1 /***********************************************************
2 * Rocks'n'Diamonds -- McDuffin Strikes Back! *
3 *----------------------------------------------------------*
4 * (c) 1995-2002 Artsoft Entertainment *
6 * Detmolder Strasse 189 *
9 * e-mail: info@artsoft.org *
10 *----------------------------------------------------------*
12 ***********************************************************/
16 #include "libgame/libgame.h"
27 -----------------------------------------------------------------------------
28 screen and artwork graphic pixel position definitions
29 -----------------------------------------------------------------------------
32 /* positions in the level editor */
33 #define ED_WIN_MB_LEFT_XPOS 6
34 #define ED_WIN_MB_LEFT_YPOS 258
35 #define ED_WIN_MB_MIDDLE_XPOS 42
36 #define ED_WIN_MB_MIDDLE_YPOS ED_WIN_MB_LEFT_YPOS
37 #define ED_WIN_MB_RIGHT_XPOS 78
38 #define ED_WIN_MB_RIGHT_YPOS ED_WIN_MB_LEFT_YPOS
40 /* values for the control window */
41 #define ED_CTRL_BUTTONS_GFX_YPOS 236
42 #define ED_CTRL_BUTTONS_ALT_GFX_YPOS 142
44 #define ED_CTRL1_BUTTONS_HORIZ 4
45 #define ED_CTRL1_BUTTONS_VERT 4
46 #define ED_CTRL1_BUTTON_XSIZE 22
47 #define ED_CTRL1_BUTTON_YSIZE 22
48 #define ED_CTRL1_BUTTONS_XPOS 6
49 #define ED_CTRL1_BUTTONS_YPOS 6
50 #define ED_CTRL2_BUTTONS_HORIZ 3
51 #define ED_CTRL2_BUTTONS_VERT 2
52 #define ED_CTRL2_BUTTON_XSIZE 30
53 #define ED_CTRL2_BUTTON_YSIZE 20
54 #define ED_CTRL2_BUTTONS_XPOS 5
55 #define ED_CTRL2_BUTTONS_YPOS 99
56 #define ED_NUM_CTRL1_BUTTONS (ED_CTRL1_BUTTONS_HORIZ * ED_CTRL1_BUTTONS_VERT)
57 #define ED_NUM_CTRL2_BUTTONS (ED_CTRL2_BUTTONS_HORIZ * ED_CTRL2_BUTTONS_VERT)
58 #define ED_NUM_CTRL_BUTTONS (ED_NUM_CTRL1_BUTTONS + ED_NUM_CTRL2_BUTTONS)
60 /* values for the element list */
61 #define ED_ELEMENTLIST_XPOS 5
62 #define ED_ELEMENTLIST_YPOS 30
63 #define ED_ELEMENTLIST_XSIZE 20
64 #define ED_ELEMENTLIST_YSIZE 20
65 #define ED_ELEMENTLIST_BUTTONS_HORIZ 4
66 #define ED_ELEMENTLIST_BUTTONS_VERT 11
67 #define ED_NUM_ELEMENTLIST_BUTTONS (ED_ELEMENTLIST_BUTTONS_HORIZ * \
68 ED_ELEMENTLIST_BUTTONS_VERT)
70 /* standard distances */
71 #define ED_BORDER_SIZE 3
72 #define ED_BORDER2_SIZE 5
73 #define ED_GADGET_DISTANCE 2
74 #define ED_GADGET_TEXT_DISTANCE (2 * ED_GADGET_DISTANCE)
76 /* values for the setting windows */
77 #define ED_SETTINGS_XSTART (3 * MINI_TILEX / 2)
78 #define ED_SETTINGS_YSTART (MINI_TILEY * 10)
80 #define ED_XOFFSET_CHECKBOX (ED_CHECKBUTTON_XSIZE + \
81 2 * ED_GADGET_DISTANCE)
83 #define ED_SETTINGS_XOFFSET ED_XOFFSET_CHECKBOX
84 #define ED_SETTINGS_YOFFSET (3 * MINI_TILEY / 2)
86 #define ED_SETTINGS_XPOS(n) (ED_SETTINGS_XSTART + \
87 n * ED_SETTINGS_XOFFSET)
88 #define ED_SETTINGS_YPOS(n) (ED_SETTINGS_YSTART + \
89 n * ED_SETTINGS_YOFFSET)
91 #define ED_SETTINGS1_YPOS MINI_TILEY
92 #define ED_SETTINGS2_XPOS MINI_TILEX
93 #define ED_SETTINGS2_YPOS (ED_SETTINGS1_YPOS + 12 * TILEY - 2)
95 /* values for counter gadgets */
96 #define ED_COUNT_PUSH_DELAY_RND_XPOS (ED_SETTINGS_XPOS(1) + 16 * MINI_TILEX)
97 #define ED_COUNT_MOVE_DELAY_RND_XPOS ED_COUNT_PUSH_DELAY_RND_XPOS
98 #define ED_COUNT_CHANGE_DELAY_RND_XPOS (ED_SETTINGS_XPOS(1) + 13 * MINI_TILEX)
100 #define ED_COUNTER_YSTART (ED_SETTINGS1_YPOS + 2 * TILEY)
101 #define ED_COUNTER_YDISTANCE (3 * MINI_TILEY)
102 #define ED_COUNTER_YPOS(n) (ED_COUNTER_YSTART + \
103 n * ED_COUNTER_YDISTANCE)
104 #define ED_COUNTER2_YPOS(n) (ED_COUNTER_YSTART + \
105 n * ED_COUNTER_YDISTANCE - 2)
107 /* values for element content drawing areas */
109 #define ED_AREA_ELEM_CONTENT_XPOS ( 2 * MINI_TILEX)
110 #define ED_AREA_ELEM_CONTENT_YPOS (22 * MINI_TILEY)
112 /* custom change target */
113 #define ED_AREA_ELEM_CONTENT2_XPOS (20 * MINI_TILEX)
114 #define ED_AREA_ELEM_CONTENT2_YPOS (ED_SETTINGS_YPOS(2) + \
116 /* optional custom graphic */
117 #define ED_AREA_ELEM_CONTENT3_XPOS (24 * MINI_TILEX)
118 #define ED_AREA_ELEM_CONTENT3_YPOS (ED_SETTINGS_YPOS(1) + \
120 /* custom element content */
121 #define ED_AREA_ELEM_CONTENT4_XPOS (29 * MINI_TILEX)
122 #define ED_AREA_ELEM_CONTENT4_YPOS (ED_SETTINGS_YPOS(2) + \
123 ED_GADGET_DISTANCE - MINI_TILEY)
124 /* custom change trigger element */
125 #define ED_AREA_ELEM_CONTENT5_XPOS (30 * MINI_TILEX + MINI_TILEX / 2)
126 #define ED_AREA_ELEM_CONTENT5_YPOS (ED_SETTINGS_YPOS(7) + \
129 /* values for random placement background drawing area */
130 #define ED_AREA_RANDOM_BACKGROUND_XPOS (29 * MINI_TILEX)
131 #define ED_AREA_RANDOM_BACKGROUND_YPOS (31 * MINI_TILEY)
133 /* values for scrolling gadgets for drawing area */
134 #define ED_SCROLLBUTTON_XPOS 24
135 #define ED_SCROLLBUTTON_YPOS 0
136 #define ED_SCROLLBAR_XPOS 24
137 #define ED_SCROLLBAR_YPOS 64
139 #define ED_SCROLLBUTTON_XSIZE 16
140 #define ED_SCROLLBUTTON_YSIZE 16
142 #define ED_SCROLL_UP_XPOS (SXSIZE - ED_SCROLLBUTTON_XSIZE)
143 #define ED_SCROLL_UP_YPOS (0)
144 #define ED_SCROLL_DOWN_XPOS ED_SCROLL_UP_XPOS
145 #define ED_SCROLL_DOWN_YPOS (SYSIZE - 3 * ED_SCROLLBUTTON_YSIZE)
146 #define ED_SCROLL_LEFT_XPOS (0)
147 #define ED_SCROLL_LEFT_YPOS (SYSIZE - 2 * ED_SCROLLBUTTON_YSIZE)
148 #define ED_SCROLL_RIGHT_XPOS (SXSIZE - 2 * ED_SCROLLBUTTON_XSIZE)
149 #define ED_SCROLL_RIGHT_YPOS ED_SCROLL_LEFT_YPOS
150 #define ED_SCROLL_HORIZONTAL_XPOS (ED_SCROLL_LEFT_XPOS + ED_SCROLLBUTTON_XSIZE)
151 #define ED_SCROLL_HORIZONTAL_YPOS ED_SCROLL_LEFT_YPOS
152 #define ED_SCROLL_HORIZONTAL_XSIZE (SXSIZE - 3 * ED_SCROLLBUTTON_XSIZE)
153 #define ED_SCROLL_HORIZONTAL_YSIZE ED_SCROLLBUTTON_YSIZE
154 #define ED_SCROLL_VERTICAL_XPOS ED_SCROLL_UP_XPOS
155 #define ED_SCROLL_VERTICAL_YPOS (ED_SCROLL_UP_YPOS + ED_SCROLLBUTTON_YSIZE)
156 #define ED_SCROLL_VERTICAL_XSIZE ED_SCROLLBUTTON_XSIZE
157 #define ED_SCROLL_VERTICAL_YSIZE (SYSIZE - 4 * ED_SCROLLBUTTON_YSIZE)
159 /* values for scrolling gadgets for element list */
160 #define ED_SCROLLBUTTON2_XPOS 50
161 #define ED_SCROLLBUTTON2_YPOS 0
162 #define ED_SCROLLBAR2_XPOS 50
163 #define ED_SCROLLBAR2_YPOS 20
165 #define ED_SCROLLBUTTON2_XSIZE 10
166 #define ED_SCROLLBUTTON2_YSIZE 10
168 #define ED_SCROLL2_UP_XPOS 85
169 #define ED_SCROLL2_UP_YPOS 30
170 #define ED_SCROLL2_DOWN_XPOS ED_SCROLL2_UP_XPOS
171 #define ED_SCROLL2_DOWN_YPOS (ED_SCROLL2_UP_YPOS + \
172 ED_ELEMENTLIST_BUTTONS_VERT * \
173 ED_ELEMENTLIST_YSIZE - \
174 ED_SCROLLBUTTON2_YSIZE)
175 #define ED_SCROLL2_VERTICAL_XPOS ED_SCROLL2_UP_XPOS
176 #define ED_SCROLL2_VERTICAL_YPOS (ED_SCROLL2_UP_YPOS + \
177 ED_SCROLLBUTTON2_YSIZE)
178 #define ED_SCROLL2_VERTICAL_XSIZE ED_SCROLLBUTTON2_XSIZE
179 #define ED_SCROLL2_VERTICAL_YSIZE (ED_ELEMENTLIST_BUTTONS_VERT * \
180 ED_ELEMENTLIST_YSIZE - \
181 2 * ED_SCROLLBUTTON2_YSIZE)
183 /* values for checkbutton gadgets */
184 #define ED_CHECKBUTTON_XSIZE ED_BUTTON_COUNT_XSIZE
185 #define ED_CHECKBUTTON_YSIZE ED_BUTTON_COUNT_YSIZE
186 #define ED_CHECKBUTTON_UNCHECKED_XPOS ED_BUTTON_MINUS_XPOS
187 #define ED_CHECKBUTTON_CHECKED_XPOS ED_BUTTON_PLUS_XPOS
188 #define ED_CHECKBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 22)
189 #define ED_RADIOBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 44)
190 #define ED_STICKYBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 66)
192 /* some positions in the editor control window */
193 #define ED_BUTTON_ELEM_XPOS 6
194 #define ED_BUTTON_ELEM_YPOS 30
195 #define ED_BUTTON_ELEM_XSIZE 22
196 #define ED_BUTTON_ELEM_YSIZE 22
198 /* some values for text input, selectbox and counter gadgets */
199 #define ED_BUTTON_COUNT_YPOS 60
200 #define ED_BUTTON_COUNT_XSIZE 20
201 #define ED_BUTTON_COUNT_YSIZE 20
202 #define ED_WIN_COUNT_XPOS (2 + ED_BUTTON_COUNT_XSIZE + 2)
203 #define ED_WIN_COUNT_YPOS ED_BUTTON_COUNT_YPOS
204 #define ED_WIN_COUNT_XSIZE 52
205 #define ED_WIN_COUNT_YSIZE ED_BUTTON_COUNT_YSIZE
206 #define ED_WIN_COUNT2_XPOS 27
207 #define ED_WIN_COUNT2_YPOS 3
208 #define ED_WIN_COUNT2_XSIZE 46
209 #define ED_WIN_COUNT2_YSIZE ED_BUTTON_COUNT_YSIZE
211 #define ED_BUTTON_MINUS_XPOS 2
212 #define ED_BUTTON_MINUS_YPOS ED_BUTTON_COUNT_YPOS
213 #define ED_BUTTON_MINUS_XSIZE ED_BUTTON_COUNT_XSIZE
214 #define ED_BUTTON_MINUS_YSIZE ED_BUTTON_COUNT_YSIZE
215 #define ED_BUTTON_PLUS_XPOS (ED_WIN_COUNT_XPOS + \
216 ED_WIN_COUNT_XSIZE + 2)
217 #define ED_BUTTON_PLUS_YPOS ED_BUTTON_COUNT_YPOS
218 #define ED_BUTTON_PLUS_XSIZE ED_BUTTON_COUNT_XSIZE
219 #define ED_BUTTON_PLUS_YSIZE ED_BUTTON_COUNT_YSIZE
221 #define ED_SELECTBOX_XPOS ED_WIN_COUNT_XPOS
222 #define ED_SELECTBOX_YPOS (ED_WIN_COUNT_YPOS + \
223 2 + ED_WIN_COUNT_YSIZE)
224 #define ED_SELECTBOX_XSIZE ED_WIN_COUNT_XSIZE
225 #define ED_SELECTBOX_YSIZE ED_WIN_COUNT_YSIZE
227 #define ED_TEXTBUTTON_XPOS ED_WIN_COUNT_XPOS
228 #define ED_TEXTBUTTON_YPOS (ED_WIN_COUNT_YPOS + \
229 4 * (2 + ED_WIN_COUNT_YSIZE))
230 #define ED_TEXTBUTTON_INACTIVE_YPOS ED_TEXTBUTTON_YPOS
232 #define ED_TEXTBUTTON_TAB_XPOS ED_WIN_COUNT_XPOS
233 #define ED_TEXTBUTTON_TAB_YPOS (ED_WIN_COUNT_YPOS + \
234 2 * (2 + ED_WIN_COUNT_YSIZE))
235 #define ED_TEXTBUTTON_TAB_INACTIVE_YPOS (ED_WIN_COUNT_YPOS + \
236 3 * (2 + ED_WIN_COUNT_YSIZE))
238 #define ED_TEXTBUTTON_XSIZE ED_WIN_COUNT_XSIZE
239 #define ED_TEXTBUTTON_YSIZE ED_WIN_COUNT_YSIZE
241 /* values for ClearEditorGadgetInfoText() and HandleGadgetInfoText() */
242 #define INFOTEXT_XPOS SX
243 #define INFOTEXT_YPOS (SY + SYSIZE - MINI_TILEX + 2)
244 #define INFOTEXT_XSIZE SXSIZE
245 #define INFOTEXT_YSIZE MINI_TILEX
249 -----------------------------------------------------------------------------
250 editor gadget definitions
251 -----------------------------------------------------------------------------
254 /* drawing toolbox buttons */
255 #define GADGET_ID_NONE -1
256 #define GADGET_ID_TOOLBOX_FIRST 0
258 #define GADGET_ID_SINGLE_ITEMS (GADGET_ID_TOOLBOX_FIRST + 0)
259 #define GADGET_ID_CONNECTED_ITEMS (GADGET_ID_TOOLBOX_FIRST + 1)
260 #define GADGET_ID_LINE (GADGET_ID_TOOLBOX_FIRST + 2)
261 #define GADGET_ID_ARC (GADGET_ID_TOOLBOX_FIRST + 3)
262 #define GADGET_ID_RECTANGLE (GADGET_ID_TOOLBOX_FIRST + 4)
263 #define GADGET_ID_FILLED_BOX (GADGET_ID_TOOLBOX_FIRST + 5)
264 #define GADGET_ID_WRAP_UP (GADGET_ID_TOOLBOX_FIRST + 6)
265 #define GADGET_ID_TEXT (GADGET_ID_TOOLBOX_FIRST + 7)
266 #define GADGET_ID_FLOOD_FILL (GADGET_ID_TOOLBOX_FIRST + 8)
267 #define GADGET_ID_WRAP_LEFT (GADGET_ID_TOOLBOX_FIRST + 9)
268 #define GADGET_ID_PROPERTIES (GADGET_ID_TOOLBOX_FIRST + 10)
269 #define GADGET_ID_WRAP_RIGHT (GADGET_ID_TOOLBOX_FIRST + 11)
270 #define GADGET_ID_RANDOM_PLACEMENT (GADGET_ID_TOOLBOX_FIRST + 12)
271 #define GADGET_ID_GRAB_BRUSH (GADGET_ID_TOOLBOX_FIRST + 13)
272 #define GADGET_ID_WRAP_DOWN (GADGET_ID_TOOLBOX_FIRST + 14)
273 #define GADGET_ID_PICK_ELEMENT (GADGET_ID_TOOLBOX_FIRST + 15)
274 #define GADGET_ID_UNDO (GADGET_ID_TOOLBOX_FIRST + 16)
275 #define GADGET_ID_INFO (GADGET_ID_TOOLBOX_FIRST + 17)
276 #define GADGET_ID_SAVE (GADGET_ID_TOOLBOX_FIRST + 18)
277 #define GADGET_ID_CLEAR (GADGET_ID_TOOLBOX_FIRST + 19)
278 #define GADGET_ID_TEST (GADGET_ID_TOOLBOX_FIRST + 20)
279 #define GADGET_ID_EXIT (GADGET_ID_TOOLBOX_FIRST + 21)
281 /* counter button identifiers */
282 #define GADGET_ID_COUNTER_FIRST (GADGET_ID_TOOLBOX_FIRST + 22)
284 #define GADGET_ID_SELECT_LEVEL_DOWN (GADGET_ID_COUNTER_FIRST + 0)
285 #define GADGET_ID_SELECT_LEVEL_TEXT (GADGET_ID_COUNTER_FIRST + 1)
286 #define GADGET_ID_SELECT_LEVEL_UP (GADGET_ID_COUNTER_FIRST + 2)
287 #define GADGET_ID_LEVEL_XSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 3)
288 #define GADGET_ID_LEVEL_XSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 4)
289 #define GADGET_ID_LEVEL_XSIZE_UP (GADGET_ID_COUNTER_FIRST + 5)
290 #define GADGET_ID_LEVEL_YSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 6)
291 #define GADGET_ID_LEVEL_YSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 7)
292 #define GADGET_ID_LEVEL_YSIZE_UP (GADGET_ID_COUNTER_FIRST + 8)
293 #define GADGET_ID_LEVEL_RANDOM_DOWN (GADGET_ID_COUNTER_FIRST + 9)
294 #define GADGET_ID_LEVEL_RANDOM_TEXT (GADGET_ID_COUNTER_FIRST + 10)
295 #define GADGET_ID_LEVEL_RANDOM_UP (GADGET_ID_COUNTER_FIRST + 11)
296 #define GADGET_ID_LEVEL_COLLECT_DOWN (GADGET_ID_COUNTER_FIRST + 12)
297 #define GADGET_ID_LEVEL_COLLECT_TEXT (GADGET_ID_COUNTER_FIRST + 13)
298 #define GADGET_ID_LEVEL_COLLECT_UP (GADGET_ID_COUNTER_FIRST + 14)
299 #define GADGET_ID_LEVEL_TIMELIMIT_DOWN (GADGET_ID_COUNTER_FIRST + 15)
300 #define GADGET_ID_LEVEL_TIMELIMIT_TEXT (GADGET_ID_COUNTER_FIRST + 16)
301 #define GADGET_ID_LEVEL_TIMELIMIT_UP (GADGET_ID_COUNTER_FIRST + 17)
302 #define GADGET_ID_LEVEL_TIMESCORE_DOWN (GADGET_ID_COUNTER_FIRST + 18)
303 #define GADGET_ID_LEVEL_TIMESCORE_TEXT (GADGET_ID_COUNTER_FIRST + 19)
304 #define GADGET_ID_LEVEL_TIMESCORE_UP (GADGET_ID_COUNTER_FIRST + 20)
305 #define GADGET_ID_ELEMENT_SCORE_DOWN (GADGET_ID_COUNTER_FIRST + 21)
306 #define GADGET_ID_ELEMENT_SCORE_TEXT (GADGET_ID_COUNTER_FIRST + 22)
307 #define GADGET_ID_ELEMENT_SCORE_UP (GADGET_ID_COUNTER_FIRST + 23)
308 #define GADGET_ID_ELEMENT_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 24)
309 #define GADGET_ID_ELEMENT_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 25)
310 #define GADGET_ID_ELEMENT_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 26)
311 #define GADGET_ID_CUSTOM_SCORE_DOWN (GADGET_ID_COUNTER_FIRST + 27)
312 #define GADGET_ID_CUSTOM_SCORE_TEXT (GADGET_ID_COUNTER_FIRST + 28)
313 #define GADGET_ID_CUSTOM_SCORE_UP (GADGET_ID_COUNTER_FIRST + 29)
314 #define GADGET_ID_PUSH_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 30)
315 #define GADGET_ID_PUSH_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 31)
316 #define GADGET_ID_PUSH_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 32)
317 #define GADGET_ID_PUSH_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 33)
318 #define GADGET_ID_PUSH_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 34)
319 #define GADGET_ID_PUSH_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 35)
320 #define GADGET_ID_MOVE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 36)
321 #define GADGET_ID_MOVE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 37)
322 #define GADGET_ID_MOVE_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 38)
323 #define GADGET_ID_MOVE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 39)
324 #define GADGET_ID_MOVE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 40)
325 #define GADGET_ID_MOVE_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 41)
326 #define GADGET_ID_CHANGE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 42)
327 #define GADGET_ID_CHANGE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 43)
328 #define GADGET_ID_CHANGE_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 44)
329 #define GADGET_ID_CHANGE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 45)
330 #define GADGET_ID_CHANGE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 46)
331 #define GADGET_ID_CHANGE_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 47)
333 /* drawing area identifiers */
334 #define GADGET_ID_DRAWING_AREA_FIRST (GADGET_ID_COUNTER_FIRST + 48)
336 #define GADGET_ID_DRAWING_LEVEL (GADGET_ID_DRAWING_AREA_FIRST + 0)
337 #define GADGET_ID_ELEMENT_CONTENT_0 (GADGET_ID_DRAWING_AREA_FIRST + 1)
338 #define GADGET_ID_ELEMENT_CONTENT_1 (GADGET_ID_DRAWING_AREA_FIRST + 2)
339 #define GADGET_ID_ELEMENT_CONTENT_2 (GADGET_ID_DRAWING_AREA_FIRST + 3)
340 #define GADGET_ID_ELEMENT_CONTENT_3 (GADGET_ID_DRAWING_AREA_FIRST + 4)
341 #define GADGET_ID_ELEMENT_CONTENT_4 (GADGET_ID_DRAWING_AREA_FIRST + 5)
342 #define GADGET_ID_ELEMENT_CONTENT_5 (GADGET_ID_DRAWING_AREA_FIRST + 6)
343 #define GADGET_ID_ELEMENT_CONTENT_6 (GADGET_ID_DRAWING_AREA_FIRST + 7)
344 #define GADGET_ID_ELEMENT_CONTENT_7 (GADGET_ID_DRAWING_AREA_FIRST + 8)
345 #define GADGET_ID_AMOEBA_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 9)
346 #define GADGET_ID_CUSTOM_GRAPHIC (GADGET_ID_DRAWING_AREA_FIRST + 10)
347 #define GADGET_ID_CUSTOM_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 11)
348 #define GADGET_ID_CUSTOM_CHANGE_TARGET (GADGET_ID_DRAWING_AREA_FIRST + 12)
349 #define GADGET_ID_CUSTOM_CHANGE_TRIGGER (GADGET_ID_DRAWING_AREA_FIRST + 13)
350 #define GADGET_ID_RANDOM_BACKGROUND (GADGET_ID_DRAWING_AREA_FIRST + 14)
352 /* text input identifiers */
353 #define GADGET_ID_TEXT_INPUT_FIRST (GADGET_ID_DRAWING_AREA_FIRST + 15)
355 #define GADGET_ID_LEVEL_NAME (GADGET_ID_TEXT_INPUT_FIRST + 0)
356 #define GADGET_ID_LEVEL_AUTHOR (GADGET_ID_TEXT_INPUT_FIRST + 1)
358 /* selectbox identifiers */
359 #define GADGET_ID_SELECTBOX_FIRST (GADGET_ID_TEXT_INPUT_FIRST + 2)
361 #define GADGET_ID_CUSTOM_WALK_TO_ACTION (GADGET_ID_SELECTBOX_FIRST + 0)
362 #define GADGET_ID_CUSTOM_CONSISTENCY (GADGET_ID_SELECTBOX_FIRST + 1)
363 #define GADGET_ID_CUSTOM_DEADLINESS (GADGET_ID_SELECTBOX_FIRST + 2)
364 #define GADGET_ID_CUSTOM_MOVE_PATTERN (GADGET_ID_SELECTBOX_FIRST + 3)
365 #define GADGET_ID_CUSTOM_MOVE_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 4)
366 #define GADGET_ID_CUSTOM_MOVE_STEPSIZE (GADGET_ID_SELECTBOX_FIRST + 5)
367 #define GADGET_ID_CUSTOM_SMASH_TARGETS (GADGET_ID_SELECTBOX_FIRST + 6)
368 #define GADGET_ID_CUSTOM_WALKABLE_LAYER (GADGET_ID_SELECTBOX_FIRST + 7)
369 #define GADGET_ID_CHANGE_TIME_UNITS (GADGET_ID_SELECTBOX_FIRST + 8)
370 #define GADGET_ID_CHANGE_PLAYER_ACTION (GADGET_ID_SELECTBOX_FIRST + 9)
371 #define GADGET_ID_CHANGE_IMPACT_ACTION (GADGET_ID_SELECTBOX_FIRST + 10)
372 #define GADGET_ID_CHANGE_OTHER_ACTION (GADGET_ID_SELECTBOX_FIRST + 11)
374 /* textbutton identifiers */
375 #define GADGET_ID_TEXTBUTTON_FIRST (GADGET_ID_SELECTBOX_FIRST + 12)
377 #define GADGET_ID_PROPERTIES_INFO (GADGET_ID_TEXTBUTTON_FIRST + 0)
378 #define GADGET_ID_PROPERTIES_CONFIG (GADGET_ID_TEXTBUTTON_FIRST + 1)
379 #define GADGET_ID_PROPERTIES_ADVANCED (GADGET_ID_TEXTBUTTON_FIRST + 2)
380 #define GADGET_ID_SAVE_AS_TEMPLATE (GADGET_ID_TEXTBUTTON_FIRST + 3)
382 /* gadgets for scrolling of drawing area */
383 #define GADGET_ID_SCROLLING_FIRST (GADGET_ID_TEXTBUTTON_FIRST + 4)
385 #define GADGET_ID_SCROLL_UP (GADGET_ID_SCROLLING_FIRST + 0)
386 #define GADGET_ID_SCROLL_DOWN (GADGET_ID_SCROLLING_FIRST + 1)
387 #define GADGET_ID_SCROLL_LEFT (GADGET_ID_SCROLLING_FIRST + 2)
388 #define GADGET_ID_SCROLL_RIGHT (GADGET_ID_SCROLLING_FIRST + 3)
389 #define GADGET_ID_SCROLL_HORIZONTAL (GADGET_ID_SCROLLING_FIRST + 4)
390 #define GADGET_ID_SCROLL_VERTICAL (GADGET_ID_SCROLLING_FIRST + 5)
392 /* gadgets for scrolling element list */
393 #define GADGET_ID_SCROLLING_LIST_FIRST (GADGET_ID_SCROLLING_FIRST + 6)
395 #define GADGET_ID_SCROLL_LIST_UP (GADGET_ID_SCROLLING_LIST_FIRST + 0)
396 #define GADGET_ID_SCROLL_LIST_DOWN (GADGET_ID_SCROLLING_LIST_FIRST + 1)
397 #define GADGET_ID_SCROLL_LIST_VERTICAL (GADGET_ID_SCROLLING_LIST_FIRST + 2)
399 /* checkbuttons for level/element properties */
400 #define GADGET_ID_CHECKBUTTON_FIRST (GADGET_ID_SCROLLING_LIST_FIRST + 3)
402 #define GADGET_ID_RANDOM_PERCENTAGE (GADGET_ID_CHECKBUTTON_FIRST + 0)
403 #define GADGET_ID_RANDOM_QUANTITY (GADGET_ID_CHECKBUTTON_FIRST + 1)
404 #define GADGET_ID_RANDOM_RESTRICTED (GADGET_ID_CHECKBUTTON_FIRST + 2)
405 #define GADGET_ID_DOUBLE_SPEED (GADGET_ID_CHECKBUTTON_FIRST + 3)
406 #define GADGET_ID_GRAVITY (GADGET_ID_CHECKBUTTON_FIRST + 4)
407 #define GADGET_ID_STICK_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 5)
408 #define GADGET_ID_EM_SLIPPERY_GEMS (GADGET_ID_CHECKBUTTON_FIRST + 6)
409 #define GADGET_ID_CUSTOM_EXPLODE_RESULT (GADGET_ID_CHECKBUTTON_FIRST + 7)
410 #define GADGET_ID_CUSTOM_EXPLODE_FIRE (GADGET_ID_CHECKBUTTON_FIRST + 8)
411 #define GADGET_ID_CUSTOM_EXPLODE_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 9)
412 #define GADGET_ID_CUSTOM_EXPLODE_IMPACT (GADGET_ID_CHECKBUTTON_FIRST + 10)
413 #define GADGET_ID_CUSTOM_WALK_TO_OBJECT (GADGET_ID_CHECKBUTTON_FIRST + 11)
414 #define GADGET_ID_CUSTOM_DEADLY (GADGET_ID_CHECKBUTTON_FIRST + 12)
415 #define GADGET_ID_CUSTOM_CAN_MOVE (GADGET_ID_CHECKBUTTON_FIRST + 13)
416 #define GADGET_ID_CUSTOM_CAN_FALL (GADGET_ID_CHECKBUTTON_FIRST + 14)
417 #define GADGET_ID_CUSTOM_CAN_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 15)
418 #define GADGET_ID_CUSTOM_SLIPPERY (GADGET_ID_CHECKBUTTON_FIRST + 16)
419 #define GADGET_ID_CUSTOM_WALKABLE (GADGET_ID_CHECKBUTTON_FIRST + 17)
420 #define GADGET_ID_CUSTOM_USE_GRAPHIC (GADGET_ID_CHECKBUTTON_FIRST + 18)
421 #define GADGET_ID_CUSTOM_USE_TEMPLATE (GADGET_ID_CHECKBUTTON_FIRST + 19)
422 #define GADGET_ID_CUSTOM_CAN_CHANGE (GADGET_ID_CHECKBUTTON_FIRST + 20)
423 #define GADGET_ID_CHANGE_DELAY (GADGET_ID_CHECKBUTTON_FIRST + 21)
424 #define GADGET_ID_CHANGE_BY_PLAYER (GADGET_ID_CHECKBUTTON_FIRST + 22)
425 #define GADGET_ID_CHANGE_IMPACT_SMASHED (GADGET_ID_CHECKBUTTON_FIRST + 23)
426 #define GADGET_ID_CHANGE_BY_OTHER (GADGET_ID_CHECKBUTTON_FIRST + 24)
428 /* gadgets for buttons in element list */
429 #define GADGET_ID_ELEMENTLIST_FIRST (GADGET_ID_CHECKBUTTON_FIRST + 25)
430 #define GADGET_ID_ELEMENTLIST_LAST (GADGET_ID_ELEMENTLIST_FIRST + \
431 ED_NUM_ELEMENTLIST_BUTTONS - 1)
433 #define NUM_EDITOR_GADGETS (GADGET_ID_ELEMENTLIST_LAST + 1)
435 /* radio button numbers */
436 #define RADIO_NR_NONE 0
437 #define RADIO_NR_DRAWING_TOOLBOX 1
438 #define RADIO_NR_RANDOM_ELEMENTS 2
440 /* values for counter gadgets */
441 #define ED_COUNTER_ID_SELECT_LEVEL 0
442 #define ED_COUNTER_ID_LEVEL_XSIZE 1
443 #define ED_COUNTER_ID_LEVEL_YSIZE 2
444 #define ED_COUNTER_ID_LEVEL_COLLECT 3
445 #define ED_COUNTER_ID_LEVEL_TIMELIMIT 4
446 #define ED_COUNTER_ID_LEVEL_TIMESCORE 5
447 #define ED_COUNTER_ID_LEVEL_RANDOM 6
448 #define ED_COUNTER_ID_ELEMENT_SCORE 7
449 #define ED_COUNTER_ID_ELEMENT_CONTENT 8
450 #define ED_COUNTER_ID_CUSTOM_SCORE 9
451 #define ED_COUNTER_ID_PUSH_DELAY_FIX 10
452 #define ED_COUNTER_ID_PUSH_DELAY_RND 11
453 #define ED_COUNTER_ID_MOVE_DELAY_FIX 12
454 #define ED_COUNTER_ID_MOVE_DELAY_RND 13
455 #define ED_COUNTER_ID_CHANGE_DELAY_FIX 14
456 #define ED_COUNTER_ID_CHANGE_DELAY_RND 15
458 #define ED_NUM_COUNTERBUTTONS 16
460 #define ED_COUNTER_ID_LEVEL_FIRST ED_COUNTER_ID_LEVEL_XSIZE
461 #define ED_COUNTER_ID_LEVEL_LAST ED_COUNTER_ID_LEVEL_RANDOM
463 #define ED_COUNTER_ID_CUSTOM_FIRST ED_COUNTER_ID_CUSTOM_SCORE
464 #define ED_COUNTER_ID_CUSTOM_LAST ED_COUNTER_ID_MOVE_DELAY_RND
466 #define ED_COUNTER_ID_CHANGE_FIRST ED_COUNTER_ID_CHANGE_DELAY_FIX
467 #define ED_COUNTER_ID_CHANGE_LAST ED_COUNTER_ID_CHANGE_DELAY_RND
469 /* values for scrollbutton gadgets */
470 #define ED_SCROLLBUTTON_ID_AREA_UP 0
471 #define ED_SCROLLBUTTON_ID_AREA_DOWN 1
472 #define ED_SCROLLBUTTON_ID_AREA_LEFT 2
473 #define ED_SCROLLBUTTON_ID_AREA_RIGHT 3
474 #define ED_SCROLLBUTTON_ID_LIST_UP 4
475 #define ED_SCROLLBUTTON_ID_LIST_DOWN 5
477 #define ED_NUM_SCROLLBUTTONS 6
479 #define ED_SCROLLBUTTON_ID_AREA_FIRST ED_SCROLLBUTTON_ID_AREA_UP
480 #define ED_SCROLLBUTTON_ID_AREA_LAST ED_SCROLLBUTTON_ID_AREA_RIGHT
482 /* values for scrollbar gadgets */
483 #define ED_SCROLLBAR_ID_AREA_HORIZONTAL 0
484 #define ED_SCROLLBAR_ID_AREA_VERTICAL 1
485 #define ED_SCROLLBAR_ID_LIST_VERTICAL 2
487 #define ED_NUM_SCROLLBARS 3
489 #define ED_SCROLLBAR_ID_AREA_FIRST ED_SCROLLBAR_ID_AREA_HORIZONTAL
490 #define ED_SCROLLBAR_ID_AREA_LAST ED_SCROLLBAR_ID_AREA_VERTICAL
492 /* values for text input gadgets */
493 #define ED_TEXTINPUT_ID_LEVEL_NAME 0
494 #define ED_TEXTINPUT_ID_LEVEL_AUTHOR 1
496 #define ED_NUM_TEXTINPUT 2
498 #define ED_TEXTINPUT_ID_LEVEL_FIRST ED_TEXTINPUT_ID_LEVEL_NAME
499 #define ED_TEXTINPUT_ID_LEVEL_LAST ED_TEXTINPUT_ID_LEVEL_AUTHOR
501 /* values for selectbox gadgets */
502 #define ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION 0
503 #define ED_SELECTBOX_ID_CUSTOM_CONSISTENCY 1
504 #define ED_SELECTBOX_ID_CUSTOM_DEADLINESS 2
505 #define ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN 3
506 #define ED_SELECTBOX_ID_CUSTOM_MOVE_DIRECTION 4
507 #define ED_SELECTBOX_ID_CUSTOM_MOVE_STEPSIZE 5
508 #define ED_SELECTBOX_ID_CUSTOM_SMASH_TARGETS 6
509 #define ED_SELECTBOX_ID_CUSTOM_WALKABLE_LAYER 7
510 #define ED_SELECTBOX_ID_CHANGE_TIME_UNITS 8
511 #define ED_SELECTBOX_ID_CHANGE_PLAYER_ACTION 9
512 #define ED_SELECTBOX_ID_CHANGE_IMPACT_ACTION 10
513 #define ED_SELECTBOX_ID_CHANGE_OTHER_ACTION 11
515 #define ED_NUM_SELECTBOX 12
517 #define ED_SELECTBOX_ID_CUSTOM_FIRST ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION
518 #define ED_SELECTBOX_ID_CUSTOM_LAST ED_SELECTBOX_ID_CUSTOM_WALKABLE_LAYER
520 #define ED_SELECTBOX_ID_CHANGE_FIRST ED_SELECTBOX_ID_CHANGE_TIME_UNITS
521 #define ED_SELECTBOX_ID_CHANGE_LAST ED_SELECTBOX_ID_CHANGE_OTHER_ACTION
523 /* values for textbutton gadgets */
524 #define ED_TEXTBUTTON_ID_PROPERTIES_INFO 0
525 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG 1
526 #define ED_TEXTBUTTON_ID_PROPERTIES_ADVANCED 2
527 #define ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE 3
529 #define ED_NUM_TEXTBUTTON 4
531 /* values for checkbutton gadgets */
532 #define ED_CHECKBUTTON_ID_DOUBLE_SPEED 0
533 #define ED_CHECKBUTTON_ID_GRAVITY 1
534 #define ED_CHECKBUTTON_ID_RANDOM_RESTRICTED 2
535 #define ED_CHECKBUTTON_ID_STICK_ELEMENT 3
536 #define ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS 4
537 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_RESULT 5
538 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_FIRE 6
539 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_SMASH 7
540 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT 8
541 #define ED_CHECKBUTTON_ID_CUSTOM_WALK_TO_OBJECT 9
542 #define ED_CHECKBUTTON_ID_CUSTOM_DEADLY 10
543 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE 11
544 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_FALL 12
545 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_SMASH 13
546 #define ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY 14
547 #define ED_CHECKBUTTON_ID_CUSTOM_WALKABLE 15
548 #define ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC 16
549 #define ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE 17
550 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE 18
551 #define ED_CHECKBUTTON_ID_CHANGE_DELAY 19
552 #define ED_CHECKBUTTON_ID_CHANGE_BY_PLAYER 20
553 #define ED_CHECKBUTTON_ID_CHANGE_IMPACT_SMASHED 21
554 #define ED_CHECKBUTTON_ID_CHANGE_BY_OTHER 22
556 #define ED_NUM_CHECKBUTTONS 23
558 #define ED_CHECKBUTTON_ID_LEVEL_FIRST ED_CHECKBUTTON_ID_DOUBLE_SPEED
559 #define ED_CHECKBUTTON_ID_LEVEL_LAST ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
561 #define ED_CHECKBUTTON_ID_CUSTOM_FIRST ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_RESULT
562 #define ED_CHECKBUTTON_ID_CUSTOM_LAST ED_CHECKBUTTON_ID_CUSTOM_WALKABLE
564 #define ED_CHECKBUTTON_ID_CHANGE_FIRST ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC
565 #define ED_CHECKBUTTON_ID_CHANGE_LAST ED_CHECKBUTTON_ID_CHANGE_BY_OTHER
567 /* values for radiobutton gadgets */
568 #define ED_RADIOBUTTON_ID_PERCENTAGE 0
569 #define ED_RADIOBUTTON_ID_QUANTITY 1
571 #define ED_NUM_RADIOBUTTONS 2
573 #define ED_RADIOBUTTON_ID_LEVEL_FIRST ED_RADIOBUTTON_ID_PERCENTAGE
574 #define ED_RADIOBUTTON_ID_LEVEL_LAST ED_RADIOBUTTON_ID_QUANTITY
578 -----------------------------------------------------------------------------
579 some internally used definitions
580 -----------------------------------------------------------------------------
583 /* values for CopyLevelToUndoBuffer() */
584 #define UNDO_IMMEDIATE 0
585 #define UNDO_ACCUMULATE 1
587 /* values for scrollbars */
588 #define ED_SCROLL_NO 0
589 #define ED_SCROLL_LEFT 1
590 #define ED_SCROLL_RIGHT 2
591 #define ED_SCROLL_UP 4
592 #define ED_SCROLL_DOWN 8
594 /* screens in the level editor */
595 #define ED_MODE_DRAWING 0
596 #define ED_MODE_INFO 1
597 #define ED_MODE_PROPERTIES 2
599 /* sub-screens in the element properties section */
600 #define ED_MODE_PROPERTIES_INFO ED_TEXTBUTTON_ID_PROPERTIES_INFO
601 #define ED_MODE_PROPERTIES_CONFIG ED_TEXTBUTTON_ID_PROPERTIES_CONFIG
602 #define ED_MODE_PROPERTIES_ADVANCED ED_TEXTBUTTON_ID_PROPERTIES_ADVANCED
604 /* how many steps can be cancelled */
605 #define NUM_UNDO_STEPS (10 + 1)
607 /* values for elements with score */
609 #define MAX_SCORE 255
611 /* values for random placement */
612 #define RANDOM_USE_PERCENTAGE 0
613 #define RANDOM_USE_QUANTITY 1
615 /* maximal size of level editor drawing area */
616 #define MAX_ED_FIELDX (2 * SCR_FIELDX)
617 #define MAX_ED_FIELDY (2 * SCR_FIELDY - 1)
621 -----------------------------------------------------------------------------
622 some internally used data structure definitions
623 -----------------------------------------------------------------------------
630 } control_info[ED_NUM_CTRL_BUTTONS] =
632 { 's', "draw single items" },
633 { 'd', "draw connected items" },
634 { 'l', "draw lines" },
635 { 'a', "draw arcs" },
636 { 'r', "draw outline rectangles" },
637 { 'R', "draw filled rectangles" },
638 { '\0', "wrap (rotate) level up" },
639 { 't', "enter text elements" },
640 { 'f', "flood fill" },
641 { '\0', "wrap (rotate) level left" },
642 { '?', "properties of drawing element" },
643 { '\0', "wrap (rotate) level right" },
644 { '\0', "random element placement" },
645 { 'b', "grab brush" },
646 { '\0', "wrap (rotate) level down" },
647 { ',', "pick drawing element" },
648 { 'U', "undo last operation" },
649 { 'I', "level properties" },
650 { 'S', "save level" },
651 { 'C', "clear level" },
652 { 'T', "test level" },
653 { 'E', "exit level editor" }
656 static int random_placement_value = 10;
657 static int random_placement_method = RANDOM_USE_QUANTITY;
658 static int random_placement_background_element = EL_SAND;
659 static boolean random_placement_background_restricted = FALSE;
660 static boolean stick_element_properties_window = FALSE;
661 static boolean custom_element_properties[NUM_ELEMENT_PROPERTIES];
662 static boolean custom_element_change_events[NUM_CHANGE_EVENTS];
663 static struct ElementInfo custom_element;
668 int min_value, max_value;
669 int gadget_id_down, gadget_id_up;
672 char *text_above, *text_left, *text_right;
673 } counterbutton_info[ED_NUM_COUNTERBUTTONS] =
676 DX + 5 - SX, DY + 3 - SY,
678 GADGET_ID_SELECT_LEVEL_DOWN, GADGET_ID_SELECT_LEVEL_UP,
679 GADGET_ID_SELECT_LEVEL_TEXT,
684 ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(2),
685 MIN_LEV_FIELDX, MAX_LEV_FIELDX,
686 GADGET_ID_LEVEL_XSIZE_DOWN, GADGET_ID_LEVEL_XSIZE_UP,
687 GADGET_ID_LEVEL_XSIZE_TEXT,
689 "playfield size", NULL, "width",
692 ED_SETTINGS_XPOS(0) + 2 * DXSIZE, ED_COUNTER_YPOS(2),
693 MIN_LEV_FIELDY, MAX_LEV_FIELDY,
694 GADGET_ID_LEVEL_YSIZE_DOWN, GADGET_ID_LEVEL_YSIZE_UP,
695 GADGET_ID_LEVEL_YSIZE_TEXT,
697 NULL, NULL, "height",
700 ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(3),
702 GADGET_ID_LEVEL_COLLECT_DOWN, GADGET_ID_LEVEL_COLLECT_UP,
703 GADGET_ID_LEVEL_COLLECT_TEXT,
705 "number of emeralds to collect", NULL, NULL
708 ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(4),
710 GADGET_ID_LEVEL_TIMELIMIT_DOWN, GADGET_ID_LEVEL_TIMELIMIT_UP,
711 GADGET_ID_LEVEL_TIMELIMIT_TEXT,
713 "time available to solve level", NULL, "(0 => no time limit)"
716 ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(5),
718 GADGET_ID_LEVEL_TIMESCORE_DOWN, GADGET_ID_LEVEL_TIMESCORE_UP,
719 GADGET_ID_LEVEL_TIMESCORE_TEXT,
720 &level.score[SC_TIME_BONUS],
721 "score for each 10 seconds left", NULL, NULL
724 ED_SETTINGS_XPOS(0), ED_COUNTER2_YPOS(8),
726 GADGET_ID_LEVEL_RANDOM_DOWN, GADGET_ID_LEVEL_RANDOM_UP,
727 GADGET_ID_LEVEL_RANDOM_TEXT,
728 &random_placement_value,
729 "random element placement", NULL, "in"
732 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(0),
733 MIN_SCORE, MAX_SCORE,
734 GADGET_ID_ELEMENT_SCORE_DOWN, GADGET_ID_ELEMENT_SCORE_UP,
735 GADGET_ID_ELEMENT_SCORE_TEXT,
736 NULL, /* will be set when used */
740 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(6),
741 MIN_ELEMENT_CONTENTS, MAX_ELEMENT_CONTENTS,
742 GADGET_ID_ELEMENT_CONTENT_DOWN, GADGET_ID_ELEMENT_CONTENT_UP,
743 GADGET_ID_ELEMENT_CONTENT_TEXT,
744 &level.num_yamyam_contents,
745 NULL, NULL, "number of content areas"
748 ED_SETTINGS_XPOS(9), ED_SETTINGS_YPOS(4),
749 MIN_SCORE, MAX_SCORE,
750 GADGET_ID_CUSTOM_SCORE_DOWN, GADGET_ID_CUSTOM_SCORE_UP,
751 GADGET_ID_CUSTOM_SCORE_TEXT,
752 &custom_element.score,
756 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(5),
758 GADGET_ID_PUSH_DELAY_FIX_DOWN, GADGET_ID_PUSH_DELAY_FIX_UP,
759 GADGET_ID_PUSH_DELAY_FIX_TEXT,
760 &custom_element.push_delay_fixed,
761 NULL, "push delay", NULL
764 ED_COUNT_PUSH_DELAY_RND_XPOS, ED_SETTINGS_YPOS(5),
766 GADGET_ID_PUSH_DELAY_RND_DOWN, GADGET_ID_PUSH_DELAY_RND_UP,
767 GADGET_ID_PUSH_DELAY_RND_TEXT,
768 &custom_element.push_delay_random,
769 NULL, "+random", NULL
772 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(8),
774 GADGET_ID_MOVE_DELAY_FIX_DOWN, GADGET_ID_MOVE_DELAY_FIX_UP,
775 GADGET_ID_MOVE_DELAY_FIX_TEXT,
776 &custom_element.move_delay_fixed,
777 NULL, "move delay", NULL
780 ED_COUNT_MOVE_DELAY_RND_XPOS, ED_SETTINGS_YPOS(8),
782 GADGET_ID_MOVE_DELAY_RND_DOWN, GADGET_ID_MOVE_DELAY_RND_UP,
783 GADGET_ID_MOVE_DELAY_RND_TEXT,
784 &custom_element.move_delay_random,
785 NULL, "+random", NULL
788 ED_SETTINGS_XPOS(2), ED_SETTINGS_YPOS(3),
790 GADGET_ID_CHANGE_DELAY_FIX_DOWN, GADGET_ID_CHANGE_DELAY_FIX_UP,
791 GADGET_ID_CHANGE_DELAY_FIX_TEXT,
792 &custom_element.change.delay_fixed,
796 ED_COUNT_CHANGE_DELAY_RND_XPOS, ED_SETTINGS_YPOS(3),
798 GADGET_ID_CHANGE_DELAY_RND_DOWN, GADGET_ID_CHANGE_DELAY_RND_UP,
799 GADGET_ID_CHANGE_DELAY_RND_TEXT,
800 &custom_element.change.delay_random,
801 NULL, "+random", NULL
812 } textinput_info[ED_NUM_TEXTINPUT] =
815 ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(0),
816 GADGET_ID_LEVEL_NAME,
822 ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(1),
823 GADGET_ID_LEVEL_AUTHOR,
824 MAX_LEVEL_AUTHOR_LEN,
830 static struct ValueTextInfo options_walk_to_action[] =
832 { EP_DIGGABLE, "diggable" },
833 { EP_COLLECTIBLE, "collectible" },
834 { EP_PUSHABLE, "pushable" },
837 static int value_walk_to_action = 0;
839 static struct ValueTextInfo options_move_pattern[] =
842 { MV_RIGHT, "right" },
845 { MV_HORIZONTAL, "horizontal" },
846 { MV_VERTICAL, "vertical" },
847 { MV_ALL_DIRECTIONS, "all directions" },
848 { MV_TOWARDS_PLAYER, "towards player" },
849 { MV_AWAY_FROM_PLAYER, "away from player" },
850 { MV_ALONG_LEFT_SIDE, "along left side" },
851 { MV_ALONG_RIGHT_SIDE, "along right side" },
852 { MV_TURNING_LEFT, "turning left" },
853 { MV_TURNING_RIGHT, "turning right" },
857 static struct ValueTextInfo options_move_direction[] =
859 { MV_NO_MOVING, "automatic" },
861 { MV_RIGHT, "right" },
867 static struct ValueTextInfo options_move_stepsize[] =
877 static struct ValueTextInfo options_consistency[] =
879 { EP_CAN_EXPLODE, "can explode" },
880 { EP_INDESTRUCTIBLE, "indestructible" },
883 static int value_consistency = 0;
885 static struct ValueTextInfo options_deadliness[] =
887 { EP_DONT_RUN_INTO, "running into" },
888 { EP_DONT_COLLIDE_WITH, "colliding with" },
889 { EP_DONT_TOUCH, "touching" },
892 static int value_deadliness = 0;
894 static struct ValueTextInfo options_smash_targets[] =
896 { EP_CAN_SMASH_PLAYER, "player" },
897 { EP_CAN_SMASH_ENEMIES, "enemies" },
898 { EP_CAN_SMASH_EVERYTHING, "everything" },
901 static int value_smash_targets = 0;
903 static struct ValueTextInfo options_walkable_layer[] =
905 { EP_WALKABLE_OVER, "over" },
906 { EP_WALKABLE_INSIDE, "inside" },
907 { EP_WALKABLE_UNDER, "under" },
910 static int value_walkable_layer = 0;
912 static struct ValueTextInfo options_time_units[] =
919 static struct ValueTextInfo options_change_player_action[] =
921 { CE_TOUCHED_BY_PLAYER, "touched" },
922 { CE_PRESSED_BY_PLAYER, "pressed" },
923 { CE_PUSHED_BY_PLAYER, "pushed" },
926 static int value_change_player_action = 0;
928 static struct ValueTextInfo options_change_impact_action[] =
930 { CE_IMPACT, "on impact" },
931 { CE_SMASHED, "when smashed" },
934 static int value_change_impact_action = 0;
936 static struct ValueTextInfo options_change_other_action[] =
938 { CE_OTHER_COLLECTING, "collecting" },
939 { CE_OTHER_PUSHING, "pushing" },
940 { CE_OTHER_CHANGING, "change of" },
941 { CE_OTHER_EXPLODING, "explosion of" },
944 static int value_change_other_action = 0;
950 int size; /* char size of selectbox or '-1' (dynamically determined) */
951 struct ValueTextInfo *options;
953 char *text_left, *text_right, *infotext;
954 } selectbox_info[ED_NUM_SELECTBOX] =
957 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(4),
958 GADGET_ID_CUSTOM_WALK_TO_ACTION,
960 options_walk_to_action,
961 &value_walk_to_action,
962 NULL, NULL, "diggable/collectible/pushable"
965 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(2),
966 GADGET_ID_CUSTOM_CONSISTENCY,
970 NULL, "explodes to:", "consistency/destructibility"
973 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(1),
974 GADGET_ID_CUSTOM_DEADLINESS,
978 "deadly when", NULL, "deadliness of element"
981 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(6),
982 GADGET_ID_CUSTOM_MOVE_PATTERN,
984 options_move_pattern,
985 &custom_element.move_pattern,
986 "can move", NULL, "element move direction"
989 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(7),
990 GADGET_ID_CUSTOM_MOVE_DIRECTION,
992 options_move_direction,
993 &custom_element.move_direction_initial,
994 "starts moving", NULL, "initial element move direction"
997 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(9),
998 GADGET_ID_CUSTOM_MOVE_STEPSIZE,
1000 options_move_stepsize,
1001 &custom_element.move_stepsize,
1002 "move speed", NULL, "speed of element movement"
1005 ED_SETTINGS_XPOS(7), ED_SETTINGS_YPOS(10),
1006 GADGET_ID_CUSTOM_SMASH_TARGETS,
1008 options_smash_targets,
1009 &value_smash_targets,
1010 "can smash", NULL, "elements that can be smashed"
1013 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(12),
1014 GADGET_ID_CUSTOM_WALKABLE_LAYER,
1016 options_walkable_layer,
1017 &value_walkable_layer,
1018 "player can walk", NULL, "layer where player can walk"
1021 ED_SETTINGS_XPOS(2), ED_SETTINGS_YPOS(4),
1022 GADGET_ID_CHANGE_TIME_UNITS,
1025 &custom_element.change.delay_frames,
1026 "delay time given in", NULL, "delay time units for change"
1029 ED_SETTINGS_XPOS(2), ED_SETTINGS_YPOS(5),
1030 GADGET_ID_CHANGE_PLAYER_ACTION,
1032 options_change_player_action,
1033 &value_change_player_action,
1034 NULL, "by player", "type of player contact"
1037 ED_SETTINGS_XPOS(2), ED_SETTINGS_YPOS(6),
1038 GADGET_ID_CHANGE_IMPACT_ACTION,
1040 options_change_impact_action,
1041 &value_change_impact_action,
1042 NULL, NULL, "change after impact or smash"
1045 ED_SETTINGS_XPOS(2), ED_SETTINGS_YPOS(7),
1046 GADGET_ID_CHANGE_OTHER_ACTION,
1048 options_change_other_action,
1049 &value_change_other_action,
1050 NULL, "other element:", "type of other element action"
1059 char *text, *infotext;
1060 } textbutton_info[ED_NUM_TEXTBUTTON] =
1063 ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(1),
1064 GADGET_ID_PROPERTIES_INFO,
1065 11, "Information", "Show information about element"
1068 ED_SETTINGS_XPOS(0) + 166, ED_COUNTER_YPOS(1),
1069 GADGET_ID_PROPERTIES_CONFIG,
1070 11, "Configure", "Configure element properties"
1073 ED_SETTINGS_XPOS(0) + 332, ED_COUNTER_YPOS(1),
1074 GADGET_ID_PROPERTIES_ADVANCED,
1075 11, "Advanced", "Advanced element configuration"
1078 ED_SETTINGS_XPOS(0) + 262, ED_SETTINGS_YPOS(12),
1079 GADGET_ID_SAVE_AS_TEMPLATE,
1080 -1, "Save as template", "Save current settings as new template"
1090 } scrollbutton_info[ED_NUM_SCROLLBUTTONS] =
1093 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 0 * ED_SCROLLBUTTON_YSIZE,
1094 ED_SCROLL_UP_XPOS, ED_SCROLL_UP_YPOS,
1095 GADGET_ID_SCROLL_UP,
1096 "scroll level editing area up"
1099 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 1 * ED_SCROLLBUTTON_YSIZE,
1100 ED_SCROLL_DOWN_XPOS, ED_SCROLL_DOWN_YPOS,
1101 GADGET_ID_SCROLL_DOWN,
1102 "scroll level editing area down"
1105 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 2 * ED_SCROLLBUTTON_YSIZE,
1106 ED_SCROLL_LEFT_XPOS, ED_SCROLL_LEFT_YPOS,
1107 GADGET_ID_SCROLL_LEFT,
1108 "scroll level editing area left"
1111 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 3 * ED_SCROLLBUTTON_YSIZE,
1112 ED_SCROLL_RIGHT_XPOS, ED_SCROLL_RIGHT_YPOS,
1113 GADGET_ID_SCROLL_RIGHT,
1114 "scroll level editing area right"
1117 ED_SCROLLBUTTON2_XPOS, ED_SCROLLBUTTON2_YPOS + 0 * ED_SCROLLBUTTON2_YSIZE,
1118 ED_SCROLL2_UP_XPOS, ED_SCROLL2_UP_YPOS,
1119 GADGET_ID_SCROLL_LIST_UP,
1120 "scroll element list up ('Page Up')"
1123 ED_SCROLLBUTTON2_XPOS, ED_SCROLLBUTTON2_YPOS + 1 * ED_SCROLLBUTTON2_YSIZE,
1124 ED_SCROLL2_DOWN_XPOS, ED_SCROLL2_DOWN_YPOS,
1125 GADGET_ID_SCROLL_LIST_DOWN,
1126 "scroll element list down ('Page Down')"
1138 } scrollbar_info[ED_NUM_SCROLLBARS] =
1141 ED_SCROLLBAR_XPOS, ED_SCROLLBAR_YPOS,
1142 SX + ED_SCROLL_HORIZONTAL_XPOS, SY + ED_SCROLL_HORIZONTAL_YPOS,
1143 ED_SCROLL_HORIZONTAL_XSIZE, ED_SCROLL_HORIZONTAL_YSIZE,
1144 GD_TYPE_SCROLLBAR_HORIZONTAL,
1145 GADGET_ID_SCROLL_HORIZONTAL,
1146 "scroll level editing area horizontally"
1149 ED_SCROLLBAR_XPOS, ED_SCROLLBAR_YPOS,
1150 SX + ED_SCROLL_VERTICAL_XPOS, SY + ED_SCROLL_VERTICAL_YPOS,
1151 ED_SCROLL_VERTICAL_XSIZE, ED_SCROLL_VERTICAL_YSIZE,
1152 GD_TYPE_SCROLLBAR_VERTICAL,
1153 GADGET_ID_SCROLL_VERTICAL,
1154 "scroll level editing area vertically"
1157 ED_SCROLLBAR2_XPOS, ED_SCROLLBAR2_YPOS,
1158 DX + ED_SCROLL2_VERTICAL_XPOS, DY + ED_SCROLL2_VERTICAL_YPOS,
1159 ED_SCROLL2_VERTICAL_XSIZE, ED_SCROLL2_VERTICAL_YSIZE,
1160 GD_TYPE_SCROLLBAR_VERTICAL,
1161 GADGET_ID_SCROLL_LIST_VERTICAL,
1162 "scroll element list vertically"
1170 int radio_button_nr;
1173 char *text_right, *infotext;
1174 } radiobutton_info[ED_NUM_RADIOBUTTONS] =
1177 ED_SETTINGS_XPOS(0) + 160, ED_COUNTER2_YPOS(8),
1178 GADGET_ID_RANDOM_PERCENTAGE,
1179 RADIO_NR_RANDOM_ELEMENTS,
1180 &random_placement_method, RANDOM_USE_PERCENTAGE,
1181 "percentage", "use percentage for random elements"
1184 ED_SETTINGS_XPOS(0) + 340, ED_COUNTER2_YPOS(8),
1185 GADGET_ID_RANDOM_QUANTITY,
1186 RADIO_NR_RANDOM_ELEMENTS,
1187 &random_placement_method, RANDOM_USE_QUANTITY,
1188 "quantity", "use quantity for random elements"
1197 char *text_right, *infotext;
1198 } checkbutton_info[ED_NUM_CHECKBUTTONS] =
1201 ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(6) - MINI_TILEY,
1202 GADGET_ID_DOUBLE_SPEED,
1203 &level.double_speed,
1204 "double speed movement", "set movement speed of player"
1207 ED_SETTINGS_XPOS(0) + 340, ED_COUNTER_YPOS(6) - MINI_TILEY,
1210 "gravity", "set level gravity"
1213 ED_SETTINGS_XPOS(0), ED_COUNTER2_YPOS(9) - MINI_TILEY,
1214 GADGET_ID_RANDOM_RESTRICTED,
1215 &random_placement_background_restricted,
1216 "restrict random placement to", "set random placement restriction"
1219 ED_SETTINGS_XPOS(0), 0, /* set at runtime */
1220 GADGET_ID_STICK_ELEMENT,
1221 &stick_element_properties_window,
1222 "stick this screen to edit content","stick this screen to edit content"
1225 ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(4),
1226 GADGET_ID_EM_SLIPPERY_GEMS,
1227 &level.em_slippery_gems,
1228 "slip down from certain flat walls","use EM style slipping behaviour"
1231 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(2),
1232 GADGET_ID_CUSTOM_EXPLODE_RESULT,
1233 &custom_element_properties[EP_EXPLODE_RESULT],
1234 NULL, "set consistency/destructibility"
1237 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(3),
1238 GADGET_ID_CUSTOM_EXPLODE_FIRE,
1239 &custom_element_properties[EP_CAN_EXPLODE_BY_FIRE],
1240 "by fire", "element can explode by fire/explosion"
1243 ED_SETTINGS_XPOS(7), ED_SETTINGS_YPOS(3),
1244 GADGET_ID_CUSTOM_EXPLODE_SMASH,
1245 &custom_element_properties[EP_CAN_EXPLODE_SMASHED],
1246 "smashed", "element can explode when smashed"
1249 ED_SETTINGS_XPOS(13), ED_SETTINGS_YPOS(3),
1250 GADGET_ID_CUSTOM_EXPLODE_IMPACT,
1251 &custom_element_properties[EP_CAN_EXPLODE_IMPACT],
1252 "impact", "element can explode on impact"
1255 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(4),
1256 GADGET_ID_CUSTOM_WALK_TO_OBJECT,
1257 &custom_element_properties[EP_WALK_TO_OBJECT],
1258 NULL, "player can dig/collect/push element"
1261 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(1),
1262 GADGET_ID_CUSTOM_DEADLY,
1263 &custom_element_properties[EP_DEADLY],
1264 NULL, "element can kill the player"
1267 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(6),
1268 GADGET_ID_CUSTOM_CAN_MOVE,
1269 &custom_element_properties[EP_CAN_MOVE],
1270 NULL, "element can move in some direction"
1273 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(10),
1274 GADGET_ID_CUSTOM_CAN_FALL,
1275 &custom_element_properties[EP_CAN_FALL],
1276 "can fall", "element can fall down"
1279 ED_SETTINGS_XPOS(6), ED_SETTINGS_YPOS(10),
1280 GADGET_ID_CUSTOM_CAN_SMASH,
1281 &custom_element_properties[EP_CAN_SMASH],
1282 NULL, "element can smash other elements"
1285 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(11),
1286 GADGET_ID_CUSTOM_SLIPPERY,
1287 &custom_element_properties[EP_SLIPPERY],
1288 "slippery", "other elements can fall down from it"
1291 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(12),
1292 GADGET_ID_CUSTOM_WALKABLE,
1293 &custom_element_properties[EP_WALKABLE],
1294 NULL, "player can walk on the same field"
1297 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(1),
1298 GADGET_ID_CUSTOM_USE_GRAPHIC,
1299 &custom_element.use_gfx_element,
1300 "use graphic of element:", "use graphic for custom element"
1303 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(12),
1304 GADGET_ID_CUSTOM_USE_TEMPLATE,
1305 &custom_element.use_template,
1306 "use template", "use template for custom properties"
1309 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(2),
1310 GADGET_ID_CUSTOM_CAN_CHANGE,
1311 &custom_element_properties[EP_CAN_CHANGE],
1312 "element changes to after/when:","element can change to other element"
1315 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(3),
1316 GADGET_ID_CHANGE_DELAY,
1317 &custom_element_change_events[CE_DELAY],
1318 NULL, "element changes after delay"
1321 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(5),
1322 GADGET_ID_CHANGE_BY_PLAYER,
1323 &custom_element_change_events[CE_BY_PLAYER],
1324 NULL, "element changes by player contact"
1327 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(6),
1328 GADGET_ID_CHANGE_IMPACT_SMASHED,
1329 &custom_element_change_events[CE_IMPACT_SMASHED],
1330 NULL, "element changes by impact or smash"
1333 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(7),
1334 GADGET_ID_CHANGE_BY_OTHER,
1335 &custom_element_change_events[CE_BY_OTHER],
1336 NULL, "element changes by other element"
1342 -----------------------------------------------------------------------------
1343 some internally used variables
1344 -----------------------------------------------------------------------------
1347 /* actual size of level editor drawing area */
1348 static int ed_fieldx = MAX_ED_FIELDX - 1, ed_fieldy = MAX_ED_FIELDY - 1;
1350 /* actual position of level editor drawing area in level playfield */
1351 static int level_xpos = -1, level_ypos = -1;
1353 #define IN_ED_FIELD(x,y) ((x)>=0 && (x)<ed_fieldx && (y)>=0 &&(y)<ed_fieldy)
1355 /* drawing elements on the three mouse buttons */
1356 static int new_element1 = EL_WALL;
1357 static int new_element2 = EL_EMPTY;
1358 static int new_element3 = EL_SAND;
1360 #define BUTTON_ELEMENT(button) ((button) == 1 ? new_element1 : \
1361 (button) == 2 ? new_element2 : \
1362 (button) == 3 ? new_element3 : EL_EMPTY)
1363 #define BUTTON_STEPSIZE(button) ((button) == 1 ? 1 : (button) == 2 ? 5 : 10)
1365 /* forward declaration for internal use */
1366 static void ModifyEditorCounter(int, int);
1367 static void ModifyEditorCounterLimits(int, int, int);
1368 static void ModifyEditorSelectbox(int, int);
1369 static void ModifyEditorElementList();
1370 static void DrawDrawingWindow();
1371 static void DrawLevelInfoWindow();
1372 static void DrawPropertiesWindow();
1373 static boolean checkPropertiesConfig();
1374 static void CopyLevelToUndoBuffer(int);
1375 static void HandleDrawingAreas(struct GadgetInfo *);
1376 static void HandleCounterButtons(struct GadgetInfo *);
1377 static void HandleTextInputGadgets(struct GadgetInfo *);
1378 static void HandleSelectboxGadgets(struct GadgetInfo *);
1379 static void HandleTextbuttonGadgets(struct GadgetInfo *);
1380 static void HandleRadiobuttons(struct GadgetInfo *);
1381 static void HandleCheckbuttons(struct GadgetInfo *);
1382 static void HandleControlButtons(struct GadgetInfo *);
1383 static void HandleDrawingAreaInfo(struct GadgetInfo *);
1385 static struct GadgetInfo *level_editor_gadget[NUM_EDITOR_GADGETS];
1387 static int drawing_function = GADGET_ID_SINGLE_ITEMS;
1388 static int last_drawing_function = GADGET_ID_SINGLE_ITEMS;
1389 static boolean draw_with_brush = FALSE;
1390 static int properties_element = 0;
1392 static short FieldBackup[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
1393 static short UndoBuffer[NUM_UNDO_STEPS][MAX_LEV_FIELDX][MAX_LEV_FIELDY];
1394 static int undo_buffer_position = 0;
1395 static int undo_buffer_steps = 0;
1397 static int edit_mode;
1398 static int edit_mode_properties;
1400 static int element_shift = 0;
1402 static int editor_el_boulderdash[] =
1434 EL_BD_BUTTERFLY_LEFT,
1436 EL_BD_BUTTERFLY_RIGHT,
1437 EL_BD_FIREFLY_RIGHT,
1440 EL_BD_BUTTERFLY_DOWN,
1444 static int num_editor_el_boulderdash = SIZEOF_ARRAY_INT(editor_el_boulderdash);
1446 static int editor_el_emerald_mine[] =
1508 EL_ACID_POOL_TOPLEFT,
1510 EL_ACID_POOL_TOPRIGHT,
1513 EL_ACID_POOL_BOTTOMLEFT,
1514 EL_ACID_POOL_BOTTOM,
1515 EL_ACID_POOL_BOTTOMRIGHT,
1538 static int num_editor_el_emerald_mine = SIZEOF_ARRAY_INT(editor_el_emerald_mine);
1540 static int editor_el_more[] =
1573 EL_WALL_EMERALD_YELLOW,
1574 EL_WALL_EMERALD_RED,
1575 EL_WALL_EMERALD_PURPLE,
1592 EL_DYNABOMB_INCREASE_NUMBER,
1593 EL_DYNABOMB_INCREASE_SIZE,
1594 EL_DYNABOMB_INCREASE_POWER,
1615 EL_BALLOON_SWITCH_ANY,
1617 EL_BALLOON_SWITCH_LEFT,
1618 EL_BALLOON_SWITCH_RIGHT,
1619 EL_BALLOON_SWITCH_UP,
1620 EL_BALLOON_SWITCH_DOWN,
1623 EL_EXPANDABLE_WALL_HORIZONTAL,
1624 EL_EXPANDABLE_WALL_VERTICAL,
1625 EL_EXPANDABLE_WALL_ANY,
1627 EL_INVISIBLE_STEELWALL,
1642 static int num_editor_el_more = SIZEOF_ARRAY_INT(editor_el_more);
1644 static int editor_el_sokoban[] =
1657 EL_SOKOBAN_FIELD_EMPTY,
1658 EL_SOKOBAN_FIELD_FULL,
1661 static int num_editor_el_sokoban = SIZEOF_ARRAY_INT(editor_el_sokoban);
1663 static int editor_el_supaplex[] =
1682 EL_SP_HARDWARE_GRAY,
1691 EL_SP_GRAVITY_PORT_RIGHT,
1692 EL_SP_GRAVITY_PORT_DOWN,
1693 EL_SP_GRAVITY_PORT_LEFT,
1695 EL_SP_GRAVITY_PORT_UP,
1701 EL_SP_PORT_VERTICAL,
1702 EL_SP_PORT_HORIZONTAL,
1710 EL_SP_HARDWARE_BASE_1,
1711 EL_SP_HARDWARE_GREEN,
1712 EL_SP_HARDWARE_BLUE,
1715 EL_SP_HARDWARE_YELLOW,
1716 EL_SP_HARDWARE_BASE_2,
1717 EL_SP_HARDWARE_BASE_3,
1718 EL_SP_HARDWARE_BASE_4,
1720 EL_SP_HARDWARE_BASE_5,
1721 EL_SP_HARDWARE_BASE_6,
1725 static int num_editor_el_supaplex = SIZEOF_ARRAY_INT(editor_el_supaplex);
1727 static int editor_el_diamond_caves[] =
1754 EL_CONVEYOR_BELT_1_LEFT,
1755 EL_CONVEYOR_BELT_1_MIDDLE,
1756 EL_CONVEYOR_BELT_1_RIGHT,
1757 EL_CONVEYOR_BELT_1_SWITCH_MIDDLE,
1759 EL_CONVEYOR_BELT_2_LEFT,
1760 EL_CONVEYOR_BELT_2_MIDDLE,
1761 EL_CONVEYOR_BELT_2_RIGHT,
1762 EL_CONVEYOR_BELT_2_SWITCH_MIDDLE,
1764 EL_CONVEYOR_BELT_3_LEFT,
1765 EL_CONVEYOR_BELT_3_MIDDLE,
1766 EL_CONVEYOR_BELT_3_RIGHT,
1767 EL_CONVEYOR_BELT_3_SWITCH_MIDDLE,
1769 EL_CONVEYOR_BELT_4_LEFT,
1770 EL_CONVEYOR_BELT_4_MIDDLE,
1771 EL_CONVEYOR_BELT_4_RIGHT,
1772 EL_CONVEYOR_BELT_4_SWITCH_MIDDLE,
1774 EL_CONVEYOR_BELT_1_SWITCH_LEFT,
1775 EL_CONVEYOR_BELT_2_SWITCH_LEFT,
1776 EL_CONVEYOR_BELT_3_SWITCH_LEFT,
1777 EL_CONVEYOR_BELT_4_SWITCH_LEFT,
1779 EL_CONVEYOR_BELT_1_SWITCH_RIGHT,
1780 EL_CONVEYOR_BELT_2_SWITCH_RIGHT,
1781 EL_CONVEYOR_BELT_3_SWITCH_RIGHT,
1782 EL_CONVEYOR_BELT_4_SWITCH_RIGHT,
1785 EL_SWITCHGATE_CLOSED,
1786 EL_SWITCHGATE_SWITCH_UP,
1796 EL_STEELWALL_SLANTED,
1799 EL_SIGN_EXCLAMATION,
1802 EL_LIGHT_SWITCH_ACTIVE,
1809 static int num_editor_el_diamond_caves = SIZEOF_ARRAY_INT(editor_el_diamond_caves);
1811 static int editor_el_dx_boulderdash[] =
1835 EL_TUBE_HORIZONTAL_DOWN,
1839 EL_TUBE_VERTICAL_RIGHT,
1841 EL_TUBE_VERTICAL_LEFT,
1845 EL_TUBE_HORIZONTAL_UP,
1853 static int num_editor_el_dx_boulderdash = SIZEOF_ARRAY_INT(editor_el_dx_boulderdash);
1855 static int editor_el_chars[] =
1949 EL_CHAR(FONT_ASCII_CURSOR),
1952 static int num_editor_el_chars = SIZEOF_ARRAY_INT(editor_el_chars);
1954 static int editor_el_custom[] =
1976 EL_CUSTOM_START + 0,
1977 EL_CUSTOM_START + 1,
1978 EL_CUSTOM_START + 2,
1979 EL_CUSTOM_START + 3,
1981 EL_CUSTOM_START + 4,
1982 EL_CUSTOM_START + 5,
1983 EL_CUSTOM_START + 6,
1984 EL_CUSTOM_START + 7,
1986 EL_CUSTOM_START + 8,
1987 EL_CUSTOM_START + 9,
1988 EL_CUSTOM_START + 10,
1989 EL_CUSTOM_START + 11,
1991 EL_CUSTOM_START + 12,
1992 EL_CUSTOM_START + 13,
1993 EL_CUSTOM_START + 14,
1994 EL_CUSTOM_START + 15,
1996 EL_CUSTOM_START + 16,
1997 EL_CUSTOM_START + 17,
1998 EL_CUSTOM_START + 18,
1999 EL_CUSTOM_START + 19,
2001 EL_CUSTOM_START + 20,
2002 EL_CUSTOM_START + 21,
2003 EL_CUSTOM_START + 22,
2004 EL_CUSTOM_START + 23,
2006 EL_CUSTOM_START + 24,
2007 EL_CUSTOM_START + 25,
2008 EL_CUSTOM_START + 26,
2009 EL_CUSTOM_START + 27,
2011 EL_CUSTOM_START + 28,
2012 EL_CUSTOM_START + 29,
2013 EL_CUSTOM_START + 30,
2014 EL_CUSTOM_START + 31,
2016 EL_CUSTOM_START + 32,
2017 EL_CUSTOM_START + 33,
2018 EL_CUSTOM_START + 34,
2019 EL_CUSTOM_START + 35,
2021 EL_CUSTOM_START + 36,
2022 EL_CUSTOM_START + 37,
2023 EL_CUSTOM_START + 38,
2024 EL_CUSTOM_START + 39,
2026 EL_CUSTOM_START + 40,
2027 EL_CUSTOM_START + 41,
2028 EL_CUSTOM_START + 42,
2029 EL_CUSTOM_START + 43,
2031 EL_CUSTOM_START + 44,
2032 EL_CUSTOM_START + 45,
2033 EL_CUSTOM_START + 46,
2034 EL_CUSTOM_START + 47,
2036 EL_CUSTOM_START + 48,
2037 EL_CUSTOM_START + 49,
2038 EL_CUSTOM_START + 50,
2039 EL_CUSTOM_START + 51,
2041 EL_CUSTOM_START + 52,
2042 EL_CUSTOM_START + 53,
2043 EL_CUSTOM_START + 54,
2044 EL_CUSTOM_START + 55,
2046 EL_CUSTOM_START + 56,
2047 EL_CUSTOM_START + 57,
2048 EL_CUSTOM_START + 58,
2049 EL_CUSTOM_START + 59,
2051 EL_CUSTOM_START + 60,
2052 EL_CUSTOM_START + 61,
2053 EL_CUSTOM_START + 62,
2054 EL_CUSTOM_START + 63,
2056 EL_CUSTOM_START + 64,
2057 EL_CUSTOM_START + 65,
2058 EL_CUSTOM_START + 66,
2059 EL_CUSTOM_START + 67,
2061 EL_CUSTOM_START + 68,
2062 EL_CUSTOM_START + 69,
2063 EL_CUSTOM_START + 70,
2064 EL_CUSTOM_START + 71,
2066 EL_CUSTOM_START + 72,
2067 EL_CUSTOM_START + 73,
2068 EL_CUSTOM_START + 74,
2069 EL_CUSTOM_START + 75,
2071 EL_CUSTOM_START + 76,
2072 EL_CUSTOM_START + 77,
2073 EL_CUSTOM_START + 78,
2074 EL_CUSTOM_START + 79,
2076 EL_CUSTOM_START + 80,
2077 EL_CUSTOM_START + 81,
2078 EL_CUSTOM_START + 82,
2079 EL_CUSTOM_START + 83,
2081 EL_CUSTOM_START + 84,
2082 EL_CUSTOM_START + 85,
2083 EL_CUSTOM_START + 86,
2084 EL_CUSTOM_START + 87,
2086 EL_CUSTOM_START + 88,
2087 EL_CUSTOM_START + 89,
2088 EL_CUSTOM_START + 90,
2089 EL_CUSTOM_START + 91,
2091 EL_CUSTOM_START + 92,
2092 EL_CUSTOM_START + 93,
2093 EL_CUSTOM_START + 94,
2094 EL_CUSTOM_START + 95,
2096 EL_CUSTOM_START + 96,
2097 EL_CUSTOM_START + 97,
2098 EL_CUSTOM_START + 98,
2099 EL_CUSTOM_START + 99,
2101 EL_CUSTOM_START + 100,
2102 EL_CUSTOM_START + 101,
2103 EL_CUSTOM_START + 102,
2104 EL_CUSTOM_START + 103,
2106 EL_CUSTOM_START + 104,
2107 EL_CUSTOM_START + 105,
2108 EL_CUSTOM_START + 106,
2109 EL_CUSTOM_START + 107,
2111 EL_CUSTOM_START + 108,
2112 EL_CUSTOM_START + 109,
2113 EL_CUSTOM_START + 110,
2114 EL_CUSTOM_START + 111,
2116 EL_CUSTOM_START + 112,
2117 EL_CUSTOM_START + 113,
2118 EL_CUSTOM_START + 114,
2119 EL_CUSTOM_START + 115,
2121 EL_CUSTOM_START + 116,
2122 EL_CUSTOM_START + 117,
2123 EL_CUSTOM_START + 118,
2124 EL_CUSTOM_START + 119,
2126 EL_CUSTOM_START + 120,
2127 EL_CUSTOM_START + 121,
2128 EL_CUSTOM_START + 122,
2129 EL_CUSTOM_START + 123,
2131 EL_CUSTOM_START + 124,
2132 EL_CUSTOM_START + 125,
2133 EL_CUSTOM_START + 126,
2134 EL_CUSTOM_START + 127
2136 static int num_editor_el_custom = SIZEOF_ARRAY_INT(editor_el_custom);
2138 static int *editor_elements = NULL; /* dynamically allocated */
2139 static int num_editor_elements = 0; /* dynamically determined */
2143 boolean *setup_value;
2145 int *element_list_size;
2147 boolean last_setup_value;
2149 editor_elements_info[] =
2151 { &setup.editor.el_boulderdash, editor_el_boulderdash,
2152 &num_editor_el_boulderdash },
2153 { &setup.editor.el_emerald_mine, editor_el_emerald_mine,
2154 &num_editor_el_emerald_mine },
2155 { &setup.editor.el_more, editor_el_more,
2156 &num_editor_el_more },
2157 { &setup.editor.el_sokoban, editor_el_sokoban,
2158 &num_editor_el_sokoban },
2159 { &setup.editor.el_supaplex, editor_el_supaplex,
2160 &num_editor_el_supaplex },
2161 { &setup.editor.el_diamond_caves, editor_el_diamond_caves,
2162 &num_editor_el_diamond_caves },
2163 { &setup.editor.el_dx_boulderdash, editor_el_dx_boulderdash,
2164 &num_editor_el_dx_boulderdash },
2165 { &setup.editor.el_chars, editor_el_chars,
2166 &num_editor_el_chars },
2167 { &setup.editor.el_custom, editor_el_custom,
2168 &num_editor_el_custom },
2175 -----------------------------------------------------------------------------
2177 -----------------------------------------------------------------------------
2180 static void ReinitializeElementList()
2185 if (editor_elements != NULL)
2186 free(editor_elements);
2188 num_editor_elements = 0;
2190 /* determine size of element list */
2191 for (i=0; editor_elements_info[i].setup_value != NULL; i++)
2192 if (*editor_elements_info[i].setup_value)
2193 num_editor_elements += *editor_elements_info[i].element_list_size;
2195 if (num_editor_elements < ED_NUM_ELEMENTLIST_BUTTONS)
2197 /* workaround: offer at least as many elements as element buttons exist */
2198 int list_nr = 1; /* see above: editor_elements_info for Emerald Mine */
2200 *editor_elements_info[list_nr].setup_value = TRUE;
2201 num_editor_elements += *editor_elements_info[list_nr].element_list_size;
2204 editor_elements = checked_malloc(num_editor_elements * sizeof(int));
2206 /* fill element list */
2207 for (i=0; editor_elements_info[i].setup_value != NULL; i++)
2208 if (*editor_elements_info[i].setup_value)
2209 for (j=0; j<*editor_elements_info[i].element_list_size; j++)
2210 editor_elements[pos++] = editor_elements_info[i].element_list[j];
2213 static void ReinitializeElementListButtons()
2215 static boolean initialization_needed = TRUE;
2218 if (!initialization_needed) /* check if editor element setup has changed */
2219 for (i=0; editor_elements_info[i].setup_value != NULL; i++)
2220 if (editor_elements_info[i].last_setup_value !=
2221 *editor_elements_info[i].setup_value)
2222 initialization_needed = TRUE;
2224 if (!initialization_needed)
2227 FreeLevelEditorGadgets();
2228 CreateLevelEditorGadgets();
2230 /* store current setup values for next invocation of this function */
2231 for (i=0; editor_elements_info[i].setup_value != NULL; i++)
2232 editor_elements_info[i].last_setup_value =
2233 *editor_elements_info[i].setup_value;
2235 initialization_needed = FALSE;
2238 static int getCounterGadgetWidth()
2240 return (DXSIZE + getFontWidth(FONT_INPUT_1) - 2 * ED_GADGET_DISTANCE);
2243 static int getMaxInfoTextLength()
2245 return (SXSIZE / getFontWidth(FONT_TEXT_2));
2248 static char *getElementInfoText(int element)
2250 char *info_text = NULL;
2252 if (element < NUM_FILE_ELEMENTS)
2254 if (element_info[element].custom_description != NULL)
2255 info_text = element_info[element].custom_description;
2256 else if (element_info[element].editor_description != NULL)
2257 info_text = element_info[element].editor_description;
2260 if (info_text == NULL)
2262 info_text = "unknown";
2264 Error(ERR_WARN, "no element description for element %d", element);
2270 static void ScrollMiniLevel(int from_x, int from_y, int scroll)
2273 int dx = (scroll == ED_SCROLL_LEFT ? -1 : scroll == ED_SCROLL_RIGHT ? 1 : 0);
2274 int dy = (scroll == ED_SCROLL_UP ? -1 : scroll == ED_SCROLL_DOWN ? 1 : 0);
2276 BlitBitmap(drawto, drawto,
2277 SX + (dx == -1 ? MINI_TILEX : 0),
2278 SY + (dy == -1 ? MINI_TILEY : 0),
2279 (ed_fieldx * MINI_TILEX) - (dx != 0 ? MINI_TILEX : 0),
2280 (ed_fieldy * MINI_TILEY) - (dy != 0 ? MINI_TILEY : 0),
2281 SX + (dx == +1 ? MINI_TILEX : 0),
2282 SY + (dy == +1 ? MINI_TILEY : 0));
2285 x = (dx == 1 ? 0 : ed_fieldx - 1);
2286 for(y=0; y<ed_fieldy; y++)
2287 DrawMiniElementOrWall(x, y, from_x, from_y);
2291 y = (dy == 1 ? 0 : ed_fieldy - 1);
2292 for(x=0; x<ed_fieldx; x++)
2293 DrawMiniElementOrWall(x, y, from_x, from_y);
2296 redraw_mask |= REDRAW_FIELD;
2300 static void CreateControlButtons()
2302 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
2303 struct GadgetInfo *gi;
2304 unsigned long event_mask;
2307 /* create toolbox buttons */
2308 for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
2312 int gd_xoffset, gd_yoffset;
2313 int gd_x1, gd_x2, gd_y1, gd_y2;
2315 int radio_button_nr;
2318 if (id == GADGET_ID_SINGLE_ITEMS ||
2319 id == GADGET_ID_CONNECTED_ITEMS ||
2320 id == GADGET_ID_LINE ||
2321 id == GADGET_ID_ARC ||
2322 id == GADGET_ID_TEXT ||
2323 id == GADGET_ID_RECTANGLE ||
2324 id == GADGET_ID_FILLED_BOX ||
2325 id == GADGET_ID_FLOOD_FILL ||
2326 id == GADGET_ID_GRAB_BRUSH ||
2327 id == GADGET_ID_PICK_ELEMENT)
2329 button_type = GD_TYPE_RADIO_BUTTON;
2330 radio_button_nr = RADIO_NR_DRAWING_TOOLBOX;
2331 checked = (id == drawing_function ? TRUE : FALSE);
2332 event_mask = GD_EVENT_PRESSED;
2336 button_type = GD_TYPE_NORMAL_BUTTON;
2337 radio_button_nr = RADIO_NR_NONE;
2340 if (id == GADGET_ID_WRAP_LEFT ||
2341 id == GADGET_ID_WRAP_RIGHT ||
2342 id == GADGET_ID_WRAP_UP ||
2343 id == GADGET_ID_WRAP_DOWN)
2344 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
2346 event_mask = GD_EVENT_RELEASED;
2349 if (id < ED_NUM_CTRL1_BUTTONS)
2351 int x = i % ED_CTRL1_BUTTONS_HORIZ;
2352 int y = i / ED_CTRL1_BUTTONS_HORIZ;
2354 gd_xoffset = ED_CTRL1_BUTTONS_XPOS + x * ED_CTRL1_BUTTON_XSIZE;
2355 gd_yoffset = ED_CTRL1_BUTTONS_YPOS + y * ED_CTRL1_BUTTON_YSIZE;
2356 width = ED_CTRL1_BUTTON_XSIZE;
2357 height = ED_CTRL1_BUTTON_YSIZE;
2361 int x = (i - ED_NUM_CTRL1_BUTTONS) % ED_CTRL2_BUTTONS_HORIZ;
2362 int y = (i - ED_NUM_CTRL1_BUTTONS) / ED_CTRL2_BUTTONS_HORIZ;
2364 gd_xoffset = ED_CTRL2_BUTTONS_XPOS + x * ED_CTRL2_BUTTON_XSIZE;
2365 gd_yoffset = ED_CTRL2_BUTTONS_YPOS + y * ED_CTRL2_BUTTON_YSIZE;
2366 width = ED_CTRL2_BUTTON_XSIZE;
2367 height = ED_CTRL2_BUTTON_YSIZE;
2370 gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
2371 gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
2372 gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL_BUTTONS_GFX_YPOS + gd_yoffset;
2373 gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
2375 gi = CreateGadget(GDI_CUSTOM_ID, id,
2376 GDI_CUSTOM_TYPE_ID, i,
2377 GDI_INFO_TEXT, control_info[i].text,
2378 GDI_X, EX + gd_xoffset,
2379 GDI_Y, EY + gd_yoffset,
2382 GDI_TYPE, button_type,
2383 GDI_STATE, GD_BUTTON_UNPRESSED,
2384 GDI_RADIO_NR, radio_button_nr,
2385 GDI_CHECKED, checked,
2386 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
2387 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
2388 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
2389 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
2390 GDI_EVENT_MASK, event_mask,
2391 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2392 GDI_CALLBACK_ACTION, HandleControlButtons,
2396 Error(ERR_EXIT, "cannot create gadget");
2398 level_editor_gadget[id] = gi;
2401 /* create buttons for scrolling of drawing area and element list */
2402 for (i=0; i<ED_NUM_SCROLLBUTTONS; i++)
2404 int id = scrollbutton_info[i].gadget_id;
2405 int x, y, width, height;
2406 int gd_x1, gd_x2, gd_y1, gd_y2;
2408 x = scrollbutton_info[i].x;
2409 y = scrollbutton_info[i].y;
2411 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
2413 if (id == GADGET_ID_SCROLL_LIST_UP ||
2414 id == GADGET_ID_SCROLL_LIST_DOWN)
2418 width = ED_SCROLLBUTTON2_XSIZE;
2419 height = ED_SCROLLBUTTON2_YSIZE;
2420 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].gd_x;
2421 gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].gd_y;
2422 gd_x2 = gd_x1 - ED_SCROLLBUTTON2_XSIZE;
2429 width = ED_SCROLLBUTTON_XSIZE;
2430 height = ED_SCROLLBUTTON_YSIZE;
2431 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].gd_x;
2432 gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].gd_y;
2433 gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
2437 gi = CreateGadget(GDI_CUSTOM_ID, id,
2438 GDI_CUSTOM_TYPE_ID, i,
2439 GDI_INFO_TEXT, scrollbutton_info[i].infotext,
2444 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
2445 GDI_STATE, GD_BUTTON_UNPRESSED,
2446 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
2447 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
2448 GDI_EVENT_MASK, event_mask,
2449 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2450 GDI_CALLBACK_ACTION, HandleControlButtons,
2454 Error(ERR_EXIT, "cannot create gadget");
2456 level_editor_gadget[id] = gi;
2459 /* create buttons for element list */
2460 for (i=0; i<ED_NUM_ELEMENTLIST_BUTTONS; i++)
2462 Bitmap *deco_bitmap;
2463 int deco_x, deco_y, deco_xpos, deco_ypos;
2464 int gd_xoffset, gd_yoffset;
2465 int gd_x1, gd_x2, gd_y;
2466 int x = i % ED_ELEMENTLIST_BUTTONS_HORIZ;
2467 int y = i / ED_ELEMENTLIST_BUTTONS_HORIZ;
2468 int id = GADGET_ID_ELEMENTLIST_FIRST + i;
2469 int element = editor_elements[i];
2471 event_mask = GD_EVENT_RELEASED;
2473 gd_xoffset = ED_ELEMENTLIST_XPOS + x * ED_ELEMENTLIST_XSIZE;
2474 gd_yoffset = ED_ELEMENTLIST_YPOS + y * ED_ELEMENTLIST_YSIZE;
2476 gd_x1 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS + ED_ELEMENTLIST_XSIZE;
2477 gd_x2 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS;
2478 gd_y = DOOR_GFX_PAGEY1 + ED_ELEMENTLIST_YPOS;
2480 getMiniGraphicSource(el2edimg(element), &deco_bitmap, &deco_x, &deco_y);
2481 deco_xpos = (ED_ELEMENTLIST_XSIZE - MINI_TILEX) / 2;
2482 deco_ypos = (ED_ELEMENTLIST_YSIZE - MINI_TILEY) / 2;
2484 gi = CreateGadget(GDI_CUSTOM_ID, id,
2485 GDI_CUSTOM_TYPE_ID, i,
2486 GDI_INFO_TEXT, getElementInfoText(element),
2487 GDI_X, DX + gd_xoffset,
2488 GDI_Y, DY + gd_yoffset,
2489 GDI_WIDTH, ED_ELEMENTLIST_XSIZE,
2490 GDI_HEIGHT, ED_ELEMENTLIST_YSIZE,
2491 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
2492 GDI_STATE, GD_BUTTON_UNPRESSED,
2493 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
2494 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
2495 GDI_DECORATION_DESIGN, deco_bitmap, deco_x, deco_y,
2496 GDI_DECORATION_POSITION, deco_xpos, deco_ypos,
2497 GDI_DECORATION_SIZE, MINI_TILEX, MINI_TILEY,
2498 GDI_DECORATION_SHIFTING, 1, 1,
2499 GDI_EVENT_MASK, event_mask,
2500 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2501 GDI_CALLBACK_ACTION, HandleControlButtons,
2505 Error(ERR_EXIT, "cannot create gadget");
2507 level_editor_gadget[id] = gi;
2511 static void CreateCounterButtons()
2513 int max_infotext_len = getMaxInfoTextLength();
2516 for (i=0; i<ED_NUM_COUNTERBUTTONS; i++)
2519 int xpos = SX + counterbutton_info[i].x; /* xpos of down count button */
2520 int ypos = SY + counterbutton_info[i].y;
2523 /* determine horizontal offset for leading counter text */
2524 if (counterbutton_info[i].text_left != NULL)
2525 xoffset = (getFontWidth(FONT_TEXT_1) *
2526 strlen(counterbutton_info[i].text_left) +
2527 ED_GADGET_TEXT_DISTANCE);
2531 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
2532 struct GadgetInfo *gi;
2534 counterbutton_info[i].gadget_id_down :
2535 counterbutton_info[i].gadget_id_up);
2537 int gd_x, gd_x1, gd_x2, gd_y;
2539 unsigned long event_mask;
2540 char infotext[max_infotext_len + 1];
2542 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
2544 if (i == ED_COUNTER_ID_SELECT_LEVEL)
2547 ED_SCROLLBUTTON_ID_AREA_LEFT :
2548 ED_SCROLLBUTTON_ID_AREA_RIGHT);
2550 event_mask |= GD_EVENT_RELEASED;
2553 xpos += 2 * ED_GADGET_DISTANCE;
2554 ypos += ED_GADGET_DISTANCE;
2556 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[sid].gd_x;
2557 gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
2558 gd_y = DOOR_GFX_PAGEY1 + scrollbutton_info[sid].gd_y;
2559 x_size = ED_SCROLLBUTTON_XSIZE;
2560 y_size = ED_SCROLLBUTTON_YSIZE;
2564 gd_xoffset = (j == 0 ? ED_BUTTON_MINUS_XPOS : ED_BUTTON_PLUS_XPOS);
2565 gd_x1 = DOOR_GFX_PAGEX4 + gd_xoffset;
2566 gd_x2 = DOOR_GFX_PAGEX3 + gd_xoffset;
2567 gd_y = DOOR_GFX_PAGEY1 + ED_BUTTON_COUNT_YPOS;
2568 x_size = ED_BUTTON_COUNT_XSIZE;
2569 y_size = ED_BUTTON_COUNT_YSIZE;
2572 sprintf(infotext, "%s counter value by 1, 5 or 10",
2573 (j == 0 ? "decrease" : "increase"));
2575 gi = CreateGadget(GDI_CUSTOM_ID, id,
2576 GDI_CUSTOM_TYPE_ID, i,
2577 GDI_INFO_TEXT, infotext,
2578 GDI_X, xpos + xoffset,
2582 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
2583 GDI_STATE, GD_BUTTON_UNPRESSED,
2584 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
2585 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
2586 GDI_EVENT_MASK, event_mask,
2587 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2588 GDI_CALLBACK_ACTION, HandleCounterButtons,
2592 Error(ERR_EXIT, "cannot create gadget");
2594 level_editor_gadget[id] = gi;
2595 xpos += gi->width + ED_GADGET_DISTANCE; /* xpos of text count button */
2599 int font_type = FONT_INPUT_1;
2600 int font_type_active = FONT_INPUT_1_ACTIVE;
2601 int gd_width = ED_WIN_COUNT_XSIZE;
2603 id = counterbutton_info[i].gadget_id_text;
2604 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
2606 if (i == ED_COUNTER_ID_SELECT_LEVEL)
2608 font_type = FONT_LEVEL_NUMBER;
2609 font_type_active = FONT_LEVEL_NUMBER;
2611 xpos += 2 * ED_GADGET_DISTANCE;
2612 ypos -= ED_GADGET_DISTANCE;
2614 gd_x = DOOR_GFX_PAGEX6 + ED_WIN_COUNT2_XPOS;
2615 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT2_YPOS;
2616 gd_width = ED_WIN_COUNT2_XSIZE;
2620 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
2621 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
2624 gi = CreateGadget(GDI_CUSTOM_ID, id,
2625 GDI_CUSTOM_TYPE_ID, i,
2626 GDI_INFO_TEXT, "enter counter value",
2627 GDI_X, xpos + xoffset,
2629 GDI_TYPE, GD_TYPE_TEXTINPUT_NUMERIC,
2630 GDI_NUMBER_VALUE, 0,
2631 GDI_NUMBER_MIN, counterbutton_info[i].min_value,
2632 GDI_NUMBER_MAX, counterbutton_info[i].max_value,
2634 GDI_TEXT_FONT, font_type,
2635 GDI_TEXT_FONT_ACTIVE, font_type_active,
2636 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
2637 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
2638 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
2639 GDI_DESIGN_WIDTH, gd_width,
2640 GDI_EVENT_MASK, event_mask,
2641 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2642 GDI_CALLBACK_ACTION, HandleCounterButtons,
2646 Error(ERR_EXIT, "cannot create gadget");
2648 level_editor_gadget[id] = gi;
2649 xpos += gi->width + ED_GADGET_DISTANCE; /* xpos of up count button */
2655 static void CreateDrawingAreas()
2657 struct GadgetInfo *gi;
2658 unsigned long event_mask;
2663 GD_EVENT_PRESSED | GD_EVENT_RELEASED | GD_EVENT_MOVING |
2664 GD_EVENT_OFF_BORDERS;
2666 /* one for the level drawing area ... */
2667 id = GADGET_ID_DRAWING_LEVEL;
2668 gi = CreateGadget(GDI_CUSTOM_ID, id,
2671 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2672 GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
2673 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2674 GDI_EVENT_MASK, event_mask,
2675 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2676 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2680 Error(ERR_EXIT, "cannot create gadget");
2682 level_editor_gadget[id] = gi;
2684 /* ... up to eight areas for element content ... */
2685 for (i=0; i<MAX_ELEMENT_CONTENTS; i++)
2687 int gx = SX + ED_AREA_ELEM_CONTENT_XPOS + 5 * (i % 4) * MINI_TILEX;
2688 int gy = SX + ED_AREA_ELEM_CONTENT_YPOS + 6 * (i / 4) * MINI_TILEY;
2690 id = GADGET_ID_ELEMENT_CONTENT_0 + i;
2691 gi = CreateGadget(GDI_CUSTOM_ID, id,
2692 GDI_CUSTOM_TYPE_ID, i,
2695 GDI_WIDTH, 3 * MINI_TILEX,
2696 GDI_HEIGHT, 3 * MINI_TILEY,
2697 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2698 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2699 GDI_EVENT_MASK, event_mask,
2700 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2701 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2705 Error(ERR_EXIT, "cannot create gadget");
2707 level_editor_gadget[id] = gi;
2710 /* ... one for the amoeba content ... */
2711 id = GADGET_ID_AMOEBA_CONTENT;
2712 gi = CreateGadget(GDI_CUSTOM_ID, id,
2713 GDI_X, SX + ED_AREA_ELEM_CONTENT_XPOS,
2714 GDI_Y, SY + ED_AREA_ELEM_CONTENT_YPOS,
2715 GDI_WIDTH, MINI_TILEX,
2716 GDI_HEIGHT, MINI_TILEY,
2717 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2718 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2719 GDI_EVENT_MASK, event_mask,
2720 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2721 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2725 Error(ERR_EXIT, "cannot create gadget");
2727 level_editor_gadget[id] = gi;
2729 /* ... one for each custom element optional graphic element ... */
2730 id = GADGET_ID_CUSTOM_GRAPHIC;
2731 gi = CreateGadget(GDI_CUSTOM_ID, id,
2732 GDI_X, SX + ED_AREA_ELEM_CONTENT3_XPOS,
2733 GDI_Y, SY + ED_AREA_ELEM_CONTENT3_YPOS,
2734 GDI_WIDTH, MINI_TILEX,
2735 GDI_HEIGHT, MINI_TILEY,
2736 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2737 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2738 GDI_EVENT_MASK, event_mask,
2739 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2740 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2744 Error(ERR_EXIT, "cannot create gadget");
2746 level_editor_gadget[id] = gi;
2748 /* ... one areas for custom element explosion content ... */
2749 id = GADGET_ID_CUSTOM_CONTENT;
2750 gi = CreateGadget(GDI_CUSTOM_ID, id,
2751 GDI_CUSTOM_TYPE_ID, i,
2752 GDI_X, SX + ED_AREA_ELEM_CONTENT4_XPOS,
2753 GDI_Y, SX + ED_AREA_ELEM_CONTENT4_YPOS,
2754 GDI_WIDTH, 3 * MINI_TILEX,
2755 GDI_HEIGHT, 3 * MINI_TILEY,
2756 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2757 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2758 GDI_EVENT_MASK, event_mask,
2759 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2760 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2764 Error(ERR_EXIT, "cannot create gadget");
2766 level_editor_gadget[id] = gi;
2768 /* ... one for each custom element change target element ... */
2769 id = GADGET_ID_CUSTOM_CHANGE_TARGET;
2770 gi = CreateGadget(GDI_CUSTOM_ID, id,
2771 GDI_X, SX + ED_AREA_ELEM_CONTENT2_XPOS,
2772 GDI_Y, SY + ED_AREA_ELEM_CONTENT2_YPOS,
2773 GDI_WIDTH, MINI_TILEX,
2774 GDI_HEIGHT, MINI_TILEY,
2775 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2776 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2777 GDI_EVENT_MASK, event_mask,
2778 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2779 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2783 Error(ERR_EXIT, "cannot create gadget");
2785 level_editor_gadget[id] = gi;
2787 /* ... one for each custom element change trigger element ... */
2788 id = GADGET_ID_CUSTOM_CHANGE_TRIGGER;
2789 gi = CreateGadget(GDI_CUSTOM_ID, id,
2790 GDI_X, SX + ED_AREA_ELEM_CONTENT5_XPOS,
2791 GDI_Y, SY + ED_AREA_ELEM_CONTENT5_YPOS,
2792 GDI_WIDTH, MINI_TILEX,
2793 GDI_HEIGHT, MINI_TILEY,
2794 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2795 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2796 GDI_EVENT_MASK, event_mask,
2797 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2798 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2802 Error(ERR_EXIT, "cannot create gadget");
2804 level_editor_gadget[id] = gi;
2806 /* ... and one for random placement background restrictions */
2807 id = GADGET_ID_RANDOM_BACKGROUND;
2808 gi = CreateGadget(GDI_CUSTOM_ID, id,
2809 GDI_X, SX + ED_AREA_RANDOM_BACKGROUND_XPOS,
2810 GDI_Y, SY + ED_AREA_RANDOM_BACKGROUND_YPOS,
2811 GDI_WIDTH, MINI_TILEX,
2812 GDI_HEIGHT, MINI_TILEY,
2813 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2814 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2815 GDI_EVENT_MASK, event_mask,
2816 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2817 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2821 Error(ERR_EXIT, "cannot create gadget");
2823 level_editor_gadget[id] = gi;
2826 static void CreateTextInputGadgets()
2828 int max_infotext_len = getMaxInfoTextLength();
2831 for (i=0; i<ED_NUM_TEXTINPUT; i++)
2833 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
2835 struct GadgetInfo *gi;
2836 unsigned long event_mask;
2837 char infotext[MAX_OUTPUT_LINESIZE + 1];
2838 int id = textinput_info[i].gadget_id;
2840 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
2842 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
2843 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
2845 sprintf(infotext, "Enter %s", textinput_info[i].infotext);
2846 infotext[max_infotext_len] = '\0';
2848 gi = CreateGadget(GDI_CUSTOM_ID, id,
2849 GDI_CUSTOM_TYPE_ID, i,
2850 GDI_INFO_TEXT, infotext,
2851 GDI_X, SX + textinput_info[i].x,
2852 GDI_Y, SY + textinput_info[i].y,
2853 GDI_TYPE, GD_TYPE_TEXTINPUT_ALPHANUMERIC,
2854 GDI_TEXT_VALUE, textinput_info[i].value,
2855 GDI_TEXT_SIZE, textinput_info[i].size,
2856 GDI_TEXT_FONT, FONT_INPUT_1,
2857 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
2858 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
2859 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
2860 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
2861 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
2862 GDI_EVENT_MASK, event_mask,
2863 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2864 GDI_CALLBACK_ACTION, HandleTextInputGadgets,
2868 Error(ERR_EXIT, "cannot create gadget");
2870 level_editor_gadget[id] = gi;
2874 static void CreateSelectboxGadgets()
2876 int max_infotext_len = getMaxInfoTextLength();
2879 for (i=0; i<ED_NUM_SELECTBOX; i++)
2881 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
2884 struct GadgetInfo *gi;
2885 unsigned long event_mask;
2886 char infotext[MAX_OUTPUT_LINESIZE + 1];
2887 int id = selectbox_info[i].gadget_id;
2889 if (selectbox_info[i].size == -1) /* dynamically determine size */
2891 /* (we cannot use -1 for uninitialized values if we directly compare
2892 with results from strlen(), because the '<' and '>' operation will
2893 implicitely cast -1 to an unsigned integer value!) */
2894 selectbox_info[i].size = 0;
2896 for (j=0; selectbox_info[i].options[j].text != NULL; j++)
2897 if (strlen(selectbox_info[i].options[j].text) > selectbox_info[i].size)
2898 selectbox_info[i].size = strlen(selectbox_info[i].options[j].text);
2900 selectbox_info[i].size++; /* add one character empty space */
2903 event_mask = GD_EVENT_RELEASED |
2904 GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
2906 gd_x = DOOR_GFX_PAGEX4 + ED_SELECTBOX_XPOS;
2907 gd_y = DOOR_GFX_PAGEY1 + ED_SELECTBOX_YPOS;
2909 /* determine horizontal offset for leading selectbox text */
2910 if (selectbox_info[i].text_left != NULL)
2911 xoffset = (getFontWidth(FONT_TEXT_1) *
2912 strlen(selectbox_info[i].text_left) +
2913 ED_GADGET_TEXT_DISTANCE);
2915 sprintf(infotext, "Select %s", selectbox_info[i].infotext);
2916 infotext[max_infotext_len] = '\0';
2918 gi = CreateGadget(GDI_CUSTOM_ID, id,
2919 GDI_CUSTOM_TYPE_ID, i,
2920 GDI_INFO_TEXT, infotext,
2921 GDI_X, SX + selectbox_info[i].x + xoffset,
2922 GDI_Y, SY + selectbox_info[i].y,
2923 GDI_TYPE, GD_TYPE_SELECTBOX,
2924 GDI_SELECTBOX_OPTIONS, selectbox_info[i].options,
2925 GDI_TEXT_SIZE, selectbox_info[i].size,
2926 GDI_TEXT_FONT, FONT_INPUT_1,
2927 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
2928 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
2929 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
2930 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
2931 GDI_BORDER_SIZE_SELECTBUTTON, getFontWidth(FONT_INPUT_1),
2932 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
2933 GDI_EVENT_MASK, event_mask,
2934 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2935 GDI_CALLBACK_ACTION, HandleSelectboxGadgets,
2939 Error(ERR_EXIT, "cannot create gadget");
2941 level_editor_gadget[id] = gi;
2945 static void CreateTextbuttonGadgets()
2947 int max_infotext_len = getMaxInfoTextLength();
2950 for (i=0; i<ED_NUM_TEXTBUTTON; i++)
2952 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
2953 int gd_x1, gd_x2, gd_y1, gd_y2;
2954 struct GadgetInfo *gi;
2955 unsigned long event_mask;
2956 char infotext[MAX_OUTPUT_LINESIZE + 1];
2957 int id = textbutton_info[i].gadget_id;
2959 if (textbutton_info[i].size == -1) /* dynamically determine size */
2960 textbutton_info[i].size = strlen(textbutton_info[i].text);
2962 event_mask = GD_EVENT_RELEASED;
2964 if (id >= GADGET_ID_PROPERTIES_INFO && id <= GADGET_ID_PROPERTIES_ADVANCED)
2966 gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_TAB_XPOS;
2967 gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_TAB_XPOS;
2968 gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_TAB_YPOS;
2969 gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_TAB_INACTIVE_YPOS;
2973 gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_XPOS;
2974 gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_XPOS;
2975 gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_YPOS;
2976 gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_INACTIVE_YPOS;
2979 sprintf(infotext, "%s", textbutton_info[i].infotext);
2980 infotext[max_infotext_len] = '\0';
2982 gi = CreateGadget(GDI_CUSTOM_ID, id,
2983 GDI_CUSTOM_TYPE_ID, i,
2984 GDI_INFO_TEXT, infotext,
2985 GDI_X, SX + textbutton_info[i].x,
2986 GDI_Y, SY + textbutton_info[i].y,
2987 GDI_TYPE, GD_TYPE_TEXT_BUTTON,
2988 GDI_TEXT_VALUE, textbutton_info[i].text,
2989 GDI_TEXT_SIZE, textbutton_info[i].size,
2990 GDI_TEXT_FONT, FONT_INPUT_2_ACTIVE,
2991 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_2,
2992 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
2993 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
2994 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
2995 GDI_BORDER_SIZE, ED_BORDER2_SIZE, ED_BORDER_SIZE,
2996 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
2997 GDI_DECORATION_SHIFTING, 1, 1,
2998 GDI_EVENT_MASK, event_mask,
2999 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
3000 GDI_CALLBACK_ACTION, HandleTextbuttonGadgets,
3004 Error(ERR_EXIT, "cannot create gadget");
3006 level_editor_gadget[id] = gi;
3010 static void CreateScrollbarGadgets()
3014 for (i=0; i<ED_NUM_SCROLLBARS; i++)
3016 int id = scrollbar_info[i].gadget_id;
3017 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
3018 int gd_x1, gd_x2, gd_y1, gd_y2;
3019 struct GadgetInfo *gi;
3020 int items_max, items_visible, item_position;
3021 unsigned long event_mask;
3023 if (i == ED_SCROLLBAR_ID_LIST_VERTICAL)
3025 items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
3026 items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
3029 else /* drawing area scrollbars */
3031 if (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL)
3033 items_max = MAX(lev_fieldx + 2, ed_fieldx);
3034 items_visible = ed_fieldx;
3039 items_max = MAX(lev_fieldy + 2, ed_fieldy);
3040 items_visible = ed_fieldy;
3045 event_mask = GD_EVENT_MOVING | GD_EVENT_OFF_BORDERS;
3047 gd_x1 = DOOR_GFX_PAGEX8 + scrollbar_info[i].gd_x;
3048 gd_x2 = (gd_x1 - (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL ?
3049 scrollbar_info[i].height : scrollbar_info[i].width));
3050 gd_y1 = DOOR_GFX_PAGEY1 + scrollbar_info[i].gd_y;
3051 gd_y2 = DOOR_GFX_PAGEY1 + scrollbar_info[i].gd_y;
3053 gi = CreateGadget(GDI_CUSTOM_ID, id,
3054 GDI_CUSTOM_TYPE_ID, i,
3055 GDI_INFO_TEXT, scrollbar_info[i].infotext,
3056 GDI_X, scrollbar_info[i].x,
3057 GDI_Y, scrollbar_info[i].y,
3058 GDI_WIDTH, scrollbar_info[i].width,
3059 GDI_HEIGHT, scrollbar_info[i].height,
3060 GDI_TYPE, scrollbar_info[i].type,
3061 GDI_SCROLLBAR_ITEMS_MAX, items_max,
3062 GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
3063 GDI_SCROLLBAR_ITEM_POSITION, item_position,
3064 GDI_STATE, GD_BUTTON_UNPRESSED,
3065 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
3066 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
3067 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
3068 GDI_EVENT_MASK, event_mask,
3069 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
3070 GDI_CALLBACK_ACTION, HandleControlButtons,
3074 Error(ERR_EXIT, "cannot create gadget");
3076 level_editor_gadget[id] = gi;
3080 static void CreateCheckbuttonGadgets()
3082 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
3083 struct GadgetInfo *gi;
3084 unsigned long event_mask;
3085 int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
3089 event_mask = GD_EVENT_PRESSED;
3091 gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
3092 gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
3093 gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
3094 gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
3095 gd_y = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS;
3097 for (i=0; i<ED_NUM_RADIOBUTTONS; i++)
3099 int id = radiobutton_info[i].gadget_id;
3102 (*radiobutton_info[i].value == radiobutton_info[i].checked_value);
3104 gi = CreateGadget(GDI_CUSTOM_ID, id,
3105 GDI_CUSTOM_TYPE_ID, i,
3106 GDI_INFO_TEXT, radiobutton_info[i].infotext,
3107 GDI_X, SX + radiobutton_info[i].x,
3108 GDI_Y, SY + radiobutton_info[i].y,
3109 GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
3110 GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
3111 GDI_TYPE, GD_TYPE_RADIO_BUTTON,
3112 GDI_RADIO_NR, radiobutton_info[i].radio_button_nr,
3113 GDI_CHECKED, checked,
3114 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
3115 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
3116 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
3117 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
3118 GDI_EVENT_MASK, event_mask,
3119 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
3120 GDI_CALLBACK_ACTION, HandleRadiobuttons,
3124 Error(ERR_EXIT, "cannot create gadget");
3126 level_editor_gadget[id] = gi;
3129 for (i=0; i<ED_NUM_CHECKBUTTONS; i++)
3131 int id = checkbutton_info[i].gadget_id;
3133 if (id == GADGET_ID_STICK_ELEMENT)
3134 gd_y = DOOR_GFX_PAGEY1 + ED_STICKYBUTTON_YPOS;
3136 gd_y = DOOR_GFX_PAGEY1 + ED_CHECKBUTTON_YPOS;
3138 gi = CreateGadget(GDI_CUSTOM_ID, id,
3139 GDI_CUSTOM_TYPE_ID, i,
3140 GDI_INFO_TEXT, checkbutton_info[i].infotext,
3141 GDI_X, SX + checkbutton_info[i].x,
3142 GDI_Y, SY + checkbutton_info[i].y,
3143 GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
3144 GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
3145 GDI_TYPE, GD_TYPE_CHECK_BUTTON,
3146 GDI_CHECKED, *checkbutton_info[i].value,
3147 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
3148 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
3149 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
3150 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
3151 GDI_EVENT_MASK, event_mask,
3152 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
3153 GDI_CALLBACK_ACTION, HandleCheckbuttons,
3157 Error(ERR_EXIT, "cannot create gadget");
3159 level_editor_gadget[id] = gi;
3163 void CreateLevelEditorGadgets()
3165 int old_game_status = game_status;
3167 /* setting 'game_status' is needed to get the right fonts for the editor */
3168 game_status = GAME_MODE_EDITOR;
3170 ReinitializeElementList();
3172 CreateControlButtons();
3173 CreateCounterButtons();
3174 CreateDrawingAreas();
3175 CreateTextInputGadgets();
3176 CreateSelectboxGadgets();
3177 CreateTextbuttonGadgets();
3178 CreateScrollbarGadgets();
3179 CreateCheckbuttonGadgets();
3181 game_status = old_game_status;
3184 void FreeLevelEditorGadgets()
3188 for (i=0; i<NUM_EDITOR_GADGETS; i++)
3189 FreeGadget(level_editor_gadget[i]);
3192 static void MapCounterButtons(int id)
3194 char infotext[MAX_OUTPUT_LINESIZE + 1];
3195 int max_infotext_len = getMaxInfoTextLength();
3196 int xoffset_above = 0;
3197 int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
3198 int xoffset_left = 0;
3199 int yoffset_left = ED_BORDER_SIZE;
3200 int xoffset_right = getCounterGadgetWidth();
3201 int yoffset_right = ED_BORDER_SIZE;
3204 if (counterbutton_info[id].text_above)
3206 x = SX + counterbutton_info[id].x + xoffset_above;
3207 y = SY + counterbutton_info[id].y + yoffset_above;
3209 sprintf(infotext, "%s:", counterbutton_info[id].text_above);
3210 infotext[max_infotext_len] = '\0';
3211 DrawText(x, y, infotext, FONT_TEXT_1);
3214 if (counterbutton_info[id].text_left)
3216 x = SX + counterbutton_info[id].x + xoffset_left;
3217 y = SY + counterbutton_info[id].y + yoffset_left;
3219 sprintf(infotext, "%s", counterbutton_info[id].text_left);
3220 infotext[max_infotext_len] = '\0';
3221 DrawText(x, y, infotext, FONT_TEXT_1);
3224 if (counterbutton_info[id].text_right)
3226 int gadget_id = counterbutton_info[id].gadget_id_down;
3228 x = level_editor_gadget[gadget_id]->x + xoffset_right;
3229 y = SY + counterbutton_info[id].y + yoffset_right;
3231 sprintf(infotext, "%s", counterbutton_info[id].text_right);
3232 infotext[max_infotext_len] = '\0';
3233 DrawText(x, y, infotext, FONT_TEXT_1);
3236 ModifyEditorCounter(id, *counterbutton_info[id].value);
3238 MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_down]);
3239 MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_text]);
3240 MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_up]);
3243 static void MapControlButtons()
3248 /* map toolbox buttons */
3249 for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
3250 MapGadget(level_editor_gadget[i]);
3252 /* map buttons to select elements */
3253 for (i=0; i<ED_NUM_ELEMENTLIST_BUTTONS; i++)
3254 MapGadget(level_editor_gadget[GADGET_ID_ELEMENTLIST_FIRST + i]);
3255 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL]);
3256 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_UP]);
3257 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_DOWN]);
3259 /* map buttons to select level */
3260 counter_id = ED_COUNTER_ID_SELECT_LEVEL;
3261 ModifyEditorCounterLimits(counter_id,
3262 leveldir_current->first_level,
3263 leveldir_current->last_level);
3264 MapCounterButtons(counter_id);
3267 static void MapDrawingArea(int id)
3269 MapGadget(level_editor_gadget[id]);
3272 static void MapTextInputGadget(int id)
3274 char infotext[MAX_OUTPUT_LINESIZE + 1];
3275 int max_infotext_len = getMaxInfoTextLength();
3276 int xoffset_above = 0;
3277 int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
3278 int x = textinput_info[id].x + xoffset_above;
3279 int y = textinput_info[id].y + yoffset_above;
3281 sprintf(infotext, "%s:", textinput_info[id].infotext);
3282 infotext[max_infotext_len] = '\0';
3283 DrawTextF(x, y, FONT_TEXT_1, infotext);
3285 ModifyGadget(level_editor_gadget[textinput_info[id].gadget_id],
3286 GDI_TEXT_VALUE, textinput_info[id].value, GDI_END);
3288 MapGadget(level_editor_gadget[textinput_info[id].gadget_id]);
3291 static void MapSelectboxGadget(int id)
3293 int xoffset_left = 0;
3294 int yoffset_left = ED_BORDER_SIZE;
3295 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
3296 int yoffset_right = ED_BORDER_SIZE;
3297 int x = selectbox_info[id].x + xoffset_left;
3298 int y = selectbox_info[id].y + yoffset_left;
3300 DrawTextF(x, y, FONT_TEXT_1, selectbox_info[id].text_left);
3302 if (selectbox_info[id].text_right)
3304 struct GadgetInfo *gi = level_editor_gadget[selectbox_info[id].gadget_id];
3306 x = gi->x + gi->width + xoffset_right;
3307 y = SY + selectbox_info[id].y + yoffset_right;
3309 DrawText(x, y, selectbox_info[id].text_right, FONT_TEXT_1);
3312 ModifyEditorSelectbox(id, *selectbox_info[id].value);
3314 MapGadget(level_editor_gadget[selectbox_info[id].gadget_id]);
3317 static void MapTextbuttonGadget(int id)
3319 MapGadget(level_editor_gadget[textbutton_info[id].gadget_id]);
3322 static void MapRadiobuttonGadget(int id)
3324 int xoffset_right = ED_XOFFSET_CHECKBOX;
3325 int yoffset_right = ED_BORDER_SIZE;
3326 int x = radiobutton_info[id].x + xoffset_right;
3327 int y = radiobutton_info[id].y + yoffset_right;
3329 (*radiobutton_info[id].value == radiobutton_info[id].checked_value);
3331 DrawTextF(x, y, FONT_TEXT_1, radiobutton_info[id].text_right);
3332 ModifyGadget(level_editor_gadget[radiobutton_info[id].gadget_id],
3333 GDI_CHECKED, checked, GDI_END);
3335 MapGadget(level_editor_gadget[radiobutton_info[id].gadget_id]);
3338 static void MapCheckbuttonGadget(int id)
3340 int xoffset_right = ED_XOFFSET_CHECKBOX;
3341 int yoffset_right = ED_BORDER_SIZE;
3342 int x = checkbutton_info[id].x + xoffset_right;
3343 int y = checkbutton_info[id].y + yoffset_right;
3345 DrawTextF(x, y, FONT_TEXT_1, checkbutton_info[id].text_right);
3346 ModifyGadget(level_editor_gadget[checkbutton_info[id].gadget_id],
3347 GDI_CHECKED, *checkbutton_info[id].value,
3348 GDI_Y, SY + checkbutton_info[id].y, GDI_END);
3350 MapGadget(level_editor_gadget[checkbutton_info[id].gadget_id]);
3353 static void MapMainDrawingArea()
3355 boolean no_horizontal_scrollbar = (lev_fieldx + 2 <= ed_fieldx);
3356 boolean no_vertical_scrollbar = (lev_fieldy + 2 <= ed_fieldy);
3359 for (i=ED_SCROLLBUTTON_ID_AREA_FIRST; i<=ED_SCROLLBUTTON_ID_AREA_LAST; i++)
3361 if (((i == ED_SCROLLBUTTON_ID_AREA_LEFT ||
3362 i == ED_SCROLLBUTTON_ID_AREA_RIGHT) &&
3363 no_horizontal_scrollbar) ||
3364 ((i == ED_SCROLLBUTTON_ID_AREA_UP ||
3365 i == ED_SCROLLBUTTON_ID_AREA_DOWN) &&
3366 no_vertical_scrollbar))
3369 MapGadget(level_editor_gadget[scrollbutton_info[i].gadget_id]);
3372 for (i=ED_SCROLLBAR_ID_AREA_FIRST; i<=ED_SCROLLBAR_ID_AREA_LAST; i++)
3374 if ((i == ED_SCROLLBAR_ID_AREA_HORIZONTAL && no_horizontal_scrollbar) ||
3375 (i == ED_SCROLLBAR_ID_AREA_VERTICAL && no_vertical_scrollbar))
3378 MapGadget(level_editor_gadget[scrollbar_info[i].gadget_id]);
3381 MapDrawingArea(GADGET_ID_DRAWING_LEVEL);
3384 static void UnmapDrawingArea(int id)
3386 UnmapGadget(level_editor_gadget[id]);
3389 void UnmapLevelEditorWindowGadgets()
3393 for (i=0; i<NUM_EDITOR_GADGETS; i++)
3394 if (level_editor_gadget[i]->x < SX + SXSIZE)
3395 UnmapGadget(level_editor_gadget[i]);
3398 void UnmapLevelEditorGadgets()
3402 for (i=0; i<NUM_EDITOR_GADGETS; i++)
3403 UnmapGadget(level_editor_gadget[i]);
3406 static void ResetUndoBuffer()
3408 undo_buffer_position = -1;
3409 undo_buffer_steps = -1;
3410 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3413 static void DrawEditModeWindow()
3415 if (edit_mode == ED_MODE_INFO)
3416 DrawLevelInfoWindow();
3417 else if (edit_mode == ED_MODE_PROPERTIES)
3418 DrawPropertiesWindow();
3419 else /* edit_mode == ED_MODE_DRAWING */
3420 DrawDrawingWindow();
3423 static boolean LevelChanged()
3425 boolean level_changed = FALSE;
3428 for(y=0; y<lev_fieldy; y++)
3429 for(x=0; x<lev_fieldx; x++)
3430 if (Feld[x][y] != Ur[x][y])
3431 level_changed = TRUE;
3433 return level_changed;
3436 static boolean LevelContainsPlayer()
3438 boolean player_found = FALSE;
3441 for(y=0; y<lev_fieldy; y++)
3442 for(x=0; x<lev_fieldx; x++)
3443 if (Feld[x][y] == EL_PLAYER_1 ||
3444 Feld[x][y] == EL_SP_MURPHY)
3445 player_found = TRUE;
3447 return player_found;
3450 static void CopyPlayfield(short src[MAX_LEV_FIELDX][MAX_LEV_FIELDY],
3451 short dst[MAX_LEV_FIELDX][MAX_LEV_FIELDY])
3455 for(x=0; x<lev_fieldx; x++)
3456 for(y=0; y<lev_fieldy; y++)
3457 dst[x][y] = src[x][y];
3460 static void CopyCustomElementPropertiesToEditor(int element)
3464 custom_element = element_info[properties_element];
3466 for (i=0; i < NUM_ELEMENT_PROPERTIES; i++)
3467 custom_element_properties[i] = HAS_PROPERTY(element, i);
3469 for (i=0; i < NUM_CHANGE_EVENTS; i++)
3470 custom_element_change_events[i] = HAS_CHANGE_EVENT(element, i);
3472 /* set walk-to-object action selectbox help value */
3473 value_walk_to_action =
3474 (IS_DIGGABLE(element) ? EP_DIGGABLE :
3475 IS_COLLECTIBLE(element) ? EP_COLLECTIBLE :
3476 IS_PUSHABLE(element) ? EP_PUSHABLE :
3478 custom_element_properties[EP_WALK_TO_OBJECT] =
3479 (IS_DIGGABLE(element) ||
3480 IS_COLLECTIBLE(element) ||
3481 IS_PUSHABLE(element));
3483 /* set consistency selectbox help value */
3485 (CAN_EXPLODE(element) ? EP_CAN_EXPLODE :
3486 IS_INDESTRUCTIBLE(element) ? EP_INDESTRUCTIBLE :
3488 custom_element_properties[EP_EXPLODE_RESULT] =
3489 (CAN_EXPLODE(element) ||
3490 IS_INDESTRUCTIBLE(element));
3492 /* set deadliness selectbox help value */
3494 (DONT_TOUCH(element) ? EP_DONT_TOUCH :
3495 DONT_COLLIDE_WITH(element) ? EP_DONT_COLLIDE_WITH :
3496 DONT_RUN_INTO(element) ? EP_DONT_RUN_INTO :
3498 custom_element_properties[EP_DEADLY] =
3499 (DONT_TOUCH(element) ||
3500 DONT_COLLIDE_WITH(element) ||
3501 DONT_RUN_INTO(element));
3503 /* set smash targets selectbox help value */
3504 value_smash_targets =
3505 (CAN_SMASH_EVERYTHING(element) ? EP_CAN_SMASH_EVERYTHING :
3506 CAN_SMASH_ENEMIES(element) ? EP_CAN_SMASH_ENEMIES :
3507 CAN_SMASH_PLAYER(element) ? EP_CAN_SMASH_PLAYER :
3508 EP_CAN_SMASH_PLAYER);
3509 custom_element_properties[EP_CAN_SMASH] =
3510 (CAN_SMASH_EVERYTHING(element) ||
3511 CAN_SMASH_ENEMIES(element) ||
3512 CAN_SMASH_PLAYER(element));
3514 /* set walkable layer selectbox help value */
3515 value_walkable_layer =
3516 (IS_WALKABLE_OVER(element) ? EP_WALKABLE_OVER :
3517 IS_WALKABLE_INSIDE(element) ? EP_WALKABLE_INSIDE :
3518 IS_WALKABLE_UNDER(element) ? EP_WALKABLE_UNDER :
3520 custom_element_properties[EP_WALKABLE] =
3521 (IS_WALKABLE_OVER(element) ||
3522 IS_WALKABLE_INSIDE(element) ||
3523 IS_WALKABLE_UNDER(element));
3525 /* set change by player selectbox help value */
3526 value_change_player_action =
3527 (HAS_CHANGE_EVENT(element, CE_PUSHED_BY_PLAYER) ? CE_PUSHED_BY_PLAYER :
3528 HAS_CHANGE_EVENT(element, CE_PRESSED_BY_PLAYER) ? CE_PRESSED_BY_PLAYER :
3529 HAS_CHANGE_EVENT(element, CE_TOUCHED_BY_PLAYER) ? CE_TOUCHED_BY_PLAYER :
3530 CE_PRESSED_BY_PLAYER);
3532 /* set change by impact/smash selectbox help value */
3533 value_change_impact_action =
3534 (HAS_CHANGE_EVENT(element, CE_SMASHED) ? CE_SMASHED :
3535 HAS_CHANGE_EVENT(element, CE_IMPACT) ? CE_IMPACT :
3538 /* set change by other element action selectbox help value */
3539 value_change_other_action =
3540 (HAS_CHANGE_EVENT(element, CE_OTHER_EXPLODING) ? CE_OTHER_EXPLODING :
3541 HAS_CHANGE_EVENT(element, CE_OTHER_CHANGING) ? CE_OTHER_CHANGING :
3542 HAS_CHANGE_EVENT(element, CE_OTHER_PUSHING) ? CE_OTHER_PUSHING :
3543 HAS_CHANGE_EVENT(element, CE_OTHER_COLLECTING) ? CE_OTHER_COLLECTING :
3544 CE_OTHER_COLLECTING);
3547 static void CopyCustomElementPropertiesToGame(int element)
3551 element_info[properties_element] = custom_element;
3553 /* set walk-to-object property from checkbox and selectbox */
3554 custom_element_properties[EP_DIGGABLE] = FALSE;
3555 custom_element_properties[EP_COLLECTIBLE] = FALSE;
3556 custom_element_properties[EP_PUSHABLE] = FALSE;
3557 custom_element_properties[value_walk_to_action] =
3558 custom_element_properties[EP_WALK_TO_OBJECT];
3560 /* set consistency property from checkbox and selectbox */
3561 custom_element_properties[EP_CAN_EXPLODE] = FALSE;
3562 custom_element_properties[EP_INDESTRUCTIBLE] = FALSE;
3563 custom_element_properties[value_consistency] =
3564 custom_element_properties[EP_EXPLODE_RESULT];
3566 /* set deadliness property from checkbox and selectbox */
3567 custom_element_properties[EP_DONT_RUN_INTO] = FALSE;
3568 custom_element_properties[EP_DONT_COLLIDE_WITH] = FALSE;
3569 custom_element_properties[EP_DONT_TOUCH] = FALSE;
3570 custom_element_properties[value_deadliness] =
3571 custom_element_properties[EP_DEADLY];
3573 /* set smash property from checkbox and selectbox */
3574 custom_element_properties[EP_CAN_SMASH_PLAYER] = FALSE;
3575 custom_element_properties[EP_CAN_SMASH_ENEMIES] = FALSE;
3576 custom_element_properties[EP_CAN_SMASH_EVERYTHING] = FALSE;
3577 custom_element_properties[value_smash_targets] =
3578 custom_element_properties[EP_CAN_SMASH];
3580 /* set walkable property from checkbox and selectbox */
3581 custom_element_properties[EP_WALKABLE_OVER] = FALSE;
3582 custom_element_properties[EP_WALKABLE_INSIDE] = FALSE;
3583 custom_element_properties[EP_WALKABLE_UNDER] = FALSE;
3584 custom_element_properties[value_walkable_layer] =
3585 custom_element_properties[EP_WALKABLE];
3587 /* set player change event from checkbox and selectbox */
3588 custom_element_change_events[CE_TOUCHED_BY_PLAYER] = FALSE;
3589 custom_element_change_events[CE_PRESSED_BY_PLAYER] = FALSE;
3590 custom_element_change_events[CE_PUSHED_BY_PLAYER] = FALSE;
3591 custom_element_change_events[value_change_player_action] =
3592 custom_element_change_events[CE_BY_PLAYER];
3594 /* set player change event from checkbox and selectbox */
3595 custom_element_change_events[CE_IMPACT] = FALSE;
3596 custom_element_change_events[CE_SMASHED] = FALSE;
3597 custom_element_change_events[value_change_impact_action] =
3598 custom_element_change_events[CE_IMPACT_SMASHED];
3600 /* set other element action change event from checkbox and selectbox */
3601 custom_element_change_events[CE_OTHER_COLLECTING] = FALSE;
3602 custom_element_change_events[CE_OTHER_PUSHING] = FALSE;
3603 custom_element_change_events[CE_OTHER_CHANGING] = FALSE;
3604 custom_element_change_events[CE_OTHER_EXPLODING] = FALSE;
3605 custom_element_change_events[value_change_other_action] =
3606 custom_element_change_events[CE_BY_OTHER];
3608 for (i=0; i < NUM_ELEMENT_PROPERTIES; i++)
3609 SET_PROPERTY(element, i, custom_element_properties[i]);
3611 for (i=0; i < NUM_CHANGE_EVENTS; i++)
3612 SET_CHANGE_EVENT(element, i, custom_element_change_events[i]);
3614 /* copy change events also to special level editor variable */
3615 custom_element = element_info[properties_element];
3620 CloseDoor(DOOR_CLOSE_ALL);
3621 OpenDoor(DOOR_OPEN_2 | DOOR_NO_DELAY);
3623 if (level_editor_test_game)
3625 CopyPlayfield(Ur, Feld);
3626 CopyPlayfield(FieldBackup, Ur);
3628 level_editor_test_game = FALSE;
3632 edit_mode = ED_MODE_DRAWING;
3633 edit_mode_properties = ED_MODE_PROPERTIES_INFO;
3641 /* copy default editor door content to main double buffer */
3642 BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
3643 DOOR_GFX_PAGEX6, DOOR_GFX_PAGEY1, DXSIZE, DYSIZE, DX, DY);
3645 /* draw mouse button brush elements */
3646 DrawMiniGraphicExt(drawto,
3647 DX + ED_WIN_MB_LEFT_XPOS, DY + ED_WIN_MB_LEFT_YPOS,
3648 el2edimg(new_element1));
3649 DrawMiniGraphicExt(drawto,
3650 DX + ED_WIN_MB_MIDDLE_XPOS, DY + ED_WIN_MB_MIDDLE_YPOS,
3651 el2edimg(new_element2));
3652 DrawMiniGraphicExt(drawto,
3653 DX + ED_WIN_MB_RIGHT_XPOS, DY + ED_WIN_MB_RIGHT_YPOS,
3654 el2edimg(new_element3));
3656 /* draw bigger door */
3657 DrawSpecialEditorDoor();
3659 /* draw new control window */
3660 BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
3661 DOOR_GFX_PAGEX8, 236, EXSIZE, EYSIZE, EX, EY);
3663 redraw_mask |= REDRAW_ALL;
3665 ReinitializeElementListButtons(); /* only needed after setup changes */
3668 MapControlButtons();
3670 /* copy actual editor door content to door double buffer for OpenDoor() */
3671 BlitBitmap(drawto, bitmap_db_door,
3672 DX, DY, DXSIZE, DYSIZE, DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
3674 DrawEditModeWindow();
3676 OpenDoor(DOOR_OPEN_1);
3679 static void AdjustDrawingAreaGadgets()
3681 int ed_xsize = lev_fieldx + 2;
3682 int ed_ysize = lev_fieldy + 2;
3683 int max_ed_fieldx = MAX_ED_FIELDX;
3684 int max_ed_fieldy = MAX_ED_FIELDY;
3685 boolean horizontal_scrollbar_needed;
3686 boolean vertical_scrollbar_needed;
3687 int x, y, width, height;
3688 int xoffset, yoffset;
3690 /* check if we need any scrollbars */
3691 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
3692 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
3694 /* check if we have a smaller editor field because of scrollbars */
3695 if (horizontal_scrollbar_needed)
3696 max_ed_fieldy = MAX_ED_FIELDY - 1;
3697 if (vertical_scrollbar_needed)
3698 max_ed_fieldx = MAX_ED_FIELDX - 1;
3700 /* check again if we now need more scrollbars because of less space */
3701 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
3702 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
3704 /* check if editor field gets even smaller after adding new scrollbars */
3705 if (horizontal_scrollbar_needed)
3706 max_ed_fieldy = MAX_ED_FIELDY - 1;
3707 if (vertical_scrollbar_needed)
3708 max_ed_fieldx = MAX_ED_FIELDX - 1;
3710 ed_fieldx = (ed_xsize < MAX_ED_FIELDX ? ed_xsize : max_ed_fieldx);
3711 ed_fieldy = (ed_ysize < MAX_ED_FIELDY ? ed_ysize : max_ed_fieldy);
3713 ModifyGadget(level_editor_gadget[GADGET_ID_DRAWING_LEVEL],
3714 GDI_WIDTH, ed_fieldx * MINI_TILEX,
3715 GDI_HEIGHT, ed_fieldy * MINI_TILEY,
3716 GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
3719 xoffset = (ed_fieldx == MAX_ED_FIELDX ? ED_SCROLLBUTTON_XSIZE : 0);
3720 yoffset = (ed_fieldy == MAX_ED_FIELDY ? ED_SCROLLBUTTON_YSIZE : 0);
3722 x = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_RIGHT].x + xoffset;
3723 y = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_DOWN].y + yoffset;
3725 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_RIGHT], GDI_X, x, GDI_END);
3726 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_DOWN], GDI_Y, y, GDI_END);
3728 width = scrollbar_info[ED_SCROLLBAR_ID_AREA_HORIZONTAL].width + xoffset;
3729 height = scrollbar_info[ED_SCROLLBAR_ID_AREA_VERTICAL].height + yoffset;
3731 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
3733 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldx,
3735 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
3737 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldy,
3741 static void AdjustLevelScrollPosition()
3743 if (level_xpos < -1)
3745 if (level_xpos > lev_fieldx - ed_fieldx + 1)
3746 level_xpos = lev_fieldx - ed_fieldx + 1;
3747 if (lev_fieldx < ed_fieldx - 2)
3750 if (level_ypos < -1)
3752 if (level_ypos > lev_fieldy - ed_fieldy + 1)
3753 level_ypos = lev_fieldy - ed_fieldy + 1;
3754 if (lev_fieldy < ed_fieldy - 2)
3758 static void AdjustEditorScrollbar(int id)
3760 struct GadgetInfo *gi = level_editor_gadget[id];
3761 int items_max, items_visible, item_position;
3763 if (id == GADGET_ID_SCROLL_HORIZONTAL)
3765 items_max = MAX(lev_fieldx + 2, ed_fieldx);
3766 items_visible = ed_fieldx;
3767 item_position = level_xpos + 1;
3771 items_max = MAX(lev_fieldy + 2, ed_fieldy);
3772 items_visible = ed_fieldy;
3773 item_position = level_ypos + 1;
3776 if (item_position > items_max - items_visible)
3777 item_position = items_max - items_visible;
3779 ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
3780 GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
3783 static void ModifyEditorCounter(int counter_id, int new_value)
3785 int *counter_value = counterbutton_info[counter_id].value;
3786 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
3787 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
3789 ModifyGadget(gi, GDI_NUMBER_VALUE, new_value, GDI_END);
3791 if (counter_value != NULL)
3792 *counter_value = gi->text.number_value;
3795 static void ModifyEditorCounterLimits(int counter_id, int min, int max)
3797 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
3798 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
3800 ModifyGadget(gi, GDI_NUMBER_MIN, min, GDI_NUMBER_MAX, max, GDI_END);
3803 static void ModifyEditorSelectbox(int selectbox_id, int new_value)
3805 int gadget_id = selectbox_info[selectbox_id].gadget_id;
3806 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
3807 int new_index_value = 0;
3810 for(i=0; selectbox_info[selectbox_id].options[i].text != NULL; i++)
3811 if (selectbox_info[selectbox_id].options[i].value == new_value)
3812 new_index_value = i;
3814 *selectbox_info[selectbox_id].value =
3815 selectbox_info[selectbox_id].options[new_index_value].value;
3817 ModifyGadget(gi, GDI_SELECTBOX_INDEX, new_index_value, GDI_END);
3820 static void ModifyEditorElementList()
3824 for (i=0; i<ED_NUM_ELEMENTLIST_BUTTONS; i++)
3826 int gadget_id = GADGET_ID_ELEMENTLIST_FIRST + i;
3827 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
3828 struct GadgetDesign *gd = &gi->deco.design;
3829 int element = editor_elements[element_shift + i];
3832 getMiniGraphicSource(el2edimg(element), &gd->bitmap, &gd->x, &gd->y);
3833 ModifyGadget(gi, GDI_INFO_TEXT, getElementInfoText(element), GDI_END);
3838 static void PickDrawingElement(int button, int element)
3840 if (button < 1 || button > 3)
3845 new_element1 = element;
3846 DrawMiniGraphicExt(drawto,
3847 DX + ED_WIN_MB_LEFT_XPOS, DY + ED_WIN_MB_LEFT_YPOS,
3848 el2edimg(new_element1));
3850 else if (button == 2)
3852 new_element2 = element;
3853 DrawMiniGraphicExt(drawto,
3854 DX + ED_WIN_MB_MIDDLE_XPOS, DY + ED_WIN_MB_MIDDLE_YPOS,
3855 el2edimg(new_element2));
3859 new_element3 = element;
3860 DrawMiniGraphicExt(drawto,
3861 DX + ED_WIN_MB_RIGHT_XPOS, DY + ED_WIN_MB_RIGHT_YPOS,
3862 el2edimg(new_element3));
3865 redraw_mask |= REDRAW_DOOR_1;
3868 static void RedrawDrawingElements()
3870 PickDrawingElement(1, new_element1);
3871 PickDrawingElement(2, new_element2);
3872 PickDrawingElement(3, new_element3);
3875 static void DrawDrawingWindow()
3877 stick_element_properties_window = FALSE;
3879 SetMainBackgroundImage(IMG_UNDEFINED);
3881 UnmapLevelEditorWindowGadgets();
3883 AdjustDrawingAreaGadgets();
3884 AdjustLevelScrollPosition();
3885 AdjustEditorScrollbar(GADGET_ID_SCROLL_HORIZONTAL);
3886 AdjustEditorScrollbar(GADGET_ID_SCROLL_VERTICAL);
3888 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3889 MapMainDrawingArea();
3892 static void DrawElementBorder(int dest_x, int dest_y, int width, int height,
3895 int border_graphic =
3896 (input ? IMG_EDITOR_ELEMENT_BORDER_INPUT : IMG_EDITOR_ELEMENT_BORDER);
3899 int num_mini_tilex = width / MINI_TILEX + 1;
3900 int num_mini_tiley = width / MINI_TILEY + 1;
3903 getMiniGraphicSource(border_graphic, &src_bitmap, &src_x, &src_y);
3905 for (y=0; y < num_mini_tiley; y++)
3906 for (x=0; x < num_mini_tilex; x++)
3907 BlitBitmap(src_bitmap, drawto, src_x, src_y, MINI_TILEX, MINI_TILEY,
3908 dest_x - MINI_TILEX / 2 + x * MINI_TILEX,
3909 dest_y - MINI_TILEY / 2 + y * MINI_TILEY);
3911 ClearRectangle(drawto, dest_x - 1, dest_y - 1, width + 2, height + 2);
3914 static void DrawRandomPlacementBackgroundArea()
3916 int area_x = ED_AREA_RANDOM_BACKGROUND_XPOS / MINI_TILEX;
3917 int area_y = ED_AREA_RANDOM_BACKGROUND_YPOS / MINI_TILEY;
3918 int area_sx = SX + ED_AREA_RANDOM_BACKGROUND_XPOS;
3919 int area_sy = SY + ED_AREA_RANDOM_BACKGROUND_YPOS;
3921 DrawElementBorder(area_sx, area_sy, MINI_TILEX, MINI_TILEY, TRUE);
3922 DrawMiniElement(area_x, area_y, random_placement_background_element);
3924 MapDrawingArea(GADGET_ID_RANDOM_BACKGROUND);
3927 static void DrawLevelInfoWindow()
3931 stick_element_properties_window = FALSE;
3933 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
3935 UnmapLevelEditorWindowGadgets();
3937 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS1_YPOS,
3938 "Level Settings", FONT_TITLE_1);
3939 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS2_YPOS,
3940 "Editor Settings", FONT_TITLE_1);
3942 /* draw counter gadgets */
3943 for (i=ED_COUNTER_ID_LEVEL_FIRST; i<=ED_COUNTER_ID_LEVEL_LAST; i++)
3944 MapCounterButtons(i);
3946 /* draw checkbutton gadgets */
3947 for (i=ED_CHECKBUTTON_ID_LEVEL_FIRST; i<=ED_CHECKBUTTON_ID_LEVEL_LAST; i++)
3948 MapCheckbuttonGadget(i);
3950 /* draw radiobutton gadgets */
3951 for (i=ED_RADIOBUTTON_ID_LEVEL_FIRST; i<=ED_RADIOBUTTON_ID_LEVEL_LAST; i++)
3952 MapRadiobuttonGadget(i);
3954 /* draw text input gadgets */
3955 for (i=ED_TEXTINPUT_ID_LEVEL_FIRST; i<=ED_TEXTINPUT_ID_LEVEL_LAST; i++)
3956 MapTextInputGadget(i);
3958 /* draw drawing area */
3959 DrawRandomPlacementBackgroundArea();
3962 static void DrawAmoebaContentArea()
3964 int area_x = ED_AREA_ELEM_CONTENT_XPOS / MINI_TILEX;
3965 int area_y = ED_AREA_ELEM_CONTENT_YPOS / MINI_TILEY;
3966 int area_sx = SX + ED_AREA_ELEM_CONTENT_XPOS;
3967 int area_sy = SY + ED_AREA_ELEM_CONTENT_YPOS;
3969 DrawElementBorder(area_sx, area_sy, MINI_TILEX, MINI_TILEY, TRUE);
3970 DrawMiniElement(area_x, area_y, level.amoeba_content);
3972 DrawText(area_sx + TILEX, area_sy + 1, "Content of amoeba", FONT_TEXT_1);
3974 MapDrawingArea(GADGET_ID_AMOEBA_CONTENT);
3977 static void DrawCustomGraphicElementArea()
3979 struct GadgetInfo *gi = level_editor_gadget[GADGET_ID_CUSTOM_GRAPHIC];
3980 int xpos = ED_AREA_ELEM_CONTENT3_XPOS;
3981 int ypos = ED_AREA_ELEM_CONTENT3_YPOS;
3982 int area_sx = SX + xpos;
3983 int area_sy = SY + ypos;
3985 if (!IS_CUSTOM_ELEMENT(properties_element))
3987 /* this should never happen */
3988 Error(ERR_WARN, "element %d is no custom element", properties_element);
3993 DrawElementBorder(area_sx, area_sy, MINI_TILEX, MINI_TILEY, TRUE);
3994 DrawMiniGraphicExt(drawto, gi->x, gi->y,
3995 el2edimg(custom_element.gfx_element));
3997 MapDrawingArea(GADGET_ID_CUSTOM_GRAPHIC);
4000 static void DrawCustomContentArea()
4002 struct GadgetInfo *gi = level_editor_gadget[GADGET_ID_CUSTOM_CONTENT];
4003 int area_sx = SX + ED_AREA_ELEM_CONTENT4_XPOS;
4004 int area_sy = SY + ED_AREA_ELEM_CONTENT4_YPOS;
4007 if (!IS_CUSTOM_ELEMENT(properties_element))
4009 /* this should never happen */
4010 Error(ERR_WARN, "element %d is no custom element", properties_element);
4015 DrawElementBorder(area_sx, area_sy, 3 * MINI_TILEX, 3 * MINI_TILEY, TRUE);
4019 DrawMiniGraphicExt(drawto, gi->x + x * MINI_TILEX,gi->y + y * MINI_TILEY,
4020 el2edimg(custom_element.content[x][y]));
4022 MapDrawingArea(GADGET_ID_CUSTOM_CONTENT);
4025 static void DrawCustomChangeTargetArea()
4027 struct GadgetInfo *gi = level_editor_gadget[GADGET_ID_CUSTOM_CHANGE_TARGET];
4028 int xpos = ED_AREA_ELEM_CONTENT2_XPOS;
4029 int ypos = ED_AREA_ELEM_CONTENT2_YPOS;
4030 int area_sx = SX + xpos;
4031 int area_sy = SY + ypos;
4033 if (!IS_CUSTOM_ELEMENT(properties_element))
4035 /* this should never happen */
4036 Error(ERR_WARN, "element %d is no custom element", properties_element);
4041 DrawElementBorder(area_sx, area_sy, MINI_TILEX, MINI_TILEY, TRUE);
4042 DrawMiniGraphicExt(drawto, gi->x, gi->y,
4043 el2edimg(custom_element.change.successor));
4045 MapDrawingArea(GADGET_ID_CUSTOM_CHANGE_TARGET);
4048 static void DrawCustomChangeTriggerArea()
4050 struct GadgetInfo *gi = level_editor_gadget[GADGET_ID_CUSTOM_CHANGE_TRIGGER];
4051 int xpos = ED_AREA_ELEM_CONTENT5_XPOS;
4052 int ypos = ED_AREA_ELEM_CONTENT5_YPOS;
4053 int area_sx = SX + xpos;
4054 int area_sy = SY + ypos;
4056 if (!IS_CUSTOM_ELEMENT(properties_element))
4058 /* this should never happen */
4059 Error(ERR_WARN, "element %d is no custom element", properties_element);
4064 DrawElementBorder(area_sx, area_sy, MINI_TILEX, MINI_TILEY, TRUE);
4065 DrawMiniGraphicExt(drawto, gi->x, gi->y,
4066 el2edimg(custom_element.change.trigger));
4068 MapDrawingArea(GADGET_ID_CUSTOM_CHANGE_TRIGGER);
4071 static void DrawElementContentAreas()
4073 int area_x = ED_AREA_ELEM_CONTENT_XPOS / MINI_TILEX;
4074 int area_y = ED_AREA_ELEM_CONTENT_YPOS / MINI_TILEY;
4075 int area_sx = SX + ED_AREA_ELEM_CONTENT_XPOS;
4076 int area_sy = SY + ED_AREA_ELEM_CONTENT_YPOS;
4079 for (i=0; i<MAX_ELEMENT_CONTENTS; i++)
4080 UnmapDrawingArea(GADGET_ID_ELEMENT_CONTENT_0 + i);
4082 /* display counter to choose number of element content areas */
4083 MapCounterButtons(ED_COUNTER_ID_ELEMENT_CONTENT);
4085 /* delete content areas in case of reducing number of them */
4086 DrawBackground(SX, area_sy - MINI_TILEX, SXSIZE, 12 * MINI_TILEY);
4088 for (i=0; i<level.num_yamyam_contents; i++)
4089 DrawElementBorder(area_sx + 5 * (i % 4) * MINI_TILEX,
4090 area_sy + 6 * (i / 4) * MINI_TILEY,
4091 3 * MINI_TILEX, 3 * MINI_TILEY, TRUE);
4093 DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 0 * MINI_TILEY + 1,
4094 "Content", FONT_TEXT_1);
4095 DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 1 * MINI_TILEY + 1,
4096 "when", FONT_TEXT_1);
4097 DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 2 * MINI_TILEY + 1,
4098 "smashed", FONT_TEXT_1);
4100 for (i=0; i<level.num_yamyam_contents; i++)
4104 DrawMiniElement(area_x + 5 * (i % 4) + x, area_y + 6 * (i / 4) + y,
4105 level.yamyam_content[i][x][y]);
4107 DrawTextF(area_sx - SX + 5 * (i % 4) * MINI_TILEX + MINI_TILEX + 1,
4108 area_sy - SY + 6 * (i / 4) * MINI_TILEY + 4 * MINI_TILEY - 4,
4109 FONT_TEXT_1, "%d", i + 1);
4112 for (i=0; i<level.num_yamyam_contents; i++)
4113 MapDrawingArea(GADGET_ID_ELEMENT_CONTENT_0 + i);
4116 char *getElementDescriptionFilename(int element)
4118 char *docs_dir = options.docs_directory;
4119 char *elements_subdir = "elements";
4120 static char *filename = NULL;
4121 char basename[MAX_FILENAME_LEN];
4123 if (filename != NULL)
4126 /* 1st try: look for element description file for exactly this element */
4127 sprintf(basename, "%s.txt", element_info[element].token_name);
4128 filename = getPath3(docs_dir, elements_subdir, basename);
4129 if (fileExists(filename))
4134 /* 2nd try: look for element description file for this element's class */
4135 sprintf(basename, "%s.txt", element_info[element].class_name);
4136 filename = getPath3(docs_dir, elements_subdir, basename);
4137 if (fileExists(filename))
4143 static boolean PrintInfoText(char *text, int font_nr, int screen_line)
4145 int font_height = getFontHeight(font_nr);
4146 int pad_x = ED_SETTINGS_XPOS(0);
4147 int pad_y = ED_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
4148 int sx = SX + pad_x;
4149 int sy = SY + pad_y;
4150 int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
4152 if (screen_line >= max_lines_per_screen)
4155 DrawText(sx, sy + screen_line * font_height, text, font_nr);
4160 static int PrintElementDescriptionFromFile(char *filename, int screen_line)
4162 int font_nr = FONT_TEXT_2;
4163 int font_width = getFontWidth(font_nr);
4164 int pad_x = ED_SETTINGS_XPOS(0);
4165 int max_chars_per_line = (SXSIZE - 2 * pad_x) / font_width;
4166 char line[MAX_LINE_LEN];
4167 char buffer[max_chars_per_line + 1];
4169 int lines_printed = 0;
4172 if (filename == NULL)
4175 if (!(file = fopen(filename, MODE_READ)))
4183 char *line_ptr, *word_ptr;
4184 boolean last_line_was_empty = TRUE;
4186 /* read next line of input file */
4187 if (!fgets(line, MAX_LINE_LEN, file))
4190 /* skip comments (lines directly beginning with '#') */
4194 /* cut trailing newline from input line */
4195 for (line_ptr = line; *line_ptr; line_ptr++)
4197 if (*line_ptr == '\n' || *line_ptr == '\r')
4204 if (strlen(line) == 0) /* special case: force empty line */
4211 boolean print_buffer = FALSE;
4214 /* skip leading whitespaces */
4215 while (*word_ptr == ' ' || *word_ptr == '\t')
4218 line_ptr = word_ptr;
4221 /* look for end of next word */
4222 while (*line_ptr != ' ' && *line_ptr != '\t' && *line_ptr != '\0')
4232 else if (*word_ptr == '\n') /* special case: force empty line */
4234 if (buffer_len == 0)
4237 /* prevent printing of multiple empty lines */
4238 if (buffer_len > 0 || !last_line_was_empty)
4239 print_buffer = TRUE;
4241 else if (word_len < max_chars_per_line - buffer_len)
4243 /* word fits into text buffer -- add word */
4246 buffer[buffer_len++] = ' ';
4248 strncpy(&buffer[buffer_len], word_ptr, word_len);
4249 buffer_len += word_len;
4250 buffer[buffer_len] = '\0';
4251 word_ptr += word_len;
4253 else if (buffer_len > 0)
4255 /* not enough space left for word in text buffer -- print buffer */
4257 print_buffer = TRUE;
4261 /* word does not fit at all into empty text buffer -- cut word */
4263 strncpy(buffer, word_ptr, max_chars_per_line);
4264 buffer[max_chars_per_line] = '\0';
4265 word_ptr += max_chars_per_line;
4266 print_buffer = TRUE;
4271 if (!PrintInfoText(buffer, font_nr, screen_line + lines_printed))
4272 return lines_printed;
4274 last_line_was_empty = (buffer_len == 0);
4279 print_buffer = FALSE;
4287 if (PrintInfoText(buffer, font_nr, screen_line + lines_printed))
4290 return lines_printed;
4293 static void DrawPropertiesTabulatorGadgets()
4295 struct GadgetInfo *gd_gi = level_editor_gadget[GADGET_ID_PROPERTIES_INFO];
4296 struct GadgetDesign *gd = &gd_gi->alt_design[GD_BUTTON_UNPRESSED];
4297 int gd_x = gd->x + gd_gi->border.width / 2;
4298 int gd_y = gd->y + gd_gi->height - 1;
4299 Pixel tab_color = GetPixel(gd->bitmap, gd_x, gd_y);
4300 int id_first = ED_TEXTBUTTON_ID_PROPERTIES_INFO;
4302 int id_last = ED_TEXTBUTTON_ID_PROPERTIES_CONFIG;
4304 int id_last = ED_TEXTBUTTON_ID_PROPERTIES_INFO;
4309 /* draw additional "configure" tabulator for configurable elements */
4310 if (checkPropertiesConfig())
4311 id_last = ED_TEXTBUTTON_ID_PROPERTIES_CONFIG;
4314 /* draw additional "advanced" tabulator for custom elements */
4315 if (IS_CUSTOM_ELEMENT(properties_element))
4316 id_last = ED_TEXTBUTTON_ID_PROPERTIES_ADVANCED;
4318 for (i=id_first; i <= id_last; i++)
4320 int gadget_id = textbutton_info[i].gadget_id;
4321 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
4322 boolean active = (i != edit_mode_properties);
4324 /* draw background line below tabulator button */
4325 ClearRectangleOnBackground(drawto, gi->x, gi->y + gi->height, gi->width,1);
4327 /* draw solid line below inactive tabulator buttons */
4328 if (!active && tab_color != BLACK_PIXEL) /* black => transparent */
4329 FillRectangle(drawto, gi->x, gi->y + gi->height, gi->width,1, tab_color);
4331 ModifyGadget(gi, GDI_ACTIVE, active, GDI_END);
4332 MapTextbuttonGadget(i);
4335 /* draw little border line below tabulator buttons */
4336 if (tab_color != BLACK_PIXEL) /* black => transparent */
4337 FillRectangle(drawto, gd_gi->x, gd_gi->y + gd_gi->height + 1,
4338 3 * gd_gi->width + 2 * ED_GADGET_DISTANCE,
4339 ED_GADGET_DISTANCE, tab_color);
4342 static void DrawPropertiesInfo()
4351 /* configurable properties */
4352 { EP_INDESTRUCTIBLE, "- undestructible" },
4353 { EP_SLIPPERY, "- slippery for falling objects" },
4354 { EP_EM_SLIPPERY_WALL, "- slippery for some gems (EM style)" },
4356 { EP_DIGGABLE, "- diggable" },
4357 { EP_COLLECTIBLE, "- collectible" },
4358 { EP_PUSHABLE, "- pushable" },
4360 { EP_CAN_MOVE, "- can move" },
4361 { EP_CAN_FALL, "- can fall" },
4363 { EP_CAN_SMASH, "- can smash" },
4365 { EP_CAN_SMASH_PLAYER, "- can smash player" },
4366 { EP_CAN_SMASH_ENEMIES, "- can smash good and bad guys" },
4367 { EP_CAN_SMASH_EVERYTHING, "- can smash everything smashable" },
4368 { EP_CAN_EXPLODE, "- can explode" },
4369 { EP_CAN_EXPLODE_BY_FIRE, " - by fire or explosions" },
4370 { EP_CAN_EXPLODE_SMASHED, " - when smashed" },
4371 { EP_CAN_EXPLODE_IMPACT, " - on impact" },
4373 { EP_DONT_RUN_INTO, "- deadly when running into" },
4374 { EP_DONT_COLLIDE_WITH, "- deadly when colliding with" },
4375 { EP_DONT_TOUCH, "- deadly when touching" },
4377 { EP_WALKABLE_OVER, "- player can walk over it" },
4378 { EP_WALKABLE_INSIDE, "- player can walk inside it" },
4379 { EP_WALKABLE_UNDER, "- player can walk under it" },
4380 { EP_PASSABLE_OVER, "- player can pass over it" },
4381 { EP_PASSABLE_INSIDE, "- player can pass through it" },
4382 { EP_PASSABLE_UNDER, "- player can pass under it" },
4384 /* pre-defined properties */
4385 { EP_CAN_PASS_MAGIC_WALL, "- can pass magic walls" },
4386 { EP_HAS_CONTENT, "- can contain other elements" },
4390 char *filename = getElementDescriptionFilename(properties_element);
4391 char *percentage_text = "In this level:";
4392 char *properties_text = "Standard properties:";
4394 int num_elements_in_level;
4395 int num_standard_properties = 0;
4396 int font1_nr = FONT_TEXT_1;
4397 int font2_nr = FONT_TEXT_2;
4398 int font1_width = getFontWidth(font1_nr);
4399 int font2_height = getFontHeight(font2_nr);
4400 int pad_x = ED_SETTINGS_XPOS(0);
4401 int pad_y = ED_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
4402 int screen_line = 0;
4405 /* ----- print number of elements / percentage of this element in level */
4407 num_elements_in_level = 0;
4408 for (y=0; y<lev_fieldy; y++)
4409 for (x=0; x<lev_fieldx; x++)
4410 if (Feld[x][y] == properties_element)
4411 num_elements_in_level++;
4412 percentage = num_elements_in_level * 100.0 / (lev_fieldx * lev_fieldy);
4414 DrawTextF(pad_x, pad_y + screen_line * font2_height, font1_nr,
4416 DrawTextF(pad_x + strlen(percentage_text) * font1_width,
4417 pad_y + screen_line++ * font2_height, font2_nr,
4418 "%d (%.2f%%)", num_elements_in_level, percentage);
4422 /* ----- print standard properties of this element */
4424 DrawTextF(pad_x, pad_y + screen_line++ * font2_height, font1_nr,
4427 for (i=0; properties[i].value != -1; i++)
4429 if (!HAS_PROPERTY(properties_element, properties[i].value))
4432 DrawTextF(pad_x, pad_y + screen_line++ * font2_height, font2_nr,
4433 properties[i].text);
4434 num_standard_properties++;
4437 if (num_standard_properties == 0)
4438 DrawTextF(pad_x + strlen(properties_text) * font1_width,
4439 pad_y + (screen_line - 1) * font2_height, font2_nr, "none");
4443 /* ----- print special description of this element */
4445 PrintInfoText("Description:", FONT_TEXT_1, screen_line);
4446 if (PrintElementDescriptionFromFile(filename, screen_line + 1) == 0)
4447 PrintInfoText("No description available.", FONT_TEXT_1, screen_line);
4450 #define TEXT_COLLECTING "Score for collecting"
4451 #define TEXT_SMASHING "Score for smashing"
4452 #define TEXT_CRACKING "Score for cracking"
4453 #define TEXT_SPEED "Speed of amoeba growth"
4454 #define TEXT_DURATION "Duration when activated"
4461 } elements_with_counter[] =
4463 { EL_EMERALD, &level.score[SC_EMERALD], TEXT_COLLECTING },
4464 { EL_BD_DIAMOND, &level.score[SC_EMERALD], TEXT_COLLECTING },
4465 { EL_EMERALD_YELLOW, &level.score[SC_EMERALD], TEXT_COLLECTING },
4466 { EL_EMERALD_RED, &level.score[SC_EMERALD], TEXT_COLLECTING },
4467 { EL_EMERALD_PURPLE, &level.score[SC_EMERALD], TEXT_COLLECTING },
4468 { EL_SP_INFOTRON, &level.score[SC_EMERALD], TEXT_COLLECTING },
4469 { EL_DIAMOND, &level.score[SC_DIAMOND], TEXT_COLLECTING },
4470 { EL_CRYSTAL, &level.score[SC_CRYSTAL], TEXT_COLLECTING },
4471 { EL_PEARL, &level.score[SC_PEARL], TEXT_COLLECTING },
4472 { EL_BUG_RIGHT, &level.score[SC_BUG], TEXT_SMASHING },
4473 { EL_BUG_UP, &level.score[SC_BUG], TEXT_SMASHING },
4474 { EL_BUG_LEFT, &level.score[SC_BUG], TEXT_SMASHING },
4475 { EL_BUG_DOWN, &level.score[SC_BUG], TEXT_SMASHING },
4476 { EL_BD_BUTTERFLY_RIGHT,&level.score[SC_BUG], TEXT_SMASHING },
4477 { EL_BD_BUTTERFLY_UP, &level.score[SC_BUG], TEXT_SMASHING },
4478 { EL_BD_BUTTERFLY_LEFT, &level.score[SC_BUG], TEXT_SMASHING },
4479 { EL_BD_BUTTERFLY_DOWN, &level.score[SC_BUG], TEXT_SMASHING },
4480 { EL_SP_ELECTRON, &level.score[SC_BUG], TEXT_SMASHING },
4481 { EL_SPACESHIP_RIGHT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
4482 { EL_SPACESHIP_UP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
4483 { EL_SPACESHIP_LEFT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
4484 { EL_SPACESHIP_DOWN, &level.score[SC_SPACESHIP], TEXT_SMASHING },
4485 { EL_BD_FIREFLY_RIGHT,&level.score[SC_SPACESHIP], TEXT_SMASHING },
4486 { EL_BD_FIREFLY_UP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
4487 { EL_BD_FIREFLY_LEFT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
4488 { EL_BD_FIREFLY_DOWN, &level.score[SC_SPACESHIP], TEXT_SMASHING },
4489 { EL_SP_SNIKSNAK, &level.score[SC_SPACESHIP], TEXT_SMASHING },
4490 { EL_YAMYAM, &level.score[SC_YAMYAM], TEXT_SMASHING },
4491 { EL_DARK_YAMYAM, &level.score[SC_YAMYAM], TEXT_SMASHING },
4492 { EL_ROBOT, &level.score[SC_ROBOT], TEXT_SMASHING },
4493 { EL_PACMAN_RIGHT, &level.score[SC_PACMAN], TEXT_SMASHING },
4494 { EL_PACMAN_UP, &level.score[SC_PACMAN], TEXT_SMASHING },
4495 { EL_PACMAN_LEFT, &level.score[SC_PACMAN], TEXT_SMASHING },
4496 { EL_PACMAN_DOWN, &level.score[SC_PACMAN], TEXT_SMASHING },
4497 { EL_NUT, &level.score[SC_NUT], TEXT_CRACKING },
4498 { EL_DYNAMITE, &level.score[SC_DYNAMITE], TEXT_COLLECTING },
4499 { EL_DYNABOMB_INCREASE_NUMBER,&level.score[SC_DYNAMITE],TEXT_COLLECTING },
4500 { EL_DYNABOMB_INCREASE_SIZE, &level.score[SC_DYNAMITE],TEXT_COLLECTING },
4501 { EL_DYNABOMB_INCREASE_POWER, &level.score[SC_DYNAMITE],TEXT_COLLECTING },
4502 { EL_SHIELD_NORMAL, &level.score[SC_SHIELD], TEXT_COLLECTING },
4503 { EL_SHIELD_DEADLY, &level.score[SC_SHIELD], TEXT_COLLECTING },
4504 { EL_EXTRA_TIME, &level.score[SC_TIME_BONUS], TEXT_COLLECTING },
4505 { EL_KEY_1, &level.score[SC_KEY], TEXT_COLLECTING },
4506 { EL_KEY_2, &level.score[SC_KEY], TEXT_COLLECTING },
4507 { EL_KEY_3, &level.score[SC_KEY], TEXT_COLLECTING },
4508 { EL_KEY_4, &level.score[SC_KEY], TEXT_COLLECTING },
4509 { EL_EM_KEY_1_FILE, &level.score[SC_KEY], TEXT_COLLECTING },
4510 { EL_EM_KEY_2_FILE, &level.score[SC_KEY], TEXT_COLLECTING },
4511 { EL_EM_KEY_3_FILE, &level.score[SC_KEY], TEXT_COLLECTING },
4512 { EL_EM_KEY_4_FILE, &level.score[SC_KEY], TEXT_COLLECTING },
4513 { EL_AMOEBA_WET, &level.amoeba_speed, TEXT_SPEED },
4514 { EL_AMOEBA_DRY, &level.amoeba_speed, TEXT_SPEED },
4515 { EL_AMOEBA_FULL, &level.amoeba_speed, TEXT_SPEED },
4516 { EL_BD_AMOEBA, &level.amoeba_speed, TEXT_SPEED },
4517 { EL_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION },
4518 { EL_ROBOT_WHEEL, &level.time_wheel, TEXT_DURATION },
4522 static boolean checkPropertiesConfig()
4526 if (IS_GEM(properties_element) ||
4527 IS_CUSTOM_ELEMENT(properties_element) ||
4528 HAS_CONTENT(properties_element))
4531 for (i=0; elements_with_counter[i].element != -1; i++)
4532 if (elements_with_counter[i].element == properties_element)
4538 static void DrawPropertiesConfig()
4542 if (!checkPropertiesConfig())
4544 PrintInfoText("No configuration options available.", FONT_TEXT_1, 0);
4549 /* check if there are elements where a score can be chosen for */
4550 for (i=0; elements_with_counter[i].element != -1; i++)
4552 if (elements_with_counter[i].element == properties_element)
4554 int counter_id = ED_COUNTER_ID_ELEMENT_SCORE;
4556 counterbutton_info[counter_id].value = elements_with_counter[i].value;
4557 counterbutton_info[counter_id].text_right= elements_with_counter[i].text;
4558 MapCounterButtons(counter_id);
4564 if (HAS_CONTENT(properties_element))
4566 /* draw stickybutton gadget */
4567 i = ED_CHECKBUTTON_ID_STICK_ELEMENT;
4568 checkbutton_info[i].y = ED_COUNTER_YPOS(4);
4569 MapCheckbuttonGadget(i);
4571 if (IS_AMOEBOID(properties_element))
4572 DrawAmoebaContentArea();
4574 DrawElementContentAreas();
4577 if (IS_GEM(properties_element))
4578 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS);
4580 if (IS_CUSTOM_ELEMENT(properties_element))
4582 /* draw stickybutton gadget */
4583 i = ED_CHECKBUTTON_ID_STICK_ELEMENT;
4584 checkbutton_info[i].y = ED_SETTINGS_YPOS(0);
4585 MapCheckbuttonGadget(i);
4587 /* draw checkbutton gadgets */
4588 for (i = ED_CHECKBUTTON_ID_CUSTOM_FIRST;
4589 i <= ED_CHECKBUTTON_ID_CUSTOM_LAST; i++)
4590 MapCheckbuttonGadget(i);
4592 /* draw counter gadgets */
4593 for (i=ED_COUNTER_ID_CUSTOM_FIRST; i<=ED_COUNTER_ID_CUSTOM_LAST; i++)
4594 MapCounterButtons(i);
4596 /* draw selectbox gadgets */
4597 for (i=ED_SELECTBOX_ID_CUSTOM_FIRST; i <= ED_SELECTBOX_ID_CUSTOM_LAST; i++)
4598 MapSelectboxGadget(i);
4600 /* draw drawing area gadgets */
4601 DrawCustomContentArea();
4605 static void DrawPropertiesAdvanced()
4609 /* draw stickybutton gadget */
4610 i = ED_CHECKBUTTON_ID_STICK_ELEMENT;
4611 checkbutton_info[i].y = ED_SETTINGS_YPOS(0);
4612 MapCheckbuttonGadget(i);
4614 /* draw checkbutton gadgets */
4615 for (i = ED_CHECKBUTTON_ID_CHANGE_FIRST;
4616 i <= ED_CHECKBUTTON_ID_CHANGE_LAST; i++)
4617 MapCheckbuttonGadget(i);
4619 /* draw counter gadgets */
4620 for (i=ED_COUNTER_ID_CHANGE_FIRST; i<=ED_COUNTER_ID_CHANGE_LAST; i++)
4621 MapCounterButtons(i);
4623 /* draw selectbox gadgets */
4624 for (i=ED_SELECTBOX_ID_CHANGE_FIRST; i<=ED_SELECTBOX_ID_CHANGE_LAST; i++)
4625 MapSelectboxGadget(i);
4627 /* draw textbutton gadgets */
4628 MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE);
4630 /* draw drawing area gadgets */
4631 DrawCustomGraphicElementArea();
4632 DrawCustomChangeTargetArea();
4633 DrawCustomChangeTriggerArea();
4636 static void DrawElementName(int x, int y, int element)
4638 char *element_name = getElementInfoText(element);
4639 int font_nr = FONT_TEXT_1;
4640 int font_width = getFontWidth(font_nr);
4641 int font_height = getFontHeight(font_nr);
4642 int max_text_width = SXSIZE - x - ED_SETTINGS_XPOS(0);
4643 int max_chars_per_line = max_text_width / font_width;
4644 char buffer[max_chars_per_line + 1];
4646 if (strlen(element_name) <= max_chars_per_line)
4647 DrawTextF(x, y, font_nr, element_name);
4650 int next_pos = max_chars_per_line;
4652 strncpy(buffer, element_name, max_chars_per_line);
4653 buffer[max_chars_per_line] = '\0';
4655 if (element_name[max_chars_per_line] == ' ')
4661 for (i = max_chars_per_line - 1; i >= 0; i--)
4662 if (buffer[i] == ' ')
4665 if (strlen(&element_name[i + 1]) <= max_chars_per_line)
4672 DrawTextF(x, y - font_height / 2, font_nr, buffer);
4674 strncpy(buffer, &element_name[next_pos], max_chars_per_line);
4675 buffer[max_chars_per_line] = '\0';
4677 DrawTextF(x, y + font_height / 2, font_nr, buffer);
4681 static void DrawPropertiesWindow()
4686 stick_element_properties_window = FALSE;
4688 /* make sure that previous properties edit mode exists for this element */
4689 if (edit_mode_properties == ED_MODE_PROPERTIES_ADVANCED &&
4690 !IS_CUSTOM_ELEMENT(properties_element))
4691 edit_mode_properties = ED_MODE_PROPERTIES_CONFIG;
4694 if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG &&
4695 !checkPropertiesConfig())
4696 edit_mode_properties = ED_MODE_PROPERTIES_INFO;
4699 if (IS_CUSTOM_ELEMENT(properties_element))
4700 CopyCustomElementPropertiesToEditor(properties_element);
4702 UnmapLevelEditorWindowGadgets();
4704 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
4707 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS1_YPOS,
4708 "Element Settings", FONT_TITLE_1);
4710 DrawElementBorder(SX + xstart * MINI_TILEX,
4711 SY + ystart * MINI_TILEY + MINI_TILEY / 2,
4712 TILEX, TILEY, FALSE);
4713 DrawGraphicAnimationExt(drawto,
4714 SX + xstart * MINI_TILEX,
4715 SY + ystart * MINI_TILEY + MINI_TILEY / 2,
4716 el2img(properties_element), -1, NO_MASKING);
4718 FrameCounter = 0; /* restart animation frame counter */
4720 DrawElementName((xstart + 3) * MINI_TILEX, (ystart + 1) * MINI_TILEY,
4721 properties_element);
4723 DrawPropertiesTabulatorGadgets();
4725 if (edit_mode_properties == ED_MODE_PROPERTIES_INFO)
4726 DrawPropertiesInfo();
4727 else if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG)
4728 DrawPropertiesConfig();
4729 else /* edit_mode_properties == ED_MODE_PROPERTIES_ADVANCED */
4730 DrawPropertiesAdvanced();
4733 static void DrawLineElement(int sx, int sy, int element, boolean change_level)
4735 int lx = sx + level_xpos;
4736 int ly = sy + level_ypos;
4738 DrawMiniElement(sx, sy, (element < 0 ? Feld[lx][ly] : element));
4741 Feld[lx][ly] = element;
4744 static void DrawLine(int from_x, int from_y, int to_x, int to_y,
4745 int element, boolean change_level)
4747 if (from_y == to_y) /* horizontal line */
4753 swap_numbers(&from_x, &to_x);
4755 for (x=from_x; x<=to_x; x++)
4756 DrawLineElement(x, y, element, change_level);
4758 else if (from_x == to_x) /* vertical line */
4764 swap_numbers(&from_y, &to_y);
4766 for (y=from_y; y<=to_y; y++)
4767 DrawLineElement(x, y, element, change_level);
4769 else /* diagonal line */
4771 int len_x = ABS(to_x - from_x);
4772 int len_y = ABS(to_y - from_y);
4775 if (len_y < len_x) /* a < 1 */
4777 float a = (float)len_y / (float)len_x;
4780 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
4782 for (x=0; x<=len_x; x++)
4784 y = (int)(a * x + 0.5) * (to_y < from_y ? -1 : +1);
4785 DrawLineElement(from_x + x, from_y + y, element, change_level);
4790 float a = (float)len_x / (float)len_y;
4793 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
4795 for (y=0; y<=len_y; y++)
4797 x = (int)(a * y + 0.5) * (to_x < from_x ? -1 : +1);
4798 DrawLineElement(from_x + x, from_y + y, element, change_level);
4804 static void DrawBox(int from_x, int from_y, int to_x, int to_y,
4805 int element, boolean change_level)
4807 DrawLine(from_x, from_y, from_x, to_y, element, change_level);
4808 DrawLine(from_x, to_y, to_x, to_y, element, change_level);
4809 DrawLine(to_x, to_y, to_x, from_y, element, change_level);
4810 DrawLine(to_x, from_y, from_x, from_y, element, change_level);
4813 static void DrawFilledBox(int from_x, int from_y, int to_x, int to_y,
4814 int element, boolean change_level)
4819 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
4821 for (y=from_y; y<=to_y; y++)
4822 DrawLine(from_x, y, to_x, y, element, change_level);
4825 static void DrawArcExt(int from_x, int from_y, int to_x2, int to_y2,
4826 int element, boolean change_level)
4828 int to_x = to_x2 - (to_x2 > from_x ? +1 : -1);
4829 int to_y = to_y2 - (to_y2 > from_y ? +1 : -1);
4830 int len_x = ABS(to_x - from_x);
4831 int len_y = ABS(to_y - from_y);
4834 radius = (int)(sqrt((float)(len_x * len_x + len_y * len_y)) + 0.5);
4836 /* not optimal (some points get drawn twice) but simple,
4837 and fast enough for the few points we are drawing */
4839 for (x=0; x<=radius; x++)
4843 y = (int)(sqrt((float)(radius * radius - x * x)) + 0.5);
4845 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
4846 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
4847 lx = sx + level_xpos;
4848 ly = sy + level_ypos;
4850 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
4851 DrawLineElement(sx, sy, element, change_level);
4854 for (y=0; y<=radius; y++)
4858 x = (int)(sqrt((float)(radius * radius - y * y)) + 0.5);
4860 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
4861 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
4862 lx = sx + level_xpos;
4863 ly = sy + level_ypos;
4865 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
4866 DrawLineElement(sx, sy, element, change_level);
4870 static void DrawArc(int from_x, int from_y, int to_x, int to_y,
4871 int element, boolean change_level)
4873 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
4874 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
4876 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
4879 #define DRAW_CIRCLES_BUTTON_AVAILABLE 0
4880 #if DRAW_CIRCLES_BUTTON_AVAILABLE
4881 static void DrawCircle(int from_x, int from_y, int to_x, int to_y,
4882 int element, boolean change_level)
4884 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
4885 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
4886 int mirror_to_x2 = from_x - (to_x2 - from_x);
4887 int mirror_to_y2 = from_y - (to_y2 - from_y);
4889 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
4890 DrawArcExt(from_x, from_y, mirror_to_x2, to_y2, element, change_level);
4891 DrawArcExt(from_x, from_y, to_x2, mirror_to_y2, element, change_level);
4892 DrawArcExt(from_x, from_y, mirror_to_x2, mirror_to_y2, element,change_level);
4896 static void DrawAreaBorder(int from_x, int from_y, int to_x, int to_y)
4898 int from_sx, from_sy;
4902 swap_numbers(&from_x, &to_x);
4905 swap_numbers(&from_y, &to_y);
4907 from_sx = SX + from_x * MINI_TILEX;
4908 from_sy = SY + from_y * MINI_TILEY;
4909 to_sx = SX + to_x * MINI_TILEX + MINI_TILEX - 1;
4910 to_sy = SY + to_y * MINI_TILEY + MINI_TILEY - 1;
4912 DrawSimpleWhiteLine(drawto, from_sx, from_sy, to_sx, from_sy);
4913 DrawSimpleWhiteLine(drawto, to_sx, from_sy, to_sx, to_sy);
4914 DrawSimpleWhiteLine(drawto, to_sx, to_sy, from_sx, to_sy);
4915 DrawSimpleWhiteLine(drawto, from_sx, to_sy, from_sx, from_sy);
4917 if (from_x == to_x && from_y == to_y)
4918 MarkTileDirty(from_x/2, from_y/2);
4920 redraw_mask |= REDRAW_FIELD;
4923 static void SelectArea(int from_x, int from_y, int to_x, int to_y,
4924 int element, boolean change_level)
4926 if (element == -1 || change_level)
4927 DrawBox(from_x, from_y, to_x, to_y, -1, FALSE);
4929 DrawAreaBorder(from_x, from_y, to_x, to_y);
4932 /* values for CopyBrushExt() */
4933 #define CB_AREA_TO_BRUSH 0
4934 #define CB_BRUSH_TO_CURSOR 1
4935 #define CB_BRUSH_TO_LEVEL 2
4936 #define CB_DELETE_OLD_CURSOR 3
4938 static void CopyBrushExt(int from_x, int from_y, int to_x, int to_y,
4939 int button, int mode)
4941 static short brush_buffer[MAX_ED_FIELDX][MAX_ED_FIELDY];
4942 static int brush_width, brush_height;
4943 static int last_cursor_x = -1, last_cursor_y = -1;
4944 static boolean delete_old_brush;
4945 int new_element = BUTTON_ELEMENT(button);
4948 if (mode == CB_DELETE_OLD_CURSOR && !delete_old_brush)
4951 if (mode == CB_AREA_TO_BRUSH)
4953 int from_lx, from_ly;
4956 swap_numbers(&from_x, &to_x);
4959 swap_numbers(&from_y, &to_y);
4961 brush_width = to_x - from_x + 1;
4962 brush_height = to_y - from_y + 1;
4964 from_lx = from_x + level_xpos;
4965 from_ly = from_y + level_ypos;
4967 for (y=0; y<brush_height; y++)
4969 for (x=0; x<brush_width; x++)
4971 brush_buffer[x][y] = Feld[from_lx + x][from_ly + y];
4974 DrawLineElement(from_x + x, from_y + y, new_element, TRUE);
4979 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
4981 delete_old_brush = FALSE;
4983 else if (mode == CB_BRUSH_TO_CURSOR || mode == CB_DELETE_OLD_CURSOR ||
4984 mode == CB_BRUSH_TO_LEVEL)
4986 int cursor_x = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_x : from_x);
4987 int cursor_y = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_y : from_y);
4988 int cursor_from_x = cursor_x - brush_width / 2;
4989 int cursor_from_y = cursor_y - brush_height / 2;
4990 int border_from_x = cursor_x, border_from_y = cursor_y;
4991 int border_to_x = cursor_x, border_to_y = cursor_y;
4993 if (mode != CB_DELETE_OLD_CURSOR && delete_old_brush)
4994 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
4996 if (!IN_ED_FIELD(cursor_x, cursor_y) ||
4997 !IN_LEV_FIELD(cursor_x + level_xpos, cursor_y + level_ypos))
4999 delete_old_brush = FALSE;
5003 for (y=0; y<brush_height; y++)
5005 for (x=0; x<brush_width; x++)
5007 int sx = cursor_from_x + x;
5008 int sy = cursor_from_y + y;
5009 int lx = sx + level_xpos;
5010 int ly = sy + level_ypos;
5011 boolean change_level = (mode == CB_BRUSH_TO_LEVEL);
5012 int element = (mode == CB_DELETE_OLD_CURSOR ? -1 :
5013 mode == CB_BRUSH_TO_CURSOR || button == 1 ?
5014 brush_buffer[x][y] : new_element);
5016 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
5018 if (sx < border_from_x)
5020 else if (sx > border_to_x)
5022 if (sy < border_from_y)
5024 else if (sy > border_to_y)
5027 DrawLineElement(sx, sy, element, change_level);
5032 if (mode != CB_DELETE_OLD_CURSOR)
5033 DrawAreaBorder(border_from_x, border_from_y, border_to_x, border_to_y);
5035 last_cursor_x = cursor_x;
5036 last_cursor_y = cursor_y;
5037 delete_old_brush = TRUE;
5041 static void CopyAreaToBrush(int from_x, int from_y, int to_x, int to_y,
5044 CopyBrushExt(from_x, from_y, to_x, to_y, button, CB_AREA_TO_BRUSH);
5047 static void CopyBrushToLevel(int x, int y, int button)
5049 CopyBrushExt(x, y, 0, 0, button, CB_BRUSH_TO_LEVEL);
5052 static void CopyBrushToCursor(int x, int y)
5054 CopyBrushExt(x, y, 0, 0, 0, CB_BRUSH_TO_CURSOR);
5057 static void DeleteBrushFromCursor()
5059 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
5062 static void FloodFill(int from_x, int from_y, int fill_element)
5066 static int check[4][2] = { {-1,0}, {0,-1}, {1,0}, {0,1} };
5067 static int safety = 0;
5069 /* check if starting field still has the desired content */
5070 if (Feld[from_x][from_y] == fill_element)
5075 if (safety > lev_fieldx*lev_fieldy)
5076 Error(ERR_EXIT, "Something went wrong in 'FloodFill()'. Please debug.");
5078 old_element = Feld[from_x][from_y];
5079 Feld[from_x][from_y] = fill_element;
5083 x = from_x + check[i][0];
5084 y = from_y + check[i][1];
5086 if (IN_LEV_FIELD(x,y) && Feld[x][y] == old_element)
5087 FloodFill(x, y, fill_element);
5093 /* values for DrawLevelText() modes */
5095 #define TEXT_SETCURSOR 1
5096 #define TEXT_WRITECHAR 2
5097 #define TEXT_BACKSPACE 3
5098 #define TEXT_NEWLINE 4
5100 #define TEXT_QUERY_TYPING 6
5102 static int DrawLevelText(int sx, int sy, char letter, int mode)
5104 static short delete_buffer[MAX_LEV_FIELDX];
5105 static int start_sx, start_sy;
5106 static int last_sx, last_sy;
5107 static boolean typing = FALSE;
5108 int letter_element = EL_CHAR_ASCII0 + letter;
5111 /* map lower case letters to upper case and convert special characters */
5112 if (letter >= 'a' && letter <= 'z')
5113 letter_element = EL_CHAR_ASCII0 + letter + (int)('A' - 'a');
5114 else if (letter == 'ä' || letter == 'Ä')
5115 letter_element = EL_CHAR_AUMLAUT;
5116 else if (letter == 'ö' || letter == 'Ö')
5117 letter_element = EL_CHAR_OUMLAUT;
5118 else if (letter == 'ü' || letter == 'Ü')
5119 letter_element = EL_CHAR_UUMLAUT;
5120 else if (letter == '^')
5121 letter_element = EL_CHAR_COPYRIGHT;
5123 letter_element = EL_CHAR_ASCII0 + letter;
5125 if (mode != TEXT_INIT)
5130 if (mode != TEXT_SETCURSOR)
5136 lx = last_sx + level_xpos;
5137 ly = last_sy + level_ypos;
5144 DrawLevelText(0, 0, 0, TEXT_END);
5147 start_sx = last_sx = sx;
5148 start_sy = last_sy = sy;
5149 DrawLevelText(sx, sy, 0, TEXT_SETCURSOR);
5152 case TEXT_SETCURSOR:
5153 DrawMiniElement(last_sx, last_sy, Feld[lx][ly]);
5154 DrawAreaBorder(sx, sy, sx, sy);
5159 case TEXT_WRITECHAR:
5160 if (letter_element >= EL_CHAR_START && letter_element <= EL_CHAR_END)
5162 delete_buffer[sx - start_sx] = Feld[lx][ly];
5163 Feld[lx][ly] = letter_element;
5165 if (sx + 1 < ed_fieldx && lx + 1 < lev_fieldx)
5166 DrawLevelText(sx + 1, sy, 0, TEXT_SETCURSOR);
5167 else if (sy + 1 < ed_fieldy && ly + 1 < lev_fieldy)
5168 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
5170 DrawLevelText(0, 0, 0, TEXT_END);
5174 case TEXT_BACKSPACE:
5177 Feld[lx - 1][ly] = delete_buffer[sx - start_sx - 1];
5178 DrawMiniElement(sx - 1, sy, Feld[lx - 1][ly]);
5179 DrawLevelText(sx - 1, sy, 0, TEXT_SETCURSOR);
5184 if (sy + 1 < ed_fieldy - 1 && ly + 1 < lev_fieldy - 1)
5185 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
5187 DrawLevelText(0, 0, 0, TEXT_END);
5191 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
5192 DrawMiniElement(sx, sy, Feld[lx][ly]);
5196 case TEXT_QUERY_TYPING:
5206 static void SetTextCursor(int unused_sx, int unused_sy, int sx, int sy,
5207 int element, boolean change_level)
5209 int lx = sx + level_xpos;
5210 int ly = sy + level_ypos;
5213 DrawMiniElement(sx, sy, Feld[lx][ly]);
5215 DrawAreaBorder(sx, sy, sx, sy);
5218 static void CopyLevelToUndoBuffer(int mode)
5220 static boolean accumulated_undo = FALSE;
5221 boolean new_undo_buffer_position = TRUE;
5222 int last_border_element;
5227 case UNDO_IMMEDIATE:
5228 accumulated_undo = FALSE;
5231 case UNDO_ACCUMULATE:
5232 if (accumulated_undo)
5233 new_undo_buffer_position = FALSE;
5234 accumulated_undo = TRUE;
5241 if (new_undo_buffer_position)
5243 /* new position in undo buffer ring */
5244 undo_buffer_position = (undo_buffer_position + 1) % NUM_UNDO_STEPS;
5246 if (undo_buffer_steps < NUM_UNDO_STEPS - 1)
5247 undo_buffer_steps++;
5250 for(x=0; x<lev_fieldx; x++)
5251 for(y=0; y<lev_fieldy; y++)
5252 UndoBuffer[undo_buffer_position][x][y] = Feld[x][y];
5254 /* check if drawing operation forces change of border style */
5255 last_border_element = BorderElement;
5257 if (BorderElement != last_border_element)
5258 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5261 static void RandomPlacement(int new_element)
5263 static boolean free_position[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
5264 int num_free_positions;
5269 /* determine number of free positions for the new elements */
5270 /* (maybe this statement should be formatted a bit more readable...) */
5271 num_free_positions = 0;
5272 for (x=0; x<lev_fieldx; x++)
5273 for (y=0; y<lev_fieldy; y++)
5274 if ((free_position[x][y] =
5275 ((random_placement_background_restricted &&
5276 Feld[x][y] == random_placement_background_element) ||
5277 (!random_placement_background_restricted &&
5278 Feld[x][y] != new_element))) == TRUE)
5279 num_free_positions++;
5281 /* determine number of new elements to place there */
5282 num_percentage = num_free_positions * random_placement_value / 100;
5283 num_elements = (random_placement_method == RANDOM_USE_PERCENTAGE ?
5284 num_percentage : random_placement_value);
5286 /* if not more free positions than elements to place, fill whole level */
5287 if (num_elements >= num_free_positions)
5289 for (x=0; x<lev_fieldx; x++)
5290 for (y=0; y<lev_fieldy; y++)
5291 Feld[x][y] = new_element;
5293 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5294 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
5298 while (num_elements > 0)
5300 x = RND(lev_fieldx);
5301 y = RND(lev_fieldy);
5303 /* don't place element at the same position twice */
5304 if (free_position[x][y])
5306 free_position[x][y] = FALSE;
5307 Feld[x][y] = new_element;
5312 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5313 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
5316 void WrapLevel(int dx, int dy)
5318 int wrap_dx = lev_fieldx - dx;
5319 int wrap_dy = lev_fieldy - dy;
5322 for(x=0; x<lev_fieldx; x++)
5323 for(y=0; y<lev_fieldy; y++)
5324 FieldBackup[x][y] = Feld[x][y];
5326 for(x=0; x<lev_fieldx; x++)
5327 for(y=0; y<lev_fieldy; y++)
5329 FieldBackup[(x + wrap_dx) % lev_fieldx][(y + wrap_dy) % lev_fieldy];
5331 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5332 CopyLevelToUndoBuffer(UNDO_ACCUMULATE);
5335 static void HandleDrawingAreas(struct GadgetInfo *gi)
5337 static boolean started_inside_drawing_area = FALSE;
5338 int id = gi->custom_id;
5339 boolean button_press_event;
5340 boolean button_release_event;
5341 boolean inside_drawing_area = !gi->event.off_borders;
5342 boolean draw_level = (id == GADGET_ID_DRAWING_LEVEL);
5343 int actual_drawing_function;
5344 int button = gi->event.button;
5345 int new_element = BUTTON_ELEMENT(button);
5346 int sx = gi->event.x, sy = gi->event.y;
5347 int min_sx = 0, min_sy = 0;
5348 int max_sx = gi->drawing.area_xsize - 1, max_sy = gi->drawing.area_ysize - 1;
5349 int item_xsize = gi->drawing.item_xsize, item_ysize = gi->drawing.item_ysize;
5351 int min_lx = 0, min_ly = 0;
5352 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
5355 /* handle info callback for each invocation of action callback */
5356 gi->callback_info(gi);
5358 button_press_event = (gi->event.type == GD_EVENT_PRESSED);
5359 button_release_event = (gi->event.type == GD_EVENT_RELEASED);
5361 /* make sure to stay inside drawing area boundaries */
5362 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
5363 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
5367 /* get positions inside level field */
5368 lx = sx + level_xpos;
5369 ly = sy + level_ypos;
5371 if (!IN_LEV_FIELD(lx, ly))
5372 inside_drawing_area = FALSE;
5374 /* make sure to stay inside level field boundaries */
5375 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
5376 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
5378 /* correct drawing area positions accordingly */
5379 sx = lx - level_xpos;
5380 sy = ly - level_ypos;
5383 if (button_press_event)
5384 started_inside_drawing_area = inside_drawing_area;
5386 if (!started_inside_drawing_area)
5389 if (!button && !button_release_event)
5392 /* automatically switch to 'single item' drawing mode, if needed */
5393 actual_drawing_function =
5394 (draw_level || drawing_function == GADGET_ID_PICK_ELEMENT ?
5395 drawing_function : GADGET_ID_SINGLE_ITEMS);
5397 switch (actual_drawing_function)
5399 case GADGET_ID_SINGLE_ITEMS:
5402 if (button_release_event)
5404 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
5406 if (edit_mode == ED_MODE_DRAWING && draw_with_brush &&
5407 !inside_drawing_area)
5408 DeleteBrushFromCursor();
5414 if (draw_with_brush)
5416 if (!button_release_event)
5417 CopyBrushToLevel(sx, sy, button);
5419 else if (new_element != Feld[lx][ly])
5421 if (new_element == EL_PLAYER_1)
5423 /* remove player at old position */
5424 for(y=0; y<lev_fieldy; y++)
5426 for(x=0; x<lev_fieldx; x++)
5428 if (Feld[x][y] == EL_PLAYER_1)
5430 Feld[x][y] = EL_EMPTY;
5431 if (x - level_xpos >= 0 && x - level_xpos < ed_fieldx &&
5432 y - level_ypos >= 0 && y - level_ypos < ed_fieldy)
5433 DrawMiniElement(x - level_xpos, y - level_ypos,
5440 Feld[lx][ly] = new_element;
5441 DrawMiniElement(sx, sy, new_element);
5446 if (item_xsize == MINI_TILEX && item_ysize == MINI_TILEY)
5447 DrawMiniGraphicExt(drawto,
5448 gi->x + sx * MINI_TILEX,
5449 gi->y + sy * MINI_TILEY,
5450 el2edimg(new_element));
5452 DrawGraphicExt(drawto,
5455 el2img(new_element), 0);
5457 if (id == GADGET_ID_AMOEBA_CONTENT)
5458 level.amoeba_content = new_element;
5459 else if (id == GADGET_ID_CUSTOM_GRAPHIC)
5461 new_element = GFX_ELEMENT(new_element);
5462 custom_element.gfx_element = new_element;
5463 element_info[properties_element] = custom_element;
5465 ModifyEditorElementList();
5466 RedrawDrawingElements();
5468 FrameCounter = 0; /* restart animation frame counter */
5470 else if (id == GADGET_ID_CUSTOM_CONTENT)
5472 custom_element.content[sx][sy] = new_element;
5473 element_info[properties_element] = custom_element;
5475 else if (id == GADGET_ID_CUSTOM_CHANGE_TARGET)
5477 custom_element.change.successor = new_element;
5478 element_info[properties_element] = custom_element;
5480 else if (id == GADGET_ID_CUSTOM_CHANGE_TRIGGER)
5482 custom_element.change.trigger = new_element;
5483 element_info[properties_element] = custom_element;
5485 else if (id == GADGET_ID_RANDOM_BACKGROUND)
5486 random_placement_background_element = new_element;
5487 else if (id >= GADGET_ID_ELEMENT_CONTENT_0 &&
5488 id <= GADGET_ID_ELEMENT_CONTENT_7)
5489 level.yamyam_content[id - GADGET_ID_ELEMENT_CONTENT_0][sx][sy] =
5494 case GADGET_ID_CONNECTED_ITEMS:
5496 static int last_sx = -1;
5497 static int last_sy = -1;
5499 if (button_release_event)
5500 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
5504 if (!button_press_event)
5505 DrawLine(last_sx, last_sy, sx, sy, new_element, TRUE);
5513 case GADGET_ID_LINE:
5515 case GADGET_ID_RECTANGLE:
5516 case GADGET_ID_FILLED_BOX:
5517 case GADGET_ID_GRAB_BRUSH:
5518 case GADGET_ID_TEXT:
5520 static int last_sx = -1;
5521 static int last_sy = -1;
5522 static int start_sx = -1;
5523 static int start_sy = -1;
5524 void (*draw_func)(int, int, int, int, int, boolean);
5526 if (drawing_function == GADGET_ID_LINE)
5527 draw_func = DrawLine;
5528 else if (drawing_function == GADGET_ID_ARC)
5529 draw_func = DrawArc;
5530 else if (drawing_function == GADGET_ID_RECTANGLE)
5531 draw_func = DrawBox;
5532 else if (drawing_function == GADGET_ID_FILLED_BOX)
5533 draw_func = DrawFilledBox;
5534 else if (drawing_function == GADGET_ID_GRAB_BRUSH)
5535 draw_func = SelectArea;
5536 else /* (drawing_function == GADGET_ID_TEXT) */
5537 draw_func = SetTextCursor;
5539 if (button_press_event)
5541 draw_func(sx, sy, sx, sy, new_element, FALSE);
5542 start_sx = last_sx = sx;
5543 start_sy = last_sy = sy;
5545 if (drawing_function == GADGET_ID_TEXT)
5546 DrawLevelText(0, 0, 0, TEXT_END);
5548 else if (button_release_event)
5550 draw_func(start_sx, start_sy, sx, sy, new_element, TRUE);
5551 if (drawing_function == GADGET_ID_GRAB_BRUSH)
5553 CopyAreaToBrush(start_sx, start_sy, sx, sy, button);
5554 CopyBrushToCursor(sx, sy);
5555 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
5557 draw_with_brush = TRUE;
5559 else if (drawing_function == GADGET_ID_TEXT)
5560 DrawLevelText(sx, sy, 0, TEXT_INIT);
5562 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
5564 else if (last_sx != sx || last_sy != sy)
5566 draw_func(start_sx, start_sy, last_sx, last_sy, -1, FALSE);
5567 draw_func(start_sx, start_sy, sx, sy, new_element, FALSE);
5574 case GADGET_ID_FLOOD_FILL:
5575 if (button_press_event && Feld[lx][ly] != new_element)
5577 FloodFill(lx, ly, new_element);
5578 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5579 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
5583 case GADGET_ID_PICK_ELEMENT:
5584 if (button_release_event)
5585 ClickOnGadget(level_editor_gadget[last_drawing_function],
5587 else if (draw_level)
5588 PickDrawingElement(button, Feld[lx][ly]);
5589 else if (id == GADGET_ID_AMOEBA_CONTENT)
5590 PickDrawingElement(button, level.amoeba_content);
5591 else if (id == GADGET_ID_CUSTOM_GRAPHIC)
5592 PickDrawingElement(button, custom_element.gfx_element);
5593 else if (id == GADGET_ID_CUSTOM_CONTENT)
5594 PickDrawingElement(button, custom_element.content[sx][sy]);
5595 else if (id == GADGET_ID_CUSTOM_CHANGE_TARGET)
5596 PickDrawingElement(button, custom_element.change.successor);
5597 else if (id == GADGET_ID_CUSTOM_CHANGE_TRIGGER)
5598 PickDrawingElement(button, custom_element.change.trigger);
5599 else if (id == GADGET_ID_RANDOM_BACKGROUND)
5600 PickDrawingElement(button, random_placement_background_element);
5601 else if (id >= GADGET_ID_ELEMENT_CONTENT_0 &&
5602 id <= GADGET_ID_ELEMENT_CONTENT_7)
5604 int i = id - GADGET_ID_ELEMENT_CONTENT_0;
5606 PickDrawingElement(button, level.yamyam_content[i][sx][sy]);
5616 static void HandleCounterButtons(struct GadgetInfo *gi)
5618 int gadget_id = gi->custom_id;
5619 int counter_id = gi->custom_type_id;
5620 int button = gi->event.button;
5621 int *counter_value = counterbutton_info[counter_id].value;
5622 int step = BUTTON_STEPSIZE(button) *
5623 (gadget_id == counterbutton_info[counter_id].gadget_id_down ? -1 : +1);
5625 if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
5627 boolean pressed = (gi->event.type == GD_EVENT_PRESSED);
5628 boolean released = (gi->event.type == GD_EVENT_RELEASED);
5629 boolean level_changed = LevelChanged();
5631 if ((level_changed && pressed) || (!level_changed && released))
5634 if (level_changed && !Request("Level has changed! Discard changes ?",
5637 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
5638 ModifyEditorCounter(counter_id, *counter_value);
5643 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
5644 *counter_value = gi->text.number_value;
5646 ModifyEditorCounter(counter_id, *counter_value + step);
5650 case ED_COUNTER_ID_ELEMENT_CONTENT:
5651 DrawElementContentAreas();
5654 case ED_COUNTER_ID_LEVEL_XSIZE:
5655 case ED_COUNTER_ID_LEVEL_YSIZE:
5656 lev_fieldx = level.fieldx;
5657 lev_fieldy = level.fieldy;
5660 case ED_COUNTER_ID_SELECT_LEVEL:
5661 LoadLevel(level_nr);
5664 DrawEditModeWindow();
5671 if ((counter_id >= ED_COUNTER_ID_CUSTOM_FIRST &&
5672 counter_id <= ED_COUNTER_ID_CUSTOM_LAST) ||
5673 (counter_id >= ED_COUNTER_ID_CHANGE_FIRST &&
5674 counter_id <= ED_COUNTER_ID_CHANGE_LAST))
5675 CopyCustomElementPropertiesToGame(properties_element);
5678 static void HandleTextInputGadgets(struct GadgetInfo *gi)
5680 strcpy(textinput_info[gi->custom_type_id].value, gi->text.value);
5683 static void HandleSelectboxGadgets(struct GadgetInfo *gi)
5685 int type_id = gi->custom_type_id;
5687 *selectbox_info[type_id].value =
5688 selectbox_info[type_id].options[gi->selectbox.index].value;
5690 if ((type_id >= ED_SELECTBOX_ID_CUSTOM_FIRST &&
5691 type_id <= ED_SELECTBOX_ID_CUSTOM_LAST) ||
5692 (type_id >= ED_SELECTBOX_ID_CHANGE_FIRST &&
5693 type_id <= ED_SELECTBOX_ID_CHANGE_LAST))
5694 CopyCustomElementPropertiesToGame(properties_element);
5697 static void HandleTextbuttonGadgets(struct GadgetInfo *gi)
5699 if (gi->custom_type_id >= ED_TEXTBUTTON_ID_PROPERTIES_INFO &&
5700 gi->custom_type_id <= ED_TEXTBUTTON_ID_PROPERTIES_ADVANCED)
5702 edit_mode_properties = gi->custom_type_id;
5704 DrawPropertiesWindow();
5708 static void HandleRadiobuttons(struct GadgetInfo *gi)
5710 *radiobutton_info[gi->custom_type_id].value =
5711 radiobutton_info[gi->custom_type_id].checked_value;
5714 static void HandleCheckbuttons(struct GadgetInfo *gi)
5716 int type_id = gi->custom_type_id;
5718 *checkbutton_info[type_id].value ^= TRUE;
5720 if ((type_id >= ED_CHECKBUTTON_ID_CUSTOM_FIRST &&
5721 type_id <= ED_CHECKBUTTON_ID_CUSTOM_LAST) ||
5722 (type_id >= ED_CHECKBUTTON_ID_CHANGE_FIRST &&
5723 type_id <= ED_CHECKBUTTON_ID_CHANGE_LAST))
5724 CopyCustomElementPropertiesToGame(properties_element);
5726 if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC)
5728 ModifyEditorElementList();
5729 RedrawDrawingElements();
5733 static void HandleControlButtons(struct GadgetInfo *gi)
5735 int id = gi->custom_id;
5736 int button = gi->event.button;
5737 int step = BUTTON_STEPSIZE(button);
5738 int new_element = BUTTON_ELEMENT(button);
5741 if (edit_mode == ED_MODE_DRAWING && drawing_function == GADGET_ID_TEXT)
5742 DrawLevelText(0, 0, 0, TEXT_END);
5744 if (id < ED_NUM_CTRL1_BUTTONS && id != GADGET_ID_PROPERTIES &&
5745 id != GADGET_ID_PICK_ELEMENT && edit_mode != ED_MODE_DRAWING &&
5746 drawing_function != GADGET_ID_PICK_ELEMENT)
5748 DrawDrawingWindow();
5749 edit_mode = ED_MODE_DRAWING;
5754 case GADGET_ID_SCROLL_LEFT:
5755 if (level_xpos >= 0)
5757 if (lev_fieldx < ed_fieldx - 2)
5761 if (level_xpos < -1)
5764 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_RIGHT);
5766 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5768 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
5769 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
5773 case GADGET_ID_SCROLL_RIGHT:
5774 if (level_xpos <= lev_fieldx - ed_fieldx)
5776 if (lev_fieldx < ed_fieldx - 2)
5780 if (level_xpos > lev_fieldx - ed_fieldx + 1)
5781 level_xpos = lev_fieldx - ed_fieldx + 1;
5783 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_LEFT);
5785 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5787 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
5788 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
5792 case GADGET_ID_SCROLL_UP:
5793 if (level_ypos >= 0)
5795 if (lev_fieldy < ed_fieldy - 2)
5799 if (level_ypos < -1)
5802 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_DOWN);
5804 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5806 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
5807 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
5811 case GADGET_ID_SCROLL_DOWN:
5812 if (level_ypos <= lev_fieldy - ed_fieldy)
5814 if (lev_fieldy < ed_fieldy - 2)
5818 if (level_ypos > lev_fieldy - ed_fieldy + 1)
5819 level_ypos = lev_fieldy - ed_fieldy + 1;
5821 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_UP);
5823 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5825 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
5826 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
5830 case GADGET_ID_SCROLL_HORIZONTAL:
5831 level_xpos = gi->event.item_position - 1;
5832 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5835 case GADGET_ID_SCROLL_VERTICAL:
5836 level_ypos = gi->event.item_position - 1;
5837 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5840 case GADGET_ID_SCROLL_LIST_UP:
5841 case GADGET_ID_SCROLL_LIST_DOWN:
5842 case GADGET_ID_SCROLL_LIST_VERTICAL:
5843 if (id == GADGET_ID_SCROLL_LIST_VERTICAL)
5844 element_shift = gi->event.item_position * ED_ELEMENTLIST_BUTTONS_HORIZ;
5847 step *= (id == GADGET_ID_SCROLL_LIST_UP ? -1 : +1);
5848 element_shift += step * ED_ELEMENTLIST_BUTTONS_HORIZ;
5850 if (element_shift < 0)
5852 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
5853 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
5855 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
5856 GDI_SCROLLBAR_ITEM_POSITION,
5857 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
5860 ModifyEditorElementList();
5864 case GADGET_ID_WRAP_LEFT:
5865 WrapLevel(-step, 0);
5868 case GADGET_ID_WRAP_RIGHT:
5872 case GADGET_ID_WRAP_UP:
5873 WrapLevel(0, -step);
5876 case GADGET_ID_WRAP_DOWN:
5880 case GADGET_ID_SINGLE_ITEMS:
5881 case GADGET_ID_CONNECTED_ITEMS:
5882 case GADGET_ID_LINE:
5884 case GADGET_ID_TEXT:
5885 case GADGET_ID_RECTANGLE:
5886 case GADGET_ID_FILLED_BOX:
5887 case GADGET_ID_FLOOD_FILL:
5888 case GADGET_ID_GRAB_BRUSH:
5889 case GADGET_ID_PICK_ELEMENT:
5890 if (drawing_function != GADGET_ID_PICK_ELEMENT)
5891 last_drawing_function = drawing_function;
5892 drawing_function = id;
5893 draw_with_brush = FALSE;
5896 case GADGET_ID_RANDOM_PLACEMENT:
5897 RandomPlacement(new_element);
5900 case GADGET_ID_PROPERTIES:
5901 if (edit_mode != ED_MODE_PROPERTIES)
5903 properties_element = new_element;
5904 DrawPropertiesWindow();
5905 edit_mode = ED_MODE_PROPERTIES;
5909 DrawDrawingWindow();
5910 edit_mode = ED_MODE_DRAWING;
5914 case GADGET_ID_UNDO:
5915 if (undo_buffer_steps == 0)
5917 Request("Undo buffer empty !", REQ_CONFIRM);
5921 if (edit_mode != ED_MODE_DRAWING)
5923 DrawDrawingWindow();
5924 edit_mode = ED_MODE_DRAWING;
5927 undo_buffer_position =
5928 (undo_buffer_position - 1 + NUM_UNDO_STEPS) % NUM_UNDO_STEPS;
5929 undo_buffer_steps--;
5931 for(x=0; x<lev_fieldx; x++)
5932 for(y=0; y<lev_fieldy; y++)
5933 Feld[x][y] = UndoBuffer[undo_buffer_position][x][y];
5934 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos,level_ypos);
5937 case GADGET_ID_INFO:
5938 if (edit_mode != ED_MODE_INFO)
5940 DrawLevelInfoWindow();
5941 edit_mode = ED_MODE_INFO;
5945 DrawDrawingWindow();
5946 edit_mode = ED_MODE_DRAWING;
5950 case GADGET_ID_CLEAR:
5951 if (edit_mode != ED_MODE_DRAWING)
5953 DrawDrawingWindow();
5954 edit_mode = ED_MODE_DRAWING;
5957 for(x=0; x<MAX_LEV_FIELDX; x++)
5958 for(y=0; y<MAX_LEV_FIELDY; y++)
5959 Feld[x][y] = (button == 1 ? EL_EMPTY : new_element);
5960 CopyLevelToUndoBuffer(GADGET_ID_CLEAR);
5962 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5965 case GADGET_ID_SAVE:
5966 if (leveldir_current->readonly)
5968 Request("This level is read only !", REQ_CONFIRM);
5972 if (!LevelContainsPlayer)
5973 Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
5976 if (Request("Save this level and kill the old ?", REQ_ASK))
5978 CopyPlayfield(Feld, Ur);
5980 SaveLevel(level_nr);
5985 case GADGET_ID_TEST:
5986 if (!LevelContainsPlayer)
5987 Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
5991 level.game_version = GAME_VERSION_ACTUAL;
5993 CopyPlayfield(Ur, FieldBackup);
5994 CopyPlayfield(Feld, Ur);
5996 UnmapLevelEditorGadgets();
5997 UndrawSpecialEditorDoor();
5999 CloseDoor(DOOR_CLOSE_ALL);
6001 DrawCompleteVideoDisplay();
6003 if (setup.autorecord)
6004 TapeStartRecording();
6006 level_editor_test_game = TRUE;
6007 game_status = GAME_MODE_PLAYING;
6013 case GADGET_ID_EXIT:
6014 RequestExitLevelEditor(TRUE); /* if level has changed, ask user */
6018 if (id >= GADGET_ID_ELEMENTLIST_FIRST &&
6019 id <= GADGET_ID_ELEMENTLIST_LAST)
6021 int element_position = id - GADGET_ID_ELEMENTLIST_FIRST;
6022 int new_element = editor_elements[element_position + element_shift];
6024 PickDrawingElement(button, new_element);
6026 if (!stick_element_properties_window &&
6027 drawing_function != GADGET_ID_PICK_ELEMENT)
6029 properties_element = new_element;
6030 if (edit_mode == ED_MODE_PROPERTIES)
6031 DrawPropertiesWindow();
6034 if (drawing_function == GADGET_ID_PICK_ELEMENT)
6035 ClickOnGadget(level_editor_gadget[last_drawing_function],
6039 else if (gi->event.type == GD_EVENT_PRESSED)
6040 printf("default: HandleControlButtons: GD_EVENT_PRESSED(%d)\n", id);
6041 else if (gi->event.type == GD_EVENT_RELEASED)
6042 printf("default: HandleControlButtons: GD_EVENT_RELEASED(%d)\n", id);
6043 else if (gi->event.type == GD_EVENT_MOVING)
6044 printf("default: HandleControlButtons: GD_EVENT_MOVING(%d)\n", id);
6046 printf("default: HandleControlButtons: ? (id == %d)\n", id);
6052 void HandleLevelEditorKeyInput(Key key)
6054 char letter = getCharFromKey(key);
6055 int button = MB_LEFTBUTTON;
6057 if (drawing_function == GADGET_ID_TEXT &&
6058 DrawLevelText(0, 0, 0, TEXT_QUERY_TYPING) == TRUE)
6061 DrawLevelText(0, 0, letter, TEXT_WRITECHAR);
6062 else if (key == KSYM_Delete || key == KSYM_BackSpace)
6063 DrawLevelText(0, 0, 0, TEXT_BACKSPACE);
6064 else if (key == KSYM_Return)
6065 DrawLevelText(0, 0, 0, TEXT_NEWLINE);
6066 else if (key == KSYM_Escape)
6067 DrawLevelText(0, 0, 0, TEXT_END);
6069 else if (button_status == MB_RELEASED)
6071 int i, id = GADGET_ID_NONE;
6076 id = GADGET_ID_SCROLL_LEFT;
6079 id = GADGET_ID_SCROLL_RIGHT;
6082 id = GADGET_ID_SCROLL_UP;
6085 id = GADGET_ID_SCROLL_DOWN;
6088 id = GADGET_ID_SCROLL_LIST_UP;
6089 button = MB_RIGHTBUTTON;
6091 case KSYM_Page_Down:
6092 id = GADGET_ID_SCROLL_LIST_DOWN;
6093 button = MB_RIGHTBUTTON;
6097 if (edit_mode == ED_MODE_DRAWING)
6099 RequestExitLevelEditor(setup.ask_on_escape);
6103 DrawDrawingWindow();
6104 edit_mode = ED_MODE_DRAWING;
6112 if (id != GADGET_ID_NONE)
6113 ClickOnGadget(level_editor_gadget[id], button);
6114 else if (letter == '.')
6115 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS], button);
6116 else if (key == KSYM_Return || key == setup.shortcut.toggle_pause)
6117 ClickOnGadget(level_editor_gadget[GADGET_ID_TEST], button);
6119 for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
6120 if (letter && letter == control_info[i].shortcut)
6121 if (!anyTextGadgetActive())
6122 ClickOnGadget(level_editor_gadget[i], button);
6126 void HandleLevelEditorIdle()
6128 static unsigned long action_delay = 0;
6129 unsigned long action_delay_value = GameFrameDelay;
6130 int xpos = 1, ypos = 2;
6132 if (edit_mode != ED_MODE_PROPERTIES)
6135 if (!DelayReached(&action_delay, action_delay_value))
6138 DrawGraphicAnimationExt(drawto,
6140 SY + ypos * TILEY + MINI_TILEY / 2,
6141 el2img(properties_element), -1, NO_MASKING);
6143 MarkTileDirty(xpos, ypos);
6144 MarkTileDirty(xpos, ypos + 1);
6146 FrameCounter++; /* increase animation frame counter */
6149 void ClearEditorGadgetInfoText()
6151 DrawBackground(INFOTEXT_XPOS, INFOTEXT_YPOS, INFOTEXT_XSIZE, INFOTEXT_YSIZE);
6154 void HandleEditorGadgetInfoText(void *ptr)
6156 struct GadgetInfo *gi = (struct GadgetInfo *)ptr;
6157 char infotext[MAX_OUTPUT_LINESIZE + 1];
6158 char shortcut[MAX_OUTPUT_LINESIZE + 1];
6159 int max_infotext_len = getMaxInfoTextLength();
6161 if (game_status != GAME_MODE_EDITOR)
6164 ClearEditorGadgetInfoText();
6166 if (gi->event.type == GD_EVENT_INFO_LEAVING)
6169 /* misuse this function to delete brush cursor, if needed */
6170 if (edit_mode == ED_MODE_DRAWING && draw_with_brush)
6171 DeleteBrushFromCursor();
6173 if (gi == NULL || gi->info_text == NULL)
6176 strncpy(infotext, gi->info_text, max_infotext_len);
6177 infotext[max_infotext_len] = '\0';
6179 if (gi->custom_id < ED_NUM_CTRL_BUTTONS)
6181 int key = control_info[gi->custom_id].shortcut;
6185 if (gi->custom_id == GADGET_ID_SINGLE_ITEMS) /* special case 1 */
6186 sprintf(shortcut, " ('.' or '%c')", key);
6187 else if (gi->custom_id == GADGET_ID_TEST) /* special case 2 */
6188 sprintf(shortcut, " ('Enter' or 'Shift-%c')", key);
6189 else /* normal case */
6190 sprintf(shortcut, " ('%s%c')",
6191 (key >= 'A' && key <= 'Z' ? "Shift-" : ""), key);
6193 if (strlen(infotext) + strlen(shortcut) <= max_infotext_len)
6194 strcat(infotext, shortcut);
6198 DrawText(INFOTEXT_XPOS, INFOTEXT_YPOS, infotext, FONT_TEXT_2);
6201 static void HandleDrawingAreaInfo(struct GadgetInfo *gi)
6203 static int start_lx, start_ly;
6205 int id = gi->custom_id;
6206 int sx = gi->event.x;
6207 int sy = gi->event.y;
6208 int lx = sx + level_xpos;
6209 int ly = sy + level_ypos;
6210 int min_sx = 0, min_sy = 0;
6211 int max_sx = gi->drawing.area_xsize - 1;
6212 int max_sy = gi->drawing.area_ysize - 1;
6214 ClearEditorGadgetInfoText();
6216 if (gi->event.type == GD_EVENT_INFO_LEAVING)
6219 /* make sure to stay inside drawing area boundaries */
6220 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
6221 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
6223 if (id == GADGET_ID_DRAWING_LEVEL)
6227 int min_lx = 0, min_ly = 0;
6228 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
6230 /* get positions inside level field */
6231 lx = sx + level_xpos;
6232 ly = sy + level_ypos;
6234 /* make sure to stay inside level field boundaries */
6235 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
6236 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
6238 /* correct drawing area positions accordingly */
6239 sx = lx - level_xpos;
6240 sy = ly - level_ypos;
6243 if (IN_ED_FIELD(sx,sy) && IN_LEV_FIELD(lx, ly))
6245 if (button_status) /* if (gi->state == GD_BUTTON_PRESSED) */
6247 if (gi->event.type == GD_EVENT_PRESSED)
6253 switch (drawing_function)
6255 case GADGET_ID_SINGLE_ITEMS:
6256 infotext = "Drawing single items";
6258 case GADGET_ID_CONNECTED_ITEMS:
6259 infotext = "Drawing connected items";
6261 case GADGET_ID_LINE:
6262 infotext = "Drawing line";
6265 infotext = "Drawing arc";
6267 case GADGET_ID_TEXT:
6268 infotext = "Setting text cursor";
6270 case GADGET_ID_RECTANGLE:
6271 infotext = "Drawing rectangle";
6273 case GADGET_ID_FILLED_BOX:
6274 infotext = "Drawing filled box";
6276 case GADGET_ID_FLOOD_FILL:
6277 infotext = "Flood fill";
6279 case GADGET_ID_GRAB_BRUSH:
6280 infotext = "Grabbing brush";
6282 case GADGET_ID_PICK_ELEMENT:
6283 infotext = "Picking element";
6287 infotext = "Drawing position";
6291 if (drawing_function == GADGET_ID_PICK_ELEMENT)
6292 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6293 "%s: %d, %d", infotext, lx, ly);
6295 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6296 "%s: %d, %d", infotext,
6297 ABS(lx - start_lx) + 1, ABS(ly - start_ly) + 1);
6299 else if (drawing_function == GADGET_ID_PICK_ELEMENT)
6300 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6301 "%s", getElementInfoText(Feld[lx][ly]));
6303 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6304 "Level position: %d, %d", lx, ly);
6307 /* misuse this function to draw brush cursor, if needed */
6308 if (edit_mode == ED_MODE_DRAWING && draw_with_brush && !button_status)
6310 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
6311 CopyBrushToCursor(sx, sy);
6313 DeleteBrushFromCursor();
6316 else if (drawing_function == GADGET_ID_PICK_ELEMENT)
6318 if (id == GADGET_ID_AMOEBA_CONTENT)
6319 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6320 "%s", getElementInfoText(level.amoeba_content));
6321 else if (id == GADGET_ID_CUSTOM_GRAPHIC)
6322 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6323 "%s", getElementInfoText(custom_element.use_gfx_element));
6324 else if (id == GADGET_ID_CUSTOM_CONTENT)
6325 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6326 "%s", getElementInfoText(custom_element.content[sx][sy]));
6327 else if (id == GADGET_ID_CUSTOM_CHANGE_TARGET)
6328 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6329 "%s", getElementInfoText(custom_element.change.successor));
6330 else if (id == GADGET_ID_CUSTOM_CHANGE_TRIGGER)
6331 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6332 "%s", getElementInfoText(custom_element.change.trigger));
6333 else if (id == GADGET_ID_RANDOM_BACKGROUND)
6334 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6335 "%s", getElementInfoText(random_placement_background_element));
6336 else if (id >= GADGET_ID_ELEMENT_CONTENT_0 &&
6337 id <= GADGET_ID_ELEMENT_CONTENT_7)
6339 int i = id - GADGET_ID_ELEMENT_CONTENT_0;
6341 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6342 "%s", getElementInfoText(level.yamyam_content[i][sx][sy]));
6347 if (id == GADGET_ID_AMOEBA_CONTENT)
6348 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6350 else if (id == GADGET_ID_CUSTOM_GRAPHIC)
6351 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6352 "Custom graphic element");
6353 else if (id == GADGET_ID_CUSTOM_CONTENT)
6354 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6355 "Custom element content position: %d, %d", sx, sy);
6356 else if (id == GADGET_ID_CUSTOM_CHANGE_TARGET)
6357 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6358 "New element after change");
6359 else if (id == GADGET_ID_CUSTOM_CHANGE_TRIGGER)
6360 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6361 "Other element triggering change");
6362 else if (id == GADGET_ID_RANDOM_BACKGROUND)
6363 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6364 "Random placement background");
6365 else if (id >= GADGET_ID_ELEMENT_CONTENT_0 &&
6366 id <= GADGET_ID_ELEMENT_CONTENT_7)
6367 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6368 "Content area %d position: %d, %d",
6369 id - GADGET_ID_ELEMENT_CONTENT_0 + 1, sx, sy);
6373 void RequestExitLevelEditor(boolean ask_if_level_has_changed)
6375 if (!ask_if_level_has_changed ||
6377 Request("Level has changed! Exit without saving ?",
6378 REQ_ASK | REQ_STAY_OPEN))
6380 CloseDoor(DOOR_CLOSE_1);
6382 CloseDoor(DOOR_CLOSE_ALL);
6384 game_status = GAME_MODE_MAIN;
6389 CloseDoor(DOOR_CLOSE_1);
6390 BlitBitmap(bitmap_db_door, bitmap_db_door,
6391 DOOR_GFX_PAGEX2, DOOR_GFX_PAGEY1, DXSIZE,DYSIZE,
6392 DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
6393 OpenDoor(DOOR_OPEN_1);