1 /***********************************************************
2 * Rocks'n'Diamonds -- McDuffin Strikes Back! *
3 *----------------------------------------------------------*
4 * (c) 1995-2002 Artsoft Entertainment *
6 * Detmolder Strasse 189 *
9 * e-mail: info@artsoft.org *
10 *----------------------------------------------------------*
12 ***********************************************************/
16 #include "libgame/libgame.h"
27 -----------------------------------------------------------------------------
28 screen and artwork graphic pixel position definitions
29 -----------------------------------------------------------------------------
32 /* positions in the level editor */
33 #define ED_WIN_MB_LEFT_XPOS 6
34 #define ED_WIN_MB_LEFT_YPOS 258
35 #define ED_WIN_MB_MIDDLE_XPOS 42
36 #define ED_WIN_MB_MIDDLE_YPOS ED_WIN_MB_LEFT_YPOS
37 #define ED_WIN_MB_RIGHT_XPOS 78
38 #define ED_WIN_MB_RIGHT_YPOS ED_WIN_MB_LEFT_YPOS
40 /* values for the control window */
41 #define ED_CTRL_BUTTONS_GFX_YPOS 236
42 #define ED_CTRL_BUTTONS_ALT_GFX_YPOS 142
44 #define ED_CTRL1_BUTTONS_HORIZ 4
45 #define ED_CTRL1_BUTTONS_VERT 4
46 #define ED_CTRL1_BUTTON_XSIZE 22
47 #define ED_CTRL1_BUTTON_YSIZE 22
48 #define ED_CTRL1_BUTTONS_XPOS 6
49 #define ED_CTRL1_BUTTONS_YPOS 6
50 #define ED_CTRL2_BUTTONS_HORIZ 3
51 #define ED_CTRL2_BUTTONS_VERT 2
52 #define ED_CTRL2_BUTTON_XSIZE 30
53 #define ED_CTRL2_BUTTON_YSIZE 20
54 #define ED_CTRL2_BUTTONS_XPOS 5
55 #define ED_CTRL2_BUTTONS_YPOS 99
56 #define ED_NUM_CTRL1_BUTTONS (ED_CTRL1_BUTTONS_HORIZ * ED_CTRL1_BUTTONS_VERT)
57 #define ED_NUM_CTRL2_BUTTONS (ED_CTRL2_BUTTONS_HORIZ * ED_CTRL2_BUTTONS_VERT)
58 #define ED_NUM_CTRL_BUTTONS (ED_NUM_CTRL1_BUTTONS + ED_NUM_CTRL2_BUTTONS)
60 /* values for the element list */
61 #define ED_ELEMENTLIST_XPOS 5
62 #define ED_ELEMENTLIST_YPOS 30
63 #define ED_ELEMENTLIST_XSIZE 20
64 #define ED_ELEMENTLIST_YSIZE 20
65 #define ED_ELEMENTLIST_BUTTONS_HORIZ 4
66 #define ED_ELEMENTLIST_BUTTONS_VERT 11
67 #define ED_NUM_ELEMENTLIST_BUTTONS (ED_ELEMENTLIST_BUTTONS_HORIZ * \
68 ED_ELEMENTLIST_BUTTONS_VERT)
70 /* values for the setting windows */
71 #define ED_SETTINGS_XPOS (MINI_TILEX + 8)
72 #define ED_SETTINGS_XPOS2 (3 * MINI_TILEX + 8)
73 #define ED_SETTINGS_YPOS MINI_TILEY
74 #define ED_SETTINGS2_XPOS MINI_TILEX
75 #define ED_SETTINGS2_YPOS (ED_SETTINGS_YPOS + 12 * TILEY - 2)
77 /* values for counter gadgets */
78 #define ED_COUNT_ELEMENT_SCORE_XPOS ED_SETTINGS_XPOS
79 #define ED_COUNT_ELEMENT_SCORE_YPOS (11 * MINI_TILEY)
80 #define ED_COUNT_ELEMENT_CONTENT_XPOS ED_SETTINGS_XPOS
81 #define ED_COUNT_ELEMENT_CONTENT_YPOS (19 * MINI_TILEY)
83 #define ED_COUNT_CHANGE_DELAY_XPOS (ED_SETTINGS_XPOS2 + 9 * MINI_TILEX)
85 #define ED_COUNT_CHANGE_DELAY_XPOS (ED_SETTINGS_XPOS2 + 9 * MINI_TILEX)
87 #define ED_COUNTER_YSTART (ED_SETTINGS_YPOS + 2 * TILEY)
88 #define ED_COUNTER_YDISTANCE (3 * MINI_TILEY)
89 #define ED_COUNTER_YPOS(n) (ED_COUNTER_YSTART + \
90 n * ED_COUNTER_YDISTANCE)
91 #define ED_COUNTER_YPOS2(n) (ED_COUNTER_YSTART + \
92 n * ED_COUNTER_YDISTANCE / 2)
93 #define ED_COUNTER2_YPOS(n) (ED_COUNTER_YSTART + \
94 n * ED_COUNTER_YDISTANCE - 2)
96 /* standard distances */
97 #define ED_BORDER_SIZE 3
98 #define ED_BORDER2_SIZE 5
99 #define ED_GADGET_DISTANCE 2
101 /* values for element content drawing areas */
102 #define ED_AREA_ELEM_CONTENT_XPOS ( 2 * MINI_TILEX)
103 #define ED_AREA_ELEM_CONTENT_YPOS (22 * MINI_TILEY)
105 #define ED_AREA_ELEM_CONTENT2_XPOS (20 * MINI_TILEX)
106 #define ED_AREA_ELEM_CONTENT2_YPOS (ED_COUNTER_YPOS2(5) + \
109 #define ED_AREA_ELEM_CONTENT3_XPOS (24 * MINI_TILEX)
110 #define ED_AREA_ELEM_CONTENT3_YPOS (ED_COUNTER_YPOS2(6) + \
113 /* values for random placement background drawing area */
114 #define ED_AREA_RANDOM_BACKGROUND_XPOS (29 * MINI_TILEX)
115 #define ED_AREA_RANDOM_BACKGROUND_YPOS (31 * MINI_TILEY)
117 /* values for scrolling gadgets for drawing area */
118 #define ED_SCROLLBUTTON_XPOS 24
119 #define ED_SCROLLBUTTON_YPOS 0
120 #define ED_SCROLLBAR_XPOS 24
121 #define ED_SCROLLBAR_YPOS 64
123 #define ED_SCROLLBUTTON_XSIZE 16
124 #define ED_SCROLLBUTTON_YSIZE 16
126 #define ED_SCROLL_UP_XPOS (SXSIZE - ED_SCROLLBUTTON_XSIZE)
127 #define ED_SCROLL_UP_YPOS (0)
128 #define ED_SCROLL_DOWN_XPOS ED_SCROLL_UP_XPOS
129 #define ED_SCROLL_DOWN_YPOS (SYSIZE - 3 * ED_SCROLLBUTTON_YSIZE)
130 #define ED_SCROLL_LEFT_XPOS (0)
131 #define ED_SCROLL_LEFT_YPOS (SYSIZE - 2 * ED_SCROLLBUTTON_YSIZE)
132 #define ED_SCROLL_RIGHT_XPOS (SXSIZE - 2 * ED_SCROLLBUTTON_XSIZE)
133 #define ED_SCROLL_RIGHT_YPOS ED_SCROLL_LEFT_YPOS
134 #define ED_SCROLL_HORIZONTAL_XPOS (ED_SCROLL_LEFT_XPOS + ED_SCROLLBUTTON_XSIZE)
135 #define ED_SCROLL_HORIZONTAL_YPOS ED_SCROLL_LEFT_YPOS
136 #define ED_SCROLL_HORIZONTAL_XSIZE (SXSIZE - 3 * ED_SCROLLBUTTON_XSIZE)
137 #define ED_SCROLL_HORIZONTAL_YSIZE ED_SCROLLBUTTON_YSIZE
138 #define ED_SCROLL_VERTICAL_XPOS ED_SCROLL_UP_XPOS
139 #define ED_SCROLL_VERTICAL_YPOS (ED_SCROLL_UP_YPOS + ED_SCROLLBUTTON_YSIZE)
140 #define ED_SCROLL_VERTICAL_XSIZE ED_SCROLLBUTTON_XSIZE
141 #define ED_SCROLL_VERTICAL_YSIZE (SYSIZE - 4 * ED_SCROLLBUTTON_YSIZE)
143 /* values for scrolling gadgets for element list */
144 #define ED_SCROLLBUTTON2_XPOS 50
145 #define ED_SCROLLBUTTON2_YPOS 0
146 #define ED_SCROLLBAR2_XPOS 50
147 #define ED_SCROLLBAR2_YPOS 20
149 #define ED_SCROLLBUTTON2_XSIZE 10
150 #define ED_SCROLLBUTTON2_YSIZE 10
152 #define ED_SCROLL2_UP_XPOS 85
153 #define ED_SCROLL2_UP_YPOS 30
154 #define ED_SCROLL2_DOWN_XPOS ED_SCROLL2_UP_XPOS
155 #define ED_SCROLL2_DOWN_YPOS (ED_SCROLL2_UP_YPOS + \
156 ED_ELEMENTLIST_BUTTONS_VERT * \
157 ED_ELEMENTLIST_YSIZE - \
158 ED_SCROLLBUTTON2_YSIZE)
159 #define ED_SCROLL2_VERTICAL_XPOS ED_SCROLL2_UP_XPOS
160 #define ED_SCROLL2_VERTICAL_YPOS (ED_SCROLL2_UP_YPOS + \
161 ED_SCROLLBUTTON2_YSIZE)
162 #define ED_SCROLL2_VERTICAL_XSIZE ED_SCROLLBUTTON2_XSIZE
163 #define ED_SCROLL2_VERTICAL_YSIZE (ED_ELEMENTLIST_BUTTONS_VERT * \
164 ED_ELEMENTLIST_YSIZE - \
165 2 * ED_SCROLLBUTTON2_YSIZE)
167 /* values for checkbutton gadgets */
168 #define ED_CHECKBUTTON_XSIZE ED_BUTTON_COUNT_XSIZE
169 #define ED_CHECKBUTTON_YSIZE ED_BUTTON_COUNT_YSIZE
170 #define ED_CHECKBUTTON_UNCHECKED_XPOS ED_BUTTON_MINUS_XPOS
171 #define ED_CHECKBUTTON_CHECKED_XPOS ED_BUTTON_PLUS_XPOS
172 #define ED_CHECKBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 22)
173 #define ED_RADIOBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 44)
174 #define ED_STICKYBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 66)
176 /* some positions in the editor control window */
177 #define ED_BUTTON_ELEM_XPOS 6
178 #define ED_BUTTON_ELEM_YPOS 30
179 #define ED_BUTTON_ELEM_XSIZE 22
180 #define ED_BUTTON_ELEM_YSIZE 22
182 /* some values for text input, selectbox and counter gadgets */
183 #define ED_BUTTON_COUNT_YPOS 60
184 #define ED_BUTTON_COUNT_XSIZE 20
185 #define ED_BUTTON_COUNT_YSIZE 20
186 #define ED_WIN_COUNT_XPOS (2 + ED_BUTTON_COUNT_XSIZE + 2)
187 #define ED_WIN_COUNT_YPOS ED_BUTTON_COUNT_YPOS
188 #define ED_WIN_COUNT_XSIZE 52
189 #define ED_WIN_COUNT_YSIZE ED_BUTTON_COUNT_YSIZE
190 #define ED_WIN_COUNT2_XPOS 27
191 #define ED_WIN_COUNT2_YPOS 3
192 #define ED_WIN_COUNT2_XSIZE 46
193 #define ED_WIN_COUNT2_YSIZE ED_BUTTON_COUNT_YSIZE
195 #define ED_BUTTON_MINUS_XPOS 2
196 #define ED_BUTTON_MINUS_YPOS ED_BUTTON_COUNT_YPOS
197 #define ED_BUTTON_MINUS_XSIZE ED_BUTTON_COUNT_XSIZE
198 #define ED_BUTTON_MINUS_YSIZE ED_BUTTON_COUNT_YSIZE
199 #define ED_BUTTON_PLUS_XPOS (ED_WIN_COUNT_XPOS + \
200 ED_WIN_COUNT_XSIZE + 2)
201 #define ED_BUTTON_PLUS_YPOS ED_BUTTON_COUNT_YPOS
202 #define ED_BUTTON_PLUS_XSIZE ED_BUTTON_COUNT_XSIZE
203 #define ED_BUTTON_PLUS_YSIZE ED_BUTTON_COUNT_YSIZE
205 #define ED_SELECTBOX_XPOS ED_WIN_COUNT_XPOS
206 #define ED_SELECTBOX_YPOS (ED_WIN_COUNT_YPOS + \
207 2 + ED_WIN_COUNT_YSIZE)
208 #define ED_SELECTBOX_XSIZE ED_WIN_COUNT_XSIZE
209 #define ED_SELECTBOX_YSIZE ED_WIN_COUNT_YSIZE
211 #define ED_SELECTBOX_CHANGE_UNITS_XPOS (ED_SETTINGS_XPOS2 + \
212 ED_CHECKBUTTON_XSIZE + \
213 2 * ED_GADGET_DISTANCE)
215 #define ED_TEXTBUTTON_XPOS ED_WIN_COUNT_XPOS
216 #define ED_TEXTBUTTON_YPOS (ED_WIN_COUNT_YPOS + \
217 2 * (2 + ED_WIN_COUNT_YSIZE))
218 #define ED_TEXTBUTTON_INACTIVE_YPOS (ED_WIN_COUNT_YPOS + \
219 3 * (2 + ED_WIN_COUNT_YSIZE))
220 #define ED_TEXTBUTTON_XSIZE ED_WIN_COUNT_XSIZE
221 #define ED_TEXTBUTTON_YSIZE ED_WIN_COUNT_YSIZE
223 /* values for ClearEditorGadgetInfoText() and HandleGadgetInfoText() */
224 #define INFOTEXT_XPOS SX
225 #define INFOTEXT_YPOS (SY + SYSIZE - MINI_TILEX + 2)
226 #define INFOTEXT_XSIZE SXSIZE
227 #define INFOTEXT_YSIZE MINI_TILEX
231 -----------------------------------------------------------------------------
232 editor gadget definitions
233 -----------------------------------------------------------------------------
236 /* drawing toolbox buttons */
237 #define GADGET_ID_NONE -1
238 #define GADGET_ID_TOOLBOX_FIRST 0
240 #define GADGET_ID_SINGLE_ITEMS (GADGET_ID_TOOLBOX_FIRST + 0)
241 #define GADGET_ID_CONNECTED_ITEMS (GADGET_ID_TOOLBOX_FIRST + 1)
242 #define GADGET_ID_LINE (GADGET_ID_TOOLBOX_FIRST + 2)
243 #define GADGET_ID_ARC (GADGET_ID_TOOLBOX_FIRST + 3)
244 #define GADGET_ID_RECTANGLE (GADGET_ID_TOOLBOX_FIRST + 4)
245 #define GADGET_ID_FILLED_BOX (GADGET_ID_TOOLBOX_FIRST + 5)
246 #define GADGET_ID_WRAP_UP (GADGET_ID_TOOLBOX_FIRST + 6)
247 #define GADGET_ID_TEXT (GADGET_ID_TOOLBOX_FIRST + 7)
248 #define GADGET_ID_FLOOD_FILL (GADGET_ID_TOOLBOX_FIRST + 8)
249 #define GADGET_ID_WRAP_LEFT (GADGET_ID_TOOLBOX_FIRST + 9)
250 #define GADGET_ID_PROPERTIES (GADGET_ID_TOOLBOX_FIRST + 10)
251 #define GADGET_ID_WRAP_RIGHT (GADGET_ID_TOOLBOX_FIRST + 11)
252 #define GADGET_ID_RANDOM_PLACEMENT (GADGET_ID_TOOLBOX_FIRST + 12)
253 #define GADGET_ID_GRAB_BRUSH (GADGET_ID_TOOLBOX_FIRST + 13)
254 #define GADGET_ID_WRAP_DOWN (GADGET_ID_TOOLBOX_FIRST + 14)
255 #define GADGET_ID_PICK_ELEMENT (GADGET_ID_TOOLBOX_FIRST + 15)
256 #define GADGET_ID_UNDO (GADGET_ID_TOOLBOX_FIRST + 16)
257 #define GADGET_ID_INFO (GADGET_ID_TOOLBOX_FIRST + 17)
258 #define GADGET_ID_SAVE (GADGET_ID_TOOLBOX_FIRST + 18)
259 #define GADGET_ID_CLEAR (GADGET_ID_TOOLBOX_FIRST + 19)
260 #define GADGET_ID_TEST (GADGET_ID_TOOLBOX_FIRST + 20)
261 #define GADGET_ID_EXIT (GADGET_ID_TOOLBOX_FIRST + 21)
263 /* counter button identifiers */
264 #define GADGET_ID_COUNTER_FIRST (GADGET_ID_TOOLBOX_FIRST + 22)
266 #define GADGET_ID_SELECT_LEVEL_DOWN (GADGET_ID_COUNTER_FIRST + 0)
267 #define GADGET_ID_SELECT_LEVEL_TEXT (GADGET_ID_COUNTER_FIRST + 1)
268 #define GADGET_ID_SELECT_LEVEL_UP (GADGET_ID_COUNTER_FIRST + 2)
269 #define GADGET_ID_LEVEL_XSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 3)
270 #define GADGET_ID_LEVEL_XSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 4)
271 #define GADGET_ID_LEVEL_XSIZE_UP (GADGET_ID_COUNTER_FIRST + 5)
272 #define GADGET_ID_LEVEL_YSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 6)
273 #define GADGET_ID_LEVEL_YSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 7)
274 #define GADGET_ID_LEVEL_YSIZE_UP (GADGET_ID_COUNTER_FIRST + 8)
275 #define GADGET_ID_LEVEL_RANDOM_DOWN (GADGET_ID_COUNTER_FIRST + 9)
276 #define GADGET_ID_LEVEL_RANDOM_TEXT (GADGET_ID_COUNTER_FIRST + 10)
277 #define GADGET_ID_LEVEL_RANDOM_UP (GADGET_ID_COUNTER_FIRST + 11)
278 #define GADGET_ID_LEVEL_COLLECT_DOWN (GADGET_ID_COUNTER_FIRST + 12)
279 #define GADGET_ID_LEVEL_COLLECT_TEXT (GADGET_ID_COUNTER_FIRST + 13)
280 #define GADGET_ID_LEVEL_COLLECT_UP (GADGET_ID_COUNTER_FIRST + 14)
281 #define GADGET_ID_LEVEL_TIMELIMIT_DOWN (GADGET_ID_COUNTER_FIRST + 15)
282 #define GADGET_ID_LEVEL_TIMELIMIT_TEXT (GADGET_ID_COUNTER_FIRST + 16)
283 #define GADGET_ID_LEVEL_TIMELIMIT_UP (GADGET_ID_COUNTER_FIRST + 17)
284 #define GADGET_ID_LEVEL_TIMESCORE_DOWN (GADGET_ID_COUNTER_FIRST + 18)
285 #define GADGET_ID_LEVEL_TIMESCORE_TEXT (GADGET_ID_COUNTER_FIRST + 19)
286 #define GADGET_ID_LEVEL_TIMESCORE_UP (GADGET_ID_COUNTER_FIRST + 20)
287 #define GADGET_ID_ELEMENT_SCORE_DOWN (GADGET_ID_COUNTER_FIRST + 21)
288 #define GADGET_ID_ELEMENT_SCORE_TEXT (GADGET_ID_COUNTER_FIRST + 22)
289 #define GADGET_ID_ELEMENT_SCORE_UP (GADGET_ID_COUNTER_FIRST + 23)
290 #define GADGET_ID_ELEMENT_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 24)
291 #define GADGET_ID_ELEMENT_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 25)
292 #define GADGET_ID_ELEMENT_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 26)
293 #define GADGET_ID_CHANGE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 27)
294 #define GADGET_ID_CHANGE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 28)
295 #define GADGET_ID_CHANGE_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 29)
296 #define GADGET_ID_CHANGE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 30)
297 #define GADGET_ID_CHANGE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 31)
298 #define GADGET_ID_CHANGE_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 32)
300 /* drawing area identifiers */
301 #define GADGET_ID_DRAWING_AREA_FIRST (GADGET_ID_COUNTER_FIRST + 33)
303 #define GADGET_ID_DRAWING_LEVEL (GADGET_ID_DRAWING_AREA_FIRST + 0)
304 #define GADGET_ID_ELEMENT_CONTENT_0 (GADGET_ID_DRAWING_AREA_FIRST + 1)
305 #define GADGET_ID_ELEMENT_CONTENT_1 (GADGET_ID_DRAWING_AREA_FIRST + 2)
306 #define GADGET_ID_ELEMENT_CONTENT_2 (GADGET_ID_DRAWING_AREA_FIRST + 3)
307 #define GADGET_ID_ELEMENT_CONTENT_3 (GADGET_ID_DRAWING_AREA_FIRST + 4)
308 #define GADGET_ID_ELEMENT_CONTENT_4 (GADGET_ID_DRAWING_AREA_FIRST + 5)
309 #define GADGET_ID_ELEMENT_CONTENT_5 (GADGET_ID_DRAWING_AREA_FIRST + 6)
310 #define GADGET_ID_ELEMENT_CONTENT_6 (GADGET_ID_DRAWING_AREA_FIRST + 7)
311 #define GADGET_ID_ELEMENT_CONTENT_7 (GADGET_ID_DRAWING_AREA_FIRST + 8)
312 #define GADGET_ID_AMOEBA_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 9)
313 #define GADGET_ID_CUSTOM_GRAPHIC (GADGET_ID_DRAWING_AREA_FIRST + 10)
314 #define GADGET_ID_CUSTOM_CHANGED (GADGET_ID_DRAWING_AREA_FIRST + 11)
315 #define GADGET_ID_RANDOM_BACKGROUND (GADGET_ID_DRAWING_AREA_FIRST + 12)
317 /* text input identifiers */
318 #define GADGET_ID_TEXT_INPUT_FIRST (GADGET_ID_DRAWING_AREA_FIRST + 13)
320 #define GADGET_ID_LEVEL_NAME (GADGET_ID_TEXT_INPUT_FIRST + 0)
321 #define GADGET_ID_LEVEL_AUTHOR (GADGET_ID_TEXT_INPUT_FIRST + 1)
323 /* selectbox identifiers */
324 #define GADGET_ID_SELECTBOX_FIRST (GADGET_ID_TEXT_INPUT_FIRST + 2)
326 #define GADGET_ID_CHANGE_TIME_UNITS (GADGET_ID_SELECTBOX_FIRST + 0)
327 #define GADGET_ID_CHANGE_CAUSE (GADGET_ID_SELECTBOX_FIRST + 1)
329 /* textbutton identifiers */
330 #define GADGET_ID_TEXTBUTTON_FIRST (GADGET_ID_SELECTBOX_FIRST + 2)
332 #define GADGET_ID_PROPERTIES_INFO (GADGET_ID_TEXTBUTTON_FIRST + 0)
333 #define GADGET_ID_PROPERTIES_CONFIG (GADGET_ID_TEXTBUTTON_FIRST + 1)
334 #define GADGET_ID_PROPERTIES_ADVANCED (GADGET_ID_TEXTBUTTON_FIRST + 2)
336 /* gadgets for scrolling of drawing area */
337 #define GADGET_ID_SCROLLING_FIRST (GADGET_ID_TEXTBUTTON_FIRST + 3)
339 #define GADGET_ID_SCROLL_UP (GADGET_ID_SCROLLING_FIRST + 0)
340 #define GADGET_ID_SCROLL_DOWN (GADGET_ID_SCROLLING_FIRST + 1)
341 #define GADGET_ID_SCROLL_LEFT (GADGET_ID_SCROLLING_FIRST + 2)
342 #define GADGET_ID_SCROLL_RIGHT (GADGET_ID_SCROLLING_FIRST + 3)
343 #define GADGET_ID_SCROLL_HORIZONTAL (GADGET_ID_SCROLLING_FIRST + 4)
344 #define GADGET_ID_SCROLL_VERTICAL (GADGET_ID_SCROLLING_FIRST + 5)
346 /* gadgets for scrolling element list */
347 #define GADGET_ID_SCROLLING_LIST_FIRST (GADGET_ID_SCROLLING_FIRST + 6)
349 #define GADGET_ID_SCROLL_LIST_UP (GADGET_ID_SCROLLING_LIST_FIRST + 0)
350 #define GADGET_ID_SCROLL_LIST_DOWN (GADGET_ID_SCROLLING_LIST_FIRST + 1)
351 #define GADGET_ID_SCROLL_LIST_VERTICAL (GADGET_ID_SCROLLING_LIST_FIRST + 2)
353 /* buttons for level/element properties */
354 #define GADGET_ID_CHECKBUTTON_FIRST (GADGET_ID_SCROLLING_LIST_FIRST + 3)
356 #define GADGET_ID_RANDOM_PERCENTAGE (GADGET_ID_CHECKBUTTON_FIRST + 0)
357 #define GADGET_ID_RANDOM_QUANTITY (GADGET_ID_CHECKBUTTON_FIRST + 1)
358 #define GADGET_ID_RANDOM_RESTRICTED (GADGET_ID_CHECKBUTTON_FIRST + 2)
359 #define GADGET_ID_DOUBLE_SPEED (GADGET_ID_CHECKBUTTON_FIRST + 3)
360 #define GADGET_ID_GRAVITY (GADGET_ID_CHECKBUTTON_FIRST + 4)
361 #define GADGET_ID_STICK_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 5)
362 #define GADGET_ID_EM_SLIPPERY_GEMS (GADGET_ID_CHECKBUTTON_FIRST + 6)
363 #define GADGET_ID_CUSTOM_INDESTRUCTIBLE (GADGET_ID_CHECKBUTTON_FIRST + 7)
364 #define GADGET_ID_CUSTOM_DIGGABLE (GADGET_ID_CHECKBUTTON_FIRST + 8)
365 #define GADGET_ID_CUSTOM_COLLECTIBLE (GADGET_ID_CHECKBUTTON_FIRST + 9)
366 #define GADGET_ID_CUSTOM_PUSHABLE (GADGET_ID_CHECKBUTTON_FIRST + 10)
367 #define GADGET_ID_CUSTOM_CAN_FALL (GADGET_ID_CHECKBUTTON_FIRST + 11)
368 #define GADGET_ID_CUSTOM_CAN_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 12)
369 #define GADGET_ID_CUSTOM_CAN_MOVE (GADGET_ID_CHECKBUTTON_FIRST + 13)
370 #define GADGET_ID_CUSTOM_SLIPPERY (GADGET_ID_CHECKBUTTON_FIRST + 14)
371 #define GADGET_ID_CUSTOM_WALKABLE_OVER (GADGET_ID_CHECKBUTTON_FIRST + 15)
372 #define GADGET_ID_CUSTOM_WALKABLE_INSIDE (GADGET_ID_CHECKBUTTON_FIRST+ 16)
373 #define GADGET_ID_CUSTOM_WALKABLE_UNDER (GADGET_ID_CHECKBUTTON_FIRST + 17)
374 #define GADGET_ID_CUSTOM_USE_GRAPHIC (GADGET_ID_CHECKBUTTON_FIRST + 18)
375 #define GADGET_ID_CUSTOM_CHANGEABLE (GADGET_ID_CHECKBUTTON_FIRST + 19)
376 #define GADGET_ID_CHANGE_DELAY_FIXED (GADGET_ID_CHECKBUTTON_FIRST + 20)
377 #define GADGET_ID_CHANGE_DELAY_RANDOM (GADGET_ID_CHECKBUTTON_FIRST + 21)
379 /* gadgets for buttons in element list */
380 #define GADGET_ID_ELEMENTLIST_FIRST (GADGET_ID_CHECKBUTTON_FIRST + 22)
381 #define GADGET_ID_ELEMENTLIST_LAST (GADGET_ID_ELEMENTLIST_FIRST + \
382 ED_NUM_ELEMENTLIST_BUTTONS - 1)
384 #define NUM_EDITOR_GADGETS (GADGET_ID_ELEMENTLIST_LAST + 1)
386 /* radio button numbers */
387 #define RADIO_NR_NONE 0
388 #define RADIO_NR_DRAWING_TOOLBOX 1
389 #define RADIO_NR_RANDOM_ELEMENTS 2
391 /* values for counter gadgets */
392 #define ED_COUNTER_ID_SELECT_LEVEL 0
393 #define ED_COUNTER_ID_LEVEL_XSIZE 1
394 #define ED_COUNTER_ID_LEVEL_YSIZE 2
395 #define ED_COUNTER_ID_LEVEL_COLLECT 3
396 #define ED_COUNTER_ID_LEVEL_TIMELIMIT 4
397 #define ED_COUNTER_ID_LEVEL_TIMESCORE 5
398 #define ED_COUNTER_ID_LEVEL_RANDOM 6
399 #define ED_COUNTER_ID_ELEMENT_SCORE 7
400 #define ED_COUNTER_ID_ELEMENT_CONTENT 8
401 #define ED_COUNTER_ID_CHANGE_DELAY_FIX 9
402 #define ED_COUNTER_ID_CHANGE_DELAY_RND 10
404 #define ED_NUM_COUNTERBUTTONS 11
406 #define ED_COUNTER_ID_LEVEL_FIRST ED_COUNTER_ID_LEVEL_XSIZE
407 #define ED_COUNTER_ID_LEVEL_LAST ED_COUNTER_ID_LEVEL_RANDOM
409 #define ED_COUNTER_ID_CHANGE_FIRST ED_COUNTER_ID_CHANGE_DELAY_FIX
410 #define ED_COUNTER_ID_CHANGE_LAST ED_COUNTER_ID_CHANGE_DELAY_RND
412 /* values for scrollbutton gadgets */
413 #define ED_SCROLLBUTTON_ID_AREA_UP 0
414 #define ED_SCROLLBUTTON_ID_AREA_DOWN 1
415 #define ED_SCROLLBUTTON_ID_AREA_LEFT 2
416 #define ED_SCROLLBUTTON_ID_AREA_RIGHT 3
417 #define ED_SCROLLBUTTON_ID_LIST_UP 4
418 #define ED_SCROLLBUTTON_ID_LIST_DOWN 5
420 #define ED_NUM_SCROLLBUTTONS 6
422 #define ED_SCROLLBUTTON_ID_AREA_FIRST ED_SCROLLBUTTON_ID_AREA_UP
423 #define ED_SCROLLBUTTON_ID_AREA_LAST ED_SCROLLBUTTON_ID_AREA_RIGHT
425 /* values for scrollbar gadgets */
426 #define ED_SCROLLBAR_ID_AREA_HORIZONTAL 0
427 #define ED_SCROLLBAR_ID_AREA_VERTICAL 1
428 #define ED_SCROLLBAR_ID_LIST_VERTICAL 2
430 #define ED_NUM_SCROLLBARS 3
432 #define ED_SCROLLBAR_ID_AREA_FIRST ED_SCROLLBAR_ID_AREA_HORIZONTAL
433 #define ED_SCROLLBAR_ID_AREA_LAST ED_SCROLLBAR_ID_AREA_VERTICAL
435 /* values for text input gadgets */
436 #define ED_TEXTINPUT_ID_LEVEL_NAME 0
437 #define ED_TEXTINPUT_ID_LEVEL_AUTHOR 1
439 #define ED_NUM_TEXTINPUT 2
441 #define ED_TEXTINPUT_ID_LEVEL_FIRST ED_TEXTINPUT_ID_LEVEL_NAME
442 #define ED_TEXTINPUT_ID_LEVEL_LAST ED_TEXTINPUT_ID_LEVEL_AUTHOR
444 /* values for selectbox gadgets */
445 #define ED_SELECTBOX_ID_CHANGE_TIME_UNITS 0
446 #define ED_SELECTBOX_ID_CHANGE_CAUSE 1
448 #define ED_NUM_SELECTBOX 2
450 #define ED_SELECTBOX_ID_CHANGE_FIRST ED_SELECTBOX_ID_CHANGE_TIME_UNITS
451 #define ED_SELECTBOX_ID_CHANGE_LAST ED_SELECTBOX_ID_CHANGE_CAUSE
453 /* values for textbutton gadgets */
454 #define ED_TEXTBUTTON_ID_PROPERTIES_INFO 0
455 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG 1
456 #define ED_TEXTBUTTON_ID_PROPERTIES_ADVANCED 2
458 #define ED_NUM_TEXTBUTTON 3
460 /* values for checkbutton gadgets */
461 #define ED_CHECKBUTTON_ID_DOUBLE_SPEED 0
462 #define ED_CHECKBUTTON_ID_GRAVITY 1
463 #define ED_CHECKBUTTON_ID_RANDOM_RESTRICTED 2
464 #define ED_CHECKBUTTON_ID_STICK_ELEMENT 3
465 #define ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS 4
466 #define ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE 5
467 #define ED_CHECKBUTTON_ID_CUSTOM_DIGGABLE 6
468 #define ED_CHECKBUTTON_ID_CUSTOM_COLLECTIBLE 7
469 #define ED_CHECKBUTTON_ID_CUSTOM_PUSHABLE 8
470 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_FALL 9
471 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_SMASH 10
472 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE 11
473 #define ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY 12
474 #define ED_CHECKBUTTON_ID_CUSTOM_WALKABLE_OVER 13
475 #define ED_CHECKBUTTON_ID_CUSTOM_WALKABLE_INSIDE 14
476 #define ED_CHECKBUTTON_ID_CUSTOM_WALKABLE_UNDER 15
477 #define ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC 16
478 #define ED_CHECKBUTTON_ID_CUSTOM_CHANGEABLE 17
479 #define ED_CHECKBUTTON_ID_CHANGE_DELAY_FIXED 18
480 #define ED_CHECKBUTTON_ID_CHANGE_DELAY_RANDOM 19
482 #define ED_NUM_CHECKBUTTONS 20
484 #define ED_CHECKBUTTON_ID_LEVEL_FIRST ED_CHECKBUTTON_ID_DOUBLE_SPEED
485 #define ED_CHECKBUTTON_ID_LEVEL_LAST ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
487 #define ED_CHECKBUTTON_ID_CUSTOM_FIRST ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE
488 #define ED_CHECKBUTTON_ID_CUSTOM_LAST ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC
490 #define ED_CHECKBUTTON_ID_CHANGE_FIRST ED_CHECKBUTTON_ID_CUSTOM_CHANGEABLE
491 #define ED_CHECKBUTTON_ID_CHANGE_LAST ED_CHECKBUTTON_ID_CHANGE_DELAY_RANDOM
493 /* values for radiobutton gadgets */
494 #define ED_RADIOBUTTON_ID_PERCENTAGE 0
495 #define ED_RADIOBUTTON_ID_QUANTITY 1
497 #define ED_NUM_RADIOBUTTONS 2
499 #define ED_RADIOBUTTON_ID_LEVEL_FIRST ED_RADIOBUTTON_ID_PERCENTAGE
500 #define ED_RADIOBUTTON_ID_LEVEL_LAST ED_RADIOBUTTON_ID_QUANTITY
504 -----------------------------------------------------------------------------
505 some internally used definitions
506 -----------------------------------------------------------------------------
509 /* values for CopyLevelToUndoBuffer() */
510 #define UNDO_IMMEDIATE 0
511 #define UNDO_ACCUMULATE 1
513 /* values for scrollbars */
514 #define ED_SCROLL_NO 0
515 #define ED_SCROLL_LEFT 1
516 #define ED_SCROLL_RIGHT 2
517 #define ED_SCROLL_UP 4
518 #define ED_SCROLL_DOWN 8
520 /* screens in the level editor */
521 #define ED_MODE_DRAWING 0
522 #define ED_MODE_INFO 1
523 #define ED_MODE_PROPERTIES 2
525 /* sub-screens in the element properties section */
526 #define ED_MODE_PROPERTIES_INFO ED_TEXTBUTTON_ID_PROPERTIES_INFO
527 #define ED_MODE_PROPERTIES_CONFIG ED_TEXTBUTTON_ID_PROPERTIES_CONFIG
528 #define ED_MODE_PROPERTIES_ADVANCED ED_TEXTBUTTON_ID_PROPERTIES_ADVANCED
530 /* how many steps can be cancelled */
531 #define NUM_UNDO_STEPS (10 + 1)
533 /* values for elements with score */
535 #define MAX_SCORE 255
537 /* values for random placement */
538 #define RANDOM_USE_PERCENTAGE 0
539 #define RANDOM_USE_QUANTITY 1
541 /* maximal size of level editor drawing area */
542 #define MAX_ED_FIELDX (2 * SCR_FIELDX)
543 #define MAX_ED_FIELDY (2 * SCR_FIELDY - 1)
547 -----------------------------------------------------------------------------
548 some internally used data structure definitions
549 -----------------------------------------------------------------------------
556 } control_info[ED_NUM_CTRL_BUTTONS] =
558 { 's', "draw single items" },
559 { 'd', "draw connected items" },
560 { 'l', "draw lines" },
561 { 'a', "draw arcs" },
562 { 'r', "draw outline rectangles" },
563 { 'R', "draw filled rectangles" },
564 { '\0', "wrap (rotate) level up" },
565 { 't', "enter text elements" },
566 { 'f', "flood fill" },
567 { '\0', "wrap (rotate) level left" },
568 { '?', "properties of drawing element" },
569 { '\0', "wrap (rotate) level right" },
570 { '\0', "random element placement" },
571 { 'b', "grab brush" },
572 { '\0', "wrap (rotate) level down" },
573 { ',', "pick drawing element" },
574 { 'U', "undo last operation" },
575 { 'I', "level properties" },
576 { 'S', "save level" },
577 { 'C', "clear level" },
578 { 'T', "test level" },
579 { 'E', "exit level editor" }
582 static int random_placement_value = 10;
583 static int random_placement_method = RANDOM_USE_QUANTITY;
584 static int random_placement_background_element = EL_SAND;
585 static boolean random_placement_background_restricted = FALSE;
586 static boolean stick_element_properties_window = FALSE;
587 static boolean custom_element_properties[NUM_ELEMENT_PROPERTIES];
588 static boolean custom_element_change_events[NUM_CHANGE_EVENTS];
589 static struct CustomElementInfo custom_element;
594 int min_value, max_value;
595 int gadget_id_down, gadget_id_up;
598 char *infotext_above, *infotext_right;
599 } counterbutton_info[ED_NUM_COUNTERBUTTONS] =
602 DX + 5 - SX, DY + 3 - SY,
604 GADGET_ID_SELECT_LEVEL_DOWN, GADGET_ID_SELECT_LEVEL_UP,
605 GADGET_ID_SELECT_LEVEL_TEXT,
610 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(2),
611 MIN_LEV_FIELDX, MAX_LEV_FIELDX,
612 GADGET_ID_LEVEL_XSIZE_DOWN, GADGET_ID_LEVEL_XSIZE_UP,
613 GADGET_ID_LEVEL_XSIZE_TEXT,
615 "playfield size", "width",
618 ED_SETTINGS_XPOS + 2 * DXSIZE, ED_COUNTER_YPOS(2),
619 MIN_LEV_FIELDY, MAX_LEV_FIELDY,
620 GADGET_ID_LEVEL_YSIZE_DOWN, GADGET_ID_LEVEL_YSIZE_UP,
621 GADGET_ID_LEVEL_YSIZE_TEXT,
626 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(3),
628 GADGET_ID_LEVEL_COLLECT_DOWN, GADGET_ID_LEVEL_COLLECT_UP,
629 GADGET_ID_LEVEL_COLLECT_TEXT,
631 "number of emeralds to collect", NULL
634 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(4),
636 GADGET_ID_LEVEL_TIMELIMIT_DOWN, GADGET_ID_LEVEL_TIMELIMIT_UP,
637 GADGET_ID_LEVEL_TIMELIMIT_TEXT,
639 "time available to solve level", "(0 => no time limit)"
642 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(5),
644 GADGET_ID_LEVEL_TIMESCORE_DOWN, GADGET_ID_LEVEL_TIMESCORE_UP,
645 GADGET_ID_LEVEL_TIMESCORE_TEXT,
646 &level.score[SC_TIME_BONUS],
647 "score for each 10 seconds left", NULL
650 ED_SETTINGS_XPOS, ED_COUNTER2_YPOS(8),
652 GADGET_ID_LEVEL_RANDOM_DOWN, GADGET_ID_LEVEL_RANDOM_UP,
653 GADGET_ID_LEVEL_RANDOM_TEXT,
654 &random_placement_value,
655 "random element placement", "in"
658 ED_COUNT_ELEMENT_SCORE_XPOS, ED_COUNT_ELEMENT_SCORE_YPOS,
659 MIN_SCORE, MAX_SCORE,
660 GADGET_ID_ELEMENT_SCORE_DOWN, GADGET_ID_ELEMENT_SCORE_UP,
661 GADGET_ID_ELEMENT_SCORE_TEXT,
662 NULL, /* will be set when used */
663 "element score", NULL
666 ED_COUNT_ELEMENT_CONTENT_XPOS, ED_COUNT_ELEMENT_CONTENT_YPOS,
667 MIN_ELEMENT_CONTENTS, MAX_ELEMENT_CONTENTS,
668 GADGET_ID_ELEMENT_CONTENT_DOWN, GADGET_ID_ELEMENT_CONTENT_UP,
669 GADGET_ID_ELEMENT_CONTENT_TEXT,
670 &level.num_yam_contents,
671 "element content", NULL
674 ED_COUNT_CHANGE_DELAY_XPOS, ED_COUNTER_YPOS2(6),
676 GADGET_ID_CHANGE_DELAY_FIX_DOWN, GADGET_ID_CHANGE_DELAY_FIX_UP,
677 GADGET_ID_CHANGE_DELAY_FIX_TEXT,
678 &custom_element.change.delay_fixed,
679 NULL, "units (fixed)"
682 ED_COUNT_CHANGE_DELAY_XPOS, ED_COUNTER_YPOS2(7),
684 GADGET_ID_CHANGE_DELAY_RND_DOWN, GADGET_ID_CHANGE_DELAY_RND_UP,
685 GADGET_ID_CHANGE_DELAY_RND_TEXT,
686 &custom_element.change.delay_random,
687 NULL, "units (random)"
698 } textinput_info[ED_NUM_TEXTINPUT] =
701 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(0),
702 GADGET_ID_LEVEL_NAME,
708 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(1),
709 GADGET_ID_LEVEL_AUTHOR,
710 MAX_LEVEL_AUTHOR_LEN,
716 static struct ValueTextInfo options_change_time_units[] =
722 static int index_change_time_units = 0;
724 static struct ValueTextInfo options_change_cause[] =
726 { 1, "specified delay" },
727 { 2, "impact (active)" },
728 { 3, "impact (passive)" },
729 { 4, "touched by player" },
730 { 5, "pressed by player" },
733 static int index_change_cause = 0, value_change_cause = 0;
739 int size; /* size of selectbox (chars) or '0' (dynamically determined) */
740 struct ValueTextInfo *options;
742 char *text, *infotext;
743 } selectbox_info[ED_NUM_SELECTBOX] =
746 ED_SELECTBOX_CHANGE_UNITS_XPOS, ED_COUNTER_YPOS2(8),
747 GADGET_ID_CHANGE_TIME_UNITS,
749 options_change_time_units, &index_change_time_units,
750 &custom_element.change.delay_frames,
751 "delay units given in", "time units for change"
754 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(8),
755 GADGET_ID_CHANGE_CAUSE,
757 options_change_cause, &index_change_cause,
759 "test:", "test-selectbox entry"
770 } textbutton_info[ED_NUM_TEXTBUTTON] =
773 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(1),
774 GADGET_ID_PROPERTIES_INFO,
776 "Show information about element"
779 ED_SETTINGS_XPOS + 166, ED_COUNTER_YPOS(1),
780 GADGET_ID_PROPERTIES_CONFIG,
782 "Configure element properties"
785 ED_SETTINGS_XPOS + 332, ED_COUNTER_YPOS(1),
786 GADGET_ID_PROPERTIES_ADVANCED,
788 "Advanced element configuration"
798 } scrollbutton_info[ED_NUM_SCROLLBUTTONS] =
801 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 0 * ED_SCROLLBUTTON_YSIZE,
802 ED_SCROLL_UP_XPOS, ED_SCROLL_UP_YPOS,
804 "scroll level editing area up"
807 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 1 * ED_SCROLLBUTTON_YSIZE,
808 ED_SCROLL_DOWN_XPOS, ED_SCROLL_DOWN_YPOS,
809 GADGET_ID_SCROLL_DOWN,
810 "scroll level editing area down"
813 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 2 * ED_SCROLLBUTTON_YSIZE,
814 ED_SCROLL_LEFT_XPOS, ED_SCROLL_LEFT_YPOS,
815 GADGET_ID_SCROLL_LEFT,
816 "scroll level editing area left"
819 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 3 * ED_SCROLLBUTTON_YSIZE,
820 ED_SCROLL_RIGHT_XPOS, ED_SCROLL_RIGHT_YPOS,
821 GADGET_ID_SCROLL_RIGHT,
822 "scroll level editing area right"
825 ED_SCROLLBUTTON2_XPOS, ED_SCROLLBUTTON2_YPOS + 0 * ED_SCROLLBUTTON2_YSIZE,
826 ED_SCROLL2_UP_XPOS, ED_SCROLL2_UP_YPOS,
827 GADGET_ID_SCROLL_LIST_UP,
828 "scroll element list up ('Page Up')"
831 ED_SCROLLBUTTON2_XPOS, ED_SCROLLBUTTON2_YPOS + 1 * ED_SCROLLBUTTON2_YSIZE,
832 ED_SCROLL2_DOWN_XPOS, ED_SCROLL2_DOWN_YPOS,
833 GADGET_ID_SCROLL_LIST_DOWN,
834 "scroll element list down ('Page Down')"
846 } scrollbar_info[ED_NUM_SCROLLBARS] =
849 ED_SCROLLBAR_XPOS, ED_SCROLLBAR_YPOS,
850 SX + ED_SCROLL_HORIZONTAL_XPOS, SY + ED_SCROLL_HORIZONTAL_YPOS,
851 ED_SCROLL_HORIZONTAL_XSIZE, ED_SCROLL_HORIZONTAL_YSIZE,
852 GD_TYPE_SCROLLBAR_HORIZONTAL,
853 GADGET_ID_SCROLL_HORIZONTAL,
854 "scroll level editing area horizontally"
857 ED_SCROLLBAR_XPOS, ED_SCROLLBAR_YPOS,
858 SX + ED_SCROLL_VERTICAL_XPOS, SY + ED_SCROLL_VERTICAL_YPOS,
859 ED_SCROLL_VERTICAL_XSIZE, ED_SCROLL_VERTICAL_YSIZE,
860 GD_TYPE_SCROLLBAR_VERTICAL,
861 GADGET_ID_SCROLL_VERTICAL,
862 "scroll level editing area vertically"
865 ED_SCROLLBAR2_XPOS, ED_SCROLLBAR2_YPOS,
866 DX + ED_SCROLL2_VERTICAL_XPOS, DY + ED_SCROLL2_VERTICAL_YPOS,
867 ED_SCROLL2_VERTICAL_XSIZE, ED_SCROLL2_VERTICAL_YSIZE,
868 GD_TYPE_SCROLLBAR_VERTICAL,
869 GADGET_ID_SCROLL_LIST_VERTICAL,
870 "scroll element list vertically"
881 char *text, *infotext;
882 } radiobutton_info[ED_NUM_RADIOBUTTONS] =
885 ED_SETTINGS_XPOS + 160, ED_COUNTER2_YPOS(8),
886 GADGET_ID_RANDOM_PERCENTAGE,
887 RADIO_NR_RANDOM_ELEMENTS,
888 &random_placement_method, RANDOM_USE_PERCENTAGE,
889 "percentage", "use percentage for random elements"
892 ED_SETTINGS_XPOS + 340, ED_COUNTER2_YPOS(8),
893 GADGET_ID_RANDOM_QUANTITY,
894 RADIO_NR_RANDOM_ELEMENTS,
895 &random_placement_method, RANDOM_USE_QUANTITY,
896 "quantity", "use quantity for random elements"
905 char *text, *infotext;
906 } checkbutton_info[ED_NUM_CHECKBUTTONS] =
909 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(6) - MINI_TILEY,
910 GADGET_ID_DOUBLE_SPEED,
912 "double speed movement", "set movement speed of player"
915 ED_SETTINGS_XPOS + 340, ED_COUNTER_YPOS(6) - MINI_TILEY,
918 "gravity", "set level gravity"
921 ED_SETTINGS_XPOS, ED_COUNTER2_YPOS(9) - MINI_TILEY,
922 GADGET_ID_RANDOM_RESTRICTED,
923 &random_placement_background_restricted,
924 "restrict random placement to", "set random placement restriction"
927 ED_SETTINGS_XPOS, 0, /* set at runtime */
928 GADGET_ID_STICK_ELEMENT,
929 &stick_element_properties_window,
930 "stick this screen to edit content","stick this screen to edit content"
933 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(4),
934 GADGET_ID_EM_SLIPPERY_GEMS,
935 &level.em_slippery_gems,
936 "slip down from certain flat walls","use EM style slipping behaviour"
939 ED_SETTINGS_XPOS, ED_COUNTER_YPOS2(7),
940 GADGET_ID_CUSTOM_INDESTRUCTIBLE,
941 &custom_element_properties[EP_INDESTRUCTIBLE],
942 "indestructible", "element cannot be destroyed"
945 ED_SETTINGS_XPOS, ED_COUNTER_YPOS2(8),
946 GADGET_ID_CUSTOM_DIGGABLE,
947 &custom_element_properties[EP_DIGGABLE],
948 "diggable", "element can be digged away"
951 ED_SETTINGS_XPOS, ED_COUNTER_YPOS2(9),
952 GADGET_ID_CUSTOM_COLLECTIBLE,
953 &custom_element_properties[EP_COLLECTIBLE],
954 "collectible", "element can be collected"
957 ED_SETTINGS_XPOS, ED_COUNTER_YPOS2(10),
958 GADGET_ID_CUSTOM_PUSHABLE,
959 &custom_element_properties[EP_PUSHABLE],
960 "pushable", "element can be pushed"
963 ED_SETTINGS_XPOS, ED_COUNTER_YPOS2(11),
964 GADGET_ID_CUSTOM_CAN_FALL,
965 &custom_element_properties[EP_CAN_FALL],
966 "can fall", "element can fall down"
969 ED_SETTINGS_XPOS, ED_COUNTER_YPOS2(12),
970 GADGET_ID_CUSTOM_CAN_SMASH,
971 &custom_element_properties[EP_CAN_SMASH],
972 "can smash", "element can smash other elements"
975 ED_SETTINGS_XPOS, ED_COUNTER_YPOS2(13),
976 GADGET_ID_CUSTOM_CAN_MOVE,
977 &custom_element_properties[EP_CAN_MOVE],
978 "can move", "element can move in some direction"
981 ED_SETTINGS_XPOS, ED_COUNTER_YPOS2(14),
982 GADGET_ID_CUSTOM_SLIPPERY,
983 &custom_element_properties[EP_SLIPPERY],
984 "slippery", "other elements can fall down from it"
987 ED_SETTINGS_XPOS, ED_COUNTER_YPOS2(15),
988 GADGET_ID_CUSTOM_WALKABLE_OVER,
989 &custom_element_properties[EP_WALKABLE_OVER],
990 "player can walk over", "player can walk over this element"
993 ED_SETTINGS_XPOS, ED_COUNTER_YPOS2(16),
994 GADGET_ID_CUSTOM_WALKABLE_INSIDE,
995 &custom_element_properties[EP_WALKABLE_INSIDE],
996 "player can walk inside", "player can walk inside this element"
999 ED_SETTINGS_XPOS, ED_COUNTER_YPOS2(17),
1000 GADGET_ID_CUSTOM_WALKABLE_UNDER,
1001 &custom_element_properties[EP_WALKABLE_UNDER],
1002 "player can walk under", "player can walk under this element"
1005 ED_SETTINGS_XPOS, ED_COUNTER_YPOS2(6),
1006 GADGET_ID_CUSTOM_USE_GRAPHIC,
1007 &custom_element.use_gfx_element,
1008 "use graphic of element:", "use optional custom graphic element"
1011 ED_SETTINGS_XPOS, ED_COUNTER_YPOS2(5),
1012 GADGET_ID_CUSTOM_CHANGEABLE,
1013 &custom_element_properties[EP_CHANGEABLE],
1014 "element changes to after:", "element can change to other element"
1017 ED_SETTINGS_XPOS2, ED_COUNTER_YPOS2(6),
1018 GADGET_ID_CHANGE_DELAY_FIXED,
1019 &custom_element_change_events[CE_DELAY_FIXED],
1020 "delay of", "element changes after fixed delay"
1023 ED_SETTINGS_XPOS2, ED_COUNTER_YPOS2(7),
1024 GADGET_ID_CHANGE_DELAY_RANDOM,
1025 &custom_element_change_events[CE_DELAY_RANDOM],
1026 "delay of", "element changes after random delay"
1032 -----------------------------------------------------------------------------
1033 some internally used variables
1034 -----------------------------------------------------------------------------
1037 /* actual size of level editor drawing area */
1038 static int ed_fieldx = MAX_ED_FIELDX - 1, ed_fieldy = MAX_ED_FIELDY - 1;
1040 /* actual position of level editor drawing area in level playfield */
1041 static int level_xpos = -1, level_ypos = -1;
1043 #define IN_ED_FIELD(x,y) ((x)>=0 && (x)<ed_fieldx && (y)>=0 &&(y)<ed_fieldy)
1045 /* drawing elements on the three mouse buttons */
1046 static int new_element1 = EL_WALL;
1047 static int new_element2 = EL_EMPTY;
1048 static int new_element3 = EL_SAND;
1050 #define BUTTON_ELEMENT(button) ((button) == 1 ? new_element1 : \
1051 (button) == 2 ? new_element2 : \
1052 (button) == 3 ? new_element3 : EL_EMPTY)
1053 #define BUTTON_STEPSIZE(button) ((button) == 1 ? 1 : (button) == 2 ? 5 : 10)
1055 /* forward declaration for internal use */
1056 static void ModifyEditorCounter(int, int);
1057 static void ModifyEditorCounterLimits(int, int, int);
1058 static void ModifyEditorSelectbox(int, int);
1059 static void ModifyEditorElementList();
1060 static void DrawDrawingWindow();
1061 static void DrawLevelInfoWindow();
1062 static void DrawPropertiesWindow();
1063 static boolean checkPropertiesConfig();
1064 static void CopyLevelToUndoBuffer(int);
1065 static void HandleDrawingAreas(struct GadgetInfo *);
1066 static void HandleCounterButtons(struct GadgetInfo *);
1067 static void HandleTextInputGadgets(struct GadgetInfo *);
1068 static void HandleSelectboxGadgets(struct GadgetInfo *);
1069 static void HandleTextbuttonGadgets(struct GadgetInfo *);
1070 static void HandleRadiobuttons(struct GadgetInfo *);
1071 static void HandleCheckbuttons(struct GadgetInfo *);
1072 static void HandleControlButtons(struct GadgetInfo *);
1073 static void HandleDrawingAreaInfo(struct GadgetInfo *);
1075 static struct GadgetInfo *level_editor_gadget[NUM_EDITOR_GADGETS];
1077 static int drawing_function = GADGET_ID_SINGLE_ITEMS;
1078 static int last_drawing_function = GADGET_ID_SINGLE_ITEMS;
1079 static boolean draw_with_brush = FALSE;
1080 static int properties_element = 0;
1082 static short ElementContent[MAX_ELEMENT_CONTENTS][3][3];
1083 static short FieldBackup[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
1084 static short UndoBuffer[NUM_UNDO_STEPS][MAX_LEV_FIELDX][MAX_LEV_FIELDY];
1085 static int undo_buffer_position = 0;
1086 static int undo_buffer_steps = 0;
1088 static int edit_mode;
1089 static int edit_mode_properties;
1091 static int element_shift = 0;
1093 static int editor_el_boulderdash[] =
1125 EL_BD_BUTTERFLY_LEFT,
1127 EL_BD_BUTTERFLY_RIGHT,
1128 EL_BD_FIREFLY_RIGHT,
1131 EL_BD_BUTTERFLY_DOWN,
1135 static int num_editor_el_boulderdash = SIZEOF_ARRAY_INT(editor_el_boulderdash);
1137 static int editor_el_emerald_mine[] =
1199 EL_ACID_POOL_TOPLEFT,
1201 EL_ACID_POOL_TOPRIGHT,
1204 EL_ACID_POOL_BOTTOMLEFT,
1205 EL_ACID_POOL_BOTTOM,
1206 EL_ACID_POOL_BOTTOMRIGHT,
1229 static int num_editor_el_emerald_mine = SIZEOF_ARRAY_INT(editor_el_emerald_mine);
1231 static int editor_el_more[] =
1264 EL_WALL_EMERALD_YELLOW,
1265 EL_WALL_EMERALD_RED,
1266 EL_WALL_EMERALD_PURPLE,
1283 EL_DYNABOMB_INCREASE_NUMBER,
1284 EL_DYNABOMB_INCREASE_SIZE,
1285 EL_DYNABOMB_INCREASE_POWER,
1306 EL_BALLOON_SWITCH_ANY,
1308 EL_BALLOON_SWITCH_LEFT,
1309 EL_BALLOON_SWITCH_RIGHT,
1310 EL_BALLOON_SWITCH_UP,
1311 EL_BALLOON_SWITCH_DOWN,
1314 EL_EXPANDABLE_WALL_HORIZONTAL,
1315 EL_EXPANDABLE_WALL_VERTICAL,
1316 EL_EXPANDABLE_WALL_ANY,
1318 EL_INVISIBLE_STEELWALL,
1333 static int num_editor_el_more = SIZEOF_ARRAY_INT(editor_el_more);
1335 static int editor_el_sokoban[] =
1348 EL_SOKOBAN_FIELD_EMPTY,
1349 EL_SOKOBAN_FIELD_FULL,
1352 static int num_editor_el_sokoban = SIZEOF_ARRAY_INT(editor_el_sokoban);
1354 static int editor_el_supaplex[] =
1373 EL_SP_HARDWARE_GRAY,
1382 EL_SP_GRAVITY_PORT_RIGHT,
1383 EL_SP_GRAVITY_PORT_DOWN,
1384 EL_SP_GRAVITY_PORT_LEFT,
1386 EL_SP_GRAVITY_PORT_UP,
1392 EL_SP_PORT_VERTICAL,
1393 EL_SP_PORT_HORIZONTAL,
1401 EL_SP_HARDWARE_BASE_1,
1402 EL_SP_HARDWARE_GREEN,
1403 EL_SP_HARDWARE_BLUE,
1406 EL_SP_HARDWARE_YELLOW,
1407 EL_SP_HARDWARE_BASE_2,
1408 EL_SP_HARDWARE_BASE_3,
1409 EL_SP_HARDWARE_BASE_4,
1411 EL_SP_HARDWARE_BASE_5,
1412 EL_SP_HARDWARE_BASE_6,
1416 static int num_editor_el_supaplex = SIZEOF_ARRAY_INT(editor_el_supaplex);
1418 static int editor_el_diamond_caves[] =
1445 EL_CONVEYOR_BELT_1_LEFT,
1446 EL_CONVEYOR_BELT_1_MIDDLE,
1447 EL_CONVEYOR_BELT_1_RIGHT,
1448 EL_CONVEYOR_BELT_1_SWITCH_MIDDLE,
1450 EL_CONVEYOR_BELT_2_LEFT,
1451 EL_CONVEYOR_BELT_2_MIDDLE,
1452 EL_CONVEYOR_BELT_2_RIGHT,
1453 EL_CONVEYOR_BELT_2_SWITCH_MIDDLE,
1455 EL_CONVEYOR_BELT_3_LEFT,
1456 EL_CONVEYOR_BELT_3_MIDDLE,
1457 EL_CONVEYOR_BELT_3_RIGHT,
1458 EL_CONVEYOR_BELT_3_SWITCH_MIDDLE,
1460 EL_CONVEYOR_BELT_4_LEFT,
1461 EL_CONVEYOR_BELT_4_MIDDLE,
1462 EL_CONVEYOR_BELT_4_RIGHT,
1463 EL_CONVEYOR_BELT_4_SWITCH_MIDDLE,
1465 EL_CONVEYOR_BELT_1_SWITCH_LEFT,
1466 EL_CONVEYOR_BELT_2_SWITCH_LEFT,
1467 EL_CONVEYOR_BELT_3_SWITCH_LEFT,
1468 EL_CONVEYOR_BELT_4_SWITCH_LEFT,
1470 EL_CONVEYOR_BELT_1_SWITCH_RIGHT,
1471 EL_CONVEYOR_BELT_2_SWITCH_RIGHT,
1472 EL_CONVEYOR_BELT_3_SWITCH_RIGHT,
1473 EL_CONVEYOR_BELT_4_SWITCH_RIGHT,
1476 EL_SWITCHGATE_CLOSED,
1477 EL_SWITCHGATE_SWITCH_UP,
1487 EL_STEELWALL_SLANTED,
1490 EL_SIGN_EXCLAMATION,
1493 EL_LIGHT_SWITCH_ACTIVE,
1500 static int num_editor_el_diamond_caves = SIZEOF_ARRAY_INT(editor_el_diamond_caves);
1502 static int editor_el_dx_boulderdash[] =
1526 EL_TUBE_HORIZONTAL_DOWN,
1530 EL_TUBE_VERTICAL_RIGHT,
1532 EL_TUBE_VERTICAL_LEFT,
1536 EL_TUBE_HORIZONTAL_UP,
1544 static int num_editor_el_dx_boulderdash = SIZEOF_ARRAY_INT(editor_el_dx_boulderdash);
1546 static int editor_el_chars[] =
1640 EL_CHAR(FONT_ASCII_CURSOR),
1643 static int num_editor_el_chars = SIZEOF_ARRAY_INT(editor_el_chars);
1645 static int editor_el_custom[] =
1667 EL_CUSTOM_START + 0,
1668 EL_CUSTOM_START + 1,
1669 EL_CUSTOM_START + 2,
1670 EL_CUSTOM_START + 3,
1672 EL_CUSTOM_START + 4,
1673 EL_CUSTOM_START + 5,
1674 EL_CUSTOM_START + 6,
1675 EL_CUSTOM_START + 7,
1677 EL_CUSTOM_START + 8,
1678 EL_CUSTOM_START + 9,
1679 EL_CUSTOM_START + 10,
1680 EL_CUSTOM_START + 11,
1682 EL_CUSTOM_START + 12,
1683 EL_CUSTOM_START + 13,
1684 EL_CUSTOM_START + 14,
1685 EL_CUSTOM_START + 15,
1687 EL_CUSTOM_START + 16,
1688 EL_CUSTOM_START + 17,
1689 EL_CUSTOM_START + 18,
1690 EL_CUSTOM_START + 19,
1692 EL_CUSTOM_START + 20,
1693 EL_CUSTOM_START + 21,
1694 EL_CUSTOM_START + 22,
1695 EL_CUSTOM_START + 23,
1697 EL_CUSTOM_START + 24,
1698 EL_CUSTOM_START + 25,
1699 EL_CUSTOM_START + 26,
1700 EL_CUSTOM_START + 27,
1702 EL_CUSTOM_START + 28,
1703 EL_CUSTOM_START + 29,
1704 EL_CUSTOM_START + 30,
1705 EL_CUSTOM_START + 31,
1707 EL_CUSTOM_START + 32,
1708 EL_CUSTOM_START + 33,
1709 EL_CUSTOM_START + 34,
1710 EL_CUSTOM_START + 35,
1712 EL_CUSTOM_START + 36,
1713 EL_CUSTOM_START + 37,
1714 EL_CUSTOM_START + 38,
1715 EL_CUSTOM_START + 39,
1717 EL_CUSTOM_START + 40,
1718 EL_CUSTOM_START + 41,
1719 EL_CUSTOM_START + 42,
1720 EL_CUSTOM_START + 43,
1722 EL_CUSTOM_START + 44,
1723 EL_CUSTOM_START + 45,
1724 EL_CUSTOM_START + 46,
1725 EL_CUSTOM_START + 47,
1727 EL_CUSTOM_START + 48,
1728 EL_CUSTOM_START + 49,
1729 EL_CUSTOM_START + 50,
1730 EL_CUSTOM_START + 51,
1732 EL_CUSTOM_START + 52,
1733 EL_CUSTOM_START + 53,
1734 EL_CUSTOM_START + 54,
1735 EL_CUSTOM_START + 55,
1737 EL_CUSTOM_START + 56,
1738 EL_CUSTOM_START + 57,
1739 EL_CUSTOM_START + 58,
1740 EL_CUSTOM_START + 59,
1742 EL_CUSTOM_START + 60,
1743 EL_CUSTOM_START + 61,
1744 EL_CUSTOM_START + 62,
1745 EL_CUSTOM_START + 63,
1747 EL_CUSTOM_START + 64,
1748 EL_CUSTOM_START + 65,
1749 EL_CUSTOM_START + 66,
1750 EL_CUSTOM_START + 67,
1752 EL_CUSTOM_START + 68,
1753 EL_CUSTOM_START + 69,
1754 EL_CUSTOM_START + 70,
1755 EL_CUSTOM_START + 71,
1757 EL_CUSTOM_START + 72,
1758 EL_CUSTOM_START + 73,
1759 EL_CUSTOM_START + 74,
1760 EL_CUSTOM_START + 75,
1762 EL_CUSTOM_START + 76,
1763 EL_CUSTOM_START + 77,
1764 EL_CUSTOM_START + 78,
1765 EL_CUSTOM_START + 79,
1767 EL_CUSTOM_START + 80,
1768 EL_CUSTOM_START + 81,
1769 EL_CUSTOM_START + 82,
1770 EL_CUSTOM_START + 83,
1772 EL_CUSTOM_START + 84,
1773 EL_CUSTOM_START + 85,
1774 EL_CUSTOM_START + 86,
1775 EL_CUSTOM_START + 87,
1777 EL_CUSTOM_START + 88,
1778 EL_CUSTOM_START + 89,
1779 EL_CUSTOM_START + 90,
1780 EL_CUSTOM_START + 91,
1782 EL_CUSTOM_START + 92,
1783 EL_CUSTOM_START + 93,
1784 EL_CUSTOM_START + 94,
1785 EL_CUSTOM_START + 95,
1787 EL_CUSTOM_START + 96,
1788 EL_CUSTOM_START + 97,
1789 EL_CUSTOM_START + 98,
1790 EL_CUSTOM_START + 99,
1792 EL_CUSTOM_START + 100,
1793 EL_CUSTOM_START + 101,
1794 EL_CUSTOM_START + 102,
1795 EL_CUSTOM_START + 103,
1797 EL_CUSTOM_START + 104,
1798 EL_CUSTOM_START + 105,
1799 EL_CUSTOM_START + 106,
1800 EL_CUSTOM_START + 107,
1802 EL_CUSTOM_START + 108,
1803 EL_CUSTOM_START + 109,
1804 EL_CUSTOM_START + 110,
1805 EL_CUSTOM_START + 111,
1807 EL_CUSTOM_START + 112,
1808 EL_CUSTOM_START + 113,
1809 EL_CUSTOM_START + 114,
1810 EL_CUSTOM_START + 115,
1812 EL_CUSTOM_START + 116,
1813 EL_CUSTOM_START + 117,
1814 EL_CUSTOM_START + 118,
1815 EL_CUSTOM_START + 119,
1817 EL_CUSTOM_START + 120,
1818 EL_CUSTOM_START + 121,
1819 EL_CUSTOM_START + 122,
1820 EL_CUSTOM_START + 123,
1822 EL_CUSTOM_START + 124,
1823 EL_CUSTOM_START + 125,
1824 EL_CUSTOM_START + 126,
1825 EL_CUSTOM_START + 127
1827 static int num_editor_el_custom = SIZEOF_ARRAY_INT(editor_el_custom);
1829 static int *editor_elements = NULL; /* dynamically allocated */
1830 static int num_editor_elements = 0; /* dynamically determined */
1834 boolean *setup_value;
1836 int *element_list_size;
1838 boolean last_setup_value;
1840 editor_elements_info[] =
1842 { &setup.editor.el_boulderdash, editor_el_boulderdash,
1843 &num_editor_el_boulderdash },
1844 { &setup.editor.el_emerald_mine, editor_el_emerald_mine,
1845 &num_editor_el_emerald_mine },
1846 { &setup.editor.el_more, editor_el_more,
1847 &num_editor_el_more },
1848 { &setup.editor.el_sokoban, editor_el_sokoban,
1849 &num_editor_el_sokoban },
1850 { &setup.editor.el_supaplex, editor_el_supaplex,
1851 &num_editor_el_supaplex },
1852 { &setup.editor.el_diamond_caves, editor_el_diamond_caves,
1853 &num_editor_el_diamond_caves },
1854 { &setup.editor.el_dx_boulderdash, editor_el_dx_boulderdash,
1855 &num_editor_el_dx_boulderdash },
1856 { &setup.editor.el_chars, editor_el_chars,
1857 &num_editor_el_chars },
1858 { &setup.editor.el_custom, editor_el_custom,
1859 &num_editor_el_custom },
1866 -----------------------------------------------------------------------------
1868 -----------------------------------------------------------------------------
1871 static void ReinitializeElementList()
1876 if (editor_elements != NULL)
1877 free(editor_elements);
1879 num_editor_elements = 0;
1881 /* determine size of element list */
1882 for (i=0; editor_elements_info[i].setup_value != NULL; i++)
1883 if (*editor_elements_info[i].setup_value)
1884 num_editor_elements += *editor_elements_info[i].element_list_size;
1886 if (num_editor_elements < ED_NUM_ELEMENTLIST_BUTTONS)
1888 /* workaround: offer at least as many elements as element buttons exist */
1889 int list_nr = 1; /* see above: editor_elements_info for Emerald Mine */
1891 *editor_elements_info[list_nr].setup_value = TRUE;
1892 num_editor_elements += *editor_elements_info[list_nr].element_list_size;
1895 editor_elements = checked_malloc(num_editor_elements * sizeof(int));
1897 /* fill element list */
1898 for (i=0; editor_elements_info[i].setup_value != NULL; i++)
1899 if (*editor_elements_info[i].setup_value)
1900 for (j=0; j<*editor_elements_info[i].element_list_size; j++)
1901 editor_elements[pos++] = editor_elements_info[i].element_list[j];
1904 static void ReinitializeElementListButtons()
1906 static boolean initialization_needed = TRUE;
1909 if (!initialization_needed) /* check if editor element setup has changed */
1910 for (i=0; editor_elements_info[i].setup_value != NULL; i++)
1911 if (editor_elements_info[i].last_setup_value !=
1912 *editor_elements_info[i].setup_value)
1913 initialization_needed = TRUE;
1915 if (!initialization_needed)
1918 FreeLevelEditorGadgets();
1919 CreateLevelEditorGadgets();
1921 /* store current setup values for next invocation of this function */
1922 for (i=0; editor_elements_info[i].setup_value != NULL; i++)
1923 editor_elements_info[i].last_setup_value =
1924 *editor_elements_info[i].setup_value;
1926 initialization_needed = FALSE;
1929 static int getCounterGadgetWidth()
1931 return (DXSIZE + getFontWidth(FONT_INPUT_1) - 2 * ED_GADGET_DISTANCE);
1934 static int getMaxInfoTextLength()
1936 return (SXSIZE / getFontWidth(FONT_TEXT_2));
1939 static char *getElementInfoText(int element)
1941 char *info_text = NULL;
1943 if (element < NUM_FILE_ELEMENTS)
1945 if (element_info[element].custom_description != NULL)
1946 info_text = element_info[element].custom_description;
1947 else if (element_info[element].editor_description != NULL)
1948 info_text = element_info[element].editor_description;
1951 if (info_text == NULL)
1953 info_text = "unknown";
1955 Error(ERR_WARN, "no element description for element %d", element);
1961 static void ScrollMiniLevel(int from_x, int from_y, int scroll)
1964 int dx = (scroll == ED_SCROLL_LEFT ? -1 : scroll == ED_SCROLL_RIGHT ? 1 : 0);
1965 int dy = (scroll == ED_SCROLL_UP ? -1 : scroll == ED_SCROLL_DOWN ? 1 : 0);
1967 BlitBitmap(drawto, drawto,
1968 SX + (dx == -1 ? MINI_TILEX : 0),
1969 SY + (dy == -1 ? MINI_TILEY : 0),
1970 (ed_fieldx * MINI_TILEX) - (dx != 0 ? MINI_TILEX : 0),
1971 (ed_fieldy * MINI_TILEY) - (dy != 0 ? MINI_TILEY : 0),
1972 SX + (dx == +1 ? MINI_TILEX : 0),
1973 SY + (dy == +1 ? MINI_TILEY : 0));
1976 x = (dx == 1 ? 0 : ed_fieldx - 1);
1977 for(y=0; y<ed_fieldy; y++)
1978 DrawMiniElementOrWall(x, y, from_x, from_y);
1982 y = (dy == 1 ? 0 : ed_fieldy - 1);
1983 for(x=0; x<ed_fieldx; x++)
1984 DrawMiniElementOrWall(x, y, from_x, from_y);
1987 redraw_mask |= REDRAW_FIELD;
1991 static void CreateControlButtons()
1993 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
1994 struct GadgetInfo *gi;
1995 unsigned long event_mask;
1998 /* create toolbox buttons */
1999 for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
2003 int gd_xoffset, gd_yoffset;
2004 int gd_x1, gd_x2, gd_y1, gd_y2;
2006 int radio_button_nr;
2009 if (id == GADGET_ID_SINGLE_ITEMS ||
2010 id == GADGET_ID_CONNECTED_ITEMS ||
2011 id == GADGET_ID_LINE ||
2012 id == GADGET_ID_ARC ||
2013 id == GADGET_ID_TEXT ||
2014 id == GADGET_ID_RECTANGLE ||
2015 id == GADGET_ID_FILLED_BOX ||
2016 id == GADGET_ID_FLOOD_FILL ||
2017 id == GADGET_ID_GRAB_BRUSH ||
2018 id == GADGET_ID_PICK_ELEMENT)
2020 button_type = GD_TYPE_RADIO_BUTTON;
2021 radio_button_nr = RADIO_NR_DRAWING_TOOLBOX;
2022 checked = (id == drawing_function ? TRUE : FALSE);
2023 event_mask = GD_EVENT_PRESSED;
2027 button_type = GD_TYPE_NORMAL_BUTTON;
2028 radio_button_nr = RADIO_NR_NONE;
2031 if (id == GADGET_ID_WRAP_LEFT ||
2032 id == GADGET_ID_WRAP_RIGHT ||
2033 id == GADGET_ID_WRAP_UP ||
2034 id == GADGET_ID_WRAP_DOWN)
2035 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
2037 event_mask = GD_EVENT_RELEASED;
2040 if (id < ED_NUM_CTRL1_BUTTONS)
2042 int x = i % ED_CTRL1_BUTTONS_HORIZ;
2043 int y = i / ED_CTRL1_BUTTONS_HORIZ;
2045 gd_xoffset = ED_CTRL1_BUTTONS_XPOS + x * ED_CTRL1_BUTTON_XSIZE;
2046 gd_yoffset = ED_CTRL1_BUTTONS_YPOS + y * ED_CTRL1_BUTTON_YSIZE;
2047 width = ED_CTRL1_BUTTON_XSIZE;
2048 height = ED_CTRL1_BUTTON_YSIZE;
2052 int x = (i - ED_NUM_CTRL1_BUTTONS) % ED_CTRL2_BUTTONS_HORIZ;
2053 int y = (i - ED_NUM_CTRL1_BUTTONS) / ED_CTRL2_BUTTONS_HORIZ;
2055 gd_xoffset = ED_CTRL2_BUTTONS_XPOS + x * ED_CTRL2_BUTTON_XSIZE;
2056 gd_yoffset = ED_CTRL2_BUTTONS_YPOS + y * ED_CTRL2_BUTTON_YSIZE;
2057 width = ED_CTRL2_BUTTON_XSIZE;
2058 height = ED_CTRL2_BUTTON_YSIZE;
2061 gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
2062 gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
2063 gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL_BUTTONS_GFX_YPOS + gd_yoffset;
2064 gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
2066 gi = CreateGadget(GDI_CUSTOM_ID, id,
2067 GDI_CUSTOM_TYPE_ID, i,
2068 GDI_INFO_TEXT, control_info[i].text,
2069 GDI_X, EX + gd_xoffset,
2070 GDI_Y, EY + gd_yoffset,
2073 GDI_TYPE, button_type,
2074 GDI_STATE, GD_BUTTON_UNPRESSED,
2075 GDI_RADIO_NR, radio_button_nr,
2076 GDI_CHECKED, checked,
2077 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
2078 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
2079 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
2080 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
2081 GDI_EVENT_MASK, event_mask,
2082 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2083 GDI_CALLBACK_ACTION, HandleControlButtons,
2087 Error(ERR_EXIT, "cannot create gadget");
2089 level_editor_gadget[id] = gi;
2092 /* create buttons for scrolling of drawing area and element list */
2093 for (i=0; i<ED_NUM_SCROLLBUTTONS; i++)
2095 int id = scrollbutton_info[i].gadget_id;
2096 int x, y, width, height;
2097 int gd_x1, gd_x2, gd_y1, gd_y2;
2099 x = scrollbutton_info[i].x;
2100 y = scrollbutton_info[i].y;
2102 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
2104 if (id == GADGET_ID_SCROLL_LIST_UP ||
2105 id == GADGET_ID_SCROLL_LIST_DOWN)
2109 width = ED_SCROLLBUTTON2_XSIZE;
2110 height = ED_SCROLLBUTTON2_YSIZE;
2111 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].xpos;
2112 gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].ypos;
2113 gd_x2 = gd_x1 - ED_SCROLLBUTTON2_XSIZE;
2120 width = ED_SCROLLBUTTON_XSIZE;
2121 height = ED_SCROLLBUTTON_YSIZE;
2122 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].xpos;
2123 gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].ypos;
2124 gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
2128 gi = CreateGadget(GDI_CUSTOM_ID, id,
2129 GDI_CUSTOM_TYPE_ID, i,
2130 GDI_INFO_TEXT, scrollbutton_info[i].infotext,
2135 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
2136 GDI_STATE, GD_BUTTON_UNPRESSED,
2137 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
2138 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
2139 GDI_EVENT_MASK, event_mask,
2140 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2141 GDI_CALLBACK_ACTION, HandleControlButtons,
2145 Error(ERR_EXIT, "cannot create gadget");
2147 level_editor_gadget[id] = gi;
2150 /* create buttons for element list */
2151 for (i=0; i<ED_NUM_ELEMENTLIST_BUTTONS; i++)
2153 Bitmap *deco_bitmap;
2154 int deco_x, deco_y, deco_xpos, deco_ypos;
2155 int gd_xoffset, gd_yoffset;
2156 int gd_x1, gd_x2, gd_y;
2157 int x = i % ED_ELEMENTLIST_BUTTONS_HORIZ;
2158 int y = i / ED_ELEMENTLIST_BUTTONS_HORIZ;
2159 int id = GADGET_ID_ELEMENTLIST_FIRST + i;
2160 int element = editor_elements[i];
2162 event_mask = GD_EVENT_RELEASED;
2164 gd_xoffset = ED_ELEMENTLIST_XPOS + x * ED_ELEMENTLIST_XSIZE;
2165 gd_yoffset = ED_ELEMENTLIST_YPOS + y * ED_ELEMENTLIST_YSIZE;
2167 gd_x1 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS + ED_ELEMENTLIST_XSIZE;
2168 gd_x2 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS;
2169 gd_y = DOOR_GFX_PAGEY1 + ED_ELEMENTLIST_YPOS;
2171 getMiniGraphicSource(el2edimg(element), &deco_bitmap, &deco_x, &deco_y);
2172 deco_xpos = (ED_ELEMENTLIST_XSIZE - MINI_TILEX) / 2;
2173 deco_ypos = (ED_ELEMENTLIST_YSIZE - MINI_TILEY) / 2;
2175 gi = CreateGadget(GDI_CUSTOM_ID, id,
2176 GDI_CUSTOM_TYPE_ID, i,
2177 GDI_INFO_TEXT, getElementInfoText(element),
2178 GDI_X, DX + gd_xoffset,
2179 GDI_Y, DY + gd_yoffset,
2180 GDI_WIDTH, ED_ELEMENTLIST_XSIZE,
2181 GDI_HEIGHT, ED_ELEMENTLIST_YSIZE,
2182 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
2183 GDI_STATE, GD_BUTTON_UNPRESSED,
2184 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
2185 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
2186 GDI_DECORATION_DESIGN, deco_bitmap, deco_x, deco_y,
2187 GDI_DECORATION_POSITION, deco_xpos, deco_ypos,
2188 GDI_DECORATION_SIZE, MINI_TILEX, MINI_TILEY,
2189 GDI_DECORATION_SHIFTING, 1, 1,
2190 GDI_EVENT_MASK, event_mask,
2191 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2192 GDI_CALLBACK_ACTION, HandleControlButtons,
2196 Error(ERR_EXIT, "cannot create gadget");
2198 level_editor_gadget[id] = gi;
2202 static void CreateCounterButtons()
2204 int max_infotext_len = getMaxInfoTextLength();
2207 for (i=0; i<ED_NUM_COUNTERBUTTONS; i++)
2210 int xpos = SX + counterbutton_info[i].x; /* xpos of down count button */
2211 int ypos = SY + counterbutton_info[i].y;
2215 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
2216 struct GadgetInfo *gi;
2218 counterbutton_info[i].gadget_id_down :
2219 counterbutton_info[i].gadget_id_up);
2221 int gd_x, gd_x1, gd_x2, gd_y;
2223 unsigned long event_mask;
2224 char infotext[max_infotext_len + 1];
2226 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
2228 if (i == ED_COUNTER_ID_SELECT_LEVEL)
2231 ED_SCROLLBUTTON_ID_AREA_LEFT :
2232 ED_SCROLLBUTTON_ID_AREA_RIGHT);
2234 event_mask |= GD_EVENT_RELEASED;
2237 xpos += 2 * ED_GADGET_DISTANCE;
2238 ypos += ED_GADGET_DISTANCE;
2240 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[sid].xpos;
2241 gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
2242 gd_y = DOOR_GFX_PAGEY1 + scrollbutton_info[sid].ypos;
2243 x_size = ED_SCROLLBUTTON_XSIZE;
2244 y_size = ED_SCROLLBUTTON_YSIZE;
2248 gd_xoffset = (j == 0 ? ED_BUTTON_MINUS_XPOS : ED_BUTTON_PLUS_XPOS);
2249 gd_x1 = DOOR_GFX_PAGEX4 + gd_xoffset;
2250 gd_x2 = DOOR_GFX_PAGEX3 + gd_xoffset;
2251 gd_y = DOOR_GFX_PAGEY1 + ED_BUTTON_COUNT_YPOS;
2252 x_size = ED_BUTTON_COUNT_XSIZE;
2253 y_size = ED_BUTTON_COUNT_YSIZE;
2256 sprintf(infotext, "%s counter value by 1, 5 or 10",
2257 (j == 0 ? "decrease" : "increase"));
2259 gi = CreateGadget(GDI_CUSTOM_ID, id,
2260 GDI_CUSTOM_TYPE_ID, i,
2261 GDI_INFO_TEXT, infotext,
2266 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
2267 GDI_STATE, GD_BUTTON_UNPRESSED,
2268 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
2269 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
2270 GDI_EVENT_MASK, event_mask,
2271 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2272 GDI_CALLBACK_ACTION, HandleCounterButtons,
2276 Error(ERR_EXIT, "cannot create gadget");
2278 level_editor_gadget[id] = gi;
2279 xpos += gi->width + ED_GADGET_DISTANCE; /* xpos of text count button */
2283 int font_type = FONT_INPUT_1;
2284 int font_type_active = FONT_INPUT_1_ACTIVE;
2285 int gd_width = ED_WIN_COUNT_XSIZE;
2287 id = counterbutton_info[i].gadget_id_text;
2288 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
2290 if (i == ED_COUNTER_ID_SELECT_LEVEL)
2292 font_type = FONT_LEVEL_NUMBER;
2293 font_type_active = FONT_LEVEL_NUMBER;
2295 xpos += 2 * ED_GADGET_DISTANCE;
2296 ypos -= ED_GADGET_DISTANCE;
2298 gd_x = DOOR_GFX_PAGEX6 + ED_WIN_COUNT2_XPOS;
2299 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT2_YPOS;
2300 gd_width = ED_WIN_COUNT2_XSIZE;
2304 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
2305 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
2308 gi = CreateGadget(GDI_CUSTOM_ID, id,
2309 GDI_CUSTOM_TYPE_ID, i,
2310 GDI_INFO_TEXT, "enter counter value",
2313 GDI_TYPE, GD_TYPE_TEXTINPUT_NUMERIC,
2314 GDI_NUMBER_VALUE, 0,
2315 GDI_NUMBER_MIN, counterbutton_info[i].min_value,
2316 GDI_NUMBER_MAX, counterbutton_info[i].max_value,
2318 GDI_TEXT_FONT, font_type,
2319 GDI_TEXT_FONT_ACTIVE, font_type_active,
2320 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
2321 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
2322 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
2323 GDI_DESIGN_WIDTH, gd_width,
2324 GDI_EVENT_MASK, event_mask,
2325 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2326 GDI_CALLBACK_ACTION, HandleCounterButtons,
2330 Error(ERR_EXIT, "cannot create gadget");
2332 level_editor_gadget[id] = gi;
2333 xpos += gi->width + ED_GADGET_DISTANCE; /* xpos of up count button */
2339 static void CreateDrawingAreas()
2341 struct GadgetInfo *gi;
2342 unsigned long event_mask;
2347 GD_EVENT_PRESSED | GD_EVENT_RELEASED | GD_EVENT_MOVING |
2348 GD_EVENT_OFF_BORDERS;
2350 /* one for the level drawing area ... */
2351 id = GADGET_ID_DRAWING_LEVEL;
2352 gi = CreateGadget(GDI_CUSTOM_ID, id,
2355 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2356 GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
2357 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2358 GDI_EVENT_MASK, event_mask,
2359 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2360 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2364 Error(ERR_EXIT, "cannot create gadget");
2366 level_editor_gadget[id] = gi;
2368 /* ... up to eight areas for element content ... */
2369 for (i=0; i<MAX_ELEMENT_CONTENTS; i++)
2371 int gx = SX + ED_AREA_ELEM_CONTENT_XPOS + 5 * (i % 4) * MINI_TILEX;
2372 int gy = SX + ED_AREA_ELEM_CONTENT_YPOS + 6 * (i / 4) * MINI_TILEY;
2374 id = GADGET_ID_ELEMENT_CONTENT_0 + i;
2375 gi = CreateGadget(GDI_CUSTOM_ID, id,
2376 GDI_CUSTOM_TYPE_ID, i,
2379 GDI_WIDTH, 3 * MINI_TILEX,
2380 GDI_HEIGHT, 3 * MINI_TILEY,
2381 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2382 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2383 GDI_EVENT_MASK, event_mask,
2384 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2385 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2389 Error(ERR_EXIT, "cannot create gadget");
2391 level_editor_gadget[id] = gi;
2394 /* ... one for the amoeba content ... */
2395 id = GADGET_ID_AMOEBA_CONTENT;
2396 gi = CreateGadget(GDI_CUSTOM_ID, id,
2397 GDI_X, SX + ED_AREA_ELEM_CONTENT_XPOS,
2398 GDI_Y, SY + ED_AREA_ELEM_CONTENT_YPOS,
2399 GDI_WIDTH, MINI_TILEX,
2400 GDI_HEIGHT, MINI_TILEY,
2401 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2402 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2403 GDI_EVENT_MASK, event_mask,
2404 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2405 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2409 Error(ERR_EXIT, "cannot create gadget");
2411 level_editor_gadget[id] = gi;
2413 /* ... one for each custom element optional graphic element ... */
2414 id = GADGET_ID_CUSTOM_GRAPHIC;
2415 gi = CreateGadget(GDI_CUSTOM_ID, id,
2416 GDI_X, SX + ED_AREA_ELEM_CONTENT3_XPOS,
2417 GDI_Y, SY + ED_AREA_ELEM_CONTENT3_YPOS,
2418 GDI_WIDTH, MINI_TILEX,
2419 GDI_HEIGHT, MINI_TILEY,
2420 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2421 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2422 GDI_EVENT_MASK, event_mask,
2423 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2424 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2428 Error(ERR_EXIT, "cannot create gadget");
2430 level_editor_gadget[id] = gi;
2432 /* ... one for each custom element change target element ... */
2433 id = GADGET_ID_CUSTOM_CHANGED;
2434 gi = CreateGadget(GDI_CUSTOM_ID, id,
2435 GDI_X, SX + ED_AREA_ELEM_CONTENT2_XPOS,
2436 GDI_Y, SY + ED_AREA_ELEM_CONTENT2_YPOS,
2437 GDI_WIDTH, MINI_TILEX,
2438 GDI_HEIGHT, MINI_TILEY,
2439 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2440 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2441 GDI_EVENT_MASK, event_mask,
2442 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2443 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2447 Error(ERR_EXIT, "cannot create gadget");
2449 level_editor_gadget[id] = gi;
2451 /* ... and one for random placement background restrictions */
2453 id = GADGET_ID_RANDOM_BACKGROUND;
2454 gi = CreateGadget(GDI_CUSTOM_ID, id,
2455 GDI_X, SX + ED_AREA_RANDOM_BACKGROUND_XPOS,
2456 GDI_Y, SY + ED_AREA_RANDOM_BACKGROUND_YPOS,
2457 GDI_WIDTH, MINI_TILEX,
2458 GDI_HEIGHT, MINI_TILEY,
2459 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2460 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2461 GDI_EVENT_MASK, event_mask,
2462 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2463 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2467 Error(ERR_EXIT, "cannot create gadget");
2469 level_editor_gadget[id] = gi;
2472 static void CreateTextInputGadgets()
2474 int max_infotext_len = getMaxInfoTextLength();
2477 for (i=0; i<ED_NUM_TEXTINPUT; i++)
2479 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
2481 struct GadgetInfo *gi;
2482 unsigned long event_mask;
2483 char infotext[MAX_OUTPUT_LINESIZE + 1];
2484 int id = textinput_info[i].gadget_id;
2486 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
2488 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
2489 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
2491 sprintf(infotext, "Enter %s", textinput_info[i].infotext);
2492 infotext[max_infotext_len] = '\0';
2494 gi = CreateGadget(GDI_CUSTOM_ID, id,
2495 GDI_CUSTOM_TYPE_ID, i,
2496 GDI_INFO_TEXT, infotext,
2497 GDI_X, SX + textinput_info[i].x,
2498 GDI_Y, SY + textinput_info[i].y,
2499 GDI_TYPE, GD_TYPE_TEXTINPUT_ALPHANUMERIC,
2500 GDI_TEXT_VALUE, textinput_info[i].value,
2501 GDI_TEXT_SIZE, textinput_info[i].size,
2502 GDI_TEXT_FONT, FONT_INPUT_1,
2503 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
2504 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
2505 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
2506 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
2507 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
2508 GDI_EVENT_MASK, event_mask,
2509 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2510 GDI_CALLBACK_ACTION, HandleTextInputGadgets,
2514 Error(ERR_EXIT, "cannot create gadget");
2516 level_editor_gadget[id] = gi;
2520 static void CreateSelectboxGadgets()
2522 int max_infotext_len = getMaxInfoTextLength();
2525 for (i=0; i<ED_NUM_SELECTBOX; i++)
2527 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
2530 struct GadgetInfo *gi;
2531 unsigned long event_mask;
2532 char infotext[MAX_OUTPUT_LINESIZE + 1];
2533 int id = selectbox_info[i].gadget_id;
2535 /* (we cannot use -1 for uninitialized values if we directly compare
2536 with results from strlen(), because the '<' and '>' operation will
2537 implicitely cast -1 to an unsigned integer value!) */
2539 if (selectbox_info[i].size == 0) /* dynamically determined */
2540 for (j=0; selectbox_info[i].options[j].text != NULL; j++)
2541 if (strlen(selectbox_info[i].options[j].text) > selectbox_info[i].size)
2542 selectbox_info[i].size = strlen(selectbox_info[i].options[j].text);
2544 event_mask = GD_EVENT_RELEASED |
2545 GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
2547 gd_x = DOOR_GFX_PAGEX4 + ED_SELECTBOX_XPOS;
2548 gd_y = DOOR_GFX_PAGEY1 + ED_SELECTBOX_YPOS;
2550 xoffset = (getFontWidth(FONT_TEXT_1) * strlen(selectbox_info[i].text) +
2551 2 * ED_GADGET_DISTANCE);
2553 sprintf(infotext, "Select %s", selectbox_info[i].infotext);
2554 infotext[max_infotext_len] = '\0';
2556 gi = CreateGadget(GDI_CUSTOM_ID, id,
2557 GDI_CUSTOM_TYPE_ID, i,
2558 GDI_INFO_TEXT, infotext,
2559 GDI_X, SX + selectbox_info[i].x + xoffset,
2560 GDI_Y, SY + selectbox_info[i].y,
2561 GDI_TYPE, GD_TYPE_SELECTBOX,
2562 GDI_SELECTBOX_OPTIONS, selectbox_info[i].options,
2563 GDI_SELECTBOX_INDEX, selectbox_info[i].index,
2564 GDI_TEXT_SIZE, selectbox_info[i].size,
2565 GDI_TEXT_FONT, FONT_INPUT_1,
2566 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
2567 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
2568 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
2569 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
2570 GDI_BORDER_SIZE_SELECTBUTTON, getFontWidth(FONT_INPUT_1),
2571 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
2572 GDI_EVENT_MASK, event_mask,
2573 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2574 GDI_CALLBACK_ACTION, HandleSelectboxGadgets,
2578 Error(ERR_EXIT, "cannot create gadget");
2580 level_editor_gadget[id] = gi;
2584 static void CreateTextbuttonGadgets()
2586 int max_infotext_len = getMaxInfoTextLength();
2589 for (i=0; i<ED_NUM_TEXTBUTTON; i++)
2591 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
2592 int gd_x1, gd_x2, gd_y1, gd_y2;
2593 struct GadgetInfo *gi;
2594 unsigned long event_mask;
2595 char infotext[MAX_OUTPUT_LINESIZE + 1];
2596 int id = textbutton_info[i].gadget_id;
2598 event_mask = GD_EVENT_RELEASED;
2600 gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_XPOS;
2601 gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_XPOS;
2602 gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_YPOS;
2603 gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_INACTIVE_YPOS;
2605 sprintf(infotext, "%s", textbutton_info[i].infotext);
2606 infotext[max_infotext_len] = '\0';
2608 gi = CreateGadget(GDI_CUSTOM_ID, id,
2609 GDI_CUSTOM_TYPE_ID, i,
2610 GDI_INFO_TEXT, infotext,
2611 GDI_X, SX + textbutton_info[i].x,
2612 GDI_Y, SY + textbutton_info[i].y,
2613 GDI_TYPE, GD_TYPE_TEXT_BUTTON,
2614 GDI_TEXT_VALUE, textbutton_info[i].value,
2615 GDI_TEXT_SIZE, textbutton_info[i].size,
2616 GDI_TEXT_FONT, FONT_INPUT_2_ACTIVE,
2617 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_2,
2618 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
2619 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
2620 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
2621 GDI_BORDER_SIZE, ED_BORDER2_SIZE, ED_BORDER_SIZE,
2622 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
2623 GDI_DECORATION_SHIFTING, 1, 1,
2624 GDI_EVENT_MASK, event_mask,
2625 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2626 GDI_CALLBACK_ACTION, HandleTextbuttonGadgets,
2630 Error(ERR_EXIT, "cannot create gadget");
2632 level_editor_gadget[id] = gi;
2636 static void CreateScrollbarGadgets()
2640 for (i=0; i<ED_NUM_SCROLLBARS; i++)
2642 int id = scrollbar_info[i].gadget_id;
2643 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
2644 int gd_x1, gd_x2, gd_y1, gd_y2;
2645 struct GadgetInfo *gi;
2646 int items_max, items_visible, item_position;
2647 unsigned long event_mask;
2649 if (i == ED_SCROLLBAR_ID_LIST_VERTICAL)
2651 items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
2652 items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
2655 else /* drawing area scrollbars */
2657 if (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL)
2659 items_max = MAX(lev_fieldx + 2, ed_fieldx);
2660 items_visible = ed_fieldx;
2665 items_max = MAX(lev_fieldy + 2, ed_fieldy);
2666 items_visible = ed_fieldy;
2671 event_mask = GD_EVENT_MOVING | GD_EVENT_OFF_BORDERS;
2673 gd_x1 = DOOR_GFX_PAGEX8 + scrollbar_info[i].xpos;
2674 gd_x2 = (gd_x1 - (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL ?
2675 scrollbar_info[i].height : scrollbar_info[i].width));
2676 gd_y1 = DOOR_GFX_PAGEY1 + scrollbar_info[i].ypos;
2677 gd_y2 = DOOR_GFX_PAGEY1 + scrollbar_info[i].ypos;
2679 gi = CreateGadget(GDI_CUSTOM_ID, id,
2680 GDI_CUSTOM_TYPE_ID, i,
2681 GDI_INFO_TEXT, scrollbar_info[i].infotext,
2682 GDI_X, scrollbar_info[i].x,
2683 GDI_Y, scrollbar_info[i].y,
2684 GDI_WIDTH, scrollbar_info[i].width,
2685 GDI_HEIGHT, scrollbar_info[i].height,
2686 GDI_TYPE, scrollbar_info[i].type,
2687 GDI_SCROLLBAR_ITEMS_MAX, items_max,
2688 GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
2689 GDI_SCROLLBAR_ITEM_POSITION, item_position,
2690 GDI_STATE, GD_BUTTON_UNPRESSED,
2691 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
2692 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
2693 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
2694 GDI_EVENT_MASK, event_mask,
2695 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2696 GDI_CALLBACK_ACTION, HandleControlButtons,
2700 Error(ERR_EXIT, "cannot create gadget");
2702 level_editor_gadget[id] = gi;
2706 static void CreateCheckbuttonGadgets()
2708 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
2709 struct GadgetInfo *gi;
2710 unsigned long event_mask;
2711 int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
2715 event_mask = GD_EVENT_PRESSED;
2717 gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
2718 gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
2719 gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
2720 gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
2721 gd_y = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS;
2723 for (i=0; i<ED_NUM_RADIOBUTTONS; i++)
2725 int id = radiobutton_info[i].gadget_id;
2728 (*radiobutton_info[i].value == radiobutton_info[i].checked_value);
2730 gi = CreateGadget(GDI_CUSTOM_ID, id,
2731 GDI_CUSTOM_TYPE_ID, i,
2732 GDI_INFO_TEXT, radiobutton_info[i].infotext,
2733 GDI_X, SX + radiobutton_info[i].x,
2734 GDI_Y, SY + radiobutton_info[i].y,
2735 GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
2736 GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
2737 GDI_TYPE, GD_TYPE_RADIO_BUTTON,
2738 GDI_RADIO_NR, radiobutton_info[i].radio_button_nr,
2739 GDI_CHECKED, checked,
2740 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
2741 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
2742 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
2743 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
2744 GDI_EVENT_MASK, event_mask,
2745 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2746 GDI_CALLBACK_ACTION, HandleRadiobuttons,
2750 Error(ERR_EXIT, "cannot create gadget");
2752 level_editor_gadget[id] = gi;
2755 for (i=0; i<ED_NUM_CHECKBUTTONS; i++)
2757 int id = checkbutton_info[i].gadget_id;
2759 if (id == GADGET_ID_STICK_ELEMENT)
2760 gd_y = DOOR_GFX_PAGEY1 + ED_STICKYBUTTON_YPOS;
2762 gd_y = DOOR_GFX_PAGEY1 + ED_CHECKBUTTON_YPOS;
2764 gi = CreateGadget(GDI_CUSTOM_ID, id,
2765 GDI_CUSTOM_TYPE_ID, i,
2766 GDI_INFO_TEXT, checkbutton_info[i].infotext,
2767 GDI_X, SX + checkbutton_info[i].x,
2768 GDI_Y, SY + checkbutton_info[i].y,
2769 GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
2770 GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
2771 GDI_TYPE, GD_TYPE_CHECK_BUTTON,
2772 GDI_CHECKED, *checkbutton_info[i].value,
2773 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
2774 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
2775 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
2776 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
2777 GDI_EVENT_MASK, event_mask,
2778 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2779 GDI_CALLBACK_ACTION, HandleCheckbuttons,
2783 Error(ERR_EXIT, "cannot create gadget");
2785 level_editor_gadget[id] = gi;
2789 void CreateLevelEditorGadgets()
2791 int old_game_status = game_status;
2793 /* setting 'game_status' is needed to get the right fonts for the editor */
2794 game_status = GAME_MODE_EDITOR;
2796 ReinitializeElementList();
2798 CreateControlButtons();
2799 CreateCounterButtons();
2800 CreateDrawingAreas();
2801 CreateTextInputGadgets();
2802 CreateSelectboxGadgets();
2803 CreateTextbuttonGadgets();
2804 CreateScrollbarGadgets();
2805 CreateCheckbuttonGadgets();
2807 game_status = old_game_status;
2810 void FreeLevelEditorGadgets()
2814 for (i=0; i<NUM_EDITOR_GADGETS; i++)
2815 FreeGadget(level_editor_gadget[i]);
2818 static void MapCounterButtons(int id)
2820 MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_down]);
2821 MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_text]);
2822 MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_up]);
2825 static void MapControlButtons()
2830 /* map toolbox buttons */
2831 for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
2832 MapGadget(level_editor_gadget[i]);
2834 /* map buttons to select elements */
2835 for (i=0; i<ED_NUM_ELEMENTLIST_BUTTONS; i++)
2836 MapGadget(level_editor_gadget[GADGET_ID_ELEMENTLIST_FIRST + i]);
2837 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL]);
2838 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_UP]);
2839 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_DOWN]);
2841 /* map buttons to select level */
2842 counter_id = ED_COUNTER_ID_SELECT_LEVEL;
2843 ModifyEditorCounterLimits(counter_id,
2844 leveldir_current->first_level,
2845 leveldir_current->last_level);
2846 ModifyEditorCounter(counter_id, *counterbutton_info[counter_id].value);
2847 MapCounterButtons(counter_id);
2850 static void MapDrawingArea(int id)
2852 MapGadget(level_editor_gadget[id]);
2855 static void MapTextInputGadget(int id)
2857 MapGadget(level_editor_gadget[textinput_info[id].gadget_id]);
2860 static void MapSelectboxGadget(int id)
2862 MapGadget(level_editor_gadget[selectbox_info[id].gadget_id]);
2865 static void MapTextbuttonGadget(int id)
2867 MapGadget(level_editor_gadget[textbutton_info[id].gadget_id]);
2870 static void MapRadiobuttonGadget(int id)
2872 MapGadget(level_editor_gadget[radiobutton_info[id].gadget_id]);
2875 static void MapCheckbuttonGadget(int id)
2877 MapGadget(level_editor_gadget[checkbutton_info[id].gadget_id]);
2880 static void MapMainDrawingArea()
2882 boolean no_horizontal_scrollbar = (lev_fieldx + 2 <= ed_fieldx);
2883 boolean no_vertical_scrollbar = (lev_fieldy + 2 <= ed_fieldy);
2886 for (i=ED_SCROLLBUTTON_ID_AREA_FIRST; i<=ED_SCROLLBUTTON_ID_AREA_LAST; i++)
2888 if (((i == ED_SCROLLBUTTON_ID_AREA_LEFT ||
2889 i == ED_SCROLLBUTTON_ID_AREA_RIGHT) &&
2890 no_horizontal_scrollbar) ||
2891 ((i == ED_SCROLLBUTTON_ID_AREA_UP ||
2892 i == ED_SCROLLBUTTON_ID_AREA_DOWN) &&
2893 no_vertical_scrollbar))
2896 MapGadget(level_editor_gadget[scrollbutton_info[i].gadget_id]);
2899 for (i=ED_SCROLLBAR_ID_AREA_FIRST; i<=ED_SCROLLBAR_ID_AREA_LAST; i++)
2901 if ((i == ED_SCROLLBAR_ID_AREA_HORIZONTAL && no_horizontal_scrollbar) ||
2902 (i == ED_SCROLLBAR_ID_AREA_VERTICAL && no_vertical_scrollbar))
2905 MapGadget(level_editor_gadget[scrollbar_info[i].gadget_id]);
2908 MapDrawingArea(GADGET_ID_DRAWING_LEVEL);
2911 static void UnmapDrawingArea(int id)
2913 UnmapGadget(level_editor_gadget[id]);
2916 void UnmapLevelEditorWindowGadgets()
2920 for (i=0; i<NUM_EDITOR_GADGETS; i++)
2921 if (level_editor_gadget[i]->x < SX + SXSIZE)
2922 UnmapGadget(level_editor_gadget[i]);
2925 void UnmapLevelEditorGadgets()
2929 for (i=0; i<NUM_EDITOR_GADGETS; i++)
2930 UnmapGadget(level_editor_gadget[i]);
2933 static void ResetUndoBuffer()
2935 undo_buffer_position = -1;
2936 undo_buffer_steps = -1;
2937 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
2940 static void DrawEditModeWindow()
2942 if (edit_mode == ED_MODE_INFO)
2943 DrawLevelInfoWindow();
2944 else if (edit_mode == ED_MODE_PROPERTIES)
2945 DrawPropertiesWindow();
2946 else /* edit_mode == ED_MODE_DRAWING */
2947 DrawDrawingWindow();
2950 static boolean LevelChanged()
2952 boolean level_changed = FALSE;
2955 for(y=0; y<lev_fieldy; y++)
2956 for(x=0; x<lev_fieldx; x++)
2957 if (Feld[x][y] != Ur[x][y])
2958 level_changed = TRUE;
2960 return level_changed;
2963 static boolean LevelContainsPlayer()
2965 boolean player_found = FALSE;
2968 for(y=0; y<lev_fieldy; y++)
2969 for(x=0; x<lev_fieldx; x++)
2970 if (Feld[x][y] == EL_PLAYER_1 ||
2971 Feld[x][y] == EL_SP_MURPHY)
2972 player_found = TRUE;
2974 return player_found;
2977 static void CopyPlayfield(short src[MAX_LEV_FIELDX][MAX_LEV_FIELDY],
2978 short dst[MAX_LEV_FIELDX][MAX_LEV_FIELDY])
2982 for(x=0; x<lev_fieldx; x++)
2983 for(y=0; y<lev_fieldy; y++)
2984 dst[x][y] = src[x][y];
2987 static void CopyCustomElementPropertiesToEditor(int element)
2991 i = properties_element - EL_CUSTOM_START;
2992 custom_element = level.custom_element[i];
2994 for (i=0; i < NUM_ELEMENT_PROPERTIES; i++)
2995 custom_element_properties[i] = HAS_PROPERTY(element, i);
2997 for (i=0; i < NUM_CHANGE_EVENTS; i++)
2998 custom_element_change_events[i] = HAS_CHANGE_EVENT(element, i);
3001 static void CopyCustomElementPropertiesToGame(int element)
3005 i = properties_element - EL_CUSTOM_START;
3006 level.custom_element[i] = custom_element;
3008 for (i=0; i < NUM_ELEMENT_PROPERTIES; i++)
3009 SET_PROPERTY(element, i, custom_element_properties[i]);
3011 for (i=0; i < NUM_CHANGE_EVENTS; i++)
3012 SET_CHANGE_EVENT(element, i, custom_element_change_events[i]);
3014 /* copy change events also to special level editor variable */
3015 i = properties_element - EL_CUSTOM_START;
3016 custom_element = level.custom_element[i];
3021 CloseDoor(DOOR_CLOSE_ALL);
3022 OpenDoor(DOOR_OPEN_2 | DOOR_NO_DELAY);
3024 if (level_editor_test_game)
3026 CopyPlayfield(Ur, Feld);
3027 CopyPlayfield(FieldBackup, Ur);
3029 level_editor_test_game = FALSE;
3033 edit_mode = ED_MODE_DRAWING;
3034 edit_mode_properties = ED_MODE_PROPERTIES_INFO;
3042 /* copy default editor door content to main double buffer */
3043 BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
3044 DOOR_GFX_PAGEX6, DOOR_GFX_PAGEY1, DXSIZE, DYSIZE, DX, DY);
3046 /* draw mouse button brush elements */
3047 DrawMiniGraphicExt(drawto,
3048 DX + ED_WIN_MB_LEFT_XPOS, DY + ED_WIN_MB_LEFT_YPOS,
3049 el2edimg(new_element1));
3050 DrawMiniGraphicExt(drawto,
3051 DX + ED_WIN_MB_MIDDLE_XPOS, DY + ED_WIN_MB_MIDDLE_YPOS,
3052 el2edimg(new_element2));
3053 DrawMiniGraphicExt(drawto,
3054 DX + ED_WIN_MB_RIGHT_XPOS, DY + ED_WIN_MB_RIGHT_YPOS,
3055 el2edimg(new_element3));
3057 /* draw bigger door */
3058 DrawSpecialEditorDoor();
3060 /* draw new control window */
3061 BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
3062 DOOR_GFX_PAGEX8, 236, EXSIZE, EYSIZE, EX, EY);
3064 redraw_mask |= REDRAW_ALL;
3066 ReinitializeElementListButtons(); /* only needed after setup changes */
3069 MapControlButtons();
3071 /* copy actual editor door content to door double buffer for OpenDoor() */
3072 BlitBitmap(drawto, bitmap_db_door,
3073 DX, DY, DXSIZE, DYSIZE, DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
3075 DrawEditModeWindow();
3077 OpenDoor(DOOR_OPEN_1);
3080 static void AdjustDrawingAreaGadgets()
3082 int ed_xsize = lev_fieldx + 2;
3083 int ed_ysize = lev_fieldy + 2;
3084 int max_ed_fieldx = MAX_ED_FIELDX;
3085 int max_ed_fieldy = MAX_ED_FIELDY;
3086 boolean horizontal_scrollbar_needed;
3087 boolean vertical_scrollbar_needed;
3088 int x, y, width, height;
3089 int xoffset, yoffset;
3091 /* check if we need any scrollbars */
3092 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
3093 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
3095 /* check if we have a smaller editor field because of scrollbars */
3096 if (horizontal_scrollbar_needed)
3097 max_ed_fieldy = MAX_ED_FIELDY - 1;
3098 if (vertical_scrollbar_needed)
3099 max_ed_fieldx = MAX_ED_FIELDX - 1;
3101 /* check again if we now need more scrollbars because of less space */
3102 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
3103 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
3105 /* check if editor field gets even smaller after adding new scrollbars */
3106 if (horizontal_scrollbar_needed)
3107 max_ed_fieldy = MAX_ED_FIELDY - 1;
3108 if (vertical_scrollbar_needed)
3109 max_ed_fieldx = MAX_ED_FIELDX - 1;
3111 ed_fieldx = (ed_xsize < MAX_ED_FIELDX ? ed_xsize : max_ed_fieldx);
3112 ed_fieldy = (ed_ysize < MAX_ED_FIELDY ? ed_ysize : max_ed_fieldy);
3114 ModifyGadget(level_editor_gadget[GADGET_ID_DRAWING_LEVEL],
3115 GDI_WIDTH, ed_fieldx * MINI_TILEX,
3116 GDI_HEIGHT, ed_fieldy * MINI_TILEY,
3117 GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
3120 xoffset = (ed_fieldx == MAX_ED_FIELDX ? ED_SCROLLBUTTON_XSIZE : 0);
3121 yoffset = (ed_fieldy == MAX_ED_FIELDY ? ED_SCROLLBUTTON_YSIZE : 0);
3123 x = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_RIGHT].x + xoffset;
3124 y = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_DOWN].y + yoffset;
3126 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_RIGHT], GDI_X, x, GDI_END);
3127 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_DOWN], GDI_Y, y, GDI_END);
3129 width = scrollbar_info[ED_SCROLLBAR_ID_AREA_HORIZONTAL].width + xoffset;
3130 height = scrollbar_info[ED_SCROLLBAR_ID_AREA_VERTICAL].height + yoffset;
3132 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
3134 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldx,
3136 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
3138 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldy,
3142 static void AdjustLevelScrollPosition()
3144 if (level_xpos < -1)
3146 if (level_xpos > lev_fieldx - ed_fieldx + 1)
3147 level_xpos = lev_fieldx - ed_fieldx + 1;
3148 if (lev_fieldx < ed_fieldx - 2)
3151 if (level_ypos < -1)
3153 if (level_ypos > lev_fieldy - ed_fieldy + 1)
3154 level_ypos = lev_fieldy - ed_fieldy + 1;
3155 if (lev_fieldy < ed_fieldy - 2)
3159 static void AdjustEditorScrollbar(int id)
3161 struct GadgetInfo *gi = level_editor_gadget[id];
3162 int items_max, items_visible, item_position;
3164 if (id == GADGET_ID_SCROLL_HORIZONTAL)
3166 items_max = MAX(lev_fieldx + 2, ed_fieldx);
3167 items_visible = ed_fieldx;
3168 item_position = level_xpos + 1;
3172 items_max = MAX(lev_fieldy + 2, ed_fieldy);
3173 items_visible = ed_fieldy;
3174 item_position = level_ypos + 1;
3177 if (item_position > items_max - items_visible)
3178 item_position = items_max - items_visible;
3180 ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
3181 GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
3184 static void ModifyEditorTextInput(int textinput_id, char *new_text)
3186 int gadget_id = textinput_info[textinput_id].gadget_id;
3187 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
3189 ModifyGadget(gi, GDI_TEXT_VALUE, new_text, GDI_END);
3192 static void ModifyEditorCounter(int counter_id, int new_value)
3194 int *counter_value = counterbutton_info[counter_id].value;
3195 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
3196 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
3198 ModifyGadget(gi, GDI_NUMBER_VALUE, new_value, GDI_END);
3200 if (counter_value != NULL)
3201 *counter_value = gi->text.number_value;
3204 static void ModifyEditorCounterLimits(int counter_id, int min, int max)
3206 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
3207 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
3209 ModifyGadget(gi, GDI_NUMBER_MIN, min, GDI_NUMBER_MAX, max, GDI_END);
3212 static void ModifyEditorSelectbox(int selectbox_id, int new_value)
3214 int gadget_id = selectbox_info[selectbox_id].gadget_id;
3215 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
3216 int new_index_value = 0;
3219 for(i=0; selectbox_info[selectbox_id].options[i].text != NULL; i++)
3220 if (selectbox_info[selectbox_id].options[i].value == new_value)
3221 new_index_value = i;
3223 *selectbox_info[selectbox_id].value =
3224 selectbox_info[selectbox_id].options[new_index_value].value;
3226 ModifyGadget(gi, GDI_SELECTBOX_INDEX, new_index_value, GDI_END);
3229 static void ModifyEditorElementList()
3233 for (i=0; i<ED_NUM_ELEMENTLIST_BUTTONS; i++)
3235 int gadget_id = GADGET_ID_ELEMENTLIST_FIRST + i;
3236 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
3237 struct GadgetDesign *gd = &gi->deco.design;
3238 int element = editor_elements[element_shift + i];
3241 getMiniGraphicSource(el2edimg(element), &gd->bitmap, &gd->x, &gd->y);
3242 ModifyGadget(gi, GDI_INFO_TEXT, getElementInfoText(element), GDI_END);
3247 static void PickDrawingElement(int button, int element)
3249 if (button < 1 || button > 3)
3254 new_element1 = element;
3255 DrawMiniGraphicExt(drawto,
3256 DX + ED_WIN_MB_LEFT_XPOS, DY + ED_WIN_MB_LEFT_YPOS,
3257 el2edimg(new_element1));
3259 else if (button == 2)
3261 new_element2 = element;
3262 DrawMiniGraphicExt(drawto,
3263 DX + ED_WIN_MB_MIDDLE_XPOS, DY + ED_WIN_MB_MIDDLE_YPOS,
3264 el2edimg(new_element2));
3268 new_element3 = element;
3269 DrawMiniGraphicExt(drawto,
3270 DX + ED_WIN_MB_RIGHT_XPOS, DY + ED_WIN_MB_RIGHT_YPOS,
3271 el2edimg(new_element3));
3274 redraw_mask |= REDRAW_DOOR_1;
3277 static void DrawDrawingWindow()
3279 SetMainBackgroundImage(IMG_UNDEFINED);
3281 UnmapLevelEditorWindowGadgets();
3283 AdjustDrawingAreaGadgets();
3284 AdjustLevelScrollPosition();
3285 AdjustEditorScrollbar(GADGET_ID_SCROLL_HORIZONTAL);
3286 AdjustEditorScrollbar(GADGET_ID_SCROLL_VERTICAL);
3288 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3289 MapMainDrawingArea();
3292 static void DrawElementBorder(int dest_x, int dest_y, int width, int height,
3295 int border_graphic =
3296 (input ? IMG_EDITOR_ELEMENT_BORDER_INPUT : IMG_EDITOR_ELEMENT_BORDER);
3299 int num_mini_tilex = width / MINI_TILEX + 1;
3300 int num_mini_tiley = width / MINI_TILEY + 1;
3303 getMiniGraphicSource(border_graphic, &src_bitmap, &src_x, &src_y);
3305 for (y=0; y < num_mini_tiley; y++)
3306 for (x=0; x < num_mini_tilex; x++)
3307 BlitBitmap(src_bitmap, drawto, src_x, src_y, MINI_TILEX, MINI_TILEY,
3308 dest_x - MINI_TILEX / 2 + x * MINI_TILEX,
3309 dest_y - MINI_TILEY / 2 + y * MINI_TILEY);
3311 ClearRectangle(drawto, dest_x - 1, dest_y - 1, width + 2, height + 2);
3314 static void DrawRandomPlacementBackgroundArea()
3316 int area_x = ED_AREA_RANDOM_BACKGROUND_XPOS / MINI_TILEX;
3317 int area_y = ED_AREA_RANDOM_BACKGROUND_YPOS / MINI_TILEY;
3318 int area_sx = SX + ED_AREA_RANDOM_BACKGROUND_XPOS;
3319 int area_sy = SY + ED_AREA_RANDOM_BACKGROUND_YPOS;
3321 ElementContent[0][0][0] = random_placement_background_element;
3323 DrawElementBorder(area_sx, area_sy, MINI_TILEX, MINI_TILEY, TRUE);
3324 DrawMiniElement(area_x, area_y, ElementContent[0][0][0]);
3326 MapDrawingArea(GADGET_ID_RANDOM_BACKGROUND);
3329 static void DrawLevelInfoWindow()
3331 char infotext[MAX_OUTPUT_LINESIZE + 1];
3332 int max_infotext_len = getMaxInfoTextLength();
3333 int xoffset_above = 0;
3334 int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
3335 int xoffset_right = getCounterGadgetWidth();
3336 int yoffset_right = ED_BORDER_SIZE;
3337 int xoffset_right2 = ED_CHECKBUTTON_XSIZE + 2 * ED_GADGET_DISTANCE;
3338 int yoffset_right2 = ED_BORDER_SIZE;
3341 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
3343 UnmapLevelEditorWindowGadgets();
3345 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS_YPOS,
3346 "Level Settings", FONT_TITLE_1);
3347 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS2_YPOS,
3348 "Editor Settings", FONT_TITLE_1);
3350 /* draw counter gadgets */
3351 for (i=ED_COUNTER_ID_LEVEL_FIRST; i<=ED_COUNTER_ID_LEVEL_LAST; i++)
3353 if (counterbutton_info[i].infotext_above)
3355 x = counterbutton_info[i].x + xoffset_above;
3356 y = counterbutton_info[i].y + yoffset_above;
3358 sprintf(infotext, "%s:", counterbutton_info[i].infotext_above);
3359 infotext[max_infotext_len] = '\0';
3360 DrawTextF(x, y, FONT_TEXT_1, infotext);
3363 if (counterbutton_info[i].infotext_right)
3365 x = counterbutton_info[i].x + xoffset_right;
3366 y = counterbutton_info[i].y + yoffset_right;
3368 sprintf(infotext, "%s", counterbutton_info[i].infotext_right);
3369 infotext[max_infotext_len] = '\0';
3370 DrawTextF(x, y, FONT_TEXT_1, infotext);
3373 ModifyEditorCounter(i, *counterbutton_info[i].value);
3374 MapCounterButtons(i);
3377 /* draw text input gadgets */
3378 for (i=ED_TEXTINPUT_ID_LEVEL_FIRST; i<=ED_TEXTINPUT_ID_LEVEL_LAST; i++)
3380 x = textinput_info[i].x + xoffset_above;
3381 y = textinput_info[i].y + yoffset_above;
3383 sprintf(infotext, "%s:", textinput_info[i].infotext);
3384 infotext[max_infotext_len] = '\0';
3386 DrawTextF(x, y, FONT_TEXT_1, infotext);
3387 ModifyEditorTextInput(i, textinput_info[i].value);
3388 MapTextInputGadget(i);
3391 /* draw radiobutton gadgets */
3392 for (i=ED_RADIOBUTTON_ID_LEVEL_FIRST; i<=ED_RADIOBUTTON_ID_LEVEL_LAST; i++)
3395 (*radiobutton_info[i].value == radiobutton_info[i].checked_value);
3397 x = radiobutton_info[i].x + xoffset_right2;
3398 y = radiobutton_info[i].y + yoffset_right2;
3400 DrawTextF(x, y, FONT_TEXT_1, radiobutton_info[i].text);
3401 ModifyGadget(level_editor_gadget[radiobutton_info[i].gadget_id],
3402 GDI_CHECKED, checked, GDI_END);
3403 MapRadiobuttonGadget(i);
3406 /* draw checkbutton gadgets */
3407 for (i=ED_CHECKBUTTON_ID_LEVEL_FIRST; i<=ED_CHECKBUTTON_ID_LEVEL_LAST; i++)
3409 x = checkbutton_info[i].x + xoffset_right2;
3410 y = checkbutton_info[i].y + yoffset_right2;
3412 DrawTextF(x, y, FONT_TEXT_1, checkbutton_info[i].text);
3413 ModifyGadget(level_editor_gadget[checkbutton_info[i].gadget_id],
3414 GDI_CHECKED, *checkbutton_info[i].value, GDI_END);
3415 MapCheckbuttonGadget(i);
3418 /* draw drawing area */
3419 DrawRandomPlacementBackgroundArea();
3422 static void DrawAmoebaContentArea()
3424 int area_x = ED_AREA_ELEM_CONTENT_XPOS / MINI_TILEX;
3425 int area_y = ED_AREA_ELEM_CONTENT_YPOS / MINI_TILEY;
3426 int area_sx = SX + ED_AREA_ELEM_CONTENT_XPOS;
3427 int area_sy = SY + ED_AREA_ELEM_CONTENT_YPOS;
3429 ElementContent[0][0][0] = level.amoeba_content;
3431 DrawElementBorder(area_sx, area_sy, MINI_TILEX, MINI_TILEY, TRUE);
3432 DrawMiniElement(area_x, area_y, ElementContent[0][0][0]);
3434 DrawText(area_sx + TILEX, area_sy + 1, "Content of amoeba", FONT_TEXT_1);
3436 MapDrawingArea(GADGET_ID_AMOEBA_CONTENT);
3439 static void DrawCustomGraphicElementArea()
3441 struct GadgetInfo *gi = level_editor_gadget[GADGET_ID_CUSTOM_GRAPHIC];
3443 int xoffset_right2 = ED_CHECKBUTTON_XSIZE + 2 * ED_GADGET_DISTANCE;
3444 int yoffset_right2 = ED_BORDER_SIZE;
3445 int i = ED_CHECKBUTTON_ID_CUSTOM_GRAPHIC;
3446 int text_len = strlen(checkbutton_info[i].text);
3447 int text_width = text_len * getFontWidth(FONT_TEXT_1);
3448 int xpos = checkbutton_info[i].x + 2 * xoffset_right2 + text_width;
3449 int ypos = checkbutton_info[i].y + yoffset_right2;
3451 int xpos = ED_AREA_ELEM_CONTENT3_XPOS;
3452 int ypos = ED_AREA_ELEM_CONTENT3_YPOS;
3454 int area_x = xpos / MINI_TILEX;
3455 int area_y = ypos / MINI_TILEY;
3456 int area_sx = SX + xpos;
3457 int area_sy = SY + ypos;
3459 if (!IS_CUSTOM_ELEMENT(properties_element))
3461 /* this should never happen */
3462 Error(ERR_WARN, "element %d is no custom element", properties_element);
3467 ElementContent[0][0][0] = custom_element.gfx_element;
3469 DrawElementBorder(area_sx, area_sy, MINI_TILEX, MINI_TILEY, TRUE);
3471 DrawMiniGraphicExt(drawto,
3474 el2edimg(ElementContent[0][0][0]));
3476 DrawMiniElement(area_x, area_y, ElementContent[0][0][0]);
3480 DrawText(area_sx + TILEX, area_sy + 1, "Element after change", FONT_TEXT_1);
3483 MapDrawingArea(GADGET_ID_CUSTOM_GRAPHIC);
3486 static void DrawCustomChangedArea()
3488 struct GadgetInfo *gi = level_editor_gadget[GADGET_ID_CUSTOM_CHANGED];
3490 int xoffset_right2 = ED_CHECKBUTTON_XSIZE + 2 * ED_GADGET_DISTANCE;
3491 int yoffset_right2 = ED_BORDER_SIZE;
3492 int i = ED_CHECKBUTTON_ID_CUSTOM_CHANGEABLE;
3493 int text_len = strlen(checkbutton_info[i].text);
3494 int text_width = text_len * getFontWidth(FONT_TEXT_1);
3495 int xpos = checkbutton_info[i].x + 2 * xoffset_right2 + text_width;
3496 int ypos = checkbutton_info[i].y + yoffset_right2;
3498 int xpos = ED_AREA_ELEM_CONTENT2_XPOS;
3499 int ypos = ED_AREA_ELEM_CONTENT2_YPOS;
3501 int area_x = xpos / MINI_TILEX;
3502 int area_y = ypos / MINI_TILEY;
3503 int area_sx = SX + xpos;
3504 int area_sy = SY + ypos;
3506 if (!IS_CUSTOM_ELEMENT(properties_element))
3508 /* this should never happen */
3509 Error(ERR_WARN, "element %d is no custom element", properties_element);
3514 ElementContent[0][0][0] = custom_element.change.successor;
3516 DrawElementBorder(area_sx, area_sy, MINI_TILEX, MINI_TILEY, TRUE);
3518 DrawMiniGraphicExt(drawto,
3521 el2edimg(ElementContent[0][0][0]));
3523 DrawMiniElement(area_x, area_y, ElementContent[0][0][0]);
3527 DrawText(area_sx + TILEX, area_sy + 1, "Element after change", FONT_TEXT_1);
3530 MapDrawingArea(GADGET_ID_CUSTOM_CHANGED);
3533 static void DrawElementContentAreas()
3535 int counter_id = ED_COUNTER_ID_ELEMENT_CONTENT;
3536 int area_x = ED_AREA_ELEM_CONTENT_XPOS / MINI_TILEX;
3537 int area_y = ED_AREA_ELEM_CONTENT_YPOS / MINI_TILEY;
3538 int area_sx = SX + ED_AREA_ELEM_CONTENT_XPOS;
3539 int area_sy = SY + ED_AREA_ELEM_CONTENT_YPOS;
3540 int xoffset_right = getCounterGadgetWidth();
3541 int yoffset_right = ED_BORDER_SIZE;
3544 for (i=0; i<MAX_ELEMENT_CONTENTS; i++)
3547 ElementContent[i][x][y] = level.yam_content[i][x][y];
3549 for (i=0; i<MAX_ELEMENT_CONTENTS; i++)
3550 UnmapDrawingArea(GADGET_ID_ELEMENT_CONTENT_0 + i);
3552 /* display counter to choose number of element content areas */
3553 x = counterbutton_info[counter_id].x + xoffset_right;
3554 y = counterbutton_info[counter_id].y + yoffset_right;
3555 DrawTextF(x, y, FONT_TEXT_1, "number of content areas");
3557 ModifyEditorCounter(counter_id, *counterbutton_info[counter_id].value);
3558 MapCounterButtons(counter_id);
3560 /* delete content areas in case of reducing number of them */
3561 DrawBackground(SX, area_sy - MINI_TILEX, SXSIZE, 12 * MINI_TILEY);
3563 for (i=0; i<level.num_yam_contents; i++)
3564 DrawElementBorder(area_sx + 5 * (i % 4) * MINI_TILEX,
3565 area_sy + 6 * (i / 4) * MINI_TILEY,
3566 3 * MINI_TILEX, 3 * MINI_TILEY, TRUE);
3568 DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 0 * MINI_TILEY + 1,
3569 "Content", FONT_TEXT_1);
3570 DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 1 * MINI_TILEY + 1,
3571 "when", FONT_TEXT_1);
3572 DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 2 * MINI_TILEY + 1,
3573 "smashed", FONT_TEXT_1);
3575 for (i=0; i<level.num_yam_contents; i++)
3579 DrawMiniElement(area_x + 5 * (i % 4) + x, area_y + 6 * (i / 4) + y,
3580 ElementContent[i][x][y]);
3582 DrawTextF(area_sx - SX + 5 * (i % 4) * MINI_TILEX + MINI_TILEX + 1,
3583 area_sy - SY + 6 * (i / 4) * MINI_TILEY + 4 * MINI_TILEY - 4,
3584 FONT_TEXT_1, "%d", i + 1);
3587 for (i=0; i<level.num_yam_contents; i++)
3588 MapDrawingArea(GADGET_ID_ELEMENT_CONTENT_0 + i);
3591 char *getElementDescriptionFilename(int element)
3593 char *docs_dir = options.docs_directory;
3594 char *elements_subdir = "elements";
3595 static char *filename = NULL;
3596 char basename[MAX_FILENAME_LEN];
3598 if (filename != NULL)
3601 /* 1st try: look for element description file for exactly this element */
3602 sprintf(basename, "%s.txt", element_info[element].token_name);
3603 filename = getPath3(docs_dir, elements_subdir, basename);
3604 if (fileExists(filename))
3609 /* 2nd try: look for element description file for this element's class */
3610 sprintf(basename, "%s.txt", element_info[element].class_name);
3611 filename = getPath3(docs_dir, elements_subdir, basename);
3612 if (fileExists(filename))
3618 static boolean PrintInfoText(char *text, int font_nr, int screen_line)
3620 int font_height = getFontHeight(font_nr);
3621 int pad_x = ED_SETTINGS_XPOS;
3622 int pad_y = 5 * TILEY;
3623 int sx = SX + pad_x;
3624 int sy = SY + pad_y;
3625 int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
3627 if (screen_line >= max_lines_per_screen)
3630 DrawText(sx, sy + screen_line * font_height, text, font_nr);
3635 static int PrintElementDescriptionFromFile(char *filename, int screen_line)
3637 int font_nr = FONT_TEXT_2;
3638 int font_width = getFontWidth(font_nr);
3639 int pad_x = ED_SETTINGS_XPOS;
3640 int max_chars_per_line = (SXSIZE - 2 * pad_x) / font_width;
3641 char line[MAX_LINE_LEN];
3642 char buffer[max_chars_per_line + 1];
3644 int lines_printed = 0;
3647 if (filename == NULL)
3650 if (!(file = fopen(filename, MODE_READ)))
3658 char *line_ptr, *word_ptr;
3659 boolean last_line_was_empty = TRUE;
3661 /* read next line of input file */
3662 if (!fgets(line, MAX_LINE_LEN, file))
3665 /* skip comments (lines directly beginning with '#') */
3669 /* cut trailing newline from input line */
3670 for (line_ptr = line; *line_ptr; line_ptr++)
3672 if (*line_ptr == '\n' || *line_ptr == '\r')
3679 if (strlen(line) == 0) /* special case: force empty line */
3686 boolean print_buffer = FALSE;
3689 /* skip leading whitespaces */
3690 while (*word_ptr == ' ' || *word_ptr == '\t')
3693 line_ptr = word_ptr;
3696 /* look for end of next word */
3697 while (*line_ptr != ' ' && *line_ptr != '\t' && *line_ptr != '\0')
3707 else if (*word_ptr == '\n') /* special case: force empty line */
3709 if (buffer_len == 0)
3712 /* prevent printing of multiple empty lines */
3713 if (buffer_len > 0 || !last_line_was_empty)
3714 print_buffer = TRUE;
3716 else if (word_len < max_chars_per_line - buffer_len)
3718 /* word fits into text buffer -- add word */
3721 buffer[buffer_len++] = ' ';
3723 strncpy(&buffer[buffer_len], word_ptr, word_len);
3724 buffer_len += word_len;
3725 buffer[buffer_len] = '\0';
3726 word_ptr += word_len;
3728 else if (buffer_len > 0)
3730 /* not enough space left for word in text buffer -- print buffer */
3732 print_buffer = TRUE;
3736 /* word does not fit at all into empty text buffer -- cut word */
3738 strncpy(buffer, word_ptr, max_chars_per_line);
3739 buffer[max_chars_per_line] = '\0';
3740 word_ptr += max_chars_per_line;
3741 print_buffer = TRUE;
3746 if (!PrintInfoText(buffer, font_nr, screen_line + lines_printed))
3747 return lines_printed;
3749 last_line_was_empty = (buffer_len == 0);
3754 print_buffer = FALSE;
3762 if (PrintInfoText(buffer, font_nr, screen_line + lines_printed))
3765 return lines_printed;
3768 static void DrawPropertiesTabulatorGadgets()
3770 struct GadgetInfo *gd_gi = level_editor_gadget[GADGET_ID_PROPERTIES_INFO];
3771 struct GadgetDesign *gd = &gd_gi->alt_design[GD_BUTTON_UNPRESSED];
3772 int gd_x = gd->x + gd_gi->border.width / 2;
3773 int gd_y = gd->y + gd_gi->height - 1;
3774 Pixel tab_color = GetPixel(gd->bitmap, gd_x, gd_y);
3775 int id_first = ED_TEXTBUTTON_ID_PROPERTIES_INFO;
3776 int id_last = ED_TEXTBUTTON_ID_PROPERTIES_INFO;
3779 /* draw additional "configure" tabulator for configurable elements */
3780 if (checkPropertiesConfig())
3781 id_last = ED_TEXTBUTTON_ID_PROPERTIES_CONFIG;
3783 /* draw additional "advanced" tabulator for custom elements */
3784 if (IS_CUSTOM_ELEMENT(properties_element))
3785 id_last = ED_TEXTBUTTON_ID_PROPERTIES_ADVANCED;
3787 for (i=id_first; i <= id_last; i++)
3789 int gadget_id = textbutton_info[i].gadget_id;
3790 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
3791 boolean active = (i != edit_mode_properties);
3793 /* draw background line below tabulator button */
3794 ClearRectangleOnBackground(drawto, gi->x, gi->y + gi->height, gi->width,1);
3796 /* draw solid line below inactive tabulator buttons */
3797 if (!active && tab_color != BLACK_PIXEL) /* black => transparent */
3798 FillRectangle(drawto, gi->x, gi->y + gi->height, gi->width,1, tab_color);
3800 ModifyGadget(gi, GDI_ACTIVE, active, GDI_END);
3801 MapTextbuttonGadget(i);
3804 /* draw little border line below tabulator buttons */
3805 if (tab_color != BLACK_PIXEL) /* black => transparent */
3806 FillRectangle(drawto, gd_gi->x, gd_gi->y + gd_gi->height + 1,
3807 3 * gd_gi->width + 2 * ED_GADGET_DISTANCE,
3808 ED_GADGET_DISTANCE, tab_color);
3811 static void DrawPropertiesInfo()
3820 /* configurable properties */
3821 { EP_INDESTRUCTIBLE, "- undestructible" },
3822 { EP_DIGGABLE, "- diggable" },
3823 { EP_COLLECTIBLE, "- collectible" },
3824 { EP_PUSHABLE, "- pushable" },
3825 { EP_CAN_FALL, "- can fall" },
3826 { EP_CAN_SMASH, "- can smash other objects" },
3827 { EP_CAN_MOVE, "- can move" },
3828 { EP_SLIPPERY, "- slippery for falling objects" },
3829 { EP_EM_SLIPPERY_WALL, "- slippery for some gems (EM style)" },
3830 { EP_WALKABLE_OVER, "- player can walk over it" },
3831 { EP_WALKABLE_INSIDE, "- player can walk inside it" },
3832 { EP_WALKABLE_UNDER, "- player can walk under it" },
3833 { EP_PASSABLE_OVER, "- player can pass over it" },
3834 { EP_PASSABLE_INSIDE, "- player can pass through it" },
3835 { EP_PASSABLE_UNDER, "- player can pass under it" },
3837 /* pre-defined properties */
3838 { EP_CAN_PASS_MAGIC_WALL, "- can pass magic walls" },
3839 { EP_DONT_TOUCH, "- deadly when touched" },
3840 { EP_ENEMY, "- can kill the player" },
3841 { EP_DONT_GO_TO, "- deadly when walked to" },
3842 { EP_CAN_EXPLODE, "- can explode" },
3843 { EP_HAS_CONTENT, "- can contain other elements" },
3847 char *filename = getElementDescriptionFilename(properties_element);
3848 char *percentage_text = "In this level:";
3849 char *properties_text = "Standard properties:";
3851 int num_elements_in_level;
3852 int num_standard_properties = 0;
3853 int font1_nr = FONT_TEXT_1;
3854 int font2_nr = FONT_TEXT_2;
3855 int font1_width = getFontWidth(font1_nr);
3856 int font2_height = getFontHeight(font2_nr);
3857 int pad_x = ED_SETTINGS_XPOS;
3858 int pad_y = 5 * TILEY;
3859 int screen_line = 2;
3862 num_elements_in_level = 0;
3863 for (y=0; y<lev_fieldy; y++)
3864 for (x=0; x<lev_fieldx; x++)
3865 if (Feld[x][y] == properties_element)
3866 num_elements_in_level++;
3867 percentage = num_elements_in_level * 100.0 / (lev_fieldx * lev_fieldy);
3869 DrawTextF(pad_x, pad_y, font1_nr, percentage_text);
3870 DrawTextF(pad_x + strlen(percentage_text) * font1_width, pad_y,
3871 font2_nr, "%d (%.2f%%)", num_elements_in_level, percentage);
3873 for (i=0; properties[i].value != -1; i++)
3874 if (HAS_PROPERTY(properties_element, properties[i].value))
3875 num_standard_properties++;
3878 if (num_standard_properties > 0)
3880 DrawTextF(pad_x, pad_y + screen_line * font2_height, font1_nr,
3884 for (i=0; properties[i].value != -1; i++)
3886 if (!HAS_PROPERTY(properties_element, properties[i].value))
3889 DrawTextF(pad_x, pad_y + screen_line * font2_height, font2_nr,
3890 properties[i].text);
3898 PrintInfoText("Description:", FONT_TEXT_1, screen_line);
3899 if (PrintElementDescriptionFromFile(filename, screen_line + 1) == 0)
3900 PrintInfoText("No description available.", FONT_TEXT_1, screen_line);
3903 #define TEXT_COLLECTING "Score for collecting"
3904 #define TEXT_SMASHING "Score for smashing"
3905 #define TEXT_CRACKING "Score for cracking"
3906 #define TEXT_SPEED "Speed of amoeba growth"
3907 #define TEXT_DURATION "Duration when activated"
3914 } elements_with_counter[] =
3916 { EL_EMERALD, &level.score[SC_EMERALD], TEXT_COLLECTING },
3917 { EL_BD_DIAMOND, &level.score[SC_EMERALD], TEXT_COLLECTING },
3918 { EL_EMERALD_YELLOW, &level.score[SC_EMERALD], TEXT_COLLECTING },
3919 { EL_EMERALD_RED, &level.score[SC_EMERALD], TEXT_COLLECTING },
3920 { EL_EMERALD_PURPLE, &level.score[SC_EMERALD], TEXT_COLLECTING },
3921 { EL_DIAMOND, &level.score[SC_DIAMOND], TEXT_COLLECTING },
3922 { EL_BUG_RIGHT, &level.score[SC_BUG], TEXT_SMASHING },
3923 { EL_BUG_UP, &level.score[SC_BUG], TEXT_SMASHING },
3924 { EL_BUG_LEFT, &level.score[SC_BUG], TEXT_SMASHING },
3925 { EL_BUG_DOWN, &level.score[SC_BUG], TEXT_SMASHING },
3926 { EL_BD_BUTTERFLY_RIGHT,&level.score[SC_BUG], TEXT_SMASHING },
3927 { EL_BD_BUTTERFLY_UP, &level.score[SC_BUG], TEXT_SMASHING },
3928 { EL_BD_BUTTERFLY_LEFT, &level.score[SC_BUG], TEXT_SMASHING },
3929 { EL_BD_BUTTERFLY_DOWN, &level.score[SC_BUG], TEXT_SMASHING },
3930 { EL_SPACESHIP_RIGHT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
3931 { EL_SPACESHIP_UP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
3932 { EL_SPACESHIP_LEFT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
3933 { EL_SPACESHIP_DOWN, &level.score[SC_SPACESHIP], TEXT_SMASHING },
3934 { EL_BD_FIREFLY_RIGHT,&level.score[SC_SPACESHIP], TEXT_SMASHING },
3935 { EL_BD_FIREFLY_UP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
3936 { EL_BD_FIREFLY_LEFT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
3937 { EL_BD_FIREFLY_DOWN, &level.score[SC_SPACESHIP], TEXT_SMASHING },
3938 { EL_YAMYAM, &level.score[SC_YAMYAM], TEXT_SMASHING },
3939 { EL_DARK_YAMYAM, &level.score[SC_YAMYAM], TEXT_SMASHING },
3940 { EL_ROBOT, &level.score[SC_ROBOT], TEXT_SMASHING },
3941 { EL_PACMAN_RIGHT, &level.score[SC_PACMAN], TEXT_SMASHING },
3942 { EL_PACMAN_UP, &level.score[SC_PACMAN], TEXT_SMASHING },
3943 { EL_PACMAN_LEFT, &level.score[SC_PACMAN], TEXT_SMASHING },
3944 { EL_PACMAN_DOWN, &level.score[SC_PACMAN], TEXT_SMASHING },
3945 { EL_NUT, &level.score[SC_NUT], TEXT_CRACKING },
3946 { EL_DYNAMITE, &level.score[SC_DYNAMITE], TEXT_COLLECTING },
3947 { EL_KEY_1, &level.score[SC_KEY], TEXT_COLLECTING },
3948 { EL_KEY_2, &level.score[SC_KEY], TEXT_COLLECTING },
3949 { EL_KEY_3, &level.score[SC_KEY], TEXT_COLLECTING },
3950 { EL_KEY_4, &level.score[SC_KEY], TEXT_COLLECTING },
3951 { EL_EM_KEY_1_FILE, &level.score[SC_KEY], TEXT_COLLECTING },
3952 { EL_EM_KEY_2_FILE, &level.score[SC_KEY], TEXT_COLLECTING },
3953 { EL_EM_KEY_3_FILE, &level.score[SC_KEY], TEXT_COLLECTING },
3954 { EL_EM_KEY_4_FILE, &level.score[SC_KEY], TEXT_COLLECTING },
3955 { EL_AMOEBA_WET, &level.amoeba_speed, TEXT_SPEED },
3956 { EL_AMOEBA_DRY, &level.amoeba_speed, TEXT_SPEED },
3957 { EL_AMOEBA_FULL, &level.amoeba_speed, TEXT_SPEED },
3958 { EL_BD_AMOEBA, &level.amoeba_speed, TEXT_SPEED },
3959 { EL_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION },
3960 { EL_ROBOT_WHEEL, &level.time_wheel, TEXT_DURATION },
3964 static boolean checkPropertiesConfig()
3968 if (IS_GEM(properties_element) ||
3969 IS_CUSTOM_ELEMENT(properties_element) ||
3970 HAS_CONTENT(properties_element))
3973 for (i=0; elements_with_counter[i].element != -1; i++)
3974 if (elements_with_counter[i].element == properties_element)
3980 static void DrawPropertiesConfig()
3982 boolean element_has_score = FALSE;
3983 char *element_score_text = NULL;
3984 static int temporary_dummy_score = 0;
3985 int counter_id = ED_COUNTER_ID_ELEMENT_SCORE;
3986 int xoffset_right = getCounterGadgetWidth();
3987 int yoffset_right = ED_BORDER_SIZE;
3988 int xoffset_right2 = ED_CHECKBUTTON_XSIZE + 2 * ED_GADGET_DISTANCE;
3989 int yoffset_right2 = ED_BORDER_SIZE;
3992 /* check if there are elements where a score can be chosen for */
3993 for (i=0; elements_with_counter[i].element != -1; i++)
3995 if (elements_with_counter[i].element == properties_element)
3998 counterbutton_info[counter_id].value = elements_with_counter[i].value;
3999 element_score_text = elements_with_counter[i].text;
4000 element_has_score = TRUE;
4002 int x = counterbutton_info[counter_id].x + xoffset_right;
4003 int y = counterbutton_info[counter_id].y + yoffset_right;
4005 counterbutton_info[counter_id].value = elements_with_counter[i].value;
4006 DrawTextF(x, y, FONT_TEXT_1, elements_with_counter[i].text);
4008 ModifyEditorCounter(counter_id, *counterbutton_info[counter_id].value);
4009 MapCounterButtons(counter_id);
4015 if (IS_CUSTOM_ELEMENT(properties_element))
4017 counterbutton_info[counter_id].value = &temporary_dummy_score;
4018 element_score_text = "Score for certain actions";
4019 element_has_score = TRUE;
4022 if (element_has_score)
4024 int x = counterbutton_info[counter_id].x + xoffset_right;
4025 int y = counterbutton_info[counter_id].y + yoffset_right;
4027 DrawTextF(x, y, FONT_TEXT_1, element_score_text);
4029 ModifyEditorCounter(counter_id, *counterbutton_info[counter_id].value);
4030 MapCounterButtons(counter_id);
4033 if (HAS_CONTENT(properties_element) ||
4034 IS_CUSTOM_ELEMENT(properties_element))
4036 /* draw stickybutton gadget */
4037 i = ED_CHECKBUTTON_ID_STICK_ELEMENT;
4038 if (HAS_CONTENT(properties_element))
4039 checkbutton_info[i].y = ED_COUNTER_YPOS(4);
4041 checkbutton_info[i].y = ED_COUNTER_YPOS2(5);
4042 x = checkbutton_info[i].x + xoffset_right2;
4043 y = checkbutton_info[i].y + yoffset_right2;
4045 DrawTextF(x, y, FONT_TEXT_1, checkbutton_info[i].text);
4046 ModifyGadget(level_editor_gadget[checkbutton_info[i].gadget_id],
4047 GDI_CHECKED, *checkbutton_info[i].value,
4048 GDI_Y, SY + checkbutton_info[i].y, GDI_END);
4049 MapCheckbuttonGadget(i);
4051 if (IS_CUSTOM_ELEMENT(properties_element))
4052 DrawCustomGraphicElementArea();
4053 else if (IS_AMOEBOID(properties_element))
4054 DrawAmoebaContentArea();
4056 DrawElementContentAreas();
4059 if (IS_GEM(properties_element))
4061 /* draw checkbutton gadget */
4062 i = ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS;
4063 x = checkbutton_info[i].x + xoffset_right2;
4064 y = checkbutton_info[i].y + yoffset_right2;
4066 DrawTextF(x, y, FONT_TEXT_1, checkbutton_info[i].text);
4067 ModifyGadget(level_editor_gadget[checkbutton_info[i].gadget_id],
4068 GDI_CHECKED, *checkbutton_info[i].value, GDI_END);
4069 MapCheckbuttonGadget(i);
4072 if (IS_CUSTOM_ELEMENT(properties_element))
4074 /* draw checkbutton gadgets */
4075 for (i = ED_CHECKBUTTON_ID_CUSTOM_FIRST;
4076 i <= ED_CHECKBUTTON_ID_CUSTOM_LAST; i++)
4078 x = checkbutton_info[i].x + xoffset_right2;
4079 y = checkbutton_info[i].y + yoffset_right2;
4081 DrawTextF(x, y, FONT_TEXT_1, checkbutton_info[i].text);
4082 ModifyGadget(level_editor_gadget[checkbutton_info[i].gadget_id],
4083 GDI_CHECKED, *checkbutton_info[i].value, GDI_END);
4084 MapCheckbuttonGadget(i);
4089 static void DrawPropertiesAdvanced()
4091 char infotext[MAX_OUTPUT_LINESIZE + 1];
4092 int max_infotext_len = getMaxInfoTextLength();
4093 int xoffset_right = getCounterGadgetWidth();
4094 int yoffset_right = ED_BORDER_SIZE;
4095 int xoffset_right2 = ED_CHECKBUTTON_XSIZE + 2 * ED_GADGET_DISTANCE;
4096 int yoffset_right2 = ED_BORDER_SIZE;
4099 /* draw stickybutton gadget */
4100 i = ED_CHECKBUTTON_ID_STICK_ELEMENT;
4101 checkbutton_info[i].y = ED_COUNTER_YPOS2(4);
4102 x = checkbutton_info[i].x + xoffset_right2;
4103 y = checkbutton_info[i].y + yoffset_right2;
4105 DrawTextF(x, y, FONT_TEXT_1, checkbutton_info[i].text);
4106 ModifyGadget(level_editor_gadget[checkbutton_info[i].gadget_id],
4107 GDI_CHECKED, *checkbutton_info[i].value,
4108 GDI_Y, SY + checkbutton_info[i].y, GDI_END);
4109 MapCheckbuttonGadget(i);
4111 /* draw counter gadgets */
4112 for (i=ED_COUNTER_ID_CHANGE_FIRST; i<=ED_COUNTER_ID_CHANGE_LAST; i++)
4114 if (counterbutton_info[i].infotext_right)
4116 x = counterbutton_info[i].x + xoffset_right;
4117 y = counterbutton_info[i].y + yoffset_right;
4119 sprintf(infotext, "%s", counterbutton_info[i].infotext_right);
4120 infotext[max_infotext_len] = '\0';
4121 DrawTextF(x, y, FONT_TEXT_1, infotext);
4124 ModifyEditorCounter(i, *counterbutton_info[i].value);
4125 MapCounterButtons(i);
4128 /* draw checkbutton gadgets */
4129 for (i = ED_CHECKBUTTON_ID_CHANGE_FIRST;
4130 i <= ED_CHECKBUTTON_ID_CHANGE_LAST; i++)
4132 x = checkbutton_info[i].x + xoffset_right2;
4133 y = checkbutton_info[i].y + yoffset_right2;
4135 DrawTextF(x, y, FONT_TEXT_1, checkbutton_info[i].text);
4136 ModifyGadget(level_editor_gadget[checkbutton_info[i].gadget_id],
4137 GDI_CHECKED, *checkbutton_info[i].value, GDI_END);
4138 MapCheckbuttonGadget(i);
4141 /* draw selectbox gadgets */
4142 for (i=ED_SELECTBOX_ID_CHANGE_FIRST; i<=ED_SELECTBOX_ID_CHANGE_LAST; i++)
4144 int yoffset = ED_BORDER_SIZE;
4146 x = selectbox_info[i].x;
4147 y = selectbox_info[i].y + yoffset;
4149 DrawTextF(x, y, FONT_TEXT_1, selectbox_info[i].text);
4151 ModifyEditorSelectbox(i, *selectbox_info[i].value);
4153 ModifyGadget(level_editor_gadget[selectbox_info[i].gadget_id],
4154 GDI_SELECTBOX_INDEX, *selectbox_info[i].index, GDI_END);
4156 MapSelectboxGadget(i);
4159 DrawCustomChangedArea();
4162 static void DrawPropertiesWindow()
4167 /* make sure that previous properties edit mode exists for this element */
4168 if (edit_mode_properties == ED_MODE_PROPERTIES_ADVANCED &&
4169 !IS_CUSTOM_ELEMENT(properties_element))
4170 edit_mode_properties = ED_MODE_PROPERTIES_CONFIG;
4172 if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG &&
4173 !checkPropertiesConfig())
4174 edit_mode_properties = ED_MODE_PROPERTIES_INFO;
4176 if (IS_CUSTOM_ELEMENT(properties_element))
4177 CopyCustomElementPropertiesToEditor(properties_element);
4179 UnmapLevelEditorWindowGadgets();
4181 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
4184 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS_YPOS,
4185 "Element Settings", FONT_TITLE_1);
4187 DrawElementBorder(SX + xstart * MINI_TILEX,
4188 SY + ystart * MINI_TILEY + MINI_TILEY / 2,
4189 TILEX, TILEY, FALSE);
4190 DrawGraphicAnimationExt(drawto,
4191 SX + xstart * MINI_TILEX,
4192 SY + ystart * MINI_TILEY + MINI_TILEY / 2,
4193 el2img(properties_element), -1, NO_MASKING);
4195 FrameCounter = 0; /* restart animation frame counter */
4197 DrawTextF((xstart + 3) * MINI_TILEX, (ystart + 1) * MINI_TILEY,
4198 FONT_TEXT_1, getElementInfoText(properties_element));
4200 DrawPropertiesTabulatorGadgets();
4202 if (edit_mode_properties == ED_MODE_PROPERTIES_INFO)
4203 DrawPropertiesInfo();
4204 else if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG)
4205 DrawPropertiesConfig();
4206 else /* edit_mode_properties == ED_MODE_PROPERTIES_ADVANCED */
4207 DrawPropertiesAdvanced();
4210 static void DrawLineElement(int sx, int sy, int element, boolean change_level)
4212 int lx = sx + level_xpos;
4213 int ly = sy + level_ypos;
4215 DrawMiniElement(sx, sy, (element < 0 ? Feld[lx][ly] : element));
4218 Feld[lx][ly] = element;
4221 static void DrawLine(int from_x, int from_y, int to_x, int to_y,
4222 int element, boolean change_level)
4224 if (from_y == to_y) /* horizontal line */
4230 swap_numbers(&from_x, &to_x);
4232 for (x=from_x; x<=to_x; x++)
4233 DrawLineElement(x, y, element, change_level);
4235 else if (from_x == to_x) /* vertical line */
4241 swap_numbers(&from_y, &to_y);
4243 for (y=from_y; y<=to_y; y++)
4244 DrawLineElement(x, y, element, change_level);
4246 else /* diagonal line */
4248 int len_x = ABS(to_x - from_x);
4249 int len_y = ABS(to_y - from_y);
4252 if (len_y < len_x) /* a < 1 */
4254 float a = (float)len_y / (float)len_x;
4257 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
4259 for (x=0; x<=len_x; x++)
4261 y = (int)(a * x + 0.5) * (to_y < from_y ? -1 : +1);
4262 DrawLineElement(from_x + x, from_y + y, element, change_level);
4267 float a = (float)len_x / (float)len_y;
4270 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
4272 for (y=0; y<=len_y; y++)
4274 x = (int)(a * y + 0.5) * (to_x < from_x ? -1 : +1);
4275 DrawLineElement(from_x + x, from_y + y, element, change_level);
4281 static void DrawBox(int from_x, int from_y, int to_x, int to_y,
4282 int element, boolean change_level)
4284 DrawLine(from_x, from_y, from_x, to_y, element, change_level);
4285 DrawLine(from_x, to_y, to_x, to_y, element, change_level);
4286 DrawLine(to_x, to_y, to_x, from_y, element, change_level);
4287 DrawLine(to_x, from_y, from_x, from_y, element, change_level);
4290 static void DrawFilledBox(int from_x, int from_y, int to_x, int to_y,
4291 int element, boolean change_level)
4296 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
4298 for (y=from_y; y<=to_y; y++)
4299 DrawLine(from_x, y, to_x, y, element, change_level);
4302 static void DrawArcExt(int from_x, int from_y, int to_x2, int to_y2,
4303 int element, boolean change_level)
4305 int to_x = to_x2 - (to_x2 > from_x ? +1 : -1);
4306 int to_y = to_y2 - (to_y2 > from_y ? +1 : -1);
4307 int len_x = ABS(to_x - from_x);
4308 int len_y = ABS(to_y - from_y);
4311 radius = (int)(sqrt((float)(len_x * len_x + len_y * len_y)) + 0.5);
4313 /* not optimal (some points get drawn twice) but simple,
4314 and fast enough for the few points we are drawing */
4316 for (x=0; x<=radius; x++)
4320 y = (int)(sqrt((float)(radius * radius - x * x)) + 0.5);
4322 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
4323 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
4324 lx = sx + level_xpos;
4325 ly = sy + level_ypos;
4327 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
4328 DrawLineElement(sx, sy, element, change_level);
4331 for (y=0; y<=radius; y++)
4335 x = (int)(sqrt((float)(radius * radius - y * y)) + 0.5);
4337 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
4338 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
4339 lx = sx + level_xpos;
4340 ly = sy + level_ypos;
4342 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
4343 DrawLineElement(sx, sy, element, change_level);
4347 static void DrawArc(int from_x, int from_y, int to_x, int to_y,
4348 int element, boolean change_level)
4350 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
4351 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
4353 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
4356 #define DRAW_CIRCLES_BUTTON_AVAILABLE 0
4357 #if DRAW_CIRCLES_BUTTON_AVAILABLE
4358 static void DrawCircle(int from_x, int from_y, int to_x, int to_y,
4359 int element, boolean change_level)
4361 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
4362 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
4363 int mirror_to_x2 = from_x - (to_x2 - from_x);
4364 int mirror_to_y2 = from_y - (to_y2 - from_y);
4366 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
4367 DrawArcExt(from_x, from_y, mirror_to_x2, to_y2, element, change_level);
4368 DrawArcExt(from_x, from_y, to_x2, mirror_to_y2, element, change_level);
4369 DrawArcExt(from_x, from_y, mirror_to_x2, mirror_to_y2, element,change_level);
4373 static void DrawAreaBorder(int from_x, int from_y, int to_x, int to_y)
4375 int from_sx, from_sy;
4379 swap_numbers(&from_x, &to_x);
4382 swap_numbers(&from_y, &to_y);
4384 from_sx = SX + from_x * MINI_TILEX;
4385 from_sy = SY + from_y * MINI_TILEY;
4386 to_sx = SX + to_x * MINI_TILEX + MINI_TILEX - 1;
4387 to_sy = SY + to_y * MINI_TILEY + MINI_TILEY - 1;
4389 DrawSimpleWhiteLine(drawto, from_sx, from_sy, to_sx, from_sy);
4390 DrawSimpleWhiteLine(drawto, to_sx, from_sy, to_sx, to_sy);
4391 DrawSimpleWhiteLine(drawto, to_sx, to_sy, from_sx, to_sy);
4392 DrawSimpleWhiteLine(drawto, from_sx, to_sy, from_sx, from_sy);
4394 if (from_x == to_x && from_y == to_y)
4395 MarkTileDirty(from_x/2, from_y/2);
4397 redraw_mask |= REDRAW_FIELD;
4400 static void SelectArea(int from_x, int from_y, int to_x, int to_y,
4401 int element, boolean change_level)
4403 if (element == -1 || change_level)
4404 DrawBox(from_x, from_y, to_x, to_y, -1, FALSE);
4406 DrawAreaBorder(from_x, from_y, to_x, to_y);
4409 /* values for CopyBrushExt() */
4410 #define CB_AREA_TO_BRUSH 0
4411 #define CB_BRUSH_TO_CURSOR 1
4412 #define CB_BRUSH_TO_LEVEL 2
4413 #define CB_DELETE_OLD_CURSOR 3
4415 static void CopyBrushExt(int from_x, int from_y, int to_x, int to_y,
4416 int button, int mode)
4418 static short brush_buffer[MAX_ED_FIELDX][MAX_ED_FIELDY];
4419 static int brush_width, brush_height;
4420 static int last_cursor_x = -1, last_cursor_y = -1;
4421 static boolean delete_old_brush;
4422 int new_element = BUTTON_ELEMENT(button);
4425 if (mode == CB_DELETE_OLD_CURSOR && !delete_old_brush)
4428 if (mode == CB_AREA_TO_BRUSH)
4430 int from_lx, from_ly;
4433 swap_numbers(&from_x, &to_x);
4436 swap_numbers(&from_y, &to_y);
4438 brush_width = to_x - from_x + 1;
4439 brush_height = to_y - from_y + 1;
4441 from_lx = from_x + level_xpos;
4442 from_ly = from_y + level_ypos;
4444 for (y=0; y<brush_height; y++)
4446 for (x=0; x<brush_width; x++)
4448 brush_buffer[x][y] = Feld[from_lx + x][from_ly + y];
4451 DrawLineElement(from_x + x, from_y + y, new_element, TRUE);
4456 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
4458 delete_old_brush = FALSE;
4460 else if (mode == CB_BRUSH_TO_CURSOR || mode == CB_DELETE_OLD_CURSOR ||
4461 mode == CB_BRUSH_TO_LEVEL)
4463 int cursor_x = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_x : from_x);
4464 int cursor_y = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_y : from_y);
4465 int cursor_from_x = cursor_x - brush_width / 2;
4466 int cursor_from_y = cursor_y - brush_height / 2;
4467 int border_from_x = cursor_x, border_from_y = cursor_y;
4468 int border_to_x = cursor_x, border_to_y = cursor_y;
4470 if (mode != CB_DELETE_OLD_CURSOR && delete_old_brush)
4471 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
4473 if (!IN_ED_FIELD(cursor_x, cursor_y) ||
4474 !IN_LEV_FIELD(cursor_x + level_xpos, cursor_y + level_ypos))
4476 delete_old_brush = FALSE;
4480 for (y=0; y<brush_height; y++)
4482 for (x=0; x<brush_width; x++)
4484 int sx = cursor_from_x + x;
4485 int sy = cursor_from_y + y;
4486 int lx = sx + level_xpos;
4487 int ly = sy + level_ypos;
4488 boolean change_level = (mode == CB_BRUSH_TO_LEVEL);
4489 int element = (mode == CB_DELETE_OLD_CURSOR ? -1 :
4490 mode == CB_BRUSH_TO_CURSOR || button == 1 ?
4491 brush_buffer[x][y] : new_element);
4493 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
4495 if (sx < border_from_x)
4497 else if (sx > border_to_x)
4499 if (sy < border_from_y)
4501 else if (sy > border_to_y)
4504 DrawLineElement(sx, sy, element, change_level);
4509 if (mode != CB_DELETE_OLD_CURSOR)
4510 DrawAreaBorder(border_from_x, border_from_y, border_to_x, border_to_y);
4512 last_cursor_x = cursor_x;
4513 last_cursor_y = cursor_y;
4514 delete_old_brush = TRUE;
4518 static void CopyAreaToBrush(int from_x, int from_y, int to_x, int to_y,
4521 CopyBrushExt(from_x, from_y, to_x, to_y, button, CB_AREA_TO_BRUSH);
4524 static void CopyBrushToLevel(int x, int y, int button)
4526 CopyBrushExt(x, y, 0, 0, button, CB_BRUSH_TO_LEVEL);
4529 static void CopyBrushToCursor(int x, int y)
4531 CopyBrushExt(x, y, 0, 0, 0, CB_BRUSH_TO_CURSOR);
4534 static void DeleteBrushFromCursor()
4536 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
4539 static void FloodFill(int from_x, int from_y, int fill_element)
4543 static int check[4][2] = { {-1,0}, {0,-1}, {1,0}, {0,1} };
4544 static int safety = 0;
4546 /* check if starting field still has the desired content */
4547 if (Feld[from_x][from_y] == fill_element)
4552 if (safety > lev_fieldx*lev_fieldy)
4553 Error(ERR_EXIT, "Something went wrong in 'FloodFill()'. Please debug.");
4555 old_element = Feld[from_x][from_y];
4556 Feld[from_x][from_y] = fill_element;
4560 x = from_x + check[i][0];
4561 y = from_y + check[i][1];
4563 if (IN_LEV_FIELD(x,y) && Feld[x][y] == old_element)
4564 FloodFill(x, y, fill_element);
4570 /* values for DrawLevelText() modes */
4572 #define TEXT_SETCURSOR 1
4573 #define TEXT_WRITECHAR 2
4574 #define TEXT_BACKSPACE 3
4575 #define TEXT_NEWLINE 4
4577 #define TEXT_QUERY_TYPING 6
4579 static int DrawLevelText(int sx, int sy, char letter, int mode)
4581 static short delete_buffer[MAX_LEV_FIELDX];
4582 static int start_sx, start_sy;
4583 static int last_sx, last_sy;
4584 static boolean typing = FALSE;
4585 int letter_element = EL_CHAR_ASCII0 + letter;
4588 /* map lower case letters to upper case and convert special characters */
4589 if (letter >= 'a' && letter <= 'z')
4590 letter_element = EL_CHAR_ASCII0 + letter + (int)('A' - 'a');
4591 else if (letter == 'ä' || letter == 'Ä')
4592 letter_element = EL_CHAR_AUMLAUT;
4593 else if (letter == 'ö' || letter == 'Ö')
4594 letter_element = EL_CHAR_OUMLAUT;
4595 else if (letter == 'ü' || letter == 'Ü')
4596 letter_element = EL_CHAR_UUMLAUT;
4597 else if (letter == '^')
4598 letter_element = EL_CHAR_COPYRIGHT;
4600 letter_element = EL_CHAR_ASCII0 + letter;
4602 if (mode != TEXT_INIT)
4607 if (mode != TEXT_SETCURSOR)
4613 lx = last_sx + level_xpos;
4614 ly = last_sy + level_ypos;
4621 DrawLevelText(0, 0, 0, TEXT_END);
4624 start_sx = last_sx = sx;
4625 start_sy = last_sy = sy;
4626 DrawLevelText(sx, sy, 0, TEXT_SETCURSOR);
4629 case TEXT_SETCURSOR:
4630 DrawMiniElement(last_sx, last_sy, Feld[lx][ly]);
4631 DrawAreaBorder(sx, sy, sx, sy);
4636 case TEXT_WRITECHAR:
4637 if (letter_element >= EL_CHAR_START && letter_element <= EL_CHAR_END)
4639 delete_buffer[sx - start_sx] = Feld[lx][ly];
4640 Feld[lx][ly] = letter_element;
4642 if (sx + 1 < ed_fieldx && lx + 1 < lev_fieldx)
4643 DrawLevelText(sx + 1, sy, 0, TEXT_SETCURSOR);
4644 else if (sy + 1 < ed_fieldy && ly + 1 < lev_fieldy)
4645 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
4647 DrawLevelText(0, 0, 0, TEXT_END);
4651 case TEXT_BACKSPACE:
4654 Feld[lx - 1][ly] = delete_buffer[sx - start_sx - 1];
4655 DrawMiniElement(sx - 1, sy, Feld[lx - 1][ly]);
4656 DrawLevelText(sx - 1, sy, 0, TEXT_SETCURSOR);
4661 if (sy + 1 < ed_fieldy - 1 && ly + 1 < lev_fieldy - 1)
4662 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
4664 DrawLevelText(0, 0, 0, TEXT_END);
4668 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
4669 DrawMiniElement(sx, sy, Feld[lx][ly]);
4673 case TEXT_QUERY_TYPING:
4683 static void SetTextCursor(int unused_sx, int unused_sy, int sx, int sy,
4684 int element, boolean change_level)
4686 int lx = sx + level_xpos;
4687 int ly = sy + level_ypos;
4690 DrawMiniElement(sx, sy, Feld[lx][ly]);
4692 DrawAreaBorder(sx, sy, sx, sy);
4695 static void CopyLevelToUndoBuffer(int mode)
4697 static boolean accumulated_undo = FALSE;
4698 boolean new_undo_buffer_position = TRUE;
4699 int last_border_element;
4704 case UNDO_IMMEDIATE:
4705 accumulated_undo = FALSE;
4708 case UNDO_ACCUMULATE:
4709 if (accumulated_undo)
4710 new_undo_buffer_position = FALSE;
4711 accumulated_undo = TRUE;
4718 if (new_undo_buffer_position)
4720 /* new position in undo buffer ring */
4721 undo_buffer_position = (undo_buffer_position + 1) % NUM_UNDO_STEPS;
4723 if (undo_buffer_steps < NUM_UNDO_STEPS - 1)
4724 undo_buffer_steps++;
4727 for(x=0; x<lev_fieldx; x++)
4728 for(y=0; y<lev_fieldy; y++)
4729 UndoBuffer[undo_buffer_position][x][y] = Feld[x][y];
4731 /* check if drawing operation forces change of border style */
4732 last_border_element = BorderElement;
4734 if (BorderElement != last_border_element)
4735 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
4739 printf("level saved to undo buffer\n");
4744 static void RandomPlacement(int new_element)
4746 static boolean free_position[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
4747 int num_free_positions;
4752 /* determine number of free positions for the new elements */
4753 /* (maybe this statement should be formatted a bit more readable...) */
4754 num_free_positions = 0;
4755 for (x=0; x<lev_fieldx; x++)
4756 for (y=0; y<lev_fieldy; y++)
4757 if ((free_position[x][y] =
4758 ((random_placement_background_restricted &&
4759 Feld[x][y] == random_placement_background_element) ||
4760 (!random_placement_background_restricted &&
4761 Feld[x][y] != new_element))) == TRUE)
4762 num_free_positions++;
4764 /* determine number of new elements to place there */
4765 num_percentage = num_free_positions * random_placement_value / 100;
4766 num_elements = (random_placement_method == RANDOM_USE_PERCENTAGE ?
4767 num_percentage : random_placement_value);
4769 /* if not more free positions than elements to place, fill whole level */
4770 if (num_elements >= num_free_positions)
4772 for (x=0; x<lev_fieldx; x++)
4773 for (y=0; y<lev_fieldy; y++)
4774 Feld[x][y] = new_element;
4776 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
4777 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
4781 while (num_elements > 0)
4783 x = RND(lev_fieldx);
4784 y = RND(lev_fieldy);
4786 /* don't place element at the same position twice */
4787 if (free_position[x][y])
4789 free_position[x][y] = FALSE;
4790 Feld[x][y] = new_element;
4795 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
4796 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
4799 void WrapLevel(int dx, int dy)
4801 int wrap_dx = lev_fieldx - dx;
4802 int wrap_dy = lev_fieldy - dy;
4805 for(x=0; x<lev_fieldx; x++)
4806 for(y=0; y<lev_fieldy; y++)
4807 FieldBackup[x][y] = Feld[x][y];
4809 for(x=0; x<lev_fieldx; x++)
4810 for(y=0; y<lev_fieldy; y++)
4812 FieldBackup[(x + wrap_dx) % lev_fieldx][(y + wrap_dy) % lev_fieldy];
4814 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
4815 CopyLevelToUndoBuffer(UNDO_ACCUMULATE);
4818 static void HandleDrawingAreas(struct GadgetInfo *gi)
4820 static boolean started_inside_drawing_area = FALSE;
4821 int id = gi->custom_id;
4822 boolean button_press_event;
4823 boolean button_release_event;
4824 boolean inside_drawing_area = !gi->event.off_borders;
4825 boolean draw_level = (id == GADGET_ID_DRAWING_LEVEL);
4826 int actual_drawing_function;
4827 int button = gi->event.button;
4828 int new_element = BUTTON_ELEMENT(button);
4829 int sx = gi->event.x, sy = gi->event.y;
4830 int min_sx = 0, min_sy = 0;
4831 int max_sx = gi->drawing.area_xsize - 1, max_sy = gi->drawing.area_ysize - 1;
4832 int item_xsize = gi->drawing.item_xsize, item_ysize = gi->drawing.item_ysize;
4834 int min_lx = 0, min_ly = 0;
4835 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
4838 /* handle info callback for each invocation of action callback */
4839 gi->callback_info(gi);
4841 button_press_event = (gi->event.type == GD_EVENT_PRESSED);
4842 button_release_event = (gi->event.type == GD_EVENT_RELEASED);
4844 /* make sure to stay inside drawing area boundaries */
4845 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
4846 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
4850 /* get positions inside level field */
4851 lx = sx + level_xpos;
4852 ly = sy + level_ypos;
4854 if (!IN_LEV_FIELD(lx, ly))
4855 inside_drawing_area = FALSE;
4857 /* make sure to stay inside level field boundaries */
4858 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
4859 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
4861 /* correct drawing area positions accordingly */
4862 sx = lx - level_xpos;
4863 sy = ly - level_ypos;
4866 if (button_press_event)
4867 started_inside_drawing_area = inside_drawing_area;
4869 if (!started_inside_drawing_area)
4872 if (!button && !button_release_event)
4875 /* automatically switch to 'single item' drawing mode, if needed */
4876 actual_drawing_function =
4877 (draw_level ? drawing_function : GADGET_ID_SINGLE_ITEMS);
4879 switch (actual_drawing_function)
4881 case GADGET_ID_SINGLE_ITEMS:
4884 if (button_release_event)
4886 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
4888 if (edit_mode == ED_MODE_DRAWING && draw_with_brush &&
4889 !inside_drawing_area)
4890 DeleteBrushFromCursor();
4896 if (draw_with_brush)
4898 if (!button_release_event)
4899 CopyBrushToLevel(sx, sy, button);
4901 else if (new_element != Feld[lx][ly])
4903 if (new_element == EL_PLAYER_1)
4905 /* remove player at old position */
4906 for(y=0; y<lev_fieldy; y++)
4908 for(x=0; x<lev_fieldx; x++)
4910 if (Feld[x][y] == EL_PLAYER_1)
4912 Feld[x][y] = EL_EMPTY;
4913 if (x - level_xpos >= 0 && x - level_xpos < ed_fieldx &&
4914 y - level_ypos >= 0 && y - level_ypos < ed_fieldy)
4915 DrawMiniElement(x - level_xpos, y - level_ypos,
4922 Feld[lx][ly] = new_element;
4923 DrawMiniElement(sx, sy, new_element);
4928 if (item_xsize == MINI_TILEX && item_ysize == MINI_TILEY)
4929 DrawMiniGraphicExt(drawto,
4930 gi->x + sx * MINI_TILEX,
4931 gi->y + sy * MINI_TILEY,
4932 el2edimg(new_element));
4934 DrawGraphicExt(drawto,
4937 el2img(new_element), 0);
4939 if (id == GADGET_ID_AMOEBA_CONTENT)
4940 level.amoeba_content = new_element;
4941 else if (id == GADGET_ID_CUSTOM_GRAPHIC)
4943 int i = properties_element - EL_CUSTOM_START;
4945 new_element = GFX_ELEMENT(new_element);
4946 custom_element.gfx_element = new_element;
4947 level.custom_element[i] = custom_element;
4949 ModifyEditorElementList();
4951 FrameCounter = 0; /* restart animation frame counter */
4953 else if (id == GADGET_ID_CUSTOM_CHANGED)
4955 int i = properties_element - EL_CUSTOM_START;
4957 custom_element.change.successor = new_element;
4958 level.custom_element[i] = custom_element;
4960 else if (id == GADGET_ID_RANDOM_BACKGROUND)
4961 random_placement_background_element = new_element;
4962 else if (id >= GADGET_ID_ELEMENT_CONTENT_0 &&
4963 id <= GADGET_ID_ELEMENT_CONTENT_7)
4964 level.yam_content[id - GADGET_ID_ELEMENT_CONTENT_0][sx][sy] =
4969 case GADGET_ID_CONNECTED_ITEMS:
4971 static int last_sx = -1;
4972 static int last_sy = -1;
4974 if (button_release_event)
4975 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
4979 if (!button_press_event)
4980 DrawLine(last_sx, last_sy, sx, sy, new_element, TRUE);
4988 case GADGET_ID_LINE:
4990 case GADGET_ID_RECTANGLE:
4991 case GADGET_ID_FILLED_BOX:
4992 case GADGET_ID_GRAB_BRUSH:
4993 case GADGET_ID_TEXT:
4995 static int last_sx = -1;
4996 static int last_sy = -1;
4997 static int start_sx = -1;
4998 static int start_sy = -1;
4999 void (*draw_func)(int, int, int, int, int, boolean);
5001 if (drawing_function == GADGET_ID_LINE)
5002 draw_func = DrawLine;
5003 else if (drawing_function == GADGET_ID_ARC)
5004 draw_func = DrawArc;
5005 else if (drawing_function == GADGET_ID_RECTANGLE)
5006 draw_func = DrawBox;
5007 else if (drawing_function == GADGET_ID_FILLED_BOX)
5008 draw_func = DrawFilledBox;
5009 else if (drawing_function == GADGET_ID_GRAB_BRUSH)
5010 draw_func = SelectArea;
5011 else /* (drawing_function == GADGET_ID_TEXT) */
5012 draw_func = SetTextCursor;
5014 if (button_press_event)
5016 draw_func(sx, sy, sx, sy, new_element, FALSE);
5017 start_sx = last_sx = sx;
5018 start_sy = last_sy = sy;
5020 if (drawing_function == GADGET_ID_TEXT)
5021 DrawLevelText(0, 0, 0, TEXT_END);
5023 else if (button_release_event)
5025 draw_func(start_sx, start_sy, sx, sy, new_element, TRUE);
5026 if (drawing_function == GADGET_ID_GRAB_BRUSH)
5028 CopyAreaToBrush(start_sx, start_sy, sx, sy, button);
5029 CopyBrushToCursor(sx, sy);
5030 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
5032 draw_with_brush = TRUE;
5034 else if (drawing_function == GADGET_ID_TEXT)
5035 DrawLevelText(sx, sy, 0, TEXT_INIT);
5037 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
5039 else if (last_sx != sx || last_sy != sy)
5041 draw_func(start_sx, start_sy, last_sx, last_sy, -1, FALSE);
5042 draw_func(start_sx, start_sy, sx, sy, new_element, FALSE);
5049 case GADGET_ID_FLOOD_FILL:
5050 if (button_press_event && Feld[lx][ly] != new_element)
5052 FloodFill(lx, ly, new_element);
5053 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5054 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
5058 case GADGET_ID_PICK_ELEMENT:
5059 if (button_release_event)
5060 ClickOnGadget(level_editor_gadget[last_drawing_function],
5063 PickDrawingElement(button, Feld[lx][ly]);
5072 static void HandleCounterButtons(struct GadgetInfo *gi)
5074 int gadget_id = gi->custom_id;
5075 int counter_id = gi->custom_type_id;
5076 int button = gi->event.button;
5077 int *counter_value = counterbutton_info[counter_id].value;
5078 int step = BUTTON_STEPSIZE(button) *
5079 (gadget_id == counterbutton_info[counter_id].gadget_id_down ? -1 : +1);
5081 if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
5083 boolean pressed = (gi->event.type == GD_EVENT_PRESSED);
5084 boolean released = (gi->event.type == GD_EVENT_RELEASED);
5085 boolean level_changed = LevelChanged();
5087 if ((level_changed && pressed) || (!level_changed && released))
5090 if (level_changed && !Request("Level has changed! Discard changes ?",
5093 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
5094 ModifyEditorCounter(counter_id, *counter_value);
5099 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
5100 *counter_value = gi->text.number_value;
5102 ModifyEditorCounter(counter_id, *counter_value + step);
5106 case ED_COUNTER_ID_ELEMENT_CONTENT:
5107 DrawElementContentAreas();
5110 case ED_COUNTER_ID_LEVEL_XSIZE:
5111 case ED_COUNTER_ID_LEVEL_YSIZE:
5112 lev_fieldx = level.fieldx;
5113 lev_fieldy = level.fieldy;
5116 case ED_COUNTER_ID_SELECT_LEVEL:
5117 LoadLevel(level_nr);
5120 DrawEditModeWindow();
5127 if (counter_id >= ED_COUNTER_ID_CHANGE_FIRST &&
5128 counter_id <= ED_COUNTER_ID_CHANGE_LAST)
5129 CopyCustomElementPropertiesToGame(properties_element);
5132 static void HandleTextInputGadgets(struct GadgetInfo *gi)
5134 strcpy(textinput_info[gi->custom_type_id].value, gi->text.value);
5137 static void HandleSelectboxGadgets(struct GadgetInfo *gi)
5139 int type_id = gi->custom_type_id;
5141 *selectbox_info[type_id].index = gi->selectbox.index;
5142 *selectbox_info[type_id].value =
5143 selectbox_info[type_id].options[gi->selectbox.index].value;
5145 if (type_id >= ED_SELECTBOX_ID_CHANGE_FIRST &&
5146 type_id <= ED_SELECTBOX_ID_CHANGE_LAST)
5147 CopyCustomElementPropertiesToGame(properties_element);
5150 printf("Selected text value: '%s' [%d]\n",
5151 selectbox_info[type_id].options[gi->selectbox.index].text,
5152 selectbox_info[type_id].options[gi->selectbox.index].value);
5156 static void HandleTextbuttonGadgets(struct GadgetInfo *gi)
5158 if (gi->custom_type_id >= ED_TEXTBUTTON_ID_PROPERTIES_INFO &&
5159 gi->custom_type_id <= ED_TEXTBUTTON_ID_PROPERTIES_ADVANCED)
5161 edit_mode_properties = gi->custom_type_id;
5163 DrawPropertiesWindow();
5167 static void HandleRadiobuttons(struct GadgetInfo *gi)
5169 *radiobutton_info[gi->custom_type_id].value =
5170 radiobutton_info[gi->custom_type_id].checked_value;
5173 static void HandleCheckbuttons(struct GadgetInfo *gi)
5175 int type_id = gi->custom_type_id;
5177 *checkbutton_info[type_id].value ^= TRUE;
5179 if ((type_id >= ED_CHECKBUTTON_ID_CUSTOM_FIRST &&
5180 type_id <= ED_CHECKBUTTON_ID_CUSTOM_LAST) ||
5181 (type_id >= ED_CHECKBUTTON_ID_CHANGE_FIRST &&
5182 type_id <= ED_CHECKBUTTON_ID_CHANGE_LAST))
5183 CopyCustomElementPropertiesToGame(properties_element);
5185 if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC)
5186 ModifyEditorElementList();
5189 static void HandleControlButtons(struct GadgetInfo *gi)
5191 int id = gi->custom_id;
5192 int button = gi->event.button;
5193 int step = BUTTON_STEPSIZE(button);
5194 int new_element = BUTTON_ELEMENT(button);
5197 if (edit_mode == ED_MODE_DRAWING && drawing_function == GADGET_ID_TEXT)
5198 DrawLevelText(0, 0, 0, TEXT_END);
5200 if (id < ED_NUM_CTRL1_BUTTONS && id != GADGET_ID_PROPERTIES &&
5201 edit_mode != ED_MODE_DRAWING)
5203 DrawDrawingWindow();
5204 edit_mode = ED_MODE_DRAWING;
5209 case GADGET_ID_SCROLL_LEFT:
5210 if (level_xpos >= 0)
5212 if (lev_fieldx < ed_fieldx - 2)
5216 if (level_xpos < -1)
5219 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_RIGHT);
5221 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5223 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
5224 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
5228 case GADGET_ID_SCROLL_RIGHT:
5229 if (level_xpos <= lev_fieldx - ed_fieldx)
5231 if (lev_fieldx < ed_fieldx - 2)
5235 if (level_xpos > lev_fieldx - ed_fieldx + 1)
5236 level_xpos = lev_fieldx - ed_fieldx + 1;
5238 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_LEFT);
5240 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5242 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
5243 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
5247 case GADGET_ID_SCROLL_UP:
5248 if (level_ypos >= 0)
5250 if (lev_fieldy < ed_fieldy - 2)
5254 if (level_ypos < -1)
5257 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_DOWN);
5259 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5261 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
5262 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
5266 case GADGET_ID_SCROLL_DOWN:
5267 if (level_ypos <= lev_fieldy - ed_fieldy)
5269 if (lev_fieldy < ed_fieldy - 2)
5273 if (level_ypos > lev_fieldy - ed_fieldy + 1)
5274 level_ypos = lev_fieldy - ed_fieldy + 1;
5276 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_UP);
5278 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5280 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
5281 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
5285 case GADGET_ID_SCROLL_HORIZONTAL:
5286 level_xpos = gi->event.item_position - 1;
5287 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5290 case GADGET_ID_SCROLL_VERTICAL:
5291 level_ypos = gi->event.item_position - 1;
5292 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5295 case GADGET_ID_SCROLL_LIST_UP:
5296 case GADGET_ID_SCROLL_LIST_DOWN:
5297 case GADGET_ID_SCROLL_LIST_VERTICAL:
5298 if (id == GADGET_ID_SCROLL_LIST_VERTICAL)
5299 element_shift = gi->event.item_position * ED_ELEMENTLIST_BUTTONS_HORIZ;
5302 step *= (id == GADGET_ID_SCROLL_LIST_UP ? -1 : +1);
5303 element_shift += step * ED_ELEMENTLIST_BUTTONS_HORIZ;
5305 if (element_shift < 0)
5307 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
5308 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
5310 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
5311 GDI_SCROLLBAR_ITEM_POSITION,
5312 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
5315 ModifyEditorElementList();
5319 case GADGET_ID_WRAP_LEFT:
5320 WrapLevel(-step, 0);
5323 case GADGET_ID_WRAP_RIGHT:
5327 case GADGET_ID_WRAP_UP:
5328 WrapLevel(0, -step);
5331 case GADGET_ID_WRAP_DOWN:
5335 case GADGET_ID_SINGLE_ITEMS:
5336 case GADGET_ID_CONNECTED_ITEMS:
5337 case GADGET_ID_LINE:
5339 case GADGET_ID_TEXT:
5340 case GADGET_ID_RECTANGLE:
5341 case GADGET_ID_FILLED_BOX:
5342 case GADGET_ID_FLOOD_FILL:
5343 case GADGET_ID_GRAB_BRUSH:
5344 case GADGET_ID_PICK_ELEMENT:
5345 if (drawing_function != GADGET_ID_PICK_ELEMENT)
5346 last_drawing_function = drawing_function;
5347 drawing_function = id;
5348 draw_with_brush = FALSE;
5351 case GADGET_ID_RANDOM_PLACEMENT:
5352 RandomPlacement(new_element);
5355 case GADGET_ID_PROPERTIES:
5356 if (edit_mode != ED_MODE_PROPERTIES)
5358 properties_element = new_element;
5359 DrawPropertiesWindow();
5360 edit_mode = ED_MODE_PROPERTIES;
5364 DrawDrawingWindow();
5365 edit_mode = ED_MODE_DRAWING;
5369 case GADGET_ID_UNDO:
5370 if (undo_buffer_steps == 0)
5372 Request("Undo buffer empty !", REQ_CONFIRM);
5376 undo_buffer_position =
5377 (undo_buffer_position - 1 + NUM_UNDO_STEPS) % NUM_UNDO_STEPS;
5378 undo_buffer_steps--;
5380 for(x=0; x<lev_fieldx; x++)
5381 for(y=0; y<lev_fieldy; y++)
5382 Feld[x][y] = UndoBuffer[undo_buffer_position][x][y];
5383 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos,level_ypos);
5386 case GADGET_ID_INFO:
5387 if (edit_mode != ED_MODE_INFO)
5389 DrawLevelInfoWindow();
5390 edit_mode = ED_MODE_INFO;
5394 DrawDrawingWindow();
5395 edit_mode = ED_MODE_DRAWING;
5399 case GADGET_ID_CLEAR:
5400 for(x=0; x<MAX_LEV_FIELDX; x++)
5401 for(y=0; y<MAX_LEV_FIELDY; y++)
5402 Feld[x][y] = (button == 1 ? EL_EMPTY : new_element);
5403 CopyLevelToUndoBuffer(GADGET_ID_CLEAR);
5405 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5408 case GADGET_ID_SAVE:
5409 if (leveldir_current->readonly)
5411 Request("This level is read only !", REQ_CONFIRM);
5415 if (!LevelContainsPlayer)
5416 Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
5419 if (Request("Save this level and kill the old ?", REQ_ASK))
5421 CopyPlayfield(Feld, Ur);
5423 SaveLevel(level_nr);
5428 case GADGET_ID_TEST:
5429 if (!LevelContainsPlayer)
5430 Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
5434 level.game_version = GAME_VERSION_ACTUAL;
5436 CopyPlayfield(Ur, FieldBackup);
5437 CopyPlayfield(Feld, Ur);
5439 UnmapLevelEditorGadgets();
5440 UndrawSpecialEditorDoor();
5442 CloseDoor(DOOR_CLOSE_ALL);
5444 DrawCompleteVideoDisplay();
5446 if (setup.autorecord)
5447 TapeStartRecording();
5449 level_editor_test_game = TRUE;
5450 game_status = GAME_MODE_PLAYING;
5456 case GADGET_ID_EXIT:
5457 RequestExitLevelEditor(TRUE); /* if level has changed, ask user */
5461 if (id >= GADGET_ID_ELEMENTLIST_FIRST &&
5462 id <= GADGET_ID_ELEMENTLIST_LAST)
5464 int element_position = id - GADGET_ID_ELEMENTLIST_FIRST;
5465 int new_element = editor_elements[element_position + element_shift];
5467 PickDrawingElement(button, new_element);
5470 if (!stick_element_properties_window)
5472 if (!HAS_CONTENT(properties_element) ||
5473 !stick_element_properties_window)
5476 properties_element = new_element;
5477 if (edit_mode == ED_MODE_PROPERTIES)
5478 DrawPropertiesWindow();
5481 if (drawing_function == GADGET_ID_PICK_ELEMENT)
5482 ClickOnGadget(level_editor_gadget[last_drawing_function],
5486 else if (gi->event.type == GD_EVENT_PRESSED)
5487 printf("default: HandleControlButtons: GD_EVENT_PRESSED(%d)\n", id);
5488 else if (gi->event.type == GD_EVENT_RELEASED)
5489 printf("default: HandleControlButtons: GD_EVENT_RELEASED(%d)\n", id);
5490 else if (gi->event.type == GD_EVENT_MOVING)
5491 printf("default: HandleControlButtons: GD_EVENT_MOVING(%d)\n", id);
5493 printf("default: HandleControlButtons: ? (id == %d)\n", id);
5499 void HandleLevelEditorKeyInput(Key key)
5501 char letter = getCharFromKey(key);
5502 int button = MB_LEFTBUTTON;
5504 if (drawing_function == GADGET_ID_TEXT &&
5505 DrawLevelText(0, 0, 0, TEXT_QUERY_TYPING) == TRUE)
5508 DrawLevelText(0, 0, letter, TEXT_WRITECHAR);
5509 else if (key == KSYM_Delete || key == KSYM_BackSpace)
5510 DrawLevelText(0, 0, 0, TEXT_BACKSPACE);
5511 else if (key == KSYM_Return)
5512 DrawLevelText(0, 0, 0, TEXT_NEWLINE);
5513 else if (key == KSYM_Escape)
5514 DrawLevelText(0, 0, 0, TEXT_END);
5516 else if (button_status == MB_RELEASED)
5518 int i, id = GADGET_ID_NONE;
5523 id = GADGET_ID_SCROLL_LEFT;
5526 id = GADGET_ID_SCROLL_RIGHT;
5529 id = GADGET_ID_SCROLL_UP;
5532 id = GADGET_ID_SCROLL_DOWN;
5535 id = GADGET_ID_SCROLL_LIST_UP;
5536 button = MB_RIGHTBUTTON;
5538 case KSYM_Page_Down:
5539 id = GADGET_ID_SCROLL_LIST_DOWN;
5540 button = MB_RIGHTBUTTON;
5544 if (edit_mode == ED_MODE_DRAWING)
5546 RequestExitLevelEditor(setup.ask_on_escape);
5550 DrawDrawingWindow();
5551 edit_mode = ED_MODE_DRAWING;
5559 if (id != GADGET_ID_NONE)
5560 ClickOnGadget(level_editor_gadget[id], button);
5561 else if (letter == '.')
5562 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS], button);
5563 else if (key == KSYM_Return || key == setup.shortcut.toggle_pause)
5564 ClickOnGadget(level_editor_gadget[GADGET_ID_TEST], button);
5566 for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
5567 if (letter && letter == control_info[i].shortcut)
5568 if (!anyTextGadgetActive())
5569 ClickOnGadget(level_editor_gadget[i], button);
5573 void HandleLevelEditorIdle()
5575 static unsigned long action_delay = 0;
5576 unsigned long action_delay_value = GameFrameDelay;
5577 int xpos = 1, ypos = 2;
5579 if (edit_mode != ED_MODE_PROPERTIES)
5582 if (!DelayReached(&action_delay, action_delay_value))
5585 DrawGraphicAnimationExt(drawto,
5587 SY + ypos * TILEY + MINI_TILEY / 2,
5588 el2img(properties_element), -1, NO_MASKING);
5590 MarkTileDirty(xpos, ypos);
5591 MarkTileDirty(xpos, ypos + 1);
5593 FrameCounter++; /* increase animation frame counter */
5596 void ClearEditorGadgetInfoText()
5598 DrawBackground(INFOTEXT_XPOS, INFOTEXT_YPOS, INFOTEXT_XSIZE, INFOTEXT_YSIZE);
5601 void HandleEditorGadgetInfoText(void *ptr)
5603 struct GadgetInfo *gi = (struct GadgetInfo *)ptr;
5604 char infotext[MAX_OUTPUT_LINESIZE + 1];
5605 char shortcut[MAX_OUTPUT_LINESIZE + 1];
5606 int max_infotext_len = getMaxInfoTextLength();
5608 if (game_status != GAME_MODE_EDITOR)
5611 ClearEditorGadgetInfoText();
5613 if (gi->event.type == GD_EVENT_INFO_LEAVING)
5616 /* misuse this function to delete brush cursor, if needed */
5617 if (edit_mode == ED_MODE_DRAWING && draw_with_brush)
5618 DeleteBrushFromCursor();
5620 if (gi == NULL || gi->info_text == NULL)
5623 strncpy(infotext, gi->info_text, max_infotext_len);
5624 infotext[max_infotext_len] = '\0';
5626 if (gi->custom_id < ED_NUM_CTRL_BUTTONS)
5628 int key = control_info[gi->custom_id].shortcut;
5632 if (gi->custom_id == GADGET_ID_SINGLE_ITEMS) /* special case 1 */
5633 sprintf(shortcut, " ('.' or '%c')", key);
5634 else if (gi->custom_id == GADGET_ID_TEST) /* special case 2 */
5635 sprintf(shortcut, " ('Enter' or 'Shift-%c')", key);
5636 else /* normal case */
5637 sprintf(shortcut, " ('%s%c')",
5638 (key >= 'A' && key <= 'Z' ? "Shift-" : ""), key);
5640 if (strlen(infotext) + strlen(shortcut) <= max_infotext_len)
5641 strcat(infotext, shortcut);
5645 DrawText(INFOTEXT_XPOS, INFOTEXT_YPOS, infotext, FONT_TEXT_2);
5648 static void HandleDrawingAreaInfo(struct GadgetInfo *gi)
5650 static int start_lx, start_ly;
5652 int id = gi->custom_id;
5653 int sx = gi->event.x;
5654 int sy = gi->event.y;
5655 int lx = sx + level_xpos;
5656 int ly = sy + level_ypos;
5657 int min_sx = 0, min_sy = 0;
5658 int max_sx = gi->drawing.area_xsize - 1;
5659 int max_sy = gi->drawing.area_ysize - 1;
5661 ClearEditorGadgetInfoText();
5663 if (gi->event.type == GD_EVENT_INFO_LEAVING)
5666 /* make sure to stay inside drawing area boundaries */
5667 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
5668 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
5670 if (id == GADGET_ID_DRAWING_LEVEL)
5674 int min_lx = 0, min_ly = 0;
5675 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
5677 /* get positions inside level field */
5678 lx = sx + level_xpos;
5679 ly = sy + level_ypos;
5681 /* make sure to stay inside level field boundaries */
5682 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
5683 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
5685 /* correct drawing area positions accordingly */
5686 sx = lx - level_xpos;
5687 sy = ly - level_ypos;
5690 if (IN_ED_FIELD(sx,sy) && IN_LEV_FIELD(lx, ly))
5692 if (button_status) /* if (gi->state == GD_BUTTON_PRESSED) */
5694 if (gi->event.type == GD_EVENT_PRESSED)
5700 switch (drawing_function)
5702 case GADGET_ID_SINGLE_ITEMS:
5703 infotext = "Drawing single items";
5705 case GADGET_ID_CONNECTED_ITEMS:
5706 infotext = "Drawing connected items";
5708 case GADGET_ID_LINE:
5709 infotext = "Drawing line";
5712 infotext = "Drawing arc";
5714 case GADGET_ID_TEXT:
5715 infotext = "Setting text cursor";
5717 case GADGET_ID_RECTANGLE:
5718 infotext = "Drawing rectangle";
5720 case GADGET_ID_FILLED_BOX:
5721 infotext = "Drawing filled box";
5723 case GADGET_ID_FLOOD_FILL:
5724 infotext = "Flood fill";
5726 case GADGET_ID_GRAB_BRUSH:
5727 infotext = "Grabbing brush";
5729 case GADGET_ID_PICK_ELEMENT:
5730 infotext = "Picking element";
5734 infotext = "Drawing position";
5738 if (drawing_function == GADGET_ID_PICK_ELEMENT)
5739 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
5740 "%s: %d, %d", infotext, lx, ly);
5742 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
5743 "%s: %d, %d", infotext,
5744 ABS(lx - start_lx) + 1, ABS(ly - start_ly) + 1);
5746 else if (drawing_function == GADGET_ID_PICK_ELEMENT)
5747 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
5748 "%s", getElementInfoText(Feld[lx][ly]));
5750 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
5751 "Level position: %d, %d", lx, ly);
5754 /* misuse this function to draw brush cursor, if needed */
5755 if (edit_mode == ED_MODE_DRAWING && draw_with_brush && !button_status)
5757 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
5758 CopyBrushToCursor(sx, sy);
5760 DeleteBrushFromCursor();
5763 else if (id == GADGET_ID_AMOEBA_CONTENT)
5764 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
5766 else if (id == GADGET_ID_CUSTOM_GRAPHIC)
5767 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
5768 "Optional custom graphic element");
5769 else if (id == GADGET_ID_CUSTOM_CHANGED)
5770 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
5771 "New element after change");
5772 else if (id == GADGET_ID_RANDOM_BACKGROUND)
5773 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
5774 "Random placement background");
5776 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
5777 "Content area %d position: %d, %d",
5778 id - GADGET_ID_ELEMENT_CONTENT_0 + 1, sx, sy);
5781 void RequestExitLevelEditor(boolean ask_if_level_has_changed)
5783 if (!ask_if_level_has_changed ||
5785 Request("Level has changed! Exit without saving ?",
5786 REQ_ASK | REQ_STAY_OPEN))
5788 CloseDoor(DOOR_CLOSE_1);
5790 CloseDoor(DOOR_CLOSE_ALL);
5792 game_status = GAME_MODE_MAIN;
5797 CloseDoor(DOOR_CLOSE_1);
5798 BlitBitmap(bitmap_db_door, bitmap_db_door,
5799 DOOR_GFX_PAGEX2, DOOR_GFX_PAGEY1, DXSIZE,DYSIZE,
5800 DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
5801 OpenDoor(DOOR_OPEN_1);