5a567832af99981e765126f20de38453970183b6
[rocksndiamonds.git] / src / editor.c
1 /***********************************************************
2 * Rocks'n'Diamonds -- McDuffin Strikes Back!               *
3 *----------------------------------------------------------*
4 * (c) 1995-2002 Artsoft Entertainment                      *
5 *               Holger Schemel                             *
6 *               Detmolder Strasse 189                      *
7 *               33604 Bielefeld                            *
8 *               Germany                                    *
9 *               e-mail: info@artsoft.org                   *
10 *----------------------------------------------------------*
11 * editor.c                                                 *
12 ***********************************************************/
13
14 #include <math.h>
15
16 #include "libgame/libgame.h"
17
18 #include "editor.h"
19 #include "screens.h"
20 #include "tools.h"
21 #include "files.h"
22 #include "game.h"
23 #include "init.h"
24 #include "tape.h"
25
26
27 #define INFOTEXT_UNKNOWN_ELEMENT        "unknown"
28
29
30 /*
31   -----------------------------------------------------------------------------
32   screen and artwork graphic pixel position definitions
33   -----------------------------------------------------------------------------
34 */
35
36 /* positions in the level editor */
37 #define ED_WIN_MB_LEFT_XPOS             6
38 #define ED_WIN_MB_LEFT_YPOS             258
39 #define ED_WIN_MB_MIDDLE_XPOS           42
40 #define ED_WIN_MB_MIDDLE_YPOS           ED_WIN_MB_LEFT_YPOS
41 #define ED_WIN_MB_RIGHT_XPOS            78
42 #define ED_WIN_MB_RIGHT_YPOS            ED_WIN_MB_LEFT_YPOS
43
44 /* values for the control window */
45 #define ED_CTRL_NO_BUTTONS_GFX_XPOS     6
46 #define ED_CTRL_NO_BUTTONS_GFX_YPOS     286
47 #define ED_CTRL1_BUTTONS_GFX_YPOS       236
48 #define ED_CTRL2_BUTTONS_GFX_YPOS       236
49 #define ED_CTRL3_BUTTONS_GFX_YPOS       324
50 #define ED_CTRL1_BUTTONS_ALT_GFX_YPOS   142
51 #define ED_CTRL3_BUTTONS_ALT_GFX_YPOS   302
52
53 #define ED_CTRL1_BUTTON_XSIZE           22
54 #define ED_CTRL1_BUTTON_YSIZE           22
55 #define ED_CTRL1_BUTTONS_XPOS           6
56 #define ED_CTRL1_BUTTONS_YPOS           6
57 #define ED_CTRL2_BUTTON_XSIZE           30
58 #define ED_CTRL2_BUTTON_YSIZE           20
59 #define ED_CTRL2_BUTTONS_XPOS           5
60 #define ED_CTRL2_BUTTONS_YPOS           99
61 #define ED_CTRL3_BUTTON_XSIZE           22
62 #define ED_CTRL3_BUTTON_YSIZE           22
63 #define ED_CTRL3_BUTTONS_XPOS           6
64 #define ED_CTRL3_BUTTONS_YPOS           6
65
66 #define ED_CTRL1_BUTTONS_HORIZ          4
67 #define ED_CTRL1_BUTTONS_VERT           4
68 #define ED_CTRL2_BUTTONS_HORIZ          3
69 #define ED_CTRL2_BUTTONS_VERT           2
70 #define ED_CTRL3_BUTTONS_HORIZ          3
71 #define ED_CTRL3_BUTTONS_VERT           1
72
73 #define ED_NUM_CTRL1_BUTTONS   (ED_CTRL1_BUTTONS_HORIZ * ED_CTRL1_BUTTONS_VERT)
74 #define ED_NUM_CTRL2_BUTTONS   (ED_CTRL2_BUTTONS_HORIZ * ED_CTRL2_BUTTONS_VERT)
75 #define ED_NUM_CTRL3_BUTTONS   (ED_CTRL3_BUTTONS_HORIZ * ED_CTRL3_BUTTONS_VERT)
76 #define ED_NUM_CTRL1_2_BUTTONS (ED_NUM_CTRL1_BUTTONS + ED_NUM_CTRL2_BUTTONS)
77 #define ED_NUM_CTRL_BUTTONS    (ED_NUM_CTRL1_BUTTONS + \
78                                 ED_NUM_CTRL2_BUTTONS + \
79                                 ED_NUM_CTRL3_BUTTONS)
80
81 /* values for the element list */
82 #define ED_ELEMENTLIST_XPOS             5
83 #define ED_ELEMENTLIST_YPOS             30
84 #define ED_ELEMENTLIST_XSIZE            20
85 #define ED_ELEMENTLIST_YSIZE            20
86 #define ED_ELEMENTLIST_BUTTONS_HORIZ    4
87 #define ED_ELEMENTLIST_BUTTONS_VERT     11
88 #define ED_NUM_ELEMENTLIST_BUTTONS      (ED_ELEMENTLIST_BUTTONS_HORIZ * \
89                                          ED_ELEMENTLIST_BUTTONS_VERT)
90
91 /* standard distances */
92 #define ED_BORDER_SIZE                  3
93 #define ED_BORDER_TEXT_XSIZE            5
94 #define ED_BORDER_AREA_YSIZE            1
95
96 #define ED_GADGET_DISTANCE              2
97 #define ED_GADGET_TEXT_DISTANCE         (2 * ED_GADGET_DISTANCE)
98 #define ED_DRAWINGAREA_TEXT_DISTANCE    (ED_GADGET_TEXT_DISTANCE + \
99                                          MINI_TILEX / 2)
100
101 /* values for the setting windows */
102 #define ED_SETTINGS_XSTART              (3 * MINI_TILEX / 2)
103 #define ED_SETTINGS_YSTART              (MINI_TILEY * 10)
104
105 #define ED_XOFFSET_CHECKBOX             (ED_CHECKBUTTON_XSIZE + \
106                                          2 * ED_GADGET_DISTANCE)
107
108 #define ED_SETTINGS_XOFFSET             ED_XOFFSET_CHECKBOX
109 #define ED_SETTINGS_YOFFSET             (3 * MINI_TILEY / 2)
110
111 #define ED_SETTINGS_XPOS(n)             (ED_SETTINGS_XSTART + \
112                                          (n) * ED_SETTINGS_XOFFSET)
113 #define ED_SETTINGS_YPOS(n)             (ED_SETTINGS_YSTART + \
114                                          (n) * ED_SETTINGS_YOFFSET)
115
116 #define ED_SETTINGS1_YPOS               MINI_TILEY
117 #define ED_SETTINGS2_XPOS               MINI_TILEX
118 #define ED_SETTINGS2_YPOS               (ED_SETTINGS1_YPOS + 12 * TILEY - 2)
119
120 /* values for counter gadgets */
121 #define ED_COUNTER_YSTART               (ED_SETTINGS1_YPOS + 2 * TILEY)
122 #define ED_COUNTER_YDISTANCE            (3 * MINI_TILEY)
123 #define ED_COUNTER_YPOS(n)              (ED_COUNTER_YSTART + \
124                                          (n) * ED_COUNTER_YDISTANCE)
125 #define ED_COUNTER2_YPOS(n)             (ED_COUNTER_YSTART + \
126                                          (n) * ED_COUNTER_YDISTANCE - 2)
127
128 /* values for element content drawing areas */
129 /* amoeba content */
130 #define ED_AREA_AMOEBA_CONTENT_XPOS     ED_SETTINGS_XPOS(0)
131 #define ED_AREA_AMOEBA_CONTENT_YPOS     (ED_SETTINGS_YPOS(2) + \
132                                          ED_GADGET_DISTANCE)
133
134 /* yamyam content */
135 #define ED_AREA_YAMYAM_CONTENT_XPOS(n)  (2 * MINI_TILEX + \
136                                          5 * ((n) % 4) * MINI_TILEX)
137 #define ED_AREA_YAMYAM_CONTENT_YPOS(n)  (17 * MINI_TILEY + \
138                                          6 * ((n) / 4) * MINI_TILEY)
139
140 /* custom change target */
141 #define ED_AREA_ELEM_CONTENT2_YPOS      (ED_SETTINGS_YPOS(1) + \
142                                          ED_GADGET_DISTANCE)
143 /* optional custom graphic */
144 #define ED_AREA_ELEM_CONTENT3_YPOS      (ED_SETTINGS_YPOS(1) + \
145                                          ED_GADGET_DISTANCE)
146 /* custom element content */
147 #define ED_AREA_ELEM_CONTENT4_XPOS      (29 * MINI_TILEX)
148 #define ED_AREA_ELEM_CONTENT4_YPOS      (ED_SETTINGS_YPOS(2) + \
149                                          ED_GADGET_DISTANCE - MINI_TILEY)
150 /* movement enter/leave element */
151 #define ED_AREA_ELEM_CONTENT4a_XPOS     (29 * MINI_TILEX)
152 #define ED_AREA_ELEM_CONTENT4a_YPOS     (ED_SETTINGS_YPOS(10) + \
153                                          ED_GADGET_DISTANCE)
154 #define ED_AREA_ELEM_CONTENT4b_XPOS     (29 * MINI_TILEX)
155 #define ED_AREA_ELEM_CONTENT4b_YPOS     (ED_SETTINGS_YPOS(10) + \
156                                          ED_GADGET_DISTANCE)
157 /* custom change trigger element */
158 #define ED_AREA_ELEM_CONTENT5_YPOS      (ED_SETTINGS_YPOS(5) + \
159                                          ED_GADGET_DISTANCE)
160 /* extended custom change target */
161 #define ED_AREA_ELEM_CONTENT6_XPOS      (29 * MINI_TILEX)
162 #define ED_AREA_ELEM_CONTENT6_YPOS      (ED_SETTINGS_YPOS(10) + \
163                                          ED_GADGET_DISTANCE - MINI_TILEY)
164 /* group element content */
165 #define ED_AREA_GROUP_CONTENT_XPOS      ED_SETTINGS_XPOS(0)
166 #if 1
167 #define ED_AREA_GROUP_CONTENT_YPOS      (ED_SETTINGS_YPOS(4) + \
168                                          ED_GADGET_DISTANCE)
169 #else
170 #define ED_AREA_GROUP_CONTENT_YPOS      (22 * MINI_TILEY)
171 #endif
172
173 /* values for random placement background drawing area */
174 #define ED_AREA_RANDOM_BACKGROUND_YPOS  (31 * MINI_TILEY)
175
176 /* values for scrolling gadgets for drawing area */
177 #define ED_SCROLLBUTTON_XPOS            24
178 #define ED_SCROLLBUTTON_YPOS            0
179 #define ED_SCROLLBAR_XPOS               24
180 #define ED_SCROLLBAR_YPOS               64
181
182 #define ED_SCROLLBUTTON_XSIZE           16
183 #define ED_SCROLLBUTTON_YSIZE           16
184
185 #define ED_SCROLL_UP_XPOS               (SXSIZE - ED_SCROLLBUTTON_XSIZE)
186 #define ED_SCROLL_UP_YPOS               (0)
187 #define ED_SCROLL_DOWN_XPOS             ED_SCROLL_UP_XPOS
188 #define ED_SCROLL_DOWN_YPOS             (SYSIZE - 3 * ED_SCROLLBUTTON_YSIZE)
189 #define ED_SCROLL_LEFT_XPOS             (0)
190 #define ED_SCROLL_LEFT_YPOS             (SYSIZE - 2 * ED_SCROLLBUTTON_YSIZE)
191 #define ED_SCROLL_RIGHT_XPOS            (SXSIZE - 2 * ED_SCROLLBUTTON_XSIZE)
192 #define ED_SCROLL_RIGHT_YPOS            ED_SCROLL_LEFT_YPOS
193 #define ED_SCROLL_HORIZONTAL_XPOS (ED_SCROLL_LEFT_XPOS + ED_SCROLLBUTTON_XSIZE)
194 #define ED_SCROLL_HORIZONTAL_YPOS       ED_SCROLL_LEFT_YPOS
195 #define ED_SCROLL_HORIZONTAL_XSIZE      (SXSIZE - 3 * ED_SCROLLBUTTON_XSIZE)
196 #define ED_SCROLL_HORIZONTAL_YSIZE      ED_SCROLLBUTTON_YSIZE
197 #define ED_SCROLL_VERTICAL_XPOS         ED_SCROLL_UP_XPOS
198 #define ED_SCROLL_VERTICAL_YPOS   (ED_SCROLL_UP_YPOS + ED_SCROLLBUTTON_YSIZE)
199 #define ED_SCROLL_VERTICAL_XSIZE        ED_SCROLLBUTTON_XSIZE
200 #define ED_SCROLL_VERTICAL_YSIZE        (SYSIZE - 4 * ED_SCROLLBUTTON_YSIZE)
201
202 /* values for scrolling gadgets for element list */
203 #define ED_SCROLLBUTTON2_XPOS           50
204 #define ED_SCROLLBUTTON2_YPOS           0
205 #define ED_SCROLLBAR2_XPOS              50
206 #define ED_SCROLLBAR2_YPOS              20
207
208 #define ED_SCROLLBUTTON2_XSIZE          10
209 #define ED_SCROLLBUTTON2_YSIZE          10
210
211 #define ED_SCROLL2_UP_XPOS              85
212 #define ED_SCROLL2_UP_YPOS              30
213 #define ED_SCROLL2_DOWN_XPOS            ED_SCROLL2_UP_XPOS
214 #define ED_SCROLL2_DOWN_YPOS            (ED_SCROLL2_UP_YPOS + \
215                                          ED_ELEMENTLIST_BUTTONS_VERT * \
216                                          ED_ELEMENTLIST_YSIZE - \
217                                          ED_SCROLLBUTTON2_YSIZE)
218 #define ED_SCROLL2_VERTICAL_XPOS        ED_SCROLL2_UP_XPOS
219 #define ED_SCROLL2_VERTICAL_YPOS        (ED_SCROLL2_UP_YPOS + \
220                                          ED_SCROLLBUTTON2_YSIZE)
221 #define ED_SCROLL2_VERTICAL_XSIZE       ED_SCROLLBUTTON2_XSIZE
222 #define ED_SCROLL2_VERTICAL_YSIZE       (ED_ELEMENTLIST_BUTTONS_VERT * \
223                                          ED_ELEMENTLIST_YSIZE - \
224                                          2 * ED_SCROLLBUTTON2_YSIZE)
225
226 /* values for checkbutton gadgets */
227 #define ED_CHECKBUTTON_XSIZE            ED_BUTTON_COUNT_XSIZE
228 #define ED_CHECKBUTTON_YSIZE            ED_BUTTON_COUNT_YSIZE
229 #define ED_CHECKBUTTON_UNCHECKED_XPOS   ED_BUTTON_MINUS_XPOS
230 #define ED_CHECKBUTTON_CHECKED_XPOS     ED_BUTTON_PLUS_XPOS
231 #define ED_CHECKBUTTON_YPOS             (ED_BUTTON_MINUS_YPOS + 22)
232 #define ED_RADIOBUTTON_YPOS             (ED_BUTTON_MINUS_YPOS + 44)
233 #define ED_STICKYBUTTON_YPOS            (ED_BUTTON_MINUS_YPOS + 66)
234
235 /* some positions in the editor control window */
236 #define ED_BUTTON_ELEM_XPOS             6
237 #define ED_BUTTON_ELEM_YPOS             30
238 #define ED_BUTTON_ELEM_XSIZE            22
239 #define ED_BUTTON_ELEM_YSIZE            22
240
241 /* some values for text input, selectbox and counter gadgets */
242 #define ED_BUTTON_COUNT_YPOS            60
243 #define ED_BUTTON_COUNT_XSIZE           20
244 #define ED_BUTTON_COUNT_YSIZE           20
245 #define ED_WIN_COUNT_XPOS               (2 + ED_BUTTON_COUNT_XSIZE + 2)
246 #define ED_WIN_COUNT_YPOS               ED_BUTTON_COUNT_YPOS
247 #define ED_WIN_COUNT_XSIZE              52
248 #define ED_WIN_COUNT_YSIZE              ED_BUTTON_COUNT_YSIZE
249 #define ED_WIN_COUNT2_XPOS              27
250 #define ED_WIN_COUNT2_YPOS              3
251 #define ED_WIN_COUNT2_XSIZE             46
252 #define ED_WIN_COUNT2_YSIZE             ED_BUTTON_COUNT_YSIZE
253
254 #define ED_BUTTON_MINUS_XPOS            2
255 #define ED_BUTTON_MINUS_YPOS            ED_BUTTON_COUNT_YPOS
256 #define ED_BUTTON_MINUS_XSIZE           ED_BUTTON_COUNT_XSIZE
257 #define ED_BUTTON_MINUS_YSIZE           ED_BUTTON_COUNT_YSIZE
258 #define ED_BUTTON_PLUS_XPOS             (ED_WIN_COUNT_XPOS + \
259                                          ED_WIN_COUNT_XSIZE + 2)
260 #define ED_BUTTON_PLUS_YPOS             ED_BUTTON_COUNT_YPOS
261 #define ED_BUTTON_PLUS_XSIZE            ED_BUTTON_COUNT_XSIZE
262 #define ED_BUTTON_PLUS_YSIZE            ED_BUTTON_COUNT_YSIZE
263
264 #define ED_SELECTBOX_XPOS               ED_WIN_COUNT_XPOS
265 #define ED_SELECTBOX_YPOS               (ED_WIN_COUNT_YPOS + \
266                                          2 + ED_WIN_COUNT_YSIZE)
267 #define ED_SELECTBOX_XSIZE              ED_WIN_COUNT_XSIZE
268 #define ED_SELECTBOX_YSIZE              ED_WIN_COUNT_YSIZE
269
270 #define ED_SELECTBOX_BUTTON_XSIZE       14
271
272 #define ED_TEXTBUTTON_XPOS              ED_WIN_COUNT_XPOS
273 #define ED_TEXTBUTTON_YPOS              (ED_WIN_COUNT_YPOS + \
274                                          4 * (2 + ED_WIN_COUNT_YSIZE))
275 #define ED_TEXTBUTTON_INACTIVE_YPOS     ED_TEXTBUTTON_YPOS
276
277 #define ED_TEXTBUTTON_TAB_XPOS          ED_WIN_COUNT_XPOS
278 #define ED_TEXTBUTTON_TAB_YPOS          (ED_WIN_COUNT_YPOS + \
279                                          2 * (2 + ED_WIN_COUNT_YSIZE))
280 #define ED_TEXTBUTTON_TAB_INACTIVE_YPOS (ED_WIN_COUNT_YPOS + \
281                                          3 * (2 + ED_WIN_COUNT_YSIZE))
282
283 #define ED_TEXTBUTTON_XSIZE             ED_WIN_COUNT_XSIZE
284 #define ED_TEXTBUTTON_YSIZE             ED_WIN_COUNT_YSIZE
285
286 /* values for ClearEditorGadgetInfoText() and HandleGadgetInfoText() */
287 #define INFOTEXT_XPOS                   SX
288 #define INFOTEXT_YPOS                   (SY + SYSIZE - MINI_TILEX + 2)
289 #define INFOTEXT_XSIZE                  SXSIZE
290 #define INFOTEXT_YSIZE                  MINI_TILEX
291
292
293 /*
294   -----------------------------------------------------------------------------
295   editor gadget definitions
296   -----------------------------------------------------------------------------
297 */
298
299 /* drawing toolbox buttons */
300 #define GADGET_ID_NONE                  -1
301 #define GADGET_ID_TOOLBOX_FIRST         0
302
303 #define GADGET_ID_SINGLE_ITEMS          (GADGET_ID_TOOLBOX_FIRST + 0)
304 #define GADGET_ID_CONNECTED_ITEMS       (GADGET_ID_TOOLBOX_FIRST + 1)
305 #define GADGET_ID_LINE                  (GADGET_ID_TOOLBOX_FIRST + 2)
306 #define GADGET_ID_ARC                   (GADGET_ID_TOOLBOX_FIRST + 3)
307 #define GADGET_ID_RECTANGLE             (GADGET_ID_TOOLBOX_FIRST + 4)
308 #define GADGET_ID_FILLED_BOX            (GADGET_ID_TOOLBOX_FIRST + 5)
309 #define GADGET_ID_WRAP_UP               (GADGET_ID_TOOLBOX_FIRST + 6)
310 #define GADGET_ID_TEXT                  (GADGET_ID_TOOLBOX_FIRST + 7)
311 #define GADGET_ID_FLOOD_FILL            (GADGET_ID_TOOLBOX_FIRST + 8)
312 #define GADGET_ID_WRAP_LEFT             (GADGET_ID_TOOLBOX_FIRST + 9)
313 #define GADGET_ID_PROPERTIES            (GADGET_ID_TOOLBOX_FIRST + 10)
314 #define GADGET_ID_WRAP_RIGHT            (GADGET_ID_TOOLBOX_FIRST + 11)
315 #define GADGET_ID_RANDOM_PLACEMENT      (GADGET_ID_TOOLBOX_FIRST + 12)
316 #define GADGET_ID_GRAB_BRUSH            (GADGET_ID_TOOLBOX_FIRST + 13)
317 #define GADGET_ID_WRAP_DOWN             (GADGET_ID_TOOLBOX_FIRST + 14)
318 #define GADGET_ID_PICK_ELEMENT          (GADGET_ID_TOOLBOX_FIRST + 15)
319
320 #define GADGET_ID_UNDO                  (GADGET_ID_TOOLBOX_FIRST + 16)
321 #define GADGET_ID_INFO                  (GADGET_ID_TOOLBOX_FIRST + 17)
322 #define GADGET_ID_SAVE                  (GADGET_ID_TOOLBOX_FIRST + 18)
323 #define GADGET_ID_CLEAR                 (GADGET_ID_TOOLBOX_FIRST + 19)
324 #define GADGET_ID_TEST                  (GADGET_ID_TOOLBOX_FIRST + 20)
325 #define GADGET_ID_EXIT                  (GADGET_ID_TOOLBOX_FIRST + 21)
326
327 #define GADGET_ID_CUSTOM_COPY_FROM      (GADGET_ID_TOOLBOX_FIRST + 22)
328 #define GADGET_ID_CUSTOM_COPY_TO        (GADGET_ID_TOOLBOX_FIRST + 23)
329 #define GADGET_ID_CUSTOM_EXCHANGE       (GADGET_ID_TOOLBOX_FIRST + 24)
330
331 /* counter button identifiers */
332 #define GADGET_ID_COUNTER_FIRST         (GADGET_ID_TOOLBOX_FIRST + 25)
333
334 #define GADGET_ID_SELECT_LEVEL_DOWN     (GADGET_ID_COUNTER_FIRST + 0)
335 #define GADGET_ID_SELECT_LEVEL_TEXT     (GADGET_ID_COUNTER_FIRST + 1)
336 #define GADGET_ID_SELECT_LEVEL_UP       (GADGET_ID_COUNTER_FIRST + 2)
337 #define GADGET_ID_LEVEL_XSIZE_DOWN      (GADGET_ID_COUNTER_FIRST + 3)
338 #define GADGET_ID_LEVEL_XSIZE_TEXT      (GADGET_ID_COUNTER_FIRST + 4)
339 #define GADGET_ID_LEVEL_XSIZE_UP        (GADGET_ID_COUNTER_FIRST + 5)
340 #define GADGET_ID_LEVEL_YSIZE_DOWN      (GADGET_ID_COUNTER_FIRST + 6)
341 #define GADGET_ID_LEVEL_YSIZE_TEXT      (GADGET_ID_COUNTER_FIRST + 7)
342 #define GADGET_ID_LEVEL_YSIZE_UP        (GADGET_ID_COUNTER_FIRST + 8)
343 #define GADGET_ID_LEVEL_RANDOM_DOWN     (GADGET_ID_COUNTER_FIRST + 9)
344 #define GADGET_ID_LEVEL_RANDOM_TEXT     (GADGET_ID_COUNTER_FIRST + 10)
345 #define GADGET_ID_LEVEL_RANDOM_UP       (GADGET_ID_COUNTER_FIRST + 11)
346 #define GADGET_ID_LEVEL_GEMSLIMIT_DOWN  (GADGET_ID_COUNTER_FIRST + 12)
347 #define GADGET_ID_LEVEL_GEMSLIMIT_TEXT  (GADGET_ID_COUNTER_FIRST + 13)
348 #define GADGET_ID_LEVEL_GEMSLIMIT_UP    (GADGET_ID_COUNTER_FIRST + 14)
349 #define GADGET_ID_LEVEL_TIMELIMIT_DOWN  (GADGET_ID_COUNTER_FIRST + 15)
350 #define GADGET_ID_LEVEL_TIMELIMIT_TEXT  (GADGET_ID_COUNTER_FIRST + 16)
351 #define GADGET_ID_LEVEL_TIMELIMIT_UP    (GADGET_ID_COUNTER_FIRST + 17)
352 #define GADGET_ID_LEVEL_TIMESCORE_DOWN  (GADGET_ID_COUNTER_FIRST + 18)
353 #define GADGET_ID_LEVEL_TIMESCORE_TEXT  (GADGET_ID_COUNTER_FIRST + 19)
354 #define GADGET_ID_LEVEL_TIMESCORE_UP    (GADGET_ID_COUNTER_FIRST + 20)
355 #define GADGET_ID_ELEMENT_SCORE_DOWN    (GADGET_ID_COUNTER_FIRST + 21)
356 #define GADGET_ID_ELEMENT_SCORE_TEXT    (GADGET_ID_COUNTER_FIRST + 22)
357 #define GADGET_ID_ELEMENT_SCORE_UP      (GADGET_ID_COUNTER_FIRST + 23)
358 #define GADGET_ID_ELEMENT_CONTENT_DOWN  (GADGET_ID_COUNTER_FIRST + 24)
359 #define GADGET_ID_ELEMENT_CONTENT_TEXT  (GADGET_ID_COUNTER_FIRST + 25)
360 #define GADGET_ID_ELEMENT_CONTENT_UP    (GADGET_ID_COUNTER_FIRST + 26)
361 #define GADGET_ID_ENVELOPE_XSIZE_DOWN   (GADGET_ID_COUNTER_FIRST + 27)
362 #define GADGET_ID_ENVELOPE_XSIZE_TEXT   (GADGET_ID_COUNTER_FIRST + 28)
363 #define GADGET_ID_ENVELOPE_XSIZE_UP     (GADGET_ID_COUNTER_FIRST + 29)
364 #define GADGET_ID_ENVELOPE_YSIZE_DOWN   (GADGET_ID_COUNTER_FIRST + 30)
365 #define GADGET_ID_ENVELOPE_YSIZE_TEXT   (GADGET_ID_COUNTER_FIRST + 31)
366 #define GADGET_ID_ENVELOPE_YSIZE_UP     (GADGET_ID_COUNTER_FIRST + 32)
367 #define GADGET_ID_CUSTOM_SCORE_DOWN     (GADGET_ID_COUNTER_FIRST + 33)
368 #define GADGET_ID_CUSTOM_SCORE_TEXT     (GADGET_ID_COUNTER_FIRST + 34)
369 #define GADGET_ID_CUSTOM_SCORE_UP       (GADGET_ID_COUNTER_FIRST + 35)
370 #define GADGET_ID_CUSTOM_GEMCOUNT_DOWN  (GADGET_ID_COUNTER_FIRST + 36)
371 #define GADGET_ID_CUSTOM_GEMCOUNT_TEXT  (GADGET_ID_COUNTER_FIRST + 37)
372 #define GADGET_ID_CUSTOM_GEMCOUNT_UP    (GADGET_ID_COUNTER_FIRST + 38)
373 #define GADGET_ID_PUSH_DELAY_FIX_DOWN   (GADGET_ID_COUNTER_FIRST + 39)
374 #define GADGET_ID_PUSH_DELAY_FIX_TEXT   (GADGET_ID_COUNTER_FIRST + 40)
375 #define GADGET_ID_PUSH_DELAY_FIX_UP     (GADGET_ID_COUNTER_FIRST + 41)
376 #define GADGET_ID_PUSH_DELAY_RND_DOWN   (GADGET_ID_COUNTER_FIRST + 42)
377 #define GADGET_ID_PUSH_DELAY_RND_TEXT   (GADGET_ID_COUNTER_FIRST + 43)
378 #define GADGET_ID_PUSH_DELAY_RND_UP     (GADGET_ID_COUNTER_FIRST + 44)
379 #define GADGET_ID_MOVE_DELAY_FIX_DOWN   (GADGET_ID_COUNTER_FIRST + 45)
380 #define GADGET_ID_MOVE_DELAY_FIX_TEXT   (GADGET_ID_COUNTER_FIRST + 46)
381 #define GADGET_ID_MOVE_DELAY_FIX_UP     (GADGET_ID_COUNTER_FIRST + 47)
382 #define GADGET_ID_MOVE_DELAY_RND_DOWN   (GADGET_ID_COUNTER_FIRST + 48)
383 #define GADGET_ID_MOVE_DELAY_RND_TEXT   (GADGET_ID_COUNTER_FIRST + 49)
384 #define GADGET_ID_MOVE_DELAY_RND_UP     (GADGET_ID_COUNTER_FIRST + 50)
385 #define GADGET_ID_EXPLOSION_DELAY_DOWN  (GADGET_ID_COUNTER_FIRST + 51)
386 #define GADGET_ID_EXPLOSION_DELAY_TEXT  (GADGET_ID_COUNTER_FIRST + 52)
387 #define GADGET_ID_EXPLOSION_DELAY_UP    (GADGET_ID_COUNTER_FIRST + 53)
388 #define GADGET_ID_IGNITION_DELAY_DOWN   (GADGET_ID_COUNTER_FIRST + 54)
389 #define GADGET_ID_IGNITION_DELAY_TEXT   (GADGET_ID_COUNTER_FIRST + 55)
390 #define GADGET_ID_IGNITION_DELAY_UP     (GADGET_ID_COUNTER_FIRST + 56)
391 #define GADGET_ID_CHANGE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 57)
392 #define GADGET_ID_CHANGE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 58)
393 #define GADGET_ID_CHANGE_DELAY_FIX_UP   (GADGET_ID_COUNTER_FIRST + 59)
394 #define GADGET_ID_CHANGE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 60)
395 #define GADGET_ID_CHANGE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 61)
396 #define GADGET_ID_CHANGE_DELAY_RND_UP   (GADGET_ID_COUNTER_FIRST + 62)
397 #define GADGET_ID_CHANGE_CONT_RND_DOWN  (GADGET_ID_COUNTER_FIRST + 63)
398 #define GADGET_ID_CHANGE_CONT_RND_TEXT  (GADGET_ID_COUNTER_FIRST + 64)
399 #define GADGET_ID_CHANGE_CONT_RND_UP    (GADGET_ID_COUNTER_FIRST + 65)
400 #define GADGET_ID_GROUP_CONTENT_DOWN    (GADGET_ID_COUNTER_FIRST + 66)
401 #define GADGET_ID_GROUP_CONTENT_TEXT    (GADGET_ID_COUNTER_FIRST + 67)
402 #define GADGET_ID_GROUP_CONTENT_UP      (GADGET_ID_COUNTER_FIRST + 68)
403
404 /* drawing area identifiers */
405 #define GADGET_ID_DRAWING_AREA_FIRST    (GADGET_ID_COUNTER_FIRST + 69)
406
407 #define GADGET_ID_DRAWING_LEVEL         (GADGET_ID_DRAWING_AREA_FIRST + 0)
408 #define GADGET_ID_ELEMENT_CONTENT_0     (GADGET_ID_DRAWING_AREA_FIRST + 1)
409 #define GADGET_ID_ELEMENT_CONTENT_1     (GADGET_ID_DRAWING_AREA_FIRST + 2)
410 #define GADGET_ID_ELEMENT_CONTENT_2     (GADGET_ID_DRAWING_AREA_FIRST + 3)
411 #define GADGET_ID_ELEMENT_CONTENT_3     (GADGET_ID_DRAWING_AREA_FIRST + 4)
412 #define GADGET_ID_ELEMENT_CONTENT_4     (GADGET_ID_DRAWING_AREA_FIRST + 5)
413 #define GADGET_ID_ELEMENT_CONTENT_5     (GADGET_ID_DRAWING_AREA_FIRST + 6)
414 #define GADGET_ID_ELEMENT_CONTENT_6     (GADGET_ID_DRAWING_AREA_FIRST + 7)
415 #define GADGET_ID_ELEMENT_CONTENT_7     (GADGET_ID_DRAWING_AREA_FIRST + 8)
416 #define GADGET_ID_AMOEBA_CONTENT        (GADGET_ID_DRAWING_AREA_FIRST + 9)
417 #define GADGET_ID_CUSTOM_GRAPHIC        (GADGET_ID_DRAWING_AREA_FIRST + 10)
418 #define GADGET_ID_CUSTOM_CONTENT        (GADGET_ID_DRAWING_AREA_FIRST + 11)
419 #define GADGET_ID_CUSTOM_MOVE_ENTER     (GADGET_ID_DRAWING_AREA_FIRST + 12)
420 #define GADGET_ID_CUSTOM_MOVE_LEAVE     (GADGET_ID_DRAWING_AREA_FIRST + 13)
421 #define GADGET_ID_CUSTOM_CHANGE_TARGET  (GADGET_ID_DRAWING_AREA_FIRST + 14)
422 #define GADGET_ID_CUSTOM_CHANGE_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 15)
423 #define GADGET_ID_CUSTOM_CHANGE_TRIGGER (GADGET_ID_DRAWING_AREA_FIRST + 16)
424 #define GADGET_ID_GROUP_CONTENT         (GADGET_ID_DRAWING_AREA_FIRST + 17)
425 #define GADGET_ID_RANDOM_BACKGROUND     (GADGET_ID_DRAWING_AREA_FIRST + 18)
426
427 /* text input identifiers */
428 #define GADGET_ID_TEXT_INPUT_FIRST      (GADGET_ID_DRAWING_AREA_FIRST + 19)
429
430 #define GADGET_ID_LEVEL_NAME            (GADGET_ID_TEXT_INPUT_FIRST + 0)
431 #define GADGET_ID_LEVEL_AUTHOR          (GADGET_ID_TEXT_INPUT_FIRST + 1)
432 #define GADGET_ID_ELEMENT_NAME          (GADGET_ID_TEXT_INPUT_FIRST + 2)
433
434 /* text area identifiers */
435 #define GADGET_ID_TEXT_AREA_FIRST       (GADGET_ID_TEXT_INPUT_FIRST + 3)
436
437 #define GADGET_ID_ENVELOPE_INFO         (GADGET_ID_TEXT_AREA_FIRST + 0)
438
439 /* selectbox identifiers */
440 #define GADGET_ID_SELECTBOX_FIRST       (GADGET_ID_TEXT_AREA_FIRST + 1)
441
442 #define GADGET_ID_TIME_OR_STEPS         (GADGET_ID_SELECTBOX_FIRST + 0)
443 #define GADGET_ID_CUSTOM_WALK_TO_ACTION (GADGET_ID_SELECTBOX_FIRST + 1)
444 #define GADGET_ID_CUSTOM_CONSISTENCY    (GADGET_ID_SELECTBOX_FIRST + 2)
445 #define GADGET_ID_CUSTOM_DEADLINESS     (GADGET_ID_SELECTBOX_FIRST + 3)
446 #define GADGET_ID_CUSTOM_MOVE_PATTERN   (GADGET_ID_SELECTBOX_FIRST + 4)
447 #define GADGET_ID_CUSTOM_MOVE_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 5)
448 #define GADGET_ID_CUSTOM_MOVE_STEPSIZE  (GADGET_ID_SELECTBOX_FIRST + 6)
449 #define GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE (GADGET_ID_SELECTBOX_FIRST + 7)
450 #define GADGET_ID_CUSTOM_SMASH_TARGETS  (GADGET_ID_SELECTBOX_FIRST + 8)
451 #define GADGET_ID_CUSTOM_SLIPPERY_TYPE  (GADGET_ID_SELECTBOX_FIRST + 9)
452 #define GADGET_ID_CUSTOM_ACCESS_TYPE    (GADGET_ID_SELECTBOX_FIRST + 10)
453 #define GADGET_ID_CUSTOM_ACCESS_LAYER   (GADGET_ID_SELECTBOX_FIRST + 11)
454 #define GADGET_ID_CUSTOM_ACCESS_PROTECTED (GADGET_ID_SELECTBOX_FIRST + 12)
455 #define GADGET_ID_CUSTOM_ACCESS_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 13)
456 #define GADGET_ID_CHANGE_TIME_UNITS     (GADGET_ID_SELECTBOX_FIRST + 14)
457 #define GADGET_ID_CHANGE_DIRECT_ACTION  (GADGET_ID_SELECTBOX_FIRST + 15)
458 #define GADGET_ID_CHANGE_OTHER_ACTION   (GADGET_ID_SELECTBOX_FIRST + 16)
459 #define GADGET_ID_CHANGE_SIDE           (GADGET_ID_SELECTBOX_FIRST + 17)
460 #define GADGET_ID_CHANGE_PLAYER         (GADGET_ID_SELECTBOX_FIRST + 18)
461 #define GADGET_ID_CHANGE_PAGE           (GADGET_ID_SELECTBOX_FIRST + 19)
462 #define GADGET_ID_CHANGE_POWER          (GADGET_ID_SELECTBOX_FIRST + 20)
463 #define GADGET_ID_SELECT_CHANGE_PAGE    (GADGET_ID_SELECTBOX_FIRST + 21)
464 #define GADGET_ID_GROUP_CHOICE_MODE     (GADGET_ID_SELECTBOX_FIRST + 22)
465
466 /* textbutton identifiers */
467 #define GADGET_ID_TEXTBUTTON_FIRST      (GADGET_ID_SELECTBOX_FIRST + 23)
468
469 #define GADGET_ID_PROPERTIES_INFO       (GADGET_ID_TEXTBUTTON_FIRST + 0)
470 #define GADGET_ID_PROPERTIES_CONFIG     (GADGET_ID_TEXTBUTTON_FIRST + 1)
471 #define GADGET_ID_PROPERTIES_CONFIG_1   (GADGET_ID_TEXTBUTTON_FIRST + 2)
472 #define GADGET_ID_PROPERTIES_CONFIG_2   (GADGET_ID_TEXTBUTTON_FIRST + 3)
473 #define GADGET_ID_PROPERTIES_CHANGE     (GADGET_ID_TEXTBUTTON_FIRST + 4)
474 #define GADGET_ID_SAVE_AS_TEMPLATE      (GADGET_ID_TEXTBUTTON_FIRST + 5)
475 #define GADGET_ID_ADD_CHANGE_PAGE       (GADGET_ID_TEXTBUTTON_FIRST + 6)
476 #define GADGET_ID_DEL_CHANGE_PAGE       (GADGET_ID_TEXTBUTTON_FIRST + 7)
477
478 /* graphicbutton identifiers */
479 #define GADGET_ID_GRAPHICBUTTON_FIRST   (GADGET_ID_TEXTBUTTON_FIRST + 8)
480
481 #define GADGET_ID_PREV_CHANGE_PAGE      (GADGET_ID_GRAPHICBUTTON_FIRST + 0)
482 #define GADGET_ID_NEXT_CHANGE_PAGE      (GADGET_ID_GRAPHICBUTTON_FIRST + 1)
483
484 /* gadgets for scrolling of drawing area */
485 #define GADGET_ID_SCROLLING_FIRST       (GADGET_ID_GRAPHICBUTTON_FIRST + 2)
486
487 #define GADGET_ID_SCROLL_UP             (GADGET_ID_SCROLLING_FIRST + 0)
488 #define GADGET_ID_SCROLL_DOWN           (GADGET_ID_SCROLLING_FIRST + 1)
489 #define GADGET_ID_SCROLL_LEFT           (GADGET_ID_SCROLLING_FIRST + 2)
490 #define GADGET_ID_SCROLL_RIGHT          (GADGET_ID_SCROLLING_FIRST + 3)
491 #define GADGET_ID_SCROLL_HORIZONTAL     (GADGET_ID_SCROLLING_FIRST + 4)
492 #define GADGET_ID_SCROLL_VERTICAL       (GADGET_ID_SCROLLING_FIRST + 5)
493
494 /* gadgets for scrolling element list */
495 #define GADGET_ID_SCROLLING_LIST_FIRST  (GADGET_ID_SCROLLING_FIRST + 6)
496
497 #define GADGET_ID_SCROLL_LIST_UP        (GADGET_ID_SCROLLING_LIST_FIRST + 0)
498 #define GADGET_ID_SCROLL_LIST_DOWN      (GADGET_ID_SCROLLING_LIST_FIRST + 1)
499 #define GADGET_ID_SCROLL_LIST_VERTICAL  (GADGET_ID_SCROLLING_LIST_FIRST + 2)
500
501 /* checkbuttons/radiobuttons for level/element properties */
502 #define GADGET_ID_CHECKBUTTON_FIRST     (GADGET_ID_SCROLLING_LIST_FIRST + 3)
503
504 #define GADGET_ID_RANDOM_PERCENTAGE     (GADGET_ID_CHECKBUTTON_FIRST + 0)
505 #define GADGET_ID_RANDOM_QUANTITY       (GADGET_ID_CHECKBUTTON_FIRST + 1)
506 #define GADGET_ID_RANDOM_RESTRICTED     (GADGET_ID_CHECKBUTTON_FIRST + 2)
507 #define GADGET_ID_DOUBLE_SPEED          (GADGET_ID_CHECKBUTTON_FIRST + 3)
508 #define GADGET_ID_GRAVITY               (GADGET_ID_CHECKBUTTON_FIRST + 4)
509 #define GADGET_ID_STICK_ELEMENT         (GADGET_ID_CHECKBUTTON_FIRST + 5)
510 #define GADGET_ID_EM_SLIPPERY_GEMS      (GADGET_ID_CHECKBUTTON_FIRST + 6)
511 #define GADGET_ID_USE_SPRING_BUG        (GADGET_ID_CHECKBUTTON_FIRST + 7)
512 #define GADGET_ID_BLOCK_LAST_FIELD      (GADGET_ID_CHECKBUTTON_FIRST + 8)
513 #define GADGET_ID_SP_BLOCK_LAST_FIELD   (GADGET_ID_CHECKBUTTON_FIRST + 9)
514 #define GADGET_ID_CAN_MOVE_INTO_ACID    (GADGET_ID_CHECKBUTTON_FIRST + 10)
515 #define GADGET_ID_CUSTOM_EXPLODE_RESULT (GADGET_ID_CHECKBUTTON_FIRST + 11)
516 #define GADGET_ID_CUSTOM_EXPLODE_FIRE   (GADGET_ID_CHECKBUTTON_FIRST + 12)
517 #define GADGET_ID_CUSTOM_EXPLODE_SMASH  (GADGET_ID_CHECKBUTTON_FIRST + 13)
518 #define GADGET_ID_CUSTOM_EXPLODE_IMPACT (GADGET_ID_CHECKBUTTON_FIRST + 14)
519 #define GADGET_ID_CUSTOM_WALK_TO_OBJECT (GADGET_ID_CHECKBUTTON_FIRST + 15)
520 #define GADGET_ID_CUSTOM_DEADLY         (GADGET_ID_CHECKBUTTON_FIRST + 16)
521 #define GADGET_ID_CUSTOM_CAN_MOVE       (GADGET_ID_CHECKBUTTON_FIRST + 17)
522 #define GADGET_ID_CUSTOM_CAN_FALL       (GADGET_ID_CHECKBUTTON_FIRST + 18)
523 #define GADGET_ID_CUSTOM_CAN_SMASH      (GADGET_ID_CHECKBUTTON_FIRST + 19)
524 #define GADGET_ID_CUSTOM_SLIPPERY       (GADGET_ID_CHECKBUTTON_FIRST + 20)
525 #define GADGET_ID_CUSTOM_ACCESSIBLE     (GADGET_ID_CHECKBUTTON_FIRST + 21)
526 #define GADGET_ID_CUSTOM_USE_GRAPHIC    (GADGET_ID_CHECKBUTTON_FIRST + 22)
527 #define GADGET_ID_CUSTOM_USE_TEMPLATE   (GADGET_ID_CHECKBUTTON_FIRST + 23)
528 #define GADGET_ID_CUSTOM_CAN_CHANGE     (GADGET_ID_CHECKBUTTON_FIRST + 24)
529 #define GADGET_ID_CHANGE_USE_CONTENT    (GADGET_ID_CHECKBUTTON_FIRST + 25)
530 #define GADGET_ID_CHANGE_USE_EXPLOSION  (GADGET_ID_CHECKBUTTON_FIRST + 26)
531 #define GADGET_ID_CHANGE_ONLY_COMPLETE  (GADGET_ID_CHECKBUTTON_FIRST + 27)
532 #define GADGET_ID_CHANGE_USE_RANDOM     (GADGET_ID_CHECKBUTTON_FIRST + 28)
533 #define GADGET_ID_CHANGE_DELAY          (GADGET_ID_CHECKBUTTON_FIRST + 29)
534 #define GADGET_ID_CHANGE_BY_DIRECT_ACT  (GADGET_ID_CHECKBUTTON_FIRST + 30)
535 #define GADGET_ID_CHANGE_BY_OTHER_ACT   (GADGET_ID_CHECKBUTTON_FIRST + 31)
536
537 /* gadgets for buttons in element list */
538 #define GADGET_ID_ELEMENTLIST_FIRST     (GADGET_ID_CHECKBUTTON_FIRST + 32)
539 #define GADGET_ID_ELEMENTLIST_LAST      (GADGET_ID_ELEMENTLIST_FIRST +  \
540                                         ED_NUM_ELEMENTLIST_BUTTONS - 1)
541
542 #define NUM_EDITOR_GADGETS              (GADGET_ID_ELEMENTLIST_LAST + 1)
543
544 /* radio button numbers */
545 #define RADIO_NR_NONE                   0
546 #define RADIO_NR_DRAWING_TOOLBOX        1
547 #define RADIO_NR_RANDOM_ELEMENTS        2
548
549 /* values for counter gadgets */
550 #define ED_COUNTER_ID_SELECT_LEVEL      0
551 #define ED_COUNTER_ID_LEVEL_XSIZE       1
552 #define ED_COUNTER_ID_LEVEL_YSIZE       2
553 #define ED_COUNTER_ID_LEVEL_GEMSLIMIT   3
554 #define ED_COUNTER_ID_LEVEL_TIMELIMIT   4
555 #define ED_COUNTER_ID_LEVEL_TIMESCORE   5
556 #define ED_COUNTER_ID_LEVEL_RANDOM      6
557 #define ED_COUNTER_ID_ELEMENT_SCORE     7
558 #define ED_COUNTER_ID_ELEMENT_CONTENT   8
559 #define ED_COUNTER_ID_ENVELOPE_XSIZE    9
560 #define ED_COUNTER_ID_ENVELOPE_YSIZE    10
561 #define ED_COUNTER_ID_CUSTOM_SCORE      11
562 #define ED_COUNTER_ID_CUSTOM_GEMCOUNT   12
563 #define ED_COUNTER_ID_PUSH_DELAY_FIX    13
564 #define ED_COUNTER_ID_PUSH_DELAY_RND    14
565 #define ED_COUNTER_ID_MOVE_DELAY_FIX    15
566 #define ED_COUNTER_ID_MOVE_DELAY_RND    16
567 #define ED_COUNTER_ID_EXPLOSION_DELAY   17
568 #define ED_COUNTER_ID_IGNITION_DELAY    18
569 #define ED_COUNTER_ID_GROUP_CONTENT     19
570 #define ED_COUNTER_ID_CHANGE_DELAY_FIX  20
571 #define ED_COUNTER_ID_CHANGE_DELAY_RND  21
572 #define ED_COUNTER_ID_CHANGE_CONT_RND   22
573
574 #define ED_NUM_COUNTERBUTTONS           23
575
576 #define ED_COUNTER_ID_LEVEL_FIRST       ED_COUNTER_ID_LEVEL_XSIZE
577 #define ED_COUNTER_ID_LEVEL_LAST        ED_COUNTER_ID_LEVEL_RANDOM
578
579 #define ED_COUNTER_ID_CUSTOM1_FIRST     ED_COUNTER_ID_CUSTOM_SCORE
580 #define ED_COUNTER_ID_CUSTOM1_LAST      ED_COUNTER_ID_MOVE_DELAY_RND
581 #define ED_COUNTER_ID_CUSTOM2_FIRST     ED_COUNTER_ID_EXPLOSION_DELAY
582 #define ED_COUNTER_ID_CUSTOM2_LAST      ED_COUNTER_ID_IGNITION_DELAY
583 #define ED_COUNTER_ID_CUSTOM_FIRST      ED_COUNTER_ID_CUSTOM1_FIRST
584 #define ED_COUNTER_ID_CUSTOM_LAST       ED_COUNTER_ID_CUSTOM2_LAST
585
586 #define ED_COUNTER_ID_CHANGE_FIRST      ED_COUNTER_ID_CHANGE_DELAY_FIX
587 #define ED_COUNTER_ID_CHANGE_LAST       ED_COUNTER_ID_CHANGE_CONT_RND
588
589 /* values for scrollbutton gadgets */
590 #define ED_SCROLLBUTTON_ID_AREA_UP      0
591 #define ED_SCROLLBUTTON_ID_AREA_DOWN    1
592 #define ED_SCROLLBUTTON_ID_AREA_LEFT    2
593 #define ED_SCROLLBUTTON_ID_AREA_RIGHT   3
594 #define ED_SCROLLBUTTON_ID_LIST_UP      4
595 #define ED_SCROLLBUTTON_ID_LIST_DOWN    5
596
597 #define ED_NUM_SCROLLBUTTONS            6
598
599 #define ED_SCROLLBUTTON_ID_AREA_FIRST   ED_SCROLLBUTTON_ID_AREA_UP
600 #define ED_SCROLLBUTTON_ID_AREA_LAST    ED_SCROLLBUTTON_ID_AREA_RIGHT
601
602 /* values for scrollbar gadgets */
603 #define ED_SCROLLBAR_ID_AREA_HORIZONTAL 0
604 #define ED_SCROLLBAR_ID_AREA_VERTICAL   1
605 #define ED_SCROLLBAR_ID_LIST_VERTICAL   2
606
607 #define ED_NUM_SCROLLBARS               3
608
609 #define ED_SCROLLBAR_ID_AREA_FIRST      ED_SCROLLBAR_ID_AREA_HORIZONTAL
610 #define ED_SCROLLBAR_ID_AREA_LAST       ED_SCROLLBAR_ID_AREA_VERTICAL
611
612 /* values for text input gadgets */
613 #define ED_TEXTINPUT_ID_LEVEL_NAME      0
614 #define ED_TEXTINPUT_ID_LEVEL_AUTHOR    1
615 #define ED_TEXTINPUT_ID_ELEMENT_NAME    2
616
617 #define ED_NUM_TEXTINPUT                3
618
619 #define ED_TEXTINPUT_ID_LEVEL_FIRST     ED_TEXTINPUT_ID_LEVEL_NAME
620 #define ED_TEXTINPUT_ID_LEVEL_LAST      ED_TEXTINPUT_ID_LEVEL_AUTHOR
621
622 /* values for text area gadgets */
623 #define ED_TEXTAREA_ID_ENVELOPE_INFO    0
624
625 #define ED_NUM_TEXTAREAS                        1
626
627 #define ED_TEXTAREA_ID_LEVEL_FIRST      ED_TEXTAREA_ID_ENVELOPE
628 #define ED_TEXTAREA_ID_LEVEL_LAST       ED_TEXTAREA_ID_ENVELOPE
629
630 /* values for selectbox gadgets */
631 #define ED_SELECTBOX_ID_TIME_OR_STEPS           0
632 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE      1
633 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_LAYER     2
634 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_PROTECTED 3
635 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_DIRECTION 4
636 #define ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION   5
637 #define ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN     6
638 #define ED_SELECTBOX_ID_CUSTOM_MOVE_DIRECTION   7
639 #define ED_SELECTBOX_ID_CUSTOM_MOVE_STEPSIZE    8
640 #define ED_SELECTBOX_ID_CUSTOM_MOVE_LEAVE_TYPE  9
641 #define ED_SELECTBOX_ID_CUSTOM_SMASH_TARGETS    10
642 #define ED_SELECTBOX_ID_CUSTOM_SLIPPERY_TYPE    11
643 #define ED_SELECTBOX_ID_CUSTOM_DEADLINESS       12
644 #define ED_SELECTBOX_ID_CUSTOM_CONSISTENCY      13
645 #define ED_SELECTBOX_ID_CHANGE_TIME_UNITS       14
646 #define ED_SELECTBOX_ID_CHANGE_DIRECT_ACTION    15
647 #define ED_SELECTBOX_ID_CHANGE_OTHER_ACTION     16
648 #define ED_SELECTBOX_ID_CHANGE_SIDE             17
649 #define ED_SELECTBOX_ID_CHANGE_PLAYER           18
650 #define ED_SELECTBOX_ID_CHANGE_PAGE             19
651 #define ED_SELECTBOX_ID_CHANGE_POWER            20
652 #define ED_SELECTBOX_ID_SELECT_CHANGE_PAGE      21
653 #define ED_SELECTBOX_ID_GROUP_CHOICE_MODE       22
654
655 #define ED_NUM_SELECTBOX                        23
656
657 #define ED_SELECTBOX_ID_LEVEL_FIRST     ED_SELECTBOX_ID_TIME_OR_STEPS
658 #define ED_SELECTBOX_ID_LEVEL_LAST      ED_SELECTBOX_ID_TIME_OR_STEPS
659
660 #define ED_SELECTBOX_ID_CUSTOM1_FIRST   ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE
661 #define ED_SELECTBOX_ID_CUSTOM1_LAST    ED_SELECTBOX_ID_CUSTOM_SLIPPERY_TYPE
662 #define ED_SELECTBOX_ID_CUSTOM2_FIRST   ED_SELECTBOX_ID_CUSTOM_DEADLINESS
663 #define ED_SELECTBOX_ID_CUSTOM2_LAST    ED_SELECTBOX_ID_CUSTOM_CONSISTENCY
664 #define ED_SELECTBOX_ID_CUSTOM_FIRST    ED_SELECTBOX_ID_CUSTOM1_FIRST
665 #define ED_SELECTBOX_ID_CUSTOM_LAST     ED_SELECTBOX_ID_CUSTOM2_LAST
666
667 #define ED_SELECTBOX_ID_CHANGE_FIRST    ED_SELECTBOX_ID_CHANGE_TIME_UNITS
668 #define ED_SELECTBOX_ID_CHANGE_LAST     ED_SELECTBOX_ID_SELECT_CHANGE_PAGE
669
670 /* values for textbutton gadgets */
671 #define ED_TEXTBUTTON_ID_PROPERTIES_INFO        0
672 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG      1
673 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_1    2
674 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2    3
675 #define ED_TEXTBUTTON_ID_PROPERTIES_CHANGE      4
676 #define ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE       5
677 #define ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE        6
678 #define ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE        7
679
680 #define ED_NUM_TEXTBUTTONS                      8
681
682 #define ED_TEXTBUTTON_ID_PROPERTIES_FIRST ED_TEXTBUTTON_ID_PROPERTIES_INFO
683 #define ED_TEXTBUTTON_ID_PROPERTIES_LAST  ED_TEXTBUTTON_ID_PROPERTIES_CHANGE
684
685 #define ED_TEXTBUTTON_ID_CHANGE_FIRST   ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE
686 #define ED_TEXTBUTTON_ID_CHANGE_LAST    ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE
687
688 /* values for graphicbutton gadgets */
689 #define ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE    0
690 #define ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE    1
691
692 #define ED_NUM_GRAPHICBUTTONS                   2
693
694 #define ED_GRAPHICBUTTON_ID_CHANGE_FIRST   ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE
695 #define ED_GRAPHICBUTTON_ID_CHANGE_LAST    ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE
696
697 /* values for checkbutton gadgets */
698 #define ED_CHECKBUTTON_ID_DOUBLE_SPEED          0
699 #define ED_CHECKBUTTON_ID_GRAVITY               1
700 #define ED_CHECKBUTTON_ID_RANDOM_RESTRICTED     2
701 #define ED_CHECKBUTTON_ID_STICK_ELEMENT         3
702 #define ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS      4
703 #define ED_CHECKBUTTON_ID_USE_SPRING_BUG        5
704 #define ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD      6
705 #define ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD   7
706 #define ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID    8
707 #define ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC    9
708 #define ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE   10
709 #define ED_CHECKBUTTON_ID_CUSTOM_ACCESSIBLE     11
710 #define ED_CHECKBUTTON_ID_CUSTOM_WALK_TO_OBJECT 12
711 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE       13
712 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_FALL       14
713 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_SMASH      15
714 #define ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY       16
715 #define ED_CHECKBUTTON_ID_CUSTOM_DEADLY         17
716 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_RESULT 18
717 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_FIRE   19
718 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_SMASH  20
719 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT 21
720 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE     22
721 #define ED_CHECKBUTTON_ID_CHANGE_DELAY          23
722 #define ED_CHECKBUTTON_ID_CHANGE_BY_DIRECT_ACT  24
723 #define ED_CHECKBUTTON_ID_CHANGE_BY_OTHER_ACT   25
724 #define ED_CHECKBUTTON_ID_CHANGE_USE_EXPLOSION  26
725 #define ED_CHECKBUTTON_ID_CHANGE_USE_CONTENT    27
726 #define ED_CHECKBUTTON_ID_CHANGE_ONLY_COMPLETE  28
727 #define ED_CHECKBUTTON_ID_CHANGE_USE_RANDOM     29
728
729 #define ED_NUM_CHECKBUTTONS                     30
730
731 #define ED_CHECKBUTTON_ID_LEVEL_FIRST   ED_CHECKBUTTON_ID_DOUBLE_SPEED
732 #define ED_CHECKBUTTON_ID_LEVEL_LAST    ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
733
734 #define ED_CHECKBUTTON_ID_CUSTOM1_FIRST ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC
735 #define ED_CHECKBUTTON_ID_CUSTOM1_LAST  ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY
736 #define ED_CHECKBUTTON_ID_CUSTOM2_FIRST ED_CHECKBUTTON_ID_CUSTOM_DEADLY
737 #define ED_CHECKBUTTON_ID_CUSTOM2_LAST  ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT
738 #define ED_CHECKBUTTON_ID_CUSTOM_FIRST  ED_CHECKBUTTON_ID_CUSTOM1_FIRST
739 #define ED_CHECKBUTTON_ID_CUSTOM_LAST   ED_CHECKBUTTON_ID_CUSTOM2_LAST
740
741 #define ED_CHECKBUTTON_ID_CHANGE_FIRST  ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE
742 #define ED_CHECKBUTTON_ID_CHANGE_LAST   ED_CHECKBUTTON_ID_CHANGE_USE_RANDOM
743
744 /* values for radiobutton gadgets */
745 #define ED_RADIOBUTTON_ID_PERCENTAGE    0
746 #define ED_RADIOBUTTON_ID_QUANTITY      1
747
748 #define ED_NUM_RADIOBUTTONS             2
749
750 #define ED_RADIOBUTTON_ID_LEVEL_FIRST   ED_RADIOBUTTON_ID_PERCENTAGE
751 #define ED_RADIOBUTTON_ID_LEVEL_LAST    ED_RADIOBUTTON_ID_QUANTITY
752
753 /* values for drawing area gadgets */
754 #define ED_DRAWING_ID_DRAWING_LEVEL             0
755 #define ED_DRAWING_ID_ELEMENT_CONTENT_0         1
756 #define ED_DRAWING_ID_ELEMENT_CONTENT_1         2
757 #define ED_DRAWING_ID_ELEMENT_CONTENT_2         3
758 #define ED_DRAWING_ID_ELEMENT_CONTENT_3         4
759 #define ED_DRAWING_ID_ELEMENT_CONTENT_4         5
760 #define ED_DRAWING_ID_ELEMENT_CONTENT_5         6
761 #define ED_DRAWING_ID_ELEMENT_CONTENT_6         7
762 #define ED_DRAWING_ID_ELEMENT_CONTENT_7         8
763 #define ED_DRAWING_ID_AMOEBA_CONTENT            9
764 #define ED_DRAWING_ID_CUSTOM_GRAPHIC            10
765 #define ED_DRAWING_ID_CUSTOM_CONTENT            11
766 #define ED_DRAWING_ID_CUSTOM_MOVE_ENTER         12
767 #define ED_DRAWING_ID_CUSTOM_MOVE_LEAVE         13
768 #define ED_DRAWING_ID_CUSTOM_CHANGE_TARGET      14
769 #define ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT     15
770 #define ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER     16
771 #define ED_DRAWING_ID_GROUP_CONTENT             17
772 #define ED_DRAWING_ID_RANDOM_BACKGROUND         18
773
774 #define ED_NUM_DRAWING_AREAS                    19
775
776
777 /*
778   -----------------------------------------------------------------------------
779   some internally used definitions
780   -----------------------------------------------------------------------------
781 */
782
783 /* values for CopyLevelToUndoBuffer() */
784 #define UNDO_IMMEDIATE                  0
785 #define UNDO_ACCUMULATE                 1
786
787 /* values for scrollbars */
788 #define ED_SCROLL_NO                    0
789 #define ED_SCROLL_LEFT                  1
790 #define ED_SCROLL_RIGHT                 2
791 #define ED_SCROLL_UP                    4
792 #define ED_SCROLL_DOWN                  8
793
794 /* screens in the level editor */
795 #define ED_MODE_DRAWING                 0
796 #define ED_MODE_INFO                    1
797 #define ED_MODE_PROPERTIES              2
798
799 /* sub-screens in the element properties section */
800 #define ED_MODE_PROPERTIES_INFO         ED_TEXTBUTTON_ID_PROPERTIES_INFO
801 #define ED_MODE_PROPERTIES_CONFIG       ED_TEXTBUTTON_ID_PROPERTIES_CONFIG
802 #define ED_MODE_PROPERTIES_CONFIG_1     ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_1
803 #define ED_MODE_PROPERTIES_CONFIG_2     ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2
804 #define ED_MODE_PROPERTIES_CHANGE       ED_TEXTBUTTON_ID_PROPERTIES_CHANGE
805
806 /* how many steps can be cancelled */
807 #define NUM_UNDO_STEPS                  (10 + 1)
808
809 /* values for elements with score for certain actions */
810 #define MIN_SCORE                       0
811 #define MAX_SCORE                       255
812
813 /* values for elements with count for collecting */
814 #define MIN_COLLECT_COUNT               0
815 #define MAX_COLLECT_COUNT               100
816
817 /* values for random placement */
818 #define RANDOM_USE_PERCENTAGE           0
819 #define RANDOM_USE_QUANTITY             1
820
821 /* maximal size of level editor drawing area */
822 #define MAX_ED_FIELDX           (2 * SCR_FIELDX)
823 #define MAX_ED_FIELDY           (2 * SCR_FIELDY - 1)
824
825
826 /*
827   -----------------------------------------------------------------------------
828   some internally used data structure definitions
829   -----------------------------------------------------------------------------
830 */
831
832 static struct
833 {
834   char shortcut;
835   char *text;
836 } control_info[ED_NUM_CTRL_BUTTONS] =
837 {
838   { 's',        "draw single items"                     },
839   { 'd',        "draw connected items"                  },
840   { 'l',        "draw lines"                            },
841   { 'a',        "draw arcs"                             },
842   { 'r',        "draw outline rectangles"               },
843   { 'R',        "draw filled rectangles"                },
844   { '\0',       "wrap (rotate) level up"                },
845   { 't',        "enter text elements"                   },
846   { 'f',        "flood fill"                            },
847   { '\0',       "wrap (rotate) level left"              },
848   { '?',        "properties of drawing element"         },
849   { '\0',       "wrap (rotate) level right"             },
850   { '\0',       "random element placement"              },
851   { 'b',        "grab brush"                            },
852   { '\0',       "wrap (rotate) level down"              },
853   { ',',        "pick drawing element"                  },
854
855   { 'U',        "undo last operation"                   },
856   { 'I',        "level properties"                      },
857   { 'S',        "save level"                            },
858   { 'C',        "clear level"                           },
859   { 'T',        "test level"                            },
860   { 'E',        "exit level editor"                     },
861
862   { '\0',       "copy settings from other element"      },
863   { '\0',       "copy settings to other element"        },
864   { '\0',       "exchange settings with other element"  },
865 };
866
867 static int random_placement_value = 10;
868 static int random_placement_method = RANDOM_USE_QUANTITY;
869 static int random_placement_background_element = EL_SAND;
870 static boolean random_placement_background_restricted = FALSE;
871 static boolean stick_element_properties_window = FALSE;
872 static boolean custom_element_properties[NUM_ELEMENT_PROPERTIES];
873 static boolean custom_element_change_events[NUM_CHANGE_EVENTS];
874 static struct ElementChangeInfo custom_element_change;
875 static struct ElementGroupInfo group_element_info;
876 static struct ElementInfo custom_element;
877
878 static struct
879 {
880   int x, y;
881   int min_value, max_value;
882   int gadget_id_down, gadget_id_up;
883   int gadget_id_text;
884   int gadget_id_align;
885   int *value;
886   char *text_above, *text_left, *text_right;
887 } counterbutton_info[ED_NUM_COUNTERBUTTONS] =
888 {
889   /* ---------- level and editor settings ---------------------------------- */
890
891   {
892     DX + 5 - SX,                        DY + 3 - SY,
893     1,                                  100,
894     GADGET_ID_SELECT_LEVEL_DOWN,        GADGET_ID_SELECT_LEVEL_UP,
895     GADGET_ID_SELECT_LEVEL_TEXT,        GADGET_ID_NONE,
896     &level_nr,
897     NULL,                               NULL, NULL
898   },
899   {
900     ED_SETTINGS_XPOS(0),                ED_COUNTER_YPOS(2),
901     MIN_LEV_FIELDX,                     MAX_LEV_FIELDX,
902     GADGET_ID_LEVEL_XSIZE_DOWN,         GADGET_ID_LEVEL_XSIZE_UP,
903     GADGET_ID_LEVEL_XSIZE_TEXT,         GADGET_ID_NONE,
904     &level.fieldx,
905     "playfield size:",                  NULL, "width",
906   },
907   {
908     -1,                                 ED_COUNTER_YPOS(2),
909     MIN_LEV_FIELDY,                     MAX_LEV_FIELDY,
910     GADGET_ID_LEVEL_YSIZE_DOWN,         GADGET_ID_LEVEL_YSIZE_UP,
911     GADGET_ID_LEVEL_YSIZE_TEXT,         GADGET_ID_LEVEL_XSIZE_UP,
912     &level.fieldy,
913     NULL,                               " ", "height",
914   },
915   {
916     ED_SETTINGS_XPOS(0),                ED_COUNTER_YPOS(3),
917     0,                                  999,
918     GADGET_ID_LEVEL_GEMSLIMIT_DOWN,     GADGET_ID_LEVEL_GEMSLIMIT_UP,
919     GADGET_ID_LEVEL_GEMSLIMIT_TEXT,     GADGET_ID_NONE,
920     &level.gems_needed,
921     "number of gems to collect:",       NULL, NULL
922   },
923   {
924     ED_SETTINGS_XPOS(0),                ED_COUNTER_YPOS(4),
925     0,                                  9999,
926     GADGET_ID_LEVEL_TIMELIMIT_DOWN,     GADGET_ID_LEVEL_TIMELIMIT_UP,
927     GADGET_ID_LEVEL_TIMELIMIT_TEXT,     GADGET_ID_NONE,
928     &level.time,
929     "time or step limit to solve level:", NULL, NULL
930   },
931   {
932     ED_SETTINGS_XPOS(0),                ED_COUNTER_YPOS(5),
933     0,                                  255,
934     GADGET_ID_LEVEL_TIMESCORE_DOWN,     GADGET_ID_LEVEL_TIMESCORE_UP,
935     GADGET_ID_LEVEL_TIMESCORE_TEXT,     GADGET_ID_NONE,
936     &level.score[SC_TIME_BONUS],
937     "score for each 10 sec/steps left:", NULL, NULL
938   },
939   {
940     ED_SETTINGS_XPOS(0),                ED_COUNTER2_YPOS(8),
941     1,                                  100,
942     GADGET_ID_LEVEL_RANDOM_DOWN,        GADGET_ID_LEVEL_RANDOM_UP,
943     GADGET_ID_LEVEL_RANDOM_TEXT,        GADGET_ID_NONE,
944     &random_placement_value,
945     "random element placement:",        NULL, "in"
946   },
947
948   /* ---------- element settings: configure (various elements) ------------- */
949
950   {
951     ED_SETTINGS_XPOS(0),                ED_SETTINGS_YPOS(0),
952     MIN_SCORE,                          MAX_SCORE,
953     GADGET_ID_ELEMENT_SCORE_DOWN,       GADGET_ID_ELEMENT_SCORE_UP,
954     GADGET_ID_ELEMENT_SCORE_TEXT,       GADGET_ID_NONE,
955     NULL,                               /* will be set when used */
956     NULL,                               NULL, NULL
957   },
958   {
959     ED_SETTINGS_XPOS(0),                ED_SETTINGS_YPOS(3),
960     MIN_ELEMENT_CONTENTS,               MAX_ELEMENT_CONTENTS,
961     GADGET_ID_ELEMENT_CONTENT_DOWN,     GADGET_ID_ELEMENT_CONTENT_UP,
962     GADGET_ID_ELEMENT_CONTENT_TEXT,     GADGET_ID_NONE,
963     &level.num_yamyam_contents,
964     NULL,                               NULL, "number of content areas"
965   },
966   {
967     ED_SETTINGS_XPOS(0),                ED_SETTINGS_YPOS(0),
968     MIN_ENVELOPE_XSIZE,                 MAX_ENVELOPE_XSIZE,
969     GADGET_ID_ENVELOPE_XSIZE_DOWN,      GADGET_ID_ENVELOPE_XSIZE_UP,
970     GADGET_ID_ENVELOPE_XSIZE_TEXT,      GADGET_ID_NONE,
971     NULL,
972     NULL,                               NULL, "width",
973   },
974   {
975     -1,                                 ED_SETTINGS_YPOS(0),
976     MIN_ENVELOPE_YSIZE,                 MAX_ENVELOPE_YSIZE,
977     GADGET_ID_ENVELOPE_YSIZE_DOWN,      GADGET_ID_ENVELOPE_YSIZE_UP,
978     GADGET_ID_ENVELOPE_YSIZE_TEXT,      GADGET_ID_ENVELOPE_XSIZE_UP,
979     NULL,
980     NULL,                               " ", "height",
981   },
982
983   /* ---------- element settings: configure 1 (custom elements) ------------ */
984
985   {
986     ED_SETTINGS_XPOS(1),                ED_SETTINGS_YPOS(6),
987     MIN_SCORE,                          MAX_SCORE,
988     GADGET_ID_CUSTOM_SCORE_DOWN,        GADGET_ID_CUSTOM_SCORE_UP,
989     GADGET_ID_CUSTOM_SCORE_TEXT,        GADGET_ID_NONE,
990     &custom_element.collect_score,
991     NULL,                               "score", " "
992   },
993   {
994     -1,                                 ED_SETTINGS_YPOS(6),
995     MIN_COLLECT_COUNT,                  MAX_COLLECT_COUNT,
996     GADGET_ID_CUSTOM_GEMCOUNT_DOWN,     GADGET_ID_CUSTOM_GEMCOUNT_UP,
997     GADGET_ID_CUSTOM_GEMCOUNT_TEXT,     GADGET_ID_CUSTOM_SCORE_UP,
998     &custom_element.collect_count,
999     NULL,                               "count", NULL
1000   },
1001   {
1002     ED_SETTINGS_XPOS(1),                ED_SETTINGS_YPOS(7),
1003     0,                                  999,
1004     GADGET_ID_PUSH_DELAY_FIX_DOWN,      GADGET_ID_PUSH_DELAY_FIX_UP,
1005     GADGET_ID_PUSH_DELAY_FIX_TEXT,      GADGET_ID_NONE,
1006     &custom_element.push_delay_fixed,
1007     NULL,                               "push delay", NULL
1008   },
1009   {
1010     -1,                                 ED_SETTINGS_YPOS(7),
1011     0,                                  999,
1012     GADGET_ID_PUSH_DELAY_RND_DOWN,      GADGET_ID_PUSH_DELAY_RND_UP,
1013     GADGET_ID_PUSH_DELAY_RND_TEXT,      GADGET_ID_PUSH_DELAY_FIX_UP,
1014     &custom_element.push_delay_random,
1015     NULL,                               "+random", NULL
1016   },
1017   {
1018     ED_SETTINGS_XPOS(1),                ED_SETTINGS_YPOS(12),
1019     0,                                  999,
1020     GADGET_ID_MOVE_DELAY_FIX_DOWN,      GADGET_ID_MOVE_DELAY_FIX_UP,
1021     GADGET_ID_MOVE_DELAY_FIX_TEXT,      GADGET_ID_NONE,
1022     &custom_element.move_delay_fixed,
1023     NULL,                               "move delay", NULL
1024   },
1025   {
1026     -1,                                 ED_SETTINGS_YPOS(12),
1027     0,                                  999,
1028     GADGET_ID_MOVE_DELAY_RND_DOWN,      GADGET_ID_MOVE_DELAY_RND_UP,
1029     GADGET_ID_MOVE_DELAY_RND_TEXT,      GADGET_ID_MOVE_DELAY_FIX_UP,
1030     &custom_element.move_delay_random,
1031     NULL,                               "+random", NULL
1032   },
1033
1034   /* ---------- element settings: configure 2 (custom elements) ------------ */
1035
1036   {
1037     ED_SETTINGS_XPOS(1),                ED_SETTINGS_YPOS(4),
1038     0,                                  255,
1039     GADGET_ID_EXPLOSION_DELAY_DOWN,     GADGET_ID_EXPLOSION_DELAY_UP,
1040     GADGET_ID_EXPLOSION_DELAY_TEXT,     GADGET_ID_NONE,
1041     &custom_element.explosion_delay,
1042     NULL,                               "explosion delay", NULL
1043   },
1044   {
1045     ED_SETTINGS_XPOS(1),                ED_SETTINGS_YPOS(5),
1046     0,                                  255,
1047     GADGET_ID_IGNITION_DELAY_DOWN,      GADGET_ID_IGNITION_DELAY_UP,
1048     GADGET_ID_IGNITION_DELAY_TEXT,      GADGET_ID_NONE,
1049     &custom_element.ignition_delay,
1050     NULL,                               "ignition delay", "(by fire)"
1051   },
1052
1053   /* ---------- element settings: configure (group elements) --------------- */
1054
1055   {
1056     ED_SETTINGS_XPOS(0),                ED_SETTINGS_YPOS(5),
1057     MIN_ELEMENTS_IN_GROUP,              MAX_ELEMENTS_IN_GROUP,
1058     GADGET_ID_GROUP_CONTENT_DOWN,       GADGET_ID_GROUP_CONTENT_UP,
1059     GADGET_ID_GROUP_CONTENT_TEXT,       GADGET_ID_NONE,
1060     &group_element_info.num_elements,
1061     NULL,                               NULL, "number of elements in group"
1062   },
1063
1064   /* ---------- element settings: advanced (custom elements) --------------- */
1065
1066   {
1067     ED_SETTINGS_XPOS(2),                ED_SETTINGS_YPOS(2),
1068     0,                                  999,
1069     GADGET_ID_CHANGE_DELAY_FIX_DOWN,    GADGET_ID_CHANGE_DELAY_FIX_UP,
1070     GADGET_ID_CHANGE_DELAY_FIX_TEXT,    GADGET_ID_NONE,
1071     &custom_element_change.delay_fixed,
1072     NULL,                               "delay", NULL,
1073   },
1074   {
1075     -1,                                 ED_SETTINGS_YPOS(2),
1076     0,                                  999,
1077     GADGET_ID_CHANGE_DELAY_RND_DOWN,    GADGET_ID_CHANGE_DELAY_RND_UP,
1078     GADGET_ID_CHANGE_DELAY_RND_TEXT,    GADGET_ID_CHANGE_DELAY_FIX_UP,
1079     &custom_element_change.delay_random,
1080     NULL,                               "+random", NULL
1081   },
1082   {
1083     ED_SETTINGS_XPOS(3),                ED_SETTINGS_YPOS(12),
1084     0,                                  100,
1085     GADGET_ID_CHANGE_CONT_RND_DOWN,     GADGET_ID_CHANGE_CONT_RND_UP,
1086     GADGET_ID_CHANGE_CONT_RND_TEXT,     GADGET_ID_NONE,
1087     &custom_element_change.random,
1088     NULL,                               "use random replace:", "%"
1089   },
1090 };
1091
1092 static struct
1093 {
1094   int x, y;
1095   int gadget_id;
1096   int size;
1097   char *value;
1098   char *text_above, *infotext;
1099 } textinput_info[ED_NUM_TEXTINPUT] =
1100 {
1101   {
1102     ED_SETTINGS_XPOS(0),                ED_COUNTER_YPOS(0),
1103     GADGET_ID_LEVEL_NAME,
1104     MAX_LEVEL_NAME_LEN,
1105     level.name,
1106     "Title:", "Title"
1107   },
1108   {
1109     ED_SETTINGS_XPOS(0),                ED_COUNTER_YPOS(1),
1110     GADGET_ID_LEVEL_AUTHOR,
1111     MAX_LEVEL_AUTHOR_LEN,
1112     level.author,
1113     "Author:", "Author"
1114   },
1115   {
1116     5 * MINI_TILEX - 2,                 5 * MINI_TILEY - ED_BORDER_SIZE + 1,
1117     GADGET_ID_ELEMENT_NAME,
1118     MAX_ELEMENT_NAME_LEN - 2,           /* currently 2 chars less editable */
1119     custom_element.description,
1120     NULL, "Element name"
1121   }
1122 };
1123
1124 static struct
1125 {
1126   int x, y;
1127   int gadget_id;
1128   int xsize, ysize;
1129   char *value;
1130   char *text_above, *infotext;
1131 } textarea_info[ED_NUM_TEXTAREAS] =
1132 {
1133   {
1134     ED_SETTINGS_XPOS(0),                ED_SETTINGS_YPOS(2),
1135     GADGET_ID_ENVELOPE_INFO,
1136     MAX_ENVELOPE_XSIZE, MAX_ENVELOPE_YSIZE,
1137     NULL,
1138     "Envelope Info:", "Envelope Info"
1139   }
1140 };
1141
1142 static struct ValueTextInfo options_time_or_steps[] =
1143 {
1144   { 0,                          "seconds"                       },
1145   { 1,                          "steps"                         },
1146
1147   { -1,                         NULL                            }
1148 };
1149
1150 static struct ValueTextInfo options_access_type[] =
1151 {
1152   { EP_WALKABLE,                "walkable"                      },
1153   { EP_PASSABLE,                "passable"                      },
1154
1155   { -1,                         NULL                            }
1156 };
1157
1158 static struct ValueTextInfo options_access_layer[] =
1159 {
1160   { EP_ACCESSIBLE_OVER,         "over"                          },
1161   { EP_ACCESSIBLE_INSIDE,       "inside"                        },
1162   { EP_ACCESSIBLE_UNDER,        "under"                         },
1163
1164   { -1,                         NULL                            }
1165 };
1166
1167 static struct ValueTextInfo options_access_protected[] =
1168 {
1169   { 0,                          "unprotected"                   },
1170   { 1,                          "protected"                     },
1171
1172   { -1,                         NULL                            }
1173 };
1174
1175 static struct ValueTextInfo options_access_direction[] =
1176 {
1177   { MV_LEFT,                    "left"                          },
1178   { MV_RIGHT,                   "right"                         },
1179   { MV_UP,                      "up"                            },
1180   { MV_DOWN,                    "down"                          },
1181   { MV_LEFT  | MV_UP,           "left + up"                     },
1182   { MV_LEFT  | MV_DOWN,         "left + down"                   },
1183   { MV_RIGHT | MV_UP,           "right + up"                    },
1184   { MV_RIGHT | MV_DOWN,         "right + down"                  },
1185   { MV_HORIZONTAL,              "horizontal"                    },
1186   { MV_VERTICAL,                "vertical"                      },
1187   { MV_HORIZONTAL | MV_UP,      "horizontal + up"               },
1188   { MV_HORIZONTAL | MV_DOWN,    "horizontal + down"             },
1189   { MV_VERTICAL   | MV_LEFT,    "vertical + left"               },
1190   { MV_VERTICAL   | MV_RIGHT,   "vertical + right"              },
1191   { MV_ALL_DIRECTIONS,          "all directions"                },
1192
1193   { -1,                         NULL                            }
1194 };
1195
1196 static struct ValueTextInfo options_walk_to_action[] =
1197 {
1198   { EP_DIGGABLE,                "diggable"                      },
1199   { EP_COLLECTIBLE_ONLY,        "collectible"                   },
1200   { EP_DROPPABLE,               "collectible & droppable"       },
1201   { EP_PUSHABLE,                "pushable"                      },
1202
1203   { -1,                         NULL                            }
1204 };
1205
1206 static struct ValueTextInfo options_move_pattern[] =
1207 {
1208   { MV_LEFT,                    "left"                          },
1209   { MV_RIGHT,                   "right"                         },
1210   { MV_UP,                      "up"                            },
1211   { MV_DOWN,                    "down"                          },
1212   { MV_HORIZONTAL,              "horizontal"                    },
1213   { MV_VERTICAL,                "vertical"                      },
1214   { MV_ALL_DIRECTIONS,          "all directions"                },
1215   { MV_TOWARDS_PLAYER,          "towards player"                },
1216   { MV_AWAY_FROM_PLAYER,        "away from player"              },
1217   { MV_ALONG_LEFT_SIDE,         "along left side"               },
1218   { MV_ALONG_RIGHT_SIDE,        "along right side"              },
1219   { MV_TURNING_LEFT,            "turning left"                  },
1220   { MV_TURNING_RIGHT,           "turning right"                 },
1221   { MV_TURNING_LEFT_RIGHT,      "turning left, right"           },
1222   { MV_TURNING_RIGHT_LEFT,      "turning right, left"           },
1223   { MV_TURNING_RANDOM,          "turning random"                },
1224   { MV_WHEN_PUSHED,             "when pushed"                   },
1225   { MV_WHEN_DROPPED,            "when dropped"                  },
1226   { MV_MAZE_RUNNER,             "maze runner style"             },
1227   { MV_MAZE_HUNTER,             "maze hunter style"             },
1228
1229   { -1,                         NULL                            }
1230 };
1231
1232 static struct ValueTextInfo options_move_direction[] =
1233 {
1234   { MV_START_AUTOMATIC,         "automatic"                     },
1235   { MV_START_LEFT,              "left"                          },
1236   { MV_START_RIGHT,             "right"                         },
1237   { MV_START_UP,                "up"                            },
1238   { MV_START_DOWN,              "down"                          },
1239   { MV_START_RANDOM,            "random"                        },
1240   { MV_START_PREVIOUS,          "previous"                      },
1241
1242   { -1,                         NULL                            }
1243 };
1244
1245 static struct ValueTextInfo options_move_stepsize[] =
1246 {
1247   { 1,                          "very slow"                     },
1248   { 2,                          "slow"                          },
1249   { 4,                          "normal"                        },
1250   { 8,                          "fast"                          },
1251   { 16,                         "very fast"                     },
1252
1253   { -1,                         NULL                            }
1254 };
1255
1256 static struct ValueTextInfo options_move_leave_type[] =
1257 {
1258   { LEAVE_TYPE_UNLIMITED,       "leave behind"                  },
1259   { LEAVE_TYPE_LIMITED,         "change it to"                  },
1260
1261   { -1,                         NULL                            }
1262 };
1263
1264 static struct ValueTextInfo options_smash_targets[] =
1265 {
1266   { EP_CAN_SMASH_PLAYER,        "player"                        },
1267 #if 0
1268   { EP_CAN_SMASH_ENEMIES,       "enemies"                       },
1269 #endif
1270   { EP_CAN_SMASH_EVERYTHING,    "everything"                    },
1271
1272   { -1,                         NULL                            }
1273 };
1274
1275 static struct ValueTextInfo options_slippery_type[] =
1276 {
1277   { SLIPPERY_ANY_RANDOM,        "random"                        },
1278   { SLIPPERY_ANY_LEFT_RIGHT,    "left, right"                   },
1279   { SLIPPERY_ANY_RIGHT_LEFT,    "right, left"                   },
1280   { SLIPPERY_ONLY_LEFT,         "only left"                     },
1281   { SLIPPERY_ONLY_RIGHT,        "only right"                    },
1282
1283   { -1,                         NULL                            }
1284 };
1285
1286 static struct ValueTextInfo options_deadliness[] =
1287 {
1288   { EP_DONT_RUN_INTO,           "running into"                  },
1289   { EP_DONT_COLLIDE_WITH,       "colliding with"                },
1290   { EP_DONT_TOUCH,              "touching"                      },
1291
1292   { -1,                         NULL                            }
1293 };
1294
1295 static struct ValueTextInfo options_consistency[] =
1296 {
1297   { EP_CAN_EXPLODE_3X3,         "can explode 3x3"               },
1298   { EP_CAN_EXPLODE_DYNA,        "can explode 3+3"               },
1299   { EP_CAN_EXPLODE_1X1,         "can explode 1x1"               },
1300   { EP_INDESTRUCTIBLE,          "indestructible"                },
1301
1302   { -1,                         NULL                            }
1303 };
1304
1305 static struct ValueTextInfo options_time_units[] =
1306 {
1307   { 1,                          "frames"                        },
1308   { FRAMES_PER_SECOND,          "seconds"                       },
1309
1310   { -1,                         NULL                            }
1311 };
1312
1313 static struct ValueTextInfo options_change_direct_action[] =
1314 {
1315   { CE_TOUCHED_BY_PLAYER,       "touched by player ..."         },
1316   { CE_PRESSED_BY_PLAYER,       "pressed by player ..."         },
1317   { CE_PUSHED_BY_PLAYER,        "pushed by player ..."          },
1318   { CE_ENTERED_BY_PLAYER,       "entered by player ..."         },
1319   { CE_LEFT_BY_PLAYER,          "left by player ..."            },
1320   { CE_DROPPED_BY_PLAYER,       "dropped by player"             },
1321   { CE_SWITCHED,                "switched ..."                  },
1322 #if 1
1323   { CE_HITTING_SOMETHING,       "hitting something ..."         },
1324   { CE_HIT_BY_SOMETHING,        "hit by something ..."          },
1325 #else
1326   { CE_HITTING_SOMETHING,       "collision ..."                 },
1327 #endif
1328   { CE_IMPACT,                  "impact (on something)"         },
1329   { CE_SMASHED,                 "smashed (from above)"          },
1330
1331   { -1,                         NULL                            }
1332 };
1333
1334 static struct ValueTextInfo options_change_other_action[] =
1335 {
1336   { CE_OTHER_GETS_TOUCHED,      "player touches ..."            },
1337   { CE_OTHER_GETS_PRESSED,      "player presses ..."            },
1338   { CE_OTHER_GETS_PUSHED,       "player pushes ..."             },
1339   { CE_OTHER_GETS_ENTERED,      "player enters ..."             },
1340   { CE_OTHER_GETS_LEFT,         "player leaves ..."             },
1341   { CE_OTHER_GETS_DIGGED,       "player digs"                   },
1342   { CE_OTHER_GETS_COLLECTED,    "player collects"               },
1343   { CE_OTHER_GETS_DROPPED,      "player drops"                  },
1344   { CE_OTHER_IS_TOUCHING,       "touching ..."                  },
1345 #if 1
1346   { CE_OTHER_IS_HITTING,        "hitting ..."                   },
1347   { CE_OTHER_GETS_HIT,          "hit by ..."                    },
1348 #endif
1349   { CE_OTHER_IS_SWITCHING,      "switch of ..."                 },
1350   { CE_OTHER_IS_CHANGING,       "change by page of"             },
1351   { CE_OTHER_IS_EXPLODING,      "explosion of"                  },
1352
1353   { -1,                         NULL                            }
1354 };
1355
1356 static struct ValueTextInfo options_change_trigger_side[] =
1357 {
1358   { CH_SIDE_LEFT,               "left"                          },
1359   { CH_SIDE_RIGHT,              "right"                         },
1360   { CH_SIDE_TOP,                "top"                           },
1361   { CH_SIDE_BOTTOM,             "bottom"                        },
1362   { CH_SIDE_LEFT_RIGHT,         "left/right"                    },
1363   { CH_SIDE_TOP_BOTTOM,         "top/bottom"                    },
1364   { CH_SIDE_ANY,                "any"                           },
1365
1366   { -1,                         NULL                            }
1367 };
1368
1369 static struct ValueTextInfo options_change_trigger_player[] =
1370 {
1371   { CH_PLAYER_1,                "1"                             },
1372   { CH_PLAYER_2,                "2"                             },
1373   { CH_PLAYER_3,                "3"                             },
1374   { CH_PLAYER_4,                "4"                             },
1375   { CH_PLAYER_ANY,              "any"                           },
1376
1377   { -1,                         NULL                            }
1378 };
1379
1380 static struct ValueTextInfo options_change_trigger_page[] =
1381 {
1382   { (1 << 0),                   "1"                             },
1383   { (1 << 1),                   "2"                             },
1384   { (1 << 2),                   "3"                             },
1385   { (1 << 3),                   "4"                             },
1386   { (1 << 4),                   "5"                             },
1387   { (1 << 5),                   "6"                             },
1388   { (1 << 6),                   "7"                             },
1389   { (1 << 7),                   "8"                             },
1390   { (1 << 8),                   "9"                             },
1391   { (1 << 9),                   "10"                            },
1392   { (1 << 10),                  "11"                            },
1393   { (1 << 11),                  "12"                            },
1394   { (1 << 12),                  "13"                            },
1395   { (1 << 13),                  "14"                            },
1396   { (1 << 14),                  "15"                            },
1397   { (1 << 15),                  "16"                            },
1398   { (1 << 16),                  "17"                            },
1399   { (1 << 17),                  "18"                            },
1400   { (1 << 18),                  "19"                            },
1401   { (1 << 19),                  "20"                            },
1402   { (1 << 20),                  "21"                            },
1403   { (1 << 21),                  "22"                            },
1404   { (1 << 22),                  "23"                            },
1405   { (1 << 23),                  "24"                            },
1406   { (1 << 24),                  "25"                            },
1407   { (1 << 25),                  "26"                            },
1408   { (1 << 26),                  "27"                            },
1409   { (1 << 27),                  "28"                            },
1410   { (1 << 28),                  "29"                            },
1411   { (1 << 29),                  "30"                            },
1412   { (1 << 30),                  "31"                            },
1413   { (1 << 31),                  "32"                            },
1414   { CH_PAGE_ANY,                "any"                           },
1415
1416   { -1,                         NULL                            }
1417 };
1418
1419 static struct ValueTextInfo options_change_power[] =
1420 {
1421   { CP_NON_DESTRUCTIVE,         "empty"                         },
1422   { CP_HALF_DESTRUCTIVE,        "diggable"                      },
1423   { CP_FULL_DESTRUCTIVE,        "destructible"                  },
1424
1425   { -1,                         NULL                            }
1426 };
1427
1428 static char options_change_page_strings[MAX_CHANGE_PAGES][10];
1429 static struct ValueTextInfo options_change_page[MAX_CHANGE_PAGES + 1] =
1430 {
1431   { -1,                         NULL                            }
1432 };
1433
1434 static struct ValueTextInfo options_group_choice_mode[] =
1435 {
1436   { ANIM_RANDOM,                "random"                        },
1437   { ANIM_LOOP,                  "loop"                          },
1438   { ANIM_LINEAR,                "linear"                        },
1439   { ANIM_PINGPONG,              "pingpong"                      },
1440   { ANIM_PINGPONG2,             "pingpong 2"                    },
1441
1442   { -1,                         NULL                            }
1443 };
1444
1445 static struct
1446 {
1447   int x, y;
1448   int gadget_id;
1449   int gadget_id_align;
1450   int size;     /* char size of selectbox or '-1' (dynamically determined) */
1451   struct ValueTextInfo *options;
1452   int *value;
1453   char *text_left, *text_right, *infotext;
1454 } selectbox_info[ED_NUM_SELECTBOX] =
1455 {
1456   /* ---------- level and editor settings ---------------------------------- */
1457
1458   {
1459     -1,                                 ED_COUNTER_YPOS(4),
1460     GADGET_ID_TIME_OR_STEPS,            GADGET_ID_LEVEL_TIMELIMIT_UP,
1461     -1,
1462     options_time_or_steps,
1463     &level.use_step_counter,
1464     NULL, "(0 => no limit)",            "time or step limit"
1465   },
1466
1467   /* ---------- element settings: configure 1 (custom elements) ----------- */
1468
1469   {
1470     ED_SETTINGS_XPOS(1),                ED_SETTINGS_YPOS(3),
1471     GADGET_ID_CUSTOM_ACCESS_TYPE,       GADGET_ID_NONE,
1472     -1,
1473     options_access_type,
1474     &custom_element.access_type,
1475     NULL, NULL,                         "type of access to this field"
1476   },
1477   {
1478     -1,                                 ED_SETTINGS_YPOS(3),
1479     GADGET_ID_CUSTOM_ACCESS_LAYER,      GADGET_ID_CUSTOM_ACCESS_TYPE,
1480     -1,
1481     options_access_layer,
1482     &custom_element.access_layer,
1483     NULL, NULL,                         "layer of access for this field"
1484   },
1485   {
1486     -1,                                 ED_SETTINGS_YPOS(3),
1487     GADGET_ID_CUSTOM_ACCESS_PROTECTED,  GADGET_ID_CUSTOM_ACCESS_LAYER,
1488     -1,
1489     options_access_protected,
1490     &custom_element.access_protected,
1491     NULL, NULL,                         "protected access for this field"
1492   },
1493   {
1494     ED_SETTINGS_XPOS(1),                ED_SETTINGS_YPOS(4),
1495     GADGET_ID_CUSTOM_ACCESS_DIRECTION,  GADGET_ID_NONE,
1496     -1,
1497     options_access_direction,
1498     &custom_element.access_direction,
1499     "from", NULL,                       "access direction for this field"
1500   },
1501   {
1502     ED_SETTINGS_XPOS(1),                ED_SETTINGS_YPOS(5),
1503     GADGET_ID_CUSTOM_WALK_TO_ACTION,    GADGET_ID_NONE,
1504     -1,
1505     options_walk_to_action,
1506     &custom_element.walk_to_action,
1507     NULL, NULL,                         "diggable/collectible/pushable"
1508   },
1509   {
1510     ED_SETTINGS_XPOS(1),                ED_SETTINGS_YPOS(8),
1511     GADGET_ID_CUSTOM_MOVE_PATTERN,      GADGET_ID_NONE,
1512     -1,
1513     options_move_pattern,
1514     &custom_element.move_pattern,
1515     "can move", NULL,                   "element move direction"
1516   },
1517   {
1518     ED_SETTINGS_XPOS(1),                ED_SETTINGS_YPOS(9),
1519     GADGET_ID_CUSTOM_MOVE_DIRECTION,    GADGET_ID_NONE,
1520     -1,
1521     options_move_direction,
1522     &custom_element.move_direction_initial,
1523     "starts moving", NULL,              "initial element move direction"
1524   },
1525   {
1526     ED_SETTINGS_XPOS(1),                ED_SETTINGS_YPOS(11),
1527     GADGET_ID_CUSTOM_MOVE_STEPSIZE,     GADGET_ID_NONE,
1528     -1,
1529     options_move_stepsize,
1530     &custom_element.move_stepsize,
1531     "move/fall speed", NULL,            "speed of element movement"
1532   },
1533   {
1534     ED_SETTINGS_XPOS(1),                ED_SETTINGS_YPOS(10),
1535     GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE,   GADGET_ID_NONE,
1536     -1,
1537     options_move_leave_type,
1538     &custom_element.move_leave_type,
1539     "can dig:    can", ":",             "leave behind or change element"
1540   },
1541   {
1542     -1,                                 ED_SETTINGS_YPOS(13),
1543     GADGET_ID_CUSTOM_SMASH_TARGETS,     GADGET_ID_CUSTOM_CAN_SMASH,
1544     -1,
1545     options_smash_targets,
1546     &custom_element.smash_targets,
1547     "can smash", NULL,                  "elements that can be smashed"
1548   },
1549   {
1550     ED_SETTINGS_XPOS(1),                ED_SETTINGS_YPOS(14),
1551     GADGET_ID_CUSTOM_SLIPPERY_TYPE,     GADGET_ID_NONE,
1552     -1,
1553     options_slippery_type,
1554     &custom_element.slippery_type,
1555     "slippery", NULL,                   "where other elements fall down"
1556   },
1557
1558   /* ---------- element settings: configure 2 (custom elements) ----------- */
1559
1560   {
1561     ED_SETTINGS_XPOS(1),                ED_SETTINGS_YPOS(1),
1562     GADGET_ID_CUSTOM_DEADLINESS,        GADGET_ID_NONE,
1563     -1,
1564     options_deadliness,
1565     &custom_element.deadliness,
1566     "deadly when", NULL,                "deadliness of element"
1567   },
1568   {
1569     ED_SETTINGS_XPOS(1),                ED_SETTINGS_YPOS(2),
1570     GADGET_ID_CUSTOM_CONSISTENCY,       GADGET_ID_NONE,
1571     -1,
1572     options_consistency,
1573     &custom_element.consistency,
1574     NULL, NULL,                         "consistency/destructibility"
1575   },
1576
1577   /* ---------- element settings: advanced (custom elements) --------------- */
1578
1579   {
1580     ED_SETTINGS_XPOS(2),                ED_SETTINGS_YPOS(3),
1581     GADGET_ID_CHANGE_TIME_UNITS,        GADGET_ID_NONE,
1582     -1,
1583     options_time_units,
1584     &custom_element_change.delay_frames,
1585     "delay time given in", NULL,        "delay time units for change"
1586   },
1587   {
1588     ED_SETTINGS_XPOS(2),                ED_SETTINGS_YPOS(4),
1589     GADGET_ID_CHANGE_DIRECT_ACTION,     GADGET_ID_NONE,
1590     -1,
1591     options_change_direct_action,
1592     &custom_element_change.direct_action,
1593     NULL, NULL,                         "type of direct action"
1594   },
1595   {
1596     ED_SETTINGS_XPOS(2),                ED_SETTINGS_YPOS(5),
1597     GADGET_ID_CHANGE_OTHER_ACTION,      GADGET_ID_NONE,
1598     -1,
1599     options_change_other_action,
1600     &custom_element_change.other_action,
1601     NULL, "element:",                   "type of other element action"
1602   },
1603   {
1604     ED_SETTINGS_XPOS(2),                ED_SETTINGS_YPOS(6),
1605     GADGET_ID_CHANGE_SIDE,              GADGET_ID_NONE,
1606     -1,
1607     options_change_trigger_side,
1608     &custom_element_change.trigger_side,
1609     "... at", "side",                   "element side that causes change"
1610   },
1611   {
1612     ED_SETTINGS_XPOS(2),                ED_SETTINGS_YPOS(7),
1613     GADGET_ID_CHANGE_PLAYER,            GADGET_ID_NONE,
1614     -1,
1615     options_change_trigger_player,
1616     &custom_element_change.trigger_player,
1617     "player:", " ",                     "player that causes change"
1618   },
1619   {
1620     ED_SETTINGS_XPOS(2),                ED_SETTINGS_YPOS(7),
1621     GADGET_ID_CHANGE_PAGE,              GADGET_ID_CHANGE_PLAYER,
1622     -1,
1623     options_change_trigger_page,
1624     &custom_element_change.trigger_page,
1625     "page:", NULL,                      "change page that causes change"
1626   },
1627   {
1628     ED_SETTINGS_XPOS(2),                ED_SETTINGS_YPOS(10),
1629     GADGET_ID_CHANGE_POWER,             GADGET_ID_NONE,
1630     -1,
1631     options_change_power,
1632     &custom_element_change.power,
1633     "replace when", NULL,               "which elements can be replaced"
1634   },
1635   {
1636     ED_SETTINGS_XPOS(1),                ED_SETTINGS_YPOS(14),
1637     GADGET_ID_SELECT_CHANGE_PAGE,       GADGET_ID_NONE,
1638     3,
1639     options_change_page,
1640     &custom_element.current_change_page,
1641     NULL, NULL,                         "element change page"
1642   },
1643
1644   /* ---------- element settings: configure (group elements) --------------- */
1645
1646   {
1647     ED_SETTINGS_XPOS(0),                ED_SETTINGS_YPOS(6),
1648     GADGET_ID_GROUP_CHOICE_MODE,        GADGET_ID_NONE,
1649     -1,
1650     options_group_choice_mode,
1651     &group_element_info.choice_mode,
1652     "choice type:", NULL,               "type of group element choice"
1653   },
1654 };
1655
1656 static struct
1657 {
1658   int x, y;
1659   int gadget_id;
1660   int gadget_id_align;
1661   int size;
1662   char *text;
1663   char *text_left, *text_right, *infotext;
1664 } textbutton_info[ED_NUM_TEXTBUTTONS] =
1665 {
1666 #if 1
1667   {
1668     ED_SETTINGS_XPOS(0),                ED_COUNTER_YPOS(1),
1669     GADGET_ID_PROPERTIES_INFO,          GADGET_ID_NONE,
1670     8,                                  "Info",                 
1671     NULL, NULL,                         "Show information about element"
1672   },
1673   {
1674     ED_SETTINGS_XPOS(0) + 124,          ED_COUNTER_YPOS(1),
1675     GADGET_ID_PROPERTIES_CONFIG,        GADGET_ID_NONE,
1676     8,                                  "Config",
1677     NULL, NULL,                         "Configure element properties"
1678   },
1679   {
1680     ED_SETTINGS_XPOS(0) + 124,          ED_COUNTER_YPOS(1),
1681     GADGET_ID_PROPERTIES_CONFIG_1,      GADGET_ID_NONE,
1682     8,                                  "Config 1",
1683     NULL, NULL,                         "Configure custom element properties"
1684   },
1685   {
1686     ED_SETTINGS_XPOS(0) + 248,          ED_COUNTER_YPOS(1),
1687     GADGET_ID_PROPERTIES_CONFIG_2,      GADGET_ID_NONE,
1688     8,                                  "Config 2",
1689     NULL, NULL,                         "Configure custom element properties"
1690   },
1691   {
1692     ED_SETTINGS_XPOS(0) + 372,          ED_COUNTER_YPOS(1),
1693     GADGET_ID_PROPERTIES_CHANGE,        GADGET_ID_NONE,
1694     8,                                  "Change",
1695     NULL, NULL,                         "Custom element change configuration"
1696   },
1697 #else
1698   {
1699     ED_SETTINGS_XPOS(0),                ED_COUNTER_YPOS(1),
1700     GADGET_ID_PROPERTIES_INFO,          GADGET_ID_NONE,
1701     11,                                 "Information",                  
1702     NULL, NULL,                         "Show information about element"
1703   },
1704   {
1705     ED_SETTINGS_XPOS(0) + 166,          ED_COUNTER_YPOS(1),
1706     GADGET_ID_PROPERTIES_CONFIG,        GADGET_ID_NONE,
1707     11,                                 "Configure",
1708     NULL, NULL,                         "Configure element properties"
1709   },
1710   {
1711     ED_SETTINGS_XPOS(0) + 332,          ED_COUNTER_YPOS(1),
1712     GADGET_ID_PROPERTIES_CHANGE,        GADGET_ID_NONE,
1713     11,                                 "Advanced",
1714     NULL, NULL,                         "Advanced element configuration"
1715   },
1716 #endif
1717   {
1718     -1,                                 ED_SETTINGS_YPOS(2),
1719     GADGET_ID_SAVE_AS_TEMPLATE,         GADGET_ID_CUSTOM_USE_TEMPLATE,
1720     -1,                                 "Save",
1721     " ", "As Template",                 "Save current settings as new template"
1722   },
1723   {
1724     -1,                                 ED_SETTINGS_YPOS(14),
1725     GADGET_ID_ADD_CHANGE_PAGE,          GADGET_ID_NEXT_CHANGE_PAGE,
1726     -1,                                 "New",
1727     " ", NULL,                          "Add new change page"
1728   },
1729   {
1730     -1,                                 ED_SETTINGS_YPOS(14),
1731     GADGET_ID_DEL_CHANGE_PAGE,          GADGET_ID_ADD_CHANGE_PAGE,
1732     -1,                                 "Delete",
1733     NULL, NULL,                         "Delete current change page"
1734   },
1735 };
1736
1737 static struct
1738 {
1739   int gd_x, gd_y;
1740   int x, y;
1741   int width, height;
1742   int gadget_id;
1743   int gadget_id_align;
1744   char *text_left, *text_right, *infotext;
1745 } graphicbutton_info[ED_NUM_GRAPHICBUTTONS] =
1746 {
1747   {
1748     ED_BUTTON_MINUS_XPOS,               ED_BUTTON_COUNT_YPOS,
1749     ED_SETTINGS_XPOS(0),                ED_SETTINGS_YPOS(14),
1750     ED_BUTTON_COUNT_XSIZE,              ED_BUTTON_COUNT_YSIZE,
1751     GADGET_ID_PREV_CHANGE_PAGE,         GADGET_ID_NONE,
1752     NULL, NULL,                         "select previous change page"
1753   },
1754   {
1755     ED_BUTTON_PLUS_XPOS,                ED_BUTTON_COUNT_YPOS,
1756     -1,                                 ED_SETTINGS_YPOS(14),
1757     ED_BUTTON_COUNT_XSIZE,              ED_BUTTON_COUNT_YSIZE,
1758     GADGET_ID_NEXT_CHANGE_PAGE,         GADGET_ID_SELECT_CHANGE_PAGE,
1759     NULL, "change page",                "select next change page"
1760   },
1761 };
1762
1763 static struct
1764 {
1765   int gd_x, gd_y;
1766   int x, y;
1767   int gadget_id;
1768   char *infotext;
1769 } scrollbutton_info[ED_NUM_SCROLLBUTTONS] =
1770 {
1771   {
1772     ED_SCROLLBUTTON_XPOS,   ED_SCROLLBUTTON_YPOS + 0 * ED_SCROLLBUTTON_YSIZE,
1773     ED_SCROLL_UP_XPOS,      ED_SCROLL_UP_YPOS,
1774     GADGET_ID_SCROLL_UP,
1775     "scroll level editing area up"
1776   },
1777   {
1778     ED_SCROLLBUTTON_XPOS,   ED_SCROLLBUTTON_YPOS + 1 * ED_SCROLLBUTTON_YSIZE,
1779     ED_SCROLL_DOWN_XPOS,    ED_SCROLL_DOWN_YPOS,
1780     GADGET_ID_SCROLL_DOWN,
1781     "scroll level editing area down"
1782   },
1783   {
1784     ED_SCROLLBUTTON_XPOS,   ED_SCROLLBUTTON_YPOS + 2 * ED_SCROLLBUTTON_YSIZE,
1785     ED_SCROLL_LEFT_XPOS,    ED_SCROLL_LEFT_YPOS,
1786     GADGET_ID_SCROLL_LEFT,
1787     "scroll level editing area left"
1788   },
1789   {
1790     ED_SCROLLBUTTON_XPOS,   ED_SCROLLBUTTON_YPOS + 3 * ED_SCROLLBUTTON_YSIZE,
1791     ED_SCROLL_RIGHT_XPOS,   ED_SCROLL_RIGHT_YPOS,
1792     GADGET_ID_SCROLL_RIGHT,
1793     "scroll level editing area right"
1794   },
1795   {
1796     ED_SCROLLBUTTON2_XPOS,  ED_SCROLLBUTTON2_YPOS + 0 * ED_SCROLLBUTTON2_YSIZE,
1797     ED_SCROLL2_UP_XPOS,     ED_SCROLL2_UP_YPOS,
1798     GADGET_ID_SCROLL_LIST_UP,
1799     "scroll element list up ('Page Up')"
1800   },
1801   {
1802     ED_SCROLLBUTTON2_XPOS,  ED_SCROLLBUTTON2_YPOS + 1 * ED_SCROLLBUTTON2_YSIZE,
1803     ED_SCROLL2_DOWN_XPOS,   ED_SCROLL2_DOWN_YPOS,
1804     GADGET_ID_SCROLL_LIST_DOWN,
1805     "scroll element list down ('Page Down')"
1806   },
1807 };
1808
1809 static struct
1810 {
1811   int gd_x, gd_y;
1812   int x, y;
1813   int width, height;
1814   int type;
1815   int gadget_id;
1816   char *infotext;
1817 } scrollbar_info[ED_NUM_SCROLLBARS] =
1818 {
1819   {
1820     ED_SCROLLBAR_XPOS,                  ED_SCROLLBAR_YPOS,
1821     SX + ED_SCROLL_HORIZONTAL_XPOS,     SY + ED_SCROLL_HORIZONTAL_YPOS,
1822     ED_SCROLL_HORIZONTAL_XSIZE,         ED_SCROLL_HORIZONTAL_YSIZE,
1823     GD_TYPE_SCROLLBAR_HORIZONTAL,
1824     GADGET_ID_SCROLL_HORIZONTAL,
1825     "scroll level editing area horizontally"
1826   },
1827   {
1828     ED_SCROLLBAR_XPOS,                  ED_SCROLLBAR_YPOS,
1829     SX + ED_SCROLL_VERTICAL_XPOS,       SY + ED_SCROLL_VERTICAL_YPOS,
1830     ED_SCROLL_VERTICAL_XSIZE,           ED_SCROLL_VERTICAL_YSIZE,
1831     GD_TYPE_SCROLLBAR_VERTICAL,
1832     GADGET_ID_SCROLL_VERTICAL,
1833     "scroll level editing area vertically"
1834   },
1835   {
1836     ED_SCROLLBAR2_XPOS,                 ED_SCROLLBAR2_YPOS,
1837     DX + ED_SCROLL2_VERTICAL_XPOS,      DY + ED_SCROLL2_VERTICAL_YPOS,
1838     ED_SCROLL2_VERTICAL_XSIZE,          ED_SCROLL2_VERTICAL_YSIZE,
1839     GD_TYPE_SCROLLBAR_VERTICAL,
1840     GADGET_ID_SCROLL_LIST_VERTICAL,
1841     "scroll element list vertically"
1842   }
1843 };
1844
1845 static struct
1846 {
1847   int x, y;
1848   int gadget_id;
1849   int gadget_id_align;
1850   int radio_button_nr;
1851   int *value;
1852   int checked_value;
1853   char *text_left, *text_right, *infotext;
1854 } radiobutton_info[ED_NUM_RADIOBUTTONS] =
1855 {
1856   {
1857     -1,                                 ED_COUNTER2_YPOS(8),
1858     GADGET_ID_RANDOM_PERCENTAGE,        GADGET_ID_LEVEL_RANDOM_UP,
1859     RADIO_NR_RANDOM_ELEMENTS,
1860     &random_placement_method,           RANDOM_USE_PERCENTAGE,
1861     " ", "percentage",                  "use percentage for random elements"
1862   },
1863   {
1864     -1,                                 ED_COUNTER2_YPOS(8),
1865     GADGET_ID_RANDOM_QUANTITY,          GADGET_ID_RANDOM_PERCENTAGE,
1866     RADIO_NR_RANDOM_ELEMENTS,
1867     &random_placement_method,           RANDOM_USE_QUANTITY,
1868     " ", "quantity",                    "use quantity for random elements"
1869   }
1870 };
1871
1872 static struct
1873 {
1874   int x, y;
1875   int gadget_id;
1876   int gadget_id_align;
1877   boolean *value;
1878   char *text_left, *text_right, *infotext;
1879 } checkbutton_info[ED_NUM_CHECKBUTTONS] =
1880 {
1881   /* ---------- level and editor settings ---------------------------------- */
1882
1883   {
1884     ED_SETTINGS_XPOS(0),                ED_COUNTER_YPOS(6) - MINI_TILEY,
1885     GADGET_ID_DOUBLE_SPEED,             GADGET_ID_NONE,
1886     &level.double_speed,
1887     NULL, "double speed movement",      "set movement speed of player"
1888   },
1889   {
1890     -1,                                 ED_COUNTER_YPOS(6) - MINI_TILEY,
1891     GADGET_ID_GRAVITY,                  GADGET_ID_DOUBLE_SPEED,
1892     &level.initial_gravity,
1893     " ", "gravity",                     "set level gravity"
1894   },
1895   {
1896     ED_SETTINGS_XPOS(0),                ED_COUNTER2_YPOS(9) - MINI_TILEY,
1897     GADGET_ID_RANDOM_RESTRICTED,        GADGET_ID_NONE,
1898     &random_placement_background_restricted,
1899     NULL,
1900     "restrict random placement to:",    "set random placement restriction"
1901   },
1902
1903   /* ---------- element settings: configure (various elements) ------------- */
1904
1905   {
1906     ED_SETTINGS_XPOS(0),                ED_SETTINGS_YPOS(0),
1907     GADGET_ID_STICK_ELEMENT,            GADGET_ID_NONE,
1908     &stick_element_properties_window,
1909     NULL,
1910     "stick this screen to edit content","stick this screen to edit content"
1911   },
1912   {
1913     ED_SETTINGS_XPOS(0),                ED_SETTINGS_YPOS(1),
1914     GADGET_ID_EM_SLIPPERY_GEMS,         GADGET_ID_NONE,
1915     &level.em_slippery_gems,
1916     NULL,
1917     "slip down from certain flat walls","use EM style slipping behaviour"
1918   },
1919   {
1920     ED_SETTINGS_XPOS(0),                ED_SETTINGS_YPOS(1),
1921     GADGET_ID_USE_SPRING_BUG,           GADGET_ID_NONE,
1922     &level.use_spring_bug,
1923     NULL,
1924     "use spring pushing bug",           "use odd spring pushing behaviour"
1925   },
1926   {
1927     ED_SETTINGS_XPOS(0),                ED_SETTINGS_YPOS(0),
1928     GADGET_ID_BLOCK_LAST_FIELD,         GADGET_ID_NONE,
1929     &level.block_last_field,
1930     NULL,
1931     "block last field when moving",     "player blocks last field when moving"
1932   },
1933   {
1934     ED_SETTINGS_XPOS(0),                ED_SETTINGS_YPOS(0),
1935     GADGET_ID_SP_BLOCK_LAST_FIELD,      GADGET_ID_NONE,
1936     &level.sp_block_last_field,
1937     NULL,
1938     "block last field when moving",     "player blocks last field when moving"
1939   },
1940   {
1941     ED_SETTINGS_XPOS(0),                ED_SETTINGS_YPOS(0),
1942     GADGET_ID_CAN_MOVE_INTO_ACID,       GADGET_ID_NONE,
1943     &custom_element_properties[EP_CAN_MOVE_INTO_ACID],
1944     NULL,
1945     "can move into acid",               "element can move into acid pool"
1946   },
1947
1948   /* ---------- element settings: configure 1 (custom elements) ----------- */
1949
1950   {
1951     ED_SETTINGS_XPOS(0),                ED_SETTINGS_YPOS(1),
1952     GADGET_ID_CUSTOM_USE_GRAPHIC,       GADGET_ID_NONE,
1953     &custom_element.use_gfx_element,
1954     NULL, "use graphic of element:",    "use graphic for custom element"
1955   },
1956   {
1957     ED_SETTINGS_XPOS(0),                ED_SETTINGS_YPOS(2),
1958     GADGET_ID_CUSTOM_USE_TEMPLATE,      GADGET_ID_NONE,
1959     &level.use_custom_template,
1960     NULL, "use template",               "use template for custom properties"
1961   },
1962   {
1963     ED_SETTINGS_XPOS(0),                ED_SETTINGS_YPOS(3),
1964     GADGET_ID_CUSTOM_ACCESSIBLE,        GADGET_ID_NONE,
1965     &custom_element_properties[EP_ACCESSIBLE],
1966     NULL, NULL,                         "player can walk to or pass this field"
1967   },
1968   {
1969     ED_SETTINGS_XPOS(0),                ED_SETTINGS_YPOS(5),
1970     GADGET_ID_CUSTOM_WALK_TO_OBJECT,    GADGET_ID_NONE,
1971     &custom_element_properties[EP_WALK_TO_OBJECT],
1972     NULL, NULL,                         "player can dig/collect/push element"
1973   },
1974   {
1975     ED_SETTINGS_XPOS(0),                ED_SETTINGS_YPOS(8),
1976     GADGET_ID_CUSTOM_CAN_MOVE,          GADGET_ID_NONE,
1977     &custom_element_properties[EP_CAN_MOVE],
1978     NULL, NULL,                         "element can move in some direction"
1979   },
1980   {
1981     ED_SETTINGS_XPOS(0),                ED_SETTINGS_YPOS(13),
1982     GADGET_ID_CUSTOM_CAN_FALL,          GADGET_ID_NONE,
1983     &custom_element_properties[EP_CAN_FALL],
1984     NULL, "can fall",                   "element can fall down"
1985   },
1986   {
1987     -1,                                 ED_SETTINGS_YPOS(13),
1988     GADGET_ID_CUSTOM_CAN_SMASH,         GADGET_ID_CUSTOM_CAN_FALL,
1989     &custom_element_properties[EP_CAN_SMASH],
1990     " ", NULL,                          "element can smash other elements"
1991   },
1992   {
1993     ED_SETTINGS_XPOS(0),                ED_SETTINGS_YPOS(14),
1994     GADGET_ID_CUSTOM_SLIPPERY,          GADGET_ID_NONE,
1995     &custom_element_properties[EP_SLIPPERY],
1996     NULL, NULL,                         "other elements can fall down from it"
1997   },
1998
1999   /* ---------- element settings: configure 2 (custom elements) ----------- */
2000
2001   {
2002     ED_SETTINGS_XPOS(0),                ED_SETTINGS_YPOS(1),
2003     GADGET_ID_CUSTOM_DEADLY,            GADGET_ID_NONE,
2004     &custom_element_properties[EP_DEADLY],
2005     NULL, NULL,                         "element can kill the player"
2006   },
2007   {
2008     ED_SETTINGS_XPOS(0),                ED_SETTINGS_YPOS(2),
2009     GADGET_ID_CUSTOM_EXPLODE_RESULT,    GADGET_ID_NONE,
2010     &custom_element_properties[EP_EXPLODE_RESULT],
2011     NULL, NULL,                         "set consistency/destructibility"
2012   },
2013   {
2014     ED_SETTINGS_XPOS(1),                ED_SETTINGS_YPOS(3),
2015     GADGET_ID_CUSTOM_EXPLODE_FIRE,      GADGET_ID_NONE,
2016     &custom_element.can_explode_by_fire,
2017     NULL, "by fire",                    "element can explode by fire/explosion"
2018   },
2019   {
2020     -1,                                 ED_SETTINGS_YPOS(3),
2021     GADGET_ID_CUSTOM_EXPLODE_SMASH,     GADGET_ID_CUSTOM_EXPLODE_FIRE,
2022     &custom_element.can_explode_smashed,
2023     " ", "smashed",                     "element can explode when smashed"
2024   },
2025   {
2026     -1,                                 ED_SETTINGS_YPOS(3),
2027     GADGET_ID_CUSTOM_EXPLODE_IMPACT,    GADGET_ID_CUSTOM_EXPLODE_SMASH,
2028     &custom_element.can_explode_impact,
2029     " ", "impact",                      "element can explode on impact"
2030   },
2031
2032   /* ---------- element settings: advanced (custom elements) --------------- */
2033
2034   {
2035     ED_SETTINGS_XPOS(0),                ED_SETTINGS_YPOS(1),
2036     GADGET_ID_CUSTOM_CAN_CHANGE,        GADGET_ID_NONE,
2037     &custom_element_change.can_change,
2038     NULL, "element changes to:",        "element can change to other element"
2039   },
2040   {
2041     ED_SETTINGS_XPOS(1),                ED_SETTINGS_YPOS(2),
2042     GADGET_ID_CHANGE_DELAY,             GADGET_ID_NONE,
2043     &custom_element_change_events[CE_DELAY],
2044     NULL, NULL,                         "element changes after delay"
2045   },
2046   {
2047     ED_SETTINGS_XPOS(1),                ED_SETTINGS_YPOS(4),
2048     GADGET_ID_CHANGE_BY_DIRECT_ACT,     GADGET_ID_NONE,
2049     &custom_element_change_events[CE_BY_DIRECT_ACTION],
2050     NULL, NULL,                         "element changes by direct action"
2051   },
2052   {
2053     ED_SETTINGS_XPOS(1),                ED_SETTINGS_YPOS(5),
2054     GADGET_ID_CHANGE_BY_OTHER_ACT,      GADGET_ID_NONE,
2055     &custom_element_change_events[CE_BY_OTHER_ACTION],
2056     NULL, NULL,                         "element changes by other element"
2057   },
2058   {
2059     ED_SETTINGS_XPOS(1),                ED_SETTINGS_YPOS(8),
2060     GADGET_ID_CHANGE_USE_EXPLOSION,     GADGET_ID_NONE,
2061     &custom_element_change.explode,
2062     NULL, "explode instead of change",  "element explodes instead of change"
2063   },
2064   {
2065     ED_SETTINGS_XPOS(1),                ED_SETTINGS_YPOS(9),
2066     GADGET_ID_CHANGE_USE_CONTENT,       GADGET_ID_NONE,
2067     &custom_element_change.use_content,
2068     NULL, "use extended change target:","element changes to more elements"
2069   },
2070   {
2071     ED_SETTINGS_XPOS(2),                ED_SETTINGS_YPOS(11),
2072     GADGET_ID_CHANGE_ONLY_COMPLETE,     GADGET_ID_NONE,
2073     &custom_element_change.only_complete,
2074     NULL, "replace all or nothing",     "only replace when all can be changed"
2075   },
2076   {
2077     ED_SETTINGS_XPOS(2),                ED_SETTINGS_YPOS(12),
2078     GADGET_ID_CHANGE_USE_RANDOM,        GADGET_ID_NONE,
2079     &custom_element_change.use_random_change,
2080     NULL, NULL,                         "use percentage for random replace"
2081   },
2082 };
2083
2084 static struct
2085 {
2086   int x, y;
2087   int area_xsize, area_ysize;
2088   int gadget_id;
2089   int gadget_id_align;
2090   char *text_left, *text_right, *text_below;
2091 } drawingarea_info[ED_NUM_DRAWING_AREAS] =
2092 {
2093   /* ---------- level playfield content ------------------------------------ */
2094
2095   {
2096     0, 0,
2097     MAX_ED_FIELDX, MAX_ED_FIELDY,
2098     GADGET_ID_DRAWING_LEVEL,            GADGET_ID_NONE,
2099     NULL, NULL,                         NULL
2100   },
2101
2102   /* ---------- yam yam content -------------------------------------------- */
2103
2104   {
2105     ED_AREA_YAMYAM_CONTENT_XPOS(0),     ED_AREA_YAMYAM_CONTENT_YPOS(0),
2106     3, 3,
2107     GADGET_ID_ELEMENT_CONTENT_0,        GADGET_ID_NONE,
2108     NULL, NULL,                         "1"
2109   },
2110   {
2111     ED_AREA_YAMYAM_CONTENT_XPOS(1),     ED_AREA_YAMYAM_CONTENT_YPOS(1),
2112     3, 3,
2113     GADGET_ID_ELEMENT_CONTENT_1,        GADGET_ID_NONE,
2114     NULL, NULL,                         "2"
2115   },
2116   {
2117     ED_AREA_YAMYAM_CONTENT_XPOS(2),     ED_AREA_YAMYAM_CONTENT_YPOS(2),
2118     3, 3,
2119     GADGET_ID_ELEMENT_CONTENT_2,        GADGET_ID_NONE,
2120     NULL, NULL,                         "3"
2121   },
2122   {
2123     ED_AREA_YAMYAM_CONTENT_XPOS(3),     ED_AREA_YAMYAM_CONTENT_YPOS(3),
2124     3, 3,
2125     GADGET_ID_ELEMENT_CONTENT_3,        GADGET_ID_NONE,
2126     NULL, NULL,                         "4"
2127   },
2128   {
2129     ED_AREA_YAMYAM_CONTENT_XPOS(4),     ED_AREA_YAMYAM_CONTENT_YPOS(4),
2130     3, 3,
2131     GADGET_ID_ELEMENT_CONTENT_4,        GADGET_ID_NONE,
2132     NULL, NULL,                         "5"
2133   },
2134   {
2135     ED_AREA_YAMYAM_CONTENT_XPOS(5),     ED_AREA_YAMYAM_CONTENT_YPOS(5),
2136     3, 3,
2137     GADGET_ID_ELEMENT_CONTENT_5,        GADGET_ID_NONE,
2138     NULL, NULL,                         "6"
2139   },
2140   {
2141     ED_AREA_YAMYAM_CONTENT_XPOS(6),     ED_AREA_YAMYAM_CONTENT_YPOS(6),
2142     3, 3,
2143     GADGET_ID_ELEMENT_CONTENT_6,        GADGET_ID_NONE,
2144     NULL, NULL,                         "7"
2145   },
2146   {
2147     ED_AREA_YAMYAM_CONTENT_XPOS(7),     ED_AREA_YAMYAM_CONTENT_YPOS(7),
2148     3, 3,
2149     GADGET_ID_ELEMENT_CONTENT_7,        GADGET_ID_NONE,
2150     NULL, NULL,                         "8"
2151   },
2152
2153   /* ---------- amoeba content --------------------------------------------- */
2154
2155   {
2156     ED_AREA_AMOEBA_CONTENT_XPOS,        ED_AREA_AMOEBA_CONTENT_YPOS,
2157     1, 1,
2158     GADGET_ID_AMOEBA_CONTENT,           GADGET_ID_NONE,
2159     "content:", NULL,                   NULL
2160   },
2161
2162   /* ---------- custom graphic --------------------------------------------- */
2163
2164   {
2165     -1,                                 ED_AREA_ELEM_CONTENT3_YPOS,
2166     1, 1,
2167     GADGET_ID_CUSTOM_GRAPHIC,           GADGET_ID_CUSTOM_USE_GRAPHIC,
2168     NULL, NULL,                         NULL
2169   },
2170
2171   /* ---------- custom content (when exploding) ---------------------------- */
2172
2173   {
2174     ED_AREA_ELEM_CONTENT4_XPOS,         ED_AREA_ELEM_CONTENT4_YPOS,
2175     3, 3,
2176     GADGET_ID_CUSTOM_CONTENT,           GADGET_ID_NONE, /* align three rows */
2177     "content:", NULL,                   NULL
2178   },
2179
2180   /* ---------- custom enter and leave element (when moving) --------------- */
2181
2182   {
2183     ED_SETTINGS_XPOS(1),                ED_AREA_ELEM_CONTENT4a_YPOS,
2184     1, 1,
2185     GADGET_ID_CUSTOM_MOVE_ENTER,        GADGET_ID_NONE,
2186     "can dig:", " ",                    NULL
2187   },
2188   {
2189     -1,                                 ED_AREA_ELEM_CONTENT4b_YPOS,
2190     1, 1,
2191     GADGET_ID_CUSTOM_MOVE_LEAVE,        GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE,
2192     NULL, NULL,                         NULL
2193   },
2194
2195   /* ---------- custom change target --------------------------------------- */
2196
2197   {
2198     -1,                                 ED_AREA_ELEM_CONTENT2_YPOS,
2199     1, 1,
2200     GADGET_ID_CUSTOM_CHANGE_TARGET,     GADGET_ID_CUSTOM_CAN_CHANGE,
2201     NULL, "after/when:",                NULL
2202   },
2203
2204   /* ---------- custom change content (extended change target) ------------- */
2205
2206   {
2207     ED_AREA_ELEM_CONTENT6_XPOS,         ED_AREA_ELEM_CONTENT6_YPOS,
2208     3, 3,
2209     GADGET_ID_CUSTOM_CHANGE_CONTENT,    GADGET_ID_NONE, /* align three rows */
2210     NULL, NULL,                         NULL
2211   },
2212
2213   /* ---------- custom change trigger (element causing change) ------------- */
2214
2215   {
2216     -1,                                 ED_AREA_ELEM_CONTENT5_YPOS,
2217     1, 1,
2218     GADGET_ID_CUSTOM_CHANGE_TRIGGER,    GADGET_ID_CHANGE_OTHER_ACTION,
2219     NULL, NULL,                         NULL
2220   },
2221
2222   /* ---------- group element content -------------------------------------- */
2223
2224   {
2225     ED_AREA_GROUP_CONTENT_XPOS,         ED_AREA_GROUP_CONTENT_YPOS,
2226     MAX_ELEMENTS_IN_GROUP, 1,
2227     GADGET_ID_GROUP_CONTENT,            GADGET_ID_NONE,
2228     "content:", NULL,                   NULL
2229   },
2230
2231   /* ---------- random background (for random painting) -------------------- */
2232
2233   {
2234     -1,                                 ED_AREA_RANDOM_BACKGROUND_YPOS,
2235     1, 1,
2236     GADGET_ID_RANDOM_BACKGROUND,        GADGET_ID_RANDOM_RESTRICTED,
2237     NULL, NULL,                         NULL
2238   },
2239 };
2240
2241
2242 /*
2243   -----------------------------------------------------------------------------
2244   some internally used variables
2245   -----------------------------------------------------------------------------
2246 */
2247
2248 /* actual size of level editor drawing area */
2249 static int ed_fieldx = MAX_ED_FIELDX - 1, ed_fieldy = MAX_ED_FIELDY - 1;
2250
2251 /* actual position of level editor drawing area in level playfield */
2252 static int level_xpos = -1, level_ypos = -1;
2253
2254 #define IN_ED_FIELD(x,y)  ((x)>=0 && (x)<ed_fieldx && (y)>=0 &&(y)<ed_fieldy)
2255
2256 /* drawing elements on the three mouse buttons */
2257 static int new_element1 = EL_WALL;
2258 static int new_element2 = EL_EMPTY;
2259 static int new_element3 = EL_SAND;
2260
2261 #define BUTTON_ELEMENT(button) ((button) == 1 ? new_element1 : \
2262                                 (button) == 2 ? new_element2 : \
2263                                 (button) == 3 ? new_element3 : EL_EMPTY)
2264 #define BUTTON_STEPSIZE(button) ((button) == 1 ? 1 : (button) == 2 ? 5 : 10)
2265
2266 /* forward declaration for internal use */
2267 static void ModifyEditorCounter(int, int);
2268 static void ModifyEditorCounterLimits(int, int, int);
2269 static void ModifyEditorSelectbox(int, int);
2270 static void ModifyEditorDrawingArea(int, int, int);
2271 static void ModifyEditorElementList();
2272 static void RedrawDrawingElements();
2273 static void DrawDrawingWindow();
2274 static void DrawLevelInfoWindow();
2275 static void DrawPropertiesWindow();
2276 static void UpdateCustomElementGraphicGadgets();
2277 static boolean checkPropertiesConfig(int);
2278 static void CopyLevelToUndoBuffer(int);
2279 static void HandleDrawingAreas(struct GadgetInfo *);
2280 static void HandleCounterButtons(struct GadgetInfo *);
2281 static void HandleTextInputGadgets(struct GadgetInfo *);
2282 static void HandleTextAreaGadgets(struct GadgetInfo *);
2283 static void HandleSelectboxGadgets(struct GadgetInfo *);
2284 static void HandleTextbuttonGadgets(struct GadgetInfo *);
2285 static void HandleGraphicbuttonGadgets(struct GadgetInfo *);
2286 static void HandleRadiobuttons(struct GadgetInfo *);
2287 static void HandleCheckbuttons(struct GadgetInfo *);
2288 static void HandleControlButtons(struct GadgetInfo *);
2289 static void HandleDrawingAreaInfo(struct GadgetInfo *);
2290
2291 static struct GadgetInfo *level_editor_gadget[NUM_EDITOR_GADGETS];
2292 static int right_gadget_border[NUM_EDITOR_GADGETS];
2293
2294 static int drawing_function = GADGET_ID_SINGLE_ITEMS;
2295 static int last_drawing_function = GADGET_ID_SINGLE_ITEMS;
2296 static boolean draw_with_brush = FALSE;
2297 static int properties_element = 0;
2298
2299 static short FieldBackup[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
2300 static short UndoBuffer[NUM_UNDO_STEPS][MAX_LEV_FIELDX][MAX_LEV_FIELDY];
2301 static int undo_buffer_position = 0;
2302 static int undo_buffer_steps = 0;
2303
2304 static int edit_mode;
2305 static int edit_mode_properties;
2306
2307 static int element_shift = 0;
2308
2309 static int editor_hl_boulderdash[] =
2310 {
2311   EL_CHAR('B'),
2312   EL_CHAR('O'),
2313   EL_CHAR('U'),
2314   EL_CHAR('L'),
2315
2316   EL_CHAR('-'),
2317   EL_CHAR('D'),
2318   EL_CHAR('E'),
2319   EL_CHAR('R'),
2320
2321   EL_CHAR('D'),
2322   EL_CHAR('A'),
2323   EL_CHAR('S'),
2324   EL_CHAR('H'),
2325 };
2326
2327 static int editor_el_boulderdash[] =
2328 {
2329   EL_PLAYER_1,
2330   EL_EMPTY,
2331   EL_SAND,
2332   EL_STEELWALL,
2333
2334   EL_BD_WALL,
2335   EL_BD_MAGIC_WALL,
2336   EL_EXIT_CLOSED,
2337   EL_EXIT_OPEN,
2338
2339   EL_BD_DIAMOND,
2340   EL_BD_BUTTERFLY_UP,
2341   EL_BD_FIREFLY_UP,
2342   EL_BD_ROCK,
2343
2344   EL_BD_BUTTERFLY_LEFT,
2345   EL_BD_FIREFLY_LEFT,
2346   EL_BD_BUTTERFLY_RIGHT,
2347   EL_BD_FIREFLY_RIGHT,
2348
2349   EL_BD_AMOEBA,
2350   EL_BD_BUTTERFLY_DOWN,
2351   EL_BD_FIREFLY_DOWN,
2352   EL_EMPTY,
2353 };
2354 static int *editor_hl_boulderdash_ptr = editor_hl_boulderdash;
2355 static int *editor_el_boulderdash_ptr = editor_el_boulderdash;
2356 static int num_editor_hl_boulderdash = SIZEOF_ARRAY_INT(editor_hl_boulderdash);
2357 static int num_editor_el_boulderdash = SIZEOF_ARRAY_INT(editor_el_boulderdash);
2358
2359 static int editor_hl_emerald_mine[] =
2360 {
2361   EL_CHAR('E'),
2362   EL_CHAR('M'),
2363   EL_CHAR('E'),
2364   EL_CHAR('-'),
2365
2366   EL_CHAR('R'),
2367   EL_CHAR('A'),
2368   EL_CHAR('L'),
2369   EL_CHAR('D'),
2370
2371   EL_CHAR('M'),
2372   EL_CHAR('I'),
2373   EL_CHAR('N'),
2374   EL_CHAR('E'),
2375 };
2376
2377 static int editor_el_emerald_mine[] =
2378 {
2379   EL_PLAYER_1,
2380   EL_PLAYER_2,
2381   EL_PLAYER_3,
2382   EL_PLAYER_4,
2383
2384   EL_PLAYER_1,
2385   EL_EMPTY,
2386   EL_SAND,
2387   EL_ROCK,
2388
2389   EL_STEELWALL,
2390   EL_WALL,
2391   EL_WALL_SLIPPERY,
2392   EL_MAGIC_WALL,
2393
2394   EL_EMERALD,
2395   EL_DIAMOND,
2396   EL_NUT,
2397   EL_BOMB,
2398
2399   EL_WALL_EMERALD,
2400   EL_WALL_DIAMOND,
2401   EL_QUICKSAND_EMPTY,
2402   EL_QUICKSAND_FULL,
2403
2404   EL_DYNAMITE,
2405   EL_DYNAMITE_ACTIVE,
2406   EL_EXIT_CLOSED,
2407   EL_EXIT_OPEN,
2408
2409   EL_YAMYAM,
2410   EL_BUG_UP,
2411   EL_SPACESHIP_UP,
2412   EL_ROBOT,
2413
2414   EL_BUG_LEFT,
2415   EL_SPACESHIP_LEFT,
2416   EL_BUG_RIGHT,
2417   EL_SPACESHIP_RIGHT,
2418
2419   EL_ROBOT_WHEEL,
2420   EL_BUG_DOWN,
2421   EL_SPACESHIP_DOWN,
2422   EL_INVISIBLE_WALL,
2423
2424   EL_ACID_POOL_TOPLEFT,
2425   EL_ACID,
2426   EL_ACID_POOL_TOPRIGHT,
2427   EL_EMPTY,
2428
2429   EL_ACID_POOL_BOTTOMLEFT,
2430   EL_ACID_POOL_BOTTOM,
2431   EL_ACID_POOL_BOTTOMRIGHT,
2432   EL_EMPTY,
2433
2434   EL_AMOEBA_DROP,
2435   EL_AMOEBA_DEAD,
2436   EL_AMOEBA_WET,
2437   EL_AMOEBA_DRY,
2438
2439 #if 1
2440   EL_EM_KEY_1,
2441   EL_EM_KEY_2,
2442   EL_EM_KEY_3,
2443   EL_EM_KEY_4,
2444 #else
2445   EL_EM_KEY_1_FILE,
2446   EL_EM_KEY_2_FILE,
2447   EL_EM_KEY_3_FILE,
2448   EL_EM_KEY_4_FILE,
2449 #endif
2450
2451   EL_EM_GATE_1,
2452   EL_EM_GATE_2,
2453   EL_EM_GATE_3,
2454   EL_EM_GATE_4,
2455
2456   EL_EM_GATE_1_GRAY,
2457   EL_EM_GATE_2_GRAY,
2458   EL_EM_GATE_3_GRAY,
2459   EL_EM_GATE_4_GRAY,
2460 };
2461 static int *editor_hl_emerald_mine_ptr = editor_hl_emerald_mine;
2462 static int *editor_el_emerald_mine_ptr = editor_el_emerald_mine;
2463 static int num_editor_hl_emerald_mine=SIZEOF_ARRAY_INT(editor_hl_emerald_mine);
2464 static int num_editor_el_emerald_mine=SIZEOF_ARRAY_INT(editor_el_emerald_mine);
2465
2466 static int editor_hl_more[] =
2467 {
2468   EL_CHAR('M'),
2469   EL_CHAR('O'),
2470   EL_CHAR('R'),
2471   EL_CHAR('E'),
2472 };
2473
2474 static int editor_el_more[] =
2475 {
2476   EL_KEY_1,
2477   EL_KEY_2,
2478   EL_KEY_3,
2479   EL_KEY_4,
2480
2481   EL_GATE_1,
2482   EL_GATE_2,
2483   EL_GATE_3,
2484   EL_GATE_4,
2485
2486   EL_GATE_1_GRAY,
2487   EL_GATE_2_GRAY,
2488   EL_GATE_3_GRAY,
2489   EL_GATE_4_GRAY,
2490
2491   EL_ARROW_LEFT,
2492   EL_ARROW_RIGHT,
2493   EL_ARROW_UP,
2494   EL_ARROW_DOWN,
2495
2496   EL_AMOEBA_FULL,
2497   EL_EMERALD_YELLOW,
2498   EL_EMERALD_RED,
2499   EL_EMERALD_PURPLE,
2500
2501   EL_WALL_BD_DIAMOND,
2502   EL_WALL_EMERALD_YELLOW,
2503   EL_WALL_EMERALD_RED,
2504   EL_WALL_EMERALD_PURPLE,
2505
2506   EL_GAME_OF_LIFE,
2507   EL_PACMAN_UP,
2508   EL_TIME_ORB_FULL,
2509   EL_TIME_ORB_EMPTY,
2510
2511   EL_PACMAN_LEFT,
2512   EL_DARK_YAMYAM,
2513   EL_PACMAN_RIGHT,
2514   EL_EXPANDABLE_WALL,
2515
2516   EL_BIOMAZE,
2517   EL_PACMAN_DOWN,
2518   EL_LAMP,
2519   EL_LAMP_ACTIVE,
2520
2521   EL_DYNABOMB_INCREASE_NUMBER,
2522   EL_DYNABOMB_INCREASE_SIZE,
2523   EL_DYNABOMB_INCREASE_POWER,
2524   EL_STONEBLOCK,
2525
2526   EL_MOLE,
2527   EL_PENGUIN,
2528   EL_PIG,
2529   EL_DRAGON,
2530
2531   EL_BUG,
2532   EL_MOLE_UP,
2533   EL_BD_BUTTERFLY,
2534   EL_BD_FIREFLY,
2535
2536   EL_MOLE_LEFT,
2537   EL_EMPTY,
2538   EL_MOLE_RIGHT,
2539   EL_PACMAN,
2540
2541   EL_SPACESHIP,
2542   EL_MOLE_DOWN,
2543   EL_BALLOON,
2544   EL_BALLOON_SWITCH_ANY,
2545
2546   EL_BALLOON_SWITCH_LEFT,
2547   EL_BALLOON_SWITCH_RIGHT,
2548   EL_BALLOON_SWITCH_UP,
2549   EL_BALLOON_SWITCH_DOWN,
2550
2551   EL_SATELLITE,
2552   EL_EXPANDABLE_WALL_HORIZONTAL,
2553   EL_EXPANDABLE_WALL_VERTICAL,
2554   EL_EXPANDABLE_WALL_ANY,
2555
2556   EL_INVISIBLE_STEELWALL,
2557   EL_INVISIBLE_WALL,
2558   EL_SPEED_PILL,
2559   EL_BLACK_ORB,
2560
2561   EL_EMC_STEELWALL_1,
2562   EL_EMC_WALL_1,
2563   EL_EMC_WALL_2,
2564   EL_EMC_WALL_3,
2565
2566   EL_EMC_WALL_4,
2567   EL_EMC_WALL_5,
2568   EL_EMC_WALL_6,
2569   EL_EMC_WALL_7,
2570 };
2571 static int *editor_hl_more_ptr = editor_hl_more;
2572 static int *editor_el_more_ptr = editor_el_more;
2573 static int num_editor_hl_more = SIZEOF_ARRAY_INT(editor_hl_more);
2574 static int num_editor_el_more = SIZEOF_ARRAY_INT(editor_el_more);
2575
2576 static int editor_hl_sokoban[] =
2577 {
2578   EL_CHAR('S'),
2579   EL_CHAR('O'),
2580   EL_CHAR('K'),
2581   EL_CHAR('O'),
2582
2583   EL_CHAR('-'),
2584   EL_CHAR('B'),
2585   EL_CHAR('A'),
2586   EL_CHAR('N'),
2587 };
2588
2589 static int editor_el_sokoban[] =
2590 {
2591   EL_SOKOBAN_OBJECT,
2592   EL_SOKOBAN_FIELD_EMPTY,
2593   EL_SOKOBAN_FIELD_FULL,
2594   EL_SOKOBAN_FIELD_PLAYER,
2595 };
2596 static int *editor_hl_sokoban_ptr = editor_hl_sokoban;
2597 static int *editor_el_sokoban_ptr = editor_el_sokoban;
2598 static int num_editor_hl_sokoban = SIZEOF_ARRAY_INT(editor_hl_sokoban);
2599 static int num_editor_el_sokoban = SIZEOF_ARRAY_INT(editor_el_sokoban);
2600
2601 static int editor_hl_supaplex[] =
2602 {
2603   EL_CHAR('S'),
2604   EL_CHAR('U'),
2605   EL_CHAR('P'),
2606   EL_CHAR('A'),
2607
2608   EL_CHAR('P'),
2609   EL_CHAR('L'),
2610   EL_CHAR('E'),
2611   EL_CHAR('X'),
2612 };
2613
2614 static int editor_el_supaplex[] =
2615 {
2616 #if 1
2617   EL_EMPTY,
2618 #else
2619   EL_SP_EMPTY,
2620 #endif
2621   EL_SP_ZONK,
2622   EL_SP_BASE,
2623   EL_SP_MURPHY,
2624
2625   EL_SP_INFOTRON,
2626   EL_SP_CHIP_SINGLE,
2627   EL_SP_HARDWARE_GRAY,
2628   EL_SP_EXIT_CLOSED,
2629
2630   EL_SP_DISK_ORANGE,
2631   EL_SP_PORT_RIGHT,
2632   EL_SP_PORT_DOWN,
2633   EL_SP_PORT_LEFT,
2634
2635   EL_SP_PORT_UP,
2636   EL_SP_GRAVITY_PORT_RIGHT,
2637   EL_SP_GRAVITY_PORT_DOWN,
2638   EL_SP_GRAVITY_PORT_LEFT,
2639
2640   EL_SP_GRAVITY_PORT_UP,
2641   EL_SP_SNIKSNAK,
2642   EL_SP_DISK_YELLOW,
2643   EL_SP_TERMINAL,
2644
2645   EL_SP_DISK_RED,
2646   EL_SP_PORT_VERTICAL,
2647   EL_SP_PORT_HORIZONTAL,
2648   EL_SP_PORT_ANY,
2649
2650   EL_SP_ELECTRON,
2651   EL_SP_BUGGY_BASE,
2652   EL_SP_CHIP_LEFT,
2653   EL_SP_CHIP_RIGHT,
2654
2655   EL_SP_HARDWARE_BASE_1,
2656   EL_SP_HARDWARE_GREEN,
2657   EL_SP_HARDWARE_BLUE,
2658   EL_SP_HARDWARE_RED,
2659
2660   EL_SP_HARDWARE_YELLOW,
2661   EL_SP_HARDWARE_BASE_2,
2662   EL_SP_HARDWARE_BASE_3,
2663   EL_SP_HARDWARE_BASE_4,
2664
2665   EL_SP_HARDWARE_BASE_5,
2666   EL_SP_HARDWARE_BASE_6,
2667   EL_SP_CHIP_TOP,
2668   EL_SP_CHIP_BOTTOM,
2669 };
2670 static int *editor_hl_supaplex_ptr = editor_hl_supaplex;
2671 static int *editor_el_supaplex_ptr = editor_el_supaplex;
2672 static int num_editor_hl_supaplex = SIZEOF_ARRAY_INT(editor_hl_supaplex);
2673 static int num_editor_el_supaplex = SIZEOF_ARRAY_INT(editor_el_supaplex);
2674
2675 static int editor_hl_diamond_caves[] =
2676 {
2677   EL_CHAR('D'),
2678   EL_CHAR('I'),
2679   EL_CHAR('A'),
2680   EL_CHAR('-'),
2681
2682   EL_CHAR('M'),
2683   EL_CHAR('O'),
2684   EL_CHAR('N'),
2685   EL_CHAR('D'),
2686
2687   EL_CHAR('C'),
2688   EL_CHAR('A'),
2689   EL_CHAR('V'),
2690   EL_CHAR('E'),
2691
2692   EL_CHAR('S'),
2693   EL_CHAR(' '),
2694   EL_CHAR('I'),
2695   EL_CHAR('I'),
2696 };
2697
2698 static int editor_el_diamond_caves[] =
2699 {
2700   EL_PEARL,
2701   EL_CRYSTAL,
2702   EL_WALL_PEARL,
2703   EL_WALL_CRYSTAL,
2704
2705   EL_CONVEYOR_BELT_1_LEFT,
2706   EL_CONVEYOR_BELT_1_MIDDLE,
2707   EL_CONVEYOR_BELT_1_RIGHT,
2708   EL_CONVEYOR_BELT_1_SWITCH_MIDDLE,
2709
2710   EL_CONVEYOR_BELT_2_LEFT,
2711   EL_CONVEYOR_BELT_2_MIDDLE,
2712   EL_CONVEYOR_BELT_2_RIGHT,
2713   EL_CONVEYOR_BELT_2_SWITCH_MIDDLE,
2714
2715   EL_CONVEYOR_BELT_3_LEFT,
2716   EL_CONVEYOR_BELT_3_MIDDLE,
2717   EL_CONVEYOR_BELT_3_RIGHT,
2718   EL_CONVEYOR_BELT_3_SWITCH_MIDDLE,
2719
2720   EL_CONVEYOR_BELT_4_LEFT,
2721   EL_CONVEYOR_BELT_4_MIDDLE,
2722   EL_CONVEYOR_BELT_4_RIGHT,
2723   EL_CONVEYOR_BELT_4_SWITCH_MIDDLE,
2724
2725   EL_CONVEYOR_BELT_1_SWITCH_LEFT,
2726   EL_CONVEYOR_BELT_2_SWITCH_LEFT,
2727   EL_CONVEYOR_BELT_3_SWITCH_LEFT,
2728   EL_CONVEYOR_BELT_4_SWITCH_LEFT,
2729
2730   EL_CONVEYOR_BELT_1_SWITCH_RIGHT,
2731   EL_CONVEYOR_BELT_2_SWITCH_RIGHT,
2732   EL_CONVEYOR_BELT_3_SWITCH_RIGHT,
2733   EL_CONVEYOR_BELT_4_SWITCH_RIGHT,
2734
2735   EL_SWITCHGATE_OPEN,
2736   EL_SWITCHGATE_CLOSED,
2737   EL_SWITCHGATE_SWITCH_UP,
2738   EL_EMPTY,
2739
2740   EL_ENVELOPE_1,
2741   EL_ENVELOPE_2,
2742   EL_ENVELOPE_3,
2743   EL_ENVELOPE_4,
2744
2745   EL_TIMEGATE_CLOSED,
2746   EL_TIMEGATE_OPEN,
2747   EL_TIMEGATE_SWITCH,
2748   EL_EMPTY,
2749
2750   EL_LANDMINE,
2751   EL_INVISIBLE_SAND,
2752   EL_STEELWALL_SLIPPERY,
2753   EL_EMPTY,
2754
2755   EL_SIGN_EXCLAMATION,
2756   EL_SIGN_STOP,
2757   EL_LIGHT_SWITCH,
2758   EL_LIGHT_SWITCH_ACTIVE,
2759
2760   EL_SHIELD_NORMAL,
2761   EL_SHIELD_DEADLY,
2762   EL_EXTRA_TIME,
2763   EL_EMPTY,
2764 };
2765 static int *editor_hl_diamond_caves_ptr = editor_hl_diamond_caves;
2766 static int *editor_el_diamond_caves_ptr = editor_el_diamond_caves;
2767 static int num_editor_hl_diamond_caves = SIZEOF_ARRAY_INT(editor_hl_diamond_caves);
2768 static int num_editor_el_diamond_caves = SIZEOF_ARRAY_INT(editor_el_diamond_caves);
2769
2770 static int editor_hl_dx_boulderdash[] =
2771 {
2772   EL_CHAR('D'),
2773   EL_CHAR('X'),
2774   EL_CHAR('-'),
2775   EL_CHAR(' '),
2776
2777   EL_CHAR('B'),
2778   EL_CHAR('O'),
2779   EL_CHAR('U'),
2780   EL_CHAR('L'),
2781
2782   EL_CHAR('-'),
2783   EL_CHAR('D'),
2784   EL_CHAR('E'),
2785   EL_CHAR('R'),
2786
2787   EL_CHAR('D'),
2788   EL_CHAR('A'),
2789   EL_CHAR('S'),
2790   EL_CHAR('H'),
2791 };
2792
2793 static int editor_el_dx_boulderdash[] =
2794 {
2795   EL_SPRING,
2796   EL_TUBE_RIGHT_DOWN,
2797   EL_TUBE_HORIZONTAL_DOWN,
2798   EL_TUBE_LEFT_DOWN,
2799
2800   EL_TUBE_HORIZONTAL,
2801   EL_TUBE_VERTICAL_RIGHT,
2802   EL_TUBE_ANY,
2803   EL_TUBE_VERTICAL_LEFT,
2804
2805   EL_TUBE_VERTICAL,
2806   EL_TUBE_RIGHT_UP,
2807   EL_TUBE_HORIZONTAL_UP,
2808   EL_TUBE_LEFT_UP,
2809
2810   EL_TRAP,
2811   EL_DX_SUPABOMB,
2812   EL_EMPTY,
2813   EL_EMPTY
2814 };
2815 static int *editor_hl_dx_boulderdash_ptr = editor_hl_dx_boulderdash;
2816 static int *editor_el_dx_boulderdash_ptr = editor_el_dx_boulderdash;
2817 static int num_editor_hl_dx_boulderdash = SIZEOF_ARRAY_INT(editor_hl_dx_boulderdash);
2818 static int num_editor_el_dx_boulderdash = SIZEOF_ARRAY_INT(editor_el_dx_boulderdash);
2819
2820 static int editor_hl_chars[] =
2821 {
2822   EL_CHAR('T'),
2823   EL_CHAR('E'),
2824   EL_CHAR('X'),
2825   EL_CHAR('T'),
2826 };
2827
2828 static int editor_el_chars[] =
2829 {
2830   EL_CHAR(' '),
2831   EL_CHAR('!'),
2832   EL_CHAR('"'),
2833   EL_CHAR('#'),
2834
2835   EL_CHAR('$'),
2836   EL_CHAR('%'),
2837   EL_CHAR('&'),
2838   EL_CHAR('\''),
2839
2840   EL_CHAR('('),
2841   EL_CHAR(')'),
2842   EL_CHAR('*'),
2843   EL_CHAR('+'),
2844
2845   EL_CHAR(','),
2846   EL_CHAR('-'),
2847   EL_CHAR('.'),
2848   EL_CHAR('/'),
2849
2850   EL_CHAR('0'),
2851   EL_CHAR('1'),
2852   EL_CHAR('2'),
2853   EL_CHAR('3'),
2854
2855   EL_CHAR('4'),
2856   EL_CHAR('5'),
2857   EL_CHAR('6'),
2858   EL_CHAR('7'),
2859
2860   EL_CHAR('8'),
2861   EL_CHAR('9'),
2862   EL_CHAR(':'),
2863   EL_CHAR(';'),
2864
2865   EL_CHAR('<'),
2866   EL_CHAR('='),
2867   EL_CHAR('>'),
2868   EL_CHAR('?'),
2869
2870   EL_CHAR('@'),
2871   EL_CHAR('A'),
2872   EL_CHAR('B'),
2873   EL_CHAR('C'),
2874
2875   EL_CHAR('D'),
2876   EL_CHAR('E'),
2877   EL_CHAR('F'),
2878   EL_CHAR('G'),
2879
2880   EL_CHAR('H'),
2881   EL_CHAR('I'),
2882   EL_CHAR('J'),
2883   EL_CHAR('K'),
2884
2885   EL_CHAR('L'),
2886   EL_CHAR('M'),
2887   EL_CHAR('N'),
2888   EL_CHAR('O'),
2889
2890   EL_CHAR('P'),
2891   EL_CHAR('Q'),
2892   EL_CHAR('R'),
2893   EL_CHAR('S'),
2894
2895   EL_CHAR('T'),
2896   EL_CHAR('U'),
2897   EL_CHAR('V'),
2898   EL_CHAR('W'),
2899
2900   EL_CHAR('X'),
2901   EL_CHAR('Y'),
2902   EL_CHAR('Z'),
2903   EL_CHAR('['),
2904
2905   EL_CHAR('\\'),
2906   EL_CHAR(']'),
2907   EL_CHAR('^'),
2908   EL_CHAR('_'),
2909
2910   EL_CHAR('©'),
2911   EL_CHAR('Ä'),
2912   EL_CHAR('Ö'),
2913   EL_CHAR('Ãœ'),
2914
2915   EL_CHAR('°'),
2916   EL_CHAR('®'),
2917   EL_CHAR(FONT_ASCII_CURSOR),
2918   EL_CHAR(' ')
2919 };
2920 static int *editor_hl_chars_ptr = editor_hl_chars;
2921 static int *editor_el_chars_ptr = editor_el_chars;
2922 static int num_editor_hl_chars = SIZEOF_ARRAY_INT(editor_hl_chars);
2923 static int num_editor_el_chars = SIZEOF_ARRAY_INT(editor_el_chars);
2924
2925 static int editor_hl_custom[] =
2926 {
2927   EL_CHAR('C'),
2928   EL_CHAR('U'),
2929   EL_CHAR('S'),
2930   EL_CHAR('-'),
2931
2932   EL_CHAR('T'),
2933   EL_CHAR('O'),
2934   EL_CHAR('M'),
2935   EL_CHAR(' '),
2936
2937   EL_CHAR('E'),
2938   EL_CHAR('L'),
2939   EL_CHAR('E'),
2940   EL_CHAR('M'),
2941
2942   EL_CHAR('E'),
2943   EL_CHAR('N'),
2944   EL_CHAR('T'),
2945   EL_CHAR('S'),
2946 };
2947
2948 static int editor_el_custom[] =
2949 {
2950   EL_CUSTOM_START + 0,
2951   EL_CUSTOM_START + 1,
2952   EL_CUSTOM_START + 2,
2953   EL_CUSTOM_START + 3,
2954
2955   EL_CUSTOM_START + 4,
2956   EL_CUSTOM_START + 5,
2957   EL_CUSTOM_START + 6,
2958   EL_CUSTOM_START + 7,
2959
2960   EL_CUSTOM_START + 8,
2961   EL_CUSTOM_START + 9,
2962   EL_CUSTOM_START + 10,
2963   EL_CUSTOM_START + 11,
2964
2965   EL_CUSTOM_START + 12,
2966   EL_CUSTOM_START + 13,
2967   EL_CUSTOM_START + 14,
2968   EL_CUSTOM_START + 15,
2969
2970   EL_CUSTOM_START + 16,
2971   EL_CUSTOM_START + 17,
2972   EL_CUSTOM_START + 18,
2973   EL_CUSTOM_START + 19,
2974
2975   EL_CUSTOM_START + 20,
2976   EL_CUSTOM_START + 21,
2977   EL_CUSTOM_START + 22,
2978   EL_CUSTOM_START + 23,
2979
2980   EL_CUSTOM_START + 24,
2981   EL_CUSTOM_START + 25,
2982   EL_CUSTOM_START + 26,
2983   EL_CUSTOM_START + 27,
2984
2985   EL_CUSTOM_START + 28,
2986   EL_CUSTOM_START + 29,
2987   EL_CUSTOM_START + 30,
2988   EL_CUSTOM_START + 31,
2989
2990   EL_CUSTOM_START + 32,
2991   EL_CUSTOM_START + 33,
2992   EL_CUSTOM_START + 34,
2993   EL_CUSTOM_START + 35,
2994
2995   EL_CUSTOM_START + 36,
2996   EL_CUSTOM_START + 37,
2997   EL_CUSTOM_START + 38,
2998   EL_CUSTOM_START + 39,
2999
3000   EL_CUSTOM_START + 40,
3001   EL_CUSTOM_START + 41,
3002   EL_CUSTOM_START + 42,
3003   EL_CUSTOM_START + 43,
3004
3005   EL_CUSTOM_START + 44,
3006   EL_CUSTOM_START + 45,
3007   EL_CUSTOM_START + 46,
3008   EL_CUSTOM_START + 47,
3009
3010   EL_CUSTOM_START + 48,
3011   EL_CUSTOM_START + 49,
3012   EL_CUSTOM_START + 50,
3013   EL_CUSTOM_START + 51,
3014
3015   EL_CUSTOM_START + 52,
3016   EL_CUSTOM_START + 53,
3017   EL_CUSTOM_START + 54,
3018   EL_CUSTOM_START + 55,
3019
3020   EL_CUSTOM_START + 56,
3021   EL_CUSTOM_START + 57,
3022   EL_CUSTOM_START + 58,
3023   EL_CUSTOM_START + 59,
3024
3025   EL_CUSTOM_START + 60,
3026   EL_CUSTOM_START + 61,
3027   EL_CUSTOM_START + 62,
3028   EL_CUSTOM_START + 63,
3029
3030   EL_CUSTOM_START + 64,
3031   EL_CUSTOM_START + 65,
3032   EL_CUSTOM_START + 66,
3033   EL_CUSTOM_START + 67,
3034
3035   EL_CUSTOM_START + 68,
3036   EL_CUSTOM_START + 69,
3037   EL_CUSTOM_START + 70,
3038   EL_CUSTOM_START + 71,
3039
3040   EL_CUSTOM_START + 72,
3041   EL_CUSTOM_START + 73,
3042   EL_CUSTOM_START + 74,
3043   EL_CUSTOM_START + 75,
3044
3045   EL_CUSTOM_START + 76,
3046   EL_CUSTOM_START + 77,
3047   EL_CUSTOM_START + 78,
3048   EL_CUSTOM_START + 79,
3049
3050   EL_CUSTOM_START + 80,
3051   EL_CUSTOM_START + 81,
3052   EL_CUSTOM_START + 82,
3053   EL_CUSTOM_START + 83,
3054
3055   EL_CUSTOM_START + 84,
3056   EL_CUSTOM_START + 85,
3057   EL_CUSTOM_START + 86,
3058   EL_CUSTOM_START + 87,
3059
3060   EL_CUSTOM_START + 88,
3061   EL_CUSTOM_START + 89,
3062   EL_CUSTOM_START + 90,
3063   EL_CUSTOM_START + 91,
3064
3065   EL_CUSTOM_START + 92,
3066   EL_CUSTOM_START + 93,
3067   EL_CUSTOM_START + 94,
3068   EL_CUSTOM_START + 95,
3069
3070   EL_CUSTOM_START + 96,
3071   EL_CUSTOM_START + 97,
3072   EL_CUSTOM_START + 98,
3073   EL_CUSTOM_START + 99,
3074
3075   EL_CUSTOM_START + 100,
3076   EL_CUSTOM_START + 101,
3077   EL_CUSTOM_START + 102,
3078   EL_CUSTOM_START + 103,
3079
3080   EL_CUSTOM_START + 104,
3081   EL_CUSTOM_START + 105,
3082   EL_CUSTOM_START + 106,
3083   EL_CUSTOM_START + 107,
3084
3085   EL_CUSTOM_START + 108,
3086   EL_CUSTOM_START + 109,
3087   EL_CUSTOM_START + 110,
3088   EL_CUSTOM_START + 111,
3089
3090   EL_CUSTOM_START + 112,
3091   EL_CUSTOM_START + 113,
3092   EL_CUSTOM_START + 114,
3093   EL_CUSTOM_START + 115,
3094
3095   EL_CUSTOM_START + 116,
3096   EL_CUSTOM_START + 117,
3097   EL_CUSTOM_START + 118,
3098   EL_CUSTOM_START + 119,
3099
3100   EL_CUSTOM_START + 120,
3101   EL_CUSTOM_START + 121,
3102   EL_CUSTOM_START + 122,
3103   EL_CUSTOM_START + 123,
3104
3105   EL_CUSTOM_START + 124,
3106   EL_CUSTOM_START + 125,
3107   EL_CUSTOM_START + 126,
3108   EL_CUSTOM_START + 127
3109 };
3110 static int *editor_hl_custom_ptr = editor_hl_custom;
3111 static int *editor_el_custom_ptr = editor_el_custom;
3112 static int num_editor_hl_custom = SIZEOF_ARRAY_INT(editor_hl_custom);
3113 static int num_editor_el_custom = SIZEOF_ARRAY_INT(editor_el_custom);
3114
3115 static int editor_hl_custom_more[] =
3116 {
3117 };
3118
3119 static int editor_el_custom_more[] =
3120 {
3121   EL_CUSTOM_START + 128,
3122   EL_CUSTOM_START + 129,
3123   EL_CUSTOM_START + 130,
3124   EL_CUSTOM_START + 131,
3125
3126   EL_CUSTOM_START + 132,
3127   EL_CUSTOM_START + 133,
3128   EL_CUSTOM_START + 134,
3129   EL_CUSTOM_START + 135,
3130
3131   EL_CUSTOM_START + 136,
3132   EL_CUSTOM_START + 137,
3133   EL_CUSTOM_START + 138,
3134   EL_CUSTOM_START + 139,
3135
3136   EL_CUSTOM_START + 140,
3137   EL_CUSTOM_START + 141,
3138   EL_CUSTOM_START + 142,
3139   EL_CUSTOM_START + 143,
3140
3141   EL_CUSTOM_START + 144,
3142   EL_CUSTOM_START + 145,
3143   EL_CUSTOM_START + 146,
3144   EL_CUSTOM_START + 147,
3145
3146   EL_CUSTOM_START + 148,
3147   EL_CUSTOM_START + 149,
3148   EL_CUSTOM_START + 150,
3149   EL_CUSTOM_START + 151,
3150
3151   EL_CUSTOM_START + 152,
3152   EL_CUSTOM_START + 153,
3153   EL_CUSTOM_START + 154,
3154   EL_CUSTOM_START + 155,
3155
3156   EL_CUSTOM_START + 156,
3157   EL_CUSTOM_START + 157,
3158   EL_CUSTOM_START + 158,
3159   EL_CUSTOM_START + 159,
3160
3161   EL_CUSTOM_START + 160,
3162   EL_CUSTOM_START + 161,
3163   EL_CUSTOM_START + 162,
3164   EL_CUSTOM_START + 163,
3165
3166   EL_CUSTOM_START + 164,
3167   EL_CUSTOM_START + 165,
3168   EL_CUSTOM_START + 166,
3169   EL_CUSTOM_START + 167,
3170
3171   EL_CUSTOM_START + 168,
3172   EL_CUSTOM_START + 169,
3173   EL_CUSTOM_START + 170,
3174   EL_CUSTOM_START + 171,
3175
3176   EL_CUSTOM_START + 172,
3177   EL_CUSTOM_START + 173,
3178   EL_CUSTOM_START + 174,
3179   EL_CUSTOM_START + 175,
3180
3181   EL_CUSTOM_START + 176,
3182   EL_CUSTOM_START + 177,
3183   EL_CUSTOM_START + 178,
3184   EL_CUSTOM_START + 179,
3185
3186   EL_CUSTOM_START + 180,
3187   EL_CUSTOM_START + 181,
3188   EL_CUSTOM_START + 182,
3189   EL_CUSTOM_START + 183,
3190
3191   EL_CUSTOM_START + 184,
3192   EL_CUSTOM_START + 185,
3193   EL_CUSTOM_START + 186,
3194   EL_CUSTOM_START + 187,
3195
3196   EL_CUSTOM_START + 188,
3197   EL_CUSTOM_START + 189,
3198   EL_CUSTOM_START + 190,
3199   EL_CUSTOM_START + 191,
3200
3201   EL_CUSTOM_START + 192,
3202   EL_CUSTOM_START + 193,
3203   EL_CUSTOM_START + 194,
3204   EL_CUSTOM_START + 195,
3205
3206   EL_CUSTOM_START + 196,
3207   EL_CUSTOM_START + 197,
3208   EL_CUSTOM_START + 198,
3209   EL_CUSTOM_START + 199,
3210
3211   EL_CUSTOM_START + 200,
3212   EL_CUSTOM_START + 201,
3213   EL_CUSTOM_START + 202,
3214   EL_CUSTOM_START + 203,
3215
3216   EL_CUSTOM_START + 204,
3217   EL_CUSTOM_START + 205,
3218   EL_CUSTOM_START + 206,
3219   EL_CUSTOM_START + 207,
3220
3221   EL_CUSTOM_START + 208,
3222   EL_CUSTOM_START + 209,
3223   EL_CUSTOM_START + 210,
3224   EL_CUSTOM_START + 211,
3225
3226   EL_CUSTOM_START + 212,
3227   EL_CUSTOM_START + 213,
3228   EL_CUSTOM_START + 214,
3229   EL_CUSTOM_START + 215,
3230
3231   EL_CUSTOM_START + 216,
3232   EL_CUSTOM_START + 217,
3233   EL_CUSTOM_START + 218,
3234   EL_CUSTOM_START + 219,
3235
3236   EL_CUSTOM_START + 220,
3237   EL_CUSTOM_START + 221,
3238   EL_CUSTOM_START + 222,
3239   EL_CUSTOM_START + 223,
3240
3241   EL_CUSTOM_START + 224,
3242   EL_CUSTOM_START + 225,
3243   EL_CUSTOM_START + 226,
3244   EL_CUSTOM_START + 227,
3245
3246   EL_CUSTOM_START + 228,
3247   EL_CUSTOM_START + 229,
3248   EL_CUSTOM_START + 230,
3249   EL_CUSTOM_START + 231,
3250
3251   EL_CUSTOM_START + 232,
3252   EL_CUSTOM_START + 233,
3253   EL_CUSTOM_START + 234,
3254   EL_CUSTOM_START + 235,
3255
3256   EL_CUSTOM_START + 236,
3257   EL_CUSTOM_START + 237,
3258   EL_CUSTOM_START + 238,
3259   EL_CUSTOM_START + 239,
3260
3261   EL_CUSTOM_START + 240,
3262   EL_CUSTOM_START + 241,
3263   EL_CUSTOM_START + 242,
3264   EL_CUSTOM_START + 243,
3265
3266   EL_CUSTOM_START + 244,
3267   EL_CUSTOM_START + 245,
3268   EL_CUSTOM_START + 246,
3269   EL_CUSTOM_START + 247,
3270
3271   EL_CUSTOM_START + 248,
3272   EL_CUSTOM_START + 249,
3273   EL_CUSTOM_START + 250,
3274   EL_CUSTOM_START + 251,
3275
3276   EL_CUSTOM_START + 252,
3277   EL_CUSTOM_START + 253,
3278   EL_CUSTOM_START + 254,
3279   EL_CUSTOM_START + 255
3280 };
3281 static int *editor_hl_custom_more_ptr = editor_hl_custom_more;
3282 static int *editor_el_custom_more_ptr = editor_el_custom_more;
3283 static int num_editor_hl_custom_more = SIZEOF_ARRAY_INT(editor_hl_custom_more);
3284 static int num_editor_el_custom_more = SIZEOF_ARRAY_INT(editor_el_custom_more);
3285
3286 static int editor_hl_group[] =
3287 {
3288   EL_CHAR('G'),
3289   EL_CHAR('R'),
3290   EL_CHAR('O'),
3291   EL_CHAR('U'),
3292
3293   EL_CHAR('P'),
3294   EL_CHAR(' '),
3295   EL_CHAR(' '),
3296   EL_CHAR(' '),
3297
3298   EL_CHAR('E'),
3299   EL_CHAR('L'),
3300   EL_CHAR('E'),
3301   EL_CHAR('M'),
3302
3303   EL_CHAR('E'),
3304   EL_CHAR('N'),
3305   EL_CHAR('T'),
3306   EL_CHAR('S'),
3307 };
3308
3309 static int editor_el_group[] =
3310 {
3311   EL_GROUP_START + 0,
3312   EL_GROUP_START + 1,
3313   EL_GROUP_START + 2,
3314   EL_GROUP_START + 3,
3315
3316   EL_GROUP_START + 4,
3317   EL_GROUP_START + 5,
3318   EL_GROUP_START + 6,
3319   EL_GROUP_START + 7,
3320
3321   EL_GROUP_START + 8,
3322   EL_GROUP_START + 9,
3323   EL_GROUP_START + 10,
3324   EL_GROUP_START + 11,
3325
3326   EL_GROUP_START + 12,
3327   EL_GROUP_START + 13,
3328   EL_GROUP_START + 14,
3329   EL_GROUP_START + 15
3330 };
3331 static int *editor_hl_group_ptr = editor_hl_group;
3332 static int *editor_el_group_ptr = editor_el_group;
3333 static int num_editor_hl_group = SIZEOF_ARRAY_INT(editor_hl_group);
3334 static int num_editor_el_group = SIZEOF_ARRAY_INT(editor_el_group);
3335
3336 static int editor_hl_group_more[] =
3337 {
3338 };
3339
3340 static int editor_el_group_more[] =
3341 {
3342   EL_GROUP_START + 16,
3343   EL_GROUP_START + 17,
3344   EL_GROUP_START + 18,
3345   EL_GROUP_START + 19,
3346
3347   EL_GROUP_START + 20,
3348   EL_GROUP_START + 21,
3349   EL_GROUP_START + 22,
3350   EL_GROUP_START + 23,
3351
3352   EL_GROUP_START + 24,
3353   EL_GROUP_START + 25,
3354   EL_GROUP_START + 26,
3355   EL_GROUP_START + 27,
3356
3357   EL_GROUP_START + 28,
3358   EL_GROUP_START + 29,
3359   EL_GROUP_START + 30,
3360   EL_GROUP_START + 31
3361 };
3362 static int *editor_hl_group_more_ptr = editor_hl_group_more;
3363 static int *editor_el_group_more_ptr = editor_el_group_more;
3364 static int num_editor_hl_group_more = SIZEOF_ARRAY_INT(editor_hl_group_more);
3365 static int num_editor_el_group_more = SIZEOF_ARRAY_INT(editor_el_group_more);
3366
3367 static int editor_hl_user_defined[] =
3368 {
3369   EL_CHAR('U'),
3370   EL_CHAR('S'),
3371   EL_CHAR('E'),
3372   EL_CHAR('R'),
3373
3374   EL_CHAR('D'),
3375   EL_CHAR('E'),
3376   EL_CHAR('F'),
3377   EL_CHAR('I'),
3378
3379   EL_CHAR('-'),
3380   EL_CHAR('N'),
3381   EL_CHAR('E'),
3382   EL_CHAR('D'),
3383 };
3384
3385 static int *editor_hl_user_defined_ptr = editor_hl_user_defined;
3386 static int *editor_el_user_defined_ptr = NULL;
3387 static int num_editor_hl_user_defined=SIZEOF_ARRAY_INT(editor_hl_user_defined);
3388 static int num_editor_el_user_defined = 0;
3389
3390 static int editor_hl_empty[] = { };
3391 static int editor_el_empty[ED_NUM_ELEMENTLIST_BUTTONS];
3392
3393 static int *editor_hl_empty_ptr = editor_hl_empty;
3394 static int *editor_el_empty_ptr = editor_el_empty;
3395 static int num_editor_hl_empty = 0;
3396 static int num_editor_el_empty = 0;     /* dynamically determined, if needed */
3397
3398 static boolean use_el_empty = FALSE;
3399
3400 static int *editor_elements = NULL;     /* dynamically allocated */
3401 static int num_editor_elements = 0;     /* dynamically determined */
3402
3403 static struct
3404 {
3405   boolean *setup_value;
3406
3407   int **headline_list;
3408   int *headline_list_size;
3409
3410   int **element_list;
3411   int *element_list_size;
3412
3413   boolean last_setup_value;
3414 }
3415 editor_elements_info[] =
3416 {
3417   {
3418     &setup.editor.el_boulderdash,
3419     &editor_hl_boulderdash_ptr,         &num_editor_hl_boulderdash,
3420     &editor_el_boulderdash_ptr,         &num_editor_el_boulderdash
3421   },
3422   {
3423     &setup.editor.el_emerald_mine,
3424     &editor_hl_emerald_mine_ptr,        &num_editor_hl_emerald_mine,
3425     &editor_el_emerald_mine_ptr,        &num_editor_el_emerald_mine
3426   },
3427   {
3428     &setup.editor.el_more,
3429     &editor_hl_more_ptr,                &num_editor_hl_more,
3430     &editor_el_more_ptr,                &num_editor_el_more
3431   },
3432   {
3433     &setup.editor.el_sokoban,
3434     &editor_hl_sokoban_ptr,             &num_editor_hl_sokoban,
3435     &editor_el_sokoban_ptr,             &num_editor_el_sokoban
3436   },
3437   {
3438     &setup.editor.el_supaplex,
3439     &editor_hl_supaplex_ptr,            &num_editor_hl_supaplex,
3440     &editor_el_supaplex_ptr,            &num_editor_el_supaplex
3441   },
3442   {
3443     &setup.editor.el_diamond_caves,
3444     &editor_hl_diamond_caves_ptr,       &num_editor_hl_diamond_caves,
3445     &editor_el_diamond_caves_ptr,       &num_editor_el_diamond_caves
3446   },
3447   {
3448     &setup.editor.el_dx_boulderdash,
3449     &editor_hl_dx_boulderdash_ptr,      &num_editor_hl_dx_boulderdash,
3450     &editor_el_dx_boulderdash_ptr,      &num_editor_el_dx_boulderdash
3451   },
3452   {
3453     &setup.editor.el_chars,
3454     &editor_hl_chars_ptr,               &num_editor_hl_chars,
3455     &editor_el_chars_ptr,               &num_editor_el_chars
3456   },
3457   {
3458     &setup.editor.el_custom,
3459     &editor_hl_custom_ptr,              &num_editor_hl_custom,
3460     &editor_el_custom_ptr,              &num_editor_el_custom
3461   },
3462   {
3463     &setup.editor.el_custom_more,
3464     &editor_hl_custom_more_ptr,         &num_editor_hl_custom_more,
3465     &editor_el_custom_more_ptr,         &num_editor_el_custom_more
3466   },
3467   {
3468     &setup.editor.el_custom,
3469     &editor_hl_group_ptr,               &num_editor_hl_group,
3470     &editor_el_group_ptr,               &num_editor_el_group
3471   },
3472   {
3473     &setup.editor.el_custom_more,
3474     &editor_hl_group_more_ptr,          &num_editor_hl_group_more,
3475     &editor_el_group_more_ptr,          &num_editor_el_group_more
3476   },
3477   {
3478     &setup.editor.el_user_defined,
3479     &editor_hl_user_defined_ptr,        &num_editor_hl_user_defined,
3480     &editor_el_user_defined_ptr,        &num_editor_el_user_defined
3481   },
3482   {
3483     &use_el_empty,
3484     &editor_hl_empty_ptr,               &num_editor_hl_empty,
3485     &editor_el_empty_ptr,               &num_editor_el_empty,
3486   },
3487   {
3488     NULL,
3489     NULL,                               NULL,
3490     NULL,                               NULL
3491   }
3492 };
3493
3494 #if 0
3495
3496 static struct
3497 {
3498   short element;
3499   short element_mapped;
3500 }
3501 forum_sketch_element_mapping[] =
3502 {
3503   { EL_WALL_SLIPPERY,                   EL_WALL                 },
3504   { EL_EXPANDABLE_WALL,                 EL_WALL                 },
3505   { EL_EXPANDABLE_WALL_HORIZONTAL,      EL_WALL                 },
3506   { EL_EXPANDABLE_WALL_VERTICAL,        EL_WALL                 },
3507   { EL_EXPANDABLE_WALL_ANY,             EL_WALL                 },
3508   { EL_WALL_EMERALD,                    EL_WALL                 },
3509   { EL_WALL_DIAMOND,                    EL_WALL                 },
3510   { EL_WALL_BD_DIAMOND,                 EL_WALL                 },
3511   { EL_WALL_EMERALD_YELLOW,             EL_WALL                 },
3512   { EL_WALL_EMERALD_RED,                EL_WALL                 },
3513   { EL_WALL_EMERALD_PURPLE,             EL_WALL                 },
3514   { EL_ACID_POOL_TOPLEFT,               EL_WALL                 },
3515   { EL_ACID_POOL_TOPRIGHT,              EL_WALL                 },
3516   { EL_ACID_POOL_BOTTOMLEFT,            EL_WALL                 },
3517   { EL_ACID_POOL_BOTTOM,                EL_WALL                 },
3518   { EL_ACID_POOL_BOTTOMRIGHT,           EL_WALL                 },
3519   { EL_BD_WALL,                         EL_WALL                 },
3520
3521   { EL_BD_ROCK,                         EL_ROCK                 },
3522
3523   { EL_SP_ZONK,                         EL_ROCK                 },
3524   { EL_SP_BASE,                         EL_SAND                 },
3525   { EL_SP_MURPHY,                       EL_PLAYER_1             },
3526   { EL_SP_INFOTRON,                     EL_EMERALD              },
3527   { EL_SP_HARDWARE_GRAY,                EL_STEELWALL            },
3528   { EL_SP_EXIT_CLOSED,                  EL_EXIT_OPEN            },
3529   { EL_SP_DISK_ORANGE,                  EL_BOMB                 },
3530   { EL_SP_DISK_RED,                     EL_BOMB                 },
3531   { EL_SP_DISK_YELLOW,                  EL_BOMB                 },
3532   { EL_SP_PORT_RIGHT,                   EL_GATE_1_GRAY          },
3533   { EL_SP_PORT_DOWN,                    EL_GATE_1_GRAY          },
3534   { EL_SP_PORT_LEFT,                    EL_GATE_1_GRAY          },
3535   { EL_SP_PORT_UP,                      EL_GATE_1_GRAY          },
3536   { EL_SP_GRAVITY_PORT_RIGHT,           EL_GATE_1_GRAY          },
3537   { EL_SP_GRAVITY_PORT_DOWN,            EL_GATE_1_GRAY          },
3538   { EL_SP_GRAVITY_PORT_LEFT,            EL_GATE_1_GRAY          },
3539   { EL_SP_GRAVITY_PORT_UP,              EL_GATE_1_GRAY          },
3540   { EL_SP_PORT_VERTICAL,                EL_GATE_1_GRAY          },
3541   { EL_SP_PORT_HORIZONTAL,              EL_GATE_1_GRAY          },
3542   { EL_SP_PORT_ANY,                     EL_GATE_1_GRAY          },
3543   { EL_SP_SNIKSNAK,                     EL_BUG                  },
3544   { EL_SP_ELECTRON,                     EL_SPACESHIP            },
3545   { EL_SP_CHIP_SINGLE,                  EL_WALL                 },
3546   { EL_SP_CHIP_LEFT,                    EL_WALL                 },
3547   { EL_SP_CHIP_RIGHT,                   EL_WALL                 },
3548   { EL_SP_CHIP_TOP,                     EL_WALL                 },
3549   { EL_SP_CHIP_BOTTOM,                  EL_WALL                 },
3550   { EL_SP_HARDWARE_BASE_1,              EL_STEELWALL            },
3551   { EL_SP_HARDWARE_GREEN,               EL_STEELWALL            },
3552   { EL_SP_HARDWARE_BLUE,                EL_STEELWALL            },
3553   { EL_SP_HARDWARE_RED,                 EL_STEELWALL            },
3554   { EL_SP_HARDWARE_YELLOW,              EL_STEELWALL            },
3555   { EL_SP_HARDWARE_BASE_2,              EL_STEELWALL            },
3556   { EL_SP_HARDWARE_BASE_3,              EL_STEELWALL            },
3557   { EL_SP_HARDWARE_BASE_3,              EL_STEELWALL            },
3558   { EL_SP_HARDWARE_BASE_4,              EL_STEELWALL            },
3559   { EL_SP_HARDWARE_BASE_5,              EL_STEELWALL            },
3560   { EL_SP_HARDWARE_BASE_6,              EL_STEELWALL            },
3561
3562   { EL_STEELWALL_SLIPPERY,              EL_STEELWALL            },
3563
3564   { EL_EXIT_CLOSED,                     EL_EXIT_OPEN            },
3565
3566   { EL_DIAMOND,                         EL_EMERALD              },
3567   { EL_BD_DIAMOND,                      EL_EMERALD              },
3568   { EL_EMERALD_YELLOW,                  EL_EMERALD              },
3569   { EL_EMERALD_RED,                     EL_EMERALD              },
3570   { EL_EMERALD_PURPLE,                  EL_EMERALD              },
3571
3572   { EL_AMOEBA_DEAD,                     EL_AMOEBA               },
3573   { EL_AMOEBA_DROP,                     EL_AMOEBA               },
3574   { EL_AMOEBA_WET,                      EL_AMOEBA               },
3575   { EL_AMOEBA_DRY,                      EL_AMOEBA               },
3576   { EL_AMOEBA_FULL,                     EL_AMOEBA               },
3577   { EL_BD_AMOEBA,                       EL_AMOEBA               },
3578   { EL_AMOEBA_TO_DIAMOND,               EL_AMOEBA               },
3579
3580   { EL_DYNAMITE_ACTIVE,                 EL_DYNAMITE             },
3581
3582   { EL_GATE_2_GRAY,                     EL_GATE_1_GRAY          },
3583   { EL_GATE_3_GRAY,                     EL_GATE_1_GRAY          },
3584   { EL_GATE_4_GRAY,                     EL_GATE_1_GRAY          },
3585
3586   { EL_EM_KEY_1,                        EL_KEY_1                },
3587   { EL_EM_KEY_2,                        EL_KEY_2                },
3588   { EL_EM_KEY_3,                        EL_KEY_3                },
3589   { EL_EM_KEY_4,                        EL_KEY_4                },
3590
3591   { EL_EM_GATE_1,                       EL_GATE_1               },
3592   { EL_EM_GATE_2,                       EL_GATE_2               },
3593   { EL_EM_GATE_3,                       EL_GATE_3               },
3594   { EL_EM_GATE_4,                       EL_GATE_4               },
3595
3596   { EL_EM_GATE_1_GRAY,                  EL_GATE_1_GRAY          },
3597   { EL_EM_GATE_2_GRAY,                  EL_GATE_1_GRAY          },
3598   { EL_EM_GATE_3_GRAY,                  EL_GATE_1_GRAY          },
3599   { EL_EM_GATE_4_GRAY,                  EL_GATE_1_GRAY          },
3600
3601   { EL_INVISIBLE_SAND,                  EL_EMPTY                },
3602   { EL_INVISIBLE_WALL,                  EL_EMPTY                },
3603   { EL_INVISIBLE_STEELWALL,             EL_EMPTY                },
3604
3605   { EL_PACMAN,                          EL_YAMYAM               },
3606   { EL_DARK_YAMYAM,                     EL_YAMYAM               },
3607
3608   { EL_BD_MAGIC_WALL,                   EL_MAGIC_WALL           },
3609
3610   { EL_DYNABOMB_INCREASE_NUMBER,        EL_BOMB                 },
3611   { EL_DYNABOMB_INCREASE_SIZE,          EL_BOMB                 },
3612   { EL_DYNABOMB_INCREASE_POWER,         EL_BOMB                 },
3613   { EL_BLACK_ORB,                       EL_BOMB                 },
3614   { EL_DX_SUPABOMB,                     EL_BOMB                 },
3615
3616   { EL_SOKOBAN_OBJECT,                  EL_KEY_1                },
3617   { EL_SOKOBAN_FIELD_EMPTY,             EL_GATE_1_GRAY          },
3618   { EL_SOKOBAN_FIELD_FULL,              EL_GATE_1               },
3619   { EL_SOKOBAN_FIELD_PLAYER,            EL_PLAYER_1             },
3620
3621   { EL_BD_BUTTERFLY_RIGHT,              EL_BD_BUTTERFLY         },
3622   { EL_BD_BUTTERFLY_UP,                 EL_BD_BUTTERFLY         },
3623   { EL_BD_BUTTERFLY_LEFT,               EL_BD_BUTTERFLY         },
3624   { EL_BD_BUTTERFLY_DOWN,               EL_BD_BUTTERFLY         },
3625
3626   { EL_BD_FIREFLY_RIGHT,                EL_BD_FIREFLY           },
3627   { EL_BD_FIREFLY_UP,                   EL_BD_FIREFLY           },
3628   { EL_BD_FIREFLY_LEFT,                 EL_BD_FIREFLY           },
3629   { EL_BD_FIREFLY_DOWN,                 EL_BD_FIREFLY           },
3630
3631   { EL_PLAYER_2,                        EL_PLAYER_1             },
3632   { EL_PLAYER_3,                        EL_PLAYER_1             },
3633   { EL_PLAYER_4,                        EL_PLAYER_1             },
3634
3635   { EL_BUG_RIGHT,                       EL_BUG                  },
3636   { EL_BUG_UP,                          EL_BUG                  },
3637   { EL_BUG_LEFT,                        EL_BUG                  },
3638   { EL_BUG_DOWN,                        EL_BUG                  },
3639
3640   { EL_SPACESHIP_RIGHT,                 EL_SPACESHIP            },
3641   { EL_SPACESHIP_UP,                    EL_SPACESHIP            },
3642   { EL_SPACESHIP_LEFT,                  EL_SPACESHIP            },
3643   { EL_SPACESHIP_DOWN,                  EL_SPACESHIP            },
3644
3645   { EL_PACMAN_RIGHT,                    EL_YAMYAM               },
3646   { EL_PACMAN_UP,                       EL_YAMYAM               },
3647   { EL_PACMAN_LEFT,                     EL_YAMYAM               },
3648   { EL_PACMAN_DOWN,                     EL_YAMYAM               },
3649
3650   { -1,                                 -1                      }
3651 };
3652
3653 static struct
3654 {
3655   short element;
3656   char *element_string;
3657 }
3658 forum_sketch_element_strings[] =
3659 {
3660   { EL_PLAYER_1,                "p" },
3661   { EL_EMPTY,                   "_" },
3662   { EL_SAND,                    "s" },
3663   { EL_ROCK,                    "b" },
3664   { EL_EMERALD,                 "e" },
3665   { EL_BUG,                     "u" },
3666   { EL_SPACESHIP,               "h" },
3667   { EL_BD_FIREFLY,              "f" },
3668   { EL_BD_BUTTERFLY,            "b" },
3669   { EL_AMOEBA,                  "a" },
3670   { EL_YAMYAM,                  "y" },
3671   { EL_WALL,                    "w" },
3672   { EL_STEELWALL,               "t" },
3673   { EL_MAGIC_WALL,              "m" },
3674   { EL_EXIT_OPEN,               "x" },
3675   { EL_DYNAMITE,                "d" },
3676   { EL_KEY_1,                   "1" },
3677   { EL_KEY_2,                   "2" },
3678   { EL_KEY_3,                   "3" },
3679   { EL_KEY_4,                   "4" },
3680   { EL_GATE_1,                  "5" },
3681   { EL_GATE_2,                  "6" },
3682   { EL_GATE_3,                  "7" },
3683   { EL_GATE_4,                  "8" },
3684   { EL_GATE_1_GRAY,             "9" },
3685   { EL_BOMB,                    "@" },
3686   { EL_ROBOT,                   "r" },
3687   { EL_ROBOT_WHEEL,             "0" },
3688   { EL_NUT,                     "n" },
3689   { EL_CUSTOM_1,                "c" },
3690   { EL_CHAR_QUESTION,           "?" },
3691
3692   { -1,                         NULL }
3693 };
3694
3695 #endif
3696
3697
3698 /*
3699   -----------------------------------------------------------------------------
3700   functions
3701   -----------------------------------------------------------------------------
3702 */
3703
3704 static int getMaxInfoTextLength()
3705 {
3706   return (SXSIZE / getFontWidth(FONT_TEXT_2));
3707 }
3708
3709 static int getTextWidthForGadget(char *text)
3710 {
3711   if (text == NULL)
3712     return 0;
3713
3714   return (getTextWidth(text, FONT_TEXT_1) + ED_GADGET_TEXT_DISTANCE);
3715 }
3716
3717 static int getTextWidthForDrawingArea(char *text)
3718 {
3719   if (text == NULL)
3720     return 0;
3721
3722   return (getTextWidth(text, FONT_TEXT_1) + ED_DRAWINGAREA_TEXT_DISTANCE);
3723 }
3724
3725 static int getRightGadgetBorder(struct GadgetInfo *gi, char *text)
3726 {
3727   return (gi->x + gi->width + getTextWidthForGadget(text));
3728 }
3729
3730 static char *getElementInfoText(int element)
3731 {
3732   char *info_text = NULL;
3733
3734   if (element < NUM_FILE_ELEMENTS)
3735   {
3736     if (strlen(element_info[element].description) > 0)
3737       info_text = element_info[element].description;
3738     else if (element_info[element].custom_description != NULL)
3739       info_text = element_info[element].custom_description;
3740     else if (element_info[element].editor_description != NULL)
3741       info_text = element_info[element].editor_description;
3742   }
3743
3744   if (info_text == NULL)
3745     info_text = INFOTEXT_UNKNOWN_ELEMENT;
3746
3747   return info_text;
3748 }
3749
3750 static void ReinitializeElementList()
3751 {
3752   static boolean initialized = FALSE;
3753   int pos = 0;
3754   int i, j;
3755
3756   checked_free(editor_elements);
3757
3758   if (!initialized)
3759   {
3760     /* initialize optional user defined element list */
3761     LoadUserDefinedEditorElementList(&editor_el_user_defined_ptr,
3762                                      &num_editor_el_user_defined);
3763
3764     /* initialize list of empty elements (used for padding, if needed) */
3765     for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
3766       editor_el_empty[i] = EL_EMPTY;
3767
3768     /* do some sanity checks for each element from element list */
3769     for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
3770     {
3771       for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
3772       {
3773         int element = (*editor_elements_info[i].element_list)[j];
3774
3775         if (element >= NUM_FILE_ELEMENTS)
3776           Error(ERR_WARN, "editor element %d is runtime element", element);
3777
3778         if (strcmp(getElementInfoText(element), INFOTEXT_UNKNOWN_ELEMENT) == 0)
3779           Error(ERR_WARN, "no element description for element %d", element);
3780       }
3781     }
3782
3783     initialized = TRUE;
3784   }
3785
3786   num_editor_elements = 0;
3787   use_el_empty = FALSE;
3788
3789   /* determine size of element list */
3790   for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
3791   {
3792     if (*editor_elements_info[i].setup_value)
3793     {
3794       if (setup.editor.el_headlines)
3795         num_editor_elements += *editor_elements_info[i].headline_list_size;
3796
3797       num_editor_elements += *editor_elements_info[i].element_list_size;
3798     }
3799   }
3800
3801   if (num_editor_elements < ED_NUM_ELEMENTLIST_BUTTONS)
3802   {
3803     /* offer at least as many elements as element buttons exist */
3804     use_el_empty = TRUE;
3805     num_editor_el_empty = ED_NUM_ELEMENTLIST_BUTTONS - num_editor_elements;
3806
3807     num_editor_elements += num_editor_el_empty;
3808   }
3809
3810   editor_elements = checked_malloc(num_editor_elements * sizeof(int));
3811
3812   /* fill element list */
3813   for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
3814   {
3815     if (*editor_elements_info[i].setup_value)
3816     {
3817       if (setup.editor.el_headlines)
3818         for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
3819           editor_elements[pos++] = (*editor_elements_info[i].headline_list)[j];
3820
3821       for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
3822         editor_elements[pos++] = (*editor_elements_info[i].element_list)[j];
3823     }
3824   }
3825
3826   /* correct position of element list scrollbar */
3827   if (element_shift < 0)
3828     element_shift = 0;
3829   if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
3830     element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
3831 }
3832
3833 void PrintEditorElementList()
3834 {
3835   boolean *stop = &setup.editor.el_user_defined;
3836   int i, j;
3837
3838   for (i = 0; editor_elements_info[i].setup_value != stop; i++)
3839   {
3840     for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
3841     {
3842       int element = (*editor_elements_info[i].headline_list)[j];
3843
3844       printf("# %s\n", element_info[element].token_name);
3845     }
3846
3847     if (j > 0)
3848       printf("#\n");
3849
3850     for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
3851     {
3852       int element = (*editor_elements_info[i].element_list)[j];
3853
3854       printf("# %s\n", element_info[element].token_name);
3855     }
3856
3857     if (j > 0)
3858       printf("#\n");
3859   }
3860 }
3861
3862 static void ReinitializeElementListButtons()
3863 {
3864   static boolean last_setup_value_headlines = FALSE;
3865   static boolean initialization_needed = TRUE;
3866   int i;
3867
3868   if (!initialization_needed)   /* check if editor element setup has changed */
3869   {
3870     if (last_setup_value_headlines != setup.editor.el_headlines)
3871       initialization_needed = TRUE;
3872
3873     for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
3874       if (editor_elements_info[i].last_setup_value !=
3875           *editor_elements_info[i].setup_value)
3876         initialization_needed = TRUE;
3877   }
3878
3879   if (!initialization_needed)
3880     return;
3881
3882   FreeLevelEditorGadgets();
3883   CreateLevelEditorGadgets();
3884
3885   /* store current setup values for next invocation of this function */
3886   last_setup_value_headlines = setup.editor.el_headlines;
3887   for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
3888     editor_elements_info[i].last_setup_value =
3889       *editor_elements_info[i].setup_value;
3890
3891   initialization_needed = FALSE;
3892 }
3893
3894 static void DrawElementBorder(int dest_x, int dest_y, int width, int height,
3895                               boolean input)
3896 {
3897   int border_graphic =
3898     (input ? IMG_EDITOR_ELEMENT_BORDER_INPUT : IMG_EDITOR_ELEMENT_BORDER);
3899   Bitmap *src_bitmap;
3900   int src_x, src_y;
3901   int num_mini_tilex = width  / MINI_TILEX + 1;
3902   int num_mini_tiley = height / MINI_TILEY + 1;
3903   int x, y;
3904
3905   getMiniGraphicSource(border_graphic, &src_bitmap, &src_x, &src_y);
3906
3907   for (y = 0; y < num_mini_tiley; y++)
3908     for (x = 0; x < num_mini_tilex; x++)
3909       BlitBitmap(src_bitmap, drawto, src_x, src_y, MINI_TILEX, MINI_TILEY,
3910                  dest_x - MINI_TILEX / 2 + x * MINI_TILEX,
3911                  dest_y - MINI_TILEY / 2 + y * MINI_TILEY);
3912
3913   ClearRectangle(drawto, dest_x - 1, dest_y - 1, width + 2, height + 2);
3914 }
3915
3916 static void DrawDrawingArea(int id)
3917 {
3918   struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
3919   int x, y;
3920
3921   if (id == ED_DRAWING_ID_RANDOM_BACKGROUND)
3922     DrawMiniGraphicExt(drawto, gi->x, gi->y,
3923                        el2edimg(random_placement_background_element));
3924   else if (id == ED_DRAWING_ID_AMOEBA_CONTENT)
3925     DrawMiniGraphicExt(drawto, gi->x, gi->y, el2edimg(level.amoeba_content));
3926   else if (id == ED_DRAWING_ID_CUSTOM_GRAPHIC)
3927     DrawMiniGraphicExt(drawto, gi->x, gi->y,
3928                        el2edimg(custom_element.gfx_element));
3929   else if (id == ED_DRAWING_ID_CUSTOM_CONTENT)
3930     for (y = 0; y < 3; y++)
3931       for (x = 0; x < 3; x++)
3932         DrawMiniGraphicExt(drawto,
3933                            gi->x + x * MINI_TILEX, gi->y + y * MINI_TILEY,
3934                            el2edimg(custom_element.content[x][y]));
3935   else if (id == ED_DRAWING_ID_CUSTOM_MOVE_ENTER)
3936     DrawMiniGraphicExt(drawto, gi->x, gi->y,
3937                        el2edimg(custom_element.move_enter_element));
3938   else if (id == ED_DRAWING_ID_CUSTOM_MOVE_LEAVE)
3939     DrawMiniGraphicExt(drawto, gi->x, gi->y,
3940                        el2edimg(custom_element.move_leave_element));
3941   else if (id == ED_DRAWING_ID_CUSTOM_CHANGE_TARGET)
3942     DrawMiniGraphicExt(drawto, gi->x, gi->y,
3943                        el2edimg(custom_element_change.target_element));
3944   else if (id == ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT)
3945     for (y = 0; y < 3; y++)
3946       for (x = 0; x < 3; x++)
3947         DrawMiniGraphicExt(drawto,
3948                            gi->x + x * MINI_TILEX, gi->y + y * MINI_TILEY,
3949                            el2edimg(custom_element_change.content[x][y]));
3950   else if (id == ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER)
3951     DrawMiniGraphicExt(drawto, gi->x, gi->y,
3952                        el2edimg(custom_element_change.trigger_element));
3953   else if (id == ED_DRAWING_ID_GROUP_CONTENT)
3954     for (x = 0; x < group_element_info.num_elements; x++)
3955       DrawMiniGraphicExt(drawto, gi->x + x * MINI_TILEX, gi->y,
3956                          el2edimg(group_element_info.element[x]));
3957   else if (id >= ED_DRAWING_ID_ELEMENT_CONTENT_0 &&
3958            id <= ED_DRAWING_ID_ELEMENT_CONTENT_7)
3959   {
3960     int nr = id - ED_DRAWING_ID_ELEMENT_CONTENT_0;
3961
3962     for (y = 0; y < 3; y++)
3963       for (x = 0; x < 3; x++)
3964         DrawMiniGraphicExt(drawto,
3965                            gi->x + x * MINI_TILEX, gi->y + y * MINI_TILEY,
3966                            el2edimg(level.yamyam_content[nr][x][y]));
3967   }
3968 }
3969
3970 static void ScrollMiniLevel(int from_x, int from_y, int scroll)
3971 {
3972   int x,y;
3973   int dx = (scroll == ED_SCROLL_LEFT ? -1 : scroll == ED_SCROLL_RIGHT ? 1 : 0);
3974   int dy = (scroll == ED_SCROLL_UP   ? -1 : scroll == ED_SCROLL_DOWN  ? 1 : 0);
3975
3976   BlitBitmap(drawto, drawto,
3977              SX + (dx == -1 ? MINI_TILEX : 0),
3978              SY + (dy == -1 ? MINI_TILEY : 0),
3979              (ed_fieldx * MINI_TILEX) - (dx != 0 ? MINI_TILEX : 0),
3980              (ed_fieldy * MINI_TILEY) - (dy != 0 ? MINI_TILEY : 0),
3981              SX + (dx == +1 ? MINI_TILEX : 0),
3982              SY + (dy == +1 ? MINI_TILEY : 0));
3983   if (dx)
3984   {
3985     x = (dx == 1 ? 0 : ed_fieldx - 1);
3986     for (y = 0; y < ed_fieldy; y++)
3987       DrawMiniElementOrWall(x, y, from_x, from_y);
3988   }
3989   else if (dy)
3990   {
3991     y = (dy == 1 ? 0 : ed_fieldy - 1);
3992     for (x = 0; x < ed_fieldx; x++)
3993       DrawMiniElementOrWall(x, y, from_x, from_y);
3994   }
3995
3996   redraw_mask |= REDRAW_FIELD;
3997   BackToFront();
3998 }
3999
4000 static void CreateControlButtons()
4001 {
4002   Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
4003   struct GadgetInfo *gi;
4004   unsigned long event_mask;
4005   int i;
4006
4007   /* create toolbox buttons */
4008   for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
4009   {
4010     int id = i;
4011     int width, height;
4012     int gd_xoffset, gd_yoffset;
4013     int gd_x1, gd_x2, gd_y1, gd_y2;
4014     int button_type;
4015     int radio_button_nr;
4016     boolean checked;
4017
4018     if (id == GADGET_ID_SINGLE_ITEMS ||
4019         id == GADGET_ID_CONNECTED_ITEMS ||
4020         id == GADGET_ID_LINE ||
4021         id == GADGET_ID_ARC ||
4022         id == GADGET_ID_TEXT ||
4023         id == GADGET_ID_RECTANGLE ||
4024         id == GADGET_ID_FILLED_BOX ||
4025         id == GADGET_ID_FLOOD_FILL ||
4026         id == GADGET_ID_GRAB_BRUSH ||
4027         id == GADGET_ID_PICK_ELEMENT ||
4028         id == GADGET_ID_CUSTOM_COPY_FROM ||
4029         id == GADGET_ID_CUSTOM_COPY_TO ||
4030         id == GADGET_ID_CUSTOM_EXCHANGE)
4031     {
4032       button_type = GD_TYPE_RADIO_BUTTON;
4033       radio_button_nr = RADIO_NR_DRAWING_TOOLBOX;
4034       checked = (id == drawing_function ? TRUE : FALSE);
4035       event_mask = GD_EVENT_PRESSED;
4036     }
4037     else
4038     {
4039       button_type = GD_TYPE_NORMAL_BUTTON;
4040       radio_button_nr = RADIO_NR_NONE;
4041       checked = FALSE;
4042
4043       if (id == GADGET_ID_WRAP_LEFT ||
4044           id == GADGET_ID_WRAP_RIGHT ||
4045           id == GADGET_ID_WRAP_UP ||
4046           id == GADGET_ID_WRAP_DOWN)
4047         event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
4048       else
4049         event_mask = GD_EVENT_RELEASED;
4050     }
4051
4052     if (id < ED_NUM_CTRL1_BUTTONS)
4053     {
4054       int x = i % ED_CTRL1_BUTTONS_HORIZ;
4055       int y = i / ED_CTRL1_BUTTONS_HORIZ;
4056
4057       gd_xoffset = ED_CTRL1_BUTTONS_XPOS + x * ED_CTRL1_BUTTON_XSIZE;
4058       gd_yoffset = ED_CTRL1_BUTTONS_YPOS + y * ED_CTRL1_BUTTON_YSIZE;
4059       width = ED_CTRL1_BUTTON_XSIZE;
4060       height = ED_CTRL1_BUTTON_YSIZE;
4061
4062       gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
4063       gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
4064       gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL1_BUTTONS_GFX_YPOS     + gd_yoffset;
4065       gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL1_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
4066     }
4067     else if (id < ED_NUM_CTRL1_2_BUTTONS)
4068     {
4069       int x = (i - ED_NUM_CTRL1_BUTTONS) % ED_CTRL2_BUTTONS_HORIZ;
4070       int y = (i - ED_NUM_CTRL1_BUTTONS) / ED_CTRL2_BUTTONS_HORIZ;
4071
4072       gd_xoffset = ED_CTRL2_BUTTONS_XPOS + x * ED_CTRL2_BUTTON_XSIZE;
4073       gd_yoffset = ED_CTRL2_BUTTONS_YPOS + y * ED_CTRL2_BUTTON_YSIZE;
4074       width = ED_CTRL2_BUTTON_XSIZE;
4075       height = ED_CTRL2_BUTTON_YSIZE;
4076
4077       gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
4078       gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
4079       gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL2_BUTTONS_GFX_YPOS + gd_yoffset;
4080       gd_y2 = 0;        /* no alternative graphic for these buttons */
4081     }
4082     else
4083     {
4084       int x = (i - ED_NUM_CTRL1_2_BUTTONS) % ED_CTRL3_BUTTONS_HORIZ + 1;
4085       int y = (i - ED_NUM_CTRL1_2_BUTTONS) / ED_CTRL3_BUTTONS_HORIZ;
4086
4087       gd_xoffset = ED_CTRL3_BUTTONS_XPOS + x * ED_CTRL3_BUTTON_XSIZE;
4088       gd_yoffset = ED_CTRL3_BUTTONS_YPOS + y * ED_CTRL3_BUTTON_YSIZE;
4089       width = ED_CTRL3_BUTTON_XSIZE;
4090       height = ED_CTRL3_BUTTON_YSIZE;
4091
4092       gd_x1 = DOOR_GFX_PAGEX6 + gd_xoffset;
4093       gd_x2 = DOOR_GFX_PAGEX5 + gd_xoffset;
4094       gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL3_BUTTONS_GFX_YPOS     + gd_yoffset;
4095       gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL3_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
4096     }
4097
4098     gi = CreateGadget(GDI_CUSTOM_ID, id,
4099                       GDI_CUSTOM_TYPE_ID, i,
4100                       GDI_INFO_TEXT, control_info[i].text,
4101                       GDI_X, EX + gd_xoffset,
4102                       GDI_Y, EY + gd_yoffset,
4103                       GDI_WIDTH, width,
4104                       GDI_HEIGHT, height,
4105                       GDI_TYPE, button_type,
4106                       GDI_STATE, GD_BUTTON_UNPRESSED,
4107                       GDI_RADIO_NR, radio_button_nr,
4108                       GDI_CHECKED, checked,
4109                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
4110                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
4111                       GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
4112                       GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
4113                       GDI_EVENT_MASK, event_mask,
4114                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
4115                       GDI_CALLBACK_ACTION, HandleControlButtons,
4116                       GDI_END);
4117
4118     if (gi == NULL)
4119       Error(ERR_EXIT, "cannot create gadget");
4120
4121     level_editor_gadget[id] = gi;
4122   }
4123
4124   /* create buttons for scrolling of drawing area and element list */
4125   for (i = 0; i < ED_NUM_SCROLLBUTTONS; i++)
4126   {
4127     int id = scrollbutton_info[i].gadget_id;
4128     int x, y, width, height;
4129     int gd_x1, gd_x2, gd_y1, gd_y2;
4130
4131     x = scrollbutton_info[i].x;
4132     y = scrollbutton_info[i].y;
4133
4134     event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
4135
4136     if (id == GADGET_ID_SCROLL_LIST_UP ||
4137         id == GADGET_ID_SCROLL_LIST_DOWN)
4138     {
4139       x += DX;
4140       y += DY;
4141       width = ED_SCROLLBUTTON2_XSIZE;
4142       height = ED_SCROLLBUTTON2_YSIZE;
4143       gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].gd_x;
4144       gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].gd_y;
4145       gd_x2 = gd_x1 - ED_SCROLLBUTTON2_XSIZE;
4146       gd_y2 = gd_y1;
4147     }
4148     else
4149     {
4150       x += SX;
4151       y += SY;
4152       width = ED_SCROLLBUTTON_XSIZE;
4153       height = ED_SCROLLBUTTON_YSIZE;
4154       gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].gd_x;
4155       gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].gd_y;
4156       gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
4157       gd_y2 = gd_y1;
4158     }
4159
4160     gi = CreateGadget(GDI_CUSTOM_ID, id,
4161                       GDI_CUSTOM_TYPE_ID, i,
4162                       GDI_INFO_TEXT, scrollbutton_info[i].infotext,
4163                       GDI_X, x,
4164                       GDI_Y, y,
4165                       GDI_WIDTH, width,
4166                       GDI_HEIGHT, height,
4167                       GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
4168                       GDI_STATE, GD_BUTTON_UNPRESSED,
4169                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
4170                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
4171                       GDI_EVENT_MASK, event_mask,
4172                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
4173                       GDI_CALLBACK_ACTION, HandleControlButtons,
4174                       GDI_END);
4175
4176     if (gi == NULL)
4177       Error(ERR_EXIT, "cannot create gadget");
4178
4179     level_editor_gadget[id] = gi;
4180   }
4181
4182   /* create buttons for element list */
4183   for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
4184   {
4185     Bitmap *deco_bitmap;
4186     int deco_x, deco_y, deco_xpos, deco_ypos;
4187     int gd_xoffset, gd_yoffset;
4188     int gd_x1, gd_x2, gd_y;
4189     int x = i % ED_ELEMENTLIST_BUTTONS_HORIZ;
4190     int y = i / ED_ELEMENTLIST_BUTTONS_HORIZ;
4191     int id = GADGET_ID_ELEMENTLIST_FIRST + i;
4192     int element = editor_elements[i];
4193
4194     event_mask = GD_EVENT_RELEASED;
4195
4196     gd_xoffset = ED_ELEMENTLIST_XPOS + x * ED_ELEMENTLIST_XSIZE;
4197     gd_yoffset = ED_ELEMENTLIST_YPOS + y * ED_ELEMENTLIST_YSIZE;
4198
4199     gd_x1 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS + ED_ELEMENTLIST_XSIZE;
4200     gd_x2 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS;
4201     gd_y  = DOOR_GFX_PAGEY1 + ED_ELEMENTLIST_YPOS;
4202
4203     getMiniGraphicSource(el2edimg(element), &deco_bitmap, &deco_x, &deco_y);
4204     deco_xpos = (ED_ELEMENTLIST_XSIZE - MINI_TILEX) / 2;
4205     deco_ypos = (ED_ELEMENTLIST_YSIZE - MINI_TILEY) / 2;
4206
4207     gi = CreateGadget(GDI_CUSTOM_ID, id,
4208                       GDI_CUSTOM_TYPE_ID, i,
4209                       GDI_INFO_TEXT, getElementInfoText(element),
4210                       GDI_X, DX + gd_xoffset,
4211                       GDI_Y, DY + gd_yoffset,
4212                       GDI_WIDTH, ED_ELEMENTLIST_XSIZE,
4213                       GDI_HEIGHT, ED_ELEMENTLIST_YSIZE,
4214                       GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
4215                       GDI_STATE, GD_BUTTON_UNPRESSED,
4216                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
4217                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
4218                       GDI_DECORATION_DESIGN, deco_bitmap, deco_x, deco_y,
4219                       GDI_DECORATION_POSITION, deco_xpos, deco_ypos,
4220                       GDI_DECORATION_SIZE, MINI_TILEX, MINI_TILEY,
4221                       GDI_DECORATION_SHIFTING, 1, 1,
4222                       GDI_EVENT_MASK, event_mask,
4223                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
4224                       GDI_CALLBACK_ACTION, HandleControlButtons,
4225                       GDI_END);
4226
4227     if (gi == NULL)
4228       Error(ERR_EXIT, "cannot create gadget");
4229
4230     level_editor_gadget[id] = gi;
4231   }
4232 }
4233
4234 static void CreateCounterButtons()
4235 {
4236   int max_infotext_len = getMaxInfoTextLength();
4237   int i;
4238
4239   for (i = 0; i < ED_NUM_COUNTERBUTTONS; i++)
4240   {
4241     int j;
4242     int x = SX + counterbutton_info[i].x;       /* down count button */
4243     int y = SY + counterbutton_info[i].y;
4244
4245     /* determine horizontal position to the right of specified gadget */
4246     if (counterbutton_info[i].gadget_id_align != GADGET_ID_NONE)
4247       x = (right_gadget_border[counterbutton_info[i].gadget_id_align] +
4248            ED_GADGET_TEXT_DISTANCE);
4249
4250     /* determine horizontal offset for leading text */
4251     if (counterbutton_info[i].text_left != NULL)
4252       x += getTextWidthForGadget(counterbutton_info[i].text_left);
4253
4254     for (j = 0; j < 2; j++)
4255     {
4256       Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
4257       struct GadgetInfo *gi;
4258       int id = (j == 0 ?
4259                 counterbutton_info[i].gadget_id_down :
4260                 counterbutton_info[i].gadget_id_up);
4261       int gd_xoffset;
4262       int gd_x, gd_x1, gd_x2, gd_y;
4263       int x_size, y_size;
4264       unsigned long event_mask;
4265       char infotext[max_infotext_len + 1];
4266
4267       event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
4268
4269       if (i == ED_COUNTER_ID_SELECT_LEVEL)
4270       {
4271         int sid = (j == 0 ?
4272                    ED_SCROLLBUTTON_ID_AREA_LEFT :
4273                    ED_SCROLLBUTTON_ID_AREA_RIGHT);
4274
4275         event_mask |= GD_EVENT_RELEASED;
4276
4277         if (j == 1)
4278           x += 2 * ED_GADGET_DISTANCE;
4279         y += ED_GADGET_DISTANCE;
4280
4281         gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[sid].gd_x;
4282         gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
4283         gd_y  = DOOR_GFX_PAGEY1 + scrollbutton_info[sid].gd_y;
4284         x_size = ED_SCROLLBUTTON_XSIZE;
4285         y_size = ED_SCROLLBUTTON_YSIZE;
4286       }
4287       else
4288       {
4289         gd_xoffset = (j == 0 ? ED_BUTTON_MINUS_XPOS : ED_BUTTON_PLUS_XPOS);
4290         gd_x1 = DOOR_GFX_PAGEX4 + gd_xoffset;
4291         gd_x2 = DOOR_GFX_PAGEX3 + gd_xoffset;
4292         gd_y  = DOOR_GFX_PAGEY1 + ED_BUTTON_COUNT_YPOS;
4293         x_size = ED_BUTTON_COUNT_XSIZE;
4294         y_size = ED_BUTTON_COUNT_YSIZE;
4295       }
4296
4297       sprintf(infotext, "%s counter value by 1, 5 or 10",
4298               (j == 0 ? "decrease" : "increase"));
4299
4300       gi = CreateGadget(GDI_CUSTOM_ID, id,
4301                         GDI_CUSTOM_TYPE_ID, i,
4302                         GDI_INFO_TEXT, infotext,
4303                         GDI_X, x,
4304                         GDI_Y, y,
4305                         GDI_WIDTH, x_size,
4306                         GDI_HEIGHT, y_size,
4307                         GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
4308                         GDI_STATE, GD_BUTTON_UNPRESSED,
4309                         GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
4310                         GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
4311                         GDI_EVENT_MASK, event_mask,
4312                         GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
4313                         GDI_CALLBACK_ACTION, HandleCounterButtons,
4314                         GDI_END);
4315
4316       if (gi == NULL)
4317         Error(ERR_EXIT, "cannot create gadget");
4318
4319       level_editor_gadget[id] = gi;
4320       right_gadget_border[id] =
4321         getRightGadgetBorder(gi, counterbutton_info[i].text_right);
4322
4323       x += gi->width + ED_GADGET_DISTANCE;      /* text count button */
4324
4325       if (j == 0)
4326       {
4327         int font_type = FONT_INPUT_1;
4328         int font_type_active = FONT_INPUT_1_ACTIVE;
4329         int gd_width = ED_WIN_COUNT_XSIZE;
4330
4331         id = counterbutton_info[i].gadget_id_text;
4332         event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
4333
4334         if (i == ED_COUNTER_ID_SELECT_LEVEL)
4335         {
4336           font_type = FONT_LEVEL_NUMBER;
4337           font_type_active = FONT_LEVEL_NUMBER;
4338
4339           x += 2 * ED_GADGET_DISTANCE;
4340           y -= ED_GADGET_DISTANCE;
4341
4342           gd_x = DOOR_GFX_PAGEX6 + ED_WIN_COUNT2_XPOS;
4343           gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT2_YPOS;
4344           gd_width = ED_WIN_COUNT2_XSIZE;
4345         }
4346         else
4347         {
4348           gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
4349           gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
4350         }
4351
4352         gi = CreateGadget(GDI_CUSTOM_ID, id,
4353                           GDI_CUSTOM_TYPE_ID, i,
4354                           GDI_INFO_TEXT, "enter counter value",
4355                           GDI_X, x,
4356                           GDI_Y, y,
4357                           GDI_TYPE, GD_TYPE_TEXT_INPUT_NUMERIC,
4358                           GDI_NUMBER_VALUE, 0,
4359                           GDI_NUMBER_MIN, counterbutton_info[i].min_value,
4360                           GDI_NUMBER_MAX, counterbutton_info[i].max_value,
4361                           GDI_TEXT_SIZE, 3,     /* minimal counter text size */
4362                           GDI_TEXT_FONT, font_type,
4363                           GDI_TEXT_FONT_ACTIVE, font_type_active,
4364                           GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
4365                           GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
4366                           GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
4367                           GDI_DESIGN_WIDTH, gd_width,
4368                           GDI_EVENT_MASK, event_mask,
4369                           GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
4370                           GDI_CALLBACK_ACTION, HandleCounterButtons,
4371                           GDI_END);
4372
4373         if (gi == NULL)
4374           Error(ERR_EXIT, "cannot create gadget");
4375
4376         level_editor_gadget[id] = gi;
4377         right_gadget_border[id] =
4378           getRightGadgetBorder(gi, counterbutton_info[i].text_right);
4379
4380         x += gi->width + ED_GADGET_DISTANCE;    /* up count button */
4381       }
4382     }
4383   }
4384 }
4385
4386 static void CreateDrawingAreas()
4387 {
4388   int i;
4389
4390   for (i = 0; i < ED_NUM_DRAWING_AREAS; i++)
4391   {
4392     struct GadgetInfo *gi;
4393     unsigned long event_mask;
4394     int id = drawingarea_info[i].gadget_id;
4395     int x = SX + drawingarea_info[i].x;
4396     int y = SY + drawingarea_info[i].y;
4397     int area_xsize = drawingarea_info[i].area_xsize;
4398     int area_ysize = drawingarea_info[i].area_ysize;
4399
4400     event_mask =
4401       GD_EVENT_PRESSED | GD_EVENT_RELEASED | GD_EVENT_MOVING |
4402       GD_EVENT_OFF_BORDERS;
4403
4404     /* determine horizontal position to the right of specified gadget */
4405     if (drawingarea_info[i].gadget_id_align != GADGET_ID_NONE)
4406       x = (right_gadget_border[drawingarea_info[i].gadget_id_align] +
4407            ED_DRAWINGAREA_TEXT_DISTANCE);
4408
4409     /* determine horizontal offset for leading text */
4410     if (drawingarea_info[i].text_left != NULL)
4411       x += getTextWidthForDrawingArea(drawingarea_info[i].text_left);
4412
4413     gi = CreateGadget(GDI_CUSTOM_ID, id,
4414                       GDI_CUSTOM_TYPE_ID, i,
4415                       GDI_X, x,
4416                       GDI_Y, y,
4417                       GDI_TYPE, GD_TYPE_DRAWING_AREA,
4418                       GDI_AREA_SIZE, area_xsize, area_ysize,
4419                       GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
4420                       GDI_EVENT_MASK, event_mask,
4421                       GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
4422                       GDI_CALLBACK_ACTION, HandleDrawingAreas,
4423                       GDI_END);
4424
4425     if (gi == NULL)
4426       Error(ERR_EXIT, "cannot create gadget");
4427
4428     level_editor_gadget[id] = gi;
4429     right_gadget_border[id] =
4430       getRightGadgetBorder(gi, drawingarea_info[i].text_right);
4431   }
4432 }
4433
4434 static void CreateTextInputGadgets()
4435 {
4436   int max_infotext_len = getMaxInfoTextLength();
4437   int i;
4438
4439   for (i = 0; i < ED_NUM_TEXTINPUT; i++)
4440   {
4441     Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
4442     int gd_x, gd_y;
4443     struct GadgetInfo *gi;
4444     unsigned long event_mask;
4445     char infotext[MAX_OUTPUT_LINESIZE + 1];
4446     int id = textinput_info[i].gadget_id;
4447
4448     event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
4449
4450     gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
4451     gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
4452
4453     sprintf(infotext, "Enter %s", textinput_info[i].infotext);
4454     infotext[max_infotext_len] = '\0';
4455
4456     gi = CreateGadget(GDI_CUSTOM_ID, id,
4457                       GDI_CUSTOM_TYPE_ID, i,
4458                       GDI_INFO_TEXT, infotext,
4459                       GDI_X, SX + textinput_info[i].x,
4460                       GDI_Y, SY + textinput_info[i].y,
4461                       GDI_TYPE, GD_TYPE_TEXT_INPUT_ALPHANUMERIC,
4462                       GDI_TEXT_VALUE, textinput_info[i].value,
4463                       GDI_TEXT_SIZE, textinput_info[i].size,
4464                       GDI_TEXT_FONT, FONT_INPUT_1,
4465                       GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
4466                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
4467                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
4468                       GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
4469                       GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
4470                       GDI_EVENT_MASK, event_mask,
4471                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
4472                       GDI_CALLBACK_ACTION, HandleTextInputGadgets,
4473                       GDI_END);
4474
4475     if (gi == NULL)
4476       Error(ERR_EXIT, "cannot create gadget");
4477
4478     level_editor_gadget[id] = gi;
4479   }
4480 }
4481
4482 static void CreateTextAreaGadgets()
4483 {
4484   int max_infotext_len = getMaxInfoTextLength();
4485   int i;
4486
4487   for (i = 0; i < ED_NUM_TEXTAREAS; i++)
4488   {
4489     Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
4490     int gd_x, gd_y;
4491     struct GadgetInfo *gi;
4492     unsigned long event_mask;
4493     char infotext[MAX_OUTPUT_LINESIZE + 1];
4494     int id = textarea_info[i].gadget_id;
4495     int area_xsize = textarea_info[i].xsize;
4496     int area_ysize = textarea_info[i].ysize;
4497
4498     event_mask = GD_EVENT_TEXT_LEAVING;
4499
4500     gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
4501     gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
4502
4503     sprintf(infotext, "Enter %s", textarea_info[i].infotext);
4504     infotext[max_infotext_len] = '\0';
4505
4506     gi = CreateGadget(GDI_CUSTOM_ID, id,
4507                       GDI_CUSTOM_TYPE_ID, i,
4508                       GDI_INFO_TEXT, infotext,
4509                       GDI_X, SX + textarea_info[i].x,
4510                       GDI_Y, SY + textarea_info[i].y,
4511                       GDI_TYPE, GD_TYPE_TEXT_AREA,
4512                       GDI_AREA_SIZE, area_xsize, area_ysize,
4513                       GDI_TEXT_FONT, FONT_INPUT_1,
4514                       GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
4515                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
4516                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
4517                       GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
4518                       GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
4519                       GDI_EVENT_MASK, event_mask,
4520                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
4521                       GDI_CALLBACK_ACTION, HandleTextAreaGadgets,
4522                       GDI_END);
4523
4524     if (gi == NULL)
4525       Error(ERR_EXIT, "cannot create gadget");
4526
4527     level_editor_gadget[id] = gi;
4528   }
4529 }
4530
4531 static void CreateSelectboxGadgets()
4532 {
4533   int max_infotext_len = getMaxInfoTextLength();
4534   int i, j;
4535
4536   for (i = 0; i < ED_NUM_SELECTBOX; i++)
4537   {
4538     Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
4539     int gd_x, gd_y;
4540     struct GadgetInfo *gi;
4541     unsigned long event_mask;
4542     char infotext[MAX_OUTPUT_LINESIZE + 1];
4543     int id = selectbox_info[i].gadget_id;
4544     int x = SX + selectbox_info[i].x;
4545     int y = SY + selectbox_info[i].y;
4546
4547     if (selectbox_info[i].size == -1)   /* dynamically determine size */
4548     {
4549       /* (we cannot use -1 for uninitialized values if we directly compare
4550          with results from strlen(), because the '<' and '>' operation will
4551          implicitely cast -1 to an unsigned integer value!) */
4552       selectbox_info[i].size = 0;
4553
4554       for (j = 0; selectbox_info[i].options[j].text != NULL; j++)
4555         if (strlen(selectbox_info[i].options[j].text) > selectbox_info[i].size)
4556           selectbox_info[i].size = strlen(selectbox_info[i].options[j].text);
4557
4558       selectbox_info[i].size++;         /* add one character empty space */
4559     }
4560
4561     event_mask = GD_EVENT_RELEASED |
4562       GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
4563
4564     gd_x = DOOR_GFX_PAGEX4 + ED_SELECTBOX_XPOS;
4565     gd_y = DOOR_GFX_PAGEY1 + ED_SELECTBOX_YPOS;
4566
4567     /* determine horizontal position to the right of specified gadget */
4568     if (selectbox_info[i].gadget_id_align != GADGET_ID_NONE)
4569       x = (right_gadget_border[selectbox_info[i].gadget_id_align] +
4570            ED_GADGET_TEXT_DISTANCE);
4571
4572     /* determine horizontal offset for leading text */
4573     if (selectbox_info[i].text_left != NULL)
4574       x += getTextWidthForGadget(selectbox_info[i].text_left);
4575
4576     sprintf(infotext, "Select %s", selectbox_info[i].infotext);
4577     infotext[max_infotext_len] = '\0';
4578
4579     gi = CreateGadget(GDI_CUSTOM_ID, id,
4580                       GDI_CUSTOM_TYPE_ID, i,
4581                       GDI_INFO_TEXT, infotext,
4582                       GDI_X, x,
4583                       GDI_Y, y,
4584                       GDI_TYPE, GD_TYPE_SELECTBOX,
4585                       GDI_SELECTBOX_OPTIONS, selectbox_info[i].options,
4586                       GDI_TEXT_SIZE, selectbox_info[i].size,
4587                       GDI_TEXT_FONT, FONT_INPUT_1,
4588                       GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
4589                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
4590                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
4591                       GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
4592                       GDI_BORDER_SIZE_SELECTBUTTON, ED_SELECTBOX_BUTTON_XSIZE,
4593                       GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
4594                       GDI_EVENT_MASK, event_mask,
4595                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
4596                       GDI_CALLBACK_ACTION, HandleSelectboxGadgets,
4597                       GDI_END);
4598
4599     if (gi == NULL)
4600       Error(ERR_EXIT, "cannot create gadget");
4601
4602     level_editor_gadget[id] = gi;
4603     right_gadget_border[id] =
4604       getRightGadgetBorder(gi, selectbox_info[i].text_right);
4605   }
4606 }
4607
4608 static void CreateTextbuttonGadgets()
4609 {
4610   int max_infotext_len = getMaxInfoTextLength();
4611   int i;
4612
4613   for (i = 0; i < ED_NUM_TEXTBUTTONS; i++)
4614   {
4615     Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
4616     int gd_x1, gd_x2, gd_y1, gd_y2;
4617     struct GadgetInfo *gi;
4618     unsigned long event_mask;
4619     char infotext[MAX_OUTPUT_LINESIZE + 1];
4620     int id = textbutton_info[i].gadget_id;
4621     int x = SX + textbutton_info[i].x;
4622     int y = SY + textbutton_info[i].y;
4623
4624     if (textbutton_info[i].size == -1)  /* dynamically determine size */
4625       textbutton_info[i].size = strlen(textbutton_info[i].text);
4626
4627     event_mask = GD_EVENT_RELEASED;
4628
4629     if (id >= GADGET_ID_PROPERTIES_INFO && id <= GADGET_ID_PROPERTIES_CHANGE)
4630     {
4631       gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_TAB_XPOS;
4632       gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_TAB_XPOS;
4633       gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_TAB_YPOS;
4634       gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_TAB_INACTIVE_YPOS;
4635     }
4636     else
4637     {
4638       gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_XPOS;
4639       gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_XPOS;
4640       gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_YPOS;
4641       gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_INACTIVE_YPOS;
4642     }
4643
4644     sprintf(infotext, "%s", textbutton_info[i].infotext);
4645     infotext[max_infotext_len] = '\0';
4646
4647     /* determine horizontal position to the right of specified gadget */
4648     if (textbutton_info[i].gadget_id_align != GADGET_ID_NONE)
4649       x = (right_gadget_border[textbutton_info[i].gadget_id_align] +
4650            ED_GADGET_TEXT_DISTANCE);
4651
4652     /* determine horizontal offset for leading text */
4653     if (textbutton_info[i].text_left != NULL)
4654       x += getTextWidthForGadget(textbutton_info[i].text_left);
4655
4656     gi = CreateGadget(GDI_CUSTOM_ID, id,
4657                       GDI_CUSTOM_TYPE_ID, i,
4658                       GDI_INFO_TEXT, infotext,
4659                       GDI_X, x,
4660                       GDI_Y, y,
4661                       GDI_TYPE, GD_TYPE_TEXT_BUTTON,
4662                       GDI_TEXT_VALUE, textbutton_info[i].text,
4663                       GDI_TEXT_SIZE, textbutton_info[i].size,
4664                       GDI_TEXT_FONT, FONT_INPUT_2_ACTIVE,
4665                       GDI_TEXT_FONT_ACTIVE, FONT_INPUT_2,
4666                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
4667                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
4668                       GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
4669                       GDI_BORDER_SIZE, ED_BORDER_TEXT_XSIZE, ED_BORDER_SIZE,
4670                       GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
4671                       GDI_DECORATION_SHIFTING, 1, 1,
4672                       GDI_EVENT_MASK, event_mask,
4673                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
4674                       GDI_CALLBACK_ACTION, HandleTextbuttonGadgets,
4675                       GDI_END);
4676
4677     if (gi == NULL)
4678       Error(ERR_EXIT, "cannot create gadget");
4679
4680     level_editor_gadget[id] = gi;
4681     right_gadget_border[id] =
4682       getRightGadgetBorder(gi, textbutton_info[i].text_right);
4683   }
4684 }
4685
4686 static void CreateGraphicbuttonGadgets()
4687 {
4688   Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
4689   struct GadgetInfo *gi;
4690   unsigned long event_mask;
4691   int i;
4692
4693   /* create buttons for scrolling of drawing area and element list */
4694   for (i = 0; i < ED_NUM_GRAPHICBUTTONS; i++)
4695   {
4696     int id = graphicbutton_info[i].gadget_id;
4697     int gd_x1, gd_x2, gd_y1, gd_y2;
4698     int x = SX + graphicbutton_info[i].x;
4699     int y = SY + graphicbutton_info[i].y;
4700
4701     event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
4702
4703     gd_x1 = DOOR_GFX_PAGEX4 + graphicbutton_info[i].gd_x;
4704     gd_x2 = DOOR_GFX_PAGEX3 + graphicbutton_info[i].gd_x;
4705     gd_y1 = DOOR_GFX_PAGEY1 + graphicbutton_info[i].gd_y;
4706     gd_y2 = gd_y1;
4707
4708     /* determine horizontal position to the right of specified gadget */
4709     if (graphicbutton_info[i].gadget_id_align != GADGET_ID_NONE)
4710       x = (right_gadget_border[graphicbutton_info[i].gadget_id_align] +
4711            ED_GADGET_TEXT_DISTANCE);
4712
4713     /* determine horizontal offset for leading text */
4714     if (graphicbutton_info[i].text_left != NULL)
4715       x += getTextWidthForGadget(graphicbutton_info[i].text_left);
4716
4717     gi = CreateGadget(GDI_CUSTOM_ID, id,
4718                       GDI_CUSTOM_TYPE_ID, i,
4719                       GDI_INFO_TEXT, graphicbutton_info[i].infotext,
4720                       GDI_X, x,
4721                       GDI_Y, y,
4722                       GDI_WIDTH, graphicbutton_info[i].width,
4723                       GDI_HEIGHT, graphicbutton_info[i].height,
4724                       GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
4725                       GDI_STATE, GD_BUTTON_UNPRESSED,
4726                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
4727                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
4728                       GDI_EVENT_MASK, event_mask,
4729                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
4730                       GDI_CALLBACK_ACTION, HandleGraphicbuttonGadgets,
4731                       GDI_END);
4732
4733     if (gi == NULL)
4734       Error(ERR_EXIT, "cannot create gadget");
4735
4736     level_editor_gadget[id] = gi;
4737     right_gadget_border[id] =
4738       getRightGadgetBorder(gi, graphicbutton_info[i].text_right);
4739   }
4740 }
4741
4742 static void CreateScrollbarGadgets()
4743 {
4744   int i;
4745
4746   for (i = 0; i < ED_NUM_SCROLLBARS; i++)
4747   {
4748     int id = scrollbar_info[i].gadget_id;
4749     Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
4750     int gd_x1, gd_x2, gd_y1, gd_y2;
4751     struct GadgetInfo *gi;
4752     int items_max, items_visible, item_position;
4753     unsigned long event_mask;
4754
4755     if (i == ED_SCROLLBAR_ID_LIST_VERTICAL)
4756     {
4757       items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
4758       items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
4759       item_position = element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ;
4760     }
4761     else        /* drawing area scrollbars */
4762     {
4763       if (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL)
4764       {
4765         items_max = MAX(lev_fieldx + 2, ed_fieldx);
4766         items_visible = ed_fieldx;
4767         item_position = 0;
4768       }
4769       else
4770       {
4771         items_max = MAX(lev_fieldy + 2, ed_fieldy);
4772         items_visible = ed_fieldy;
4773         item_position = 0;
4774       }
4775     }
4776
4777     event_mask = GD_EVENT_MOVING | GD_EVENT_OFF_BORDERS;
4778
4779     gd_x1 = DOOR_GFX_PAGEX8 + scrollbar_info[i].gd_x;
4780     gd_x2 = (gd_x1 - (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL ?
4781                       scrollbar_info[i].height : scrollbar_info[i].width));
4782     gd_y1 = DOOR_GFX_PAGEY1 + scrollbar_info[i].gd_y;
4783     gd_y2 = DOOR_GFX_PAGEY1 + scrollbar_info[i].gd_y;
4784
4785     gi = CreateGadget(GDI_CUSTOM_ID, id,
4786                       GDI_CUSTOM_TYPE_ID, i,
4787                       GDI_INFO_TEXT, scrollbar_info[i].infotext,
4788                       GDI_X, scrollbar_info[i].x,
4789                       GDI_Y, scrollbar_info[i].y,
4790                       GDI_WIDTH, scrollbar_info[i].width,
4791                       GDI_HEIGHT, scrollbar_info[i].height,
4792                       GDI_TYPE, scrollbar_info[i].type,
4793                       GDI_SCROLLBAR_ITEMS_MAX, items_max,
4794                       GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
4795                       GDI_SCROLLBAR_ITEM_POSITION, item_position,
4796                       GDI_STATE, GD_BUTTON_UNPRESSED,
4797                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
4798                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
4799                       GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
4800                       GDI_EVENT_MASK, event_mask,
4801                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
4802                       GDI_CALLBACK_ACTION, HandleControlButtons,
4803                       GDI_END);
4804
4805     if (gi == NULL)
4806       Error(ERR_EXIT, "cannot create gadget");
4807
4808     level_editor_gadget[id] = gi;
4809   }
4810 }
4811
4812 static void CreateCheckbuttonGadgets()
4813 {
4814   Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
4815   struct GadgetInfo *gi;
4816   unsigned long event_mask;
4817   int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
4818   int i;
4819
4820   event_mask = GD_EVENT_PRESSED;
4821
4822   gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
4823   gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
4824   gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
4825   gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
4826   gd_y  = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS;
4827
4828   for (i = 0; i < ED_NUM_CHECKBUTTONS; i++)
4829   {
4830     int id = checkbutton_info[i].gadget_id;
4831     int x = SX + checkbutton_info[i].x;
4832     int y = SY + checkbutton_info[i].y;
4833
4834     if (id == GADGET_ID_STICK_ELEMENT)
4835       gd_y  = DOOR_GFX_PAGEY1 + ED_STICKYBUTTON_YPOS;
4836     else
4837       gd_y  = DOOR_GFX_PAGEY1 + ED_CHECKBUTTON_YPOS;
4838
4839     /* determine horizontal position to the right of specified gadget */
4840     if (checkbutton_info[i].gadget_id_align != GADGET_ID_NONE)
4841       x = (right_gadget_border[checkbutton_info[i].gadget_id_align] +
4842            ED_GADGET_TEXT_DISTANCE);
4843
4844     /* determine horizontal offset for leading text */
4845     if (checkbutton_info[i].text_left != NULL)
4846       x += getTextWidthForGadget(checkbutton_info[i].text_left);
4847
4848     gi = CreateGadget(GDI_CUSTOM_ID, id,
4849                       GDI_CUSTOM_TYPE_ID, i,
4850                       GDI_INFO_TEXT, checkbutton_info[i].infotext,
4851                       GDI_X, x,
4852                       GDI_Y, y,
4853                       GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
4854                       GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
4855                       GDI_TYPE, GD_TYPE_CHECK_BUTTON,
4856                       GDI_CHECKED, *checkbutton_info[i].value,
4857                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
4858                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
4859                       GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
4860                       GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
4861                       GDI_EVENT_MASK, event_mask,
4862                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
4863                       GDI_CALLBACK_ACTION, HandleCheckbuttons,
4864                       GDI_END);
4865
4866     if (gi == NULL)
4867       Error(ERR_EXIT, "cannot create gadget");
4868
4869     level_editor_gadget[id] = gi;
4870     right_gadget_border[id] =
4871       getRightGadgetBorder(gi, checkbutton_info[i].text_right);
4872   }
4873 }
4874
4875 static void CreateRadiobuttonGadgets()
4876 {
4877   Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
4878   struct GadgetInfo *gi;
4879   unsigned long event_mask;
4880   int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
4881   int i;
4882
4883   event_mask = GD_EVENT_PRESSED;
4884
4885   gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
4886   gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
4887   gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
4888   gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
4889   gd_y  = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS;
4890
4891   for (i = 0; i < ED_NUM_RADIOBUTTONS; i++)
4892   {
4893     int id = radiobutton_info[i].gadget_id;
4894     int x = SX + radiobutton_info[i].x;
4895     int y = SY + radiobutton_info[i].y;
4896
4897     int checked =
4898       (*radiobutton_info[i].value == radiobutton_info[i].checked_value);
4899
4900     /* determine horizontal position to the right of specified gadget */
4901     if (radiobutton_info[i].gadget_id_align != GADGET_ID_NONE)
4902       x = (right_gadget_border[radiobutton_info[i].gadget_id_align] +
4903            ED_GADGET_TEXT_DISTANCE);
4904
4905     /* determine horizontal offset for leading text */
4906     if (radiobutton_info[i].text_left != NULL)
4907       x += getTextWidthForGadget(radiobutton_info[i].text_left);
4908
4909     gi = CreateGadget(GDI_CUSTOM_ID, id,
4910                       GDI_CUSTOM_TYPE_ID, i,
4911                       GDI_INFO_TEXT, radiobutton_info[i].infotext,
4912                       GDI_X, x,
4913                       GDI_Y, y,
4914                       GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
4915                       GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
4916                       GDI_TYPE, GD_TYPE_RADIO_BUTTON,
4917                       GDI_RADIO_NR, radiobutton_info[i].radio_button_nr,
4918                       GDI_CHECKED, checked,
4919                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
4920                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
4921                       GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
4922                       GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
4923                       GDI_EVENT_MASK, event_mask,
4924                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
4925                       GDI_CALLBACK_ACTION, HandleRadiobuttons,
4926                       GDI_END);
4927
4928     if (gi == NULL)
4929       Error(ERR_EXIT, "cannot create gadget");
4930
4931     level_editor_gadget[id] = gi;
4932     right_gadget_border[id] =
4933       getRightGadgetBorder(gi, radiobutton_info[i].text_right);
4934   }
4935 }
4936
4937 void CreateLevelEditorGadgets()
4938 {
4939   int old_game_status = game_status;
4940
4941   /* setting 'game_status' is needed to get the right fonts for the editor */
4942   game_status = GAME_MODE_EDITOR;
4943
4944   ReinitializeElementList();
4945
4946   CreateControlButtons();
4947   CreateScrollbarGadgets();
4948
4949   /* order of function calls is important because of cross-references */
4950   CreateCheckbuttonGadgets();
4951   CreateCounterButtons();
4952   CreateRadiobuttonGadgets();
4953   CreateTextInputGadgets();
4954   CreateTextAreaGadgets();
4955   CreateSelectboxGadgets();
4956   CreateGraphicbuttonGadgets();
4957   CreateTextbuttonGadgets();
4958   CreateDrawingAreas();
4959
4960   game_status = old_game_status;
4961 }
4962
4963 void FreeLevelEditorGadgets()
4964 {
4965   int i;
4966
4967   for (i = 0; i < NUM_EDITOR_GADGETS; i++)
4968     FreeGadget(level_editor_gadget[i]);
4969 }
4970
4971 static void MapCounterButtons(int id)
4972 {
4973   int gadget_id_down = counterbutton_info[id].gadget_id_down;
4974   int gadget_id_text = counterbutton_info[id].gadget_id_text;
4975   int gadget_id_up   = counterbutton_info[id].gadget_id_up;
4976   struct GadgetInfo *gi_down = level_editor_gadget[gadget_id_down];
4977   struct GadgetInfo *gi_text = level_editor_gadget[gadget_id_text];
4978   struct GadgetInfo *gi_up   = level_editor_gadget[gadget_id_up];
4979 #if 0
4980   char infotext[MAX_OUTPUT_LINESIZE + 1];
4981   int max_infotext_len = getMaxInfoTextLength();
4982   int xoffset_left = 0;
4983   int yoffset_left = ED_BORDER_SIZE;
4984   int xoffset_right = getCounterGadgetWidth();
4985   int yoffset_right = ED_BORDER_SIZE;
4986 #else
4987   int xoffset_left = getTextWidthForGadget(counterbutton_info[id].text_left);
4988   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
4989   int yoffset_above = MINI_TILEX + ED_GADGET_DISTANCE;
4990   int yoffset = ED_BORDER_SIZE;
4991   int x_left = gi_down->x - xoffset_left;
4992   int x_right = gi_up->x + gi_up->width + xoffset_right;
4993   int y_above = gi_down->y - yoffset_above;
4994   int x = gi_down->x;
4995   int y;        /* set after gadget position was modified */
4996 #endif
4997
4998   /* set position for "score" counter gadget */
4999   if (id == ED_COUNTER_ID_ELEMENT_SCORE)
5000   {
5001     ModifyGadget(gi_down, GDI_Y, SY + counterbutton_info[id].y, GDI_END);
5002     ModifyGadget(gi_text, GDI_Y, SY + counterbutton_info[id].y, GDI_END);
5003     ModifyGadget(gi_up,   GDI_Y, SY + counterbutton_info[id].y, GDI_END);
5004   }
5005
5006   y = gi_up->y + yoffset;
5007
5008   if (counterbutton_info[id].text_above)
5009     DrawText(x, y_above, counterbutton_info[id].text_above, FONT_TEXT_1);
5010
5011   if (counterbutton_info[id].text_left)
5012     DrawText(x_left, y, counterbutton_info[id].text_left, FONT_TEXT_1);
5013
5014   if (counterbutton_info[id].text_right)
5015     DrawText(x_right, y, counterbutton_info[id].text_right, FONT_TEXT_1);
5016
5017   ModifyEditorCounter(id, *counterbutton_info[id].value);
5018
5019   MapGadget(gi_down);
5020   MapGadget(gi_text);
5021   MapGadget(gi_up);
5022 }
5023
5024 static void MapControlButtons()
5025 {
5026   int counter_id;
5027   int i;
5028
5029   /* map toolbox buttons (excluding special CE toolbox buttons) */
5030   for (i = 0; i < ED_NUM_CTRL1_2_BUTTONS; i++)
5031     MapGadget(level_editor_gadget[i]);
5032
5033   /* map buttons to select elements */
5034   for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
5035     MapGadget(level_editor_gadget[GADGET_ID_ELEMENTLIST_FIRST + i]);
5036   MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL]);
5037   MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_UP]);
5038   MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_DOWN]);
5039
5040   /* map buttons to select level */
5041   counter_id = ED_COUNTER_ID_SELECT_LEVEL;
5042   ModifyEditorCounterLimits(counter_id,
5043                             leveldir_current->first_level,
5044                             leveldir_current->last_level);
5045   MapCounterButtons(counter_id);
5046 }
5047
5048 static void MapDrawingArea(int id)
5049 {
5050   struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
5051   int area_xsize = gi->drawing.area_xsize;
5052   int area_ysize = gi->drawing.area_ysize;
5053   int xoffset_left= getTextWidthForDrawingArea(drawingarea_info[id].text_left);
5054   int xoffset_below= getTextWidth(drawingarea_info[id].text_below,FONT_TEXT_1);
5055   int x_left  = gi->x - xoffset_left;
5056   int x_right = gi->x + gi->width + ED_DRAWINGAREA_TEXT_DISTANCE;
5057   int x_below = gi->x + (gi->width - xoffset_below) / 2;
5058   int y_side  = gi->y + (gi->height - getFontHeight(FONT_TEXT_1)) / 2;
5059   int y_below = gi->y + gi->height + ED_DRAWINGAREA_TEXT_DISTANCE;
5060
5061   if (drawingarea_info[id].text_left)
5062     DrawText(x_left, y_side, drawingarea_info[id].text_left, FONT_TEXT_1);
5063
5064   if (drawingarea_info[id].text_right)
5065     DrawText(x_right, y_side, drawingarea_info[id].text_right, FONT_TEXT_1);
5066
5067   if (drawingarea_info[id].text_below)
5068     DrawText(x_below, y_below, drawingarea_info[id].text_below, FONT_TEXT_1);
5069
5070   if (id != ED_DRAWING_ID_DRAWING_LEVEL)
5071   {
5072     DrawElementBorder(gi->x, gi->y,
5073                       area_xsize * MINI_TILEX, area_ysize * MINI_TILEY, TRUE);
5074
5075     DrawDrawingArea(id);
5076   }
5077
5078   MapGadget(gi);
5079 }
5080
5081 static void MapTextInputGadget(int id)
5082 {
5083   struct GadgetInfo *gi = level_editor_gadget[textinput_info[id].gadget_id];
5084   int xoffset_above = 0;
5085   int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
5086   int x_above = textinput_info[id].x + xoffset_above;
5087   int y_above = textinput_info[id].y + yoffset_above;
5088
5089   if (textinput_info[id].text_above)
5090     DrawTextS(x_above, y_above, FONT_TEXT_1, textinput_info[id].text_above);
5091
5092   ModifyGadget(gi, GDI_TEXT_VALUE, textinput_info[id].value, GDI_END);
5093
5094   MapGadget(gi);
5095 }
5096
5097 static void MapTextAreaGadget(int id)
5098 {
5099   struct GadgetInfo *gi = level_editor_gadget[textarea_info[id].gadget_id];
5100   int xoffset_above = 0;
5101   int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
5102   int x_above = textarea_info[id].x + xoffset_above;
5103   int y_above = textarea_info[id].y + yoffset_above;
5104
5105   if (textarea_info[id].text_above)
5106     DrawTextS(x_above, y_above, FONT_TEXT_1, textarea_info[id].text_above);
5107
5108   ModifyGadget(gi, GDI_TEXT_VALUE, textarea_info[id].value, GDI_END);
5109
5110   MapGadget(gi);
5111 }
5112
5113 static void MapSelectboxGadget(int id)
5114 {
5115   struct GadgetInfo *gi = level_editor_gadget[selectbox_info[id].gadget_id];
5116   int xoffset_left = getTextWidthForGadget(selectbox_info[id].text_left);
5117   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
5118   int yoffset = ED_BORDER_SIZE;
5119   int x_left = gi->x - xoffset_left;
5120   int x_right = gi->x + gi->width + xoffset_right;
5121   int y = gi->y + yoffset;
5122
5123   if (selectbox_info[id].text_left)
5124     DrawText(x_left, y, selectbox_info[id].text_left, FONT_TEXT_1);
5125
5126   if (selectbox_info[id].text_right)
5127     DrawText(x_right, y, selectbox_info[id].text_right, FONT_TEXT_1);
5128
5129   ModifyEditorSelectbox(id, *selectbox_info[id].value);
5130
5131   MapGadget(gi);
5132 }
5133
5134 static void MapTextbuttonGadget(int id)
5135 {
5136   struct GadgetInfo *gi = level_editor_gadget[textbutton_info[id].gadget_id];
5137   int xoffset_left = getTextWidthForGadget(textbutton_info[id].text_left);
5138   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
5139   int yoffset = ED_BORDER_SIZE;
5140   int x_left = gi->x - xoffset_left;
5141   int x_right = gi->x + gi->width + xoffset_right;
5142   int y = gi->y + yoffset;
5143
5144   /* only show button to delete change pages when more than minimum pages */
5145   if (id == ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE &&
5146       custom_element.num_change_pages == MIN_CHANGE_PAGES)
5147     return;
5148
5149   if (textbutton_info[id].text_left)
5150     DrawText(x_left, y, textbutton_info[id].text_left, FONT_TEXT_1);
5151
5152   if (textbutton_info[id].text_right)
5153     DrawText(x_right, y, textbutton_info[id].text_right, FONT_TEXT_1);
5154
5155   MapGadget(gi);
5156 }
5157
5158 static void MapGraphicbuttonGadget(int id)
5159 {
5160   struct GadgetInfo *gi= level_editor_gadget[graphicbutton_info[id].gadget_id];
5161   int xoffset_left = getTextWidthForGadget(graphicbutton_info[id].text_left);
5162   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
5163   int yoffset = ED_BORDER_SIZE;
5164   int x_left = gi->x - xoffset_left;
5165   int x_right = gi->x + gi->width + xoffset_right;
5166   int y = gi->y + yoffset;
5167
5168   if (graphicbutton_info[id].text_left)
5169     DrawText(x_left, y, graphicbutton_info[id].text_left, FONT_TEXT_1);
5170
5171   if (graphicbutton_info[id].text_right)
5172     DrawText(x_right, y, graphicbutton_info[id].text_right, FONT_TEXT_1);
5173
5174   MapGadget(gi);
5175 }
5176
5177 static void MapRadiobuttonGadget(int id)
5178 {
5179   struct GadgetInfo *gi = level_editor_gadget[radiobutton_info[id].gadget_id];
5180   int xoffset_left = getTextWidthForGadget(checkbutton_info[id].text_left);
5181   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
5182   int yoffset = ED_BORDER_SIZE;
5183   int x_left = gi->x - xoffset_left;
5184   int x_right = gi->x + gi->width + xoffset_right;
5185   int y = gi->y + yoffset;
5186   boolean checked =
5187     (*radiobutton_info[id].value == radiobutton_info[id].checked_value);
5188
5189   if (radiobutton_info[id].text_left)
5190     DrawText(x_left, y, radiobutton_info[id].text_left, FONT_TEXT_1);
5191
5192   if (radiobutton_info[id].text_right)
5193     DrawText(x_right, y, radiobutton_info[id].text_right, FONT_TEXT_1);
5194
5195   ModifyGadget(gi, GDI_CHECKED, checked, GDI_END);
5196
5197   MapGadget(gi);
5198 }
5199
5200 static void MapCheckbuttonGadget(int id)
5201 {
5202   struct GadgetInfo *gi = level_editor_gadget[checkbutton_info[id].gadget_id];
5203   int xoffset_left = getTextWidthForGadget(checkbutton_info[id].text_left);
5204   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
5205   int yoffset = ED_BORDER_SIZE;
5206   int x_left = gi->x - xoffset_left;
5207   int x_right = gi->x + gi->width + xoffset_right;
5208   int y;        /* set after gadget position was modified */
5209
5210   /* set position for "stickybutton" and "can move into acid" gadgets */
5211   if (id == ED_CHECKBUTTON_ID_STICK_ELEMENT ||
5212       id == ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID)
5213     ModifyGadget(gi, GDI_Y, SY + checkbutton_info[id].y, GDI_END);
5214
5215   y = gi->y + yoffset;
5216
5217   if (checkbutton_info[id].text_left)
5218     DrawText(x_left, y, checkbutton_info[id].text_left, FONT_TEXT_1);
5219
5220   if (checkbutton_info[id].text_right)
5221     DrawText(x_right, y, checkbutton_info[id].text_right, FONT_TEXT_1);
5222
5223   ModifyGadget(gi, GDI_CHECKED, *checkbutton_info[id].value, GDI_END);
5224
5225   MapGadget(gi);
5226 }
5227
5228 static void MapMainDrawingArea()
5229 {
5230   boolean no_horizontal_scrollbar = (lev_fieldx + 2 <= ed_fieldx);
5231   boolean no_vertical_scrollbar = (lev_fieldy + 2 <= ed_fieldy);
5232   int i;
5233
5234   for (i=ED_SCROLLBUTTON_ID_AREA_FIRST; i <= ED_SCROLLBUTTON_ID_AREA_LAST; i++)
5235   {
5236     if (((i == ED_SCROLLBUTTON_ID_AREA_LEFT ||
5237           i == ED_SCROLLBUTTON_ID_AREA_RIGHT) &&
5238          no_horizontal_scrollbar) ||
5239         ((i == ED_SCROLLBUTTON_ID_AREA_UP ||
5240           i == ED_SCROLLBUTTON_ID_AREA_DOWN) &&
5241          no_vertical_scrollbar))
5242       continue;
5243
5244     MapGadget(level_editor_gadget[scrollbutton_info[i].gadget_id]);
5245   }
5246
5247   for (i = ED_SCROLLBAR_ID_AREA_FIRST; i <= ED_SCROLLBAR_ID_AREA_LAST; i++)
5248   {
5249     if ((i == ED_SCROLLBAR_ID_AREA_HORIZONTAL && no_horizontal_scrollbar) ||
5250         (i == ED_SCROLLBAR_ID_AREA_VERTICAL && no_vertical_scrollbar))
5251       continue;
5252
5253     MapGadget(level_editor_gadget[scrollbar_info[i].gadget_id]);
5254   }
5255
5256   MapDrawingArea(ED_DRAWING_ID_DRAWING_LEVEL);
5257 }
5258
5259 static void MapOrUnmapLevelEditorToolboxCustomGadgets(boolean map)
5260 {
5261   int i;
5262
5263   for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
5264   {
5265     if (i == GADGET_ID_CUSTOM_COPY_FROM ||
5266         i == GADGET_ID_CUSTOM_COPY_TO ||
5267         i == GADGET_ID_CUSTOM_EXCHANGE)
5268     {
5269       if (map)
5270         MapGadget(level_editor_gadget[i]);
5271       else
5272         UnmapGadget(level_editor_gadget[i]);
5273     }
5274   }
5275 }
5276
5277 static void MapLevelEditorToolboxCustomGadgets()
5278 {
5279   MapOrUnmapLevelEditorToolboxCustomGadgets(TRUE);
5280 }
5281
5282 static void UnmapLevelEditorToolboxCustomGadgets()
5283 {
5284   MapOrUnmapLevelEditorToolboxCustomGadgets(FALSE);
5285 }
5286
5287 static void MapOrUnmapLevelEditorToolboxDrawingGadgets(boolean map)
5288 {
5289   Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5290   int i;
5291
5292   for (i = 0; i < ED_NUM_CTRL1_BUTTONS; i++)
5293   {
5294     if (i != GADGET_ID_SINGLE_ITEMS &&
5295         i != GADGET_ID_PROPERTIES &&
5296         i != GADGET_ID_PICK_ELEMENT)
5297     {
5298       struct GadgetInfo *gi = level_editor_gadget[i];
5299
5300       if (map)
5301         MapGadget(gi);
5302       else
5303       {
5304         UnmapGadget(gi);
5305
5306         BlitBitmap(gd_bitmap, drawto,
5307                    DOOR_GFX_PAGEX6 + ED_CTRL_NO_BUTTONS_GFX_XPOS,
5308                    DOOR_GFX_PAGEY1 + ED_CTRL_NO_BUTTONS_GFX_YPOS,
5309                    gi->width, gi->height, gi->x, gi->y);
5310
5311         redraw_mask |= REDRAW_DOOR_3;
5312       }
5313     }
5314   }
5315 }
5316
5317 static void MapLevelEditorToolboxDrawingGadgets()
5318 {
5319   MapOrUnmapLevelEditorToolboxDrawingGadgets(TRUE);
5320 }
5321
5322 static void UnmapLevelEditorToolboxDrawingGadgets()
5323 {
5324   MapOrUnmapLevelEditorToolboxDrawingGadgets(FALSE);
5325 }
5326
5327 static void UnmapDrawingArea(int id)
5328 {
5329   UnmapGadget(level_editor_gadget[drawingarea_info[id].gadget_id]);
5330 }
5331
5332 static void UnmapLevelEditorWindowGadgets()
5333 {
5334   int i;
5335
5336   for (i = 0; i < NUM_EDITOR_GADGETS; i++)
5337     if (level_editor_gadget[i]->x < SX + SXSIZE)
5338       UnmapGadget(level_editor_gadget[i]);
5339 }
5340
5341 void UnmapLevelEditorGadgets()
5342 {
5343   int i;
5344
5345   for (i = 0; i < NUM_EDITOR_GADGETS; i++)
5346     UnmapGadget(level_editor_gadget[i]);
5347 }
5348
5349 static void ResetUndoBuffer()
5350 {
5351   undo_buffer_position = -1;
5352   undo_buffer_steps = -1;
5353   CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
5354 }
5355
5356 static void DrawEditModeWindow()
5357 {
5358   ModifyEditorElementList();
5359   RedrawDrawingElements();
5360
5361   if (edit_mode == ED_MODE_INFO)
5362     DrawLevelInfoWindow();
5363   else if (edit_mode == ED_MODE_PROPERTIES)
5364     DrawPropertiesWindow();
5365   else  /* edit_mode == ED_MODE_DRAWING */
5366     DrawDrawingWindow();
5367 }
5368
5369 static boolean LevelChanged()
5370 {
5371   boolean level_changed = FALSE;
5372   int x, y;
5373
5374   for (y = 0; y < lev_fieldy; y++) 
5375     for (x = 0; x < lev_fieldx; x++)
5376       if (Feld[x][y] != level.field[x][y])
5377         level_changed = TRUE;
5378
5379   return level_changed;
5380 }
5381
5382 static boolean LevelContainsPlayer()
5383 {
5384   boolean player_found = FALSE;
5385   int x, y;
5386
5387   for (y = 0; y < lev_fieldy; y++) 
5388     for (x = 0; x < lev_fieldx; x++)
5389       if (Feld[x][y] == EL_PLAYER_1 ||
5390           Feld[x][y] == EL_SP_MURPHY) 
5391         player_found = TRUE;
5392
5393   return player_found;
5394 }
5395
5396 static void CopyPlayfield(short src[MAX_LEV_FIELDX][MAX_LEV_FIELDY],
5397                           short dst[MAX_LEV_FIELDX][MAX_LEV_FIELDY])
5398 {
5399   int x, y;
5400
5401   for (x = 0; x < lev_fieldx; x++)
5402     for (y = 0; y < lev_fieldy; y++) 
5403       dst[x][y] = src[x][y];
5404 }
5405
5406 static int setSelectboxValue(int selectbox_id, int new_value)
5407 {
5408   int new_index_value = 0;
5409   int i;
5410
5411   for (i = 0; selectbox_info[selectbox_id].options[i].text != NULL; i++)
5412     if (selectbox_info[selectbox_id].options[i].value == new_value)
5413       new_index_value = i;
5414
5415   *selectbox_info[selectbox_id].value =
5416     selectbox_info[selectbox_id].options[new_index_value].value;
5417
5418   return new_index_value;
5419 }
5420
5421 static void copy_custom_element_settings(int element_from, int element_to)
5422 {
5423 #if 1
5424   struct ElementInfo ei_to_old = element_info[element_to];
5425   struct ElementInfo *ei_from = &element_info[element_from];
5426   struct ElementInfo *ei_to = &element_info[element_to];
5427   int i;
5428
5429   /* ---------- copy whole element structure ---------- */
5430   *ei_to = *ei_from;
5431
5432   /* ---------- restore structure pointers which cannot be copied ---------- */
5433   ei_to->token_name         = ei_to_old.token_name;
5434   ei_to->class_name         = ei_to_old.class_name;
5435   ei_to->editor_description = ei_to_old.editor_description;
5436   ei_to->custom_description = ei_to_old.custom_description;
5437   ei_to->change_page        = ei_to_old.change_page;
5438   ei_to->change             = ei_to_old.change;
5439   ei_to->group              = ei_to_old.group;
5440
5441   /* ---------- copy element base properties ---------- */
5442   Properties[element_to][EP_BITFIELD_BASE] =
5443     Properties[element_from][EP_BITFIELD_BASE];
5444
5445   /* ---------- reinitialize and copy change pages ---------- */
5446   setElementChangePages(ei_to, ei_to->num_change_pages);
5447
5448   for (i=0; i < ei_to->num_change_pages; i++)
5449     ei_to->change_page[i] = ei_from->change_page[i];
5450
5451   /* ---------- copy group element info ---------- */
5452   if (ei_from->group != NULL && ei_to->group != NULL)   /* group or internal */
5453     *ei_to->group = *ei_from->group;
5454
5455 #else
5456
5457   struct ElementInfo *ei_from = &element_info[element_from];
5458   struct ElementInfo *ei_to = &element_info[element_to];
5459   int i, x, y;
5460
5461   /* ---------- copy element description ---------- */
5462   for (i = 0; i < MAX_ELEMENT_NAME_LEN + 1; i++)
5463     ei_to->description[i] = ei_from->description[i];
5464
5465   /* ---------- copy element properties ---------- */
5466   Properties[element_to][EP_BITFIELD_BASE] =
5467     Properties[element_from][EP_BITFIELD_BASE];
5468
5469   /* ---------- copy custom property values ---------- */
5470
5471   ei_to->use_gfx_element = ei_from->use_gfx_element;
5472   ei_to->gfx_element = ei_from->gfx_element;
5473
5474   ei_to->collect_score = ei_from->collect_score;
5475   ei_to->collect_count = ei_from->collect_count;
5476
5477   ei_to->push_delay_fixed = ei_from->push_delay_fixed;
5478   ei_to->push_delay_random = ei_from->push_delay_random;
5479   ei_to->move_delay_fixed = ei_from->move_delay_fixed;
5480   ei_to->move_delay_random = ei_from->move_delay_random;
5481
5482   ei_to->move_pattern = ei_from->move_pattern;
5483   ei_to->move_direction_initial = ei_from->move_direction_initial;
5484   ei_to->move_stepsize = ei_from->move_stepsize;
5485
5486   ei_to->slippery_type = ei_from->slippery_type;
5487
5488   for (y = 0; y < 3; y++)
5489     for (x = 0; x < 3; x++)
5490       ei_to->content[x][y] = ei_from->content[x][y];
5491
5492   ei_to->num_change_pages = ei_from->num_change_pages;
5493   setElementChangePages(ei_to, ei_to->num_change_pages);
5494
5495   for (i=0; i < ei_to->num_change_pages; i++)
5496   {
5497     struct ElementChangeInfo *change_to = &ei_to->change_page[i];
5498     struct ElementChangeInfo *change_from = &ei_from->change_page[i];
5499
5500     /* always start with reliable default values */
5501     setElementChangeInfoToDefaults(change_to);
5502
5503     change_to->events = change_from->events;
5504
5505     change_to->target_element = change_from->target_element;
5506
5507     change_to->delay_fixed = change_from->delay_fixed;
5508     change_to->delay_random = change_from->delay_random;
5509     change_to->delay_frames = change_from->delay_frames;
5510
5511     change_to->trigger_element = change_from->trigger_element;
5512
5513     change_to->explode = change_from->explode;
5514     change_to->use_content = change_from->use_content;
5515     change_to->only_complete = change_from->only_complete;
5516     change_to->use_random_change = change_from->use_random_change;
5517
5518     change_to->random = change_from->random;
5519     change_to->power = change_from->power;
5520
5521     for (y = 0; y < 3; y++)
5522       for (x = 0; x < 3; x++)
5523         change_to->content[x][y] = change_from->content[x][y];
5524
5525     change_to->can_change = change_from->can_change;
5526
5527     change_to->trigger_side = change_from->trigger_side;
5528   }
5529 #endif
5530
5531   /* mark this custom element as modified */
5532   ei_to->modified_settings = TRUE;
5533 }
5534
5535 static void replace_custom_element_in_settings(int element_from,
5536                                                int element_to)
5537 {
5538   int i, j, x, y;
5539
5540   for (i = 0; i < NUM_FILE_ELEMENTS; i++)
5541   {
5542     struct ElementInfo *ei = &element_info[i];
5543
5544     for (y = 0; y < 3; y++)
5545       for (x = 0; x < 3; x++)
5546         if (ei->content[x][y] == element_from)
5547           ei->content[x][y] = element_to;
5548
5549     for (j = 0; j < ei->num_change_pages; j++)
5550     {
5551       struct ElementChangeInfo *change = &ei->change_page[j];
5552
5553       if (change->target_element == element_from)
5554         change->target_element = element_to;
5555
5556       if (change->trigger_element == element_from)
5557         change->trigger_element = element_to;
5558
5559       for (y = 0; y < 3; y++)
5560         for (x = 0; x < 3; x++)
5561           if (change->content[x][y] == element_from)
5562             change->content[x][y] = element_to;
5563     }
5564
5565     if (ei->group != NULL)                              /* group or internal */
5566       for (j = 0; j < MAX_ELEMENTS_IN_GROUP; j++)
5567         if (ei->group->element[j] == element_from)
5568           ei->group->element[j] = element_to;
5569   }
5570 }
5571
5572 static void replace_custom_element_in_playfield(int element_from,
5573                                                 int element_to)
5574 {
5575   int x, y;
5576
5577   for (x = 0; x < lev_fieldx; x++)
5578     for (y = 0; y < lev_fieldy; y++)
5579       if (Feld[x][y] == element_from)
5580         Feld[x][y] = element_to;
5581 }
5582
5583 static boolean CopyCustomElement(int element_old, int element_new,
5584                                  int copy_mode)
5585 {
5586   if (IS_CUSTOM_ELEMENT(element_old) && !IS_CUSTOM_ELEMENT(element_new))
5587   {
5588     Request("Please choose custom element !", REQ_CONFIRM);
5589
5590     return FALSE;
5591   }
5592   else if (IS_GROUP_ELEMENT(element_old) && !IS_GROUP_ELEMENT(element_new))
5593   {
5594     Request("Please choose group element !", REQ_CONFIRM);
5595
5596     return FALSE;
5597   }
5598
5599   if (copy_mode == GADGET_ID_CUSTOM_COPY_FROM)
5600   {
5601     copy_custom_element_settings(element_new, element_old);
5602   }
5603   else if (copy_mode == GADGET_ID_CUSTOM_COPY_TO)
5604   {
5605     copy_custom_element_settings(element_old, element_new);
5606   }
5607   else if (copy_mode == GADGET_ID_CUSTOM_EXCHANGE)
5608   {
5609     copy_custom_element_settings(element_old, EL_INTERNAL_EDITOR);
5610     copy_custom_element_settings(element_new, element_old);
5611     copy_custom_element_settings(EL_INTERNAL_EDITOR, element_new);
5612
5613     replace_custom_element_in_settings(element_old, EL_INTERNAL_EDITOR);
5614     replace_custom_element_in_settings(element_new, element_old);
5615     replace_custom_element_in_settings(EL_INTERNAL_EDITOR, element_new);
5616
5617     replace_custom_element_in_playfield(element_old, EL_INTERNAL_EDITOR);
5618     replace_custom_element_in_playfield(element_new, element_old);
5619     replace_custom_element_in_playfield(EL_INTERNAL_EDITOR, element_new);
5620   }
5621
5622   UpdateCustomElementGraphicGadgets();
5623   DrawPropertiesWindow();
5624
5625   return TRUE;
5626 }
5627
5628 static void CopyCustomElementPropertiesToEditor(int element)
5629 {
5630   int i;
5631   int current_change_page = element_info[element].current_change_page;
5632
5633   /* dynamically (re)build selectbox for selecting change page */
5634   for (i = 0; i < element_info[element].num_change_pages; i++)
5635   {
5636     sprintf(options_change_page_strings[i], "%d", i + 1);
5637
5638     options_change_page[i].value = i;
5639     options_change_page[i].text = options_change_page_strings[i];
5640   }
5641
5642   options_change_page[i].value = -1;
5643   options_change_page[i].text = NULL;
5644
5645   /* needed here to initialize combined element properties */
5646   InitElementPropertiesEngine(level.game_version);
5647
5648   element_info[element].change =
5649     &element_info[element].change_page[current_change_page];
5650
5651   custom_element = element_info[element];
5652   custom_element_change = *element_info[element].change;
5653
5654   /* needed to initially set selectbox value variables to reliable defaults */
5655   for (i = 0; i < ED_NUM_SELECTBOX; i++)
5656     setSelectboxValue(i, *selectbox_info[i].value);
5657
5658   for (i = 0; i < NUM_ELEMENT_PROPERTIES; i++)
5659     custom_element_properties[i] = HAS_PROPERTY(element, i);
5660
5661   for (i = 0; i < NUM_CHANGE_EVENTS; i++)
5662     custom_element_change_events[i] = HAS_CHANGE_EVENT(element, i);
5663
5664   /* ---------- element settings: configure (custom elements) ------------- */
5665
5666   /* set accessible layer selectbox help value */
5667   custom_element.access_type =
5668     (IS_WALKABLE(element) ? EP_WALKABLE :
5669      IS_PASSABLE(element) ? EP_PASSABLE :
5670      custom_element.access_type);
5671   custom_element.access_layer =
5672     (IS_ACCESSIBLE_OVER(element) ? EP_ACCESSIBLE_OVER :
5673      IS_ACCESSIBLE_INSIDE(element) ? EP_ACCESSIBLE_INSIDE :
5674      IS_ACCESSIBLE_UNDER(element) ? EP_ACCESSIBLE_UNDER :
5675      custom_element.access_layer);
5676   custom_element.access_protected =
5677     (IS_PROTECTED(element) ? 1 : 0);
5678   custom_element_properties[EP_ACCESSIBLE] =
5679     (IS_ACCESSIBLE_OVER(element) ||
5680      IS_ACCESSIBLE_INSIDE(element) ||
5681      IS_ACCESSIBLE_UNDER(element));
5682
5683   /* set walk-to-object action selectbox help value */
5684   custom_element.walk_to_action =
5685     (IS_DIGGABLE(element) ? EP_DIGGABLE :
5686      IS_COLLECTIBLE_ONLY(element) ? EP_COLLECTIBLE_ONLY :
5687      IS_DROPPABLE(element) ? EP_DROPPABLE :
5688      IS_PUSHABLE(element) ? EP_PUSHABLE :
5689      custom_element.walk_to_action);
5690   custom_element_properties[EP_WALK_TO_OBJECT] =
5691     (IS_DIGGABLE(element) ||
5692      IS_COLLECTIBLE_ONLY(element) ||
5693      IS_DROPPABLE(element) ||
5694      IS_PUSHABLE(element));
5695
5696   /* set smash targets selectbox help value */
5697   custom_element.smash_targets =
5698     (CAN_SMASH_EVERYTHING(element) ? EP_CAN_SMASH_EVERYTHING :
5699      CAN_SMASH_ENEMIES(element) ? EP_CAN_SMASH_ENEMIES :
5700      CAN_SMASH_PLAYER(element) ? EP_CAN_SMASH_PLAYER :
5701      custom_element.smash_targets);
5702   custom_element_properties[EP_CAN_SMASH] =
5703     (CAN_SMASH_EVERYTHING(element) ||
5704      CAN_SMASH_ENEMIES(element) ||
5705      CAN_SMASH_PLAYER(element));
5706
5707   /* set deadliness selectbox help value */
5708   custom_element.deadliness =
5709     (DONT_TOUCH(element) ? EP_DONT_TOUCH :
5710      DONT_COLLIDE_WITH(element) ? EP_DONT_COLLIDE_WITH :
5711      DONT_RUN_INTO(element) ? EP_DONT_RUN_INTO :
5712      custom_element.deadliness);
5713   custom_element_properties[EP_DEADLY] =
5714     (DONT_TOUCH(element) ||
5715      DONT_COLLIDE_WITH(element) ||
5716      DONT_RUN_INTO(element));
5717
5718   /* set consistency selectbox help value */
5719   custom_element.consistency =
5720     (IS_INDESTRUCTIBLE(element) ? EP_INDESTRUCTIBLE :
5721      CAN_EXPLODE_1X1(element) ? EP_CAN_EXPLODE_1X1 :
5722      CAN_EXPLODE_3X3(element) ? EP_CAN_EXPLODE_3X3 :
5723      CAN_EXPLODE_DYNA(element) ? EP_CAN_EXPLODE_DYNA :
5724      custom_element.consistency);
5725   custom_element_properties[EP_EXPLODE_RESULT] =
5726     (IS_INDESTRUCTIBLE(element) ||
5727      CAN_EXPLODE_1X1(element) ||
5728      CAN_EXPLODE_3X3(element) ||
5729      CAN_EXPLODE_DYNA(element));
5730
5731   /* special case: sub-settings dependent from main setting */
5732   if (CAN_EXPLODE_BY_FIRE(element))
5733     custom_element.can_explode_by_fire = TRUE;
5734   if (CAN_EXPLODE_SMASHED(element))
5735     custom_element.can_explode_smashed = TRUE;
5736   if (CAN_EXPLODE_IMPACT(element))
5737     custom_element.can_explode_impact  = TRUE;
5738
5739   /* ---------- element settings: advanced (custom elements) --------------- */
5740
5741   /* set "change by direct action" selectbox help value */
5742   custom_element_change.direct_action =
5743     (HAS_CHANGE_EVENT(element, CE_TOUCHED_BY_PLAYER) ? CE_TOUCHED_BY_PLAYER :
5744      HAS_CHANGE_EVENT(element, CE_PRESSED_BY_PLAYER) ? CE_PRESSED_BY_PLAYER :
5745      HAS_CHANGE_EVENT(element, CE_PUSHED_BY_PLAYER) ? CE_PUSHED_BY_PLAYER :
5746      HAS_CHANGE_EVENT(element, CE_ENTERED_BY_PLAYER) ? CE_ENTERED_BY_PLAYER :
5747      HAS_CHANGE_EVENT(element, CE_LEFT_BY_PLAYER) ? CE_LEFT_BY_PLAYER :
5748      HAS_CHANGE_EVENT(element, CE_DROPPED_BY_PLAYER) ? CE_DROPPED_BY_PLAYER :
5749      HAS_CHANGE_EVENT(element, CE_SWITCHED) ? CE_SWITCHED :
5750      HAS_CHANGE_EVENT(element, CE_HITTING_SOMETHING) ? CE_HITTING_SOMETHING :
5751      HAS_CHANGE_EVENT(element, CE_HIT_BY_SOMETHING) ? CE_HIT_BY_SOMETHING :
5752      HAS_CHANGE_EVENT(element, CE_IMPACT) ? CE_IMPACT :
5753      HAS_CHANGE_EVENT(element, CE_SMASHED) ? CE_SMASHED :
5754      custom_element_change.direct_action);
5755
5756   /* set "change by other element action" selectbox help value */
5757   custom_element_change.other_action =
5758     (HAS_CHANGE_EVENT(element, CE_OTHER_GETS_TOUCHED) ? CE_OTHER_GETS_TOUCHED :
5759      HAS_CHANGE_EVENT(element, CE_OTHER_GETS_PRESSED) ? CE_OTHER_GETS_PRESSED :
5760      HAS_CHANGE_EVENT(element, CE_OTHER_GETS_PUSHED) ? CE_OTHER_GETS_PUSHED :
5761      HAS_CHANGE_EVENT(element, CE_OTHER_GETS_ENTERED) ? CE_OTHER_GETS_ENTERED :
5762      HAS_CHANGE_EVENT(element, CE_OTHER_GETS_LEFT) ? CE_OTHER_GETS_LEFT :
5763      HAS_CHANGE_EVENT(element, CE_OTHER_GETS_DIGGED) ? CE_OTHER_GETS_DIGGED :
5764      HAS_CHANGE_EVENT(element, CE_OTHER_GETS_COLLECTED) ? CE_OTHER_GETS_COLLECTED :
5765      HAS_CHANGE_EVENT(element, CE_OTHER_GETS_DROPPED) ? CE_OTHER_GETS_DROPPED :
5766      HAS_CHANGE_EVENT(element, CE_OTHER_IS_TOUCHING) ? CE_OTHER_IS_TOUCHING :
5767      HAS_CHANGE_EVENT(element, CE_OTHER_IS_HITTING) ? CE_OTHER_IS_HITTING :
5768      HAS_CHANGE_EVENT(element, CE_OTHER_GETS_HIT) ? CE_OTHER_GETS_HIT :
5769      HAS_CHANGE_EVENT(element, CE_OTHER_IS_SWITCHING) ? CE_OTHER_IS_SWITCHING :
5770      HAS_CHANGE_EVENT(element, CE_OTHER_IS_CHANGING) ? CE_OTHER_IS_CHANGING :
5771      HAS_CHANGE_EVENT(element, CE_OTHER_IS_EXPLODING) ? CE_OTHER_IS_EXPLODING :
5772      custom_element_change.other_action);
5773 }
5774
5775 static void CopyGroupElementPropertiesToEditor(int element)
5776 {
5777   group_element_info = *element_info[element].group;
5778   custom_element = element_info[element];       /* needed for description */
5779 }
5780
5781 static void CopyClassicElementPropertiesToEditor(int element)
5782 {
5783 #if 1
5784   if (COULD_MOVE_INTO_ACID(element))
5785     custom_element_properties[EP_CAN_MOVE_INTO_ACID] =
5786       getMoveIntoAcidProperty(&level, element);
5787
5788 #else
5789
5790   if (COULD_MOVE_INTO_ACID(element))
5791   {
5792     int bit_nr = get_special_property_bit(element, EP_CAN_MOVE_INTO_ACID);
5793
5794     if (bit_nr > -1)
5795       custom_element_properties[EP_CAN_MOVE_INTO_ACID] =
5796         ((level.can_move_into_acid_bits & (1 << bit_nr)) != 0);
5797   }
5798 #endif
5799 }
5800
5801 static void CopyElementPropertiesToEditor(int element)
5802 {
5803   if (IS_CUSTOM_ELEMENT(element))
5804     CopyCustomElementPropertiesToEditor(element);
5805   else if (IS_GROUP_ELEMENT(element))
5806     CopyGroupElementPropertiesToEditor(element);
5807   else
5808     CopyClassicElementPropertiesToEditor(element);
5809 }
5810
5811 static void CopyCustomElementPropertiesToGame(int element)
5812 {
5813   int i;
5814   int access_type_and_layer;
5815
5816   /* mark that this custom element has been modified */
5817   custom_element.modified_settings = TRUE;
5818
5819   if (level.use_custom_template)
5820   {
5821     if (Request("Copy and modify level template ?", REQ_ASK))
5822     {
5823       level.use_custom_template = FALSE;
5824       ModifyGadget(level_editor_gadget[GADGET_ID_CUSTOM_USE_TEMPLATE],
5825                    GDI_CHECKED, FALSE, GDI_END);
5826     }
5827     else
5828     {
5829       LoadLevelTemplate(-1);    /* this resets all element modifications ... */
5830
5831       DrawEditModeWindow();     /* ... and copies them to 'custom_element' */
5832     }
5833   }
5834
5835   element_info[element] = custom_element;
5836   *element_info[element].change = custom_element_change;
5837
5838   /* ---------- element settings: configure (custom elements) ------------- */
5839
5840   /* set accessible property from checkbox and selectbox */
5841   custom_element_properties[EP_WALKABLE_OVER] = FALSE;
5842   custom_element_properties[EP_WALKABLE_INSIDE] = FALSE;
5843   custom_element_properties[EP_WALKABLE_UNDER] = FALSE;
5844   custom_element_properties[EP_PASSABLE_OVER] = FALSE;
5845   custom_element_properties[EP_PASSABLE_INSIDE] = FALSE;
5846   custom_element_properties[EP_PASSABLE_UNDER] = FALSE;
5847   access_type_and_layer = ((custom_element.access_type == EP_WALKABLE ?
5848                             EP_WALKABLE_OVER : EP_PASSABLE_OVER) +
5849                            (custom_element.access_layer - EP_ACCESSIBLE_OVER));
5850   custom_element_properties[access_type_and_layer] =
5851     custom_element_properties[EP_ACCESSIBLE];
5852   custom_element_properties[EP_PROTECTED] =
5853     (custom_element.access_protected != 0 &&
5854      custom_element_properties[EP_ACCESSIBLE]);
5855
5856   /* set walk-to-object property from checkbox and selectbox */
5857   custom_element_properties[EP_DIGGABLE] = FALSE;
5858   custom_element_properties[EP_COLLECTIBLE_ONLY] = FALSE;
5859   custom_element_properties[EP_DROPPABLE] = FALSE;
5860   custom_element_properties[EP_PUSHABLE] = FALSE;
5861   custom_element_properties[custom_element.walk_to_action] =
5862     custom_element_properties[EP_WALK_TO_OBJECT];
5863
5864   /* set smash property from checkbox and selectbox */
5865   custom_element_properties[EP_CAN_SMASH_PLAYER] = FALSE;
5866   custom_element_properties[EP_CAN_SMASH_ENEMIES] = FALSE;
5867   custom_element_properties[EP_CAN_SMASH_EVERYTHING] = FALSE;
5868   custom_element_properties[custom_element.smash_targets] =
5869     custom_element_properties[EP_CAN_SMASH];
5870
5871   /* set deadliness property from checkbox and selectbox */
5872   custom_element_properties[EP_DONT_RUN_INTO] = FALSE;
5873   custom_element_properties[EP_DONT_COLLIDE_WITH] = FALSE;
5874   custom_element_properties[EP_DONT_TOUCH] = FALSE;
5875   custom_element_properties[custom_element.deadliness] =
5876     custom_element_properties[EP_DEADLY];
5877
5878   /* set consistency property from checkbox and selectbox */
5879   custom_element_properties[EP_INDESTRUCTIBLE] = FALSE;
5880   custom_element_properties[EP_CAN_EXPLODE_1X1] = FALSE;
5881   custom_element_properties[EP_CAN_EXPLODE_3X3] = FALSE;
5882   custom_element_properties[EP_CAN_EXPLODE_DYNA] = FALSE;
5883   custom_element_properties[EP_CAN_EXPLODE_BY_FIRE] = FALSE;
5884   custom_element_properties[EP_CAN_EXPLODE_SMASHED] = FALSE;
5885   custom_element_properties[EP_CAN_EXPLODE_IMPACT] = FALSE;
5886   custom_element_properties[custom_element.consistency] =
5887     custom_element_properties[EP_EXPLODE_RESULT];
5888
5889   /* special case: sub-settings dependent from main setting */
5890   if (custom_element_properties[EP_CAN_EXPLODE_1X1] ||
5891       custom_element_properties[EP_CAN_EXPLODE_3X3] ||
5892       custom_element_properties[EP_CAN_EXPLODE_DYNA])
5893   {
5894     custom_element_properties[EP_CAN_EXPLODE_BY_FIRE] =
5895       custom_element.can_explode_by_fire;
5896     custom_element_properties[EP_CAN_EXPLODE_SMASHED] =
5897       custom_element.can_explode_smashed;
5898     custom_element_properties[EP_CAN_EXPLODE_IMPACT] =
5899       custom_element.can_explode_impact;
5900   }
5901
5902   /* ---------- element settings: advanced (custom elements) --------------- */
5903
5904   /* set player change event from checkbox and selectbox */
5905   custom_element_change_events[CE_TOUCHED_BY_PLAYER] = FALSE;
5906   custom_element_change_events[CE_PRESSED_BY_PLAYER] = FALSE;
5907   custom_element_change_events[CE_PUSHED_BY_PLAYER] = FALSE;
5908   custom_element_change_events[CE_ENTERED_BY_PLAYER] = FALSE;
5909   custom_element_change_events[CE_LEFT_BY_PLAYER] = FALSE;
5910   custom_element_change_events[CE_DROPPED_BY_PLAYER] = FALSE;
5911   custom_element_change_events[CE_SWITCHED] = FALSE;
5912   custom_element_change_events[CE_HITTING_SOMETHING] = FALSE;
5913   custom_element_change_events[CE_HIT_BY_SOMETHING] = FALSE;
5914   custom_element_change_events[CE_IMPACT] = FALSE;
5915   custom_element_change_events[CE_SMASHED] = FALSE;
5916   custom_element_change_events[custom_element_change.direct_action] =
5917     custom_element_change_events[CE_BY_DIRECT_ACTION];
5918
5919   /* set other element action change event from checkbox and selectbox */
5920   custom_element_change_events[CE_OTHER_GETS_TOUCHED] = FALSE;
5921   custom_element_change_events[CE_OTHER_GETS_PRESSED] = FALSE;
5922   custom_element_change_events[CE_OTHER_GETS_PUSHED] = FALSE;
5923   custom_element_change_events[CE_OTHER_GETS_ENTERED] = FALSE;
5924   custom_element_change_events[CE_OTHER_GETS_LEFT] = FALSE;
5925   custom_element_change_events[CE_OTHER_GETS_DIGGED] = FALSE;
5926   custom_element_change_events[CE_OTHER_GETS_COLLECTED] = FALSE;
5927   custom_element_change_events[CE_OTHER_GETS_DROPPED] = FALSE;
5928   custom_element_change_events[CE_OTHER_IS_TOUCHING] = FALSE;
5929   custom_element_change_events[CE_OTHER_IS_HITTING] = FALSE;
5930   custom_element_change_events[CE_OTHER_GETS_HIT] = FALSE;
5931   custom_element_change_events[CE_OTHER_IS_SWITCHING] = FALSE;
5932   custom_element_change_events[CE_OTHER_IS_CHANGING] = FALSE;
5933   custom_element_change_events[CE_OTHER_IS_EXPLODING] = FALSE;
5934   custom_element_change_events[custom_element_change.other_action] =
5935     custom_element_change_events[CE_BY_OTHER_ACTION];
5936
5937   for (i = 0; i < NUM_ELEMENT_PROPERTIES; i++)
5938     SET_PROPERTY(element, i, custom_element_properties[i]);
5939
5940   for (i = 0; i < NUM_CHANGE_EVENTS; i++)
5941     SET_CHANGE_EVENT(element, i, custom_element_change_events[i]);
5942
5943   /* copy change events also to special level editor variable */
5944   custom_element = element_info[element];
5945   custom_element_change = *element_info[element].change;
5946 }
5947
5948 static void CopyGroupElementPropertiesToGame(int element)
5949 {
5950   element_info[element] = custom_element;
5951   *element_info[element].group = group_element_info;
5952
5953   /* mark that this group element has been modified */
5954   element_info[element].modified_settings = TRUE;
5955 }
5956
5957 static void CopyClassicElementPropertiesToGame(int element)
5958 {
5959 #if 1
5960   if (COULD_MOVE_INTO_ACID(element))
5961     setMoveIntoAcidProperty(&level, element,
5962                             custom_element_properties[EP_CAN_MOVE_INTO_ACID]);
5963
5964 #else
5965
5966   if (COULD_MOVE_INTO_ACID(element))
5967   {
5968     int bit_nr = get_special_property_bit(element, EP_CAN_MOVE_INTO_ACID);
5969
5970     if (bit_nr > -1)
5971     {
5972       level.can_move_into_acid_bits &= ~(1 << bit_nr);
5973
5974       if (custom_element_properties[EP_CAN_MOVE_INTO_ACID])
5975         level.can_move_into_acid_bits |= (1 << bit_nr);
5976     }
5977   }
5978 #endif
5979 }
5980
5981 static void CopyElementPropertiesToGame(int element)
5982 {
5983   if (IS_CUSTOM_ELEMENT(element))
5984     CopyCustomElementPropertiesToGame(element);
5985   else if (IS_GROUP_ELEMENT(element))
5986     CopyGroupElementPropertiesToGame(element);
5987   else
5988     CopyClassicElementPropertiesToGame(element);
5989 }
5990
5991 void DrawLevelEd()
5992 {
5993   CloseDoor(DOOR_CLOSE_ALL);
5994   OpenDoor(DOOR_OPEN_2 | DOOR_NO_DELAY);
5995
5996   if (level_editor_test_game)
5997   {
5998     CopyPlayfield(level.field, Feld);
5999     CopyPlayfield(FieldBackup, level.field);
6000
6001     level_editor_test_game = FALSE;
6002   }
6003   else
6004   {
6005     edit_mode = ED_MODE_DRAWING;
6006     edit_mode_properties = ED_MODE_PROPERTIES_INFO;
6007
6008     ResetUndoBuffer();
6009
6010     level_xpos = -1;
6011     level_ypos = -1;
6012   }
6013
6014   /* copy default editor door content to main double buffer */
6015   BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
6016              DOOR_GFX_PAGEX6, DOOR_GFX_PAGEY1, DXSIZE, DYSIZE, DX, DY);
6017
6018 #if 0
6019   /* draw mouse button brush elements */
6020   RedrawDrawingElements();
6021 #endif
6022
6023   /* draw bigger door */
6024   DrawSpecialEditorDoor();
6025
6026   /* draw new control window */
6027   BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
6028              DOOR_GFX_PAGEX8, 236, EXSIZE, EYSIZE, EX, EY);
6029
6030   redraw_mask |= REDRAW_ALL;
6031
6032   ReinitializeElementListButtons();     /* only needed after setup changes */
6033 #if 0
6034   ModifyEditorElementList();            /* may be needed for custom elements */
6035 #endif
6036
6037   UnmapTapeButtons();
6038   MapControlButtons();
6039
6040   DrawEditModeWindow();
6041
6042   /* copy actual editor door content to door double buffer for OpenDoor() */
6043   BlitBitmap(drawto, bitmap_db_door,
6044              DX, DY, DXSIZE, DYSIZE, DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
6045
6046   OpenDoor(DOOR_OPEN_1);
6047 }
6048
6049 static void AdjustDrawingAreaGadgets()
6050 {
6051   int ed_xsize = lev_fieldx + 2;
6052   int ed_ysize = lev_fieldy + 2;
6053   int max_ed_fieldx = MAX_ED_FIELDX;
6054   int max_ed_fieldy = MAX_ED_FIELDY;
6055   boolean horizontal_scrollbar_needed;
6056   boolean vertical_scrollbar_needed;
6057   int x, y, width, height;
6058   int xoffset, yoffset;
6059
6060   /* check if we need any scrollbars */
6061   horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
6062   vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
6063
6064   /* check if we have a smaller editor field because of scrollbars */
6065   if (horizontal_scrollbar_needed)
6066     max_ed_fieldy = MAX_ED_FIELDY - 1;
6067   if (vertical_scrollbar_needed)
6068     max_ed_fieldx = MAX_ED_FIELDX - 1;
6069
6070   /* check again if we now need more scrollbars because of less space */
6071   horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
6072   vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
6073
6074   /* check if editor field gets even smaller after adding new scrollbars */
6075   if (horizontal_scrollbar_needed)
6076     max_ed_fieldy = MAX_ED_FIELDY - 1;
6077   if (vertical_scrollbar_needed)
6078     max_ed_fieldx = MAX_ED_FIELDX - 1;
6079
6080   ed_fieldx = (ed_xsize < MAX_ED_FIELDX ? ed_xsize : max_ed_fieldx);
6081   ed_fieldy = (ed_ysize < MAX_ED_FIELDY ? ed_ysize : max_ed_fieldy);
6082
6083   ModifyGadget(level_editor_gadget[GADGET_ID_DRAWING_LEVEL],
6084                GDI_WIDTH, ed_fieldx * MINI_TILEX,
6085                GDI_HEIGHT, ed_fieldy * MINI_TILEY,
6086                GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
6087                GDI_END);
6088
6089   xoffset = (ed_fieldx == MAX_ED_FIELDX ? ED_SCROLLBUTTON_XSIZE : 0);
6090   yoffset = (ed_fieldy == MAX_ED_FIELDY ? ED_SCROLLBUTTON_YSIZE : 0);
6091
6092   x = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_RIGHT].x + xoffset;
6093   y = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_DOWN].y + yoffset;
6094
6095   ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_RIGHT], GDI_X, x, GDI_END);
6096   ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_DOWN], GDI_Y, y, GDI_END);
6097
6098   width = scrollbar_info[ED_SCROLLBAR_ID_AREA_HORIZONTAL].width + xoffset;
6099   height = scrollbar_info[ED_SCROLLBAR_ID_AREA_VERTICAL].height + yoffset;
6100
6101   ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
6102                GDI_WIDTH, width,
6103                GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldx,
6104                GDI_END);
6105   ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
6106                GDI_HEIGHT, height,
6107                GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldy,
6108                GDI_END);
6109 }
6110
6111 static void AdjustLevelScrollPosition()
6112 {
6113   if (level_xpos < -1)
6114     level_xpos = -1;
6115   if (level_xpos > lev_fieldx - ed_fieldx + 1)
6116     level_xpos = lev_fieldx - ed_fieldx + 1;
6117   if (lev_fieldx < ed_fieldx - 2)
6118     level_xpos = -1;
6119
6120   if (level_ypos < -1)
6121     level_ypos = -1;
6122   if (level_ypos > lev_fieldy - ed_fieldy + 1)
6123     level_ypos = lev_fieldy - ed_fieldy + 1;
6124   if (lev_fieldy < ed_fieldy - 2)
6125     level_ypos = -1;
6126 }
6127
6128 static void AdjustEditorScrollbar(int id)
6129 {
6130   struct GadgetInfo *gi = level_editor_gadget[id];
6131   int items_max, items_visible, item_position;
6132
6133   if (id == GADGET_ID_SCROLL_HORIZONTAL)
6134   {
6135     items_max = MAX(lev_fieldx + 2, ed_fieldx);
6136     items_visible = ed_fieldx;
6137     item_position = level_xpos + 1;
6138   }
6139   else
6140   {
6141     items_max = MAX(lev_fieldy + 2, ed_fieldy);
6142     items_visible = ed_fieldy;
6143     item_position = level_ypos + 1;
6144   }
6145
6146   if (item_position > items_max - items_visible)
6147     item_position = items_max - items_visible;
6148
6149   ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
6150                GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
6151 }
6152
6153 static void ModifyEditorCounter(int counter_id, int new_value)
6154 {
6155   int *counter_value = counterbutton_info[counter_id].value;
6156   int gadget_id = counterbutton_info[counter_id].gadget_id_text;
6157   struct GadgetInfo *gi = level_editor_gadget[gadget_id];
6158
6159   ModifyGadget(gi, GDI_NUMBER_VALUE, new_value, GDI_END);
6160
6161   if (counter_value != NULL)
6162     *counter_value = gi->textinput.number_value;
6163 }
6164
6165 static void ModifyEditorCounterLimits(int counter_id, int min, int max)
6166 {
6167   int gadget_id = counterbutton_info[counter_id].gadget_id_text;
6168   struct GadgetInfo *gi = level_editor_gadget[gadget_id];
6169
6170   ModifyGadget(gi, GDI_NUMBER_MIN, min, GDI_NUMBER_MAX, max, GDI_END);
6171 }
6172
6173 static void ModifyEditorSelectbox(int selectbox_id, int new_value)
6174 {
6175   int gadget_id = selectbox_info[selectbox_id].gadget_id;
6176   struct GadgetInfo *gi = level_editor_gadget[gadget_id];
6177   int new_index_value = setSelectboxValue(selectbox_id, new_value);
6178
6179   ModifyGadget(gi, GDI_SELECTBOX_INDEX, new_index_value, GDI_END);
6180 }
6181
6182 static void ModifyEditorDrawingArea(int drawingarea_id, int xsize, int ysize)
6183 {
6184   int gadget_id = drawingarea_info[drawingarea_id].gadget_id;
6185   struct GadgetInfo *gi = level_editor_gadget[gadget_id];
6186
6187   ModifyGadget(gi, GDI_AREA_SIZE, xsize, ysize, GDI_END);
6188 }
6189
6190 static void ModifyEditorElementList()
6191 {
6192   int i;
6193
6194   for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
6195   {
6196     int gadget_id = GADGET_ID_ELEMENTLIST_FIRST + i;
6197     struct GadgetInfo *gi = level_editor_gadget[gadget_id];
6198     struct GadgetDesign *gd = &gi->deco.design;
6199     int element = editor_elements[element_shift + i];
6200
6201     UnmapGadget(gi);
6202     getMiniGraphicSource(el2edimg(element), &gd->bitmap, &gd->x, &gd->y);
6203     ModifyGadget(gi, GDI_INFO_TEXT, getElementInfoText(element), GDI_END);
6204     MapGadget(gi);
6205   }
6206 }
6207
6208 static void PickDrawingElement(int button, int element)
6209 {
6210   if (button < 1 || button > 3)
6211     return;
6212
6213   if (button == 1)
6214   {
6215     new_element1 = element;
6216     DrawMiniGraphicExt(drawto,
6217                        DX + ED_WIN_MB_LEFT_XPOS, DY + ED_WIN_MB_LEFT_YPOS,
6218                        el2edimg(new_element1));
6219   }
6220   else if (button == 2)
6221   {
6222     new_element2 = element;
6223     DrawMiniGraphicExt(drawto,
6224                        DX + ED_WIN_MB_MIDDLE_XPOS, DY + ED_WIN_MB_MIDDLE_YPOS,
6225                        el2edimg(new_element2));
6226   }
6227   else
6228   {
6229     new_element3 = element;
6230     DrawMiniGraphicExt(drawto,
6231                        DX + ED_WIN_MB_RIGHT_XPOS, DY + ED_WIN_MB_RIGHT_YPOS,
6232                        el2edimg(new_element3));
6233   }
6234
6235   redraw_mask |= REDRAW_DOOR_1;
6236 }
6237
6238 static void RedrawDrawingElements()
6239 {
6240   PickDrawingElement(1, new_element1);
6241   PickDrawingElement(2, new_element2);
6242   PickDrawingElement(3, new_element3);
6243 }
6244
6245 static void DrawDrawingWindow()
6246 {
6247   stick_element_properties_window = FALSE;
6248
6249   SetMainBackgroundImage(IMG_UNDEFINED);
6250   ClearWindow();
6251
6252   UnmapLevelEditorWindowGadgets();
6253   UnmapLevelEditorToolboxCustomGadgets();
6254
6255   AdjustDrawingAreaGadgets();
6256   AdjustLevelScrollPosition();
6257   AdjustEditorScrollbar(GADGET_ID_SCROLL_HORIZONTAL);
6258   AdjustEditorScrollbar(GADGET_ID_SCROLL_VERTICAL);
6259
6260   DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
6261
6262   MapMainDrawingArea();
6263   MapLevelEditorToolboxDrawingGadgets();
6264 }
6265
6266 static void DrawLevelInfoWindow()
6267 {
6268   int i;
6269
6270   stick_element_properties_window = FALSE;
6271
6272   SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
6273   ClearWindow();
6274   UnmapLevelEditorWindowGadgets();
6275
6276   DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS1_YPOS,
6277            "Level Settings", FONT_TITLE_1);
6278   DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS2_YPOS,
6279            "Editor Settings", FONT_TITLE_1);
6280
6281   /* draw counter gadgets */
6282   for (i = ED_COUNTER_ID_LEVEL_FIRST; i <= ED_COUNTER_ID_LEVEL_LAST; i++)
6283     MapCounterButtons(i);
6284
6285   /* draw selectbox gadgets */
6286   for (i = ED_SELECTBOX_ID_LEVEL_FIRST; i <= ED_SELECTBOX_ID_LEVEL_LAST; i++)
6287     MapSelectboxGadget(i);
6288
6289   /* draw checkbutton gadgets */
6290   for (i=ED_CHECKBUTTON_ID_LEVEL_FIRST; i <= ED_CHECKBUTTON_ID_LEVEL_LAST; i++)
6291     MapCheckbuttonGadget(i);
6292
6293   /* draw radiobutton gadgets */
6294   for (i=ED_RADIOBUTTON_ID_LEVEL_FIRST; i <= ED_RADIOBUTTON_ID_LEVEL_LAST; i++)
6295     MapRadiobuttonGadget(i);
6296
6297   /* draw text input gadgets */
6298   for (i = ED_TEXTINPUT_ID_LEVEL_FIRST; i <= ED_TEXTINPUT_ID_LEVEL_LAST; i++)
6299     MapTextInputGadget(i);
6300
6301   /* draw drawing area */
6302   MapDrawingArea(ED_DRAWING_ID_RANDOM_BACKGROUND);
6303 }
6304
6305 static void DrawCustomContentArea()
6306 {
6307   int id = ED_DRAWING_ID_CUSTOM_CONTENT;
6308   struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
6309   int x1 = right_gadget_border[GADGET_ID_CUSTOM_DEADLINESS];
6310   int x2 = right_gadget_border[GADGET_ID_CUSTOM_CONSISTENCY];
6311   int x3 = right_gadget_border[GADGET_ID_CUSTOM_EXPLODE_IMPACT];
6312   int xoffset = ED_DRAWINGAREA_TEXT_DISTANCE;
6313
6314   /* add distance for potential left text (without drawing area border) */
6315   x2 += getTextWidthForGadget(drawingarea_info[id].text_left);
6316
6317   ModifyGadget(gi, GDI_X, MAX(x1, MAX(x2, x3)) + xoffset, GDI_END);
6318
6319   MapDrawingArea(ED_DRAWING_ID_CUSTOM_CONTENT);
6320 }
6321
6322 static void DrawCustomChangeContentArea()
6323 {
6324   int id = ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT;
6325   struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
6326   int x1 = right_gadget_border[GADGET_ID_CHANGE_USE_CONTENT];
6327   int x2 = right_gadget_border[GADGET_ID_CHANGE_POWER];
6328   int x3 = right_gadget_border[GADGET_ID_CHANGE_ONLY_COMPLETE];
6329   int xoffset = ED_DRAWINGAREA_TEXT_DISTANCE;
6330
6331   ModifyGadget(gi, GDI_X, MAX(x1, MAX(x2, x3)) + xoffset, GDI_END);
6332
6333   MapDrawingArea(id);
6334 }
6335
6336 static void DrawElementContentAreas()
6337 {
6338   int x = SX + ED_AREA_YAMYAM_CONTENT_XPOS(3) + 4 * MINI_TILEX;
6339   int y = SY + ED_AREA_YAMYAM_CONTENT_YPOS(0) + ED_BORDER_AREA_YSIZE;
6340   int i;
6341
6342   /* display counter to choose number of element content areas */
6343   MapCounterButtons(ED_COUNTER_ID_ELEMENT_CONTENT);
6344
6345   for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
6346   {
6347     int id = ED_DRAWING_ID_ELEMENT_CONTENT_0 + i;
6348     int font_height = getFontHeight(FONT_TEXT_1);
6349
6350     if (i < level.num_yamyam_contents)
6351       MapDrawingArea(id);
6352     else
6353     {
6354       UnmapDrawingArea(id);
6355
6356       /* delete content areas in case of reducing number of them */
6357       DrawBackground(SX + drawingarea_info[id].x - MINI_TILEX / 2,
6358                      SY + drawingarea_info[id].y - MINI_TILEY / 2,
6359                      4 * MINI_TILEX,
6360                      4 * MINI_TILEY + ED_GADGET_TEXT_DISTANCE + font_height);
6361     }
6362   }
6363
6364   DrawText(x, y + 0 * MINI_TILEY, "content", FONT_TEXT_1);
6365   DrawText(x, y + 1 * MINI_TILEY, "when",    FONT_TEXT_1);
6366   DrawText(x, y + 2 * MINI_TILEY, "smashed", FONT_TEXT_1);
6367 }
6368
6369 static void DrawGroupElementArea(int element)
6370 {
6371   int num_elements = group_element_info.num_elements;
6372   int id = ED_DRAWING_ID_GROUP_CONTENT;
6373   int sx = SX + drawingarea_info[id].x - MINI_TILEX / 2;
6374   int sy = SY + drawingarea_info[id].y - MINI_TILEY / 2;
6375   int xsize = MAX_ELEMENTS_IN_GROUP;
6376   int ysize = 1;
6377
6378   if (drawingarea_info[id].text_left != NULL)
6379     sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
6380
6381   UnmapDrawingArea(id);
6382
6383   ModifyEditorDrawingArea(id, num_elements, 1);
6384
6385   /* delete content areas in case of reducing number of them */
6386   DrawBackground(sx, sy, (xsize + 1) * MINI_TILEX, (ysize + 1) * MINI_TILEY);
6387
6388   MapDrawingArea(id);
6389 }
6390
6391 static void DrawEnvelopeTextArea(int envelope_nr)
6392 {
6393   int id = ED_TEXTAREA_ID_ENVELOPE_INFO;
6394   struct GadgetInfo *gi = level_editor_gadget[textarea_info[id].gadget_id];
6395
6396   UnmapGadget(gi);
6397   DrawBackground(gi->x, gi->y, gi->width, gi->height);
6398
6399   if (envelope_nr != -1)
6400     textarea_info[id].value = level.envelope_text[envelope_nr];
6401
6402   ModifyGadget(gi, GDI_AREA_SIZE,
6403                *counterbutton_info[ED_COUNTER_ID_ENVELOPE_XSIZE].value,
6404                *counterbutton_info[ED_COUNTER_ID_ENVELOPE_YSIZE].value,
6405                GDI_END);
6406
6407   MapTextAreaGadget(ED_TEXTAREA_ID_ENVELOPE_INFO);
6408 }
6409
6410 char *getElementDescriptionFilename(int element)
6411 {
6412   char *docs_dir = options.docs_directory;
6413   char *elements_subdir = "elements";
6414   static char *filename = NULL;
6415   char basename[MAX_FILENAME_LEN];
6416
6417   checked_free(filename);
6418
6419   /* 1st try: look for element description file for exactly this element */
6420   sprintf(basename, "%s.txt", element_info[element].token_name);
6421   filename = getPath3(docs_dir, elements_subdir, basename);
6422   if (fileExists(filename))
6423     return filename;
6424
6425   free(filename);
6426
6427   /* 2nd try: look for element description file for this element's class */
6428   sprintf(basename, "%s.txt", element_info[element].class_name);
6429   filename = getPath3(docs_dir, elements_subdir, basename);
6430   if (fileExists(filename))
6431     return filename;
6432
6433   return NULL;
6434 }
6435
6436 static boolean PrintInfoText(char *text, int font_nr, int start_line)
6437 {
6438   int font_height = getFontHeight(font_nr);
6439   int pad_x = ED_SETTINGS_XPOS(0);
6440   int pad_y = ED_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
6441   int sx = SX + pad_x;
6442   int sy = SY + pad_y;
6443   int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
6444
6445   if (start_line >= max_lines_per_screen)
6446     return FALSE;
6447
6448   DrawText(sx, sy + start_line * font_height, text, font_nr);
6449
6450   return TRUE;
6451 }
6452
6453 #if 1
6454
6455 static int PrintElementDescriptionFromFile(char *filename, int start_line)
6456 {
6457   int font_nr = FONT_TEXT_2;
6458   int font_width = getFontWidth(font_nr);
6459   int font_height = getFontHeight(font_nr);
6460   int pad_x = ED_SETTINGS_XPOS(0);
6461   int pad_y = ED_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
6462   int sx = SX + pad_x;
6463   int sy = SY + pad_y + start_line * font_height;
6464   int max_chars_per_line = (SXSIZE - 2 * pad_x) / font_width;
6465   int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
6466
6467   return DrawTextFromFile(sx, sy, filename, font_nr, max_chars_per_line,
6468                           max_lines_per_screen);
6469 }
6470
6471 #else
6472
6473 static int PrintElementDescriptionFromFile(char *filename, int start_line)
6474 {
6475   int font_nr = FONT_TEXT_2;
6476   int font_width = getFontWidth(font_nr);
6477   int font_height = getFontHeight(font_nr);
6478   int pad_x = ED_SETTINGS_XPOS(0);
6479   int pad_y = ED_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
6480   int sx = SX + pad_x;
6481   int sy = SY + pad_y;
6482   int max_chars_per_line = (SXSIZE - 2 * pad_x) / font_width;
6483   int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
6484   int current_line = start_line;
6485   char line[MAX_LINE_LEN];
6486   char buffer[max_chars_per_line + 1];
6487   int buffer_len;
6488   FILE *file;
6489
6490   if (current_line >= max_lines_per_screen)
6491     return 0;
6492
6493   if (filename == NULL)
6494     return 0;
6495
6496   if (!(file = fopen(filename, MODE_READ)))
6497     return 0;
6498
6499   buffer[0] = '\0';
6500   buffer_len = 0;
6501
6502   while (!feof(file) && current_line < max_lines_per_screen)
6503   {
6504     char *line_ptr;
6505     boolean last_line_was_empty = TRUE;
6506
6507     /* read next line of input file */
6508     if (!fgets(line, MAX_LINE_LEN, file))
6509       break;
6510
6511     /* skip comments (lines directly beginning with '#') */
6512     if (line[0] == '#')
6513       continue;
6514
6515     /* cut trailing newline from input line */
6516     for (line_ptr = line; *line_ptr; line_ptr++)
6517     {
6518       if (*line_ptr == '\n' || *line_ptr == '\r')
6519       {
6520         *line_ptr = '\0';
6521         break;
6522       }
6523     }
6524
6525     if (strlen(line) == 0)              /* special case: force empty line */
6526       strcpy(line, "\n");
6527
6528     line_ptr = line;
6529
6530     while (*line_ptr && current_line < max_lines_per_screen)
6531     {
6532       boolean buffer_filled = RenderLineToBuffer(&line_ptr,
6533                                                  buffer, &buffer_len,
6534                                                  last_line_was_empty,
6535                                                  max_chars_per_line);
6536       if (buffer_filled)
6537       {
6538         DrawText(sx, sy + current_line * font_height, buffer, font_nr);
6539         current_line++;
6540
6541         last_line_was_empty = (buffer_len == 0);
6542
6543         buffer[0] = '\0';
6544         buffer_len = 0;
6545       }
6546     }
6547   }
6548
6549   fclose(file);
6550
6551   if (buffer_len > 0 && current_line < max_lines_per_screen)
6552   {
6553     DrawText(sx, sy + current_line * font_height, buffer, font_nr);
6554     current_line++;
6555   }
6556
6557   return (current_line - start_line);
6558 }
6559
6560 #endif
6561
6562 static void DrawPropertiesTabulatorGadgets()
6563 {
6564   struct GadgetInfo *gd_gi = level_editor_gadget[GADGET_ID_PROPERTIES_INFO];
6565   struct GadgetDesign *gd = &gd_gi->alt_design[GD_BUTTON_UNPRESSED];
6566   int gd_x = gd->x + gd_gi->border.width / 2;
6567   int gd_y = gd->y + gd_gi->height - 1;
6568   Pixel tab_color = GetPixel(gd->bitmap, gd_x, gd_y);
6569   int id_first = ED_TEXTBUTTON_ID_PROPERTIES_INFO;
6570   int id_last  = ED_TEXTBUTTON_ID_PROPERTIES_CONFIG;
6571   int max_tabs = 4;
6572   int i;
6573
6574   /* draw additional "advanced" tabulator for custom elements */
6575   if (IS_CUSTOM_ELEMENT(properties_element))
6576     id_last = ED_TEXTBUTTON_ID_PROPERTIES_CHANGE;
6577
6578   for (i = id_first; i <= id_last; i++)
6579   {
6580     int gadget_id = textbutton_info[i].gadget_id;
6581     struct GadgetInfo *gi = level_editor_gadget[gadget_id];
6582     boolean active = (i != edit_mode_properties);
6583
6584     /* use "config 1" and "config 2" instead of "config" */
6585     if (i == ED_TEXTBUTTON_ID_PROPERTIES_CONFIG &&
6586         IS_CUSTOM_ELEMENT(properties_element))
6587       continue;
6588
6589     /* draw background line below tabulator button */
6590     ClearRectangleOnBackground(drawto, gi->x, gi->y + gi->height, gi->width,1);
6591
6592     /* draw solid line below inactive tabulator buttons */
6593     if (!active && tab_color != BLACK_PIXEL)    /* black => transparent */
6594       FillRectangle(drawto, gi->x, gi->y + gi->height, gi->width,1, tab_color);
6595
6596     ModifyGadget(gi, GDI_ACTIVE, active, GDI_END);
6597     MapTextbuttonGadget(i);
6598   }
6599
6600   /* draw little border line below tabulator buttons */
6601   if (tab_color != BLACK_PIXEL)                 /* black => transparent */
6602     FillRectangle(drawto, gd_gi->x, gd_gi->y + gd_gi->height + 1,
6603                   max_tabs * gd_gi->width + (max_tabs -1) * ED_GADGET_DISTANCE,
6604                   ED_GADGET_DISTANCE, tab_color);
6605 }
6606
6607 static void DrawPropertiesInfo()
6608 {
6609   static struct
6610   {
6611     int value;
6612     char *text;
6613   }
6614   properties[] =
6615   {
6616     /* configurable properties */
6617
6618     { EP_WALKABLE_OVER,         "- player can walk over it"             },
6619     { EP_WALKABLE_INSIDE,       "- player can walk inside it"           },
6620     { EP_WALKABLE_UNDER,        "- player can walk under it"            },
6621     { EP_PASSABLE_OVER,         "- player can pass over it"             },
6622     { EP_PASSABLE_INSIDE,       "- player can pass through it"          },
6623     { EP_PASSABLE_UNDER,        "- player can pass under it"            },
6624
6625     { EP_DIGGABLE,              "- can be digged away"                  },
6626     { EP_COLLECTIBLE,           "- can be collected"                    },
6627     { EP_DROPPABLE,             "- can be dropped after collecting"     },
6628     { EP_PUSHABLE,              "- can be pushed"                       },
6629
6630     { EP_CAN_MOVE,              "- can move"                            },
6631     { EP_CAN_FALL,              "- can fall"                            },
6632
6633     { EP_CAN_SMASH_PLAYER,      "- can smash player"                    },
6634 #if 0
6635     { EP_CAN_SMASH_ENEMIES,     "- can smash good and bad guys"         },
6636 #endif
6637     { EP_CAN_SMASH_EVERYTHING,  "- can smash everything smashable"      },
6638
6639     { EP_SLIPPERY,              "- slippery for falling objects"        },
6640     { EP_EM_SLIPPERY_WALL,      "- slippery for some gems (EM style)"   },
6641
6642     { EP_DONT_RUN_INTO,         "- deadly when running into"            },
6643     { EP_DONT_COLLIDE_WITH,     "- deadly when colliding with"          },
6644     { EP_DONT_TOUCH,            "- deadly when touching"                },
6645
6646     { EP_INDESTRUCTIBLE,        "- indestructible"                      },
6647
6648     { EP_CAN_EXPLODE_BY_FIRE,   "- can explode by fire or explosions"   },
6649     { EP_CAN_EXPLODE_SMASHED,   "- can explode when smashed"            },
6650     { EP_CAN_EXPLODE_IMPACT,    "- can explode on impact"               },
6651
6652     { EP_CAN_CHANGE,            "- can change to other element"         },
6653
6654     /* pre-defined properties */
6655     { EP_CAN_PASS_MAGIC_WALL,   "- can pass magic walls"                },
6656     { EP_HAS_CONTENT,           "- can contain other elements"          },
6657
6658     { -1,                       NULL                                    }
6659   };
6660   char *filename = getElementDescriptionFilename(properties_element);
6661   char *percentage_text = "In this level:";
6662   char *properties_text = "Standard properties:";
6663   float percentage;
6664   int num_elements_in_level;
6665   int num_standard_properties = 0;
6666   int font1_nr = FONT_TEXT_1;
6667   int font2_nr = FONT_TEXT_2;
6668   int font1_width = getFontWidth(font1_nr);
6669   int font2_height = getFontHeight(font2_nr);
6670   int pad_x = ED_SETTINGS_XPOS(0);
6671   int pad_y = ED_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
6672   int screen_line = 0;
6673   int i, x, y;
6674
6675 #if DEBUG
6676   if (IS_CUSTOM_ELEMENT(properties_element))
6677   {
6678     DrawTextF(pad_x, pad_y + screen_line++ * font2_height, FONT_TEXT_3,
6679               "[Custom Element %d]", properties_element - EL_CUSTOM_START + 1);
6680     screen_line++;
6681   }
6682   else if (IS_GROUP_ELEMENT(properties_element))
6683   {
6684     DrawTextF(pad_x, pad_y + screen_line++ * font2_height, FONT_TEXT_3,
6685               "[Group Element %d]", properties_element - EL_GROUP_START + 1);
6686     screen_line++;
6687   }
6688 #endif
6689
6690   /* ----- print number of elements / percentage of this element in level */
6691
6692   num_elements_in_level = 0;
6693   for (y = 0; y < lev_fieldy; y++) 
6694     for (x = 0; x < lev_fieldx; x++)
6695       if (Feld[x][y] == properties_element)
6696         num_elements_in_level++;
6697   percentage = num_elements_in_level * 100.0 / (lev_fieldx * lev_fieldy);
6698
6699   DrawTextS(pad_x, pad_y + screen_line * font2_height, font1_nr,
6700             percentage_text);
6701   DrawTextF(pad_x + strlen(percentage_text) * font1_width,
6702             pad_y + screen_line++ * font2_height, font2_nr,
6703             "%d (%.2f%%)", num_elements_in_level, percentage);
6704
6705   screen_line++;
6706
6707   /* ----- print standard properties of this element */
6708
6709   DrawTextS(pad_x, pad_y + screen_line++ * font2_height, font1_nr,
6710             properties_text);
6711
6712   for (i = 0; properties[i].value != -1; i++)
6713   {
6714     if (!HAS_PROPERTY(properties_element, properties[i].value))
6715       continue;
6716
6717     DrawTextS(pad_x, pad_y + screen_line++ * font2_height, font2_nr,
6718               properties[i].text);
6719     num_standard_properties++;
6720   }
6721
6722   if (num_standard_properties == 0)
6723     DrawTextS(pad_x + strlen(properties_text) * font1_width,
6724               pad_y + (screen_line - 1) * font2_height, font2_nr, "none");
6725
6726   screen_line++;
6727
6728   /* ----- print special description of this element */
6729
6730   PrintInfoText("Description:", FONT_TEXT_1, screen_line);
6731   if (PrintElementDescriptionFromFile(filename, screen_line + 1) == 0)
6732     PrintInfoText("No description available.", FONT_TEXT_1, screen_line);
6733 }
6734
6735 #define TEXT_COLLECTING         "Score for collecting"
6736 #define TEXT_SMASHING           "Score for smashing"
6737 #define TEXT_CRACKING           "Score for cracking"
6738 #define TEXT_SPEED              "Speed of amoeba growth"
6739 #define TEXT_DURATION           "Duration when activated"
6740
6741 static struct
6742 {
6743   int element;
6744   int *value;
6745   char *text;
6746 } elements_with_counter[] =
6747 {
6748   { EL_EMERALD,         &level.score[SC_EMERALD],       TEXT_COLLECTING },
6749   { EL_BD_DIAMOND,      &level.score[SC_EMERALD],       TEXT_COLLECTING },
6750   { EL_EMERALD_YELLOW,  &level.score[SC_EMERALD],       TEXT_COLLECTING },
6751   { EL_EMERALD_RED,     &level.score[SC_EMERALD],       TEXT_COLLECTING },
6752   { EL_EMERALD_PURPLE,  &level.score[SC_EMERALD],       TEXT_COLLECTING },
6753   { EL_SP_INFOTRON,     &level.score[SC_EMERALD],       TEXT_COLLECTING },
6754   { EL_DIAMOND,         &level.score[SC_DIAMOND],       TEXT_COLLECTING },
6755   { EL_CRYSTAL,         &level.score[SC_CRYSTAL],       TEXT_COLLECTING },
6756   { EL_PEARL,           &level.score[SC_PEARL],         TEXT_COLLECTING },
6757   { EL_BUG,             &level.score[SC_BUG],           TEXT_SMASHING   },
6758   { EL_BUG_RIGHT,       &level.score[SC_BUG],           TEXT_SMASHING   },
6759   { EL_BUG_UP,          &level.score[SC_BUG],           TEXT_SMASHING   },
6760   { EL_BUG_LEFT,        &level.score[SC_BUG],           TEXT_SMASHING   },
6761   { EL_BUG_DOWN,        &level.score[SC_BUG],           TEXT_SMASHING   },
6762   { EL_BD_BUTTERFLY,    &level.score[SC_BUG],           TEXT_SMASHING   },
6763   { EL_BD_BUTTERFLY_RIGHT,&level.score[SC_BUG],         TEXT_SMASHING   },
6764   { EL_BD_BUTTERFLY_UP,   &level.score[SC_BUG],         TEXT_SMASHING   },
6765   { EL_BD_BUTTERFLY_LEFT, &level.score[SC_BUG],         TEXT_SMASHING   },
6766   { EL_BD_BUTTERFLY_DOWN, &level.score[SC_BUG],         TEXT_SMASHING   },
6767   { EL_SP_ELECTRON,     &level.score[SC_BUG],           TEXT_SMASHING   },
6768   { EL_SPACESHIP,       &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
6769   { EL_SPACESHIP_RIGHT, &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
6770   { EL_SPACESHIP_UP,    &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
6771   { EL_SPACESHIP_LEFT,  &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
6772   { EL_SPACESHIP_DOWN,  &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
6773   { EL_BD_FIREFLY,      &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
6774   { EL_BD_FIREFLY_RIGHT,&level.score[SC_SPACESHIP],     TEXT_SMASHING   },
6775   { EL_BD_FIREFLY_UP,   &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
6776   { EL_BD_FIREFLY_LEFT, &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
6777   { EL_BD_FIREFLY_DOWN, &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
6778   { EL_SP_SNIKSNAK,     &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
6779   { EL_YAMYAM,          &level.score[SC_YAMYAM],        TEXT_SMASHING   },
6780   { EL_DARK_YAMYAM,     &level.score[SC_YAMYAM],        TEXT_SMASHING   },
6781   { EL_ROBOT,           &level.score[SC_ROBOT],         TEXT_SMASHING   },
6782   { EL_PACMAN,          &level.score[SC_PACMAN],        TEXT_SMASHING   },
6783   { EL_PACMAN_RIGHT,    &level.score[SC_PACMAN],        TEXT_SMASHING   },
6784   { EL_PACMAN_UP,       &level.score[SC_PACMAN],        TEXT_SMASHING   },
6785   { EL_PACMAN_LEFT,     &level.score[SC_PACMAN],        TEXT_SMASHING   },
6786   { EL_PACMAN_DOWN,     &level.score[SC_PACMAN],        TEXT_SMASHING   },
6787   { EL_NUT,             &level.score[SC_NUT],           TEXT_CRACKING   },
6788   { EL_DYNAMITE,        &level.score[SC_DYNAMITE],      TEXT_COLLECTING },
6789   { EL_DYNABOMB_INCREASE_NUMBER,&level.score[SC_DYNAMITE],TEXT_COLLECTING },
6790   { EL_DYNABOMB_INCREASE_SIZE,  &level.score[SC_DYNAMITE],TEXT_COLLECTING },
6791   { EL_DYNABOMB_INCREASE_POWER, &level.score[SC_DYNAMITE],TEXT_COLLECTING },
6792   { EL_SHIELD_NORMAL,   &level.score[SC_SHIELD],        TEXT_COLLECTING },
6793   { EL_SHIELD_DEADLY,   &level.score[SC_SHIELD],        TEXT_COLLECTING },
6794   { EL_EXTRA_TIME,      &level.score[SC_TIME_BONUS],    TEXT_COLLECTING },
6795   { EL_KEY_1,           &level.score[SC_KEY],           TEXT_COLLECTING },
6796   { EL_KEY_2,           &level.score[SC_KEY],           TEXT_COLLECTING },
6797   { EL_KEY_3,           &level.score[SC_KEY],           TEXT_COLLECTING },
6798   { EL_KEY_4,           &level.score[SC_KEY],           TEXT_COLLECTING },
6799 #if 1
6800   { EL_EM_KEY_1,        &level.score[SC_KEY],           TEXT_COLLECTING },
6801   { EL_EM_KEY_2,        &level.score[SC_KEY],           TEXT_COLLECTING },
6802   { EL_EM_KEY_3,        &level.score[SC_KEY],           TEXT_COLLECTING },
6803   { EL_EM_KEY_4,        &level.score[SC_KEY],           TEXT_COLLECTING },
6804 #else
6805   { EL_EM_KEY_1_FILE,   &level.score[SC_KEY],           TEXT_COLLECTING },
6806   { EL_EM_KEY_2_FILE,   &level.score[SC_KEY],           TEXT_COLLECTING },
6807   { EL_EM_KEY_3_FILE,   &level.score[SC_KEY],           TEXT_COLLECTING },
6808   { EL_EM_KEY_4_FILE,   &level.score[SC_KEY],           TEXT_COLLECTING },
6809 #endif
6810   { EL_AMOEBA_WET,      &level.amoeba_speed,            TEXT_SPEED      },
6811   { EL_AMOEBA_DRY,      &level.amoeba_speed,            TEXT_SPEED      },
6812   { EL_AMOEBA_FULL,     &level.amoeba_speed,            TEXT_SPEED      },
6813   { EL_BD_AMOEBA,       &level.amoeba_speed,            TEXT_SPEED      },
6814   { EL_MAGIC_WALL,      &level.time_magic_wall,         TEXT_DURATION   },
6815   { EL_ROBOT_WHEEL,     &level.time_wheel,              TEXT_DURATION   },
6816   { -1,                 NULL,                           NULL            }
6817 };
6818
6819 static boolean checkPropertiesConfig(int element)
6820 {
6821   int i;
6822
6823   if (IS_GEM(element) ||
6824       IS_CUSTOM_ELEMENT(element) ||
6825       IS_GROUP_ELEMENT(element) ||
6826       IS_ENVELOPE(element) ||
6827       ELEM_IS_PLAYER(element) ||
6828       HAS_CONTENT(element) ||
6829       COULD_MOVE_INTO_ACID(element) ||
6830       element == EL_SPRING)
6831     return TRUE;
6832   else
6833     for (i = 0; elements_with_counter[i].element != -1; i++)
6834       if (elements_with_counter[i].element == element)
6835         return TRUE;
6836
6837   return FALSE;
6838 }
6839
6840 static void DrawPropertiesConfig()
6841 {
6842   int i;
6843
6844   if (!checkPropertiesConfig(properties_element))
6845   {
6846     PrintInfoText("No configuration options available.", FONT_TEXT_1, 0);
6847
6848     return;
6849   }
6850
6851   /* check if there are elements where a score can be chosen for */
6852   for (i = 0; elements_with_counter[i].element != -1; i++)
6853   {
6854     if (elements_with_counter[i].element == properties_element)
6855     {
6856       int counter_id = ED_COUNTER_ID_ELEMENT_SCORE;
6857
6858       counterbutton_info[counter_id].y =
6859         ED_SETTINGS_YPOS((HAS_CONTENT(properties_element) ? 1 : 0) +
6860                          (COULD_MOVE_INTO_ACID(properties_element) ? 1 : 0));
6861
6862       counterbutton_info[counter_id].value = elements_with_counter[i].value;
6863       counterbutton_info[counter_id].text_right= elements_with_counter[i].text;
6864
6865       MapCounterButtons(counter_id);
6866
6867       break;
6868     }
6869   }
6870
6871   if (HAS_CONTENT(properties_element))
6872   {
6873     /* draw stickybutton gadget */
6874     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
6875
6876     if (IS_AMOEBOID(properties_element))
6877       MapDrawingArea(ED_DRAWING_ID_AMOEBA_CONTENT);
6878     else
6879       DrawElementContentAreas();
6880   }
6881
6882   if (ELEM_IS_PLAYER(properties_element))
6883     MapCheckbuttonGadget(properties_element == EL_SP_MURPHY ?
6884                          ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD :
6885                          ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD);
6886
6887   if (IS_GEM(properties_element))
6888     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS);
6889
6890   if (COULD_MOVE_INTO_ACID(properties_element) &&
6891       (!IS_CUSTOM_ELEMENT(properties_element) ||
6892        edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2))
6893   {
6894     checkbutton_info[ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID].y =
6895       ED_SETTINGS_YPOS(IS_CUSTOM_ELEMENT(properties_element) ? 6 :
6896                        HAS_CONTENT(properties_element) ? 1 : 0);
6897
6898     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID);
6899   }
6900
6901   if (properties_element == EL_SPRING)
6902     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_SPRING_BUG);
6903
6904   if (IS_ENVELOPE(properties_element))
6905   {
6906     int counter1_id = ED_COUNTER_ID_ENVELOPE_XSIZE;
6907     int counter2_id = ED_COUNTER_ID_ENVELOPE_YSIZE;
6908     int envelope_nr = properties_element - EL_ENVELOPE_1;
6909
6910     counterbutton_info[counter1_id].value = &level.envelope_xsize[envelope_nr];
6911     counterbutton_info[counter2_id].value = &level.envelope_ysize[envelope_nr];
6912
6913     /* display counter to choose size of envelope text area */
6914     MapCounterButtons(ED_COUNTER_ID_ENVELOPE_XSIZE);
6915     MapCounterButtons(ED_COUNTER_ID_ENVELOPE_YSIZE);
6916
6917     DrawEnvelopeTextArea(envelope_nr);
6918   }
6919
6920   if (IS_CUSTOM_ELEMENT(properties_element))
6921   {
6922     /* draw stickybutton gadget */
6923     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
6924
6925     if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_1)
6926     {
6927       /* draw checkbutton gadgets */
6928       for (i =  ED_CHECKBUTTON_ID_CUSTOM1_FIRST;
6929            i <= ED_CHECKBUTTON_ID_CUSTOM1_LAST; i++)
6930         MapCheckbuttonGadget(i);
6931
6932       /* draw counter gadgets */
6933       for (i =  ED_COUNTER_ID_CUSTOM1_FIRST;
6934            i <= ED_COUNTER_ID_CUSTOM1_LAST; i++)
6935         MapCounterButtons(i);
6936
6937       /* draw selectbox gadgets */
6938       for (i =  ED_SELECTBOX_ID_CUSTOM1_FIRST;
6939            i <= ED_SELECTBOX_ID_CUSTOM1_LAST; i++)
6940         MapSelectboxGadget(i);
6941
6942       /* draw textbutton gadgets */
6943       MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE);
6944
6945       /* draw text input gadgets */
6946       MapTextInputGadget(ED_TEXTINPUT_ID_ELEMENT_NAME);
6947
6948       /* draw drawing area gadgets */
6949       MapDrawingArea(ED_DRAWING_ID_CUSTOM_GRAPHIC);
6950       MapDrawingArea(ED_DRAWING_ID_CUSTOM_MOVE_ENTER);
6951       MapDrawingArea(ED_DRAWING_ID_CUSTOM_MOVE_LEAVE);
6952     }
6953     else if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2)
6954     {
6955       /* set position for special checkbutton for "can move into acid" */
6956
6957       /* draw checkbutton gadgets */
6958       for (i =  ED_CHECKBUTTON_ID_CUSTOM2_FIRST;
6959            i <= ED_CHECKBUTTON_ID_CUSTOM2_LAST; i++)
6960         MapCheckbuttonGadget(i);
6961
6962       /* draw counter gadgets */
6963       for (i =  ED_COUNTER_ID_CUSTOM2_FIRST;
6964            i <= ED_COUNTER_ID_CUSTOM2_LAST; i++)
6965         MapCounterButtons(i);
6966
6967       /* draw selectbox gadgets */
6968       for (i =  ED_SELECTBOX_ID_CUSTOM2_FIRST;
6969            i <= ED_SELECTBOX_ID_CUSTOM2_LAST; i++)
6970         MapSelectboxGadget(i);
6971
6972       /* draw drawing area gadgets */
6973       DrawCustomContentArea();
6974     }
6975   }
6976   else if (IS_GROUP_ELEMENT(properties_element))
6977   {
6978     /* draw stickybutton gadget */
6979     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
6980
6981     /* draw checkbutton gadgets */
6982     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC);
6983     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE);
6984
6985     /* draw counter gadgets */
6986     MapCounterButtons(ED_COUNTER_ID_GROUP_CONTENT);
6987
6988     /* draw selectbox gadgets */
6989     MapSelectboxGadget(ED_SELECTBOX_ID_GROUP_CHOICE_MODE);
6990
6991     /* draw textbutton gadgets */
6992     MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE);
6993
6994     /* draw drawing area gadgets */
6995     DrawGroupElementArea(properties_element);
6996
6997     /* draw text input gadgets */
6998     MapTextInputGadget(ED_TEXTINPUT_ID_ELEMENT_NAME);
6999
7000     /* draw drawing area gadgets */
7001     MapDrawingArea(ED_DRAWING_ID_CUSTOM_GRAPHIC);
7002   }
7003 }
7004
7005 static void DrawPropertiesChangeDrawingAreas()
7006 {
7007   if (IS_CUSTOM_ELEMENT(properties_element))
7008   {
7009     MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TARGET);
7010     MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER);
7011
7012     DrawCustomChangeContentArea();
7013   }
7014
7015   redraw_mask |= REDRAW_FIELD;
7016 }
7017
7018 static void DrawPropertiesChange()
7019 {
7020   int i;
7021
7022   /* draw stickybutton gadget */
7023   MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
7024
7025   /* draw checkbutton gadgets */
7026   for (i =  ED_CHECKBUTTON_ID_CHANGE_FIRST;
7027        i <= ED_CHECKBUTTON_ID_CHANGE_LAST; i++)
7028     MapCheckbuttonGadget(i);
7029
7030   /* draw counter gadgets */
7031   for (i =  ED_COUNTER_ID_CHANGE_FIRST;
7032        i <= ED_COUNTER_ID_CHANGE_LAST; i++)
7033     MapCounterButtons(i);
7034
7035   /* draw selectbox gadgets */
7036   for (i =  ED_SELECTBOX_ID_CHANGE_FIRST;
7037        i <= ED_SELECTBOX_ID_CHANGE_LAST; i++)
7038     MapSelectboxGadget(i);
7039
7040   /* draw textbutton gadgets */
7041   for (i =  ED_TEXTBUTTON_ID_CHANGE_FIRST;
7042        i <= ED_TEXTBUTTON_ID_CHANGE_LAST; i++)
7043     MapTextbuttonGadget(i);
7044
7045   /* draw graphicbutton gadgets */
7046   for (i =  ED_GRAPHICBUTTON_ID_CHANGE_FIRST;
7047        i <= ED_GRAPHICBUTTON_ID_CHANGE_LAST; i++)
7048     MapGraphicbuttonGadget(i);
7049
7050   /* draw drawing area gadgets */
7051   DrawPropertiesChangeDrawingAreas();
7052 }
7053
7054 static void DrawElementName(int x, int y, int element)
7055 {
7056   char *element_name = getElementInfoText(element);
7057   int font_nr = FONT_TEXT_1;
7058   int font_width = getFontWidth(font_nr);
7059   int font_height = getFontHeight(font_nr);
7060   int max_text_width = SXSIZE - x - ED_SETTINGS_XPOS(0);
7061   int max_chars_per_line = max_text_width / font_width;
7062   char buffer[max_chars_per_line + 1];
7063
7064   if (strlen(element_name) <= max_chars_per_line)
7065     DrawTextS(x, y, font_nr, element_name);
7066   else
7067   {
7068     int next_pos = max_chars_per_line;
7069
7070     strncpy(buffer, element_name, max_chars_per_line);
7071     buffer[max_chars_per_line] = '\0';
7072
7073     if (element_name[max_chars_per_line] == ' ')
7074       next_pos++;
7075     else
7076     {
7077       int i;
7078
7079       for (i = max_chars_per_line - 1; i >= 0; i--)
7080         if (buffer[i] == ' ')
7081           break;
7082
7083       if (strlen(&element_name[i + 1]) <= max_chars_per_line)
7084       {
7085         buffer[i] = '\0';
7086         next_pos = i + 1;
7087       }
7088     }
7089
7090     DrawTextS(x, y - font_height / 2, font_nr, buffer);
7091
7092     strncpy(buffer, &element_name[next_pos], max_chars_per_line);
7093     buffer[max_chars_per_line] = '\0';
7094
7095     DrawTextS(x, y + font_height / 2, font_nr, buffer);
7096   }
7097 }
7098
7099 static void DrawPropertiesWindow()
7100 {
7101   int xstart = 2;
7102   int ystart = 4;
7103
7104   stick_element_properties_window = FALSE;
7105
7106   /* make sure that previous properties edit mode exists for this element */
7107   if (edit_mode_properties > ED_MODE_PROPERTIES_CONFIG &&
7108       !IS_CUSTOM_ELEMENT(properties_element))
7109     edit_mode_properties = ED_MODE_PROPERTIES_CONFIG;
7110
7111   if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG &&
7112       IS_CUSTOM_ELEMENT(properties_element))
7113     edit_mode_properties = ED_MODE_PROPERTIES_CONFIG_1;
7114
7115   CopyElementPropertiesToEditor(properties_element);
7116
7117   UnmapLevelEditorWindowGadgets();
7118   UnmapLevelEditorToolboxDrawingGadgets();
7119   UnmapLevelEditorToolboxCustomGadgets();
7120
7121   if (IS_CUSTOM_ELEMENT(properties_element) ||
7122       IS_GROUP_ELEMENT(properties_element))
7123     MapLevelEditorToolboxCustomGadgets();
7124
7125   SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
7126   ClearWindow();
7127
7128   DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS1_YPOS,
7129            "Element Settings", FONT_TITLE_1);
7130
7131   DrawElementBorder(SX + xstart * MINI_TILEX,
7132                     SY + ystart * MINI_TILEY + MINI_TILEY / 2,
7133                     TILEX, TILEY, FALSE);
7134   DrawGraphicAnimationExt(drawto,
7135                           SX + xstart * MINI_TILEX,
7136                           SY + ystart * MINI_TILEY + MINI_TILEY / 2,
7137                           el2img(properties_element), -1, NO_MASKING);
7138
7139   FrameCounter = 0;     /* restart animation frame counter */
7140
7141   DrawElementName((xstart + 3) * MINI_TILEX + 1, (ystart + 1) * MINI_TILEY + 1,
7142                   properties_element);
7143
7144   DrawPropertiesTabulatorGadgets();
7145
7146   if (edit_mode_properties == ED_MODE_PROPERTIES_INFO)
7147     DrawPropertiesInfo();
7148   else if (edit_mode_properties == ED_MODE_PROPERTIES_CHANGE)
7149     DrawPropertiesChange();
7150   else  /* (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG[_1|_2]) */
7151     DrawPropertiesConfig();
7152 }
7153
7154 static void UpdateCustomElementGraphicGadgets()
7155 {
7156   int i;
7157
7158   ModifyEditorElementList();
7159   RedrawDrawingElements();
7160
7161   /* force redraw of all mapped drawing area gadgets */
7162   for (i = 0; i < ED_NUM_DRAWING_AREAS; i++)
7163   {
7164     struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[i].gadget_id];
7165
7166     if (gi->mapped)
7167       MapDrawingArea(i);
7168   }
7169 }
7170
7171 static void DrawLineElement(int sx, int sy, int element, boolean change_level)
7172 {
7173   int lx = sx + level_xpos;
7174   int ly = sy + level_ypos;
7175
7176   DrawMiniElement(sx, sy, (element < 0 ? Feld[lx][ly] : element));
7177
7178   if (change_level)
7179     Feld[lx][ly] = element;
7180 }
7181
7182 static void DrawLine(int from_x, int from_y, int to_x, int to_y,
7183                      int element, boolean change_level)
7184 {
7185   if (from_y == to_y)                   /* horizontal line */
7186   {
7187     int x;
7188     int y = from_y;
7189
7190     if (from_x > to_x)
7191       swap_numbers(&from_x, &to_x);
7192
7193     for (x = from_x; x <= to_x; x++)
7194       DrawLineElement(x, y, element, change_level);
7195   }
7196   else if (from_x == to_x)              /* vertical line */
7197   {
7198     int x = from_x;
7199     int y;
7200
7201     if (from_y > to_y)
7202       swap_numbers(&from_y, &to_y);
7203
7204     for (y = from_y; y <= to_y; y++)
7205       DrawLineElement(x, y, element, change_level);
7206   }
7207   else                                  /* diagonal line */
7208   {
7209     int len_x = ABS(to_x - from_x);
7210     int len_y = ABS(to_y - from_y);
7211     int x, y;
7212
7213     if (len_y < len_x)                  /* a < 1 */
7214     {
7215       float a = (float)len_y / (float)len_x;
7216
7217       if (from_x > to_x)
7218         swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
7219
7220       for (x = 0; x <= len_x; x++)
7221       {
7222         y = (int)(a * x + 0.5) * (to_y < from_y ? -1 : +1);
7223         DrawLineElement(from_x + x, from_y + y, element, change_level);
7224       }
7225     }
7226     else                                /* a >= 1 */
7227     {
7228       float a = (float)len_x / (float)len_y;
7229
7230       if (from_y > to_y)
7231         swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
7232
7233       for (y = 0; y <= len_y; y++)
7234       {
7235         x = (int)(a * y + 0.5) * (to_x < from_x ? -1 : +1);
7236         DrawLineElement(from_x + x, from_y + y, element, change_level);
7237       }
7238     }
7239   }
7240 }
7241
7242 static void DrawBox(int from_x, int from_y, int to_x, int to_y,
7243                     int element, boolean change_level)
7244 {
7245   DrawLine(from_x, from_y, from_x, to_y, element, change_level);
7246   DrawLine(from_x, to_y, to_x, to_y, element, change_level);
7247   DrawLine(to_x, to_y, to_x, from_y, element, change_level);
7248   DrawLine(to_x, from_y, from_x, from_y, element, change_level);
7249 }
7250
7251 static void DrawFilledBox(int from_x, int from_y, int to_x, int to_y,
7252                           int element, boolean change_level)
7253 {
7254   int y;
7255
7256   if (from_y > to_y)
7257     swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
7258
7259   for (y = from_y; y <= to_y; y++)
7260     DrawLine(from_x, y, to_x, y, element, change_level);
7261 }
7262
7263 static void DrawArcExt(int from_x, int from_y, int to_x2, int to_y2,
7264                        int element, boolean change_level)
7265 {
7266   int to_x = to_x2 - (to_x2 > from_x ? +1 : -1);
7267   int to_y = to_y2 - (to_y2 > from_y ? +1 : -1);
7268   int len_x = ABS(to_x - from_x);
7269   int len_y = ABS(to_y - from_y);
7270   int radius, x, y;
7271
7272   radius = (int)(sqrt((float)(len_x * len_x + len_y * len_y)) + 0.5);
7273
7274   /* not optimal (some points get drawn twice) but simple,
7275      and fast enough for the few points we are drawing */
7276
7277   for (x = 0; x <= radius; x++)
7278   {
7279     int sx, sy, lx, ly;
7280
7281     y = (int)(sqrt((float)(radius * radius - x * x)) + 0.5);
7282
7283     sx = from_x + x * (from_x < to_x2 ? +1 : -1);
7284     sy = from_y + y * (from_y < to_y2 ? +1 : -1);
7285     lx = sx + level_xpos;
7286     ly = sy + level_ypos;
7287
7288     if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
7289       DrawLineElement(sx, sy, element, change_level);
7290   }
7291
7292   for (y = 0; y <= radius; y++)
7293   {
7294     int sx, sy, lx, ly;
7295
7296     x = (int)(sqrt((float)(radius * radius - y * y)) + 0.5);
7297
7298     sx = from_x + x * (from_x < to_x2 ? +1 : -1);
7299     sy = from_y + y * (from_y < to_y2 ? +1 : -1);
7300     lx = sx + level_xpos;
7301     ly = sy + level_ypos;
7302
7303     if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
7304       DrawLineElement(sx, sy, element, change_level);
7305   }
7306 }
7307
7308 static void DrawArc(int from_x, int from_y, int to_x, int to_y,
7309                     int element, boolean change_level)
7310 {
7311   int to_x2 = to_x + (to_x < from_x ? -1 : +1);
7312   int to_y2 = to_y + (to_y > from_y ? +1 : -1);
7313
7314   DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
7315 }
7316
7317 #define DRAW_CIRCLES_BUTTON_AVAILABLE   0
7318 #if DRAW_CIRCLES_BUTTON_AVAILABLE
7319 static void DrawCircle(int from_x, int from_y, int to_x, int to_y,
7320                        int element, boolean change_level)
7321 {
7322   int to_x2 = to_x + (to_x < from_x ? -1 : +1);
7323   int to_y2 = to_y + (to_y > from_y ? +1 : -1);
7324   int mirror_to_x2 = from_x - (to_x2 - from_x);
7325   int mirror_to_y2 = from_y - (to_y2 - from_y);
7326
7327   DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
7328   DrawArcExt(from_x, from_y, mirror_to_x2, to_y2, element, change_level);
7329   DrawArcExt(from_x, from_y, to_x2, mirror_to_y2, element, change_level);
7330   DrawArcExt(from_x, from_y, mirror_to_x2, mirror_to_y2, element,change_level);
7331 }
7332 #endif
7333
7334 static void DrawAreaBorder(int from_x, int from_y, int to_x, int to_y)
7335 {
7336   int from_sx, from_sy;
7337   int to_sx, to_sy;
7338
7339   if (from_x > to_x)
7340     swap_numbers(&from_x, &to_x);
7341
7342   if (from_y > to_y)
7343     swap_numbers(&from_y, &to_y);
7344
7345   from_sx = SX + from_x * MINI_TILEX;
7346   from_sy = SY + from_y * MINI_TILEY;
7347   to_sx = SX + to_x * MINI_TILEX + MINI_TILEX - 1;
7348   to_sy = SY + to_y * MINI_TILEY + MINI_TILEY - 1;
7349
7350   DrawSimpleWhiteLine(drawto, from_sx, from_sy, to_sx, from_sy);
7351   DrawSimpleWhiteLine(drawto, to_sx, from_sy, to_sx, to_sy);
7352   DrawSimpleWhiteLine(drawto, to_sx, to_sy, from_sx, to_sy);
7353   DrawSimpleWhiteLine(drawto, from_sx, to_sy, from_sx, from_sy);
7354
7355   if (from_x == to_x && from_y == to_y)
7356     MarkTileDirty(from_x/2, from_y/2);
7357   else
7358     redraw_mask |= REDRAW_FIELD;
7359 }
7360
7361 static void SelectArea(int from_x, int from_y, int to_x, int to_y,
7362                        int element, boolean change_level)
7363 {
7364   if (element == -1 || change_level)
7365     DrawBox(from_x, from_y, to_x, to_y, -1, FALSE);
7366   else
7367     DrawAreaBorder(from_x, from_y, to_x, to_y);
7368 }
7369
7370 /* values for CopyBrushExt() */
7371 #define CB_AREA_TO_BRUSH        0
7372 #define CB_BRUSH_TO_CURSOR      1
7373 #define CB_BRUSH_TO_LEVEL       2
7374 #define CB_DELETE_OLD_CURSOR    3
7375 #define CB_DUMP_BRUSH           4
7376
7377 static void CopyBrushExt(int from_x, int from_y, int to_x, int to_y,
7378                          int button, int mode)
7379 {
7380   static short brush_buffer[MAX_ED_FIELDX][MAX_ED_FIELDY];
7381   static int brush_width, brush_height;
7382   static int last_cursor_x = -1, last_cursor_y = -1;
7383   static boolean delete_old_brush;
7384   int new_element = BUTTON_ELEMENT(button);
7385   int x, y;
7386
7387   if (mode == CB_DUMP_BRUSH)
7388   {
7389     if (!draw_with_brush)
7390     {
7391       Error(ERR_WARN, "no brush selected");
7392
7393       return;
7394     }
7395
7396     for (y = 0; y < brush_height; y++)
7397     {
7398       for (x = 0; x < brush_width; x++)
7399       {
7400         int element = brush_buffer[x][y];
7401         int element_mapped = element;
7402
7403 #if 0
7404         char *element_string = "?";
7405         int k;
7406
7407         for (k = 0; forum_sketch_element_mapping[k].element != -1; k++)
7408         {
7409           if (forum_sketch_element_mapping[k].element == element)
7410           {
7411             element_mapped = forum_sketch_element_mapping[k].element_mapped;
7412             break;
7413           }
7414         }
7415
7416         if (IS_CUSTOM_ELEMENT(element))
7417           element_mapped = EL_CUSTOM_1;
7418
7419         for (k = 0; forum_sketch_element_strings[k].element != -1; k++)
7420         {
7421           if (forum_sketch_element_strings[k].element == element_mapped)
7422           {
7423             element_string = forum_sketch_element_strings[k].element_string;
7424             break;
7425           }
7426         }
7427
7428         printf("`%s", element_string);
7429
7430 #else
7431
7432         if (IS_CUSTOM_ELEMENT(element))
7433           element_mapped = EL_CUSTOM_START;
7434         else if (element > EL_ENVELOPE_4)
7435           element_mapped = EL_CHAR_QUESTION;    /* change to EL_UNKNOWN ... */
7436
7437         printf("`%03d", element_mapped);
7438 #endif
7439       }
7440
7441       printf("\n");
7442     }
7443
7444     return;
7445   }
7446
7447   if (mode == CB_DELETE_OLD_CURSOR && !delete_old_brush)
7448     return;
7449
7450   if (mode == CB_AREA_TO_BRUSH)
7451   {
7452     int from_lx, from_ly;
7453
7454     if (from_x > to_x)
7455       swap_numbers(&from_x, &to_x);
7456
7457     if (from_y > to_y)
7458       swap_numbers(&from_y, &to_y);
7459
7460     brush_width = to_x - from_x + 1;
7461     brush_height = to_y - from_y + 1;
7462
7463     from_lx = from_x + level_xpos;
7464     from_ly = from_y + level_ypos;
7465
7466     for (y = 0; y < brush_height; y++)
7467     {
7468       for (x=0; x < brush_width; x++)
7469       {
7470         brush_buffer[x][y] = Feld[from_lx + x][from_ly + y];
7471
7472         if (button != 1)
7473           DrawLineElement(from_x + x, from_y + y, new_element, TRUE);
7474       }
7475     }
7476
7477     if (button != 1)
7478       CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
7479
7480     delete_old_brush = FALSE;
7481   }
7482   else if (mode == CB_BRUSH_TO_CURSOR || mode == CB_DELETE_OLD_CURSOR ||
7483            mode == CB_BRUSH_TO_LEVEL)
7484   {
7485     int cursor_x = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_x : from_x);
7486     int cursor_y = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_y : from_y);
7487     int cursor_from_x = cursor_x - brush_width / 2;
7488     int cursor_from_y = cursor_y - brush_height / 2;
7489     int border_from_x = cursor_x, border_from_y = cursor_y;
7490     int border_to_x = cursor_x, border_to_y = cursor_y;
7491
7492     if (mode != CB_DELETE_OLD_CURSOR && delete_old_brush)
7493       CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
7494
7495     if (!IN_ED_FIELD(cursor_x, cursor_y) ||
7496         !IN_LEV_FIELD(cursor_x + level_xpos, cursor_y + level_ypos))
7497     {
7498       delete_old_brush = FALSE;
7499       return;
7500     }
7501
7502     for (y = 0; y < brush_height; y++)
7503     {
7504       for (x = 0; x < brush_width; x++)
7505       {
7506         int sx = cursor_from_x + x;
7507         int sy = cursor_from_y + y;
7508         int lx = sx + level_xpos;
7509         int ly = sy + level_ypos;
7510         boolean change_level = (mode == CB_BRUSH_TO_LEVEL);
7511         int element = (mode == CB_DELETE_OLD_CURSOR ? -1 :
7512                        mode == CB_BRUSH_TO_CURSOR || button == 1 ?
7513                        brush_buffer[x][y] : new_element);
7514
7515         if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
7516         {
7517           if (sx < border_from_x)
7518             border_from_x = sx;
7519           else if (sx > border_to_x)
7520             border_to_x = sx;
7521           if (sy < border_from_y)
7522             border_from_y = sy;
7523           else if (sy > border_to_y)
7524             border_to_y = sy;
7525
7526           DrawLineElement(sx, sy, element, change_level);
7527         }
7528       }
7529     }
7530
7531     if (mode != CB_DELETE_OLD_CURSOR)
7532       DrawAreaBorder(border_from_x, border_from_y, border_to_x, border_to_y);
7533
7534     last_cursor_x = cursor_x;
7535     last_cursor_y = cursor_y;
7536     delete_old_brush = TRUE;
7537   }
7538 }
7539
7540 static void CopyAreaToBrush(int from_x, int from_y, int to_x, int to_y,
7541                             int button)
7542 {
7543   CopyBrushExt(from_x, from_y, to_x, to_y, button, CB_AREA_TO_BRUSH);
7544 }
7545
7546 static void CopyBrushToLevel(int x, int y, int button)
7547 {
7548   CopyBrushExt(x, y, 0, 0, button, CB_BRUSH_TO_LEVEL);
7549 }
7550
7551 static void CopyBrushToCursor(int x, int y)
7552 {
7553   CopyBrushExt(x, y, 0, 0, 0, CB_BRUSH_TO_CURSOR);
7554 }
7555
7556 static void DeleteBrushFromCursor()
7557 {
7558   CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
7559 }
7560
7561 void DumpBrush()
7562 {
7563   CopyBrushExt(0, 0, 0, 0, 0, CB_DUMP_BRUSH);
7564 }
7565
7566 static void FloodFill(int from_x, int from_y, int fill_element)
7567 {
7568   int i,x,y;
7569   int old_element;
7570   static int check[4][2] = { {-1,0}, {0,-1}, {1,0}, {0,1} };
7571   static int safety = 0;
7572
7573   /* check if starting field still has the desired content */
7574   if (Feld[from_x][from_y] == fill_element)
7575     return;
7576
7577   safety++;
7578
7579   if (safety > lev_fieldx*lev_fieldy)
7580     Error(ERR_EXIT, "Something went wrong in 'FloodFill()'. Please debug.");
7581
7582   old_element = Feld[from_x][from_y];
7583   Feld[from_x][from_y] = fill_element;
7584
7585   for (i = 0; i < 4; i++)
7586   {
7587     x = from_x + check[i][0];
7588     y = from_y + check[i][1];
7589
7590     if (IN_LEV_FIELD(x,y) && Feld[x][y] == old_element)
7591       FloodFill(x, y, fill_element);
7592   }
7593
7594   safety--;
7595 }
7596
7597 /* values for DrawLevelText() modes */
7598 #define TEXT_INIT               0
7599 #define TEXT_SETCURSOR          1
7600 #define TEXT_WRITECHAR          2
7601 #define TEXT_BACKSPACE          3
7602 #define TEXT_NEWLINE            4
7603 #define TEXT_END                5
7604 #define TEXT_QUERY_TYPING       6
7605
7606 static int DrawLevelText(int sx, int sy, char letter, int mode)
7607 {
7608   static short delete_buffer[MAX_LEV_FIELDX];
7609   static int start_sx, start_sy;
7610   static int last_sx, last_sy;
7611   static boolean typing = FALSE;
7612   int letter_element = EL_CHAR_ASCII0 + letter;
7613   int lx = 0, ly = 0;
7614
7615   /* map lower case letters to upper case and convert special characters */
7616   if (letter >= 'a' && letter <= 'z')
7617     letter_element = EL_CHAR_ASCII0 + letter + (int)('A' - 'a');
7618   else if (letter == 'ä' || letter == 'Ä')
7619     letter_element = EL_CHAR_AUMLAUT;
7620   else if (letter == 'ö' || letter == 'Ö')
7621     letter_element = EL_CHAR_OUMLAUT;
7622   else if (letter == 'ü' || letter == 'Ãœ')
7623     letter_element = EL_CHAR_UUMLAUT;
7624   else if (letter == '^')
7625     letter_element = EL_CHAR_COPYRIGHT;
7626   else
7627     letter_element = EL_CHAR_ASCII0 + letter;
7628
7629   if (mode != TEXT_INIT)
7630   {
7631     if (!typing)
7632       return FALSE;
7633
7634     if (mode != TEXT_SETCURSOR)
7635     {
7636       sx = last_sx;
7637       sy = last_sy;
7638     }
7639
7640     lx = last_sx + level_xpos;
7641     ly = last_sy + level_ypos;
7642   }
7643
7644   switch (mode)
7645   {
7646     case TEXT_INIT:
7647       if (typing)
7648         DrawLevelText(0, 0, 0, TEXT_END);
7649
7650       typing = TRUE;
7651       start_sx = last_sx = sx;
7652       start_sy = last_sy = sy;
7653       DrawLevelText(sx, sy, 0, TEXT_SETCURSOR);
7654       break;
7655
7656     case TEXT_SETCURSOR:
7657       DrawMiniElement(last_sx, last_sy, Feld[lx][ly]);
7658       DrawAreaBorder(sx, sy, sx, sy);
7659       last_sx = sx;
7660       last_sy = sy;
7661       break;
7662
7663     case TEXT_WRITECHAR:
7664       if (letter_element >= EL_CHAR_START && letter_element <= EL_CHAR_END)
7665       {
7666         delete_buffer[sx - start_sx] = Feld[lx][ly];
7667         Feld[lx][ly] = letter_element;
7668
7669         if (sx + 1 < ed_fieldx && lx + 1 < lev_fieldx)
7670           DrawLevelText(sx + 1, sy, 0, TEXT_SETCURSOR);
7671         else if (sy + 1 < ed_fieldy && ly + 1 < lev_fieldy)
7672           DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
7673         else
7674           DrawLevelText(0, 0, 0, TEXT_END);
7675       }
7676       break;
7677
7678     case TEXT_BACKSPACE:
7679       if (sx > start_sx)
7680       {
7681         Feld[lx - 1][ly] = delete_buffer[sx - start_sx - 1];
7682         DrawMiniElement(sx - 1, sy, Feld[lx - 1][ly]);
7683         DrawLevelText(sx - 1, sy, 0, TEXT_SETCURSOR);
7684       }
7685       break;
7686
7687     case TEXT_NEWLINE:
7688       if (sy + 1 < ed_fieldy - 1 && ly + 1 < lev_fieldy - 1)
7689         DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
7690       else
7691         DrawLevelText(0, 0, 0, TEXT_END);
7692       break;
7693
7694     case TEXT_END:
7695       CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
7696       DrawMiniElement(sx, sy, Feld[lx][ly]);
7697       typing = FALSE;
7698       break;
7699
7700     case TEXT_QUERY_TYPING:
7701       break;
7702
7703     default:
7704       break;
7705   }
7706
7707   return typing;
7708 }
7709
7710 static void SetTextCursor(int unused_sx, int unused_sy, int sx, int sy,
7711                           int element, boolean change_level)
7712 {
7713   int lx = sx + level_xpos;
7714   int ly = sy + level_ypos;
7715
7716   if (element == -1)
7717     DrawMiniElement(sx, sy, Feld[lx][ly]);
7718   else
7719     DrawAreaBorder(sx, sy, sx, sy);
7720 }
7721
7722 static void CopyLevelToUndoBuffer(int mode)
7723 {
7724   static boolean accumulated_undo = FALSE;
7725   boolean new_undo_buffer_position = TRUE;
7726   int last_border_element;
7727   int x, y;
7728
7729   switch (mode)
7730   {
7731     case UNDO_IMMEDIATE:
7732       accumulated_undo = FALSE;
7733       break;
7734
7735     case UNDO_ACCUMULATE:
7736       if (accumulated_undo)
7737         new_undo_buffer_position = FALSE;
7738       accumulated_undo = TRUE;
7739       break;
7740
7741     default:
7742       break;
7743   }
7744
7745   if (new_undo_buffer_position)
7746   {
7747     /* new position in undo buffer ring */
7748     undo_buffer_position = (undo_buffer_position + 1) % NUM_UNDO_STEPS;
7749
7750     if (undo_buffer_steps < NUM_UNDO_STEPS - 1)
7751       undo_buffer_steps++;
7752   }
7753
7754   for (x = 0; x < lev_fieldx; x++)
7755     for (y = 0; y < lev_fieldy; y++)
7756       UndoBuffer[undo_buffer_position][x][y] = Feld[x][y];
7757
7758   /* check if drawing operation forces change of border style */
7759   last_border_element = BorderElement;
7760   SetBorderElement();
7761   if (BorderElement != last_border_element)
7762     DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
7763 }
7764
7765 static void RandomPlacement(int new_element)
7766 {
7767   static boolean free_position[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
7768   int num_free_positions;
7769   int num_percentage;
7770   int num_elements;
7771   int x, y;
7772
7773   /* determine number of free positions for the new elements */
7774   /* (maybe this statement should be formatted a bit more readable...) */
7775   num_free_positions = 0;
7776   for (x = 0; x < lev_fieldx; x++)
7777     for (y = 0; y < lev_fieldy; y++)
7778       if ((free_position[x][y] =
7779            ((random_placement_background_restricted &&
7780              Feld[x][y] == random_placement_background_element) ||
7781             (!random_placement_background_restricted &&
7782              Feld[x][y] != new_element))) == TRUE)
7783         num_free_positions++;
7784
7785   /* determine number of new elements to place there */
7786   num_percentage = num_free_positions * random_placement_value / 100;
7787   num_elements = (random_placement_method == RANDOM_USE_PERCENTAGE ?
7788                   num_percentage : random_placement_value);
7789
7790   /* if not more free positions than elements to place, fill whole level */
7791   if (num_elements >= num_free_positions)
7792   {
7793     for (x = 0; x < lev_fieldx; x++)
7794       for (y = 0; y < lev_fieldy; y++)
7795         Feld[x][y] = new_element;
7796
7797     DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
7798     CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
7799     return;
7800   }
7801
7802   while (num_elements > 0)
7803   {
7804     x = RND(lev_fieldx);
7805     y = RND(lev_fieldy);
7806
7807     /* don't place element at the same position twice */
7808     if (free_position[x][y])
7809     {
7810       free_position[x][y] = FALSE;
7811       Feld[x][y] = new_element;
7812       num_elements--;
7813     }
7814   }
7815
7816   DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
7817   CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
7818 }
7819
7820 void WrapLevel(int dx, int dy)
7821 {
7822   int wrap_dx = lev_fieldx - dx;
7823   int wrap_dy = lev_fieldy - dy;
7824   int x, y;
7825
7826   for (x = 0; x < lev_fieldx; x++)
7827     for (y = 0; y < lev_fieldy; y++)
7828       FieldBackup[x][y] = Feld[x][y];
7829
7830   for (x = 0; x < lev_fieldx; x++)
7831     for (y = 0; y < lev_fieldy; y++)
7832       Feld[x][y] =
7833         FieldBackup[(x + wrap_dx) % lev_fieldx][(y + wrap_dy) % lev_fieldy];
7834
7835   DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
7836   CopyLevelToUndoBuffer(UNDO_ACCUMULATE);
7837 }
7838
7839 static void HandleDrawingAreas(struct GadgetInfo *gi)
7840 {
7841   static boolean started_inside_drawing_area = FALSE;
7842   int id = gi->custom_id;
7843   boolean button_press_event;
7844   boolean button_release_event;
7845   boolean inside_drawing_area = !gi->event.off_borders;
7846   boolean draw_level = (id == GADGET_ID_DRAWING_LEVEL);
7847   int actual_drawing_function;
7848   int button = gi->event.button;
7849   int new_element = BUTTON_ELEMENT(button);
7850   int sx = gi->event.x, sy = gi->event.y;
7851   int min_sx = 0, min_sy = 0;
7852   int max_sx = gi->drawing.area_xsize - 1, max_sy = gi->drawing.area_ysize - 1;
7853   int item_xsize = gi->drawing.item_xsize, item_ysize = gi->drawing.item_ysize;
7854   int lx = 0, ly = 0;
7855   int min_lx = 0, min_ly = 0;
7856   int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
7857   int x, y;
7858
7859   /* handle info callback for each invocation of action callback */
7860   gi->callback_info(gi);
7861
7862   button_press_event = (gi->event.type == GD_EVENT_PRESSED);
7863   button_release_event = (gi->event.type == GD_EVENT_RELEASED);
7864
7865   /* make sure to stay inside drawing area boundaries */
7866   sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
7867   sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
7868
7869   if (draw_level)
7870   {
7871     /* get positions inside level field */
7872     lx = sx + level_xpos;
7873     ly = sy + level_ypos;
7874
7875     if (!IN_LEV_FIELD(lx, ly))
7876       inside_drawing_area = FALSE;
7877
7878     /* make sure to stay inside level field boundaries */
7879     lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
7880     ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
7881
7882     /* correct drawing area positions accordingly */
7883     sx = lx - level_xpos;
7884     sy = ly - level_ypos;
7885   }
7886
7887   if (button_press_event)
7888     started_inside_drawing_area = inside_drawing_area;
7889
7890   if (!started_inside_drawing_area)
7891     return;
7892
7893   if (!button && !button_release_event)
7894     return;
7895
7896   /* automatically switch to 'single item' drawing mode, if needed */
7897   actual_drawing_function =
7898     (draw_level || drawing_function == GADGET_ID_PICK_ELEMENT ?
7899      drawing_function : GADGET_ID_SINGLE_ITEMS);
7900
7901   /* clicking into drawing area with pressed Control key picks element */
7902   if (GetKeyModState() & KMOD_Control)
7903   {
7904     last_drawing_function = drawing_function;
7905     actual_drawing_function = GADGET_ID_PICK_ELEMENT;
7906   }
7907
7908   switch (actual_drawing_function)
7909   {
7910     case GADGET_ID_SINGLE_ITEMS:
7911       if (draw_level)
7912       {
7913         if (button_release_event)
7914         {
7915           CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
7916
7917           if (edit_mode == ED_MODE_DRAWING && draw_with_brush &&
7918               !inside_drawing_area)
7919             DeleteBrushFromCursor();
7920         }
7921
7922         if (!button)
7923           break;
7924
7925         if (draw_with_brush)
7926         {
7927           if (!button_release_event)
7928             CopyBrushToLevel(sx, sy, button);
7929         }
7930         else if (new_element != Feld[lx][ly])
7931         {
7932           if (new_element == EL_PLAYER_1)
7933           {
7934             /* remove player at old position */
7935             for (y = 0; y < lev_fieldy; y++)
7936             {
7937               for (x = 0; x < lev_fieldx; x++)
7938               {
7939                 if (Feld[x][y] == EL_PLAYER_1)
7940                 {
7941                   Feld[x][y] = EL_EMPTY;
7942                   if (x - level_xpos >= 0 && x - level_xpos < ed_fieldx &&
7943                       y - level_ypos >= 0 && y - level_ypos < ed_fieldy)
7944                     DrawMiniElement(x - level_xpos, y - level_ypos,
7945                                     EL_EMPTY);
7946                 }
7947               }
7948             }
7949           }
7950
7951           Feld[lx][ly] = new_element;
7952           DrawMiniElement(sx, sy, new_element);
7953         }
7954       }
7955       else
7956       {
7957         if (item_xsize == MINI_TILEX && item_ysize == MINI_TILEY)
7958           DrawMiniGraphicExt(drawto,
7959                              gi->x + sx * MINI_TILEX,
7960                              gi->y + sy * MINI_TILEY,
7961                              el2edimg(new_element));
7962         else
7963           DrawGraphicExt(drawto,
7964                          gi->x + sx * TILEX,
7965                          gi->y + sy * TILEY,
7966                          el2img(new_element), 0);
7967
7968         if (id == GADGET_ID_AMOEBA_CONTENT)
7969           level.amoeba_content = new_element;
7970         else if (id == GADGET_ID_CUSTOM_GRAPHIC)
7971         {
7972           new_element = GFX_ELEMENT(new_element);
7973           custom_element.gfx_element = new_element;
7974
7975           CopyElementPropertiesToGame(properties_element);
7976
7977           UpdateCustomElementGraphicGadgets();
7978
7979           FrameCounter = 0;     /* restart animation frame counter */
7980         }
7981         else if (id == GADGET_ID_CUSTOM_CONTENT)
7982         {
7983           custom_element.content[sx][sy] = new_element;
7984
7985           CopyCustomElementPropertiesToGame(properties_element);
7986         }
7987         else if (id == GADGET_ID_CUSTOM_MOVE_ENTER)
7988         {
7989           custom_element.move_enter_element = new_element;
7990
7991           CopyCustomElementPropertiesToGame(properties_element);
7992         }
7993         else if (id == GADGET_ID_CUSTOM_MOVE_LEAVE)
7994         {
7995           custom_element.move_leave_element = new_element;
7996
7997           CopyCustomElementPropertiesToGame(properties_element);
7998         }
7999         else if (id == GADGET_ID_CUSTOM_CHANGE_TARGET)
8000         {
8001           custom_element_change.target_element = new_element;
8002
8003           CopyCustomElementPropertiesToGame(properties_element);
8004         }
8005         else if (id == GADGET_ID_CUSTOM_CHANGE_CONTENT)
8006         {
8007           custom_element_change.content[sx][sy] = new_element;
8008
8009           CopyCustomElementPropertiesToGame(properties_element);
8010         }
8011         else if (id == GADGET_ID_CUSTOM_CHANGE_TRIGGER)
8012         {
8013           custom_element_change.trigger_element = new_element;
8014
8015           CopyCustomElementPropertiesToGame(properties_element);
8016         }
8017         else if (id == GADGET_ID_GROUP_CONTENT)
8018         {
8019           group_element_info.element[sx] = new_element;
8020
8021           CopyGroupElementPropertiesToGame(properties_element);
8022         }
8023         else if (id == GADGET_ID_RANDOM_BACKGROUND)
8024           random_placement_background_element = new_element;
8025         else if (id >= GADGET_ID_ELEMENT_CONTENT_0 &&
8026                  id <= GADGET_ID_ELEMENT_CONTENT_7)
8027           level.yamyam_content[id - GADGET_ID_ELEMENT_CONTENT_0][sx][sy] =
8028             new_element;
8029       }
8030       break;
8031
8032     case GADGET_ID_CONNECTED_ITEMS:
8033       {
8034         static int last_sx = -1;
8035         static int last_sy = -1;
8036
8037         if (button_release_event)
8038           CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
8039
8040         if (button)
8041         {
8042           if (!button_press_event)
8043             DrawLine(last_sx, last_sy, sx, sy, new_element, TRUE);
8044
8045           last_sx = sx;
8046           last_sy = sy;
8047         }
8048       }
8049       break;
8050
8051     case GADGET_ID_LINE:
8052     case GADGET_ID_ARC:
8053     case GADGET_ID_RECTANGLE:
8054     case GADGET_ID_FILLED_BOX:
8055     case GADGET_ID_GRAB_BRUSH:
8056     case GADGET_ID_TEXT:
8057       {
8058         static int last_sx = -1;
8059         static int last_sy = -1;
8060         static int start_sx = -1;
8061         static int start_sy = -1;
8062         void (*draw_func)(int, int, int, int, int, boolean);
8063
8064         if (drawing_function == GADGET_ID_LINE)
8065           draw_func = DrawLine;
8066         else if (drawing_function == GADGET_ID_ARC)
8067           draw_func = DrawArc;
8068         else if (drawing_function == GADGET_ID_RECTANGLE)
8069           draw_func = DrawBox;
8070         else if (drawing_function == GADGET_ID_FILLED_BOX)
8071           draw_func = DrawFilledBox;
8072         else if (drawing_function == GADGET_ID_GRAB_BRUSH)
8073           draw_func = SelectArea;
8074         else /* (drawing_function == GADGET_ID_TEXT) */
8075           draw_func = SetTextCursor;
8076
8077         if (button_press_event)
8078         {
8079           draw_func(sx, sy, sx, sy, new_element, FALSE);
8080           start_sx = last_sx = sx;
8081           start_sy = last_sy = sy;
8082
8083           if (drawing_function == GADGET_ID_TEXT)
8084             DrawLevelText(0, 0, 0, TEXT_END);
8085         }
8086         else if (button_release_event)
8087         {
8088           draw_func(start_sx, start_sy, sx, sy, new_element, TRUE);
8089           if (drawing_function == GADGET_ID_GRAB_BRUSH)
8090           {
8091             CopyAreaToBrush(start_sx, start_sy, sx, sy, button);
8092             CopyBrushToCursor(sx, sy);
8093             ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
8094                           MB_LEFTBUTTON);
8095             draw_with_brush = TRUE;
8096           }
8097           else if (drawing_function == GADGET_ID_TEXT)
8098             DrawLevelText(sx, sy, 0, TEXT_INIT);
8099           else
8100             CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
8101         }
8102         else if (last_sx != sx || last_sy != sy)
8103         {
8104           draw_func(start_sx, start_sy, last_sx, last_sy, -1, FALSE);
8105           draw_func(start_sx, start_sy, sx, sy, new_element, FALSE);
8106           last_sx = sx;
8107           last_sy = sy;
8108         }
8109       }
8110       break;
8111
8112     case GADGET_ID_FLOOD_FILL:
8113       if (button_press_event && Feld[lx][ly] != new_element)
8114       {
8115         FloodFill(lx, ly, new_element);
8116         DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
8117         CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
8118       }
8119       break;
8120
8121     case GADGET_ID_PICK_ELEMENT:
8122       if (button_release_event)
8123         ClickOnGadget(level_editor_gadget[last_drawing_function],
8124                       MB_LEFTBUTTON);
8125       else if (draw_level)
8126         PickDrawingElement(button, Feld[lx][ly]);
8127       else if (id == GADGET_ID_AMOEBA_CONTENT)
8128         PickDrawingElement(button, level.amoeba_content);
8129       else if (id == GADGET_ID_CUSTOM_GRAPHIC)
8130         PickDrawingElement(button, custom_element.gfx_element);
8131       else if (id == GADGET_ID_CUSTOM_CONTENT)
8132         PickDrawingElement(button, custom_element.content[sx][sy]);
8133       else if (id == GADGET_ID_CUSTOM_MOVE_ENTER)
8134         PickDrawingElement(button, custom_element.move_enter_element);
8135       else if (id == GADGET_ID_CUSTOM_MOVE_LEAVE)
8136         PickDrawingElement(button, custom_element.move_leave_element);
8137       else if (id == GADGET_ID_CUSTOM_CHANGE_TARGET)
8138         PickDrawingElement(button, custom_element_change.target_element);
8139       else if (id == GADGET_ID_CUSTOM_CHANGE_CONTENT)
8140         PickDrawingElement(button, custom_element_change.content[sx][sy]);
8141       else if (id == GADGET_ID_CUSTOM_CHANGE_TRIGGER)
8142         PickDrawingElement(button, custom_element_change.trigger_element);
8143       else if (id == GADGET_ID_GROUP_CONTENT)
8144         PickDrawingElement(button, group_element_info.element[sx]);
8145       else if (id == GADGET_ID_RANDOM_BACKGROUND)
8146         PickDrawingElement(button, random_placement_background_element);
8147       else if (id >= GADGET_ID_ELEMENT_CONTENT_0 &&
8148                id <= GADGET_ID_ELEMENT_CONTENT_7)
8149       {
8150         int i = id - GADGET_ID_ELEMENT_CONTENT_0;
8151
8152         PickDrawingElement(button, level.yamyam_content[i][sx][sy]);
8153       }
8154
8155       break;
8156
8157     default:
8158       break;
8159   }
8160 }
8161
8162 static void HandleCounterButtons(struct GadgetInfo *gi)
8163 {
8164   int gadget_id = gi->custom_id;
8165   int counter_id = gi->custom_type_id;
8166   int button = gi->event.button;
8167   int *counter_value = counterbutton_info[counter_id].value;
8168   int step = BUTTON_STEPSIZE(button) *
8169     (gadget_id == counterbutton_info[counter_id].gadget_id_down ? -1 : +1);
8170
8171   if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
8172   {
8173     boolean pressed = (gi->event.type == GD_EVENT_PRESSED);
8174     boolean released = (gi->event.type == GD_EVENT_RELEASED);
8175     boolean level_changed = LevelChanged();
8176
8177     if ((level_changed && pressed) || (!level_changed && released))
8178       return;
8179
8180     if (level_changed && !Request("Level has changed! Discard changes ?",
8181                                   REQ_ASK))
8182     {
8183       if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
8184         ModifyEditorCounter(counter_id, *counter_value);
8185       return;
8186     }
8187   }
8188
8189   if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
8190     *counter_value = gi->textinput.number_value;
8191   else
8192     ModifyEditorCounter(counter_id, *counter_value + step);
8193
8194   switch (counter_id)
8195   {
8196     case ED_COUNTER_ID_ELEMENT_CONTENT:
8197       DrawElementContentAreas();
8198       break;
8199
8200     case ED_COUNTER_ID_GROUP_CONTENT:
8201       DrawGroupElementArea(properties_element);
8202       CopyGroupElementPropertiesToGame(properties_element);
8203       break;
8204
8205     case ED_COUNTER_ID_ENVELOPE_XSIZE:
8206     case ED_COUNTER_ID_ENVELOPE_YSIZE:
8207       DrawEnvelopeTextArea(-1);
8208       break;
8209
8210     case ED_COUNTER_ID_LEVEL_XSIZE:
8211     case ED_COUNTER_ID_LEVEL_YSIZE:
8212       lev_fieldx = level.fieldx;
8213       lev_fieldy = level.fieldy;
8214       break;
8215
8216     case ED_COUNTER_ID_SELECT_LEVEL:
8217       LoadLevel(level_nr);
8218       TapeErase();
8219       ResetUndoBuffer();
8220       DrawEditModeWindow();
8221       break;
8222
8223     default:
8224       break;
8225   }
8226
8227   if ((counter_id >= ED_COUNTER_ID_CUSTOM_FIRST &&
8228        counter_id <= ED_COUNTER_ID_CUSTOM_LAST) ||
8229       (counter_id >= ED_COUNTER_ID_CHANGE_FIRST &&
8230        counter_id <= ED_COUNTER_ID_CHANGE_LAST))
8231     CopyElementPropertiesToGame(properties_element);
8232 }
8233
8234 static void HandleTextInputGadgets(struct GadgetInfo *gi)
8235 {
8236   int type_id = gi->custom_type_id;
8237
8238   strcpy(textinput_info[type_id].value, gi->textinput.value);
8239
8240   if (type_id == ED_TEXTINPUT_ID_ELEMENT_NAME)
8241   {
8242     CopyElementPropertiesToGame(properties_element);
8243
8244     ModifyEditorElementList();  /* update changed button info text */
8245   }
8246 }
8247
8248 static void HandleTextAreaGadgets(struct GadgetInfo *gi)
8249 {
8250   int type_id = gi->custom_type_id;
8251
8252   strcpy(textarea_info[type_id].value, gi->textarea.value);
8253 }
8254
8255 static void HandleSelectboxGadgets(struct GadgetInfo *gi)
8256 {
8257   int type_id = gi->custom_type_id;
8258
8259   *selectbox_info[type_id].value =
8260     selectbox_info[type_id].options[gi->selectbox.index].value;
8261
8262   if (type_id == ED_SELECTBOX_ID_SELECT_CHANGE_PAGE)
8263   {
8264     element_info[properties_element].current_change_page = gi->selectbox.index;
8265
8266     DrawPropertiesWindow();
8267   }
8268   else if ((type_id >= ED_SELECTBOX_ID_CUSTOM_FIRST &&
8269             type_id <= ED_SELECTBOX_ID_CUSTOM_LAST) ||
8270            (type_id >= ED_SELECTBOX_ID_CHANGE_FIRST &&
8271             type_id <= ED_SELECTBOX_ID_CHANGE_LAST) ||
8272            (type_id == ED_SELECTBOX_ID_GROUP_CHOICE_MODE))
8273     CopyElementPropertiesToGame(properties_element);
8274 }
8275
8276 static void HandleTextbuttonGadgets(struct GadgetInfo *gi)
8277 {
8278   int type_id = gi->custom_type_id;
8279   int i;
8280
8281   if (type_id >= ED_TEXTBUTTON_ID_PROPERTIES_FIRST &&
8282       type_id <= ED_TEXTBUTTON_ID_PROPERTIES_LAST)
8283   {
8284     edit_mode_properties = gi->custom_type_id;
8285
8286     DrawPropertiesWindow();
8287   }
8288   else if (type_id == ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE)
8289   {
8290     char *template_filename = getDefaultLevelFilename(-1);
8291     boolean new_template = !fileExists(template_filename);
8292
8293     if (new_template ||
8294         Request("Save this template and kill the old ?", REQ_ASK))
8295       SaveLevelTemplate();
8296
8297     if (new_template)
8298       Request("Template saved !", REQ_CONFIRM);
8299   }
8300   else if (type_id == ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE &&
8301            custom_element.num_change_pages < MAX_CHANGE_PAGES)
8302   {
8303     struct ElementInfo *ei = &element_info[properties_element];
8304
8305     setElementChangePages(ei, ei->num_change_pages + 1);
8306
8307     /* set new change page to be new current change page */
8308     ei->current_change_page = ei->num_change_pages - 1;
8309     ei->change = &ei->change_page[ei->current_change_page];
8310
8311     setElementChangeInfoToDefaults(ei->change);
8312
8313     DrawPropertiesWindow();
8314   }
8315   else if (type_id == ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE &&
8316            custom_element.num_change_pages > MIN_CHANGE_PAGES)
8317   {
8318     struct ElementInfo *ei = &element_info[properties_element];
8319
8320     /* copy all change pages after change page to be deleted */
8321     for (i = ei->current_change_page; i < ei->num_change_pages - 1; i++)
8322       ei->change_page[i] = ei->change_page[i + 1];
8323
8324     setElementChangePages(ei, ei->num_change_pages - 1);
8325
8326     DrawPropertiesWindow();
8327   }
8328 }
8329
8330 static void HandleGraphicbuttonGadgets(struct GadgetInfo *gi)
8331 {
8332   int type_id = gi->custom_type_id;
8333
8334   if (type_id == ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE ||
8335       type_id == ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE)
8336   {
8337     struct ElementInfo *ei = &element_info[properties_element];
8338     int step = BUTTON_STEPSIZE(gi->event.button);
8339
8340     step *= (type_id == ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE ? -1 : +1);
8341     ei->current_change_page += step;
8342
8343     if (ei->current_change_page < 0)
8344       ei->current_change_page = 0;
8345     else if (ei->current_change_page >= ei->num_change_pages)
8346       ei->current_change_page = ei->num_change_pages - 1;
8347
8348     DrawPropertiesWindow();
8349   }
8350 }
8351
8352 static void HandleRadiobuttons(struct GadgetInfo *gi)
8353 {
8354   *radiobutton_info[gi->custom_type_id].value =
8355     radiobutton_info[gi->custom_type_id].checked_value;
8356 }
8357
8358 static void HandleCheckbuttons(struct GadgetInfo *gi)
8359 {
8360   int type_id = gi->custom_type_id;
8361
8362   *checkbutton_info[type_id].value ^= TRUE;
8363
8364   if (type_id == ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID ||
8365       (((type_id >= ED_CHECKBUTTON_ID_CUSTOM_FIRST &&
8366          type_id <= ED_CHECKBUTTON_ID_CUSTOM_LAST) ||
8367         (type_id >= ED_CHECKBUTTON_ID_CHANGE_FIRST &&
8368          type_id <= ED_CHECKBUTTON_ID_CHANGE_LAST)) &&
8369        type_id != ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE))
8370   {
8371     CopyElementPropertiesToGame(properties_element);
8372   }
8373
8374   if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC)
8375   {
8376     UpdateCustomElementGraphicGadgets();
8377   }
8378   else if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE)
8379   {
8380     char *template_filename = getDefaultLevelFilename(-1);
8381
8382     if (level.use_custom_template && !fileExists(template_filename))
8383     {
8384       Request("No level template found !", REQ_CONFIRM);
8385
8386       level.use_custom_template = FALSE;
8387       ModifyGadget(gi, GDI_CHECKED, FALSE, GDI_END);
8388
8389       return;
8390     }
8391
8392     LoadLevelTemplate(level.use_custom_template ? -1 : level_nr);
8393
8394     DrawEditModeWindow();
8395   }
8396 }
8397
8398 static void HandleControlButtons(struct GadgetInfo *gi)
8399 {
8400   static int last_level_drawing_function = GADGET_ID_SINGLE_ITEMS;
8401   static int last_edit_mode = ED_MODE_DRAWING;
8402   static int last_custom_copy_mode = -1;
8403   int id = gi->custom_id;
8404   int button = gi->event.button;
8405   int step = BUTTON_STEPSIZE(button);
8406   int new_element = BUTTON_ELEMENT(button);
8407   int x, y;
8408
8409   if (edit_mode == ED_MODE_DRAWING && drawing_function == GADGET_ID_TEXT)
8410     DrawLevelText(0, 0, 0, TEXT_END);
8411
8412   if (id < ED_NUM_CTRL1_BUTTONS &&
8413       id != GADGET_ID_SINGLE_ITEMS &&
8414       id != GADGET_ID_PROPERTIES &&
8415       id != GADGET_ID_PICK_ELEMENT &&
8416       edit_mode != ED_MODE_DRAWING &&
8417       drawing_function != GADGET_ID_PICK_ELEMENT &&
8418       !(GetKeyModState() & KMOD_Control))
8419   {
8420     DrawDrawingWindow();
8421     edit_mode = ED_MODE_DRAWING;
8422   }
8423
8424   /* element copy mode active, but no element button pressed => deactivate */
8425   if (last_custom_copy_mode != -1 && id < ED_NUM_CTRL_BUTTONS)
8426     last_custom_copy_mode = -1;
8427
8428   switch (id)
8429   {
8430     case GADGET_ID_SCROLL_LEFT:
8431       if (level_xpos >= 0)
8432       {
8433         if (lev_fieldx < ed_fieldx - 2)
8434           break;
8435
8436         level_xpos -= step;
8437         if (level_xpos < -1)
8438           level_xpos = -1;
8439         if (button == 1)
8440           ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_RIGHT);
8441         else
8442           DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
8443
8444         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
8445                      GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
8446       }
8447       break;
8448
8449     case GADGET_ID_SCROLL_RIGHT:
8450       if (level_xpos <= lev_fieldx - ed_fieldx)
8451       {
8452         if (lev_fieldx < ed_fieldx - 2)
8453           break;
8454
8455         level_xpos += step;
8456         if (level_xpos > lev_fieldx - ed_fieldx + 1)
8457           level_xpos = lev_fieldx - ed_fieldx + 1;
8458         if (button == 1)
8459           ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_LEFT);
8460         else
8461           DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
8462
8463         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
8464                      GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
8465       }
8466       break;
8467
8468     case GADGET_ID_SCROLL_UP:
8469       if (level_ypos >= 0)
8470       {
8471         if (lev_fieldy < ed_fieldy - 2)
8472           break;
8473
8474         level_ypos -= step;
8475         if (level_ypos < -1)
8476           level_ypos = -1;
8477         if (button == 1)
8478           ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_DOWN);
8479         else
8480           DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
8481
8482         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
8483                      GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
8484       }
8485       break;
8486
8487     case GADGET_ID_SCROLL_DOWN:
8488       if (level_ypos <= lev_fieldy - ed_fieldy)
8489       {
8490         if (lev_fieldy < ed_fieldy - 2)
8491           break;
8492
8493         level_ypos += step;
8494         if (level_ypos > lev_fieldy - ed_fieldy + 1)
8495           level_ypos = lev_fieldy - ed_fieldy + 1;
8496         if (button == 1)
8497           ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_UP);
8498         else
8499           DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
8500
8501         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
8502                      GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
8503       }
8504       break;
8505
8506     case GADGET_ID_SCROLL_HORIZONTAL:
8507       level_xpos = gi->event.item_position - 1;
8508       DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
8509       break;
8510
8511     case GADGET_ID_SCROLL_VERTICAL:
8512       level_ypos = gi->event.item_position - 1;
8513       DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
8514       break;
8515
8516     case GADGET_ID_SCROLL_LIST_UP:
8517     case GADGET_ID_SCROLL_LIST_DOWN:
8518     case GADGET_ID_SCROLL_LIST_VERTICAL:
8519       if (id == GADGET_ID_SCROLL_LIST_VERTICAL)
8520         element_shift = gi->event.item_position * ED_ELEMENTLIST_BUTTONS_HORIZ;
8521       else
8522       {
8523         step *= (id == GADGET_ID_SCROLL_LIST_UP ? -1 : +1);
8524         element_shift += step * ED_ELEMENTLIST_BUTTONS_HORIZ;
8525
8526         if (element_shift < 0)
8527           element_shift = 0;
8528         if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
8529           element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
8530
8531         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
8532                      GDI_SCROLLBAR_ITEM_POSITION,
8533                      element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
8534       }
8535
8536       ModifyEditorElementList();
8537
8538       break;
8539
8540     case GADGET_ID_WRAP_LEFT:
8541       WrapLevel(-step, 0);
8542       break;
8543
8544     case GADGET_ID_WRAP_RIGHT:
8545       WrapLevel(step, 0);
8546       break;
8547
8548     case GADGET_ID_WRAP_UP:
8549       WrapLevel(0, -step);
8550       break;
8551
8552     case GADGET_ID_WRAP_DOWN:
8553       WrapLevel(0, step);
8554       break;
8555
8556     case GADGET_ID_SINGLE_ITEMS:
8557     case GADGET_ID_CONNECTED_ITEMS:
8558     case GADGET_ID_LINE:
8559     case GADGET_ID_ARC:
8560     case GADGET_ID_TEXT:
8561     case GADGET_ID_RECTANGLE:
8562     case GADGET_ID_FILLED_BOX:
8563     case GADGET_ID_FLOOD_FILL:
8564     case GADGET_ID_GRAB_BRUSH:
8565     case GADGET_ID_PICK_ELEMENT:
8566       if (drawing_function != GADGET_ID_PICK_ELEMENT)
8567         last_drawing_function = drawing_function;
8568       drawing_function = id;
8569       draw_with_brush = FALSE;
8570       break;
8571
8572     case GADGET_ID_RANDOM_PLACEMENT:
8573       RandomPlacement(new_element);
8574       break;
8575
8576     case GADGET_ID_PROPERTIES:
8577       if (edit_mode != ED_MODE_PROPERTIES)
8578       {
8579         properties_element = new_element;
8580         DrawPropertiesWindow();
8581         edit_mode = ED_MODE_PROPERTIES;
8582
8583         last_level_drawing_function = drawing_function;
8584         ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
8585                       MB_LEFTBUTTON);
8586       }
8587       else
8588       {
8589         DrawDrawingWindow();
8590         edit_mode = ED_MODE_DRAWING;
8591
8592         ClickOnGadget(level_editor_gadget[last_level_drawing_function],
8593                       MB_LEFTBUTTON);
8594       }
8595       break;
8596
8597     case GADGET_ID_CUSTOM_COPY_FROM:
8598     case GADGET_ID_CUSTOM_COPY_TO:
8599     case GADGET_ID_CUSTOM_EXCHANGE:
8600       last_custom_copy_mode = id;
8601       last_drawing_function = drawing_function;
8602       break;
8603
8604     case GADGET_ID_UNDO:
8605       if (undo_buffer_steps == 0)
8606       {
8607         Request("Undo buffer empty !", REQ_CONFIRM);
8608         break;
8609       }
8610
8611       if (edit_mode != ED_MODE_DRAWING)
8612       {
8613         DrawDrawingWindow();
8614         edit_mode = ED_MODE_DRAWING;
8615       }
8616
8617       undo_buffer_position =
8618         (undo_buffer_position - 1 + NUM_UNDO_STEPS) % NUM_UNDO_STEPS;
8619       undo_buffer_steps--;
8620
8621       for (x = 0; x < lev_fieldx; x++)
8622         for (y = 0; y < lev_fieldy; y++)
8623           Feld[x][y] = UndoBuffer[undo_buffer_position][x][y];
8624       DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos,level_ypos);
8625       break;
8626
8627     case GADGET_ID_INFO:
8628       if (edit_mode != ED_MODE_INFO)
8629       {
8630         last_edit_mode = edit_mode;
8631         edit_mode = ED_MODE_INFO;
8632
8633         DrawLevelInfoWindow();
8634       }
8635       else
8636       {
8637         edit_mode = last_edit_mode;
8638
8639         DrawEditModeWindow();
8640       }
8641       break;
8642
8643     case GADGET_ID_CLEAR:
8644       if (edit_mode != ED_MODE_DRAWING)
8645       {
8646         DrawDrawingWindow();
8647         edit_mode = ED_MODE_DRAWING;
8648       }
8649
8650       for (x = 0; x < MAX_LEV_FIELDX; x++) 
8651         for (y = 0; y < MAX_LEV_FIELDY; y++) 
8652           Feld[x][y] = (button == 1 ? EL_EMPTY : new_element);
8653       CopyLevelToUndoBuffer(GADGET_ID_CLEAR);
8654
8655       DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
8656       break;
8657
8658     case GADGET_ID_SAVE:
8659       if (leveldir_current->readonly)
8660       {
8661         Request("This level is read only !", REQ_CONFIRM);
8662         break;
8663       }
8664
8665       if (!LevelContainsPlayer)
8666         Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
8667       else
8668       {
8669         char *level_filename = getDefaultLevelFilename(level_nr);
8670         boolean new_level = !fileExists(level_filename);
8671
8672         if (new_level ||
8673             Request("Save this level and kill the old ?", REQ_ASK))
8674         {
8675           CopyPlayfield(Feld, level.field);
8676
8677           SaveLevel(level_nr);
8678         }
8679
8680         if (new_level)
8681           Request("Level saved !", REQ_CONFIRM);
8682       }
8683       break;
8684
8685     case GADGET_ID_TEST:
8686       if (!LevelContainsPlayer)
8687         Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
8688       else
8689       {
8690         if (LevelChanged())
8691           level.game_version = GAME_VERSION_ACTUAL;
8692
8693         CopyPlayfield(level.field, FieldBackup);
8694         CopyPlayfield(Feld, level.field);
8695
8696         UnmapLevelEditorGadgets();
8697         UndrawSpecialEditorDoor();
8698
8699         CloseDoor(DOOR_CLOSE_ALL);
8700
8701         DrawCompleteVideoDisplay();
8702
8703         if (setup.autorecord)
8704           TapeStartRecording();
8705
8706         level_editor_test_game = TRUE;
8707         game_status = GAME_MODE_PLAYING;
8708
8709         InitGame();
8710       }
8711       break;
8712
8713     case GADGET_ID_EXIT:
8714       RequestExitLevelEditor(TRUE);     /* if level has changed, ask user */
8715       break;
8716
8717     default:
8718       if (id >= GADGET_ID_ELEMENTLIST_FIRST &&
8719           id <= GADGET_ID_ELEMENTLIST_LAST)
8720       {
8721         int element_position = id - GADGET_ID_ELEMENTLIST_FIRST;
8722         int new_element = editor_elements[element_position + element_shift];
8723
8724         if (last_custom_copy_mode != -1)
8725         {
8726           if (CopyCustomElement(properties_element, new_element,
8727                                 last_custom_copy_mode))
8728           {
8729             ClickOnGadget(level_editor_gadget[last_drawing_function],
8730                           MB_LEFTBUTTON);
8731
8732             last_custom_copy_mode = -1;
8733           }
8734
8735           break;
8736         }
8737
8738         PickDrawingElement(button, new_element);
8739
8740         if (!stick_element_properties_window &&
8741             drawing_function != GADGET_ID_PICK_ELEMENT &&
8742             !(GetKeyModState() & KMOD_Control))
8743         {
8744           properties_element = new_element;
8745           if (edit_mode == ED_MODE_PROPERTIES)
8746             DrawPropertiesWindow();
8747         }
8748
8749         if (drawing_function == GADGET_ID_PICK_ELEMENT)
8750           ClickOnGadget(level_editor_gadget[last_drawing_function],
8751                         MB_LEFTBUTTON);
8752       }
8753 #ifdef DEBUG
8754       else if (gi->event.type == GD_EVENT_PRESSED)
8755         printf("default: HandleControlButtons: GD_EVENT_PRESSED(%d)\n", id);
8756       else if (gi->event.type == GD_EVENT_RELEASED)
8757         printf("default: HandleControlButtons: GD_EVENT_RELEASED(%d)\n", id);
8758       else if (gi->event.type == GD_EVENT_MOVING)
8759         printf("default: HandleControlButtons: GD_EVENT_MOVING(%d)\n", id);
8760       else
8761         printf("default: HandleControlButtons: ? (id == %d)\n", id);
8762 #endif
8763       break;
8764   }
8765 }
8766
8767 void HandleLevelEditorKeyInput(Key key)
8768 {
8769   char letter = getCharFromKey(key);
8770   int button = MB_LEFTBUTTON;
8771
8772   if (drawing_function == GADGET_ID_TEXT &&
8773       DrawLevelText(0, 0, 0, TEXT_QUERY_TYPING) == TRUE)
8774   {
8775     if (letter)
8776       DrawLevelText(0, 0, letter, TEXT_WRITECHAR);
8777     else if (key == KSYM_Delete || key == KSYM_BackSpace)
8778       DrawLevelText(0, 0, 0, TEXT_BACKSPACE);
8779     else if (key == KSYM_Return)
8780       DrawLevelText(0, 0, 0, TEXT_NEWLINE);
8781     else if (key == KSYM_Escape)
8782       DrawLevelText(0, 0, 0, TEXT_END);
8783   }
8784   else if (button_status == MB_RELEASED)
8785   {
8786     int i, id = GADGET_ID_NONE;
8787
8788     switch (key)
8789     {
8790       case KSYM_Left:
8791         id = GADGET_ID_SCROLL_LEFT;
8792         break;
8793       case KSYM_Right:
8794         id = GADGET_ID_SCROLL_RIGHT;
8795         break;
8796       case KSYM_Up:
8797         id = GADGET_ID_SCROLL_UP;
8798         break;
8799       case KSYM_Down:
8800         id = GADGET_ID_SCROLL_DOWN;
8801         break;
8802       case KSYM_Page_Up:
8803         id = GADGET_ID_SCROLL_LIST_UP;
8804         button = MB_RIGHTBUTTON;
8805         break;
8806       case KSYM_Page_Down:
8807         id = GADGET_ID_SCROLL_LIST_DOWN;
8808         button = MB_RIGHTBUTTON;
8809         break;
8810
8811       case KSYM_Escape:
8812         if (edit_mode == ED_MODE_DRAWING)
8813         {
8814           RequestExitLevelEditor(setup.ask_on_escape);
8815         }
8816         else
8817         {
8818           DrawDrawingWindow();
8819           edit_mode = ED_MODE_DRAWING;
8820         }
8821         break;
8822
8823       default:
8824         break;
8825     }
8826
8827     if (id != GADGET_ID_NONE)
8828       ClickOnGadget(level_editor_gadget[id], button);
8829     else if (letter == '.')
8830       ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS], button);
8831     else if (key == KSYM_Return || key == setup.shortcut.toggle_pause)
8832       ClickOnGadget(level_editor_gadget[GADGET_ID_TEST], button);
8833     else
8834       for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
8835         if (letter && letter == control_info[i].shortcut)
8836           if (!anyTextGadgetActive())
8837             ClickOnGadget(level_editor_gadget[i], button);
8838   }
8839 }
8840
8841 void HandleLevelEditorIdle()
8842 {
8843   static unsigned long action_delay = 0;
8844   unsigned long action_delay_value = GameFrameDelay;
8845   int xpos = 1, ypos = 2;
8846
8847   if (edit_mode != ED_MODE_PROPERTIES)
8848     return;
8849
8850   if (!DelayReached(&action_delay, action_delay_value))
8851     return;
8852
8853   DrawGraphicAnimationExt(drawto,
8854                           SX + xpos * TILEX,
8855                           SY + ypos * TILEY + MINI_TILEY / 2,
8856                           el2img(properties_element), -1, NO_MASKING);
8857
8858   MarkTileDirty(xpos, ypos);
8859   MarkTileDirty(xpos, ypos + 1);
8860
8861   FrameCounter++;       /* increase animation frame counter */
8862 }
8863
8864 void ClearEditorGadgetInfoText()
8865 {
8866   DrawBackground(INFOTEXT_XPOS, INFOTEXT_YPOS, INFOTEXT_XSIZE, INFOTEXT_YSIZE);
8867 }
8868
8869 void HandleEditorGadgetInfoText(void *ptr)
8870 {
8871   struct GadgetInfo *gi = (struct GadgetInfo *)ptr;
8872   char infotext[MAX_OUTPUT_LINESIZE + 1];
8873   char shortcut[MAX_OUTPUT_LINESIZE + 1];
8874   int max_infotext_len = getMaxInfoTextLength();
8875
8876   if (game_status != GAME_MODE_EDITOR)
8877     return;
8878
8879   ClearEditorGadgetInfoText();
8880
8881   if (gi->event.type == GD_EVENT_INFO_LEAVING)
8882     return;
8883
8884   /* misuse this function to delete brush cursor, if needed */
8885   if (edit_mode == ED_MODE_DRAWING && draw_with_brush)
8886     DeleteBrushFromCursor();
8887
8888   if (gi == NULL || gi->info_text == NULL)
8889     return;
8890
8891   strncpy(infotext, gi->info_text, max_infotext_len);
8892   infotext[max_infotext_len] = '\0';
8893
8894   if (gi->custom_id < ED_NUM_CTRL_BUTTONS)
8895   {
8896     int key = control_info[gi->custom_id].shortcut;
8897
8898     if (key)
8899     {
8900       if (gi->custom_id == GADGET_ID_SINGLE_ITEMS)      /* special case 1 */
8901         sprintf(shortcut, " ('.' or '%c')", key);
8902       else if (gi->custom_id == GADGET_ID_PICK_ELEMENT) /* special case 2 */
8903         sprintf(shortcut, " ('%c' or 'Ctrl')", key);
8904       else if (gi->custom_id == GADGET_ID_TEST)         /* special case 3 */
8905         sprintf(shortcut, " ('Enter' or 'Shift-%c')", key);
8906       else                                              /* normal case */
8907         sprintf(shortcut, " ('%s%c')",
8908                 (key >= 'A' && key <= 'Z' ? "Shift-" : ""), key);
8909
8910       if (strlen(infotext) + strlen(shortcut) <= max_infotext_len)
8911         strcat(infotext, shortcut);
8912     }
8913   }
8914
8915   DrawText(INFOTEXT_XPOS, INFOTEXT_YPOS, infotext, FONT_TEXT_2);
8916 }
8917
8918 static void HandleDrawingAreaInfo(struct GadgetInfo *gi)
8919 {
8920   static int start_lx, start_ly;
8921   int id = gi->custom_id;
8922   int sx = gi->event.x;
8923   int sy = gi->event.y;
8924   int lx = sx + level_xpos;
8925   int ly = sy + level_ypos;
8926   int min_sx = 0, min_sy = 0;
8927   int max_sx = gi->drawing.area_xsize - 1;
8928   int max_sy = gi->drawing.area_ysize - 1;
8929   int actual_drawing_function = drawing_function;
8930   int max_infotext_len = getMaxInfoTextLength();
8931   char infotext[MAX_OUTPUT_LINESIZE + 1];
8932   char *text;
8933
8934   infotext[0] = '\0';           /* start with empty info text */
8935
8936   /* pressed Control key: simulate picking element */
8937   if (GetKeyModState() & KMOD_Control)
8938     actual_drawing_function = GADGET_ID_PICK_ELEMENT;
8939
8940   ClearEditorGadgetInfoText();
8941
8942   if (gi->event.type == GD_EVENT_INFO_LEAVING)
8943     return;
8944
8945   /* make sure to stay inside drawing area boundaries */
8946   sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
8947   sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
8948
8949   if (id == GADGET_ID_DRAWING_LEVEL)
8950   {
8951     if (button_status)
8952     {
8953       int min_lx = 0, min_ly = 0;
8954       int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
8955
8956       /* get positions inside level field */
8957       lx = sx + level_xpos;
8958       ly = sy + level_ypos;
8959
8960       /* make sure to stay inside level field boundaries */
8961       lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
8962       ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
8963
8964       /* correct drawing area positions accordingly */
8965       sx = lx - level_xpos;
8966       sy = ly - level_ypos;
8967     }
8968
8969     if (IN_ED_FIELD(sx,sy) && IN_LEV_FIELD(lx, ly))
8970     {
8971       if (button_status)        /* if (gi->state == GD_BUTTON_PRESSED) */
8972       {
8973         if (gi->event.type == GD_EVENT_PRESSED)
8974         {
8975           start_lx = lx;
8976           start_ly = ly;
8977         }
8978
8979         switch (actual_drawing_function)
8980         {
8981           case GADGET_ID_SINGLE_ITEMS:
8982             text = "Drawing single items";
8983             break;
8984           case GADGET_ID_CONNECTED_ITEMS:
8985             text = "Drawing connected items";
8986             break;
8987           case GADGET_ID_LINE:
8988             text = "Drawing line";
8989             break;
8990           case GADGET_ID_ARC:
8991             text = "Drawing arc";
8992             break;
8993           case GADGET_ID_TEXT:
8994             text = "Setting text cursor";
8995             break;
8996           case GADGET_ID_RECTANGLE:
8997             text = "Drawing rectangle";
8998             break;
8999           case GADGET_ID_FILLED_BOX:
9000             text = "Drawing filled box";
9001             break;
9002           case GADGET_ID_FLOOD_FILL:
9003             text = "Flood fill";
9004             break;
9005           case GADGET_ID_GRAB_BRUSH:
9006             text = "Grabbing brush";
9007             break;
9008           case GADGET_ID_PICK_ELEMENT:
9009             text = "Picking element";
9010             break;
9011
9012           default:
9013             text = "Drawing position";
9014             break;
9015         }
9016
9017 #if 1
9018         if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
9019           sprintf(infotext, "%s: %d, %d", text, lx, ly);
9020         else
9021           sprintf(infotext, "%s: %d, %d", text,
9022                   ABS(lx - start_lx) + 1, ABS(ly - start_ly) + 1);
9023 #else
9024         if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
9025           DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
9026                     "%s: %d, %d", infotext, lx, ly);
9027         else
9028           DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
9029                     "%s: %d, %d", infotext,
9030                     ABS(lx - start_lx) + 1, ABS(ly - start_ly) + 1);
9031 #endif
9032       }
9033 #if 1
9034       else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
9035         strncpy(infotext, getElementInfoText(Feld[lx][ly]), max_infotext_len);
9036       else
9037         sprintf(infotext, "Level position: %d, %d", lx, ly);
9038 #else
9039       else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
9040         DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
9041                   "%s", getElementInfoText(Feld[lx][ly]));
9042       else
9043         DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
9044                   "Level position: %d, %d", lx, ly);
9045 #endif
9046     }
9047
9048     /* misuse this function to draw brush cursor, if needed */
9049     if (edit_mode == ED_MODE_DRAWING && draw_with_brush && !button_status)
9050     {
9051       if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
9052         CopyBrushToCursor(sx, sy);
9053       else
9054         DeleteBrushFromCursor();
9055     }
9056   }
9057   else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
9058   {
9059     int element = EL_EMPTY;
9060
9061     if (id == GADGET_ID_AMOEBA_CONTENT)
9062       element = level.amoeba_content;
9063     else if (id == GADGET_ID_CUSTOM_GRAPHIC)
9064       element = custom_element.gfx_element;
9065     else if (id == GADGET_ID_CUSTOM_CONTENT)
9066       element = custom_element.content[sx][sy];
9067     else if (id == GADGET_ID_CUSTOM_MOVE_ENTER)
9068       element = custom_element.move_enter_element;
9069     else if (id == GADGET_ID_CUSTOM_MOVE_LEAVE)
9070       element = custom_element.move_leave_element;
9071     else if (id == GADGET_ID_CUSTOM_CHANGE_TARGET)
9072       element = custom_element_change.target_element;
9073     else if (id == GADGET_ID_CUSTOM_CHANGE_CONTENT)
9074       element = custom_element_change.content[sx][sy];
9075     else if (id == GADGET_ID_CUSTOM_CHANGE_TRIGGER)
9076       element = custom_element_change.trigger_element;
9077     else if (id == GADGET_ID_GROUP_CONTENT)
9078       element = group_element_info.element[sx];
9079     else if (id == GADGET_ID_RANDOM_BACKGROUND)
9080       element = random_placement_background_element;
9081     else if (id >= GADGET_ID_ELEMENT_CONTENT_0 &&
9082              id <= GADGET_ID_ELEMENT_CONTENT_7)
9083       element = level.yamyam_content[id - GADGET_ID_ELEMENT_CONTENT_0][sx][sy];
9084
9085     strncpy(infotext, getElementInfoText(element), max_infotext_len);
9086   }
9087   else
9088   {
9089     if (id == GADGET_ID_AMOEBA_CONTENT)
9090       strcpy(infotext, "Amoeba content");
9091     else if (id == GADGET_ID_CUSTOM_GRAPHIC)
9092       strcpy(infotext, "Custom graphic element");
9093     else if (id == GADGET_ID_CUSTOM_CONTENT)
9094       sprintf(infotext, "Custom element content position: %d, %d", sx, sy);
9095     else if (id == GADGET_ID_CUSTOM_MOVE_ENTER)
9096       strcpy(infotext, "Element that can be digged/collected");
9097     else if (id == GADGET_ID_CUSTOM_MOVE_LEAVE)
9098       strcpy(infotext, "Element that will be left behind");
9099     else if (id == GADGET_ID_CUSTOM_CHANGE_TARGET)
9100       strcpy(infotext, "New element after change");
9101     else if (id == GADGET_ID_CUSTOM_CHANGE_CONTENT)
9102       strcpy(infotext, "New extended elements after change");
9103     else if (id == GADGET_ID_CUSTOM_CHANGE_TRIGGER)
9104       strcpy(infotext, "Other element triggering change");
9105     else if (id == GADGET_ID_GROUP_CONTENT)
9106       sprintf(infotext, "Group element position: %d", sx + 1);
9107     else if (id == GADGET_ID_RANDOM_BACKGROUND)
9108       strcpy(infotext, "Random placement background");
9109     else if (id >= GADGET_ID_ELEMENT_CONTENT_0 &&
9110              id <= GADGET_ID_ELEMENT_CONTENT_7)
9111       sprintf(infotext, "Content area %d position: %d, %d",
9112               id - GADGET_ID_ELEMENT_CONTENT_0 + 1, sx, sy);
9113   }
9114
9115   infotext[max_infotext_len] = '\0';
9116
9117   if (strlen(infotext) > 0)
9118     DrawTextS(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, infotext);
9119 }
9120
9121 void RequestExitLevelEditor(boolean ask_if_level_has_changed)
9122 {
9123   if (!ask_if_level_has_changed ||
9124       !LevelChanged() ||
9125       Request("Level has changed! Exit without saving ?",
9126               REQ_ASK | REQ_STAY_OPEN))
9127   {
9128 #if 1
9129     CloseDoor(DOOR_CLOSE_1);
9130     SetDoorState(DOOR_CLOSE_2);
9131 #else
9132     CloseDoor(DOOR_CLOSE_ALL);
9133 #endif
9134     game_status = GAME_MODE_MAIN;
9135     DrawMainMenu();
9136   }
9137   else
9138   {
9139     CloseDoor(DOOR_CLOSE_1);
9140     BlitBitmap(bitmap_db_door, bitmap_db_door,
9141                DOOR_GFX_PAGEX2, DOOR_GFX_PAGEY1, DXSIZE,DYSIZE,
9142                DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
9143     OpenDoor(DOOR_OPEN_1);
9144   }
9145 }