xstart * MINI_TILEX - MINI_TILEX/2,
2517 SY + ystart * MINI_TILEY - MINI_TILEY,
2518 2 * TILEX, 2 * TILEY,
2519 SX + xstart * MINI_TILEX - MINI_TILEX/2,
2520 SY + ystart * MINI_TILEY - MINI_TILEY/2);
2522 DrawTextF((xstart + 3) * MINI_TILEX, (ystart + 1) * MINI_TILEY,
2523 font_color, element_info[properties_element]);
2525 num_elements_in_level = 0;
2526 for (y=0; y<lev_fieldy; y++)
2527 for (x=0; x<lev_fieldx; x++)
2528 if (Feld[x][y] == properties_element)
2529 num_elements_in_level++;
2530 percentage = num_elements_in_level * 100.0 / (lev_fieldx * lev_fieldy);
2532 DrawTextF(ED_SETTINGS_XPOS, 5 * TILEY, font_color, "In this level:");
2533 DrawTextF(ED_SETTINGS_XPOS + 15 * FONT2_XSIZE, 5 * TILEY, FC_YELLOW,
2534 "%d (%.2f%%)", num_elements_in_level, percentage);
2536 /* check if there are elements where a score can be chosen for */
2537 for (i=0; elements_with_counter[i].element != -1; i++)
2539 if (elements_with_counter[i].element == properties_element)
2541 int x = counterbutton_info[counter_id].x + xoffset_right;
2542 int y = counterbutton_info[counter_id].y + yoffset_right;
2544 counterbutton_info[counter_id].value = elements_with_counter[i].value;
2545 DrawTextF(x, y, font_color, elements_with_counter[i].text);
2547 ModifyEditorCounter(counter_id, *counterbutton_info[counter_id].value);
2548 MapCounterButtons(counter_id);
2553 if (HAS_CONTENT(properties_element))
2555 /* draw stickybutton gadget */
2556 i = ED_CHECKBUTTON_ID_STICK_ELEMENT;
2557 x = checkbutton_info[i].x + xoffset_right2;
2558 y = checkbutton_info[i].y + yoffset_right2;
2560 DrawTextF(x, y, font_color, checkbutton_info[i].text);
2561 ModifyGadget(level_editor_gadget[checkbutton_info[i].gadget_id],
2562 GDI_CHECKED, *checkbutton_info[i].value, GDI_END);
2563 MapCheckbuttonGadget(i);
2565 if (IS_AMOEBOID(properties_element))
2566 DrawAmoebaContentArea();
2568 DrawElementContentAreas();
2572 static void swap_numbers(int *i1, int *i2)
2580 static void swap_number_pairs(int *x1, int *y1, int *x2, int *y2)
2592 static void DrawLineElement(int sx, int sy, int element, boolean change_level)
2594 int lx = sx + level_xpos;
2595 int ly = sy + level_ypos;
2597 DrawMiniElement(sx, sy, (element < 0 ? Feld[lx][ly] : element));
2600 Feld[lx][ly] = element;
2603 static void DrawLine(int from_x, int from_y, int to_x, int to_y,
2604 int element, boolean change_level)
2606 if (from_y == to_y) /* horizontal line */
2612 swap_numbers(&from_x, &to_x);
2614 for (x=from_x; x<=to_x; x++)
2615 DrawLineElement(x, y, element, change_level);
2617 else if (from_x == to_x) /* vertical line */
2623 swap_numbers(&from_y, &to_y);
2625 for (y=from_y; y<=to_y; y++)
2626 DrawLineElement(x, y, element, change_level);
2628 else /* diagonal line */
2630 int len_x = ABS(to_x - from_x);
2631 int len_y = ABS(to_y - from_y);
2634 if (len_y < len_x) /* a < 1 */
2636 float a = (float)len_y / (float)len_x;
2639 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
2641 for (x=0; x<=len_x; x++)
2643 y = (int)(a * x + 0.5) * (to_y < from_y ? -1 : +1);
2644 DrawLineElement(from_x + x, from_y + y, element, change_level);
2649 float a = (float)len_x / (float)len_y;
2652 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
2654 for (y=0; y<=len_y; y++)
2656 x = (int)(a * y + 0.5) * (to_x < from_x ? -1 : +1);
2657 DrawLineElement(from_x + x, from_y + y, element, change_level);
2663 static void DrawRectangle(int from_x, int from_y, int to_x, int to_y,
2664 int element, boolean change_level)
2666 DrawLine(from_x, from_y, from_x, to_y, element, change_level);
2667 DrawLine(from_x, to_y, to_x, to_y, element, change_level);
2668 DrawLine(to_x, to_y, to_x, from_y, element, change_level);
2669 DrawLine(to_x, from_y, from_x, from_y, element, change_level);
2672 static void DrawFilledBox(int from_x, int from_y, int to_x, int to_y,
2673 int element, boolean change_level)
2678 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
2680 for (y=from_y; y<=to_y; y++)
2681 DrawLine(from_x, y, to_x, y, element, change_level);
2684 static void DrawArcExt(int from_x, int from_y, int to_x2, int to_y2,
2685 int element, boolean change_level)
2687 int to_x = to_x2 - (to_x2 > from_x ? +1 : -1);
2688 int to_y = to_y2 - (to_y2 > from_y ? +1 : -1);
2689 int len_x = ABS(to_x - from_x);
2690 int len_y = ABS(to_y - from_y);
2693 radius = (int)(sqrt((float)(len_x * len_x + len_y * len_y)) + 0.5);
2695 /* not optimal (some points get drawn twice) but simple,
2696 and fast enough for the few points we are drawing */
2698 for (x=0; x<=radius; x++)
2702 y = (int)(sqrt((float)(radius * radius - x * x)) + 0.5);
2704 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
2705 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
2706 lx = sx + level_xpos;
2707 ly = sy + level_ypos;
2709 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
2710 DrawLineElement(sx, sy, element, change_level);
2713 for (y=0; y<=radius; y++)
2717 x = (int)(sqrt((float)(radius * radius - y * y)) + 0.5);
2719 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
2720 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
2721 lx = sx + level_xpos;
2722 ly = sy + level_ypos;
2724 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
2725 DrawLineElement(sx, sy, element, change_level);
2729 static void DrawArc(int from_x, int from_y, int to_x, int to_y,
2730 int element, boolean change_level)
2732 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
2733 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
2735 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
2738 #define DRAW_CIRCLES_BUTTON_AVAILABLE 0
2739 #if DRAW_CIRCLES_BUTTON_AVAILABLE
2740 static void DrawCircle(int from_x, int from_y, int to_x, int to_y,
2741 int element, boolean change_level)
2743 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
2744 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
2745 int mirror_to_x2 = from_x - (to_x2 - from_x);
2746 int mirror_to_y2 = from_y - (to_y2 - from_y);
2748 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
2749 DrawArcExt(from_x, from_y, mirror_to_x2, to_y2, element, change_level);
2750 DrawArcExt(from_x, from_y, to_x2, mirror_to_y2, element, change_level);
2751 DrawArcExt(from_x, from_y, mirror_to_x2, mirror_to_y2, element,change_level);
2755 static void DrawAreaBorder(int from_x, int from_y, int to_x, int to_y)
2757 int from_sx, from_sy;
2761 swap_numbers(&from_x, &to_x);
2764 swap_numbers(&from_y, &to_y);
2766 from_sx = SX + from_x * MINI_TILEX;
2767 from_sy = SY + from_y * MINI_TILEY;
2768 to_sx = SX + to_x * MINI_TILEX + MINI_TILEX - 1;
2769 to_sy = SY + to_y * MINI_TILEY + MINI_TILEY - 1;
2771 XSetForeground(display, gc, WhitePixel(display, screen));
2773 XDrawLine(display, drawto, gc, from_sx, from_sy, to_sx, from_sy);
2774 XDrawLine(display, drawto, gc, to_sx, from_sy, to_sx, to_sy);
2775 XDrawLine(display, drawto, gc, to_sx, to_sy, from_sx, to_sy);
2776 XDrawLine(display, drawto, gc, from_sx, to_sy, from_sx, from_sy);
2778 XSetForeground(display, gc, BlackPixel(display, screen));
2780 if (from_x == to_x && from_y == to_y)
2781 MarkTileDirty(from_x/2, from_y/2);
2783 redraw_mask |= REDRAW_FIELD;
2786 static void SelectArea(int from_x, int from_y, int to_x, int to_y,
2787 int element, boolean change_level)
2789 if (element == -1 || change_level)
2790 DrawRectangle(from_x, from_y, to_x, to_y, -1, FALSE);
2792 DrawAreaBorder(from_x, from_y, to_x, to_y);
2795 /* values for CopyBrushExt() */
2796 #define CB_AREA_TO_BRUSH 0
2797 #define CB_BRUSH_TO_CURSOR 1
2798 #define CB_BRUSH_TO_LEVEL 2
2799 #define CB_DELETE_OLD_CURSOR 3
2801 static void CopyBrushExt(int from_x, int from_y, int to_x, int to_y,
2802 int button, int mode)
2804 static short brush_buffer[MAX_ED_FIELDX][MAX_ED_FIELDY];
2805 static int brush_width, brush_height;
2806 static int last_cursor_x = -1, last_cursor_y = -1;
2807 static boolean delete_old_brush;
2808 int new_element = BUTTON_ELEMENT(button);
2811 if (mode == CB_DELETE_OLD_CURSOR && !delete_old_brush)
2814 if (mode == CB_AREA_TO_BRUSH)
2816 int from_lx, from_ly;
2819 swap_numbers(&from_x, &to_x);
2822 swap_numbers(&from_y, &to_y);
2824 brush_width = to_x - from_x + 1;
2825 brush_height = to_y - from_y + 1;
2827 from_lx = from_x + level_xpos;
2828 from_ly = from_y + level_ypos;
2830 for (y=0; y<brush_height; y++)
2832 for (x=0; x<brush_width; x++)
2834 brush_buffer[x][y] = Feld[from_lx + x][from_ly + y];
2837 DrawLineElement(from_x + x, from_y + y, new_element, TRUE);
2842 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
2844 delete_old_brush = FALSE;
2846 else if (mode == CB_BRUSH_TO_CURSOR || mode == CB_DELETE_OLD_CURSOR ||
2847 mode == CB_BRUSH_TO_LEVEL)
2849 int cursor_x = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_x : from_x);
2850 int cursor_y = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_y : from_y);
2851 int cursor_from_x = cursor_x - brush_width / 2;
2852 int cursor_from_y = cursor_y - brush_height / 2;
2853 int border_from_x = cursor_x, border_from_y = cursor_y;
2854 int border_to_x = cursor_x, border_to_y = cursor_y;
2856 if (mode != CB_DELETE_OLD_CURSOR && delete_old_brush)
2857 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
2859 if (!IN_ED_FIELD(cursor_x, cursor_y) ||
2860 !IN_LEV_FIELD(cursor_x + level_xpos, cursor_y + level_ypos))
2862 delete_old_brush = FALSE;
2866 for (y=0; y<brush_height; y++)
2868 for (x=0; x<brush_width; x++)
2870 int sx = cursor_from_x + x;
2871 int sy = cursor_from_y + y;
2872 int lx = sx + level_xpos;
2873 int ly = sy + level_ypos;
2874 boolean change_level = (mode == CB_BRUSH_TO_LEVEL);
2875 int element = (mode == CB_DELETE_OLD_CURSOR ? -1 :
2876 mode == CB_BRUSH_TO_CURSOR || button == 1 ?
2877 brush_buffer[x][y] : new_element);
2879 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
2881 if (sx < border_from_x)
2883 else if (sx > border_to_x)
2885 if (sy < border_from_y)
2887 else if (sy > border_to_y)
2890 DrawLineElement(sx, sy, element, change_level);
2895 if (mode != CB_DELETE_OLD_CURSOR)
2896 DrawAreaBorder(border_from_x, border_from_y, border_to_x, border_to_y);
2898 last_cursor_x = cursor_x;
2899 last_cursor_y = cursor_y;
2900 delete_old_brush = TRUE;
2904 static void CopyAreaToBrush(int from_x, int from_y, int to_x, int to_y,
2907 CopyBrushExt(from_x, from_y, to_x, to_y, button, CB_AREA_TO_BRUSH);
2910 static void CopyBrushToLevel(int x, int y, int button)
2912 CopyBrushExt(x, y, 0, 0, button, CB_BRUSH_TO_LEVEL);
2915 static void CopyBrushToCursor(int x, int y)
2917 CopyBrushExt(x, y, 0, 0, 0, CB_BRUSH_TO_CURSOR);
2920 static void DeleteBrushFromCursor()
2922 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
2925 static void FloodFill(int from_x, int from_y, int fill_element)
2929 static int check[4][2] = { {-1,0}, {0,-1}, {1,0}, {0,1} };
2930 static int safety = 0;
2932 /* check if starting field still has the desired content */
2933 if (Feld[from_x][from_y] == fill_element)
2938 if (safety > lev_fieldx*lev_fieldy)
2939 Error(ERR_EXIT, "Something went wrong in 'FloodFill()'. Please debug.");
2941 old_element = Feld[from_x][from_y];
2942 Feld[from_x][from_y] = fill_element;
2946 x = from_x + check[i][0];
2947 y = from_y + check[i][1];
2949 if (IN_LEV_FIELD(x,y) && Feld[x][y] == old_element)
2950 FloodFill(x, y, fill_element);
2956 /* values for DrawLevelText() modes */
2958 #define TEXT_SETCURSOR 1
2959 #define TEXT_WRITECHAR 2
2960 #define TEXT_BACKSPACE 3
2961 #define TEXT_NEWLINE 4
2963 #define TEXT_QUERY_TYPING 6
2965 static int DrawLevelText(int sx, int sy, char letter, int mode)
2967 static short delete_buffer[MAX_LEV_FIELDX];
2968 static int start_sx, start_sy;
2969 static int last_sx, last_sy;
2970 static boolean typing = FALSE;
2971 int letter_element = EL_CHAR_ASCII0 + letter;
2974 /* map lower case letters to upper case and convert special characters */
2975 if (letter >= 'a' && letter <= 'z')
2976 letter_element = EL_CHAR_ASCII0 + letter + (int)('A' - 'a');
2977 else if (letter == 'ä' || letter == 'Ä')
2978 letter_element = EL_CHAR_AE;
2979 else if (letter == 'ö' || letter == 'Ö')
2980 letter_element = EL_CHAR_OE;
2981 else if (letter == 'ü' || letter == 'Ü')
2982 letter_element = EL_CHAR_UE;
2983 else if (letter == '^')
2984 letter_element = EL_CHAR_COPY;
2986 letter_element = EL_CHAR_ASCII0 + letter;
2988 if (mode != TEXT_INIT)
2993 if (mode != TEXT_SETCURSOR)
2999 lx = last_sx + level_xpos;
3000 ly = last_sy + level_ypos;
3007 DrawLevelText(0, 0, 0, TEXT_END);
3010 start_sx = last_sx = sx;
3011 start_sy = last_sy = sy;
3012 DrawLevelText(sx, sy, 0, TEXT_SETCURSOR);
3015 case TEXT_SETCURSOR:
3016 DrawMiniElement(last_sx, last_sy, Feld[lx][ly]);
3017 DrawAreaBorder(sx, sy, sx, sy);
3022 case TEXT_WRITECHAR:
3023 if (letter_element >= EL_CHAR_START && letter_element <= EL_CHAR_END)
3025 delete_buffer[sx - start_sx] = Feld[lx][ly];
3026 Feld[lx][ly] = letter_element;
3028 if (sx + 1 < ed_fieldx && lx + 1 < lev_fieldx)
3029 DrawLevelText(sx + 1, sy, 0, TEXT_SETCURSOR);
3030 else if (sy + 1 < ed_fieldy && ly + 1 < lev_fieldy)
3031 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
3033 DrawLevelText(0, 0, 0, TEXT_END);
3037 case TEXT_BACKSPACE:
3040 Feld[lx - 1][ly] = delete_buffer[sx - start_sx - 1];
3041 DrawMiniElement(sx - 1, sy, Feld[lx - 1][ly]);
3042 DrawLevelText(sx - 1, sy, 0, TEXT_SETCURSOR);
3047 if (sy + 1 < ed_fieldy - 1 && ly + 1 < lev_fieldy - 1)
3048 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
3050 DrawLevelText(0, 0, 0, TEXT_END);
3054 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3055 DrawMiniElement(sx, sy, Feld[lx][ly]);
3059 case TEXT_QUERY_TYPING:
3069 static void SetTextCursor(int unused_sx, int unused_sy, int sx, int sy,
3070 int element, boolean change_level)
3072 int lx = sx + level_xpos;
3073 int ly = sy + level_ypos;
3076 DrawMiniElement(sx, sy, Feld[lx][ly]);
3078 DrawAreaBorder(sx, sy, sx, sy);
3081 static void CopyLevelToUndoBuffer(int mode)
3083 static boolean accumulated_undo = FALSE;
3084 boolean new_undo_buffer_position = TRUE;
3085 int last_border_element;
3090 case UNDO_IMMEDIATE:
3091 accumulated_undo = FALSE;
3094 case UNDO_ACCUMULATE:
3095 if (accumulated_undo)
3096 new_undo_buffer_position = FALSE;
3097 accumulated_undo = TRUE;
3104 if (new_undo_buffer_position)
3106 /* new position in undo buffer ring */
3107 undo_buffer_position = (undo_buffer_position + 1) % NUM_UNDO_STEPS;
3109 if (undo_buffer_steps < NUM_UNDO_STEPS - 1)
3110 undo_buffer_steps++;
3113 for(x=0; x<lev_fieldx; x++)
3114 for(y=0; y<lev_fieldy; y++)
3115 UndoBuffer[undo_buffer_position][x][y] = Feld[x][y];
3117 /* check if drawing operation forces change of border style */
3118 last_border_element = BorderElement;
3120 if (BorderElement != last_border_element)
3121 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3125 printf("level saved to undo buffer\n");
3130 static void RandomPlacement(int new_element)
3132 static boolean free_position[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3133 int num_free_positions;
3138 /* determine number of free positions for the new elements */
3139 /* (maybe this statement should be formatted a bit more readable...) */
3140 num_free_positions = 0;
3141 for (x=0; x<lev_fieldx; x++)
3142 for (y=0; y<lev_fieldy; y++)
3143 if ((free_position[x][y] =
3144 ((random_placement_background_restricted &&
3145 Feld[x][y] == random_placement_background_element) ||
3146 (!random_placement_background_restricted &&
3147 Feld[x][y] != new_element))) == TRUE)
3148 num_free_positions++;
3150 /* determine number of new elements to place there */
3151 num_percentage = num_free_positions * random_placement_value / 100;
3152 num_elements = (random_placement_method == RANDOM_USE_PERCENTAGE ?
3153 num_percentage : random_placement_value);
3155 /* if not more free positions than elements to place, fill whole level */
3156 if (num_elements >= num_free_positions)
3158 for (x=0; x<lev_fieldx; x++)
3159 for (y=0; y<lev_fieldy; y++)
3160 Feld[x][y] = new_element;
3162 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3163 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3167 while (num_elements > 0)
3169 x = RND(lev_fieldx);
3170 y = RND(lev_fieldy);
3172 /* don't place element at the same position twice */
3173 if (free_position[x][y])
3175 free_position[x][y] = FALSE;
3176 Feld[x][y] = new_element;
3181 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3182 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3185 void WrapLevel(int dx, int dy)
3187 int wrap_dx = lev_fieldx - dx;
3188 int wrap_dy = lev_fieldy - dy;
3191 for(x=0; x<lev_fieldx; x++)
3192 for(y=0; y<lev_fieldy; y++)
3193 FieldBackup[x][y] = Feld[x][y];
3195 for(x=0; x<lev_fieldx; x++)
3196 for(y=0; y<lev_fieldy; y++)
3198 FieldBackup[(x + wrap_dx) % lev_fieldx][(y + wrap_dy) % lev_fieldy];
3200 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3201 CopyLevelToUndoBuffer(UNDO_ACCUMULATE);
3204 static void HandleDrawingAreas(struct GadgetInfo *gi)
3206 static boolean started_inside_drawing_area = FALSE;
3207 int id = gi->custom_id;
3208 boolean button_press_event;
3209 boolean button_release_event;
3210 boolean inside_drawing_area = !gi->event.off_borders;
3211 boolean draw_level = (id == GADGET_ID_DRAWING_LEVEL);
3212 int actual_drawing_function;
3213 int button = gi->event.button;
3214 int new_element = BUTTON_ELEMENT(button);
3215 int sx = gi->event.x, sy = gi->event.y;
3216 int min_sx = 0, min_sy = 0;
3217 int max_sx = gi->drawing.area_xsize - 1, max_sy = gi->drawing.area_ysize - 1;
3219 int min_lx = 0, min_ly = 0;
3220 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
3223 /* handle info callback for each invocation of action callback */
3224 gi->callback_info(gi);
3226 button_press_event = (gi->event.type == GD_EVENT_PRESSED);
3227 button_release_event = (gi->event.type == GD_EVENT_RELEASED);
3229 /* make sure to stay inside drawing area boundaries */
3230 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
3231 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
3235 /* get positions inside level field */
3236 lx = sx + level_xpos;
3237 ly = sy + level_ypos;
3239 if (!IN_LEV_FIELD(lx, ly))
3240 inside_drawing_area = FALSE;
3242 /* make sure to stay inside level field boundaries */
3243 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
3244 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
3246 /* correct drawing area positions accordingly */
3247 sx = lx - level_xpos;
3248 sy = ly - level_ypos;
3251 if (button_press_event)
3252 started_inside_drawing_area = inside_drawing_area;
3254 if (!started_inside_drawing_area)
3257 if (!button && !button_release_event)
3260 /* automatically switch to 'single item' drawing mode, if needed */
3261 actual_drawing_function =
3262 (draw_level ? drawing_function : GADGET_ID_SINGLE_ITEMS);
3264 switch (actual_drawing_function)
3266 case GADGET_ID_SINGLE_ITEMS:
3269 if (button_release_event)
3271 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3273 if (edit_mode == ED_MODE_DRAWING && draw_with_brush &&
3274 !inside_drawing_area)
3275 DeleteBrushFromCursor();
3281 if (draw_with_brush)
3283 if (!button_release_event)
3284 CopyBrushToLevel(sx, sy, button);
3286 else if (new_element != Feld[lx][ly])
3288 if (new_element == EL_SPIELFIGUR)
3290 /* remove player at old position */
3291 for(y=0; y<lev_fieldy; y++)
3293 for(x=0; x<lev_fieldx; x++)
3295 if (Feld[x][y] == EL_SPIELFIGUR || Feld[x][y] == EL_SPIELER1)
3297 Feld[x][y] = EL_LEERRAUM;
3298 if (x - level_xpos >= 0 && x - level_xpos < ed_fieldx &&
3299 y - level_ypos >= 0 && y - level_ypos < ed_fieldy)
3300 DrawMiniElement(x - level_xpos, y - level_ypos,
3307 Feld[lx][ly] = new_element;
3308 DrawMiniElement(sx, sy, new_element);
3313 DrawMiniGraphicExt(drawto, gc,
3314 gi->x + sx * MINI_TILEX,
3315 gi->y + sy * MINI_TILEY,
3316 el2gfx(new_element));
3317 DrawMiniGraphicExt(window, gc,
3318 gi->x + sx * MINI_TILEX,
3319 gi->y + sy * MINI_TILEY,
3320 el2gfx(new_element));
3322 if (id == GADGET_ID_AMOEBA_CONTENT)
3323 level.amoeba_content = new_element;
3324 else if (id == GADGET_ID_RANDOM_BACKGROUND)
3325 random_placement_background_element = new_element;
3326 else if (id >= GADGET_ID_ELEM_CONTENT_0 &&
3327 id <= GADGET_ID_ELEM_CONTENT_7)
3328 level.yam_content[id - GADGET_ID_ELEM_CONTENT_0][sx][sy] =
3333 case GADGET_ID_CONNECTED_ITEMS:
3335 static int last_sx = -1;
3336 static int last_sy = -1;
3338 if (button_release_event)
3339 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3343 if (!button_press_event)
3344 DrawLine(last_sx, last_sy, sx, sy, new_element, TRUE);
3352 case GADGET_ID_LINE:
3354 case GADGET_ID_RECTANGLE:
3355 case GADGET_ID_FILLED_BOX:
3356 case GADGET_ID_GRAB_BRUSH:
3357 case GADGET_ID_TEXT:
3359 static int last_sx = -1;
3360 static int last_sy = -1;
3361 static int start_sx = -1;
3362 static int start_sy = -1;
3363 void (*draw_func)(int, int, int, int, int, boolean);
3365 if (drawing_function == GADGET_ID_LINE)
3366 draw_func = DrawLine;
3367 else if (drawing_function == GADGET_ID_ARC)
3368 draw_func = DrawArc;
3369 else if (drawing_function == GADGET_ID_RECTANGLE)
3370 draw_func = DrawRectangle;
3371 else if (drawing_function == GADGET_ID_FILLED_BOX)
3372 draw_func = DrawFilledBox;
3373 else if (drawing_function == GADGET_ID_GRAB_BRUSH)
3374 draw_func = SelectArea;
3375 else /* (drawing_function == GADGET_ID_TEXT) */
3376 draw_func = SetTextCursor;
3378 if (button_press_event)
3380 draw_func(sx, sy, sx, sy, new_element, FALSE);
3381 start_sx = last_sx = sx;
3382 start_sy = last_sy = sy;
3384 if (drawing_function == GADGET_ID_TEXT)
3385 DrawLevelText(0, 0, 0, TEXT_END);
3387 else if (button_release_event)
3389 draw_func(start_sx, start_sy, sx, sy, new_element, TRUE);
3390 if (drawing_function == GADGET_ID_GRAB_BRUSH)
3392 CopyAreaToBrush(start_sx, start_sy, sx, sy, button);
3393 CopyBrushToCursor(sx, sy);
3394 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],MB_LEFT);
3395 draw_with_brush = TRUE;
3397 else if (drawing_function == GADGET_ID_TEXT)
3398 DrawLevelText(sx, sy, 0, TEXT_INIT);
3400 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3402 else if (last_sx != sx || last_sy != sy)
3404 draw_func(start_sx, start_sy, last_sx, last_sy, -1, FALSE);
3405 draw_func(start_sx, start_sy, sx, sy, new_element, FALSE);
3412 case GADGET_ID_FLOOD_FILL:
3413 if (button_press_event && Feld[lx][ly] != new_element)
3415 FloodFill(lx, ly, new_element);
3416 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3417 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3421 case GADGET_ID_PICK_ELEMENT:
3422 if (button_release_event)
3423 ClickOnGadget(level_editor_gadget[last_drawing_function], MB_LEFT);
3425 PickDrawingElement(button, Feld[lx][ly]);
3434 static void HandleCounterButtons(struct GadgetInfo *gi)
3436 int gadget_id = gi->custom_id;
3437 int counter_id = gi->custom_type_id;
3438 int button = gi->event.button;
3439 int *counter_value = counterbutton_info[counter_id].value;
3440 int step = BUTTON_STEPSIZE(button) *
3441 (gadget_id == counterbutton_info[counter_id].gadget_id_down ? -1 : +1);
3443 if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
3445 SelectNewLevelToEdit(gi);
3449 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
3450 *counter_value = gi->text.number_value;
3452 ModifyEditorCounter(counter_id, *counter_value + step);
3454 if (counter_id == ED_COUNTER_ID_ELEM_CONTENT)
3455 DrawElementContentAreas();
3456 else if (counter_id == ED_COUNTER_ID_LEVEL_XSIZE)
3457 lev_fieldx = level.fieldx;
3458 else if (counter_id == ED_COUNTER_ID_LEVEL_YSIZE)
3459 lev_fieldy = level.fieldy;
3462 static void HandleTextInputGadgets(struct GadgetInfo *gi)
3464 strcpy(textinput_info[gi->custom_type_id].value, gi->text.value);
3467 static void HandleRadiobuttons(struct GadgetInfo *gi)
3469 *radiobutton_info[gi->custom_type_id].value =
3470 radiobutton_info[gi->custom_type_id].checked_value;
3473 static void HandleCheckbuttons(struct GadgetInfo *gi)
3475 *checkbutton_info[gi->custom_type_id].value ^= TRUE;
3478 static void HandleControlButtons(struct GadgetInfo *gi)
3480 int id = gi->custom_id;
3481 int button = gi->event.button;
3482 int step = BUTTON_STEPSIZE(button);
3483 int new_element = BUTTON_ELEMENT(button);
3486 if (edit_mode == ED_MODE_DRAWING && drawing_function == GADGET_ID_TEXT)
3487 DrawLevelText(0, 0, 0, TEXT_END);
3489 if (id < ED_NUM_CTRL1_BUTTONS && id != GADGET_ID_PROPERTIES &&
3490 edit_mode != ED_MODE_DRAWING)
3492 DrawDrawingWindow();
3493 edit_mode = ED_MODE_DRAWING;
3498 case GADGET_ID_SCROLL_LEFT:
3499 if (level_xpos >= 0)
3501 int gadget_id = GADGET_ID_SCROLL_HORIZONTAL;
3502 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
3504 if (lev_fieldx < ed_fieldx - 2)
3508 if (level_xpos < -1)
3511 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_RIGHT);
3513 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3515 ModifyGadget(gi, GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
3519 case GADGET_ID_SCROLL_RIGHT:
3520 if (level_xpos <= lev_fieldx - ed_fieldx)
3522 int gadget_id = GADGET_ID_SCROLL_HORIZONTAL;
3523 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
3525 if (lev_fieldx < ed_fieldx - 2)
3529 if (level_xpos > lev_fieldx - ed_fieldx + 1)
3530 level_xpos = lev_fieldx - ed_fieldx + 1;
3532 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_LEFT);
3534 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3536 ModifyGadget(gi, GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
3540 case GADGET_ID_SCROLL_UP:
3541 if (level_ypos >= 0)
3543 int gadget_id = GADGET_ID_SCROLL_VERTICAL;
3544 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
3546 if (lev_fieldy < ed_fieldy - 2)
3550 if (level_ypos < -1)
3553 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_DOWN);
3555 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3557 ModifyGadget(gi, GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
3561 case GADGET_ID_SCROLL_DOWN:
3562 if (level_ypos <= lev_fieldy - ed_fieldy)
3564 int gadget_id = GADGET_ID_SCROLL_VERTICAL;
3565 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
3567 if (lev_fieldy < ed_fieldy - 2)
3571 if (level_ypos > lev_fieldy - ed_fieldy + 1)
3572 level_ypos = lev_fieldy - ed_fieldy + 1;
3574 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_UP);
3576 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3578 ModifyGadget(gi, GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
3582 case GADGET_ID_SCROLL_HORIZONTAL:
3583 level_xpos = gi->event.item_position - 1;
3584 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3587 case GADGET_ID_SCROLL_VERTICAL:
3588 level_ypos = gi->event.item_position - 1;
3589 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3592 case GADGET_ID_ELEMENTLIST_UP:
3593 case GADGET_ID_ELEMENTLIST_DOWN:
3594 step *= (id == GADGET_ID_ELEMENTLIST_UP ? -1 : +1);
3595 element_shift += step * ED_ELEMENTLIST_BUTTONS_HORIZ;
3597 if (element_shift < 0)
3599 if (element_shift > elements_in_list - ED_NUM_ELEMENTLIST_BUTTONS)
3600 element_shift = elements_in_list - ED_NUM_ELEMENTLIST_BUTTONS;
3602 for (i=0; i<ED_NUM_ELEMENTLIST_BUTTONS; i++)
3604 int gadget_id = GADGET_ID_ELEMENTLIST_FIRST + i;
3605 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
3606 struct GadgetDesign *gd = &gi->deco.design;
3607 int element = editor_element[element_shift + i];
3610 getMiniGraphicSource(el2gfx(element), &gd->pixmap, &gd->x, &gd->y);
3611 ModifyGadget(gi, GDI_INFO_TEXT, element_info[element], GDI_END);
3616 case GADGET_ID_WRAP_LEFT:
3617 WrapLevel(-step, 0);
3620 case GADGET_ID_WRAP_RIGHT:
3624 case GADGET_ID_WRAP_UP:
3625 WrapLevel(0, -step);
3628 case GADGET_ID_WRAP_DOWN:
3632 case GADGET_ID_SINGLE_ITEMS:
3633 case GADGET_ID_CONNECTED_ITEMS:
3634 case GADGET_ID_LINE:
3636 case GADGET_ID_TEXT:
3637 case GADGET_ID_RECTANGLE:
3638 case GADGET_ID_FILLED_BOX:
3639 case GADGET_ID_FLOOD_FILL:
3640 case GADGET_ID_GRAB_BRUSH:
3641 case GADGET_ID_PICK_ELEMENT:
3642 last_drawing_function = drawing_function;
3643 drawing_function = id;
3644 draw_with_brush = FALSE;
3647 case GADGET_ID_RANDOM_PLACEMENT:
3648 RandomPlacement(new_element);
3651 case GADGET_ID_PROPERTIES:
3652 if (edit_mode != ED_MODE_PROPERTIES)
3654 properties_element = new_element;
3655 DrawPropertiesWindow();
3656 edit_mode = ED_MODE_PROPERTIES;
3660 DrawDrawingWindow();
3661 edit_mode = ED_MODE_DRAWING;
3665 case GADGET_ID_UNDO:
3666 if (undo_buffer_steps == 0)
3668 Request("Undo buffer empty !", REQ_CONFIRM);
3672 undo_buffer_position =
3673 (undo_buffer_position - 1 + NUM_UNDO_STEPS) % NUM_UNDO_STEPS;
3674 undo_buffer_steps--;
3676 for(x=0; x<lev_fieldx; x++)
3677 for(y=0; y<lev_fieldy; y++)
3678 Feld[x][y] = UndoBuffer[undo_buffer_position][x][y];
3679 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos,level_ypos);
3682 case GADGET_ID_INFO:
3683 if (edit_mode != ED_MODE_INFO)
3685 DrawLevelInfoWindow();
3686 edit_mode = ED_MODE_INFO;
3690 DrawDrawingWindow();
3691 edit_mode = ED_MODE_DRAWING;
3695 case GADGET_ID_CLEAR:
3696 for(x=0; x<MAX_LEV_FIELDX; x++)
3697 for(y=0; y<MAX_LEV_FIELDY; y++)
3698 Feld[x][y] = (button == 1 ? EL_LEERRAUM : new_element);
3699 CopyLevelToUndoBuffer(GADGET_ID_CLEAR);
3701 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3704 case GADGET_ID_SAVE:
3705 if (leveldir[leveldir_nr].readonly)
3707 Request("This level is read only !", REQ_CONFIRM);
3711 if (!LevelContainsPlayer)
3712 Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
3715 if (Request("Save this level and kill the old ?", REQ_ASK))
3717 for(x=0; x<lev_fieldx; x++)
3718 for(y=0; y<lev_fieldy; y++)
3719 Ur[x][y] = Feld[x][y];
3720 SaveLevel(level_nr);
3725 case GADGET_ID_TEST:
3726 if (!LevelContainsPlayer)
3727 Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
3730 for(x=0; x<lev_fieldx; x++)
3731 for(y=0; y<lev_fieldy; y++)
3732 FieldBackup[x][y] = Ur[x][y];
3734 for(x=0; x<lev_fieldx; x++)
3735 for(y=0; y<lev_fieldy; y++)
3736 Ur[x][y] = Feld[x][y];
3738 UnmapLevelEditorGadgets();
3739 UndrawSpecialEditorDoor();
3741 CloseDoor(DOOR_CLOSE_ALL);
3743 DrawCompleteVideoDisplay();
3745 if (setup.autorecord)
3746 TapeStartRecording();
3748 level_editor_test_game = TRUE;
3749 game_status = PLAYING;
3755 case GADGET_ID_EXIT:
3756 if (!LevelChanged() ||
3757 Request("Level has changed! Exit without saving ?",
3758 REQ_ASK | REQ_STAY_OPEN))
3760 CloseDoor(DOOR_CLOSE_1);
3763 CloseDoor(DOOR_CLOSE_ALL);
3766 game_status = MAINMENU;
3771 CloseDoor(DOOR_CLOSE_1);
3772 XCopyArea(display, pix[PIX_DB_DOOR], pix[PIX_DB_DOOR], gc,
3773 DOOR_GFX_PAGEX2, DOOR_GFX_PAGEY1, DXSIZE,DYSIZE,
3774 DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
3775 OpenDoor(DOOR_OPEN_1);
3780 if (id >= GADGET_ID_ELEMENTLIST_FIRST &&
3781 id <= GADGET_ID_ELEMENTLIST_LAST)
3783 int element_position = id - GADGET_ID_ELEMENTLIST_FIRST;
3784 int new_element = editor_element[element_position + element_shift];
3786 PickDrawingElement(button, new_element);
3788 if (!HAS_CONTENT(properties_element) ||
3789 !stick_element_properties_window)
3791 properties_element = new_element;
3792 if (edit_mode == ED_MODE_PROPERTIES)
3793 DrawPropertiesWindow();
3796 if (drawing_function == GADGET_ID_PICK_ELEMENT)
3797 ClickOnGadget(level_editor_gadget[last_drawing_function], MB_LEFT);
3800 else if (gi->event.type == GD_EVENT_PRESSED)
3801 printf("default: HandleControlButtons: GD_EVENT_PRESSED(%d)\n", id);
3802 else if (gi->event.type == GD_EVENT_RELEASED)
3803 printf("default: HandleControlButtons: GD_EVENT_RELEASED(%d)\n", id);
3804 else if (gi->event.type == GD_EVENT_MOVING)
3805 printf("default: HandleControlButtons: GD_EVENT_MOVING(%d)\n", id);
3807 printf("default: HandleControlButtons: ? (id == %d)\n", id);
3813 void HandleLevelEditorKeyInput(KeySym key)
3815 char letter = getCharFromKeySym(key);
3816 int button = MB_LEFT;
3818 if (drawing_function == GADGET_ID_TEXT &&
3819 DrawLevelText(0, 0, 0, TEXT_QUERY_TYPING) == TRUE)
3822 DrawLevelText(0, 0, letter, TEXT_WRITECHAR);
3823 else if (key == XK_Delete || key == XK_BackSpace)
3824 DrawLevelText(0, 0, 0, TEXT_BACKSPACE);
3825 else if (key == XK_Return)
3826 DrawLevelText(0, 0, 0, TEXT_NEWLINE);
3828 else if (button_status == MB_RELEASED)
3835 id = GADGET_ID_SCROLL_LEFT;
3838 id = GADGET_ID_SCROLL_RIGHT;
3841 id = GADGET_ID_SCROLL_UP;
3844 id = GADGET_ID_SCROLL_DOWN;
3847 id = GADGET_ID_ELEMENTLIST_UP;
3851 id = GADGET_ID_ELEMENTLIST_DOWN;
3856 id = GADGET_ID_NONE;
3860 if (id != GADGET_ID_NONE)
3861 ClickOnGadget(level_editor_gadget[id], button);
3862 else if (letter == '.')
3863 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS], button);
3865 for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
3866 if (letter && letter == control_info[i].shortcut)
3867 if (!anyTextGadgetActive())
3868 ClickOnGadget(level_editor_gadget[i], button);
3872 void ClearEditorGadgetInfoText()
3874 XFillRectangle(display, drawto, gc,
3875 INFOTEXT_XPOS, INFOTEXT_YPOS, INFOTEXT_XSIZE, INFOTEXT_YSIZE);
3876 redraw_mask |= REDRAW_FIELD;
3879 void HandleEditorGadgetInfoText(void *ptr)
3881 struct GadgetInfo *gi = (struct GadgetInfo *)ptr;
3882 char infotext[MAX_INFOTEXT_LEN + 1];
3885 ClearEditorGadgetInfoText();
3887 /* misuse this function to delete brush cursor, if needed */
3888 if (edit_mode == ED_MODE_DRAWING && draw_with_brush)
3889 DeleteBrushFromCursor();
3891 if (gi == NULL || gi->info_text == NULL)
3894 strncpy(infotext, gi->info_text, MAX_INFOTEXT_LEN);
3895 infotext[MAX_INFOTEXT_LEN] = '\0';
3897 if (gi->custom_id < ED_NUM_CTRL_BUTTONS)
3899 int key = control_info[gi->custom_id].shortcut;
3903 sprintf(shortcut, " ('%s%c')",
3904 (key >= 'A' && key <= 'Z' ? "Shift-" :
3905 gi->custom_id == GADGET_ID_SINGLE_ITEMS ? ".' or '" : ""),
3908 if (strlen(infotext) + strlen(shortcut) <= MAX_INFOTEXT_LEN)
3909 strcat(infotext, shortcut);
3913 DrawText(INFOTEXT_XPOS, INFOTEXT_YPOS, infotext, FS_SMALL, FC_YELLOW);
3916 static void HandleDrawingAreaInfo(struct GadgetInfo *gi)
3918 static int start_lx, start_ly;
3920 int id = gi->custom_id;
3921 int sx = gi->event.x;
3922 int sy = gi->event.y;
3923 int lx = sx + level_xpos;
3924 int ly = sy + level_ypos;
3925 int min_sx = 0, min_sy = 0;
3926 int max_sx = gi->drawing.area_xsize - 1;
3927 int max_sy = gi->drawing.area_ysize - 1;
3929 ClearEditorGadgetInfoText();
3931 /* make sure to stay inside drawing area boundaries */
3932 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
3933 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
3935 if (id == GADGET_ID_DRAWING_LEVEL)
3939 int min_lx = 0, min_ly = 0;
3940 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
3942 /* get positions inside level field */
3943 lx = sx + level_xpos;
3944 ly = sy + level_ypos;
3946 /* make sure to stay inside level field boundaries */
3947 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
3948 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
3950 /* correct drawing area positions accordingly */
3951 sx = lx - level_xpos;
3952 sy = ly - level_ypos;
3955 if (IN_ED_FIELD(sx,sy) && IN_LEV_FIELD(lx, ly))
3957 if (button_status) /* if (gi->state == GD_BUTTON_PRESSED) */
3959 if (gi->event.type == GD_EVENT_PRESSED)
3965 switch (drawing_function)
3967 case GADGET_ID_SINGLE_ITEMS:
3968 infotext = "Drawing single items";
3970 case GADGET_ID_CONNECTED_ITEMS:
3971 infotext = "Drawing connected items";
3973 case GADGET_ID_LINE:
3974 infotext = "Drawing line";
3977 infotext = "Drawing arc";
3979 case GADGET_ID_TEXT:
3980 infotext = "Setting text cursor";
3982 case GADGET_ID_RECTANGLE:
3983 infotext = "Drawing rectangle";
3985 case GADGET_ID_FILLED_BOX:
3986 infotext = "Drawing filled box";
3988 case GADGET_ID_FLOOD_FILL:
3989 infotext = "Flood fill";
3991 case GADGET_ID_GRAB_BRUSH:
3992 infotext = "Grabbing brush";
3994 case GADGET_ID_PICK_ELEMENT:
3995 infotext = "Picking element";
3999 infotext = "Drawing position";
4003 if (drawing_function == GADGET_ID_PICK_ELEMENT)
4004 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW,
4005 "%s: %d, %d", infotext, lx, ly);
4007 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW,
4008 "%s: %d, %d", infotext,
4009 ABS(lx - start_lx) + 1, ABS(ly - start_ly) + 1);
4011 else if (drawing_function == GADGET_ID_PICK_ELEMENT)
4012 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW,
4013 "%s", element_info[Feld[lx][ly]]);
4015 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW,
4016 "Level position: %d, %d", lx, ly);
4019 /* misuse this function to draw brush cursor, if needed */
4020 if (edit_mode == ED_MODE_DRAWING && draw_with_brush && !button_status)
4022 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
4023 CopyBrushToCursor(sx, sy);
4025 DeleteBrushFromCursor();
4028 else if (id == GADGET_ID_AMOEBA_CONTENT)
4029 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW,
4031 else if (id == GADGET_ID_RANDOM_BACKGROUND)
4032 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW,
4033 "Random placement background");
4035 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW,
4036 "Content area %d position: %d, %d",
4037 id - GADGET_ID_ELEM_CONTENT_0 + 1, sx, sy);