1 /***********************************************************
2 * Rocks'n'Diamonds -- McDuffin Strikes Back! *
3 *----------------------------------------------------------*
4 * (c) 1995-2002 Artsoft Entertainment *
6 * Detmolder Strasse 189 *
9 * e-mail: info@artsoft.org *
10 *----------------------------------------------------------*
12 ***********************************************************/
16 #include "libgame/libgame.h"
28 -----------------------------------------------------------------------------
29 screen and artwork graphic pixel position definitions
30 -----------------------------------------------------------------------------
33 /* positions in the level editor */
34 #define ED_WIN_MB_LEFT_XPOS 6
35 #define ED_WIN_MB_LEFT_YPOS 258
36 #define ED_WIN_MB_MIDDLE_XPOS 42
37 #define ED_WIN_MB_MIDDLE_YPOS ED_WIN_MB_LEFT_YPOS
38 #define ED_WIN_MB_RIGHT_XPOS 78
39 #define ED_WIN_MB_RIGHT_YPOS ED_WIN_MB_LEFT_YPOS
41 /* values for the control window */
42 #define ED_CTRL_BUTTONS_GFX_YPOS 236
43 #define ED_CTRL_BUTTONS_ALT_GFX_YPOS 142
45 #define ED_CTRL1_BUTTONS_HORIZ 4
46 #define ED_CTRL1_BUTTONS_VERT 4
47 #define ED_CTRL1_BUTTON_XSIZE 22
48 #define ED_CTRL1_BUTTON_YSIZE 22
49 #define ED_CTRL1_BUTTONS_XPOS 6
50 #define ED_CTRL1_BUTTONS_YPOS 6
51 #define ED_CTRL2_BUTTONS_HORIZ 3
52 #define ED_CTRL2_BUTTONS_VERT 2
53 #define ED_CTRL2_BUTTON_XSIZE 30
54 #define ED_CTRL2_BUTTON_YSIZE 20
55 #define ED_CTRL2_BUTTONS_XPOS 5
56 #define ED_CTRL2_BUTTONS_YPOS 99
57 #define ED_NUM_CTRL1_BUTTONS (ED_CTRL1_BUTTONS_HORIZ * ED_CTRL1_BUTTONS_VERT)
58 #define ED_NUM_CTRL2_BUTTONS (ED_CTRL2_BUTTONS_HORIZ * ED_CTRL2_BUTTONS_VERT)
59 #define ED_NUM_CTRL_BUTTONS (ED_NUM_CTRL1_BUTTONS + ED_NUM_CTRL2_BUTTONS)
61 /* values for the element list */
62 #define ED_ELEMENTLIST_XPOS 5
63 #define ED_ELEMENTLIST_YPOS 30
64 #define ED_ELEMENTLIST_XSIZE 20
65 #define ED_ELEMENTLIST_YSIZE 20
66 #define ED_ELEMENTLIST_BUTTONS_HORIZ 4
67 #define ED_ELEMENTLIST_BUTTONS_VERT 11
68 #define ED_NUM_ELEMENTLIST_BUTTONS (ED_ELEMENTLIST_BUTTONS_HORIZ * \
69 ED_ELEMENTLIST_BUTTONS_VERT)
71 /* standard distances */
72 #define ED_BORDER_SIZE 3
73 #define ED_BORDER_TEXT_XSIZE 5
74 #define ED_BORDER_AREA_YSIZE 1
76 #define ED_GADGET_DISTANCE 2
77 #define ED_GADGET_TEXT_DISTANCE (2 * ED_GADGET_DISTANCE)
78 #define ED_DRAWINGAREA_TEXT_DISTANCE (ED_GADGET_TEXT_DISTANCE + \
81 /* values for the setting windows */
82 #define ED_SETTINGS_XSTART (3 * MINI_TILEX / 2)
83 #define ED_SETTINGS_YSTART (MINI_TILEY * 10)
85 #define ED_XOFFSET_CHECKBOX (ED_CHECKBUTTON_XSIZE + \
86 2 * ED_GADGET_DISTANCE)
88 #define ED_SETTINGS_XOFFSET ED_XOFFSET_CHECKBOX
89 #define ED_SETTINGS_YOFFSET (3 * MINI_TILEY / 2)
91 #define ED_SETTINGS_XPOS(n) (ED_SETTINGS_XSTART + \
92 n * ED_SETTINGS_XOFFSET)
93 #define ED_SETTINGS_YPOS(n) (ED_SETTINGS_YSTART + \
94 n * ED_SETTINGS_YOFFSET)
96 #define ED_SETTINGS1_YPOS MINI_TILEY
97 #define ED_SETTINGS2_XPOS MINI_TILEX
98 #define ED_SETTINGS2_YPOS (ED_SETTINGS1_YPOS + 12 * TILEY - 2)
100 /* values for counter gadgets */
101 #define ED_COUNT_PUSH_DELAY_RND_XPOS (ED_SETTINGS_XPOS(1) + 16 * MINI_TILEX)
102 #define ED_COUNT_MOVE_DELAY_RND_XPOS ED_COUNT_PUSH_DELAY_RND_XPOS
103 #define ED_COUNT_CHANGE_DELAY_RND_XPOS (ED_SETTINGS_XPOS(1) + 13 * MINI_TILEX)
105 #define ED_COUNTER_YSTART (ED_SETTINGS1_YPOS + 2 * TILEY)
106 #define ED_COUNTER_YDISTANCE (3 * MINI_TILEY)
107 #define ED_COUNTER_YPOS(n) (ED_COUNTER_YSTART + \
108 n * ED_COUNTER_YDISTANCE)
109 #define ED_COUNTER2_YPOS(n) (ED_COUNTER_YSTART + \
110 n * ED_COUNTER_YDISTANCE - 2)
112 /* values for element content drawing areas */
114 #define ED_AREA_ELEM_CONTENT_XPOS ( 2 * MINI_TILEX)
115 #define ED_AREA_ELEM_CONTENT_YPOS (22 * MINI_TILEY)
118 #define ED_AREA_YAMYAM_CONTENT_XPOS(n) (ED_AREA_ELEM_CONTENT_XPOS + \
119 5 * (n % 4) * MINI_TILEX)
120 #define ED_AREA_YAMYAM_CONTENT_YPOS(n) (ED_AREA_ELEM_CONTENT_YPOS + \
121 6 * (n / 4) * MINI_TILEY)
123 /* custom change target */
124 #define ED_AREA_ELEM_CONTENT2_XPOS (20 * MINI_TILEX)
125 #define ED_AREA_ELEM_CONTENT2_YPOS (ED_SETTINGS_YPOS(2) + \
127 /* optional custom graphic */
128 #define ED_AREA_ELEM_CONTENT3_XPOS (24 * MINI_TILEX)
129 #define ED_AREA_ELEM_CONTENT3_YPOS (ED_SETTINGS_YPOS(1) + \
131 /* custom element content */
132 #define ED_AREA_ELEM_CONTENT4_XPOS (29 * MINI_TILEX)
133 #define ED_AREA_ELEM_CONTENT4_YPOS (ED_SETTINGS_YPOS(12) + \
134 ED_GADGET_DISTANCE - MINI_TILEY)
135 /* custom change trigger element */
136 #define ED_AREA_ELEM_CONTENT5_XPOS (28 * MINI_TILEX)
137 #define ED_AREA_ELEM_CONTENT5_YPOS (ED_SETTINGS_YPOS(7) + \
139 /* extended custom change target */
140 #define ED_AREA_ELEM_CONTENT6_XPOS (29 * MINI_TILEX)
141 #define ED_AREA_ELEM_CONTENT6_YPOS (ED_SETTINGS_YPOS(10) + \
142 ED_GADGET_DISTANCE - MINI_TILEY)
144 /* values for random placement background drawing area */
145 #define ED_AREA_RANDOM_BACKGROUND_XPOS (29 * MINI_TILEX)
146 #define ED_AREA_RANDOM_BACKGROUND_YPOS (31 * MINI_TILEY)
148 /* values for scrolling gadgets for drawing area */
149 #define ED_SCROLLBUTTON_XPOS 24
150 #define ED_SCROLLBUTTON_YPOS 0
151 #define ED_SCROLLBAR_XPOS 24
152 #define ED_SCROLLBAR_YPOS 64
154 #define ED_SCROLLBUTTON_XSIZE 16
155 #define ED_SCROLLBUTTON_YSIZE 16
157 #define ED_SCROLL_UP_XPOS (SXSIZE - ED_SCROLLBUTTON_XSIZE)
158 #define ED_SCROLL_UP_YPOS (0)
159 #define ED_SCROLL_DOWN_XPOS ED_SCROLL_UP_XPOS
160 #define ED_SCROLL_DOWN_YPOS (SYSIZE - 3 * ED_SCROLLBUTTON_YSIZE)
161 #define ED_SCROLL_LEFT_XPOS (0)
162 #define ED_SCROLL_LEFT_YPOS (SYSIZE - 2 * ED_SCROLLBUTTON_YSIZE)
163 #define ED_SCROLL_RIGHT_XPOS (SXSIZE - 2 * ED_SCROLLBUTTON_XSIZE)
164 #define ED_SCROLL_RIGHT_YPOS ED_SCROLL_LEFT_YPOS
165 #define ED_SCROLL_HORIZONTAL_XPOS (ED_SCROLL_LEFT_XPOS + ED_SCROLLBUTTON_XSIZE)
166 #define ED_SCROLL_HORIZONTAL_YPOS ED_SCROLL_LEFT_YPOS
167 #define ED_SCROLL_HORIZONTAL_XSIZE (SXSIZE - 3 * ED_SCROLLBUTTON_XSIZE)
168 #define ED_SCROLL_HORIZONTAL_YSIZE ED_SCROLLBUTTON_YSIZE
169 #define ED_SCROLL_VERTICAL_XPOS ED_SCROLL_UP_XPOS
170 #define ED_SCROLL_VERTICAL_YPOS (ED_SCROLL_UP_YPOS + ED_SCROLLBUTTON_YSIZE)
171 #define ED_SCROLL_VERTICAL_XSIZE ED_SCROLLBUTTON_XSIZE
172 #define ED_SCROLL_VERTICAL_YSIZE (SYSIZE - 4 * ED_SCROLLBUTTON_YSIZE)
174 /* values for scrolling gadgets for element list */
175 #define ED_SCROLLBUTTON2_XPOS 50
176 #define ED_SCROLLBUTTON2_YPOS 0
177 #define ED_SCROLLBAR2_XPOS 50
178 #define ED_SCROLLBAR2_YPOS 20
180 #define ED_SCROLLBUTTON2_XSIZE 10
181 #define ED_SCROLLBUTTON2_YSIZE 10
183 #define ED_SCROLL2_UP_XPOS 85
184 #define ED_SCROLL2_UP_YPOS 30
185 #define ED_SCROLL2_DOWN_XPOS ED_SCROLL2_UP_XPOS
186 #define ED_SCROLL2_DOWN_YPOS (ED_SCROLL2_UP_YPOS + \
187 ED_ELEMENTLIST_BUTTONS_VERT * \
188 ED_ELEMENTLIST_YSIZE - \
189 ED_SCROLLBUTTON2_YSIZE)
190 #define ED_SCROLL2_VERTICAL_XPOS ED_SCROLL2_UP_XPOS
191 #define ED_SCROLL2_VERTICAL_YPOS (ED_SCROLL2_UP_YPOS + \
192 ED_SCROLLBUTTON2_YSIZE)
193 #define ED_SCROLL2_VERTICAL_XSIZE ED_SCROLLBUTTON2_XSIZE
194 #define ED_SCROLL2_VERTICAL_YSIZE (ED_ELEMENTLIST_BUTTONS_VERT * \
195 ED_ELEMENTLIST_YSIZE - \
196 2 * ED_SCROLLBUTTON2_YSIZE)
198 /* values for checkbutton gadgets */
199 #define ED_CHECKBUTTON_XSIZE ED_BUTTON_COUNT_XSIZE
200 #define ED_CHECKBUTTON_YSIZE ED_BUTTON_COUNT_YSIZE
201 #define ED_CHECKBUTTON_UNCHECKED_XPOS ED_BUTTON_MINUS_XPOS
202 #define ED_CHECKBUTTON_CHECKED_XPOS ED_BUTTON_PLUS_XPOS
203 #define ED_CHECKBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 22)
204 #define ED_RADIOBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 44)
205 #define ED_STICKYBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 66)
207 /* some positions in the editor control window */
208 #define ED_BUTTON_ELEM_XPOS 6
209 #define ED_BUTTON_ELEM_YPOS 30
210 #define ED_BUTTON_ELEM_XSIZE 22
211 #define ED_BUTTON_ELEM_YSIZE 22
213 /* some values for text input, selectbox and counter gadgets */
214 #define ED_BUTTON_COUNT_YPOS 60
215 #define ED_BUTTON_COUNT_XSIZE 20
216 #define ED_BUTTON_COUNT_YSIZE 20
217 #define ED_WIN_COUNT_XPOS (2 + ED_BUTTON_COUNT_XSIZE + 2)
218 #define ED_WIN_COUNT_YPOS ED_BUTTON_COUNT_YPOS
219 #define ED_WIN_COUNT_XSIZE 52
220 #define ED_WIN_COUNT_YSIZE ED_BUTTON_COUNT_YSIZE
221 #define ED_WIN_COUNT2_XPOS 27
222 #define ED_WIN_COUNT2_YPOS 3
223 #define ED_WIN_COUNT2_XSIZE 46
224 #define ED_WIN_COUNT2_YSIZE ED_BUTTON_COUNT_YSIZE
226 #define ED_BUTTON_MINUS_XPOS 2
227 #define ED_BUTTON_MINUS_YPOS ED_BUTTON_COUNT_YPOS
228 #define ED_BUTTON_MINUS_XSIZE ED_BUTTON_COUNT_XSIZE
229 #define ED_BUTTON_MINUS_YSIZE ED_BUTTON_COUNT_YSIZE
230 #define ED_BUTTON_PLUS_XPOS (ED_WIN_COUNT_XPOS + \
231 ED_WIN_COUNT_XSIZE + 2)
232 #define ED_BUTTON_PLUS_YPOS ED_BUTTON_COUNT_YPOS
233 #define ED_BUTTON_PLUS_XSIZE ED_BUTTON_COUNT_XSIZE
234 #define ED_BUTTON_PLUS_YSIZE ED_BUTTON_COUNT_YSIZE
236 #define ED_SELECTBOX_XPOS ED_WIN_COUNT_XPOS
237 #define ED_SELECTBOX_YPOS (ED_WIN_COUNT_YPOS + \
238 2 + ED_WIN_COUNT_YSIZE)
239 #define ED_SELECTBOX_XSIZE ED_WIN_COUNT_XSIZE
240 #define ED_SELECTBOX_YSIZE ED_WIN_COUNT_YSIZE
242 #define ED_SELECTBOX_BUTTON_XSIZE 14
244 #define ED_TEXTBUTTON_XPOS ED_WIN_COUNT_XPOS
245 #define ED_TEXTBUTTON_YPOS (ED_WIN_COUNT_YPOS + \
246 4 * (2 + ED_WIN_COUNT_YSIZE))
247 #define ED_TEXTBUTTON_INACTIVE_YPOS ED_TEXTBUTTON_YPOS
249 #define ED_TEXTBUTTON_TAB_XPOS ED_WIN_COUNT_XPOS
250 #define ED_TEXTBUTTON_TAB_YPOS (ED_WIN_COUNT_YPOS + \
251 2 * (2 + ED_WIN_COUNT_YSIZE))
252 #define ED_TEXTBUTTON_TAB_INACTIVE_YPOS (ED_WIN_COUNT_YPOS + \
253 3 * (2 + ED_WIN_COUNT_YSIZE))
255 #define ED_TEXTBUTTON_XSIZE ED_WIN_COUNT_XSIZE
256 #define ED_TEXTBUTTON_YSIZE ED_WIN_COUNT_YSIZE
258 /* values for ClearEditorGadgetInfoText() and HandleGadgetInfoText() */
259 #define INFOTEXT_XPOS SX
260 #define INFOTEXT_YPOS (SY + SYSIZE - MINI_TILEX + 2)
261 #define INFOTEXT_XSIZE SXSIZE
262 #define INFOTEXT_YSIZE MINI_TILEX
266 -----------------------------------------------------------------------------
267 editor gadget definitions
268 -----------------------------------------------------------------------------
271 /* drawing toolbox buttons */
272 #define GADGET_ID_NONE -1
273 #define GADGET_ID_TOOLBOX_FIRST 0
275 #define GADGET_ID_SINGLE_ITEMS (GADGET_ID_TOOLBOX_FIRST + 0)
276 #define GADGET_ID_CONNECTED_ITEMS (GADGET_ID_TOOLBOX_FIRST + 1)
277 #define GADGET_ID_LINE (GADGET_ID_TOOLBOX_FIRST + 2)
278 #define GADGET_ID_ARC (GADGET_ID_TOOLBOX_FIRST + 3)
279 #define GADGET_ID_RECTANGLE (GADGET_ID_TOOLBOX_FIRST + 4)
280 #define GADGET_ID_FILLED_BOX (GADGET_ID_TOOLBOX_FIRST + 5)
281 #define GADGET_ID_WRAP_UP (GADGET_ID_TOOLBOX_FIRST + 6)
282 #define GADGET_ID_TEXT (GADGET_ID_TOOLBOX_FIRST + 7)
283 #define GADGET_ID_FLOOD_FILL (GADGET_ID_TOOLBOX_FIRST + 8)
284 #define GADGET_ID_WRAP_LEFT (GADGET_ID_TOOLBOX_FIRST + 9)
285 #define GADGET_ID_PROPERTIES (GADGET_ID_TOOLBOX_FIRST + 10)
286 #define GADGET_ID_WRAP_RIGHT (GADGET_ID_TOOLBOX_FIRST + 11)
287 #define GADGET_ID_RANDOM_PLACEMENT (GADGET_ID_TOOLBOX_FIRST + 12)
288 #define GADGET_ID_GRAB_BRUSH (GADGET_ID_TOOLBOX_FIRST + 13)
289 #define GADGET_ID_WRAP_DOWN (GADGET_ID_TOOLBOX_FIRST + 14)
290 #define GADGET_ID_PICK_ELEMENT (GADGET_ID_TOOLBOX_FIRST + 15)
291 #define GADGET_ID_UNDO (GADGET_ID_TOOLBOX_FIRST + 16)
292 #define GADGET_ID_INFO (GADGET_ID_TOOLBOX_FIRST + 17)
293 #define GADGET_ID_SAVE (GADGET_ID_TOOLBOX_FIRST + 18)
294 #define GADGET_ID_CLEAR (GADGET_ID_TOOLBOX_FIRST + 19)
295 #define GADGET_ID_TEST (GADGET_ID_TOOLBOX_FIRST + 20)
296 #define GADGET_ID_EXIT (GADGET_ID_TOOLBOX_FIRST + 21)
298 /* counter button identifiers */
299 #define GADGET_ID_COUNTER_FIRST (GADGET_ID_TOOLBOX_FIRST + 22)
301 #define GADGET_ID_SELECT_LEVEL_DOWN (GADGET_ID_COUNTER_FIRST + 0)
302 #define GADGET_ID_SELECT_LEVEL_TEXT (GADGET_ID_COUNTER_FIRST + 1)
303 #define GADGET_ID_SELECT_LEVEL_UP (GADGET_ID_COUNTER_FIRST + 2)
304 #define GADGET_ID_LEVEL_XSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 3)
305 #define GADGET_ID_LEVEL_XSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 4)
306 #define GADGET_ID_LEVEL_XSIZE_UP (GADGET_ID_COUNTER_FIRST + 5)
307 #define GADGET_ID_LEVEL_YSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 6)
308 #define GADGET_ID_LEVEL_YSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 7)
309 #define GADGET_ID_LEVEL_YSIZE_UP (GADGET_ID_COUNTER_FIRST + 8)
310 #define GADGET_ID_LEVEL_RANDOM_DOWN (GADGET_ID_COUNTER_FIRST + 9)
311 #define GADGET_ID_LEVEL_RANDOM_TEXT (GADGET_ID_COUNTER_FIRST + 10)
312 #define GADGET_ID_LEVEL_RANDOM_UP (GADGET_ID_COUNTER_FIRST + 11)
313 #define GADGET_ID_LEVEL_GEMSLIMIT_DOWN (GADGET_ID_COUNTER_FIRST + 12)
314 #define GADGET_ID_LEVEL_GEMSLIMIT_TEXT (GADGET_ID_COUNTER_FIRST + 13)
315 #define GADGET_ID_LEVEL_GEMSLIMIT_UP (GADGET_ID_COUNTER_FIRST + 14)
316 #define GADGET_ID_LEVEL_TIMELIMIT_DOWN (GADGET_ID_COUNTER_FIRST + 15)
317 #define GADGET_ID_LEVEL_TIMELIMIT_TEXT (GADGET_ID_COUNTER_FIRST + 16)
318 #define GADGET_ID_LEVEL_TIMELIMIT_UP (GADGET_ID_COUNTER_FIRST + 17)
319 #define GADGET_ID_LEVEL_TIMESCORE_DOWN (GADGET_ID_COUNTER_FIRST + 18)
320 #define GADGET_ID_LEVEL_TIMESCORE_TEXT (GADGET_ID_COUNTER_FIRST + 19)
321 #define GADGET_ID_LEVEL_TIMESCORE_UP (GADGET_ID_COUNTER_FIRST + 20)
322 #define GADGET_ID_ELEMENT_SCORE_DOWN (GADGET_ID_COUNTER_FIRST + 21)
323 #define GADGET_ID_ELEMENT_SCORE_TEXT (GADGET_ID_COUNTER_FIRST + 22)
324 #define GADGET_ID_ELEMENT_SCORE_UP (GADGET_ID_COUNTER_FIRST + 23)
325 #define GADGET_ID_ELEMENT_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 24)
326 #define GADGET_ID_ELEMENT_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 25)
327 #define GADGET_ID_ELEMENT_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 26)
328 #define GADGET_ID_CUSTOM_SCORE_DOWN (GADGET_ID_COUNTER_FIRST + 27)
329 #define GADGET_ID_CUSTOM_SCORE_TEXT (GADGET_ID_COUNTER_FIRST + 28)
330 #define GADGET_ID_CUSTOM_SCORE_UP (GADGET_ID_COUNTER_FIRST + 29)
331 #define GADGET_ID_CUSTOM_GEMCOUNT_DOWN (GADGET_ID_COUNTER_FIRST + 30)
332 #define GADGET_ID_CUSTOM_GEMCOUNT_TEXT (GADGET_ID_COUNTER_FIRST + 31)
333 #define GADGET_ID_CUSTOM_GEMCOUNT_UP (GADGET_ID_COUNTER_FIRST + 32)
334 #define GADGET_ID_PUSH_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 33)
335 #define GADGET_ID_PUSH_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 34)
336 #define GADGET_ID_PUSH_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 35)
337 #define GADGET_ID_PUSH_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 36)
338 #define GADGET_ID_PUSH_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 37)
339 #define GADGET_ID_PUSH_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 38)
340 #define GADGET_ID_MOVE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 39)
341 #define GADGET_ID_MOVE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 40)
342 #define GADGET_ID_MOVE_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 41)
343 #define GADGET_ID_MOVE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 42)
344 #define GADGET_ID_MOVE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 43)
345 #define GADGET_ID_MOVE_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 44)
346 #define GADGET_ID_CHANGE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 45)
347 #define GADGET_ID_CHANGE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 46)
348 #define GADGET_ID_CHANGE_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 47)
349 #define GADGET_ID_CHANGE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 48)
350 #define GADGET_ID_CHANGE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 49)
351 #define GADGET_ID_CHANGE_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 50)
352 #define GADGET_ID_CHANGE_CONT_RND_DOWN (GADGET_ID_COUNTER_FIRST + 51)
353 #define GADGET_ID_CHANGE_CONT_RND_TEXT (GADGET_ID_COUNTER_FIRST + 52)
354 #define GADGET_ID_CHANGE_CONT_RND_UP (GADGET_ID_COUNTER_FIRST + 53)
356 /* drawing area identifiers */
357 #define GADGET_ID_DRAWING_AREA_FIRST (GADGET_ID_COUNTER_FIRST + 54)
359 #define GADGET_ID_DRAWING_LEVEL (GADGET_ID_DRAWING_AREA_FIRST + 0)
360 #define GADGET_ID_ELEMENT_CONTENT_0 (GADGET_ID_DRAWING_AREA_FIRST + 1)
361 #define GADGET_ID_ELEMENT_CONTENT_1 (GADGET_ID_DRAWING_AREA_FIRST + 2)
362 #define GADGET_ID_ELEMENT_CONTENT_2 (GADGET_ID_DRAWING_AREA_FIRST + 3)
363 #define GADGET_ID_ELEMENT_CONTENT_3 (GADGET_ID_DRAWING_AREA_FIRST + 4)
364 #define GADGET_ID_ELEMENT_CONTENT_4 (GADGET_ID_DRAWING_AREA_FIRST + 5)
365 #define GADGET_ID_ELEMENT_CONTENT_5 (GADGET_ID_DRAWING_AREA_FIRST + 6)
366 #define GADGET_ID_ELEMENT_CONTENT_6 (GADGET_ID_DRAWING_AREA_FIRST + 7)
367 #define GADGET_ID_ELEMENT_CONTENT_7 (GADGET_ID_DRAWING_AREA_FIRST + 8)
368 #define GADGET_ID_AMOEBA_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 9)
369 #define GADGET_ID_CUSTOM_GRAPHIC (GADGET_ID_DRAWING_AREA_FIRST + 10)
370 #define GADGET_ID_CUSTOM_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 11)
371 #define GADGET_ID_CUSTOM_CHANGE_TARGET (GADGET_ID_DRAWING_AREA_FIRST + 12)
372 #define GADGET_ID_CUSTOM_CHANGE_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 13)
373 #define GADGET_ID_CUSTOM_CHANGE_TRIGGER (GADGET_ID_DRAWING_AREA_FIRST + 14)
374 #define GADGET_ID_RANDOM_BACKGROUND (GADGET_ID_DRAWING_AREA_FIRST + 15)
376 /* text input identifiers */
377 #define GADGET_ID_TEXT_INPUT_FIRST (GADGET_ID_DRAWING_AREA_FIRST + 16)
379 #define GADGET_ID_LEVEL_NAME (GADGET_ID_TEXT_INPUT_FIRST + 0)
380 #define GADGET_ID_LEVEL_AUTHOR (GADGET_ID_TEXT_INPUT_FIRST + 1)
381 #define GADGET_ID_ELEMENT_NAME (GADGET_ID_TEXT_INPUT_FIRST + 2)
383 /* selectbox identifiers */
384 #define GADGET_ID_SELECTBOX_FIRST (GADGET_ID_TEXT_INPUT_FIRST + 3)
386 #define GADGET_ID_CUSTOM_WALK_TO_ACTION (GADGET_ID_SELECTBOX_FIRST + 0)
387 #define GADGET_ID_CUSTOM_CONSISTENCY (GADGET_ID_SELECTBOX_FIRST + 1)
388 #define GADGET_ID_CUSTOM_DEADLINESS (GADGET_ID_SELECTBOX_FIRST + 2)
389 #define GADGET_ID_CUSTOM_MOVE_PATTERN (GADGET_ID_SELECTBOX_FIRST + 3)
390 #define GADGET_ID_CUSTOM_MOVE_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 4)
391 #define GADGET_ID_CUSTOM_MOVE_STEPSIZE (GADGET_ID_SELECTBOX_FIRST + 5)
392 #define GADGET_ID_CUSTOM_SMASH_TARGETS (GADGET_ID_SELECTBOX_FIRST + 6)
393 #define GADGET_ID_CUSTOM_SLIPPERY_TYPE (GADGET_ID_SELECTBOX_FIRST + 7)
394 #define GADGET_ID_CUSTOM_ACCESS_TYPE (GADGET_ID_SELECTBOX_FIRST + 8)
395 #define GADGET_ID_CUSTOM_ACCESS_LAYER (GADGET_ID_SELECTBOX_FIRST + 9)
396 #define GADGET_ID_CHANGE_TIME_UNITS (GADGET_ID_SELECTBOX_FIRST + 10)
397 #define GADGET_ID_CHANGE_PLAYER_ACTION (GADGET_ID_SELECTBOX_FIRST + 11)
398 #define GADGET_ID_CHANGE_COLLIDE_ACTION (GADGET_ID_SELECTBOX_FIRST + 12)
399 #define GADGET_ID_CHANGE_OTHER_ACTION (GADGET_ID_SELECTBOX_FIRST + 13)
400 #define GADGET_ID_CHANGE_POWER (GADGET_ID_SELECTBOX_FIRST + 14)
402 /* textbutton identifiers */
403 #define GADGET_ID_TEXTBUTTON_FIRST (GADGET_ID_SELECTBOX_FIRST + 15)
405 #define GADGET_ID_PROPERTIES_INFO (GADGET_ID_TEXTBUTTON_FIRST + 0)
406 #define GADGET_ID_PROPERTIES_CONFIG (GADGET_ID_TEXTBUTTON_FIRST + 1)
407 #define GADGET_ID_PROPERTIES_ADVANCED (GADGET_ID_TEXTBUTTON_FIRST + 2)
408 #define GADGET_ID_SAVE_AS_TEMPLATE (GADGET_ID_TEXTBUTTON_FIRST + 3)
410 /* gadgets for scrolling of drawing area */
411 #define GADGET_ID_SCROLLING_FIRST (GADGET_ID_TEXTBUTTON_FIRST + 4)
413 #define GADGET_ID_SCROLL_UP (GADGET_ID_SCROLLING_FIRST + 0)
414 #define GADGET_ID_SCROLL_DOWN (GADGET_ID_SCROLLING_FIRST + 1)
415 #define GADGET_ID_SCROLL_LEFT (GADGET_ID_SCROLLING_FIRST + 2)
416 #define GADGET_ID_SCROLL_RIGHT (GADGET_ID_SCROLLING_FIRST + 3)
417 #define GADGET_ID_SCROLL_HORIZONTAL (GADGET_ID_SCROLLING_FIRST + 4)
418 #define GADGET_ID_SCROLL_VERTICAL (GADGET_ID_SCROLLING_FIRST + 5)
420 /* gadgets for scrolling element list */
421 #define GADGET_ID_SCROLLING_LIST_FIRST (GADGET_ID_SCROLLING_FIRST + 6)
423 #define GADGET_ID_SCROLL_LIST_UP (GADGET_ID_SCROLLING_LIST_FIRST + 0)
424 #define GADGET_ID_SCROLL_LIST_DOWN (GADGET_ID_SCROLLING_LIST_FIRST + 1)
425 #define GADGET_ID_SCROLL_LIST_VERTICAL (GADGET_ID_SCROLLING_LIST_FIRST + 2)
427 /* checkbuttons for level/element properties */
428 #define GADGET_ID_CHECKBUTTON_FIRST (GADGET_ID_SCROLLING_LIST_FIRST + 3)
430 #define GADGET_ID_RANDOM_PERCENTAGE (GADGET_ID_CHECKBUTTON_FIRST + 0)
431 #define GADGET_ID_RANDOM_QUANTITY (GADGET_ID_CHECKBUTTON_FIRST + 1)
432 #define GADGET_ID_RANDOM_RESTRICTED (GADGET_ID_CHECKBUTTON_FIRST + 2)
433 #define GADGET_ID_DOUBLE_SPEED (GADGET_ID_CHECKBUTTON_FIRST + 3)
434 #define GADGET_ID_GRAVITY (GADGET_ID_CHECKBUTTON_FIRST + 4)
435 #define GADGET_ID_STICK_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 5)
436 #define GADGET_ID_EM_SLIPPERY_GEMS (GADGET_ID_CHECKBUTTON_FIRST + 6)
437 #define GADGET_ID_CUSTOM_EXPLODE_RESULT (GADGET_ID_CHECKBUTTON_FIRST + 7)
438 #define GADGET_ID_CUSTOM_EXPLODE_FIRE (GADGET_ID_CHECKBUTTON_FIRST + 8)
439 #define GADGET_ID_CUSTOM_EXPLODE_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 9)
440 #define GADGET_ID_CUSTOM_EXPLODE_IMPACT (GADGET_ID_CHECKBUTTON_FIRST + 10)
441 #define GADGET_ID_CUSTOM_WALK_TO_OBJECT (GADGET_ID_CHECKBUTTON_FIRST + 11)
442 #define GADGET_ID_CUSTOM_DEADLY (GADGET_ID_CHECKBUTTON_FIRST + 12)
443 #define GADGET_ID_CUSTOM_CAN_MOVE (GADGET_ID_CHECKBUTTON_FIRST + 13)
444 #define GADGET_ID_CUSTOM_CAN_FALL (GADGET_ID_CHECKBUTTON_FIRST + 14)
445 #define GADGET_ID_CUSTOM_CAN_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 15)
446 #define GADGET_ID_CUSTOM_SLIPPERY (GADGET_ID_CHECKBUTTON_FIRST + 16)
447 #define GADGET_ID_CUSTOM_ACCESSIBLE (GADGET_ID_CHECKBUTTON_FIRST + 17)
448 #define GADGET_ID_CUSTOM_USE_GRAPHIC (GADGET_ID_CHECKBUTTON_FIRST + 18)
449 #define GADGET_ID_CUSTOM_USE_TEMPLATE (GADGET_ID_CHECKBUTTON_FIRST + 19)
450 #define GADGET_ID_CUSTOM_CAN_CHANGE (GADGET_ID_CHECKBUTTON_FIRST + 20)
451 #define GADGET_ID_CHANGE_USE_CONTENT (GADGET_ID_CHECKBUTTON_FIRST + 21)
452 #define GADGET_ID_CHANGE_USE_EXPLOSION (GADGET_ID_CHECKBUTTON_FIRST + 22)
453 #define GADGET_ID_CHANGE_ONLY_COMPLETE (GADGET_ID_CHECKBUTTON_FIRST + 23)
454 #define GADGET_ID_CHANGE_USE_RANDOM (GADGET_ID_CHECKBUTTON_FIRST + 24)
455 #define GADGET_ID_CHANGE_DELAY (GADGET_ID_CHECKBUTTON_FIRST + 25)
456 #define GADGET_ID_CHANGE_BY_PLAYER (GADGET_ID_CHECKBUTTON_FIRST + 26)
457 #define GADGET_ID_CHANGE_BY_COLLISION (GADGET_ID_CHECKBUTTON_FIRST + 27)
458 #define GADGET_ID_CHANGE_BY_OTHER (GADGET_ID_CHECKBUTTON_FIRST + 28)
460 /* gadgets for buttons in element list */
461 #define GADGET_ID_ELEMENTLIST_FIRST (GADGET_ID_CHECKBUTTON_FIRST + 29)
462 #define GADGET_ID_ELEMENTLIST_LAST (GADGET_ID_ELEMENTLIST_FIRST + \
463 ED_NUM_ELEMENTLIST_BUTTONS - 1)
465 #define NUM_EDITOR_GADGETS (GADGET_ID_ELEMENTLIST_LAST + 1)
467 /* radio button numbers */
468 #define RADIO_NR_NONE 0
469 #define RADIO_NR_DRAWING_TOOLBOX 1
470 #define RADIO_NR_RANDOM_ELEMENTS 2
472 /* values for counter gadgets */
473 #define ED_COUNTER_ID_SELECT_LEVEL 0
474 #define ED_COUNTER_ID_LEVEL_XSIZE 1
475 #define ED_COUNTER_ID_LEVEL_YSIZE 2
476 #define ED_COUNTER_ID_LEVEL_GEMSLIMIT 3
477 #define ED_COUNTER_ID_LEVEL_TIMELIMIT 4
478 #define ED_COUNTER_ID_LEVEL_TIMESCORE 5
479 #define ED_COUNTER_ID_LEVEL_RANDOM 6
480 #define ED_COUNTER_ID_ELEMENT_SCORE 7
481 #define ED_COUNTER_ID_ELEMENT_CONTENT 8
482 #define ED_COUNTER_ID_CUSTOM_SCORE 9
483 #define ED_COUNTER_ID_CUSTOM_GEMCOUNT 10
484 #define ED_COUNTER_ID_PUSH_DELAY_FIX 11
485 #define ED_COUNTER_ID_PUSH_DELAY_RND 12
486 #define ED_COUNTER_ID_MOVE_DELAY_FIX 13
487 #define ED_COUNTER_ID_MOVE_DELAY_RND 14
488 #define ED_COUNTER_ID_CHANGE_DELAY_FIX 15
489 #define ED_COUNTER_ID_CHANGE_DELAY_RND 16
490 #define ED_COUNTER_ID_CHANGE_CONT_RND 17
492 #define ED_NUM_COUNTERBUTTONS 18
494 #define ED_COUNTER_ID_LEVEL_FIRST ED_COUNTER_ID_LEVEL_XSIZE
495 #define ED_COUNTER_ID_LEVEL_LAST ED_COUNTER_ID_LEVEL_RANDOM
497 #define ED_COUNTER_ID_CUSTOM_FIRST ED_COUNTER_ID_CUSTOM_SCORE
498 #define ED_COUNTER_ID_CUSTOM_LAST ED_COUNTER_ID_MOVE_DELAY_RND
500 #define ED_COUNTER_ID_CHANGE_FIRST ED_COUNTER_ID_CHANGE_DELAY_FIX
501 #define ED_COUNTER_ID_CHANGE_LAST ED_COUNTER_ID_CHANGE_CONT_RND
503 /* values for scrollbutton gadgets */
504 #define ED_SCROLLBUTTON_ID_AREA_UP 0
505 #define ED_SCROLLBUTTON_ID_AREA_DOWN 1
506 #define ED_SCROLLBUTTON_ID_AREA_LEFT 2
507 #define ED_SCROLLBUTTON_ID_AREA_RIGHT 3
508 #define ED_SCROLLBUTTON_ID_LIST_UP 4
509 #define ED_SCROLLBUTTON_ID_LIST_DOWN 5
511 #define ED_NUM_SCROLLBUTTONS 6
513 #define ED_SCROLLBUTTON_ID_AREA_FIRST ED_SCROLLBUTTON_ID_AREA_UP
514 #define ED_SCROLLBUTTON_ID_AREA_LAST ED_SCROLLBUTTON_ID_AREA_RIGHT
516 /* values for scrollbar gadgets */
517 #define ED_SCROLLBAR_ID_AREA_HORIZONTAL 0
518 #define ED_SCROLLBAR_ID_AREA_VERTICAL 1
519 #define ED_SCROLLBAR_ID_LIST_VERTICAL 2
521 #define ED_NUM_SCROLLBARS 3
523 #define ED_SCROLLBAR_ID_AREA_FIRST ED_SCROLLBAR_ID_AREA_HORIZONTAL
524 #define ED_SCROLLBAR_ID_AREA_LAST ED_SCROLLBAR_ID_AREA_VERTICAL
526 /* values for text input gadgets */
527 #define ED_TEXTINPUT_ID_LEVEL_NAME 0
528 #define ED_TEXTINPUT_ID_LEVEL_AUTHOR 1
529 #define ED_TEXTINPUT_ID_ELEMENT_NAME 2
531 #define ED_NUM_TEXTINPUT 3
533 #define ED_TEXTINPUT_ID_LEVEL_FIRST ED_TEXTINPUT_ID_LEVEL_NAME
534 #define ED_TEXTINPUT_ID_LEVEL_LAST ED_TEXTINPUT_ID_LEVEL_AUTHOR
536 /* values for selectbox gadgets */
537 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE 0
538 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_LAYER 1
539 #define ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION 2
540 #define ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN 3
541 #define ED_SELECTBOX_ID_CUSTOM_MOVE_DIRECTION 4
542 #define ED_SELECTBOX_ID_CUSTOM_MOVE_STEPSIZE 5
543 #define ED_SELECTBOX_ID_CUSTOM_SMASH_TARGETS 6
544 #define ED_SELECTBOX_ID_CUSTOM_SLIPPERY_TYPE 7
545 #define ED_SELECTBOX_ID_CUSTOM_DEADLINESS 8
546 #define ED_SELECTBOX_ID_CUSTOM_CONSISTENCY 9
547 #define ED_SELECTBOX_ID_CHANGE_TIME_UNITS 10
548 #define ED_SELECTBOX_ID_CHANGE_PLAYER_ACTION 11
549 #define ED_SELECTBOX_ID_CHANGE_COLLIDE_ACTION 12
550 #define ED_SELECTBOX_ID_CHANGE_OTHER_ACTION 13
551 #define ED_SELECTBOX_ID_CHANGE_POWER 14
553 #define ED_NUM_SELECTBOX 15
555 #define ED_SELECTBOX_ID_CUSTOM_FIRST ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE
556 #define ED_SELECTBOX_ID_CUSTOM_LAST ED_SELECTBOX_ID_CUSTOM_CONSISTENCY
558 #define ED_SELECTBOX_ID_CHANGE_FIRST ED_SELECTBOX_ID_CHANGE_TIME_UNITS
559 #define ED_SELECTBOX_ID_CHANGE_LAST ED_SELECTBOX_ID_CHANGE_POWER
561 /* values for textbutton gadgets */
562 #define ED_TEXTBUTTON_ID_PROPERTIES_INFO 0
563 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG 1
564 #define ED_TEXTBUTTON_ID_PROPERTIES_ADVANCED 2
565 #define ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE 3
567 #define ED_NUM_TEXTBUTTON 4
569 /* values for checkbutton gadgets */
570 #define ED_CHECKBUTTON_ID_DOUBLE_SPEED 0
571 #define ED_CHECKBUTTON_ID_GRAVITY 1
572 #define ED_CHECKBUTTON_ID_RANDOM_RESTRICTED 2
573 #define ED_CHECKBUTTON_ID_STICK_ELEMENT 3
574 #define ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS 4
575 #define ED_CHECKBUTTON_ID_CUSTOM_ACCESSIBLE 5
576 #define ED_CHECKBUTTON_ID_CUSTOM_WALK_TO_OBJECT 6
577 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE 7
578 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_FALL 8
579 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_SMASH 9
580 #define ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY 10
581 #define ED_CHECKBUTTON_ID_CUSTOM_DEADLY 11
582 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_RESULT 12
583 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_FIRE 13
584 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_SMASH 14
585 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT 15
586 #define ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC 16
587 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE 17
588 #define ED_CHECKBUTTON_ID_CHANGE_DELAY 18
589 #define ED_CHECKBUTTON_ID_CHANGE_BY_PLAYER 19
590 #define ED_CHECKBUTTON_ID_CHANGE_BY_COLLISION 20
591 #define ED_CHECKBUTTON_ID_CHANGE_BY_OTHER 21
592 #define ED_CHECKBUTTON_ID_CHANGE_USE_EXPLOSION 22
593 #define ED_CHECKBUTTON_ID_CHANGE_USE_CONTENT 23
594 #define ED_CHECKBUTTON_ID_CHANGE_ONLY_COMPLETE 24
595 #define ED_CHECKBUTTON_ID_CHANGE_USE_RANDOM 25
596 #define ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE 26
598 #define ED_NUM_CHECKBUTTONS 27
600 #define ED_CHECKBUTTON_ID_LEVEL_FIRST ED_CHECKBUTTON_ID_DOUBLE_SPEED
601 #define ED_CHECKBUTTON_ID_LEVEL_LAST ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
603 #define ED_CHECKBUTTON_ID_CUSTOM_FIRST ED_CHECKBUTTON_ID_CUSTOM_ACCESSIBLE
604 #define ED_CHECKBUTTON_ID_CUSTOM_LAST ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT
606 #define ED_CHECKBUTTON_ID_CHANGE_FIRST ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC
607 #define ED_CHECKBUTTON_ID_CHANGE_LAST ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE
609 /* values for radiobutton gadgets */
610 #define ED_RADIOBUTTON_ID_PERCENTAGE 0
611 #define ED_RADIOBUTTON_ID_QUANTITY 1
613 #define ED_NUM_RADIOBUTTONS 2
615 #define ED_RADIOBUTTON_ID_LEVEL_FIRST ED_RADIOBUTTON_ID_PERCENTAGE
616 #define ED_RADIOBUTTON_ID_LEVEL_LAST ED_RADIOBUTTON_ID_QUANTITY
618 /* values for drawing area gadgets */
619 #define ED_DRAWING_ID_DRAWING_LEVEL 0
620 #define ED_DRAWING_ID_ELEMENT_CONTENT_0 1
621 #define ED_DRAWING_ID_ELEMENT_CONTENT_1 2
622 #define ED_DRAWING_ID_ELEMENT_CONTENT_2 3
623 #define ED_DRAWING_ID_ELEMENT_CONTENT_3 4
624 #define ED_DRAWING_ID_ELEMENT_CONTENT_4 5
625 #define ED_DRAWING_ID_ELEMENT_CONTENT_5 6
626 #define ED_DRAWING_ID_ELEMENT_CONTENT_6 7
627 #define ED_DRAWING_ID_ELEMENT_CONTENT_7 8
628 #define ED_DRAWING_ID_AMOEBA_CONTENT 9
629 #define ED_DRAWING_ID_CUSTOM_GRAPHIC 10
630 #define ED_DRAWING_ID_CUSTOM_CONTENT 11
631 #define ED_DRAWING_ID_CUSTOM_CHANGE_TARGET 12
632 #define ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT 13
633 #define ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER 14
634 #define ED_DRAWING_ID_RANDOM_BACKGROUND 15
636 #define ED_NUM_DRAWING_AREAS 16
640 -----------------------------------------------------------------------------
641 some internally used definitions
642 -----------------------------------------------------------------------------
645 /* values for CopyLevelToUndoBuffer() */
646 #define UNDO_IMMEDIATE 0
647 #define UNDO_ACCUMULATE 1
649 /* values for scrollbars */
650 #define ED_SCROLL_NO 0
651 #define ED_SCROLL_LEFT 1
652 #define ED_SCROLL_RIGHT 2
653 #define ED_SCROLL_UP 4
654 #define ED_SCROLL_DOWN 8
656 /* screens in the level editor */
657 #define ED_MODE_DRAWING 0
658 #define ED_MODE_INFO 1
659 #define ED_MODE_PROPERTIES 2
661 /* sub-screens in the element properties section */
662 #define ED_MODE_PROPERTIES_INFO ED_TEXTBUTTON_ID_PROPERTIES_INFO
663 #define ED_MODE_PROPERTIES_CONFIG ED_TEXTBUTTON_ID_PROPERTIES_CONFIG
664 #define ED_MODE_PROPERTIES_ADVANCED ED_TEXTBUTTON_ID_PROPERTIES_ADVANCED
666 /* how many steps can be cancelled */
667 #define NUM_UNDO_STEPS (10 + 1)
669 /* values for elements with score for certain actions */
671 #define MAX_SCORE 255
673 /* values for elements with count for collecting */
674 #define MIN_COLLECT_COUNT 0
675 #define MAX_COLLECT_COUNT 100
677 /* values for random placement */
678 #define RANDOM_USE_PERCENTAGE 0
679 #define RANDOM_USE_QUANTITY 1
681 /* maximal size of level editor drawing area */
682 #define MAX_ED_FIELDX (2 * SCR_FIELDX)
683 #define MAX_ED_FIELDY (2 * SCR_FIELDY - 1)
687 -----------------------------------------------------------------------------
688 some internally used data structure definitions
689 -----------------------------------------------------------------------------
696 } control_info[ED_NUM_CTRL_BUTTONS] =
698 { 's', "draw single items" },
699 { 'd', "draw connected items" },
700 { 'l', "draw lines" },
701 { 'a', "draw arcs" },
702 { 'r', "draw outline rectangles" },
703 { 'R', "draw filled rectangles" },
704 { '\0', "wrap (rotate) level up" },
705 { 't', "enter text elements" },
706 { 'f', "flood fill" },
707 { '\0', "wrap (rotate) level left" },
708 { '?', "properties of drawing element" },
709 { '\0', "wrap (rotate) level right" },
710 { '\0', "random element placement" },
711 { 'b', "grab brush" },
712 { '\0', "wrap (rotate) level down" },
713 { ',', "pick drawing element" },
714 { 'U', "undo last operation" },
715 { 'I', "level properties" },
716 { 'S', "save level" },
717 { 'C', "clear level" },
718 { 'T', "test level" },
719 { 'E', "exit level editor" }
722 static int random_placement_value = 10;
723 static int random_placement_method = RANDOM_USE_QUANTITY;
724 static int random_placement_background_element = EL_SAND;
725 static boolean random_placement_background_restricted = FALSE;
726 static boolean stick_element_properties_window = FALSE;
727 static boolean custom_element_properties[NUM_ELEMENT_PROPERTIES];
728 static boolean custom_element_change_events[NUM_CHANGE_EVENTS];
729 static struct ElementInfo custom_element;
734 int min_value, max_value;
735 int gadget_id_down, gadget_id_up;
739 char *text_above, *text_left, *text_right;
740 } counterbutton_info[ED_NUM_COUNTERBUTTONS] =
742 /* ---------- level and editor settings ---------------------------------- */
745 DX + 5 - SX, DY + 3 - SY,
747 GADGET_ID_SELECT_LEVEL_DOWN, GADGET_ID_SELECT_LEVEL_UP,
748 GADGET_ID_SELECT_LEVEL_TEXT, GADGET_ID_NONE,
753 ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(2),
754 MIN_LEV_FIELDX, MAX_LEV_FIELDX,
755 GADGET_ID_LEVEL_XSIZE_DOWN, GADGET_ID_LEVEL_XSIZE_UP,
756 GADGET_ID_LEVEL_XSIZE_TEXT, GADGET_ID_NONE,
758 "playfield size:", NULL, "width",
761 ED_SETTINGS_XPOS(0) + 2 * DXSIZE, ED_COUNTER_YPOS(2),
762 MIN_LEV_FIELDY, MAX_LEV_FIELDY,
763 GADGET_ID_LEVEL_YSIZE_DOWN, GADGET_ID_LEVEL_YSIZE_UP,
764 GADGET_ID_LEVEL_YSIZE_TEXT, GADGET_ID_LEVEL_XSIZE_UP,
769 ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(3),
771 GADGET_ID_LEVEL_GEMSLIMIT_DOWN, GADGET_ID_LEVEL_GEMSLIMIT_UP,
772 GADGET_ID_LEVEL_GEMSLIMIT_TEXT, GADGET_ID_NONE,
774 "number of emeralds to collect:", NULL, NULL
777 ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(4),
779 GADGET_ID_LEVEL_TIMELIMIT_DOWN, GADGET_ID_LEVEL_TIMELIMIT_UP,
780 GADGET_ID_LEVEL_TIMELIMIT_TEXT, GADGET_ID_NONE,
782 "time available to solve level:", NULL, "(0 => no time limit)"
785 ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(5),
787 GADGET_ID_LEVEL_TIMESCORE_DOWN, GADGET_ID_LEVEL_TIMESCORE_UP,
788 GADGET_ID_LEVEL_TIMESCORE_TEXT, GADGET_ID_NONE,
789 &level.score[SC_TIME_BONUS],
790 "score for each 10 seconds left:", NULL, NULL
793 ED_SETTINGS_XPOS(0), ED_COUNTER2_YPOS(8),
795 GADGET_ID_LEVEL_RANDOM_DOWN, GADGET_ID_LEVEL_RANDOM_UP,
796 GADGET_ID_LEVEL_RANDOM_TEXT, GADGET_ID_NONE,
797 &random_placement_value,
798 "random element placement:", NULL, "in"
801 /* ---------- element settings: configure (various elements) ------------- */
804 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(0),
805 MIN_SCORE, MAX_SCORE,
806 GADGET_ID_ELEMENT_SCORE_DOWN, GADGET_ID_ELEMENT_SCORE_UP,
807 GADGET_ID_ELEMENT_SCORE_TEXT, GADGET_ID_NONE,
808 NULL, /* will be set when used */
812 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(6),
813 MIN_ELEMENT_CONTENTS, MAX_ELEMENT_CONTENTS,
814 GADGET_ID_ELEMENT_CONTENT_DOWN, GADGET_ID_ELEMENT_CONTENT_UP,
815 GADGET_ID_ELEMENT_CONTENT_TEXT, GADGET_ID_NONE,
816 &level.num_yamyam_contents,
817 NULL, NULL, "number of content areas"
820 /* ---------- element settings: configure (custom elements) ------------- */
823 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(3),
824 MIN_SCORE, MAX_SCORE,
825 GADGET_ID_CUSTOM_SCORE_DOWN, GADGET_ID_CUSTOM_SCORE_UP,
826 GADGET_ID_CUSTOM_SCORE_TEXT, GADGET_ID_NONE,
827 &custom_element.collect_score,
831 ED_SETTINGS_XPOS(13) + 10, ED_SETTINGS_YPOS(3),
832 MIN_COLLECT_COUNT, MAX_COLLECT_COUNT,
833 GADGET_ID_CUSTOM_GEMCOUNT_DOWN, GADGET_ID_CUSTOM_GEMCOUNT_UP,
834 GADGET_ID_CUSTOM_GEMCOUNT_TEXT, GADGET_ID_CUSTOM_SCORE_UP,
835 &custom_element.collect_count,
839 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(4),
841 GADGET_ID_PUSH_DELAY_FIX_DOWN, GADGET_ID_PUSH_DELAY_FIX_UP,
842 GADGET_ID_PUSH_DELAY_FIX_TEXT, GADGET_ID_NONE,
843 &custom_element.push_delay_fixed,
844 NULL, "push delay", NULL
847 ED_COUNT_PUSH_DELAY_RND_XPOS, ED_SETTINGS_YPOS(4),
849 GADGET_ID_PUSH_DELAY_RND_DOWN, GADGET_ID_PUSH_DELAY_RND_UP,
850 GADGET_ID_PUSH_DELAY_RND_TEXT, GADGET_ID_PUSH_DELAY_FIX_UP,
851 &custom_element.push_delay_random,
852 NULL, "+random", NULL
855 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(7),
857 GADGET_ID_MOVE_DELAY_FIX_DOWN, GADGET_ID_MOVE_DELAY_FIX_UP,
858 GADGET_ID_MOVE_DELAY_FIX_TEXT, GADGET_ID_NONE,
859 &custom_element.move_delay_fixed,
860 NULL, "move delay", NULL
863 ED_COUNT_MOVE_DELAY_RND_XPOS, ED_SETTINGS_YPOS(7),
865 GADGET_ID_MOVE_DELAY_RND_DOWN, GADGET_ID_MOVE_DELAY_RND_UP,
866 GADGET_ID_MOVE_DELAY_RND_TEXT, GADGET_ID_MOVE_DELAY_FIX_UP,
867 &custom_element.move_delay_random,
868 NULL, "+random", NULL
871 /* ---------- element settings: advanced (custom elements) --------------- */
874 ED_SETTINGS_XPOS(2), ED_SETTINGS_YPOS(3),
876 GADGET_ID_CHANGE_DELAY_FIX_DOWN, GADGET_ID_CHANGE_DELAY_FIX_UP,
877 GADGET_ID_CHANGE_DELAY_FIX_TEXT, GADGET_ID_NONE,
878 &custom_element.change.delay_fixed,
882 ED_COUNT_CHANGE_DELAY_RND_XPOS+20, ED_SETTINGS_YPOS(3),
884 GADGET_ID_CHANGE_DELAY_RND_DOWN, GADGET_ID_CHANGE_DELAY_RND_UP,
885 GADGET_ID_CHANGE_DELAY_RND_TEXT, GADGET_ID_CHANGE_DELAY_FIX_UP,
886 &custom_element.change.delay_random,
887 NULL, "+random", NULL
890 ED_SETTINGS_XPOS(3), ED_SETTINGS_YPOS(12),
892 GADGET_ID_CHANGE_CONT_RND_DOWN, GADGET_ID_CHANGE_CONT_RND_UP,
893 GADGET_ID_CHANGE_CONT_RND_TEXT, GADGET_ID_NONE,
894 &custom_element.change.random,
895 NULL, "use random change:", "(%)"
906 } textinput_info[ED_NUM_TEXTINPUT] =
909 ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(0),
910 GADGET_ID_LEVEL_NAME,
916 ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(1),
917 GADGET_ID_LEVEL_AUTHOR,
918 MAX_LEVEL_AUTHOR_LEN,
923 5 * MINI_TILEX, 5 * MINI_TILEY - ED_BORDER_SIZE,
924 GADGET_ID_ELEMENT_NAME,
925 MAX_ELEMENT_NAME_LEN - 2, /* currently 2 chars less editable */
926 custom_element.description,
931 static struct ValueTextInfo options_access_type[] =
933 { EP_WALKABLE, "walk" },
934 { EP_PASSABLE, "pass" },
938 static struct ValueTextInfo options_access_layer[] =
940 { EP_ACCESSIBLE_OVER, "over" },
941 { EP_ACCESSIBLE_INSIDE, "inside" },
942 { EP_ACCESSIBLE_UNDER, "under" },
946 static struct ValueTextInfo options_walk_to_action[] =
948 { EP_DIGGABLE, "diggable" },
949 { EP_COLLECTIBLE_ONLY, "collectible" },
950 { EP_DROPPABLE, "collectible & droppable" },
951 { EP_PUSHABLE, "pushable" },
955 static struct ValueTextInfo options_move_pattern[] =
958 { MV_RIGHT, "right" },
961 { MV_HORIZONTAL, "horizontal" },
962 { MV_VERTICAL, "vertical" },
963 { MV_ALL_DIRECTIONS, "all directions" },
964 { MV_TOWARDS_PLAYER, "towards player" },
965 { MV_AWAY_FROM_PLAYER, "away from player" },
966 { MV_ALONG_LEFT_SIDE, "along left side" },
967 { MV_ALONG_RIGHT_SIDE, "along right side" },
968 { MV_TURNING_LEFT, "turning left" },
969 { MV_TURNING_RIGHT, "turning right" },
973 static struct ValueTextInfo options_move_direction[] =
975 { MV_NO_MOVING, "automatic" },
977 { MV_RIGHT, "right" },
983 static struct ValueTextInfo options_move_stepsize[] =
993 static struct ValueTextInfo options_smash_targets[] =
995 { EP_CAN_SMASH_PLAYER, "player" },
997 { EP_CAN_SMASH_ENEMIES, "enemies" },
999 { EP_CAN_SMASH_EVERYTHING, "everything" },
1003 static struct ValueTextInfo options_slippery_type[] =
1005 { SLIPPERY_ANY_RANDOM, "random" },
1006 { SLIPPERY_ANY_LEFT_RIGHT, "left, right" },
1007 { SLIPPERY_ANY_RIGHT_LEFT, "right, left" },
1008 { SLIPPERY_ONLY_LEFT, "only left" },
1009 { SLIPPERY_ONLY_RIGHT, "only right" },
1013 static struct ValueTextInfo options_deadliness[] =
1015 { EP_DONT_RUN_INTO, "running into" },
1016 { EP_DONT_COLLIDE_WITH, "colliding with" },
1017 { EP_DONT_TOUCH, "touching" },
1021 static struct ValueTextInfo options_consistency[] =
1023 { EP_CAN_EXPLODE, "can explode" },
1024 { EP_INDESTRUCTIBLE, "indestructible" },
1028 static struct ValueTextInfo options_time_units[] =
1035 static struct ValueTextInfo options_change_player_action[] =
1037 { CE_TOUCHED_BY_PLAYER, "touched" },
1038 { CE_PRESSED_BY_PLAYER, "pressed" },
1039 { CE_PUSHED_BY_PLAYER, "pushed" },
1040 { CE_DROPPED_BY_PLAYER, "dropped" },
1044 static struct ValueTextInfo options_change_collide_action[] =
1046 { CE_COLLISION, "on collision" },
1047 { CE_IMPACT, "on impact" },
1048 { CE_SMASHED, "when smashed" },
1052 static struct ValueTextInfo options_change_other_action[] =
1054 { CE_OTHER_IS_TOUCHING, "touching" },
1055 { CE_OTHER_IS_CHANGING, "change of" },
1056 { CE_OTHER_IS_EXPLODING, "explosion of" },
1057 { CE_OTHER_GETS_TOUCHED, "player touches" },
1058 { CE_OTHER_GETS_PRESSED, "player presses" },
1059 { CE_OTHER_GETS_PUSHED, "player pushes" },
1060 { CE_OTHER_GETS_COLLECTED, "player collects" },
1061 { CE_OTHER_GETS_DROPPED, "player drops" },
1065 static struct ValueTextInfo options_change_power[] =
1067 { CP_NON_DESTRUCTIVE, "non-destructive" },
1068 { CP_HALF_DESTRUCTIVE, "half-destructive" },
1069 { CP_FULL_DESTRUCTIVE, "full-destructive" },
1077 int gadget_id_align;
1078 int size; /* char size of selectbox or '-1' (dynamically determined) */
1079 struct ValueTextInfo *options;
1081 char *text_left, *text_right, *infotext;
1082 } selectbox_info[ED_NUM_SELECTBOX] =
1084 /* ---------- element settings: configure (custom elements) ------------- */
1087 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(1),
1088 GADGET_ID_CUSTOM_ACCESS_TYPE, GADGET_ID_NONE,
1090 options_access_type,
1091 &custom_element.access_type,
1092 "player can", NULL, "type of access to this field"
1095 ED_SETTINGS_XPOS(11), ED_SETTINGS_YPOS(1),
1096 GADGET_ID_CUSTOM_ACCESS_LAYER, GADGET_ID_CUSTOM_ACCESS_TYPE,
1098 options_access_layer,
1099 &custom_element.access_layer,
1100 NULL, NULL, "layer of access for this field"
1103 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(2),
1104 GADGET_ID_CUSTOM_WALK_TO_ACTION, GADGET_ID_NONE,
1106 options_walk_to_action,
1107 &custom_element.walk_to_action,
1108 NULL, NULL, "diggable/collectible/pushable"
1111 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(5),
1112 GADGET_ID_CUSTOM_MOVE_PATTERN, GADGET_ID_NONE,
1114 options_move_pattern,
1115 &custom_element.move_pattern,
1116 "can move", NULL, "element move direction"
1119 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(6),
1120 GADGET_ID_CUSTOM_MOVE_DIRECTION, GADGET_ID_NONE,
1122 options_move_direction,
1123 &custom_element.move_direction_initial,
1124 "starts moving", NULL, "initial element move direction"
1127 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(8),
1128 GADGET_ID_CUSTOM_MOVE_STEPSIZE, GADGET_ID_NONE,
1130 options_move_stepsize,
1131 &custom_element.move_stepsize,
1132 "move/fall speed", NULL, "speed of element movement"
1135 ED_SETTINGS_XPOS(7), ED_SETTINGS_YPOS(9),
1136 GADGET_ID_CUSTOM_SMASH_TARGETS, GADGET_ID_CUSTOM_CAN_SMASH,
1138 options_smash_targets,
1139 &custom_element.smash_targets,
1140 "can smash", NULL, "elements that can be smashed"
1143 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(10),
1144 GADGET_ID_CUSTOM_SLIPPERY_TYPE, GADGET_ID_NONE,
1146 options_slippery_type,
1147 &custom_element.slippery_type,
1148 "slippery", NULL, "where other elements fall down"
1151 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(11),
1152 GADGET_ID_CUSTOM_DEADLINESS, GADGET_ID_NONE,
1155 &custom_element.deadliness,
1156 "deadly when", NULL, "deadliness of element"
1159 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(12),
1160 GADGET_ID_CUSTOM_CONSISTENCY, GADGET_ID_NONE,
1162 options_consistency,
1163 &custom_element.consistency,
1164 NULL, NULL, "consistency/destructibility"
1167 /* ---------- element settings: advanced (custom elements) --------------- */
1170 ED_SETTINGS_XPOS(2), ED_SETTINGS_YPOS(4),
1171 GADGET_ID_CHANGE_TIME_UNITS, GADGET_ID_NONE,
1174 &custom_element.change.delay_frames,
1175 "delay time given in", NULL, "delay time units for change"
1178 ED_SETTINGS_XPOS(2), ED_SETTINGS_YPOS(5),
1179 GADGET_ID_CHANGE_PLAYER_ACTION, GADGET_ID_NONE,
1181 options_change_player_action,
1182 &custom_element.change_player_action,
1183 NULL, "by player", "type of player contact"
1186 ED_SETTINGS_XPOS(2), ED_SETTINGS_YPOS(6),
1187 GADGET_ID_CHANGE_COLLIDE_ACTION, GADGET_ID_NONE,
1189 options_change_collide_action,
1190 &custom_element.change_collide_action,
1191 NULL, NULL, "change after impact or smash"
1194 ED_SETTINGS_XPOS(2), ED_SETTINGS_YPOS(7),
1195 GADGET_ID_CHANGE_OTHER_ACTION, GADGET_ID_NONE,
1197 options_change_other_action,
1198 &custom_element.change_other_action,
1199 NULL, "element:", "type of other element action"
1202 ED_SETTINGS_XPOS(2), ED_SETTINGS_YPOS(10),
1203 GADGET_ID_CHANGE_POWER, GADGET_ID_NONE,
1205 options_change_power,
1206 &custom_element.change.power,
1207 "power:", NULL, "power of extended change"
1215 int gadget_id_align;
1217 char *text, *infotext;
1218 } textbutton_info[ED_NUM_TEXTBUTTON] =
1221 ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(1),
1222 GADGET_ID_PROPERTIES_INFO, GADGET_ID_NONE,
1223 11, "Information", "Show information about element"
1226 ED_SETTINGS_XPOS(0) + 166, ED_COUNTER_YPOS(1),
1227 GADGET_ID_PROPERTIES_CONFIG, GADGET_ID_NONE,
1228 11, "Configure", "Configure element properties"
1231 ED_SETTINGS_XPOS(0) + 332, ED_COUNTER_YPOS(1),
1232 GADGET_ID_PROPERTIES_ADVANCED, GADGET_ID_NONE,
1233 11, "Advanced", "Advanced element configuration"
1236 ED_SETTINGS_XPOS(0) + 262, ED_SETTINGS_YPOS(13),
1237 GADGET_ID_SAVE_AS_TEMPLATE, GADGET_ID_CUSTOM_USE_TEMPLATE,
1238 -1, "Save as template", "Save current settings as new template"
1248 } scrollbutton_info[ED_NUM_SCROLLBUTTONS] =
1251 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 0 * ED_SCROLLBUTTON_YSIZE,
1252 ED_SCROLL_UP_XPOS, ED_SCROLL_UP_YPOS,
1253 GADGET_ID_SCROLL_UP,
1254 "scroll level editing area up"
1257 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 1 * ED_SCROLLBUTTON_YSIZE,
1258 ED_SCROLL_DOWN_XPOS, ED_SCROLL_DOWN_YPOS,
1259 GADGET_ID_SCROLL_DOWN,
1260 "scroll level editing area down"
1263 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 2 * ED_SCROLLBUTTON_YSIZE,
1264 ED_SCROLL_LEFT_XPOS, ED_SCROLL_LEFT_YPOS,
1265 GADGET_ID_SCROLL_LEFT,
1266 "scroll level editing area left"
1269 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 3 * ED_SCROLLBUTTON_YSIZE,
1270 ED_SCROLL_RIGHT_XPOS, ED_SCROLL_RIGHT_YPOS,
1271 GADGET_ID_SCROLL_RIGHT,
1272 "scroll level editing area right"
1275 ED_SCROLLBUTTON2_XPOS, ED_SCROLLBUTTON2_YPOS + 0 * ED_SCROLLBUTTON2_YSIZE,
1276 ED_SCROLL2_UP_XPOS, ED_SCROLL2_UP_YPOS,
1277 GADGET_ID_SCROLL_LIST_UP,
1278 "scroll element list up ('Page Up')"
1281 ED_SCROLLBUTTON2_XPOS, ED_SCROLLBUTTON2_YPOS + 1 * ED_SCROLLBUTTON2_YSIZE,
1282 ED_SCROLL2_DOWN_XPOS, ED_SCROLL2_DOWN_YPOS,
1283 GADGET_ID_SCROLL_LIST_DOWN,
1284 "scroll element list down ('Page Down')"
1296 } scrollbar_info[ED_NUM_SCROLLBARS] =
1299 ED_SCROLLBAR_XPOS, ED_SCROLLBAR_YPOS,
1300 SX + ED_SCROLL_HORIZONTAL_XPOS, SY + ED_SCROLL_HORIZONTAL_YPOS,
1301 ED_SCROLL_HORIZONTAL_XSIZE, ED_SCROLL_HORIZONTAL_YSIZE,
1302 GD_TYPE_SCROLLBAR_HORIZONTAL,
1303 GADGET_ID_SCROLL_HORIZONTAL,
1304 "scroll level editing area horizontally"
1307 ED_SCROLLBAR_XPOS, ED_SCROLLBAR_YPOS,
1308 SX + ED_SCROLL_VERTICAL_XPOS, SY + ED_SCROLL_VERTICAL_YPOS,
1309 ED_SCROLL_VERTICAL_XSIZE, ED_SCROLL_VERTICAL_YSIZE,
1310 GD_TYPE_SCROLLBAR_VERTICAL,
1311 GADGET_ID_SCROLL_VERTICAL,
1312 "scroll level editing area vertically"
1315 ED_SCROLLBAR2_XPOS, ED_SCROLLBAR2_YPOS,
1316 DX + ED_SCROLL2_VERTICAL_XPOS, DY + ED_SCROLL2_VERTICAL_YPOS,
1317 ED_SCROLL2_VERTICAL_XSIZE, ED_SCROLL2_VERTICAL_YSIZE,
1318 GD_TYPE_SCROLLBAR_VERTICAL,
1319 GADGET_ID_SCROLL_LIST_VERTICAL,
1320 "scroll element list vertically"
1328 int gadget_id_align;
1329 int radio_button_nr;
1332 char *text_left, *text_right, *infotext;
1333 } radiobutton_info[ED_NUM_RADIOBUTTONS] =
1336 ED_SETTINGS_XPOS(0) + 160, ED_COUNTER2_YPOS(8),
1337 GADGET_ID_RANDOM_PERCENTAGE, GADGET_ID_LEVEL_RANDOM_UP,
1338 RADIO_NR_RANDOM_ELEMENTS,
1339 &random_placement_method, RANDOM_USE_PERCENTAGE,
1340 " ", "percentage", "use percentage for random elements"
1343 ED_SETTINGS_XPOS(0) + 340, ED_COUNTER2_YPOS(8),
1344 GADGET_ID_RANDOM_QUANTITY, GADGET_ID_RANDOM_PERCENTAGE,
1345 RADIO_NR_RANDOM_ELEMENTS,
1346 &random_placement_method, RANDOM_USE_QUANTITY,
1347 " ", "quantity", "use quantity for random elements"
1355 int gadget_id_align;
1357 char *text_left, *text_right, *infotext;
1358 } checkbutton_info[ED_NUM_CHECKBUTTONS] =
1360 /* ---------- level and editor settings ---------------------------------- */
1363 ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(6) - MINI_TILEY,
1364 GADGET_ID_DOUBLE_SPEED, GADGET_ID_NONE,
1365 &level.double_speed,
1366 NULL, "double speed movement", "set movement speed of player"
1369 ED_SETTINGS_XPOS(0) + 340, ED_COUNTER_YPOS(6) - MINI_TILEY,
1370 GADGET_ID_GRAVITY, GADGET_ID_DOUBLE_SPEED,
1372 " ", "gravity", "set level gravity"
1375 ED_SETTINGS_XPOS(0), ED_COUNTER2_YPOS(9) - MINI_TILEY,
1376 GADGET_ID_RANDOM_RESTRICTED, GADGET_ID_NONE,
1377 &random_placement_background_restricted,
1379 "restrict random placement to:", "set random placement restriction"
1382 /* ---------- element settings: configure (various elements) ------------- */
1385 ED_SETTINGS_XPOS(0), 0, /* set at runtime */
1386 GADGET_ID_STICK_ELEMENT, GADGET_ID_NONE,
1387 &stick_element_properties_window,
1389 "stick this screen to edit content","stick this screen to edit content"
1392 ED_SETTINGS_XPOS(0), ED_COUNTER_YPOS(4),
1393 GADGET_ID_EM_SLIPPERY_GEMS, GADGET_ID_NONE,
1394 &level.em_slippery_gems,
1396 "slip down from certain flat walls","use EM style slipping behaviour"
1399 /* ---------- element settings: configure (custom elements) ------------- */
1402 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(1),
1403 GADGET_ID_CUSTOM_ACCESSIBLE, GADGET_ID_NONE,
1404 &custom_element_properties[EP_ACCESSIBLE],
1405 NULL, NULL, "player can walk to or pass this field"
1408 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(2),
1409 GADGET_ID_CUSTOM_WALK_TO_OBJECT, GADGET_ID_NONE,
1410 &custom_element_properties[EP_WALK_TO_OBJECT],
1411 NULL, NULL, "player can dig/collect/push element"
1414 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(5),
1415 GADGET_ID_CUSTOM_CAN_MOVE, GADGET_ID_NONE,
1416 &custom_element_properties[EP_CAN_MOVE],
1417 NULL, NULL, "element can move in some direction"
1420 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(9),
1421 GADGET_ID_CUSTOM_CAN_FALL, GADGET_ID_NONE,
1422 &custom_element_properties[EP_CAN_FALL],
1423 NULL, "can fall", "element can fall down"
1426 ED_SETTINGS_XPOS(6), ED_SETTINGS_YPOS(9),
1427 GADGET_ID_CUSTOM_CAN_SMASH, GADGET_ID_CUSTOM_CAN_FALL,
1428 &custom_element_properties[EP_CAN_SMASH],
1429 " ", NULL, "element can smash other elements"
1432 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(10),
1433 GADGET_ID_CUSTOM_SLIPPERY, GADGET_ID_NONE,
1434 &custom_element_properties[EP_SLIPPERY],
1435 NULL, NULL, "other elements can fall down from it"
1438 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(11),
1439 GADGET_ID_CUSTOM_DEADLY, GADGET_ID_NONE,
1440 &custom_element_properties[EP_DEADLY],
1441 NULL, NULL, "element can kill the player"
1444 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(12),
1445 GADGET_ID_CUSTOM_EXPLODE_RESULT, GADGET_ID_NONE,
1446 &custom_element_properties[EP_EXPLODE_RESULT],
1447 NULL, NULL, "set consistency/destructibility"
1450 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(13),
1451 GADGET_ID_CUSTOM_EXPLODE_FIRE, GADGET_ID_NONE,
1452 &custom_element.can_explode_by_fire,
1453 NULL, "by fire", "element can explode by fire/explosion"
1456 ED_SETTINGS_XPOS(7), ED_SETTINGS_YPOS(13),
1457 GADGET_ID_CUSTOM_EXPLODE_SMASH, GADGET_ID_CUSTOM_EXPLODE_FIRE,
1458 &custom_element.can_explode_smashed,
1459 " ", "smashed", "element can explode when smashed"
1462 ED_SETTINGS_XPOS(13), ED_SETTINGS_YPOS(13),
1463 GADGET_ID_CUSTOM_EXPLODE_IMPACT, GADGET_ID_CUSTOM_EXPLODE_SMASH,
1464 &custom_element.can_explode_impact,
1465 " ", "impact", "element can explode on impact"
1468 /* ---------- element settings: advanced (custom elements) --------------- */
1471 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(1),
1472 GADGET_ID_CUSTOM_USE_GRAPHIC, GADGET_ID_NONE,
1473 &custom_element.use_gfx_element,
1474 NULL, "use graphic of element:", "use graphic for custom element"
1477 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(2),
1478 GADGET_ID_CUSTOM_CAN_CHANGE, GADGET_ID_NONE,
1479 &custom_element_properties[EP_CAN_CHANGE],
1480 NULL, "element changes to:", "element can change to other element"
1483 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(3),
1484 GADGET_ID_CHANGE_DELAY, GADGET_ID_NONE,
1485 &custom_element_change_events[CE_DELAY],
1486 NULL, NULL, "element changes after delay"
1489 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(5),
1490 GADGET_ID_CHANGE_BY_PLAYER, GADGET_ID_NONE,
1491 &custom_element_change_events[CE_BY_PLAYER],
1492 NULL, NULL, "element changes by player contact"
1495 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(6),
1496 GADGET_ID_CHANGE_BY_COLLISION, GADGET_ID_NONE,
1497 &custom_element_change_events[CE_BY_COLLISION],
1498 NULL, NULL, "element changes by impact or smash"
1501 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(7),
1502 GADGET_ID_CHANGE_BY_OTHER, GADGET_ID_NONE,
1503 &custom_element_change_events[CE_BY_OTHER],
1504 NULL, NULL, "element changes by other element"
1507 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(8),
1508 GADGET_ID_CHANGE_USE_EXPLOSION, GADGET_ID_NONE,
1509 &custom_element.change.explode,
1510 NULL, "explode instead of change", "element explodes instead of change"
1513 ED_SETTINGS_XPOS(1), ED_SETTINGS_YPOS(9),
1514 GADGET_ID_CHANGE_USE_CONTENT, GADGET_ID_NONE,
1515 &custom_element.change.use_content,
1516 NULL, "use extended change target:","element changes to more elements"
1519 ED_SETTINGS_XPOS(2), ED_SETTINGS_YPOS(11),
1520 GADGET_ID_CHANGE_ONLY_COMPLETE, GADGET_ID_NONE,
1521 &custom_element.change.only_complete,
1522 NULL, "only use complete change", "only use complete extended content"
1525 ED_SETTINGS_XPOS(2), ED_SETTINGS_YPOS(12),
1526 GADGET_ID_CHANGE_USE_RANDOM, GADGET_ID_NONE,
1527 &custom_element.change.use_random_change,
1528 NULL, NULL, "use random value for new content"
1531 ED_SETTINGS_XPOS(0), ED_SETTINGS_YPOS(13),
1532 GADGET_ID_CUSTOM_USE_TEMPLATE, GADGET_ID_NONE,
1533 &level.use_custom_template,
1534 NULL, "use template", "use template for custom properties"
1541 int area_xsize, area_ysize;
1543 int gadget_id_align;
1544 char *text_left, *text_right, *text_below;
1545 } drawingarea_info[ED_NUM_DRAWING_AREAS] =
1547 /* ---------- level playfield content ------------------------------------ */
1551 MAX_ED_FIELDX, MAX_ED_FIELDY,
1552 GADGET_ID_DRAWING_LEVEL, GADGET_ID_NONE,
1556 /* ---------- yam yam content -------------------------------------------- */
1559 ED_AREA_YAMYAM_CONTENT_XPOS(0), ED_AREA_YAMYAM_CONTENT_YPOS(0),
1561 GADGET_ID_ELEMENT_CONTENT_0, GADGET_ID_NONE,
1565 ED_AREA_YAMYAM_CONTENT_XPOS(1), ED_AREA_YAMYAM_CONTENT_YPOS(1),
1567 GADGET_ID_ELEMENT_CONTENT_1, GADGET_ID_NONE,
1571 ED_AREA_YAMYAM_CONTENT_XPOS(2), ED_AREA_YAMYAM_CONTENT_YPOS(2),
1573 GADGET_ID_ELEMENT_CONTENT_2, GADGET_ID_NONE,
1577 ED_AREA_YAMYAM_CONTENT_XPOS(3), ED_AREA_YAMYAM_CONTENT_YPOS(3),
1579 GADGET_ID_ELEMENT_CONTENT_3, GADGET_ID_NONE,
1583 ED_AREA_YAMYAM_CONTENT_XPOS(4), ED_AREA_YAMYAM_CONTENT_YPOS(4),
1585 GADGET_ID_ELEMENT_CONTENT_4, GADGET_ID_NONE,
1589 ED_AREA_YAMYAM_CONTENT_XPOS(5), ED_AREA_YAMYAM_CONTENT_YPOS(5),
1591 GADGET_ID_ELEMENT_CONTENT_5, GADGET_ID_NONE,
1595 ED_AREA_YAMYAM_CONTENT_XPOS(6), ED_AREA_YAMYAM_CONTENT_YPOS(6),
1597 GADGET_ID_ELEMENT_CONTENT_6, GADGET_ID_NONE,
1601 ED_AREA_YAMYAM_CONTENT_XPOS(7), ED_AREA_YAMYAM_CONTENT_YPOS(7),
1603 GADGET_ID_ELEMENT_CONTENT_7, GADGET_ID_NONE,
1607 /* ---------- amoeba content --------------------------------------------- */
1610 ED_AREA_ELEM_CONTENT_XPOS, ED_AREA_ELEM_CONTENT_YPOS,
1612 GADGET_ID_AMOEBA_CONTENT, GADGET_ID_NONE,
1613 NULL, "content of amoeba", NULL
1616 /* ---------- custom graphic --------------------------------------------- */
1619 ED_AREA_ELEM_CONTENT3_XPOS, ED_AREA_ELEM_CONTENT3_YPOS,
1621 GADGET_ID_CUSTOM_GRAPHIC, GADGET_ID_CUSTOM_USE_GRAPHIC,
1625 /* ---------- custom content (when exploding) ---------------------------- */
1628 ED_AREA_ELEM_CONTENT4_XPOS, ED_AREA_ELEM_CONTENT4_YPOS,
1630 GADGET_ID_CUSTOM_CONTENT, GADGET_ID_NONE, /* align three rows */
1631 "content:", NULL, NULL
1634 /* ---------- custom change target --------------------------------------- */
1637 ED_AREA_ELEM_CONTENT2_XPOS, ED_AREA_ELEM_CONTENT2_YPOS,
1639 GADGET_ID_CUSTOM_CHANGE_TARGET, GADGET_ID_CUSTOM_CAN_CHANGE,
1640 NULL, "after/when:", NULL
1643 /* ---------- custom change content (extended change target) ------------- */
1646 ED_AREA_ELEM_CONTENT6_XPOS, ED_AREA_ELEM_CONTENT6_YPOS,
1648 GADGET_ID_CUSTOM_CHANGE_CONTENT, GADGET_ID_NONE, /* align three rows */
1652 /* ---------- custom change trigger (element causing change) ------------- */
1655 ED_AREA_ELEM_CONTENT5_XPOS, ED_AREA_ELEM_CONTENT5_YPOS,
1657 GADGET_ID_CUSTOM_CHANGE_TRIGGER, GADGET_ID_CHANGE_OTHER_ACTION,
1661 /* ---------- random background (for random painting) -------------------- */
1664 ED_AREA_RANDOM_BACKGROUND_XPOS, ED_AREA_RANDOM_BACKGROUND_YPOS,
1666 GADGET_ID_RANDOM_BACKGROUND, GADGET_ID_RANDOM_RESTRICTED,
1673 -----------------------------------------------------------------------------
1674 some internally used variables
1675 -----------------------------------------------------------------------------
1678 /* actual size of level editor drawing area */
1679 static int ed_fieldx = MAX_ED_FIELDX - 1, ed_fieldy = MAX_ED_FIELDY - 1;
1681 /* actual position of level editor drawing area in level playfield */
1682 static int level_xpos = -1, level_ypos = -1;
1684 #define IN_ED_FIELD(x,y) ((x)>=0 && (x)<ed_fieldx && (y)>=0 &&(y)<ed_fieldy)
1686 /* drawing elements on the three mouse buttons */
1687 static int new_element1 = EL_WALL;
1688 static int new_element2 = EL_EMPTY;
1689 static int new_element3 = EL_SAND;
1691 #define BUTTON_ELEMENT(button) ((button) == 1 ? new_element1 : \
1692 (button) == 2 ? new_element2 : \
1693 (button) == 3 ? new_element3 : EL_EMPTY)
1694 #define BUTTON_STEPSIZE(button) ((button) == 1 ? 1 : (button) == 2 ? 5 : 10)
1696 /* forward declaration for internal use */
1697 static void ModifyEditorCounter(int, int);
1698 static void ModifyEditorCounterLimits(int, int, int);
1699 static void ModifyEditorSelectbox(int, int);
1700 static void ModifyEditorElementList();
1701 static void RedrawDrawingElements();
1702 static void DrawDrawingWindow();
1703 static void DrawLevelInfoWindow();
1704 static void DrawPropertiesWindow();
1705 static boolean checkPropertiesConfig();
1706 static void CopyLevelToUndoBuffer(int);
1707 static void HandleDrawingAreas(struct GadgetInfo *);
1708 static void HandleCounterButtons(struct GadgetInfo *);
1709 static void HandleTextInputGadgets(struct GadgetInfo *);
1710 static void HandleSelectboxGadgets(struct GadgetInfo *);
1711 static void HandleTextbuttonGadgets(struct GadgetInfo *);
1712 static void HandleRadiobuttons(struct GadgetInfo *);
1713 static void HandleCheckbuttons(struct GadgetInfo *);
1714 static void HandleControlButtons(struct GadgetInfo *);
1715 static void HandleDrawingAreaInfo(struct GadgetInfo *);
1717 static struct GadgetInfo *level_editor_gadget[NUM_EDITOR_GADGETS];
1718 static int right_gadget_border[NUM_EDITOR_GADGETS];
1720 static int drawing_function = GADGET_ID_SINGLE_ITEMS;
1721 static int last_drawing_function = GADGET_ID_SINGLE_ITEMS;
1722 static boolean draw_with_brush = FALSE;
1723 static int properties_element = 0;
1725 static short FieldBackup[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
1726 static short UndoBuffer[NUM_UNDO_STEPS][MAX_LEV_FIELDX][MAX_LEV_FIELDY];
1727 static int undo_buffer_position = 0;
1728 static int undo_buffer_steps = 0;
1730 static int edit_mode;
1731 static int edit_mode_properties;
1733 static int element_shift = 0;
1735 static int editor_el_boulderdash[] =
1767 EL_BD_BUTTERFLY_LEFT,
1769 EL_BD_BUTTERFLY_RIGHT,
1770 EL_BD_FIREFLY_RIGHT,
1773 EL_BD_BUTTERFLY_DOWN,
1777 static int num_editor_el_boulderdash = SIZEOF_ARRAY_INT(editor_el_boulderdash);
1779 static int editor_el_emerald_mine[] =
1841 EL_ACID_POOL_TOPLEFT,
1843 EL_ACID_POOL_TOPRIGHT,
1846 EL_ACID_POOL_BOTTOMLEFT,
1847 EL_ACID_POOL_BOTTOM,
1848 EL_ACID_POOL_BOTTOMRIGHT,
1871 static int num_editor_el_emerald_mine = SIZEOF_ARRAY_INT(editor_el_emerald_mine);
1873 static int editor_el_more[] =
1906 EL_WALL_EMERALD_YELLOW,
1907 EL_WALL_EMERALD_RED,
1908 EL_WALL_EMERALD_PURPLE,
1925 EL_DYNABOMB_INCREASE_NUMBER,
1926 EL_DYNABOMB_INCREASE_SIZE,
1927 EL_DYNABOMB_INCREASE_POWER,
1948 EL_BALLOON_SWITCH_ANY,
1950 EL_BALLOON_SWITCH_LEFT,
1951 EL_BALLOON_SWITCH_RIGHT,
1952 EL_BALLOON_SWITCH_UP,
1953 EL_BALLOON_SWITCH_DOWN,
1956 EL_EXPANDABLE_WALL_HORIZONTAL,
1957 EL_EXPANDABLE_WALL_VERTICAL,
1958 EL_EXPANDABLE_WALL_ANY,
1960 EL_INVISIBLE_STEELWALL,
1975 static int num_editor_el_more = SIZEOF_ARRAY_INT(editor_el_more);
1977 static int editor_el_sokoban[] =
1990 EL_SOKOBAN_FIELD_EMPTY,
1991 EL_SOKOBAN_FIELD_FULL,
1994 static int num_editor_el_sokoban = SIZEOF_ARRAY_INT(editor_el_sokoban);
1996 static int editor_el_supaplex[] =
2015 EL_SP_HARDWARE_GRAY,
2024 EL_SP_GRAVITY_PORT_RIGHT,
2025 EL_SP_GRAVITY_PORT_DOWN,
2026 EL_SP_GRAVITY_PORT_LEFT,
2028 EL_SP_GRAVITY_PORT_UP,
2034 EL_SP_PORT_VERTICAL,
2035 EL_SP_PORT_HORIZONTAL,
2043 EL_SP_HARDWARE_BASE_1,
2044 EL_SP_HARDWARE_GREEN,
2045 EL_SP_HARDWARE_BLUE,
2048 EL_SP_HARDWARE_YELLOW,
2049 EL_SP_HARDWARE_BASE_2,
2050 EL_SP_HARDWARE_BASE_3,
2051 EL_SP_HARDWARE_BASE_4,
2053 EL_SP_HARDWARE_BASE_5,
2054 EL_SP_HARDWARE_BASE_6,
2058 static int num_editor_el_supaplex = SIZEOF_ARRAY_INT(editor_el_supaplex);
2060 static int editor_el_diamond_caves[] =
2087 EL_CONVEYOR_BELT_1_LEFT,
2088 EL_CONVEYOR_BELT_1_MIDDLE,
2089 EL_CONVEYOR_BELT_1_RIGHT,
2090 EL_CONVEYOR_BELT_1_SWITCH_MIDDLE,
2092 EL_CONVEYOR_BELT_2_LEFT,
2093 EL_CONVEYOR_BELT_2_MIDDLE,
2094 EL_CONVEYOR_BELT_2_RIGHT,
2095 EL_CONVEYOR_BELT_2_SWITCH_MIDDLE,
2097 EL_CONVEYOR_BELT_3_LEFT,
2098 EL_CONVEYOR_BELT_3_MIDDLE,
2099 EL_CONVEYOR_BELT_3_RIGHT,
2100 EL_CONVEYOR_BELT_3_SWITCH_MIDDLE,
2102 EL_CONVEYOR_BELT_4_LEFT,
2103 EL_CONVEYOR_BELT_4_MIDDLE,
2104 EL_CONVEYOR_BELT_4_RIGHT,
2105 EL_CONVEYOR_BELT_4_SWITCH_MIDDLE,
2107 EL_CONVEYOR_BELT_1_SWITCH_LEFT,
2108 EL_CONVEYOR_BELT_2_SWITCH_LEFT,
2109 EL_CONVEYOR_BELT_3_SWITCH_LEFT,
2110 EL_CONVEYOR_BELT_4_SWITCH_LEFT,
2112 EL_CONVEYOR_BELT_1_SWITCH_RIGHT,
2113 EL_CONVEYOR_BELT_2_SWITCH_RIGHT,
2114 EL_CONVEYOR_BELT_3_SWITCH_RIGHT,
2115 EL_CONVEYOR_BELT_4_SWITCH_RIGHT,
2118 EL_SWITCHGATE_CLOSED,
2119 EL_SWITCHGATE_SWITCH_UP,
2129 EL_STEELWALL_SLIPPERY,
2132 EL_SIGN_EXCLAMATION,
2135 EL_LIGHT_SWITCH_ACTIVE,
2142 static int num_editor_el_diamond_caves = SIZEOF_ARRAY_INT(editor_el_diamond_caves);
2144 static int editor_el_dx_boulderdash[] =
2168 EL_TUBE_HORIZONTAL_DOWN,
2172 EL_TUBE_VERTICAL_RIGHT,
2174 EL_TUBE_VERTICAL_LEFT,
2178 EL_TUBE_HORIZONTAL_UP,
2186 static int num_editor_el_dx_boulderdash = SIZEOF_ARRAY_INT(editor_el_dx_boulderdash);
2188 static int editor_el_chars[] =
2282 EL_CHAR(FONT_ASCII_CURSOR),
2285 static int num_editor_el_chars = SIZEOF_ARRAY_INT(editor_el_chars);
2287 static int editor_el_custom[] =
2309 EL_CUSTOM_START + 0,
2310 EL_CUSTOM_START + 1,
2311 EL_CUSTOM_START + 2,
2312 EL_CUSTOM_START + 3,
2314 EL_CUSTOM_START + 4,
2315 EL_CUSTOM_START + 5,
2316 EL_CUSTOM_START + 6,
2317 EL_CUSTOM_START + 7,
2319 EL_CUSTOM_START + 8,
2320 EL_CUSTOM_START + 9,
2321 EL_CUSTOM_START + 10,
2322 EL_CUSTOM_START + 11,
2324 EL_CUSTOM_START + 12,
2325 EL_CUSTOM_START + 13,
2326 EL_CUSTOM_START + 14,
2327 EL_CUSTOM_START + 15,
2329 EL_CUSTOM_START + 16,
2330 EL_CUSTOM_START + 17,
2331 EL_CUSTOM_START + 18,
2332 EL_CUSTOM_START + 19,
2334 EL_CUSTOM_START + 20,
2335 EL_CUSTOM_START + 21,
2336 EL_CUSTOM_START + 22,
2337 EL_CUSTOM_START + 23,
2339 EL_CUSTOM_START + 24,
2340 EL_CUSTOM_START + 25,
2341 EL_CUSTOM_START + 26,
2342 EL_CUSTOM_START + 27,
2344 EL_CUSTOM_START + 28,
2345 EL_CUSTOM_START + 29,
2346 EL_CUSTOM_START + 30,
2347 EL_CUSTOM_START + 31,
2349 EL_CUSTOM_START + 32,
2350 EL_CUSTOM_START + 33,
2351 EL_CUSTOM_START + 34,
2352 EL_CUSTOM_START + 35,
2354 EL_CUSTOM_START + 36,
2355 EL_CUSTOM_START + 37,
2356 EL_CUSTOM_START + 38,
2357 EL_CUSTOM_START + 39,
2359 EL_CUSTOM_START + 40,
2360 EL_CUSTOM_START + 41,
2361 EL_CUSTOM_START + 42,
2362 EL_CUSTOM_START + 43,
2364 EL_CUSTOM_START + 44,
2365 EL_CUSTOM_START + 45,
2366 EL_CUSTOM_START + 46,
2367 EL_CUSTOM_START + 47,
2369 EL_CUSTOM_START + 48,
2370 EL_CUSTOM_START + 49,
2371 EL_CUSTOM_START + 50,
2372 EL_CUSTOM_START + 51,
2374 EL_CUSTOM_START + 52,
2375 EL_CUSTOM_START + 53,
2376 EL_CUSTOM_START + 54,
2377 EL_CUSTOM_START + 55,
2379 EL_CUSTOM_START + 56,
2380 EL_CUSTOM_START + 57,
2381 EL_CUSTOM_START + 58,
2382 EL_CUSTOM_START + 59,
2384 EL_CUSTOM_START + 60,
2385 EL_CUSTOM_START + 61,
2386 EL_CUSTOM_START + 62,
2387 EL_CUSTOM_START + 63,
2389 EL_CUSTOM_START + 64,
2390 EL_CUSTOM_START + 65,
2391 EL_CUSTOM_START + 66,
2392 EL_CUSTOM_START + 67,
2394 EL_CUSTOM_START + 68,
2395 EL_CUSTOM_START + 69,
2396 EL_CUSTOM_START + 70,
2397 EL_CUSTOM_START + 71,
2399 EL_CUSTOM_START + 72,
2400 EL_CUSTOM_START + 73,
2401 EL_CUSTOM_START + 74,
2402 EL_CUSTOM_START + 75,
2404 EL_CUSTOM_START + 76,
2405 EL_CUSTOM_START + 77,
2406 EL_CUSTOM_START + 78,
2407 EL_CUSTOM_START + 79,
2409 EL_CUSTOM_START + 80,
2410 EL_CUSTOM_START + 81,
2411 EL_CUSTOM_START + 82,
2412 EL_CUSTOM_START + 83,
2414 EL_CUSTOM_START + 84,
2415 EL_CUSTOM_START + 85,
2416 EL_CUSTOM_START + 86,
2417 EL_CUSTOM_START + 87,
2419 EL_CUSTOM_START + 88,
2420 EL_CUSTOM_START + 89,
2421 EL_CUSTOM_START + 90,
2422 EL_CUSTOM_START + 91,
2424 EL_CUSTOM_START + 92,
2425 EL_CUSTOM_START + 93,
2426 EL_CUSTOM_START + 94,
2427 EL_CUSTOM_START + 95,
2429 EL_CUSTOM_START + 96,
2430 EL_CUSTOM_START + 97,
2431 EL_CUSTOM_START + 98,
2432 EL_CUSTOM_START + 99,
2434 EL_CUSTOM_START + 100,
2435 EL_CUSTOM_START + 101,
2436 EL_CUSTOM_START + 102,
2437 EL_CUSTOM_START + 103,
2439 EL_CUSTOM_START + 104,
2440 EL_CUSTOM_START + 105,
2441 EL_CUSTOM_START + 106,
2442 EL_CUSTOM_START + 107,
2444 EL_CUSTOM_START + 108,
2445 EL_CUSTOM_START + 109,
2446 EL_CUSTOM_START + 110,
2447 EL_CUSTOM_START + 111,
2449 EL_CUSTOM_START + 112,
2450 EL_CUSTOM_START + 113,
2451 EL_CUSTOM_START + 114,
2452 EL_CUSTOM_START + 115,
2454 EL_CUSTOM_START + 116,
2455 EL_CUSTOM_START + 117,
2456 EL_CUSTOM_START + 118,
2457 EL_CUSTOM_START + 119,
2459 EL_CUSTOM_START + 120,
2460 EL_CUSTOM_START + 121,
2461 EL_CUSTOM_START + 122,
2462 EL_CUSTOM_START + 123,
2464 EL_CUSTOM_START + 124,
2465 EL_CUSTOM_START + 125,
2466 EL_CUSTOM_START + 126,
2467 EL_CUSTOM_START + 127
2469 static int num_editor_el_custom = SIZEOF_ARRAY_INT(editor_el_custom);
2471 static int *editor_elements = NULL; /* dynamically allocated */
2472 static int num_editor_elements = 0; /* dynamically determined */
2476 boolean *setup_value;
2478 int *element_list_size;
2480 boolean last_setup_value;
2482 editor_elements_info[] =
2484 { &setup.editor.el_boulderdash, editor_el_boulderdash,
2485 &num_editor_el_boulderdash },
2486 { &setup.editor.el_emerald_mine, editor_el_emerald_mine,
2487 &num_editor_el_emerald_mine },
2488 { &setup.editor.el_more, editor_el_more,
2489 &num_editor_el_more },
2490 { &setup.editor.el_sokoban, editor_el_sokoban,
2491 &num_editor_el_sokoban },
2492 { &setup.editor.el_supaplex, editor_el_supaplex,
2493 &num_editor_el_supaplex },
2494 { &setup.editor.el_diamond_caves, editor_el_diamond_caves,
2495 &num_editor_el_diamond_caves },
2496 { &setup.editor.el_dx_boulderdash, editor_el_dx_boulderdash,
2497 &num_editor_el_dx_boulderdash },
2498 { &setup.editor.el_chars, editor_el_chars,
2499 &num_editor_el_chars },
2500 { &setup.editor.el_custom, editor_el_custom,
2501 &num_editor_el_custom },
2508 -----------------------------------------------------------------------------
2510 -----------------------------------------------------------------------------
2513 static void ReinitializeElementList()
2518 if (editor_elements != NULL)
2519 free(editor_elements);
2521 num_editor_elements = 0;
2523 /* determine size of element list */
2524 for (i=0; editor_elements_info[i].setup_value != NULL; i++)
2525 if (*editor_elements_info[i].setup_value)
2526 num_editor_elements += *editor_elements_info[i].element_list_size;
2528 if (num_editor_elements < ED_NUM_ELEMENTLIST_BUTTONS)
2530 /* workaround: offer at least as many elements as element buttons exist */
2531 int list_nr = 1; /* see above: editor_elements_info for Emerald Mine */
2533 *editor_elements_info[list_nr].setup_value = TRUE;
2534 num_editor_elements += *editor_elements_info[list_nr].element_list_size;
2537 editor_elements = checked_malloc(num_editor_elements * sizeof(int));
2539 /* fill element list */
2540 for (i=0; editor_elements_info[i].setup_value != NULL; i++)
2541 if (*editor_elements_info[i].setup_value)
2542 for (j=0; j<*editor_elements_info[i].element_list_size; j++)
2543 editor_elements[pos++] = editor_elements_info[i].element_list[j];
2546 static void ReinitializeElementListButtons()
2548 static boolean initialization_needed = TRUE;
2551 if (!initialization_needed) /* check if editor element setup has changed */
2552 for (i=0; editor_elements_info[i].setup_value != NULL; i++)
2553 if (editor_elements_info[i].last_setup_value !=
2554 *editor_elements_info[i].setup_value)
2555 initialization_needed = TRUE;
2557 if (!initialization_needed)
2560 FreeLevelEditorGadgets();
2561 CreateLevelEditorGadgets();
2563 /* store current setup values for next invocation of this function */
2564 for (i=0; editor_elements_info[i].setup_value != NULL; i++)
2565 editor_elements_info[i].last_setup_value =
2566 *editor_elements_info[i].setup_value;
2568 initialization_needed = FALSE;
2571 static int getMaxInfoTextLength()
2573 return (SXSIZE / getFontWidth(FONT_TEXT_2));
2576 static int getTextWidthForGadget(char *text)
2581 return (getTextWidth(text, FONT_TEXT_1) + ED_GADGET_TEXT_DISTANCE);
2584 static int getTextWidthForDrawingArea(char *text)
2589 return (getTextWidth(text, FONT_TEXT_1) + ED_DRAWINGAREA_TEXT_DISTANCE);
2592 static int getRightGadgetBorder(struct GadgetInfo *gi, char *text)
2594 return (gi->x + gi->width + getTextWidthForGadget(text));
2597 static char *getElementInfoText(int element)
2599 char *info_text = NULL;
2601 if (element < NUM_FILE_ELEMENTS)
2603 if (strlen(element_info[element].description) > 0)
2604 info_text = element_info[element].description;
2605 else if (element_info[element].custom_description != NULL)
2606 info_text = element_info[element].custom_description;
2607 else if (element_info[element].editor_description != NULL)
2608 info_text = element_info[element].editor_description;
2611 if (info_text == NULL)
2613 info_text = "unknown";
2615 Error(ERR_WARN, "no element description for element %d", element);
2621 static void DrawElementBorder(int dest_x, int dest_y, int width, int height,
2624 int border_graphic =
2625 (input ? IMG_EDITOR_ELEMENT_BORDER_INPUT : IMG_EDITOR_ELEMENT_BORDER);
2628 int num_mini_tilex = width / MINI_TILEX + 1;
2629 int num_mini_tiley = width / MINI_TILEY + 1;
2632 getMiniGraphicSource(border_graphic, &src_bitmap, &src_x, &src_y);
2634 for (y=0; y < num_mini_tiley; y++)
2635 for (x=0; x < num_mini_tilex; x++)
2636 BlitBitmap(src_bitmap, drawto, src_x, src_y, MINI_TILEX, MINI_TILEY,
2637 dest_x - MINI_TILEX / 2 + x * MINI_TILEX,
2638 dest_y - MINI_TILEY / 2 + y * MINI_TILEY);
2640 ClearRectangle(drawto, dest_x - 1, dest_y - 1, width + 2, height + 2);
2643 static void DrawDrawingArea(int id)
2645 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
2648 if (id == ED_DRAWING_ID_RANDOM_BACKGROUND)
2649 DrawMiniGraphicExt(drawto, gi->x, gi->y,
2650 el2edimg(random_placement_background_element));
2651 else if (id == ED_DRAWING_ID_AMOEBA_CONTENT)
2652 DrawMiniGraphicExt(drawto, gi->x, gi->y, el2edimg(level.amoeba_content));
2653 else if (id == ED_DRAWING_ID_CUSTOM_GRAPHIC)
2654 DrawMiniGraphicExt(drawto, gi->x, gi->y,
2655 el2edimg(custom_element.gfx_element));
2656 else if (id == ED_DRAWING_ID_CUSTOM_CONTENT)
2659 DrawMiniGraphicExt(drawto,
2660 gi->x + x * MINI_TILEX, gi->y + y * MINI_TILEY,
2661 el2edimg(custom_element.content[x][y]));
2662 else if (id == ED_DRAWING_ID_CUSTOM_CHANGE_TARGET)
2663 DrawMiniGraphicExt(drawto, gi->x, gi->y,
2664 el2edimg(custom_element.change.target_element));
2665 else if (id == ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT)
2666 for (y=0; y < 3; y++)
2667 for (x=0; x < 3; x++)
2668 DrawMiniGraphicExt(drawto,
2669 gi->x + x * MINI_TILEX, gi->y + y * MINI_TILEY,
2670 el2edimg(custom_element.change.content[x][y]));
2671 else if (id == ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER)
2672 DrawMiniGraphicExt(drawto, gi->x, gi->y,
2673 el2edimg(custom_element.change.trigger_element));
2674 else if (id >= ED_DRAWING_ID_ELEMENT_CONTENT_0 &&
2675 id <= ED_DRAWING_ID_ELEMENT_CONTENT_7)
2677 int nr = id - ED_DRAWING_ID_ELEMENT_CONTENT_0;
2679 for (y=0; y < 3; y++)
2680 for (x=0; x < 3; x++)
2681 DrawMiniGraphicExt(drawto,
2682 gi->x + x * MINI_TILEX, gi->y + y * MINI_TILEY,
2683 el2edimg(level.yamyam_content[nr][x][y]));
2687 static void ScrollMiniLevel(int from_x, int from_y, int scroll)
2690 int dx = (scroll == ED_SCROLL_LEFT ? -1 : scroll == ED_SCROLL_RIGHT ? 1 : 0);
2691 int dy = (scroll == ED_SCROLL_UP ? -1 : scroll == ED_SCROLL_DOWN ? 1 : 0);
2693 BlitBitmap(drawto, drawto,
2694 SX + (dx == -1 ? MINI_TILEX : 0),
2695 SY + (dy == -1 ? MINI_TILEY : 0),
2696 (ed_fieldx * MINI_TILEX) - (dx != 0 ? MINI_TILEX : 0),
2697 (ed_fieldy * MINI_TILEY) - (dy != 0 ? MINI_TILEY : 0),
2698 SX + (dx == +1 ? MINI_TILEX : 0),
2699 SY + (dy == +1 ? MINI_TILEY : 0));
2702 x = (dx == 1 ? 0 : ed_fieldx - 1);
2703 for(y=0; y<ed_fieldy; y++)
2704 DrawMiniElementOrWall(x, y, from_x, from_y);
2708 y = (dy == 1 ? 0 : ed_fieldy - 1);
2709 for(x=0; x<ed_fieldx; x++)
2710 DrawMiniElementOrWall(x, y, from_x, from_y);
2713 redraw_mask |= REDRAW_FIELD;
2717 static void CreateControlButtons()
2719 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
2720 struct GadgetInfo *gi;
2721 unsigned long event_mask;
2724 /* create toolbox buttons */
2725 for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
2729 int gd_xoffset, gd_yoffset;
2730 int gd_x1, gd_x2, gd_y1, gd_y2;
2732 int radio_button_nr;
2735 if (id == GADGET_ID_SINGLE_ITEMS ||
2736 id == GADGET_ID_CONNECTED_ITEMS ||
2737 id == GADGET_ID_LINE ||
2738 id == GADGET_ID_ARC ||
2739 id == GADGET_ID_TEXT ||
2740 id == GADGET_ID_RECTANGLE ||
2741 id == GADGET_ID_FILLED_BOX ||
2742 id == GADGET_ID_FLOOD_FILL ||
2743 id == GADGET_ID_GRAB_BRUSH ||
2744 id == GADGET_ID_PICK_ELEMENT)
2746 button_type = GD_TYPE_RADIO_BUTTON;
2747 radio_button_nr = RADIO_NR_DRAWING_TOOLBOX;
2748 checked = (id == drawing_function ? TRUE : FALSE);
2749 event_mask = GD_EVENT_PRESSED;
2753 button_type = GD_TYPE_NORMAL_BUTTON;
2754 radio_button_nr = RADIO_NR_NONE;
2757 if (id == GADGET_ID_WRAP_LEFT ||
2758 id == GADGET_ID_WRAP_RIGHT ||
2759 id == GADGET_ID_WRAP_UP ||
2760 id == GADGET_ID_WRAP_DOWN)
2761 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
2763 event_mask = GD_EVENT_RELEASED;
2766 if (id < ED_NUM_CTRL1_BUTTONS)
2768 int x = i % ED_CTRL1_BUTTONS_HORIZ;
2769 int y = i / ED_CTRL1_BUTTONS_HORIZ;
2771 gd_xoffset = ED_CTRL1_BUTTONS_XPOS + x * ED_CTRL1_BUTTON_XSIZE;
2772 gd_yoffset = ED_CTRL1_BUTTONS_YPOS + y * ED_CTRL1_BUTTON_YSIZE;
2773 width = ED_CTRL1_BUTTON_XSIZE;
2774 height = ED_CTRL1_BUTTON_YSIZE;
2778 int x = (i - ED_NUM_CTRL1_BUTTONS) % ED_CTRL2_BUTTONS_HORIZ;
2779 int y = (i - ED_NUM_CTRL1_BUTTONS) / ED_CTRL2_BUTTONS_HORIZ;
2781 gd_xoffset = ED_CTRL2_BUTTONS_XPOS + x * ED_CTRL2_BUTTON_XSIZE;
2782 gd_yoffset = ED_CTRL2_BUTTONS_YPOS + y * ED_CTRL2_BUTTON_YSIZE;
2783 width = ED_CTRL2_BUTTON_XSIZE;
2784 height = ED_CTRL2_BUTTON_YSIZE;
2787 gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
2788 gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
2789 gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL_BUTTONS_GFX_YPOS + gd_yoffset;
2790 gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
2792 gi = CreateGadget(GDI_CUSTOM_ID, id,
2793 GDI_CUSTOM_TYPE_ID, i,
2794 GDI_INFO_TEXT, control_info[i].text,
2795 GDI_X, EX + gd_xoffset,
2796 GDI_Y, EY + gd_yoffset,
2799 GDI_TYPE, button_type,
2800 GDI_STATE, GD_BUTTON_UNPRESSED,
2801 GDI_RADIO_NR, radio_button_nr,
2802 GDI_CHECKED, checked,
2803 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
2804 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
2805 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
2806 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
2807 GDI_EVENT_MASK, event_mask,
2808 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2809 GDI_CALLBACK_ACTION, HandleControlButtons,
2813 Error(ERR_EXIT, "cannot create gadget");
2815 level_editor_gadget[id] = gi;
2818 /* create buttons for scrolling of drawing area and element list */
2819 for (i=0; i<ED_NUM_SCROLLBUTTONS; i++)
2821 int id = scrollbutton_info[i].gadget_id;
2822 int x, y, width, height;
2823 int gd_x1, gd_x2, gd_y1, gd_y2;
2825 x = scrollbutton_info[i].x;
2826 y = scrollbutton_info[i].y;
2828 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
2830 if (id == GADGET_ID_SCROLL_LIST_UP ||
2831 id == GADGET_ID_SCROLL_LIST_DOWN)
2835 width = ED_SCROLLBUTTON2_XSIZE;
2836 height = ED_SCROLLBUTTON2_YSIZE;
2837 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].gd_x;
2838 gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].gd_y;
2839 gd_x2 = gd_x1 - ED_SCROLLBUTTON2_XSIZE;
2846 width = ED_SCROLLBUTTON_XSIZE;
2847 height = ED_SCROLLBUTTON_YSIZE;
2848 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].gd_x;
2849 gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].gd_y;
2850 gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
2854 gi = CreateGadget(GDI_CUSTOM_ID, id,
2855 GDI_CUSTOM_TYPE_ID, i,
2856 GDI_INFO_TEXT, scrollbutton_info[i].infotext,
2861 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
2862 GDI_STATE, GD_BUTTON_UNPRESSED,
2863 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
2864 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
2865 GDI_EVENT_MASK, event_mask,
2866 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2867 GDI_CALLBACK_ACTION, HandleControlButtons,
2871 Error(ERR_EXIT, "cannot create gadget");
2873 level_editor_gadget[id] = gi;
2876 /* create buttons for element list */
2877 for (i=0; i<ED_NUM_ELEMENTLIST_BUTTONS; i++)
2879 Bitmap *deco_bitmap;
2880 int deco_x, deco_y, deco_xpos, deco_ypos;
2881 int gd_xoffset, gd_yoffset;
2882 int gd_x1, gd_x2, gd_y;
2883 int x = i % ED_ELEMENTLIST_BUTTONS_HORIZ;
2884 int y = i / ED_ELEMENTLIST_BUTTONS_HORIZ;
2885 int id = GADGET_ID_ELEMENTLIST_FIRST + i;
2886 int element = editor_elements[i];
2888 event_mask = GD_EVENT_RELEASED;
2890 gd_xoffset = ED_ELEMENTLIST_XPOS + x * ED_ELEMENTLIST_XSIZE;
2891 gd_yoffset = ED_ELEMENTLIST_YPOS + y * ED_ELEMENTLIST_YSIZE;
2893 gd_x1 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS + ED_ELEMENTLIST_XSIZE;
2894 gd_x2 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS;
2895 gd_y = DOOR_GFX_PAGEY1 + ED_ELEMENTLIST_YPOS;
2897 getMiniGraphicSource(el2edimg(element), &deco_bitmap, &deco_x, &deco_y);
2898 deco_xpos = (ED_ELEMENTLIST_XSIZE - MINI_TILEX) / 2;
2899 deco_ypos = (ED_ELEMENTLIST_YSIZE - MINI_TILEY) / 2;
2901 gi = CreateGadget(GDI_CUSTOM_ID, id,
2902 GDI_CUSTOM_TYPE_ID, i,
2903 GDI_INFO_TEXT, getElementInfoText(element),
2904 GDI_X, DX + gd_xoffset,
2905 GDI_Y, DY + gd_yoffset,
2906 GDI_WIDTH, ED_ELEMENTLIST_XSIZE,
2907 GDI_HEIGHT, ED_ELEMENTLIST_YSIZE,
2908 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
2909 GDI_STATE, GD_BUTTON_UNPRESSED,
2910 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
2911 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
2912 GDI_DECORATION_DESIGN, deco_bitmap, deco_x, deco_y,
2913 GDI_DECORATION_POSITION, deco_xpos, deco_ypos,
2914 GDI_DECORATION_SIZE, MINI_TILEX, MINI_TILEY,
2915 GDI_DECORATION_SHIFTING, 1, 1,
2916 GDI_EVENT_MASK, event_mask,
2917 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2918 GDI_CALLBACK_ACTION, HandleControlButtons,
2922 Error(ERR_EXIT, "cannot create gadget");
2924 level_editor_gadget[id] = gi;
2928 static void CreateCounterButtons()
2930 int max_infotext_len = getMaxInfoTextLength();
2933 for (i=0; i<ED_NUM_COUNTERBUTTONS; i++)
2936 int x = SX + counterbutton_info[i].x; /* down count button */
2937 int y = SY + counterbutton_info[i].y;
2939 /* determine horizontal position to the right of specified gadget */
2940 if (counterbutton_info[i].gadget_id_align != GADGET_ID_NONE)
2941 x = (right_gadget_border[counterbutton_info[i].gadget_id_align] +
2942 ED_GADGET_TEXT_DISTANCE);
2944 /* determine horizontal offset for leading text */
2945 if (counterbutton_info[i].text_left != NULL)
2946 x += getTextWidthForGadget(counterbutton_info[i].text_left);
2950 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
2951 struct GadgetInfo *gi;
2953 counterbutton_info[i].gadget_id_down :
2954 counterbutton_info[i].gadget_id_up);
2956 int gd_x, gd_x1, gd_x2, gd_y;
2958 unsigned long event_mask;
2959 char infotext[max_infotext_len + 1];
2961 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
2963 if (i == ED_COUNTER_ID_SELECT_LEVEL)
2966 ED_SCROLLBUTTON_ID_AREA_LEFT :
2967 ED_SCROLLBUTTON_ID_AREA_RIGHT);
2969 event_mask |= GD_EVENT_RELEASED;
2972 x += 2 * ED_GADGET_DISTANCE;
2973 y += ED_GADGET_DISTANCE;
2975 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[sid].gd_x;
2976 gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
2977 gd_y = DOOR_GFX_PAGEY1 + scrollbutton_info[sid].gd_y;
2978 x_size = ED_SCROLLBUTTON_XSIZE;
2979 y_size = ED_SCROLLBUTTON_YSIZE;
2983 gd_xoffset = (j == 0 ? ED_BUTTON_MINUS_XPOS : ED_BUTTON_PLUS_XPOS);
2984 gd_x1 = DOOR_GFX_PAGEX4 + gd_xoffset;
2985 gd_x2 = DOOR_GFX_PAGEX3 + gd_xoffset;
2986 gd_y = DOOR_GFX_PAGEY1 + ED_BUTTON_COUNT_YPOS;
2987 x_size = ED_BUTTON_COUNT_XSIZE;
2988 y_size = ED_BUTTON_COUNT_YSIZE;
2991 sprintf(infotext, "%s counter value by 1, 5 or 10",
2992 (j == 0 ? "decrease" : "increase"));
2994 gi = CreateGadget(GDI_CUSTOM_ID, id,
2995 GDI_CUSTOM_TYPE_ID, i,
2996 GDI_INFO_TEXT, infotext,
3001 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
3002 GDI_STATE, GD_BUTTON_UNPRESSED,
3003 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
3004 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
3005 GDI_EVENT_MASK, event_mask,
3006 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
3007 GDI_CALLBACK_ACTION, HandleCounterButtons,
3011 Error(ERR_EXIT, "cannot create gadget");
3013 level_editor_gadget[id] = gi;
3014 right_gadget_border[id] =
3015 getRightGadgetBorder(gi, counterbutton_info[i].text_right);
3017 x += gi->width + ED_GADGET_DISTANCE; /* text count button */
3021 int font_type = FONT_INPUT_1;
3022 int font_type_active = FONT_INPUT_1_ACTIVE;
3023 int gd_width = ED_WIN_COUNT_XSIZE;
3025 id = counterbutton_info[i].gadget_id_text;
3026 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
3028 if (i == ED_COUNTER_ID_SELECT_LEVEL)
3030 font_type = FONT_LEVEL_NUMBER;
3031 font_type_active = FONT_LEVEL_NUMBER;
3033 x += 2 * ED_GADGET_DISTANCE;
3034 y -= ED_GADGET_DISTANCE;
3036 gd_x = DOOR_GFX_PAGEX6 + ED_WIN_COUNT2_XPOS;
3037 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT2_YPOS;
3038 gd_width = ED_WIN_COUNT2_XSIZE;
3042 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
3043 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
3046 gi = CreateGadget(GDI_CUSTOM_ID, id,
3047 GDI_CUSTOM_TYPE_ID, i,
3048 GDI_INFO_TEXT, "enter counter value",
3051 GDI_TYPE, GD_TYPE_TEXTINPUT_NUMERIC,
3052 GDI_NUMBER_VALUE, 0,
3053 GDI_NUMBER_MIN, counterbutton_info[i].min_value,
3054 GDI_NUMBER_MAX, counterbutton_info[i].max_value,
3056 GDI_TEXT_FONT, font_type,
3057 GDI_TEXT_FONT_ACTIVE, font_type_active,
3058 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
3059 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
3060 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
3061 GDI_DESIGN_WIDTH, gd_width,
3062 GDI_EVENT_MASK, event_mask,
3063 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
3064 GDI_CALLBACK_ACTION, HandleCounterButtons,
3068 Error(ERR_EXIT, "cannot create gadget");
3070 level_editor_gadget[id] = gi;
3071 right_gadget_border[id] =
3072 getRightGadgetBorder(gi, counterbutton_info[i].text_right);
3074 x += gi->width + ED_GADGET_DISTANCE; /* up count button */
3080 static void CreateDrawingAreas()
3084 for (i=0; i<ED_NUM_DRAWING_AREAS; i++)
3086 struct GadgetInfo *gi;
3087 unsigned long event_mask;
3088 int id = drawingarea_info[i].gadget_id;
3089 int x = SX + drawingarea_info[i].x;
3090 int y = SY + drawingarea_info[i].y;
3091 int area_xsize = drawingarea_info[i].area_xsize;
3092 int area_ysize = drawingarea_info[i].area_ysize;
3095 GD_EVENT_PRESSED | GD_EVENT_RELEASED | GD_EVENT_MOVING |
3096 GD_EVENT_OFF_BORDERS;
3098 /* determine horizontal position to the right of specified gadget */
3099 if (drawingarea_info[i].gadget_id_align != GADGET_ID_NONE)
3100 x = (right_gadget_border[drawingarea_info[i].gadget_id_align] +
3101 ED_DRAWINGAREA_TEXT_DISTANCE);
3103 /* determine horizontal offset for leading text */
3104 if (drawingarea_info[i].text_left != NULL)
3105 x += getTextWidthForDrawingArea(drawingarea_info[i].text_left);
3107 gi = CreateGadget(GDI_CUSTOM_ID, id,
3108 GDI_CUSTOM_TYPE_ID, i,
3111 GDI_TYPE, GD_TYPE_DRAWING_AREA,
3112 GDI_AREA_SIZE, area_xsize, area_ysize,
3113 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
3114 GDI_EVENT_MASK, event_mask,
3115 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
3116 GDI_CALLBACK_ACTION, HandleDrawingAreas,
3120 Error(ERR_EXIT, "cannot create gadget");
3122 level_editor_gadget[id] = gi;
3123 right_gadget_border[id] =
3124 getRightGadgetBorder(gi, drawingarea_info[i].text_right);
3128 static void CreateTextInputGadgets()
3130 int max_infotext_len = getMaxInfoTextLength();
3133 for (i=0; i<ED_NUM_TEXTINPUT; i++)
3135 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
3137 struct GadgetInfo *gi;
3138 unsigned long event_mask;
3139 char infotext[MAX_OUTPUT_LINESIZE + 1];
3140 int id = textinput_info[i].gadget_id;
3142 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
3144 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
3145 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
3147 sprintf(infotext, "Enter %s", textinput_info[i].infotext);
3148 infotext[max_infotext_len] = '\0';
3150 gi = CreateGadget(GDI_CUSTOM_ID, id,
3151 GDI_CUSTOM_TYPE_ID, i,
3152 GDI_INFO_TEXT, infotext,
3153 GDI_X, SX + textinput_info[i].x,
3154 GDI_Y, SY + textinput_info[i].y,
3155 GDI_TYPE, GD_TYPE_TEXTINPUT_ALPHANUMERIC,
3156 GDI_TEXT_VALUE, textinput_info[i].value,
3157 GDI_TEXT_SIZE, textinput_info[i].size,
3158 GDI_TEXT_FONT, FONT_INPUT_1,
3159 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
3160 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
3161 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
3162 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
3163 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
3164 GDI_EVENT_MASK, event_mask,
3165 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
3166 GDI_CALLBACK_ACTION, HandleTextInputGadgets,
3170 Error(ERR_EXIT, "cannot create gadget");
3172 level_editor_gadget[id] = gi;
3176 static void CreateSelectboxGadgets()
3178 int max_infotext_len = getMaxInfoTextLength();
3181 for (i=0; i<ED_NUM_SELECTBOX; i++)
3183 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
3185 struct GadgetInfo *gi;
3186 unsigned long event_mask;
3187 char infotext[MAX_OUTPUT_LINESIZE + 1];
3188 int id = selectbox_info[i].gadget_id;
3189 int x = SX + selectbox_info[i].x;
3190 int y = SY + selectbox_info[i].y;
3192 if (selectbox_info[i].size == -1) /* dynamically determine size */
3194 /* (we cannot use -1 for uninitialized values if we directly compare
3195 with results from strlen(), because the '<' and '>' operation will
3196 implicitely cast -1 to an unsigned integer value!) */
3197 selectbox_info[i].size = 0;
3199 for (j=0; selectbox_info[i].options[j].text != NULL; j++)
3200 if (strlen(selectbox_info[i].options[j].text) > selectbox_info[i].size)
3201 selectbox_info[i].size = strlen(selectbox_info[i].options[j].text);
3203 selectbox_info[i].size++; /* add one character empty space */
3206 event_mask = GD_EVENT_RELEASED |
3207 GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
3209 gd_x = DOOR_GFX_PAGEX4 + ED_SELECTBOX_XPOS;
3210 gd_y = DOOR_GFX_PAGEY1 + ED_SELECTBOX_YPOS;
3212 /* determine horizontal position to the right of specified gadget */
3213 if (selectbox_info[i].gadget_id_align != GADGET_ID_NONE)
3214 x = (right_gadget_border[selectbox_info[i].gadget_id_align] +
3215 ED_GADGET_TEXT_DISTANCE);
3217 /* determine horizontal offset for leading text */
3218 if (selectbox_info[i].text_left != NULL)
3219 x += getTextWidthForGadget(selectbox_info[i].text_left);
3221 sprintf(infotext, "Select %s", selectbox_info[i].infotext);
3222 infotext[max_infotext_len] = '\0';
3224 gi = CreateGadget(GDI_CUSTOM_ID, id,
3225 GDI_CUSTOM_TYPE_ID, i,
3226 GDI_INFO_TEXT, infotext,
3229 GDI_TYPE, GD_TYPE_SELECTBOX,
3230 GDI_SELECTBOX_OPTIONS, selectbox_info[i].options,
3231 GDI_TEXT_SIZE, selectbox_info[i].size,
3232 GDI_TEXT_FONT, FONT_INPUT_1,
3233 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
3234 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
3235 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
3236 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
3237 GDI_BORDER_SIZE_SELECTBUTTON, ED_SELECTBOX_BUTTON_XSIZE,
3238 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
3239 GDI_EVENT_MASK, event_mask,
3240 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
3241 GDI_CALLBACK_ACTION, HandleSelectboxGadgets,
3245 Error(ERR_EXIT, "cannot create gadget");
3247 level_editor_gadget[id] = gi;
3248 right_gadget_border[id] =
3249 getRightGadgetBorder(gi, selectbox_info[i].text_right);
3253 static void CreateTextbuttonGadgets()
3255 int max_infotext_len = getMaxInfoTextLength();
3258 for (i=0; i<ED_NUM_TEXTBUTTON; i++)
3260 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
3261 int gd_x1, gd_x2, gd_y1, gd_y2;
3262 struct GadgetInfo *gi;
3263 unsigned long event_mask;
3264 char infotext[MAX_OUTPUT_LINESIZE + 1];
3265 int id = textbutton_info[i].gadget_id;
3266 int x = SX + textbutton_info[i].x;
3267 int y = SY + textbutton_info[i].y;
3269 if (textbutton_info[i].size == -1) /* dynamically determine size */
3270 textbutton_info[i].size = strlen(textbutton_info[i].text);
3272 event_mask = GD_EVENT_RELEASED;
3274 if (id >= GADGET_ID_PROPERTIES_INFO && id <= GADGET_ID_PROPERTIES_ADVANCED)
3276 gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_TAB_XPOS;
3277 gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_TAB_XPOS;
3278 gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_TAB_YPOS;
3279 gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_TAB_INACTIVE_YPOS;
3283 gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_XPOS;
3284 gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_XPOS;
3285 gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_YPOS;
3286 gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_INACTIVE_YPOS;
3289 sprintf(infotext, "%s", textbutton_info[i].infotext);
3290 infotext[max_infotext_len] = '\0';
3292 /* determine horizontal position to the right of specified gadget */
3293 if (textbutton_info[i].gadget_id_align != GADGET_ID_NONE)
3294 x = (right_gadget_border[textbutton_info[i].gadget_id_align] +
3295 ED_GADGET_TEXT_DISTANCE);
3297 gi = CreateGadget(GDI_CUSTOM_ID, id,
3298 GDI_CUSTOM_TYPE_ID, i,
3299 GDI_INFO_TEXT, infotext,
3302 GDI_TYPE, GD_TYPE_TEXT_BUTTON,
3303 GDI_TEXT_VALUE, textbutton_info[i].text,
3304 GDI_TEXT_SIZE, textbutton_info[i].size,
3305 GDI_TEXT_FONT, FONT_INPUT_2_ACTIVE,
3306 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_2,
3307 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
3308 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
3309 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
3310 GDI_BORDER_SIZE, ED_BORDER_TEXT_XSIZE, ED_BORDER_SIZE,
3311 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
3312 GDI_DECORATION_SHIFTING, 1, 1,
3313 GDI_EVENT_MASK, event_mask,
3314 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
3315 GDI_CALLBACK_ACTION, HandleTextbuttonGadgets,
3319 Error(ERR_EXIT, "cannot create gadget");
3321 level_editor_gadget[id] = gi;
3325 static void CreateScrollbarGadgets()
3329 for (i=0; i<ED_NUM_SCROLLBARS; i++)
3331 int id = scrollbar_info[i].gadget_id;
3332 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
3333 int gd_x1, gd_x2, gd_y1, gd_y2;
3334 struct GadgetInfo *gi;
3335 int items_max, items_visible, item_position;
3336 unsigned long event_mask;
3338 if (i == ED_SCROLLBAR_ID_LIST_VERTICAL)
3340 items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
3341 items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
3342 item_position = element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ;
3344 else /* drawing area scrollbars */
3346 if (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL)
3348 items_max = MAX(lev_fieldx + 2, ed_fieldx);
3349 items_visible = ed_fieldx;
3354 items_max = MAX(lev_fieldy + 2, ed_fieldy);
3355 items_visible = ed_fieldy;
3360 event_mask = GD_EVENT_MOVING | GD_EVENT_OFF_BORDERS;
3362 gd_x1 = DOOR_GFX_PAGEX8 + scrollbar_info[i].gd_x;
3363 gd_x2 = (gd_x1 - (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL ?
3364 scrollbar_info[i].height : scrollbar_info[i].width));
3365 gd_y1 = DOOR_GFX_PAGEY1 + scrollbar_info[i].gd_y;
3366 gd_y2 = DOOR_GFX_PAGEY1 + scrollbar_info[i].gd_y;
3368 gi = CreateGadget(GDI_CUSTOM_ID, id,
3369 GDI_CUSTOM_TYPE_ID, i,
3370 GDI_INFO_TEXT, scrollbar_info[i].infotext,
3371 GDI_X, scrollbar_info[i].x,
3372 GDI_Y, scrollbar_info[i].y,
3373 GDI_WIDTH, scrollbar_info[i].width,
3374 GDI_HEIGHT, scrollbar_info[i].height,
3375 GDI_TYPE, scrollbar_info[i].type,
3376 GDI_SCROLLBAR_ITEMS_MAX, items_max,
3377 GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
3378 GDI_SCROLLBAR_ITEM_POSITION, item_position,
3379 GDI_STATE, GD_BUTTON_UNPRESSED,
3380 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
3381 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
3382 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
3383 GDI_EVENT_MASK, event_mask,
3384 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
3385 GDI_CALLBACK_ACTION, HandleControlButtons,
3389 Error(ERR_EXIT, "cannot create gadget");
3391 level_editor_gadget[id] = gi;
3395 static void CreateCheckbuttonGadgets()
3397 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
3398 struct GadgetInfo *gi;
3399 unsigned long event_mask;
3400 int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
3403 event_mask = GD_EVENT_PRESSED;
3405 gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
3406 gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
3407 gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
3408 gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
3409 gd_y = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS;
3411 for (i=0; i<ED_NUM_CHECKBUTTONS; i++)
3413 int id = checkbutton_info[i].gadget_id;
3414 int x = SX + checkbutton_info[i].x;
3415 int y = SY + checkbutton_info[i].y;
3417 if (id == GADGET_ID_STICK_ELEMENT)
3418 gd_y = DOOR_GFX_PAGEY1 + ED_STICKYBUTTON_YPOS;
3420 gd_y = DOOR_GFX_PAGEY1 + ED_CHECKBUTTON_YPOS;
3422 /* determine horizontal position to the right of specified gadget */
3423 if (checkbutton_info[i].gadget_id_align != GADGET_ID_NONE)
3424 x = (right_gadget_border[checkbutton_info[i].gadget_id_align] +
3425 ED_GADGET_TEXT_DISTANCE);
3427 /* determine horizontal offset for leading text */
3428 if (checkbutton_info[i].text_left != NULL)
3429 x += getTextWidthForGadget(checkbutton_info[i].text_left);
3431 gi = CreateGadget(GDI_CUSTOM_ID, id,
3432 GDI_CUSTOM_TYPE_ID, i,
3433 GDI_INFO_TEXT, checkbutton_info[i].infotext,
3436 GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
3437 GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
3438 GDI_TYPE, GD_TYPE_CHECK_BUTTON,
3439 GDI_CHECKED, *checkbutton_info[i].value,
3440 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
3441 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
3442 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
3443 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
3444 GDI_EVENT_MASK, event_mask,
3445 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
3446 GDI_CALLBACK_ACTION, HandleCheckbuttons,
3450 Error(ERR_EXIT, "cannot create gadget");
3452 level_editor_gadget[id] = gi;
3453 right_gadget_border[id] =
3454 getRightGadgetBorder(gi, checkbutton_info[i].text_right);
3458 static void CreateRadiobuttonGadgets()
3460 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
3461 struct GadgetInfo *gi;
3462 unsigned long event_mask;
3463 int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
3466 event_mask = GD_EVENT_PRESSED;
3468 gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
3469 gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
3470 gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
3471 gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
3472 gd_y = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS;
3474 for (i=0; i<ED_NUM_RADIOBUTTONS; i++)
3476 int id = radiobutton_info[i].gadget_id;
3477 int x = SX + radiobutton_info[i].x;
3478 int y = SY + radiobutton_info[i].y;
3481 (*radiobutton_info[i].value == radiobutton_info[i].checked_value);
3483 /* determine horizontal position to the right of specified gadget */
3484 if (radiobutton_info[i].gadget_id_align != GADGET_ID_NONE)
3485 x = (right_gadget_border[radiobutton_info[i].gadget_id_align] +
3486 ED_GADGET_TEXT_DISTANCE);
3488 /* determine horizontal offset for leading text */
3489 if (radiobutton_info[i].text_left != NULL)
3490 x += getTextWidthForGadget(radiobutton_info[i].text_left);
3492 gi = CreateGadget(GDI_CUSTOM_ID, id,
3493 GDI_CUSTOM_TYPE_ID, i,
3494 GDI_INFO_TEXT, radiobutton_info[i].infotext,
3497 GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
3498 GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
3499 GDI_TYPE, GD_TYPE_RADIO_BUTTON,
3500 GDI_RADIO_NR, radiobutton_info[i].radio_button_nr,
3501 GDI_CHECKED, checked,
3502 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
3503 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
3504 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
3505 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
3506 GDI_EVENT_MASK, event_mask,
3507 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
3508 GDI_CALLBACK_ACTION, HandleRadiobuttons,
3512 Error(ERR_EXIT, "cannot create gadget");
3514 level_editor_gadget[id] = gi;
3515 right_gadget_border[id] =
3516 getRightGadgetBorder(gi, radiobutton_info[i].text_right);
3520 void CreateLevelEditorGadgets()
3522 int old_game_status = game_status;
3524 /* setting 'game_status' is needed to get the right fonts for the editor */
3525 game_status = GAME_MODE_EDITOR;
3527 ReinitializeElementList();
3529 CreateControlButtons();
3530 CreateScrollbarGadgets();
3532 /* order of function calls is important because of cross-references */
3533 CreateCheckbuttonGadgets();
3534 CreateCounterButtons();
3535 CreateRadiobuttonGadgets();
3536 CreateTextInputGadgets();
3537 CreateTextbuttonGadgets();
3538 CreateSelectboxGadgets();
3539 CreateDrawingAreas();
3541 game_status = old_game_status;
3544 void FreeLevelEditorGadgets()
3548 for (i=0; i<NUM_EDITOR_GADGETS; i++)
3549 FreeGadget(level_editor_gadget[i]);
3552 static void MapCounterButtons(int id)
3554 int gadget_id_down = counterbutton_info[id].gadget_id_down;
3555 int gadget_id_up = counterbutton_info[id].gadget_id_up;
3556 struct GadgetInfo *gi_down = level_editor_gadget[gadget_id_down];
3557 struct GadgetInfo *gi_up = level_editor_gadget[gadget_id_up];
3559 char infotext[MAX_OUTPUT_LINESIZE + 1];
3560 int max_infotext_len = getMaxInfoTextLength();
3561 int xoffset_left = 0;
3562 int yoffset_left = ED_BORDER_SIZE;
3563 int xoffset_right = getCounterGadgetWidth();
3564 int yoffset_right = ED_BORDER_SIZE;
3566 int xoffset_left = getTextWidthForGadget(counterbutton_info[id].text_left);
3567 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
3568 int yoffset_above = MINI_TILEX + ED_GADGET_DISTANCE;
3569 int yoffset = ED_BORDER_SIZE;
3570 int x_left = gi_down->x - xoffset_left;
3571 int x_right = gi_up->x + gi_up->width + xoffset_right;
3572 int y_above = gi_down->y - yoffset_above;
3574 int y = gi_up->y + yoffset;
3577 if (counterbutton_info[id].text_above)
3578 DrawText(x, y_above, counterbutton_info[id].text_above, FONT_TEXT_1);
3580 if (counterbutton_info[id].text_left)
3581 DrawText(x_left, y, counterbutton_info[id].text_left, FONT_TEXT_1);
3583 if (counterbutton_info[id].text_right)
3584 DrawText(x_right, y, counterbutton_info[id].text_right, FONT_TEXT_1);
3586 ModifyEditorCounter(id, *counterbutton_info[id].value);
3588 MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_down]);
3589 MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_text]);
3590 MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_up]);
3593 static void MapControlButtons()
3598 /* map toolbox buttons */
3599 for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
3600 MapGadget(level_editor_gadget[i]);
3602 /* map buttons to select elements */
3603 for (i=0; i<ED_NUM_ELEMENTLIST_BUTTONS; i++)
3604 MapGadget(level_editor_gadget[GADGET_ID_ELEMENTLIST_FIRST + i]);
3605 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL]);
3606 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_UP]);
3607 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_DOWN]);
3609 /* map buttons to select level */
3610 counter_id = ED_COUNTER_ID_SELECT_LEVEL;
3611 ModifyEditorCounterLimits(counter_id,
3612 leveldir_current->first_level,
3613 leveldir_current->last_level);
3614 MapCounterButtons(counter_id);
3617 static void MapDrawingArea(int id)
3619 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
3620 int area_xsize = gi->drawing.area_xsize;
3621 int area_ysize = gi->drawing.area_ysize;
3622 int xoffset_left= getTextWidthForDrawingArea(drawingarea_info[id].text_left);
3623 int xoffset_below= getTextWidth(drawingarea_info[id].text_below,FONT_TEXT_1);
3624 int x_left = gi->x - xoffset_left;
3625 int x_right = gi->x + gi->width + ED_DRAWINGAREA_TEXT_DISTANCE;
3626 int x_below = gi->x + (gi->width - xoffset_below) / 2;
3627 int y_side = gi->y + (gi->height - getFontHeight(FONT_TEXT_1)) / 2;
3628 int y_below = gi->y + gi->height + ED_DRAWINGAREA_TEXT_DISTANCE;
3630 if (drawingarea_info[id].text_left)
3631 DrawText(x_left, y_side, drawingarea_info[id].text_left, FONT_TEXT_1);
3633 if (drawingarea_info[id].text_right)
3634 DrawText(x_right, y_side, drawingarea_info[id].text_right, FONT_TEXT_1);
3636 if (drawingarea_info[id].text_below)
3637 DrawText(x_below, y_below, drawingarea_info[id].text_below, FONT_TEXT_1);
3639 if (id != ED_DRAWING_ID_DRAWING_LEVEL)
3641 DrawElementBorder(gi->x, gi->y,
3642 area_xsize * MINI_TILEX, area_ysize * MINI_TILEY, TRUE);
3644 DrawDrawingArea(id);
3650 static void MapTextInputGadget(int id)
3652 struct GadgetInfo *gi = level_editor_gadget[textinput_info[id].gadget_id];
3653 char infotext[MAX_OUTPUT_LINESIZE + 1];
3654 int max_infotext_len = getMaxInfoTextLength();
3655 int xoffset_above = 0;
3656 int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
3657 int x = textinput_info[id].x + xoffset_above;
3658 int y = textinput_info[id].y + yoffset_above;
3660 if (textinput_info[id].infotext)
3662 sprintf(infotext, "%s:", textinput_info[id].infotext);
3663 infotext[max_infotext_len] = '\0';
3664 DrawTextF(x, y, FONT_TEXT_1, infotext);
3667 ModifyGadget(gi, GDI_TEXT_VALUE, textinput_info[id].value, GDI_END);
3672 static void MapSelectboxGadget(int id)
3674 struct GadgetInfo *gi = level_editor_gadget[selectbox_info[id].gadget_id];
3675 int xoffset_left = getTextWidthForGadget(selectbox_info[id].text_left);
3676 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
3677 int yoffset = ED_BORDER_SIZE;
3678 int x_left = gi->x - xoffset_left;
3679 int x_right = gi->x + gi->width + xoffset_right;
3680 int y = gi->y + yoffset;
3682 if (selectbox_info[id].text_left)
3683 DrawText(x_left, y, selectbox_info[id].text_left, FONT_TEXT_1);
3685 if (selectbox_info[id].text_right)
3686 DrawText(x_right, y, selectbox_info[id].text_right, FONT_TEXT_1);
3688 ModifyEditorSelectbox(id, *selectbox_info[id].value);
3693 static void MapTextbuttonGadget(int id)
3695 struct GadgetInfo *gi = level_editor_gadget[textbutton_info[id].gadget_id];
3700 static void MapRadiobuttonGadget(int id)
3702 struct GadgetInfo *gi = level_editor_gadget[radiobutton_info[id].gadget_id];
3704 int xoffset_right = ED_XOFFSET_CHECKBOX;
3705 int yoffset_right = ED_BORDER_SIZE;
3706 int x = radiobutton_info[id].x + xoffset_right;
3707 int y = radiobutton_info[id].y + yoffset_right;
3709 int xoffset_left = getTextWidthForGadget(checkbutton_info[id].text_left);
3710 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
3711 int yoffset = ED_BORDER_SIZE;
3712 int x_left = gi->x - xoffset_left;
3713 int x_right = gi->x + gi->width + xoffset_right;
3714 int y = gi->y + yoffset;
3717 (*radiobutton_info[id].value == radiobutton_info[id].checked_value);
3719 if (radiobutton_info[id].text_left)
3720 DrawText(x_left, y, radiobutton_info[id].text_left, FONT_TEXT_1);
3722 if (radiobutton_info[id].text_right)
3723 DrawText(x_right, y, radiobutton_info[id].text_right, FONT_TEXT_1);
3725 ModifyGadget(gi, GDI_CHECKED, checked, GDI_END);
3730 static void MapCheckbuttonGadget(int id)
3732 struct GadgetInfo *gi = level_editor_gadget[checkbutton_info[id].gadget_id];
3734 int xoffset_right = ED_XOFFSET_CHECKBOX;
3735 int yoffset_right = ED_BORDER_SIZE;
3736 int x = checkbutton_info[id].x + xoffset_right;
3737 int y = checkbutton_info[id].y + yoffset_right;
3739 int xoffset_left = getTextWidthForGadget(checkbutton_info[id].text_left);
3740 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
3741 int yoffset = ED_BORDER_SIZE;
3742 int x_left = gi->x - xoffset_left;
3743 int x_right = gi->x + gi->width + xoffset_right;
3744 int y = gi->y + yoffset;
3747 /* special case needed for "sticky" gadget */
3748 ModifyGadget(gi, GDI_CHECKED, *checkbutton_info[id].value,
3749 GDI_Y, SY + checkbutton_info[id].y, GDI_END);
3750 y = gi->y + yoffset;
3752 if (checkbutton_info[id].text_left)
3753 DrawText(x_left, y, checkbutton_info[id].text_left, FONT_TEXT_1);
3755 if (checkbutton_info[id].text_right)
3756 DrawText(x_right, y, checkbutton_info[id].text_right, FONT_TEXT_1);
3761 static void MapMainDrawingArea()
3763 boolean no_horizontal_scrollbar = (lev_fieldx + 2 <= ed_fieldx);
3764 boolean no_vertical_scrollbar = (lev_fieldy + 2 <= ed_fieldy);
3767 for (i=ED_SCROLLBUTTON_ID_AREA_FIRST; i<=ED_SCROLLBUTTON_ID_AREA_LAST; i++)
3769 if (((i == ED_SCROLLBUTTON_ID_AREA_LEFT ||
3770 i == ED_SCROLLBUTTON_ID_AREA_RIGHT) &&
3771 no_horizontal_scrollbar) ||
3772 ((i == ED_SCROLLBUTTON_ID_AREA_UP ||
3773 i == ED_SCROLLBUTTON_ID_AREA_DOWN) &&
3774 no_vertical_scrollbar))
3777 MapGadget(level_editor_gadget[scrollbutton_info[i].gadget_id]);
3780 for (i=ED_SCROLLBAR_ID_AREA_FIRST; i<=ED_SCROLLBAR_ID_AREA_LAST; i++)
3782 if ((i == ED_SCROLLBAR_ID_AREA_HORIZONTAL && no_horizontal_scrollbar) ||
3783 (i == ED_SCROLLBAR_ID_AREA_VERTICAL && no_vertical_scrollbar))
3786 MapGadget(level_editor_gadget[scrollbar_info[i].gadget_id]);
3789 MapDrawingArea(ED_DRAWING_ID_DRAWING_LEVEL);
3792 static void UnmapDrawingArea(int id)
3794 UnmapGadget(level_editor_gadget[id]);
3797 void UnmapLevelEditorWindowGadgets()
3801 for (i=0; i<NUM_EDITOR_GADGETS; i++)
3802 if (level_editor_gadget[i]->x < SX + SXSIZE)
3803 UnmapGadget(level_editor_gadget[i]);
3806 void UnmapLevelEditorGadgets()
3810 for (i=0; i<NUM_EDITOR_GADGETS; i++)
3811 UnmapGadget(level_editor_gadget[i]);
3814 static void ResetUndoBuffer()
3816 undo_buffer_position = -1;
3817 undo_buffer_steps = -1;
3818 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3821 static void DrawEditModeWindow()
3823 ModifyEditorElementList();
3824 RedrawDrawingElements();
3826 if (edit_mode == ED_MODE_INFO)
3827 DrawLevelInfoWindow();
3828 else if (edit_mode == ED_MODE_PROPERTIES)
3829 DrawPropertiesWindow();
3830 else /* edit_mode == ED_MODE_DRAWING */
3831 DrawDrawingWindow();
3834 static boolean LevelChanged()
3836 boolean level_changed = FALSE;
3839 for(y=0; y<lev_fieldy; y++)
3840 for(x=0; x<lev_fieldx; x++)
3841 if (Feld[x][y] != level.field[x][y])
3842 level_changed = TRUE;
3844 return level_changed;
3847 static boolean LevelContainsPlayer()
3849 boolean player_found = FALSE;
3852 for(y=0; y<lev_fieldy; y++)
3853 for(x=0; x<lev_fieldx; x++)
3854 if (Feld[x][y] == EL_PLAYER_1 ||
3855 Feld[x][y] == EL_SP_MURPHY)
3856 player_found = TRUE;
3858 return player_found;
3861 static void CopyPlayfield(short src[MAX_LEV_FIELDX][MAX_LEV_FIELDY],
3862 short dst[MAX_LEV_FIELDX][MAX_LEV_FIELDY])
3866 for(x=0; x<lev_fieldx; x++)
3867 for(y=0; y<lev_fieldy; y++)
3868 dst[x][y] = src[x][y];
3871 static void CopyCustomElementPropertiesToEditor(int element)
3875 /* needed here to initialize combined element properties */
3876 InitElementPropertiesEngine(level.game_version);
3878 custom_element = element_info[element];
3880 for (i=0; i < NUM_ELEMENT_PROPERTIES; i++)
3881 custom_element_properties[i] = HAS_PROPERTY(element, i);
3883 for (i=0; i < NUM_CHANGE_EVENTS; i++)
3884 custom_element_change_events[i] = HAS_CHANGE_EVENT(element, i);
3886 /* ---------- element settings: configure (custom elements) ------------- */
3888 /* set accessible layer selectbox help value */
3889 custom_element.access_type =
3890 (IS_WALKABLE(element) ? EP_WALKABLE :
3891 IS_PASSABLE(element) ? EP_PASSABLE :
3892 custom_element.access_type);
3893 custom_element.access_layer =
3894 (IS_ACCESSIBLE_OVER(element) ? EP_ACCESSIBLE_OVER :
3895 IS_ACCESSIBLE_INSIDE(element) ? EP_ACCESSIBLE_INSIDE :
3896 IS_ACCESSIBLE_UNDER(element) ? EP_ACCESSIBLE_UNDER :
3897 custom_element.access_layer);
3898 custom_element_properties[EP_ACCESSIBLE] =
3899 (IS_ACCESSIBLE_OVER(element) ||
3900 IS_ACCESSIBLE_INSIDE(element) ||
3901 IS_ACCESSIBLE_UNDER(element));
3903 /* set walk-to-object action selectbox help value */
3904 custom_element.walk_to_action =
3905 (IS_DIGGABLE(element) ? EP_DIGGABLE :
3906 IS_COLLECTIBLE_ONLY(element) ? EP_COLLECTIBLE_ONLY :
3907 IS_DROPPABLE(element) ? EP_DROPPABLE :
3908 IS_PUSHABLE(element) ? EP_PUSHABLE :
3909 custom_element.walk_to_action);
3910 custom_element_properties[EP_WALK_TO_OBJECT] =
3911 (IS_DIGGABLE(element) ||
3912 IS_COLLECTIBLE_ONLY(element) ||
3913 IS_DROPPABLE(element) ||
3914 IS_PUSHABLE(element));
3916 /* set smash targets selectbox help value */
3917 custom_element.smash_targets =
3918 (CAN_SMASH_EVERYTHING(element) ? EP_CAN_SMASH_EVERYTHING :
3919 CAN_SMASH_ENEMIES(element) ? EP_CAN_SMASH_ENEMIES :
3920 CAN_SMASH_PLAYER(element) ? EP_CAN_SMASH_PLAYER :
3921 custom_element.smash_targets);
3922 custom_element_properties[EP_CAN_SMASH] =
3923 (CAN_SMASH_EVERYTHING(element) ||
3924 CAN_SMASH_ENEMIES(element) ||
3925 CAN_SMASH_PLAYER(element));
3927 /* set deadliness selectbox help value */
3928 custom_element.deadliness =
3929 (DONT_TOUCH(element) ? EP_DONT_TOUCH :
3930 DONT_COLLIDE_WITH(element) ? EP_DONT_COLLIDE_WITH :
3931 DONT_RUN_INTO(element) ? EP_DONT_RUN_INTO :
3932 custom_element.deadliness);
3933 custom_element_properties[EP_DEADLY] =
3934 (DONT_TOUCH(element) ||
3935 DONT_COLLIDE_WITH(element) ||
3936 DONT_RUN_INTO(element));
3938 /* set consistency selectbox help value */
3939 custom_element.consistency =
3940 (IS_INDESTRUCTIBLE(element) ? EP_INDESTRUCTIBLE :
3941 CAN_EXPLODE(element) ? EP_CAN_EXPLODE :
3942 custom_element.consistency);
3943 custom_element_properties[EP_EXPLODE_RESULT] =
3944 (IS_INDESTRUCTIBLE(element) ||
3945 CAN_EXPLODE(element));
3947 /* special case: sub-settings dependent from main setting */
3948 if (CAN_EXPLODE_BY_FIRE(element))
3949 custom_element.can_explode_by_fire = TRUE;
3950 if (CAN_EXPLODE_SMASHED(element))
3951 custom_element.can_explode_smashed = TRUE;
3952 if (CAN_EXPLODE_IMPACT(element))
3953 custom_element.can_explode_impact = TRUE;
3955 /* ---------- element settings: advanced (custom elements) --------------- */
3957 /* set change by player selectbox help value */
3958 custom_element.change_player_action =
3959 (HAS_CHANGE_EVENT(element, CE_DROPPED_BY_PLAYER) ? CE_DROPPED_BY_PLAYER :
3960 HAS_CHANGE_EVENT(element, CE_PUSHED_BY_PLAYER) ? CE_PUSHED_BY_PLAYER :
3961 HAS_CHANGE_EVENT(element, CE_PRESSED_BY_PLAYER) ? CE_PRESSED_BY_PLAYER :
3962 HAS_CHANGE_EVENT(element, CE_TOUCHED_BY_PLAYER) ? CE_TOUCHED_BY_PLAYER :
3963 custom_element.change_player_action);
3965 /* set change by collision selectbox help value */
3966 custom_element.change_collide_action =
3967 (HAS_CHANGE_EVENT(element, CE_SMASHED) ? CE_SMASHED :
3968 HAS_CHANGE_EVENT(element, CE_IMPACT) ? CE_IMPACT :
3969 HAS_CHANGE_EVENT(element, CE_COLLISION) ? CE_COLLISION :
3970 custom_element.change_collide_action);
3972 /* set change by other element action selectbox help value */
3973 custom_element.change_other_action =
3974 (HAS_CHANGE_EVENT(element, CE_OTHER_GETS_DROPPED) ? CE_OTHER_GETS_DROPPED :
3975 HAS_CHANGE_EVENT(element, CE_OTHER_GETS_COLLECTED) ? CE_OTHER_GETS_COLLECTED :
3976 HAS_CHANGE_EVENT(element, CE_OTHER_GETS_PUSHED) ? CE_OTHER_GETS_PUSHED :
3977 HAS_CHANGE_EVENT(element, CE_OTHER_GETS_PRESSED) ? CE_OTHER_GETS_PRESSED :
3978 HAS_CHANGE_EVENT(element, CE_OTHER_GETS_TOUCHED) ? CE_OTHER_GETS_TOUCHED :
3979 HAS_CHANGE_EVENT(element, CE_OTHER_IS_EXPLODING) ? CE_OTHER_IS_EXPLODING :
3980 HAS_CHANGE_EVENT(element, CE_OTHER_IS_CHANGING) ? CE_OTHER_IS_CHANGING :
3981 HAS_CHANGE_EVENT(element, CE_OTHER_IS_TOUCHING) ? CE_OTHER_IS_TOUCHING :
3982 custom_element.change_other_action);
3985 static void CopyCustomElementPropertiesToGame(int element)
3988 int access_type_and_layer;
3990 /* mark that this custom element has been modified */
3991 custom_element.modified_settings = TRUE;
3993 if (level.use_custom_template)
3995 if (Request("Copy and modify level tem- plate ?", REQ_ASK))
3997 level.use_custom_template = FALSE;
3998 ModifyGadget(level_editor_gadget[GADGET_ID_CUSTOM_USE_TEMPLATE],
3999 GDI_CHECKED, FALSE, GDI_END);
4003 LoadLevelTemplate(-1); /* this resets all element modifications ... */
4005 DrawEditModeWindow(); /* ... and copies them to 'custom_element' */
4009 element_info[element] = custom_element;
4011 /* ---------- element settings: configure (custom elements) ------------- */
4013 /* set accessible property from checkbox and selectbox */
4014 custom_element_properties[EP_WALKABLE_OVER] = FALSE;
4015 custom_element_properties[EP_WALKABLE_INSIDE] = FALSE;
4016 custom_element_properties[EP_WALKABLE_UNDER] = FALSE;
4017 custom_element_properties[EP_PASSABLE_OVER] = FALSE;
4018 custom_element_properties[EP_PASSABLE_INSIDE] = FALSE;
4019 custom_element_properties[EP_PASSABLE_UNDER] = FALSE;
4020 access_type_and_layer = ((custom_element.access_type == EP_WALKABLE ?
4021 EP_WALKABLE_OVER : EP_PASSABLE_OVER) +
4022 (custom_element.access_layer - EP_ACCESSIBLE_OVER));
4023 custom_element_properties[access_type_and_layer] =
4024 custom_element_properties[EP_ACCESSIBLE];
4026 /* set walk-to-object property from checkbox and selectbox */
4027 custom_element_properties[EP_DIGGABLE] = FALSE;
4028 custom_element_properties[EP_COLLECTIBLE_ONLY] = FALSE;
4029 custom_element_properties[EP_DROPPABLE] = FALSE;
4030 custom_element_properties[EP_PUSHABLE] = FALSE;
4031 custom_element_properties[custom_element.walk_to_action] =
4032 custom_element_properties[EP_WALK_TO_OBJECT];
4034 /* set smash property from checkbox and selectbox */
4035 custom_element_properties[EP_CAN_SMASH_PLAYER] = FALSE;
4036 custom_element_properties[EP_CAN_SMASH_ENEMIES] = FALSE;
4037 custom_element_properties[EP_CAN_SMASH_EVERYTHING] = FALSE;
4038 custom_element_properties[custom_element.smash_targets] =
4039 custom_element_properties[EP_CAN_SMASH];
4041 /* set deadliness property from checkbox and selectbox */
4042 custom_element_properties[EP_DONT_RUN_INTO] = FALSE;
4043 custom_element_properties[EP_DONT_COLLIDE_WITH] = FALSE;
4044 custom_element_properties[EP_DONT_TOUCH] = FALSE;
4045 custom_element_properties[custom_element.deadliness] =
4046 custom_element_properties[EP_DEADLY];
4048 /* set consistency property from checkbox and selectbox */
4049 custom_element_properties[EP_INDESTRUCTIBLE] = FALSE;
4050 custom_element_properties[EP_CAN_EXPLODE] = FALSE;
4051 custom_element_properties[EP_CAN_EXPLODE_BY_FIRE] = FALSE;
4052 custom_element_properties[EP_CAN_EXPLODE_SMASHED] = FALSE;
4053 custom_element_properties[EP_CAN_EXPLODE_IMPACT] = FALSE;
4054 custom_element_properties[custom_element.consistency] =
4055 custom_element_properties[EP_EXPLODE_RESULT];
4057 /* special case: sub-settings dependent from main setting */
4058 if (custom_element_properties[EP_CAN_EXPLODE])
4060 custom_element_properties[EP_CAN_EXPLODE_BY_FIRE] =
4061 custom_element.can_explode_by_fire;
4062 custom_element_properties[EP_CAN_EXPLODE_SMASHED] =
4063 custom_element.can_explode_smashed;
4064 custom_element_properties[EP_CAN_EXPLODE_IMPACT] =
4065 custom_element.can_explode_impact;
4068 /* ---------- element settings: advanced (custom elements) --------------- */
4070 /* set player change event from checkbox and selectbox */
4071 custom_element_change_events[CE_TOUCHED_BY_PLAYER] = FALSE;
4072 custom_element_change_events[CE_PRESSED_BY_PLAYER] = FALSE;
4073 custom_element_change_events[CE_PUSHED_BY_PLAYER] = FALSE;
4074 custom_element_change_events[CE_DROPPED_BY_PLAYER] = FALSE;
4075 custom_element_change_events[custom_element.change_player_action] =
4076 custom_element_change_events[CE_BY_PLAYER];
4078 /* set collision change event from checkbox and selectbox */
4079 custom_element_change_events[CE_COLLISION] = FALSE;
4080 custom_element_change_events[CE_IMPACT] = FALSE;
4081 custom_element_change_events[CE_SMASHED] = FALSE;
4082 custom_element_change_events[custom_element.change_collide_action] =
4083 custom_element_change_events[CE_BY_COLLISION];
4085 /* set other element action change event from checkbox and selectbox */
4086 custom_element_change_events[CE_OTHER_IS_TOUCHING] = FALSE;
4087 custom_element_change_events[CE_OTHER_IS_CHANGING] = FALSE;
4088 custom_element_change_events[CE_OTHER_IS_EXPLODING] = FALSE;
4089 custom_element_change_events[CE_OTHER_GETS_TOUCHED] = FALSE;
4090 custom_element_change_events[CE_OTHER_GETS_PRESSED] = FALSE;
4091 custom_element_change_events[CE_OTHER_GETS_PUSHED] = FALSE;
4092 custom_element_change_events[CE_OTHER_GETS_COLLECTED] = FALSE;
4093 custom_element_change_events[CE_OTHER_GETS_DROPPED] = FALSE;
4094 custom_element_change_events[custom_element.change_other_action] =
4095 custom_element_change_events[CE_BY_OTHER];
4097 for (i=0; i < NUM_ELEMENT_PROPERTIES; i++)
4098 SET_PROPERTY(element, i, custom_element_properties[i]);
4100 for (i=0; i < NUM_CHANGE_EVENTS; i++)
4101 SET_CHANGE_EVENT(element, i, custom_element_change_events[i]);
4103 /* copy change events also to special level editor variable */
4104 custom_element = element_info[element];
4109 CloseDoor(DOOR_CLOSE_ALL);
4110 OpenDoor(DOOR_OPEN_2 | DOOR_NO_DELAY);
4112 if (level_editor_test_game)
4114 CopyPlayfield(level.field, Feld);
4115 CopyPlayfield(FieldBackup, level.field);
4117 level_editor_test_game = FALSE;
4121 edit_mode = ED_MODE_DRAWING;
4122 edit_mode_properties = ED_MODE_PROPERTIES_INFO;
4130 /* copy default editor door content to main double buffer */
4131 BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
4132 DOOR_GFX_PAGEX6, DOOR_GFX_PAGEY1, DXSIZE, DYSIZE, DX, DY);
4135 /* draw mouse button brush elements */
4136 RedrawDrawingElements();
4139 /* draw bigger door */
4140 DrawSpecialEditorDoor();
4142 /* draw new control window */
4143 BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
4144 DOOR_GFX_PAGEX8, 236, EXSIZE, EYSIZE, EX, EY);
4146 redraw_mask |= REDRAW_ALL;
4148 ReinitializeElementListButtons(); /* only needed after setup changes */
4150 ModifyEditorElementList(); /* may be needed for custom elements */
4154 MapControlButtons();
4156 DrawEditModeWindow();
4158 /* copy actual editor door content to door double buffer for OpenDoor() */
4159 BlitBitmap(drawto, bitmap_db_door,
4160 DX, DY, DXSIZE, DYSIZE, DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
4162 OpenDoor(DOOR_OPEN_1);
4165 static void AdjustDrawingAreaGadgets()
4167 int ed_xsize = lev_fieldx + 2;
4168 int ed_ysize = lev_fieldy + 2;
4169 int max_ed_fieldx = MAX_ED_FIELDX;
4170 int max_ed_fieldy = MAX_ED_FIELDY;
4171 boolean horizontal_scrollbar_needed;
4172 boolean vertical_scrollbar_needed;
4173 int x, y, width, height;
4174 int xoffset, yoffset;
4176 /* check if we need any scrollbars */
4177 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
4178 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
4180 /* check if we have a smaller editor field because of scrollbars */
4181 if (horizontal_scrollbar_needed)
4182 max_ed_fieldy = MAX_ED_FIELDY - 1;
4183 if (vertical_scrollbar_needed)
4184 max_ed_fieldx = MAX_ED_FIELDX - 1;
4186 /* check again if we now need more scrollbars because of less space */
4187 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
4188 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
4190 /* check if editor field gets even smaller after adding new scrollbars */
4191 if (horizontal_scrollbar_needed)
4192 max_ed_fieldy = MAX_ED_FIELDY - 1;
4193 if (vertical_scrollbar_needed)
4194 max_ed_fieldx = MAX_ED_FIELDX - 1;
4196 ed_fieldx = (ed_xsize < MAX_ED_FIELDX ? ed_xsize : max_ed_fieldx);
4197 ed_fieldy = (ed_ysize < MAX_ED_FIELDY ? ed_ysize : max_ed_fieldy);
4199 ModifyGadget(level_editor_gadget[GADGET_ID_DRAWING_LEVEL],
4200 GDI_WIDTH, ed_fieldx * MINI_TILEX,
4201 GDI_HEIGHT, ed_fieldy * MINI_TILEY,
4202 GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
4205 xoffset = (ed_fieldx == MAX_ED_FIELDX ? ED_SCROLLBUTTON_XSIZE : 0);
4206 yoffset = (ed_fieldy == MAX_ED_FIELDY ? ED_SCROLLBUTTON_YSIZE : 0);
4208 x = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_RIGHT].x + xoffset;
4209 y = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_DOWN].y + yoffset;
4211 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_RIGHT], GDI_X, x, GDI_END);
4212 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_DOWN], GDI_Y, y, GDI_END);
4214 width = scrollbar_info[ED_SCROLLBAR_ID_AREA_HORIZONTAL].width + xoffset;
4215 height = scrollbar_info[ED_SCROLLBAR_ID_AREA_VERTICAL].height + yoffset;
4217 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
4219 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldx,
4221 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
4223 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldy,
4227 static void AdjustLevelScrollPosition()
4229 if (level_xpos < -1)
4231 if (level_xpos > lev_fieldx - ed_fieldx + 1)
4232 level_xpos = lev_fieldx - ed_fieldx + 1;
4233 if (lev_fieldx < ed_fieldx - 2)
4236 if (level_ypos < -1)
4238 if (level_ypos > lev_fieldy - ed_fieldy + 1)
4239 level_ypos = lev_fieldy - ed_fieldy + 1;
4240 if (lev_fieldy < ed_fieldy - 2)
4244 static void AdjustEditorScrollbar(int id)
4246 struct GadgetInfo *gi = level_editor_gadget[id];
4247 int items_max, items_visible, item_position;
4249 if (id == GADGET_ID_SCROLL_HORIZONTAL)
4251 items_max = MAX(lev_fieldx + 2, ed_fieldx);
4252 items_visible = ed_fieldx;
4253 item_position = level_xpos + 1;
4257 items_max = MAX(lev_fieldy + 2, ed_fieldy);
4258 items_visible = ed_fieldy;
4259 item_position = level_ypos + 1;
4262 if (item_position > items_max - items_visible)
4263 item_position = items_max - items_visible;
4265 ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
4266 GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
4269 static void ModifyEditorCounter(int counter_id, int new_value)
4271 int *counter_value = counterbutton_info[counter_id].value;
4272 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
4273 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
4275 ModifyGadget(gi, GDI_NUMBER_VALUE, new_value, GDI_END);
4277 if (counter_value != NULL)
4278 *counter_value = gi->text.number_value;
4281 static void ModifyEditorCounterLimits(int counter_id, int min, int max)
4283 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
4284 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
4286 ModifyGadget(gi, GDI_NUMBER_MIN, min, GDI_NUMBER_MAX, max, GDI_END);
4289 static void ModifyEditorSelectbox(int selectbox_id, int new_value)
4291 int gadget_id = selectbox_info[selectbox_id].gadget_id;
4292 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
4293 int new_index_value = 0;
4296 for(i=0; selectbox_info[selectbox_id].options[i].text != NULL; i++)
4297 if (selectbox_info[selectbox_id].options[i].value == new_value)
4298 new_index_value = i;
4300 *selectbox_info[selectbox_id].value =
4301 selectbox_info[selectbox_id].options[new_index_value].value;
4303 ModifyGadget(gi, GDI_SELECTBOX_INDEX, new_index_value, GDI_END);
4306 static void ModifyEditorElementList()
4310 for (i=0; i<ED_NUM_ELEMENTLIST_BUTTONS; i++)
4312 int gadget_id = GADGET_ID_ELEMENTLIST_FIRST + i;
4313 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
4314 struct GadgetDesign *gd = &gi->deco.design;
4315 int element = editor_elements[element_shift + i];
4318 getMiniGraphicSource(el2edimg(element), &gd->bitmap, &gd->x, &gd->y);
4319 ModifyGadget(gi, GDI_INFO_TEXT, getElementInfoText(element), GDI_END);
4324 static void PickDrawingElement(int button, int element)
4326 if (button < 1 || button > 3)
4331 new_element1 = element;
4332 DrawMiniGraphicExt(drawto,
4333 DX + ED_WIN_MB_LEFT_XPOS, DY + ED_WIN_MB_LEFT_YPOS,
4334 el2edimg(new_element1));
4336 else if (button == 2)
4338 new_element2 = element;
4339 DrawMiniGraphicExt(drawto,
4340 DX + ED_WIN_MB_MIDDLE_XPOS, DY + ED_WIN_MB_MIDDLE_YPOS,
4341 el2edimg(new_element2));
4345 new_element3 = element;
4346 DrawMiniGraphicExt(drawto,
4347 DX + ED_WIN_MB_RIGHT_XPOS, DY + ED_WIN_MB_RIGHT_YPOS,
4348 el2edimg(new_element3));
4351 redraw_mask |= REDRAW_DOOR_1;
4354 static void RedrawDrawingElements()
4356 PickDrawingElement(1, new_element1);
4357 PickDrawingElement(2, new_element2);
4358 PickDrawingElement(3, new_element3);
4361 static void DrawDrawingWindow()
4363 stick_element_properties_window = FALSE;
4365 SetMainBackgroundImage(IMG_UNDEFINED);
4367 UnmapLevelEditorWindowGadgets();
4369 AdjustDrawingAreaGadgets();
4370 AdjustLevelScrollPosition();
4371 AdjustEditorScrollbar(GADGET_ID_SCROLL_HORIZONTAL);
4372 AdjustEditorScrollbar(GADGET_ID_SCROLL_VERTICAL);
4374 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
4375 MapMainDrawingArea();
4378 static void DrawLevelInfoWindow()
4382 stick_element_properties_window = FALSE;
4384 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
4386 UnmapLevelEditorWindowGadgets();
4388 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS1_YPOS,
4389 "Level Settings", FONT_TITLE_1);
4390 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS2_YPOS,
4391 "Editor Settings", FONT_TITLE_1);
4393 /* draw counter gadgets */
4394 for (i=ED_COUNTER_ID_LEVEL_FIRST; i<=ED_COUNTER_ID_LEVEL_LAST; i++)
4395 MapCounterButtons(i);
4397 /* draw checkbutton gadgets */
4398 for (i=ED_CHECKBUTTON_ID_LEVEL_FIRST; i<=ED_CHECKBUTTON_ID_LEVEL_LAST; i++)
4399 MapCheckbuttonGadget(i);
4401 /* draw radiobutton gadgets */
4402 for (i=ED_RADIOBUTTON_ID_LEVEL_FIRST; i<=ED_RADIOBUTTON_ID_LEVEL_LAST; i++)
4403 MapRadiobuttonGadget(i);
4405 /* draw text input gadgets */
4406 for (i=ED_TEXTINPUT_ID_LEVEL_FIRST; i<=ED_TEXTINPUT_ID_LEVEL_LAST; i++)
4407 MapTextInputGadget(i);
4409 /* draw drawing area */
4410 MapDrawingArea(ED_DRAWING_ID_RANDOM_BACKGROUND);
4413 static void DrawCustomContentArea()
4415 int id = ED_DRAWING_ID_CUSTOM_CONTENT;
4416 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
4417 int x1 = right_gadget_border[GADGET_ID_CUSTOM_DEADLINESS];
4418 int x2 = right_gadget_border[GADGET_ID_CUSTOM_CONSISTENCY];
4419 int x3 = right_gadget_border[GADGET_ID_CUSTOM_EXPLODE_IMPACT];
4420 int xoffset = ED_DRAWINGAREA_TEXT_DISTANCE;
4422 /* add distance for potential left text (without drawing area border) */
4423 x2 += getTextWidthForGadget(drawingarea_info[id].text_left);
4425 ModifyGadget(gi, GDI_X, MAX(x1, MAX(x2, x3)) + xoffset, GDI_END);
4427 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CONTENT);
4430 static void DrawCustomChangeContentArea()
4432 int id = ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT;
4433 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
4434 int x1 = right_gadget_border[GADGET_ID_CHANGE_USE_CONTENT];
4435 int x2 = right_gadget_border[GADGET_ID_CHANGE_POWER];
4436 int x3 = right_gadget_border[GADGET_ID_CHANGE_ONLY_COMPLETE];
4437 int xoffset = ED_DRAWINGAREA_TEXT_DISTANCE;
4439 ModifyGadget(gi, GDI_X, MAX(x1, MAX(x2, x3)) + xoffset, GDI_END);
4444 static void DrawElementContentAreas()
4446 int x = SX + ED_AREA_YAMYAM_CONTENT_XPOS(3) + 4 * MINI_TILEX;
4447 int y = SY + ED_AREA_YAMYAM_CONTENT_YPOS(0) + ED_BORDER_AREA_YSIZE;
4450 /* display counter to choose number of element content areas */
4451 MapCounterButtons(ED_COUNTER_ID_ELEMENT_CONTENT);
4453 for (i=0; i < MAX_ELEMENT_CONTENTS; i++)
4455 int id = ED_DRAWING_ID_ELEMENT_CONTENT_0 + i;
4456 int font_height = getFontHeight(FONT_TEXT_1);
4458 if (i < level.num_yamyam_contents)
4462 UnmapDrawingArea(id);
4464 /* delete content areas in case of reducing number of them */
4465 DrawBackground(SX + drawingarea_info[id].x - MINI_TILEX / 2,
4466 SY + drawingarea_info[id].y - MINI_TILEY / 2,
4468 4 * MINI_TILEX + ED_GADGET_TEXT_DISTANCE + font_height);
4472 DrawText(x, y + 0 * MINI_TILEY, "content", FONT_TEXT_1);
4473 DrawText(x, y + 1 * MINI_TILEY, "when", FONT_TEXT_1);
4474 DrawText(x, y + 2 * MINI_TILEY, "smashed", FONT_TEXT_1);
4477 char *getElementDescriptionFilename(int element)
4479 char *docs_dir = options.docs_directory;
4480 char *elements_subdir = "elements";
4481 static char *filename = NULL;
4482 char basename[MAX_FILENAME_LEN];
4484 if (filename != NULL)
4487 /* 1st try: look for element description file for exactly this element */
4488 sprintf(basename, "%s.txt", element_info[element].token_name);
4489 filename = getPath3(docs_dir, elements_subdir, basename);
4490 if (fileExists(filename))
4495 /* 2nd try: look for element description file for this element's class */
4496 sprintf(basename, "%s.txt", element_info[element].class_name);
4497 filename = getPath3(docs_dir, elements_subdir, basename);
4498 if (fileExists(filename))
4504 static boolean PrintInfoText(char *text, int font_nr, int screen_line)
4506 int font_height = getFontHeight(font_nr);
4507 int pad_x = ED_SETTINGS_XPOS(0);
4508 int pad_y = ED_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
4509 int sx = SX + pad_x;
4510 int sy = SY + pad_y;
4511 int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
4513 if (screen_line >= max_lines_per_screen)
4516 DrawText(sx, sy + screen_line * font_height, text, font_nr);
4521 static int PrintElementDescriptionFromFile(char *filename, int screen_line)
4523 int font_nr = FONT_TEXT_2;
4524 int font_width = getFontWidth(font_nr);
4525 int pad_x = ED_SETTINGS_XPOS(0);
4526 int max_chars_per_line = (SXSIZE - 2 * pad_x) / font_width;
4527 char line[MAX_LINE_LEN];
4528 char buffer[max_chars_per_line + 1];
4530 int lines_printed = 0;
4533 if (filename == NULL)
4536 if (!(file = fopen(filename, MODE_READ)))
4544 char *line_ptr, *word_ptr;
4545 boolean last_line_was_empty = TRUE;
4547 /* read next line of input file */
4548 if (!fgets(line, MAX_LINE_LEN, file))
4551 /* skip comments (lines directly beginning with '#') */
4555 /* cut trailing newline from input line */
4556 for (line_ptr = line; *line_ptr; line_ptr++)
4558 if (*line_ptr == '\n' || *line_ptr == '\r')
4565 if (strlen(line) == 0) /* special case: force empty line */
4572 boolean print_buffer = FALSE;
4575 /* skip leading whitespaces */
4576 while (*word_ptr == ' ' || *word_ptr == '\t')
4579 line_ptr = word_ptr;
4582 /* look for end of next word */
4583 while (*line_ptr != ' ' && *line_ptr != '\t' && *line_ptr != '\0')
4593 else if (*word_ptr == '\n') /* special case: force empty line */
4595 if (buffer_len == 0)
4598 /* prevent printing of multiple empty lines */
4599 if (buffer_len > 0 || !last_line_was_empty)
4600 print_buffer = TRUE;
4602 else if (word_len < max_chars_per_line - buffer_len)
4604 /* word fits into text buffer -- add word */
4607 buffer[buffer_len++] = ' ';
4609 strncpy(&buffer[buffer_len], word_ptr, word_len);
4610 buffer_len += word_len;
4611 buffer[buffer_len] = '\0';
4612 word_ptr += word_len;
4614 else if (buffer_len > 0)
4616 /* not enough space left for word in text buffer -- print buffer */
4618 print_buffer = TRUE;
4622 /* word does not fit at all into empty text buffer -- cut word */
4624 strncpy(buffer, word_ptr, max_chars_per_line);
4625 buffer[max_chars_per_line] = '\0';
4626 word_ptr += max_chars_per_line;
4627 print_buffer = TRUE;
4632 if (!PrintInfoText(buffer, font_nr, screen_line + lines_printed))
4633 return lines_printed;
4635 last_line_was_empty = (buffer_len == 0);
4640 print_buffer = FALSE;
4648 if (PrintInfoText(buffer, font_nr, screen_line + lines_printed))
4651 return lines_printed;
4654 static void DrawPropertiesTabulatorGadgets()
4656 struct GadgetInfo *gd_gi = level_editor_gadget[GADGET_ID_PROPERTIES_INFO];
4657 struct GadgetDesign *gd = &gd_gi->alt_design[GD_BUTTON_UNPRESSED];
4658 int gd_x = gd->x + gd_gi->border.width / 2;
4659 int gd_y = gd->y + gd_gi->height - 1;
4660 Pixel tab_color = GetPixel(gd->bitmap, gd_x, gd_y);
4661 int id_first = ED_TEXTBUTTON_ID_PROPERTIES_INFO;
4662 int id_last = ED_TEXTBUTTON_ID_PROPERTIES_CONFIG;
4665 /* draw additional "advanced" tabulator for custom elements */
4666 if (IS_CUSTOM_ELEMENT(properties_element))
4667 id_last = ED_TEXTBUTTON_ID_PROPERTIES_ADVANCED;
4669 for (i=id_first; i <= id_last; i++)
4671 int gadget_id = textbutton_info[i].gadget_id;
4672 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
4673 boolean active = (i != edit_mode_properties);
4675 /* draw background line below tabulator button */
4676 ClearRectangleOnBackground(drawto, gi->x, gi->y + gi->height, gi->width,1);
4678 /* draw solid line below inactive tabulator buttons */
4679 if (!active && tab_color != BLACK_PIXEL) /* black => transparent */
4680 FillRectangle(drawto, gi->x, gi->y + gi->height, gi->width,1, tab_color);
4682 ModifyGadget(gi, GDI_ACTIVE, active, GDI_END);
4683 MapTextbuttonGadget(i);
4686 /* draw little border line below tabulator buttons */
4687 if (tab_color != BLACK_PIXEL) /* black => transparent */
4688 FillRectangle(drawto, gd_gi->x, gd_gi->y + gd_gi->height + 1,
4689 3 * gd_gi->width + 2 * ED_GADGET_DISTANCE,
4690 ED_GADGET_DISTANCE, tab_color);
4693 static void DrawPropertiesInfo()
4702 /* configurable properties */
4704 { EP_WALKABLE_OVER, "- player can walk over it" },
4705 { EP_WALKABLE_INSIDE, "- player can walk inside it" },
4706 { EP_WALKABLE_UNDER, "- player can walk under it" },
4707 { EP_PASSABLE_OVER, "- player can pass over it" },
4708 { EP_PASSABLE_INSIDE, "- player can pass through it" },
4709 { EP_PASSABLE_UNDER, "- player can pass under it" },
4711 { EP_DIGGABLE, "- can be digged away" },
4712 { EP_COLLECTIBLE, "- can be collected" },
4713 { EP_DROPPABLE, "- can be dropped after collecting" },
4714 { EP_PUSHABLE, "- can be pushed" },
4716 { EP_CAN_MOVE, "- can move" },
4717 { EP_CAN_FALL, "- can fall" },
4719 { EP_CAN_SMASH_PLAYER, "- can smash player" },
4721 { EP_CAN_SMASH_ENEMIES, "- can smash good and bad guys" },
4723 { EP_CAN_SMASH_EVERYTHING, "- can smash everything smashable" },
4725 { EP_SLIPPERY, "- slippery for falling objects" },
4726 { EP_EM_SLIPPERY_WALL, "- slippery for some gems (EM style)" },
4728 { EP_DONT_RUN_INTO, "- deadly when running into" },
4729 { EP_DONT_COLLIDE_WITH, "- deadly when colliding with" },
4730 { EP_DONT_TOUCH, "- deadly when touching" },
4732 { EP_INDESTRUCTIBLE, "- undestructible" },
4734 { EP_CAN_EXPLODE_BY_FIRE, "- can explode by fire or explosions" },
4735 { EP_CAN_EXPLODE_SMASHED, "- can explode when smashed" },
4736 { EP_CAN_EXPLODE_IMPACT, "- can explode on impact" },
4738 { EP_CAN_CHANGE, "- can change to other element" },
4740 /* pre-defined properties */
4741 { EP_CAN_PASS_MAGIC_WALL, "- can pass magic walls" },
4742 { EP_HAS_CONTENT, "- can contain other elements" },
4746 char *filename = getElementDescriptionFilename(properties_element);
4747 char *percentage_text = "In this level:";
4748 char *properties_text = "Standard properties:";
4750 int num_elements_in_level;
4751 int num_standard_properties = 0;
4752 int font1_nr = FONT_TEXT_1;
4753 int font2_nr = FONT_TEXT_2;
4754 int font1_width = getFontWidth(font1_nr);
4755 int font2_height = getFontHeight(font2_nr);
4756 int pad_x = ED_SETTINGS_XPOS(0);
4757 int pad_y = ED_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
4758 int screen_line = 0;
4761 /* ----- print number of elements / percentage of this element in level */
4763 num_elements_in_level = 0;
4764 for (y=0; y<lev_fieldy; y++)
4765 for (x=0; x<lev_fieldx; x++)
4766 if (Feld[x][y] == properties_element)
4767 num_elements_in_level++;
4768 percentage = num_elements_in_level * 100.0 / (lev_fieldx * lev_fieldy);
4770 DrawTextF(pad_x, pad_y + screen_line * font2_height, font1_nr,
4772 DrawTextF(pad_x + strlen(percentage_text) * font1_width,
4773 pad_y + screen_line++ * font2_height, font2_nr,
4774 "%d (%.2f%%)", num_elements_in_level, percentage);
4778 /* ----- print standard properties of this element */
4780 DrawTextF(pad_x, pad_y + screen_line++ * font2_height, font1_nr,
4783 for (i=0; properties[i].value != -1; i++)
4785 if (!HAS_PROPERTY(properties_element, properties[i].value))
4788 DrawTextF(pad_x, pad_y + screen_line++ * font2_height, font2_nr,
4789 properties[i].text);
4790 num_standard_properties++;
4793 if (num_standard_properties == 0)
4794 DrawTextF(pad_x + strlen(properties_text) * font1_width,
4795 pad_y + (screen_line - 1) * font2_height, font2_nr, "none");
4799 /* ----- print special description of this element */
4801 PrintInfoText("Description:", FONT_TEXT_1, screen_line);
4802 if (PrintElementDescriptionFromFile(filename, screen_line + 1) == 0)
4803 PrintInfoText("No description available.", FONT_TEXT_1, screen_line);
4806 #define TEXT_COLLECTING "Score for collecting"
4807 #define TEXT_SMASHING "Score for smashing"
4808 #define TEXT_CRACKING "Score for cracking"
4809 #define TEXT_SPEED "Speed of amoeba growth"
4810 #define TEXT_DURATION "Duration when activated"
4817 } elements_with_counter[] =
4819 { EL_EMERALD, &level.score[SC_EMERALD], TEXT_COLLECTING },
4820 { EL_BD_DIAMOND, &level.score[SC_EMERALD], TEXT_COLLECTING },
4821 { EL_EMERALD_YELLOW, &level.score[SC_EMERALD], TEXT_COLLECTING },
4822 { EL_EMERALD_RED, &level.score[SC_EMERALD], TEXT_COLLECTING },
4823 { EL_EMERALD_PURPLE, &level.score[SC_EMERALD], TEXT_COLLECTING },
4824 { EL_SP_INFOTRON, &level.score[SC_EMERALD], TEXT_COLLECTING },
4825 { EL_DIAMOND, &level.score[SC_DIAMOND], TEXT_COLLECTING },
4826 { EL_CRYSTAL, &level.score[SC_CRYSTAL], TEXT_COLLECTING },
4827 { EL_PEARL, &level.score[SC_PEARL], TEXT_COLLECTING },
4828 { EL_BUG_RIGHT, &level.score[SC_BUG], TEXT_SMASHING },
4829 { EL_BUG_UP, &level.score[SC_BUG], TEXT_SMASHING },
4830 { EL_BUG_LEFT, &level.score[SC_BUG], TEXT_SMASHING },
4831 { EL_BUG_DOWN, &level.score[SC_BUG], TEXT_SMASHING },
4832 { EL_BD_BUTTERFLY_RIGHT,&level.score[SC_BUG], TEXT_SMASHING },
4833 { EL_BD_BUTTERFLY_UP, &level.score[SC_BUG], TEXT_SMASHING },
4834 { EL_BD_BUTTERFLY_LEFT, &level.score[SC_BUG], TEXT_SMASHING },
4835 { EL_BD_BUTTERFLY_DOWN, &level.score[SC_BUG], TEXT_SMASHING },
4836 { EL_SP_ELECTRON, &level.score[SC_BUG], TEXT_SMASHING },
4837 { EL_SPACESHIP_RIGHT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
4838 { EL_SPACESHIP_UP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
4839 { EL_SPACESHIP_LEFT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
4840 { EL_SPACESHIP_DOWN, &level.score[SC_SPACESHIP], TEXT_SMASHING },
4841 { EL_BD_FIREFLY_RIGHT,&level.score[SC_SPACESHIP], TEXT_SMASHING },
4842 { EL_BD_FIREFLY_UP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
4843 { EL_BD_FIREFLY_LEFT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
4844 { EL_BD_FIREFLY_DOWN, &level.score[SC_SPACESHIP], TEXT_SMASHING },
4845 { EL_SP_SNIKSNAK, &level.score[SC_SPACESHIP], TEXT_SMASHING },
4846 { EL_YAMYAM, &level.score[SC_YAMYAM], TEXT_SMASHING },
4847 { EL_DARK_YAMYAM, &level.score[SC_YAMYAM], TEXT_SMASHING },
4848 { EL_ROBOT, &level.score[SC_ROBOT], TEXT_SMASHING },
4849 { EL_PACMAN_RIGHT, &level.score[SC_PACMAN], TEXT_SMASHING },
4850 { EL_PACMAN_UP, &level.score[SC_PACMAN], TEXT_SMASHING },
4851 { EL_PACMAN_LEFT, &level.score[SC_PACMAN], TEXT_SMASHING },
4852 { EL_PACMAN_DOWN, &level.score[SC_PACMAN], TEXT_SMASHING },
4853 { EL_NUT, &level.score[SC_NUT], TEXT_CRACKING },
4854 { EL_DYNAMITE, &level.score[SC_DYNAMITE], TEXT_COLLECTING },
4855 { EL_DYNABOMB_INCREASE_NUMBER,&level.score[SC_DYNAMITE],TEXT_COLLECTING },
4856 { EL_DYNABOMB_INCREASE_SIZE, &level.score[SC_DYNAMITE],TEXT_COLLECTING },
4857 { EL_DYNABOMB_INCREASE_POWER, &level.score[SC_DYNAMITE],TEXT_COLLECTING },
4858 { EL_SHIELD_NORMAL, &level.score[SC_SHIELD], TEXT_COLLECTING },
4859 { EL_SHIELD_DEADLY, &level.score[SC_SHIELD], TEXT_COLLECTING },
4860 { EL_EXTRA_TIME, &level.score[SC_TIME_BONUS], TEXT_COLLECTING },
4861 { EL_KEY_1, &level.score[SC_KEY], TEXT_COLLECTING },
4862 { EL_KEY_2, &level.score[SC_KEY], TEXT_COLLECTING },
4863 { EL_KEY_3, &level.score[SC_KEY], TEXT_COLLECTING },
4864 { EL_KEY_4, &level.score[SC_KEY], TEXT_COLLECTING },
4865 { EL_EM_KEY_1_FILE, &level.score[SC_KEY], TEXT_COLLECTING },
4866 { EL_EM_KEY_2_FILE, &level.score[SC_KEY], TEXT_COLLECTING },
4867 { EL_EM_KEY_3_FILE, &level.score[SC_KEY], TEXT_COLLECTING },
4868 { EL_EM_KEY_4_FILE, &level.score[SC_KEY], TEXT_COLLECTING },
4869 { EL_AMOEBA_WET, &level.amoeba_speed, TEXT_SPEED },
4870 { EL_AMOEBA_DRY, &level.amoeba_speed, TEXT_SPEED },
4871 { EL_AMOEBA_FULL, &level.amoeba_speed, TEXT_SPEED },
4872 { EL_BD_AMOEBA, &level.amoeba_speed, TEXT_SPEED },
4873 { EL_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION },
4874 { EL_ROBOT_WHEEL, &level.time_wheel, TEXT_DURATION },
4878 static boolean checkPropertiesConfig()
4882 if (IS_GEM(properties_element) ||
4883 IS_CUSTOM_ELEMENT(properties_element) ||
4884 HAS_CONTENT(properties_element))
4887 for (i=0; elements_with_counter[i].element != -1; i++)
4888 if (elements_with_counter[i].element == properties_element)
4894 static void DrawPropertiesConfig()
4898 if (!checkPropertiesConfig())
4900 PrintInfoText("No configuration options available.", FONT_TEXT_1, 0);
4905 /* check if there are elements where a score can be chosen for */
4906 for (i=0; elements_with_counter[i].element != -1; i++)
4908 if (elements_with_counter[i].element == properties_element)
4910 int counter_id = ED_COUNTER_ID_ELEMENT_SCORE;
4912 counterbutton_info[counter_id].value = elements_with_counter[i].value;
4913 counterbutton_info[counter_id].text_right= elements_with_counter[i].text;
4914 MapCounterButtons(counter_id);
4920 if (HAS_CONTENT(properties_element))
4922 /* draw stickybutton gadget */
4923 i = ED_CHECKBUTTON_ID_STICK_ELEMENT;
4924 checkbutton_info[i].y = ED_COUNTER_YPOS(4);
4925 MapCheckbuttonGadget(i);
4927 if (IS_AMOEBOID(properties_element))
4928 MapDrawingArea(ED_DRAWING_ID_AMOEBA_CONTENT);
4930 DrawElementContentAreas();
4933 if (IS_GEM(properties_element))
4934 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS);
4936 if (IS_CUSTOM_ELEMENT(properties_element))
4938 /* draw stickybutton gadget */
4939 i = ED_CHECKBUTTON_ID_STICK_ELEMENT;
4940 checkbutton_info[i].y = ED_SETTINGS_YPOS(0);
4941 MapCheckbuttonGadget(i);
4943 /* draw checkbutton gadgets */
4944 for (i = ED_CHECKBUTTON_ID_CUSTOM_FIRST;
4945 i <= ED_CHECKBUTTON_ID_CUSTOM_LAST; i++)
4946 MapCheckbuttonGadget(i);
4948 /* draw counter gadgets */
4949 for (i=ED_COUNTER_ID_CUSTOM_FIRST; i<=ED_COUNTER_ID_CUSTOM_LAST; i++)
4950 MapCounterButtons(i);
4952 /* draw selectbox gadgets */
4953 for (i=ED_SELECTBOX_ID_CUSTOM_FIRST; i <= ED_SELECTBOX_ID_CUSTOM_LAST; i++)
4954 MapSelectboxGadget(i);
4956 /* draw drawing area gadgets */
4957 DrawCustomContentArea();
4959 /* draw text input gadgets */
4960 MapTextInputGadget(ED_TEXTINPUT_ID_ELEMENT_NAME);
4964 static void DrawPropertiesAdvancedDrawingAreas()
4966 MapDrawingArea(ED_DRAWING_ID_CUSTOM_GRAPHIC);
4967 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TARGET);
4968 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER);
4970 DrawCustomChangeContentArea();
4972 redraw_mask |= REDRAW_FIELD;
4975 static void DrawPropertiesAdvanced()
4979 /* draw stickybutton gadget */
4980 i = ED_CHECKBUTTON_ID_STICK_ELEMENT;
4981 checkbutton_info[i].y = ED_SETTINGS_YPOS(0);
4982 MapCheckbuttonGadget(i);
4984 /* draw checkbutton gadgets */
4985 for (i = ED_CHECKBUTTON_ID_CHANGE_FIRST;
4986 i <= ED_CHECKBUTTON_ID_CHANGE_LAST; i++)
4987 MapCheckbuttonGadget(i);
4989 /* draw counter gadgets */
4990 for (i=ED_COUNTER_ID_CHANGE_FIRST; i<=ED_COUNTER_ID_CHANGE_LAST; i++)
4991 MapCounterButtons(i);
4993 /* draw selectbox gadgets */
4994 for (i=ED_SELECTBOX_ID_CHANGE_FIRST; i<=ED_SELECTBOX_ID_CHANGE_LAST; i++)
4995 MapSelectboxGadget(i);
4997 /* draw textbutton gadgets */
4998 MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE);
5000 /* draw drawing area gadgets */
5001 DrawPropertiesAdvancedDrawingAreas();
5004 static void DrawElementName(int x, int y, int element)
5006 char *element_name = getElementInfoText(element);
5007 int font_nr = FONT_TEXT_1;
5008 int font_width = getFontWidth(font_nr);
5009 int font_height = getFontHeight(font_nr);
5010 int max_text_width = SXSIZE - x - ED_SETTINGS_XPOS(0);
5011 int max_chars_per_line = max_text_width / font_width;
5012 char buffer[max_chars_per_line + 1];
5014 if (strlen(element_name) <= max_chars_per_line)
5015 DrawTextF(x, y, font_nr, element_name);
5018 int next_pos = max_chars_per_line;
5020 strncpy(buffer, element_name, max_chars_per_line);
5021 buffer[max_chars_per_line] = '\0';
5023 if (element_name[max_chars_per_line] == ' ')
5029 for (i = max_chars_per_line - 1; i >= 0; i--)
5030 if (buffer[i] == ' ')
5033 if (strlen(&element_name[i + 1]) <= max_chars_per_line)
5040 DrawTextF(x, y - font_height / 2, font_nr, buffer);
5042 strncpy(buffer, &element_name[next_pos], max_chars_per_line);
5043 buffer[max_chars_per_line] = '\0';
5045 DrawTextF(x, y + font_height / 2, font_nr, buffer);
5049 static void DrawPropertiesWindow()
5054 stick_element_properties_window = FALSE;
5056 /* make sure that previous properties edit mode exists for this element */
5057 if (edit_mode_properties == ED_MODE_PROPERTIES_ADVANCED &&
5058 !IS_CUSTOM_ELEMENT(properties_element))
5059 edit_mode_properties = ED_MODE_PROPERTIES_CONFIG;
5061 if (IS_CUSTOM_ELEMENT(properties_element))
5062 CopyCustomElementPropertiesToEditor(properties_element);
5064 UnmapLevelEditorWindowGadgets();
5066 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
5069 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS1_YPOS,
5070 "Element Settings", FONT_TITLE_1);
5072 DrawElementBorder(SX + xstart * MINI_TILEX,
5073 SY + ystart * MINI_TILEY + MINI_TILEY / 2,
5074 TILEX, TILEY, FALSE);
5075 DrawGraphicAnimationExt(drawto,
5076 SX + xstart * MINI_TILEX,
5077 SY + ystart * MINI_TILEY + MINI_TILEY / 2,
5078 el2img(properties_element), -1, NO_MASKING);
5080 FrameCounter = 0; /* restart animation frame counter */
5082 DrawElementName((xstart + 3) * MINI_TILEX, (ystart + 1) * MINI_TILEY,
5083 properties_element);
5085 DrawPropertiesTabulatorGadgets();
5087 if (edit_mode_properties == ED_MODE_PROPERTIES_INFO)
5088 DrawPropertiesInfo();
5089 else if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG)
5090 DrawPropertiesConfig();
5091 else /* edit_mode_properties == ED_MODE_PROPERTIES_ADVANCED */
5092 DrawPropertiesAdvanced();
5095 static void UpdateCustomElementGraphicGadgets()
5097 ModifyEditorElementList();
5098 RedrawDrawingElements();
5100 if (edit_mode == ED_MODE_PROPERTIES &&
5101 edit_mode_properties == ED_MODE_PROPERTIES_ADVANCED)
5102 DrawPropertiesAdvancedDrawingAreas();
5105 static void DrawLineElement(int sx, int sy, int element, boolean change_level)
5107 int lx = sx + level_xpos;
5108 int ly = sy + level_ypos;
5110 DrawMiniElement(sx, sy, (element < 0 ? Feld[lx][ly] : element));
5113 Feld[lx][ly] = element;
5116 static void DrawLine(int from_x, int from_y, int to_x, int to_y,
5117 int element, boolean change_level)
5119 if (from_y == to_y) /* horizontal line */
5125 swap_numbers(&from_x, &to_x);
5127 for (x=from_x; x<=to_x; x++)
5128 DrawLineElement(x, y, element, change_level);
5130 else if (from_x == to_x) /* vertical line */
5136 swap_numbers(&from_y, &to_y);
5138 for (y=from_y; y<=to_y; y++)
5139 DrawLineElement(x, y, element, change_level);
5141 else /* diagonal line */
5143 int len_x = ABS(to_x - from_x);
5144 int len_y = ABS(to_y - from_y);
5147 if (len_y < len_x) /* a < 1 */
5149 float a = (float)len_y / (float)len_x;
5152 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
5154 for (x=0; x<=len_x; x++)
5156 y = (int)(a * x + 0.5) * (to_y < from_y ? -1 : +1);
5157 DrawLineElement(from_x + x, from_y + y, element, change_level);
5162 float a = (float)len_x / (float)len_y;
5165 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
5167 for (y=0; y<=len_y; y++)
5169 x = (int)(a * y + 0.5) * (to_x < from_x ? -1 : +1);
5170 DrawLineElement(from_x + x, from_y + y, element, change_level);
5176 static void DrawBox(int from_x, int from_y, int to_x, int to_y,
5177 int element, boolean change_level)
5179 DrawLine(from_x, from_y, from_x, to_y, element, change_level);
5180 DrawLine(from_x, to_y, to_x, to_y, element, change_level);
5181 DrawLine(to_x, to_y, to_x, from_y, element, change_level);
5182 DrawLine(to_x, from_y, from_x, from_y, element, change_level);
5185 static void DrawFilledBox(int from_x, int from_y, int to_x, int to_y,
5186 int element, boolean change_level)
5191 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
5193 for (y=from_y; y<=to_y; y++)
5194 DrawLine(from_x, y, to_x, y, element, change_level);
5197 static void DrawArcExt(int from_x, int from_y, int to_x2, int to_y2,
5198 int element, boolean change_level)
5200 int to_x = to_x2 - (to_x2 > from_x ? +1 : -1);
5201 int to_y = to_y2 - (to_y2 > from_y ? +1 : -1);
5202 int len_x = ABS(to_x - from_x);
5203 int len_y = ABS(to_y - from_y);
5206 radius = (int)(sqrt((float)(len_x * len_x + len_y * len_y)) + 0.5);
5208 /* not optimal (some points get drawn twice) but simple,
5209 and fast enough for the few points we are drawing */
5211 for (x=0; x<=radius; x++)
5215 y = (int)(sqrt((float)(radius * radius - x * x)) + 0.5);
5217 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
5218 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
5219 lx = sx + level_xpos;
5220 ly = sy + level_ypos;
5222 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
5223 DrawLineElement(sx, sy, element, change_level);
5226 for (y=0; y<=radius; y++)
5230 x = (int)(sqrt((float)(radius * radius - y * y)) + 0.5);
5232 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
5233 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
5234 lx = sx + level_xpos;
5235 ly = sy + level_ypos;
5237 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
5238 DrawLineElement(sx, sy, element, change_level);
5242 static void DrawArc(int from_x, int from_y, int to_x, int to_y,
5243 int element, boolean change_level)
5245 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
5246 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
5248 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
5251 #define DRAW_CIRCLES_BUTTON_AVAILABLE 0
5252 #if DRAW_CIRCLES_BUTTON_AVAILABLE
5253 static void DrawCircle(int from_x, int from_y, int to_x, int to_y,
5254 int element, boolean change_level)
5256 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
5257 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
5258 int mirror_to_x2 = from_x - (to_x2 - from_x);
5259 int mirror_to_y2 = from_y - (to_y2 - from_y);
5261 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
5262 DrawArcExt(from_x, from_y, mirror_to_x2, to_y2, element, change_level);
5263 DrawArcExt(from_x, from_y, to_x2, mirror_to_y2, element, change_level);
5264 DrawArcExt(from_x, from_y, mirror_to_x2, mirror_to_y2, element,change_level);
5268 static void DrawAreaBorder(int from_x, int from_y, int to_x, int to_y)
5270 int from_sx, from_sy;
5274 swap_numbers(&from_x, &to_x);
5277 swap_numbers(&from_y, &to_y);
5279 from_sx = SX + from_x * MINI_TILEX;
5280 from_sy = SY + from_y * MINI_TILEY;
5281 to_sx = SX + to_x * MINI_TILEX + MINI_TILEX - 1;
5282 to_sy = SY + to_y * MINI_TILEY + MINI_TILEY - 1;
5284 DrawSimpleWhiteLine(drawto, from_sx, from_sy, to_sx, from_sy);
5285 DrawSimpleWhiteLine(drawto, to_sx, from_sy, to_sx, to_sy);
5286 DrawSimpleWhiteLine(drawto, to_sx, to_sy, from_sx, to_sy);
5287 DrawSimpleWhiteLine(drawto, from_sx, to_sy, from_sx, from_sy);
5289 if (from_x == to_x && from_y == to_y)
5290 MarkTileDirty(from_x/2, from_y/2);
5292 redraw_mask |= REDRAW_FIELD;
5295 static void SelectArea(int from_x, int from_y, int to_x, int to_y,
5296 int element, boolean change_level)
5298 if (element == -1 || change_level)
5299 DrawBox(from_x, from_y, to_x, to_y, -1, FALSE);
5301 DrawAreaBorder(from_x, from_y, to_x, to_y);
5304 /* values for CopyBrushExt() */
5305 #define CB_AREA_TO_BRUSH 0
5306 #define CB_BRUSH_TO_CURSOR 1
5307 #define CB_BRUSH_TO_LEVEL 2
5308 #define CB_DELETE_OLD_CURSOR 3
5310 static void CopyBrushExt(int from_x, int from_y, int to_x, int to_y,
5311 int button, int mode)
5313 static short brush_buffer[MAX_ED_FIELDX][MAX_ED_FIELDY];
5314 static int brush_width, brush_height;
5315 static int last_cursor_x = -1, last_cursor_y = -1;
5316 static boolean delete_old_brush;
5317 int new_element = BUTTON_ELEMENT(button);
5320 if (mode == CB_DELETE_OLD_CURSOR && !delete_old_brush)
5323 if (mode == CB_AREA_TO_BRUSH)
5325 int from_lx, from_ly;
5328 swap_numbers(&from_x, &to_x);
5331 swap_numbers(&from_y, &to_y);
5333 brush_width = to_x - from_x + 1;
5334 brush_height = to_y - from_y + 1;
5336 from_lx = from_x + level_xpos;
5337 from_ly = from_y + level_ypos;
5339 for (y=0; y<brush_height; y++)
5341 for (x=0; x<brush_width; x++)
5343 brush_buffer[x][y] = Feld[from_lx + x][from_ly + y];
5346 DrawLineElement(from_x + x, from_y + y, new_element, TRUE);
5351 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
5353 delete_old_brush = FALSE;
5355 else if (mode == CB_BRUSH_TO_CURSOR || mode == CB_DELETE_OLD_CURSOR ||
5356 mode == CB_BRUSH_TO_LEVEL)
5358 int cursor_x = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_x : from_x);
5359 int cursor_y = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_y : from_y);
5360 int cursor_from_x = cursor_x - brush_width / 2;
5361 int cursor_from_y = cursor_y - brush_height / 2;
5362 int border_from_x = cursor_x, border_from_y = cursor_y;
5363 int border_to_x = cursor_x, border_to_y = cursor_y;
5365 if (mode != CB_DELETE_OLD_CURSOR && delete_old_brush)
5366 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
5368 if (!IN_ED_FIELD(cursor_x, cursor_y) ||
5369 !IN_LEV_FIELD(cursor_x + level_xpos, cursor_y + level_ypos))
5371 delete_old_brush = FALSE;
5375 for (y=0; y<brush_height; y++)
5377 for (x=0; x<brush_width; x++)
5379 int sx = cursor_from_x + x;
5380 int sy = cursor_from_y + y;
5381 int lx = sx + level_xpos;
5382 int ly = sy + level_ypos;
5383 boolean change_level = (mode == CB_BRUSH_TO_LEVEL);
5384 int element = (mode == CB_DELETE_OLD_CURSOR ? -1 :
5385 mode == CB_BRUSH_TO_CURSOR || button == 1 ?
5386 brush_buffer[x][y] : new_element);
5388 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
5390 if (sx < border_from_x)
5392 else if (sx > border_to_x)
5394 if (sy < border_from_y)
5396 else if (sy > border_to_y)
5399 DrawLineElement(sx, sy, element, change_level);
5404 if (mode != CB_DELETE_OLD_CURSOR)
5405 DrawAreaBorder(border_from_x, border_from_y, border_to_x, border_to_y);
5407 last_cursor_x = cursor_x;
5408 last_cursor_y = cursor_y;
5409 delete_old_brush = TRUE;
5413 static void CopyAreaToBrush(int from_x, int from_y, int to_x, int to_y,
5416 CopyBrushExt(from_x, from_y, to_x, to_y, button, CB_AREA_TO_BRUSH);
5419 static void CopyBrushToLevel(int x, int y, int button)
5421 CopyBrushExt(x, y, 0, 0, button, CB_BRUSH_TO_LEVEL);
5424 static void CopyBrushToCursor(int x, int y)
5426 CopyBrushExt(x, y, 0, 0, 0, CB_BRUSH_TO_CURSOR);
5429 static void DeleteBrushFromCursor()
5431 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
5434 static void FloodFill(int from_x, int from_y, int fill_element)
5438 static int check[4][2] = { {-1,0}, {0,-1}, {1,0}, {0,1} };
5439 static int safety = 0;
5441 /* check if starting field still has the desired content */
5442 if (Feld[from_x][from_y] == fill_element)
5447 if (safety > lev_fieldx*lev_fieldy)
5448 Error(ERR_EXIT, "Something went wrong in 'FloodFill()'. Please debug.");
5450 old_element = Feld[from_x][from_y];
5451 Feld[from_x][from_y] = fill_element;
5455 x = from_x + check[i][0];
5456 y = from_y + check[i][1];
5458 if (IN_LEV_FIELD(x,y) && Feld[x][y] == old_element)
5459 FloodFill(x, y, fill_element);
5465 /* values for DrawLevelText() modes */
5467 #define TEXT_SETCURSOR 1
5468 #define TEXT_WRITECHAR 2
5469 #define TEXT_BACKSPACE 3
5470 #define TEXT_NEWLINE 4
5472 #define TEXT_QUERY_TYPING 6
5474 static int DrawLevelText(int sx, int sy, char letter, int mode)
5476 static short delete_buffer[MAX_LEV_FIELDX];
5477 static int start_sx, start_sy;
5478 static int last_sx, last_sy;
5479 static boolean typing = FALSE;
5480 int letter_element = EL_CHAR_ASCII0 + letter;
5483 /* map lower case letters to upper case and convert special characters */
5484 if (letter >= 'a' && letter <= 'z')
5485 letter_element = EL_CHAR_ASCII0 + letter + (int)('A' - 'a');
5486 else if (letter == 'ä' || letter == 'Ä')
5487 letter_element = EL_CHAR_AUMLAUT;
5488 else if (letter == 'ö' || letter == 'Ö')
5489 letter_element = EL_CHAR_OUMLAUT;
5490 else if (letter == 'ü' || letter == 'Ü')
5491 letter_element = EL_CHAR_UUMLAUT;
5492 else if (letter == '^')
5493 letter_element = EL_CHAR_COPYRIGHT;
5495 letter_element = EL_CHAR_ASCII0 + letter;
5497 if (mode != TEXT_INIT)
5502 if (mode != TEXT_SETCURSOR)
5508 lx = last_sx + level_xpos;
5509 ly = last_sy + level_ypos;
5516 DrawLevelText(0, 0, 0, TEXT_END);
5519 start_sx = last_sx = sx;
5520 start_sy = last_sy = sy;
5521 DrawLevelText(sx, sy, 0, TEXT_SETCURSOR);
5524 case TEXT_SETCURSOR:
5525 DrawMiniElement(last_sx, last_sy, Feld[lx][ly]);
5526 DrawAreaBorder(sx, sy, sx, sy);
5531 case TEXT_WRITECHAR:
5532 if (letter_element >= EL_CHAR_START && letter_element <= EL_CHAR_END)
5534 delete_buffer[sx - start_sx] = Feld[lx][ly];
5535 Feld[lx][ly] = letter_element;
5537 if (sx + 1 < ed_fieldx && lx + 1 < lev_fieldx)
5538 DrawLevelText(sx + 1, sy, 0, TEXT_SETCURSOR);
5539 else if (sy + 1 < ed_fieldy && ly + 1 < lev_fieldy)
5540 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
5542 DrawLevelText(0, 0, 0, TEXT_END);
5546 case TEXT_BACKSPACE:
5549 Feld[lx - 1][ly] = delete_buffer[sx - start_sx - 1];
5550 DrawMiniElement(sx - 1, sy, Feld[lx - 1][ly]);
5551 DrawLevelText(sx - 1, sy, 0, TEXT_SETCURSOR);
5556 if (sy + 1 < ed_fieldy - 1 && ly + 1 < lev_fieldy - 1)
5557 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
5559 DrawLevelText(0, 0, 0, TEXT_END);
5563 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
5564 DrawMiniElement(sx, sy, Feld[lx][ly]);
5568 case TEXT_QUERY_TYPING:
5578 static void SetTextCursor(int unused_sx, int unused_sy, int sx, int sy,
5579 int element, boolean change_level)
5581 int lx = sx + level_xpos;
5582 int ly = sy + level_ypos;
5585 DrawMiniElement(sx, sy, Feld[lx][ly]);
5587 DrawAreaBorder(sx, sy, sx, sy);
5590 static void CopyLevelToUndoBuffer(int mode)
5592 static boolean accumulated_undo = FALSE;
5593 boolean new_undo_buffer_position = TRUE;
5594 int last_border_element;
5599 case UNDO_IMMEDIATE:
5600 accumulated_undo = FALSE;
5603 case UNDO_ACCUMULATE:
5604 if (accumulated_undo)
5605 new_undo_buffer_position = FALSE;
5606 accumulated_undo = TRUE;
5613 if (new_undo_buffer_position)
5615 /* new position in undo buffer ring */
5616 undo_buffer_position = (undo_buffer_position + 1) % NUM_UNDO_STEPS;
5618 if (undo_buffer_steps < NUM_UNDO_STEPS - 1)
5619 undo_buffer_steps++;
5622 for(x=0; x<lev_fieldx; x++)
5623 for(y=0; y<lev_fieldy; y++)
5624 UndoBuffer[undo_buffer_position][x][y] = Feld[x][y];
5626 /* check if drawing operation forces change of border style */
5627 last_border_element = BorderElement;
5629 if (BorderElement != last_border_element)
5630 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5633 static void RandomPlacement(int new_element)
5635 static boolean free_position[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
5636 int num_free_positions;
5641 /* determine number of free positions for the new elements */
5642 /* (maybe this statement should be formatted a bit more readable...) */
5643 num_free_positions = 0;
5644 for (x=0; x<lev_fieldx; x++)
5645 for (y=0; y<lev_fieldy; y++)
5646 if ((free_position[x][y] =
5647 ((random_placement_background_restricted &&
5648 Feld[x][y] == random_placement_background_element) ||
5649 (!random_placement_background_restricted &&
5650 Feld[x][y] != new_element))) == TRUE)
5651 num_free_positions++;
5653 /* determine number of new elements to place there */
5654 num_percentage = num_free_positions * random_placement_value / 100;
5655 num_elements = (random_placement_method == RANDOM_USE_PERCENTAGE ?
5656 num_percentage : random_placement_value);
5658 /* if not more free positions than elements to place, fill whole level */
5659 if (num_elements >= num_free_positions)
5661 for (x=0; x<lev_fieldx; x++)
5662 for (y=0; y<lev_fieldy; y++)
5663 Feld[x][y] = new_element;
5665 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5666 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
5670 while (num_elements > 0)
5672 x = RND(lev_fieldx);
5673 y = RND(lev_fieldy);
5675 /* don't place element at the same position twice */
5676 if (free_position[x][y])
5678 free_position[x][y] = FALSE;
5679 Feld[x][y] = new_element;
5684 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5685 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
5688 void WrapLevel(int dx, int dy)
5690 int wrap_dx = lev_fieldx - dx;
5691 int wrap_dy = lev_fieldy - dy;
5694 for(x=0; x<lev_fieldx; x++)
5695 for(y=0; y<lev_fieldy; y++)
5696 FieldBackup[x][y] = Feld[x][y];
5698 for(x=0; x<lev_fieldx; x++)
5699 for(y=0; y<lev_fieldy; y++)
5701 FieldBackup[(x + wrap_dx) % lev_fieldx][(y + wrap_dy) % lev_fieldy];
5703 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5704 CopyLevelToUndoBuffer(UNDO_ACCUMULATE);
5707 static void HandleDrawingAreas(struct GadgetInfo *gi)
5709 static boolean started_inside_drawing_area = FALSE;
5710 int id = gi->custom_id;
5711 boolean button_press_event;
5712 boolean button_release_event;
5713 boolean inside_drawing_area = !gi->event.off_borders;
5714 boolean draw_level = (id == GADGET_ID_DRAWING_LEVEL);
5715 int actual_drawing_function;
5716 int button = gi->event.button;
5717 int new_element = BUTTON_ELEMENT(button);
5718 int sx = gi->event.x, sy = gi->event.y;
5719 int min_sx = 0, min_sy = 0;
5720 int max_sx = gi->drawing.area_xsize - 1, max_sy = gi->drawing.area_ysize - 1;
5721 int item_xsize = gi->drawing.item_xsize, item_ysize = gi->drawing.item_ysize;
5723 int min_lx = 0, min_ly = 0;
5724 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
5727 /* handle info callback for each invocation of action callback */
5728 gi->callback_info(gi);
5730 button_press_event = (gi->event.type == GD_EVENT_PRESSED);
5731 button_release_event = (gi->event.type == GD_EVENT_RELEASED);
5733 /* make sure to stay inside drawing area boundaries */
5734 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
5735 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
5739 /* get positions inside level field */
5740 lx = sx + level_xpos;
5741 ly = sy + level_ypos;
5743 if (!IN_LEV_FIELD(lx, ly))
5744 inside_drawing_area = FALSE;
5746 /* make sure to stay inside level field boundaries */
5747 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
5748 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
5750 /* correct drawing area positions accordingly */
5751 sx = lx - level_xpos;
5752 sy = ly - level_ypos;
5755 if (button_press_event)
5756 started_inside_drawing_area = inside_drawing_area;
5758 if (!started_inside_drawing_area)
5761 if (!button && !button_release_event)
5764 /* automatically switch to 'single item' drawing mode, if needed */
5765 actual_drawing_function =
5766 (draw_level || drawing_function == GADGET_ID_PICK_ELEMENT ?
5767 drawing_function : GADGET_ID_SINGLE_ITEMS);
5769 /* clicking into drawing area with pressed Control key picks element */
5770 if (GetKeyModState() & KMOD_Control)
5771 actual_drawing_function = GADGET_ID_PICK_ELEMENT;
5773 switch (actual_drawing_function)
5775 case GADGET_ID_SINGLE_ITEMS:
5778 if (button_release_event)
5780 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
5782 if (edit_mode == ED_MODE_DRAWING && draw_with_brush &&
5783 !inside_drawing_area)
5784 DeleteBrushFromCursor();
5790 if (draw_with_brush)
5792 if (!button_release_event)
5793 CopyBrushToLevel(sx, sy, button);
5795 else if (new_element != Feld[lx][ly])
5797 if (new_element == EL_PLAYER_1)
5799 /* remove player at old position */
5800 for(y=0; y<lev_fieldy; y++)
5802 for(x=0; x<lev_fieldx; x++)
5804 if (Feld[x][y] == EL_PLAYER_1)
5806 Feld[x][y] = EL_EMPTY;
5807 if (x - level_xpos >= 0 && x - level_xpos < ed_fieldx &&
5808 y - level_ypos >= 0 && y - level_ypos < ed_fieldy)
5809 DrawMiniElement(x - level_xpos, y - level_ypos,
5816 Feld[lx][ly] = new_element;
5817 DrawMiniElement(sx, sy, new_element);
5822 if (item_xsize == MINI_TILEX && item_ysize == MINI_TILEY)
5823 DrawMiniGraphicExt(drawto,
5824 gi->x + sx * MINI_TILEX,
5825 gi->y + sy * MINI_TILEY,
5826 el2edimg(new_element));
5828 DrawGraphicExt(drawto,
5831 el2img(new_element), 0);
5833 if (id == GADGET_ID_AMOEBA_CONTENT)
5834 level.amoeba_content = new_element;
5835 else if (id == GADGET_ID_CUSTOM_GRAPHIC)
5837 new_element = GFX_ELEMENT(new_element);
5838 custom_element.gfx_element = new_element;
5840 CopyCustomElementPropertiesToGame(properties_element);
5842 UpdateCustomElementGraphicGadgets();
5844 FrameCounter = 0; /* restart animation frame counter */
5846 else if (id == GADGET_ID_CUSTOM_CONTENT)
5848 custom_element.content[sx][sy] = new_element;
5850 CopyCustomElementPropertiesToGame(properties_element);
5852 else if (id == GADGET_ID_CUSTOM_CHANGE_TARGET)
5854 custom_element.change.target_element = new_element;
5856 CopyCustomElementPropertiesToGame(properties_element);
5858 else if (id == GADGET_ID_CUSTOM_CHANGE_CONTENT)
5860 custom_element.change.content[sx][sy] = new_element;
5862 CopyCustomElementPropertiesToGame(properties_element);
5864 else if (id == GADGET_ID_CUSTOM_CHANGE_TRIGGER)
5866 custom_element.change.trigger_element = new_element;
5868 CopyCustomElementPropertiesToGame(properties_element);
5870 else if (id == GADGET_ID_RANDOM_BACKGROUND)
5871 random_placement_background_element = new_element;
5872 else if (id >= GADGET_ID_ELEMENT_CONTENT_0 &&
5873 id <= GADGET_ID_ELEMENT_CONTENT_7)
5874 level.yamyam_content[id - GADGET_ID_ELEMENT_CONTENT_0][sx][sy] =
5879 case GADGET_ID_CONNECTED_ITEMS:
5881 static int last_sx = -1;
5882 static int last_sy = -1;
5884 if (button_release_event)
5885 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
5889 if (!button_press_event)
5890 DrawLine(last_sx, last_sy, sx, sy, new_element, TRUE);
5898 case GADGET_ID_LINE:
5900 case GADGET_ID_RECTANGLE:
5901 case GADGET_ID_FILLED_BOX:
5902 case GADGET_ID_GRAB_BRUSH:
5903 case GADGET_ID_TEXT:
5905 static int last_sx = -1;
5906 static int last_sy = -1;
5907 static int start_sx = -1;
5908 static int start_sy = -1;
5909 void (*draw_func)(int, int, int, int, int, boolean);
5911 if (drawing_function == GADGET_ID_LINE)
5912 draw_func = DrawLine;
5913 else if (drawing_function == GADGET_ID_ARC)
5914 draw_func = DrawArc;
5915 else if (drawing_function == GADGET_ID_RECTANGLE)
5916 draw_func = DrawBox;
5917 else if (drawing_function == GADGET_ID_FILLED_BOX)
5918 draw_func = DrawFilledBox;
5919 else if (drawing_function == GADGET_ID_GRAB_BRUSH)
5920 draw_func = SelectArea;
5921 else /* (drawing_function == GADGET_ID_TEXT) */
5922 draw_func = SetTextCursor;
5924 if (button_press_event)
5926 draw_func(sx, sy, sx, sy, new_element, FALSE);
5927 start_sx = last_sx = sx;
5928 start_sy = last_sy = sy;
5930 if (drawing_function == GADGET_ID_TEXT)
5931 DrawLevelText(0, 0, 0, TEXT_END);
5933 else if (button_release_event)
5935 draw_func(start_sx, start_sy, sx, sy, new_element, TRUE);
5936 if (drawing_function == GADGET_ID_GRAB_BRUSH)
5938 CopyAreaToBrush(start_sx, start_sy, sx, sy, button);
5939 CopyBrushToCursor(sx, sy);
5940 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
5942 draw_with_brush = TRUE;
5944 else if (drawing_function == GADGET_ID_TEXT)
5945 DrawLevelText(sx, sy, 0, TEXT_INIT);
5947 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
5949 else if (last_sx != sx || last_sy != sy)
5951 draw_func(start_sx, start_sy, last_sx, last_sy, -1, FALSE);
5952 draw_func(start_sx, start_sy, sx, sy, new_element, FALSE);
5959 case GADGET_ID_FLOOD_FILL:
5960 if (button_press_event && Feld[lx][ly] != new_element)
5962 FloodFill(lx, ly, new_element);
5963 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5964 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
5968 case GADGET_ID_PICK_ELEMENT:
5969 if (button_release_event)
5970 ClickOnGadget(level_editor_gadget[last_drawing_function],
5972 else if (draw_level)
5973 PickDrawingElement(button, Feld[lx][ly]);
5974 else if (id == GADGET_ID_AMOEBA_CONTENT)
5975 PickDrawingElement(button, level.amoeba_content);
5976 else if (id == GADGET_ID_CUSTOM_GRAPHIC)
5977 PickDrawingElement(button, custom_element.gfx_element);
5978 else if (id == GADGET_ID_CUSTOM_CONTENT)
5979 PickDrawingElement(button, custom_element.content[sx][sy]);
5980 else if (id == GADGET_ID_CUSTOM_CHANGE_TARGET)
5981 PickDrawingElement(button, custom_element.change.target_element);
5982 else if (id == GADGET_ID_CUSTOM_CHANGE_CONTENT)
5983 PickDrawingElement(button, custom_element.change.content[sx][sy]);
5984 else if (id == GADGET_ID_CUSTOM_CHANGE_TRIGGER)
5985 PickDrawingElement(button, custom_element.change.trigger_element);
5986 else if (id == GADGET_ID_RANDOM_BACKGROUND)
5987 PickDrawingElement(button, random_placement_background_element);
5988 else if (id >= GADGET_ID_ELEMENT_CONTENT_0 &&
5989 id <= GADGET_ID_ELEMENT_CONTENT_7)
5991 int i = id - GADGET_ID_ELEMENT_CONTENT_0;
5993 PickDrawingElement(button, level.yamyam_content[i][sx][sy]);
6003 static void HandleCounterButtons(struct GadgetInfo *gi)
6005 int gadget_id = gi->custom_id;
6006 int counter_id = gi->custom_type_id;
6007 int button = gi->event.button;
6008 int *counter_value = counterbutton_info[counter_id].value;
6009 int step = BUTTON_STEPSIZE(button) *
6010 (gadget_id == counterbutton_info[counter_id].gadget_id_down ? -1 : +1);
6012 if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
6014 boolean pressed = (gi->event.type == GD_EVENT_PRESSED);
6015 boolean released = (gi->event.type == GD_EVENT_RELEASED);
6016 boolean level_changed = LevelChanged();
6018 if ((level_changed && pressed) || (!level_changed && released))
6021 if (level_changed && !Request("Level has changed! Discard changes ?",
6024 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
6025 ModifyEditorCounter(counter_id, *counter_value);
6030 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
6031 *counter_value = gi->text.number_value;
6033 ModifyEditorCounter(counter_id, *counter_value + step);
6037 case ED_COUNTER_ID_ELEMENT_CONTENT:
6038 DrawElementContentAreas();
6041 case ED_COUNTER_ID_LEVEL_XSIZE:
6042 case ED_COUNTER_ID_LEVEL_YSIZE:
6043 lev_fieldx = level.fieldx;
6044 lev_fieldy = level.fieldy;
6047 case ED_COUNTER_ID_SELECT_LEVEL:
6048 LoadLevel(level_nr);
6051 DrawEditModeWindow();
6058 if ((counter_id >= ED_COUNTER_ID_CUSTOM_FIRST &&
6059 counter_id <= ED_COUNTER_ID_CUSTOM_LAST) ||
6060 (counter_id >= ED_COUNTER_ID_CHANGE_FIRST &&
6061 counter_id <= ED_COUNTER_ID_CHANGE_LAST))
6062 CopyCustomElementPropertiesToGame(properties_element);
6065 static void HandleTextInputGadgets(struct GadgetInfo *gi)
6067 int type_id = gi->custom_type_id;
6069 strcpy(textinput_info[type_id].value, gi->text.value);
6071 if (type_id == ED_TEXTINPUT_ID_ELEMENT_NAME)
6073 CopyCustomElementPropertiesToGame(properties_element);
6075 ModifyEditorElementList(); /* update changed button info text */
6079 static void HandleSelectboxGadgets(struct GadgetInfo *gi)
6081 int type_id = gi->custom_type_id;
6083 *selectbox_info[type_id].value =
6084 selectbox_info[type_id].options[gi->selectbox.index].value;
6086 if ((type_id >= ED_SELECTBOX_ID_CUSTOM_FIRST &&
6087 type_id <= ED_SELECTBOX_ID_CUSTOM_LAST) ||
6088 (type_id >= ED_SELECTBOX_ID_CHANGE_FIRST &&
6089 type_id <= ED_SELECTBOX_ID_CHANGE_LAST))
6090 CopyCustomElementPropertiesToGame(properties_element);
6093 static void HandleTextbuttonGadgets(struct GadgetInfo *gi)
6095 int type_id = gi->custom_type_id;
6097 if (type_id >= ED_TEXTBUTTON_ID_PROPERTIES_INFO &&
6098 type_id <= ED_TEXTBUTTON_ID_PROPERTIES_ADVANCED)
6100 edit_mode_properties = gi->custom_type_id;
6102 DrawPropertiesWindow();
6104 else if (type_id == ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE)
6106 boolean new_template = (!LevelFileExists(-1));
6109 Request("Save this tem- plate and kill the old ?", REQ_ASK))
6110 SaveLevelTemplate();
6113 Request("Tem- plate saved !", REQ_CONFIRM);
6117 static void HandleRadiobuttons(struct GadgetInfo *gi)
6119 *radiobutton_info[gi->custom_type_id].value =
6120 radiobutton_info[gi->custom_type_id].checked_value;
6123 static void HandleCheckbuttons(struct GadgetInfo *gi)
6125 int type_id = gi->custom_type_id;
6127 *checkbutton_info[type_id].value ^= TRUE;
6129 if ((type_id >= ED_CHECKBUTTON_ID_CUSTOM_FIRST &&
6130 type_id <= ED_CHECKBUTTON_ID_CUSTOM_LAST) ||
6131 (type_id >= ED_CHECKBUTTON_ID_CHANGE_FIRST &&
6132 type_id <= ED_CHECKBUTTON_ID_CHANGE_LAST &&
6133 type_id != ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE))
6135 CopyCustomElementPropertiesToGame(properties_element);
6138 if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC)
6140 UpdateCustomElementGraphicGadgets();
6142 else if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE)
6144 if (level.use_custom_template && !LevelFileExists(-1))
6146 Request("No level tem- plate found !", REQ_CONFIRM);
6148 level.use_custom_template = FALSE;
6149 ModifyGadget(gi, GDI_CHECKED, FALSE, GDI_END);
6154 LoadLevelTemplate(level.use_custom_template ? -1 : level_nr);
6156 DrawEditModeWindow();
6160 static void HandleControlButtons(struct GadgetInfo *gi)
6162 int id = gi->custom_id;
6163 int button = gi->event.button;
6164 int step = BUTTON_STEPSIZE(button);
6165 int new_element = BUTTON_ELEMENT(button);
6168 if (edit_mode == ED_MODE_DRAWING && drawing_function == GADGET_ID_TEXT)
6169 DrawLevelText(0, 0, 0, TEXT_END);
6171 if (id < ED_NUM_CTRL1_BUTTONS && id != GADGET_ID_PROPERTIES &&
6172 id != GADGET_ID_PICK_ELEMENT && edit_mode != ED_MODE_DRAWING &&
6173 drawing_function != GADGET_ID_PICK_ELEMENT &&
6174 !(GetKeyModState() & KMOD_Control))
6176 DrawDrawingWindow();
6177 edit_mode = ED_MODE_DRAWING;
6182 case GADGET_ID_SCROLL_LEFT:
6183 if (level_xpos >= 0)
6185 if (lev_fieldx < ed_fieldx - 2)
6189 if (level_xpos < -1)
6192 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_RIGHT);
6194 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
6196 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
6197 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
6201 case GADGET_ID_SCROLL_RIGHT:
6202 if (level_xpos <= lev_fieldx - ed_fieldx)
6204 if (lev_fieldx < ed_fieldx - 2)
6208 if (level_xpos > lev_fieldx - ed_fieldx + 1)
6209 level_xpos = lev_fieldx - ed_fieldx + 1;
6211 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_LEFT);
6213 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
6215 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
6216 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
6220 case GADGET_ID_SCROLL_UP:
6221 if (level_ypos >= 0)
6223 if (lev_fieldy < ed_fieldy - 2)
6227 if (level_ypos < -1)
6230 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_DOWN);
6232 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
6234 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
6235 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
6239 case GADGET_ID_SCROLL_DOWN:
6240 if (level_ypos <= lev_fieldy - ed_fieldy)
6242 if (lev_fieldy < ed_fieldy - 2)
6246 if (level_ypos > lev_fieldy - ed_fieldy + 1)
6247 level_ypos = lev_fieldy - ed_fieldy + 1;
6249 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_UP);
6251 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
6253 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
6254 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
6258 case GADGET_ID_SCROLL_HORIZONTAL:
6259 level_xpos = gi->event.item_position - 1;
6260 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
6263 case GADGET_ID_SCROLL_VERTICAL:
6264 level_ypos = gi->event.item_position - 1;
6265 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
6268 case GADGET_ID_SCROLL_LIST_UP:
6269 case GADGET_ID_SCROLL_LIST_DOWN:
6270 case GADGET_ID_SCROLL_LIST_VERTICAL:
6271 if (id == GADGET_ID_SCROLL_LIST_VERTICAL)
6272 element_shift = gi->event.item_position * ED_ELEMENTLIST_BUTTONS_HORIZ;
6275 step *= (id == GADGET_ID_SCROLL_LIST_UP ? -1 : +1);
6276 element_shift += step * ED_ELEMENTLIST_BUTTONS_HORIZ;
6278 if (element_shift < 0)
6280 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
6281 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
6283 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
6284 GDI_SCROLLBAR_ITEM_POSITION,
6285 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
6288 ModifyEditorElementList();
6292 case GADGET_ID_WRAP_LEFT:
6293 WrapLevel(-step, 0);
6296 case GADGET_ID_WRAP_RIGHT:
6300 case GADGET_ID_WRAP_UP:
6301 WrapLevel(0, -step);
6304 case GADGET_ID_WRAP_DOWN:
6308 case GADGET_ID_SINGLE_ITEMS:
6309 case GADGET_ID_CONNECTED_ITEMS:
6310 case GADGET_ID_LINE:
6312 case GADGET_ID_TEXT:
6313 case GADGET_ID_RECTANGLE:
6314 case GADGET_ID_FILLED_BOX:
6315 case GADGET_ID_FLOOD_FILL:
6316 case GADGET_ID_GRAB_BRUSH:
6317 case GADGET_ID_PICK_ELEMENT:
6318 if (drawing_function != GADGET_ID_PICK_ELEMENT)
6319 last_drawing_function = drawing_function;
6320 drawing_function = id;
6321 draw_with_brush = FALSE;
6324 case GADGET_ID_RANDOM_PLACEMENT:
6325 RandomPlacement(new_element);
6328 case GADGET_ID_PROPERTIES:
6329 if (edit_mode != ED_MODE_PROPERTIES)
6331 properties_element = new_element;
6332 DrawPropertiesWindow();
6333 edit_mode = ED_MODE_PROPERTIES;
6337 DrawDrawingWindow();
6338 edit_mode = ED_MODE_DRAWING;
6342 case GADGET_ID_UNDO:
6343 if (undo_buffer_steps == 0)
6345 Request("Undo buffer empty !", REQ_CONFIRM);
6349 if (edit_mode != ED_MODE_DRAWING)
6351 DrawDrawingWindow();
6352 edit_mode = ED_MODE_DRAWING;
6355 undo_buffer_position =
6356 (undo_buffer_position - 1 + NUM_UNDO_STEPS) % NUM_UNDO_STEPS;
6357 undo_buffer_steps--;
6359 for(x=0; x<lev_fieldx; x++)
6360 for(y=0; y<lev_fieldy; y++)
6361 Feld[x][y] = UndoBuffer[undo_buffer_position][x][y];
6362 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos,level_ypos);
6365 case GADGET_ID_INFO:
6366 if (edit_mode != ED_MODE_INFO)
6368 DrawLevelInfoWindow();
6369 edit_mode = ED_MODE_INFO;
6373 DrawDrawingWindow();
6374 edit_mode = ED_MODE_DRAWING;
6378 case GADGET_ID_CLEAR:
6379 if (edit_mode != ED_MODE_DRAWING)
6381 DrawDrawingWindow();
6382 edit_mode = ED_MODE_DRAWING;
6385 for(x=0; x<MAX_LEV_FIELDX; x++)
6386 for(y=0; y<MAX_LEV_FIELDY; y++)
6387 Feld[x][y] = (button == 1 ? EL_EMPTY : new_element);
6388 CopyLevelToUndoBuffer(GADGET_ID_CLEAR);
6390 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
6393 case GADGET_ID_SAVE:
6394 if (leveldir_current->readonly)
6396 Request("This level is read only !", REQ_CONFIRM);
6400 if (!LevelContainsPlayer)
6401 Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
6404 boolean new_level = (!LevelFileExists(level_nr));
6407 Request("Save this level and kill the old ?", REQ_ASK))
6409 CopyPlayfield(Feld, level.field);
6411 SaveLevel(level_nr);
6415 Request("Level saved !", REQ_CONFIRM);
6419 case GADGET_ID_TEST:
6420 if (!LevelContainsPlayer)
6421 Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
6425 level.game_version = GAME_VERSION_ACTUAL;
6427 CopyPlayfield(level.field, FieldBackup);
6428 CopyPlayfield(Feld, level.field);
6430 UnmapLevelEditorGadgets();
6431 UndrawSpecialEditorDoor();
6433 CloseDoor(DOOR_CLOSE_ALL);
6435 DrawCompleteVideoDisplay();
6437 if (setup.autorecord)
6438 TapeStartRecording();
6440 level_editor_test_game = TRUE;
6441 game_status = GAME_MODE_PLAYING;
6447 case GADGET_ID_EXIT:
6448 RequestExitLevelEditor(TRUE); /* if level has changed, ask user */
6452 if (id >= GADGET_ID_ELEMENTLIST_FIRST &&
6453 id <= GADGET_ID_ELEMENTLIST_LAST)
6455 int element_position = id - GADGET_ID_ELEMENTLIST_FIRST;
6456 int new_element = editor_elements[element_position + element_shift];
6458 PickDrawingElement(button, new_element);
6460 if (!stick_element_properties_window &&
6461 drawing_function != GADGET_ID_PICK_ELEMENT &&
6462 !(GetKeyModState() & KMOD_Control))
6464 properties_element = new_element;
6465 if (edit_mode == ED_MODE_PROPERTIES)
6466 DrawPropertiesWindow();
6469 if (drawing_function == GADGET_ID_PICK_ELEMENT)
6470 ClickOnGadget(level_editor_gadget[last_drawing_function],
6474 else if (gi->event.type == GD_EVENT_PRESSED)
6475 printf("default: HandleControlButtons: GD_EVENT_PRESSED(%d)\n", id);
6476 else if (gi->event.type == GD_EVENT_RELEASED)
6477 printf("default: HandleControlButtons: GD_EVENT_RELEASED(%d)\n", id);
6478 else if (gi->event.type == GD_EVENT_MOVING)
6479 printf("default: HandleControlButtons: GD_EVENT_MOVING(%d)\n", id);
6481 printf("default: HandleControlButtons: ? (id == %d)\n", id);
6487 void HandleLevelEditorKeyInput(Key key)
6489 char letter = getCharFromKey(key);
6490 int button = MB_LEFTBUTTON;
6492 if (drawing_function == GADGET_ID_TEXT &&
6493 DrawLevelText(0, 0, 0, TEXT_QUERY_TYPING) == TRUE)
6496 DrawLevelText(0, 0, letter, TEXT_WRITECHAR);
6497 else if (key == KSYM_Delete || key == KSYM_BackSpace)
6498 DrawLevelText(0, 0, 0, TEXT_BACKSPACE);
6499 else if (key == KSYM_Return)
6500 DrawLevelText(0, 0, 0, TEXT_NEWLINE);
6501 else if (key == KSYM_Escape)
6502 DrawLevelText(0, 0, 0, TEXT_END);
6504 else if (button_status == MB_RELEASED)
6506 int i, id = GADGET_ID_NONE;
6511 id = GADGET_ID_SCROLL_LEFT;
6514 id = GADGET_ID_SCROLL_RIGHT;
6517 id = GADGET_ID_SCROLL_UP;
6520 id = GADGET_ID_SCROLL_DOWN;
6523 id = GADGET_ID_SCROLL_LIST_UP;
6524 button = MB_RIGHTBUTTON;
6526 case KSYM_Page_Down:
6527 id = GADGET_ID_SCROLL_LIST_DOWN;
6528 button = MB_RIGHTBUTTON;
6532 if (edit_mode == ED_MODE_DRAWING)
6534 RequestExitLevelEditor(setup.ask_on_escape);
6538 DrawDrawingWindow();
6539 edit_mode = ED_MODE_DRAWING;
6547 if (id != GADGET_ID_NONE)
6548 ClickOnGadget(level_editor_gadget[id], button);
6549 else if (letter == '.')
6550 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS], button);
6551 else if (key == KSYM_Return || key == setup.shortcut.toggle_pause)
6552 ClickOnGadget(level_editor_gadget[GADGET_ID_TEST], button);
6554 for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
6555 if (letter && letter == control_info[i].shortcut)
6556 if (!anyTextGadgetActive())
6557 ClickOnGadget(level_editor_gadget[i], button);
6561 void HandleLevelEditorIdle()
6563 static unsigned long action_delay = 0;
6564 unsigned long action_delay_value = GameFrameDelay;
6565 int xpos = 1, ypos = 2;
6567 if (edit_mode != ED_MODE_PROPERTIES)
6570 if (!DelayReached(&action_delay, action_delay_value))
6573 DrawGraphicAnimationExt(drawto,
6575 SY + ypos * TILEY + MINI_TILEY / 2,
6576 el2img(properties_element), -1, NO_MASKING);
6578 MarkTileDirty(xpos, ypos);
6579 MarkTileDirty(xpos, ypos + 1);
6581 FrameCounter++; /* increase animation frame counter */
6584 void ClearEditorGadgetInfoText()
6586 DrawBackground(INFOTEXT_XPOS, INFOTEXT_YPOS, INFOTEXT_XSIZE, INFOTEXT_YSIZE);
6589 void HandleEditorGadgetInfoText(void *ptr)
6591 struct GadgetInfo *gi = (struct GadgetInfo *)ptr;
6592 char infotext[MAX_OUTPUT_LINESIZE + 1];
6593 char shortcut[MAX_OUTPUT_LINESIZE + 1];
6594 int max_infotext_len = getMaxInfoTextLength();
6596 if (game_status != GAME_MODE_EDITOR)
6599 ClearEditorGadgetInfoText();
6601 if (gi->event.type == GD_EVENT_INFO_LEAVING)
6604 /* misuse this function to delete brush cursor, if needed */
6605 if (edit_mode == ED_MODE_DRAWING && draw_with_brush)
6606 DeleteBrushFromCursor();
6608 if (gi == NULL || gi->info_text == NULL)
6611 strncpy(infotext, gi->info_text, max_infotext_len);
6612 infotext[max_infotext_len] = '\0';
6614 if (gi->custom_id < ED_NUM_CTRL_BUTTONS)
6616 int key = control_info[gi->custom_id].shortcut;
6620 if (gi->custom_id == GADGET_ID_SINGLE_ITEMS) /* special case 1 */
6621 sprintf(shortcut, " ('.' or '%c')", key);
6622 else if (gi->custom_id == GADGET_ID_PICK_ELEMENT) /* special case 2 */
6623 sprintf(shortcut, " ('%c' or 'Ctrl')", key);
6624 else if (gi->custom_id == GADGET_ID_TEST) /* special case 3 */
6625 sprintf(shortcut, " ('Enter' or 'Shift-%c')", key);
6626 else /* normal case */
6627 sprintf(shortcut, " ('%s%c')",
6628 (key >= 'A' && key <= 'Z' ? "Shift-" : ""), key);
6630 if (strlen(infotext) + strlen(shortcut) <= max_infotext_len)
6631 strcat(infotext, shortcut);
6635 DrawText(INFOTEXT_XPOS, INFOTEXT_YPOS, infotext, FONT_TEXT_2);
6638 static void HandleDrawingAreaInfo(struct GadgetInfo *gi)
6640 static int start_lx, start_ly;
6642 int id = gi->custom_id;
6643 int sx = gi->event.x;
6644 int sy = gi->event.y;
6645 int lx = sx + level_xpos;
6646 int ly = sy + level_ypos;
6647 int min_sx = 0, min_sy = 0;
6648 int max_sx = gi->drawing.area_xsize - 1;
6649 int max_sy = gi->drawing.area_ysize - 1;
6650 int actual_drawing_function = drawing_function;
6652 /* pressed Control key: simulate picking element */
6653 if (GetKeyModState() & KMOD_Control)
6654 actual_drawing_function = GADGET_ID_PICK_ELEMENT;
6656 ClearEditorGadgetInfoText();
6658 if (gi->event.type == GD_EVENT_INFO_LEAVING)
6661 /* make sure to stay inside drawing area boundaries */
6662 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
6663 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
6665 if (id == GADGET_ID_DRAWING_LEVEL)
6669 int min_lx = 0, min_ly = 0;
6670 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
6672 /* get positions inside level field */
6673 lx = sx + level_xpos;
6674 ly = sy + level_ypos;
6676 /* make sure to stay inside level field boundaries */
6677 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
6678 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
6680 /* correct drawing area positions accordingly */
6681 sx = lx - level_xpos;
6682 sy = ly - level_ypos;
6685 if (IN_ED_FIELD(sx,sy) && IN_LEV_FIELD(lx, ly))
6687 if (button_status) /* if (gi->state == GD_BUTTON_PRESSED) */
6689 if (gi->event.type == GD_EVENT_PRESSED)
6695 switch (actual_drawing_function)
6697 case GADGET_ID_SINGLE_ITEMS:
6698 infotext = "Drawing single items";
6700 case GADGET_ID_CONNECTED_ITEMS:
6701 infotext = "Drawing connected items";
6703 case GADGET_ID_LINE:
6704 infotext = "Drawing line";
6707 infotext = "Drawing arc";
6709 case GADGET_ID_TEXT:
6710 infotext = "Setting text cursor";
6712 case GADGET_ID_RECTANGLE:
6713 infotext = "Drawing rectangle";
6715 case GADGET_ID_FILLED_BOX:
6716 infotext = "Drawing filled box";
6718 case GADGET_ID_FLOOD_FILL:
6719 infotext = "Flood fill";
6721 case GADGET_ID_GRAB_BRUSH:
6722 infotext = "Grabbing brush";
6724 case GADGET_ID_PICK_ELEMENT:
6725 infotext = "Picking element";
6729 infotext = "Drawing position";
6733 if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
6734 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6735 "%s: %d, %d", infotext, lx, ly);
6737 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6738 "%s: %d, %d", infotext,
6739 ABS(lx - start_lx) + 1, ABS(ly - start_ly) + 1);
6741 else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
6742 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6743 "%s", getElementInfoText(Feld[lx][ly]));
6745 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6746 "Level position: %d, %d", lx, ly);
6749 /* misuse this function to draw brush cursor, if needed */
6750 if (edit_mode == ED_MODE_DRAWING && draw_with_brush && !button_status)
6752 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
6753 CopyBrushToCursor(sx, sy);
6755 DeleteBrushFromCursor();
6758 else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
6760 if (id == GADGET_ID_AMOEBA_CONTENT)
6761 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, "%s",
6762 getElementInfoText(level.amoeba_content));
6763 else if (id == GADGET_ID_CUSTOM_GRAPHIC)
6764 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, "%s",
6765 getElementInfoText(custom_element.gfx_element));
6766 else if (id == GADGET_ID_CUSTOM_CONTENT)
6767 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, "%s",
6768 getElementInfoText(custom_element.content[sx][sy]));
6769 else if (id == GADGET_ID_CUSTOM_CHANGE_TARGET)
6770 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, "%s",
6771 getElementInfoText(custom_element.change.target_element));
6772 else if (id == GADGET_ID_CUSTOM_CHANGE_CONTENT)
6773 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, "%s",
6774 getElementInfoText(custom_element.change.content[sx][sy]));
6775 else if (id == GADGET_ID_CUSTOM_CHANGE_TRIGGER)
6776 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, "%s",
6777 getElementInfoText(custom_element.change.trigger_element));
6778 else if (id == GADGET_ID_RANDOM_BACKGROUND)
6779 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, "%s",
6780 getElementInfoText(random_placement_background_element));
6781 else if (id >= GADGET_ID_ELEMENT_CONTENT_0 &&
6782 id <= GADGET_ID_ELEMENT_CONTENT_7)
6784 int i = id - GADGET_ID_ELEMENT_CONTENT_0;
6786 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, "%s",
6787 getElementInfoText(level.yamyam_content[i][sx][sy]));
6792 if (id == GADGET_ID_AMOEBA_CONTENT)
6793 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6795 else if (id == GADGET_ID_CUSTOM_GRAPHIC)
6796 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6797 "Custom graphic element");
6798 else if (id == GADGET_ID_CUSTOM_CONTENT)
6799 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6800 "Custom element content position: %d, %d", sx, sy);
6801 else if (id == GADGET_ID_CUSTOM_CHANGE_TARGET)
6802 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6803 "New element after change");
6804 else if (id == GADGET_ID_CUSTOM_CHANGE_CONTENT)
6805 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6806 "New extended elements after change");
6807 else if (id == GADGET_ID_CUSTOM_CHANGE_TRIGGER)
6808 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6809 "Other element triggering change");
6810 else if (id == GADGET_ID_RANDOM_BACKGROUND)
6811 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6812 "Random placement background");
6813 else if (id >= GADGET_ID_ELEMENT_CONTENT_0 &&
6814 id <= GADGET_ID_ELEMENT_CONTENT_7)
6815 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6816 "Content area %d position: %d, %d",
6817 id - GADGET_ID_ELEMENT_CONTENT_0 + 1, sx, sy);
6821 void RequestExitLevelEditor(boolean ask_if_level_has_changed)
6823 if (!ask_if_level_has_changed ||
6825 Request("Level has changed! Exit without saving ?",
6826 REQ_ASK | REQ_STAY_OPEN))
6828 CloseDoor(DOOR_CLOSE_1);
6830 CloseDoor(DOOR_CLOSE_ALL);
6832 game_status = GAME_MODE_MAIN;
6837 CloseDoor(DOOR_CLOSE_1);
6838 BlitBitmap(bitmap_db_door, bitmap_db_door,
6839 DOOR_GFX_PAGEX2, DOOR_GFX_PAGEY1, DXSIZE,DYSIZE,
6840 DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
6841 OpenDoor(DOOR_OPEN_1);