rnd-20040309-1-src
[rocksndiamonds.git] / src / editor.c
1 /***********************************************************
2 * Rocks'n'Diamonds -- McDuffin Strikes Back!               *
3 *----------------------------------------------------------*
4 * (c) 1995-2002 Artsoft Entertainment                      *
5 *               Holger Schemel                             *
6 *               Detmolder Strasse 189                      *
7 *               33604 Bielefeld                            *
8 *               Germany                                    *
9 *               e-mail: info@artsoft.org                   *
10 *----------------------------------------------------------*
11 * editor.c                                                 *
12 ***********************************************************/
13
14 #include <math.h>
15
16 #include "libgame/libgame.h"
17
18 #include "editor.h"
19 #include "screens.h"
20 #include "tools.h"
21 #include "files.h"
22 #include "game.h"
23 #include "init.h"
24 #include "tape.h"
25
26
27 #define INFOTEXT_UNKNOWN_ELEMENT        "unknown"
28
29
30 /*
31   -----------------------------------------------------------------------------
32   screen and artwork graphic pixel position definitions
33   -----------------------------------------------------------------------------
34 */
35
36 /* positions in the level editor */
37 #define ED_WIN_MB_LEFT_XPOS             6
38 #define ED_WIN_MB_LEFT_YPOS             258
39 #define ED_WIN_MB_MIDDLE_XPOS           42
40 #define ED_WIN_MB_MIDDLE_YPOS           ED_WIN_MB_LEFT_YPOS
41 #define ED_WIN_MB_RIGHT_XPOS            78
42 #define ED_WIN_MB_RIGHT_YPOS            ED_WIN_MB_LEFT_YPOS
43
44 /* values for the control window */
45 #define ED_CTRL_NO_BUTTONS_GFX_XPOS     6
46 #define ED_CTRL_NO_BUTTONS_GFX_YPOS     286
47 #define ED_CTRL1_BUTTONS_GFX_YPOS       236
48 #define ED_CTRL2_BUTTONS_GFX_YPOS       236
49 #define ED_CTRL3_BUTTONS_GFX_YPOS       324
50 #define ED_CTRL1_BUTTONS_ALT_GFX_YPOS   142
51 #define ED_CTRL3_BUTTONS_ALT_GFX_YPOS   302
52
53 #define ED_CTRL1_BUTTON_XSIZE           22
54 #define ED_CTRL1_BUTTON_YSIZE           22
55 #define ED_CTRL1_BUTTONS_XPOS           6
56 #define ED_CTRL1_BUTTONS_YPOS           6
57 #define ED_CTRL2_BUTTON_XSIZE           30
58 #define ED_CTRL2_BUTTON_YSIZE           20
59 #define ED_CTRL2_BUTTONS_XPOS           5
60 #define ED_CTRL2_BUTTONS_YPOS           99
61 #define ED_CTRL3_BUTTON_XSIZE           22
62 #define ED_CTRL3_BUTTON_YSIZE           22
63 #define ED_CTRL3_BUTTONS_XPOS           6
64 #define ED_CTRL3_BUTTONS_YPOS           6
65
66 #define ED_CTRL1_BUTTONS_HORIZ          4
67 #define ED_CTRL1_BUTTONS_VERT           4
68 #define ED_CTRL2_BUTTONS_HORIZ          3
69 #define ED_CTRL2_BUTTONS_VERT           2
70 #define ED_CTRL3_BUTTONS_HORIZ          3
71 #define ED_CTRL3_BUTTONS_VERT           1
72
73 #define ED_NUM_CTRL1_BUTTONS   (ED_CTRL1_BUTTONS_HORIZ * ED_CTRL1_BUTTONS_VERT)
74 #define ED_NUM_CTRL2_BUTTONS   (ED_CTRL2_BUTTONS_HORIZ * ED_CTRL2_BUTTONS_VERT)
75 #define ED_NUM_CTRL3_BUTTONS   (ED_CTRL3_BUTTONS_HORIZ * ED_CTRL3_BUTTONS_VERT)
76 #define ED_NUM_CTRL1_2_BUTTONS (ED_NUM_CTRL1_BUTTONS + ED_NUM_CTRL2_BUTTONS)
77 #define ED_NUM_CTRL_BUTTONS    (ED_NUM_CTRL1_BUTTONS + \
78                                 ED_NUM_CTRL2_BUTTONS + \
79                                 ED_NUM_CTRL3_BUTTONS)
80
81 /* values for the element list */
82 #define ED_ELEMENTLIST_XPOS             5
83 #define ED_ELEMENTLIST_YPOS             30
84 #define ED_ELEMENTLIST_XSIZE            20
85 #define ED_ELEMENTLIST_YSIZE            20
86 #define ED_ELEMENTLIST_BUTTONS_HORIZ    4
87 #define ED_ELEMENTLIST_BUTTONS_VERT     11
88 #define ED_NUM_ELEMENTLIST_BUTTONS      (ED_ELEMENTLIST_BUTTONS_HORIZ * \
89                                          ED_ELEMENTLIST_BUTTONS_VERT)
90
91 /* standard distances */
92 #define ED_BORDER_SIZE                  3
93 #define ED_BORDER_TEXT_XSIZE            5
94 #define ED_BORDER_AREA_YSIZE            1
95
96 #define ED_GADGET_DISTANCE              2
97 #define ED_GADGET_TEXT_DISTANCE         (2 * ED_GADGET_DISTANCE)
98 #define ED_DRAWINGAREA_TEXT_DISTANCE    (ED_GADGET_TEXT_DISTANCE + \
99                                          MINI_TILEX / 2)
100
101 /* values for the setting windows */
102 #define ED_SETTINGS_XSTART              (3 * MINI_TILEX / 2)
103 #define ED_SETTINGS_YSTART              (MINI_TILEY * 10)
104
105 #define ED_XOFFSET_CHECKBOX             (ED_CHECKBUTTON_XSIZE + \
106                                          2 * ED_GADGET_DISTANCE)
107
108 #define ED_SETTINGS_XOFFSET             ED_XOFFSET_CHECKBOX
109 #define ED_SETTINGS_YOFFSET             (3 * MINI_TILEY / 2)
110
111 #define ED_SETTINGS_XPOS(n)             (ED_SETTINGS_XSTART + \
112                                          (n) * ED_SETTINGS_XOFFSET)
113 #define ED_SETTINGS_YPOS(n)             (ED_SETTINGS_YSTART + \
114                                          (n) * ED_SETTINGS_YOFFSET)
115
116 #define ED_SETTINGS1_YPOS               MINI_TILEY
117 #define ED_SETTINGS2_XPOS               MINI_TILEX
118 #define ED_SETTINGS2_YPOS               (ED_SETTINGS1_YPOS + 12 * TILEY - 2)
119
120 /* values for counter gadgets */
121 #define ED_COUNTER_YSTART               (ED_SETTINGS1_YPOS + 2 * TILEY)
122 #define ED_COUNTER_YDISTANCE            (3 * MINI_TILEY)
123 #define ED_COUNTER_YPOS(n)              (ED_COUNTER_YSTART + \
124                                          (n) * ED_COUNTER_YDISTANCE)
125 #define ED_COUNTER2_YPOS(n)             (ED_COUNTER_YSTART + \
126                                          (n) * ED_COUNTER_YDISTANCE - 2)
127
128 /* values for element content drawing areas */
129 /* amoeba content */
130 #define ED_AREA_AMOEBA_CONTENT_XPOS     ED_SETTINGS_XPOS(0)
131 #define ED_AREA_AMOEBA_CONTENT_YPOS     (ED_SETTINGS_YPOS(2) + \
132                                          ED_GADGET_DISTANCE)
133
134 /* yamyam content */
135 #define ED_AREA_YAMYAM_CONTENT_XPOS(n)  (2 * MINI_TILEX + \
136                                          5 * ((n) % 4) * MINI_TILEX)
137 #define ED_AREA_YAMYAM_CONTENT_YPOS(n)  (17 * MINI_TILEY + \
138                                          6 * ((n) / 4) * MINI_TILEY)
139
140 /* custom change target */
141 #define ED_AREA_ELEM_CONTENT2_YPOS      (ED_SETTINGS_YPOS(1) + \
142                                          ED_GADGET_DISTANCE)
143 /* optional custom graphic */
144 #define ED_AREA_ELEM_CONTENT3_YPOS      (ED_SETTINGS_YPOS(1) + \
145                                          ED_GADGET_DISTANCE)
146 /* custom element content */
147 #define ED_AREA_ELEM_CONTENT4_XPOS      (29 * MINI_TILEX)
148 #define ED_AREA_ELEM_CONTENT4_YPOS      (ED_SETTINGS_YPOS(2) + \
149                                          ED_GADGET_DISTANCE - MINI_TILEY)
150 /* movement enter/leave element */
151 #define ED_AREA_ELEM_CONTENT4a_XPOS     (29 * MINI_TILEX)
152 #define ED_AREA_ELEM_CONTENT4a_YPOS     (ED_SETTINGS_YPOS(10) + \
153                                          ED_GADGET_DISTANCE)
154 #define ED_AREA_ELEM_CONTENT4b_XPOS     (29 * MINI_TILEX)
155 #define ED_AREA_ELEM_CONTENT4b_YPOS     (ED_SETTINGS_YPOS(10) + \
156                                          ED_GADGET_DISTANCE)
157 /* custom change trigger element */
158 #define ED_AREA_ELEM_CONTENT5_YPOS      (ED_SETTINGS_YPOS(5) + \
159                                          ED_GADGET_DISTANCE)
160 /* extended custom change target */
161 #define ED_AREA_ELEM_CONTENT6_XPOS      (29 * MINI_TILEX)
162 #define ED_AREA_ELEM_CONTENT6_YPOS      (ED_SETTINGS_YPOS(10) + \
163                                          ED_GADGET_DISTANCE - MINI_TILEY)
164 /* group element content */
165 #define ED_AREA_GROUP_CONTENT_XPOS      ED_SETTINGS_XPOS(0)
166 #if 1
167 #define ED_AREA_GROUP_CONTENT_YPOS      (ED_SETTINGS_YPOS(4) + \
168                                          ED_GADGET_DISTANCE)
169 #else
170 #define ED_AREA_GROUP_CONTENT_YPOS      (22 * MINI_TILEY)
171 #endif
172
173 /* values for random placement background drawing area */
174 #define ED_AREA_RANDOM_BACKGROUND_YPOS  (31 * MINI_TILEY)
175
176 /* values for scrolling gadgets for drawing area */
177 #define ED_SCROLLBUTTON_XPOS            24
178 #define ED_SCROLLBUTTON_YPOS            0
179 #define ED_SCROLLBAR_XPOS               24
180 #define ED_SCROLLBAR_YPOS               64
181
182 #define ED_SCROLLBUTTON_XSIZE           16
183 #define ED_SCROLLBUTTON_YSIZE           16
184
185 #define ED_SCROLL_UP_XPOS               (SXSIZE - ED_SCROLLBUTTON_XSIZE)
186 #define ED_SCROLL_UP_YPOS               (0)
187 #define ED_SCROLL_DOWN_XPOS             ED_SCROLL_UP_XPOS
188 #define ED_SCROLL_DOWN_YPOS             (SYSIZE - 3 * ED_SCROLLBUTTON_YSIZE)
189 #define ED_SCROLL_LEFT_XPOS             (0)
190 #define ED_SCROLL_LEFT_YPOS             (SYSIZE - 2 * ED_SCROLLBUTTON_YSIZE)
191 #define ED_SCROLL_RIGHT_XPOS            (SXSIZE - 2 * ED_SCROLLBUTTON_XSIZE)
192 #define ED_SCROLL_RIGHT_YPOS            ED_SCROLL_LEFT_YPOS
193 #define ED_SCROLL_HORIZONTAL_XPOS (ED_SCROLL_LEFT_XPOS + ED_SCROLLBUTTON_XSIZE)
194 #define ED_SCROLL_HORIZONTAL_YPOS       ED_SCROLL_LEFT_YPOS
195 #define ED_SCROLL_HORIZONTAL_XSIZE      (SXSIZE - 3 * ED_SCROLLBUTTON_XSIZE)
196 #define ED_SCROLL_HORIZONTAL_YSIZE      ED_SCROLLBUTTON_YSIZE
197 #define ED_SCROLL_VERTICAL_XPOS         ED_SCROLL_UP_XPOS
198 #define ED_SCROLL_VERTICAL_YPOS   (ED_SCROLL_UP_YPOS + ED_SCROLLBUTTON_YSIZE)
199 #define ED_SCROLL_VERTICAL_XSIZE        ED_SCROLLBUTTON_XSIZE
200 #define ED_SCROLL_VERTICAL_YSIZE        (SYSIZE - 4 * ED_SCROLLBUTTON_YSIZE)
201
202 /* values for scrolling gadgets for element list */
203 #define ED_SCROLLBUTTON2_XPOS           50
204 #define ED_SCROLLBUTTON2_YPOS           0
205 #define ED_SCROLLBAR2_XPOS              50
206 #define ED_SCROLLBAR2_YPOS              20
207
208 #define ED_SCROLLBUTTON2_XSIZE          10
209 #define ED_SCROLLBUTTON2_YSIZE          10
210
211 #define ED_SCROLL2_UP_XPOS              85
212 #define ED_SCROLL2_UP_YPOS              30
213 #define ED_SCROLL2_DOWN_XPOS            ED_SCROLL2_UP_XPOS
214 #define ED_SCROLL2_DOWN_YPOS            (ED_SCROLL2_UP_YPOS + \
215                                          ED_ELEMENTLIST_BUTTONS_VERT * \
216                                          ED_ELEMENTLIST_YSIZE - \
217                                          ED_SCROLLBUTTON2_YSIZE)
218 #define ED_SCROLL2_VERTICAL_XPOS        ED_SCROLL2_UP_XPOS
219 #define ED_SCROLL2_VERTICAL_YPOS        (ED_SCROLL2_UP_YPOS + \
220                                          ED_SCROLLBUTTON2_YSIZE)
221 #define ED_SCROLL2_VERTICAL_XSIZE       ED_SCROLLBUTTON2_XSIZE
222 #define ED_SCROLL2_VERTICAL_YSIZE       (ED_ELEMENTLIST_BUTTONS_VERT * \
223                                          ED_ELEMENTLIST_YSIZE - \
224                                          2 * ED_SCROLLBUTTON2_YSIZE)
225
226 /* values for checkbutton gadgets */
227 #define ED_CHECKBUTTON_XSIZE            ED_BUTTON_COUNT_XSIZE
228 #define ED_CHECKBUTTON_YSIZE            ED_BUTTON_COUNT_YSIZE
229 #define ED_CHECKBUTTON_UNCHECKED_XPOS   ED_BUTTON_MINUS_XPOS
230 #define ED_CHECKBUTTON_CHECKED_XPOS     ED_BUTTON_PLUS_XPOS
231 #define ED_CHECKBUTTON_YPOS             (ED_BUTTON_MINUS_YPOS + 22)
232 #define ED_RADIOBUTTON_YPOS             (ED_BUTTON_MINUS_YPOS + 44)
233 #define ED_STICKYBUTTON_YPOS            (ED_BUTTON_MINUS_YPOS + 66)
234
235 /* some positions in the editor control window */
236 #define ED_BUTTON_ELEM_XPOS             6
237 #define ED_BUTTON_ELEM_YPOS             30
238 #define ED_BUTTON_ELEM_XSIZE            22
239 #define ED_BUTTON_ELEM_YSIZE            22
240
241 /* some values for text input, selectbox and counter gadgets */
242 #define ED_BUTTON_COUNT_YPOS            60
243 #define ED_BUTTON_COUNT_XSIZE           20
244 #define ED_BUTTON_COUNT_YSIZE           20
245 #define ED_WIN_COUNT_XPOS               (2 + ED_BUTTON_COUNT_XSIZE + 2)
246 #define ED_WIN_COUNT_YPOS               ED_BUTTON_COUNT_YPOS
247 #define ED_WIN_COUNT_XSIZE              52
248 #define ED_WIN_COUNT_YSIZE              ED_BUTTON_COUNT_YSIZE
249 #define ED_WIN_COUNT2_XPOS              27
250 #define ED_WIN_COUNT2_YPOS              3
251 #define ED_WIN_COUNT2_XSIZE             46
252 #define ED_WIN_COUNT2_YSIZE             ED_BUTTON_COUNT_YSIZE
253
254 #define ED_BUTTON_MINUS_XPOS            2
255 #define ED_BUTTON_MINUS_YPOS            ED_BUTTON_COUNT_YPOS
256 #define ED_BUTTON_MINUS_XSIZE           ED_BUTTON_COUNT_XSIZE
257 #define ED_BUTTON_MINUS_YSIZE           ED_BUTTON_COUNT_YSIZE
258 #define ED_BUTTON_PLUS_XPOS             (ED_WIN_COUNT_XPOS + \
259                                          ED_WIN_COUNT_XSIZE + 2)
260 #define ED_BUTTON_PLUS_YPOS             ED_BUTTON_COUNT_YPOS
261 #define ED_BUTTON_PLUS_XSIZE            ED_BUTTON_COUNT_XSIZE
262 #define ED_BUTTON_PLUS_YSIZE            ED_BUTTON_COUNT_YSIZE
263
264 #define ED_SELECTBOX_XPOS               ED_WIN_COUNT_XPOS
265 #define ED_SELECTBOX_YPOS               (ED_WIN_COUNT_YPOS + \
266                                          2 + ED_WIN_COUNT_YSIZE)
267 #define ED_SELECTBOX_XSIZE              ED_WIN_COUNT_XSIZE
268 #define ED_SELECTBOX_YSIZE              ED_WIN_COUNT_YSIZE
269
270 #define ED_SELECTBOX_BUTTON_XSIZE       14
271
272 #define ED_TEXTBUTTON_XPOS              ED_WIN_COUNT_XPOS
273 #define ED_TEXTBUTTON_YPOS              (ED_WIN_COUNT_YPOS + \
274                                          4 * (2 + ED_WIN_COUNT_YSIZE))
275 #define ED_TEXTBUTTON_INACTIVE_YPOS     ED_TEXTBUTTON_YPOS
276
277 #define ED_TEXTBUTTON_TAB_XPOS          ED_WIN_COUNT_XPOS
278 #define ED_TEXTBUTTON_TAB_YPOS          (ED_WIN_COUNT_YPOS + \
279                                          2 * (2 + ED_WIN_COUNT_YSIZE))
280 #define ED_TEXTBUTTON_TAB_INACTIVE_YPOS (ED_WIN_COUNT_YPOS + \
281                                          3 * (2 + ED_WIN_COUNT_YSIZE))
282
283 #define ED_TEXTBUTTON_XSIZE             ED_WIN_COUNT_XSIZE
284 #define ED_TEXTBUTTON_YSIZE             ED_WIN_COUNT_YSIZE
285
286 /* values for ClearEditorGadgetInfoText() and HandleGadgetInfoText() */
287 #define INFOTEXT_XPOS                   SX
288 #define INFOTEXT_YPOS                   (SY + SYSIZE - MINI_TILEX + 2)
289 #define INFOTEXT_XSIZE                  SXSIZE
290 #define INFOTEXT_YSIZE                  MINI_TILEX
291
292
293 /*
294   -----------------------------------------------------------------------------
295   editor gadget definitions
296   -----------------------------------------------------------------------------
297 */
298
299 /* drawing toolbox buttons */
300 #define GADGET_ID_NONE                  -1
301 #define GADGET_ID_TOOLBOX_FIRST         0
302
303 #define GADGET_ID_SINGLE_ITEMS          (GADGET_ID_TOOLBOX_FIRST + 0)
304 #define GADGET_ID_CONNECTED_ITEMS       (GADGET_ID_TOOLBOX_FIRST + 1)
305 #define GADGET_ID_LINE                  (GADGET_ID_TOOLBOX_FIRST + 2)
306 #define GADGET_ID_ARC                   (GADGET_ID_TOOLBOX_FIRST + 3)
307 #define GADGET_ID_RECTANGLE             (GADGET_ID_TOOLBOX_FIRST + 4)
308 #define GADGET_ID_FILLED_BOX            (GADGET_ID_TOOLBOX_FIRST + 5)
309 #define GADGET_ID_WRAP_UP               (GADGET_ID_TOOLBOX_FIRST + 6)
310 #define GADGET_ID_TEXT                  (GADGET_ID_TOOLBOX_FIRST + 7)
311 #define GADGET_ID_FLOOD_FILL            (GADGET_ID_TOOLBOX_FIRST + 8)
312 #define GADGET_ID_WRAP_LEFT             (GADGET_ID_TOOLBOX_FIRST + 9)
313 #define GADGET_ID_PROPERTIES            (GADGET_ID_TOOLBOX_FIRST + 10)
314 #define GADGET_ID_WRAP_RIGHT            (GADGET_ID_TOOLBOX_FIRST + 11)
315 #define GADGET_ID_RANDOM_PLACEMENT      (GADGET_ID_TOOLBOX_FIRST + 12)
316 #define GADGET_ID_GRAB_BRUSH            (GADGET_ID_TOOLBOX_FIRST + 13)
317 #define GADGET_ID_WRAP_DOWN             (GADGET_ID_TOOLBOX_FIRST + 14)
318 #define GADGET_ID_PICK_ELEMENT          (GADGET_ID_TOOLBOX_FIRST + 15)
319
320 #define GADGET_ID_UNDO                  (GADGET_ID_TOOLBOX_FIRST + 16)
321 #define GADGET_ID_INFO                  (GADGET_ID_TOOLBOX_FIRST + 17)
322 #define GADGET_ID_SAVE                  (GADGET_ID_TOOLBOX_FIRST + 18)
323 #define GADGET_ID_CLEAR                 (GADGET_ID_TOOLBOX_FIRST + 19)
324 #define GADGET_ID_TEST                  (GADGET_ID_TOOLBOX_FIRST + 20)
325 #define GADGET_ID_EXIT                  (GADGET_ID_TOOLBOX_FIRST + 21)
326
327 #define GADGET_ID_CUSTOM_COPY_FROM      (GADGET_ID_TOOLBOX_FIRST + 22)
328 #define GADGET_ID_CUSTOM_COPY_TO        (GADGET_ID_TOOLBOX_FIRST + 23)
329 #define GADGET_ID_CUSTOM_EXCHANGE       (GADGET_ID_TOOLBOX_FIRST + 24)
330
331 /* counter button identifiers */
332 #define GADGET_ID_COUNTER_FIRST         (GADGET_ID_TOOLBOX_FIRST + 25)
333
334 #define GADGET_ID_SELECT_LEVEL_DOWN     (GADGET_ID_COUNTER_FIRST + 0)
335 #define GADGET_ID_SELECT_LEVEL_TEXT     (GADGET_ID_COUNTER_FIRST + 1)
336 #define GADGET_ID_SELECT_LEVEL_UP       (GADGET_ID_COUNTER_FIRST + 2)
337 #define GADGET_ID_LEVEL_XSIZE_DOWN      (GADGET_ID_COUNTER_FIRST + 3)
338 #define GADGET_ID_LEVEL_XSIZE_TEXT      (GADGET_ID_COUNTER_FIRST + 4)
339 #define GADGET_ID_LEVEL_XSIZE_UP        (GADGET_ID_COUNTER_FIRST + 5)
340 #define GADGET_ID_LEVEL_YSIZE_DOWN      (GADGET_ID_COUNTER_FIRST + 6)
341 #define GADGET_ID_LEVEL_YSIZE_TEXT      (GADGET_ID_COUNTER_FIRST + 7)
342 #define GADGET_ID_LEVEL_YSIZE_UP        (GADGET_ID_COUNTER_FIRST + 8)
343 #define GADGET_ID_LEVEL_RANDOM_DOWN     (GADGET_ID_COUNTER_FIRST + 9)
344 #define GADGET_ID_LEVEL_RANDOM_TEXT     (GADGET_ID_COUNTER_FIRST + 10)
345 #define GADGET_ID_LEVEL_RANDOM_UP       (GADGET_ID_COUNTER_FIRST + 11)
346 #define GADGET_ID_LEVEL_GEMSLIMIT_DOWN  (GADGET_ID_COUNTER_FIRST + 12)
347 #define GADGET_ID_LEVEL_GEMSLIMIT_TEXT  (GADGET_ID_COUNTER_FIRST + 13)
348 #define GADGET_ID_LEVEL_GEMSLIMIT_UP    (GADGET_ID_COUNTER_FIRST + 14)
349 #define GADGET_ID_LEVEL_TIMELIMIT_DOWN  (GADGET_ID_COUNTER_FIRST + 15)
350 #define GADGET_ID_LEVEL_TIMELIMIT_TEXT  (GADGET_ID_COUNTER_FIRST + 16)
351 #define GADGET_ID_LEVEL_TIMELIMIT_UP    (GADGET_ID_COUNTER_FIRST + 17)
352 #define GADGET_ID_LEVEL_TIMESCORE_DOWN  (GADGET_ID_COUNTER_FIRST + 18)
353 #define GADGET_ID_LEVEL_TIMESCORE_TEXT  (GADGET_ID_COUNTER_FIRST + 19)
354 #define GADGET_ID_LEVEL_TIMESCORE_UP    (GADGET_ID_COUNTER_FIRST + 20)
355 #define GADGET_ID_ELEMENT_SCORE_DOWN    (GADGET_ID_COUNTER_FIRST + 21)
356 #define GADGET_ID_ELEMENT_SCORE_TEXT    (GADGET_ID_COUNTER_FIRST + 22)
357 #define GADGET_ID_ELEMENT_SCORE_UP      (GADGET_ID_COUNTER_FIRST + 23)
358 #define GADGET_ID_ELEMENT_CONTENT_DOWN  (GADGET_ID_COUNTER_FIRST + 24)
359 #define GADGET_ID_ELEMENT_CONTENT_TEXT  (GADGET_ID_COUNTER_FIRST + 25)
360 #define GADGET_ID_ELEMENT_CONTENT_UP    (GADGET_ID_COUNTER_FIRST + 26)
361 #define GADGET_ID_ENVELOPE_XSIZE_DOWN   (GADGET_ID_COUNTER_FIRST + 27)
362 #define GADGET_ID_ENVELOPE_XSIZE_TEXT   (GADGET_ID_COUNTER_FIRST + 28)
363 #define GADGET_ID_ENVELOPE_XSIZE_UP     (GADGET_ID_COUNTER_FIRST + 29)
364 #define GADGET_ID_ENVELOPE_YSIZE_DOWN   (GADGET_ID_COUNTER_FIRST + 30)
365 #define GADGET_ID_ENVELOPE_YSIZE_TEXT   (GADGET_ID_COUNTER_FIRST + 31)
366 #define GADGET_ID_ENVELOPE_YSIZE_UP     (GADGET_ID_COUNTER_FIRST + 32)
367 #define GADGET_ID_CUSTOM_SCORE_DOWN     (GADGET_ID_COUNTER_FIRST + 33)
368 #define GADGET_ID_CUSTOM_SCORE_TEXT     (GADGET_ID_COUNTER_FIRST + 34)
369 #define GADGET_ID_CUSTOM_SCORE_UP       (GADGET_ID_COUNTER_FIRST + 35)
370 #define GADGET_ID_CUSTOM_GEMCOUNT_DOWN  (GADGET_ID_COUNTER_FIRST + 36)
371 #define GADGET_ID_CUSTOM_GEMCOUNT_TEXT  (GADGET_ID_COUNTER_FIRST + 37)
372 #define GADGET_ID_CUSTOM_GEMCOUNT_UP    (GADGET_ID_COUNTER_FIRST + 38)
373 #define GADGET_ID_PUSH_DELAY_FIX_DOWN   (GADGET_ID_COUNTER_FIRST + 39)
374 #define GADGET_ID_PUSH_DELAY_FIX_TEXT   (GADGET_ID_COUNTER_FIRST + 40)
375 #define GADGET_ID_PUSH_DELAY_FIX_UP     (GADGET_ID_COUNTER_FIRST + 41)
376 #define GADGET_ID_PUSH_DELAY_RND_DOWN   (GADGET_ID_COUNTER_FIRST + 42)
377 #define GADGET_ID_PUSH_DELAY_RND_TEXT   (GADGET_ID_COUNTER_FIRST + 43)
378 #define GADGET_ID_PUSH_DELAY_RND_UP     (GADGET_ID_COUNTER_FIRST + 44)
379 #define GADGET_ID_MOVE_DELAY_FIX_DOWN   (GADGET_ID_COUNTER_FIRST + 45)
380 #define GADGET_ID_MOVE_DELAY_FIX_TEXT   (GADGET_ID_COUNTER_FIRST + 46)
381 #define GADGET_ID_MOVE_DELAY_FIX_UP     (GADGET_ID_COUNTER_FIRST + 47)
382 #define GADGET_ID_MOVE_DELAY_RND_DOWN   (GADGET_ID_COUNTER_FIRST + 48)
383 #define GADGET_ID_MOVE_DELAY_RND_TEXT   (GADGET_ID_COUNTER_FIRST + 49)
384 #define GADGET_ID_MOVE_DELAY_RND_UP     (GADGET_ID_COUNTER_FIRST + 50)
385 #define GADGET_ID_EXPLOSION_DELAY_DOWN  (GADGET_ID_COUNTER_FIRST + 51)
386 #define GADGET_ID_EXPLOSION_DELAY_TEXT  (GADGET_ID_COUNTER_FIRST + 52)
387 #define GADGET_ID_EXPLOSION_DELAY_UP    (GADGET_ID_COUNTER_FIRST + 53)
388 #define GADGET_ID_IGNITION_DELAY_DOWN   (GADGET_ID_COUNTER_FIRST + 54)
389 #define GADGET_ID_IGNITION_DELAY_TEXT   (GADGET_ID_COUNTER_FIRST + 55)
390 #define GADGET_ID_IGNITION_DELAY_UP     (GADGET_ID_COUNTER_FIRST + 56)
391 #define GADGET_ID_CHANGE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 57)
392 #define GADGET_ID_CHANGE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 58)
393 #define GADGET_ID_CHANGE_DELAY_FIX_UP   (GADGET_ID_COUNTER_FIRST + 59)
394 #define GADGET_ID_CHANGE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 60)
395 #define GADGET_ID_CHANGE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 61)
396 #define GADGET_ID_CHANGE_DELAY_RND_UP   (GADGET_ID_COUNTER_FIRST + 62)
397 #define GADGET_ID_CHANGE_CONT_RND_DOWN  (GADGET_ID_COUNTER_FIRST + 63)
398 #define GADGET_ID_CHANGE_CONT_RND_TEXT  (GADGET_ID_COUNTER_FIRST + 64)
399 #define GADGET_ID_CHANGE_CONT_RND_UP    (GADGET_ID_COUNTER_FIRST + 65)
400 #define GADGET_ID_GROUP_CONTENT_DOWN    (GADGET_ID_COUNTER_FIRST + 66)
401 #define GADGET_ID_GROUP_CONTENT_TEXT    (GADGET_ID_COUNTER_FIRST + 67)
402 #define GADGET_ID_GROUP_CONTENT_UP      (GADGET_ID_COUNTER_FIRST + 68)
403
404 /* drawing area identifiers */
405 #define GADGET_ID_DRAWING_AREA_FIRST    (GADGET_ID_COUNTER_FIRST + 69)
406
407 #define GADGET_ID_DRAWING_LEVEL         (GADGET_ID_DRAWING_AREA_FIRST + 0)
408 #define GADGET_ID_ELEMENT_CONTENT_0     (GADGET_ID_DRAWING_AREA_FIRST + 1)
409 #define GADGET_ID_ELEMENT_CONTENT_1     (GADGET_ID_DRAWING_AREA_FIRST + 2)
410 #define GADGET_ID_ELEMENT_CONTENT_2     (GADGET_ID_DRAWING_AREA_FIRST + 3)
411 #define GADGET_ID_ELEMENT_CONTENT_3     (GADGET_ID_DRAWING_AREA_FIRST + 4)
412 #define GADGET_ID_ELEMENT_CONTENT_4     (GADGET_ID_DRAWING_AREA_FIRST + 5)
413 #define GADGET_ID_ELEMENT_CONTENT_5     (GADGET_ID_DRAWING_AREA_FIRST + 6)
414 #define GADGET_ID_ELEMENT_CONTENT_6     (GADGET_ID_DRAWING_AREA_FIRST + 7)
415 #define GADGET_ID_ELEMENT_CONTENT_7     (GADGET_ID_DRAWING_AREA_FIRST + 8)
416 #define GADGET_ID_AMOEBA_CONTENT        (GADGET_ID_DRAWING_AREA_FIRST + 9)
417 #define GADGET_ID_CUSTOM_GRAPHIC        (GADGET_ID_DRAWING_AREA_FIRST + 10)
418 #define GADGET_ID_CUSTOM_CONTENT        (GADGET_ID_DRAWING_AREA_FIRST + 11)
419 #define GADGET_ID_CUSTOM_MOVE_ENTER     (GADGET_ID_DRAWING_AREA_FIRST + 12)
420 #define GADGET_ID_CUSTOM_MOVE_LEAVE     (GADGET_ID_DRAWING_AREA_FIRST + 13)
421 #define GADGET_ID_CUSTOM_CHANGE_TARGET  (GADGET_ID_DRAWING_AREA_FIRST + 14)
422 #define GADGET_ID_CUSTOM_CHANGE_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 15)
423 #define GADGET_ID_CUSTOM_CHANGE_TRIGGER (GADGET_ID_DRAWING_AREA_FIRST + 16)
424 #define GADGET_ID_GROUP_CONTENT         (GADGET_ID_DRAWING_AREA_FIRST + 17)
425 #define GADGET_ID_RANDOM_BACKGROUND     (GADGET_ID_DRAWING_AREA_FIRST + 18)
426
427 /* text input identifiers */
428 #define GADGET_ID_TEXT_INPUT_FIRST      (GADGET_ID_DRAWING_AREA_FIRST + 19)
429
430 #define GADGET_ID_LEVEL_NAME            (GADGET_ID_TEXT_INPUT_FIRST + 0)
431 #define GADGET_ID_LEVEL_AUTHOR          (GADGET_ID_TEXT_INPUT_FIRST + 1)
432 #define GADGET_ID_ELEMENT_NAME          (GADGET_ID_TEXT_INPUT_FIRST + 2)
433
434 /* text area identifiers */
435 #define GADGET_ID_TEXT_AREA_FIRST       (GADGET_ID_TEXT_INPUT_FIRST + 3)
436
437 #define GADGET_ID_ENVELOPE_INFO         (GADGET_ID_TEXT_AREA_FIRST + 0)
438
439 /* selectbox identifiers */
440 #define GADGET_ID_SELECTBOX_FIRST       (GADGET_ID_TEXT_AREA_FIRST + 1)
441
442 #define GADGET_ID_TIME_OR_STEPS         (GADGET_ID_SELECTBOX_FIRST + 0)
443 #define GADGET_ID_CUSTOM_WALK_TO_ACTION (GADGET_ID_SELECTBOX_FIRST + 1)
444 #define GADGET_ID_CUSTOM_CONSISTENCY    (GADGET_ID_SELECTBOX_FIRST + 2)
445 #define GADGET_ID_CUSTOM_DEADLINESS     (GADGET_ID_SELECTBOX_FIRST + 3)
446 #define GADGET_ID_CUSTOM_MOVE_PATTERN   (GADGET_ID_SELECTBOX_FIRST + 4)
447 #define GADGET_ID_CUSTOM_MOVE_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 5)
448 #define GADGET_ID_CUSTOM_MOVE_STEPSIZE  (GADGET_ID_SELECTBOX_FIRST + 6)
449 #define GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE (GADGET_ID_SELECTBOX_FIRST + 7)
450 #define GADGET_ID_CUSTOM_SMASH_TARGETS  (GADGET_ID_SELECTBOX_FIRST + 8)
451 #define GADGET_ID_CUSTOM_SLIPPERY_TYPE  (GADGET_ID_SELECTBOX_FIRST + 9)
452 #define GADGET_ID_CUSTOM_ACCESS_TYPE    (GADGET_ID_SELECTBOX_FIRST + 10)
453 #define GADGET_ID_CUSTOM_ACCESS_LAYER   (GADGET_ID_SELECTBOX_FIRST + 11)
454 #define GADGET_ID_CUSTOM_ACCESS_PROTECTED (GADGET_ID_SELECTBOX_FIRST + 12)
455 #define GADGET_ID_CUSTOM_ACCESS_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 13)
456 #define GADGET_ID_CHANGE_TIME_UNITS     (GADGET_ID_SELECTBOX_FIRST + 14)
457 #define GADGET_ID_CHANGE_DIRECT_ACTION  (GADGET_ID_SELECTBOX_FIRST + 15)
458 #define GADGET_ID_CHANGE_OTHER_ACTION   (GADGET_ID_SELECTBOX_FIRST + 16)
459 #define GADGET_ID_CHANGE_SIDE           (GADGET_ID_SELECTBOX_FIRST + 17)
460 #define GADGET_ID_CHANGE_PLAYER         (GADGET_ID_SELECTBOX_FIRST + 18)
461 #define GADGET_ID_CHANGE_PAGE           (GADGET_ID_SELECTBOX_FIRST + 19)
462 #define GADGET_ID_CHANGE_POWER          (GADGET_ID_SELECTBOX_FIRST + 20)
463 #define GADGET_ID_SELECT_CHANGE_PAGE    (GADGET_ID_SELECTBOX_FIRST + 21)
464 #define GADGET_ID_GROUP_CHOICE_MODE     (GADGET_ID_SELECTBOX_FIRST + 22)
465
466 /* textbutton identifiers */
467 #define GADGET_ID_TEXTBUTTON_FIRST      (GADGET_ID_SELECTBOX_FIRST + 23)
468
469 #define GADGET_ID_PROPERTIES_INFO       (GADGET_ID_TEXTBUTTON_FIRST + 0)
470 #define GADGET_ID_PROPERTIES_CONFIG     (GADGET_ID_TEXTBUTTON_FIRST + 1)
471 #define GADGET_ID_PROPERTIES_CONFIG_1   (GADGET_ID_TEXTBUTTON_FIRST + 2)
472 #define GADGET_ID_PROPERTIES_CONFIG_2   (GADGET_ID_TEXTBUTTON_FIRST + 3)
473 #define GADGET_ID_PROPERTIES_CHANGE     (GADGET_ID_TEXTBUTTON_FIRST + 4)
474 #define GADGET_ID_SAVE_AS_TEMPLATE      (GADGET_ID_TEXTBUTTON_FIRST + 5)
475 #define GADGET_ID_ADD_CHANGE_PAGE       (GADGET_ID_TEXTBUTTON_FIRST + 6)
476 #define GADGET_ID_DEL_CHANGE_PAGE       (GADGET_ID_TEXTBUTTON_FIRST + 7)
477
478 /* graphicbutton identifiers */
479 #define GADGET_ID_GRAPHICBUTTON_FIRST   (GADGET_ID_TEXTBUTTON_FIRST + 8)
480
481 #define GADGET_ID_PREV_CHANGE_PAGE      (GADGET_ID_GRAPHICBUTTON_FIRST + 0)
482 #define GADGET_ID_NEXT_CHANGE_PAGE      (GADGET_ID_GRAPHICBUTTON_FIRST + 1)
483
484 /* gadgets for scrolling of drawing area */
485 #define GADGET_ID_SCROLLING_FIRST       (GADGET_ID_GRAPHICBUTTON_FIRST + 2)
486
487 #define GADGET_ID_SCROLL_UP             (GADGET_ID_SCROLLING_FIRST + 0)
488 #define GADGET_ID_SCROLL_DOWN           (GADGET_ID_SCROLLING_FIRST + 1)
489 #define GADGET_ID_SCROLL_LEFT           (GADGET_ID_SCROLLING_FIRST + 2)
490 #define GADGET_ID_SCROLL_RIGHT          (GADGET_ID_SCROLLING_FIRST + 3)
491 #define GADGET_ID_SCROLL_HORIZONTAL     (GADGET_ID_SCROLLING_FIRST + 4)
492 #define GADGET_ID_SCROLL_VERTICAL       (GADGET_ID_SCROLLING_FIRST + 5)
493
494 /* gadgets for scrolling element list */
495 #define GADGET_ID_SCROLLING_LIST_FIRST  (GADGET_ID_SCROLLING_FIRST + 6)
496
497 #define GADGET_ID_SCROLL_LIST_UP        (GADGET_ID_SCROLLING_LIST_FIRST + 0)
498 #define GADGET_ID_SCROLL_LIST_DOWN      (GADGET_ID_SCROLLING_LIST_FIRST + 1)
499 #define GADGET_ID_SCROLL_LIST_VERTICAL  (GADGET_ID_SCROLLING_LIST_FIRST + 2)
500
501 /* checkbuttons/radiobuttons for level/element properties */
502 #define GADGET_ID_CHECKBUTTON_FIRST     (GADGET_ID_SCROLLING_LIST_FIRST + 3)
503
504 #define GADGET_ID_RANDOM_PERCENTAGE     (GADGET_ID_CHECKBUTTON_FIRST + 0)
505 #define GADGET_ID_RANDOM_QUANTITY       (GADGET_ID_CHECKBUTTON_FIRST + 1)
506 #define GADGET_ID_RANDOM_RESTRICTED     (GADGET_ID_CHECKBUTTON_FIRST + 2)
507 #define GADGET_ID_DOUBLE_SPEED          (GADGET_ID_CHECKBUTTON_FIRST + 3)
508 #define GADGET_ID_GRAVITY               (GADGET_ID_CHECKBUTTON_FIRST + 4)
509 #define GADGET_ID_STICK_ELEMENT         (GADGET_ID_CHECKBUTTON_FIRST + 5)
510 #define GADGET_ID_EM_SLIPPERY_GEMS      (GADGET_ID_CHECKBUTTON_FIRST + 6)
511 #define GADGET_ID_USE_SPRING_BUG        (GADGET_ID_CHECKBUTTON_FIRST + 7)
512 #define GADGET_ID_BLOCK_LAST_FIELD      (GADGET_ID_CHECKBUTTON_FIRST + 8)
513 #define GADGET_ID_SP_BLOCK_LAST_FIELD   (GADGET_ID_CHECKBUTTON_FIRST + 9)
514 #define GADGET_ID_CAN_FALL_INTO_ACID    (GADGET_ID_CHECKBUTTON_FIRST + 10)
515 #define GADGET_ID_CAN_MOVE_INTO_ACID    (GADGET_ID_CHECKBUTTON_FIRST + 11)
516 #define GADGET_ID_CUSTOM_EXPLODE_RESULT (GADGET_ID_CHECKBUTTON_FIRST + 12)
517 #define GADGET_ID_CUSTOM_EXPLODE_FIRE   (GADGET_ID_CHECKBUTTON_FIRST + 13)
518 #define GADGET_ID_CUSTOM_EXPLODE_SMASH  (GADGET_ID_CHECKBUTTON_FIRST + 14)
519 #define GADGET_ID_CUSTOM_EXPLODE_IMPACT (GADGET_ID_CHECKBUTTON_FIRST + 15)
520 #define GADGET_ID_CUSTOM_WALK_TO_OBJECT (GADGET_ID_CHECKBUTTON_FIRST + 16)
521 #define GADGET_ID_CUSTOM_DEADLY         (GADGET_ID_CHECKBUTTON_FIRST + 17)
522 #define GADGET_ID_CUSTOM_CAN_MOVE       (GADGET_ID_CHECKBUTTON_FIRST + 18)
523 #define GADGET_ID_CUSTOM_CAN_FALL       (GADGET_ID_CHECKBUTTON_FIRST + 19)
524 #define GADGET_ID_CUSTOM_CAN_SMASH      (GADGET_ID_CHECKBUTTON_FIRST + 20)
525 #define GADGET_ID_CUSTOM_SLIPPERY       (GADGET_ID_CHECKBUTTON_FIRST + 21)
526 #define GADGET_ID_CUSTOM_ACCESSIBLE     (GADGET_ID_CHECKBUTTON_FIRST + 22)
527 #define GADGET_ID_CUSTOM_USE_GRAPHIC    (GADGET_ID_CHECKBUTTON_FIRST + 23)
528 #define GADGET_ID_CUSTOM_USE_TEMPLATE   (GADGET_ID_CHECKBUTTON_FIRST + 24)
529 #define GADGET_ID_CUSTOM_CAN_CHANGE     (GADGET_ID_CHECKBUTTON_FIRST + 25)
530 #define GADGET_ID_CHANGE_USE_CONTENT    (GADGET_ID_CHECKBUTTON_FIRST + 26)
531 #define GADGET_ID_CHANGE_USE_EXPLOSION  (GADGET_ID_CHECKBUTTON_FIRST + 27)
532 #define GADGET_ID_CHANGE_ONLY_COMPLETE  (GADGET_ID_CHECKBUTTON_FIRST + 28)
533 #define GADGET_ID_CHANGE_USE_RANDOM     (GADGET_ID_CHECKBUTTON_FIRST + 29)
534 #define GADGET_ID_CHANGE_DELAY          (GADGET_ID_CHECKBUTTON_FIRST + 30)
535 #define GADGET_ID_CHANGE_BY_DIRECT_ACT  (GADGET_ID_CHECKBUTTON_FIRST + 31)
536 #define GADGET_ID_CHANGE_BY_OTHER_ACT   (GADGET_ID_CHECKBUTTON_FIRST + 32)
537
538 /* gadgets for buttons in element list */
539 #define GADGET_ID_ELEMENTLIST_FIRST     (GADGET_ID_CHECKBUTTON_FIRST + 33)
540 #define GADGET_ID_ELEMENTLIST_LAST      (GADGET_ID_ELEMENTLIST_FIRST +  \
541                                         ED_NUM_ELEMENTLIST_BUTTONS - 1)
542
543 #define NUM_EDITOR_GADGETS              (GADGET_ID_ELEMENTLIST_LAST + 1)
544
545 /* radio button numbers */
546 #define RADIO_NR_NONE                   0
547 #define RADIO_NR_DRAWING_TOOLBOX        1
548 #define RADIO_NR_RANDOM_ELEMENTS        2
549
550 /* values for counter gadgets */
551 #define ED_COUNTER_ID_SELECT_LEVEL      0
552 #define ED_COUNTER_ID_LEVEL_XSIZE       1
553 #define ED_COUNTER_ID_LEVEL_YSIZE       2
554 #define ED_COUNTER_ID_LEVEL_GEMSLIMIT   3
555 #define ED_COUNTER_ID_LEVEL_TIMELIMIT   4
556 #define ED_COUNTER_ID_LEVEL_TIMESCORE   5
557 #define ED_COUNTER_ID_LEVEL_RANDOM      6
558 #define ED_COUNTER_ID_ELEMENT_SCORE     7
559 #define ED_COUNTER_ID_ELEMENT_CONTENT   8
560 #define ED_COUNTER_ID_ENVELOPE_XSIZE    9
561 #define ED_COUNTER_ID_ENVELOPE_YSIZE    10
562 #define ED_COUNTER_ID_CUSTOM_SCORE      11
563 #define ED_COUNTER_ID_CUSTOM_GEMCOUNT   12
564 #define ED_COUNTER_ID_PUSH_DELAY_FIX    13
565 #define ED_COUNTER_ID_PUSH_DELAY_RND    14
566 #define ED_COUNTER_ID_MOVE_DELAY_FIX    15
567 #define ED_COUNTER_ID_MOVE_DELAY_RND    16
568 #define ED_COUNTER_ID_EXPLOSION_DELAY   17
569 #define ED_COUNTER_ID_IGNITION_DELAY    18
570 #define ED_COUNTER_ID_GROUP_CONTENT     19
571 #define ED_COUNTER_ID_CHANGE_DELAY_FIX  20
572 #define ED_COUNTER_ID_CHANGE_DELAY_RND  21
573 #define ED_COUNTER_ID_CHANGE_CONT_RND   22
574
575 #define ED_NUM_COUNTERBUTTONS           23
576
577 #define ED_COUNTER_ID_LEVEL_FIRST       ED_COUNTER_ID_LEVEL_XSIZE
578 #define ED_COUNTER_ID_LEVEL_LAST        ED_COUNTER_ID_LEVEL_RANDOM
579
580 #define ED_COUNTER_ID_CUSTOM1_FIRST     ED_COUNTER_ID_CUSTOM_SCORE
581 #define ED_COUNTER_ID_CUSTOM1_LAST      ED_COUNTER_ID_MOVE_DELAY_RND
582 #define ED_COUNTER_ID_CUSTOM2_FIRST     ED_COUNTER_ID_EXPLOSION_DELAY
583 #define ED_COUNTER_ID_CUSTOM2_LAST      ED_COUNTER_ID_IGNITION_DELAY
584 #define ED_COUNTER_ID_CUSTOM_FIRST      ED_COUNTER_ID_CUSTOM1_FIRST
585 #define ED_COUNTER_ID_CUSTOM_LAST       ED_COUNTER_ID_CUSTOM2_LAST
586
587 #define ED_COUNTER_ID_CHANGE_FIRST      ED_COUNTER_ID_CHANGE_DELAY_FIX
588 #define ED_COUNTER_ID_CHANGE_LAST       ED_COUNTER_ID_CHANGE_CONT_RND
589
590 /* values for scrollbutton gadgets */
591 #define ED_SCROLLBUTTON_ID_AREA_UP      0
592 #define ED_SCROLLBUTTON_ID_AREA_DOWN    1
593 #define ED_SCROLLBUTTON_ID_AREA_LEFT    2
594 #define ED_SCROLLBUTTON_ID_AREA_RIGHT   3
595 #define ED_SCROLLBUTTON_ID_LIST_UP      4
596 #define ED_SCROLLBUTTON_ID_LIST_DOWN    5
597
598 #define ED_NUM_SCROLLBUTTONS            6
599
600 #define ED_SCROLLBUTTON_ID_AREA_FIRST   ED_SCROLLBUTTON_ID_AREA_UP
601 #define ED_SCROLLBUTTON_ID_AREA_LAST    ED_SCROLLBUTTON_ID_AREA_RIGHT
602
603 /* values for scrollbar gadgets */
604 #define ED_SCROLLBAR_ID_AREA_HORIZONTAL 0
605 #define ED_SCROLLBAR_ID_AREA_VERTICAL   1
606 #define ED_SCROLLBAR_ID_LIST_VERTICAL   2
607
608 #define ED_NUM_SCROLLBARS               3
609
610 #define ED_SCROLLBAR_ID_AREA_FIRST      ED_SCROLLBAR_ID_AREA_HORIZONTAL
611 #define ED_SCROLLBAR_ID_AREA_LAST       ED_SCROLLBAR_ID_AREA_VERTICAL
612
613 /* values for text input gadgets */
614 #define ED_TEXTINPUT_ID_LEVEL_NAME      0
615 #define ED_TEXTINPUT_ID_LEVEL_AUTHOR    1
616 #define ED_TEXTINPUT_ID_ELEMENT_NAME    2
617
618 #define ED_NUM_TEXTINPUT                3
619
620 #define ED_TEXTINPUT_ID_LEVEL_FIRST     ED_TEXTINPUT_ID_LEVEL_NAME
621 #define ED_TEXTINPUT_ID_LEVEL_LAST      ED_TEXTINPUT_ID_LEVEL_AUTHOR
622
623 /* values for text area gadgets */
624 #define ED_TEXTAREA_ID_ENVELOPE_INFO    0
625
626 #define ED_NUM_TEXTAREAS                        1
627
628 #define ED_TEXTAREA_ID_LEVEL_FIRST      ED_TEXTAREA_ID_ENVELOPE
629 #define ED_TEXTAREA_ID_LEVEL_LAST       ED_TEXTAREA_ID_ENVELOPE
630
631 /* values for selectbox gadgets */
632 #define ED_SELECTBOX_ID_TIME_OR_STEPS           0
633 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE      1
634 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_LAYER     2
635 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_PROTECTED 3
636 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_DIRECTION 4
637 #define ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION   5
638 #define ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN     6
639 #define ED_SELECTBOX_ID_CUSTOM_MOVE_DIRECTION   7
640 #define ED_SELECTBOX_ID_CUSTOM_MOVE_STEPSIZE    8
641 #define ED_SELECTBOX_ID_CUSTOM_MOVE_LEAVE_TYPE  9
642 #define ED_SELECTBOX_ID_CUSTOM_SMASH_TARGETS    10
643 #define ED_SELECTBOX_ID_CUSTOM_SLIPPERY_TYPE    11
644 #define ED_SELECTBOX_ID_CUSTOM_DEADLINESS       12
645 #define ED_SELECTBOX_ID_CUSTOM_CONSISTENCY      13
646 #define ED_SELECTBOX_ID_CHANGE_TIME_UNITS       14
647 #define ED_SELECTBOX_ID_CHANGE_DIRECT_ACTION    15
648 #define ED_SELECTBOX_ID_CHANGE_OTHER_ACTION     16
649 #define ED_SELECTBOX_ID_CHANGE_SIDE             17
650 #define ED_SELECTBOX_ID_CHANGE_PLAYER           18
651 #define ED_SELECTBOX_ID_CHANGE_PAGE             19
652 #define ED_SELECTBOX_ID_CHANGE_POWER            20
653 #define ED_SELECTBOX_ID_SELECT_CHANGE_PAGE      21
654 #define ED_SELECTBOX_ID_GROUP_CHOICE_MODE       22
655
656 #define ED_NUM_SELECTBOX                        23
657
658 #define ED_SELECTBOX_ID_LEVEL_FIRST     ED_SELECTBOX_ID_TIME_OR_STEPS
659 #define ED_SELECTBOX_ID_LEVEL_LAST      ED_SELECTBOX_ID_TIME_OR_STEPS
660
661 #define ED_SELECTBOX_ID_CUSTOM1_FIRST   ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE
662 #define ED_SELECTBOX_ID_CUSTOM1_LAST    ED_SELECTBOX_ID_CUSTOM_SLIPPERY_TYPE
663 #define ED_SELECTBOX_ID_CUSTOM2_FIRST   ED_SELECTBOX_ID_CUSTOM_DEADLINESS
664 #define ED_SELECTBOX_ID_CUSTOM2_LAST    ED_SELECTBOX_ID_CUSTOM_CONSISTENCY
665 #define ED_SELECTBOX_ID_CUSTOM_FIRST    ED_SELECTBOX_ID_CUSTOM1_FIRST
666 #define ED_SELECTBOX_ID_CUSTOM_LAST     ED_SELECTBOX_ID_CUSTOM2_LAST
667
668 #define ED_SELECTBOX_ID_CHANGE_FIRST    ED_SELECTBOX_ID_CHANGE_TIME_UNITS
669 #define ED_SELECTBOX_ID_CHANGE_LAST     ED_SELECTBOX_ID_SELECT_CHANGE_PAGE
670
671 /* values for textbutton gadgets */
672 #define ED_TEXTBUTTON_ID_PROPERTIES_INFO        0
673 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG      1
674 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_1    2
675 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2    3
676 #define ED_TEXTBUTTON_ID_PROPERTIES_CHANGE      4
677 #define ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE       5
678 #define ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE        6
679 #define ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE        7
680
681 #define ED_NUM_TEXTBUTTONS                      8
682
683 #define ED_TEXTBUTTON_ID_PROPERTIES_FIRST ED_TEXTBUTTON_ID_PROPERTIES_INFO
684 #define ED_TEXTBUTTON_ID_PROPERTIES_LAST  ED_TEXTBUTTON_ID_PROPERTIES_CHANGE
685
686 #define ED_TEXTBUTTON_ID_CHANGE_FIRST   ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE
687 #define ED_TEXTBUTTON_ID_CHANGE_LAST    ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE
688
689 /* values for graphicbutton gadgets */
690 #define ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE    0
691 #define ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE    1
692
693 #define ED_NUM_GRAPHICBUTTONS                   2
694
695 #define ED_GRAPHICBUTTON_ID_CHANGE_FIRST   ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE
696 #define ED_GRAPHICBUTTON_ID_CHANGE_LAST    ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE
697
698 /* values for checkbutton gadgets */
699 #define ED_CHECKBUTTON_ID_DOUBLE_SPEED          0
700 #define ED_CHECKBUTTON_ID_GRAVITY               1
701 #define ED_CHECKBUTTON_ID_RANDOM_RESTRICTED     2
702 #define ED_CHECKBUTTON_ID_STICK_ELEMENT         3
703 #define ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS      4
704 #define ED_CHECKBUTTON_ID_USE_SPRING_BUG        5
705 #define ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD      6
706 #define ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD   7
707 #define ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID    8
708 #define ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID    9
709 #define ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC    10
710 #define ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE   11
711 #define ED_CHECKBUTTON_ID_CUSTOM_ACCESSIBLE     12
712 #define ED_CHECKBUTTON_ID_CUSTOM_WALK_TO_OBJECT 13
713 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE       14
714 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_FALL       15
715 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_SMASH      16
716 #define ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY       17
717 #define ED_CHECKBUTTON_ID_CUSTOM_DEADLY         18
718 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_RESULT 19
719 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_FIRE   20
720 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_SMASH  21
721 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT 22
722 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE     23
723 #define ED_CHECKBUTTON_ID_CHANGE_DELAY          24
724 #define ED_CHECKBUTTON_ID_CHANGE_BY_DIRECT_ACT  25
725 #define ED_CHECKBUTTON_ID_CHANGE_BY_OTHER_ACT   26
726 #define ED_CHECKBUTTON_ID_CHANGE_USE_EXPLOSION  27
727 #define ED_CHECKBUTTON_ID_CHANGE_USE_CONTENT    28
728 #define ED_CHECKBUTTON_ID_CHANGE_ONLY_COMPLETE  29
729 #define ED_CHECKBUTTON_ID_CHANGE_USE_RANDOM     30
730
731 #define ED_NUM_CHECKBUTTONS                     31
732
733 #define ED_CHECKBUTTON_ID_LEVEL_FIRST   ED_CHECKBUTTON_ID_DOUBLE_SPEED
734 #define ED_CHECKBUTTON_ID_LEVEL_LAST    ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
735
736 #define ED_CHECKBUTTON_ID_CUSTOM1_FIRST ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC
737 #define ED_CHECKBUTTON_ID_CUSTOM1_LAST  ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY
738 #define ED_CHECKBUTTON_ID_CUSTOM2_FIRST ED_CHECKBUTTON_ID_CUSTOM_DEADLY
739 #define ED_CHECKBUTTON_ID_CUSTOM2_LAST  ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT
740 #define ED_CHECKBUTTON_ID_CUSTOM_FIRST  ED_CHECKBUTTON_ID_CUSTOM1_FIRST
741 #define ED_CHECKBUTTON_ID_CUSTOM_LAST   ED_CHECKBUTTON_ID_CUSTOM2_LAST
742
743 #define ED_CHECKBUTTON_ID_CHANGE_FIRST  ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE
744 #define ED_CHECKBUTTON_ID_CHANGE_LAST   ED_CHECKBUTTON_ID_CHANGE_USE_RANDOM
745
746 /* values for radiobutton gadgets */
747 #define ED_RADIOBUTTON_ID_PERCENTAGE    0
748 #define ED_RADIOBUTTON_ID_QUANTITY      1
749
750 #define ED_NUM_RADIOBUTTONS             2
751
752 #define ED_RADIOBUTTON_ID_LEVEL_FIRST   ED_RADIOBUTTON_ID_PERCENTAGE
753 #define ED_RADIOBUTTON_ID_LEVEL_LAST    ED_RADIOBUTTON_ID_QUANTITY
754
755 /* values for drawing area gadgets */
756 #define ED_DRAWING_ID_DRAWING_LEVEL             0
757 #define ED_DRAWING_ID_ELEMENT_CONTENT_0         1
758 #define ED_DRAWING_ID_ELEMENT_CONTENT_1         2
759 #define ED_DRAWING_ID_ELEMENT_CONTENT_2         3
760 #define ED_DRAWING_ID_ELEMENT_CONTENT_3         4
761 #define ED_DRAWING_ID_ELEMENT_CONTENT_4         5
762 #define ED_DRAWING_ID_ELEMENT_CONTENT_5         6
763 #define ED_DRAWING_ID_ELEMENT_CONTENT_6         7
764 #define ED_DRAWING_ID_ELEMENT_CONTENT_7         8
765 #define ED_DRAWING_ID_AMOEBA_CONTENT            9
766 #define ED_DRAWING_ID_CUSTOM_GRAPHIC            10
767 #define ED_DRAWING_ID_CUSTOM_CONTENT            11
768 #define ED_DRAWING_ID_CUSTOM_MOVE_ENTER         12
769 #define ED_DRAWING_ID_CUSTOM_MOVE_LEAVE         13
770 #define ED_DRAWING_ID_CUSTOM_CHANGE_TARGET      14
771 #define ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT     15
772 #define ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER     16
773 #define ED_DRAWING_ID_GROUP_CONTENT             17
774 #define ED_DRAWING_ID_RANDOM_BACKGROUND         18
775
776 #define ED_NUM_DRAWING_AREAS                    19
777
778
779 /*
780   -----------------------------------------------------------------------------
781   some internally used definitions
782   -----------------------------------------------------------------------------
783 */
784
785 /* values for CopyLevelToUndoBuffer() */
786 #define UNDO_IMMEDIATE                  0
787 #define UNDO_ACCUMULATE                 1
788
789 /* values for scrollbars */
790 #define ED_SCROLL_NO                    0
791 #define ED_SCROLL_LEFT                  1
792 #define ED_SCROLL_RIGHT                 2
793 #define ED_SCROLL_UP                    4
794 #define ED_SCROLL_DOWN                  8
795
796 /* screens in the level editor */
797 #define ED_MODE_DRAWING                 0
798 #define ED_MODE_INFO                    1
799 #define ED_MODE_PROPERTIES              2
800
801 /* sub-screens in the element properties section */
802 #define ED_MODE_PROPERTIES_INFO         ED_TEXTBUTTON_ID_PROPERTIES_INFO
803 #define ED_MODE_PROPERTIES_CONFIG       ED_TEXTBUTTON_ID_PROPERTIES_CONFIG
804 #define ED_MODE_PROPERTIES_CONFIG_1     ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_1
805 #define ED_MODE_PROPERTIES_CONFIG_2     ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2
806 #define ED_MODE_PROPERTIES_CHANGE       ED_TEXTBUTTON_ID_PROPERTIES_CHANGE
807
808 /* how many steps can be cancelled */
809 #define NUM_UNDO_STEPS                  (10 + 1)
810
811 /* values for elements with score for certain actions */
812 #define MIN_SCORE                       0
813 #define MAX_SCORE                       255
814
815 /* values for elements with count for collecting */
816 #define MIN_COLLECT_COUNT               0
817 #define MAX_COLLECT_COUNT               100
818
819 /* values for random placement */
820 #define RANDOM_USE_PERCENTAGE           0
821 #define RANDOM_USE_QUANTITY             1
822
823 /* maximal size of level editor drawing area */
824 #define MAX_ED_FIELDX           (2 * SCR_FIELDX)
825 #define MAX_ED_FIELDY           (2 * SCR_FIELDY - 1)
826
827
828 /*
829   -----------------------------------------------------------------------------
830   some internally used data structure definitions
831   -----------------------------------------------------------------------------
832 */
833
834 static struct
835 {
836   char shortcut;
837   char *text;
838 } control_info[ED_NUM_CTRL_BUTTONS] =
839 {
840   { 's',        "draw single items"                     },
841   { 'd',        "draw connected items"                  },
842   { 'l',        "draw lines"                            },
843   { 'a',        "draw arcs"                             },
844   { 'r',        "draw outline rectangles"               },
845   { 'R',        "draw filled rectangles"                },
846   { '\0',       "wrap (rotate) level up"                },
847   { 't',        "enter text elements"                   },
848   { 'f',        "flood fill"                            },
849   { '\0',       "wrap (rotate) level left"              },
850   { '?',        "properties of drawing element"         },
851   { '\0',       "wrap (rotate) level right"             },
852   { '\0',       "random element placement"              },
853   { 'b',        "grab brush"                            },
854   { '\0',       "wrap (rotate) level down"              },
855   { ',',        "pick drawing element"                  },
856
857   { 'U',        "undo last operation"                   },
858   { 'I',        "level properties"                      },
859   { 'S',        "save level"                            },
860   { 'C',        "clear level"                           },
861   { 'T',        "test level"                            },
862   { 'E',        "exit level editor"                     },
863
864   { '\0',       "copy settings from other element"      },
865   { '\0',       "copy settings to other element"        },
866   { '\0',       "exchange settings with other element"  },
867 };
868
869 static int random_placement_value = 10;
870 static int random_placement_method = RANDOM_USE_QUANTITY;
871 static int random_placement_background_element = EL_SAND;
872 static boolean random_placement_background_restricted = FALSE;
873 static boolean stick_element_properties_window = FALSE;
874 static boolean custom_element_properties[NUM_ELEMENT_PROPERTIES];
875 static boolean custom_element_change_events[NUM_CHANGE_EVENTS];
876 static struct ElementChangeInfo custom_element_change;
877 static struct ElementGroupInfo group_element_info;
878 static struct ElementInfo custom_element;
879
880 static struct
881 {
882   int x, y;
883   int min_value, max_value;
884   int gadget_id_down, gadget_id_up;
885   int gadget_id_text;
886   int gadget_id_align;
887   int *value;
888   char *text_above, *text_left, *text_right;
889 } counterbutton_info[ED_NUM_COUNTERBUTTONS] =
890 {
891   /* ---------- level and editor settings ---------------------------------- */
892
893   {
894     DX + 5 - SX,                        DY + 3 - SY,
895     1,                                  100,
896     GADGET_ID_SELECT_LEVEL_DOWN,        GADGET_ID_SELECT_LEVEL_UP,
897     GADGET_ID_SELECT_LEVEL_TEXT,        GADGET_ID_NONE,
898     &level_nr,
899     NULL,                               NULL, NULL
900   },
901   {
902     ED_SETTINGS_XPOS(0),                ED_COUNTER_YPOS(2),
903     MIN_LEV_FIELDX,                     MAX_LEV_FIELDX,
904     GADGET_ID_LEVEL_XSIZE_DOWN,         GADGET_ID_LEVEL_XSIZE_UP,
905     GADGET_ID_LEVEL_XSIZE_TEXT,         GADGET_ID_NONE,
906     &level.fieldx,
907     "playfield size:",                  NULL, "width",
908   },
909   {
910     -1,                                 ED_COUNTER_YPOS(2),
911     MIN_LEV_FIELDY,                     MAX_LEV_FIELDY,
912     GADGET_ID_LEVEL_YSIZE_DOWN,         GADGET_ID_LEVEL_YSIZE_UP,
913     GADGET_ID_LEVEL_YSIZE_TEXT,         GADGET_ID_LEVEL_XSIZE_UP,
914     &level.fieldy,
915     NULL,                               " ", "height",
916   },
917   {
918     ED_SETTINGS_XPOS(0),                ED_COUNTER_YPOS(3),
919     0,                                  999,
920     GADGET_ID_LEVEL_GEMSLIMIT_DOWN,     GADGET_ID_LEVEL_GEMSLIMIT_UP,
921     GADGET_ID_LEVEL_GEMSLIMIT_TEXT,     GADGET_ID_NONE,
922     &level.gems_needed,
923     "number of gems to collect:",       NULL, NULL
924   },
925   {
926     ED_SETTINGS_XPOS(0),                ED_COUNTER_YPOS(4),
927     0,                                  9999,
928     GADGET_ID_LEVEL_TIMELIMIT_DOWN,     GADGET_ID_LEVEL_TIMELIMIT_UP,
929     GADGET_ID_LEVEL_TIMELIMIT_TEXT,     GADGET_ID_NONE,
930     &level.time,
931     "time or step limit to solve level:", NULL, NULL
932   },
933   {
934     ED_SETTINGS_XPOS(0),                ED_COUNTER_YPOS(5),
935     0,                                  255,
936     GADGET_ID_LEVEL_TIMESCORE_DOWN,     GADGET_ID_LEVEL_TIMESCORE_UP,
937     GADGET_ID_LEVEL_TIMESCORE_TEXT,     GADGET_ID_NONE,
938     &level.score[SC_TIME_BONUS],
939     "score for each 10 sec/steps left:", NULL, NULL
940   },
941   {
942     ED_SETTINGS_XPOS(0),                ED_COUNTER2_YPOS(8),
943     1,                                  100,
944     GADGET_ID_LEVEL_RANDOM_DOWN,        GADGET_ID_LEVEL_RANDOM_UP,
945     GADGET_ID_LEVEL_RANDOM_TEXT,        GADGET_ID_NONE,
946     &random_placement_value,
947     "random element placement:",        NULL, "in"
948   },
949
950   /* ---------- element settings: configure (various elements) ------------- */
951
952   {
953     ED_SETTINGS_XPOS(0),                ED_SETTINGS_YPOS(0),
954     MIN_SCORE,                          MAX_SCORE,
955     GADGET_ID_ELEMENT_SCORE_DOWN,       GADGET_ID_ELEMENT_SCORE_UP,
956     GADGET_ID_ELEMENT_SCORE_TEXT,       GADGET_ID_NONE,
957     NULL,                               /* will be set when used */
958     NULL,                               NULL, NULL
959   },
960   {
961     ED_SETTINGS_XPOS(0),                ED_SETTINGS_YPOS(3),
962     MIN_ELEMENT_CONTENTS,               MAX_ELEMENT_CONTENTS,
963     GADGET_ID_ELEMENT_CONTENT_DOWN,     GADGET_ID_ELEMENT_CONTENT_UP,
964     GADGET_ID_ELEMENT_CONTENT_TEXT,     GADGET_ID_NONE,
965     &level.num_yamyam_contents,
966     NULL,                               NULL, "number of content areas"
967   },
968   {
969     ED_SETTINGS_XPOS(0),                ED_SETTINGS_YPOS(0),
970     MIN_ENVELOPE_XSIZE,                 MAX_ENVELOPE_XSIZE,
971     GADGET_ID_ENVELOPE_XSIZE_DOWN,      GADGET_ID_ENVELOPE_XSIZE_UP,
972     GADGET_ID_ENVELOPE_XSIZE_TEXT,      GADGET_ID_NONE,
973     NULL,
974     NULL,                               NULL, "width",
975   },
976   {
977     -1,                                 ED_SETTINGS_YPOS(0),
978     MIN_ENVELOPE_YSIZE,                 MAX_ENVELOPE_YSIZE,
979     GADGET_ID_ENVELOPE_YSIZE_DOWN,      GADGET_ID_ENVELOPE_YSIZE_UP,
980     GADGET_ID_ENVELOPE_YSIZE_TEXT,      GADGET_ID_ENVELOPE_XSIZE_UP,
981     NULL,
982     NULL,                               " ", "height",
983   },
984
985   /* ---------- element settings: configure 1 (custom elements) ------------ */
986
987   {
988     ED_SETTINGS_XPOS(1),                ED_SETTINGS_YPOS(6),
989     MIN_SCORE,                          MAX_SCORE,
990     GADGET_ID_CUSTOM_SCORE_DOWN,        GADGET_ID_CUSTOM_SCORE_UP,
991     GADGET_ID_CUSTOM_SCORE_TEXT,        GADGET_ID_NONE,
992     &custom_element.collect_score,
993     NULL,                               "score", " "
994   },
995   {
996     -1,                                 ED_SETTINGS_YPOS(6),
997     MIN_COLLECT_COUNT,                  MAX_COLLECT_COUNT,
998     GADGET_ID_CUSTOM_GEMCOUNT_DOWN,     GADGET_ID_CUSTOM_GEMCOUNT_UP,
999     GADGET_ID_CUSTOM_GEMCOUNT_TEXT,     GADGET_ID_CUSTOM_SCORE_UP,
1000     &custom_element.collect_count,
1001     NULL,                               "count", NULL
1002   },
1003   {
1004     ED_SETTINGS_XPOS(1),                ED_SETTINGS_YPOS(7),
1005     0,                                  999,
1006     GADGET_ID_PUSH_DELAY_FIX_DOWN,      GADGET_ID_PUSH_DELAY_FIX_UP,
1007     GADGET_ID_PUSH_DELAY_FIX_TEXT,      GADGET_ID_NONE,
1008     &custom_element.push_delay_fixed,
1009     NULL,                               "push delay", NULL
1010   },
1011   {
1012     -1,                                 ED_SETTINGS_YPOS(7),
1013     0,                                  999,
1014     GADGET_ID_PUSH_DELAY_RND_DOWN,      GADGET_ID_PUSH_DELAY_RND_UP,
1015     GADGET_ID_PUSH_DELAY_RND_TEXT,      GADGET_ID_PUSH_DELAY_FIX_UP,
1016     &custom_element.push_delay_random,
1017     NULL,                               "+random", NULL
1018   },
1019   {
1020     ED_SETTINGS_XPOS(1),                ED_SETTINGS_YPOS(12),
1021     0,                                  999,
1022     GADGET_ID_MOVE_DELAY_FIX_DOWN,      GADGET_ID_MOVE_DELAY_FIX_UP,
1023     GADGET_ID_MOVE_DELAY_FIX_TEXT,      GADGET_ID_NONE,
1024     &custom_element.move_delay_fixed,
1025     NULL,                               "move delay", NULL
1026   },
1027   {
1028     -1,                                 ED_SETTINGS_YPOS(12),
1029     0,                                  999,
1030     GADGET_ID_MOVE_DELAY_RND_DOWN,      GADGET_ID_MOVE_DELAY_RND_UP,
1031     GADGET_ID_MOVE_DELAY_RND_TEXT,      GADGET_ID_MOVE_DELAY_FIX_UP,
1032     &custom_element.move_delay_random,
1033     NULL,                               "+random", NULL
1034   },
1035
1036   /* ---------- element settings: configure 2 (custom elements) ------------ */
1037
1038   {
1039     ED_SETTINGS_XPOS(1),                ED_SETTINGS_YPOS(4),
1040     0,                                  255,
1041     GADGET_ID_EXPLOSION_DELAY_DOWN,     GADGET_ID_EXPLOSION_DELAY_UP,
1042     GADGET_ID_EXPLOSION_DELAY_TEXT,     GADGET_ID_NONE,
1043     &custom_element.explosion_delay,
1044     NULL,                               "explosion delay", NULL
1045   },
1046   {
1047     ED_SETTINGS_XPOS(1),                ED_SETTINGS_YPOS(5),
1048     0,                                  255,
1049     GADGET_ID_IGNITION_DELAY_DOWN,      GADGET_ID_IGNITION_DELAY_UP,
1050     GADGET_ID_IGNITION_DELAY_TEXT,      GADGET_ID_NONE,
1051     &custom_element.ignition_delay,
1052     NULL,                               "ignition delay", "(by fire)"
1053   },
1054
1055   /* ---------- element settings: configure (group elements) --------------- */
1056
1057   {
1058     ED_SETTINGS_XPOS(0),                ED_SETTINGS_YPOS(5),
1059     MIN_ELEMENTS_IN_GROUP,              MAX_ELEMENTS_IN_GROUP,
1060     GADGET_ID_GROUP_CONTENT_DOWN,       GADGET_ID_GROUP_CONTENT_UP,
1061     GADGET_ID_GROUP_CONTENT_TEXT,       GADGET_ID_NONE,
1062     &group_element_info.num_elements,
1063     NULL,                               NULL, "number of elements in group"
1064   },
1065
1066   /* ---------- element settings: advanced (custom elements) --------------- */
1067
1068   {
1069     ED_SETTINGS_XPOS(2),                ED_SETTINGS_YPOS(2),
1070     0,                                  999,
1071     GADGET_ID_CHANGE_DELAY_FIX_DOWN,    GADGET_ID_CHANGE_DELAY_FIX_UP,
1072     GADGET_ID_CHANGE_DELAY_FIX_TEXT,    GADGET_ID_NONE,
1073     &custom_element_change.delay_fixed,
1074     NULL,                               "delay", NULL,
1075   },
1076   {
1077     -1,                                 ED_SETTINGS_YPOS(2),
1078     0,                                  999,
1079     GADGET_ID_CHANGE_DELAY_RND_DOWN,    GADGET_ID_CHANGE_DELAY_RND_UP,
1080     GADGET_ID_CHANGE_DELAY_RND_TEXT,    GADGET_ID_CHANGE_DELAY_FIX_UP,
1081     &custom_element_change.delay_random,
1082     NULL,                               "+random", NULL
1083   },
1084   {
1085     ED_SETTINGS_XPOS(3),                ED_SETTINGS_YPOS(12),
1086     0,                                  100,
1087     GADGET_ID_CHANGE_CONT_RND_DOWN,     GADGET_ID_CHANGE_CONT_RND_UP,
1088     GADGET_ID_CHANGE_CONT_RND_TEXT,     GADGET_ID_NONE,
1089     &custom_element_change.random,
1090     NULL,                               "use random replace:", "%"
1091   },
1092 };
1093
1094 static struct
1095 {
1096   int x, y;
1097   int gadget_id;
1098   int size;
1099   char *value;
1100   char *text_above, *infotext;
1101 } textinput_info[ED_NUM_TEXTINPUT] =
1102 {
1103   {
1104     ED_SETTINGS_XPOS(0),                ED_COUNTER_YPOS(0),
1105     GADGET_ID_LEVEL_NAME,
1106     MAX_LEVEL_NAME_LEN,
1107     level.name,
1108     "Title:", "Title"
1109   },
1110   {
1111     ED_SETTINGS_XPOS(0),                ED_COUNTER_YPOS(1),
1112     GADGET_ID_LEVEL_AUTHOR,
1113     MAX_LEVEL_AUTHOR_LEN,
1114     level.author,
1115     "Author:", "Author"
1116   },
1117   {
1118     5 * MINI_TILEX - 2,                 5 * MINI_TILEY - ED_BORDER_SIZE + 1,
1119     GADGET_ID_ELEMENT_NAME,
1120     MAX_ELEMENT_NAME_LEN - 2,           /* currently 2 chars less editable */
1121     custom_element.description,
1122     NULL, "Element name"
1123   }
1124 };
1125
1126 static struct
1127 {
1128   int x, y;
1129   int gadget_id;
1130   int xsize, ysize;
1131   char *value;
1132   char *text_above, *infotext;
1133 } textarea_info[ED_NUM_TEXTAREAS] =
1134 {
1135   {
1136     ED_SETTINGS_XPOS(0),                ED_SETTINGS_YPOS(2),
1137     GADGET_ID_ENVELOPE_INFO,
1138     MAX_ENVELOPE_XSIZE, MAX_ENVELOPE_YSIZE,
1139     NULL,
1140     "Envelope Info:", "Envelope Info"
1141   }
1142 };
1143
1144 static struct ValueTextInfo options_time_or_steps[] =
1145 {
1146   { 0,                          "seconds"                       },
1147   { 1,                          "steps"                         },
1148
1149   { -1,                         NULL                            }
1150 };
1151
1152 static struct ValueTextInfo options_access_type[] =
1153 {
1154   { EP_WALKABLE,                "walkable"                      },
1155   { EP_PASSABLE,                "passable"                      },
1156
1157   { -1,                         NULL                            }
1158 };
1159
1160 static struct ValueTextInfo options_access_layer[] =
1161 {
1162   { EP_ACCESSIBLE_OVER,         "over"                          },
1163   { EP_ACCESSIBLE_INSIDE,       "inside"                        },
1164   { EP_ACCESSIBLE_UNDER,        "under"                         },
1165
1166   { -1,                         NULL                            }
1167 };
1168
1169 static struct ValueTextInfo options_access_protected[] =
1170 {
1171   { 0,                          "unprotected"                   },
1172   { 1,                          "protected"                     },
1173
1174   { -1,                         NULL                            }
1175 };
1176
1177 static struct ValueTextInfo options_access_direction[] =
1178 {
1179   { MV_LEFT,                    "left"                          },
1180   { MV_RIGHT,                   "right"                         },
1181   { MV_UP,                      "up"                            },
1182   { MV_DOWN,                    "down"                          },
1183   { MV_LEFT  | MV_UP,           "left + up"                     },
1184   { MV_LEFT  | MV_DOWN,         "left + down"                   },
1185   { MV_RIGHT | MV_UP,           "right + up"                    },
1186   { MV_RIGHT | MV_DOWN,         "right + down"                  },
1187   { MV_HORIZONTAL,              "horizontal"                    },
1188   { MV_VERTICAL,                "vertical"                      },
1189   { MV_HORIZONTAL | MV_UP,      "horizontal + up"               },
1190   { MV_HORIZONTAL | MV_DOWN,    "horizontal + down"             },
1191   { MV_VERTICAL   | MV_LEFT,    "vertical + left"               },
1192   { MV_VERTICAL   | MV_RIGHT,   "vertical + right"              },
1193   { MV_ALL_DIRECTIONS,          "all directions"                },
1194
1195   { -1,                         NULL                            }
1196 };
1197
1198 static struct ValueTextInfo options_walk_to_action[] =
1199 {
1200   { EP_DIGGABLE,                "diggable"                      },
1201   { EP_COLLECTIBLE_ONLY,        "collectible"                   },
1202   { EP_DROPPABLE,               "collectible & droppable"       },
1203   { EP_PUSHABLE,                "pushable"                      },
1204
1205   { -1,                         NULL                            }
1206 };
1207
1208 static struct ValueTextInfo options_move_pattern[] =
1209 {
1210   { MV_LEFT,                    "left"                          },
1211   { MV_RIGHT,                   "right"                         },
1212   { MV_UP,                      "up"                            },
1213   { MV_DOWN,                    "down"                          },
1214   { MV_HORIZONTAL,              "horizontal"                    },
1215   { MV_VERTICAL,                "vertical"                      },
1216   { MV_ALL_DIRECTIONS,          "all directions"                },
1217   { MV_TOWARDS_PLAYER,          "towards player"                },
1218   { MV_AWAY_FROM_PLAYER,        "away from player"              },
1219   { MV_ALONG_LEFT_SIDE,         "along left side"               },
1220   { MV_ALONG_RIGHT_SIDE,        "along right side"              },
1221   { MV_TURNING_LEFT,            "turning left"                  },
1222   { MV_TURNING_RIGHT,           "turning right"                 },
1223   { MV_TURNING_LEFT_RIGHT,      "turning left, right"           },
1224   { MV_TURNING_RIGHT_LEFT,      "turning right, left"           },
1225   { MV_TURNING_RANDOM,          "turning random"                },
1226   { MV_WHEN_PUSHED,             "when pushed"                   },
1227   { MV_WHEN_DROPPED,            "when dropped"                  },
1228   { MV_MAZE_RUNNER,             "maze runner style"             },
1229   { MV_MAZE_HUNTER,             "maze hunter style"             },
1230
1231   { -1,                         NULL                            }
1232 };
1233
1234 static struct ValueTextInfo options_move_direction[] =
1235 {
1236   { MV_START_AUTOMATIC,         "automatic"                     },
1237   { MV_START_LEFT,              "left"                          },
1238   { MV_START_RIGHT,             "right"                         },
1239   { MV_START_UP,                "up"                            },
1240   { MV_START_DOWN,              "down"                          },
1241   { MV_START_RANDOM,            "random"                        },
1242   { MV_START_PREVIOUS,          "previous"                      },
1243
1244   { -1,                         NULL                            }
1245 };
1246
1247 static struct ValueTextInfo options_move_stepsize[] =
1248 {
1249   { 1,                          "very slow"                     },
1250   { 2,                          "slow"                          },
1251   { 4,                          "normal"                        },
1252   { 8,                          "fast"                          },
1253   { 16,                         "very fast"                     },
1254
1255   { -1,                         NULL                            }
1256 };
1257
1258 static struct ValueTextInfo options_move_leave_type[] =
1259 {
1260   { LEAVE_TYPE_UNLIMITED,       "leave behind"                  },
1261   { LEAVE_TYPE_LIMITED,         "change it to"                  },
1262
1263   { -1,                         NULL                            }
1264 };
1265
1266 static struct ValueTextInfo options_smash_targets[] =
1267 {
1268   { EP_CAN_SMASH_PLAYER,        "player"                        },
1269 #if 0
1270   { EP_CAN_SMASH_ENEMIES,       "enemies"                       },
1271 #endif
1272   { EP_CAN_SMASH_EVERYTHING,    "everything"                    },
1273
1274   { -1,                         NULL                            }
1275 };
1276
1277 static struct ValueTextInfo options_slippery_type[] =
1278 {
1279   { SLIPPERY_ANY_RANDOM,        "random"                        },
1280   { SLIPPERY_ANY_LEFT_RIGHT,    "left, right"                   },
1281   { SLIPPERY_ANY_RIGHT_LEFT,    "right, left"                   },
1282   { SLIPPERY_ONLY_LEFT,         "only left"                     },
1283   { SLIPPERY_ONLY_RIGHT,        "only right"                    },
1284
1285   { -1,                         NULL                            }
1286 };
1287
1288 static struct ValueTextInfo options_deadliness[] =
1289 {
1290   { EP_DONT_RUN_INTO,           "running into"                  },
1291   { EP_DONT_COLLIDE_WITH,       "colliding with"                },
1292   { EP_DONT_TOUCH,              "touching"                      },
1293
1294   { -1,                         NULL                            }
1295 };
1296
1297 static struct ValueTextInfo options_consistency[] =
1298 {
1299   { EP_CAN_EXPLODE_3X3,         "can explode 3x3"               },
1300   { EP_CAN_EXPLODE_DYNA,        "can explode 3+3"               },
1301   { EP_CAN_EXPLODE_1X1,         "can explode 1x1"               },
1302   { EP_INDESTRUCTIBLE,          "indestructible"                },
1303
1304   { -1,                         NULL                            }
1305 };
1306
1307 static struct ValueTextInfo options_time_units[] =
1308 {
1309   { 1,                          "frames"                        },
1310   { FRAMES_PER_SECOND,          "seconds"                       },
1311
1312   { -1,                         NULL                            }
1313 };
1314
1315 static struct ValueTextInfo options_change_direct_action[] =
1316 {
1317   { CE_TOUCHED_BY_PLAYER,       "touched by player ..."         },
1318   { CE_PRESSED_BY_PLAYER,       "pressed by player ..."         },
1319   { CE_PUSHED_BY_PLAYER,        "pushed by player ..."          },
1320   { CE_ENTERED_BY_PLAYER,       "entered by player ..."         },
1321   { CE_LEFT_BY_PLAYER,          "left by player ..."            },
1322   { CE_DROPPED_BY_PLAYER,       "dropped by player"             },
1323   { CE_SWITCHED,                "switched ..."                  },
1324 #if 1
1325   { CE_HITTING_SOMETHING,       "hitting something ..."         },
1326   { CE_HIT_BY_SOMETHING,        "hit by something ..."          },
1327 #else
1328   { CE_HITTING_SOMETHING,       "collision ..."                 },
1329 #endif
1330   { CE_IMPACT,                  "impact (on something)"         },
1331   { CE_SMASHED,                 "smashed (from above)"          },
1332
1333   { -1,                         NULL                            }
1334 };
1335
1336 static struct ValueTextInfo options_change_other_action[] =
1337 {
1338   { CE_OTHER_GETS_TOUCHED,      "player touches ..."            },
1339   { CE_OTHER_GETS_PRESSED,      "player presses ..."            },
1340   { CE_OTHER_GETS_PUSHED,       "player pushes ..."             },
1341   { CE_OTHER_GETS_ENTERED,      "player enters ..."             },
1342   { CE_OTHER_GETS_LEFT,         "player leaves ..."             },
1343   { CE_OTHER_GETS_DIGGED,       "player digs"                   },
1344   { CE_OTHER_GETS_COLLECTED,    "player collects"               },
1345   { CE_OTHER_GETS_DROPPED,      "player drops"                  },
1346   { CE_OTHER_IS_TOUCHING,       "touching ..."                  },
1347 #if 1
1348   { CE_OTHER_IS_HITTING,        "hitting ..."                   },
1349   { CE_OTHER_GETS_HIT,          "hit by ..."                    },
1350 #endif
1351   { CE_OTHER_IS_SWITCHING,      "switch of ..."                 },
1352   { CE_OTHER_IS_CHANGING,       "change by page of"             },
1353   { CE_OTHER_IS_EXPLODING,      "explosion of"                  },
1354
1355   { -1,                         NULL                            }
1356 };
1357
1358 static struct ValueTextInfo options_change_trigger_side[] =
1359 {
1360   { CH_SIDE_LEFT,               "left"                          },
1361   { CH_SIDE_RIGHT,              "right"                         },
1362   { CH_SIDE_TOP,                "top"                           },
1363   { CH_SIDE_BOTTOM,             "bottom"                        },
1364   { CH_SIDE_LEFT_RIGHT,         "left/right"                    },
1365   { CH_SIDE_TOP_BOTTOM,         "top/bottom"                    },
1366   { CH_SIDE_ANY,                "any"                           },
1367
1368   { -1,                         NULL                            }
1369 };
1370
1371 static struct ValueTextInfo options_change_trigger_player[] =
1372 {
1373   { CH_PLAYER_1,                "1"                             },
1374   { CH_PLAYER_2,                "2"                             },
1375   { CH_PLAYER_3,                "3"                             },
1376   { CH_PLAYER_4,                "4"                             },
1377   { CH_PLAYER_ANY,              "any"                           },
1378
1379   { -1,                         NULL                            }
1380 };
1381
1382 static struct ValueTextInfo options_change_trigger_page[] =
1383 {
1384   { (1 << 0),                   "1"                             },
1385   { (1 << 1),                   "2"                             },
1386   { (1 << 2),                   "3"                             },
1387   { (1 << 3),                   "4"                             },
1388   { (1 << 4),                   "5"                             },
1389   { (1 << 5),                   "6"                             },
1390   { (1 << 6),                   "7"                             },
1391   { (1 << 7),                   "8"                             },
1392   { (1 << 8),                   "9"                             },
1393   { (1 << 9),                   "10"                            },
1394   { (1 << 10),                  "11"                            },
1395   { (1 << 11),                  "12"                            },
1396   { (1 << 12),                  "13"                            },
1397   { (1 << 13),                  "14"                            },
1398   { (1 << 14),                  "15"                            },
1399   { (1 << 15),                  "16"                            },
1400   { (1 << 16),                  "17"                            },
1401   { (1 << 17),                  "18"                            },
1402   { (1 << 18),                  "19"                            },
1403   { (1 << 19),                  "20"                            },
1404   { (1 << 20),                  "21"                            },
1405   { (1 << 21),                  "22"                            },
1406   { (1 << 22),                  "23"                            },
1407   { (1 << 23),                  "24"                            },
1408   { (1 << 24),                  "25"                            },
1409   { (1 << 25),                  "26"                            },
1410   { (1 << 26),                  "27"                            },
1411   { (1 << 27),                  "28"                            },
1412   { (1 << 28),                  "29"                            },
1413   { (1 << 29),                  "30"                            },
1414   { (1 << 30),                  "31"                            },
1415   { (1 << 31),                  "32"                            },
1416   { CH_PAGE_ANY,                "any"                           },
1417
1418   { -1,                         NULL                            }
1419 };
1420
1421 static struct ValueTextInfo options_change_power[] =
1422 {
1423   { CP_NON_DESTRUCTIVE,         "empty"                         },
1424   { CP_HALF_DESTRUCTIVE,        "diggable"                      },
1425   { CP_FULL_DESTRUCTIVE,        "destructible"                  },
1426
1427   { -1,                         NULL                            }
1428 };
1429
1430 static char options_change_page_strings[MAX_CHANGE_PAGES][10];
1431 static struct ValueTextInfo options_change_page[MAX_CHANGE_PAGES + 1] =
1432 {
1433   { -1,                         NULL                            }
1434 };
1435
1436 static struct ValueTextInfo options_group_choice_mode[] =
1437 {
1438   { ANIM_RANDOM,                "random"                        },
1439   { ANIM_LOOP,                  "loop"                          },
1440   { ANIM_LINEAR,                "linear"                        },
1441   { ANIM_PINGPONG,              "pingpong"                      },
1442   { ANIM_PINGPONG2,             "pingpong 2"                    },
1443
1444   { -1,                         NULL                            }
1445 };
1446
1447 static struct
1448 {
1449   int x, y;
1450   int gadget_id;
1451   int gadget_id_align;
1452   int size;     /* char size of selectbox or '-1' (dynamically determined) */
1453   struct ValueTextInfo *options;
1454   int *value;
1455   char *text_left, *text_right, *infotext;
1456 } selectbox_info[ED_NUM_SELECTBOX] =
1457 {
1458   /* ---------- level and editor settings ---------------------------------- */
1459
1460   {
1461     -1,                                 ED_COUNTER_YPOS(4),
1462     GADGET_ID_TIME_OR_STEPS,            GADGET_ID_LEVEL_TIMELIMIT_UP,
1463     -1,
1464     options_time_or_steps,
1465     &level.use_step_counter,
1466     NULL, "(0 => no limit)",            "time or step limit"
1467   },
1468
1469   /* ---------- element settings: configure 1 (custom elements) ----------- */
1470
1471   {
1472     ED_SETTINGS_XPOS(1),                ED_SETTINGS_YPOS(3),
1473     GADGET_ID_CUSTOM_ACCESS_TYPE,       GADGET_ID_NONE,
1474     -1,
1475     options_access_type,
1476     &custom_element.access_type,
1477     NULL, NULL,                         "type of access to this field"
1478   },
1479   {
1480     -1,                                 ED_SETTINGS_YPOS(3),
1481     GADGET_ID_CUSTOM_ACCESS_LAYER,      GADGET_ID_CUSTOM_ACCESS_TYPE,
1482     -1,
1483     options_access_layer,
1484     &custom_element.access_layer,
1485     NULL, NULL,                         "layer of access for this field"
1486   },
1487   {
1488     -1,                                 ED_SETTINGS_YPOS(3),
1489     GADGET_ID_CUSTOM_ACCESS_PROTECTED,  GADGET_ID_CUSTOM_ACCESS_LAYER,
1490     -1,
1491     options_access_protected,
1492     &custom_element.access_protected,
1493     NULL, NULL,                         "protected access for this field"
1494   },
1495   {
1496     ED_SETTINGS_XPOS(1),                ED_SETTINGS_YPOS(4),
1497     GADGET_ID_CUSTOM_ACCESS_DIRECTION,  GADGET_ID_NONE,
1498     -1,
1499     options_access_direction,
1500     &custom_element.access_direction,
1501     "from", NULL,                       "access direction for this field"
1502   },
1503   {
1504     ED_SETTINGS_XPOS(1),                ED_SETTINGS_YPOS(5),
1505     GADGET_ID_CUSTOM_WALK_TO_ACTION,    GADGET_ID_NONE,
1506     -1,
1507     options_walk_to_action,
1508     &custom_element.walk_to_action,
1509     NULL, NULL,                         "diggable/collectible/pushable"
1510   },
1511   {
1512     ED_SETTINGS_XPOS(1),                ED_SETTINGS_YPOS(8),
1513     GADGET_ID_CUSTOM_MOVE_PATTERN,      GADGET_ID_NONE,
1514     -1,
1515     options_move_pattern,
1516     &custom_element.move_pattern,
1517     "can move", NULL,                   "element move direction"
1518   },
1519   {
1520     ED_SETTINGS_XPOS(1),                ED_SETTINGS_YPOS(9),
1521     GADGET_ID_CUSTOM_MOVE_DIRECTION,    GADGET_ID_NONE,
1522     -1,
1523     options_move_direction,
1524     &custom_element.move_direction_initial,
1525     "starts moving", NULL,              "initial element move direction"
1526   },
1527   {
1528     ED_SETTINGS_XPOS(1),                ED_SETTINGS_YPOS(11),
1529     GADGET_ID_CUSTOM_MOVE_STEPSIZE,     GADGET_ID_NONE,
1530     -1,
1531     options_move_stepsize,
1532     &custom_element.move_stepsize,
1533     "move/fall speed", NULL,            "speed of element movement"
1534   },
1535   {
1536     ED_SETTINGS_XPOS(1),                ED_SETTINGS_YPOS(10),
1537     GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE,   GADGET_ID_NONE,
1538     -1,
1539     options_move_leave_type,
1540     &custom_element.move_leave_type,
1541     "can dig:    can", ":",             "leave behind or change element"
1542   },
1543   {
1544     -1,                                 ED_SETTINGS_YPOS(13),
1545     GADGET_ID_CUSTOM_SMASH_TARGETS,     GADGET_ID_CUSTOM_CAN_SMASH,
1546     -1,
1547     options_smash_targets,
1548     &custom_element.smash_targets,
1549     "can smash", NULL,                  "elements that can be smashed"
1550   },
1551   {
1552     ED_SETTINGS_XPOS(1),                ED_SETTINGS_YPOS(14),
1553     GADGET_ID_CUSTOM_SLIPPERY_TYPE,     GADGET_ID_NONE,
1554     -1,
1555     options_slippery_type,
1556     &custom_element.slippery_type,
1557     "slippery", NULL,                   "where other elements fall down"
1558   },
1559
1560   /* ---------- element settings: configure 2 (custom elements) ----------- */
1561
1562   {
1563     ED_SETTINGS_XPOS(1),                ED_SETTINGS_YPOS(1),
1564     GADGET_ID_CUSTOM_DEADLINESS,        GADGET_ID_NONE,
1565     -1,
1566     options_deadliness,
1567     &custom_element.deadliness,
1568     "deadly when", NULL,                "deadliness of element"
1569   },
1570   {
1571     ED_SETTINGS_XPOS(1),                ED_SETTINGS_YPOS(2),
1572     GADGET_ID_CUSTOM_CONSISTENCY,       GADGET_ID_NONE,
1573     -1,
1574     options_consistency,
1575     &custom_element.consistency,
1576     NULL, NULL,                         "consistency/destructibility"
1577   },
1578
1579   /* ---------- element settings: advanced (custom elements) --------------- */
1580
1581   {
1582     ED_SETTINGS_XPOS(2),                ED_SETTINGS_YPOS(3),
1583     GADGET_ID_CHANGE_TIME_UNITS,        GADGET_ID_NONE,
1584     -1,
1585     options_time_units,
1586     &custom_element_change.delay_frames,
1587     "delay time given in", NULL,        "delay time units for change"
1588   },
1589   {
1590     ED_SETTINGS_XPOS(2),                ED_SETTINGS_YPOS(4),
1591     GADGET_ID_CHANGE_DIRECT_ACTION,     GADGET_ID_NONE,
1592     -1,
1593     options_change_direct_action,
1594     &custom_element_change.direct_action,
1595     NULL, NULL,                         "type of direct action"
1596   },
1597   {
1598     ED_SETTINGS_XPOS(2),                ED_SETTINGS_YPOS(5),
1599     GADGET_ID_CHANGE_OTHER_ACTION,      GADGET_ID_NONE,
1600     -1,
1601     options_change_other_action,
1602     &custom_element_change.other_action,
1603     NULL, "element:",                   "type of other element action"
1604   },
1605   {
1606     ED_SETTINGS_XPOS(2),                ED_SETTINGS_YPOS(6),
1607     GADGET_ID_CHANGE_SIDE,              GADGET_ID_NONE,
1608     -1,
1609     options_change_trigger_side,
1610     &custom_element_change.trigger_side,
1611     "... at", "side",                   "element side that causes change"
1612   },
1613   {
1614     ED_SETTINGS_XPOS(2),                ED_SETTINGS_YPOS(7),
1615     GADGET_ID_CHANGE_PLAYER,            GADGET_ID_NONE,
1616     -1,
1617     options_change_trigger_player,
1618     &custom_element_change.trigger_player,
1619     "player:", " ",                     "player that causes change"
1620   },
1621   {
1622     ED_SETTINGS_XPOS(2),                ED_SETTINGS_YPOS(7),
1623     GADGET_ID_CHANGE_PAGE,              GADGET_ID_CHANGE_PLAYER,
1624     -1,
1625     options_change_trigger_page,
1626     &custom_element_change.trigger_page,
1627     "page:", NULL,                      "change page that causes change"
1628   },
1629   {
1630     ED_SETTINGS_XPOS(2),                ED_SETTINGS_YPOS(10),
1631     GADGET_ID_CHANGE_POWER,             GADGET_ID_NONE,
1632     -1,
1633     options_change_power,
1634     &custom_element_change.power,
1635     "replace when", NULL,               "which elements can be replaced"
1636   },
1637   {
1638     ED_SETTINGS_XPOS(1),                ED_SETTINGS_YPOS(14),
1639     GADGET_ID_SELECT_CHANGE_PAGE,       GADGET_ID_NONE,
1640     3,
1641     options_change_page,
1642     &custom_element.current_change_page,
1643     NULL, NULL,                         "element change page"
1644   },
1645
1646   /* ---------- element settings: configure (group elements) --------------- */
1647
1648   {
1649     ED_SETTINGS_XPOS(0),                ED_SETTINGS_YPOS(6),
1650     GADGET_ID_GROUP_CHOICE_MODE,        GADGET_ID_NONE,
1651     -1,
1652     options_group_choice_mode,
1653     &group_element_info.choice_mode,
1654     "choice type:", NULL,               "type of group element choice"
1655   },
1656 };
1657
1658 static struct
1659 {
1660   int x, y;
1661   int gadget_id;
1662   int gadget_id_align;
1663   int size;
1664   char *text;
1665   char *text_left, *text_right, *infotext;
1666 } textbutton_info[ED_NUM_TEXTBUTTONS] =
1667 {
1668 #if 1
1669   {
1670     ED_SETTINGS_XPOS(0),                ED_COUNTER_YPOS(1),
1671     GADGET_ID_PROPERTIES_INFO,          GADGET_ID_NONE,
1672     8,                                  "Info",                 
1673     NULL, NULL,                         "Show information about element"
1674   },
1675   {
1676     ED_SETTINGS_XPOS(0) + 124,          ED_COUNTER_YPOS(1),
1677     GADGET_ID_PROPERTIES_CONFIG,        GADGET_ID_NONE,
1678     8,                                  "Config",
1679     NULL, NULL,                         "Configure element properties"
1680   },
1681   {
1682     ED_SETTINGS_XPOS(0) + 124,          ED_COUNTER_YPOS(1),
1683     GADGET_ID_PROPERTIES_CONFIG_1,      GADGET_ID_NONE,
1684     8,                                  "Config 1",
1685     NULL, NULL,                         "Configure custom element properties"
1686   },
1687   {
1688     ED_SETTINGS_XPOS(0) + 248,          ED_COUNTER_YPOS(1),
1689     GADGET_ID_PROPERTIES_CONFIG_2,      GADGET_ID_NONE,
1690     8,                                  "Config 2",
1691     NULL, NULL,                         "Configure custom element properties"
1692   },
1693   {
1694     ED_SETTINGS_XPOS(0) + 372,          ED_COUNTER_YPOS(1),
1695     GADGET_ID_PROPERTIES_CHANGE,        GADGET_ID_NONE,
1696     8,                                  "Change",
1697     NULL, NULL,                         "Custom element change configuration"
1698   },
1699 #else
1700   {
1701     ED_SETTINGS_XPOS(0),                ED_COUNTER_YPOS(1),
1702     GADGET_ID_PROPERTIES_INFO,          GADGET_ID_NONE,
1703     11,                                 "Information",                  
1704     NULL, NULL,                         "Show information about element"
1705   },
1706   {
1707     ED_SETTINGS_XPOS(0) + 166,          ED_COUNTER_YPOS(1),
1708     GADGET_ID_PROPERTIES_CONFIG,        GADGET_ID_NONE,
1709     11,                                 "Configure",
1710     NULL, NULL,                         "Configure element properties"
1711   },
1712   {
1713     ED_SETTINGS_XPOS(0) + 332,          ED_COUNTER_YPOS(1),
1714     GADGET_ID_PROPERTIES_CHANGE,        GADGET_ID_NONE,
1715     11,                                 "Advanced",
1716     NULL, NULL,                         "Advanced element configuration"
1717   },
1718 #endif
1719   {
1720     -1,                                 ED_SETTINGS_YPOS(2),
1721     GADGET_ID_SAVE_AS_TEMPLATE,         GADGET_ID_CUSTOM_USE_TEMPLATE,
1722     -1,                                 "Save",
1723     " ", "As Template",                 "Save current settings as new template"
1724   },
1725   {
1726     -1,                                 ED_SETTINGS_YPOS(14),
1727     GADGET_ID_ADD_CHANGE_PAGE,          GADGET_ID_NEXT_CHANGE_PAGE,
1728     -1,                                 "New",
1729     " ", NULL,                          "Add new change page"
1730   },
1731   {
1732     -1,                                 ED_SETTINGS_YPOS(14),
1733     GADGET_ID_DEL_CHANGE_PAGE,          GADGET_ID_ADD_CHANGE_PAGE,
1734     -1,                                 "Delete",
1735     NULL, NULL,                         "Delete current change page"
1736   },
1737 };
1738
1739 static struct
1740 {
1741   int gd_x, gd_y;
1742   int x, y;
1743   int width, height;
1744   int gadget_id;
1745   int gadget_id_align;
1746   char *text_left, *text_right, *infotext;
1747 } graphicbutton_info[ED_NUM_GRAPHICBUTTONS] =
1748 {
1749   {
1750     ED_BUTTON_MINUS_XPOS,               ED_BUTTON_COUNT_YPOS,
1751     ED_SETTINGS_XPOS(0),                ED_SETTINGS_YPOS(14),
1752     ED_BUTTON_COUNT_XSIZE,              ED_BUTTON_COUNT_YSIZE,
1753     GADGET_ID_PREV_CHANGE_PAGE,         GADGET_ID_NONE,
1754     NULL, NULL,                         "select previous change page"
1755   },
1756   {
1757     ED_BUTTON_PLUS_XPOS,                ED_BUTTON_COUNT_YPOS,
1758     -1,                                 ED_SETTINGS_YPOS(14),
1759     ED_BUTTON_COUNT_XSIZE,              ED_BUTTON_COUNT_YSIZE,
1760     GADGET_ID_NEXT_CHANGE_PAGE,         GADGET_ID_SELECT_CHANGE_PAGE,
1761     NULL, "change page",                "select next change page"
1762   },
1763 };
1764
1765 static struct
1766 {
1767   int gd_x, gd_y;
1768   int x, y;
1769   int gadget_id;
1770   char *infotext;
1771 } scrollbutton_info[ED_NUM_SCROLLBUTTONS] =
1772 {
1773   {
1774     ED_SCROLLBUTTON_XPOS,   ED_SCROLLBUTTON_YPOS + 0 * ED_SCROLLBUTTON_YSIZE,
1775     ED_SCROLL_UP_XPOS,      ED_SCROLL_UP_YPOS,
1776     GADGET_ID_SCROLL_UP,
1777     "scroll level editing area up"
1778   },
1779   {
1780     ED_SCROLLBUTTON_XPOS,   ED_SCROLLBUTTON_YPOS + 1 * ED_SCROLLBUTTON_YSIZE,
1781     ED_SCROLL_DOWN_XPOS,    ED_SCROLL_DOWN_YPOS,
1782     GADGET_ID_SCROLL_DOWN,
1783     "scroll level editing area down"
1784   },
1785   {
1786     ED_SCROLLBUTTON_XPOS,   ED_SCROLLBUTTON_YPOS + 2 * ED_SCROLLBUTTON_YSIZE,
1787     ED_SCROLL_LEFT_XPOS,    ED_SCROLL_LEFT_YPOS,
1788     GADGET_ID_SCROLL_LEFT,
1789     "scroll level editing area left"
1790   },
1791   {
1792     ED_SCROLLBUTTON_XPOS,   ED_SCROLLBUTTON_YPOS + 3 * ED_SCROLLBUTTON_YSIZE,
1793     ED_SCROLL_RIGHT_XPOS,   ED_SCROLL_RIGHT_YPOS,
1794     GADGET_ID_SCROLL_RIGHT,
1795     "scroll level editing area right"
1796   },
1797   {
1798     ED_SCROLLBUTTON2_XPOS,  ED_SCROLLBUTTON2_YPOS + 0 * ED_SCROLLBUTTON2_YSIZE,
1799     ED_SCROLL2_UP_XPOS,     ED_SCROLL2_UP_YPOS,
1800     GADGET_ID_SCROLL_LIST_UP,
1801     "scroll element list up ('Page Up')"
1802   },
1803   {
1804     ED_SCROLLBUTTON2_XPOS,  ED_SCROLLBUTTON2_YPOS + 1 * ED_SCROLLBUTTON2_YSIZE,
1805     ED_SCROLL2_DOWN_XPOS,   ED_SCROLL2_DOWN_YPOS,
1806     GADGET_ID_SCROLL_LIST_DOWN,
1807     "scroll element list down ('Page Down')"
1808   },
1809 };
1810
1811 static struct
1812 {
1813   int gd_x, gd_y;
1814   int x, y;
1815   int width, height;
1816   int type;
1817   int gadget_id;
1818   char *infotext;
1819 } scrollbar_info[ED_NUM_SCROLLBARS] =
1820 {
1821   {
1822     ED_SCROLLBAR_XPOS,                  ED_SCROLLBAR_YPOS,
1823     SX + ED_SCROLL_HORIZONTAL_XPOS,     SY + ED_SCROLL_HORIZONTAL_YPOS,
1824     ED_SCROLL_HORIZONTAL_XSIZE,         ED_SCROLL_HORIZONTAL_YSIZE,
1825     GD_TYPE_SCROLLBAR_HORIZONTAL,
1826     GADGET_ID_SCROLL_HORIZONTAL,
1827     "scroll level editing area horizontally"
1828   },
1829   {
1830     ED_SCROLLBAR_XPOS,                  ED_SCROLLBAR_YPOS,
1831     SX + ED_SCROLL_VERTICAL_XPOS,       SY + ED_SCROLL_VERTICAL_YPOS,
1832     ED_SCROLL_VERTICAL_XSIZE,           ED_SCROLL_VERTICAL_YSIZE,
1833     GD_TYPE_SCROLLBAR_VERTICAL,
1834     GADGET_ID_SCROLL_VERTICAL,
1835     "scroll level editing area vertically"
1836   },
1837   {
1838     ED_SCROLLBAR2_XPOS,                 ED_SCROLLBAR2_YPOS,
1839     DX + ED_SCROLL2_VERTICAL_XPOS,      DY + ED_SCROLL2_VERTICAL_YPOS,
1840     ED_SCROLL2_VERTICAL_XSIZE,          ED_SCROLL2_VERTICAL_YSIZE,
1841     GD_TYPE_SCROLLBAR_VERTICAL,
1842     GADGET_ID_SCROLL_LIST_VERTICAL,
1843     "scroll element list vertically"
1844   }
1845 };
1846
1847 static struct
1848 {
1849   int x, y;
1850   int gadget_id;
1851   int gadget_id_align;
1852   int radio_button_nr;
1853   int *value;
1854   int checked_value;
1855   char *text_left, *text_right, *infotext;
1856 } radiobutton_info[ED_NUM_RADIOBUTTONS] =
1857 {
1858   {
1859     -1,                                 ED_COUNTER2_YPOS(8),
1860     GADGET_ID_RANDOM_PERCENTAGE,        GADGET_ID_LEVEL_RANDOM_UP,
1861     RADIO_NR_RANDOM_ELEMENTS,
1862     &random_placement_method,           RANDOM_USE_PERCENTAGE,
1863     " ", "percentage",                  "use percentage for random elements"
1864   },
1865   {
1866     -1,                                 ED_COUNTER2_YPOS(8),
1867     GADGET_ID_RANDOM_QUANTITY,          GADGET_ID_RANDOM_PERCENTAGE,
1868     RADIO_NR_RANDOM_ELEMENTS,
1869     &random_placement_method,           RANDOM_USE_QUANTITY,
1870     " ", "quantity",                    "use quantity for random elements"
1871   }
1872 };
1873
1874 static struct
1875 {
1876   int x, y;
1877   int gadget_id;
1878   int gadget_id_align;
1879   boolean *value;
1880   char *text_left, *text_right, *infotext;
1881 } checkbutton_info[ED_NUM_CHECKBUTTONS] =
1882 {
1883   /* ---------- level and editor settings ---------------------------------- */
1884
1885   {
1886     ED_SETTINGS_XPOS(0),                ED_COUNTER_YPOS(6) - MINI_TILEY,
1887     GADGET_ID_DOUBLE_SPEED,             GADGET_ID_NONE,
1888     &level.double_speed,
1889     NULL, "double speed movement",      "set movement speed of player"
1890   },
1891   {
1892     -1,                                 ED_COUNTER_YPOS(6) - MINI_TILEY,
1893     GADGET_ID_GRAVITY,                  GADGET_ID_DOUBLE_SPEED,
1894     &level.initial_gravity,
1895     " ", "gravity",                     "set level gravity"
1896   },
1897   {
1898     ED_SETTINGS_XPOS(0),                ED_COUNTER2_YPOS(9) - MINI_TILEY,
1899     GADGET_ID_RANDOM_RESTRICTED,        GADGET_ID_NONE,
1900     &random_placement_background_restricted,
1901     NULL,
1902     "restrict random placement to:",    "set random placement restriction"
1903   },
1904
1905   /* ---------- element settings: configure (various elements) ------------- */
1906
1907   {
1908     ED_SETTINGS_XPOS(0),                ED_SETTINGS_YPOS(0),
1909     GADGET_ID_STICK_ELEMENT,            GADGET_ID_NONE,
1910     &stick_element_properties_window,
1911     NULL,
1912     "stick this screen to edit content","stick this screen to edit content"
1913   },
1914   {
1915     ED_SETTINGS_XPOS(0),                ED_SETTINGS_YPOS(1),
1916     GADGET_ID_EM_SLIPPERY_GEMS,         GADGET_ID_NONE,
1917     &level.em_slippery_gems,
1918     NULL,
1919     "slip down from certain flat walls","use EM style slipping behaviour"
1920   },
1921   {
1922     ED_SETTINGS_XPOS(0),                ED_SETTINGS_YPOS(1),
1923     GADGET_ID_USE_SPRING_BUG,           GADGET_ID_NONE,
1924     &level.use_spring_bug,
1925     NULL,
1926     "use spring pushing bug",           "use odd spring pushing behaviour"
1927   },
1928   {
1929     ED_SETTINGS_XPOS(0),                ED_SETTINGS_YPOS(1),
1930     GADGET_ID_BLOCK_LAST_FIELD,         GADGET_ID_NONE,
1931     &level.block_last_field,
1932     NULL,
1933     "block last field when moving",     "player blocks last field when moving"
1934   },
1935   {
1936     ED_SETTINGS_XPOS(0),                ED_SETTINGS_YPOS(1),
1937     GADGET_ID_SP_BLOCK_LAST_FIELD,      GADGET_ID_NONE,
1938     &level.sp_block_last_field,
1939     NULL,
1940     "block last field when moving",     "player blocks last field when moving"
1941   },
1942   {
1943     ED_SETTINGS_XPOS(0),                ED_SETTINGS_YPOS(0),
1944     GADGET_ID_CAN_FALL_INTO_ACID,       GADGET_ID_NONE,
1945     &level.player_can_fall_into_acid,
1946     NULL,
1947     "can fall into acid (with gravity)","player can fall into acid pool"
1948   },
1949   {
1950     ED_SETTINGS_XPOS(0),                ED_SETTINGS_YPOS(0),
1951     GADGET_ID_CAN_MOVE_INTO_ACID,       GADGET_ID_NONE,
1952     &custom_element_properties[EP_CAN_MOVE_INTO_ACID],
1953     NULL,
1954     "can move into acid",               "element can move into acid pool"
1955   },
1956
1957   /* ---------- element settings: configure 1 (custom elements) ----------- */
1958
1959   {
1960     ED_SETTINGS_XPOS(0),                ED_SETTINGS_YPOS(1),
1961     GADGET_ID_CUSTOM_USE_GRAPHIC,       GADGET_ID_NONE,
1962     &custom_element.use_gfx_element,
1963     NULL, "use graphic of element:",    "use graphic for custom element"
1964   },
1965   {
1966     ED_SETTINGS_XPOS(0),                ED_SETTINGS_YPOS(2),
1967     GADGET_ID_CUSTOM_USE_TEMPLATE,      GADGET_ID_NONE,
1968     &level.use_custom_template,
1969     NULL, "use template",               "use template for custom properties"
1970   },
1971   {
1972     ED_SETTINGS_XPOS(0),                ED_SETTINGS_YPOS(3),
1973     GADGET_ID_CUSTOM_ACCESSIBLE,        GADGET_ID_NONE,
1974     &custom_element_properties[EP_ACCESSIBLE],
1975     NULL, NULL,                         "player can walk to or pass this field"
1976   },
1977   {
1978     ED_SETTINGS_XPOS(0),                ED_SETTINGS_YPOS(5),
1979     GADGET_ID_CUSTOM_WALK_TO_OBJECT,    GADGET_ID_NONE,
1980     &custom_element_properties[EP_WALK_TO_OBJECT],
1981     NULL, NULL,                         "player can dig/collect/push element"
1982   },
1983   {
1984     ED_SETTINGS_XPOS(0),                ED_SETTINGS_YPOS(8),
1985     GADGET_ID_CUSTOM_CAN_MOVE,          GADGET_ID_NONE,
1986     &custom_element_properties[EP_CAN_MOVE],
1987     NULL, NULL,                         "element can move in some direction"
1988   },
1989   {
1990     ED_SETTINGS_XPOS(0),                ED_SETTINGS_YPOS(13),
1991     GADGET_ID_CUSTOM_CAN_FALL,          GADGET_ID_NONE,
1992     &custom_element_properties[EP_CAN_FALL],
1993     NULL, "can fall",                   "element can fall down"
1994   },
1995   {
1996     -1,                                 ED_SETTINGS_YPOS(13),
1997     GADGET_ID_CUSTOM_CAN_SMASH,         GADGET_ID_CUSTOM_CAN_FALL,
1998     &custom_element_properties[EP_CAN_SMASH],
1999     " ", NULL,                          "element can smash other elements"
2000   },
2001   {
2002     ED_SETTINGS_XPOS(0),                ED_SETTINGS_YPOS(14),
2003     GADGET_ID_CUSTOM_SLIPPERY,          GADGET_ID_NONE,
2004     &custom_element_properties[EP_SLIPPERY],
2005     NULL, NULL,                         "other elements can fall down from it"
2006   },
2007
2008   /* ---------- element settings: configure 2 (custom elements) ----------- */
2009
2010   {
2011     ED_SETTINGS_XPOS(0),                ED_SETTINGS_YPOS(1),
2012     GADGET_ID_CUSTOM_DEADLY,            GADGET_ID_NONE,
2013     &custom_element_properties[EP_DEADLY],
2014     NULL, NULL,                         "element can kill the player"
2015   },
2016   {
2017     ED_SETTINGS_XPOS(0),                ED_SETTINGS_YPOS(2),
2018     GADGET_ID_CUSTOM_EXPLODE_RESULT,    GADGET_ID_NONE,
2019     &custom_element_properties[EP_EXPLODE_RESULT],
2020     NULL, NULL,                         "set consistency/destructibility"
2021   },
2022   {
2023     ED_SETTINGS_XPOS(1),                ED_SETTINGS_YPOS(3),
2024     GADGET_ID_CUSTOM_EXPLODE_FIRE,      GADGET_ID_NONE,
2025     &custom_element.can_explode_by_fire,
2026     NULL, "by fire",                    "element can explode by fire/explosion"
2027   },
2028   {
2029     -1,                                 ED_SETTINGS_YPOS(3),
2030     GADGET_ID_CUSTOM_EXPLODE_SMASH,     GADGET_ID_CUSTOM_EXPLODE_FIRE,
2031     &custom_element.can_explode_smashed,
2032     " ", "smashed",                     "element can explode when smashed"
2033   },
2034   {
2035     -1,                                 ED_SETTINGS_YPOS(3),
2036     GADGET_ID_CUSTOM_EXPLODE_IMPACT,    GADGET_ID_CUSTOM_EXPLODE_SMASH,
2037     &custom_element.can_explode_impact,
2038     " ", "impact",                      "element can explode on impact"
2039   },
2040
2041   /* ---------- element settings: advanced (custom elements) --------------- */
2042
2043   {
2044     ED_SETTINGS_XPOS(0),                ED_SETTINGS_YPOS(1),
2045     GADGET_ID_CUSTOM_CAN_CHANGE,        GADGET_ID_NONE,
2046     &custom_element_change.can_change,
2047     NULL, "element changes to:",        "element can change to other element"
2048   },
2049   {
2050     ED_SETTINGS_XPOS(1),                ED_SETTINGS_YPOS(2),
2051     GADGET_ID_CHANGE_DELAY,             GADGET_ID_NONE,
2052     &custom_element_change_events[CE_DELAY],
2053     NULL, NULL,                         "element changes after delay"
2054   },
2055   {
2056     ED_SETTINGS_XPOS(1),                ED_SETTINGS_YPOS(4),
2057     GADGET_ID_CHANGE_BY_DIRECT_ACT,     GADGET_ID_NONE,
2058     &custom_element_change_events[CE_BY_DIRECT_ACTION],
2059     NULL, NULL,                         "element changes by direct action"
2060   },
2061   {
2062     ED_SETTINGS_XPOS(1),                ED_SETTINGS_YPOS(5),
2063     GADGET_ID_CHANGE_BY_OTHER_ACT,      GADGET_ID_NONE,
2064     &custom_element_change_events[CE_BY_OTHER_ACTION],
2065     NULL, NULL,                         "element changes by other element"
2066   },
2067   {
2068     ED_SETTINGS_XPOS(1),                ED_SETTINGS_YPOS(8),
2069     GADGET_ID_CHANGE_USE_EXPLOSION,     GADGET_ID_NONE,
2070     &custom_element_change.explode,
2071     NULL, "explode instead of change",  "element explodes instead of change"
2072   },
2073   {
2074     ED_SETTINGS_XPOS(1),                ED_SETTINGS_YPOS(9),
2075     GADGET_ID_CHANGE_USE_CONTENT,       GADGET_ID_NONE,
2076     &custom_element_change.use_content,
2077     NULL, "use extended change target:","element changes to more elements"
2078   },
2079   {
2080     ED_SETTINGS_XPOS(2),                ED_SETTINGS_YPOS(11),
2081     GADGET_ID_CHANGE_ONLY_COMPLETE,     GADGET_ID_NONE,
2082     &custom_element_change.only_complete,
2083     NULL, "replace all or nothing",     "only replace when all can be changed"
2084   },
2085   {
2086     ED_SETTINGS_XPOS(2),                ED_SETTINGS_YPOS(12),
2087     GADGET_ID_CHANGE_USE_RANDOM,        GADGET_ID_NONE,
2088     &custom_element_change.use_random_change,
2089     NULL, NULL,                         "use percentage for random replace"
2090   },
2091 };
2092
2093 static struct
2094 {
2095   int x, y;
2096   int area_xsize, area_ysize;
2097   int gadget_id;
2098   int gadget_id_align;
2099   char *text_left, *text_right, *text_below;
2100 } drawingarea_info[ED_NUM_DRAWING_AREAS] =
2101 {
2102   /* ---------- level playfield content ------------------------------------ */
2103
2104   {
2105     0, 0,
2106     MAX_ED_FIELDX, MAX_ED_FIELDY,
2107     GADGET_ID_DRAWING_LEVEL,            GADGET_ID_NONE,
2108     NULL, NULL,                         NULL
2109   },
2110
2111   /* ---------- yam yam content -------------------------------------------- */
2112
2113   {
2114     ED_AREA_YAMYAM_CONTENT_XPOS(0),     ED_AREA_YAMYAM_CONTENT_YPOS(0),
2115     3, 3,
2116     GADGET_ID_ELEMENT_CONTENT_0,        GADGET_ID_NONE,
2117     NULL, NULL,                         "1"
2118   },
2119   {
2120     ED_AREA_YAMYAM_CONTENT_XPOS(1),     ED_AREA_YAMYAM_CONTENT_YPOS(1),
2121     3, 3,
2122     GADGET_ID_ELEMENT_CONTENT_1,        GADGET_ID_NONE,
2123     NULL, NULL,                         "2"
2124   },
2125   {
2126     ED_AREA_YAMYAM_CONTENT_XPOS(2),     ED_AREA_YAMYAM_CONTENT_YPOS(2),
2127     3, 3,
2128     GADGET_ID_ELEMENT_CONTENT_2,        GADGET_ID_NONE,
2129     NULL, NULL,                         "3"
2130   },
2131   {
2132     ED_AREA_YAMYAM_CONTENT_XPOS(3),     ED_AREA_YAMYAM_CONTENT_YPOS(3),
2133     3, 3,
2134     GADGET_ID_ELEMENT_CONTENT_3,        GADGET_ID_NONE,
2135     NULL, NULL,                         "4"
2136   },
2137   {
2138     ED_AREA_YAMYAM_CONTENT_XPOS(4),     ED_AREA_YAMYAM_CONTENT_YPOS(4),
2139     3, 3,
2140     GADGET_ID_ELEMENT_CONTENT_4,        GADGET_ID_NONE,
2141     NULL, NULL,                         "5"
2142   },
2143   {
2144     ED_AREA_YAMYAM_CONTENT_XPOS(5),     ED_AREA_YAMYAM_CONTENT_YPOS(5),
2145     3, 3,
2146     GADGET_ID_ELEMENT_CONTENT_5,        GADGET_ID_NONE,
2147     NULL, NULL,                         "6"
2148   },
2149   {
2150     ED_AREA_YAMYAM_CONTENT_XPOS(6),     ED_AREA_YAMYAM_CONTENT_YPOS(6),
2151     3, 3,
2152     GADGET_ID_ELEMENT_CONTENT_6,        GADGET_ID_NONE,
2153     NULL, NULL,                         "7"
2154   },
2155   {
2156     ED_AREA_YAMYAM_CONTENT_XPOS(7),     ED_AREA_YAMYAM_CONTENT_YPOS(7),
2157     3, 3,
2158     GADGET_ID_ELEMENT_CONTENT_7,        GADGET_ID_NONE,
2159     NULL, NULL,                         "8"
2160   },
2161
2162   /* ---------- amoeba content --------------------------------------------- */
2163
2164   {
2165     ED_AREA_AMOEBA_CONTENT_XPOS,        ED_AREA_AMOEBA_CONTENT_YPOS,
2166     1, 1,
2167     GADGET_ID_AMOEBA_CONTENT,           GADGET_ID_NONE,
2168     "content:", NULL,                   NULL
2169   },
2170
2171   /* ---------- custom graphic --------------------------------------------- */
2172
2173   {
2174     -1,                                 ED_AREA_ELEM_CONTENT3_YPOS,
2175     1, 1,
2176     GADGET_ID_CUSTOM_GRAPHIC,           GADGET_ID_CUSTOM_USE_GRAPHIC,
2177     NULL, NULL,                         NULL
2178   },
2179
2180   /* ---------- custom content (when exploding) ---------------------------- */
2181
2182   {
2183     ED_AREA_ELEM_CONTENT4_XPOS,         ED_AREA_ELEM_CONTENT4_YPOS,
2184     3, 3,
2185     GADGET_ID_CUSTOM_CONTENT,           GADGET_ID_NONE, /* align three rows */
2186     "content:", NULL,                   NULL
2187   },
2188
2189   /* ---------- custom enter and leave element (when moving) --------------- */
2190
2191   {
2192     ED_SETTINGS_XPOS(1),                ED_AREA_ELEM_CONTENT4a_YPOS,
2193     1, 1,
2194     GADGET_ID_CUSTOM_MOVE_ENTER,        GADGET_ID_NONE,
2195     "can dig:", " ",                    NULL
2196   },
2197   {
2198     -1,                                 ED_AREA_ELEM_CONTENT4b_YPOS,
2199     1, 1,
2200     GADGET_ID_CUSTOM_MOVE_LEAVE,        GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE,
2201     NULL, NULL,                         NULL
2202   },
2203
2204   /* ---------- custom change target --------------------------------------- */
2205
2206   {
2207     -1,                                 ED_AREA_ELEM_CONTENT2_YPOS,
2208     1, 1,
2209     GADGET_ID_CUSTOM_CHANGE_TARGET,     GADGET_ID_CUSTOM_CAN_CHANGE,
2210     NULL, "after/when:",                NULL
2211   },
2212
2213   /* ---------- custom change content (extended change target) ------------- */
2214
2215   {
2216     ED_AREA_ELEM_CONTENT6_XPOS,         ED_AREA_ELEM_CONTENT6_YPOS,
2217     3, 3,
2218     GADGET_ID_CUSTOM_CHANGE_CONTENT,    GADGET_ID_NONE, /* align three rows */
2219     NULL, NULL,                         NULL
2220   },
2221
2222   /* ---------- custom change trigger (element causing change) ------------- */
2223
2224   {
2225     -1,                                 ED_AREA_ELEM_CONTENT5_YPOS,
2226     1, 1,
2227     GADGET_ID_CUSTOM_CHANGE_TRIGGER,    GADGET_ID_CHANGE_OTHER_ACTION,
2228     NULL, NULL,                         NULL
2229   },
2230
2231   /* ---------- group element content -------------------------------------- */
2232
2233   {
2234     ED_AREA_GROUP_CONTENT_XPOS,         ED_AREA_GROUP_CONTENT_YPOS,
2235     MAX_ELEMENTS_IN_GROUP, 1,
2236     GADGET_ID_GROUP_CONTENT,            GADGET_ID_NONE,
2237     "content:", NULL,                   NULL
2238   },
2239
2240   /* ---------- random background (for random painting) -------------------- */
2241
2242   {
2243     -1,                                 ED_AREA_RANDOM_BACKGROUND_YPOS,
2244     1, 1,
2245     GADGET_ID_RANDOM_BACKGROUND,        GADGET_ID_RANDOM_RESTRICTED,
2246     NULL, NULL,                         NULL
2247   },
2248 };
2249
2250
2251 /*
2252   -----------------------------------------------------------------------------
2253   some internally used variables
2254   -----------------------------------------------------------------------------
2255 */
2256
2257 /* actual size of level editor drawing area */
2258 static int ed_fieldx = MAX_ED_FIELDX - 1, ed_fieldy = MAX_ED_FIELDY - 1;
2259
2260 /* actual position of level editor drawing area in level playfield */
2261 static int level_xpos = -1, level_ypos = -1;
2262
2263 #define IN_ED_FIELD(x,y)  ((x)>=0 && (x)<ed_fieldx && (y)>=0 &&(y)<ed_fieldy)
2264
2265 /* drawing elements on the three mouse buttons */
2266 static int new_element1 = EL_WALL;
2267 static int new_element2 = EL_EMPTY;
2268 static int new_element3 = EL_SAND;
2269
2270 #define BUTTON_ELEMENT(button) ((button) == 1 ? new_element1 : \
2271                                 (button) == 2 ? new_element2 : \
2272                                 (button) == 3 ? new_element3 : EL_EMPTY)
2273 #define BUTTON_STEPSIZE(button) ((button) == 1 ? 1 : (button) == 2 ? 5 : 10)
2274
2275 /* forward declaration for internal use */
2276 static void ModifyEditorCounter(int, int);
2277 static void ModifyEditorCounterLimits(int, int, int);
2278 static void ModifyEditorSelectbox(int, int);
2279 static void ModifyEditorDrawingArea(int, int, int);
2280 static void ModifyEditorElementList();
2281 static void RedrawDrawingElements();
2282 static void DrawDrawingWindow();
2283 static void DrawLevelInfoWindow();
2284 static void DrawPropertiesWindow();
2285 static void UpdateCustomElementGraphicGadgets();
2286 static boolean checkPropertiesConfig(int);
2287 static void CopyLevelToUndoBuffer(int);
2288 static void HandleDrawingAreas(struct GadgetInfo *);
2289 static void HandleCounterButtons(struct GadgetInfo *);
2290 static void HandleTextInputGadgets(struct GadgetInfo *);
2291 static void HandleTextAreaGadgets(struct GadgetInfo *);
2292 static void HandleSelectboxGadgets(struct GadgetInfo *);
2293 static void HandleTextbuttonGadgets(struct GadgetInfo *);
2294 static void HandleGraphicbuttonGadgets(struct GadgetInfo *);
2295 static void HandleRadiobuttons(struct GadgetInfo *);
2296 static void HandleCheckbuttons(struct GadgetInfo *);
2297 static void HandleControlButtons(struct GadgetInfo *);
2298 static void HandleDrawingAreaInfo(struct GadgetInfo *);
2299
2300 static struct GadgetInfo *level_editor_gadget[NUM_EDITOR_GADGETS];
2301 static int right_gadget_border[NUM_EDITOR_GADGETS];
2302
2303 static int drawing_function = GADGET_ID_SINGLE_ITEMS;
2304 static int last_drawing_function = GADGET_ID_SINGLE_ITEMS;
2305 static boolean draw_with_brush = FALSE;
2306 static int properties_element = 0;
2307
2308 static short FieldBackup[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
2309 static short UndoBuffer[NUM_UNDO_STEPS][MAX_LEV_FIELDX][MAX_LEV_FIELDY];
2310 static int undo_buffer_position = 0;
2311 static int undo_buffer_steps = 0;
2312
2313 static int edit_mode;
2314 static int edit_mode_properties;
2315
2316 static int element_shift = 0;
2317
2318 static int editor_hl_boulderdash[] =
2319 {
2320   EL_CHAR('B'),
2321   EL_CHAR('O'),
2322   EL_CHAR('U'),
2323   EL_CHAR('L'),
2324
2325   EL_CHAR('-'),
2326   EL_CHAR('D'),
2327   EL_CHAR('E'),
2328   EL_CHAR('R'),
2329
2330   EL_CHAR('D'),
2331   EL_CHAR('A'),
2332   EL_CHAR('S'),
2333   EL_CHAR('H'),
2334 };
2335
2336 static int editor_el_boulderdash[] =
2337 {
2338   EL_PLAYER_1,
2339   EL_EMPTY,
2340   EL_SAND,
2341   EL_STEELWALL,
2342
2343   EL_BD_WALL,
2344   EL_BD_MAGIC_WALL,
2345   EL_EXIT_CLOSED,
2346   EL_EXIT_OPEN,
2347
2348   EL_BD_DIAMOND,
2349   EL_BD_BUTTERFLY_UP,
2350   EL_BD_FIREFLY_UP,
2351   EL_BD_ROCK,
2352
2353   EL_BD_BUTTERFLY_LEFT,
2354   EL_BD_FIREFLY_LEFT,
2355   EL_BD_BUTTERFLY_RIGHT,
2356   EL_BD_FIREFLY_RIGHT,
2357
2358   EL_BD_AMOEBA,
2359   EL_BD_BUTTERFLY_DOWN,
2360   EL_BD_FIREFLY_DOWN,
2361   EL_EMPTY,
2362 };
2363 static int *editor_hl_boulderdash_ptr = editor_hl_boulderdash;
2364 static int *editor_el_boulderdash_ptr = editor_el_boulderdash;
2365 static int num_editor_hl_boulderdash = SIZEOF_ARRAY_INT(editor_hl_boulderdash);
2366 static int num_editor_el_boulderdash = SIZEOF_ARRAY_INT(editor_el_boulderdash);
2367
2368 static int editor_hl_emerald_mine[] =
2369 {
2370   EL_CHAR('E'),
2371   EL_CHAR('M'),
2372   EL_CHAR('E'),
2373   EL_CHAR('-'),
2374
2375   EL_CHAR('R'),
2376   EL_CHAR('A'),
2377   EL_CHAR('L'),
2378   EL_CHAR('D'),
2379
2380   EL_CHAR('M'),
2381   EL_CHAR('I'),
2382   EL_CHAR('N'),
2383   EL_CHAR('E'),
2384 };
2385
2386 static int editor_el_emerald_mine[] =
2387 {
2388   EL_PLAYER_1,
2389   EL_PLAYER_2,
2390   EL_PLAYER_3,
2391   EL_PLAYER_4,
2392
2393   EL_PLAYER_1,
2394   EL_EMPTY,
2395   EL_SAND,
2396   EL_ROCK,
2397
2398   EL_STEELWALL,
2399   EL_WALL,
2400   EL_WALL_SLIPPERY,
2401   EL_MAGIC_WALL,
2402
2403   EL_EMERALD,
2404   EL_DIAMOND,
2405   EL_NUT,
2406   EL_BOMB,
2407
2408   EL_WALL_EMERALD,
2409   EL_WALL_DIAMOND,
2410   EL_QUICKSAND_EMPTY,
2411   EL_QUICKSAND_FULL,
2412
2413   EL_DYNAMITE,
2414   EL_DYNAMITE_ACTIVE,
2415   EL_EXIT_CLOSED,
2416   EL_EXIT_OPEN,
2417
2418   EL_YAMYAM,
2419   EL_BUG_UP,
2420   EL_SPACESHIP_UP,
2421   EL_ROBOT,
2422
2423   EL_BUG_LEFT,
2424   EL_SPACESHIP_LEFT,
2425   EL_BUG_RIGHT,
2426   EL_SPACESHIP_RIGHT,
2427
2428   EL_ROBOT_WHEEL,
2429   EL_BUG_DOWN,
2430   EL_SPACESHIP_DOWN,
2431   EL_INVISIBLE_WALL,
2432
2433   EL_ACID_POOL_TOPLEFT,
2434   EL_ACID,
2435   EL_ACID_POOL_TOPRIGHT,
2436   EL_EMPTY,
2437
2438   EL_ACID_POOL_BOTTOMLEFT,
2439   EL_ACID_POOL_BOTTOM,
2440   EL_ACID_POOL_BOTTOMRIGHT,
2441   EL_EMPTY,
2442
2443   EL_AMOEBA_DROP,
2444   EL_AMOEBA_DEAD,
2445   EL_AMOEBA_WET,
2446   EL_AMOEBA_DRY,
2447
2448 #if 1
2449   EL_EM_KEY_1,
2450   EL_EM_KEY_2,
2451   EL_EM_KEY_3,
2452   EL_EM_KEY_4,
2453 #else
2454   EL_EM_KEY_1_FILE,
2455   EL_EM_KEY_2_FILE,
2456   EL_EM_KEY_3_FILE,
2457   EL_EM_KEY_4_FILE,
2458 #endif
2459
2460   EL_EM_GATE_1,
2461   EL_EM_GATE_2,
2462   EL_EM_GATE_3,
2463   EL_EM_GATE_4,
2464
2465   EL_EM_GATE_1_GRAY,
2466   EL_EM_GATE_2_GRAY,
2467   EL_EM_GATE_3_GRAY,
2468   EL_EM_GATE_4_GRAY,
2469 };
2470 static int *editor_hl_emerald_mine_ptr = editor_hl_emerald_mine;
2471 static int *editor_el_emerald_mine_ptr = editor_el_emerald_mine;
2472 static int num_editor_hl_emerald_mine=SIZEOF_ARRAY_INT(editor_hl_emerald_mine);
2473 static int num_editor_el_emerald_mine=SIZEOF_ARRAY_INT(editor_el_emerald_mine);
2474
2475 static int editor_hl_more[] =
2476 {
2477   EL_CHAR('M'),
2478   EL_CHAR('O'),
2479   EL_CHAR('R'),
2480   EL_CHAR('E'),
2481 };
2482
2483 static int editor_el_more[] =
2484 {
2485   EL_KEY_1,
2486   EL_KEY_2,
2487   EL_KEY_3,
2488   EL_KEY_4,
2489
2490   EL_GATE_1,
2491   EL_GATE_2,
2492   EL_GATE_3,
2493   EL_GATE_4,
2494
2495   EL_GATE_1_GRAY,
2496   EL_GATE_2_GRAY,
2497   EL_GATE_3_GRAY,
2498   EL_GATE_4_GRAY,
2499
2500   EL_ARROW_LEFT,
2501   EL_ARROW_RIGHT,
2502   EL_ARROW_UP,
2503   EL_ARROW_DOWN,
2504
2505   EL_AMOEBA_FULL,
2506   EL_EMERALD_YELLOW,
2507   EL_EMERALD_RED,
2508   EL_EMERALD_PURPLE,
2509
2510   EL_WALL_BD_DIAMOND,
2511   EL_WALL_EMERALD_YELLOW,
2512   EL_WALL_EMERALD_RED,
2513   EL_WALL_EMERALD_PURPLE,
2514
2515   EL_GAME_OF_LIFE,
2516   EL_PACMAN_UP,
2517   EL_TIME_ORB_FULL,
2518   EL_TIME_ORB_EMPTY,
2519
2520   EL_PACMAN_LEFT,
2521   EL_DARK_YAMYAM,
2522   EL_PACMAN_RIGHT,
2523   EL_EXPANDABLE_WALL,
2524
2525   EL_BIOMAZE,
2526   EL_PACMAN_DOWN,
2527   EL_LAMP,
2528   EL_LAMP_ACTIVE,
2529
2530   EL_DYNABOMB_INCREASE_NUMBER,
2531   EL_DYNABOMB_INCREASE_SIZE,
2532   EL_DYNABOMB_INCREASE_POWER,
2533   EL_STONEBLOCK,
2534
2535   EL_MOLE,
2536   EL_PENGUIN,
2537   EL_PIG,
2538   EL_DRAGON,
2539
2540   EL_BUG,
2541   EL_MOLE_UP,
2542   EL_BD_BUTTERFLY,
2543   EL_BD_FIREFLY,
2544
2545   EL_MOLE_LEFT,
2546   EL_EMPTY,
2547   EL_MOLE_RIGHT,
2548   EL_PACMAN,
2549
2550   EL_SPACESHIP,
2551   EL_MOLE_DOWN,
2552   EL_BALLOON,
2553   EL_BALLOON_SWITCH_ANY,
2554
2555   EL_BALLOON_SWITCH_LEFT,
2556   EL_BALLOON_SWITCH_RIGHT,
2557   EL_BALLOON_SWITCH_UP,
2558   EL_BALLOON_SWITCH_DOWN,
2559
2560   EL_SATELLITE,
2561   EL_EXPANDABLE_WALL_HORIZONTAL,
2562   EL_EXPANDABLE_WALL_VERTICAL,
2563   EL_EXPANDABLE_WALL_ANY,
2564
2565   EL_INVISIBLE_STEELWALL,
2566   EL_INVISIBLE_WALL,
2567   EL_SPEED_PILL,
2568   EL_BLACK_ORB,
2569
2570   EL_EMC_STEELWALL_1,
2571   EL_EMC_WALL_1,
2572   EL_EMC_WALL_2,
2573   EL_EMC_WALL_3,
2574
2575   EL_EMC_WALL_4,
2576   EL_EMC_WALL_5,
2577   EL_EMC_WALL_6,
2578   EL_EMC_WALL_7,
2579 };
2580 static int *editor_hl_more_ptr = editor_hl_more;
2581 static int *editor_el_more_ptr = editor_el_more;
2582 static int num_editor_hl_more = SIZEOF_ARRAY_INT(editor_hl_more);
2583 static int num_editor_el_more = SIZEOF_ARRAY_INT(editor_el_more);
2584
2585 static int editor_hl_sokoban[] =
2586 {
2587   EL_CHAR('S'),
2588   EL_CHAR('O'),
2589   EL_CHAR('K'),
2590   EL_CHAR('O'),
2591
2592   EL_CHAR('-'),
2593   EL_CHAR('B'),
2594   EL_CHAR('A'),
2595   EL_CHAR('N'),
2596 };
2597
2598 static int editor_el_sokoban[] =
2599 {
2600   EL_SOKOBAN_OBJECT,
2601   EL_SOKOBAN_FIELD_EMPTY,
2602   EL_SOKOBAN_FIELD_FULL,
2603   EL_SOKOBAN_FIELD_PLAYER,
2604 };
2605 static int *editor_hl_sokoban_ptr = editor_hl_sokoban;
2606 static int *editor_el_sokoban_ptr = editor_el_sokoban;
2607 static int num_editor_hl_sokoban = SIZEOF_ARRAY_INT(editor_hl_sokoban);
2608 static int num_editor_el_sokoban = SIZEOF_ARRAY_INT(editor_el_sokoban);
2609
2610 static int editor_hl_supaplex[] =
2611 {
2612   EL_CHAR('S'),
2613   EL_CHAR('U'),
2614   EL_CHAR('P'),
2615   EL_CHAR('A'),
2616
2617   EL_CHAR('P'),
2618   EL_CHAR('L'),
2619   EL_CHAR('E'),
2620   EL_CHAR('X'),
2621 };
2622
2623 static int editor_el_supaplex[] =
2624 {
2625 #if 1
2626   EL_EMPTY,
2627 #else
2628   EL_SP_EMPTY,
2629 #endif
2630   EL_SP_ZONK,
2631   EL_SP_BASE,
2632   EL_SP_MURPHY,
2633
2634   EL_SP_INFOTRON,
2635   EL_SP_CHIP_SINGLE,
2636   EL_SP_HARDWARE_GRAY,
2637   EL_SP_EXIT_CLOSED,
2638
2639   EL_SP_DISK_ORANGE,
2640   EL_SP_PORT_RIGHT,
2641   EL_SP_PORT_DOWN,
2642   EL_SP_PORT_LEFT,
2643
2644   EL_SP_PORT_UP,
2645   EL_SP_GRAVITY_PORT_RIGHT,
2646   EL_SP_GRAVITY_PORT_DOWN,
2647   EL_SP_GRAVITY_PORT_LEFT,
2648
2649   EL_SP_GRAVITY_PORT_UP,
2650   EL_SP_SNIKSNAK,
2651   EL_SP_DISK_YELLOW,
2652   EL_SP_TERMINAL,
2653
2654   EL_SP_DISK_RED,
2655   EL_SP_PORT_VERTICAL,
2656   EL_SP_PORT_HORIZONTAL,
2657   EL_SP_PORT_ANY,
2658
2659   EL_SP_ELECTRON,
2660   EL_SP_BUGGY_BASE,
2661   EL_SP_CHIP_LEFT,
2662   EL_SP_CHIP_RIGHT,
2663
2664   EL_SP_HARDWARE_BASE_1,
2665   EL_SP_HARDWARE_GREEN,
2666   EL_SP_HARDWARE_BLUE,
2667   EL_SP_HARDWARE_RED,
2668
2669   EL_SP_HARDWARE_YELLOW,
2670   EL_SP_HARDWARE_BASE_2,
2671   EL_SP_HARDWARE_BASE_3,
2672   EL_SP_HARDWARE_BASE_4,
2673
2674   EL_SP_HARDWARE_BASE_5,
2675   EL_SP_HARDWARE_BASE_6,
2676   EL_SP_CHIP_TOP,
2677   EL_SP_CHIP_BOTTOM,
2678 };
2679 static int *editor_hl_supaplex_ptr = editor_hl_supaplex;
2680 static int *editor_el_supaplex_ptr = editor_el_supaplex;
2681 static int num_editor_hl_supaplex = SIZEOF_ARRAY_INT(editor_hl_supaplex);
2682 static int num_editor_el_supaplex = SIZEOF_ARRAY_INT(editor_el_supaplex);
2683
2684 static int editor_hl_diamond_caves[] =
2685 {
2686   EL_CHAR('D'),
2687   EL_CHAR('I'),
2688   EL_CHAR('A'),
2689   EL_CHAR('-'),
2690
2691   EL_CHAR('M'),
2692   EL_CHAR('O'),
2693   EL_CHAR('N'),
2694   EL_CHAR('D'),
2695
2696   EL_CHAR('C'),
2697   EL_CHAR('A'),
2698   EL_CHAR('V'),
2699   EL_CHAR('E'),
2700
2701   EL_CHAR('S'),
2702   EL_CHAR(' '),
2703   EL_CHAR('I'),
2704   EL_CHAR('I'),
2705 };
2706
2707 static int editor_el_diamond_caves[] =
2708 {
2709   EL_PEARL,
2710   EL_CRYSTAL,
2711   EL_WALL_PEARL,
2712   EL_WALL_CRYSTAL,
2713
2714   EL_CONVEYOR_BELT_1_LEFT,
2715   EL_CONVEYOR_BELT_1_MIDDLE,
2716   EL_CONVEYOR_BELT_1_RIGHT,
2717   EL_CONVEYOR_BELT_1_SWITCH_MIDDLE,
2718
2719   EL_CONVEYOR_BELT_2_LEFT,
2720   EL_CONVEYOR_BELT_2_MIDDLE,
2721   EL_CONVEYOR_BELT_2_RIGHT,
2722   EL_CONVEYOR_BELT_2_SWITCH_MIDDLE,
2723
2724   EL_CONVEYOR_BELT_3_LEFT,
2725   EL_CONVEYOR_BELT_3_MIDDLE,
2726   EL_CONVEYOR_BELT_3_RIGHT,
2727   EL_CONVEYOR_BELT_3_SWITCH_MIDDLE,
2728
2729   EL_CONVEYOR_BELT_4_LEFT,
2730   EL_CONVEYOR_BELT_4_MIDDLE,
2731   EL_CONVEYOR_BELT_4_RIGHT,
2732   EL_CONVEYOR_BELT_4_SWITCH_MIDDLE,
2733
2734   EL_CONVEYOR_BELT_1_SWITCH_LEFT,
2735   EL_CONVEYOR_BELT_2_SWITCH_LEFT,
2736   EL_CONVEYOR_BELT_3_SWITCH_LEFT,
2737   EL_CONVEYOR_BELT_4_SWITCH_LEFT,
2738
2739   EL_CONVEYOR_BELT_1_SWITCH_RIGHT,
2740   EL_CONVEYOR_BELT_2_SWITCH_RIGHT,
2741   EL_CONVEYOR_BELT_3_SWITCH_RIGHT,
2742   EL_CONVEYOR_BELT_4_SWITCH_RIGHT,
2743
2744   EL_SWITCHGATE_OPEN,
2745   EL_SWITCHGATE_CLOSED,
2746   EL_SWITCHGATE_SWITCH_UP,
2747   EL_EMPTY,
2748
2749   EL_ENVELOPE_1,
2750   EL_ENVELOPE_2,
2751   EL_ENVELOPE_3,
2752   EL_ENVELOPE_4,
2753
2754   EL_TIMEGATE_CLOSED,
2755   EL_TIMEGATE_OPEN,
2756   EL_TIMEGATE_SWITCH,
2757   EL_EMPTY,
2758
2759   EL_LANDMINE,
2760   EL_INVISIBLE_SAND,
2761   EL_STEELWALL_SLIPPERY,
2762   EL_EMPTY,
2763
2764   EL_SIGN_EXCLAMATION,
2765   EL_SIGN_STOP,
2766   EL_LIGHT_SWITCH,
2767   EL_LIGHT_SWITCH_ACTIVE,
2768
2769   EL_SHIELD_NORMAL,
2770   EL_SHIELD_DEADLY,
2771   EL_EXTRA_TIME,
2772   EL_EMPTY,
2773 };
2774 static int *editor_hl_diamond_caves_ptr = editor_hl_diamond_caves;
2775 static int *editor_el_diamond_caves_ptr = editor_el_diamond_caves;
2776 static int num_editor_hl_diamond_caves = SIZEOF_ARRAY_INT(editor_hl_diamond_caves);
2777 static int num_editor_el_diamond_caves = SIZEOF_ARRAY_INT(editor_el_diamond_caves);
2778
2779 static int editor_hl_dx_boulderdash[] =
2780 {
2781   EL_CHAR('D'),
2782   EL_CHAR('X'),
2783   EL_CHAR('-'),
2784   EL_CHAR(' '),
2785
2786   EL_CHAR('B'),
2787   EL_CHAR('O'),
2788   EL_CHAR('U'),
2789   EL_CHAR('L'),
2790
2791   EL_CHAR('-'),
2792   EL_CHAR('D'),
2793   EL_CHAR('E'),
2794   EL_CHAR('R'),
2795
2796   EL_CHAR('D'),
2797   EL_CHAR('A'),
2798   EL_CHAR('S'),
2799   EL_CHAR('H'),
2800 };
2801
2802 static int editor_el_dx_boulderdash[] =
2803 {
2804   EL_SPRING,
2805   EL_TUBE_RIGHT_DOWN,
2806   EL_TUBE_HORIZONTAL_DOWN,
2807   EL_TUBE_LEFT_DOWN,
2808
2809   EL_TUBE_HORIZONTAL,
2810   EL_TUBE_VERTICAL_RIGHT,
2811   EL_TUBE_ANY,
2812   EL_TUBE_VERTICAL_LEFT,
2813
2814   EL_TUBE_VERTICAL,
2815   EL_TUBE_RIGHT_UP,
2816   EL_TUBE_HORIZONTAL_UP,
2817   EL_TUBE_LEFT_UP,
2818
2819   EL_TRAP,
2820   EL_DX_SUPABOMB,
2821   EL_EMPTY,
2822   EL_EMPTY
2823 };
2824 static int *editor_hl_dx_boulderdash_ptr = editor_hl_dx_boulderdash;
2825 static int *editor_el_dx_boulderdash_ptr = editor_el_dx_boulderdash;
2826 static int num_editor_hl_dx_boulderdash = SIZEOF_ARRAY_INT(editor_hl_dx_boulderdash);
2827 static int num_editor_el_dx_boulderdash = SIZEOF_ARRAY_INT(editor_el_dx_boulderdash);
2828
2829 static int editor_hl_chars[] =
2830 {
2831   EL_CHAR('T'),
2832   EL_CHAR('E'),
2833   EL_CHAR('X'),
2834   EL_CHAR('T'),
2835 };
2836
2837 static int editor_el_chars[] =
2838 {
2839   EL_CHAR(' '),
2840   EL_CHAR('!'),
2841   EL_CHAR('"'),
2842   EL_CHAR('#'),
2843
2844   EL_CHAR('$'),
2845   EL_CHAR('%'),
2846   EL_CHAR('&'),
2847   EL_CHAR('\''),
2848
2849   EL_CHAR('('),
2850   EL_CHAR(')'),
2851   EL_CHAR('*'),
2852   EL_CHAR('+'),
2853
2854   EL_CHAR(','),
2855   EL_CHAR('-'),
2856   EL_CHAR('.'),
2857   EL_CHAR('/'),
2858
2859   EL_CHAR('0'),
2860   EL_CHAR('1'),
2861   EL_CHAR('2'),
2862   EL_CHAR('3'),
2863
2864   EL_CHAR('4'),
2865   EL_CHAR('5'),
2866   EL_CHAR('6'),
2867   EL_CHAR('7'),
2868
2869   EL_CHAR('8'),
2870   EL_CHAR('9'),
2871   EL_CHAR(':'),
2872   EL_CHAR(';'),
2873
2874   EL_CHAR('<'),
2875   EL_CHAR('='),
2876   EL_CHAR('>'),
2877   EL_CHAR('?'),
2878
2879   EL_CHAR('@'),
2880   EL_CHAR('A'),
2881   EL_CHAR('B'),
2882   EL_CHAR('C'),
2883
2884   EL_CHAR('D'),
2885   EL_CHAR('E'),
2886   EL_CHAR('F'),
2887   EL_CHAR('G'),
2888
2889   EL_CHAR('H'),
2890   EL_CHAR('I'),
2891   EL_CHAR('J'),
2892   EL_CHAR('K'),
2893
2894   EL_CHAR('L'),
2895   EL_CHAR('M'),
2896   EL_CHAR('N'),
2897   EL_CHAR('O'),
2898
2899   EL_CHAR('P'),
2900   EL_CHAR('Q'),
2901   EL_CHAR('R'),
2902   EL_CHAR('S'),
2903
2904   EL_CHAR('T'),
2905   EL_CHAR('U'),
2906   EL_CHAR('V'),
2907   EL_CHAR('W'),
2908
2909   EL_CHAR('X'),
2910   EL_CHAR('Y'),
2911   EL_CHAR('Z'),
2912   EL_CHAR('['),
2913
2914   EL_CHAR('\\'),
2915   EL_CHAR(']'),
2916   EL_CHAR('^'),
2917   EL_CHAR('_'),
2918
2919   EL_CHAR('©'),
2920   EL_CHAR('Ä'),
2921   EL_CHAR('Ö'),
2922   EL_CHAR('Ãœ'),
2923
2924   EL_CHAR('°'),
2925   EL_CHAR('®'),
2926   EL_CHAR(FONT_ASCII_CURSOR),
2927   EL_CHAR(' ')
2928 };
2929 static int *editor_hl_chars_ptr = editor_hl_chars;
2930 static int *editor_el_chars_ptr = editor_el_chars;
2931 static int num_editor_hl_chars = SIZEOF_ARRAY_INT(editor_hl_chars);
2932 static int num_editor_el_chars = SIZEOF_ARRAY_INT(editor_el_chars);
2933
2934 static int editor_hl_custom[] =
2935 {
2936   EL_CHAR('C'),
2937   EL_CHAR('U'),
2938   EL_CHAR('S'),
2939   EL_CHAR('-'),
2940
2941   EL_CHAR('T'),
2942   EL_CHAR('O'),
2943   EL_CHAR('M'),
2944   EL_CHAR(' '),
2945
2946   EL_CHAR('E'),
2947   EL_CHAR('L'),
2948   EL_CHAR('E'),
2949   EL_CHAR('M'),
2950
2951   EL_CHAR('E'),
2952   EL_CHAR('N'),
2953   EL_CHAR('T'),
2954   EL_CHAR('S'),
2955 };
2956
2957 static int editor_el_custom[] =
2958 {
2959   EL_CUSTOM_START + 0,
2960   EL_CUSTOM_START + 1,
2961   EL_CUSTOM_START + 2,
2962   EL_CUSTOM_START + 3,
2963
2964   EL_CUSTOM_START + 4,
2965   EL_CUSTOM_START + 5,
2966   EL_CUSTOM_START + 6,
2967   EL_CUSTOM_START + 7,
2968
2969   EL_CUSTOM_START + 8,
2970   EL_CUSTOM_START + 9,
2971   EL_CUSTOM_START + 10,
2972   EL_CUSTOM_START + 11,
2973
2974   EL_CUSTOM_START + 12,
2975   EL_CUSTOM_START + 13,
2976   EL_CUSTOM_START + 14,
2977   EL_CUSTOM_START + 15,
2978
2979   EL_CUSTOM_START + 16,
2980   EL_CUSTOM_START + 17,
2981   EL_CUSTOM_START + 18,
2982   EL_CUSTOM_START + 19,
2983
2984   EL_CUSTOM_START + 20,
2985   EL_CUSTOM_START + 21,
2986   EL_CUSTOM_START + 22,
2987   EL_CUSTOM_START + 23,
2988
2989   EL_CUSTOM_START + 24,
2990   EL_CUSTOM_START + 25,
2991   EL_CUSTOM_START + 26,
2992   EL_CUSTOM_START + 27,
2993
2994   EL_CUSTOM_START + 28,
2995   EL_CUSTOM_START + 29,
2996   EL_CUSTOM_START + 30,
2997   EL_CUSTOM_START + 31,
2998
2999   EL_CUSTOM_START + 32,
3000   EL_CUSTOM_START + 33,
3001   EL_CUSTOM_START + 34,
3002   EL_CUSTOM_START + 35,
3003
3004   EL_CUSTOM_START + 36,
3005   EL_CUSTOM_START + 37,
3006   EL_CUSTOM_START + 38,
3007   EL_CUSTOM_START + 39,
3008
3009   EL_CUSTOM_START + 40,
3010   EL_CUSTOM_START + 41,
3011   EL_CUSTOM_START + 42,
3012   EL_CUSTOM_START + 43,
3013
3014   EL_CUSTOM_START + 44,
3015   EL_CUSTOM_START + 45,
3016   EL_CUSTOM_START + 46,
3017   EL_CUSTOM_START + 47,
3018
3019   EL_CUSTOM_START + 48,
3020   EL_CUSTOM_START + 49,
3021   EL_CUSTOM_START + 50,
3022   EL_CUSTOM_START + 51,
3023
3024   EL_CUSTOM_START + 52,
3025   EL_CUSTOM_START + 53,
3026   EL_CUSTOM_START + 54,
3027   EL_CUSTOM_START + 55,
3028
3029   EL_CUSTOM_START + 56,
3030   EL_CUSTOM_START + 57,
3031   EL_CUSTOM_START + 58,
3032   EL_CUSTOM_START + 59,
3033
3034   EL_CUSTOM_START + 60,
3035   EL_CUSTOM_START + 61,
3036   EL_CUSTOM_START + 62,
3037   EL_CUSTOM_START + 63,
3038
3039   EL_CUSTOM_START + 64,
3040   EL_CUSTOM_START + 65,
3041   EL_CUSTOM_START + 66,
3042   EL_CUSTOM_START + 67,
3043
3044   EL_CUSTOM_START + 68,
3045   EL_CUSTOM_START + 69,
3046   EL_CUSTOM_START + 70,
3047   EL_CUSTOM_START + 71,
3048
3049   EL_CUSTOM_START + 72,
3050   EL_CUSTOM_START + 73,
3051   EL_CUSTOM_START + 74,
3052   EL_CUSTOM_START + 75,
3053
3054   EL_CUSTOM_START + 76,
3055   EL_CUSTOM_START + 77,
3056   EL_CUSTOM_START + 78,
3057   EL_CUSTOM_START + 79,
3058
3059   EL_CUSTOM_START + 80,
3060   EL_CUSTOM_START + 81,
3061   EL_CUSTOM_START + 82,
3062   EL_CUSTOM_START + 83,
3063
3064   EL_CUSTOM_START + 84,
3065   EL_CUSTOM_START + 85,
3066   EL_CUSTOM_START + 86,
3067   EL_CUSTOM_START + 87,
3068
3069   EL_CUSTOM_START + 88,
3070   EL_CUSTOM_START + 89,
3071   EL_CUSTOM_START + 90,
3072   EL_CUSTOM_START + 91,
3073
3074   EL_CUSTOM_START + 92,
3075   EL_CUSTOM_START + 93,
3076   EL_CUSTOM_START + 94,
3077   EL_CUSTOM_START + 95,
3078
3079   EL_CUSTOM_START + 96,
3080   EL_CUSTOM_START + 97,
3081   EL_CUSTOM_START + 98,
3082   EL_CUSTOM_START + 99,
3083
3084   EL_CUSTOM_START + 100,
3085   EL_CUSTOM_START + 101,
3086   EL_CUSTOM_START + 102,
3087   EL_CUSTOM_START + 103,
3088
3089   EL_CUSTOM_START + 104,
3090   EL_CUSTOM_START + 105,
3091   EL_CUSTOM_START + 106,
3092   EL_CUSTOM_START + 107,
3093
3094   EL_CUSTOM_START + 108,
3095   EL_CUSTOM_START + 109,
3096   EL_CUSTOM_START + 110,
3097   EL_CUSTOM_START + 111,
3098
3099   EL_CUSTOM_START + 112,
3100   EL_CUSTOM_START + 113,
3101   EL_CUSTOM_START + 114,
3102   EL_CUSTOM_START + 115,
3103
3104   EL_CUSTOM_START + 116,
3105   EL_CUSTOM_START + 117,
3106   EL_CUSTOM_START + 118,
3107   EL_CUSTOM_START + 119,
3108
3109   EL_CUSTOM_START + 120,
3110   EL_CUSTOM_START + 121,
3111   EL_CUSTOM_START + 122,
3112   EL_CUSTOM_START + 123,
3113
3114   EL_CUSTOM_START + 124,
3115   EL_CUSTOM_START + 125,
3116   EL_CUSTOM_START + 126,
3117   EL_CUSTOM_START + 127
3118 };
3119 static int *editor_hl_custom_ptr = editor_hl_custom;
3120 static int *editor_el_custom_ptr = editor_el_custom;
3121 static int num_editor_hl_custom = SIZEOF_ARRAY_INT(editor_hl_custom);
3122 static int num_editor_el_custom = SIZEOF_ARRAY_INT(editor_el_custom);
3123
3124 static int editor_hl_custom_more[] =
3125 {
3126 };
3127
3128 static int editor_el_custom_more[] =
3129 {
3130   EL_CUSTOM_START + 128,
3131   EL_CUSTOM_START + 129,
3132   EL_CUSTOM_START + 130,
3133   EL_CUSTOM_START + 131,
3134
3135   EL_CUSTOM_START + 132,
3136   EL_CUSTOM_START + 133,
3137   EL_CUSTOM_START + 134,
3138   EL_CUSTOM_START + 135,
3139
3140   EL_CUSTOM_START + 136,
3141   EL_CUSTOM_START + 137,
3142   EL_CUSTOM_START + 138,
3143   EL_CUSTOM_START + 139,
3144
3145   EL_CUSTOM_START + 140,
3146   EL_CUSTOM_START + 141,
3147   EL_CUSTOM_START + 142,
3148   EL_CUSTOM_START + 143,
3149
3150   EL_CUSTOM_START + 144,
3151   EL_CUSTOM_START + 145,
3152   EL_CUSTOM_START + 146,
3153   EL_CUSTOM_START + 147,
3154
3155   EL_CUSTOM_START + 148,
3156   EL_CUSTOM_START + 149,
3157   EL_CUSTOM_START + 150,
3158   EL_CUSTOM_START + 151,
3159
3160   EL_CUSTOM_START + 152,
3161   EL_CUSTOM_START + 153,
3162   EL_CUSTOM_START + 154,
3163   EL_CUSTOM_START + 155,
3164
3165   EL_CUSTOM_START + 156,
3166   EL_CUSTOM_START + 157,
3167   EL_CUSTOM_START + 158,
3168   EL_CUSTOM_START + 159,
3169
3170   EL_CUSTOM_START + 160,
3171   EL_CUSTOM_START + 161,
3172   EL_CUSTOM_START + 162,
3173   EL_CUSTOM_START + 163,
3174
3175   EL_CUSTOM_START + 164,
3176   EL_CUSTOM_START + 165,
3177   EL_CUSTOM_START + 166,
3178   EL_CUSTOM_START + 167,
3179
3180   EL_CUSTOM_START + 168,
3181   EL_CUSTOM_START + 169,
3182   EL_CUSTOM_START + 170,
3183   EL_CUSTOM_START + 171,
3184
3185   EL_CUSTOM_START + 172,
3186   EL_CUSTOM_START + 173,
3187   EL_CUSTOM_START + 174,
3188   EL_CUSTOM_START + 175,
3189
3190   EL_CUSTOM_START + 176,
3191   EL_CUSTOM_START + 177,
3192   EL_CUSTOM_START + 178,
3193   EL_CUSTOM_START + 179,
3194
3195   EL_CUSTOM_START + 180,
3196   EL_CUSTOM_START + 181,
3197   EL_CUSTOM_START + 182,
3198   EL_CUSTOM_START + 183,
3199
3200   EL_CUSTOM_START + 184,
3201   EL_CUSTOM_START + 185,
3202   EL_CUSTOM_START + 186,
3203   EL_CUSTOM_START + 187,
3204
3205   EL_CUSTOM_START + 188,
3206   EL_CUSTOM_START + 189,
3207   EL_CUSTOM_START + 190,
3208   EL_CUSTOM_START + 191,
3209
3210   EL_CUSTOM_START + 192,
3211   EL_CUSTOM_START + 193,
3212   EL_CUSTOM_START + 194,
3213   EL_CUSTOM_START + 195,
3214
3215   EL_CUSTOM_START + 196,
3216   EL_CUSTOM_START + 197,
3217   EL_CUSTOM_START + 198,
3218   EL_CUSTOM_START + 199,
3219
3220   EL_CUSTOM_START + 200,
3221   EL_CUSTOM_START + 201,
3222   EL_CUSTOM_START + 202,
3223   EL_CUSTOM_START + 203,
3224
3225   EL_CUSTOM_START + 204,
3226   EL_CUSTOM_START + 205,
3227   EL_CUSTOM_START + 206,
3228   EL_CUSTOM_START + 207,
3229
3230   EL_CUSTOM_START + 208,
3231   EL_CUSTOM_START + 209,
3232   EL_CUSTOM_START + 210,
3233   EL_CUSTOM_START + 211,
3234
3235   EL_CUSTOM_START + 212,
3236   EL_CUSTOM_START + 213,
3237   EL_CUSTOM_START + 214,
3238   EL_CUSTOM_START + 215,
3239
3240   EL_CUSTOM_START + 216,
3241   EL_CUSTOM_START + 217,
3242   EL_CUSTOM_START + 218,
3243   EL_CUSTOM_START + 219,
3244
3245   EL_CUSTOM_START + 220,
3246   EL_CUSTOM_START + 221,
3247   EL_CUSTOM_START + 222,
3248   EL_CUSTOM_START + 223,
3249
3250   EL_CUSTOM_START + 224,
3251   EL_CUSTOM_START + 225,
3252   EL_CUSTOM_START + 226,
3253   EL_CUSTOM_START + 227,
3254
3255   EL_CUSTOM_START + 228,
3256   EL_CUSTOM_START + 229,
3257   EL_CUSTOM_START + 230,
3258   EL_CUSTOM_START + 231,
3259
3260   EL_CUSTOM_START + 232,
3261   EL_CUSTOM_START + 233,
3262   EL_CUSTOM_START + 234,
3263   EL_CUSTOM_START + 235,
3264
3265   EL_CUSTOM_START + 236,
3266   EL_CUSTOM_START + 237,
3267   EL_CUSTOM_START + 238,
3268   EL_CUSTOM_START + 239,
3269
3270   EL_CUSTOM_START + 240,
3271   EL_CUSTOM_START + 241,
3272   EL_CUSTOM_START + 242,
3273   EL_CUSTOM_START + 243,
3274
3275   EL_CUSTOM_START + 244,
3276   EL_CUSTOM_START + 245,
3277   EL_CUSTOM_START + 246,
3278   EL_CUSTOM_START + 247,
3279
3280   EL_CUSTOM_START + 248,
3281   EL_CUSTOM_START + 249,
3282   EL_CUSTOM_START + 250,
3283   EL_CUSTOM_START + 251,
3284
3285   EL_CUSTOM_START + 252,
3286   EL_CUSTOM_START + 253,
3287   EL_CUSTOM_START + 254,
3288   EL_CUSTOM_START + 255
3289 };
3290 static int *editor_hl_custom_more_ptr = editor_hl_custom_more;
3291 static int *editor_el_custom_more_ptr = editor_el_custom_more;
3292 static int num_editor_hl_custom_more = SIZEOF_ARRAY_INT(editor_hl_custom_more);
3293 static int num_editor_el_custom_more = SIZEOF_ARRAY_INT(editor_el_custom_more);
3294
3295 static int editor_hl_group[] =
3296 {
3297   EL_CHAR('G'),
3298   EL_CHAR('R'),
3299   EL_CHAR('O'),
3300   EL_CHAR('U'),
3301
3302   EL_CHAR('P'),
3303   EL_CHAR(' '),
3304   EL_CHAR(' '),
3305   EL_CHAR(' '),
3306
3307   EL_CHAR('E'),
3308   EL_CHAR('L'),
3309   EL_CHAR('E'),
3310   EL_CHAR('M'),
3311
3312   EL_CHAR('E'),
3313   EL_CHAR('N'),
3314   EL_CHAR('T'),
3315   EL_CHAR('S'),
3316 };
3317
3318 static int editor_el_group[] =
3319 {
3320   EL_GROUP_START + 0,
3321   EL_GROUP_START + 1,
3322   EL_GROUP_START + 2,
3323   EL_GROUP_START + 3,
3324
3325   EL_GROUP_START + 4,
3326   EL_GROUP_START + 5,
3327   EL_GROUP_START + 6,
3328   EL_GROUP_START + 7,
3329
3330   EL_GROUP_START + 8,
3331   EL_GROUP_START + 9,
3332   EL_GROUP_START + 10,
3333   EL_GROUP_START + 11,
3334
3335   EL_GROUP_START + 12,
3336   EL_GROUP_START + 13,
3337   EL_GROUP_START + 14,
3338   EL_GROUP_START + 15
3339 };
3340 static int *editor_hl_group_ptr = editor_hl_group;
3341 static int *editor_el_group_ptr = editor_el_group;
3342 static int num_editor_hl_group = SIZEOF_ARRAY_INT(editor_hl_group);
3343 static int num_editor_el_group = SIZEOF_ARRAY_INT(editor_el_group);
3344
3345 static int editor_hl_group_more[] =
3346 {
3347 };
3348
3349 static int editor_el_group_more[] =
3350 {
3351   EL_GROUP_START + 16,
3352   EL_GROUP_START + 17,
3353   EL_GROUP_START + 18,
3354   EL_GROUP_START + 19,
3355
3356   EL_GROUP_START + 20,
3357   EL_GROUP_START + 21,
3358   EL_GROUP_START + 22,
3359   EL_GROUP_START + 23,
3360
3361   EL_GROUP_START + 24,
3362   EL_GROUP_START + 25,
3363   EL_GROUP_START + 26,
3364   EL_GROUP_START + 27,
3365
3366   EL_GROUP_START + 28,
3367   EL_GROUP_START + 29,
3368   EL_GROUP_START + 30,
3369   EL_GROUP_START + 31
3370 };
3371 static int *editor_hl_group_more_ptr = editor_hl_group_more;
3372 static int *editor_el_group_more_ptr = editor_el_group_more;
3373 static int num_editor_hl_group_more = SIZEOF_ARRAY_INT(editor_hl_group_more);
3374 static int num_editor_el_group_more = SIZEOF_ARRAY_INT(editor_el_group_more);
3375
3376 static int editor_hl_user_defined[] =
3377 {
3378   EL_CHAR('U'),
3379   EL_CHAR('S'),
3380   EL_CHAR('E'),
3381   EL_CHAR('R'),
3382
3383   EL_CHAR('D'),
3384   EL_CHAR('E'),
3385   EL_CHAR('F'),
3386   EL_CHAR('I'),
3387
3388   EL_CHAR('-'),
3389   EL_CHAR('N'),
3390   EL_CHAR('E'),
3391   EL_CHAR('D'),
3392 };
3393
3394 static int *editor_hl_user_defined_ptr = editor_hl_user_defined;
3395 static int *editor_el_user_defined_ptr = NULL;
3396 static int num_editor_hl_user_defined=SIZEOF_ARRAY_INT(editor_hl_user_defined);
3397 static int num_editor_el_user_defined = 0;
3398
3399 static int editor_hl_empty[] = { };
3400 static int editor_el_empty[ED_NUM_ELEMENTLIST_BUTTONS];
3401
3402 static int *editor_hl_empty_ptr = editor_hl_empty;
3403 static int *editor_el_empty_ptr = editor_el_empty;
3404 static int num_editor_hl_empty = 0;
3405 static int num_editor_el_empty = 0;     /* dynamically determined, if needed */
3406
3407 static boolean use_el_empty = FALSE;
3408
3409 static int *editor_elements = NULL;     /* dynamically allocated */
3410 static int num_editor_elements = 0;     /* dynamically determined */
3411
3412 static struct
3413 {
3414   boolean *setup_value;
3415
3416   int **headline_list;
3417   int *headline_list_size;
3418
3419   int **element_list;
3420   int *element_list_size;
3421
3422   boolean last_setup_value;
3423 }
3424 editor_elements_info[] =
3425 {
3426   {
3427     &setup.editor.el_boulderdash,
3428     &editor_hl_boulderdash_ptr,         &num_editor_hl_boulderdash,
3429     &editor_el_boulderdash_ptr,         &num_editor_el_boulderdash
3430   },
3431   {
3432     &setup.editor.el_emerald_mine,
3433     &editor_hl_emerald_mine_ptr,        &num_editor_hl_emerald_mine,
3434     &editor_el_emerald_mine_ptr,        &num_editor_el_emerald_mine
3435   },
3436   {
3437     &setup.editor.el_more,
3438     &editor_hl_more_ptr,                &num_editor_hl_more,
3439     &editor_el_more_ptr,                &num_editor_el_more
3440   },
3441   {
3442     &setup.editor.el_sokoban,
3443     &editor_hl_sokoban_ptr,             &num_editor_hl_sokoban,
3444     &editor_el_sokoban_ptr,             &num_editor_el_sokoban
3445   },
3446   {
3447     &setup.editor.el_supaplex,
3448     &editor_hl_supaplex_ptr,            &num_editor_hl_supaplex,
3449     &editor_el_supaplex_ptr,            &num_editor_el_supaplex
3450   },
3451   {
3452     &setup.editor.el_diamond_caves,
3453     &editor_hl_diamond_caves_ptr,       &num_editor_hl_diamond_caves,
3454     &editor_el_diamond_caves_ptr,       &num_editor_el_diamond_caves
3455   },
3456   {
3457     &setup.editor.el_dx_boulderdash,
3458     &editor_hl_dx_boulderdash_ptr,      &num_editor_hl_dx_boulderdash,
3459     &editor_el_dx_boulderdash_ptr,      &num_editor_el_dx_boulderdash
3460   },
3461   {
3462     &setup.editor.el_chars,
3463     &editor_hl_chars_ptr,               &num_editor_hl_chars,
3464     &editor_el_chars_ptr,               &num_editor_el_chars
3465   },
3466   {
3467     &setup.editor.el_custom,
3468     &editor_hl_custom_ptr,              &num_editor_hl_custom,
3469     &editor_el_custom_ptr,              &num_editor_el_custom
3470   },
3471   {
3472     &setup.editor.el_custom_more,
3473     &editor_hl_custom_more_ptr,         &num_editor_hl_custom_more,
3474     &editor_el_custom_more_ptr,         &num_editor_el_custom_more
3475   },
3476   {
3477     &setup.editor.el_custom,
3478     &editor_hl_group_ptr,               &num_editor_hl_group,
3479     &editor_el_group_ptr,               &num_editor_el_group
3480   },
3481   {
3482     &setup.editor.el_custom_more,
3483     &editor_hl_group_more_ptr,          &num_editor_hl_group_more,
3484     &editor_el_group_more_ptr,          &num_editor_el_group_more
3485   },
3486   {
3487     &setup.editor.el_user_defined,
3488     &editor_hl_user_defined_ptr,        &num_editor_hl_user_defined,
3489     &editor_el_user_defined_ptr,        &num_editor_el_user_defined
3490   },
3491   {
3492     &use_el_empty,
3493     &editor_hl_empty_ptr,               &num_editor_hl_empty,
3494     &editor_el_empty_ptr,               &num_editor_el_empty,
3495   },
3496   {
3497     NULL,
3498     NULL,                               NULL,
3499     NULL,                               NULL
3500   }
3501 };
3502
3503 #if 0
3504
3505 static struct
3506 {
3507   short element;
3508   short element_mapped;
3509 }
3510 forum_sketch_element_mapping[] =
3511 {
3512   { EL_WALL_SLIPPERY,                   EL_WALL                 },
3513   { EL_EXPANDABLE_WALL,                 EL_WALL                 },
3514   { EL_EXPANDABLE_WALL_HORIZONTAL,      EL_WALL                 },
3515   { EL_EXPANDABLE_WALL_VERTICAL,        EL_WALL                 },
3516   { EL_EXPANDABLE_WALL_ANY,             EL_WALL                 },
3517   { EL_WALL_EMERALD,                    EL_WALL                 },
3518   { EL_WALL_DIAMOND,                    EL_WALL                 },
3519   { EL_WALL_BD_DIAMOND,                 EL_WALL                 },
3520   { EL_WALL_EMERALD_YELLOW,             EL_WALL                 },
3521   { EL_WALL_EMERALD_RED,                EL_WALL                 },
3522   { EL_WALL_EMERALD_PURPLE,             EL_WALL                 },
3523   { EL_ACID_POOL_TOPLEFT,               EL_WALL                 },
3524   { EL_ACID_POOL_TOPRIGHT,              EL_WALL                 },
3525   { EL_ACID_POOL_BOTTOMLEFT,            EL_WALL                 },
3526   { EL_ACID_POOL_BOTTOM,                EL_WALL                 },
3527   { EL_ACID_POOL_BOTTOMRIGHT,           EL_WALL                 },
3528   { EL_BD_WALL,                         EL_WALL                 },
3529
3530   { EL_BD_ROCK,                         EL_ROCK                 },
3531
3532   { EL_SP_ZONK,                         EL_ROCK                 },
3533   { EL_SP_BASE,                         EL_SAND                 },
3534   { EL_SP_MURPHY,                       EL_PLAYER_1             },
3535   { EL_SP_INFOTRON,                     EL_EMERALD              },
3536   { EL_SP_HARDWARE_GRAY,                EL_STEELWALL            },
3537   { EL_SP_EXIT_CLOSED,                  EL_EXIT_OPEN            },
3538   { EL_SP_DISK_ORANGE,                  EL_BOMB                 },
3539   { EL_SP_DISK_RED,                     EL_BOMB                 },
3540   { EL_SP_DISK_YELLOW,                  EL_BOMB                 },
3541   { EL_SP_PORT_RIGHT,                   EL_GATE_1_GRAY          },
3542   { EL_SP_PORT_DOWN,                    EL_GATE_1_GRAY          },
3543   { EL_SP_PORT_LEFT,                    EL_GATE_1_GRAY          },
3544   { EL_SP_PORT_UP,                      EL_GATE_1_GRAY          },
3545   { EL_SP_GRAVITY_PORT_RIGHT,           EL_GATE_1_GRAY          },
3546   { EL_SP_GRAVITY_PORT_DOWN,            EL_GATE_1_GRAY          },
3547   { EL_SP_GRAVITY_PORT_LEFT,            EL_GATE_1_GRAY          },
3548   { EL_SP_GRAVITY_PORT_UP,              EL_GATE_1_GRAY          },
3549   { EL_SP_PORT_VERTICAL,                EL_GATE_1_GRAY          },
3550   { EL_SP_PORT_HORIZONTAL,              EL_GATE_1_GRAY          },
3551   { EL_SP_PORT_ANY,                     EL_GATE_1_GRAY          },
3552   { EL_SP_SNIKSNAK,                     EL_BUG                  },
3553   { EL_SP_ELECTRON,                     EL_SPACESHIP            },
3554   { EL_SP_CHIP_SINGLE,                  EL_WALL                 },
3555   { EL_SP_CHIP_LEFT,                    EL_WALL                 },
3556   { EL_SP_CHIP_RIGHT,                   EL_WALL                 },
3557   { EL_SP_CHIP_TOP,                     EL_WALL                 },
3558   { EL_SP_CHIP_BOTTOM,                  EL_WALL                 },
3559   { EL_SP_HARDWARE_BASE_1,              EL_STEELWALL            },
3560   { EL_SP_HARDWARE_GREEN,               EL_STEELWALL            },
3561   { EL_SP_HARDWARE_BLUE,                EL_STEELWALL            },
3562   { EL_SP_HARDWARE_RED,                 EL_STEELWALL            },
3563   { EL_SP_HARDWARE_YELLOW,              EL_STEELWALL            },
3564   { EL_SP_HARDWARE_BASE_2,              EL_STEELWALL            },
3565   { EL_SP_HARDWARE_BASE_3,              EL_STEELWALL            },
3566   { EL_SP_HARDWARE_BASE_3,              EL_STEELWALL            },
3567   { EL_SP_HARDWARE_BASE_4,              EL_STEELWALL            },
3568   { EL_SP_HARDWARE_BASE_5,              EL_STEELWALL            },
3569   { EL_SP_HARDWARE_BASE_6,              EL_STEELWALL            },
3570
3571   { EL_STEELWALL_SLIPPERY,              EL_STEELWALL            },
3572
3573   { EL_EXIT_CLOSED,                     EL_EXIT_OPEN            },
3574
3575   { EL_DIAMOND,                         EL_EMERALD              },
3576   { EL_BD_DIAMOND,                      EL_EMERALD              },
3577   { EL_EMERALD_YELLOW,                  EL_EMERALD              },
3578   { EL_EMERALD_RED,                     EL_EMERALD              },
3579   { EL_EMERALD_PURPLE,                  EL_EMERALD              },
3580
3581   { EL_AMOEBA_DEAD,                     EL_AMOEBA               },
3582   { EL_AMOEBA_DROP,                     EL_AMOEBA               },
3583   { EL_AMOEBA_WET,                      EL_AMOEBA               },
3584   { EL_AMOEBA_DRY,                      EL_AMOEBA               },
3585   { EL_AMOEBA_FULL,                     EL_AMOEBA               },
3586   { EL_BD_AMOEBA,                       EL_AMOEBA               },
3587   { EL_AMOEBA_TO_DIAMOND,               EL_AMOEBA               },
3588
3589   { EL_DYNAMITE_ACTIVE,                 EL_DYNAMITE             },
3590
3591   { EL_GATE_2_GRAY,                     EL_GATE_1_GRAY          },
3592   { EL_GATE_3_GRAY,                     EL_GATE_1_GRAY          },
3593   { EL_GATE_4_GRAY,                     EL_GATE_1_GRAY          },
3594
3595   { EL_EM_KEY_1,                        EL_KEY_1                },
3596   { EL_EM_KEY_2,                        EL_KEY_2                },
3597   { EL_EM_KEY_3,                        EL_KEY_3                },
3598   { EL_EM_KEY_4,                        EL_KEY_4                },
3599
3600   { EL_EM_GATE_1,                       EL_GATE_1               },
3601   { EL_EM_GATE_2,                       EL_GATE_2               },
3602   { EL_EM_GATE_3,                       EL_GATE_3               },
3603   { EL_EM_GATE_4,                       EL_GATE_4               },
3604
3605   { EL_EM_GATE_1_GRAY,                  EL_GATE_1_GRAY          },
3606   { EL_EM_GATE_2_GRAY,                  EL_GATE_1_GRAY          },
3607   { EL_EM_GATE_3_GRAY,                  EL_GATE_1_GRAY          },
3608   { EL_EM_GATE_4_GRAY,                  EL_GATE_1_GRAY          },
3609
3610   { EL_INVISIBLE_SAND,                  EL_EMPTY                },
3611   { EL_INVISIBLE_WALL,                  EL_EMPTY                },
3612   { EL_INVISIBLE_STEELWALL,             EL_EMPTY                },
3613
3614   { EL_PACMAN,                          EL_YAMYAM               },
3615   { EL_DARK_YAMYAM,                     EL_YAMYAM               },
3616
3617   { EL_BD_MAGIC_WALL,                   EL_MAGIC_WALL           },
3618
3619   { EL_DYNABOMB_INCREASE_NUMBER,        EL_BOMB                 },
3620   { EL_DYNABOMB_INCREASE_SIZE,          EL_BOMB                 },
3621   { EL_DYNABOMB_INCREASE_POWER,         EL_BOMB                 },
3622   { EL_BLACK_ORB,                       EL_BOMB                 },
3623   { EL_DX_SUPABOMB,                     EL_BOMB                 },
3624
3625   { EL_SOKOBAN_OBJECT,                  EL_KEY_1                },
3626   { EL_SOKOBAN_FIELD_EMPTY,             EL_GATE_1_GRAY          },
3627   { EL_SOKOBAN_FIELD_FULL,              EL_GATE_1               },
3628   { EL_SOKOBAN_FIELD_PLAYER,            EL_PLAYER_1             },
3629
3630   { EL_BD_BUTTERFLY_RIGHT,              EL_BD_BUTTERFLY         },
3631   { EL_BD_BUTTERFLY_UP,                 EL_BD_BUTTERFLY         },
3632   { EL_BD_BUTTERFLY_LEFT,               EL_BD_BUTTERFLY         },
3633   { EL_BD_BUTTERFLY_DOWN,               EL_BD_BUTTERFLY         },
3634
3635   { EL_BD_FIREFLY_RIGHT,                EL_BD_FIREFLY           },
3636   { EL_BD_FIREFLY_UP,                   EL_BD_FIREFLY           },
3637   { EL_BD_FIREFLY_LEFT,                 EL_BD_FIREFLY           },
3638   { EL_BD_FIREFLY_DOWN,                 EL_BD_FIREFLY           },
3639
3640   { EL_PLAYER_2,                        EL_PLAYER_1             },
3641   { EL_PLAYER_3,                        EL_PLAYER_1             },
3642   { EL_PLAYER_4,                        EL_PLAYER_1             },
3643
3644   { EL_BUG_RIGHT,                       EL_BUG                  },
3645   { EL_BUG_UP,                          EL_BUG                  },
3646   { EL_BUG_LEFT,                        EL_BUG                  },
3647   { EL_BUG_DOWN,                        EL_BUG                  },
3648
3649   { EL_SPACESHIP_RIGHT,                 EL_SPACESHIP            },
3650   { EL_SPACESHIP_UP,                    EL_SPACESHIP            },
3651   { EL_SPACESHIP_LEFT,                  EL_SPACESHIP            },
3652   { EL_SPACESHIP_DOWN,                  EL_SPACESHIP            },
3653
3654   { EL_PACMAN_RIGHT,                    EL_YAMYAM               },
3655   { EL_PACMAN_UP,                       EL_YAMYAM               },
3656   { EL_PACMAN_LEFT,                     EL_YAMYAM               },
3657   { EL_PACMAN_DOWN,                     EL_YAMYAM               },
3658
3659   { -1,                                 -1                      }
3660 };
3661
3662 static struct
3663 {
3664   short element;
3665   char *element_string;
3666 }
3667 forum_sketch_element_strings[] =
3668 {
3669   { EL_PLAYER_1,                "p" },
3670   { EL_EMPTY,                   "_" },
3671   { EL_SAND,                    "s" },
3672   { EL_ROCK,                    "b" },
3673   { EL_EMERALD,                 "e" },
3674   { EL_BUG,                     "u" },
3675   { EL_SPACESHIP,               "h" },
3676   { EL_BD_FIREFLY,              "f" },
3677   { EL_BD_BUTTERFLY,            "b" },
3678   { EL_AMOEBA,                  "a" },
3679   { EL_YAMYAM,                  "y" },
3680   { EL_WALL,                    "w" },
3681   { EL_STEELWALL,               "t" },
3682   { EL_MAGIC_WALL,              "m" },
3683   { EL_EXIT_OPEN,               "x" },
3684   { EL_DYNAMITE,                "d" },
3685   { EL_KEY_1,                   "1" },
3686   { EL_KEY_2,                   "2" },
3687   { EL_KEY_3,                   "3" },
3688   { EL_KEY_4,                   "4" },
3689   { EL_GATE_1,                  "5" },
3690   { EL_GATE_2,                  "6" },
3691   { EL_GATE_3,                  "7" },
3692   { EL_GATE_4,                  "8" },
3693   { EL_GATE_1_GRAY,             "9" },
3694   { EL_BOMB,                    "@" },
3695   { EL_ROBOT,                   "r" },
3696   { EL_ROBOT_WHEEL,             "0" },
3697   { EL_NUT,                     "n" },
3698   { EL_CUSTOM_1,                "c" },
3699   { EL_CHAR_QUESTION,           "?" },
3700
3701   { -1,                         NULL }
3702 };
3703
3704 #endif
3705
3706
3707 /*
3708   -----------------------------------------------------------------------------
3709   functions
3710   -----------------------------------------------------------------------------
3711 */
3712
3713 static int getMaxInfoTextLength()
3714 {
3715   return (SXSIZE / getFontWidth(FONT_TEXT_2));
3716 }
3717
3718 static int getTextWidthForGadget(char *text)
3719 {
3720   if (text == NULL)
3721     return 0;
3722
3723   return (getTextWidth(text, FONT_TEXT_1) + ED_GADGET_TEXT_DISTANCE);
3724 }
3725
3726 static int getTextWidthForDrawingArea(char *text)
3727 {
3728   if (text == NULL)
3729     return 0;
3730
3731   return (getTextWidth(text, FONT_TEXT_1) + ED_DRAWINGAREA_TEXT_DISTANCE);
3732 }
3733
3734 static int getRightGadgetBorder(struct GadgetInfo *gi, char *text)
3735 {
3736   return (gi->x + gi->width + getTextWidthForGadget(text));
3737 }
3738
3739 static char *getElementInfoText(int element)
3740 {
3741   char *info_text = NULL;
3742
3743   if (element < NUM_FILE_ELEMENTS)
3744   {
3745     if (strlen(element_info[element].description) > 0)
3746       info_text = element_info[element].description;
3747     else if (element_info[element].custom_description != NULL)
3748       info_text = element_info[element].custom_description;
3749     else if (element_info[element].editor_description != NULL)
3750       info_text = element_info[element].editor_description;
3751   }
3752
3753   if (info_text == NULL)
3754     info_text = INFOTEXT_UNKNOWN_ELEMENT;
3755
3756   return info_text;
3757 }
3758
3759 static void ReinitializeElementList()
3760 {
3761   static boolean initialized = FALSE;
3762   int pos = 0;
3763   int i, j;
3764
3765   checked_free(editor_elements);
3766
3767   if (!initialized)
3768   {
3769     /* initialize optional user defined element list */
3770     LoadUserDefinedEditorElementList(&editor_el_user_defined_ptr,
3771                                      &num_editor_el_user_defined);
3772
3773     /* initialize list of empty elements (used for padding, if needed) */
3774     for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
3775       editor_el_empty[i] = EL_EMPTY;
3776
3777     /* do some sanity checks for each element from element list */
3778     for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
3779     {
3780       for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
3781       {
3782         int element = (*editor_elements_info[i].element_list)[j];
3783
3784         if (element >= NUM_FILE_ELEMENTS)
3785           Error(ERR_WARN, "editor element %d is runtime element", element);
3786
3787         if (strcmp(getElementInfoText(element), INFOTEXT_UNKNOWN_ELEMENT) == 0)
3788           Error(ERR_WARN, "no element description for element %d", element);
3789       }
3790     }
3791
3792     initialized = TRUE;
3793   }
3794
3795   num_editor_elements = 0;
3796   use_el_empty = FALSE;
3797
3798   /* determine size of element list */
3799   for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
3800   {
3801     if (*editor_elements_info[i].setup_value)
3802     {
3803       if (setup.editor.el_headlines)
3804         num_editor_elements += *editor_elements_info[i].headline_list_size;
3805
3806       num_editor_elements += *editor_elements_info[i].element_list_size;
3807     }
3808   }
3809
3810   if (num_editor_elements < ED_NUM_ELEMENTLIST_BUTTONS)
3811   {
3812     /* offer at least as many elements as element buttons exist */
3813     use_el_empty = TRUE;
3814     num_editor_el_empty = ED_NUM_ELEMENTLIST_BUTTONS - num_editor_elements;
3815
3816     num_editor_elements += num_editor_el_empty;
3817   }
3818
3819   editor_elements = checked_malloc(num_editor_elements * sizeof(int));
3820
3821   /* fill element list */
3822   for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
3823   {
3824     if (*editor_elements_info[i].setup_value)
3825     {
3826       if (setup.editor.el_headlines)
3827         for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
3828           editor_elements[pos++] = (*editor_elements_info[i].headline_list)[j];
3829
3830       for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
3831         editor_elements[pos++] = (*editor_elements_info[i].element_list)[j];
3832     }
3833   }
3834
3835   /* correct position of element list scrollbar */
3836   if (element_shift < 0)
3837     element_shift = 0;
3838   if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
3839     element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
3840 }
3841
3842 void PrintEditorElementList()
3843 {
3844   boolean *stop = &setup.editor.el_user_defined;
3845   int i, j;
3846
3847   for (i = 0; editor_elements_info[i].setup_value != stop; i++)
3848   {
3849     for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
3850     {
3851       int element = (*editor_elements_info[i].headline_list)[j];
3852
3853       printf("# %s\n", element_info[element].token_name);
3854     }
3855
3856     if (j > 0)
3857       printf("#\n");
3858
3859     for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
3860     {
3861       int element = (*editor_elements_info[i].element_list)[j];
3862
3863       printf("# %s\n", element_info[element].token_name);
3864     }
3865
3866     if (j > 0)
3867       printf("#\n");
3868   }
3869 }
3870
3871 static void ReinitializeElementListButtons()
3872 {
3873   static boolean last_setup_value_headlines = FALSE;
3874   static boolean initialization_needed = TRUE;
3875   int i;
3876
3877   if (!initialization_needed)   /* check if editor element setup has changed */
3878   {
3879     if (last_setup_value_headlines != setup.editor.el_headlines)
3880       initialization_needed = TRUE;
3881
3882     for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
3883       if (editor_elements_info[i].last_setup_value !=
3884           *editor_elements_info[i].setup_value)
3885         initialization_needed = TRUE;
3886   }
3887
3888   if (!initialization_needed)
3889     return;
3890
3891   FreeLevelEditorGadgets();
3892   CreateLevelEditorGadgets();
3893
3894   /* store current setup values for next invocation of this function */
3895   last_setup_value_headlines = setup.editor.el_headlines;
3896   for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
3897     editor_elements_info[i].last_setup_value =
3898       *editor_elements_info[i].setup_value;
3899
3900   initialization_needed = FALSE;
3901 }
3902
3903 static void DrawElementBorder(int dest_x, int dest_y, int width, int height,
3904                               boolean input)
3905 {
3906   int border_graphic =
3907     (input ? IMG_EDITOR_ELEMENT_BORDER_INPUT : IMG_EDITOR_ELEMENT_BORDER);
3908   Bitmap *src_bitmap;
3909   int src_x, src_y;
3910   int num_mini_tilex = width  / MINI_TILEX + 1;
3911   int num_mini_tiley = height / MINI_TILEY + 1;
3912   int x, y;
3913
3914   getMiniGraphicSource(border_graphic, &src_bitmap, &src_x, &src_y);
3915
3916   for (y = 0; y < num_mini_tiley; y++)
3917     for (x = 0; x < num_mini_tilex; x++)
3918       BlitBitmap(src_bitmap, drawto, src_x, src_y, MINI_TILEX, MINI_TILEY,
3919                  dest_x - MINI_TILEX / 2 + x * MINI_TILEX,
3920                  dest_y - MINI_TILEY / 2 + y * MINI_TILEY);
3921
3922   ClearRectangle(drawto, dest_x - 1, dest_y - 1, width + 2, height + 2);
3923 }
3924
3925 static void DrawDrawingArea(int id)
3926 {
3927   struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
3928   int x, y;
3929
3930   if (id == ED_DRAWING_ID_RANDOM_BACKGROUND)
3931     DrawMiniGraphicExt(drawto, gi->x, gi->y,
3932                        el2edimg(random_placement_background_element));
3933   else if (id == ED_DRAWING_ID_AMOEBA_CONTENT)
3934     DrawMiniGraphicExt(drawto, gi->x, gi->y, el2edimg(level.amoeba_content));
3935   else if (id == ED_DRAWING_ID_CUSTOM_GRAPHIC)
3936     DrawMiniGraphicExt(drawto, gi->x, gi->y,
3937                        el2edimg(custom_element.gfx_element));
3938   else if (id == ED_DRAWING_ID_CUSTOM_CONTENT)
3939     for (y = 0; y < 3; y++)
3940       for (x = 0; x < 3; x++)
3941         DrawMiniGraphicExt(drawto,
3942                            gi->x + x * MINI_TILEX, gi->y + y * MINI_TILEY,
3943                            el2edimg(custom_element.content[x][y]));
3944   else if (id == ED_DRAWING_ID_CUSTOM_MOVE_ENTER)
3945     DrawMiniGraphicExt(drawto, gi->x, gi->y,
3946                        el2edimg(custom_element.move_enter_element));
3947   else if (id == ED_DRAWING_ID_CUSTOM_MOVE_LEAVE)
3948     DrawMiniGraphicExt(drawto, gi->x, gi->y,
3949                        el2edimg(custom_element.move_leave_element));
3950   else if (id == ED_DRAWING_ID_CUSTOM_CHANGE_TARGET)
3951     DrawMiniGraphicExt(drawto, gi->x, gi->y,
3952                        el2edimg(custom_element_change.target_element));
3953   else if (id == ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT)
3954     for (y = 0; y < 3; y++)
3955       for (x = 0; x < 3; x++)
3956         DrawMiniGraphicExt(drawto,
3957                            gi->x + x * MINI_TILEX, gi->y + y * MINI_TILEY,
3958                            el2edimg(custom_element_change.content[x][y]));
3959   else if (id == ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER)
3960     DrawMiniGraphicExt(drawto, gi->x, gi->y,
3961                        el2edimg(custom_element_change.trigger_element));
3962   else if (id == ED_DRAWING_ID_GROUP_CONTENT)
3963     for (x = 0; x < group_element_info.num_elements; x++)
3964       DrawMiniGraphicExt(drawto, gi->x + x * MINI_TILEX, gi->y,
3965                          el2edimg(group_element_info.element[x]));
3966   else if (id >= ED_DRAWING_ID_ELEMENT_CONTENT_0 &&
3967            id <= ED_DRAWING_ID_ELEMENT_CONTENT_7)
3968   {
3969     int nr = id - ED_DRAWING_ID_ELEMENT_CONTENT_0;
3970
3971     for (y = 0; y < 3; y++)
3972       for (x = 0; x < 3; x++)
3973         DrawMiniGraphicExt(drawto,
3974                            gi->x + x * MINI_TILEX, gi->y + y * MINI_TILEY,
3975                            el2edimg(level.yamyam_content[nr][x][y]));
3976   }
3977 }
3978
3979 static void ScrollMiniLevel(int from_x, int from_y, int scroll)
3980 {
3981   int x,y;
3982   int dx = (scroll == ED_SCROLL_LEFT ? -1 : scroll == ED_SCROLL_RIGHT ? 1 : 0);
3983   int dy = (scroll == ED_SCROLL_UP   ? -1 : scroll == ED_SCROLL_DOWN  ? 1 : 0);
3984
3985   BlitBitmap(drawto, drawto,
3986              SX + (dx == -1 ? MINI_TILEX : 0),
3987              SY + (dy == -1 ? MINI_TILEY : 0),
3988              (ed_fieldx * MINI_TILEX) - (dx != 0 ? MINI_TILEX : 0),
3989              (ed_fieldy * MINI_TILEY) - (dy != 0 ? MINI_TILEY : 0),
3990              SX + (dx == +1 ? MINI_TILEX : 0),
3991              SY + (dy == +1 ? MINI_TILEY : 0));
3992   if (dx)
3993   {
3994     x = (dx == 1 ? 0 : ed_fieldx - 1);
3995     for (y = 0; y < ed_fieldy; y++)
3996       DrawMiniElementOrWall(x, y, from_x, from_y);
3997   }
3998   else if (dy)
3999   {
4000     y = (dy == 1 ? 0 : ed_fieldy - 1);
4001     for (x = 0; x < ed_fieldx; x++)
4002       DrawMiniElementOrWall(x, y, from_x, from_y);
4003   }
4004
4005   redraw_mask |= REDRAW_FIELD;
4006   BackToFront();
4007 }
4008
4009 static void CreateControlButtons()
4010 {
4011   Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
4012   struct GadgetInfo *gi;
4013   unsigned long event_mask;
4014   int i;
4015
4016   /* create toolbox buttons */
4017   for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
4018   {
4019     int id = i;
4020     int width, height;
4021     int gd_xoffset, gd_yoffset;
4022     int gd_x1, gd_x2, gd_y1, gd_y2;
4023     int button_type;
4024     int radio_button_nr;
4025     boolean checked;
4026
4027     if (id == GADGET_ID_SINGLE_ITEMS ||
4028         id == GADGET_ID_CONNECTED_ITEMS ||
4029         id == GADGET_ID_LINE ||
4030         id == GADGET_ID_ARC ||
4031         id == GADGET_ID_TEXT ||
4032         id == GADGET_ID_RECTANGLE ||
4033         id == GADGET_ID_FILLED_BOX ||
4034         id == GADGET_ID_FLOOD_FILL ||
4035         id == GADGET_ID_GRAB_BRUSH ||
4036         id == GADGET_ID_PICK_ELEMENT ||
4037         id == GADGET_ID_CUSTOM_COPY_FROM ||
4038         id == GADGET_ID_CUSTOM_COPY_TO ||
4039         id == GADGET_ID_CUSTOM_EXCHANGE)
4040     {
4041       button_type = GD_TYPE_RADIO_BUTTON;
4042       radio_button_nr = RADIO_NR_DRAWING_TOOLBOX;
4043       checked = (id == drawing_function ? TRUE : FALSE);
4044       event_mask = GD_EVENT_PRESSED;
4045     }
4046     else
4047     {
4048       button_type = GD_TYPE_NORMAL_BUTTON;
4049       radio_button_nr = RADIO_NR_NONE;
4050       checked = FALSE;
4051
4052       if (id == GADGET_ID_WRAP_LEFT ||
4053           id == GADGET_ID_WRAP_RIGHT ||
4054           id == GADGET_ID_WRAP_UP ||
4055           id == GADGET_ID_WRAP_DOWN)
4056         event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
4057       else
4058         event_mask = GD_EVENT_RELEASED;
4059     }
4060
4061     if (id < ED_NUM_CTRL1_BUTTONS)
4062     {
4063       int x = i % ED_CTRL1_BUTTONS_HORIZ;
4064       int y = i / ED_CTRL1_BUTTONS_HORIZ;
4065
4066       gd_xoffset = ED_CTRL1_BUTTONS_XPOS + x * ED_CTRL1_BUTTON_XSIZE;
4067       gd_yoffset = ED_CTRL1_BUTTONS_YPOS + y * ED_CTRL1_BUTTON_YSIZE;
4068       width = ED_CTRL1_BUTTON_XSIZE;
4069       height = ED_CTRL1_BUTTON_YSIZE;
4070
4071       gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
4072       gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
4073       gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL1_BUTTONS_GFX_YPOS     + gd_yoffset;
4074       gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL1_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
4075     }
4076     else if (id < ED_NUM_CTRL1_2_BUTTONS)
4077     {
4078       int x = (i - ED_NUM_CTRL1_BUTTONS) % ED_CTRL2_BUTTONS_HORIZ;
4079       int y = (i - ED_NUM_CTRL1_BUTTONS) / ED_CTRL2_BUTTONS_HORIZ;
4080
4081       gd_xoffset = ED_CTRL2_BUTTONS_XPOS + x * ED_CTRL2_BUTTON_XSIZE;
4082       gd_yoffset = ED_CTRL2_BUTTONS_YPOS + y * ED_CTRL2_BUTTON_YSIZE;
4083       width = ED_CTRL2_BUTTON_XSIZE;
4084       height = ED_CTRL2_BUTTON_YSIZE;
4085
4086       gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
4087       gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
4088       gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL2_BUTTONS_GFX_YPOS + gd_yoffset;
4089       gd_y2 = 0;        /* no alternative graphic for these buttons */
4090     }
4091     else
4092     {
4093       int x = (i - ED_NUM_CTRL1_2_BUTTONS) % ED_CTRL3_BUTTONS_HORIZ + 1;
4094       int y = (i - ED_NUM_CTRL1_2_BUTTONS) / ED_CTRL3_BUTTONS_HORIZ;
4095
4096       gd_xoffset = ED_CTRL3_BUTTONS_XPOS + x * ED_CTRL3_BUTTON_XSIZE;
4097       gd_yoffset = ED_CTRL3_BUTTONS_YPOS + y * ED_CTRL3_BUTTON_YSIZE;
4098       width = ED_CTRL3_BUTTON_XSIZE;
4099       height = ED_CTRL3_BUTTON_YSIZE;
4100
4101       gd_x1 = DOOR_GFX_PAGEX6 + gd_xoffset;
4102       gd_x2 = DOOR_GFX_PAGEX5 + gd_xoffset;
4103       gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL3_BUTTONS_GFX_YPOS     + gd_yoffset;
4104       gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL3_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
4105     }
4106
4107     gi = CreateGadget(GDI_CUSTOM_ID, id,
4108                       GDI_CUSTOM_TYPE_ID, i,
4109                       GDI_INFO_TEXT, control_info[i].text,
4110                       GDI_X, EX + gd_xoffset,
4111                       GDI_Y, EY + gd_yoffset,
4112                       GDI_WIDTH, width,
4113                       GDI_HEIGHT, height,
4114                       GDI_TYPE, button_type,
4115                       GDI_STATE, GD_BUTTON_UNPRESSED,
4116                       GDI_RADIO_NR, radio_button_nr,
4117                       GDI_CHECKED, checked,
4118                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
4119                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
4120                       GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
4121                       GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
4122                       GDI_EVENT_MASK, event_mask,
4123                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
4124                       GDI_CALLBACK_ACTION, HandleControlButtons,
4125                       GDI_END);
4126
4127     if (gi == NULL)
4128       Error(ERR_EXIT, "cannot create gadget");
4129
4130     level_editor_gadget[id] = gi;
4131   }
4132
4133   /* create buttons for scrolling of drawing area and element list */
4134   for (i = 0; i < ED_NUM_SCROLLBUTTONS; i++)
4135   {
4136     int id = scrollbutton_info[i].gadget_id;
4137     int x, y, width, height;
4138     int gd_x1, gd_x2, gd_y1, gd_y2;
4139
4140     x = scrollbutton_info[i].x;
4141     y = scrollbutton_info[i].y;
4142
4143     event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
4144
4145     if (id == GADGET_ID_SCROLL_LIST_UP ||
4146         id == GADGET_ID_SCROLL_LIST_DOWN)
4147     {
4148       x += DX;
4149       y += DY;
4150       width = ED_SCROLLBUTTON2_XSIZE;
4151       height = ED_SCROLLBUTTON2_YSIZE;
4152       gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].gd_x;
4153       gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].gd_y;
4154       gd_x2 = gd_x1 - ED_SCROLLBUTTON2_XSIZE;
4155       gd_y2 = gd_y1;
4156     }
4157     else
4158     {
4159       x += SX;
4160       y += SY;
4161       width = ED_SCROLLBUTTON_XSIZE;
4162       height = ED_SCROLLBUTTON_YSIZE;
4163       gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].gd_x;
4164       gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].gd_y;
4165       gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
4166       gd_y2 = gd_y1;
4167     }
4168
4169     gi = CreateGadget(GDI_CUSTOM_ID, id,
4170                       GDI_CUSTOM_TYPE_ID, i,
4171                       GDI_INFO_TEXT, scrollbutton_info[i].infotext,
4172                       GDI_X, x,
4173                       GDI_Y, y,
4174                       GDI_WIDTH, width,
4175                       GDI_HEIGHT, height,
4176                       GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
4177                       GDI_STATE, GD_BUTTON_UNPRESSED,
4178                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
4179                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
4180                       GDI_EVENT_MASK, event_mask,
4181                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
4182                       GDI_CALLBACK_ACTION, HandleControlButtons,
4183                       GDI_END);
4184
4185     if (gi == NULL)
4186       Error(ERR_EXIT, "cannot create gadget");
4187
4188     level_editor_gadget[id] = gi;
4189   }
4190
4191   /* create buttons for element list */
4192   for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
4193   {
4194     Bitmap *deco_bitmap;
4195     int deco_x, deco_y, deco_xpos, deco_ypos;
4196     int gd_xoffset, gd_yoffset;
4197     int gd_x1, gd_x2, gd_y;
4198     int x = i % ED_ELEMENTLIST_BUTTONS_HORIZ;
4199     int y = i / ED_ELEMENTLIST_BUTTONS_HORIZ;
4200     int id = GADGET_ID_ELEMENTLIST_FIRST + i;
4201     int element = editor_elements[i];
4202
4203     event_mask = GD_EVENT_RELEASED;
4204
4205     gd_xoffset = ED_ELEMENTLIST_XPOS + x * ED_ELEMENTLIST_XSIZE;
4206     gd_yoffset = ED_ELEMENTLIST_YPOS + y * ED_ELEMENTLIST_YSIZE;
4207
4208     gd_x1 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS + ED_ELEMENTLIST_XSIZE;
4209     gd_x2 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS;
4210     gd_y  = DOOR_GFX_PAGEY1 + ED_ELEMENTLIST_YPOS;
4211
4212     getMiniGraphicSource(el2edimg(element), &deco_bitmap, &deco_x, &deco_y);
4213     deco_xpos = (ED_ELEMENTLIST_XSIZE - MINI_TILEX) / 2;
4214     deco_ypos = (ED_ELEMENTLIST_YSIZE - MINI_TILEY) / 2;
4215
4216     gi = CreateGadget(GDI_CUSTOM_ID, id,
4217                       GDI_CUSTOM_TYPE_ID, i,
4218                       GDI_INFO_TEXT, getElementInfoText(element),
4219                       GDI_X, DX + gd_xoffset,
4220                       GDI_Y, DY + gd_yoffset,
4221                       GDI_WIDTH, ED_ELEMENTLIST_XSIZE,
4222                       GDI_HEIGHT, ED_ELEMENTLIST_YSIZE,
4223                       GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
4224                       GDI_STATE, GD_BUTTON_UNPRESSED,
4225                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
4226                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
4227                       GDI_DECORATION_DESIGN, deco_bitmap, deco_x, deco_y,
4228                       GDI_DECORATION_POSITION, deco_xpos, deco_ypos,
4229                       GDI_DECORATION_SIZE, MINI_TILEX, MINI_TILEY,
4230                       GDI_DECORATION_SHIFTING, 1, 1,
4231                       GDI_EVENT_MASK, event_mask,
4232                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
4233                       GDI_CALLBACK_ACTION, HandleControlButtons,
4234                       GDI_END);
4235
4236     if (gi == NULL)
4237       Error(ERR_EXIT, "cannot create gadget");
4238
4239     level_editor_gadget[id] = gi;
4240   }
4241 }
4242
4243 static void CreateCounterButtons()
4244 {
4245   int max_infotext_len = getMaxInfoTextLength();
4246   int i;
4247
4248   for (i = 0; i < ED_NUM_COUNTERBUTTONS; i++)
4249   {
4250     int j;
4251     int x = SX + counterbutton_info[i].x;       /* down count button */
4252     int y = SY + counterbutton_info[i].y;
4253
4254     /* determine horizontal position to the right of specified gadget */
4255     if (counterbutton_info[i].gadget_id_align != GADGET_ID_NONE)
4256       x = (right_gadget_border[counterbutton_info[i].gadget_id_align] +
4257            ED_GADGET_TEXT_DISTANCE);
4258
4259     /* determine horizontal offset for leading text */
4260     if (counterbutton_info[i].text_left != NULL)
4261       x += getTextWidthForGadget(counterbutton_info[i].text_left);
4262
4263     for (j = 0; j < 2; j++)
4264     {
4265       Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
4266       struct GadgetInfo *gi;
4267       int id = (j == 0 ?
4268                 counterbutton_info[i].gadget_id_down :
4269                 counterbutton_info[i].gadget_id_up);
4270       int gd_xoffset;
4271       int gd_x, gd_x1, gd_x2, gd_y;
4272       int x_size, y_size;
4273       unsigned long event_mask;
4274       char infotext[max_infotext_len + 1];
4275
4276       event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
4277
4278       if (i == ED_COUNTER_ID_SELECT_LEVEL)
4279       {
4280         int sid = (j == 0 ?
4281                    ED_SCROLLBUTTON_ID_AREA_LEFT :
4282                    ED_SCROLLBUTTON_ID_AREA_RIGHT);
4283
4284         event_mask |= GD_EVENT_RELEASED;
4285
4286         if (j == 1)
4287           x += 2 * ED_GADGET_DISTANCE;
4288         y += ED_GADGET_DISTANCE;
4289
4290         gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[sid].gd_x;
4291         gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
4292         gd_y  = DOOR_GFX_PAGEY1 + scrollbutton_info[sid].gd_y;
4293         x_size = ED_SCROLLBUTTON_XSIZE;
4294         y_size = ED_SCROLLBUTTON_YSIZE;
4295       }
4296       else
4297       {
4298         gd_xoffset = (j == 0 ? ED_BUTTON_MINUS_XPOS : ED_BUTTON_PLUS_XPOS);
4299         gd_x1 = DOOR_GFX_PAGEX4 + gd_xoffset;
4300         gd_x2 = DOOR_GFX_PAGEX3 + gd_xoffset;
4301         gd_y  = DOOR_GFX_PAGEY1 + ED_BUTTON_COUNT_YPOS;
4302         x_size = ED_BUTTON_COUNT_XSIZE;
4303         y_size = ED_BUTTON_COUNT_YSIZE;
4304       }
4305
4306       sprintf(infotext, "%s counter value by 1, 5 or 10",
4307               (j == 0 ? "decrease" : "increase"));
4308
4309       gi = CreateGadget(GDI_CUSTOM_ID, id,
4310                         GDI_CUSTOM_TYPE_ID, i,
4311                         GDI_INFO_TEXT, infotext,
4312                         GDI_X, x,
4313                         GDI_Y, y,
4314                         GDI_WIDTH, x_size,
4315                         GDI_HEIGHT, y_size,
4316                         GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
4317                         GDI_STATE, GD_BUTTON_UNPRESSED,
4318                         GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
4319                         GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
4320                         GDI_EVENT_MASK, event_mask,
4321                         GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
4322                         GDI_CALLBACK_ACTION, HandleCounterButtons,
4323                         GDI_END);
4324
4325       if (gi == NULL)
4326         Error(ERR_EXIT, "cannot create gadget");
4327
4328       level_editor_gadget[id] = gi;
4329       right_gadget_border[id] =
4330         getRightGadgetBorder(gi, counterbutton_info[i].text_right);
4331
4332       x += gi->width + ED_GADGET_DISTANCE;      /* text count button */
4333
4334       if (j == 0)
4335       {
4336         int font_type = FONT_INPUT_1;
4337         int font_type_active = FONT_INPUT_1_ACTIVE;
4338         int gd_width = ED_WIN_COUNT_XSIZE;
4339
4340         id = counterbutton_info[i].gadget_id_text;
4341         event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
4342
4343         if (i == ED_COUNTER_ID_SELECT_LEVEL)
4344         {
4345           font_type = FONT_LEVEL_NUMBER;
4346           font_type_active = FONT_LEVEL_NUMBER;
4347
4348           x += 2 * ED_GADGET_DISTANCE;
4349           y -= ED_GADGET_DISTANCE;
4350
4351           gd_x = DOOR_GFX_PAGEX6 + ED_WIN_COUNT2_XPOS;
4352           gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT2_YPOS;
4353           gd_width = ED_WIN_COUNT2_XSIZE;
4354         }
4355         else
4356         {
4357           gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
4358           gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
4359         }
4360
4361         gi = CreateGadget(GDI_CUSTOM_ID, id,
4362                           GDI_CUSTOM_TYPE_ID, i,
4363                           GDI_INFO_TEXT, "enter counter value",
4364                           GDI_X, x,
4365                           GDI_Y, y,
4366                           GDI_TYPE, GD_TYPE_TEXT_INPUT_NUMERIC,
4367                           GDI_NUMBER_VALUE, 0,
4368                           GDI_NUMBER_MIN, counterbutton_info[i].min_value,
4369                           GDI_NUMBER_MAX, counterbutton_info[i].max_value,
4370                           GDI_TEXT_SIZE, 3,     /* minimal counter text size */
4371                           GDI_TEXT_FONT, font_type,
4372                           GDI_TEXT_FONT_ACTIVE, font_type_active,
4373                           GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
4374                           GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
4375                           GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
4376                           GDI_DESIGN_WIDTH, gd_width,
4377                           GDI_EVENT_MASK, event_mask,
4378                           GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
4379                           GDI_CALLBACK_ACTION, HandleCounterButtons,
4380                           GDI_END);
4381
4382         if (gi == NULL)
4383           Error(ERR_EXIT, "cannot create gadget");
4384
4385         level_editor_gadget[id] = gi;
4386         right_gadget_border[id] =
4387           getRightGadgetBorder(gi, counterbutton_info[i].text_right);
4388
4389         x += gi->width + ED_GADGET_DISTANCE;    /* up count button */
4390       }
4391     }
4392   }
4393 }
4394
4395 static void CreateDrawingAreas()
4396 {
4397   int i;
4398
4399   for (i = 0; i < ED_NUM_DRAWING_AREAS; i++)
4400   {
4401     struct GadgetInfo *gi;
4402     unsigned long event_mask;
4403     int id = drawingarea_info[i].gadget_id;
4404     int x = SX + drawingarea_info[i].x;
4405     int y = SY + drawingarea_info[i].y;
4406     int area_xsize = drawingarea_info[i].area_xsize;
4407     int area_ysize = drawingarea_info[i].area_ysize;
4408
4409     event_mask =
4410       GD_EVENT_PRESSED | GD_EVENT_RELEASED | GD_EVENT_MOVING |
4411       GD_EVENT_OFF_BORDERS;
4412
4413     /* determine horizontal position to the right of specified gadget */
4414     if (drawingarea_info[i].gadget_id_align != GADGET_ID_NONE)
4415       x = (right_gadget_border[drawingarea_info[i].gadget_id_align] +
4416            ED_DRAWINGAREA_TEXT_DISTANCE);
4417
4418     /* determine horizontal offset for leading text */
4419     if (drawingarea_info[i].text_left != NULL)
4420       x += getTextWidthForDrawingArea(drawingarea_info[i].text_left);
4421
4422     gi = CreateGadget(GDI_CUSTOM_ID, id,
4423                       GDI_CUSTOM_TYPE_ID, i,
4424                       GDI_X, x,
4425                       GDI_Y, y,
4426                       GDI_TYPE, GD_TYPE_DRAWING_AREA,
4427                       GDI_AREA_SIZE, area_xsize, area_ysize,
4428                       GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
4429                       GDI_EVENT_MASK, event_mask,
4430                       GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
4431                       GDI_CALLBACK_ACTION, HandleDrawingAreas,
4432                       GDI_END);
4433
4434     if (gi == NULL)
4435       Error(ERR_EXIT, "cannot create gadget");
4436
4437     level_editor_gadget[id] = gi;
4438     right_gadget_border[id] =
4439       getRightGadgetBorder(gi, drawingarea_info[i].text_right);
4440   }
4441 }
4442
4443 static void CreateTextInputGadgets()
4444 {
4445   int max_infotext_len = getMaxInfoTextLength();
4446   int i;
4447
4448   for (i = 0; i < ED_NUM_TEXTINPUT; i++)
4449   {
4450     Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
4451     int gd_x, gd_y;
4452     struct GadgetInfo *gi;
4453     unsigned long event_mask;
4454     char infotext[MAX_OUTPUT_LINESIZE + 1];
4455     int id = textinput_info[i].gadget_id;
4456
4457     event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
4458
4459     gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
4460     gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
4461
4462     sprintf(infotext, "Enter %s", textinput_info[i].infotext);
4463     infotext[max_infotext_len] = '\0';
4464
4465     gi = CreateGadget(GDI_CUSTOM_ID, id,
4466                       GDI_CUSTOM_TYPE_ID, i,
4467                       GDI_INFO_TEXT, infotext,
4468                       GDI_X, SX + textinput_info[i].x,
4469                       GDI_Y, SY + textinput_info[i].y,
4470                       GDI_TYPE, GD_TYPE_TEXT_INPUT_ALPHANUMERIC,
4471                       GDI_TEXT_VALUE, textinput_info[i].value,
4472                       GDI_TEXT_SIZE, textinput_info[i].size,
4473                       GDI_TEXT_FONT, FONT_INPUT_1,
4474                       GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
4475                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
4476                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
4477                       GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
4478                       GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
4479                       GDI_EVENT_MASK, event_mask,
4480                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
4481                       GDI_CALLBACK_ACTION, HandleTextInputGadgets,
4482                       GDI_END);
4483
4484     if (gi == NULL)
4485       Error(ERR_EXIT, "cannot create gadget");
4486
4487     level_editor_gadget[id] = gi;
4488   }
4489 }
4490
4491 static void CreateTextAreaGadgets()
4492 {
4493   int max_infotext_len = getMaxInfoTextLength();
4494   int i;
4495
4496   for (i = 0; i < ED_NUM_TEXTAREAS; i++)
4497   {
4498     Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
4499     int gd_x, gd_y;
4500     struct GadgetInfo *gi;
4501     unsigned long event_mask;
4502     char infotext[MAX_OUTPUT_LINESIZE + 1];
4503     int id = textarea_info[i].gadget_id;
4504     int area_xsize = textarea_info[i].xsize;
4505     int area_ysize = textarea_info[i].ysize;
4506
4507     event_mask = GD_EVENT_TEXT_LEAVING;
4508
4509     gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
4510     gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
4511
4512     sprintf(infotext, "Enter %s", textarea_info[i].infotext);
4513     infotext[max_infotext_len] = '\0';
4514
4515     gi = CreateGadget(GDI_CUSTOM_ID, id,
4516                       GDI_CUSTOM_TYPE_ID, i,
4517                       GDI_INFO_TEXT, infotext,
4518                       GDI_X, SX + textarea_info[i].x,
4519                       GDI_Y, SY + textarea_info[i].y,
4520                       GDI_TYPE, GD_TYPE_TEXT_AREA,
4521                       GDI_AREA_SIZE, area_xsize, area_ysize,
4522                       GDI_TEXT_FONT, FONT_INPUT_1,
4523                       GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
4524                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
4525                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
4526                       GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
4527                       GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
4528                       GDI_EVENT_MASK, event_mask,
4529                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
4530                       GDI_CALLBACK_ACTION, HandleTextAreaGadgets,
4531                       GDI_END);
4532
4533     if (gi == NULL)
4534       Error(ERR_EXIT, "cannot create gadget");
4535
4536     level_editor_gadget[id] = gi;
4537   }
4538 }
4539
4540 static void CreateSelectboxGadgets()
4541 {
4542   int max_infotext_len = getMaxInfoTextLength();
4543   int i, j;
4544
4545   for (i = 0; i < ED_NUM_SELECTBOX; i++)
4546   {
4547     Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
4548     int gd_x, gd_y;
4549     struct GadgetInfo *gi;
4550     unsigned long event_mask;
4551     char infotext[MAX_OUTPUT_LINESIZE + 1];
4552     int id = selectbox_info[i].gadget_id;
4553     int x = SX + selectbox_info[i].x;
4554     int y = SY + selectbox_info[i].y;
4555
4556     if (selectbox_info[i].size == -1)   /* dynamically determine size */
4557     {
4558       /* (we cannot use -1 for uninitialized values if we directly compare
4559          with results from strlen(), because the '<' and '>' operation will
4560          implicitely cast -1 to an unsigned integer value!) */
4561       selectbox_info[i].size = 0;
4562
4563       for (j = 0; selectbox_info[i].options[j].text != NULL; j++)
4564         if (strlen(selectbox_info[i].options[j].text) > selectbox_info[i].size)
4565           selectbox_info[i].size = strlen(selectbox_info[i].options[j].text);
4566
4567       selectbox_info[i].size++;         /* add one character empty space */
4568     }
4569
4570     event_mask = GD_EVENT_RELEASED |
4571       GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
4572
4573     gd_x = DOOR_GFX_PAGEX4 + ED_SELECTBOX_XPOS;
4574     gd_y = DOOR_GFX_PAGEY1 + ED_SELECTBOX_YPOS;
4575
4576     /* determine horizontal position to the right of specified gadget */
4577     if (selectbox_info[i].gadget_id_align != GADGET_ID_NONE)
4578       x = (right_gadget_border[selectbox_info[i].gadget_id_align] +
4579            ED_GADGET_TEXT_DISTANCE);
4580
4581     /* determine horizontal offset for leading text */
4582     if (selectbox_info[i].text_left != NULL)
4583       x += getTextWidthForGadget(selectbox_info[i].text_left);
4584
4585     sprintf(infotext, "Select %s", selectbox_info[i].infotext);
4586     infotext[max_infotext_len] = '\0';
4587
4588     gi = CreateGadget(GDI_CUSTOM_ID, id,
4589                       GDI_CUSTOM_TYPE_ID, i,
4590                       GDI_INFO_TEXT, infotext,
4591                       GDI_X, x,
4592                       GDI_Y, y,
4593                       GDI_TYPE, GD_TYPE_SELECTBOX,
4594                       GDI_SELECTBOX_OPTIONS, selectbox_info[i].options,
4595                       GDI_TEXT_SIZE, selectbox_info[i].size,
4596                       GDI_TEXT_FONT, FONT_INPUT_1,
4597                       GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
4598                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
4599                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
4600                       GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
4601                       GDI_BORDER_SIZE_SELECTBUTTON, ED_SELECTBOX_BUTTON_XSIZE,
4602                       GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
4603                       GDI_EVENT_MASK, event_mask,
4604                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
4605                       GDI_CALLBACK_ACTION, HandleSelectboxGadgets,
4606                       GDI_END);
4607
4608     if (gi == NULL)
4609       Error(ERR_EXIT, "cannot create gadget");
4610
4611     level_editor_gadget[id] = gi;
4612     right_gadget_border[id] =
4613       getRightGadgetBorder(gi, selectbox_info[i].text_right);
4614   }
4615 }
4616
4617 static void CreateTextbuttonGadgets()
4618 {
4619   int max_infotext_len = getMaxInfoTextLength();
4620   int i;
4621
4622   for (i = 0; i < ED_NUM_TEXTBUTTONS; i++)
4623   {
4624     Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
4625     int gd_x1, gd_x2, gd_y1, gd_y2;
4626     struct GadgetInfo *gi;
4627     unsigned long event_mask;
4628     char infotext[MAX_OUTPUT_LINESIZE + 1];
4629     int id = textbutton_info[i].gadget_id;
4630     int x = SX + textbutton_info[i].x;
4631     int y = SY + textbutton_info[i].y;
4632
4633     if (textbutton_info[i].size == -1)  /* dynamically determine size */
4634       textbutton_info[i].size = strlen(textbutton_info[i].text);
4635
4636     event_mask = GD_EVENT_RELEASED;
4637
4638     if (id >= GADGET_ID_PROPERTIES_INFO && id <= GADGET_ID_PROPERTIES_CHANGE)
4639     {
4640       gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_TAB_XPOS;
4641       gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_TAB_XPOS;
4642       gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_TAB_YPOS;
4643       gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_TAB_INACTIVE_YPOS;
4644     }
4645     else
4646     {
4647       gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_XPOS;
4648       gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_XPOS;
4649       gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_YPOS;
4650       gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_INACTIVE_YPOS;
4651     }
4652
4653     sprintf(infotext, "%s", textbutton_info[i].infotext);
4654     infotext[max_infotext_len] = '\0';
4655
4656     /* determine horizontal position to the right of specified gadget */
4657     if (textbutton_info[i].gadget_id_align != GADGET_ID_NONE)
4658       x = (right_gadget_border[textbutton_info[i].gadget_id_align] +
4659            ED_GADGET_TEXT_DISTANCE);
4660
4661     /* determine horizontal offset for leading text */
4662     if (textbutton_info[i].text_left != NULL)
4663       x += getTextWidthForGadget(textbutton_info[i].text_left);
4664
4665     gi = CreateGadget(GDI_CUSTOM_ID, id,
4666                       GDI_CUSTOM_TYPE_ID, i,
4667                       GDI_INFO_TEXT, infotext,
4668                       GDI_X, x,
4669                       GDI_Y, y,
4670                       GDI_TYPE, GD_TYPE_TEXT_BUTTON,
4671                       GDI_TEXT_VALUE, textbutton_info[i].text,
4672                       GDI_TEXT_SIZE, textbutton_info[i].size,
4673                       GDI_TEXT_FONT, FONT_INPUT_2_ACTIVE,
4674                       GDI_TEXT_FONT_ACTIVE, FONT_INPUT_2,
4675                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
4676                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
4677                       GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
4678                       GDI_BORDER_SIZE, ED_BORDER_TEXT_XSIZE, ED_BORDER_SIZE,
4679                       GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
4680                       GDI_DECORATION_SHIFTING, 1, 1,
4681                       GDI_EVENT_MASK, event_mask,
4682                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
4683                       GDI_CALLBACK_ACTION, HandleTextbuttonGadgets,
4684                       GDI_END);
4685
4686     if (gi == NULL)
4687       Error(ERR_EXIT, "cannot create gadget");
4688
4689     level_editor_gadget[id] = gi;
4690     right_gadget_border[id] =
4691       getRightGadgetBorder(gi, textbutton_info[i].text_right);
4692   }
4693 }
4694
4695 static void CreateGraphicbuttonGadgets()
4696 {
4697   Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
4698   struct GadgetInfo *gi;
4699   unsigned long event_mask;
4700   int i;
4701
4702   /* create buttons for scrolling of drawing area and element list */
4703   for (i = 0; i < ED_NUM_GRAPHICBUTTONS; i++)
4704   {
4705     int id = graphicbutton_info[i].gadget_id;
4706     int gd_x1, gd_x2, gd_y1, gd_y2;
4707     int x = SX + graphicbutton_info[i].x;
4708     int y = SY + graphicbutton_info[i].y;
4709
4710     event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
4711
4712     gd_x1 = DOOR_GFX_PAGEX4 + graphicbutton_info[i].gd_x;
4713     gd_x2 = DOOR_GFX_PAGEX3 + graphicbutton_info[i].gd_x;
4714     gd_y1 = DOOR_GFX_PAGEY1 + graphicbutton_info[i].gd_y;
4715     gd_y2 = gd_y1;
4716
4717     /* determine horizontal position to the right of specified gadget */
4718     if (graphicbutton_info[i].gadget_id_align != GADGET_ID_NONE)
4719       x = (right_gadget_border[graphicbutton_info[i].gadget_id_align] +
4720            ED_GADGET_TEXT_DISTANCE);
4721
4722     /* determine horizontal offset for leading text */
4723     if (graphicbutton_info[i].text_left != NULL)
4724       x += getTextWidthForGadget(graphicbutton_info[i].text_left);
4725
4726     gi = CreateGadget(GDI_CUSTOM_ID, id,
4727                       GDI_CUSTOM_TYPE_ID, i,
4728                       GDI_INFO_TEXT, graphicbutton_info[i].infotext,
4729                       GDI_X, x,
4730                       GDI_Y, y,
4731                       GDI_WIDTH, graphicbutton_info[i].width,
4732                       GDI_HEIGHT, graphicbutton_info[i].height,
4733                       GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
4734                       GDI_STATE, GD_BUTTON_UNPRESSED,
4735                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
4736                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
4737                       GDI_EVENT_MASK, event_mask,
4738                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
4739                       GDI_CALLBACK_ACTION, HandleGraphicbuttonGadgets,
4740                       GDI_END);
4741
4742     if (gi == NULL)
4743       Error(ERR_EXIT, "cannot create gadget");
4744
4745     level_editor_gadget[id] = gi;
4746     right_gadget_border[id] =
4747       getRightGadgetBorder(gi, graphicbutton_info[i].text_right);
4748   }
4749 }
4750
4751 static void CreateScrollbarGadgets()
4752 {
4753   int i;
4754
4755   for (i = 0; i < ED_NUM_SCROLLBARS; i++)
4756   {
4757     int id = scrollbar_info[i].gadget_id;
4758     Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
4759     int gd_x1, gd_x2, gd_y1, gd_y2;
4760     struct GadgetInfo *gi;
4761     int items_max, items_visible, item_position;
4762     unsigned long event_mask;
4763
4764     if (i == ED_SCROLLBAR_ID_LIST_VERTICAL)
4765     {
4766       items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
4767       items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
4768       item_position = element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ;
4769     }
4770     else        /* drawing area scrollbars */
4771     {
4772       if (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL)
4773       {
4774         items_max = MAX(lev_fieldx + 2, ed_fieldx);
4775         items_visible = ed_fieldx;
4776         item_position = 0;
4777       }
4778       else
4779       {
4780         items_max = MAX(lev_fieldy + 2, ed_fieldy);
4781         items_visible = ed_fieldy;
4782         item_position = 0;
4783       }
4784     }
4785
4786     event_mask = GD_EVENT_MOVING | GD_EVENT_OFF_BORDERS;
4787
4788     gd_x1 = DOOR_GFX_PAGEX8 + scrollbar_info[i].gd_x;
4789     gd_x2 = (gd_x1 - (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL ?
4790                       scrollbar_info[i].height : scrollbar_info[i].width));
4791     gd_y1 = DOOR_GFX_PAGEY1 + scrollbar_info[i].gd_y;
4792     gd_y2 = DOOR_GFX_PAGEY1 + scrollbar_info[i].gd_y;
4793
4794     gi = CreateGadget(GDI_CUSTOM_ID, id,
4795                       GDI_CUSTOM_TYPE_ID, i,
4796                       GDI_INFO_TEXT, scrollbar_info[i].infotext,
4797                       GDI_X, scrollbar_info[i].x,
4798                       GDI_Y, scrollbar_info[i].y,
4799                       GDI_WIDTH, scrollbar_info[i].width,
4800                       GDI_HEIGHT, scrollbar_info[i].height,
4801                       GDI_TYPE, scrollbar_info[i].type,
4802                       GDI_SCROLLBAR_ITEMS_MAX, items_max,
4803                       GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
4804                       GDI_SCROLLBAR_ITEM_POSITION, item_position,
4805                       GDI_STATE, GD_BUTTON_UNPRESSED,
4806                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
4807                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
4808                       GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
4809                       GDI_EVENT_MASK, event_mask,
4810                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
4811                       GDI_CALLBACK_ACTION, HandleControlButtons,
4812                       GDI_END);
4813
4814     if (gi == NULL)
4815       Error(ERR_EXIT, "cannot create gadget");
4816
4817     level_editor_gadget[id] = gi;
4818   }
4819 }
4820
4821 static void CreateCheckbuttonGadgets()
4822 {
4823   Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
4824   struct GadgetInfo *gi;
4825   unsigned long event_mask;
4826   int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
4827   int i;
4828
4829   event_mask = GD_EVENT_PRESSED;
4830
4831   gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
4832   gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
4833   gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
4834   gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
4835   gd_y  = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS;
4836
4837   for (i = 0; i < ED_NUM_CHECKBUTTONS; i++)
4838   {
4839     int id = checkbutton_info[i].gadget_id;
4840     int x = SX + checkbutton_info[i].x;
4841     int y = SY + checkbutton_info[i].y;
4842
4843     if (id == GADGET_ID_STICK_ELEMENT)
4844       gd_y  = DOOR_GFX_PAGEY1 + ED_STICKYBUTTON_YPOS;
4845     else
4846       gd_y  = DOOR_GFX_PAGEY1 + ED_CHECKBUTTON_YPOS;
4847
4848     /* determine horizontal position to the right of specified gadget */
4849     if (checkbutton_info[i].gadget_id_align != GADGET_ID_NONE)
4850       x = (right_gadget_border[checkbutton_info[i].gadget_id_align] +
4851            ED_GADGET_TEXT_DISTANCE);
4852
4853     /* determine horizontal offset for leading text */
4854     if (checkbutton_info[i].text_left != NULL)
4855       x += getTextWidthForGadget(checkbutton_info[i].text_left);
4856
4857     gi = CreateGadget(GDI_CUSTOM_ID, id,
4858                       GDI_CUSTOM_TYPE_ID, i,
4859                       GDI_INFO_TEXT, checkbutton_info[i].infotext,
4860                       GDI_X, x,
4861                       GDI_Y, y,
4862                       GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
4863                       GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
4864                       GDI_TYPE, GD_TYPE_CHECK_BUTTON,
4865                       GDI_CHECKED, *checkbutton_info[i].value,
4866                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
4867                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
4868                       GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
4869                       GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
4870                       GDI_EVENT_MASK, event_mask,
4871                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
4872                       GDI_CALLBACK_ACTION, HandleCheckbuttons,
4873                       GDI_END);
4874
4875     if (gi == NULL)
4876       Error(ERR_EXIT, "cannot create gadget");
4877
4878     level_editor_gadget[id] = gi;
4879     right_gadget_border[id] =
4880       getRightGadgetBorder(gi, checkbutton_info[i].text_right);
4881   }
4882 }
4883
4884 static void CreateRadiobuttonGadgets()
4885 {
4886   Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
4887   struct GadgetInfo *gi;
4888   unsigned long event_mask;
4889   int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
4890   int i;
4891
4892   event_mask = GD_EVENT_PRESSED;
4893
4894   gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
4895   gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
4896   gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
4897   gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
4898   gd_y  = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS;
4899
4900   for (i = 0; i < ED_NUM_RADIOBUTTONS; i++)
4901   {
4902     int id = radiobutton_info[i].gadget_id;
4903     int x = SX + radiobutton_info[i].x;
4904     int y = SY + radiobutton_info[i].y;
4905
4906     int checked =
4907       (*radiobutton_info[i].value == radiobutton_info[i].checked_value);
4908
4909     /* determine horizontal position to the right of specified gadget */
4910     if (radiobutton_info[i].gadget_id_align != GADGET_ID_NONE)
4911       x = (right_gadget_border[radiobutton_info[i].gadget_id_align] +
4912            ED_GADGET_TEXT_DISTANCE);
4913
4914     /* determine horizontal offset for leading text */
4915     if (radiobutton_info[i].text_left != NULL)
4916       x += getTextWidthForGadget(radiobutton_info[i].text_left);
4917
4918     gi = CreateGadget(GDI_CUSTOM_ID, id,
4919                       GDI_CUSTOM_TYPE_ID, i,
4920                       GDI_INFO_TEXT, radiobutton_info[i].infotext,
4921                       GDI_X, x,
4922                       GDI_Y, y,
4923                       GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
4924                       GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
4925                       GDI_TYPE, GD_TYPE_RADIO_BUTTON,
4926                       GDI_RADIO_NR, radiobutton_info[i].radio_button_nr,
4927                       GDI_CHECKED, checked,
4928                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
4929                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
4930                       GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
4931                       GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
4932                       GDI_EVENT_MASK, event_mask,
4933                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
4934                       GDI_CALLBACK_ACTION, HandleRadiobuttons,
4935                       GDI_END);
4936
4937     if (gi == NULL)
4938       Error(ERR_EXIT, "cannot create gadget");
4939
4940     level_editor_gadget[id] = gi;
4941     right_gadget_border[id] =
4942       getRightGadgetBorder(gi, radiobutton_info[i].text_right);
4943   }
4944 }
4945
4946 void CreateLevelEditorGadgets()
4947 {
4948   int old_game_status = game_status;
4949
4950   /* setting 'game_status' is needed to get the right fonts for the editor */
4951   game_status = GAME_MODE_EDITOR;
4952
4953   ReinitializeElementList();
4954
4955   CreateControlButtons();
4956   CreateScrollbarGadgets();
4957
4958   /* order of function calls is important because of cross-references */
4959   CreateCheckbuttonGadgets();
4960   CreateCounterButtons();
4961   CreateRadiobuttonGadgets();
4962   CreateTextInputGadgets();
4963   CreateTextAreaGadgets();
4964   CreateSelectboxGadgets();
4965   CreateGraphicbuttonGadgets();
4966   CreateTextbuttonGadgets();
4967   CreateDrawingAreas();
4968
4969   game_status = old_game_status;
4970 }
4971
4972 void FreeLevelEditorGadgets()
4973 {
4974   int i;
4975
4976   for (i = 0; i < NUM_EDITOR_GADGETS; i++)
4977     FreeGadget(level_editor_gadget[i]);
4978 }
4979
4980 static void MapCounterButtons(int id)
4981 {
4982   int gadget_id_down = counterbutton_info[id].gadget_id_down;
4983   int gadget_id_text = counterbutton_info[id].gadget_id_text;
4984   int gadget_id_up   = counterbutton_info[id].gadget_id_up;
4985   struct GadgetInfo *gi_down = level_editor_gadget[gadget_id_down];
4986   struct GadgetInfo *gi_text = level_editor_gadget[gadget_id_text];
4987   struct GadgetInfo *gi_up   = level_editor_gadget[gadget_id_up];
4988 #if 0
4989   char infotext[MAX_OUTPUT_LINESIZE + 1];
4990   int max_infotext_len = getMaxInfoTextLength();
4991   int xoffset_left = 0;
4992   int yoffset_left = ED_BORDER_SIZE;
4993   int xoffset_right = getCounterGadgetWidth();
4994   int yoffset_right = ED_BORDER_SIZE;
4995 #else
4996   int xoffset_left = getTextWidthForGadget(counterbutton_info[id].text_left);
4997   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
4998   int yoffset_above = MINI_TILEX + ED_GADGET_DISTANCE;
4999   int yoffset = ED_BORDER_SIZE;
5000   int x_left = gi_down->x - xoffset_left;
5001   int x_right = gi_up->x + gi_up->width + xoffset_right;
5002   int y_above = gi_down->y - yoffset_above;
5003   int x = gi_down->x;
5004   int y;        /* set after gadget position was modified */
5005 #endif
5006
5007   /* set position for "score" counter gadget */
5008   if (id == ED_COUNTER_ID_ELEMENT_SCORE)
5009   {
5010     ModifyGadget(gi_down, GDI_Y, SY + counterbutton_info[id].y, GDI_END);
5011     ModifyGadget(gi_text, GDI_Y, SY + counterbutton_info[id].y, GDI_END);
5012     ModifyGadget(gi_up,   GDI_Y, SY + counterbutton_info[id].y, GDI_END);
5013   }
5014
5015   y = gi_up->y + yoffset;
5016
5017   if (counterbutton_info[id].text_above)
5018     DrawText(x, y_above, counterbutton_info[id].text_above, FONT_TEXT_1);
5019
5020   if (counterbutton_info[id].text_left)
5021     DrawText(x_left, y, counterbutton_info[id].text_left, FONT_TEXT_1);
5022
5023   if (counterbutton_info[id].text_right)
5024     DrawText(x_right, y, counterbutton_info[id].text_right, FONT_TEXT_1);
5025
5026   ModifyEditorCounter(id, *counterbutton_info[id].value);
5027
5028   MapGadget(gi_down);
5029   MapGadget(gi_text);
5030   MapGadget(gi_up);
5031 }
5032
5033 static void MapControlButtons()
5034 {
5035   int counter_id;
5036   int i;
5037
5038   /* map toolbox buttons (excluding special CE toolbox buttons) */
5039   for (i = 0; i < ED_NUM_CTRL1_2_BUTTONS; i++)
5040     MapGadget(level_editor_gadget[i]);
5041
5042   /* map buttons to select elements */
5043   for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
5044     MapGadget(level_editor_gadget[GADGET_ID_ELEMENTLIST_FIRST + i]);
5045   MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL]);
5046   MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_UP]);
5047   MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_DOWN]);
5048
5049   /* map buttons to select level */
5050   counter_id = ED_COUNTER_ID_SELECT_LEVEL;
5051   ModifyEditorCounterLimits(counter_id,
5052                             leveldir_current->first_level,
5053                             leveldir_current->last_level);
5054   MapCounterButtons(counter_id);
5055 }
5056
5057 static void MapDrawingArea(int id)
5058 {
5059   struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
5060   int area_xsize = gi->drawing.area_xsize;
5061   int area_ysize = gi->drawing.area_ysize;
5062   int xoffset_left= getTextWidthForDrawingArea(drawingarea_info[id].text_left);
5063   int xoffset_below= getTextWidth(drawingarea_info[id].text_below,FONT_TEXT_1);
5064   int x_left  = gi->x - xoffset_left;
5065   int x_right = gi->x + gi->width + ED_DRAWINGAREA_TEXT_DISTANCE;
5066   int x_below = gi->x + (gi->width - xoffset_below) / 2;
5067   int y_side  = gi->y + (gi->height - getFontHeight(FONT_TEXT_1)) / 2;
5068   int y_below = gi->y + gi->height + ED_DRAWINGAREA_TEXT_DISTANCE;
5069
5070   if (drawingarea_info[id].text_left)
5071     DrawText(x_left, y_side, drawingarea_info[id].text_left, FONT_TEXT_1);
5072
5073   if (drawingarea_info[id].text_right)
5074     DrawText(x_right, y_side, drawingarea_info[id].text_right, FONT_TEXT_1);
5075
5076   if (drawingarea_info[id].text_below)
5077     DrawText(x_below, y_below, drawingarea_info[id].text_below, FONT_TEXT_1);
5078
5079   if (id != ED_DRAWING_ID_DRAWING_LEVEL)
5080   {
5081     DrawElementBorder(gi->x, gi->y,
5082                       area_xsize * MINI_TILEX, area_ysize * MINI_TILEY, TRUE);
5083
5084     DrawDrawingArea(id);
5085   }
5086
5087   MapGadget(gi);
5088 }
5089
5090 static void MapTextInputGadget(int id)
5091 {
5092   struct GadgetInfo *gi = level_editor_gadget[textinput_info[id].gadget_id];
5093   int xoffset_above = 0;
5094   int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
5095   int x_above = textinput_info[id].x + xoffset_above;
5096   int y_above = textinput_info[id].y + yoffset_above;
5097
5098   if (textinput_info[id].text_above)
5099     DrawTextS(x_above, y_above, FONT_TEXT_1, textinput_info[id].text_above);
5100
5101   ModifyGadget(gi, GDI_TEXT_VALUE, textinput_info[id].value, GDI_END);
5102
5103   MapGadget(gi);
5104 }
5105
5106 static void MapTextAreaGadget(int id)
5107 {
5108   struct GadgetInfo *gi = level_editor_gadget[textarea_info[id].gadget_id];
5109   int xoffset_above = 0;
5110   int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
5111   int x_above = textarea_info[id].x + xoffset_above;
5112   int y_above = textarea_info[id].y + yoffset_above;
5113
5114   if (textarea_info[id].text_above)
5115     DrawTextS(x_above, y_above, FONT_TEXT_1, textarea_info[id].text_above);
5116
5117   ModifyGadget(gi, GDI_TEXT_VALUE, textarea_info[id].value, GDI_END);
5118
5119   MapGadget(gi);
5120 }
5121
5122 static void MapSelectboxGadget(int id)
5123 {
5124   struct GadgetInfo *gi = level_editor_gadget[selectbox_info[id].gadget_id];
5125   int xoffset_left = getTextWidthForGadget(selectbox_info[id].text_left);
5126   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
5127   int yoffset = ED_BORDER_SIZE;
5128   int x_left = gi->x - xoffset_left;
5129   int x_right = gi->x + gi->width + xoffset_right;
5130   int y = gi->y + yoffset;
5131
5132   if (selectbox_info[id].text_left)
5133     DrawText(x_left, y, selectbox_info[id].text_left, FONT_TEXT_1);
5134
5135   if (selectbox_info[id].text_right)
5136     DrawText(x_right, y, selectbox_info[id].text_right, FONT_TEXT_1);
5137
5138   ModifyEditorSelectbox(id, *selectbox_info[id].value);
5139
5140   MapGadget(gi);
5141 }
5142
5143 static void MapTextbuttonGadget(int id)
5144 {
5145   struct GadgetInfo *gi = level_editor_gadget[textbutton_info[id].gadget_id];
5146   int xoffset_left = getTextWidthForGadget(textbutton_info[id].text_left);
5147   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
5148   int yoffset = ED_BORDER_SIZE;
5149   int x_left = gi->x - xoffset_left;
5150   int x_right = gi->x + gi->width + xoffset_right;
5151   int y = gi->y + yoffset;
5152
5153   /* only show button to delete change pages when more than minimum pages */
5154   if (id == ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE &&
5155       custom_element.num_change_pages == MIN_CHANGE_PAGES)
5156     return;
5157
5158   if (textbutton_info[id].text_left)
5159     DrawText(x_left, y, textbutton_info[id].text_left, FONT_TEXT_1);
5160
5161   if (textbutton_info[id].text_right)
5162     DrawText(x_right, y, textbutton_info[id].text_right, FONT_TEXT_1);
5163
5164   MapGadget(gi);
5165 }
5166
5167 static void MapGraphicbuttonGadget(int id)
5168 {
5169   struct GadgetInfo *gi= level_editor_gadget[graphicbutton_info[id].gadget_id];
5170   int xoffset_left = getTextWidthForGadget(graphicbutton_info[id].text_left);
5171   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
5172   int yoffset = ED_BORDER_SIZE;
5173   int x_left = gi->x - xoffset_left;
5174   int x_right = gi->x + gi->width + xoffset_right;
5175   int y = gi->y + yoffset;
5176
5177   if (graphicbutton_info[id].text_left)
5178     DrawText(x_left, y, graphicbutton_info[id].text_left, FONT_TEXT_1);
5179
5180   if (graphicbutton_info[id].text_right)
5181     DrawText(x_right, y, graphicbutton_info[id].text_right, FONT_TEXT_1);
5182
5183   MapGadget(gi);
5184 }
5185
5186 static void MapRadiobuttonGadget(int id)
5187 {
5188   struct GadgetInfo *gi = level_editor_gadget[radiobutton_info[id].gadget_id];
5189   int xoffset_left = getTextWidthForGadget(checkbutton_info[id].text_left);
5190   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
5191   int yoffset = ED_BORDER_SIZE;
5192   int x_left = gi->x - xoffset_left;
5193   int x_right = gi->x + gi->width + xoffset_right;
5194   int y = gi->y + yoffset;
5195   boolean checked =
5196     (*radiobutton_info[id].value == radiobutton_info[id].checked_value);
5197
5198   if (radiobutton_info[id].text_left)
5199     DrawText(x_left, y, radiobutton_info[id].text_left, FONT_TEXT_1);
5200
5201   if (radiobutton_info[id].text_right)
5202     DrawText(x_right, y, radiobutton_info[id].text_right, FONT_TEXT_1);
5203
5204   ModifyGadget(gi, GDI_CHECKED, checked, GDI_END);
5205
5206   MapGadget(gi);
5207 }
5208
5209 static void MapCheckbuttonGadget(int id)
5210 {
5211   struct GadgetInfo *gi = level_editor_gadget[checkbutton_info[id].gadget_id];
5212   int xoffset_left = getTextWidthForGadget(checkbutton_info[id].text_left);
5213   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
5214   int yoffset = ED_BORDER_SIZE;
5215   int x_left = gi->x - xoffset_left;
5216   int x_right = gi->x + gi->width + xoffset_right;
5217   int y;        /* set after gadget position was modified */
5218
5219   /* set position for "stickybutton" and "can move into acid" gadgets */
5220   if (id == ED_CHECKBUTTON_ID_STICK_ELEMENT ||
5221       id == ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID)
5222     ModifyGadget(gi, GDI_Y, SY + checkbutton_info[id].y, GDI_END);
5223
5224   y = gi->y + yoffset;
5225
5226   if (checkbutton_info[id].text_left)
5227     DrawText(x_left, y, checkbutton_info[id].text_left, FONT_TEXT_1);
5228
5229   if (checkbutton_info[id].text_right)
5230     DrawText(x_right, y, checkbutton_info[id].text_right, FONT_TEXT_1);
5231
5232   ModifyGadget(gi, GDI_CHECKED, *checkbutton_info[id].value, GDI_END);
5233
5234   MapGadget(gi);
5235 }
5236
5237 static void MapMainDrawingArea()
5238 {
5239   boolean no_horizontal_scrollbar = (lev_fieldx + 2 <= ed_fieldx);
5240   boolean no_vertical_scrollbar = (lev_fieldy + 2 <= ed_fieldy);
5241   int i;
5242
5243   for (i=ED_SCROLLBUTTON_ID_AREA_FIRST; i <= ED_SCROLLBUTTON_ID_AREA_LAST; i++)
5244   {
5245     if (((i == ED_SCROLLBUTTON_ID_AREA_LEFT ||
5246           i == ED_SCROLLBUTTON_ID_AREA_RIGHT) &&
5247          no_horizontal_scrollbar) ||
5248         ((i == ED_SCROLLBUTTON_ID_AREA_UP ||
5249           i == ED_SCROLLBUTTON_ID_AREA_DOWN) &&
5250          no_vertical_scrollbar))
5251       continue;
5252
5253     MapGadget(level_editor_gadget[scrollbutton_info[i].gadget_id]);
5254   }
5255
5256   for (i = ED_SCROLLBAR_ID_AREA_FIRST; i <= ED_SCROLLBAR_ID_AREA_LAST; i++)
5257   {
5258     if ((i == ED_SCROLLBAR_ID_AREA_HORIZONTAL && no_horizontal_scrollbar) ||
5259         (i == ED_SCROLLBAR_ID_AREA_VERTICAL && no_vertical_scrollbar))
5260       continue;
5261
5262     MapGadget(level_editor_gadget[scrollbar_info[i].gadget_id]);
5263   }
5264
5265   MapDrawingArea(ED_DRAWING_ID_DRAWING_LEVEL);
5266 }
5267
5268 static void MapOrUnmapLevelEditorToolboxCustomGadgets(boolean map)
5269 {
5270   int i;
5271
5272   for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
5273   {
5274     if (i == GADGET_ID_CUSTOM_COPY_FROM ||
5275         i == GADGET_ID_CUSTOM_COPY_TO ||
5276         i == GADGET_ID_CUSTOM_EXCHANGE)
5277     {
5278       if (map)
5279         MapGadget(level_editor_gadget[i]);
5280       else
5281         UnmapGadget(level_editor_gadget[i]);
5282     }
5283   }
5284 }
5285
5286 static void MapLevelEditorToolboxCustomGadgets()
5287 {
5288   MapOrUnmapLevelEditorToolboxCustomGadgets(TRUE);
5289 }
5290
5291 static void UnmapLevelEditorToolboxCustomGadgets()
5292 {
5293   MapOrUnmapLevelEditorToolboxCustomGadgets(FALSE);
5294 }
5295
5296 static void MapOrUnmapLevelEditorToolboxDrawingGadgets(boolean map)
5297 {
5298   Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5299   int i;
5300
5301   for (i = 0; i < ED_NUM_CTRL1_BUTTONS; i++)
5302   {
5303     if (i != GADGET_ID_SINGLE_ITEMS &&
5304         i != GADGET_ID_PROPERTIES &&
5305         i != GADGET_ID_PICK_ELEMENT)
5306     {
5307       struct GadgetInfo *gi = level_editor_gadget[i];
5308
5309       if (map)
5310         MapGadget(gi);
5311       else
5312       {
5313         UnmapGadget(gi);
5314
5315         BlitBitmap(gd_bitmap, drawto,
5316                    DOOR_GFX_PAGEX6 + ED_CTRL_NO_BUTTONS_GFX_XPOS,
5317                    DOOR_GFX_PAGEY1 + ED_CTRL_NO_BUTTONS_GFX_YPOS,
5318                    gi->width, gi->height, gi->x, gi->y);
5319
5320         redraw_mask |= REDRAW_DOOR_3;
5321       }
5322     }
5323   }
5324 }
5325
5326 static void MapLevelEditorToolboxDrawingGadgets()
5327 {
5328   MapOrUnmapLevelEditorToolboxDrawingGadgets(TRUE);
5329 }
5330
5331 static void UnmapLevelEditorToolboxDrawingGadgets()
5332 {
5333   MapOrUnmapLevelEditorToolboxDrawingGadgets(FALSE);
5334 }
5335
5336 static void UnmapDrawingArea(int id)
5337 {
5338   UnmapGadget(level_editor_gadget[drawingarea_info[id].gadget_id]);
5339 }
5340
5341 static void UnmapLevelEditorWindowGadgets()
5342 {
5343   int i;
5344
5345   for (i = 0; i < NUM_EDITOR_GADGETS; i++)
5346     if (level_editor_gadget[i]->x < SX + SXSIZE)
5347       UnmapGadget(level_editor_gadget[i]);
5348 }
5349
5350 void UnmapLevelEditorGadgets()
5351 {
5352   int i;
5353
5354   for (i = 0; i < NUM_EDITOR_GADGETS; i++)
5355     UnmapGadget(level_editor_gadget[i]);
5356 }
5357
5358 static void ResetUndoBuffer()
5359 {
5360   undo_buffer_position = -1;
5361   undo_buffer_steps = -1;
5362   CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
5363 }
5364
5365 static void DrawEditModeWindow()
5366 {
5367   ModifyEditorElementList();
5368   RedrawDrawingElements();
5369
5370   if (edit_mode == ED_MODE_INFO)
5371     DrawLevelInfoWindow();
5372   else if (edit_mode == ED_MODE_PROPERTIES)
5373     DrawPropertiesWindow();
5374   else  /* edit_mode == ED_MODE_DRAWING */
5375     DrawDrawingWindow();
5376 }
5377
5378 static boolean LevelChanged()
5379 {
5380   boolean level_changed = FALSE;
5381   int x, y;
5382
5383   for (y = 0; y < lev_fieldy; y++) 
5384     for (x = 0; x < lev_fieldx; x++)
5385       if (Feld[x][y] != level.field[x][y])
5386         level_changed = TRUE;
5387
5388   return level_changed;
5389 }
5390
5391 static boolean LevelContainsPlayer()
5392 {
5393   boolean player_found = FALSE;
5394   int x, y;
5395
5396   for (y = 0; y < lev_fieldy; y++) 
5397     for (x = 0; x < lev_fieldx; x++)
5398       if (Feld[x][y] == EL_PLAYER_1 ||
5399           Feld[x][y] == EL_SP_MURPHY) 
5400         player_found = TRUE;
5401
5402   return player_found;
5403 }
5404
5405 static void CopyPlayfield(short src[MAX_LEV_FIELDX][MAX_LEV_FIELDY],
5406                           short dst[MAX_LEV_FIELDX][MAX_LEV_FIELDY])
5407 {
5408   int x, y;
5409
5410   for (x = 0; x < lev_fieldx; x++)
5411     for (y = 0; y < lev_fieldy; y++) 
5412       dst[x][y] = src[x][y];
5413 }
5414
5415 static int setSelectboxValue(int selectbox_id, int new_value)
5416 {
5417   int new_index_value = 0;
5418   int i;
5419
5420   for (i = 0; selectbox_info[selectbox_id].options[i].text != NULL; i++)
5421     if (selectbox_info[selectbox_id].options[i].value == new_value)
5422       new_index_value = i;
5423
5424   *selectbox_info[selectbox_id].value =
5425     selectbox_info[selectbox_id].options[new_index_value].value;
5426
5427   return new_index_value;
5428 }
5429
5430 static void copy_custom_element_settings(int element_from, int element_to)
5431 {
5432 #if 1
5433   struct ElementInfo ei_to_old = element_info[element_to];
5434   struct ElementInfo *ei_from = &element_info[element_from];
5435   struct ElementInfo *ei_to = &element_info[element_to];
5436   int i;
5437
5438   /* ---------- copy whole element structure ---------- */
5439   *ei_to = *ei_from;
5440
5441   /* ---------- restore structure pointers which cannot be copied ---------- */
5442   ei_to->token_name         = ei_to_old.token_name;
5443   ei_to->class_name         = ei_to_old.class_name;
5444   ei_to->editor_description = ei_to_old.editor_description;
5445   ei_to->custom_description = ei_to_old.custom_description;
5446   ei_to->change_page        = ei_to_old.change_page;
5447   ei_to->change             = ei_to_old.change;
5448   ei_to->group              = ei_to_old.group;
5449
5450   /* ---------- copy element base properties ---------- */
5451   Properties[element_to][EP_BITFIELD_BASE] =
5452     Properties[element_from][EP_BITFIELD_BASE];
5453
5454   /* ---------- reinitialize and copy change pages ---------- */
5455   setElementChangePages(ei_to, ei_to->num_change_pages);
5456
5457   for (i=0; i < ei_to->num_change_pages; i++)
5458     ei_to->change_page[i] = ei_from->change_page[i];
5459
5460   /* ---------- copy group element info ---------- */
5461   if (ei_from->group != NULL && ei_to->group != NULL)   /* group or internal */
5462     *ei_to->group = *ei_from->group;
5463
5464 #else
5465
5466   struct ElementInfo *ei_from = &element_info[element_from];
5467   struct ElementInfo *ei_to = &element_info[element_to];
5468   int i, x, y;
5469
5470   /* ---------- copy element description ---------- */
5471   for (i = 0; i < MAX_ELEMENT_NAME_LEN + 1; i++)
5472     ei_to->description[i] = ei_from->description[i];
5473
5474   /* ---------- copy element properties ---------- */
5475   Properties[element_to][EP_BITFIELD_BASE] =
5476     Properties[element_from][EP_BITFIELD_BASE];
5477
5478   /* ---------- copy custom property values ---------- */
5479
5480   ei_to->use_gfx_element = ei_from->use_gfx_element;
5481   ei_to->gfx_element = ei_from->gfx_element;
5482
5483   ei_to->collect_score = ei_from->collect_score;
5484   ei_to->collect_count = ei_from->collect_count;
5485
5486   ei_to->push_delay_fixed = ei_from->push_delay_fixed;
5487   ei_to->push_delay_random = ei_from->push_delay_random;
5488   ei_to->move_delay_fixed = ei_from->move_delay_fixed;
5489   ei_to->move_delay_random = ei_from->move_delay_random;
5490
5491   ei_to->move_pattern = ei_from->move_pattern;
5492   ei_to->move_direction_initial = ei_from->move_direction_initial;
5493   ei_to->move_stepsize = ei_from->move_stepsize;
5494
5495   ei_to->slippery_type = ei_from->slippery_type;
5496
5497   for (y = 0; y < 3; y++)
5498     for (x = 0; x < 3; x++)
5499       ei_to->content[x][y] = ei_from->content[x][y];
5500
5501   ei_to->num_change_pages = ei_from->num_change_pages;
5502   setElementChangePages(ei_to, ei_to->num_change_pages);
5503
5504   for (i=0; i < ei_to->num_change_pages; i++)
5505   {
5506     struct ElementChangeInfo *change_to = &ei_to->change_page[i];
5507     struct ElementChangeInfo *change_from = &ei_from->change_page[i];
5508
5509     /* always start with reliable default values */
5510     setElementChangeInfoToDefaults(change_to);
5511
5512     change_to->events = change_from->events;
5513
5514     change_to->target_element = change_from->target_element;
5515
5516     change_to->delay_fixed = change_from->delay_fixed;
5517     change_to->delay_random = change_from->delay_random;
5518     change_to->delay_frames = change_from->delay_frames;
5519
5520     change_to->trigger_element = change_from->trigger_element;
5521
5522     change_to->explode = change_from->explode;
5523     change_to->use_content = change_from->use_content;
5524     change_to->only_complete = change_from->only_complete;
5525     change_to->use_random_change = change_from->use_random_change;
5526
5527     change_to->random = change_from->random;
5528     change_to->power = change_from->power;
5529
5530     for (y = 0; y < 3; y++)
5531       for (x = 0; x < 3; x++)
5532         change_to->content[x][y] = change_from->content[x][y];
5533
5534     change_to->can_change = change_from->can_change;
5535
5536     change_to->trigger_side = change_from->trigger_side;
5537   }
5538 #endif
5539
5540   /* mark this custom element as modified */
5541   ei_to->modified_settings = TRUE;
5542 }
5543
5544 static void replace_custom_element_in_settings(int element_from,
5545                                                int element_to)
5546 {
5547   int i, j, x, y;
5548
5549   for (i = 0; i < NUM_FILE_ELEMENTS; i++)
5550   {
5551     struct ElementInfo *ei = &element_info[i];
5552
5553     for (y = 0; y < 3; y++)
5554       for (x = 0; x < 3; x++)
5555         if (ei->content[x][y] == element_from)
5556           ei->content[x][y] = element_to;
5557
5558     for (j = 0; j < ei->num_change_pages; j++)
5559     {
5560       struct ElementChangeInfo *change = &ei->change_page[j];
5561
5562       if (change->target_element == element_from)
5563         change->target_element = element_to;
5564
5565       if (change->trigger_element == element_from)
5566         change->trigger_element = element_to;
5567
5568       for (y = 0; y < 3; y++)
5569         for (x = 0; x < 3; x++)
5570           if (change->content[x][y] == element_from)
5571             change->content[x][y] = element_to;
5572     }
5573
5574     if (ei->group != NULL)                              /* group or internal */
5575       for (j = 0; j < MAX_ELEMENTS_IN_GROUP; j++)
5576         if (ei->group->element[j] == element_from)
5577           ei->group->element[j] = element_to;
5578   }
5579 }
5580
5581 static void replace_custom_element_in_playfield(int element_from,
5582                                                 int element_to)
5583 {
5584   int x, y;
5585
5586   for (x = 0; x < lev_fieldx; x++)
5587     for (y = 0; y < lev_fieldy; y++)
5588       if (Feld[x][y] == element_from)
5589         Feld[x][y] = element_to;
5590 }
5591
5592 static boolean CopyCustomElement(int element_old, int element_new,
5593                                  int copy_mode)
5594 {
5595   if (IS_CUSTOM_ELEMENT(element_old) && !IS_CUSTOM_ELEMENT(element_new))
5596   {
5597     Request("Please choose custom element !", REQ_CONFIRM);
5598
5599     return FALSE;
5600   }
5601   else if (IS_GROUP_ELEMENT(element_old) && !IS_GROUP_ELEMENT(element_new))
5602   {
5603     Request("Please choose group element !", REQ_CONFIRM);
5604
5605     return FALSE;
5606   }
5607
5608   if (copy_mode == GADGET_ID_CUSTOM_COPY_FROM)
5609   {
5610     copy_custom_element_settings(element_new, element_old);
5611   }
5612   else if (copy_mode == GADGET_ID_CUSTOM_COPY_TO)
5613   {
5614     copy_custom_element_settings(element_old, element_new);
5615   }
5616   else if (copy_mode == GADGET_ID_CUSTOM_EXCHANGE)
5617   {
5618     copy_custom_element_settings(element_old, EL_INTERNAL_EDITOR);
5619     copy_custom_element_settings(element_new, element_old);
5620     copy_custom_element_settings(EL_INTERNAL_EDITOR, element_new);
5621
5622     replace_custom_element_in_settings(element_old, EL_INTERNAL_EDITOR);
5623     replace_custom_element_in_settings(element_new, element_old);
5624     replace_custom_element_in_settings(EL_INTERNAL_EDITOR, element_new);
5625
5626     replace_custom_element_in_playfield(element_old, EL_INTERNAL_EDITOR);
5627     replace_custom_element_in_playfield(element_new, element_old);
5628     replace_custom_element_in_playfield(EL_INTERNAL_EDITOR, element_new);
5629   }
5630
5631   UpdateCustomElementGraphicGadgets();
5632   DrawPropertiesWindow();
5633
5634   return TRUE;
5635 }
5636
5637 static void CopyCustomElementPropertiesToEditor(int element)
5638 {
5639   int i;
5640   int current_change_page = element_info[element].current_change_page;
5641
5642   /* dynamically (re)build selectbox for selecting change page */
5643   for (i = 0; i < element_info[element].num_change_pages; i++)
5644   {
5645     sprintf(options_change_page_strings[i], "%d", i + 1);
5646
5647     options_change_page[i].value = i;
5648     options_change_page[i].text = options_change_page_strings[i];
5649   }
5650
5651   options_change_page[i].value = -1;
5652   options_change_page[i].text = NULL;
5653
5654   /* needed here to initialize combined element properties */
5655   InitElementPropertiesEngine(level.game_version);
5656
5657   element_info[element].change =
5658     &element_info[element].change_page[current_change_page];
5659
5660   custom_element = element_info[element];
5661   custom_element_change = *element_info[element].change;
5662
5663   /* needed to initially set selectbox value variables to reliable defaults */
5664   for (i = 0; i < ED_NUM_SELECTBOX; i++)
5665     setSelectboxValue(i, *selectbox_info[i].value);
5666
5667   for (i = 0; i < NUM_ELEMENT_PROPERTIES; i++)
5668     custom_element_properties[i] = HAS_PROPERTY(element, i);
5669
5670   for (i = 0; i < NUM_CHANGE_EVENTS; i++)
5671     custom_element_change_events[i] = HAS_CHANGE_EVENT(element, i);
5672
5673   /* ---------- element settings: configure (custom elements) ------------- */
5674
5675   /* set accessible layer selectbox help value */
5676   custom_element.access_type =
5677     (IS_WALKABLE(element) ? EP_WALKABLE :
5678      IS_PASSABLE(element) ? EP_PASSABLE :
5679      custom_element.access_type);
5680   custom_element.access_layer =
5681     (IS_ACCESSIBLE_OVER(element) ? EP_ACCESSIBLE_OVER :
5682      IS_ACCESSIBLE_INSIDE(element) ? EP_ACCESSIBLE_INSIDE :
5683      IS_ACCESSIBLE_UNDER(element) ? EP_ACCESSIBLE_UNDER :
5684      custom_element.access_layer);
5685   custom_element.access_protected =
5686     (IS_PROTECTED(element) ? 1 : 0);
5687   custom_element_properties[EP_ACCESSIBLE] =
5688     (IS_ACCESSIBLE_OVER(element) ||
5689      IS_ACCESSIBLE_INSIDE(element) ||
5690      IS_ACCESSIBLE_UNDER(element));
5691
5692   /* set walk-to-object action selectbox help value */
5693   custom_element.walk_to_action =
5694     (IS_DIGGABLE(element) ? EP_DIGGABLE :
5695      IS_COLLECTIBLE_ONLY(element) ? EP_COLLECTIBLE_ONLY :
5696      IS_DROPPABLE(element) ? EP_DROPPABLE :
5697      IS_PUSHABLE(element) ? EP_PUSHABLE :
5698      custom_element.walk_to_action);
5699   custom_element_properties[EP_WALK_TO_OBJECT] =
5700     (IS_DIGGABLE(element) ||
5701      IS_COLLECTIBLE_ONLY(element) ||
5702      IS_DROPPABLE(element) ||
5703      IS_PUSHABLE(element));
5704
5705   /* set smash targets selectbox help value */
5706   custom_element.smash_targets =
5707     (CAN_SMASH_EVERYTHING(element) ? EP_CAN_SMASH_EVERYTHING :
5708      CAN_SMASH_ENEMIES(element) ? EP_CAN_SMASH_ENEMIES :
5709      CAN_SMASH_PLAYER(element) ? EP_CAN_SMASH_PLAYER :
5710      custom_element.smash_targets);
5711   custom_element_properties[EP_CAN_SMASH] =
5712     (CAN_SMASH_EVERYTHING(element) ||
5713      CAN_SMASH_ENEMIES(element) ||
5714      CAN_SMASH_PLAYER(element));
5715
5716   /* set deadliness selectbox help value */
5717   custom_element.deadliness =
5718     (DONT_TOUCH(element) ? EP_DONT_TOUCH :
5719      DONT_COLLIDE_WITH(element) ? EP_DONT_COLLIDE_WITH :
5720      DONT_RUN_INTO(element) ? EP_DONT_RUN_INTO :
5721      custom_element.deadliness);
5722   custom_element_properties[EP_DEADLY] =
5723     (DONT_TOUCH(element) ||
5724      DONT_COLLIDE_WITH(element) ||
5725      DONT_RUN_INTO(element));
5726
5727   /* set consistency selectbox help value */
5728   custom_element.consistency =
5729     (IS_INDESTRUCTIBLE(element) ? EP_INDESTRUCTIBLE :
5730      CAN_EXPLODE_1X1(element) ? EP_CAN_EXPLODE_1X1 :
5731      CAN_EXPLODE_3X3(element) ? EP_CAN_EXPLODE_3X3 :
5732      CAN_EXPLODE_DYNA(element) ? EP_CAN_EXPLODE_DYNA :
5733      custom_element.consistency);
5734   custom_element_properties[EP_EXPLODE_RESULT] =
5735     (IS_INDESTRUCTIBLE(element) ||
5736      CAN_EXPLODE_1X1(element) ||
5737      CAN_EXPLODE_3X3(element) ||
5738      CAN_EXPLODE_DYNA(element));
5739
5740   /* special case: sub-settings dependent from main setting */
5741   if (CAN_EXPLODE_BY_FIRE(element))
5742     custom_element.can_explode_by_fire = TRUE;
5743   if (CAN_EXPLODE_SMASHED(element))
5744     custom_element.can_explode_smashed = TRUE;
5745   if (CAN_EXPLODE_IMPACT(element))
5746     custom_element.can_explode_impact  = TRUE;
5747
5748   /* ---------- element settings: advanced (custom elements) --------------- */
5749
5750   /* set "change by direct action" selectbox help value */
5751   custom_element_change.direct_action =
5752     (HAS_CHANGE_EVENT(element, CE_TOUCHED_BY_PLAYER) ? CE_TOUCHED_BY_PLAYER :
5753      HAS_CHANGE_EVENT(element, CE_PRESSED_BY_PLAYER) ? CE_PRESSED_BY_PLAYER :
5754      HAS_CHANGE_EVENT(element, CE_PUSHED_BY_PLAYER) ? CE_PUSHED_BY_PLAYER :
5755      HAS_CHANGE_EVENT(element, CE_ENTERED_BY_PLAYER) ? CE_ENTERED_BY_PLAYER :
5756      HAS_CHANGE_EVENT(element, CE_LEFT_BY_PLAYER) ? CE_LEFT_BY_PLAYER :
5757      HAS_CHANGE_EVENT(element, CE_DROPPED_BY_PLAYER) ? CE_DROPPED_BY_PLAYER :
5758      HAS_CHANGE_EVENT(element, CE_SWITCHED) ? CE_SWITCHED :
5759      HAS_CHANGE_EVENT(element, CE_HITTING_SOMETHING) ? CE_HITTING_SOMETHING :
5760      HAS_CHANGE_EVENT(element, CE_HIT_BY_SOMETHING) ? CE_HIT_BY_SOMETHING :
5761      HAS_CHANGE_EVENT(element, CE_IMPACT) ? CE_IMPACT :
5762      HAS_CHANGE_EVENT(element, CE_SMASHED) ? CE_SMASHED :
5763      custom_element_change.direct_action);
5764
5765   /* set "change by other element action" selectbox help value */
5766   custom_element_change.other_action =
5767     (HAS_CHANGE_EVENT(element, CE_OTHER_GETS_TOUCHED) ? CE_OTHER_GETS_TOUCHED :
5768      HAS_CHANGE_EVENT(element, CE_OTHER_GETS_PRESSED) ? CE_OTHER_GETS_PRESSED :
5769      HAS_CHANGE_EVENT(element, CE_OTHER_GETS_PUSHED) ? CE_OTHER_GETS_PUSHED :
5770      HAS_CHANGE_EVENT(element, CE_OTHER_GETS_ENTERED) ? CE_OTHER_GETS_ENTERED :
5771      HAS_CHANGE_EVENT(element, CE_OTHER_GETS_LEFT) ? CE_OTHER_GETS_LEFT :
5772      HAS_CHANGE_EVENT(element, CE_OTHER_GETS_DIGGED) ? CE_OTHER_GETS_DIGGED :
5773      HAS_CHANGE_EVENT(element, CE_OTHER_GETS_COLLECTED) ? CE_OTHER_GETS_COLLECTED :
5774      HAS_CHANGE_EVENT(element, CE_OTHER_GETS_DROPPED) ? CE_OTHER_GETS_DROPPED :
5775      HAS_CHANGE_EVENT(element, CE_OTHER_IS_TOUCHING) ? CE_OTHER_IS_TOUCHING :
5776      HAS_CHANGE_EVENT(element, CE_OTHER_IS_HITTING) ? CE_OTHER_IS_HITTING :
5777      HAS_CHANGE_EVENT(element, CE_OTHER_GETS_HIT) ? CE_OTHER_GETS_HIT :
5778      HAS_CHANGE_EVENT(element, CE_OTHER_IS_SWITCHING) ? CE_OTHER_IS_SWITCHING :
5779      HAS_CHANGE_EVENT(element, CE_OTHER_IS_CHANGING) ? CE_OTHER_IS_CHANGING :
5780      HAS_CHANGE_EVENT(element, CE_OTHER_IS_EXPLODING) ? CE_OTHER_IS_EXPLODING :
5781      custom_element_change.other_action);
5782 }
5783
5784 static void CopyGroupElementPropertiesToEditor(int element)
5785 {
5786   group_element_info = *element_info[element].group;
5787   custom_element = element_info[element];       /* needed for description */
5788 }
5789
5790 static void CopyClassicElementPropertiesToEditor(int element)
5791 {
5792 #if 1
5793   if (COULD_MOVE_INTO_ACID(element))
5794     custom_element_properties[EP_CAN_MOVE_INTO_ACID] =
5795       getMoveIntoAcidProperty(&level, element);
5796
5797 #else
5798
5799   if (COULD_MOVE_INTO_ACID(element))
5800   {
5801     int bit_nr = get_special_property_bit(element, EP_CAN_MOVE_INTO_ACID);
5802
5803     if (bit_nr > -1)
5804       custom_element_properties[EP_CAN_MOVE_INTO_ACID] =
5805         ((level.can_move_into_acid_bits & (1 << bit_nr)) != 0);
5806   }
5807 #endif
5808 }
5809
5810 static void CopyElementPropertiesToEditor(int element)
5811 {
5812   if (IS_CUSTOM_ELEMENT(element))
5813     CopyCustomElementPropertiesToEditor(element);
5814   else if (IS_GROUP_ELEMENT(element))
5815     CopyGroupElementPropertiesToEditor(element);
5816   else
5817     CopyClassicElementPropertiesToEditor(element);
5818 }
5819
5820 static void CopyCustomElementPropertiesToGame(int element)
5821 {
5822   int i;
5823   int access_type_and_layer;
5824
5825   /* mark that this custom element has been modified */
5826   custom_element.modified_settings = TRUE;
5827
5828   if (level.use_custom_template)
5829   {
5830     if (Request("Copy and modify level template ?", REQ_ASK))
5831     {
5832       level.use_custom_template = FALSE;
5833       ModifyGadget(level_editor_gadget[GADGET_ID_CUSTOM_USE_TEMPLATE],
5834                    GDI_CHECKED, FALSE, GDI_END);
5835     }
5836     else
5837     {
5838       LoadLevelTemplate(-1);    /* this resets all element modifications ... */
5839
5840       DrawEditModeWindow();     /* ... and copies them to 'custom_element' */
5841     }
5842   }
5843
5844   element_info[element] = custom_element;
5845   *element_info[element].change = custom_element_change;
5846
5847   /* ---------- element settings: configure (custom elements) ------------- */
5848
5849   /* set accessible property from checkbox and selectbox */
5850   custom_element_properties[EP_WALKABLE_OVER] = FALSE;
5851   custom_element_properties[EP_WALKABLE_INSIDE] = FALSE;
5852   custom_element_properties[EP_WALKABLE_UNDER] = FALSE;
5853   custom_element_properties[EP_PASSABLE_OVER] = FALSE;
5854   custom_element_properties[EP_PASSABLE_INSIDE] = FALSE;
5855   custom_element_properties[EP_PASSABLE_UNDER] = FALSE;
5856   access_type_and_layer = ((custom_element.access_type == EP_WALKABLE ?
5857                             EP_WALKABLE_OVER : EP_PASSABLE_OVER) +
5858                            (custom_element.access_layer - EP_ACCESSIBLE_OVER));
5859   custom_element_properties[access_type_and_layer] =
5860     custom_element_properties[EP_ACCESSIBLE];
5861   custom_element_properties[EP_PROTECTED] =
5862     (custom_element.access_protected != 0 &&
5863      custom_element_properties[EP_ACCESSIBLE]);
5864
5865   /* set walk-to-object property from checkbox and selectbox */
5866   custom_element_properties[EP_DIGGABLE] = FALSE;
5867   custom_element_properties[EP_COLLECTIBLE_ONLY] = FALSE;
5868   custom_element_properties[EP_DROPPABLE] = FALSE;
5869   custom_element_properties[EP_PUSHABLE] = FALSE;
5870   custom_element_properties[custom_element.walk_to_action] =
5871     custom_element_properties[EP_WALK_TO_OBJECT];
5872
5873   /* set smash property from checkbox and selectbox */
5874   custom_element_properties[EP_CAN_SMASH_PLAYER] = FALSE;
5875   custom_element_properties[EP_CAN_SMASH_ENEMIES] = FALSE;
5876   custom_element_properties[EP_CAN_SMASH_EVERYTHING] = FALSE;
5877   custom_element_properties[custom_element.smash_targets] =
5878     custom_element_properties[EP_CAN_SMASH];
5879
5880   /* set deadliness property from checkbox and selectbox */
5881   custom_element_properties[EP_DONT_RUN_INTO] = FALSE;
5882   custom_element_properties[EP_DONT_COLLIDE_WITH] = FALSE;
5883   custom_element_properties[EP_DONT_TOUCH] = FALSE;
5884   custom_element_properties[custom_element.deadliness] =
5885     custom_element_properties[EP_DEADLY];
5886
5887   /* set consistency property from checkbox and selectbox */
5888   custom_element_properties[EP_INDESTRUCTIBLE] = FALSE;
5889   custom_element_properties[EP_CAN_EXPLODE_1X1] = FALSE;
5890   custom_element_properties[EP_CAN_EXPLODE_3X3] = FALSE;
5891   custom_element_properties[EP_CAN_EXPLODE_DYNA] = FALSE;
5892   custom_element_properties[EP_CAN_EXPLODE_BY_FIRE] = FALSE;
5893   custom_element_properties[EP_CAN_EXPLODE_SMASHED] = FALSE;
5894   custom_element_properties[EP_CAN_EXPLODE_IMPACT] = FALSE;
5895   custom_element_properties[custom_element.consistency] =
5896     custom_element_properties[EP_EXPLODE_RESULT];
5897
5898   /* special case: sub-settings dependent from main setting */
5899   if (custom_element_properties[EP_CAN_EXPLODE_1X1] ||
5900       custom_element_properties[EP_CAN_EXPLODE_3X3] ||
5901       custom_element_properties[EP_CAN_EXPLODE_DYNA])
5902   {
5903     custom_element_properties[EP_CAN_EXPLODE_BY_FIRE] =
5904       custom_element.can_explode_by_fire;
5905     custom_element_properties[EP_CAN_EXPLODE_SMASHED] =
5906       custom_element.can_explode_smashed;
5907     custom_element_properties[EP_CAN_EXPLODE_IMPACT] =
5908       custom_element.can_explode_impact;
5909   }
5910
5911   /* ---------- element settings: advanced (custom elements) --------------- */
5912
5913   /* set player change event from checkbox and selectbox */
5914   custom_element_change_events[CE_TOUCHED_BY_PLAYER] = FALSE;
5915   custom_element_change_events[CE_PRESSED_BY_PLAYER] = FALSE;
5916   custom_element_change_events[CE_PUSHED_BY_PLAYER] = FALSE;
5917   custom_element_change_events[CE_ENTERED_BY_PLAYER] = FALSE;
5918   custom_element_change_events[CE_LEFT_BY_PLAYER] = FALSE;
5919   custom_element_change_events[CE_DROPPED_BY_PLAYER] = FALSE;
5920   custom_element_change_events[CE_SWITCHED] = FALSE;
5921   custom_element_change_events[CE_HITTING_SOMETHING] = FALSE;
5922   custom_element_change_events[CE_HIT_BY_SOMETHING] = FALSE;
5923   custom_element_change_events[CE_IMPACT] = FALSE;
5924   custom_element_change_events[CE_SMASHED] = FALSE;
5925   custom_element_change_events[custom_element_change.direct_action] =
5926     custom_element_change_events[CE_BY_DIRECT_ACTION];
5927
5928   /* set other element action change event from checkbox and selectbox */
5929   custom_element_change_events[CE_OTHER_GETS_TOUCHED] = FALSE;
5930   custom_element_change_events[CE_OTHER_GETS_PRESSED] = FALSE;
5931   custom_element_change_events[CE_OTHER_GETS_PUSHED] = FALSE;
5932   custom_element_change_events[CE_OTHER_GETS_ENTERED] = FALSE;
5933   custom_element_change_events[CE_OTHER_GETS_LEFT] = FALSE;
5934   custom_element_change_events[CE_OTHER_GETS_DIGGED] = FALSE;
5935   custom_element_change_events[CE_OTHER_GETS_COLLECTED] = FALSE;
5936   custom_element_change_events[CE_OTHER_GETS_DROPPED] = FALSE;
5937   custom_element_change_events[CE_OTHER_IS_TOUCHING] = FALSE;
5938   custom_element_change_events[CE_OTHER_IS_HITTING] = FALSE;
5939   custom_element_change_events[CE_OTHER_GETS_HIT] = FALSE;
5940   custom_element_change_events[CE_OTHER_IS_SWITCHING] = FALSE;
5941   custom_element_change_events[CE_OTHER_IS_CHANGING] = FALSE;
5942   custom_element_change_events[CE_OTHER_IS_EXPLODING] = FALSE;
5943   custom_element_change_events[custom_element_change.other_action] =
5944     custom_element_change_events[CE_BY_OTHER_ACTION];
5945
5946   for (i = 0; i < NUM_ELEMENT_PROPERTIES; i++)
5947     SET_PROPERTY(element, i, custom_element_properties[i]);
5948
5949   for (i = 0; i < NUM_CHANGE_EVENTS; i++)
5950     SET_CHANGE_EVENT(element, i, custom_element_change_events[i]);
5951
5952   /* copy change events also to special level editor variable */
5953   custom_element = element_info[element];
5954   custom_element_change = *element_info[element].change;
5955 }
5956
5957 static void CopyGroupElementPropertiesToGame(int element)
5958 {
5959   element_info[element] = custom_element;
5960   *element_info[element].group = group_element_info;
5961
5962   /* mark that this group element has been modified */
5963   element_info[element].modified_settings = TRUE;
5964 }
5965
5966 static void CopyClassicElementPropertiesToGame(int element)
5967 {
5968 #if 1
5969   if (COULD_MOVE_INTO_ACID(element))
5970     setMoveIntoAcidProperty(&level, element,
5971                             custom_element_properties[EP_CAN_MOVE_INTO_ACID]);
5972
5973 #else
5974
5975   if (COULD_MOVE_INTO_ACID(element))
5976   {
5977     int bit_nr = get_special_property_bit(element, EP_CAN_MOVE_INTO_ACID);
5978
5979     if (bit_nr > -1)
5980     {
5981       level.can_move_into_acid_bits &= ~(1 << bit_nr);
5982
5983       if (custom_element_properties[EP_CAN_MOVE_INTO_ACID])
5984         level.can_move_into_acid_bits |= (1 << bit_nr);
5985     }
5986   }
5987 #endif
5988 }
5989
5990 static void CopyElementPropertiesToGame(int element)
5991 {
5992   if (IS_CUSTOM_ELEMENT(element))
5993     CopyCustomElementPropertiesToGame(element);
5994   else if (IS_GROUP_ELEMENT(element))
5995     CopyGroupElementPropertiesToGame(element);
5996   else
5997     CopyClassicElementPropertiesToGame(element);
5998 }
5999
6000 void DrawLevelEd()
6001 {
6002   CloseDoor(DOOR_CLOSE_ALL);
6003   OpenDoor(DOOR_OPEN_2 | DOOR_NO_DELAY);
6004
6005   if (level_editor_test_game)
6006   {
6007     CopyPlayfield(level.field, Feld);
6008     CopyPlayfield(FieldBackup, level.field);
6009
6010     level_editor_test_game = FALSE;
6011   }
6012   else
6013   {
6014     edit_mode = ED_MODE_DRAWING;
6015     edit_mode_properties = ED_MODE_PROPERTIES_INFO;
6016
6017     ResetUndoBuffer();
6018
6019     level_xpos = -1;
6020     level_ypos = -1;
6021   }
6022
6023   /* copy default editor door content to main double buffer */
6024   BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
6025              DOOR_GFX_PAGEX6, DOOR_GFX_PAGEY1, DXSIZE, DYSIZE, DX, DY);
6026
6027 #if 0
6028   /* draw mouse button brush elements */
6029   RedrawDrawingElements();
6030 #endif
6031
6032   /* draw bigger door */
6033   DrawSpecialEditorDoor();
6034
6035   /* draw new control window */
6036   BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
6037              DOOR_GFX_PAGEX8, 236, EXSIZE, EYSIZE, EX, EY);
6038
6039   redraw_mask |= REDRAW_ALL;
6040
6041   ReinitializeElementListButtons();     /* only needed after setup changes */
6042 #if 0
6043   ModifyEditorElementList();            /* may be needed for custom elements */
6044 #endif
6045
6046   UnmapTapeButtons();
6047   MapControlButtons();
6048
6049   DrawEditModeWindow();
6050
6051   /* copy actual editor door content to door double buffer for OpenDoor() */
6052   BlitBitmap(drawto, bitmap_db_door,
6053              DX, DY, DXSIZE, DYSIZE, DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
6054
6055   OpenDoor(DOOR_OPEN_1);
6056 }
6057
6058 static void AdjustDrawingAreaGadgets()
6059 {
6060   int ed_xsize = lev_fieldx + 2;
6061   int ed_ysize = lev_fieldy + 2;
6062   int max_ed_fieldx = MAX_ED_FIELDX;
6063   int max_ed_fieldy = MAX_ED_FIELDY;
6064   boolean horizontal_scrollbar_needed;
6065   boolean vertical_scrollbar_needed;
6066   int x, y, width, height;
6067   int xoffset, yoffset;
6068
6069   /* check if we need any scrollbars */
6070   horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
6071   vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
6072
6073   /* check if we have a smaller editor field because of scrollbars */
6074   if (horizontal_scrollbar_needed)
6075     max_ed_fieldy = MAX_ED_FIELDY - 1;
6076   if (vertical_scrollbar_needed)
6077     max_ed_fieldx = MAX_ED_FIELDX - 1;
6078
6079   /* check again if we now need more scrollbars because of less space */
6080   horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
6081   vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
6082
6083   /* check if editor field gets even smaller after adding new scrollbars */
6084   if (horizontal_scrollbar_needed)
6085     max_ed_fieldy = MAX_ED_FIELDY - 1;
6086   if (vertical_scrollbar_needed)
6087     max_ed_fieldx = MAX_ED_FIELDX - 1;
6088
6089   ed_fieldx = (ed_xsize < MAX_ED_FIELDX ? ed_xsize : max_ed_fieldx);
6090   ed_fieldy = (ed_ysize < MAX_ED_FIELDY ? ed_ysize : max_ed_fieldy);
6091
6092   ModifyGadget(level_editor_gadget[GADGET_ID_DRAWING_LEVEL],
6093                GDI_WIDTH, ed_fieldx * MINI_TILEX,
6094                GDI_HEIGHT, ed_fieldy * MINI_TILEY,
6095                GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
6096                GDI_END);
6097
6098   xoffset = (ed_fieldx == MAX_ED_FIELDX ? ED_SCROLLBUTTON_XSIZE : 0);
6099   yoffset = (ed_fieldy == MAX_ED_FIELDY ? ED_SCROLLBUTTON_YSIZE : 0);
6100
6101   x = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_RIGHT].x + xoffset;
6102   y = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_DOWN].y + yoffset;
6103
6104   ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_RIGHT], GDI_X, x, GDI_END);
6105   ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_DOWN], GDI_Y, y, GDI_END);
6106
6107   width = scrollbar_info[ED_SCROLLBAR_ID_AREA_HORIZONTAL].width + xoffset;
6108   height = scrollbar_info[ED_SCROLLBAR_ID_AREA_VERTICAL].height + yoffset;
6109
6110   ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
6111                GDI_WIDTH, width,
6112                GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldx,
6113                GDI_END);
6114   ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
6115                GDI_HEIGHT, height,
6116                GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldy,
6117                GDI_END);
6118 }
6119
6120 static void AdjustLevelScrollPosition()
6121 {
6122   if (level_xpos < -1)
6123     level_xpos = -1;
6124   if (level_xpos > lev_fieldx - ed_fieldx + 1)
6125     level_xpos = lev_fieldx - ed_fieldx + 1;
6126   if (lev_fieldx < ed_fieldx - 2)
6127     level_xpos = -1;
6128
6129   if (level_ypos < -1)
6130     level_ypos = -1;
6131   if (level_ypos > lev_fieldy - ed_fieldy + 1)
6132     level_ypos = lev_fieldy - ed_fieldy + 1;
6133   if (lev_fieldy < ed_fieldy - 2)
6134     level_ypos = -1;
6135 }
6136
6137 static void AdjustEditorScrollbar(int id)
6138 {
6139   struct GadgetInfo *gi = level_editor_gadget[id];
6140   int items_max, items_visible, item_position;
6141
6142   if (id == GADGET_ID_SCROLL_HORIZONTAL)
6143   {
6144     items_max = MAX(lev_fieldx + 2, ed_fieldx);
6145     items_visible = ed_fieldx;
6146     item_position = level_xpos + 1;
6147   }
6148   else
6149   {
6150     items_max = MAX(lev_fieldy + 2, ed_fieldy);
6151     items_visible = ed_fieldy;
6152     item_position = level_ypos + 1;
6153   }
6154
6155   if (item_position > items_max - items_visible)
6156     item_position = items_max - items_visible;
6157
6158   ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
6159                GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
6160 }
6161
6162 static void ModifyEditorCounter(int counter_id, int new_value)
6163 {
6164   int *counter_value = counterbutton_info[counter_id].value;
6165   int gadget_id = counterbutton_info[counter_id].gadget_id_text;
6166   struct GadgetInfo *gi = level_editor_gadget[gadget_id];
6167
6168   ModifyGadget(gi, GDI_NUMBER_VALUE, new_value, GDI_END);
6169
6170   if (counter_value != NULL)
6171     *counter_value = gi->textinput.number_value;
6172 }
6173
6174 static void ModifyEditorCounterLimits(int counter_id, int min, int max)
6175 {
6176   int gadget_id = counterbutton_info[counter_id].gadget_id_text;
6177   struct GadgetInfo *gi = level_editor_gadget[gadget_id];
6178
6179   ModifyGadget(gi, GDI_NUMBER_MIN, min, GDI_NUMBER_MAX, max, GDI_END);
6180 }
6181
6182 static void ModifyEditorSelectbox(int selectbox_id, int new_value)
6183 {
6184   int gadget_id = selectbox_info[selectbox_id].gadget_id;
6185   struct GadgetInfo *gi = level_editor_gadget[gadget_id];
6186   int new_index_value = setSelectboxValue(selectbox_id, new_value);
6187
6188   ModifyGadget(gi, GDI_SELECTBOX_INDEX, new_index_value, GDI_END);
6189 }
6190
6191 static void ModifyEditorDrawingArea(int drawingarea_id, int xsize, int ysize)
6192 {
6193   int gadget_id = drawingarea_info[drawingarea_id].gadget_id;
6194   struct GadgetInfo *gi = level_editor_gadget[gadget_id];
6195
6196   ModifyGadget(gi, GDI_AREA_SIZE, xsize, ysize, GDI_END);
6197 }
6198
6199 static void ModifyEditorElementList()
6200 {
6201   int i;
6202
6203   for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
6204   {
6205     int gadget_id = GADGET_ID_ELEMENTLIST_FIRST + i;
6206     struct GadgetInfo *gi = level_editor_gadget[gadget_id];
6207     struct GadgetDesign *gd = &gi->deco.design;
6208     int element = editor_elements[element_shift + i];
6209
6210     UnmapGadget(gi);
6211     getMiniGraphicSource(el2edimg(element), &gd->bitmap, &gd->x, &gd->y);
6212     ModifyGadget(gi, GDI_INFO_TEXT, getElementInfoText(element), GDI_END);
6213     MapGadget(gi);
6214   }
6215 }
6216
6217 static void PickDrawingElement(int button, int element)
6218 {
6219   if (button < 1 || button > 3)
6220     return;
6221
6222   if (button == 1)
6223   {
6224     new_element1 = element;
6225     DrawMiniGraphicExt(drawto,
6226                        DX + ED_WIN_MB_LEFT_XPOS, DY + ED_WIN_MB_LEFT_YPOS,
6227                        el2edimg(new_element1));
6228   }
6229   else if (button == 2)
6230   {
6231     new_element2 = element;
6232     DrawMiniGraphicExt(drawto,
6233                        DX + ED_WIN_MB_MIDDLE_XPOS, DY + ED_WIN_MB_MIDDLE_YPOS,
6234                        el2edimg(new_element2));
6235   }
6236   else
6237   {
6238     new_element3 = element;
6239     DrawMiniGraphicExt(drawto,
6240                        DX + ED_WIN_MB_RIGHT_XPOS, DY + ED_WIN_MB_RIGHT_YPOS,
6241                        el2edimg(new_element3));
6242   }
6243
6244   redraw_mask |= REDRAW_DOOR_1;
6245 }
6246
6247 static void RedrawDrawingElements()
6248 {
6249   PickDrawingElement(1, new_element1);
6250   PickDrawingElement(2, new_element2);
6251   PickDrawingElement(3, new_element3);
6252 }
6253
6254 static void DrawDrawingWindow()
6255 {
6256   stick_element_properties_window = FALSE;
6257
6258   SetMainBackgroundImage(IMG_UNDEFINED);
6259   ClearWindow();
6260
6261   UnmapLevelEditorWindowGadgets();
6262   UnmapLevelEditorToolboxCustomGadgets();
6263
6264   AdjustDrawingAreaGadgets();
6265   AdjustLevelScrollPosition();
6266   AdjustEditorScrollbar(GADGET_ID_SCROLL_HORIZONTAL);
6267   AdjustEditorScrollbar(GADGET_ID_SCROLL_VERTICAL);
6268
6269   DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
6270
6271   MapMainDrawingArea();
6272   MapLevelEditorToolboxDrawingGadgets();
6273 }
6274
6275 static void DrawLevelInfoWindow()
6276 {
6277   int i;
6278
6279   stick_element_properties_window = FALSE;
6280
6281   SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
6282   ClearWindow();
6283   UnmapLevelEditorWindowGadgets();
6284
6285   DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS1_YPOS,
6286            "Level Settings", FONT_TITLE_1);
6287   DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS2_YPOS,
6288            "Editor Settings", FONT_TITLE_1);
6289
6290   /* draw counter gadgets */
6291   for (i = ED_COUNTER_ID_LEVEL_FIRST; i <= ED_COUNTER_ID_LEVEL_LAST; i++)
6292     MapCounterButtons(i);
6293
6294   /* draw selectbox gadgets */
6295   for (i = ED_SELECTBOX_ID_LEVEL_FIRST; i <= ED_SELECTBOX_ID_LEVEL_LAST; i++)
6296     MapSelectboxGadget(i);
6297
6298   /* draw checkbutton gadgets */
6299   for (i=ED_CHECKBUTTON_ID_LEVEL_FIRST; i <= ED_CHECKBUTTON_ID_LEVEL_LAST; i++)
6300     MapCheckbuttonGadget(i);
6301
6302   /* draw radiobutton gadgets */
6303   for (i=ED_RADIOBUTTON_ID_LEVEL_FIRST; i <= ED_RADIOBUTTON_ID_LEVEL_LAST; i++)
6304     MapRadiobuttonGadget(i);
6305
6306   /* draw text input gadgets */
6307   for (i = ED_TEXTINPUT_ID_LEVEL_FIRST; i <= ED_TEXTINPUT_ID_LEVEL_LAST; i++)
6308     MapTextInputGadget(i);
6309
6310   /* draw drawing area */
6311   MapDrawingArea(ED_DRAWING_ID_RANDOM_BACKGROUND);
6312 }
6313
6314 static void DrawCustomContentArea()
6315 {
6316   int id = ED_DRAWING_ID_CUSTOM_CONTENT;
6317   struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
6318   int x1 = right_gadget_border[GADGET_ID_CUSTOM_DEADLINESS];
6319   int x2 = right_gadget_border[GADGET_ID_CUSTOM_CONSISTENCY];
6320   int x3 = right_gadget_border[GADGET_ID_CUSTOM_EXPLODE_IMPACT];
6321   int xoffset = ED_DRAWINGAREA_TEXT_DISTANCE;
6322
6323   /* add distance for potential left text (without drawing area border) */
6324   x2 += getTextWidthForGadget(drawingarea_info[id].text_left);
6325
6326   ModifyGadget(gi, GDI_X, MAX(x1, MAX(x2, x3)) + xoffset, GDI_END);
6327
6328   MapDrawingArea(ED_DRAWING_ID_CUSTOM_CONTENT);
6329 }
6330
6331 static void DrawCustomChangeContentArea()
6332 {
6333   int id = ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT;
6334   struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
6335   int x1 = right_gadget_border[GADGET_ID_CHANGE_USE_CONTENT];
6336   int x2 = right_gadget_border[GADGET_ID_CHANGE_POWER];
6337   int x3 = right_gadget_border[GADGET_ID_CHANGE_ONLY_COMPLETE];
6338   int xoffset = ED_DRAWINGAREA_TEXT_DISTANCE;
6339
6340   ModifyGadget(gi, GDI_X, MAX(x1, MAX(x2, x3)) + xoffset, GDI_END);
6341
6342   MapDrawingArea(id);
6343 }
6344
6345 static void DrawElementContentAreas()
6346 {
6347   int x = SX + ED_AREA_YAMYAM_CONTENT_XPOS(3) + 4 * MINI_TILEX;
6348   int y = SY + ED_AREA_YAMYAM_CONTENT_YPOS(0) + ED_BORDER_AREA_YSIZE;
6349   int i;
6350
6351   /* display counter to choose number of element content areas */
6352   MapCounterButtons(ED_COUNTER_ID_ELEMENT_CONTENT);
6353
6354   for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
6355   {
6356     int id = ED_DRAWING_ID_ELEMENT_CONTENT_0 + i;
6357     int font_height = getFontHeight(FONT_TEXT_1);
6358
6359     if (i < level.num_yamyam_contents)
6360       MapDrawingArea(id);
6361     else
6362     {
6363       UnmapDrawingArea(id);
6364
6365       /* delete content areas in case of reducing number of them */
6366       DrawBackground(SX + drawingarea_info[id].x - MINI_TILEX / 2,
6367                      SY + drawingarea_info[id].y - MINI_TILEY / 2,
6368                      4 * MINI_TILEX,
6369                      4 * MINI_TILEY + ED_GADGET_TEXT_DISTANCE + font_height);
6370     }
6371   }
6372
6373   DrawText(x, y + 0 * MINI_TILEY, "content", FONT_TEXT_1);
6374   DrawText(x, y + 1 * MINI_TILEY, "when",    FONT_TEXT_1);
6375   DrawText(x, y + 2 * MINI_TILEY, "smashed", FONT_TEXT_1);
6376 }
6377
6378 static void DrawGroupElementArea(int element)
6379 {
6380   int num_elements = group_element_info.num_elements;
6381   int id = ED_DRAWING_ID_GROUP_CONTENT;
6382   int sx = SX + drawingarea_info[id].x - MINI_TILEX / 2;
6383   int sy = SY + drawingarea_info[id].y - MINI_TILEY / 2;
6384   int xsize = MAX_ELEMENTS_IN_GROUP;
6385   int ysize = 1;
6386
6387   if (drawingarea_info[id].text_left != NULL)
6388     sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
6389
6390   UnmapDrawingArea(id);
6391
6392   ModifyEditorDrawingArea(id, num_elements, 1);
6393
6394   /* delete content areas in case of reducing number of them */
6395   DrawBackground(sx, sy, (xsize + 1) * MINI_TILEX, (ysize + 1) * MINI_TILEY);
6396
6397   MapDrawingArea(id);
6398 }
6399
6400 static void DrawEnvelopeTextArea(int envelope_nr)
6401 {
6402   int id = ED_TEXTAREA_ID_ENVELOPE_INFO;
6403   struct GadgetInfo *gi = level_editor_gadget[textarea_info[id].gadget_id];
6404
6405   UnmapGadget(gi);
6406   DrawBackground(gi->x, gi->y, gi->width, gi->height);
6407
6408   if (envelope_nr != -1)
6409     textarea_info[id].value = level.envelope_text[envelope_nr];
6410
6411   ModifyGadget(gi, GDI_AREA_SIZE,
6412                *counterbutton_info[ED_COUNTER_ID_ENVELOPE_XSIZE].value,
6413                *counterbutton_info[ED_COUNTER_ID_ENVELOPE_YSIZE].value,
6414                GDI_END);
6415
6416   MapTextAreaGadget(ED_TEXTAREA_ID_ENVELOPE_INFO);
6417 }
6418
6419 char *getElementDescriptionFilename(int element)
6420 {
6421   char *docs_dir = options.docs_directory;
6422   char *elements_subdir = "elements";
6423   static char *filename = NULL;
6424   char basename[MAX_FILENAME_LEN];
6425
6426   checked_free(filename);
6427
6428   /* 1st try: look for element description file for exactly this element */
6429   sprintf(basename, "%s.txt", element_info[element].token_name);
6430   filename = getPath3(docs_dir, elements_subdir, basename);
6431   if (fileExists(filename))
6432     return filename;
6433
6434   free(filename);
6435
6436   /* 2nd try: look for element description file for this element's class */
6437   sprintf(basename, "%s.txt", element_info[element].class_name);
6438   filename = getPath3(docs_dir, elements_subdir, basename);
6439   if (fileExists(filename))
6440     return filename;
6441
6442   return NULL;
6443 }
6444
6445 static boolean PrintInfoText(char *text, int font_nr, int start_line)
6446 {
6447   int font_height = getFontHeight(font_nr);
6448   int pad_x = ED_SETTINGS_XPOS(0);
6449   int pad_y = ED_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
6450   int sx = SX + pad_x;
6451   int sy = SY + pad_y;
6452   int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
6453
6454   if (start_line >= max_lines_per_screen)
6455     return FALSE;
6456
6457   DrawText(sx, sy + start_line * font_height, text, font_nr);
6458
6459   return TRUE;
6460 }
6461
6462 #if 1
6463
6464 static int PrintElementDescriptionFromFile(char *filename, int start_line)
6465 {
6466   int font_nr = FONT_TEXT_2;
6467   int font_width = getFontWidth(font_nr);
6468   int font_height = getFontHeight(font_nr);
6469   int pad_x = ED_SETTINGS_XPOS(0);
6470   int pad_y = ED_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
6471   int sx = SX + pad_x;
6472   int sy = SY + pad_y + start_line * font_height;
6473   int max_chars_per_line = (SXSIZE - 2 * pad_x) / font_width;
6474   int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
6475
6476   return DrawTextFromFile(sx, sy, filename, font_nr, max_chars_per_line,
6477                           max_lines_per_screen);
6478 }
6479
6480 #else
6481
6482 static int PrintElementDescriptionFromFile(char *filename, int start_line)
6483 {
6484   int font_nr = FONT_TEXT_2;
6485   int font_width = getFontWidth(font_nr);
6486   int font_height = getFontHeight(font_nr);
6487   int pad_x = ED_SETTINGS_XPOS(0);
6488   int pad_y = ED_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
6489   int sx = SX + pad_x;
6490   int sy = SY + pad_y;
6491   int max_chars_per_line = (SXSIZE - 2 * pad_x) / font_width;
6492   int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
6493   int current_line = start_line;
6494   char line[MAX_LINE_LEN];
6495   char buffer[max_chars_per_line + 1];
6496   int buffer_len;
6497   FILE *file;
6498
6499   if (current_line >= max_lines_per_screen)
6500     return 0;
6501
6502   if (filename == NULL)
6503     return 0;
6504
6505   if (!(file = fopen(filename, MODE_READ)))
6506     return 0;
6507
6508   buffer[0] = '\0';
6509   buffer_len = 0;
6510
6511   while (!feof(file) && current_line < max_lines_per_screen)
6512   {
6513     char *line_ptr;
6514     boolean last_line_was_empty = TRUE;
6515
6516     /* read next line of input file */
6517     if (!fgets(line, MAX_LINE_LEN, file))
6518       break;
6519
6520     /* skip comments (lines directly beginning with '#') */
6521     if (line[0] == '#')
6522       continue;
6523
6524     /* cut trailing newline from input line */
6525     for (line_ptr = line; *line_ptr; line_ptr++)
6526     {
6527       if (*line_ptr == '\n' || *line_ptr == '\r')
6528       {
6529         *line_ptr = '\0';
6530         break;
6531       }
6532     }
6533
6534     if (strlen(line) == 0)              /* special case: force empty line */
6535       strcpy(line, "\n");
6536
6537     line_ptr = line;
6538
6539     while (*line_ptr && current_line < max_lines_per_screen)
6540     {
6541       boolean buffer_filled = RenderLineToBuffer(&line_ptr,
6542                                                  buffer, &buffer_len,
6543                                                  last_line_was_empty,
6544                                                  max_chars_per_line);
6545       if (buffer_filled)
6546       {
6547         DrawText(sx, sy + current_line * font_height, buffer, font_nr);
6548         current_line++;
6549
6550         last_line_was_empty = (buffer_len == 0);
6551
6552         buffer[0] = '\0';
6553         buffer_len = 0;
6554       }
6555     }
6556   }
6557
6558   fclose(file);
6559
6560   if (buffer_len > 0 && current_line < max_lines_per_screen)
6561   {
6562     DrawText(sx, sy + current_line * font_height, buffer, font_nr);
6563     current_line++;
6564   }
6565
6566   return (current_line - start_line);
6567 }
6568
6569 #endif
6570
6571 static void DrawPropertiesTabulatorGadgets()
6572 {
6573   struct GadgetInfo *gd_gi = level_editor_gadget[GADGET_ID_PROPERTIES_INFO];
6574   struct GadgetDesign *gd = &gd_gi->alt_design[GD_BUTTON_UNPRESSED];
6575   int gd_x = gd->x + gd_gi->border.width / 2;
6576   int gd_y = gd->y + gd_gi->height - 1;
6577   Pixel tab_color = GetPixel(gd->bitmap, gd_x, gd_y);
6578   int id_first = ED_TEXTBUTTON_ID_PROPERTIES_INFO;
6579   int id_last  = ED_TEXTBUTTON_ID_PROPERTIES_CONFIG;
6580   int max_tabs = 4;
6581   int i;
6582
6583   /* draw additional "advanced" tabulator for custom elements */
6584   if (IS_CUSTOM_ELEMENT(properties_element))
6585     id_last = ED_TEXTBUTTON_ID_PROPERTIES_CHANGE;
6586
6587   for (i = id_first; i <= id_last; i++)
6588   {
6589     int gadget_id = textbutton_info[i].gadget_id;
6590     struct GadgetInfo *gi = level_editor_gadget[gadget_id];
6591     boolean active = (i != edit_mode_properties);
6592
6593     /* use "config 1" and "config 2" instead of "config" */
6594     if (i == ED_TEXTBUTTON_ID_PROPERTIES_CONFIG &&
6595         IS_CUSTOM_ELEMENT(properties_element))
6596       continue;
6597
6598     /* draw background line below tabulator button */
6599     ClearRectangleOnBackground(drawto, gi->x, gi->y + gi->height, gi->width,1);
6600
6601     /* draw solid line below inactive tabulator buttons */
6602     if (!active && tab_color != BLACK_PIXEL)    /* black => transparent */
6603       FillRectangle(drawto, gi->x, gi->y + gi->height, gi->width,1, tab_color);
6604
6605     ModifyGadget(gi, GDI_ACTIVE, active, GDI_END);
6606     MapTextbuttonGadget(i);
6607   }
6608
6609   /* draw little border line below tabulator buttons */
6610   if (tab_color != BLACK_PIXEL)                 /* black => transparent */
6611     FillRectangle(drawto, gd_gi->x, gd_gi->y + gd_gi->height + 1,
6612                   max_tabs * gd_gi->width + (max_tabs -1) * ED_GADGET_DISTANCE,
6613                   ED_GADGET_DISTANCE, tab_color);
6614 }
6615
6616 static void DrawPropertiesInfo()
6617 {
6618   static struct
6619   {
6620     int value;
6621     char *text;
6622   }
6623   properties[] =
6624   {
6625     /* configurable properties */
6626
6627     { EP_WALKABLE_OVER,         "- player can walk over it"             },
6628     { EP_WALKABLE_INSIDE,       "- player can walk inside it"           },
6629     { EP_WALKABLE_UNDER,        "- player can walk under it"            },
6630     { EP_PASSABLE_OVER,         "- player can pass over it"             },
6631     { EP_PASSABLE_INSIDE,       "- player can pass through it"          },
6632     { EP_PASSABLE_UNDER,        "- player can pass under it"            },
6633
6634     { EP_DIGGABLE,              "- can be digged away"                  },
6635     { EP_COLLECTIBLE,           "- can be collected"                    },
6636     { EP_DROPPABLE,             "- can be dropped after collecting"     },
6637     { EP_PUSHABLE,              "- can be pushed"                       },
6638
6639     { EP_CAN_MOVE,              "- can move"                            },
6640     { EP_CAN_FALL,              "- can fall"                            },
6641
6642     { EP_CAN_SMASH_PLAYER,      "- can smash player"                    },
6643 #if 0
6644     { EP_CAN_SMASH_ENEMIES,     "- can smash good and bad guys"         },
6645 #endif
6646     { EP_CAN_SMASH_EVERYTHING,  "- can smash everything smashable"      },
6647
6648     { EP_SLIPPERY,              "- slippery for falling objects"        },
6649     { EP_EM_SLIPPERY_WALL,      "- slippery for some gems (EM style)"   },
6650
6651     { EP_DONT_RUN_INTO,         "- deadly when running into"            },
6652     { EP_DONT_COLLIDE_WITH,     "- deadly when colliding with"          },
6653     { EP_DONT_TOUCH,            "- deadly when touching"                },
6654
6655     { EP_INDESTRUCTIBLE,        "- indestructible"                      },
6656
6657     { EP_CAN_EXPLODE_BY_FIRE,   "- can explode by fire or explosions"   },
6658     { EP_CAN_EXPLODE_SMASHED,   "- can explode when smashed"            },
6659     { EP_CAN_EXPLODE_IMPACT,    "- can explode on impact"               },
6660
6661     { EP_CAN_CHANGE,            "- can change to other element"         },
6662
6663     /* pre-defined properties */
6664     { EP_CAN_PASS_MAGIC_WALL,   "- can pass magic walls"                },
6665     { EP_HAS_CONTENT,           "- can contain other elements"          },
6666
6667     { -1,                       NULL                                    }
6668   };
6669   char *filename = getElementDescriptionFilename(properties_element);
6670   char *percentage_text = "In this level:";
6671   char *properties_text = "Standard properties:";
6672   float percentage;
6673   int num_elements_in_level;
6674   int num_standard_properties = 0;
6675   int font1_nr = FONT_TEXT_1;
6676   int font2_nr = FONT_TEXT_2;
6677   int font1_width = getFontWidth(font1_nr);
6678   int font2_height = getFontHeight(font2_nr);
6679   int pad_x = ED_SETTINGS_XPOS(0);
6680   int pad_y = ED_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
6681   int screen_line = 0;
6682   int i, x, y;
6683
6684 #if DEBUG
6685   if (IS_CUSTOM_ELEMENT(properties_element))
6686   {
6687     DrawTextF(pad_x, pad_y + screen_line++ * font2_height, FONT_TEXT_3,
6688               "[Custom Element %d]", properties_element - EL_CUSTOM_START + 1);
6689     screen_line++;
6690   }
6691   else if (IS_GROUP_ELEMENT(properties_element))
6692   {
6693     DrawTextF(pad_x, pad_y + screen_line++ * font2_height, FONT_TEXT_3,
6694               "[Group Element %d]", properties_element - EL_GROUP_START + 1);
6695     screen_line++;
6696   }
6697 #endif
6698
6699   /* ----- print number of elements / percentage of this element in level */
6700
6701   num_elements_in_level = 0;
6702   for (y = 0; y < lev_fieldy; y++) 
6703     for (x = 0; x < lev_fieldx; x++)
6704       if (Feld[x][y] == properties_element)
6705         num_elements_in_level++;
6706   percentage = num_elements_in_level * 100.0 / (lev_fieldx * lev_fieldy);
6707
6708   DrawTextS(pad_x, pad_y + screen_line * font2_height, font1_nr,
6709             percentage_text);
6710   DrawTextF(pad_x + strlen(percentage_text) * font1_width,
6711             pad_y + screen_line++ * font2_height, font2_nr,
6712             "%d (%.2f%%)", num_elements_in_level, percentage);
6713
6714   screen_line++;
6715
6716   /* ----- print standard properties of this element */
6717
6718   DrawTextS(pad_x, pad_y + screen_line++ * font2_height, font1_nr,
6719             properties_text);
6720
6721   for (i = 0; properties[i].value != -1; i++)
6722   {
6723     if (!HAS_PROPERTY(properties_element, properties[i].value))
6724       continue;
6725
6726     DrawTextS(pad_x, pad_y + screen_line++ * font2_height, font2_nr,
6727               properties[i].text);
6728     num_standard_properties++;
6729   }
6730
6731   if (num_standard_properties == 0)
6732     DrawTextS(pad_x + strlen(properties_text) * font1_width,
6733               pad_y + (screen_line - 1) * font2_height, font2_nr, "none");
6734
6735   screen_line++;
6736
6737   /* ----- print special description of this element */
6738
6739   PrintInfoText("Description:", FONT_TEXT_1, screen_line);
6740   if (PrintElementDescriptionFromFile(filename, screen_line + 1) == 0)
6741     PrintInfoText("No description available.", FONT_TEXT_1, screen_line);
6742 }
6743
6744 #define TEXT_COLLECTING         "Score for collecting"
6745 #define TEXT_SMASHING           "Score for smashing"
6746 #define TEXT_CRACKING           "Score for cracking"
6747 #define TEXT_SPEED              "Speed of amoeba growth"
6748 #define TEXT_DURATION           "Duration when activated"
6749
6750 static struct
6751 {
6752   int element;
6753   int *value;
6754   char *text;
6755 } elements_with_counter[] =
6756 {
6757   { EL_EMERALD,         &level.score[SC_EMERALD],       TEXT_COLLECTING },
6758   { EL_BD_DIAMOND,      &level.score[SC_EMERALD],       TEXT_COLLECTING },
6759   { EL_EMERALD_YELLOW,  &level.score[SC_EMERALD],       TEXT_COLLECTING },
6760   { EL_EMERALD_RED,     &level.score[SC_EMERALD],       TEXT_COLLECTING },
6761   { EL_EMERALD_PURPLE,  &level.score[SC_EMERALD],       TEXT_COLLECTING },
6762   { EL_SP_INFOTRON,     &level.score[SC_EMERALD],       TEXT_COLLECTING },
6763   { EL_DIAMOND,         &level.score[SC_DIAMOND],       TEXT_COLLECTING },
6764   { EL_CRYSTAL,         &level.score[SC_CRYSTAL],       TEXT_COLLECTING },
6765   { EL_PEARL,           &level.score[SC_PEARL],         TEXT_COLLECTING },
6766   { EL_BUG,             &level.score[SC_BUG],           TEXT_SMASHING   },
6767   { EL_BUG_RIGHT,       &level.score[SC_BUG],           TEXT_SMASHING   },
6768   { EL_BUG_UP,          &level.score[SC_BUG],           TEXT_SMASHING   },
6769   { EL_BUG_LEFT,        &level.score[SC_BUG],           TEXT_SMASHING   },
6770   { EL_BUG_DOWN,        &level.score[SC_BUG],           TEXT_SMASHING   },
6771   { EL_BD_BUTTERFLY,    &level.score[SC_BUG],           TEXT_SMASHING   },
6772   { EL_BD_BUTTERFLY_RIGHT,&level.score[SC_BUG],         TEXT_SMASHING   },
6773   { EL_BD_BUTTERFLY_UP,   &level.score[SC_BUG],         TEXT_SMASHING   },
6774   { EL_BD_BUTTERFLY_LEFT, &level.score[SC_BUG],         TEXT_SMASHING   },
6775   { EL_BD_BUTTERFLY_DOWN, &level.score[SC_BUG],         TEXT_SMASHING   },
6776   { EL_SP_ELECTRON,     &level.score[SC_BUG],           TEXT_SMASHING   },
6777   { EL_SPACESHIP,       &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
6778   { EL_SPACESHIP_RIGHT, &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
6779   { EL_SPACESHIP_UP,    &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
6780   { EL_SPACESHIP_LEFT,  &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
6781   { EL_SPACESHIP_DOWN,  &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
6782   { EL_BD_FIREFLY,      &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
6783   { EL_BD_FIREFLY_RIGHT,&level.score[SC_SPACESHIP],     TEXT_SMASHING   },
6784   { EL_BD_FIREFLY_UP,   &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
6785   { EL_BD_FIREFLY_LEFT, &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
6786   { EL_BD_FIREFLY_DOWN, &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
6787   { EL_SP_SNIKSNAK,     &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
6788   { EL_YAMYAM,          &level.score[SC_YAMYAM],        TEXT_SMASHING   },
6789   { EL_DARK_YAMYAM,     &level.score[SC_YAMYAM],        TEXT_SMASHING   },
6790   { EL_ROBOT,           &level.score[SC_ROBOT],         TEXT_SMASHING   },
6791   { EL_PACMAN,          &level.score[SC_PACMAN],        TEXT_SMASHING   },
6792   { EL_PACMAN_RIGHT,    &level.score[SC_PACMAN],        TEXT_SMASHING   },
6793   { EL_PACMAN_UP,       &level.score[SC_PACMAN],        TEXT_SMASHING   },
6794   { EL_PACMAN_LEFT,     &level.score[SC_PACMAN],        TEXT_SMASHING   },
6795   { EL_PACMAN_DOWN,     &level.score[SC_PACMAN],        TEXT_SMASHING   },
6796   { EL_NUT,             &level.score[SC_NUT],           TEXT_CRACKING   },
6797   { EL_DYNAMITE,        &level.score[SC_DYNAMITE],      TEXT_COLLECTING },
6798   { EL_DYNABOMB_INCREASE_NUMBER,&level.score[SC_DYNAMITE],TEXT_COLLECTING },
6799   { EL_DYNABOMB_INCREASE_SIZE,  &level.score[SC_DYNAMITE],TEXT_COLLECTING },
6800   { EL_DYNABOMB_INCREASE_POWER, &level.score[SC_DYNAMITE],TEXT_COLLECTING },
6801   { EL_SHIELD_NORMAL,   &level.score[SC_SHIELD],        TEXT_COLLECTING },
6802   { EL_SHIELD_DEADLY,   &level.score[SC_SHIELD],        TEXT_COLLECTING },
6803   { EL_EXTRA_TIME,      &level.score[SC_TIME_BONUS],    TEXT_COLLECTING },
6804   { EL_KEY_1,           &level.score[SC_KEY],           TEXT_COLLECTING },
6805   { EL_KEY_2,           &level.score[SC_KEY],           TEXT_COLLECTING },
6806   { EL_KEY_3,           &level.score[SC_KEY],           TEXT_COLLECTING },
6807   { EL_KEY_4,           &level.score[SC_KEY],           TEXT_COLLECTING },
6808 #if 1
6809   { EL_EM_KEY_1,        &level.score[SC_KEY],           TEXT_COLLECTING },
6810   { EL_EM_KEY_2,        &level.score[SC_KEY],           TEXT_COLLECTING },
6811   { EL_EM_KEY_3,        &level.score[SC_KEY],           TEXT_COLLECTING },
6812   { EL_EM_KEY_4,        &level.score[SC_KEY],           TEXT_COLLECTING },
6813 #else
6814   { EL_EM_KEY_1_FILE,   &level.score[SC_KEY],           TEXT_COLLECTING },
6815   { EL_EM_KEY_2_FILE,   &level.score[SC_KEY],           TEXT_COLLECTING },
6816   { EL_EM_KEY_3_FILE,   &level.score[SC_KEY],           TEXT_COLLECTING },
6817   { EL_EM_KEY_4_FILE,   &level.score[SC_KEY],           TEXT_COLLECTING },
6818 #endif
6819   { EL_AMOEBA_WET,      &level.amoeba_speed,            TEXT_SPEED      },
6820   { EL_AMOEBA_DRY,      &level.amoeba_speed,            TEXT_SPEED      },
6821   { EL_AMOEBA_FULL,     &level.amoeba_speed,            TEXT_SPEED      },
6822   { EL_BD_AMOEBA,       &level.amoeba_speed,            TEXT_SPEED      },
6823   { EL_MAGIC_WALL,      &level.time_magic_wall,         TEXT_DURATION   },
6824   { EL_ROBOT_WHEEL,     &level.time_wheel,              TEXT_DURATION   },
6825   { -1,                 NULL,                           NULL            }
6826 };
6827
6828 static boolean checkPropertiesConfig(int element)
6829 {
6830   int i;
6831
6832   if (IS_GEM(element) ||
6833       IS_CUSTOM_ELEMENT(element) ||
6834       IS_GROUP_ELEMENT(element) ||
6835       IS_ENVELOPE(element) ||
6836       ELEM_IS_PLAYER(element) ||
6837       HAS_CONTENT(element) ||
6838       COULD_MOVE_INTO_ACID(element) ||
6839       element == EL_SPRING)
6840     return TRUE;
6841   else
6842     for (i = 0; elements_with_counter[i].element != -1; i++)
6843       if (elements_with_counter[i].element == element)
6844         return TRUE;
6845
6846   return FALSE;
6847 }
6848
6849 static void DrawPropertiesConfig()
6850 {
6851   int i;
6852
6853   if (!checkPropertiesConfig(properties_element))
6854   {
6855     PrintInfoText("No configuration options available.", FONT_TEXT_1, 0);
6856
6857     return;
6858   }
6859
6860   /* check if there are elements where a score can be chosen for */
6861   for (i = 0; elements_with_counter[i].element != -1; i++)
6862   {
6863     if (elements_with_counter[i].element == properties_element)
6864     {
6865       int counter_id = ED_COUNTER_ID_ELEMENT_SCORE;
6866
6867       counterbutton_info[counter_id].y =
6868         ED_SETTINGS_YPOS((HAS_CONTENT(properties_element) ? 1 : 0) +
6869                          (COULD_MOVE_INTO_ACID(properties_element) ? 1 : 0));
6870
6871       counterbutton_info[counter_id].value = elements_with_counter[i].value;
6872       counterbutton_info[counter_id].text_right= elements_with_counter[i].text;
6873
6874       MapCounterButtons(counter_id);
6875
6876       break;
6877     }
6878   }
6879
6880   if (HAS_CONTENT(properties_element))
6881   {
6882     /* draw stickybutton gadget */
6883     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
6884
6885     if (IS_AMOEBOID(properties_element))
6886       MapDrawingArea(ED_DRAWING_ID_AMOEBA_CONTENT);
6887     else
6888       DrawElementContentAreas();
6889   }
6890
6891   if (ELEM_IS_PLAYER(properties_element))
6892   {
6893     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID);
6894     MapCheckbuttonGadget(properties_element == EL_SP_MURPHY ?
6895                          ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD :
6896                          ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD);
6897   }
6898
6899   if (IS_GEM(properties_element))
6900     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS);
6901
6902   if (COULD_MOVE_INTO_ACID(properties_element) &&
6903       (!IS_CUSTOM_ELEMENT(properties_element) ||
6904        edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2))
6905   {
6906     /* set position for special checkbutton for "can move into acid" */
6907     checkbutton_info[ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID].y =
6908       ED_SETTINGS_YPOS(IS_CUSTOM_ELEMENT(properties_element) ? 6 :
6909                        HAS_CONTENT(properties_element) ? 1 : 0);
6910
6911     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID);
6912   }
6913
6914   if (properties_element == EL_SPRING)
6915     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_SPRING_BUG);
6916
6917   if (IS_ENVELOPE(properties_element))
6918   {
6919     int counter1_id = ED_COUNTER_ID_ENVELOPE_XSIZE;
6920     int counter2_id = ED_COUNTER_ID_ENVELOPE_YSIZE;
6921     int envelope_nr = properties_element - EL_ENVELOPE_1;
6922
6923     counterbutton_info[counter1_id].value = &level.envelope_xsize[envelope_nr];
6924     counterbutton_info[counter2_id].value = &level.envelope_ysize[envelope_nr];
6925
6926     /* display counter to choose size of envelope text area */
6927     MapCounterButtons(ED_COUNTER_ID_ENVELOPE_XSIZE);
6928     MapCounterButtons(ED_COUNTER_ID_ENVELOPE_YSIZE);
6929
6930     DrawEnvelopeTextArea(envelope_nr);
6931   }
6932
6933   if (IS_CUSTOM_ELEMENT(properties_element))
6934   {
6935     /* draw stickybutton gadget */
6936     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
6937
6938     if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_1)
6939     {
6940       /* draw checkbutton gadgets */
6941       for (i =  ED_CHECKBUTTON_ID_CUSTOM1_FIRST;
6942            i <= ED_CHECKBUTTON_ID_CUSTOM1_LAST; i++)
6943         MapCheckbuttonGadget(i);
6944
6945       /* draw counter gadgets */
6946       for (i =  ED_COUNTER_ID_CUSTOM1_FIRST;
6947            i <= ED_COUNTER_ID_CUSTOM1_LAST; i++)
6948         MapCounterButtons(i);
6949
6950       /* draw selectbox gadgets */
6951       for (i =  ED_SELECTBOX_ID_CUSTOM1_FIRST;
6952            i <= ED_SELECTBOX_ID_CUSTOM1_LAST; i++)
6953         MapSelectboxGadget(i);
6954
6955       /* draw textbutton gadgets */
6956       MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE);
6957
6958       /* draw text input gadgets */
6959       MapTextInputGadget(ED_TEXTINPUT_ID_ELEMENT_NAME);
6960
6961       /* draw drawing area gadgets */
6962       MapDrawingArea(ED_DRAWING_ID_CUSTOM_GRAPHIC);
6963       MapDrawingArea(ED_DRAWING_ID_CUSTOM_MOVE_ENTER);
6964       MapDrawingArea(ED_DRAWING_ID_CUSTOM_MOVE_LEAVE);
6965     }
6966     else if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2)
6967     {
6968       /* draw checkbutton gadgets */
6969       for (i =  ED_CHECKBUTTON_ID_CUSTOM2_FIRST;
6970            i <= ED_CHECKBUTTON_ID_CUSTOM2_LAST; i++)
6971         MapCheckbuttonGadget(i);
6972
6973       /* draw counter gadgets */
6974       for (i =  ED_COUNTER_ID_CUSTOM2_FIRST;
6975            i <= ED_COUNTER_ID_CUSTOM2_LAST; i++)
6976         MapCounterButtons(i);
6977
6978       /* draw selectbox gadgets */
6979       for (i =  ED_SELECTBOX_ID_CUSTOM2_FIRST;
6980            i <= ED_SELECTBOX_ID_CUSTOM2_LAST; i++)
6981         MapSelectboxGadget(i);
6982
6983       /* draw drawing area gadgets */
6984       DrawCustomContentArea();
6985     }
6986   }
6987   else if (IS_GROUP_ELEMENT(properties_element))
6988   {
6989     /* draw stickybutton gadget */
6990     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
6991
6992     /* draw checkbutton gadgets */
6993     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC);
6994     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE);
6995
6996     /* draw counter gadgets */
6997     MapCounterButtons(ED_COUNTER_ID_GROUP_CONTENT);
6998
6999     /* draw selectbox gadgets */
7000     MapSelectboxGadget(ED_SELECTBOX_ID_GROUP_CHOICE_MODE);
7001
7002     /* draw textbutton gadgets */
7003     MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE);
7004
7005     /* draw drawing area gadgets */
7006     DrawGroupElementArea(properties_element);
7007
7008     /* draw text input gadgets */
7009     MapTextInputGadget(ED_TEXTINPUT_ID_ELEMENT_NAME);
7010
7011     /* draw drawing area gadgets */
7012     MapDrawingArea(ED_DRAWING_ID_CUSTOM_GRAPHIC);
7013   }
7014 }
7015
7016 static void DrawPropertiesChangeDrawingAreas()
7017 {
7018   if (IS_CUSTOM_ELEMENT(properties_element))
7019   {
7020     MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TARGET);
7021     MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER);
7022
7023     DrawCustomChangeContentArea();
7024   }
7025
7026   redraw_mask |= REDRAW_FIELD;
7027 }
7028
7029 static void DrawPropertiesChange()
7030 {
7031   int i;
7032
7033   /* draw stickybutton gadget */
7034   MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
7035
7036   /* draw checkbutton gadgets */
7037   for (i =  ED_CHECKBUTTON_ID_CHANGE_FIRST;
7038        i <= ED_CHECKBUTTON_ID_CHANGE_LAST; i++)
7039     MapCheckbuttonGadget(i);
7040
7041   /* draw counter gadgets */
7042   for (i =  ED_COUNTER_ID_CHANGE_FIRST;
7043        i <= ED_COUNTER_ID_CHANGE_LAST; i++)
7044     MapCounterButtons(i);
7045
7046   /* draw selectbox gadgets */
7047   for (i =  ED_SELECTBOX_ID_CHANGE_FIRST;
7048        i <= ED_SELECTBOX_ID_CHANGE_LAST; i++)
7049     MapSelectboxGadget(i);
7050
7051   /* draw textbutton gadgets */
7052   for (i =  ED_TEXTBUTTON_ID_CHANGE_FIRST;
7053        i <= ED_TEXTBUTTON_ID_CHANGE_LAST; i++)
7054     MapTextbuttonGadget(i);
7055
7056   /* draw graphicbutton gadgets */
7057   for (i =  ED_GRAPHICBUTTON_ID_CHANGE_FIRST;
7058        i <= ED_GRAPHICBUTTON_ID_CHANGE_LAST; i++)
7059     MapGraphicbuttonGadget(i);
7060
7061   /* draw drawing area gadgets */
7062   DrawPropertiesChangeDrawingAreas();
7063 }
7064
7065 static void DrawElementName(int x, int y, int element)
7066 {
7067   char *element_name = getElementInfoText(element);
7068   int font_nr = FONT_TEXT_1;
7069   int font_width = getFontWidth(font_nr);
7070   int font_height = getFontHeight(font_nr);
7071   int max_text_width = SXSIZE - x - ED_SETTINGS_XPOS(0);
7072   int max_chars_per_line = max_text_width / font_width;
7073   char buffer[max_chars_per_line + 1];
7074
7075   if (strlen(element_name) <= max_chars_per_line)
7076     DrawTextS(x, y, font_nr, element_name);
7077   else
7078   {
7079     int next_pos = max_chars_per_line;
7080
7081     strncpy(buffer, element_name, max_chars_per_line);
7082     buffer[max_chars_per_line] = '\0';
7083
7084     if (element_name[max_chars_per_line] == ' ')
7085       next_pos++;
7086     else
7087     {
7088       int i;
7089
7090       for (i = max_chars_per_line - 1; i >= 0; i--)
7091         if (buffer[i] == ' ')
7092           break;
7093
7094       if (strlen(&element_name[i + 1]) <= max_chars_per_line)
7095       {
7096         buffer[i] = '\0';
7097         next_pos = i + 1;
7098       }
7099     }
7100
7101     DrawTextS(x, y - font_height / 2, font_nr, buffer);
7102
7103     strncpy(buffer, &element_name[next_pos], max_chars_per_line);
7104     buffer[max_chars_per_line] = '\0';
7105
7106     DrawTextS(x, y + font_height / 2, font_nr, buffer);
7107   }
7108 }
7109
7110 static void DrawPropertiesWindow()
7111 {
7112   int xstart = 2;
7113   int ystart = 4;
7114
7115   stick_element_properties_window = FALSE;
7116
7117   /* make sure that previous properties edit mode exists for this element */
7118   if (edit_mode_properties > ED_MODE_PROPERTIES_CONFIG &&
7119       !IS_CUSTOM_ELEMENT(properties_element))
7120     edit_mode_properties = ED_MODE_PROPERTIES_CONFIG;
7121
7122   if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG &&
7123       IS_CUSTOM_ELEMENT(properties_element))
7124     edit_mode_properties = ED_MODE_PROPERTIES_CONFIG_1;
7125
7126   CopyElementPropertiesToEditor(properties_element);
7127
7128   UnmapLevelEditorWindowGadgets();
7129   UnmapLevelEditorToolboxDrawingGadgets();
7130   UnmapLevelEditorToolboxCustomGadgets();
7131
7132   if (IS_CUSTOM_ELEMENT(properties_element) ||
7133       IS_GROUP_ELEMENT(properties_element))
7134     MapLevelEditorToolboxCustomGadgets();
7135
7136   SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
7137   ClearWindow();
7138
7139   DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS1_YPOS,
7140            "Element Settings", FONT_TITLE_1);
7141
7142   DrawElementBorder(SX + xstart * MINI_TILEX,
7143                     SY + ystart * MINI_TILEY + MINI_TILEY / 2,
7144                     TILEX, TILEY, FALSE);
7145   DrawGraphicAnimationExt(drawto,
7146                           SX + xstart * MINI_TILEX,
7147                           SY + ystart * MINI_TILEY + MINI_TILEY / 2,
7148                           el2img(properties_element), -1, NO_MASKING);
7149
7150   FrameCounter = 0;     /* restart animation frame counter */
7151
7152   DrawElementName((xstart + 3) * MINI_TILEX + 1, (ystart + 1) * MINI_TILEY + 1,
7153                   properties_element);
7154
7155   DrawPropertiesTabulatorGadgets();
7156
7157   if (edit_mode_properties == ED_MODE_PROPERTIES_INFO)
7158     DrawPropertiesInfo();
7159   else if (edit_mode_properties == ED_MODE_PROPERTIES_CHANGE)
7160     DrawPropertiesChange();
7161   else  /* (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG[_1|_2]) */
7162     DrawPropertiesConfig();
7163 }
7164
7165 static void UpdateCustomElementGraphicGadgets()
7166 {
7167   int i;
7168
7169   ModifyEditorElementList();
7170   RedrawDrawingElements();
7171
7172   /* force redraw of all mapped drawing area gadgets */
7173   for (i = 0; i < ED_NUM_DRAWING_AREAS; i++)
7174   {
7175     struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[i].gadget_id];
7176
7177     if (gi->mapped)
7178       MapDrawingArea(i);
7179   }
7180 }
7181
7182 static void DrawLineElement(int sx, int sy, int element, boolean change_level)
7183 {
7184   int lx = sx + level_xpos;
7185   int ly = sy + level_ypos;
7186
7187   DrawMiniElement(sx, sy, (element < 0 ? Feld[lx][ly] : element));
7188
7189   if (change_level)
7190     Feld[lx][ly] = element;
7191 }
7192
7193 static void DrawLine(int from_x, int from_y, int to_x, int to_y,
7194                      int element, boolean change_level)
7195 {
7196   if (from_y == to_y)                   /* horizontal line */
7197   {
7198     int x;
7199     int y = from_y;
7200
7201     if (from_x > to_x)
7202       swap_numbers(&from_x, &to_x);
7203
7204     for (x = from_x; x <= to_x; x++)
7205       DrawLineElement(x, y, element, change_level);
7206   }
7207   else if (from_x == to_x)              /* vertical line */
7208   {
7209     int x = from_x;
7210     int y;
7211
7212     if (from_y > to_y)
7213       swap_numbers(&from_y, &to_y);
7214
7215     for (y = from_y; y <= to_y; y++)
7216       DrawLineElement(x, y, element, change_level);
7217   }
7218   else                                  /* diagonal line */
7219   {
7220     int len_x = ABS(to_x - from_x);
7221     int len_y = ABS(to_y - from_y);
7222     int x, y;
7223
7224     if (len_y < len_x)                  /* a < 1 */
7225     {
7226       float a = (float)len_y / (float)len_x;
7227
7228       if (from_x > to_x)
7229         swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
7230
7231       for (x = 0; x <= len_x; x++)
7232       {
7233         y = (int)(a * x + 0.5) * (to_y < from_y ? -1 : +1);
7234         DrawLineElement(from_x + x, from_y + y, element, change_level);
7235       }
7236     }
7237     else                                /* a >= 1 */
7238     {
7239       float a = (float)len_x / (float)len_y;
7240
7241       if (from_y > to_y)
7242         swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
7243
7244       for (y = 0; y <= len_y; y++)
7245       {
7246         x = (int)(a * y + 0.5) * (to_x < from_x ? -1 : +1);
7247         DrawLineElement(from_x + x, from_y + y, element, change_level);
7248       }
7249     }
7250   }
7251 }
7252
7253 static void DrawBox(int from_x, int from_y, int to_x, int to_y,
7254                     int element, boolean change_level)
7255 {
7256   DrawLine(from_x, from_y, from_x, to_y, element, change_level);
7257   DrawLine(from_x, to_y, to_x, to_y, element, change_level);
7258   DrawLine(to_x, to_y, to_x, from_y, element, change_level);
7259   DrawLine(to_x, from_y, from_x, from_y, element, change_level);
7260 }
7261
7262 static void DrawFilledBox(int from_x, int from_y, int to_x, int to_y,
7263                           int element, boolean change_level)
7264 {
7265   int y;
7266
7267   if (from_y > to_y)
7268     swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
7269
7270   for (y = from_y; y <= to_y; y++)
7271     DrawLine(from_x, y, to_x, y, element, change_level);
7272 }
7273
7274 static void DrawArcExt(int from_x, int from_y, int to_x2, int to_y2,
7275                        int element, boolean change_level)
7276 {
7277   int to_x = to_x2 - (to_x2 > from_x ? +1 : -1);
7278   int to_y = to_y2 - (to_y2 > from_y ? +1 : -1);
7279   int len_x = ABS(to_x - from_x);
7280   int len_y = ABS(to_y - from_y);
7281   int radius, x, y;
7282
7283   radius = (int)(sqrt((float)(len_x * len_x + len_y * len_y)) + 0.5);
7284
7285   /* not optimal (some points get drawn twice) but simple,
7286      and fast enough for the few points we are drawing */
7287
7288   for (x = 0; x <= radius; x++)
7289   {
7290     int sx, sy, lx, ly;
7291
7292     y = (int)(sqrt((float)(radius * radius - x * x)) + 0.5);
7293
7294     sx = from_x + x * (from_x < to_x2 ? +1 : -1);
7295     sy = from_y + y * (from_y < to_y2 ? +1 : -1);
7296     lx = sx + level_xpos;
7297     ly = sy + level_ypos;
7298
7299     if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
7300       DrawLineElement(sx, sy, element, change_level);
7301   }
7302
7303   for (y = 0; y <= radius; y++)
7304   {
7305     int sx, sy, lx, ly;
7306
7307     x = (int)(sqrt((float)(radius * radius - y * y)) + 0.5);
7308
7309     sx = from_x + x * (from_x < to_x2 ? +1 : -1);
7310     sy = from_y + y * (from_y < to_y2 ? +1 : -1);
7311     lx = sx + level_xpos;
7312     ly = sy + level_ypos;
7313
7314     if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
7315       DrawLineElement(sx, sy, element, change_level);
7316   }
7317 }
7318
7319 static void DrawArc(int from_x, int from_y, int to_x, int to_y,
7320                     int element, boolean change_level)
7321 {
7322   int to_x2 = to_x + (to_x < from_x ? -1 : +1);
7323   int to_y2 = to_y + (to_y > from_y ? +1 : -1);
7324
7325   DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
7326 }
7327
7328 #define DRAW_CIRCLES_BUTTON_AVAILABLE   0
7329 #if DRAW_CIRCLES_BUTTON_AVAILABLE
7330 static void DrawCircle(int from_x, int from_y, int to_x, int to_y,
7331                        int element, boolean change_level)
7332 {
7333   int to_x2 = to_x + (to_x < from_x ? -1 : +1);
7334   int to_y2 = to_y + (to_y > from_y ? +1 : -1);
7335   int mirror_to_x2 = from_x - (to_x2 - from_x);
7336   int mirror_to_y2 = from_y - (to_y2 - from_y);
7337
7338   DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
7339   DrawArcExt(from_x, from_y, mirror_to_x2, to_y2, element, change_level);
7340   DrawArcExt(from_x, from_y, to_x2, mirror_to_y2, element, change_level);
7341   DrawArcExt(from_x, from_y, mirror_to_x2, mirror_to_y2, element,change_level);
7342 }
7343 #endif
7344
7345 static void DrawAreaBorder(int from_x, int from_y, int to_x, int to_y)
7346 {
7347   int from_sx, from_sy;
7348   int to_sx, to_sy;
7349
7350   if (from_x > to_x)
7351     swap_numbers(&from_x, &to_x);
7352
7353   if (from_y > to_y)
7354     swap_numbers(&from_y, &to_y);
7355
7356   from_sx = SX + from_x * MINI_TILEX;
7357   from_sy = SY + from_y * MINI_TILEY;
7358   to_sx = SX + to_x * MINI_TILEX + MINI_TILEX - 1;
7359   to_sy = SY + to_y * MINI_TILEY + MINI_TILEY - 1;
7360
7361   DrawSimpleWhiteLine(drawto, from_sx, from_sy, to_sx, from_sy);
7362   DrawSimpleWhiteLine(drawto, to_sx, from_sy, to_sx, to_sy);
7363   DrawSimpleWhiteLine(drawto, to_sx, to_sy, from_sx, to_sy);
7364   DrawSimpleWhiteLine(drawto, from_sx, to_sy, from_sx, from_sy);
7365
7366   if (from_x == to_x && from_y == to_y)
7367     MarkTileDirty(from_x/2, from_y/2);
7368   else
7369     redraw_mask |= REDRAW_FIELD;
7370 }
7371
7372 static void SelectArea(int from_x, int from_y, int to_x, int to_y,
7373                        int element, boolean change_level)
7374 {
7375   if (element == -1 || change_level)
7376     DrawBox(from_x, from_y, to_x, to_y, -1, FALSE);
7377   else
7378     DrawAreaBorder(from_x, from_y, to_x, to_y);
7379 }
7380
7381 /* values for CopyBrushExt() */
7382 #define CB_AREA_TO_BRUSH        0
7383 #define CB_BRUSH_TO_CURSOR      1
7384 #define CB_BRUSH_TO_LEVEL       2
7385 #define CB_DELETE_OLD_CURSOR    3
7386 #define CB_DUMP_BRUSH           4
7387
7388 static void CopyBrushExt(int from_x, int from_y, int to_x, int to_y,
7389                          int button, int mode)
7390 {
7391   static short brush_buffer[MAX_ED_FIELDX][MAX_ED_FIELDY];
7392   static int brush_width, brush_height;
7393   static int last_cursor_x = -1, last_cursor_y = -1;
7394   static boolean delete_old_brush;
7395   int new_element = BUTTON_ELEMENT(button);
7396   int x, y;
7397
7398   if (mode == CB_DUMP_BRUSH)
7399   {
7400     if (!draw_with_brush)
7401     {
7402       Error(ERR_WARN, "no brush selected");
7403
7404       return;
7405     }
7406
7407     for (y = 0; y < brush_height; y++)
7408     {
7409       for (x = 0; x < brush_width; x++)
7410       {
7411         int element = brush_buffer[x][y];
7412         int element_mapped = element;
7413
7414 #if 0
7415         char *element_string = "?";
7416         int k;
7417
7418         for (k = 0; forum_sketch_element_mapping[k].element != -1; k++)
7419         {
7420           if (forum_sketch_element_mapping[k].element == element)
7421           {
7422             element_mapped = forum_sketch_element_mapping[k].element_mapped;
7423             break;
7424           }
7425         }
7426
7427         if (IS_CUSTOM_ELEMENT(element))
7428           element_mapped = EL_CUSTOM_1;
7429
7430         for (k = 0; forum_sketch_element_strings[k].element != -1; k++)
7431         {
7432           if (forum_sketch_element_strings[k].element == element_mapped)
7433           {
7434             element_string = forum_sketch_element_strings[k].element_string;
7435             break;
7436           }
7437         }
7438
7439         printf("`%s", element_string);
7440
7441 #else
7442
7443         if (IS_CUSTOM_ELEMENT(element))
7444           element_mapped = EL_CUSTOM_START;
7445         else if (element > EL_ENVELOPE_4)
7446           element_mapped = EL_CHAR_QUESTION;    /* change to EL_UNKNOWN ... */
7447
7448         printf("`%03d", element_mapped);
7449 #endif
7450       }
7451
7452       printf("\n");
7453     }
7454
7455     return;
7456   }
7457
7458   if (mode == CB_DELETE_OLD_CURSOR && !delete_old_brush)
7459     return;
7460
7461   if (mode == CB_AREA_TO_BRUSH)
7462   {
7463     int from_lx, from_ly;
7464
7465     if (from_x > to_x)
7466       swap_numbers(&from_x, &to_x);
7467
7468     if (from_y > to_y)
7469       swap_numbers(&from_y, &to_y);
7470
7471     brush_width = to_x - from_x + 1;
7472     brush_height = to_y - from_y + 1;
7473
7474     from_lx = from_x + level_xpos;
7475     from_ly = from_y + level_ypos;
7476
7477     for (y = 0; y < brush_height; y++)
7478     {
7479       for (x=0; x < brush_width; x++)
7480       {
7481         brush_buffer[x][y] = Feld[from_lx + x][from_ly + y];
7482
7483         if (button != 1)
7484           DrawLineElement(from_x + x, from_y + y, new_element, TRUE);
7485       }
7486     }
7487
7488     if (button != 1)
7489       CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
7490
7491     delete_old_brush = FALSE;
7492   }
7493   else if (mode == CB_BRUSH_TO_CURSOR || mode == CB_DELETE_OLD_CURSOR ||
7494            mode == CB_BRUSH_TO_LEVEL)
7495   {
7496     int cursor_x = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_x : from_x);
7497     int cursor_y = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_y : from_y);
7498     int cursor_from_x = cursor_x - brush_width / 2;
7499     int cursor_from_y = cursor_y - brush_height / 2;
7500     int border_from_x = cursor_x, border_from_y = cursor_y;
7501     int border_to_x = cursor_x, border_to_y = cursor_y;
7502
7503     if (mode != CB_DELETE_OLD_CURSOR && delete_old_brush)
7504       CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
7505
7506     if (!IN_ED_FIELD(cursor_x, cursor_y) ||
7507         !IN_LEV_FIELD(cursor_x + level_xpos, cursor_y + level_ypos))
7508     {
7509       delete_old_brush = FALSE;
7510       return;
7511     }
7512
7513     for (y = 0; y < brush_height; y++)
7514     {
7515       for (x = 0; x < brush_width; x++)
7516       {
7517         int sx = cursor_from_x + x;
7518         int sy = cursor_from_y + y;
7519         int lx = sx + level_xpos;
7520         int ly = sy + level_ypos;
7521         boolean change_level = (mode == CB_BRUSH_TO_LEVEL);
7522         int element = (mode == CB_DELETE_OLD_CURSOR ? -1 :
7523                        mode == CB_BRUSH_TO_CURSOR || button == 1 ?
7524                        brush_buffer[x][y] : new_element);
7525
7526         if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
7527         {
7528           if (sx < border_from_x)
7529             border_from_x = sx;
7530           else if (sx > border_to_x)
7531             border_to_x = sx;
7532           if (sy < border_from_y)
7533             border_from_y = sy;
7534           else if (sy > border_to_y)
7535             border_to_y = sy;
7536
7537           DrawLineElement(sx, sy, element, change_level);
7538         }
7539       }
7540     }
7541
7542     if (mode != CB_DELETE_OLD_CURSOR)
7543       DrawAreaBorder(border_from_x, border_from_y, border_to_x, border_to_y);
7544
7545     last_cursor_x = cursor_x;
7546     last_cursor_y = cursor_y;
7547     delete_old_brush = TRUE;
7548   }
7549 }
7550
7551 static void CopyAreaToBrush(int from_x, int from_y, int to_x, int to_y,
7552                             int button)
7553 {
7554   CopyBrushExt(from_x, from_y, to_x, to_y, button, CB_AREA_TO_BRUSH);
7555 }
7556
7557 static void CopyBrushToLevel(int x, int y, int button)
7558 {
7559   CopyBrushExt(x, y, 0, 0, button, CB_BRUSH_TO_LEVEL);
7560 }
7561
7562 static void CopyBrushToCursor(int x, int y)
7563 {
7564   CopyBrushExt(x, y, 0, 0, 0, CB_BRUSH_TO_CURSOR);
7565 }
7566
7567 static void DeleteBrushFromCursor()
7568 {
7569   CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
7570 }
7571
7572 void DumpBrush()
7573 {
7574   CopyBrushExt(0, 0, 0, 0, 0, CB_DUMP_BRUSH);
7575 }
7576
7577 static void FloodFill(int from_x, int from_y, int fill_element)
7578 {
7579   int i,x,y;
7580   int old_element;
7581   static int check[4][2] = { {-1,0}, {0,-1}, {1,0}, {0,1} };
7582   static int safety = 0;
7583
7584   /* check if starting field still has the desired content */
7585   if (Feld[from_x][from_y] == fill_element)
7586     return;
7587
7588   safety++;
7589
7590   if (safety > lev_fieldx*lev_fieldy)
7591     Error(ERR_EXIT, "Something went wrong in 'FloodFill()'. Please debug.");
7592
7593   old_element = Feld[from_x][from_y];
7594   Feld[from_x][from_y] = fill_element;
7595
7596   for (i = 0; i < 4; i++)
7597   {
7598     x = from_x + check[i][0];
7599     y = from_y + check[i][1];
7600
7601     if (IN_LEV_FIELD(x,y) && Feld[x][y] == old_element)
7602       FloodFill(x, y, fill_element);
7603   }
7604
7605   safety--;
7606 }
7607
7608 /* values for DrawLevelText() modes */
7609 #define TEXT_INIT               0
7610 #define TEXT_SETCURSOR          1
7611 #define TEXT_WRITECHAR          2
7612 #define TEXT_BACKSPACE          3
7613 #define TEXT_NEWLINE            4
7614 #define TEXT_END                5
7615 #define TEXT_QUERY_TYPING       6
7616
7617 static int DrawLevelText(int sx, int sy, char letter, int mode)
7618 {
7619   static short delete_buffer[MAX_LEV_FIELDX];
7620   static int start_sx, start_sy;
7621   static int last_sx, last_sy;
7622   static boolean typing = FALSE;
7623   int letter_element = EL_CHAR_ASCII0 + letter;
7624   int lx = 0, ly = 0;
7625
7626   /* map lower case letters to upper case and convert special characters */
7627   if (letter >= 'a' && letter <= 'z')
7628     letter_element = EL_CHAR_ASCII0 + letter + (int)('A' - 'a');
7629   else if (letter == 'ä' || letter == 'Ä')
7630     letter_element = EL_CHAR_AUMLAUT;
7631   else if (letter == 'ö' || letter == 'Ö')
7632     letter_element = EL_CHAR_OUMLAUT;
7633   else if (letter == 'ü' || letter == 'Ãœ')
7634     letter_element = EL_CHAR_UUMLAUT;
7635   else if (letter == '^')
7636     letter_element = EL_CHAR_COPYRIGHT;
7637   else
7638     letter_element = EL_CHAR_ASCII0 + letter;
7639
7640   if (mode != TEXT_INIT)
7641   {
7642     if (!typing)
7643       return FALSE;
7644
7645     if (mode != TEXT_SETCURSOR)
7646     {
7647       sx = last_sx;
7648       sy = last_sy;
7649     }
7650
7651     lx = last_sx + level_xpos;
7652     ly = last_sy + level_ypos;
7653   }
7654
7655   switch (mode)
7656   {
7657     case TEXT_INIT:
7658       if (typing)
7659         DrawLevelText(0, 0, 0, TEXT_END);
7660
7661       typing = TRUE;
7662       start_sx = last_sx = sx;
7663       start_sy = last_sy = sy;
7664       DrawLevelText(sx, sy, 0, TEXT_SETCURSOR);
7665       break;
7666
7667     case TEXT_SETCURSOR:
7668       DrawMiniElement(last_sx, last_sy, Feld[lx][ly]);
7669       DrawAreaBorder(sx, sy, sx, sy);
7670       last_sx = sx;
7671       last_sy = sy;
7672       break;
7673
7674     case TEXT_WRITECHAR:
7675       if (letter_element >= EL_CHAR_START && letter_element <= EL_CHAR_END)
7676       {
7677         delete_buffer[sx - start_sx] = Feld[lx][ly];
7678         Feld[lx][ly] = letter_element;
7679
7680         if (sx + 1 < ed_fieldx && lx + 1 < lev_fieldx)
7681           DrawLevelText(sx + 1, sy, 0, TEXT_SETCURSOR);
7682         else if (sy + 1 < ed_fieldy && ly + 1 < lev_fieldy)
7683           DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
7684         else
7685           DrawLevelText(0, 0, 0, TEXT_END);
7686       }
7687       break;
7688
7689     case TEXT_BACKSPACE:
7690       if (sx > start_sx)
7691       {
7692         Feld[lx - 1][ly] = delete_buffer[sx - start_sx - 1];
7693         DrawMiniElement(sx - 1, sy, Feld[lx - 1][ly]);
7694         DrawLevelText(sx - 1, sy, 0, TEXT_SETCURSOR);
7695       }
7696       break;
7697
7698     case TEXT_NEWLINE:
7699       if (sy + 1 < ed_fieldy - 1 && ly + 1 < lev_fieldy - 1)
7700         DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
7701       else
7702         DrawLevelText(0, 0, 0, TEXT_END);
7703       break;
7704
7705     case TEXT_END:
7706       CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
7707       DrawMiniElement(sx, sy, Feld[lx][ly]);
7708       typing = FALSE;
7709       break;
7710
7711     case TEXT_QUERY_TYPING:
7712       break;
7713
7714     default:
7715       break;
7716   }
7717
7718   return typing;
7719 }
7720
7721 static void SetTextCursor(int unused_sx, int unused_sy, int sx, int sy,
7722                           int element, boolean change_level)
7723 {
7724   int lx = sx + level_xpos;
7725   int ly = sy + level_ypos;
7726
7727   if (element == -1)
7728     DrawMiniElement(sx, sy, Feld[lx][ly]);
7729   else
7730     DrawAreaBorder(sx, sy, sx, sy);
7731 }
7732
7733 static void CopyLevelToUndoBuffer(int mode)
7734 {
7735   static boolean accumulated_undo = FALSE;
7736   boolean new_undo_buffer_position = TRUE;
7737   int last_border_element;
7738   int x, y;
7739
7740   switch (mode)
7741   {
7742     case UNDO_IMMEDIATE:
7743       accumulated_undo = FALSE;
7744       break;
7745
7746     case UNDO_ACCUMULATE:
7747       if (accumulated_undo)
7748         new_undo_buffer_position = FALSE;
7749       accumulated_undo = TRUE;
7750       break;
7751
7752     default:
7753       break;
7754   }
7755
7756   if (new_undo_buffer_position)
7757   {
7758     /* new position in undo buffer ring */
7759     undo_buffer_position = (undo_buffer_position + 1) % NUM_UNDO_STEPS;
7760
7761     if (undo_buffer_steps < NUM_UNDO_STEPS - 1)
7762       undo_buffer_steps++;
7763   }
7764
7765   for (x = 0; x < lev_fieldx; x++)
7766     for (y = 0; y < lev_fieldy; y++)
7767       UndoBuffer[undo_buffer_position][x][y] = Feld[x][y];
7768
7769   /* check if drawing operation forces change of border style */
7770   last_border_element = BorderElement;
7771   SetBorderElement();
7772   if (BorderElement != last_border_element)
7773     DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
7774 }
7775
7776 static void RandomPlacement(int new_element)
7777 {
7778   static boolean free_position[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
7779   int num_free_positions;
7780   int num_percentage;
7781   int num_elements;
7782   int x, y;
7783
7784   /* determine number of free positions for the new elements */
7785   /* (maybe this statement should be formatted a bit more readable...) */
7786   num_free_positions = 0;
7787   for (x = 0; x < lev_fieldx; x++)
7788     for (y = 0; y < lev_fieldy; y++)
7789       if ((free_position[x][y] =
7790            ((random_placement_background_restricted &&
7791              Feld[x][y] == random_placement_background_element) ||
7792             (!random_placement_background_restricted &&
7793              Feld[x][y] != new_element))) == TRUE)
7794         num_free_positions++;
7795
7796   /* determine number of new elements to place there */
7797   num_percentage = num_free_positions * random_placement_value / 100;
7798   num_elements = (random_placement_method == RANDOM_USE_PERCENTAGE ?
7799                   num_percentage : random_placement_value);
7800
7801   /* if not more free positions than elements to place, fill whole level */
7802   if (num_elements >= num_free_positions)
7803   {
7804     for (x = 0; x < lev_fieldx; x++)
7805       for (y = 0; y < lev_fieldy; y++)
7806         Feld[x][y] = new_element;
7807
7808     DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
7809     CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
7810     return;
7811   }
7812
7813   while (num_elements > 0)
7814   {
7815     x = RND(lev_fieldx);
7816     y = RND(lev_fieldy);
7817
7818     /* don't place element at the same position twice */
7819     if (free_position[x][y])
7820     {
7821       free_position[x][y] = FALSE;
7822       Feld[x][y] = new_element;
7823       num_elements--;
7824     }
7825   }
7826
7827   DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
7828   CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
7829 }
7830
7831 void WrapLevel(int dx, int dy)
7832 {
7833   int wrap_dx = lev_fieldx - dx;
7834   int wrap_dy = lev_fieldy - dy;
7835   int x, y;
7836
7837   for (x = 0; x < lev_fieldx; x++)
7838     for (y = 0; y < lev_fieldy; y++)
7839       FieldBackup[x][y] = Feld[x][y];
7840
7841   for (x = 0; x < lev_fieldx; x++)
7842     for (y = 0; y < lev_fieldy; y++)
7843       Feld[x][y] =
7844         FieldBackup[(x + wrap_dx) % lev_fieldx][(y + wrap_dy) % lev_fieldy];
7845
7846   DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
7847   CopyLevelToUndoBuffer(UNDO_ACCUMULATE);
7848 }
7849
7850 static void HandleDrawingAreas(struct GadgetInfo *gi)
7851 {
7852   static boolean started_inside_drawing_area = FALSE;
7853   int id = gi->custom_id;
7854   boolean button_press_event;
7855   boolean button_release_event;
7856   boolean inside_drawing_area = !gi->event.off_borders;
7857   boolean draw_level = (id == GADGET_ID_DRAWING_LEVEL);
7858   int actual_drawing_function;
7859   int button = gi->event.button;
7860   int new_element = BUTTON_ELEMENT(button);
7861   int sx = gi->event.x, sy = gi->event.y;
7862   int min_sx = 0, min_sy = 0;
7863   int max_sx = gi->drawing.area_xsize - 1, max_sy = gi->drawing.area_ysize - 1;
7864   int item_xsize = gi->drawing.item_xsize, item_ysize = gi->drawing.item_ysize;
7865   int lx = 0, ly = 0;
7866   int min_lx = 0, min_ly = 0;
7867   int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
7868   int x, y;
7869
7870   /* handle info callback for each invocation of action callback */
7871   gi->callback_info(gi);
7872
7873   button_press_event = (gi->event.type == GD_EVENT_PRESSED);
7874   button_release_event = (gi->event.type == GD_EVENT_RELEASED);
7875
7876   /* make sure to stay inside drawing area boundaries */
7877   sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
7878   sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
7879
7880   if (draw_level)
7881   {
7882     /* get positions inside level field */
7883     lx = sx + level_xpos;
7884     ly = sy + level_ypos;
7885
7886     if (!IN_LEV_FIELD(lx, ly))
7887       inside_drawing_area = FALSE;
7888
7889     /* make sure to stay inside level field boundaries */
7890     lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
7891     ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
7892
7893     /* correct drawing area positions accordingly */
7894     sx = lx - level_xpos;
7895     sy = ly - level_ypos;
7896   }
7897
7898   if (button_press_event)
7899     started_inside_drawing_area = inside_drawing_area;
7900
7901   if (!started_inside_drawing_area)
7902     return;
7903
7904   if (!button && !button_release_event)
7905     return;
7906
7907   /* automatically switch to 'single item' drawing mode, if needed */
7908   actual_drawing_function =
7909     (draw_level || drawing_function == GADGET_ID_PICK_ELEMENT ?
7910      drawing_function : GADGET_ID_SINGLE_ITEMS);
7911
7912   /* clicking into drawing area with pressed Control key picks element */
7913   if (GetKeyModState() & KMOD_Control)
7914   {
7915     last_drawing_function = drawing_function;
7916     actual_drawing_function = GADGET_ID_PICK_ELEMENT;
7917   }
7918
7919   switch (actual_drawing_function)
7920   {
7921     case GADGET_ID_SINGLE_ITEMS:
7922       if (draw_level)
7923       {
7924         if (button_release_event)
7925         {
7926           CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
7927
7928           if (edit_mode == ED_MODE_DRAWING && draw_with_brush &&
7929               !inside_drawing_area)
7930             DeleteBrushFromCursor();
7931         }
7932
7933         if (!button)
7934           break;
7935
7936         if (draw_with_brush)
7937         {
7938           if (!button_release_event)
7939             CopyBrushToLevel(sx, sy, button);
7940         }
7941         else if (new_element != Feld[lx][ly])
7942         {
7943           if (new_element == EL_PLAYER_1)
7944           {
7945             /* remove player at old position */
7946             for (y = 0; y < lev_fieldy; y++)
7947             {
7948               for (x = 0; x < lev_fieldx; x++)
7949               {
7950                 if (Feld[x][y] == EL_PLAYER_1)
7951                 {
7952                   Feld[x][y] = EL_EMPTY;
7953                   if (x - level_xpos >= 0 && x - level_xpos < ed_fieldx &&
7954                       y - level_ypos >= 0 && y - level_ypos < ed_fieldy)
7955                     DrawMiniElement(x - level_xpos, y - level_ypos,
7956                                     EL_EMPTY);
7957                 }
7958               }
7959             }
7960           }
7961
7962           Feld[lx][ly] = new_element;
7963           DrawMiniElement(sx, sy, new_element);
7964         }
7965       }
7966       else
7967       {
7968         if (item_xsize == MINI_TILEX && item_ysize == MINI_TILEY)
7969           DrawMiniGraphicExt(drawto,
7970                              gi->x + sx * MINI_TILEX,
7971                              gi->y + sy * MINI_TILEY,
7972                              el2edimg(new_element));
7973         else
7974           DrawGraphicExt(drawto,
7975                          gi->x + sx * TILEX,
7976                          gi->y + sy * TILEY,
7977                          el2img(new_element), 0);
7978
7979         if (id == GADGET_ID_AMOEBA_CONTENT)
7980           level.amoeba_content = new_element;
7981         else if (id == GADGET_ID_CUSTOM_GRAPHIC)
7982         {
7983           new_element = GFX_ELEMENT(new_element);
7984           custom_element.gfx_element = new_element;
7985
7986           CopyElementPropertiesToGame(properties_element);
7987
7988           UpdateCustomElementGraphicGadgets();
7989
7990           FrameCounter = 0;     /* restart animation frame counter */
7991         }
7992         else if (id == GADGET_ID_CUSTOM_CONTENT)
7993         {
7994           custom_element.content[sx][sy] = new_element;
7995
7996           CopyCustomElementPropertiesToGame(properties_element);
7997         }
7998         else if (id == GADGET_ID_CUSTOM_MOVE_ENTER)
7999         {
8000           custom_element.move_enter_element = new_element;
8001
8002           CopyCustomElementPropertiesToGame(properties_element);
8003         }
8004         else if (id == GADGET_ID_CUSTOM_MOVE_LEAVE)
8005         {
8006           custom_element.move_leave_element = new_element;
8007
8008           CopyCustomElementPropertiesToGame(properties_element);
8009         }
8010         else if (id == GADGET_ID_CUSTOM_CHANGE_TARGET)
8011         {
8012           custom_element_change.target_element = new_element;
8013
8014           CopyCustomElementPropertiesToGame(properties_element);
8015         }
8016         else if (id == GADGET_ID_CUSTOM_CHANGE_CONTENT)
8017         {
8018           custom_element_change.content[sx][sy] = new_element;
8019
8020           CopyCustomElementPropertiesToGame(properties_element);
8021         }
8022         else if (id == GADGET_ID_CUSTOM_CHANGE_TRIGGER)
8023         {
8024           custom_element_change.trigger_element = new_element;
8025
8026           CopyCustomElementPropertiesToGame(properties_element);
8027         }
8028         else if (id == GADGET_ID_GROUP_CONTENT)
8029         {
8030           group_element_info.element[sx] = new_element;
8031
8032           CopyGroupElementPropertiesToGame(properties_element);
8033         }
8034         else if (id == GADGET_ID_RANDOM_BACKGROUND)
8035           random_placement_background_element = new_element;
8036         else if (id >= GADGET_ID_ELEMENT_CONTENT_0 &&
8037                  id <= GADGET_ID_ELEMENT_CONTENT_7)
8038           level.yamyam_content[id - GADGET_ID_ELEMENT_CONTENT_0][sx][sy] =
8039             new_element;
8040       }
8041       break;
8042
8043     case GADGET_ID_CONNECTED_ITEMS:
8044       {
8045         static int last_sx = -1;
8046         static int last_sy = -1;
8047
8048         if (button_release_event)
8049           CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
8050
8051         if (button)
8052         {
8053           if (!button_press_event)
8054             DrawLine(last_sx, last_sy, sx, sy, new_element, TRUE);
8055
8056           last_sx = sx;
8057           last_sy = sy;
8058         }
8059       }
8060       break;
8061
8062     case GADGET_ID_LINE:
8063     case GADGET_ID_ARC:
8064     case GADGET_ID_RECTANGLE:
8065     case GADGET_ID_FILLED_BOX:
8066     case GADGET_ID_GRAB_BRUSH:
8067     case GADGET_ID_TEXT:
8068       {
8069         static int last_sx = -1;
8070         static int last_sy = -1;
8071         static int start_sx = -1;
8072         static int start_sy = -1;
8073         void (*draw_func)(int, int, int, int, int, boolean);
8074
8075         if (drawing_function == GADGET_ID_LINE)
8076           draw_func = DrawLine;
8077         else if (drawing_function == GADGET_ID_ARC)
8078           draw_func = DrawArc;
8079         else if (drawing_function == GADGET_ID_RECTANGLE)
8080           draw_func = DrawBox;
8081         else if (drawing_function == GADGET_ID_FILLED_BOX)
8082           draw_func = DrawFilledBox;
8083         else if (drawing_function == GADGET_ID_GRAB_BRUSH)
8084           draw_func = SelectArea;
8085         else /* (drawing_function == GADGET_ID_TEXT) */
8086           draw_func = SetTextCursor;
8087
8088         if (button_press_event)
8089         {
8090           draw_func(sx, sy, sx, sy, new_element, FALSE);
8091           start_sx = last_sx = sx;
8092           start_sy = last_sy = sy;
8093
8094           if (drawing_function == GADGET_ID_TEXT)
8095             DrawLevelText(0, 0, 0, TEXT_END);
8096         }
8097         else if (button_release_event)
8098         {
8099           draw_func(start_sx, start_sy, sx, sy, new_element, TRUE);
8100           if (drawing_function == GADGET_ID_GRAB_BRUSH)
8101           {
8102             CopyAreaToBrush(start_sx, start_sy, sx, sy, button);
8103             CopyBrushToCursor(sx, sy);
8104             ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
8105                           MB_LEFTBUTTON);
8106             draw_with_brush = TRUE;
8107           }
8108           else if (drawing_function == GADGET_ID_TEXT)
8109             DrawLevelText(sx, sy, 0, TEXT_INIT);
8110           else
8111             CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
8112         }
8113         else if (last_sx != sx || last_sy != sy)
8114         {
8115           draw_func(start_sx, start_sy, last_sx, last_sy, -1, FALSE);
8116           draw_func(start_sx, start_sy, sx, sy, new_element, FALSE);
8117           last_sx = sx;
8118           last_sy = sy;
8119         }
8120       }
8121       break;
8122
8123     case GADGET_ID_FLOOD_FILL:
8124       if (button_press_event && Feld[lx][ly] != new_element)
8125       {
8126         FloodFill(lx, ly, new_element);
8127         DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
8128         CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
8129       }
8130       break;
8131
8132     case GADGET_ID_PICK_ELEMENT:
8133       if (button_release_event)
8134         ClickOnGadget(level_editor_gadget[last_drawing_function],
8135                       MB_LEFTBUTTON);
8136       else if (draw_level)
8137         PickDrawingElement(button, Feld[lx][ly]);
8138       else if (id == GADGET_ID_AMOEBA_CONTENT)
8139         PickDrawingElement(button, level.amoeba_content);
8140       else if (id == GADGET_ID_CUSTOM_GRAPHIC)
8141         PickDrawingElement(button, custom_element.gfx_element);
8142       else if (id == GADGET_ID_CUSTOM_CONTENT)
8143         PickDrawingElement(button, custom_element.content[sx][sy]);
8144       else if (id == GADGET_ID_CUSTOM_MOVE_ENTER)
8145         PickDrawingElement(button, custom_element.move_enter_element);
8146       else if (id == GADGET_ID_CUSTOM_MOVE_LEAVE)
8147         PickDrawingElement(button, custom_element.move_leave_element);
8148       else if (id == GADGET_ID_CUSTOM_CHANGE_TARGET)
8149         PickDrawingElement(button, custom_element_change.target_element);
8150       else if (id == GADGET_ID_CUSTOM_CHANGE_CONTENT)
8151         PickDrawingElement(button, custom_element_change.content[sx][sy]);
8152       else if (id == GADGET_ID_CUSTOM_CHANGE_TRIGGER)
8153         PickDrawingElement(button, custom_element_change.trigger_element);
8154       else if (id == GADGET_ID_GROUP_CONTENT)
8155         PickDrawingElement(button, group_element_info.element[sx]);
8156       else if (id == GADGET_ID_RANDOM_BACKGROUND)
8157         PickDrawingElement(button, random_placement_background_element);
8158       else if (id >= GADGET_ID_ELEMENT_CONTENT_0 &&
8159                id <= GADGET_ID_ELEMENT_CONTENT_7)
8160       {
8161         int i = id - GADGET_ID_ELEMENT_CONTENT_0;
8162
8163         PickDrawingElement(button, level.yamyam_content[i][sx][sy]);
8164       }
8165
8166       break;
8167
8168     default:
8169       break;
8170   }
8171 }
8172
8173 static void HandleCounterButtons(struct GadgetInfo *gi)
8174 {
8175   int gadget_id = gi->custom_id;
8176   int counter_id = gi->custom_type_id;
8177   int button = gi->event.button;
8178   int *counter_value = counterbutton_info[counter_id].value;
8179   int step = BUTTON_STEPSIZE(button) *
8180     (gadget_id == counterbutton_info[counter_id].gadget_id_down ? -1 : +1);
8181
8182   if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
8183   {
8184     boolean pressed = (gi->event.type == GD_EVENT_PRESSED);
8185     boolean released = (gi->event.type == GD_EVENT_RELEASED);
8186     boolean level_changed = LevelChanged();
8187
8188     if ((level_changed && pressed) || (!level_changed && released))
8189       return;
8190
8191     if (level_changed && !Request("Level has changed! Discard changes ?",
8192                                   REQ_ASK))
8193     {
8194       if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
8195         ModifyEditorCounter(counter_id, *counter_value);
8196       return;
8197     }
8198   }
8199
8200   if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
8201     *counter_value = gi->textinput.number_value;
8202   else
8203     ModifyEditorCounter(counter_id, *counter_value + step);
8204
8205   switch (counter_id)
8206   {
8207     case ED_COUNTER_ID_ELEMENT_CONTENT:
8208       DrawElementContentAreas();
8209       break;
8210
8211     case ED_COUNTER_ID_GROUP_CONTENT:
8212       DrawGroupElementArea(properties_element);
8213       CopyGroupElementPropertiesToGame(properties_element);
8214       break;
8215
8216     case ED_COUNTER_ID_ENVELOPE_XSIZE:
8217     case ED_COUNTER_ID_ENVELOPE_YSIZE:
8218       DrawEnvelopeTextArea(-1);
8219       break;
8220
8221     case ED_COUNTER_ID_LEVEL_XSIZE:
8222     case ED_COUNTER_ID_LEVEL_YSIZE:
8223       lev_fieldx = level.fieldx;
8224       lev_fieldy = level.fieldy;
8225       break;
8226
8227     case ED_COUNTER_ID_SELECT_LEVEL:
8228       LoadLevel(level_nr);
8229       TapeErase();
8230       ResetUndoBuffer();
8231       DrawEditModeWindow();
8232       break;
8233
8234     default:
8235       break;
8236   }
8237
8238   if ((counter_id >= ED_COUNTER_ID_CUSTOM_FIRST &&
8239        counter_id <= ED_COUNTER_ID_CUSTOM_LAST) ||
8240       (counter_id >= ED_COUNTER_ID_CHANGE_FIRST &&
8241        counter_id <= ED_COUNTER_ID_CHANGE_LAST))
8242     CopyElementPropertiesToGame(properties_element);
8243 }
8244
8245 static void HandleTextInputGadgets(struct GadgetInfo *gi)
8246 {
8247   int type_id = gi->custom_type_id;
8248
8249   strcpy(textinput_info[type_id].value, gi->textinput.value);
8250
8251   if (type_id == ED_TEXTINPUT_ID_ELEMENT_NAME)
8252   {
8253     CopyElementPropertiesToGame(properties_element);
8254
8255     ModifyEditorElementList();  /* update changed button info text */
8256   }
8257 }
8258
8259 static void HandleTextAreaGadgets(struct GadgetInfo *gi)
8260 {
8261   int type_id = gi->custom_type_id;
8262
8263   strcpy(textarea_info[type_id].value, gi->textarea.value);
8264 }
8265
8266 static void HandleSelectboxGadgets(struct GadgetInfo *gi)
8267 {
8268   int type_id = gi->custom_type_id;
8269
8270   *selectbox_info[type_id].value =
8271     selectbox_info[type_id].options[gi->selectbox.index].value;
8272
8273   if (type_id == ED_SELECTBOX_ID_SELECT_CHANGE_PAGE)
8274   {
8275     element_info[properties_element].current_change_page = gi->selectbox.index;
8276
8277     DrawPropertiesWindow();
8278   }
8279   else if ((type_id >= ED_SELECTBOX_ID_CUSTOM_FIRST &&
8280             type_id <= ED_SELECTBOX_ID_CUSTOM_LAST) ||
8281            (type_id >= ED_SELECTBOX_ID_CHANGE_FIRST &&
8282             type_id <= ED_SELECTBOX_ID_CHANGE_LAST) ||
8283            (type_id == ED_SELECTBOX_ID_GROUP_CHOICE_MODE))
8284     CopyElementPropertiesToGame(properties_element);
8285 }
8286
8287 static void HandleTextbuttonGadgets(struct GadgetInfo *gi)
8288 {
8289   int type_id = gi->custom_type_id;
8290   int i;
8291
8292   if (type_id >= ED_TEXTBUTTON_ID_PROPERTIES_FIRST &&
8293       type_id <= ED_TEXTBUTTON_ID_PROPERTIES_LAST)
8294   {
8295     edit_mode_properties = gi->custom_type_id;
8296
8297     DrawPropertiesWindow();
8298   }
8299   else if (type_id == ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE)
8300   {
8301     char *template_filename = getDefaultLevelFilename(-1);
8302     boolean new_template = !fileExists(template_filename);
8303
8304     if (new_template ||
8305         Request("Save this template and kill the old ?", REQ_ASK))
8306       SaveLevelTemplate();
8307
8308     if (new_template)
8309       Request("Template saved !", REQ_CONFIRM);
8310   }
8311   else if (type_id == ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE &&
8312            custom_element.num_change_pages < MAX_CHANGE_PAGES)
8313   {
8314     struct ElementInfo *ei = &element_info[properties_element];
8315
8316     setElementChangePages(ei, ei->num_change_pages + 1);
8317
8318     /* set new change page to be new current change page */
8319     ei->current_change_page = ei->num_change_pages - 1;
8320     ei->change = &ei->change_page[ei->current_change_page];
8321
8322     setElementChangeInfoToDefaults(ei->change);
8323
8324     DrawPropertiesWindow();
8325   }
8326   else if (type_id == ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE &&
8327            custom_element.num_change_pages > MIN_CHANGE_PAGES)
8328   {
8329     struct ElementInfo *ei = &element_info[properties_element];
8330
8331     /* copy all change pages after change page to be deleted */
8332     for (i = ei->current_change_page; i < ei->num_change_pages - 1; i++)
8333       ei->change_page[i] = ei->change_page[i + 1];
8334
8335     setElementChangePages(ei, ei->num_change_pages - 1);
8336
8337     DrawPropertiesWindow();
8338   }
8339 }
8340
8341 static void HandleGraphicbuttonGadgets(struct GadgetInfo *gi)
8342 {
8343   int type_id = gi->custom_type_id;
8344
8345   if (type_id == ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE ||
8346       type_id == ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE)
8347   {
8348     struct ElementInfo *ei = &element_info[properties_element];
8349     int step = BUTTON_STEPSIZE(gi->event.button);
8350
8351     step *= (type_id == ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE ? -1 : +1);
8352     ei->current_change_page += step;
8353
8354     if (ei->current_change_page < 0)
8355       ei->current_change_page = 0;
8356     else if (ei->current_change_page >= ei->num_change_pages)
8357       ei->current_change_page = ei->num_change_pages - 1;
8358
8359     DrawPropertiesWindow();
8360   }
8361 }
8362
8363 static void HandleRadiobuttons(struct GadgetInfo *gi)
8364 {
8365   *radiobutton_info[gi->custom_type_id].value =
8366     radiobutton_info[gi->custom_type_id].checked_value;
8367 }
8368
8369 static void HandleCheckbuttons(struct GadgetInfo *gi)
8370 {
8371   int type_id = gi->custom_type_id;
8372
8373   *checkbutton_info[type_id].value ^= TRUE;
8374
8375   if (type_id == ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID ||
8376       (((type_id >= ED_CHECKBUTTON_ID_CUSTOM_FIRST &&
8377          type_id <= ED_CHECKBUTTON_ID_CUSTOM_LAST) ||
8378         (type_id >= ED_CHECKBUTTON_ID_CHANGE_FIRST &&
8379          type_id <= ED_CHECKBUTTON_ID_CHANGE_LAST)) &&
8380        type_id != ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE))
8381   {
8382     CopyElementPropertiesToGame(properties_element);
8383   }
8384
8385   if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC)
8386   {
8387     UpdateCustomElementGraphicGadgets();
8388   }
8389   else if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE)
8390   {
8391     char *template_filename = getDefaultLevelFilename(-1);
8392
8393     if (level.use_custom_template && !fileExists(template_filename))
8394     {
8395       Request("No level template found !", REQ_CONFIRM);
8396
8397       level.use_custom_template = FALSE;
8398       ModifyGadget(gi, GDI_CHECKED, FALSE, GDI_END);
8399
8400       return;
8401     }
8402
8403     LoadLevelTemplate(level.use_custom_template ? -1 : level_nr);
8404
8405     DrawEditModeWindow();
8406   }
8407 }
8408
8409 static void HandleControlButtons(struct GadgetInfo *gi)
8410 {
8411   static int last_level_drawing_function = GADGET_ID_SINGLE_ITEMS;
8412   static int last_edit_mode = ED_MODE_DRAWING;
8413   static int last_custom_copy_mode = -1;
8414   int id = gi->custom_id;
8415   int button = gi->event.button;
8416   int step = BUTTON_STEPSIZE(button);
8417   int new_element = BUTTON_ELEMENT(button);
8418   int x, y;
8419
8420   if (edit_mode == ED_MODE_DRAWING && drawing_function == GADGET_ID_TEXT)
8421     DrawLevelText(0, 0, 0, TEXT_END);
8422
8423   if (id < ED_NUM_CTRL1_BUTTONS &&
8424       id != GADGET_ID_SINGLE_ITEMS &&
8425       id != GADGET_ID_PROPERTIES &&
8426       id != GADGET_ID_PICK_ELEMENT &&
8427       edit_mode != ED_MODE_DRAWING &&
8428       drawing_function != GADGET_ID_PICK_ELEMENT &&
8429       !(GetKeyModState() & KMOD_Control))
8430   {
8431     DrawDrawingWindow();
8432     edit_mode = ED_MODE_DRAWING;
8433   }
8434
8435   /* element copy mode active, but no element button pressed => deactivate */
8436   if (last_custom_copy_mode != -1 && id < ED_NUM_CTRL_BUTTONS)
8437     last_custom_copy_mode = -1;
8438
8439   switch (id)
8440   {
8441     case GADGET_ID_SCROLL_LEFT:
8442       if (level_xpos >= 0)
8443       {
8444         if (lev_fieldx < ed_fieldx - 2)
8445           break;
8446
8447         level_xpos -= step;
8448         if (level_xpos < -1)
8449           level_xpos = -1;
8450         if (button == 1)
8451           ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_RIGHT);
8452         else
8453           DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
8454
8455         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
8456                      GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
8457       }
8458       break;
8459
8460     case GADGET_ID_SCROLL_RIGHT:
8461       if (level_xpos <= lev_fieldx - ed_fieldx)
8462       {
8463         if (lev_fieldx < ed_fieldx - 2)
8464           break;
8465
8466         level_xpos += step;
8467         if (level_xpos > lev_fieldx - ed_fieldx + 1)
8468           level_xpos = lev_fieldx - ed_fieldx + 1;
8469         if (button == 1)
8470           ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_LEFT);
8471         else
8472           DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
8473
8474         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
8475                      GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
8476       }
8477       break;
8478
8479     case GADGET_ID_SCROLL_UP:
8480       if (level_ypos >= 0)
8481       {
8482         if (lev_fieldy < ed_fieldy - 2)
8483           break;
8484
8485         level_ypos -= step;
8486         if (level_ypos < -1)
8487           level_ypos = -1;
8488         if (button == 1)
8489           ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_DOWN);
8490         else
8491           DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
8492
8493         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
8494                      GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
8495       }
8496       break;
8497
8498     case GADGET_ID_SCROLL_DOWN:
8499       if (level_ypos <= lev_fieldy - ed_fieldy)
8500       {
8501         if (lev_fieldy < ed_fieldy - 2)
8502           break;
8503
8504         level_ypos += step;
8505         if (level_ypos > lev_fieldy - ed_fieldy + 1)
8506           level_ypos = lev_fieldy - ed_fieldy + 1;
8507         if (button == 1)
8508           ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_UP);
8509         else
8510           DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
8511
8512         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
8513                      GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
8514       }
8515       break;
8516
8517     case GADGET_ID_SCROLL_HORIZONTAL:
8518       level_xpos = gi->event.item_position - 1;
8519       DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
8520       break;
8521
8522     case GADGET_ID_SCROLL_VERTICAL:
8523       level_ypos = gi->event.item_position - 1;
8524       DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
8525       break;
8526
8527     case GADGET_ID_SCROLL_LIST_UP:
8528     case GADGET_ID_SCROLL_LIST_DOWN:
8529     case GADGET_ID_SCROLL_LIST_VERTICAL:
8530       if (id == GADGET_ID_SCROLL_LIST_VERTICAL)
8531         element_shift = gi->event.item_position * ED_ELEMENTLIST_BUTTONS_HORIZ;
8532       else
8533       {
8534         step *= (id == GADGET_ID_SCROLL_LIST_UP ? -1 : +1);
8535         element_shift += step * ED_ELEMENTLIST_BUTTONS_HORIZ;
8536
8537         if (element_shift < 0)
8538           element_shift = 0;
8539         if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
8540           element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
8541
8542         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
8543                      GDI_SCROLLBAR_ITEM_POSITION,
8544                      element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
8545       }
8546
8547       ModifyEditorElementList();
8548
8549       break;
8550
8551     case GADGET_ID_WRAP_LEFT:
8552       WrapLevel(-step, 0);
8553       break;
8554
8555     case GADGET_ID_WRAP_RIGHT:
8556       WrapLevel(step, 0);
8557       break;
8558
8559     case GADGET_ID_WRAP_UP:
8560       WrapLevel(0, -step);
8561       break;
8562
8563     case GADGET_ID_WRAP_DOWN:
8564       WrapLevel(0, step);
8565       break;
8566
8567     case GADGET_ID_SINGLE_ITEMS:
8568     case GADGET_ID_CONNECTED_ITEMS:
8569     case GADGET_ID_LINE:
8570     case GADGET_ID_ARC:
8571     case GADGET_ID_TEXT:
8572     case GADGET_ID_RECTANGLE:
8573     case GADGET_ID_FILLED_BOX:
8574     case GADGET_ID_FLOOD_FILL:
8575     case GADGET_ID_GRAB_BRUSH:
8576     case GADGET_ID_PICK_ELEMENT:
8577       if (drawing_function != GADGET_ID_PICK_ELEMENT)
8578         last_drawing_function = drawing_function;
8579       drawing_function = id;
8580       draw_with_brush = FALSE;
8581       break;
8582
8583     case GADGET_ID_RANDOM_PLACEMENT:
8584       RandomPlacement(new_element);
8585       break;
8586
8587     case GADGET_ID_PROPERTIES:
8588       if (edit_mode != ED_MODE_PROPERTIES)
8589       {
8590         properties_element = new_element;
8591         DrawPropertiesWindow();
8592         edit_mode = ED_MODE_PROPERTIES;
8593
8594         last_level_drawing_function = drawing_function;
8595         ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
8596                       MB_LEFTBUTTON);
8597       }
8598       else
8599       {
8600         DrawDrawingWindow();
8601         edit_mode = ED_MODE_DRAWING;
8602
8603         ClickOnGadget(level_editor_gadget[last_level_drawing_function],
8604                       MB_LEFTBUTTON);
8605       }
8606       break;
8607
8608     case GADGET_ID_CUSTOM_COPY_FROM:
8609     case GADGET_ID_CUSTOM_COPY_TO:
8610     case GADGET_ID_CUSTOM_EXCHANGE:
8611       last_custom_copy_mode = id;
8612       last_drawing_function = drawing_function;
8613       break;
8614
8615     case GADGET_ID_UNDO:
8616       if (undo_buffer_steps == 0)
8617       {
8618         Request("Undo buffer empty !", REQ_CONFIRM);
8619         break;
8620       }
8621
8622       if (edit_mode != ED_MODE_DRAWING)
8623       {
8624         DrawDrawingWindow();
8625         edit_mode = ED_MODE_DRAWING;
8626       }
8627
8628       undo_buffer_position =
8629         (undo_buffer_position - 1 + NUM_UNDO_STEPS) % NUM_UNDO_STEPS;
8630       undo_buffer_steps--;
8631
8632       for (x = 0; x < lev_fieldx; x++)
8633         for (y = 0; y < lev_fieldy; y++)
8634           Feld[x][y] = UndoBuffer[undo_buffer_position][x][y];
8635       DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos,level_ypos);
8636       break;
8637
8638     case GADGET_ID_INFO:
8639       if (edit_mode != ED_MODE_INFO)
8640       {
8641         last_edit_mode = edit_mode;
8642         edit_mode = ED_MODE_INFO;
8643
8644         DrawLevelInfoWindow();
8645       }
8646       else
8647       {
8648         edit_mode = last_edit_mode;
8649
8650         DrawEditModeWindow();
8651       }
8652       break;
8653
8654     case GADGET_ID_CLEAR:
8655       if (edit_mode != ED_MODE_DRAWING)
8656       {
8657         DrawDrawingWindow();
8658         edit_mode = ED_MODE_DRAWING;
8659       }
8660
8661       for (x = 0; x < MAX_LEV_FIELDX; x++) 
8662         for (y = 0; y < MAX_LEV_FIELDY; y++) 
8663           Feld[x][y] = (button == 1 ? EL_EMPTY : new_element);
8664       CopyLevelToUndoBuffer(GADGET_ID_CLEAR);
8665
8666       DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
8667       break;
8668
8669     case GADGET_ID_SAVE:
8670       if (leveldir_current->readonly)
8671       {
8672         Request("This level is read only !", REQ_CONFIRM);
8673         break;
8674       }
8675
8676       if (!LevelContainsPlayer)
8677         Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
8678       else
8679       {
8680         char *level_filename = getDefaultLevelFilename(level_nr);
8681         boolean new_level = !fileExists(level_filename);
8682
8683         if (new_level ||
8684             Request("Save this level and kill the old ?", REQ_ASK))
8685         {
8686           CopyPlayfield(Feld, level.field);
8687
8688           SaveLevel(level_nr);
8689         }
8690
8691         if (new_level)
8692           Request("Level saved !", REQ_CONFIRM);
8693       }
8694       break;
8695
8696     case GADGET_ID_TEST:
8697       if (!LevelContainsPlayer)
8698         Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
8699       else
8700       {
8701         if (LevelChanged())
8702           level.game_version = GAME_VERSION_ACTUAL;
8703
8704         CopyPlayfield(level.field, FieldBackup);
8705         CopyPlayfield(Feld, level.field);
8706
8707         UnmapLevelEditorGadgets();
8708         UndrawSpecialEditorDoor();
8709
8710         CloseDoor(DOOR_CLOSE_ALL);
8711
8712         DrawCompleteVideoDisplay();
8713
8714         if (setup.autorecord)
8715           TapeStartRecording();
8716
8717         level_editor_test_game = TRUE;
8718         game_status = GAME_MODE_PLAYING;
8719
8720         InitGame();
8721       }
8722       break;
8723
8724     case GADGET_ID_EXIT:
8725       RequestExitLevelEditor(TRUE);     /* if level has changed, ask user */
8726       break;
8727
8728     default:
8729       if (id >= GADGET_ID_ELEMENTLIST_FIRST &&
8730           id <= GADGET_ID_ELEMENTLIST_LAST)
8731       {
8732         int element_position = id - GADGET_ID_ELEMENTLIST_FIRST;
8733         int new_element = editor_elements[element_position + element_shift];
8734
8735         if (last_custom_copy_mode != -1)
8736         {
8737           if (CopyCustomElement(properties_element, new_element,
8738                                 last_custom_copy_mode))
8739           {
8740             ClickOnGadget(level_editor_gadget[last_drawing_function],
8741                           MB_LEFTBUTTON);
8742
8743             last_custom_copy_mode = -1;
8744           }
8745
8746           break;
8747         }
8748
8749         PickDrawingElement(button, new_element);
8750
8751         if (!stick_element_properties_window &&
8752             drawing_function != GADGET_ID_PICK_ELEMENT &&
8753             !(GetKeyModState() & KMOD_Control))
8754         {
8755           properties_element = new_element;
8756           if (edit_mode == ED_MODE_PROPERTIES)
8757             DrawPropertiesWindow();
8758         }
8759
8760         if (drawing_function == GADGET_ID_PICK_ELEMENT)
8761           ClickOnGadget(level_editor_gadget[last_drawing_function],
8762                         MB_LEFTBUTTON);
8763       }
8764 #ifdef DEBUG
8765       else if (gi->event.type == GD_EVENT_PRESSED)
8766         printf("default: HandleControlButtons: GD_EVENT_PRESSED(%d)\n", id);
8767       else if (gi->event.type == GD_EVENT_RELEASED)
8768         printf("default: HandleControlButtons: GD_EVENT_RELEASED(%d)\n", id);
8769       else if (gi->event.type == GD_EVENT_MOVING)
8770         printf("default: HandleControlButtons: GD_EVENT_MOVING(%d)\n", id);
8771       else
8772         printf("default: HandleControlButtons: ? (id == %d)\n", id);
8773 #endif
8774       break;
8775   }
8776 }
8777
8778 void HandleLevelEditorKeyInput(Key key)
8779 {
8780   char letter = getCharFromKey(key);
8781   int button = MB_LEFTBUTTON;
8782
8783   if (drawing_function == GADGET_ID_TEXT &&
8784       DrawLevelText(0, 0, 0, TEXT_QUERY_TYPING) == TRUE)
8785   {
8786     if (letter)
8787       DrawLevelText(0, 0, letter, TEXT_WRITECHAR);
8788     else if (key == KSYM_Delete || key == KSYM_BackSpace)
8789       DrawLevelText(0, 0, 0, TEXT_BACKSPACE);
8790     else if (key == KSYM_Return)
8791       DrawLevelText(0, 0, 0, TEXT_NEWLINE);
8792     else if (key == KSYM_Escape)
8793       DrawLevelText(0, 0, 0, TEXT_END);
8794   }
8795   else if (button_status == MB_RELEASED)
8796   {
8797     int i, id = GADGET_ID_NONE;
8798
8799     switch (key)
8800     {
8801       case KSYM_Left:
8802         id = GADGET_ID_SCROLL_LEFT;
8803         break;
8804       case KSYM_Right:
8805         id = GADGET_ID_SCROLL_RIGHT;
8806         break;
8807       case KSYM_Up:
8808         id = GADGET_ID_SCROLL_UP;
8809         break;
8810       case KSYM_Down:
8811         id = GADGET_ID_SCROLL_DOWN;
8812         break;
8813       case KSYM_Page_Up:
8814         id = GADGET_ID_SCROLL_LIST_UP;
8815         button = MB_RIGHTBUTTON;
8816         break;
8817       case KSYM_Page_Down:
8818         id = GADGET_ID_SCROLL_LIST_DOWN;
8819         button = MB_RIGHTBUTTON;
8820         break;
8821
8822       case KSYM_Escape:
8823         if (edit_mode == ED_MODE_DRAWING)
8824         {
8825           RequestExitLevelEditor(setup.ask_on_escape);
8826         }
8827         else
8828         {
8829           DrawDrawingWindow();
8830           edit_mode = ED_MODE_DRAWING;
8831         }
8832         break;
8833
8834       default:
8835         break;
8836     }
8837
8838     if (id != GADGET_ID_NONE)
8839       ClickOnGadget(level_editor_gadget[id], button);
8840     else if (letter == '.')
8841       ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS], button);
8842     else if (key == KSYM_Return || key == setup.shortcut.toggle_pause)
8843       ClickOnGadget(level_editor_gadget[GADGET_ID_TEST], button);
8844     else
8845       for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
8846         if (letter && letter == control_info[i].shortcut)
8847           if (!anyTextGadgetActive())
8848             ClickOnGadget(level_editor_gadget[i], button);
8849   }
8850 }
8851
8852 void HandleLevelEditorIdle()
8853 {
8854   static unsigned long action_delay = 0;
8855   unsigned long action_delay_value = GameFrameDelay;
8856   int xpos = 1, ypos = 2;
8857
8858   if (edit_mode != ED_MODE_PROPERTIES)
8859     return;
8860
8861   if (!DelayReached(&action_delay, action_delay_value))
8862     return;
8863
8864   DrawGraphicAnimationExt(drawto,
8865                           SX + xpos * TILEX,
8866                           SY + ypos * TILEY + MINI_TILEY / 2,
8867                           el2img(properties_element), -1, NO_MASKING);
8868
8869   MarkTileDirty(xpos, ypos);
8870   MarkTileDirty(xpos, ypos + 1);
8871
8872   FrameCounter++;       /* increase animation frame counter */
8873 }
8874
8875 void ClearEditorGadgetInfoText()
8876 {
8877   DrawBackground(INFOTEXT_XPOS, INFOTEXT_YPOS, INFOTEXT_XSIZE, INFOTEXT_YSIZE);
8878 }
8879
8880 void HandleEditorGadgetInfoText(void *ptr)
8881 {
8882   struct GadgetInfo *gi = (struct GadgetInfo *)ptr;
8883   char infotext[MAX_OUTPUT_LINESIZE + 1];
8884   char shortcut[MAX_OUTPUT_LINESIZE + 1];
8885   int max_infotext_len = getMaxInfoTextLength();
8886
8887   if (game_status != GAME_MODE_EDITOR)
8888     return;
8889
8890   ClearEditorGadgetInfoText();
8891
8892   if (gi->event.type == GD_EVENT_INFO_LEAVING)
8893     return;
8894
8895   /* misuse this function to delete brush cursor, if needed */
8896   if (edit_mode == ED_MODE_DRAWING && draw_with_brush)
8897     DeleteBrushFromCursor();
8898
8899   if (gi == NULL || gi->info_text == NULL)
8900     return;
8901
8902   strncpy(infotext, gi->info_text, max_infotext_len);
8903   infotext[max_infotext_len] = '\0';
8904
8905   if (gi->custom_id < ED_NUM_CTRL_BUTTONS)
8906   {
8907     int key = control_info[gi->custom_id].shortcut;
8908
8909     if (key)
8910     {
8911       if (gi->custom_id == GADGET_ID_SINGLE_ITEMS)      /* special case 1 */
8912         sprintf(shortcut, " ('.' or '%c')", key);
8913       else if (gi->custom_id == GADGET_ID_PICK_ELEMENT) /* special case 2 */
8914         sprintf(shortcut, " ('%c' or 'Ctrl')", key);
8915       else if (gi->custom_id == GADGET_ID_TEST)         /* special case 3 */
8916         sprintf(shortcut, " ('Enter' or 'Shift-%c')", key);
8917       else                                              /* normal case */
8918         sprintf(shortcut, " ('%s%c')",
8919                 (key >= 'A' && key <= 'Z' ? "Shift-" : ""), key);
8920
8921       if (strlen(infotext) + strlen(shortcut) <= max_infotext_len)
8922         strcat(infotext, shortcut);
8923     }
8924   }
8925
8926   DrawText(INFOTEXT_XPOS, INFOTEXT_YPOS, infotext, FONT_TEXT_2);
8927 }
8928
8929 static void HandleDrawingAreaInfo(struct GadgetInfo *gi)
8930 {
8931   static int start_lx, start_ly;
8932   int id = gi->custom_id;
8933   int sx = gi->event.x;
8934   int sy = gi->event.y;
8935   int lx = sx + level_xpos;
8936   int ly = sy + level_ypos;
8937   int min_sx = 0, min_sy = 0;
8938   int max_sx = gi->drawing.area_xsize - 1;
8939   int max_sy = gi->drawing.area_ysize - 1;
8940   int actual_drawing_function = drawing_function;
8941   int max_infotext_len = getMaxInfoTextLength();
8942   char infotext[MAX_OUTPUT_LINESIZE + 1];
8943   char *text;
8944
8945   infotext[0] = '\0';           /* start with empty info text */
8946
8947   /* pressed Control key: simulate picking element */
8948   if (GetKeyModState() & KMOD_Control)
8949     actual_drawing_function = GADGET_ID_PICK_ELEMENT;
8950
8951   ClearEditorGadgetInfoText();
8952
8953   if (gi->event.type == GD_EVENT_INFO_LEAVING)
8954     return;
8955
8956   /* make sure to stay inside drawing area boundaries */
8957   sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
8958   sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
8959
8960   if (id == GADGET_ID_DRAWING_LEVEL)
8961   {
8962     if (button_status)
8963     {
8964       int min_lx = 0, min_ly = 0;
8965       int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
8966
8967       /* get positions inside level field */
8968       lx = sx + level_xpos;
8969       ly = sy + level_ypos;
8970
8971       /* make sure to stay inside level field boundaries */
8972       lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
8973       ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
8974
8975       /* correct drawing area positions accordingly */
8976       sx = lx - level_xpos;
8977       sy = ly - level_ypos;
8978     }
8979
8980     if (IN_ED_FIELD(sx,sy) && IN_LEV_FIELD(lx, ly))
8981     {
8982       if (button_status)        /* if (gi->state == GD_BUTTON_PRESSED) */
8983       {
8984         if (gi->event.type == GD_EVENT_PRESSED)
8985         {
8986           start_lx = lx;
8987           start_ly = ly;
8988         }
8989
8990         switch (actual_drawing_function)
8991         {
8992           case GADGET_ID_SINGLE_ITEMS:
8993             text = "Drawing single items";
8994             break;
8995           case GADGET_ID_CONNECTED_ITEMS:
8996             text = "Drawing connected items";
8997             break;
8998           case GADGET_ID_LINE:
8999             text = "Drawing line";
9000             break;
9001           case GADGET_ID_ARC:
9002             text = "Drawing arc";
9003             break;
9004           case GADGET_ID_TEXT:
9005             text = "Setting text cursor";
9006             break;
9007           case GADGET_ID_RECTANGLE:
9008             text = "Drawing rectangle";
9009             break;
9010           case GADGET_ID_FILLED_BOX:
9011             text = "Drawing filled box";
9012             break;
9013           case GADGET_ID_FLOOD_FILL:
9014             text = "Flood fill";
9015             break;
9016           case GADGET_ID_GRAB_BRUSH:
9017             text = "Grabbing brush";
9018             break;
9019           case GADGET_ID_PICK_ELEMENT:
9020             text = "Picking element";
9021             break;
9022
9023           default:
9024             text = "Drawing position";
9025             break;
9026         }
9027
9028 #if 1
9029         if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
9030           sprintf(infotext, "%s: %d, %d", text, lx, ly);
9031         else
9032           sprintf(infotext, "%s: %d, %d", text,
9033                   ABS(lx - start_lx) + 1, ABS(ly - start_ly) + 1);
9034 #else
9035         if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
9036           DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
9037                     "%s: %d, %d", infotext, lx, ly);
9038         else
9039           DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
9040                     "%s: %d, %d", infotext,
9041                     ABS(lx - start_lx) + 1, ABS(ly - start_ly) + 1);
9042 #endif
9043       }
9044 #if 1
9045       else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
9046         strncpy(infotext, getElementInfoText(Feld[lx][ly]), max_infotext_len);
9047       else
9048         sprintf(infotext, "Level position: %d, %d", lx, ly);
9049 #else
9050       else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
9051         DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
9052                   "%s", getElementInfoText(Feld[lx][ly]));
9053       else
9054         DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
9055                   "Level position: %d, %d", lx, ly);
9056 #endif
9057     }
9058
9059     /* misuse this function to draw brush cursor, if needed */
9060     if (edit_mode == ED_MODE_DRAWING && draw_with_brush && !button_status)
9061     {
9062       if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
9063         CopyBrushToCursor(sx, sy);
9064       else
9065         DeleteBrushFromCursor();
9066     }
9067   }
9068   else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
9069   {
9070     int element = EL_EMPTY;
9071
9072     if (id == GADGET_ID_AMOEBA_CONTENT)
9073       element = level.amoeba_content;
9074     else if (id == GADGET_ID_CUSTOM_GRAPHIC)
9075       element = custom_element.gfx_element;
9076     else if (id == GADGET_ID_CUSTOM_CONTENT)
9077       element = custom_element.content[sx][sy];
9078     else if (id == GADGET_ID_CUSTOM_MOVE_ENTER)
9079       element = custom_element.move_enter_element;
9080     else if (id == GADGET_ID_CUSTOM_MOVE_LEAVE)
9081       element = custom_element.move_leave_element;
9082     else if (id == GADGET_ID_CUSTOM_CHANGE_TARGET)
9083       element = custom_element_change.target_element;
9084     else if (id == GADGET_ID_CUSTOM_CHANGE_CONTENT)
9085       element = custom_element_change.content[sx][sy];
9086     else if (id == GADGET_ID_CUSTOM_CHANGE_TRIGGER)
9087       element = custom_element_change.trigger_element;
9088     else if (id == GADGET_ID_GROUP_CONTENT)
9089       element = group_element_info.element[sx];
9090     else if (id == GADGET_ID_RANDOM_BACKGROUND)
9091       element = random_placement_background_element;
9092     else if (id >= GADGET_ID_ELEMENT_CONTENT_0 &&
9093              id <= GADGET_ID_ELEMENT_CONTENT_7)
9094       element = level.yamyam_content[id - GADGET_ID_ELEMENT_CONTENT_0][sx][sy];
9095
9096     strncpy(infotext, getElementInfoText(element), max_infotext_len);
9097   }
9098   else
9099   {
9100     if (id == GADGET_ID_AMOEBA_CONTENT)
9101       strcpy(infotext, "Amoeba content");
9102     else if (id == GADGET_ID_CUSTOM_GRAPHIC)
9103       strcpy(infotext, "Custom graphic element");
9104     else if (id == GADGET_ID_CUSTOM_CONTENT)
9105       sprintf(infotext, "Custom element content position: %d, %d", sx, sy);
9106     else if (id == GADGET_ID_CUSTOM_MOVE_ENTER)
9107       strcpy(infotext, "Element that can be digged/collected");
9108     else if (id == GADGET_ID_CUSTOM_MOVE_LEAVE)
9109       strcpy(infotext, "Element that will be left behind");
9110     else if (id == GADGET_ID_CUSTOM_CHANGE_TARGET)
9111       strcpy(infotext, "New element after change");
9112     else if (id == GADGET_ID_CUSTOM_CHANGE_CONTENT)
9113       strcpy(infotext, "New extended elements after change");
9114     else if (id == GADGET_ID_CUSTOM_CHANGE_TRIGGER)
9115       strcpy(infotext, "Other element triggering change");
9116     else if (id == GADGET_ID_GROUP_CONTENT)
9117       sprintf(infotext, "Group element position: %d", sx + 1);
9118     else if (id == GADGET_ID_RANDOM_BACKGROUND)
9119       strcpy(infotext, "Random placement background");
9120     else if (id >= GADGET_ID_ELEMENT_CONTENT_0 &&
9121              id <= GADGET_ID_ELEMENT_CONTENT_7)
9122       sprintf(infotext, "Content area %d position: %d, %d",
9123               id - GADGET_ID_ELEMENT_CONTENT_0 + 1, sx, sy);
9124   }
9125
9126   infotext[max_infotext_len] = '\0';
9127
9128   if (strlen(infotext) > 0)
9129     DrawTextS(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, infotext);
9130 }
9131
9132 void RequestExitLevelEditor(boolean ask_if_level_has_changed)
9133 {
9134   if (!ask_if_level_has_changed ||
9135       !LevelChanged() ||
9136       Request("Level has changed! Exit without saving ?",
9137               REQ_ASK | REQ_STAY_OPEN))
9138   {
9139 #if 1
9140     CloseDoor(DOOR_CLOSE_1);
9141     SetDoorState(DOOR_CLOSE_2);
9142 #else
9143     CloseDoor(DOOR_CLOSE_ALL);
9144 #endif
9145     game_status = GAME_MODE_MAIN;
9146     DrawMainMenu();
9147   }
9148   else
9149   {
9150     CloseDoor(DOOR_CLOSE_1);
9151     BlitBitmap(bitmap_db_door, bitmap_db_door,
9152                DOOR_GFX_PAGEX2, DOOR_GFX_PAGEY1, DXSIZE,DYSIZE,
9153                DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
9154     OpenDoor(DOOR_OPEN_1);
9155   }
9156 }