1 /***********************************************************
2 * Rocks'n'Diamonds -- McDuffin Strikes Back! *
3 *----------------------------------------------------------*
4 * (c) 1995-2002 Artsoft Entertainment *
6 * Detmolder Strasse 189 *
9 * e-mail: info@artsoft.org *
10 *----------------------------------------------------------*
12 ***********************************************************/
16 #include "libgame/libgame.h"
25 /* positions in the level editor */
26 #define ED_WIN_MB_LEFT_XPOS 6
27 #define ED_WIN_MB_LEFT_YPOS 258
28 #define ED_WIN_MB_MIDDLE_XPOS 42
29 #define ED_WIN_MB_MIDDLE_YPOS ED_WIN_MB_LEFT_YPOS
30 #define ED_WIN_MB_RIGHT_XPOS 78
31 #define ED_WIN_MB_RIGHT_YPOS ED_WIN_MB_LEFT_YPOS
33 /* other constants for the editor */
34 #define ED_SCROLL_NO 0
35 #define ED_SCROLL_LEFT 1
36 #define ED_SCROLL_RIGHT 2
37 #define ED_SCROLL_UP 4
38 #define ED_SCROLL_DOWN 8
40 /* screens in the level editor */
41 #define ED_MODE_DRAWING 0
42 #define ED_MODE_INFO 1
43 #define ED_MODE_PROPERTIES 2
45 /* how many steps can be cancelled */
46 #define NUM_UNDO_STEPS (10 + 1)
48 /* values for elements with score */
52 /* values for the control window */
53 #define ED_CTRL_BUTTONS_GFX_YPOS 236
54 #define ED_CTRL_BUTTONS_ALT_GFX_YPOS 142
56 #define ED_CTRL1_BUTTONS_HORIZ 4
57 #define ED_CTRL1_BUTTONS_VERT 4
58 #define ED_CTRL1_BUTTON_XSIZE 22
59 #define ED_CTRL1_BUTTON_YSIZE 22
60 #define ED_CTRL1_BUTTONS_XPOS 6
61 #define ED_CTRL1_BUTTONS_YPOS 6
62 #define ED_CTRL2_BUTTONS_HORIZ 3
63 #define ED_CTRL2_BUTTONS_VERT 2
64 #define ED_CTRL2_BUTTON_XSIZE 30
65 #define ED_CTRL2_BUTTON_YSIZE 20
66 #define ED_CTRL2_BUTTONS_XPOS 5
67 #define ED_CTRL2_BUTTONS_YPOS 99
68 #define ED_NUM_CTRL1_BUTTONS (ED_CTRL1_BUTTONS_HORIZ * ED_CTRL1_BUTTONS_VERT)
69 #define ED_NUM_CTRL2_BUTTONS (ED_CTRL2_BUTTONS_HORIZ * ED_CTRL2_BUTTONS_VERT)
70 #define ED_NUM_CTRL_BUTTONS (ED_NUM_CTRL1_BUTTONS + ED_NUM_CTRL2_BUTTONS)
72 /* values for the element list */
73 #define ED_ELEMENTLIST_XPOS 5
74 #define ED_ELEMENTLIST_YPOS 30
75 #define ED_ELEMENTLIST_XSIZE 20
76 #define ED_ELEMENTLIST_YSIZE 20
77 #define ED_ELEMENTLIST_BUTTONS_HORIZ 4
78 #define ED_ELEMENTLIST_BUTTONS_VERT 11
79 #define ED_NUM_ELEMENTLIST_BUTTONS (ED_ELEMENTLIST_BUTTONS_HORIZ * \
80 ED_ELEMENTLIST_BUTTONS_VERT)
82 /* values for the setting windows */
83 #define ED_SETTINGS_XPOS (MINI_TILEX + 8)
84 #define ED_SETTINGS2_XPOS MINI_TILEX
85 #define ED_SETTINGS_YPOS MINI_TILEY
86 #define ED_SETTINGS2_YPOS (ED_SETTINGS_YPOS + 12 * TILEY - 2)
88 /* values for counter gadgets */
89 #define ED_COUNT_ELEM_SCORE_XPOS ED_SETTINGS_XPOS
90 #define ED_COUNT_ELEM_SCORE_YPOS (14 * MINI_TILEY)
91 #define ED_COUNT_ELEM_CONTENT_XPOS ED_SETTINGS_XPOS
92 #define ED_COUNT_ELEM_CONTENT_YPOS (19 * MINI_TILEY)
94 #define ED_COUNTER_YSTART (ED_SETTINGS_YPOS + 2 * TILEY)
95 #define ED_COUNTER_YDISTANCE (3 * MINI_TILEY)
96 #define ED_COUNTER_YPOS(n) (ED_COUNTER_YSTART + \
97 n * ED_COUNTER_YDISTANCE)
98 #define ED_COUNTER2_YPOS(n) (ED_COUNTER_YSTART + \
99 n * ED_COUNTER_YDISTANCE - 2)
100 /* standard distances */
101 #define ED_BORDER_SIZE 3
102 #define ED_GADGET_DISTANCE 2
104 /* values for element content drawing areas */
105 #define ED_AREA_ELEM_CONTENT_XPOS ( 2 * MINI_TILEX)
106 #define ED_AREA_ELEM_CONTENT_YPOS (22 * MINI_TILEY)
108 /* values for random placement background drawing area */
109 #define ED_AREA_RANDOM_BACKGROUND_XPOS (29 * MINI_TILEX)
110 #define ED_AREA_RANDOM_BACKGROUND_YPOS (31 * MINI_TILEY)
112 /* values for scrolling gadgets for drawing area */
113 #define ED_SCROLLBUTTON_XPOS 24
114 #define ED_SCROLLBUTTON_YPOS 0
115 #define ED_SCROLLBAR_XPOS 24
116 #define ED_SCROLLBAR_YPOS 64
118 #define ED_SCROLLBUTTON_XSIZE 16
119 #define ED_SCROLLBUTTON_YSIZE 16
121 #define ED_SCROLL_UP_XPOS (SXSIZE - ED_SCROLLBUTTON_XSIZE)
122 #define ED_SCROLL_UP_YPOS (0)
123 #define ED_SCROLL_DOWN_XPOS ED_SCROLL_UP_XPOS
124 #define ED_SCROLL_DOWN_YPOS (SYSIZE - 3 * ED_SCROLLBUTTON_YSIZE)
125 #define ED_SCROLL_LEFT_XPOS (0)
126 #define ED_SCROLL_LEFT_YPOS (SYSIZE - 2 * ED_SCROLLBUTTON_YSIZE)
127 #define ED_SCROLL_RIGHT_XPOS (SXSIZE - 2 * ED_SCROLLBUTTON_XSIZE)
128 #define ED_SCROLL_RIGHT_YPOS ED_SCROLL_LEFT_YPOS
129 #define ED_SCROLL_HORIZONTAL_XPOS (ED_SCROLL_LEFT_XPOS + ED_SCROLLBUTTON_XSIZE)
130 #define ED_SCROLL_HORIZONTAL_YPOS ED_SCROLL_LEFT_YPOS
131 #define ED_SCROLL_HORIZONTAL_XSIZE (SXSIZE - 3 * ED_SCROLLBUTTON_XSIZE)
132 #define ED_SCROLL_HORIZONTAL_YSIZE ED_SCROLLBUTTON_YSIZE
133 #define ED_SCROLL_VERTICAL_XPOS ED_SCROLL_UP_XPOS
134 #define ED_SCROLL_VERTICAL_YPOS (ED_SCROLL_UP_YPOS + ED_SCROLLBUTTON_YSIZE)
135 #define ED_SCROLL_VERTICAL_XSIZE ED_SCROLLBUTTON_XSIZE
136 #define ED_SCROLL_VERTICAL_YSIZE (SYSIZE - 4 * ED_SCROLLBUTTON_YSIZE)
138 /* values for scrolling gadgets for element list */
139 #define ED_SCROLLBUTTON2_XPOS 50
140 #define ED_SCROLLBUTTON2_YPOS 0
141 #define ED_SCROLLBAR2_XPOS 50
142 #define ED_SCROLLBAR2_YPOS 20
144 #define ED_SCROLLBUTTON2_XSIZE 10
145 #define ED_SCROLLBUTTON2_YSIZE 10
147 #define ED_SCROLL2_UP_XPOS 85
148 #define ED_SCROLL2_UP_YPOS 30
149 #define ED_SCROLL2_DOWN_XPOS ED_SCROLL2_UP_XPOS
150 #define ED_SCROLL2_DOWN_YPOS (ED_SCROLL2_UP_YPOS + \
151 ED_ELEMENTLIST_BUTTONS_VERT * \
152 ED_ELEMENTLIST_YSIZE - \
153 ED_SCROLLBUTTON2_YSIZE)
154 #define ED_SCROLL2_VERTICAL_XPOS ED_SCROLL2_UP_XPOS
155 #define ED_SCROLL2_VERTICAL_YPOS (ED_SCROLL2_UP_YPOS + \
156 ED_SCROLLBUTTON2_YSIZE)
157 #define ED_SCROLL2_VERTICAL_XSIZE ED_SCROLLBUTTON2_XSIZE
158 #define ED_SCROLL2_VERTICAL_YSIZE (ED_ELEMENTLIST_BUTTONS_VERT * \
159 ED_ELEMENTLIST_YSIZE - \
160 2 * ED_SCROLLBUTTON2_YSIZE)
162 /* values for checkbutton gadgets */
163 #define ED_CHECKBUTTON_XSIZE ED_BUTTON_COUNT_XSIZE
164 #define ED_CHECKBUTTON_YSIZE ED_BUTTON_COUNT_YSIZE
165 #define ED_CHECKBUTTON_UNCHECKED_XPOS ED_BUTTON_MINUS_XPOS
166 #define ED_CHECKBUTTON_CHECKED_XPOS ED_BUTTON_PLUS_XPOS
167 #define ED_CHECKBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 22)
168 #define ED_RADIOBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 44)
169 #define ED_STICKYBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 66)
171 /* some positions in the editor control window */
172 #define ED_BUTTON_ELEM_XPOS 6
173 #define ED_BUTTON_ELEM_YPOS 30
174 #define ED_BUTTON_ELEM_XSIZE 22
175 #define ED_BUTTON_ELEM_YSIZE 22
177 /* some values for text input and counter gadgets */
178 #define ED_BUTTON_COUNT_YPOS 60
179 #define ED_BUTTON_COUNT_XSIZE 20
180 #define ED_BUTTON_COUNT_YSIZE 20
181 #define ED_WIN_COUNT_XPOS (2 + ED_BUTTON_COUNT_XSIZE + 2)
182 #define ED_WIN_COUNT_YPOS ED_BUTTON_COUNT_YPOS
183 #define ED_WIN_COUNT_XSIZE 52
184 #define ED_WIN_COUNT_YSIZE ED_BUTTON_COUNT_YSIZE
185 #define ED_WIN_COUNT2_XPOS 27
186 #define ED_WIN_COUNT2_YPOS 3
187 #define ED_WIN_COUNT2_XSIZE 46
188 #define ED_WIN_COUNT2_YSIZE ED_BUTTON_COUNT_YSIZE
190 #define ED_BUTTON_MINUS_XPOS 2
191 #define ED_BUTTON_MINUS_YPOS ED_BUTTON_COUNT_YPOS
192 #define ED_BUTTON_MINUS_XSIZE ED_BUTTON_COUNT_XSIZE
193 #define ED_BUTTON_MINUS_YSIZE ED_BUTTON_COUNT_YSIZE
194 #define ED_BUTTON_PLUS_XPOS (ED_WIN_COUNT_XPOS + ED_WIN_COUNT_XSIZE + 2)
195 #define ED_BUTTON_PLUS_YPOS ED_BUTTON_COUNT_YPOS
196 #define ED_BUTTON_PLUS_XSIZE ED_BUTTON_COUNT_XSIZE
197 #define ED_BUTTON_PLUS_YSIZE ED_BUTTON_COUNT_YSIZE
199 /* editor gadget identifiers */
201 /* drawing toolbox buttons */
202 #define GADGET_ID_NONE -1
203 #define GADGET_ID_SINGLE_ITEMS 0
204 #define GADGET_ID_CONNECTED_ITEMS 1
205 #define GADGET_ID_LINE 2
206 #define GADGET_ID_ARC 3
207 #define GADGET_ID_RECTANGLE 4
208 #define GADGET_ID_FILLED_BOX 5
209 #define GADGET_ID_WRAP_UP 6
210 #define GADGET_ID_TEXT 7
211 #define GADGET_ID_FLOOD_FILL 8
212 #define GADGET_ID_WRAP_LEFT 9
213 #define GADGET_ID_PROPERTIES 10
214 #define GADGET_ID_WRAP_RIGHT 11
215 #define GADGET_ID_RANDOM_PLACEMENT 12
216 #define GADGET_ID_GRAB_BRUSH 13
217 #define GADGET_ID_WRAP_DOWN 14
218 #define GADGET_ID_PICK_ELEMENT 15
219 #define GADGET_ID_UNDO 16
220 #define GADGET_ID_INFO 17
221 #define GADGET_ID_SAVE 18
222 #define GADGET_ID_CLEAR 19
223 #define GADGET_ID_TEST 20
224 #define GADGET_ID_EXIT 21
226 /* counter button identifiers */
227 #define GADGET_ID_ELEM_SCORE_DOWN 22
228 #define GADGET_ID_ELEM_SCORE_TEXT 23
229 #define GADGET_ID_ELEM_SCORE_UP 24
230 #define GADGET_ID_ELEM_CONTENT_DOWN 25
231 #define GADGET_ID_ELEM_CONTENT_TEXT 26
232 #define GADGET_ID_ELEM_CONTENT_UP 27
233 #define GADGET_ID_LEVEL_XSIZE_DOWN 28
234 #define GADGET_ID_LEVEL_XSIZE_TEXT 29
235 #define GADGET_ID_LEVEL_XSIZE_UP 30
236 #define GADGET_ID_LEVEL_YSIZE_DOWN 31
237 #define GADGET_ID_LEVEL_YSIZE_TEXT 32
238 #define GADGET_ID_LEVEL_YSIZE_UP 33
239 #define GADGET_ID_LEVEL_RANDOM_DOWN 34
240 #define GADGET_ID_LEVEL_RANDOM_TEXT 35
241 #define GADGET_ID_LEVEL_RANDOM_UP 36
242 #define GADGET_ID_LEVEL_COLLECT_DOWN 37
243 #define GADGET_ID_LEVEL_COLLECT_TEXT 38
244 #define GADGET_ID_LEVEL_COLLECT_UP 39
245 #define GADGET_ID_LEVEL_TIMELIMIT_DOWN 40
246 #define GADGET_ID_LEVEL_TIMELIMIT_TEXT 41
247 #define GADGET_ID_LEVEL_TIMELIMIT_UP 42
248 #define GADGET_ID_LEVEL_TIMESCORE_DOWN 43
249 #define GADGET_ID_LEVEL_TIMESCORE_TEXT 44
250 #define GADGET_ID_LEVEL_TIMESCORE_UP 45
251 #define GADGET_ID_SELECT_LEVEL_DOWN 46
252 #define GADGET_ID_SELECT_LEVEL_TEXT 47
253 #define GADGET_ID_SELECT_LEVEL_UP 48
255 /* drawing area identifiers */
256 #define GADGET_ID_DRAWING_LEVEL 49
257 #define GADGET_ID_ELEM_CONTENT_0 50
258 #define GADGET_ID_ELEM_CONTENT_1 51
259 #define GADGET_ID_ELEM_CONTENT_2 52
260 #define GADGET_ID_ELEM_CONTENT_3 53
261 #define GADGET_ID_ELEM_CONTENT_4 54
262 #define GADGET_ID_ELEM_CONTENT_5 55
263 #define GADGET_ID_ELEM_CONTENT_6 56
264 #define GADGET_ID_ELEM_CONTENT_7 57
265 #define GADGET_ID_AMOEBA_CONTENT 58
267 /* text input identifiers */
268 #define GADGET_ID_LEVEL_NAME 59
269 #define GADGET_ID_LEVEL_AUTHOR 60
271 /* gadgets for scrolling of drawing area */
272 #define GADGET_ID_SCROLL_UP 61
273 #define GADGET_ID_SCROLL_DOWN 62
274 #define GADGET_ID_SCROLL_LEFT 63
275 #define GADGET_ID_SCROLL_RIGHT 64
276 #define GADGET_ID_SCROLL_HORIZONTAL 65
277 #define GADGET_ID_SCROLL_VERTICAL 66
279 /* gadgets for scrolling element list */
280 #define GADGET_ID_SCROLL_LIST_UP 67
281 #define GADGET_ID_SCROLL_LIST_DOWN 68
282 #define GADGET_ID_SCROLL_LIST_VERTICAL 69
284 /* buttons for level settings */
285 #define GADGET_ID_RANDOM_PERCENTAGE 70
286 #define GADGET_ID_RANDOM_QUANTITY 71
287 #define GADGET_ID_RANDOM_RESTRICTED 72
288 #define GADGET_ID_DOUBLE_SPEED 73
289 #define GADGET_ID_GRAVITY 74
290 #define GADGET_ID_STICK_ELEMENT 75
291 #define GADGET_ID_EM_SLIPPERY_GEMS 76
293 /* another drawing area for random placement */
294 #define GADGET_ID_RANDOM_BACKGROUND 77
296 /* gadgets for buttons in element list */
297 #define GADGET_ID_ELEMENTLIST_FIRST 78
298 #define GADGET_ID_ELEMENTLIST_LAST (78 + ED_NUM_ELEMENTLIST_BUTTONS - 1)
300 #define NUM_EDITOR_GADGETS (GADGET_ID_ELEMENTLIST_LAST + 1)
302 /* radio button numbers */
303 #define RADIO_NR_NONE 0
304 #define RADIO_NR_DRAWING_TOOLBOX 1
305 #define RADIO_NR_RANDOM_ELEMENTS 2
307 /* values for counter gadgets */
308 #define ED_COUNTER_ID_ELEM_SCORE 0
309 #define ED_COUNTER_ID_ELEM_CONTENT 1
310 #define ED_COUNTER_ID_LEVEL_XSIZE 2
311 #define ED_COUNTER_ID_LEVEL_YSIZE 3
312 #define ED_COUNTER_ID_LEVEL_COLLECT 4
313 #define ED_COUNTER_ID_LEVEL_TIMELIMIT 5
314 #define ED_COUNTER_ID_LEVEL_TIMESCORE 6
315 #define ED_COUNTER_ID_LEVEL_RANDOM 7
316 #define ED_COUNTER_ID_SELECT_LEVEL 8
318 #define ED_NUM_COUNTERBUTTONS 9
320 #define ED_COUNTER_ID_LEVEL_FIRST ED_COUNTER_ID_LEVEL_XSIZE
321 #define ED_COUNTER_ID_LEVEL_LAST ED_COUNTER_ID_LEVEL_RANDOM
323 /* values for scrollbutton gadgets */
324 #define ED_SCROLLBUTTON_ID_AREA_UP 0
325 #define ED_SCROLLBUTTON_ID_AREA_DOWN 1
326 #define ED_SCROLLBUTTON_ID_AREA_LEFT 2
327 #define ED_SCROLLBUTTON_ID_AREA_RIGHT 3
328 #define ED_SCROLLBUTTON_ID_LIST_UP 4
329 #define ED_SCROLLBUTTON_ID_LIST_DOWN 5
331 #define ED_NUM_SCROLLBUTTONS 6
333 #define ED_SCROLLBUTTON_ID_AREA_FIRST ED_SCROLLBUTTON_ID_AREA_UP
334 #define ED_SCROLLBUTTON_ID_AREA_LAST ED_SCROLLBUTTON_ID_AREA_RIGHT
336 /* values for scrollbar gadgets */
337 #define ED_SCROLLBAR_ID_AREA_HORIZONTAL 0
338 #define ED_SCROLLBAR_ID_AREA_VERTICAL 1
339 #define ED_SCROLLBAR_ID_LIST_VERTICAL 2
341 #define ED_NUM_SCROLLBARS 3
343 #define ED_SCROLLBAR_ID_AREA_FIRST ED_SCROLLBAR_ID_AREA_HORIZONTAL
344 #define ED_SCROLLBAR_ID_AREA_LAST ED_SCROLLBAR_ID_AREA_VERTICAL
346 /* values for text input gadgets */
347 #define ED_TEXTINPUT_ID_LEVEL_NAME 0
348 #define ED_TEXTINPUT_ID_LEVEL_AUTHOR 1
350 #define ED_NUM_TEXTINPUT 2
352 #define ED_TEXTINPUT_ID_LEVEL_FIRST ED_TEXTINPUT_ID_LEVEL_NAME
353 #define ED_TEXTINPUT_ID_LEVEL_LAST ED_TEXTINPUT_ID_LEVEL_AUTHOR
355 /* values for checkbutton gadgets */
356 #define ED_CHECKBUTTON_ID_DOUBLE_SPEED 0
357 #define ED_CHECKBUTTON_ID_GRAVITY 1
358 #define ED_CHECKBUTTON_ID_RANDOM_RESTRICTED 2
359 #define ED_CHECKBUTTON_ID_STICK_ELEMENT 3
360 #define ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS 4
362 #define ED_NUM_CHECKBUTTONS 5
364 #define ED_CHECKBUTTON_ID_LEVEL_FIRST ED_CHECKBUTTON_ID_DOUBLE_SPEED
365 #define ED_CHECKBUTTON_ID_LEVEL_LAST ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
367 /* values for radiobutton gadgets */
368 #define ED_RADIOBUTTON_ID_PERCENTAGE 0
369 #define ED_RADIOBUTTON_ID_QUANTITY 1
371 #define ED_NUM_RADIOBUTTONS 2
373 #define ED_RADIOBUTTON_ID_LEVEL_FIRST ED_RADIOBUTTON_ID_PERCENTAGE
374 #define ED_RADIOBUTTON_ID_LEVEL_LAST ED_RADIOBUTTON_ID_QUANTITY
376 /* values for CopyLevelToUndoBuffer() */
377 #define UNDO_IMMEDIATE 0
378 #define UNDO_ACCUMULATE 1
380 /* values for ClearEditorGadgetInfoText() and HandleGadgetInfoText() */
381 #define INFOTEXT_XPOS SX
382 #define INFOTEXT_YPOS (SY + SYSIZE - MINI_TILEX + 2)
383 #define INFOTEXT_XSIZE SXSIZE
384 #define INFOTEXT_YSIZE MINI_TILEX
385 #define MAX_INFOTEXT_LEN (SXSIZE / FONT2_XSIZE)
391 } control_info[ED_NUM_CTRL_BUTTONS] =
393 { 's', "draw single items" },
394 { 'd', "draw connected items" },
395 { 'l', "draw lines" },
396 { 'a', "draw arcs" },
397 { 'r', "draw outline rectangles" },
398 { 'R', "draw filled rectangles" },
399 { '\0', "wrap (rotate) level up" },
400 { 't', "enter text elements" },
401 { 'f', "flood fill" },
402 { '\0', "wrap (rotate) level left" },
403 { '?', "properties of drawing element" },
404 { '\0', "wrap (rotate) level right" },
405 { '\0', "random element placement" },
406 { 'b', "grab brush" },
407 { '\0', "wrap (rotate) level down" },
408 { ',', "pick drawing element" },
409 { 'U', "undo last operation" },
410 { 'I', "level properties" },
411 { 'S', "save level" },
412 { 'C', "clear level" },
413 { 'T', "test level" },
414 { 'E', "exit level editor" }
417 /* values for random placement */
418 #define RANDOM_USE_PERCENTAGE 0
419 #define RANDOM_USE_QUANTITY 1
421 static int random_placement_value = 10;
422 static int random_placement_method = RANDOM_USE_QUANTITY;
423 static int random_placement_background_element = EL_SAND;
424 static boolean random_placement_background_restricted = FALSE;
425 static boolean stick_element_properties_window = FALSE;
430 int min_value, max_value;
431 int gadget_id_down, gadget_id_up;
434 char *infotext_above, *infotext_right;
435 } counterbutton_info[ED_NUM_COUNTERBUTTONS] =
438 ED_COUNT_ELEM_SCORE_XPOS, ED_COUNT_ELEM_SCORE_YPOS,
439 MIN_SCORE, MAX_SCORE,
440 GADGET_ID_ELEM_SCORE_DOWN, GADGET_ID_ELEM_SCORE_UP,
441 GADGET_ID_ELEM_SCORE_TEXT,
442 NULL, /* will be set when used */
443 "element score", NULL
446 ED_COUNT_ELEM_CONTENT_XPOS, ED_COUNT_ELEM_CONTENT_YPOS,
447 MIN_ELEMENT_CONTENTS, MAX_ELEMENT_CONTENTS,
448 GADGET_ID_ELEM_CONTENT_DOWN, GADGET_ID_ELEM_CONTENT_UP,
449 GADGET_ID_ELEM_CONTENT_TEXT,
450 &level.num_yam_contents,
451 "element content", NULL
454 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(2),
455 MIN_LEV_FIELDX, MAX_LEV_FIELDX,
456 GADGET_ID_LEVEL_XSIZE_DOWN, GADGET_ID_LEVEL_XSIZE_UP,
457 GADGET_ID_LEVEL_XSIZE_TEXT,
459 "playfield size", "width",
462 ED_SETTINGS_XPOS + 2 * DXSIZE, ED_COUNTER_YPOS(2),
463 MIN_LEV_FIELDY, MAX_LEV_FIELDY,
464 GADGET_ID_LEVEL_YSIZE_DOWN, GADGET_ID_LEVEL_YSIZE_UP,
465 GADGET_ID_LEVEL_YSIZE_TEXT,
470 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(3),
472 GADGET_ID_LEVEL_COLLECT_DOWN, GADGET_ID_LEVEL_COLLECT_UP,
473 GADGET_ID_LEVEL_COLLECT_TEXT,
475 "number of emeralds to collect", NULL
478 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(4),
480 GADGET_ID_LEVEL_TIMELIMIT_DOWN, GADGET_ID_LEVEL_TIMELIMIT_UP,
481 GADGET_ID_LEVEL_TIMELIMIT_TEXT,
483 "time available to solve level", "(0 => no time limit)"
486 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(5),
488 GADGET_ID_LEVEL_TIMESCORE_DOWN, GADGET_ID_LEVEL_TIMESCORE_UP,
489 GADGET_ID_LEVEL_TIMESCORE_TEXT,
490 &level.score[SC_ZEITBONUS],
491 "score for each 10 seconds left", NULL
494 ED_SETTINGS_XPOS, ED_COUNTER2_YPOS(8),
496 GADGET_ID_LEVEL_RANDOM_DOWN, GADGET_ID_LEVEL_RANDOM_UP,
497 GADGET_ID_LEVEL_RANDOM_TEXT,
498 &random_placement_value,
499 "random element placement", "in"
502 DX + 5 - SX, DY + 3 - SY,
504 GADGET_ID_SELECT_LEVEL_DOWN, GADGET_ID_SELECT_LEVEL_UP,
505 GADGET_ID_SELECT_LEVEL_TEXT,
518 } textinput_info[ED_NUM_TEXTINPUT] =
521 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(0),
522 GADGET_ID_LEVEL_NAME,
528 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(1),
529 GADGET_ID_LEVEL_AUTHOR,
530 MAX_LEVEL_AUTHOR_LEN,
542 } scrollbutton_info[ED_NUM_SCROLLBUTTONS] =
545 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 0 * ED_SCROLLBUTTON_YSIZE,
546 ED_SCROLL_UP_XPOS, ED_SCROLL_UP_YPOS,
548 "scroll level editing area up"
551 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 1 * ED_SCROLLBUTTON_YSIZE,
552 ED_SCROLL_DOWN_XPOS, ED_SCROLL_DOWN_YPOS,
553 GADGET_ID_SCROLL_DOWN,
554 "scroll level editing area down"
557 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 2 * ED_SCROLLBUTTON_YSIZE,
558 ED_SCROLL_LEFT_XPOS, ED_SCROLL_LEFT_YPOS,
559 GADGET_ID_SCROLL_LEFT,
560 "scroll level editing area left"
563 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 3 * ED_SCROLLBUTTON_YSIZE,
564 ED_SCROLL_RIGHT_XPOS, ED_SCROLL_RIGHT_YPOS,
565 GADGET_ID_SCROLL_RIGHT,
566 "scroll level editing area right"
569 ED_SCROLLBUTTON2_XPOS, ED_SCROLLBUTTON2_YPOS + 0 * ED_SCROLLBUTTON2_YSIZE,
570 ED_SCROLL2_UP_XPOS, ED_SCROLL2_UP_YPOS,
571 GADGET_ID_SCROLL_LIST_UP,
572 "scroll element list up ('Page Up')"
575 ED_SCROLLBUTTON2_XPOS, ED_SCROLLBUTTON2_YPOS + 1 * ED_SCROLLBUTTON2_YSIZE,
576 ED_SCROLL2_DOWN_XPOS, ED_SCROLL2_DOWN_YPOS,
577 GADGET_ID_SCROLL_LIST_DOWN,
578 "scroll element list down ('Page Down')"
590 } scrollbar_info[ED_NUM_SCROLLBARS] =
593 ED_SCROLLBAR_XPOS, ED_SCROLLBAR_YPOS,
594 SX + ED_SCROLL_HORIZONTAL_XPOS, SY + ED_SCROLL_HORIZONTAL_YPOS,
595 ED_SCROLL_HORIZONTAL_XSIZE, ED_SCROLL_HORIZONTAL_YSIZE,
596 GD_TYPE_SCROLLBAR_HORIZONTAL,
597 GADGET_ID_SCROLL_HORIZONTAL,
598 "scroll level editing area horizontally"
601 ED_SCROLLBAR_XPOS, ED_SCROLLBAR_YPOS,
602 SX + ED_SCROLL_VERTICAL_XPOS, SY + ED_SCROLL_VERTICAL_YPOS,
603 ED_SCROLL_VERTICAL_XSIZE, ED_SCROLL_VERTICAL_YSIZE,
604 GD_TYPE_SCROLLBAR_VERTICAL,
605 GADGET_ID_SCROLL_VERTICAL,
606 "scroll level editing area vertically"
609 ED_SCROLLBAR2_XPOS, ED_SCROLLBAR2_YPOS,
610 DX + ED_SCROLL2_VERTICAL_XPOS, DY + ED_SCROLL2_VERTICAL_YPOS,
611 ED_SCROLL2_VERTICAL_XSIZE, ED_SCROLL2_VERTICAL_YSIZE,
612 GD_TYPE_SCROLLBAR_VERTICAL,
613 GADGET_ID_SCROLL_LIST_VERTICAL,
614 "scroll element list vertically"
625 char *text, *infotext;
626 } radiobutton_info[ED_NUM_RADIOBUTTONS] =
629 ED_SETTINGS_XPOS + 160, ED_COUNTER2_YPOS(8),
630 GADGET_ID_RANDOM_PERCENTAGE,
631 RADIO_NR_RANDOM_ELEMENTS,
632 &random_placement_method, RANDOM_USE_PERCENTAGE,
633 "percentage", "use percentage for random elements"
636 ED_SETTINGS_XPOS + 340, ED_COUNTER2_YPOS(8),
637 GADGET_ID_RANDOM_QUANTITY,
638 RADIO_NR_RANDOM_ELEMENTS,
639 &random_placement_method, RANDOM_USE_QUANTITY,
640 "quantity", "use quantity for random elements"
649 char *text, *infotext;
650 } checkbutton_info[ED_NUM_CHECKBUTTONS] =
653 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(6) - MINI_TILEY,
654 GADGET_ID_DOUBLE_SPEED,
656 "double speed movement", "set movement speed of player"
659 ED_SETTINGS_XPOS + 340, ED_COUNTER_YPOS(6) - MINI_TILEY,
662 "gravity", "set level gravity"
665 ED_SETTINGS_XPOS, ED_COUNTER2_YPOS(9) - MINI_TILEY,
666 GADGET_ID_RANDOM_RESTRICTED,
667 &random_placement_background_restricted,
668 "restrict random placement to", "set random placement restriction"
671 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(4),
672 GADGET_ID_STICK_ELEMENT,
673 &stick_element_properties_window,
674 "stick window to edit content", "stick window to edit content"
677 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(4),
678 GADGET_ID_EM_SLIPPERY_GEMS,
679 &level.em_slippery_gems,
680 "slip down from certain flat walls","use EM style slipping behaviour"
684 /* maximal size of level editor drawing area */
685 #define MAX_ED_FIELDX (2 * SCR_FIELDX)
686 #define MAX_ED_FIELDY (2 * SCR_FIELDY - 1)
688 /* actual size of level editor drawing area */
689 static int ed_fieldx = MAX_ED_FIELDX - 1, ed_fieldy = MAX_ED_FIELDY - 1;
691 /* actual position of level editor drawing area in level playfield */
692 static int level_xpos = -1, level_ypos = -1;
694 #define IN_ED_FIELD(x,y) ((x)>=0 && (x)<ed_fieldx && (y)>=0 &&(y)<ed_fieldy)
696 /* drawing elements on the three mouse buttons */
697 static int new_element1 = EL_WALL;
698 static int new_element2 = EL_EMPTY;
699 static int new_element3 = EL_SAND;
701 #define BUTTON_ELEMENT(button) ((button) == 1 ? new_element1 : \
702 (button) == 2 ? new_element2 : \
703 (button) == 3 ? new_element3 : EL_EMPTY)
704 #define BUTTON_STEPSIZE(button) ((button) == 1 ? 1 : (button) == 2 ? 5 : 10)
706 /* forward declaration for internal use */
707 static void ModifyEditorCounter(int, int);
708 static void ModifyEditorCounterLimits(int, int, int);
709 static void DrawDrawingWindow();
710 static void DrawLevelInfoWindow();
711 static void DrawPropertiesWindow();
712 static void CopyLevelToUndoBuffer(int);
713 static void HandleDrawingAreas(struct GadgetInfo *);
714 static void HandleCounterButtons(struct GadgetInfo *);
715 static void HandleTextInputGadgets(struct GadgetInfo *);
716 static void HandleRadiobuttons(struct GadgetInfo *);
717 static void HandleCheckbuttons(struct GadgetInfo *);
718 static void HandleControlButtons(struct GadgetInfo *);
719 static void HandleDrawingAreaInfo(struct GadgetInfo *);
721 static struct GadgetInfo *level_editor_gadget[NUM_EDITOR_GADGETS];
723 static int drawing_function = GADGET_ID_SINGLE_ITEMS;
724 static int last_drawing_function = GADGET_ID_SINGLE_ITEMS;
725 static boolean draw_with_brush = FALSE;
726 static int properties_element = 0;
728 static short ElementContent[MAX_ELEMENT_CONTENTS][3][3];
729 static short FieldBackup[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
730 static short UndoBuffer[NUM_UNDO_STEPS][MAX_LEV_FIELDX][MAX_LEV_FIELDY];
731 static int undo_buffer_position = 0;
732 static int undo_buffer_steps = 0;
734 static int edit_mode;
736 static int counter_xsize = DXSIZE + FONT2_XSIZE - 2 * ED_GADGET_DISTANCE;
738 int element_shift = 0;
740 int editor_el_boulderdash[] =
772 EL_BD_BUTTERFLY_LEFT,
774 EL_BD_BUTTERFLY_RIGHT,
778 EL_BD_BUTTERFLY_DOWN,
782 int num_editor_el_boulderdash = SIZEOF_ARRAY_INT(editor_el_boulderdash);
784 int editor_el_emerald_mine[] =
848 EL_ACIDPOOL_TOPRIGHT,
851 EL_ACIDPOOL_BOTTOMLEFT,
853 EL_ACIDPOOL_BOTTOMRIGHT,
876 int num_editor_el_emerald_mine = SIZEOF_ARRAY_INT(editor_el_emerald_mine);
878 int editor_el_more[] =
911 EL_WALL_EMERALD_YELLOW,
913 EL_WALL_EMERALD_PURPLE,
953 EL_BALLOON_SEND_ANY_DIRECTION,
955 EL_BALLOON_SEND_LEFT,
956 EL_BALLOON_SEND_RIGHT,
958 EL_BALLOON_SEND_DOWN,
965 EL_INVISIBLE_STEELWALL,
971 EL_EMC_WALL_PILLAR_UPPER,
972 EL_EMC_WALL_PILLAR_MIDDLE,
973 EL_EMC_WALL_PILLAR_LOWER,
980 int num_editor_el_more = SIZEOF_ARRAY_INT(editor_el_more);
982 int editor_el_sokoban[] =
995 EL_SOKOBAN_FIELD_EMPTY,
996 EL_SOKOBAN_FIELD_FULL,
999 int num_editor_el_sokoban = SIZEOF_ARRAY_INT(editor_el_sokoban);
1001 int editor_el_supaplex[] =
1063 int num_editor_el_supaplex = SIZEOF_ARRAY_INT(editor_el_supaplex);
1065 int editor_el_diamond_caves[] =
1092 EL_CONVEYOR_BELT1_LEFT,
1093 EL_CONVEYOR_BELT1_MIDDLE,
1094 EL_CONVEYOR_BELT1_RIGHT,
1095 EL_CONVEYOR_BELT1_SWITCH_MIDDLE,
1097 EL_CONVEYOR_BELT2_LEFT,
1098 EL_CONVEYOR_BELT2_MIDDLE,
1099 EL_CONVEYOR_BELT2_RIGHT,
1100 EL_CONVEYOR_BELT2_SWITCH_MIDDLE,
1102 EL_CONVEYOR_BELT3_LEFT,
1103 EL_CONVEYOR_BELT3_MIDDLE,
1104 EL_CONVEYOR_BELT3_RIGHT,
1105 EL_CONVEYOR_BELT3_SWITCH_MIDDLE,
1107 EL_CONVEYOR_BELT4_LEFT,
1108 EL_CONVEYOR_BELT4_MIDDLE,
1109 EL_CONVEYOR_BELT4_RIGHT,
1110 EL_CONVEYOR_BELT4_SWITCH_MIDDLE,
1112 EL_CONVEYOR_BELT1_SWITCH_LEFT,
1113 EL_CONVEYOR_BELT2_SWITCH_LEFT,
1114 EL_CONVEYOR_BELT3_SWITCH_LEFT,
1115 EL_CONVEYOR_BELT4_SWITCH_LEFT,
1117 EL_CONVEYOR_BELT1_SWITCH_RIGHT,
1118 EL_CONVEYOR_BELT2_SWITCH_RIGHT,
1119 EL_CONVEYOR_BELT3_SWITCH_RIGHT,
1120 EL_CONVEYOR_BELT4_SWITCH_RIGHT,
1123 EL_SWITCHGATE_CLOSED,
1124 EL_SWITCHGATE_SWITCH_UP,
1134 EL_STEELWALL_SLANTED,
1137 EL_SIGN_EXCLAMATION,
1140 EL_LIGHT_SWITCH_ACTIVE,
1147 int num_editor_el_diamond_caves = SIZEOF_ARRAY_INT(editor_el_diamond_caves);
1149 int editor_el_dx_boulderdash[] =
1173 EL_TUBE_HORIZONTAL_DOWN,
1177 EL_TUBE_VERTICAL_RIGHT,
1179 EL_TUBE_VERTICAL_LEFT,
1183 EL_TUBE_HORIZONTAL_UP,
1191 int num_editor_el_dx_boulderdash = SIZEOF_ARRAY_INT(editor_el_dx_boulderdash);
1193 int editor_el_chars[] =
1285 int num_editor_el_chars = SIZEOF_ARRAY_INT(editor_el_chars);
1287 int editor_el_custom[] =
1309 EL_CUSTOM_START + 0,
1310 EL_CUSTOM_START + 1,
1311 EL_CUSTOM_START + 2,
1312 EL_CUSTOM_START + 3,
1314 EL_CUSTOM_START + 4,
1315 EL_CUSTOM_START + 5,
1316 EL_CUSTOM_START + 6,
1317 EL_CUSTOM_START + 7,
1319 EL_CUSTOM_START + 8,
1320 EL_CUSTOM_START + 9,
1321 EL_CUSTOM_START + 10,
1322 EL_CUSTOM_START + 11,
1324 EL_CUSTOM_START + 12,
1325 EL_CUSTOM_START + 13,
1326 EL_CUSTOM_START + 14,
1327 EL_CUSTOM_START + 15,
1329 EL_CUSTOM_START + 16,
1330 EL_CUSTOM_START + 17,
1331 EL_CUSTOM_START + 18,
1332 EL_CUSTOM_START + 19,
1334 EL_CUSTOM_START + 20,
1335 EL_CUSTOM_START + 21,
1336 EL_CUSTOM_START + 22,
1337 EL_CUSTOM_START + 23,
1339 EL_CUSTOM_START + 24,
1340 EL_CUSTOM_START + 25,
1341 EL_CUSTOM_START + 26,
1342 EL_CUSTOM_START + 27,
1344 EL_CUSTOM_START + 28,
1345 EL_CUSTOM_START + 29,
1346 EL_CUSTOM_START + 30,
1347 EL_CUSTOM_START + 31,
1349 EL_CUSTOM_START + 32,
1350 EL_CUSTOM_START + 33,
1351 EL_CUSTOM_START + 34,
1352 EL_CUSTOM_START + 35,
1354 EL_CUSTOM_START + 36,
1355 EL_CUSTOM_START + 37,
1356 EL_CUSTOM_START + 38,
1357 EL_CUSTOM_START + 39,
1359 EL_CUSTOM_START + 40,
1360 EL_CUSTOM_START + 41,
1361 EL_CUSTOM_START + 42,
1362 EL_CUSTOM_START + 43,
1364 EL_CUSTOM_START + 44,
1365 EL_CUSTOM_START + 45,
1366 EL_CUSTOM_START + 46,
1367 EL_CUSTOM_START + 47,
1369 EL_CUSTOM_START + 48,
1370 EL_CUSTOM_START + 49,
1371 EL_CUSTOM_START + 50,
1372 EL_CUSTOM_START + 51,
1374 EL_CUSTOM_START + 52,
1375 EL_CUSTOM_START + 53,
1376 EL_CUSTOM_START + 54,
1377 EL_CUSTOM_START + 55,
1379 EL_CUSTOM_START + 56,
1380 EL_CUSTOM_START + 57,
1381 EL_CUSTOM_START + 58,
1382 EL_CUSTOM_START + 59,
1384 EL_CUSTOM_START + 60,
1385 EL_CUSTOM_START + 61,
1386 EL_CUSTOM_START + 62,
1387 EL_CUSTOM_START + 63,
1389 EL_CUSTOM_START + 64,
1390 EL_CUSTOM_START + 65,
1391 EL_CUSTOM_START + 66,
1392 EL_CUSTOM_START + 67,
1394 EL_CUSTOM_START + 68,
1395 EL_CUSTOM_START + 69,
1396 EL_CUSTOM_START + 70,
1397 EL_CUSTOM_START + 71,
1399 EL_CUSTOM_START + 72,
1400 EL_CUSTOM_START + 73,
1401 EL_CUSTOM_START + 74,
1402 EL_CUSTOM_START + 75,
1404 EL_CUSTOM_START + 76,
1405 EL_CUSTOM_START + 77,
1406 EL_CUSTOM_START + 78,
1407 EL_CUSTOM_START + 79,
1409 EL_CUSTOM_START + 80,
1410 EL_CUSTOM_START + 81,
1411 EL_CUSTOM_START + 82,
1412 EL_CUSTOM_START + 83,
1414 EL_CUSTOM_START + 84,
1415 EL_CUSTOM_START + 85,
1416 EL_CUSTOM_START + 86,
1417 EL_CUSTOM_START + 87,
1419 EL_CUSTOM_START + 88,
1420 EL_CUSTOM_START + 89,
1421 EL_CUSTOM_START + 90,
1422 EL_CUSTOM_START + 91,
1424 EL_CUSTOM_START + 92,
1425 EL_CUSTOM_START + 93,
1426 EL_CUSTOM_START + 94,
1427 EL_CUSTOM_START + 95,
1429 EL_CUSTOM_START + 96,
1430 EL_CUSTOM_START + 97,
1431 EL_CUSTOM_START + 98,
1432 EL_CUSTOM_START + 99,
1434 EL_CUSTOM_START + 100,
1435 EL_CUSTOM_START + 101,
1436 EL_CUSTOM_START + 102,
1437 EL_CUSTOM_START + 103,
1439 EL_CUSTOM_START + 104,
1440 EL_CUSTOM_START + 105,
1441 EL_CUSTOM_START + 106,
1442 EL_CUSTOM_START + 107,
1444 EL_CUSTOM_START + 108,
1445 EL_CUSTOM_START + 109,
1446 EL_CUSTOM_START + 110,
1447 EL_CUSTOM_START + 111,
1449 EL_CUSTOM_START + 112,
1450 EL_CUSTOM_START + 113,
1451 EL_CUSTOM_START + 114,
1452 EL_CUSTOM_START + 115,
1454 EL_CUSTOM_START + 116,
1455 EL_CUSTOM_START + 117,
1456 EL_CUSTOM_START + 118,
1457 EL_CUSTOM_START + 119,
1459 EL_CUSTOM_START + 120,
1460 EL_CUSTOM_START + 121,
1461 EL_CUSTOM_START + 122,
1462 EL_CUSTOM_START + 123,
1464 EL_CUSTOM_START + 124,
1465 EL_CUSTOM_START + 125,
1466 EL_CUSTOM_START + 126,
1467 EL_CUSTOM_START + 127
1469 int num_editor_el_custom = SIZEOF_ARRAY_INT(editor_el_custom);
1471 int *editor_elements = NULL; /* dynamically allocated */
1472 int num_editor_elements = 0; /* dynamically determined */
1476 boolean *setup_value;
1478 int *element_list_size;
1480 boolean last_setup_value;
1482 editor_elements_info[] =
1484 { &setup.editor.el_boulderdash, editor_el_boulderdash,
1485 &num_editor_el_boulderdash },
1486 { &setup.editor.el_emerald_mine, editor_el_emerald_mine,
1487 &num_editor_el_emerald_mine },
1488 { &setup.editor.el_more, editor_el_more,
1489 &num_editor_el_more },
1490 { &setup.editor.el_sokoban, editor_el_sokoban,
1491 &num_editor_el_sokoban },
1492 { &setup.editor.el_supaplex, editor_el_supaplex,
1493 &num_editor_el_supaplex },
1494 { &setup.editor.el_diamond_caves, editor_el_diamond_caves,
1495 &num_editor_el_diamond_caves },
1496 { &setup.editor.el_dx_boulderdash, editor_el_dx_boulderdash,
1497 &num_editor_el_dx_boulderdash },
1498 { &setup.editor.el_chars, editor_el_chars,
1499 &num_editor_el_chars },
1500 { &setup.editor.el_custom, editor_el_custom,
1501 &num_editor_el_custom },
1506 static void ReinitializeElementList()
1511 if (editor_elements != NULL)
1512 free(editor_elements);
1514 num_editor_elements = 0;
1516 /* determine size of element list */
1517 for (i=0; editor_elements_info[i].setup_value != NULL; i++)
1518 if (*editor_elements_info[i].setup_value)
1519 num_editor_elements += *editor_elements_info[i].element_list_size;
1521 if (num_editor_elements < ED_NUM_ELEMENTLIST_BUTTONS)
1523 /* workaround: offer at least as many elements as element buttons exist */
1524 int list_nr = 1; /* see above: editor_elements_info for Emerald Mine */
1526 *editor_elements_info[list_nr].setup_value = TRUE;
1527 num_editor_elements += *editor_elements_info[list_nr].element_list_size;
1530 editor_elements = checked_malloc(num_editor_elements * sizeof(int));
1532 /* fill element list */
1533 for (i=0; editor_elements_info[i].setup_value != NULL; i++)
1534 if (*editor_elements_info[i].setup_value)
1535 for (j=0; j<*editor_elements_info[i].element_list_size; j++)
1536 editor_elements[pos++] = editor_elements_info[i].element_list[j];
1539 static void ReinitializeElementListButtons()
1541 static boolean initialization_needed = TRUE;
1544 if (!initialization_needed) /* check if editor element setup has changed */
1545 for (i=0; editor_elements_info[i].setup_value != NULL; i++)
1546 if (editor_elements_info[i].last_setup_value !=
1547 *editor_elements_info[i].setup_value)
1548 initialization_needed = TRUE;
1550 if (!initialization_needed)
1553 FreeLevelEditorGadgets();
1554 CreateLevelEditorGadgets();
1556 /* store current setup values for next invocation of this function */
1557 for (i=0; editor_elements_info[i].setup_value != NULL; i++)
1558 editor_elements_info[i].last_setup_value =
1559 *editor_elements_info[i].setup_value;
1561 initialization_needed = FALSE;
1564 static char *getElementInfoText(int element)
1566 char *info_text = "unknown";
1568 if (element < NUM_FILE_ELEMENTS &&
1569 element_info[element].editor_description != NULL)
1570 info_text = element_info[element].editor_description;
1572 Error(ERR_WARN, "no element description for element %d", element);
1577 static void ScrollMiniLevel(int from_x, int from_y, int scroll)
1580 int dx = (scroll == ED_SCROLL_LEFT ? -1 : scroll == ED_SCROLL_RIGHT ? 1 : 0);
1581 int dy = (scroll == ED_SCROLL_UP ? -1 : scroll == ED_SCROLL_DOWN ? 1 : 0);
1583 BlitBitmap(drawto, drawto,
1584 SX + (dx == -1 ? MINI_TILEX : 0),
1585 SY + (dy == -1 ? MINI_TILEY : 0),
1586 (ed_fieldx * MINI_TILEX) - (dx != 0 ? MINI_TILEX : 0),
1587 (ed_fieldy * MINI_TILEY) - (dy != 0 ? MINI_TILEY : 0),
1588 SX + (dx == +1 ? MINI_TILEX : 0),
1589 SY + (dy == +1 ? MINI_TILEY : 0));
1592 x = (dx == 1 ? 0 : ed_fieldx - 1);
1593 for(y=0; y<ed_fieldy; y++)
1594 DrawMiniElementOrWall(x, y, from_x, from_y);
1598 y = (dy == 1 ? 0 : ed_fieldy - 1);
1599 for(x=0; x<ed_fieldx; x++)
1600 DrawMiniElementOrWall(x, y, from_x, from_y);
1603 redraw_mask |= REDRAW_FIELD;
1607 static void CreateControlButtons()
1609 Bitmap *gd_bitmap = new_graphic_info[IMG_MENU_DOOR].bitmap;
1610 struct GadgetInfo *gi;
1611 unsigned long event_mask;
1614 /* create toolbox buttons */
1615 for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
1619 int gd_xoffset, gd_yoffset;
1620 int gd_x1, gd_x2, gd_y1, gd_y2;
1622 int radio_button_nr;
1625 if (id == GADGET_ID_SINGLE_ITEMS ||
1626 id == GADGET_ID_CONNECTED_ITEMS ||
1627 id == GADGET_ID_LINE ||
1628 id == GADGET_ID_ARC ||
1629 id == GADGET_ID_TEXT ||
1630 id == GADGET_ID_RECTANGLE ||
1631 id == GADGET_ID_FILLED_BOX ||
1632 id == GADGET_ID_FLOOD_FILL ||
1633 id == GADGET_ID_GRAB_BRUSH ||
1634 id == GADGET_ID_PICK_ELEMENT)
1636 button_type = GD_TYPE_RADIO_BUTTON;
1637 radio_button_nr = RADIO_NR_DRAWING_TOOLBOX;
1638 checked = (id == drawing_function ? TRUE : FALSE);
1639 event_mask = GD_EVENT_PRESSED;
1643 button_type = GD_TYPE_NORMAL_BUTTON;
1644 radio_button_nr = RADIO_NR_NONE;
1647 if (id == GADGET_ID_WRAP_LEFT ||
1648 id == GADGET_ID_WRAP_RIGHT ||
1649 id == GADGET_ID_WRAP_UP ||
1650 id == GADGET_ID_WRAP_DOWN)
1651 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
1653 event_mask = GD_EVENT_RELEASED;
1656 if (id < ED_NUM_CTRL1_BUTTONS)
1658 int x = i % ED_CTRL1_BUTTONS_HORIZ;
1659 int y = i / ED_CTRL1_BUTTONS_HORIZ;
1661 gd_xoffset = ED_CTRL1_BUTTONS_XPOS + x * ED_CTRL1_BUTTON_XSIZE;
1662 gd_yoffset = ED_CTRL1_BUTTONS_YPOS + y * ED_CTRL1_BUTTON_YSIZE;
1663 width = ED_CTRL1_BUTTON_XSIZE;
1664 height = ED_CTRL1_BUTTON_YSIZE;
1668 int x = (i - ED_NUM_CTRL1_BUTTONS) % ED_CTRL2_BUTTONS_HORIZ;
1669 int y = (i - ED_NUM_CTRL1_BUTTONS) / ED_CTRL2_BUTTONS_HORIZ;
1671 gd_xoffset = ED_CTRL2_BUTTONS_XPOS + x * ED_CTRL2_BUTTON_XSIZE;
1672 gd_yoffset = ED_CTRL2_BUTTONS_YPOS + y * ED_CTRL2_BUTTON_YSIZE;
1673 width = ED_CTRL2_BUTTON_XSIZE;
1674 height = ED_CTRL2_BUTTON_YSIZE;
1677 gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
1678 gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
1679 gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL_BUTTONS_GFX_YPOS + gd_yoffset;
1680 gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
1682 gi = CreateGadget(GDI_CUSTOM_ID, id,
1683 GDI_CUSTOM_TYPE_ID, i,
1684 GDI_INFO_TEXT, control_info[i].text,
1685 GDI_X, EX + gd_xoffset,
1686 GDI_Y, EY + gd_yoffset,
1689 GDI_TYPE, button_type,
1690 GDI_STATE, GD_BUTTON_UNPRESSED,
1691 GDI_RADIO_NR, radio_button_nr,
1692 GDI_CHECKED, checked,
1693 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
1694 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
1695 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
1696 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
1697 GDI_EVENT_MASK, event_mask,
1698 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
1699 GDI_CALLBACK_ACTION, HandleControlButtons,
1703 Error(ERR_EXIT, "cannot create gadget");
1705 level_editor_gadget[id] = gi;
1708 /* create buttons for scrolling of drawing area and element list */
1709 for (i=0; i<ED_NUM_SCROLLBUTTONS; i++)
1711 int id = scrollbutton_info[i].gadget_id;
1712 int x, y, width, height;
1713 int gd_x1, gd_x2, gd_y1, gd_y2;
1715 x = scrollbutton_info[i].x;
1716 y = scrollbutton_info[i].y;
1718 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
1720 if (id == GADGET_ID_SCROLL_LIST_UP ||
1721 id == GADGET_ID_SCROLL_LIST_DOWN)
1725 width = ED_SCROLLBUTTON2_XSIZE;
1726 height = ED_SCROLLBUTTON2_YSIZE;
1727 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].xpos;
1728 gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].ypos;
1729 gd_x2 = gd_x1 - ED_SCROLLBUTTON2_XSIZE;
1736 width = ED_SCROLLBUTTON_XSIZE;
1737 height = ED_SCROLLBUTTON_YSIZE;
1738 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].xpos;
1739 gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].ypos;
1740 gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
1744 gi = CreateGadget(GDI_CUSTOM_ID, id,
1745 GDI_CUSTOM_TYPE_ID, i,
1746 GDI_INFO_TEXT, scrollbutton_info[i].infotext,
1751 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
1752 GDI_STATE, GD_BUTTON_UNPRESSED,
1753 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
1754 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
1755 GDI_EVENT_MASK, event_mask,
1756 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
1757 GDI_CALLBACK_ACTION, HandleControlButtons,
1761 Error(ERR_EXIT, "cannot create gadget");
1763 level_editor_gadget[id] = gi;
1766 /* create buttons for element list */
1767 for (i=0; i<ED_NUM_ELEMENTLIST_BUTTONS; i++)
1769 Bitmap *deco_bitmap;
1770 int deco_x, deco_y, deco_xpos, deco_ypos;
1771 int gd_xoffset, gd_yoffset;
1772 int gd_x1, gd_x2, gd_y;
1773 int x = i % ED_ELEMENTLIST_BUTTONS_HORIZ;
1774 int y = i / ED_ELEMENTLIST_BUTTONS_HORIZ;
1775 int id = GADGET_ID_ELEMENTLIST_FIRST + i;
1776 int element = editor_elements[i];
1778 event_mask = GD_EVENT_RELEASED;
1780 gd_xoffset = ED_ELEMENTLIST_XPOS + x * ED_ELEMENTLIST_XSIZE;
1781 gd_yoffset = ED_ELEMENTLIST_YPOS + y * ED_ELEMENTLIST_YSIZE;
1783 gd_x1 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS + ED_ELEMENTLIST_XSIZE;
1784 gd_x2 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS;
1785 gd_y = DOOR_GFX_PAGEY1 + ED_ELEMENTLIST_YPOS;
1787 getMiniGraphicSource(el2img(element), &deco_bitmap, &deco_x, &deco_y);
1788 deco_xpos = (ED_ELEMENTLIST_XSIZE - MINI_TILEX) / 2;
1789 deco_ypos = (ED_ELEMENTLIST_YSIZE - MINI_TILEY) / 2;
1791 gi = CreateGadget(GDI_CUSTOM_ID, id,
1792 GDI_CUSTOM_TYPE_ID, i,
1793 GDI_INFO_TEXT, getElementInfoText(element),
1794 GDI_X, DX + gd_xoffset,
1795 GDI_Y, DY + gd_yoffset,
1796 GDI_WIDTH, ED_ELEMENTLIST_XSIZE,
1797 GDI_HEIGHT, ED_ELEMENTLIST_YSIZE,
1798 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
1799 GDI_STATE, GD_BUTTON_UNPRESSED,
1800 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
1801 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
1802 GDI_DECORATION_DESIGN, deco_bitmap, deco_x, deco_y,
1803 GDI_DECORATION_POSITION, deco_xpos, deco_ypos,
1804 GDI_DECORATION_SIZE, MINI_TILEX, MINI_TILEY,
1805 GDI_DECORATION_SHIFTING, 1, 1,
1806 GDI_EVENT_MASK, event_mask,
1807 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
1808 GDI_CALLBACK_ACTION, HandleControlButtons,
1812 Error(ERR_EXIT, "cannot create gadget");
1814 level_editor_gadget[id] = gi;
1818 static void CreateCounterButtons()
1822 for (i=0; i<ED_NUM_COUNTERBUTTONS; i++)
1825 int xpos = SX + counterbutton_info[i].x; /* xpos of down count button */
1826 int ypos = SY + counterbutton_info[i].y;
1830 Bitmap *gd_bitmap = new_graphic_info[IMG_MENU_DOOR].bitmap;
1831 struct GadgetInfo *gi;
1833 counterbutton_info[i].gadget_id_down :
1834 counterbutton_info[i].gadget_id_up);
1836 int gd_x, gd_x1, gd_x2, gd_y;
1838 unsigned long event_mask;
1839 char infotext[MAX_INFOTEXT_LEN + 1];
1841 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
1843 if (i == ED_COUNTER_ID_SELECT_LEVEL)
1846 ED_SCROLLBUTTON_ID_AREA_LEFT :
1847 ED_SCROLLBUTTON_ID_AREA_RIGHT);
1849 event_mask |= GD_EVENT_RELEASED;
1852 xpos += 2 * ED_GADGET_DISTANCE;
1853 ypos += ED_GADGET_DISTANCE;
1855 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[sid].xpos;
1856 gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
1857 gd_y = DOOR_GFX_PAGEY1 + scrollbutton_info[sid].ypos;
1858 x_size = ED_SCROLLBUTTON_XSIZE;
1859 y_size = ED_SCROLLBUTTON_YSIZE;
1863 gd_xoffset = (j == 0 ? ED_BUTTON_MINUS_XPOS : ED_BUTTON_PLUS_XPOS);
1864 gd_x1 = DOOR_GFX_PAGEX4 + gd_xoffset;
1865 gd_x2 = DOOR_GFX_PAGEX3 + gd_xoffset;
1866 gd_y = DOOR_GFX_PAGEY1 + ED_BUTTON_COUNT_YPOS;
1867 x_size = ED_BUTTON_COUNT_XSIZE;
1868 y_size = ED_BUTTON_COUNT_YSIZE;
1871 sprintf(infotext, "%s counter value by 1, 5 or 10",
1872 (j == 0 ? "decrease" : "increase"));
1874 gi = CreateGadget(GDI_CUSTOM_ID, id,
1875 GDI_CUSTOM_TYPE_ID, i,
1876 GDI_INFO_TEXT, infotext,
1881 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
1882 GDI_STATE, GD_BUTTON_UNPRESSED,
1883 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
1884 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
1885 GDI_EVENT_MASK, event_mask,
1886 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
1887 GDI_CALLBACK_ACTION, HandleCounterButtons,
1891 Error(ERR_EXIT, "cannot create gadget");
1893 level_editor_gadget[id] = gi;
1894 xpos += gi->width + ED_GADGET_DISTANCE; /* xpos of text count button */
1898 int font_type = FC_YELLOW;
1899 int gd_width = ED_WIN_COUNT_XSIZE;
1901 id = counterbutton_info[i].gadget_id_text;
1902 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
1904 if (i == ED_COUNTER_ID_SELECT_LEVEL)
1906 font_type = FC_SPECIAL3;
1908 xpos += 2 * ED_GADGET_DISTANCE;
1909 ypos -= ED_GADGET_DISTANCE;
1911 gd_x = DOOR_GFX_PAGEX6 + ED_WIN_COUNT2_XPOS;
1912 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT2_YPOS;
1913 gd_width = ED_WIN_COUNT2_XSIZE;
1917 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
1918 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
1921 gi = CreateGadget(GDI_CUSTOM_ID, id,
1922 GDI_CUSTOM_TYPE_ID, i,
1923 GDI_INFO_TEXT, "enter counter value",
1926 GDI_TYPE, GD_TYPE_TEXTINPUT_NUMERIC,
1927 GDI_NUMBER_VALUE, 0,
1928 GDI_NUMBER_MIN, counterbutton_info[i].min_value,
1929 GDI_NUMBER_MAX, counterbutton_info[i].max_value,
1931 GDI_TEXT_FONT, font_type,
1932 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
1933 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
1934 GDI_BORDER_SIZE, ED_BORDER_SIZE,
1935 GDI_TEXTINPUT_DESIGN_WIDTH, gd_width,
1936 GDI_EVENT_MASK, event_mask,
1937 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
1938 GDI_CALLBACK_ACTION, HandleCounterButtons,
1942 Error(ERR_EXIT, "cannot create gadget");
1944 level_editor_gadget[id] = gi;
1945 xpos += gi->width + ED_GADGET_DISTANCE; /* xpos of up count button */
1951 static void CreateDrawingAreas()
1953 struct GadgetInfo *gi;
1954 unsigned long event_mask;
1959 GD_EVENT_PRESSED | GD_EVENT_RELEASED | GD_EVENT_MOVING |
1960 GD_EVENT_OFF_BORDERS;
1962 /* one for the level drawing area ... */
1963 id = GADGET_ID_DRAWING_LEVEL;
1964 gi = CreateGadget(GDI_CUSTOM_ID, id,
1967 GDI_TYPE, GD_TYPE_DRAWING_AREA,
1968 GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
1969 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
1970 GDI_EVENT_MASK, event_mask,
1971 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
1972 GDI_CALLBACK_ACTION, HandleDrawingAreas,
1976 Error(ERR_EXIT, "cannot create gadget");
1978 level_editor_gadget[id] = gi;
1980 /* ... up to eight areas for element content ... */
1981 for (i=0; i<MAX_ELEMENT_CONTENTS; i++)
1983 int gx = SX + ED_AREA_ELEM_CONTENT_XPOS + 5 * (i % 4) * MINI_TILEX;
1984 int gy = SX + ED_AREA_ELEM_CONTENT_YPOS + 6 * (i / 4) * MINI_TILEY;
1986 id = GADGET_ID_ELEM_CONTENT_0 + i;
1987 gi = CreateGadget(GDI_CUSTOM_ID, id,
1988 GDI_CUSTOM_TYPE_ID, i,
1991 GDI_WIDTH, 3 * MINI_TILEX,
1992 GDI_HEIGHT, 3 * MINI_TILEY,
1993 GDI_TYPE, GD_TYPE_DRAWING_AREA,
1994 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
1995 GDI_EVENT_MASK, event_mask,
1996 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
1997 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2001 Error(ERR_EXIT, "cannot create gadget");
2003 level_editor_gadget[id] = gi;
2006 /* ... one for the amoeba content */
2007 id = GADGET_ID_AMOEBA_CONTENT;
2008 gi = CreateGadget(GDI_CUSTOM_ID, id,
2009 GDI_X, SX + ED_AREA_ELEM_CONTENT_XPOS,
2010 GDI_Y, SY + ED_AREA_ELEM_CONTENT_YPOS,
2011 GDI_WIDTH, MINI_TILEX,
2012 GDI_HEIGHT, MINI_TILEY,
2013 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2014 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2015 GDI_EVENT_MASK, event_mask,
2016 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2017 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2021 Error(ERR_EXIT, "cannot create gadget");
2023 level_editor_gadget[id] = gi;
2025 /* ... and one for random placement background restrictions */
2027 id = GADGET_ID_RANDOM_BACKGROUND;
2028 gi = CreateGadget(GDI_CUSTOM_ID, id,
2029 GDI_X, SX + ED_AREA_RANDOM_BACKGROUND_XPOS,
2030 GDI_Y, SY + ED_AREA_RANDOM_BACKGROUND_YPOS,
2031 GDI_WIDTH, MINI_TILEX,
2032 GDI_HEIGHT, MINI_TILEY,
2033 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2034 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2035 GDI_EVENT_MASK, event_mask,
2036 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2037 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2041 Error(ERR_EXIT, "cannot create gadget");
2043 level_editor_gadget[id] = gi;
2046 static void CreateTextInputGadgets()
2050 for (i=0; i<ED_NUM_TEXTINPUT; i++)
2052 Bitmap *gd_bitmap = new_graphic_info[IMG_MENU_DOOR].bitmap;
2054 struct GadgetInfo *gi;
2055 unsigned long event_mask;
2056 char infotext[1024];
2057 int id = textinput_info[i].gadget_id;
2059 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
2061 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
2062 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
2064 sprintf(infotext, "Enter %s", textinput_info[i].infotext);
2065 infotext[MAX_INFOTEXT_LEN] = '\0';
2067 gi = CreateGadget(GDI_CUSTOM_ID, id,
2068 GDI_CUSTOM_TYPE_ID, i,
2069 GDI_INFO_TEXT, infotext,
2070 GDI_X, SX + textinput_info[i].x,
2071 GDI_Y, SY + textinput_info[i].y,
2072 GDI_TYPE, GD_TYPE_TEXTINPUT_ALPHANUMERIC,
2073 GDI_TEXT_VALUE, textinput_info[i].value,
2074 GDI_TEXT_SIZE, textinput_info[i].size,
2075 GDI_TEXT_FONT, FC_YELLOW,
2076 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
2077 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
2078 GDI_BORDER_SIZE, ED_BORDER_SIZE,
2079 GDI_TEXTINPUT_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
2080 GDI_EVENT_MASK, event_mask,
2081 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2082 GDI_CALLBACK_ACTION, HandleTextInputGadgets,
2086 Error(ERR_EXIT, "cannot create gadget");
2088 level_editor_gadget[id] = gi;
2092 static void CreateScrollbarGadgets()
2096 for (i=0; i<ED_NUM_SCROLLBARS; i++)
2098 int id = scrollbar_info[i].gadget_id;
2099 Bitmap *gd_bitmap = new_graphic_info[IMG_MENU_DOOR].bitmap;
2100 int gd_x1, gd_x2, gd_y1, gd_y2;
2101 struct GadgetInfo *gi;
2102 int items_max, items_visible, item_position;
2103 unsigned long event_mask;
2105 if (i == ED_SCROLLBAR_ID_LIST_VERTICAL)
2107 items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
2108 items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
2111 else /* drawing area scrollbars */
2113 if (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL)
2115 items_max = MAX(lev_fieldx + 2, ed_fieldx);
2116 items_visible = ed_fieldx;
2121 items_max = MAX(lev_fieldy + 2, ed_fieldy);
2122 items_visible = ed_fieldy;
2127 event_mask = GD_EVENT_MOVING | GD_EVENT_OFF_BORDERS;
2129 gd_x1 = DOOR_GFX_PAGEX8 + scrollbar_info[i].xpos;
2130 gd_x2 = (gd_x1 - (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL ?
2131 scrollbar_info[i].height : scrollbar_info[i].width));
2132 gd_y1 = DOOR_GFX_PAGEY1 + scrollbar_info[i].ypos;
2133 gd_y2 = DOOR_GFX_PAGEY1 + scrollbar_info[i].ypos;
2135 gi = CreateGadget(GDI_CUSTOM_ID, id,
2136 GDI_CUSTOM_TYPE_ID, i,
2137 GDI_INFO_TEXT, scrollbar_info[i].infotext,
2138 GDI_X, scrollbar_info[i].x,
2139 GDI_Y, scrollbar_info[i].y,
2140 GDI_WIDTH, scrollbar_info[i].width,
2141 GDI_HEIGHT, scrollbar_info[i].height,
2142 GDI_TYPE, scrollbar_info[i].type,
2143 GDI_SCROLLBAR_ITEMS_MAX, items_max,
2144 GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
2145 GDI_SCROLLBAR_ITEM_POSITION, item_position,
2146 GDI_STATE, GD_BUTTON_UNPRESSED,
2147 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
2148 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
2149 GDI_BORDER_SIZE, ED_BORDER_SIZE,
2150 GDI_EVENT_MASK, event_mask,
2151 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2152 GDI_CALLBACK_ACTION, HandleControlButtons,
2156 Error(ERR_EXIT, "cannot create gadget");
2158 level_editor_gadget[id] = gi;
2162 static void CreateCheckbuttonGadgets()
2164 Bitmap *gd_bitmap = new_graphic_info[IMG_MENU_DOOR].bitmap;
2165 struct GadgetInfo *gi;
2166 unsigned long event_mask;
2167 int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
2171 event_mask = GD_EVENT_PRESSED;
2173 gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
2174 gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
2175 gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
2176 gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
2177 gd_y = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS;
2179 for (i=0; i<ED_NUM_RADIOBUTTONS; i++)
2181 int id = radiobutton_info[i].gadget_id;
2184 (*radiobutton_info[i].value == radiobutton_info[i].checked_value);
2186 gi = CreateGadget(GDI_CUSTOM_ID, id,
2187 GDI_CUSTOM_TYPE_ID, i,
2188 GDI_INFO_TEXT, radiobutton_info[i].infotext,
2189 GDI_X, SX + radiobutton_info[i].x,
2190 GDI_Y, SY + radiobutton_info[i].y,
2191 GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
2192 GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
2193 GDI_TYPE, GD_TYPE_RADIO_BUTTON,
2194 GDI_RADIO_NR, radiobutton_info[i].radio_button_nr,
2195 GDI_CHECKED, checked,
2196 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
2197 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
2198 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
2199 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
2200 GDI_EVENT_MASK, event_mask,
2201 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2202 GDI_CALLBACK_ACTION, HandleRadiobuttons,
2206 Error(ERR_EXIT, "cannot create gadget");
2208 level_editor_gadget[id] = gi;
2211 for (i=0; i<ED_NUM_CHECKBUTTONS; i++)
2213 int id = checkbutton_info[i].gadget_id;
2215 if (id == GADGET_ID_STICK_ELEMENT)
2216 gd_y = DOOR_GFX_PAGEY1 + ED_STICKYBUTTON_YPOS;
2218 gd_y = DOOR_GFX_PAGEY1 + ED_CHECKBUTTON_YPOS;
2220 gi = CreateGadget(GDI_CUSTOM_ID, id,
2221 GDI_CUSTOM_TYPE_ID, i,
2222 GDI_INFO_TEXT, checkbutton_info[i].infotext,
2223 GDI_X, SX + checkbutton_info[i].x,
2224 GDI_Y, SY + checkbutton_info[i].y,
2225 GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
2226 GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
2227 GDI_TYPE, GD_TYPE_CHECK_BUTTON,
2228 GDI_CHECKED, *checkbutton_info[i].value,
2229 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
2230 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
2231 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
2232 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
2233 GDI_EVENT_MASK, event_mask,
2234 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2235 GDI_CALLBACK_ACTION, HandleCheckbuttons,
2239 Error(ERR_EXIT, "cannot create gadget");
2241 level_editor_gadget[id] = gi;
2245 void CreateLevelEditorGadgets()
2247 ReinitializeElementList();
2249 CreateControlButtons();
2250 CreateCounterButtons();
2251 CreateDrawingAreas();
2252 CreateTextInputGadgets();
2253 CreateScrollbarGadgets();
2254 CreateCheckbuttonGadgets();
2257 void FreeLevelEditorGadgets()
2261 for (i=0; i<NUM_EDITOR_GADGETS; i++)
2262 FreeGadget(level_editor_gadget[i]);
2265 static void MapCounterButtons(int id)
2267 MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_down]);
2268 MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_text]);
2269 MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_up]);
2272 static void MapControlButtons()
2277 /* map toolbox buttons */
2278 for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
2279 MapGadget(level_editor_gadget[i]);
2281 /* map buttons to select elements */
2282 for (i=0; i<ED_NUM_ELEMENTLIST_BUTTONS; i++)
2283 MapGadget(level_editor_gadget[GADGET_ID_ELEMENTLIST_FIRST + i]);
2284 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL]);
2285 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_UP]);
2286 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_DOWN]);
2288 /* map buttons to select level */
2289 counter_id = ED_COUNTER_ID_SELECT_LEVEL;
2290 ModifyEditorCounterLimits(counter_id,
2291 leveldir_current->first_level,
2292 leveldir_current->last_level);
2293 ModifyEditorCounter(counter_id, *counterbutton_info[counter_id].value);
2294 MapCounterButtons(counter_id);
2297 static void MapDrawingArea(int id)
2299 MapGadget(level_editor_gadget[id]);
2302 static void MapTextInputGadget(int id)
2304 MapGadget(level_editor_gadget[textinput_info[id].gadget_id]);
2307 static void MapRadiobuttonGadget(int id)
2309 MapGadget(level_editor_gadget[radiobutton_info[id].gadget_id]);
2312 static void MapCheckbuttonGadget(int id)
2314 MapGadget(level_editor_gadget[checkbutton_info[id].gadget_id]);
2317 static void MapMainDrawingArea()
2319 boolean no_horizontal_scrollbar = (lev_fieldx + 2 <= ed_fieldx);
2320 boolean no_vertical_scrollbar = (lev_fieldy + 2 <= ed_fieldy);
2323 for (i=ED_SCROLLBUTTON_ID_AREA_FIRST; i<=ED_SCROLLBUTTON_ID_AREA_LAST; i++)
2325 if (((i == ED_SCROLLBUTTON_ID_AREA_LEFT ||
2326 i == ED_SCROLLBUTTON_ID_AREA_RIGHT) &&
2327 no_horizontal_scrollbar) ||
2328 ((i == ED_SCROLLBUTTON_ID_AREA_UP ||
2329 i == ED_SCROLLBUTTON_ID_AREA_DOWN) &&
2330 no_vertical_scrollbar))
2333 MapGadget(level_editor_gadget[scrollbutton_info[i].gadget_id]);
2336 for (i=ED_SCROLLBAR_ID_AREA_FIRST; i<=ED_SCROLLBAR_ID_AREA_LAST; i++)
2338 if ((i == ED_SCROLLBAR_ID_AREA_HORIZONTAL && no_horizontal_scrollbar) ||
2339 (i == ED_SCROLLBAR_ID_AREA_VERTICAL && no_vertical_scrollbar))
2342 MapGadget(level_editor_gadget[scrollbar_info[i].gadget_id]);
2345 MapDrawingArea(GADGET_ID_DRAWING_LEVEL);
2348 static void UnmapDrawingArea(int id)
2350 UnmapGadget(level_editor_gadget[id]);
2353 void UnmapLevelEditorWindowGadgets()
2357 for (i=0; i<NUM_EDITOR_GADGETS; i++)
2358 if (level_editor_gadget[i]->x < SX + SXSIZE)
2359 UnmapGadget(level_editor_gadget[i]);
2362 void UnmapLevelEditorGadgets()
2366 for (i=0; i<NUM_EDITOR_GADGETS; i++)
2367 UnmapGadget(level_editor_gadget[i]);
2370 static void ResetUndoBuffer()
2372 undo_buffer_position = -1;
2373 undo_buffer_steps = -1;
2374 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
2377 static void DrawEditModeWindow()
2379 if (edit_mode == ED_MODE_INFO)
2380 DrawLevelInfoWindow();
2381 else if (edit_mode == ED_MODE_PROPERTIES)
2382 DrawPropertiesWindow();
2383 else /* edit_mode == ED_MODE_DRAWING */
2384 DrawDrawingWindow();
2387 static boolean LevelChanged()
2389 boolean level_changed = FALSE;
2392 for(y=0; y<lev_fieldy; y++)
2393 for(x=0; x<lev_fieldx; x++)
2394 if (Feld[x][y] != Ur[x][y])
2395 level_changed = TRUE;
2397 return level_changed;
2400 static boolean LevelContainsPlayer()
2402 boolean player_found = FALSE;
2405 for(y=0; y<lev_fieldy; y++)
2406 for(x=0; x<lev_fieldx; x++)
2407 if (Feld[x][y] == EL_PLAYER1 ||
2408 Feld[x][y] == EL_SP_MURPHY)
2409 player_found = TRUE;
2411 return player_found;
2416 CloseDoor(DOOR_CLOSE_ALL);
2417 OpenDoor(DOOR_OPEN_2 | DOOR_NO_DELAY);
2419 if (level_editor_test_game)
2423 for(x=0; x<lev_fieldx; x++)
2424 for(y=0; y<lev_fieldy; y++)
2425 Feld[x][y] = Ur[x][y];
2427 for(x=0; x<lev_fieldx; x++)
2428 for(y=0; y<lev_fieldy; y++)
2429 Ur[x][y] = FieldBackup[x][y];
2431 level_editor_test_game = FALSE;
2435 edit_mode = ED_MODE_DRAWING;
2442 /* copy default editor door content to main double buffer */
2443 BlitBitmap(new_graphic_info[IMG_MENU_DOOR].bitmap, drawto,
2444 DOOR_GFX_PAGEX6, DOOR_GFX_PAGEY1, DXSIZE, DYSIZE, DX, DY);
2446 /* draw mouse button brush elements */
2447 DrawMiniGraphicExt(drawto,
2448 DX + ED_WIN_MB_LEFT_XPOS, DY + ED_WIN_MB_LEFT_YPOS,
2449 el2img(new_element1));
2450 DrawMiniGraphicExt(drawto,
2451 DX + ED_WIN_MB_MIDDLE_XPOS, DY + ED_WIN_MB_MIDDLE_YPOS,
2452 el2img(new_element2));
2453 DrawMiniGraphicExt(drawto,
2454 DX + ED_WIN_MB_RIGHT_XPOS, DY + ED_WIN_MB_RIGHT_YPOS,
2455 el2img(new_element3));
2457 /* draw bigger door */
2458 DrawSpecialEditorDoor();
2460 /* draw new control window */
2461 BlitBitmap(new_graphic_info[IMG_MENU_DOOR].bitmap, drawto,
2462 DOOR_GFX_PAGEX8, 236, EXSIZE, EYSIZE, EX, EY);
2464 redraw_mask |= REDRAW_ALL;
2466 ReinitializeElementListButtons(); /* only needed after setup changes */
2469 MapControlButtons();
2471 /* copy actual editor door content to door double buffer for OpenDoor() */
2472 BlitBitmap(drawto, bitmap_db_door,
2473 DX, DY, DXSIZE, DYSIZE, DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
2475 DrawEditModeWindow();
2482 OpenDoor(DOOR_OPEN_1);
2485 OpenDoor(DOOR_OPEN_1 | DOOR_OPEN_2);
2489 static void AdjustDrawingAreaGadgets()
2491 int ed_xsize = lev_fieldx + 2;
2492 int ed_ysize = lev_fieldy + 2;
2493 int max_ed_fieldx = MAX_ED_FIELDX;
2494 int max_ed_fieldy = MAX_ED_FIELDY;
2495 boolean horizontal_scrollbar_needed;
2496 boolean vertical_scrollbar_needed;
2497 int x, y, width, height;
2498 int xoffset, yoffset;
2500 /* check if we need any scrollbars */
2501 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
2502 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
2504 /* check if we have a smaller editor field because of scrollbars */
2505 if (horizontal_scrollbar_needed)
2506 max_ed_fieldy = MAX_ED_FIELDY - 1;
2507 if (vertical_scrollbar_needed)
2508 max_ed_fieldx = MAX_ED_FIELDX - 1;
2510 /* check again if we now need more scrollbars because of less space */
2511 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
2512 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
2514 /* check if editor field gets even smaller after adding new scrollbars */
2515 if (horizontal_scrollbar_needed)
2516 max_ed_fieldy = MAX_ED_FIELDY - 1;
2517 if (vertical_scrollbar_needed)
2518 max_ed_fieldx = MAX_ED_FIELDX - 1;
2520 ed_fieldx = (ed_xsize < MAX_ED_FIELDX ? ed_xsize : max_ed_fieldx);
2521 ed_fieldy = (ed_ysize < MAX_ED_FIELDY ? ed_ysize : max_ed_fieldy);
2523 ModifyGadget(level_editor_gadget[GADGET_ID_DRAWING_LEVEL],
2524 GDI_WIDTH, ed_fieldx * MINI_TILEX,
2525 GDI_HEIGHT, ed_fieldy * MINI_TILEY,
2526 GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
2529 xoffset = (ed_fieldx == MAX_ED_FIELDX ? ED_SCROLLBUTTON_XSIZE : 0);
2530 yoffset = (ed_fieldy == MAX_ED_FIELDY ? ED_SCROLLBUTTON_YSIZE : 0);
2532 x = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_RIGHT].x + xoffset;
2533 y = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_DOWN].y + yoffset;
2535 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_RIGHT], GDI_X, x, GDI_END);
2536 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_DOWN], GDI_Y, y, GDI_END);
2538 width = scrollbar_info[ED_SCROLLBAR_ID_AREA_HORIZONTAL].width + xoffset;
2539 height = scrollbar_info[ED_SCROLLBAR_ID_AREA_VERTICAL].height + yoffset;
2541 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
2543 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldx,
2545 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
2547 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldy,
2551 static void AdjustLevelScrollPosition()
2553 if (level_xpos < -1)
2555 if (level_xpos > lev_fieldx - ed_fieldx + 1)
2556 level_xpos = lev_fieldx - ed_fieldx + 1;
2557 if (lev_fieldx < ed_fieldx - 2)
2560 if (level_ypos < -1)
2562 if (level_ypos > lev_fieldy - ed_fieldy + 1)
2563 level_ypos = lev_fieldy - ed_fieldy + 1;
2564 if (lev_fieldy < ed_fieldy - 2)
2568 static void AdjustEditorScrollbar(int id)
2570 struct GadgetInfo *gi = level_editor_gadget[id];
2571 int items_max, items_visible, item_position;
2573 if (id == GADGET_ID_SCROLL_HORIZONTAL)
2575 items_max = MAX(lev_fieldx + 2, ed_fieldx);
2576 items_visible = ed_fieldx;
2577 item_position = level_xpos + 1;
2581 items_max = MAX(lev_fieldy + 2, ed_fieldy);
2582 items_visible = ed_fieldy;
2583 item_position = level_ypos + 1;
2586 if (item_position > items_max - items_visible)
2587 item_position = items_max - items_visible;
2589 ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
2590 GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
2593 static void ModifyEditorTextInput(int textinput_id, char *new_text)
2595 int gadget_id = textinput_info[textinput_id].gadget_id;
2596 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
2598 ModifyGadget(gi, GDI_TEXT_VALUE, new_text, GDI_END);
2601 static void ModifyEditorCounter(int counter_id, int new_value)
2603 int *counter_value = counterbutton_info[counter_id].value;
2604 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
2605 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
2607 ModifyGadget(gi, GDI_NUMBER_VALUE, new_value, GDI_END);
2609 if (counter_value != NULL)
2610 *counter_value = gi->text.number_value;
2613 static void ModifyEditorCounterLimits(int counter_id, int min, int max)
2615 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
2616 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
2618 ModifyGadget(gi, GDI_NUMBER_MIN, min, GDI_NUMBER_MAX, max, GDI_END);
2621 static void PickDrawingElement(int button, int element)
2623 if (button < 1 || button > 3)
2628 new_element1 = element;
2629 DrawMiniGraphicExt(drawto,
2630 DX + ED_WIN_MB_LEFT_XPOS, DY + ED_WIN_MB_LEFT_YPOS,
2631 el2img(new_element1));
2633 else if (button == 2)
2635 new_element2 = element;
2636 DrawMiniGraphicExt(drawto,
2637 DX + ED_WIN_MB_MIDDLE_XPOS, DY + ED_WIN_MB_MIDDLE_YPOS,
2638 el2img(new_element2));
2642 new_element3 = element;
2643 DrawMiniGraphicExt(drawto,
2644 DX + ED_WIN_MB_RIGHT_XPOS, DY + ED_WIN_MB_RIGHT_YPOS,
2645 el2img(new_element3));
2648 redraw_mask |= REDRAW_DOOR_1;
2651 static void DrawDrawingWindow()
2656 ClearRectangle(backbuffer, REAL_SX, REAL_SY, FULL_SXSIZE, FULL_SYSIZE);
2657 redraw_mask |= REDRAW_FROM_BACKBUFFER;
2660 UnmapLevelEditorWindowGadgets();
2661 AdjustDrawingAreaGadgets();
2662 AdjustLevelScrollPosition();
2663 AdjustEditorScrollbar(GADGET_ID_SCROLL_HORIZONTAL);
2664 AdjustEditorScrollbar(GADGET_ID_SCROLL_VERTICAL);
2665 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
2666 MapMainDrawingArea();
2669 static void DrawRandomPlacementBackgroundArea()
2671 int area_x = ED_AREA_RANDOM_BACKGROUND_XPOS / MINI_TILEX;
2672 int area_y = ED_AREA_RANDOM_BACKGROUND_YPOS / MINI_TILEY;
2673 int area_sx = SX + ED_AREA_RANDOM_BACKGROUND_XPOS;
2674 int area_sy = SY + ED_AREA_RANDOM_BACKGROUND_YPOS;
2677 ElementContent[0][0][0] = random_placement_background_element;
2679 /* draw decorative border for the object */
2682 DrawMiniElement(area_x + x, area_y + y, EL_SAND);
2684 ClearRectangle(drawto,
2685 area_sx + MINI_TILEX/2 - 1, area_sy + MINI_TILEY/2 - 1,
2686 MINI_TILEX + 2, MINI_TILEY + 2);
2688 /* copy border to the right location */
2689 BlitBitmap(drawto, drawto,
2690 area_sx, area_sy, 3 * MINI_TILEX, 3 * MINI_TILEY,
2691 area_sx - MINI_TILEX/2, area_sy - MINI_TILEY/2);
2693 DrawMiniElement(area_x, area_y, ElementContent[0][0][0]);
2695 MapDrawingArea(GADGET_ID_RANDOM_BACKGROUND);
2698 static void DrawLevelInfoWindow()
2700 char infotext[1024];
2701 int xoffset_above = 0;
2702 int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
2703 int xoffset_right = counter_xsize;
2704 int yoffset_right = ED_BORDER_SIZE;
2705 int xoffset_right2 = ED_CHECKBUTTON_XSIZE + 2 * ED_GADGET_DISTANCE;
2706 int yoffset_right2 = ED_BORDER_SIZE;
2707 int font_color = FC_GREEN;
2711 UnmapLevelEditorWindowGadgets();
2713 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS_YPOS,
2714 "Level Settings", FS_BIG, FC_YELLOW);
2715 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS2_YPOS,
2716 "Editor Settings", FS_BIG, FC_YELLOW);
2718 /* draw counter gadgets */
2719 for (i=ED_COUNTER_ID_LEVEL_FIRST; i<=ED_COUNTER_ID_LEVEL_LAST; i++)
2721 if (counterbutton_info[i].infotext_above)
2723 x = counterbutton_info[i].x + xoffset_above;
2724 y = counterbutton_info[i].y + yoffset_above;
2726 sprintf(infotext, "%s:", counterbutton_info[i].infotext_above);
2727 infotext[MAX_INFOTEXT_LEN] = '\0';
2728 DrawTextF(x, y, font_color, infotext);
2731 if (counterbutton_info[i].infotext_right)
2733 x = counterbutton_info[i].x + xoffset_right;
2734 y = counterbutton_info[i].y + yoffset_right;
2736 sprintf(infotext, "%s", counterbutton_info[i].infotext_right);
2737 infotext[MAX_INFOTEXT_LEN] = '\0';
2738 DrawTextF(x, y, font_color, infotext);
2741 ModifyEditorCounter(i, *counterbutton_info[i].value);
2742 MapCounterButtons(i);
2745 /* draw text input gadgets */
2746 for (i=ED_TEXTINPUT_ID_LEVEL_FIRST; i<=ED_TEXTINPUT_ID_LEVEL_LAST; i++)
2748 x = textinput_info[i].x + xoffset_above;
2749 y = textinput_info[i].y + yoffset_above;
2751 sprintf(infotext, "%s:", textinput_info[i].infotext);
2752 infotext[MAX_INFOTEXT_LEN] = '\0';
2754 DrawTextF(x, y, font_color, infotext);
2755 ModifyEditorTextInput(i, textinput_info[i].value);
2756 MapTextInputGadget(i);
2759 /* draw radiobutton gadgets */
2760 for (i=ED_RADIOBUTTON_ID_LEVEL_FIRST; i<=ED_RADIOBUTTON_ID_LEVEL_LAST; i++)
2763 (*radiobutton_info[i].value == radiobutton_info[i].checked_value);
2765 x = radiobutton_info[i].x + xoffset_right2;
2766 y = radiobutton_info[i].y + yoffset_right2;
2768 DrawTextF(x, y, font_color, radiobutton_info[i].text);
2769 ModifyGadget(level_editor_gadget[radiobutton_info[i].gadget_id],
2770 GDI_CHECKED, checked, GDI_END);
2771 MapRadiobuttonGadget(i);
2774 /* draw checkbutton gadgets */
2775 for (i=ED_CHECKBUTTON_ID_LEVEL_FIRST; i<=ED_CHECKBUTTON_ID_LEVEL_LAST; i++)
2777 x = checkbutton_info[i].x + xoffset_right2;
2778 y = checkbutton_info[i].y + yoffset_right2;
2780 DrawTextF(x, y, font_color, checkbutton_info[i].text);
2781 ModifyGadget(level_editor_gadget[checkbutton_info[i].gadget_id],
2782 GDI_CHECKED, *checkbutton_info[i].value, GDI_END);
2783 MapCheckbuttonGadget(i);
2786 /* draw drawing area */
2787 DrawRandomPlacementBackgroundArea();
2790 static void DrawAmoebaContentArea()
2792 int area_x = ED_AREA_ELEM_CONTENT_XPOS / MINI_TILEX;
2793 int area_y = ED_AREA_ELEM_CONTENT_YPOS / MINI_TILEY;
2794 int area_sx = SX + ED_AREA_ELEM_CONTENT_XPOS;
2795 int area_sy = SY + ED_AREA_ELEM_CONTENT_YPOS;
2796 int font_color = FC_GREEN;
2799 ElementContent[0][0][0] = level.amoeba_content;
2801 /* draw decorative border for the object */
2804 DrawMiniElement(area_x + x, area_y + y, EL_SAND);
2806 ClearRectangle(drawto,
2807 area_sx + MINI_TILEX/2 - 1, area_sy + MINI_TILEY/2 - 1,
2808 MINI_TILEX + 2, MINI_TILEY + 2);
2810 /* copy border to the right location */
2811 BlitBitmap(drawto, drawto,
2812 area_sx, area_sy, 3 * MINI_TILEX, 3 * MINI_TILEY,
2813 area_sx - MINI_TILEX/2, area_sy - MINI_TILEY/2);
2815 DrawText(area_sx + TILEX, area_sy + 1, "Content of amoeba",
2816 FS_SMALL, font_color);
2818 DrawMiniElement(area_x, area_y, ElementContent[0][0][0]);
2820 MapDrawingArea(GADGET_ID_AMOEBA_CONTENT);
2823 static void DrawElementContentAreas()
2825 int counter_id = ED_COUNTER_ID_ELEM_CONTENT;
2826 int area_x = ED_AREA_ELEM_CONTENT_XPOS / MINI_TILEX;
2827 int area_y = ED_AREA_ELEM_CONTENT_YPOS / MINI_TILEY;
2828 int area_sx = SX + ED_AREA_ELEM_CONTENT_XPOS;
2829 int area_sy = SY + ED_AREA_ELEM_CONTENT_YPOS;
2830 int xoffset_right = counter_xsize;
2831 int yoffset_right = ED_BORDER_SIZE;
2832 int font_color = FC_GREEN;
2835 for (i=0; i<MAX_ELEMENT_CONTENTS; i++)
2838 ElementContent[i][x][y] = level.yam_content[i][x][y];
2840 for (i=0; i<MAX_ELEMENT_CONTENTS; i++)
2841 UnmapDrawingArea(GADGET_ID_ELEM_CONTENT_0 + i);
2843 /* display counter to choose number of element content areas */
2844 x = counterbutton_info[counter_id].x + xoffset_right;
2845 y = counterbutton_info[counter_id].y + yoffset_right;
2846 DrawTextF(x, y, font_color, "number of content areas");
2848 ModifyEditorCounter(counter_id, *counterbutton_info[counter_id].value);
2849 MapCounterButtons(counter_id);
2851 /* delete content areas in case of reducing number of them */
2852 ClearRectangle(backbuffer,
2853 SX, area_sy - MINI_TILEX,
2854 SXSIZE, 12 * MINI_TILEY);
2856 /* draw some decorative border for the objects */
2857 for (i=0; i<level.num_yam_contents; i++)
2861 DrawMiniElement(area_x + 5 * (i % 4) + x, area_y + 6 * (i / 4) + y,
2864 ClearRectangle(drawto,
2865 area_sx + 5 * (i % 4) * MINI_TILEX + MINI_TILEX/2 - 1,
2866 area_sy + 6 * (i / 4) * MINI_TILEY + MINI_TILEY/2 - 1,
2867 3 * MINI_TILEX + 2, 3 * MINI_TILEY + 2);
2870 /* copy border to the right location */
2871 BlitBitmap(drawto, drawto,
2872 area_sx, area_sy, (5 * 4 + 1) * MINI_TILEX, 11 * MINI_TILEY,
2873 area_sx - MINI_TILEX/2, area_sy - MINI_TILEY/2);
2875 DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 0 * MINI_TILEY + 1,
2876 "Content", FS_SMALL, font_color);
2877 DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 1 * MINI_TILEY + 1,
2878 "when", FS_SMALL, font_color);
2879 DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 2 * MINI_TILEY + 1,
2880 "smashed", FS_SMALL, font_color);
2882 for (i=0; i<level.num_yam_contents; i++)
2886 DrawMiniElement(area_x + 5 * (i % 4) + x, area_y + 6 * (i / 4) + y,
2887 ElementContent[i][x][y]);
2889 DrawTextF(area_sx - SX + 5 * (i % 4) * MINI_TILEX + MINI_TILEX + 1,
2890 area_sy - SY + 6 * (i / 4) * MINI_TILEY + 4 * MINI_TILEY - 4,
2891 font_color, "%d", i + 1);
2894 for (i=0; i<level.num_yam_contents; i++)
2895 MapDrawingArea(GADGET_ID_ELEM_CONTENT_0 + i);
2899 static void DrawPropertiesElement(int xstart, int ystart, int element)
2903 /* draw some decorative border for the object */
2906 DrawMiniElement(xstart + x , ystart + y, EL_SAND);
2908 ClearRectangle(drawto,
2909 SX + xstart * MINI_TILEX + MINI_TILEX/2 - 1,
2910 SY + ystart * MINI_TILEY + MINI_TILEY/2 - 1,
2911 TILEX + 2, TILEY + 2);
2913 /* copy border to the right location */
2914 BlitBitmap(drawto, drawto,
2915 SX + xstart * MINI_TILEX,
2916 SY + ystart * MINI_TILEY,
2917 2 * TILEX, 2 * TILEY,
2918 SX + xstart * MINI_TILEX - MINI_TILEX/2,
2919 SY + ystart * MINI_TILEY - MINI_TILEY/2);
2921 DrawGraphicAnimation(xstart / 2, ystart / 2, el2img(element));
2923 /* copy the whole stuff to the definitive location */
2924 BlitBitmap(drawto, drawto,
2925 SX + xstart * MINI_TILEX - MINI_TILEX/2,
2926 SY + ystart * MINI_TILEY - MINI_TILEY,
2927 2 * TILEX, 2 * TILEY,
2928 SX + xstart * MINI_TILEX - MINI_TILEX/2,
2929 SY + ystart * MINI_TILEY - MINI_TILEY/2);
2931 FrameCounter++; /* increase animation frame counter */
2935 #define TEXT_COLLECTING "Score for collecting"
2936 #define TEXT_SMASHING "Score for smashing"
2937 #define TEXT_CRACKING "Score for cracking"
2938 #define TEXT_SPEED "Speed of amoeba growth"
2939 #define TEXT_DURATION "Duration when activated"
2941 static void DrawPropertiesWindow()
2943 int counter_id = ED_COUNTER_ID_ELEM_SCORE;
2944 int num_elements_in_level;
2946 int xoffset_right = counter_xsize;
2947 int yoffset_right = ED_BORDER_SIZE;
2948 int xoffset_right2 = ED_CHECKBUTTON_XSIZE + 2 * ED_GADGET_DISTANCE;
2949 int yoffset_right2 = ED_BORDER_SIZE;
2952 int font_color = FC_GREEN;
2959 } elements_with_counter[] =
2961 { EL_EMERALD, &level.score[SC_EDELSTEIN], TEXT_COLLECTING },
2962 { EL_BD_DIAMOND, &level.score[SC_EDELSTEIN], TEXT_COLLECTING },
2963 { EL_EMERALD_YELLOW,&level.score[SC_EDELSTEIN], TEXT_COLLECTING },
2964 { EL_EMERALD_RED, &level.score[SC_EDELSTEIN], TEXT_COLLECTING },
2965 { EL_EMERALD_PURPLE,&level.score[SC_EDELSTEIN], TEXT_COLLECTING },
2966 { EL_DIAMOND, &level.score[SC_DIAMANT], TEXT_COLLECTING },
2967 { EL_BUG_RIGHT, &level.score[SC_KAEFER], TEXT_SMASHING },
2968 { EL_BUG_UP, &level.score[SC_KAEFER], TEXT_SMASHING },
2969 { EL_BUG_LEFT, &level.score[SC_KAEFER], TEXT_SMASHING },
2970 { EL_BUG_DOWN, &level.score[SC_KAEFER], TEXT_SMASHING },
2971 { EL_BD_BUTTERFLY_RIGHT,&level.score[SC_KAEFER], TEXT_SMASHING },
2972 { EL_BD_BUTTERFLY_UP, &level.score[SC_KAEFER], TEXT_SMASHING },
2973 { EL_BD_BUTTERFLY_LEFT, &level.score[SC_KAEFER], TEXT_SMASHING },
2974 { EL_BD_BUTTERFLY_DOWN, &level.score[SC_KAEFER], TEXT_SMASHING },
2975 { EL_SPACESHIP_RIGHT,&level.score[SC_FLIEGER], TEXT_SMASHING },
2976 { EL_SPACESHIP_UP, &level.score[SC_FLIEGER], TEXT_SMASHING },
2977 { EL_SPACESHIP_LEFT, &level.score[SC_FLIEGER], TEXT_SMASHING },
2978 { EL_SPACESHIP_DOWN, &level.score[SC_FLIEGER], TEXT_SMASHING },
2979 { EL_BD_FIREFLY_RIGHT,&level.score[SC_FLIEGER], TEXT_SMASHING },
2980 { EL_BD_FIREFLY_UP, &level.score[SC_FLIEGER], TEXT_SMASHING },
2981 { EL_BD_FIREFLY_LEFT, &level.score[SC_FLIEGER], TEXT_SMASHING },
2982 { EL_BD_FIREFLY_DOWN, &level.score[SC_FLIEGER], TEXT_SMASHING },
2983 { EL_YAMYAM, &level.score[SC_MAMPFER], TEXT_SMASHING },
2984 { EL_DARK_YAMYAM, &level.score[SC_MAMPFER], TEXT_SMASHING },
2985 { EL_ROBOT, &level.score[SC_ROBOT], TEXT_SMASHING },
2986 { EL_PACMAN_RIGHT, &level.score[SC_PACMAN], TEXT_SMASHING },
2987 { EL_PACMAN_UP, &level.score[SC_PACMAN], TEXT_SMASHING },
2988 { EL_PACMAN_LEFT, &level.score[SC_PACMAN], TEXT_SMASHING },
2989 { EL_PACMAN_DOWN, &level.score[SC_PACMAN], TEXT_SMASHING },
2990 { EL_NUT, &level.score[SC_KOKOSNUSS], TEXT_CRACKING },
2991 { EL_DYNAMITE ,&level.score[SC_DYNAMIT], TEXT_COLLECTING },
2992 { EL_KEY1, &level.score[SC_SCHLUESSEL], TEXT_COLLECTING },
2993 { EL_KEY2, &level.score[SC_SCHLUESSEL], TEXT_COLLECTING },
2994 { EL_KEY3, &level.score[SC_SCHLUESSEL], TEXT_COLLECTING },
2995 { EL_KEY4, &level.score[SC_SCHLUESSEL], TEXT_COLLECTING },
2996 { EL_EM_KEY1_FILE, &level.score[SC_SCHLUESSEL], TEXT_COLLECTING },
2997 { EL_EM_KEY2_FILE, &level.score[SC_SCHLUESSEL], TEXT_COLLECTING },
2998 { EL_EM_KEY3_FILE, &level.score[SC_SCHLUESSEL], TEXT_COLLECTING },
2999 { EL_EM_KEY4_FILE, &level.score[SC_SCHLUESSEL], TEXT_COLLECTING },
3000 { EL_AMOEBA_WET, &level.amoeba_speed, TEXT_SPEED },
3001 { EL_AMOEBA_DRY, &level.amoeba_speed, TEXT_SPEED },
3002 { EL_AMOEBA_FULL, &level.amoeba_speed, TEXT_SPEED },
3003 { EL_BD_AMOEBA, &level.amoeba_speed, TEXT_SPEED },
3004 { EL_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION },
3005 { EL_ROBOT_WHEEL, &level.time_wheel, TEXT_DURATION },
3010 UnmapLevelEditorWindowGadgets();
3012 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS_YPOS,
3013 "Element Settings", FS_BIG, FC_YELLOW);
3016 /* draw some decorative border for the object */
3019 DrawMiniElement(xstart + x , ystart + y, EL_SAND);
3021 ClearRectangle(drawto,
3022 SX + xstart * MINI_TILEX + MINI_TILEX/2 - 1,
3023 SY + ystart * MINI_TILEY + MINI_TILEY/2 - 1,
3024 TILEX + 2, TILEY + 2);
3026 /* copy border to the right location */
3027 BlitBitmap(drawto, drawto,
3028 SX + xstart * MINI_TILEX,
3029 SY + ystart * MINI_TILEY,
3030 2 * TILEX, 2 * TILEY,
3031 SX + xstart * MINI_TILEX - MINI_TILEX/2,
3032 SY + ystart * MINI_TILEY - MINI_TILEY/2);
3035 DrawGraphic(xstart / 2, ystart / 2, el2img(properties_element), 0);
3037 DrawGraphicAnimation(xstart / 2, ystart / 2, el2img(properties_element));
3040 /* copy the whole stuff to the definitive location */
3041 BlitBitmap(drawto, drawto,
3042 SX + xstart * MINI_TILEX - MINI_TILEX/2,
3043 SY + ystart * MINI_TILEY - MINI_TILEY,
3044 2 * TILEX, 2 * TILEY,
3045 SX + xstart * MINI_TILEX - MINI_TILEX/2,
3046 SY + ystart * MINI_TILEY - MINI_TILEY/2);
3048 FrameCounter = 0; /* restart animation frame counter */
3052 FrameCounter = 0; /* restart animation frame counter */
3053 DrawPropertiesElement(xstart, ystart, properties_element);
3057 DrawTextF((xstart + 3) * MINI_TILEX, (ystart + 1) * MINI_TILEY,
3058 font_color, getElementInfoText(properties_element));
3060 num_elements_in_level = 0;
3061 for (y=0; y<lev_fieldy; y++)
3062 for (x=0; x<lev_fieldx; x++)
3063 if (Feld[x][y] == properties_element)
3064 num_elements_in_level++;
3065 percentage = num_elements_in_level * 100.0 / (lev_fieldx * lev_fieldy);
3067 DrawTextF(ED_SETTINGS_XPOS, 5 * TILEY, font_color, "In this level:");
3068 DrawTextF(ED_SETTINGS_XPOS + 15 * FONT2_XSIZE, 5 * TILEY, FC_YELLOW,
3069 "%d (%.2f%%)", num_elements_in_level, percentage);
3071 /* check if there are elements where a score can be chosen for */
3072 for (i=0; elements_with_counter[i].element != -1; i++)
3074 if (elements_with_counter[i].element == properties_element)
3076 int x = counterbutton_info[counter_id].x + xoffset_right;
3077 int y = counterbutton_info[counter_id].y + yoffset_right;
3079 counterbutton_info[counter_id].value = elements_with_counter[i].value;
3080 DrawTextF(x, y, font_color, elements_with_counter[i].text);
3082 ModifyEditorCounter(counter_id, *counterbutton_info[counter_id].value);
3083 MapCounterButtons(counter_id);
3088 if (HAS_CONTENT(properties_element))
3090 /* draw stickybutton gadget */
3091 i = ED_CHECKBUTTON_ID_STICK_ELEMENT;
3092 x = checkbutton_info[i].x + xoffset_right2;
3093 y = checkbutton_info[i].y + yoffset_right2;
3095 DrawTextF(x, y, font_color, checkbutton_info[i].text);
3096 ModifyGadget(level_editor_gadget[checkbutton_info[i].gadget_id],
3097 GDI_CHECKED, *checkbutton_info[i].value, GDI_END);
3098 MapCheckbuttonGadget(i);
3100 if (IS_AMOEBOID(properties_element))
3101 DrawAmoebaContentArea();
3103 DrawElementContentAreas();
3106 if (IS_GEM(properties_element))
3108 /* draw checkbutton gadget */
3109 i = ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS;
3110 x = checkbutton_info[i].x + xoffset_right2;
3111 y = checkbutton_info[i].y + yoffset_right2;
3113 DrawTextF(x, y, font_color, checkbutton_info[i].text);
3114 ModifyGadget(level_editor_gadget[checkbutton_info[i].gadget_id],
3115 GDI_CHECKED, *checkbutton_info[i].value, GDI_END);
3116 MapCheckbuttonGadget(i);
3120 static void DrawLineElement(int sx, int sy, int element, boolean change_level)
3122 int lx = sx + level_xpos;
3123 int ly = sy + level_ypos;
3125 DrawMiniElement(sx, sy, (element < 0 ? Feld[lx][ly] : element));
3128 Feld[lx][ly] = element;
3131 static void DrawLine(int from_x, int from_y, int to_x, int to_y,
3132 int element, boolean change_level)
3134 if (from_y == to_y) /* horizontal line */
3140 swap_numbers(&from_x, &to_x);
3142 for (x=from_x; x<=to_x; x++)
3143 DrawLineElement(x, y, element, change_level);
3145 else if (from_x == to_x) /* vertical line */
3151 swap_numbers(&from_y, &to_y);
3153 for (y=from_y; y<=to_y; y++)
3154 DrawLineElement(x, y, element, change_level);
3156 else /* diagonal line */
3158 int len_x = ABS(to_x - from_x);
3159 int len_y = ABS(to_y - from_y);
3162 if (len_y < len_x) /* a < 1 */
3164 float a = (float)len_y / (float)len_x;
3167 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
3169 for (x=0; x<=len_x; x++)
3171 y = (int)(a * x + 0.5) * (to_y < from_y ? -1 : +1);
3172 DrawLineElement(from_x + x, from_y + y, element, change_level);
3177 float a = (float)len_x / (float)len_y;
3180 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
3182 for (y=0; y<=len_y; y++)
3184 x = (int)(a * y + 0.5) * (to_x < from_x ? -1 : +1);
3185 DrawLineElement(from_x + x, from_y + y, element, change_level);
3191 static void DrawRectangle(int from_x, int from_y, int to_x, int to_y,
3192 int element, boolean change_level)
3194 DrawLine(from_x, from_y, from_x, to_y, element, change_level);
3195 DrawLine(from_x, to_y, to_x, to_y, element, change_level);
3196 DrawLine(to_x, to_y, to_x, from_y, element, change_level);
3197 DrawLine(to_x, from_y, from_x, from_y, element, change_level);
3200 static void DrawFilledBox(int from_x, int from_y, int to_x, int to_y,
3201 int element, boolean change_level)
3206 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
3208 for (y=from_y; y<=to_y; y++)
3209 DrawLine(from_x, y, to_x, y, element, change_level);
3212 static void DrawArcExt(int from_x, int from_y, int to_x2, int to_y2,
3213 int element, boolean change_level)
3215 int to_x = to_x2 - (to_x2 > from_x ? +1 : -1);
3216 int to_y = to_y2 - (to_y2 > from_y ? +1 : -1);
3217 int len_x = ABS(to_x - from_x);
3218 int len_y = ABS(to_y - from_y);
3221 radius = (int)(sqrt((float)(len_x * len_x + len_y * len_y)) + 0.5);
3223 /* not optimal (some points get drawn twice) but simple,
3224 and fast enough for the few points we are drawing */
3226 for (x=0; x<=radius; x++)
3230 y = (int)(sqrt((float)(radius * radius - x * x)) + 0.5);
3232 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
3233 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
3234 lx = sx + level_xpos;
3235 ly = sy + level_ypos;
3237 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
3238 DrawLineElement(sx, sy, element, change_level);
3241 for (y=0; y<=radius; y++)
3245 x = (int)(sqrt((float)(radius * radius - y * y)) + 0.5);
3247 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
3248 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
3249 lx = sx + level_xpos;
3250 ly = sy + level_ypos;
3252 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
3253 DrawLineElement(sx, sy, element, change_level);
3257 static void DrawArc(int from_x, int from_y, int to_x, int to_y,
3258 int element, boolean change_level)
3260 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
3261 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
3263 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
3266 #define DRAW_CIRCLES_BUTTON_AVAILABLE 0
3267 #if DRAW_CIRCLES_BUTTON_AVAILABLE
3268 static void DrawCircle(int from_x, int from_y, int to_x, int to_y,
3269 int element, boolean change_level)
3271 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
3272 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
3273 int mirror_to_x2 = from_x - (to_x2 - from_x);
3274 int mirror_to_y2 = from_y - (to_y2 - from_y);
3276 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
3277 DrawArcExt(from_x, from_y, mirror_to_x2, to_y2, element, change_level);
3278 DrawArcExt(from_x, from_y, to_x2, mirror_to_y2, element, change_level);
3279 DrawArcExt(from_x, from_y, mirror_to_x2, mirror_to_y2, element,change_level);
3283 static void DrawAreaBorder(int from_x, int from_y, int to_x, int to_y)
3285 int from_sx, from_sy;
3289 swap_numbers(&from_x, &to_x);
3292 swap_numbers(&from_y, &to_y);
3294 from_sx = SX + from_x * MINI_TILEX;
3295 from_sy = SY + from_y * MINI_TILEY;
3296 to_sx = SX + to_x * MINI_TILEX + MINI_TILEX - 1;
3297 to_sy = SY + to_y * MINI_TILEY + MINI_TILEY - 1;
3299 DrawSimpleWhiteLine(drawto, from_sx, from_sy, to_sx, from_sy);
3300 DrawSimpleWhiteLine(drawto, to_sx, from_sy, to_sx, to_sy);
3301 DrawSimpleWhiteLine(drawto, to_sx, to_sy, from_sx, to_sy);
3302 DrawSimpleWhiteLine(drawto, from_sx, to_sy, from_sx, from_sy);
3304 if (from_x == to_x && from_y == to_y)
3305 MarkTileDirty(from_x/2, from_y/2);
3307 redraw_mask |= REDRAW_FIELD;
3310 static void SelectArea(int from_x, int from_y, int to_x, int to_y,
3311 int element, boolean change_level)
3313 if (element == -1 || change_level)
3314 DrawRectangle(from_x, from_y, to_x, to_y, -1, FALSE);
3316 DrawAreaBorder(from_x, from_y, to_x, to_y);
3319 /* values for CopyBrushExt() */
3320 #define CB_AREA_TO_BRUSH 0
3321 #define CB_BRUSH_TO_CURSOR 1
3322 #define CB_BRUSH_TO_LEVEL 2
3323 #define CB_DELETE_OLD_CURSOR 3
3325 static void CopyBrushExt(int from_x, int from_y, int to_x, int to_y,
3326 int button, int mode)
3328 static short brush_buffer[MAX_ED_FIELDX][MAX_ED_FIELDY];
3329 static int brush_width, brush_height;
3330 static int last_cursor_x = -1, last_cursor_y = -1;
3331 static boolean delete_old_brush;
3332 int new_element = BUTTON_ELEMENT(button);
3335 if (mode == CB_DELETE_OLD_CURSOR && !delete_old_brush)
3338 if (mode == CB_AREA_TO_BRUSH)
3340 int from_lx, from_ly;
3343 swap_numbers(&from_x, &to_x);
3346 swap_numbers(&from_y, &to_y);
3348 brush_width = to_x - from_x + 1;
3349 brush_height = to_y - from_y + 1;
3351 from_lx = from_x + level_xpos;
3352 from_ly = from_y + level_ypos;
3354 for (y=0; y<brush_height; y++)
3356 for (x=0; x<brush_width; x++)
3358 brush_buffer[x][y] = Feld[from_lx + x][from_ly + y];
3361 DrawLineElement(from_x + x, from_y + y, new_element, TRUE);
3366 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3368 delete_old_brush = FALSE;
3370 else if (mode == CB_BRUSH_TO_CURSOR || mode == CB_DELETE_OLD_CURSOR ||
3371 mode == CB_BRUSH_TO_LEVEL)
3373 int cursor_x = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_x : from_x);
3374 int cursor_y = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_y : from_y);
3375 int cursor_from_x = cursor_x - brush_width / 2;
3376 int cursor_from_y = cursor_y - brush_height / 2;
3377 int border_from_x = cursor_x, border_from_y = cursor_y;
3378 int border_to_x = cursor_x, border_to_y = cursor_y;
3380 if (mode != CB_DELETE_OLD_CURSOR && delete_old_brush)
3381 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
3383 if (!IN_ED_FIELD(cursor_x, cursor_y) ||
3384 !IN_LEV_FIELD(cursor_x + level_xpos, cursor_y + level_ypos))
3386 delete_old_brush = FALSE;
3390 for (y=0; y<brush_height; y++)
3392 for (x=0; x<brush_width; x++)
3394 int sx = cursor_from_x + x;
3395 int sy = cursor_from_y + y;
3396 int lx = sx + level_xpos;
3397 int ly = sy + level_ypos;
3398 boolean change_level = (mode == CB_BRUSH_TO_LEVEL);
3399 int element = (mode == CB_DELETE_OLD_CURSOR ? -1 :
3400 mode == CB_BRUSH_TO_CURSOR || button == 1 ?
3401 brush_buffer[x][y] : new_element);
3403 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
3405 if (sx < border_from_x)
3407 else if (sx > border_to_x)
3409 if (sy < border_from_y)
3411 else if (sy > border_to_y)
3414 DrawLineElement(sx, sy, element, change_level);
3419 if (mode != CB_DELETE_OLD_CURSOR)
3420 DrawAreaBorder(border_from_x, border_from_y, border_to_x, border_to_y);
3422 last_cursor_x = cursor_x;
3423 last_cursor_y = cursor_y;
3424 delete_old_brush = TRUE;
3428 static void CopyAreaToBrush(int from_x, int from_y, int to_x, int to_y,
3431 CopyBrushExt(from_x, from_y, to_x, to_y, button, CB_AREA_TO_BRUSH);
3434 static void CopyBrushToLevel(int x, int y, int button)
3436 CopyBrushExt(x, y, 0, 0, button, CB_BRUSH_TO_LEVEL);
3439 static void CopyBrushToCursor(int x, int y)
3441 CopyBrushExt(x, y, 0, 0, 0, CB_BRUSH_TO_CURSOR);
3444 static void DeleteBrushFromCursor()
3446 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
3449 static void FloodFill(int from_x, int from_y, int fill_element)
3453 static int check[4][2] = { {-1,0}, {0,-1}, {1,0}, {0,1} };
3454 static int safety = 0;
3456 /* check if starting field still has the desired content */
3457 if (Feld[from_x][from_y] == fill_element)
3462 if (safety > lev_fieldx*lev_fieldy)
3463 Error(ERR_EXIT, "Something went wrong in 'FloodFill()'. Please debug.");
3465 old_element = Feld[from_x][from_y];
3466 Feld[from_x][from_y] = fill_element;
3470 x = from_x + check[i][0];
3471 y = from_y + check[i][1];
3473 if (IN_LEV_FIELD(x,y) && Feld[x][y] == old_element)
3474 FloodFill(x, y, fill_element);
3480 /* values for DrawLevelText() modes */
3482 #define TEXT_SETCURSOR 1
3483 #define TEXT_WRITECHAR 2
3484 #define TEXT_BACKSPACE 3
3485 #define TEXT_NEWLINE 4
3487 #define TEXT_QUERY_TYPING 6
3489 static int DrawLevelText(int sx, int sy, char letter, int mode)
3491 static short delete_buffer[MAX_LEV_FIELDX];
3492 static int start_sx, start_sy;
3493 static int last_sx, last_sy;
3494 static boolean typing = FALSE;
3495 int letter_element = EL_CHAR_ASCII0 + letter;
3498 /* map lower case letters to upper case and convert special characters */
3499 if (letter >= 'a' && letter <= 'z')
3500 letter_element = EL_CHAR_ASCII0 + letter + (int)('A' - 'a');
3501 else if (letter == 'ä' || letter == 'Ä')
3502 letter_element = EL_CHAR_AE;
3503 else if (letter == 'ö' || letter == 'Ö')
3504 letter_element = EL_CHAR_OE;
3505 else if (letter == 'ü' || letter == 'Ü')
3506 letter_element = EL_CHAR_UE;
3507 else if (letter == '^')
3508 letter_element = EL_CHAR_COPYRIGHT;
3510 letter_element = EL_CHAR_ASCII0 + letter;
3512 if (mode != TEXT_INIT)
3517 if (mode != TEXT_SETCURSOR)
3523 lx = last_sx + level_xpos;
3524 ly = last_sy + level_ypos;
3531 DrawLevelText(0, 0, 0, TEXT_END);
3534 start_sx = last_sx = sx;
3535 start_sy = last_sy = sy;
3536 DrawLevelText(sx, sy, 0, TEXT_SETCURSOR);
3539 case TEXT_SETCURSOR:
3540 DrawMiniElement(last_sx, last_sy, Feld[lx][ly]);
3541 DrawAreaBorder(sx, sy, sx, sy);
3546 case TEXT_WRITECHAR:
3547 if (letter_element >= EL_CHAR_START && letter_element <= EL_CHAR_END)
3549 delete_buffer[sx - start_sx] = Feld[lx][ly];
3550 Feld[lx][ly] = letter_element;
3552 if (sx + 1 < ed_fieldx && lx + 1 < lev_fieldx)
3553 DrawLevelText(sx + 1, sy, 0, TEXT_SETCURSOR);
3554 else if (sy + 1 < ed_fieldy && ly + 1 < lev_fieldy)
3555 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
3557 DrawLevelText(0, 0, 0, TEXT_END);
3561 case TEXT_BACKSPACE:
3564 Feld[lx - 1][ly] = delete_buffer[sx - start_sx - 1];
3565 DrawMiniElement(sx - 1, sy, Feld[lx - 1][ly]);
3566 DrawLevelText(sx - 1, sy, 0, TEXT_SETCURSOR);
3571 if (sy + 1 < ed_fieldy - 1 && ly + 1 < lev_fieldy - 1)
3572 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
3574 DrawLevelText(0, 0, 0, TEXT_END);
3578 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3579 DrawMiniElement(sx, sy, Feld[lx][ly]);
3583 case TEXT_QUERY_TYPING:
3593 static void SetTextCursor(int unused_sx, int unused_sy, int sx, int sy,
3594 int element, boolean change_level)
3596 int lx = sx + level_xpos;
3597 int ly = sy + level_ypos;
3600 DrawMiniElement(sx, sy, Feld[lx][ly]);
3602 DrawAreaBorder(sx, sy, sx, sy);
3605 static void CopyLevelToUndoBuffer(int mode)
3607 static boolean accumulated_undo = FALSE;
3608 boolean new_undo_buffer_position = TRUE;
3609 int last_border_element;
3614 case UNDO_IMMEDIATE:
3615 accumulated_undo = FALSE;
3618 case UNDO_ACCUMULATE:
3619 if (accumulated_undo)
3620 new_undo_buffer_position = FALSE;
3621 accumulated_undo = TRUE;
3628 if (new_undo_buffer_position)
3630 /* new position in undo buffer ring */
3631 undo_buffer_position = (undo_buffer_position + 1) % NUM_UNDO_STEPS;
3633 if (undo_buffer_steps < NUM_UNDO_STEPS - 1)
3634 undo_buffer_steps++;
3637 for(x=0; x<lev_fieldx; x++)
3638 for(y=0; y<lev_fieldy; y++)
3639 UndoBuffer[undo_buffer_position][x][y] = Feld[x][y];
3641 /* check if drawing operation forces change of border style */
3642 last_border_element = BorderElement;
3644 if (BorderElement != last_border_element)
3645 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3649 printf("level saved to undo buffer\n");
3654 static void RandomPlacement(int new_element)
3656 static boolean free_position[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3657 int num_free_positions;
3662 /* determine number of free positions for the new elements */
3663 /* (maybe this statement should be formatted a bit more readable...) */
3664 num_free_positions = 0;
3665 for (x=0; x<lev_fieldx; x++)
3666 for (y=0; y<lev_fieldy; y++)
3667 if ((free_position[x][y] =
3668 ((random_placement_background_restricted &&
3669 Feld[x][y] == random_placement_background_element) ||
3670 (!random_placement_background_restricted &&
3671 Feld[x][y] != new_element))) == TRUE)
3672 num_free_positions++;
3674 /* determine number of new elements to place there */
3675 num_percentage = num_free_positions * random_placement_value / 100;
3676 num_elements = (random_placement_method == RANDOM_USE_PERCENTAGE ?
3677 num_percentage : random_placement_value);
3679 /* if not more free positions than elements to place, fill whole level */
3680 if (num_elements >= num_free_positions)
3682 for (x=0; x<lev_fieldx; x++)
3683 for (y=0; y<lev_fieldy; y++)
3684 Feld[x][y] = new_element;
3686 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3687 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3691 while (num_elements > 0)
3693 x = RND(lev_fieldx);
3694 y = RND(lev_fieldy);
3696 /* don't place element at the same position twice */
3697 if (free_position[x][y])
3699 free_position[x][y] = FALSE;
3700 Feld[x][y] = new_element;
3705 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3706 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3709 void WrapLevel(int dx, int dy)
3711 int wrap_dx = lev_fieldx - dx;
3712 int wrap_dy = lev_fieldy - dy;
3715 for(x=0; x<lev_fieldx; x++)
3716 for(y=0; y<lev_fieldy; y++)
3717 FieldBackup[x][y] = Feld[x][y];
3719 for(x=0; x<lev_fieldx; x++)
3720 for(y=0; y<lev_fieldy; y++)
3722 FieldBackup[(x + wrap_dx) % lev_fieldx][(y + wrap_dy) % lev_fieldy];
3724 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3725 CopyLevelToUndoBuffer(UNDO_ACCUMULATE);
3728 static void HandleDrawingAreas(struct GadgetInfo *gi)
3730 static boolean started_inside_drawing_area = FALSE;
3731 int id = gi->custom_id;
3732 boolean button_press_event;
3733 boolean button_release_event;
3734 boolean inside_drawing_area = !gi->event.off_borders;
3735 boolean draw_level = (id == GADGET_ID_DRAWING_LEVEL);
3736 int actual_drawing_function;
3737 int button = gi->event.button;
3738 int new_element = BUTTON_ELEMENT(button);
3739 int sx = gi->event.x, sy = gi->event.y;
3740 int min_sx = 0, min_sy = 0;
3741 int max_sx = gi->drawing.area_xsize - 1, max_sy = gi->drawing.area_ysize - 1;
3743 int min_lx = 0, min_ly = 0;
3744 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
3747 /* handle info callback for each invocation of action callback */
3748 gi->callback_info(gi);
3750 button_press_event = (gi->event.type == GD_EVENT_PRESSED);
3751 button_release_event = (gi->event.type == GD_EVENT_RELEASED);
3753 /* make sure to stay inside drawing area boundaries */
3754 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
3755 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
3759 /* get positions inside level field */
3760 lx = sx + level_xpos;
3761 ly = sy + level_ypos;
3763 if (!IN_LEV_FIELD(lx, ly))
3764 inside_drawing_area = FALSE;
3766 /* make sure to stay inside level field boundaries */
3767 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
3768 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
3770 /* correct drawing area positions accordingly */
3771 sx = lx - level_xpos;
3772 sy = ly - level_ypos;
3775 if (button_press_event)
3776 started_inside_drawing_area = inside_drawing_area;
3778 if (!started_inside_drawing_area)
3781 if (!button && !button_release_event)
3784 /* automatically switch to 'single item' drawing mode, if needed */
3785 actual_drawing_function =
3786 (draw_level ? drawing_function : GADGET_ID_SINGLE_ITEMS);
3788 switch (actual_drawing_function)
3790 case GADGET_ID_SINGLE_ITEMS:
3793 if (button_release_event)
3795 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3797 if (edit_mode == ED_MODE_DRAWING && draw_with_brush &&
3798 !inside_drawing_area)
3799 DeleteBrushFromCursor();
3805 if (draw_with_brush)
3807 if (!button_release_event)
3808 CopyBrushToLevel(sx, sy, button);
3810 else if (new_element != Feld[lx][ly])
3812 if (new_element == EL_PLAYER1)
3814 /* remove player at old position */
3815 for(y=0; y<lev_fieldy; y++)
3817 for(x=0; x<lev_fieldx; x++)
3819 if (Feld[x][y] == EL_PLAYER1)
3821 Feld[x][y] = EL_EMPTY;
3822 if (x - level_xpos >= 0 && x - level_xpos < ed_fieldx &&
3823 y - level_ypos >= 0 && y - level_ypos < ed_fieldy)
3824 DrawMiniElement(x - level_xpos, y - level_ypos,
3831 Feld[lx][ly] = new_element;
3832 DrawMiniElement(sx, sy, new_element);
3837 DrawMiniGraphicExt(drawto,
3838 gi->x + sx * MINI_TILEX,
3839 gi->y + sy * MINI_TILEY,
3840 el2img(new_element));
3841 DrawMiniGraphicExt(window,
3842 gi->x + sx * MINI_TILEX,
3843 gi->y + sy * MINI_TILEY,
3844 el2img(new_element));
3846 if (id == GADGET_ID_AMOEBA_CONTENT)
3847 level.amoeba_content = new_element;
3848 else if (id == GADGET_ID_RANDOM_BACKGROUND)
3849 random_placement_background_element = new_element;
3850 else if (id >= GADGET_ID_ELEM_CONTENT_0 &&
3851 id <= GADGET_ID_ELEM_CONTENT_7)
3852 level.yam_content[id - GADGET_ID_ELEM_CONTENT_0][sx][sy] =
3857 case GADGET_ID_CONNECTED_ITEMS:
3859 static int last_sx = -1;
3860 static int last_sy = -1;
3862 if (button_release_event)
3863 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3867 if (!button_press_event)
3868 DrawLine(last_sx, last_sy, sx, sy, new_element, TRUE);
3876 case GADGET_ID_LINE:
3878 case GADGET_ID_RECTANGLE:
3879 case GADGET_ID_FILLED_BOX:
3880 case GADGET_ID_GRAB_BRUSH:
3881 case GADGET_ID_TEXT:
3883 static int last_sx = -1;
3884 static int last_sy = -1;
3885 static int start_sx = -1;
3886 static int start_sy = -1;
3887 void (*draw_func)(int, int, int, int, int, boolean);
3889 if (drawing_function == GADGET_ID_LINE)
3890 draw_func = DrawLine;
3891 else if (drawing_function == GADGET_ID_ARC)
3892 draw_func = DrawArc;
3893 else if (drawing_function == GADGET_ID_RECTANGLE)
3894 draw_func = DrawRectangle;
3895 else if (drawing_function == GADGET_ID_FILLED_BOX)
3896 draw_func = DrawFilledBox;
3897 else if (drawing_function == GADGET_ID_GRAB_BRUSH)
3898 draw_func = SelectArea;
3899 else /* (drawing_function == GADGET_ID_TEXT) */
3900 draw_func = SetTextCursor;
3902 if (button_press_event)
3904 draw_func(sx, sy, sx, sy, new_element, FALSE);
3905 start_sx = last_sx = sx;
3906 start_sy = last_sy = sy;
3908 if (drawing_function == GADGET_ID_TEXT)
3909 DrawLevelText(0, 0, 0, TEXT_END);
3911 else if (button_release_event)
3913 draw_func(start_sx, start_sy, sx, sy, new_element, TRUE);
3914 if (drawing_function == GADGET_ID_GRAB_BRUSH)
3916 CopyAreaToBrush(start_sx, start_sy, sx, sy, button);
3917 CopyBrushToCursor(sx, sy);
3918 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
3920 draw_with_brush = TRUE;
3922 else if (drawing_function == GADGET_ID_TEXT)
3923 DrawLevelText(sx, sy, 0, TEXT_INIT);
3925 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3927 else if (last_sx != sx || last_sy != sy)
3929 draw_func(start_sx, start_sy, last_sx, last_sy, -1, FALSE);
3930 draw_func(start_sx, start_sy, sx, sy, new_element, FALSE);
3937 case GADGET_ID_FLOOD_FILL:
3938 if (button_press_event && Feld[lx][ly] != new_element)
3940 FloodFill(lx, ly, new_element);
3941 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3942 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3946 case GADGET_ID_PICK_ELEMENT:
3947 if (button_release_event)
3948 ClickOnGadget(level_editor_gadget[last_drawing_function],
3951 PickDrawingElement(button, Feld[lx][ly]);
3960 static void HandleCounterButtons(struct GadgetInfo *gi)
3962 int gadget_id = gi->custom_id;
3963 int counter_id = gi->custom_type_id;
3964 int button = gi->event.button;
3965 int *counter_value = counterbutton_info[counter_id].value;
3966 int step = BUTTON_STEPSIZE(button) *
3967 (gadget_id == counterbutton_info[counter_id].gadget_id_down ? -1 : +1);
3969 if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
3971 boolean pressed = (gi->event.type == GD_EVENT_PRESSED);
3972 boolean released = (gi->event.type == GD_EVENT_RELEASED);
3973 boolean level_changed = LevelChanged();
3975 if ((level_changed && pressed) || (!level_changed && released))
3978 if (level_changed && !Request("Level has changed! Discard changes ?",
3981 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
3982 ModifyEditorCounter(counter_id, *counter_value);
3987 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
3988 *counter_value = gi->text.number_value;
3990 ModifyEditorCounter(counter_id, *counter_value + step);
3994 case ED_COUNTER_ID_ELEM_CONTENT:
3995 DrawElementContentAreas();
3998 case ED_COUNTER_ID_LEVEL_XSIZE:
3999 case ED_COUNTER_ID_LEVEL_YSIZE:
4000 lev_fieldx = level.fieldx;
4001 lev_fieldy = level.fieldy;
4004 case ED_COUNTER_ID_SELECT_LEVEL:
4005 LoadLevel(level_nr);
4008 DrawEditModeWindow();
4016 static void HandleTextInputGadgets(struct GadgetInfo *gi)
4018 strcpy(textinput_info[gi->custom_type_id].value, gi->text.value);
4021 static void HandleRadiobuttons(struct GadgetInfo *gi)
4023 *radiobutton_info[gi->custom_type_id].value =
4024 radiobutton_info[gi->custom_type_id].checked_value;
4027 static void HandleCheckbuttons(struct GadgetInfo *gi)
4029 *checkbutton_info[gi->custom_type_id].value ^= TRUE;
4032 static void HandleControlButtons(struct GadgetInfo *gi)
4034 int id = gi->custom_id;
4035 int button = gi->event.button;
4036 int step = BUTTON_STEPSIZE(button);
4037 int new_element = BUTTON_ELEMENT(button);
4040 if (edit_mode == ED_MODE_DRAWING && drawing_function == GADGET_ID_TEXT)
4041 DrawLevelText(0, 0, 0, TEXT_END);
4043 if (id < ED_NUM_CTRL1_BUTTONS && id != GADGET_ID_PROPERTIES &&
4044 edit_mode != ED_MODE_DRAWING)
4046 DrawDrawingWindow();
4047 edit_mode = ED_MODE_DRAWING;
4052 case GADGET_ID_SCROLL_LEFT:
4053 if (level_xpos >= 0)
4055 if (lev_fieldx < ed_fieldx - 2)
4059 if (level_xpos < -1)
4062 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_RIGHT);
4064 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
4066 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
4067 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
4071 case GADGET_ID_SCROLL_RIGHT:
4072 if (level_xpos <= lev_fieldx - ed_fieldx)
4074 if (lev_fieldx < ed_fieldx - 2)
4078 if (level_xpos > lev_fieldx - ed_fieldx + 1)
4079 level_xpos = lev_fieldx - ed_fieldx + 1;
4081 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_LEFT);
4083 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
4085 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
4086 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
4090 case GADGET_ID_SCROLL_UP:
4091 if (level_ypos >= 0)
4093 if (lev_fieldy < ed_fieldy - 2)
4097 if (level_ypos < -1)
4100 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_DOWN);
4102 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
4104 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
4105 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
4109 case GADGET_ID_SCROLL_DOWN:
4110 if (level_ypos <= lev_fieldy - ed_fieldy)
4112 if (lev_fieldy < ed_fieldy - 2)
4116 if (level_ypos > lev_fieldy - ed_fieldy + 1)
4117 level_ypos = lev_fieldy - ed_fieldy + 1;
4119 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_UP);
4121 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
4123 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
4124 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
4128 case GADGET_ID_SCROLL_HORIZONTAL:
4129 level_xpos = gi->event.item_position - 1;
4130 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
4133 case GADGET_ID_SCROLL_VERTICAL:
4134 level_ypos = gi->event.item_position - 1;
4135 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
4138 case GADGET_ID_SCROLL_LIST_UP:
4139 case GADGET_ID_SCROLL_LIST_DOWN:
4140 case GADGET_ID_SCROLL_LIST_VERTICAL:
4141 if (id == GADGET_ID_SCROLL_LIST_VERTICAL)
4142 element_shift = gi->event.item_position * ED_ELEMENTLIST_BUTTONS_HORIZ;
4145 step *= (id == GADGET_ID_SCROLL_LIST_UP ? -1 : +1);
4146 element_shift += step * ED_ELEMENTLIST_BUTTONS_HORIZ;
4148 if (element_shift < 0)
4150 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
4151 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
4153 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
4154 GDI_SCROLLBAR_ITEM_POSITION,
4155 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
4158 for (i=0; i<ED_NUM_ELEMENTLIST_BUTTONS; i++)
4160 int gadget_id = GADGET_ID_ELEMENTLIST_FIRST + i;
4161 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
4162 struct GadgetDesign *gd = &gi->deco.design;
4163 int element = editor_elements[element_shift + i];
4166 getMiniGraphicSource(el2img(element), &gd->bitmap, &gd->x, &gd->y);
4167 ModifyGadget(gi, GDI_INFO_TEXT, getElementInfoText(element), GDI_END);
4172 case GADGET_ID_WRAP_LEFT:
4173 WrapLevel(-step, 0);
4176 case GADGET_ID_WRAP_RIGHT:
4180 case GADGET_ID_WRAP_UP:
4181 WrapLevel(0, -step);
4184 case GADGET_ID_WRAP_DOWN:
4188 case GADGET_ID_SINGLE_ITEMS:
4189 case GADGET_ID_CONNECTED_ITEMS:
4190 case GADGET_ID_LINE:
4192 case GADGET_ID_TEXT:
4193 case GADGET_ID_RECTANGLE:
4194 case GADGET_ID_FILLED_BOX:
4195 case GADGET_ID_FLOOD_FILL:
4196 case GADGET_ID_GRAB_BRUSH:
4197 case GADGET_ID_PICK_ELEMENT:
4198 last_drawing_function = drawing_function;
4199 drawing_function = id;
4200 draw_with_brush = FALSE;
4203 case GADGET_ID_RANDOM_PLACEMENT:
4204 RandomPlacement(new_element);
4207 case GADGET_ID_PROPERTIES:
4208 if (edit_mode != ED_MODE_PROPERTIES)
4210 properties_element = new_element;
4211 DrawPropertiesWindow();
4212 edit_mode = ED_MODE_PROPERTIES;
4216 DrawDrawingWindow();
4217 edit_mode = ED_MODE_DRAWING;
4221 case GADGET_ID_UNDO:
4222 if (undo_buffer_steps == 0)
4224 Request("Undo buffer empty !", REQ_CONFIRM);
4228 undo_buffer_position =
4229 (undo_buffer_position - 1 + NUM_UNDO_STEPS) % NUM_UNDO_STEPS;
4230 undo_buffer_steps--;
4232 for(x=0; x<lev_fieldx; x++)
4233 for(y=0; y<lev_fieldy; y++)
4234 Feld[x][y] = UndoBuffer[undo_buffer_position][x][y];
4235 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos,level_ypos);
4238 case GADGET_ID_INFO:
4239 if (edit_mode != ED_MODE_INFO)
4241 DrawLevelInfoWindow();
4242 edit_mode = ED_MODE_INFO;
4246 DrawDrawingWindow();
4247 edit_mode = ED_MODE_DRAWING;
4251 case GADGET_ID_CLEAR:
4252 for(x=0; x<MAX_LEV_FIELDX; x++)
4253 for(y=0; y<MAX_LEV_FIELDY; y++)
4254 Feld[x][y] = (button == 1 ? EL_EMPTY : new_element);
4255 CopyLevelToUndoBuffer(GADGET_ID_CLEAR);
4257 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
4260 case GADGET_ID_SAVE:
4261 if (leveldir_current->readonly)
4263 Request("This level is read only !", REQ_CONFIRM);
4267 if (!LevelContainsPlayer)
4268 Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
4271 if (Request("Save this level and kill the old ?", REQ_ASK))
4273 for(x=0; x<lev_fieldx; x++)
4274 for(y=0; y<lev_fieldy; y++)
4275 Ur[x][y] = Feld[x][y];
4276 SaveLevel(level_nr);
4281 case GADGET_ID_TEST:
4282 if (!LevelContainsPlayer)
4283 Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
4287 level.game_version = GAME_VERSION_ACTUAL;
4289 for(x=0; x<lev_fieldx; x++)
4290 for(y=0; y<lev_fieldy; y++)
4291 FieldBackup[x][y] = Ur[x][y];
4293 for(x=0; x<lev_fieldx; x++)
4294 for(y=0; y<lev_fieldy; y++)
4295 Ur[x][y] = Feld[x][y];
4297 UnmapLevelEditorGadgets();
4298 UndrawSpecialEditorDoor();
4300 CloseDoor(DOOR_CLOSE_ALL);
4302 DrawCompleteVideoDisplay();
4304 if (setup.autorecord)
4305 TapeStartRecording();
4307 level_editor_test_game = TRUE;
4308 game_status = PLAYING;
4314 case GADGET_ID_EXIT:
4315 RequestExitLevelEditor(TRUE); /* if level has changed, ask user */
4319 if (id >= GADGET_ID_ELEMENTLIST_FIRST &&
4320 id <= GADGET_ID_ELEMENTLIST_LAST)
4322 int element_position = id - GADGET_ID_ELEMENTLIST_FIRST;
4323 int new_element = editor_elements[element_position + element_shift];
4325 PickDrawingElement(button, new_element);
4327 if (!HAS_CONTENT(properties_element) ||
4328 !stick_element_properties_window)
4330 properties_element = new_element;
4331 if (edit_mode == ED_MODE_PROPERTIES)
4332 DrawPropertiesWindow();
4335 if (drawing_function == GADGET_ID_PICK_ELEMENT)
4336 ClickOnGadget(level_editor_gadget[last_drawing_function],
4340 else if (gi->event.type == GD_EVENT_PRESSED)
4341 printf("default: HandleControlButtons: GD_EVENT_PRESSED(%d)\n", id);
4342 else if (gi->event.type == GD_EVENT_RELEASED)
4343 printf("default: HandleControlButtons: GD_EVENT_RELEASED(%d)\n", id);
4344 else if (gi->event.type == GD_EVENT_MOVING)
4345 printf("default: HandleControlButtons: GD_EVENT_MOVING(%d)\n", id);
4347 printf("default: HandleControlButtons: ? (id == %d)\n", id);
4353 void HandleLevelEditorKeyInput(Key key)
4355 char letter = getCharFromKey(key);
4356 int button = MB_LEFTBUTTON;
4358 if (drawing_function == GADGET_ID_TEXT &&
4359 DrawLevelText(0, 0, 0, TEXT_QUERY_TYPING) == TRUE)
4362 DrawLevelText(0, 0, letter, TEXT_WRITECHAR);
4363 else if (key == KSYM_Delete || key == KSYM_BackSpace)
4364 DrawLevelText(0, 0, 0, TEXT_BACKSPACE);
4365 else if (key == KSYM_Return)
4366 DrawLevelText(0, 0, 0, TEXT_NEWLINE);
4367 else if (key == KSYM_Escape)
4368 DrawLevelText(0, 0, 0, TEXT_END);
4370 else if (button_status == MB_RELEASED)
4372 int i, id = GADGET_ID_NONE;
4377 id = GADGET_ID_SCROLL_LEFT;
4380 id = GADGET_ID_SCROLL_RIGHT;
4383 id = GADGET_ID_SCROLL_UP;
4386 id = GADGET_ID_SCROLL_DOWN;
4389 id = GADGET_ID_SCROLL_LIST_UP;
4390 button = MB_RIGHTBUTTON;
4392 case KSYM_Page_Down:
4393 id = GADGET_ID_SCROLL_LIST_DOWN;
4394 button = MB_RIGHTBUTTON;
4398 if (edit_mode == ED_MODE_DRAWING)
4400 RequestExitLevelEditor(setup.ask_on_escape);
4404 DrawDrawingWindow();
4405 edit_mode = ED_MODE_DRAWING;
4413 if (id != GADGET_ID_NONE)
4414 ClickOnGadget(level_editor_gadget[id], button);
4415 else if (letter == '.')
4416 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS], button);
4417 else if (key == KSYM_Return || key == setup.shortcut.toggle_pause)
4418 ClickOnGadget(level_editor_gadget[GADGET_ID_TEST], button);
4420 for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
4421 if (letter && letter == control_info[i].shortcut)
4422 if (!anyTextGadgetActive())
4423 ClickOnGadget(level_editor_gadget[i], button);
4427 void HandleLevelEditorIdle()
4429 static unsigned long action_delay = 0;
4430 unsigned long action_delay_value = GameFrameDelay;
4431 int xpos = 1, ypos = 2;
4433 if (edit_mode != ED_MODE_PROPERTIES)
4436 if (!DelayReached(&action_delay, action_delay_value))
4439 FY += MINI_TILEY / 2;
4441 DrawGraphicAnimation(xpos, ypos, el2img(properties_element));
4443 DrawGraphicAnimation(xpos, ypos, el_dir_act2img(properties_element,
4447 FY -= MINI_TILEY / 2;
4448 MarkTileDirty(xpos, ypos + 1);
4450 FrameCounter++; /* increase animation frame counter */
4453 void ClearEditorGadgetInfoText()
4455 ClearRectangle(drawto,
4456 INFOTEXT_XPOS, INFOTEXT_YPOS, INFOTEXT_XSIZE, INFOTEXT_YSIZE);
4457 redraw_mask |= REDRAW_FIELD;
4460 void HandleEditorGadgetInfoText(void *ptr)
4462 struct GadgetInfo *gi = (struct GadgetInfo *)ptr;
4463 char infotext[MAX_INFOTEXT_LEN + 1];
4464 char shortcut[MAX_INFOTEXT_LEN + 1];
4466 if (game_status != LEVELED)
4469 ClearEditorGadgetInfoText();
4471 if (gi->event.type == GD_EVENT_INFO_LEAVING)
4474 /* misuse this function to delete brush cursor, if needed */
4475 if (edit_mode == ED_MODE_DRAWING && draw_with_brush)
4476 DeleteBrushFromCursor();
4478 if (gi == NULL || gi->info_text == NULL)
4481 strncpy(infotext, gi->info_text, MAX_INFOTEXT_LEN);
4482 infotext[MAX_INFOTEXT_LEN] = '\0';
4484 if (gi->custom_id < ED_NUM_CTRL_BUTTONS)
4486 int key = control_info[gi->custom_id].shortcut;
4490 if (gi->custom_id == GADGET_ID_SINGLE_ITEMS) /* special case 1 */
4491 sprintf(shortcut, " ('.' or '%c')", key);
4492 else if (gi->custom_id == GADGET_ID_TEST) /* special case 2 */
4493 sprintf(shortcut, " ('Enter' or 'Shift-%c')", key);
4494 else /* normal case */
4495 sprintf(shortcut, " ('%s%c')",
4496 (key >= 'A' && key <= 'Z' ? "Shift-" : ""), key);
4498 if (strlen(infotext) + strlen(shortcut) <= MAX_INFOTEXT_LEN)
4499 strcat(infotext, shortcut);
4503 DrawText(INFOTEXT_XPOS, INFOTEXT_YPOS, infotext, FS_SMALL, FC_YELLOW);
4506 static void HandleDrawingAreaInfo(struct GadgetInfo *gi)
4508 static int start_lx, start_ly;
4510 int id = gi->custom_id;
4511 int sx = gi->event.x;
4512 int sy = gi->event.y;
4513 int lx = sx + level_xpos;
4514 int ly = sy + level_ypos;
4515 int min_sx = 0, min_sy = 0;
4516 int max_sx = gi->drawing.area_xsize - 1;
4517 int max_sy = gi->drawing.area_ysize - 1;
4519 ClearEditorGadgetInfoText();
4521 if (gi->event.type == GD_EVENT_INFO_LEAVING)
4524 /* make sure to stay inside drawing area boundaries */
4525 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
4526 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
4528 if (id == GADGET_ID_DRAWING_LEVEL)
4532 int min_lx = 0, min_ly = 0;
4533 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
4535 /* get positions inside level field */
4536 lx = sx + level_xpos;
4537 ly = sy + level_ypos;
4539 /* make sure to stay inside level field boundaries */
4540 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
4541 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
4543 /* correct drawing area positions accordingly */
4544 sx = lx - level_xpos;
4545 sy = ly - level_ypos;
4548 if (IN_ED_FIELD(sx,sy) && IN_LEV_FIELD(lx, ly))
4550 if (button_status) /* if (gi->state == GD_BUTTON_PRESSED) */
4552 if (gi->event.type == GD_EVENT_PRESSED)
4558 switch (drawing_function)
4560 case GADGET_ID_SINGLE_ITEMS:
4561 infotext = "Drawing single items";
4563 case GADGET_ID_CONNECTED_ITEMS:
4564 infotext = "Drawing connected items";
4566 case GADGET_ID_LINE:
4567 infotext = "Drawing line";
4570 infotext = "Drawing arc";
4572 case GADGET_ID_TEXT:
4573 infotext = "Setting text cursor";
4575 case GADGET_ID_RECTANGLE:
4576 infotext = "Drawing rectangle";
4578 case GADGET_ID_FILLED_BOX:
4579 infotext = "Drawing filled box";
4581 case GADGET_ID_FLOOD_FILL:
4582 infotext = "Flood fill";
4584 case GADGET_ID_GRAB_BRUSH:
4585 infotext = "Grabbing brush";
4587 case GADGET_ID_PICK_ELEMENT:
4588 infotext = "Picking element";
4592 infotext = "Drawing position";
4596 if (drawing_function == GADGET_ID_PICK_ELEMENT)
4597 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW,
4598 "%s: %d, %d", infotext, lx, ly);
4600 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW,
4601 "%s: %d, %d", infotext,
4602 ABS(lx - start_lx) + 1, ABS(ly - start_ly) + 1);
4604 else if (drawing_function == GADGET_ID_PICK_ELEMENT)
4605 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW,
4606 "%s", getElementInfoText(Feld[lx][ly]));
4608 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW,
4609 "Level position: %d, %d", lx, ly);
4612 /* misuse this function to draw brush cursor, if needed */
4613 if (edit_mode == ED_MODE_DRAWING && draw_with_brush && !button_status)
4615 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
4616 CopyBrushToCursor(sx, sy);
4618 DeleteBrushFromCursor();
4621 else if (id == GADGET_ID_AMOEBA_CONTENT)
4622 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW,
4624 else if (id == GADGET_ID_RANDOM_BACKGROUND)
4625 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW,
4626 "Random placement background");
4628 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW,
4629 "Content area %d position: %d, %d",
4630 id - GADGET_ID_ELEM_CONTENT_0 + 1, sx, sy);
4633 void RequestExitLevelEditor(boolean ask_if_level_has_changed)
4635 if (!ask_if_level_has_changed ||
4637 Request("Level has changed! Exit without saving ?",
4638 REQ_ASK | REQ_STAY_OPEN))
4640 CloseDoor(DOOR_CLOSE_1);
4642 CloseDoor(DOOR_CLOSE_ALL);
4644 game_status = MAINMENU;
4649 CloseDoor(DOOR_CLOSE_1);
4650 BlitBitmap(bitmap_db_door, bitmap_db_door,
4651 DOOR_GFX_PAGEX2, DOOR_GFX_PAGEY1, DXSIZE,DYSIZE,
4652 DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
4653 OpenDoor(DOOR_OPEN_1);