1 /***********************************************************
2 * Rocks'n'Diamonds -- McDuffin Strikes Back! *
3 *----------------------------------------------------------*
4 * (c) 1995-98 Artsoft Entertainment *
8 * phone: ++49 +521 290471 *
9 * email: aeglos@valinor.owl.de *
10 *----------------------------------------------------------*
12 ***********************************************************/
25 /* positions in the level editor */
26 #define ED_WIN_MB_LEFT_XPOS 6
27 #define ED_WIN_MB_LEFT_YPOS 258
28 #define ED_WIN_MB_MIDDLE_XPOS 42
29 #define ED_WIN_MB_MIDDLE_YPOS ED_WIN_MB_LEFT_YPOS
30 #define ED_WIN_MB_RIGHT_XPOS 78
31 #define ED_WIN_MB_RIGHT_YPOS ED_WIN_MB_LEFT_YPOS
33 /* other constants for the editor */
34 #define ED_SCROLL_NO 0
35 #define ED_SCROLL_LEFT 1
36 #define ED_SCROLL_RIGHT 2
37 #define ED_SCROLL_UP 4
38 #define ED_SCROLL_DOWN 8
40 /* screens in the level editor */
41 #define ED_MODE_DRAWING 0
42 #define ED_MODE_INFO 1
43 #define ED_MODE_PROPERTIES 2
45 /* how many steps can be cancelled */
46 #define NUM_UNDO_STEPS (10 + 1)
48 /* values for elements with score */
52 /* values for the control window */
53 #define ED_CTRL_BUTTONS_GFX_YPOS 236
54 #define ED_CTRL_BUTTONS_ALT_GFX_YPOS 142
56 #define ED_CTRL1_BUTTONS_HORIZ 4
57 #define ED_CTRL1_BUTTONS_VERT 4
58 #define ED_CTRL1_BUTTON_XSIZE 22
59 #define ED_CTRL1_BUTTON_YSIZE 22
60 #define ED_CTRL1_BUTTONS_XPOS 6
61 #define ED_CTRL1_BUTTONS_YPOS 6
62 #define ED_CTRL2_BUTTONS_HORIZ 3
63 #define ED_CTRL2_BUTTONS_VERT 2
64 #define ED_CTRL2_BUTTON_XSIZE 30
65 #define ED_CTRL2_BUTTON_YSIZE 20
66 #define ED_CTRL2_BUTTONS_XPOS 5
67 #define ED_CTRL2_BUTTONS_YPOS 99
68 #define ED_NUM_CTRL1_BUTTONS (ED_CTRL1_BUTTONS_HORIZ * ED_CTRL1_BUTTONS_VERT)
69 #define ED_NUM_CTRL2_BUTTONS (ED_CTRL2_BUTTONS_HORIZ * ED_CTRL2_BUTTONS_VERT)
70 #define ED_NUM_CTRL_BUTTONS (ED_NUM_CTRL1_BUTTONS + ED_NUM_CTRL2_BUTTONS)
72 /* values for the element list */
73 #define ED_ELEMENTLIST_XPOS 5
74 #define ED_ELEMENTLIST_YPOS 30
75 #define ED_ELEMENTLIST_XSIZE 20
76 #define ED_ELEMENTLIST_YSIZE 20
77 #define ED_ELEMENTLIST_BUTTONS_HORIZ 4
78 #define ED_ELEMENTLIST_BUTTONS_VERT 11
79 #define ED_NUM_ELEMENTLIST_BUTTONS (ED_ELEMENTLIST_BUTTONS_HORIZ * \
80 ED_ELEMENTLIST_BUTTONS_VERT)
82 /* values for the setting windows */
83 #define ED_SETTINGS_XPOS (MINI_TILEX + 8)
84 #define ED_SETTINGS2_XPOS MINI_TILEX
85 #define ED_SETTINGS_YPOS MINI_TILEY
86 #define ED_SETTINGS2_YPOS (ED_SETTINGS_YPOS + 12 * TILEY - 2)
88 /* values for counter gadgets */
89 #define ED_COUNT_ELEM_SCORE_XPOS ED_SETTINGS_XPOS
90 #define ED_COUNT_ELEM_SCORE_YPOS (14 * MINI_TILEY)
91 #define ED_COUNT_ELEM_CONTENT_XPOS ED_SETTINGS_XPOS
92 #define ED_COUNT_ELEM_CONTENT_YPOS (19 * MINI_TILEY)
94 #define ED_COUNTER_YSTART (ED_SETTINGS_YPOS + 2 * TILEY)
95 #define ED_COUNTER_YDISTANCE (3 * MINI_TILEY)
96 #define ED_COUNTER_YPOS(n) (ED_COUNTER_YSTART + \
97 n * ED_COUNTER_YDISTANCE)
98 #define ED_COUNTER2_YPOS(n) (ED_COUNTER_YSTART + \
99 n * ED_COUNTER_YDISTANCE - 2)
100 /* standard distances */
101 #define ED_BORDER_SIZE 3
102 #define ED_GADGET_DISTANCE 2
104 /* values for element content drawing areas */
105 #define ED_AREA_ELEM_CONTENT_XPOS ( 2 * MINI_TILEX)
106 #define ED_AREA_ELEM_CONTENT_YPOS (22 * MINI_TILEY)
108 /* values for random placement background drawing area */
109 #define ED_AREA_RANDOM_BACKGROUND_XPOS (29 * MINI_TILEX)
110 #define ED_AREA_RANDOM_BACKGROUND_YPOS (31 * MINI_TILEY)
112 /* values for scrolling gadgets for drawing area */
113 #define ED_SCROLLBUTTON_XPOS 24
114 #define ED_SCROLLBUTTON_YPOS 0
115 #define ED_SCROLLBAR_XPOS 24
116 #define ED_SCROLLBAR_YPOS 64
118 #define ED_SCROLLBUTTON_XSIZE 16
119 #define ED_SCROLLBUTTON_YSIZE 16
121 #define ED_SCROLL_UP_XPOS (SXSIZE - ED_SCROLLBUTTON_XSIZE)
122 #define ED_SCROLL_UP_YPOS (0)
123 #define ED_SCROLL_DOWN_XPOS ED_SCROLL_UP_XPOS
124 #define ED_SCROLL_DOWN_YPOS (SYSIZE - 3 * ED_SCROLLBUTTON_YSIZE)
125 #define ED_SCROLL_LEFT_XPOS (0)
126 #define ED_SCROLL_LEFT_YPOS (SYSIZE - 2 * ED_SCROLLBUTTON_YSIZE)
127 #define ED_SCROLL_RIGHT_XPOS (SXSIZE - 2 * ED_SCROLLBUTTON_XSIZE)
128 #define ED_SCROLL_RIGHT_YPOS ED_SCROLL_LEFT_YPOS
129 #define ED_SCROLL_HORIZONTAL_XPOS (ED_SCROLL_LEFT_XPOS + ED_SCROLLBUTTON_XSIZE)
130 #define ED_SCROLL_HORIZONTAL_YPOS ED_SCROLL_LEFT_YPOS
131 #define ED_SCROLL_HORIZONTAL_XSIZE (SXSIZE - 3 * ED_SCROLLBUTTON_XSIZE)
132 #define ED_SCROLL_HORIZONTAL_YSIZE ED_SCROLLBUTTON_YSIZE
133 #define ED_SCROLL_VERTICAL_XPOS ED_SCROLL_UP_XPOS
134 #define ED_SCROLL_VERTICAL_YPOS (ED_SCROLL_UP_YPOS + ED_SCROLLBUTTON_YSIZE)
135 #define ED_SCROLL_VERTICAL_XSIZE ED_SCROLLBUTTON_XSIZE
136 #define ED_SCROLL_VERTICAL_YSIZE (SYSIZE - 4 * ED_SCROLLBUTTON_YSIZE)
138 /* values for scrolling gadgets for element list */
139 #define ED_SCROLLBUTTON2_XPOS 50
140 #define ED_SCROLLBUTTON2_YPOS 0
141 #define ED_SCROLLBAR2_XPOS 50
142 #define ED_SCROLLBAR2_YPOS 20
144 #define ED_SCROLLBUTTON2_XSIZE 10
145 #define ED_SCROLLBUTTON2_YSIZE 10
147 #define ED_SCROLL2_UP_XPOS 85
148 #define ED_SCROLL2_UP_YPOS 30
149 #define ED_SCROLL2_DOWN_XPOS ED_SCROLL2_UP_XPOS
150 #define ED_SCROLL2_DOWN_YPOS (ED_SCROLL2_UP_YPOS + \
151 ED_ELEMENTLIST_BUTTONS_VERT * \
152 ED_ELEMENTLIST_YSIZE - \
153 ED_SCROLLBUTTON2_YSIZE)
154 #define ED_SCROLL2_VERTICAL_XPOS ED_SCROLL2_UP_XPOS
155 #define ED_SCROLL2_VERTICAL_YPOS (ED_SCROLL2_UP_YPOS + \
156 ED_SCROLLBUTTON2_YSIZE)
157 #define ED_SCROLL2_VERTICAL_XSIZE ED_SCROLLBUTTON2_XSIZE
158 #define ED_SCROLL2_VERTICAL_YSIZE (ED_ELEMENTLIST_BUTTONS_VERT * \
159 ED_ELEMENTLIST_YSIZE - \
160 2 * ED_SCROLLBUTTON2_YSIZE)
162 /* values for checkbutton gadgets */
163 #define ED_CHECKBUTTON_XSIZE ED_BUTTON_COUNT_XSIZE
164 #define ED_CHECKBUTTON_YSIZE ED_BUTTON_COUNT_YSIZE
165 #define ED_CHECKBUTTON_UNCHECKED_XPOS ED_BUTTON_MINUS_XPOS
166 #define ED_CHECKBUTTON_CHECKED_XPOS ED_BUTTON_PLUS_XPOS
167 #define ED_CHECKBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 22)
168 #define ED_RADIOBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 44)
169 #define ED_STICKYBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 66)
171 /* some positions in the editor control window */
172 #define ED_BUTTON_ELEM_XPOS 6
173 #define ED_BUTTON_ELEM_YPOS 30
174 #define ED_BUTTON_ELEM_XSIZE 22
175 #define ED_BUTTON_ELEM_YSIZE 22
177 /* some values for text input and counter gadgets */
178 #define ED_BUTTON_COUNT_YPOS 60
179 #define ED_BUTTON_COUNT_XSIZE 20
180 #define ED_BUTTON_COUNT_YSIZE 20
181 #define ED_WIN_COUNT_XPOS (2 + ED_BUTTON_COUNT_XSIZE + 2)
182 #define ED_WIN_COUNT_YPOS ED_BUTTON_COUNT_YPOS
183 #define ED_WIN_COUNT_XSIZE 52
184 #define ED_WIN_COUNT_YSIZE ED_BUTTON_COUNT_YSIZE
185 #define ED_WIN_COUNT2_XPOS 27
186 #define ED_WIN_COUNT2_YPOS 3
187 #define ED_WIN_COUNT2_XSIZE 46
188 #define ED_WIN_COUNT2_YSIZE ED_BUTTON_COUNT_YSIZE
190 #define ED_BUTTON_MINUS_XPOS 2
191 #define ED_BUTTON_MINUS_YPOS ED_BUTTON_COUNT_YPOS
192 #define ED_BUTTON_MINUS_XSIZE ED_BUTTON_COUNT_XSIZE
193 #define ED_BUTTON_MINUS_YSIZE ED_BUTTON_COUNT_YSIZE
194 #define ED_BUTTON_PLUS_XPOS (ED_WIN_COUNT_XPOS + ED_WIN_COUNT_XSIZE + 2)
195 #define ED_BUTTON_PLUS_YPOS ED_BUTTON_COUNT_YPOS
196 #define ED_BUTTON_PLUS_XSIZE ED_BUTTON_COUNT_XSIZE
197 #define ED_BUTTON_PLUS_YSIZE ED_BUTTON_COUNT_YSIZE
199 /* editor gadget identifiers */
201 /* drawing toolbox buttons */
202 #define GADGET_ID_NONE -1
203 #define GADGET_ID_SINGLE_ITEMS 0
204 #define GADGET_ID_CONNECTED_ITEMS 1
205 #define GADGET_ID_LINE 2
206 #define GADGET_ID_ARC 3
207 #define GADGET_ID_RECTANGLE 4
208 #define GADGET_ID_FILLED_BOX 5
209 #define GADGET_ID_WRAP_UP 6
210 #define GADGET_ID_TEXT 7
211 #define GADGET_ID_FLOOD_FILL 8
212 #define GADGET_ID_WRAP_LEFT 9
213 #define GADGET_ID_PROPERTIES 10
214 #define GADGET_ID_WRAP_RIGHT 11
215 #define GADGET_ID_RANDOM_PLACEMENT 12
216 #define GADGET_ID_GRAB_BRUSH 13
217 #define GADGET_ID_WRAP_DOWN 14
218 #define GADGET_ID_PICK_ELEMENT 15
219 #define GADGET_ID_UNDO 16
220 #define GADGET_ID_INFO 17
221 #define GADGET_ID_SAVE 18
222 #define GADGET_ID_CLEAR 19
223 #define GADGET_ID_TEST 20
224 #define GADGET_ID_EXIT 21
226 /* counter button identifiers */
227 #define GADGET_ID_ELEM_SCORE_DOWN 22
228 #define GADGET_ID_ELEM_SCORE_TEXT 23
229 #define GADGET_ID_ELEM_SCORE_UP 24
230 #define GADGET_ID_ELEM_CONTENT_DOWN 25
231 #define GADGET_ID_ELEM_CONTENT_TEXT 26
232 #define GADGET_ID_ELEM_CONTENT_UP 27
233 #define GADGET_ID_LEVEL_XSIZE_DOWN 28
234 #define GADGET_ID_LEVEL_XSIZE_TEXT 29
235 #define GADGET_ID_LEVEL_XSIZE_UP 30
236 #define GADGET_ID_LEVEL_YSIZE_DOWN 31
237 #define GADGET_ID_LEVEL_YSIZE_TEXT 32
238 #define GADGET_ID_LEVEL_YSIZE_UP 33
239 #define GADGET_ID_LEVEL_RANDOM_DOWN 34
240 #define GADGET_ID_LEVEL_RANDOM_TEXT 35
241 #define GADGET_ID_LEVEL_RANDOM_UP 36
242 #define GADGET_ID_LEVEL_COLLECT_DOWN 37
243 #define GADGET_ID_LEVEL_COLLECT_TEXT 38
244 #define GADGET_ID_LEVEL_COLLECT_UP 39
245 #define GADGET_ID_LEVEL_TIMELIMIT_DOWN 40
246 #define GADGET_ID_LEVEL_TIMELIMIT_TEXT 41
247 #define GADGET_ID_LEVEL_TIMELIMIT_UP 42
248 #define GADGET_ID_LEVEL_TIMESCORE_DOWN 43
249 #define GADGET_ID_LEVEL_TIMESCORE_TEXT 44
250 #define GADGET_ID_LEVEL_TIMESCORE_UP 45
251 #define GADGET_ID_SELECT_LEVEL_DOWN 46
252 #define GADGET_ID_SELECT_LEVEL_TEXT 47
253 #define GADGET_ID_SELECT_LEVEL_UP 48
255 /* drawing area identifiers */
256 #define GADGET_ID_DRAWING_LEVEL 49
257 #define GADGET_ID_ELEM_CONTENT_0 50
258 #define GADGET_ID_ELEM_CONTENT_1 51
259 #define GADGET_ID_ELEM_CONTENT_2 52
260 #define GADGET_ID_ELEM_CONTENT_3 53
261 #define GADGET_ID_ELEM_CONTENT_4 54
262 #define GADGET_ID_ELEM_CONTENT_5 55
263 #define GADGET_ID_ELEM_CONTENT_6 56
264 #define GADGET_ID_ELEM_CONTENT_7 57
265 #define GADGET_ID_AMOEBA_CONTENT 58
267 /* text input identifiers */
268 #define GADGET_ID_LEVEL_NAME 59
269 #define GADGET_ID_LEVEL_AUTHOR 60
271 /* gadgets for scrolling of drawing area */
272 #define GADGET_ID_SCROLL_UP 61
273 #define GADGET_ID_SCROLL_DOWN 62
274 #define GADGET_ID_SCROLL_LEFT 63
275 #define GADGET_ID_SCROLL_RIGHT 64
276 #define GADGET_ID_SCROLL_HORIZONTAL 65
277 #define GADGET_ID_SCROLL_VERTICAL 66
279 /* gadgets for scrolling element list */
280 #define GADGET_ID_SCROLL_LIST_UP 67
281 #define GADGET_ID_SCROLL_LIST_DOWN 68
282 #define GADGET_ID_SCROLL_LIST_VERTICAL 69
284 /* buttons for level settings */
285 #define GADGET_ID_RANDOM_PERCENTAGE 70
286 #define GADGET_ID_RANDOM_QUANTITY 71
287 #define GADGET_ID_RANDOM_RESTRICTED 72
288 #define GADGET_ID_DOUBLE_SPEED 73
289 #define GADGET_ID_GRAVITY 74
290 #define GADGET_ID_STICK_ELEMENT 75
292 /* another drawing area for random placement */
293 #define GADGET_ID_RANDOM_BACKGROUND 76
295 /* gadgets for buttons in element list */
296 #define GADGET_ID_ELEMENTLIST_FIRST 77
297 #define GADGET_ID_ELEMENTLIST_LAST (77 + ED_NUM_ELEMENTLIST_BUTTONS - 1)
299 #define NUM_EDITOR_GADGETS (GADGET_ID_ELEMENTLIST_LAST + 1)
301 /* radio button numbers */
302 #define RADIO_NR_NONE 0
303 #define RADIO_NR_DRAWING_TOOLBOX 1
304 #define RADIO_NR_RANDOM_ELEMENTS 2
306 /* values for counter gadgets */
307 #define ED_COUNTER_ID_ELEM_SCORE 0
308 #define ED_COUNTER_ID_ELEM_CONTENT 1
309 #define ED_COUNTER_ID_LEVEL_XSIZE 2
310 #define ED_COUNTER_ID_LEVEL_YSIZE 3
311 #define ED_COUNTER_ID_LEVEL_COLLECT 4
312 #define ED_COUNTER_ID_LEVEL_TIMELIMIT 5
313 #define ED_COUNTER_ID_LEVEL_TIMESCORE 6
314 #define ED_COUNTER_ID_LEVEL_RANDOM 7
315 #define ED_COUNTER_ID_SELECT_LEVEL 8
317 #define ED_NUM_COUNTERBUTTONS 9
319 #define ED_COUNTER_ID_LEVEL_FIRST ED_COUNTER_ID_LEVEL_XSIZE
320 #define ED_COUNTER_ID_LEVEL_LAST ED_COUNTER_ID_LEVEL_RANDOM
322 /* values for scrollbutton gadgets */
323 #define ED_SCROLLBUTTON_ID_AREA_UP 0
324 #define ED_SCROLLBUTTON_ID_AREA_DOWN 1
325 #define ED_SCROLLBUTTON_ID_AREA_LEFT 2
326 #define ED_SCROLLBUTTON_ID_AREA_RIGHT 3
327 #define ED_SCROLLBUTTON_ID_LIST_UP 4
328 #define ED_SCROLLBUTTON_ID_LIST_DOWN 5
330 #define ED_NUM_SCROLLBUTTONS 6
332 #define ED_SCROLLBUTTON_ID_AREA_FIRST ED_SCROLLBUTTON_ID_AREA_UP
333 #define ED_SCROLLBUTTON_ID_AREA_LAST ED_SCROLLBUTTON_ID_AREA_RIGHT
335 /* values for scrollbar gadgets */
336 #define ED_SCROLLBAR_ID_AREA_HORIZONTAL 0
337 #define ED_SCROLLBAR_ID_AREA_VERTICAL 1
338 #define ED_SCROLLBAR_ID_LIST_VERTICAL 2
340 #define ED_NUM_SCROLLBARS 3
342 #define ED_SCROLLBAR_ID_AREA_FIRST ED_SCROLLBAR_ID_AREA_HORIZONTAL
343 #define ED_SCROLLBAR_ID_AREA_LAST ED_SCROLLBAR_ID_AREA_VERTICAL
345 /* values for text input gadgets */
346 #define ED_TEXTINPUT_ID_LEVEL_NAME 0
347 #define ED_TEXTINPUT_ID_LEVEL_AUTHOR 1
349 #define ED_NUM_TEXTINPUT 2
351 #define ED_TEXTINPUT_ID_LEVEL_FIRST ED_TEXTINPUT_ID_LEVEL_NAME
352 #define ED_TEXTINPUT_ID_LEVEL_LAST ED_TEXTINPUT_ID_LEVEL_AUTHOR
354 /* values for checkbutton gadgets */
355 #define ED_CHECKBUTTON_ID_DOUBLE_SPEED 0
356 #define ED_CHECKBUTTON_ID_GRAVITY 1
357 #define ED_CHECKBUTTON_ID_RANDOM_RESTRICTED 2
358 #define ED_CHECKBUTTON_ID_STICK_ELEMENT 3
360 #define ED_NUM_CHECKBUTTONS 4
362 #define ED_CHECKBUTTON_ID_LEVEL_FIRST ED_CHECKBUTTON_ID_DOUBLE_SPEED
363 #define ED_CHECKBUTTON_ID_LEVEL_LAST ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
365 /* values for radiobutton gadgets */
366 #define ED_RADIOBUTTON_ID_PERCENTAGE 0
367 #define ED_RADIOBUTTON_ID_QUANTITY 1
369 #define ED_NUM_RADIOBUTTONS 2
371 #define ED_RADIOBUTTON_ID_LEVEL_FIRST ED_RADIOBUTTON_ID_PERCENTAGE
372 #define ED_RADIOBUTTON_ID_LEVEL_LAST ED_RADIOBUTTON_ID_QUANTITY
374 /* values for CopyLevelToUndoBuffer() */
375 #define UNDO_IMMEDIATE 0
376 #define UNDO_ACCUMULATE 1
378 /* values for ClearEditorGadgetInfoText() and HandleGadgetInfoText() */
379 #define INFOTEXT_XPOS SX
380 #define INFOTEXT_YPOS (SY + SYSIZE - MINI_TILEX + 2)
381 #define INFOTEXT_XSIZE SXSIZE
382 #define INFOTEXT_YSIZE MINI_TILEX
383 #define MAX_INFOTEXT_LEN (SXSIZE / FONT2_XSIZE)
389 } control_info[ED_NUM_CTRL_BUTTONS] =
391 { 's', "draw single items" },
392 { 'd', "draw connected items" },
393 { 'l', "draw lines" },
394 { 'a', "draw arcs" },
395 { 'r', "draw outline rectangles" },
396 { 'R', "draw filled rectangles" },
397 { '\0', "wrap (rotate) level up" },
398 { 't', "enter text elements" },
399 { 'f', "flood fill" },
400 { '\0', "wrap (rotate) level left" },
401 { '?', "properties of drawing element" },
402 { '\0', "wrap (rotate) level right" },
403 { '\0', "random element placement" },
404 { 'b', "grab brush" },
405 { '\0', "wrap (rotate) level down" },
406 { ',', "pick drawing element" },
407 { 'U', "undo last operation" },
408 { 'I', "level properties" },
409 { 'S', "save level" },
410 { 'C', "clear level" },
411 { 'T', "test level" },
412 { 'E', "exit level editor" }
415 /* values for random placement */
416 #define RANDOM_USE_PERCENTAGE 0
417 #define RANDOM_USE_QUANTITY 1
419 static int random_placement_value = 10;
420 static int random_placement_method = RANDOM_USE_QUANTITY;
421 static int random_placement_background_element = EL_ERDREICH;
422 static boolean random_placement_background_restricted = FALSE;
423 static boolean stick_element_properties_window = FALSE;
428 int min_value, max_value;
429 int gadget_id_down, gadget_id_up;
432 char *infotext_above, *infotext_right;
433 } counterbutton_info[ED_NUM_COUNTERBUTTONS] =
436 ED_COUNT_ELEM_SCORE_XPOS, ED_COUNT_ELEM_SCORE_YPOS,
437 MIN_SCORE, MAX_SCORE,
438 GADGET_ID_ELEM_SCORE_DOWN, GADGET_ID_ELEM_SCORE_UP,
439 GADGET_ID_ELEM_SCORE_TEXT,
440 NULL, /* will be set when used */
441 "element score", NULL
444 ED_COUNT_ELEM_CONTENT_XPOS, ED_COUNT_ELEM_CONTENT_YPOS,
445 MIN_ELEMENT_CONTENTS, MAX_ELEMENT_CONTENTS,
446 GADGET_ID_ELEM_CONTENT_DOWN, GADGET_ID_ELEM_CONTENT_UP,
447 GADGET_ID_ELEM_CONTENT_TEXT,
448 &level.num_yam_contents,
449 "element content", NULL
452 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(2),
453 MIN_LEV_FIELDX, MAX_LEV_FIELDX,
454 GADGET_ID_LEVEL_XSIZE_DOWN, GADGET_ID_LEVEL_XSIZE_UP,
455 GADGET_ID_LEVEL_XSIZE_TEXT,
457 "playfield size", "width",
460 ED_SETTINGS_XPOS + 2 * DXSIZE, ED_COUNTER_YPOS(2),
461 MIN_LEV_FIELDY, MAX_LEV_FIELDY,
462 GADGET_ID_LEVEL_YSIZE_DOWN, GADGET_ID_LEVEL_YSIZE_UP,
463 GADGET_ID_LEVEL_YSIZE_TEXT,
468 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(3),
470 GADGET_ID_LEVEL_COLLECT_DOWN, GADGET_ID_LEVEL_COLLECT_UP,
471 GADGET_ID_LEVEL_COLLECT_TEXT,
473 "number of emeralds to collect", NULL
476 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(4),
478 GADGET_ID_LEVEL_TIMELIMIT_DOWN, GADGET_ID_LEVEL_TIMELIMIT_UP,
479 GADGET_ID_LEVEL_TIMELIMIT_TEXT,
481 "time available to solve level", "(0 => no time limit)"
484 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(5),
486 GADGET_ID_LEVEL_TIMESCORE_DOWN, GADGET_ID_LEVEL_TIMESCORE_UP,
487 GADGET_ID_LEVEL_TIMESCORE_TEXT,
488 &level.score[SC_ZEITBONUS],
489 "score for each 10 seconds left", NULL
492 ED_SETTINGS_XPOS, ED_COUNTER2_YPOS(8),
494 GADGET_ID_LEVEL_RANDOM_DOWN, GADGET_ID_LEVEL_RANDOM_UP,
495 GADGET_ID_LEVEL_RANDOM_TEXT,
496 &random_placement_value,
497 "random element placement", "in"
500 DX + 5 - SX, DY + 3 - SY,
502 GADGET_ID_SELECT_LEVEL_DOWN, GADGET_ID_SELECT_LEVEL_UP,
503 GADGET_ID_SELECT_LEVEL_TEXT,
516 } textinput_info[ED_NUM_TEXTINPUT] =
519 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(0),
520 GADGET_ID_LEVEL_NAME,
526 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(1),
527 GADGET_ID_LEVEL_AUTHOR,
528 MAX_LEVEL_AUTHOR_LEN,
540 } scrollbutton_info[ED_NUM_SCROLLBUTTONS] =
543 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 0 * ED_SCROLLBUTTON_YSIZE,
544 ED_SCROLL_UP_XPOS, ED_SCROLL_UP_YPOS,
546 "scroll level editing area up"
549 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 1 * ED_SCROLLBUTTON_YSIZE,
550 ED_SCROLL_DOWN_XPOS, ED_SCROLL_DOWN_YPOS,
551 GADGET_ID_SCROLL_DOWN,
552 "scroll level editing area down"
555 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 2 * ED_SCROLLBUTTON_YSIZE,
556 ED_SCROLL_LEFT_XPOS, ED_SCROLL_LEFT_YPOS,
557 GADGET_ID_SCROLL_LEFT,
558 "scroll level editing area left"
561 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 3 * ED_SCROLLBUTTON_YSIZE,
562 ED_SCROLL_RIGHT_XPOS, ED_SCROLL_RIGHT_YPOS,
563 GADGET_ID_SCROLL_RIGHT,
564 "scroll level editing area right"
567 ED_SCROLLBUTTON2_XPOS, ED_SCROLLBUTTON2_YPOS + 0 * ED_SCROLLBUTTON2_YSIZE,
568 ED_SCROLL2_UP_XPOS, ED_SCROLL2_UP_YPOS,
569 GADGET_ID_SCROLL_LIST_UP,
570 "scroll element list up ('Page Up')"
573 ED_SCROLLBUTTON2_XPOS, ED_SCROLLBUTTON2_YPOS + 1 * ED_SCROLLBUTTON2_YSIZE,
574 ED_SCROLL2_DOWN_XPOS, ED_SCROLL2_DOWN_YPOS,
575 GADGET_ID_SCROLL_LIST_DOWN,
576 "scroll element list down ('Page Down')"
588 } scrollbar_info[ED_NUM_SCROLLBARS] =
591 ED_SCROLLBAR_XPOS, ED_SCROLLBAR_YPOS,
592 SX + ED_SCROLL_HORIZONTAL_XPOS, SY + ED_SCROLL_HORIZONTAL_YPOS,
593 ED_SCROLL_HORIZONTAL_XSIZE, ED_SCROLL_HORIZONTAL_YSIZE,
594 GD_TYPE_SCROLLBAR_HORIZONTAL,
595 GADGET_ID_SCROLL_HORIZONTAL,
596 "scroll level editing area horizontally"
599 ED_SCROLLBAR_XPOS, ED_SCROLLBAR_YPOS,
600 SX + ED_SCROLL_VERTICAL_XPOS, SY + ED_SCROLL_VERTICAL_YPOS,
601 ED_SCROLL_VERTICAL_XSIZE, ED_SCROLL_VERTICAL_YSIZE,
602 GD_TYPE_SCROLLBAR_VERTICAL,
603 GADGET_ID_SCROLL_VERTICAL,
604 "scroll level editing area vertically"
607 ED_SCROLLBAR2_XPOS, ED_SCROLLBAR2_YPOS,
608 DX + ED_SCROLL2_VERTICAL_XPOS, DY + ED_SCROLL2_VERTICAL_YPOS,
609 ED_SCROLL2_VERTICAL_XSIZE, ED_SCROLL2_VERTICAL_YSIZE,
610 GD_TYPE_SCROLLBAR_VERTICAL,
611 GADGET_ID_SCROLL_LIST_VERTICAL,
612 "scroll element list vertically"
623 char *text, *infotext;
624 } radiobutton_info[ED_NUM_RADIOBUTTONS] =
627 ED_SETTINGS_XPOS + 160, ED_COUNTER2_YPOS(8),
628 GADGET_ID_RANDOM_PERCENTAGE,
629 RADIO_NR_RANDOM_ELEMENTS,
630 &random_placement_method, RANDOM_USE_PERCENTAGE,
631 "percentage", "use percentage for random elements"
634 ED_SETTINGS_XPOS + 340, ED_COUNTER2_YPOS(8),
635 GADGET_ID_RANDOM_QUANTITY,
636 RADIO_NR_RANDOM_ELEMENTS,
637 &random_placement_method, RANDOM_USE_QUANTITY,
638 "quantity", "use quantity for random elements"
647 char *text, *infotext;
648 } checkbutton_info[ED_NUM_CHECKBUTTONS] =
651 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(6) - MINI_TILEY,
652 GADGET_ID_DOUBLE_SPEED,
654 "double speed movement", "set movement speed of player"
657 ED_SETTINGS_XPOS + 340, ED_COUNTER_YPOS(6) - MINI_TILEY,
660 "gravity", "set level gravity"
663 ED_SETTINGS_XPOS, ED_COUNTER2_YPOS(9) - MINI_TILEY,
664 GADGET_ID_RANDOM_RESTRICTED,
665 &random_placement_background_restricted,
666 "restrict random placement to", "set random placement restriction"
669 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(4),
670 GADGET_ID_STICK_ELEMENT,
671 &stick_element_properties_window,
672 "stick window to edit content", "stick window to edit content"
676 /* maximal size of level editor drawing area */
677 #define MAX_ED_FIELDX (2 * SCR_FIELDX)
678 #define MAX_ED_FIELDY (2 * SCR_FIELDY - 1)
680 /* actual size of level editor drawing area */
681 static int ed_fieldx = MAX_ED_FIELDX - 1, ed_fieldy = MAX_ED_FIELDY - 1;
683 /* actual position of level editor drawing area in level playfield */
684 static int level_xpos = -1, level_ypos = -1;
686 #define IN_ED_FIELD(x,y) ((x)>=0 && (x)<ed_fieldx && (y)>=0 &&(y)<ed_fieldy)
688 /* drawing elements on the three mouse buttons */
689 static int new_element1 = EL_MAUERWERK;
690 static int new_element2 = EL_LEERRAUM;
691 static int new_element3 = EL_ERDREICH;
693 #define BUTTON_ELEMENT(button) (button == 1 ? new_element1 : \
694 button == 2 ? new_element2 : \
695 button == 3 ? new_element3 : EL_LEERRAUM)
696 #define BUTTON_STEPSIZE(button) (button == 1 ? 1 : button == 2 ? 5 : 10)
698 /* forward declaration for internal use */
699 static void ModifyEditorCounter(int, int);
700 static void ModifyEditorCounterLimits(int, int, int);
701 static void DrawDrawingWindow();
702 static void DrawLevelInfoWindow();
703 static void DrawPropertiesWindow();
704 static void CopyLevelToUndoBuffer(int);
705 static void HandleDrawingAreas(struct GadgetInfo *);
706 static void HandleCounterButtons(struct GadgetInfo *);
707 static void HandleTextInputGadgets(struct GadgetInfo *);
708 static void HandleRadiobuttons(struct GadgetInfo *);
709 static void HandleCheckbuttons(struct GadgetInfo *);
710 static void HandleControlButtons(struct GadgetInfo *);
711 static void HandleDrawingAreaInfo(struct GadgetInfo *);
713 static struct GadgetInfo *level_editor_gadget[NUM_EDITOR_GADGETS];
715 static int drawing_function = GADGET_ID_SINGLE_ITEMS;
716 static int last_drawing_function = GADGET_ID_SINGLE_ITEMS;
717 static boolean draw_with_brush = FALSE;
718 static int properties_element = 0;
720 static short ElementContent[MAX_ELEMENT_CONTENTS][3][3];
721 static short FieldBackup[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
722 static short UndoBuffer[NUM_UNDO_STEPS][MAX_LEV_FIELDX][MAX_LEV_FIELDY];
723 static int undo_buffer_position = 0;
724 static int undo_buffer_steps = 0;
726 static int edit_mode;
728 static int counter_xsize = DXSIZE + FONT2_XSIZE - 2 * ED_GADGET_DISTANCE;
730 int element_shift = 0;
732 int editor_element[] =
814 EL_DYNAMITE_INACTIVE,
939 EL_BALLOON_SEND_LEFT,
940 EL_BALLOON_SEND_RIGHT,
942 EL_BALLOON_SEND_DOWN,
965 EL_SOKOBAN_FELD_LEER,
966 EL_SOKOBAN_FELD_VOLL,
1052 EL_BELT1_SWITCH_MIDDLE,
1057 EL_BELT2_SWITCH_MIDDLE,
1062 EL_BELT3_SWITCH_MIDDLE,
1067 EL_BELT4_SWITCH_MIDDLE,
1069 EL_BELT1_SWITCH_LEFT,
1070 EL_BELT2_SWITCH_LEFT,
1071 EL_BELT3_SWITCH_LEFT,
1072 EL_BELT4_SWITCH_LEFT,
1074 EL_BELT1_SWITCH_RIGHT,
1075 EL_BELT2_SWITCH_RIGHT,
1076 EL_BELT3_SWITCH_RIGHT,
1077 EL_BELT4_SWITCH_RIGHT,
1080 EL_SWITCHGATE_CLOSED,
1081 EL_SWITCHGATE_SWITCH_1,
1086 EL_TIMEGATE_SWITCH_OFF,
1094 EL_SIGN_EXCLAMATION,
1096 EL_LIGHT_SWITCH_OFF,
1206 int elements_in_list = sizeof(editor_element)/sizeof(int);
1208 static void ScrollMiniLevel(int from_x, int from_y, int scroll)
1211 int dx = (scroll == ED_SCROLL_LEFT ? -1 : scroll == ED_SCROLL_RIGHT ? 1 : 0);
1212 int dy = (scroll == ED_SCROLL_UP ? -1 : scroll == ED_SCROLL_DOWN ? 1 : 0);
1214 XCopyArea(display, drawto, drawto, gc,
1215 SX + (dx == -1 ? MINI_TILEX : 0),
1216 SY + (dy == -1 ? MINI_TILEY : 0),
1217 (ed_fieldx * MINI_TILEX) - (dx != 0 ? MINI_TILEX : 0),
1218 (ed_fieldy * MINI_TILEY) - (dy != 0 ? MINI_TILEY : 0),
1219 SX + (dx == +1 ? MINI_TILEX : 0),
1220 SY + (dy == +1 ? MINI_TILEY : 0));
1223 x = (dx == 1 ? 0 : ed_fieldx - 1);
1224 for(y=0; y<ed_fieldy; y++)
1225 DrawMiniElementOrWall(x, y, from_x, from_y);
1229 y = (dy == 1 ? 0 : ed_fieldy - 1);
1230 for(x=0; x<ed_fieldx; x++)
1231 DrawMiniElementOrWall(x, y, from_x, from_y);
1234 redraw_mask |= REDRAW_FIELD;
1238 static void CreateControlButtons()
1240 Pixmap gd_pixmap = pix[PIX_DOOR];
1241 struct GadgetInfo *gi;
1242 unsigned long event_mask;
1245 /* create toolbox buttons */
1246 for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
1250 int gd_xoffset, gd_yoffset;
1251 int gd_x1, gd_x2, gd_y1, gd_y2;
1253 int radio_button_nr;
1256 if (id == GADGET_ID_SINGLE_ITEMS ||
1257 id == GADGET_ID_CONNECTED_ITEMS ||
1258 id == GADGET_ID_LINE ||
1259 id == GADGET_ID_ARC ||
1260 id == GADGET_ID_TEXT ||
1261 id == GADGET_ID_RECTANGLE ||
1262 id == GADGET_ID_FILLED_BOX ||
1263 id == GADGET_ID_FLOOD_FILL ||
1264 id == GADGET_ID_GRAB_BRUSH ||
1265 id == GADGET_ID_PICK_ELEMENT)
1267 button_type = GD_TYPE_RADIO_BUTTON;
1268 radio_button_nr = RADIO_NR_DRAWING_TOOLBOX;
1269 checked = (id == drawing_function ? TRUE : FALSE);
1270 event_mask = GD_EVENT_PRESSED;
1274 button_type = GD_TYPE_NORMAL_BUTTON;
1275 radio_button_nr = RADIO_NR_NONE;
1278 if (id == GADGET_ID_WRAP_LEFT ||
1279 id == GADGET_ID_WRAP_RIGHT ||
1280 id == GADGET_ID_WRAP_UP ||
1281 id == GADGET_ID_WRAP_DOWN)
1282 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
1284 event_mask = GD_EVENT_RELEASED;
1287 if (id < ED_NUM_CTRL1_BUTTONS)
1289 int x = i % ED_CTRL1_BUTTONS_HORIZ;
1290 int y = i / ED_CTRL1_BUTTONS_HORIZ;
1292 gd_xoffset = ED_CTRL1_BUTTONS_XPOS + x * ED_CTRL1_BUTTON_XSIZE;
1293 gd_yoffset = ED_CTRL1_BUTTONS_YPOS + y * ED_CTRL1_BUTTON_YSIZE;
1294 width = ED_CTRL1_BUTTON_XSIZE;
1295 height = ED_CTRL1_BUTTON_YSIZE;
1299 int x = (i - ED_NUM_CTRL1_BUTTONS) % ED_CTRL2_BUTTONS_HORIZ;
1300 int y = (i - ED_NUM_CTRL1_BUTTONS) / ED_CTRL2_BUTTONS_HORIZ;
1302 gd_xoffset = ED_CTRL2_BUTTONS_XPOS + x * ED_CTRL2_BUTTON_XSIZE;
1303 gd_yoffset = ED_CTRL2_BUTTONS_YPOS + y * ED_CTRL2_BUTTON_YSIZE;
1304 width = ED_CTRL2_BUTTON_XSIZE;
1305 height = ED_CTRL2_BUTTON_YSIZE;
1308 gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
1309 gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
1310 gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL_BUTTONS_GFX_YPOS + gd_yoffset;
1311 gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
1313 gi = CreateGadget(GDI_CUSTOM_ID, id,
1314 GDI_CUSTOM_TYPE_ID, i,
1315 GDI_INFO_TEXT, control_info[i].text,
1316 GDI_X, EX + gd_xoffset,
1317 GDI_Y, EY + gd_yoffset,
1320 GDI_TYPE, button_type,
1321 GDI_STATE, GD_BUTTON_UNPRESSED,
1322 GDI_RADIO_NR, radio_button_nr,
1323 GDI_CHECKED, checked,
1324 GDI_DESIGN_UNPRESSED, gd_pixmap, gd_x1, gd_y1,
1325 GDI_DESIGN_PRESSED, gd_pixmap, gd_x2, gd_y1,
1326 GDI_ALT_DESIGN_UNPRESSED, gd_pixmap, gd_x1, gd_y2,
1327 GDI_ALT_DESIGN_PRESSED, gd_pixmap, gd_x2, gd_y2,
1328 GDI_EVENT_MASK, event_mask,
1329 GDI_CALLBACK_ACTION, HandleControlButtons,
1333 Error(ERR_EXIT, "cannot create gadget");
1335 level_editor_gadget[id] = gi;
1338 /* create buttons for scrolling of drawing area and element list */
1339 for (i=0; i<ED_NUM_SCROLLBUTTONS; i++)
1341 int id = scrollbutton_info[i].gadget_id;
1342 int x, y, width, height;
1343 int gd_x1, gd_x2, gd_y1, gd_y2;
1345 x = scrollbutton_info[i].x;
1346 y = scrollbutton_info[i].y;
1348 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
1350 if (id == GADGET_ID_SCROLL_LIST_UP ||
1351 id == GADGET_ID_SCROLL_LIST_DOWN)
1355 width = ED_SCROLLBUTTON2_XSIZE;
1356 height = ED_SCROLLBUTTON2_YSIZE;
1357 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].xpos;
1358 gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].ypos;
1359 gd_x2 = gd_x1 - ED_SCROLLBUTTON2_XSIZE;
1366 width = ED_SCROLLBUTTON_XSIZE;
1367 height = ED_SCROLLBUTTON_YSIZE;
1368 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].xpos;
1369 gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].ypos;
1370 gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
1374 gi = CreateGadget(GDI_CUSTOM_ID, id,
1375 GDI_CUSTOM_TYPE_ID, i,
1376 GDI_INFO_TEXT, scrollbutton_info[i].infotext,
1381 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
1382 GDI_STATE, GD_BUTTON_UNPRESSED,
1383 GDI_DESIGN_UNPRESSED, gd_pixmap, gd_x1, gd_y1,
1384 GDI_DESIGN_PRESSED, gd_pixmap, gd_x2, gd_y2,
1385 GDI_EVENT_MASK, event_mask,
1386 GDI_CALLBACK_ACTION, HandleControlButtons,
1390 Error(ERR_EXIT, "cannot create gadget");
1392 level_editor_gadget[id] = gi;
1395 /* create buttons for element list */
1396 for (i=0; i<ED_NUM_ELEMENTLIST_BUTTONS; i++)
1399 int deco_x, deco_y, deco_xpos, deco_ypos;
1400 int gd_xoffset, gd_yoffset;
1401 int gd_x1, gd_x2, gd_y;
1402 int x = i % ED_ELEMENTLIST_BUTTONS_HORIZ;
1403 int y = i / ED_ELEMENTLIST_BUTTONS_HORIZ;
1404 int id = GADGET_ID_ELEMENTLIST_FIRST + i;
1406 event_mask = GD_EVENT_RELEASED;
1408 gd_xoffset = ED_ELEMENTLIST_XPOS + x * ED_ELEMENTLIST_XSIZE;
1409 gd_yoffset = ED_ELEMENTLIST_YPOS + y * ED_ELEMENTLIST_YSIZE;
1411 gd_x1 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS + ED_ELEMENTLIST_XSIZE;
1412 gd_x2 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS;
1413 gd_y = DOOR_GFX_PAGEY1 + ED_ELEMENTLIST_YPOS;
1415 getMiniGraphicSource(el2gfx(editor_element[i]),
1416 &deco_pixmap, &deco_x, &deco_y);
1417 deco_xpos = (ED_ELEMENTLIST_XSIZE - MINI_TILEX) / 2;
1418 deco_ypos = (ED_ELEMENTLIST_YSIZE - MINI_TILEY) / 2;
1420 gi = CreateGadget(GDI_CUSTOM_ID, id,
1421 GDI_CUSTOM_TYPE_ID, i,
1422 GDI_INFO_TEXT, element_info[editor_element[i]],
1423 GDI_X, DX + gd_xoffset,
1424 GDI_Y, DY + gd_yoffset,
1425 GDI_WIDTH, ED_ELEMENTLIST_XSIZE,
1426 GDI_HEIGHT, ED_ELEMENTLIST_YSIZE,
1427 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
1428 GDI_STATE, GD_BUTTON_UNPRESSED,
1429 GDI_DESIGN_UNPRESSED, gd_pixmap, gd_x1, gd_y,
1430 GDI_DESIGN_PRESSED, gd_pixmap, gd_x2, gd_y,
1431 GDI_DECORATION_DESIGN, deco_pixmap, deco_x, deco_y,
1432 GDI_DECORATION_POSITION, deco_xpos, deco_ypos,
1433 GDI_DECORATION_SIZE, MINI_TILEX, MINI_TILEY,
1434 GDI_DECORATION_SHIFTING, 1, 1,
1435 GDI_EVENT_MASK, event_mask,
1436 GDI_CALLBACK_ACTION, HandleControlButtons,
1440 Error(ERR_EXIT, "cannot create gadget");
1442 level_editor_gadget[id] = gi;
1446 static void CreateCounterButtons()
1450 for (i=0; i<ED_NUM_COUNTERBUTTONS; i++)
1453 int xpos = SX + counterbutton_info[i].x; /* xpos of down count button */
1454 int ypos = SY + counterbutton_info[i].y;
1458 Pixmap gd_pixmap = pix[PIX_DOOR];
1459 struct GadgetInfo *gi;
1461 counterbutton_info[i].gadget_id_down :
1462 counterbutton_info[i].gadget_id_up);
1464 int gd_x, gd_x1, gd_x2, gd_y;
1466 unsigned long event_mask;
1467 char infotext[MAX_INFOTEXT_LEN + 1];
1469 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
1471 if (i == ED_COUNTER_ID_SELECT_LEVEL)
1474 ED_SCROLLBUTTON_ID_AREA_LEFT :
1475 ED_SCROLLBUTTON_ID_AREA_RIGHT);
1477 event_mask |= GD_EVENT_RELEASED;
1480 xpos += 2 * ED_GADGET_DISTANCE;
1481 ypos += ED_GADGET_DISTANCE;
1483 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[sid].xpos;
1484 gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
1485 gd_y = DOOR_GFX_PAGEY1 + scrollbutton_info[sid].ypos;
1486 x_size = ED_SCROLLBUTTON_XSIZE;
1487 y_size = ED_SCROLLBUTTON_YSIZE;
1491 gd_xoffset = (j == 0 ? ED_BUTTON_MINUS_XPOS : ED_BUTTON_PLUS_XPOS);
1492 gd_x1 = DOOR_GFX_PAGEX4 + gd_xoffset;
1493 gd_x2 = DOOR_GFX_PAGEX3 + gd_xoffset;
1494 gd_y = DOOR_GFX_PAGEY1 + ED_BUTTON_COUNT_YPOS;
1495 x_size = ED_BUTTON_COUNT_XSIZE;
1496 y_size = ED_BUTTON_COUNT_YSIZE;
1499 sprintf(infotext, "%s counter value by 1, 5 or 10",
1500 (j == 0 ? "decrease" : "increase"));
1502 gi = CreateGadget(GDI_CUSTOM_ID, id,
1503 GDI_CUSTOM_TYPE_ID, i,
1504 GDI_INFO_TEXT, infotext,
1509 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
1510 GDI_STATE, GD_BUTTON_UNPRESSED,
1511 GDI_DESIGN_UNPRESSED, gd_pixmap, gd_x1, gd_y,
1512 GDI_DESIGN_PRESSED, gd_pixmap, gd_x2, gd_y,
1513 GDI_EVENT_MASK, event_mask,
1514 GDI_CALLBACK_ACTION, HandleCounterButtons,
1518 Error(ERR_EXIT, "cannot create gadget");
1520 level_editor_gadget[id] = gi;
1521 xpos += gi->width + ED_GADGET_DISTANCE; /* xpos of text count button */
1525 int font_type = FC_YELLOW;
1526 int gd_width = ED_WIN_COUNT_XSIZE;
1528 id = counterbutton_info[i].gadget_id_text;
1529 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
1531 if (i == ED_COUNTER_ID_SELECT_LEVEL)
1533 font_type = FC_SPECIAL3;
1535 xpos += 2 * ED_GADGET_DISTANCE;
1536 ypos -= ED_GADGET_DISTANCE;
1538 gd_x = DOOR_GFX_PAGEX6 + ED_WIN_COUNT2_XPOS;
1539 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT2_YPOS;
1540 gd_width = ED_WIN_COUNT2_XSIZE;
1544 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
1545 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
1548 gi = CreateGadget(GDI_CUSTOM_ID, id,
1549 GDI_CUSTOM_TYPE_ID, i,
1550 GDI_INFO_TEXT, "enter counter value",
1553 GDI_TYPE, GD_TYPE_TEXTINPUT_NUMERIC,
1554 GDI_NUMBER_VALUE, 0,
1555 GDI_NUMBER_MIN, counterbutton_info[i].min_value,
1556 GDI_NUMBER_MAX, counterbutton_info[i].max_value,
1558 GDI_TEXT_FONT, font_type,
1559 GDI_DESIGN_UNPRESSED, gd_pixmap, gd_x, gd_y,
1560 GDI_DESIGN_PRESSED, gd_pixmap, gd_x, gd_y,
1561 GDI_BORDER_SIZE, ED_BORDER_SIZE,
1562 GDI_TEXTINPUT_DESIGN_WIDTH, gd_width,
1563 GDI_EVENT_MASK, event_mask,
1564 GDI_CALLBACK_ACTION, HandleCounterButtons,
1568 Error(ERR_EXIT, "cannot create gadget");
1570 level_editor_gadget[id] = gi;
1571 xpos += gi->width + ED_GADGET_DISTANCE; /* xpos of up count button */
1577 static void CreateDrawingAreas()
1579 struct GadgetInfo *gi;
1580 unsigned long event_mask;
1585 GD_EVENT_PRESSED | GD_EVENT_RELEASED | GD_EVENT_MOVING |
1586 GD_EVENT_OFF_BORDERS;
1588 /* one for the level drawing area ... */
1589 id = GADGET_ID_DRAWING_LEVEL;
1590 gi = CreateGadget(GDI_CUSTOM_ID, id,
1593 GDI_TYPE, GD_TYPE_DRAWING_AREA,
1594 GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
1595 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
1596 GDI_EVENT_MASK, event_mask,
1597 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
1598 GDI_CALLBACK_ACTION, HandleDrawingAreas,
1602 Error(ERR_EXIT, "cannot create gadget");
1604 level_editor_gadget[id] = gi;
1606 /* ... up to eight areas for element content ... */
1607 for (i=0; i<MAX_ELEMENT_CONTENTS; i++)
1609 int gx = SX + ED_AREA_ELEM_CONTENT_XPOS + 5 * (i % 4) * MINI_TILEX;
1610 int gy = SX + ED_AREA_ELEM_CONTENT_YPOS + 6 * (i / 4) * MINI_TILEY;
1612 id = GADGET_ID_ELEM_CONTENT_0 + i;
1613 gi = CreateGadget(GDI_CUSTOM_ID, id,
1614 GDI_CUSTOM_TYPE_ID, i,
1617 GDI_WIDTH, 3 * MINI_TILEX,
1618 GDI_HEIGHT, 3 * MINI_TILEY,
1619 GDI_TYPE, GD_TYPE_DRAWING_AREA,
1620 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
1621 GDI_EVENT_MASK, event_mask,
1622 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
1623 GDI_CALLBACK_ACTION, HandleDrawingAreas,
1627 Error(ERR_EXIT, "cannot create gadget");
1629 level_editor_gadget[id] = gi;
1632 /* ... one for the amoeba content */
1633 id = GADGET_ID_AMOEBA_CONTENT;
1634 gi = CreateGadget(GDI_CUSTOM_ID, id,
1635 GDI_X, SX + ED_AREA_ELEM_CONTENT_XPOS,
1636 GDI_Y, SY + ED_AREA_ELEM_CONTENT_YPOS,
1637 GDI_WIDTH, MINI_TILEX,
1638 GDI_HEIGHT, MINI_TILEY,
1639 GDI_TYPE, GD_TYPE_DRAWING_AREA,
1640 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
1641 GDI_EVENT_MASK, event_mask,
1642 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
1643 GDI_CALLBACK_ACTION, HandleDrawingAreas,
1647 Error(ERR_EXIT, "cannot create gadget");
1649 level_editor_gadget[id] = gi;
1651 /* ... and one for random placement background restrictions */
1653 id = GADGET_ID_RANDOM_BACKGROUND;
1654 gi = CreateGadget(GDI_CUSTOM_ID, id,
1655 GDI_X, SX + ED_AREA_RANDOM_BACKGROUND_XPOS,
1656 GDI_Y, SY + ED_AREA_RANDOM_BACKGROUND_YPOS,
1657 GDI_WIDTH, MINI_TILEX,
1658 GDI_HEIGHT, MINI_TILEY,
1659 GDI_TYPE, GD_TYPE_DRAWING_AREA,
1660 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
1661 GDI_EVENT_MASK, event_mask,
1662 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
1663 GDI_CALLBACK_ACTION, HandleDrawingAreas,
1667 Error(ERR_EXIT, "cannot create gadget");
1669 level_editor_gadget[id] = gi;
1672 static void CreateTextInputGadgets()
1676 for (i=0; i<ED_NUM_TEXTINPUT; i++)
1678 Pixmap gd_pixmap = pix[PIX_DOOR];
1680 struct GadgetInfo *gi;
1681 unsigned long event_mask;
1682 char infotext[1024];
1683 int id = textinput_info[i].gadget_id;
1685 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
1687 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
1688 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
1690 sprintf(infotext, "Enter %s", textinput_info[i].infotext);
1691 infotext[MAX_INFOTEXT_LEN] = '\0';
1693 gi = CreateGadget(GDI_CUSTOM_ID, id,
1694 GDI_CUSTOM_TYPE_ID, i,
1695 GDI_INFO_TEXT, infotext,
1696 GDI_X, SX + textinput_info[i].x,
1697 GDI_Y, SY + textinput_info[i].y,
1698 GDI_TYPE, GD_TYPE_TEXTINPUT_ALPHANUMERIC,
1699 GDI_TEXT_VALUE, textinput_info[i].value,
1700 GDI_TEXT_SIZE, textinput_info[i].size,
1701 GDI_TEXT_FONT, FC_YELLOW,
1702 GDI_DESIGN_UNPRESSED, gd_pixmap, gd_x, gd_y,
1703 GDI_DESIGN_PRESSED, gd_pixmap, gd_x, gd_y,
1704 GDI_BORDER_SIZE, ED_BORDER_SIZE,
1705 GDI_TEXTINPUT_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
1706 GDI_EVENT_MASK, event_mask,
1707 GDI_CALLBACK_ACTION, HandleTextInputGadgets,
1711 Error(ERR_EXIT, "cannot create gadget");
1713 level_editor_gadget[id] = gi;
1717 static void CreateScrollbarGadgets()
1721 for (i=0; i<ED_NUM_SCROLLBARS; i++)
1723 int id = scrollbar_info[i].gadget_id;
1724 Pixmap gd_pixmap = pix[PIX_DOOR];
1725 int gd_x1, gd_x2, gd_y1, gd_y2;
1726 struct GadgetInfo *gi;
1727 int items_max, items_visible, item_position;
1728 unsigned long event_mask;
1730 if (i == ED_SCROLLBAR_ID_LIST_VERTICAL)
1732 items_max = elements_in_list / ED_ELEMENTLIST_BUTTONS_HORIZ;
1733 items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
1736 else /* drawing area scrollbars */
1738 if (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL)
1740 items_max = MAX(lev_fieldx + 2, ed_fieldx);
1741 items_visible = ed_fieldx;
1746 items_max = MAX(lev_fieldy + 2, ed_fieldy);
1747 items_visible = ed_fieldy;
1752 event_mask = GD_EVENT_MOVING | GD_EVENT_OFF_BORDERS;
1754 gd_x1 = DOOR_GFX_PAGEX8 + scrollbar_info[i].xpos;
1755 gd_x2 = (gd_x1 - (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL ?
1756 scrollbar_info[i].height : scrollbar_info[i].width));
1757 gd_y1 = DOOR_GFX_PAGEY1 + scrollbar_info[i].ypos;
1758 gd_y2 = DOOR_GFX_PAGEY1 + scrollbar_info[i].ypos;
1760 gi = CreateGadget(GDI_CUSTOM_ID, id,
1761 GDI_CUSTOM_TYPE_ID, i,
1762 GDI_INFO_TEXT, scrollbar_info[i].infotext,
1763 GDI_X, scrollbar_info[i].x,
1764 GDI_Y, scrollbar_info[i].y,
1765 GDI_WIDTH, scrollbar_info[i].width,
1766 GDI_HEIGHT, scrollbar_info[i].height,
1767 GDI_TYPE, scrollbar_info[i].type,
1768 GDI_SCROLLBAR_ITEMS_MAX, items_max,
1769 GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
1770 GDI_SCROLLBAR_ITEM_POSITION, item_position,
1771 GDI_STATE, GD_BUTTON_UNPRESSED,
1772 GDI_DESIGN_UNPRESSED, gd_pixmap, gd_x1, gd_y1,
1773 GDI_DESIGN_PRESSED, gd_pixmap, gd_x2, gd_y2,
1774 GDI_BORDER_SIZE, ED_BORDER_SIZE,
1775 GDI_EVENT_MASK, event_mask,
1776 GDI_CALLBACK_ACTION, HandleControlButtons,
1780 Error(ERR_EXIT, "cannot create gadget");
1782 level_editor_gadget[id] = gi;
1786 static void CreateCheckbuttonGadgets()
1788 Pixmap gd_pixmap = pix[PIX_DOOR];
1789 struct GadgetInfo *gi;
1790 unsigned long event_mask;
1791 int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
1795 event_mask = GD_EVENT_PRESSED;
1797 gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
1798 gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
1799 gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
1800 gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
1801 gd_y = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS;
1803 for (i=0; i<ED_NUM_RADIOBUTTONS; i++)
1805 int id = radiobutton_info[i].gadget_id;
1808 (*radiobutton_info[i].value == radiobutton_info[i].checked_value);
1810 gi = CreateGadget(GDI_CUSTOM_ID, id,
1811 GDI_CUSTOM_TYPE_ID, i,
1812 GDI_INFO_TEXT, radiobutton_info[i].infotext,
1813 GDI_X, SX + radiobutton_info[i].x,
1814 GDI_Y, SY + radiobutton_info[i].y,
1815 GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
1816 GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
1817 GDI_TYPE, GD_TYPE_RADIO_BUTTON,
1818 GDI_RADIO_NR, radiobutton_info[i].radio_button_nr,
1819 GDI_CHECKED, checked,
1820 GDI_DESIGN_UNPRESSED, gd_pixmap, gd_x1, gd_y,
1821 GDI_DESIGN_PRESSED, gd_pixmap, gd_x2, gd_y,
1822 GDI_ALT_DESIGN_UNPRESSED, gd_pixmap, gd_x3, gd_y,
1823 GDI_ALT_DESIGN_PRESSED, gd_pixmap, gd_x4, gd_y,
1824 GDI_EVENT_MASK, event_mask,
1825 GDI_CALLBACK_ACTION, HandleRadiobuttons,
1829 Error(ERR_EXIT, "cannot create gadget");
1831 level_editor_gadget[id] = gi;
1834 for (i=0; i<ED_NUM_CHECKBUTTONS; i++)
1836 int id = checkbutton_info[i].gadget_id;
1838 if (id == GADGET_ID_STICK_ELEMENT)
1839 gd_y = DOOR_GFX_PAGEY1 + ED_STICKYBUTTON_YPOS;
1841 gd_y = DOOR_GFX_PAGEY1 + ED_CHECKBUTTON_YPOS;
1843 gi = CreateGadget(GDI_CUSTOM_ID, id,
1844 GDI_CUSTOM_TYPE_ID, i,
1845 GDI_INFO_TEXT, checkbutton_info[i].infotext,
1846 GDI_X, SX + checkbutton_info[i].x,
1847 GDI_Y, SY + checkbutton_info[i].y,
1848 GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
1849 GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
1850 GDI_TYPE, GD_TYPE_CHECK_BUTTON,
1851 GDI_CHECKED, *checkbutton_info[i].value,
1852 GDI_DESIGN_UNPRESSED, gd_pixmap, gd_x1, gd_y,
1853 GDI_DESIGN_PRESSED, gd_pixmap, gd_x2, gd_y,
1854 GDI_ALT_DESIGN_UNPRESSED, gd_pixmap, gd_x3, gd_y,
1855 GDI_ALT_DESIGN_PRESSED, gd_pixmap, gd_x4, gd_y,
1856 GDI_EVENT_MASK, event_mask,
1857 GDI_CALLBACK_ACTION, HandleCheckbuttons,
1861 Error(ERR_EXIT, "cannot create gadget");
1863 level_editor_gadget[id] = gi;
1867 void CreateLevelEditorGadgets()
1869 CreateControlButtons();
1870 CreateCounterButtons();
1871 CreateDrawingAreas();
1872 CreateTextInputGadgets();
1873 CreateScrollbarGadgets();
1874 CreateCheckbuttonGadgets();
1877 static void MapCounterButtons(int id)
1879 MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_down]);
1880 MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_text]);
1881 MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_up]);
1884 static void MapControlButtons()
1889 /* map toolbox buttons */
1890 for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
1891 MapGadget(level_editor_gadget[i]);
1893 /* map buttons to select elements */
1894 for (i=0; i<ED_NUM_ELEMENTLIST_BUTTONS; i++)
1895 MapGadget(level_editor_gadget[GADGET_ID_ELEMENTLIST_FIRST + i]);
1896 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL]);
1897 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_UP]);
1898 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_DOWN]);
1900 /* map buttons to select level */
1901 counter_id = ED_COUNTER_ID_SELECT_LEVEL;
1902 ModifyEditorCounterLimits(counter_id,
1903 leveldir[leveldir_nr].first_level,
1904 leveldir[leveldir_nr].last_level);
1905 ModifyEditorCounter(counter_id, *counterbutton_info[counter_id].value);
1906 MapCounterButtons(counter_id);
1909 static void MapDrawingArea(int id)
1911 MapGadget(level_editor_gadget[id]);
1914 static void MapTextInputGadget(int id)
1916 MapGadget(level_editor_gadget[textinput_info[id].gadget_id]);
1919 static void MapRadiobuttonGadget(int id)
1921 MapGadget(level_editor_gadget[radiobutton_info[id].gadget_id]);
1924 static void MapCheckbuttonGadget(int id)
1926 MapGadget(level_editor_gadget[checkbutton_info[id].gadget_id]);
1929 static void MapMainDrawingArea()
1931 boolean no_horizontal_scrollbar = (lev_fieldx + 2 <= ed_fieldx);
1932 boolean no_vertical_scrollbar = (lev_fieldy + 2 <= ed_fieldy);
1935 for (i=ED_SCROLLBUTTON_ID_AREA_FIRST; i<=ED_SCROLLBUTTON_ID_AREA_LAST; i++)
1937 if (((i == ED_SCROLLBUTTON_ID_AREA_LEFT ||
1938 i == ED_SCROLLBUTTON_ID_AREA_RIGHT) &&
1939 no_horizontal_scrollbar) ||
1940 ((i == ED_SCROLLBUTTON_ID_AREA_UP ||
1941 i == ED_SCROLLBUTTON_ID_AREA_DOWN) &&
1942 no_vertical_scrollbar))
1945 MapGadget(level_editor_gadget[scrollbutton_info[i].gadget_id]);
1948 for (i=ED_SCROLLBAR_ID_AREA_FIRST; i<=ED_SCROLLBAR_ID_AREA_LAST; i++)
1950 if ((i == ED_SCROLLBAR_ID_AREA_HORIZONTAL && no_horizontal_scrollbar) ||
1951 (i == ED_SCROLLBAR_ID_AREA_VERTICAL && no_vertical_scrollbar))
1954 MapGadget(level_editor_gadget[scrollbar_info[i].gadget_id]);
1957 MapDrawingArea(GADGET_ID_DRAWING_LEVEL);
1960 static void UnmapDrawingArea(int id)
1962 UnmapGadget(level_editor_gadget[id]);
1965 void UnmapLevelEditorWindowGadgets()
1969 for (i=0; i<NUM_EDITOR_GADGETS; i++)
1970 if (level_editor_gadget[i]->x < SX + SXSIZE)
1971 UnmapGadget(level_editor_gadget[i]);
1974 void UnmapLevelEditorGadgets()
1978 for (i=0; i<NUM_EDITOR_GADGETS; i++)
1979 UnmapGadget(level_editor_gadget[i]);
1982 static void ResetUndoBuffer()
1984 undo_buffer_position = -1;
1985 undo_buffer_steps = -1;
1986 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
1989 static void DrawEditModeWindow()
1991 if (edit_mode == ED_MODE_INFO)
1992 DrawLevelInfoWindow();
1993 else if (edit_mode == ED_MODE_PROPERTIES)
1994 DrawPropertiesWindow();
1995 else /* edit_mode == ED_MODE_DRAWING */
1996 DrawDrawingWindow();
1999 static boolean LevelChanged()
2001 boolean level_changed = FALSE;
2004 for(y=0; y<lev_fieldy; y++)
2005 for(x=0; x<lev_fieldx; x++)
2006 if (Feld[x][y] != Ur[x][y])
2007 level_changed = TRUE;
2009 return level_changed;
2012 static boolean LevelContainsPlayer()
2014 boolean player_found = FALSE;
2017 for(y=0; y<lev_fieldy; y++)
2018 for(x=0; x<lev_fieldx; x++)
2019 if (Feld[x][y] == EL_SPIELFIGUR ||
2020 Feld[x][y] == EL_SPIELER1 ||
2021 Feld[x][y] == EL_SP_MURPHY)
2022 player_found = TRUE;
2024 return player_found;
2029 CloseDoor(DOOR_CLOSE_ALL);
2030 OpenDoor(DOOR_OPEN_2 | DOOR_NO_DELAY);
2032 if (level_editor_test_game)
2036 for(x=0; x<lev_fieldx; x++)
2037 for(y=0; y<lev_fieldy; y++)
2038 Feld[x][y] = Ur[x][y];
2040 for(x=0; x<lev_fieldx; x++)
2041 for(y=0; y<lev_fieldy; y++)
2042 Ur[x][y] = FieldBackup[x][y];
2044 level_editor_test_game = FALSE;
2048 edit_mode = ED_MODE_DRAWING;
2055 /* copy default editor door content to main double buffer */
2056 XCopyArea(display, pix[PIX_DOOR], drawto, gc,
2057 DOOR_GFX_PAGEX6, DOOR_GFX_PAGEY1, DXSIZE, DYSIZE, DX, DY);
2059 /* draw mouse button brush elements */
2060 DrawMiniGraphicExt(drawto, gc,
2061 DX + ED_WIN_MB_LEFT_XPOS, DY + ED_WIN_MB_LEFT_YPOS,
2062 el2gfx(new_element1));
2063 DrawMiniGraphicExt(drawto, gc,
2064 DX + ED_WIN_MB_MIDDLE_XPOS, DY + ED_WIN_MB_MIDDLE_YPOS,
2065 el2gfx(new_element2));
2066 DrawMiniGraphicExt(drawto, gc,
2067 DX + ED_WIN_MB_RIGHT_XPOS, DY + ED_WIN_MB_RIGHT_YPOS,
2068 el2gfx(new_element3));
2070 /* draw bigger door */
2071 DrawSpecialEditorDoor();
2073 /* draw new control window */
2074 XCopyArea(display, pix[PIX_DOOR], drawto, gc,
2075 DOOR_GFX_PAGEX8, 236,
2079 redraw_mask |= REDRAW_ALL;
2081 MapControlButtons();
2083 /* copy actual editor door content to door double buffer for OpenDoor() */
2084 XCopyArea(display, drawto, pix[PIX_DB_DOOR], gc,
2085 DX, DY, DXSIZE, DYSIZE, DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
2087 DrawEditModeWindow();
2094 OpenDoor(DOOR_OPEN_1);
2097 OpenDoor(DOOR_OPEN_1 | DOOR_OPEN_2);
2101 static void AdjustDrawingAreaGadgets()
2103 int ed_xsize = lev_fieldx + 2;
2104 int ed_ysize = lev_fieldy + 2;
2105 int max_ed_fieldx = MAX_ED_FIELDX;
2106 int max_ed_fieldy = MAX_ED_FIELDY;
2107 boolean horizontal_scrollbar_needed;
2108 boolean vertical_scrollbar_needed;
2109 int x, y, width, height;
2110 int xoffset, yoffset;
2112 /* check if we need any scrollbars */
2113 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
2114 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
2116 /* check if we have a smaller editor field because of scrollbars */
2117 if (horizontal_scrollbar_needed)
2118 max_ed_fieldy = MAX_ED_FIELDY - 1;
2119 if (vertical_scrollbar_needed)
2120 max_ed_fieldx = MAX_ED_FIELDX - 1;
2122 /* check again if we now need more scrollbars because of less space */
2123 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
2124 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
2126 /* check if editor field gets even smaller after adding new scrollbars */
2127 if (horizontal_scrollbar_needed)
2128 max_ed_fieldy = MAX_ED_FIELDY - 1;
2129 if (vertical_scrollbar_needed)
2130 max_ed_fieldx = MAX_ED_FIELDX - 1;
2132 ed_fieldx = (ed_xsize < MAX_ED_FIELDX ? ed_xsize : max_ed_fieldx);
2133 ed_fieldy = (ed_ysize < MAX_ED_FIELDY ? ed_ysize : max_ed_fieldy);
2135 ModifyGadget(level_editor_gadget[GADGET_ID_DRAWING_LEVEL],
2136 GDI_WIDTH, ed_fieldx * MINI_TILEX,
2137 GDI_HEIGHT, ed_fieldy * MINI_TILEY,
2138 GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
2141 xoffset = (ed_fieldx == MAX_ED_FIELDX ? ED_SCROLLBUTTON_XSIZE : 0);
2142 yoffset = (ed_fieldy == MAX_ED_FIELDY ? ED_SCROLLBUTTON_YSIZE : 0);
2144 x = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_RIGHT].x + xoffset;
2145 y = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_DOWN].y + yoffset;
2147 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_RIGHT], GDI_X, x, GDI_END);
2148 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_DOWN], GDI_Y, y, GDI_END);
2150 width = scrollbar_info[ED_SCROLLBAR_ID_AREA_HORIZONTAL].width + xoffset;
2151 height = scrollbar_info[ED_SCROLLBAR_ID_AREA_VERTICAL].height + yoffset;
2153 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
2155 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldx,
2157 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
2159 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldy,
2163 static void AdjustLevelScrollPosition()
2165 if (level_xpos < -1)
2167 if (level_xpos > lev_fieldx - ed_fieldx + 1)
2168 level_xpos = lev_fieldx - ed_fieldx + 1;
2169 if (lev_fieldx < ed_fieldx - 2)
2172 if (level_ypos < -1)
2174 if (level_ypos > lev_fieldy - ed_fieldy + 1)
2175 level_ypos = lev_fieldy - ed_fieldy + 1;
2176 if (lev_fieldy < ed_fieldy - 2)
2180 static void AdjustEditorScrollbar(int id)
2182 struct GadgetInfo *gi = level_editor_gadget[id];
2183 int items_max, items_visible, item_position;
2185 if (id == GADGET_ID_SCROLL_HORIZONTAL)
2187 items_max = MAX(lev_fieldx + 2, ed_fieldx);
2188 items_visible = ed_fieldx;
2189 item_position = level_xpos + 1;
2193 items_max = MAX(lev_fieldy + 2, ed_fieldy);
2194 items_visible = ed_fieldy;
2195 item_position = level_ypos + 1;
2198 if (item_position > items_max - items_visible)
2199 item_position = items_max - items_visible;
2201 ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
2202 GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
2205 static void ModifyEditorTextInput(int textinput_id, char *new_text)
2207 int gadget_id = textinput_info[textinput_id].gadget_id;
2208 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
2210 ModifyGadget(gi, GDI_TEXT_VALUE, new_text, GDI_END);
2213 static void ModifyEditorCounter(int counter_id, int new_value)
2215 int *counter_value = counterbutton_info[counter_id].value;
2216 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
2217 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
2219 ModifyGadget(gi, GDI_NUMBER_VALUE, new_value, GDI_END);
2221 if (counter_value != NULL)
2222 *counter_value = gi->text.number_value;
2225 static void ModifyEditorCounterLimits(int counter_id, int min, int max)
2227 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
2228 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
2230 ModifyGadget(gi, GDI_NUMBER_MIN, min, GDI_NUMBER_MAX, max, GDI_END);
2233 static void PickDrawingElement(int button, int element)
2235 if (button < 1 || button > 3)
2240 new_element1 = element;
2241 DrawMiniGraphicExt(drawto, gc,
2242 DX + ED_WIN_MB_LEFT_XPOS, DY + ED_WIN_MB_LEFT_YPOS,
2243 el2gfx(new_element1));
2245 else if (button == 2)
2247 new_element2 = element;
2248 DrawMiniGraphicExt(drawto, gc,
2249 DX + ED_WIN_MB_MIDDLE_XPOS, DY + ED_WIN_MB_MIDDLE_YPOS,
2250 el2gfx(new_element2));
2254 new_element3 = element;
2255 DrawMiniGraphicExt(drawto, gc,
2256 DX + ED_WIN_MB_RIGHT_XPOS, DY + ED_WIN_MB_RIGHT_YPOS,
2257 el2gfx(new_element3));
2260 redraw_mask |= REDRAW_DOOR_1;
2263 static void DrawDrawingWindow()
2266 UnmapLevelEditorWindowGadgets();
2267 AdjustDrawingAreaGadgets();
2268 AdjustLevelScrollPosition();
2269 AdjustEditorScrollbar(GADGET_ID_SCROLL_HORIZONTAL);
2270 AdjustEditorScrollbar(GADGET_ID_SCROLL_VERTICAL);
2271 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
2272 MapMainDrawingArea();
2275 static void DrawRandomPlacementBackgroundArea()
2277 int area_x = ED_AREA_RANDOM_BACKGROUND_XPOS / MINI_TILEX;
2278 int area_y = ED_AREA_RANDOM_BACKGROUND_YPOS / MINI_TILEY;
2279 int area_sx = SX + ED_AREA_RANDOM_BACKGROUND_XPOS;
2280 int area_sy = SY + ED_AREA_RANDOM_BACKGROUND_YPOS;
2283 ElementContent[0][0][0] = random_placement_background_element;
2285 /* draw decorative border for the object */
2288 DrawMiniElement(area_x + x, area_y + y, EL_ERDREICH);
2290 XFillRectangle(display, drawto, gc,
2291 area_sx + MINI_TILEX/2 - 1, area_sy + MINI_TILEY/2 - 1,
2292 MINI_TILEX + 2, MINI_TILEY + 2);
2294 /* copy border to the right location */
2295 XCopyArea(display, drawto, drawto, gc,
2296 area_sx, area_sy, 3 * MINI_TILEX, 3 * MINI_TILEY,
2297 area_sx - MINI_TILEX/2, area_sy - MINI_TILEY/2);
2299 DrawMiniElement(area_x, area_y, ElementContent[0][0][0]);
2301 MapDrawingArea(GADGET_ID_RANDOM_BACKGROUND);
2304 static void DrawLevelInfoWindow()
2306 char infotext[1024];
2307 int xoffset_above = 0;
2308 int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
2309 int xoffset_right = counter_xsize;
2310 int yoffset_right = ED_BORDER_SIZE;
2311 int xoffset_right2 = ED_CHECKBUTTON_XSIZE + 2 * ED_GADGET_DISTANCE;
2312 int yoffset_right2 = ED_BORDER_SIZE;
2313 int font_color = FC_GREEN;
2317 UnmapLevelEditorWindowGadgets();
2319 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS_YPOS,
2320 "Level Settings", FS_BIG, FC_YELLOW);
2321 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS2_YPOS,
2322 "Editor Settings", FS_BIG, FC_YELLOW);
2324 /* draw counter gadgets */
2325 for (i=ED_COUNTER_ID_LEVEL_FIRST; i<=ED_COUNTER_ID_LEVEL_LAST; i++)
2327 if (counterbutton_info[i].infotext_above)
2329 x = counterbutton_info[i].x + xoffset_above;
2330 y = counterbutton_info[i].y + yoffset_above;
2332 sprintf(infotext, "%s:", counterbutton_info[i].infotext_above);
2333 infotext[MAX_INFOTEXT_LEN] = '\0';
2334 DrawTextF(x, y, font_color, infotext);
2337 if (counterbutton_info[i].infotext_right)
2339 x = counterbutton_info[i].x + xoffset_right;
2340 y = counterbutton_info[i].y + yoffset_right;
2342 sprintf(infotext, "%s", counterbutton_info[i].infotext_right);
2343 infotext[MAX_INFOTEXT_LEN] = '\0';
2344 DrawTextF(x, y, font_color, infotext);
2347 ModifyEditorCounter(i, *counterbutton_info[i].value);
2348 MapCounterButtons(i);
2351 /* draw text input gadgets */
2352 for (i=ED_TEXTINPUT_ID_LEVEL_FIRST; i<=ED_TEXTINPUT_ID_LEVEL_LAST; i++)
2354 x = textinput_info[i].x + xoffset_above;
2355 y = textinput_info[i].y + yoffset_above;
2357 sprintf(infotext, "%s:", textinput_info[i].infotext);
2358 infotext[MAX_INFOTEXT_LEN] = '\0';
2360 DrawTextF(x, y, font_color, infotext);
2361 ModifyEditorTextInput(i, textinput_info[i].value);
2362 MapTextInputGadget(i);
2365 /* draw radiobutton gadgets */
2366 for (i=ED_RADIOBUTTON_ID_LEVEL_FIRST; i<=ED_RADIOBUTTON_ID_LEVEL_LAST; i++)
2369 (*radiobutton_info[i].value == radiobutton_info[i].checked_value);
2371 x = radiobutton_info[i].x + xoffset_right2;
2372 y = radiobutton_info[i].y + yoffset_right2;
2374 DrawTextF(x, y, font_color, radiobutton_info[i].text);
2375 ModifyGadget(level_editor_gadget[radiobutton_info[i].gadget_id],
2376 GDI_CHECKED, checked, GDI_END);
2377 MapRadiobuttonGadget(i);
2380 /* draw checkbutton gadgets */
2381 for (i=ED_CHECKBUTTON_ID_LEVEL_FIRST; i<=ED_CHECKBUTTON_ID_LEVEL_LAST; i++)
2383 x = checkbutton_info[i].x + xoffset_right2;
2384 y = checkbutton_info[i].y + yoffset_right2;
2386 DrawTextF(x, y, font_color, checkbutton_info[i].text);
2387 ModifyGadget(level_editor_gadget[checkbutton_info[i].gadget_id],
2388 GDI_CHECKED, *checkbutton_info[i].value, GDI_END);
2389 MapCheckbuttonGadget(i);
2392 /* draw drawing area */
2393 DrawRandomPlacementBackgroundArea();
2396 static void DrawAmoebaContentArea()
2398 int area_x = ED_AREA_ELEM_CONTENT_XPOS / MINI_TILEX;
2399 int area_y = ED_AREA_ELEM_CONTENT_YPOS / MINI_TILEY;
2400 int area_sx = SX + ED_AREA_ELEM_CONTENT_XPOS;
2401 int area_sy = SY + ED_AREA_ELEM_CONTENT_YPOS;
2402 int font_color = FC_GREEN;
2405 ElementContent[0][0][0] = level.amoeba_content;
2407 /* draw decorative border for the object */
2410 DrawMiniElement(area_x + x, area_y + y, EL_ERDREICH);
2412 XFillRectangle(display, drawto, gc,
2413 area_sx + MINI_TILEX/2 - 1, area_sy + MINI_TILEY/2 - 1,
2414 MINI_TILEX + 2, MINI_TILEY + 2);
2416 /* copy border to the right location */
2417 XCopyArea(display, drawto, drawto, gc,
2418 area_sx, area_sy, 3 * MINI_TILEX, 3 * MINI_TILEY,
2419 area_sx - MINI_TILEX/2, area_sy - MINI_TILEY/2);
2421 DrawText(area_sx + TILEX, area_sy + 1, "Content of amoeba",
2422 FS_SMALL, font_color);
2424 DrawMiniElement(area_x, area_y, ElementContent[0][0][0]);
2426 MapDrawingArea(GADGET_ID_AMOEBA_CONTENT);
2429 static void DrawElementContentAreas()
2431 int counter_id = ED_COUNTER_ID_ELEM_CONTENT;
2432 int area_x = ED_AREA_ELEM_CONTENT_XPOS / MINI_TILEX;
2433 int area_y = ED_AREA_ELEM_CONTENT_YPOS / MINI_TILEY;
2434 int area_sx = SX + ED_AREA_ELEM_CONTENT_XPOS;
2435 int area_sy = SY + ED_AREA_ELEM_CONTENT_YPOS;
2436 int xoffset_right = counter_xsize;
2437 int yoffset_right = ED_BORDER_SIZE;
2438 int font_color = FC_GREEN;
2441 for (i=0; i<MAX_ELEMENT_CONTENTS; i++)
2444 ElementContent[i][x][y] = level.yam_content[i][x][y];
2446 for (i=0; i<MAX_ELEMENT_CONTENTS; i++)
2447 UnmapDrawingArea(GADGET_ID_ELEM_CONTENT_0 + i);
2449 /* display counter to choose number of element content areas */
2450 x = counterbutton_info[counter_id].x + xoffset_right;
2451 y = counterbutton_info[counter_id].y + yoffset_right;
2452 DrawTextF(x, y, font_color, "number of content areas");
2454 ModifyEditorCounter(counter_id, *counterbutton_info[counter_id].value);
2455 MapCounterButtons(counter_id);
2457 /* delete content areas in case of reducing number of them */
2458 XFillRectangle(display, backbuffer, gc,
2459 SX, area_sy - MINI_TILEX,
2460 SXSIZE, 12 * MINI_TILEY);
2462 /* draw some decorative border for the objects */
2463 for (i=0; i<level.num_yam_contents; i++)
2467 DrawMiniElement(area_x + 5 * (i % 4) + x, area_y + 6 * (i / 4) + y,
2470 XFillRectangle(display, drawto, gc,
2471 area_sx + 5 * (i % 4) * MINI_TILEX + MINI_TILEX/2 - 1,
2472 area_sy + 6 * (i / 4) * MINI_TILEY + MINI_TILEY/2 - 1,
2473 3 * MINI_TILEX + 2, 3 * MINI_TILEY + 2);
2476 /* copy border to the right location */
2477 XCopyArea(display, drawto, drawto, gc,
2478 area_sx, area_sy, (5 * 4 + 1) * MINI_TILEX, 11 * MINI_TILEY,
2479 area_sx - MINI_TILEX/2, area_sy - MINI_TILEY/2);
2481 DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 0 * MINI_TILEY + 1,
2482 "Content", FS_SMALL, font_color);
2483 DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 1 * MINI_TILEY + 1,
2484 "when", FS_SMALL, font_color);
2485 DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 2 * MINI_TILEY + 1,
2486 "smashed", FS_SMALL, font_color);
2488 for (i=0; i<level.num_yam_contents; i++)
2492 DrawMiniElement(area_x + 5 * (i % 4) + x, area_y + 6 * (i / 4) + y,
2493 ElementContent[i][x][y]);
2495 DrawTextF(area_sx - SX + 5 * (i % 4) * MINI_TILEX + MINI_TILEX + 1,
2496 area_sy - SY + 6 * (i / 4) * MINI_TILEY + 4 * MINI_TILEY - 4,
2497 font_color, "%d", i + 1);
2500 for (i=0; i<level.num_yam_contents; i++)
2501 MapDrawingArea(GADGET_ID_ELEM_CONTENT_0 + i);
2504 #define TEXT_COLLECTING "Score for collecting"
2505 #define TEXT_SMASHING "Score for smashing"
2506 #define TEXT_CRACKING "Score for cracking"
2507 #define TEXT_SPEED "Speed of amoeba growth"
2508 #define TEXT_DURATION "Duration when activated"
2510 static void DrawPropertiesWindow()
2512 int counter_id = ED_COUNTER_ID_ELEM_SCORE;
2513 int num_elements_in_level;
2515 int xoffset_right = counter_xsize;
2516 int yoffset_right = ED_BORDER_SIZE;
2517 int xoffset_right2 = ED_CHECKBUTTON_XSIZE + 2 * ED_GADGET_DISTANCE;
2518 int yoffset_right2 = ED_BORDER_SIZE;
2521 int font_color = FC_GREEN;
2528 } elements_with_counter[] =
2530 { EL_EDELSTEIN, &level.score[SC_EDELSTEIN], TEXT_COLLECTING },
2531 { EL_EDELSTEIN_BD, &level.score[SC_EDELSTEIN], TEXT_COLLECTING },
2532 { EL_EDELSTEIN_GELB,&level.score[SC_EDELSTEIN], TEXT_COLLECTING },
2533 { EL_EDELSTEIN_ROT, &level.score[SC_EDELSTEIN], TEXT_COLLECTING },
2534 { EL_EDELSTEIN_LILA,&level.score[SC_EDELSTEIN], TEXT_COLLECTING },
2535 { EL_DIAMANT, &level.score[SC_DIAMANT], TEXT_COLLECTING },
2536 { EL_KAEFER_RIGHT, &level.score[SC_KAEFER], TEXT_SMASHING },
2537 { EL_KAEFER_UP, &level.score[SC_KAEFER], TEXT_SMASHING },
2538 { EL_KAEFER_LEFT, &level.score[SC_KAEFER], TEXT_SMASHING },
2539 { EL_KAEFER_DOWN, &level.score[SC_KAEFER], TEXT_SMASHING },
2540 { EL_BUTTERFLY_RIGHT,&level.score[SC_KAEFER], TEXT_SMASHING },
2541 { EL_BUTTERFLY_UP, &level.score[SC_KAEFER], TEXT_SMASHING },
2542 { EL_BUTTERFLY_LEFT,&level.score[SC_KAEFER], TEXT_SMASHING },
2543 { EL_BUTTERFLY_DOWN,&level.score[SC_KAEFER], TEXT_SMASHING },
2544 { EL_FLIEGER_RIGHT, &level.score[SC_FLIEGER], TEXT_SMASHING },
2545 { EL_FLIEGER_UP, &level.score[SC_FLIEGER], TEXT_SMASHING },
2546 { EL_FLIEGER_LEFT, &level.score[SC_FLIEGER], TEXT_SMASHING },
2547 { EL_FLIEGER_DOWN, &level.score[SC_FLIEGER], TEXT_SMASHING },
2548 { EL_FIREFLY_RIGHT, &level.score[SC_FLIEGER], TEXT_SMASHING },
2549 { EL_FIREFLY_UP, &level.score[SC_FLIEGER], TEXT_SMASHING },
2550 { EL_FIREFLY_LEFT, &level.score[SC_FLIEGER], TEXT_SMASHING },
2551 { EL_FIREFLY_DOWN, &level.score[SC_FLIEGER], TEXT_SMASHING },
2552 { EL_MAMPFER, &level.score[SC_MAMPFER], TEXT_SMASHING },
2553 { EL_MAMPFER2, &level.score[SC_MAMPFER], TEXT_SMASHING },
2554 { EL_ROBOT, &level.score[SC_ROBOT], TEXT_SMASHING },
2555 { EL_PACMAN_RIGHT, &level.score[SC_PACMAN], TEXT_SMASHING },
2556 { EL_PACMAN_UP, &level.score[SC_PACMAN], TEXT_SMASHING },
2557 { EL_PACMAN_LEFT, &level.score[SC_PACMAN], TEXT_SMASHING },
2558 { EL_PACMAN_DOWN, &level.score[SC_PACMAN], TEXT_SMASHING },
2559 { EL_KOKOSNUSS, &level.score[SC_KOKOSNUSS], TEXT_CRACKING },
2560 { EL_DYNAMITE_INACTIVE,&level.score[SC_DYNAMIT], TEXT_COLLECTING },
2561 { EL_SCHLUESSEL1, &level.score[SC_SCHLUESSEL], TEXT_COLLECTING },
2562 { EL_SCHLUESSEL2, &level.score[SC_SCHLUESSEL], TEXT_COLLECTING },
2563 { EL_SCHLUESSEL3, &level.score[SC_SCHLUESSEL], TEXT_COLLECTING },
2564 { EL_SCHLUESSEL4, &level.score[SC_SCHLUESSEL], TEXT_COLLECTING },
2565 { EL_EM_KEY_1_FILE, &level.score[SC_SCHLUESSEL], TEXT_COLLECTING },
2566 { EL_EM_KEY_2_FILE, &level.score[SC_SCHLUESSEL], TEXT_COLLECTING },
2567 { EL_EM_KEY_3_FILE, &level.score[SC_SCHLUESSEL], TEXT_COLLECTING },
2568 { EL_EM_KEY_4_FILE, &level.score[SC_SCHLUESSEL], TEXT_COLLECTING },
2569 { EL_AMOEBE_NASS, &level.amoeba_speed, TEXT_SPEED },
2570 { EL_AMOEBE_NORM, &level.amoeba_speed, TEXT_SPEED },
2571 { EL_AMOEBE_VOLL, &level.amoeba_speed, TEXT_SPEED },
2572 { EL_AMOEBE_BD, &level.amoeba_speed, TEXT_SPEED },
2573 { EL_SIEB_INAKTIV, &level.time_magic_wall, TEXT_DURATION },
2574 { EL_ABLENK_AUS, &level.time_wheel, TEXT_DURATION },
2579 UnmapLevelEditorWindowGadgets();
2581 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS_YPOS,
2582 "Element Settings", FS_BIG, FC_YELLOW);
2584 /* draw some decorative border for the object */
2587 DrawMiniElement(xstart + x , ystart + y, EL_ERDREICH);
2589 XFillRectangle(display, drawto, gc,
2590 SX + xstart * MINI_TILEX + MINI_TILEX/2 - 1,
2591 SY + ystart * MINI_TILEY + MINI_TILEY/2 - 1,
2592 TILEX + 2, TILEY + 2);
2594 /* copy border to the right location */
2595 XCopyArea(display, drawto, drawto, gc,
2596 SX + xstart * MINI_TILEX,
2597 SY + ystart * MINI_TILEY,
2598 2 * TILEX, 2 * TILEY,
2599 SX + xstart * MINI_TILEX - MINI_TILEX/2,
2600 SY + ystart * MINI_TILEY - MINI_TILEY/2);
2602 DrawGraphic(xstart/2, ystart/2, el2gfx(properties_element));
2604 /* copy the whole stuff to the definitive location */
2605 XCopyArea(display, drawto, drawto, gc,
2606 SX + xstart * MINI_TILEX - MINI_TILEX/2,
2607 SY + ystart * MINI_TILEY - MINI_TILEY,
2608 2 * TILEX, 2 * TILEY,
2609 SX + xstart * MINI_TILEX - MINI_TILEX/2,
2610 SY + ystart * MINI_TILEY - MINI_TILEY/2);
2612 DrawTextF((xstart + 3) * MINI_TILEX, (ystart + 1) * MINI_TILEY,
2613 font_color, element_info[properties_element]);
2615 num_elements_in_level = 0;
2616 for (y=0; y<lev_fieldy; y++)
2617 for (x=0; x<lev_fieldx; x++)
2618 if (Feld[x][y] == properties_element)
2619 num_elements_in_level++;
2620 percentage = num_elements_in_level * 100.0 / (lev_fieldx * lev_fieldy);
2622 DrawTextF(ED_SETTINGS_XPOS, 5 * TILEY, font_color, "In this level:");
2623 DrawTextF(ED_SETTINGS_XPOS + 15 * FONT2_XSIZE, 5 * TILEY, FC_YELLOW,
2624 "%d (%.2f%%)", num_elements_in_level, percentage);
2626 /* check if there are elements where a score can be chosen for */
2627 for (i=0; elements_with_counter[i].element != -1; i++)
2629 if (elements_with_counter[i].element == properties_element)
2631 int x = counterbutton_info[counter_id].x + xoffset_right;
2632 int y = counterbutton_info[counter_id].y + yoffset_right;
2634 counterbutton_info[counter_id].value = elements_with_counter[i].value;
2635 DrawTextF(x, y, font_color, elements_with_counter[i].text);
2637 ModifyEditorCounter(counter_id, *counterbutton_info[counter_id].value);
2638 MapCounterButtons(counter_id);
2643 if (HAS_CONTENT(properties_element))
2645 /* draw stickybutton gadget */
2646 i = ED_CHECKBUTTON_ID_STICK_ELEMENT;
2647 x = checkbutton_info[i].x + xoffset_right2;
2648 y = checkbutton_info[i].y + yoffset_right2;
2650 DrawTextF(x, y, font_color, checkbutton_info[i].text);
2651 ModifyGadget(level_editor_gadget[checkbutton_info[i].gadget_id],
2652 GDI_CHECKED, *checkbutton_info[i].value, GDI_END);
2653 MapCheckbuttonGadget(i);
2655 if (IS_AMOEBOID(properties_element))
2656 DrawAmoebaContentArea();
2658 DrawElementContentAreas();
2662 static void swap_numbers(int *i1, int *i2)
2670 static void swap_number_pairs(int *x1, int *y1, int *x2, int *y2)
2682 static void DrawLineElement(int sx, int sy, int element, boolean change_level)
2684 int lx = sx + level_xpos;
2685 int ly = sy + level_ypos;
2687 DrawMiniElement(sx, sy, (element < 0 ? Feld[lx][ly] : element));
2690 Feld[lx][ly] = element;
2693 static void DrawLine(int from_x, int from_y, int to_x, int to_y,
2694 int element, boolean change_level)
2696 if (from_y == to_y) /* horizontal line */
2702 swap_numbers(&from_x, &to_x);
2704 for (x=from_x; x<=to_x; x++)
2705 DrawLineElement(x, y, element, change_level);
2707 else if (from_x == to_x) /* vertical line */
2713 swap_numbers(&from_y, &to_y);
2715 for (y=from_y; y<=to_y; y++)
2716 DrawLineElement(x, y, element, change_level);
2718 else /* diagonal line */
2720 int len_x = ABS(to_x - from_x);
2721 int len_y = ABS(to_y - from_y);
2724 if (len_y < len_x) /* a < 1 */
2726 float a = (float)len_y / (float)len_x;
2729 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
2731 for (x=0; x<=len_x; x++)
2733 y = (int)(a * x + 0.5) * (to_y < from_y ? -1 : +1);
2734 DrawLineElement(from_x + x, from_y + y, element, change_level);
2739 float a = (float)len_x / (float)len_y;
2742 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
2744 for (y=0; y<=len_y; y++)
2746 x = (int)(a * y + 0.5) * (to_x < from_x ? -1 : +1);
2747 DrawLineElement(from_x + x, from_y + y, element, change_level);
2753 static void DrawRectangle(int from_x, int from_y, int to_x, int to_y,
2754 int element, boolean change_level)
2756 DrawLine(from_x, from_y, from_x, to_y, element, change_level);
2757 DrawLine(from_x, to_y, to_x, to_y, element, change_level);
2758 DrawLine(to_x, to_y, to_x, from_y, element, change_level);
2759 DrawLine(to_x, from_y, from_x, from_y, element, change_level);
2762 static void DrawFilledBox(int from_x, int from_y, int to_x, int to_y,
2763 int element, boolean change_level)
2768 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
2770 for (y=from_y; y<=to_y; y++)
2771 DrawLine(from_x, y, to_x, y, element, change_level);
2774 static void DrawArcExt(int from_x, int from_y, int to_x2, int to_y2,
2775 int element, boolean change_level)
2777 int to_x = to_x2 - (to_x2 > from_x ? +1 : -1);
2778 int to_y = to_y2 - (to_y2 > from_y ? +1 : -1);
2779 int len_x = ABS(to_x - from_x);
2780 int len_y = ABS(to_y - from_y);
2783 radius = (int)(sqrt((float)(len_x * len_x + len_y * len_y)) + 0.5);
2785 /* not optimal (some points get drawn twice) but simple,
2786 and fast enough for the few points we are drawing */
2788 for (x=0; x<=radius; x++)
2792 y = (int)(sqrt((float)(radius * radius - x * x)) + 0.5);
2794 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
2795 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
2796 lx = sx + level_xpos;
2797 ly = sy + level_ypos;
2799 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
2800 DrawLineElement(sx, sy, element, change_level);
2803 for (y=0; y<=radius; y++)
2807 x = (int)(sqrt((float)(radius * radius - y * y)) + 0.5);
2809 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
2810 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
2811 lx = sx + level_xpos;
2812 ly = sy + level_ypos;
2814 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
2815 DrawLineElement(sx, sy, element, change_level);
2819 static void DrawArc(int from_x, int from_y, int to_x, int to_y,
2820 int element, boolean change_level)
2822 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
2823 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
2825 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
2828 #define DRAW_CIRCLES_BUTTON_AVAILABLE 0
2829 #if DRAW_CIRCLES_BUTTON_AVAILABLE
2830 static void DrawCircle(int from_x, int from_y, int to_x, int to_y,
2831 int element, boolean change_level)
2833 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
2834 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
2835 int mirror_to_x2 = from_x - (to_x2 - from_x);
2836 int mirror_to_y2 = from_y - (to_y2 - from_y);
2838 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
2839 DrawArcExt(from_x, from_y, mirror_to_x2, to_y2, element, change_level);
2840 DrawArcExt(from_x, from_y, to_x2, mirror_to_y2, element, change_level);
2841 DrawArcExt(from_x, from_y, mirror_to_x2, mirror_to_y2, element,change_level);
2845 static void DrawAreaBorder(int from_x, int from_y, int to_x, int to_y)
2847 int from_sx, from_sy;
2851 swap_numbers(&from_x, &to_x);
2854 swap_numbers(&from_y, &to_y);
2856 from_sx = SX + from_x * MINI_TILEX;
2857 from_sy = SY + from_y * MINI_TILEY;
2858 to_sx = SX + to_x * MINI_TILEX + MINI_TILEX - 1;
2859 to_sy = SY + to_y * MINI_TILEY + MINI_TILEY - 1;
2861 XSetForeground(display, gc, WhitePixel(display, screen));
2863 XDrawLine(display, drawto, gc, from_sx, from_sy, to_sx, from_sy);
2864 XDrawLine(display, drawto, gc, to_sx, from_sy, to_sx, to_sy);
2865 XDrawLine(display, drawto, gc, to_sx, to_sy, from_sx, to_sy);
2866 XDrawLine(display, drawto, gc, from_sx, to_sy, from_sx, from_sy);
2868 XSetForeground(display, gc, BlackPixel(display, screen));
2870 if (from_x == to_x && from_y == to_y)
2871 MarkTileDirty(from_x/2, from_y/2);
2873 redraw_mask |= REDRAW_FIELD;
2876 static void SelectArea(int from_x, int from_y, int to_x, int to_y,
2877 int element, boolean change_level)
2879 if (element == -1 || change_level)
2880 DrawRectangle(from_x, from_y, to_x, to_y, -1, FALSE);
2882 DrawAreaBorder(from_x, from_y, to_x, to_y);
2885 /* values for CopyBrushExt() */
2886 #define CB_AREA_TO_BRUSH 0
2887 #define CB_BRUSH_TO_CURSOR 1
2888 #define CB_BRUSH_TO_LEVEL 2
2889 #define CB_DELETE_OLD_CURSOR 3
2891 static void CopyBrushExt(int from_x, int from_y, int to_x, int to_y,
2892 int button, int mode)
2894 static short brush_buffer[MAX_ED_FIELDX][MAX_ED_FIELDY];
2895 static int brush_width, brush_height;
2896 static int last_cursor_x = -1, last_cursor_y = -1;
2897 static boolean delete_old_brush;
2898 int new_element = BUTTON_ELEMENT(button);
2901 if (mode == CB_DELETE_OLD_CURSOR && !delete_old_brush)
2904 if (mode == CB_AREA_TO_BRUSH)
2906 int from_lx, from_ly;
2909 swap_numbers(&from_x, &to_x);
2912 swap_numbers(&from_y, &to_y);
2914 brush_width = to_x - from_x + 1;
2915 brush_height = to_y - from_y + 1;
2917 from_lx = from_x + level_xpos;
2918 from_ly = from_y + level_ypos;
2920 for (y=0; y<brush_height; y++)
2922 for (x=0; x<brush_width; x++)
2924 brush_buffer[x][y] = Feld[from_lx + x][from_ly + y];
2927 DrawLineElement(from_x + x, from_y + y, new_element, TRUE);
2932 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
2934 delete_old_brush = FALSE;
2936 else if (mode == CB_BRUSH_TO_CURSOR || mode == CB_DELETE_OLD_CURSOR ||
2937 mode == CB_BRUSH_TO_LEVEL)
2939 int cursor_x = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_x : from_x);
2940 int cursor_y = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_y : from_y);
2941 int cursor_from_x = cursor_x - brush_width / 2;
2942 int cursor_from_y = cursor_y - brush_height / 2;
2943 int border_from_x = cursor_x, border_from_y = cursor_y;
2944 int border_to_x = cursor_x, border_to_y = cursor_y;
2946 if (mode != CB_DELETE_OLD_CURSOR && delete_old_brush)
2947 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
2949 if (!IN_ED_FIELD(cursor_x, cursor_y) ||
2950 !IN_LEV_FIELD(cursor_x + level_xpos, cursor_y + level_ypos))
2952 delete_old_brush = FALSE;
2956 for (y=0; y<brush_height; y++)
2958 for (x=0; x<brush_width; x++)
2960 int sx = cursor_from_x + x;
2961 int sy = cursor_from_y + y;
2962 int lx = sx + level_xpos;
2963 int ly = sy + level_ypos;
2964 boolean change_level = (mode == CB_BRUSH_TO_LEVEL);
2965 int element = (mode == CB_DELETE_OLD_CURSOR ? -1 :
2966 mode == CB_BRUSH_TO_CURSOR || button == 1 ?
2967 brush_buffer[x][y] : new_element);
2969 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
2971 if (sx < border_from_x)
2973 else if (sx > border_to_x)
2975 if (sy < border_from_y)
2977 else if (sy > border_to_y)
2980 DrawLineElement(sx, sy, element, change_level);
2985 if (mode != CB_DELETE_OLD_CURSOR)
2986 DrawAreaBorder(border_from_x, border_from_y, border_to_x, border_to_y);
2988 last_cursor_x = cursor_x;
2989 last_cursor_y = cursor_y;
2990 delete_old_brush = TRUE;
2994 static void CopyAreaToBrush(int from_x, int from_y, int to_x, int to_y,
2997 CopyBrushExt(from_x, from_y, to_x, to_y, button, CB_AREA_TO_BRUSH);
3000 static void CopyBrushToLevel(int x, int y, int button)
3002 CopyBrushExt(x, y, 0, 0, button, CB_BRUSH_TO_LEVEL);
3005 static void CopyBrushToCursor(int x, int y)
3007 CopyBrushExt(x, y, 0, 0, 0, CB_BRUSH_TO_CURSOR);
3010 static void DeleteBrushFromCursor()
3012 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
3015 static void FloodFill(int from_x, int from_y, int fill_element)
3019 static int check[4][2] = { {-1,0}, {0,-1}, {1,0}, {0,1} };
3020 static int safety = 0;
3022 /* check if starting field still has the desired content */
3023 if (Feld[from_x][from_y] == fill_element)
3028 if (safety > lev_fieldx*lev_fieldy)
3029 Error(ERR_EXIT, "Something went wrong in 'FloodFill()'. Please debug.");
3031 old_element = Feld[from_x][from_y];
3032 Feld[from_x][from_y] = fill_element;
3036 x = from_x + check[i][0];
3037 y = from_y + check[i][1];
3039 if (IN_LEV_FIELD(x,y) && Feld[x][y] == old_element)
3040 FloodFill(x, y, fill_element);
3046 /* values for DrawLevelText() modes */
3048 #define TEXT_SETCURSOR 1
3049 #define TEXT_WRITECHAR 2
3050 #define TEXT_BACKSPACE 3
3051 #define TEXT_NEWLINE 4
3053 #define TEXT_QUERY_TYPING 6
3055 static int DrawLevelText(int sx, int sy, char letter, int mode)
3057 static short delete_buffer[MAX_LEV_FIELDX];
3058 static int start_sx, start_sy;
3059 static int last_sx, last_sy;
3060 static boolean typing = FALSE;
3061 int letter_element = EL_CHAR_ASCII0 + letter;
3064 /* map lower case letters to upper case and convert special characters */
3065 if (letter >= 'a' && letter <= 'z')
3066 letter_element = EL_CHAR_ASCII0 + letter + (int)('A' - 'a');
3067 else if (letter == 'ä' || letter == 'Ä')
3068 letter_element = EL_CHAR_AE;
3069 else if (letter == 'ö' || letter == 'Ö')
3070 letter_element = EL_CHAR_OE;
3071 else if (letter == 'ü' || letter == 'Ü')
3072 letter_element = EL_CHAR_UE;
3073 else if (letter == '^')
3074 letter_element = EL_CHAR_COPY;
3076 letter_element = EL_CHAR_ASCII0 + letter;
3078 if (mode != TEXT_INIT)
3083 if (mode != TEXT_SETCURSOR)
3089 lx = last_sx + level_xpos;
3090 ly = last_sy + level_ypos;
3097 DrawLevelText(0, 0, 0, TEXT_END);
3100 start_sx = last_sx = sx;
3101 start_sy = last_sy = sy;
3102 DrawLevelText(sx, sy, 0, TEXT_SETCURSOR);
3105 case TEXT_SETCURSOR:
3106 DrawMiniElement(last_sx, last_sy, Feld[lx][ly]);
3107 DrawAreaBorder(sx, sy, sx, sy);
3112 case TEXT_WRITECHAR:
3113 if (letter_element >= EL_CHAR_START && letter_element <= EL_CHAR_END)
3115 delete_buffer[sx - start_sx] = Feld[lx][ly];
3116 Feld[lx][ly] = letter_element;
3118 if (sx + 1 < ed_fieldx && lx + 1 < lev_fieldx)
3119 DrawLevelText(sx + 1, sy, 0, TEXT_SETCURSOR);
3120 else if (sy + 1 < ed_fieldy && ly + 1 < lev_fieldy)
3121 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
3123 DrawLevelText(0, 0, 0, TEXT_END);
3127 case TEXT_BACKSPACE:
3130 Feld[lx - 1][ly] = delete_buffer[sx - start_sx - 1];
3131 DrawMiniElement(sx - 1, sy, Feld[lx - 1][ly]);
3132 DrawLevelText(sx - 1, sy, 0, TEXT_SETCURSOR);
3137 if (sy + 1 < ed_fieldy - 1 && ly + 1 < lev_fieldy - 1)
3138 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
3140 DrawLevelText(0, 0, 0, TEXT_END);
3144 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3145 DrawMiniElement(sx, sy, Feld[lx][ly]);
3149 case TEXT_QUERY_TYPING:
3159 static void SetTextCursor(int unused_sx, int unused_sy, int sx, int sy,
3160 int element, boolean change_level)
3162 int lx = sx + level_xpos;
3163 int ly = sy + level_ypos;
3166 DrawMiniElement(sx, sy, Feld[lx][ly]);
3168 DrawAreaBorder(sx, sy, sx, sy);
3171 static void CopyLevelToUndoBuffer(int mode)
3173 static boolean accumulated_undo = FALSE;
3174 boolean new_undo_buffer_position = TRUE;
3175 int last_border_element;
3180 case UNDO_IMMEDIATE:
3181 accumulated_undo = FALSE;
3184 case UNDO_ACCUMULATE:
3185 if (accumulated_undo)
3186 new_undo_buffer_position = FALSE;
3187 accumulated_undo = TRUE;
3194 if (new_undo_buffer_position)
3196 /* new position in undo buffer ring */
3197 undo_buffer_position = (undo_buffer_position + 1) % NUM_UNDO_STEPS;
3199 if (undo_buffer_steps < NUM_UNDO_STEPS - 1)
3200 undo_buffer_steps++;
3203 for(x=0; x<lev_fieldx; x++)
3204 for(y=0; y<lev_fieldy; y++)
3205 UndoBuffer[undo_buffer_position][x][y] = Feld[x][y];
3207 /* check if drawing operation forces change of border style */
3208 last_border_element = BorderElement;
3210 if (BorderElement != last_border_element)
3211 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3215 printf("level saved to undo buffer\n");
3220 static void RandomPlacement(int new_element)
3222 static boolean free_position[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3223 int num_free_positions;
3228 /* determine number of free positions for the new elements */
3229 /* (maybe this statement should be formatted a bit more readable...) */
3230 num_free_positions = 0;
3231 for (x=0; x<lev_fieldx; x++)
3232 for (y=0; y<lev_fieldy; y++)
3233 if ((free_position[x][y] =
3234 ((random_placement_background_restricted &&
3235 Feld[x][y] == random_placement_background_element) ||
3236 (!random_placement_background_restricted &&
3237 Feld[x][y] != new_element))) == TRUE)
3238 num_free_positions++;
3240 /* determine number of new elements to place there */
3241 num_percentage = num_free_positions * random_placement_value / 100;
3242 num_elements = (random_placement_method == RANDOM_USE_PERCENTAGE ?
3243 num_percentage : random_placement_value);
3245 /* if not more free positions than elements to place, fill whole level */
3246 if (num_elements >= num_free_positions)
3248 for (x=0; x<lev_fieldx; x++)
3249 for (y=0; y<lev_fieldy; y++)
3250 Feld[x][y] = new_element;
3252 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3253 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3257 while (num_elements > 0)
3259 x = RND(lev_fieldx);
3260 y = RND(lev_fieldy);
3262 /* don't place element at the same position twice */
3263 if (free_position[x][y])
3265 free_position[x][y] = FALSE;
3266 Feld[x][y] = new_element;
3271 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3272 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3275 void WrapLevel(int dx, int dy)
3277 int wrap_dx = lev_fieldx - dx;
3278 int wrap_dy = lev_fieldy - dy;
3281 for(x=0; x<lev_fieldx; x++)
3282 for(y=0; y<lev_fieldy; y++)
3283 FieldBackup[x][y] = Feld[x][y];
3285 for(x=0; x<lev_fieldx; x++)
3286 for(y=0; y<lev_fieldy; y++)
3288 FieldBackup[(x + wrap_dx) % lev_fieldx][(y + wrap_dy) % lev_fieldy];
3290 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3291 CopyLevelToUndoBuffer(UNDO_ACCUMULATE);
3294 static void HandleDrawingAreas(struct GadgetInfo *gi)
3296 static boolean started_inside_drawing_area = FALSE;
3297 int id = gi->custom_id;
3298 boolean button_press_event;
3299 boolean button_release_event;
3300 boolean inside_drawing_area = !gi->event.off_borders;
3301 boolean draw_level = (id == GADGET_ID_DRAWING_LEVEL);
3302 int actual_drawing_function;
3303 int button = gi->event.button;
3304 int new_element = BUTTON_ELEMENT(button);
3305 int sx = gi->event.x, sy = gi->event.y;
3306 int min_sx = 0, min_sy = 0;
3307 int max_sx = gi->drawing.area_xsize - 1, max_sy = gi->drawing.area_ysize - 1;
3309 int min_lx = 0, min_ly = 0;
3310 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
3313 /* handle info callback for each invocation of action callback */
3314 gi->callback_info(gi);
3316 button_press_event = (gi->event.type == GD_EVENT_PRESSED);
3317 button_release_event = (gi->event.type == GD_EVENT_RELEASED);
3319 /* make sure to stay inside drawing area boundaries */
3320 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
3321 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
3325 /* get positions inside level field */
3326 lx = sx + level_xpos;
3327 ly = sy + level_ypos;
3329 if (!IN_LEV_FIELD(lx, ly))
3330 inside_drawing_area = FALSE;
3332 /* make sure to stay inside level field boundaries */
3333 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
3334 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
3336 /* correct drawing area positions accordingly */
3337 sx = lx - level_xpos;
3338 sy = ly - level_ypos;
3341 if (button_press_event)
3342 started_inside_drawing_area = inside_drawing_area;
3344 if (!started_inside_drawing_area)
3347 if (!button && !button_release_event)
3350 /* automatically switch to 'single item' drawing mode, if needed */
3351 actual_drawing_function =
3352 (draw_level ? drawing_function : GADGET_ID_SINGLE_ITEMS);
3354 switch (actual_drawing_function)
3356 case GADGET_ID_SINGLE_ITEMS:
3359 if (button_release_event)
3361 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3363 if (edit_mode == ED_MODE_DRAWING && draw_with_brush &&
3364 !inside_drawing_area)
3365 DeleteBrushFromCursor();
3371 if (draw_with_brush)
3373 if (!button_release_event)
3374 CopyBrushToLevel(sx, sy, button);
3376 else if (new_element != Feld[lx][ly])
3378 if (new_element == EL_SPIELFIGUR)
3380 /* remove player at old position */
3381 for(y=0; y<lev_fieldy; y++)
3383 for(x=0; x<lev_fieldx; x++)
3385 if (Feld[x][y] == EL_SPIELFIGUR || Feld[x][y] == EL_SPIELER1)
3387 Feld[x][y] = EL_LEERRAUM;
3388 if (x - level_xpos >= 0 && x - level_xpos < ed_fieldx &&
3389 y - level_ypos >= 0 && y - level_ypos < ed_fieldy)
3390 DrawMiniElement(x - level_xpos, y - level_ypos,
3397 Feld[lx][ly] = new_element;
3398 DrawMiniElement(sx, sy, new_element);
3403 DrawMiniGraphicExt(drawto, gc,
3404 gi->x + sx * MINI_TILEX,
3405 gi->y + sy * MINI_TILEY,
3406 el2gfx(new_element));
3407 DrawMiniGraphicExt(window, gc,
3408 gi->x + sx * MINI_TILEX,
3409 gi->y + sy * MINI_TILEY,
3410 el2gfx(new_element));
3412 if (id == GADGET_ID_AMOEBA_CONTENT)
3413 level.amoeba_content = new_element;
3414 else if (id == GADGET_ID_RANDOM_BACKGROUND)
3415 random_placement_background_element = new_element;
3416 else if (id >= GADGET_ID_ELEM_CONTENT_0 &&
3417 id <= GADGET_ID_ELEM_CONTENT_7)
3418 level.yam_content[id - GADGET_ID_ELEM_CONTENT_0][sx][sy] =
3423 case GADGET_ID_CONNECTED_ITEMS:
3425 static int last_sx = -1;
3426 static int last_sy = -1;
3428 if (button_release_event)
3429 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3433 if (!button_press_event)
3434 DrawLine(last_sx, last_sy, sx, sy, new_element, TRUE);
3442 case GADGET_ID_LINE:
3444 case GADGET_ID_RECTANGLE:
3445 case GADGET_ID_FILLED_BOX:
3446 case GADGET_ID_GRAB_BRUSH:
3447 case GADGET_ID_TEXT:
3449 static int last_sx = -1;
3450 static int last_sy = -1;
3451 static int start_sx = -1;
3452 static int start_sy = -1;
3453 void (*draw_func)(int, int, int, int, int, boolean);
3455 if (drawing_function == GADGET_ID_LINE)
3456 draw_func = DrawLine;
3457 else if (drawing_function == GADGET_ID_ARC)
3458 draw_func = DrawArc;
3459 else if (drawing_function == GADGET_ID_RECTANGLE)
3460 draw_func = DrawRectangle;
3461 else if (drawing_function == GADGET_ID_FILLED_BOX)
3462 draw_func = DrawFilledBox;
3463 else if (drawing_function == GADGET_ID_GRAB_BRUSH)
3464 draw_func = SelectArea;
3465 else /* (drawing_function == GADGET_ID_TEXT) */
3466 draw_func = SetTextCursor;
3468 if (button_press_event)
3470 draw_func(sx, sy, sx, sy, new_element, FALSE);
3471 start_sx = last_sx = sx;
3472 start_sy = last_sy = sy;
3474 if (drawing_function == GADGET_ID_TEXT)
3475 DrawLevelText(0, 0, 0, TEXT_END);
3477 else if (button_release_event)
3479 draw_func(start_sx, start_sy, sx, sy, new_element, TRUE);
3480 if (drawing_function == GADGET_ID_GRAB_BRUSH)
3482 CopyAreaToBrush(start_sx, start_sy, sx, sy, button);
3483 CopyBrushToCursor(sx, sy);
3484 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],MB_LEFT);
3485 draw_with_brush = TRUE;
3487 else if (drawing_function == GADGET_ID_TEXT)
3488 DrawLevelText(sx, sy, 0, TEXT_INIT);
3490 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3492 else if (last_sx != sx || last_sy != sy)
3494 draw_func(start_sx, start_sy, last_sx, last_sy, -1, FALSE);
3495 draw_func(start_sx, start_sy, sx, sy, new_element, FALSE);
3502 case GADGET_ID_FLOOD_FILL:
3503 if (button_press_event && Feld[lx][ly] != new_element)
3505 FloodFill(lx, ly, new_element);
3506 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3507 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3511 case GADGET_ID_PICK_ELEMENT:
3512 if (button_release_event)
3513 ClickOnGadget(level_editor_gadget[last_drawing_function], MB_LEFT);
3515 PickDrawingElement(button, Feld[lx][ly]);
3524 static void HandleCounterButtons(struct GadgetInfo *gi)
3526 int gadget_id = gi->custom_id;
3527 int counter_id = gi->custom_type_id;
3528 int button = gi->event.button;
3529 int *counter_value = counterbutton_info[counter_id].value;
3530 int step = BUTTON_STEPSIZE(button) *
3531 (gadget_id == counterbutton_info[counter_id].gadget_id_down ? -1 : +1);
3533 if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
3535 boolean pressed = (gi->event.type == GD_EVENT_PRESSED);
3536 boolean released = (gi->event.type == GD_EVENT_RELEASED);
3537 boolean level_changed = LevelChanged();
3539 if ((level_changed && pressed) || (!level_changed && released))
3542 if (level_changed && !Request("Level has changed! Discard changes ?",
3545 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
3546 ModifyEditorCounter(counter_id, *counter_value);
3551 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
3552 *counter_value = gi->text.number_value;
3554 ModifyEditorCounter(counter_id, *counter_value + step);
3558 case ED_COUNTER_ID_ELEM_CONTENT:
3559 DrawElementContentAreas();
3562 case ED_COUNTER_ID_LEVEL_XSIZE:
3563 case ED_COUNTER_ID_LEVEL_YSIZE:
3564 lev_fieldx = level.fieldx;
3565 lev_fieldy = level.fieldy;
3568 case ED_COUNTER_ID_SELECT_LEVEL:
3569 LoadLevel(level_nr);
3571 DrawEditModeWindow();
3579 static void HandleTextInputGadgets(struct GadgetInfo *gi)
3581 strcpy(textinput_info[gi->custom_type_id].value, gi->text.value);
3584 static void HandleRadiobuttons(struct GadgetInfo *gi)
3586 *radiobutton_info[gi->custom_type_id].value =
3587 radiobutton_info[gi->custom_type_id].checked_value;
3590 static void HandleCheckbuttons(struct GadgetInfo *gi)
3592 *checkbutton_info[gi->custom_type_id].value ^= TRUE;
3595 static void HandleControlButtons(struct GadgetInfo *gi)
3597 int id = gi->custom_id;
3598 int button = gi->event.button;
3599 int step = BUTTON_STEPSIZE(button);
3600 int new_element = BUTTON_ELEMENT(button);
3603 if (edit_mode == ED_MODE_DRAWING && drawing_function == GADGET_ID_TEXT)
3604 DrawLevelText(0, 0, 0, TEXT_END);
3606 if (id < ED_NUM_CTRL1_BUTTONS && id != GADGET_ID_PROPERTIES &&
3607 edit_mode != ED_MODE_DRAWING)
3609 DrawDrawingWindow();
3610 edit_mode = ED_MODE_DRAWING;
3615 case GADGET_ID_SCROLL_LEFT:
3616 if (level_xpos >= 0)
3618 if (lev_fieldx < ed_fieldx - 2)
3622 if (level_xpos < -1)
3625 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_RIGHT);
3627 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3629 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
3630 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
3634 case GADGET_ID_SCROLL_RIGHT:
3635 if (level_xpos <= lev_fieldx - ed_fieldx)
3637 if (lev_fieldx < ed_fieldx - 2)
3641 if (level_xpos > lev_fieldx - ed_fieldx + 1)
3642 level_xpos = lev_fieldx - ed_fieldx + 1;
3644 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_LEFT);
3646 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3648 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
3649 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
3653 case GADGET_ID_SCROLL_UP:
3654 if (level_ypos >= 0)
3656 if (lev_fieldy < ed_fieldy - 2)
3660 if (level_ypos < -1)
3663 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_DOWN);
3665 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3667 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
3668 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
3672 case GADGET_ID_SCROLL_DOWN:
3673 if (level_ypos <= lev_fieldy - ed_fieldy)
3675 if (lev_fieldy < ed_fieldy - 2)
3679 if (level_ypos > lev_fieldy - ed_fieldy + 1)
3680 level_ypos = lev_fieldy - ed_fieldy + 1;
3682 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_UP);
3684 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3686 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
3687 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
3691 case GADGET_ID_SCROLL_HORIZONTAL:
3692 level_xpos = gi->event.item_position - 1;
3693 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3696 case GADGET_ID_SCROLL_VERTICAL:
3697 level_ypos = gi->event.item_position - 1;
3698 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3701 case GADGET_ID_SCROLL_LIST_UP:
3702 case GADGET_ID_SCROLL_LIST_DOWN:
3703 case GADGET_ID_SCROLL_LIST_VERTICAL:
3704 if (id == GADGET_ID_SCROLL_LIST_VERTICAL)
3705 element_shift = gi->event.item_position * ED_ELEMENTLIST_BUTTONS_HORIZ;
3708 step *= (id == GADGET_ID_SCROLL_LIST_UP ? -1 : +1);
3709 element_shift += step * ED_ELEMENTLIST_BUTTONS_HORIZ;
3711 if (element_shift < 0)
3713 if (element_shift > elements_in_list - ED_NUM_ELEMENTLIST_BUTTONS)
3714 element_shift = elements_in_list - ED_NUM_ELEMENTLIST_BUTTONS;
3716 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
3717 GDI_SCROLLBAR_ITEM_POSITION,
3718 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
3721 for (i=0; i<ED_NUM_ELEMENTLIST_BUTTONS; i++)
3723 int gadget_id = GADGET_ID_ELEMENTLIST_FIRST + i;
3724 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
3725 struct GadgetDesign *gd = &gi->deco.design;
3726 int element = editor_element[element_shift + i];
3729 getMiniGraphicSource(el2gfx(element), &gd->pixmap, &gd->x, &gd->y);
3730 ModifyGadget(gi, GDI_INFO_TEXT, element_info[element], GDI_END);
3735 case GADGET_ID_WRAP_LEFT:
3736 WrapLevel(-step, 0);
3739 case GADGET_ID_WRAP_RIGHT:
3743 case GADGET_ID_WRAP_UP:
3744 WrapLevel(0, -step);
3747 case GADGET_ID_WRAP_DOWN:
3751 case GADGET_ID_SINGLE_ITEMS:
3752 case GADGET_ID_CONNECTED_ITEMS:
3753 case GADGET_ID_LINE:
3755 case GADGET_ID_TEXT:
3756 case GADGET_ID_RECTANGLE:
3757 case GADGET_ID_FILLED_BOX:
3758 case GADGET_ID_FLOOD_FILL:
3759 case GADGET_ID_GRAB_BRUSH:
3760 case GADGET_ID_PICK_ELEMENT:
3761 last_drawing_function = drawing_function;
3762 drawing_function = id;
3763 draw_with_brush = FALSE;
3766 case GADGET_ID_RANDOM_PLACEMENT:
3767 RandomPlacement(new_element);
3770 case GADGET_ID_PROPERTIES:
3771 if (edit_mode != ED_MODE_PROPERTIES)
3773 properties_element = new_element;
3774 DrawPropertiesWindow();
3775 edit_mode = ED_MODE_PROPERTIES;
3779 DrawDrawingWindow();
3780 edit_mode = ED_MODE_DRAWING;
3784 case GADGET_ID_UNDO:
3785 if (undo_buffer_steps == 0)
3787 Request("Undo buffer empty !", REQ_CONFIRM);
3791 undo_buffer_position =
3792 (undo_buffer_position - 1 + NUM_UNDO_STEPS) % NUM_UNDO_STEPS;
3793 undo_buffer_steps--;
3795 for(x=0; x<lev_fieldx; x++)
3796 for(y=0; y<lev_fieldy; y++)
3797 Feld[x][y] = UndoBuffer[undo_buffer_position][x][y];
3798 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos,level_ypos);
3801 case GADGET_ID_INFO:
3802 if (edit_mode != ED_MODE_INFO)
3804 DrawLevelInfoWindow();
3805 edit_mode = ED_MODE_INFO;
3809 DrawDrawingWindow();
3810 edit_mode = ED_MODE_DRAWING;
3814 case GADGET_ID_CLEAR:
3815 for(x=0; x<MAX_LEV_FIELDX; x++)
3816 for(y=0; y<MAX_LEV_FIELDY; y++)
3817 Feld[x][y] = (button == 1 ? EL_LEERRAUM : new_element);
3818 CopyLevelToUndoBuffer(GADGET_ID_CLEAR);
3820 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3823 case GADGET_ID_SAVE:
3824 if (leveldir[leveldir_nr].readonly)
3826 Request("This level is read only !", REQ_CONFIRM);
3830 if (!LevelContainsPlayer)
3831 Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
3834 if (Request("Save this level and kill the old ?", REQ_ASK))
3836 for(x=0; x<lev_fieldx; x++)
3837 for(y=0; y<lev_fieldy; y++)
3838 Ur[x][y] = Feld[x][y];
3839 SaveLevel(level_nr);
3844 case GADGET_ID_TEST:
3845 if (!LevelContainsPlayer)
3846 Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
3849 for(x=0; x<lev_fieldx; x++)
3850 for(y=0; y<lev_fieldy; y++)
3851 FieldBackup[x][y] = Ur[x][y];
3853 for(x=0; x<lev_fieldx; x++)
3854 for(y=0; y<lev_fieldy; y++)
3855 Ur[x][y] = Feld[x][y];
3857 UnmapLevelEditorGadgets();
3858 UndrawSpecialEditorDoor();
3860 CloseDoor(DOOR_CLOSE_ALL);
3862 DrawCompleteVideoDisplay();
3864 if (setup.autorecord)
3865 TapeStartRecording();
3867 level_editor_test_game = TRUE;
3868 game_status = PLAYING;
3874 case GADGET_ID_EXIT:
3875 if (!LevelChanged() ||
3876 Request("Level has changed! Exit without saving ?",
3877 REQ_ASK | REQ_STAY_OPEN))
3879 CloseDoor(DOOR_CLOSE_1);
3882 CloseDoor(DOOR_CLOSE_ALL);
3885 game_status = MAINMENU;
3890 CloseDoor(DOOR_CLOSE_1);
3891 XCopyArea(display, pix[PIX_DB_DOOR], pix[PIX_DB_DOOR], gc,
3892 DOOR_GFX_PAGEX2, DOOR_GFX_PAGEY1, DXSIZE,DYSIZE,
3893 DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
3894 OpenDoor(DOOR_OPEN_1);
3899 if (id >= GADGET_ID_ELEMENTLIST_FIRST &&
3900 id <= GADGET_ID_ELEMENTLIST_LAST)
3902 int element_position = id - GADGET_ID_ELEMENTLIST_FIRST;
3903 int new_element = editor_element[element_position + element_shift];
3905 PickDrawingElement(button, new_element);
3907 if (!HAS_CONTENT(properties_element) ||
3908 !stick_element_properties_window)
3910 properties_element = new_element;
3911 if (edit_mode == ED_MODE_PROPERTIES)
3912 DrawPropertiesWindow();
3915 if (drawing_function == GADGET_ID_PICK_ELEMENT)
3916 ClickOnGadget(level_editor_gadget[last_drawing_function], MB_LEFT);
3919 else if (gi->event.type == GD_EVENT_PRESSED)
3920 printf("default: HandleControlButtons: GD_EVENT_PRESSED(%d)\n", id);
3921 else if (gi->event.type == GD_EVENT_RELEASED)
3922 printf("default: HandleControlButtons: GD_EVENT_RELEASED(%d)\n", id);
3923 else if (gi->event.type == GD_EVENT_MOVING)
3924 printf("default: HandleControlButtons: GD_EVENT_MOVING(%d)\n", id);
3926 printf("default: HandleControlButtons: ? (id == %d)\n", id);
3932 void HandleLevelEditorKeyInput(KeySym key)
3934 char letter = getCharFromKeySym(key);
3935 int button = MB_LEFT;
3937 if (drawing_function == GADGET_ID_TEXT &&
3938 DrawLevelText(0, 0, 0, TEXT_QUERY_TYPING) == TRUE)
3941 DrawLevelText(0, 0, letter, TEXT_WRITECHAR);
3942 else if (key == XK_Delete || key == XK_BackSpace)
3943 DrawLevelText(0, 0, 0, TEXT_BACKSPACE);
3944 else if (key == XK_Return)
3945 DrawLevelText(0, 0, 0, TEXT_NEWLINE);
3947 else if (button_status == MB_RELEASED)
3954 id = GADGET_ID_SCROLL_LEFT;
3957 id = GADGET_ID_SCROLL_RIGHT;
3960 id = GADGET_ID_SCROLL_UP;
3963 id = GADGET_ID_SCROLL_DOWN;
3966 id = GADGET_ID_SCROLL_LIST_UP;
3970 id = GADGET_ID_SCROLL_LIST_DOWN;
3975 id = GADGET_ID_NONE;
3979 if (id != GADGET_ID_NONE)
3980 ClickOnGadget(level_editor_gadget[id], button);
3981 else if (letter == '.')
3982 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS], button);
3983 else if (key == XK_space || key == XK_Return)
3984 ClickOnGadget(level_editor_gadget[GADGET_ID_TEST], button);
3986 for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
3987 if (letter && letter == control_info[i].shortcut)
3988 if (!anyTextGadgetActive())
3989 ClickOnGadget(level_editor_gadget[i], button);
3993 void ClearEditorGadgetInfoText()
3995 XFillRectangle(display, drawto, gc,
3996 INFOTEXT_XPOS, INFOTEXT_YPOS, INFOTEXT_XSIZE, INFOTEXT_YSIZE);
3997 redraw_mask |= REDRAW_FIELD;
4000 void HandleEditorGadgetInfoText(void *ptr)
4002 struct GadgetInfo *gi = (struct GadgetInfo *)ptr;
4003 char infotext[MAX_INFOTEXT_LEN + 1];
4004 char shortcut[MAX_INFOTEXT_LEN + 1];
4006 ClearEditorGadgetInfoText();
4008 /* misuse this function to delete brush cursor, if needed */
4009 if (edit_mode == ED_MODE_DRAWING && draw_with_brush)
4010 DeleteBrushFromCursor();
4012 if (gi == NULL || gi->info_text == NULL)
4015 strncpy(infotext, gi->info_text, MAX_INFOTEXT_LEN);
4016 infotext[MAX_INFOTEXT_LEN] = '\0';
4018 if (gi->custom_id < ED_NUM_CTRL_BUTTONS)
4020 int key = control_info[gi->custom_id].shortcut;
4024 if (gi->custom_id == GADGET_ID_SINGLE_ITEMS) /* special case 1 */
4025 sprintf(shortcut, " ('.' or '%c')", key);
4026 else if (gi->custom_id == GADGET_ID_TEST) /* special case 2 */
4027 sprintf(shortcut, " ('Enter' or 'Shift-%c')", key);
4028 else /* normal case */
4029 sprintf(shortcut, " ('%s%c')",
4030 (key >= 'A' && key <= 'Z' ? "Shift-" : ""), key);
4032 if (strlen(infotext) + strlen(shortcut) <= MAX_INFOTEXT_LEN)
4033 strcat(infotext, shortcut);
4037 DrawText(INFOTEXT_XPOS, INFOTEXT_YPOS, infotext, FS_SMALL, FC_YELLOW);
4040 static void HandleDrawingAreaInfo(struct GadgetInfo *gi)
4042 static int start_lx, start_ly;
4044 int id = gi->custom_id;
4045 int sx = gi->event.x;
4046 int sy = gi->event.y;
4047 int lx = sx + level_xpos;
4048 int ly = sy + level_ypos;
4049 int min_sx = 0, min_sy = 0;
4050 int max_sx = gi->drawing.area_xsize - 1;
4051 int max_sy = gi->drawing.area_ysize - 1;
4053 ClearEditorGadgetInfoText();
4055 /* make sure to stay inside drawing area boundaries */
4056 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
4057 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
4059 if (id == GADGET_ID_DRAWING_LEVEL)
4063 int min_lx = 0, min_ly = 0;
4064 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
4066 /* get positions inside level field */
4067 lx = sx + level_xpos;
4068 ly = sy + level_ypos;
4070 /* make sure to stay inside level field boundaries */
4071 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
4072 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
4074 /* correct drawing area positions accordingly */
4075 sx = lx - level_xpos;
4076 sy = ly - level_ypos;
4079 if (IN_ED_FIELD(sx,sy) && IN_LEV_FIELD(lx, ly))
4081 if (button_status) /* if (gi->state == GD_BUTTON_PRESSED) */
4083 if (gi->event.type == GD_EVENT_PRESSED)
4089 switch (drawing_function)
4091 case GADGET_ID_SINGLE_ITEMS:
4092 infotext = "Drawing single items";
4094 case GADGET_ID_CONNECTED_ITEMS:
4095 infotext = "Drawing connected items";
4097 case GADGET_ID_LINE:
4098 infotext = "Drawing line";
4101 infotext = "Drawing arc";
4103 case GADGET_ID_TEXT:
4104 infotext = "Setting text cursor";
4106 case GADGET_ID_RECTANGLE:
4107 infotext = "Drawing rectangle";
4109 case GADGET_ID_FILLED_BOX:
4110 infotext = "Drawing filled box";
4112 case GADGET_ID_FLOOD_FILL:
4113 infotext = "Flood fill";
4115 case GADGET_ID_GRAB_BRUSH:
4116 infotext = "Grabbing brush";
4118 case GADGET_ID_PICK_ELEMENT:
4119 infotext = "Picking element";
4123 infotext = "Drawing position";
4127 if (drawing_function == GADGET_ID_PICK_ELEMENT)
4128 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW,
4129 "%s: %d, %d", infotext, lx, ly);
4131 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW,
4132 "%s: %d, %d", infotext,
4133 ABS(lx - start_lx) + 1, ABS(ly - start_ly) + 1);
4135 else if (drawing_function == GADGET_ID_PICK_ELEMENT)
4136 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW,
4137 "%s", element_info[Feld[lx][ly]]);
4139 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW,
4140 "Level position: %d, %d", lx, ly);
4143 /* misuse this function to draw brush cursor, if needed */
4144 if (edit_mode == ED_MODE_DRAWING && draw_with_brush && !button_status)
4146 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
4147 CopyBrushToCursor(sx, sy);
4149 DeleteBrushFromCursor();
4152 else if (id == GADGET_ID_AMOEBA_CONTENT)
4153 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW,
4155 else if (id == GADGET_ID_RANDOM_BACKGROUND)
4156 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW,
4157 "Random placement background");
4159 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW,
4160 "Content area %d position: %d, %d",
4161 id - GADGET_ID_ELEM_CONTENT_0 + 1, sx, sy);