d05a5d72f93b6159108787dec92f9f0b984ba037
[rocksndiamonds.git] / src / editor.c
1 /***********************************************************
2 * Rocks'n'Diamonds -- McDuffin Strikes Back!               *
3 *----------------------------------------------------------*
4 * (c) 1995-2002 Artsoft Entertainment                      *
5 *               Holger Schemel                             *
6 *               Detmolder Strasse 189                      *
7 *               33604 Bielefeld                            *
8 *               Germany                                    *
9 *               e-mail: info@artsoft.org                   *
10 *----------------------------------------------------------*
11 * editor.c                                                 *
12 ***********************************************************/
13
14 #include <math.h>
15
16 #include "libgame/libgame.h"
17
18 #include "editor.h"
19 #include "screens.h"
20 #include "tools.h"
21 #include "files.h"
22 #include "game.h"
23 #include "init.h"
24 #include "tape.h"
25
26
27 #define INFOTEXT_UNKNOWN_ELEMENT        "unknown"
28
29
30 /*
31   -----------------------------------------------------------------------------
32   screen and artwork graphic pixel position definitions
33   -----------------------------------------------------------------------------
34 */
35
36 /* positions in the level editor */
37 #define ED_WIN_MB_LEFT_XPOS             6
38 #define ED_WIN_MB_LEFT_YPOS             258
39 #define ED_WIN_MB_MIDDLE_XPOS           42
40 #define ED_WIN_MB_MIDDLE_YPOS           ED_WIN_MB_LEFT_YPOS
41 #define ED_WIN_MB_RIGHT_XPOS            78
42 #define ED_WIN_MB_RIGHT_YPOS            ED_WIN_MB_LEFT_YPOS
43
44 /* values for the control window */
45 #define ED_CTRL_NO_BUTTONS_GFX_XPOS     6
46 #define ED_CTRL_NO_BUTTONS_GFX_YPOS     286
47 #define ED_CTRL1_BUTTONS_GFX_YPOS       236
48 #define ED_CTRL2_BUTTONS_GFX_YPOS       236
49 #define ED_CTRL3_BUTTONS_GFX_YPOS       324
50 #define ED_CTRL4_BUTTONS_GFX_XPOS       44
51 #define ED_CTRL4_BUTTONS_GFX_YPOS       214
52 #define ED_CTRL1_BUTTONS_ALT_GFX_YPOS   142
53 #define ED_CTRL3_BUTTONS_ALT_GFX_YPOS   302
54
55 #define ED_CTRL1_BUTTON_XSIZE           22
56 #define ED_CTRL1_BUTTON_YSIZE           22
57 #define ED_CTRL1_BUTTONS_XPOS           6
58 #define ED_CTRL1_BUTTONS_YPOS           6
59 #define ED_CTRL2_BUTTON_XSIZE           30
60 #define ED_CTRL2_BUTTON_YSIZE           20
61 #define ED_CTRL2_BUTTONS_XPOS           5
62 #define ED_CTRL2_BUTTONS_YPOS           99
63 #define ED_CTRL3_BUTTON_XSIZE           22
64 #define ED_CTRL3_BUTTON_YSIZE           22
65 #define ED_CTRL3_BUTTONS_XPOS           6
66 #define ED_CTRL3_BUTTONS_YPOS           6
67 #define ED_CTRL4_BUTTON_XSIZE           22
68 #define ED_CTRL4_BUTTON_YSIZE           22
69 #define ED_CTRL4_BUTTONS_XPOS           6
70 #define ED_CTRL4_BUTTONS_YPOS           6
71
72 #define ED_CTRL1_BUTTONS_HORIZ          4
73 #define ED_CTRL1_BUTTONS_VERT           4
74 #define ED_CTRL2_BUTTONS_HORIZ          3
75 #define ED_CTRL2_BUTTONS_VERT           2
76 #define ED_CTRL3_BUTTONS_HORIZ          3
77 #define ED_CTRL3_BUTTONS_VERT           1
78 #define ED_CTRL4_BUTTONS_HORIZ          2
79 #define ED_CTRL4_BUTTONS_VERT           1
80
81 #define ED_NUM_CTRL1_BUTTONS   (ED_CTRL1_BUTTONS_HORIZ * ED_CTRL1_BUTTONS_VERT)
82 #define ED_NUM_CTRL2_BUTTONS   (ED_CTRL2_BUTTONS_HORIZ * ED_CTRL2_BUTTONS_VERT)
83 #define ED_NUM_CTRL3_BUTTONS   (ED_CTRL3_BUTTONS_HORIZ * ED_CTRL3_BUTTONS_VERT)
84 #define ED_NUM_CTRL4_BUTTONS   (ED_CTRL4_BUTTONS_HORIZ * ED_CTRL4_BUTTONS_VERT)
85 #define ED_NUM_CTRL1_2_BUTTONS (ED_NUM_CTRL1_BUTTONS   + ED_NUM_CTRL2_BUTTONS)
86 #define ED_NUM_CTRL1_3_BUTTONS (ED_NUM_CTRL1_2_BUTTONS + ED_NUM_CTRL3_BUTTONS)
87 #define ED_NUM_CTRL_BUTTONS    (ED_NUM_CTRL1_BUTTONS +  \
88                                 ED_NUM_CTRL2_BUTTONS +  \
89                                 ED_NUM_CTRL3_BUTTONS +  \
90                                 ED_NUM_CTRL4_BUTTONS)
91
92 /* values for the element list */
93 #define ED_ELEMENTLIST_XPOS             5
94 #define ED_ELEMENTLIST_YPOS             30
95 #define ED_ELEMENTLIST_XSIZE            20
96 #define ED_ELEMENTLIST_YSIZE            20
97 #define ED_ELEMENTLIST_BUTTONS_HORIZ    4
98 #define ED_ELEMENTLIST_BUTTONS_VERT     11
99 #define ED_NUM_ELEMENTLIST_BUTTONS      (ED_ELEMENTLIST_BUTTONS_HORIZ * \
100                                          ED_ELEMENTLIST_BUTTONS_VERT)
101
102 /* standard distances */
103 #define ED_BORDER_SIZE                  3
104 #define ED_BORDER_TEXT_XSIZE            5
105 #define ED_BORDER_AREA_YSIZE            1
106
107 #define ED_GADGET_DISTANCE              2
108 #define ED_GADGET_TEXT_DISTANCE         (2 * ED_GADGET_DISTANCE)
109 #define ED_DRAWINGAREA_TEXT_DISTANCE    (ED_GADGET_TEXT_DISTANCE +      \
110                                          MINI_TILEX / 2)
111
112 /* values for the settings windows */
113 #define ED_SETTINGS_XSTART              (3 * MINI_TILEX / 2)
114 #define ED_SETTINGS_YSTART              (MINI_TILEY * 10)
115
116 #define ED_XOFFSET_CHECKBOX             (ED_CHECKBUTTON_XSIZE +         \
117                                          2 * ED_GADGET_DISTANCE)
118
119 #define ED_SETTINGS_XOFFSET             ED_XOFFSET_CHECKBOX
120 #define ED_SETTINGS_YOFFSET             (3 * MINI_TILEY / 2)
121
122 #define ED_SETTINGS_XPOS(n)             (ED_SETTINGS_XSTART +           \
123                                          (n) * ED_SETTINGS_XOFFSET)
124 #define ED_SETTINGS_YPOS(n)             (ED_SETTINGS_YSTART +           \
125                                          (n) * ED_SETTINGS_YOFFSET)
126
127 #define ED_SETTINGS1_YPOS               MINI_TILEY
128 #define ED_SETTINGS2_XPOS               MINI_TILEX
129 #define ED_SETTINGS2_YPOS               (ED_SETTINGS1_YPOS + 12 * TILEY - 2)
130
131 /* values for counter gadgets */
132 #define ED_COUNTER_YSTART               (ED_SETTINGS1_YPOS + 2 * TILEY)
133 #define ED_COUNTER_YDISTANCE            (3 * MINI_TILEY)
134 #define ED_COUNTER_YPOS(n)              (ED_COUNTER_YSTART +            \
135                                          (n) * ED_COUNTER_YDISTANCE)
136 #define ED_COUNTER2_YPOS(n)             (ED_COUNTER_YSTART +            \
137                                          (n) * ED_COUNTER_YDISTANCE - 2)
138
139 /* values for element content drawing areas */
140 #define ED_AREA_1X1_SETTINGS_XPOS(n)    (ED_SETTINGS_XPOS(n))
141 #define ED_AREA_1X1_SETTINGS_YPOS(n)    (ED_SETTINGS_YPOS(n) +          \
142                                          ED_GADGET_DISTANCE)
143
144 #define ED_AREA_3X3_SETTINGS_XPOS(n)    (ED_SETTINGS_XPOS(n))
145 #define ED_AREA_3X3_SETTINGS_YPOS(n)    (ED_SETTINGS_YPOS(n) +          \
146                                          ED_GADGET_DISTANCE - MINI_TILEY)
147
148 /* yamyam content */
149 #define ED_AREA_YAMYAM_CONTENT_XPOS(n)  (2 * MINI_TILEX +               \
150                                          5 * ((n) % 4) * MINI_TILEX)
151 #define ED_AREA_YAMYAM_CONTENT_YPOS(n)  (17 * MINI_TILEY +              \
152                                          6 * ((n) / 4) * MINI_TILEY)
153
154 /* magic ball content */
155 #define ED_AREA_MAGIC_BALL_CONTENT_XPOS(n) (2 * MINI_TILEX +            \
156                                             5 * ((n) % 4) * MINI_TILEX)
157 #define ED_AREA_MAGIC_BALL_CONTENT_YPOS(n) (17 * MINI_TILEY +           \
158                                             6 * ((n) / 4) * MINI_TILEY)
159
160 /* values for scrolling gadgets for drawing area */
161 #define ED_SCROLLBUTTON_XPOS            24
162 #define ED_SCROLLBUTTON_YPOS            0
163 #define ED_SCROLLBAR_XPOS               24
164 #define ED_SCROLLBAR_YPOS               64
165
166 #define ED_SCROLLBUTTON_XSIZE           16
167 #define ED_SCROLLBUTTON_YSIZE           16
168
169 #define ED_SCROLL_UP_XPOS               (SXSIZE - ED_SCROLLBUTTON_XSIZE)
170 #define ED_SCROLL_UP_YPOS               (0)
171 #define ED_SCROLL_DOWN_XPOS             ED_SCROLL_UP_XPOS
172 #define ED_SCROLL_DOWN_YPOS             (SYSIZE - 3 * ED_SCROLLBUTTON_YSIZE)
173 #define ED_SCROLL_LEFT_XPOS             (0)
174 #define ED_SCROLL_LEFT_YPOS             (SYSIZE - 2 * ED_SCROLLBUTTON_YSIZE)
175 #define ED_SCROLL_RIGHT_XPOS            (SXSIZE - 2 * ED_SCROLLBUTTON_XSIZE)
176 #define ED_SCROLL_RIGHT_YPOS            ED_SCROLL_LEFT_YPOS
177 #define ED_SCROLL_HORIZONTAL_XPOS       (ED_SCROLL_LEFT_XPOS +          \
178                                          ED_SCROLLBUTTON_XSIZE)
179 #define ED_SCROLL_HORIZONTAL_YPOS       ED_SCROLL_LEFT_YPOS
180 #define ED_SCROLL_HORIZONTAL_XSIZE      (SXSIZE - 3 * ED_SCROLLBUTTON_XSIZE)
181 #define ED_SCROLL_HORIZONTAL_YSIZE      ED_SCROLLBUTTON_YSIZE
182 #define ED_SCROLL_VERTICAL_XPOS         ED_SCROLL_UP_XPOS
183 #define ED_SCROLL_VERTICAL_YPOS         (ED_SCROLL_UP_YPOS +            \
184                                          ED_SCROLLBUTTON_YSIZE)
185 #define ED_SCROLL_VERTICAL_XSIZE        ED_SCROLLBUTTON_XSIZE
186 #define ED_SCROLL_VERTICAL_YSIZE        (SYSIZE - 4 * ED_SCROLLBUTTON_YSIZE)
187
188 /* values for scrolling gadgets for element list */
189 #define ED_SCROLLBUTTON2_XPOS           50
190 #define ED_SCROLLBUTTON2_YPOS           0
191 #define ED_SCROLLBAR2_XPOS              50
192 #define ED_SCROLLBAR2_YPOS              20
193
194 #define ED_SCROLLBUTTON2_XSIZE          10
195 #define ED_SCROLLBUTTON2_YSIZE          10
196
197 #define ED_SCROLL2_UP_XPOS              85
198 #define ED_SCROLL2_UP_YPOS              30
199 #define ED_SCROLL2_DOWN_XPOS            ED_SCROLL2_UP_XPOS
200 #define ED_SCROLL2_DOWN_YPOS            (ED_SCROLL2_UP_YPOS +           \
201                                          ED_ELEMENTLIST_BUTTONS_VERT *  \
202                                          ED_ELEMENTLIST_YSIZE -         \
203                                          ED_SCROLLBUTTON2_YSIZE)
204 #define ED_SCROLL2_VERTICAL_XPOS        ED_SCROLL2_UP_XPOS
205 #define ED_SCROLL2_VERTICAL_YPOS        (ED_SCROLL2_UP_YPOS +           \
206                                          ED_SCROLLBUTTON2_YSIZE)
207 #define ED_SCROLL2_VERTICAL_XSIZE       ED_SCROLLBUTTON2_XSIZE
208 #define ED_SCROLL2_VERTICAL_YSIZE       (ED_ELEMENTLIST_BUTTONS_VERT *  \
209                                          ED_ELEMENTLIST_YSIZE -         \
210                                          2 * ED_SCROLLBUTTON2_YSIZE)
211
212 /* values for checkbutton gadgets */
213 #define ED_CHECKBUTTON_XSIZE            ED_BUTTON_COUNT_XSIZE
214 #define ED_CHECKBUTTON_YSIZE            ED_BUTTON_COUNT_YSIZE
215 #define ED_CHECKBUTTON_UNCHECKED_XPOS   ED_BUTTON_MINUS_XPOS
216 #define ED_CHECKBUTTON_CHECKED_XPOS     ED_BUTTON_PLUS_XPOS
217 #define ED_CHECKBUTTON_YPOS             (ED_BUTTON_MINUS_YPOS + 22)
218 #define ED_RADIOBUTTON_YPOS             (ED_BUTTON_MINUS_YPOS + 44)
219 #define ED_STICKYBUTTON_YPOS            (ED_BUTTON_MINUS_YPOS + 66)
220
221 /* values for some special graphic buttons */
222 #define ED_COPY_CHANGE_PAGE_XPOS        25
223 #define ED_COPY_CHANGE_PAGE_YPOS        50
224 #define ED_PASTE_CHANGE_PAGE_XPOS       25
225 #define ED_PASTE_CHANGE_PAGE_YPOS       70
226
227 /* some values for text input, selectbox and counter gadgets */
228 #define ED_BUTTON_COUNT_YPOS            60
229 #define ED_BUTTON_COUNT_XSIZE           20
230 #define ED_BUTTON_COUNT_YSIZE           20
231 #define ED_WIN_COUNT_XPOS               (2 + ED_BUTTON_COUNT_XSIZE + 2)
232 #define ED_WIN_COUNT_YPOS               ED_BUTTON_COUNT_YPOS
233 #define ED_WIN_COUNT_XSIZE              52
234 #define ED_WIN_COUNT_YSIZE              ED_BUTTON_COUNT_YSIZE
235 #define ED_WIN_COUNT2_XPOS              27
236 #define ED_WIN_COUNT2_YPOS              3
237 #define ED_WIN_COUNT2_XSIZE             46
238 #define ED_WIN_COUNT2_YSIZE             ED_BUTTON_COUNT_YSIZE
239
240 #define ED_BUTTON_MINUS_XPOS            2
241 #define ED_BUTTON_MINUS_YPOS            ED_BUTTON_COUNT_YPOS
242 #define ED_BUTTON_MINUS_XSIZE           ED_BUTTON_COUNT_XSIZE
243 #define ED_BUTTON_MINUS_YSIZE           ED_BUTTON_COUNT_YSIZE
244 #define ED_BUTTON_PLUS_XPOS             (ED_WIN_COUNT_XPOS +            \
245                                          ED_WIN_COUNT_XSIZE + 2)
246 #define ED_BUTTON_PLUS_YPOS             ED_BUTTON_COUNT_YPOS
247 #define ED_BUTTON_PLUS_XSIZE            ED_BUTTON_COUNT_XSIZE
248 #define ED_BUTTON_PLUS_YSIZE            ED_BUTTON_COUNT_YSIZE
249
250 #define ED_SELECTBOX_XPOS               ED_WIN_COUNT_XPOS
251 #define ED_SELECTBOX_YPOS               (ED_WIN_COUNT_YPOS +            \
252                                          2 + ED_WIN_COUNT_YSIZE)
253 #define ED_SELECTBOX_XSIZE              ED_WIN_COUNT_XSIZE
254 #define ED_SELECTBOX_YSIZE              ED_WIN_COUNT_YSIZE
255
256 #define ED_SELECTBOX_BUTTON_XSIZE       14
257
258 #define ED_TEXTBUTTON_XPOS              ED_WIN_COUNT_XPOS
259 #define ED_TEXTBUTTON_YPOS              (ED_WIN_COUNT_YPOS +            \
260                                          4 * (2 + ED_WIN_COUNT_YSIZE))
261 #define ED_TEXTBUTTON_INACTIVE_YPOS     ED_TEXTBUTTON_YPOS
262
263 #define ED_TEXTBUTTON_TAB_XPOS          ED_WIN_COUNT_XPOS
264 #define ED_TEXTBUTTON_TAB_YPOS          (ED_WIN_COUNT_YPOS +            \
265                                          2 * (2 + ED_WIN_COUNT_YSIZE))
266 #define ED_TEXTBUTTON_TAB_INACTIVE_YPOS (ED_WIN_COUNT_YPOS +            \
267                                          3 * (2 + ED_WIN_COUNT_YSIZE))
268
269 #define ED_TEXTBUTTON_XSIZE             ED_WIN_COUNT_XSIZE
270 #define ED_TEXTBUTTON_YSIZE             ED_WIN_COUNT_YSIZE
271
272 /* values for ClearEditorGadgetInfoText() and HandleGadgetInfoText() */
273 #define INFOTEXT_XPOS                   SX
274 #define INFOTEXT_YPOS                   (SY + SYSIZE - MINI_TILEX + 2)
275 #define INFOTEXT_XSIZE                  SXSIZE
276 #define INFOTEXT_YSIZE                  MINI_TILEX
277
278
279 /*
280   -----------------------------------------------------------------------------
281   editor gadget definitions
282   -----------------------------------------------------------------------------
283 */
284
285 /* drawing toolbox buttons */
286 #define GADGET_ID_NONE                  -1
287 #define GADGET_ID_TOOLBOX_FIRST         0
288
289 #define GADGET_ID_SINGLE_ITEMS          (GADGET_ID_TOOLBOX_FIRST + 0)
290 #define GADGET_ID_CONNECTED_ITEMS       (GADGET_ID_TOOLBOX_FIRST + 1)
291 #define GADGET_ID_LINE                  (GADGET_ID_TOOLBOX_FIRST + 2)
292 #define GADGET_ID_ARC                   (GADGET_ID_TOOLBOX_FIRST + 3)
293 #define GADGET_ID_RECTANGLE             (GADGET_ID_TOOLBOX_FIRST + 4)
294 #define GADGET_ID_FILLED_BOX            (GADGET_ID_TOOLBOX_FIRST + 5)
295 #define GADGET_ID_WRAP_UP               (GADGET_ID_TOOLBOX_FIRST + 6)
296 #define GADGET_ID_TEXT                  (GADGET_ID_TOOLBOX_FIRST + 7)
297 #define GADGET_ID_FLOOD_FILL            (GADGET_ID_TOOLBOX_FIRST + 8)
298 #define GADGET_ID_WRAP_LEFT             (GADGET_ID_TOOLBOX_FIRST + 9)
299 #define GADGET_ID_PROPERTIES            (GADGET_ID_TOOLBOX_FIRST + 10)
300 #define GADGET_ID_WRAP_RIGHT            (GADGET_ID_TOOLBOX_FIRST + 11)
301 #define GADGET_ID_RANDOM_PLACEMENT      (GADGET_ID_TOOLBOX_FIRST + 12)
302 #define GADGET_ID_GRAB_BRUSH            (GADGET_ID_TOOLBOX_FIRST + 13)
303 #define GADGET_ID_WRAP_DOWN             (GADGET_ID_TOOLBOX_FIRST + 14)
304 #define GADGET_ID_PICK_ELEMENT          (GADGET_ID_TOOLBOX_FIRST + 15)
305
306 #define GADGET_ID_UNDO                  (GADGET_ID_TOOLBOX_FIRST + 16)
307 #define GADGET_ID_INFO                  (GADGET_ID_TOOLBOX_FIRST + 17)
308 #define GADGET_ID_SAVE                  (GADGET_ID_TOOLBOX_FIRST + 18)
309 #define GADGET_ID_CLEAR                 (GADGET_ID_TOOLBOX_FIRST + 19)
310 #define GADGET_ID_TEST                  (GADGET_ID_TOOLBOX_FIRST + 20)
311 #define GADGET_ID_EXIT                  (GADGET_ID_TOOLBOX_FIRST + 21)
312
313 #define GADGET_ID_CUSTOM_COPY_FROM      (GADGET_ID_TOOLBOX_FIRST + 22)
314 #define GADGET_ID_CUSTOM_COPY_TO        (GADGET_ID_TOOLBOX_FIRST + 23)
315 #define GADGET_ID_CUSTOM_EXCHANGE       (GADGET_ID_TOOLBOX_FIRST + 24)
316 #define GADGET_ID_CUSTOM_COPY           (GADGET_ID_TOOLBOX_FIRST + 25)
317 #define GADGET_ID_CUSTOM_PASTE          (GADGET_ID_TOOLBOX_FIRST + 26)
318
319 /* counter button identifiers */
320 #define GADGET_ID_COUNTER_FIRST         (GADGET_ID_TOOLBOX_FIRST + 27)
321
322 #define GADGET_ID_SELECT_LEVEL_DOWN     (GADGET_ID_COUNTER_FIRST + 0)
323 #define GADGET_ID_SELECT_LEVEL_TEXT     (GADGET_ID_COUNTER_FIRST + 1)
324 #define GADGET_ID_SELECT_LEVEL_UP       (GADGET_ID_COUNTER_FIRST + 2)
325 #define GADGET_ID_LEVEL_XSIZE_DOWN      (GADGET_ID_COUNTER_FIRST + 3)
326 #define GADGET_ID_LEVEL_XSIZE_TEXT      (GADGET_ID_COUNTER_FIRST + 4)
327 #define GADGET_ID_LEVEL_XSIZE_UP        (GADGET_ID_COUNTER_FIRST + 5)
328 #define GADGET_ID_LEVEL_YSIZE_DOWN      (GADGET_ID_COUNTER_FIRST + 6)
329 #define GADGET_ID_LEVEL_YSIZE_TEXT      (GADGET_ID_COUNTER_FIRST + 7)
330 #define GADGET_ID_LEVEL_YSIZE_UP        (GADGET_ID_COUNTER_FIRST + 8)
331 #define GADGET_ID_LEVEL_RANDOM_DOWN     (GADGET_ID_COUNTER_FIRST + 9)
332 #define GADGET_ID_LEVEL_RANDOM_TEXT     (GADGET_ID_COUNTER_FIRST + 10)
333 #define GADGET_ID_LEVEL_RANDOM_UP       (GADGET_ID_COUNTER_FIRST + 11)
334 #define GADGET_ID_LEVEL_GEMSLIMIT_DOWN  (GADGET_ID_COUNTER_FIRST + 12)
335 #define GADGET_ID_LEVEL_GEMSLIMIT_TEXT  (GADGET_ID_COUNTER_FIRST + 13)
336 #define GADGET_ID_LEVEL_GEMSLIMIT_UP    (GADGET_ID_COUNTER_FIRST + 14)
337 #define GADGET_ID_LEVEL_TIMELIMIT_DOWN  (GADGET_ID_COUNTER_FIRST + 15)
338 #define GADGET_ID_LEVEL_TIMELIMIT_TEXT  (GADGET_ID_COUNTER_FIRST + 16)
339 #define GADGET_ID_LEVEL_TIMELIMIT_UP    (GADGET_ID_COUNTER_FIRST + 17)
340 #define GADGET_ID_LEVEL_TIMESCORE_DOWN  (GADGET_ID_COUNTER_FIRST + 18)
341 #define GADGET_ID_LEVEL_TIMESCORE_TEXT  (GADGET_ID_COUNTER_FIRST + 19)
342 #define GADGET_ID_LEVEL_TIMESCORE_UP    (GADGET_ID_COUNTER_FIRST + 20)
343 #define GADGET_ID_ELEMENT_VALUE1_DOWN   (GADGET_ID_COUNTER_FIRST + 21)
344 #define GADGET_ID_ELEMENT_VALUE1_TEXT   (GADGET_ID_COUNTER_FIRST + 22)
345 #define GADGET_ID_ELEMENT_VALUE1_UP     (GADGET_ID_COUNTER_FIRST + 23)
346 #define GADGET_ID_ELEMENT_VALUE2_DOWN   (GADGET_ID_COUNTER_FIRST + 24)
347 #define GADGET_ID_ELEMENT_VALUE2_TEXT   (GADGET_ID_COUNTER_FIRST + 25)
348 #define GADGET_ID_ELEMENT_VALUE2_UP     (GADGET_ID_COUNTER_FIRST + 26)
349 #define GADGET_ID_YAMYAM_CONTENT_DOWN   (GADGET_ID_COUNTER_FIRST + 27)
350 #define GADGET_ID_YAMYAM_CONTENT_TEXT   (GADGET_ID_COUNTER_FIRST + 28)
351 #define GADGET_ID_YAMYAM_CONTENT_UP     (GADGET_ID_COUNTER_FIRST + 29)
352 #define GADGET_ID_ENVELOPE_XSIZE_DOWN   (GADGET_ID_COUNTER_FIRST + 30)
353 #define GADGET_ID_ENVELOPE_XSIZE_TEXT   (GADGET_ID_COUNTER_FIRST + 31)
354 #define GADGET_ID_ENVELOPE_XSIZE_UP     (GADGET_ID_COUNTER_FIRST + 32)
355 #define GADGET_ID_ENVELOPE_YSIZE_DOWN   (GADGET_ID_COUNTER_FIRST + 33)
356 #define GADGET_ID_ENVELOPE_YSIZE_TEXT   (GADGET_ID_COUNTER_FIRST + 34)
357 #define GADGET_ID_ENVELOPE_YSIZE_UP     (GADGET_ID_COUNTER_FIRST + 35)
358 #define GADGET_ID_CUSTOM_SCORE_DOWN     (GADGET_ID_COUNTER_FIRST + 36)
359 #define GADGET_ID_CUSTOM_SCORE_TEXT     (GADGET_ID_COUNTER_FIRST + 37)
360 #define GADGET_ID_CUSTOM_SCORE_UP       (GADGET_ID_COUNTER_FIRST + 38)
361 #define GADGET_ID_CUSTOM_GEMCOUNT_DOWN  (GADGET_ID_COUNTER_FIRST + 39)
362 #define GADGET_ID_CUSTOM_GEMCOUNT_TEXT  (GADGET_ID_COUNTER_FIRST + 40)
363 #define GADGET_ID_CUSTOM_GEMCOUNT_UP    (GADGET_ID_COUNTER_FIRST + 41)
364 #define GADGET_ID_PUSH_DELAY_FIX_DOWN   (GADGET_ID_COUNTER_FIRST + 42)
365 #define GADGET_ID_PUSH_DELAY_FIX_TEXT   (GADGET_ID_COUNTER_FIRST + 43)
366 #define GADGET_ID_PUSH_DELAY_FIX_UP     (GADGET_ID_COUNTER_FIRST + 44)
367 #define GADGET_ID_PUSH_DELAY_RND_DOWN   (GADGET_ID_COUNTER_FIRST + 45)
368 #define GADGET_ID_PUSH_DELAY_RND_TEXT   (GADGET_ID_COUNTER_FIRST + 46)
369 #define GADGET_ID_PUSH_DELAY_RND_UP     (GADGET_ID_COUNTER_FIRST + 47)
370 #define GADGET_ID_DROP_DELAY_FIX_DOWN   (GADGET_ID_COUNTER_FIRST + 48)
371 #define GADGET_ID_DROP_DELAY_FIX_TEXT   (GADGET_ID_COUNTER_FIRST + 49)
372 #define GADGET_ID_DROP_DELAY_FIX_UP     (GADGET_ID_COUNTER_FIRST + 50)
373 #define GADGET_ID_DROP_DELAY_RND_DOWN   (GADGET_ID_COUNTER_FIRST + 51)
374 #define GADGET_ID_DROP_DELAY_RND_TEXT   (GADGET_ID_COUNTER_FIRST + 52)
375 #define GADGET_ID_DROP_DELAY_RND_UP     (GADGET_ID_COUNTER_FIRST + 53)
376 #define GADGET_ID_MOVE_DELAY_FIX_DOWN   (GADGET_ID_COUNTER_FIRST + 54)
377 #define GADGET_ID_MOVE_DELAY_FIX_TEXT   (GADGET_ID_COUNTER_FIRST + 55)
378 #define GADGET_ID_MOVE_DELAY_FIX_UP     (GADGET_ID_COUNTER_FIRST + 56)
379 #define GADGET_ID_MOVE_DELAY_RND_DOWN   (GADGET_ID_COUNTER_FIRST + 57)
380 #define GADGET_ID_MOVE_DELAY_RND_TEXT   (GADGET_ID_COUNTER_FIRST + 58)
381 #define GADGET_ID_MOVE_DELAY_RND_UP     (GADGET_ID_COUNTER_FIRST + 59)
382 #define GADGET_ID_EXPLOSION_DELAY_DOWN  (GADGET_ID_COUNTER_FIRST + 60)
383 #define GADGET_ID_EXPLOSION_DELAY_TEXT  (GADGET_ID_COUNTER_FIRST + 61)
384 #define GADGET_ID_EXPLOSION_DELAY_UP    (GADGET_ID_COUNTER_FIRST + 62)
385 #define GADGET_ID_IGNITION_DELAY_DOWN   (GADGET_ID_COUNTER_FIRST + 63)
386 #define GADGET_ID_IGNITION_DELAY_TEXT   (GADGET_ID_COUNTER_FIRST + 64)
387 #define GADGET_ID_IGNITION_DELAY_UP     (GADGET_ID_COUNTER_FIRST + 65)
388 #define GADGET_ID_CHANGE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 66)
389 #define GADGET_ID_CHANGE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 67)
390 #define GADGET_ID_CHANGE_DELAY_FIX_UP   (GADGET_ID_COUNTER_FIRST + 68)
391 #define GADGET_ID_CHANGE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 69)
392 #define GADGET_ID_CHANGE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 70)
393 #define GADGET_ID_CHANGE_DELAY_RND_UP   (GADGET_ID_COUNTER_FIRST + 71)
394 #define GADGET_ID_CHANGE_CONT_RND_DOWN  (GADGET_ID_COUNTER_FIRST + 72)
395 #define GADGET_ID_CHANGE_CONT_RND_TEXT  (GADGET_ID_COUNTER_FIRST + 73)
396 #define GADGET_ID_CHANGE_CONT_RND_UP    (GADGET_ID_COUNTER_FIRST + 74)
397 #define GADGET_ID_GROUP_CONTENT_DOWN    (GADGET_ID_COUNTER_FIRST + 75)
398 #define GADGET_ID_GROUP_CONTENT_TEXT    (GADGET_ID_COUNTER_FIRST + 76)
399 #define GADGET_ID_GROUP_CONTENT_UP      (GADGET_ID_COUNTER_FIRST + 77)
400
401 /* drawing area identifiers */
402 #define GADGET_ID_DRAWING_AREA_FIRST    (GADGET_ID_COUNTER_FIRST + 78)
403
404 #define GADGET_ID_DRAWING_LEVEL         (GADGET_ID_DRAWING_AREA_FIRST + 0)
405 #define GADGET_ID_YAMYAM_CONTENT_0      (GADGET_ID_DRAWING_AREA_FIRST + 1)
406 #define GADGET_ID_YAMYAM_CONTENT_1      (GADGET_ID_DRAWING_AREA_FIRST + 2)
407 #define GADGET_ID_YAMYAM_CONTENT_2      (GADGET_ID_DRAWING_AREA_FIRST + 3)
408 #define GADGET_ID_YAMYAM_CONTENT_3      (GADGET_ID_DRAWING_AREA_FIRST + 4)
409 #define GADGET_ID_YAMYAM_CONTENT_4      (GADGET_ID_DRAWING_AREA_FIRST + 5)
410 #define GADGET_ID_YAMYAM_CONTENT_5      (GADGET_ID_DRAWING_AREA_FIRST + 6)
411 #define GADGET_ID_YAMYAM_CONTENT_6      (GADGET_ID_DRAWING_AREA_FIRST + 7)
412 #define GADGET_ID_YAMYAM_CONTENT_7      (GADGET_ID_DRAWING_AREA_FIRST + 8)
413 #define GADGET_ID_MAGIC_BALL_CONTENT_0  (GADGET_ID_DRAWING_AREA_FIRST + 9)
414 #define GADGET_ID_MAGIC_BALL_CONTENT_1  (GADGET_ID_DRAWING_AREA_FIRST + 10)
415 #define GADGET_ID_MAGIC_BALL_CONTENT_2  (GADGET_ID_DRAWING_AREA_FIRST + 11)
416 #define GADGET_ID_MAGIC_BALL_CONTENT_3  (GADGET_ID_DRAWING_AREA_FIRST + 12)
417 #define GADGET_ID_MAGIC_BALL_CONTENT_4  (GADGET_ID_DRAWING_AREA_FIRST + 13)
418 #define GADGET_ID_MAGIC_BALL_CONTENT_5  (GADGET_ID_DRAWING_AREA_FIRST + 14)
419 #define GADGET_ID_MAGIC_BALL_CONTENT_6  (GADGET_ID_DRAWING_AREA_FIRST + 15)
420 #define GADGET_ID_MAGIC_BALL_CONTENT_7  (GADGET_ID_DRAWING_AREA_FIRST + 16)
421 #define GADGET_ID_AMOEBA_CONTENT        (GADGET_ID_DRAWING_AREA_FIRST + 17)
422 #define GADGET_ID_CUSTOM_GRAPHIC        (GADGET_ID_DRAWING_AREA_FIRST + 18)
423 #define GADGET_ID_CUSTOM_CONTENT        (GADGET_ID_DRAWING_AREA_FIRST + 19)
424 #define GADGET_ID_CUSTOM_MOVE_ENTER     (GADGET_ID_DRAWING_AREA_FIRST + 20)
425 #define GADGET_ID_CUSTOM_MOVE_LEAVE     (GADGET_ID_DRAWING_AREA_FIRST + 21)
426 #define GADGET_ID_CUSTOM_CHANGE_TARGET  (GADGET_ID_DRAWING_AREA_FIRST + 22)
427 #define GADGET_ID_CUSTOM_CHANGE_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 23)
428 #define GADGET_ID_CUSTOM_CHANGE_TRIGGER (GADGET_ID_DRAWING_AREA_FIRST + 24)
429 #define GADGET_ID_GROUP_CONTENT         (GADGET_ID_DRAWING_AREA_FIRST + 25)
430 #define GADGET_ID_RANDOM_BACKGROUND     (GADGET_ID_DRAWING_AREA_FIRST + 26)
431
432 /* text input identifiers */
433 #define GADGET_ID_TEXT_INPUT_FIRST      (GADGET_ID_DRAWING_AREA_FIRST + 27)
434
435 #define GADGET_ID_LEVEL_NAME            (GADGET_ID_TEXT_INPUT_FIRST + 0)
436 #define GADGET_ID_LEVEL_AUTHOR          (GADGET_ID_TEXT_INPUT_FIRST + 1)
437 #define GADGET_ID_ELEMENT_NAME          (GADGET_ID_TEXT_INPUT_FIRST + 2)
438
439 /* text area identifiers */
440 #define GADGET_ID_TEXT_AREA_FIRST       (GADGET_ID_TEXT_INPUT_FIRST + 3)
441
442 #define GADGET_ID_ENVELOPE_INFO         (GADGET_ID_TEXT_AREA_FIRST + 0)
443
444 /* selectbox identifiers */
445 #define GADGET_ID_SELECTBOX_FIRST       (GADGET_ID_TEXT_AREA_FIRST + 1)
446
447 #define GADGET_ID_TIME_OR_STEPS         (GADGET_ID_SELECTBOX_FIRST + 0)
448 #define GADGET_ID_GAME_ENGINE_TYPE      (GADGET_ID_SELECTBOX_FIRST + 1)
449 #define GADGET_ID_CUSTOM_WALK_TO_ACTION (GADGET_ID_SELECTBOX_FIRST + 2)
450 #define GADGET_ID_CUSTOM_EXPLOSION_TYPE (GADGET_ID_SELECTBOX_FIRST + 3)
451 #define GADGET_ID_CUSTOM_DEADLINESS     (GADGET_ID_SELECTBOX_FIRST + 4)
452 #define GADGET_ID_CUSTOM_MOVE_PATTERN   (GADGET_ID_SELECTBOX_FIRST + 5)
453 #define GADGET_ID_CUSTOM_MOVE_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 6)
454 #define GADGET_ID_CUSTOM_MOVE_STEPSIZE  (GADGET_ID_SELECTBOX_FIRST + 7)
455 #define GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE (GADGET_ID_SELECTBOX_FIRST + 8)
456 #define GADGET_ID_CUSTOM_SMASH_TARGETS  (GADGET_ID_SELECTBOX_FIRST + 9)
457 #define GADGET_ID_CUSTOM_SLIPPERY_TYPE  (GADGET_ID_SELECTBOX_FIRST + 10)
458 #define GADGET_ID_CUSTOM_ACCESS_TYPE    (GADGET_ID_SELECTBOX_FIRST + 11)
459 #define GADGET_ID_CUSTOM_ACCESS_LAYER   (GADGET_ID_SELECTBOX_FIRST + 12)
460 #define GADGET_ID_CUSTOM_ACCESS_PROTECTED (GADGET_ID_SELECTBOX_FIRST + 13)
461 #define GADGET_ID_CUSTOM_ACCESS_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 14)
462 #define GADGET_ID_CHANGE_TIME_UNITS     (GADGET_ID_SELECTBOX_FIRST + 15)
463 #define GADGET_ID_CHANGE_DIRECT_ACTION  (GADGET_ID_SELECTBOX_FIRST + 16)
464 #define GADGET_ID_CHANGE_OTHER_ACTION   (GADGET_ID_SELECTBOX_FIRST + 17)
465 #define GADGET_ID_CHANGE_SIDE           (GADGET_ID_SELECTBOX_FIRST + 18)
466 #define GADGET_ID_CHANGE_PLAYER         (GADGET_ID_SELECTBOX_FIRST + 19)
467 #define GADGET_ID_CHANGE_PAGE           (GADGET_ID_SELECTBOX_FIRST + 20)
468 #define GADGET_ID_CHANGE_REPLACE_WHEN   (GADGET_ID_SELECTBOX_FIRST + 21)
469 #define GADGET_ID_SELECT_CHANGE_PAGE    (GADGET_ID_SELECTBOX_FIRST + 22)
470 #define GADGET_ID_GROUP_CHOICE_MODE     (GADGET_ID_SELECTBOX_FIRST + 23)
471
472 /* textbutton identifiers */
473 #define GADGET_ID_TEXTBUTTON_FIRST      (GADGET_ID_SELECTBOX_FIRST + 24)
474
475 #define GADGET_ID_PROPERTIES_INFO       (GADGET_ID_TEXTBUTTON_FIRST + 0)
476 #define GADGET_ID_PROPERTIES_CONFIG     (GADGET_ID_TEXTBUTTON_FIRST + 1)
477 #define GADGET_ID_PROPERTIES_CONFIG_1   (GADGET_ID_TEXTBUTTON_FIRST + 2)
478 #define GADGET_ID_PROPERTIES_CONFIG_2   (GADGET_ID_TEXTBUTTON_FIRST + 3)
479 #define GADGET_ID_PROPERTIES_CHANGE     (GADGET_ID_TEXTBUTTON_FIRST + 4)
480 #define GADGET_ID_SAVE_AS_TEMPLATE      (GADGET_ID_TEXTBUTTON_FIRST + 5)
481 #define GADGET_ID_ADD_CHANGE_PAGE       (GADGET_ID_TEXTBUTTON_FIRST + 6)
482 #define GADGET_ID_DEL_CHANGE_PAGE       (GADGET_ID_TEXTBUTTON_FIRST + 7)
483
484 /* graphicbutton identifiers */
485 #define GADGET_ID_GRAPHICBUTTON_FIRST   (GADGET_ID_TEXTBUTTON_FIRST + 8)
486
487 #define GADGET_ID_PREV_CHANGE_PAGE      (GADGET_ID_GRAPHICBUTTON_FIRST + 0)
488 #define GADGET_ID_NEXT_CHANGE_PAGE      (GADGET_ID_GRAPHICBUTTON_FIRST + 1)
489 #define GADGET_ID_COPY_CHANGE_PAGE      (GADGET_ID_GRAPHICBUTTON_FIRST + 2)
490 #define GADGET_ID_PASTE_CHANGE_PAGE     (GADGET_ID_GRAPHICBUTTON_FIRST + 3)
491
492 /* gadgets for scrolling of drawing area */
493 #define GADGET_ID_SCROLLING_FIRST       (GADGET_ID_GRAPHICBUTTON_FIRST + 4)
494
495 #define GADGET_ID_SCROLL_UP             (GADGET_ID_SCROLLING_FIRST + 0)
496 #define GADGET_ID_SCROLL_DOWN           (GADGET_ID_SCROLLING_FIRST + 1)
497 #define GADGET_ID_SCROLL_LEFT           (GADGET_ID_SCROLLING_FIRST + 2)
498 #define GADGET_ID_SCROLL_RIGHT          (GADGET_ID_SCROLLING_FIRST + 3)
499 #define GADGET_ID_SCROLL_HORIZONTAL     (GADGET_ID_SCROLLING_FIRST + 4)
500 #define GADGET_ID_SCROLL_VERTICAL       (GADGET_ID_SCROLLING_FIRST + 5)
501
502 /* gadgets for scrolling element list */
503 #define GADGET_ID_SCROLLING_LIST_FIRST  (GADGET_ID_SCROLLING_FIRST + 6)
504
505 #define GADGET_ID_SCROLL_LIST_UP        (GADGET_ID_SCROLLING_LIST_FIRST + 0)
506 #define GADGET_ID_SCROLL_LIST_DOWN      (GADGET_ID_SCROLLING_LIST_FIRST + 1)
507 #define GADGET_ID_SCROLL_LIST_VERTICAL  (GADGET_ID_SCROLLING_LIST_FIRST + 2)
508
509 /* checkbuttons/radiobuttons for level/element properties */
510 #define GADGET_ID_CHECKBUTTON_FIRST     (GADGET_ID_SCROLLING_LIST_FIRST + 3)
511
512 #define GADGET_ID_RANDOM_PERCENTAGE     (GADGET_ID_CHECKBUTTON_FIRST + 0)
513 #define GADGET_ID_RANDOM_QUANTITY       (GADGET_ID_CHECKBUTTON_FIRST + 1)
514 #define GADGET_ID_RANDOM_RESTRICTED     (GADGET_ID_CHECKBUTTON_FIRST + 2)
515 #define GADGET_ID_DOUBLE_SPEED          (GADGET_ID_CHECKBUTTON_FIRST + 3)
516 #define GADGET_ID_GRAVITY               (GADGET_ID_CHECKBUTTON_FIRST + 4)
517 #define GADGET_ID_STICK_ELEMENT         (GADGET_ID_CHECKBUTTON_FIRST + 5)
518 #define GADGET_ID_EM_SLIPPERY_GEMS      (GADGET_ID_CHECKBUTTON_FIRST + 6)
519 #define GADGET_ID_USE_SPRING_BUG        (GADGET_ID_CHECKBUTTON_FIRST + 7)
520 #define GADGET_ID_GROW_INTO_DIGGABLE    (GADGET_ID_CHECKBUTTON_FIRST + 8)
521 #define GADGET_ID_BLOCK_LAST_FIELD      (GADGET_ID_CHECKBUTTON_FIRST + 9)
522 #define GADGET_ID_SP_BLOCK_LAST_FIELD   (GADGET_ID_CHECKBUTTON_FIRST + 10)
523 #define GADGET_ID_INSTANT_RELOCATION    (GADGET_ID_CHECKBUTTON_FIRST + 11)
524 #define GADGET_ID_CAN_PASS_TO_WALKABLE  (GADGET_ID_CHECKBUTTON_FIRST + 12)
525 #define GADGET_ID_CAN_FALL_INTO_ACID    (GADGET_ID_CHECKBUTTON_FIRST + 13)
526 #define GADGET_ID_CAN_MOVE_INTO_ACID    (GADGET_ID_CHECKBUTTON_FIRST + 14)
527 #define GADGET_ID_DONT_COLLIDE_WITH     (GADGET_ID_CHECKBUTTON_FIRST + 15)
528 #define GADGET_ID_CUSTOM_INDESTRUCTIBLE (GADGET_ID_CHECKBUTTON_FIRST + 16)
529 #define GADGET_ID_CUSTOM_CAN_EXPLODE    (GADGET_ID_CHECKBUTTON_FIRST + 17)
530 #define GADGET_ID_CUSTOM_EXPLODE_FIRE   (GADGET_ID_CHECKBUTTON_FIRST + 18)
531 #define GADGET_ID_CUSTOM_EXPLODE_SMASH  (GADGET_ID_CHECKBUTTON_FIRST + 19)
532 #define GADGET_ID_CUSTOM_EXPLODE_IMPACT (GADGET_ID_CHECKBUTTON_FIRST + 20)
533 #define GADGET_ID_CUSTOM_WALK_TO_OBJECT (GADGET_ID_CHECKBUTTON_FIRST + 21)
534 #define GADGET_ID_CUSTOM_DEADLY         (GADGET_ID_CHECKBUTTON_FIRST + 22)
535 #define GADGET_ID_CUSTOM_CAN_MOVE       (GADGET_ID_CHECKBUTTON_FIRST + 23)
536 #define GADGET_ID_CUSTOM_CAN_FALL       (GADGET_ID_CHECKBUTTON_FIRST + 24)
537 #define GADGET_ID_CUSTOM_CAN_SMASH      (GADGET_ID_CHECKBUTTON_FIRST + 25)
538 #define GADGET_ID_CUSTOM_SLIPPERY       (GADGET_ID_CHECKBUTTON_FIRST + 26)
539 #define GADGET_ID_CUSTOM_ACCESSIBLE     (GADGET_ID_CHECKBUTTON_FIRST + 27)
540 #define GADGET_ID_CUSTOM_GRAV_REACHABLE (GADGET_ID_CHECKBUTTON_FIRST + 28)
541 #define GADGET_ID_CUSTOM_USE_GRAPHIC    (GADGET_ID_CHECKBUTTON_FIRST + 29)
542 #define GADGET_ID_CUSTOM_USE_TEMPLATE   (GADGET_ID_CHECKBUTTON_FIRST + 30)
543 #define GADGET_ID_CUSTOM_CAN_CHANGE     (GADGET_ID_CHECKBUTTON_FIRST + 31)
544 #define GADGET_ID_CHANGE_USE_CONTENT    (GADGET_ID_CHECKBUTTON_FIRST + 32)
545 #define GADGET_ID_CHANGE_USE_EXPLOSION  (GADGET_ID_CHECKBUTTON_FIRST + 33)
546 #define GADGET_ID_CHANGE_ONLY_COMPLETE  (GADGET_ID_CHECKBUTTON_FIRST + 34)
547 #define GADGET_ID_CHANGE_USE_RANDOM     (GADGET_ID_CHECKBUTTON_FIRST + 35)
548 #define GADGET_ID_CHANGE_DELAY          (GADGET_ID_CHECKBUTTON_FIRST + 36)
549 #define GADGET_ID_CHANGE_BY_DIRECT_ACT  (GADGET_ID_CHECKBUTTON_FIRST + 37)
550 #define GADGET_ID_CHANGE_BY_OTHER_ACT   (GADGET_ID_CHECKBUTTON_FIRST + 38)
551
552 /* gadgets for buttons in element list */
553 #define GADGET_ID_ELEMENTLIST_FIRST     (GADGET_ID_CHECKBUTTON_FIRST + 39)
554 #define GADGET_ID_ELEMENTLIST_LAST      (GADGET_ID_ELEMENTLIST_FIRST +  \
555                                         ED_NUM_ELEMENTLIST_BUTTONS - 1)
556
557 #define NUM_EDITOR_GADGETS              (GADGET_ID_ELEMENTLIST_LAST + 1)
558
559 /* radio button numbers */
560 #define RADIO_NR_NONE                   0
561 #define RADIO_NR_DRAWING_TOOLBOX        1
562 #define RADIO_NR_RANDOM_ELEMENTS        2
563
564 /* values for counter gadgets */
565 #define ED_COUNTER_ID_SELECT_LEVEL      0
566 #define ED_COUNTER_ID_LEVEL_XSIZE       1
567 #define ED_COUNTER_ID_LEVEL_YSIZE       2
568 #define ED_COUNTER_ID_LEVEL_GEMSLIMIT   3
569 #define ED_COUNTER_ID_LEVEL_TIMELIMIT   4
570 #define ED_COUNTER_ID_LEVEL_TIMESCORE   5
571 #define ED_COUNTER_ID_LEVEL_RANDOM      6
572 #define ED_COUNTER_ID_ELEMENT_VALUE1    7
573 #define ED_COUNTER_ID_ELEMENT_VALUE2    8
574 #define ED_COUNTER_ID_YAMYAM_CONTENT    9
575 #define ED_COUNTER_ID_ENVELOPE_XSIZE    10
576 #define ED_COUNTER_ID_ENVELOPE_YSIZE    11
577 #define ED_COUNTER_ID_CUSTOM_SCORE      12
578 #define ED_COUNTER_ID_CUSTOM_GEMCOUNT   13
579 #define ED_COUNTER_ID_PUSH_DELAY_FIX    14
580 #define ED_COUNTER_ID_PUSH_DELAY_RND    15
581 #define ED_COUNTER_ID_DROP_DELAY_FIX    16
582 #define ED_COUNTER_ID_DROP_DELAY_RND    17
583 #define ED_COUNTER_ID_MOVE_DELAY_FIX    18
584 #define ED_COUNTER_ID_MOVE_DELAY_RND    19
585 #define ED_COUNTER_ID_EXPLOSION_DELAY   20
586 #define ED_COUNTER_ID_IGNITION_DELAY    21
587 #define ED_COUNTER_ID_GROUP_CONTENT     22
588 #define ED_COUNTER_ID_CHANGE_DELAY_FIX  23
589 #define ED_COUNTER_ID_CHANGE_DELAY_RND  24
590 #define ED_COUNTER_ID_CHANGE_CONT_RND   25
591
592 #define ED_NUM_COUNTERBUTTONS           26
593
594 #define ED_COUNTER_ID_LEVEL_FIRST       ED_COUNTER_ID_LEVEL_XSIZE
595 #define ED_COUNTER_ID_LEVEL_LAST        ED_COUNTER_ID_LEVEL_RANDOM
596
597 #define ED_COUNTER_ID_CUSTOM1_FIRST     ED_COUNTER_ID_CUSTOM_SCORE
598 #define ED_COUNTER_ID_CUSTOM1_LAST      ED_COUNTER_ID_DROP_DELAY_RND
599 #define ED_COUNTER_ID_CUSTOM2_FIRST     ED_COUNTER_ID_MOVE_DELAY_FIX
600 #define ED_COUNTER_ID_CUSTOM2_LAST      ED_COUNTER_ID_IGNITION_DELAY
601 #define ED_COUNTER_ID_CUSTOM_FIRST      ED_COUNTER_ID_CUSTOM1_FIRST
602 #define ED_COUNTER_ID_CUSTOM_LAST       ED_COUNTER_ID_CUSTOM2_LAST
603
604 #define ED_COUNTER_ID_CHANGE_FIRST      ED_COUNTER_ID_CHANGE_DELAY_FIX
605 #define ED_COUNTER_ID_CHANGE_LAST       ED_COUNTER_ID_CHANGE_CONT_RND
606
607 /* values for scrollbutton gadgets */
608 #define ED_SCROLLBUTTON_ID_AREA_UP      0
609 #define ED_SCROLLBUTTON_ID_AREA_DOWN    1
610 #define ED_SCROLLBUTTON_ID_AREA_LEFT    2
611 #define ED_SCROLLBUTTON_ID_AREA_RIGHT   3
612 #define ED_SCROLLBUTTON_ID_LIST_UP      4
613 #define ED_SCROLLBUTTON_ID_LIST_DOWN    5
614
615 #define ED_NUM_SCROLLBUTTONS            6
616
617 #define ED_SCROLLBUTTON_ID_AREA_FIRST   ED_SCROLLBUTTON_ID_AREA_UP
618 #define ED_SCROLLBUTTON_ID_AREA_LAST    ED_SCROLLBUTTON_ID_AREA_RIGHT
619
620 /* values for scrollbar gadgets */
621 #define ED_SCROLLBAR_ID_AREA_HORIZONTAL 0
622 #define ED_SCROLLBAR_ID_AREA_VERTICAL   1
623 #define ED_SCROLLBAR_ID_LIST_VERTICAL   2
624
625 #define ED_NUM_SCROLLBARS               3
626
627 #define ED_SCROLLBAR_ID_AREA_FIRST      ED_SCROLLBAR_ID_AREA_HORIZONTAL
628 #define ED_SCROLLBAR_ID_AREA_LAST       ED_SCROLLBAR_ID_AREA_VERTICAL
629
630 /* values for text input gadgets */
631 #define ED_TEXTINPUT_ID_LEVEL_NAME      0
632 #define ED_TEXTINPUT_ID_LEVEL_AUTHOR    1
633 #define ED_TEXTINPUT_ID_ELEMENT_NAME    2
634
635 #define ED_NUM_TEXTINPUT                3
636
637 #define ED_TEXTINPUT_ID_LEVEL_FIRST     ED_TEXTINPUT_ID_LEVEL_NAME
638 #define ED_TEXTINPUT_ID_LEVEL_LAST      ED_TEXTINPUT_ID_LEVEL_AUTHOR
639
640 /* values for text area gadgets */
641 #define ED_TEXTAREA_ID_ENVELOPE_INFO    0
642
643 #define ED_NUM_TEXTAREAS                        1
644
645 #define ED_TEXTAREA_ID_LEVEL_FIRST      ED_TEXTAREA_ID_ENVELOPE
646 #define ED_TEXTAREA_ID_LEVEL_LAST       ED_TEXTAREA_ID_ENVELOPE
647
648 /* values for selectbox gadgets */
649 #define ED_SELECTBOX_ID_TIME_OR_STEPS           0
650 #define ED_SELECTBOX_ID_GAME_ENGINE_TYPE        1
651 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE      2
652 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_LAYER     3
653 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_PROTECTED 4
654 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_DIRECTION 5
655 #define ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION   6
656 #define ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN     7
657 #define ED_SELECTBOX_ID_CUSTOM_MOVE_DIRECTION   8
658 #define ED_SELECTBOX_ID_CUSTOM_MOVE_STEPSIZE    9
659 #define ED_SELECTBOX_ID_CUSTOM_MOVE_LEAVE_TYPE  10
660 #define ED_SELECTBOX_ID_CUSTOM_SMASH_TARGETS    11
661 #define ED_SELECTBOX_ID_CUSTOM_SLIPPERY_TYPE    12
662 #define ED_SELECTBOX_ID_CUSTOM_DEADLINESS       13
663 #define ED_SELECTBOX_ID_CUSTOM_EXPLOSION_TYPE   14
664 #define ED_SELECTBOX_ID_CHANGE_TIME_UNITS       15
665 #define ED_SELECTBOX_ID_CHANGE_DIRECT_ACTION    16
666 #define ED_SELECTBOX_ID_CHANGE_OTHER_ACTION     17
667 #define ED_SELECTBOX_ID_CHANGE_SIDE             18
668 #define ED_SELECTBOX_ID_CHANGE_PLAYER           19
669 #define ED_SELECTBOX_ID_CHANGE_PAGE             20
670 #define ED_SELECTBOX_ID_CHANGE_REPLACE_WHEN     21
671 #define ED_SELECTBOX_ID_SELECT_CHANGE_PAGE      22
672 #define ED_SELECTBOX_ID_GROUP_CHOICE_MODE       23
673
674 #define ED_NUM_SELECTBOX                        24
675
676 #define ED_SELECTBOX_ID_LEVEL_FIRST     ED_SELECTBOX_ID_TIME_OR_STEPS
677 #define ED_SELECTBOX_ID_LEVEL_LAST      ED_SELECTBOX_ID_GAME_ENGINE_TYPE
678
679 #define ED_SELECTBOX_ID_CUSTOM1_FIRST   ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE
680 #define ED_SELECTBOX_ID_CUSTOM1_LAST    ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION
681 #define ED_SELECTBOX_ID_CUSTOM2_FIRST   ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN
682 #define ED_SELECTBOX_ID_CUSTOM2_LAST    ED_SELECTBOX_ID_CUSTOM_EXPLOSION_TYPE
683 #define ED_SELECTBOX_ID_CUSTOM_FIRST    ED_SELECTBOX_ID_CUSTOM1_FIRST
684 #define ED_SELECTBOX_ID_CUSTOM_LAST     ED_SELECTBOX_ID_CUSTOM2_LAST
685
686 #define ED_SELECTBOX_ID_CHANGE_FIRST    ED_SELECTBOX_ID_CHANGE_TIME_UNITS
687 #define ED_SELECTBOX_ID_CHANGE_LAST     ED_SELECTBOX_ID_SELECT_CHANGE_PAGE
688
689 /* values for textbutton gadgets */
690 #define ED_TEXTBUTTON_ID_PROPERTIES_INFO        0
691 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG      1
692 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_1    2
693 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2    3
694 #define ED_TEXTBUTTON_ID_PROPERTIES_CHANGE      4
695 #define ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE       5
696 #define ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE        6
697 #define ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE        7
698
699 #define ED_NUM_TEXTBUTTONS                      8
700
701 #define ED_TEXTBUTTON_ID_PROPERTIES_FIRST ED_TEXTBUTTON_ID_PROPERTIES_INFO
702 #define ED_TEXTBUTTON_ID_PROPERTIES_LAST  ED_TEXTBUTTON_ID_PROPERTIES_CHANGE
703
704 #define ED_TEXTBUTTON_ID_CHANGE_FIRST   ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE
705 #define ED_TEXTBUTTON_ID_CHANGE_LAST    ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE
706
707 /* values for graphicbutton gadgets */
708 #define ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE    0
709 #define ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE    1
710 #define ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE    2
711 #define ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE   3
712
713 #define ED_NUM_GRAPHICBUTTONS                   4
714
715 #define ED_GRAPHICBUTTON_ID_CHANGE_FIRST  ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE
716 #define ED_GRAPHICBUTTON_ID_CHANGE_LAST   ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE
717
718 /* values for checkbutton gadgets */
719 #define ED_CHECKBUTTON_ID_DOUBLE_SPEED          0
720 #define ED_CHECKBUTTON_ID_GRAVITY               1
721 #define ED_CHECKBUTTON_ID_RANDOM_RESTRICTED     2
722 #define ED_CHECKBUTTON_ID_STICK_ELEMENT         3
723 #define ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS      4
724 #define ED_CHECKBUTTON_ID_USE_SPRING_BUG        5
725 #define ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE    6
726 #define ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD      7
727 #define ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD   8
728 #define ED_CHECKBUTTON_ID_INSTANT_RELOCATION    9
729 #define ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE  10
730 #define ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID    11
731 #define ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID    12
732 #define ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH     13
733 #define ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC    14
734 #define ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE   15
735 #define ED_CHECKBUTTON_ID_CUSTOM_ACCESSIBLE     16
736 #define ED_CHECKBUTTON_ID_CUSTOM_GRAV_REACHABLE 17
737 #define ED_CHECKBUTTON_ID_CUSTOM_WALK_TO_OBJECT 18
738 #define ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE 19
739 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE       20
740 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_FALL       21
741 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_SMASH      22
742 #define ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY       23
743 #define ED_CHECKBUTTON_ID_CUSTOM_DEADLY         24
744 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_EXPLODE    25
745 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_FIRE   26
746 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_SMASH  27
747 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT 28
748 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE     29
749 #define ED_CHECKBUTTON_ID_CHANGE_DELAY          30
750 #define ED_CHECKBUTTON_ID_CHANGE_BY_DIRECT_ACT  31
751 #define ED_CHECKBUTTON_ID_CHANGE_BY_OTHER_ACT   32
752 #define ED_CHECKBUTTON_ID_CHANGE_USE_EXPLOSION  33
753 #define ED_CHECKBUTTON_ID_CHANGE_USE_CONTENT    34
754 #define ED_CHECKBUTTON_ID_CHANGE_ONLY_COMPLETE  35
755 #define ED_CHECKBUTTON_ID_CHANGE_USE_RANDOM     36
756
757 #define ED_NUM_CHECKBUTTONS                     37
758
759 #define ED_CHECKBUTTON_ID_LEVEL_FIRST   ED_CHECKBUTTON_ID_DOUBLE_SPEED
760 #define ED_CHECKBUTTON_ID_LEVEL_LAST    ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
761
762 #define ED_CHECKBUTTON_ID_CUSTOM1_FIRST ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC
763 #define ED_CHECKBUTTON_ID_CUSTOM1_LAST  ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE
764 #define ED_CHECKBUTTON_ID_CUSTOM2_FIRST ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE
765 #define ED_CHECKBUTTON_ID_CUSTOM2_LAST  ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT
766 #define ED_CHECKBUTTON_ID_CUSTOM_FIRST  ED_CHECKBUTTON_ID_CUSTOM1_FIRST
767 #define ED_CHECKBUTTON_ID_CUSTOM_LAST   ED_CHECKBUTTON_ID_CUSTOM2_LAST
768
769 #define ED_CHECKBUTTON_ID_CHANGE_FIRST  ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE
770 #define ED_CHECKBUTTON_ID_CHANGE_LAST   ED_CHECKBUTTON_ID_CHANGE_USE_RANDOM
771
772 /* values for radiobutton gadgets */
773 #define ED_RADIOBUTTON_ID_PERCENTAGE    0
774 #define ED_RADIOBUTTON_ID_QUANTITY      1
775
776 #define ED_NUM_RADIOBUTTONS             2
777
778 #define ED_RADIOBUTTON_ID_LEVEL_FIRST   ED_RADIOBUTTON_ID_PERCENTAGE
779 #define ED_RADIOBUTTON_ID_LEVEL_LAST    ED_RADIOBUTTON_ID_QUANTITY
780
781 /* values for drawing area gadgets */
782 #define ED_DRAWING_ID_DRAWING_LEVEL             0
783 #define ED_DRAWING_ID_YAMYAM_CONTENT_0          1
784 #define ED_DRAWING_ID_YAMYAM_CONTENT_1          2
785 #define ED_DRAWING_ID_YAMYAM_CONTENT_2          3
786 #define ED_DRAWING_ID_YAMYAM_CONTENT_3          4
787 #define ED_DRAWING_ID_YAMYAM_CONTENT_4          5
788 #define ED_DRAWING_ID_YAMYAM_CONTENT_5          6
789 #define ED_DRAWING_ID_YAMYAM_CONTENT_6          7
790 #define ED_DRAWING_ID_YAMYAM_CONTENT_7          8
791 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_0      9
792 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_1      10
793 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_2      11
794 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_3      12
795 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_4      13
796 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_5      14
797 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_6      15
798 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_7      16
799 #define ED_DRAWING_ID_AMOEBA_CONTENT            17
800 #define ED_DRAWING_ID_CUSTOM_GRAPHIC            18
801 #define ED_DRAWING_ID_CUSTOM_CONTENT            19
802 #define ED_DRAWING_ID_CUSTOM_MOVE_ENTER         20
803 #define ED_DRAWING_ID_CUSTOM_MOVE_LEAVE         21
804 #define ED_DRAWING_ID_CUSTOM_CHANGE_TARGET      22
805 #define ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT     23
806 #define ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER     24
807 #define ED_DRAWING_ID_GROUP_CONTENT             25
808 #define ED_DRAWING_ID_RANDOM_BACKGROUND         26
809
810 #define ED_NUM_DRAWING_AREAS                    27
811
812
813 /*
814   -----------------------------------------------------------------------------
815   some internally used definitions
816   -----------------------------------------------------------------------------
817 */
818
819 /* values for CopyLevelToUndoBuffer() */
820 #define UNDO_IMMEDIATE                  0
821 #define UNDO_ACCUMULATE                 1
822
823 /* values for scrollbars */
824 #define ED_SCROLL_NO                    0
825 #define ED_SCROLL_LEFT                  1
826 #define ED_SCROLL_RIGHT                 2
827 #define ED_SCROLL_UP                    4
828 #define ED_SCROLL_DOWN                  8
829
830 /* screens in the level editor */
831 #define ED_MODE_DRAWING                 0
832 #define ED_MODE_INFO                    1
833 #define ED_MODE_PROPERTIES              2
834
835 /* sub-screens in the element properties section */
836 #define ED_MODE_PROPERTIES_INFO         ED_TEXTBUTTON_ID_PROPERTIES_INFO
837 #define ED_MODE_PROPERTIES_CONFIG       ED_TEXTBUTTON_ID_PROPERTIES_CONFIG
838 #define ED_MODE_PROPERTIES_CONFIG_1     ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_1
839 #define ED_MODE_PROPERTIES_CONFIG_2     ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2
840 #define ED_MODE_PROPERTIES_CHANGE       ED_TEXTBUTTON_ID_PROPERTIES_CHANGE
841
842 /* how many steps can be cancelled */
843 #define NUM_UNDO_STEPS                  (10 + 1)
844
845 /* values for elements with score for certain actions */
846 #define MIN_SCORE                       0
847 #define MAX_SCORE                       255
848
849 /* values for elements with count for collecting */
850 #define MIN_COLLECT_COUNT               0
851 #define MAX_COLLECT_COUNT               100
852
853 /* values for random placement */
854 #define RANDOM_USE_PERCENTAGE           0
855 #define RANDOM_USE_QUANTITY             1
856
857 /* maximal size of level editor drawing area */
858 #define MAX_ED_FIELDX           (2 * SCR_FIELDX)
859 #define MAX_ED_FIELDY           (2 * SCR_FIELDY - 1)
860
861
862 /*
863   -----------------------------------------------------------------------------
864   some internally used data structure definitions
865   -----------------------------------------------------------------------------
866 */
867
868 static struct
869 {
870   char shortcut;
871   char *text;
872 } control_info[ED_NUM_CTRL_BUTTONS] =
873 {
874   { 's',        "draw single items"                     },
875   { 'd',        "draw connected items"                  },
876   { 'l',        "draw lines"                            },
877   { 'a',        "draw arcs"                             },
878   { 'r',        "draw outline rectangles"               },
879   { 'R',        "draw filled rectangles"                },
880   { '\0',       "wrap (rotate) level up"                },
881   { 't',        "enter text elements"                   },
882   { 'f',        "flood fill"                            },
883   { '\0',       "wrap (rotate) level left"              },
884   { '?',        "properties of drawing element"         },
885   { '\0',       "wrap (rotate) level right"             },
886   { '\0',       "random element placement"              },
887   { 'b',        "grab brush"                            },
888   { '\0',       "wrap (rotate) level down"              },
889   { ',',        "pick drawing element"                  },
890
891   { 'U',        "undo last operation"                   },
892   { 'I',        "level properties"                      },
893   { 'S',        "save level"                            },
894   { 'C',        "clear level"                           },
895   { 'T',        "test level"                            },
896   { 'E',        "exit level editor"                     },
897
898   { '\0',       "copy settings from other element"      },
899   { '\0',       "copy settings to other element"        },
900   { '\0',       "exchange element with other element"   },
901
902   { '\0',       "copy settings from this element"       },
903   { '\0',       "paste settings to this element"        },
904 };
905
906 static int random_placement_value = 10;
907 static int random_placement_method = RANDOM_USE_QUANTITY;
908 static int random_placement_background_element = EL_SAND;
909 static boolean random_placement_background_restricted = FALSE;
910 static boolean stick_element_properties_window = FALSE;
911 static boolean custom_element_properties[NUM_ELEMENT_PROPERTIES];
912 static boolean custom_element_change_events[NUM_CHANGE_EVENTS];
913 static struct ElementChangeInfo custom_element_change;
914 static struct ElementGroupInfo group_element_info;
915 static struct ElementInfo custom_element;
916
917 static struct
918 {
919   int x, y;
920   int min_value, max_value;
921   int gadget_id_down, gadget_id_up;
922   int gadget_id_text;
923   int gadget_id_align;
924   int *value;
925   char *text_above, *text_left, *text_right;
926 } counterbutton_info[ED_NUM_COUNTERBUTTONS] =
927 {
928   /* ---------- level and editor settings ---------------------------------- */
929
930   {
931     DX + 5 - SX,                        DY + 3 - SY,
932     1,                                  100,
933     GADGET_ID_SELECT_LEVEL_DOWN,        GADGET_ID_SELECT_LEVEL_UP,
934     GADGET_ID_SELECT_LEVEL_TEXT,        GADGET_ID_NONE,
935     &level_nr,
936     NULL,                               NULL, NULL
937   },
938   {
939     ED_SETTINGS_XPOS(0),                ED_COUNTER_YPOS(2),
940     MIN_LEV_FIELDX,                     MAX_LEV_FIELDX,
941     GADGET_ID_LEVEL_XSIZE_DOWN,         GADGET_ID_LEVEL_XSIZE_UP,
942     GADGET_ID_LEVEL_XSIZE_TEXT,         GADGET_ID_NONE,
943     &level.fieldx,
944     "playfield size:",                  NULL, "width",
945   },
946   {
947     -1,                                 ED_COUNTER_YPOS(2),
948     MIN_LEV_FIELDY,                     MAX_LEV_FIELDY,
949     GADGET_ID_LEVEL_YSIZE_DOWN,         GADGET_ID_LEVEL_YSIZE_UP,
950     GADGET_ID_LEVEL_YSIZE_TEXT,         GADGET_ID_LEVEL_XSIZE_UP,
951     &level.fieldy,
952     NULL,                               " ", "height",
953   },
954   {
955     ED_SETTINGS_XPOS(0),                ED_COUNTER_YPOS(3),
956     0,                                  999,
957     GADGET_ID_LEVEL_GEMSLIMIT_DOWN,     GADGET_ID_LEVEL_GEMSLIMIT_UP,
958     GADGET_ID_LEVEL_GEMSLIMIT_TEXT,     GADGET_ID_NONE,
959     &level.gems_needed,
960     "number of gems to collect:",       NULL, NULL
961   },
962   {
963     ED_SETTINGS_XPOS(0),                ED_COUNTER_YPOS(4),
964     0,                                  9999,
965     GADGET_ID_LEVEL_TIMELIMIT_DOWN,     GADGET_ID_LEVEL_TIMELIMIT_UP,
966     GADGET_ID_LEVEL_TIMELIMIT_TEXT,     GADGET_ID_NONE,
967     &level.time,
968     "time or step limit to solve level:", NULL, NULL
969   },
970   {
971     ED_SETTINGS_XPOS(0),                ED_COUNTER_YPOS(5),
972     0,                                  255,
973     GADGET_ID_LEVEL_TIMESCORE_DOWN,     GADGET_ID_LEVEL_TIMESCORE_UP,
974     GADGET_ID_LEVEL_TIMESCORE_TEXT,     GADGET_ID_NONE,
975     &level.score[SC_TIME_BONUS],
976     "score for each 10 sec/steps left:", NULL, NULL
977   },
978   {
979     ED_SETTINGS_XPOS(0),                ED_COUNTER2_YPOS(8),
980     1,                                  100,
981     GADGET_ID_LEVEL_RANDOM_DOWN,        GADGET_ID_LEVEL_RANDOM_UP,
982     GADGET_ID_LEVEL_RANDOM_TEXT,        GADGET_ID_NONE,
983     &random_placement_value,
984     "random element placement:",        NULL, "in"
985   },
986
987   /* ---------- element settings: configure (various elements) ------------- */
988
989   {
990     ED_SETTINGS_XPOS(0),                ED_SETTINGS_YPOS(0),
991     MIN_SCORE,                          MAX_SCORE,
992     GADGET_ID_ELEMENT_VALUE1_DOWN,      GADGET_ID_ELEMENT_VALUE1_UP,
993     GADGET_ID_ELEMENT_VALUE1_TEXT,      GADGET_ID_NONE,
994     NULL,                               /* will be set when used */
995     NULL,                               NULL, NULL
996   },
997   {
998     ED_SETTINGS_XPOS(0),                ED_SETTINGS_YPOS(1),
999     MIN_SCORE,                          MAX_SCORE,
1000     GADGET_ID_ELEMENT_VALUE2_DOWN,      GADGET_ID_ELEMENT_VALUE2_UP,
1001     GADGET_ID_ELEMENT_VALUE2_TEXT,      GADGET_ID_NONE,
1002     NULL,                               /* will be set when used */
1003     NULL,                               NULL, NULL
1004   },
1005   {
1006     ED_SETTINGS_XPOS(0),                ED_SETTINGS_YPOS(3),
1007     MIN_ELEMENT_CONTENTS,               MAX_ELEMENT_CONTENTS,
1008     GADGET_ID_YAMYAM_CONTENT_DOWN,      GADGET_ID_YAMYAM_CONTENT_UP,
1009     GADGET_ID_YAMYAM_CONTENT_TEXT,      GADGET_ID_NONE,
1010     &level.num_yamyam_contents,
1011     NULL,                               NULL, "number of content areas"
1012   },
1013   {
1014     ED_SETTINGS_XPOS(0),                ED_SETTINGS_YPOS(0),
1015     MIN_ENVELOPE_XSIZE,                 MAX_ENVELOPE_XSIZE,
1016     GADGET_ID_ENVELOPE_XSIZE_DOWN,      GADGET_ID_ENVELOPE_XSIZE_UP,
1017     GADGET_ID_ENVELOPE_XSIZE_TEXT,      GADGET_ID_NONE,
1018     NULL,
1019     NULL,                               NULL, "width",
1020   },
1021   {
1022     -1,                                 ED_SETTINGS_YPOS(0),
1023     MIN_ENVELOPE_YSIZE,                 MAX_ENVELOPE_YSIZE,
1024     GADGET_ID_ENVELOPE_YSIZE_DOWN,      GADGET_ID_ENVELOPE_YSIZE_UP,
1025     GADGET_ID_ENVELOPE_YSIZE_TEXT,      GADGET_ID_ENVELOPE_XSIZE_UP,
1026     NULL,
1027     NULL,                               " ", "height",
1028   },
1029
1030   /* ---------- element settings: configure 1 (custom elements) ------------ */
1031
1032   {
1033     ED_SETTINGS_XPOS(1),                ED_SETTINGS_YPOS(6),
1034     MIN_SCORE,                          MAX_SCORE,
1035     GADGET_ID_CUSTOM_SCORE_DOWN,        GADGET_ID_CUSTOM_SCORE_UP,
1036     GADGET_ID_CUSTOM_SCORE_TEXT,        GADGET_ID_NONE,
1037     &custom_element.collect_score,
1038     NULL,                               "score", " "
1039   },
1040   {
1041     -1,                                 ED_SETTINGS_YPOS(6),
1042     MIN_COLLECT_COUNT,                  MAX_COLLECT_COUNT,
1043     GADGET_ID_CUSTOM_GEMCOUNT_DOWN,     GADGET_ID_CUSTOM_GEMCOUNT_UP,
1044     GADGET_ID_CUSTOM_GEMCOUNT_TEXT,     GADGET_ID_CUSTOM_SCORE_UP,
1045     &custom_element.collect_count,
1046     NULL,                               "count", NULL
1047   },
1048   {
1049     ED_SETTINGS_XPOS(1),                ED_SETTINGS_YPOS(7),
1050     0,                                  255,
1051     GADGET_ID_PUSH_DELAY_FIX_DOWN,      GADGET_ID_PUSH_DELAY_FIX_UP,
1052     GADGET_ID_PUSH_DELAY_FIX_TEXT,      GADGET_ID_NONE,
1053     &custom_element.push_delay_fixed,
1054     NULL,                               "push delay", NULL
1055   },
1056   {
1057     -1,                                 ED_SETTINGS_YPOS(7),
1058     0,                                  255,
1059     GADGET_ID_PUSH_DELAY_RND_DOWN,      GADGET_ID_PUSH_DELAY_RND_UP,
1060     GADGET_ID_PUSH_DELAY_RND_TEXT,      GADGET_ID_PUSH_DELAY_FIX_UP,
1061     &custom_element.push_delay_random,
1062     NULL,                               "+random", NULL
1063   },
1064   {
1065     ED_SETTINGS_XPOS(1),                ED_SETTINGS_YPOS(8),
1066     0,                                  255,
1067     GADGET_ID_DROP_DELAY_FIX_DOWN,      GADGET_ID_DROP_DELAY_FIX_UP,
1068     GADGET_ID_DROP_DELAY_FIX_TEXT,      GADGET_ID_NONE,
1069     &custom_element.drop_delay_fixed,
1070     NULL,                               "drop delay", NULL
1071   },
1072   {
1073     -1,                                 ED_SETTINGS_YPOS(8),
1074     0,                                  255,
1075     GADGET_ID_DROP_DELAY_RND_DOWN,      GADGET_ID_DROP_DELAY_RND_UP,
1076     GADGET_ID_DROP_DELAY_RND_TEXT,      GADGET_ID_DROP_DELAY_FIX_UP,
1077     &custom_element.drop_delay_random,
1078     NULL,                               "+random", NULL
1079   },
1080
1081   /* ---------- element settings: configure 2 (custom elements) ------------ */
1082
1083   {
1084     ED_SETTINGS_XPOS(1),                ED_SETTINGS_YPOS(5),
1085     0,                                  999,
1086     GADGET_ID_MOVE_DELAY_FIX_DOWN,      GADGET_ID_MOVE_DELAY_FIX_UP,
1087     GADGET_ID_MOVE_DELAY_FIX_TEXT,      GADGET_ID_NONE,
1088     &custom_element.move_delay_fixed,
1089     NULL,                               "move delay", NULL
1090   },
1091   {
1092     -1,                                 ED_SETTINGS_YPOS(5),
1093     0,                                  999,
1094     GADGET_ID_MOVE_DELAY_RND_DOWN,      GADGET_ID_MOVE_DELAY_RND_UP,
1095     GADGET_ID_MOVE_DELAY_RND_TEXT,      GADGET_ID_MOVE_DELAY_FIX_UP,
1096     &custom_element.move_delay_random,
1097     NULL,                               "+random", NULL
1098   },
1099   {
1100     ED_SETTINGS_XPOS(1),                ED_SETTINGS_YPOS(12),
1101     0,                                  255,
1102     GADGET_ID_EXPLOSION_DELAY_DOWN,     GADGET_ID_EXPLOSION_DELAY_UP,
1103     GADGET_ID_EXPLOSION_DELAY_TEXT,     GADGET_ID_NONE,
1104     &custom_element.explosion_delay,
1105     NULL,                               "explosion delay", NULL
1106   },
1107   {
1108     ED_SETTINGS_XPOS(1),                ED_SETTINGS_YPOS(13),
1109     0,                                  255,
1110     GADGET_ID_IGNITION_DELAY_DOWN,      GADGET_ID_IGNITION_DELAY_UP,
1111     GADGET_ID_IGNITION_DELAY_TEXT,      GADGET_ID_NONE,
1112     &custom_element.ignition_delay,
1113     NULL,                               "ignition delay", "(by fire)"
1114   },
1115
1116   /* ---------- element settings: configure (group elements) --------------- */
1117
1118   {
1119     ED_SETTINGS_XPOS(0),                ED_SETTINGS_YPOS(5),
1120     MIN_ELEMENTS_IN_GROUP,              MAX_ELEMENTS_IN_GROUP,
1121     GADGET_ID_GROUP_CONTENT_DOWN,       GADGET_ID_GROUP_CONTENT_UP,
1122     GADGET_ID_GROUP_CONTENT_TEXT,       GADGET_ID_NONE,
1123     &group_element_info.num_elements,
1124     NULL,                               NULL, "number of elements in group"
1125   },
1126
1127   /* ---------- element settings: advanced (custom elements) --------------- */
1128
1129   {
1130     ED_SETTINGS_XPOS(2),                ED_SETTINGS_YPOS(2),
1131     0,                                  999,
1132     GADGET_ID_CHANGE_DELAY_FIX_DOWN,    GADGET_ID_CHANGE_DELAY_FIX_UP,
1133     GADGET_ID_CHANGE_DELAY_FIX_TEXT,    GADGET_ID_NONE,
1134     &custom_element_change.delay_fixed,
1135     NULL,                               "delay", NULL,
1136   },
1137   {
1138     -1,                                 ED_SETTINGS_YPOS(2),
1139     0,                                  999,
1140     GADGET_ID_CHANGE_DELAY_RND_DOWN,    GADGET_ID_CHANGE_DELAY_RND_UP,
1141     GADGET_ID_CHANGE_DELAY_RND_TEXT,    GADGET_ID_CHANGE_DELAY_FIX_UP,
1142     &custom_element_change.delay_random,
1143     NULL,                               "+random", NULL
1144   },
1145   {
1146     ED_SETTINGS_XPOS(3),                ED_SETTINGS_YPOS(12),
1147     0,                                  100,
1148     GADGET_ID_CHANGE_CONT_RND_DOWN,     GADGET_ID_CHANGE_CONT_RND_UP,
1149     GADGET_ID_CHANGE_CONT_RND_TEXT,     GADGET_ID_NONE,
1150     &custom_element_change.random_percentage,
1151     NULL,                               "use random replace:", "%"
1152   },
1153 };
1154
1155 static struct
1156 {
1157   int x, y;
1158   int gadget_id;
1159   int size;
1160   char *value;
1161   char *text_above, *infotext;
1162 } textinput_info[ED_NUM_TEXTINPUT] =
1163 {
1164   {
1165     ED_SETTINGS_XPOS(0),                ED_COUNTER_YPOS(0),
1166     GADGET_ID_LEVEL_NAME,
1167     MAX_LEVEL_NAME_LEN,
1168     level.name,
1169     "Title:", "Title"
1170   },
1171   {
1172     ED_SETTINGS_XPOS(0),                ED_COUNTER_YPOS(1),
1173     GADGET_ID_LEVEL_AUTHOR,
1174     MAX_LEVEL_AUTHOR_LEN,
1175     level.author,
1176     "Author:", "Author"
1177   },
1178   {
1179     5 * MINI_TILEX - 2,                 5 * MINI_TILEY - ED_BORDER_SIZE + 1,
1180     GADGET_ID_ELEMENT_NAME,
1181     MAX_ELEMENT_NAME_LEN - 2,           /* currently 2 chars less editable */
1182     custom_element.description,
1183     NULL, "Element name"
1184   }
1185 };
1186
1187 static struct
1188 {
1189   int x, y;
1190   int gadget_id;
1191   int xsize, ysize;
1192   char *value;
1193   char *text_above, *infotext;
1194 } textarea_info[ED_NUM_TEXTAREAS] =
1195 {
1196   {
1197     ED_SETTINGS_XPOS(0),                ED_SETTINGS_YPOS(2),
1198     GADGET_ID_ENVELOPE_INFO,
1199     MAX_ENVELOPE_XSIZE, MAX_ENVELOPE_YSIZE,
1200     NULL,
1201     "Envelope Info:", "Envelope Info"
1202   }
1203 };
1204
1205 static struct ValueTextInfo options_time_or_steps[] =
1206 {
1207   { 0,                          "seconds"                       },
1208   { 1,                          "steps"                         },
1209
1210   { -1,                         NULL                            }
1211 };
1212
1213 static struct ValueTextInfo options_game_engine_type[] =
1214 {
1215   { GAME_ENGINE_TYPE_RND,       "RND"                           },
1216   { GAME_ENGINE_TYPE_EM,        "EM"                            },
1217
1218   { -1,                         NULL                            }
1219 };
1220
1221 static struct ValueTextInfo options_access_type[] =
1222 {
1223   { EP_WALKABLE,                "walkable"                      },
1224   { EP_PASSABLE,                "passable"                      },
1225
1226   { -1,                         NULL                            }
1227 };
1228
1229 static struct ValueTextInfo options_access_layer[] =
1230 {
1231   { EP_ACCESSIBLE_OVER,         "over"                          },
1232   { EP_ACCESSIBLE_INSIDE,       "inside"                        },
1233   { EP_ACCESSIBLE_UNDER,        "under"                         },
1234
1235   { -1,                         NULL                            }
1236 };
1237
1238 static struct ValueTextInfo options_access_protected[] =
1239 {
1240   { 0,                          "unprotected"                   },
1241   { 1,                          "protected"                     },
1242
1243   { -1,                         NULL                            }
1244 };
1245
1246 static struct ValueTextInfo options_access_direction[] =
1247 {
1248   { MV_LEFT,                    "left"                          },
1249   { MV_RIGHT,                   "right"                         },
1250   { MV_UP,                      "up"                            },
1251   { MV_DOWN,                    "down"                          },
1252   { MV_LEFT  | MV_UP,           "left + up"                     },
1253   { MV_LEFT  | MV_DOWN,         "left + down"                   },
1254   { MV_RIGHT | MV_UP,           "right + up"                    },
1255   { MV_RIGHT | MV_DOWN,         "right + down"                  },
1256   { MV_HORIZONTAL,              "horizontal"                    },
1257   { MV_VERTICAL,                "vertical"                      },
1258   { MV_HORIZONTAL | MV_UP,      "horizontal + up"               },
1259   { MV_HORIZONTAL | MV_DOWN,    "horizontal + down"             },
1260   { MV_VERTICAL   | MV_LEFT,    "vertical + left"               },
1261   { MV_VERTICAL   | MV_RIGHT,   "vertical + right"              },
1262   { MV_ALL_DIRECTIONS,          "all directions"                },
1263
1264   { -1,                         NULL                            }
1265 };
1266
1267 static struct ValueTextInfo options_walk_to_action[] =
1268 {
1269   { EP_DIGGABLE,                "diggable"                      },
1270   { EP_COLLECTIBLE_ONLY,        "collectible"                   },
1271   { EP_DROPPABLE,               "collectible & droppable"       },
1272   { EP_THROWABLE,               "collectible & throwable"       },
1273   { EP_PUSHABLE,                "pushable"                      },
1274
1275   { -1,                         NULL                            }
1276 };
1277
1278 static struct ValueTextInfo options_move_pattern[] =
1279 {
1280   { MV_LEFT,                    "left"                          },
1281   { MV_RIGHT,                   "right"                         },
1282   { MV_UP,                      "up"                            },
1283   { MV_DOWN,                    "down"                          },
1284   { MV_HORIZONTAL,              "horizontal"                    },
1285   { MV_VERTICAL,                "vertical"                      },
1286   { MV_ALL_DIRECTIONS,          "all directions"                },
1287   { MV_TOWARDS_PLAYER,          "towards player"                },
1288   { MV_AWAY_FROM_PLAYER,        "away from player"              },
1289   { MV_ALONG_LEFT_SIDE,         "along left side"               },
1290   { MV_ALONG_RIGHT_SIDE,        "along right side"              },
1291   { MV_TURNING_LEFT,            "turning left"                  },
1292   { MV_TURNING_RIGHT,           "turning right"                 },
1293   { MV_TURNING_LEFT_RIGHT,      "turning left, right"           },
1294   { MV_TURNING_RIGHT_LEFT,      "turning right, left"           },
1295   { MV_TURNING_RANDOM,          "turning random"                },
1296   { MV_MAZE_RUNNER,             "maze runner style"             },
1297   { MV_MAZE_HUNTER,             "maze hunter style"             },
1298   { MV_WHEN_PUSHED,             "when pushed"                   },
1299   { MV_WHEN_DROPPED,            "when dropped/thrown"           },
1300
1301   { -1,                         NULL                            }
1302 };
1303
1304 static struct ValueTextInfo options_move_direction[] =
1305 {
1306   { MV_START_AUTOMATIC,         "automatic"                     },
1307   { MV_START_LEFT,              "left"                          },
1308   { MV_START_RIGHT,             "right"                         },
1309   { MV_START_UP,                "up"                            },
1310   { MV_START_DOWN,              "down"                          },
1311   { MV_START_RANDOM,            "random"                        },
1312   { MV_START_PREVIOUS,          "previous"                      },
1313
1314   { -1,                         NULL                            }
1315 };
1316
1317 static struct ValueTextInfo options_move_stepsize[] =
1318 {
1319   { 1,                          "very slow"                     },
1320   { 2,                          "slow"                          },
1321   { 4,                          "normal"                        },
1322   { 8,                          "fast"                          },
1323   { 16,                         "very fast"                     },
1324 #if 1
1325   { 32,                         "even faster"                   },
1326 #endif
1327
1328   { -1,                         NULL                            }
1329 };
1330
1331 static struct ValueTextInfo options_move_leave_type[] =
1332 {
1333   { LEAVE_TYPE_UNLIMITED,       "leave behind"                  },
1334   { LEAVE_TYPE_LIMITED,         "change it to"                  },
1335
1336   { -1,                         NULL                            }
1337 };
1338
1339 static struct ValueTextInfo options_smash_targets[] =
1340 {
1341   { EP_CAN_SMASH_PLAYER,        "player"                        },
1342 #if 0
1343   { EP_CAN_SMASH_ENEMIES,       "enemies"                       },
1344 #endif
1345   { EP_CAN_SMASH_EVERYTHING,    "everything"                    },
1346
1347   { -1,                         NULL                            }
1348 };
1349
1350 static struct ValueTextInfo options_slippery_type[] =
1351 {
1352   { SLIPPERY_ANY_RANDOM,        "random"                        },
1353   { SLIPPERY_ANY_LEFT_RIGHT,    "left, right"                   },
1354   { SLIPPERY_ANY_RIGHT_LEFT,    "right, left"                   },
1355   { SLIPPERY_ONLY_LEFT,         "only left"                     },
1356   { SLIPPERY_ONLY_RIGHT,        "only right"                    },
1357
1358   { -1,                         NULL                            }
1359 };
1360
1361 static struct ValueTextInfo options_deadliness[] =
1362 {
1363   { EP_DONT_RUN_INTO,           "running into"                  },
1364   { EP_DONT_COLLIDE_WITH,       "colliding with"                },
1365   { EP_DONT_TOUCH,              "touching"                      },
1366
1367   { -1,                         NULL                            }
1368 };
1369
1370 static struct ValueTextInfo options_explosion_type[] =
1371 {
1372   { EXPLODES_3X3,               "3x3"                           },
1373   { EXPLODES_CROSS,             "3+3"                           },
1374   { EXPLODES_1X1,               "1x1"                           },
1375 #if 0
1376   { EP_INDESTRUCTIBLE,          "indestructible"                },
1377 #endif
1378
1379   { -1,                         NULL                            }
1380 };
1381
1382 static struct ValueTextInfo options_time_units[] =
1383 {
1384   { 1,                          "frames"                        },
1385   { FRAMES_PER_SECOND,          "seconds"                       },
1386
1387   { -1,                         NULL                            }
1388 };
1389
1390 static struct ValueTextInfo options_change_direct_action[] =
1391 {
1392   { CE_TOUCHED_BY_PLAYER,       "touched by player"             },
1393   { CE_PRESSED_BY_PLAYER,       "pressed by player"             },
1394   { CE_PUSHED_BY_PLAYER,        "pushed by player"              },
1395   { CE_ENTERED_BY_PLAYER,       "entered by player"             },
1396   { CE_LEFT_BY_PLAYER,          "left by player"                },
1397   { CE_DROPPED_BY_PLAYER,       "dropped/thrown by player"      },
1398   { CE_SWITCHED,                "switched"                      },
1399 #if 1
1400   { CE_HITTING_SOMETHING,       "hitting something"             },
1401   { CE_HIT_BY_SOMETHING,        "hit by something"              },
1402 #else
1403   { CE_HITTING_SOMETHING,       "collision"                     },
1404 #endif
1405
1406 #if 0
1407   { CE_BLOCKED,                 "blocked"                       },
1408 #endif
1409
1410   { CE_IMPACT,                  "impact (on something)"         },
1411   { CE_SMASHED,                 "smashed (from above)"          },
1412
1413   { -1,                         NULL                            }
1414 };
1415
1416 static struct ValueTextInfo options_change_other_action[] =
1417 {
1418   { CE_OTHER_GETS_TOUCHED,      "player touches"                },
1419   { CE_OTHER_GETS_PRESSED,      "player presses"                },
1420   { CE_OTHER_GETS_PUSHED,       "player pushes"                 },
1421   { CE_OTHER_GETS_ENTERED,      "player enters"                 },
1422   { CE_OTHER_GETS_LEFT,         "player leaves"                 },
1423   { CE_OTHER_GETS_DIGGED,       "player digs"                   },
1424   { CE_OTHER_GETS_COLLECTED,    "player collects"               },
1425   { CE_OTHER_GETS_DROPPED,      "player drops/throws"           },
1426   { CE_OTHER_IS_TOUCHING,       "touching"                      },
1427 #if 1
1428   { CE_OTHER_IS_HITTING,        "hitting"                       },
1429   { CE_OTHER_GETS_HIT,          "hit by"                        },
1430 #endif
1431   { CE_OTHER_IS_SWITCHING,      "switch of"                     },
1432   { CE_OTHER_IS_CHANGING,       "change by page of"             },
1433   { CE_OTHER_IS_EXPLODING,      "explosion of"                  },
1434
1435   { -1,                         NULL                            }
1436 };
1437
1438 static struct ValueTextInfo options_change_trigger_side[] =
1439 {
1440   { CH_SIDE_LEFT,               "left"                          },
1441   { CH_SIDE_RIGHT,              "right"                         },
1442   { CH_SIDE_TOP,                "top"                           },
1443   { CH_SIDE_BOTTOM,             "bottom"                        },
1444   { CH_SIDE_LEFT_RIGHT,         "left/right"                    },
1445   { CH_SIDE_TOP_BOTTOM,         "top/bottom"                    },
1446   { CH_SIDE_ANY,                "any"                           },
1447
1448   { -1,                         NULL                            }
1449 };
1450
1451 static struct ValueTextInfo options_change_trigger_player[] =
1452 {
1453   { CH_PLAYER_1,                "1"                             },
1454   { CH_PLAYER_2,                "2"                             },
1455   { CH_PLAYER_3,                "3"                             },
1456   { CH_PLAYER_4,                "4"                             },
1457   { CH_PLAYER_ANY,              "any"                           },
1458
1459   { -1,                         NULL                            }
1460 };
1461
1462 static struct ValueTextInfo options_change_trigger_page[] =
1463 {
1464   { (1 << 0),                   "1"                             },
1465   { (1 << 1),                   "2"                             },
1466   { (1 << 2),                   "3"                             },
1467   { (1 << 3),                   "4"                             },
1468   { (1 << 4),                   "5"                             },
1469   { (1 << 5),                   "6"                             },
1470   { (1 << 6),                   "7"                             },
1471   { (1 << 7),                   "8"                             },
1472   { (1 << 8),                   "9"                             },
1473   { (1 << 9),                   "10"                            },
1474   { (1 << 10),                  "11"                            },
1475   { (1 << 11),                  "12"                            },
1476   { (1 << 12),                  "13"                            },
1477   { (1 << 13),                  "14"                            },
1478   { (1 << 14),                  "15"                            },
1479   { (1 << 15),                  "16"                            },
1480   { (1 << 16),                  "17"                            },
1481   { (1 << 17),                  "18"                            },
1482   { (1 << 18),                  "19"                            },
1483   { (1 << 19),                  "20"                            },
1484   { (1 << 20),                  "21"                            },
1485   { (1 << 21),                  "22"                            },
1486   { (1 << 22),                  "23"                            },
1487   { (1 << 23),                  "24"                            },
1488   { (1 << 24),                  "25"                            },
1489   { (1 << 25),                  "26"                            },
1490   { (1 << 26),                  "27"                            },
1491   { (1 << 27),                  "28"                            },
1492   { (1 << 28),                  "29"                            },
1493   { (1 << 29),                  "30"                            },
1494   { (1 << 30),                  "31"                            },
1495   { (1 << 31),                  "32"                            },
1496   { CH_PAGE_ANY,                "any"                           },
1497
1498   { -1,                         NULL                            }
1499 };
1500
1501 static struct ValueTextInfo options_change_replace_when[] =
1502 {
1503   { CP_WHEN_EMPTY,              "empty"                         },
1504   { CP_WHEN_WALKABLE,           "walkable"                      },
1505   { CP_WHEN_DIGGABLE,           "diggable"                      },
1506   { CP_WHEN_COLLECTIBLE,        "collectible"                   },
1507   { CP_WHEN_REMOVABLE,          "removable"                     },
1508   { CP_WHEN_DESTRUCTIBLE,       "destructible"                  },
1509
1510   { -1,                         NULL                            }
1511 };
1512
1513 static char options_change_page_strings[MAX_CHANGE_PAGES][10];
1514 static struct ValueTextInfo options_change_page[MAX_CHANGE_PAGES + 1] =
1515 {
1516   { -1,                         NULL                            }
1517 };
1518
1519 static struct ValueTextInfo options_group_choice_mode[] =
1520 {
1521   { ANIM_RANDOM,                "random"                        },
1522   { ANIM_LOOP,                  "loop"                          },
1523   { ANIM_LINEAR,                "linear"                        },
1524   { ANIM_PINGPONG,              "pingpong"                      },
1525   { ANIM_PINGPONG2,             "pingpong 2"                    },
1526
1527   { -1,                         NULL                            }
1528 };
1529
1530 static struct
1531 {
1532   int x, y;
1533   int gadget_id;
1534   int gadget_id_align;
1535   int size;     /* char size of selectbox or '-1' (dynamically determined) */
1536   struct ValueTextInfo *options;
1537   int *value;
1538   char *text_left, *text_right, *infotext;
1539 } selectbox_info[ED_NUM_SELECTBOX] =
1540 {
1541   /* ---------- level and editor settings ---------------------------------- */
1542
1543   {
1544     -1,                                 ED_COUNTER_YPOS(4),
1545     GADGET_ID_TIME_OR_STEPS,            GADGET_ID_LEVEL_TIMELIMIT_UP,
1546     -1,
1547     options_time_or_steps,
1548     &level.use_step_counter,
1549     NULL, "(0 => no limit)",            "time or step limit"
1550   },
1551   {
1552     ED_SETTINGS_XPOS(0),                ED_COUNTER_YPOS(6) + 8,
1553     GADGET_ID_GAME_ENGINE_TYPE,         GADGET_ID_NONE,
1554     -1,
1555     options_game_engine_type,
1556     &level.game_engine_type,
1557     "game engine:", NULL,               "game engine"
1558   },
1559
1560   /* ---------- element settings: configure 1 (custom elements) ----------- */
1561
1562   {
1563     ED_SETTINGS_XPOS(1),                ED_SETTINGS_YPOS(3),
1564     GADGET_ID_CUSTOM_ACCESS_TYPE,       GADGET_ID_NONE,
1565     -1,
1566     options_access_type,
1567     &custom_element.access_type,
1568     NULL, NULL,                         "type of access to this field"
1569   },
1570   {
1571     -1,                                 ED_SETTINGS_YPOS(3),
1572     GADGET_ID_CUSTOM_ACCESS_LAYER,      GADGET_ID_CUSTOM_ACCESS_TYPE,
1573     -1,
1574     options_access_layer,
1575     &custom_element.access_layer,
1576     NULL, NULL,                         "layer of access for this field"
1577   },
1578   {
1579     -1,                                 ED_SETTINGS_YPOS(3),
1580     GADGET_ID_CUSTOM_ACCESS_PROTECTED,  GADGET_ID_CUSTOM_ACCESS_LAYER,
1581     -1,
1582     options_access_protected,
1583     &custom_element.access_protected,
1584     NULL, NULL,                         "protected access for this field"
1585   },
1586   {
1587     ED_SETTINGS_XPOS(1),                ED_SETTINGS_YPOS(4),
1588     GADGET_ID_CUSTOM_ACCESS_DIRECTION,  GADGET_ID_NONE,
1589     -1,
1590     options_access_direction,
1591     &custom_element.access_direction,
1592     "from", NULL,                       "access direction for this field"
1593   },
1594   {
1595     ED_SETTINGS_XPOS(1),                ED_SETTINGS_YPOS(5),
1596     GADGET_ID_CUSTOM_WALK_TO_ACTION,    GADGET_ID_NONE,
1597     -1,
1598     options_walk_to_action,
1599     &custom_element.walk_to_action,
1600     NULL, NULL,                         "diggable/collectible/pushable"
1601   },
1602
1603   /* ---------- element settings: configure 2 (custom elements) ----------- */
1604
1605   {
1606     ED_SETTINGS_XPOS(1),                ED_SETTINGS_YPOS(1),
1607     GADGET_ID_CUSTOM_MOVE_PATTERN,      GADGET_ID_NONE,
1608     -1,
1609     options_move_pattern,
1610     &custom_element.move_pattern,
1611     "can move", NULL,                   "element move pattern"
1612   },
1613   {
1614     ED_SETTINGS_XPOS(1),                ED_SETTINGS_YPOS(2),
1615     GADGET_ID_CUSTOM_MOVE_DIRECTION,    GADGET_ID_NONE,
1616     -1,
1617     options_move_direction,
1618     &custom_element.move_direction_initial,
1619     "starts moving", NULL,              "initial element move direction"
1620   },
1621   {
1622     ED_SETTINGS_XPOS(1),                ED_SETTINGS_YPOS(4),
1623     GADGET_ID_CUSTOM_MOVE_STEPSIZE,     GADGET_ID_NONE,
1624     -1,
1625     options_move_stepsize,
1626     &custom_element.move_stepsize,
1627     "move/fall speed", NULL,            "speed of element movement"
1628   },
1629   {
1630     ED_SETTINGS_XPOS(1),                ED_SETTINGS_YPOS(3),
1631     GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE,   GADGET_ID_NONE,
1632     -1,
1633     options_move_leave_type,
1634     &custom_element.move_leave_type,
1635     "can dig:    can", ":",             "leave behind or change element"
1636   },
1637   {
1638     -1,                                 ED_SETTINGS_YPOS(7),
1639     GADGET_ID_CUSTOM_SMASH_TARGETS,     GADGET_ID_CUSTOM_CAN_SMASH,
1640     -1,
1641     options_smash_targets,
1642     &custom_element.smash_targets,
1643     "can smash", NULL,                  "elements that can be smashed"
1644   },
1645   {
1646     ED_SETTINGS_XPOS(1),                ED_SETTINGS_YPOS(8),
1647     GADGET_ID_CUSTOM_SLIPPERY_TYPE,     GADGET_ID_NONE,
1648     -1,
1649     options_slippery_type,
1650     &custom_element.slippery_type,
1651     "slippery", NULL,                   "where other elements fall down"
1652   },
1653   {
1654     ED_SETTINGS_XPOS(1),                ED_SETTINGS_YPOS(9),
1655     GADGET_ID_CUSTOM_DEADLINESS,        GADGET_ID_NONE,
1656     -1,
1657     options_deadliness,
1658     &custom_element.deadliness,
1659     "deadly when", NULL,                "deadliness of element"
1660   },
1661   {
1662     ED_SETTINGS_XPOS(1),                ED_SETTINGS_YPOS(10),
1663     GADGET_ID_CUSTOM_EXPLOSION_TYPE,    GADGET_ID_NONE,
1664     -1,
1665     options_explosion_type,
1666     &custom_element.explosion_type,
1667     "can explode", NULL,                "explosion type"
1668   },
1669
1670   /* ---------- element settings: advanced (custom elements) --------------- */
1671
1672   {
1673     ED_SETTINGS_XPOS(2),                ED_SETTINGS_YPOS(3),
1674     GADGET_ID_CHANGE_TIME_UNITS,        GADGET_ID_NONE,
1675     -1,
1676     options_time_units,
1677     &custom_element_change.delay_frames,
1678     "delay time given in", NULL,        "delay time units for change"
1679   },
1680   {
1681     ED_SETTINGS_XPOS(2),                ED_SETTINGS_YPOS(4),
1682     GADGET_ID_CHANGE_DIRECT_ACTION,     GADGET_ID_NONE,
1683     -1,
1684     options_change_direct_action,
1685     &custom_element_change.direct_action,
1686     NULL, NULL,                         "type of direct action"
1687   },
1688   {
1689     ED_SETTINGS_XPOS(2),                ED_SETTINGS_YPOS(5),
1690     GADGET_ID_CHANGE_OTHER_ACTION,      GADGET_ID_NONE,
1691     -1,
1692     options_change_other_action,
1693     &custom_element_change.other_action,
1694     NULL, "element:",                   "type of other element action"
1695   },
1696   {
1697     ED_SETTINGS_XPOS(2),                ED_SETTINGS_YPOS(6),
1698     GADGET_ID_CHANGE_SIDE,              GADGET_ID_NONE,
1699     -1,
1700     options_change_trigger_side,
1701     &custom_element_change.trigger_side,
1702     "at", "side",                       "element side that causes change"
1703   },
1704   {
1705     ED_SETTINGS_XPOS(2),                ED_SETTINGS_YPOS(7),
1706     GADGET_ID_CHANGE_PLAYER,            GADGET_ID_NONE,
1707     -1,
1708     options_change_trigger_player,
1709     &custom_element_change.trigger_player,
1710     "player:", " ",                     "player that causes change"
1711   },
1712   {
1713     ED_SETTINGS_XPOS(2),                ED_SETTINGS_YPOS(7),
1714     GADGET_ID_CHANGE_PAGE,              GADGET_ID_CHANGE_PLAYER,
1715     -1,
1716     options_change_trigger_page,
1717     &custom_element_change.trigger_page,
1718     "page:", NULL,                      "change page that causes change"
1719   },
1720   {
1721     ED_SETTINGS_XPOS(2),                ED_SETTINGS_YPOS(10),
1722     GADGET_ID_CHANGE_REPLACE_WHEN,      GADGET_ID_NONE,
1723     -1,
1724     options_change_replace_when,
1725     &custom_element_change.replace_when,
1726     "replace when", NULL,               "which elements can be replaced"
1727   },
1728   {
1729     ED_SETTINGS_XPOS(1),                ED_SETTINGS_YPOS(14),
1730     GADGET_ID_SELECT_CHANGE_PAGE,       GADGET_ID_NONE,
1731     3,
1732     options_change_page,
1733     &custom_element.current_change_page,
1734     NULL, NULL,                         "element change page"
1735   },
1736
1737   /* ---------- element settings: configure (group elements) --------------- */
1738
1739   {
1740     ED_SETTINGS_XPOS(0),                ED_SETTINGS_YPOS(6),
1741     GADGET_ID_GROUP_CHOICE_MODE,        GADGET_ID_NONE,
1742     -1,
1743     options_group_choice_mode,
1744     &group_element_info.choice_mode,
1745     "choice type:", NULL,               "type of group element choice"
1746   },
1747 };
1748
1749 static struct
1750 {
1751   int x, y;
1752   int gadget_id;
1753   int gadget_id_align;
1754   int size;
1755   char *text;
1756   char *text_left, *text_right, *infotext;
1757 } textbutton_info[ED_NUM_TEXTBUTTONS] =
1758 {
1759 #if 1
1760   {
1761     ED_SETTINGS_XPOS(0),                ED_COUNTER_YPOS(1),
1762     GADGET_ID_PROPERTIES_INFO,          GADGET_ID_NONE,
1763     8,                                  "Info",                 
1764     NULL, NULL,                         "Show information about element"
1765   },
1766   {
1767     ED_SETTINGS_XPOS(0) + 124,          ED_COUNTER_YPOS(1),
1768     GADGET_ID_PROPERTIES_CONFIG,        GADGET_ID_NONE,
1769     8,                                  "Config",
1770     NULL, NULL,                         "Configure element properties"
1771   },
1772   {
1773     ED_SETTINGS_XPOS(0) + 124,          ED_COUNTER_YPOS(1),
1774     GADGET_ID_PROPERTIES_CONFIG_1,      GADGET_ID_NONE,
1775     8,                                  "Config 1",
1776     NULL, NULL,                         "Configure custom element properties"
1777   },
1778   {
1779     ED_SETTINGS_XPOS(0) + 248,          ED_COUNTER_YPOS(1),
1780     GADGET_ID_PROPERTIES_CONFIG_2,      GADGET_ID_NONE,
1781     8,                                  "Config 2",
1782     NULL, NULL,                         "Configure custom element properties"
1783   },
1784   {
1785     ED_SETTINGS_XPOS(0) + 372,          ED_COUNTER_YPOS(1),
1786     GADGET_ID_PROPERTIES_CHANGE,        GADGET_ID_NONE,
1787     8,                                  "Change",
1788     NULL, NULL,                         "Custom element change configuration"
1789   },
1790 #else
1791   {
1792     ED_SETTINGS_XPOS(0),                ED_COUNTER_YPOS(1),
1793     GADGET_ID_PROPERTIES_INFO,          GADGET_ID_NONE,
1794     11,                                 "Information",                  
1795     NULL, NULL,                         "Show information about element"
1796   },
1797   {
1798     ED_SETTINGS_XPOS(0) + 166,          ED_COUNTER_YPOS(1),
1799     GADGET_ID_PROPERTIES_CONFIG,        GADGET_ID_NONE,
1800     11,                                 "Configure",
1801     NULL, NULL,                         "Configure element properties"
1802   },
1803   {
1804     ED_SETTINGS_XPOS(0) + 332,          ED_COUNTER_YPOS(1),
1805     GADGET_ID_PROPERTIES_CHANGE,        GADGET_ID_NONE,
1806     11,                                 "Advanced",
1807     NULL, NULL,                         "Advanced element configuration"
1808   },
1809 #endif
1810   {
1811     -1,                                 ED_SETTINGS_YPOS(2),
1812     GADGET_ID_SAVE_AS_TEMPLATE,         GADGET_ID_CUSTOM_USE_TEMPLATE,
1813     -1,                                 "Save",
1814     " ", "As Template",                 "Save current settings as new template"
1815   },
1816   {
1817     -1,                                 ED_SETTINGS_YPOS(14),
1818     GADGET_ID_ADD_CHANGE_PAGE,          GADGET_ID_PASTE_CHANGE_PAGE,
1819     -1,                                 "New",
1820     NULL, NULL,                         "Add new change page"
1821   },
1822   {
1823     -1,                                 ED_SETTINGS_YPOS(14),
1824     GADGET_ID_DEL_CHANGE_PAGE,          GADGET_ID_ADD_CHANGE_PAGE,
1825     -1,                                 "Delete",
1826     NULL, NULL,                         "Delete current change page"
1827   },
1828 };
1829
1830 static struct
1831 {
1832   int gd_x, gd_y;
1833   int x, y;
1834   int width, height;
1835   int gadget_id;
1836   int gadget_id_align;
1837   char *text_left, *text_right, *infotext;
1838 } graphicbutton_info[ED_NUM_GRAPHICBUTTONS] =
1839 {
1840   {
1841     ED_BUTTON_MINUS_XPOS,               ED_BUTTON_COUNT_YPOS,
1842     ED_SETTINGS_XPOS(0),                ED_SETTINGS_YPOS(14),
1843     ED_BUTTON_COUNT_XSIZE,              ED_BUTTON_COUNT_YSIZE,
1844     GADGET_ID_PREV_CHANGE_PAGE,         GADGET_ID_NONE,
1845     NULL, NULL,                         "select previous change page"
1846   },
1847   {
1848     ED_BUTTON_PLUS_XPOS,                ED_BUTTON_COUNT_YPOS,
1849     -1,                                 ED_SETTINGS_YPOS(14),
1850     ED_BUTTON_COUNT_XSIZE,              ED_BUTTON_COUNT_YSIZE,
1851     GADGET_ID_NEXT_CHANGE_PAGE,         GADGET_ID_SELECT_CHANGE_PAGE,
1852     NULL, "change page",                "select next change page"
1853   },
1854   {
1855     ED_COPY_CHANGE_PAGE_XPOS,           ED_COPY_CHANGE_PAGE_YPOS,
1856     -1,                                 ED_SETTINGS_YPOS(14),
1857     ED_BUTTON_COUNT_XSIZE,              ED_BUTTON_COUNT_YSIZE,
1858     GADGET_ID_COPY_CHANGE_PAGE,         GADGET_ID_NEXT_CHANGE_PAGE,
1859     " ", NULL,                          "copy settings from this change page"
1860   },
1861   {
1862     ED_PASTE_CHANGE_PAGE_XPOS,          ED_PASTE_CHANGE_PAGE_YPOS,
1863     -1,                                 ED_SETTINGS_YPOS(14),
1864     ED_BUTTON_COUNT_XSIZE,              ED_BUTTON_COUNT_YSIZE,
1865     GADGET_ID_PASTE_CHANGE_PAGE,        GADGET_ID_COPY_CHANGE_PAGE,
1866     NULL, NULL,                         "paste settings to this change page"
1867   },
1868 };
1869
1870 static struct
1871 {
1872   int gd_x, gd_y;
1873   int x, y;
1874   int gadget_id;
1875   char *infotext;
1876 } scrollbutton_info[ED_NUM_SCROLLBUTTONS] =
1877 {
1878   {
1879     ED_SCROLLBUTTON_XPOS,   ED_SCROLLBUTTON_YPOS + 0 * ED_SCROLLBUTTON_YSIZE,
1880     ED_SCROLL_UP_XPOS,      ED_SCROLL_UP_YPOS,
1881     GADGET_ID_SCROLL_UP,
1882     "scroll level editing area up"
1883   },
1884   {
1885     ED_SCROLLBUTTON_XPOS,   ED_SCROLLBUTTON_YPOS + 1 * ED_SCROLLBUTTON_YSIZE,
1886     ED_SCROLL_DOWN_XPOS,    ED_SCROLL_DOWN_YPOS,
1887     GADGET_ID_SCROLL_DOWN,
1888     "scroll level editing area down"
1889   },
1890   {
1891     ED_SCROLLBUTTON_XPOS,   ED_SCROLLBUTTON_YPOS + 2 * ED_SCROLLBUTTON_YSIZE,
1892     ED_SCROLL_LEFT_XPOS,    ED_SCROLL_LEFT_YPOS,
1893     GADGET_ID_SCROLL_LEFT,
1894     "scroll level editing area left"
1895   },
1896   {
1897     ED_SCROLLBUTTON_XPOS,   ED_SCROLLBUTTON_YPOS + 3 * ED_SCROLLBUTTON_YSIZE,
1898     ED_SCROLL_RIGHT_XPOS,   ED_SCROLL_RIGHT_YPOS,
1899     GADGET_ID_SCROLL_RIGHT,
1900     "scroll level editing area right"
1901   },
1902   {
1903     ED_SCROLLBUTTON2_XPOS,  ED_SCROLLBUTTON2_YPOS + 0 * ED_SCROLLBUTTON2_YSIZE,
1904     ED_SCROLL2_UP_XPOS,     ED_SCROLL2_UP_YPOS,
1905     GADGET_ID_SCROLL_LIST_UP,
1906     "scroll element list up ('Page Up')"
1907   },
1908   {
1909     ED_SCROLLBUTTON2_XPOS,  ED_SCROLLBUTTON2_YPOS + 1 * ED_SCROLLBUTTON2_YSIZE,
1910     ED_SCROLL2_DOWN_XPOS,   ED_SCROLL2_DOWN_YPOS,
1911     GADGET_ID_SCROLL_LIST_DOWN,
1912     "scroll element list down ('Page Down')"
1913   },
1914 };
1915
1916 static struct
1917 {
1918   int gd_x, gd_y;
1919   int x, y;
1920   int width, height;
1921   int type;
1922   int gadget_id;
1923   char *infotext;
1924 } scrollbar_info[ED_NUM_SCROLLBARS] =
1925 {
1926   {
1927     ED_SCROLLBAR_XPOS,                  ED_SCROLLBAR_YPOS,
1928     SX + ED_SCROLL_HORIZONTAL_XPOS,     SY + ED_SCROLL_HORIZONTAL_YPOS,
1929     ED_SCROLL_HORIZONTAL_XSIZE,         ED_SCROLL_HORIZONTAL_YSIZE,
1930     GD_TYPE_SCROLLBAR_HORIZONTAL,
1931     GADGET_ID_SCROLL_HORIZONTAL,
1932     "scroll level editing area horizontally"
1933   },
1934   {
1935     ED_SCROLLBAR_XPOS,                  ED_SCROLLBAR_YPOS,
1936     SX + ED_SCROLL_VERTICAL_XPOS,       SY + ED_SCROLL_VERTICAL_YPOS,
1937     ED_SCROLL_VERTICAL_XSIZE,           ED_SCROLL_VERTICAL_YSIZE,
1938     GD_TYPE_SCROLLBAR_VERTICAL,
1939     GADGET_ID_SCROLL_VERTICAL,
1940     "scroll level editing area vertically"
1941   },
1942   {
1943     ED_SCROLLBAR2_XPOS,                 ED_SCROLLBAR2_YPOS,
1944     DX + ED_SCROLL2_VERTICAL_XPOS,      DY + ED_SCROLL2_VERTICAL_YPOS,
1945     ED_SCROLL2_VERTICAL_XSIZE,          ED_SCROLL2_VERTICAL_YSIZE,
1946     GD_TYPE_SCROLLBAR_VERTICAL,
1947     GADGET_ID_SCROLL_LIST_VERTICAL,
1948     "scroll element list vertically"
1949   }
1950 };
1951
1952 static struct
1953 {
1954   int x, y;
1955   int gadget_id;
1956   int gadget_id_align;
1957   int radio_button_nr;
1958   int *value;
1959   int checked_value;
1960   char *text_left, *text_right, *infotext;
1961 } radiobutton_info[ED_NUM_RADIOBUTTONS] =
1962 {
1963   {
1964     -1,                                 ED_COUNTER2_YPOS(8),
1965     GADGET_ID_RANDOM_PERCENTAGE,        GADGET_ID_LEVEL_RANDOM_UP,
1966     RADIO_NR_RANDOM_ELEMENTS,
1967     &random_placement_method,           RANDOM_USE_PERCENTAGE,
1968     " ", "percentage",                  "use percentage for random elements"
1969   },
1970   {
1971     -1,                                 ED_COUNTER2_YPOS(8),
1972     GADGET_ID_RANDOM_QUANTITY,          GADGET_ID_RANDOM_PERCENTAGE,
1973     RADIO_NR_RANDOM_ELEMENTS,
1974     &random_placement_method,           RANDOM_USE_QUANTITY,
1975     " ", "quantity",                    "use quantity for random elements"
1976   }
1977 };
1978
1979 static struct
1980 {
1981   int x, y;
1982   int gadget_id;
1983   int gadget_id_align;
1984   boolean *value;
1985   char *text_left, *text_right, *infotext;
1986 } checkbutton_info[ED_NUM_CHECKBUTTONS] =
1987 {
1988   /* ---------- level and editor settings ---------------------------------- */
1989
1990   {
1991     ED_SETTINGS_XPOS(0),                ED_COUNTER_YPOS(6) - MINI_TILEY,
1992     GADGET_ID_DOUBLE_SPEED,             GADGET_ID_NONE,
1993     &level.double_speed,
1994     NULL, "double speed movement",      "set movement speed of player"
1995   },
1996   {
1997     -1,                                 ED_COUNTER_YPOS(6) - MINI_TILEY,
1998     GADGET_ID_GRAVITY,                  GADGET_ID_DOUBLE_SPEED,
1999     &level.initial_gravity,
2000     " ", "gravity",                     "set level gravity"
2001   },
2002   {
2003     ED_SETTINGS_XPOS(0),                ED_COUNTER2_YPOS(9) - MINI_TILEY,
2004     GADGET_ID_RANDOM_RESTRICTED,        GADGET_ID_NONE,
2005     &random_placement_background_restricted,
2006     NULL,
2007     "restrict random placement to:",    "set random placement restriction"
2008   },
2009
2010   /* ---------- element settings: configure (various elements) ------------- */
2011
2012   {
2013     ED_SETTINGS_XPOS(0),                ED_SETTINGS_YPOS(0),
2014     GADGET_ID_STICK_ELEMENT,            GADGET_ID_NONE,
2015     &stick_element_properties_window,
2016     NULL,
2017     "stick this screen to edit content","stick this screen to edit content"
2018   },
2019   {
2020     ED_SETTINGS_XPOS(0),                ED_SETTINGS_YPOS(1),
2021     GADGET_ID_EM_SLIPPERY_GEMS,         GADGET_ID_NONE,
2022     &level.em_slippery_gems,
2023     NULL,
2024     "slip down from certain flat walls","use EM style slipping behaviour"
2025   },
2026   {
2027     ED_SETTINGS_XPOS(0),                ED_SETTINGS_YPOS(1),
2028     GADGET_ID_USE_SPRING_BUG,           GADGET_ID_NONE,
2029     &level.use_spring_bug,
2030     NULL,
2031     "use spring pushing bug",           "use odd spring pushing behaviour"
2032   },
2033   {
2034     ED_SETTINGS_XPOS(0),                ED_SETTINGS_YPOS(0),
2035     GADGET_ID_GROW_INTO_DIGGABLE,       GADGET_ID_NONE,
2036     &level.grow_into_diggable,
2037     NULL,
2038     "can grow into anything diggable",  "grow into more than just sand"
2039   },
2040   {
2041     ED_SETTINGS_XPOS(0),                ED_SETTINGS_YPOS(1),
2042     GADGET_ID_BLOCK_LAST_FIELD,         GADGET_ID_NONE,
2043     &level.block_last_field,
2044     NULL,
2045     "block last field when moving",     "player blocks last field when moving"
2046   },
2047   {
2048     ED_SETTINGS_XPOS(0),                ED_SETTINGS_YPOS(1),
2049     GADGET_ID_SP_BLOCK_LAST_FIELD,      GADGET_ID_NONE,
2050     &level.sp_block_last_field,
2051     NULL,
2052     "block last field when moving",     "player blocks last field when moving"
2053   },
2054   {
2055     ED_SETTINGS_XPOS(0),                ED_SETTINGS_YPOS(2),
2056     GADGET_ID_INSTANT_RELOCATION,       GADGET_ID_NONE,
2057     &level.instant_relocation,
2058     NULL,
2059     "no scrolling when relocating",     "player gets relocated without delay"
2060   },
2061   {
2062     ED_SETTINGS_XPOS(0),                ED_SETTINGS_YPOS(3),
2063     GADGET_ID_CAN_PASS_TO_WALKABLE,     GADGET_ID_NONE,
2064     &level.can_pass_to_walkable,
2065     NULL,
2066     "can pass to walkable element",     "player can pass to empty or walkable"
2067   },
2068   {
2069     ED_SETTINGS_XPOS(0),                ED_SETTINGS_YPOS(0),
2070     GADGET_ID_CAN_FALL_INTO_ACID,       GADGET_ID_NONE,
2071     &custom_element_properties[EP_CAN_MOVE_INTO_ACID],
2072     NULL,
2073     "can fall into acid (with gravity)","player can fall into acid pool"
2074   },
2075   {
2076     ED_SETTINGS_XPOS(0),                ED_SETTINGS_YPOS(0),
2077     GADGET_ID_CAN_MOVE_INTO_ACID,       GADGET_ID_NONE,
2078     &custom_element_properties[EP_CAN_MOVE_INTO_ACID],
2079     NULL,
2080     "can move into acid",               "element can move into acid pool"
2081   },
2082   {
2083     ED_SETTINGS_XPOS(0),                ED_SETTINGS_YPOS(1),
2084     GADGET_ID_DONT_COLLIDE_WITH,        GADGET_ID_NONE,
2085     &custom_element_properties[EP_DONT_COLLIDE_WITH],
2086     NULL,
2087     "deadly when colliding with",       "element is deadly when hitting player"
2088   },
2089
2090   /* ---------- element settings: configure 1 (custom elements) ----------- */
2091
2092   {
2093     ED_SETTINGS_XPOS(0),                ED_SETTINGS_YPOS(1),
2094     GADGET_ID_CUSTOM_USE_GRAPHIC,       GADGET_ID_NONE,
2095     &custom_element.use_gfx_element,
2096
2097     /* !!! add separate "use existing element sound" !!! */
2098 #if 0
2099     NULL, "use graphic/sound of element:", "use existing graphic and sound"
2100 #else
2101     NULL, "use graphic of element:",    "use existing element graphic"
2102 #endif
2103   },
2104   {
2105     ED_SETTINGS_XPOS(0),                ED_SETTINGS_YPOS(2),
2106     GADGET_ID_CUSTOM_USE_TEMPLATE,      GADGET_ID_NONE,
2107     &level.use_custom_template,
2108     NULL, "use template",               "use template for custom properties"
2109   },
2110   {
2111     ED_SETTINGS_XPOS(0),                ED_SETTINGS_YPOS(3),
2112     GADGET_ID_CUSTOM_ACCESSIBLE,        GADGET_ID_NONE,
2113     &custom_element_properties[EP_ACCESSIBLE],
2114     NULL, NULL,                         "player can walk to or pass this field"
2115   },
2116   {
2117     ED_SETTINGS_XPOS(0),                ED_SETTINGS_YPOS(10),
2118     GADGET_ID_CUSTOM_GRAV_REACHABLE,    GADGET_ID_NONE,
2119     &custom_element_properties[EP_GRAVITY_REACHABLE],
2120     NULL, "reachable despite gravity",  "player can walk/dig despite gravity"
2121   },
2122   {
2123     ED_SETTINGS_XPOS(0),                ED_SETTINGS_YPOS(5),
2124     GADGET_ID_CUSTOM_WALK_TO_OBJECT,    GADGET_ID_NONE,
2125     &custom_element_properties[EP_WALK_TO_OBJECT],
2126     NULL, NULL,                         "player can dig/collect/push element"
2127   },
2128   {
2129     ED_SETTINGS_XPOS(0),                ED_SETTINGS_YPOS(9),
2130     GADGET_ID_CUSTOM_INDESTRUCTIBLE,    GADGET_ID_NONE,
2131     &custom_element_properties[EP_INDESTRUCTIBLE],
2132     NULL, "indestructible",             "element is indestructible"
2133   },
2134
2135   /* ---------- element settings: configure 2 (custom elements) ----------- */
2136
2137   {
2138     ED_SETTINGS_XPOS(0),                ED_SETTINGS_YPOS(1),
2139     GADGET_ID_CUSTOM_CAN_MOVE,          GADGET_ID_NONE,
2140     &custom_element_properties[EP_CAN_MOVE],
2141     NULL, NULL,                         "element can move with some pattern"
2142   },
2143   {
2144     ED_SETTINGS_XPOS(0),                ED_SETTINGS_YPOS(7),
2145     GADGET_ID_CUSTOM_CAN_FALL,          GADGET_ID_NONE,
2146     &custom_element_properties[EP_CAN_FALL],
2147     NULL, "can fall",                   "element can fall down"
2148   },
2149   {
2150     -1,                                 ED_SETTINGS_YPOS(7),
2151     GADGET_ID_CUSTOM_CAN_SMASH,         GADGET_ID_CUSTOM_CAN_FALL,
2152     &custom_element_properties[EP_CAN_SMASH],
2153     " ", NULL,                          "element can smash other elements"
2154   },
2155   {
2156     ED_SETTINGS_XPOS(0),                ED_SETTINGS_YPOS(8),
2157     GADGET_ID_CUSTOM_SLIPPERY,          GADGET_ID_NONE,
2158     &custom_element_properties[EP_SLIPPERY],
2159     NULL, NULL,                         "other elements can fall down from it"
2160   },
2161   {
2162     ED_SETTINGS_XPOS(0),                ED_SETTINGS_YPOS(9),
2163     GADGET_ID_CUSTOM_DEADLY,            GADGET_ID_NONE,
2164     &custom_element_properties[EP_DEADLY],
2165     NULL, NULL,                         "element can kill the player"
2166   },
2167   {
2168     ED_SETTINGS_XPOS(0),                ED_SETTINGS_YPOS(10),
2169     GADGET_ID_CUSTOM_CAN_EXPLODE,       GADGET_ID_NONE,
2170     &custom_element_properties[EP_CAN_EXPLODE],
2171     NULL, NULL,                         "element can explode"
2172   },
2173   {
2174     ED_SETTINGS_XPOS(1),                ED_SETTINGS_YPOS(11),
2175     GADGET_ID_CUSTOM_EXPLODE_FIRE,      GADGET_ID_NONE,
2176     &custom_element_properties[EP_EXPLODES_BY_FIRE],
2177     NULL, "by fire",                    "element can explode by fire/explosion"
2178   },
2179   {
2180     -1,                                 ED_SETTINGS_YPOS(11),
2181     GADGET_ID_CUSTOM_EXPLODE_SMASH,     GADGET_ID_CUSTOM_EXPLODE_FIRE,
2182     &custom_element_properties[EP_EXPLODES_SMASHED],
2183     " ", "smashed",                     "element can explode when smashed"
2184   },
2185   {
2186     -1,                                 ED_SETTINGS_YPOS(11),
2187     GADGET_ID_CUSTOM_EXPLODE_IMPACT,    GADGET_ID_CUSTOM_EXPLODE_SMASH,
2188     &custom_element_properties[EP_EXPLODES_IMPACT],
2189     " ", "impact",                      "element can explode on impact"
2190   },
2191
2192   /* ---------- element settings: advanced (custom elements) --------------- */
2193
2194   {
2195     ED_SETTINGS_XPOS(0),                ED_SETTINGS_YPOS(1),
2196     GADGET_ID_CUSTOM_CAN_CHANGE,        GADGET_ID_NONE,
2197     &custom_element_change.can_change,
2198     NULL, "element changes to:",        "element can change to other element"
2199   },
2200   {
2201     ED_SETTINGS_XPOS(1),                ED_SETTINGS_YPOS(2),
2202     GADGET_ID_CHANGE_DELAY,             GADGET_ID_NONE,
2203     &custom_element_change_events[CE_DELAY],
2204     NULL, NULL,                         "element changes after delay"
2205   },
2206   {
2207     ED_SETTINGS_XPOS(1),                ED_SETTINGS_YPOS(4),
2208     GADGET_ID_CHANGE_BY_DIRECT_ACT,     GADGET_ID_NONE,
2209     &custom_element_change_events[CE_BY_DIRECT_ACTION],
2210     NULL, NULL,                         "element changes by direct action"
2211   },
2212   {
2213     ED_SETTINGS_XPOS(1),                ED_SETTINGS_YPOS(5),
2214     GADGET_ID_CHANGE_BY_OTHER_ACT,      GADGET_ID_NONE,
2215     &custom_element_change_events[CE_BY_OTHER_ACTION],
2216     NULL, NULL,                         "element changes by other element"
2217   },
2218   {
2219     ED_SETTINGS_XPOS(1),                ED_SETTINGS_YPOS(8),
2220     GADGET_ID_CHANGE_USE_EXPLOSION,     GADGET_ID_NONE,
2221     &custom_element_change.explode,
2222     NULL, "explode instead of change",  "element explodes instead of change"
2223   },
2224   {
2225     ED_SETTINGS_XPOS(1),                ED_SETTINGS_YPOS(9),
2226     GADGET_ID_CHANGE_USE_CONTENT,       GADGET_ID_NONE,
2227     &custom_element_change.use_target_content,
2228     NULL, "use extended change target:","element changes to more elements"
2229   },
2230   {
2231     ED_SETTINGS_XPOS(2),                ED_SETTINGS_YPOS(11),
2232     GADGET_ID_CHANGE_ONLY_COMPLETE,     GADGET_ID_NONE,
2233     &custom_element_change.only_if_complete,
2234     NULL, "replace all or nothing",     "only replace when all can be changed"
2235   },
2236   {
2237     ED_SETTINGS_XPOS(2),                ED_SETTINGS_YPOS(12),
2238     GADGET_ID_CHANGE_USE_RANDOM,        GADGET_ID_NONE,
2239     &custom_element_change.use_random_replace,
2240     NULL, NULL,                         "use percentage for random replace"
2241   },
2242 };
2243
2244 static struct
2245 {
2246   int x, y;
2247   int area_xsize, area_ysize;
2248   int gadget_id;
2249   int gadget_id_align;
2250   char *text_left, *text_right, *text_below;
2251 } drawingarea_info[ED_NUM_DRAWING_AREAS] =
2252 {
2253   /* ---------- level playfield content ------------------------------------ */
2254
2255   {
2256     0, 0,
2257     MAX_ED_FIELDX, MAX_ED_FIELDY,
2258     GADGET_ID_DRAWING_LEVEL,            GADGET_ID_NONE,
2259     NULL, NULL,                         NULL
2260   },
2261
2262   /* ---------- yam yam content -------------------------------------------- */
2263
2264   {
2265     ED_AREA_YAMYAM_CONTENT_XPOS(0),     ED_AREA_YAMYAM_CONTENT_YPOS(0),
2266     3, 3,
2267     GADGET_ID_YAMYAM_CONTENT_0,         GADGET_ID_NONE,
2268     NULL, NULL,                         "1"
2269   },
2270   {
2271     ED_AREA_YAMYAM_CONTENT_XPOS(1),     ED_AREA_YAMYAM_CONTENT_YPOS(1),
2272     3, 3,
2273     GADGET_ID_YAMYAM_CONTENT_1,         GADGET_ID_NONE,
2274     NULL, NULL,                         "2"
2275   },
2276   {
2277     ED_AREA_YAMYAM_CONTENT_XPOS(2),     ED_AREA_YAMYAM_CONTENT_YPOS(2),
2278     3, 3,
2279     GADGET_ID_YAMYAM_CONTENT_2,         GADGET_ID_NONE,
2280     NULL, NULL,                         "3"
2281   },
2282   {
2283     ED_AREA_YAMYAM_CONTENT_XPOS(3),     ED_AREA_YAMYAM_CONTENT_YPOS(3),
2284     3, 3,
2285     GADGET_ID_YAMYAM_CONTENT_3,         GADGET_ID_NONE,
2286     NULL, NULL,                         "4"
2287   },
2288   {
2289     ED_AREA_YAMYAM_CONTENT_XPOS(4),     ED_AREA_YAMYAM_CONTENT_YPOS(4),
2290     3, 3,
2291     GADGET_ID_YAMYAM_CONTENT_4,         GADGET_ID_NONE,
2292     NULL, NULL,                         "5"
2293   },
2294   {
2295     ED_AREA_YAMYAM_CONTENT_XPOS(5),     ED_AREA_YAMYAM_CONTENT_YPOS(5),
2296     3, 3,
2297     GADGET_ID_YAMYAM_CONTENT_5,         GADGET_ID_NONE,
2298     NULL, NULL,                         "6"
2299   },
2300   {
2301     ED_AREA_YAMYAM_CONTENT_XPOS(6),     ED_AREA_YAMYAM_CONTENT_YPOS(6),
2302     3, 3,
2303     GADGET_ID_YAMYAM_CONTENT_6,         GADGET_ID_NONE,
2304     NULL, NULL,                         "7"
2305   },
2306   {
2307     ED_AREA_YAMYAM_CONTENT_XPOS(7),     ED_AREA_YAMYAM_CONTENT_YPOS(7),
2308     3, 3,
2309     GADGET_ID_YAMYAM_CONTENT_7,         GADGET_ID_NONE,
2310     NULL, NULL,                         "8"
2311   },
2312
2313   /* ---------- magic ball content ----------------------------------------- */
2314
2315   {
2316     ED_AREA_MAGIC_BALL_CONTENT_XPOS(0), ED_AREA_MAGIC_BALL_CONTENT_YPOS(0),
2317     3, 3,
2318     GADGET_ID_MAGIC_BALL_CONTENT_0,     GADGET_ID_NONE,
2319     NULL, NULL,                         "1"
2320   },
2321   {
2322     ED_AREA_MAGIC_BALL_CONTENT_XPOS(1), ED_AREA_MAGIC_BALL_CONTENT_YPOS(1),
2323     3, 3,
2324     GADGET_ID_MAGIC_BALL_CONTENT_1,     GADGET_ID_NONE,
2325     NULL, NULL,                         "2"
2326   },
2327   {
2328     ED_AREA_MAGIC_BALL_CONTENT_XPOS(2), ED_AREA_MAGIC_BALL_CONTENT_YPOS(2),
2329     3, 3,
2330     GADGET_ID_MAGIC_BALL_CONTENT_2,     GADGET_ID_NONE,
2331     NULL, NULL,                         "3"
2332   },
2333   {
2334     ED_AREA_MAGIC_BALL_CONTENT_XPOS(3), ED_AREA_MAGIC_BALL_CONTENT_YPOS(3),
2335     3, 3,
2336     GADGET_ID_MAGIC_BALL_CONTENT_3,     GADGET_ID_NONE,
2337     NULL, NULL,                         "4"
2338   },
2339   {
2340     ED_AREA_MAGIC_BALL_CONTENT_XPOS(4), ED_AREA_MAGIC_BALL_CONTENT_YPOS(4),
2341     3, 3,
2342     GADGET_ID_MAGIC_BALL_CONTENT_4,     GADGET_ID_NONE,
2343     NULL, NULL,                         "5"
2344   },
2345   {
2346     ED_AREA_MAGIC_BALL_CONTENT_XPOS(5), ED_AREA_MAGIC_BALL_CONTENT_YPOS(5),
2347     3, 3,
2348     GADGET_ID_MAGIC_BALL_CONTENT_5,     GADGET_ID_NONE,
2349     NULL, NULL,                         "6"
2350   },
2351   {
2352     ED_AREA_MAGIC_BALL_CONTENT_XPOS(6), ED_AREA_MAGIC_BALL_CONTENT_YPOS(6),
2353     3, 3,
2354     GADGET_ID_MAGIC_BALL_CONTENT_6,     GADGET_ID_NONE,
2355     NULL, NULL,                         "7"
2356   },
2357   {
2358     ED_AREA_MAGIC_BALL_CONTENT_XPOS(7), ED_AREA_MAGIC_BALL_CONTENT_YPOS(7),
2359     3, 3,
2360     GADGET_ID_MAGIC_BALL_CONTENT_7,     GADGET_ID_NONE,
2361     NULL, NULL,                         "8"
2362   },
2363
2364   /* ---------- amoeba content --------------------------------------------- */
2365
2366   {
2367     ED_AREA_1X1_SETTINGS_XPOS(0),       ED_AREA_1X1_SETTINGS_YPOS(3),
2368     1, 1,
2369     GADGET_ID_AMOEBA_CONTENT,           GADGET_ID_NONE,
2370     "content:", NULL,                   NULL
2371   },
2372
2373   /* ---------- element settings: configure 1 (custom elements) ----------- */
2374
2375   /* ---------- custom graphic --------------------------------------------- */
2376
2377   {
2378     -1,                                 ED_AREA_1X1_SETTINGS_YPOS(1),
2379     1, 1,
2380     GADGET_ID_CUSTOM_GRAPHIC,           GADGET_ID_CUSTOM_USE_GRAPHIC,
2381     NULL, NULL,                         NULL
2382   },
2383
2384   /* ---------- element settings: configure 2 (custom elements) ----------- */
2385
2386   /* ---------- custom content (when exploding) ---------------------------- */
2387
2388   {
2389     -1,                                 ED_AREA_3X3_SETTINGS_YPOS(10),
2390     3, 3,
2391     GADGET_ID_CUSTOM_CONTENT,           GADGET_ID_NONE, /* align three rows */
2392     "content:", NULL,                   NULL
2393   },
2394
2395   /* ---------- custom enter and leave element (when moving) --------------- */
2396
2397   {
2398     ED_AREA_1X1_SETTINGS_XPOS(1),       ED_AREA_1X1_SETTINGS_YPOS(3),
2399     1, 1,
2400     GADGET_ID_CUSTOM_MOVE_ENTER,        GADGET_ID_NONE,
2401     "can dig:", " ",                    NULL
2402   },
2403   {
2404     -1,                                 ED_AREA_1X1_SETTINGS_YPOS(3),
2405     1, 1,
2406     GADGET_ID_CUSTOM_MOVE_LEAVE,        GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE,
2407     NULL, NULL,                         NULL
2408   },
2409
2410   /* ---------- element settings: advanced (custom elements) --------------- */
2411
2412   /* ---------- custom change target --------------------------------------- */
2413
2414   {
2415     -1,                                 ED_AREA_1X1_SETTINGS_YPOS(1),
2416     1, 1,
2417     GADGET_ID_CUSTOM_CHANGE_TARGET,     GADGET_ID_CUSTOM_CAN_CHANGE,
2418     NULL, "after/when:",                NULL
2419   },
2420
2421   /* ---------- custom change content (extended change target) ------------- */
2422
2423   {
2424     -1,                                 ED_AREA_3X3_SETTINGS_YPOS(10),
2425     3, 3,
2426     GADGET_ID_CUSTOM_CHANGE_CONTENT,    GADGET_ID_NONE, /* align three rows */
2427     NULL, NULL,                         NULL
2428   },
2429
2430   /* ---------- custom change trigger (element causing change) ------------- */
2431
2432   {
2433     -1,                                 ED_AREA_1X1_SETTINGS_YPOS(5),
2434     1, 1,
2435     GADGET_ID_CUSTOM_CHANGE_TRIGGER,    GADGET_ID_CHANGE_OTHER_ACTION,
2436     NULL, NULL,                         NULL
2437   },
2438
2439   /* ---------- group element content -------------------------------------- */
2440
2441   {
2442     ED_AREA_1X1_SETTINGS_XPOS(0),       ED_AREA_1X1_SETTINGS_YPOS(4),
2443     MAX_ELEMENTS_IN_GROUP, 1,
2444     GADGET_ID_GROUP_CONTENT,            GADGET_ID_NONE,
2445     "content:", NULL,                   NULL
2446   },
2447
2448   /* ---------- random background (for random painting) -------------------- */
2449
2450   {
2451     -1,                                 ED_SETTINGS_YPOS(14),
2452     1, 1,
2453     GADGET_ID_RANDOM_BACKGROUND,        GADGET_ID_RANDOM_RESTRICTED,
2454     NULL, NULL,                         NULL
2455   },
2456 };
2457
2458
2459 /*
2460   -----------------------------------------------------------------------------
2461   some internally used variables
2462   -----------------------------------------------------------------------------
2463 */
2464
2465 /* actual size of level editor drawing area */
2466 static int ed_fieldx = MAX_ED_FIELDX - 1, ed_fieldy = MAX_ED_FIELDY - 1;
2467
2468 /* actual position of level editor drawing area in level playfield */
2469 static int level_xpos = -1, level_ypos = -1;
2470
2471 #define IN_ED_FIELD(x,y)  ((x)>=0 && (x)<ed_fieldx && (y)>=0 &&(y)<ed_fieldy)
2472
2473 /* drawing elements on the three mouse buttons */
2474 static int new_element1 = EL_WALL;
2475 static int new_element2 = EL_EMPTY;
2476 static int new_element3 = EL_SAND;
2477
2478 #define BUTTON_ELEMENT(button) ((button) == 1 ? new_element1 : \
2479                                 (button) == 2 ? new_element2 : \
2480                                 (button) == 3 ? new_element3 : EL_EMPTY)
2481 #define BUTTON_STEPSIZE(button) ((button) == 1 ? 1 : (button) == 2 ? 5 : 10)
2482
2483 /* forward declaration for internal use */
2484 static void ModifyEditorCounter(int, int);
2485 static void ModifyEditorCounterLimits(int, int, int);
2486 static void ModifyEditorSelectbox(int, int);
2487 static void ModifyEditorDrawingArea(int, int, int);
2488 static void ModifyEditorElementList();
2489 static void RedrawDrawingElements();
2490 static void DrawDrawingWindow();
2491 static void DrawLevelInfoWindow();
2492 static void DrawPropertiesWindow();
2493 static void UpdateCustomElementGraphicGadgets();
2494 static boolean checkPropertiesConfig(int);
2495 static void CopyLevelToUndoBuffer(int);
2496 static void HandleDrawingAreas(struct GadgetInfo *);
2497 static void HandleCounterButtons(struct GadgetInfo *);
2498 static void HandleTextInputGadgets(struct GadgetInfo *);
2499 static void HandleTextAreaGadgets(struct GadgetInfo *);
2500 static void HandleSelectboxGadgets(struct GadgetInfo *);
2501 static void HandleTextbuttonGadgets(struct GadgetInfo *);
2502 static void HandleGraphicbuttonGadgets(struct GadgetInfo *);
2503 static void HandleRadiobuttons(struct GadgetInfo *);
2504 static void HandleCheckbuttons(struct GadgetInfo *);
2505 static void HandleControlButtons(struct GadgetInfo *);
2506 static void HandleDrawingAreaInfo(struct GadgetInfo *);
2507
2508 static struct GadgetInfo *level_editor_gadget[NUM_EDITOR_GADGETS];
2509 static int right_gadget_border[NUM_EDITOR_GADGETS];
2510
2511 static int drawing_function = GADGET_ID_SINGLE_ITEMS;
2512 static int last_drawing_function = GADGET_ID_SINGLE_ITEMS;
2513 static boolean draw_with_brush = FALSE;
2514 static int properties_element = 0;
2515
2516 static short FieldBackup[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
2517 static short UndoBuffer[NUM_UNDO_STEPS][MAX_LEV_FIELDX][MAX_LEV_FIELDY];
2518 static int undo_buffer_position = 0;
2519 static int undo_buffer_steps = 0;
2520
2521 static int edit_mode;
2522 static int edit_mode_properties;
2523
2524 static int element_shift = 0;
2525
2526 static int editor_hl_boulderdash[] =
2527 {
2528   EL_CHAR('B'),
2529   EL_CHAR('O'),
2530   EL_CHAR('U'),
2531   EL_CHAR('L'),
2532
2533   EL_CHAR('-'),
2534   EL_CHAR('D'),
2535   EL_CHAR('E'),
2536   EL_CHAR('R'),
2537
2538   EL_CHAR('D'),
2539   EL_CHAR('A'),
2540   EL_CHAR('S'),
2541   EL_CHAR('H'),
2542 };
2543
2544 static int editor_el_boulderdash[] =
2545 {
2546   EL_PLAYER_1,
2547   EL_EMPTY,
2548   EL_SAND,
2549   EL_STEELWALL,
2550
2551   EL_BD_WALL,
2552   EL_BD_MAGIC_WALL,
2553   EL_EXIT_CLOSED,
2554   EL_EXIT_OPEN,
2555
2556   EL_BD_DIAMOND,
2557   EL_BD_BUTTERFLY_UP,
2558   EL_BD_FIREFLY_UP,
2559   EL_BD_ROCK,
2560
2561   EL_BD_BUTTERFLY_LEFT,
2562   EL_BD_FIREFLY_LEFT,
2563   EL_BD_BUTTERFLY_RIGHT,
2564   EL_BD_FIREFLY_RIGHT,
2565
2566   EL_BD_AMOEBA,
2567   EL_BD_BUTTERFLY_DOWN,
2568   EL_BD_FIREFLY_DOWN,
2569   EL_EMPTY,
2570 };
2571 static int *editor_hl_boulderdash_ptr = editor_hl_boulderdash;
2572 static int *editor_el_boulderdash_ptr = editor_el_boulderdash;
2573 static int num_editor_hl_boulderdash = SIZEOF_ARRAY_INT(editor_hl_boulderdash);
2574 static int num_editor_el_boulderdash = SIZEOF_ARRAY_INT(editor_el_boulderdash);
2575
2576 static int editor_hl_emerald_mine[] =
2577 {
2578   EL_CHAR('E'),
2579   EL_CHAR('M'),
2580   EL_CHAR('E'),
2581   EL_CHAR('-'),
2582
2583   EL_CHAR('R'),
2584   EL_CHAR('A'),
2585   EL_CHAR('L'),
2586   EL_CHAR('D'),
2587
2588   EL_CHAR('M'),
2589   EL_CHAR('I'),
2590   EL_CHAR('N'),
2591   EL_CHAR('E'),
2592 };
2593
2594 static int editor_el_emerald_mine[] =
2595 {
2596   EL_PLAYER_1,
2597   EL_PLAYER_2,
2598   EL_PLAYER_3,
2599   EL_PLAYER_4,
2600
2601   EL_PLAYER_1,
2602   EL_EMPTY,
2603   EL_SAND,
2604   EL_ROCK,
2605
2606   EL_STEELWALL,
2607   EL_WALL,
2608   EL_WALL_SLIPPERY,
2609   EL_MAGIC_WALL,
2610
2611   EL_EMERALD,
2612   EL_DIAMOND,
2613   EL_NUT,
2614   EL_BOMB,
2615
2616   EL_WALL_EMERALD,
2617   EL_WALL_DIAMOND,
2618   EL_QUICKSAND_EMPTY,
2619   EL_QUICKSAND_FULL,
2620
2621   EL_DYNAMITE,
2622   EL_DYNAMITE_ACTIVE,
2623   EL_EXIT_CLOSED,
2624   EL_EXIT_OPEN,
2625
2626   EL_YAMYAM,
2627   EL_BUG_UP,
2628   EL_SPACESHIP_UP,
2629   EL_ROBOT,
2630
2631   EL_BUG_LEFT,
2632   EL_SPACESHIP_LEFT,
2633   EL_BUG_RIGHT,
2634   EL_SPACESHIP_RIGHT,
2635
2636   EL_ROBOT_WHEEL,
2637   EL_BUG_DOWN,
2638   EL_SPACESHIP_DOWN,
2639   EL_INVISIBLE_WALL,
2640
2641   EL_ACID_POOL_TOPLEFT,
2642   EL_ACID,
2643   EL_ACID_POOL_TOPRIGHT,
2644   EL_EMPTY,
2645
2646   EL_ACID_POOL_BOTTOMLEFT,
2647   EL_ACID_POOL_BOTTOM,
2648   EL_ACID_POOL_BOTTOMRIGHT,
2649   EL_EMPTY,
2650
2651   EL_AMOEBA_DROP,
2652   EL_AMOEBA_DEAD,
2653   EL_AMOEBA_WET,
2654   EL_AMOEBA_DRY,
2655
2656 #if 1
2657   EL_EM_KEY_1,
2658   EL_EM_KEY_2,
2659   EL_EM_KEY_3,
2660   EL_EM_KEY_4,
2661 #else
2662   EL_EM_KEY_1_FILE,
2663   EL_EM_KEY_2_FILE,
2664   EL_EM_KEY_3_FILE,
2665   EL_EM_KEY_4_FILE,
2666 #endif
2667
2668   EL_EM_GATE_1,
2669   EL_EM_GATE_2,
2670   EL_EM_GATE_3,
2671   EL_EM_GATE_4,
2672
2673   EL_EM_GATE_1_GRAY,
2674   EL_EM_GATE_2_GRAY,
2675   EL_EM_GATE_3_GRAY,
2676   EL_EM_GATE_4_GRAY,
2677 };
2678 static int *editor_hl_emerald_mine_ptr = editor_hl_emerald_mine;
2679 static int *editor_el_emerald_mine_ptr = editor_el_emerald_mine;
2680 static int num_editor_hl_emerald_mine=SIZEOF_ARRAY_INT(editor_hl_emerald_mine);
2681 static int num_editor_el_emerald_mine=SIZEOF_ARRAY_INT(editor_el_emerald_mine);
2682
2683 static int editor_hl_emerald_mine_club[] =
2684 {
2685   EL_CHAR('E'),
2686   EL_CHAR('M'),
2687   EL_CHAR('E'),
2688   EL_CHAR('-'),
2689
2690   EL_CHAR('R'),
2691   EL_CHAR('A'),
2692   EL_CHAR('L'),
2693   EL_CHAR('D'),
2694
2695   EL_CHAR('M'),
2696   EL_CHAR('I'),
2697   EL_CHAR('N'),
2698   EL_CHAR('E'),
2699
2700   EL_CHAR('C'),
2701   EL_CHAR('L'),
2702   EL_CHAR('U'),
2703   EL_CHAR('B'),
2704 };
2705
2706 static int editor_el_emerald_mine_club[] =
2707 {
2708   EL_EM_KEY_5,
2709   EL_EM_KEY_6,
2710   EL_EM_KEY_7,
2711   EL_EM_KEY_8,
2712
2713   EL_EM_GATE_5,
2714   EL_EM_GATE_6,
2715   EL_EM_GATE_7,
2716   EL_EM_GATE_8,
2717
2718   EL_EM_GATE_5_GRAY,
2719   EL_EM_GATE_6_GRAY,
2720   EL_EM_GATE_7_GRAY,
2721   EL_EM_GATE_8_GRAY,
2722
2723   EL_EMC_STEELWALL_1,
2724   EL_EMC_STEELWALL_2,
2725   EL_EMC_STEELWALL_3,
2726   EL_EMC_STEELWALL_4,
2727
2728   EL_EMC_WALL_13,
2729   EL_EMC_WALL_14,
2730   EL_EMC_WALL_15,
2731   EL_EMC_WALL_16,
2732
2733   EL_EMC_WALL_SLIPPERY_1,
2734   EL_EMC_WALL_SLIPPERY_2,
2735   EL_EMC_WALL_SLIPPERY_3,
2736   EL_EMC_WALL_SLIPPERY_4,
2737
2738   EL_EMC_WALL_1,
2739   EL_EMC_WALL_2,
2740   EL_EMC_WALL_3,
2741   EL_EMC_WALL_4,
2742
2743   EL_EMC_WALL_5,
2744   EL_EMC_WALL_6,
2745   EL_EMC_WALL_7,
2746   EL_EMC_WALL_8,
2747
2748   EL_EMC_WALL_9,
2749   EL_EMC_WALL_10,
2750   EL_EMC_WALL_11,
2751   EL_EMC_WALL_12,
2752
2753   EL_EMC_ANDROID,
2754   EL_BALLOON,
2755   EL_BALLOON_SWITCH_ANY,
2756   EL_BALLOON_SWITCH_NONE,
2757
2758   EL_BALLOON_SWITCH_LEFT,
2759   EL_BALLOON_SWITCH_RIGHT,
2760   EL_BALLOON_SWITCH_UP,
2761   EL_BALLOON_SWITCH_DOWN,
2762
2763   EL_EMC_GRASS,
2764   EL_EMC_PLANT,
2765   EL_EMC_LENSES,
2766   EL_EMC_MAGNIFIER,
2767
2768   EL_EMC_MAGIC_BALL,
2769   EL_EMC_MAGIC_BALL_SWITCH,
2770   EL_SPRING,
2771   EL_EMC_SPRING_BUMPER,
2772
2773   EL_EMC_DRIPPER,
2774   EL_EMPTY,
2775   EL_EMPTY,
2776   EL_EMPTY,
2777 };
2778 static int *editor_hl_emerald_mine_club_ptr = editor_hl_emerald_mine_club;
2779 static int *editor_el_emerald_mine_club_ptr = editor_el_emerald_mine_club;
2780 static int num_editor_hl_emerald_mine_club=SIZEOF_ARRAY_INT(editor_hl_emerald_mine_club);
2781 static int num_editor_el_emerald_mine_club=SIZEOF_ARRAY_INT(editor_el_emerald_mine_club);
2782
2783 static int editor_hl_more[] =
2784 {
2785   EL_CHAR('M'),
2786   EL_CHAR('O'),
2787   EL_CHAR('R'),
2788   EL_CHAR('E'),
2789 };
2790
2791 static int editor_el_more[] =
2792 {
2793   EL_KEY_1,
2794   EL_KEY_2,
2795   EL_KEY_3,
2796   EL_KEY_4,
2797
2798   EL_GATE_1,
2799   EL_GATE_2,
2800   EL_GATE_3,
2801   EL_GATE_4,
2802
2803   EL_GATE_1_GRAY,
2804   EL_GATE_2_GRAY,
2805   EL_GATE_3_GRAY,
2806   EL_GATE_4_GRAY,
2807
2808   EL_ARROW_LEFT,
2809   EL_ARROW_RIGHT,
2810   EL_ARROW_UP,
2811   EL_ARROW_DOWN,
2812
2813   EL_AMOEBA_FULL,
2814   EL_EMERALD_YELLOW,
2815   EL_EMERALD_RED,
2816   EL_EMERALD_PURPLE,
2817
2818   EL_WALL_BD_DIAMOND,
2819   EL_WALL_EMERALD_YELLOW,
2820   EL_WALL_EMERALD_RED,
2821   EL_WALL_EMERALD_PURPLE,
2822
2823   EL_GAME_OF_LIFE,
2824   EL_PACMAN_UP,
2825   EL_TIME_ORB_FULL,
2826   EL_TIME_ORB_EMPTY,
2827
2828   EL_PACMAN_LEFT,
2829   EL_DARK_YAMYAM,
2830   EL_PACMAN_RIGHT,
2831   EL_EXPANDABLE_WALL,
2832
2833   EL_BIOMAZE,
2834   EL_PACMAN_DOWN,
2835   EL_LAMP,
2836   EL_LAMP_ACTIVE,
2837
2838   EL_DYNABOMB_INCREASE_NUMBER,
2839   EL_DYNABOMB_INCREASE_SIZE,
2840   EL_DYNABOMB_INCREASE_POWER,
2841   EL_STONEBLOCK,
2842
2843   EL_MOLE,
2844   EL_PENGUIN,
2845   EL_PIG,
2846   EL_DRAGON,
2847
2848   EL_BUG,
2849   EL_MOLE_UP,
2850   EL_BD_BUTTERFLY,
2851   EL_BD_FIREFLY,
2852
2853   EL_MOLE_LEFT,
2854   EL_EMPTY,
2855   EL_MOLE_RIGHT,
2856   EL_PACMAN,
2857
2858   EL_SPACESHIP,
2859   EL_MOLE_DOWN,
2860   EL_EMPTY,
2861   EL_EMPTY,
2862
2863   EL_SATELLITE,
2864   EL_EXPANDABLE_WALL_HORIZONTAL,
2865   EL_EXPANDABLE_WALL_VERTICAL,
2866   EL_EXPANDABLE_WALL_ANY,
2867
2868   EL_INVISIBLE_STEELWALL,
2869   EL_INVISIBLE_WALL,
2870   EL_SPEED_PILL,
2871   EL_BLACK_ORB,
2872 };
2873 static int *editor_hl_more_ptr = editor_hl_more;
2874 static int *editor_el_more_ptr = editor_el_more;
2875 static int num_editor_hl_more = SIZEOF_ARRAY_INT(editor_hl_more);
2876 static int num_editor_el_more = SIZEOF_ARRAY_INT(editor_el_more);
2877
2878 static int editor_hl_sokoban[] =
2879 {
2880   EL_CHAR('S'),
2881   EL_CHAR('O'),
2882   EL_CHAR('K'),
2883   EL_CHAR('O'),
2884
2885   EL_CHAR('-'),
2886   EL_CHAR('B'),
2887   EL_CHAR('A'),
2888   EL_CHAR('N'),
2889 };
2890
2891 static int editor_el_sokoban[] =
2892 {
2893   EL_SOKOBAN_OBJECT,
2894   EL_SOKOBAN_FIELD_EMPTY,
2895   EL_SOKOBAN_FIELD_FULL,
2896   EL_SOKOBAN_FIELD_PLAYER,
2897 };
2898 static int *editor_hl_sokoban_ptr = editor_hl_sokoban;
2899 static int *editor_el_sokoban_ptr = editor_el_sokoban;
2900 static int num_editor_hl_sokoban = SIZEOF_ARRAY_INT(editor_hl_sokoban);
2901 static int num_editor_el_sokoban = SIZEOF_ARRAY_INT(editor_el_sokoban);
2902
2903 static int editor_hl_supaplex[] =
2904 {
2905   EL_CHAR('S'),
2906   EL_CHAR('U'),
2907   EL_CHAR('P'),
2908   EL_CHAR('A'),
2909
2910   EL_CHAR('P'),
2911   EL_CHAR('L'),
2912   EL_CHAR('E'),
2913   EL_CHAR('X'),
2914 };
2915
2916 static int editor_el_supaplex[] =
2917 {
2918 #if 1
2919   EL_EMPTY,
2920 #else
2921   EL_SP_EMPTY,
2922 #endif
2923   EL_SP_ZONK,
2924   EL_SP_BASE,
2925   EL_SP_MURPHY,
2926
2927   EL_SP_INFOTRON,
2928   EL_SP_CHIP_SINGLE,
2929   EL_SP_HARDWARE_GRAY,
2930   EL_SP_EXIT_CLOSED,
2931
2932   EL_SP_DISK_ORANGE,
2933   EL_SP_PORT_RIGHT,
2934   EL_SP_PORT_DOWN,
2935   EL_SP_PORT_LEFT,
2936
2937   EL_SP_PORT_UP,
2938   EL_SP_GRAVITY_PORT_RIGHT,
2939   EL_SP_GRAVITY_PORT_DOWN,
2940   EL_SP_GRAVITY_PORT_LEFT,
2941
2942   EL_SP_GRAVITY_PORT_UP,
2943   EL_SP_SNIKSNAK,
2944   EL_SP_DISK_YELLOW,
2945   EL_SP_TERMINAL,
2946
2947   EL_SP_DISK_RED,
2948   EL_SP_PORT_VERTICAL,
2949   EL_SP_PORT_HORIZONTAL,
2950   EL_SP_PORT_ANY,
2951
2952   EL_SP_ELECTRON,
2953   EL_SP_BUGGY_BASE,
2954   EL_SP_CHIP_LEFT,
2955   EL_SP_CHIP_RIGHT,
2956
2957   EL_SP_HARDWARE_BASE_1,
2958   EL_SP_HARDWARE_GREEN,
2959   EL_SP_HARDWARE_BLUE,
2960   EL_SP_HARDWARE_RED,
2961
2962   EL_SP_HARDWARE_YELLOW,
2963   EL_SP_HARDWARE_BASE_2,
2964   EL_SP_HARDWARE_BASE_3,
2965   EL_SP_HARDWARE_BASE_4,
2966
2967   EL_SP_HARDWARE_BASE_5,
2968   EL_SP_HARDWARE_BASE_6,
2969   EL_SP_CHIP_TOP,
2970   EL_SP_CHIP_BOTTOM,
2971 };
2972 static int *editor_hl_supaplex_ptr = editor_hl_supaplex;
2973 static int *editor_el_supaplex_ptr = editor_el_supaplex;
2974 static int num_editor_hl_supaplex = SIZEOF_ARRAY_INT(editor_hl_supaplex);
2975 static int num_editor_el_supaplex = SIZEOF_ARRAY_INT(editor_el_supaplex);
2976
2977 static int editor_hl_diamond_caves[] =
2978 {
2979   EL_CHAR('D'),
2980   EL_CHAR('I'),
2981   EL_CHAR('A'),
2982   EL_CHAR('-'),
2983
2984   EL_CHAR('M'),
2985   EL_CHAR('O'),
2986   EL_CHAR('N'),
2987   EL_CHAR('D'),
2988
2989   EL_CHAR('C'),
2990   EL_CHAR('A'),
2991   EL_CHAR('V'),
2992   EL_CHAR('E'),
2993
2994   EL_CHAR('S'),
2995   EL_CHAR(' '),
2996   EL_CHAR('I'),
2997   EL_CHAR('I'),
2998 };
2999
3000 static int editor_el_diamond_caves[] =
3001 {
3002   EL_PEARL,
3003   EL_CRYSTAL,
3004   EL_WALL_PEARL,
3005   EL_WALL_CRYSTAL,
3006
3007   EL_CONVEYOR_BELT_1_LEFT,
3008   EL_CONVEYOR_BELT_1_MIDDLE,
3009   EL_CONVEYOR_BELT_1_RIGHT,
3010   EL_CONVEYOR_BELT_1_SWITCH_MIDDLE,
3011
3012   EL_CONVEYOR_BELT_2_LEFT,
3013   EL_CONVEYOR_BELT_2_MIDDLE,
3014   EL_CONVEYOR_BELT_2_RIGHT,
3015   EL_CONVEYOR_BELT_2_SWITCH_MIDDLE,
3016
3017   EL_CONVEYOR_BELT_3_LEFT,
3018   EL_CONVEYOR_BELT_3_MIDDLE,
3019   EL_CONVEYOR_BELT_3_RIGHT,
3020   EL_CONVEYOR_BELT_3_SWITCH_MIDDLE,
3021
3022   EL_CONVEYOR_BELT_4_LEFT,
3023   EL_CONVEYOR_BELT_4_MIDDLE,
3024   EL_CONVEYOR_BELT_4_RIGHT,
3025   EL_CONVEYOR_BELT_4_SWITCH_MIDDLE,
3026
3027   EL_CONVEYOR_BELT_1_SWITCH_LEFT,
3028   EL_CONVEYOR_BELT_2_SWITCH_LEFT,
3029   EL_CONVEYOR_BELT_3_SWITCH_LEFT,
3030   EL_CONVEYOR_BELT_4_SWITCH_LEFT,
3031
3032   EL_CONVEYOR_BELT_1_SWITCH_RIGHT,
3033   EL_CONVEYOR_BELT_2_SWITCH_RIGHT,
3034   EL_CONVEYOR_BELT_3_SWITCH_RIGHT,
3035   EL_CONVEYOR_BELT_4_SWITCH_RIGHT,
3036
3037   EL_SWITCHGATE_OPEN,
3038   EL_SWITCHGATE_CLOSED,
3039   EL_SWITCHGATE_SWITCH_UP,
3040   EL_EMPTY,
3041
3042   EL_ENVELOPE_1,
3043   EL_ENVELOPE_2,
3044   EL_ENVELOPE_3,
3045   EL_ENVELOPE_4,
3046
3047   EL_TIMEGATE_CLOSED,
3048   EL_TIMEGATE_OPEN,
3049   EL_TIMEGATE_SWITCH,
3050   EL_EMPTY,
3051
3052   EL_LANDMINE,
3053   EL_INVISIBLE_SAND,
3054   EL_STEELWALL_SLIPPERY,
3055   EL_EMPTY,
3056
3057   EL_SIGN_EXCLAMATION,
3058   EL_SIGN_STOP,
3059   EL_LIGHT_SWITCH,
3060   EL_LIGHT_SWITCH_ACTIVE,
3061
3062   EL_SHIELD_NORMAL,
3063   EL_SHIELD_DEADLY,
3064   EL_EXTRA_TIME,
3065   EL_EMPTY,
3066 };
3067 static int *editor_hl_diamond_caves_ptr = editor_hl_diamond_caves;
3068 static int *editor_el_diamond_caves_ptr = editor_el_diamond_caves;
3069 static int num_editor_hl_diamond_caves = SIZEOF_ARRAY_INT(editor_hl_diamond_caves);
3070 static int num_editor_el_diamond_caves = SIZEOF_ARRAY_INT(editor_el_diamond_caves);
3071
3072 static int editor_hl_dx_boulderdash[] =
3073 {
3074   EL_CHAR('D'),
3075   EL_CHAR('X'),
3076   EL_CHAR('-'),
3077   EL_CHAR(' '),
3078
3079   EL_CHAR('B'),
3080   EL_CHAR('O'),
3081   EL_CHAR('U'),
3082   EL_CHAR('L'),
3083
3084   EL_CHAR('-'),
3085   EL_CHAR('D'),
3086   EL_CHAR('E'),
3087   EL_CHAR('R'),
3088
3089   EL_CHAR('D'),
3090   EL_CHAR('A'),
3091   EL_CHAR('S'),
3092   EL_CHAR('H'),
3093 };
3094
3095 static int editor_el_dx_boulderdash[] =
3096 {
3097   EL_EMPTY,
3098   EL_TUBE_RIGHT_DOWN,
3099   EL_TUBE_HORIZONTAL_DOWN,
3100   EL_TUBE_LEFT_DOWN,
3101
3102   EL_TUBE_HORIZONTAL,
3103   EL_TUBE_VERTICAL_RIGHT,
3104   EL_TUBE_ANY,
3105   EL_TUBE_VERTICAL_LEFT,
3106
3107   EL_TUBE_VERTICAL,
3108   EL_TUBE_RIGHT_UP,
3109   EL_TUBE_HORIZONTAL_UP,
3110   EL_TUBE_LEFT_UP,
3111
3112   EL_TRAP,
3113   EL_DX_SUPABOMB,
3114   EL_EMPTY,
3115   EL_EMPTY
3116 };
3117 static int *editor_hl_dx_boulderdash_ptr = editor_hl_dx_boulderdash;
3118 static int *editor_el_dx_boulderdash_ptr = editor_el_dx_boulderdash;
3119 static int num_editor_hl_dx_boulderdash = SIZEOF_ARRAY_INT(editor_hl_dx_boulderdash);
3120 static int num_editor_el_dx_boulderdash = SIZEOF_ARRAY_INT(editor_el_dx_boulderdash);
3121
3122 static int editor_hl_chars[] =
3123 {
3124   EL_CHAR('T'),
3125   EL_CHAR('E'),
3126   EL_CHAR('X'),
3127   EL_CHAR('T'),
3128 };
3129
3130 static int editor_el_chars[] =
3131 {
3132   EL_CHAR(' '),
3133   EL_CHAR('!'),
3134   EL_CHAR('"'),
3135   EL_CHAR('#'),
3136
3137   EL_CHAR('$'),
3138   EL_CHAR('%'),
3139   EL_CHAR('&'),
3140   EL_CHAR('\''),
3141
3142   EL_CHAR('('),
3143   EL_CHAR(')'),
3144   EL_CHAR('*'),
3145   EL_CHAR('+'),
3146
3147   EL_CHAR(','),
3148   EL_CHAR('-'),
3149   EL_CHAR('.'),
3150   EL_CHAR('/'),
3151
3152   EL_CHAR('0'),
3153   EL_CHAR('1'),
3154   EL_CHAR('2'),
3155   EL_CHAR('3'),
3156
3157   EL_CHAR('4'),
3158   EL_CHAR('5'),
3159   EL_CHAR('6'),
3160   EL_CHAR('7'),
3161
3162   EL_CHAR('8'),
3163   EL_CHAR('9'),
3164   EL_CHAR(':'),
3165   EL_CHAR(';'),
3166
3167   EL_CHAR('<'),
3168   EL_CHAR('='),
3169   EL_CHAR('>'),
3170   EL_CHAR('?'),
3171
3172   EL_CHAR('@'),
3173   EL_CHAR('A'),
3174   EL_CHAR('B'),
3175   EL_CHAR('C'),
3176
3177   EL_CHAR('D'),
3178   EL_CHAR('E'),
3179   EL_CHAR('F'),
3180   EL_CHAR('G'),
3181
3182   EL_CHAR('H'),
3183   EL_CHAR('I'),
3184   EL_CHAR('J'),
3185   EL_CHAR('K'),
3186
3187   EL_CHAR('L'),
3188   EL_CHAR('M'),
3189   EL_CHAR('N'),
3190   EL_CHAR('O'),
3191
3192   EL_CHAR('P'),
3193   EL_CHAR('Q'),
3194   EL_CHAR('R'),
3195   EL_CHAR('S'),
3196
3197   EL_CHAR('T'),
3198   EL_CHAR('U'),
3199   EL_CHAR('V'),
3200   EL_CHAR('W'),
3201
3202   EL_CHAR('X'),
3203   EL_CHAR('Y'),
3204   EL_CHAR('Z'),
3205   EL_CHAR('['),
3206
3207   EL_CHAR('\\'),
3208   EL_CHAR(']'),
3209   EL_CHAR('^'),
3210   EL_CHAR('_'),
3211
3212   EL_CHAR('©'),
3213   EL_CHAR('Ä'),
3214   EL_CHAR('Ö'),
3215   EL_CHAR('Ãœ'),
3216
3217   EL_CHAR('°'),
3218   EL_CHAR('®'),
3219   EL_CHAR(FONT_ASCII_CURSOR),
3220   EL_CHAR(' ')
3221 };
3222 static int *editor_hl_chars_ptr = editor_hl_chars;
3223 static int *editor_el_chars_ptr = editor_el_chars;
3224 static int num_editor_hl_chars = SIZEOF_ARRAY_INT(editor_hl_chars);
3225 static int num_editor_el_chars = SIZEOF_ARRAY_INT(editor_el_chars);
3226
3227 static int editor_hl_custom[] =
3228 {
3229   EL_CHAR('C'),
3230   EL_CHAR('U'),
3231   EL_CHAR('S'),
3232   EL_CHAR('-'),
3233
3234   EL_CHAR('T'),
3235   EL_CHAR('O'),
3236   EL_CHAR('M'),
3237   EL_CHAR(' '),
3238
3239   EL_CHAR('E'),
3240   EL_CHAR('L'),
3241   EL_CHAR('E'),
3242   EL_CHAR('M'),
3243
3244   EL_CHAR('E'),
3245   EL_CHAR('N'),
3246   EL_CHAR('T'),
3247   EL_CHAR('S'),
3248 };
3249
3250 static int editor_el_custom[] =
3251 {
3252   EL_CUSTOM_START + 0,
3253   EL_CUSTOM_START + 1,
3254   EL_CUSTOM_START + 2,
3255   EL_CUSTOM_START + 3,
3256
3257   EL_CUSTOM_START + 4,
3258   EL_CUSTOM_START + 5,
3259   EL_CUSTOM_START + 6,
3260   EL_CUSTOM_START + 7,
3261
3262   EL_CUSTOM_START + 8,
3263   EL_CUSTOM_START + 9,
3264   EL_CUSTOM_START + 10,
3265   EL_CUSTOM_START + 11,
3266
3267   EL_CUSTOM_START + 12,
3268   EL_CUSTOM_START + 13,
3269   EL_CUSTOM_START + 14,
3270   EL_CUSTOM_START + 15,
3271
3272   EL_CUSTOM_START + 16,
3273   EL_CUSTOM_START + 17,
3274   EL_CUSTOM_START + 18,
3275   EL_CUSTOM_START + 19,
3276
3277   EL_CUSTOM_START + 20,
3278   EL_CUSTOM_START + 21,
3279   EL_CUSTOM_START + 22,
3280   EL_CUSTOM_START + 23,
3281
3282   EL_CUSTOM_START + 24,
3283   EL_CUSTOM_START + 25,
3284   EL_CUSTOM_START + 26,
3285   EL_CUSTOM_START + 27,
3286
3287   EL_CUSTOM_START + 28,
3288   EL_CUSTOM_START + 29,
3289   EL_CUSTOM_START + 30,
3290   EL_CUSTOM_START + 31,
3291
3292   EL_CUSTOM_START + 32,
3293   EL_CUSTOM_START + 33,
3294   EL_CUSTOM_START + 34,
3295   EL_CUSTOM_START + 35,
3296
3297   EL_CUSTOM_START + 36,
3298   EL_CUSTOM_START + 37,
3299   EL_CUSTOM_START + 38,
3300   EL_CUSTOM_START + 39,
3301
3302   EL_CUSTOM_START + 40,
3303   EL_CUSTOM_START + 41,
3304   EL_CUSTOM_START + 42,
3305   EL_CUSTOM_START + 43,
3306
3307   EL_CUSTOM_START + 44,
3308   EL_CUSTOM_START + 45,
3309   EL_CUSTOM_START + 46,
3310   EL_CUSTOM_START + 47,
3311
3312   EL_CUSTOM_START + 48,
3313   EL_CUSTOM_START + 49,
3314   EL_CUSTOM_START + 50,
3315   EL_CUSTOM_START + 51,
3316
3317   EL_CUSTOM_START + 52,
3318   EL_CUSTOM_START + 53,
3319   EL_CUSTOM_START + 54,
3320   EL_CUSTOM_START + 55,
3321
3322   EL_CUSTOM_START + 56,
3323   EL_CUSTOM_START + 57,
3324   EL_CUSTOM_START + 58,
3325   EL_CUSTOM_START + 59,
3326
3327   EL_CUSTOM_START + 60,
3328   EL_CUSTOM_START + 61,
3329   EL_CUSTOM_START + 62,
3330   EL_CUSTOM_START + 63,
3331
3332   EL_CUSTOM_START + 64,
3333   EL_CUSTOM_START + 65,
3334   EL_CUSTOM_START + 66,
3335   EL_CUSTOM_START + 67,
3336
3337   EL_CUSTOM_START + 68,
3338   EL_CUSTOM_START + 69,
3339   EL_CUSTOM_START + 70,
3340   EL_CUSTOM_START + 71,
3341
3342   EL_CUSTOM_START + 72,
3343   EL_CUSTOM_START + 73,
3344   EL_CUSTOM_START + 74,
3345   EL_CUSTOM_START + 75,
3346
3347   EL_CUSTOM_START + 76,
3348   EL_CUSTOM_START + 77,
3349   EL_CUSTOM_START + 78,
3350   EL_CUSTOM_START + 79,
3351
3352   EL_CUSTOM_START + 80,
3353   EL_CUSTOM_START + 81,
3354   EL_CUSTOM_START + 82,
3355   EL_CUSTOM_START + 83,
3356
3357   EL_CUSTOM_START + 84,
3358   EL_CUSTOM_START + 85,
3359   EL_CUSTOM_START + 86,
3360   EL_CUSTOM_START + 87,
3361
3362   EL_CUSTOM_START + 88,
3363   EL_CUSTOM_START + 89,
3364   EL_CUSTOM_START + 90,
3365   EL_CUSTOM_START + 91,
3366
3367   EL_CUSTOM_START + 92,
3368   EL_CUSTOM_START + 93,
3369   EL_CUSTOM_START + 94,
3370   EL_CUSTOM_START + 95,
3371
3372   EL_CUSTOM_START + 96,
3373   EL_CUSTOM_START + 97,
3374   EL_CUSTOM_START + 98,
3375   EL_CUSTOM_START + 99,
3376
3377   EL_CUSTOM_START + 100,
3378   EL_CUSTOM_START + 101,
3379   EL_CUSTOM_START + 102,
3380   EL_CUSTOM_START + 103,
3381
3382   EL_CUSTOM_START + 104,
3383   EL_CUSTOM_START + 105,
3384   EL_CUSTOM_START + 106,
3385   EL_CUSTOM_START + 107,
3386
3387   EL_CUSTOM_START + 108,
3388   EL_CUSTOM_START + 109,
3389   EL_CUSTOM_START + 110,
3390   EL_CUSTOM_START + 111,
3391
3392   EL_CUSTOM_START + 112,
3393   EL_CUSTOM_START + 113,
3394   EL_CUSTOM_START + 114,
3395   EL_CUSTOM_START + 115,
3396
3397   EL_CUSTOM_START + 116,
3398   EL_CUSTOM_START + 117,
3399   EL_CUSTOM_START + 118,
3400   EL_CUSTOM_START + 119,
3401
3402   EL_CUSTOM_START + 120,
3403   EL_CUSTOM_START + 121,
3404   EL_CUSTOM_START + 122,
3405   EL_CUSTOM_START + 123,
3406
3407   EL_CUSTOM_START + 124,
3408   EL_CUSTOM_START + 125,
3409   EL_CUSTOM_START + 126,
3410   EL_CUSTOM_START + 127
3411 };
3412 static int *editor_hl_custom_ptr = editor_hl_custom;
3413 static int *editor_el_custom_ptr = editor_el_custom;
3414 static int num_editor_hl_custom = SIZEOF_ARRAY_INT(editor_hl_custom);
3415 static int num_editor_el_custom = SIZEOF_ARRAY_INT(editor_el_custom);
3416
3417 static int editor_hl_custom_more[] =
3418 {
3419 };
3420
3421 static int editor_el_custom_more[] =
3422 {
3423   EL_CUSTOM_START + 128,
3424   EL_CUSTOM_START + 129,
3425   EL_CUSTOM_START + 130,
3426   EL_CUSTOM_START + 131,
3427
3428   EL_CUSTOM_START + 132,
3429   EL_CUSTOM_START + 133,
3430   EL_CUSTOM_START + 134,
3431   EL_CUSTOM_START + 135,
3432
3433   EL_CUSTOM_START + 136,
3434   EL_CUSTOM_START + 137,
3435   EL_CUSTOM_START + 138,
3436   EL_CUSTOM_START + 139,
3437
3438   EL_CUSTOM_START + 140,
3439   EL_CUSTOM_START + 141,
3440   EL_CUSTOM_START + 142,
3441   EL_CUSTOM_START + 143,
3442
3443   EL_CUSTOM_START + 144,
3444   EL_CUSTOM_START + 145,
3445   EL_CUSTOM_START + 146,
3446   EL_CUSTOM_START + 147,
3447
3448   EL_CUSTOM_START + 148,
3449   EL_CUSTOM_START + 149,
3450   EL_CUSTOM_START + 150,
3451   EL_CUSTOM_START + 151,
3452
3453   EL_CUSTOM_START + 152,
3454   EL_CUSTOM_START + 153,
3455   EL_CUSTOM_START + 154,
3456   EL_CUSTOM_START + 155,
3457
3458   EL_CUSTOM_START + 156,
3459   EL_CUSTOM_START + 157,
3460   EL_CUSTOM_START + 158,
3461   EL_CUSTOM_START + 159,
3462
3463   EL_CUSTOM_START + 160,
3464   EL_CUSTOM_START + 161,
3465   EL_CUSTOM_START + 162,
3466   EL_CUSTOM_START + 163,
3467
3468   EL_CUSTOM_START + 164,
3469   EL_CUSTOM_START + 165,
3470   EL_CUSTOM_START + 166,
3471   EL_CUSTOM_START + 167,
3472
3473   EL_CUSTOM_START + 168,
3474   EL_CUSTOM_START + 169,
3475   EL_CUSTOM_START + 170,
3476   EL_CUSTOM_START + 171,
3477
3478   EL_CUSTOM_START + 172,
3479   EL_CUSTOM_START + 173,
3480   EL_CUSTOM_START + 174,
3481   EL_CUSTOM_START + 175,
3482
3483   EL_CUSTOM_START + 176,
3484   EL_CUSTOM_START + 177,
3485   EL_CUSTOM_START + 178,
3486   EL_CUSTOM_START + 179,
3487
3488   EL_CUSTOM_START + 180,
3489   EL_CUSTOM_START + 181,
3490   EL_CUSTOM_START + 182,
3491   EL_CUSTOM_START + 183,
3492
3493   EL_CUSTOM_START + 184,
3494   EL_CUSTOM_START + 185,
3495   EL_CUSTOM_START + 186,
3496   EL_CUSTOM_START + 187,
3497
3498   EL_CUSTOM_START + 188,
3499   EL_CUSTOM_START + 189,
3500   EL_CUSTOM_START + 190,
3501   EL_CUSTOM_START + 191,
3502
3503   EL_CUSTOM_START + 192,
3504   EL_CUSTOM_START + 193,
3505   EL_CUSTOM_START + 194,
3506   EL_CUSTOM_START + 195,
3507
3508   EL_CUSTOM_START + 196,
3509   EL_CUSTOM_START + 197,
3510   EL_CUSTOM_START + 198,
3511   EL_CUSTOM_START + 199,
3512
3513   EL_CUSTOM_START + 200,
3514   EL_CUSTOM_START + 201,
3515   EL_CUSTOM_START + 202,
3516   EL_CUSTOM_START + 203,
3517
3518   EL_CUSTOM_START + 204,
3519   EL_CUSTOM_START + 205,
3520   EL_CUSTOM_START + 206,
3521   EL_CUSTOM_START + 207,
3522
3523   EL_CUSTOM_START + 208,
3524   EL_CUSTOM_START + 209,
3525   EL_CUSTOM_START + 210,
3526   EL_CUSTOM_START + 211,
3527
3528   EL_CUSTOM_START + 212,
3529   EL_CUSTOM_START + 213,
3530   EL_CUSTOM_START + 214,
3531   EL_CUSTOM_START + 215,
3532
3533   EL_CUSTOM_START + 216,
3534   EL_CUSTOM_START + 217,
3535   EL_CUSTOM_START + 218,
3536   EL_CUSTOM_START + 219,
3537
3538   EL_CUSTOM_START + 220,
3539   EL_CUSTOM_START + 221,
3540   EL_CUSTOM_START + 222,
3541   EL_CUSTOM_START + 223,
3542
3543   EL_CUSTOM_START + 224,
3544   EL_CUSTOM_START + 225,
3545   EL_CUSTOM_START + 226,
3546   EL_CUSTOM_START + 227,
3547
3548   EL_CUSTOM_START + 228,
3549   EL_CUSTOM_START + 229,
3550   EL_CUSTOM_START + 230,
3551   EL_CUSTOM_START + 231,
3552
3553   EL_CUSTOM_START + 232,
3554   EL_CUSTOM_START + 233,
3555   EL_CUSTOM_START + 234,
3556   EL_CUSTOM_START + 235,
3557
3558   EL_CUSTOM_START + 236,
3559   EL_CUSTOM_START + 237,
3560   EL_CUSTOM_START + 238,
3561   EL_CUSTOM_START + 239,
3562
3563   EL_CUSTOM_START + 240,
3564   EL_CUSTOM_START + 241,
3565   EL_CUSTOM_START + 242,
3566   EL_CUSTOM_START + 243,
3567
3568   EL_CUSTOM_START + 244,
3569   EL_CUSTOM_START + 245,
3570   EL_CUSTOM_START + 246,
3571   EL_CUSTOM_START + 247,
3572
3573   EL_CUSTOM_START + 248,
3574   EL_CUSTOM_START + 249,
3575   EL_CUSTOM_START + 250,
3576   EL_CUSTOM_START + 251,
3577
3578   EL_CUSTOM_START + 252,
3579   EL_CUSTOM_START + 253,
3580   EL_CUSTOM_START + 254,
3581   EL_CUSTOM_START + 255
3582 };
3583 static int *editor_hl_custom_more_ptr = editor_hl_custom_more;
3584 static int *editor_el_custom_more_ptr = editor_el_custom_more;
3585 static int num_editor_hl_custom_more = SIZEOF_ARRAY_INT(editor_hl_custom_more);
3586 static int num_editor_el_custom_more = SIZEOF_ARRAY_INT(editor_el_custom_more);
3587
3588 static int editor_hl_custom_special[] =
3589 {
3590 };
3591
3592 static int editor_el_custom_special[] =
3593 {
3594   EL_TRIGGER_ELEMENT,
3595   EL_TRIGGER_PLAYER,
3596   EL_EMPTY,
3597   EL_EMPTY
3598 };
3599 static int *editor_hl_custom_special_ptr = editor_hl_custom_special;
3600 static int *editor_el_custom_special_ptr = editor_el_custom_special;
3601 static int num_editor_hl_custom_special = SIZEOF_ARRAY_INT(editor_hl_custom_special);
3602 static int num_editor_el_custom_special = SIZEOF_ARRAY_INT(editor_el_custom_special);
3603
3604 static int editor_hl_group[] =
3605 {
3606   EL_CHAR('G'),
3607   EL_CHAR('R'),
3608   EL_CHAR('O'),
3609   EL_CHAR('U'),
3610
3611   EL_CHAR('P'),
3612   EL_CHAR(' '),
3613   EL_CHAR(' '),
3614   EL_CHAR(' '),
3615
3616   EL_CHAR('E'),
3617   EL_CHAR('L'),
3618   EL_CHAR('E'),
3619   EL_CHAR('M'),
3620
3621   EL_CHAR('E'),
3622   EL_CHAR('N'),
3623   EL_CHAR('T'),
3624   EL_CHAR('S'),
3625 };
3626
3627 static int editor_el_group[] =
3628 {
3629   EL_GROUP_START + 0,
3630   EL_GROUP_START + 1,
3631   EL_GROUP_START + 2,
3632   EL_GROUP_START + 3,
3633
3634   EL_GROUP_START + 4,
3635   EL_GROUP_START + 5,
3636   EL_GROUP_START + 6,
3637   EL_GROUP_START + 7,
3638
3639   EL_GROUP_START + 8,
3640   EL_GROUP_START + 9,
3641   EL_GROUP_START + 10,
3642   EL_GROUP_START + 11,
3643
3644   EL_GROUP_START + 12,
3645   EL_GROUP_START + 13,
3646   EL_GROUP_START + 14,
3647   EL_GROUP_START + 15
3648 };
3649 static int *editor_hl_group_ptr = editor_hl_group;
3650 static int *editor_el_group_ptr = editor_el_group;
3651 static int num_editor_hl_group = SIZEOF_ARRAY_INT(editor_hl_group);
3652 static int num_editor_el_group = SIZEOF_ARRAY_INT(editor_el_group);
3653
3654 static int editor_hl_group_more[] =
3655 {
3656 };
3657
3658 static int editor_el_group_more[] =
3659 {
3660   EL_GROUP_START + 16,
3661   EL_GROUP_START + 17,
3662   EL_GROUP_START + 18,
3663   EL_GROUP_START + 19,
3664
3665   EL_GROUP_START + 20,
3666   EL_GROUP_START + 21,
3667   EL_GROUP_START + 22,
3668   EL_GROUP_START + 23,
3669
3670   EL_GROUP_START + 24,
3671   EL_GROUP_START + 25,
3672   EL_GROUP_START + 26,
3673   EL_GROUP_START + 27,
3674
3675   EL_GROUP_START + 28,
3676   EL_GROUP_START + 29,
3677   EL_GROUP_START + 30,
3678   EL_GROUP_START + 31
3679 };
3680 static int *editor_hl_group_more_ptr = editor_hl_group_more;
3681 static int *editor_el_group_more_ptr = editor_el_group_more;
3682 static int num_editor_hl_group_more = SIZEOF_ARRAY_INT(editor_hl_group_more);
3683 static int num_editor_el_group_more = SIZEOF_ARRAY_INT(editor_el_group_more);
3684
3685 static int editor_hl_user_defined[] =
3686 {
3687   EL_CHAR('U'),
3688   EL_CHAR('S'),
3689   EL_CHAR('E'),
3690   EL_CHAR('R'),
3691
3692   EL_CHAR('D'),
3693   EL_CHAR('E'),
3694   EL_CHAR('F'),
3695   EL_CHAR('I'),
3696
3697   EL_CHAR('-'),
3698   EL_CHAR('N'),
3699   EL_CHAR('E'),
3700   EL_CHAR('D'),
3701 };
3702
3703 static int *editor_hl_user_defined_ptr = editor_hl_user_defined;
3704 static int *editor_el_user_defined_ptr = NULL;
3705 static int num_editor_hl_user_defined=SIZEOF_ARRAY_INT(editor_hl_user_defined);
3706 static int num_editor_el_user_defined = 0;
3707
3708 static int editor_hl_empty[] = { };
3709 static int editor_el_empty[ED_NUM_ELEMENTLIST_BUTTONS];
3710
3711 static int *editor_hl_empty_ptr = editor_hl_empty;
3712 static int *editor_el_empty_ptr = editor_el_empty;
3713 static int num_editor_hl_empty = 0;
3714 static int num_editor_el_empty = 0;     /* dynamically determined, if needed */
3715
3716 static boolean use_el_empty = FALSE;
3717
3718 static int *editor_elements = NULL;     /* dynamically allocated */
3719 static int num_editor_elements = 0;     /* dynamically determined */
3720
3721 static struct
3722 {
3723   boolean *setup_value;
3724
3725   int **headline_list;
3726   int *headline_list_size;
3727
3728   int **element_list;
3729   int *element_list_size;
3730
3731   boolean last_setup_value;
3732 }
3733 editor_elements_info[] =
3734 {
3735   {
3736     &setup.editor.el_boulderdash,
3737     &editor_hl_boulderdash_ptr,         &num_editor_hl_boulderdash,
3738     &editor_el_boulderdash_ptr,         &num_editor_el_boulderdash
3739   },
3740   {
3741     &setup.editor.el_emerald_mine,
3742     &editor_hl_emerald_mine_ptr,        &num_editor_hl_emerald_mine,
3743     &editor_el_emerald_mine_ptr,        &num_editor_el_emerald_mine
3744   },
3745   {
3746     &setup.editor.el_emerald_mine_club,
3747     &editor_hl_emerald_mine_club_ptr,   &num_editor_hl_emerald_mine_club,
3748     &editor_el_emerald_mine_club_ptr,   &num_editor_el_emerald_mine_club
3749   },
3750   {
3751     &setup.editor.el_more,
3752     &editor_hl_more_ptr,                &num_editor_hl_more,
3753     &editor_el_more_ptr,                &num_editor_el_more
3754   },
3755   {
3756     &setup.editor.el_sokoban,
3757     &editor_hl_sokoban_ptr,             &num_editor_hl_sokoban,
3758     &editor_el_sokoban_ptr,             &num_editor_el_sokoban
3759   },
3760   {
3761     &setup.editor.el_supaplex,
3762     &editor_hl_supaplex_ptr,            &num_editor_hl_supaplex,
3763     &editor_el_supaplex_ptr,            &num_editor_el_supaplex
3764   },
3765   {
3766     &setup.editor.el_diamond_caves,
3767     &editor_hl_diamond_caves_ptr,       &num_editor_hl_diamond_caves,
3768     &editor_el_diamond_caves_ptr,       &num_editor_el_diamond_caves
3769   },
3770   {
3771     &setup.editor.el_dx_boulderdash,
3772     &editor_hl_dx_boulderdash_ptr,      &num_editor_hl_dx_boulderdash,
3773     &editor_el_dx_boulderdash_ptr,      &num_editor_el_dx_boulderdash
3774   },
3775   {
3776     &setup.editor.el_chars,
3777     &editor_hl_chars_ptr,               &num_editor_hl_chars,
3778     &editor_el_chars_ptr,               &num_editor_el_chars
3779   },
3780   {
3781     &setup.editor.el_custom,
3782     &editor_hl_custom_ptr,              &num_editor_hl_custom,
3783     &editor_el_custom_ptr,              &num_editor_el_custom
3784   },
3785   {
3786     &setup.editor.el_custom_more,
3787     &editor_hl_custom_more_ptr,         &num_editor_hl_custom_more,
3788     &editor_el_custom_more_ptr,         &num_editor_el_custom_more
3789   },
3790   {
3791     &setup.editor.el_custom,
3792     &editor_hl_custom_special_ptr,      &num_editor_hl_custom_special,
3793     &editor_el_custom_special_ptr,      &num_editor_el_custom_special
3794   },
3795   {
3796     &setup.editor.el_custom,
3797     &editor_hl_group_ptr,               &num_editor_hl_group,
3798     &editor_el_group_ptr,               &num_editor_el_group
3799   },
3800   {
3801     &setup.editor.el_custom_more,
3802     &editor_hl_group_more_ptr,          &num_editor_hl_group_more,
3803     &editor_el_group_more_ptr,          &num_editor_el_group_more
3804   },
3805   {
3806     &setup.editor.el_user_defined,
3807     &editor_hl_user_defined_ptr,        &num_editor_hl_user_defined,
3808     &editor_el_user_defined_ptr,        &num_editor_el_user_defined
3809   },
3810   {
3811     &use_el_empty,
3812     &editor_hl_empty_ptr,               &num_editor_hl_empty,
3813     &editor_el_empty_ptr,               &num_editor_el_empty,
3814   },
3815   {
3816     NULL,
3817     NULL,                               NULL,
3818     NULL,                               NULL
3819   }
3820 };
3821
3822 #if 0
3823
3824 static struct
3825 {
3826   short element;
3827   short element_mapped;
3828 }
3829 forum_sketch_element_mapping[] =
3830 {
3831   { EL_WALL_SLIPPERY,                   EL_WALL                 },
3832   { EL_EXPANDABLE_WALL,                 EL_WALL                 },
3833   { EL_EXPANDABLE_WALL_HORIZONTAL,      EL_WALL                 },
3834   { EL_EXPANDABLE_WALL_VERTICAL,        EL_WALL                 },
3835   { EL_EXPANDABLE_WALL_ANY,             EL_WALL                 },
3836   { EL_WALL_EMERALD,                    EL_WALL                 },
3837   { EL_WALL_DIAMOND,                    EL_WALL                 },
3838   { EL_WALL_BD_DIAMOND,                 EL_WALL                 },
3839   { EL_WALL_EMERALD_YELLOW,             EL_WALL                 },
3840   { EL_WALL_EMERALD_RED,                EL_WALL                 },
3841   { EL_WALL_EMERALD_PURPLE,             EL_WALL                 },
3842   { EL_ACID_POOL_TOPLEFT,               EL_WALL                 },
3843   { EL_ACID_POOL_TOPRIGHT,              EL_WALL                 },
3844   { EL_ACID_POOL_BOTTOMLEFT,            EL_WALL                 },
3845   { EL_ACID_POOL_BOTTOM,                EL_WALL                 },
3846   { EL_ACID_POOL_BOTTOMRIGHT,           EL_WALL                 },
3847   { EL_BD_WALL,                         EL_WALL                 },
3848
3849   { EL_BD_ROCK,                         EL_ROCK                 },
3850
3851   { EL_SP_ZONK,                         EL_ROCK                 },
3852   { EL_SP_BASE,                         EL_SAND                 },
3853   { EL_SP_MURPHY,                       EL_PLAYER_1             },
3854   { EL_SP_INFOTRON,                     EL_EMERALD              },
3855   { EL_SP_HARDWARE_GRAY,                EL_STEELWALL            },
3856   { EL_SP_EXIT_CLOSED,                  EL_EXIT_OPEN            },
3857   { EL_SP_DISK_ORANGE,                  EL_BOMB                 },
3858   { EL_SP_DISK_RED,                     EL_BOMB                 },
3859   { EL_SP_DISK_YELLOW,                  EL_BOMB                 },
3860   { EL_SP_PORT_RIGHT,                   EL_GATE_1_GRAY          },
3861   { EL_SP_PORT_DOWN,                    EL_GATE_1_GRAY          },
3862   { EL_SP_PORT_LEFT,                    EL_GATE_1_GRAY          },
3863   { EL_SP_PORT_UP,                      EL_GATE_1_GRAY          },
3864   { EL_SP_GRAVITY_PORT_RIGHT,           EL_GATE_1_GRAY          },
3865   { EL_SP_GRAVITY_PORT_DOWN,            EL_GATE_1_GRAY          },
3866   { EL_SP_GRAVITY_PORT_LEFT,            EL_GATE_1_GRAY          },
3867   { EL_SP_GRAVITY_PORT_UP,              EL_GATE_1_GRAY          },
3868   { EL_SP_PORT_VERTICAL,                EL_GATE_1_GRAY          },
3869   { EL_SP_PORT_HORIZONTAL,              EL_GATE_1_GRAY          },
3870   { EL_SP_PORT_ANY,                     EL_GATE_1_GRAY          },
3871   { EL_SP_SNIKSNAK,                     EL_BUG                  },
3872   { EL_SP_ELECTRON,                     EL_SPACESHIP            },
3873   { EL_SP_CHIP_SINGLE,                  EL_WALL                 },
3874   { EL_SP_CHIP_LEFT,                    EL_WALL                 },
3875   { EL_SP_CHIP_RIGHT,                   EL_WALL                 },
3876   { EL_SP_CHIP_TOP,                     EL_WALL                 },
3877   { EL_SP_CHIP_BOTTOM,                  EL_WALL                 },
3878   { EL_SP_HARDWARE_BASE_1,              EL_STEELWALL            },
3879   { EL_SP_HARDWARE_GREEN,               EL_STEELWALL            },
3880   { EL_SP_HARDWARE_BLUE,                EL_STEELWALL            },
3881   { EL_SP_HARDWARE_RED,                 EL_STEELWALL            },
3882   { EL_SP_HARDWARE_YELLOW,              EL_STEELWALL            },
3883   { EL_SP_HARDWARE_BASE_2,              EL_STEELWALL            },
3884   { EL_SP_HARDWARE_BASE_3,              EL_STEELWALL            },
3885   { EL_SP_HARDWARE_BASE_3,              EL_STEELWALL            },
3886   { EL_SP_HARDWARE_BASE_4,              EL_STEELWALL            },
3887   { EL_SP_HARDWARE_BASE_5,              EL_STEELWALL            },
3888   { EL_SP_HARDWARE_BASE_6,              EL_STEELWALL            },
3889
3890   { EL_STEELWALL_SLIPPERY,              EL_STEELWALL            },
3891
3892   { EL_EXIT_CLOSED,                     EL_EXIT_OPEN            },
3893
3894   { EL_DIAMOND,                         EL_EMERALD              },
3895   { EL_BD_DIAMOND,                      EL_EMERALD              },
3896   { EL_EMERALD_YELLOW,                  EL_EMERALD              },
3897   { EL_EMERALD_RED,                     EL_EMERALD              },
3898   { EL_EMERALD_PURPLE,                  EL_EMERALD              },
3899
3900   { EL_AMOEBA_DEAD,                     EL_AMOEBA               },
3901   { EL_AMOEBA_DROP,                     EL_AMOEBA               },
3902   { EL_AMOEBA_WET,                      EL_AMOEBA               },
3903   { EL_AMOEBA_DRY,                      EL_AMOEBA               },
3904   { EL_AMOEBA_FULL,                     EL_AMOEBA               },
3905   { EL_BD_AMOEBA,                       EL_AMOEBA               },
3906   { EL_AMOEBA_TO_DIAMOND,               EL_AMOEBA               },
3907
3908   { EL_DYNAMITE_ACTIVE,                 EL_DYNAMITE             },
3909
3910   { EL_GATE_2_GRAY,                     EL_GATE_1_GRAY          },
3911   { EL_GATE_3_GRAY,                     EL_GATE_1_GRAY          },
3912   { EL_GATE_4_GRAY,                     EL_GATE_1_GRAY          },
3913
3914   { EL_EM_KEY_1,                        EL_KEY_1                },
3915   { EL_EM_KEY_2,                        EL_KEY_2                },
3916   { EL_EM_KEY_3,                        EL_KEY_3                },
3917   { EL_EM_KEY_4,                        EL_KEY_4                },
3918
3919   { EL_EM_GATE_1,                       EL_GATE_1               },
3920   { EL_EM_GATE_2,                       EL_GATE_2               },
3921   { EL_EM_GATE_3,                       EL_GATE_3               },
3922   { EL_EM_GATE_4,                       EL_GATE_4               },
3923
3924   { EL_EM_GATE_1_GRAY,                  EL_GATE_1_GRAY          },
3925   { EL_EM_GATE_2_GRAY,                  EL_GATE_1_GRAY          },
3926   { EL_EM_GATE_3_GRAY,                  EL_GATE_1_GRAY          },
3927   { EL_EM_GATE_4_GRAY,                  EL_GATE_1_GRAY          },
3928
3929   { EL_INVISIBLE_SAND,                  EL_EMPTY                },
3930   { EL_INVISIBLE_WALL,                  EL_EMPTY                },
3931   { EL_INVISIBLE_STEELWALL,             EL_EMPTY                },
3932
3933   { EL_PACMAN,                          EL_YAMYAM               },
3934   { EL_DARK_YAMYAM,                     EL_YAMYAM               },
3935
3936   { EL_BD_MAGIC_WALL,                   EL_MAGIC_WALL           },
3937
3938   { EL_DYNABOMB_INCREASE_NUMBER,        EL_BOMB                 },
3939   { EL_DYNABOMB_INCREASE_SIZE,          EL_BOMB                 },
3940   { EL_DYNABOMB_INCREASE_POWER,         EL_BOMB                 },
3941   { EL_BLACK_ORB,                       EL_BOMB                 },
3942   { EL_DX_SUPABOMB,                     EL_BOMB                 },
3943
3944   { EL_SOKOBAN_OBJECT,                  EL_KEY_1                },
3945   { EL_SOKOBAN_FIELD_EMPTY,             EL_GATE_1_GRAY          },
3946   { EL_SOKOBAN_FIELD_FULL,              EL_GATE_1               },
3947   { EL_SOKOBAN_FIELD_PLAYER,            EL_PLAYER_1             },
3948
3949   { EL_BD_BUTTERFLY_RIGHT,              EL_BD_BUTTERFLY         },
3950   { EL_BD_BUTTERFLY_UP,                 EL_BD_BUTTERFLY         },
3951   { EL_BD_BUTTERFLY_LEFT,               EL_BD_BUTTERFLY         },
3952   { EL_BD_BUTTERFLY_DOWN,               EL_BD_BUTTERFLY         },
3953
3954   { EL_BD_FIREFLY_RIGHT,                EL_BD_FIREFLY           },
3955   { EL_BD_FIREFLY_UP,                   EL_BD_FIREFLY           },
3956   { EL_BD_FIREFLY_LEFT,                 EL_BD_FIREFLY           },
3957   { EL_BD_FIREFLY_DOWN,                 EL_BD_FIREFLY           },
3958
3959   { EL_PLAYER_2,                        EL_PLAYER_1             },
3960   { EL_PLAYER_3,                        EL_PLAYER_1             },
3961   { EL_PLAYER_4,                        EL_PLAYER_1             },
3962
3963   { EL_BUG_RIGHT,                       EL_BUG                  },
3964   { EL_BUG_UP,                          EL_BUG                  },
3965   { EL_BUG_LEFT,                        EL_BUG                  },
3966   { EL_BUG_DOWN,                        EL_BUG                  },
3967
3968   { EL_SPACESHIP_RIGHT,                 EL_SPACESHIP            },
3969   { EL_SPACESHIP_UP,                    EL_SPACESHIP            },
3970   { EL_SPACESHIP_LEFT,                  EL_SPACESHIP            },
3971   { EL_SPACESHIP_DOWN,                  EL_SPACESHIP            },
3972
3973   { EL_PACMAN_RIGHT,                    EL_YAMYAM               },
3974   { EL_PACMAN_UP,                       EL_YAMYAM               },
3975   { EL_PACMAN_LEFT,                     EL_YAMYAM               },
3976   { EL_PACMAN_DOWN,                     EL_YAMYAM               },
3977
3978   { -1,                                 -1                      }
3979 };
3980
3981 static struct
3982 {
3983   short element;
3984   char *element_string;
3985 }
3986 forum_sketch_element_strings[] =
3987 {
3988   { EL_PLAYER_1,                "p" },
3989   { EL_EMPTY,                   "_" },
3990   { EL_SAND,                    "s" },
3991   { EL_ROCK,                    "b" },
3992   { EL_EMERALD,                 "e" },
3993   { EL_BUG,                     "u" },
3994   { EL_SPACESHIP,               "h" },
3995   { EL_BD_FIREFLY,              "f" },
3996   { EL_BD_BUTTERFLY,            "b" },
3997   { EL_AMOEBA,                  "a" },
3998   { EL_YAMYAM,                  "y" },
3999   { EL_WALL,                    "w" },
4000   { EL_STEELWALL,               "t" },
4001   { EL_MAGIC_WALL,              "m" },
4002   { EL_EXIT_OPEN,               "x" },
4003   { EL_DYNAMITE,                "d" },
4004   { EL_KEY_1,                   "1" },
4005   { EL_KEY_2,                   "2" },
4006   { EL_KEY_3,                   "3" },
4007   { EL_KEY_4,                   "4" },
4008   { EL_GATE_1,                  "5" },
4009   { EL_GATE_2,                  "6" },
4010   { EL_GATE_3,                  "7" },
4011   { EL_GATE_4,                  "8" },
4012   { EL_GATE_1_GRAY,             "9" },
4013   { EL_BOMB,                    "@" },
4014   { EL_ROBOT,                   "r" },
4015   { EL_ROBOT_WHEEL,             "0" },
4016   { EL_NUT,                     "n" },
4017   { EL_CUSTOM_1,                "c" },
4018   { EL_CHAR_QUESTION,           "?" },
4019
4020   { -1,                         NULL }
4021 };
4022
4023 #endif
4024
4025
4026 /*
4027   -----------------------------------------------------------------------------
4028   functions
4029   -----------------------------------------------------------------------------
4030 */
4031
4032 static int getMaxInfoTextLength()
4033 {
4034   return (SXSIZE / getFontWidth(FONT_TEXT_2));
4035 }
4036
4037 static int getTextWidthForGadget(char *text)
4038 {
4039   if (text == NULL)
4040     return 0;
4041
4042   return (getTextWidth(text, FONT_TEXT_1) + ED_GADGET_TEXT_DISTANCE);
4043 }
4044
4045 static int getTextWidthForDrawingArea(char *text)
4046 {
4047   if (text == NULL)
4048     return 0;
4049
4050   return (getTextWidth(text, FONT_TEXT_1) + ED_DRAWINGAREA_TEXT_DISTANCE);
4051 }
4052
4053 static int getRightGadgetBorder(struct GadgetInfo *gi, char *text)
4054 {
4055   return (gi->x + gi->width + getTextWidthForGadget(text));
4056 }
4057
4058 static char *getElementInfoText(int element)
4059 {
4060   char *info_text = NULL;
4061
4062   if (element < NUM_FILE_ELEMENTS)
4063   {
4064     if (strlen(element_info[element].description) > 0)
4065       info_text = element_info[element].description;
4066     else if (element_info[element].custom_description != NULL)
4067       info_text = element_info[element].custom_description;
4068     else if (element_info[element].editor_description != NULL)
4069       info_text = element_info[element].editor_description;
4070   }
4071
4072   if (info_text == NULL)
4073     info_text = INFOTEXT_UNKNOWN_ELEMENT;
4074
4075   return info_text;
4076 }
4077
4078 static void ReinitializeElementList()
4079 {
4080   static boolean initialized = FALSE;
4081   int pos = 0;
4082   int i, j;
4083
4084   checked_free(editor_elements);
4085
4086   if (!initialized)
4087   {
4088     /* initialize optional user defined element list */
4089     LoadUserDefinedEditorElementList(&editor_el_user_defined_ptr,
4090                                      &num_editor_el_user_defined);
4091
4092     /* initialize list of empty elements (used for padding, if needed) */
4093     for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
4094       editor_el_empty[i] = EL_EMPTY;
4095
4096     /* do some sanity checks for each element from element list */
4097     for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4098     {
4099       for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
4100       {
4101         int element = (*editor_elements_info[i].element_list)[j];
4102
4103         if (element >= NUM_FILE_ELEMENTS)
4104           Error(ERR_WARN, "editor element %d is runtime element", element);
4105
4106         if (strcmp(getElementInfoText(element), INFOTEXT_UNKNOWN_ELEMENT) == 0)
4107           Error(ERR_WARN, "no element description for element %d", element);
4108       }
4109     }
4110
4111     initialized = TRUE;
4112   }
4113
4114   num_editor_elements = 0;
4115   use_el_empty = FALSE;
4116
4117   /* determine size of element list */
4118   for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4119   {
4120     if (*editor_elements_info[i].setup_value)
4121     {
4122       if (setup.editor.el_headlines)
4123         num_editor_elements += *editor_elements_info[i].headline_list_size;
4124
4125       num_editor_elements += *editor_elements_info[i].element_list_size;
4126     }
4127   }
4128
4129   if (num_editor_elements < ED_NUM_ELEMENTLIST_BUTTONS)
4130   {
4131     /* offer at least as many elements as element buttons exist */
4132     use_el_empty = TRUE;
4133     num_editor_el_empty = ED_NUM_ELEMENTLIST_BUTTONS - num_editor_elements;
4134
4135     num_editor_elements += num_editor_el_empty;
4136   }
4137
4138   editor_elements = checked_malloc(num_editor_elements * sizeof(int));
4139
4140   /* fill element list */
4141   for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4142   {
4143     if (*editor_elements_info[i].setup_value)
4144     {
4145       if (setup.editor.el_headlines)
4146         for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
4147           editor_elements[pos++] = (*editor_elements_info[i].headline_list)[j];
4148
4149       for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
4150         editor_elements[pos++] = (*editor_elements_info[i].element_list)[j];
4151     }
4152   }
4153
4154   /* correct position of element list scrollbar */
4155   if (element_shift < 0)
4156     element_shift = 0;
4157   if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
4158     element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
4159 }
4160
4161 void PrintEditorElementList()
4162 {
4163   boolean *stop = &setup.editor.el_user_defined;
4164   int i, j;
4165
4166   for (i = 0; editor_elements_info[i].setup_value != stop; i++)
4167   {
4168     for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
4169     {
4170       int element = (*editor_elements_info[i].headline_list)[j];
4171
4172       printf("# %s\n", element_info[element].token_name);
4173     }
4174
4175     if (j > 0)
4176       printf("#\n");
4177
4178     for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
4179     {
4180       int element = (*editor_elements_info[i].element_list)[j];
4181
4182       printf("# %s\n", element_info[element].token_name);
4183     }
4184
4185     if (j > 0)
4186       printf("#\n");
4187   }
4188 }
4189
4190 static void ReinitializeElementListButtons()
4191 {
4192   static boolean last_setup_value_headlines = FALSE;
4193   static boolean initialization_needed = TRUE;
4194   int i;
4195
4196   if (!initialization_needed)   /* check if editor element setup has changed */
4197   {
4198     if (last_setup_value_headlines != setup.editor.el_headlines)
4199       initialization_needed = TRUE;
4200
4201     for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4202       if (editor_elements_info[i].last_setup_value !=
4203           *editor_elements_info[i].setup_value)
4204         initialization_needed = TRUE;
4205   }
4206
4207   if (!initialization_needed)
4208     return;
4209
4210   FreeLevelEditorGadgets();
4211   CreateLevelEditorGadgets();
4212
4213   /* store current setup values for next invocation of this function */
4214   last_setup_value_headlines = setup.editor.el_headlines;
4215   for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4216     editor_elements_info[i].last_setup_value =
4217       *editor_elements_info[i].setup_value;
4218
4219   initialization_needed = FALSE;
4220 }
4221
4222 static void DrawElementBorder(int dest_x, int dest_y, int width, int height,
4223                               boolean input)
4224 {
4225   int border_graphic =
4226     (input ? IMG_EDITOR_ELEMENT_BORDER_INPUT : IMG_EDITOR_ELEMENT_BORDER);
4227   Bitmap *src_bitmap;
4228   int src_x, src_y;
4229   int num_mini_tilex = width  / MINI_TILEX + 1;
4230   int num_mini_tiley = height / MINI_TILEY + 1;
4231   int x, y;
4232
4233   getMiniGraphicSource(border_graphic, &src_bitmap, &src_x, &src_y);
4234
4235   for (y = 0; y < num_mini_tiley; y++)
4236     for (x = 0; x < num_mini_tilex; x++)
4237       BlitBitmap(src_bitmap, drawto, src_x, src_y, MINI_TILEX, MINI_TILEY,
4238                  dest_x - MINI_TILEX / 2 + x * MINI_TILEX,
4239                  dest_y - MINI_TILEY / 2 + y * MINI_TILEY);
4240
4241   ClearRectangle(drawto, dest_x - 1, dest_y - 1, width + 2, height + 2);
4242 }
4243
4244 static void DrawDrawingArea(int id)
4245 {
4246   struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
4247   int x, y;
4248
4249   if (id == ED_DRAWING_ID_RANDOM_BACKGROUND)
4250     DrawMiniGraphicExt(drawto, gi->x, gi->y,
4251                        el2edimg(random_placement_background_element));
4252   else if (id == ED_DRAWING_ID_AMOEBA_CONTENT)
4253     DrawMiniGraphicExt(drawto, gi->x, gi->y, el2edimg(level.amoeba_content));
4254   else if (id == ED_DRAWING_ID_CUSTOM_GRAPHIC)
4255     DrawMiniGraphicExt(drawto, gi->x, gi->y,
4256                        el2edimg(custom_element.gfx_element));
4257   else if (id == ED_DRAWING_ID_CUSTOM_CONTENT)
4258     for (y = 0; y < 3; y++)
4259       for (x = 0; x < 3; x++)
4260         DrawMiniGraphicExt(drawto,
4261                            gi->x + x * MINI_TILEX, gi->y + y * MINI_TILEY,
4262                            el2edimg(custom_element.content[x][y]));
4263   else if (id == ED_DRAWING_ID_CUSTOM_MOVE_ENTER)
4264     DrawMiniGraphicExt(drawto, gi->x, gi->y,
4265                        el2edimg(custom_element.move_enter_element));
4266   else if (id == ED_DRAWING_ID_CUSTOM_MOVE_LEAVE)
4267     DrawMiniGraphicExt(drawto, gi->x, gi->y,
4268                        el2edimg(custom_element.move_leave_element));
4269   else if (id == ED_DRAWING_ID_CUSTOM_CHANGE_TARGET)
4270     DrawMiniGraphicExt(drawto, gi->x, gi->y,
4271                        el2edimg(custom_element_change.target_element));
4272   else if (id == ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT)
4273     for (y = 0; y < 3; y++)
4274       for (x = 0; x < 3; x++)
4275         DrawMiniGraphicExt(drawto,
4276                            gi->x + x * MINI_TILEX, gi->y + y * MINI_TILEY,
4277                            el2edimg(custom_element_change.target_content[x][y]));
4278   else if (id == ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER)
4279     DrawMiniGraphicExt(drawto, gi->x, gi->y,
4280                        el2edimg(custom_element_change.trigger_element));
4281   else if (id == ED_DRAWING_ID_GROUP_CONTENT)
4282     for (x = 0; x < group_element_info.num_elements; x++)
4283       DrawMiniGraphicExt(drawto, gi->x + x * MINI_TILEX, gi->y,
4284                          el2edimg(group_element_info.element[x]));
4285   else if (id >= ED_DRAWING_ID_YAMYAM_CONTENT_0 &&
4286            id <= ED_DRAWING_ID_YAMYAM_CONTENT_7)
4287   {
4288     int nr = id - ED_DRAWING_ID_YAMYAM_CONTENT_0;
4289
4290     for (y = 0; y < 3; y++)
4291       for (x = 0; x < 3; x++)
4292         DrawMiniGraphicExt(drawto,
4293                            gi->x + x * MINI_TILEX, gi->y + y * MINI_TILEY,
4294                            el2edimg(level.yamyam_content[nr][x][y]));
4295   }
4296   else if (id >= ED_DRAWING_ID_MAGIC_BALL_CONTENT_0 &&
4297            id <= ED_DRAWING_ID_MAGIC_BALL_CONTENT_7)
4298   {
4299     int nr = id - ED_DRAWING_ID_MAGIC_BALL_CONTENT_0;
4300
4301     for (y = 0; y < 3; y++)
4302       for (x = 0; x < 3; x++)
4303         DrawMiniGraphicExt(drawto,
4304                            gi->x + x * MINI_TILEX, gi->y + y * MINI_TILEY,
4305                            el2edimg(level.ball_content[nr][x][y]));
4306   }
4307 }
4308
4309 static void ScrollMiniLevel(int from_x, int from_y, int scroll)
4310 {
4311   int x,y;
4312   int dx = (scroll == ED_SCROLL_LEFT ? -1 : scroll == ED_SCROLL_RIGHT ? 1 : 0);
4313   int dy = (scroll == ED_SCROLL_UP   ? -1 : scroll == ED_SCROLL_DOWN  ? 1 : 0);
4314
4315   BlitBitmap(drawto, drawto,
4316              SX + (dx == -1 ? MINI_TILEX : 0),
4317              SY + (dy == -1 ? MINI_TILEY : 0),
4318              (ed_fieldx * MINI_TILEX) - (dx != 0 ? MINI_TILEX : 0),
4319              (ed_fieldy * MINI_TILEY) - (dy != 0 ? MINI_TILEY : 0),
4320              SX + (dx == +1 ? MINI_TILEX : 0),
4321              SY + (dy == +1 ? MINI_TILEY : 0));
4322   if (dx)
4323   {
4324     x = (dx == 1 ? 0 : ed_fieldx - 1);
4325     for (y = 0; y < ed_fieldy; y++)
4326       DrawMiniElementOrWall(x, y, from_x, from_y);
4327   }
4328   else if (dy)
4329   {
4330     y = (dy == 1 ? 0 : ed_fieldy - 1);
4331     for (x = 0; x < ed_fieldx; x++)
4332       DrawMiniElementOrWall(x, y, from_x, from_y);
4333   }
4334
4335   redraw_mask |= REDRAW_FIELD;
4336   BackToFront();
4337 }
4338
4339 static void CreateControlButtons()
4340 {
4341   Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
4342   struct GadgetInfo *gi;
4343   unsigned long event_mask;
4344   int i;
4345
4346   /* create toolbox buttons */
4347   for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
4348   {
4349     int id = i;
4350     int width, height;
4351     int gd_xoffset, gd_yoffset;
4352     int gd_x1, gd_x2, gd_y1, gd_y2;
4353     int button_type;
4354     int radio_button_nr;
4355     boolean checked;
4356
4357     if (id == GADGET_ID_SINGLE_ITEMS ||
4358         id == GADGET_ID_CONNECTED_ITEMS ||
4359         id == GADGET_ID_LINE ||
4360         id == GADGET_ID_ARC ||
4361         id == GADGET_ID_TEXT ||
4362         id == GADGET_ID_RECTANGLE ||
4363         id == GADGET_ID_FILLED_BOX ||
4364         id == GADGET_ID_FLOOD_FILL ||
4365         id == GADGET_ID_GRAB_BRUSH ||
4366         id == GADGET_ID_PICK_ELEMENT ||
4367         id == GADGET_ID_CUSTOM_COPY_FROM ||
4368         id == GADGET_ID_CUSTOM_COPY_TO ||
4369         id == GADGET_ID_CUSTOM_EXCHANGE)
4370     {
4371       button_type = GD_TYPE_RADIO_BUTTON;
4372       radio_button_nr = RADIO_NR_DRAWING_TOOLBOX;
4373       checked = (id == drawing_function ? TRUE : FALSE);
4374       event_mask = GD_EVENT_PRESSED;
4375     }
4376     else
4377     {
4378       button_type = GD_TYPE_NORMAL_BUTTON;
4379       radio_button_nr = RADIO_NR_NONE;
4380       checked = FALSE;
4381
4382       if (id == GADGET_ID_WRAP_LEFT ||
4383           id == GADGET_ID_WRAP_RIGHT ||
4384           id == GADGET_ID_WRAP_UP ||
4385           id == GADGET_ID_WRAP_DOWN)
4386         event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
4387       else
4388         event_mask = GD_EVENT_RELEASED;
4389     }
4390
4391     if (id < ED_NUM_CTRL1_BUTTONS)
4392     {
4393       int x = i % ED_CTRL1_BUTTONS_HORIZ;
4394       int y = i / ED_CTRL1_BUTTONS_HORIZ;
4395
4396       gd_xoffset = ED_CTRL1_BUTTONS_XPOS + x * ED_CTRL1_BUTTON_XSIZE;
4397       gd_yoffset = ED_CTRL1_BUTTONS_YPOS + y * ED_CTRL1_BUTTON_YSIZE;
4398       width  = ED_CTRL1_BUTTON_XSIZE;
4399       height = ED_CTRL1_BUTTON_YSIZE;
4400
4401       gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
4402       gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
4403       gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL1_BUTTONS_GFX_YPOS     + gd_yoffset;
4404       gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL1_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
4405     }
4406     else if (id < ED_NUM_CTRL1_2_BUTTONS)
4407     {
4408       int x = (i - ED_NUM_CTRL1_BUTTONS) % ED_CTRL2_BUTTONS_HORIZ;
4409       int y = (i - ED_NUM_CTRL1_BUTTONS) / ED_CTRL2_BUTTONS_HORIZ;
4410
4411       gd_xoffset = ED_CTRL2_BUTTONS_XPOS + x * ED_CTRL2_BUTTON_XSIZE;
4412       gd_yoffset = ED_CTRL2_BUTTONS_YPOS + y * ED_CTRL2_BUTTON_YSIZE;
4413       width  = ED_CTRL2_BUTTON_XSIZE;
4414       height = ED_CTRL2_BUTTON_YSIZE;
4415
4416       gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
4417       gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
4418       gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL2_BUTTONS_GFX_YPOS + gd_yoffset;
4419       gd_y2 = 0;        /* no alternative graphic for these buttons */
4420     }
4421     else if (id < ED_NUM_CTRL1_3_BUTTONS)
4422     {
4423       int x = (i - ED_NUM_CTRL1_2_BUTTONS) % ED_CTRL3_BUTTONS_HORIZ + 1;
4424       int y = (i - ED_NUM_CTRL1_2_BUTTONS) / ED_CTRL3_BUTTONS_HORIZ;
4425
4426       gd_xoffset = ED_CTRL3_BUTTONS_XPOS + x * ED_CTRL3_BUTTON_XSIZE;
4427       gd_yoffset = ED_CTRL3_BUTTONS_YPOS + y * ED_CTRL3_BUTTON_YSIZE;
4428       width  = ED_CTRL3_BUTTON_XSIZE;
4429       height = ED_CTRL3_BUTTON_YSIZE;
4430
4431       gd_x1 = DOOR_GFX_PAGEX6 + gd_xoffset;
4432       gd_x2 = DOOR_GFX_PAGEX5 + gd_xoffset;
4433       gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL3_BUTTONS_GFX_YPOS     + gd_yoffset;
4434       gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL3_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
4435     }
4436     else
4437     {
4438       int x = (i - ED_NUM_CTRL1_3_BUTTONS) % ED_CTRL4_BUTTONS_HORIZ;
4439       int y = (i - ED_NUM_CTRL1_3_BUTTONS) / ED_CTRL4_BUTTONS_HORIZ + 3;
4440
4441       gd_xoffset = ED_CTRL4_BUTTONS_XPOS + x * ED_CTRL4_BUTTON_XSIZE;
4442       gd_yoffset = ED_CTRL4_BUTTONS_YPOS + y * ED_CTRL4_BUTTON_YSIZE;
4443       width  = ED_CTRL4_BUTTON_XSIZE;
4444       height = ED_CTRL4_BUTTON_YSIZE;
4445
4446       gd_x1 = DOOR_GFX_PAGEX6 + ED_CTRL4_BUTTONS_GFX_XPOS + gd_xoffset;
4447       gd_x2 = DOOR_GFX_PAGEX5 + ED_CTRL4_BUTTONS_GFX_XPOS + gd_xoffset;
4448       gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL4_BUTTONS_GFX_YPOS + gd_yoffset;
4449       gd_y2 = 0;        /* no alternative graphic for these buttons */
4450     }
4451
4452     gi = CreateGadget(GDI_CUSTOM_ID, id,
4453                       GDI_CUSTOM_TYPE_ID, i,
4454                       GDI_INFO_TEXT, control_info[i].text,
4455                       GDI_X, EX + gd_xoffset,
4456                       GDI_Y, EY + gd_yoffset,
4457                       GDI_WIDTH, width,
4458                       GDI_HEIGHT, height,
4459                       GDI_TYPE, button_type,
4460                       GDI_STATE, GD_BUTTON_UNPRESSED,
4461                       GDI_RADIO_NR, radio_button_nr,
4462                       GDI_CHECKED, checked,
4463                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
4464                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
4465                       GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
4466                       GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
4467                       GDI_EVENT_MASK, event_mask,
4468                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
4469                       GDI_CALLBACK_ACTION, HandleControlButtons,
4470                       GDI_END);
4471
4472     if (gi == NULL)
4473       Error(ERR_EXIT, "cannot create gadget");
4474
4475     level_editor_gadget[id] = gi;
4476   }
4477
4478   /* create buttons for scrolling of drawing area and element list */
4479   for (i = 0; i < ED_NUM_SCROLLBUTTONS; i++)
4480   {
4481     int id = scrollbutton_info[i].gadget_id;
4482     int x, y, width, height;
4483     int gd_x1, gd_x2, gd_y1, gd_y2;
4484
4485     x = scrollbutton_info[i].x;
4486     y = scrollbutton_info[i].y;
4487
4488     event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
4489
4490     if (id == GADGET_ID_SCROLL_LIST_UP ||
4491         id == GADGET_ID_SCROLL_LIST_DOWN)
4492     {
4493       x += DX;
4494       y += DY;
4495       width = ED_SCROLLBUTTON2_XSIZE;
4496       height = ED_SCROLLBUTTON2_YSIZE;
4497       gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].gd_x;
4498       gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].gd_y;
4499       gd_x2 = gd_x1 - ED_SCROLLBUTTON2_XSIZE;
4500       gd_y2 = gd_y1;
4501     }
4502     else
4503     {
4504       x += SX;
4505       y += SY;
4506       width = ED_SCROLLBUTTON_XSIZE;
4507       height = ED_SCROLLBUTTON_YSIZE;
4508       gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].gd_x;
4509       gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].gd_y;
4510       gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
4511       gd_y2 = gd_y1;
4512     }
4513
4514     gi = CreateGadget(GDI_CUSTOM_ID, id,
4515                       GDI_CUSTOM_TYPE_ID, i,
4516                       GDI_INFO_TEXT, scrollbutton_info[i].infotext,
4517                       GDI_X, x,
4518                       GDI_Y, y,
4519                       GDI_WIDTH, width,
4520                       GDI_HEIGHT, height,
4521                       GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
4522                       GDI_STATE, GD_BUTTON_UNPRESSED,
4523                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
4524                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
4525                       GDI_EVENT_MASK, event_mask,
4526                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
4527                       GDI_CALLBACK_ACTION, HandleControlButtons,
4528                       GDI_END);
4529
4530     if (gi == NULL)
4531       Error(ERR_EXIT, "cannot create gadget");
4532
4533     level_editor_gadget[id] = gi;
4534   }
4535
4536   /* create buttons for element list */
4537   for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
4538   {
4539     Bitmap *deco_bitmap;
4540     int deco_x, deco_y, deco_xpos, deco_ypos;
4541     int gd_xoffset, gd_yoffset;
4542     int gd_x1, gd_x2, gd_y;
4543     int x = i % ED_ELEMENTLIST_BUTTONS_HORIZ;
4544     int y = i / ED_ELEMENTLIST_BUTTONS_HORIZ;
4545     int id = GADGET_ID_ELEMENTLIST_FIRST + i;
4546     int element = editor_elements[i];
4547
4548     event_mask = GD_EVENT_RELEASED;
4549
4550     gd_xoffset = ED_ELEMENTLIST_XPOS + x * ED_ELEMENTLIST_XSIZE;
4551     gd_yoffset = ED_ELEMENTLIST_YPOS + y * ED_ELEMENTLIST_YSIZE;
4552
4553     gd_x1 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS + ED_ELEMENTLIST_XSIZE;
4554     gd_x2 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS;
4555     gd_y  = DOOR_GFX_PAGEY1 + ED_ELEMENTLIST_YPOS;
4556
4557     getMiniGraphicSource(el2edimg(element), &deco_bitmap, &deco_x, &deco_y);
4558     deco_xpos = (ED_ELEMENTLIST_XSIZE - MINI_TILEX) / 2;
4559     deco_ypos = (ED_ELEMENTLIST_YSIZE - MINI_TILEY) / 2;
4560
4561     gi = CreateGadget(GDI_CUSTOM_ID, id,
4562                       GDI_CUSTOM_TYPE_ID, i,
4563                       GDI_INFO_TEXT, getElementInfoText(element),
4564                       GDI_X, DX + gd_xoffset,
4565                       GDI_Y, DY + gd_yoffset,
4566                       GDI_WIDTH, ED_ELEMENTLIST_XSIZE,
4567                       GDI_HEIGHT, ED_ELEMENTLIST_YSIZE,
4568                       GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
4569                       GDI_STATE, GD_BUTTON_UNPRESSED,
4570                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
4571                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
4572                       GDI_DECORATION_DESIGN, deco_bitmap, deco_x, deco_y,
4573                       GDI_DECORATION_POSITION, deco_xpos, deco_ypos,
4574                       GDI_DECORATION_SIZE, MINI_TILEX, MINI_TILEY,
4575                       GDI_DECORATION_SHIFTING, 1, 1,
4576                       GDI_EVENT_MASK, event_mask,
4577                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
4578                       GDI_CALLBACK_ACTION, HandleControlButtons,
4579                       GDI_END);
4580
4581     if (gi == NULL)
4582       Error(ERR_EXIT, "cannot create gadget");
4583
4584     level_editor_gadget[id] = gi;
4585   }
4586 }
4587
4588 static void CreateCounterButtons()
4589 {
4590   int max_infotext_len = getMaxInfoTextLength();
4591   int i;
4592
4593   for (i = 0; i < ED_NUM_COUNTERBUTTONS; i++)
4594   {
4595     int j;
4596     int x = SX + counterbutton_info[i].x;       /* down count button */
4597     int y = SY + counterbutton_info[i].y;
4598
4599     /* determine horizontal position to the right of specified gadget */
4600     if (counterbutton_info[i].gadget_id_align != GADGET_ID_NONE)
4601       x = (right_gadget_border[counterbutton_info[i].gadget_id_align] +
4602            ED_GADGET_TEXT_DISTANCE);
4603
4604     /* determine horizontal offset for leading text */
4605     if (counterbutton_info[i].text_left != NULL)
4606       x += getTextWidthForGadget(counterbutton_info[i].text_left);
4607
4608     for (j = 0; j < 2; j++)
4609     {
4610       Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
4611       struct GadgetInfo *gi;
4612       int id = (j == 0 ?
4613                 counterbutton_info[i].gadget_id_down :
4614                 counterbutton_info[i].gadget_id_up);
4615       int gd_xoffset;
4616       int gd_x, gd_x1, gd_x2, gd_y;
4617       int x_size, y_size;
4618       unsigned long event_mask;
4619       char infotext[max_infotext_len + 1];
4620
4621       event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
4622
4623       if (i == ED_COUNTER_ID_SELECT_LEVEL)
4624       {
4625         int sid = (j == 0 ?
4626                    ED_SCROLLBUTTON_ID_AREA_LEFT :
4627                    ED_SCROLLBUTTON_ID_AREA_RIGHT);
4628
4629         event_mask |= GD_EVENT_RELEASED;
4630
4631         if (j == 1)
4632           x += 2 * ED_GADGET_DISTANCE;
4633         y += ED_GADGET_DISTANCE;
4634
4635         gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[sid].gd_x;
4636         gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
4637         gd_y  = DOOR_GFX_PAGEY1 + scrollbutton_info[sid].gd_y;
4638         x_size = ED_SCROLLBUTTON_XSIZE;
4639         y_size = ED_SCROLLBUTTON_YSIZE;
4640       }
4641       else
4642       {
4643         gd_xoffset = (j == 0 ? ED_BUTTON_MINUS_XPOS : ED_BUTTON_PLUS_XPOS);
4644         gd_x1 = DOOR_GFX_PAGEX4 + gd_xoffset;
4645         gd_x2 = DOOR_GFX_PAGEX3 + gd_xoffset;
4646         gd_y  = DOOR_GFX_PAGEY1 + ED_BUTTON_COUNT_YPOS;
4647         x_size = ED_BUTTON_COUNT_XSIZE;
4648         y_size = ED_BUTTON_COUNT_YSIZE;
4649       }
4650
4651       sprintf(infotext, "%s counter value by 1, 5 or 10",
4652               (j == 0 ? "decrease" : "increase"));
4653
4654       gi = CreateGadget(GDI_CUSTOM_ID, id,
4655                         GDI_CUSTOM_TYPE_ID, i,
4656                         GDI_INFO_TEXT, infotext,
4657                         GDI_X, x,
4658                         GDI_Y, y,
4659                         GDI_WIDTH, x_size,
4660                         GDI_HEIGHT, y_size,
4661                         GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
4662                         GDI_STATE, GD_BUTTON_UNPRESSED,
4663                         GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
4664                         GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
4665                         GDI_EVENT_MASK, event_mask,
4666                         GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
4667                         GDI_CALLBACK_ACTION, HandleCounterButtons,
4668                         GDI_END);
4669
4670       if (gi == NULL)
4671         Error(ERR_EXIT, "cannot create gadget");
4672
4673       level_editor_gadget[id] = gi;
4674       right_gadget_border[id] =
4675         getRightGadgetBorder(gi, counterbutton_info[i].text_right);
4676
4677       x += gi->width + ED_GADGET_DISTANCE;      /* text count button */
4678
4679       if (j == 0)
4680       {
4681         int font_type = FONT_INPUT_1;
4682         int font_type_active = FONT_INPUT_1_ACTIVE;
4683         int gd_width = ED_WIN_COUNT_XSIZE;
4684
4685         id = counterbutton_info[i].gadget_id_text;
4686         event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
4687
4688         if (i == ED_COUNTER_ID_SELECT_LEVEL)
4689         {
4690           font_type = FONT_LEVEL_NUMBER;
4691           font_type_active = FONT_LEVEL_NUMBER;
4692
4693           x += 2 * ED_GADGET_DISTANCE;
4694           y -= ED_GADGET_DISTANCE;
4695
4696           gd_x = DOOR_GFX_PAGEX6 + ED_WIN_COUNT2_XPOS;
4697           gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT2_YPOS;
4698           gd_width = ED_WIN_COUNT2_XSIZE;
4699         }
4700         else
4701         {
4702           gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
4703           gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
4704         }
4705
4706         gi = CreateGadget(GDI_CUSTOM_ID, id,
4707                           GDI_CUSTOM_TYPE_ID, i,
4708                           GDI_INFO_TEXT, "enter counter value",
4709                           GDI_X, x,
4710                           GDI_Y, y,
4711                           GDI_TYPE, GD_TYPE_TEXT_INPUT_NUMERIC,
4712                           GDI_NUMBER_VALUE, 0,
4713                           GDI_NUMBER_MIN, counterbutton_info[i].min_value,
4714                           GDI_NUMBER_MAX, counterbutton_info[i].max_value,
4715                           GDI_TEXT_SIZE, 3,     /* minimal counter text size */
4716                           GDI_TEXT_FONT, font_type,
4717                           GDI_TEXT_FONT_ACTIVE, font_type_active,
4718                           GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
4719                           GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
4720                           GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
4721                           GDI_DESIGN_WIDTH, gd_width,
4722                           GDI_EVENT_MASK, event_mask,
4723                           GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
4724                           GDI_CALLBACK_ACTION, HandleCounterButtons,
4725                           GDI_END);
4726
4727         if (gi == NULL)
4728           Error(ERR_EXIT, "cannot create gadget");
4729
4730         level_editor_gadget[id] = gi;
4731         right_gadget_border[id] =
4732           getRightGadgetBorder(gi, counterbutton_info[i].text_right);
4733
4734         x += gi->width + ED_GADGET_DISTANCE;    /* up count button */
4735       }
4736     }
4737   }
4738 }
4739
4740 static void CreateDrawingAreas()
4741 {
4742   int i;
4743
4744   for (i = 0; i < ED_NUM_DRAWING_AREAS; i++)
4745   {
4746     struct GadgetInfo *gi;
4747     unsigned long event_mask;
4748     int id = drawingarea_info[i].gadget_id;
4749     int x = SX + drawingarea_info[i].x;
4750     int y = SY + drawingarea_info[i].y;
4751     int area_xsize = drawingarea_info[i].area_xsize;
4752     int area_ysize = drawingarea_info[i].area_ysize;
4753
4754     event_mask =
4755       GD_EVENT_PRESSED | GD_EVENT_RELEASED | GD_EVENT_MOVING |
4756       GD_EVENT_OFF_BORDERS;
4757
4758     /* determine horizontal position to the right of specified gadget */
4759     if (drawingarea_info[i].gadget_id_align != GADGET_ID_NONE)
4760       x = (right_gadget_border[drawingarea_info[i].gadget_id_align] +
4761            ED_DRAWINGAREA_TEXT_DISTANCE);
4762
4763     /* determine horizontal offset for leading text */
4764     if (drawingarea_info[i].text_left != NULL)
4765       x += getTextWidthForDrawingArea(drawingarea_info[i].text_left);
4766
4767     gi = CreateGadget(GDI_CUSTOM_ID, id,
4768                       GDI_CUSTOM_TYPE_ID, i,
4769                       GDI_X, x,
4770                       GDI_Y, y,
4771                       GDI_TYPE, GD_TYPE_DRAWING_AREA,
4772                       GDI_AREA_SIZE, area_xsize, area_ysize,
4773                       GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
4774                       GDI_EVENT_MASK, event_mask,
4775                       GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
4776                       GDI_CALLBACK_ACTION, HandleDrawingAreas,
4777                       GDI_END);
4778
4779     if (gi == NULL)
4780       Error(ERR_EXIT, "cannot create gadget");
4781
4782     level_editor_gadget[id] = gi;
4783     right_gadget_border[id] =
4784       getRightGadgetBorder(gi, drawingarea_info[i].text_right);
4785   }
4786 }
4787
4788 static void CreateTextInputGadgets()
4789 {
4790   int max_infotext_len = getMaxInfoTextLength();
4791   int i;
4792
4793   for (i = 0; i < ED_NUM_TEXTINPUT; i++)
4794   {
4795     Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
4796     int gd_x, gd_y;
4797     struct GadgetInfo *gi;
4798     unsigned long event_mask;
4799     char infotext[MAX_OUTPUT_LINESIZE + 1];
4800     int id = textinput_info[i].gadget_id;
4801
4802     event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
4803
4804     gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
4805     gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
4806
4807     sprintf(infotext, "Enter %s", textinput_info[i].infotext);
4808     infotext[max_infotext_len] = '\0';
4809
4810     gi = CreateGadget(GDI_CUSTOM_ID, id,
4811                       GDI_CUSTOM_TYPE_ID, i,
4812                       GDI_INFO_TEXT, infotext,
4813                       GDI_X, SX + textinput_info[i].x,
4814                       GDI_Y, SY + textinput_info[i].y,
4815                       GDI_TYPE, GD_TYPE_TEXT_INPUT_ALPHANUMERIC,
4816                       GDI_TEXT_VALUE, textinput_info[i].value,
4817                       GDI_TEXT_SIZE, textinput_info[i].size,
4818                       GDI_TEXT_FONT, FONT_INPUT_1,
4819                       GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
4820                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
4821                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
4822                       GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
4823                       GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
4824                       GDI_EVENT_MASK, event_mask,
4825                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
4826                       GDI_CALLBACK_ACTION, HandleTextInputGadgets,
4827                       GDI_END);
4828
4829     if (gi == NULL)
4830       Error(ERR_EXIT, "cannot create gadget");
4831
4832     level_editor_gadget[id] = gi;
4833   }
4834 }
4835
4836 static void CreateTextAreaGadgets()
4837 {
4838   int max_infotext_len = getMaxInfoTextLength();
4839   int i;
4840
4841   for (i = 0; i < ED_NUM_TEXTAREAS; i++)
4842   {
4843     Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
4844     int gd_x, gd_y;
4845     struct GadgetInfo *gi;
4846     unsigned long event_mask;
4847     char infotext[MAX_OUTPUT_LINESIZE + 1];
4848     int id = textarea_info[i].gadget_id;
4849     int area_xsize = textarea_info[i].xsize;
4850     int area_ysize = textarea_info[i].ysize;
4851
4852     event_mask = GD_EVENT_TEXT_LEAVING;
4853
4854     gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
4855     gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
4856
4857     sprintf(infotext, "Enter %s", textarea_info[i].infotext);
4858     infotext[max_infotext_len] = '\0';
4859
4860     gi = CreateGadget(GDI_CUSTOM_ID, id,
4861                       GDI_CUSTOM_TYPE_ID, i,
4862                       GDI_INFO_TEXT, infotext,
4863                       GDI_X, SX + textarea_info[i].x,
4864                       GDI_Y, SY + textarea_info[i].y,
4865                       GDI_TYPE, GD_TYPE_TEXT_AREA,
4866                       GDI_AREA_SIZE, area_xsize, area_ysize,
4867                       GDI_TEXT_FONT, FONT_INPUT_1,
4868                       GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
4869                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
4870                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
4871                       GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
4872                       GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
4873                       GDI_EVENT_MASK, event_mask,
4874                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
4875                       GDI_CALLBACK_ACTION, HandleTextAreaGadgets,
4876                       GDI_END);
4877
4878     if (gi == NULL)
4879       Error(ERR_EXIT, "cannot create gadget");
4880
4881     level_editor_gadget[id] = gi;
4882   }
4883 }
4884
4885 static void CreateSelectboxGadgets()
4886 {
4887   int max_infotext_len = getMaxInfoTextLength();
4888   int i, j;
4889
4890   for (i = 0; i < ED_NUM_SELECTBOX; i++)
4891   {
4892     Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
4893     int gd_x, gd_y;
4894     struct GadgetInfo *gi;
4895     unsigned long event_mask;
4896     char infotext[MAX_OUTPUT_LINESIZE + 1];
4897     int id = selectbox_info[i].gadget_id;
4898     int x = SX + selectbox_info[i].x;
4899     int y = SY + selectbox_info[i].y;
4900
4901     if (selectbox_info[i].size == -1)   /* dynamically determine size */
4902     {
4903       /* (we cannot use -1 for uninitialized values if we directly compare
4904          with results from strlen(), because the '<' and '>' operation will
4905          implicitely cast -1 to an unsigned integer value!) */
4906       selectbox_info[i].size = 0;
4907
4908       for (j = 0; selectbox_info[i].options[j].text != NULL; j++)
4909         if (strlen(selectbox_info[i].options[j].text) > selectbox_info[i].size)
4910           selectbox_info[i].size = strlen(selectbox_info[i].options[j].text);
4911
4912       selectbox_info[i].size++;         /* add one character empty space */
4913     }
4914
4915     event_mask = GD_EVENT_RELEASED |
4916       GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
4917
4918     gd_x = DOOR_GFX_PAGEX4 + ED_SELECTBOX_XPOS;
4919     gd_y = DOOR_GFX_PAGEY1 + ED_SELECTBOX_YPOS;
4920
4921     /* determine horizontal position to the right of specified gadget */
4922     if (selectbox_info[i].gadget_id_align != GADGET_ID_NONE)
4923       x = (right_gadget_border[selectbox_info[i].gadget_id_align] +
4924            ED_GADGET_TEXT_DISTANCE);
4925
4926     /* determine horizontal offset for leading text */
4927     if (selectbox_info[i].text_left != NULL)
4928       x += getTextWidthForGadget(selectbox_info[i].text_left);
4929
4930     sprintf(infotext, "Select %s", selectbox_info[i].infotext);
4931     infotext[max_infotext_len] = '\0';
4932
4933     gi = CreateGadget(GDI_CUSTOM_ID, id,
4934                       GDI_CUSTOM_TYPE_ID, i,
4935                       GDI_INFO_TEXT, infotext,
4936                       GDI_X, x,
4937                       GDI_Y, y,
4938                       GDI_TYPE, GD_TYPE_SELECTBOX,
4939                       GDI_SELECTBOX_OPTIONS, selectbox_info[i].options,
4940                       GDI_TEXT_SIZE, selectbox_info[i].size,
4941                       GDI_TEXT_FONT, FONT_INPUT_1,
4942                       GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
4943                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
4944                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
4945                       GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
4946                       GDI_BORDER_SIZE_SELECTBUTTON, ED_SELECTBOX_BUTTON_XSIZE,
4947                       GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
4948                       GDI_EVENT_MASK, event_mask,
4949                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
4950                       GDI_CALLBACK_ACTION, HandleSelectboxGadgets,
4951                       GDI_END);
4952
4953     if (gi == NULL)
4954       Error(ERR_EXIT, "cannot create gadget");
4955
4956     level_editor_gadget[id] = gi;
4957     right_gadget_border[id] =
4958       getRightGadgetBorder(gi, selectbox_info[i].text_right);
4959   }
4960 }
4961
4962 static void CreateTextbuttonGadgets()
4963 {
4964   int max_infotext_len = getMaxInfoTextLength();
4965   int i;
4966
4967   for (i = 0; i < ED_NUM_TEXTBUTTONS; i++)
4968   {
4969     Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
4970     int gd_x1, gd_x2, gd_y1, gd_y2;
4971     struct GadgetInfo *gi;
4972     unsigned long event_mask;
4973     char infotext[MAX_OUTPUT_LINESIZE + 1];
4974     int id = textbutton_info[i].gadget_id;
4975     int x = SX + textbutton_info[i].x;
4976     int y = SY + textbutton_info[i].y;
4977
4978     if (textbutton_info[i].size == -1)  /* dynamically determine size */
4979       textbutton_info[i].size = strlen(textbutton_info[i].text);
4980
4981     event_mask = GD_EVENT_RELEASED;
4982
4983     if (id >= GADGET_ID_PROPERTIES_INFO && id <= GADGET_ID_PROPERTIES_CHANGE)
4984     {
4985       gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_TAB_XPOS;
4986       gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_TAB_XPOS;
4987       gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_TAB_YPOS;
4988       gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_TAB_INACTIVE_YPOS;
4989     }
4990     else
4991     {
4992       gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_XPOS;
4993       gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_XPOS;
4994       gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_YPOS;
4995       gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_INACTIVE_YPOS;
4996     }
4997
4998     sprintf(infotext, "%s", textbutton_info[i].infotext);
4999     infotext[max_infotext_len] = '\0';
5000
5001     /* determine horizontal position to the right of specified gadget */
5002     if (textbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5003       x = (right_gadget_border[textbutton_info[i].gadget_id_align] +
5004            ED_GADGET_TEXT_DISTANCE);
5005
5006     /* determine horizontal offset for leading text */
5007     if (textbutton_info[i].text_left != NULL)
5008       x += getTextWidthForGadget(textbutton_info[i].text_left);
5009
5010     gi = CreateGadget(GDI_CUSTOM_ID, id,
5011                       GDI_CUSTOM_TYPE_ID, i,
5012                       GDI_INFO_TEXT, infotext,
5013                       GDI_X, x,
5014                       GDI_Y, y,
5015                       GDI_TYPE, GD_TYPE_TEXT_BUTTON,
5016                       GDI_TEXT_VALUE, textbutton_info[i].text,
5017                       GDI_TEXT_SIZE, textbutton_info[i].size,
5018                       GDI_TEXT_FONT, FONT_INPUT_2_ACTIVE,
5019                       GDI_TEXT_FONT_ACTIVE, FONT_INPUT_2,
5020                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5021                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
5022                       GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
5023                       GDI_BORDER_SIZE, ED_BORDER_TEXT_XSIZE, ED_BORDER_SIZE,
5024                       GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5025                       GDI_DECORATION_SHIFTING, 1, 1,
5026                       GDI_EVENT_MASK, event_mask,
5027                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5028                       GDI_CALLBACK_ACTION, HandleTextbuttonGadgets,
5029                       GDI_END);
5030
5031     if (gi == NULL)
5032       Error(ERR_EXIT, "cannot create gadget");
5033
5034     level_editor_gadget[id] = gi;
5035     right_gadget_border[id] =
5036       getRightGadgetBorder(gi, textbutton_info[i].text_right);
5037   }
5038 }
5039
5040 static void CreateGraphicbuttonGadgets()
5041 {
5042   Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5043   struct GadgetInfo *gi;
5044   unsigned long event_mask;
5045   int i;
5046
5047   /* create buttons for scrolling of drawing area and element list */
5048   for (i = 0; i < ED_NUM_GRAPHICBUTTONS; i++)
5049   {
5050     int id = graphicbutton_info[i].gadget_id;
5051     int gd_x1, gd_x2, gd_y1, gd_y2;
5052     int x = SX + graphicbutton_info[i].x;
5053     int y = SY + graphicbutton_info[i].y;
5054
5055     event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5056
5057     if (i <= ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE)
5058     {
5059       gd_x1 = DOOR_GFX_PAGEX4 + graphicbutton_info[i].gd_x;
5060       gd_y1 = DOOR_GFX_PAGEY1 + graphicbutton_info[i].gd_y;
5061       gd_x2 = DOOR_GFX_PAGEX3 + graphicbutton_info[i].gd_x;
5062       gd_y2 = gd_y1;
5063     }
5064     else        /* (i <= ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE) */
5065     {
5066       gd_x1 = DOOR_GFX_PAGEX6 + graphicbutton_info[i].gd_x;
5067       gd_y1 = DOOR_GFX_PAGEY1 + graphicbutton_info[i].gd_y;
5068       gd_x2 = gd_x1 - ED_BUTTON_COUNT_XSIZE;
5069       gd_y2 = gd_y1;
5070     }
5071
5072     /* determine horizontal position to the right of specified gadget */
5073     if (graphicbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5074       x = (right_gadget_border[graphicbutton_info[i].gadget_id_align] +
5075            ED_GADGET_TEXT_DISTANCE);
5076
5077     /* determine horizontal offset for leading text */
5078     if (graphicbutton_info[i].text_left != NULL)
5079       x += getTextWidthForGadget(graphicbutton_info[i].text_left);
5080
5081     gi = CreateGadget(GDI_CUSTOM_ID, id,
5082                       GDI_CUSTOM_TYPE_ID, i,
5083                       GDI_INFO_TEXT, graphicbutton_info[i].infotext,
5084                       GDI_X, x,
5085                       GDI_Y, y,
5086                       GDI_WIDTH, graphicbutton_info[i].width,
5087                       GDI_HEIGHT, graphicbutton_info[i].height,
5088                       GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5089                       GDI_STATE, GD_BUTTON_UNPRESSED,
5090                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5091                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5092                       GDI_EVENT_MASK, event_mask,
5093                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5094                       GDI_CALLBACK_ACTION, HandleGraphicbuttonGadgets,
5095                       GDI_END);
5096
5097     if (gi == NULL)
5098       Error(ERR_EXIT, "cannot create gadget");
5099
5100     level_editor_gadget[id] = gi;
5101     right_gadget_border[id] =
5102       getRightGadgetBorder(gi, graphicbutton_info[i].text_right);
5103   }
5104 }
5105
5106 static void CreateScrollbarGadgets()
5107 {
5108   int i;
5109
5110   for (i = 0; i < ED_NUM_SCROLLBARS; i++)
5111   {
5112     int id = scrollbar_info[i].gadget_id;
5113     Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5114     int gd_x1, gd_x2, gd_y1, gd_y2;
5115     struct GadgetInfo *gi;
5116     int items_max, items_visible, item_position;
5117     unsigned long event_mask;
5118
5119     if (i == ED_SCROLLBAR_ID_LIST_VERTICAL)
5120     {
5121       items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
5122       items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
5123       item_position = element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ;
5124     }
5125     else        /* drawing area scrollbars */
5126     {
5127       if (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL)
5128       {
5129         items_max = MAX(lev_fieldx + 2, ed_fieldx);
5130         items_visible = ed_fieldx;
5131         item_position = 0;
5132       }
5133       else
5134       {
5135         items_max = MAX(lev_fieldy + 2, ed_fieldy);
5136         items_visible = ed_fieldy;
5137         item_position = 0;
5138       }
5139     }
5140
5141     event_mask = GD_EVENT_MOVING | GD_EVENT_OFF_BORDERS;
5142
5143     gd_x1 = DOOR_GFX_PAGEX8 + scrollbar_info[i].gd_x;
5144     gd_x2 = (gd_x1 - (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL ?
5145                       scrollbar_info[i].height : scrollbar_info[i].width));
5146     gd_y1 = DOOR_GFX_PAGEY1 + scrollbar_info[i].gd_y;
5147     gd_y2 = DOOR_GFX_PAGEY1 + scrollbar_info[i].gd_y;
5148
5149     gi = CreateGadget(GDI_CUSTOM_ID, id,
5150                       GDI_CUSTOM_TYPE_ID, i,
5151                       GDI_INFO_TEXT, scrollbar_info[i].infotext,
5152                       GDI_X, scrollbar_info[i].x,
5153                       GDI_Y, scrollbar_info[i].y,
5154                       GDI_WIDTH, scrollbar_info[i].width,
5155                       GDI_HEIGHT, scrollbar_info[i].height,
5156                       GDI_TYPE, scrollbar_info[i].type,
5157                       GDI_SCROLLBAR_ITEMS_MAX, items_max,
5158                       GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
5159                       GDI_SCROLLBAR_ITEM_POSITION, item_position,
5160                       GDI_STATE, GD_BUTTON_UNPRESSED,
5161                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5162                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5163                       GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5164                       GDI_EVENT_MASK, event_mask,
5165                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5166                       GDI_CALLBACK_ACTION, HandleControlButtons,
5167                       GDI_END);
5168
5169     if (gi == NULL)
5170       Error(ERR_EXIT, "cannot create gadget");
5171
5172     level_editor_gadget[id] = gi;
5173   }
5174 }
5175
5176 static void CreateCheckbuttonGadgets()
5177 {
5178   Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5179   struct GadgetInfo *gi;
5180   unsigned long event_mask;
5181   int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
5182   int i;
5183
5184   event_mask = GD_EVENT_PRESSED;
5185
5186   gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
5187   gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
5188   gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
5189   gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
5190   gd_y  = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS;
5191
5192   for (i = 0; i < ED_NUM_CHECKBUTTONS; i++)
5193   {
5194     int id = checkbutton_info[i].gadget_id;
5195     int x = SX + checkbutton_info[i].x;
5196     int y = SY + checkbutton_info[i].y;
5197
5198     if (id == GADGET_ID_STICK_ELEMENT)
5199       gd_y  = DOOR_GFX_PAGEY1 + ED_STICKYBUTTON_YPOS;
5200     else
5201       gd_y  = DOOR_GFX_PAGEY1 + ED_CHECKBUTTON_YPOS;
5202
5203     /* determine horizontal position to the right of specified gadget */
5204     if (checkbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5205       x = (right_gadget_border[checkbutton_info[i].gadget_id_align] +
5206            ED_GADGET_TEXT_DISTANCE);
5207
5208     /* determine horizontal offset for leading text */
5209     if (checkbutton_info[i].text_left != NULL)
5210       x += getTextWidthForGadget(checkbutton_info[i].text_left);
5211
5212     gi = CreateGadget(GDI_CUSTOM_ID, id,
5213                       GDI_CUSTOM_TYPE_ID, i,
5214                       GDI_INFO_TEXT, checkbutton_info[i].infotext,
5215                       GDI_X, x,
5216                       GDI_Y, y,
5217                       GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
5218                       GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
5219                       GDI_TYPE, GD_TYPE_CHECK_BUTTON,
5220                       GDI_CHECKED, *checkbutton_info[i].value,
5221                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
5222                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
5223                       GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
5224                       GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
5225                       GDI_EVENT_MASK, event_mask,
5226                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5227                       GDI_CALLBACK_ACTION, HandleCheckbuttons,
5228                       GDI_END);
5229
5230     if (gi == NULL)
5231       Error(ERR_EXIT, "cannot create gadget");
5232
5233     level_editor_gadget[id] = gi;
5234     right_gadget_border[id] =
5235       getRightGadgetBorder(gi, checkbutton_info[i].text_right);
5236   }
5237 }
5238
5239 static void CreateRadiobuttonGadgets()
5240 {
5241   Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5242   struct GadgetInfo *gi;
5243   unsigned long event_mask;
5244   int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
5245   int i;
5246
5247   event_mask = GD_EVENT_PRESSED;
5248
5249   gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
5250   gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
5251   gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
5252   gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
5253   gd_y  = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS;
5254
5255   for (i = 0; i < ED_NUM_RADIOBUTTONS; i++)
5256   {
5257     int id = radiobutton_info[i].gadget_id;
5258     int x = SX + radiobutton_info[i].x;
5259     int y = SY + radiobutton_info[i].y;
5260
5261     int checked =
5262       (*radiobutton_info[i].value == radiobutton_info[i].checked_value);
5263
5264     /* determine horizontal position to the right of specified gadget */
5265     if (radiobutton_info[i].gadget_id_align != GADGET_ID_NONE)
5266       x = (right_gadget_border[radiobutton_info[i].gadget_id_align] +
5267            ED_GADGET_TEXT_DISTANCE);
5268
5269     /* determine horizontal offset for leading text */
5270     if (radiobutton_info[i].text_left != NULL)
5271       x += getTextWidthForGadget(radiobutton_info[i].text_left);
5272
5273     gi = CreateGadget(GDI_CUSTOM_ID, id,
5274                       GDI_CUSTOM_TYPE_ID, i,
5275                       GDI_INFO_TEXT, radiobutton_info[i].infotext,
5276                       GDI_X, x,
5277                       GDI_Y, y,
5278                       GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
5279                       GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
5280                       GDI_TYPE, GD_TYPE_RADIO_BUTTON,
5281                       GDI_RADIO_NR, radiobutton_info[i].radio_button_nr,
5282                       GDI_CHECKED, checked,
5283                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
5284                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
5285                       GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
5286                       GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
5287                       GDI_EVENT_MASK, event_mask,
5288                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5289                       GDI_CALLBACK_ACTION, HandleRadiobuttons,
5290                       GDI_END);
5291
5292     if (gi == NULL)
5293       Error(ERR_EXIT, "cannot create gadget");
5294
5295     level_editor_gadget[id] = gi;
5296     right_gadget_border[id] =
5297       getRightGadgetBorder(gi, radiobutton_info[i].text_right);
5298   }
5299 }
5300
5301 void CreateLevelEditorGadgets()
5302 {
5303   int old_game_status = game_status;
5304
5305   /* setting 'game_status' is needed to get the right fonts for the editor */
5306   game_status = GAME_MODE_EDITOR;
5307
5308   ReinitializeElementList();
5309
5310   CreateControlButtons();
5311   CreateScrollbarGadgets();
5312
5313   /* order of function calls is important because of cross-references */
5314   CreateCheckbuttonGadgets();
5315   CreateCounterButtons();
5316   CreateRadiobuttonGadgets();
5317   CreateTextInputGadgets();
5318   CreateTextAreaGadgets();
5319   CreateSelectboxGadgets();
5320   CreateGraphicbuttonGadgets();
5321   CreateTextbuttonGadgets();
5322   CreateDrawingAreas();
5323
5324   game_status = old_game_status;
5325 }
5326
5327 void FreeLevelEditorGadgets()
5328 {
5329   int i;
5330
5331   for (i = 0; i < NUM_EDITOR_GADGETS; i++)
5332     FreeGadget(level_editor_gadget[i]);
5333 }
5334
5335 static void MapCounterButtons(int id)
5336 {
5337   int gadget_id_down = counterbutton_info[id].gadget_id_down;
5338   int gadget_id_text = counterbutton_info[id].gadget_id_text;
5339   int gadget_id_up   = counterbutton_info[id].gadget_id_up;
5340   struct GadgetInfo *gi_down = level_editor_gadget[gadget_id_down];
5341   struct GadgetInfo *gi_text = level_editor_gadget[gadget_id_text];
5342   struct GadgetInfo *gi_up   = level_editor_gadget[gadget_id_up];
5343 #if 0
5344   char infotext[MAX_OUTPUT_LINESIZE + 1];
5345   int max_infotext_len = getMaxInfoTextLength();
5346   int xoffset_left = 0;
5347   int yoffset_left = ED_BORDER_SIZE;
5348   int xoffset_right = getCounterGadgetWidth();
5349   int yoffset_right = ED_BORDER_SIZE;
5350 #else
5351   int xoffset_left = getTextWidthForGadget(counterbutton_info[id].text_left);
5352   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
5353   int yoffset_above = MINI_TILEX + ED_GADGET_DISTANCE;
5354   int yoffset = ED_BORDER_SIZE;
5355   int x_left = gi_down->x - xoffset_left;
5356   int x_right = gi_up->x + gi_up->width + xoffset_right;
5357   int y_above = gi_down->y - yoffset_above;
5358   int x = gi_down->x;
5359   int y;        /* set after gadget position was modified */
5360 #endif
5361
5362   /* set position for "value1/value2" counter gadgets (score in most cases) */
5363   if (id == ED_COUNTER_ID_ELEMENT_VALUE1 ||
5364       id == ED_COUNTER_ID_ELEMENT_VALUE2)
5365   {
5366     ModifyGadget(gi_down, GDI_Y, SY + counterbutton_info[id].y, GDI_END);
5367     ModifyGadget(gi_text, GDI_Y, SY + counterbutton_info[id].y, GDI_END);
5368     ModifyGadget(gi_up,   GDI_Y, SY + counterbutton_info[id].y, GDI_END);
5369   }
5370
5371   y = gi_up->y + yoffset;
5372
5373   if (counterbutton_info[id].text_above)
5374     DrawText(x, y_above, counterbutton_info[id].text_above, FONT_TEXT_1);
5375
5376   if (counterbutton_info[id].text_left)
5377     DrawText(x_left, y, counterbutton_info[id].text_left, FONT_TEXT_1);
5378
5379   if (counterbutton_info[id].text_right)
5380     DrawText(x_right, y, counterbutton_info[id].text_right, FONT_TEXT_1);
5381
5382   ModifyEditorCounter(id, *counterbutton_info[id].value);
5383
5384   MapGadget(gi_down);
5385   MapGadget(gi_text);
5386   MapGadget(gi_up);
5387 }
5388
5389 static void MapControlButtons()
5390 {
5391   int counter_id;
5392   int i;
5393
5394   /* map toolbox buttons (excluding special CE toolbox buttons) */
5395   for (i = 0; i < ED_NUM_CTRL1_2_BUTTONS; i++)
5396     MapGadget(level_editor_gadget[i]);
5397
5398   /* map buttons to select elements */
5399   for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
5400     MapGadget(level_editor_gadget[GADGET_ID_ELEMENTLIST_FIRST + i]);
5401   MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL]);
5402   MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_UP]);
5403   MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_DOWN]);
5404
5405   /* map buttons to select level */
5406   counter_id = ED_COUNTER_ID_SELECT_LEVEL;
5407   ModifyEditorCounterLimits(counter_id,
5408                             leveldir_current->first_level,
5409                             leveldir_current->last_level);
5410   MapCounterButtons(counter_id);
5411 }
5412
5413 static void MapDrawingArea(int id)
5414 {
5415   struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
5416   int area_xsize = gi->drawing.area_xsize;
5417   int area_ysize = gi->drawing.area_ysize;
5418   int xoffset_left= getTextWidthForDrawingArea(drawingarea_info[id].text_left);
5419   int xoffset_below= getTextWidth(drawingarea_info[id].text_below,FONT_TEXT_1);
5420   int x_left  = gi->x - xoffset_left;
5421   int x_right = gi->x + gi->width + ED_DRAWINGAREA_TEXT_DISTANCE;
5422   int x_below = gi->x + (gi->width - xoffset_below) / 2;
5423   int y_side  = gi->y + (gi->height - getFontHeight(FONT_TEXT_1)) / 2;
5424   int y_below = gi->y + gi->height + ED_DRAWINGAREA_TEXT_DISTANCE;
5425
5426   if (drawingarea_info[id].text_left)
5427     DrawText(x_left, y_side, drawingarea_info[id].text_left, FONT_TEXT_1);
5428
5429   if (drawingarea_info[id].text_right)
5430     DrawText(x_right, y_side, drawingarea_info[id].text_right, FONT_TEXT_1);
5431
5432   if (drawingarea_info[id].text_below)
5433     DrawText(x_below, y_below, drawingarea_info[id].text_below, FONT_TEXT_1);
5434
5435   if (id != ED_DRAWING_ID_DRAWING_LEVEL)
5436   {
5437     DrawElementBorder(gi->x, gi->y,
5438                       area_xsize * MINI_TILEX, area_ysize * MINI_TILEY, TRUE);
5439
5440     DrawDrawingArea(id);
5441   }
5442
5443   MapGadget(gi);
5444 }
5445
5446 static void MapTextInputGadget(int id)
5447 {
5448   struct GadgetInfo *gi = level_editor_gadget[textinput_info[id].gadget_id];
5449   int xoffset_above = 0;
5450   int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
5451   int x_above = textinput_info[id].x + xoffset_above;
5452   int y_above = textinput_info[id].y + yoffset_above;
5453
5454   if (textinput_info[id].text_above)
5455     DrawTextS(x_above, y_above, FONT_TEXT_1, textinput_info[id].text_above);
5456
5457   ModifyGadget(gi, GDI_TEXT_VALUE, textinput_info[id].value, GDI_END);
5458
5459   MapGadget(gi);
5460 }
5461
5462 static void MapTextAreaGadget(int id)
5463 {
5464   struct GadgetInfo *gi = level_editor_gadget[textarea_info[id].gadget_id];
5465   int xoffset_above = 0;
5466   int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
5467   int x_above = textarea_info[id].x + xoffset_above;
5468   int y_above = textarea_info[id].y + yoffset_above;
5469
5470   if (textarea_info[id].text_above)
5471     DrawTextS(x_above, y_above, FONT_TEXT_1, textarea_info[id].text_above);
5472
5473   ModifyGadget(gi, GDI_TEXT_VALUE, textarea_info[id].value, GDI_END);
5474
5475   MapGadget(gi);
5476 }
5477
5478 static void MapSelectboxGadget(int id)
5479 {
5480   struct GadgetInfo *gi = level_editor_gadget[selectbox_info[id].gadget_id];
5481   int xoffset_left = getTextWidthForGadget(selectbox_info[id].text_left);
5482   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
5483   int yoffset = ED_BORDER_SIZE;
5484   int x_left = gi->x - xoffset_left;
5485   int x_right = gi->x + gi->width + xoffset_right;
5486   int y = gi->y + yoffset;
5487
5488   if (selectbox_info[id].text_left)
5489     DrawText(x_left, y, selectbox_info[id].text_left, FONT_TEXT_1);
5490
5491   if (selectbox_info[id].text_right)
5492     DrawText(x_right, y, selectbox_info[id].text_right, FONT_TEXT_1);
5493
5494   ModifyEditorSelectbox(id, *selectbox_info[id].value);
5495
5496   MapGadget(gi);
5497 }
5498
5499 static void MapTextbuttonGadget(int id)
5500 {
5501   struct GadgetInfo *gi = level_editor_gadget[textbutton_info[id].gadget_id];
5502   int xoffset_left = getTextWidthForGadget(textbutton_info[id].text_left);
5503   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
5504   int yoffset = ED_BORDER_SIZE;
5505   int x_left = gi->x - xoffset_left;
5506   int x_right = gi->x + gi->width + xoffset_right;
5507   int y = gi->y + yoffset;
5508
5509   /* only show button to delete change pages when more than minimum pages */
5510   if (id == ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE &&
5511       custom_element.num_change_pages == MIN_CHANGE_PAGES)
5512     return;
5513
5514   if (textbutton_info[id].text_left)
5515     DrawText(x_left, y, textbutton_info[id].text_left, FONT_TEXT_1);
5516
5517   if (textbutton_info[id].text_right)
5518     DrawText(x_right, y, textbutton_info[id].text_right, FONT_TEXT_1);
5519
5520   MapGadget(gi);
5521 }
5522
5523 static void MapGraphicbuttonGadget(int id)
5524 {
5525   struct GadgetInfo *gi= level_editor_gadget[graphicbutton_info[id].gadget_id];
5526   int xoffset_left = getTextWidthForGadget(graphicbutton_info[id].text_left);
5527   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
5528   int yoffset = ED_BORDER_SIZE;
5529   int x_left = gi->x - xoffset_left;
5530   int x_right = gi->x + gi->width + xoffset_right;
5531   int y = gi->y + yoffset;
5532
5533   if (graphicbutton_info[id].text_left)
5534     DrawText(x_left, y, graphicbutton_info[id].text_left, FONT_TEXT_1);
5535
5536   if (graphicbutton_info[id].text_right)
5537     DrawText(x_right, y, graphicbutton_info[id].text_right, FONT_TEXT_1);
5538
5539   MapGadget(gi);
5540 }
5541
5542 static void MapRadiobuttonGadget(int id)
5543 {
5544   struct GadgetInfo *gi = level_editor_gadget[radiobutton_info[id].gadget_id];
5545   int xoffset_left = getTextWidthForGadget(checkbutton_info[id].text_left);
5546   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
5547   int yoffset = ED_BORDER_SIZE;
5548   int x_left = gi->x - xoffset_left;
5549   int x_right = gi->x + gi->width + xoffset_right;
5550   int y = gi->y + yoffset;
5551   boolean checked =
5552     (*radiobutton_info[id].value == radiobutton_info[id].checked_value);
5553
5554   if (radiobutton_info[id].text_left)
5555     DrawText(x_left, y, radiobutton_info[id].text_left, FONT_TEXT_1);
5556
5557   if (radiobutton_info[id].text_right)
5558     DrawText(x_right, y, radiobutton_info[id].text_right, FONT_TEXT_1);
5559
5560   ModifyGadget(gi, GDI_CHECKED, checked, GDI_END);
5561
5562   MapGadget(gi);
5563 }
5564
5565 static void MapCheckbuttonGadget(int id)
5566 {
5567   struct GadgetInfo *gi = level_editor_gadget[checkbutton_info[id].gadget_id];
5568   int xoffset_left = getTextWidthForGadget(checkbutton_info[id].text_left);
5569   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
5570   int yoffset = ED_BORDER_SIZE;
5571   int x_left, x_right, y;       /* set after gadget position was modified */
5572
5573   /* set position for gadgets with dynamically determined position */
5574   if (checkbutton_info[id].x != -1)     /* do not change dynamic positions */
5575     ModifyGadget(gi, GDI_X, SX + checkbutton_info[id].x, GDI_END);
5576   ModifyGadget(gi, GDI_Y, SY + checkbutton_info[id].y, GDI_END);
5577
5578   x_left = gi->x - xoffset_left;
5579   x_right = gi->x + gi->width + xoffset_right;
5580   y = gi->y + yoffset;
5581
5582   if (checkbutton_info[id].text_left)
5583     DrawText(x_left, y, checkbutton_info[id].text_left, FONT_TEXT_1);
5584
5585   if (checkbutton_info[id].text_right)
5586     DrawText(x_right, y, checkbutton_info[id].text_right, FONT_TEXT_1);
5587
5588   ModifyGadget(gi, GDI_CHECKED, *checkbutton_info[id].value, GDI_END);
5589
5590   MapGadget(gi);
5591 }
5592
5593 static void MapMainDrawingArea()
5594 {
5595   boolean no_horizontal_scrollbar = (lev_fieldx + 2 <= ed_fieldx);
5596   boolean no_vertical_scrollbar = (lev_fieldy + 2 <= ed_fieldy);
5597   int i;
5598
5599   for (i=ED_SCROLLBUTTON_ID_AREA_FIRST; i <= ED_SCROLLBUTTON_ID_AREA_LAST; i++)
5600   {
5601     if (((i == ED_SCROLLBUTTON_ID_AREA_LEFT ||
5602           i == ED_SCROLLBUTTON_ID_AREA_RIGHT) &&
5603          no_horizontal_scrollbar) ||
5604         ((i == ED_SCROLLBUTTON_ID_AREA_UP ||
5605           i == ED_SCROLLBUTTON_ID_AREA_DOWN) &&
5606          no_vertical_scrollbar))
5607       continue;
5608
5609     MapGadget(level_editor_gadget[scrollbutton_info[i].gadget_id]);
5610   }
5611
5612   for (i = ED_SCROLLBAR_ID_AREA_FIRST; i <= ED_SCROLLBAR_ID_AREA_LAST; i++)
5613   {
5614     if ((i == ED_SCROLLBAR_ID_AREA_HORIZONTAL && no_horizontal_scrollbar) ||
5615         (i == ED_SCROLLBAR_ID_AREA_VERTICAL && no_vertical_scrollbar))
5616       continue;
5617
5618     MapGadget(level_editor_gadget[scrollbar_info[i].gadget_id]);
5619   }
5620
5621   MapDrawingArea(ED_DRAWING_ID_DRAWING_LEVEL);
5622 }
5623
5624 static void MapOrUnmapLevelEditorToolboxCustomGadgets(boolean map)
5625 {
5626   int i;
5627
5628   for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
5629   {
5630     if (i == GADGET_ID_CUSTOM_COPY_FROM ||
5631         i == GADGET_ID_CUSTOM_COPY_TO ||
5632         i == GADGET_ID_CUSTOM_EXCHANGE ||
5633         i == GADGET_ID_CUSTOM_COPY ||
5634         i == GADGET_ID_CUSTOM_PASTE)
5635     {
5636       if (map)
5637         MapGadget(level_editor_gadget[i]);
5638       else
5639         UnmapGadget(level_editor_gadget[i]);
5640     }
5641   }
5642 }
5643
5644 static void MapLevelEditorToolboxCustomGadgets()
5645 {
5646   MapOrUnmapLevelEditorToolboxCustomGadgets(TRUE);
5647 }
5648
5649 static void UnmapLevelEditorToolboxCustomGadgets()
5650 {
5651   MapOrUnmapLevelEditorToolboxCustomGadgets(FALSE);
5652 }
5653
5654 static void MapOrUnmapLevelEditorToolboxDrawingGadgets(boolean map)
5655 {
5656   Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5657   int i;
5658
5659   for (i = 0; i < ED_NUM_CTRL1_BUTTONS; i++)
5660   {
5661     if (i != GADGET_ID_SINGLE_ITEMS &&
5662         i != GADGET_ID_PROPERTIES &&
5663         i != GADGET_ID_PICK_ELEMENT)
5664     {
5665       struct GadgetInfo *gi = level_editor_gadget[i];
5666
5667       if (map)
5668         MapGadget(gi);
5669       else
5670       {
5671         UnmapGadget(gi);
5672
5673         BlitBitmap(gd_bitmap, drawto,
5674                    DOOR_GFX_PAGEX6 + ED_CTRL_NO_BUTTONS_GFX_XPOS,
5675                    DOOR_GFX_PAGEY1 + ED_CTRL_NO_BUTTONS_GFX_YPOS,
5676                    gi->width, gi->height, gi->x, gi->y);
5677
5678         redraw_mask |= REDRAW_DOOR_3;
5679       }
5680     }
5681   }
5682 }
5683
5684 static void MapLevelEditorToolboxDrawingGadgets()
5685 {
5686   MapOrUnmapLevelEditorToolboxDrawingGadgets(TRUE);
5687 }
5688
5689 static void UnmapLevelEditorToolboxDrawingGadgets()
5690 {
5691   MapOrUnmapLevelEditorToolboxDrawingGadgets(FALSE);
5692 }
5693
5694 static void UnmapDrawingArea(int id)
5695 {
5696   UnmapGadget(level_editor_gadget[drawingarea_info[id].gadget_id]);
5697 }
5698
5699 static void UnmapLevelEditorWindowGadgets()
5700 {
5701   int i;
5702
5703   for (i = 0; i < NUM_EDITOR_GADGETS; i++)
5704     if (level_editor_gadget[i]->x < SX + SXSIZE)
5705       UnmapGadget(level_editor_gadget[i]);
5706 }
5707
5708 void UnmapLevelEditorGadgets()
5709 {
5710   int i;
5711
5712   for (i = 0; i < NUM_EDITOR_GADGETS; i++)
5713     UnmapGadget(level_editor_gadget[i]);
5714 }
5715
5716 static void ResetUndoBuffer()
5717 {
5718   undo_buffer_position = -1;
5719   undo_buffer_steps = -1;
5720   CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
5721
5722   level.changed = FALSE;
5723 }
5724
5725 static void DrawEditModeWindow()
5726 {
5727   ModifyEditorElementList();
5728   RedrawDrawingElements();
5729
5730   if (edit_mode == ED_MODE_INFO)
5731     DrawLevelInfoWindow();
5732   else if (edit_mode == ED_MODE_PROPERTIES)
5733     DrawPropertiesWindow();
5734   else  /* edit_mode == ED_MODE_DRAWING */
5735     DrawDrawingWindow();
5736 }
5737
5738 static boolean LevelChanged()
5739 {
5740   boolean field_changed = FALSE;
5741   int x, y;
5742
5743   if (leveldir_current->readonly)
5744     return FALSE;
5745
5746   for (y = 0; y < lev_fieldy; y++) 
5747     for (x = 0; x < lev_fieldx; x++)
5748       if (Feld[x][y] != level.field[x][y])
5749         field_changed = TRUE;
5750
5751   return (level.changed || field_changed);
5752 }
5753
5754 static boolean LevelContainsPlayer()
5755 {
5756   boolean player_found = FALSE;
5757   int x, y;
5758
5759   return TRUE;          /* !!! CURRENTLY DEACTIVATED !!! */
5760
5761   for (y = 0; y < lev_fieldy; y++) 
5762     for (x = 0; x < lev_fieldx; x++)
5763       if (Feld[x][y] == EL_PLAYER_1 ||
5764           Feld[x][y] == EL_SP_MURPHY) 
5765         player_found = TRUE;
5766
5767   return player_found;
5768 }
5769
5770 static void CopyPlayfield(short src[MAX_LEV_FIELDX][MAX_LEV_FIELDY],
5771                           short dst[MAX_LEV_FIELDX][MAX_LEV_FIELDY])
5772 {
5773   int x, y;
5774
5775   for (x = 0; x < lev_fieldx; x++)
5776     for (y = 0; y < lev_fieldy; y++) 
5777       dst[x][y] = src[x][y];
5778 }
5779
5780 static int setSelectboxValue(int selectbox_id, int new_value)
5781 {
5782   int new_index_value = 0;
5783   int i;
5784
5785   for (i = 0; selectbox_info[selectbox_id].options[i].text != NULL; i++)
5786     if (selectbox_info[selectbox_id].options[i].value == new_value)
5787       new_index_value = i;
5788
5789   *selectbox_info[selectbox_id].value =
5790     selectbox_info[selectbox_id].options[new_index_value].value;
5791
5792   return new_index_value;
5793 }
5794
5795 static void copy_custom_element_settings(int element_from, int element_to)
5796 {
5797 #if 0
5798   struct ElementInfo ei_to_old = element_info[element_to];
5799   struct ElementInfo *ei_from = &element_info[element_from];
5800   struct ElementInfo *ei_to = &element_info[element_to];
5801   int i;
5802
5803   /* ---------- copy whole element structure ---------- */
5804   *ei_to = *ei_from;
5805
5806   /* ---------- restore structure pointers which cannot be copied ---------- */
5807   ei_to->token_name         = ei_to_old.token_name;
5808   ei_to->class_name         = ei_to_old.class_name;
5809   ei_to->editor_description = ei_to_old.editor_description;
5810   ei_to->custom_description = ei_to_old.custom_description;
5811   ei_to->change_page        = ei_to_old.change_page;
5812   ei_to->change             = ei_to_old.change;
5813   ei_to->group              = ei_to_old.group;
5814
5815   /* ---------- copy element base properties ---------- */
5816   Properties[element_to][EP_BITFIELD_BASE] =
5817     Properties[element_from][EP_BITFIELD_BASE];
5818
5819   /* ---------- reinitialize and copy change pages ---------- */
5820   setElementChangePages(ei_to, ei_to->num_change_pages);
5821
5822   for (i=0; i < ei_to->num_change_pages; i++)
5823     ei_to->change_page[i] = ei_from->change_page[i];
5824
5825   /* ---------- copy group element info ---------- */
5826   if (ei_from->group != NULL && ei_to->group != NULL)   /* group or internal */
5827     *ei_to->group = *ei_from->group;
5828
5829 #else
5830
5831   struct ElementInfo *ei_from = &element_info[element_from];
5832   struct ElementInfo *ei_to = &element_info[element_to];
5833   int i, x, y;
5834
5835   /* ---------- copy element description ---------- */
5836   for (i = 0; i < MAX_ELEMENT_NAME_LEN + 1; i++)
5837     ei_to->description[i] = ei_from->description[i];
5838
5839   /* ---------- copy element base properties ---------- */
5840   Properties[element_to][EP_BITFIELD_BASE] =
5841     Properties[element_from][EP_BITFIELD_BASE];
5842
5843   /* ---------- copy custom property values ---------- */
5844
5845   ei_to->use_gfx_element = ei_from->use_gfx_element;
5846   ei_to->gfx_element = ei_from->gfx_element;
5847
5848   ei_to->access_direction = ei_from->access_direction;
5849
5850   ei_to->collect_score = ei_from->collect_score;
5851   ei_to->collect_count = ei_from->collect_count;
5852
5853   ei_to->push_delay_fixed = ei_from->push_delay_fixed;
5854   ei_to->push_delay_random = ei_from->push_delay_random;
5855   ei_to->drop_delay_fixed = ei_from->drop_delay_fixed;
5856   ei_to->drop_delay_random = ei_from->drop_delay_random;
5857   ei_to->move_delay_fixed = ei_from->move_delay_fixed;
5858   ei_to->move_delay_random = ei_from->move_delay_random;
5859
5860   ei_to->move_pattern = ei_from->move_pattern;
5861   ei_to->move_direction_initial = ei_from->move_direction_initial;
5862   ei_to->move_stepsize = ei_from->move_stepsize;
5863
5864   ei_to->move_enter_element = ei_from->move_enter_element;
5865   ei_to->move_leave_element = ei_from->move_leave_element;
5866   ei_to->move_leave_type = ei_from->move_leave_type;
5867
5868   ei_to->slippery_type = ei_from->slippery_type;
5869
5870   for (y = 0; y < 3; y++)
5871     for (x = 0; x < 3; x++)
5872       ei_to->content[x][y] = ei_from->content[x][y];
5873
5874   ei_to->explosion_type = ei_from->explosion_type;
5875   ei_to->explosion_delay = ei_from->explosion_delay;
5876   ei_to->ignition_delay = ei_from->ignition_delay;
5877
5878   /* ---------- reinitialize and copy change pages ---------- */
5879
5880   ei_to->num_change_pages = ei_from->num_change_pages;
5881   ei_to->current_change_page = ei_from->current_change_page;
5882
5883   setElementChangePages(ei_to, ei_to->num_change_pages);
5884
5885   for (i=0; i < ei_to->num_change_pages; i++)
5886     ei_to->change_page[i] = ei_from->change_page[i];
5887
5888   /* ---------- copy group element info ---------- */
5889   if (ei_from->group != NULL && ei_to->group != NULL)   /* group or internal */
5890     *ei_to->group = *ei_from->group;
5891
5892 #endif
5893
5894   /* mark this custom element as modified */
5895   ei_to->modified_settings = TRUE;
5896 }
5897
5898 static void replace_custom_element_in_settings(int element_from,
5899                                                int element_to)
5900 {
5901   int i, j, x, y;
5902
5903   for (i = 0; i < NUM_FILE_ELEMENTS; i++)
5904   {
5905     struct ElementInfo *ei = &element_info[i];
5906
5907     for (y = 0; y < 3; y++)
5908       for (x = 0; x < 3; x++)
5909         if (ei->content[x][y] == element_from)
5910           ei->content[x][y] = element_to;
5911
5912     for (j = 0; j < ei->num_change_pages; j++)
5913     {
5914       struct ElementChangeInfo *change = &ei->change_page[j];
5915
5916       if (change->target_element == element_from)
5917         change->target_element = element_to;
5918
5919       if (change->trigger_element == element_from)
5920         change->trigger_element = element_to;
5921
5922       for (y = 0; y < 3; y++)
5923         for (x = 0; x < 3; x++)
5924           if (change->target_content[x][y] == element_from)
5925             change->target_content[x][y] = element_to;
5926     }
5927
5928     if (ei->group != NULL)                              /* group or internal */
5929       for (j = 0; j < MAX_ELEMENTS_IN_GROUP; j++)
5930         if (ei->group->element[j] == element_from)
5931           ei->group->element[j] = element_to;
5932   }
5933 }
5934
5935 static void replace_custom_element_in_playfield(int element_from,
5936                                                 int element_to)
5937 {
5938   int x, y;
5939
5940   for (x = 0; x < lev_fieldx; x++)
5941     for (y = 0; y < lev_fieldy; y++)
5942       if (Feld[x][y] == element_from)
5943         Feld[x][y] = element_to;
5944 }
5945
5946 static boolean CopyCustomElement(int element_old, int element_new,
5947                                  int copy_mode)
5948 {
5949   if (copy_mode == GADGET_ID_CUSTOM_COPY)
5950   {
5951     element_new = (IS_CUSTOM_ELEMENT(element_old) ?
5952                    EL_INTERNAL_CLIPBOARD_CUSTOM : EL_INTERNAL_CLIPBOARD_GROUP);
5953     copy_mode = GADGET_ID_CUSTOM_COPY_TO;
5954   }
5955   else if (copy_mode == GADGET_ID_CUSTOM_PASTE)
5956   {
5957     element_old = (IS_CUSTOM_ELEMENT(element_new) ?
5958                    EL_INTERNAL_CLIPBOARD_CUSTOM : EL_INTERNAL_CLIPBOARD_GROUP);
5959     copy_mode = GADGET_ID_CUSTOM_COPY_TO;
5960
5961     level.changed = TRUE;
5962   }
5963   else if (IS_CUSTOM_ELEMENT(element_old) && !IS_CUSTOM_ELEMENT(element_new))
5964   {
5965     Request("Please choose custom element !", REQ_CONFIRM);
5966
5967     return FALSE;
5968   }
5969   else if (IS_GROUP_ELEMENT(element_old) && !IS_GROUP_ELEMENT(element_new))
5970   {
5971     Request("Please choose group element !", REQ_CONFIRM);
5972
5973     return FALSE;
5974   }
5975   else
5976   {
5977     level.changed = TRUE;
5978   }
5979
5980   if (copy_mode == GADGET_ID_CUSTOM_COPY_FROM)
5981   {
5982     copy_custom_element_settings(element_new, element_old);
5983   }
5984   else if (copy_mode == GADGET_ID_CUSTOM_COPY_TO)
5985   {
5986     copy_custom_element_settings(element_old, element_new);
5987   }
5988   else if (copy_mode == GADGET_ID_CUSTOM_EXCHANGE)
5989   {
5990     copy_custom_element_settings(element_old, EL_INTERNAL_DUMMY);
5991     copy_custom_element_settings(element_new, element_old);
5992     copy_custom_element_settings(EL_INTERNAL_DUMMY, element_new);
5993
5994     replace_custom_element_in_settings(element_old, EL_INTERNAL_DUMMY);
5995     replace_custom_element_in_settings(element_new, element_old);
5996     replace_custom_element_in_settings(EL_INTERNAL_DUMMY, element_new);
5997
5998     replace_custom_element_in_playfield(element_old, EL_INTERNAL_DUMMY);
5999     replace_custom_element_in_playfield(element_new, element_old);
6000     replace_custom_element_in_playfield(EL_INTERNAL_DUMMY, element_new);
6001   }
6002
6003   UpdateCustomElementGraphicGadgets();
6004   DrawPropertiesWindow();
6005
6006   return TRUE;
6007 }
6008
6009 static void CopyCustomElementPropertiesToEditor(int element)
6010 {
6011   int i;
6012   int current_change_page = element_info[element].current_change_page;
6013
6014   /* dynamically (re)build selectbox for selecting change page */
6015   for (i = 0; i < element_info[element].num_change_pages; i++)
6016   {
6017     sprintf(options_change_page_strings[i], "%d", i + 1);
6018
6019     options_change_page[i].value = i;
6020     options_change_page[i].text = options_change_page_strings[i];
6021   }
6022
6023   options_change_page[i].value = -1;
6024   options_change_page[i].text = NULL;
6025
6026   /* needed here to initialize combined element properties */
6027   InitElementPropertiesEngine(level.game_version);
6028
6029   element_info[element].change =
6030     &element_info[element].change_page[current_change_page];
6031
6032   custom_element = element_info[element];
6033   custom_element_change = *element_info[element].change;
6034
6035   /* needed to initially set selectbox value variables to reliable defaults */
6036   for (i = 0; i < ED_NUM_SELECTBOX; i++)
6037     setSelectboxValue(i, *selectbox_info[i].value);
6038
6039   for (i = 0; i < NUM_ELEMENT_PROPERTIES; i++)
6040     custom_element_properties[i] = HAS_PROPERTY(element, i);
6041
6042   for (i = 0; i < NUM_CHANGE_EVENTS; i++)
6043     custom_element_change_events[i] = HAS_CHANGE_EVENT(element, i);
6044
6045   /* ---------- element settings: configure (custom elements) ------------- */
6046
6047   /* set accessible layer selectbox help value */
6048   custom_element.access_type =
6049     (IS_WALKABLE(element) ? EP_WALKABLE :
6050      IS_PASSABLE(element) ? EP_PASSABLE :
6051      custom_element.access_type);
6052   custom_element.access_layer =
6053     (IS_ACCESSIBLE_OVER(element) ? EP_ACCESSIBLE_OVER :
6054      IS_ACCESSIBLE_INSIDE(element) ? EP_ACCESSIBLE_INSIDE :
6055      IS_ACCESSIBLE_UNDER(element) ? EP_ACCESSIBLE_UNDER :
6056      custom_element.access_layer);
6057   custom_element.access_protected =
6058     (IS_PROTECTED(element) ? 1 : 0);
6059   custom_element_properties[EP_ACCESSIBLE] =
6060     (IS_ACCESSIBLE_OVER(element) ||
6061      IS_ACCESSIBLE_INSIDE(element) ||
6062      IS_ACCESSIBLE_UNDER(element));
6063
6064   /* set walk-to-object action selectbox help value */
6065   custom_element.walk_to_action =
6066     (IS_DIGGABLE(element) ? EP_DIGGABLE :
6067      IS_COLLECTIBLE_ONLY(element) ? EP_COLLECTIBLE_ONLY :
6068      IS_DROPPABLE(element) ? EP_DROPPABLE :
6069      IS_THROWABLE(element) ? EP_THROWABLE :
6070      IS_PUSHABLE(element) ? EP_PUSHABLE :
6071      custom_element.walk_to_action);
6072   custom_element_properties[EP_WALK_TO_OBJECT] =
6073     (IS_DIGGABLE(element) ||
6074      IS_COLLECTIBLE_ONLY(element) ||
6075      IS_DROPPABLE(element) ||
6076      IS_THROWABLE(element) ||
6077      IS_PUSHABLE(element));
6078
6079   /* set smash targets selectbox help value */
6080   custom_element.smash_targets =
6081     (CAN_SMASH_EVERYTHING(element) ? EP_CAN_SMASH_EVERYTHING :
6082      CAN_SMASH_ENEMIES(element) ? EP_CAN_SMASH_ENEMIES :
6083      CAN_SMASH_PLAYER(element) ? EP_CAN_SMASH_PLAYER :
6084      custom_element.smash_targets);
6085   custom_element_properties[EP_CAN_SMASH] =
6086     (CAN_SMASH_EVERYTHING(element) ||
6087      CAN_SMASH_ENEMIES(element) ||
6088      CAN_SMASH_PLAYER(element));
6089
6090   /* set deadliness selectbox help value */
6091   custom_element.deadliness =
6092     (DONT_TOUCH(element) ? EP_DONT_TOUCH :
6093      DONT_COLLIDE_WITH(element) ? EP_DONT_COLLIDE_WITH :
6094      DONT_RUN_INTO(element) ? EP_DONT_RUN_INTO :
6095      custom_element.deadliness);
6096   custom_element_properties[EP_DEADLY] =
6097     (DONT_TOUCH(element) ||
6098      DONT_COLLIDE_WITH(element) ||
6099      DONT_RUN_INTO(element));
6100
6101 #if 0
6102   /* set explosion type selectbox help value */
6103   custom_element.explosion_type =
6104     (
6105 #if 0
6106      IS_INDESTRUCTIBLE(element) ? EP_INDESTRUCTIBLE :
6107 #endif
6108      CAN_EXPLODE_1X1(element) ? EP_CAN_EXPLODE_1X1 :
6109      CAN_EXPLODE_3X3(element) ? EP_CAN_EXPLODE_3X3 :
6110      CAN_EXPLODE_CROSS(element) ? EP_CAN_EXPLODE_CROSS :
6111      custom_element.explosion_type);
6112   custom_element_properties[EP_CAN_EXPLODE_AT_ALL] =
6113     (
6114 #if 0
6115      IS_INDESTRUCTIBLE(element) ||
6116 #endif
6117      CAN_EXPLODE_1X1(element) ||
6118      CAN_EXPLODE_3X3(element) ||
6119      CAN_EXPLODE_CROSS(element));
6120 #endif
6121
6122 #if 0
6123   /* special case: sub-settings dependent from main setting */
6124 #if 0
6125   custom_element.can_explode_by_fire = CAN_EXPLODE_BY_FIRE(element);
6126   custom_element.can_explode_smashed = CAN_EXPLODE_SMASHED(element);
6127   custom_element.can_explode_impact  = CAN_EXPLODE_IMPACT(element);
6128 #else
6129   if (CAN_EXPLODE_BY_FIRE(element))
6130     custom_element.can_explode_by_fire = TRUE;
6131   if (CAN_EXPLODE_SMASHED(element))
6132     custom_element.can_explode_smashed = TRUE;
6133   if (CAN_EXPLODE_IMPACT(element))
6134     custom_element.can_explode_impact  = TRUE;
6135 #endif
6136 #endif
6137
6138   /* ---------- element settings: advanced (custom elements) --------------- */
6139
6140   /* set "change by direct action" selectbox help value */
6141   custom_element_change.direct_action =
6142     (HAS_CHANGE_EVENT(element, CE_TOUCHED_BY_PLAYER) ? CE_TOUCHED_BY_PLAYER :
6143      HAS_CHANGE_EVENT(element, CE_PRESSED_BY_PLAYER) ? CE_PRESSED_BY_PLAYER :
6144      HAS_CHANGE_EVENT(element, CE_PUSHED_BY_PLAYER) ? CE_PUSHED_BY_PLAYER :
6145      HAS_CHANGE_EVENT(element, CE_ENTERED_BY_PLAYER) ? CE_ENTERED_BY_PLAYER :
6146      HAS_CHANGE_EVENT(element, CE_LEFT_BY_PLAYER) ? CE_LEFT_BY_PLAYER :
6147      HAS_CHANGE_EVENT(element, CE_DROPPED_BY_PLAYER) ? CE_DROPPED_BY_PLAYER :
6148      HAS_CHANGE_EVENT(element, CE_SWITCHED) ? CE_SWITCHED :
6149      HAS_CHANGE_EVENT(element, CE_HITTING_SOMETHING) ? CE_HITTING_SOMETHING :
6150      HAS_CHANGE_EVENT(element, CE_HIT_BY_SOMETHING) ? CE_HIT_BY_SOMETHING :
6151      HAS_CHANGE_EVENT(element, CE_BLOCKED) ? CE_BLOCKED :
6152      HAS_CHANGE_EVENT(element, CE_IMPACT) ? CE_IMPACT :
6153      HAS_CHANGE_EVENT(element, CE_SMASHED) ? CE_SMASHED :
6154      custom_element_change.direct_action);
6155
6156   /* set "change by other element action" selectbox help value */
6157   custom_element_change.other_action =
6158     (HAS_CHANGE_EVENT(element, CE_OTHER_GETS_TOUCHED) ? CE_OTHER_GETS_TOUCHED :
6159      HAS_CHANGE_EVENT(element, CE_OTHER_GETS_PRESSED) ? CE_OTHER_GETS_PRESSED :
6160      HAS_CHANGE_EVENT(element, CE_OTHER_GETS_PUSHED) ? CE_OTHER_GETS_PUSHED :
6161      HAS_CHANGE_EVENT(element, CE_OTHER_GETS_ENTERED) ? CE_OTHER_GETS_ENTERED :
6162      HAS_CHANGE_EVENT(element, CE_OTHER_GETS_LEFT) ? CE_OTHER_GETS_LEFT :
6163      HAS_CHANGE_EVENT(element, CE_OTHER_GETS_DIGGED) ? CE_OTHER_GETS_DIGGED :
6164      HAS_CHANGE_EVENT(element, CE_OTHER_GETS_COLLECTED) ? CE_OTHER_GETS_COLLECTED :
6165      HAS_CHANGE_EVENT(element, CE_OTHER_GETS_DROPPED) ? CE_OTHER_GETS_DROPPED :
6166      HAS_CHANGE_EVENT(element, CE_OTHER_IS_TOUCHING) ? CE_OTHER_IS_TOUCHING :
6167      HAS_CHANGE_EVENT(element, CE_OTHER_IS_HITTING) ? CE_OTHER_IS_HITTING :
6168      HAS_CHANGE_EVENT(element, CE_OTHER_GETS_HIT) ? CE_OTHER_GETS_HIT :
6169      HAS_CHANGE_EVENT(element, CE_OTHER_IS_SWITCHING) ? CE_OTHER_IS_SWITCHING :
6170      HAS_CHANGE_EVENT(element, CE_OTHER_IS_CHANGING) ? CE_OTHER_IS_CHANGING :
6171      HAS_CHANGE_EVENT(element, CE_OTHER_IS_EXPLODING) ? CE_OTHER_IS_EXPLODING :
6172      custom_element_change.other_action);
6173 }
6174
6175 static void CopyGroupElementPropertiesToEditor(int element)
6176 {
6177   group_element_info = *element_info[element].group;
6178   custom_element = element_info[element];       /* needed for description */
6179 }
6180
6181 static void CopyClassicElementPropertiesToEditor(int element)
6182 {
6183 #if 1
6184   if (ELEM_IS_PLAYER(element) || COULD_MOVE_INTO_ACID(element))
6185     custom_element_properties[EP_CAN_MOVE_INTO_ACID] =
6186       getMoveIntoAcidProperty(&level, element);
6187
6188   if (MAYBE_DONT_COLLIDE_WITH(element))
6189     custom_element_properties[EP_DONT_COLLIDE_WITH] =
6190       getDontCollideWithProperty(&level, element);
6191 #else
6192
6193   if (COULD_MOVE_INTO_ACID(element))
6194   {
6195     int bit_nr = get_special_property_bit(element, EP_CAN_MOVE_INTO_ACID);
6196
6197     if (bit_nr > -1)
6198       custom_element_properties[EP_CAN_MOVE_INTO_ACID] =
6199         ((level.can_move_into_acid_bits & (1 << bit_nr)) != 0);
6200   }
6201 #endif
6202 }
6203
6204 static void CopyElementPropertiesToEditor(int element)
6205 {
6206   if (IS_CUSTOM_ELEMENT(element))
6207     CopyCustomElementPropertiesToEditor(element);
6208   else if (IS_GROUP_ELEMENT(element))
6209     CopyGroupElementPropertiesToEditor(element);
6210   else
6211     CopyClassicElementPropertiesToEditor(element);
6212 }
6213
6214 static void CopyCustomElementPropertiesToGame(int element)
6215 {
6216   int i;
6217   int access_type_and_layer;
6218 #if 0
6219   boolean can_explode;
6220 #endif
6221
6222   /* mark that this custom element has been modified */
6223   custom_element.modified_settings = TRUE;
6224   level.changed = TRUE;
6225
6226   if (level.use_custom_template)
6227   {
6228     if (Request("Copy and modify level template ?", REQ_ASK))
6229     {
6230       level.use_custom_template = FALSE;
6231       ModifyGadget(level_editor_gadget[GADGET_ID_CUSTOM_USE_TEMPLATE],
6232                    GDI_CHECKED, FALSE, GDI_END);
6233     }
6234     else
6235     {
6236       LoadLevelTemplate(-1);    /* this resets all element modifications ... */
6237
6238       DrawEditModeWindow();     /* ... and copies them to 'custom_element' */
6239     }
6240   }
6241
6242   element_info[element] = custom_element;
6243   *element_info[element].change = custom_element_change;
6244
6245   /* ---------- element settings: configure (custom elements) ------------- */
6246
6247   /* set accessible property from checkbox and selectbox */
6248   custom_element_properties[EP_WALKABLE_OVER] = FALSE;
6249   custom_element_properties[EP_WALKABLE_INSIDE] = FALSE;
6250   custom_element_properties[EP_WALKABLE_UNDER] = FALSE;
6251   custom_element_properties[EP_PASSABLE_OVER] = FALSE;
6252   custom_element_properties[EP_PASSABLE_INSIDE] = FALSE;
6253   custom_element_properties[EP_PASSABLE_UNDER] = FALSE;
6254   access_type_and_layer = ((custom_element.access_type == EP_WALKABLE ?
6255                             EP_WALKABLE_OVER : EP_PASSABLE_OVER) +
6256                            (custom_element.access_layer - EP_ACCESSIBLE_OVER));
6257   custom_element_properties[access_type_and_layer] =
6258     custom_element_properties[EP_ACCESSIBLE];
6259   custom_element_properties[EP_PROTECTED] =
6260     (custom_element.access_protected != 0 &&
6261      custom_element_properties[EP_ACCESSIBLE]);
6262
6263   /* set walk-to-object property from checkbox and selectbox */
6264   custom_element_properties[EP_DIGGABLE] = FALSE;
6265   custom_element_properties[EP_COLLECTIBLE_ONLY] = FALSE;
6266   custom_element_properties[EP_DROPPABLE] = FALSE;
6267   custom_element_properties[EP_THROWABLE] = FALSE;
6268   custom_element_properties[EP_PUSHABLE] = FALSE;
6269   custom_element_properties[custom_element.walk_to_action] =
6270     custom_element_properties[EP_WALK_TO_OBJECT];
6271
6272   /* set smash property from checkbox and selectbox */
6273   custom_element_properties[EP_CAN_SMASH_PLAYER] = FALSE;
6274   custom_element_properties[EP_CAN_SMASH_ENEMIES] = FALSE;
6275   custom_element_properties[EP_CAN_SMASH_EVERYTHING] = FALSE;
6276   custom_element_properties[custom_element.smash_targets] =
6277     custom_element_properties[EP_CAN_SMASH];
6278
6279   /* set deadliness property from checkbox and selectbox */
6280   custom_element_properties[EP_DONT_RUN_INTO] = FALSE;
6281   custom_element_properties[EP_DONT_COLLIDE_WITH] = FALSE;
6282   custom_element_properties[EP_DONT_TOUCH] = FALSE;
6283   custom_element_properties[custom_element.deadliness] =
6284     custom_element_properties[EP_DEADLY];
6285
6286 #if 0
6287   /* set explosion type property from checkbox and selectbox */
6288 #if 0
6289   custom_element_properties[EP_INDESTRUCTIBLE] = FALSE;
6290 #endif
6291   custom_element_properties[EP_CAN_EXPLODE_1X1] = FALSE;
6292   custom_element_properties[EP_CAN_EXPLODE_3X3] = FALSE;
6293   custom_element_properties[EP_CAN_EXPLODE_CROSS] = FALSE;
6294   custom_element_properties[EP_CAN_EXPLODE_BY_FIRE] = FALSE;
6295   custom_element_properties[EP_CAN_EXPLODE_SMASHED] = FALSE;
6296   custom_element_properties[EP_CAN_EXPLODE_IMPACT] = FALSE;
6297   custom_element_properties[custom_element.explosion_type] =
6298     custom_element_properties[EP_CAN_EXPLODE_AT_ALL];
6299 #endif
6300
6301 #if 0
6302   /* special case: sub-settings dependent from main setting */
6303 #if 0
6304   can_explode = (custom_element_properties[EP_CAN_EXPLODE_1X1] ||
6305                  custom_element_properties[EP_CAN_EXPLODE_3X3] ||
6306                  custom_element_properties[EP_CAN_EXPLODE_CROSS]);
6307   custom_element_properties[EP_CAN_EXPLODE_BY_FIRE] =
6308     (can_explode && custom_element.can_explode_by_fire);
6309   custom_element_properties[EP_CAN_EXPLODE_SMASHED] =
6310     (can_explode && custom_element.can_explode_smashed);
6311   custom_element_properties[EP_CAN_EXPLODE_IMPACT] =
6312     (can_explode && custom_element.can_explode_impact);
6313 #else
6314   if (custom_element_properties[EP_CAN_EXPLODE_1X1] ||
6315       custom_element_properties[EP_CAN_EXPLODE_3X3] ||
6316       custom_element_properties[EP_CAN_EXPLODE_CROSS])
6317   {
6318     custom_element_properties[EP_CAN_EXPLODE_BY_FIRE] =
6319       custom_element.can_explode_by_fire;
6320     custom_element_properties[EP_CAN_EXPLODE_SMASHED] =
6321       custom_element.can_explode_smashed;
6322     custom_element_properties[EP_CAN_EXPLODE_IMPACT] =
6323       custom_element.can_explode_impact;
6324   }
6325 #endif
6326 #endif
6327
6328   /* ---------- element settings: advanced (custom elements) --------------- */
6329
6330   /* set player change event from checkbox and selectbox */
6331   custom_element_change_events[CE_TOUCHED_BY_PLAYER] = FALSE;
6332   custom_element_change_events[CE_PRESSED_BY_PLAYER] = FALSE;
6333   custom_element_change_events[CE_PUSHED_BY_PLAYER] = FALSE;
6334   custom_element_change_events[CE_ENTERED_BY_PLAYER] = FALSE;
6335   custom_element_change_events[CE_LEFT_BY_PLAYER] = FALSE;
6336   custom_element_change_events[CE_DROPPED_BY_PLAYER] = FALSE;
6337   custom_element_change_events[CE_SWITCHED] = FALSE;
6338   custom_element_change_events[CE_HITTING_SOMETHING] = FALSE;
6339   custom_element_change_events[CE_HIT_BY_SOMETHING] = FALSE;
6340   custom_element_change_events[CE_BLOCKED] = FALSE;
6341   custom_element_change_events[CE_IMPACT] = FALSE;
6342   custom_element_change_events[CE_SMASHED] = FALSE;
6343   custom_element_change_events[custom_element_change.direct_action] =
6344     custom_element_change_events[CE_BY_DIRECT_ACTION];
6345
6346   /* set other element action change event from checkbox and selectbox */
6347   custom_element_change_events[CE_OTHER_GETS_TOUCHED] = FALSE;
6348   custom_element_change_events[CE_OTHER_GETS_PRESSED] = FALSE;
6349   custom_element_change_events[CE_OTHER_GETS_PUSHED] = FALSE;
6350   custom_element_change_events[CE_OTHER_GETS_ENTERED] = FALSE;
6351   custom_element_change_events[CE_OTHER_GETS_LEFT] = FALSE;
6352   custom_element_change_events[CE_OTHER_GETS_DIGGED] = FALSE;
6353   custom_element_change_events[CE_OTHER_GETS_COLLECTED] = FALSE;
6354   custom_element_change_events[CE_OTHER_GETS_DROPPED] = FALSE;
6355   custom_element_change_events[CE_OTHER_IS_TOUCHING] = FALSE;
6356   custom_element_change_events[CE_OTHER_IS_HITTING] = FALSE;
6357   custom_element_change_events[CE_OTHER_GETS_HIT] = FALSE;
6358   custom_element_change_events[CE_OTHER_IS_SWITCHING] = FALSE;
6359   custom_element_change_events[CE_OTHER_IS_CHANGING] = FALSE;
6360   custom_element_change_events[CE_OTHER_IS_EXPLODING] = FALSE;
6361   custom_element_change_events[custom_element_change.other_action] =
6362     custom_element_change_events[CE_BY_OTHER_ACTION];
6363
6364   for (i = 0; i < NUM_ELEMENT_PROPERTIES; i++)
6365     SET_PROPERTY(element, i, custom_element_properties[i]);
6366
6367   for (i = 0; i < NUM_CHANGE_EVENTS; i++)
6368     SET_CHANGE_EVENT(element, i, custom_element_change_events[i]);
6369
6370   /* copy change events also to special level editor variable */
6371   custom_element = element_info[element];
6372   custom_element_change = *element_info[element].change;
6373 }
6374
6375 static void CopyGroupElementPropertiesToGame(int element)
6376 {
6377   element_info[element] = custom_element;
6378   *element_info[element].group = group_element_info;
6379
6380   /* mark that this group element has been modified */
6381   element_info[element].modified_settings = TRUE;
6382   level.changed = TRUE;
6383 }
6384
6385 static void CopyClassicElementPropertiesToGame(int element)
6386 {
6387 #if 1
6388   if (ELEM_IS_PLAYER(element) || COULD_MOVE_INTO_ACID(element))
6389     setMoveIntoAcidProperty(&level, element,
6390                             custom_element_properties[EP_CAN_MOVE_INTO_ACID]);
6391
6392   if (MAYBE_DONT_COLLIDE_WITH(element))
6393     setDontCollideWithProperty(&level, element,
6394                               custom_element_properties[EP_DONT_COLLIDE_WITH]);
6395 #else
6396
6397   if (COULD_MOVE_INTO_ACID(element))
6398   {
6399     int bit_nr = get_special_property_bit(element, EP_CAN_MOVE_INTO_ACID);
6400
6401     if (bit_nr > -1)
6402     {
6403       level.can_move_into_acid_bits &= ~(1 << bit_nr);
6404
6405       if (custom_element_properties[EP_CAN_MOVE_INTO_ACID])
6406         level.can_move_into_acid_bits |= (1 << bit_nr);
6407     }
6408   }
6409 #endif
6410 }
6411
6412 static void CopyElementPropertiesToGame(int element)
6413 {
6414   if (IS_CUSTOM_ELEMENT(element))
6415     CopyCustomElementPropertiesToGame(element);
6416   else if (IS_GROUP_ELEMENT(element))
6417     CopyGroupElementPropertiesToGame(element);
6418   else
6419     CopyClassicElementPropertiesToGame(element);
6420 }
6421
6422 void DrawLevelEd()
6423 {
6424   CloseDoor(DOOR_CLOSE_ALL);
6425   OpenDoor(DOOR_OPEN_2 | DOOR_NO_DELAY);
6426
6427   if (level_editor_test_game)
6428   {
6429     CopyPlayfield(level.field, Feld);
6430     CopyPlayfield(FieldBackup, level.field);
6431
6432     level_editor_test_game = FALSE;
6433   }
6434   else
6435   {
6436     edit_mode = ED_MODE_DRAWING;
6437     edit_mode_properties = ED_MODE_PROPERTIES_INFO;
6438
6439     ResetUndoBuffer();
6440
6441     level_xpos = -1;
6442     level_ypos = -1;
6443   }
6444
6445   /* copy default editor door content to main double buffer */
6446   BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
6447              DOOR_GFX_PAGEX6, DOOR_GFX_PAGEY1, DXSIZE, DYSIZE, DX, DY);
6448
6449 #if 0
6450   /* draw mouse button brush elements */
6451   RedrawDrawingElements();
6452 #endif
6453
6454   /* draw bigger door */
6455   DrawSpecialEditorDoor();
6456
6457   /* draw new control window */
6458   BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
6459              DOOR_GFX_PAGEX8, 236, EXSIZE, EYSIZE, EX, EY);
6460
6461   redraw_mask |= REDRAW_ALL;
6462
6463   ReinitializeElementListButtons();     /* custom element may look different */
6464 #if 0
6465   ModifyEditorElementList();            /* may be needed for custom elements */
6466 #endif
6467
6468   UnmapTapeButtons();
6469   MapControlButtons();
6470
6471   DrawEditModeWindow();
6472
6473   /* copy actual editor door content to door double buffer for OpenDoor() */
6474   BlitBitmap(drawto, bitmap_db_door,
6475              DX, DY, DXSIZE, DYSIZE, DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
6476
6477   OpenDoor(DOOR_OPEN_1);
6478 }
6479
6480 static void AdjustDrawingAreaGadgets()
6481 {
6482   int ed_xsize = lev_fieldx + 2;
6483   int ed_ysize = lev_fieldy + 2;
6484   int max_ed_fieldx = MAX_ED_FIELDX;
6485   int max_ed_fieldy = MAX_ED_FIELDY;
6486   boolean horizontal_scrollbar_needed;
6487   boolean vertical_scrollbar_needed;
6488   int x, y, width, height;
6489   int xoffset, yoffset;
6490
6491   /* check if we need any scrollbars */
6492   horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
6493   vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
6494
6495   /* check if we have a smaller editor field because of scrollbars */
6496   if (horizontal_scrollbar_needed)
6497     max_ed_fieldy = MAX_ED_FIELDY - 1;
6498   if (vertical_scrollbar_needed)
6499     max_ed_fieldx = MAX_ED_FIELDX - 1;
6500
6501   /* check again if we now need more scrollbars because of less space */
6502   horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
6503   vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
6504
6505   /* check if editor field gets even smaller after adding new scrollbars */
6506   if (horizontal_scrollbar_needed)
6507     max_ed_fieldy = MAX_ED_FIELDY - 1;
6508   if (vertical_scrollbar_needed)
6509     max_ed_fieldx = MAX_ED_FIELDX - 1;
6510
6511   ed_fieldx = (ed_xsize < MAX_ED_FIELDX ? ed_xsize : max_ed_fieldx);
6512   ed_fieldy = (ed_ysize < MAX_ED_FIELDY ? ed_ysize : max_ed_fieldy);
6513
6514   ModifyGadget(level_editor_gadget[GADGET_ID_DRAWING_LEVEL],
6515                GDI_WIDTH, ed_fieldx * MINI_TILEX,
6516                GDI_HEIGHT, ed_fieldy * MINI_TILEY,
6517                GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
6518                GDI_END);
6519
6520   xoffset = (ed_fieldx == MAX_ED_FIELDX ? ED_SCROLLBUTTON_XSIZE : 0);
6521   yoffset = (ed_fieldy == MAX_ED_FIELDY ? ED_SCROLLBUTTON_YSIZE : 0);
6522
6523   x = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_RIGHT].x + xoffset;
6524   y = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_DOWN].y + yoffset;
6525
6526   ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_RIGHT], GDI_X, x, GDI_END);
6527   ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_DOWN], GDI_Y, y, GDI_END);
6528
6529   width = scrollbar_info[ED_SCROLLBAR_ID_AREA_HORIZONTAL].width + xoffset;
6530   height = scrollbar_info[ED_SCROLLBAR_ID_AREA_VERTICAL].height + yoffset;
6531
6532   ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
6533                GDI_WIDTH, width,
6534                GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldx,
6535                GDI_END);
6536   ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
6537                GDI_HEIGHT, height,
6538                GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldy,
6539                GDI_END);
6540 }
6541
6542 static void AdjustLevelScrollPosition()
6543 {
6544   if (level_xpos < -1)
6545     level_xpos = -1;
6546   if (level_xpos > lev_fieldx - ed_fieldx + 1)
6547     level_xpos = lev_fieldx - ed_fieldx + 1;
6548   if (lev_fieldx < ed_fieldx - 2)
6549     level_xpos = -1;
6550
6551   if (level_ypos < -1)
6552     level_ypos = -1;
6553   if (level_ypos > lev_fieldy - ed_fieldy + 1)
6554     level_ypos = lev_fieldy - ed_fieldy + 1;
6555   if (lev_fieldy < ed_fieldy - 2)
6556     level_ypos = -1;
6557 }
6558
6559 static void AdjustEditorScrollbar(int id)
6560 {
6561   struct GadgetInfo *gi = level_editor_gadget[id];
6562   int items_max, items_visible, item_position;
6563
6564   if (id == GADGET_ID_SCROLL_HORIZONTAL)
6565   {
6566     items_max = MAX(lev_fieldx + 2, ed_fieldx);
6567     items_visible = ed_fieldx;
6568     item_position = level_xpos + 1;
6569   }
6570   else
6571   {
6572     items_max = MAX(lev_fieldy + 2, ed_fieldy);
6573     items_visible = ed_fieldy;
6574     item_position = level_ypos + 1;
6575   }
6576
6577   if (item_position > items_max - items_visible)
6578     item_position = items_max - items_visible;
6579
6580   ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
6581                GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
6582 }
6583
6584 static void ModifyEditorCounter(int counter_id, int new_value)
6585 {
6586   int *counter_value = counterbutton_info[counter_id].value;
6587   int gadget_id = counterbutton_info[counter_id].gadget_id_text;
6588   struct GadgetInfo *gi = level_editor_gadget[gadget_id];
6589
6590   ModifyGadget(gi, GDI_NUMBER_VALUE, new_value, GDI_END);
6591
6592   if (counter_value != NULL)
6593     *counter_value = gi->textinput.number_value;
6594 }
6595
6596 static void ModifyEditorCounterLimits(int counter_id, int min, int max)
6597 {
6598   int gadget_id = counterbutton_info[counter_id].gadget_id_text;
6599   struct GadgetInfo *gi = level_editor_gadget[gadget_id];
6600
6601   ModifyGadget(gi, GDI_NUMBER_MIN, min, GDI_NUMBER_MAX, max, GDI_END);
6602 }
6603
6604 static void ModifyEditorSelectbox(int selectbox_id, int new_value)
6605 {
6606   int gadget_id = selectbox_info[selectbox_id].gadget_id;
6607   struct GadgetInfo *gi = level_editor_gadget[gadget_id];
6608   int new_index_value = setSelectboxValue(selectbox_id, new_value);
6609
6610   ModifyGadget(gi, GDI_SELECTBOX_INDEX, new_index_value, GDI_END);
6611 }
6612
6613 static void ModifyEditorDrawingArea(int drawingarea_id, int xsize, int ysize)
6614 {
6615   int gadget_id = drawingarea_info[drawingarea_id].gadget_id;
6616   struct GadgetInfo *gi = level_editor_gadget[gadget_id];
6617
6618   ModifyGadget(gi, GDI_AREA_SIZE, xsize, ysize, GDI_END);
6619 }
6620
6621 static void ModifyEditorElementList()
6622 {
6623   int i;
6624
6625   for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
6626   {
6627     int gadget_id = GADGET_ID_ELEMENTLIST_FIRST + i;
6628     struct GadgetInfo *gi = level_editor_gadget[gadget_id];
6629     struct GadgetDesign *gd = &gi->deco.design;
6630     int element = editor_elements[element_shift + i];
6631
6632     UnmapGadget(gi);
6633     getMiniGraphicSource(el2edimg(element), &gd->bitmap, &gd->x, &gd->y);
6634     ModifyGadget(gi, GDI_INFO_TEXT, getElementInfoText(element), GDI_END);
6635     MapGadget(gi);
6636   }
6637 }
6638
6639 static void PickDrawingElement(int button, int element)
6640 {
6641   if (button < 1 || button > 3)
6642     return;
6643
6644   if (button == 1)
6645   {
6646     new_element1 = element;
6647     DrawMiniGraphicExt(drawto,
6648                        DX + ED_WIN_MB_LEFT_XPOS, DY + ED_WIN_MB_LEFT_YPOS,
6649                        el2edimg(new_element1));
6650   }
6651   else if (button == 2)
6652   {
6653     new_element2 = element;
6654     DrawMiniGraphicExt(drawto,
6655                        DX + ED_WIN_MB_MIDDLE_XPOS, DY + ED_WIN_MB_MIDDLE_YPOS,
6656                        el2edimg(new_element2));
6657   }
6658   else
6659   {
6660     new_element3 = element;
6661     DrawMiniGraphicExt(drawto,
6662                        DX + ED_WIN_MB_RIGHT_XPOS, DY + ED_WIN_MB_RIGHT_YPOS,
6663                        el2edimg(new_element3));
6664   }
6665
6666   redraw_mask |= REDRAW_DOOR_1;
6667 }
6668
6669 static void RedrawDrawingElements()
6670 {
6671   PickDrawingElement(1, new_element1);
6672   PickDrawingElement(2, new_element2);
6673   PickDrawingElement(3, new_element3);
6674 }
6675
6676 static void DrawDrawingWindow()
6677 {
6678   stick_element_properties_window = FALSE;
6679
6680   SetMainBackgroundImage(IMG_UNDEFINED);
6681   ClearWindow();
6682
6683   UnmapLevelEditorWindowGadgets();
6684   UnmapLevelEditorToolboxCustomGadgets();
6685
6686   AdjustDrawingAreaGadgets();
6687   AdjustLevelScrollPosition();
6688   AdjustEditorScrollbar(GADGET_ID_SCROLL_HORIZONTAL);
6689   AdjustEditorScrollbar(GADGET_ID_SCROLL_VERTICAL);
6690
6691   DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
6692
6693   MapMainDrawingArea();
6694   MapLevelEditorToolboxDrawingGadgets();
6695 }
6696
6697 static void DrawLevelInfoWindow()
6698 {
6699   int i;
6700
6701   stick_element_properties_window = FALSE;
6702
6703   SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
6704   ClearWindow();
6705   UnmapLevelEditorWindowGadgets();
6706
6707   DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS1_YPOS,
6708            "Level Settings", FONT_TITLE_1);
6709   DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS2_YPOS,
6710            "Editor Settings", FONT_TITLE_1);
6711
6712   /* draw counter gadgets */
6713   for (i = ED_COUNTER_ID_LEVEL_FIRST; i <= ED_COUNTER_ID_LEVEL_LAST; i++)
6714     MapCounterButtons(i);
6715
6716   /* draw selectbox gadgets */
6717   for (i = ED_SELECTBOX_ID_LEVEL_FIRST; i <= ED_SELECTBOX_ID_LEVEL_LAST; i++)
6718     MapSelectboxGadget(i);
6719
6720   /* draw checkbutton gadgets */
6721   for (i=ED_CHECKBUTTON_ID_LEVEL_FIRST; i <= ED_CHECKBUTTON_ID_LEVEL_LAST; i++)
6722     MapCheckbuttonGadget(i);
6723
6724   /* draw radiobutton gadgets */
6725   for (i=ED_RADIOBUTTON_ID_LEVEL_FIRST; i <= ED_RADIOBUTTON_ID_LEVEL_LAST; i++)
6726     MapRadiobuttonGadget(i);
6727
6728   /* draw text input gadgets */
6729   for (i = ED_TEXTINPUT_ID_LEVEL_FIRST; i <= ED_TEXTINPUT_ID_LEVEL_LAST; i++)
6730     MapTextInputGadget(i);
6731
6732   /* draw drawing area */
6733   MapDrawingArea(ED_DRAWING_ID_RANDOM_BACKGROUND);
6734 }
6735
6736 static void DrawCustomContentArea()
6737 {
6738   int id = ED_DRAWING_ID_CUSTOM_CONTENT;
6739   struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
6740   int x1 = right_gadget_border[GADGET_ID_CUSTOM_DEADLINESS];
6741   int x2 = right_gadget_border[GADGET_ID_CUSTOM_EXPLOSION_TYPE];
6742   int x3 = right_gadget_border[GADGET_ID_CUSTOM_EXPLODE_IMPACT];
6743   int xoffset = ED_DRAWINGAREA_TEXT_DISTANCE;
6744
6745   /* add distance for potential left text (without drawing area border) */
6746   x2 += getTextWidthForGadget(drawingarea_info[id].text_left);
6747
6748   ModifyGadget(gi, GDI_X, MAX(x1, MAX(x2, x3)) + xoffset, GDI_END);
6749
6750   MapDrawingArea(ED_DRAWING_ID_CUSTOM_CONTENT);
6751 }
6752
6753 static void DrawCustomChangeContentArea()
6754 {
6755   int id = ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT;
6756   struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
6757   int x1 = right_gadget_border[GADGET_ID_CHANGE_USE_CONTENT];
6758   int x2 = right_gadget_border[GADGET_ID_CHANGE_REPLACE_WHEN];
6759   int x3 = right_gadget_border[GADGET_ID_CHANGE_ONLY_COMPLETE];
6760   int xoffset = ED_DRAWINGAREA_TEXT_DISTANCE;
6761
6762   ModifyGadget(gi, GDI_X, MAX(x1, MAX(x2, x3)) + xoffset, GDI_END);
6763
6764   MapDrawingArea(id);
6765 }
6766
6767 static void DrawYamYamContentAreas()
6768 {
6769   int x = SX + ED_AREA_YAMYAM_CONTENT_XPOS(3) + 4 * MINI_TILEX;
6770   int y = SY + ED_AREA_YAMYAM_CONTENT_YPOS(0) + ED_BORDER_AREA_YSIZE;
6771   int i;
6772
6773   /* display counter to choose number of element content areas */
6774   MapCounterButtons(ED_COUNTER_ID_YAMYAM_CONTENT);
6775
6776   for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
6777   {
6778     int id = ED_DRAWING_ID_YAMYAM_CONTENT_0 + i;
6779
6780     if (i < level.num_yamyam_contents)
6781     {
6782       MapDrawingArea(id);
6783     }
6784     else
6785     {
6786       int font_height = getFontHeight(FONT_TEXT_1);
6787
6788       UnmapDrawingArea(id);
6789
6790       /* delete content areas in case of reducing number of them */
6791       DrawBackground(SX + drawingarea_info[id].x - MINI_TILEX / 2,
6792                      SY + drawingarea_info[id].y - MINI_TILEY / 2,
6793                      4 * MINI_TILEX,
6794                      4 * MINI_TILEY + ED_GADGET_TEXT_DISTANCE + font_height);
6795     }
6796   }
6797
6798   DrawText(x, y + 0 * MINI_TILEY, "content", FONT_TEXT_1);
6799   DrawText(x, y + 1 * MINI_TILEY, "when",    FONT_TEXT_1);
6800   DrawText(x, y + 2 * MINI_TILEY, "smashed", FONT_TEXT_1);
6801 }
6802
6803 static void DrawMagicBallContentAreas()
6804 {
6805   int x = SX + ED_AREA_MAGIC_BALL_CONTENT_XPOS(3) + 4 * MINI_TILEX;
6806   int y = SY + ED_AREA_MAGIC_BALL_CONTENT_YPOS(0) + ED_BORDER_AREA_YSIZE;
6807   int i;
6808
6809   for (i = 0; i < NUM_MAGIC_BALL_CONTENTS; i++)
6810     MapDrawingArea(ED_DRAWING_ID_MAGIC_BALL_CONTENT_0 + i);
6811
6812   DrawText(x, y + 0 * MINI_TILEY, "generated", FONT_TEXT_1);
6813   DrawText(x, y + 1 * MINI_TILEY, "when",      FONT_TEXT_1);
6814   DrawText(x, y + 2 * MINI_TILEY, "active",    FONT_TEXT_1);
6815 }
6816
6817 static void DrawGroupElementArea(int element)
6818 {
6819   int num_elements = group_element_info.num_elements;
6820   int id = ED_DRAWING_ID_GROUP_CONTENT;
6821   int sx = SX + drawingarea_info[id].x - MINI_TILEX / 2;
6822   int sy = SY + drawingarea_info[id].y - MINI_TILEY / 2;
6823   int xsize = MAX_ELEMENTS_IN_GROUP;
6824   int ysize = 1;
6825
6826   if (drawingarea_info[id].text_left != NULL)
6827     sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
6828
6829   UnmapDrawingArea(id);
6830
6831   ModifyEditorDrawingArea(id, num_elements, 1);
6832
6833   /* delete content areas in case of reducing number of them */
6834   DrawBackground(sx, sy, (xsize + 1) * MINI_TILEX, (ysize + 1) * MINI_TILEY);
6835
6836   MapDrawingArea(id);
6837 }
6838
6839 static void DrawEnvelopeTextArea(int envelope_nr)
6840 {
6841   int id = ED_TEXTAREA_ID_ENVELOPE_INFO;
6842   struct GadgetInfo *gi = level_editor_gadget[textarea_info[id].gadget_id];
6843
6844   UnmapGadget(gi);
6845   DrawBackground(gi->x, gi->y, gi->width, gi->height);
6846
6847   if (envelope_nr != -1)
6848     textarea_info[id].value = level.envelope_text[envelope_nr];
6849
6850   ModifyGadget(gi, GDI_AREA_SIZE,
6851                *counterbutton_info[ED_COUNTER_ID_ENVELOPE_XSIZE].value,
6852                *counterbutton_info[ED_COUNTER_ID_ENVELOPE_YSIZE].value,
6853                GDI_END);
6854
6855   MapTextAreaGadget(ED_TEXTAREA_ID_ENVELOPE_INFO);
6856 }
6857
6858 char *getElementDescriptionFilename(int element)
6859 {
6860   char *docs_dir = options.docs_directory;
6861   char *elements_subdir = "elements";
6862   static char *filename = NULL;
6863   char basename[MAX_FILENAME_LEN];
6864
6865   checked_free(filename);
6866
6867   /* 1st try: look for element description file for exactly this element */
6868   sprintf(basename, "%s.txt", element_info[element].token_name);
6869   filename = getPath3(docs_dir, elements_subdir, basename);
6870   if (fileExists(filename))
6871     return filename;
6872
6873   free(filename);
6874
6875   /* 2nd try: look for element description file for this element's class */
6876   sprintf(basename, "%s.txt", element_info[element].class_name);
6877   filename = getPath3(docs_dir, elements_subdir, basename);
6878   if (fileExists(filename))
6879     return filename;
6880
6881   return NULL;
6882 }
6883
6884 static boolean PrintInfoText(char *text, int font_nr, int start_line)
6885 {
6886   int font_height = getFontHeight(font_nr);
6887   int pad_x = ED_SETTINGS_XPOS(0);
6888   int pad_y = ED_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
6889   int sx = SX + pad_x;
6890   int sy = SY + pad_y;
6891   int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
6892
6893   if (start_line >= max_lines_per_screen)
6894     return FALSE;
6895
6896   DrawText(sx, sy + start_line * font_height, text, font_nr);
6897
6898   return TRUE;
6899 }
6900
6901 #if 1
6902
6903 static int PrintElementDescriptionFromFile(char *filename, int start_line)
6904 {
6905   int font_nr = FONT_TEXT_2;
6906   int font_width = getFontWidth(font_nr);
6907   int font_height = getFontHeight(font_nr);
6908   int pad_x = ED_SETTINGS_XPOS(0);
6909   int pad_y = ED_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
6910   int sx = SX + pad_x;
6911   int sy = SY + pad_y + start_line * font_height;
6912   int max_chars_per_line = (SXSIZE - 2 * pad_x) / font_width;
6913   int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
6914
6915   return DrawTextFromFile(sx, sy, filename, font_nr, max_chars_per_line,
6916                           max_lines_per_screen);
6917 }
6918
6919 #else
6920
6921 static int PrintElementDescriptionFromFile(char *filename, int start_line)
6922 {
6923   int font_nr = FONT_TEXT_2;
6924   int font_width = getFontWidth(font_nr);
6925   int font_height = getFontHeight(font_nr);
6926   int pad_x = ED_SETTINGS_XPOS(0);
6927   int pad_y = ED_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
6928   int sx = SX + pad_x;
6929   int sy = SY + pad_y;
6930   int max_chars_per_line = (SXSIZE - 2 * pad_x) / font_width;
6931   int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
6932   int current_line = start_line;
6933   char line[MAX_LINE_LEN];
6934   char buffer[max_chars_per_line + 1];
6935   int buffer_len;
6936   FILE *file;
6937
6938   if (current_line >= max_lines_per_screen)
6939     return 0;
6940
6941   if (filename == NULL)
6942     return 0;
6943
6944   if (!(file = fopen(filename, MODE_READ)))
6945     return 0;
6946
6947   buffer[0] = '\0';
6948   buffer_len = 0;
6949
6950   while (!feof(file) && current_line < max_lines_per_screen)
6951   {
6952     char *line_ptr;
6953     boolean last_line_was_empty = TRUE;
6954
6955     /* read next line of input file */
6956     if (!fgets(line, MAX_LINE_LEN, file))
6957       break;
6958
6959     /* skip comments (lines directly beginning with '#') */
6960     if (line[0] == '#')
6961       continue;
6962
6963     /* cut trailing newline from input line */
6964     for (line_ptr = line; *line_ptr; line_ptr++)
6965     {
6966       if (*line_ptr == '\n' || *line_ptr == '\r')
6967       {
6968         *line_ptr = '\0';
6969         break;
6970       }
6971     }
6972
6973     if (strlen(line) == 0)              /* special case: force empty line */
6974       strcpy(line, "\n");
6975
6976     line_ptr = line;
6977
6978     while (*line_ptr && current_line < max_lines_per_screen)
6979     {
6980       boolean buffer_filled = RenderLineToBuffer(&line_ptr,
6981                                                  buffer, &buffer_len,
6982                                                  last_line_was_empty,
6983                                                  max_chars_per_line);
6984       if (buffer_filled)
6985       {
6986         DrawText(sx, sy + current_line * font_height, buffer, font_nr);
6987         current_line++;
6988
6989         last_line_was_empty = (buffer_len == 0);
6990
6991         buffer[0] = '\0';
6992         buffer_len = 0;
6993       }
6994     }
6995   }
6996
6997   fclose(file);
6998
6999   if (buffer_len > 0 && current_line < max_lines_per_screen)
7000   {
7001     DrawText(sx, sy + current_line * font_height, buffer, font_nr);
7002     current_line++;
7003   }
7004
7005   return (current_line - start_line);
7006 }
7007
7008 #endif
7009
7010 static void DrawPropertiesTabulatorGadgets()
7011 {
7012   struct GadgetInfo *gd_gi = level_editor_gadget[GADGET_ID_PROPERTIES_INFO];
7013   struct GadgetDesign *gd = &gd_gi->alt_design[GD_BUTTON_UNPRESSED];
7014   int gd_x = gd->x + gd_gi->border.width / 2;
7015   int gd_y = gd->y + gd_gi->height - 1;
7016   Pixel tab_color = GetPixel(gd->bitmap, gd_x, gd_y);
7017   int id_first = ED_TEXTBUTTON_ID_PROPERTIES_INFO;
7018   int id_last  = ED_TEXTBUTTON_ID_PROPERTIES_CONFIG;
7019   int max_tabs = 4;
7020   int i;
7021
7022   /* draw additional "advanced" tabulator for custom elements */
7023   if (IS_CUSTOM_ELEMENT(properties_element))
7024     id_last = ED_TEXTBUTTON_ID_PROPERTIES_CHANGE;
7025
7026   for (i = id_first; i <= id_last; i++)
7027   {
7028     int gadget_id = textbutton_info[i].gadget_id;
7029     struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7030     boolean active = (i != edit_mode_properties);
7031
7032     /* use "config 1" and "config 2" instead of "config" */
7033     if (i == ED_TEXTBUTTON_ID_PROPERTIES_CONFIG &&
7034         IS_CUSTOM_ELEMENT(properties_element))
7035       continue;
7036
7037     /* draw background line below tabulator button */
7038     ClearRectangleOnBackground(drawto, gi->x, gi->y + gi->height, gi->width,1);
7039
7040     /* draw solid line below inactive tabulator buttons */
7041     if (!active && tab_color != BLACK_PIXEL)    /* black => transparent */
7042       FillRectangle(drawto, gi->x, gi->y + gi->height, gi->width,1, tab_color);
7043
7044     ModifyGadget(gi, GDI_ACTIVE, active, GDI_END);
7045     MapTextbuttonGadget(i);
7046   }
7047
7048   /* draw little border line below tabulator buttons */
7049   if (tab_color != BLACK_PIXEL)                 /* black => transparent */
7050     FillRectangle(drawto, gd_gi->x, gd_gi->y + gd_gi->height + 1,
7051                   max_tabs * gd_gi->width + (max_tabs -1) * ED_GADGET_DISTANCE,
7052                   ED_GADGET_DISTANCE, tab_color);
7053 }
7054
7055 static void DrawPropertiesInfo()
7056 {
7057   static struct
7058   {
7059     int value;
7060     char *text;
7061   }
7062   properties[] =
7063   {
7064     /* configurable properties */
7065
7066     { EP_WALKABLE_OVER,         "- player can walk over it"             },
7067     { EP_WALKABLE_INSIDE,       "- player can walk inside it"           },
7068     { EP_WALKABLE_UNDER,        "- player can walk under it"            },
7069     { EP_PASSABLE_OVER,         "- player can pass over it"             },
7070     { EP_PASSABLE_INSIDE,       "- player can pass through it"          },
7071     { EP_PASSABLE_UNDER,        "- player can pass under it"            },
7072     { EP_PROTECTED,             "- player is protected by it"           },
7073
7074     { EP_DIGGABLE,              "- can be digged away"                  },
7075     { EP_COLLECTIBLE,           "- can be collected"                    },
7076     { EP_DROPPABLE,             "- can be dropped after collecting"     },
7077     { EP_THROWABLE,             "- can be thrown after collecting"      },
7078     { EP_PUSHABLE,              "- can be pushed"                       },
7079
7080     { EP_CAN_FALL,              "- can fall"                            },
7081     { EP_CAN_MOVE,              "- can move"                            },
7082
7083     { EP_CAN_SMASH_PLAYER,      "- can smash player"                    },
7084 #if 0
7085     { EP_CAN_SMASH_ENEMIES,     "- can smash good and bad guys"         },
7086 #endif
7087     { EP_CAN_SMASH_EVERYTHING,  "- can smash everything smashable"      },
7088
7089     { EP_SLIPPERY,              "- slippery for falling elements"       },
7090     { EP_EM_SLIPPERY_WALL,      "- slippery for some gems (EM style)"   },
7091
7092     { EP_DONT_RUN_INTO,         "- deadly when running into"            },
7093     { EP_DONT_COLLIDE_WITH,     "- deadly when colliding with"          },
7094     { EP_DONT_TOUCH,            "- deadly when touching"                },
7095
7096     { EP_INDESTRUCTIBLE,        "- indestructible"                      },
7097
7098     { EP_CAN_EXPLODE_BY_FIRE,   "- can explode by fire or explosions"   },
7099     { EP_CAN_EXPLODE_SMASHED,   "- can explode when smashed"            },
7100     { EP_CAN_EXPLODE_IMPACT,    "- can explode on impact"               },
7101
7102     { EP_CAN_CHANGE,            "- can change to other element"         },
7103
7104     /* pre-defined properties */
7105     { EP_CAN_PASS_MAGIC_WALL,   "- can pass magic walls"                },
7106     { EP_SWITCHABLE,            "- can be switched"                     },
7107     { EP_HAS_CONTENT,           "- can contain other elements"          },
7108
7109     { -1,                       NULL                                    }
7110   };
7111   char *filename = getElementDescriptionFilename(properties_element);
7112   char *percentage_text = "In this level:";
7113   char *properties_text = "Standard properties:";
7114   float percentage;
7115   int num_elements_in_level;
7116   int num_standard_properties = 0;
7117   int font1_nr = FONT_TEXT_1;
7118   int font2_nr = FONT_TEXT_2;
7119   int font1_width = getFontWidth(font1_nr);
7120   int font2_height = getFontHeight(font2_nr);
7121   int pad_x = ED_SETTINGS_XPOS(0);
7122   int pad_y = ED_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
7123   int screen_line = 0;
7124   int i, x, y;
7125
7126 #if DEBUG
7127   if (IS_CUSTOM_ELEMENT(properties_element))
7128   {
7129     DrawTextF(pad_x, pad_y + screen_line++ * font2_height, FONT_TEXT_3,
7130               "[Custom Element %d]", properties_element - EL_CUSTOM_START + 1);
7131     screen_line++;
7132   }
7133   else if (IS_GROUP_ELEMENT(properties_element))
7134   {
7135     DrawTextF(pad_x, pad_y + screen_line++ * font2_height, FONT_TEXT_3,
7136               "[Group Element %d]", properties_element - EL_GROUP_START + 1);
7137     screen_line++;
7138   }
7139 #endif
7140
7141   /* ----- print number of elements / percentage of this element in level */
7142
7143   num_elements_in_level = 0;
7144   for (y = 0; y < lev_fieldy; y++) 
7145     for (x = 0; x < lev_fieldx; x++)
7146       if (Feld[x][y] == properties_element)
7147         num_elements_in_level++;
7148   percentage = num_elements_in_level * 100.0 / (lev_fieldx * lev_fieldy);
7149
7150   DrawTextS(pad_x, pad_y + screen_line * font2_height, font1_nr,
7151             percentage_text);
7152   DrawTextF(pad_x + strlen(percentage_text) * font1_width,
7153             pad_y + screen_line++ * font2_height, font2_nr,
7154             "%d (%.2f%%)", num_elements_in_level, percentage);
7155
7156   screen_line++;
7157
7158   /* ----- print standard properties of this element */
7159
7160   DrawTextS(pad_x, pad_y + screen_line++ * font2_height, font1_nr,
7161             properties_text);
7162
7163   for (i = 0; properties[i].value != -1; i++)
7164   {
7165     if (!HAS_PROPERTY(properties_element, properties[i].value))
7166       continue;
7167
7168     DrawTextS(pad_x, pad_y + screen_line++ * font2_height, font2_nr,
7169               properties[i].text);
7170     num_standard_properties++;
7171   }
7172
7173   if (num_standard_properties == 0)
7174     DrawTextS(pad_x + strlen(properties_text) * font1_width,
7175               pad_y + (screen_line - 1) * font2_height, font2_nr, "none");
7176
7177   screen_line++;
7178
7179   /* ----- print special description of this element */
7180
7181   PrintInfoText("Description:", FONT_TEXT_1, screen_line);
7182   if (PrintElementDescriptionFromFile(filename, screen_line + 1) == 0)
7183     PrintInfoText("No description available.", FONT_TEXT_1, screen_line);
7184 }
7185
7186 #define TEXT_COLLECTING         "Score for collecting"
7187 #define TEXT_SMASHING           "Score for smashing"
7188 #define TEXT_SLURPING           "Score for slurping"
7189 #define TEXT_CRACKING           "Score for cracking"
7190 #define TEXT_AMOEBA_SPEED       "Speed of amoeba growth"
7191 #define TEXT_DURATION           "Duration when activated"
7192 #define TEXT_BALL_DELAY         "Element generation delay"
7193 #define TEXT_MOVE_SPEED         "Speed of android moving"
7194 #define TEXT_CLONE_SPEED        "Speed of android cloning"
7195
7196 static struct
7197 {
7198   int element;
7199   int *value;
7200   char *text;
7201 } elements_with_counter[] =
7202 {
7203   { EL_EMERALD,         &level.score[SC_EMERALD],       TEXT_COLLECTING },
7204   { EL_BD_DIAMOND,      &level.score[SC_EMERALD],       TEXT_COLLECTING },
7205   { EL_EMERALD_YELLOW,  &level.score[SC_EMERALD],       TEXT_COLLECTING },
7206   { EL_EMERALD_RED,     &level.score[SC_EMERALD],       TEXT_COLLECTING },
7207   { EL_EMERALD_PURPLE,  &level.score[SC_EMERALD],       TEXT_COLLECTING },
7208   { EL_SP_INFOTRON,     &level.score[SC_EMERALD],       TEXT_COLLECTING },
7209   { EL_DIAMOND,         &level.score[SC_DIAMOND],       TEXT_COLLECTING },
7210   { EL_CRYSTAL,         &level.score[SC_CRYSTAL],       TEXT_COLLECTING },
7211   { EL_PEARL,           &level.score[SC_PEARL],         TEXT_COLLECTING },
7212   { EL_BUG,             &level.score[SC_BUG],           TEXT_SMASHING   },
7213   { EL_BUG_RIGHT,       &level.score[SC_BUG],           TEXT_SMASHING   },
7214   { EL_BUG_UP,          &level.score[SC_BUG],           TEXT_SMASHING   },
7215   { EL_BUG_LEFT,        &level.score[SC_BUG],           TEXT_SMASHING   },
7216   { EL_BUG_DOWN,        &level.score[SC_BUG],           TEXT_SMASHING   },
7217   { EL_BD_BUTTERFLY,    &level.score[SC_BUG],           TEXT_SMASHING   },
7218   { EL_BD_BUTTERFLY_RIGHT,&level.score[SC_BUG],         TEXT_SMASHING   },
7219   { EL_BD_BUTTERFLY_UP,   &level.score[SC_BUG],         TEXT_SMASHING   },
7220   { EL_BD_BUTTERFLY_LEFT, &level.score[SC_BUG],         TEXT_SMASHING   },
7221   { EL_BD_BUTTERFLY_DOWN, &level.score[SC_BUG],         TEXT_SMASHING   },
7222   { EL_SP_ELECTRON,     &level.score[SC_BUG],           TEXT_SMASHING   },
7223   { EL_SPACESHIP,       &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7224   { EL_SPACESHIP_RIGHT, &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7225   { EL_SPACESHIP_UP,    &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7226   { EL_SPACESHIP_LEFT,  &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7227   { EL_SPACESHIP_DOWN,  &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7228   { EL_BD_FIREFLY,      &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7229   { EL_BD_FIREFLY_RIGHT,&level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7230   { EL_BD_FIREFLY_UP,   &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7231   { EL_BD_FIREFLY_LEFT, &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7232   { EL_BD_FIREFLY_DOWN, &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7233   { EL_SP_SNIKSNAK,     &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7234   { EL_YAMYAM,          &level.score[SC_YAMYAM],        TEXT_SMASHING   },
7235   { EL_DARK_YAMYAM,     &level.score[SC_YAMYAM],        TEXT_SMASHING   },
7236   { EL_ROBOT,           &level.score[SC_ROBOT],         TEXT_SMASHING   },
7237   { EL_PACMAN,          &level.score[SC_PACMAN],        TEXT_SMASHING   },
7238   { EL_PACMAN_RIGHT,    &level.score[SC_PACMAN],        TEXT_SMASHING   },
7239   { EL_PACMAN_UP,       &level.score[SC_PACMAN],        TEXT_SMASHING   },
7240   { EL_PACMAN_LEFT,     &level.score[SC_PACMAN],        TEXT_SMASHING   },
7241   { EL_PACMAN_DOWN,     &level.score[SC_PACMAN],        TEXT_SMASHING   },
7242   { EL_NUT,             &level.score[SC_NUT],           TEXT_CRACKING   },
7243   { EL_DYNAMITE,        &level.score[SC_DYNAMITE],      TEXT_COLLECTING },
7244   { EL_DYNABOMB_INCREASE_NUMBER,&level.score[SC_DYNAMITE],TEXT_COLLECTING },
7245   { EL_DYNABOMB_INCREASE_SIZE,  &level.score[SC_DYNAMITE],TEXT_COLLECTING },
7246   { EL_DYNABOMB_INCREASE_POWER, &level.score[SC_DYNAMITE],TEXT_COLLECTING },
7247   { EL_SHIELD_NORMAL,   &level.score[SC_SHIELD],        TEXT_COLLECTING },
7248   { EL_SHIELD_DEADLY,   &level.score[SC_SHIELD],        TEXT_COLLECTING },
7249   { EL_EXTRA_TIME,      &level.score[SC_TIME_BONUS],    TEXT_COLLECTING },
7250   { EL_KEY_1,           &level.score[SC_KEY],           TEXT_COLLECTING },
7251   { EL_KEY_2,           &level.score[SC_KEY],           TEXT_COLLECTING },
7252   { EL_KEY_3,           &level.score[SC_KEY],           TEXT_COLLECTING },
7253   { EL_KEY_4,           &level.score[SC_KEY],           TEXT_COLLECTING },
7254 #if 1
7255   { EL_EM_KEY_1,        &level.score[SC_KEY],           TEXT_COLLECTING },
7256   { EL_EM_KEY_2,        &level.score[SC_KEY],           TEXT_COLLECTING },
7257   { EL_EM_KEY_3,        &level.score[SC_KEY],           TEXT_COLLECTING },
7258   { EL_EM_KEY_4,        &level.score[SC_KEY],           TEXT_COLLECTING },
7259 #else
7260   { EL_EM_KEY_1_FILE,   &level.score[SC_KEY],           TEXT_COLLECTING },
7261   { EL_EM_KEY_2_FILE,   &level.score[SC_KEY],           TEXT_COLLECTING },
7262   { EL_EM_KEY_3_FILE,   &level.score[SC_KEY],           TEXT_COLLECTING },
7263   { EL_EM_KEY_4_FILE,   &level.score[SC_KEY],           TEXT_COLLECTING },
7264 #endif
7265   { EL_EM_KEY_5,        &level.score[SC_KEY],           TEXT_COLLECTING },
7266   { EL_EM_KEY_6,        &level.score[SC_KEY],           TEXT_COLLECTING },
7267   { EL_EM_KEY_7,        &level.score[SC_KEY],           TEXT_COLLECTING },
7268   { EL_EM_KEY_8,        &level.score[SC_KEY],           TEXT_COLLECTING },
7269   { EL_AMOEBA_WET,      &level.amoeba_speed,            TEXT_AMOEBA_SPEED },
7270   { EL_AMOEBA_DRY,      &level.amoeba_speed,            TEXT_AMOEBA_SPEED },
7271   { EL_AMOEBA_FULL,     &level.amoeba_speed,            TEXT_AMOEBA_SPEED },
7272   { EL_BD_AMOEBA,       &level.amoeba_speed,            TEXT_AMOEBA_SPEED },
7273   { EL_MAGIC_WALL,      &level.time_magic_wall,         TEXT_DURATION   },
7274   { EL_ROBOT_WHEEL,     &level.time_wheel,              TEXT_DURATION   },
7275
7276 #if 1
7277   { EL_EMC_ANDROID,     &level.android_move_time,       TEXT_MOVE_SPEED },
7278   { EL_EMC_ANDROID,     &level.android_clone_time,      TEXT_CLONE_SPEED },
7279   { EL_EMC_MAGIC_BALL,  &level.ball_time,               TEXT_BALL_DELAY },
7280   { EL_EMC_LENSES,      &level.lenses_score,            TEXT_COLLECTING },
7281   { EL_EMC_MAGNIFIER,   &level.magnify_score,           TEXT_COLLECTING },
7282   { EL_ROBOT,           &level.slurp_score,             TEXT_SLURPING   },
7283   { EL_EMC_LENSES,      &level.lenses_time,             TEXT_DURATION   },
7284   { EL_EMC_MAGNIFIER,   &level.magnify_time,            TEXT_DURATION   },
7285 #endif
7286
7287   { -1,                 NULL,                           NULL            }
7288 };
7289
7290 static boolean checkPropertiesConfig(int element)
7291 {
7292   int i;
7293
7294   if (IS_GEM(element) ||
7295       IS_CUSTOM_ELEMENT(element) ||
7296       IS_GROUP_ELEMENT(element) ||
7297       IS_ENVELOPE(element) ||
7298       ELEM_IS_PLAYER(element) ||
7299       HAS_CONTENT(element) ||
7300       CAN_GROW(element) ||
7301       COULD_MOVE_INTO_ACID(element) ||
7302       MAYBE_DONT_COLLIDE_WITH(element))
7303     return TRUE;
7304   else
7305     for (i = 0; elements_with_counter[i].element != -1; i++)
7306       if (elements_with_counter[i].element == element)
7307         return TRUE;
7308
7309   return FALSE;
7310 }
7311
7312 static void DrawPropertiesConfig()
7313 {
7314   int max_num_element_counters = 2;
7315   int num_element_counters = 0;
7316   int i;
7317
7318   if (!checkPropertiesConfig(properties_element))
7319   {
7320     PrintInfoText("No configuration options available.", FONT_TEXT_1, 0);
7321
7322     return;
7323   }
7324
7325   /* check if there are elements where a value can be chosen for */
7326   for (i = 0; elements_with_counter[i].element != -1; i++)
7327   {
7328     if (elements_with_counter[i].element == properties_element)
7329     {
7330       int counter_id = ED_COUNTER_ID_ELEMENT_VALUE1 + num_element_counters;
7331
7332       counterbutton_info[counter_id].y =
7333         ED_SETTINGS_YPOS((HAS_CONTENT(properties_element) ? 1 : 0) +
7334                          (CAN_GROW(properties_element) ? 1 : 0) +
7335                          (COULD_MOVE_INTO_ACID(properties_element) ? 1 : 0) +
7336                          (MAYBE_DONT_COLLIDE_WITH(properties_element) ? 1 : 0)+
7337                          num_element_counters);
7338
7339       counterbutton_info[counter_id].value = elements_with_counter[i].value;
7340       counterbutton_info[counter_id].text_right= elements_with_counter[i].text;
7341
7342       /* !!! CHANGE THIS FOR CERTAIN ELEMENTS !!! */
7343       counterbutton_info[counter_id].min_value = MIN_SCORE;
7344       counterbutton_info[counter_id].max_value = MAX_SCORE;
7345
7346       MapCounterButtons(counter_id);
7347
7348       num_element_counters++;
7349       if (num_element_counters >= max_num_element_counters)
7350         break;
7351     }
7352   }
7353
7354   if (HAS_CONTENT(properties_element))
7355   {
7356     /* draw stickybutton gadget */
7357     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
7358
7359     if (IS_AMOEBOID(properties_element))
7360       MapDrawingArea(ED_DRAWING_ID_AMOEBA_CONTENT);
7361     else if (properties_element == EL_YAMYAM)
7362       DrawYamYamContentAreas();
7363   }
7364
7365   if (properties_element == EL_EMC_MAGIC_BALL)
7366     DrawMagicBallContentAreas();
7367
7368   if (ELEM_IS_PLAYER(properties_element))
7369   {
7370     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID);
7371     MapCheckbuttonGadget(properties_element == EL_SP_MURPHY ?
7372                          ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD :
7373                          ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD);
7374     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INSTANT_RELOCATION);
7375     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE);
7376   }
7377
7378   if (IS_GEM(properties_element))
7379     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS);
7380
7381   if (COULD_MOVE_INTO_ACID(properties_element) &&
7382       !ELEM_IS_PLAYER(properties_element) &&
7383       (!IS_CUSTOM_ELEMENT(properties_element) ||
7384        edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2))
7385   {
7386     /* set position for checkbutton for "can move into acid" */
7387     checkbutton_info[ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID].x =
7388       ED_SETTINGS_XPOS(IS_CUSTOM_ELEMENT(properties_element) ? 1 : 0);
7389     checkbutton_info[ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID].y =
7390       ED_SETTINGS_YPOS(IS_CUSTOM_ELEMENT(properties_element) ? 6 :
7391                        HAS_CONTENT(properties_element) ? 1 : 0);
7392
7393     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID);
7394   }
7395
7396   if (MAYBE_DONT_COLLIDE_WITH(properties_element))
7397     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH);
7398
7399   if (properties_element == EL_SPRING)
7400     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_SPRING_BUG);
7401
7402   if (CAN_GROW(properties_element))
7403   {
7404     checkbutton_info[ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE].y =
7405       ED_SETTINGS_YPOS(HAS_CONTENT(properties_element) ? 1 : 0);
7406
7407     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE);
7408   }
7409
7410   if (IS_ENVELOPE(properties_element))
7411   {
7412     int counter1_id = ED_COUNTER_ID_ENVELOPE_XSIZE;
7413     int counter2_id = ED_COUNTER_ID_ENVELOPE_YSIZE;
7414     int envelope_nr = properties_element - EL_ENVELOPE_1;
7415
7416     counterbutton_info[counter1_id].value = &level.envelope_xsize[envelope_nr];
7417     counterbutton_info[counter2_id].value = &level.envelope_ysize[envelope_nr];
7418
7419     /* display counter to choose size of envelope text area */
7420     MapCounterButtons(ED_COUNTER_ID_ENVELOPE_XSIZE);
7421     MapCounterButtons(ED_COUNTER_ID_ENVELOPE_YSIZE);
7422
7423     DrawEnvelopeTextArea(envelope_nr);
7424   }
7425
7426   if (IS_CUSTOM_ELEMENT(properties_element))
7427   {
7428     /* draw stickybutton gadget */
7429     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
7430
7431     if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_1)
7432     {
7433       /* draw checkbutton gadgets */
7434       for (i =  ED_CHECKBUTTON_ID_CUSTOM1_FIRST;
7435            i <= ED_CHECKBUTTON_ID_CUSTOM1_LAST; i++)
7436         MapCheckbuttonGadget(i);
7437
7438       /* draw counter gadgets */
7439       for (i =  ED_COUNTER_ID_CUSTOM1_FIRST;
7440            i <= ED_COUNTER_ID_CUSTOM1_LAST; i++)
7441         MapCounterButtons(i);
7442
7443       /* draw selectbox gadgets */
7444       for (i =  ED_SELECTBOX_ID_CUSTOM1_FIRST;
7445            i <= ED_SELECTBOX_ID_CUSTOM1_LAST; i++)
7446         MapSelectboxGadget(i);
7447
7448       /* draw textbutton gadgets */
7449       MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE);
7450
7451       /* draw text input gadgets */
7452       MapTextInputGadget(ED_TEXTINPUT_ID_ELEMENT_NAME);
7453
7454       /* draw drawing area gadgets */
7455       MapDrawingArea(ED_DRAWING_ID_CUSTOM_GRAPHIC);
7456     }
7457     else if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2)
7458     {
7459       /* draw checkbutton gadgets */
7460       for (i =  ED_CHECKBUTTON_ID_CUSTOM2_FIRST;
7461            i <= ED_CHECKBUTTON_ID_CUSTOM2_LAST; i++)
7462         MapCheckbuttonGadget(i);
7463
7464       /* draw counter gadgets */
7465       for (i =  ED_COUNTER_ID_CUSTOM2_FIRST;
7466            i <= ED_COUNTER_ID_CUSTOM2_LAST; i++)
7467         MapCounterButtons(i);
7468
7469       /* draw selectbox gadgets */
7470       for (i =  ED_SELECTBOX_ID_CUSTOM2_FIRST;
7471            i <= ED_SELECTBOX_ID_CUSTOM2_LAST; i++)
7472         MapSelectboxGadget(i);
7473
7474       /* draw drawing area gadgets */
7475       MapDrawingArea(ED_DRAWING_ID_CUSTOM_MOVE_ENTER);
7476       MapDrawingArea(ED_DRAWING_ID_CUSTOM_MOVE_LEAVE);
7477       DrawCustomContentArea();
7478     }
7479   }
7480   else if (IS_GROUP_ELEMENT(properties_element))
7481   {
7482     /* draw stickybutton gadget */
7483     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
7484
7485     /* draw checkbutton gadgets */
7486     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC);
7487     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE);
7488
7489     /* draw counter gadgets */
7490     MapCounterButtons(ED_COUNTER_ID_GROUP_CONTENT);
7491
7492     /* draw selectbox gadgets */
7493     MapSelectboxGadget(ED_SELECTBOX_ID_GROUP_CHOICE_MODE);
7494
7495     /* draw textbutton gadgets */
7496     MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE);
7497
7498     /* draw drawing area gadgets */
7499     DrawGroupElementArea(properties_element);
7500
7501     /* draw text input gadgets */
7502     MapTextInputGadget(ED_TEXTINPUT_ID_ELEMENT_NAME);
7503
7504     /* draw drawing area gadgets */
7505     MapDrawingArea(ED_DRAWING_ID_CUSTOM_GRAPHIC);
7506   }
7507 }
7508
7509 static void DrawPropertiesChangeDrawingAreas()
7510 {
7511   if (IS_CUSTOM_ELEMENT(properties_element))
7512   {
7513     MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TARGET);
7514     MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER);
7515
7516     DrawCustomChangeContentArea();
7517   }
7518
7519   redraw_mask |= REDRAW_FIELD;
7520 }
7521
7522 static void DrawPropertiesChange()
7523 {
7524   int i;
7525
7526   /* draw stickybutton gadget */
7527   MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
7528
7529   /* draw checkbutton gadgets */
7530   for (i =  ED_CHECKBUTTON_ID_CHANGE_FIRST;
7531        i <= ED_CHECKBUTTON_ID_CHANGE_LAST; i++)
7532     MapCheckbuttonGadget(i);
7533
7534   /* draw counter gadgets */
7535   for (i =  ED_COUNTER_ID_CHANGE_FIRST;
7536        i <= ED_COUNTER_ID_CHANGE_LAST; i++)
7537     MapCounterButtons(i);
7538
7539   /* draw selectbox gadgets */
7540   for (i =  ED_SELECTBOX_ID_CHANGE_FIRST;
7541        i <= ED_SELECTBOX_ID_CHANGE_LAST; i++)
7542     MapSelectboxGadget(i);
7543
7544   /* draw textbutton gadgets */
7545   for (i =  ED_TEXTBUTTON_ID_CHANGE_FIRST;
7546        i <= ED_TEXTBUTTON_ID_CHANGE_LAST; i++)
7547     MapTextbuttonGadget(i);
7548
7549   /* draw graphicbutton gadgets */
7550   for (i =  ED_GRAPHICBUTTON_ID_CHANGE_FIRST;
7551        i <= ED_GRAPHICBUTTON_ID_CHANGE_LAST; i++)
7552     MapGraphicbuttonGadget(i);
7553
7554   /* draw drawing area gadgets */
7555   DrawPropertiesChangeDrawingAreas();
7556 }
7557
7558 static void DrawElementName(int x, int y, int element)
7559 {
7560   char *element_name = getElementInfoText(element);
7561   int font_nr = FONT_TEXT_1;
7562   int font_width = getFontWidth(font_nr);
7563   int font_height = getFontHeight(font_nr);
7564   int max_text_width = SXSIZE - x - ED_SETTINGS_XPOS(0);
7565   int max_chars_per_line = max_text_width / font_width;
7566   char buffer[max_chars_per_line + 1];
7567
7568   if (strlen(element_name) <= max_chars_per_line)
7569     DrawTextS(x, y, font_nr, element_name);
7570   else
7571   {
7572     int next_pos = max_chars_per_line;
7573
7574     strncpy(buffer, element_name, max_chars_per_line);
7575     buffer[max_chars_per_line] = '\0';
7576
7577     if (element_name[max_chars_per_line] == ' ')
7578       next_pos++;
7579     else
7580     {
7581       int i;
7582
7583       for (i = max_chars_per_line - 1; i >= 0; i--)
7584         if (buffer[i] == ' ')
7585           break;
7586
7587       if (strlen(&element_name[i + 1]) <= max_chars_per_line)
7588       {
7589         buffer[i] = '\0';
7590         next_pos = i + 1;
7591       }
7592     }
7593
7594     DrawTextS(x, y - font_height / 2, font_nr, buffer);
7595
7596     strncpy(buffer, &element_name[next_pos], max_chars_per_line);
7597     buffer[max_chars_per_line] = '\0';
7598
7599     DrawTextS(x, y + font_height / 2, font_nr, buffer);
7600   }
7601 }
7602
7603 static void DrawPropertiesWindow()
7604 {
7605   int xstart = 2;
7606   int ystart = 4;
7607
7608   stick_element_properties_window = FALSE;
7609
7610   /* make sure that previous properties edit mode exists for this element */
7611   if (edit_mode_properties > ED_MODE_PROPERTIES_CONFIG &&
7612       !IS_CUSTOM_ELEMENT(properties_element))
7613     edit_mode_properties = ED_MODE_PROPERTIES_CONFIG;
7614
7615   if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG &&
7616       IS_CUSTOM_ELEMENT(properties_element))
7617     edit_mode_properties = ED_MODE_PROPERTIES_CONFIG_1;
7618
7619   CopyElementPropertiesToEditor(properties_element);
7620
7621   UnmapLevelEditorWindowGadgets();
7622   UnmapLevelEditorToolboxDrawingGadgets();
7623   UnmapLevelEditorToolboxCustomGadgets();
7624
7625   if (IS_CUSTOM_ELEMENT(properties_element) ||
7626       IS_GROUP_ELEMENT(properties_element))
7627     MapLevelEditorToolboxCustomGadgets();
7628
7629   SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
7630   ClearWindow();
7631
7632   DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS1_YPOS,
7633            "Element Settings", FONT_TITLE_1);
7634
7635   DrawElementBorder(SX + xstart * MINI_TILEX,
7636                     SY + ystart * MINI_TILEY + MINI_TILEY / 2,
7637                     TILEX, TILEY, FALSE);
7638   DrawGraphicAnimationExt(drawto,
7639                           SX + xstart * MINI_TILEX,
7640                           SY + ystart * MINI_TILEY + MINI_TILEY / 2,
7641                           el2img(properties_element), -1, NO_MASKING);
7642
7643   FrameCounter = 0;     /* restart animation frame counter */
7644
7645   DrawElementName((xstart + 3) * MINI_TILEX + 1, (ystart + 1) * MINI_TILEY + 1,
7646                   properties_element);
7647
7648   DrawPropertiesTabulatorGadgets();
7649
7650   if (edit_mode_properties == ED_MODE_PROPERTIES_INFO)
7651     DrawPropertiesInfo();
7652   else if (edit_mode_properties == ED_MODE_PROPERTIES_CHANGE)
7653     DrawPropertiesChange();
7654   else  /* (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG[_1|_2]) */
7655     DrawPropertiesConfig();
7656 }
7657
7658 static void UpdateCustomElementGraphicGadgets()
7659 {
7660   int i;
7661
7662   ModifyEditorElementList();
7663   RedrawDrawingElements();
7664
7665   /* force redraw of all mapped drawing area gadgets */
7666   for (i = 0; i < ED_NUM_DRAWING_AREAS; i++)
7667   {
7668     struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[i].gadget_id];
7669
7670     if (gi->mapped)
7671       MapDrawingArea(i);
7672   }
7673 }
7674
7675 static void DrawLineElement(int sx, int sy, int element, boolean change_level)
7676 {
7677   int lx = sx + level_xpos;
7678   int ly = sy + level_ypos;
7679
7680   DrawMiniElement(sx, sy, (element < 0 ? Feld[lx][ly] : element));
7681
7682   if (change_level)
7683     Feld[lx][ly] = element;
7684 }
7685
7686 static void DrawLine(int from_x, int from_y, int to_x, int to_y,
7687                      int element, boolean change_level)
7688 {
7689   if (from_y == to_y)                   /* horizontal line */
7690   {
7691     int x;
7692     int y = from_y;
7693
7694     if (from_x > to_x)
7695       swap_numbers(&from_x, &to_x);
7696
7697     for (x = from_x; x <= to_x; x++)
7698       DrawLineElement(x, y, element, change_level);
7699   }
7700   else if (from_x == to_x)              /* vertical line */
7701   {
7702     int x = from_x;
7703     int y;
7704
7705     if (from_y > to_y)
7706       swap_numbers(&from_y, &to_y);
7707
7708     for (y = from_y; y <= to_y; y++)
7709       DrawLineElement(x, y, element, change_level);
7710   }
7711   else                                  /* diagonal line */
7712   {
7713     int len_x = ABS(to_x - from_x);
7714     int len_y = ABS(to_y - from_y);
7715     int x, y;
7716
7717     if (len_y < len_x)                  /* a < 1 */
7718     {
7719       float a = (float)len_y / (float)len_x;
7720
7721       if (from_x > to_x)
7722         swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
7723
7724       for (x = 0; x <= len_x; x++)
7725       {
7726         y = (int)(a * x + 0.5) * (to_y < from_y ? -1 : +1);
7727         DrawLineElement(from_x + x, from_y + y, element, change_level);
7728       }
7729     }
7730     else                                /* a >= 1 */
7731     {
7732       float a = (float)len_x / (float)len_y;
7733
7734       if (from_y > to_y)
7735         swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
7736
7737       for (y = 0; y <= len_y; y++)
7738       {
7739         x = (int)(a * y + 0.5) * (to_x < from_x ? -1 : +1);
7740         DrawLineElement(from_x + x, from_y + y, element, change_level);
7741       }
7742     }
7743   }
7744 }
7745
7746 static void DrawBox(int from_x, int from_y, int to_x, int to_y,
7747                     int element, boolean change_level)
7748 {
7749   DrawLine(from_x, from_y, from_x, to_y, element, change_level);
7750   DrawLine(from_x, to_y, to_x, to_y, element, change_level);
7751   DrawLine(to_x, to_y, to_x, from_y, element, change_level);
7752   DrawLine(to_x, from_y, from_x, from_y, element, change_level);
7753 }
7754
7755 static void DrawFilledBox(int from_x, int from_y, int to_x, int to_y,
7756                           int element, boolean change_level)
7757 {
7758   int y;
7759
7760   if (from_y > to_y)
7761     swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
7762
7763   for (y = from_y; y <= to_y; y++)
7764     DrawLine(from_x, y, to_x, y, element, change_level);
7765 }
7766
7767 static void DrawArcExt(int from_x, int from_y, int to_x2, int to_y2,
7768                        int element, boolean change_level)
7769 {
7770   int to_x = to_x2 - (to_x2 > from_x ? +1 : -1);
7771   int to_y = to_y2 - (to_y2 > from_y ? +1 : -1);
7772   int len_x = ABS(to_x - from_x);
7773   int len_y = ABS(to_y - from_y);
7774   int radius, x, y;
7775
7776   radius = (int)(sqrt((float)(len_x * len_x + len_y * len_y)) + 0.5);
7777
7778   /* not optimal (some points get drawn twice) but simple,
7779      and fast enough for the few points we are drawing */
7780
7781   for (x = 0; x <= radius; x++)
7782   {
7783     int sx, sy, lx, ly;
7784
7785     y = (int)(sqrt((float)(radius * radius - x * x)) + 0.5);
7786
7787     sx = from_x + x * (from_x < to_x2 ? +1 : -1);
7788     sy = from_y + y * (from_y < to_y2 ? +1 : -1);
7789     lx = sx + level_xpos;
7790     ly = sy + level_ypos;
7791
7792     if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
7793       DrawLineElement(sx, sy, element, change_level);
7794   }
7795
7796   for (y = 0; y <= radius; y++)
7797   {
7798     int sx, sy, lx, ly;
7799
7800     x = (int)(sqrt((float)(radius * radius - y * y)) + 0.5);
7801
7802     sx = from_x + x * (from_x < to_x2 ? +1 : -1);
7803     sy = from_y + y * (from_y < to_y2 ? +1 : -1);
7804     lx = sx + level_xpos;
7805     ly = sy + level_ypos;
7806
7807     if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
7808       DrawLineElement(sx, sy, element, change_level);
7809   }
7810 }
7811
7812 static void DrawArc(int from_x, int from_y, int to_x, int to_y,
7813                     int element, boolean change_level)
7814 {
7815   int to_x2 = to_x + (to_x < from_x ? -1 : +1);
7816   int to_y2 = to_y + (to_y > from_y ? +1 : -1);
7817
7818   DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
7819 }
7820
7821 #define DRAW_CIRCLES_BUTTON_AVAILABLE   0
7822 #if DRAW_CIRCLES_BUTTON_AVAILABLE
7823 static void DrawCircle(int from_x, int from_y, int to_x, int to_y,
7824                        int element, boolean change_level)
7825 {
7826   int to_x2 = to_x + (to_x < from_x ? -1 : +1);
7827   int to_y2 = to_y + (to_y > from_y ? +1 : -1);
7828   int mirror_to_x2 = from_x - (to_x2 - from_x);
7829   int mirror_to_y2 = from_y - (to_y2 - from_y);
7830
7831   DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
7832   DrawArcExt(from_x, from_y, mirror_to_x2, to_y2, element, change_level);
7833   DrawArcExt(from_x, from_y, to_x2, mirror_to_y2, element, change_level);
7834   DrawArcExt(from_x, from_y, mirror_to_x2, mirror_to_y2, element,change_level);
7835 }
7836 #endif
7837
7838 static void DrawAreaBorder(int from_x, int from_y, int to_x, int to_y)
7839 {
7840   int from_sx, from_sy;
7841   int to_sx, to_sy;
7842
7843   if (from_x > to_x)
7844     swap_numbers(&from_x, &to_x);
7845
7846   if (from_y > to_y)
7847     swap_numbers(&from_y, &to_y);
7848
7849   from_sx = SX + from_x * MINI_TILEX;
7850   from_sy = SY + from_y * MINI_TILEY;
7851   to_sx = SX + to_x * MINI_TILEX + MINI_TILEX - 1;
7852   to_sy = SY + to_y * MINI_TILEY + MINI_TILEY - 1;
7853
7854   DrawSimpleWhiteLine(drawto, from_sx, from_sy, to_sx, from_sy);
7855   DrawSimpleWhiteLine(drawto, to_sx, from_sy, to_sx, to_sy);
7856   DrawSimpleWhiteLine(drawto, to_sx, to_sy, from_sx, to_sy);
7857   DrawSimpleWhiteLine(drawto, from_sx, to_sy, from_sx, from_sy);
7858
7859   if (from_x == to_x && from_y == to_y)
7860     MarkTileDirty(from_x/2, from_y/2);
7861   else
7862     redraw_mask |= REDRAW_FIELD;
7863 }
7864
7865 static void SelectArea(int from_x, int from_y, int to_x, int to_y,
7866                        int element, boolean change_level)
7867 {
7868   if (element == -1 || change_level)
7869     DrawBox(from_x, from_y, to_x, to_y, -1, FALSE);
7870   else
7871     DrawAreaBorder(from_x, from_y, to_x, to_y);
7872 }
7873
7874 /* values for CopyBrushExt() */
7875 #define CB_AREA_TO_BRUSH        0
7876 #define CB_BRUSH_TO_CURSOR      1
7877 #define CB_BRUSH_TO_LEVEL       2
7878 #define CB_DELETE_OLD_CURSOR    3
7879 #define CB_DUMP_BRUSH           4
7880
7881 static void CopyBrushExt(int from_x, int from_y, int to_x, int to_y,
7882                          int button, int mode)
7883 {
7884   static short brush_buffer[MAX_ED_FIELDX][MAX_ED_FIELDY];
7885   static int brush_width, brush_height;
7886   static int last_cursor_x = -1, last_cursor_y = -1;
7887   static boolean delete_old_brush;
7888   int new_element = BUTTON_ELEMENT(button);
7889   int x, y;
7890
7891   if (mode == CB_DUMP_BRUSH)
7892   {
7893     if (!draw_with_brush)
7894     {
7895       Error(ERR_WARN, "no brush selected");
7896
7897       return;
7898     }
7899
7900     for (y = 0; y < brush_height; y++)
7901     {
7902       for (x = 0; x < brush_width; x++)
7903       {
7904         int element = brush_buffer[x][y];
7905         int element_mapped = element;
7906
7907 #if 0
7908         char *element_string = "?";
7909         int k;
7910
7911         for (k = 0; forum_sketch_element_mapping[k].element != -1; k++)
7912         {
7913           if (forum_sketch_element_mapping[k].element == element)
7914           {
7915             element_mapped = forum_sketch_element_mapping[k].element_mapped;
7916             break;
7917           }
7918         }
7919
7920         if (IS_CUSTOM_ELEMENT(element))
7921           element_mapped = EL_CUSTOM_1;
7922
7923         for (k = 0; forum_sketch_element_strings[k].element != -1; k++)
7924         {
7925           if (forum_sketch_element_strings[k].element == element_mapped)
7926           {
7927             element_string = forum_sketch_element_strings[k].element_string;
7928             break;
7929           }
7930         }
7931
7932         printf("`%s", element_string);
7933
7934 #else
7935
7936         if (IS_CUSTOM_ELEMENT(element))
7937           element_mapped = EL_CUSTOM_START;
7938         else if (element > EL_ENVELOPE_4)
7939           element_mapped = EL_CHAR_QUESTION;    /* change to EL_UNKNOWN ... */
7940
7941         printf("`%03d", element_mapped);
7942 #endif
7943       }
7944
7945       printf("\n");
7946     }
7947
7948     return;
7949   }
7950
7951   if (mode == CB_DELETE_OLD_CURSOR && !delete_old_brush)
7952     return;
7953
7954   if (mode == CB_AREA_TO_BRUSH)
7955   {
7956     int from_lx, from_ly;
7957
7958     if (from_x > to_x)
7959       swap_numbers(&from_x, &to_x);
7960
7961     if (from_y > to_y)
7962       swap_numbers(&from_y, &to_y);
7963
7964     brush_width = to_x - from_x + 1;
7965     brush_height = to_y - from_y + 1;
7966
7967     from_lx = from_x + level_xpos;
7968     from_ly = from_y + level_ypos;
7969
7970     for (y = 0; y < brush_height; y++)
7971     {
7972       for (x=0; x < brush_width; x++)
7973       {
7974         brush_buffer[x][y] = Feld[from_lx + x][from_ly + y];
7975
7976         if (button != 1)
7977           DrawLineElement(from_x + x, from_y + y, new_element, TRUE);
7978       }
7979     }
7980
7981     if (button != 1)
7982       CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
7983
7984     delete_old_brush = FALSE;
7985   }
7986   else if (mode == CB_BRUSH_TO_CURSOR || mode == CB_DELETE_OLD_CURSOR ||
7987            mode == CB_BRUSH_TO_LEVEL)
7988   {
7989     int cursor_x = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_x : from_x);
7990     int cursor_y = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_y : from_y);
7991     int cursor_from_x = cursor_x - brush_width / 2;
7992     int cursor_from_y = cursor_y - brush_height / 2;
7993     int border_from_x = cursor_x, border_from_y = cursor_y;
7994     int border_to_x = cursor_x, border_to_y = cursor_y;
7995
7996     if (mode != CB_DELETE_OLD_CURSOR && delete_old_brush)
7997       CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
7998
7999     if (!IN_ED_FIELD(cursor_x, cursor_y) ||
8000         !IN_LEV_FIELD(cursor_x + level_xpos, cursor_y + level_ypos))
8001     {
8002       delete_old_brush = FALSE;
8003       return;
8004     }
8005
8006     for (y = 0; y < brush_height; y++)
8007     {
8008       for (x = 0; x < brush_width; x++)
8009       {
8010         int sx = cursor_from_x + x;
8011         int sy = cursor_from_y + y;
8012         int lx = sx + level_xpos;
8013         int ly = sy + level_ypos;
8014         boolean change_level = (mode == CB_BRUSH_TO_LEVEL);
8015         int element = (mode == CB_DELETE_OLD_CURSOR ? -1 :
8016                        mode == CB_BRUSH_TO_CURSOR || button == 1 ?
8017                        brush_buffer[x][y] : new_element);
8018
8019         if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
8020         {
8021           if (sx < border_from_x)
8022             border_from_x = sx;
8023           else if (sx > border_to_x)
8024             border_to_x = sx;
8025           if (sy < border_from_y)
8026             border_from_y = sy;
8027           else if (sy > border_to_y)
8028             border_to_y = sy;
8029
8030           DrawLineElement(sx, sy, element, change_level);
8031         }
8032       }
8033     }
8034
8035     if (mode != CB_DELETE_OLD_CURSOR)
8036       DrawAreaBorder(border_from_x, border_from_y, border_to_x, border_to_y);
8037
8038     last_cursor_x = cursor_x;
8039     last_cursor_y = cursor_y;
8040     delete_old_brush = TRUE;
8041   }
8042 }
8043
8044 static void CopyAreaToBrush(int from_x, int from_y, int to_x, int to_y,
8045                             int button)
8046 {
8047   CopyBrushExt(from_x, from_y, to_x, to_y, button, CB_AREA_TO_BRUSH);
8048 }
8049
8050 static void CopyBrushToLevel(int x, int y, int button)
8051 {
8052   CopyBrushExt(x, y, 0, 0, button, CB_BRUSH_TO_LEVEL);
8053 }
8054
8055 static void CopyBrushToCursor(int x, int y)
8056 {
8057   CopyBrushExt(x, y, 0, 0, 0, CB_BRUSH_TO_CURSOR);
8058 }
8059
8060 static void DeleteBrushFromCursor()
8061 {
8062   CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
8063 }
8064
8065 void DumpBrush()
8066 {
8067   CopyBrushExt(0, 0, 0, 0, 0, CB_DUMP_BRUSH);
8068 }
8069
8070 static void FloodFill(int from_x, int from_y, int fill_element)
8071 {
8072   int i,x,y;
8073   int old_element;
8074   static int check[4][2] = { {-1,0}, {0,-1}, {1,0}, {0,1} };
8075   static int safety = 0;
8076
8077   /* check if starting field still has the desired content */
8078   if (Feld[from_x][from_y] == fill_element)
8079     return;
8080
8081   safety++;
8082
8083   if (safety > lev_fieldx*lev_fieldy)
8084     Error(ERR_EXIT, "Something went wrong in 'FloodFill()'. Please debug.");
8085
8086   old_element = Feld[from_x][from_y];
8087   Feld[from_x][from_y] = fill_element;
8088
8089   for (i = 0; i < 4; i++)
8090   {
8091     x = from_x + check[i][0];
8092     y = from_y + check[i][1];
8093
8094     if (IN_LEV_FIELD(x,y) && Feld[x][y] == old_element)
8095       FloodFill(x, y, fill_element);
8096   }
8097
8098   safety--;
8099 }
8100
8101 /* values for DrawLevelText() modes */
8102 #define TEXT_INIT               0
8103 #define TEXT_SETCURSOR          1
8104 #define TEXT_WRITECHAR          2
8105 #define TEXT_BACKSPACE          3
8106 #define TEXT_NEWLINE            4
8107 #define TEXT_END                5
8108 #define TEXT_QUERY_TYPING       6
8109
8110 static int DrawLevelText(int sx, int sy, char letter, int mode)
8111 {
8112   static short delete_buffer[MAX_LEV_FIELDX];
8113   static int start_sx, start_sy;
8114   static int last_sx, last_sy;
8115   static boolean typing = FALSE;
8116   int letter_element = EL_CHAR_ASCII0 + letter;
8117   int lx = 0, ly = 0;
8118
8119   /* map lower case letters to upper case and convert special characters */
8120   if (letter >= 'a' && letter <= 'z')
8121     letter_element = EL_CHAR_ASCII0 + letter + (int)('A' - 'a');
8122   else if (letter == 'ä' || letter == 'Ä')
8123     letter_element = EL_CHAR_AUMLAUT;
8124   else if (letter == 'ö' || letter == 'Ö')
8125     letter_element = EL_CHAR_OUMLAUT;
8126   else if (letter == 'ü' || letter == 'Ãœ')
8127     letter_element = EL_CHAR_UUMLAUT;
8128   else if (letter == '^')
8129     letter_element = EL_CHAR_COPYRIGHT;
8130   else
8131     letter_element = EL_CHAR_ASCII0 + letter;
8132
8133   if (mode != TEXT_INIT)
8134   {
8135     if (!typing)
8136       return FALSE;
8137
8138     if (mode != TEXT_SETCURSOR)
8139     {
8140       sx = last_sx;
8141       sy = last_sy;
8142     }
8143
8144     lx = last_sx + level_xpos;
8145     ly = last_sy + level_ypos;
8146   }
8147
8148   switch (mode)
8149   {
8150     case TEXT_INIT:
8151       if (typing)
8152         DrawLevelText(0, 0, 0, TEXT_END);
8153
8154       typing = TRUE;
8155       start_sx = last_sx = sx;
8156       start_sy = last_sy = sy;
8157       DrawLevelText(sx, sy, 0, TEXT_SETCURSOR);
8158       break;
8159
8160     case TEXT_SETCURSOR:
8161       DrawMiniElement(last_sx, last_sy, Feld[lx][ly]);
8162       DrawAreaBorder(sx, sy, sx, sy);
8163       last_sx = sx;
8164       last_sy = sy;
8165       break;
8166
8167     case TEXT_WRITECHAR:
8168       if (letter_element >= EL_CHAR_START && letter_element <= EL_CHAR_END)
8169       {
8170         delete_buffer[sx - start_sx] = Feld[lx][ly];
8171         Feld[lx][ly] = letter_element;
8172
8173         if (sx + 1 < ed_fieldx && lx + 1 < lev_fieldx)
8174           DrawLevelText(sx + 1, sy, 0, TEXT_SETCURSOR);
8175         else if (sy + 1 < ed_fieldy && ly + 1 < lev_fieldy)
8176           DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
8177         else
8178           DrawLevelText(0, 0, 0, TEXT_END);
8179
8180         level.changed = TRUE;
8181       }
8182       break;
8183
8184     case TEXT_BACKSPACE:
8185       if (sx > start_sx)
8186       {
8187         Feld[lx - 1][ly] = delete_buffer[sx - start_sx - 1];
8188         DrawMiniElement(sx - 1, sy, Feld[lx - 1][ly]);
8189         DrawLevelText(sx - 1, sy, 0, TEXT_SETCURSOR);
8190       }
8191       break;
8192
8193     case TEXT_NEWLINE:
8194       if (sy + 1 < ed_fieldy - 1 && ly + 1 < lev_fieldy - 1)
8195         DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
8196       else
8197         DrawLevelText(0, 0, 0, TEXT_END);
8198       break;
8199
8200     case TEXT_END:
8201       CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
8202       DrawMiniElement(sx, sy, Feld[lx][ly]);
8203       typing = FALSE;
8204       break;
8205
8206     case TEXT_QUERY_TYPING:
8207       break;
8208
8209     default:
8210       break;
8211   }
8212
8213   return typing;
8214 }
8215
8216 static void SetTextCursor(int unused_sx, int unused_sy, int sx, int sy,
8217                           int element, boolean change_level)
8218 {
8219   int lx = sx + level_xpos;
8220   int ly = sy + level_ypos;
8221
8222   if (element == -1)
8223     DrawMiniElement(sx, sy, Feld[lx][ly]);
8224   else
8225     DrawAreaBorder(sx, sy, sx, sy);
8226 }
8227
8228 static void CopyLevelToUndoBuffer(int mode)
8229 {
8230   static boolean accumulated_undo = FALSE;
8231   boolean new_undo_buffer_position = TRUE;
8232   int last_border_element;
8233   int x, y;
8234
8235   switch (mode)
8236   {
8237     case UNDO_IMMEDIATE:
8238       accumulated_undo = FALSE;
8239       break;
8240
8241     case UNDO_ACCUMULATE:
8242       if (accumulated_undo)
8243         new_undo_buffer_position = FALSE;
8244       accumulated_undo = TRUE;
8245       break;
8246
8247     default:
8248       break;
8249   }
8250
8251   if (new_undo_buffer_position)
8252   {
8253     /* new position in undo buffer ring */
8254     undo_buffer_position = (undo_buffer_position + 1) % NUM_UNDO_STEPS;
8255
8256     if (undo_buffer_steps < NUM_UNDO_STEPS - 1)
8257       undo_buffer_steps++;
8258   }
8259
8260   for (x = 0; x < lev_fieldx; x++)
8261     for (y = 0; y < lev_fieldy; y++)
8262       UndoBuffer[undo_buffer_position][x][y] = Feld[x][y];
8263
8264   /* check if drawing operation forces change of border style */
8265   last_border_element = BorderElement;
8266   SetBorderElement();
8267   if (BorderElement != last_border_element)
8268     DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
8269
8270   level.changed = TRUE;
8271 }
8272
8273 static void RandomPlacement(int new_element)
8274 {
8275   static boolean free_position[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
8276   int num_free_positions = 0;
8277   int num_percentage, num_elements;
8278   int x, y;
8279
8280   /* determine number of free positions for randomly placing the new element */
8281   for (x = 0; x < lev_fieldx; x++) for (y = 0; y < lev_fieldy; y++)
8282   {
8283     free_position[x][y] =
8284       (random_placement_background_restricted ?
8285        Feld[x][y] == random_placement_background_element :
8286        Feld[x][y] != new_element);
8287
8288     if (free_position[x][y])
8289       num_free_positions++;
8290   }
8291
8292   /* determine number of new elements to place there */
8293   num_percentage = num_free_positions * random_placement_value / 100;
8294   num_elements = (random_placement_method == RANDOM_USE_PERCENTAGE ?
8295                   num_percentage : random_placement_value);
8296
8297   /* if less free positions than elements to place, fill all these positions */
8298   if (num_free_positions < num_elements)
8299   {
8300     for (x = 0; x < lev_fieldx; x++)
8301       for (y = 0; y < lev_fieldy; y++)
8302         if (free_position[x][y])
8303           Feld[x][y] = new_element;
8304   }
8305   else
8306   {
8307     while (num_elements > 0)
8308     {
8309       x = RND(lev_fieldx);
8310       y = RND(lev_fieldy);
8311
8312       /* don't place element at the same position twice */
8313       if (free_position[x][y])
8314       {
8315         free_position[x][y] = FALSE;
8316         Feld[x][y] = new_element;
8317         num_elements--;
8318       }
8319     }
8320   }
8321
8322   DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
8323   CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
8324 }
8325
8326 void WrapLevel(int dx, int dy)
8327 {
8328   int wrap_dx = lev_fieldx - dx;
8329   int wrap_dy = lev_fieldy - dy;
8330   int x, y;
8331
8332   for (x = 0; x < lev_fieldx; x++)
8333     for (y = 0; y < lev_fieldy; y++)
8334       FieldBackup[x][y] = Feld[x][y];
8335
8336   for (x = 0; x < lev_fieldx; x++)
8337     for (y = 0; y < lev_fieldy; y++)
8338       Feld[x][y] =
8339         FieldBackup[(x + wrap_dx) % lev_fieldx][(y + wrap_dy) % lev_fieldy];
8340
8341   DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
8342   CopyLevelToUndoBuffer(UNDO_ACCUMULATE);
8343 }
8344
8345 static void HandleDrawingAreas(struct GadgetInfo *gi)
8346 {
8347   static boolean started_inside_drawing_area = FALSE;
8348   int id = gi->custom_id;
8349   boolean button_press_event;
8350   boolean button_release_event;
8351   boolean inside_drawing_area = !gi->event.off_borders;
8352   boolean draw_level = (id == GADGET_ID_DRAWING_LEVEL);
8353   int actual_drawing_function;
8354   int button = gi->event.button;
8355   int new_element = BUTTON_ELEMENT(button);
8356   int sx = gi->event.x, sy = gi->event.y;
8357   int min_sx = 0, min_sy = 0;
8358   int max_sx = gi->drawing.area_xsize - 1, max_sy = gi->drawing.area_ysize - 1;
8359   int item_xsize = gi->drawing.item_xsize, item_ysize = gi->drawing.item_ysize;
8360   int lx = 0, ly = 0;
8361   int min_lx = 0, min_ly = 0;
8362   int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
8363   int x, y;
8364
8365   /* handle info callback for each invocation of action callback */
8366   gi->callback_info(gi);
8367
8368   button_press_event = (gi->event.type == GD_EVENT_PRESSED);
8369   button_release_event = (gi->event.type == GD_EVENT_RELEASED);
8370
8371   /* make sure to stay inside drawing area boundaries */
8372   sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
8373   sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
8374
8375   if (draw_level)
8376   {
8377     /* get positions inside level field */
8378     lx = sx + level_xpos;
8379     ly = sy + level_ypos;
8380
8381     if (!IN_LEV_FIELD(lx, ly))
8382       inside_drawing_area = FALSE;
8383
8384     /* make sure to stay inside level field boundaries */
8385     lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
8386     ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
8387
8388     /* correct drawing area positions accordingly */
8389     sx = lx - level_xpos;
8390     sy = ly - level_ypos;
8391   }
8392
8393   if (button_press_event)
8394     started_inside_drawing_area = inside_drawing_area;
8395
8396   if (!started_inside_drawing_area)
8397     return;
8398
8399   if (!button && !button_release_event)
8400     return;
8401
8402   /* automatically switch to 'single item' drawing mode, if needed */
8403   actual_drawing_function =
8404     (draw_level || drawing_function == GADGET_ID_PICK_ELEMENT ?
8405      drawing_function : GADGET_ID_SINGLE_ITEMS);
8406
8407   /* clicking into drawing area with pressed Control key picks element */
8408   if (GetKeyModState() & KMOD_Control)
8409   {
8410     last_drawing_function = drawing_function;
8411     actual_drawing_function = GADGET_ID_PICK_ELEMENT;
8412   }
8413
8414   switch (actual_drawing_function)
8415   {
8416     case GADGET_ID_SINGLE_ITEMS:
8417       if (draw_level)
8418       {
8419         if (button_release_event)
8420         {
8421           CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
8422
8423           if (edit_mode == ED_MODE_DRAWING && draw_with_brush &&
8424               !inside_drawing_area)
8425             DeleteBrushFromCursor();
8426         }
8427
8428         if (!button)
8429           break;
8430
8431         if (draw_with_brush)
8432         {
8433           if (!button_release_event)
8434             CopyBrushToLevel(sx, sy, button);
8435         }
8436         else if (new_element != Feld[lx][ly])
8437         {
8438           if (new_element == EL_PLAYER_1)
8439           {
8440             /* remove player at old position */
8441             for (y = 0; y < lev_fieldy; y++)
8442             {
8443               for (x = 0; x < lev_fieldx; x++)
8444               {
8445                 if (Feld[x][y] == EL_PLAYER_1)
8446                 {
8447                   Feld[x][y] = EL_EMPTY;
8448                   if (x - level_xpos >= 0 && x - level_xpos < ed_fieldx &&
8449                       y - level_ypos >= 0 && y - level_ypos < ed_fieldy)
8450                     DrawMiniElement(x - level_xpos, y - level_ypos,
8451                                     EL_EMPTY);
8452                 }
8453               }
8454             }
8455           }
8456
8457           Feld[lx][ly] = new_element;
8458           DrawMiniElement(sx, sy, new_element);
8459         }
8460       }
8461       else
8462       {
8463         if (item_xsize == MINI_TILEX && item_ysize == MINI_TILEY)
8464           DrawMiniGraphicExt(drawto,
8465                              gi->x + sx * MINI_TILEX,
8466                              gi->y + sy * MINI_TILEY,
8467                              el2edimg(new_element));
8468         else
8469           DrawGraphicExt(drawto,
8470                          gi->x + sx * TILEX,
8471                          gi->y + sy * TILEY,
8472                          el2img(new_element), 0);
8473
8474         if (id == GADGET_ID_AMOEBA_CONTENT)
8475           level.amoeba_content = new_element;
8476         else if (id == GADGET_ID_CUSTOM_GRAPHIC)
8477         {
8478           new_element = GFX_ELEMENT(new_element);
8479           custom_element.gfx_element = new_element;
8480
8481           CopyElementPropertiesToGame(properties_element);
8482
8483           UpdateCustomElementGraphicGadgets();
8484
8485           FrameCounter = 0;     /* restart animation frame counter */
8486         }
8487         else if (id == GADGET_ID_CUSTOM_CONTENT)
8488         {
8489           custom_element.content[sx][sy] = new_element;
8490
8491           CopyCustomElementPropertiesToGame(properties_element);
8492         }
8493         else if (id == GADGET_ID_CUSTOM_MOVE_ENTER)
8494         {
8495           custom_element.move_enter_element = new_element;
8496
8497           CopyCustomElementPropertiesToGame(properties_element);
8498         }
8499         else if (id == GADGET_ID_CUSTOM_MOVE_LEAVE)
8500         {
8501           custom_element.move_leave_element = new_element;
8502
8503           CopyCustomElementPropertiesToGame(properties_element);
8504         }
8505         else if (id == GADGET_ID_CUSTOM_CHANGE_TARGET)
8506         {
8507           custom_element_change.target_element = new_element;
8508
8509           CopyCustomElementPropertiesToGame(properties_element);
8510         }
8511         else if (id == GADGET_ID_CUSTOM_CHANGE_CONTENT)
8512         {
8513           custom_element_change.target_content[sx][sy] = new_element;
8514
8515           CopyCustomElementPropertiesToGame(properties_element);
8516         }
8517         else if (id == GADGET_ID_CUSTOM_CHANGE_TRIGGER)
8518         {
8519           custom_element_change.trigger_element = new_element;
8520
8521           CopyCustomElementPropertiesToGame(properties_element);
8522         }
8523         else if (id == GADGET_ID_GROUP_CONTENT)
8524         {
8525           group_element_info.element[sx] = new_element;
8526
8527           CopyGroupElementPropertiesToGame(properties_element);
8528         }
8529         else if (id == GADGET_ID_RANDOM_BACKGROUND)
8530           random_placement_background_element = new_element;
8531         else if (id >= GADGET_ID_YAMYAM_CONTENT_0 &&
8532                  id <= GADGET_ID_YAMYAM_CONTENT_7)
8533           level.yamyam_content[id - GADGET_ID_YAMYAM_CONTENT_0][sx][sy] =
8534             new_element;
8535         else if (id >= GADGET_ID_MAGIC_BALL_CONTENT_0 &&
8536                  id <= GADGET_ID_MAGIC_BALL_CONTENT_7)
8537           level.ball_content[id - GADGET_ID_MAGIC_BALL_CONTENT_0][sx][sy] =
8538             new_element;
8539       }
8540       break;
8541
8542     case GADGET_ID_CONNECTED_ITEMS:
8543       {
8544         static int last_sx = -1;
8545         static int last_sy = -1;
8546
8547         if (button_release_event)
8548           CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
8549
8550         if (button)
8551         {
8552           if (!button_press_event)
8553             DrawLine(last_sx, last_sy, sx, sy, new_element, TRUE);
8554
8555           last_sx = sx;
8556           last_sy = sy;
8557         }
8558       }
8559       break;
8560
8561     case GADGET_ID_LINE:
8562     case GADGET_ID_ARC:
8563     case GADGET_ID_RECTANGLE:
8564     case GADGET_ID_FILLED_BOX:
8565     case GADGET_ID_GRAB_BRUSH:
8566     case GADGET_ID_TEXT:
8567       {
8568         static int last_sx = -1;
8569         static int last_sy = -1;
8570         static int start_sx = -1;
8571         static int start_sy = -1;
8572         void (*draw_func)(int, int, int, int, int, boolean);
8573
8574         if (drawing_function == GADGET_ID_LINE)
8575           draw_func = DrawLine;
8576         else if (drawing_function == GADGET_ID_ARC)
8577           draw_func = DrawArc;
8578         else if (drawing_function == GADGET_ID_RECTANGLE)
8579           draw_func = DrawBox;
8580         else if (drawing_function == GADGET_ID_FILLED_BOX)
8581           draw_func = DrawFilledBox;
8582         else if (drawing_function == GADGET_ID_GRAB_BRUSH)
8583           draw_func = SelectArea;
8584         else /* (drawing_function == GADGET_ID_TEXT) */
8585           draw_func = SetTextCursor;
8586
8587         if (button_press_event)
8588         {
8589           draw_func(sx, sy, sx, sy, new_element, FALSE);
8590           start_sx = last_sx = sx;
8591           start_sy = last_sy = sy;
8592
8593           if (drawing_function == GADGET_ID_TEXT)
8594             DrawLevelText(0, 0, 0, TEXT_END);
8595         }
8596         else if (button_release_event)
8597         {
8598           draw_func(start_sx, start_sy, sx, sy, new_element, TRUE);
8599           if (drawing_function == GADGET_ID_GRAB_BRUSH)
8600           {
8601             CopyAreaToBrush(start_sx, start_sy, sx, sy, button);
8602             CopyBrushToCursor(sx, sy);
8603             ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
8604                           MB_LEFTBUTTON);
8605             draw_with_brush = TRUE;
8606           }
8607           else if (drawing_function == GADGET_ID_TEXT)
8608             DrawLevelText(sx, sy, 0, TEXT_INIT);
8609           else
8610             CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
8611         }
8612         else if (last_sx != sx || last_sy != sy)
8613         {
8614           draw_func(start_sx, start_sy, last_sx, last_sy, -1, FALSE);
8615           draw_func(start_sx, start_sy, sx, sy, new_element, FALSE);
8616           last_sx = sx;
8617           last_sy = sy;
8618         }
8619       }
8620       break;
8621
8622     case GADGET_ID_FLOOD_FILL:
8623       if (button_press_event && Feld[lx][ly] != new_element)
8624       {
8625         FloodFill(lx, ly, new_element);
8626         DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
8627         CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
8628       }
8629       break;
8630
8631     case GADGET_ID_PICK_ELEMENT:
8632       if (button_release_event)
8633         ClickOnGadget(level_editor_gadget[last_drawing_function],
8634                       MB_LEFTBUTTON);
8635       else if (draw_level)
8636         PickDrawingElement(button, Feld[lx][ly]);
8637       else if (id == GADGET_ID_AMOEBA_CONTENT)
8638         PickDrawingElement(button, level.amoeba_content);
8639       else if (id == GADGET_ID_CUSTOM_GRAPHIC)
8640         PickDrawingElement(button, custom_element.gfx_element);
8641       else if (id == GADGET_ID_CUSTOM_CONTENT)
8642         PickDrawingElement(button, custom_element.content[sx][sy]);
8643       else if (id == GADGET_ID_CUSTOM_MOVE_ENTER)
8644         PickDrawingElement(button, custom_element.move_enter_element);
8645       else if (id == GADGET_ID_CUSTOM_MOVE_LEAVE)
8646         PickDrawingElement(button, custom_element.move_leave_element);
8647       else if (id == GADGET_ID_CUSTOM_CHANGE_TARGET)
8648         PickDrawingElement(button, custom_element_change.target_element);
8649       else if (id == GADGET_ID_CUSTOM_CHANGE_CONTENT)
8650         PickDrawingElement(button, custom_element_change.target_content[sx][sy]);
8651       else if (id == GADGET_ID_CUSTOM_CHANGE_TRIGGER)
8652         PickDrawingElement(button, custom_element_change.trigger_element);
8653       else if (id == GADGET_ID_GROUP_CONTENT)
8654         PickDrawingElement(button, group_element_info.element[sx]);
8655       else if (id == GADGET_ID_RANDOM_BACKGROUND)
8656         PickDrawingElement(button, random_placement_background_element);
8657       else if (id >= GADGET_ID_YAMYAM_CONTENT_0 &&
8658                id <= GADGET_ID_YAMYAM_CONTENT_7)
8659       {
8660         int i = id - GADGET_ID_YAMYAM_CONTENT_0;
8661
8662         PickDrawingElement(button, level.yamyam_content[i][sx][sy]);
8663       }
8664       else if (id >= GADGET_ID_MAGIC_BALL_CONTENT_0 &&
8665                id <= GADGET_ID_MAGIC_BALL_CONTENT_7)
8666       {
8667         int i = id - GADGET_ID_MAGIC_BALL_CONTENT_0;
8668
8669         PickDrawingElement(button, level.ball_content[i][sx][sy]);
8670       }
8671
8672       break;
8673
8674     default:
8675       break;
8676   }
8677 }
8678
8679 static void HandleCounterButtons(struct GadgetInfo *gi)
8680 {
8681   int gadget_id = gi->custom_id;
8682   int counter_id = gi->custom_type_id;
8683   int button = gi->event.button;
8684   int *counter_value = counterbutton_info[counter_id].value;
8685   int step = BUTTON_STEPSIZE(button) *
8686     (gadget_id == counterbutton_info[counter_id].gadget_id_down ? -1 : +1);
8687
8688   if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
8689   {
8690     boolean pressed = (gi->event.type == GD_EVENT_PRESSED);
8691     boolean released = (gi->event.type == GD_EVENT_RELEASED);
8692     boolean level_changed = LevelChanged();
8693
8694     if ((level_changed && pressed) || (!level_changed && released))
8695       return;
8696
8697     if (level_changed && !Request("Level has changed! Discard changes ?",
8698                                   REQ_ASK))
8699     {
8700       if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
8701         ModifyEditorCounter(counter_id, *counter_value);
8702
8703       return;
8704     }
8705   }
8706
8707   if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
8708     *counter_value = gi->textinput.number_value;
8709   else
8710     ModifyEditorCounter(counter_id, *counter_value + step);
8711
8712   if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
8713   {
8714       LoadLevel(level_nr);
8715       TapeErase();
8716       ResetUndoBuffer();
8717       DrawEditModeWindow();
8718
8719       return;
8720   }
8721
8722   switch (counter_id)
8723   {
8724     case ED_COUNTER_ID_YAMYAM_CONTENT:
8725       DrawYamYamContentAreas();
8726       break;
8727
8728     case ED_COUNTER_ID_GROUP_CONTENT:
8729       DrawGroupElementArea(properties_element);
8730       CopyGroupElementPropertiesToGame(properties_element);
8731       break;
8732
8733     case ED_COUNTER_ID_ENVELOPE_XSIZE:
8734     case ED_COUNTER_ID_ENVELOPE_YSIZE:
8735       DrawEnvelopeTextArea(-1);
8736       break;
8737
8738     case ED_COUNTER_ID_LEVEL_XSIZE:
8739     case ED_COUNTER_ID_LEVEL_YSIZE:
8740       lev_fieldx = level.fieldx;
8741       lev_fieldy = level.fieldy;
8742       break;
8743
8744     default:
8745       break;
8746   }
8747
8748   if ((counter_id >= ED_COUNTER_ID_CUSTOM_FIRST &&
8749        counter_id <= ED_COUNTER_ID_CUSTOM_LAST) ||
8750       (counter_id >= ED_COUNTER_ID_CHANGE_FIRST &&
8751        counter_id <= ED_COUNTER_ID_CHANGE_LAST))
8752     CopyElementPropertiesToGame(properties_element);
8753
8754   level.changed = TRUE;
8755 }
8756
8757 static void HandleTextInputGadgets(struct GadgetInfo *gi)
8758 {
8759   int type_id = gi->custom_type_id;
8760
8761   strcpy(textinput_info[type_id].value, gi->textinput.value);
8762
8763   if (type_id == ED_TEXTINPUT_ID_ELEMENT_NAME)
8764   {
8765     CopyElementPropertiesToGame(properties_element);
8766
8767     ModifyEditorElementList();  /* update changed button info text */
8768   }
8769
8770   level.changed = TRUE;
8771 }
8772
8773 static void HandleTextAreaGadgets(struct GadgetInfo *gi)
8774 {
8775   int type_id = gi->custom_type_id;
8776
8777   strcpy(textarea_info[type_id].value, gi->textarea.value);
8778
8779   level.changed = TRUE;
8780 }
8781
8782 static void HandleSelectboxGadgets(struct GadgetInfo *gi)
8783 {
8784   int type_id = gi->custom_type_id;
8785
8786   *selectbox_info[type_id].value =
8787     selectbox_info[type_id].options[gi->selectbox.index].value;
8788
8789   if (type_id == ED_SELECTBOX_ID_SELECT_CHANGE_PAGE)
8790   {
8791     element_info[properties_element].current_change_page = gi->selectbox.index;
8792
8793     DrawPropertiesWindow();
8794   }
8795   else if ((type_id >= ED_SELECTBOX_ID_CUSTOM_FIRST &&
8796             type_id <= ED_SELECTBOX_ID_CUSTOM_LAST) ||
8797            (type_id >= ED_SELECTBOX_ID_CHANGE_FIRST &&
8798             type_id <= ED_SELECTBOX_ID_CHANGE_LAST) ||
8799            (type_id == ED_SELECTBOX_ID_GROUP_CHOICE_MODE))
8800   {
8801     CopyElementPropertiesToGame(properties_element);
8802
8803     level.changed = TRUE;
8804   }
8805 }
8806
8807 static void HandleTextbuttonGadgets(struct GadgetInfo *gi)
8808 {
8809   int type_id = gi->custom_type_id;
8810   int i;
8811
8812   if (type_id >= ED_TEXTBUTTON_ID_PROPERTIES_FIRST &&
8813       type_id <= ED_TEXTBUTTON_ID_PROPERTIES_LAST)
8814   {
8815     edit_mode_properties = gi->custom_type_id;
8816
8817     DrawPropertiesWindow();
8818   }
8819   else if (type_id == ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE)
8820   {
8821     char *template_filename = getDefaultLevelFilename(-1);
8822     boolean new_template = !fileExists(template_filename);
8823
8824     if (new_template ||
8825         Request("Save this template and kill the old ?", REQ_ASK))
8826       SaveLevelTemplate();
8827
8828     if (new_template)
8829       Request("Template saved !", REQ_CONFIRM);
8830   }
8831   else if (type_id == ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE &&
8832            custom_element.num_change_pages < MAX_CHANGE_PAGES)
8833   {
8834     struct ElementInfo *ei = &element_info[properties_element];
8835
8836     setElementChangePages(ei, ei->num_change_pages + 1);
8837
8838     /* set new change page to be new current change page */
8839     ei->current_change_page = ei->num_change_pages - 1;
8840     ei->change = &ei->change_page[ei->current_change_page];
8841
8842     setElementChangeInfoToDefaults(ei->change);
8843
8844     DrawPropertiesWindow();
8845
8846     level.changed = TRUE;
8847   }
8848   else if (type_id == ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE &&
8849            custom_element.num_change_pages > MIN_CHANGE_PAGES)
8850   {
8851     struct ElementInfo *ei = &element_info[properties_element];
8852
8853     /* copy all change pages after change page to be deleted */
8854     for (i = ei->current_change_page; i < ei->num_change_pages - 1; i++)
8855       ei->change_page[i] = ei->change_page[i + 1];
8856
8857     setElementChangePages(ei, ei->num_change_pages - 1);
8858
8859     DrawPropertiesWindow();
8860
8861     level.changed = TRUE;
8862   }
8863 }
8864
8865 static void HandleGraphicbuttonGadgets(struct GadgetInfo *gi)
8866 {
8867   int type_id = gi->custom_type_id;
8868
8869   if (type_id == ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE ||
8870       type_id == ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE)
8871   {
8872     struct ElementInfo *ei = &element_info[properties_element];
8873     int step = BUTTON_STEPSIZE(gi->event.button);
8874
8875     step *= (type_id == ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE ? -1 : +1);
8876     ei->current_change_page += step;
8877
8878     if (ei->current_change_page < 0)
8879       ei->current_change_page = 0;
8880     else if (ei->current_change_page >= ei->num_change_pages)
8881       ei->current_change_page = ei->num_change_pages - 1;
8882
8883     DrawPropertiesWindow();
8884   }
8885   else if (type_id == ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE ||
8886            type_id == ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE)
8887   {
8888     struct ElementInfo *ei = &element_info[properties_element];
8889     int current_change_page = ei->current_change_page;
8890
8891     if (type_id == ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE)
8892       element_info[EL_INTERNAL_CLIPBOARD_CHANGE].change_page[0] =
8893         ei->change_page[current_change_page];
8894     else if (type_id == ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE)
8895     {
8896       ei->change_page[current_change_page] =
8897         element_info[EL_INTERNAL_CLIPBOARD_CHANGE].change_page[0];
8898
8899       level.changed = TRUE;
8900     }
8901
8902     DrawPropertiesWindow();
8903   }
8904 }
8905
8906 static void HandleRadiobuttons(struct GadgetInfo *gi)
8907 {
8908   *radiobutton_info[gi->custom_type_id].value =
8909     radiobutton_info[gi->custom_type_id].checked_value;
8910
8911   level.changed = TRUE;
8912 }
8913
8914 static void HandleCheckbuttons(struct GadgetInfo *gi)
8915 {
8916   int type_id = gi->custom_type_id;
8917
8918   *checkbutton_info[type_id].value ^= TRUE;
8919
8920   if (type_id == ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID ||
8921       type_id == ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID ||
8922       type_id == ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH ||
8923       (((type_id >= ED_CHECKBUTTON_ID_CUSTOM_FIRST &&
8924          type_id <= ED_CHECKBUTTON_ID_CUSTOM_LAST) ||
8925         (type_id >= ED_CHECKBUTTON_ID_CHANGE_FIRST &&
8926          type_id <= ED_CHECKBUTTON_ID_CHANGE_LAST)) &&
8927        type_id != ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE))
8928   {
8929     CopyElementPropertiesToGame(properties_element);
8930   }
8931
8932   if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC)
8933   {
8934     UpdateCustomElementGraphicGadgets();
8935   }
8936   else if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE)
8937   {
8938     char *template_filename = getDefaultLevelFilename(-1);
8939
8940     if (level.use_custom_template && !fileExists(template_filename))
8941     {
8942       Request("No level template found !", REQ_CONFIRM);
8943
8944       level.use_custom_template = FALSE;
8945       ModifyGadget(gi, GDI_CHECKED, FALSE, GDI_END);
8946
8947       return;
8948     }
8949
8950     LoadLevelTemplate(level.use_custom_template ? -1 : level_nr);
8951
8952     DrawEditModeWindow();
8953   }
8954
8955   level.changed = TRUE;
8956 }
8957
8958 static void HandleControlButtons(struct GadgetInfo *gi)
8959 {
8960   static int last_level_drawing_function = GADGET_ID_SINGLE_ITEMS;
8961   static int last_edit_mode = ED_MODE_DRAWING;
8962   static int last_custom_copy_mode = -1;
8963   int id = gi->custom_id;
8964   int button = gi->event.button;
8965   int step = BUTTON_STEPSIZE(button);
8966   int new_element = BUTTON_ELEMENT(button);
8967   int x, y;
8968
8969   if (edit_mode == ED_MODE_DRAWING && drawing_function == GADGET_ID_TEXT)
8970     DrawLevelText(0, 0, 0, TEXT_END);
8971
8972   if (id < ED_NUM_CTRL1_BUTTONS &&
8973       id != GADGET_ID_SINGLE_ITEMS &&
8974       id != GADGET_ID_PROPERTIES &&
8975       id != GADGET_ID_PICK_ELEMENT &&
8976       edit_mode != ED_MODE_DRAWING &&
8977       drawing_function != GADGET_ID_PICK_ELEMENT &&
8978       !(GetKeyModState() & KMOD_Control))
8979   {
8980     DrawDrawingWindow();
8981     edit_mode = ED_MODE_DRAWING;
8982   }
8983
8984   /* element copy mode active, but no element button pressed => deactivate */
8985   if (last_custom_copy_mode != -1 && id < ED_NUM_CTRL_BUTTONS)
8986     last_custom_copy_mode = -1;
8987
8988   switch (id)
8989   {
8990     case GADGET_ID_SCROLL_LEFT:
8991       if (level_xpos >= 0)
8992       {
8993         if (lev_fieldx < ed_fieldx - 2)
8994           break;
8995
8996         level_xpos -= step;
8997         if (level_xpos < -1)
8998           level_xpos = -1;
8999         if (button == 1)
9000           ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_RIGHT);
9001         else
9002           DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9003
9004         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
9005                      GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
9006       }
9007       break;
9008
9009     case GADGET_ID_SCROLL_RIGHT:
9010       if (level_xpos <= lev_fieldx - ed_fieldx)
9011       {
9012         if (lev_fieldx < ed_fieldx - 2)
9013           break;
9014
9015         level_xpos += step;
9016         if (level_xpos > lev_fieldx - ed_fieldx + 1)
9017           level_xpos = lev_fieldx - ed_fieldx + 1;
9018         if (button == 1)
9019           ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_LEFT);
9020         else
9021           DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9022
9023         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
9024                      GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
9025       }
9026       break;
9027
9028     case GADGET_ID_SCROLL_UP:
9029       if (level_ypos >= 0)
9030       {
9031         if (lev_fieldy < ed_fieldy - 2)
9032           break;
9033
9034         level_ypos -= step;
9035         if (level_ypos < -1)
9036           level_ypos = -1;
9037         if (button == 1)
9038           ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_DOWN);
9039         else
9040           DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9041
9042         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
9043                      GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
9044       }
9045       break;
9046
9047     case GADGET_ID_SCROLL_DOWN:
9048       if (level_ypos <= lev_fieldy - ed_fieldy)
9049       {
9050         if (lev_fieldy < ed_fieldy - 2)
9051           break;
9052
9053         level_ypos += step;
9054         if (level_ypos > lev_fieldy - ed_fieldy + 1)
9055           level_ypos = lev_fieldy - ed_fieldy + 1;
9056         if (button == 1)
9057           ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_UP);
9058         else
9059           DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9060
9061         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
9062                      GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
9063       }
9064       break;
9065
9066     case GADGET_ID_SCROLL_HORIZONTAL:
9067       level_xpos = gi->event.item_position - 1;
9068       DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9069       break;
9070
9071     case GADGET_ID_SCROLL_VERTICAL:
9072       level_ypos = gi->event.item_position - 1;
9073       DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9074       break;
9075
9076     case GADGET_ID_SCROLL_LIST_UP:
9077     case GADGET_ID_SCROLL_LIST_DOWN:
9078     case GADGET_ID_SCROLL_LIST_VERTICAL:
9079       if (id == GADGET_ID_SCROLL_LIST_VERTICAL)
9080         element_shift = gi->event.item_position * ED_ELEMENTLIST_BUTTONS_HORIZ;
9081       else
9082       {
9083         step *= (id == GADGET_ID_SCROLL_LIST_UP ? -1 : +1);
9084         element_shift += step * ED_ELEMENTLIST_BUTTONS_HORIZ;
9085
9086         if (element_shift < 0)
9087           element_shift = 0;
9088         if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
9089           element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
9090
9091         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
9092                      GDI_SCROLLBAR_ITEM_POSITION,
9093                      element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
9094       }
9095
9096       ModifyEditorElementList();
9097
9098       break;
9099
9100     case GADGET_ID_WRAP_LEFT:
9101       WrapLevel(-step, 0);
9102       break;
9103
9104     case GADGET_ID_WRAP_RIGHT:
9105       WrapLevel(step, 0);
9106       break;
9107
9108     case GADGET_ID_WRAP_UP:
9109       WrapLevel(0, -step);
9110       break;
9111
9112     case GADGET_ID_WRAP_DOWN:
9113       WrapLevel(0, step);
9114       break;
9115
9116     case GADGET_ID_SINGLE_ITEMS:
9117     case GADGET_ID_CONNECTED_ITEMS:
9118     case GADGET_ID_LINE:
9119     case GADGET_ID_ARC:
9120     case GADGET_ID_TEXT:
9121     case GADGET_ID_RECTANGLE:
9122     case GADGET_ID_FILLED_BOX:
9123     case GADGET_ID_FLOOD_FILL:
9124     case GADGET_ID_GRAB_BRUSH:
9125     case GADGET_ID_PICK_ELEMENT:
9126       if (drawing_function != GADGET_ID_PICK_ELEMENT)
9127         last_drawing_function = drawing_function;
9128       drawing_function = id;
9129       draw_with_brush = FALSE;
9130       break;
9131
9132     case GADGET_ID_RANDOM_PLACEMENT:
9133       RandomPlacement(new_element);
9134       break;
9135
9136     case GADGET_ID_PROPERTIES:
9137       if (edit_mode != ED_MODE_PROPERTIES)
9138       {
9139         properties_element = new_element;
9140         DrawPropertiesWindow();
9141         edit_mode = ED_MODE_PROPERTIES;
9142
9143         last_level_drawing_function = drawing_function;
9144         ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
9145                       MB_LEFTBUTTON);
9146       }
9147       else
9148       {
9149         DrawDrawingWindow();
9150         edit_mode = ED_MODE_DRAWING;
9151
9152         ClickOnGadget(level_editor_gadget[last_level_drawing_function],
9153                       MB_LEFTBUTTON);
9154       }
9155       break;
9156
9157     case GADGET_ID_CUSTOM_COPY_FROM:
9158     case GADGET_ID_CUSTOM_COPY_TO:
9159     case GADGET_ID_CUSTOM_EXCHANGE:
9160       last_custom_copy_mode = id;
9161       last_drawing_function = drawing_function;
9162       break;
9163
9164     case GADGET_ID_CUSTOM_COPY:
9165       CopyCustomElement(properties_element, -1, id);
9166       break;
9167
9168     case GADGET_ID_CUSTOM_PASTE:
9169       CopyCustomElement(-1, properties_element, id);
9170       break;
9171
9172     case GADGET_ID_UNDO:
9173       if (undo_buffer_steps == 0)
9174       {
9175         Request("Undo buffer empty !", REQ_CONFIRM);
9176         break;
9177       }
9178
9179       if (edit_mode != ED_MODE_DRAWING)
9180       {
9181         DrawDrawingWindow();
9182         edit_mode = ED_MODE_DRAWING;
9183       }
9184
9185       undo_buffer_position =
9186         (undo_buffer_position - 1 + NUM_UNDO_STEPS) % NUM_UNDO_STEPS;
9187       undo_buffer_steps--;
9188
9189       for (x = 0; x < lev_fieldx; x++)
9190         for (y = 0; y < lev_fieldy; y++)
9191           Feld[x][y] = UndoBuffer[undo_buffer_position][x][y];
9192       DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos,level_ypos);
9193       break;
9194
9195     case GADGET_ID_INFO:
9196       if (edit_mode != ED_MODE_INFO)
9197       {
9198         last_edit_mode = edit_mode;
9199         edit_mode = ED_MODE_INFO;
9200
9201         DrawLevelInfoWindow();
9202       }
9203       else
9204       {
9205         edit_mode = last_edit_mode;
9206
9207         DrawEditModeWindow();
9208       }
9209       break;
9210
9211     case GADGET_ID_CLEAR:
9212       if (edit_mode != ED_MODE_DRAWING)
9213       {
9214         DrawDrawingWindow();
9215         edit_mode = ED_MODE_DRAWING;
9216       }
9217
9218       for (x = 0; x < MAX_LEV_FIELDX; x++) 
9219         for (y = 0; y < MAX_LEV_FIELDY; y++) 
9220           Feld[x][y] = (button == 1 ? EL_EMPTY : new_element);
9221
9222       CopyLevelToUndoBuffer(GADGET_ID_CLEAR);
9223
9224       DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9225       break;
9226
9227     case GADGET_ID_SAVE:
9228       if (leveldir_current->readonly)
9229       {
9230         Request("This level is read only !", REQ_CONFIRM);
9231         break;
9232       }
9233
9234       if (!LevelContainsPlayer())
9235         Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
9236       else
9237       {
9238         char *level_filename = getDefaultLevelFilename(level_nr);
9239         boolean new_level = !fileExists(level_filename);
9240
9241         if (new_level ||
9242             Request("Save this level and kill the old ?", REQ_ASK))
9243         {
9244           CopyPlayfield(Feld, level.field);
9245
9246           SaveLevel(level_nr);
9247         }
9248
9249         if (new_level)
9250           Request("Level saved !", REQ_CONFIRM);
9251
9252         level.changed = FALSE;
9253       }
9254       break;
9255
9256     case GADGET_ID_TEST:
9257       if (!LevelContainsPlayer())
9258         Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
9259       else
9260       {
9261         if (LevelChanged())
9262           level.game_version = GAME_VERSION_ACTUAL;
9263
9264         CopyPlayfield(level.field, FieldBackup);
9265         CopyPlayfield(Feld, level.field);
9266
9267         CopyNativeLevel_RND_to_Native(&level);
9268
9269         UnmapLevelEditorGadgets();
9270         UndrawSpecialEditorDoor();
9271
9272         CloseDoor(DOOR_CLOSE_ALL);
9273
9274         DrawCompleteVideoDisplay();
9275
9276         if (setup.autorecord)
9277           TapeStartRecording();
9278
9279         level_editor_test_game = TRUE;
9280         game_status = GAME_MODE_PLAYING;
9281
9282         InitGame();
9283       }
9284       break;
9285
9286     case GADGET_ID_EXIT:
9287       RequestExitLevelEditor(TRUE);     /* if level has changed, ask user */
9288       break;
9289
9290     default:
9291       if (id >= GADGET_ID_ELEMENTLIST_FIRST &&
9292           id <= GADGET_ID_ELEMENTLIST_LAST)
9293       {
9294         int element_position = id - GADGET_ID_ELEMENTLIST_FIRST;
9295         int new_element = editor_elements[element_position + element_shift];
9296
9297         if (last_custom_copy_mode != -1)
9298         {
9299           if (CopyCustomElement(properties_element, new_element,
9300                                 last_custom_copy_mode))
9301           {
9302             ClickOnGadget(level_editor_gadget[last_drawing_function],
9303                           MB_LEFTBUTTON);
9304
9305             last_custom_copy_mode = -1;
9306           }
9307
9308           break;
9309         }
9310
9311         PickDrawingElement(button, new_element);
9312
9313         if (!stick_element_properties_window &&
9314             drawing_function != GADGET_ID_PICK_ELEMENT &&
9315             !(GetKeyModState() & KMOD_Control))
9316         {
9317           properties_element = new_element;
9318           if (edit_mode == ED_MODE_PROPERTIES)
9319             DrawPropertiesWindow();
9320         }
9321
9322         if (drawing_function == GADGET_ID_PICK_ELEMENT)
9323           ClickOnGadget(level_editor_gadget[last_drawing_function],
9324                         MB_LEFTBUTTON);
9325       }
9326 #ifdef DEBUG
9327       else if (gi->event.type == GD_EVENT_PRESSED)
9328         printf("default: HandleControlButtons: GD_EVENT_PRESSED(%d)\n", id);
9329       else if (gi->event.type == GD_EVENT_RELEASED)
9330         printf("default: HandleControlButtons: GD_EVENT_RELEASED(%d)\n", id);
9331       else if (gi->event.type == GD_EVENT_MOVING)
9332         printf("default: HandleControlButtons: GD_EVENT_MOVING(%d)\n", id);
9333       else
9334         printf("default: HandleControlButtons: ? (id == %d)\n", id);
9335 #endif
9336       break;
9337   }
9338 }
9339
9340 void HandleLevelEditorKeyInput(Key key)
9341 {
9342   char letter = getCharFromKey(key);
9343   int button = MB_LEFTBUTTON;
9344
9345   if (drawing_function == GADGET_ID_TEXT &&
9346       DrawLevelText(0, 0, 0, TEXT_QUERY_TYPING) == TRUE)
9347   {
9348     if (letter)
9349       DrawLevelText(0, 0, letter, TEXT_WRITECHAR);
9350     else if (key == KSYM_Delete || key == KSYM_BackSpace)
9351       DrawLevelText(0, 0, 0, TEXT_BACKSPACE);
9352     else if (key == KSYM_Return)
9353       DrawLevelText(0, 0, 0, TEXT_NEWLINE);
9354     else if (key == KSYM_Escape)
9355       DrawLevelText(0, 0, 0, TEXT_END);
9356   }
9357   else if (button_status == MB_RELEASED)
9358   {
9359     int i, id = GADGET_ID_NONE;
9360
9361     switch (key)
9362     {
9363       case KSYM_Left:
9364         id = GADGET_ID_SCROLL_LEFT;
9365         break;
9366       case KSYM_Right:
9367         id = GADGET_ID_SCROLL_RIGHT;
9368         break;
9369       case KSYM_Up:
9370         id = GADGET_ID_SCROLL_UP;
9371         break;
9372       case KSYM_Down:
9373         id = GADGET_ID_SCROLL_DOWN;
9374         break;
9375       case KSYM_Page_Up:
9376         id = GADGET_ID_SCROLL_LIST_UP;
9377         button = MB_RIGHTBUTTON;
9378         break;
9379       case KSYM_Page_Down:
9380         id = GADGET_ID_SCROLL_LIST_DOWN;
9381         button = MB_RIGHTBUTTON;
9382         break;
9383
9384       case KSYM_Escape:
9385         if (edit_mode == ED_MODE_DRAWING)
9386         {
9387           RequestExitLevelEditor(setup.ask_on_escape);
9388         }
9389         else if (edit_mode == ED_MODE_INFO)
9390         {
9391           HandleControlButtons(level_editor_gadget[GADGET_ID_INFO]);
9392         }
9393         else if (edit_mode == ED_MODE_PROPERTIES)
9394         {
9395           HandleControlButtons(level_editor_gadget[GADGET_ID_PROPERTIES]);
9396         }
9397         else            /* should never happen */
9398         {
9399           DrawDrawingWindow();
9400           edit_mode = ED_MODE_DRAWING;
9401         }
9402         break;
9403
9404       default:
9405         break;
9406     }
9407
9408     if (id != GADGET_ID_NONE)
9409       ClickOnGadget(level_editor_gadget[id], button);
9410     else if (letter == '.')
9411       ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS], button);
9412     else if (key == KSYM_Return || key == setup.shortcut.toggle_pause)
9413       ClickOnGadget(level_editor_gadget[GADGET_ID_TEST], button);
9414     else
9415       for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
9416         if (letter && letter == control_info[i].shortcut)
9417           if (!anyTextGadgetActive())
9418             ClickOnGadget(level_editor_gadget[i], button);
9419   }
9420 }
9421
9422 void HandleLevelEditorIdle()
9423 {
9424   static unsigned long action_delay = 0;
9425   unsigned long action_delay_value = GameFrameDelay;
9426   int xpos = 1, ypos = 2;
9427
9428   if (edit_mode != ED_MODE_PROPERTIES)
9429     return;
9430
9431   if (!DelayReached(&action_delay, action_delay_value))
9432     return;
9433
9434   DrawGraphicAnimationExt(drawto,
9435                           SX + xpos * TILEX,
9436                           SY + ypos * TILEY + MINI_TILEY / 2,
9437                           el2img(properties_element), -1, NO_MASKING);
9438
9439   MarkTileDirty(xpos, ypos);
9440   MarkTileDirty(xpos, ypos + 1);
9441
9442   FrameCounter++;       /* increase animation frame counter */
9443 }
9444
9445 void ClearEditorGadgetInfoText()
9446 {
9447   DrawBackground(INFOTEXT_XPOS, INFOTEXT_YPOS, INFOTEXT_XSIZE, INFOTEXT_YSIZE);
9448 }
9449
9450 void HandleEditorGadgetInfoText(void *ptr)
9451 {
9452   struct GadgetInfo *gi = (struct GadgetInfo *)ptr;
9453   char infotext[MAX_OUTPUT_LINESIZE + 1];
9454   char shortcut[MAX_OUTPUT_LINESIZE + 1];
9455   int max_infotext_len = getMaxInfoTextLength();
9456
9457   if (game_status != GAME_MODE_EDITOR)
9458     return;
9459
9460   ClearEditorGadgetInfoText();
9461
9462   if (gi->event.type == GD_EVENT_INFO_LEAVING)
9463     return;
9464
9465   /* misuse this function to delete brush cursor, if needed */
9466   if (edit_mode == ED_MODE_DRAWING && draw_with_brush)
9467     DeleteBrushFromCursor();
9468
9469   if (gi == NULL || gi->info_text == NULL)
9470     return;
9471
9472   strncpy(infotext, gi->info_text, max_infotext_len);
9473   infotext[max_infotext_len] = '\0';
9474
9475   if (gi->custom_id < ED_NUM_CTRL_BUTTONS)
9476   {
9477     int key = control_info[gi->custom_id].shortcut;
9478
9479     if (key)
9480     {
9481       if (gi->custom_id == GADGET_ID_SINGLE_ITEMS)      /* special case 1 */
9482         sprintf(shortcut, " ('.' or '%c')", key);
9483       else if (gi->custom_id == GADGET_ID_PICK_ELEMENT) /* special case 2 */
9484         sprintf(shortcut, " ('%c' or 'Ctrl')", key);
9485       else if (gi->custom_id == GADGET_ID_TEST)         /* special case 3 */
9486         sprintf(shortcut, " ('Enter' or 'Shift-%c')", key);
9487       else                                              /* normal case */
9488         sprintf(shortcut, " ('%s%c')",
9489                 (key >= 'A' && key <= 'Z' ? "Shift-" : ""), key);
9490
9491       if (strlen(infotext) + strlen(shortcut) <= max_infotext_len)
9492         strcat(infotext, shortcut);
9493     }
9494   }
9495
9496   DrawText(INFOTEXT_XPOS, INFOTEXT_YPOS, infotext, FONT_TEXT_2);
9497 }
9498
9499 static void HandleDrawingAreaInfo(struct GadgetInfo *gi)
9500 {
9501   static int start_lx, start_ly;
9502   int id = gi->custom_id;
9503   int sx = gi->event.x;
9504   int sy = gi->event.y;
9505   int lx = sx + level_xpos;
9506   int ly = sy + level_ypos;
9507   int min_sx = 0, min_sy = 0;
9508   int max_sx = gi->drawing.area_xsize - 1;
9509   int max_sy = gi->drawing.area_ysize - 1;
9510   int actual_drawing_function = drawing_function;
9511   int max_infotext_len = getMaxInfoTextLength();
9512   char infotext[MAX_OUTPUT_LINESIZE + 1];
9513   char *text;
9514
9515   infotext[0] = '\0';           /* start with empty info text */
9516
9517   /* pressed Control key: simulate picking element */
9518   if (GetKeyModState() & KMOD_Control)
9519     actual_drawing_function = GADGET_ID_PICK_ELEMENT;
9520
9521   ClearEditorGadgetInfoText();
9522
9523   if (gi->event.type == GD_EVENT_INFO_LEAVING)
9524     return;
9525
9526   /* make sure to stay inside drawing area boundaries */
9527   sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
9528   sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
9529
9530   if (id == GADGET_ID_DRAWING_LEVEL)
9531   {
9532     if (button_status)
9533     {
9534       int min_lx = 0, min_ly = 0;
9535       int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
9536
9537       /* get positions inside level field */
9538       lx = sx + level_xpos;
9539       ly = sy + level_ypos;
9540
9541       /* make sure to stay inside level field boundaries */
9542       lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
9543       ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
9544
9545       /* correct drawing area positions accordingly */
9546       sx = lx - level_xpos;
9547       sy = ly - level_ypos;
9548     }
9549
9550     if (IN_ED_FIELD(sx,sy) && IN_LEV_FIELD(lx, ly))
9551     {
9552       if (button_status)        /* if (gi->state == GD_BUTTON_PRESSED) */
9553       {
9554         if (gi->event.type == GD_EVENT_PRESSED)
9555         {
9556           start_lx = lx;
9557           start_ly = ly;
9558         }
9559
9560         switch (actual_drawing_function)
9561         {
9562           case GADGET_ID_SINGLE_ITEMS:
9563             text = "Drawing single items";
9564             break;
9565           case GADGET_ID_CONNECTED_ITEMS:
9566             text = "Drawing connected items";
9567             break;
9568           case GADGET_ID_LINE:
9569             text = "Drawing line";
9570             break;
9571           case GADGET_ID_ARC:
9572             text = "Drawing arc";
9573             break;
9574           case GADGET_ID_TEXT:
9575             text = "Setting text cursor";
9576             break;
9577           case GADGET_ID_RECTANGLE:
9578             text = "Drawing rectangle";
9579             break;
9580           case GADGET_ID_FILLED_BOX:
9581             text = "Drawing filled box";
9582             break;
9583           case GADGET_ID_FLOOD_FILL:
9584             text = "Flood fill";
9585             break;
9586           case GADGET_ID_GRAB_BRUSH:
9587             text = "Grabbing brush";
9588             break;
9589           case GADGET_ID_PICK_ELEMENT:
9590             text = "Picking element";
9591             break;
9592
9593           default:
9594             text = "Drawing position";
9595             break;
9596         }
9597
9598 #if 1
9599         if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
9600           sprintf(infotext, "%s: %d, %d", text, lx, ly);
9601         else
9602           sprintf(infotext, "%s: %d, %d", text,
9603                   ABS(lx - start_lx) + 1, ABS(ly - start_ly) + 1);
9604 #else
9605         if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
9606           DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
9607                     "%s: %d, %d", infotext, lx, ly);
9608         else
9609           DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
9610                     "%s: %d, %d", infotext,
9611                     ABS(lx - start_lx) + 1, ABS(ly - start_ly) + 1);
9612 #endif
9613       }
9614 #if 1
9615       else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
9616         strncpy(infotext, getElementInfoText(Feld[lx][ly]), max_infotext_len);
9617       else
9618         sprintf(infotext, "Level position: %d, %d", lx, ly);
9619 #else
9620       else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
9621         DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
9622                   "%s", getElementInfoText(Feld[lx][ly]));
9623       else
9624         DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
9625                   "Level position: %d, %d", lx, ly);
9626 #endif
9627     }
9628
9629     /* misuse this function to draw brush cursor, if needed */
9630     if (edit_mode == ED_MODE_DRAWING && draw_with_brush && !button_status)
9631     {
9632       if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
9633         CopyBrushToCursor(sx, sy);
9634       else
9635         DeleteBrushFromCursor();
9636     }
9637   }
9638   else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
9639   {
9640     int element = EL_EMPTY;
9641
9642     if (id == GADGET_ID_AMOEBA_CONTENT)
9643       element = level.amoeba_content;
9644     else if (id == GADGET_ID_CUSTOM_GRAPHIC)
9645       element = custom_element.gfx_element;
9646     else if (id == GADGET_ID_CUSTOM_CONTENT)
9647       element = custom_element.content[sx][sy];
9648     else if (id == GADGET_ID_CUSTOM_MOVE_ENTER)
9649       element = custom_element.move_enter_element;
9650     else if (id == GADGET_ID_CUSTOM_MOVE_LEAVE)
9651       element = custom_element.move_leave_element;
9652     else if (id == GADGET_ID_CUSTOM_CHANGE_TARGET)
9653       element = custom_element_change.target_element;
9654     else if (id == GADGET_ID_CUSTOM_CHANGE_CONTENT)
9655       element = custom_element_change.target_content[sx][sy];
9656     else if (id == GADGET_ID_CUSTOM_CHANGE_TRIGGER)
9657       element = custom_element_change.trigger_element;
9658     else if (id == GADGET_ID_GROUP_CONTENT)
9659       element = group_element_info.element[sx];
9660     else if (id == GADGET_ID_RANDOM_BACKGROUND)
9661       element = random_placement_background_element;
9662     else if (id >= GADGET_ID_YAMYAM_CONTENT_0 &&
9663              id <= GADGET_ID_YAMYAM_CONTENT_7)
9664       element = level.yamyam_content[id - GADGET_ID_YAMYAM_CONTENT_0][sx][sy];
9665     else if (id >= GADGET_ID_MAGIC_BALL_CONTENT_0 &&
9666              id <= GADGET_ID_MAGIC_BALL_CONTENT_7)
9667       element = level.ball_content[id -GADGET_ID_MAGIC_BALL_CONTENT_0][sx][sy];
9668
9669     strncpy(infotext, getElementInfoText(element), max_infotext_len);
9670   }
9671   else
9672   {
9673     if (id == GADGET_ID_AMOEBA_CONTENT)
9674       strcpy(infotext, "Amoeba content");
9675     else if (id == GADGET_ID_CUSTOM_GRAPHIC)
9676       strcpy(infotext, "Custom graphic element");
9677     else if (id == GADGET_ID_CUSTOM_CONTENT)
9678       sprintf(infotext, "Custom element content position: %d, %d", sx, sy);
9679     else if (id == GADGET_ID_CUSTOM_MOVE_ENTER)
9680       strcpy(infotext, "Element that can be digged/collected");
9681     else if (id == GADGET_ID_CUSTOM_MOVE_LEAVE)
9682       strcpy(infotext, "Element that will be left behind");
9683     else if (id == GADGET_ID_CUSTOM_CHANGE_TARGET)
9684       strcpy(infotext, "New element after change");
9685     else if (id == GADGET_ID_CUSTOM_CHANGE_CONTENT)
9686       strcpy(infotext, "New extended elements after change");
9687     else if (id == GADGET_ID_CUSTOM_CHANGE_TRIGGER)
9688       strcpy(infotext, "Other element triggering change");
9689     else if (id == GADGET_ID_GROUP_CONTENT)
9690       sprintf(infotext, "Group element position: %d", sx + 1);
9691     else if (id == GADGET_ID_RANDOM_BACKGROUND)
9692       strcpy(infotext, "Random placement background");
9693     else if (id >= GADGET_ID_YAMYAM_CONTENT_0 &&
9694              id <= GADGET_ID_YAMYAM_CONTENT_7)
9695       sprintf(infotext, "Content area %d position: %d, %d",
9696               id - GADGET_ID_YAMYAM_CONTENT_0 + 1, sx, sy);
9697     else if (id >= GADGET_ID_MAGIC_BALL_CONTENT_0 &&
9698              id <= GADGET_ID_MAGIC_BALL_CONTENT_7)
9699       sprintf(infotext, "Content area %d position: %d, %d",
9700               id - GADGET_ID_MAGIC_BALL_CONTENT_0 + 1, sx, sy);
9701   }
9702
9703   infotext[max_infotext_len] = '\0';
9704
9705   if (strlen(infotext) > 0)
9706     DrawTextS(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, infotext);
9707 }
9708
9709 void RequestExitLevelEditor(boolean ask_if_level_has_changed)
9710 {
9711   if (!ask_if_level_has_changed ||
9712       !LevelChanged() ||
9713       Request("Level has changed! Exit without saving ?",
9714               REQ_ASK | REQ_STAY_OPEN))
9715   {
9716 #if 1
9717     CloseDoor(DOOR_CLOSE_1);
9718     SetDoorState(DOOR_CLOSE_2);
9719 #else
9720     CloseDoor(DOOR_CLOSE_ALL);
9721 #endif
9722     game_status = GAME_MODE_MAIN;
9723     DrawMainMenu();
9724   }
9725   else
9726   {
9727     CloseDoor(DOOR_CLOSE_1);
9728     OpenDoor(DOOR_OPEN_1 | DOOR_COPY_BACK);
9729   }
9730 }