1 /***********************************************************
2 * Rocks'n'Diamonds -- McDuffin Strikes Back! *
3 *----------------------------------------------------------*
4 * (c) 1995-98 Artsoft Entertainment *
8 * phone: ++49 +521 290471 *
9 * email: aeglos@valinor.owl.de *
10 *----------------------------------------------------------*
12 ***********************************************************/
25 /* positions in the level editor */
26 #define ED_WIN_MB_LEFT_XPOS 7
27 #define ED_WIN_MB_LEFT_YPOS 6
28 #define ED_WIN_LEVELNR_XPOS 77
29 #define ED_WIN_LEVELNR_YPOS 7
30 #define ED_WIN_MB_MIDDLE_XPOS 7
31 #define ED_WIN_MB_MIDDLE_YPOS 258
32 #define ED_WIN_MB_RIGHT_XPOS 77
33 #define ED_WIN_MB_RIGHT_YPOS 258
35 /* other constants for the editor */
36 #define ED_SCROLL_NO 0
37 #define ED_SCROLL_LEFT 1
38 #define ED_SCROLL_RIGHT 2
39 #define ED_SCROLL_UP 4
40 #define ED_SCROLL_DOWN 8
42 /* screens in the level editor */
43 #define ED_MODE_DRAWING 0
44 #define ED_MODE_INFO 1
45 #define ED_MODE_PROPERTIES 2
47 /* how many steps can be cancelled */
48 #define NUM_UNDO_STEPS (10 + 1)
50 /* values for elements with score */
54 /* values for elements with content */
55 #define MIN_ELEM_CONTENT 1
56 #define MAX_ELEM_CONTENT 8
58 /* values for the control window */
59 #define ED_CTRL_BUTTONS_GFX_YPOS 236
60 #define ED_CTRL_BUTTONS_ALT_GFX_YPOS 142
62 #define ED_CTRL1_BUTTONS_HORIZ 4
63 #define ED_CTRL1_BUTTONS_VERT 4
64 #define ED_CTRL1_BUTTON_XSIZE 22
65 #define ED_CTRL1_BUTTON_YSIZE 22
66 #define ED_CTRL1_BUTTONS_XPOS 6
67 #define ED_CTRL1_BUTTONS_YPOS 6
68 #define ED_CTRL2_BUTTONS_HORIZ 3
69 #define ED_CTRL2_BUTTONS_VERT 2
70 #define ED_CTRL2_BUTTON_XSIZE 30
71 #define ED_CTRL2_BUTTON_YSIZE 20
72 #define ED_CTRL2_BUTTONS_XPOS 5
73 #define ED_CTRL2_BUTTONS_YPOS 99
74 #define ED_NUM_CTRL1_BUTTONS (ED_CTRL1_BUTTONS_HORIZ * ED_CTRL1_BUTTONS_VERT)
75 #define ED_NUM_CTRL2_BUTTONS (ED_CTRL2_BUTTONS_HORIZ * ED_CTRL2_BUTTONS_VERT)
76 #define ED_NUM_CTRL_BUTTONS (ED_NUM_CTRL1_BUTTONS + ED_NUM_CTRL2_BUTTONS)
78 /* values for the element list */
79 #define ED_ELEMENTLIST_UP_XPOS 35
80 #define ED_ELEMENTLIST_UP_YPOS 5
81 #define ED_ELEMENTLIST_UP_ALT_YPOS 140
82 #define ED_ELEMENTLIST_DOWN_XPOS 35
83 #define ED_ELEMENTLIST_DOWN_YPOS 250
84 #define ED_ELEMENTLIST_DOWN_ALT_YPOS 165
85 #define ED_ELEMENTLIST_UPDOWN_XSIZE 30
86 #define ED_ELEMENTLIST_UPDOWN_YSIZE 25
87 #define ED_ELEMENTLIST_XPOS 6
88 #define ED_ELEMENTLIST_YPOS 30
89 #define ED_ELEMENTLIST_ALT_YPOS 190
90 #define ED_ELEMENTLIST_XSIZE 22
91 #define ED_ELEMENTLIST_YSIZE 22
92 #define ED_ELEMENTLIST_BUTTONS_HORIZ 4
93 #define ED_ELEMENTLIST_BUTTONS_VERT 10
94 #define ED_NUM_ELEMENTLIST_BUTTONS (ED_ELEMENTLIST_BUTTONS_HORIZ * \
95 ED_ELEMENTLIST_BUTTONS_VERT)
97 /* values for the setting windows */
98 #define ED_SETTINGS_XPOS (MINI_TILEX + 8)
99 #define ED_SETTINGS2_XPOS MINI_TILEX
100 #define ED_SETTINGS_YPOS MINI_TILEY
101 #define ED_SETTINGS2_YPOS (ED_SETTINGS_YPOS + 12 * TILEY - 2)
103 /* values for counter gadgets */
104 #define ED_COUNT_ELEM_SCORE_XPOS ED_SETTINGS_XPOS
105 #define ED_COUNT_ELEM_SCORE_YPOS (14 * MINI_TILEY)
106 #define ED_COUNT_ELEM_CONTENT_XPOS ED_SETTINGS_XPOS
107 #define ED_COUNT_ELEM_CONTENT_YPOS (19 * MINI_TILEY)
109 #define ED_COUNTER_YSTART (ED_SETTINGS_YPOS + 2 * TILEY)
110 #define ED_COUNTER_YDISTANCE (3 * MINI_TILEY)
111 #define ED_COUNTER_YPOS(n) (ED_COUNTER_YSTART + \
112 n * ED_COUNTER_YDISTANCE)
113 #define ED_COUNTER2_YPOS(n) (ED_COUNTER_YSTART + \
114 n * ED_COUNTER_YDISTANCE - 2)
115 /* standard distances */
116 #define ED_BORDER_SIZE 3
117 #define ED_GADGET_DISTANCE 2
119 /* values for element content drawing areas */
120 #define ED_AREA_ELEM_CONTENT_XPOS ( 2 * MINI_TILEX)
121 #define ED_AREA_ELEM_CONTENT_YPOS (22 * MINI_TILEY)
123 /* values for random placement background drawing area */
124 #define ED_AREA_RANDOM_BACKGROUND_XPOS (29 * MINI_TILEX)
125 #define ED_AREA_RANDOM_BACKGROUND_YPOS (31 * MINI_TILEY)
127 /* values for scrolling gadgets */
128 #define ED_SCROLLBUTTON_XPOS 24
129 #define ED_SCROLLBUTTON_YPOS 0
130 #define ED_SCROLLBAR_XPOS 24
131 #define ED_SCROLLBAR_YPOS 64
133 #define ED_SCROLLBUTTON_XSIZE 16
134 #define ED_SCROLLBUTTON_YSIZE 16
136 #define ED_SCROLL_UP_XPOS (SXSIZE - ED_SCROLLBUTTON_XSIZE)
137 #define ED_SCROLL_UP_YPOS (0)
138 #define ED_SCROLL_DOWN_XPOS ED_SCROLL_UP_XPOS
139 #define ED_SCROLL_DOWN_YPOS (SYSIZE - 3 * ED_SCROLLBUTTON_YSIZE)
140 #define ED_SCROLL_LEFT_XPOS (0)
141 #define ED_SCROLL_LEFT_YPOS (SYSIZE - 2 * ED_SCROLLBUTTON_YSIZE)
142 #define ED_SCROLL_RIGHT_XPOS (SXSIZE - 2 * ED_SCROLLBUTTON_XSIZE)
143 #define ED_SCROLL_RIGHT_YPOS ED_SCROLL_LEFT_YPOS
144 #define ED_SCROLL_HORIZONTAL_XPOS (ED_SCROLL_LEFT_XPOS + ED_SCROLLBUTTON_XSIZE)
145 #define ED_SCROLL_HORIZONTAL_YPOS ED_SCROLL_LEFT_YPOS
146 #define ED_SCROLL_HORIZONTAL_XSIZE (SXSIZE - 3 * ED_SCROLLBUTTON_XSIZE)
147 #define ED_SCROLL_HORIZONTAL_YSIZE ED_SCROLLBUTTON_YSIZE
148 #define ED_SCROLL_VERTICAL_XPOS ED_SCROLL_UP_XPOS
149 #define ED_SCROLL_VERTICAL_YPOS (ED_SCROLL_UP_YPOS + ED_SCROLLBUTTON_YSIZE)
150 #define ED_SCROLL_VERTICAL_XSIZE ED_SCROLLBUTTON_XSIZE
151 #define ED_SCROLL_VERTICAL_YSIZE (SYSIZE - 4 * ED_SCROLLBUTTON_YSIZE)
153 /* values for checkbutton gadgets */
154 #define ED_CHECKBUTTON_XSIZE ED_BUTTON_COUNT_XSIZE
155 #define ED_CHECKBUTTON_YSIZE ED_BUTTON_COUNT_YSIZE
156 #define ED_CHECKBUTTON_UNCHECKED_XPOS ED_BUTTON_MINUS_XPOS
157 #define ED_CHECKBUTTON_CHECKED_XPOS ED_BUTTON_PLUS_XPOS
158 #define ED_CHECKBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 22)
159 #define ED_STICKYBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 88)
161 /* some positions in the editor control window */
162 #define ED_BUTTON_ELEM_XPOS 6
163 #define ED_BUTTON_ELEM_YPOS 30
164 #define ED_BUTTON_ELEM_XSIZE 22
165 #define ED_BUTTON_ELEM_YSIZE 22
167 #define ED_BUTTON_MINUS_XPOS 2
168 #define ED_BUTTON_MINUS_YPOS ED_BUTTON_COUNT_YPOS
169 #define ED_BUTTON_MINUS_XSIZE ED_BUTTON_COUNT_XSIZE
170 #define ED_BUTTON_MINUS_YSIZE ED_BUTTON_COUNT_YSIZE
171 #define ED_BUTTON_PLUS_XPOS (ED_WIN_COUNT_XPOS + ED_WIN_COUNT_XSIZE + 2)
172 #define ED_BUTTON_PLUS_YPOS ED_BUTTON_COUNT_YPOS
173 #define ED_BUTTON_PLUS_XSIZE ED_BUTTON_COUNT_XSIZE
174 #define ED_BUTTON_PLUS_YSIZE ED_BUTTON_COUNT_YSIZE
176 /* editor gadget identifiers */
178 /* drawing toolbox buttons */
179 #define GADGET_ID_NONE -1
180 #define GADGET_ID_SINGLE_ITEMS 0
181 #define GADGET_ID_CONNECTED_ITEMS 1
182 #define GADGET_ID_LINE 2
183 #define GADGET_ID_ARC 3
184 #define GADGET_ID_RECTANGLE 4
185 #define GADGET_ID_FILLED_BOX 5
186 #define GADGET_ID_WRAP_UP 6
187 #define GADGET_ID_TEXT 7
188 #define GADGET_ID_FLOOD_FILL 8
189 #define GADGET_ID_WRAP_LEFT 9
190 #define GADGET_ID_PROPERTIES 10
191 #define GADGET_ID_WRAP_RIGHT 11
192 #define GADGET_ID_RANDOM_PLACEMENT 12
193 #define GADGET_ID_GRAB_BRUSH 13
194 #define GADGET_ID_WRAP_DOWN 14
195 #define GADGET_ID_PICK_ELEMENT 15
196 #define GADGET_ID_UNDO 16
197 #define GADGET_ID_INFO 17
198 #define GADGET_ID_SAVE 18
199 #define GADGET_ID_CLEAR 19
200 #define GADGET_ID_TEST 20
201 #define GADGET_ID_EXIT 21
203 /* counter button identifiers */
204 #define GADGET_ID_ELEM_SCORE_DOWN 22
205 #define GADGET_ID_ELEM_SCORE_TEXT 23
206 #define GADGET_ID_ELEM_SCORE_UP 24
207 #define GADGET_ID_ELEM_CONTENT_DOWN 25
208 #define GADGET_ID_ELEM_CONTENT_TEXT 26
209 #define GADGET_ID_ELEM_CONTENT_UP 27
210 #define GADGET_ID_LEVEL_XSIZE_DOWN 28
211 #define GADGET_ID_LEVEL_XSIZE_TEXT 29
212 #define GADGET_ID_LEVEL_XSIZE_UP 30
213 #define GADGET_ID_LEVEL_YSIZE_DOWN 31
214 #define GADGET_ID_LEVEL_YSIZE_TEXT 32
215 #define GADGET_ID_LEVEL_YSIZE_UP 33
216 #define GADGET_ID_LEVEL_RANDOM_DOWN 34
217 #define GADGET_ID_LEVEL_RANDOM_TEXT 35
218 #define GADGET_ID_LEVEL_RANDOM_UP 36
219 #define GADGET_ID_LEVEL_COLLECT_DOWN 37
220 #define GADGET_ID_LEVEL_COLLECT_TEXT 38
221 #define GADGET_ID_LEVEL_COLLECT_UP 39
222 #define GADGET_ID_LEVEL_TIMELIMIT_DOWN 40
223 #define GADGET_ID_LEVEL_TIMELIMIT_TEXT 41
224 #define GADGET_ID_LEVEL_TIMELIMIT_UP 42
225 #define GADGET_ID_LEVEL_TIMESCORE_DOWN 43
226 #define GADGET_ID_LEVEL_TIMESCORE_TEXT 44
227 #define GADGET_ID_LEVEL_TIMESCORE_UP 45
229 /* drawing area identifiers */
230 #define GADGET_ID_DRAWING_LEVEL 46
231 #define GADGET_ID_ELEM_CONTENT_0 47
232 #define GADGET_ID_ELEM_CONTENT_1 48
233 #define GADGET_ID_ELEM_CONTENT_2 49
234 #define GADGET_ID_ELEM_CONTENT_3 50
235 #define GADGET_ID_ELEM_CONTENT_4 51
236 #define GADGET_ID_ELEM_CONTENT_5 52
237 #define GADGET_ID_ELEM_CONTENT_6 53
238 #define GADGET_ID_ELEM_CONTENT_7 54
239 #define GADGET_ID_AMOEBA_CONTENT 55
241 /* text input identifiers */
242 #define GADGET_ID_LEVEL_NAME 56
243 #define GADGET_ID_LEVEL_AUTHOR 57
245 /* gadgets for scrolling of drawing area */
246 #define GADGET_ID_SCROLL_UP 58
247 #define GADGET_ID_SCROLL_DOWN 59
248 #define GADGET_ID_SCROLL_LEFT 60
249 #define GADGET_ID_SCROLL_RIGHT 61
250 #define GADGET_ID_SCROLL_HORIZONTAL 62
251 #define GADGET_ID_SCROLL_VERTICAL 63
253 /* gadgets for scrolling element list */
254 #define GADGET_ID_ELEMENTLIST_UP 64
255 #define GADGET_ID_ELEMENTLIST_DOWN 65
257 /* gadgets for buttons in element list */
258 #define GADGET_ID_ELEMENTLIST_FIRST 66
259 #define GADGET_ID_ELEMENTLIST_LAST 105
261 /* buttons for level settings */
262 #define GADGET_ID_RANDOM_PERCENTAGE 106
263 #define GADGET_ID_RANDOM_QUANTITY 107
264 #define GADGET_ID_RANDOM_RESTRICTED 108
265 #define GADGET_ID_DOUBLE_SPEED 109
266 #define GADGET_ID_GRAVITY 110
267 #define GADGET_ID_STICK_ELEMENT 111
269 /* another drawing area for random placement */
270 #define GADGET_ID_RANDOM_BACKGROUND 112
272 #define NUM_EDITOR_GADGETS 113
274 /* radio button numbers */
275 #define RADIO_NR_NONE 0
276 #define RADIO_NR_DRAWING_TOOLBOX 1
277 #define RADIO_NR_RANDOM_ELEMENTS 2
279 /* values for counter gadgets */
280 #define ED_COUNTER_ID_ELEM_SCORE 0
281 #define ED_COUNTER_ID_ELEM_CONTENT 1
282 #define ED_COUNTER_ID_LEVEL_XSIZE 2
283 #define ED_COUNTER_ID_LEVEL_YSIZE 3
284 #define ED_COUNTER_ID_LEVEL_COLLECT 4
285 #define ED_COUNTER_ID_LEVEL_TIMELIMIT 5
286 #define ED_COUNTER_ID_LEVEL_TIMESCORE 6
287 #define ED_COUNTER_ID_LEVEL_RANDOM 7
289 #define ED_NUM_COUNTERBUTTONS 8
291 #define ED_COUNTER_ID_LEVEL_FIRST ED_COUNTER_ID_LEVEL_XSIZE
292 #define ED_COUNTER_ID_LEVEL_LAST ED_COUNTER_ID_LEVEL_RANDOM
294 /* values for scrollbutton gadgets */
295 #define ED_SCROLLBUTTON_ID_AREA_UP 0
296 #define ED_SCROLLBUTTON_ID_AREA_DOWN 1
297 #define ED_SCROLLBUTTON_ID_AREA_LEFT 2
298 #define ED_SCROLLBUTTON_ID_AREA_RIGHT 3
299 #define ED_SCROLLBUTTON_ID_LIST_UP 4
300 #define ED_SCROLLBUTTON_ID_LIST_DOWN 5
302 #define ED_NUM_SCROLLBUTTONS 6
304 #define ED_SCROLLBUTTON_ID_AREA_FIRST ED_SCROLLBUTTON_ID_AREA_UP
305 #define ED_SCROLLBUTTON_ID_AREA_LAST ED_SCROLLBUTTON_ID_AREA_RIGHT
307 /* values for scrollbar gadgets */
308 #define ED_SCROLLBAR_ID_HORIZONTAL 0
309 #define ED_SCROLLBAR_ID_VERTICAL 1
311 #define ED_NUM_SCROLLBARS 2
313 /* values for text input gadgets */
314 #define ED_TEXTINPUT_ID_LEVEL_NAME 0
315 #define ED_TEXTINPUT_ID_LEVEL_AUTHOR 1
317 #define ED_NUM_TEXTINPUT 2
319 #define ED_TEXTINPUT_ID_LEVEL_FIRST ED_TEXTINPUT_ID_LEVEL_NAME
320 #define ED_TEXTINPUT_ID_LEVEL_LAST ED_TEXTINPUT_ID_LEVEL_AUTHOR
322 /* values for checkbutton gadgets */
323 #define ED_CHECKBUTTON_ID_DOUBLE_SPEED 0
324 #define ED_CHECKBUTTON_ID_GRAVITY 1
325 #define ED_CHECKBUTTON_ID_RANDOM_RESTRICTED 2
326 #define ED_CHECKBUTTON_ID_STICK_ELEMENT 3
328 #define ED_NUM_CHECKBUTTONS 4
330 #define ED_CHECKBUTTON_ID_LEVEL_FIRST ED_CHECKBUTTON_ID_DOUBLE_SPEED
331 #define ED_CHECKBUTTON_ID_LEVEL_LAST ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
333 /* values for radiobutton gadgets */
334 #define ED_RADIOBUTTON_ID_PERCENTAGE 0
335 #define ED_RADIOBUTTON_ID_QUANTITY 1
337 #define ED_NUM_RADIOBUTTONS 2
339 #define ED_RADIOBUTTON_ID_LEVEL_FIRST ED_RADIOBUTTON_ID_PERCENTAGE
340 #define ED_RADIOBUTTON_ID_LEVEL_LAST ED_RADIOBUTTON_ID_QUANTITY
342 /* values for CopyLevelToUndoBuffer() */
343 #define UNDO_IMMEDIATE 0
344 #define UNDO_ACCUMULATE 1
346 /* values for ClearEditorGadgetInfoText() and HandleGadgetInfoText() */
347 #define INFOTEXT_XPOS SX
348 #define INFOTEXT_YPOS (SY + SYSIZE - MINI_TILEX + 2)
349 #define INFOTEXT_XSIZE SXSIZE
350 #define INFOTEXT_YSIZE MINI_TILEX
351 #define MAX_INFOTEXT_LEN (SXSIZE / FONT2_XSIZE)
357 } control_info[ED_NUM_CTRL_BUTTONS] =
359 { 's', "draw single items" },
360 { 'd', "draw connected items" },
361 { 'l', "draw lines" },
362 { 'a', "draw arcs" },
363 { 'r', "draw outline rectangles" },
364 { 'R', "draw filled rectangles" },
365 { '\0', "wrap (rotate) level up" },
366 { 't', "enter text elements" },
367 { 'f', "flood fill" },
368 { '\0', "wrap (rotate) level left" },
369 { '?', "properties of drawing element" },
370 { '\0', "wrap (rotate) level right" },
371 { '\0', "random element placement" },
372 { 'b', "grab brush" },
373 { '\0', "wrap (rotate) level down" },
374 { ',', "pick drawing element" },
375 { 'U', "undo last operation" },
376 { 'I', "level properties" },
377 { 'S', "save level" },
378 { 'C', "clear level" },
379 { 'T', "test level" },
380 { 'E', "exit level editor" }
383 /* pointers to counter values */
384 static int *gadget_elem_score_value = NULL;
385 static int *gadget_elem_content_value = NULL;
386 static int *gadget_level_xsize_value = NULL;
387 static int *gadget_level_ysize_value = NULL;
388 static int *gadget_level_random_value = NULL;
389 static int *gadget_level_collect_value = NULL;
390 static int *gadget_level_timelimit_value = NULL;
391 static int *gadget_level_timescore_value = NULL;
396 int min_value, max_value;
397 int gadget_id_down, gadget_id_up;
400 char *infotext_above, *infotext_right;
401 } counterbutton_info[ED_NUM_COUNTERBUTTONS] =
404 ED_COUNT_ELEM_SCORE_XPOS, ED_COUNT_ELEM_SCORE_YPOS,
405 MIN_SCORE, MAX_SCORE,
406 GADGET_ID_ELEM_SCORE_DOWN, GADGET_ID_ELEM_SCORE_UP,
407 GADGET_ID_ELEM_SCORE_TEXT,
408 &gadget_elem_score_value,
409 "element score", NULL
412 ED_COUNT_ELEM_CONTENT_XPOS, ED_COUNT_ELEM_CONTENT_YPOS,
413 MIN_ELEM_CONTENT, MAX_ELEM_CONTENT,
414 GADGET_ID_ELEM_CONTENT_DOWN, GADGET_ID_ELEM_CONTENT_UP,
415 GADGET_ID_ELEM_CONTENT_TEXT,
416 &gadget_elem_content_value,
417 "element content", NULL
420 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(2),
421 MIN_LEV_FIELDX, MAX_LEV_FIELDX,
422 GADGET_ID_LEVEL_XSIZE_DOWN, GADGET_ID_LEVEL_XSIZE_UP,
423 GADGET_ID_LEVEL_XSIZE_TEXT,
424 &gadget_level_xsize_value,
425 "playfield size", "width",
428 ED_SETTINGS_XPOS + 2 * DXSIZE, ED_COUNTER_YPOS(2),
429 MIN_LEV_FIELDY, MAX_LEV_FIELDY,
430 GADGET_ID_LEVEL_YSIZE_DOWN, GADGET_ID_LEVEL_YSIZE_UP,
431 GADGET_ID_LEVEL_YSIZE_TEXT,
432 &gadget_level_ysize_value,
436 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(3),
438 GADGET_ID_LEVEL_COLLECT_DOWN, GADGET_ID_LEVEL_COLLECT_UP,
439 GADGET_ID_LEVEL_COLLECT_TEXT,
440 &gadget_level_collect_value,
441 "number of emeralds to collect", NULL
444 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(4),
446 GADGET_ID_LEVEL_TIMELIMIT_DOWN, GADGET_ID_LEVEL_TIMELIMIT_UP,
447 GADGET_ID_LEVEL_TIMELIMIT_TEXT,
448 &gadget_level_timelimit_value,
449 "time available to solve level", "(0 => no time limit)"
452 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(5),
454 GADGET_ID_LEVEL_TIMESCORE_DOWN, GADGET_ID_LEVEL_TIMESCORE_UP,
455 GADGET_ID_LEVEL_TIMESCORE_TEXT,
456 &gadget_level_timescore_value,
457 "score for each 10 seconds left", NULL
460 ED_SETTINGS_XPOS, ED_COUNTER2_YPOS(8),
462 GADGET_ID_LEVEL_RANDOM_DOWN, GADGET_ID_LEVEL_RANDOM_UP,
463 GADGET_ID_LEVEL_RANDOM_TEXT,
464 &gadget_level_random_value,
465 "random element placement", "in"
476 } textinput_info[ED_NUM_TEXTINPUT] =
479 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(0),
480 GADGET_ID_LEVEL_NAME,
486 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(1),
487 GADGET_ID_LEVEL_AUTHOR,
488 MAX_LEVEL_AUTHOR_LEN,
500 } scrollbutton_info[ED_NUM_SCROLLBUTTONS] =
503 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 0 * ED_SCROLLBUTTON_YSIZE,
504 ED_SCROLL_UP_XPOS, ED_SCROLL_UP_YPOS,
506 "scroll level editing area up"
509 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 1 * ED_SCROLLBUTTON_YSIZE,
510 ED_SCROLL_DOWN_XPOS, ED_SCROLL_DOWN_YPOS,
511 GADGET_ID_SCROLL_DOWN,
512 "scroll level editing area down"
515 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 2 * ED_SCROLLBUTTON_YSIZE,
516 ED_SCROLL_LEFT_XPOS, ED_SCROLL_LEFT_YPOS,
517 GADGET_ID_SCROLL_LEFT,
518 "scroll level editing area left"
521 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 3 * ED_SCROLLBUTTON_YSIZE,
522 ED_SCROLL_RIGHT_XPOS, ED_SCROLL_RIGHT_YPOS,
523 GADGET_ID_SCROLL_RIGHT,
524 "scroll level editing area right"
527 ED_ELEMENTLIST_UP_XPOS, ED_ELEMENTLIST_UP_ALT_YPOS,
528 ED_ELEMENTLIST_UP_XPOS, ED_ELEMENTLIST_UP_YPOS,
529 GADGET_ID_ELEMENTLIST_UP,
530 "scroll element list up ('Page Up')"
533 ED_ELEMENTLIST_DOWN_XPOS, ED_ELEMENTLIST_DOWN_ALT_YPOS,
534 ED_ELEMENTLIST_DOWN_XPOS, ED_ELEMENTLIST_DOWN_YPOS,
535 GADGET_ID_ELEMENTLIST_DOWN,
536 "scroll element list down ('Page Down')"
548 } scrollbar_info[ED_NUM_SCROLLBARS] =
551 ED_SCROLLBAR_XPOS, ED_SCROLLBAR_YPOS,
552 ED_SCROLL_HORIZONTAL_XPOS, ED_SCROLL_HORIZONTAL_YPOS,
553 ED_SCROLL_HORIZONTAL_XSIZE, ED_SCROLL_HORIZONTAL_YSIZE,
554 GD_TYPE_SCROLLBAR_HORIZONTAL,
555 GADGET_ID_SCROLL_HORIZONTAL,
556 "scroll level editing area horizontally"
559 ED_SCROLLBAR_XPOS, ED_SCROLLBAR_YPOS,
560 ED_SCROLL_VERTICAL_XPOS, ED_SCROLL_VERTICAL_YPOS,
561 ED_SCROLL_VERTICAL_XSIZE, ED_SCROLL_VERTICAL_YSIZE,
562 GD_TYPE_SCROLLBAR_VERTICAL,
563 GADGET_ID_SCROLL_VERTICAL,
564 "scroll level editing area vertically"
568 /* values for random placement */
569 #define RANDOM_USE_PERCENTAGE 0
570 #define RANDOM_USE_QUANTITY 1
572 static int random_placement_value = 10;
573 static int random_placement_method = RANDOM_USE_QUANTITY;
574 static int random_placement_background_element = EL_ERDREICH;
575 static boolean random_placement_background_restricted = FALSE;
576 static boolean stick_element_properties_window = FALSE;
585 char *text, *infotext;
586 } radiobutton_info[ED_NUM_RADIOBUTTONS] =
589 ED_SETTINGS_XPOS + 160, ED_COUNTER2_YPOS(8),
590 GADGET_ID_RANDOM_PERCENTAGE,
591 RADIO_NR_RANDOM_ELEMENTS,
592 &random_placement_method, RANDOM_USE_PERCENTAGE,
593 "percentage", "use percentage for random elements"
596 ED_SETTINGS_XPOS + 340, ED_COUNTER2_YPOS(8),
597 GADGET_ID_RANDOM_QUANTITY,
598 RADIO_NR_RANDOM_ELEMENTS,
599 &random_placement_method, RANDOM_USE_QUANTITY,
600 "quantity", "use quantity for random elements"
609 char *text, *infotext;
610 } checkbutton_info[ED_NUM_CHECKBUTTONS] =
613 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(6) - MINI_TILEY,
614 GADGET_ID_DOUBLE_SPEED,
616 "double speed movement", "set movement speed of player"
619 ED_SETTINGS_XPOS + 340, ED_COUNTER_YPOS(6) - MINI_TILEY,
622 "gravity", "set level gravity"
625 ED_SETTINGS_XPOS, ED_COUNTER2_YPOS(9) - MINI_TILEY,
626 GADGET_ID_RANDOM_RESTRICTED,
627 &random_placement_background_restricted,
628 "restrict random placement to", "set random placement restriction"
631 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(4),
632 GADGET_ID_STICK_ELEMENT,
633 &stick_element_properties_window,
634 "stick window to edit content", "stick window to edit content"
638 /* maximal size of level editor drawing area */
639 #define MAX_ED_FIELDX (2 * SCR_FIELDX)
640 #define MAX_ED_FIELDY (2 * SCR_FIELDY - 1)
642 /* actual size of level editor drawing area */
643 static int ed_fieldx = MAX_ED_FIELDX - 1, ed_fieldy = MAX_ED_FIELDY - 1;
645 /* actual position of level editor drawing area in level playfield */
646 static int level_xpos = -1, level_ypos = -1;
648 #define IN_ED_FIELD(x,y) ((x)>=0 && (x)<ed_fieldx && (y)>=0 &&(y)<ed_fieldx)
650 /* drawing elements on the three mouse buttons */
651 static int new_element1 = EL_MAUERWERK;
652 static int new_element2 = EL_LEERRAUM;
653 static int new_element3 = EL_ERDREICH;
655 #define BUTTON_ELEMENT(button) (button == 1 ? new_element1 : \
656 button == 2 ? new_element2 : \
657 button == 3 ? new_element3 : EL_LEERRAUM)
659 /* forward declaration for internal use */
660 static void DrawDrawingWindow();
661 static void DrawLevelInfoWindow();
662 static void DrawPropertiesWindow();
663 static void CopyLevelToUndoBuffer(int);
664 static void HandleControlButtons(struct GadgetInfo *);
665 static void HandleCounterButtons(struct GadgetInfo *);
666 static void HandleDrawingAreas(struct GadgetInfo *);
667 static void HandleDrawingAreaInfo(struct GadgetInfo *);
668 static void HandleTextInputGadgets(struct GadgetInfo *);
670 static struct GadgetInfo *level_editor_gadget[NUM_EDITOR_GADGETS];
672 static int drawing_function = GADGET_ID_SINGLE_ITEMS;
673 static int last_drawing_function = GADGET_ID_SINGLE_ITEMS;
674 static boolean draw_with_brush = FALSE;
675 static int properties_element = 0;
677 static short ElementContent[MAX_ELEM_CONTENT][3][3];
678 static short FieldBackup[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
679 static short UndoBuffer[NUM_UNDO_STEPS][MAX_LEV_FIELDX][MAX_LEV_FIELDY];
680 static int undo_buffer_position = 0;
681 static int undo_buffer_steps = 0;
683 static int edit_mode;
685 static int counter_xsize = DXSIZE + FONT2_XSIZE - 2 * ED_GADGET_DISTANCE;
687 int element_shift = 0;
689 int editor_element[] =
902 EL_SOKOBAN_FELD_LEER,
903 EL_SOKOBAN_FELD_VOLL,
1073 int elements_in_list = sizeof(editor_element)/sizeof(int);
1075 static void ScrollMiniLevel(int from_x, int from_y, int scroll)
1078 int dx = (scroll == ED_SCROLL_LEFT ? -1 : scroll == ED_SCROLL_RIGHT ? 1 : 0);
1079 int dy = (scroll == ED_SCROLL_UP ? -1 : scroll == ED_SCROLL_DOWN ? 1 : 0);
1081 XCopyArea(display, drawto, drawto, gc,
1082 SX + (dx == -1 ? MINI_TILEX : 0),
1083 SY + (dy == -1 ? MINI_TILEY : 0),
1084 (ed_fieldx * MINI_TILEX) - (dx != 0 ? MINI_TILEX : 0),
1085 (ed_fieldy * MINI_TILEY) - (dy != 0 ? MINI_TILEY : 0),
1086 SX + (dx == +1 ? MINI_TILEX : 0),
1087 SY + (dy == +1 ? MINI_TILEY : 0));
1090 x = (dx == 1 ? 0 : ed_fieldx - 1);
1091 for(y=0; y<ed_fieldy; y++)
1092 DrawMiniElementOrWall(x, y, from_x, from_y);
1096 y = (dy == 1 ? 0 : ed_fieldy - 1);
1097 for(x=0; x<ed_fieldx; x++)
1098 DrawMiniElementOrWall(x, y, from_x, from_y);
1101 redraw_mask |= REDRAW_FIELD;
1105 static void CreateControlButtons()
1107 Pixmap gd_pixmap = pix[PIX_DOOR];
1108 struct GadgetInfo *gi;
1109 unsigned long event_mask;
1112 /* create toolbox buttons */
1113 for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
1117 int gd_xoffset, gd_yoffset;
1118 int gd_x1, gd_x2, gd_y1, gd_y2;
1120 int radio_button_nr;
1123 if (id == GADGET_ID_SINGLE_ITEMS ||
1124 id == GADGET_ID_CONNECTED_ITEMS ||
1125 id == GADGET_ID_LINE ||
1126 id == GADGET_ID_ARC ||
1127 id == GADGET_ID_TEXT ||
1128 id == GADGET_ID_RECTANGLE ||
1129 id == GADGET_ID_FILLED_BOX ||
1130 id == GADGET_ID_FLOOD_FILL ||
1131 id == GADGET_ID_GRAB_BRUSH ||
1132 id == GADGET_ID_PICK_ELEMENT)
1134 button_type = GD_TYPE_RADIO_BUTTON;
1135 radio_button_nr = RADIO_NR_DRAWING_TOOLBOX;
1136 checked = (id == drawing_function ? TRUE : FALSE);
1137 event_mask = GD_EVENT_PRESSED;
1141 button_type = GD_TYPE_NORMAL_BUTTON;
1142 radio_button_nr = RADIO_NR_NONE;
1145 if (id == GADGET_ID_WRAP_LEFT ||
1146 id == GADGET_ID_WRAP_RIGHT ||
1147 id == GADGET_ID_WRAP_UP ||
1148 id == GADGET_ID_WRAP_DOWN)
1149 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
1151 event_mask = GD_EVENT_RELEASED;
1154 if (id < ED_NUM_CTRL1_BUTTONS)
1156 int x = i % ED_CTRL1_BUTTONS_HORIZ;
1157 int y = i / ED_CTRL1_BUTTONS_HORIZ;
1159 gd_xoffset = ED_CTRL1_BUTTONS_XPOS + x * ED_CTRL1_BUTTON_XSIZE;
1160 gd_yoffset = ED_CTRL1_BUTTONS_YPOS + y * ED_CTRL1_BUTTON_YSIZE;
1161 width = ED_CTRL1_BUTTON_XSIZE;
1162 height = ED_CTRL1_BUTTON_YSIZE;
1166 int x = (i - ED_NUM_CTRL1_BUTTONS) % ED_CTRL2_BUTTONS_HORIZ;
1167 int y = (i - ED_NUM_CTRL1_BUTTONS) / ED_CTRL2_BUTTONS_HORIZ;
1169 gd_xoffset = ED_CTRL2_BUTTONS_XPOS + x * ED_CTRL2_BUTTON_XSIZE;
1170 gd_yoffset = ED_CTRL2_BUTTONS_YPOS + y * ED_CTRL2_BUTTON_YSIZE;
1171 width = ED_CTRL2_BUTTON_XSIZE;
1172 height = ED_CTRL2_BUTTON_YSIZE;
1175 gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
1176 gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
1177 gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL_BUTTONS_GFX_YPOS + gd_yoffset;
1178 gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
1180 gi = CreateGadget(GDI_CUSTOM_ID, id,
1181 GDI_INFO_TEXT, control_info[i].text,
1182 GDI_X, EX + gd_xoffset,
1183 GDI_Y, EY + gd_yoffset,
1186 GDI_TYPE, button_type,
1187 GDI_STATE, GD_BUTTON_UNPRESSED,
1188 GDI_RADIO_NR, radio_button_nr,
1189 GDI_CHECKED, checked,
1190 GDI_DESIGN_UNPRESSED, gd_pixmap, gd_x1, gd_y1,
1191 GDI_DESIGN_PRESSED, gd_pixmap, gd_x2, gd_y1,
1192 GDI_ALT_DESIGN_UNPRESSED, gd_pixmap, gd_x1, gd_y2,
1193 GDI_ALT_DESIGN_PRESSED, gd_pixmap, gd_x2, gd_y2,
1194 GDI_EVENT_MASK, event_mask,
1195 GDI_CALLBACK_ACTION, HandleControlButtons,
1199 Error(ERR_EXIT, "cannot create gadget");
1201 level_editor_gadget[id] = gi;
1204 /* create buttons for scrolling of drawing area and element list */
1205 for (i=0; i<ED_NUM_SCROLLBUTTONS; i++)
1207 int id = scrollbutton_info[i].gadget_id;
1208 int x, y, width, height;
1209 int gd_x1, gd_x2, gd_y1, gd_y2;
1211 x = scrollbutton_info[i].x;
1212 y = scrollbutton_info[i].y;
1214 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
1216 if (id == GADGET_ID_ELEMENTLIST_UP ||
1217 id == GADGET_ID_ELEMENTLIST_DOWN)
1221 width = ED_ELEMENTLIST_UPDOWN_XSIZE;
1222 height = ED_ELEMENTLIST_UPDOWN_YSIZE;
1223 gd_x1 = DOOR_GFX_PAGEX6 + scrollbutton_info[i].xpos;
1224 gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].y;
1226 gd_y2 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].ypos;
1232 width = ED_SCROLLBUTTON_XSIZE;
1233 height = ED_SCROLLBUTTON_YSIZE;
1234 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].xpos;
1235 gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].ypos;
1236 gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
1240 gi = CreateGadget(GDI_CUSTOM_ID, id,
1241 GDI_INFO_TEXT, scrollbutton_info[i].infotext,
1246 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
1247 GDI_STATE, GD_BUTTON_UNPRESSED,
1248 GDI_DESIGN_UNPRESSED, gd_pixmap, gd_x1, gd_y1,
1249 GDI_DESIGN_PRESSED, gd_pixmap, gd_x2, gd_y2,
1250 GDI_EVENT_MASK, event_mask,
1251 GDI_CALLBACK_ACTION, HandleControlButtons,
1255 Error(ERR_EXIT, "cannot create gadget");
1257 level_editor_gadget[id] = gi;
1260 /* create buttons for element list */
1261 for (i=0; i<ED_NUM_ELEMENTLIST_BUTTONS; i++)
1264 int deco_x, deco_y, deco_xpos, deco_ypos;
1265 int gd_xoffset, gd_yoffset;
1266 int gd_x, gd_y1, gd_y2;
1267 int x = i % ED_ELEMENTLIST_BUTTONS_HORIZ;
1268 int y = i / ED_ELEMENTLIST_BUTTONS_HORIZ;
1269 int id = GADGET_ID_ELEMENTLIST_FIRST + i;
1271 event_mask = GD_EVENT_RELEASED;
1273 gd_xoffset = ED_ELEMENTLIST_XPOS + x * ED_ELEMENTLIST_XSIZE;
1274 gd_yoffset = ED_ELEMENTLIST_YPOS + y * ED_ELEMENTLIST_YSIZE;
1276 gd_x = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS;
1277 gd_y1 = DOOR_GFX_PAGEY1 + ED_ELEMENTLIST_YPOS;
1278 gd_y2 = DOOR_GFX_PAGEY1 + ED_ELEMENTLIST_ALT_YPOS;
1280 getMiniGraphicSource(el2gfx(editor_element[i]),
1281 &deco_pixmap, &deco_x, &deco_y);
1282 deco_xpos = (ED_ELEMENTLIST_XSIZE - MINI_TILEX) / 2;
1283 deco_ypos = (ED_ELEMENTLIST_YSIZE - MINI_TILEY) / 2;
1285 gi = CreateGadget(GDI_CUSTOM_ID, id,
1286 GDI_INFO_TEXT, element_info[editor_element[i]],
1287 GDI_X, DX + gd_xoffset,
1288 GDI_Y, DY + gd_yoffset,
1289 GDI_WIDTH, ED_ELEMENTLIST_XSIZE,
1290 GDI_HEIGHT, ED_ELEMENTLIST_YSIZE,
1291 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
1292 GDI_STATE, GD_BUTTON_UNPRESSED,
1293 GDI_DESIGN_UNPRESSED, gd_pixmap, gd_x, gd_y1,
1294 GDI_DESIGN_PRESSED, gd_pixmap, gd_x, gd_y2,
1295 GDI_DECORATION_DESIGN, deco_pixmap, deco_x, deco_y,
1296 GDI_DECORATION_POSITION, deco_xpos, deco_ypos,
1297 GDI_DECORATION_SIZE, MINI_TILEX, MINI_TILEY,
1298 GDI_DECORATION_SHIFTING, 1, 1,
1299 GDI_EVENT_MASK, event_mask,
1300 GDI_CALLBACK_ACTION, HandleControlButtons,
1304 Error(ERR_EXIT, "cannot create gadget");
1306 level_editor_gadget[id] = gi;
1310 static void CreateCounterButtons()
1314 for (i=0; i<ED_NUM_COUNTERBUTTONS; i++)
1317 int xpos = SX + counterbutton_info[i].x; /* xpos of down count button */
1318 int ypos = SY + counterbutton_info[i].y;
1322 Pixmap gd_pixmap = pix[PIX_DOOR];
1323 struct GadgetInfo *gi;
1325 counterbutton_info[i].gadget_id_down :
1326 counterbutton_info[i].gadget_id_up);
1328 int gd_x, gd_x1, gd_x2, gd_y;
1329 unsigned long event_mask;
1330 char infotext[MAX_INFOTEXT_LEN + 1];
1332 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
1334 gd_xoffset = (j == 0 ? ED_BUTTON_MINUS_XPOS : ED_BUTTON_PLUS_XPOS);
1335 gd_x1 = DOOR_GFX_PAGEX4 + gd_xoffset;
1336 gd_x2 = DOOR_GFX_PAGEX3 + gd_xoffset;
1337 gd_y = DOOR_GFX_PAGEY1 + ED_BUTTON_COUNT_YPOS;
1339 sprintf(infotext, "%s counter value by 1, 5 or 10",
1340 (j == 0 ? "decrease" : "increase"));
1342 gi = CreateGadget(GDI_CUSTOM_ID, id,
1343 GDI_INFO_TEXT, infotext,
1346 GDI_WIDTH, ED_BUTTON_COUNT_XSIZE,
1347 GDI_HEIGHT, ED_BUTTON_COUNT_YSIZE,
1348 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
1349 GDI_STATE, GD_BUTTON_UNPRESSED,
1350 GDI_DESIGN_UNPRESSED, gd_pixmap, gd_x1, gd_y,
1351 GDI_DESIGN_PRESSED, gd_pixmap, gd_x2, gd_y,
1352 GDI_EVENT_MASK, event_mask,
1353 GDI_CALLBACK_ACTION, HandleCounterButtons,
1357 Error(ERR_EXIT, "cannot create gadget");
1359 level_editor_gadget[id] = gi;
1360 xpos += gi->width + ED_GADGET_DISTANCE; /* xpos of text count button */
1364 id = counterbutton_info[i].gadget_id_text;
1365 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
1367 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
1368 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
1370 gi = CreateGadget(GDI_CUSTOM_ID, id,
1371 GDI_INFO_TEXT, "enter counter value",
1374 GDI_TYPE, GD_TYPE_TEXTINPUT_NUMERIC,
1375 GDI_NUMBER_VALUE, 0,
1376 GDI_NUMBER_MIN, counterbutton_info[i].min_value,
1377 GDI_NUMBER_MAX, counterbutton_info[i].max_value,
1379 GDI_DESIGN_UNPRESSED, gd_pixmap, gd_x, gd_y,
1380 GDI_DESIGN_PRESSED, gd_pixmap, gd_x, gd_y,
1381 GDI_DESIGN_BORDER, ED_BORDER_SIZE,
1382 GDI_EVENT_MASK, event_mask,
1383 GDI_CALLBACK_ACTION, HandleCounterButtons,
1387 Error(ERR_EXIT, "cannot create gadget");
1389 level_editor_gadget[id] = gi;
1390 xpos += gi->width + ED_GADGET_DISTANCE; /* xpos of up count button */
1396 static void CreateDrawingAreas()
1398 struct GadgetInfo *gi;
1399 unsigned long event_mask;
1404 GD_EVENT_PRESSED | GD_EVENT_RELEASED | GD_EVENT_MOVING |
1405 GD_EVENT_OFF_BORDERS;
1407 /* one for the level drawing area ... */
1408 id = GADGET_ID_DRAWING_LEVEL;
1409 gi = CreateGadget(GDI_CUSTOM_ID, id,
1412 GDI_TYPE, GD_TYPE_DRAWING_AREA,
1413 GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
1414 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
1415 GDI_EVENT_MASK, event_mask,
1416 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
1417 GDI_CALLBACK_ACTION, HandleDrawingAreas,
1421 Error(ERR_EXIT, "cannot create gadget");
1423 level_editor_gadget[id] = gi;
1425 /* ... up to eight areas for element content ... */
1426 for (i=0; i<MAX_ELEM_CONTENT; i++)
1428 int gx = SX + ED_AREA_ELEM_CONTENT_XPOS + 5 * (i % 4) * MINI_TILEX;
1429 int gy = SX + ED_AREA_ELEM_CONTENT_YPOS + 6 * (i / 4) * MINI_TILEY;
1431 id = GADGET_ID_ELEM_CONTENT_0 + i;
1432 gi = CreateGadget(GDI_CUSTOM_ID, id,
1435 GDI_WIDTH, 3 * MINI_TILEX,
1436 GDI_HEIGHT, 3 * MINI_TILEY,
1437 GDI_TYPE, GD_TYPE_DRAWING_AREA,
1438 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
1439 GDI_EVENT_MASK, event_mask,
1440 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
1441 GDI_CALLBACK_ACTION, HandleDrawingAreas,
1445 Error(ERR_EXIT, "cannot create gadget");
1447 level_editor_gadget[id] = gi;
1450 /* ... one for the amoeba content */
1451 id = GADGET_ID_AMOEBA_CONTENT;
1452 gi = CreateGadget(GDI_CUSTOM_ID, id,
1453 GDI_X, SX + ED_AREA_ELEM_CONTENT_XPOS,
1454 GDI_Y, SY + ED_AREA_ELEM_CONTENT_YPOS,
1455 GDI_WIDTH, MINI_TILEX,
1456 GDI_HEIGHT, MINI_TILEY,
1457 GDI_TYPE, GD_TYPE_DRAWING_AREA,
1458 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
1459 GDI_EVENT_MASK, event_mask,
1460 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
1461 GDI_CALLBACK_ACTION, HandleDrawingAreas,
1465 Error(ERR_EXIT, "cannot create gadget");
1467 level_editor_gadget[id] = gi;
1469 /* ... and one for random placement background restrictions */
1471 id = GADGET_ID_RANDOM_BACKGROUND;
1472 gi = CreateGadget(GDI_CUSTOM_ID, id,
1473 GDI_X, SX + ED_AREA_RANDOM_BACKGROUND_XPOS,
1474 GDI_Y, SY + ED_AREA_RANDOM_BACKGROUND_YPOS,
1475 GDI_WIDTH, MINI_TILEX,
1476 GDI_HEIGHT, MINI_TILEY,
1477 GDI_TYPE, GD_TYPE_DRAWING_AREA,
1478 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
1479 GDI_EVENT_MASK, event_mask,
1480 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
1481 GDI_CALLBACK_ACTION, HandleDrawingAreas,
1485 Error(ERR_EXIT, "cannot create gadget");
1487 level_editor_gadget[id] = gi;
1490 static void CreateTextInputGadgets()
1494 for (i=0; i<ED_NUM_TEXTINPUT; i++)
1496 Pixmap gd_pixmap = pix[PIX_DOOR];
1498 struct GadgetInfo *gi;
1499 unsigned long event_mask;
1500 char infotext[1024];
1501 int id = textinput_info[i].gadget_id;
1503 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
1505 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
1506 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
1508 sprintf(infotext, "Enter %s", textinput_info[i].infotext);
1509 infotext[MAX_INFOTEXT_LEN] = '\0';
1511 gi = CreateGadget(GDI_CUSTOM_ID, id,
1512 GDI_INFO_TEXT, infotext,
1513 GDI_X, SX + textinput_info[i].x,
1514 GDI_Y, SY + textinput_info[i].y,
1515 GDI_TYPE, GD_TYPE_TEXTINPUT_ALPHANUMERIC,
1516 GDI_TEXT_VALUE, textinput_info[i].value,
1517 GDI_TEXT_SIZE, textinput_info[i].size,
1518 GDI_DESIGN_UNPRESSED, gd_pixmap, gd_x, gd_y,
1519 GDI_DESIGN_PRESSED, gd_pixmap, gd_x, gd_y,
1520 GDI_DESIGN_BORDER, ED_BORDER_SIZE,
1521 GDI_EVENT_MASK, event_mask,
1522 GDI_CALLBACK_ACTION, HandleTextInputGadgets,
1526 Error(ERR_EXIT, "cannot create gadget");
1528 level_editor_gadget[id] = gi;
1532 static void CreateScrollbarGadgets()
1536 for (i=0; i<ED_NUM_SCROLLBARS; i++)
1538 int id = scrollbar_info[i].gadget_id;
1539 Pixmap gd_pixmap = pix[PIX_DOOR];
1540 int gd_x1, gd_x2, gd_y1, gd_y2;
1541 struct GadgetInfo *gi;
1542 int items_max, items_visible, item_position;
1543 unsigned long event_mask;
1545 if (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL)
1547 items_max = MAX(lev_fieldx + 2, ed_fieldx);
1548 items_visible = ed_fieldx;
1553 items_max = MAX(lev_fieldy + 2, ed_fieldy);
1554 items_visible = ed_fieldy;
1558 event_mask = GD_EVENT_MOVING | GD_EVENT_OFF_BORDERS;
1560 gd_x1 = DOOR_GFX_PAGEX8 + scrollbar_info[i].xpos;
1561 gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
1562 gd_y1 = DOOR_GFX_PAGEY1 + scrollbar_info[i].ypos;
1563 gd_y2 = DOOR_GFX_PAGEY1 + scrollbar_info[i].ypos;
1565 gi = CreateGadget(GDI_CUSTOM_ID, id,
1566 GDI_INFO_TEXT, scrollbar_info[i].infotext,
1567 GDI_X, SX + scrollbar_info[i].x,
1568 GDI_Y, SY + scrollbar_info[i].y,
1569 GDI_WIDTH, scrollbar_info[i].width,
1570 GDI_HEIGHT, scrollbar_info[i].height,
1571 GDI_TYPE, scrollbar_info[i].type,
1572 GDI_SCROLLBAR_ITEMS_MAX, items_max,
1573 GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
1574 GDI_SCROLLBAR_ITEM_POSITION, item_position,
1575 GDI_STATE, GD_BUTTON_UNPRESSED,
1576 GDI_DESIGN_UNPRESSED, gd_pixmap, gd_x1, gd_y1,
1577 GDI_DESIGN_PRESSED, gd_pixmap, gd_x2, gd_y2,
1578 GDI_DESIGN_BORDER, ED_BORDER_SIZE,
1579 GDI_EVENT_MASK, event_mask,
1580 GDI_CALLBACK_ACTION, HandleControlButtons,
1584 Error(ERR_EXIT, "cannot create gadget");
1586 level_editor_gadget[id] = gi;
1590 static void CreateCheckbuttonGadgets()
1592 Pixmap gd_pixmap = pix[PIX_DOOR];
1593 struct GadgetInfo *gi;
1594 unsigned long event_mask;
1595 int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
1599 event_mask = GD_EVENT_PRESSED;
1601 gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
1602 gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
1603 gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
1604 gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
1605 gd_y = DOOR_GFX_PAGEY1 + ED_CHECKBUTTON_YPOS;
1607 for (i=0; i<ED_NUM_RADIOBUTTONS; i++)
1609 int id = radiobutton_info[i].gadget_id;
1612 (*radiobutton_info[i].value == radiobutton_info[i].checked_value);
1614 gi = CreateGadget(GDI_CUSTOM_ID, id,
1615 GDI_INFO_TEXT, radiobutton_info[i].infotext,
1616 GDI_X, SX + radiobutton_info[i].x,
1617 GDI_Y, SY + radiobutton_info[i].y,
1618 GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
1619 GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
1620 GDI_TYPE, GD_TYPE_RADIO_BUTTON,
1621 GDI_RADIO_NR, radiobutton_info[i].radio_button_nr,
1622 GDI_CHECKED, checked,
1623 GDI_DESIGN_UNPRESSED, gd_pixmap, gd_x1, gd_y,
1624 GDI_DESIGN_PRESSED, gd_pixmap, gd_x2, gd_y,
1625 GDI_ALT_DESIGN_UNPRESSED, gd_pixmap, gd_x3, gd_y,
1626 GDI_ALT_DESIGN_PRESSED, gd_pixmap, gd_x4, gd_y,
1627 GDI_EVENT_MASK, event_mask,
1628 GDI_CALLBACK_ACTION, HandleControlButtons,
1632 Error(ERR_EXIT, "cannot create gadget");
1634 level_editor_gadget[id] = gi;
1637 for (i=0; i<ED_NUM_CHECKBUTTONS; i++)
1639 int id = checkbutton_info[i].gadget_id;
1641 if (id == GADGET_ID_STICK_ELEMENT)
1642 gd_y = DOOR_GFX_PAGEY1 + ED_STICKYBUTTON_YPOS;
1644 gd_y = DOOR_GFX_PAGEY1 + ED_CHECKBUTTON_YPOS;
1646 gi = CreateGadget(GDI_CUSTOM_ID, id,
1647 GDI_INFO_TEXT, checkbutton_info[i].infotext,
1648 GDI_X, SX + checkbutton_info[i].x,
1649 GDI_Y, SY + checkbutton_info[i].y,
1650 GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
1651 GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
1652 GDI_TYPE, GD_TYPE_CHECK_BUTTON,
1653 GDI_CHECKED, *checkbutton_info[i].value,
1654 GDI_DESIGN_UNPRESSED, gd_pixmap, gd_x1, gd_y,
1655 GDI_DESIGN_PRESSED, gd_pixmap, gd_x2, gd_y,
1656 GDI_ALT_DESIGN_UNPRESSED, gd_pixmap, gd_x3, gd_y,
1657 GDI_ALT_DESIGN_PRESSED, gd_pixmap, gd_x4, gd_y,
1658 GDI_EVENT_MASK, event_mask,
1659 GDI_CALLBACK_ACTION, HandleControlButtons,
1663 Error(ERR_EXIT, "cannot create gadget");
1665 level_editor_gadget[id] = gi;
1669 void CreateLevelEditorGadgets()
1671 CreateControlButtons();
1672 CreateCounterButtons();
1673 CreateDrawingAreas();
1674 CreateTextInputGadgets();
1675 CreateScrollbarGadgets();
1676 CreateCheckbuttonGadgets();
1679 static void MapControlButtons()
1683 for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
1684 MapGadget(level_editor_gadget[i]);
1685 for (i=0; i<ED_NUM_ELEMENTLIST_BUTTONS; i++)
1686 MapGadget(level_editor_gadget[GADGET_ID_ELEMENTLIST_FIRST + i]);
1687 MapGadget(level_editor_gadget[GADGET_ID_ELEMENTLIST_UP]);
1688 MapGadget(level_editor_gadget[GADGET_ID_ELEMENTLIST_DOWN]);
1691 static void MapCounterButtons(int id)
1693 MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_down]);
1694 MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_text]);
1695 MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_up]);
1698 static void MapDrawingArea(int id)
1700 MapGadget(level_editor_gadget[id]);
1703 static void MapTextInputGadget(int id)
1705 MapGadget(level_editor_gadget[textinput_info[id].gadget_id]);
1708 static void MapRadiobuttonGadget(int id)
1710 MapGadget(level_editor_gadget[radiobutton_info[id].gadget_id]);
1713 static void MapCheckbuttonGadget(int id)
1715 MapGadget(level_editor_gadget[checkbutton_info[id].gadget_id]);
1718 static void MapMainDrawingArea()
1720 boolean no_horizontal_scrollbar = (lev_fieldx + 2 <= ed_fieldx);
1721 boolean no_vertical_scrollbar = (lev_fieldy + 2 <= ed_fieldy);
1724 for (i=ED_SCROLLBUTTON_ID_AREA_FIRST; i<=ED_SCROLLBUTTON_ID_AREA_LAST; i++)
1726 if (((i == ED_SCROLLBUTTON_ID_AREA_LEFT ||
1727 i == ED_SCROLLBUTTON_ID_AREA_RIGHT) &&
1728 no_horizontal_scrollbar) ||
1729 ((i == ED_SCROLLBUTTON_ID_AREA_UP ||
1730 i == ED_SCROLLBUTTON_ID_AREA_DOWN) &&
1731 no_vertical_scrollbar))
1734 MapGadget(level_editor_gadget[scrollbutton_info[i].gadget_id]);
1737 for (i=0; i<ED_NUM_SCROLLBARS; i++)
1739 if ((i == ED_SCROLLBAR_ID_HORIZONTAL && no_horizontal_scrollbar) ||
1740 (i == ED_SCROLLBAR_ID_VERTICAL && no_vertical_scrollbar))
1743 MapGadget(level_editor_gadget[scrollbar_info[i].gadget_id]);
1746 MapDrawingArea(GADGET_ID_DRAWING_LEVEL);
1749 static void UnmapDrawingArea(int id)
1751 UnmapGadget(level_editor_gadget[id]);
1754 void UnmapLevelEditorWindowGadgets()
1758 for (i=0; i<NUM_EDITOR_GADGETS; i++)
1759 if (level_editor_gadget[i]->x < DX)
1760 UnmapGadget(level_editor_gadget[i]);
1763 void UnmapLevelEditorGadgets()
1767 for (i=0; i<NUM_EDITOR_GADGETS; i++)
1768 UnmapGadget(level_editor_gadget[i]);
1773 edit_mode = ED_MODE_DRAWING;
1775 CloseDoor(DOOR_CLOSE_ALL);
1776 OpenDoor(DOOR_OPEN_2 | DOOR_NO_DELAY);
1778 if (level_editor_test_game)
1782 for(x=0; x<lev_fieldx; x++)
1783 for(y=0; y<lev_fieldy; y++)
1784 Feld[x][y] = Ur[x][y];
1786 for(x=0; x<lev_fieldx; x++)
1787 for(y=0; y<lev_fieldy; y++)
1788 Ur[x][y] = FieldBackup[x][y];
1790 level_editor_test_game = FALSE;
1796 undo_buffer_position = -1;
1797 undo_buffer_steps = -1;
1798 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
1801 /* copy default editor door content to main double buffer */
1802 XCopyArea(display, pix[PIX_DOOR], drawto, gc,
1803 DOOR_GFX_PAGEX6, DOOR_GFX_PAGEY1, DXSIZE, DYSIZE, DX, DY);
1805 /* draw mouse button brush elements */
1806 DrawMiniGraphicExt(drawto, gc,
1807 DX + ED_WIN_MB_LEFT_XPOS, DY + ED_WIN_MB_LEFT_YPOS,
1808 el2gfx(new_element1));
1809 DrawMiniGraphicExt(drawto, gc,
1810 DX + ED_WIN_MB_MIDDLE_XPOS, DY + ED_WIN_MB_MIDDLE_YPOS,
1811 el2gfx(new_element2));
1812 DrawMiniGraphicExt(drawto, gc,
1813 DX + ED_WIN_MB_RIGHT_XPOS, DY + ED_WIN_MB_RIGHT_YPOS,
1814 el2gfx(new_element3));
1816 /* draw level number */
1817 DrawTextExt(pix[PIX_DB_DOOR], gc,
1818 DOOR_GFX_PAGEX2 + ED_WIN_LEVELNR_XPOS,
1819 DOOR_GFX_PAGEY1 + ED_WIN_LEVELNR_YPOS,
1820 int2str(level_nr, 2), FS_SMALL, FC_SPECIAL1);
1821 /* copy level number to fit into level number field */
1822 XCopyArea(display, pix[PIX_DB_DOOR], drawto, gc,
1823 DOOR_GFX_PAGEX2 + ED_WIN_LEVELNR_XPOS + 3,
1824 DOOR_GFX_PAGEY1 + ED_WIN_LEVELNR_YPOS,
1826 DX + ED_WIN_LEVELNR_XPOS,
1827 DY + ED_WIN_LEVELNR_YPOS);
1828 XCopyArea(display, pix[PIX_DB_DOOR], drawto, gc,
1829 DOOR_GFX_PAGEX2 + ED_WIN_LEVELNR_XPOS + 14,
1830 DOOR_GFX_PAGEY1 + ED_WIN_LEVELNR_YPOS,
1832 DX + ED_WIN_LEVELNR_XPOS + 9,
1833 DY + ED_WIN_LEVELNR_YPOS);
1835 /* draw bigger door */
1836 XCopyArea(display, pix[PIX_DOOR], drawto, gc,
1841 /* draw new control window */
1842 XCopyArea(display, pix[PIX_DOOR], drawto, gc,
1843 DOOR_GFX_PAGEX8, 236,
1847 redraw_mask |= REDRAW_ALL;
1849 MapControlButtons();
1851 /* copy actual editor door content to door double buffer for OpenDoor() */
1852 XCopyArea(display, drawto, pix[PIX_DB_DOOR], gc,
1853 DX, DY, DXSIZE, DYSIZE, DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
1855 DrawDrawingWindow();
1858 OpenDoor(DOOR_OPEN_1);
1861 OpenDoor(DOOR_OPEN_1 | DOOR_OPEN_2);
1865 static void AdjustDrawingAreaGadgets()
1867 int ed_xsize = lev_fieldx + 2;
1868 int ed_ysize = lev_fieldy + 2;
1869 int max_ed_fieldx = MAX_ED_FIELDX;
1870 int max_ed_fieldy = MAX_ED_FIELDY;
1871 boolean horizontal_scrollbar_needed;
1872 boolean vertical_scrollbar_needed;
1873 int x, y, width, height;
1874 int xoffset, yoffset;
1876 /* check if we need any scrollbars */
1877 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
1878 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
1880 /* check if we have a smaller editor field because of scrollbars */
1881 if (horizontal_scrollbar_needed)
1882 max_ed_fieldy = MAX_ED_FIELDY - 1;
1883 if (vertical_scrollbar_needed)
1884 max_ed_fieldx = MAX_ED_FIELDX - 1;
1886 /* check again if we now need more scrollbars because of less space */
1887 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
1888 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
1890 /* check if editor field gets even smaller after adding new scrollbars */
1891 if (horizontal_scrollbar_needed)
1892 max_ed_fieldy = MAX_ED_FIELDY - 1;
1893 if (vertical_scrollbar_needed)
1894 max_ed_fieldx = MAX_ED_FIELDX - 1;
1896 ed_fieldx = (ed_xsize < MAX_ED_FIELDX ? ed_xsize : max_ed_fieldx);
1897 ed_fieldy = (ed_ysize < MAX_ED_FIELDY ? ed_ysize : max_ed_fieldy);
1899 ModifyGadget(level_editor_gadget[GADGET_ID_DRAWING_LEVEL],
1900 GDI_WIDTH, ed_fieldx * MINI_TILEX,
1901 GDI_HEIGHT, ed_fieldy * MINI_TILEY,
1902 GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
1905 xoffset = (ed_fieldx == MAX_ED_FIELDX ? ED_SCROLLBUTTON_XSIZE : 0);
1906 yoffset = (ed_fieldy == MAX_ED_FIELDY ? ED_SCROLLBUTTON_YSIZE : 0);
1908 x = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_RIGHT].x + xoffset;
1909 y = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_DOWN].y + yoffset;
1911 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_RIGHT], GDI_X, x, GDI_END);
1912 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_DOWN], GDI_Y, y, GDI_END);
1914 width = scrollbar_info[ED_SCROLLBAR_ID_HORIZONTAL].width + xoffset;
1915 height = scrollbar_info[ED_SCROLLBAR_ID_VERTICAL].height + yoffset;
1917 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
1919 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldx,
1921 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
1923 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldy,
1927 static void AdjustLevelScrollPosition()
1929 if (level_xpos < -1)
1931 if (level_xpos > lev_fieldx - ed_fieldx + 1)
1932 level_xpos = lev_fieldx - ed_fieldx + 1;
1933 if (lev_fieldx < ed_fieldx - 2)
1936 if (level_ypos < -1)
1938 if (level_ypos > lev_fieldy - ed_fieldy + 1)
1939 level_ypos = lev_fieldy - ed_fieldy + 1;
1940 if (lev_fieldy < ed_fieldy - 2)
1944 static void AdjustEditorScrollbar(int id)
1946 struct GadgetInfo *gi = level_editor_gadget[id];
1947 int items_max, items_visible, item_position;
1949 if (id == GADGET_ID_SCROLL_HORIZONTAL)
1951 items_max = MAX(lev_fieldx + 2, ed_fieldx);
1952 items_visible = ed_fieldx;
1953 item_position = level_xpos + 1;
1957 items_max = MAX(lev_fieldy + 2, ed_fieldy);
1958 items_visible = ed_fieldy;
1959 item_position = level_ypos + 1;
1962 if (item_position > items_max - items_visible)
1963 item_position = items_max - items_visible;
1965 ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
1966 GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
1969 static void ModifyEditorTextInput(int textinput_id, char *new_text)
1971 int gadget_id = textinput_info[textinput_id].gadget_id;
1972 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
1974 ModifyGadget(gi, GDI_TEXT_VALUE, new_text, GDI_END);
1977 static void ModifyEditorCounter(int counter_id, int new_value)
1979 int *counter_value = *counterbutton_info[counter_id].counter_value;
1980 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
1981 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
1983 ModifyGadget(gi, GDI_NUMBER_VALUE, new_value, GDI_END);
1985 if (counter_value != NULL)
1986 *counter_value = gi->text.number_value;
1989 static void PickDrawingElement(int button, int element)
1991 if (button < 1 || button > 3)
1996 new_element1 = element;
1997 DrawMiniGraphicExt(drawto, gc,
1998 DX + ED_WIN_MB_LEFT_XPOS,
1999 DY + ED_WIN_MB_LEFT_YPOS,
2000 el2gfx(new_element1));
2002 else if (button == 2)
2004 new_element2 = element;
2005 DrawMiniGraphicExt(drawto, gc,
2006 DX + ED_WIN_MB_MIDDLE_XPOS,
2007 DY + ED_WIN_MB_MIDDLE_YPOS,
2008 el2gfx(new_element2));
2012 new_element3 = element;
2013 DrawMiniGraphicExt(drawto, gc,
2014 DX + ED_WIN_MB_RIGHT_XPOS,
2015 DY + ED_WIN_MB_RIGHT_YPOS,
2016 el2gfx(new_element3));
2019 redraw_mask |= REDRAW_DOOR_1;
2022 static void DrawDrawingWindow()
2025 UnmapLevelEditorWindowGadgets();
2026 AdjustDrawingAreaGadgets();
2027 AdjustLevelScrollPosition();
2028 AdjustEditorScrollbar(GADGET_ID_SCROLL_HORIZONTAL);
2029 AdjustEditorScrollbar(GADGET_ID_SCROLL_VERTICAL);
2030 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
2031 MapMainDrawingArea();
2034 static void DrawRandomPlacementBackgroundArea()
2036 int area_x = ED_AREA_RANDOM_BACKGROUND_XPOS / MINI_TILEX;
2037 int area_y = ED_AREA_RANDOM_BACKGROUND_YPOS / MINI_TILEY;
2038 int area_sx = SX + ED_AREA_RANDOM_BACKGROUND_XPOS;
2039 int area_sy = SY + ED_AREA_RANDOM_BACKGROUND_YPOS;
2042 ElementContent[0][0][0] = random_placement_background_element;
2044 /* draw decorative border for the object */
2047 DrawMiniElement(area_x + x, area_y + y, EL_ERDREICH);
2049 XFillRectangle(display, drawto, gc,
2050 area_sx + MINI_TILEX/2 - 1, area_sy + MINI_TILEY/2 - 1,
2051 MINI_TILEX + 2, MINI_TILEY + 2);
2053 /* copy border to the right location */
2054 XCopyArea(display, drawto, drawto, gc,
2055 area_sx, area_sy, 3 * MINI_TILEX, 3 * MINI_TILEY,
2056 area_sx - MINI_TILEX/2, area_sy - MINI_TILEY/2);
2058 DrawMiniElement(area_x, area_y, ElementContent[0][0][0]);
2060 MapDrawingArea(GADGET_ID_RANDOM_BACKGROUND);
2063 static void DrawLevelInfoWindow()
2065 char infotext[1024];
2066 int xoffset_above = 0;
2067 int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
2068 int xoffset_right = counter_xsize;
2069 int yoffset_right = ED_BORDER_SIZE;
2070 int xoffset_right2 = ED_CHECKBUTTON_XSIZE + 2 * ED_GADGET_DISTANCE;
2071 int yoffset_right2 = ED_BORDER_SIZE;
2072 int font_color = FC_GREEN;
2076 UnmapLevelEditorWindowGadgets();
2078 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS_YPOS,
2079 "Level Settings", FS_BIG, FC_YELLOW);
2080 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS2_YPOS,
2081 "Editor Settings", FS_BIG, FC_YELLOW);
2083 gadget_level_xsize_value = &lev_fieldx;
2084 gadget_level_ysize_value = &lev_fieldy;
2085 gadget_level_random_value = &random_placement_value;
2086 gadget_level_collect_value = &level.edelsteine;
2087 gadget_level_timelimit_value = &level.time;
2088 gadget_level_timescore_value = &level.score[10];
2090 /* draw counter gadgets */
2091 for (i=ED_COUNTER_ID_LEVEL_FIRST; i<=ED_COUNTER_ID_LEVEL_LAST; i++)
2093 if (counterbutton_info[i].infotext_above)
2095 x = counterbutton_info[i].x + xoffset_above;
2096 y = counterbutton_info[i].y + yoffset_above;
2098 sprintf(infotext, "%s:", counterbutton_info[i].infotext_above);
2099 infotext[MAX_INFOTEXT_LEN] = '\0';
2100 DrawTextF(x, y, font_color, infotext);
2103 if (counterbutton_info[i].infotext_right)
2105 x = counterbutton_info[i].x + xoffset_right;
2106 y = counterbutton_info[i].y + yoffset_right;
2108 sprintf(infotext, "%s", counterbutton_info[i].infotext_right);
2109 infotext[MAX_INFOTEXT_LEN] = '\0';
2110 DrawTextF(x, y, font_color, infotext);
2113 ModifyEditorCounter(i, **counterbutton_info[i].counter_value);
2114 MapCounterButtons(i);
2117 /* draw text input gadgets */
2118 for (i=ED_TEXTINPUT_ID_LEVEL_FIRST; i<=ED_TEXTINPUT_ID_LEVEL_LAST; i++)
2120 x = textinput_info[i].x + xoffset_above;
2121 y = textinput_info[i].y + yoffset_above;
2123 sprintf(infotext, "%s:", textinput_info[i].infotext);
2124 infotext[MAX_INFOTEXT_LEN] = '\0';
2126 DrawTextF(x, y, font_color, infotext);
2127 ModifyEditorTextInput(i, textinput_info[i].value);
2128 MapTextInputGadget(i);
2131 /* draw radiobutton gadgets */
2132 for (i=ED_RADIOBUTTON_ID_LEVEL_FIRST; i<=ED_RADIOBUTTON_ID_LEVEL_LAST; i++)
2135 (*radiobutton_info[i].value == radiobutton_info[i].checked_value);
2137 x = radiobutton_info[i].x + xoffset_right2;
2138 y = radiobutton_info[i].y + yoffset_right2;
2140 DrawTextF(x, y, font_color, radiobutton_info[i].text);
2141 ModifyGadget(level_editor_gadget[radiobutton_info[i].gadget_id],
2142 GDI_CHECKED, checked, GDI_END);
2143 MapRadiobuttonGadget(i);
2146 /* draw checkbutton gadgets */
2147 for (i=ED_CHECKBUTTON_ID_LEVEL_FIRST; i<=ED_CHECKBUTTON_ID_LEVEL_LAST; i++)
2149 x = checkbutton_info[i].x + xoffset_right2;
2150 y = checkbutton_info[i].y + yoffset_right2;
2152 DrawTextF(x, y, font_color, checkbutton_info[i].text);
2153 ModifyGadget(level_editor_gadget[checkbutton_info[i].gadget_id],
2154 GDI_CHECKED, *checkbutton_info[i].value, GDI_END);
2155 MapCheckbuttonGadget(i);
2158 /* draw drawing area */
2159 DrawRandomPlacementBackgroundArea();
2162 static void DrawAmoebaContentArea()
2164 int area_x = ED_AREA_ELEM_CONTENT_XPOS / MINI_TILEX;
2165 int area_y = ED_AREA_ELEM_CONTENT_YPOS / MINI_TILEY;
2166 int area_sx = SX + ED_AREA_ELEM_CONTENT_XPOS;
2167 int area_sy = SY + ED_AREA_ELEM_CONTENT_YPOS;
2168 int font_color = FC_GREEN;
2171 ElementContent[0][0][0] = level.amoebe_inhalt;
2173 /* draw decorative border for the object */
2176 DrawMiniElement(area_x + x, area_y + y, EL_ERDREICH);
2178 XFillRectangle(display, drawto, gc,
2179 area_sx + MINI_TILEX/2 - 1, area_sy + MINI_TILEY/2 - 1,
2180 MINI_TILEX + 2, MINI_TILEY + 2);
2182 /* copy border to the right location */
2183 XCopyArea(display, drawto, drawto, gc,
2184 area_sx, area_sy, 3 * MINI_TILEX, 3 * MINI_TILEY,
2185 area_sx - MINI_TILEX/2, area_sy - MINI_TILEY/2);
2187 DrawText(area_sx + TILEX, area_sy + 1, "Content of amoeba",
2188 FS_SMALL, font_color);
2190 DrawMiniElement(area_x, area_y, ElementContent[0][0][0]);
2192 MapDrawingArea(GADGET_ID_AMOEBA_CONTENT);
2195 static void DrawElementContentAreas()
2197 int *num_areas = &MampferMax;
2198 int area_x = ED_AREA_ELEM_CONTENT_XPOS / MINI_TILEX;
2199 int area_y = ED_AREA_ELEM_CONTENT_YPOS / MINI_TILEY;
2200 int area_sx = SX + ED_AREA_ELEM_CONTENT_XPOS;
2201 int area_sy = SY + ED_AREA_ELEM_CONTENT_YPOS;
2202 int xoffset_right = counter_xsize;
2203 int yoffset_right = ED_BORDER_SIZE;
2204 int font_color = FC_GREEN;
2207 for (i=0; i<MAX_ELEM_CONTENT; i++)
2210 ElementContent[i][x][y] = level.mampfer_inhalt[i][x][y];
2212 for (i=0; i<MAX_ELEM_CONTENT; i++)
2213 UnmapDrawingArea(GADGET_ID_ELEM_CONTENT_0 + i);
2215 /* display counter to choose number of element content areas */
2216 gadget_elem_content_value = num_areas;
2218 x = counterbutton_info[ED_COUNTER_ID_ELEM_CONTENT].x + xoffset_right;
2219 y = counterbutton_info[ED_COUNTER_ID_ELEM_CONTENT].y + yoffset_right;
2220 DrawTextF(x, y, font_color, "number of content areas");
2221 ModifyEditorCounter(ED_COUNTER_ID_ELEM_CONTENT, *gadget_elem_content_value);
2222 MapCounterButtons(ED_COUNTER_ID_ELEM_CONTENT);
2224 /* delete content areas in case of reducing number of them */
2225 XFillRectangle(display, backbuffer, gc,
2226 SX, area_sy - MINI_TILEX,
2227 SXSIZE, 12 * MINI_TILEY);
2229 /* draw some decorative border for the objects */
2230 for (i=0; i<*num_areas; i++)
2234 DrawMiniElement(area_x + 5 * (i % 4) + x, area_y + 6 * (i / 4) + y,
2237 XFillRectangle(display, drawto, gc,
2238 area_sx + 5 * (i % 4) * MINI_TILEX + MINI_TILEX/2 - 1,
2239 area_sy + 6 * (i / 4) * MINI_TILEY + MINI_TILEY/2 - 1,
2240 3 * MINI_TILEX + 2, 3 * MINI_TILEY + 2);
2243 /* copy border to the right location */
2244 XCopyArea(display, drawto, drawto, gc,
2245 area_sx, area_sy, (5 * 4 + 1) * MINI_TILEX, 11 * MINI_TILEY,
2246 area_sx - MINI_TILEX/2, area_sy - MINI_TILEY/2);
2248 DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 0 * MINI_TILEY + 1,
2249 "Content", FS_SMALL, font_color);
2250 DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 1 * MINI_TILEY + 1,
2251 "when", FS_SMALL, font_color);
2252 DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 2 * MINI_TILEY + 1,
2253 "smashed", FS_SMALL, font_color);
2255 for (i=0; i<*num_areas; i++)
2259 DrawMiniElement(area_x + 5 * (i % 4) + x, area_y + 6 * (i / 4) + y,
2260 ElementContent[i][x][y]);
2262 DrawTextF(area_sx - SX + 5 * (i % 4) * MINI_TILEX + MINI_TILEX + 1,
2263 area_sy - SY + 6 * (i / 4) * MINI_TILEY + 4 * MINI_TILEY - 4,
2264 font_color, "%d", i + 1);
2267 for (i=0; i<*num_areas; i++)
2268 MapDrawingArea(GADGET_ID_ELEM_CONTENT_0 + i);
2271 #define TEXT_COLLECTING "Score for collecting"
2272 #define TEXT_SMASHING "Score for smashing"
2273 #define TEXT_CRACKING "Score for cracking"
2274 #define TEXT_SPEED "Speed of amoeba growth"
2275 #define TEXT_DURATION "Duration when activated"
2277 static void DrawPropertiesWindow()
2279 int num_elements_in_level;
2281 int xoffset_right = counter_xsize;
2282 int yoffset_right = ED_BORDER_SIZE;
2283 int xoffset_right2 = ED_CHECKBUTTON_XSIZE + 2 * ED_GADGET_DISTANCE;
2284 int yoffset_right2 = ED_BORDER_SIZE;
2287 int font_color = FC_GREEN;
2294 } elements_with_counter[] =
2296 { EL_EDELSTEIN, &level.score[0], TEXT_COLLECTING },
2297 { EL_EDELSTEIN_BD, &level.score[0], TEXT_COLLECTING },
2298 { EL_EDELSTEIN_GELB,&level.score[0], TEXT_COLLECTING },
2299 { EL_EDELSTEIN_ROT, &level.score[0], TEXT_COLLECTING },
2300 { EL_EDELSTEIN_LILA,&level.score[0], TEXT_COLLECTING },
2301 { EL_DIAMANT, &level.score[1], TEXT_COLLECTING },
2302 { EL_KAEFER_R, &level.score[2], TEXT_SMASHING },
2303 { EL_KAEFER_O, &level.score[2], TEXT_SMASHING },
2304 { EL_KAEFER_L, &level.score[2], TEXT_SMASHING },
2305 { EL_KAEFER_U, &level.score[2], TEXT_SMASHING },
2306 { EL_BUTTERFLY_R, &level.score[2], TEXT_SMASHING },
2307 { EL_BUTTERFLY_O, &level.score[2], TEXT_SMASHING },
2308 { EL_BUTTERFLY_L, &level.score[2], TEXT_SMASHING },
2309 { EL_BUTTERFLY_U, &level.score[2], TEXT_SMASHING },
2310 { EL_FLIEGER_R, &level.score[3], TEXT_SMASHING },
2311 { EL_FLIEGER_O, &level.score[3], TEXT_SMASHING },
2312 { EL_FLIEGER_L, &level.score[3], TEXT_SMASHING },
2313 { EL_FLIEGER_U, &level.score[3], TEXT_SMASHING },
2314 { EL_FIREFLY_R, &level.score[3], TEXT_SMASHING },
2315 { EL_FIREFLY_O, &level.score[3], TEXT_SMASHING },
2316 { EL_FIREFLY_L, &level.score[3], TEXT_SMASHING },
2317 { EL_FIREFLY_U, &level.score[3], TEXT_SMASHING },
2318 { EL_MAMPFER, &level.score[4], TEXT_SMASHING },
2319 { EL_MAMPFER2, &level.score[4], TEXT_SMASHING },
2320 { EL_ROBOT, &level.score[5], TEXT_SMASHING },
2321 { EL_PACMAN_R, &level.score[6], TEXT_SMASHING },
2322 { EL_PACMAN_O, &level.score[6], TEXT_SMASHING },
2323 { EL_PACMAN_L, &level.score[6], TEXT_SMASHING },
2324 { EL_PACMAN_U, &level.score[6], TEXT_SMASHING },
2325 { EL_KOKOSNUSS, &level.score[7], TEXT_CRACKING },
2326 { EL_DYNAMIT_AUS, &level.score[8], TEXT_COLLECTING },
2327 { EL_SCHLUESSEL1, &level.score[9], TEXT_COLLECTING },
2328 { EL_SCHLUESSEL2, &level.score[9], TEXT_COLLECTING },
2329 { EL_SCHLUESSEL3, &level.score[9], TEXT_COLLECTING },
2330 { EL_SCHLUESSEL4, &level.score[9], TEXT_COLLECTING },
2331 { EL_EM_KEY_1_FILE, &level.score[9], TEXT_COLLECTING },
2332 { EL_EM_KEY_2_FILE, &level.score[9], TEXT_COLLECTING },
2333 { EL_EM_KEY_3_FILE, &level.score[9], TEXT_COLLECTING },
2334 { EL_EM_KEY_4_FILE, &level.score[9], TEXT_COLLECTING },
2335 { EL_AMOEBE_NASS, &level.tempo_amoebe, TEXT_SPEED },
2336 { EL_AMOEBE_NORM, &level.tempo_amoebe, TEXT_SPEED },
2337 { EL_AMOEBE_VOLL, &level.tempo_amoebe, TEXT_SPEED },
2338 { EL_AMOEBE_BD, &level.tempo_amoebe, TEXT_SPEED },
2339 { EL_SIEB_INAKTIV, &level.dauer_sieb, TEXT_DURATION },
2340 { EL_ABLENK_AUS, &level.dauer_ablenk, TEXT_DURATION },
2345 UnmapLevelEditorWindowGadgets();
2347 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS_YPOS,
2348 "Element Settings", FS_BIG, FC_YELLOW);
2350 /* draw some decorative border for the object */
2353 DrawMiniElement(xstart + x , ystart + y, EL_ERDREICH);
2355 XFillRectangle(display, drawto, gc,
2356 SX + xstart * MINI_TILEX + MINI_TILEX/2 - 1,
2357 SY + ystart * MINI_TILEY + MINI_TILEY/2 - 1,
2358 TILEX + 2, TILEY + 2);
2360 /* copy border to the right location */
2361 XCopyArea(display, drawto, drawto, gc,
2362 SX + xstart * MINI_TILEX,
2363 SY + ystart * MINI_TILEY,
2364 2 * TILEX, 2 * TILEY,
2365 SX + xstart * MINI_TILEX - MINI_TILEX/2,
2366 SY + ystart * MINI_TILEY - MINI_TILEY/2);
2368 DrawGraphic(xstart/2, ystart/2, el2gfx(properties_element));
2370 /* copy the whole stuff to the definitive location */
2371 XCopyArea(display, drawto, drawto, gc,
2372 SX + xstart * MINI_TILEX - MINI_TILEX/2,
2373 SY + ystart * MINI_TILEY - MINI_TILEY,
2374 2 * TILEX, 2 * TILEY,
2375 SX + xstart * MINI_TILEX - MINI_TILEX/2,
2376 SY + ystart * MINI_TILEY - MINI_TILEY/2);
2378 DrawTextF((xstart + 3) * MINI_TILEX, (ystart + 1) * MINI_TILEY,
2379 font_color, element_info[properties_element]);
2381 num_elements_in_level = 0;
2382 for (y=0; y<lev_fieldy; y++)
2383 for (x=0; x<lev_fieldx; x++)
2384 if (Feld[x][y] == properties_element)
2385 num_elements_in_level++;
2386 percentage = num_elements_in_level * 100.0 / (lev_fieldx * lev_fieldy);
2388 DrawTextF(ED_SETTINGS_XPOS, 5 * TILEY, font_color, "In this level:");
2389 DrawTextF(ED_SETTINGS_XPOS + 15 * FONT2_XSIZE, 5 * TILEY, FC_YELLOW,
2390 "%d (%.2f%%)", num_elements_in_level, percentage);
2392 /* check if there are elements where a score can be chosen for */
2393 for (i=0; elements_with_counter[i].element != -1; i++)
2395 if (elements_with_counter[i].element == properties_element)
2397 int x = counterbutton_info[ED_COUNTER_ID_ELEM_SCORE].x + xoffset_right;
2398 int y = counterbutton_info[ED_COUNTER_ID_ELEM_SCORE].y + yoffset_right;
2400 gadget_elem_score_value = elements_with_counter[i].counter_value;
2402 DrawTextF(x, y, font_color, elements_with_counter[i].text);
2403 ModifyEditorCounter(ED_COUNTER_ID_ELEM_SCORE, *gadget_elem_score_value);
2404 MapCounterButtons(ED_COUNTER_ID_ELEM_SCORE);
2409 if (HAS_CONTENT(properties_element))
2411 /* draw stickybutton gadget */
2412 i = ED_CHECKBUTTON_ID_STICK_ELEMENT;
2413 x = checkbutton_info[i].x + xoffset_right2;
2414 y = checkbutton_info[i].y + yoffset_right2;
2416 DrawTextF(x, y, font_color, checkbutton_info[i].text);
2417 ModifyGadget(level_editor_gadget[checkbutton_info[i].gadget_id],
2418 GDI_CHECKED, *checkbutton_info[i].value, GDI_END);
2419 MapCheckbuttonGadget(i);
2421 if (IS_AMOEBOID(properties_element))
2422 DrawAmoebaContentArea();
2424 DrawElementContentAreas();
2428 static void swap_numbers(int *i1, int *i2)
2436 static void swap_number_pairs(int *x1, int *y1, int *x2, int *y2)
2448 static void DrawLineElement(int sx, int sy, int element, boolean change_level)
2450 int lx = sx + level_xpos;
2451 int ly = sy + level_ypos;
2453 DrawMiniElement(sx, sy, (element < 0 ? Feld[lx][ly] : element));
2456 Feld[lx][ly] = element;
2459 static void DrawLine(int from_x, int from_y, int to_x, int to_y,
2460 int element, boolean change_level)
2462 if (from_y == to_y) /* horizontal line */
2468 swap_numbers(&from_x, &to_x);
2470 for (x=from_x; x<=to_x; x++)
2471 DrawLineElement(x, y, element, change_level);
2473 else if (from_x == to_x) /* vertical line */
2479 swap_numbers(&from_y, &to_y);
2481 for (y=from_y; y<=to_y; y++)
2482 DrawLineElement(x, y, element, change_level);
2484 else /* diagonal line */
2486 int len_x = ABS(to_x - from_x);
2487 int len_y = ABS(to_y - from_y);
2490 if (len_y < len_x) /* a < 1 */
2492 float a = (float)len_y / (float)len_x;
2495 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
2497 for (x=0; x<=len_x; x++)
2499 y = (int)(a * x + 0.5) * (to_y < from_y ? -1 : +1);
2500 DrawLineElement(from_x + x, from_y + y, element, change_level);
2505 float a = (float)len_x / (float)len_y;
2508 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
2510 for (y=0; y<=len_y; y++)
2512 x = (int)(a * y + 0.5) * (to_x < from_x ? -1 : +1);
2513 DrawLineElement(from_x + x, from_y + y, element, change_level);
2519 static void DrawRectangle(int from_x, int from_y, int to_x, int to_y,
2520 int element, boolean change_level)
2522 DrawLine(from_x, from_y, from_x, to_y, element, change_level);
2523 DrawLine(from_x, to_y, to_x, to_y, element, change_level);
2524 DrawLine(to_x, to_y, to_x, from_y, element, change_level);
2525 DrawLine(to_x, from_y, from_x, from_y, element, change_level);
2528 static void DrawFilledBox(int from_x, int from_y, int to_x, int to_y,
2529 int element, boolean change_level)
2534 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
2536 for (y=from_y; y<=to_y; y++)
2537 DrawLine(from_x, y, to_x, y, element, change_level);
2540 static void DrawArcExt(int from_x, int from_y, int to_x2, int to_y2,
2541 int element, boolean change_level)
2543 int to_x = to_x2 - (to_x2 > from_x ? +1 : -1);
2544 int to_y = to_y2 - (to_y2 > from_y ? +1 : -1);
2545 int len_x = ABS(to_x - from_x);
2546 int len_y = ABS(to_y - from_y);
2549 radius = (int)(sqrt((float)(len_x * len_x + len_y * len_y)) + 0.5);
2551 /* not optimal (some points get drawn twice) but simple,
2552 and fast enough for the few points we are drawing */
2554 for (x=0; x<=radius; x++)
2558 y = (int)(sqrt((float)(radius * radius - x * x)) + 0.5);
2560 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
2561 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
2562 lx = sx + level_xpos;
2563 ly = sy + level_ypos;
2565 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
2566 DrawLineElement(sx, sy, element, change_level);
2569 for (y=0; y<=radius; y++)
2573 x = (int)(sqrt((float)(radius * radius - y * y)) + 0.5);
2575 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
2576 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
2577 lx = sx + level_xpos;
2578 ly = sy + level_ypos;
2580 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
2581 DrawLineElement(sx, sy, element, change_level);
2585 static void DrawArc(int from_x, int from_y, int to_x, int to_y,
2586 int element, boolean change_level)
2588 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
2589 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
2591 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
2594 #define DRAW_CIRCLES_BUTTON_AVAILABLE 0
2595 #if DRAW_CIRCLES_BUTTON_AVAILABLE
2596 static void DrawCircle(int from_x, int from_y, int to_x, int to_y,
2597 int element, boolean change_level)
2599 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
2600 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
2601 int mirror_to_x2 = from_x - (to_x2 - from_x);
2602 int mirror_to_y2 = from_y - (to_y2 - from_y);
2604 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
2605 DrawArcExt(from_x, from_y, mirror_to_x2, to_y2, element, change_level);
2606 DrawArcExt(from_x, from_y, to_x2, mirror_to_y2, element, change_level);
2607 DrawArcExt(from_x, from_y, mirror_to_x2, mirror_to_y2, element,change_level);
2611 static void DrawAreaBorder(int from_x, int from_y, int to_x, int to_y)
2613 int from_sx, from_sy;
2617 swap_numbers(&from_x, &to_x);
2620 swap_numbers(&from_y, &to_y);
2622 from_sx = SX + from_x * MINI_TILEX;
2623 from_sy = SY + from_y * MINI_TILEY;
2624 to_sx = SX + to_x * MINI_TILEX + MINI_TILEX - 1;
2625 to_sy = SY + to_y * MINI_TILEY + MINI_TILEY - 1;
2627 XSetForeground(display, gc, WhitePixel(display, screen));
2629 XDrawLine(display, drawto, gc, from_sx, from_sy, to_sx, from_sy);
2630 XDrawLine(display, drawto, gc, to_sx, from_sy, to_sx, to_sy);
2631 XDrawLine(display, drawto, gc, to_sx, to_sy, from_sx, to_sy);
2632 XDrawLine(display, drawto, gc, from_sx, to_sy, from_sx, from_sy);
2634 XSetForeground(display, gc, BlackPixel(display, screen));
2636 if (from_x == to_x && from_y == to_y)
2637 MarkTileDirty(from_x/2, from_y/2);
2639 redraw_mask |= REDRAW_FIELD;
2642 static void SelectArea(int from_x, int from_y, int to_x, int to_y,
2643 int element, boolean change_level)
2645 if (element == -1 || change_level)
2646 DrawRectangle(from_x, from_y, to_x, to_y, -1, FALSE);
2648 DrawAreaBorder(from_x, from_y, to_x, to_y);
2651 /* values for CopyBrushExt() */
2652 #define CB_AREA_TO_BRUSH 0
2653 #define CB_BRUSH_TO_CURSOR 1
2654 #define CB_BRUSH_TO_LEVEL 2
2655 #define CB_DELETE_OLD_CURSOR 3
2657 static void CopyBrushExt(int from_x, int from_y, int to_x, int to_y,
2658 int button, int mode)
2660 static short brush_buffer[MAX_ED_FIELDX][MAX_ED_FIELDY];
2661 static int brush_width, brush_height;
2662 static int last_cursor_x = -1, last_cursor_y = -1;
2663 static boolean delete_old_brush;
2664 int new_element = BUTTON_ELEMENT(button);
2667 if (mode == CB_DELETE_OLD_CURSOR && !delete_old_brush)
2670 if (mode == CB_AREA_TO_BRUSH)
2672 int from_lx, from_ly;
2675 swap_numbers(&from_x, &to_x);
2678 swap_numbers(&from_y, &to_y);
2680 brush_width = to_x - from_x + 1;
2681 brush_height = to_y - from_y + 1;
2683 from_lx = from_x + level_xpos;
2684 from_ly = from_y + level_ypos;
2686 for (y=0; y<brush_height; y++)
2688 for (x=0; x<brush_width; x++)
2690 brush_buffer[x][y] = Feld[from_lx + x][from_ly + y];
2693 DrawLineElement(from_x + x, from_y + y, new_element, TRUE);
2698 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
2700 delete_old_brush = FALSE;
2702 else if (mode == CB_BRUSH_TO_CURSOR || mode == CB_DELETE_OLD_CURSOR ||
2703 mode == CB_BRUSH_TO_LEVEL)
2705 int cursor_x = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_x : from_x);
2706 int cursor_y = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_y : from_y);
2707 int cursor_from_x = cursor_x - brush_width / 2;
2708 int cursor_from_y = cursor_y - brush_height / 2;
2709 int border_from_x = cursor_x, border_from_y = cursor_y;
2710 int border_to_x = cursor_x, border_to_y = cursor_y;
2712 if (mode != CB_DELETE_OLD_CURSOR && delete_old_brush)
2713 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
2715 if (!IN_ED_FIELD(cursor_x, cursor_y) ||
2716 !IN_LEV_FIELD(cursor_x + level_xpos, cursor_y + level_ypos))
2718 delete_old_brush = FALSE;
2722 for (y=0; y<brush_height; y++)
2724 for (x=0; x<brush_width; x++)
2726 int sx = cursor_from_x + x;
2727 int sy = cursor_from_y + y;
2728 int lx = sx + level_xpos;
2729 int ly = sy + level_ypos;
2730 boolean change_level = (mode == CB_BRUSH_TO_LEVEL);
2731 int element = (mode == CB_DELETE_OLD_CURSOR ? -1 :
2732 mode == CB_BRUSH_TO_CURSOR || button == 1 ?
2733 brush_buffer[x][y] : new_element);
2735 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
2737 if (sx < border_from_x)
2739 else if (sx > border_to_x)
2741 if (sy < border_from_y)
2743 else if (sy > border_to_y)
2746 DrawLineElement(sx, sy, element, change_level);
2751 if (mode != CB_DELETE_OLD_CURSOR)
2752 DrawAreaBorder(border_from_x, border_from_y, border_to_x, border_to_y);
2754 last_cursor_x = cursor_x;
2755 last_cursor_y = cursor_y;
2756 delete_old_brush = TRUE;
2760 static void CopyAreaToBrush(int from_x, int from_y, int to_x, int to_y,
2763 CopyBrushExt(from_x, from_y, to_x, to_y, button, CB_AREA_TO_BRUSH);
2766 static void CopyBrushToLevel(int x, int y, int button)
2768 CopyBrushExt(x, y, 0, 0, button, CB_BRUSH_TO_LEVEL);
2771 static void CopyBrushToCursor(int x, int y)
2773 CopyBrushExt(x, y, 0, 0, 0, CB_BRUSH_TO_CURSOR);
2776 static void DeleteBrushFromCursor()
2778 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
2781 static void FloodFill(int from_x, int from_y, int fill_element)
2785 static int check[4][2] = { {-1,0}, {0,-1}, {1,0}, {0,1} };
2786 static int safety = 0;
2788 /* check if starting field still has the desired content */
2789 if (Feld[from_x][from_y] == fill_element)
2794 if (safety > lev_fieldx*lev_fieldy)
2795 Error(ERR_EXIT, "Something went wrong in 'FloodFill()'. Please debug.");
2797 old_element = Feld[from_x][from_y];
2798 Feld[from_x][from_y] = fill_element;
2802 x = from_x + check[i][0];
2803 y = from_y + check[i][1];
2805 if (IN_LEV_FIELD(x,y) && Feld[x][y] == old_element)
2806 FloodFill(x, y, fill_element);
2812 /* values for DrawLevelText() modes */
2814 #define TEXT_SETCURSOR 1
2815 #define TEXT_WRITECHAR 2
2816 #define TEXT_BACKSPACE 3
2817 #define TEXT_NEWLINE 4
2819 #define TEXT_QUERY_TYPING 6
2821 static int DrawLevelText(int sx, int sy, char letter, int mode)
2823 static short delete_buffer[MAX_LEV_FIELDX];
2824 static int start_sx, start_sy;
2825 static int last_sx, last_sy;
2826 static boolean typing = FALSE;
2827 int letter_element = EL_CHAR_ASCII0 + letter;
2830 /* map lower case letters to upper case and convert special characters */
2831 if (letter >= 'a' && letter <= 'z')
2832 letter_element = EL_CHAR_ASCII0 + letter + (int)('A' - 'a');
2833 else if (letter == 'ä' || letter == 'Ä')
2834 letter_element = EL_CHAR_AE;
2835 else if (letter == 'ö' || letter == 'Ö')
2836 letter_element = EL_CHAR_OE;
2837 else if (letter == 'ü' || letter == 'Ü')
2838 letter_element = EL_CHAR_UE;
2839 else if (letter == '^')
2840 letter_element = EL_CHAR_COPY;
2842 letter_element = EL_CHAR_ASCII0 + letter;
2844 if (mode != TEXT_INIT)
2849 if (mode != TEXT_SETCURSOR)
2855 lx = last_sx + level_xpos;
2856 ly = last_sy + level_ypos;
2863 DrawLevelText(0, 0, 0, TEXT_END);
2866 start_sx = last_sx = sx;
2867 start_sy = last_sy = sy;
2868 DrawLevelText(sx, sy, 0, TEXT_SETCURSOR);
2871 case TEXT_SETCURSOR:
2872 DrawMiniElement(last_sx, last_sy, Feld[lx][ly]);
2873 DrawAreaBorder(sx, sy, sx, sy);
2878 case TEXT_WRITECHAR:
2879 if (letter_element >= EL_CHAR_START && letter_element <= EL_CHAR_END)
2881 delete_buffer[sx - start_sx] = Feld[lx][ly];
2882 Feld[lx][ly] = letter_element;
2884 if (sx + 1 < ed_fieldx && lx + 1 < lev_fieldx)
2885 DrawLevelText(sx + 1, sy, 0, TEXT_SETCURSOR);
2886 else if (sy + 1 < ed_fieldy && ly + 1 < lev_fieldy)
2887 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
2889 DrawLevelText(0, 0, 0, TEXT_END);
2893 case TEXT_BACKSPACE:
2896 Feld[lx - 1][ly] = delete_buffer[sx - start_sx - 1];
2897 DrawMiniElement(sx - 1, sy, Feld[lx - 1][ly]);
2898 DrawLevelText(sx - 1, sy, 0, TEXT_SETCURSOR);
2903 if (sy + 1 < ed_fieldy - 1 && ly + 1 < lev_fieldy - 1)
2904 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
2906 DrawLevelText(0, 0, 0, TEXT_END);
2910 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
2911 DrawMiniElement(sx, sy, Feld[lx][ly]);
2915 case TEXT_QUERY_TYPING:
2925 static void SetTextCursor(int unused_sx, int unused_sy, int sx, int sy,
2926 int element, boolean change_level)
2928 int lx = sx + level_xpos;
2929 int ly = sy + level_ypos;
2932 DrawMiniElement(sx, sy, Feld[lx][ly]);
2934 DrawAreaBorder(sx, sy, sx, sy);
2937 static void CopyLevelToUndoBuffer(int mode)
2939 static boolean accumulated_undo = FALSE;
2940 boolean new_undo_buffer_position = TRUE;
2941 int last_border_element;
2946 case UNDO_IMMEDIATE:
2947 accumulated_undo = FALSE;
2950 case UNDO_ACCUMULATE:
2951 if (accumulated_undo)
2952 new_undo_buffer_position = FALSE;
2953 accumulated_undo = TRUE;
2960 if (new_undo_buffer_position)
2962 /* new position in undo buffer ring */
2963 undo_buffer_position = (undo_buffer_position + 1) % NUM_UNDO_STEPS;
2965 if (undo_buffer_steps < NUM_UNDO_STEPS - 1)
2966 undo_buffer_steps++;
2969 for(x=0; x<lev_fieldx; x++)
2970 for(y=0; y<lev_fieldy; y++)
2971 UndoBuffer[undo_buffer_position][x][y] = Feld[x][y];
2973 /* check if change of border style was forced by drawing operation */
2974 last_border_element = BorderElement;
2976 if (BorderElement != last_border_element)
2977 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
2981 printf("level saved to undo buffer\n");
2986 static void RandomPlacement(int new_element)
2988 static boolean free_position[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
2989 int num_free_positions;
2994 /* determine number of free positions for the new elements */
2995 /* (maybe this statement should be formatted a bit more readable...) */
2996 num_free_positions = 0;
2997 for (x=0; x<lev_fieldx; x++)
2998 for (y=0; y<lev_fieldy; y++)
2999 if ((free_position[x][y] =
3000 ((random_placement_background_restricted &&
3001 Feld[x][y] == random_placement_background_element) ||
3002 (!random_placement_background_restricted &&
3003 Feld[x][y] != new_element))) == TRUE)
3004 num_free_positions++;
3006 /* determine number of new elements to place there */
3007 num_percentage = num_free_positions * random_placement_value / 100;
3008 num_elements = (random_placement_method == RANDOM_USE_PERCENTAGE ?
3009 num_percentage : random_placement_value);
3011 /* if not more free positions than elements to place, fill whole level */
3012 if (num_elements >= num_free_positions)
3014 for (x=0; x<lev_fieldx; x++)
3015 for (y=0; y<lev_fieldy; y++)
3016 Feld[x][y] = new_element;
3018 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3019 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3023 while (num_elements > 0)
3025 x = RND(lev_fieldx);
3026 y = RND(lev_fieldy);
3028 /* don't place element at the same position twice */
3029 if (free_position[x][y])
3031 free_position[x][y] = FALSE;
3032 Feld[x][y] = new_element;
3037 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3038 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3041 void WrapLevel(int dx, int dy)
3043 int wrap_dx = lev_fieldx - dx;
3044 int wrap_dy = lev_fieldy - dy;
3047 for(x=0; x<lev_fieldx; x++)
3048 for(y=0; y<lev_fieldy; y++)
3049 FieldBackup[x][y] = Feld[x][y];
3051 for(x=0; x<lev_fieldx; x++)
3052 for(y=0; y<lev_fieldy; y++)
3054 FieldBackup[(x + wrap_dx) % lev_fieldx][(y + wrap_dy) % lev_fieldy];
3056 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3057 CopyLevelToUndoBuffer(UNDO_ACCUMULATE);
3060 static void HandleDrawingAreas(struct GadgetInfo *gi)
3062 static boolean started_inside_drawing_area = FALSE;
3063 int id = gi->custom_id;
3064 boolean button_press_event;
3065 boolean button_release_event;
3066 boolean inside_drawing_area = !gi->event.off_borders;
3067 boolean draw_level = (id == GADGET_ID_DRAWING_LEVEL);
3068 int actual_drawing_function;
3069 int button = gi->event.button;
3070 int new_element = BUTTON_ELEMENT(button);
3071 int sx = gi->event.x, sy = gi->event.y;
3072 int min_sx = 0, min_sy = 0;
3073 int max_sx = gi->drawing.area_xsize - 1, max_sy = gi->drawing.area_ysize - 1;
3075 int min_lx = 0, min_ly = 0;
3076 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
3079 /* handle info callback for each invocation of action callback */
3080 gi->callback_info(gi);
3082 button_press_event = (gi->event.type == GD_EVENT_PRESSED);
3083 button_release_event = (gi->event.type == GD_EVENT_RELEASED);
3085 /* make sure to stay inside drawing area boundaries */
3086 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
3087 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
3091 /* get positions inside level field */
3092 lx = sx + level_xpos;
3093 ly = sy + level_ypos;
3095 if (!IN_LEV_FIELD(lx, ly))
3096 inside_drawing_area = FALSE;
3098 /* make sure to stay inside level field boundaries */
3099 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
3100 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
3102 /* correct drawing area positions accordingly */
3103 sx = lx - level_xpos;
3104 sy = ly - level_ypos;
3107 if (button_press_event)
3108 started_inside_drawing_area = inside_drawing_area;
3110 if (!started_inside_drawing_area)
3113 if (!button && !button_release_event)
3116 /* automatically switch to 'single item' drawing mode, if needed */
3117 actual_drawing_function =
3118 (draw_level ? drawing_function : GADGET_ID_SINGLE_ITEMS);
3120 switch (actual_drawing_function)
3122 case GADGET_ID_SINGLE_ITEMS:
3125 if (button_release_event)
3127 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3129 if (edit_mode == ED_MODE_DRAWING && draw_with_brush &&
3130 !inside_drawing_area)
3131 DeleteBrushFromCursor();
3137 if (draw_with_brush)
3139 if (!button_release_event)
3140 CopyBrushToLevel(sx, sy, button);
3142 else if (new_element != Feld[lx][ly])
3144 if (new_element == EL_SPIELFIGUR)
3146 /* remove player at old position */
3147 for(y=0; y<lev_fieldy; y++)
3149 for(x=0; x<lev_fieldx; x++)
3151 if (Feld[x][y] == EL_SPIELFIGUR || Feld[x][y] == EL_SPIELER1)
3153 Feld[x][y] = EL_LEERRAUM;
3154 if (x - level_xpos >= 0 && x - level_xpos < ed_fieldx &&
3155 y - level_ypos >= 0 && y - level_ypos < ed_fieldy)
3156 DrawMiniElement(x - level_xpos, y - level_ypos,
3163 Feld[lx][ly] = new_element;
3164 DrawMiniElement(sx, sy, new_element);
3169 DrawMiniGraphicExt(drawto, gc,
3170 gi->x + sx * MINI_TILEX,
3171 gi->y + sy * MINI_TILEY,
3172 el2gfx(new_element));
3173 DrawMiniGraphicExt(window, gc,
3174 gi->x + sx * MINI_TILEX,
3175 gi->y + sy * MINI_TILEY,
3176 el2gfx(new_element));
3178 if (id == GADGET_ID_AMOEBA_CONTENT)
3179 level.amoebe_inhalt = new_element;
3180 else if (id == GADGET_ID_RANDOM_BACKGROUND)
3181 random_placement_background_element = new_element;
3182 else if (id >= GADGET_ID_ELEM_CONTENT_0 &&
3183 id <= GADGET_ID_ELEM_CONTENT_7)
3184 level.mampfer_inhalt[id - GADGET_ID_ELEM_CONTENT_0][sx][sy] =
3189 case GADGET_ID_CONNECTED_ITEMS:
3191 static int last_sx = -1;
3192 static int last_sy = -1;
3194 if (button_release_event)
3195 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3199 if (!button_press_event)
3200 DrawLine(last_sx, last_sy, sx, sy, new_element, TRUE);
3208 case GADGET_ID_LINE:
3210 case GADGET_ID_RECTANGLE:
3211 case GADGET_ID_FILLED_BOX:
3212 case GADGET_ID_GRAB_BRUSH:
3213 case GADGET_ID_TEXT:
3215 static int last_sx = -1;
3216 static int last_sy = -1;
3217 static int start_sx = -1;
3218 static int start_sy = -1;
3219 void (*draw_func)(int, int, int, int, int, boolean);
3221 if (drawing_function == GADGET_ID_LINE)
3222 draw_func = DrawLine;
3223 else if (drawing_function == GADGET_ID_ARC)
3224 draw_func = DrawArc;
3225 else if (drawing_function == GADGET_ID_RECTANGLE)
3226 draw_func = DrawRectangle;
3227 else if (drawing_function == GADGET_ID_FILLED_BOX)
3228 draw_func = DrawFilledBox;
3229 else if (drawing_function == GADGET_ID_GRAB_BRUSH)
3230 draw_func = SelectArea;
3231 else /* (drawing_function == GADGET_ID_TEXT) */
3232 draw_func = SetTextCursor;
3234 if (button_press_event)
3236 draw_func(sx, sy, sx, sy, new_element, FALSE);
3237 start_sx = last_sx = sx;
3238 start_sy = last_sy = sy;
3240 if (drawing_function == GADGET_ID_TEXT)
3241 DrawLevelText(0, 0, 0, TEXT_END);
3243 else if (button_release_event)
3245 draw_func(start_sx, start_sy, sx, sy, new_element, TRUE);
3246 if (drawing_function == GADGET_ID_GRAB_BRUSH)
3248 CopyAreaToBrush(start_sx, start_sy, sx, sy, button);
3249 CopyBrushToCursor(sx, sy);
3250 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],MB_LEFT);
3251 draw_with_brush = TRUE;
3253 else if (drawing_function == GADGET_ID_TEXT)
3254 DrawLevelText(sx, sy, 0, TEXT_INIT);
3256 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3258 else if (last_sx != sx || last_sy != sy)
3260 draw_func(start_sx, start_sy, last_sx, last_sy, -1, FALSE);
3261 draw_func(start_sx, start_sy, sx, sy, new_element, FALSE);
3268 case GADGET_ID_FLOOD_FILL:
3269 if (button_press_event && Feld[lx][ly] != new_element)
3271 FloodFill(lx, ly, new_element);
3272 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3273 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3277 case GADGET_ID_PICK_ELEMENT:
3278 if (button_release_event)
3279 ClickOnGadget(level_editor_gadget[last_drawing_function], MB_LEFT);
3281 PickDrawingElement(button, Feld[lx][ly]);
3290 static void HandleCounterButtons(struct GadgetInfo *gi)
3292 int id = gi->custom_id;
3293 int button = gi->event.button;
3294 int step = (button == 1 ? 1 : button == 2 ? 5 : 10);
3298 case GADGET_ID_ELEM_SCORE_DOWN:
3299 case GADGET_ID_ELEM_SCORE_UP:
3300 step *= (id == GADGET_ID_ELEM_SCORE_DOWN ? -1 : 1);
3301 ModifyEditorCounter(ED_COUNTER_ID_ELEM_SCORE,
3302 *gadget_elem_score_value + step);
3304 case GADGET_ID_ELEM_SCORE_TEXT:
3305 *gadget_elem_score_value = gi->text.number_value;
3308 case GADGET_ID_ELEM_CONTENT_DOWN:
3309 case GADGET_ID_ELEM_CONTENT_UP:
3310 step *= (id == GADGET_ID_ELEM_CONTENT_DOWN ? -1 : 1);
3311 ModifyEditorCounter(ED_COUNTER_ID_ELEM_CONTENT,
3312 *gadget_elem_content_value + step);
3313 DrawElementContentAreas();
3315 case GADGET_ID_ELEM_CONTENT_TEXT:
3316 *gadget_elem_content_value = gi->text.number_value;
3317 DrawElementContentAreas();
3320 case GADGET_ID_LEVEL_XSIZE_DOWN:
3321 case GADGET_ID_LEVEL_XSIZE_UP:
3322 step *= (id == GADGET_ID_LEVEL_XSIZE_DOWN ? -1 : 1);
3323 ModifyEditorCounter(ED_COUNTER_ID_LEVEL_XSIZE,
3324 *gadget_level_xsize_value + step);
3325 level.fieldx = lev_fieldx;
3327 case GADGET_ID_LEVEL_XSIZE_TEXT:
3328 *gadget_level_xsize_value = gi->text.number_value;
3329 level.fieldx = lev_fieldx;
3332 case GADGET_ID_LEVEL_YSIZE_DOWN:
3333 case GADGET_ID_LEVEL_YSIZE_UP:
3334 step *= (id == GADGET_ID_LEVEL_YSIZE_DOWN ? -1 : 1);
3335 ModifyEditorCounter(ED_COUNTER_ID_LEVEL_YSIZE,
3336 *gadget_level_ysize_value + step);
3337 level.fieldy = lev_fieldy;
3339 case GADGET_ID_LEVEL_YSIZE_TEXT:
3340 *gadget_level_ysize_value = gi->text.number_value;
3341 level.fieldy = lev_fieldy;
3344 case GADGET_ID_LEVEL_RANDOM_DOWN:
3345 case GADGET_ID_LEVEL_RANDOM_UP:
3346 step *= (id == GADGET_ID_LEVEL_RANDOM_DOWN ? -1 : 1);
3347 ModifyEditorCounter(ED_COUNTER_ID_LEVEL_RANDOM,
3348 *gadget_level_random_value + step);
3350 case GADGET_ID_LEVEL_RANDOM_TEXT:
3351 *gadget_level_random_value = gi->text.number_value;
3354 case GADGET_ID_LEVEL_COLLECT_DOWN:
3355 case GADGET_ID_LEVEL_COLLECT_UP:
3356 step *= (id == GADGET_ID_LEVEL_COLLECT_DOWN ? -1 : 1);
3357 ModifyEditorCounter(ED_COUNTER_ID_LEVEL_COLLECT,
3358 *gadget_level_collect_value + step);
3360 case GADGET_ID_LEVEL_COLLECT_TEXT:
3361 *gadget_level_collect_value = gi->text.number_value;
3364 case GADGET_ID_LEVEL_TIMELIMIT_DOWN:
3365 case GADGET_ID_LEVEL_TIMELIMIT_UP:
3366 step *= (id == GADGET_ID_LEVEL_TIMELIMIT_DOWN ? -1 : 1);
3367 ModifyEditorCounter(ED_COUNTER_ID_LEVEL_TIMELIMIT,
3368 *gadget_level_timelimit_value + step);
3370 case GADGET_ID_LEVEL_TIMELIMIT_TEXT:
3371 *gadget_level_timelimit_value = gi->text.number_value;
3374 case GADGET_ID_LEVEL_TIMESCORE_DOWN:
3375 case GADGET_ID_LEVEL_TIMESCORE_UP:
3376 step *= (id == GADGET_ID_LEVEL_TIMESCORE_DOWN ? -1 : 1);
3377 ModifyEditorCounter(ED_COUNTER_ID_LEVEL_TIMESCORE,
3378 *gadget_level_timescore_value + step);
3380 case GADGET_ID_LEVEL_TIMESCORE_TEXT:
3381 *gadget_level_timescore_value = gi->text.number_value;
3389 static void HandleTextInputGadgets(struct GadgetInfo *gi)
3391 int id = gi->custom_id;
3395 case GADGET_ID_LEVEL_NAME:
3396 strcpy(level.name, gi->text.value);
3399 case GADGET_ID_LEVEL_AUTHOR:
3400 strcpy(level.author, gi->text.value);
3408 static void HandleControlButtons(struct GadgetInfo *gi)
3410 int id = gi->custom_id;
3411 int button = gi->event.button;
3412 int step = (button == 1 ? 1 : button == 2 ? 5 : 10);
3413 int new_element = BUTTON_ELEMENT(button);
3414 int player_present = FALSE;
3415 int level_changed = FALSE;
3418 if (edit_mode == ED_MODE_DRAWING && drawing_function == GADGET_ID_TEXT)
3419 DrawLevelText(0, 0, 0, TEXT_END);
3421 if (id < ED_NUM_CTRL1_BUTTONS && id != GADGET_ID_PROPERTIES &&
3422 edit_mode != ED_MODE_DRAWING)
3424 DrawDrawingWindow();
3425 edit_mode = ED_MODE_DRAWING;
3430 case GADGET_ID_SCROLL_LEFT:
3431 if (level_xpos >= 0)
3433 int gadget_id = GADGET_ID_SCROLL_HORIZONTAL;
3434 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
3436 if (lev_fieldx < ed_fieldx - 2)
3440 if (level_xpos < -1)
3443 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_RIGHT);
3445 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3447 ModifyGadget(gi, GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
3451 case GADGET_ID_SCROLL_RIGHT:
3452 if (level_xpos <= lev_fieldx - ed_fieldx)
3454 int gadget_id = GADGET_ID_SCROLL_HORIZONTAL;
3455 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
3457 if (lev_fieldx < ed_fieldx - 2)
3461 if (level_xpos > lev_fieldx - ed_fieldx + 1)
3462 level_xpos = lev_fieldx - ed_fieldx + 1;
3464 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_LEFT);
3466 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3468 ModifyGadget(gi, GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
3472 case GADGET_ID_SCROLL_UP:
3473 if (level_ypos >= 0)
3475 int gadget_id = GADGET_ID_SCROLL_VERTICAL;
3476 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
3478 if (lev_fieldy < ed_fieldy - 2)
3482 if (level_ypos < -1)
3485 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_DOWN);
3487 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3489 ModifyGadget(gi, GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
3493 case GADGET_ID_SCROLL_DOWN:
3494 if (level_ypos <= lev_fieldy - ed_fieldy)
3496 int gadget_id = GADGET_ID_SCROLL_VERTICAL;
3497 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
3499 if (lev_fieldy < ed_fieldy - 2)
3503 if (level_ypos > lev_fieldy - ed_fieldy + 1)
3504 level_ypos = lev_fieldy - ed_fieldy + 1;
3506 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_UP);
3508 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3510 ModifyGadget(gi, GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
3514 case GADGET_ID_SCROLL_HORIZONTAL:
3515 level_xpos = gi->event.item_position - 1;
3516 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3519 case GADGET_ID_SCROLL_VERTICAL:
3520 level_ypos = gi->event.item_position - 1;
3521 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3524 case GADGET_ID_ELEMENTLIST_UP:
3525 case GADGET_ID_ELEMENTLIST_DOWN:
3526 step *= (id == GADGET_ID_ELEMENTLIST_UP ? -1 : +1);
3527 element_shift += step * ED_ELEMENTLIST_BUTTONS_HORIZ;
3529 if (element_shift < 0)
3531 if (element_shift > elements_in_list - ED_NUM_ELEMENTLIST_BUTTONS)
3532 element_shift = elements_in_list - ED_NUM_ELEMENTLIST_BUTTONS;
3534 for (i=0; i<ED_NUM_ELEMENTLIST_BUTTONS; i++)
3536 int gadget_id = GADGET_ID_ELEMENTLIST_FIRST + i;
3537 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
3538 struct GadgetDesign *gd = &gi->deco.design;
3539 int element = editor_element[element_shift + i];
3542 getMiniGraphicSource(el2gfx(element), &gd->pixmap, &gd->x, &gd->y);
3543 ModifyGadget(gi, GDI_INFO_TEXT, element_info[element], GDI_END);
3548 case GADGET_ID_WRAP_LEFT:
3549 WrapLevel(-step, 0);
3552 case GADGET_ID_WRAP_RIGHT:
3556 case GADGET_ID_WRAP_UP:
3557 WrapLevel(0, -step);
3560 case GADGET_ID_WRAP_DOWN:
3564 case GADGET_ID_SINGLE_ITEMS:
3565 case GADGET_ID_CONNECTED_ITEMS:
3566 case GADGET_ID_LINE:
3568 case GADGET_ID_TEXT:
3569 case GADGET_ID_RECTANGLE:
3570 case GADGET_ID_FILLED_BOX:
3571 case GADGET_ID_FLOOD_FILL:
3572 case GADGET_ID_GRAB_BRUSH:
3573 case GADGET_ID_PICK_ELEMENT:
3574 last_drawing_function = drawing_function;
3575 drawing_function = id;
3576 draw_with_brush = FALSE;
3579 case GADGET_ID_RANDOM_PLACEMENT:
3580 RandomPlacement(new_element);
3583 case GADGET_ID_PROPERTIES:
3584 if (edit_mode != ED_MODE_PROPERTIES)
3586 properties_element = new_element;
3587 DrawPropertiesWindow();
3588 edit_mode = ED_MODE_PROPERTIES;
3592 DrawDrawingWindow();
3593 edit_mode = ED_MODE_DRAWING;
3597 case GADGET_ID_UNDO:
3598 if (undo_buffer_steps == 0)
3600 Request("Undo buffer empty !", REQ_CONFIRM);
3604 undo_buffer_position =
3605 (undo_buffer_position - 1 + NUM_UNDO_STEPS) % NUM_UNDO_STEPS;
3606 undo_buffer_steps--;
3608 for(x=0; x<lev_fieldx; x++)
3609 for(y=0; y<lev_fieldy; y++)
3610 Feld[x][y] = UndoBuffer[undo_buffer_position][x][y];
3611 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos,level_ypos);
3614 case GADGET_ID_INFO:
3615 if (edit_mode != ED_MODE_INFO)
3617 DrawLevelInfoWindow();
3618 edit_mode = ED_MODE_INFO;
3622 DrawDrawingWindow();
3623 edit_mode = ED_MODE_DRAWING;
3627 case GADGET_ID_CLEAR:
3628 for(x=0; x<MAX_LEV_FIELDX; x++)
3629 for(y=0; y<MAX_LEV_FIELDY; y++)
3630 Feld[x][y] = (button == 1 ? EL_LEERRAUM : new_element);
3631 CopyLevelToUndoBuffer(GADGET_ID_CLEAR);
3633 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3636 case GADGET_ID_SAVE:
3637 if (leveldir[leveldir_nr].readonly)
3639 Request("This level is read only !", REQ_CONFIRM);
3643 for(y=0; y<lev_fieldy; y++)
3644 for(x=0; x<lev_fieldx; x++)
3645 if (Feld[x][y] != Ur[x][y])
3646 level_changed = TRUE;
3648 for(y=0; y<lev_fieldy; y++)
3649 for(x=0; x<lev_fieldx; x++)
3650 if (Feld[x][y] == EL_SPIELFIGUR ||
3651 Feld[x][y] == EL_SPIELER1 ||
3652 Feld[x][y] == EL_SP_MURPHY)
3653 player_present = TRUE;
3655 if (!player_present)
3656 Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
3659 if (Request("Save this level and kill the old ?", REQ_ASK))
3661 for(x=0; x<lev_fieldx; x++)
3662 for(y=0; y<lev_fieldy; y++)
3663 Ur[x][y] = Feld[x][y];
3664 SaveLevel(level_nr);
3669 case GADGET_ID_TEST:
3670 for(y=0; y<lev_fieldy; y++)
3671 for(x=0; x<lev_fieldx; x++)
3672 if (Feld[x][y] == EL_SPIELFIGUR ||
3673 Feld[x][y] == EL_SPIELER1 ||
3674 Feld[x][y] == EL_SP_MURPHY)
3675 player_present = TRUE;
3677 if (!player_present)
3678 Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
3681 for(x=0; x<lev_fieldx; x++)
3682 for(y=0; y<lev_fieldy; y++)
3683 FieldBackup[x][y] = Ur[x][y];
3685 for(x=0; x<lev_fieldx; x++)
3686 for(y=0; y<lev_fieldy; y++)
3687 Ur[x][y] = Feld[x][y];
3689 UnmapLevelEditorGadgets();
3691 /* draw smaller door */
3692 XCopyArea(display, pix[PIX_DOOR], drawto, gc,
3693 DOOR_GFX_PAGEX7, 64,
3696 redraw_mask |= REDRAW_ALL;
3698 CloseDoor(DOOR_CLOSE_ALL);
3700 DrawCompleteVideoDisplay();
3702 if (setup.autorecord)
3703 TapeStartRecording();
3705 level_editor_test_game = TRUE;
3706 game_status = PLAYING;
3712 case GADGET_ID_EXIT:
3713 for(y=0; y<lev_fieldy; y++)
3714 for(x=0; x<lev_fieldx; x++)
3715 if (Feld[x][y] != Ur[x][y])
3716 level_changed = TRUE;
3718 if (!level_changed ||
3719 Request("Level has changed! Exit without saving ?",
3720 REQ_ASK | REQ_STAY_OPEN))
3722 CloseDoor(DOOR_CLOSE_1);
3725 CloseDoor(DOOR_CLOSE_ALL);
3728 /* draw smaller door */
3729 XCopyArea(display, pix[PIX_DOOR], drawto, gc,
3730 DOOR_GFX_PAGEX7, 64,
3733 redraw_mask |= REDRAW_ALL;
3735 game_status = MAINMENU;
3740 CloseDoor(DOOR_CLOSE_1);
3741 XCopyArea(display, pix[PIX_DB_DOOR], pix[PIX_DB_DOOR], gc,
3742 DOOR_GFX_PAGEX2, DOOR_GFX_PAGEY1, DXSIZE,DYSIZE,
3743 DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
3744 OpenDoor(DOOR_OPEN_1);
3748 case GADGET_ID_RANDOM_PERCENTAGE:
3749 *radiobutton_info[ED_RADIOBUTTON_ID_PERCENTAGE].value =
3750 radiobutton_info[ED_RADIOBUTTON_ID_PERCENTAGE].checked_value;
3753 case GADGET_ID_RANDOM_QUANTITY:
3754 *radiobutton_info[ED_RADIOBUTTON_ID_QUANTITY].value =
3755 radiobutton_info[ED_RADIOBUTTON_ID_QUANTITY].checked_value;
3758 case GADGET_ID_RANDOM_RESTRICTED:
3759 *checkbutton_info[ED_CHECKBUTTON_ID_RANDOM_RESTRICTED].value ^= TRUE;
3762 case GADGET_ID_DOUBLE_SPEED:
3763 *checkbutton_info[ED_CHECKBUTTON_ID_DOUBLE_SPEED].value ^= TRUE;
3766 case GADGET_ID_GRAVITY:
3767 *checkbutton_info[ED_CHECKBUTTON_ID_GRAVITY].value ^= TRUE;
3770 case GADGET_ID_STICK_ELEMENT:
3771 *checkbutton_info[ED_CHECKBUTTON_ID_STICK_ELEMENT].value ^= TRUE;
3775 if (id >= GADGET_ID_ELEMENTLIST_FIRST &&
3776 id <= GADGET_ID_ELEMENTLIST_LAST)
3778 int element_position = id - GADGET_ID_ELEMENTLIST_FIRST;
3779 int new_element = editor_element[element_position + element_shift];
3781 PickDrawingElement(button, new_element);
3783 if (!HAS_CONTENT(properties_element) ||
3784 !stick_element_properties_window)
3786 properties_element = new_element;
3787 if (edit_mode == ED_MODE_PROPERTIES)
3788 DrawPropertiesWindow();
3791 if (drawing_function == GADGET_ID_PICK_ELEMENT)
3792 ClickOnGadget(level_editor_gadget[last_drawing_function], MB_LEFT);
3795 else if (gi->event.type == GD_EVENT_PRESSED)
3796 printf("default: HandleControlButtons: GD_EVENT_PRESSED(%d)\n", id);
3797 else if (gi->event.type == GD_EVENT_RELEASED)
3798 printf("default: HandleControlButtons: GD_EVENT_RELEASED(%d)\n", id);
3799 else if (gi->event.type == GD_EVENT_MOVING)
3800 printf("default: HandleControlButtons: GD_EVENT_MOVING(%d)\n", id);
3802 printf("default: HandleControlButtons: ? (id == %d)\n", id);
3808 void HandleLevelEditorKeyInput(KeySym key)
3810 char letter = getCharFromKeySym(key);
3811 int button = MB_LEFT;
3813 if (drawing_function == GADGET_ID_TEXT &&
3814 DrawLevelText(0, 0, 0, TEXT_QUERY_TYPING) == TRUE)
3817 DrawLevelText(0, 0, letter, TEXT_WRITECHAR);
3818 else if (key == XK_Delete || key == XK_BackSpace)
3819 DrawLevelText(0, 0, 0, TEXT_BACKSPACE);
3820 else if (key == XK_Return)
3821 DrawLevelText(0, 0, 0, TEXT_NEWLINE);
3823 else if (button_status == MB_RELEASED)
3830 id = GADGET_ID_SCROLL_LEFT;
3833 id = GADGET_ID_SCROLL_RIGHT;
3836 id = GADGET_ID_SCROLL_UP;
3839 id = GADGET_ID_SCROLL_DOWN;
3842 id = GADGET_ID_ELEMENTLIST_UP;
3846 id = GADGET_ID_ELEMENTLIST_DOWN;
3851 id = GADGET_ID_NONE;
3855 if (id != GADGET_ID_NONE)
3856 ClickOnGadget(level_editor_gadget[id], button);
3857 else if (letter == '.')
3858 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS], button);
3860 for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
3861 if (letter && letter == control_info[i].shortcut)
3862 if (!anyTextGadgetActive())
3863 ClickOnGadget(level_editor_gadget[i], button);
3867 void ClearEditorGadgetInfoText()
3869 XFillRectangle(display, drawto, gc,
3870 INFOTEXT_XPOS, INFOTEXT_YPOS, INFOTEXT_XSIZE, INFOTEXT_YSIZE);
3871 redraw_mask |= REDRAW_FIELD;
3874 void HandleEditorGadgetInfoText(void *ptr)
3876 struct GadgetInfo *gi = (struct GadgetInfo *)ptr;
3877 char infotext[MAX_INFOTEXT_LEN + 1];
3880 ClearEditorGadgetInfoText();
3882 /* misuse this function to delete brush cursor, if needed */
3883 if (edit_mode == ED_MODE_DRAWING && draw_with_brush)
3884 DeleteBrushFromCursor();
3886 if (gi == NULL || gi->info_text == NULL)
3889 strncpy(infotext, gi->info_text, MAX_INFOTEXT_LEN);
3890 infotext[MAX_INFOTEXT_LEN] = '\0';
3892 if (gi->custom_id < ED_NUM_CTRL_BUTTONS)
3894 int key = control_info[gi->custom_id].shortcut;
3898 sprintf(shortcut, " ('%s%c')",
3899 (key >= 'A' && key <= 'Z' ? "Shift-" :
3900 gi->custom_id == GADGET_ID_SINGLE_ITEMS ? ".' or '" : ""),
3903 if (strlen(infotext) + strlen(shortcut) <= MAX_INFOTEXT_LEN)
3904 strcat(infotext, shortcut);
3908 DrawText(INFOTEXT_XPOS, INFOTEXT_YPOS, infotext, FS_SMALL, FC_YELLOW);
3911 static void HandleDrawingAreaInfo(struct GadgetInfo *gi)
3913 static int start_lx, start_ly;
3915 int id = gi->custom_id;
3916 int sx = gi->event.x;
3917 int sy = gi->event.y;
3918 int lx = sx + level_xpos;
3919 int ly = sy + level_ypos;
3920 int min_sx = 0, min_sy = 0;
3921 int max_sx = gi->drawing.area_xsize - 1;
3922 int max_sy = gi->drawing.area_ysize - 1;
3924 ClearEditorGadgetInfoText();
3926 /* make sure to stay inside drawing area boundaries */
3927 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
3928 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
3930 if (id == GADGET_ID_DRAWING_LEVEL)
3934 int min_lx = 0, min_ly = 0;
3935 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
3937 /* get positions inside level field */
3938 lx = sx + level_xpos;
3939 ly = sy + level_ypos;
3941 /* make sure to stay inside level field boundaries */
3942 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
3943 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
3945 /* correct drawing area positions accordingly */
3946 sx = lx - level_xpos;
3947 sy = ly - level_ypos;
3950 if (IN_ED_FIELD(sx,sy) && IN_LEV_FIELD(lx, ly))
3952 if (button_status) /* if (gi->state == GD_BUTTON_PRESSED) */
3954 if (gi->event.type == GD_EVENT_PRESSED)
3960 switch (drawing_function)
3962 case GADGET_ID_SINGLE_ITEMS:
3963 infotext = "Drawing single items";
3965 case GADGET_ID_CONNECTED_ITEMS:
3966 infotext = "Drawing connected items";
3968 case GADGET_ID_LINE:
3969 infotext = "Drawing line";
3972 infotext = "Drawing arc";
3974 case GADGET_ID_TEXT:
3975 infotext = "Setting text cursor";
3977 case GADGET_ID_RECTANGLE:
3978 infotext = "Drawing rectangle";
3980 case GADGET_ID_FILLED_BOX:
3981 infotext = "Drawing filled box";
3983 case GADGET_ID_FLOOD_FILL:
3984 infotext = "Flood fill";
3986 case GADGET_ID_GRAB_BRUSH:
3987 infotext = "Grabbing brush";
3989 case GADGET_ID_PICK_ELEMENT:
3990 infotext = "Picking element";
3994 infotext = "Drawing position";
3998 if (drawing_function == GADGET_ID_PICK_ELEMENT)
3999 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW,
4000 "%s: %d, %d", infotext, lx, ly);
4002 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW,
4003 "%s: %d, %d", infotext,
4004 ABS(lx - start_lx) + 1, ABS(ly - start_ly) + 1);
4006 else if (drawing_function == GADGET_ID_PICK_ELEMENT)
4007 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW,
4008 "%s", element_info[Feld[lx][ly]]);
4010 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW,
4011 "Level position: %d, %d", lx, ly);
4014 /* misuse this function to draw brush cursor, if needed */
4015 if (edit_mode == ED_MODE_DRAWING && draw_with_brush && !button_status)
4017 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
4018 CopyBrushToCursor(sx, sy);
4020 DeleteBrushFromCursor();
4023 else if (id == GADGET_ID_AMOEBA_CONTENT)
4024 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW,
4026 else if (id == GADGET_ID_RANDOM_BACKGROUND)
4027 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW,
4028 "Random placement background");
4030 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW,
4031 "Content area %d position: %d, %d",
4032 id - GADGET_ID_ELEM_CONTENT_0 + 1, sx, sy);