1 /***********************************************************
2 * Rocks'n'Diamonds -- McDuffin Strikes Back! *
3 *----------------------------------------------------------*
4 * (c) 1995-2002 Artsoft Entertainment *
6 * Detmolder Strasse 189 *
9 * e-mail: info@artsoft.org *
10 *----------------------------------------------------------*
12 ***********************************************************/
16 #include "libgame/libgame.h"
27 -----------------------------------------------------------------------------
28 screen and artwork graphic pixel position definitions
29 -----------------------------------------------------------------------------
32 /* positions in the level editor */
33 #define ED_WIN_MB_LEFT_XPOS 6
34 #define ED_WIN_MB_LEFT_YPOS 258
35 #define ED_WIN_MB_MIDDLE_XPOS 42
36 #define ED_WIN_MB_MIDDLE_YPOS ED_WIN_MB_LEFT_YPOS
37 #define ED_WIN_MB_RIGHT_XPOS 78
38 #define ED_WIN_MB_RIGHT_YPOS ED_WIN_MB_LEFT_YPOS
40 /* values for the control window */
41 #define ED_CTRL_BUTTONS_GFX_YPOS 236
42 #define ED_CTRL_BUTTONS_ALT_GFX_YPOS 142
44 #define ED_CTRL1_BUTTONS_HORIZ 4
45 #define ED_CTRL1_BUTTONS_VERT 4
46 #define ED_CTRL1_BUTTON_XSIZE 22
47 #define ED_CTRL1_BUTTON_YSIZE 22
48 #define ED_CTRL1_BUTTONS_XPOS 6
49 #define ED_CTRL1_BUTTONS_YPOS 6
50 #define ED_CTRL2_BUTTONS_HORIZ 3
51 #define ED_CTRL2_BUTTONS_VERT 2
52 #define ED_CTRL2_BUTTON_XSIZE 30
53 #define ED_CTRL2_BUTTON_YSIZE 20
54 #define ED_CTRL2_BUTTONS_XPOS 5
55 #define ED_CTRL2_BUTTONS_YPOS 99
56 #define ED_NUM_CTRL1_BUTTONS (ED_CTRL1_BUTTONS_HORIZ * ED_CTRL1_BUTTONS_VERT)
57 #define ED_NUM_CTRL2_BUTTONS (ED_CTRL2_BUTTONS_HORIZ * ED_CTRL2_BUTTONS_VERT)
58 #define ED_NUM_CTRL_BUTTONS (ED_NUM_CTRL1_BUTTONS + ED_NUM_CTRL2_BUTTONS)
60 /* values for the element list */
61 #define ED_ELEMENTLIST_XPOS 5
62 #define ED_ELEMENTLIST_YPOS 30
63 #define ED_ELEMENTLIST_XSIZE 20
64 #define ED_ELEMENTLIST_YSIZE 20
65 #define ED_ELEMENTLIST_BUTTONS_HORIZ 4
66 #define ED_ELEMENTLIST_BUTTONS_VERT 11
67 #define ED_NUM_ELEMENTLIST_BUTTONS (ED_ELEMENTLIST_BUTTONS_HORIZ * \
68 ED_ELEMENTLIST_BUTTONS_VERT)
70 /* values for the setting windows */
71 #define ED_SETTINGS_XPOS (MINI_TILEX + 8)
72 #define ED_SETTINGS2_XPOS MINI_TILEX
73 #define ED_SETTINGS_YPOS MINI_TILEY
74 #define ED_SETTINGS2_YPOS (ED_SETTINGS_YPOS + 12 * TILEY - 2)
76 /* values for counter gadgets */
77 #define ED_COUNT_ELEM_SCORE_XPOS ED_SETTINGS_XPOS
78 #define ED_COUNT_ELEM_SCORE_YPOS (14 * MINI_TILEY)
79 #define ED_COUNT_ELEM_CONTENT_XPOS ED_SETTINGS_XPOS
80 #define ED_COUNT_ELEM_CONTENT_YPOS (19 * MINI_TILEY)
82 #define ED_COUNTER_YSTART (ED_SETTINGS_YPOS + 2 * TILEY)
83 #define ED_COUNTER_YDISTANCE (3 * MINI_TILEY)
84 #define ED_COUNTER_YPOS(n) (ED_COUNTER_YSTART + \
85 n * ED_COUNTER_YDISTANCE)
86 #define ED_COUNTER_YPOS2(n) (ED_COUNTER_YSTART + \
87 n * ED_COUNTER_YDISTANCE / 2)
88 #define ED_COUNTER2_YPOS(n) (ED_COUNTER_YSTART + \
89 n * ED_COUNTER_YDISTANCE - 2)
91 /* standard distances */
92 #define ED_BORDER_SIZE 3
93 #define ED_BORDER2_SIZE 5
94 #define ED_GADGET_DISTANCE 2
96 /* values for element content drawing areas */
97 #define ED_AREA_ELEM_CONTENT_XPOS ( 2 * MINI_TILEX)
98 #define ED_AREA_ELEM_CONTENT_YPOS (22 * MINI_TILEY)
100 #define ED_AREA_ELEM_CONTENT2_XPOS ( 2 * MINI_TILEX)
101 #define ED_AREA_ELEM_CONTENT2_YPOS (28 * MINI_TILEY)
103 /* values for random placement background drawing area */
104 #define ED_AREA_RANDOM_BACKGROUND_XPOS (29 * MINI_TILEX)
105 #define ED_AREA_RANDOM_BACKGROUND_YPOS (31 * MINI_TILEY)
107 /* values for scrolling gadgets for drawing area */
108 #define ED_SCROLLBUTTON_XPOS 24
109 #define ED_SCROLLBUTTON_YPOS 0
110 #define ED_SCROLLBAR_XPOS 24
111 #define ED_SCROLLBAR_YPOS 64
113 #define ED_SCROLLBUTTON_XSIZE 16
114 #define ED_SCROLLBUTTON_YSIZE 16
116 #define ED_SCROLL_UP_XPOS (SXSIZE - ED_SCROLLBUTTON_XSIZE)
117 #define ED_SCROLL_UP_YPOS (0)
118 #define ED_SCROLL_DOWN_XPOS ED_SCROLL_UP_XPOS
119 #define ED_SCROLL_DOWN_YPOS (SYSIZE - 3 * ED_SCROLLBUTTON_YSIZE)
120 #define ED_SCROLL_LEFT_XPOS (0)
121 #define ED_SCROLL_LEFT_YPOS (SYSIZE - 2 * ED_SCROLLBUTTON_YSIZE)
122 #define ED_SCROLL_RIGHT_XPOS (SXSIZE - 2 * ED_SCROLLBUTTON_XSIZE)
123 #define ED_SCROLL_RIGHT_YPOS ED_SCROLL_LEFT_YPOS
124 #define ED_SCROLL_HORIZONTAL_XPOS (ED_SCROLL_LEFT_XPOS + ED_SCROLLBUTTON_XSIZE)
125 #define ED_SCROLL_HORIZONTAL_YPOS ED_SCROLL_LEFT_YPOS
126 #define ED_SCROLL_HORIZONTAL_XSIZE (SXSIZE - 3 * ED_SCROLLBUTTON_XSIZE)
127 #define ED_SCROLL_HORIZONTAL_YSIZE ED_SCROLLBUTTON_YSIZE
128 #define ED_SCROLL_VERTICAL_XPOS ED_SCROLL_UP_XPOS
129 #define ED_SCROLL_VERTICAL_YPOS (ED_SCROLL_UP_YPOS + ED_SCROLLBUTTON_YSIZE)
130 #define ED_SCROLL_VERTICAL_XSIZE ED_SCROLLBUTTON_XSIZE
131 #define ED_SCROLL_VERTICAL_YSIZE (SYSIZE - 4 * ED_SCROLLBUTTON_YSIZE)
133 /* values for scrolling gadgets for element list */
134 #define ED_SCROLLBUTTON2_XPOS 50
135 #define ED_SCROLLBUTTON2_YPOS 0
136 #define ED_SCROLLBAR2_XPOS 50
137 #define ED_SCROLLBAR2_YPOS 20
139 #define ED_SCROLLBUTTON2_XSIZE 10
140 #define ED_SCROLLBUTTON2_YSIZE 10
142 #define ED_SCROLL2_UP_XPOS 85
143 #define ED_SCROLL2_UP_YPOS 30
144 #define ED_SCROLL2_DOWN_XPOS ED_SCROLL2_UP_XPOS
145 #define ED_SCROLL2_DOWN_YPOS (ED_SCROLL2_UP_YPOS + \
146 ED_ELEMENTLIST_BUTTONS_VERT * \
147 ED_ELEMENTLIST_YSIZE - \
148 ED_SCROLLBUTTON2_YSIZE)
149 #define ED_SCROLL2_VERTICAL_XPOS ED_SCROLL2_UP_XPOS
150 #define ED_SCROLL2_VERTICAL_YPOS (ED_SCROLL2_UP_YPOS + \
151 ED_SCROLLBUTTON2_YSIZE)
152 #define ED_SCROLL2_VERTICAL_XSIZE ED_SCROLLBUTTON2_XSIZE
153 #define ED_SCROLL2_VERTICAL_YSIZE (ED_ELEMENTLIST_BUTTONS_VERT * \
154 ED_ELEMENTLIST_YSIZE - \
155 2 * ED_SCROLLBUTTON2_YSIZE)
157 /* values for checkbutton gadgets */
158 #define ED_CHECKBUTTON_XSIZE ED_BUTTON_COUNT_XSIZE
159 #define ED_CHECKBUTTON_YSIZE ED_BUTTON_COUNT_YSIZE
160 #define ED_CHECKBUTTON_UNCHECKED_XPOS ED_BUTTON_MINUS_XPOS
161 #define ED_CHECKBUTTON_CHECKED_XPOS ED_BUTTON_PLUS_XPOS
162 #define ED_CHECKBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 22)
163 #define ED_RADIOBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 44)
164 #define ED_STICKYBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 66)
166 /* some positions in the editor control window */
167 #define ED_BUTTON_ELEM_XPOS 6
168 #define ED_BUTTON_ELEM_YPOS 30
169 #define ED_BUTTON_ELEM_XSIZE 22
170 #define ED_BUTTON_ELEM_YSIZE 22
172 /* some values for text input, selectbox and counter gadgets */
173 #define ED_BUTTON_COUNT_YPOS 60
174 #define ED_BUTTON_COUNT_XSIZE 20
175 #define ED_BUTTON_COUNT_YSIZE 20
176 #define ED_WIN_COUNT_XPOS (2 + ED_BUTTON_COUNT_XSIZE + 2)
177 #define ED_WIN_COUNT_YPOS ED_BUTTON_COUNT_YPOS
178 #define ED_WIN_COUNT_XSIZE 52
179 #define ED_WIN_COUNT_YSIZE ED_BUTTON_COUNT_YSIZE
180 #define ED_WIN_COUNT2_XPOS 27
181 #define ED_WIN_COUNT2_YPOS 3
182 #define ED_WIN_COUNT2_XSIZE 46
183 #define ED_WIN_COUNT2_YSIZE ED_BUTTON_COUNT_YSIZE
185 #define ED_BUTTON_MINUS_XPOS 2
186 #define ED_BUTTON_MINUS_YPOS ED_BUTTON_COUNT_YPOS
187 #define ED_BUTTON_MINUS_XSIZE ED_BUTTON_COUNT_XSIZE
188 #define ED_BUTTON_MINUS_YSIZE ED_BUTTON_COUNT_YSIZE
189 #define ED_BUTTON_PLUS_XPOS (ED_WIN_COUNT_XPOS + \
190 ED_WIN_COUNT_XSIZE + 2)
191 #define ED_BUTTON_PLUS_YPOS ED_BUTTON_COUNT_YPOS
192 #define ED_BUTTON_PLUS_XSIZE ED_BUTTON_COUNT_XSIZE
193 #define ED_BUTTON_PLUS_YSIZE ED_BUTTON_COUNT_YSIZE
195 #define ED_SELECTBOX_XPOS ED_WIN_COUNT_XPOS
196 #define ED_SELECTBOX_YPOS (ED_WIN_COUNT_YPOS + \
197 2 + ED_WIN_COUNT_YSIZE)
198 #define ED_SELECTBOX_XSIZE ED_WIN_COUNT_XSIZE
199 #define ED_SELECTBOX_YSIZE ED_WIN_COUNT_YSIZE
201 #define ED_TEXTBUTTON_XPOS ED_WIN_COUNT_XPOS
202 #define ED_TEXTBUTTON_YPOS (ED_WIN_COUNT_YPOS + \
203 2 * (2 + ED_WIN_COUNT_YSIZE))
204 #define ED_TEXTBUTTON_INACTIVE_YPOS (ED_WIN_COUNT_YPOS + \
205 3 * (2 + ED_WIN_COUNT_YSIZE))
206 #define ED_TEXTBUTTON_XSIZE ED_WIN_COUNT_XSIZE
207 #define ED_TEXTBUTTON_YSIZE ED_WIN_COUNT_YSIZE
209 /* values for ClearEditorGadgetInfoText() and HandleGadgetInfoText() */
210 #define INFOTEXT_XPOS SX
211 #define INFOTEXT_YPOS (SY + SYSIZE - MINI_TILEX + 2)
212 #define INFOTEXT_XSIZE SXSIZE
213 #define INFOTEXT_YSIZE MINI_TILEX
217 -----------------------------------------------------------------------------
218 editor gadget definitions
219 -----------------------------------------------------------------------------
222 /* drawing toolbox buttons */
223 #define GADGET_ID_NONE -1
224 #define GADGET_ID_TOOLBOX_FIRST 0
226 #define GADGET_ID_SINGLE_ITEMS (GADGET_ID_TOOLBOX_FIRST + 0)
227 #define GADGET_ID_CONNECTED_ITEMS (GADGET_ID_TOOLBOX_FIRST + 1)
228 #define GADGET_ID_LINE (GADGET_ID_TOOLBOX_FIRST + 2)
229 #define GADGET_ID_ARC (GADGET_ID_TOOLBOX_FIRST + 3)
230 #define GADGET_ID_RECTANGLE (GADGET_ID_TOOLBOX_FIRST + 4)
231 #define GADGET_ID_FILLED_BOX (GADGET_ID_TOOLBOX_FIRST + 5)
232 #define GADGET_ID_WRAP_UP (GADGET_ID_TOOLBOX_FIRST + 6)
233 #define GADGET_ID_TEXT (GADGET_ID_TOOLBOX_FIRST + 7)
234 #define GADGET_ID_FLOOD_FILL (GADGET_ID_TOOLBOX_FIRST + 8)
235 #define GADGET_ID_WRAP_LEFT (GADGET_ID_TOOLBOX_FIRST + 9)
236 #define GADGET_ID_PROPERTIES (GADGET_ID_TOOLBOX_FIRST + 10)
237 #define GADGET_ID_WRAP_RIGHT (GADGET_ID_TOOLBOX_FIRST + 11)
238 #define GADGET_ID_RANDOM_PLACEMENT (GADGET_ID_TOOLBOX_FIRST + 12)
239 #define GADGET_ID_GRAB_BRUSH (GADGET_ID_TOOLBOX_FIRST + 13)
240 #define GADGET_ID_WRAP_DOWN (GADGET_ID_TOOLBOX_FIRST + 14)
241 #define GADGET_ID_PICK_ELEMENT (GADGET_ID_TOOLBOX_FIRST + 15)
242 #define GADGET_ID_UNDO (GADGET_ID_TOOLBOX_FIRST + 16)
243 #define GADGET_ID_INFO (GADGET_ID_TOOLBOX_FIRST + 17)
244 #define GADGET_ID_SAVE (GADGET_ID_TOOLBOX_FIRST + 18)
245 #define GADGET_ID_CLEAR (GADGET_ID_TOOLBOX_FIRST + 19)
246 #define GADGET_ID_TEST (GADGET_ID_TOOLBOX_FIRST + 20)
247 #define GADGET_ID_EXIT (GADGET_ID_TOOLBOX_FIRST + 21)
249 /* counter button identifiers */
250 #define GADGET_ID_COUNTER_FIRST (GADGET_ID_TOOLBOX_FIRST + 22)
252 #define GADGET_ID_ELEM_SCORE_DOWN (GADGET_ID_COUNTER_FIRST + 0)
253 #define GADGET_ID_ELEM_SCORE_TEXT (GADGET_ID_COUNTER_FIRST + 1)
254 #define GADGET_ID_ELEM_SCORE_UP (GADGET_ID_COUNTER_FIRST + 2)
255 #define GADGET_ID_ELEM_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 3)
256 #define GADGET_ID_ELEM_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 4)
257 #define GADGET_ID_ELEM_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 5)
258 #define GADGET_ID_LEVEL_XSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 6)
259 #define GADGET_ID_LEVEL_XSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 7)
260 #define GADGET_ID_LEVEL_XSIZE_UP (GADGET_ID_COUNTER_FIRST + 8)
261 #define GADGET_ID_LEVEL_YSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 9)
262 #define GADGET_ID_LEVEL_YSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 10)
263 #define GADGET_ID_LEVEL_YSIZE_UP (GADGET_ID_COUNTER_FIRST + 11)
264 #define GADGET_ID_LEVEL_RANDOM_DOWN (GADGET_ID_COUNTER_FIRST + 12)
265 #define GADGET_ID_LEVEL_RANDOM_TEXT (GADGET_ID_COUNTER_FIRST + 13)
266 #define GADGET_ID_LEVEL_RANDOM_UP (GADGET_ID_COUNTER_FIRST + 14)
267 #define GADGET_ID_LEVEL_COLLECT_DOWN (GADGET_ID_COUNTER_FIRST + 15)
268 #define GADGET_ID_LEVEL_COLLECT_TEXT (GADGET_ID_COUNTER_FIRST + 16)
269 #define GADGET_ID_LEVEL_COLLECT_UP (GADGET_ID_COUNTER_FIRST + 17)
270 #define GADGET_ID_LEVEL_TIMELIMIT_DOWN (GADGET_ID_COUNTER_FIRST + 18)
271 #define GADGET_ID_LEVEL_TIMELIMIT_TEXT (GADGET_ID_COUNTER_FIRST + 19)
272 #define GADGET_ID_LEVEL_TIMELIMIT_UP (GADGET_ID_COUNTER_FIRST + 20)
273 #define GADGET_ID_LEVEL_TIMESCORE_DOWN (GADGET_ID_COUNTER_FIRST + 21)
274 #define GADGET_ID_LEVEL_TIMESCORE_TEXT (GADGET_ID_COUNTER_FIRST + 22)
275 #define GADGET_ID_LEVEL_TIMESCORE_UP (GADGET_ID_COUNTER_FIRST + 23)
276 #define GADGET_ID_SELECT_LEVEL_DOWN (GADGET_ID_COUNTER_FIRST + 24)
277 #define GADGET_ID_SELECT_LEVEL_TEXT (GADGET_ID_COUNTER_FIRST + 25)
278 #define GADGET_ID_SELECT_LEVEL_UP (GADGET_ID_COUNTER_FIRST + 26)
280 /* drawing area identifiers */
281 #define GADGET_ID_DRAWING_AREA_FIRST (GADGET_ID_COUNTER_FIRST + 27)
283 #define GADGET_ID_DRAWING_LEVEL (GADGET_ID_DRAWING_AREA_FIRST + 0)
284 #define GADGET_ID_ELEM_CONTENT_0 (GADGET_ID_DRAWING_AREA_FIRST + 1)
285 #define GADGET_ID_ELEM_CONTENT_1 (GADGET_ID_DRAWING_AREA_FIRST + 2)
286 #define GADGET_ID_ELEM_CONTENT_2 (GADGET_ID_DRAWING_AREA_FIRST + 3)
287 #define GADGET_ID_ELEM_CONTENT_3 (GADGET_ID_DRAWING_AREA_FIRST + 4)
288 #define GADGET_ID_ELEM_CONTENT_4 (GADGET_ID_DRAWING_AREA_FIRST + 5)
289 #define GADGET_ID_ELEM_CONTENT_5 (GADGET_ID_DRAWING_AREA_FIRST + 6)
290 #define GADGET_ID_ELEM_CONTENT_6 (GADGET_ID_DRAWING_AREA_FIRST + 7)
291 #define GADGET_ID_ELEM_CONTENT_7 (GADGET_ID_DRAWING_AREA_FIRST + 8)
292 #define GADGET_ID_AMOEBA_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 9)
293 #define GADGET_ID_CUSTOM_CHANGED (GADGET_ID_DRAWING_AREA_FIRST + 10)
294 #define GADGET_ID_RANDOM_BACKGROUND (GADGET_ID_DRAWING_AREA_FIRST + 11)
296 /* text input identifiers */
297 #define GADGET_ID_TEXT_INPUT_FIRST (GADGET_ID_DRAWING_AREA_FIRST + 12)
299 #define GADGET_ID_LEVEL_NAME (GADGET_ID_TEXT_INPUT_FIRST + 0)
300 #define GADGET_ID_LEVEL_AUTHOR (GADGET_ID_TEXT_INPUT_FIRST + 1)
302 /* selectbox identifiers */
303 #define GADGET_ID_SELECTBOX_FIRST (GADGET_ID_TEXT_INPUT_FIRST + 2)
305 #define GADGET_ID_CUSTOM_CHANGE_CAUSE (GADGET_ID_SELECTBOX_FIRST + 0)
307 /* textbutton identifiers */
308 #define GADGET_ID_TEXTBUTTON_FIRST (GADGET_ID_SELECTBOX_FIRST + 1)
310 #define GADGET_ID_PROPERTIES_INFO (GADGET_ID_TEXTBUTTON_FIRST + 0)
311 #define GADGET_ID_PROPERTIES_CONFIG (GADGET_ID_TEXTBUTTON_FIRST + 1)
312 #define GADGET_ID_PROPERTIES_ADVANCED (GADGET_ID_TEXTBUTTON_FIRST + 2)
314 /* gadgets for scrolling of drawing area */
315 #define GADGET_ID_SCROLLING_FIRST (GADGET_ID_TEXTBUTTON_FIRST + 3)
317 #define GADGET_ID_SCROLL_UP (GADGET_ID_SCROLLING_FIRST + 0)
318 #define GADGET_ID_SCROLL_DOWN (GADGET_ID_SCROLLING_FIRST + 1)
319 #define GADGET_ID_SCROLL_LEFT (GADGET_ID_SCROLLING_FIRST + 2)
320 #define GADGET_ID_SCROLL_RIGHT (GADGET_ID_SCROLLING_FIRST + 3)
321 #define GADGET_ID_SCROLL_HORIZONTAL (GADGET_ID_SCROLLING_FIRST + 4)
322 #define GADGET_ID_SCROLL_VERTICAL (GADGET_ID_SCROLLING_FIRST + 5)
324 /* gadgets for scrolling element list */
325 #define GADGET_ID_SCROLLING_LIST_FIRST (GADGET_ID_SCROLLING_FIRST + 6)
327 #define GADGET_ID_SCROLL_LIST_UP (GADGET_ID_SCROLLING_LIST_FIRST + 0)
328 #define GADGET_ID_SCROLL_LIST_DOWN (GADGET_ID_SCROLLING_LIST_FIRST + 1)
329 #define GADGET_ID_SCROLL_LIST_VERTICAL (GADGET_ID_SCROLLING_LIST_FIRST + 2)
331 /* buttons for level/element properties */
332 #define GADGET_ID_CHECKBUTTON_FIRST (GADGET_ID_SCROLLING_LIST_FIRST + 3)
334 #define GADGET_ID_RANDOM_PERCENTAGE (GADGET_ID_CHECKBUTTON_FIRST + 0)
335 #define GADGET_ID_RANDOM_QUANTITY (GADGET_ID_CHECKBUTTON_FIRST + 1)
336 #define GADGET_ID_RANDOM_RESTRICTED (GADGET_ID_CHECKBUTTON_FIRST + 2)
337 #define GADGET_ID_DOUBLE_SPEED (GADGET_ID_CHECKBUTTON_FIRST + 3)
338 #define GADGET_ID_GRAVITY (GADGET_ID_CHECKBUTTON_FIRST + 4)
339 #define GADGET_ID_STICK_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 5)
340 #define GADGET_ID_EM_SLIPPERY_GEMS (GADGET_ID_CHECKBUTTON_FIRST + 6)
341 #define GADGET_ID_CUSTOM_INDESTRUCTIBLE (GADGET_ID_CHECKBUTTON_FIRST + 7)
342 #define GADGET_ID_CUSTOM_CAN_FALL (GADGET_ID_CHECKBUTTON_FIRST + 8)
343 #define GADGET_ID_CUSTOM_CAN_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 9)
344 #define GADGET_ID_CUSTOM_PUSHABLE (GADGET_ID_CHECKBUTTON_FIRST + 10)
345 #define GADGET_ID_CUSTOM_SLIPPERY (GADGET_ID_CHECKBUTTON_FIRST + 11)
347 /* gadgets for buttons in element list */
348 #define GADGET_ID_ELEMENTLIST_FIRST (GADGET_ID_CHECKBUTTON_FIRST + 12)
349 #define GADGET_ID_ELEMENTLIST_LAST (GADGET_ID_ELEMENTLIST_FIRST + \
350 ED_NUM_ELEMENTLIST_BUTTONS - 1)
352 #define NUM_EDITOR_GADGETS (GADGET_ID_ELEMENTLIST_LAST + 1)
354 /* radio button numbers */
355 #define RADIO_NR_NONE 0
356 #define RADIO_NR_DRAWING_TOOLBOX 1
357 #define RADIO_NR_RANDOM_ELEMENTS 2
359 /* values for counter gadgets */
360 #define ED_COUNTER_ID_ELEM_SCORE 0
361 #define ED_COUNTER_ID_ELEM_CONTENT 1
362 #define ED_COUNTER_ID_LEVEL_XSIZE 2
363 #define ED_COUNTER_ID_LEVEL_YSIZE 3
364 #define ED_COUNTER_ID_LEVEL_COLLECT 4
365 #define ED_COUNTER_ID_LEVEL_TIMELIMIT 5
366 #define ED_COUNTER_ID_LEVEL_TIMESCORE 6
367 #define ED_COUNTER_ID_LEVEL_RANDOM 7
368 #define ED_COUNTER_ID_SELECT_LEVEL 8
370 #define ED_NUM_COUNTERBUTTONS 9
372 #define ED_COUNTER_ID_LEVEL_FIRST ED_COUNTER_ID_LEVEL_XSIZE
373 #define ED_COUNTER_ID_LEVEL_LAST ED_COUNTER_ID_LEVEL_RANDOM
375 /* values for scrollbutton gadgets */
376 #define ED_SCROLLBUTTON_ID_AREA_UP 0
377 #define ED_SCROLLBUTTON_ID_AREA_DOWN 1
378 #define ED_SCROLLBUTTON_ID_AREA_LEFT 2
379 #define ED_SCROLLBUTTON_ID_AREA_RIGHT 3
380 #define ED_SCROLLBUTTON_ID_LIST_UP 4
381 #define ED_SCROLLBUTTON_ID_LIST_DOWN 5
383 #define ED_NUM_SCROLLBUTTONS 6
385 #define ED_SCROLLBUTTON_ID_AREA_FIRST ED_SCROLLBUTTON_ID_AREA_UP
386 #define ED_SCROLLBUTTON_ID_AREA_LAST ED_SCROLLBUTTON_ID_AREA_RIGHT
388 /* values for scrollbar gadgets */
389 #define ED_SCROLLBAR_ID_AREA_HORIZONTAL 0
390 #define ED_SCROLLBAR_ID_AREA_VERTICAL 1
391 #define ED_SCROLLBAR_ID_LIST_VERTICAL 2
393 #define ED_NUM_SCROLLBARS 3
395 #define ED_SCROLLBAR_ID_AREA_FIRST ED_SCROLLBAR_ID_AREA_HORIZONTAL
396 #define ED_SCROLLBAR_ID_AREA_LAST ED_SCROLLBAR_ID_AREA_VERTICAL
398 /* values for text input gadgets */
399 #define ED_TEXTINPUT_ID_LEVEL_NAME 0
400 #define ED_TEXTINPUT_ID_LEVEL_AUTHOR 1
402 #define ED_NUM_TEXTINPUT 2
404 #define ED_TEXTINPUT_ID_LEVEL_FIRST ED_TEXTINPUT_ID_LEVEL_NAME
405 #define ED_TEXTINPUT_ID_LEVEL_LAST ED_TEXTINPUT_ID_LEVEL_AUTHOR
407 /* values for selectbox gadgets */
408 #define ED_SELECTBOX_ID_CUSTOM_CHANGE_CAUSE 0
410 #define ED_NUM_SELECTBOX 1
412 /* values for textbutton gadgets */
413 #define ED_TEXTBUTTON_ID_PROPERTIES_INFO 0
414 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG 1
415 #define ED_TEXTBUTTON_ID_PROPERTIES_ADVANCED 2
417 #define ED_NUM_TEXTBUTTON 3
419 /* values for checkbutton gadgets */
420 #define ED_CHECKBUTTON_ID_DOUBLE_SPEED 0
421 #define ED_CHECKBUTTON_ID_GRAVITY 1
422 #define ED_CHECKBUTTON_ID_RANDOM_RESTRICTED 2
423 #define ED_CHECKBUTTON_ID_STICK_ELEMENT 3
424 #define ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS 4
425 #define ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE 5
426 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_FALL 6
427 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_SMASH 7
428 #define ED_CHECKBUTTON_ID_CUSTOM_PUSHABLE 8
429 #define ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY 9
431 #define ED_NUM_CHECKBUTTONS 10
433 #define ED_CHECKBUTTON_ID_LEVEL_FIRST ED_CHECKBUTTON_ID_DOUBLE_SPEED
434 #define ED_CHECKBUTTON_ID_LEVEL_LAST ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
436 #define ED_CHECKBUTTON_ID_CUSTOM_FIRST ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE
437 #define ED_CHECKBUTTON_ID_CUSTOM_LAST ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY
439 /* values for radiobutton gadgets */
440 #define ED_RADIOBUTTON_ID_PERCENTAGE 0
441 #define ED_RADIOBUTTON_ID_QUANTITY 1
443 #define ED_NUM_RADIOBUTTONS 2
445 #define ED_RADIOBUTTON_ID_LEVEL_FIRST ED_RADIOBUTTON_ID_PERCENTAGE
446 #define ED_RADIOBUTTON_ID_LEVEL_LAST ED_RADIOBUTTON_ID_QUANTITY
450 -----------------------------------------------------------------------------
451 some internally used definitions
452 -----------------------------------------------------------------------------
455 /* values for CopyLevelToUndoBuffer() */
456 #define UNDO_IMMEDIATE 0
457 #define UNDO_ACCUMULATE 1
459 /* values for scrollbars */
460 #define ED_SCROLL_NO 0
461 #define ED_SCROLL_LEFT 1
462 #define ED_SCROLL_RIGHT 2
463 #define ED_SCROLL_UP 4
464 #define ED_SCROLL_DOWN 8
466 /* screens in the level editor */
467 #define ED_MODE_DRAWING 0
468 #define ED_MODE_INFO 1
469 #define ED_MODE_PROPERTIES 2
471 /* sub-screens in the element properties section */
472 #define ED_MODE_PROPERTIES_INFO ED_TEXTBUTTON_ID_PROPERTIES_INFO
473 #define ED_MODE_PROPERTIES_CONFIG ED_TEXTBUTTON_ID_PROPERTIES_CONFIG
474 #define ED_MODE_PROPERTIES_ADVANCED ED_TEXTBUTTON_ID_PROPERTIES_ADVANCED
476 /* how many steps can be cancelled */
477 #define NUM_UNDO_STEPS (10 + 1)
479 /* values for elements with score */
481 #define MAX_SCORE 255
483 /* values for random placement */
484 #define RANDOM_USE_PERCENTAGE 0
485 #define RANDOM_USE_QUANTITY 1
487 /* maximal size of level editor drawing area */
488 #define MAX_ED_FIELDX (2 * SCR_FIELDX)
489 #define MAX_ED_FIELDY (2 * SCR_FIELDY - 1)
493 -----------------------------------------------------------------------------
494 some internally used data structure definitions
495 -----------------------------------------------------------------------------
502 } control_info[ED_NUM_CTRL_BUTTONS] =
504 { 's', "draw single items" },
505 { 'd', "draw connected items" },
506 { 'l', "draw lines" },
507 { 'a', "draw arcs" },
508 { 'r', "draw outline rectangles" },
509 { 'R', "draw filled rectangles" },
510 { '\0', "wrap (rotate) level up" },
511 { 't', "enter text elements" },
512 { 'f', "flood fill" },
513 { '\0', "wrap (rotate) level left" },
514 { '?', "properties of drawing element" },
515 { '\0', "wrap (rotate) level right" },
516 { '\0', "random element placement" },
517 { 'b', "grab brush" },
518 { '\0', "wrap (rotate) level down" },
519 { ',', "pick drawing element" },
520 { 'U', "undo last operation" },
521 { 'I', "level properties" },
522 { 'S', "save level" },
523 { 'C', "clear level" },
524 { 'T', "test level" },
525 { 'E', "exit level editor" }
528 static int random_placement_value = 10;
529 static int random_placement_method = RANDOM_USE_QUANTITY;
530 static int random_placement_background_element = EL_SAND;
531 static boolean random_placement_background_restricted = FALSE;
532 static boolean stick_element_properties_window = FALSE;
533 static boolean custom_element_properties[NUM_ELEMENT_PROPERTIES];
538 int min_value, max_value;
539 int gadget_id_down, gadget_id_up;
542 char *infotext_above, *infotext_right;
543 } counterbutton_info[ED_NUM_COUNTERBUTTONS] =
546 ED_COUNT_ELEM_SCORE_XPOS, ED_COUNT_ELEM_SCORE_YPOS,
547 MIN_SCORE, MAX_SCORE,
548 GADGET_ID_ELEM_SCORE_DOWN, GADGET_ID_ELEM_SCORE_UP,
549 GADGET_ID_ELEM_SCORE_TEXT,
550 NULL, /* will be set when used */
551 "element score", NULL
554 ED_COUNT_ELEM_CONTENT_XPOS, ED_COUNT_ELEM_CONTENT_YPOS,
555 MIN_ELEMENT_CONTENTS, MAX_ELEMENT_CONTENTS,
556 GADGET_ID_ELEM_CONTENT_DOWN, GADGET_ID_ELEM_CONTENT_UP,
557 GADGET_ID_ELEM_CONTENT_TEXT,
558 &level.num_yam_contents,
559 "element content", NULL
562 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(2),
563 MIN_LEV_FIELDX, MAX_LEV_FIELDX,
564 GADGET_ID_LEVEL_XSIZE_DOWN, GADGET_ID_LEVEL_XSIZE_UP,
565 GADGET_ID_LEVEL_XSIZE_TEXT,
567 "playfield size", "width",
570 ED_SETTINGS_XPOS + 2 * DXSIZE, ED_COUNTER_YPOS(2),
571 MIN_LEV_FIELDY, MAX_LEV_FIELDY,
572 GADGET_ID_LEVEL_YSIZE_DOWN, GADGET_ID_LEVEL_YSIZE_UP,
573 GADGET_ID_LEVEL_YSIZE_TEXT,
578 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(3),
580 GADGET_ID_LEVEL_COLLECT_DOWN, GADGET_ID_LEVEL_COLLECT_UP,
581 GADGET_ID_LEVEL_COLLECT_TEXT,
583 "number of emeralds to collect", NULL
586 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(4),
588 GADGET_ID_LEVEL_TIMELIMIT_DOWN, GADGET_ID_LEVEL_TIMELIMIT_UP,
589 GADGET_ID_LEVEL_TIMELIMIT_TEXT,
591 "time available to solve level", "(0 => no time limit)"
594 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(5),
596 GADGET_ID_LEVEL_TIMESCORE_DOWN, GADGET_ID_LEVEL_TIMESCORE_UP,
597 GADGET_ID_LEVEL_TIMESCORE_TEXT,
598 &level.score[SC_TIME_BONUS],
599 "score for each 10 seconds left", NULL
602 ED_SETTINGS_XPOS, ED_COUNTER2_YPOS(8),
604 GADGET_ID_LEVEL_RANDOM_DOWN, GADGET_ID_LEVEL_RANDOM_UP,
605 GADGET_ID_LEVEL_RANDOM_TEXT,
606 &random_placement_value,
607 "random element placement", "in"
610 DX + 5 - SX, DY + 3 - SY,
612 GADGET_ID_SELECT_LEVEL_DOWN, GADGET_ID_SELECT_LEVEL_UP,
613 GADGET_ID_SELECT_LEVEL_TEXT,
626 } textinput_info[ED_NUM_TEXTINPUT] =
629 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(0),
630 GADGET_ID_LEVEL_NAME,
636 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(1),
637 GADGET_ID_LEVEL_AUTHOR,
638 MAX_LEVEL_AUTHOR_LEN,
644 static struct ValueTextInfo options_change_cause[] =
646 { 1, "specified delay" },
647 { 2, "impact (active)" },
648 { 3, "impact (passive)" },
649 { 4, "touched by player" },
650 { 5, "pressed by player" },
653 static int index_change_cause = 0;
660 struct ValueTextInfo *options;
662 char *text, *infotext;
663 } selectbox_info[ED_NUM_SELECTBOX] =
666 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(3),
667 GADGET_ID_CUSTOM_CHANGE_CAUSE,
669 options_change_cause, &index_change_cause,
670 "test:", "test-selectbox entry"
681 } textbutton_info[ED_NUM_TEXTBUTTON] =
684 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(1),
685 GADGET_ID_PROPERTIES_INFO,
687 "Show information about element"
690 ED_SETTINGS_XPOS + 166, ED_COUNTER_YPOS(1),
691 GADGET_ID_PROPERTIES_CONFIG,
693 "Configure element properties"
696 ED_SETTINGS_XPOS + 332, ED_COUNTER_YPOS(1),
697 GADGET_ID_PROPERTIES_ADVANCED,
699 "Advanced element configuration"
709 } scrollbutton_info[ED_NUM_SCROLLBUTTONS] =
712 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 0 * ED_SCROLLBUTTON_YSIZE,
713 ED_SCROLL_UP_XPOS, ED_SCROLL_UP_YPOS,
715 "scroll level editing area up"
718 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 1 * ED_SCROLLBUTTON_YSIZE,
719 ED_SCROLL_DOWN_XPOS, ED_SCROLL_DOWN_YPOS,
720 GADGET_ID_SCROLL_DOWN,
721 "scroll level editing area down"
724 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 2 * ED_SCROLLBUTTON_YSIZE,
725 ED_SCROLL_LEFT_XPOS, ED_SCROLL_LEFT_YPOS,
726 GADGET_ID_SCROLL_LEFT,
727 "scroll level editing area left"
730 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 3 * ED_SCROLLBUTTON_YSIZE,
731 ED_SCROLL_RIGHT_XPOS, ED_SCROLL_RIGHT_YPOS,
732 GADGET_ID_SCROLL_RIGHT,
733 "scroll level editing area right"
736 ED_SCROLLBUTTON2_XPOS, ED_SCROLLBUTTON2_YPOS + 0 * ED_SCROLLBUTTON2_YSIZE,
737 ED_SCROLL2_UP_XPOS, ED_SCROLL2_UP_YPOS,
738 GADGET_ID_SCROLL_LIST_UP,
739 "scroll element list up ('Page Up')"
742 ED_SCROLLBUTTON2_XPOS, ED_SCROLLBUTTON2_YPOS + 1 * ED_SCROLLBUTTON2_YSIZE,
743 ED_SCROLL2_DOWN_XPOS, ED_SCROLL2_DOWN_YPOS,
744 GADGET_ID_SCROLL_LIST_DOWN,
745 "scroll element list down ('Page Down')"
757 } scrollbar_info[ED_NUM_SCROLLBARS] =
760 ED_SCROLLBAR_XPOS, ED_SCROLLBAR_YPOS,
761 SX + ED_SCROLL_HORIZONTAL_XPOS, SY + ED_SCROLL_HORIZONTAL_YPOS,
762 ED_SCROLL_HORIZONTAL_XSIZE, ED_SCROLL_HORIZONTAL_YSIZE,
763 GD_TYPE_SCROLLBAR_HORIZONTAL,
764 GADGET_ID_SCROLL_HORIZONTAL,
765 "scroll level editing area horizontally"
768 ED_SCROLLBAR_XPOS, ED_SCROLLBAR_YPOS,
769 SX + ED_SCROLL_VERTICAL_XPOS, SY + ED_SCROLL_VERTICAL_YPOS,
770 ED_SCROLL_VERTICAL_XSIZE, ED_SCROLL_VERTICAL_YSIZE,
771 GD_TYPE_SCROLLBAR_VERTICAL,
772 GADGET_ID_SCROLL_VERTICAL,
773 "scroll level editing area vertically"
776 ED_SCROLLBAR2_XPOS, ED_SCROLLBAR2_YPOS,
777 DX + ED_SCROLL2_VERTICAL_XPOS, DY + ED_SCROLL2_VERTICAL_YPOS,
778 ED_SCROLL2_VERTICAL_XSIZE, ED_SCROLL2_VERTICAL_YSIZE,
779 GD_TYPE_SCROLLBAR_VERTICAL,
780 GADGET_ID_SCROLL_LIST_VERTICAL,
781 "scroll element list vertically"
792 char *text, *infotext;
793 } radiobutton_info[ED_NUM_RADIOBUTTONS] =
796 ED_SETTINGS_XPOS + 160, ED_COUNTER2_YPOS(8),
797 GADGET_ID_RANDOM_PERCENTAGE,
798 RADIO_NR_RANDOM_ELEMENTS,
799 &random_placement_method, RANDOM_USE_PERCENTAGE,
800 "percentage", "use percentage for random elements"
803 ED_SETTINGS_XPOS + 340, ED_COUNTER2_YPOS(8),
804 GADGET_ID_RANDOM_QUANTITY,
805 RADIO_NR_RANDOM_ELEMENTS,
806 &random_placement_method, RANDOM_USE_QUANTITY,
807 "quantity", "use quantity for random elements"
816 char *text, *infotext;
817 } checkbutton_info[ED_NUM_CHECKBUTTONS] =
820 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(6) - MINI_TILEY,
821 GADGET_ID_DOUBLE_SPEED,
823 "double speed movement", "set movement speed of player"
826 ED_SETTINGS_XPOS + 340, ED_COUNTER_YPOS(6) - MINI_TILEY,
829 "gravity", "set level gravity"
832 ED_SETTINGS_XPOS, ED_COUNTER2_YPOS(9) - MINI_TILEY,
833 GADGET_ID_RANDOM_RESTRICTED,
834 &random_placement_background_restricted,
835 "restrict random placement to", "set random placement restriction"
838 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(4),
839 GADGET_ID_STICK_ELEMENT,
840 &stick_element_properties_window,
841 "stick window to edit content", "stick window to edit content"
844 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(4),
845 GADGET_ID_EM_SLIPPERY_GEMS,
846 &level.em_slippery_gems,
847 "slip down from certain flat walls","use EM style slipping behaviour"
850 ED_SETTINGS_XPOS, ED_COUNTER_YPOS2(10),
851 GADGET_ID_CUSTOM_INDESTRUCTIBLE,
852 &custom_element_properties[EP_INDESTRUCTIBLE],
853 "indestructible", "element cannot be destroyed"
856 ED_SETTINGS_XPOS, ED_COUNTER_YPOS2(11),
857 GADGET_ID_CUSTOM_CAN_FALL,
858 &custom_element_properties[EP_CAN_FALL],
859 "can fall", "element can fall down"
862 ED_SETTINGS_XPOS, ED_COUNTER_YPOS2(12),
863 GADGET_ID_CUSTOM_CAN_SMASH,
864 &custom_element_properties[EP_CAN_SMASH],
865 "can smash", "element can smash other elements"
868 ED_SETTINGS_XPOS, ED_COUNTER_YPOS2(13),
869 GADGET_ID_CUSTOM_PUSHABLE,
870 &custom_element_properties[EP_PUSHABLE],
871 "pushable", "element can be pushed"
874 ED_SETTINGS_XPOS, ED_COUNTER_YPOS2(14),
875 GADGET_ID_CUSTOM_SLIPPERY,
876 &custom_element_properties[EP_SLIPPERY],
877 "slippery", "other elements can fall down from it"
883 -----------------------------------------------------------------------------
884 some internally used variables
885 -----------------------------------------------------------------------------
888 /* actual size of level editor drawing area */
889 static int ed_fieldx = MAX_ED_FIELDX - 1, ed_fieldy = MAX_ED_FIELDY - 1;
891 /* actual position of level editor drawing area in level playfield */
892 static int level_xpos = -1, level_ypos = -1;
894 #define IN_ED_FIELD(x,y) ((x)>=0 && (x)<ed_fieldx && (y)>=0 &&(y)<ed_fieldy)
896 /* drawing elements on the three mouse buttons */
897 static int new_element1 = EL_WALL;
898 static int new_element2 = EL_EMPTY;
899 static int new_element3 = EL_SAND;
901 #define BUTTON_ELEMENT(button) ((button) == 1 ? new_element1 : \
902 (button) == 2 ? new_element2 : \
903 (button) == 3 ? new_element3 : EL_EMPTY)
904 #define BUTTON_STEPSIZE(button) ((button) == 1 ? 1 : (button) == 2 ? 5 : 10)
906 /* forward declaration for internal use */
907 static void ModifyEditorCounter(int, int);
908 static void ModifyEditorCounterLimits(int, int, int);
909 static void DrawDrawingWindow();
910 static void DrawLevelInfoWindow();
911 static void DrawPropertiesWindow();
912 static void CopyLevelToUndoBuffer(int);
913 static void HandleDrawingAreas(struct GadgetInfo *);
914 static void HandleCounterButtons(struct GadgetInfo *);
915 static void HandleTextInputGadgets(struct GadgetInfo *);
916 static void HandleSelectboxGadgets(struct GadgetInfo *);
917 static void HandleTextbuttonGadgets(struct GadgetInfo *);
918 static void HandleRadiobuttons(struct GadgetInfo *);
919 static void HandleCheckbuttons(struct GadgetInfo *);
920 static void HandleControlButtons(struct GadgetInfo *);
921 static void HandleDrawingAreaInfo(struct GadgetInfo *);
923 static struct GadgetInfo *level_editor_gadget[NUM_EDITOR_GADGETS];
925 static int drawing_function = GADGET_ID_SINGLE_ITEMS;
926 static int last_drawing_function = GADGET_ID_SINGLE_ITEMS;
927 static boolean draw_with_brush = FALSE;
928 static int properties_element = 0;
930 static short ElementContent[MAX_ELEMENT_CONTENTS][3][3];
931 static short FieldBackup[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
932 static short UndoBuffer[NUM_UNDO_STEPS][MAX_LEV_FIELDX][MAX_LEV_FIELDY];
933 static int undo_buffer_position = 0;
934 static int undo_buffer_steps = 0;
936 static int edit_mode;
937 static int edit_mode_properties;
939 static int element_shift = 0;
941 static int editor_el_boulderdash[] =
973 EL_BD_BUTTERFLY_LEFT,
975 EL_BD_BUTTERFLY_RIGHT,
979 EL_BD_BUTTERFLY_DOWN,
983 static int num_editor_el_boulderdash = SIZEOF_ARRAY_INT(editor_el_boulderdash);
985 static int editor_el_emerald_mine[] =
1047 EL_ACID_POOL_TOPLEFT,
1049 EL_ACID_POOL_TOPRIGHT,
1052 EL_ACID_POOL_BOTTOMLEFT,
1053 EL_ACID_POOL_BOTTOM,
1054 EL_ACID_POOL_BOTTOMRIGHT,
1077 static int num_editor_el_emerald_mine = SIZEOF_ARRAY_INT(editor_el_emerald_mine);
1079 static int editor_el_more[] =
1112 EL_WALL_EMERALD_YELLOW,
1113 EL_WALL_EMERALD_RED,
1114 EL_WALL_EMERALD_PURPLE,
1131 EL_DYNABOMB_INCREASE_NUMBER,
1132 EL_DYNABOMB_INCREASE_SIZE,
1133 EL_DYNABOMB_INCREASE_POWER,
1154 EL_BALLOON_SWITCH_ANY,
1156 EL_BALLOON_SWITCH_LEFT,
1157 EL_BALLOON_SWITCH_RIGHT,
1158 EL_BALLOON_SWITCH_UP,
1159 EL_BALLOON_SWITCH_DOWN,
1162 EL_EXPANDABLE_WALL_HORIZONTAL,
1163 EL_EXPANDABLE_WALL_VERTICAL,
1164 EL_EXPANDABLE_WALL_ANY,
1166 EL_INVISIBLE_STEELWALL,
1181 static int num_editor_el_more = SIZEOF_ARRAY_INT(editor_el_more);
1183 static int editor_el_sokoban[] =
1196 EL_SOKOBAN_FIELD_EMPTY,
1197 EL_SOKOBAN_FIELD_FULL,
1200 static int num_editor_el_sokoban = SIZEOF_ARRAY_INT(editor_el_sokoban);
1202 static int editor_el_supaplex[] =
1221 EL_SP_HARDWARE_GRAY,
1230 EL_SP_GRAVITY_PORT_RIGHT,
1231 EL_SP_GRAVITY_PORT_DOWN,
1232 EL_SP_GRAVITY_PORT_LEFT,
1234 EL_SP_GRAVITY_PORT_UP,
1240 EL_SP_PORT_VERTICAL,
1241 EL_SP_PORT_HORIZONTAL,
1249 EL_SP_HARDWARE_BASE_1,
1250 EL_SP_HARDWARE_GREEN,
1251 EL_SP_HARDWARE_BLUE,
1254 EL_SP_HARDWARE_YELLOW,
1255 EL_SP_HARDWARE_BASE_2,
1256 EL_SP_HARDWARE_BASE_3,
1257 EL_SP_HARDWARE_BASE_4,
1259 EL_SP_HARDWARE_BASE_5,
1260 EL_SP_HARDWARE_BASE_6,
1264 static int num_editor_el_supaplex = SIZEOF_ARRAY_INT(editor_el_supaplex);
1266 static int editor_el_diamond_caves[] =
1293 EL_CONVEYOR_BELT_1_LEFT,
1294 EL_CONVEYOR_BELT_1_MIDDLE,
1295 EL_CONVEYOR_BELT_1_RIGHT,
1296 EL_CONVEYOR_BELT_1_SWITCH_MIDDLE,
1298 EL_CONVEYOR_BELT_2_LEFT,
1299 EL_CONVEYOR_BELT_2_MIDDLE,
1300 EL_CONVEYOR_BELT_2_RIGHT,
1301 EL_CONVEYOR_BELT_2_SWITCH_MIDDLE,
1303 EL_CONVEYOR_BELT_3_LEFT,
1304 EL_CONVEYOR_BELT_3_MIDDLE,
1305 EL_CONVEYOR_BELT_3_RIGHT,
1306 EL_CONVEYOR_BELT_3_SWITCH_MIDDLE,
1308 EL_CONVEYOR_BELT_4_LEFT,
1309 EL_CONVEYOR_BELT_4_MIDDLE,
1310 EL_CONVEYOR_BELT_4_RIGHT,
1311 EL_CONVEYOR_BELT_4_SWITCH_MIDDLE,
1313 EL_CONVEYOR_BELT_1_SWITCH_LEFT,
1314 EL_CONVEYOR_BELT_2_SWITCH_LEFT,
1315 EL_CONVEYOR_BELT_3_SWITCH_LEFT,
1316 EL_CONVEYOR_BELT_4_SWITCH_LEFT,
1318 EL_CONVEYOR_BELT_1_SWITCH_RIGHT,
1319 EL_CONVEYOR_BELT_2_SWITCH_RIGHT,
1320 EL_CONVEYOR_BELT_3_SWITCH_RIGHT,
1321 EL_CONVEYOR_BELT_4_SWITCH_RIGHT,
1324 EL_SWITCHGATE_CLOSED,
1325 EL_SWITCHGATE_SWITCH_UP,
1335 EL_STEELWALL_SLANTED,
1338 EL_SIGN_EXCLAMATION,
1341 EL_LIGHT_SWITCH_ACTIVE,
1348 static int num_editor_el_diamond_caves = SIZEOF_ARRAY_INT(editor_el_diamond_caves);
1350 static int editor_el_dx_boulderdash[] =
1374 EL_TUBE_HORIZONTAL_DOWN,
1378 EL_TUBE_VERTICAL_RIGHT,
1380 EL_TUBE_VERTICAL_LEFT,
1384 EL_TUBE_HORIZONTAL_UP,
1392 static int num_editor_el_dx_boulderdash = SIZEOF_ARRAY_INT(editor_el_dx_boulderdash);
1394 static int editor_el_chars[] =
1488 EL_CHAR(FONT_ASCII_CURSOR),
1491 static int num_editor_el_chars = SIZEOF_ARRAY_INT(editor_el_chars);
1493 static int editor_el_custom[] =
1515 EL_CUSTOM_START + 0,
1516 EL_CUSTOM_START + 1,
1517 EL_CUSTOM_START + 2,
1518 EL_CUSTOM_START + 3,
1520 EL_CUSTOM_START + 4,
1521 EL_CUSTOM_START + 5,
1522 EL_CUSTOM_START + 6,
1523 EL_CUSTOM_START + 7,
1525 EL_CUSTOM_START + 8,
1526 EL_CUSTOM_START + 9,
1527 EL_CUSTOM_START + 10,
1528 EL_CUSTOM_START + 11,
1530 EL_CUSTOM_START + 12,
1531 EL_CUSTOM_START + 13,
1532 EL_CUSTOM_START + 14,
1533 EL_CUSTOM_START + 15,
1535 EL_CUSTOM_START + 16,
1536 EL_CUSTOM_START + 17,
1537 EL_CUSTOM_START + 18,
1538 EL_CUSTOM_START + 19,
1540 EL_CUSTOM_START + 20,
1541 EL_CUSTOM_START + 21,
1542 EL_CUSTOM_START + 22,
1543 EL_CUSTOM_START + 23,
1545 EL_CUSTOM_START + 24,
1546 EL_CUSTOM_START + 25,
1547 EL_CUSTOM_START + 26,
1548 EL_CUSTOM_START + 27,
1550 EL_CUSTOM_START + 28,
1551 EL_CUSTOM_START + 29,
1552 EL_CUSTOM_START + 30,
1553 EL_CUSTOM_START + 31,
1555 EL_CUSTOM_START + 32,
1556 EL_CUSTOM_START + 33,
1557 EL_CUSTOM_START + 34,
1558 EL_CUSTOM_START + 35,
1560 EL_CUSTOM_START + 36,
1561 EL_CUSTOM_START + 37,
1562 EL_CUSTOM_START + 38,
1563 EL_CUSTOM_START + 39,
1565 EL_CUSTOM_START + 40,
1566 EL_CUSTOM_START + 41,
1567 EL_CUSTOM_START + 42,
1568 EL_CUSTOM_START + 43,
1570 EL_CUSTOM_START + 44,
1571 EL_CUSTOM_START + 45,
1572 EL_CUSTOM_START + 46,
1573 EL_CUSTOM_START + 47,
1575 EL_CUSTOM_START + 48,
1576 EL_CUSTOM_START + 49,
1577 EL_CUSTOM_START + 50,
1578 EL_CUSTOM_START + 51,
1580 EL_CUSTOM_START + 52,
1581 EL_CUSTOM_START + 53,
1582 EL_CUSTOM_START + 54,
1583 EL_CUSTOM_START + 55,
1585 EL_CUSTOM_START + 56,
1586 EL_CUSTOM_START + 57,
1587 EL_CUSTOM_START + 58,
1588 EL_CUSTOM_START + 59,
1590 EL_CUSTOM_START + 60,
1591 EL_CUSTOM_START + 61,
1592 EL_CUSTOM_START + 62,
1593 EL_CUSTOM_START + 63,
1595 EL_CUSTOM_START + 64,
1596 EL_CUSTOM_START + 65,
1597 EL_CUSTOM_START + 66,
1598 EL_CUSTOM_START + 67,
1600 EL_CUSTOM_START + 68,
1601 EL_CUSTOM_START + 69,
1602 EL_CUSTOM_START + 70,
1603 EL_CUSTOM_START + 71,
1605 EL_CUSTOM_START + 72,
1606 EL_CUSTOM_START + 73,
1607 EL_CUSTOM_START + 74,
1608 EL_CUSTOM_START + 75,
1610 EL_CUSTOM_START + 76,
1611 EL_CUSTOM_START + 77,
1612 EL_CUSTOM_START + 78,
1613 EL_CUSTOM_START + 79,
1615 EL_CUSTOM_START + 80,
1616 EL_CUSTOM_START + 81,
1617 EL_CUSTOM_START + 82,
1618 EL_CUSTOM_START + 83,
1620 EL_CUSTOM_START + 84,
1621 EL_CUSTOM_START + 85,
1622 EL_CUSTOM_START + 86,
1623 EL_CUSTOM_START + 87,
1625 EL_CUSTOM_START + 88,
1626 EL_CUSTOM_START + 89,
1627 EL_CUSTOM_START + 90,
1628 EL_CUSTOM_START + 91,
1630 EL_CUSTOM_START + 92,
1631 EL_CUSTOM_START + 93,
1632 EL_CUSTOM_START + 94,
1633 EL_CUSTOM_START + 95,
1635 EL_CUSTOM_START + 96,
1636 EL_CUSTOM_START + 97,
1637 EL_CUSTOM_START + 98,
1638 EL_CUSTOM_START + 99,
1640 EL_CUSTOM_START + 100,
1641 EL_CUSTOM_START + 101,
1642 EL_CUSTOM_START + 102,
1643 EL_CUSTOM_START + 103,
1645 EL_CUSTOM_START + 104,
1646 EL_CUSTOM_START + 105,
1647 EL_CUSTOM_START + 106,
1648 EL_CUSTOM_START + 107,
1650 EL_CUSTOM_START + 108,
1651 EL_CUSTOM_START + 109,
1652 EL_CUSTOM_START + 110,
1653 EL_CUSTOM_START + 111,
1655 EL_CUSTOM_START + 112,
1656 EL_CUSTOM_START + 113,
1657 EL_CUSTOM_START + 114,
1658 EL_CUSTOM_START + 115,
1660 EL_CUSTOM_START + 116,
1661 EL_CUSTOM_START + 117,
1662 EL_CUSTOM_START + 118,
1663 EL_CUSTOM_START + 119,
1665 EL_CUSTOM_START + 120,
1666 EL_CUSTOM_START + 121,
1667 EL_CUSTOM_START + 122,
1668 EL_CUSTOM_START + 123,
1670 EL_CUSTOM_START + 124,
1671 EL_CUSTOM_START + 125,
1672 EL_CUSTOM_START + 126,
1673 EL_CUSTOM_START + 127
1675 static int num_editor_el_custom = SIZEOF_ARRAY_INT(editor_el_custom);
1677 static int *editor_elements = NULL; /* dynamically allocated */
1678 static int num_editor_elements = 0; /* dynamically determined */
1682 boolean *setup_value;
1684 int *element_list_size;
1686 boolean last_setup_value;
1688 editor_elements_info[] =
1690 { &setup.editor.el_boulderdash, editor_el_boulderdash,
1691 &num_editor_el_boulderdash },
1692 { &setup.editor.el_emerald_mine, editor_el_emerald_mine,
1693 &num_editor_el_emerald_mine },
1694 { &setup.editor.el_more, editor_el_more,
1695 &num_editor_el_more },
1696 { &setup.editor.el_sokoban, editor_el_sokoban,
1697 &num_editor_el_sokoban },
1698 { &setup.editor.el_supaplex, editor_el_supaplex,
1699 &num_editor_el_supaplex },
1700 { &setup.editor.el_diamond_caves, editor_el_diamond_caves,
1701 &num_editor_el_diamond_caves },
1702 { &setup.editor.el_dx_boulderdash, editor_el_dx_boulderdash,
1703 &num_editor_el_dx_boulderdash },
1704 { &setup.editor.el_chars, editor_el_chars,
1705 &num_editor_el_chars },
1706 { &setup.editor.el_custom, editor_el_custom,
1707 &num_editor_el_custom },
1714 -----------------------------------------------------------------------------
1716 -----------------------------------------------------------------------------
1719 static void ReinitializeElementList()
1724 if (editor_elements != NULL)
1725 free(editor_elements);
1727 num_editor_elements = 0;
1729 /* determine size of element list */
1730 for (i=0; editor_elements_info[i].setup_value != NULL; i++)
1731 if (*editor_elements_info[i].setup_value)
1732 num_editor_elements += *editor_elements_info[i].element_list_size;
1734 if (num_editor_elements < ED_NUM_ELEMENTLIST_BUTTONS)
1736 /* workaround: offer at least as many elements as element buttons exist */
1737 int list_nr = 1; /* see above: editor_elements_info for Emerald Mine */
1739 *editor_elements_info[list_nr].setup_value = TRUE;
1740 num_editor_elements += *editor_elements_info[list_nr].element_list_size;
1743 editor_elements = checked_malloc(num_editor_elements * sizeof(int));
1745 /* fill element list */
1746 for (i=0; editor_elements_info[i].setup_value != NULL; i++)
1747 if (*editor_elements_info[i].setup_value)
1748 for (j=0; j<*editor_elements_info[i].element_list_size; j++)
1749 editor_elements[pos++] = editor_elements_info[i].element_list[j];
1752 static void ReinitializeElementListButtons()
1754 static boolean initialization_needed = TRUE;
1757 if (!initialization_needed) /* check if editor element setup has changed */
1758 for (i=0; editor_elements_info[i].setup_value != NULL; i++)
1759 if (editor_elements_info[i].last_setup_value !=
1760 *editor_elements_info[i].setup_value)
1761 initialization_needed = TRUE;
1763 if (!initialization_needed)
1766 FreeLevelEditorGadgets();
1767 CreateLevelEditorGadgets();
1769 /* store current setup values for next invocation of this function */
1770 for (i=0; editor_elements_info[i].setup_value != NULL; i++)
1771 editor_elements_info[i].last_setup_value =
1772 *editor_elements_info[i].setup_value;
1774 initialization_needed = FALSE;
1777 static int getCounterGadgetWidth()
1779 return (DXSIZE + getFontWidth(FONT_INPUT_1) - 2 * ED_GADGET_DISTANCE);
1782 static int getMaxInfoTextLength()
1784 return (SXSIZE / getFontWidth(FONT_TEXT_2));
1787 static char *getElementInfoText(int element)
1789 char *info_text = NULL;
1791 if (element < NUM_FILE_ELEMENTS)
1793 if (element_info[element].custom_description != NULL)
1794 info_text = element_info[element].custom_description;
1795 else if (element_info[element].editor_description != NULL)
1796 info_text = element_info[element].editor_description;
1799 if (info_text == NULL)
1801 info_text = "unknown";
1803 Error(ERR_WARN, "no element description for element %d", element);
1809 static void ScrollMiniLevel(int from_x, int from_y, int scroll)
1812 int dx = (scroll == ED_SCROLL_LEFT ? -1 : scroll == ED_SCROLL_RIGHT ? 1 : 0);
1813 int dy = (scroll == ED_SCROLL_UP ? -1 : scroll == ED_SCROLL_DOWN ? 1 : 0);
1815 BlitBitmap(drawto, drawto,
1816 SX + (dx == -1 ? MINI_TILEX : 0),
1817 SY + (dy == -1 ? MINI_TILEY : 0),
1818 (ed_fieldx * MINI_TILEX) - (dx != 0 ? MINI_TILEX : 0),
1819 (ed_fieldy * MINI_TILEY) - (dy != 0 ? MINI_TILEY : 0),
1820 SX + (dx == +1 ? MINI_TILEX : 0),
1821 SY + (dy == +1 ? MINI_TILEY : 0));
1824 x = (dx == 1 ? 0 : ed_fieldx - 1);
1825 for(y=0; y<ed_fieldy; y++)
1826 DrawMiniElementOrWall(x, y, from_x, from_y);
1830 y = (dy == 1 ? 0 : ed_fieldy - 1);
1831 for(x=0; x<ed_fieldx; x++)
1832 DrawMiniElementOrWall(x, y, from_x, from_y);
1835 redraw_mask |= REDRAW_FIELD;
1839 static void CreateControlButtons()
1841 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
1842 struct GadgetInfo *gi;
1843 unsigned long event_mask;
1846 /* create toolbox buttons */
1847 for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
1851 int gd_xoffset, gd_yoffset;
1852 int gd_x1, gd_x2, gd_y1, gd_y2;
1854 int radio_button_nr;
1857 if (id == GADGET_ID_SINGLE_ITEMS ||
1858 id == GADGET_ID_CONNECTED_ITEMS ||
1859 id == GADGET_ID_LINE ||
1860 id == GADGET_ID_ARC ||
1861 id == GADGET_ID_TEXT ||
1862 id == GADGET_ID_RECTANGLE ||
1863 id == GADGET_ID_FILLED_BOX ||
1864 id == GADGET_ID_FLOOD_FILL ||
1865 id == GADGET_ID_GRAB_BRUSH ||
1866 id == GADGET_ID_PICK_ELEMENT)
1868 button_type = GD_TYPE_RADIO_BUTTON;
1869 radio_button_nr = RADIO_NR_DRAWING_TOOLBOX;
1870 checked = (id == drawing_function ? TRUE : FALSE);
1871 event_mask = GD_EVENT_PRESSED;
1875 button_type = GD_TYPE_NORMAL_BUTTON;
1876 radio_button_nr = RADIO_NR_NONE;
1879 if (id == GADGET_ID_WRAP_LEFT ||
1880 id == GADGET_ID_WRAP_RIGHT ||
1881 id == GADGET_ID_WRAP_UP ||
1882 id == GADGET_ID_WRAP_DOWN)
1883 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
1885 event_mask = GD_EVENT_RELEASED;
1888 if (id < ED_NUM_CTRL1_BUTTONS)
1890 int x = i % ED_CTRL1_BUTTONS_HORIZ;
1891 int y = i / ED_CTRL1_BUTTONS_HORIZ;
1893 gd_xoffset = ED_CTRL1_BUTTONS_XPOS + x * ED_CTRL1_BUTTON_XSIZE;
1894 gd_yoffset = ED_CTRL1_BUTTONS_YPOS + y * ED_CTRL1_BUTTON_YSIZE;
1895 width = ED_CTRL1_BUTTON_XSIZE;
1896 height = ED_CTRL1_BUTTON_YSIZE;
1900 int x = (i - ED_NUM_CTRL1_BUTTONS) % ED_CTRL2_BUTTONS_HORIZ;
1901 int y = (i - ED_NUM_CTRL1_BUTTONS) / ED_CTRL2_BUTTONS_HORIZ;
1903 gd_xoffset = ED_CTRL2_BUTTONS_XPOS + x * ED_CTRL2_BUTTON_XSIZE;
1904 gd_yoffset = ED_CTRL2_BUTTONS_YPOS + y * ED_CTRL2_BUTTON_YSIZE;
1905 width = ED_CTRL2_BUTTON_XSIZE;
1906 height = ED_CTRL2_BUTTON_YSIZE;
1909 gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
1910 gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
1911 gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL_BUTTONS_GFX_YPOS + gd_yoffset;
1912 gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
1914 gi = CreateGadget(GDI_CUSTOM_ID, id,
1915 GDI_CUSTOM_TYPE_ID, i,
1916 GDI_INFO_TEXT, control_info[i].text,
1917 GDI_X, EX + gd_xoffset,
1918 GDI_Y, EY + gd_yoffset,
1921 GDI_TYPE, button_type,
1922 GDI_STATE, GD_BUTTON_UNPRESSED,
1923 GDI_RADIO_NR, radio_button_nr,
1924 GDI_CHECKED, checked,
1925 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
1926 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
1927 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
1928 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
1929 GDI_EVENT_MASK, event_mask,
1930 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
1931 GDI_CALLBACK_ACTION, HandleControlButtons,
1935 Error(ERR_EXIT, "cannot create gadget");
1937 level_editor_gadget[id] = gi;
1940 /* create buttons for scrolling of drawing area and element list */
1941 for (i=0; i<ED_NUM_SCROLLBUTTONS; i++)
1943 int id = scrollbutton_info[i].gadget_id;
1944 int x, y, width, height;
1945 int gd_x1, gd_x2, gd_y1, gd_y2;
1947 x = scrollbutton_info[i].x;
1948 y = scrollbutton_info[i].y;
1950 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
1952 if (id == GADGET_ID_SCROLL_LIST_UP ||
1953 id == GADGET_ID_SCROLL_LIST_DOWN)
1957 width = ED_SCROLLBUTTON2_XSIZE;
1958 height = ED_SCROLLBUTTON2_YSIZE;
1959 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].xpos;
1960 gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].ypos;
1961 gd_x2 = gd_x1 - ED_SCROLLBUTTON2_XSIZE;
1968 width = ED_SCROLLBUTTON_XSIZE;
1969 height = ED_SCROLLBUTTON_YSIZE;
1970 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].xpos;
1971 gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].ypos;
1972 gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
1976 gi = CreateGadget(GDI_CUSTOM_ID, id,
1977 GDI_CUSTOM_TYPE_ID, i,
1978 GDI_INFO_TEXT, scrollbutton_info[i].infotext,
1983 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
1984 GDI_STATE, GD_BUTTON_UNPRESSED,
1985 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
1986 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
1987 GDI_EVENT_MASK, event_mask,
1988 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
1989 GDI_CALLBACK_ACTION, HandleControlButtons,
1993 Error(ERR_EXIT, "cannot create gadget");
1995 level_editor_gadget[id] = gi;
1998 /* create buttons for element list */
1999 for (i=0; i<ED_NUM_ELEMENTLIST_BUTTONS; i++)
2001 Bitmap *deco_bitmap;
2002 int deco_x, deco_y, deco_xpos, deco_ypos;
2003 int gd_xoffset, gd_yoffset;
2004 int gd_x1, gd_x2, gd_y;
2005 int x = i % ED_ELEMENTLIST_BUTTONS_HORIZ;
2006 int y = i / ED_ELEMENTLIST_BUTTONS_HORIZ;
2007 int id = GADGET_ID_ELEMENTLIST_FIRST + i;
2008 int element = editor_elements[i];
2010 event_mask = GD_EVENT_RELEASED;
2012 gd_xoffset = ED_ELEMENTLIST_XPOS + x * ED_ELEMENTLIST_XSIZE;
2013 gd_yoffset = ED_ELEMENTLIST_YPOS + y * ED_ELEMENTLIST_YSIZE;
2015 gd_x1 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS + ED_ELEMENTLIST_XSIZE;
2016 gd_x2 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS;
2017 gd_y = DOOR_GFX_PAGEY1 + ED_ELEMENTLIST_YPOS;
2019 getMiniGraphicSource(el2edimg(element), &deco_bitmap, &deco_x, &deco_y);
2020 deco_xpos = (ED_ELEMENTLIST_XSIZE - MINI_TILEX) / 2;
2021 deco_ypos = (ED_ELEMENTLIST_YSIZE - MINI_TILEY) / 2;
2023 gi = CreateGadget(GDI_CUSTOM_ID, id,
2024 GDI_CUSTOM_TYPE_ID, i,
2025 GDI_INFO_TEXT, getElementInfoText(element),
2026 GDI_X, DX + gd_xoffset,
2027 GDI_Y, DY + gd_yoffset,
2028 GDI_WIDTH, ED_ELEMENTLIST_XSIZE,
2029 GDI_HEIGHT, ED_ELEMENTLIST_YSIZE,
2030 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
2031 GDI_STATE, GD_BUTTON_UNPRESSED,
2032 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
2033 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
2034 GDI_DECORATION_DESIGN, deco_bitmap, deco_x, deco_y,
2035 GDI_DECORATION_POSITION, deco_xpos, deco_ypos,
2036 GDI_DECORATION_SIZE, MINI_TILEX, MINI_TILEY,
2037 GDI_DECORATION_SHIFTING, 1, 1,
2038 GDI_EVENT_MASK, event_mask,
2039 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2040 GDI_CALLBACK_ACTION, HandleControlButtons,
2044 Error(ERR_EXIT, "cannot create gadget");
2046 level_editor_gadget[id] = gi;
2050 static void CreateCounterButtons()
2052 int max_infotext_len = getMaxInfoTextLength();
2055 for (i=0; i<ED_NUM_COUNTERBUTTONS; i++)
2058 int xpos = SX + counterbutton_info[i].x; /* xpos of down count button */
2059 int ypos = SY + counterbutton_info[i].y;
2063 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
2064 struct GadgetInfo *gi;
2066 counterbutton_info[i].gadget_id_down :
2067 counterbutton_info[i].gadget_id_up);
2069 int gd_x, gd_x1, gd_x2, gd_y;
2071 unsigned long event_mask;
2072 char infotext[max_infotext_len + 1];
2074 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
2076 if (i == ED_COUNTER_ID_SELECT_LEVEL)
2079 ED_SCROLLBUTTON_ID_AREA_LEFT :
2080 ED_SCROLLBUTTON_ID_AREA_RIGHT);
2082 event_mask |= GD_EVENT_RELEASED;
2085 xpos += 2 * ED_GADGET_DISTANCE;
2086 ypos += ED_GADGET_DISTANCE;
2088 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[sid].xpos;
2089 gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
2090 gd_y = DOOR_GFX_PAGEY1 + scrollbutton_info[sid].ypos;
2091 x_size = ED_SCROLLBUTTON_XSIZE;
2092 y_size = ED_SCROLLBUTTON_YSIZE;
2096 gd_xoffset = (j == 0 ? ED_BUTTON_MINUS_XPOS : ED_BUTTON_PLUS_XPOS);
2097 gd_x1 = DOOR_GFX_PAGEX4 + gd_xoffset;
2098 gd_x2 = DOOR_GFX_PAGEX3 + gd_xoffset;
2099 gd_y = DOOR_GFX_PAGEY1 + ED_BUTTON_COUNT_YPOS;
2100 x_size = ED_BUTTON_COUNT_XSIZE;
2101 y_size = ED_BUTTON_COUNT_YSIZE;
2104 sprintf(infotext, "%s counter value by 1, 5 or 10",
2105 (j == 0 ? "decrease" : "increase"));
2107 gi = CreateGadget(GDI_CUSTOM_ID, id,
2108 GDI_CUSTOM_TYPE_ID, i,
2109 GDI_INFO_TEXT, infotext,
2114 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
2115 GDI_STATE, GD_BUTTON_UNPRESSED,
2116 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
2117 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
2118 GDI_EVENT_MASK, event_mask,
2119 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2120 GDI_CALLBACK_ACTION, HandleCounterButtons,
2124 Error(ERR_EXIT, "cannot create gadget");
2126 level_editor_gadget[id] = gi;
2127 xpos += gi->width + ED_GADGET_DISTANCE; /* xpos of text count button */
2131 int font_type = FONT_INPUT_1;
2132 int font_type_active = FONT_INPUT_1_ACTIVE;
2133 int gd_width = ED_WIN_COUNT_XSIZE;
2135 id = counterbutton_info[i].gadget_id_text;
2136 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
2138 if (i == ED_COUNTER_ID_SELECT_LEVEL)
2140 font_type = FONT_LEVEL_NUMBER;
2141 font_type_active = FONT_LEVEL_NUMBER;
2143 xpos += 2 * ED_GADGET_DISTANCE;
2144 ypos -= ED_GADGET_DISTANCE;
2146 gd_x = DOOR_GFX_PAGEX6 + ED_WIN_COUNT2_XPOS;
2147 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT2_YPOS;
2148 gd_width = ED_WIN_COUNT2_XSIZE;
2152 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
2153 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
2156 gi = CreateGadget(GDI_CUSTOM_ID, id,
2157 GDI_CUSTOM_TYPE_ID, i,
2158 GDI_INFO_TEXT, "enter counter value",
2161 GDI_TYPE, GD_TYPE_TEXTINPUT_NUMERIC,
2162 GDI_NUMBER_VALUE, 0,
2163 GDI_NUMBER_MIN, counterbutton_info[i].min_value,
2164 GDI_NUMBER_MAX, counterbutton_info[i].max_value,
2166 GDI_TEXT_FONT, font_type,
2167 GDI_TEXT_FONT_ACTIVE, font_type_active,
2168 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
2169 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
2170 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
2171 GDI_DESIGN_WIDTH, gd_width,
2172 GDI_EVENT_MASK, event_mask,
2173 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2174 GDI_CALLBACK_ACTION, HandleCounterButtons,
2178 Error(ERR_EXIT, "cannot create gadget");
2180 level_editor_gadget[id] = gi;
2181 xpos += gi->width + ED_GADGET_DISTANCE; /* xpos of up count button */
2187 static void CreateDrawingAreas()
2189 struct GadgetInfo *gi;
2190 unsigned long event_mask;
2195 GD_EVENT_PRESSED | GD_EVENT_RELEASED | GD_EVENT_MOVING |
2196 GD_EVENT_OFF_BORDERS;
2198 /* one for the level drawing area ... */
2199 id = GADGET_ID_DRAWING_LEVEL;
2200 gi = CreateGadget(GDI_CUSTOM_ID, id,
2203 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2204 GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
2205 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2206 GDI_EVENT_MASK, event_mask,
2207 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2208 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2212 Error(ERR_EXIT, "cannot create gadget");
2214 level_editor_gadget[id] = gi;
2216 /* ... up to eight areas for element content ... */
2217 for (i=0; i<MAX_ELEMENT_CONTENTS; i++)
2219 int gx = SX + ED_AREA_ELEM_CONTENT_XPOS + 5 * (i % 4) * MINI_TILEX;
2220 int gy = SX + ED_AREA_ELEM_CONTENT_YPOS + 6 * (i / 4) * MINI_TILEY;
2222 id = GADGET_ID_ELEM_CONTENT_0 + i;
2223 gi = CreateGadget(GDI_CUSTOM_ID, id,
2224 GDI_CUSTOM_TYPE_ID, i,
2227 GDI_WIDTH, 3 * MINI_TILEX,
2228 GDI_HEIGHT, 3 * MINI_TILEY,
2229 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2230 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2231 GDI_EVENT_MASK, event_mask,
2232 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2233 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2237 Error(ERR_EXIT, "cannot create gadget");
2239 level_editor_gadget[id] = gi;
2242 /* ... one for the amoeba content ... */
2243 id = GADGET_ID_AMOEBA_CONTENT;
2244 gi = CreateGadget(GDI_CUSTOM_ID, id,
2245 GDI_X, SX + ED_AREA_ELEM_CONTENT_XPOS,
2246 GDI_Y, SY + ED_AREA_ELEM_CONTENT_YPOS,
2247 GDI_WIDTH, MINI_TILEX,
2248 GDI_HEIGHT, MINI_TILEY,
2249 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2250 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2251 GDI_EVENT_MASK, event_mask,
2252 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2253 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2257 Error(ERR_EXIT, "cannot create gadget");
2259 level_editor_gadget[id] = gi;
2261 /* ... one for each custom element change target element ... */
2262 id = GADGET_ID_CUSTOM_CHANGED;
2263 gi = CreateGadget(GDI_CUSTOM_ID, id,
2264 GDI_X, SX + ED_AREA_ELEM_CONTENT2_XPOS,
2265 GDI_Y, SY + ED_AREA_ELEM_CONTENT2_YPOS,
2266 GDI_WIDTH, MINI_TILEX,
2267 GDI_HEIGHT, MINI_TILEY,
2268 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2269 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2270 GDI_EVENT_MASK, event_mask,
2271 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2272 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2276 Error(ERR_EXIT, "cannot create gadget");
2278 level_editor_gadget[id] = gi;
2280 /* ... and one for random placement background restrictions */
2282 id = GADGET_ID_RANDOM_BACKGROUND;
2283 gi = CreateGadget(GDI_CUSTOM_ID, id,
2284 GDI_X, SX + ED_AREA_RANDOM_BACKGROUND_XPOS,
2285 GDI_Y, SY + ED_AREA_RANDOM_BACKGROUND_YPOS,
2286 GDI_WIDTH, MINI_TILEX,
2287 GDI_HEIGHT, MINI_TILEY,
2288 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2289 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2290 GDI_EVENT_MASK, event_mask,
2291 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2292 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2296 Error(ERR_EXIT, "cannot create gadget");
2298 level_editor_gadget[id] = gi;
2301 static void CreateTextInputGadgets()
2303 int max_infotext_len = getMaxInfoTextLength();
2306 for (i=0; i<ED_NUM_TEXTINPUT; i++)
2308 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
2310 struct GadgetInfo *gi;
2311 unsigned long event_mask;
2312 char infotext[MAX_OUTPUT_LINESIZE + 1];
2313 int id = textinput_info[i].gadget_id;
2315 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
2317 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
2318 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
2320 sprintf(infotext, "Enter %s", textinput_info[i].infotext);
2321 infotext[max_infotext_len] = '\0';
2323 gi = CreateGadget(GDI_CUSTOM_ID, id,
2324 GDI_CUSTOM_TYPE_ID, i,
2325 GDI_INFO_TEXT, infotext,
2326 GDI_X, SX + textinput_info[i].x,
2327 GDI_Y, SY + textinput_info[i].y,
2328 GDI_TYPE, GD_TYPE_TEXTINPUT_ALPHANUMERIC,
2329 GDI_TEXT_VALUE, textinput_info[i].value,
2330 GDI_TEXT_SIZE, textinput_info[i].size,
2331 GDI_TEXT_FONT, FONT_INPUT_1,
2332 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
2333 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
2334 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
2335 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
2336 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
2337 GDI_EVENT_MASK, event_mask,
2338 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2339 GDI_CALLBACK_ACTION, HandleTextInputGadgets,
2343 Error(ERR_EXIT, "cannot create gadget");
2345 level_editor_gadget[id] = gi;
2349 static void CreateSelectboxGadgets()
2351 int max_infotext_len = getMaxInfoTextLength();
2354 for (i=0; i<ED_NUM_SELECTBOX; i++)
2356 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
2358 struct GadgetInfo *gi;
2359 unsigned long event_mask;
2360 char infotext[MAX_OUTPUT_LINESIZE + 1];
2361 int id = selectbox_info[i].gadget_id;
2363 event_mask = GD_EVENT_RELEASED |
2364 GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
2366 gd_x = DOOR_GFX_PAGEX4 + ED_SELECTBOX_XPOS;
2367 gd_y = DOOR_GFX_PAGEY1 + ED_SELECTBOX_YPOS;
2369 sprintf(infotext, "Select %s", selectbox_info[i].infotext);
2370 infotext[max_infotext_len] = '\0';
2372 gi = CreateGadget(GDI_CUSTOM_ID, id,
2373 GDI_CUSTOM_TYPE_ID, i,
2374 GDI_INFO_TEXT, infotext,
2375 GDI_X, SX + selectbox_info[i].x,
2376 GDI_Y, SY + selectbox_info[i].y,
2377 GDI_TYPE, GD_TYPE_SELECTBOX,
2378 GDI_SELECTBOX_OPTIONS, selectbox_info[i].options,
2379 GDI_SELECTBOX_INDEX, selectbox_info[i].index,
2380 GDI_TEXT_SIZE, selectbox_info[i].size,
2381 GDI_TEXT_FONT, FONT_INPUT_1,
2382 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
2383 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
2384 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
2385 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
2386 GDI_BORDER_SIZE_SELECTBUTTON, getFontWidth(FONT_INPUT_1),
2387 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
2388 GDI_EVENT_MASK, event_mask,
2389 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2390 GDI_CALLBACK_ACTION, HandleSelectboxGadgets,
2394 Error(ERR_EXIT, "cannot create gadget");
2396 level_editor_gadget[id] = gi;
2400 static void CreateTextbuttonGadgets()
2402 int max_infotext_len = getMaxInfoTextLength();
2405 for (i=0; i<ED_NUM_TEXTBUTTON; i++)
2407 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
2408 int gd_x1, gd_x2, gd_y1, gd_y2;
2409 struct GadgetInfo *gi;
2410 unsigned long event_mask;
2411 char infotext[MAX_OUTPUT_LINESIZE + 1];
2412 int id = textbutton_info[i].gadget_id;
2414 event_mask = GD_EVENT_RELEASED;
2416 gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_XPOS;
2417 gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_XPOS;
2418 gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_YPOS;
2419 gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_INACTIVE_YPOS;
2421 sprintf(infotext, "%s", textbutton_info[i].infotext);
2422 infotext[max_infotext_len] = '\0';
2424 gi = CreateGadget(GDI_CUSTOM_ID, id,
2425 GDI_CUSTOM_TYPE_ID, i,
2426 GDI_INFO_TEXT, infotext,
2427 GDI_X, SX + textbutton_info[i].x,
2428 GDI_Y, SY + textbutton_info[i].y,
2429 GDI_TYPE, GD_TYPE_TEXT_BUTTON,
2430 GDI_TEXT_VALUE, textbutton_info[i].value,
2431 GDI_TEXT_SIZE, textbutton_info[i].size,
2432 GDI_TEXT_FONT, FONT_INPUT_2_ACTIVE,
2433 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_2,
2434 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
2435 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
2436 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
2437 GDI_BORDER_SIZE, ED_BORDER2_SIZE, ED_BORDER_SIZE,
2438 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
2439 GDI_DECORATION_SHIFTING, 1, 1,
2440 GDI_EVENT_MASK, event_mask,
2441 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2442 GDI_CALLBACK_ACTION, HandleTextbuttonGadgets,
2446 Error(ERR_EXIT, "cannot create gadget");
2448 level_editor_gadget[id] = gi;
2452 static void CreateScrollbarGadgets()
2456 for (i=0; i<ED_NUM_SCROLLBARS; i++)
2458 int id = scrollbar_info[i].gadget_id;
2459 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
2460 int gd_x1, gd_x2, gd_y1, gd_y2;
2461 struct GadgetInfo *gi;
2462 int items_max, items_visible, item_position;
2463 unsigned long event_mask;
2465 if (i == ED_SCROLLBAR_ID_LIST_VERTICAL)
2467 items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
2468 items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
2471 else /* drawing area scrollbars */
2473 if (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL)
2475 items_max = MAX(lev_fieldx + 2, ed_fieldx);
2476 items_visible = ed_fieldx;
2481 items_max = MAX(lev_fieldy + 2, ed_fieldy);
2482 items_visible = ed_fieldy;
2487 event_mask = GD_EVENT_MOVING | GD_EVENT_OFF_BORDERS;
2489 gd_x1 = DOOR_GFX_PAGEX8 + scrollbar_info[i].xpos;
2490 gd_x2 = (gd_x1 - (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL ?
2491 scrollbar_info[i].height : scrollbar_info[i].width));
2492 gd_y1 = DOOR_GFX_PAGEY1 + scrollbar_info[i].ypos;
2493 gd_y2 = DOOR_GFX_PAGEY1 + scrollbar_info[i].ypos;
2495 gi = CreateGadget(GDI_CUSTOM_ID, id,
2496 GDI_CUSTOM_TYPE_ID, i,
2497 GDI_INFO_TEXT, scrollbar_info[i].infotext,
2498 GDI_X, scrollbar_info[i].x,
2499 GDI_Y, scrollbar_info[i].y,
2500 GDI_WIDTH, scrollbar_info[i].width,
2501 GDI_HEIGHT, scrollbar_info[i].height,
2502 GDI_TYPE, scrollbar_info[i].type,
2503 GDI_SCROLLBAR_ITEMS_MAX, items_max,
2504 GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
2505 GDI_SCROLLBAR_ITEM_POSITION, item_position,
2506 GDI_STATE, GD_BUTTON_UNPRESSED,
2507 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
2508 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
2509 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
2510 GDI_EVENT_MASK, event_mask,
2511 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2512 GDI_CALLBACK_ACTION, HandleControlButtons,
2516 Error(ERR_EXIT, "cannot create gadget");
2518 level_editor_gadget[id] = gi;
2522 static void CreateCheckbuttonGadgets()
2524 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
2525 struct GadgetInfo *gi;
2526 unsigned long event_mask;
2527 int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
2531 event_mask = GD_EVENT_PRESSED;
2533 gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
2534 gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
2535 gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
2536 gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
2537 gd_y = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS;
2539 for (i=0; i<ED_NUM_RADIOBUTTONS; i++)
2541 int id = radiobutton_info[i].gadget_id;
2544 (*radiobutton_info[i].value == radiobutton_info[i].checked_value);
2546 gi = CreateGadget(GDI_CUSTOM_ID, id,
2547 GDI_CUSTOM_TYPE_ID, i,
2548 GDI_INFO_TEXT, radiobutton_info[i].infotext,
2549 GDI_X, SX + radiobutton_info[i].x,
2550 GDI_Y, SY + radiobutton_info[i].y,
2551 GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
2552 GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
2553 GDI_TYPE, GD_TYPE_RADIO_BUTTON,
2554 GDI_RADIO_NR, radiobutton_info[i].radio_button_nr,
2555 GDI_CHECKED, checked,
2556 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
2557 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
2558 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
2559 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
2560 GDI_EVENT_MASK, event_mask,
2561 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2562 GDI_CALLBACK_ACTION, HandleRadiobuttons,
2566 Error(ERR_EXIT, "cannot create gadget");
2568 level_editor_gadget[id] = gi;
2571 for (i=0; i<ED_NUM_CHECKBUTTONS; i++)
2573 int id = checkbutton_info[i].gadget_id;
2575 if (id == GADGET_ID_STICK_ELEMENT)
2576 gd_y = DOOR_GFX_PAGEY1 + ED_STICKYBUTTON_YPOS;
2578 gd_y = DOOR_GFX_PAGEY1 + ED_CHECKBUTTON_YPOS;
2580 gi = CreateGadget(GDI_CUSTOM_ID, id,
2581 GDI_CUSTOM_TYPE_ID, i,
2582 GDI_INFO_TEXT, checkbutton_info[i].infotext,
2583 GDI_X, SX + checkbutton_info[i].x,
2584 GDI_Y, SY + checkbutton_info[i].y,
2585 GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
2586 GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
2587 GDI_TYPE, GD_TYPE_CHECK_BUTTON,
2588 GDI_CHECKED, *checkbutton_info[i].value,
2589 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
2590 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
2591 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
2592 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
2593 GDI_EVENT_MASK, event_mask,
2594 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2595 GDI_CALLBACK_ACTION, HandleCheckbuttons,
2599 Error(ERR_EXIT, "cannot create gadget");
2601 level_editor_gadget[id] = gi;
2605 void CreateLevelEditorGadgets()
2607 int old_game_status = game_status;
2609 /* setting 'game_status' is needed to get the right fonts for the editor */
2610 game_status = LEVELED;
2612 ReinitializeElementList();
2614 CreateControlButtons();
2615 CreateCounterButtons();
2616 CreateDrawingAreas();
2617 CreateTextInputGadgets();
2618 CreateSelectboxGadgets();
2619 CreateTextbuttonGadgets();
2620 CreateScrollbarGadgets();
2621 CreateCheckbuttonGadgets();
2623 game_status = old_game_status;
2626 void FreeLevelEditorGadgets()
2630 for (i=0; i<NUM_EDITOR_GADGETS; i++)
2631 FreeGadget(level_editor_gadget[i]);
2634 static void MapCounterButtons(int id)
2636 MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_down]);
2637 MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_text]);
2638 MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_up]);
2641 static void MapControlButtons()
2646 /* map toolbox buttons */
2647 for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
2648 MapGadget(level_editor_gadget[i]);
2650 /* map buttons to select elements */
2651 for (i=0; i<ED_NUM_ELEMENTLIST_BUTTONS; i++)
2652 MapGadget(level_editor_gadget[GADGET_ID_ELEMENTLIST_FIRST + i]);
2653 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL]);
2654 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_UP]);
2655 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_DOWN]);
2657 /* map buttons to select level */
2658 counter_id = ED_COUNTER_ID_SELECT_LEVEL;
2659 ModifyEditorCounterLimits(counter_id,
2660 leveldir_current->first_level,
2661 leveldir_current->last_level);
2662 ModifyEditorCounter(counter_id, *counterbutton_info[counter_id].value);
2663 MapCounterButtons(counter_id);
2666 static void MapDrawingArea(int id)
2668 MapGadget(level_editor_gadget[id]);
2671 static void MapTextInputGadget(int id)
2673 MapGadget(level_editor_gadget[textinput_info[id].gadget_id]);
2676 static void MapSelectboxGadget(int id)
2678 MapGadget(level_editor_gadget[selectbox_info[id].gadget_id]);
2681 static void MapTextbuttonGadget(int id)
2683 MapGadget(level_editor_gadget[textbutton_info[id].gadget_id]);
2686 static void MapRadiobuttonGadget(int id)
2688 MapGadget(level_editor_gadget[radiobutton_info[id].gadget_id]);
2691 static void MapCheckbuttonGadget(int id)
2693 MapGadget(level_editor_gadget[checkbutton_info[id].gadget_id]);
2696 static void MapMainDrawingArea()
2698 boolean no_horizontal_scrollbar = (lev_fieldx + 2 <= ed_fieldx);
2699 boolean no_vertical_scrollbar = (lev_fieldy + 2 <= ed_fieldy);
2702 for (i=ED_SCROLLBUTTON_ID_AREA_FIRST; i<=ED_SCROLLBUTTON_ID_AREA_LAST; i++)
2704 if (((i == ED_SCROLLBUTTON_ID_AREA_LEFT ||
2705 i == ED_SCROLLBUTTON_ID_AREA_RIGHT) &&
2706 no_horizontal_scrollbar) ||
2707 ((i == ED_SCROLLBUTTON_ID_AREA_UP ||
2708 i == ED_SCROLLBUTTON_ID_AREA_DOWN) &&
2709 no_vertical_scrollbar))
2712 MapGadget(level_editor_gadget[scrollbutton_info[i].gadget_id]);
2715 for (i=ED_SCROLLBAR_ID_AREA_FIRST; i<=ED_SCROLLBAR_ID_AREA_LAST; i++)
2717 if ((i == ED_SCROLLBAR_ID_AREA_HORIZONTAL && no_horizontal_scrollbar) ||
2718 (i == ED_SCROLLBAR_ID_AREA_VERTICAL && no_vertical_scrollbar))
2721 MapGadget(level_editor_gadget[scrollbar_info[i].gadget_id]);
2724 MapDrawingArea(GADGET_ID_DRAWING_LEVEL);
2727 static void UnmapDrawingArea(int id)
2729 UnmapGadget(level_editor_gadget[id]);
2732 void UnmapLevelEditorWindowGadgets()
2736 for (i=0; i<NUM_EDITOR_GADGETS; i++)
2737 if (level_editor_gadget[i]->x < SX + SXSIZE)
2738 UnmapGadget(level_editor_gadget[i]);
2741 void UnmapLevelEditorGadgets()
2745 for (i=0; i<NUM_EDITOR_GADGETS; i++)
2746 UnmapGadget(level_editor_gadget[i]);
2749 static void ResetUndoBuffer()
2751 undo_buffer_position = -1;
2752 undo_buffer_steps = -1;
2753 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
2756 static void DrawEditModeWindow()
2758 if (edit_mode == ED_MODE_INFO)
2759 DrawLevelInfoWindow();
2760 else if (edit_mode == ED_MODE_PROPERTIES)
2761 DrawPropertiesWindow();
2762 else /* edit_mode == ED_MODE_DRAWING */
2763 DrawDrawingWindow();
2766 static boolean LevelChanged()
2768 boolean level_changed = FALSE;
2771 for(y=0; y<lev_fieldy; y++)
2772 for(x=0; x<lev_fieldx; x++)
2773 if (Feld[x][y] != Ur[x][y])
2774 level_changed = TRUE;
2776 return level_changed;
2779 static boolean LevelContainsPlayer()
2781 boolean player_found = FALSE;
2784 for(y=0; y<lev_fieldy; y++)
2785 for(x=0; x<lev_fieldx; x++)
2786 if (Feld[x][y] == EL_PLAYER_1 ||
2787 Feld[x][y] == EL_SP_MURPHY)
2788 player_found = TRUE;
2790 return player_found;
2793 static void CopyPlayfield(short src[MAX_LEV_FIELDX][MAX_LEV_FIELDY],
2794 short dst[MAX_LEV_FIELDX][MAX_LEV_FIELDY])
2798 for(x=0; x<lev_fieldx; x++)
2799 for(y=0; y<lev_fieldy; y++)
2800 dst[x][y] = src[x][y];
2803 static void CopyCustomElementPropertiesToEditor(int element)
2807 for (i=0; i < NUM_ELEMENT_PROPERTIES; i++)
2808 custom_element_properties[i] = HAS_PROPERTY(element, i);
2811 static void CopyCustomElementPropertiesToGame(int element)
2815 for (i=0; i < NUM_ELEMENT_PROPERTIES; i++)
2816 SET_PROPERTY(element, i, custom_element_properties[i]);
2821 CloseDoor(DOOR_CLOSE_ALL);
2822 OpenDoor(DOOR_OPEN_2 | DOOR_NO_DELAY);
2824 if (level_editor_test_game)
2826 CopyPlayfield(Ur, Feld);
2827 CopyPlayfield(FieldBackup, Ur);
2829 level_editor_test_game = FALSE;
2833 edit_mode = ED_MODE_DRAWING;
2834 edit_mode_properties = ED_MODE_PROPERTIES_INFO;
2842 /* copy default editor door content to main double buffer */
2843 BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
2844 DOOR_GFX_PAGEX6, DOOR_GFX_PAGEY1, DXSIZE, DYSIZE, DX, DY);
2846 /* draw mouse button brush elements */
2847 DrawMiniGraphicExt(drawto,
2848 DX + ED_WIN_MB_LEFT_XPOS, DY + ED_WIN_MB_LEFT_YPOS,
2849 el2edimg(new_element1));
2850 DrawMiniGraphicExt(drawto,
2851 DX + ED_WIN_MB_MIDDLE_XPOS, DY + ED_WIN_MB_MIDDLE_YPOS,
2852 el2edimg(new_element2));
2853 DrawMiniGraphicExt(drawto,
2854 DX + ED_WIN_MB_RIGHT_XPOS, DY + ED_WIN_MB_RIGHT_YPOS,
2855 el2edimg(new_element3));
2857 /* draw bigger door */
2858 DrawSpecialEditorDoor();
2860 /* draw new control window */
2861 BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
2862 DOOR_GFX_PAGEX8, 236, EXSIZE, EYSIZE, EX, EY);
2864 redraw_mask |= REDRAW_ALL;
2866 ReinitializeElementListButtons(); /* only needed after setup changes */
2869 MapControlButtons();
2871 /* copy actual editor door content to door double buffer for OpenDoor() */
2872 BlitBitmap(drawto, bitmap_db_door,
2873 DX, DY, DXSIZE, DYSIZE, DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
2875 DrawEditModeWindow();
2877 OpenDoor(DOOR_OPEN_1);
2880 static void AdjustDrawingAreaGadgets()
2882 int ed_xsize = lev_fieldx + 2;
2883 int ed_ysize = lev_fieldy + 2;
2884 int max_ed_fieldx = MAX_ED_FIELDX;
2885 int max_ed_fieldy = MAX_ED_FIELDY;
2886 boolean horizontal_scrollbar_needed;
2887 boolean vertical_scrollbar_needed;
2888 int x, y, width, height;
2889 int xoffset, yoffset;
2891 /* check if we need any scrollbars */
2892 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
2893 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
2895 /* check if we have a smaller editor field because of scrollbars */
2896 if (horizontal_scrollbar_needed)
2897 max_ed_fieldy = MAX_ED_FIELDY - 1;
2898 if (vertical_scrollbar_needed)
2899 max_ed_fieldx = MAX_ED_FIELDX - 1;
2901 /* check again if we now need more scrollbars because of less space */
2902 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
2903 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
2905 /* check if editor field gets even smaller after adding new scrollbars */
2906 if (horizontal_scrollbar_needed)
2907 max_ed_fieldy = MAX_ED_FIELDY - 1;
2908 if (vertical_scrollbar_needed)
2909 max_ed_fieldx = MAX_ED_FIELDX - 1;
2911 ed_fieldx = (ed_xsize < MAX_ED_FIELDX ? ed_xsize : max_ed_fieldx);
2912 ed_fieldy = (ed_ysize < MAX_ED_FIELDY ? ed_ysize : max_ed_fieldy);
2914 ModifyGadget(level_editor_gadget[GADGET_ID_DRAWING_LEVEL],
2915 GDI_WIDTH, ed_fieldx * MINI_TILEX,
2916 GDI_HEIGHT, ed_fieldy * MINI_TILEY,
2917 GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
2920 xoffset = (ed_fieldx == MAX_ED_FIELDX ? ED_SCROLLBUTTON_XSIZE : 0);
2921 yoffset = (ed_fieldy == MAX_ED_FIELDY ? ED_SCROLLBUTTON_YSIZE : 0);
2923 x = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_RIGHT].x + xoffset;
2924 y = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_DOWN].y + yoffset;
2926 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_RIGHT], GDI_X, x, GDI_END);
2927 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_DOWN], GDI_Y, y, GDI_END);
2929 width = scrollbar_info[ED_SCROLLBAR_ID_AREA_HORIZONTAL].width + xoffset;
2930 height = scrollbar_info[ED_SCROLLBAR_ID_AREA_VERTICAL].height + yoffset;
2932 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
2934 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldx,
2936 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
2938 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldy,
2942 static void AdjustLevelScrollPosition()
2944 if (level_xpos < -1)
2946 if (level_xpos > lev_fieldx - ed_fieldx + 1)
2947 level_xpos = lev_fieldx - ed_fieldx + 1;
2948 if (lev_fieldx < ed_fieldx - 2)
2951 if (level_ypos < -1)
2953 if (level_ypos > lev_fieldy - ed_fieldy + 1)
2954 level_ypos = lev_fieldy - ed_fieldy + 1;
2955 if (lev_fieldy < ed_fieldy - 2)
2959 static void AdjustEditorScrollbar(int id)
2961 struct GadgetInfo *gi = level_editor_gadget[id];
2962 int items_max, items_visible, item_position;
2964 if (id == GADGET_ID_SCROLL_HORIZONTAL)
2966 items_max = MAX(lev_fieldx + 2, ed_fieldx);
2967 items_visible = ed_fieldx;
2968 item_position = level_xpos + 1;
2972 items_max = MAX(lev_fieldy + 2, ed_fieldy);
2973 items_visible = ed_fieldy;
2974 item_position = level_ypos + 1;
2977 if (item_position > items_max - items_visible)
2978 item_position = items_max - items_visible;
2980 ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
2981 GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
2984 static void ModifyEditorTextInput(int textinput_id, char *new_text)
2986 int gadget_id = textinput_info[textinput_id].gadget_id;
2987 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
2989 ModifyGadget(gi, GDI_TEXT_VALUE, new_text, GDI_END);
2992 static void ModifyEditorCounter(int counter_id, int new_value)
2994 int *counter_value = counterbutton_info[counter_id].value;
2995 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
2996 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
2998 ModifyGadget(gi, GDI_NUMBER_VALUE, new_value, GDI_END);
3000 if (counter_value != NULL)
3001 *counter_value = gi->text.number_value;
3004 static void ModifyEditorCounterLimits(int counter_id, int min, int max)
3006 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
3007 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
3009 ModifyGadget(gi, GDI_NUMBER_MIN, min, GDI_NUMBER_MAX, max, GDI_END);
3012 static void PickDrawingElement(int button, int element)
3014 if (button < 1 || button > 3)
3019 new_element1 = element;
3020 DrawMiniGraphicExt(drawto,
3021 DX + ED_WIN_MB_LEFT_XPOS, DY + ED_WIN_MB_LEFT_YPOS,
3022 el2edimg(new_element1));
3024 else if (button == 2)
3026 new_element2 = element;
3027 DrawMiniGraphicExt(drawto,
3028 DX + ED_WIN_MB_MIDDLE_XPOS, DY + ED_WIN_MB_MIDDLE_YPOS,
3029 el2edimg(new_element2));
3033 new_element3 = element;
3034 DrawMiniGraphicExt(drawto,
3035 DX + ED_WIN_MB_RIGHT_XPOS, DY + ED_WIN_MB_RIGHT_YPOS,
3036 el2edimg(new_element3));
3039 redraw_mask |= REDRAW_DOOR_1;
3042 static void DrawDrawingWindow()
3044 SetMainBackgroundImage(IMG_UNDEFINED);
3046 UnmapLevelEditorWindowGadgets();
3048 AdjustDrawingAreaGadgets();
3049 AdjustLevelScrollPosition();
3050 AdjustEditorScrollbar(GADGET_ID_SCROLL_HORIZONTAL);
3051 AdjustEditorScrollbar(GADGET_ID_SCROLL_VERTICAL);
3053 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3054 MapMainDrawingArea();
3057 static void DrawElementBorder(int dest_x, int dest_y, int width, int height)
3059 int border_graphic = IMG_EDITOR_ELEMENT_BORDER;
3062 int num_mini_tilex = width / MINI_TILEX + 1;
3063 int num_mini_tiley = width / MINI_TILEY + 1;
3066 getMiniGraphicSource(border_graphic, &src_bitmap, &src_x, &src_y);
3068 for (y=0; y < num_mini_tiley; y++)
3069 for (x=0; x < num_mini_tilex; x++)
3070 BlitBitmap(src_bitmap, drawto, src_x, src_y, MINI_TILEX, MINI_TILEY,
3071 dest_x - MINI_TILEX / 2 + x * MINI_TILEX,
3072 dest_y - MINI_TILEY / 2 + y * MINI_TILEY);
3074 ClearRectangle(drawto, dest_x - 1, dest_y - 1, width + 2, height + 2);
3077 static void DrawRandomPlacementBackgroundArea()
3079 int area_x = ED_AREA_RANDOM_BACKGROUND_XPOS / MINI_TILEX;
3080 int area_y = ED_AREA_RANDOM_BACKGROUND_YPOS / MINI_TILEY;
3081 int area_sx = SX + ED_AREA_RANDOM_BACKGROUND_XPOS;
3082 int area_sy = SY + ED_AREA_RANDOM_BACKGROUND_YPOS;
3084 ElementContent[0][0][0] = random_placement_background_element;
3086 DrawElementBorder(area_sx, area_sy, MINI_TILEX, MINI_TILEY);
3087 DrawMiniElement(area_x, area_y, ElementContent[0][0][0]);
3089 MapDrawingArea(GADGET_ID_RANDOM_BACKGROUND);
3092 static void DrawLevelInfoWindow()
3094 char infotext[MAX_OUTPUT_LINESIZE + 1];
3095 int max_infotext_len = getMaxInfoTextLength();
3096 int xoffset_above = 0;
3097 int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
3098 int xoffset_right = getCounterGadgetWidth();
3099 int yoffset_right = ED_BORDER_SIZE;
3100 int xoffset_right2 = ED_CHECKBUTTON_XSIZE + 2 * ED_GADGET_DISTANCE;
3101 int yoffset_right2 = ED_BORDER_SIZE;
3104 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
3106 UnmapLevelEditorWindowGadgets();
3108 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS_YPOS,
3109 "Level Settings", FONT_TITLE_1);
3110 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS2_YPOS,
3111 "Editor Settings", FONT_TITLE_1);
3113 /* draw counter gadgets */
3114 for (i=ED_COUNTER_ID_LEVEL_FIRST; i<=ED_COUNTER_ID_LEVEL_LAST; i++)
3116 if (counterbutton_info[i].infotext_above)
3118 x = counterbutton_info[i].x + xoffset_above;
3119 y = counterbutton_info[i].y + yoffset_above;
3121 sprintf(infotext, "%s:", counterbutton_info[i].infotext_above);
3122 infotext[max_infotext_len] = '\0';
3123 DrawTextF(x, y, FONT_TEXT_1, infotext);
3126 if (counterbutton_info[i].infotext_right)
3128 x = counterbutton_info[i].x + xoffset_right;
3129 y = counterbutton_info[i].y + yoffset_right;
3131 sprintf(infotext, "%s", counterbutton_info[i].infotext_right);
3132 infotext[max_infotext_len] = '\0';
3133 DrawTextF(x, y, FONT_TEXT_1, infotext);
3136 ModifyEditorCounter(i, *counterbutton_info[i].value);
3137 MapCounterButtons(i);
3140 /* draw text input gadgets */
3141 for (i=ED_TEXTINPUT_ID_LEVEL_FIRST; i<=ED_TEXTINPUT_ID_LEVEL_LAST; i++)
3143 x = textinput_info[i].x + xoffset_above;
3144 y = textinput_info[i].y + yoffset_above;
3146 sprintf(infotext, "%s:", textinput_info[i].infotext);
3147 infotext[max_infotext_len] = '\0';
3149 DrawTextF(x, y, FONT_TEXT_1, infotext);
3150 ModifyEditorTextInput(i, textinput_info[i].value);
3151 MapTextInputGadget(i);
3154 /* draw radiobutton gadgets */
3155 for (i=ED_RADIOBUTTON_ID_LEVEL_FIRST; i<=ED_RADIOBUTTON_ID_LEVEL_LAST; i++)
3158 (*radiobutton_info[i].value == radiobutton_info[i].checked_value);
3160 x = radiobutton_info[i].x + xoffset_right2;
3161 y = radiobutton_info[i].y + yoffset_right2;
3163 DrawTextF(x, y, FONT_TEXT_1, radiobutton_info[i].text);
3164 ModifyGadget(level_editor_gadget[radiobutton_info[i].gadget_id],
3165 GDI_CHECKED, checked, GDI_END);
3166 MapRadiobuttonGadget(i);
3169 /* draw checkbutton gadgets */
3170 for (i=ED_CHECKBUTTON_ID_LEVEL_FIRST; i<=ED_CHECKBUTTON_ID_LEVEL_LAST; i++)
3172 x = checkbutton_info[i].x + xoffset_right2;
3173 y = checkbutton_info[i].y + yoffset_right2;
3175 DrawTextF(x, y, FONT_TEXT_1, checkbutton_info[i].text);
3176 ModifyGadget(level_editor_gadget[checkbutton_info[i].gadget_id],
3177 GDI_CHECKED, *checkbutton_info[i].value, GDI_END);
3178 MapCheckbuttonGadget(i);
3181 /* draw drawing area */
3182 DrawRandomPlacementBackgroundArea();
3185 static void DrawAmoebaContentArea()
3187 int area_x = ED_AREA_ELEM_CONTENT_XPOS / MINI_TILEX;
3188 int area_y = ED_AREA_ELEM_CONTENT_YPOS / MINI_TILEY;
3189 int area_sx = SX + ED_AREA_ELEM_CONTENT_XPOS;
3190 int area_sy = SY + ED_AREA_ELEM_CONTENT_YPOS;
3192 ElementContent[0][0][0] = level.amoeba_content;
3194 DrawElementBorder(area_sx, area_sy, MINI_TILEX, MINI_TILEY);
3195 DrawMiniElement(area_x, area_y, ElementContent[0][0][0]);
3197 DrawText(area_sx + TILEX, area_sy + 1, "Content of amoeba", FONT_TEXT_1);
3199 MapDrawingArea(GADGET_ID_AMOEBA_CONTENT);
3202 static void DrawCustomChangedArea()
3204 int area_x = ED_AREA_ELEM_CONTENT2_XPOS / MINI_TILEX;
3205 int area_y = ED_AREA_ELEM_CONTENT2_YPOS / MINI_TILEY;
3206 int area_sx = SX + ED_AREA_ELEM_CONTENT2_XPOS;
3207 int area_sy = SY + ED_AREA_ELEM_CONTENT2_YPOS;
3208 int i = properties_element - EL_CUSTOM_START;
3210 if (!IS_CUSTOM_ELEMENT(properties_element))
3212 /* this should never happen */
3213 Error(ERR_WARN, "element %d is no custom element", properties_element);
3218 ElementContent[0][0][0] = level.custom_element_successor[i];
3220 DrawElementBorder(area_sx, area_sy, MINI_TILEX, MINI_TILEY);
3221 DrawMiniElement(area_x, area_y, ElementContent[0][0][0]);
3223 DrawText(area_sx + TILEX, area_sy + 1, "Element after change", FONT_TEXT_1);
3225 MapDrawingArea(GADGET_ID_CUSTOM_CHANGED);
3228 static void DrawElementContentAreas()
3230 int counter_id = ED_COUNTER_ID_ELEM_CONTENT;
3231 int area_x = ED_AREA_ELEM_CONTENT_XPOS / MINI_TILEX;
3232 int area_y = ED_AREA_ELEM_CONTENT_YPOS / MINI_TILEY;
3233 int area_sx = SX + ED_AREA_ELEM_CONTENT_XPOS;
3234 int area_sy = SY + ED_AREA_ELEM_CONTENT_YPOS;
3235 int xoffset_right = getCounterGadgetWidth();
3236 int yoffset_right = ED_BORDER_SIZE;
3239 for (i=0; i<MAX_ELEMENT_CONTENTS; i++)
3242 ElementContent[i][x][y] = level.yam_content[i][x][y];
3244 for (i=0; i<MAX_ELEMENT_CONTENTS; i++)
3245 UnmapDrawingArea(GADGET_ID_ELEM_CONTENT_0 + i);
3247 /* display counter to choose number of element content areas */
3248 x = counterbutton_info[counter_id].x + xoffset_right;
3249 y = counterbutton_info[counter_id].y + yoffset_right;
3250 DrawTextF(x, y, FONT_TEXT_1, "number of content areas");
3252 ModifyEditorCounter(counter_id, *counterbutton_info[counter_id].value);
3253 MapCounterButtons(counter_id);
3255 /* delete content areas in case of reducing number of them */
3256 DrawBackground(SX, area_sy - MINI_TILEX, SXSIZE, 12 * MINI_TILEY);
3258 for (i=0; i<level.num_yam_contents; i++)
3259 DrawElementBorder(area_sx + 5 * (i % 4) * MINI_TILEX,
3260 area_sy + 6 * (i / 4) * MINI_TILEY,
3261 3 * MINI_TILEX, 3 * MINI_TILEY);
3263 DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 0 * MINI_TILEY + 1,
3264 "Content", FONT_TEXT_1);
3265 DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 1 * MINI_TILEY + 1,
3266 "when", FONT_TEXT_1);
3267 DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 2 * MINI_TILEY + 1,
3268 "smashed", FONT_TEXT_1);
3270 for (i=0; i<level.num_yam_contents; i++)
3274 DrawMiniElement(area_x + 5 * (i % 4) + x, area_y + 6 * (i / 4) + y,
3275 ElementContent[i][x][y]);
3277 DrawTextF(area_sx - SX + 5 * (i % 4) * MINI_TILEX + MINI_TILEX + 1,
3278 area_sy - SY + 6 * (i / 4) * MINI_TILEY + 4 * MINI_TILEY - 4,
3279 FONT_TEXT_1, "%d", i + 1);
3282 for (i=0; i<level.num_yam_contents; i++)
3283 MapDrawingArea(GADGET_ID_ELEM_CONTENT_0 + i);
3286 #define TEXT_COLLECTING "Score for collecting"
3287 #define TEXT_SMASHING "Score for smashing"
3288 #define TEXT_CRACKING "Score for cracking"
3289 #define TEXT_SPEED "Speed of amoeba growth"
3290 #define TEXT_DURATION "Duration when activated"
3297 } elements_with_counter[] =
3299 { EL_EMERALD, &level.score[SC_EMERALD], TEXT_COLLECTING },
3300 { EL_BD_DIAMOND, &level.score[SC_EMERALD], TEXT_COLLECTING },
3301 { EL_EMERALD_YELLOW, &level.score[SC_EMERALD], TEXT_COLLECTING },
3302 { EL_EMERALD_RED, &level.score[SC_EMERALD], TEXT_COLLECTING },
3303 { EL_EMERALD_PURPLE, &level.score[SC_EMERALD], TEXT_COLLECTING },
3304 { EL_DIAMOND, &level.score[SC_DIAMOND], TEXT_COLLECTING },
3305 { EL_BUG_RIGHT, &level.score[SC_BUG], TEXT_SMASHING },
3306 { EL_BUG_UP, &level.score[SC_BUG], TEXT_SMASHING },
3307 { EL_BUG_LEFT, &level.score[SC_BUG], TEXT_SMASHING },
3308 { EL_BUG_DOWN, &level.score[SC_BUG], TEXT_SMASHING },
3309 { EL_BD_BUTTERFLY_RIGHT,&level.score[SC_BUG], TEXT_SMASHING },
3310 { EL_BD_BUTTERFLY_UP, &level.score[SC_BUG], TEXT_SMASHING },
3311 { EL_BD_BUTTERFLY_LEFT, &level.score[SC_BUG], TEXT_SMASHING },
3312 { EL_BD_BUTTERFLY_DOWN, &level.score[SC_BUG], TEXT_SMASHING },
3313 { EL_SPACESHIP_RIGHT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
3314 { EL_SPACESHIP_UP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
3315 { EL_SPACESHIP_LEFT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
3316 { EL_SPACESHIP_DOWN, &level.score[SC_SPACESHIP], TEXT_SMASHING },
3317 { EL_BD_FIREFLY_RIGHT,&level.score[SC_SPACESHIP], TEXT_SMASHING },
3318 { EL_BD_FIREFLY_UP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
3319 { EL_BD_FIREFLY_LEFT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
3320 { EL_BD_FIREFLY_DOWN, &level.score[SC_SPACESHIP], TEXT_SMASHING },
3321 { EL_YAMYAM, &level.score[SC_YAMYAM], TEXT_SMASHING },
3322 { EL_DARK_YAMYAM, &level.score[SC_YAMYAM], TEXT_SMASHING },
3323 { EL_ROBOT, &level.score[SC_ROBOT], TEXT_SMASHING },
3324 { EL_PACMAN_RIGHT, &level.score[SC_PACMAN], TEXT_SMASHING },
3325 { EL_PACMAN_UP, &level.score[SC_PACMAN], TEXT_SMASHING },
3326 { EL_PACMAN_LEFT, &level.score[SC_PACMAN], TEXT_SMASHING },
3327 { EL_PACMAN_DOWN, &level.score[SC_PACMAN], TEXT_SMASHING },
3328 { EL_NUT, &level.score[SC_NUT], TEXT_CRACKING },
3329 { EL_DYNAMITE, &level.score[SC_DYNAMITE], TEXT_COLLECTING },
3330 { EL_KEY_1, &level.score[SC_KEY], TEXT_COLLECTING },
3331 { EL_KEY_2, &level.score[SC_KEY], TEXT_COLLECTING },
3332 { EL_KEY_3, &level.score[SC_KEY], TEXT_COLLECTING },
3333 { EL_KEY_4, &level.score[SC_KEY], TEXT_COLLECTING },
3334 { EL_EM_KEY_1_FILE, &level.score[SC_KEY], TEXT_COLLECTING },
3335 { EL_EM_KEY_2_FILE, &level.score[SC_KEY], TEXT_COLLECTING },
3336 { EL_EM_KEY_3_FILE, &level.score[SC_KEY], TEXT_COLLECTING },
3337 { EL_EM_KEY_4_FILE, &level.score[SC_KEY], TEXT_COLLECTING },
3338 { EL_AMOEBA_WET, &level.amoeba_speed, TEXT_SPEED },
3339 { EL_AMOEBA_DRY, &level.amoeba_speed, TEXT_SPEED },
3340 { EL_AMOEBA_FULL, &level.amoeba_speed, TEXT_SPEED },
3341 { EL_BD_AMOEBA, &level.amoeba_speed, TEXT_SPEED },
3342 { EL_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION },
3343 { EL_ROBOT_WHEEL, &level.time_wheel, TEXT_DURATION },
3347 static boolean checkPropertiesConfig()
3351 if (IS_GEM(properties_element) ||
3352 IS_CUSTOM_ELEMENT(properties_element) ||
3353 HAS_CONTENT(properties_element))
3356 for (i=0; elements_with_counter[i].element != -1; i++)
3357 if (elements_with_counter[i].element == properties_element)
3363 static void DrawPropertiesConfig()
3365 int counter_id = ED_COUNTER_ID_ELEM_SCORE;
3366 int xoffset_right = getCounterGadgetWidth();
3367 int yoffset_right = ED_BORDER_SIZE;
3368 int xoffset_right2 = ED_CHECKBUTTON_XSIZE + 2 * ED_GADGET_DISTANCE;
3369 int yoffset_right2 = ED_BORDER_SIZE;
3372 /* check if there are elements where a score can be chosen for */
3373 for (i=0; elements_with_counter[i].element != -1; i++)
3375 if (elements_with_counter[i].element == properties_element)
3377 int x = counterbutton_info[counter_id].x + xoffset_right;
3378 int y = counterbutton_info[counter_id].y + yoffset_right;
3380 counterbutton_info[counter_id].value = elements_with_counter[i].value;
3381 DrawTextF(x, y, FONT_TEXT_1, elements_with_counter[i].text);
3383 ModifyEditorCounter(counter_id, *counterbutton_info[counter_id].value);
3384 MapCounterButtons(counter_id);
3389 if (HAS_CONTENT(properties_element) ||
3390 IS_CUSTOM_ELEMENT(properties_element))
3392 /* draw stickybutton gadget */
3393 i = ED_CHECKBUTTON_ID_STICK_ELEMENT;
3394 x = checkbutton_info[i].x + xoffset_right2;
3395 y = checkbutton_info[i].y + yoffset_right2;
3397 DrawTextF(x, y, FONT_TEXT_1, checkbutton_info[i].text);
3398 ModifyGadget(level_editor_gadget[checkbutton_info[i].gadget_id],
3399 GDI_CHECKED, *checkbutton_info[i].value, GDI_END);
3400 MapCheckbuttonGadget(i);
3402 if (HAS_CONTENT(properties_element))
3404 if (IS_AMOEBOID(properties_element))
3405 DrawAmoebaContentArea();
3407 DrawElementContentAreas();
3410 else if (IS_CUSTOM_ELEMENT(properties_element))
3411 DrawCustomChangedArea();
3415 if (IS_GEM(properties_element))
3417 /* draw checkbutton gadget */
3418 i = ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS;
3419 x = checkbutton_info[i].x + xoffset_right2;
3420 y = checkbutton_info[i].y + yoffset_right2;
3422 DrawTextF(x, y, FONT_TEXT_1, checkbutton_info[i].text);
3423 ModifyGadget(level_editor_gadget[checkbutton_info[i].gadget_id],
3424 GDI_CHECKED, *checkbutton_info[i].value, GDI_END);
3425 MapCheckbuttonGadget(i);
3428 if (IS_CUSTOM_ELEMENT(properties_element))
3430 CopyCustomElementPropertiesToEditor(properties_element);
3432 for (i = ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE;
3433 i <= ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY; i++)
3435 /* draw checkbutton gadget */
3436 x = checkbutton_info[i].x + xoffset_right2;
3437 y = checkbutton_info[i].y + yoffset_right2;
3439 DrawTextF(x, y, FONT_TEXT_1, checkbutton_info[i].text);
3440 ModifyGadget(level_editor_gadget[checkbutton_info[i].gadget_id],
3441 GDI_CHECKED, *checkbutton_info[i].value, GDI_END);
3442 MapCheckbuttonGadget(i);
3446 /* draw selectbox gadget */
3447 i = ED_SELECTBOX_ID_CUSTOM_CHANGE_CAUSE;
3448 x = selectbox_info[i].x + xoffset_right2;
3449 y = selectbox_info[i].y + yoffset_right2;
3451 selectbox_info[i].index = &index_change_cause;
3453 DrawTextF(x, y, FONT_TEXT_1, selectbox_info[i].text);
3454 ModifyGadget(level_editor_gadget[selectbox_info[i].gadget_id],
3455 GDI_SELECTBOX_INDEX, *selectbox_info[i].index, GDI_END);
3456 MapSelectboxGadget(i);
3461 char *getElementDescriptionFilename(int element)
3463 char *docs_dir = options.docs_directory;
3464 char *elements_subdir = "elements";
3465 static char *filename = NULL;
3466 char basename[MAX_FILENAME_LEN];
3468 if (filename != NULL)
3471 /* 1st try: look for element description file for exactly this element */
3472 sprintf(basename, "%s.txt", element_info[element].token_name);
3473 filename = getPath3(docs_dir, elements_subdir, basename);
3474 if (fileExists(filename))
3479 /* 2nd try: look for element description file for this element's class */
3480 sprintf(basename, "%s.txt", element_info[element].class_name);
3481 filename = getPath3(docs_dir, elements_subdir, basename);
3482 if (fileExists(filename))
3488 static boolean PrintInfoText(char *text, int font_nr, int screen_line)
3490 int font_height = getFontHeight(font_nr);
3491 int pad_x = ED_SETTINGS_XPOS;
3492 int pad_y = 5 * TILEY;
3493 int sx = SX + pad_x;
3494 int sy = SY + pad_y;
3495 int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
3497 if (screen_line >= max_lines_per_screen)
3500 DrawText(sx, sy + screen_line * font_height, text, font_nr);
3505 static int PrintElementDescriptionFromFile(char *filename, int screen_line)
3507 int font_nr = FONT_TEXT_2;
3508 int font_width = getFontWidth(font_nr);
3509 int pad_x = ED_SETTINGS_XPOS;
3510 int max_chars_per_line = (SXSIZE - 2 * pad_x) / font_width;
3511 char line[MAX_LINE_LEN];
3512 char buffer[max_chars_per_line + 1];
3514 int lines_printed = 0;
3517 if (filename == NULL)
3520 if (!(file = fopen(filename, MODE_READ)))
3528 char *line_ptr, *word_ptr;
3529 boolean last_line_was_empty = TRUE;
3531 /* read next line of input file */
3532 if (!fgets(line, MAX_LINE_LEN, file))
3535 /* skip comments (lines directly beginning with '#') */
3539 /* cut trailing newline from input line */
3540 for (line_ptr = line; *line_ptr; line_ptr++)
3542 if (*line_ptr == '\n' || *line_ptr == '\r')
3549 if (strlen(line) == 0) /* special case: force empty line */
3556 boolean print_buffer = FALSE;
3559 /* skip leading whitespaces */
3560 while (*word_ptr == ' ' || *word_ptr == '\t')
3563 line_ptr = word_ptr;
3566 /* look for end of next word */
3567 while (*line_ptr != ' ' && *line_ptr != '\t' && *line_ptr != '\0')
3577 else if (*word_ptr == '\n') /* special case: force empty line */
3579 if (buffer_len == 0)
3582 /* prevent printing of multiple empty lines */
3583 if (buffer_len > 0 || !last_line_was_empty)
3584 print_buffer = TRUE;
3586 else if (word_len < max_chars_per_line - buffer_len)
3588 /* word fits into text buffer -- add word */
3591 buffer[buffer_len++] = ' ';
3593 strncpy(&buffer[buffer_len], word_ptr, word_len);
3594 buffer_len += word_len;
3595 buffer[buffer_len] = '\0';
3596 word_ptr += word_len;
3598 else if (buffer_len > 0)
3600 /* not enough space left for word in text buffer -- print buffer */
3602 print_buffer = TRUE;
3606 /* word does not fit at all into empty text buffer -- cut word */
3608 strncpy(buffer, word_ptr, max_chars_per_line);
3609 buffer[max_chars_per_line] = '\0';
3610 word_ptr += max_chars_per_line;
3611 print_buffer = TRUE;
3616 if (!PrintInfoText(buffer, font_nr, screen_line + lines_printed))
3617 return lines_printed;
3619 last_line_was_empty = (buffer_len == 0);
3624 print_buffer = FALSE;
3632 if (PrintInfoText(buffer, font_nr, screen_line + lines_printed))
3635 return lines_printed;
3638 static void DrawPropertiesTabulatorGadgets()
3640 struct GadgetInfo *gd_gi = level_editor_gadget[GADGET_ID_PROPERTIES_INFO];
3641 struct GadgetDesign *gd = &gd_gi->alt_design[GD_BUTTON_UNPRESSED];
3642 int gd_x = gd->x + gd_gi->border.width / 2;
3643 int gd_y = gd->y + gd_gi->height - 1;
3644 Pixel tab_color = GetPixel(gd->bitmap, gd_x, gd_y);
3645 int id_first = ED_TEXTBUTTON_ID_PROPERTIES_INFO;
3646 int id_last = ED_TEXTBUTTON_ID_PROPERTIES_INFO;
3649 /* draw additional "configure" tabulator for configurable elements */
3650 if (checkPropertiesConfig())
3651 id_last = ED_TEXTBUTTON_ID_PROPERTIES_CONFIG;
3653 /* draw additional "advanced" tabulator for custom elements */
3654 if (IS_CUSTOM_ELEMENT(properties_element))
3655 id_last = ED_TEXTBUTTON_ID_PROPERTIES_ADVANCED;
3657 for (i=id_first; i <= id_last; i++)
3659 int gadget_id = textbutton_info[i].gadget_id;
3660 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
3661 boolean active = (i != edit_mode_properties);
3663 /* draw background line below tabulator button */
3664 ClearRectangleOnBackground(drawto, gi->x, gi->y + gi->height, gi->width,1);
3666 /* draw solid line below inactive tabulator buttons */
3667 if (!active && tab_color != BLACK_PIXEL) /* black => transparent */
3668 FillRectangle(drawto, gi->x, gi->y + gi->height, gi->width,1, tab_color);
3670 ModifyGadget(gi, GDI_ACTIVE, active, GDI_END);
3671 MapTextbuttonGadget(i);
3674 /* draw little border line below tabulator buttons */
3675 if (tab_color != BLACK_PIXEL) /* black => transparent */
3676 FillRectangle(drawto, gd_gi->x, gd_gi->y + gd_gi->height + 1,
3677 3 * gd_gi->width + 2 * ED_GADGET_DISTANCE,
3678 ED_GADGET_DISTANCE, tab_color);
3681 static void DrawPropertiesInfo()
3690 { EP_AMOEBALIVE, "- living amoeba" },
3691 { EP_AMOEBOID, "- amoeboid" },
3692 { EP_INDESTRUCTIBLE, "- undestructible" },
3693 { EP_SLIPPERY, "- slippery" },
3694 { EP_ENEMY, "- enemy" },
3695 { EP_CAN_FALL, "- can fall" },
3696 { EP_CAN_SMASH, "- can smash" },
3697 { EP_CAN_CHANGE, "- can change" },
3698 { EP_CAN_MOVE, "- can move" },
3699 { EP_COULD_MOVE, "- could move" },
3700 { EP_DONT_TOUCH, "- don't touch" },
3701 { EP_DONT_GO_TO, "- don't go to" },
3702 { EP_FOOD_DARK_YAMYAM, "- food for dark yamyam" },
3703 { EP_BD_ELEMENT, "- BD style" },
3704 { EP_SB_ELEMENT, "- SB style" },
3705 { EP_GEM, "- gem" },
3706 { EP_INACTIVE, "- inactive" },
3707 { EP_EXPLOSIVE, "- explosive" },
3708 { EP_FOOD_PENGUIN, "- food for penguin" },
3709 { EP_PUSHABLE, "- pushable" },
3710 { EP_PLAYER, "- player" },
3711 { EP_HAS_CONTENT, "- has content" },
3712 { EP_DIGGABLE, "- diggable" },
3713 { EP_SP_ELEMENT, "- SB style" },
3714 { EP_WALKABLE_INSIDE, "- walkable inside" },
3715 { EP_ACTIVE_BOMB, "- active bomb" },
3716 { EP_BELT, "- belt" },
3717 { EP_BELT_ACTIVE, "- active belt" },
3718 { EP_BELT_SWITCH, "- belt switch" },
3719 { EP_WALKABLE_UNDER, "- walkable under" },
3720 { EP_EM_SLIPPERY_WALL, "- EM style slippery wall" },
3721 { EP_CAN_BE_CRUMBLED, "- can be crumbled" },
3724 char *filename = getElementDescriptionFilename(properties_element);
3725 char *percentage_text = "In this level:";
3726 char *properties_text = "Standard properties:";
3728 int num_elements_in_level;
3729 int num_standard_properties = 0;
3730 int font1_nr = FONT_TEXT_1;
3731 int font2_nr = FONT_TEXT_2;
3732 int font1_width = getFontWidth(font1_nr);
3733 int font2_height = getFontHeight(font2_nr);
3734 int pad_x = ED_SETTINGS_XPOS;
3735 int pad_y = 5 * TILEY;
3736 int screen_line = 2;
3739 num_elements_in_level = 0;
3740 for (y=0; y<lev_fieldy; y++)
3741 for (x=0; x<lev_fieldx; x++)
3742 if (Feld[x][y] == properties_element)
3743 num_elements_in_level++;
3744 percentage = num_elements_in_level * 100.0 / (lev_fieldx * lev_fieldy);
3746 DrawTextF(pad_x, pad_y, font1_nr, percentage_text);
3747 DrawTextF(pad_x + strlen(percentage_text) * font1_width, pad_y,
3748 font2_nr, "%d (%.2f%%)", num_elements_in_level, percentage);
3750 for (i=0; properties[i].value != -1; i++)
3751 if (HAS_PROPERTY(properties_element, properties[i].value))
3752 num_standard_properties++;
3755 if (num_standard_properties > 0)
3757 DrawTextF(pad_x, pad_y + screen_line * font2_height, font1_nr,
3761 for (i=0; properties[i].value != -1; i++)
3763 if (!HAS_PROPERTY(properties_element, properties[i].value))
3766 DrawTextF(pad_x, pad_y + screen_line * font2_height, font2_nr,
3767 properties[i].text);
3775 PrintInfoText("Description:", FONT_TEXT_1, screen_line);
3776 if (PrintElementDescriptionFromFile(filename, screen_line + 1) == 0)
3777 PrintInfoText("No description available.", FONT_TEXT_1, screen_line);
3780 static void DrawPropertiesAdvanced()
3782 DrawText(SX + ED_SETTINGS_XPOS, SY + 5 * TILEY,
3783 "Under construction! :-)", FONT_TEXT_1);
3786 static void DrawPropertiesWindow()
3791 /* make sure that previous properties edit mode exists for this element */
3792 if (edit_mode_properties == ED_MODE_PROPERTIES_ADVANCED &&
3793 !IS_CUSTOM_ELEMENT(properties_element))
3794 edit_mode_properties = ED_MODE_PROPERTIES_CONFIG;
3796 if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG &&
3797 !checkPropertiesConfig())
3798 edit_mode_properties = ED_MODE_PROPERTIES_INFO;
3800 UnmapLevelEditorWindowGadgets();
3802 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
3805 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS_YPOS,
3806 "Element Settings", FONT_TITLE_1);
3808 DrawElementBorder(SX + xstart * MINI_TILEX,
3809 SY + ystart * MINI_TILEY + MINI_TILEY / 2,
3811 DrawGraphicAnimationExt(drawto,
3812 SX + xstart * MINI_TILEX,
3813 SY + ystart * MINI_TILEY + MINI_TILEY / 2,
3814 el2img(properties_element), -1, NO_MASKING);
3816 FrameCounter = 0; /* restart animation frame counter */
3818 DrawTextF((xstart + 3) * MINI_TILEX, (ystart + 1) * MINI_TILEY,
3819 FONT_TEXT_1, getElementInfoText(properties_element));
3821 DrawPropertiesTabulatorGadgets();
3823 if (edit_mode_properties == ED_MODE_PROPERTIES_INFO)
3824 DrawPropertiesInfo();
3825 else if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG)
3826 DrawPropertiesConfig();
3827 else /* edit_mode_properties == ED_MODE_PROPERTIES_ADVANCED */
3828 DrawPropertiesAdvanced();
3831 static void DrawLineElement(int sx, int sy, int element, boolean change_level)
3833 int lx = sx + level_xpos;
3834 int ly = sy + level_ypos;
3836 DrawMiniElement(sx, sy, (element < 0 ? Feld[lx][ly] : element));
3839 Feld[lx][ly] = element;
3842 static void DrawLine(int from_x, int from_y, int to_x, int to_y,
3843 int element, boolean change_level)
3845 if (from_y == to_y) /* horizontal line */
3851 swap_numbers(&from_x, &to_x);
3853 for (x=from_x; x<=to_x; x++)
3854 DrawLineElement(x, y, element, change_level);
3856 else if (from_x == to_x) /* vertical line */
3862 swap_numbers(&from_y, &to_y);
3864 for (y=from_y; y<=to_y; y++)
3865 DrawLineElement(x, y, element, change_level);
3867 else /* diagonal line */
3869 int len_x = ABS(to_x - from_x);
3870 int len_y = ABS(to_y - from_y);
3873 if (len_y < len_x) /* a < 1 */
3875 float a = (float)len_y / (float)len_x;
3878 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
3880 for (x=0; x<=len_x; x++)
3882 y = (int)(a * x + 0.5) * (to_y < from_y ? -1 : +1);
3883 DrawLineElement(from_x + x, from_y + y, element, change_level);
3888 float a = (float)len_x / (float)len_y;
3891 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
3893 for (y=0; y<=len_y; y++)
3895 x = (int)(a * y + 0.5) * (to_x < from_x ? -1 : +1);
3896 DrawLineElement(from_x + x, from_y + y, element, change_level);
3902 static void DrawBox(int from_x, int from_y, int to_x, int to_y,
3903 int element, boolean change_level)
3905 DrawLine(from_x, from_y, from_x, to_y, element, change_level);
3906 DrawLine(from_x, to_y, to_x, to_y, element, change_level);
3907 DrawLine(to_x, to_y, to_x, from_y, element, change_level);
3908 DrawLine(to_x, from_y, from_x, from_y, element, change_level);
3911 static void DrawFilledBox(int from_x, int from_y, int to_x, int to_y,
3912 int element, boolean change_level)
3917 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
3919 for (y=from_y; y<=to_y; y++)
3920 DrawLine(from_x, y, to_x, y, element, change_level);
3923 static void DrawArcExt(int from_x, int from_y, int to_x2, int to_y2,
3924 int element, boolean change_level)
3926 int to_x = to_x2 - (to_x2 > from_x ? +1 : -1);
3927 int to_y = to_y2 - (to_y2 > from_y ? +1 : -1);
3928 int len_x = ABS(to_x - from_x);
3929 int len_y = ABS(to_y - from_y);
3932 radius = (int)(sqrt((float)(len_x * len_x + len_y * len_y)) + 0.5);
3934 /* not optimal (some points get drawn twice) but simple,
3935 and fast enough for the few points we are drawing */
3937 for (x=0; x<=radius; x++)
3941 y = (int)(sqrt((float)(radius * radius - x * x)) + 0.5);
3943 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
3944 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
3945 lx = sx + level_xpos;
3946 ly = sy + level_ypos;
3948 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
3949 DrawLineElement(sx, sy, element, change_level);
3952 for (y=0; y<=radius; y++)
3956 x = (int)(sqrt((float)(radius * radius - y * y)) + 0.5);
3958 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
3959 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
3960 lx = sx + level_xpos;
3961 ly = sy + level_ypos;
3963 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
3964 DrawLineElement(sx, sy, element, change_level);
3968 static void DrawArc(int from_x, int from_y, int to_x, int to_y,
3969 int element, boolean change_level)
3971 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
3972 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
3974 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
3977 #define DRAW_CIRCLES_BUTTON_AVAILABLE 0
3978 #if DRAW_CIRCLES_BUTTON_AVAILABLE
3979 static void DrawCircle(int from_x, int from_y, int to_x, int to_y,
3980 int element, boolean change_level)
3982 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
3983 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
3984 int mirror_to_x2 = from_x - (to_x2 - from_x);
3985 int mirror_to_y2 = from_y - (to_y2 - from_y);
3987 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
3988 DrawArcExt(from_x, from_y, mirror_to_x2, to_y2, element, change_level);
3989 DrawArcExt(from_x, from_y, to_x2, mirror_to_y2, element, change_level);
3990 DrawArcExt(from_x, from_y, mirror_to_x2, mirror_to_y2, element,change_level);
3994 static void DrawAreaBorder(int from_x, int from_y, int to_x, int to_y)
3996 int from_sx, from_sy;
4000 swap_numbers(&from_x, &to_x);
4003 swap_numbers(&from_y, &to_y);
4005 from_sx = SX + from_x * MINI_TILEX;
4006 from_sy = SY + from_y * MINI_TILEY;
4007 to_sx = SX + to_x * MINI_TILEX + MINI_TILEX - 1;
4008 to_sy = SY + to_y * MINI_TILEY + MINI_TILEY - 1;
4010 DrawSimpleWhiteLine(drawto, from_sx, from_sy, to_sx, from_sy);
4011 DrawSimpleWhiteLine(drawto, to_sx, from_sy, to_sx, to_sy);
4012 DrawSimpleWhiteLine(drawto, to_sx, to_sy, from_sx, to_sy);
4013 DrawSimpleWhiteLine(drawto, from_sx, to_sy, from_sx, from_sy);
4015 if (from_x == to_x && from_y == to_y)
4016 MarkTileDirty(from_x/2, from_y/2);
4018 redraw_mask |= REDRAW_FIELD;
4021 static void SelectArea(int from_x, int from_y, int to_x, int to_y,
4022 int element, boolean change_level)
4024 if (element == -1 || change_level)
4025 DrawBox(from_x, from_y, to_x, to_y, -1, FALSE);
4027 DrawAreaBorder(from_x, from_y, to_x, to_y);
4030 /* values for CopyBrushExt() */
4031 #define CB_AREA_TO_BRUSH 0
4032 #define CB_BRUSH_TO_CURSOR 1
4033 #define CB_BRUSH_TO_LEVEL 2
4034 #define CB_DELETE_OLD_CURSOR 3
4036 static void CopyBrushExt(int from_x, int from_y, int to_x, int to_y,
4037 int button, int mode)
4039 static short brush_buffer[MAX_ED_FIELDX][MAX_ED_FIELDY];
4040 static int brush_width, brush_height;
4041 static int last_cursor_x = -1, last_cursor_y = -1;
4042 static boolean delete_old_brush;
4043 int new_element = BUTTON_ELEMENT(button);
4046 if (mode == CB_DELETE_OLD_CURSOR && !delete_old_brush)
4049 if (mode == CB_AREA_TO_BRUSH)
4051 int from_lx, from_ly;
4054 swap_numbers(&from_x, &to_x);
4057 swap_numbers(&from_y, &to_y);
4059 brush_width = to_x - from_x + 1;
4060 brush_height = to_y - from_y + 1;
4062 from_lx = from_x + level_xpos;
4063 from_ly = from_y + level_ypos;
4065 for (y=0; y<brush_height; y++)
4067 for (x=0; x<brush_width; x++)
4069 brush_buffer[x][y] = Feld[from_lx + x][from_ly + y];
4072 DrawLineElement(from_x + x, from_y + y, new_element, TRUE);
4077 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
4079 delete_old_brush = FALSE;
4081 else if (mode == CB_BRUSH_TO_CURSOR || mode == CB_DELETE_OLD_CURSOR ||
4082 mode == CB_BRUSH_TO_LEVEL)
4084 int cursor_x = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_x : from_x);
4085 int cursor_y = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_y : from_y);
4086 int cursor_from_x = cursor_x - brush_width / 2;
4087 int cursor_from_y = cursor_y - brush_height / 2;
4088 int border_from_x = cursor_x, border_from_y = cursor_y;
4089 int border_to_x = cursor_x, border_to_y = cursor_y;
4091 if (mode != CB_DELETE_OLD_CURSOR && delete_old_brush)
4092 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
4094 if (!IN_ED_FIELD(cursor_x, cursor_y) ||
4095 !IN_LEV_FIELD(cursor_x + level_xpos, cursor_y + level_ypos))
4097 delete_old_brush = FALSE;
4101 for (y=0; y<brush_height; y++)
4103 for (x=0; x<brush_width; x++)
4105 int sx = cursor_from_x + x;
4106 int sy = cursor_from_y + y;
4107 int lx = sx + level_xpos;
4108 int ly = sy + level_ypos;
4109 boolean change_level = (mode == CB_BRUSH_TO_LEVEL);
4110 int element = (mode == CB_DELETE_OLD_CURSOR ? -1 :
4111 mode == CB_BRUSH_TO_CURSOR || button == 1 ?
4112 brush_buffer[x][y] : new_element);
4114 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
4116 if (sx < border_from_x)
4118 else if (sx > border_to_x)
4120 if (sy < border_from_y)
4122 else if (sy > border_to_y)
4125 DrawLineElement(sx, sy, element, change_level);
4130 if (mode != CB_DELETE_OLD_CURSOR)
4131 DrawAreaBorder(border_from_x, border_from_y, border_to_x, border_to_y);
4133 last_cursor_x = cursor_x;
4134 last_cursor_y = cursor_y;
4135 delete_old_brush = TRUE;
4139 static void CopyAreaToBrush(int from_x, int from_y, int to_x, int to_y,
4142 CopyBrushExt(from_x, from_y, to_x, to_y, button, CB_AREA_TO_BRUSH);
4145 static void CopyBrushToLevel(int x, int y, int button)
4147 CopyBrushExt(x, y, 0, 0, button, CB_BRUSH_TO_LEVEL);
4150 static void CopyBrushToCursor(int x, int y)
4152 CopyBrushExt(x, y, 0, 0, 0, CB_BRUSH_TO_CURSOR);
4155 static void DeleteBrushFromCursor()
4157 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
4160 static void FloodFill(int from_x, int from_y, int fill_element)
4164 static int check[4][2] = { {-1,0}, {0,-1}, {1,0}, {0,1} };
4165 static int safety = 0;
4167 /* check if starting field still has the desired content */
4168 if (Feld[from_x][from_y] == fill_element)
4173 if (safety > lev_fieldx*lev_fieldy)
4174 Error(ERR_EXIT, "Something went wrong in 'FloodFill()'. Please debug.");
4176 old_element = Feld[from_x][from_y];
4177 Feld[from_x][from_y] = fill_element;
4181 x = from_x + check[i][0];
4182 y = from_y + check[i][1];
4184 if (IN_LEV_FIELD(x,y) && Feld[x][y] == old_element)
4185 FloodFill(x, y, fill_element);
4191 /* values for DrawLevelText() modes */
4193 #define TEXT_SETCURSOR 1
4194 #define TEXT_WRITECHAR 2
4195 #define TEXT_BACKSPACE 3
4196 #define TEXT_NEWLINE 4
4198 #define TEXT_QUERY_TYPING 6
4200 static int DrawLevelText(int sx, int sy, char letter, int mode)
4202 static short delete_buffer[MAX_LEV_FIELDX];
4203 static int start_sx, start_sy;
4204 static int last_sx, last_sy;
4205 static boolean typing = FALSE;
4206 int letter_element = EL_CHAR_ASCII0 + letter;
4209 /* map lower case letters to upper case and convert special characters */
4210 if (letter >= 'a' && letter <= 'z')
4211 letter_element = EL_CHAR_ASCII0 + letter + (int)('A' - 'a');
4212 else if (letter == 'ä' || letter == 'Ä')
4213 letter_element = EL_CHAR_AUMLAUT;
4214 else if (letter == 'ö' || letter == 'Ö')
4215 letter_element = EL_CHAR_OUMLAUT;
4216 else if (letter == 'ü' || letter == 'Ü')
4217 letter_element = EL_CHAR_UUMLAUT;
4218 else if (letter == '^')
4219 letter_element = EL_CHAR_COPYRIGHT;
4221 letter_element = EL_CHAR_ASCII0 + letter;
4223 if (mode != TEXT_INIT)
4228 if (mode != TEXT_SETCURSOR)
4234 lx = last_sx + level_xpos;
4235 ly = last_sy + level_ypos;
4242 DrawLevelText(0, 0, 0, TEXT_END);
4245 start_sx = last_sx = sx;
4246 start_sy = last_sy = sy;
4247 DrawLevelText(sx, sy, 0, TEXT_SETCURSOR);
4250 case TEXT_SETCURSOR:
4251 DrawMiniElement(last_sx, last_sy, Feld[lx][ly]);
4252 DrawAreaBorder(sx, sy, sx, sy);
4257 case TEXT_WRITECHAR:
4258 if (letter_element >= EL_CHAR_START && letter_element <= EL_CHAR_END)
4260 delete_buffer[sx - start_sx] = Feld[lx][ly];
4261 Feld[lx][ly] = letter_element;
4263 if (sx + 1 < ed_fieldx && lx + 1 < lev_fieldx)
4264 DrawLevelText(sx + 1, sy, 0, TEXT_SETCURSOR);
4265 else if (sy + 1 < ed_fieldy && ly + 1 < lev_fieldy)
4266 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
4268 DrawLevelText(0, 0, 0, TEXT_END);
4272 case TEXT_BACKSPACE:
4275 Feld[lx - 1][ly] = delete_buffer[sx - start_sx - 1];
4276 DrawMiniElement(sx - 1, sy, Feld[lx - 1][ly]);
4277 DrawLevelText(sx - 1, sy, 0, TEXT_SETCURSOR);
4282 if (sy + 1 < ed_fieldy - 1 && ly + 1 < lev_fieldy - 1)
4283 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
4285 DrawLevelText(0, 0, 0, TEXT_END);
4289 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
4290 DrawMiniElement(sx, sy, Feld[lx][ly]);
4294 case TEXT_QUERY_TYPING:
4304 static void SetTextCursor(int unused_sx, int unused_sy, int sx, int sy,
4305 int element, boolean change_level)
4307 int lx = sx + level_xpos;
4308 int ly = sy + level_ypos;
4311 DrawMiniElement(sx, sy, Feld[lx][ly]);
4313 DrawAreaBorder(sx, sy, sx, sy);
4316 static void CopyLevelToUndoBuffer(int mode)
4318 static boolean accumulated_undo = FALSE;
4319 boolean new_undo_buffer_position = TRUE;
4320 int last_border_element;
4325 case UNDO_IMMEDIATE:
4326 accumulated_undo = FALSE;
4329 case UNDO_ACCUMULATE:
4330 if (accumulated_undo)
4331 new_undo_buffer_position = FALSE;
4332 accumulated_undo = TRUE;
4339 if (new_undo_buffer_position)
4341 /* new position in undo buffer ring */
4342 undo_buffer_position = (undo_buffer_position + 1) % NUM_UNDO_STEPS;
4344 if (undo_buffer_steps < NUM_UNDO_STEPS - 1)
4345 undo_buffer_steps++;
4348 for(x=0; x<lev_fieldx; x++)
4349 for(y=0; y<lev_fieldy; y++)
4350 UndoBuffer[undo_buffer_position][x][y] = Feld[x][y];
4352 /* check if drawing operation forces change of border style */
4353 last_border_element = BorderElement;
4355 if (BorderElement != last_border_element)
4356 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
4360 printf("level saved to undo buffer\n");
4365 static void RandomPlacement(int new_element)
4367 static boolean free_position[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
4368 int num_free_positions;
4373 /* determine number of free positions for the new elements */
4374 /* (maybe this statement should be formatted a bit more readable...) */
4375 num_free_positions = 0;
4376 for (x=0; x<lev_fieldx; x++)
4377 for (y=0; y<lev_fieldy; y++)
4378 if ((free_position[x][y] =
4379 ((random_placement_background_restricted &&
4380 Feld[x][y] == random_placement_background_element) ||
4381 (!random_placement_background_restricted &&
4382 Feld[x][y] != new_element))) == TRUE)
4383 num_free_positions++;
4385 /* determine number of new elements to place there */
4386 num_percentage = num_free_positions * random_placement_value / 100;
4387 num_elements = (random_placement_method == RANDOM_USE_PERCENTAGE ?
4388 num_percentage : random_placement_value);
4390 /* if not more free positions than elements to place, fill whole level */
4391 if (num_elements >= num_free_positions)
4393 for (x=0; x<lev_fieldx; x++)
4394 for (y=0; y<lev_fieldy; y++)
4395 Feld[x][y] = new_element;
4397 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
4398 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
4402 while (num_elements > 0)
4404 x = RND(lev_fieldx);
4405 y = RND(lev_fieldy);
4407 /* don't place element at the same position twice */
4408 if (free_position[x][y])
4410 free_position[x][y] = FALSE;
4411 Feld[x][y] = new_element;
4416 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
4417 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
4420 void WrapLevel(int dx, int dy)
4422 int wrap_dx = lev_fieldx - dx;
4423 int wrap_dy = lev_fieldy - dy;
4426 for(x=0; x<lev_fieldx; x++)
4427 for(y=0; y<lev_fieldy; y++)
4428 FieldBackup[x][y] = Feld[x][y];
4430 for(x=0; x<lev_fieldx; x++)
4431 for(y=0; y<lev_fieldy; y++)
4433 FieldBackup[(x + wrap_dx) % lev_fieldx][(y + wrap_dy) % lev_fieldy];
4435 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
4436 CopyLevelToUndoBuffer(UNDO_ACCUMULATE);
4439 static void HandleDrawingAreas(struct GadgetInfo *gi)
4441 static boolean started_inside_drawing_area = FALSE;
4442 int id = gi->custom_id;
4443 boolean button_press_event;
4444 boolean button_release_event;
4445 boolean inside_drawing_area = !gi->event.off_borders;
4446 boolean draw_level = (id == GADGET_ID_DRAWING_LEVEL);
4447 int actual_drawing_function;
4448 int button = gi->event.button;
4449 int new_element = BUTTON_ELEMENT(button);
4450 int sx = gi->event.x, sy = gi->event.y;
4451 int min_sx = 0, min_sy = 0;
4452 int max_sx = gi->drawing.area_xsize - 1, max_sy = gi->drawing.area_ysize - 1;
4454 int min_lx = 0, min_ly = 0;
4455 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
4458 /* handle info callback for each invocation of action callback */
4459 gi->callback_info(gi);
4461 button_press_event = (gi->event.type == GD_EVENT_PRESSED);
4462 button_release_event = (gi->event.type == GD_EVENT_RELEASED);
4464 /* make sure to stay inside drawing area boundaries */
4465 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
4466 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
4470 /* get positions inside level field */
4471 lx = sx + level_xpos;
4472 ly = sy + level_ypos;
4474 if (!IN_LEV_FIELD(lx, ly))
4475 inside_drawing_area = FALSE;
4477 /* make sure to stay inside level field boundaries */
4478 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
4479 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
4481 /* correct drawing area positions accordingly */
4482 sx = lx - level_xpos;
4483 sy = ly - level_ypos;
4486 if (button_press_event)
4487 started_inside_drawing_area = inside_drawing_area;
4489 if (!started_inside_drawing_area)
4492 if (!button && !button_release_event)
4495 /* automatically switch to 'single item' drawing mode, if needed */
4496 actual_drawing_function =
4497 (draw_level ? drawing_function : GADGET_ID_SINGLE_ITEMS);
4499 switch (actual_drawing_function)
4501 case GADGET_ID_SINGLE_ITEMS:
4504 if (button_release_event)
4506 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
4508 if (edit_mode == ED_MODE_DRAWING && draw_with_brush &&
4509 !inside_drawing_area)
4510 DeleteBrushFromCursor();
4516 if (draw_with_brush)
4518 if (!button_release_event)
4519 CopyBrushToLevel(sx, sy, button);
4521 else if (new_element != Feld[lx][ly])
4523 if (new_element == EL_PLAYER_1)
4525 /* remove player at old position */
4526 for(y=0; y<lev_fieldy; y++)
4528 for(x=0; x<lev_fieldx; x++)
4530 if (Feld[x][y] == EL_PLAYER_1)
4532 Feld[x][y] = EL_EMPTY;
4533 if (x - level_xpos >= 0 && x - level_xpos < ed_fieldx &&
4534 y - level_ypos >= 0 && y - level_ypos < ed_fieldy)
4535 DrawMiniElement(x - level_xpos, y - level_ypos,
4542 Feld[lx][ly] = new_element;
4543 DrawMiniElement(sx, sy, new_element);
4548 DrawMiniGraphicExt(drawto,
4549 gi->x + sx * MINI_TILEX,
4550 gi->y + sy * MINI_TILEY,
4551 el2edimg(new_element));
4552 DrawMiniGraphicExt(window,
4553 gi->x + sx * MINI_TILEX,
4554 gi->y + sy * MINI_TILEY,
4555 el2edimg(new_element));
4557 if (id == GADGET_ID_AMOEBA_CONTENT)
4558 level.amoeba_content = new_element;
4559 else if (id == GADGET_ID_CUSTOM_CHANGED &&
4560 IS_CUSTOM_ELEMENT(properties_element))
4562 int i = properties_element - EL_CUSTOM_START;
4564 level.custom_element_successor[i] = new_element;
4566 else if (id == GADGET_ID_RANDOM_BACKGROUND)
4567 random_placement_background_element = new_element;
4568 else if (id >= GADGET_ID_ELEM_CONTENT_0 &&
4569 id <= GADGET_ID_ELEM_CONTENT_7)
4570 level.yam_content[id - GADGET_ID_ELEM_CONTENT_0][sx][sy] =
4575 case GADGET_ID_CONNECTED_ITEMS:
4577 static int last_sx = -1;
4578 static int last_sy = -1;
4580 if (button_release_event)
4581 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
4585 if (!button_press_event)
4586 DrawLine(last_sx, last_sy, sx, sy, new_element, TRUE);
4594 case GADGET_ID_LINE:
4596 case GADGET_ID_RECTANGLE:
4597 case GADGET_ID_FILLED_BOX:
4598 case GADGET_ID_GRAB_BRUSH:
4599 case GADGET_ID_TEXT:
4601 static int last_sx = -1;
4602 static int last_sy = -1;
4603 static int start_sx = -1;
4604 static int start_sy = -1;
4605 void (*draw_func)(int, int, int, int, int, boolean);
4607 if (drawing_function == GADGET_ID_LINE)
4608 draw_func = DrawLine;
4609 else if (drawing_function == GADGET_ID_ARC)
4610 draw_func = DrawArc;
4611 else if (drawing_function == GADGET_ID_RECTANGLE)
4612 draw_func = DrawBox;
4613 else if (drawing_function == GADGET_ID_FILLED_BOX)
4614 draw_func = DrawFilledBox;
4615 else if (drawing_function == GADGET_ID_GRAB_BRUSH)
4616 draw_func = SelectArea;
4617 else /* (drawing_function == GADGET_ID_TEXT) */
4618 draw_func = SetTextCursor;
4620 if (button_press_event)
4622 draw_func(sx, sy, sx, sy, new_element, FALSE);
4623 start_sx = last_sx = sx;
4624 start_sy = last_sy = sy;
4626 if (drawing_function == GADGET_ID_TEXT)
4627 DrawLevelText(0, 0, 0, TEXT_END);
4629 else if (button_release_event)
4631 draw_func(start_sx, start_sy, sx, sy, new_element, TRUE);
4632 if (drawing_function == GADGET_ID_GRAB_BRUSH)
4634 CopyAreaToBrush(start_sx, start_sy, sx, sy, button);
4635 CopyBrushToCursor(sx, sy);
4636 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
4638 draw_with_brush = TRUE;
4640 else if (drawing_function == GADGET_ID_TEXT)
4641 DrawLevelText(sx, sy, 0, TEXT_INIT);
4643 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
4645 else if (last_sx != sx || last_sy != sy)
4647 draw_func(start_sx, start_sy, last_sx, last_sy, -1, FALSE);
4648 draw_func(start_sx, start_sy, sx, sy, new_element, FALSE);
4655 case GADGET_ID_FLOOD_FILL:
4656 if (button_press_event && Feld[lx][ly] != new_element)
4658 FloodFill(lx, ly, new_element);
4659 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
4660 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
4664 case GADGET_ID_PICK_ELEMENT:
4665 if (button_release_event)
4666 ClickOnGadget(level_editor_gadget[last_drawing_function],
4669 PickDrawingElement(button, Feld[lx][ly]);
4678 static void HandleCounterButtons(struct GadgetInfo *gi)
4680 int gadget_id = gi->custom_id;
4681 int counter_id = gi->custom_type_id;
4682 int button = gi->event.button;
4683 int *counter_value = counterbutton_info[counter_id].value;
4684 int step = BUTTON_STEPSIZE(button) *
4685 (gadget_id == counterbutton_info[counter_id].gadget_id_down ? -1 : +1);
4687 if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
4689 boolean pressed = (gi->event.type == GD_EVENT_PRESSED);
4690 boolean released = (gi->event.type == GD_EVENT_RELEASED);
4691 boolean level_changed = LevelChanged();
4693 if ((level_changed && pressed) || (!level_changed && released))
4696 if (level_changed && !Request("Level has changed! Discard changes ?",
4699 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
4700 ModifyEditorCounter(counter_id, *counter_value);
4705 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
4706 *counter_value = gi->text.number_value;
4708 ModifyEditorCounter(counter_id, *counter_value + step);
4712 case ED_COUNTER_ID_ELEM_CONTENT:
4713 DrawElementContentAreas();
4716 case ED_COUNTER_ID_LEVEL_XSIZE:
4717 case ED_COUNTER_ID_LEVEL_YSIZE:
4718 lev_fieldx = level.fieldx;
4719 lev_fieldy = level.fieldy;
4722 case ED_COUNTER_ID_SELECT_LEVEL:
4723 LoadLevel(level_nr);
4726 DrawEditModeWindow();
4734 static void HandleTextInputGadgets(struct GadgetInfo *gi)
4736 strcpy(textinput_info[gi->custom_type_id].value, gi->text.value);
4739 static void HandleSelectboxGadgets(struct GadgetInfo *gi)
4741 int type_id = gi->custom_type_id;
4743 *selectbox_info[type_id].index = gi->selectbox.index;
4746 printf("Selected text value: '%s' [%d]\n",
4747 selectbox_info[type_id].options[gi->selectbox.index].text,
4748 selectbox_info[type_id].options[gi->selectbox.index].value);
4752 static void HandleTextbuttonGadgets(struct GadgetInfo *gi)
4754 if (gi->custom_type_id >= ED_TEXTBUTTON_ID_PROPERTIES_INFO &&
4755 gi->custom_type_id <= ED_TEXTBUTTON_ID_PROPERTIES_ADVANCED)
4757 edit_mode_properties = gi->custom_type_id;
4759 DrawPropertiesWindow();
4763 static void HandleRadiobuttons(struct GadgetInfo *gi)
4765 *radiobutton_info[gi->custom_type_id].value =
4766 radiobutton_info[gi->custom_type_id].checked_value;
4769 static void HandleCheckbuttons(struct GadgetInfo *gi)
4771 int type_id = gi->custom_type_id;
4773 *checkbutton_info[type_id].value ^= TRUE;
4775 if (type_id >= ED_CHECKBUTTON_ID_CUSTOM_FIRST &&
4776 type_id <= ED_CHECKBUTTON_ID_CUSTOM_LAST)
4777 CopyCustomElementPropertiesToGame(properties_element);
4780 static void HandleControlButtons(struct GadgetInfo *gi)
4782 int id = gi->custom_id;
4783 int button = gi->event.button;
4784 int step = BUTTON_STEPSIZE(button);
4785 int new_element = BUTTON_ELEMENT(button);
4788 if (edit_mode == ED_MODE_DRAWING && drawing_function == GADGET_ID_TEXT)
4789 DrawLevelText(0, 0, 0, TEXT_END);
4791 if (id < ED_NUM_CTRL1_BUTTONS && id != GADGET_ID_PROPERTIES &&
4792 edit_mode != ED_MODE_DRAWING)
4794 DrawDrawingWindow();
4795 edit_mode = ED_MODE_DRAWING;
4800 case GADGET_ID_SCROLL_LEFT:
4801 if (level_xpos >= 0)
4803 if (lev_fieldx < ed_fieldx - 2)
4807 if (level_xpos < -1)
4810 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_RIGHT);
4812 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
4814 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
4815 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
4819 case GADGET_ID_SCROLL_RIGHT:
4820 if (level_xpos <= lev_fieldx - ed_fieldx)
4822 if (lev_fieldx < ed_fieldx - 2)
4826 if (level_xpos > lev_fieldx - ed_fieldx + 1)
4827 level_xpos = lev_fieldx - ed_fieldx + 1;
4829 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_LEFT);
4831 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
4833 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
4834 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
4838 case GADGET_ID_SCROLL_UP:
4839 if (level_ypos >= 0)
4841 if (lev_fieldy < ed_fieldy - 2)
4845 if (level_ypos < -1)
4848 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_DOWN);
4850 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
4852 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
4853 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
4857 case GADGET_ID_SCROLL_DOWN:
4858 if (level_ypos <= lev_fieldy - ed_fieldy)
4860 if (lev_fieldy < ed_fieldy - 2)
4864 if (level_ypos > lev_fieldy - ed_fieldy + 1)
4865 level_ypos = lev_fieldy - ed_fieldy + 1;
4867 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_UP);
4869 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
4871 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
4872 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
4876 case GADGET_ID_SCROLL_HORIZONTAL:
4877 level_xpos = gi->event.item_position - 1;
4878 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
4881 case GADGET_ID_SCROLL_VERTICAL:
4882 level_ypos = gi->event.item_position - 1;
4883 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
4886 case GADGET_ID_SCROLL_LIST_UP:
4887 case GADGET_ID_SCROLL_LIST_DOWN:
4888 case GADGET_ID_SCROLL_LIST_VERTICAL:
4889 if (id == GADGET_ID_SCROLL_LIST_VERTICAL)
4890 element_shift = gi->event.item_position * ED_ELEMENTLIST_BUTTONS_HORIZ;
4893 step *= (id == GADGET_ID_SCROLL_LIST_UP ? -1 : +1);
4894 element_shift += step * ED_ELEMENTLIST_BUTTONS_HORIZ;
4896 if (element_shift < 0)
4898 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
4899 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
4901 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
4902 GDI_SCROLLBAR_ITEM_POSITION,
4903 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
4906 for (i=0; i<ED_NUM_ELEMENTLIST_BUTTONS; i++)
4908 int gadget_id = GADGET_ID_ELEMENTLIST_FIRST + i;
4909 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
4910 struct GadgetDesign *gd = &gi->deco.design;
4911 int element = editor_elements[element_shift + i];
4914 getMiniGraphicSource(el2edimg(element), &gd->bitmap, &gd->x, &gd->y);
4915 ModifyGadget(gi, GDI_INFO_TEXT, getElementInfoText(element), GDI_END);
4920 case GADGET_ID_WRAP_LEFT:
4921 WrapLevel(-step, 0);
4924 case GADGET_ID_WRAP_RIGHT:
4928 case GADGET_ID_WRAP_UP:
4929 WrapLevel(0, -step);
4932 case GADGET_ID_WRAP_DOWN:
4936 case GADGET_ID_SINGLE_ITEMS:
4937 case GADGET_ID_CONNECTED_ITEMS:
4938 case GADGET_ID_LINE:
4940 case GADGET_ID_TEXT:
4941 case GADGET_ID_RECTANGLE:
4942 case GADGET_ID_FILLED_BOX:
4943 case GADGET_ID_FLOOD_FILL:
4944 case GADGET_ID_GRAB_BRUSH:
4945 case GADGET_ID_PICK_ELEMENT:
4946 last_drawing_function = drawing_function;
4947 drawing_function = id;
4948 draw_with_brush = FALSE;
4951 case GADGET_ID_RANDOM_PLACEMENT:
4952 RandomPlacement(new_element);
4955 case GADGET_ID_PROPERTIES:
4956 if (edit_mode != ED_MODE_PROPERTIES)
4958 properties_element = new_element;
4959 DrawPropertiesWindow();
4960 edit_mode = ED_MODE_PROPERTIES;
4964 DrawDrawingWindow();
4965 edit_mode = ED_MODE_DRAWING;
4969 case GADGET_ID_UNDO:
4970 if (undo_buffer_steps == 0)
4972 Request("Undo buffer empty !", REQ_CONFIRM);
4976 undo_buffer_position =
4977 (undo_buffer_position - 1 + NUM_UNDO_STEPS) % NUM_UNDO_STEPS;
4978 undo_buffer_steps--;
4980 for(x=0; x<lev_fieldx; x++)
4981 for(y=0; y<lev_fieldy; y++)
4982 Feld[x][y] = UndoBuffer[undo_buffer_position][x][y];
4983 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos,level_ypos);
4986 case GADGET_ID_INFO:
4987 if (edit_mode != ED_MODE_INFO)
4989 DrawLevelInfoWindow();
4990 edit_mode = ED_MODE_INFO;
4994 DrawDrawingWindow();
4995 edit_mode = ED_MODE_DRAWING;
4999 case GADGET_ID_CLEAR:
5000 for(x=0; x<MAX_LEV_FIELDX; x++)
5001 for(y=0; y<MAX_LEV_FIELDY; y++)
5002 Feld[x][y] = (button == 1 ? EL_EMPTY : new_element);
5003 CopyLevelToUndoBuffer(GADGET_ID_CLEAR);
5005 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5008 case GADGET_ID_SAVE:
5009 if (leveldir_current->readonly)
5011 Request("This level is read only !", REQ_CONFIRM);
5015 if (!LevelContainsPlayer)
5016 Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
5019 if (Request("Save this level and kill the old ?", REQ_ASK))
5021 CopyPlayfield(Feld, Ur);
5023 SaveLevel(level_nr);
5028 case GADGET_ID_TEST:
5029 if (!LevelContainsPlayer)
5030 Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
5034 level.game_version = GAME_VERSION_ACTUAL;
5036 CopyPlayfield(Ur, FieldBackup);
5037 CopyPlayfield(Feld, Ur);
5039 UnmapLevelEditorGadgets();
5040 UndrawSpecialEditorDoor();
5042 CloseDoor(DOOR_CLOSE_ALL);
5044 DrawCompleteVideoDisplay();
5046 if (setup.autorecord)
5047 TapeStartRecording();
5049 level_editor_test_game = TRUE;
5050 game_status = PLAYING;
5056 case GADGET_ID_EXIT:
5057 RequestExitLevelEditor(TRUE); /* if level has changed, ask user */
5061 if (id >= GADGET_ID_ELEMENTLIST_FIRST &&
5062 id <= GADGET_ID_ELEMENTLIST_LAST)
5064 int element_position = id - GADGET_ID_ELEMENTLIST_FIRST;
5065 int new_element = editor_elements[element_position + element_shift];
5067 PickDrawingElement(button, new_element);
5070 if (!stick_element_properties_window)
5072 if (!HAS_CONTENT(properties_element) ||
5073 !stick_element_properties_window)
5076 properties_element = new_element;
5077 if (edit_mode == ED_MODE_PROPERTIES)
5078 DrawPropertiesWindow();
5081 if (drawing_function == GADGET_ID_PICK_ELEMENT)
5082 ClickOnGadget(level_editor_gadget[last_drawing_function],
5086 else if (gi->event.type == GD_EVENT_PRESSED)
5087 printf("default: HandleControlButtons: GD_EVENT_PRESSED(%d)\n", id);
5088 else if (gi->event.type == GD_EVENT_RELEASED)
5089 printf("default: HandleControlButtons: GD_EVENT_RELEASED(%d)\n", id);
5090 else if (gi->event.type == GD_EVENT_MOVING)
5091 printf("default: HandleControlButtons: GD_EVENT_MOVING(%d)\n", id);
5093 printf("default: HandleControlButtons: ? (id == %d)\n", id);
5099 void HandleLevelEditorKeyInput(Key key)
5101 char letter = getCharFromKey(key);
5102 int button = MB_LEFTBUTTON;
5104 if (drawing_function == GADGET_ID_TEXT &&
5105 DrawLevelText(0, 0, 0, TEXT_QUERY_TYPING) == TRUE)
5108 DrawLevelText(0, 0, letter, TEXT_WRITECHAR);
5109 else if (key == KSYM_Delete || key == KSYM_BackSpace)
5110 DrawLevelText(0, 0, 0, TEXT_BACKSPACE);
5111 else if (key == KSYM_Return)
5112 DrawLevelText(0, 0, 0, TEXT_NEWLINE);
5113 else if (key == KSYM_Escape)
5114 DrawLevelText(0, 0, 0, TEXT_END);
5116 else if (button_status == MB_RELEASED)
5118 int i, id = GADGET_ID_NONE;
5123 id = GADGET_ID_SCROLL_LEFT;
5126 id = GADGET_ID_SCROLL_RIGHT;
5129 id = GADGET_ID_SCROLL_UP;
5132 id = GADGET_ID_SCROLL_DOWN;
5135 id = GADGET_ID_SCROLL_LIST_UP;
5136 button = MB_RIGHTBUTTON;
5138 case KSYM_Page_Down:
5139 id = GADGET_ID_SCROLL_LIST_DOWN;
5140 button = MB_RIGHTBUTTON;
5144 if (edit_mode == ED_MODE_DRAWING)
5146 RequestExitLevelEditor(setup.ask_on_escape);
5150 DrawDrawingWindow();
5151 edit_mode = ED_MODE_DRAWING;
5159 if (id != GADGET_ID_NONE)
5160 ClickOnGadget(level_editor_gadget[id], button);
5161 else if (letter == '.')
5162 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS], button);
5163 else if (key == KSYM_Return || key == setup.shortcut.toggle_pause)
5164 ClickOnGadget(level_editor_gadget[GADGET_ID_TEST], button);
5166 for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
5167 if (letter && letter == control_info[i].shortcut)
5168 if (!anyTextGadgetActive())
5169 ClickOnGadget(level_editor_gadget[i], button);
5173 void HandleLevelEditorIdle()
5175 static unsigned long action_delay = 0;
5176 unsigned long action_delay_value = GameFrameDelay;
5177 int xpos = 1, ypos = 2;
5179 if (edit_mode != ED_MODE_PROPERTIES)
5182 if (!DelayReached(&action_delay, action_delay_value))
5185 DrawGraphicAnimationExt(drawto,
5187 SY + ypos * TILEY + MINI_TILEY / 2,
5188 el2img(properties_element), -1, NO_MASKING);
5190 MarkTileDirty(xpos, ypos);
5191 MarkTileDirty(xpos, ypos + 1);
5193 FrameCounter++; /* increase animation frame counter */
5196 void ClearEditorGadgetInfoText()
5198 DrawBackground(INFOTEXT_XPOS, INFOTEXT_YPOS, INFOTEXT_XSIZE, INFOTEXT_YSIZE);
5201 void HandleEditorGadgetInfoText(void *ptr)
5203 struct GadgetInfo *gi = (struct GadgetInfo *)ptr;
5204 char infotext[MAX_OUTPUT_LINESIZE + 1];
5205 char shortcut[MAX_OUTPUT_LINESIZE + 1];
5206 int max_infotext_len = getMaxInfoTextLength();
5208 if (game_status != LEVELED)
5211 ClearEditorGadgetInfoText();
5213 if (gi->event.type == GD_EVENT_INFO_LEAVING)
5216 /* misuse this function to delete brush cursor, if needed */
5217 if (edit_mode == ED_MODE_DRAWING && draw_with_brush)
5218 DeleteBrushFromCursor();
5220 if (gi == NULL || gi->info_text == NULL)
5223 strncpy(infotext, gi->info_text, max_infotext_len);
5224 infotext[max_infotext_len] = '\0';
5226 if (gi->custom_id < ED_NUM_CTRL_BUTTONS)
5228 int key = control_info[gi->custom_id].shortcut;
5232 if (gi->custom_id == GADGET_ID_SINGLE_ITEMS) /* special case 1 */
5233 sprintf(shortcut, " ('.' or '%c')", key);
5234 else if (gi->custom_id == GADGET_ID_TEST) /* special case 2 */
5235 sprintf(shortcut, " ('Enter' or 'Shift-%c')", key);
5236 else /* normal case */
5237 sprintf(shortcut, " ('%s%c')",
5238 (key >= 'A' && key <= 'Z' ? "Shift-" : ""), key);
5240 if (strlen(infotext) + strlen(shortcut) <= max_infotext_len)
5241 strcat(infotext, shortcut);
5245 DrawText(INFOTEXT_XPOS, INFOTEXT_YPOS, infotext, FONT_TEXT_2);
5248 static void HandleDrawingAreaInfo(struct GadgetInfo *gi)
5250 static int start_lx, start_ly;
5252 int id = gi->custom_id;
5253 int sx = gi->event.x;
5254 int sy = gi->event.y;
5255 int lx = sx + level_xpos;
5256 int ly = sy + level_ypos;
5257 int min_sx = 0, min_sy = 0;
5258 int max_sx = gi->drawing.area_xsize - 1;
5259 int max_sy = gi->drawing.area_ysize - 1;
5261 ClearEditorGadgetInfoText();
5263 if (gi->event.type == GD_EVENT_INFO_LEAVING)
5266 /* make sure to stay inside drawing area boundaries */
5267 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
5268 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
5270 if (id == GADGET_ID_DRAWING_LEVEL)
5274 int min_lx = 0, min_ly = 0;
5275 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
5277 /* get positions inside level field */
5278 lx = sx + level_xpos;
5279 ly = sy + level_ypos;
5281 /* make sure to stay inside level field boundaries */
5282 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
5283 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
5285 /* correct drawing area positions accordingly */
5286 sx = lx - level_xpos;
5287 sy = ly - level_ypos;
5290 if (IN_ED_FIELD(sx,sy) && IN_LEV_FIELD(lx, ly))
5292 if (button_status) /* if (gi->state == GD_BUTTON_PRESSED) */
5294 if (gi->event.type == GD_EVENT_PRESSED)
5300 switch (drawing_function)
5302 case GADGET_ID_SINGLE_ITEMS:
5303 infotext = "Drawing single items";
5305 case GADGET_ID_CONNECTED_ITEMS:
5306 infotext = "Drawing connected items";
5308 case GADGET_ID_LINE:
5309 infotext = "Drawing line";
5312 infotext = "Drawing arc";
5314 case GADGET_ID_TEXT:
5315 infotext = "Setting text cursor";
5317 case GADGET_ID_RECTANGLE:
5318 infotext = "Drawing rectangle";
5320 case GADGET_ID_FILLED_BOX:
5321 infotext = "Drawing filled box";
5323 case GADGET_ID_FLOOD_FILL:
5324 infotext = "Flood fill";
5326 case GADGET_ID_GRAB_BRUSH:
5327 infotext = "Grabbing brush";
5329 case GADGET_ID_PICK_ELEMENT:
5330 infotext = "Picking element";
5334 infotext = "Drawing position";
5338 if (drawing_function == GADGET_ID_PICK_ELEMENT)
5339 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
5340 "%s: %d, %d", infotext, lx, ly);
5342 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
5343 "%s: %d, %d", infotext,
5344 ABS(lx - start_lx) + 1, ABS(ly - start_ly) + 1);
5346 else if (drawing_function == GADGET_ID_PICK_ELEMENT)
5347 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
5348 "%s", getElementInfoText(Feld[lx][ly]));
5350 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
5351 "Level position: %d, %d", lx, ly);
5354 /* misuse this function to draw brush cursor, if needed */
5355 if (edit_mode == ED_MODE_DRAWING && draw_with_brush && !button_status)
5357 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
5358 CopyBrushToCursor(sx, sy);
5360 DeleteBrushFromCursor();
5363 else if (id == GADGET_ID_AMOEBA_CONTENT)
5364 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
5366 else if (id == GADGET_ID_CUSTOM_CHANGED)
5367 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
5368 "Next element after change");
5369 else if (id == GADGET_ID_RANDOM_BACKGROUND)
5370 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
5371 "Random placement background");
5373 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
5374 "Content area %d position: %d, %d",
5375 id - GADGET_ID_ELEM_CONTENT_0 + 1, sx, sy);
5378 void RequestExitLevelEditor(boolean ask_if_level_has_changed)
5380 if (!ask_if_level_has_changed ||
5382 Request("Level has changed! Exit without saving ?",
5383 REQ_ASK | REQ_STAY_OPEN))
5385 CloseDoor(DOOR_CLOSE_1);
5387 CloseDoor(DOOR_CLOSE_ALL);
5389 game_status = MAINMENU;
5394 CloseDoor(DOOR_CLOSE_1);
5395 BlitBitmap(bitmap_db_door, bitmap_db_door,
5396 DOOR_GFX_PAGEX2, DOOR_GFX_PAGEY1, DXSIZE,DYSIZE,
5397 DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
5398 OpenDoor(DOOR_OPEN_1);