1 /***********************************************************
2 * Rocks'n'Diamonds -- McDuffin Strikes Back! *
3 *----------------------------------------------------------*
4 * (c) 1995-2002 Artsoft Entertainment *
6 * Detmolder Strasse 189 *
9 * e-mail: info@artsoft.org *
10 *----------------------------------------------------------*
12 ***********************************************************/
16 #include "libgame/libgame.h"
27 #define INFOTEXT_UNKNOWN_ELEMENT "unknown"
31 -----------------------------------------------------------------------------
32 screen and artwork graphic pixel position definitions
33 -----------------------------------------------------------------------------
36 /* positions in the level editor */
37 #define ED_WIN_MB_LEFT_XPOS 6
38 #define ED_WIN_MB_LEFT_YPOS 258
39 #define ED_WIN_MB_MIDDLE_XPOS 42
40 #define ED_WIN_MB_MIDDLE_YPOS ED_WIN_MB_LEFT_YPOS
41 #define ED_WIN_MB_RIGHT_XPOS 78
42 #define ED_WIN_MB_RIGHT_YPOS ED_WIN_MB_LEFT_YPOS
44 /* values for the control window */
45 #define ED_CTRL_NO_BUTTONS_GFX_XPOS 6
46 #define ED_CTRL_NO_BUTTONS_GFX_YPOS 286
47 #define ED_CTRL1_BUTTONS_GFX_YPOS 236
48 #define ED_CTRL2_BUTTONS_GFX_YPOS 236
49 #define ED_CTRL3_BUTTONS_GFX_YPOS 324
50 #define ED_CTRL4_BUTTONS_GFX_XPOS 44
51 #define ED_CTRL4_BUTTONS_GFX_YPOS 214
52 #define ED_CTRL1_BUTTONS_ALT_GFX_YPOS 142
53 #define ED_CTRL3_BUTTONS_ALT_GFX_YPOS 302
55 #define ED_CTRL1_BUTTON_XSIZE 22
56 #define ED_CTRL1_BUTTON_YSIZE 22
57 #define ED_CTRL1_BUTTONS_XPOS 6
58 #define ED_CTRL1_BUTTONS_YPOS 6
59 #define ED_CTRL2_BUTTON_XSIZE 30
60 #define ED_CTRL2_BUTTON_YSIZE 20
61 #define ED_CTRL2_BUTTONS_XPOS 5
62 #define ED_CTRL2_BUTTONS_YPOS 99
63 #define ED_CTRL3_BUTTON_XSIZE 22
64 #define ED_CTRL3_BUTTON_YSIZE 22
65 #define ED_CTRL3_BUTTONS_XPOS 6
66 #define ED_CTRL3_BUTTONS_YPOS 6
67 #define ED_CTRL4_BUTTON_XSIZE 22
68 #define ED_CTRL4_BUTTON_YSIZE 22
69 #define ED_CTRL4_BUTTONS_XPOS 6
70 #define ED_CTRL4_BUTTONS_YPOS 6
72 #define ED_CTRL1_BUTTONS_HORIZ 4
73 #define ED_CTRL1_BUTTONS_VERT 4
74 #define ED_CTRL2_BUTTONS_HORIZ 3
75 #define ED_CTRL2_BUTTONS_VERT 2
76 #define ED_CTRL3_BUTTONS_HORIZ 3
77 #define ED_CTRL3_BUTTONS_VERT 1
78 #define ED_CTRL4_BUTTONS_HORIZ 2
79 #define ED_CTRL4_BUTTONS_VERT 1
81 #define ED_NUM_CTRL1_BUTTONS (ED_CTRL1_BUTTONS_HORIZ * ED_CTRL1_BUTTONS_VERT)
82 #define ED_NUM_CTRL2_BUTTONS (ED_CTRL2_BUTTONS_HORIZ * ED_CTRL2_BUTTONS_VERT)
83 #define ED_NUM_CTRL3_BUTTONS (ED_CTRL3_BUTTONS_HORIZ * ED_CTRL3_BUTTONS_VERT)
84 #define ED_NUM_CTRL4_BUTTONS (ED_CTRL4_BUTTONS_HORIZ * ED_CTRL4_BUTTONS_VERT)
85 #define ED_NUM_CTRL1_2_BUTTONS (ED_NUM_CTRL1_BUTTONS + ED_NUM_CTRL2_BUTTONS)
86 #define ED_NUM_CTRL1_3_BUTTONS (ED_NUM_CTRL1_2_BUTTONS + ED_NUM_CTRL3_BUTTONS)
87 #define ED_NUM_CTRL_BUTTONS (ED_NUM_CTRL1_BUTTONS + \
88 ED_NUM_CTRL2_BUTTONS + \
89 ED_NUM_CTRL3_BUTTONS + \
92 /* values for the element list */
93 #define ED_ELEMENTLIST_XPOS 5
94 #define ED_ELEMENTLIST_YPOS 30
95 #define ED_ELEMENTLIST_XSIZE 20
96 #define ED_ELEMENTLIST_YSIZE 20
97 #define ED_ELEMENTLIST_BUTTONS_HORIZ 4
98 #define ED_ELEMENTLIST_BUTTONS_VERT 11
99 #define ED_NUM_ELEMENTLIST_BUTTONS (ED_ELEMENTLIST_BUTTONS_HORIZ * \
100 ED_ELEMENTLIST_BUTTONS_VERT)
102 /* standard distances */
103 #define ED_BORDER_SIZE 3
104 #define ED_BORDER_TEXT_XSIZE 5
105 #define ED_BORDER_AREA_YSIZE 1
107 #define ED_GADGET_DISTANCE 2
108 #define ED_GADGET_TEXT_DISTANCE (2 * ED_GADGET_DISTANCE)
109 #define ED_DRAWINGAREA_TEXT_DISTANCE (ED_GADGET_TEXT_DISTANCE + \
112 /* values for the settings windows */
113 #define ED_LEVEL_SETTINGS_XSTART (3 * MINI_TILEX / 2)
114 #define ED_LEVEL_SETTINGS_YSTART (5 * MINI_TILEY)
116 #define ED_ELEMENT_SETTINGS_XSTART (3 * MINI_TILEX / 2)
117 #define ED_ELEMENT_SETTINGS_YSTART (10 * MINI_TILEY)
119 #define ED_XOFFSET_CHECKBOX (ED_CHECKBUTTON_XSIZE + \
120 2 * ED_GADGET_DISTANCE)
122 #define ED_SETTINGS_XOFFSET ED_XOFFSET_CHECKBOX
123 #define ED_SETTINGS_YOFFSET (3 * MINI_TILEY / 2)
125 #define ED_LEVEL_SETTINGS_XPOS(n) (ED_LEVEL_SETTINGS_XSTART + \
126 (n) * ED_SETTINGS_XOFFSET)
127 #define ED_LEVEL_SETTINGS_YPOS(n) (ED_LEVEL_SETTINGS_YSTART + \
128 (n) * ED_SETTINGS_YOFFSET)
130 #define ED_ELEMENT_SETTINGS_XPOS(n) (ED_ELEMENT_SETTINGS_XSTART + \
131 (n) * ED_SETTINGS_XOFFSET)
132 #define ED_ELEMENT_SETTINGS_YPOS(n) (ED_ELEMENT_SETTINGS_YSTART + \
133 (n) * ED_SETTINGS_YOFFSET)
135 #define ED_SETTINGS1_YPOS MINI_TILEY
136 #define ED_SETTINGS2_XPOS MINI_TILEX
137 #define ED_SETTINGS2_YPOS (ED_SETTINGS1_YPOS + 12 * TILEY - 2)
139 /* values for counter gadgets */
140 #define ED_COUNTER_YSTART (ED_SETTINGS1_YPOS + 2 * TILEY)
141 #define ED_COUNTER_YDISTANCE (3 * MINI_TILEY)
142 #define ED_COUNTER_YPOS(n) (ED_COUNTER_YSTART + \
143 (n) * ED_COUNTER_YDISTANCE)
144 #define ED_COUNTER2_YPOS(n) (ED_COUNTER_YSTART + \
145 (n) * ED_COUNTER_YDISTANCE - 2)
147 /* values for element content drawing areas */
148 #define ED_AREA_1X1_SETTINGS_XPOS(n) (ED_ELEMENT_SETTINGS_XPOS(n))
149 #define ED_AREA_1X1_SETTINGS_YPOS(n) (ED_ELEMENT_SETTINGS_YPOS(n) + \
152 #define ED_AREA_3X3_SETTINGS_XPOS(n) (ED_ELEMENT_SETTINGS_XPOS(n))
153 #define ED_AREA_3X3_SETTINGS_YPOS(n) (ED_ELEMENT_SETTINGS_YPOS(n) + \
154 ED_GADGET_DISTANCE - MINI_TILEY)
157 #define ED_AREA_YAMYAM_CONTENT_XPOS(n) (2 * MINI_TILEX + \
158 5 * ((n) % 4) * MINI_TILEX)
159 #define ED_AREA_YAMYAM_CONTENT_YPOS(n) (11 * ED_SETTINGS_YOFFSET + \
160 6 * ((n) / 4) * MINI_TILEY)
162 /* magic ball content */
163 #define ED_AREA_MAGIC_BALL_CONTENT_XPOS(n) (2 * MINI_TILEX + \
164 5 * ((n) % 4) * MINI_TILEX)
165 #define ED_AREA_MAGIC_BALL_CONTENT_YPOS(n) (12 * ED_SETTINGS_YOFFSET + \
166 6 * ((n) / 4) * MINI_TILEY)
168 /* values for scrolling gadgets for drawing area */
169 #define ED_SCROLLBUTTON_XPOS 24
170 #define ED_SCROLLBUTTON_YPOS 0
171 #define ED_SCROLLBAR_XPOS 24
172 #define ED_SCROLLBAR_YPOS 64
174 #define ED_SCROLLBUTTON_XSIZE 16
175 #define ED_SCROLLBUTTON_YSIZE 16
177 #define ED_SCROLL_UP_XPOS (SXSIZE - ED_SCROLLBUTTON_XSIZE)
178 #define ED_SCROLL_UP_YPOS (0)
179 #define ED_SCROLL_DOWN_XPOS ED_SCROLL_UP_XPOS
180 #define ED_SCROLL_DOWN_YPOS (SYSIZE - 3 * ED_SCROLLBUTTON_YSIZE)
181 #define ED_SCROLL_LEFT_XPOS (0)
182 #define ED_SCROLL_LEFT_YPOS (SYSIZE - 2 * ED_SCROLLBUTTON_YSIZE)
183 #define ED_SCROLL_RIGHT_XPOS (SXSIZE - 2 * ED_SCROLLBUTTON_XSIZE)
184 #define ED_SCROLL_RIGHT_YPOS ED_SCROLL_LEFT_YPOS
185 #define ED_SCROLL_HORIZONTAL_XPOS (ED_SCROLL_LEFT_XPOS + \
186 ED_SCROLLBUTTON_XSIZE)
187 #define ED_SCROLL_HORIZONTAL_YPOS ED_SCROLL_LEFT_YPOS
188 #define ED_SCROLL_HORIZONTAL_XSIZE (SXSIZE - 3 * ED_SCROLLBUTTON_XSIZE)
189 #define ED_SCROLL_HORIZONTAL_YSIZE ED_SCROLLBUTTON_YSIZE
190 #define ED_SCROLL_VERTICAL_XPOS ED_SCROLL_UP_XPOS
191 #define ED_SCROLL_VERTICAL_YPOS (ED_SCROLL_UP_YPOS + \
192 ED_SCROLLBUTTON_YSIZE)
193 #define ED_SCROLL_VERTICAL_XSIZE ED_SCROLLBUTTON_XSIZE
194 #define ED_SCROLL_VERTICAL_YSIZE (SYSIZE - 4 * ED_SCROLLBUTTON_YSIZE)
196 /* values for scrolling gadgets for element list */
197 #define ED_SCROLLBUTTON2_XPOS 50
198 #define ED_SCROLLBUTTON2_YPOS 0
199 #define ED_SCROLLBAR2_XPOS 50
200 #define ED_SCROLLBAR2_YPOS 20
202 #define ED_SCROLLBUTTON2_XSIZE 10
203 #define ED_SCROLLBUTTON2_YSIZE 10
205 #define ED_SCROLL2_UP_XPOS 85
206 #define ED_SCROLL2_UP_YPOS 30
207 #define ED_SCROLL2_DOWN_XPOS ED_SCROLL2_UP_XPOS
208 #define ED_SCROLL2_DOWN_YPOS (ED_SCROLL2_UP_YPOS + \
209 ED_ELEMENTLIST_BUTTONS_VERT * \
210 ED_ELEMENTLIST_YSIZE - \
211 ED_SCROLLBUTTON2_YSIZE)
212 #define ED_SCROLL2_VERTICAL_XPOS ED_SCROLL2_UP_XPOS
213 #define ED_SCROLL2_VERTICAL_YPOS (ED_SCROLL2_UP_YPOS + \
214 ED_SCROLLBUTTON2_YSIZE)
215 #define ED_SCROLL2_VERTICAL_XSIZE ED_SCROLLBUTTON2_XSIZE
216 #define ED_SCROLL2_VERTICAL_YSIZE (ED_ELEMENTLIST_BUTTONS_VERT * \
217 ED_ELEMENTLIST_YSIZE - \
218 2 * ED_SCROLLBUTTON2_YSIZE)
220 /* values for checkbutton gadgets */
221 #define ED_CHECKBUTTON_XSIZE ED_BUTTON_COUNT_XSIZE
222 #define ED_CHECKBUTTON_YSIZE ED_BUTTON_COUNT_YSIZE
223 #define ED_CHECKBUTTON_UNCHECKED_XPOS ED_BUTTON_MINUS_XPOS
224 #define ED_CHECKBUTTON_CHECKED_XPOS ED_BUTTON_PLUS_XPOS
225 #define ED_CHECKBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 22)
226 #define ED_RADIOBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 44)
227 #define ED_STICKYBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 66)
229 /* values for some special graphic buttons */
230 #define ED_COPY_CHANGE_PAGE_XPOS 25
231 #define ED_COPY_CHANGE_PAGE_YPOS 50
232 #define ED_PASTE_CHANGE_PAGE_XPOS 25
233 #define ED_PASTE_CHANGE_PAGE_YPOS 70
235 /* some values for text input, selectbox and counter gadgets */
236 #define ED_BUTTON_COUNT_YPOS 60
237 #define ED_BUTTON_COUNT_XSIZE 20
238 #define ED_BUTTON_COUNT_YSIZE 20
239 #define ED_WIN_COUNT_XPOS (2 + ED_BUTTON_COUNT_XSIZE + 2)
240 #define ED_WIN_COUNT_YPOS ED_BUTTON_COUNT_YPOS
241 #define ED_WIN_COUNT_XSIZE 52
242 #define ED_WIN_COUNT_YSIZE ED_BUTTON_COUNT_YSIZE
243 #define ED_WIN_COUNT2_XPOS 27
244 #define ED_WIN_COUNT2_YPOS 3
245 #define ED_WIN_COUNT2_XSIZE 46
246 #define ED_WIN_COUNT2_YSIZE ED_BUTTON_COUNT_YSIZE
248 #define ED_BUTTON_MINUS_XPOS 2
249 #define ED_BUTTON_MINUS_YPOS ED_BUTTON_COUNT_YPOS
250 #define ED_BUTTON_MINUS_XSIZE ED_BUTTON_COUNT_XSIZE
251 #define ED_BUTTON_MINUS_YSIZE ED_BUTTON_COUNT_YSIZE
252 #define ED_BUTTON_PLUS_XPOS (ED_WIN_COUNT_XPOS + \
253 ED_WIN_COUNT_XSIZE + 2)
254 #define ED_BUTTON_PLUS_YPOS ED_BUTTON_COUNT_YPOS
255 #define ED_BUTTON_PLUS_XSIZE ED_BUTTON_COUNT_XSIZE
256 #define ED_BUTTON_PLUS_YSIZE ED_BUTTON_COUNT_YSIZE
258 #define ED_SELECTBOX_XPOS ED_WIN_COUNT_XPOS
259 #define ED_SELECTBOX_YPOS (ED_WIN_COUNT_YPOS + \
260 2 + ED_WIN_COUNT_YSIZE)
261 #define ED_SELECTBOX_XSIZE ED_WIN_COUNT_XSIZE
262 #define ED_SELECTBOX_YSIZE ED_WIN_COUNT_YSIZE
264 #define ED_SELECTBOX_BUTTON_XSIZE 14
266 #define ED_TEXTBUTTON_XPOS ED_WIN_COUNT_XPOS
267 #define ED_TEXTBUTTON_YPOS (ED_WIN_COUNT_YPOS + \
268 4 * (2 + ED_WIN_COUNT_YSIZE))
269 #define ED_TEXTBUTTON_INACTIVE_YPOS ED_TEXTBUTTON_YPOS
271 #define ED_TEXTBUTTON_TAB_XPOS ED_WIN_COUNT_XPOS
272 #define ED_TEXTBUTTON_TAB_YPOS (ED_WIN_COUNT_YPOS + \
273 2 * (2 + ED_WIN_COUNT_YSIZE))
274 #define ED_TEXTBUTTON_TAB_INACTIVE_YPOS (ED_WIN_COUNT_YPOS + \
275 3 * (2 + ED_WIN_COUNT_YSIZE))
277 #define ED_TEXTBUTTON_XSIZE ED_WIN_COUNT_XSIZE
278 #define ED_TEXTBUTTON_YSIZE ED_WIN_COUNT_YSIZE
280 /* values for ClearEditorGadgetInfoText() and HandleEditorGadgetInfoText() */
281 #define INFOTEXT_XPOS SX
282 #define INFOTEXT_YPOS (SY + SYSIZE - MINI_TILEX + 2)
283 #define INFOTEXT_XSIZE SXSIZE
284 #define INFOTEXT_YSIZE MINI_TILEX
288 -----------------------------------------------------------------------------
289 editor gadget definitions
290 -----------------------------------------------------------------------------
293 /* drawing toolbox buttons */
294 #define GADGET_ID_NONE -1
295 #define GADGET_ID_TOOLBOX_FIRST 0
297 #define GADGET_ID_SINGLE_ITEMS (GADGET_ID_TOOLBOX_FIRST + 0)
298 #define GADGET_ID_CONNECTED_ITEMS (GADGET_ID_TOOLBOX_FIRST + 1)
299 #define GADGET_ID_LINE (GADGET_ID_TOOLBOX_FIRST + 2)
300 #define GADGET_ID_ARC (GADGET_ID_TOOLBOX_FIRST + 3)
301 #define GADGET_ID_RECTANGLE (GADGET_ID_TOOLBOX_FIRST + 4)
302 #define GADGET_ID_FILLED_BOX (GADGET_ID_TOOLBOX_FIRST + 5)
303 #define GADGET_ID_WRAP_UP (GADGET_ID_TOOLBOX_FIRST + 6)
304 #define GADGET_ID_TEXT (GADGET_ID_TOOLBOX_FIRST + 7)
305 #define GADGET_ID_FLOOD_FILL (GADGET_ID_TOOLBOX_FIRST + 8)
306 #define GADGET_ID_WRAP_LEFT (GADGET_ID_TOOLBOX_FIRST + 9)
307 #define GADGET_ID_PROPERTIES (GADGET_ID_TOOLBOX_FIRST + 10)
308 #define GADGET_ID_WRAP_RIGHT (GADGET_ID_TOOLBOX_FIRST + 11)
309 #define GADGET_ID_RANDOM_PLACEMENT (GADGET_ID_TOOLBOX_FIRST + 12)
310 #define GADGET_ID_GRAB_BRUSH (GADGET_ID_TOOLBOX_FIRST + 13)
311 #define GADGET_ID_WRAP_DOWN (GADGET_ID_TOOLBOX_FIRST + 14)
312 #define GADGET_ID_PICK_ELEMENT (GADGET_ID_TOOLBOX_FIRST + 15)
314 #define GADGET_ID_UNDO (GADGET_ID_TOOLBOX_FIRST + 16)
315 #define GADGET_ID_INFO (GADGET_ID_TOOLBOX_FIRST + 17)
316 #define GADGET_ID_SAVE (GADGET_ID_TOOLBOX_FIRST + 18)
317 #define GADGET_ID_CLEAR (GADGET_ID_TOOLBOX_FIRST + 19)
318 #define GADGET_ID_TEST (GADGET_ID_TOOLBOX_FIRST + 20)
319 #define GADGET_ID_EXIT (GADGET_ID_TOOLBOX_FIRST + 21)
321 #define GADGET_ID_CUSTOM_COPY_FROM (GADGET_ID_TOOLBOX_FIRST + 22)
322 #define GADGET_ID_CUSTOM_COPY_TO (GADGET_ID_TOOLBOX_FIRST + 23)
323 #define GADGET_ID_CUSTOM_EXCHANGE (GADGET_ID_TOOLBOX_FIRST + 24)
324 #define GADGET_ID_CUSTOM_COPY (GADGET_ID_TOOLBOX_FIRST + 25)
325 #define GADGET_ID_CUSTOM_PASTE (GADGET_ID_TOOLBOX_FIRST + 26)
327 /* counter button identifiers */
328 #define GADGET_ID_COUNTER_FIRST (GADGET_ID_TOOLBOX_FIRST + 27)
330 #define GADGET_ID_SELECT_LEVEL_DOWN (GADGET_ID_COUNTER_FIRST + 0)
331 #define GADGET_ID_SELECT_LEVEL_TEXT (GADGET_ID_COUNTER_FIRST + 1)
332 #define GADGET_ID_SELECT_LEVEL_UP (GADGET_ID_COUNTER_FIRST + 2)
333 #define GADGET_ID_LEVEL_XSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 3)
334 #define GADGET_ID_LEVEL_XSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 4)
335 #define GADGET_ID_LEVEL_XSIZE_UP (GADGET_ID_COUNTER_FIRST + 5)
336 #define GADGET_ID_LEVEL_YSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 6)
337 #define GADGET_ID_LEVEL_YSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 7)
338 #define GADGET_ID_LEVEL_YSIZE_UP (GADGET_ID_COUNTER_FIRST + 8)
339 #define GADGET_ID_LEVEL_RANDOM_DOWN (GADGET_ID_COUNTER_FIRST + 9)
340 #define GADGET_ID_LEVEL_RANDOM_TEXT (GADGET_ID_COUNTER_FIRST + 10)
341 #define GADGET_ID_LEVEL_RANDOM_UP (GADGET_ID_COUNTER_FIRST + 11)
342 #define GADGET_ID_LEVEL_GEMSLIMIT_DOWN (GADGET_ID_COUNTER_FIRST + 12)
343 #define GADGET_ID_LEVEL_GEMSLIMIT_TEXT (GADGET_ID_COUNTER_FIRST + 13)
344 #define GADGET_ID_LEVEL_GEMSLIMIT_UP (GADGET_ID_COUNTER_FIRST + 14)
345 #define GADGET_ID_LEVEL_TIMELIMIT_DOWN (GADGET_ID_COUNTER_FIRST + 15)
346 #define GADGET_ID_LEVEL_TIMELIMIT_TEXT (GADGET_ID_COUNTER_FIRST + 16)
347 #define GADGET_ID_LEVEL_TIMELIMIT_UP (GADGET_ID_COUNTER_FIRST + 17)
348 #define GADGET_ID_LEVEL_TIMESCORE_DOWN (GADGET_ID_COUNTER_FIRST + 18)
349 #define GADGET_ID_LEVEL_TIMESCORE_TEXT (GADGET_ID_COUNTER_FIRST + 19)
350 #define GADGET_ID_LEVEL_TIMESCORE_UP (GADGET_ID_COUNTER_FIRST + 20)
351 #define GADGET_ID_ELEMENT_VALUE1_DOWN (GADGET_ID_COUNTER_FIRST + 21)
352 #define GADGET_ID_ELEMENT_VALUE1_TEXT (GADGET_ID_COUNTER_FIRST + 22)
353 #define GADGET_ID_ELEMENT_VALUE1_UP (GADGET_ID_COUNTER_FIRST + 23)
354 #define GADGET_ID_ELEMENT_VALUE2_DOWN (GADGET_ID_COUNTER_FIRST + 24)
355 #define GADGET_ID_ELEMENT_VALUE2_TEXT (GADGET_ID_COUNTER_FIRST + 25)
356 #define GADGET_ID_ELEMENT_VALUE2_UP (GADGET_ID_COUNTER_FIRST + 26)
357 #define GADGET_ID_ELEMENT_VALUE3_DOWN (GADGET_ID_COUNTER_FIRST + 27)
358 #define GADGET_ID_ELEMENT_VALUE3_TEXT (GADGET_ID_COUNTER_FIRST + 28)
359 #define GADGET_ID_ELEMENT_VALUE3_UP (GADGET_ID_COUNTER_FIRST + 29)
360 #define GADGET_ID_ELEMENT_VALUE4_DOWN (GADGET_ID_COUNTER_FIRST + 30)
361 #define GADGET_ID_ELEMENT_VALUE4_TEXT (GADGET_ID_COUNTER_FIRST + 31)
362 #define GADGET_ID_ELEMENT_VALUE4_UP (GADGET_ID_COUNTER_FIRST + 32)
363 #define GADGET_ID_YAMYAM_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 33)
364 #define GADGET_ID_YAMYAM_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 34)
365 #define GADGET_ID_YAMYAM_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 35)
366 #define GADGET_ID_BALL_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 36)
367 #define GADGET_ID_BALL_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 37)
368 #define GADGET_ID_BALL_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 38)
369 #define GADGET_ID_ANDROID_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 39)
370 #define GADGET_ID_ANDROID_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 40)
371 #define GADGET_ID_ANDROID_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 41)
372 #define GADGET_ID_ENVELOPE_XSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 42)
373 #define GADGET_ID_ENVELOPE_XSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 43)
374 #define GADGET_ID_ENVELOPE_XSIZE_UP (GADGET_ID_COUNTER_FIRST + 44)
375 #define GADGET_ID_ENVELOPE_YSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 45)
376 #define GADGET_ID_ENVELOPE_YSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 46)
377 #define GADGET_ID_ENVELOPE_YSIZE_UP (GADGET_ID_COUNTER_FIRST + 47)
378 #define GADGET_ID_CUSTOM_SCORE_DOWN (GADGET_ID_COUNTER_FIRST + 48)
379 #define GADGET_ID_CUSTOM_SCORE_TEXT (GADGET_ID_COUNTER_FIRST + 49)
380 #define GADGET_ID_CUSTOM_SCORE_UP (GADGET_ID_COUNTER_FIRST + 50)
381 #define GADGET_ID_CUSTOM_GEMCOUNT_DOWN (GADGET_ID_COUNTER_FIRST + 51)
382 #define GADGET_ID_CUSTOM_GEMCOUNT_TEXT (GADGET_ID_COUNTER_FIRST + 52)
383 #define GADGET_ID_CUSTOM_GEMCOUNT_UP (GADGET_ID_COUNTER_FIRST + 53)
384 #define GADGET_ID_CUSTOM_VALUE_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 54)
385 #define GADGET_ID_CUSTOM_VALUE_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 55)
386 #define GADGET_ID_CUSTOM_VALUE_FIX_UP (GADGET_ID_COUNTER_FIRST + 56)
387 #define GADGET_ID_CUSTOM_VALUE_RND_DOWN (GADGET_ID_COUNTER_FIRST + 57)
388 #define GADGET_ID_CUSTOM_VALUE_RND_TEXT (GADGET_ID_COUNTER_FIRST + 58)
389 #define GADGET_ID_CUSTOM_VALUE_RND_UP (GADGET_ID_COUNTER_FIRST + 59)
390 #define GADGET_ID_PUSH_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 60)
391 #define GADGET_ID_PUSH_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 61)
392 #define GADGET_ID_PUSH_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 62)
393 #define GADGET_ID_PUSH_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 63)
394 #define GADGET_ID_PUSH_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 64)
395 #define GADGET_ID_PUSH_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 65)
396 #define GADGET_ID_DROP_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 66)
397 #define GADGET_ID_DROP_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 67)
398 #define GADGET_ID_DROP_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 68)
399 #define GADGET_ID_DROP_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 69)
400 #define GADGET_ID_DROP_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 70)
401 #define GADGET_ID_DROP_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 71)
402 #define GADGET_ID_MOVE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 72)
403 #define GADGET_ID_MOVE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 73)
404 #define GADGET_ID_MOVE_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 74)
405 #define GADGET_ID_MOVE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 75)
406 #define GADGET_ID_MOVE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 76)
407 #define GADGET_ID_MOVE_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 77)
408 #define GADGET_ID_EXPLOSION_DELAY_DOWN (GADGET_ID_COUNTER_FIRST + 78)
409 #define GADGET_ID_EXPLOSION_DELAY_TEXT (GADGET_ID_COUNTER_FIRST + 79)
410 #define GADGET_ID_EXPLOSION_DELAY_UP (GADGET_ID_COUNTER_FIRST + 80)
411 #define GADGET_ID_IGNITION_DELAY_DOWN (GADGET_ID_COUNTER_FIRST + 81)
412 #define GADGET_ID_IGNITION_DELAY_TEXT (GADGET_ID_COUNTER_FIRST + 82)
413 #define GADGET_ID_IGNITION_DELAY_UP (GADGET_ID_COUNTER_FIRST + 83)
414 #define GADGET_ID_CHANGE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 84)
415 #define GADGET_ID_CHANGE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 85)
416 #define GADGET_ID_CHANGE_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 86)
417 #define GADGET_ID_CHANGE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 87)
418 #define GADGET_ID_CHANGE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 88)
419 #define GADGET_ID_CHANGE_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 89)
420 #define GADGET_ID_CHANGE_CONT_RND_DOWN (GADGET_ID_COUNTER_FIRST + 90)
421 #define GADGET_ID_CHANGE_CONT_RND_TEXT (GADGET_ID_COUNTER_FIRST + 91)
422 #define GADGET_ID_CHANGE_CONT_RND_UP (GADGET_ID_COUNTER_FIRST + 92)
423 #define GADGET_ID_GROUP_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 93)
424 #define GADGET_ID_GROUP_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 94)
425 #define GADGET_ID_GROUP_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 95)
427 /* drawing area identifiers */
428 #define GADGET_ID_DRAWING_AREA_FIRST (GADGET_ID_COUNTER_FIRST + 96)
430 #define GADGET_ID_DRAWING_LEVEL (GADGET_ID_DRAWING_AREA_FIRST + 0)
431 #define GADGET_ID_YAMYAM_CONTENT_0 (GADGET_ID_DRAWING_AREA_FIRST + 1)
432 #define GADGET_ID_YAMYAM_CONTENT_1 (GADGET_ID_DRAWING_AREA_FIRST + 2)
433 #define GADGET_ID_YAMYAM_CONTENT_2 (GADGET_ID_DRAWING_AREA_FIRST + 3)
434 #define GADGET_ID_YAMYAM_CONTENT_3 (GADGET_ID_DRAWING_AREA_FIRST + 4)
435 #define GADGET_ID_YAMYAM_CONTENT_4 (GADGET_ID_DRAWING_AREA_FIRST + 5)
436 #define GADGET_ID_YAMYAM_CONTENT_5 (GADGET_ID_DRAWING_AREA_FIRST + 6)
437 #define GADGET_ID_YAMYAM_CONTENT_6 (GADGET_ID_DRAWING_AREA_FIRST + 7)
438 #define GADGET_ID_YAMYAM_CONTENT_7 (GADGET_ID_DRAWING_AREA_FIRST + 8)
439 #define GADGET_ID_MAGIC_BALL_CONTENT_0 (GADGET_ID_DRAWING_AREA_FIRST + 9)
440 #define GADGET_ID_MAGIC_BALL_CONTENT_1 (GADGET_ID_DRAWING_AREA_FIRST + 10)
441 #define GADGET_ID_MAGIC_BALL_CONTENT_2 (GADGET_ID_DRAWING_AREA_FIRST + 11)
442 #define GADGET_ID_MAGIC_BALL_CONTENT_3 (GADGET_ID_DRAWING_AREA_FIRST + 12)
443 #define GADGET_ID_MAGIC_BALL_CONTENT_4 (GADGET_ID_DRAWING_AREA_FIRST + 13)
444 #define GADGET_ID_MAGIC_BALL_CONTENT_5 (GADGET_ID_DRAWING_AREA_FIRST + 14)
445 #define GADGET_ID_MAGIC_BALL_CONTENT_6 (GADGET_ID_DRAWING_AREA_FIRST + 15)
446 #define GADGET_ID_MAGIC_BALL_CONTENT_7 (GADGET_ID_DRAWING_AREA_FIRST + 16)
447 #define GADGET_ID_ANDROID_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 17)
448 #define GADGET_ID_AMOEBA_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 18)
449 #define GADGET_ID_START_ELEMENT (GADGET_ID_DRAWING_AREA_FIRST + 19)
450 #define GADGET_ID_ARTWORK_ELEMENT (GADGET_ID_DRAWING_AREA_FIRST + 20)
451 #define GADGET_ID_EXPLOSION_ELEMENT (GADGET_ID_DRAWING_AREA_FIRST + 21)
452 #define GADGET_ID_CUSTOM_GRAPHIC (GADGET_ID_DRAWING_AREA_FIRST + 22)
453 #define GADGET_ID_CUSTOM_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 23)
454 #define GADGET_ID_CUSTOM_MOVE_ENTER (GADGET_ID_DRAWING_AREA_FIRST + 24)
455 #define GADGET_ID_CUSTOM_MOVE_LEAVE (GADGET_ID_DRAWING_AREA_FIRST + 25)
456 #define GADGET_ID_CUSTOM_CHANGE_TARGET (GADGET_ID_DRAWING_AREA_FIRST + 26)
457 #define GADGET_ID_CUSTOM_CHANGE_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 27)
458 #define GADGET_ID_CUSTOM_CHANGE_TRIGGER (GADGET_ID_DRAWING_AREA_FIRST + 28)
459 #define GADGET_ID_GROUP_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 29)
460 #define GADGET_ID_RANDOM_BACKGROUND (GADGET_ID_DRAWING_AREA_FIRST + 30)
462 /* text input identifiers */
463 #define GADGET_ID_TEXT_INPUT_FIRST (GADGET_ID_DRAWING_AREA_FIRST + 31)
465 #define GADGET_ID_LEVEL_NAME (GADGET_ID_TEXT_INPUT_FIRST + 0)
466 #define GADGET_ID_LEVEL_AUTHOR (GADGET_ID_TEXT_INPUT_FIRST + 1)
467 #define GADGET_ID_ELEMENT_NAME (GADGET_ID_TEXT_INPUT_FIRST + 2)
469 /* text area identifiers */
470 #define GADGET_ID_TEXT_AREA_FIRST (GADGET_ID_TEXT_INPUT_FIRST + 3)
472 #define GADGET_ID_ENVELOPE_INFO (GADGET_ID_TEXT_AREA_FIRST + 0)
474 /* selectbox identifiers */
475 #define GADGET_ID_SELECTBOX_FIRST (GADGET_ID_TEXT_AREA_FIRST + 1)
477 #define GADGET_ID_TIME_OR_STEPS (GADGET_ID_SELECTBOX_FIRST + 0)
478 #define GADGET_ID_GAME_ENGINE_TYPE (GADGET_ID_SELECTBOX_FIRST + 1)
479 #define GADGET_ID_WIND_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 2)
480 #define GADGET_ID_CUSTOM_WALK_TO_ACTION (GADGET_ID_SELECTBOX_FIRST + 3)
481 #define GADGET_ID_CUSTOM_EXPLOSION_TYPE (GADGET_ID_SELECTBOX_FIRST + 4)
482 #define GADGET_ID_CUSTOM_DEADLINESS (GADGET_ID_SELECTBOX_FIRST + 5)
483 #define GADGET_ID_CUSTOM_MOVE_PATTERN (GADGET_ID_SELECTBOX_FIRST + 6)
484 #define GADGET_ID_CUSTOM_MOVE_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 7)
485 #define GADGET_ID_CUSTOM_MOVE_STEPSIZE (GADGET_ID_SELECTBOX_FIRST + 8)
486 #define GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE (GADGET_ID_SELECTBOX_FIRST + 9)
487 #define GADGET_ID_CUSTOM_SMASH_TARGETS (GADGET_ID_SELECTBOX_FIRST + 10)
488 #define GADGET_ID_CUSTOM_SLIPPERY_TYPE (GADGET_ID_SELECTBOX_FIRST + 11)
489 #define GADGET_ID_CUSTOM_ACCESS_TYPE (GADGET_ID_SELECTBOX_FIRST + 12)
490 #define GADGET_ID_CUSTOM_ACCESS_LAYER (GADGET_ID_SELECTBOX_FIRST + 13)
491 #define GADGET_ID_CUSTOM_ACCESS_PROTECTED (GADGET_ID_SELECTBOX_FIRST + 14)
492 #define GADGET_ID_CUSTOM_ACCESS_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 15)
493 #define GADGET_ID_CHANGE_TIME_UNITS (GADGET_ID_SELECTBOX_FIRST + 16)
494 #define GADGET_ID_CHANGE_DIRECT_ACTION (GADGET_ID_SELECTBOX_FIRST + 17)
495 #define GADGET_ID_CHANGE_OTHER_ACTION (GADGET_ID_SELECTBOX_FIRST + 18)
496 #define GADGET_ID_CHANGE_SIDE (GADGET_ID_SELECTBOX_FIRST + 19)
497 #define GADGET_ID_CHANGE_PLAYER (GADGET_ID_SELECTBOX_FIRST + 20)
498 #define GADGET_ID_CHANGE_PAGE (GADGET_ID_SELECTBOX_FIRST + 21)
499 #define GADGET_ID_CHANGE_REPLACE_WHEN (GADGET_ID_SELECTBOX_FIRST + 22)
500 #define GADGET_ID_ACTION_TYPE (GADGET_ID_SELECTBOX_FIRST + 23)
501 #define GADGET_ID_ACTION_MODE (GADGET_ID_SELECTBOX_FIRST + 24)
502 #define GADGET_ID_ACTION_ARG (GADGET_ID_SELECTBOX_FIRST + 25)
503 #define GADGET_ID_SELECT_CHANGE_PAGE (GADGET_ID_SELECTBOX_FIRST + 26)
504 #define GADGET_ID_GROUP_CHOICE_MODE (GADGET_ID_SELECTBOX_FIRST + 27)
506 /* textbutton identifiers */
507 #define GADGET_ID_TEXTBUTTON_FIRST (GADGET_ID_SELECTBOX_FIRST + 28)
509 #define GADGET_ID_PROPERTIES_INFO (GADGET_ID_TEXTBUTTON_FIRST + 0)
510 #define GADGET_ID_PROPERTIES_CONFIG (GADGET_ID_TEXTBUTTON_FIRST + 1)
511 #define GADGET_ID_PROPERTIES_CONFIG_1 (GADGET_ID_TEXTBUTTON_FIRST + 2)
512 #define GADGET_ID_PROPERTIES_CONFIG_2 (GADGET_ID_TEXTBUTTON_FIRST + 3)
513 #define GADGET_ID_PROPERTIES_CHANGE (GADGET_ID_TEXTBUTTON_FIRST + 4)
514 #define GADGET_ID_SAVE_AS_TEMPLATE (GADGET_ID_TEXTBUTTON_FIRST + 5)
515 #define GADGET_ID_ADD_CHANGE_PAGE (GADGET_ID_TEXTBUTTON_FIRST + 6)
516 #define GADGET_ID_DEL_CHANGE_PAGE (GADGET_ID_TEXTBUTTON_FIRST + 7)
518 /* graphicbutton identifiers */
519 #define GADGET_ID_GRAPHICBUTTON_FIRST (GADGET_ID_TEXTBUTTON_FIRST + 8)
521 #define GADGET_ID_PREV_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 0)
522 #define GADGET_ID_NEXT_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 1)
523 #define GADGET_ID_COPY_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 2)
524 #define GADGET_ID_PASTE_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 3)
526 /* gadgets for scrolling of drawing area */
527 #define GADGET_ID_SCROLLING_FIRST (GADGET_ID_GRAPHICBUTTON_FIRST + 4)
529 #define GADGET_ID_SCROLL_UP (GADGET_ID_SCROLLING_FIRST + 0)
530 #define GADGET_ID_SCROLL_DOWN (GADGET_ID_SCROLLING_FIRST + 1)
531 #define GADGET_ID_SCROLL_LEFT (GADGET_ID_SCROLLING_FIRST + 2)
532 #define GADGET_ID_SCROLL_RIGHT (GADGET_ID_SCROLLING_FIRST + 3)
533 #define GADGET_ID_SCROLL_HORIZONTAL (GADGET_ID_SCROLLING_FIRST + 4)
534 #define GADGET_ID_SCROLL_VERTICAL (GADGET_ID_SCROLLING_FIRST + 5)
536 /* gadgets for scrolling element list */
537 #define GADGET_ID_SCROLLING_LIST_FIRST (GADGET_ID_SCROLLING_FIRST + 6)
539 #define GADGET_ID_SCROLL_LIST_UP (GADGET_ID_SCROLLING_LIST_FIRST + 0)
540 #define GADGET_ID_SCROLL_LIST_DOWN (GADGET_ID_SCROLLING_LIST_FIRST + 1)
541 #define GADGET_ID_SCROLL_LIST_VERTICAL (GADGET_ID_SCROLLING_LIST_FIRST + 2)
543 /* checkbuttons/radiobuttons for level/element properties */
544 #define GADGET_ID_CHECKBUTTON_FIRST (GADGET_ID_SCROLLING_LIST_FIRST + 3)
546 #define GADGET_ID_RANDOM_PERCENTAGE (GADGET_ID_CHECKBUTTON_FIRST + 0)
547 #define GADGET_ID_RANDOM_QUANTITY (GADGET_ID_CHECKBUTTON_FIRST + 1)
548 #define GADGET_ID_RANDOM_RESTRICTED (GADGET_ID_CHECKBUTTON_FIRST + 2)
549 #define GADGET_ID_INITIAL_GRAVITY (GADGET_ID_CHECKBUTTON_FIRST + 3)
550 #define GADGET_ID_STICK_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 4)
551 #define GADGET_ID_EM_SLIPPERY_GEMS (GADGET_ID_CHECKBUTTON_FIRST + 5)
552 #define GADGET_ID_USE_SPRING_BUG (GADGET_ID_CHECKBUTTON_FIRST + 6)
553 #define GADGET_ID_USE_TIME_ORB_BUG (GADGET_ID_CHECKBUTTON_FIRST + 7)
554 #define GADGET_ID_RANDOM_BALL_CONTENT (GADGET_ID_CHECKBUTTON_FIRST + 8)
555 #define GADGET_ID_INITIAL_BALL_STATE (GADGET_ID_CHECKBUTTON_FIRST + 9)
556 #define GADGET_ID_GROW_INTO_DIGGABLE (GADGET_ID_CHECKBUTTON_FIRST + 10)
557 #define GADGET_ID_DOUBLE_SPEED (GADGET_ID_CHECKBUTTON_FIRST + 11)
558 #define GADGET_ID_BLOCK_SNAP_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 12)
559 #define GADGET_ID_BLOCK_LAST_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 13)
560 #define GADGET_ID_SP_BLOCK_LAST_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 14)
561 #define GADGET_ID_INSTANT_RELOCATION (GADGET_ID_CHECKBUTTON_FIRST + 15)
562 #define GADGET_ID_USE_START_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 16)
563 #define GADGET_ID_USE_ARTWORK_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 17)
564 #define GADGET_ID_USE_EXPLOSION_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 18)
565 #define GADGET_ID_CAN_PASS_TO_WALKABLE (GADGET_ID_CHECKBUTTON_FIRST + 19)
566 #define GADGET_ID_CAN_FALL_INTO_ACID (GADGET_ID_CHECKBUTTON_FIRST + 20)
567 #define GADGET_ID_CAN_MOVE_INTO_ACID (GADGET_ID_CHECKBUTTON_FIRST + 21)
568 #define GADGET_ID_DONT_COLLIDE_WITH (GADGET_ID_CHECKBUTTON_FIRST + 22)
569 #define GADGET_ID_CUSTOM_INDESTRUCTIBLE (GADGET_ID_CHECKBUTTON_FIRST + 23)
570 #define GADGET_ID_CUSTOM_CAN_EXPLODE (GADGET_ID_CHECKBUTTON_FIRST + 24)
571 #define GADGET_ID_CUSTOM_EXPLODE_FIRE (GADGET_ID_CHECKBUTTON_FIRST + 25)
572 #define GADGET_ID_CUSTOM_EXPLODE_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 26)
573 #define GADGET_ID_CUSTOM_EXPLODE_IMPACT (GADGET_ID_CHECKBUTTON_FIRST + 27)
574 #define GADGET_ID_CUSTOM_WALK_TO_OBJECT (GADGET_ID_CHECKBUTTON_FIRST + 28)
575 #define GADGET_ID_CUSTOM_DEADLY (GADGET_ID_CHECKBUTTON_FIRST + 29)
576 #define GADGET_ID_CUSTOM_CAN_MOVE (GADGET_ID_CHECKBUTTON_FIRST + 30)
577 #define GADGET_ID_CUSTOM_CAN_FALL (GADGET_ID_CHECKBUTTON_FIRST + 31)
578 #define GADGET_ID_CUSTOM_CAN_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 32)
579 #define GADGET_ID_CUSTOM_SLIPPERY (GADGET_ID_CHECKBUTTON_FIRST + 33)
580 #define GADGET_ID_CUSTOM_ACCESSIBLE (GADGET_ID_CHECKBUTTON_FIRST + 34)
581 #define GADGET_ID_CUSTOM_GRAV_REACHABLE (GADGET_ID_CHECKBUTTON_FIRST + 35)
582 #define GADGET_ID_CUSTOM_USE_LAST_VALUE (GADGET_ID_CHECKBUTTON_FIRST + 36)
583 #define GADGET_ID_CUSTOM_USE_GRAPHIC (GADGET_ID_CHECKBUTTON_FIRST + 37)
584 #define GADGET_ID_CUSTOM_USE_TEMPLATE (GADGET_ID_CHECKBUTTON_FIRST + 38)
585 #define GADGET_ID_CUSTOM_CAN_CHANGE (GADGET_ID_CHECKBUTTON_FIRST + 39)
586 #define GADGET_ID_CHANGE_USE_CONTENT (GADGET_ID_CHECKBUTTON_FIRST + 40)
587 #define GADGET_ID_CHANGE_USE_EXPLOSION (GADGET_ID_CHECKBUTTON_FIRST + 41)
588 #define GADGET_ID_CHANGE_ONLY_COMPLETE (GADGET_ID_CHECKBUTTON_FIRST + 42)
589 #define GADGET_ID_CHANGE_USE_RANDOM (GADGET_ID_CHECKBUTTON_FIRST + 43)
590 #define GADGET_ID_CHANGE_HAS_ACTION (GADGET_ID_CHECKBUTTON_FIRST + 44)
591 #define GADGET_ID_CHANGE_DELAY (GADGET_ID_CHECKBUTTON_FIRST + 45)
592 #define GADGET_ID_CHANGE_BY_DIRECT_ACT (GADGET_ID_CHECKBUTTON_FIRST + 46)
593 #define GADGET_ID_CHANGE_BY_OTHER_ACT (GADGET_ID_CHECKBUTTON_FIRST + 47)
595 /* gadgets for buttons in element list */
596 #define GADGET_ID_ELEMENTLIST_FIRST (GADGET_ID_CHECKBUTTON_FIRST + 48)
597 #define GADGET_ID_ELEMENTLIST_LAST (GADGET_ID_ELEMENTLIST_FIRST + \
598 ED_NUM_ELEMENTLIST_BUTTONS - 1)
600 #define NUM_EDITOR_GADGETS (GADGET_ID_ELEMENTLIST_LAST + 1)
602 /* radio button numbers */
603 #define RADIO_NR_NONE 0
604 #define RADIO_NR_DRAWING_TOOLBOX 1
605 #define RADIO_NR_RANDOM_ELEMENTS 2
607 /* values for counter gadgets */
608 #define ED_COUNTER_ID_SELECT_LEVEL 0
609 #define ED_COUNTER_ID_LEVEL_XSIZE 1
610 #define ED_COUNTER_ID_LEVEL_YSIZE 2
611 #define ED_COUNTER_ID_LEVEL_GEMSLIMIT 3
612 #define ED_COUNTER_ID_LEVEL_TIMELIMIT 4
613 #define ED_COUNTER_ID_LEVEL_TIMESCORE 5
614 #define ED_COUNTER_ID_LEVEL_RANDOM 6
615 #define ED_COUNTER_ID_ELEMENT_VALUE1 7
616 #define ED_COUNTER_ID_ELEMENT_VALUE2 8
617 #define ED_COUNTER_ID_ELEMENT_VALUE3 9
618 #define ED_COUNTER_ID_ELEMENT_VALUE4 10
619 #define ED_COUNTER_ID_YAMYAM_CONTENT 11
620 #define ED_COUNTER_ID_BALL_CONTENT 12
621 #define ED_COUNTER_ID_ANDROID_CONTENT 13
622 #define ED_COUNTER_ID_ENVELOPE_XSIZE 14
623 #define ED_COUNTER_ID_ENVELOPE_YSIZE 15
624 #define ED_COUNTER_ID_CUSTOM_SCORE 16
625 #define ED_COUNTER_ID_CUSTOM_GEMCOUNT 17
626 #define ED_COUNTER_ID_CUSTOM_VALUE_FIX 18
627 #define ED_COUNTER_ID_CUSTOM_VALUE_RND 19
628 #define ED_COUNTER_ID_PUSH_DELAY_FIX 20
629 #define ED_COUNTER_ID_PUSH_DELAY_RND 21
630 #define ED_COUNTER_ID_DROP_DELAY_FIX 22
631 #define ED_COUNTER_ID_DROP_DELAY_RND 23
632 #define ED_COUNTER_ID_MOVE_DELAY_FIX 24
633 #define ED_COUNTER_ID_MOVE_DELAY_RND 25
634 #define ED_COUNTER_ID_EXPLOSION_DELAY 26
635 #define ED_COUNTER_ID_IGNITION_DELAY 27
636 #define ED_COUNTER_ID_GROUP_CONTENT 28
637 #define ED_COUNTER_ID_CHANGE_DELAY_FIX 29
638 #define ED_COUNTER_ID_CHANGE_DELAY_RND 30
639 #define ED_COUNTER_ID_CHANGE_CONT_RND 31
641 #define ED_NUM_COUNTERBUTTONS 32
643 #define ED_COUNTER_ID_LEVEL_FIRST ED_COUNTER_ID_LEVEL_XSIZE
644 #define ED_COUNTER_ID_LEVEL_LAST ED_COUNTER_ID_LEVEL_RANDOM
646 #define ED_COUNTER_ID_CUSTOM1_FIRST ED_COUNTER_ID_CUSTOM_SCORE
647 #define ED_COUNTER_ID_CUSTOM1_LAST ED_COUNTER_ID_DROP_DELAY_RND
648 #define ED_COUNTER_ID_CUSTOM2_FIRST ED_COUNTER_ID_MOVE_DELAY_FIX
649 #define ED_COUNTER_ID_CUSTOM2_LAST ED_COUNTER_ID_IGNITION_DELAY
650 #define ED_COUNTER_ID_CUSTOM_FIRST ED_COUNTER_ID_CUSTOM1_FIRST
651 #define ED_COUNTER_ID_CUSTOM_LAST ED_COUNTER_ID_CUSTOM2_LAST
653 #define ED_COUNTER_ID_CHANGE_FIRST ED_COUNTER_ID_CHANGE_DELAY_FIX
654 #define ED_COUNTER_ID_CHANGE_LAST ED_COUNTER_ID_CHANGE_CONT_RND
656 /* values for scrollbutton gadgets */
657 #define ED_SCROLLBUTTON_ID_AREA_UP 0
658 #define ED_SCROLLBUTTON_ID_AREA_DOWN 1
659 #define ED_SCROLLBUTTON_ID_AREA_LEFT 2
660 #define ED_SCROLLBUTTON_ID_AREA_RIGHT 3
661 #define ED_SCROLLBUTTON_ID_LIST_UP 4
662 #define ED_SCROLLBUTTON_ID_LIST_DOWN 5
664 #define ED_NUM_SCROLLBUTTONS 6
666 #define ED_SCROLLBUTTON_ID_AREA_FIRST ED_SCROLLBUTTON_ID_AREA_UP
667 #define ED_SCROLLBUTTON_ID_AREA_LAST ED_SCROLLBUTTON_ID_AREA_RIGHT
669 /* values for scrollbar gadgets */
670 #define ED_SCROLLBAR_ID_AREA_HORIZONTAL 0
671 #define ED_SCROLLBAR_ID_AREA_VERTICAL 1
672 #define ED_SCROLLBAR_ID_LIST_VERTICAL 2
674 #define ED_NUM_SCROLLBARS 3
676 #define ED_SCROLLBAR_ID_AREA_FIRST ED_SCROLLBAR_ID_AREA_HORIZONTAL
677 #define ED_SCROLLBAR_ID_AREA_LAST ED_SCROLLBAR_ID_AREA_VERTICAL
679 /* values for text input gadgets */
680 #define ED_TEXTINPUT_ID_LEVEL_NAME 0
681 #define ED_TEXTINPUT_ID_LEVEL_AUTHOR 1
682 #define ED_TEXTINPUT_ID_ELEMENT_NAME 2
684 #define ED_NUM_TEXTINPUT 3
686 #define ED_TEXTINPUT_ID_LEVEL_FIRST ED_TEXTINPUT_ID_LEVEL_NAME
687 #define ED_TEXTINPUT_ID_LEVEL_LAST ED_TEXTINPUT_ID_LEVEL_AUTHOR
689 /* values for text area gadgets */
690 #define ED_TEXTAREA_ID_ENVELOPE_INFO 0
692 #define ED_NUM_TEXTAREAS 1
694 #define ED_TEXTAREA_ID_LEVEL_FIRST ED_TEXTAREA_ID_ENVELOPE
695 #define ED_TEXTAREA_ID_LEVEL_LAST ED_TEXTAREA_ID_ENVELOPE
697 /* values for selectbox gadgets */
698 #define ED_SELECTBOX_ID_TIME_OR_STEPS 0
699 #define ED_SELECTBOX_ID_GAME_ENGINE_TYPE 1
700 #define ED_SELECTBOX_ID_WIND_DIRECTION 2
701 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE 3
702 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_LAYER 4
703 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_PROTECTED 5
704 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_DIRECTION 6
705 #define ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION 7
706 #define ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN 8
707 #define ED_SELECTBOX_ID_CUSTOM_MOVE_DIRECTION 9
708 #define ED_SELECTBOX_ID_CUSTOM_MOVE_STEPSIZE 10
709 #define ED_SELECTBOX_ID_CUSTOM_MOVE_LEAVE_TYPE 11
710 #define ED_SELECTBOX_ID_CUSTOM_SMASH_TARGETS 12
711 #define ED_SELECTBOX_ID_CUSTOM_SLIPPERY_TYPE 13
712 #define ED_SELECTBOX_ID_CUSTOM_DEADLINESS 14
713 #define ED_SELECTBOX_ID_CUSTOM_EXPLOSION_TYPE 15
714 #define ED_SELECTBOX_ID_CHANGE_TIME_UNITS 16
715 #define ED_SELECTBOX_ID_CHANGE_DIRECT_ACTION 17
716 #define ED_SELECTBOX_ID_CHANGE_OTHER_ACTION 18
717 #define ED_SELECTBOX_ID_CHANGE_SIDE 19
718 #define ED_SELECTBOX_ID_CHANGE_PLAYER 20
719 #define ED_SELECTBOX_ID_CHANGE_PAGE 21
720 #define ED_SELECTBOX_ID_CHANGE_REPLACE_WHEN 22
721 #define ED_SELECTBOX_ID_ACTION_TYPE 23
722 #define ED_SELECTBOX_ID_ACTION_MODE 24
723 #define ED_SELECTBOX_ID_ACTION_ARG 25
724 #define ED_SELECTBOX_ID_SELECT_CHANGE_PAGE 26
725 #define ED_SELECTBOX_ID_GROUP_CHOICE_MODE 27
727 #define ED_NUM_SELECTBOX 28
729 #define ED_SELECTBOX_ID_LEVEL_FIRST ED_SELECTBOX_ID_TIME_OR_STEPS
730 #define ED_SELECTBOX_ID_LEVEL_LAST ED_SELECTBOX_ID_WIND_DIRECTION
732 #define ED_SELECTBOX_ID_CUSTOM1_FIRST ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE
733 #define ED_SELECTBOX_ID_CUSTOM1_LAST ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION
734 #define ED_SELECTBOX_ID_CUSTOM2_FIRST ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN
735 #define ED_SELECTBOX_ID_CUSTOM2_LAST ED_SELECTBOX_ID_CUSTOM_EXPLOSION_TYPE
736 #define ED_SELECTBOX_ID_CUSTOM_FIRST ED_SELECTBOX_ID_CUSTOM1_FIRST
737 #define ED_SELECTBOX_ID_CUSTOM_LAST ED_SELECTBOX_ID_CUSTOM2_LAST
739 #define ED_SELECTBOX_ID_CHANGE_FIRST ED_SELECTBOX_ID_CHANGE_TIME_UNITS
740 #define ED_SELECTBOX_ID_CHANGE_LAST ED_SELECTBOX_ID_SELECT_CHANGE_PAGE
742 /* values for textbutton gadgets */
743 #define ED_TEXTBUTTON_ID_PROPERTIES_INFO 0
744 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG 1
745 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_1 2
746 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2 3
747 #define ED_TEXTBUTTON_ID_PROPERTIES_CHANGE 4
748 #define ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE 5
749 #define ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE 6
750 #define ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE 7
752 #define ED_NUM_TEXTBUTTONS 8
754 #define ED_TEXTBUTTON_ID_PROPERTIES_FIRST ED_TEXTBUTTON_ID_PROPERTIES_INFO
755 #define ED_TEXTBUTTON_ID_PROPERTIES_LAST ED_TEXTBUTTON_ID_PROPERTIES_CHANGE
757 #define ED_TEXTBUTTON_ID_CHANGE_FIRST ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE
758 #define ED_TEXTBUTTON_ID_CHANGE_LAST ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE
760 /* values for graphicbutton gadgets */
761 #define ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE 0
762 #define ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE 1
763 #define ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE 2
764 #define ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE 3
766 #define ED_NUM_GRAPHICBUTTONS 4
768 #define ED_GRAPHICBUTTON_ID_CHANGE_FIRST ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE
769 #define ED_GRAPHICBUTTON_ID_CHANGE_LAST ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE
771 /* values for checkbutton gadgets */
772 #define ED_CHECKBUTTON_ID_INITIAL_GRAVITY 0
773 #define ED_CHECKBUTTON_ID_RANDOM_RESTRICTED 1
774 #define ED_CHECKBUTTON_ID_STICK_ELEMENT 2
775 #define ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS 3
776 #define ED_CHECKBUTTON_ID_USE_SPRING_BUG 4
777 #define ED_CHECKBUTTON_ID_USE_TIME_ORB_BUG 5
778 #define ED_CHECKBUTTON_ID_RANDOM_BALL_CONTENT 6
779 #define ED_CHECKBUTTON_ID_INITIAL_BALL_STATE 7
780 #define ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE 8
781 #define ED_CHECKBUTTON_ID_DOUBLE_SPEED 9
782 #define ED_CHECKBUTTON_ID_BLOCK_SNAP_FIELD 10
783 #define ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD 11
784 #define ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD 12
785 #define ED_CHECKBUTTON_ID_INSTANT_RELOCATION 13
786 #define ED_CHECKBUTTON_ID_USE_START_ELEMENT 14
787 #define ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT 15
788 #define ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT 16
789 #define ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE 17
790 #define ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID 18
791 #define ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID 19
792 #define ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH 20
793 #define ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC 21
794 #define ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE 22
795 #define ED_CHECKBUTTON_ID_CUSTOM_ACCESSIBLE 23
796 #define ED_CHECKBUTTON_ID_CUSTOM_GRAV_REACHABLE 24
797 #define ED_CHECKBUTTON_ID_CUSTOM_USE_LAST_VALUE 25
798 #define ED_CHECKBUTTON_ID_CUSTOM_WALK_TO_OBJECT 26
799 #define ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE 27
800 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE 28
801 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_FALL 29
802 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_SMASH 30
803 #define ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY 31
804 #define ED_CHECKBUTTON_ID_CUSTOM_DEADLY 32
805 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_EXPLODE 33
806 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_FIRE 34
807 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_SMASH 35
808 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT 36
809 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE 37
810 #define ED_CHECKBUTTON_ID_CHANGE_DELAY 38
811 #define ED_CHECKBUTTON_ID_CHANGE_BY_DIRECT_ACT 39
812 #define ED_CHECKBUTTON_ID_CHANGE_BY_OTHER_ACT 40
813 #define ED_CHECKBUTTON_ID_CHANGE_USE_EXPLOSION 41
814 #define ED_CHECKBUTTON_ID_CHANGE_USE_CONTENT 42
815 #define ED_CHECKBUTTON_ID_CHANGE_ONLY_COMPLETE 43
816 #define ED_CHECKBUTTON_ID_CHANGE_USE_RANDOM 44
817 #define ED_CHECKBUTTON_ID_CHANGE_HAS_ACTION 45
819 #define ED_NUM_CHECKBUTTONS 46
821 #define ED_CHECKBUTTON_ID_LEVEL_FIRST ED_CHECKBUTTON_ID_INITIAL_GRAVITY
822 #define ED_CHECKBUTTON_ID_LEVEL_LAST ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
824 #define ED_CHECKBUTTON_ID_CUSTOM1_FIRST ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC
825 #define ED_CHECKBUTTON_ID_CUSTOM1_LAST ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE
826 #define ED_CHECKBUTTON_ID_CUSTOM2_FIRST ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE
827 #define ED_CHECKBUTTON_ID_CUSTOM2_LAST ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT
828 #define ED_CHECKBUTTON_ID_CUSTOM_FIRST ED_CHECKBUTTON_ID_CUSTOM1_FIRST
829 #define ED_CHECKBUTTON_ID_CUSTOM_LAST ED_CHECKBUTTON_ID_CUSTOM2_LAST
831 #define ED_CHECKBUTTON_ID_CHANGE_FIRST ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE
832 #define ED_CHECKBUTTON_ID_CHANGE_LAST ED_CHECKBUTTON_ID_CHANGE_HAS_ACTION
834 /* values for radiobutton gadgets */
835 #define ED_RADIOBUTTON_ID_PERCENTAGE 0
836 #define ED_RADIOBUTTON_ID_QUANTITY 1
838 #define ED_NUM_RADIOBUTTONS 2
840 #define ED_RADIOBUTTON_ID_LEVEL_FIRST ED_RADIOBUTTON_ID_PERCENTAGE
841 #define ED_RADIOBUTTON_ID_LEVEL_LAST ED_RADIOBUTTON_ID_QUANTITY
843 /* values for drawing area gadgets */
844 #define ED_DRAWING_ID_DRAWING_LEVEL 0
845 #define ED_DRAWING_ID_YAMYAM_CONTENT_0 1
846 #define ED_DRAWING_ID_YAMYAM_CONTENT_1 2
847 #define ED_DRAWING_ID_YAMYAM_CONTENT_2 3
848 #define ED_DRAWING_ID_YAMYAM_CONTENT_3 4
849 #define ED_DRAWING_ID_YAMYAM_CONTENT_4 5
850 #define ED_DRAWING_ID_YAMYAM_CONTENT_5 6
851 #define ED_DRAWING_ID_YAMYAM_CONTENT_6 7
852 #define ED_DRAWING_ID_YAMYAM_CONTENT_7 8
853 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_0 9
854 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_1 10
855 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_2 11
856 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_3 12
857 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_4 13
858 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_5 14
859 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_6 15
860 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_7 16
861 #define ED_DRAWING_ID_ANDROID_CONTENT 17
862 #define ED_DRAWING_ID_AMOEBA_CONTENT 18
863 #define ED_DRAWING_ID_START_ELEMENT 19
864 #define ED_DRAWING_ID_ARTWORK_ELEMENT 20
865 #define ED_DRAWING_ID_EXPLOSION_ELEMENT 21
866 #define ED_DRAWING_ID_CUSTOM_GRAPHIC 22
867 #define ED_DRAWING_ID_CUSTOM_CONTENT 23
868 #define ED_DRAWING_ID_CUSTOM_MOVE_ENTER 24
869 #define ED_DRAWING_ID_CUSTOM_MOVE_LEAVE 25
870 #define ED_DRAWING_ID_CUSTOM_CHANGE_TARGET 26
871 #define ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT 27
872 #define ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER 28
873 #define ED_DRAWING_ID_GROUP_CONTENT 29
874 #define ED_DRAWING_ID_RANDOM_BACKGROUND 30
876 #define ED_NUM_DRAWING_AREAS 31
880 -----------------------------------------------------------------------------
881 some internally used definitions
882 -----------------------------------------------------------------------------
885 /* values for CopyLevelToUndoBuffer() */
886 #define UNDO_IMMEDIATE 0
887 #define UNDO_ACCUMULATE 1
889 /* values for scrollbars */
890 #define ED_SCROLL_NO 0
891 #define ED_SCROLL_LEFT 1
892 #define ED_SCROLL_RIGHT 2
893 #define ED_SCROLL_UP 4
894 #define ED_SCROLL_DOWN 8
896 /* screens in the level editor */
897 #define ED_MODE_DRAWING 0
898 #define ED_MODE_INFO 1
899 #define ED_MODE_PROPERTIES 2
901 /* sub-screens in the element properties section */
902 #define ED_MODE_PROPERTIES_INFO ED_TEXTBUTTON_ID_PROPERTIES_INFO
903 #define ED_MODE_PROPERTIES_CONFIG ED_TEXTBUTTON_ID_PROPERTIES_CONFIG
904 #define ED_MODE_PROPERTIES_CONFIG_1 ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_1
905 #define ED_MODE_PROPERTIES_CONFIG_2 ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2
906 #define ED_MODE_PROPERTIES_CHANGE ED_TEXTBUTTON_ID_PROPERTIES_CHANGE
908 /* how many steps can be cancelled */
909 #define NUM_UNDO_STEPS (10 + 1)
911 /* values for elements with score for certain actions */
913 #define MAX_SCORE 255
915 /* values for elements with count for collecting */
916 #define MIN_COLLECT_COUNT 0
917 #define MAX_COLLECT_COUNT 255
919 /* values for random placement */
920 #define RANDOM_USE_PERCENTAGE 0
921 #define RANDOM_USE_QUANTITY 1
923 /* maximal size of level editor drawing area */
924 #define MAX_ED_FIELDX (2 * SCR_FIELDX)
925 #define MAX_ED_FIELDY (2 * SCR_FIELDY - 1)
929 -----------------------------------------------------------------------------
930 some internally used data structure definitions
931 -----------------------------------------------------------------------------
938 } control_info[ED_NUM_CTRL_BUTTONS] =
940 /* note: some additional characters are already reserved for "cheat mode"
941 shortcuts (":XYZ" style) -- for details, see "events.c" */
943 { 's', "draw single items" },
944 { 'd', "draw connected items" },
945 { 'l', "draw lines" },
946 { 'a', "draw arcs" },
947 { 'r', "draw outline rectangles" },
948 { 'R', "draw filled rectangles" },
949 { '\0', "wrap (rotate) level up" },
950 { 't', "enter text elements" },
951 { 'f', "flood fill" },
952 { '\0', "wrap (rotate) level left" },
953 { '?', "properties of drawing element" },
954 { '\0', "wrap (rotate) level right" },
955 { '\0', "random element placement" },
956 { 'b', "grab brush" },
957 { '\0', "wrap (rotate) level down" },
958 { ',', "pick drawing element" },
960 { 'U', "undo last operation" },
961 { 'I', "level properties" },
962 { 'S', "save level" },
963 { 'C', "clear level" },
964 { 'T', "test level" },
965 { 'E', "exit level editor" },
967 { '\0', "copy settings from other element" },
968 { '\0', "copy settings to other element" },
969 { '\0', "exchange element with other element" },
971 { '\0', "copy settings from this element" },
972 { '\0', "paste settings to this element" },
975 static int random_placement_value = 10;
976 static int random_placement_method = RANDOM_USE_QUANTITY;
977 static int random_placement_background_element = EL_SAND;
978 static boolean random_placement_background_restricted = FALSE;
979 static boolean stick_element_properties_window = FALSE;
980 static boolean custom_element_properties[NUM_ELEMENT_PROPERTIES];
981 static boolean custom_element_change_events[NUM_CHANGE_EVENTS];
982 static struct ElementChangeInfo custom_element_change;
983 static struct ElementGroupInfo group_element_info;
984 static struct ElementInfo custom_element;
989 int min_value, max_value;
990 int gadget_id_down, gadget_id_up;
994 char *text_above, *text_left, *text_right;
995 } counterbutton_info[ED_NUM_COUNTERBUTTONS] =
997 /* ---------- current level number --------------------------------------- */
1000 DX + 5 - SX, DY + 3 - SY,
1002 GADGET_ID_SELECT_LEVEL_DOWN, GADGET_ID_SELECT_LEVEL_UP,
1003 GADGET_ID_SELECT_LEVEL_TEXT, GADGET_ID_NONE,
1008 /* ---------- level and editor settings ---------------------------------- */
1011 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(4),
1012 MIN_LEV_FIELDX, MAX_LEV_FIELDX,
1013 GADGET_ID_LEVEL_XSIZE_DOWN, GADGET_ID_LEVEL_XSIZE_UP,
1014 GADGET_ID_LEVEL_XSIZE_TEXT, GADGET_ID_NONE,
1016 "playfield size:", NULL, "width",
1019 -1, ED_LEVEL_SETTINGS_YPOS(4),
1020 MIN_LEV_FIELDY, MAX_LEV_FIELDY,
1021 GADGET_ID_LEVEL_YSIZE_DOWN, GADGET_ID_LEVEL_YSIZE_UP,
1022 GADGET_ID_LEVEL_YSIZE_TEXT, GADGET_ID_LEVEL_XSIZE_UP,
1024 NULL, " ", "height",
1027 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(6),
1029 GADGET_ID_LEVEL_GEMSLIMIT_DOWN, GADGET_ID_LEVEL_GEMSLIMIT_UP,
1030 GADGET_ID_LEVEL_GEMSLIMIT_TEXT, GADGET_ID_NONE,
1032 NULL, "number of gems to collect:", NULL
1035 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(8),
1037 GADGET_ID_LEVEL_TIMELIMIT_DOWN, GADGET_ID_LEVEL_TIMELIMIT_UP,
1038 GADGET_ID_LEVEL_TIMELIMIT_TEXT, GADGET_ID_NONE,
1040 "time or step limit to solve level:", NULL, NULL
1043 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(10),
1045 GADGET_ID_LEVEL_TIMESCORE_DOWN, GADGET_ID_LEVEL_TIMESCORE_UP,
1046 GADGET_ID_LEVEL_TIMESCORE_TEXT, GADGET_ID_NONE,
1047 &level.score[SC_TIME_BONUS],
1048 "score for each second/step left:", NULL, NULL
1051 ED_LEVEL_SETTINGS_XPOS(0), ED_COUNTER2_YPOS(8),
1053 GADGET_ID_LEVEL_RANDOM_DOWN, GADGET_ID_LEVEL_RANDOM_UP,
1054 GADGET_ID_LEVEL_RANDOM_TEXT, GADGET_ID_NONE,
1055 &random_placement_value,
1056 "random element placement:", NULL, "in"
1059 /* ---------- element settings: configure (various elements) ------------- */
1062 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
1063 MIN_SCORE, MAX_SCORE,
1064 GADGET_ID_ELEMENT_VALUE1_DOWN, GADGET_ID_ELEMENT_VALUE1_UP,
1065 GADGET_ID_ELEMENT_VALUE1_TEXT, GADGET_ID_NONE,
1066 NULL, /* will be set when used */
1070 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
1071 MIN_SCORE, MAX_SCORE,
1072 GADGET_ID_ELEMENT_VALUE2_DOWN, GADGET_ID_ELEMENT_VALUE2_UP,
1073 GADGET_ID_ELEMENT_VALUE2_TEXT, GADGET_ID_NONE,
1074 NULL, /* will be set when used */
1078 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
1079 MIN_SCORE, MAX_SCORE,
1080 GADGET_ID_ELEMENT_VALUE3_DOWN, GADGET_ID_ELEMENT_VALUE3_UP,
1081 GADGET_ID_ELEMENT_VALUE3_TEXT, GADGET_ID_NONE,
1082 NULL, /* will be set when used */
1086 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
1087 MIN_SCORE, MAX_SCORE,
1088 GADGET_ID_ELEMENT_VALUE4_DOWN, GADGET_ID_ELEMENT_VALUE4_UP,
1089 GADGET_ID_ELEMENT_VALUE4_TEXT, GADGET_ID_NONE,
1090 NULL, /* will be set when used */
1094 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
1095 MIN_ELEMENT_CONTENTS, MAX_ELEMENT_CONTENTS,
1096 GADGET_ID_YAMYAM_CONTENT_DOWN, GADGET_ID_YAMYAM_CONTENT_UP,
1097 GADGET_ID_YAMYAM_CONTENT_TEXT, GADGET_ID_NONE,
1098 &level.num_yamyam_contents,
1099 NULL, NULL, "number of content areas"
1102 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
1103 MIN_ELEMENT_CONTENTS, MAX_ELEMENT_CONTENTS,
1104 GADGET_ID_BALL_CONTENT_DOWN, GADGET_ID_BALL_CONTENT_UP,
1105 GADGET_ID_BALL_CONTENT_TEXT, GADGET_ID_NONE,
1106 &level.num_ball_contents,
1107 NULL, NULL, "number of content areas"
1110 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
1111 MIN_ANDROID_ELEMENTS, MAX_ANDROID_ELEMENTS,
1112 GADGET_ID_ANDROID_CONTENT_DOWN, GADGET_ID_ANDROID_CONTENT_UP,
1113 GADGET_ID_ANDROID_CONTENT_TEXT, GADGET_ID_NONE,
1114 &level.num_android_clone_elements,
1115 NULL, NULL, "number of clonable elements"
1118 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
1119 MIN_ENVELOPE_XSIZE, MAX_ENVELOPE_XSIZE,
1120 GADGET_ID_ENVELOPE_XSIZE_DOWN, GADGET_ID_ENVELOPE_XSIZE_UP,
1121 GADGET_ID_ENVELOPE_XSIZE_TEXT, GADGET_ID_NONE,
1123 NULL, NULL, "width",
1126 -1, ED_ELEMENT_SETTINGS_YPOS(0),
1127 MIN_ENVELOPE_YSIZE, MAX_ENVELOPE_YSIZE,
1128 GADGET_ID_ENVELOPE_YSIZE_DOWN, GADGET_ID_ENVELOPE_YSIZE_UP,
1129 GADGET_ID_ENVELOPE_YSIZE_TEXT, GADGET_ID_ENVELOPE_XSIZE_UP,
1131 NULL, " ", "height",
1134 /* ---------- element settings: configure 1 (custom elements) ------------ */
1137 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(6),
1138 MIN_SCORE, MAX_SCORE,
1139 GADGET_ID_CUSTOM_SCORE_DOWN, GADGET_ID_CUSTOM_SCORE_UP,
1140 GADGET_ID_CUSTOM_SCORE_TEXT, GADGET_ID_NONE,
1141 &custom_element.collect_score_initial,
1142 NULL, "CE score", " "
1145 -1, ED_ELEMENT_SETTINGS_YPOS(6),
1146 MIN_COLLECT_COUNT, MAX_COLLECT_COUNT,
1147 GADGET_ID_CUSTOM_GEMCOUNT_DOWN, GADGET_ID_CUSTOM_GEMCOUNT_UP,
1148 GADGET_ID_CUSTOM_GEMCOUNT_TEXT, GADGET_ID_CUSTOM_SCORE_UP,
1149 &custom_element.collect_count_initial,
1150 NULL, "CE count", NULL
1153 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(12),
1155 GADGET_ID_CUSTOM_VALUE_FIX_DOWN, GADGET_ID_CUSTOM_VALUE_FIX_UP,
1156 GADGET_ID_CUSTOM_VALUE_FIX_TEXT, GADGET_ID_NONE,
1157 &custom_element.ce_value_fixed_initial,
1158 NULL, "CE value", NULL
1161 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(12),
1163 GADGET_ID_CUSTOM_VALUE_RND_DOWN, GADGET_ID_CUSTOM_VALUE_RND_UP,
1164 GADGET_ID_CUSTOM_VALUE_RND_TEXT, GADGET_ID_CUSTOM_VALUE_FIX_UP,
1165 &custom_element.ce_value_random_initial,
1166 NULL, "+random", NULL
1169 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(7),
1171 GADGET_ID_PUSH_DELAY_FIX_DOWN, GADGET_ID_PUSH_DELAY_FIX_UP,
1172 GADGET_ID_PUSH_DELAY_FIX_TEXT, GADGET_ID_NONE,
1173 &custom_element.push_delay_fixed,
1174 NULL, "push delay", NULL
1177 -1, ED_ELEMENT_SETTINGS_YPOS(7),
1179 GADGET_ID_PUSH_DELAY_RND_DOWN, GADGET_ID_PUSH_DELAY_RND_UP,
1180 GADGET_ID_PUSH_DELAY_RND_TEXT, GADGET_ID_PUSH_DELAY_FIX_UP,
1181 &custom_element.push_delay_random,
1182 NULL, "+random", NULL
1185 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(8),
1187 GADGET_ID_DROP_DELAY_FIX_DOWN, GADGET_ID_DROP_DELAY_FIX_UP,
1188 GADGET_ID_DROP_DELAY_FIX_TEXT, GADGET_ID_NONE,
1189 &custom_element.drop_delay_fixed,
1190 NULL, "drop delay", NULL
1193 -1, ED_ELEMENT_SETTINGS_YPOS(8),
1195 GADGET_ID_DROP_DELAY_RND_DOWN, GADGET_ID_DROP_DELAY_RND_UP,
1196 GADGET_ID_DROP_DELAY_RND_TEXT, GADGET_ID_DROP_DELAY_FIX_UP,
1197 &custom_element.drop_delay_random,
1198 NULL, "+random", NULL
1201 /* ---------- element settings: configure 2 (custom elements) ------------ */
1204 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(5),
1206 GADGET_ID_MOVE_DELAY_FIX_DOWN, GADGET_ID_MOVE_DELAY_FIX_UP,
1207 GADGET_ID_MOVE_DELAY_FIX_TEXT, GADGET_ID_NONE,
1208 &custom_element.move_delay_fixed,
1209 NULL, "move delay", NULL
1212 -1, ED_ELEMENT_SETTINGS_YPOS(5),
1214 GADGET_ID_MOVE_DELAY_RND_DOWN, GADGET_ID_MOVE_DELAY_RND_UP,
1215 GADGET_ID_MOVE_DELAY_RND_TEXT, GADGET_ID_MOVE_DELAY_FIX_UP,
1216 &custom_element.move_delay_random,
1217 NULL, "+random", NULL
1220 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(12),
1222 GADGET_ID_EXPLOSION_DELAY_DOWN, GADGET_ID_EXPLOSION_DELAY_UP,
1223 GADGET_ID_EXPLOSION_DELAY_TEXT, GADGET_ID_NONE,
1224 &custom_element.explosion_delay,
1225 NULL, "explosion delay", NULL
1228 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(13),
1230 GADGET_ID_IGNITION_DELAY_DOWN, GADGET_ID_IGNITION_DELAY_UP,
1231 GADGET_ID_IGNITION_DELAY_TEXT, GADGET_ID_NONE,
1232 &custom_element.ignition_delay,
1233 NULL, "ignition delay", "(by fire)"
1236 /* ---------- element settings: configure (group elements) --------------- */
1239 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(5),
1240 MIN_ELEMENTS_IN_GROUP, MAX_ELEMENTS_IN_GROUP,
1241 GADGET_ID_GROUP_CONTENT_DOWN, GADGET_ID_GROUP_CONTENT_UP,
1242 GADGET_ID_GROUP_CONTENT_TEXT, GADGET_ID_NONE,
1243 &group_element_info.num_elements,
1244 NULL, NULL, "number of elements in group"
1247 /* ---------- element settings: advanced (custom elements) --------------- */
1250 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(2),
1252 GADGET_ID_CHANGE_DELAY_FIX_DOWN, GADGET_ID_CHANGE_DELAY_FIX_UP,
1253 GADGET_ID_CHANGE_DELAY_FIX_TEXT, GADGET_ID_NONE,
1254 &custom_element_change.delay_fixed,
1255 NULL, "CE delay", NULL,
1258 -1, ED_ELEMENT_SETTINGS_YPOS(2),
1260 GADGET_ID_CHANGE_DELAY_RND_DOWN, GADGET_ID_CHANGE_DELAY_RND_UP,
1261 GADGET_ID_CHANGE_DELAY_RND_TEXT, GADGET_ID_CHANGE_DELAY_FIX_UP,
1262 &custom_element_change.delay_random,
1263 NULL, "+random", NULL
1266 ED_ELEMENT_SETTINGS_XPOS(3), ED_ELEMENT_SETTINGS_YPOS(12),
1268 GADGET_ID_CHANGE_CONT_RND_DOWN, GADGET_ID_CHANGE_CONT_RND_UP,
1269 GADGET_ID_CHANGE_CONT_RND_TEXT, GADGET_ID_NONE,
1270 &custom_element_change.random_percentage,
1271 NULL, "use random replace:", "%"
1281 char *text_above, *infotext;
1282 } textinput_info[ED_NUM_TEXTINPUT] =
1285 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(0),
1286 GADGET_ID_LEVEL_NAME,
1292 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(2),
1293 GADGET_ID_LEVEL_AUTHOR,
1294 MAX_LEVEL_AUTHOR_LEN,
1299 5 * MINI_TILEX - 2, 5 * MINI_TILEY - ED_BORDER_SIZE + 1,
1300 GADGET_ID_ELEMENT_NAME,
1301 MAX_ELEMENT_NAME_LEN - 2, /* currently 2 chars less editable */
1302 custom_element.description,
1303 NULL, "Element name"
1313 char *text_above, *infotext;
1314 } textarea_info[ED_NUM_TEXTAREAS] =
1317 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
1318 GADGET_ID_ENVELOPE_INFO,
1319 MAX_ENVELOPE_XSIZE, MAX_ENVELOPE_YSIZE,
1321 "Envelope Info:", "Envelope Info"
1325 static struct ValueTextInfo options_time_or_steps[] =
1333 static struct ValueTextInfo options_game_engine_type[] =
1335 { GAME_ENGINE_TYPE_RND, "Rocks'n'Diamonds" },
1336 { GAME_ENGINE_TYPE_EM, "Emerald Mine" },
1341 static struct ValueTextInfo options_wind_direction[] =
1343 { MV_START_NONE, "none" },
1344 { MV_START_LEFT, "left" },
1345 { MV_START_RIGHT, "right" },
1346 { MV_START_UP, "up" },
1347 { MV_START_DOWN, "down" },
1352 static struct ValueTextInfo options_access_type[] =
1354 { EP_WALKABLE, "walkable" },
1355 { EP_PASSABLE, "passable" },
1360 static struct ValueTextInfo options_access_layer[] =
1362 { EP_ACCESSIBLE_OVER, "over" },
1363 { EP_ACCESSIBLE_INSIDE, "inside" },
1364 { EP_ACCESSIBLE_UNDER, "under" },
1369 static struct ValueTextInfo options_access_protected[] =
1371 { 0, "unprotected" },
1377 static struct ValueTextInfo options_access_direction[] =
1379 { MV_NO_DIRECTION, "no direction" },
1380 { MV_LEFT, "left" },
1381 { MV_RIGHT, "right" },
1383 { MV_DOWN, "down" },
1384 { MV_LEFT | MV_UP, "left + up" },
1385 { MV_LEFT | MV_DOWN, "left + down" },
1386 { MV_RIGHT | MV_UP, "right + up" },
1387 { MV_RIGHT | MV_DOWN, "right + down" },
1388 { MV_HORIZONTAL, "horizontal" },
1389 { MV_VERTICAL, "vertical" },
1390 { MV_HORIZONTAL | MV_UP, "horizontal + up" },
1391 { MV_HORIZONTAL | MV_DOWN, "horizontal + down" },
1392 { MV_VERTICAL | MV_LEFT, "vertical + left" },
1393 { MV_VERTICAL | MV_RIGHT, "vertical + right" },
1394 { MV_ALL_DIRECTIONS, "all directions" },
1399 static struct ValueTextInfo options_walk_to_action[] =
1401 { EP_DIGGABLE, "diggable" },
1402 { EP_COLLECTIBLE_ONLY, "collectible" },
1403 { EP_DROPPABLE, "collectible & droppable" },
1404 { EP_THROWABLE, "collectible & throwable" },
1405 { EP_PUSHABLE, "pushable" },
1410 static struct ValueTextInfo options_move_pattern[] =
1412 { MV_LEFT, "left" },
1413 { MV_RIGHT, "right" },
1415 { MV_DOWN, "down" },
1416 { MV_HORIZONTAL, "horizontal" },
1417 { MV_VERTICAL, "vertical" },
1418 { MV_ALL_DIRECTIONS, "all directions" },
1419 { MV_WIND_DIRECTION, "wind direction" },
1420 { MV_TOWARDS_PLAYER, "towards player" },
1421 { MV_AWAY_FROM_PLAYER, "away from player" },
1422 { MV_ALONG_LEFT_SIDE, "along left side" },
1423 { MV_ALONG_RIGHT_SIDE, "along right side" },
1424 { MV_TURNING_LEFT, "turning left" },
1425 { MV_TURNING_RIGHT, "turning right" },
1426 { MV_TURNING_LEFT_RIGHT, "turning left, right" },
1427 { MV_TURNING_RIGHT_LEFT, "turning right, left" },
1428 { MV_TURNING_RANDOM, "turning random" },
1429 { MV_MAZE_RUNNER, "maze runner style" },
1430 { MV_MAZE_HUNTER, "maze hunter style" },
1431 { MV_WHEN_PUSHED, "when pushed" },
1432 { MV_WHEN_DROPPED, "when dropped/thrown" },
1437 static struct ValueTextInfo options_move_direction[] =
1439 { MV_START_AUTOMATIC, "automatic" },
1440 { MV_START_LEFT, "left" },
1441 { MV_START_RIGHT, "right" },
1442 { MV_START_UP, "up" },
1443 { MV_START_DOWN, "down" },
1444 { MV_START_RANDOM, "random" },
1445 { MV_START_PREVIOUS, "previous" },
1450 static struct ValueTextInfo options_move_stepsize[] =
1452 { 0, "not moving" },
1457 { 16, "very fast" },
1458 { 32, "even faster" },
1463 static struct ValueTextInfo options_move_leave_type[] =
1465 { LEAVE_TYPE_UNLIMITED, "leave behind" },
1466 { LEAVE_TYPE_LIMITED, "change it to" },
1471 static struct ValueTextInfo options_smash_targets[] =
1473 { EP_CAN_SMASH_PLAYER, "player" },
1475 { EP_CAN_SMASH_ENEMIES, "enemies" },
1477 { EP_CAN_SMASH_EVERYTHING, "everything" },
1482 static struct ValueTextInfo options_slippery_type[] =
1484 { SLIPPERY_ANY_RANDOM, "random" },
1485 { SLIPPERY_ANY_LEFT_RIGHT, "left, right" },
1486 { SLIPPERY_ANY_RIGHT_LEFT, "right, left" },
1487 { SLIPPERY_ONLY_LEFT, "only left" },
1488 { SLIPPERY_ONLY_RIGHT, "only right" },
1493 static struct ValueTextInfo options_deadliness[] =
1495 { EP_DONT_RUN_INTO, "running into" },
1496 { EP_DONT_COLLIDE_WITH, "colliding with" },
1497 { EP_DONT_TOUCH, "touching" },
1502 static struct ValueTextInfo options_explosion_type[] =
1504 { EXPLODES_3X3, "3x3" },
1505 { EXPLODES_CROSS, "3+3" },
1506 { EXPLODES_1X1, "1x1" },
1511 static struct ValueTextInfo options_time_units[] =
1514 { FRAMES_PER_SECOND, "seconds" },
1519 static struct ValueTextInfo options_change_direct_action[] =
1521 { CE_TOUCHED_BY_PLAYER, "touched by player" },
1522 { CE_PRESSED_BY_PLAYER, "pressed by player" },
1523 { CE_SWITCHED_BY_PLAYER, "switched by player" },
1524 { CE_SNAPPED_BY_PLAYER, "snapped by player" },
1525 { CE_PUSHED_BY_PLAYER, "pushed by player" },
1526 { CE_ENTERED_BY_PLAYER, "entered by player" },
1527 { CE_LEFT_BY_PLAYER, "left by player" },
1528 { CE_DROPPED_BY_PLAYER, "dropped/thrown by player" },
1529 { CE_SWITCHED, "switched" },
1530 { CE_HITTING_SOMETHING, "hitting something" },
1531 { CE_HIT_BY_SOMETHING, "hit by something" },
1533 { CE_BLOCKED, "blocked" },
1535 { CE_IMPACT, "impact (on something)" },
1536 { CE_SMASHED, "smashed (from above)" },
1537 { CE_VALUE_GETS_ZERO, "CE value gets 0" },
1542 static struct ValueTextInfo options_change_other_action[] =
1544 { CE_PLAYER_TOUCHES_X, "player touches" },
1545 { CE_PLAYER_PRESSES_X, "player presses" },
1546 { CE_PLAYER_SWITCHES_X, "player switches" },
1547 { CE_PLAYER_SNAPS_X, "player snaps" },
1548 { CE_PLAYER_PUSHES_X, "player pushes" },
1549 { CE_PLAYER_ENTERS_X, "player enters" },
1550 { CE_PLAYER_LEAVES_X, "player leaves" },
1551 { CE_PLAYER_DIGS_X, "player digs" },
1552 { CE_PLAYER_COLLECTS_X, "player collects" },
1553 { CE_PLAYER_DROPS_X, "player drops/throws" },
1554 { CE_TOUCHING_X, "touching" },
1555 { CE_HITTING_X, "hitting" },
1556 { CE_DIGGING_X, "digging" },
1557 { CE_HIT_BY_X, "hit by" },
1558 { CE_SWITCH_OF_X, "switch of" },
1559 { CE_CHANGE_OF_X, "change by page of" },
1560 { CE_EXPLOSION_OF_X, "explosion of" },
1561 { CE_MOVE_OF_X, "move of" },
1562 { CE_CREATION_OF_X, "creation of" },
1563 { CE_VALUE_GETS_ZERO_OF_X, "CE value gets 0 of" },
1568 static struct ValueTextInfo options_change_trigger_side[] =
1570 { CH_SIDE_LEFT, "left" },
1571 { CH_SIDE_RIGHT, "right" },
1572 { CH_SIDE_TOP, "top" },
1573 { CH_SIDE_BOTTOM, "bottom" },
1574 { CH_SIDE_LEFT_RIGHT, "left/right" },
1575 { CH_SIDE_TOP_BOTTOM, "top/bottom" },
1576 { CH_SIDE_ANY, "any" },
1581 static struct ValueTextInfo options_change_trigger_player[] =
1583 { CH_PLAYER_1, "1" },
1584 { CH_PLAYER_2, "2" },
1585 { CH_PLAYER_3, "3" },
1586 { CH_PLAYER_4, "4" },
1587 { CH_PLAYER_ANY, "any" },
1592 static struct ValueTextInfo options_change_trigger_page[] =
1604 { (1 << 10), "11" },
1605 { (1 << 11), "12" },
1606 { (1 << 12), "13" },
1607 { (1 << 13), "14" },
1608 { (1 << 14), "15" },
1609 { (1 << 15), "16" },
1610 { (1 << 16), "17" },
1611 { (1 << 17), "18" },
1612 { (1 << 18), "19" },
1613 { (1 << 19), "20" },
1614 { (1 << 20), "21" },
1615 { (1 << 21), "22" },
1616 { (1 << 22), "23" },
1617 { (1 << 23), "24" },
1618 { (1 << 24), "25" },
1619 { (1 << 25), "26" },
1620 { (1 << 26), "27" },
1621 { (1 << 27), "28" },
1622 { (1 << 28), "29" },
1623 { (1 << 29), "30" },
1624 { (1 << 30), "31" },
1625 { (1 << 31), "32" },
1626 { CH_PAGE_ANY, "any" },
1631 static struct ValueTextInfo options_change_replace_when[] =
1633 { CP_WHEN_EMPTY, "empty" },
1634 { CP_WHEN_WALKABLE, "walkable" },
1635 { CP_WHEN_DIGGABLE, "diggable" },
1636 { CP_WHEN_COLLECTIBLE, "collectible" },
1637 { CP_WHEN_REMOVABLE, "removable" },
1638 { CP_WHEN_DESTRUCTIBLE, "destructible" },
1643 static struct ValueTextInfo options_action_type[] =
1645 { CA_NO_ACTION, "no action" },
1646 { CA_UNDEFINED, " " },
1647 { CA_HEADLINE_LEVEL_ACTIONS, "[level actions]" },
1648 { CA_RESTART_LEVEL, "restart level" },
1649 { CA_SHOW_ENVELOPE, "show envelope" },
1650 { CA_SET_LEVEL_TIME, "set time" },
1651 { CA_SET_LEVEL_SCORE, "set score" },
1652 { CA_SET_LEVEL_GEMS, "set needed gems" },
1653 { CA_SET_LEVEL_GRAVITY, "set gravity" },
1654 { CA_SET_LEVEL_WIND, "set wind dir." },
1655 { CA_UNDEFINED, " " },
1656 { CA_HEADLINE_PLAYER_ACTIONS, "[player actions]" },
1657 { CA_MOVE_PLAYER, "move player" },
1658 { CA_EXIT_PLAYER, "exit player" },
1659 { CA_KILL_PLAYER, "kill player" },
1660 { CA_SET_PLAYER_KEYS, "set keys" },
1661 { CA_SET_PLAYER_SPEED, "set speed" },
1662 { CA_SET_PLAYER_SHIELD, "set shield" },
1663 { CA_SET_PLAYER_ARTWORK, "set artwork" },
1664 { CA_UNDEFINED, " " },
1665 { CA_HEADLINE_CE_ACTIONS, "[CE actions]" },
1666 { CA_SET_CE_SCORE, "set CE score" },
1667 { CA_SET_CE_VALUE, "set CE value" },
1668 { CA_UNDEFINED, " " },
1669 { CA_HEADLINE_ENGINE_ACTIONS, "[engine actions]" },
1670 { CA_SET_ENGINE_SCAN_MODE, "set scan mode" },
1675 static struct ValueTextInfo options_action_mode_none[] =
1677 { CA_ARG_UNDEFINED, " " },
1682 static struct ValueTextInfo options_action_mode_assign[] =
1684 { CA_MODE_SET, "=" },
1689 static struct ValueTextInfo options_action_mode_add_remove[] =
1691 { CA_MODE_ADD, "+" },
1692 { CA_MODE_SUBTRACT, "-" },
1697 static struct ValueTextInfo options_action_mode_calculate[] =
1699 { CA_MODE_SET, "=" },
1700 { CA_MODE_ADD, "+" },
1701 { CA_MODE_SUBTRACT, "-" },
1702 { CA_MODE_MULTIPLY, "*" },
1703 { CA_MODE_DIVIDE, "/" },
1704 { CA_MODE_MODULO, "%" },
1709 static struct ValueTextInfo options_action_arg_none[] =
1711 { CA_ARG_UNDEFINED, " " },
1716 static struct ValueTextInfo options_action_arg_player[] =
1718 { CA_ARG_PLAYER_HEADLINE, "[player]" },
1719 { CA_ARG_PLAYER_1, "1" },
1720 { CA_ARG_PLAYER_2, "2" },
1721 { CA_ARG_PLAYER_3, "3" },
1722 { CA_ARG_PLAYER_4, "4" },
1723 { CA_ARG_PLAYER_ANY, "any" },
1724 { CA_ARG_PLAYER_TRIGGER, "trigger" },
1729 static struct ValueTextInfo options_action_arg_number[] =
1731 { CA_ARG_NUMBER_HEADLINE, "[number]" },
1738 { CA_ARG_10, "10" },
1739 { CA_ARG_100, "100" },
1740 { CA_ARG_1000, "1000" },
1741 { CA_ARG_UNDEFINED, " " },
1742 { CA_ARG_NUMBER_MIN, "min" },
1743 { CA_ARG_NUMBER_MAX, "max" },
1744 { CA_ARG_UNDEFINED, " " },
1745 { CA_ARG_NUMBER_RESET, "reset" },
1746 { CA_ARG_UNDEFINED, " " },
1747 { CA_ARG_NUMBER_CE_DELAY, "CE delay" },
1748 { CA_ARG_NUMBER_CE_SCORE, "CE score" },
1749 { CA_ARG_NUMBER_CE_VALUE, "CE value" },
1750 { CA_ARG_UNDEFINED, " " },
1751 { CA_ARG_NUMBER_LEVEL_TIME, "time" },
1752 { CA_ARG_NUMBER_LEVEL_GEMS, "gems" },
1753 { CA_ARG_NUMBER_LEVEL_SCORE, "score" },
1754 { CA_ARG_UNDEFINED, " " },
1755 { CA_ARG_ELEMENT_HEADLINE, "[CE value" },
1756 { CA_ARG_ELEMENT_HEADLINE, " of" },
1757 { CA_ARG_ELEMENT_HEADLINE, " element]" },
1758 { CA_ARG_ELEMENT_TARGET, "target" },
1759 { CA_ARG_ELEMENT_TRIGGER, "trigger" },
1764 static struct ValueTextInfo options_action_arg_envelope[] =
1766 { CA_ARG_NUMBER_HEADLINE, "[number]" },
1771 { CA_ARG_UNDEFINED, " " },
1772 { CA_ARG_ELEMENT_HEADLINE, "[element]" },
1773 { CA_ARG_ELEMENT_TARGET, "target" },
1774 { CA_ARG_ELEMENT_TRIGGER, "trigger" },
1779 static struct ValueTextInfo options_action_arg_key[] =
1781 { CA_ARG_NUMBER_HEADLINE, "[number]" },
1790 { CA_ARG_UNDEFINED, " " },
1791 { CA_ARG_ELEMENT_HEADLINE, "[element]" },
1792 { CA_ARG_ELEMENT_TARGET, "target" },
1793 { CA_ARG_ELEMENT_TRIGGER, "trigger" },
1798 static struct ValueTextInfo options_action_arg_speed[] =
1800 { CA_ARG_SPEED_HEADLINE, "[speed]" },
1801 { CA_ARG_SPEED_NOT_MOVING, "frozen" },
1802 { CA_ARG_SPEED_VERY_SLOW, "very slow" },
1803 { CA_ARG_SPEED_SLOW, "slow" },
1804 { CA_ARG_SPEED_NORMAL, "normal" },
1805 { CA_ARG_SPEED_FAST, "fast" },
1806 { CA_ARG_SPEED_VERY_FAST, "very fast" },
1807 { CA_ARG_SPEED_EVEN_FASTER, "ultrafast" },
1808 { CA_ARG_UNDEFINED, " " },
1809 { CA_ARG_SPEED_SLOWER, "slower" },
1810 { CA_ARG_SPEED_FASTER, "faster" },
1811 { CA_ARG_UNDEFINED, " " },
1812 { CA_ARG_SPEED_RESET, "reset" },
1817 static struct ValueTextInfo options_action_arg_shield[] =
1819 { CA_ARG_SHIELD_HEADLINE, "[shield]" },
1820 { CA_ARG_SHIELD_OFF, "off" },
1821 { CA_ARG_SHIELD_NORMAL, "normal" },
1822 { CA_ARG_SHIELD_DEADLY, "deadly" },
1827 static struct ValueTextInfo options_action_arg_artwork[] =
1829 { CA_ARG_ELEMENT_HEADLINE, "[element]" },
1830 { CA_ARG_ELEMENT_TARGET, "target" },
1831 { CA_ARG_ELEMENT_TRIGGER, "trigger" },
1832 { CA_ARG_UNDEFINED, " " },
1833 { CA_ARG_ELEMENT_RESET, "reset" },
1838 static struct ValueTextInfo options_action_arg_gravity[] =
1840 { CA_ARG_GRAVITY_HEADLINE, "[gravity]" },
1841 { CA_ARG_GRAVITY_ON, "on" },
1842 { CA_ARG_GRAVITY_OFF, "off" },
1843 { CA_ARG_GRAVITY_TOGGLE, "toggle" },
1848 static struct ValueTextInfo options_action_arg_direction[] =
1850 { CA_ARG_DIRECTION_HEADLINE, "[dir.]" },
1851 { CA_ARG_DIRECTION_NONE, "none" },
1852 { CA_ARG_DIRECTION_LEFT, "left" },
1853 { CA_ARG_DIRECTION_RIGHT, "right" },
1854 { CA_ARG_DIRECTION_UP, "up" },
1855 { CA_ARG_DIRECTION_DOWN, "down" },
1856 { CA_ARG_DIRECTION_TRIGGER, "trigger" },
1857 { CA_ARG_DIRECTION_TRIGGER_BACK, "-trigger" },
1862 static struct ValueTextInfo options_action_arg_scan_mode[] =
1864 { CA_ARG_SCAN_MODE_HEADLINE, "[mode]" },
1865 { CA_ARG_SCAN_MODE_NORMAL, "normal" },
1866 { CA_ARG_SCAN_MODE_REVERSE, "reverse" },
1871 static char options_change_page_strings[MAX_CHANGE_PAGES][10];
1872 static struct ValueTextInfo options_change_page[MAX_CHANGE_PAGES + 1] =
1877 static struct ValueTextInfo options_group_choice_mode[] =
1879 { ANIM_RANDOM, "random" },
1880 { ANIM_LOOP, "loop" },
1881 { ANIM_LINEAR, "linear" },
1882 { ANIM_PINGPONG, "pingpong" },
1883 { ANIM_PINGPONG2, "pingpong 2" },
1888 static struct ValueTextInfo *action_arg_modes[] =
1890 options_action_mode_none,
1891 options_action_mode_assign,
1892 options_action_mode_add_remove,
1893 options_action_mode_calculate,
1900 struct ValueTextInfo *options;
1902 action_arg_options[] =
1904 { CA_NO_ACTION, 0, options_action_arg_none, },
1905 { CA_EXIT_PLAYER, 0, options_action_arg_player, },
1906 { CA_KILL_PLAYER, 0, options_action_arg_player, },
1907 { CA_MOVE_PLAYER, 0, options_action_arg_direction, },
1908 { CA_RESTART_LEVEL, 0, options_action_arg_none, },
1909 { CA_SHOW_ENVELOPE, 0, options_action_arg_envelope, },
1910 { CA_SET_LEVEL_TIME, 3, options_action_arg_number, },
1911 { CA_SET_LEVEL_GEMS, 3, options_action_arg_number, },
1912 { CA_SET_LEVEL_SCORE, 3, options_action_arg_number, },
1913 { CA_SET_LEVEL_GRAVITY, 1, options_action_arg_gravity, },
1914 { CA_SET_LEVEL_WIND, 1, options_action_arg_direction, },
1915 { CA_SET_PLAYER_KEYS, 2, options_action_arg_key, },
1916 { CA_SET_PLAYER_SPEED, 1, options_action_arg_speed, },
1917 { CA_SET_PLAYER_SHIELD, 1, options_action_arg_shield, },
1918 { CA_SET_PLAYER_ARTWORK, 1, options_action_arg_artwork, },
1919 { CA_SET_CE_SCORE, 3, options_action_arg_number, },
1920 { CA_SET_CE_VALUE, 3, options_action_arg_number, },
1921 { CA_SET_ENGINE_SCAN_MODE, 1, options_action_arg_scan_mode, },
1930 int gadget_id_align;
1931 int size; /* char size of selectbox or '-1' (dynamically determined) */
1932 struct ValueTextInfo *options;
1934 char *text_left, *text_right, *infotext;
1935 } selectbox_info[ED_NUM_SELECTBOX] =
1937 /* ---------- level and editor settings ---------------------------------- */
1940 -1, ED_LEVEL_SETTINGS_YPOS(8),
1941 GADGET_ID_TIME_OR_STEPS, GADGET_ID_LEVEL_TIMELIMIT_UP,
1943 options_time_or_steps,
1944 &level.use_step_counter,
1945 NULL, "(0 => no limit)", "time or step limit"
1948 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(5),
1949 GADGET_ID_GAME_ENGINE_TYPE, GADGET_ID_NONE,
1951 options_game_engine_type,
1952 &level.game_engine_type,
1953 "game engine:", NULL, "game engine"
1956 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(12),
1957 GADGET_ID_WIND_DIRECTION, GADGET_ID_NONE,
1959 options_wind_direction,
1960 &level.wind_direction_initial,
1961 "initial wind direction:", NULL, "initial wind direction"
1964 /* ---------- element settings: configure (several elements) ------------- */
1966 /* ---------- element settings: configure 1 (custom elements) ------------ */
1969 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(3),
1970 GADGET_ID_CUSTOM_ACCESS_TYPE, GADGET_ID_NONE,
1972 options_access_type,
1973 &custom_element.access_type,
1974 NULL, NULL, "type of access to this field"
1977 -1, ED_ELEMENT_SETTINGS_YPOS(3),
1978 GADGET_ID_CUSTOM_ACCESS_LAYER, GADGET_ID_CUSTOM_ACCESS_TYPE,
1980 options_access_layer,
1981 &custom_element.access_layer,
1982 NULL, NULL, "layer of access for this field"
1985 -1, ED_ELEMENT_SETTINGS_YPOS(3),
1986 GADGET_ID_CUSTOM_ACCESS_PROTECTED, GADGET_ID_CUSTOM_ACCESS_LAYER,
1988 options_access_protected,
1989 &custom_element.access_protected,
1990 NULL, NULL, "protected access for this field"
1993 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(4),
1994 GADGET_ID_CUSTOM_ACCESS_DIRECTION, GADGET_ID_NONE,
1996 options_access_direction,
1997 &custom_element.access_direction,
1998 "from", NULL, "access direction for this field"
2001 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(5),
2002 GADGET_ID_CUSTOM_WALK_TO_ACTION, GADGET_ID_NONE,
2004 options_walk_to_action,
2005 &custom_element.walk_to_action,
2006 NULL, NULL, "diggable/collectible/pushable"
2009 /* ---------- element settings: configure 2 (custom elements) ------------ */
2012 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(1),
2013 GADGET_ID_CUSTOM_MOVE_PATTERN, GADGET_ID_NONE,
2015 options_move_pattern,
2016 &custom_element.move_pattern,
2017 "can move", NULL, "element move pattern"
2020 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(2),
2021 GADGET_ID_CUSTOM_MOVE_DIRECTION, GADGET_ID_NONE,
2023 options_move_direction,
2024 &custom_element.move_direction_initial,
2025 "starts moving", NULL, "initial element move direction"
2028 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(4),
2029 GADGET_ID_CUSTOM_MOVE_STEPSIZE, GADGET_ID_NONE,
2031 options_move_stepsize,
2032 &custom_element.move_stepsize,
2033 "move/fall speed", NULL, "speed of element movement"
2036 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(3),
2037 GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE, GADGET_ID_NONE,
2039 options_move_leave_type,
2040 &custom_element.move_leave_type,
2041 "can dig: can", ":", "leave behind or change element"
2044 -1, ED_ELEMENT_SETTINGS_YPOS(7),
2045 GADGET_ID_CUSTOM_SMASH_TARGETS, GADGET_ID_CUSTOM_CAN_SMASH,
2047 options_smash_targets,
2048 &custom_element.smash_targets,
2049 "can smash", NULL, "elements that can be smashed"
2052 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(8),
2053 GADGET_ID_CUSTOM_SLIPPERY_TYPE, GADGET_ID_NONE,
2055 options_slippery_type,
2056 &custom_element.slippery_type,
2057 "slippery", NULL, "where other elements fall down"
2060 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(9),
2061 GADGET_ID_CUSTOM_DEADLINESS, GADGET_ID_NONE,
2064 &custom_element.deadliness,
2065 "deadly when", NULL, "deadliness of element"
2068 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(10),
2069 GADGET_ID_CUSTOM_EXPLOSION_TYPE, GADGET_ID_NONE,
2071 options_explosion_type,
2072 &custom_element.explosion_type,
2073 "can explode", NULL, "explosion type"
2076 /* ---------- element settings: advanced (custom elements) --------------- */
2079 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(3),
2080 GADGET_ID_CHANGE_TIME_UNITS, GADGET_ID_NONE,
2083 &custom_element_change.delay_frames,
2084 "delay time given in", NULL, "delay time units for change"
2087 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(4),
2088 GADGET_ID_CHANGE_DIRECT_ACTION, GADGET_ID_NONE,
2090 options_change_direct_action,
2091 &custom_element_change.direct_action,
2092 NULL, NULL, "type of direct action"
2095 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(5),
2096 GADGET_ID_CHANGE_OTHER_ACTION, GADGET_ID_NONE,
2098 options_change_other_action,
2099 &custom_element_change.other_action,
2100 NULL, "element:", "type of other element action"
2103 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(6),
2104 GADGET_ID_CHANGE_SIDE, GADGET_ID_NONE,
2106 options_change_trigger_side,
2107 &custom_element_change.trigger_side,
2108 "at", "side", "element side triggering change"
2111 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(7),
2112 GADGET_ID_CHANGE_PLAYER, GADGET_ID_NONE,
2114 options_change_trigger_player,
2115 &custom_element_change.trigger_player,
2116 "player:", " ", "player that causes change"
2119 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(7),
2120 GADGET_ID_CHANGE_PAGE, GADGET_ID_CHANGE_PLAYER,
2122 options_change_trigger_page,
2123 &custom_element_change.trigger_page,
2124 "page:", NULL, "change page that causes change"
2127 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(10),
2128 GADGET_ID_CHANGE_REPLACE_WHEN, GADGET_ID_NONE,
2130 options_change_replace_when,
2131 &custom_element_change.replace_when,
2132 "replace when", NULL, "which elements can be replaced"
2135 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(13),
2136 GADGET_ID_ACTION_TYPE, GADGET_ID_NONE,
2138 options_action_type,
2139 &custom_element_change.action_type,
2140 NULL, NULL, "action on specified condition"
2143 -1, ED_ELEMENT_SETTINGS_YPOS(13),
2144 GADGET_ID_ACTION_MODE, GADGET_ID_ACTION_TYPE,
2146 options_action_mode_none,
2147 &custom_element_change.action_mode,
2148 NULL, NULL, "action operator"
2151 -1, ED_ELEMENT_SETTINGS_YPOS(13),
2152 GADGET_ID_ACTION_ARG, GADGET_ID_ACTION_MODE,
2154 options_action_arg_none,
2155 &custom_element_change.action_arg,
2156 NULL, NULL, "action parameter"
2159 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(14),
2160 GADGET_ID_SELECT_CHANGE_PAGE, GADGET_ID_NONE,
2162 options_change_page,
2163 &custom_element.current_change_page,
2164 NULL, NULL, "element change page"
2167 /* ---------- element settings: configure (group elements) --------------- */
2170 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(6),
2171 GADGET_ID_GROUP_CHOICE_MODE, GADGET_ID_NONE,
2173 options_group_choice_mode,
2174 &group_element_info.choice_mode,
2175 "choice type:", NULL, "type of group element choice"
2183 int gadget_id_align;
2186 char *text_left, *text_right, *infotext;
2187 } textbutton_info[ED_NUM_TEXTBUTTONS] =
2190 ED_ELEMENT_SETTINGS_XPOS(0), ED_COUNTER_YPOS(1),
2191 GADGET_ID_PROPERTIES_INFO, GADGET_ID_NONE,
2193 NULL, NULL, "Show information about element"
2196 ED_ELEMENT_SETTINGS_XPOS(0) + 124, ED_COUNTER_YPOS(1),
2197 GADGET_ID_PROPERTIES_CONFIG, GADGET_ID_NONE,
2199 NULL, NULL, "Configure element properties"
2202 ED_ELEMENT_SETTINGS_XPOS(0) + 124, ED_COUNTER_YPOS(1),
2203 GADGET_ID_PROPERTIES_CONFIG_1, GADGET_ID_NONE,
2205 NULL, NULL, "Configure custom element properties"
2208 ED_ELEMENT_SETTINGS_XPOS(0) + 248, ED_COUNTER_YPOS(1),
2209 GADGET_ID_PROPERTIES_CONFIG_2, GADGET_ID_NONE,
2211 NULL, NULL, "Configure custom element properties"
2214 ED_ELEMENT_SETTINGS_XPOS(0) + 372, ED_COUNTER_YPOS(1),
2215 GADGET_ID_PROPERTIES_CHANGE, GADGET_ID_NONE,
2217 NULL, NULL, "Custom element change configuration"
2220 -1, ED_ELEMENT_SETTINGS_YPOS(2),
2221 GADGET_ID_SAVE_AS_TEMPLATE, GADGET_ID_CUSTOM_USE_TEMPLATE,
2223 " ", "As Template", "Save current settings as new template"
2226 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2227 GADGET_ID_ADD_CHANGE_PAGE, GADGET_ID_PASTE_CHANGE_PAGE,
2229 NULL, NULL, "Add new change page"
2232 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2233 GADGET_ID_DEL_CHANGE_PAGE, GADGET_ID_ADD_CHANGE_PAGE,
2235 NULL, NULL, "Delete current change page"
2245 int gadget_id_align;
2246 char *text_left, *text_right, *infotext;
2247 } graphicbutton_info[ED_NUM_GRAPHICBUTTONS] =
2250 ED_BUTTON_MINUS_XPOS, ED_BUTTON_COUNT_YPOS,
2251 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(14),
2252 ED_BUTTON_COUNT_XSIZE, ED_BUTTON_COUNT_YSIZE,
2253 GADGET_ID_PREV_CHANGE_PAGE, GADGET_ID_NONE,
2254 NULL, NULL, "select previous change page"
2257 ED_BUTTON_PLUS_XPOS, ED_BUTTON_COUNT_YPOS,
2258 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2259 ED_BUTTON_COUNT_XSIZE, ED_BUTTON_COUNT_YSIZE,
2260 GADGET_ID_NEXT_CHANGE_PAGE, GADGET_ID_SELECT_CHANGE_PAGE,
2261 NULL, "change page", "select next change page"
2264 ED_COPY_CHANGE_PAGE_XPOS, ED_COPY_CHANGE_PAGE_YPOS,
2265 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2266 ED_BUTTON_COUNT_XSIZE, ED_BUTTON_COUNT_YSIZE,
2267 GADGET_ID_COPY_CHANGE_PAGE, GADGET_ID_NEXT_CHANGE_PAGE,
2268 " ", NULL, "copy settings from this change page"
2271 ED_PASTE_CHANGE_PAGE_XPOS, ED_PASTE_CHANGE_PAGE_YPOS,
2272 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2273 ED_BUTTON_COUNT_XSIZE, ED_BUTTON_COUNT_YSIZE,
2274 GADGET_ID_PASTE_CHANGE_PAGE, GADGET_ID_COPY_CHANGE_PAGE,
2275 NULL, NULL, "paste settings to this change page"
2285 } scrollbutton_info[ED_NUM_SCROLLBUTTONS] =
2288 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 0 * ED_SCROLLBUTTON_YSIZE,
2289 ED_SCROLL_UP_XPOS, ED_SCROLL_UP_YPOS,
2290 GADGET_ID_SCROLL_UP,
2291 "scroll level editing area up"
2294 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 1 * ED_SCROLLBUTTON_YSIZE,
2295 ED_SCROLL_DOWN_XPOS, ED_SCROLL_DOWN_YPOS,
2296 GADGET_ID_SCROLL_DOWN,
2297 "scroll level editing area down"
2300 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 2 * ED_SCROLLBUTTON_YSIZE,
2301 ED_SCROLL_LEFT_XPOS, ED_SCROLL_LEFT_YPOS,
2302 GADGET_ID_SCROLL_LEFT,
2303 "scroll level editing area left"
2306 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 3 * ED_SCROLLBUTTON_YSIZE,
2307 ED_SCROLL_RIGHT_XPOS, ED_SCROLL_RIGHT_YPOS,
2308 GADGET_ID_SCROLL_RIGHT,
2309 "scroll level editing area right"
2312 ED_SCROLLBUTTON2_XPOS, ED_SCROLLBUTTON2_YPOS + 0 * ED_SCROLLBUTTON2_YSIZE,
2313 ED_SCROLL2_UP_XPOS, ED_SCROLL2_UP_YPOS,
2314 GADGET_ID_SCROLL_LIST_UP,
2315 "scroll element list up ('Page Up')"
2318 ED_SCROLLBUTTON2_XPOS, ED_SCROLLBUTTON2_YPOS + 1 * ED_SCROLLBUTTON2_YSIZE,
2319 ED_SCROLL2_DOWN_XPOS, ED_SCROLL2_DOWN_YPOS,
2320 GADGET_ID_SCROLL_LIST_DOWN,
2321 "scroll element list down ('Page Down')"
2333 } scrollbar_info[ED_NUM_SCROLLBARS] =
2336 ED_SCROLLBAR_XPOS, ED_SCROLLBAR_YPOS,
2337 SX + ED_SCROLL_HORIZONTAL_XPOS, SY + ED_SCROLL_HORIZONTAL_YPOS,
2338 ED_SCROLL_HORIZONTAL_XSIZE, ED_SCROLL_HORIZONTAL_YSIZE,
2339 GD_TYPE_SCROLLBAR_HORIZONTAL,
2340 GADGET_ID_SCROLL_HORIZONTAL,
2341 "scroll level editing area horizontally"
2344 ED_SCROLLBAR_XPOS, ED_SCROLLBAR_YPOS,
2345 SX + ED_SCROLL_VERTICAL_XPOS, SY + ED_SCROLL_VERTICAL_YPOS,
2346 ED_SCROLL_VERTICAL_XSIZE, ED_SCROLL_VERTICAL_YSIZE,
2347 GD_TYPE_SCROLLBAR_VERTICAL,
2348 GADGET_ID_SCROLL_VERTICAL,
2349 "scroll level editing area vertically"
2352 ED_SCROLLBAR2_XPOS, ED_SCROLLBAR2_YPOS,
2353 DX + ED_SCROLL2_VERTICAL_XPOS, DY + ED_SCROLL2_VERTICAL_YPOS,
2354 ED_SCROLL2_VERTICAL_XSIZE, ED_SCROLL2_VERTICAL_YSIZE,
2355 GD_TYPE_SCROLLBAR_VERTICAL,
2356 GADGET_ID_SCROLL_LIST_VERTICAL,
2357 "scroll element list vertically"
2365 int gadget_id_align;
2366 int radio_button_nr;
2369 char *text_left, *text_right, *infotext;
2370 } radiobutton_info[ED_NUM_RADIOBUTTONS] =
2373 -1, ED_COUNTER2_YPOS(8),
2374 GADGET_ID_RANDOM_PERCENTAGE, GADGET_ID_LEVEL_RANDOM_UP,
2375 RADIO_NR_RANDOM_ELEMENTS,
2376 &random_placement_method, RANDOM_USE_PERCENTAGE,
2377 " ", "percentage", "use percentage for random elements"
2380 -1, ED_COUNTER2_YPOS(8),
2381 GADGET_ID_RANDOM_QUANTITY, GADGET_ID_RANDOM_PERCENTAGE,
2382 RADIO_NR_RANDOM_ELEMENTS,
2383 &random_placement_method, RANDOM_USE_QUANTITY,
2384 " ", "quantity", "use quantity for random elements"
2392 int gadget_id_align;
2394 char *text_left, *text_right, *infotext;
2395 } checkbutton_info[ED_NUM_CHECKBUTTONS] =
2397 /* ---------- level and editor settings ---------------------------------- */
2400 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(11),
2401 GADGET_ID_INITIAL_GRAVITY, GADGET_ID_NONE,
2402 &level.initial_gravity,
2404 "initial gravity", "set initial level gravity"
2407 ED_LEVEL_SETTINGS_XPOS(0), ED_COUNTER2_YPOS(9) - MINI_TILEY,
2408 GADGET_ID_RANDOM_RESTRICTED, GADGET_ID_NONE,
2409 &random_placement_background_restricted,
2411 "restrict random placement to:", "set random placement restriction"
2414 /* ---------- element settings: configure (various elements) ------------- */
2417 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
2418 GADGET_ID_STICK_ELEMENT, GADGET_ID_NONE,
2419 &stick_element_properties_window,
2421 "stick this screen to edit content","stick this screen to edit content"
2424 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2425 GADGET_ID_EM_SLIPPERY_GEMS, GADGET_ID_NONE,
2426 &level.em_slippery_gems,
2428 "slip down from certain flat walls","use EM style slipping behaviour"
2431 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2432 GADGET_ID_USE_SPRING_BUG, GADGET_ID_NONE,
2433 &level.use_spring_bug,
2435 "use spring pushing bug", "use odd spring pushing behaviour"
2438 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2439 GADGET_ID_USE_TIME_ORB_BUG, GADGET_ID_NONE,
2440 &level.use_time_orb_bug,
2442 "use time orb bug", "use odd time orb behaviour"
2445 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2446 GADGET_ID_RANDOM_BALL_CONTENT, GADGET_ID_NONE,
2449 "create single random element", "only create one element from content"
2452 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2453 GADGET_ID_INITIAL_BALL_STATE, GADGET_ID_NONE,
2454 &level.ball_state_initial,
2456 "magic ball initially activated", "activate magic ball after level start"
2459 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
2460 GADGET_ID_GROW_INTO_DIGGABLE, GADGET_ID_NONE,
2461 &level.grow_into_diggable,
2463 "can grow into anything diggable", "grow into more than just sand"
2466 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(5),
2467 GADGET_ID_DOUBLE_SPEED, GADGET_ID_NONE,
2468 &level.double_speed,
2470 "double speed movement", "set initial movement speed of player"
2473 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(6),
2474 GADGET_ID_BLOCK_SNAP_FIELD, GADGET_ID_NONE,
2475 &level.block_snap_field,
2477 "block snapped field when snapping", "use snapping delay to show animation"
2480 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2481 GADGET_ID_BLOCK_LAST_FIELD, GADGET_ID_NONE,
2482 &level.block_last_field,
2484 "block last field when moving", "player blocks last field when moving"
2487 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2488 GADGET_ID_SP_BLOCK_LAST_FIELD, GADGET_ID_NONE,
2489 &level.sp_block_last_field,
2491 "block last field when moving", "player blocks last field when moving"
2494 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
2495 GADGET_ID_INSTANT_RELOCATION, GADGET_ID_NONE,
2496 &level.instant_relocation,
2498 "no scrolling when relocating", "player gets relocated without delay"
2501 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(7),
2502 GADGET_ID_USE_START_ELEMENT, GADGET_ID_NONE,
2503 &level.use_start_element[0],
2505 "use level start element:", "start level at this element's position"
2508 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(8),
2509 GADGET_ID_USE_ARTWORK_ELEMENT, GADGET_ID_NONE,
2510 &level.use_artwork_element[0],
2512 "use artwork from element:", "use player artwork from other element"
2515 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(9),
2516 GADGET_ID_USE_EXPLOSION_ELEMENT, GADGET_ID_NONE,
2517 &level.use_explosion_element[0],
2519 "use explosion from element:", "use explosion properties from element"
2522 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
2523 GADGET_ID_CAN_PASS_TO_WALKABLE, GADGET_ID_NONE,
2524 &level.can_pass_to_walkable,
2526 "can pass to walkable element", "player can pass to empty or walkable"
2529 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2530 GADGET_ID_CAN_FALL_INTO_ACID, GADGET_ID_NONE,
2531 &custom_element_properties[EP_CAN_MOVE_INTO_ACID],
2533 "can fall into acid (with gravity)","player can fall into acid pool"
2536 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
2537 GADGET_ID_CAN_MOVE_INTO_ACID, GADGET_ID_NONE,
2538 &custom_element_properties[EP_CAN_MOVE_INTO_ACID],
2540 "can move into acid", "element can move into acid pool"
2543 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2544 GADGET_ID_DONT_COLLIDE_WITH, GADGET_ID_NONE,
2545 &custom_element_properties[EP_DONT_COLLIDE_WITH],
2547 "deadly when colliding with", "element is deadly when hitting player"
2550 /* ---------- element settings: configure 1 (custom elements) ----------- */
2553 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2554 GADGET_ID_CUSTOM_USE_GRAPHIC, GADGET_ID_NONE,
2555 &custom_element.use_gfx_element,
2557 /* !!! add separate "use existing element sound" !!! */
2559 NULL, "use graphic/sound of element:", "use existing graphic and sound"
2561 NULL, "use graphic of element:", "use existing element graphic"
2565 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2566 GADGET_ID_CUSTOM_USE_TEMPLATE, GADGET_ID_NONE,
2567 &level.use_custom_template,
2568 NULL, "use template", "use template for custom properties"
2571 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
2572 GADGET_ID_CUSTOM_ACCESSIBLE, GADGET_ID_NONE,
2573 &custom_element_properties[EP_ACCESSIBLE],
2574 NULL, NULL, "player can walk to or pass this field"
2577 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
2578 GADGET_ID_CUSTOM_GRAV_REACHABLE, GADGET_ID_NONE,
2579 &custom_element_properties[EP_GRAVITY_REACHABLE],
2580 NULL, "reachable despite gravity", "player can walk/dig despite gravity"
2583 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(13),
2584 GADGET_ID_CUSTOM_USE_LAST_VALUE, GADGET_ID_NONE,
2585 &custom_element.use_last_ce_value,
2586 NULL, "use last CE value after change", "use last CE value after change"
2589 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(5),
2590 GADGET_ID_CUSTOM_WALK_TO_OBJECT, GADGET_ID_NONE,
2591 &custom_element_properties[EP_WALK_TO_OBJECT],
2592 NULL, NULL, "player can dig/collect/push element"
2595 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(9),
2596 GADGET_ID_CUSTOM_INDESTRUCTIBLE, GADGET_ID_NONE,
2597 &custom_element_properties[EP_INDESTRUCTIBLE],
2598 NULL, "indestructible", "element is indestructible"
2601 /* ---------- element settings: configure 2 (custom elements) ----------- */
2604 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2605 GADGET_ID_CUSTOM_CAN_MOVE, GADGET_ID_NONE,
2606 &custom_element_properties[EP_CAN_MOVE],
2607 NULL, NULL, "element can move with some pattern"
2610 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(7),
2611 GADGET_ID_CUSTOM_CAN_FALL, GADGET_ID_NONE,
2612 &custom_element_properties[EP_CAN_FALL],
2613 NULL, "can fall", "element can fall down"
2616 -1, ED_ELEMENT_SETTINGS_YPOS(7),
2617 GADGET_ID_CUSTOM_CAN_SMASH, GADGET_ID_CUSTOM_CAN_FALL,
2618 &custom_element_properties[EP_CAN_SMASH],
2619 " ", NULL, "element can smash other elements"
2622 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(8),
2623 GADGET_ID_CUSTOM_SLIPPERY, GADGET_ID_NONE,
2624 &custom_element_properties[EP_SLIPPERY],
2625 NULL, NULL, "other elements can fall down from it"
2628 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(9),
2629 GADGET_ID_CUSTOM_DEADLY, GADGET_ID_NONE,
2630 &custom_element_properties[EP_DEADLY],
2631 NULL, NULL, "element can kill the player"
2634 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
2635 GADGET_ID_CUSTOM_CAN_EXPLODE, GADGET_ID_NONE,
2636 &custom_element_properties[EP_CAN_EXPLODE],
2637 NULL, NULL, "element can explode"
2640 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(11),
2641 GADGET_ID_CUSTOM_EXPLODE_FIRE, GADGET_ID_NONE,
2642 &custom_element_properties[EP_EXPLODES_BY_FIRE],
2643 NULL, "by fire", "element can explode by fire/explosion"
2646 -1, ED_ELEMENT_SETTINGS_YPOS(11),
2647 GADGET_ID_CUSTOM_EXPLODE_SMASH, GADGET_ID_CUSTOM_EXPLODE_FIRE,
2648 &custom_element_properties[EP_EXPLODES_SMASHED],
2649 " ", "smashed", "element can explode when smashed"
2652 -1, ED_ELEMENT_SETTINGS_YPOS(11),
2653 GADGET_ID_CUSTOM_EXPLODE_IMPACT, GADGET_ID_CUSTOM_EXPLODE_SMASH,
2654 &custom_element_properties[EP_EXPLODES_IMPACT],
2655 " ", "impact", "element can explode on impact"
2658 /* ---------- element settings: advanced (custom elements) --------------- */
2661 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2662 GADGET_ID_CUSTOM_CAN_CHANGE, GADGET_ID_NONE,
2663 &custom_element_change.can_change,
2664 NULL, "element changes to:", "change element on specified condition"
2667 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(2),
2668 GADGET_ID_CHANGE_DELAY, GADGET_ID_NONE,
2669 &custom_element_change_events[CE_DELAY],
2670 NULL, NULL, "element changes after delay"
2673 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(4),
2674 GADGET_ID_CHANGE_BY_DIRECT_ACT, GADGET_ID_NONE,
2675 &custom_element_change_events[CE_BY_DIRECT_ACTION],
2676 NULL, NULL, "element changes by direct action"
2679 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(5),
2680 GADGET_ID_CHANGE_BY_OTHER_ACT, GADGET_ID_NONE,
2681 &custom_element_change_events[CE_BY_OTHER_ACTION],
2682 NULL, NULL, "element changes by other element"
2685 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(8),
2686 GADGET_ID_CHANGE_USE_EXPLOSION, GADGET_ID_NONE,
2687 &custom_element_change.explode,
2688 NULL, "explode instead of change", "element explodes instead of change"
2691 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(9),
2692 GADGET_ID_CHANGE_USE_CONTENT, GADGET_ID_NONE,
2693 &custom_element_change.use_target_content,
2694 NULL, "use extended change target:","element changes to more elements"
2697 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(11),
2698 GADGET_ID_CHANGE_ONLY_COMPLETE, GADGET_ID_NONE,
2699 &custom_element_change.only_if_complete,
2700 NULL, "replace all or nothing", "only replace when all can be changed"
2703 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(12),
2704 GADGET_ID_CHANGE_USE_RANDOM, GADGET_ID_NONE,
2705 &custom_element_change.use_random_replace,
2706 NULL, NULL, "use percentage for random replace"
2709 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(13),
2710 GADGET_ID_CHANGE_HAS_ACTION, GADGET_ID_NONE,
2711 &custom_element_change.has_action,
2712 NULL, NULL, "execute action on specified condition"
2720 int gadget_id_align;
2722 int area_xsize, area_ysize;
2723 char *text_left, *text_right, *text_below, *infotext;
2724 } drawingarea_info[ED_NUM_DRAWING_AREAS] =
2726 /* ---------- level playfield content ------------------------------------ */
2730 GADGET_ID_DRAWING_LEVEL, GADGET_ID_NONE,
2731 NULL, MAX_ED_FIELDX, MAX_ED_FIELDY,
2732 NULL, NULL, NULL, NULL
2735 /* ---------- yam yam content -------------------------------------------- */
2738 ED_AREA_YAMYAM_CONTENT_XPOS(0), ED_AREA_YAMYAM_CONTENT_YPOS(0),
2739 GADGET_ID_YAMYAM_CONTENT_0, GADGET_ID_NONE,
2740 &level.yamyam_content[0].e[0][0], 3, 3,
2741 NULL, NULL, "1", NULL
2744 ED_AREA_YAMYAM_CONTENT_XPOS(1), ED_AREA_YAMYAM_CONTENT_YPOS(1),
2745 GADGET_ID_YAMYAM_CONTENT_1, GADGET_ID_NONE,
2746 &level.yamyam_content[1].e[0][0], 3, 3,
2747 NULL, NULL, "2", NULL
2750 ED_AREA_YAMYAM_CONTENT_XPOS(2), ED_AREA_YAMYAM_CONTENT_YPOS(2),
2751 GADGET_ID_YAMYAM_CONTENT_2, GADGET_ID_NONE,
2752 &level.yamyam_content[2].e[0][0], 3, 3,
2753 NULL, NULL, "3", NULL
2756 ED_AREA_YAMYAM_CONTENT_XPOS(3), ED_AREA_YAMYAM_CONTENT_YPOS(3),
2757 GADGET_ID_YAMYAM_CONTENT_3, GADGET_ID_NONE,
2758 &level.yamyam_content[3].e[0][0], 3, 3,
2759 NULL, NULL, "4", NULL
2762 ED_AREA_YAMYAM_CONTENT_XPOS(4), ED_AREA_YAMYAM_CONTENT_YPOS(4),
2763 GADGET_ID_YAMYAM_CONTENT_4, GADGET_ID_NONE,
2764 &level.yamyam_content[4].e[0][0], 3, 3,
2765 NULL, NULL, "5", NULL
2768 ED_AREA_YAMYAM_CONTENT_XPOS(5), ED_AREA_YAMYAM_CONTENT_YPOS(5),
2769 GADGET_ID_YAMYAM_CONTENT_5, GADGET_ID_NONE,
2770 &level.yamyam_content[5].e[0][0], 3, 3,
2771 NULL, NULL, "6", NULL
2774 ED_AREA_YAMYAM_CONTENT_XPOS(6), ED_AREA_YAMYAM_CONTENT_YPOS(6),
2775 GADGET_ID_YAMYAM_CONTENT_6, GADGET_ID_NONE,
2776 &level.yamyam_content[6].e[0][0], 3, 3,
2777 NULL, NULL, "7", NULL
2780 ED_AREA_YAMYAM_CONTENT_XPOS(7), ED_AREA_YAMYAM_CONTENT_YPOS(7),
2781 GADGET_ID_YAMYAM_CONTENT_7, GADGET_ID_NONE,
2782 &level.yamyam_content[7].e[0][0], 3, 3,
2783 NULL, NULL, "8", NULL
2786 /* ---------- magic ball content ----------------------------------------- */
2789 ED_AREA_MAGIC_BALL_CONTENT_XPOS(0), ED_AREA_MAGIC_BALL_CONTENT_YPOS(0),
2790 GADGET_ID_MAGIC_BALL_CONTENT_0, GADGET_ID_NONE,
2791 &level.ball_content[0].e[0][0], 3, 3,
2792 NULL, NULL, "1", NULL
2795 ED_AREA_MAGIC_BALL_CONTENT_XPOS(1), ED_AREA_MAGIC_BALL_CONTENT_YPOS(1),
2796 GADGET_ID_MAGIC_BALL_CONTENT_1, GADGET_ID_NONE,
2797 &level.ball_content[1].e[0][0], 3, 3,
2798 NULL, NULL, "2", NULL
2801 ED_AREA_MAGIC_BALL_CONTENT_XPOS(2), ED_AREA_MAGIC_BALL_CONTENT_YPOS(2),
2802 GADGET_ID_MAGIC_BALL_CONTENT_2, GADGET_ID_NONE,
2803 &level.ball_content[2].e[0][0], 3, 3,
2804 NULL, NULL, "3", NULL
2807 ED_AREA_MAGIC_BALL_CONTENT_XPOS(3), ED_AREA_MAGIC_BALL_CONTENT_YPOS(3),
2808 GADGET_ID_MAGIC_BALL_CONTENT_3, GADGET_ID_NONE,
2809 &level.ball_content[3].e[0][0], 3, 3,
2810 NULL, NULL, "4", NULL
2813 ED_AREA_MAGIC_BALL_CONTENT_XPOS(4), ED_AREA_MAGIC_BALL_CONTENT_YPOS(4),
2814 GADGET_ID_MAGIC_BALL_CONTENT_4, GADGET_ID_NONE,
2815 &level.ball_content[4].e[0][0], 3, 3,
2816 NULL, NULL, "5", NULL
2819 ED_AREA_MAGIC_BALL_CONTENT_XPOS(5), ED_AREA_MAGIC_BALL_CONTENT_YPOS(5),
2820 GADGET_ID_MAGIC_BALL_CONTENT_5, GADGET_ID_NONE,
2821 &level.ball_content[5].e[0][0], 3, 3,
2822 NULL, NULL, "6", NULL
2825 ED_AREA_MAGIC_BALL_CONTENT_XPOS(6), ED_AREA_MAGIC_BALL_CONTENT_YPOS(6),
2826 GADGET_ID_MAGIC_BALL_CONTENT_6, GADGET_ID_NONE,
2827 &level.ball_content[6].e[0][0], 3, 3,
2828 NULL, NULL, "7", NULL
2831 ED_AREA_MAGIC_BALL_CONTENT_XPOS(7), ED_AREA_MAGIC_BALL_CONTENT_YPOS(7),
2832 GADGET_ID_MAGIC_BALL_CONTENT_7, GADGET_ID_NONE,
2833 &level.ball_content[7].e[0][0], 3, 3,
2834 NULL, NULL, "8", NULL
2837 /* ---------- android content -------------------------------------------- */
2840 ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(5),
2841 GADGET_ID_ANDROID_CONTENT, GADGET_ID_NONE,
2842 &level.android_clone_element[0], MAX_ANDROID_ELEMENTS, 1,
2843 "elements:", NULL, NULL, "elements android can clone"
2846 /* ---------- amoeba content --------------------------------------------- */
2849 ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(3),
2850 GADGET_ID_AMOEBA_CONTENT, GADGET_ID_NONE,
2851 &level.amoeba_content, 1, 1,
2852 "content:", NULL, NULL, "amoeba content"
2855 /* ---------- level start element ---------------------------------------- */
2858 -1, ED_AREA_1X1_SETTINGS_YPOS(7),
2859 GADGET_ID_START_ELEMENT, GADGET_ID_USE_START_ELEMENT,
2860 &level.start_element[0], 1, 1,
2861 NULL, NULL, NULL, "level start element"
2864 /* ---------- player artwork element ------------------------------------- */
2867 -1, ED_AREA_1X1_SETTINGS_YPOS(8),
2868 GADGET_ID_ARTWORK_ELEMENT, GADGET_ID_USE_ARTWORK_ELEMENT,
2869 &level.artwork_element[0], 1, 1,
2870 NULL, NULL, NULL, "element for player artwork"
2873 /* ---------- player explosion element ----------------------------------- */
2876 -1, ED_AREA_1X1_SETTINGS_YPOS(9),
2877 GADGET_ID_EXPLOSION_ELEMENT, GADGET_ID_USE_EXPLOSION_ELEMENT,
2878 &level.explosion_element[0], 1, 1,
2879 NULL, NULL, NULL, "element for player explosion"
2882 /* ---------- element settings: configure 1 (custom elements) ----------- */
2884 /* ---------- custom graphic --------------------------------------------- */
2887 -1, ED_AREA_1X1_SETTINGS_YPOS(1),
2888 GADGET_ID_CUSTOM_GRAPHIC, GADGET_ID_CUSTOM_USE_GRAPHIC,
2889 &custom_element.gfx_element, 1, 1,
2890 NULL, NULL, NULL, "custom graphic element"
2893 /* ---------- element settings: configure 2 (custom elements) ----------- */
2895 /* ---------- custom content (when exploding) ---------------------------- */
2898 -1, ED_AREA_3X3_SETTINGS_YPOS(10),
2899 GADGET_ID_CUSTOM_CONTENT, GADGET_ID_NONE, /* align three rows */
2900 &custom_element.content.e[0][0], 3, 3,
2901 "content:", NULL, NULL, NULL
2904 /* ---------- custom enter and leave element (when moving) --------------- */
2907 ED_AREA_1X1_SETTINGS_XPOS(1), ED_AREA_1X1_SETTINGS_YPOS(3),
2908 GADGET_ID_CUSTOM_MOVE_ENTER, GADGET_ID_NONE,
2909 &custom_element.move_enter_element, 1, 1,
2910 "can dig:", " ", NULL, "element that can be digged/collected"
2913 -1, ED_AREA_1X1_SETTINGS_YPOS(3),
2914 GADGET_ID_CUSTOM_MOVE_LEAVE, GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE,
2915 &custom_element.move_leave_element, 1, 1,
2916 NULL, NULL, NULL, "element that will be left behind"
2919 /* ---------- element settings: advanced (custom elements) --------------- */
2921 /* ---------- custom change target --------------------------------------- */
2924 -1, ED_AREA_1X1_SETTINGS_YPOS(1),
2925 GADGET_ID_CUSTOM_CHANGE_TARGET, GADGET_ID_CUSTOM_CAN_CHANGE,
2926 &custom_element_change.target_element, 1, 1,
2927 NULL, "after/when:", NULL, "new target element after change"
2930 /* ---------- custom change content (extended change target) ------------- */
2933 -1, ED_AREA_3X3_SETTINGS_YPOS(10),
2934 GADGET_ID_CUSTOM_CHANGE_CONTENT, GADGET_ID_NONE, /* align three rows */
2935 &custom_element_change.target_content.e[0][0], 3, 3,
2936 NULL, NULL, NULL, "new extended elements after change"
2939 /* ---------- custom change trigger (element causing change) ------------- */
2942 -1, ED_AREA_1X1_SETTINGS_YPOS(5),
2943 GADGET_ID_CUSTOM_CHANGE_TRIGGER, GADGET_ID_CHANGE_OTHER_ACTION,
2944 &custom_element_change.trigger_element, 1, 1,
2945 NULL, NULL, NULL, "other element triggering change"
2948 /* ---------- group element content -------------------------------------- */
2951 ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(4),
2952 GADGET_ID_GROUP_CONTENT, GADGET_ID_NONE,
2953 &group_element_info.element[0], MAX_ELEMENTS_IN_GROUP, 1,
2954 "content:", NULL, NULL, NULL
2957 /* ---------- random background (for random painting) -------------------- */
2960 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2961 GADGET_ID_RANDOM_BACKGROUND, GADGET_ID_RANDOM_RESTRICTED,
2962 &random_placement_background_element, 1, 1,
2963 NULL, NULL, NULL, "random placement background"
2969 -----------------------------------------------------------------------------
2970 some internally used variables
2971 -----------------------------------------------------------------------------
2974 /* actual size of level editor drawing area */
2975 static int ed_fieldx = MAX_ED_FIELDX - 1, ed_fieldy = MAX_ED_FIELDY - 1;
2977 /* actual position of level editor drawing area in level playfield */
2978 static int level_xpos = -1, level_ypos = -1;
2980 #define IN_ED_FIELD(x,y) ((x)>=0 && (x)<ed_fieldx && (y)>=0 &&(y)<ed_fieldy)
2982 /* drawing elements on the three mouse buttons */
2983 static int new_element1 = EL_WALL;
2984 static int new_element2 = EL_EMPTY;
2985 static int new_element3 = EL_SAND;
2987 #define IS_VALID_BUTTON(button) (button >= 1 && button <= 3)
2988 #define BUTTON_ELEMENT(button) ((button) == 1 ? new_element1 : \
2989 (button) == 2 ? new_element2 : \
2990 (button) == 3 ? new_element3 : EL_EMPTY)
2991 #define BUTTON_STEPSIZE(button) ((button) == 1 ? 1 : (button) == 2 ? 5 : 10)
2993 /* forward declaration for internal use */
2994 static void ModifyEditorCounterValue(int, int);
2995 static void ModifyEditorCounterLimits(int, int, int);
2996 static void ModifyEditorSelectboxValue(int, int);
2997 static void ModifyEditorSelectboxOptions(int, struct ValueTextInfo *);
2998 static void ModifyEditorDrawingArea(int, int, int);
2999 static void ModifyEditorElementList();
3000 static void AdjustElementListScrollbar();
3001 static void RedrawDrawingElements();
3002 static void DrawDrawingWindow();
3003 static void DrawLevelInfoWindow();
3004 static void DrawPropertiesWindow();
3005 static void UpdateCustomElementGraphicGadgets();
3006 static boolean checkPropertiesConfig(int);
3007 static void CopyLevelToUndoBuffer(int);
3008 static void HandleDrawingAreas(struct GadgetInfo *);
3009 static void HandleCounterButtons(struct GadgetInfo *);
3010 static void HandleTextInputGadgets(struct GadgetInfo *);
3011 static void HandleTextAreaGadgets(struct GadgetInfo *);
3012 static void HandleSelectboxGadgets(struct GadgetInfo *);
3013 static void HandleTextbuttonGadgets(struct GadgetInfo *);
3014 static void HandleGraphicbuttonGadgets(struct GadgetInfo *);
3015 static void HandleRadiobuttons(struct GadgetInfo *);
3016 static void HandleCheckbuttons(struct GadgetInfo *);
3017 static void HandleControlButtons(struct GadgetInfo *);
3018 static void HandleDrawingAreaInfo(struct GadgetInfo *);
3019 static void PrintEditorGadgetInfoText(struct GadgetInfo *);
3021 static struct GadgetInfo *level_editor_gadget[NUM_EDITOR_GADGETS];
3022 static int right_gadget_border[NUM_EDITOR_GADGETS];
3024 static int drawing_function = GADGET_ID_SINGLE_ITEMS;
3025 static int last_drawing_function = GADGET_ID_SINGLE_ITEMS;
3026 static boolean draw_with_brush = FALSE;
3027 static int properties_element = 0;
3029 static short FieldBackup[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3030 static short UndoBuffer[NUM_UNDO_STEPS][MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3031 static int undo_buffer_position = 0;
3032 static int undo_buffer_steps = 0;
3034 static int edit_mode;
3035 static int edit_mode_properties;
3037 static int element_shift = 0;
3039 static int editor_hl_boulderdash[] =
3041 EL_INTERNAL_CASCADE_BD_ACTIVE,
3064 static int editor_el_boulderdash[] =
3081 EL_BD_BUTTERFLY_LEFT,
3083 EL_BD_BUTTERFLY_RIGHT,
3084 EL_BD_FIREFLY_RIGHT,
3087 EL_BD_BUTTERFLY_DOWN,
3091 static int *editor_hl_boulderdash_ptr = editor_hl_boulderdash;
3092 static int *editor_el_boulderdash_ptr = editor_el_boulderdash;
3093 static int num_editor_hl_boulderdash = SIZEOF_ARRAY_INT(editor_hl_boulderdash);
3094 static int num_editor_el_boulderdash = SIZEOF_ARRAY_INT(editor_el_boulderdash);
3096 static int editor_hl_emerald_mine[] =
3098 EL_INTERNAL_CASCADE_EM_ACTIVE,
3121 static int editor_el_emerald_mine[] =
3168 EL_ACID_POOL_TOPLEFT,
3170 EL_ACID_POOL_TOPRIGHT,
3173 EL_ACID_POOL_BOTTOMLEFT,
3174 EL_ACID_POOL_BOTTOM,
3175 EL_ACID_POOL_BOTTOMRIGHT,
3198 static int *editor_hl_emerald_mine_ptr = editor_hl_emerald_mine;
3199 static int *editor_el_emerald_mine_ptr = editor_el_emerald_mine;
3200 static int num_editor_hl_emerald_mine=SIZEOF_ARRAY_INT(editor_hl_emerald_mine);
3201 static int num_editor_el_emerald_mine=SIZEOF_ARRAY_INT(editor_el_emerald_mine);
3203 static int editor_hl_emerald_mine_club[] =
3205 EL_INTERNAL_CASCADE_EMC_ACTIVE,
3233 static int editor_el_emerald_mine_club[] =
3260 EL_EMC_WALL_SLIPPERY_1,
3261 EL_EMC_WALL_SLIPPERY_2,
3262 EL_EMC_WALL_SLIPPERY_3,
3263 EL_EMC_WALL_SLIPPERY_4,
3282 EL_BALLOON_SWITCH_ANY,
3283 EL_BALLOON_SWITCH_NONE,
3285 EL_BALLOON_SWITCH_LEFT,
3286 EL_BALLOON_SWITCH_RIGHT,
3287 EL_BALLOON_SWITCH_UP,
3288 EL_BALLOON_SWITCH_DOWN,
3296 EL_EMC_MAGIC_BALL_SWITCH,
3298 EL_EMC_SPRING_BUMPER,
3309 static int *editor_hl_emerald_mine_club_ptr = editor_hl_emerald_mine_club;
3310 static int *editor_el_emerald_mine_club_ptr = editor_el_emerald_mine_club;
3311 static int num_editor_hl_emerald_mine_club=SIZEOF_ARRAY_INT(editor_hl_emerald_mine_club);
3312 static int num_editor_el_emerald_mine_club=SIZEOF_ARRAY_INT(editor_el_emerald_mine_club);
3314 static int editor_hl_more[] =
3316 EL_INTERNAL_CASCADE_RND_ACTIVE,
3329 static int editor_el_more[] =
3357 EL_WALL_EMERALD_YELLOW,
3358 EL_WALL_EMERALD_RED,
3359 EL_WALL_EMERALD_PURPLE,
3376 EL_DYNABOMB_INCREASE_NUMBER,
3377 EL_DYNABOMB_INCREASE_SIZE,
3378 EL_DYNABOMB_INCREASE_POWER,
3402 EL_EXPANDABLE_WALL_HORIZONTAL,
3403 EL_EXPANDABLE_WALL_VERTICAL,
3404 EL_EXPANDABLE_WALL_ANY,
3406 EL_INVISIBLE_STEELWALL,
3411 static int *editor_hl_more_ptr = editor_hl_more;
3412 static int *editor_el_more_ptr = editor_el_more;
3413 static int num_editor_hl_more = SIZEOF_ARRAY_INT(editor_hl_more);
3414 static int num_editor_el_more = SIZEOF_ARRAY_INT(editor_el_more);
3416 static int editor_hl_sokoban[] =
3418 EL_INTERNAL_CASCADE_SB_ACTIVE,
3436 static int editor_el_sokoban[] =
3439 EL_SOKOBAN_FIELD_EMPTY,
3440 EL_SOKOBAN_FIELD_FULL,
3441 EL_SOKOBAN_FIELD_PLAYER,
3443 static int *editor_hl_sokoban_ptr = editor_hl_sokoban;
3444 static int *editor_el_sokoban_ptr = editor_el_sokoban;
3445 static int num_editor_hl_sokoban = SIZEOF_ARRAY_INT(editor_hl_sokoban);
3446 static int num_editor_el_sokoban = SIZEOF_ARRAY_INT(editor_el_sokoban);
3448 static int editor_hl_supaplex[] =
3450 EL_INTERNAL_CASCADE_SP_ACTIVE,
3468 static int editor_el_supaplex[] =
3481 EL_SP_HARDWARE_GRAY,
3490 EL_SP_GRAVITY_PORT_RIGHT,
3491 EL_SP_GRAVITY_PORT_DOWN,
3492 EL_SP_GRAVITY_PORT_LEFT,
3494 EL_SP_GRAVITY_PORT_UP,
3500 EL_SP_PORT_VERTICAL,
3501 EL_SP_PORT_HORIZONTAL,
3509 EL_SP_HARDWARE_BASE_1,
3510 EL_SP_HARDWARE_GREEN,
3511 EL_SP_HARDWARE_BLUE,
3514 EL_SP_HARDWARE_YELLOW,
3515 EL_SP_HARDWARE_BASE_2,
3516 EL_SP_HARDWARE_BASE_3,
3517 EL_SP_HARDWARE_BASE_4,
3519 EL_SP_HARDWARE_BASE_5,
3520 EL_SP_HARDWARE_BASE_6,
3524 static int *editor_hl_supaplex_ptr = editor_hl_supaplex;
3525 static int *editor_el_supaplex_ptr = editor_el_supaplex;
3526 static int num_editor_hl_supaplex = SIZEOF_ARRAY_INT(editor_hl_supaplex);
3527 static int num_editor_el_supaplex = SIZEOF_ARRAY_INT(editor_el_supaplex);
3529 static int editor_hl_diamond_caves[] =
3531 EL_INTERNAL_CASCADE_DC_ACTIVE,
3559 static int editor_el_diamond_caves[] =
3566 EL_CONVEYOR_BELT_1_LEFT,
3567 EL_CONVEYOR_BELT_1_MIDDLE,
3568 EL_CONVEYOR_BELT_1_RIGHT,
3569 EL_CONVEYOR_BELT_1_SWITCH_MIDDLE,
3571 EL_CONVEYOR_BELT_2_LEFT,
3572 EL_CONVEYOR_BELT_2_MIDDLE,
3573 EL_CONVEYOR_BELT_2_RIGHT,
3574 EL_CONVEYOR_BELT_2_SWITCH_MIDDLE,
3576 EL_CONVEYOR_BELT_3_LEFT,
3577 EL_CONVEYOR_BELT_3_MIDDLE,
3578 EL_CONVEYOR_BELT_3_RIGHT,
3579 EL_CONVEYOR_BELT_3_SWITCH_MIDDLE,
3581 EL_CONVEYOR_BELT_4_LEFT,
3582 EL_CONVEYOR_BELT_4_MIDDLE,
3583 EL_CONVEYOR_BELT_4_RIGHT,
3584 EL_CONVEYOR_BELT_4_SWITCH_MIDDLE,
3586 EL_CONVEYOR_BELT_1_SWITCH_LEFT,
3587 EL_CONVEYOR_BELT_2_SWITCH_LEFT,
3588 EL_CONVEYOR_BELT_3_SWITCH_LEFT,
3589 EL_CONVEYOR_BELT_4_SWITCH_LEFT,
3591 EL_CONVEYOR_BELT_1_SWITCH_RIGHT,
3592 EL_CONVEYOR_BELT_2_SWITCH_RIGHT,
3593 EL_CONVEYOR_BELT_3_SWITCH_RIGHT,
3594 EL_CONVEYOR_BELT_4_SWITCH_RIGHT,
3597 EL_SWITCHGATE_CLOSED,
3598 EL_SWITCHGATE_SWITCH_UP,
3613 EL_STEELWALL_SLIPPERY,
3616 EL_SIGN_EXCLAMATION,
3619 EL_LIGHT_SWITCH_ACTIVE,
3626 static int *editor_hl_diamond_caves_ptr = editor_hl_diamond_caves;
3627 static int *editor_el_diamond_caves_ptr = editor_el_diamond_caves;
3628 static int num_editor_hl_diamond_caves = SIZEOF_ARRAY_INT(editor_hl_diamond_caves);
3629 static int num_editor_el_diamond_caves = SIZEOF_ARRAY_INT(editor_el_diamond_caves);
3631 static int editor_hl_dx_boulderdash[] =
3633 EL_INTERNAL_CASCADE_DX_ACTIVE,
3661 static int editor_el_dx_boulderdash[] =
3665 EL_TUBE_HORIZONTAL_DOWN,
3669 EL_TUBE_VERTICAL_RIGHT,
3671 EL_TUBE_VERTICAL_LEFT,
3675 EL_TUBE_HORIZONTAL_UP,
3683 static int *editor_hl_dx_boulderdash_ptr = editor_hl_dx_boulderdash;
3684 static int *editor_el_dx_boulderdash_ptr = editor_el_dx_boulderdash;
3685 static int num_editor_hl_dx_boulderdash = SIZEOF_ARRAY_INT(editor_hl_dx_boulderdash);
3686 static int num_editor_el_dx_boulderdash = SIZEOF_ARRAY_INT(editor_el_dx_boulderdash);
3688 static int editor_hl_chars[] =
3690 EL_INTERNAL_CASCADE_CHARS_ACTIVE,
3703 static int editor_el_chars[] =
3792 EL_CHAR(FONT_ASCII_CURSOR),
3795 static int *editor_hl_chars_ptr = editor_hl_chars;
3796 static int *editor_el_chars_ptr = editor_el_chars;
3797 static int num_editor_hl_chars = SIZEOF_ARRAY_INT(editor_hl_chars);
3798 static int num_editor_el_chars = SIZEOF_ARRAY_INT(editor_el_chars);
3800 static int editor_hl_custom[] =
3802 EL_INTERNAL_CASCADE_CE_ACTIVE,
3830 static int editor_el_custom[] =
3832 EL_CUSTOM_START + 0,
3833 EL_CUSTOM_START + 1,
3834 EL_CUSTOM_START + 2,
3835 EL_CUSTOM_START + 3,
3837 EL_CUSTOM_START + 4,
3838 EL_CUSTOM_START + 5,
3839 EL_CUSTOM_START + 6,
3840 EL_CUSTOM_START + 7,
3842 EL_CUSTOM_START + 8,
3843 EL_CUSTOM_START + 9,
3844 EL_CUSTOM_START + 10,
3845 EL_CUSTOM_START + 11,
3847 EL_CUSTOM_START + 12,
3848 EL_CUSTOM_START + 13,
3849 EL_CUSTOM_START + 14,
3850 EL_CUSTOM_START + 15,
3852 EL_CUSTOM_START + 16,
3853 EL_CUSTOM_START + 17,
3854 EL_CUSTOM_START + 18,
3855 EL_CUSTOM_START + 19,
3857 EL_CUSTOM_START + 20,
3858 EL_CUSTOM_START + 21,
3859 EL_CUSTOM_START + 22,
3860 EL_CUSTOM_START + 23,
3862 EL_CUSTOM_START + 24,
3863 EL_CUSTOM_START + 25,
3864 EL_CUSTOM_START + 26,
3865 EL_CUSTOM_START + 27,
3867 EL_CUSTOM_START + 28,
3868 EL_CUSTOM_START + 29,
3869 EL_CUSTOM_START + 30,
3870 EL_CUSTOM_START + 31,
3872 EL_CUSTOM_START + 32,
3873 EL_CUSTOM_START + 33,
3874 EL_CUSTOM_START + 34,
3875 EL_CUSTOM_START + 35,
3877 EL_CUSTOM_START + 36,
3878 EL_CUSTOM_START + 37,
3879 EL_CUSTOM_START + 38,
3880 EL_CUSTOM_START + 39,
3882 EL_CUSTOM_START + 40,
3883 EL_CUSTOM_START + 41,
3884 EL_CUSTOM_START + 42,
3885 EL_CUSTOM_START + 43,
3887 EL_CUSTOM_START + 44,
3888 EL_CUSTOM_START + 45,
3889 EL_CUSTOM_START + 46,
3890 EL_CUSTOM_START + 47,
3892 EL_CUSTOM_START + 48,
3893 EL_CUSTOM_START + 49,
3894 EL_CUSTOM_START + 50,
3895 EL_CUSTOM_START + 51,
3897 EL_CUSTOM_START + 52,
3898 EL_CUSTOM_START + 53,
3899 EL_CUSTOM_START + 54,
3900 EL_CUSTOM_START + 55,
3902 EL_CUSTOM_START + 56,
3903 EL_CUSTOM_START + 57,
3904 EL_CUSTOM_START + 58,
3905 EL_CUSTOM_START + 59,
3907 EL_CUSTOM_START + 60,
3908 EL_CUSTOM_START + 61,
3909 EL_CUSTOM_START + 62,
3910 EL_CUSTOM_START + 63,
3912 EL_CUSTOM_START + 64,
3913 EL_CUSTOM_START + 65,
3914 EL_CUSTOM_START + 66,
3915 EL_CUSTOM_START + 67,
3917 EL_CUSTOM_START + 68,
3918 EL_CUSTOM_START + 69,
3919 EL_CUSTOM_START + 70,
3920 EL_CUSTOM_START + 71,
3922 EL_CUSTOM_START + 72,
3923 EL_CUSTOM_START + 73,
3924 EL_CUSTOM_START + 74,
3925 EL_CUSTOM_START + 75,
3927 EL_CUSTOM_START + 76,
3928 EL_CUSTOM_START + 77,
3929 EL_CUSTOM_START + 78,
3930 EL_CUSTOM_START + 79,
3932 EL_CUSTOM_START + 80,
3933 EL_CUSTOM_START + 81,
3934 EL_CUSTOM_START + 82,
3935 EL_CUSTOM_START + 83,
3937 EL_CUSTOM_START + 84,
3938 EL_CUSTOM_START + 85,
3939 EL_CUSTOM_START + 86,
3940 EL_CUSTOM_START + 87,
3942 EL_CUSTOM_START + 88,
3943 EL_CUSTOM_START + 89,
3944 EL_CUSTOM_START + 90,
3945 EL_CUSTOM_START + 91,
3947 EL_CUSTOM_START + 92,
3948 EL_CUSTOM_START + 93,
3949 EL_CUSTOM_START + 94,
3950 EL_CUSTOM_START + 95,
3952 EL_CUSTOM_START + 96,
3953 EL_CUSTOM_START + 97,
3954 EL_CUSTOM_START + 98,
3955 EL_CUSTOM_START + 99,
3957 EL_CUSTOM_START + 100,
3958 EL_CUSTOM_START + 101,
3959 EL_CUSTOM_START + 102,
3960 EL_CUSTOM_START + 103,
3962 EL_CUSTOM_START + 104,
3963 EL_CUSTOM_START + 105,
3964 EL_CUSTOM_START + 106,
3965 EL_CUSTOM_START + 107,
3967 EL_CUSTOM_START + 108,
3968 EL_CUSTOM_START + 109,
3969 EL_CUSTOM_START + 110,
3970 EL_CUSTOM_START + 111,
3972 EL_CUSTOM_START + 112,
3973 EL_CUSTOM_START + 113,
3974 EL_CUSTOM_START + 114,
3975 EL_CUSTOM_START + 115,
3977 EL_CUSTOM_START + 116,
3978 EL_CUSTOM_START + 117,
3979 EL_CUSTOM_START + 118,
3980 EL_CUSTOM_START + 119,
3982 EL_CUSTOM_START + 120,
3983 EL_CUSTOM_START + 121,
3984 EL_CUSTOM_START + 122,
3985 EL_CUSTOM_START + 123,
3987 EL_CUSTOM_START + 124,
3988 EL_CUSTOM_START + 125,
3989 EL_CUSTOM_START + 126,
3990 EL_CUSTOM_START + 127,
3992 EL_CUSTOM_START + 128,
3993 EL_CUSTOM_START + 129,
3994 EL_CUSTOM_START + 130,
3995 EL_CUSTOM_START + 131,
3997 EL_CUSTOM_START + 132,
3998 EL_CUSTOM_START + 133,
3999 EL_CUSTOM_START + 134,
4000 EL_CUSTOM_START + 135,
4002 EL_CUSTOM_START + 136,
4003 EL_CUSTOM_START + 137,
4004 EL_CUSTOM_START + 138,
4005 EL_CUSTOM_START + 139,
4007 EL_CUSTOM_START + 140,
4008 EL_CUSTOM_START + 141,
4009 EL_CUSTOM_START + 142,
4010 EL_CUSTOM_START + 143,
4012 EL_CUSTOM_START + 144,
4013 EL_CUSTOM_START + 145,
4014 EL_CUSTOM_START + 146,
4015 EL_CUSTOM_START + 147,
4017 EL_CUSTOM_START + 148,
4018 EL_CUSTOM_START + 149,
4019 EL_CUSTOM_START + 150,
4020 EL_CUSTOM_START + 151,
4022 EL_CUSTOM_START + 152,
4023 EL_CUSTOM_START + 153,
4024 EL_CUSTOM_START + 154,
4025 EL_CUSTOM_START + 155,
4027 EL_CUSTOM_START + 156,
4028 EL_CUSTOM_START + 157,
4029 EL_CUSTOM_START + 158,
4030 EL_CUSTOM_START + 159,
4032 EL_CUSTOM_START + 160,
4033 EL_CUSTOM_START + 161,
4034 EL_CUSTOM_START + 162,
4035 EL_CUSTOM_START + 163,
4037 EL_CUSTOM_START + 164,
4038 EL_CUSTOM_START + 165,
4039 EL_CUSTOM_START + 166,
4040 EL_CUSTOM_START + 167,
4042 EL_CUSTOM_START + 168,
4043 EL_CUSTOM_START + 169,
4044 EL_CUSTOM_START + 170,
4045 EL_CUSTOM_START + 171,
4047 EL_CUSTOM_START + 172,
4048 EL_CUSTOM_START + 173,
4049 EL_CUSTOM_START + 174,
4050 EL_CUSTOM_START + 175,
4052 EL_CUSTOM_START + 176,
4053 EL_CUSTOM_START + 177,
4054 EL_CUSTOM_START + 178,
4055 EL_CUSTOM_START + 179,
4057 EL_CUSTOM_START + 180,
4058 EL_CUSTOM_START + 181,
4059 EL_CUSTOM_START + 182,
4060 EL_CUSTOM_START + 183,
4062 EL_CUSTOM_START + 184,
4063 EL_CUSTOM_START + 185,
4064 EL_CUSTOM_START + 186,
4065 EL_CUSTOM_START + 187,
4067 EL_CUSTOM_START + 188,
4068 EL_CUSTOM_START + 189,
4069 EL_CUSTOM_START + 190,
4070 EL_CUSTOM_START + 191,
4072 EL_CUSTOM_START + 192,
4073 EL_CUSTOM_START + 193,
4074 EL_CUSTOM_START + 194,
4075 EL_CUSTOM_START + 195,
4077 EL_CUSTOM_START + 196,
4078 EL_CUSTOM_START + 197,
4079 EL_CUSTOM_START + 198,
4080 EL_CUSTOM_START + 199,
4082 EL_CUSTOM_START + 200,
4083 EL_CUSTOM_START + 201,
4084 EL_CUSTOM_START + 202,
4085 EL_CUSTOM_START + 203,
4087 EL_CUSTOM_START + 204,
4088 EL_CUSTOM_START + 205,
4089 EL_CUSTOM_START + 206,
4090 EL_CUSTOM_START + 207,
4092 EL_CUSTOM_START + 208,
4093 EL_CUSTOM_START + 209,
4094 EL_CUSTOM_START + 210,
4095 EL_CUSTOM_START + 211,
4097 EL_CUSTOM_START + 212,
4098 EL_CUSTOM_START + 213,
4099 EL_CUSTOM_START + 214,
4100 EL_CUSTOM_START + 215,
4102 EL_CUSTOM_START + 216,
4103 EL_CUSTOM_START + 217,
4104 EL_CUSTOM_START + 218,
4105 EL_CUSTOM_START + 219,
4107 EL_CUSTOM_START + 220,
4108 EL_CUSTOM_START + 221,
4109 EL_CUSTOM_START + 222,
4110 EL_CUSTOM_START + 223,
4112 EL_CUSTOM_START + 224,
4113 EL_CUSTOM_START + 225,
4114 EL_CUSTOM_START + 226,
4115 EL_CUSTOM_START + 227,
4117 EL_CUSTOM_START + 228,
4118 EL_CUSTOM_START + 229,
4119 EL_CUSTOM_START + 230,
4120 EL_CUSTOM_START + 231,
4122 EL_CUSTOM_START + 232,
4123 EL_CUSTOM_START + 233,
4124 EL_CUSTOM_START + 234,
4125 EL_CUSTOM_START + 235,
4127 EL_CUSTOM_START + 236,
4128 EL_CUSTOM_START + 237,
4129 EL_CUSTOM_START + 238,
4130 EL_CUSTOM_START + 239,
4132 EL_CUSTOM_START + 240,
4133 EL_CUSTOM_START + 241,
4134 EL_CUSTOM_START + 242,
4135 EL_CUSTOM_START + 243,
4137 EL_CUSTOM_START + 244,
4138 EL_CUSTOM_START + 245,
4139 EL_CUSTOM_START + 246,
4140 EL_CUSTOM_START + 247,
4142 EL_CUSTOM_START + 248,
4143 EL_CUSTOM_START + 249,
4144 EL_CUSTOM_START + 250,
4145 EL_CUSTOM_START + 251,
4147 EL_CUSTOM_START + 252,
4148 EL_CUSTOM_START + 253,
4149 EL_CUSTOM_START + 254,
4150 EL_CUSTOM_START + 255,
4157 static int *editor_hl_custom_ptr = editor_hl_custom;
4158 static int *editor_el_custom_ptr = editor_el_custom;
4159 static int num_editor_hl_custom = SIZEOF_ARRAY_INT(editor_hl_custom);
4160 static int num_editor_el_custom = SIZEOF_ARRAY_INT(editor_el_custom);
4162 static int editor_hl_group[] =
4164 EL_INTERNAL_CASCADE_GE_ACTIVE,
4192 static int editor_el_group[] =
4206 EL_GROUP_START + 10,
4207 EL_GROUP_START + 11,
4209 EL_GROUP_START + 12,
4210 EL_GROUP_START + 13,
4211 EL_GROUP_START + 14,
4212 EL_GROUP_START + 15,
4214 EL_GROUP_START + 16,
4215 EL_GROUP_START + 17,
4216 EL_GROUP_START + 18,
4217 EL_GROUP_START + 19,
4219 EL_GROUP_START + 20,
4220 EL_GROUP_START + 21,
4221 EL_GROUP_START + 22,
4222 EL_GROUP_START + 23,
4224 EL_GROUP_START + 24,
4225 EL_GROUP_START + 25,
4226 EL_GROUP_START + 26,
4227 EL_GROUP_START + 27,
4229 EL_GROUP_START + 28,
4230 EL_GROUP_START + 29,
4231 EL_GROUP_START + 30,
4234 static int *editor_hl_group_ptr = editor_hl_group;
4235 static int *editor_el_group_ptr = editor_el_group;
4236 static int num_editor_hl_group = SIZEOF_ARRAY_INT(editor_hl_group);
4237 static int num_editor_el_group = SIZEOF_ARRAY_INT(editor_el_group);
4239 static int editor_hl_user_defined[] =
4241 EL_INTERNAL_CASCADE_USER_ACTIVE,
4264 static int *editor_hl_user_defined_ptr = editor_hl_user_defined;
4265 static int *editor_el_user_defined_ptr = NULL;
4266 static int num_editor_hl_user_defined=SIZEOF_ARRAY_INT(editor_hl_user_defined);
4267 static int num_editor_el_user_defined = 0;
4269 static int editor_hl_dynamic[] =
4271 EL_INTERNAL_CASCADE_DYNAMIC_ACTIVE,
4277 static int *editor_hl_dynamic_ptr = editor_hl_dynamic;
4278 static int *editor_el_dynamic_ptr = NULL;
4279 static int num_editor_hl_dynamic = SIZEOF_ARRAY_INT(editor_hl_dynamic);
4280 static int num_editor_el_dynamic = 0;
4282 static int editor_hl_empty[] = { };
4283 static int editor_el_empty[ED_NUM_ELEMENTLIST_BUTTONS];
4285 static int *editor_hl_empty_ptr = editor_hl_empty;
4286 static int *editor_el_empty_ptr = editor_el_empty;
4287 static int num_editor_hl_empty = 0;
4288 static int num_editor_el_empty = 0; /* dynamically determined, if needed */
4290 static boolean use_el_empty = FALSE;
4292 static int *editor_elements = NULL; /* dynamically allocated */
4293 static int num_editor_elements = 0; /* dynamically determined */
4297 boolean *setup_value;
4298 boolean *setup_cascade_value;
4300 int **headline_list;
4301 int *headline_list_size;
4304 int *element_list_size;
4306 boolean last_setup_value;
4308 editor_elements_info[] =
4311 &setup.editor.el_boulderdash,
4312 &setup.editor_cascade.el_bd,
4313 &editor_hl_boulderdash_ptr, &num_editor_hl_boulderdash,
4314 &editor_el_boulderdash_ptr, &num_editor_el_boulderdash
4317 &setup.editor.el_emerald_mine,
4318 &setup.editor_cascade.el_em,
4319 &editor_hl_emerald_mine_ptr, &num_editor_hl_emerald_mine,
4320 &editor_el_emerald_mine_ptr, &num_editor_el_emerald_mine
4323 &setup.editor.el_emerald_mine_club,
4324 &setup.editor_cascade.el_emc,
4325 &editor_hl_emerald_mine_club_ptr, &num_editor_hl_emerald_mine_club,
4326 &editor_el_emerald_mine_club_ptr, &num_editor_el_emerald_mine_club
4329 &setup.editor.el_more,
4330 &setup.editor_cascade.el_rnd,
4331 &editor_hl_more_ptr, &num_editor_hl_more,
4332 &editor_el_more_ptr, &num_editor_el_more
4335 &setup.editor.el_sokoban,
4336 &setup.editor_cascade.el_sb,
4337 &editor_hl_sokoban_ptr, &num_editor_hl_sokoban,
4338 &editor_el_sokoban_ptr, &num_editor_el_sokoban
4341 &setup.editor.el_supaplex,
4342 &setup.editor_cascade.el_sp,
4343 &editor_hl_supaplex_ptr, &num_editor_hl_supaplex,
4344 &editor_el_supaplex_ptr, &num_editor_el_supaplex
4347 &setup.editor.el_diamond_caves,
4348 &setup.editor_cascade.el_dc,
4349 &editor_hl_diamond_caves_ptr, &num_editor_hl_diamond_caves,
4350 &editor_el_diamond_caves_ptr, &num_editor_el_diamond_caves
4353 &setup.editor.el_dx_boulderdash,
4354 &setup.editor_cascade.el_dx,
4355 &editor_hl_dx_boulderdash_ptr, &num_editor_hl_dx_boulderdash,
4356 &editor_el_dx_boulderdash_ptr, &num_editor_el_dx_boulderdash
4359 &setup.editor.el_chars,
4360 &setup.editor_cascade.el_chars,
4361 &editor_hl_chars_ptr, &num_editor_hl_chars,
4362 &editor_el_chars_ptr, &num_editor_el_chars
4365 &setup.editor.el_custom,
4366 &setup.editor_cascade.el_ce,
4367 &editor_hl_custom_ptr, &num_editor_hl_custom,
4368 &editor_el_custom_ptr, &num_editor_el_custom
4371 &setup.editor.el_custom,
4372 &setup.editor_cascade.el_ge,
4373 &editor_hl_group_ptr, &num_editor_hl_group,
4374 &editor_el_group_ptr, &num_editor_el_group
4377 &setup.editor.el_user_defined,
4378 &setup.editor_cascade.el_user,
4379 &editor_hl_user_defined_ptr, &num_editor_hl_user_defined,
4380 &editor_el_user_defined_ptr, &num_editor_el_user_defined
4383 &setup.editor.el_dynamic,
4384 &setup.editor_cascade.el_dynamic,
4385 &editor_hl_dynamic_ptr, &num_editor_hl_dynamic,
4386 &editor_el_dynamic_ptr, &num_editor_el_dynamic,
4391 &editor_hl_empty_ptr, &num_editor_hl_empty,
4392 &editor_el_empty_ptr, &num_editor_el_empty,
4404 -----------------------------------------------------------------------------
4406 -----------------------------------------------------------------------------
4409 static int getMaxInfoTextLength()
4411 return (SXSIZE / getFontWidth(FONT_TEXT_2));
4414 static int getTextWidthForGadget(char *text)
4419 return (getTextWidth(text, FONT_TEXT_1) + ED_GADGET_TEXT_DISTANCE);
4422 static int getTextWidthForDrawingArea(char *text)
4427 return (getTextWidth(text, FONT_TEXT_1) + ED_DRAWINGAREA_TEXT_DISTANCE);
4430 static int getRightGadgetBorder(struct GadgetInfo *gi, char *text)
4432 return (gi->x + gi->width + getTextWidthForGadget(text));
4435 static char *getElementInfoText(int element)
4437 char *info_text = NULL;
4440 if (element < MAX_NUM_ELEMENTS)
4442 if (element < NUM_FILE_ELEMENTS)
4445 if (strlen(element_info[element].description) > 0)
4446 info_text = element_info[element].description;
4447 else if (element_info[element].custom_description != NULL)
4448 info_text = element_info[element].custom_description;
4449 else if (element_info[element].editor_description != NULL)
4450 info_text = element_info[element].editor_description;
4453 if (info_text == NULL)
4454 info_text = INFOTEXT_UNKNOWN_ELEMENT;
4459 static void InitDynamicEditorElementList(int **elements, int *num_elements)
4461 boolean element_found[NUM_FILE_ELEMENTS];
4464 /* initialize list of used elements to "not used" */
4465 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4466 element_found[i] = FALSE;
4468 /* find all elements used in current level */
4469 for (y = 0; y < lev_fieldy; y++)
4470 for (x = 0; x < lev_fieldx; x++)
4471 if (Feld[x][y] < NUM_FILE_ELEMENTS) /* should always be true */
4472 element_found[Feld[x][y]] = TRUE;
4476 /* count number of elements used in current level */
4477 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4478 if (element_found[i])
4481 /* add space for up to 3 more elements for padding that may be needed */
4484 /* free memory for old list of elements, if needed */
4485 checked_free(*elements);
4487 /* allocate memory for new list of elements */
4488 *elements = checked_malloc(*num_elements * sizeof(int));
4492 /* add all elements used in current level (non-custom/group elements) */
4493 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4494 if (element_found[i] && !(IS_CUSTOM_ELEMENT(i) || IS_GROUP_ELEMENT(i)))
4495 (*elements)[(*num_elements)++] = i;
4497 /* add all elements used in current level (custom/group elements) */
4498 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4499 if (element_found[i] && (IS_CUSTOM_ELEMENT(i) || IS_GROUP_ELEMENT(i)))
4500 (*elements)[(*num_elements)++] = i;
4502 while (*num_elements % 4) /* pad with empty elements, if needed */
4503 (*elements)[(*num_elements)++] = EL_EMPTY;
4506 static void ReinitializeElementList()
4508 static boolean initialization_needed = TRUE;
4512 if (initialization_needed)
4514 LoadSetup_EditorCascade(); /* load last editor cascade state */
4516 /* initialize editor cascade element from saved cascade state */
4517 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4519 int *cascade_element = &(*editor_elements_info[i].headline_list)[0];
4520 boolean cascade_value = *editor_elements_info[i].setup_cascade_value;
4522 if (IS_EDITOR_CASCADE(*cascade_element))
4524 (cascade_value ? EL_CASCADE_ACTIVE(*cascade_element) :
4525 EL_CASCADE_INACTIVE(*cascade_element));
4528 initialization_needed = FALSE;
4531 checked_free(editor_elements);
4533 /* reload optional user defined element list for each invocation of editor */
4534 LoadUserDefinedEditorElementList(&editor_el_user_defined_ptr,
4535 &num_editor_el_user_defined);
4537 /* initialize dynamic level element list for each invocation of editor */
4538 InitDynamicEditorElementList(&editor_el_dynamic_ptr,
4539 &num_editor_el_dynamic);
4541 /* initialize list of empty elements (used for padding, if needed) */
4542 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
4543 editor_el_empty[i] = EL_EMPTY;
4545 /* do some sanity checks for each element from element list */
4546 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4548 for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
4550 int element = (*editor_elements_info[i].element_list)[j];
4552 if (element >= NUM_FILE_ELEMENTS)
4553 Error(ERR_WARN, "editor element %d is runtime element", element);
4555 if (strcmp(getElementInfoText(element), INFOTEXT_UNKNOWN_ELEMENT) == 0)
4556 Error(ERR_WARN, "no element description for element %d", element);
4560 num_editor_elements = 0;
4561 use_el_empty = FALSE;
4563 /* determine size of element list */
4564 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4566 boolean found_inactive_cascade = FALSE;
4568 if (*editor_elements_info[i].setup_value)
4570 if (setup.editor.el_headlines)
4572 num_editor_elements += *editor_elements_info[i].headline_list_size;
4574 for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
4576 int element = (*editor_elements_info[i].headline_list)[j];
4578 if (IS_EDITOR_CASCADE_INACTIVE(element))
4579 found_inactive_cascade = TRUE;
4583 if (found_inactive_cascade)
4586 num_editor_elements += *editor_elements_info[i].element_list_size;
4590 if (num_editor_elements < ED_NUM_ELEMENTLIST_BUTTONS)
4592 /* offer at least as many elements as element buttons exist */
4593 use_el_empty = TRUE;
4594 num_editor_el_empty = ED_NUM_ELEMENTLIST_BUTTONS - num_editor_elements;
4596 num_editor_elements += num_editor_el_empty;
4599 editor_elements = checked_malloc(num_editor_elements * sizeof(int));
4601 /* fill element list */
4602 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4604 boolean found_inactive_cascade = FALSE;
4606 if (*editor_elements_info[i].setup_value)
4608 if (setup.editor.el_headlines)
4610 for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
4612 int element = (*editor_elements_info[i].headline_list)[j];
4614 editor_elements[pos++] = element;
4616 if (IS_EDITOR_CASCADE_INACTIVE(element))
4617 found_inactive_cascade = TRUE;
4621 if (found_inactive_cascade)
4624 for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
4625 editor_elements[pos++] = (*editor_elements_info[i].element_list)[j];
4629 /* (this function is also called before editor gadgets are initialized!) */
4630 AdjustElementListScrollbar();
4633 void PrintEditorElementList()
4635 boolean *stop = &setup.editor.el_user_defined;
4638 for (i = 0; editor_elements_info[i].setup_value != stop; i++)
4640 int cascade_element = (*editor_elements_info[i].headline_list)[0];
4642 if (IS_EDITOR_CASCADE(cascade_element))
4644 int cascade_element_show = EL_CASCADE_INACTIVE(cascade_element);
4645 char *headline = element_info[cascade_element_show].editor_description;
4647 printf_line_with_prefix("# ", "-", 77);
4648 printf("# %s\n", headline);
4649 printf_line_with_prefix("# ", "-", 77);
4652 for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
4654 int element = (*editor_elements_info[i].headline_list)[j];
4656 if (IS_EDITOR_CASCADE(element))
4657 element = EL_CHAR_MINUS;
4659 printf("# %s\n", element_info[element].token_name);
4665 for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
4667 int element = (*editor_elements_info[i].element_list)[j];
4669 printf("# %s\n", element_info[element].token_name);
4677 static void ReinitializeElementListButtons()
4679 static boolean last_setup_value_headlines = FALSE;
4680 static boolean initialization_needed = TRUE;
4683 if (!initialization_needed) /* check if editor element setup has changed */
4685 if (last_setup_value_headlines != setup.editor.el_headlines)
4686 initialization_needed = TRUE;
4688 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4689 if (editor_elements_info[i].last_setup_value !=
4690 *editor_elements_info[i].setup_value)
4691 initialization_needed = TRUE;
4694 if (!initialization_needed)
4697 FreeLevelEditorGadgets();
4698 CreateLevelEditorGadgets();
4700 /* store current setup values for next invocation of this function */
4701 last_setup_value_headlines = setup.editor.el_headlines;
4702 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4703 editor_elements_info[i].last_setup_value =
4704 *editor_elements_info[i].setup_value;
4706 initialization_needed = FALSE;
4709 static void DrawElementBorder(int dest_x, int dest_y, int width, int height,
4712 int border_graphic =
4713 (input ? IMG_EDITOR_ELEMENT_BORDER_INPUT : IMG_EDITOR_ELEMENT_BORDER);
4716 int num_mini_tilex = width / MINI_TILEX + 1;
4717 int num_mini_tiley = height / MINI_TILEY + 1;
4718 int from_x = dest_x - MINI_TILEX / 2;
4719 int from_y = dest_y - MINI_TILEY / 2;
4720 int to_x = from_x + num_mini_tilex * MINI_TILEX - 1;
4721 int to_y = from_y + num_mini_tiley * MINI_TILEY - 1;
4724 getMiniGraphicSource(border_graphic, &src_bitmap, &src_x, &src_y);
4726 for (y = 0; y < num_mini_tiley; y++)
4727 for (x = 0; x < num_mini_tilex; x++)
4728 BlitBitmap(src_bitmap, drawto, src_x, src_y, MINI_TILEX, MINI_TILEY,
4729 from_x + x * MINI_TILEX, from_y + y * MINI_TILEY);
4731 ClearRectangle(drawto, dest_x - 1, dest_y - 1, width + 2, height + 2);
4733 DrawSimpleBlackLine(drawto, from_x, from_y, to_x, from_y);
4734 DrawSimpleBlackLine(drawto, to_x, from_y, to_x, to_y);
4735 DrawSimpleBlackLine(drawto, to_x, to_y, from_x, to_y);
4736 DrawSimpleBlackLine(drawto, from_x, to_y, from_x, from_y);
4739 static void DrawDrawingArea(int id)
4741 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
4744 int *value = drawingarea_info[id].value;
4745 int area_xsize = drawingarea_info[id].area_xsize;
4746 int area_ysize = drawingarea_info[id].area_ysize;
4748 for (x = 0; x < area_xsize; x++)
4749 for (y = 0; y < area_ysize; y++)
4750 DrawMiniGraphicExt(drawto,
4751 gi->x + x * MINI_TILEX,
4752 gi->y + y * MINI_TILEY,
4753 el2edimg(value[x * area_ysize + y]));
4756 static void ScrollMiniLevel(int from_x, int from_y, int scroll)
4759 int dx = (scroll == ED_SCROLL_LEFT ? -1 : scroll == ED_SCROLL_RIGHT ? 1 : 0);
4760 int dy = (scroll == ED_SCROLL_UP ? -1 : scroll == ED_SCROLL_DOWN ? 1 : 0);
4762 BlitBitmap(drawto, drawto,
4763 SX + (dx == -1 ? MINI_TILEX : 0),
4764 SY + (dy == -1 ? MINI_TILEY : 0),
4765 (ed_fieldx * MINI_TILEX) - (dx != 0 ? MINI_TILEX : 0),
4766 (ed_fieldy * MINI_TILEY) - (dy != 0 ? MINI_TILEY : 0),
4767 SX + (dx == +1 ? MINI_TILEX : 0),
4768 SY + (dy == +1 ? MINI_TILEY : 0));
4771 x = (dx == 1 ? 0 : ed_fieldx - 1);
4772 for (y = 0; y < ed_fieldy; y++)
4773 DrawMiniElementOrWall(x, y, from_x, from_y);
4777 y = (dy == 1 ? 0 : ed_fieldy - 1);
4778 for (x = 0; x < ed_fieldx; x++)
4779 DrawMiniElementOrWall(x, y, from_x, from_y);
4782 redraw_mask |= REDRAW_FIELD;
4786 static void CreateControlButtons()
4788 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
4789 struct GadgetInfo *gi;
4790 unsigned long event_mask;
4793 /* create toolbox buttons */
4794 for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
4798 int gd_xoffset, gd_yoffset;
4799 int gd_x1, gd_x2, gd_y1, gd_y2;
4801 int radio_button_nr;
4804 if (id == GADGET_ID_SINGLE_ITEMS ||
4805 id == GADGET_ID_CONNECTED_ITEMS ||
4806 id == GADGET_ID_LINE ||
4807 id == GADGET_ID_ARC ||
4808 id == GADGET_ID_TEXT ||
4809 id == GADGET_ID_RECTANGLE ||
4810 id == GADGET_ID_FILLED_BOX ||
4811 id == GADGET_ID_FLOOD_FILL ||
4812 id == GADGET_ID_GRAB_BRUSH ||
4813 id == GADGET_ID_PICK_ELEMENT ||
4814 id == GADGET_ID_CUSTOM_COPY_FROM ||
4815 id == GADGET_ID_CUSTOM_COPY_TO ||
4816 id == GADGET_ID_CUSTOM_EXCHANGE)
4818 button_type = GD_TYPE_RADIO_BUTTON;
4819 radio_button_nr = RADIO_NR_DRAWING_TOOLBOX;
4820 checked = (id == drawing_function ? TRUE : FALSE);
4821 event_mask = GD_EVENT_PRESSED;
4825 button_type = GD_TYPE_NORMAL_BUTTON;
4826 radio_button_nr = RADIO_NR_NONE;
4829 if (id == GADGET_ID_WRAP_LEFT ||
4830 id == GADGET_ID_WRAP_RIGHT ||
4831 id == GADGET_ID_WRAP_UP ||
4832 id == GADGET_ID_WRAP_DOWN)
4833 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
4835 event_mask = GD_EVENT_RELEASED;
4838 if (id < ED_NUM_CTRL1_BUTTONS)
4840 int x = i % ED_CTRL1_BUTTONS_HORIZ;
4841 int y = i / ED_CTRL1_BUTTONS_HORIZ;
4843 gd_xoffset = ED_CTRL1_BUTTONS_XPOS + x * ED_CTRL1_BUTTON_XSIZE;
4844 gd_yoffset = ED_CTRL1_BUTTONS_YPOS + y * ED_CTRL1_BUTTON_YSIZE;
4845 width = ED_CTRL1_BUTTON_XSIZE;
4846 height = ED_CTRL1_BUTTON_YSIZE;
4848 gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
4849 gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
4850 gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL1_BUTTONS_GFX_YPOS + gd_yoffset;
4851 gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL1_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
4853 else if (id < ED_NUM_CTRL1_2_BUTTONS)
4855 int x = (i - ED_NUM_CTRL1_BUTTONS) % ED_CTRL2_BUTTONS_HORIZ;
4856 int y = (i - ED_NUM_CTRL1_BUTTONS) / ED_CTRL2_BUTTONS_HORIZ;
4858 gd_xoffset = ED_CTRL2_BUTTONS_XPOS + x * ED_CTRL2_BUTTON_XSIZE;
4859 gd_yoffset = ED_CTRL2_BUTTONS_YPOS + y * ED_CTRL2_BUTTON_YSIZE;
4860 width = ED_CTRL2_BUTTON_XSIZE;
4861 height = ED_CTRL2_BUTTON_YSIZE;
4863 gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
4864 gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
4865 gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL2_BUTTONS_GFX_YPOS + gd_yoffset;
4866 gd_y2 = 0; /* no alternative graphic for these buttons */
4868 else if (id < ED_NUM_CTRL1_3_BUTTONS)
4870 int x = (i - ED_NUM_CTRL1_2_BUTTONS) % ED_CTRL3_BUTTONS_HORIZ + 1;
4871 int y = (i - ED_NUM_CTRL1_2_BUTTONS) / ED_CTRL3_BUTTONS_HORIZ;
4873 gd_xoffset = ED_CTRL3_BUTTONS_XPOS + x * ED_CTRL3_BUTTON_XSIZE;
4874 gd_yoffset = ED_CTRL3_BUTTONS_YPOS + y * ED_CTRL3_BUTTON_YSIZE;
4875 width = ED_CTRL3_BUTTON_XSIZE;
4876 height = ED_CTRL3_BUTTON_YSIZE;
4878 gd_x1 = DOOR_GFX_PAGEX6 + gd_xoffset;
4879 gd_x2 = DOOR_GFX_PAGEX5 + gd_xoffset;
4880 gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL3_BUTTONS_GFX_YPOS + gd_yoffset;
4881 gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL3_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
4885 int x = (i - ED_NUM_CTRL1_3_BUTTONS) % ED_CTRL4_BUTTONS_HORIZ;
4886 int y = (i - ED_NUM_CTRL1_3_BUTTONS) / ED_CTRL4_BUTTONS_HORIZ + 3;
4888 gd_xoffset = ED_CTRL4_BUTTONS_XPOS + x * ED_CTRL4_BUTTON_XSIZE;
4889 gd_yoffset = ED_CTRL4_BUTTONS_YPOS + y * ED_CTRL4_BUTTON_YSIZE;
4890 width = ED_CTRL4_BUTTON_XSIZE;
4891 height = ED_CTRL4_BUTTON_YSIZE;
4893 gd_x1 = DOOR_GFX_PAGEX6 + ED_CTRL4_BUTTONS_GFX_XPOS + gd_xoffset;
4894 gd_x2 = DOOR_GFX_PAGEX5 + ED_CTRL4_BUTTONS_GFX_XPOS + gd_xoffset;
4895 gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL4_BUTTONS_GFX_YPOS + gd_yoffset;
4896 gd_y2 = 0; /* no alternative graphic for these buttons */
4899 gi = CreateGadget(GDI_CUSTOM_ID, id,
4900 GDI_CUSTOM_TYPE_ID, i,
4901 GDI_INFO_TEXT, control_info[i].text,
4902 GDI_X, EX + gd_xoffset,
4903 GDI_Y, EY + gd_yoffset,
4906 GDI_TYPE, button_type,
4907 GDI_STATE, GD_BUTTON_UNPRESSED,
4908 GDI_RADIO_NR, radio_button_nr,
4909 GDI_CHECKED, checked,
4910 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
4911 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
4912 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
4913 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
4914 GDI_EVENT_MASK, event_mask,
4915 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
4916 GDI_CALLBACK_ACTION, HandleControlButtons,
4920 Error(ERR_EXIT, "cannot create gadget");
4922 level_editor_gadget[id] = gi;
4925 /* create buttons for scrolling of drawing area and element list */
4926 for (i = 0; i < ED_NUM_SCROLLBUTTONS; i++)
4928 int id = scrollbutton_info[i].gadget_id;
4929 int x, y, width, height;
4930 int gd_x1, gd_x2, gd_y1, gd_y2;
4932 x = scrollbutton_info[i].x;
4933 y = scrollbutton_info[i].y;
4935 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
4937 if (id == GADGET_ID_SCROLL_LIST_UP ||
4938 id == GADGET_ID_SCROLL_LIST_DOWN)
4942 width = ED_SCROLLBUTTON2_XSIZE;
4943 height = ED_SCROLLBUTTON2_YSIZE;
4944 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].gd_x;
4945 gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].gd_y;
4946 gd_x2 = gd_x1 - ED_SCROLLBUTTON2_XSIZE;
4953 width = ED_SCROLLBUTTON_XSIZE;
4954 height = ED_SCROLLBUTTON_YSIZE;
4955 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].gd_x;
4956 gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].gd_y;
4957 gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
4961 gi = CreateGadget(GDI_CUSTOM_ID, id,
4962 GDI_CUSTOM_TYPE_ID, i,
4963 GDI_INFO_TEXT, scrollbutton_info[i].infotext,
4968 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
4969 GDI_STATE, GD_BUTTON_UNPRESSED,
4970 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
4971 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
4972 GDI_EVENT_MASK, event_mask,
4973 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
4974 GDI_CALLBACK_ACTION, HandleControlButtons,
4978 Error(ERR_EXIT, "cannot create gadget");
4980 level_editor_gadget[id] = gi;
4983 /* create buttons for element list */
4984 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
4986 Bitmap *deco_bitmap;
4987 int deco_x, deco_y, deco_xpos, deco_ypos;
4988 int gd_xoffset, gd_yoffset;
4989 int gd_x1, gd_x2, gd_y;
4990 int x = i % ED_ELEMENTLIST_BUTTONS_HORIZ;
4991 int y = i / ED_ELEMENTLIST_BUTTONS_HORIZ;
4992 int id = GADGET_ID_ELEMENTLIST_FIRST + i;
4993 int element = editor_elements[i];
4995 event_mask = GD_EVENT_RELEASED;
4997 gd_xoffset = ED_ELEMENTLIST_XPOS + x * ED_ELEMENTLIST_XSIZE;
4998 gd_yoffset = ED_ELEMENTLIST_YPOS + y * ED_ELEMENTLIST_YSIZE;
5000 gd_x1 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS + ED_ELEMENTLIST_XSIZE;
5001 gd_x2 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS;
5002 gd_y = DOOR_GFX_PAGEY1 + ED_ELEMENTLIST_YPOS;
5004 getMiniGraphicSource(el2edimg(element), &deco_bitmap, &deco_x, &deco_y);
5005 deco_xpos = (ED_ELEMENTLIST_XSIZE - MINI_TILEX) / 2;
5006 deco_ypos = (ED_ELEMENTLIST_YSIZE - MINI_TILEY) / 2;
5008 gi = CreateGadget(GDI_CUSTOM_ID, id,
5009 GDI_CUSTOM_TYPE_ID, i,
5010 GDI_INFO_TEXT, getElementInfoText(element),
5011 GDI_X, DX + gd_xoffset,
5012 GDI_Y, DY + gd_yoffset,
5013 GDI_WIDTH, ED_ELEMENTLIST_XSIZE,
5014 GDI_HEIGHT, ED_ELEMENTLIST_YSIZE,
5015 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5016 GDI_STATE, GD_BUTTON_UNPRESSED,
5017 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
5018 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
5019 GDI_DECORATION_DESIGN, deco_bitmap, deco_x, deco_y,
5020 GDI_DECORATION_POSITION, deco_xpos, deco_ypos,
5021 GDI_DECORATION_SIZE, MINI_TILEX, MINI_TILEY,
5022 GDI_DECORATION_SHIFTING, 1, 1,
5023 GDI_EVENT_MASK, event_mask,
5024 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5025 GDI_CALLBACK_ACTION, HandleControlButtons,
5029 Error(ERR_EXIT, "cannot create gadget");
5031 level_editor_gadget[id] = gi;
5035 static void CreateCounterButtons()
5037 int max_infotext_len = getMaxInfoTextLength();
5040 for (i = 0; i < ED_NUM_COUNTERBUTTONS; i++)
5043 int x = SX + counterbutton_info[i].x; /* down count button */
5044 int y = SY + counterbutton_info[i].y;
5046 /* determine horizontal position to the right of specified gadget */
5047 if (counterbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5048 x = (right_gadget_border[counterbutton_info[i].gadget_id_align] +
5049 ED_GADGET_TEXT_DISTANCE);
5051 /* determine horizontal offset for leading text */
5052 if (counterbutton_info[i].text_left != NULL)
5053 x += getTextWidthForGadget(counterbutton_info[i].text_left);
5055 for (j = 0; j < 2; j++)
5057 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5058 struct GadgetInfo *gi;
5060 counterbutton_info[i].gadget_id_down :
5061 counterbutton_info[i].gadget_id_up);
5063 int gd_x, gd_x1, gd_x2, gd_y;
5065 unsigned long event_mask;
5066 char infotext[max_infotext_len + 1];
5068 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5070 if (i == ED_COUNTER_ID_SELECT_LEVEL)
5073 ED_SCROLLBUTTON_ID_AREA_LEFT :
5074 ED_SCROLLBUTTON_ID_AREA_RIGHT);
5076 event_mask |= GD_EVENT_RELEASED;
5079 x += 2 * ED_GADGET_DISTANCE;
5080 y += ED_GADGET_DISTANCE;
5082 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[sid].gd_x;
5083 gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
5084 gd_y = DOOR_GFX_PAGEY1 + scrollbutton_info[sid].gd_y;
5085 x_size = ED_SCROLLBUTTON_XSIZE;
5086 y_size = ED_SCROLLBUTTON_YSIZE;
5090 gd_xoffset = (j == 0 ? ED_BUTTON_MINUS_XPOS : ED_BUTTON_PLUS_XPOS);
5091 gd_x1 = DOOR_GFX_PAGEX4 + gd_xoffset;
5092 gd_x2 = DOOR_GFX_PAGEX3 + gd_xoffset;
5093 gd_y = DOOR_GFX_PAGEY1 + ED_BUTTON_COUNT_YPOS;
5094 x_size = ED_BUTTON_COUNT_XSIZE;
5095 y_size = ED_BUTTON_COUNT_YSIZE;
5098 sprintf(infotext, "%s counter value by 1, 5 or 10",
5099 (j == 0 ? "decrease" : "increase"));
5101 gi = CreateGadget(GDI_CUSTOM_ID, id,
5102 GDI_CUSTOM_TYPE_ID, i,
5103 GDI_INFO_TEXT, infotext,
5108 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5109 GDI_STATE, GD_BUTTON_UNPRESSED,
5110 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
5111 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
5112 GDI_EVENT_MASK, event_mask,
5113 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5114 GDI_CALLBACK_ACTION, HandleCounterButtons,
5118 Error(ERR_EXIT, "cannot create gadget");
5120 level_editor_gadget[id] = gi;
5121 right_gadget_border[id] =
5122 getRightGadgetBorder(gi, counterbutton_info[i].text_right);
5124 x += gi->width + ED_GADGET_DISTANCE; /* text count button */
5128 int font_type = FONT_INPUT_1;
5129 int font_type_active = FONT_INPUT_1_ACTIVE;
5130 int gd_width = ED_WIN_COUNT_XSIZE;
5132 id = counterbutton_info[i].gadget_id_text;
5133 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
5135 if (i == ED_COUNTER_ID_SELECT_LEVEL)
5137 font_type = FONT_LEVEL_NUMBER;
5138 font_type_active = FONT_LEVEL_NUMBER;
5140 x += 2 * ED_GADGET_DISTANCE;
5141 y -= ED_GADGET_DISTANCE;
5143 gd_x = DOOR_GFX_PAGEX6 + ED_WIN_COUNT2_XPOS;
5144 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT2_YPOS;
5145 gd_width = ED_WIN_COUNT2_XSIZE;
5149 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
5150 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
5153 gi = CreateGadget(GDI_CUSTOM_ID, id,
5154 GDI_CUSTOM_TYPE_ID, i,
5155 GDI_INFO_TEXT, "enter counter value",
5158 GDI_TYPE, GD_TYPE_TEXT_INPUT_NUMERIC,
5159 GDI_NUMBER_VALUE, 0,
5160 GDI_NUMBER_MIN, counterbutton_info[i].min_value,
5161 GDI_NUMBER_MAX, counterbutton_info[i].max_value,
5162 GDI_TEXT_SIZE, 3, /* minimal counter text size */
5163 GDI_TEXT_FONT, font_type,
5164 GDI_TEXT_FONT_ACTIVE, font_type_active,
5165 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5166 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5167 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5168 GDI_DESIGN_WIDTH, gd_width,
5169 GDI_EVENT_MASK, event_mask,
5170 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5171 GDI_CALLBACK_ACTION, HandleCounterButtons,
5175 Error(ERR_EXIT, "cannot create gadget");
5177 level_editor_gadget[id] = gi;
5178 right_gadget_border[id] =
5179 getRightGadgetBorder(gi, counterbutton_info[i].text_right);
5181 x += gi->width + ED_GADGET_DISTANCE; /* up count button */
5187 static void CreateDrawingAreas()
5191 for (i = 0; i < ED_NUM_DRAWING_AREAS; i++)
5193 struct GadgetInfo *gi;
5194 unsigned long event_mask;
5195 int id = drawingarea_info[i].gadget_id;
5196 int x = SX + drawingarea_info[i].x;
5197 int y = SY + drawingarea_info[i].y;
5198 int area_xsize = drawingarea_info[i].area_xsize;
5199 int area_ysize = drawingarea_info[i].area_ysize;
5202 GD_EVENT_PRESSED | GD_EVENT_RELEASED | GD_EVENT_MOVING |
5203 GD_EVENT_OFF_BORDERS;
5205 /* determine horizontal position to the right of specified gadget */
5206 if (drawingarea_info[i].gadget_id_align != GADGET_ID_NONE)
5207 x = (right_gadget_border[drawingarea_info[i].gadget_id_align] +
5208 ED_DRAWINGAREA_TEXT_DISTANCE);
5210 /* determine horizontal offset for leading text */
5211 if (drawingarea_info[i].text_left != NULL)
5212 x += getTextWidthForDrawingArea(drawingarea_info[i].text_left);
5214 gi = CreateGadget(GDI_CUSTOM_ID, id,
5215 GDI_CUSTOM_TYPE_ID, i,
5218 GDI_TYPE, GD_TYPE_DRAWING_AREA,
5219 GDI_AREA_SIZE, area_xsize, area_ysize,
5220 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
5221 GDI_EVENT_MASK, event_mask,
5222 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
5223 GDI_CALLBACK_ACTION, HandleDrawingAreas,
5227 Error(ERR_EXIT, "cannot create gadget");
5229 level_editor_gadget[id] = gi;
5230 right_gadget_border[id] =
5231 getRightGadgetBorder(gi, drawingarea_info[i].text_right);
5235 static void CreateTextInputGadgets()
5237 int max_infotext_len = getMaxInfoTextLength();
5240 for (i = 0; i < ED_NUM_TEXTINPUT; i++)
5242 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5244 struct GadgetInfo *gi;
5245 unsigned long event_mask;
5246 char infotext[MAX_OUTPUT_LINESIZE + 1];
5247 int id = textinput_info[i].gadget_id;
5249 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
5251 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
5252 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
5254 sprintf(infotext, "Enter %s", textinput_info[i].infotext);
5255 infotext[max_infotext_len] = '\0';
5257 gi = CreateGadget(GDI_CUSTOM_ID, id,
5258 GDI_CUSTOM_TYPE_ID, i,
5259 GDI_INFO_TEXT, infotext,
5260 GDI_X, SX + textinput_info[i].x,
5261 GDI_Y, SY + textinput_info[i].y,
5262 GDI_TYPE, GD_TYPE_TEXT_INPUT_ALPHANUMERIC,
5263 GDI_TEXT_VALUE, textinput_info[i].value,
5264 GDI_TEXT_SIZE, textinput_info[i].size,
5265 GDI_TEXT_FONT, FONT_INPUT_1,
5266 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
5267 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5268 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5269 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5270 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5271 GDI_EVENT_MASK, event_mask,
5272 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5273 GDI_CALLBACK_ACTION, HandleTextInputGadgets,
5277 Error(ERR_EXIT, "cannot create gadget");
5279 level_editor_gadget[id] = gi;
5283 static void CreateTextAreaGadgets()
5285 int max_infotext_len = getMaxInfoTextLength();
5288 for (i = 0; i < ED_NUM_TEXTAREAS; i++)
5290 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5292 struct GadgetInfo *gi;
5293 unsigned long event_mask;
5294 char infotext[MAX_OUTPUT_LINESIZE + 1];
5295 int id = textarea_info[i].gadget_id;
5296 int area_xsize = textarea_info[i].xsize;
5297 int area_ysize = textarea_info[i].ysize;
5299 event_mask = GD_EVENT_TEXT_LEAVING;
5301 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
5302 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
5304 sprintf(infotext, "Enter %s", textarea_info[i].infotext);
5305 infotext[max_infotext_len] = '\0';
5307 gi = CreateGadget(GDI_CUSTOM_ID, id,
5308 GDI_CUSTOM_TYPE_ID, i,
5309 GDI_INFO_TEXT, infotext,
5310 GDI_X, SX + textarea_info[i].x,
5311 GDI_Y, SY + textarea_info[i].y,
5312 GDI_TYPE, GD_TYPE_TEXT_AREA,
5313 GDI_AREA_SIZE, area_xsize, area_ysize,
5314 GDI_TEXT_FONT, FONT_INPUT_1,
5315 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
5316 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5317 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5318 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5319 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5320 GDI_EVENT_MASK, event_mask,
5321 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5322 GDI_CALLBACK_ACTION, HandleTextAreaGadgets,
5326 Error(ERR_EXIT, "cannot create gadget");
5328 level_editor_gadget[id] = gi;
5332 static void CreateSelectboxGadgets()
5334 int max_infotext_len = getMaxInfoTextLength();
5337 for (i = 0; i < ED_NUM_SELECTBOX; i++)
5339 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5341 struct GadgetInfo *gi;
5342 unsigned long event_mask;
5343 char infotext[MAX_OUTPUT_LINESIZE + 1];
5344 int id = selectbox_info[i].gadget_id;
5345 int x = SX + selectbox_info[i].x;
5346 int y = SY + selectbox_info[i].y;
5348 if (selectbox_info[i].size == -1) /* dynamically determine size */
5350 /* (we cannot use -1 for uninitialized values if we directly compare
5351 with results from strlen(), because the '<' and '>' operation will
5352 implicitely cast -1 to an unsigned integer value!) */
5353 selectbox_info[i].size = 0;
5355 for (j = 0; selectbox_info[i].options[j].text != NULL; j++)
5356 if (strlen(selectbox_info[i].options[j].text) > selectbox_info[i].size)
5357 selectbox_info[i].size = strlen(selectbox_info[i].options[j].text);
5359 selectbox_info[i].size++; /* add one character empty space */
5362 event_mask = GD_EVENT_RELEASED |
5363 GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
5365 gd_x = DOOR_GFX_PAGEX4 + ED_SELECTBOX_XPOS;
5366 gd_y = DOOR_GFX_PAGEY1 + ED_SELECTBOX_YPOS;
5368 /* determine horizontal position to the right of specified gadget */
5369 if (selectbox_info[i].gadget_id_align != GADGET_ID_NONE)
5370 x = (right_gadget_border[selectbox_info[i].gadget_id_align] +
5371 ED_GADGET_TEXT_DISTANCE);
5373 /* determine horizontal offset for leading text */
5374 if (selectbox_info[i].text_left != NULL)
5375 x += getTextWidthForGadget(selectbox_info[i].text_left);
5377 sprintf(infotext, "Select %s", selectbox_info[i].infotext);
5378 infotext[max_infotext_len] = '\0';
5380 gi = CreateGadget(GDI_CUSTOM_ID, id,
5381 GDI_CUSTOM_TYPE_ID, i,
5382 GDI_INFO_TEXT, infotext,
5385 GDI_TYPE, GD_TYPE_SELECTBOX,
5386 GDI_SELECTBOX_OPTIONS, selectbox_info[i].options,
5387 GDI_TEXT_SIZE, selectbox_info[i].size,
5388 GDI_TEXT_FONT, FONT_INPUT_1,
5389 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
5390 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5391 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5392 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5393 GDI_BORDER_SIZE_SELECTBUTTON, ED_SELECTBOX_BUTTON_XSIZE,
5394 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5395 GDI_EVENT_MASK, event_mask,
5396 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5397 GDI_CALLBACK_ACTION, HandleSelectboxGadgets,
5401 Error(ERR_EXIT, "cannot create gadget");
5403 level_editor_gadget[id] = gi;
5404 right_gadget_border[id] =
5405 getRightGadgetBorder(gi, selectbox_info[i].text_right);
5409 static void CreateTextbuttonGadgets()
5411 int max_infotext_len = getMaxInfoTextLength();
5414 for (i = 0; i < ED_NUM_TEXTBUTTONS; i++)
5416 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5417 int gd_x1, gd_x2, gd_y1, gd_y2;
5418 struct GadgetInfo *gi;
5419 unsigned long event_mask;
5420 char infotext[MAX_OUTPUT_LINESIZE + 1];
5421 int id = textbutton_info[i].gadget_id;
5422 int x = SX + textbutton_info[i].x;
5423 int y = SY + textbutton_info[i].y;
5425 if (textbutton_info[i].size == -1) /* dynamically determine size */
5426 textbutton_info[i].size = strlen(textbutton_info[i].text);
5428 event_mask = GD_EVENT_RELEASED;
5430 if (id >= GADGET_ID_PROPERTIES_INFO && id <= GADGET_ID_PROPERTIES_CHANGE)
5432 gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_TAB_XPOS;
5433 gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_TAB_XPOS;
5434 gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_TAB_YPOS;
5435 gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_TAB_INACTIVE_YPOS;
5439 gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_XPOS;
5440 gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_XPOS;
5441 gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_YPOS;
5442 gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_INACTIVE_YPOS;
5445 sprintf(infotext, "%s", textbutton_info[i].infotext);
5446 infotext[max_infotext_len] = '\0';
5448 /* determine horizontal position to the right of specified gadget */
5449 if (textbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5450 x = (right_gadget_border[textbutton_info[i].gadget_id_align] +
5451 ED_GADGET_TEXT_DISTANCE);
5453 /* determine horizontal offset for leading text */
5454 if (textbutton_info[i].text_left != NULL)
5455 x += getTextWidthForGadget(textbutton_info[i].text_left);
5457 gi = CreateGadget(GDI_CUSTOM_ID, id,
5458 GDI_CUSTOM_TYPE_ID, i,
5459 GDI_INFO_TEXT, infotext,
5462 GDI_TYPE, GD_TYPE_TEXT_BUTTON,
5463 GDI_TEXT_VALUE, textbutton_info[i].text,
5464 GDI_TEXT_SIZE, textbutton_info[i].size,
5465 GDI_TEXT_FONT, FONT_INPUT_2_ACTIVE,
5466 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_2,
5467 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5468 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
5469 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
5470 GDI_BORDER_SIZE, ED_BORDER_TEXT_XSIZE, ED_BORDER_SIZE,
5471 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5472 GDI_DECORATION_SHIFTING, 1, 1,
5473 GDI_EVENT_MASK, event_mask,
5474 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5475 GDI_CALLBACK_ACTION, HandleTextbuttonGadgets,
5479 Error(ERR_EXIT, "cannot create gadget");
5481 level_editor_gadget[id] = gi;
5482 right_gadget_border[id] =
5483 getRightGadgetBorder(gi, textbutton_info[i].text_right);
5487 static void CreateGraphicbuttonGadgets()
5489 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5490 struct GadgetInfo *gi;
5491 unsigned long event_mask;
5494 /* create buttons for scrolling of drawing area and element list */
5495 for (i = 0; i < ED_NUM_GRAPHICBUTTONS; i++)
5497 int id = graphicbutton_info[i].gadget_id;
5498 int gd_x1, gd_x2, gd_y1, gd_y2;
5499 int x = SX + graphicbutton_info[i].x;
5500 int y = SY + graphicbutton_info[i].y;
5502 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5504 if (i <= ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE)
5506 gd_x1 = DOOR_GFX_PAGEX4 + graphicbutton_info[i].gd_x;
5507 gd_y1 = DOOR_GFX_PAGEY1 + graphicbutton_info[i].gd_y;
5508 gd_x2 = DOOR_GFX_PAGEX3 + graphicbutton_info[i].gd_x;
5511 else /* (i <= ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE) */
5513 gd_x1 = DOOR_GFX_PAGEX6 + graphicbutton_info[i].gd_x;
5514 gd_y1 = DOOR_GFX_PAGEY1 + graphicbutton_info[i].gd_y;
5515 gd_x2 = gd_x1 - ED_BUTTON_COUNT_XSIZE;
5519 /* determine horizontal position to the right of specified gadget */
5520 if (graphicbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5521 x = (right_gadget_border[graphicbutton_info[i].gadget_id_align] +
5522 ED_GADGET_TEXT_DISTANCE);
5524 /* determine horizontal offset for leading text */
5525 if (graphicbutton_info[i].text_left != NULL)
5526 x += getTextWidthForGadget(graphicbutton_info[i].text_left);
5528 gi = CreateGadget(GDI_CUSTOM_ID, id,
5529 GDI_CUSTOM_TYPE_ID, i,
5530 GDI_INFO_TEXT, graphicbutton_info[i].infotext,
5533 GDI_WIDTH, graphicbutton_info[i].width,
5534 GDI_HEIGHT, graphicbutton_info[i].height,
5535 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5536 GDI_STATE, GD_BUTTON_UNPRESSED,
5537 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5538 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5539 GDI_EVENT_MASK, event_mask,
5540 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5541 GDI_CALLBACK_ACTION, HandleGraphicbuttonGadgets,
5545 Error(ERR_EXIT, "cannot create gadget");
5547 level_editor_gadget[id] = gi;
5548 right_gadget_border[id] =
5549 getRightGadgetBorder(gi, graphicbutton_info[i].text_right);
5553 static void CreateScrollbarGadgets()
5557 for (i = 0; i < ED_NUM_SCROLLBARS; i++)
5559 int id = scrollbar_info[i].gadget_id;
5560 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5561 int gd_x1, gd_x2, gd_y1, gd_y2;
5562 struct GadgetInfo *gi;
5563 int items_max, items_visible, item_position;
5564 unsigned long event_mask;
5566 if (i == ED_SCROLLBAR_ID_LIST_VERTICAL)
5568 items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
5569 items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
5570 item_position = element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ;
5572 else /* drawing area scrollbars */
5574 if (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL)
5576 items_max = MAX(lev_fieldx + 2, ed_fieldx);
5577 items_visible = ed_fieldx;
5582 items_max = MAX(lev_fieldy + 2, ed_fieldy);
5583 items_visible = ed_fieldy;
5588 event_mask = GD_EVENT_MOVING | GD_EVENT_OFF_BORDERS;
5590 gd_x1 = DOOR_GFX_PAGEX8 + scrollbar_info[i].gd_x;
5591 gd_x2 = (gd_x1 - (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL ?
5592 scrollbar_info[i].height : scrollbar_info[i].width));
5593 gd_y1 = DOOR_GFX_PAGEY1 + scrollbar_info[i].gd_y;
5594 gd_y2 = DOOR_GFX_PAGEY1 + scrollbar_info[i].gd_y;
5596 gi = CreateGadget(GDI_CUSTOM_ID, id,
5597 GDI_CUSTOM_TYPE_ID, i,
5598 GDI_INFO_TEXT, scrollbar_info[i].infotext,
5599 GDI_X, scrollbar_info[i].x,
5600 GDI_Y, scrollbar_info[i].y,
5601 GDI_WIDTH, scrollbar_info[i].width,
5602 GDI_HEIGHT, scrollbar_info[i].height,
5603 GDI_TYPE, scrollbar_info[i].type,
5604 GDI_SCROLLBAR_ITEMS_MAX, items_max,
5605 GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
5606 GDI_SCROLLBAR_ITEM_POSITION, item_position,
5607 GDI_STATE, GD_BUTTON_UNPRESSED,
5608 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5609 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5610 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5611 GDI_EVENT_MASK, event_mask,
5612 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5613 GDI_CALLBACK_ACTION, HandleControlButtons,
5617 Error(ERR_EXIT, "cannot create gadget");
5619 level_editor_gadget[id] = gi;
5623 static void CreateCheckbuttonGadgets()
5625 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5626 struct GadgetInfo *gi;
5627 unsigned long event_mask;
5628 int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
5631 event_mask = GD_EVENT_PRESSED;
5633 gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
5634 gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
5635 gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
5636 gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
5637 gd_y = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS;
5639 for (i = 0; i < ED_NUM_CHECKBUTTONS; i++)
5641 int id = checkbutton_info[i].gadget_id;
5642 int x = SX + checkbutton_info[i].x;
5643 int y = SY + checkbutton_info[i].y;
5645 if (id == GADGET_ID_STICK_ELEMENT)
5646 gd_y = DOOR_GFX_PAGEY1 + ED_STICKYBUTTON_YPOS;
5648 gd_y = DOOR_GFX_PAGEY1 + ED_CHECKBUTTON_YPOS;
5650 /* determine horizontal position to the right of specified gadget */
5651 if (checkbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5652 x = (right_gadget_border[checkbutton_info[i].gadget_id_align] +
5653 ED_GADGET_TEXT_DISTANCE);
5655 /* determine horizontal offset for leading text */
5656 if (checkbutton_info[i].text_left != NULL)
5657 x += getTextWidthForGadget(checkbutton_info[i].text_left);
5659 gi = CreateGadget(GDI_CUSTOM_ID, id,
5660 GDI_CUSTOM_TYPE_ID, i,
5661 GDI_INFO_TEXT, checkbutton_info[i].infotext,
5664 GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
5665 GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
5666 GDI_TYPE, GD_TYPE_CHECK_BUTTON,
5667 GDI_CHECKED, *checkbutton_info[i].value,
5668 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
5669 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
5670 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
5671 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
5672 GDI_EVENT_MASK, event_mask,
5673 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5674 GDI_CALLBACK_ACTION, HandleCheckbuttons,
5678 Error(ERR_EXIT, "cannot create gadget");
5680 level_editor_gadget[id] = gi;
5681 right_gadget_border[id] =
5682 getRightGadgetBorder(gi, checkbutton_info[i].text_right);
5686 static void CreateRadiobuttonGadgets()
5688 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5689 struct GadgetInfo *gi;
5690 unsigned long event_mask;
5691 int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
5694 event_mask = GD_EVENT_PRESSED;
5696 gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
5697 gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
5698 gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
5699 gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
5700 gd_y = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS;
5702 for (i = 0; i < ED_NUM_RADIOBUTTONS; i++)
5704 int id = radiobutton_info[i].gadget_id;
5705 int x = SX + radiobutton_info[i].x;
5706 int y = SY + radiobutton_info[i].y;
5709 (*radiobutton_info[i].value == radiobutton_info[i].checked_value);
5711 /* determine horizontal position to the right of specified gadget */
5712 if (radiobutton_info[i].gadget_id_align != GADGET_ID_NONE)
5713 x = (right_gadget_border[radiobutton_info[i].gadget_id_align] +
5714 ED_GADGET_TEXT_DISTANCE);
5716 /* determine horizontal offset for leading text */
5717 if (radiobutton_info[i].text_left != NULL)
5718 x += getTextWidthForGadget(radiobutton_info[i].text_left);
5720 gi = CreateGadget(GDI_CUSTOM_ID, id,
5721 GDI_CUSTOM_TYPE_ID, i,
5722 GDI_INFO_TEXT, radiobutton_info[i].infotext,
5725 GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
5726 GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
5727 GDI_TYPE, GD_TYPE_RADIO_BUTTON,
5728 GDI_RADIO_NR, radiobutton_info[i].radio_button_nr,
5729 GDI_CHECKED, checked,
5730 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
5731 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
5732 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
5733 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
5734 GDI_EVENT_MASK, event_mask,
5735 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5736 GDI_CALLBACK_ACTION, HandleRadiobuttons,
5740 Error(ERR_EXIT, "cannot create gadget");
5742 level_editor_gadget[id] = gi;
5743 right_gadget_border[id] =
5744 getRightGadgetBorder(gi, radiobutton_info[i].text_right);
5748 void CreateLevelEditorGadgets()
5750 int old_game_status = game_status;
5752 /* setting 'game_status' is needed to get the right fonts for the editor */
5753 game_status = GAME_MODE_EDITOR;
5755 ReinitializeElementList();
5757 CreateControlButtons();
5758 CreateScrollbarGadgets();
5760 /* order of function calls is important because of cross-references */
5761 CreateCheckbuttonGadgets();
5762 CreateCounterButtons();
5763 CreateRadiobuttonGadgets();
5764 CreateTextInputGadgets();
5765 CreateTextAreaGadgets();
5766 CreateSelectboxGadgets();
5767 CreateGraphicbuttonGadgets();
5768 CreateTextbuttonGadgets();
5769 CreateDrawingAreas();
5771 game_status = old_game_status;
5774 void FreeLevelEditorGadgets()
5778 for (i = 0; i < NUM_EDITOR_GADGETS; i++)
5780 FreeGadget(level_editor_gadget[i]);
5782 level_editor_gadget[i] = NULL;
5786 static void MapCounterButtons(int id)
5788 int gadget_id_down = counterbutton_info[id].gadget_id_down;
5789 int gadget_id_text = counterbutton_info[id].gadget_id_text;
5790 int gadget_id_up = counterbutton_info[id].gadget_id_up;
5791 struct GadgetInfo *gi_down = level_editor_gadget[gadget_id_down];
5792 struct GadgetInfo *gi_text = level_editor_gadget[gadget_id_text];
5793 struct GadgetInfo *gi_up = level_editor_gadget[gadget_id_up];
5794 int xoffset_left = getTextWidthForGadget(counterbutton_info[id].text_left);
5795 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
5796 int yoffset_above = MINI_TILEX + ED_GADGET_DISTANCE;
5797 int yoffset = ED_BORDER_SIZE;
5798 int x_left = gi_down->x - xoffset_left;
5800 int x_right; /* set after gadget position was modified */
5802 int x_right = gi_up->x + gi_up->width + xoffset_right;
5804 int y_above = gi_down->y - yoffset_above;
5806 int y; /* set after gadget position was modified */
5808 /* counter limits must be changed first to prevent value truncation */
5809 ModifyEditorCounterLimits(id, counterbutton_info[id].min_value,
5810 counterbutton_info[id].max_value);
5812 /* right text position might have changed after setting position above */
5813 x_right = gi_up->x + gi_up->width + xoffset_right;
5815 ModifyEditorCounterValue(id, *counterbutton_info[id].value);
5817 /* set position for "value[1,2,3,4]" counter gadgets (score in most cases) */
5818 if (id >= ED_COUNTER_ID_ELEMENT_VALUE1 &&
5819 id <= ED_COUNTER_ID_ELEMENT_VALUE4)
5821 ModifyGadget(gi_down, GDI_Y, SY + counterbutton_info[id].y, GDI_END);
5822 ModifyGadget(gi_text, GDI_Y, SY + counterbutton_info[id].y, GDI_END);
5823 ModifyGadget(gi_up, GDI_Y, SY + counterbutton_info[id].y, GDI_END);
5826 /* vertical position might have changed after setting position above */
5827 y = gi_up->y + yoffset;
5829 if (counterbutton_info[id].text_above)
5830 DrawText(x, y_above, counterbutton_info[id].text_above, FONT_TEXT_1);
5832 if (counterbutton_info[id].text_left)
5833 DrawText(x_left, y, counterbutton_info[id].text_left, FONT_TEXT_1);
5835 if (counterbutton_info[id].text_right)
5836 DrawText(x_right, y, counterbutton_info[id].text_right, FONT_TEXT_1);
5843 static void MapControlButtons()
5848 /* map toolbox buttons (excluding special CE toolbox buttons) */
5849 for (i = 0; i < ED_NUM_CTRL1_2_BUTTONS; i++)
5850 MapGadget(level_editor_gadget[i]);
5852 /* map buttons to select elements */
5853 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
5854 MapGadget(level_editor_gadget[GADGET_ID_ELEMENTLIST_FIRST + i]);
5855 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL]);
5856 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_UP]);
5857 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_DOWN]);
5859 /* map buttons to select level */
5860 counter_id = ED_COUNTER_ID_SELECT_LEVEL;
5861 counterbutton_info[counter_id].min_value = leveldir_current->first_level;
5862 counterbutton_info[counter_id].max_value = leveldir_current->last_level;
5863 MapCounterButtons(counter_id);
5866 static void MapDrawingArea(int id)
5868 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
5869 int area_xsize = gi->drawing.area_xsize;
5870 int area_ysize = gi->drawing.area_ysize;
5871 int xoffset_left= getTextWidthForDrawingArea(drawingarea_info[id].text_left);
5872 int xoffset_below= getTextWidth(drawingarea_info[id].text_below,FONT_TEXT_1);
5873 int x_left = gi->x - xoffset_left;
5874 int x_right = gi->x + gi->width + ED_DRAWINGAREA_TEXT_DISTANCE;
5875 int x_below = gi->x + (gi->width - xoffset_below) / 2;
5876 int y_side = gi->y + (gi->height - getFontHeight(FONT_TEXT_1)) / 2;
5877 int y_below = gi->y + gi->height + ED_DRAWINGAREA_TEXT_DISTANCE;
5879 if (drawingarea_info[id].text_left)
5880 DrawText(x_left, y_side, drawingarea_info[id].text_left, FONT_TEXT_1);
5882 if (drawingarea_info[id].text_right)
5883 DrawText(x_right, y_side, drawingarea_info[id].text_right, FONT_TEXT_1);
5885 if (drawingarea_info[id].text_below)
5886 DrawText(x_below, y_below, drawingarea_info[id].text_below, FONT_TEXT_1);
5888 if (id != ED_DRAWING_ID_DRAWING_LEVEL)
5890 DrawElementBorder(gi->x, gi->y,
5891 area_xsize * MINI_TILEX, area_ysize * MINI_TILEY, TRUE);
5893 DrawDrawingArea(id);
5899 static void MapTextInputGadget(int id)
5901 struct GadgetInfo *gi = level_editor_gadget[textinput_info[id].gadget_id];
5902 int xoffset_above = 0;
5903 int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
5904 int x_above = textinput_info[id].x + xoffset_above;
5905 int y_above = textinput_info[id].y + yoffset_above;
5907 if (textinput_info[id].text_above)
5908 DrawTextS(x_above, y_above, FONT_TEXT_1, textinput_info[id].text_above);
5910 ModifyGadget(gi, GDI_TEXT_VALUE, textinput_info[id].value, GDI_END);
5915 static void MapTextAreaGadget(int id)
5917 struct GadgetInfo *gi = level_editor_gadget[textarea_info[id].gadget_id];
5918 int xoffset_above = 0;
5919 int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
5920 int x_above = textarea_info[id].x + xoffset_above;
5921 int y_above = textarea_info[id].y + yoffset_above;
5923 if (textarea_info[id].text_above)
5924 DrawTextS(x_above, y_above, FONT_TEXT_1, textarea_info[id].text_above);
5926 ModifyGadget(gi, GDI_TEXT_VALUE, textarea_info[id].value, GDI_END);
5931 static void MapSelectboxGadget(int id)
5933 struct GadgetInfo *gi = level_editor_gadget[selectbox_info[id].gadget_id];
5934 int xoffset_left = getTextWidthForGadget(selectbox_info[id].text_left);
5935 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
5936 int yoffset = ED_BORDER_SIZE;
5937 int x_left = gi->x - xoffset_left;
5938 int x_right = gi->x + gi->width + xoffset_right;
5939 int y = gi->y + yoffset;
5941 if (selectbox_info[id].text_left)
5942 DrawText(x_left, y, selectbox_info[id].text_left, FONT_TEXT_1);
5944 if (selectbox_info[id].text_right)
5945 DrawText(x_right, y, selectbox_info[id].text_right, FONT_TEXT_1);
5947 ModifyEditorSelectboxValue(id, *selectbox_info[id].value);
5952 static void MapTextbuttonGadget(int id)
5954 struct GadgetInfo *gi = level_editor_gadget[textbutton_info[id].gadget_id];
5955 int xoffset_left = getTextWidthForGadget(textbutton_info[id].text_left);
5956 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
5957 int yoffset = ED_BORDER_SIZE;
5958 int x_left = gi->x - xoffset_left;
5959 int x_right = gi->x + gi->width + xoffset_right;
5960 int y = gi->y + yoffset;
5962 /* only show button to delete change pages when more than minimum pages */
5963 if (id == ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE &&
5964 custom_element.num_change_pages == MIN_CHANGE_PAGES)
5967 if (textbutton_info[id].text_left)
5968 DrawText(x_left, y, textbutton_info[id].text_left, FONT_TEXT_1);
5970 if (textbutton_info[id].text_right)
5971 DrawText(x_right, y, textbutton_info[id].text_right, FONT_TEXT_1);
5976 static void MapGraphicbuttonGadget(int id)
5978 struct GadgetInfo *gi= level_editor_gadget[graphicbutton_info[id].gadget_id];
5979 int xoffset_left = getTextWidthForGadget(graphicbutton_info[id].text_left);
5980 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
5981 int yoffset = ED_BORDER_SIZE;
5982 int x_left = gi->x - xoffset_left;
5983 int x_right = gi->x + gi->width + xoffset_right;
5984 int y = gi->y + yoffset;
5986 if (graphicbutton_info[id].text_left)
5987 DrawText(x_left, y, graphicbutton_info[id].text_left, FONT_TEXT_1);
5989 if (graphicbutton_info[id].text_right)
5990 DrawText(x_right, y, graphicbutton_info[id].text_right, FONT_TEXT_1);
5995 static void MapRadiobuttonGadget(int id)
5997 struct GadgetInfo *gi = level_editor_gadget[radiobutton_info[id].gadget_id];
5998 int xoffset_left = getTextWidthForGadget(checkbutton_info[id].text_left);
5999 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6000 int yoffset = ED_BORDER_SIZE;
6001 int x_left = gi->x - xoffset_left;
6002 int x_right = gi->x + gi->width + xoffset_right;
6003 int y = gi->y + yoffset;
6005 (*radiobutton_info[id].value == radiobutton_info[id].checked_value);
6007 if (radiobutton_info[id].text_left)
6008 DrawText(x_left, y, radiobutton_info[id].text_left, FONT_TEXT_1);
6010 if (radiobutton_info[id].text_right)
6011 DrawText(x_right, y, radiobutton_info[id].text_right, FONT_TEXT_1);
6013 ModifyGadget(gi, GDI_CHECKED, checked, GDI_END);
6018 static void MapCheckbuttonGadget(int id)
6020 struct GadgetInfo *gi = level_editor_gadget[checkbutton_info[id].gadget_id];
6021 int xoffset_left = getTextWidthForGadget(checkbutton_info[id].text_left);
6022 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6023 int yoffset = ED_BORDER_SIZE;
6024 int x_left, x_right, y; /* set after gadget position was modified */
6026 /* set position for gadgets with dynamically determined position */
6027 if (checkbutton_info[id].x != -1) /* do not change dynamic positions */
6028 ModifyGadget(gi, GDI_X, SX + checkbutton_info[id].x, GDI_END);
6029 ModifyGadget(gi, GDI_Y, SY + checkbutton_info[id].y, GDI_END);
6031 x_left = gi->x - xoffset_left;
6032 x_right = gi->x + gi->width + xoffset_right;
6033 y = gi->y + yoffset;
6035 if (checkbutton_info[id].text_left)
6036 DrawText(x_left, y, checkbutton_info[id].text_left, FONT_TEXT_1);
6038 if (checkbutton_info[id].text_right)
6039 DrawText(x_right, y, checkbutton_info[id].text_right, FONT_TEXT_1);
6041 ModifyGadget(gi, GDI_CHECKED, *checkbutton_info[id].value, GDI_END);
6046 static void MapMainDrawingArea()
6048 boolean no_horizontal_scrollbar = (lev_fieldx + 2 <= ed_fieldx);
6049 boolean no_vertical_scrollbar = (lev_fieldy + 2 <= ed_fieldy);
6052 for (i=ED_SCROLLBUTTON_ID_AREA_FIRST; i <= ED_SCROLLBUTTON_ID_AREA_LAST; i++)
6054 if (((i == ED_SCROLLBUTTON_ID_AREA_LEFT ||
6055 i == ED_SCROLLBUTTON_ID_AREA_RIGHT) &&
6056 no_horizontal_scrollbar) ||
6057 ((i == ED_SCROLLBUTTON_ID_AREA_UP ||
6058 i == ED_SCROLLBUTTON_ID_AREA_DOWN) &&
6059 no_vertical_scrollbar))
6062 MapGadget(level_editor_gadget[scrollbutton_info[i].gadget_id]);
6065 for (i = ED_SCROLLBAR_ID_AREA_FIRST; i <= ED_SCROLLBAR_ID_AREA_LAST; i++)
6067 if ((i == ED_SCROLLBAR_ID_AREA_HORIZONTAL && no_horizontal_scrollbar) ||
6068 (i == ED_SCROLLBAR_ID_AREA_VERTICAL && no_vertical_scrollbar))
6071 MapGadget(level_editor_gadget[scrollbar_info[i].gadget_id]);
6074 MapDrawingArea(ED_DRAWING_ID_DRAWING_LEVEL);
6077 static void MapOrUnmapLevelEditorToolboxCustomGadgets(boolean map)
6081 for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
6083 if (i == GADGET_ID_CUSTOM_COPY_FROM ||
6084 i == GADGET_ID_CUSTOM_COPY_TO ||
6085 i == GADGET_ID_CUSTOM_EXCHANGE ||
6086 i == GADGET_ID_CUSTOM_COPY ||
6087 i == GADGET_ID_CUSTOM_PASTE)
6090 MapGadget(level_editor_gadget[i]);
6092 UnmapGadget(level_editor_gadget[i]);
6097 static void MapLevelEditorToolboxCustomGadgets()
6099 MapOrUnmapLevelEditorToolboxCustomGadgets(TRUE);
6102 static void UnmapLevelEditorToolboxCustomGadgets()
6104 MapOrUnmapLevelEditorToolboxCustomGadgets(FALSE);
6107 static void MapOrUnmapLevelEditorToolboxDrawingGadgets(boolean map)
6109 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
6112 for (i = 0; i < ED_NUM_CTRL1_BUTTONS; i++)
6114 if (i != GADGET_ID_SINGLE_ITEMS &&
6115 i != GADGET_ID_PROPERTIES &&
6116 i != GADGET_ID_PICK_ELEMENT)
6118 struct GadgetInfo *gi = level_editor_gadget[i];
6126 BlitBitmap(gd_bitmap, drawto,
6127 DOOR_GFX_PAGEX6 + ED_CTRL_NO_BUTTONS_GFX_XPOS,
6128 DOOR_GFX_PAGEY1 + ED_CTRL_NO_BUTTONS_GFX_YPOS,
6129 gi->width, gi->height, gi->x, gi->y);
6131 redraw_mask |= REDRAW_DOOR_3;
6137 static void MapLevelEditorToolboxDrawingGadgets()
6139 MapOrUnmapLevelEditorToolboxDrawingGadgets(TRUE);
6142 static void UnmapLevelEditorToolboxDrawingGadgets()
6144 MapOrUnmapLevelEditorToolboxDrawingGadgets(FALSE);
6147 static void UnmapDrawingArea(int id)
6149 UnmapGadget(level_editor_gadget[drawingarea_info[id].gadget_id]);
6152 static void UnmapLevelEditorWindowGadgets()
6156 for (i = 0; i < NUM_EDITOR_GADGETS; i++)
6157 if (level_editor_gadget[i]->x < SX + SXSIZE)
6158 UnmapGadget(level_editor_gadget[i]);
6161 void UnmapLevelEditorGadgets()
6165 for (i = 0; i < NUM_EDITOR_GADGETS; i++)
6166 UnmapGadget(level_editor_gadget[i]);
6169 static void ResetUndoBuffer()
6171 undo_buffer_position = -1;
6172 undo_buffer_steps = -1;
6173 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
6175 level.changed = FALSE;
6178 static void DrawEditModeWindow()
6180 ModifyEditorElementList();
6181 RedrawDrawingElements();
6183 if (edit_mode == ED_MODE_INFO)
6184 DrawLevelInfoWindow();
6185 else if (edit_mode == ED_MODE_PROPERTIES)
6186 DrawPropertiesWindow();
6187 else /* edit_mode == ED_MODE_DRAWING */
6188 DrawDrawingWindow();
6191 static boolean LevelChanged()
6193 boolean field_changed = FALSE;
6196 if (leveldir_current->readonly)
6199 for (y = 0; y < lev_fieldy; y++)
6200 for (x = 0; x < lev_fieldx; x++)
6201 if (Feld[x][y] != level.field[x][y])
6202 field_changed = TRUE;
6204 return (level.changed || field_changed);
6207 static boolean LevelContainsPlayer()
6209 boolean player_found = FALSE;
6212 return TRUE; /* !!! CURRENTLY DEACTIVATED !!! */
6214 for (y = 0; y < lev_fieldy; y++) for (x = 0; x < lev_fieldx; x++)
6216 if (Feld[x][y] == EL_PLAYER_1 ||
6217 Feld[x][y] == EL_SP_MURPHY)
6218 player_found = TRUE;
6221 return player_found;
6224 static void CopyPlayfield(short src[MAX_LEV_FIELDX][MAX_LEV_FIELDY],
6225 short dst[MAX_LEV_FIELDX][MAX_LEV_FIELDY])
6229 for (x = 0; x < lev_fieldx; x++)
6230 for (y = 0; y < lev_fieldy; y++)
6231 dst[x][y] = src[x][y];
6234 static int setSelectboxValue(int selectbox_id, int new_value)
6236 int new_index_value = 0;
6239 for (i = 0; selectbox_info[selectbox_id].options[i].text != NULL; i++)
6240 if (selectbox_info[selectbox_id].options[i].value == new_value)
6241 new_index_value = i;
6243 *selectbox_info[selectbox_id].value =
6244 selectbox_info[selectbox_id].options[new_index_value].value;
6246 return new_index_value;
6249 static void setSelectboxSpecialActionVariablesIfNeeded()
6253 /* change action mode and arg variables according to action type variable */
6254 for (i = 0; action_arg_options[i].value != -1; i++)
6256 if (action_arg_options[i].value == custom_element_change.action_type)
6258 int mode = action_arg_options[i].mode;
6260 /* only change if corresponding selectbox has changed */
6261 if (selectbox_info[ED_SELECTBOX_ID_ACTION_MODE].options !=
6262 action_arg_modes[mode])
6263 custom_element_change.action_mode = -1;
6265 /* only change if corresponding selectbox has changed */
6266 if (selectbox_info[ED_SELECTBOX_ID_ACTION_ARG].options !=
6267 action_arg_options[i].options)
6268 custom_element_change.action_arg = -1;
6275 static void setSelectboxSpecialActionOptions()
6279 /* change action mode and arg selectbox according to action type selectbox */
6280 for (i = 0; action_arg_options[i].value != -1; i++)
6282 if (action_arg_options[i].value == custom_element_change.action_type)
6284 int mode = action_arg_options[i].mode;
6286 ModifyEditorSelectboxOptions(ED_SELECTBOX_ID_ACTION_MODE,
6287 action_arg_modes[mode]);
6288 ModifyEditorSelectboxValue(ED_SELECTBOX_ID_ACTION_MODE,
6289 custom_element_change.action_mode);
6291 ModifyEditorSelectboxOptions(ED_SELECTBOX_ID_ACTION_ARG,
6292 action_arg_options[i].options);
6293 ModifyEditorSelectboxValue(ED_SELECTBOX_ID_ACTION_ARG,
6294 custom_element_change.action_arg);
6300 static void copy_custom_element_settings(int element_from, int element_to)
6302 struct ElementInfo *ei_from = &element_info[element_from];
6303 struct ElementInfo *ei_to = &element_info[element_to];
6306 /* ---------- copy element description ---------- */
6307 for (i = 0; i < MAX_ELEMENT_NAME_LEN + 1; i++)
6308 ei_to->description[i] = ei_from->description[i];
6310 /* ---------- copy element base properties ---------- */
6311 Properties[element_to][EP_BITFIELD_BASE] =
6312 Properties[element_from][EP_BITFIELD_BASE];
6314 /* ---------- copy custom property values ---------- */
6316 ei_to->use_gfx_element = ei_from->use_gfx_element;
6317 ei_to->gfx_element = ei_from->gfx_element;
6319 ei_to->access_direction = ei_from->access_direction;
6321 ei_to->collect_score_initial = ei_from->collect_score_initial;
6322 ei_to->collect_count_initial = ei_from->collect_count_initial;
6324 ei_to->ce_value_fixed_initial = ei_from->ce_value_fixed_initial;
6325 ei_to->ce_value_random_initial = ei_from->ce_value_random_initial;
6326 ei_to->use_last_ce_value = ei_from->use_last_ce_value;
6328 ei_to->push_delay_fixed = ei_from->push_delay_fixed;
6329 ei_to->push_delay_random = ei_from->push_delay_random;
6330 ei_to->drop_delay_fixed = ei_from->drop_delay_fixed;
6331 ei_to->drop_delay_random = ei_from->drop_delay_random;
6332 ei_to->move_delay_fixed = ei_from->move_delay_fixed;
6333 ei_to->move_delay_random = ei_from->move_delay_random;
6335 ei_to->move_pattern = ei_from->move_pattern;
6336 ei_to->move_direction_initial = ei_from->move_direction_initial;
6337 ei_to->move_stepsize = ei_from->move_stepsize;
6339 ei_to->move_enter_element = ei_from->move_enter_element;
6340 ei_to->move_leave_element = ei_from->move_leave_element;
6341 ei_to->move_leave_type = ei_from->move_leave_type;
6343 ei_to->slippery_type = ei_from->slippery_type;
6345 for (y = 0; y < 3; y++)
6346 for (x = 0; x < 3; x++)
6347 ei_to->content.e[x][y] = ei_from->content.e[x][y];
6349 ei_to->explosion_type = ei_from->explosion_type;
6350 ei_to->explosion_delay = ei_from->explosion_delay;
6351 ei_to->ignition_delay = ei_from->ignition_delay;
6353 /* ---------- reinitialize and copy change pages ---------- */
6355 ei_to->num_change_pages = ei_from->num_change_pages;
6356 ei_to->current_change_page = ei_from->current_change_page;
6358 setElementChangePages(ei_to, ei_to->num_change_pages);
6360 for (i=0; i < ei_to->num_change_pages; i++)
6361 ei_to->change_page[i] = ei_from->change_page[i];
6363 /* ---------- copy group element info ---------- */
6364 if (ei_from->group != NULL && ei_to->group != NULL) /* group or internal */
6365 *ei_to->group = *ei_from->group;
6367 /* mark this custom element as modified */
6368 ei_to->modified_settings = TRUE;
6371 static void replace_custom_element_in_settings(int element_from,
6376 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
6378 struct ElementInfo *ei = &element_info[i];
6380 for (y = 0; y < 3; y++)
6381 for (x = 0; x < 3; x++)
6382 if (ei->content.e[x][y] == element_from)
6383 ei->content.e[x][y] = element_to;
6385 for (j = 0; j < ei->num_change_pages; j++)
6387 struct ElementChangeInfo *change = &ei->change_page[j];
6389 if (change->target_element == element_from)
6390 change->target_element = element_to;
6392 if (change->trigger_element == element_from)
6393 change->trigger_element = element_to;
6395 for (y = 0; y < 3; y++)
6396 for (x = 0; x < 3; x++)
6397 if (change->target_content.e[x][y] == element_from)
6398 change->target_content.e[x][y] = element_to;
6401 if (ei->group != NULL) /* group or internal */
6402 for (j = 0; j < MAX_ELEMENTS_IN_GROUP; j++)
6403 if (ei->group->element[j] == element_from)
6404 ei->group->element[j] = element_to;
6408 static void replace_custom_element_in_playfield(int element_from,
6413 for (x = 0; x < lev_fieldx; x++)
6414 for (y = 0; y < lev_fieldy; y++)
6415 if (Feld[x][y] == element_from)
6416 Feld[x][y] = element_to;
6419 static boolean CopyCustomElement(int element_old, int element_new,
6422 if (copy_mode == GADGET_ID_CUSTOM_COPY)
6424 element_new = (IS_CUSTOM_ELEMENT(element_old) ?
6425 EL_INTERNAL_CLIPBOARD_CUSTOM : EL_INTERNAL_CLIPBOARD_GROUP);
6426 copy_mode = GADGET_ID_CUSTOM_COPY_TO;
6428 else if (copy_mode == GADGET_ID_CUSTOM_PASTE)
6430 element_old = (IS_CUSTOM_ELEMENT(element_new) ?
6431 EL_INTERNAL_CLIPBOARD_CUSTOM : EL_INTERNAL_CLIPBOARD_GROUP);
6432 copy_mode = GADGET_ID_CUSTOM_COPY_TO;
6434 level.changed = TRUE;
6436 else if (IS_CUSTOM_ELEMENT(element_old) && !IS_CUSTOM_ELEMENT(element_new))
6438 Request("Please choose custom element !", REQ_CONFIRM);
6442 else if (IS_GROUP_ELEMENT(element_old) && !IS_GROUP_ELEMENT(element_new))
6444 Request("Please choose group element !", REQ_CONFIRM);
6450 level.changed = TRUE;
6453 if (copy_mode == GADGET_ID_CUSTOM_COPY_FROM)
6455 copy_custom_element_settings(element_new, element_old);
6457 else if (copy_mode == GADGET_ID_CUSTOM_COPY_TO)
6459 copy_custom_element_settings(element_old, element_new);
6461 else if (copy_mode == GADGET_ID_CUSTOM_EXCHANGE)
6463 copy_custom_element_settings(element_old, EL_INTERNAL_DUMMY);
6464 copy_custom_element_settings(element_new, element_old);
6465 copy_custom_element_settings(EL_INTERNAL_DUMMY, element_new);
6467 replace_custom_element_in_settings(element_old, EL_INTERNAL_DUMMY);
6468 replace_custom_element_in_settings(element_new, element_old);
6469 replace_custom_element_in_settings(EL_INTERNAL_DUMMY, element_new);
6471 replace_custom_element_in_playfield(element_old, EL_INTERNAL_DUMMY);
6472 replace_custom_element_in_playfield(element_new, element_old);
6473 replace_custom_element_in_playfield(EL_INTERNAL_DUMMY, element_new);
6476 UpdateCustomElementGraphicGadgets();
6477 DrawPropertiesWindow();
6482 static void CopyCustomElementPropertiesToEditor(int element)
6485 int current_change_page = element_info[element].current_change_page;
6487 /* dynamically (re)build selectbox for selecting change page */
6488 for (i = 0; i < element_info[element].num_change_pages; i++)
6490 sprintf(options_change_page_strings[i], "%d", i + 1);
6492 options_change_page[i].value = i;
6493 options_change_page[i].text = options_change_page_strings[i];
6496 options_change_page[i].value = -1;
6497 options_change_page[i].text = NULL;
6499 /* needed here to initialize combined element properties */
6500 InitElementPropertiesEngine(level.game_version);
6502 element_info[element].change =
6503 &element_info[element].change_page[current_change_page];
6505 custom_element = element_info[element];
6506 custom_element_change = *element_info[element].change;
6508 /* needed to initially set selectbox options for special action options */
6509 setSelectboxSpecialActionOptions();
6511 /* needed to initially set selectbox value variables to reliable defaults */
6512 for (i = 0; i < ED_NUM_SELECTBOX; i++)
6513 setSelectboxValue(i, *selectbox_info[i].value);
6515 for (i = 0; i < NUM_ELEMENT_PROPERTIES; i++)
6516 custom_element_properties[i] = HAS_PROPERTY(element, i);
6518 for (i = 0; i < NUM_CHANGE_EVENTS; i++)
6519 custom_element_change_events[i] = HAS_CHANGE_EVENT(element, i);
6521 /* ---------- element settings: configure (custom elements) ------------- */
6523 /* set accessible layer selectbox help value */
6524 custom_element.access_type =
6525 (IS_WALKABLE(element) ? EP_WALKABLE :
6526 IS_PASSABLE(element) ? EP_PASSABLE :
6527 custom_element.access_type);
6528 custom_element.access_layer =
6529 (IS_ACCESSIBLE_OVER(element) ? EP_ACCESSIBLE_OVER :
6530 IS_ACCESSIBLE_INSIDE(element) ? EP_ACCESSIBLE_INSIDE :
6531 IS_ACCESSIBLE_UNDER(element) ? EP_ACCESSIBLE_UNDER :
6532 custom_element.access_layer);
6533 custom_element.access_protected =
6534 (IS_PROTECTED(element) ? 1 : 0);
6535 custom_element_properties[EP_ACCESSIBLE] =
6536 (IS_ACCESSIBLE_OVER(element) ||
6537 IS_ACCESSIBLE_INSIDE(element) ||
6538 IS_ACCESSIBLE_UNDER(element));
6540 /* set walk-to-object action selectbox help value */
6541 custom_element.walk_to_action =
6542 (IS_DIGGABLE(element) ? EP_DIGGABLE :
6543 IS_COLLECTIBLE_ONLY(element) ? EP_COLLECTIBLE_ONLY :
6544 IS_DROPPABLE(element) ? EP_DROPPABLE :
6545 IS_THROWABLE(element) ? EP_THROWABLE :
6546 IS_PUSHABLE(element) ? EP_PUSHABLE :
6547 custom_element.walk_to_action);
6548 custom_element_properties[EP_WALK_TO_OBJECT] =
6549 (IS_DIGGABLE(element) ||
6550 IS_COLLECTIBLE_ONLY(element) ||
6551 IS_DROPPABLE(element) ||
6552 IS_THROWABLE(element) ||
6553 IS_PUSHABLE(element));
6555 /* set smash targets selectbox help value */
6556 custom_element.smash_targets =
6557 (CAN_SMASH_EVERYTHING(element) ? EP_CAN_SMASH_EVERYTHING :
6558 CAN_SMASH_ENEMIES(element) ? EP_CAN_SMASH_ENEMIES :
6559 CAN_SMASH_PLAYER(element) ? EP_CAN_SMASH_PLAYER :
6560 custom_element.smash_targets);
6561 custom_element_properties[EP_CAN_SMASH] =
6562 (CAN_SMASH_EVERYTHING(element) ||
6563 CAN_SMASH_ENEMIES(element) ||
6564 CAN_SMASH_PLAYER(element));
6566 /* set deadliness selectbox help value */
6567 custom_element.deadliness =
6568 (DONT_TOUCH(element) ? EP_DONT_TOUCH :
6569 DONT_COLLIDE_WITH(element) ? EP_DONT_COLLIDE_WITH :
6570 DONT_RUN_INTO(element) ? EP_DONT_RUN_INTO :
6571 custom_element.deadliness);
6572 custom_element_properties[EP_DEADLY] =
6573 (DONT_TOUCH(element) ||
6574 DONT_COLLIDE_WITH(element) ||
6575 DONT_RUN_INTO(element));
6577 /* ---------- element settings: advanced (custom elements) --------------- */
6579 /* set "change by direct action" selectbox help value */
6580 custom_element_change.direct_action =
6581 (HAS_CHANGE_EVENT(element, CE_TOUCHED_BY_PLAYER) ? CE_TOUCHED_BY_PLAYER :
6582 HAS_CHANGE_EVENT(element, CE_PRESSED_BY_PLAYER) ? CE_PRESSED_BY_PLAYER :
6583 HAS_CHANGE_EVENT(element, CE_SWITCHED_BY_PLAYER) ? CE_SWITCHED_BY_PLAYER :
6584 HAS_CHANGE_EVENT(element, CE_SNAPPED_BY_PLAYER) ? CE_SNAPPED_BY_PLAYER :
6585 HAS_CHANGE_EVENT(element, CE_PUSHED_BY_PLAYER) ? CE_PUSHED_BY_PLAYER :
6586 HAS_CHANGE_EVENT(element, CE_ENTERED_BY_PLAYER) ? CE_ENTERED_BY_PLAYER :
6587 HAS_CHANGE_EVENT(element, CE_LEFT_BY_PLAYER) ? CE_LEFT_BY_PLAYER :
6588 HAS_CHANGE_EVENT(element, CE_DROPPED_BY_PLAYER) ? CE_DROPPED_BY_PLAYER :
6589 HAS_CHANGE_EVENT(element, CE_SWITCHED) ? CE_SWITCHED :
6590 HAS_CHANGE_EVENT(element, CE_HITTING_SOMETHING) ? CE_HITTING_SOMETHING :
6591 HAS_CHANGE_EVENT(element, CE_HIT_BY_SOMETHING) ? CE_HIT_BY_SOMETHING :
6592 HAS_CHANGE_EVENT(element, CE_BLOCKED) ? CE_BLOCKED :
6593 HAS_CHANGE_EVENT(element, CE_IMPACT) ? CE_IMPACT :
6594 HAS_CHANGE_EVENT(element, CE_SMASHED) ? CE_SMASHED :
6595 HAS_CHANGE_EVENT(element, CE_VALUE_GETS_ZERO) ? CE_VALUE_GETS_ZERO :
6596 custom_element_change.direct_action);
6598 /* set "change by other element action" selectbox help value */
6599 custom_element_change.other_action =
6600 (HAS_CHANGE_EVENT(element, CE_PLAYER_TOUCHES_X) ? CE_PLAYER_TOUCHES_X :
6601 HAS_CHANGE_EVENT(element, CE_PLAYER_PRESSES_X) ? CE_PLAYER_PRESSES_X :
6602 HAS_CHANGE_EVENT(element, CE_PLAYER_SWITCHES_X) ? CE_PLAYER_SWITCHES_X :
6603 HAS_CHANGE_EVENT(element, CE_PLAYER_SNAPS_X) ? CE_PLAYER_SNAPS_X :
6604 HAS_CHANGE_EVENT(element, CE_PLAYER_PUSHES_X) ? CE_PLAYER_PUSHES_X :
6605 HAS_CHANGE_EVENT(element, CE_PLAYER_ENTERS_X) ? CE_PLAYER_ENTERS_X :
6606 HAS_CHANGE_EVENT(element, CE_PLAYER_LEAVES_X) ? CE_PLAYER_LEAVES_X :
6607 HAS_CHANGE_EVENT(element, CE_PLAYER_DIGS_X) ? CE_PLAYER_DIGS_X :
6608 HAS_CHANGE_EVENT(element, CE_PLAYER_COLLECTS_X) ? CE_PLAYER_COLLECTS_X :
6609 HAS_CHANGE_EVENT(element, CE_PLAYER_DROPS_X) ? CE_PLAYER_DROPS_X :
6610 HAS_CHANGE_EVENT(element, CE_TOUCHING_X) ? CE_TOUCHING_X :
6611 HAS_CHANGE_EVENT(element, CE_HITTING_X) ? CE_HITTING_X :
6612 HAS_CHANGE_EVENT(element, CE_DIGGING_X) ? CE_DIGGING_X :
6613 HAS_CHANGE_EVENT(element, CE_HIT_BY_X) ? CE_HIT_BY_X :
6614 HAS_CHANGE_EVENT(element, CE_SWITCH_OF_X) ? CE_SWITCH_OF_X :
6615 HAS_CHANGE_EVENT(element, CE_CHANGE_OF_X) ? CE_CHANGE_OF_X :
6616 HAS_CHANGE_EVENT(element, CE_EXPLOSION_OF_X) ? CE_EXPLOSION_OF_X :
6617 HAS_CHANGE_EVENT(element, CE_MOVE_OF_X) ? CE_MOVE_OF_X :
6618 HAS_CHANGE_EVENT(element, CE_CREATION_OF_X) ? CE_CREATION_OF_X :
6619 HAS_CHANGE_EVENT(element, CE_VALUE_GETS_ZERO_OF_X) ? CE_VALUE_GETS_ZERO_OF_X :
6620 custom_element_change.other_action);
6623 static void CopyGroupElementPropertiesToEditor(int element)
6625 group_element_info = *element_info[element].group;
6626 custom_element = element_info[element]; /* needed for description */
6629 static void CopyClassicElementPropertiesToEditor(int element)
6631 if (ELEM_IS_PLAYER(element) || COULD_MOVE_INTO_ACID(element))
6632 custom_element_properties[EP_CAN_MOVE_INTO_ACID] =
6633 getMoveIntoAcidProperty(&level, element);
6635 if (MAYBE_DONT_COLLIDE_WITH(element))
6636 custom_element_properties[EP_DONT_COLLIDE_WITH] =
6637 getDontCollideWithProperty(&level, element);
6640 static void CopyElementPropertiesToEditor(int element)
6642 if (IS_CUSTOM_ELEMENT(element))
6643 CopyCustomElementPropertiesToEditor(element);
6644 else if (IS_GROUP_ELEMENT(element))
6645 CopyGroupElementPropertiesToEditor(element);
6647 CopyClassicElementPropertiesToEditor(element);
6650 static void CopyCustomElementPropertiesToGame(int element)
6653 int access_type_and_layer;
6655 /* mark that this custom element has been modified */
6656 custom_element.modified_settings = TRUE;
6657 level.changed = TRUE;
6659 if (level.use_custom_template)
6661 if (Request("Copy and modify level template ?", REQ_ASK))
6663 level.use_custom_template = FALSE;
6664 ModifyGadget(level_editor_gadget[GADGET_ID_CUSTOM_USE_TEMPLATE],
6665 GDI_CHECKED, FALSE, GDI_END);
6669 LoadLevelTemplate(-1); /* this resets all element modifications ... */
6671 DrawEditModeWindow(); /* ... and copies them to 'custom_element' */
6675 element_info[element] = custom_element;
6676 *element_info[element].change = custom_element_change;
6678 /* ---------- element settings: configure (custom elements) ------------- */
6680 /* set accessible property from checkbox and selectbox */
6681 custom_element_properties[EP_WALKABLE_OVER] = FALSE;
6682 custom_element_properties[EP_WALKABLE_INSIDE] = FALSE;
6683 custom_element_properties[EP_WALKABLE_UNDER] = FALSE;
6684 custom_element_properties[EP_PASSABLE_OVER] = FALSE;
6685 custom_element_properties[EP_PASSABLE_INSIDE] = FALSE;
6686 custom_element_properties[EP_PASSABLE_UNDER] = FALSE;
6687 access_type_and_layer = ((custom_element.access_type == EP_WALKABLE ?
6688 EP_WALKABLE_OVER : EP_PASSABLE_OVER) +
6689 (custom_element.access_layer - EP_ACCESSIBLE_OVER));
6690 custom_element_properties[access_type_and_layer] =
6691 custom_element_properties[EP_ACCESSIBLE];
6692 custom_element_properties[EP_PROTECTED] =
6693 (custom_element.access_protected != 0 &&
6694 custom_element_properties[EP_ACCESSIBLE]);
6696 /* set walk-to-object property from checkbox and selectbox */
6697 custom_element_properties[EP_DIGGABLE] = FALSE;
6698 custom_element_properties[EP_COLLECTIBLE_ONLY] = FALSE;
6699 custom_element_properties[EP_DROPPABLE] = FALSE;
6700 custom_element_properties[EP_THROWABLE] = FALSE;
6701 custom_element_properties[EP_PUSHABLE] = FALSE;
6702 custom_element_properties[custom_element.walk_to_action] =
6703 custom_element_properties[EP_WALK_TO_OBJECT];
6705 /* set smash property from checkbox and selectbox */
6706 custom_element_properties[EP_CAN_SMASH_PLAYER] = FALSE;
6707 custom_element_properties[EP_CAN_SMASH_ENEMIES] = FALSE;
6708 custom_element_properties[EP_CAN_SMASH_EVERYTHING] = FALSE;
6709 custom_element_properties[custom_element.smash_targets] =
6710 custom_element_properties[EP_CAN_SMASH];
6712 /* set deadliness property from checkbox and selectbox */
6713 custom_element_properties[EP_DONT_RUN_INTO] = FALSE;
6714 custom_element_properties[EP_DONT_COLLIDE_WITH] = FALSE;
6715 custom_element_properties[EP_DONT_TOUCH] = FALSE;
6716 custom_element_properties[custom_element.deadliness] =
6717 custom_element_properties[EP_DEADLY];
6719 /* ---------- element settings: advanced (custom elements) --------------- */
6721 /* set player change event from checkbox and selectbox */
6722 custom_element_change_events[CE_TOUCHED_BY_PLAYER] = FALSE;
6723 custom_element_change_events[CE_PRESSED_BY_PLAYER] = FALSE;
6724 custom_element_change_events[CE_SWITCHED_BY_PLAYER] = FALSE;
6725 custom_element_change_events[CE_SNAPPED_BY_PLAYER] = FALSE;
6726 custom_element_change_events[CE_PUSHED_BY_PLAYER] = FALSE;
6727 custom_element_change_events[CE_ENTERED_BY_PLAYER] = FALSE;
6728 custom_element_change_events[CE_LEFT_BY_PLAYER] = FALSE;
6729 custom_element_change_events[CE_DROPPED_BY_PLAYER] = FALSE;
6730 custom_element_change_events[CE_SWITCHED] = FALSE;
6731 custom_element_change_events[CE_HITTING_SOMETHING] = FALSE;
6732 custom_element_change_events[CE_HIT_BY_SOMETHING] = FALSE;
6733 custom_element_change_events[CE_BLOCKED] = FALSE;
6734 custom_element_change_events[CE_IMPACT] = FALSE;
6735 custom_element_change_events[CE_SMASHED] = FALSE;
6736 custom_element_change_events[CE_VALUE_GETS_ZERO] = FALSE;
6737 custom_element_change_events[custom_element_change.direct_action] =
6738 custom_element_change_events[CE_BY_DIRECT_ACTION];
6740 /* set other element action change event from checkbox and selectbox */
6741 custom_element_change_events[CE_PLAYER_TOUCHES_X] = FALSE;
6742 custom_element_change_events[CE_PLAYER_PRESSES_X] = FALSE;
6743 custom_element_change_events[CE_PLAYER_SWITCHES_X] = FALSE;
6744 custom_element_change_events[CE_PLAYER_SNAPS_X] = FALSE;
6745 custom_element_change_events[CE_PLAYER_PUSHES_X] = FALSE;
6746 custom_element_change_events[CE_PLAYER_ENTERS_X] = FALSE;
6747 custom_element_change_events[CE_PLAYER_LEAVES_X] = FALSE;
6748 custom_element_change_events[CE_PLAYER_DIGS_X] = FALSE;
6749 custom_element_change_events[CE_PLAYER_COLLECTS_X] = FALSE;
6750 custom_element_change_events[CE_PLAYER_DROPS_X] = FALSE;
6751 custom_element_change_events[CE_TOUCHING_X] = FALSE;
6752 custom_element_change_events[CE_HITTING_X] = FALSE;
6753 custom_element_change_events[CE_DIGGING_X] = FALSE;
6754 custom_element_change_events[CE_HIT_BY_X] = FALSE;
6755 custom_element_change_events[CE_SWITCH_OF_X] = FALSE;
6756 custom_element_change_events[CE_CHANGE_OF_X] = FALSE;
6757 custom_element_change_events[CE_EXPLOSION_OF_X] = FALSE;
6758 custom_element_change_events[CE_MOVE_OF_X] = FALSE;
6759 custom_element_change_events[CE_CREATION_OF_X] = FALSE;
6760 custom_element_change_events[CE_VALUE_GETS_ZERO_OF_X] = FALSE;
6761 custom_element_change_events[custom_element_change.other_action] =
6762 custom_element_change_events[CE_BY_OTHER_ACTION];
6764 for (i = 0; i < NUM_ELEMENT_PROPERTIES; i++)
6765 SET_PROPERTY(element, i, custom_element_properties[i]);
6767 for (i = 0; i < NUM_CHANGE_EVENTS; i++)
6768 SET_CHANGE_EVENT(element, i, custom_element_change_events[i]);
6770 /* copy change events also to special level editor variable */
6771 custom_element = element_info[element];
6772 custom_element_change = *element_info[element].change;
6775 static void CopyGroupElementPropertiesToGame(int element)
6777 element_info[element] = custom_element;
6778 *element_info[element].group = group_element_info;
6780 /* mark that this group element has been modified */
6781 element_info[element].modified_settings = TRUE;
6782 level.changed = TRUE;
6785 static void CopyClassicElementPropertiesToGame(int element)
6787 if (ELEM_IS_PLAYER(element) || COULD_MOVE_INTO_ACID(element))
6788 setMoveIntoAcidProperty(&level, element,
6789 custom_element_properties[EP_CAN_MOVE_INTO_ACID]);
6791 if (MAYBE_DONT_COLLIDE_WITH(element))
6792 setDontCollideWithProperty(&level, element,
6793 custom_element_properties[EP_DONT_COLLIDE_WITH]);
6796 static void CopyElementPropertiesToGame(int element)
6798 if (IS_CUSTOM_ELEMENT(element))
6799 CopyCustomElementPropertiesToGame(element);
6800 else if (IS_GROUP_ELEMENT(element))
6801 CopyGroupElementPropertiesToGame(element);
6803 CopyClassicElementPropertiesToGame(element);
6808 CloseDoor(DOOR_CLOSE_ALL);
6809 OpenDoor(DOOR_OPEN_2 | DOOR_NO_DELAY);
6811 if (level_editor_test_game)
6813 CopyPlayfield(level.field, Feld);
6814 CopyPlayfield(FieldBackup, level.field);
6816 level_editor_test_game = FALSE;
6820 edit_mode = ED_MODE_DRAWING;
6821 edit_mode_properties = ED_MODE_PROPERTIES_INFO;
6829 /* copy default editor door content to main double buffer */
6830 BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
6831 DOOR_GFX_PAGEX6, DOOR_GFX_PAGEY1, DXSIZE, DYSIZE, DX, DY);
6833 /* draw bigger door */
6834 DrawSpecialEditorDoor();
6836 /* draw new control window */
6837 BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
6838 DOOR_GFX_PAGEX8, 236, EXSIZE, EYSIZE, EX, EY);
6840 redraw_mask |= REDRAW_ALL;
6842 ReinitializeElementList(); /* update dynamic level element list */
6843 ReinitializeElementListButtons(); /* custom element may look different */
6846 MapControlButtons();
6848 DrawEditModeWindow();
6850 /* copy actual editor door content to door double buffer for OpenDoor() */
6851 BlitBitmap(drawto, bitmap_db_door,
6852 DX, DY, DXSIZE, DYSIZE, DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
6854 OpenDoor(DOOR_OPEN_1);
6857 static void AdjustDrawingAreaGadgets()
6859 int ed_xsize = lev_fieldx + 2;
6860 int ed_ysize = lev_fieldy + 2;
6861 int max_ed_fieldx = MAX_ED_FIELDX;
6862 int max_ed_fieldy = MAX_ED_FIELDY;
6863 boolean horizontal_scrollbar_needed;
6864 boolean vertical_scrollbar_needed;
6865 int x, y, width, height;
6866 int xoffset, yoffset;
6868 /* check if we need any scrollbars */
6869 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
6870 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
6872 /* check if we have a smaller editor field because of scrollbars */
6873 if (horizontal_scrollbar_needed)
6874 max_ed_fieldy = MAX_ED_FIELDY - 1;
6875 if (vertical_scrollbar_needed)
6876 max_ed_fieldx = MAX_ED_FIELDX - 1;
6878 /* check again if we now need more scrollbars because of less space */
6879 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
6880 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
6882 /* check if editor field gets even smaller after adding new scrollbars */
6883 if (horizontal_scrollbar_needed)
6884 max_ed_fieldy = MAX_ED_FIELDY - 1;
6885 if (vertical_scrollbar_needed)
6886 max_ed_fieldx = MAX_ED_FIELDX - 1;
6888 ed_fieldx = (ed_xsize < MAX_ED_FIELDX ? ed_xsize : max_ed_fieldx);
6889 ed_fieldy = (ed_ysize < MAX_ED_FIELDY ? ed_ysize : max_ed_fieldy);
6891 ModifyGadget(level_editor_gadget[GADGET_ID_DRAWING_LEVEL],
6892 GDI_WIDTH, ed_fieldx * MINI_TILEX,
6893 GDI_HEIGHT, ed_fieldy * MINI_TILEY,
6894 GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
6897 xoffset = (ed_fieldx == MAX_ED_FIELDX ? ED_SCROLLBUTTON_XSIZE : 0);
6898 yoffset = (ed_fieldy == MAX_ED_FIELDY ? ED_SCROLLBUTTON_YSIZE : 0);
6900 x = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_RIGHT].x + xoffset;
6901 y = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_DOWN].y + yoffset;
6903 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_RIGHT], GDI_X, x, GDI_END);
6904 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_DOWN], GDI_Y, y, GDI_END);
6906 width = scrollbar_info[ED_SCROLLBAR_ID_AREA_HORIZONTAL].width + xoffset;
6907 height = scrollbar_info[ED_SCROLLBAR_ID_AREA_VERTICAL].height + yoffset;
6909 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
6911 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldx,
6913 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
6915 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldy,
6919 static void AdjustLevelScrollPosition()
6921 if (level_xpos < -1)
6923 if (level_xpos > lev_fieldx - ed_fieldx + 1)
6924 level_xpos = lev_fieldx - ed_fieldx + 1;
6925 if (lev_fieldx < ed_fieldx - 2)
6928 if (level_ypos < -1)
6930 if (level_ypos > lev_fieldy - ed_fieldy + 1)
6931 level_ypos = lev_fieldy - ed_fieldy + 1;
6932 if (lev_fieldy < ed_fieldy - 2)
6936 static void AdjustEditorScrollbar(int id)
6938 struct GadgetInfo *gi = level_editor_gadget[id];
6939 int items_max, items_visible, item_position;
6941 if (id == GADGET_ID_SCROLL_HORIZONTAL)
6943 items_max = MAX(lev_fieldx + 2, ed_fieldx);
6944 items_visible = ed_fieldx;
6945 item_position = level_xpos + 1;
6949 items_max = MAX(lev_fieldy + 2, ed_fieldy);
6950 items_visible = ed_fieldy;
6951 item_position = level_ypos + 1;
6954 if (item_position > items_max - items_visible)
6955 item_position = items_max - items_visible;
6957 ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
6958 GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
6961 static void AdjustElementListScrollbar()
6963 struct GadgetInfo *gi = level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL];
6964 int items_max, items_visible, item_position;
6966 /* correct position of element list scrollbar */
6967 if (element_shift < 0)
6969 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
6970 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
6972 items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
6973 items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
6974 item_position = element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ;
6976 ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
6977 GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
6978 GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
6981 static void ModifyEditorCounterValue(int counter_id, int new_value)
6983 int *counter_value = counterbutton_info[counter_id].value;
6984 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
6985 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
6987 ModifyGadget(gi, GDI_NUMBER_VALUE, new_value, GDI_END);
6989 if (counter_value != NULL)
6990 *counter_value = gi->textinput.number_value;
6993 static void ModifyEditorCounterLimits(int counter_id, int min, int max)
6995 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
6996 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
6998 ModifyGadget(gi, GDI_NUMBER_MIN, min, GDI_NUMBER_MAX, max, GDI_END);
7000 if (counter_id >= ED_COUNTER_ID_ELEMENT_VALUE1 &&
7001 counter_id <= ED_COUNTER_ID_ELEMENT_VALUE4)
7003 int gadget_id_up = counterbutton_info[counter_id].gadget_id_up;
7004 struct GadgetInfo *gi_up = level_editor_gadget[gadget_id_up];
7006 ModifyGadget(gi, GDI_TEXT_SIZE, (max < 10 ? 1 : 3), GDI_END);
7007 ModifyGadget(gi_up, GDI_X, gi->x + gi->width + ED_GADGET_DISTANCE,GDI_END);
7011 static void ModifyEditorSelectboxValue(int selectbox_id, int new_value)
7013 int gadget_id = selectbox_info[selectbox_id].gadget_id;
7014 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7015 int new_index_value = setSelectboxValue(selectbox_id, new_value);
7017 ModifyGadget(gi, GDI_SELECTBOX_INDEX, new_index_value, GDI_END);
7020 static void ModifyEditorSelectboxOptions(int selectbox_id,
7021 struct ValueTextInfo *options)
7023 int gadget_id = selectbox_info[selectbox_id].gadget_id;
7024 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7026 selectbox_info[selectbox_id].options = options;
7028 /* set index to zero -- list may be shorter now (correct later, if needed) */
7029 ModifyGadget(gi, GDI_SELECTBOX_INDEX, 0,
7030 GDI_SELECTBOX_OPTIONS, options, GDI_END);
7033 static void ModifyEditorDrawingArea(int drawingarea_id, int xsize, int ysize)
7035 int gadget_id = drawingarea_info[drawingarea_id].gadget_id;
7036 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7038 drawingarea_info[drawingarea_id].area_xsize = xsize;
7039 drawingarea_info[drawingarea_id].area_ysize = ysize;
7041 ModifyGadget(gi, GDI_AREA_SIZE, xsize, ysize, GDI_END);
7044 static void ModifyEditorElementList()
7048 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
7050 int gadget_id = GADGET_ID_ELEMENTLIST_FIRST + i;
7051 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7052 struct GadgetDesign *gd = &gi->deco.design;
7053 int element = editor_elements[element_shift + i];
7057 getMiniGraphicSource(el2edimg(element), &gd->bitmap, &gd->x, &gd->y);
7058 ModifyGadget(gi, GDI_INFO_TEXT, getElementInfoText(element), GDI_END);
7064 static void PickDrawingElement(int button, int element)
7066 if (button < 1 || button > 3)
7071 new_element1 = element;
7072 DrawMiniGraphicExt(drawto,
7073 DX + ED_WIN_MB_LEFT_XPOS, DY + ED_WIN_MB_LEFT_YPOS,
7074 el2edimg(new_element1));
7076 else if (button == 2)
7078 new_element2 = element;
7079 DrawMiniGraphicExt(drawto,
7080 DX + ED_WIN_MB_MIDDLE_XPOS, DY + ED_WIN_MB_MIDDLE_YPOS,
7081 el2edimg(new_element2));
7085 new_element3 = element;
7086 DrawMiniGraphicExt(drawto,
7087 DX + ED_WIN_MB_RIGHT_XPOS, DY + ED_WIN_MB_RIGHT_YPOS,
7088 el2edimg(new_element3));
7091 redraw_mask |= REDRAW_DOOR_1;
7094 static void RedrawDrawingElements()
7096 PickDrawingElement(1, new_element1);
7097 PickDrawingElement(2, new_element2);
7098 PickDrawingElement(3, new_element3);
7101 static void DrawDrawingWindow()
7103 stick_element_properties_window = FALSE;
7105 SetMainBackgroundImage(IMG_UNDEFINED);
7108 UnmapLevelEditorWindowGadgets();
7109 UnmapLevelEditorToolboxCustomGadgets();
7111 AdjustDrawingAreaGadgets();
7112 AdjustLevelScrollPosition();
7113 AdjustEditorScrollbar(GADGET_ID_SCROLL_HORIZONTAL);
7114 AdjustEditorScrollbar(GADGET_ID_SCROLL_VERTICAL);
7116 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
7118 MapMainDrawingArea();
7119 MapLevelEditorToolboxDrawingGadgets();
7122 static void DrawLevelInfoWindow()
7126 stick_element_properties_window = FALSE;
7128 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
7130 UnmapLevelEditorWindowGadgets();
7133 DrawTextSCentered(ED_SETTINGS1_YPOS, FONT_TITLE_1, "Level Settings");
7134 DrawTextSCentered(ED_SETTINGS2_YPOS, FONT_TITLE_1, "Editor Settings");
7136 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS1_YPOS,
7137 "Level Settings", FONT_TITLE_1);
7138 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS2_YPOS,
7139 "Editor Settings", FONT_TITLE_1);
7142 /* draw counter gadgets */
7143 for (i = ED_COUNTER_ID_LEVEL_FIRST; i <= ED_COUNTER_ID_LEVEL_LAST; i++)
7144 MapCounterButtons(i);
7146 /* draw selectbox gadgets */
7147 for (i = ED_SELECTBOX_ID_LEVEL_FIRST; i <= ED_SELECTBOX_ID_LEVEL_LAST; i++)
7148 MapSelectboxGadget(i);
7150 /* draw checkbutton gadgets */
7151 for (i=ED_CHECKBUTTON_ID_LEVEL_FIRST; i <= ED_CHECKBUTTON_ID_LEVEL_LAST; i++)
7152 MapCheckbuttonGadget(i);
7154 /* draw radiobutton gadgets */
7155 for (i=ED_RADIOBUTTON_ID_LEVEL_FIRST; i <= ED_RADIOBUTTON_ID_LEVEL_LAST; i++)
7156 MapRadiobuttonGadget(i);
7158 /* draw text input gadgets */
7159 for (i = ED_TEXTINPUT_ID_LEVEL_FIRST; i <= ED_TEXTINPUT_ID_LEVEL_LAST; i++)
7160 MapTextInputGadget(i);
7162 /* draw drawing area */
7163 MapDrawingArea(ED_DRAWING_ID_RANDOM_BACKGROUND);
7166 static void DrawCustomContentArea()
7168 int id = ED_DRAWING_ID_CUSTOM_CONTENT;
7169 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
7170 int x1 = right_gadget_border[GADGET_ID_CUSTOM_DEADLINESS];
7171 int x2 = right_gadget_border[GADGET_ID_CUSTOM_EXPLOSION_TYPE];
7172 int x3 = right_gadget_border[GADGET_ID_CUSTOM_EXPLODE_IMPACT];
7173 int xoffset = ED_DRAWINGAREA_TEXT_DISTANCE;
7175 /* add distance for potential left text (without drawing area border) */
7176 x2 += getTextWidthForGadget(drawingarea_info[id].text_left);
7178 ModifyGadget(gi, GDI_X, MAX(x1, MAX(x2, x3)) + xoffset, GDI_END);
7180 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CONTENT);
7183 static void DrawCustomChangeContentArea()
7185 int id = ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT;
7186 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
7187 int x1 = right_gadget_border[GADGET_ID_CHANGE_USE_CONTENT];
7188 int x2 = right_gadget_border[GADGET_ID_CHANGE_REPLACE_WHEN];
7189 int x3 = right_gadget_border[GADGET_ID_CHANGE_ONLY_COMPLETE];
7190 int xoffset = ED_DRAWINGAREA_TEXT_DISTANCE;
7192 ModifyGadget(gi, GDI_X, MAX(x1, MAX(x2, x3)) + xoffset, GDI_END);
7197 static void DrawYamYamContentAreas()
7199 int x = SX + ED_AREA_YAMYAM_CONTENT_XPOS(3) + 4 * MINI_TILEX;
7200 int y = SY + ED_AREA_YAMYAM_CONTENT_YPOS(0) + ED_BORDER_AREA_YSIZE;
7203 /* display counter to choose number of element content areas */
7204 MapCounterButtons(ED_COUNTER_ID_YAMYAM_CONTENT);
7206 for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
7208 int id = ED_DRAWING_ID_YAMYAM_CONTENT_0 + i;
7210 if (i < level.num_yamyam_contents)
7216 int font_height = getFontHeight(FONT_TEXT_1);
7218 UnmapDrawingArea(id);
7220 /* delete content areas in case of reducing number of them */
7221 DrawBackground(SX + drawingarea_info[id].x - MINI_TILEX / 2,
7222 SY + drawingarea_info[id].y - MINI_TILEY / 2,
7224 4 * MINI_TILEY + ED_GADGET_TEXT_DISTANCE + font_height);
7228 DrawText(x, y + 0 * MINI_TILEY, "content", FONT_TEXT_1);
7229 DrawText(x, y + 1 * MINI_TILEY, "when", FONT_TEXT_1);
7230 DrawText(x, y + 2 * MINI_TILEY, "smashed", FONT_TEXT_1);
7233 static void DrawMagicBallContentAreas()
7235 int x = SX + ED_AREA_MAGIC_BALL_CONTENT_XPOS(3) + 4 * MINI_TILEX;
7236 int y = SY + ED_AREA_MAGIC_BALL_CONTENT_YPOS(0) + ED_BORDER_AREA_YSIZE;
7239 /* display counter to choose number of element content areas */
7240 MapCounterButtons(ED_COUNTER_ID_BALL_CONTENT);
7242 for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
7244 int id = ED_DRAWING_ID_MAGIC_BALL_CONTENT_0 + i;
7246 if (i < level.num_ball_contents)
7252 int font_height = getFontHeight(FONT_TEXT_1);
7254 UnmapDrawingArea(id);
7256 /* delete content areas in case of reducing number of them */
7257 DrawBackground(SX + drawingarea_info[id].x - MINI_TILEX / 2,
7258 SY + drawingarea_info[id].y - MINI_TILEY / 2,
7260 4 * MINI_TILEY + ED_GADGET_TEXT_DISTANCE + font_height);
7264 DrawText(x, y + 0 * MINI_TILEY, "generated", FONT_TEXT_1);
7265 DrawText(x, y + 1 * MINI_TILEY, "when", FONT_TEXT_1);
7266 DrawText(x, y + 2 * MINI_TILEY, "active", FONT_TEXT_1);
7269 static void DrawAndroidElementArea(int element)
7271 int num_elements = level.num_android_clone_elements;
7272 int id = ED_DRAWING_ID_ANDROID_CONTENT;
7273 int sx = SX + drawingarea_info[id].x - MINI_TILEX / 2;
7274 int sy = SY + drawingarea_info[id].y - MINI_TILEY / 2;
7275 int xsize = MAX_ANDROID_ELEMENTS;
7278 /* display counter to choose number of element areas */
7279 MapCounterButtons(ED_COUNTER_ID_ANDROID_CONTENT);
7281 if (drawingarea_info[id].text_left != NULL)
7282 sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
7284 UnmapDrawingArea(id);
7286 ModifyEditorDrawingArea(id, num_elements, 1);
7288 /* delete content areas in case of reducing number of them */
7289 DrawBackground(sx, sy, (xsize + 1) * MINI_TILEX, (ysize + 1) * MINI_TILEY);
7294 static void DrawGroupElementArea(int element)
7296 int num_elements = group_element_info.num_elements;
7297 int id = ED_DRAWING_ID_GROUP_CONTENT;
7298 int sx = SX + drawingarea_info[id].x - MINI_TILEX / 2;
7299 int sy = SY + drawingarea_info[id].y - MINI_TILEY / 2;
7300 int xsize = MAX_ELEMENTS_IN_GROUP;
7303 if (drawingarea_info[id].text_left != NULL)
7304 sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
7306 UnmapDrawingArea(id);
7308 ModifyEditorDrawingArea(id, num_elements, 1);
7310 /* delete content areas in case of reducing number of them */
7311 DrawBackground(sx, sy, (xsize + 1) * MINI_TILEX, (ysize + 1) * MINI_TILEY);
7316 static void DrawEnvelopeTextArea(int envelope_nr)
7318 int id = ED_TEXTAREA_ID_ENVELOPE_INFO;
7319 struct GadgetInfo *gi = level_editor_gadget[textarea_info[id].gadget_id];
7322 DrawBackground(gi->x, gi->y, gi->width, gi->height);
7324 if (envelope_nr != -1)
7325 textarea_info[id].value = level.envelope_text[envelope_nr];
7327 ModifyGadget(gi, GDI_AREA_SIZE,
7328 *counterbutton_info[ED_COUNTER_ID_ENVELOPE_XSIZE].value,
7329 *counterbutton_info[ED_COUNTER_ID_ENVELOPE_YSIZE].value,
7332 MapTextAreaGadget(ED_TEXTAREA_ID_ENVELOPE_INFO);
7335 char *getElementDescriptionFilename(int element)
7337 char *docs_dir = options.docs_directory;
7338 char *elements_subdir = "elements";
7339 static char *filename = NULL;
7340 char basename[MAX_FILENAME_LEN];
7342 checked_free(filename);
7344 /* 1st try: look for element description file for exactly this element */
7345 sprintf(basename, "%s.txt", element_info[element].token_name);
7346 filename = getPath3(docs_dir, elements_subdir, basename);
7347 if (fileExists(filename))
7352 /* 2nd try: look for element description file for this element's class */
7353 sprintf(basename, "%s.txt", element_info[element].class_name);
7354 filename = getPath3(docs_dir, elements_subdir, basename);
7355 if (fileExists(filename))
7361 static boolean PrintInfoText(char *text, int font_nr, int start_line)
7363 int font_height = getFontHeight(font_nr);
7364 int pad_x = ED_ELEMENT_SETTINGS_XPOS(0);
7365 int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
7366 int sx = SX + pad_x;
7367 int sy = SY + pad_y;
7368 int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
7370 if (start_line >= max_lines_per_screen)
7373 DrawText(sx, sy + start_line * font_height, text, font_nr);
7378 static int PrintElementDescriptionFromFile(char *filename, int start_line)
7380 int font_nr = FONT_TEXT_2;
7381 int font_width = getFontWidth(font_nr);
7382 int font_height = getFontHeight(font_nr);
7383 int pad_x = ED_ELEMENT_SETTINGS_XPOS(0);
7384 int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
7385 int sx = SX + pad_x;
7386 int sy = SY + pad_y + start_line * font_height;
7387 int max_chars_per_line = (SXSIZE - 2 * pad_x) / font_width;
7388 int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
7390 return DrawTextFromFile(sx, sy, filename, font_nr, max_chars_per_line,
7391 max_lines_per_screen);
7394 static void DrawPropertiesTabulatorGadgets()
7396 struct GadgetInfo *gd_gi = level_editor_gadget[GADGET_ID_PROPERTIES_INFO];
7397 struct GadgetDesign *gd = &gd_gi->alt_design[GD_BUTTON_UNPRESSED];
7398 int gd_x = gd->x + gd_gi->border.width / 2;
7399 int gd_y = gd->y + gd_gi->height - 1;
7400 Pixel tab_color = GetPixel(gd->bitmap, gd_x, gd_y);
7401 int id_first = ED_TEXTBUTTON_ID_PROPERTIES_INFO;
7402 int id_last = ED_TEXTBUTTON_ID_PROPERTIES_CONFIG;
7406 /* draw additional "advanced" tabulator for custom elements */
7407 if (IS_CUSTOM_ELEMENT(properties_element))
7408 id_last = ED_TEXTBUTTON_ID_PROPERTIES_CHANGE;
7410 for (i = id_first; i <= id_last; i++)
7412 int gadget_id = textbutton_info[i].gadget_id;
7413 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7414 boolean active = (i != edit_mode_properties);
7416 /* use "config 1" and "config 2" instead of "config" */
7417 if (i == ED_TEXTBUTTON_ID_PROPERTIES_CONFIG &&
7418 IS_CUSTOM_ELEMENT(properties_element))
7421 /* draw background line below tabulator button */
7422 ClearRectangleOnBackground(drawto, gi->x, gi->y + gi->height, gi->width,1);
7424 /* draw solid line below inactive tabulator buttons */
7425 if (!active && tab_color != BLACK_PIXEL) /* black => transparent */
7426 FillRectangle(drawto, gi->x, gi->y + gi->height, gi->width,1, tab_color);
7428 ModifyGadget(gi, GDI_ACTIVE, active, GDI_END);
7429 MapTextbuttonGadget(i);
7432 /* draw little border line below tabulator buttons */
7433 if (tab_color != BLACK_PIXEL) /* black => transparent */
7434 FillRectangle(drawto, gd_gi->x, gd_gi->y + gd_gi->height + 1,
7435 max_tabs * gd_gi->width + (max_tabs -1) * ED_GADGET_DISTANCE,
7436 ED_GADGET_DISTANCE, tab_color);
7439 static void DrawPropertiesInfo()
7448 /* configurable properties */
7450 { EP_WALKABLE_OVER, "- player can walk over it" },
7451 { EP_WALKABLE_INSIDE, "- player can walk inside it" },
7452 { EP_WALKABLE_UNDER, "- player can walk under it" },
7453 { EP_PASSABLE_OVER, "- player can pass over it" },
7454 { EP_PASSABLE_INSIDE, "- player can pass through it" },
7455 { EP_PASSABLE_UNDER, "- player can pass under it" },
7456 { EP_PROTECTED, "- player is protected by it" },
7458 { EP_DIGGABLE, "- can be digged away" },
7459 { EP_COLLECTIBLE, "- can be collected" },
7460 { EP_DROPPABLE, "- can be dropped after collecting" },
7461 { EP_THROWABLE, "- can be thrown after collecting" },
7462 { EP_PUSHABLE, "- can be pushed" },
7464 { EP_CAN_FALL, "- can fall" },
7465 { EP_CAN_MOVE, "- can move" },
7467 { EP_CAN_SMASH_PLAYER, "- can smash player" },
7469 { EP_CAN_SMASH_ENEMIES, "- can smash good and bad guys" },
7471 { EP_CAN_SMASH_EVERYTHING, "- can smash everything smashable" },
7473 { EP_SLIPPERY, "- slippery for falling elements" },
7474 { EP_EM_SLIPPERY_WALL, "- slippery for some gems (EM style)" },
7476 { EP_DONT_RUN_INTO, "- deadly when running into" },
7477 { EP_DONT_COLLIDE_WITH, "- deadly when colliding with" },
7478 { EP_DONT_TOUCH, "- deadly when touching" },
7480 { EP_INDESTRUCTIBLE, "- indestructible" },
7482 { EP_CAN_EXPLODE_BY_FIRE, "- can explode by fire or explosions" },
7483 { EP_CAN_EXPLODE_SMASHED, "- can explode when smashed" },
7484 { EP_CAN_EXPLODE_IMPACT, "- can explode on impact" },
7486 { EP_CAN_CHANGE, "- can change to other element" },
7488 /* pre-defined properties */
7489 { EP_CAN_PASS_MAGIC_WALL, "- can pass magic walls" },
7490 { EP_SWITCHABLE, "- can be switched" },
7492 { EP_HAS_EDITOR_CONTENT, "- can contain other elements" },
7497 char *filename = getElementDescriptionFilename(properties_element);
7498 char *percentage_text = "In this level:";
7499 char *properties_text = "Standard properties:";
7501 int num_elements_in_level;
7502 int num_standard_properties = 0;
7503 int font1_nr = FONT_TEXT_1;
7504 int font2_nr = FONT_TEXT_2;
7505 int font1_width = getFontWidth(font1_nr);
7506 int font2_height = getFontHeight(font2_nr);
7507 int pad_x = ED_ELEMENT_SETTINGS_XPOS(0);
7508 int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
7509 int screen_line = 0;
7513 if (IS_CUSTOM_ELEMENT(properties_element))
7515 DrawTextF(pad_x, pad_y + screen_line++ * font2_height, FONT_TEXT_3,
7516 "[Custom Element %d]", properties_element - EL_CUSTOM_START + 1);
7519 else if (IS_GROUP_ELEMENT(properties_element))
7521 DrawTextF(pad_x, pad_y + screen_line++ * font2_height, FONT_TEXT_3,
7522 "[Group Element %d]", properties_element - EL_GROUP_START + 1);
7527 /* ----- print number of elements / percentage of this element in level */
7529 num_elements_in_level = 0;
7530 for (y = 0; y < lev_fieldy; y++)
7531 for (x = 0; x < lev_fieldx; x++)
7532 if (Feld[x][y] == properties_element)
7533 num_elements_in_level++;
7534 percentage = num_elements_in_level * 100.0 / (lev_fieldx * lev_fieldy);
7536 DrawTextS(pad_x, pad_y + screen_line * font2_height, font1_nr,
7538 DrawTextF(pad_x + strlen(percentage_text) * font1_width,
7539 pad_y + screen_line++ * font2_height, font2_nr,
7540 "%d (%.2f%%)", num_elements_in_level, percentage);
7544 /* ----- print standard properties of this element */
7546 DrawTextS(pad_x, pad_y + screen_line++ * font2_height, font1_nr,
7549 for (i = 0; properties[i].value != -1; i++)
7551 if (!HAS_PROPERTY(properties_element, properties[i].value))
7554 DrawTextS(pad_x, pad_y + screen_line++ * font2_height, font2_nr,
7555 properties[i].text);
7556 num_standard_properties++;
7559 if (num_standard_properties == 0)
7560 DrawTextS(pad_x + strlen(properties_text) * font1_width,
7561 pad_y + (screen_line - 1) * font2_height, font2_nr, "none");
7565 /* ----- print special description of this element */
7567 PrintInfoText("Description:", FONT_TEXT_1, screen_line);
7568 if (PrintElementDescriptionFromFile(filename, screen_line + 1) == 0)
7569 PrintInfoText("No description available.", FONT_TEXT_1, screen_line);
7572 #define TEXT_COLLECTING "Score for collecting"
7573 #define TEXT_SMASHING "Score for smashing"
7574 #define TEXT_SLURPING "Score for slurping"
7575 #define TEXT_CRACKING "Score for cracking"
7576 #define TEXT_AMOEBA_SPEED "Speed of amoeba growth"
7577 #define TEXT_DURATION "Duration when activated"
7578 #define TEXT_BALL_DELAY "Element generation delay"
7579 #define TEXT_MOVE_SPEED "Speed of android moving"
7580 #define TEXT_CLONE_SPEED "Speed of android cloning"
7581 #define TEXT_GAME_OF_LIFE_1 "Min neighbours to survive"
7582 #define TEXT_GAME_OF_LIFE_2 "Max neighbours to survive"
7583 #define TEXT_GAME_OF_LIFE_3 "Min neighbours to create"
7584 #define TEXT_GAME_OF_LIFE_4 "Max neighbours to create"
7585 #define TEXT_TIME_BONUS "Extra time to solve level"
7592 } elements_with_counter[] =
7594 { EL_EMERALD, &level.score[SC_EMERALD], TEXT_COLLECTING },
7595 { EL_BD_DIAMOND, &level.score[SC_EMERALD], TEXT_COLLECTING },
7596 { EL_EMERALD_YELLOW, &level.score[SC_EMERALD], TEXT_COLLECTING },
7597 { EL_EMERALD_RED, &level.score[SC_EMERALD], TEXT_COLLECTING },
7598 { EL_EMERALD_PURPLE, &level.score[SC_EMERALD], TEXT_COLLECTING },
7599 { EL_SP_INFOTRON, &level.score[SC_EMERALD], TEXT_COLLECTING },
7600 { EL_DIAMOND, &level.score[SC_DIAMOND], TEXT_COLLECTING },
7601 { EL_CRYSTAL, &level.score[SC_CRYSTAL], TEXT_COLLECTING },
7602 { EL_PEARL, &level.score[SC_PEARL], TEXT_COLLECTING },
7603 { EL_BUG, &level.score[SC_BUG], TEXT_SMASHING },
7604 { EL_BUG_RIGHT, &level.score[SC_BUG], TEXT_SMASHING },
7605 { EL_BUG_UP, &level.score[SC_BUG], TEXT_SMASHING },
7606 { EL_BUG_LEFT, &level.score[SC_BUG], TEXT_SMASHING },
7607 { EL_BUG_DOWN, &level.score[SC_BUG], TEXT_SMASHING },
7608 { EL_BD_BUTTERFLY, &level.score[SC_BUG], TEXT_SMASHING },
7609 { EL_BD_BUTTERFLY_RIGHT,&level.score[SC_BUG], TEXT_SMASHING },
7610 { EL_BD_BUTTERFLY_UP, &level.score[SC_BUG], TEXT_SMASHING },
7611 { EL_BD_BUTTERFLY_LEFT, &level.score[SC_BUG], TEXT_SMASHING },
7612 { EL_BD_BUTTERFLY_DOWN, &level.score[SC_BUG], TEXT_SMASHING },
7613 { EL_SP_ELECTRON, &level.score[SC_BUG], TEXT_SMASHING },
7614 { EL_SPACESHIP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
7615 { EL_SPACESHIP_RIGHT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
7616 { EL_SPACESHIP_UP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
7617 { EL_SPACESHIP_LEFT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
7618 { EL_SPACESHIP_DOWN, &level.score[SC_SPACESHIP], TEXT_SMASHING },
7619 { EL_BD_FIREFLY, &level.score[SC_SPACESHIP], TEXT_SMASHING },
7620 { EL_BD_FIREFLY_RIGHT,&level.score[SC_SPACESHIP], TEXT_SMASHING },
7621 { EL_BD_FIREFLY_UP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
7622 { EL_BD_FIREFLY_LEFT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
7623 { EL_BD_FIREFLY_DOWN, &level.score[SC_SPACESHIP], TEXT_SMASHING },
7624 { EL_SP_SNIKSNAK, &level.score[SC_SPACESHIP], TEXT_SMASHING },
7625 { EL_YAMYAM, &level.score[SC_YAMYAM], TEXT_SMASHING },
7626 { EL_DARK_YAMYAM, &level.score[SC_YAMYAM], TEXT_SMASHING },
7627 { EL_ROBOT, &level.score[SC_ROBOT], TEXT_SMASHING },
7628 { EL_PACMAN, &level.score[SC_PACMAN], TEXT_SMASHING },
7629 { EL_PACMAN_RIGHT, &level.score[SC_PACMAN], TEXT_SMASHING },
7630 { EL_PACMAN_UP, &level.score[SC_PACMAN], TEXT_SMASHING },
7631 { EL_PACMAN_LEFT, &level.score[SC_PACMAN], TEXT_SMASHING },
7632 { EL_PACMAN_DOWN, &level.score[SC_PACMAN], TEXT_SMASHING },
7633 { EL_NUT, &level.score[SC_NUT], TEXT_CRACKING },
7634 { EL_DYNAMITE, &level.score[SC_DYNAMITE], TEXT_COLLECTING },
7635 { EL_DYNABOMB_INCREASE_NUMBER,&level.score[SC_DYNAMITE],TEXT_COLLECTING },
7636 { EL_DYNABOMB_INCREASE_SIZE, &level.score[SC_DYNAMITE],TEXT_COLLECTING },
7637 { EL_DYNABOMB_INCREASE_POWER, &level.score[SC_DYNAMITE],TEXT_COLLECTING },
7638 { EL_SHIELD_NORMAL, &level.score[SC_SHIELD], TEXT_COLLECTING },
7639 { EL_SHIELD_DEADLY, &level.score[SC_SHIELD], TEXT_COLLECTING },
7640 { EL_EXTRA_TIME, &level.extra_time_score, TEXT_COLLECTING },
7641 { EL_KEY_1, &level.score[SC_KEY], TEXT_COLLECTING },
7642 { EL_KEY_2, &level.score[SC_KEY], TEXT_COLLECTING },
7643 { EL_KEY_3, &level.score[SC_KEY], TEXT_COLLECTING },
7644 { EL_KEY_4, &level.score[SC_KEY], TEXT_COLLECTING },
7645 { EL_EM_KEY_1, &level.score[SC_KEY], TEXT_COLLECTING },
7646 { EL_EM_KEY_2, &level.score[SC_KEY], TEXT_COLLECTING },
7647 { EL_EM_KEY_3, &level.score[SC_KEY], TEXT_COLLECTING },
7648 { EL_EM_KEY_4, &level.score[SC_KEY], TEXT_COLLECTING },
7649 { EL_EMC_KEY_5, &level.score[SC_KEY], TEXT_COLLECTING },
7650 { EL_EMC_KEY_6, &level.score[SC_KEY], TEXT_COLLECTING },
7651 { EL_EMC_KEY_7, &level.score[SC_KEY], TEXT_COLLECTING },
7652 { EL_EMC_KEY_8, &level.score[SC_KEY], TEXT_COLLECTING },
7653 { EL_AMOEBA_WET, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
7654 { EL_AMOEBA_DRY, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
7655 { EL_AMOEBA_FULL, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
7656 { EL_BD_AMOEBA, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
7657 { EL_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION },
7658 { EL_BD_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION },
7659 { EL_ROBOT_WHEEL, &level.time_wheel, TEXT_DURATION },
7662 { EL_TIMEGATE_SWITCH, &level.time_timegate, TEXT_DURATION },
7663 { EL_LIGHT_SWITCH_ACTIVE, &level.time_light, TEXT_DURATION },
7664 { EL_SHIELD_NORMAL, &level.shield_normal_time, TEXT_DURATION },
7665 { EL_SHIELD_DEADLY, &level.shield_deadly_time, TEXT_DURATION },
7666 { EL_EXTRA_TIME, &level.extra_time, TEXT_TIME_BONUS },
7667 { EL_TIME_ORB_FULL, &level.time_orb_time, TEXT_TIME_BONUS },
7668 { EL_GAME_OF_LIFE, &level.game_of_life[0], TEXT_GAME_OF_LIFE_1 },
7669 { EL_GAME_OF_LIFE, &level.game_of_life[1], TEXT_GAME_OF_LIFE_2 },
7670 { EL_GAME_OF_LIFE, &level.game_of_life[2], TEXT_GAME_OF_LIFE_3 },
7671 { EL_GAME_OF_LIFE, &level.game_of_life[3], TEXT_GAME_OF_LIFE_4 },
7672 { EL_BIOMAZE, &level.biomaze[0], TEXT_GAME_OF_LIFE_1 },
7673 { EL_BIOMAZE, &level.biomaze[1], TEXT_GAME_OF_LIFE_2 },
7674 { EL_BIOMAZE, &level.biomaze[2], TEXT_GAME_OF_LIFE_3 },
7675 { EL_BIOMAZE, &level.biomaze[3], TEXT_GAME_OF_LIFE_4 },
7679 { EL_EMC_ANDROID, &level.android_move_time, TEXT_MOVE_SPEED },
7680 { EL_EMC_ANDROID, &level.android_clone_time, TEXT_CLONE_SPEED },
7681 { EL_EMC_MAGIC_BALL, &level.ball_time, TEXT_BALL_DELAY },
7682 { EL_EMC_LENSES, &level.lenses_score, TEXT_COLLECTING },
7683 { EL_EMC_MAGNIFIER, &level.magnify_score, TEXT_COLLECTING },
7684 { EL_ROBOT, &level.slurp_score, TEXT_SLURPING },
7685 { EL_EMC_LENSES, &level.lenses_time, TEXT_DURATION },
7686 { EL_EMC_MAGNIFIER, &level.magnify_time, TEXT_DURATION },
7692 static boolean checkPropertiesConfig(int element)
7696 if (IS_GEM(element) ||
7697 IS_CUSTOM_ELEMENT(element) ||
7698 IS_GROUP_ELEMENT(element) ||
7699 IS_ENVELOPE(element) ||
7700 ELEM_IS_PLAYER(element) ||
7701 HAS_EDITOR_CONTENT(element) ||
7702 CAN_GROW(element) ||
7703 COULD_MOVE_INTO_ACID(element) ||
7704 MAYBE_DONT_COLLIDE_WITH(element))
7707 for (i = 0; elements_with_counter[i].element != -1; i++)
7708 if (elements_with_counter[i].element == element)
7714 static void DrawPropertiesConfig()
7716 int max_num_element_counters = 4;
7717 int num_element_counters = 0;
7720 if (!checkPropertiesConfig(properties_element))
7722 PrintInfoText("No configuration options available.", FONT_TEXT_1, 0);
7727 /* check if there are elements where a value can be chosen for */
7728 for (i = 0; elements_with_counter[i].element != -1; i++)
7730 if (elements_with_counter[i].element == properties_element)
7732 int counter_id = ED_COUNTER_ID_ELEMENT_VALUE1 + num_element_counters;
7734 counterbutton_info[counter_id].y =
7735 ED_ELEMENT_SETTINGS_YPOS(
7736 (HAS_EDITOR_CONTENT(properties_element) ? 1 : 0) +
7737 (CAN_GROW(properties_element) ? 1 : 0) +
7738 (COULD_MOVE_INTO_ACID(properties_element) ? 1 : 0) +
7739 (MAYBE_DONT_COLLIDE_WITH(properties_element) ? 1 : 0) +
7740 (properties_element == EL_EMC_MAGIC_BALL ? 2 : 0) +
7741 num_element_counters);
7743 counterbutton_info[counter_id].value = elements_with_counter[i].value;
7744 counterbutton_info[counter_id].text_right= elements_with_counter[i].text;
7746 if (properties_element == EL_GAME_OF_LIFE ||
7747 properties_element == EL_BIOMAZE)
7749 counterbutton_info[counter_id].min_value = 0; /* min neighbours */
7750 counterbutton_info[counter_id].max_value = 8; /* max neighbours */
7754 /* !!! CHANGE THIS FOR CERTAIN ELEMENTS !!! */
7755 counterbutton_info[counter_id].min_value = MIN_SCORE;
7756 counterbutton_info[counter_id].max_value = MAX_SCORE;
7759 MapCounterButtons(counter_id);
7761 num_element_counters++;
7762 if (num_element_counters >= max_num_element_counters)
7767 if (HAS_EDITOR_CONTENT(properties_element))
7769 /* draw stickybutton gadget */
7770 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
7772 if (IS_AMOEBOID(properties_element))
7773 MapDrawingArea(ED_DRAWING_ID_AMOEBA_CONTENT);
7774 else if (properties_element == EL_YAMYAM)
7775 DrawYamYamContentAreas();
7776 else if (properties_element == EL_EMC_MAGIC_BALL)
7778 DrawMagicBallContentAreas();
7780 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_RANDOM_BALL_CONTENT);
7781 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INITIAL_BALL_STATE);
7783 else if (properties_element == EL_EMC_ANDROID)
7784 DrawAndroidElementArea(properties_element);
7787 if (ELEM_IS_PLAYER(properties_element))
7789 int player_nr = GET_PLAYER_NR(properties_element);
7791 /* these properties can be set for every player individually */
7792 drawingarea_info[ED_DRAWING_ID_START_ELEMENT].value =
7793 &level.start_element[player_nr];
7794 drawingarea_info[ED_DRAWING_ID_ARTWORK_ELEMENT].value =
7795 &level.artwork_element[player_nr];
7796 drawingarea_info[ED_DRAWING_ID_EXPLOSION_ELEMENT].value =
7797 &level.explosion_element[player_nr];
7799 /* these properties can be set for every player individually */
7800 checkbutton_info[ED_CHECKBUTTON_ID_USE_START_ELEMENT].value =
7801 &level.use_start_element[player_nr];
7802 checkbutton_info[ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT].value =
7803 &level.use_artwork_element[player_nr];
7804 checkbutton_info[ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT].value =
7805 &level.use_explosion_element[player_nr];
7807 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID);
7808 MapCheckbuttonGadget(properties_element == EL_SP_MURPHY ?
7809 ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD :
7810 ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD);
7811 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_BLOCK_SNAP_FIELD);
7812 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INSTANT_RELOCATION);
7813 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_START_ELEMENT);
7814 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT);
7815 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT);
7816 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE);
7817 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_DOUBLE_SPEED);
7819 MapDrawingArea(ED_DRAWING_ID_START_ELEMENT);
7820 MapDrawingArea(ED_DRAWING_ID_ARTWORK_ELEMENT);
7821 MapDrawingArea(ED_DRAWING_ID_EXPLOSION_ELEMENT);
7824 if (IS_GEM(properties_element))
7825 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS);
7827 if (COULD_MOVE_INTO_ACID(properties_element) &&
7828 !ELEM_IS_PLAYER(properties_element) &&
7829 (!IS_CUSTOM_ELEMENT(properties_element) ||
7830 edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2))
7832 /* set position for checkbutton for "can move into acid" */
7833 checkbutton_info[ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID].x =
7834 ED_ELEMENT_SETTINGS_XPOS(IS_CUSTOM_ELEMENT(properties_element) ? 1 : 0);
7835 checkbutton_info[ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID].y =
7836 ED_ELEMENT_SETTINGS_YPOS(IS_CUSTOM_ELEMENT(properties_element) ? 6 :
7837 HAS_EDITOR_CONTENT(properties_element) ? 1 : 0);
7839 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID);
7842 if (MAYBE_DONT_COLLIDE_WITH(properties_element))
7843 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH);
7845 if (properties_element == EL_SPRING)
7846 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_SPRING_BUG);
7848 if (properties_element == EL_TIME_ORB_FULL)
7849 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_TIME_ORB_BUG);
7852 if (properties_element == EL_BALLOON)
7853 MapSelectboxGadget(ED_SELECTBOX_ID_WIND_DIRECTION);
7856 if (CAN_GROW(properties_element))
7858 checkbutton_info[ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE].y =
7859 ED_ELEMENT_SETTINGS_YPOS(HAS_EDITOR_CONTENT(properties_element) ? 1 : 0);
7861 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE);
7864 if (IS_ENVELOPE(properties_element))
7866 int counter1_id = ED_COUNTER_ID_ENVELOPE_XSIZE;
7867 int counter2_id = ED_COUNTER_ID_ENVELOPE_YSIZE;
7868 int envelope_nr = properties_element - EL_ENVELOPE_1;
7870 counterbutton_info[counter1_id].value = &level.envelope_xsize[envelope_nr];
7871 counterbutton_info[counter2_id].value = &level.envelope_ysize[envelope_nr];
7873 /* display counter to choose size of envelope text area */
7874 MapCounterButtons(ED_COUNTER_ID_ENVELOPE_XSIZE);
7875 MapCounterButtons(ED_COUNTER_ID_ENVELOPE_YSIZE);
7877 DrawEnvelopeTextArea(envelope_nr);
7880 if (IS_CUSTOM_ELEMENT(properties_element))
7882 /* draw stickybutton gadget */
7883 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
7885 if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_1)
7887 /* draw checkbutton gadgets */
7888 for (i = ED_CHECKBUTTON_ID_CUSTOM1_FIRST;
7889 i <= ED_CHECKBUTTON_ID_CUSTOM1_LAST; i++)
7890 MapCheckbuttonGadget(i);
7892 /* draw counter gadgets */
7893 for (i = ED_COUNTER_ID_CUSTOM1_FIRST;
7894 i <= ED_COUNTER_ID_CUSTOM1_LAST; i++)
7895 MapCounterButtons(i);
7897 /* draw selectbox gadgets */
7898 for (i = ED_SELECTBOX_ID_CUSTOM1_FIRST;
7899 i <= ED_SELECTBOX_ID_CUSTOM1_LAST; i++)
7900 MapSelectboxGadget(i);
7902 /* draw textbutton gadgets */
7903 MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE);
7905 /* draw text input gadgets */
7906 MapTextInputGadget(ED_TEXTINPUT_ID_ELEMENT_NAME);
7908 /* draw drawing area gadgets */
7909 MapDrawingArea(ED_DRAWING_ID_CUSTOM_GRAPHIC);
7911 else if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2)
7913 /* draw checkbutton gadgets */
7914 for (i = ED_CHECKBUTTON_ID_CUSTOM2_FIRST;
7915 i <= ED_CHECKBUTTON_ID_CUSTOM2_LAST; i++)
7916 MapCheckbuttonGadget(i);
7918 /* draw counter gadgets */
7919 for (i = ED_COUNTER_ID_CUSTOM2_FIRST;
7920 i <= ED_COUNTER_ID_CUSTOM2_LAST; i++)
7921 MapCounterButtons(i);
7923 /* draw selectbox gadgets */
7924 for (i = ED_SELECTBOX_ID_CUSTOM2_FIRST;
7925 i <= ED_SELECTBOX_ID_CUSTOM2_LAST; i++)
7926 MapSelectboxGadget(i);
7928 /* draw drawing area gadgets */
7929 MapDrawingArea(ED_DRAWING_ID_CUSTOM_MOVE_ENTER);
7930 MapDrawingArea(ED_DRAWING_ID_CUSTOM_MOVE_LEAVE);
7931 DrawCustomContentArea();
7934 else if (IS_GROUP_ELEMENT(properties_element))
7936 /* draw stickybutton gadget */
7937 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
7939 /* draw checkbutton gadgets */
7940 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC);
7941 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE);
7943 /* draw counter gadgets */
7944 MapCounterButtons(ED_COUNTER_ID_GROUP_CONTENT);
7946 /* draw selectbox gadgets */
7947 MapSelectboxGadget(ED_SELECTBOX_ID_GROUP_CHOICE_MODE);
7949 /* draw textbutton gadgets */
7950 MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE);
7952 /* draw drawing area gadgets */
7953 DrawGroupElementArea(properties_element);
7955 /* draw text input gadgets */
7956 MapTextInputGadget(ED_TEXTINPUT_ID_ELEMENT_NAME);
7958 /* draw drawing area gadgets */
7959 MapDrawingArea(ED_DRAWING_ID_CUSTOM_GRAPHIC);
7963 static void DrawPropertiesChangeDrawingAreas()
7965 if (IS_CUSTOM_ELEMENT(properties_element))
7967 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TARGET);
7968 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER);
7970 DrawCustomChangeContentArea();
7973 redraw_mask |= REDRAW_FIELD;
7976 static void DrawPropertiesChange()
7980 /* needed to initially set selectbox options for special action options */
7981 setSelectboxSpecialActionOptions();
7983 /* draw stickybutton gadget */
7984 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
7986 /* draw checkbutton gadgets */
7987 for (i = ED_CHECKBUTTON_ID_CHANGE_FIRST;
7988 i <= ED_CHECKBUTTON_ID_CHANGE_LAST; i++)
7989 MapCheckbuttonGadget(i);
7991 /* draw counter gadgets */
7992 for (i = ED_COUNTER_ID_CHANGE_FIRST;
7993 i <= ED_COUNTER_ID_CHANGE_LAST; i++)
7994 MapCounterButtons(i);
7996 /* draw selectbox gadgets */
7997 for (i = ED_SELECTBOX_ID_CHANGE_FIRST;
7998 i <= ED_SELECTBOX_ID_CHANGE_LAST; i++)
7999 MapSelectboxGadget(i);
8001 /* draw textbutton gadgets */
8002 for (i = ED_TEXTBUTTON_ID_CHANGE_FIRST;
8003 i <= ED_TEXTBUTTON_ID_CHANGE_LAST; i++)
8004 MapTextbuttonGadget(i);
8006 /* draw graphicbutton gadgets */
8007 for (i = ED_GRAPHICBUTTON_ID_CHANGE_FIRST;
8008 i <= ED_GRAPHICBUTTON_ID_CHANGE_LAST; i++)
8009 MapGraphicbuttonGadget(i);
8011 /* draw drawing area gadgets */
8012 DrawPropertiesChangeDrawingAreas();
8015 static void DrawEditorElementAnimation(int x, int y)
8017 int graphic = el2img(properties_element);
8018 int frame = (ANIM_MODE(graphic) == ANIM_CE_VALUE ?
8019 custom_element.ce_value_fixed_initial :
8020 ANIM_MODE(graphic) == ANIM_CE_SCORE ?
8021 custom_element.collect_score_initial : FrameCounter);
8023 DrawGraphicAnimationExt(drawto, x, y, graphic, frame, NO_MASKING);
8026 static void DrawEditorElementName(int x, int y, int element)
8028 char *element_name = getElementInfoText(element);
8029 int font_nr = FONT_TEXT_1;
8030 int font_width = getFontWidth(font_nr);
8031 int font_height = getFontHeight(font_nr);
8032 int max_text_width = SXSIZE - x - ED_ELEMENT_SETTINGS_XPOS(0);
8033 int max_chars_per_line = max_text_width / font_width;
8034 char buffer[max_chars_per_line + 1];
8036 if (strlen(element_name) <= max_chars_per_line)
8037 DrawTextS(x, y, font_nr, element_name);
8040 int next_pos = max_chars_per_line;
8042 strncpy(buffer, element_name, max_chars_per_line);
8043 buffer[max_chars_per_line] = '\0';
8045 if (element_name[max_chars_per_line] == ' ')
8051 for (i = max_chars_per_line - 1; i >= 0; i--)
8052 if (buffer[i] == ' ')
8055 if (strlen(&element_name[i + 1]) <= max_chars_per_line)
8062 DrawTextS(x, y - font_height / 2, font_nr, buffer);
8064 strncpy(buffer, &element_name[next_pos], max_chars_per_line);
8065 buffer[max_chars_per_line] = '\0';
8067 DrawTextS(x, y + font_height / 2, font_nr, buffer);
8071 static void DrawPropertiesWindow()
8076 stick_element_properties_window = FALSE;
8078 /* make sure that previous properties edit mode exists for this element */
8079 if (edit_mode_properties > ED_MODE_PROPERTIES_CONFIG &&
8080 !IS_CUSTOM_ELEMENT(properties_element))
8081 edit_mode_properties = ED_MODE_PROPERTIES_CONFIG;
8083 if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG &&
8084 IS_CUSTOM_ELEMENT(properties_element))
8085 edit_mode_properties = ED_MODE_PROPERTIES_CONFIG_1;
8087 CopyElementPropertiesToEditor(properties_element);
8089 UnmapLevelEditorWindowGadgets();
8090 UnmapLevelEditorToolboxDrawingGadgets();
8091 UnmapLevelEditorToolboxCustomGadgets();
8093 if (IS_CUSTOM_ELEMENT(properties_element) ||
8094 IS_GROUP_ELEMENT(properties_element))
8095 MapLevelEditorToolboxCustomGadgets();
8097 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
8101 DrawTextSCentered(ED_SETTINGS1_YPOS, FONT_TITLE_1, "Element Settings");
8103 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS1_YPOS,
8104 "Element Settings", FONT_TITLE_1);
8108 FrameCounter = 0; /* restart animation frame counter */
8111 DrawElementBorder(SX + xstart * MINI_TILEX,
8112 SY + ystart * MINI_TILEY + MINI_TILEY / 2,
8113 TILEX, TILEY, FALSE);
8115 DrawEditorElementAnimation(SX + xstart * MINI_TILEX,
8116 SY + ystart * MINI_TILEY + MINI_TILEY / 2);
8118 DrawGraphicAnimationExt(drawto,
8119 SX + xstart * MINI_TILEX,
8120 SY + ystart * MINI_TILEY + MINI_TILEY / 2,
8121 el2img(properties_element), -1, NO_MASKING);
8125 FrameCounter = 0; /* restart animation frame counter */
8128 DrawEditorElementName((xstart + 3) * MINI_TILEX + 1,
8129 (ystart + 1) * MINI_TILEY + 1,
8130 properties_element);
8132 DrawPropertiesTabulatorGadgets();
8134 if (edit_mode_properties == ED_MODE_PROPERTIES_INFO)
8135 DrawPropertiesInfo();
8136 else if (edit_mode_properties == ED_MODE_PROPERTIES_CHANGE)
8137 DrawPropertiesChange();
8138 else /* (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG[_1|_2]) */
8139 DrawPropertiesConfig();
8142 static void UpdateCustomElementGraphicGadgets()
8146 ModifyEditorElementList();
8147 RedrawDrawingElements();
8149 /* force redraw of all mapped drawing area gadgets */
8150 for (i = 0; i < ED_NUM_DRAWING_AREAS; i++)
8152 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[i].gadget_id];
8159 static void DrawLineElement(int sx, int sy, int element, boolean change_level)
8161 int lx = sx + level_xpos;
8162 int ly = sy + level_ypos;
8164 DrawMiniElement(sx, sy, (element < 0 ? Feld[lx][ly] : element));
8167 Feld[lx][ly] = element;
8170 static void DrawLine(int from_x, int from_y, int to_x, int to_y,
8171 int element, boolean change_level)
8173 if (from_y == to_y) /* horizontal line */
8179 swap_numbers(&from_x, &to_x);
8181 for (x = from_x; x <= to_x; x++)
8182 DrawLineElement(x, y, element, change_level);
8184 else if (from_x == to_x) /* vertical line */
8190 swap_numbers(&from_y, &to_y);
8192 for (y = from_y; y <= to_y; y++)
8193 DrawLineElement(x, y, element, change_level);
8195 else /* diagonal line */
8197 int len_x = ABS(to_x - from_x);
8198 int len_y = ABS(to_y - from_y);
8201 if (len_y < len_x) /* a < 1 */
8203 float a = (float)len_y / (float)len_x;
8206 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
8208 for (x = 0; x <= len_x; x++)
8210 y = (int)(a * x + 0.5) * (to_y < from_y ? -1 : +1);
8211 DrawLineElement(from_x + x, from_y + y, element, change_level);
8216 float a = (float)len_x / (float)len_y;
8219 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
8221 for (y = 0; y <= len_y; y++)
8223 x = (int)(a * y + 0.5) * (to_x < from_x ? -1 : +1);
8224 DrawLineElement(from_x + x, from_y + y, element, change_level);
8230 static void DrawBox(int from_x, int from_y, int to_x, int to_y,
8231 int element, boolean change_level)
8233 DrawLine(from_x, from_y, from_x, to_y, element, change_level);
8234 DrawLine(from_x, to_y, to_x, to_y, element, change_level);
8235 DrawLine(to_x, to_y, to_x, from_y, element, change_level);
8236 DrawLine(to_x, from_y, from_x, from_y, element, change_level);
8239 static void DrawFilledBox(int from_x, int from_y, int to_x, int to_y,
8240 int element, boolean change_level)
8245 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
8247 for (y = from_y; y <= to_y; y++)
8248 DrawLine(from_x, y, to_x, y, element, change_level);
8251 static void DrawArcExt(int from_x, int from_y, int to_x2, int to_y2,
8252 int element, boolean change_level)
8254 int to_x = to_x2 - (to_x2 > from_x ? +1 : -1);
8255 int to_y = to_y2 - (to_y2 > from_y ? +1 : -1);
8256 int len_x = ABS(to_x - from_x);
8257 int len_y = ABS(to_y - from_y);
8260 radius = (int)(sqrt((float)(len_x * len_x + len_y * len_y)) + 0.5);
8262 /* not optimal (some points get drawn twice) but simple,
8263 and fast enough for the few points we are drawing */
8265 for (x = 0; x <= radius; x++)
8269 y = (int)(sqrt((float)(radius * radius - x * x)) + 0.5);
8271 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
8272 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
8273 lx = sx + level_xpos;
8274 ly = sy + level_ypos;
8276 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
8277 DrawLineElement(sx, sy, element, change_level);
8280 for (y = 0; y <= radius; y++)
8284 x = (int)(sqrt((float)(radius * radius - y * y)) + 0.5);
8286 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
8287 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
8288 lx = sx + level_xpos;
8289 ly = sy + level_ypos;
8291 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
8292 DrawLineElement(sx, sy, element, change_level);
8296 static void DrawArc(int from_x, int from_y, int to_x, int to_y,
8297 int element, boolean change_level)
8299 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
8300 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
8302 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
8305 #define DRAW_CIRCLES_BUTTON_AVAILABLE 0
8307 #if DRAW_CIRCLES_BUTTON_AVAILABLE
8308 static void DrawCircle(int from_x, int from_y, int to_x, int to_y,
8309 int element, boolean change_level)
8311 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
8312 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
8313 int mirror_to_x2 = from_x - (to_x2 - from_x);
8314 int mirror_to_y2 = from_y - (to_y2 - from_y);
8316 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
8317 DrawArcExt(from_x, from_y, mirror_to_x2, to_y2, element, change_level);
8318 DrawArcExt(from_x, from_y, to_x2, mirror_to_y2, element, change_level);
8319 DrawArcExt(from_x, from_y, mirror_to_x2, mirror_to_y2, element,change_level);
8323 static void DrawAreaBorder(int from_x, int from_y, int to_x, int to_y)
8325 int from_sx, from_sy;
8329 swap_numbers(&from_x, &to_x);
8332 swap_numbers(&from_y, &to_y);
8334 from_sx = SX + from_x * MINI_TILEX;
8335 from_sy = SY + from_y * MINI_TILEY;
8336 to_sx = SX + to_x * MINI_TILEX + MINI_TILEX - 1;
8337 to_sy = SY + to_y * MINI_TILEY + MINI_TILEY - 1;
8339 DrawSimpleWhiteLine(drawto, from_sx, from_sy, to_sx, from_sy);
8340 DrawSimpleWhiteLine(drawto, to_sx, from_sy, to_sx, to_sy);
8341 DrawSimpleWhiteLine(drawto, to_sx, to_sy, from_sx, to_sy);
8342 DrawSimpleWhiteLine(drawto, from_sx, to_sy, from_sx, from_sy);
8344 if (from_x == to_x && from_y == to_y)
8345 MarkTileDirty(from_x/2, from_y/2);
8347 redraw_mask |= REDRAW_FIELD;
8350 static void SelectArea(int from_x, int from_y, int to_x, int to_y,
8351 int element, boolean change_level)
8353 if (element == -1 || change_level)
8354 DrawBox(from_x, from_y, to_x, to_y, -1, FALSE);
8356 DrawAreaBorder(from_x, from_y, to_x, to_y);
8359 /* values for CopyBrushExt() */
8360 #define CB_AREA_TO_BRUSH 0
8361 #define CB_BRUSH_TO_CURSOR 1
8362 #define CB_BRUSH_TO_LEVEL 2
8363 #define CB_DELETE_OLD_CURSOR 3
8364 #define CB_DUMP_BRUSH 4
8365 #define CB_DUMP_BRUSH_SMALL 5
8367 static void CopyBrushExt(int from_x, int from_y, int to_x, int to_y,
8368 int button, int mode)
8370 static short brush_buffer[MAX_ED_FIELDX][MAX_ED_FIELDY];
8371 static int brush_width, brush_height;
8372 static int last_cursor_x = -1, last_cursor_y = -1;
8373 static boolean delete_old_brush;
8374 int new_element = BUTTON_ELEMENT(button);
8377 if (mode == CB_DUMP_BRUSH ||
8378 mode == CB_DUMP_BRUSH_SMALL)
8380 if (!draw_with_brush)
8382 Error(ERR_WARN, "no brush selected");
8387 for (y = 0; y < brush_height; y++)
8389 for (x = 0; x < brush_width; x++)
8391 int element = brush_buffer[x][y];
8392 int element_mapped = element;
8394 if (IS_CUSTOM_ELEMENT(element))
8395 element_mapped = EL_CUSTOM_START;
8396 else if (IS_GROUP_ELEMENT(element))
8397 element_mapped = EL_GROUP_START;
8398 else if (element >= NUM_FILE_ELEMENTS)
8399 element_mapped = EL_UNKNOWN;
8401 printf("%c%03d", (mode == CB_DUMP_BRUSH ? '`' : '¸'), element_mapped);
8410 if (mode == CB_DELETE_OLD_CURSOR && !delete_old_brush)
8413 if (mode == CB_AREA_TO_BRUSH)
8415 int from_lx, from_ly;
8418 swap_numbers(&from_x, &to_x);
8421 swap_numbers(&from_y, &to_y);
8423 brush_width = to_x - from_x + 1;
8424 brush_height = to_y - from_y + 1;
8426 from_lx = from_x + level_xpos;
8427 from_ly = from_y + level_ypos;
8429 for (y = 0; y < brush_height; y++)
8431 for (x=0; x < brush_width; x++)
8433 brush_buffer[x][y] = Feld[from_lx + x][from_ly + y];
8436 DrawLineElement(from_x + x, from_y + y, new_element, TRUE);
8441 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
8443 delete_old_brush = FALSE;
8445 else if (mode == CB_BRUSH_TO_CURSOR || mode == CB_DELETE_OLD_CURSOR ||
8446 mode == CB_BRUSH_TO_LEVEL)
8448 int cursor_x = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_x : from_x);
8449 int cursor_y = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_y : from_y);
8450 int cursor_from_x = cursor_x - brush_width / 2;
8451 int cursor_from_y = cursor_y - brush_height / 2;
8452 int border_from_x = cursor_x, border_from_y = cursor_y;
8453 int border_to_x = cursor_x, border_to_y = cursor_y;
8455 if (mode != CB_DELETE_OLD_CURSOR && delete_old_brush)
8456 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
8458 if (!IN_ED_FIELD(cursor_x, cursor_y) ||
8459 !IN_LEV_FIELD(cursor_x + level_xpos, cursor_y + level_ypos))
8461 delete_old_brush = FALSE;
8465 for (y = 0; y < brush_height; y++)
8467 for (x = 0; x < brush_width; x++)
8469 int sx = cursor_from_x + x;
8470 int sy = cursor_from_y + y;
8471 int lx = sx + level_xpos;
8472 int ly = sy + level_ypos;
8473 boolean change_level = (mode == CB_BRUSH_TO_LEVEL);
8474 int element = (mode == CB_DELETE_OLD_CURSOR ? -1 :
8475 mode == CB_BRUSH_TO_CURSOR || button == 1 ?
8476 brush_buffer[x][y] : new_element);
8478 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
8480 if (sx < border_from_x)
8482 else if (sx > border_to_x)
8484 if (sy < border_from_y)
8486 else if (sy > border_to_y)
8489 DrawLineElement(sx, sy, element, change_level);
8494 if (mode != CB_DELETE_OLD_CURSOR)
8495 DrawAreaBorder(border_from_x, border_from_y, border_to_x, border_to_y);
8497 last_cursor_x = cursor_x;
8498 last_cursor_y = cursor_y;
8499 delete_old_brush = TRUE;
8503 static void CopyAreaToBrush(int from_x, int from_y, int to_x, int to_y,
8506 CopyBrushExt(from_x, from_y, to_x, to_y, button, CB_AREA_TO_BRUSH);
8509 static void CopyBrushToLevel(int x, int y, int button)
8511 CopyBrushExt(x, y, 0, 0, button, CB_BRUSH_TO_LEVEL);
8514 static void CopyBrushToCursor(int x, int y)
8516 CopyBrushExt(x, y, 0, 0, 0, CB_BRUSH_TO_CURSOR);
8519 static void DeleteBrushFromCursor()
8521 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
8526 CopyBrushExt(0, 0, 0, 0, 0, CB_DUMP_BRUSH);
8529 void DumpBrush_Small()
8531 CopyBrushExt(0, 0, 0, 0, 0, CB_DUMP_BRUSH_SMALL);
8534 static void FloodFill(int from_x, int from_y, int fill_element)
8538 static int check[4][2] = { {-1,0}, {0,-1}, {1,0}, {0,1} };
8539 static int safety = 0;
8541 /* check if starting field still has the desired content */
8542 if (Feld[from_x][from_y] == fill_element)
8547 if (safety > lev_fieldx*lev_fieldy)
8548 Error(ERR_EXIT, "Something went wrong in 'FloodFill()'. Please debug.");
8550 old_element = Feld[from_x][from_y];
8551 Feld[from_x][from_y] = fill_element;
8553 for (i = 0; i < 4; i++)
8555 x = from_x + check[i][0];
8556 y = from_y + check[i][1];
8558 if (IN_LEV_FIELD(x,y) && Feld[x][y] == old_element)
8559 FloodFill(x, y, fill_element);
8565 /* values for DrawLevelText() modes */
8567 #define TEXT_SETCURSOR 1
8568 #define TEXT_WRITECHAR 2
8569 #define TEXT_BACKSPACE 3
8570 #define TEXT_NEWLINE 4
8572 #define TEXT_QUERY_TYPING 6
8574 static int DrawLevelText(int sx, int sy, char letter, int mode)
8576 static short delete_buffer[MAX_LEV_FIELDX];
8577 static int start_sx, start_sy;
8578 static int last_sx, last_sy;
8579 static boolean typing = FALSE;
8580 int letter_element = EL_CHAR_ASCII0 + letter;
8583 /* map lower case letters to upper case and convert special characters */
8584 if (letter >= 'a' && letter <= 'z')
8585 letter_element = EL_CHAR_ASCII0 + letter + (int)('A' - 'a');
8586 else if (letter == 'ä' || letter == 'Ä')
8587 letter_element = EL_CHAR_AUMLAUT;
8588 else if (letter == 'ö' || letter == 'Ö')
8589 letter_element = EL_CHAR_OUMLAUT;
8590 else if (letter == 'ü' || letter == 'Ü')
8591 letter_element = EL_CHAR_UUMLAUT;
8592 else if (letter == '^')
8593 letter_element = EL_CHAR_COPYRIGHT;
8595 letter_element = EL_CHAR_ASCII0 + letter;
8597 if (mode != TEXT_INIT)
8602 if (mode != TEXT_SETCURSOR)
8608 lx = last_sx + level_xpos;
8609 ly = last_sy + level_ypos;
8616 DrawLevelText(0, 0, 0, TEXT_END);
8619 start_sx = last_sx = sx;
8620 start_sy = last_sy = sy;
8621 DrawLevelText(sx, sy, 0, TEXT_SETCURSOR);
8624 case TEXT_SETCURSOR:
8625 DrawMiniElement(last_sx, last_sy, Feld[lx][ly]);
8626 DrawAreaBorder(sx, sy, sx, sy);
8631 case TEXT_WRITECHAR:
8632 if (letter_element >= EL_CHAR_START && letter_element <= EL_CHAR_END)
8634 delete_buffer[sx - start_sx] = Feld[lx][ly];
8635 Feld[lx][ly] = letter_element;
8637 if (sx + 1 < ed_fieldx && lx + 1 < lev_fieldx)
8638 DrawLevelText(sx + 1, sy, 0, TEXT_SETCURSOR);
8639 else if (sy + 1 < ed_fieldy && ly + 1 < lev_fieldy)
8640 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
8642 DrawLevelText(0, 0, 0, TEXT_END);
8644 level.changed = TRUE;
8648 case TEXT_BACKSPACE:
8651 Feld[lx - 1][ly] = delete_buffer[sx - start_sx - 1];
8652 DrawMiniElement(sx - 1, sy, Feld[lx - 1][ly]);
8653 DrawLevelText(sx - 1, sy, 0, TEXT_SETCURSOR);
8658 if (sy + 1 < ed_fieldy - 1 && ly + 1 < lev_fieldy - 1)
8659 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
8661 DrawLevelText(0, 0, 0, TEXT_END);
8665 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
8666 DrawMiniElement(sx, sy, Feld[lx][ly]);
8670 case TEXT_QUERY_TYPING:
8680 static void SetTextCursor(int unused_sx, int unused_sy, int sx, int sy,
8681 int element, boolean change_level)
8683 int lx = sx + level_xpos;
8684 int ly = sy + level_ypos;
8687 DrawMiniElement(sx, sy, Feld[lx][ly]);
8689 DrawAreaBorder(sx, sy, sx, sy);
8692 static void CopyLevelToUndoBuffer(int mode)
8694 static boolean accumulated_undo = FALSE;
8695 boolean new_undo_buffer_position = TRUE;
8696 int last_border_element;
8701 case UNDO_IMMEDIATE:
8702 accumulated_undo = FALSE;
8705 case UNDO_ACCUMULATE:
8706 if (accumulated_undo)
8707 new_undo_buffer_position = FALSE;
8708 accumulated_undo = TRUE;
8715 if (new_undo_buffer_position)
8717 /* new position in undo buffer ring */
8718 undo_buffer_position = (undo_buffer_position + 1) % NUM_UNDO_STEPS;
8720 if (undo_buffer_steps < NUM_UNDO_STEPS - 1)
8721 undo_buffer_steps++;
8724 for (x = 0; x < lev_fieldx; x++)
8725 for (y = 0; y < lev_fieldy; y++)
8726 UndoBuffer[undo_buffer_position][x][y] = Feld[x][y];
8728 /* check if drawing operation forces change of border style */
8729 last_border_element = BorderElement;
8731 if (BorderElement != last_border_element)
8732 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
8734 level.changed = TRUE;
8737 static void RandomPlacement(int new_element)
8739 static boolean free_position[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
8740 int num_free_positions = 0;
8741 int num_percentage, num_elements;
8744 /* determine number of free positions for randomly placing the new element */
8745 for (x = 0; x < lev_fieldx; x++) for (y = 0; y < lev_fieldy; y++)
8747 free_position[x][y] =
8748 (random_placement_background_restricted ?
8749 Feld[x][y] == random_placement_background_element :
8750 Feld[x][y] != new_element);
8752 if (free_position[x][y])
8753 num_free_positions++;
8756 /* determine number of new elements to place there */
8757 num_percentage = num_free_positions * random_placement_value / 100;
8758 num_elements = (random_placement_method == RANDOM_USE_PERCENTAGE ?
8759 num_percentage : random_placement_value);
8761 /* if less free positions than elements to place, fill all these positions */
8762 if (num_free_positions < num_elements)
8764 for (x = 0; x < lev_fieldx; x++)
8765 for (y = 0; y < lev_fieldy; y++)
8766 if (free_position[x][y])
8767 Feld[x][y] = new_element;
8771 while (num_elements > 0)
8773 x = RND(lev_fieldx);
8774 y = RND(lev_fieldy);
8776 /* don't place element at the same position twice */
8777 if (free_position[x][y])
8779 free_position[x][y] = FALSE;
8780 Feld[x][y] = new_element;
8786 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
8787 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
8790 void WrapLevel(int dx, int dy)
8792 int wrap_dx = lev_fieldx - dx;
8793 int wrap_dy = lev_fieldy - dy;
8796 for (x = 0; x < lev_fieldx; x++)
8797 for (y = 0; y < lev_fieldy; y++)
8798 FieldBackup[x][y] = Feld[x][y];
8800 for (x = 0; x < lev_fieldx; x++)
8801 for (y = 0; y < lev_fieldy; y++)
8803 FieldBackup[(x + wrap_dx) % lev_fieldx][(y + wrap_dy) % lev_fieldy];
8805 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
8806 CopyLevelToUndoBuffer(UNDO_ACCUMULATE);
8809 static void HandleDrawingAreas(struct GadgetInfo *gi)
8811 static boolean started_inside_drawing_area = FALSE;
8812 int id = gi->custom_id;
8813 boolean button_press_event;
8814 boolean button_release_event;
8815 boolean inside_drawing_area = !gi->event.off_borders;
8816 boolean draw_level = (id == GADGET_ID_DRAWING_LEVEL);
8817 int actual_drawing_function;
8818 int button = gi->event.button;
8819 int new_element = BUTTON_ELEMENT(button);
8820 int sx = gi->event.x, sy = gi->event.y;
8821 int min_sx = 0, min_sy = 0;
8822 int max_sx = gi->drawing.area_xsize - 1, max_sy = gi->drawing.area_ysize - 1;
8823 int item_xsize = gi->drawing.item_xsize, item_ysize = gi->drawing.item_ysize;
8825 int min_lx = 0, min_ly = 0;
8826 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
8829 /* handle info callback for each invocation of action callback */
8830 gi->callback_info(gi);
8832 button_press_event = (gi->event.type == GD_EVENT_PRESSED);
8833 button_release_event = (gi->event.type == GD_EVENT_RELEASED);
8835 /* make sure to stay inside drawing area boundaries */
8836 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
8837 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
8841 /* get positions inside level field */
8842 lx = sx + level_xpos;
8843 ly = sy + level_ypos;
8845 if (!IN_LEV_FIELD(lx, ly))
8846 inside_drawing_area = FALSE;
8848 /* make sure to stay inside level field boundaries */
8849 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
8850 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
8852 /* correct drawing area positions accordingly */
8853 sx = lx - level_xpos;
8854 sy = ly - level_ypos;
8857 if (button_press_event)
8858 started_inside_drawing_area = inside_drawing_area;
8860 if (!started_inside_drawing_area)
8864 if (!IS_VALID_BUTTON(button))
8868 if (!button && !button_release_event)
8871 /* automatically switch to 'single item' drawing mode, if needed */
8872 actual_drawing_function =
8873 (draw_level || drawing_function == GADGET_ID_PICK_ELEMENT ?
8874 drawing_function : GADGET_ID_SINGLE_ITEMS);
8876 /* clicking into drawing area with pressed Control key picks element */
8877 if (GetKeyModState() & KMOD_Control)
8879 last_drawing_function = drawing_function;
8880 actual_drawing_function = GADGET_ID_PICK_ELEMENT;
8883 switch (actual_drawing_function)
8885 case GADGET_ID_SINGLE_ITEMS:
8888 if (button_release_event)
8890 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
8892 if (edit_mode == ED_MODE_DRAWING && draw_with_brush &&
8893 !inside_drawing_area)
8894 DeleteBrushFromCursor();
8900 if (draw_with_brush)
8902 if (!button_release_event)
8903 CopyBrushToLevel(sx, sy, button);
8905 else if (new_element != Feld[lx][ly])
8907 if (new_element == EL_PLAYER_1)
8909 /* remove player at old position */
8910 for (y = 0; y < lev_fieldy; y++)
8912 for (x = 0; x < lev_fieldx; x++)
8914 if (Feld[x][y] == EL_PLAYER_1)
8916 Feld[x][y] = EL_EMPTY;
8917 if (x - level_xpos >= 0 && x - level_xpos < ed_fieldx &&
8918 y - level_ypos >= 0 && y - level_ypos < ed_fieldy)
8919 DrawMiniElement(x - level_xpos, y - level_ypos,
8926 Feld[lx][ly] = new_element;
8927 DrawMiniElement(sx, sy, new_element);
8932 int type_id = gi->custom_type_id;
8933 int pos = sx * drawingarea_info[type_id].area_ysize + sy;
8935 if (item_xsize == MINI_TILEX && item_ysize == MINI_TILEY)
8936 DrawMiniGraphicExt(drawto,
8937 gi->x + sx * MINI_TILEX,
8938 gi->y + sy * MINI_TILEY,
8939 el2edimg(new_element));
8941 DrawGraphicExt(drawto,
8944 el2img(new_element), 0);
8946 if (id == GADGET_ID_CUSTOM_GRAPHIC)
8947 new_element = GFX_ELEMENT(new_element);
8949 drawingarea_info[type_id].value[pos] = new_element;
8951 CopyElementPropertiesToGame(properties_element);
8953 if (id == GADGET_ID_CUSTOM_GRAPHIC)
8955 UpdateCustomElementGraphicGadgets();
8957 FrameCounter = 0; /* restart animation frame counter */
8962 case GADGET_ID_CONNECTED_ITEMS:
8964 static int last_sx = -1;
8965 static int last_sy = -1;
8967 if (button_release_event)
8968 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
8972 if (!button_press_event)
8973 DrawLine(last_sx, last_sy, sx, sy, new_element, TRUE);
8981 case GADGET_ID_LINE:
8983 case GADGET_ID_RECTANGLE:
8984 case GADGET_ID_FILLED_BOX:
8985 case GADGET_ID_GRAB_BRUSH:
8986 case GADGET_ID_TEXT:
8988 static int last_sx = -1;
8989 static int last_sy = -1;
8990 static int start_sx = -1;
8991 static int start_sy = -1;
8992 void (*draw_func)(int, int, int, int, int, boolean);
8994 if (drawing_function == GADGET_ID_LINE)
8995 draw_func = DrawLine;
8996 else if (drawing_function == GADGET_ID_ARC)
8997 draw_func = DrawArc;
8998 else if (drawing_function == GADGET_ID_RECTANGLE)
8999 draw_func = DrawBox;
9000 else if (drawing_function == GADGET_ID_FILLED_BOX)
9001 draw_func = DrawFilledBox;
9002 else if (drawing_function == GADGET_ID_GRAB_BRUSH)
9003 draw_func = SelectArea;
9004 else /* (drawing_function == GADGET_ID_TEXT) */
9005 draw_func = SetTextCursor;
9007 if (button_press_event)
9009 draw_func(sx, sy, sx, sy, new_element, FALSE);
9010 start_sx = last_sx = sx;
9011 start_sy = last_sy = sy;
9013 if (drawing_function == GADGET_ID_TEXT)
9014 DrawLevelText(0, 0, 0, TEXT_END);
9016 else if (button_release_event)
9018 draw_func(start_sx, start_sy, sx, sy, new_element, TRUE);
9019 if (drawing_function == GADGET_ID_GRAB_BRUSH)
9021 CopyAreaToBrush(start_sx, start_sy, sx, sy, button);
9022 CopyBrushToCursor(sx, sy);
9023 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
9025 draw_with_brush = TRUE;
9027 else if (drawing_function == GADGET_ID_TEXT)
9028 DrawLevelText(sx, sy, 0, TEXT_INIT);
9030 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
9032 else if (last_sx != sx || last_sy != sy)
9034 draw_func(start_sx, start_sy, last_sx, last_sy, -1, FALSE);
9035 draw_func(start_sx, start_sy, sx, sy, new_element, FALSE);
9042 case GADGET_ID_FLOOD_FILL:
9043 if (button_press_event && Feld[lx][ly] != new_element)
9045 FloodFill(lx, ly, new_element);
9046 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9047 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
9051 case GADGET_ID_PICK_ELEMENT:
9052 if (button_release_event)
9053 ClickOnGadget(level_editor_gadget[last_drawing_function],
9055 else if (draw_level)
9056 PickDrawingElement(button, Feld[lx][ly]);
9059 int type_id = gi->custom_type_id;
9060 int pos = sx * drawingarea_info[type_id].area_ysize + sy;
9062 PickDrawingElement(button, drawingarea_info[type_id].value[pos]);
9072 static void HandleCounterButtons(struct GadgetInfo *gi)
9074 int gadget_id = gi->custom_id;
9075 int counter_id = gi->custom_type_id;
9076 int button = gi->event.button;
9077 int *counter_value = counterbutton_info[counter_id].value;
9078 int step = BUTTON_STEPSIZE(button) *
9079 (gadget_id == counterbutton_info[counter_id].gadget_id_down ? -1 : +1);
9081 if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
9083 boolean pressed = (gi->event.type == GD_EVENT_PRESSED);
9084 boolean released = (gi->event.type == GD_EVENT_RELEASED);
9085 boolean level_changed = LevelChanged();
9087 if ((level_changed && pressed) || (!level_changed && released))
9090 if (level_changed && !Request("Level has changed ! Discard changes ?",
9093 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
9094 ModifyEditorCounterValue(counter_id, *counter_value);
9100 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
9101 *counter_value = gi->textinput.number_value;
9103 ModifyEditorCounterValue(counter_id, *counter_value + step);
9105 if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
9107 LoadLevel(level_nr);
9110 DrawEditModeWindow();
9117 case ED_COUNTER_ID_YAMYAM_CONTENT:
9118 DrawYamYamContentAreas();
9121 case ED_COUNTER_ID_BALL_CONTENT:
9122 DrawMagicBallContentAreas();
9125 case ED_COUNTER_ID_ANDROID_CONTENT:
9126 DrawAndroidElementArea(properties_element);
9129 case ED_COUNTER_ID_GROUP_CONTENT:
9130 DrawGroupElementArea(properties_element);
9131 CopyGroupElementPropertiesToGame(properties_element);
9134 case ED_COUNTER_ID_ENVELOPE_XSIZE:
9135 case ED_COUNTER_ID_ENVELOPE_YSIZE:
9136 DrawEnvelopeTextArea(-1);
9139 case ED_COUNTER_ID_LEVEL_XSIZE:
9140 case ED_COUNTER_ID_LEVEL_YSIZE:
9141 lev_fieldx = level.fieldx;
9142 lev_fieldy = level.fieldy;
9149 if ((counter_id >= ED_COUNTER_ID_CUSTOM_FIRST &&
9150 counter_id <= ED_COUNTER_ID_CUSTOM_LAST) ||
9151 (counter_id >= ED_COUNTER_ID_CHANGE_FIRST &&
9152 counter_id <= ED_COUNTER_ID_CHANGE_LAST))
9153 CopyElementPropertiesToGame(properties_element);
9155 level.changed = TRUE;
9158 static void HandleTextInputGadgets(struct GadgetInfo *gi)
9160 int type_id = gi->custom_type_id;
9162 strcpy(textinput_info[type_id].value, gi->textinput.value);
9164 if (type_id == ED_TEXTINPUT_ID_ELEMENT_NAME)
9166 CopyElementPropertiesToGame(properties_element);
9168 ModifyEditorElementList(); /* update changed button info text */
9171 level.changed = TRUE;
9174 static void HandleTextAreaGadgets(struct GadgetInfo *gi)
9176 int type_id = gi->custom_type_id;
9178 strcpy(textarea_info[type_id].value, gi->textarea.value);
9180 level.changed = TRUE;
9183 static void HandleSelectboxGadgets(struct GadgetInfo *gi)
9185 int type_id = gi->custom_type_id;
9186 int value_old = *selectbox_info[type_id].value;
9187 int value_new = selectbox_info[type_id].options[gi->selectbox.index].value;
9189 *selectbox_info[type_id].value = value_new;
9191 if (type_id == ED_SELECTBOX_ID_SELECT_CHANGE_PAGE)
9193 element_info[properties_element].current_change_page = gi->selectbox.index;
9195 DrawPropertiesWindow();
9197 else if ((type_id >= ED_SELECTBOX_ID_CUSTOM_FIRST &&
9198 type_id <= ED_SELECTBOX_ID_CUSTOM_LAST) ||
9199 (type_id >= ED_SELECTBOX_ID_CHANGE_FIRST &&
9200 type_id <= ED_SELECTBOX_ID_CHANGE_LAST) ||
9201 (type_id == ED_SELECTBOX_ID_GROUP_CHOICE_MODE))
9203 if (type_id == ED_SELECTBOX_ID_ACTION_TYPE)
9205 /* when changing action type, also check action mode and action arg */
9206 if (value_old != value_new)
9209 setSelectboxSpecialActionVariablesIfNeeded();
9211 custom_element_change.action_mode = -1;
9212 custom_element_change.action_arg = -1;
9216 DrawPropertiesChange();
9219 CopyElementPropertiesToGame(properties_element);
9221 level.changed = TRUE;
9225 static void HandleTextbuttonGadgets(struct GadgetInfo *gi)
9227 int type_id = gi->custom_type_id;
9230 if (type_id >= ED_TEXTBUTTON_ID_PROPERTIES_FIRST &&
9231 type_id <= ED_TEXTBUTTON_ID_PROPERTIES_LAST)
9233 edit_mode_properties = gi->custom_type_id;
9235 DrawPropertiesWindow();
9237 else if (type_id == ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE)
9239 char *template_filename = getDefaultLevelFilename(-1);
9240 boolean new_template = !fileExists(template_filename);
9243 Request("Save this template and kill the old ?", REQ_ASK))
9244 SaveLevelTemplate();
9247 Request("Template saved !", REQ_CONFIRM);
9249 else if (type_id == ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE &&
9250 custom_element.num_change_pages < MAX_CHANGE_PAGES)
9252 struct ElementInfo *ei = &element_info[properties_element];
9254 setElementChangePages(ei, ei->num_change_pages + 1);
9256 /* set new change page to be new current change page */
9257 ei->current_change_page = ei->num_change_pages - 1;
9258 ei->change = &ei->change_page[ei->current_change_page];
9260 setElementChangeInfoToDefaults(ei->change);
9262 DrawPropertiesWindow();
9264 level.changed = TRUE;
9266 else if (type_id == ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE &&
9267 custom_element.num_change_pages > MIN_CHANGE_PAGES)
9269 struct ElementInfo *ei = &element_info[properties_element];
9271 /* copy all change pages after change page to be deleted */
9272 for (i = ei->current_change_page; i < ei->num_change_pages - 1; i++)
9273 ei->change_page[i] = ei->change_page[i + 1];
9275 setElementChangePages(ei, ei->num_change_pages - 1);
9277 DrawPropertiesWindow();
9279 level.changed = TRUE;
9283 static void HandleGraphicbuttonGadgets(struct GadgetInfo *gi)
9285 int type_id = gi->custom_type_id;
9287 if (type_id == ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE ||
9288 type_id == ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE)
9290 struct ElementInfo *ei = &element_info[properties_element];
9291 int step = BUTTON_STEPSIZE(gi->event.button);
9293 step *= (type_id == ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE ? -1 : +1);
9294 ei->current_change_page += step;
9296 if (ei->current_change_page < 0)
9297 ei->current_change_page = 0;
9298 else if (ei->current_change_page >= ei->num_change_pages)
9299 ei->current_change_page = ei->num_change_pages - 1;
9301 DrawPropertiesWindow();
9303 else if (type_id == ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE ||
9304 type_id == ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE)
9306 struct ElementInfo *ei = &element_info[properties_element];
9307 int current_change_page = ei->current_change_page;
9309 if (type_id == ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE)
9310 element_info[EL_INTERNAL_CLIPBOARD_CHANGE].change_page[0] =
9311 ei->change_page[current_change_page];
9312 else if (type_id == ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE)
9314 ei->change_page[current_change_page] =
9315 element_info[EL_INTERNAL_CLIPBOARD_CHANGE].change_page[0];
9317 level.changed = TRUE;
9320 DrawPropertiesWindow();
9324 static void HandleRadiobuttons(struct GadgetInfo *gi)
9326 *radiobutton_info[gi->custom_type_id].value =
9327 radiobutton_info[gi->custom_type_id].checked_value;
9329 level.changed = TRUE;
9332 static void HandleCheckbuttons(struct GadgetInfo *gi)
9334 int type_id = gi->custom_type_id;
9336 *checkbutton_info[type_id].value ^= TRUE;
9338 if (type_id == ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID ||
9339 type_id == ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID ||
9340 type_id == ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH ||
9341 (((type_id >= ED_CHECKBUTTON_ID_CUSTOM_FIRST &&
9342 type_id <= ED_CHECKBUTTON_ID_CUSTOM_LAST) ||
9343 (type_id >= ED_CHECKBUTTON_ID_CHANGE_FIRST &&
9344 type_id <= ED_CHECKBUTTON_ID_CHANGE_LAST)) &&
9345 type_id != ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE))
9347 CopyElementPropertiesToGame(properties_element);
9350 if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC)
9352 UpdateCustomElementGraphicGadgets();
9354 else if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE)
9356 char *template_filename = getDefaultLevelFilename(-1);
9358 if (level.use_custom_template && !fileExists(template_filename))
9360 Request("No level template found !", REQ_CONFIRM);
9362 level.use_custom_template = FALSE;
9363 ModifyGadget(gi, GDI_CHECKED, FALSE, GDI_END);
9368 LoadLevelTemplate(level.use_custom_template ? -1 : level_nr);
9370 DrawEditModeWindow();
9373 level.changed = TRUE;
9376 static void HandleControlButtons(struct GadgetInfo *gi)
9378 static int last_level_drawing_function = GADGET_ID_SINGLE_ITEMS;
9379 static int last_edit_mode = ED_MODE_DRAWING;
9380 static int last_custom_copy_mode = -1;
9381 int id = gi->custom_id;
9382 int button = gi->event.button;
9383 int step = BUTTON_STEPSIZE(button);
9384 int new_element = BUTTON_ELEMENT(button);
9388 /* MAKES PROBLEMS WITH ELEMENT LIST SCROLLBAR AND IS PROBABLY NOT NEEDED */
9389 /* !!! CHECK WHAT HAPPENS WHEN MOUSE WHEEL IS USED OVER ELEMENT LIST !!! */
9391 if (!IS_VALID_BUTTON(button))
9395 if (edit_mode == ED_MODE_DRAWING && drawing_function == GADGET_ID_TEXT)
9396 DrawLevelText(0, 0, 0, TEXT_END);
9398 if (id < ED_NUM_CTRL1_BUTTONS &&
9399 id != GADGET_ID_SINGLE_ITEMS &&
9400 id != GADGET_ID_PROPERTIES &&
9401 id != GADGET_ID_PICK_ELEMENT &&
9402 edit_mode != ED_MODE_DRAWING &&
9403 drawing_function != GADGET_ID_PICK_ELEMENT &&
9404 !(GetKeyModState() & KMOD_Control))
9406 DrawDrawingWindow();
9407 edit_mode = ED_MODE_DRAWING;
9410 /* element copy mode active, but no element button pressed => deactivate */
9411 if (last_custom_copy_mode != -1 && id < ED_NUM_CTRL_BUTTONS)
9412 last_custom_copy_mode = -1;
9416 case GADGET_ID_SCROLL_LEFT:
9417 if (level_xpos >= 0)
9419 if (lev_fieldx < ed_fieldx - 2)
9423 if (level_xpos < -1)
9426 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_RIGHT);
9428 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9430 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
9431 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
9435 case GADGET_ID_SCROLL_RIGHT:
9436 if (level_xpos <= lev_fieldx - ed_fieldx)
9438 if (lev_fieldx < ed_fieldx - 2)
9442 if (level_xpos > lev_fieldx - ed_fieldx + 1)
9443 level_xpos = lev_fieldx - ed_fieldx + 1;
9445 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_LEFT);
9447 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9449 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
9450 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
9454 case GADGET_ID_SCROLL_UP:
9455 if (level_ypos >= 0)
9457 if (lev_fieldy < ed_fieldy - 2)
9461 if (level_ypos < -1)
9464 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_DOWN);
9466 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9468 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
9469 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
9473 case GADGET_ID_SCROLL_DOWN:
9474 if (level_ypos <= lev_fieldy - ed_fieldy)
9476 if (lev_fieldy < ed_fieldy - 2)
9480 if (level_ypos > lev_fieldy - ed_fieldy + 1)
9481 level_ypos = lev_fieldy - ed_fieldy + 1;
9483 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_UP);
9485 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9487 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
9488 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
9492 case GADGET_ID_SCROLL_HORIZONTAL:
9493 level_xpos = gi->event.item_position - 1;
9494 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9497 case GADGET_ID_SCROLL_VERTICAL:
9498 level_ypos = gi->event.item_position - 1;
9499 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9502 case GADGET_ID_SCROLL_LIST_UP:
9503 case GADGET_ID_SCROLL_LIST_DOWN:
9504 case GADGET_ID_SCROLL_LIST_VERTICAL:
9505 if (id == GADGET_ID_SCROLL_LIST_VERTICAL)
9506 element_shift = gi->event.item_position * ED_ELEMENTLIST_BUTTONS_HORIZ;
9509 step *= (id == GADGET_ID_SCROLL_LIST_UP ? -1 : +1);
9510 element_shift += step * ED_ELEMENTLIST_BUTTONS_HORIZ;
9512 if (element_shift < 0)
9514 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
9515 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
9517 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
9518 GDI_SCROLLBAR_ITEM_POSITION,
9519 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
9522 ModifyEditorElementList();
9526 case GADGET_ID_WRAP_LEFT:
9527 WrapLevel(-step, 0);
9530 case GADGET_ID_WRAP_RIGHT:
9534 case GADGET_ID_WRAP_UP:
9535 WrapLevel(0, -step);
9538 case GADGET_ID_WRAP_DOWN:
9542 case GADGET_ID_SINGLE_ITEMS:
9543 case GADGET_ID_CONNECTED_ITEMS:
9544 case GADGET_ID_LINE:
9546 case GADGET_ID_TEXT:
9547 case GADGET_ID_RECTANGLE:
9548 case GADGET_ID_FILLED_BOX:
9549 case GADGET_ID_FLOOD_FILL:
9550 case GADGET_ID_GRAB_BRUSH:
9551 case GADGET_ID_PICK_ELEMENT:
9552 if (drawing_function != GADGET_ID_PICK_ELEMENT)
9553 last_drawing_function = drawing_function;
9554 drawing_function = id;
9555 draw_with_brush = FALSE;
9558 case GADGET_ID_RANDOM_PLACEMENT:
9559 RandomPlacement(new_element);
9562 case GADGET_ID_PROPERTIES:
9563 if (edit_mode != ED_MODE_PROPERTIES)
9565 properties_element = new_element;
9566 DrawPropertiesWindow();
9567 edit_mode = ED_MODE_PROPERTIES;
9569 last_level_drawing_function = drawing_function;
9570 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
9575 DrawDrawingWindow();
9576 edit_mode = ED_MODE_DRAWING;
9578 ClickOnGadget(level_editor_gadget[last_level_drawing_function],
9583 case GADGET_ID_CUSTOM_COPY_FROM:
9584 case GADGET_ID_CUSTOM_COPY_TO:
9585 case GADGET_ID_CUSTOM_EXCHANGE:
9586 last_custom_copy_mode = id;
9587 last_drawing_function = drawing_function;
9590 case GADGET_ID_CUSTOM_COPY:
9591 CopyCustomElement(properties_element, -1, id);
9594 case GADGET_ID_CUSTOM_PASTE:
9595 CopyCustomElement(-1, properties_element, id);
9598 case GADGET_ID_UNDO:
9599 if (undo_buffer_steps == 0)
9601 Request("Undo buffer empty !", REQ_CONFIRM);
9605 if (edit_mode != ED_MODE_DRAWING)
9607 DrawDrawingWindow();
9608 edit_mode = ED_MODE_DRAWING;
9611 undo_buffer_position =
9612 (undo_buffer_position - 1 + NUM_UNDO_STEPS) % NUM_UNDO_STEPS;
9613 undo_buffer_steps--;
9615 for (x = 0; x < lev_fieldx; x++)
9616 for (y = 0; y < lev_fieldy; y++)
9617 Feld[x][y] = UndoBuffer[undo_buffer_position][x][y];
9618 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos,level_ypos);
9621 case GADGET_ID_INFO:
9622 if (edit_mode != ED_MODE_INFO)
9624 last_edit_mode = edit_mode;
9625 edit_mode = ED_MODE_INFO;
9627 DrawLevelInfoWindow();
9631 edit_mode = last_edit_mode;
9633 DrawEditModeWindow();
9637 case GADGET_ID_CLEAR:
9638 if (edit_mode != ED_MODE_DRAWING)
9640 DrawDrawingWindow();
9641 edit_mode = ED_MODE_DRAWING;
9644 for (x = 0; x < MAX_LEV_FIELDX; x++)
9645 for (y = 0; y < MAX_LEV_FIELDY; y++)
9646 Feld[x][y] = (button == 1 ? EL_EMPTY : new_element);
9648 CopyLevelToUndoBuffer(GADGET_ID_CLEAR);
9650 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9653 case GADGET_ID_SAVE:
9654 if (leveldir_current->readonly)
9656 Request("This level is read only !", REQ_CONFIRM);
9660 if (!LevelContainsPlayer())
9661 Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
9664 char *level_filename = getDefaultLevelFilename(level_nr);
9665 boolean new_level = !fileExists(level_filename);
9668 Request("Save this level and kill the old ?", REQ_ASK))
9670 CopyPlayfield(Feld, level.field);
9672 SaveLevel(level_nr);
9676 Request("Level saved !", REQ_CONFIRM);
9678 level.changed = FALSE;
9682 case GADGET_ID_TEST:
9683 if (!LevelContainsPlayer())
9684 Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
9688 level.game_version = GAME_VERSION_ACTUAL;
9690 CopyPlayfield(level.field, FieldBackup);
9691 CopyPlayfield(Feld, level.field);
9693 CopyNativeLevel_RND_to_Native(&level);
9695 UnmapLevelEditorGadgets();
9696 UndrawSpecialEditorDoor();
9698 CloseDoor(DOOR_CLOSE_ALL);
9700 DrawCompleteVideoDisplay();
9702 level_editor_test_game = TRUE;
9704 StartGameActions(FALSE, setup.autorecord, NEW_RANDOMIZE);
9708 case GADGET_ID_EXIT:
9709 RequestExitLevelEditor(TRUE); /* if level has changed, ask user */
9713 if (id >= GADGET_ID_ELEMENTLIST_FIRST &&
9714 id <= GADGET_ID_ELEMENTLIST_LAST)
9716 int element_position = id - GADGET_ID_ELEMENTLIST_FIRST;
9717 int new_element = editor_elements[element_position + element_shift];
9719 if (IS_EDITOR_CASCADE(new_element))
9723 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
9725 int *cascade_element= &(*editor_elements_info[i].headline_list)[0];
9726 boolean *cascade_value=editor_elements_info[i].setup_cascade_value;
9728 if (*cascade_element == new_element)
9730 *cascade_element = EL_CASCADE_TOGGLE(*cascade_element);
9731 *cascade_value = IS_EDITOR_CASCADE_ACTIVE(*cascade_element);
9733 /* update element selection list */
9734 ReinitializeElementList();
9735 ModifyEditorElementList();
9737 /* update cascading gadget info text */
9738 PrintEditorGadgetInfoText(level_editor_gadget[id]);
9740 /* save current editor cascading state */
9741 SaveSetup_EditorCascade();
9750 if (last_custom_copy_mode != -1)
9752 if (CopyCustomElement(properties_element, new_element,
9753 last_custom_copy_mode))
9755 ClickOnGadget(level_editor_gadget[last_drawing_function],
9758 last_custom_copy_mode = -1;
9764 PickDrawingElement(button, new_element);
9766 if (!stick_element_properties_window &&
9767 drawing_function != GADGET_ID_PICK_ELEMENT &&
9768 !(GetKeyModState() & KMOD_Control))
9770 properties_element = new_element;
9771 if (edit_mode == ED_MODE_PROPERTIES)
9772 DrawPropertiesWindow();
9775 if (drawing_function == GADGET_ID_PICK_ELEMENT)
9776 ClickOnGadget(level_editor_gadget[last_drawing_function],
9780 else if (gi->event.type == GD_EVENT_PRESSED)
9781 printf("default: HandleControlButtons: GD_EVENT_PRESSED(%d)\n", id);
9782 else if (gi->event.type == GD_EVENT_RELEASED)
9783 printf("default: HandleControlButtons: GD_EVENT_RELEASED(%d)\n", id);
9784 else if (gi->event.type == GD_EVENT_MOVING)
9785 printf("default: HandleControlButtons: GD_EVENT_MOVING(%d)\n", id);
9787 printf("default: HandleControlButtons: ? (id == %d)\n", id);
9793 void HandleLevelEditorKeyInput(Key key)
9795 char letter = getCharFromKey(key);
9796 int button = MB_LEFTBUTTON;
9798 if (drawing_function == GADGET_ID_TEXT &&
9799 DrawLevelText(0, 0, 0, TEXT_QUERY_TYPING) == TRUE)
9802 DrawLevelText(0, 0, letter, TEXT_WRITECHAR);
9803 else if (key == KSYM_Delete || key == KSYM_BackSpace)
9804 DrawLevelText(0, 0, 0, TEXT_BACKSPACE);
9805 else if (key == KSYM_Return)
9806 DrawLevelText(0, 0, 0, TEXT_NEWLINE);
9807 else if (key == KSYM_Escape)
9808 DrawLevelText(0, 0, 0, TEXT_END);
9810 else if (button_status == MB_RELEASED)
9812 int i, id = GADGET_ID_NONE;
9817 id = GADGET_ID_SCROLL_LEFT;
9820 id = GADGET_ID_SCROLL_RIGHT;
9823 id = GADGET_ID_SCROLL_UP;
9826 id = GADGET_ID_SCROLL_DOWN;
9829 id = GADGET_ID_SCROLL_LIST_UP;
9830 button = MB_RIGHTBUTTON;
9832 case KSYM_Page_Down:
9833 id = GADGET_ID_SCROLL_LIST_DOWN;
9834 button = MB_RIGHTBUTTON;
9838 if (edit_mode == ED_MODE_DRAWING)
9840 RequestExitLevelEditor(setup.ask_on_escape);
9842 else if (edit_mode == ED_MODE_INFO)
9844 HandleControlButtons(level_editor_gadget[GADGET_ID_INFO]);
9846 else if (edit_mode == ED_MODE_PROPERTIES)
9848 HandleControlButtons(level_editor_gadget[GADGET_ID_PROPERTIES]);
9850 else /* should never happen */
9852 DrawDrawingWindow();
9853 edit_mode = ED_MODE_DRAWING;
9861 if (id != GADGET_ID_NONE)
9862 ClickOnGadget(level_editor_gadget[id], button);
9863 else if (letter == '.')
9864 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS], button);
9865 else if (key == KSYM_Return || key == setup.shortcut.toggle_pause)
9866 ClickOnGadget(level_editor_gadget[GADGET_ID_TEST], button);
9868 for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
9869 if (letter && letter == control_info[i].shortcut)
9870 if (!anyTextGadgetActive())
9871 ClickOnGadget(level_editor_gadget[i], button);
9875 void HandleLevelEditorIdle()
9877 static unsigned long action_delay = 0;
9878 unsigned long action_delay_value = GameFrameDelay;
9879 int xpos = 1, ypos = 2;
9881 if (edit_mode != ED_MODE_PROPERTIES)
9884 if (!DelayReached(&action_delay, action_delay_value))
9888 DrawEditorElementAnimation(SX + xpos * TILEX,
9889 SY + ypos * TILEY + MINI_TILEY / 2);
9891 DrawGraphicAnimationExt(drawto,
9893 SY + ypos * TILEY + MINI_TILEY / 2,
9894 el2img(properties_element), -1, NO_MASKING);
9897 MarkTileDirty(xpos, ypos);
9898 MarkTileDirty(xpos, ypos + 1);
9900 FrameCounter++; /* increase animation frame counter */
9903 void ClearEditorGadgetInfoText()
9905 DrawBackground(INFOTEXT_XPOS, INFOTEXT_YPOS, INFOTEXT_XSIZE, INFOTEXT_YSIZE);
9908 void PrintEditorGadgetInfoText(struct GadgetInfo *gi)
9910 char infotext[MAX_OUTPUT_LINESIZE + 1];
9911 char shortcut[MAX_OUTPUT_LINESIZE + 1];
9912 int max_infotext_len = getMaxInfoTextLength();
9914 if (gi == NULL || gi->info_text == NULL)
9917 strncpy(infotext, gi->info_text, max_infotext_len);
9918 infotext[max_infotext_len] = '\0';
9920 if (gi->custom_id < ED_NUM_CTRL_BUTTONS)
9922 int key = control_info[gi->custom_id].shortcut;
9926 if (gi->custom_id == GADGET_ID_SINGLE_ITEMS) /* special case 1 */
9927 sprintf(shortcut, " ('.' or '%c')", key);
9928 else if (gi->custom_id == GADGET_ID_PICK_ELEMENT) /* special case 2 */
9929 sprintf(shortcut, " ('%c' or 'Ctrl')", key);
9930 else if (gi->custom_id == GADGET_ID_TEST) /* special case 3 */
9931 sprintf(shortcut, " ('Enter' or 'Shift-%c')", key);
9932 else /* normal case */
9933 sprintf(shortcut, " ('%s%c')",
9934 (key >= 'A' && key <= 'Z' ? "Shift-" : ""), key);
9936 if (strlen(infotext) + strlen(shortcut) <= max_infotext_len)
9937 strcat(infotext, shortcut);
9941 DrawText(INFOTEXT_XPOS, INFOTEXT_YPOS, infotext, FONT_TEXT_2);
9944 void HandleEditorGadgetInfoText(void *ptr)
9946 struct GadgetInfo *gi = (struct GadgetInfo *)ptr;
9948 char infotext[MAX_OUTPUT_LINESIZE + 1];
9949 char shortcut[MAX_OUTPUT_LINESIZE + 1];
9950 int max_infotext_len = getMaxInfoTextLength();
9953 if (game_status != GAME_MODE_EDITOR)
9956 ClearEditorGadgetInfoText();
9958 if (gi == NULL || gi->event.type == GD_EVENT_INFO_LEAVING)
9961 /* misuse this function to delete brush cursor, if needed */
9962 if (edit_mode == ED_MODE_DRAWING && draw_with_brush)
9963 DeleteBrushFromCursor();
9966 PrintEditorGadgetInfoText(gi);
9968 if (gi == NULL || gi->info_text == NULL)
9971 strncpy(infotext, gi->info_text, max_infotext_len);
9972 infotext[max_infotext_len] = '\0';
9974 if (gi->custom_id < ED_NUM_CTRL_BUTTONS)
9976 int key = control_info[gi->custom_id].shortcut;
9980 if (gi->custom_id == GADGET_ID_SINGLE_ITEMS) /* special case 1 */
9981 sprintf(shortcut, " ('.' or '%c')", key);
9982 else if (gi->custom_id == GADGET_ID_PICK_ELEMENT) /* special case 2 */
9983 sprintf(shortcut, " ('%c' or 'Ctrl')", key);
9984 else if (gi->custom_id == GADGET_ID_TEST) /* special case 3 */
9985 sprintf(shortcut, " ('Enter' or 'Shift-%c')", key);
9986 else /* normal case */
9987 sprintf(shortcut, " ('%s%c')",
9988 (key >= 'A' && key <= 'Z' ? "Shift-" : ""), key);
9990 if (strlen(infotext) + strlen(shortcut) <= max_infotext_len)
9991 strcat(infotext, shortcut);
9995 DrawText(INFOTEXT_XPOS, INFOTEXT_YPOS, infotext, FONT_TEXT_2);
9999 static void HandleDrawingAreaInfo(struct GadgetInfo *gi)
10001 static int start_lx, start_ly;
10002 int id = gi->custom_id;
10003 int type_id = gi->custom_type_id;
10004 int sx = gi->event.x;
10005 int sy = gi->event.y;
10006 int lx = sx + level_xpos;
10007 int ly = sy + level_ypos;
10008 int min_sx = 0, min_sy = 0;
10009 int max_sx = gi->drawing.area_xsize - 1;
10010 int max_sy = gi->drawing.area_ysize - 1;
10011 int actual_drawing_function = drawing_function;
10012 int max_infotext_len = getMaxInfoTextLength();
10013 char infotext[MAX_OUTPUT_LINESIZE + 1];
10016 infotext[0] = '\0'; /* start with empty info text */
10018 /* pressed Control key: simulate picking element */
10019 if (GetKeyModState() & KMOD_Control)
10020 actual_drawing_function = GADGET_ID_PICK_ELEMENT;
10022 ClearEditorGadgetInfoText();
10024 if (gi->event.type == GD_EVENT_INFO_LEAVING)
10027 /* make sure to stay inside drawing area boundaries */
10028 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
10029 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
10031 if (id == GADGET_ID_DRAWING_LEVEL)
10035 int min_lx = 0, min_ly = 0;
10036 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
10038 /* get positions inside level field */
10039 lx = sx + level_xpos;
10040 ly = sy + level_ypos;
10042 /* make sure to stay inside level field boundaries */
10043 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
10044 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
10046 /* correct drawing area positions accordingly */
10047 sx = lx - level_xpos;
10048 sy = ly - level_ypos;
10051 if (IN_ED_FIELD(sx,sy) && IN_LEV_FIELD(lx, ly))
10053 if (button_status) /* if (gi->state == GD_BUTTON_PRESSED) */
10055 if (gi->event.type == GD_EVENT_PRESSED)
10061 switch (actual_drawing_function)
10063 case GADGET_ID_SINGLE_ITEMS:
10064 text = "Drawing single items";
10066 case GADGET_ID_CONNECTED_ITEMS:
10067 text = "Drawing connected items";
10069 case GADGET_ID_LINE:
10070 text = "Drawing line";
10072 case GADGET_ID_ARC:
10073 text = "Drawing arc";
10075 case GADGET_ID_TEXT:
10076 text = "Setting text cursor";
10078 case GADGET_ID_RECTANGLE:
10079 text = "Drawing rectangle";
10081 case GADGET_ID_FILLED_BOX:
10082 text = "Drawing filled box";
10084 case GADGET_ID_FLOOD_FILL:
10085 text = "Flood fill";
10087 case GADGET_ID_GRAB_BRUSH:
10088 text = "Grabbing brush";
10090 case GADGET_ID_PICK_ELEMENT:
10091 text = "Picking element";
10095 text = "Drawing position";
10099 if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
10100 sprintf(infotext, "%s: %d, %d", text, lx, ly);
10102 sprintf(infotext, "%s: %d, %d", text,
10103 ABS(lx - start_lx) + 1, ABS(ly - start_ly) + 1);
10105 else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
10106 strncpy(infotext, getElementInfoText(Feld[lx][ly]), max_infotext_len);
10108 sprintf(infotext, "Level position: %d, %d", lx, ly);
10111 /* misuse this function to draw brush cursor, if needed */
10112 if (edit_mode == ED_MODE_DRAWING && draw_with_brush && !button_status)
10114 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
10115 CopyBrushToCursor(sx, sy);
10117 DeleteBrushFromCursor();
10120 else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
10122 int pos = sx * drawingarea_info[type_id].area_ysize + sy;
10123 int element = drawingarea_info[type_id].value[pos];
10125 strncpy(infotext, getElementInfoText(element), max_infotext_len);
10129 if (id == GADGET_ID_CUSTOM_CONTENT)
10130 sprintf(infotext, "custom element content position: %d, %d", sx, sy);
10131 else if (id == GADGET_ID_GROUP_CONTENT)
10132 sprintf(infotext, "group element position: %d", sx + 1);
10133 else if (id >= GADGET_ID_YAMYAM_CONTENT_0 &&
10134 id <= GADGET_ID_YAMYAM_CONTENT_7)
10135 sprintf(infotext, "content area %d position: %d, %d",
10136 id - GADGET_ID_YAMYAM_CONTENT_0 + 1, sx, sy);
10137 else if (id >= GADGET_ID_MAGIC_BALL_CONTENT_0 &&
10138 id <= GADGET_ID_MAGIC_BALL_CONTENT_7)
10139 sprintf(infotext, "content area %d position: %d, %d",
10140 id - GADGET_ID_MAGIC_BALL_CONTENT_0 + 1, sx, sy);
10141 else if (id == GADGET_ID_ANDROID_CONTENT)
10142 sprintf(infotext, "android element position: %d", sx + 1);
10143 else if (drawingarea_info[type_id].infotext != NULL)
10144 strcpy(infotext, drawingarea_info[type_id].infotext);
10147 infotext[max_infotext_len] = '\0';
10149 if (strlen(infotext) > 0)
10150 DrawTextS(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, infotext);
10153 void RequestExitLevelEditor(boolean ask_if_level_has_changed)
10155 if (!ask_if_level_has_changed ||
10157 Request("Level has changed ! Exit without saving ?",
10158 REQ_ASK | REQ_STAY_OPEN))
10161 CloseDoor(DOOR_CLOSE_1);
10162 SetDoorState(DOOR_CLOSE_2);
10164 CloseDoor(DOOR_CLOSE_ALL);
10166 game_status = GAME_MODE_MAIN;
10171 CloseDoor(DOOR_CLOSE_1);
10172 OpenDoor(DOOR_OPEN_1 | DOOR_COPY_BACK);