1 /***********************************************************
2 * Rocks'n'Diamonds -- McDuffin Strikes Back! *
3 *----------------------------------------------------------*
4 * (c) 1995-2002 Artsoft Entertainment *
6 * Detmolder Strasse 189 *
9 * e-mail: info@artsoft.org *
10 *----------------------------------------------------------*
12 ***********************************************************/
16 #include "libgame/libgame.h"
27 -----------------------------------------------------------------------------
28 screen and artwork graphic pixel position definitions
29 -----------------------------------------------------------------------------
32 /* positions in the level editor */
33 #define ED_WIN_MB_LEFT_XPOS 6
34 #define ED_WIN_MB_LEFT_YPOS 258
35 #define ED_WIN_MB_MIDDLE_XPOS 42
36 #define ED_WIN_MB_MIDDLE_YPOS ED_WIN_MB_LEFT_YPOS
37 #define ED_WIN_MB_RIGHT_XPOS 78
38 #define ED_WIN_MB_RIGHT_YPOS ED_WIN_MB_LEFT_YPOS
40 /* values for the control window */
41 #define ED_CTRL_BUTTONS_GFX_YPOS 236
42 #define ED_CTRL_BUTTONS_ALT_GFX_YPOS 142
44 #define ED_CTRL1_BUTTONS_HORIZ 4
45 #define ED_CTRL1_BUTTONS_VERT 4
46 #define ED_CTRL1_BUTTON_XSIZE 22
47 #define ED_CTRL1_BUTTON_YSIZE 22
48 #define ED_CTRL1_BUTTONS_XPOS 6
49 #define ED_CTRL1_BUTTONS_YPOS 6
50 #define ED_CTRL2_BUTTONS_HORIZ 3
51 #define ED_CTRL2_BUTTONS_VERT 2
52 #define ED_CTRL2_BUTTON_XSIZE 30
53 #define ED_CTRL2_BUTTON_YSIZE 20
54 #define ED_CTRL2_BUTTONS_XPOS 5
55 #define ED_CTRL2_BUTTONS_YPOS 99
56 #define ED_NUM_CTRL1_BUTTONS (ED_CTRL1_BUTTONS_HORIZ * ED_CTRL1_BUTTONS_VERT)
57 #define ED_NUM_CTRL2_BUTTONS (ED_CTRL2_BUTTONS_HORIZ * ED_CTRL2_BUTTONS_VERT)
58 #define ED_NUM_CTRL_BUTTONS (ED_NUM_CTRL1_BUTTONS + ED_NUM_CTRL2_BUTTONS)
60 /* values for the element list */
61 #define ED_ELEMENTLIST_XPOS 5
62 #define ED_ELEMENTLIST_YPOS 30
63 #define ED_ELEMENTLIST_XSIZE 20
64 #define ED_ELEMENTLIST_YSIZE 20
65 #define ED_ELEMENTLIST_BUTTONS_HORIZ 4
66 #define ED_ELEMENTLIST_BUTTONS_VERT 11
67 #define ED_NUM_ELEMENTLIST_BUTTONS (ED_ELEMENTLIST_BUTTONS_HORIZ * \
68 ED_ELEMENTLIST_BUTTONS_VERT)
70 /* values for the setting windows */
71 #define ED_SETTINGS_XPOS (MINI_TILEX + 8)
72 #define ED_SETTINGS_XPOS2 (3 * MINI_TILEX + 8)
73 #define ED_SETTINGS_YPOS MINI_TILEY
74 #define ED_SETTINGS2_XPOS MINI_TILEX
75 #define ED_SETTINGS2_YPOS (ED_SETTINGS_YPOS + 12 * TILEY - 2)
77 /* values for counter gadgets */
78 #define ED_COUNT_ELEMENT_SCORE_XPOS ED_SETTINGS_XPOS
79 #define ED_COUNT_ELEMENT_SCORE_YPOS (11 * MINI_TILEY)
80 #define ED_COUNT_ELEMENT_CONTENT_XPOS ED_SETTINGS_XPOS
81 #define ED_COUNT_ELEMENT_CONTENT_YPOS (19 * MINI_TILEY)
83 #define ED_COUNT_CHANGE_DELAY_XPOS (ED_SETTINGS_XPOS2 + 9 * MINI_TILEX)
85 #define ED_COUNT_CHANGE_DELAY_XPOS (ED_SETTINGS_XPOS2 + 9 * MINI_TILEX)
87 #define ED_COUNTER_YSTART (ED_SETTINGS_YPOS + 2 * TILEY)
88 #define ED_COUNTER_YDISTANCE (3 * MINI_TILEY)
89 #define ED_COUNTER_YPOS(n) (ED_COUNTER_YSTART + \
90 n * ED_COUNTER_YDISTANCE)
91 #define ED_COUNTER_YPOS2(n) (ED_COUNTER_YSTART + \
92 n * ED_COUNTER_YDISTANCE / 2)
93 #define ED_COUNTER2_YPOS(n) (ED_COUNTER_YSTART + \
94 n * ED_COUNTER_YDISTANCE - 2)
96 /* standard distances */
97 #define ED_BORDER_SIZE 3
98 #define ED_BORDER2_SIZE 5
99 #define ED_GADGET_DISTANCE 2
101 /* values for element content drawing areas */
102 #define ED_AREA_ELEM_CONTENT_XPOS ( 2 * MINI_TILEX)
103 #define ED_AREA_ELEM_CONTENT_YPOS (22 * MINI_TILEY)
105 #define ED_AREA_ELEM_CONTENT2_XPOS (20 * MINI_TILEX)
106 #define ED_AREA_ELEM_CONTENT2_YPOS (ED_COUNTER_YPOS2(5) + \
109 /* values for random placement background drawing area */
110 #define ED_AREA_RANDOM_BACKGROUND_XPOS (29 * MINI_TILEX)
111 #define ED_AREA_RANDOM_BACKGROUND_YPOS (31 * MINI_TILEY)
113 /* values for scrolling gadgets for drawing area */
114 #define ED_SCROLLBUTTON_XPOS 24
115 #define ED_SCROLLBUTTON_YPOS 0
116 #define ED_SCROLLBAR_XPOS 24
117 #define ED_SCROLLBAR_YPOS 64
119 #define ED_SCROLLBUTTON_XSIZE 16
120 #define ED_SCROLLBUTTON_YSIZE 16
122 #define ED_SCROLL_UP_XPOS (SXSIZE - ED_SCROLLBUTTON_XSIZE)
123 #define ED_SCROLL_UP_YPOS (0)
124 #define ED_SCROLL_DOWN_XPOS ED_SCROLL_UP_XPOS
125 #define ED_SCROLL_DOWN_YPOS (SYSIZE - 3 * ED_SCROLLBUTTON_YSIZE)
126 #define ED_SCROLL_LEFT_XPOS (0)
127 #define ED_SCROLL_LEFT_YPOS (SYSIZE - 2 * ED_SCROLLBUTTON_YSIZE)
128 #define ED_SCROLL_RIGHT_XPOS (SXSIZE - 2 * ED_SCROLLBUTTON_XSIZE)
129 #define ED_SCROLL_RIGHT_YPOS ED_SCROLL_LEFT_YPOS
130 #define ED_SCROLL_HORIZONTAL_XPOS (ED_SCROLL_LEFT_XPOS + ED_SCROLLBUTTON_XSIZE)
131 #define ED_SCROLL_HORIZONTAL_YPOS ED_SCROLL_LEFT_YPOS
132 #define ED_SCROLL_HORIZONTAL_XSIZE (SXSIZE - 3 * ED_SCROLLBUTTON_XSIZE)
133 #define ED_SCROLL_HORIZONTAL_YSIZE ED_SCROLLBUTTON_YSIZE
134 #define ED_SCROLL_VERTICAL_XPOS ED_SCROLL_UP_XPOS
135 #define ED_SCROLL_VERTICAL_YPOS (ED_SCROLL_UP_YPOS + ED_SCROLLBUTTON_YSIZE)
136 #define ED_SCROLL_VERTICAL_XSIZE ED_SCROLLBUTTON_XSIZE
137 #define ED_SCROLL_VERTICAL_YSIZE (SYSIZE - 4 * ED_SCROLLBUTTON_YSIZE)
139 /* values for scrolling gadgets for element list */
140 #define ED_SCROLLBUTTON2_XPOS 50
141 #define ED_SCROLLBUTTON2_YPOS 0
142 #define ED_SCROLLBAR2_XPOS 50
143 #define ED_SCROLLBAR2_YPOS 20
145 #define ED_SCROLLBUTTON2_XSIZE 10
146 #define ED_SCROLLBUTTON2_YSIZE 10
148 #define ED_SCROLL2_UP_XPOS 85
149 #define ED_SCROLL2_UP_YPOS 30
150 #define ED_SCROLL2_DOWN_XPOS ED_SCROLL2_UP_XPOS
151 #define ED_SCROLL2_DOWN_YPOS (ED_SCROLL2_UP_YPOS + \
152 ED_ELEMENTLIST_BUTTONS_VERT * \
153 ED_ELEMENTLIST_YSIZE - \
154 ED_SCROLLBUTTON2_YSIZE)
155 #define ED_SCROLL2_VERTICAL_XPOS ED_SCROLL2_UP_XPOS
156 #define ED_SCROLL2_VERTICAL_YPOS (ED_SCROLL2_UP_YPOS + \
157 ED_SCROLLBUTTON2_YSIZE)
158 #define ED_SCROLL2_VERTICAL_XSIZE ED_SCROLLBUTTON2_XSIZE
159 #define ED_SCROLL2_VERTICAL_YSIZE (ED_ELEMENTLIST_BUTTONS_VERT * \
160 ED_ELEMENTLIST_YSIZE - \
161 2 * ED_SCROLLBUTTON2_YSIZE)
163 /* values for checkbutton gadgets */
164 #define ED_CHECKBUTTON_XSIZE ED_BUTTON_COUNT_XSIZE
165 #define ED_CHECKBUTTON_YSIZE ED_BUTTON_COUNT_YSIZE
166 #define ED_CHECKBUTTON_UNCHECKED_XPOS ED_BUTTON_MINUS_XPOS
167 #define ED_CHECKBUTTON_CHECKED_XPOS ED_BUTTON_PLUS_XPOS
168 #define ED_CHECKBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 22)
169 #define ED_RADIOBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 44)
170 #define ED_STICKYBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 66)
172 /* some positions in the editor control window */
173 #define ED_BUTTON_ELEM_XPOS 6
174 #define ED_BUTTON_ELEM_YPOS 30
175 #define ED_BUTTON_ELEM_XSIZE 22
176 #define ED_BUTTON_ELEM_YSIZE 22
178 /* some values for text input, selectbox and counter gadgets */
179 #define ED_BUTTON_COUNT_YPOS 60
180 #define ED_BUTTON_COUNT_XSIZE 20
181 #define ED_BUTTON_COUNT_YSIZE 20
182 #define ED_WIN_COUNT_XPOS (2 + ED_BUTTON_COUNT_XSIZE + 2)
183 #define ED_WIN_COUNT_YPOS ED_BUTTON_COUNT_YPOS
184 #define ED_WIN_COUNT_XSIZE 52
185 #define ED_WIN_COUNT_YSIZE ED_BUTTON_COUNT_YSIZE
186 #define ED_WIN_COUNT2_XPOS 27
187 #define ED_WIN_COUNT2_YPOS 3
188 #define ED_WIN_COUNT2_XSIZE 46
189 #define ED_WIN_COUNT2_YSIZE ED_BUTTON_COUNT_YSIZE
191 #define ED_BUTTON_MINUS_XPOS 2
192 #define ED_BUTTON_MINUS_YPOS ED_BUTTON_COUNT_YPOS
193 #define ED_BUTTON_MINUS_XSIZE ED_BUTTON_COUNT_XSIZE
194 #define ED_BUTTON_MINUS_YSIZE ED_BUTTON_COUNT_YSIZE
195 #define ED_BUTTON_PLUS_XPOS (ED_WIN_COUNT_XPOS + \
196 ED_WIN_COUNT_XSIZE + 2)
197 #define ED_BUTTON_PLUS_YPOS ED_BUTTON_COUNT_YPOS
198 #define ED_BUTTON_PLUS_XSIZE ED_BUTTON_COUNT_XSIZE
199 #define ED_BUTTON_PLUS_YSIZE ED_BUTTON_COUNT_YSIZE
201 #define ED_SELECTBOX_XPOS ED_WIN_COUNT_XPOS
202 #define ED_SELECTBOX_YPOS (ED_WIN_COUNT_YPOS + \
203 2 + ED_WIN_COUNT_YSIZE)
204 #define ED_SELECTBOX_XSIZE ED_WIN_COUNT_XSIZE
205 #define ED_SELECTBOX_YSIZE ED_WIN_COUNT_YSIZE
207 #define ED_SELECTBOX_CHANGE_UNITS_XPOS (ED_SETTINGS_XPOS2 + \
208 ED_CHECKBUTTON_XSIZE + \
209 2 * ED_GADGET_DISTANCE)
211 #define ED_TEXTBUTTON_XPOS ED_WIN_COUNT_XPOS
212 #define ED_TEXTBUTTON_YPOS (ED_WIN_COUNT_YPOS + \
213 2 * (2 + ED_WIN_COUNT_YSIZE))
214 #define ED_TEXTBUTTON_INACTIVE_YPOS (ED_WIN_COUNT_YPOS + \
215 3 * (2 + ED_WIN_COUNT_YSIZE))
216 #define ED_TEXTBUTTON_XSIZE ED_WIN_COUNT_XSIZE
217 #define ED_TEXTBUTTON_YSIZE ED_WIN_COUNT_YSIZE
219 /* values for ClearEditorGadgetInfoText() and HandleGadgetInfoText() */
220 #define INFOTEXT_XPOS SX
221 #define INFOTEXT_YPOS (SY + SYSIZE - MINI_TILEX + 2)
222 #define INFOTEXT_XSIZE SXSIZE
223 #define INFOTEXT_YSIZE MINI_TILEX
227 -----------------------------------------------------------------------------
228 editor gadget definitions
229 -----------------------------------------------------------------------------
232 /* drawing toolbox buttons */
233 #define GADGET_ID_NONE -1
234 #define GADGET_ID_TOOLBOX_FIRST 0
236 #define GADGET_ID_SINGLE_ITEMS (GADGET_ID_TOOLBOX_FIRST + 0)
237 #define GADGET_ID_CONNECTED_ITEMS (GADGET_ID_TOOLBOX_FIRST + 1)
238 #define GADGET_ID_LINE (GADGET_ID_TOOLBOX_FIRST + 2)
239 #define GADGET_ID_ARC (GADGET_ID_TOOLBOX_FIRST + 3)
240 #define GADGET_ID_RECTANGLE (GADGET_ID_TOOLBOX_FIRST + 4)
241 #define GADGET_ID_FILLED_BOX (GADGET_ID_TOOLBOX_FIRST + 5)
242 #define GADGET_ID_WRAP_UP (GADGET_ID_TOOLBOX_FIRST + 6)
243 #define GADGET_ID_TEXT (GADGET_ID_TOOLBOX_FIRST + 7)
244 #define GADGET_ID_FLOOD_FILL (GADGET_ID_TOOLBOX_FIRST + 8)
245 #define GADGET_ID_WRAP_LEFT (GADGET_ID_TOOLBOX_FIRST + 9)
246 #define GADGET_ID_PROPERTIES (GADGET_ID_TOOLBOX_FIRST + 10)
247 #define GADGET_ID_WRAP_RIGHT (GADGET_ID_TOOLBOX_FIRST + 11)
248 #define GADGET_ID_RANDOM_PLACEMENT (GADGET_ID_TOOLBOX_FIRST + 12)
249 #define GADGET_ID_GRAB_BRUSH (GADGET_ID_TOOLBOX_FIRST + 13)
250 #define GADGET_ID_WRAP_DOWN (GADGET_ID_TOOLBOX_FIRST + 14)
251 #define GADGET_ID_PICK_ELEMENT (GADGET_ID_TOOLBOX_FIRST + 15)
252 #define GADGET_ID_UNDO (GADGET_ID_TOOLBOX_FIRST + 16)
253 #define GADGET_ID_INFO (GADGET_ID_TOOLBOX_FIRST + 17)
254 #define GADGET_ID_SAVE (GADGET_ID_TOOLBOX_FIRST + 18)
255 #define GADGET_ID_CLEAR (GADGET_ID_TOOLBOX_FIRST + 19)
256 #define GADGET_ID_TEST (GADGET_ID_TOOLBOX_FIRST + 20)
257 #define GADGET_ID_EXIT (GADGET_ID_TOOLBOX_FIRST + 21)
259 /* counter button identifiers */
260 #define GADGET_ID_COUNTER_FIRST (GADGET_ID_TOOLBOX_FIRST + 22)
262 #define GADGET_ID_SELECT_LEVEL_DOWN (GADGET_ID_COUNTER_FIRST + 0)
263 #define GADGET_ID_SELECT_LEVEL_TEXT (GADGET_ID_COUNTER_FIRST + 1)
264 #define GADGET_ID_SELECT_LEVEL_UP (GADGET_ID_COUNTER_FIRST + 2)
265 #define GADGET_ID_LEVEL_XSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 3)
266 #define GADGET_ID_LEVEL_XSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 4)
267 #define GADGET_ID_LEVEL_XSIZE_UP (GADGET_ID_COUNTER_FIRST + 5)
268 #define GADGET_ID_LEVEL_YSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 6)
269 #define GADGET_ID_LEVEL_YSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 7)
270 #define GADGET_ID_LEVEL_YSIZE_UP (GADGET_ID_COUNTER_FIRST + 8)
271 #define GADGET_ID_LEVEL_RANDOM_DOWN (GADGET_ID_COUNTER_FIRST + 9)
272 #define GADGET_ID_LEVEL_RANDOM_TEXT (GADGET_ID_COUNTER_FIRST + 10)
273 #define GADGET_ID_LEVEL_RANDOM_UP (GADGET_ID_COUNTER_FIRST + 11)
274 #define GADGET_ID_LEVEL_COLLECT_DOWN (GADGET_ID_COUNTER_FIRST + 12)
275 #define GADGET_ID_LEVEL_COLLECT_TEXT (GADGET_ID_COUNTER_FIRST + 13)
276 #define GADGET_ID_LEVEL_COLLECT_UP (GADGET_ID_COUNTER_FIRST + 14)
277 #define GADGET_ID_LEVEL_TIMELIMIT_DOWN (GADGET_ID_COUNTER_FIRST + 15)
278 #define GADGET_ID_LEVEL_TIMELIMIT_TEXT (GADGET_ID_COUNTER_FIRST + 16)
279 #define GADGET_ID_LEVEL_TIMELIMIT_UP (GADGET_ID_COUNTER_FIRST + 17)
280 #define GADGET_ID_LEVEL_TIMESCORE_DOWN (GADGET_ID_COUNTER_FIRST + 18)
281 #define GADGET_ID_LEVEL_TIMESCORE_TEXT (GADGET_ID_COUNTER_FIRST + 19)
282 #define GADGET_ID_LEVEL_TIMESCORE_UP (GADGET_ID_COUNTER_FIRST + 20)
283 #define GADGET_ID_ELEMENT_SCORE_DOWN (GADGET_ID_COUNTER_FIRST + 21)
284 #define GADGET_ID_ELEMENT_SCORE_TEXT (GADGET_ID_COUNTER_FIRST + 22)
285 #define GADGET_ID_ELEMENT_SCORE_UP (GADGET_ID_COUNTER_FIRST + 23)
286 #define GADGET_ID_ELEMENT_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 24)
287 #define GADGET_ID_ELEMENT_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 25)
288 #define GADGET_ID_ELEMENT_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 26)
289 #define GADGET_ID_CHANGE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 27)
290 #define GADGET_ID_CHANGE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 28)
291 #define GADGET_ID_CHANGE_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 29)
292 #define GADGET_ID_CHANGE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 30)
293 #define GADGET_ID_CHANGE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 31)
294 #define GADGET_ID_CHANGE_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 32)
296 /* drawing area identifiers */
297 #define GADGET_ID_DRAWING_AREA_FIRST (GADGET_ID_COUNTER_FIRST + 33)
299 #define GADGET_ID_DRAWING_LEVEL (GADGET_ID_DRAWING_AREA_FIRST + 0)
300 #define GADGET_ID_ELEMENT_CONTENT_0 (GADGET_ID_DRAWING_AREA_FIRST + 1)
301 #define GADGET_ID_ELEMENT_CONTENT_1 (GADGET_ID_DRAWING_AREA_FIRST + 2)
302 #define GADGET_ID_ELEMENT_CONTENT_2 (GADGET_ID_DRAWING_AREA_FIRST + 3)
303 #define GADGET_ID_ELEMENT_CONTENT_3 (GADGET_ID_DRAWING_AREA_FIRST + 4)
304 #define GADGET_ID_ELEMENT_CONTENT_4 (GADGET_ID_DRAWING_AREA_FIRST + 5)
305 #define GADGET_ID_ELEMENT_CONTENT_5 (GADGET_ID_DRAWING_AREA_FIRST + 6)
306 #define GADGET_ID_ELEMENT_CONTENT_6 (GADGET_ID_DRAWING_AREA_FIRST + 7)
307 #define GADGET_ID_ELEMENT_CONTENT_7 (GADGET_ID_DRAWING_AREA_FIRST + 8)
308 #define GADGET_ID_AMOEBA_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 9)
309 #define GADGET_ID_CUSTOM_CHANGED (GADGET_ID_DRAWING_AREA_FIRST + 10)
310 #define GADGET_ID_RANDOM_BACKGROUND (GADGET_ID_DRAWING_AREA_FIRST + 11)
312 /* text input identifiers */
313 #define GADGET_ID_TEXT_INPUT_FIRST (GADGET_ID_DRAWING_AREA_FIRST + 12)
315 #define GADGET_ID_LEVEL_NAME (GADGET_ID_TEXT_INPUT_FIRST + 0)
316 #define GADGET_ID_LEVEL_AUTHOR (GADGET_ID_TEXT_INPUT_FIRST + 1)
318 /* selectbox identifiers */
319 #define GADGET_ID_SELECTBOX_FIRST (GADGET_ID_TEXT_INPUT_FIRST + 2)
321 #define GADGET_ID_CHANGE_TIME_UNITS (GADGET_ID_SELECTBOX_FIRST + 0)
322 #define GADGET_ID_CHANGE_CAUSE (GADGET_ID_SELECTBOX_FIRST + 1)
324 /* textbutton identifiers */
325 #define GADGET_ID_TEXTBUTTON_FIRST (GADGET_ID_SELECTBOX_FIRST + 2)
327 #define GADGET_ID_PROPERTIES_INFO (GADGET_ID_TEXTBUTTON_FIRST + 0)
328 #define GADGET_ID_PROPERTIES_CONFIG (GADGET_ID_TEXTBUTTON_FIRST + 1)
329 #define GADGET_ID_PROPERTIES_ADVANCED (GADGET_ID_TEXTBUTTON_FIRST + 2)
331 /* gadgets for scrolling of drawing area */
332 #define GADGET_ID_SCROLLING_FIRST (GADGET_ID_TEXTBUTTON_FIRST + 3)
334 #define GADGET_ID_SCROLL_UP (GADGET_ID_SCROLLING_FIRST + 0)
335 #define GADGET_ID_SCROLL_DOWN (GADGET_ID_SCROLLING_FIRST + 1)
336 #define GADGET_ID_SCROLL_LEFT (GADGET_ID_SCROLLING_FIRST + 2)
337 #define GADGET_ID_SCROLL_RIGHT (GADGET_ID_SCROLLING_FIRST + 3)
338 #define GADGET_ID_SCROLL_HORIZONTAL (GADGET_ID_SCROLLING_FIRST + 4)
339 #define GADGET_ID_SCROLL_VERTICAL (GADGET_ID_SCROLLING_FIRST + 5)
341 /* gadgets for scrolling element list */
342 #define GADGET_ID_SCROLLING_LIST_FIRST (GADGET_ID_SCROLLING_FIRST + 6)
344 #define GADGET_ID_SCROLL_LIST_UP (GADGET_ID_SCROLLING_LIST_FIRST + 0)
345 #define GADGET_ID_SCROLL_LIST_DOWN (GADGET_ID_SCROLLING_LIST_FIRST + 1)
346 #define GADGET_ID_SCROLL_LIST_VERTICAL (GADGET_ID_SCROLLING_LIST_FIRST + 2)
348 /* buttons for level/element properties */
349 #define GADGET_ID_CHECKBUTTON_FIRST (GADGET_ID_SCROLLING_LIST_FIRST + 3)
351 #define GADGET_ID_RANDOM_PERCENTAGE (GADGET_ID_CHECKBUTTON_FIRST + 0)
352 #define GADGET_ID_RANDOM_QUANTITY (GADGET_ID_CHECKBUTTON_FIRST + 1)
353 #define GADGET_ID_RANDOM_RESTRICTED (GADGET_ID_CHECKBUTTON_FIRST + 2)
354 #define GADGET_ID_DOUBLE_SPEED (GADGET_ID_CHECKBUTTON_FIRST + 3)
355 #define GADGET_ID_GRAVITY (GADGET_ID_CHECKBUTTON_FIRST + 4)
356 #define GADGET_ID_STICK_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 5)
357 #define GADGET_ID_EM_SLIPPERY_GEMS (GADGET_ID_CHECKBUTTON_FIRST + 6)
358 #define GADGET_ID_CUSTOM_INDESTRUCTIBLE (GADGET_ID_CHECKBUTTON_FIRST + 7)
359 #define GADGET_ID_CUSTOM_DIGGABLE (GADGET_ID_CHECKBUTTON_FIRST + 8)
360 #define GADGET_ID_CUSTOM_COLLECTIBLE (GADGET_ID_CHECKBUTTON_FIRST + 9)
361 #define GADGET_ID_CUSTOM_PUSHABLE (GADGET_ID_CHECKBUTTON_FIRST + 10)
362 #define GADGET_ID_CUSTOM_CAN_FALL (GADGET_ID_CHECKBUTTON_FIRST + 11)
363 #define GADGET_ID_CUSTOM_CAN_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 12)
364 #define GADGET_ID_CUSTOM_CAN_MOVE (GADGET_ID_CHECKBUTTON_FIRST + 13)
365 #define GADGET_ID_CUSTOM_SLIPPERY (GADGET_ID_CHECKBUTTON_FIRST + 14)
366 #define GADGET_ID_CUSTOM_WALKABLE_OVER (GADGET_ID_CHECKBUTTON_FIRST + 15)
367 #define GADGET_ID_CUSTOM_WALKABLE_INSIDE (GADGET_ID_CHECKBUTTON_FIRST+ 16)
368 #define GADGET_ID_CUSTOM_WALKABLE_UNDER (GADGET_ID_CHECKBUTTON_FIRST + 17)
369 #define GADGET_ID_CUSTOM_CHANGEABLE (GADGET_ID_CHECKBUTTON_FIRST + 18)
370 #define GADGET_ID_CHANGE_DELAY_FIXED (GADGET_ID_CHECKBUTTON_FIRST + 19)
371 #define GADGET_ID_CHANGE_DELAY_RANDOM (GADGET_ID_CHECKBUTTON_FIRST + 20)
373 /* gadgets for buttons in element list */
374 #define GADGET_ID_ELEMENTLIST_FIRST (GADGET_ID_CHECKBUTTON_FIRST + 21)
375 #define GADGET_ID_ELEMENTLIST_LAST (GADGET_ID_ELEMENTLIST_FIRST + \
376 ED_NUM_ELEMENTLIST_BUTTONS - 1)
378 #define NUM_EDITOR_GADGETS (GADGET_ID_ELEMENTLIST_LAST + 1)
380 /* radio button numbers */
381 #define RADIO_NR_NONE 0
382 #define RADIO_NR_DRAWING_TOOLBOX 1
383 #define RADIO_NR_RANDOM_ELEMENTS 2
385 /* values for counter gadgets */
386 #define ED_COUNTER_ID_SELECT_LEVEL 0
387 #define ED_COUNTER_ID_LEVEL_XSIZE 1
388 #define ED_COUNTER_ID_LEVEL_YSIZE 2
389 #define ED_COUNTER_ID_LEVEL_COLLECT 3
390 #define ED_COUNTER_ID_LEVEL_TIMELIMIT 4
391 #define ED_COUNTER_ID_LEVEL_TIMESCORE 5
392 #define ED_COUNTER_ID_LEVEL_RANDOM 6
393 #define ED_COUNTER_ID_ELEMENT_SCORE 7
394 #define ED_COUNTER_ID_ELEMENT_CONTENT 8
395 #define ED_COUNTER_ID_CHANGE_DELAY_FIX 9
396 #define ED_COUNTER_ID_CHANGE_DELAY_RND 10
398 #define ED_NUM_COUNTERBUTTONS 11
400 #define ED_COUNTER_ID_LEVEL_FIRST ED_COUNTER_ID_LEVEL_XSIZE
401 #define ED_COUNTER_ID_LEVEL_LAST ED_COUNTER_ID_LEVEL_RANDOM
403 #define ED_COUNTER_ID_CHANGE_FIRST ED_COUNTER_ID_CHANGE_DELAY_FIX
404 #define ED_COUNTER_ID_CHANGE_LAST ED_COUNTER_ID_CHANGE_DELAY_RND
406 /* values for scrollbutton gadgets */
407 #define ED_SCROLLBUTTON_ID_AREA_UP 0
408 #define ED_SCROLLBUTTON_ID_AREA_DOWN 1
409 #define ED_SCROLLBUTTON_ID_AREA_LEFT 2
410 #define ED_SCROLLBUTTON_ID_AREA_RIGHT 3
411 #define ED_SCROLLBUTTON_ID_LIST_UP 4
412 #define ED_SCROLLBUTTON_ID_LIST_DOWN 5
414 #define ED_NUM_SCROLLBUTTONS 6
416 #define ED_SCROLLBUTTON_ID_AREA_FIRST ED_SCROLLBUTTON_ID_AREA_UP
417 #define ED_SCROLLBUTTON_ID_AREA_LAST ED_SCROLLBUTTON_ID_AREA_RIGHT
419 /* values for scrollbar gadgets */
420 #define ED_SCROLLBAR_ID_AREA_HORIZONTAL 0
421 #define ED_SCROLLBAR_ID_AREA_VERTICAL 1
422 #define ED_SCROLLBAR_ID_LIST_VERTICAL 2
424 #define ED_NUM_SCROLLBARS 3
426 #define ED_SCROLLBAR_ID_AREA_FIRST ED_SCROLLBAR_ID_AREA_HORIZONTAL
427 #define ED_SCROLLBAR_ID_AREA_LAST ED_SCROLLBAR_ID_AREA_VERTICAL
429 /* values for text input gadgets */
430 #define ED_TEXTINPUT_ID_LEVEL_NAME 0
431 #define ED_TEXTINPUT_ID_LEVEL_AUTHOR 1
433 #define ED_NUM_TEXTINPUT 2
435 #define ED_TEXTINPUT_ID_LEVEL_FIRST ED_TEXTINPUT_ID_LEVEL_NAME
436 #define ED_TEXTINPUT_ID_LEVEL_LAST ED_TEXTINPUT_ID_LEVEL_AUTHOR
438 /* values for selectbox gadgets */
439 #define ED_SELECTBOX_ID_CHANGE_TIME_UNITS 0
440 #define ED_SELECTBOX_ID_CHANGE_CAUSE 1
442 #define ED_NUM_SELECTBOX 2
444 #define ED_SELECTBOX_ID_CHANGE_FIRST ED_SELECTBOX_ID_CHANGE_TIME_UNITS
445 #define ED_SELECTBOX_ID_CHANGE_LAST ED_SELECTBOX_ID_CHANGE_CAUSE
447 /* values for textbutton gadgets */
448 #define ED_TEXTBUTTON_ID_PROPERTIES_INFO 0
449 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG 1
450 #define ED_TEXTBUTTON_ID_PROPERTIES_ADVANCED 2
452 #define ED_NUM_TEXTBUTTON 3
454 /* values for checkbutton gadgets */
455 #define ED_CHECKBUTTON_ID_DOUBLE_SPEED 0
456 #define ED_CHECKBUTTON_ID_GRAVITY 1
457 #define ED_CHECKBUTTON_ID_RANDOM_RESTRICTED 2
458 #define ED_CHECKBUTTON_ID_STICK_ELEMENT 3
459 #define ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS 4
460 #define ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE 5
461 #define ED_CHECKBUTTON_ID_CUSTOM_DIGGABLE 6
462 #define ED_CHECKBUTTON_ID_CUSTOM_COLLECTIBLE 7
463 #define ED_CHECKBUTTON_ID_CUSTOM_PUSHABLE 8
464 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_FALL 9
465 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_SMASH 10
466 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE 11
467 #define ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY 12
468 #define ED_CHECKBUTTON_ID_CUSTOM_WALKABLE_OVER 13
469 #define ED_CHECKBUTTON_ID_CUSTOM_WALKABLE_INSIDE 14
470 #define ED_CHECKBUTTON_ID_CUSTOM_WALKABLE_UNDER 15
471 #define ED_CHECKBUTTON_ID_CUSTOM_CHANGEABLE 16
472 #define ED_CHECKBUTTON_ID_CHANGE_DELAY_FIXED 17
473 #define ED_CHECKBUTTON_ID_CHANGE_DELAY_RANDOM 18
475 #define ED_NUM_CHECKBUTTONS 19
477 #define ED_CHECKBUTTON_ID_LEVEL_FIRST ED_CHECKBUTTON_ID_DOUBLE_SPEED
478 #define ED_CHECKBUTTON_ID_LEVEL_LAST ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
480 #define ED_CHECKBUTTON_ID_CUSTOM_FIRST ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE
481 #define ED_CHECKBUTTON_ID_CUSTOM_LAST ED_CHECKBUTTON_ID_CUSTOM_WALKABLE_UNDER
483 #define ED_CHECKBUTTON_ID_CHANGE_FIRST ED_CHECKBUTTON_ID_CUSTOM_CHANGEABLE
484 #define ED_CHECKBUTTON_ID_CHANGE_LAST ED_CHECKBUTTON_ID_CHANGE_DELAY_RANDOM
486 /* values for radiobutton gadgets */
487 #define ED_RADIOBUTTON_ID_PERCENTAGE 0
488 #define ED_RADIOBUTTON_ID_QUANTITY 1
490 #define ED_NUM_RADIOBUTTONS 2
492 #define ED_RADIOBUTTON_ID_LEVEL_FIRST ED_RADIOBUTTON_ID_PERCENTAGE
493 #define ED_RADIOBUTTON_ID_LEVEL_LAST ED_RADIOBUTTON_ID_QUANTITY
497 -----------------------------------------------------------------------------
498 some internally used definitions
499 -----------------------------------------------------------------------------
502 /* values for CopyLevelToUndoBuffer() */
503 #define UNDO_IMMEDIATE 0
504 #define UNDO_ACCUMULATE 1
506 /* values for scrollbars */
507 #define ED_SCROLL_NO 0
508 #define ED_SCROLL_LEFT 1
509 #define ED_SCROLL_RIGHT 2
510 #define ED_SCROLL_UP 4
511 #define ED_SCROLL_DOWN 8
513 /* screens in the level editor */
514 #define ED_MODE_DRAWING 0
515 #define ED_MODE_INFO 1
516 #define ED_MODE_PROPERTIES 2
518 /* sub-screens in the element properties section */
519 #define ED_MODE_PROPERTIES_INFO ED_TEXTBUTTON_ID_PROPERTIES_INFO
520 #define ED_MODE_PROPERTIES_CONFIG ED_TEXTBUTTON_ID_PROPERTIES_CONFIG
521 #define ED_MODE_PROPERTIES_ADVANCED ED_TEXTBUTTON_ID_PROPERTIES_ADVANCED
523 /* how many steps can be cancelled */
524 #define NUM_UNDO_STEPS (10 + 1)
526 /* values for elements with score */
528 #define MAX_SCORE 255
530 /* values for random placement */
531 #define RANDOM_USE_PERCENTAGE 0
532 #define RANDOM_USE_QUANTITY 1
534 /* maximal size of level editor drawing area */
535 #define MAX_ED_FIELDX (2 * SCR_FIELDX)
536 #define MAX_ED_FIELDY (2 * SCR_FIELDY - 1)
540 -----------------------------------------------------------------------------
541 some internally used data structure definitions
542 -----------------------------------------------------------------------------
549 } control_info[ED_NUM_CTRL_BUTTONS] =
551 { 's', "draw single items" },
552 { 'd', "draw connected items" },
553 { 'l', "draw lines" },
554 { 'a', "draw arcs" },
555 { 'r', "draw outline rectangles" },
556 { 'R', "draw filled rectangles" },
557 { '\0', "wrap (rotate) level up" },
558 { 't', "enter text elements" },
559 { 'f', "flood fill" },
560 { '\0', "wrap (rotate) level left" },
561 { '?', "properties of drawing element" },
562 { '\0', "wrap (rotate) level right" },
563 { '\0', "random element placement" },
564 { 'b', "grab brush" },
565 { '\0', "wrap (rotate) level down" },
566 { ',', "pick drawing element" },
567 { 'U', "undo last operation" },
568 { 'I', "level properties" },
569 { 'S', "save level" },
570 { 'C', "clear level" },
571 { 'T', "test level" },
572 { 'E', "exit level editor" }
575 static int random_placement_value = 10;
576 static int random_placement_method = RANDOM_USE_QUANTITY;
577 static int random_placement_background_element = EL_SAND;
578 static boolean random_placement_background_restricted = FALSE;
579 static boolean stick_element_properties_window = FALSE;
580 static boolean custom_element_properties[NUM_ELEMENT_PROPERTIES];
581 static boolean custom_element_change_events[NUM_CHANGE_EVENTS];
582 static struct CustomElementChangeInfo custom_element_change;
587 int min_value, max_value;
588 int gadget_id_down, gadget_id_up;
591 char *infotext_above, *infotext_right;
592 } counterbutton_info[ED_NUM_COUNTERBUTTONS] =
595 DX + 5 - SX, DY + 3 - SY,
597 GADGET_ID_SELECT_LEVEL_DOWN, GADGET_ID_SELECT_LEVEL_UP,
598 GADGET_ID_SELECT_LEVEL_TEXT,
603 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(2),
604 MIN_LEV_FIELDX, MAX_LEV_FIELDX,
605 GADGET_ID_LEVEL_XSIZE_DOWN, GADGET_ID_LEVEL_XSIZE_UP,
606 GADGET_ID_LEVEL_XSIZE_TEXT,
608 "playfield size", "width",
611 ED_SETTINGS_XPOS + 2 * DXSIZE, ED_COUNTER_YPOS(2),
612 MIN_LEV_FIELDY, MAX_LEV_FIELDY,
613 GADGET_ID_LEVEL_YSIZE_DOWN, GADGET_ID_LEVEL_YSIZE_UP,
614 GADGET_ID_LEVEL_YSIZE_TEXT,
619 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(3),
621 GADGET_ID_LEVEL_COLLECT_DOWN, GADGET_ID_LEVEL_COLLECT_UP,
622 GADGET_ID_LEVEL_COLLECT_TEXT,
624 "number of emeralds to collect", NULL
627 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(4),
629 GADGET_ID_LEVEL_TIMELIMIT_DOWN, GADGET_ID_LEVEL_TIMELIMIT_UP,
630 GADGET_ID_LEVEL_TIMELIMIT_TEXT,
632 "time available to solve level", "(0 => no time limit)"
635 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(5),
637 GADGET_ID_LEVEL_TIMESCORE_DOWN, GADGET_ID_LEVEL_TIMESCORE_UP,
638 GADGET_ID_LEVEL_TIMESCORE_TEXT,
639 &level.score[SC_TIME_BONUS],
640 "score for each 10 seconds left", NULL
643 ED_SETTINGS_XPOS, ED_COUNTER2_YPOS(8),
645 GADGET_ID_LEVEL_RANDOM_DOWN, GADGET_ID_LEVEL_RANDOM_UP,
646 GADGET_ID_LEVEL_RANDOM_TEXT,
647 &random_placement_value,
648 "random element placement", "in"
651 ED_COUNT_ELEMENT_SCORE_XPOS, ED_COUNT_ELEMENT_SCORE_YPOS,
652 MIN_SCORE, MAX_SCORE,
653 GADGET_ID_ELEMENT_SCORE_DOWN, GADGET_ID_ELEMENT_SCORE_UP,
654 GADGET_ID_ELEMENT_SCORE_TEXT,
655 NULL, /* will be set when used */
656 "element score", NULL
659 ED_COUNT_ELEMENT_CONTENT_XPOS, ED_COUNT_ELEMENT_CONTENT_YPOS,
660 MIN_ELEMENT_CONTENTS, MAX_ELEMENT_CONTENTS,
661 GADGET_ID_ELEMENT_CONTENT_DOWN, GADGET_ID_ELEMENT_CONTENT_UP,
662 GADGET_ID_ELEMENT_CONTENT_TEXT,
663 &level.num_yam_contents,
664 "element content", NULL
667 ED_COUNT_CHANGE_DELAY_XPOS, ED_COUNTER_YPOS2(6),
669 GADGET_ID_CHANGE_DELAY_FIX_DOWN, GADGET_ID_CHANGE_DELAY_FIX_UP,
670 GADGET_ID_CHANGE_DELAY_FIX_TEXT,
671 &custom_element_change.delay_fixed,
672 NULL, "units (fixed)"
675 ED_COUNT_CHANGE_DELAY_XPOS, ED_COUNTER_YPOS2(7),
677 GADGET_ID_CHANGE_DELAY_RND_DOWN, GADGET_ID_CHANGE_DELAY_RND_UP,
678 GADGET_ID_CHANGE_DELAY_RND_TEXT,
679 &custom_element_change.delay_random,
680 NULL, "units (random)"
691 } textinput_info[ED_NUM_TEXTINPUT] =
694 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(0),
695 GADGET_ID_LEVEL_NAME,
701 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(1),
702 GADGET_ID_LEVEL_AUTHOR,
703 MAX_LEVEL_AUTHOR_LEN,
709 static struct ValueTextInfo options_change_time_units[] =
715 static int index_change_time_units = 0;
717 static struct ValueTextInfo options_change_cause[] =
719 { 1, "specified delay" },
720 { 2, "impact (active)" },
721 { 3, "impact (passive)" },
722 { 4, "touched by player" },
723 { 5, "pressed by player" },
726 static int index_change_cause = 0, value_change_cause = 0;
732 int size; /* size of selectbox (chars) or '0' (dynamically determined) */
733 struct ValueTextInfo *options;
735 char *text, *infotext;
736 } selectbox_info[ED_NUM_SELECTBOX] =
739 ED_SELECTBOX_CHANGE_UNITS_XPOS, ED_COUNTER_YPOS2(8),
740 GADGET_ID_CHANGE_TIME_UNITS,
742 options_change_time_units, &index_change_time_units,
743 &custom_element_change.delay_frames,
744 "delay units given in", "time units for change"
747 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(8),
748 GADGET_ID_CHANGE_CAUSE,
750 options_change_cause, &index_change_cause,
752 "test:", "test-selectbox entry"
763 } textbutton_info[ED_NUM_TEXTBUTTON] =
766 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(1),
767 GADGET_ID_PROPERTIES_INFO,
769 "Show information about element"
772 ED_SETTINGS_XPOS + 166, ED_COUNTER_YPOS(1),
773 GADGET_ID_PROPERTIES_CONFIG,
775 "Configure element properties"
778 ED_SETTINGS_XPOS + 332, ED_COUNTER_YPOS(1),
779 GADGET_ID_PROPERTIES_ADVANCED,
781 "Advanced element configuration"
791 } scrollbutton_info[ED_NUM_SCROLLBUTTONS] =
794 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 0 * ED_SCROLLBUTTON_YSIZE,
795 ED_SCROLL_UP_XPOS, ED_SCROLL_UP_YPOS,
797 "scroll level editing area up"
800 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 1 * ED_SCROLLBUTTON_YSIZE,
801 ED_SCROLL_DOWN_XPOS, ED_SCROLL_DOWN_YPOS,
802 GADGET_ID_SCROLL_DOWN,
803 "scroll level editing area down"
806 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 2 * ED_SCROLLBUTTON_YSIZE,
807 ED_SCROLL_LEFT_XPOS, ED_SCROLL_LEFT_YPOS,
808 GADGET_ID_SCROLL_LEFT,
809 "scroll level editing area left"
812 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 3 * ED_SCROLLBUTTON_YSIZE,
813 ED_SCROLL_RIGHT_XPOS, ED_SCROLL_RIGHT_YPOS,
814 GADGET_ID_SCROLL_RIGHT,
815 "scroll level editing area right"
818 ED_SCROLLBUTTON2_XPOS, ED_SCROLLBUTTON2_YPOS + 0 * ED_SCROLLBUTTON2_YSIZE,
819 ED_SCROLL2_UP_XPOS, ED_SCROLL2_UP_YPOS,
820 GADGET_ID_SCROLL_LIST_UP,
821 "scroll element list up ('Page Up')"
824 ED_SCROLLBUTTON2_XPOS, ED_SCROLLBUTTON2_YPOS + 1 * ED_SCROLLBUTTON2_YSIZE,
825 ED_SCROLL2_DOWN_XPOS, ED_SCROLL2_DOWN_YPOS,
826 GADGET_ID_SCROLL_LIST_DOWN,
827 "scroll element list down ('Page Down')"
839 } scrollbar_info[ED_NUM_SCROLLBARS] =
842 ED_SCROLLBAR_XPOS, ED_SCROLLBAR_YPOS,
843 SX + ED_SCROLL_HORIZONTAL_XPOS, SY + ED_SCROLL_HORIZONTAL_YPOS,
844 ED_SCROLL_HORIZONTAL_XSIZE, ED_SCROLL_HORIZONTAL_YSIZE,
845 GD_TYPE_SCROLLBAR_HORIZONTAL,
846 GADGET_ID_SCROLL_HORIZONTAL,
847 "scroll level editing area horizontally"
850 ED_SCROLLBAR_XPOS, ED_SCROLLBAR_YPOS,
851 SX + ED_SCROLL_VERTICAL_XPOS, SY + ED_SCROLL_VERTICAL_YPOS,
852 ED_SCROLL_VERTICAL_XSIZE, ED_SCROLL_VERTICAL_YSIZE,
853 GD_TYPE_SCROLLBAR_VERTICAL,
854 GADGET_ID_SCROLL_VERTICAL,
855 "scroll level editing area vertically"
858 ED_SCROLLBAR2_XPOS, ED_SCROLLBAR2_YPOS,
859 DX + ED_SCROLL2_VERTICAL_XPOS, DY + ED_SCROLL2_VERTICAL_YPOS,
860 ED_SCROLL2_VERTICAL_XSIZE, ED_SCROLL2_VERTICAL_YSIZE,
861 GD_TYPE_SCROLLBAR_VERTICAL,
862 GADGET_ID_SCROLL_LIST_VERTICAL,
863 "scroll element list vertically"
874 char *text, *infotext;
875 } radiobutton_info[ED_NUM_RADIOBUTTONS] =
878 ED_SETTINGS_XPOS + 160, ED_COUNTER2_YPOS(8),
879 GADGET_ID_RANDOM_PERCENTAGE,
880 RADIO_NR_RANDOM_ELEMENTS,
881 &random_placement_method, RANDOM_USE_PERCENTAGE,
882 "percentage", "use percentage for random elements"
885 ED_SETTINGS_XPOS + 340, ED_COUNTER2_YPOS(8),
886 GADGET_ID_RANDOM_QUANTITY,
887 RADIO_NR_RANDOM_ELEMENTS,
888 &random_placement_method, RANDOM_USE_QUANTITY,
889 "quantity", "use quantity for random elements"
898 char *text, *infotext;
899 } checkbutton_info[ED_NUM_CHECKBUTTONS] =
902 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(6) - MINI_TILEY,
903 GADGET_ID_DOUBLE_SPEED,
905 "double speed movement", "set movement speed of player"
908 ED_SETTINGS_XPOS + 340, ED_COUNTER_YPOS(6) - MINI_TILEY,
911 "gravity", "set level gravity"
914 ED_SETTINGS_XPOS, ED_COUNTER2_YPOS(9) - MINI_TILEY,
915 GADGET_ID_RANDOM_RESTRICTED,
916 &random_placement_background_restricted,
917 "restrict random placement to", "set random placement restriction"
920 ED_SETTINGS_XPOS, 0, /* set at runtime */
921 GADGET_ID_STICK_ELEMENT,
922 &stick_element_properties_window,
923 "stick this screen to edit content","stick this screen to edit content"
926 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(4),
927 GADGET_ID_EM_SLIPPERY_GEMS,
928 &level.em_slippery_gems,
929 "slip down from certain flat walls","use EM style slipping behaviour"
932 ED_SETTINGS_XPOS, ED_COUNTER_YPOS2(6),
933 GADGET_ID_CUSTOM_INDESTRUCTIBLE,
934 &custom_element_properties[EP_INDESTRUCTIBLE],
935 "indestructible", "element cannot be destroyed"
938 ED_SETTINGS_XPOS, ED_COUNTER_YPOS2(7),
939 GADGET_ID_CUSTOM_DIGGABLE,
940 &custom_element_properties[EP_DIGGABLE],
941 "diggable", "element can be digged away"
944 ED_SETTINGS_XPOS, ED_COUNTER_YPOS2(8),
945 GADGET_ID_CUSTOM_COLLECTIBLE,
946 &custom_element_properties[EP_COLLECTIBLE],
947 "collectible", "element can be collected"
950 ED_SETTINGS_XPOS, ED_COUNTER_YPOS2(9),
951 GADGET_ID_CUSTOM_PUSHABLE,
952 &custom_element_properties[EP_PUSHABLE],
953 "pushable", "element can be pushed"
956 ED_SETTINGS_XPOS, ED_COUNTER_YPOS2(10),
957 GADGET_ID_CUSTOM_CAN_FALL,
958 &custom_element_properties[EP_CAN_FALL],
959 "can fall", "element can fall down"
962 ED_SETTINGS_XPOS, ED_COUNTER_YPOS2(11),
963 GADGET_ID_CUSTOM_CAN_SMASH,
964 &custom_element_properties[EP_CAN_SMASH],
965 "can smash", "element can smash other elements"
968 ED_SETTINGS_XPOS, ED_COUNTER_YPOS2(12),
969 GADGET_ID_CUSTOM_CAN_MOVE,
970 &custom_element_properties[EP_CAN_MOVE],
971 "can move", "element can move in some direction"
974 ED_SETTINGS_XPOS, ED_COUNTER_YPOS2(13),
975 GADGET_ID_CUSTOM_SLIPPERY,
976 &custom_element_properties[EP_SLIPPERY],
977 "slippery", "other elements can fall down from it"
980 ED_SETTINGS_XPOS, ED_COUNTER_YPOS2(14),
981 GADGET_ID_CUSTOM_WALKABLE_OVER,
982 &custom_element_properties[EP_WALKABLE_OVER],
983 "player can walk over", "player can walk over this element"
986 ED_SETTINGS_XPOS, ED_COUNTER_YPOS2(15),
987 GADGET_ID_CUSTOM_WALKABLE_INSIDE,
988 &custom_element_properties[EP_WALKABLE_INSIDE],
989 "player can walk inside", "player can walk inside this element"
992 ED_SETTINGS_XPOS, ED_COUNTER_YPOS2(16),
993 GADGET_ID_CUSTOM_WALKABLE_UNDER,
994 &custom_element_properties[EP_WALKABLE_UNDER],
995 "player can walk under", "player can walk under this element"
998 ED_SETTINGS_XPOS, ED_COUNTER_YPOS2(5),
999 GADGET_ID_CUSTOM_CHANGEABLE,
1000 &custom_element_properties[EP_CHANGEABLE],
1001 "element changes to after:", "element can change to other element"
1004 ED_SETTINGS_XPOS2, ED_COUNTER_YPOS2(6),
1005 GADGET_ID_CHANGE_DELAY_FIXED,
1006 &custom_element_change_events[CE_DELAY_FIXED],
1007 "delay of", "element changes after fixed delay"
1010 ED_SETTINGS_XPOS2, ED_COUNTER_YPOS2(7),
1011 GADGET_ID_CHANGE_DELAY_RANDOM,
1012 &custom_element_change_events[CE_DELAY_RANDOM],
1013 "delay of", "element changes after random delay"
1019 -----------------------------------------------------------------------------
1020 some internally used variables
1021 -----------------------------------------------------------------------------
1024 /* actual size of level editor drawing area */
1025 static int ed_fieldx = MAX_ED_FIELDX - 1, ed_fieldy = MAX_ED_FIELDY - 1;
1027 /* actual position of level editor drawing area in level playfield */
1028 static int level_xpos = -1, level_ypos = -1;
1030 #define IN_ED_FIELD(x,y) ((x)>=0 && (x)<ed_fieldx && (y)>=0 &&(y)<ed_fieldy)
1032 /* drawing elements on the three mouse buttons */
1033 static int new_element1 = EL_WALL;
1034 static int new_element2 = EL_EMPTY;
1035 static int new_element3 = EL_SAND;
1037 #define BUTTON_ELEMENT(button) ((button) == 1 ? new_element1 : \
1038 (button) == 2 ? new_element2 : \
1039 (button) == 3 ? new_element3 : EL_EMPTY)
1040 #define BUTTON_STEPSIZE(button) ((button) == 1 ? 1 : (button) == 2 ? 5 : 10)
1042 /* forward declaration for internal use */
1043 static void ModifyEditorCounter(int, int);
1044 static void ModifyEditorCounterLimits(int, int, int);
1045 static void ModifyEditorSelectbox(int, int);
1046 static void DrawDrawingWindow();
1047 static void DrawLevelInfoWindow();
1048 static void DrawPropertiesWindow();
1049 static void CopyLevelToUndoBuffer(int);
1050 static void HandleDrawingAreas(struct GadgetInfo *);
1051 static void HandleCounterButtons(struct GadgetInfo *);
1052 static void HandleTextInputGadgets(struct GadgetInfo *);
1053 static void HandleSelectboxGadgets(struct GadgetInfo *);
1054 static void HandleTextbuttonGadgets(struct GadgetInfo *);
1055 static void HandleRadiobuttons(struct GadgetInfo *);
1056 static void HandleCheckbuttons(struct GadgetInfo *);
1057 static void HandleControlButtons(struct GadgetInfo *);
1058 static void HandleDrawingAreaInfo(struct GadgetInfo *);
1060 static struct GadgetInfo *level_editor_gadget[NUM_EDITOR_GADGETS];
1062 static int drawing_function = GADGET_ID_SINGLE_ITEMS;
1063 static int last_drawing_function = GADGET_ID_SINGLE_ITEMS;
1064 static boolean draw_with_brush = FALSE;
1065 static int properties_element = 0;
1067 static short ElementContent[MAX_ELEMENT_CONTENTS][3][3];
1068 static short FieldBackup[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
1069 static short UndoBuffer[NUM_UNDO_STEPS][MAX_LEV_FIELDX][MAX_LEV_FIELDY];
1070 static int undo_buffer_position = 0;
1071 static int undo_buffer_steps = 0;
1073 static int edit_mode;
1074 static int edit_mode_properties;
1076 static int element_shift = 0;
1078 static int editor_el_boulderdash[] =
1110 EL_BD_BUTTERFLY_LEFT,
1112 EL_BD_BUTTERFLY_RIGHT,
1113 EL_BD_FIREFLY_RIGHT,
1116 EL_BD_BUTTERFLY_DOWN,
1120 static int num_editor_el_boulderdash = SIZEOF_ARRAY_INT(editor_el_boulderdash);
1122 static int editor_el_emerald_mine[] =
1184 EL_ACID_POOL_TOPLEFT,
1186 EL_ACID_POOL_TOPRIGHT,
1189 EL_ACID_POOL_BOTTOMLEFT,
1190 EL_ACID_POOL_BOTTOM,
1191 EL_ACID_POOL_BOTTOMRIGHT,
1214 static int num_editor_el_emerald_mine = SIZEOF_ARRAY_INT(editor_el_emerald_mine);
1216 static int editor_el_more[] =
1249 EL_WALL_EMERALD_YELLOW,
1250 EL_WALL_EMERALD_RED,
1251 EL_WALL_EMERALD_PURPLE,
1268 EL_DYNABOMB_INCREASE_NUMBER,
1269 EL_DYNABOMB_INCREASE_SIZE,
1270 EL_DYNABOMB_INCREASE_POWER,
1291 EL_BALLOON_SWITCH_ANY,
1293 EL_BALLOON_SWITCH_LEFT,
1294 EL_BALLOON_SWITCH_RIGHT,
1295 EL_BALLOON_SWITCH_UP,
1296 EL_BALLOON_SWITCH_DOWN,
1299 EL_EXPANDABLE_WALL_HORIZONTAL,
1300 EL_EXPANDABLE_WALL_VERTICAL,
1301 EL_EXPANDABLE_WALL_ANY,
1303 EL_INVISIBLE_STEELWALL,
1318 static int num_editor_el_more = SIZEOF_ARRAY_INT(editor_el_more);
1320 static int editor_el_sokoban[] =
1333 EL_SOKOBAN_FIELD_EMPTY,
1334 EL_SOKOBAN_FIELD_FULL,
1337 static int num_editor_el_sokoban = SIZEOF_ARRAY_INT(editor_el_sokoban);
1339 static int editor_el_supaplex[] =
1358 EL_SP_HARDWARE_GRAY,
1367 EL_SP_GRAVITY_PORT_RIGHT,
1368 EL_SP_GRAVITY_PORT_DOWN,
1369 EL_SP_GRAVITY_PORT_LEFT,
1371 EL_SP_GRAVITY_PORT_UP,
1377 EL_SP_PORT_VERTICAL,
1378 EL_SP_PORT_HORIZONTAL,
1386 EL_SP_HARDWARE_BASE_1,
1387 EL_SP_HARDWARE_GREEN,
1388 EL_SP_HARDWARE_BLUE,
1391 EL_SP_HARDWARE_YELLOW,
1392 EL_SP_HARDWARE_BASE_2,
1393 EL_SP_HARDWARE_BASE_3,
1394 EL_SP_HARDWARE_BASE_4,
1396 EL_SP_HARDWARE_BASE_5,
1397 EL_SP_HARDWARE_BASE_6,
1401 static int num_editor_el_supaplex = SIZEOF_ARRAY_INT(editor_el_supaplex);
1403 static int editor_el_diamond_caves[] =
1430 EL_CONVEYOR_BELT_1_LEFT,
1431 EL_CONVEYOR_BELT_1_MIDDLE,
1432 EL_CONVEYOR_BELT_1_RIGHT,
1433 EL_CONVEYOR_BELT_1_SWITCH_MIDDLE,
1435 EL_CONVEYOR_BELT_2_LEFT,
1436 EL_CONVEYOR_BELT_2_MIDDLE,
1437 EL_CONVEYOR_BELT_2_RIGHT,
1438 EL_CONVEYOR_BELT_2_SWITCH_MIDDLE,
1440 EL_CONVEYOR_BELT_3_LEFT,
1441 EL_CONVEYOR_BELT_3_MIDDLE,
1442 EL_CONVEYOR_BELT_3_RIGHT,
1443 EL_CONVEYOR_BELT_3_SWITCH_MIDDLE,
1445 EL_CONVEYOR_BELT_4_LEFT,
1446 EL_CONVEYOR_BELT_4_MIDDLE,
1447 EL_CONVEYOR_BELT_4_RIGHT,
1448 EL_CONVEYOR_BELT_4_SWITCH_MIDDLE,
1450 EL_CONVEYOR_BELT_1_SWITCH_LEFT,
1451 EL_CONVEYOR_BELT_2_SWITCH_LEFT,
1452 EL_CONVEYOR_BELT_3_SWITCH_LEFT,
1453 EL_CONVEYOR_BELT_4_SWITCH_LEFT,
1455 EL_CONVEYOR_BELT_1_SWITCH_RIGHT,
1456 EL_CONVEYOR_BELT_2_SWITCH_RIGHT,
1457 EL_CONVEYOR_BELT_3_SWITCH_RIGHT,
1458 EL_CONVEYOR_BELT_4_SWITCH_RIGHT,
1461 EL_SWITCHGATE_CLOSED,
1462 EL_SWITCHGATE_SWITCH_UP,
1472 EL_STEELWALL_SLANTED,
1475 EL_SIGN_EXCLAMATION,
1478 EL_LIGHT_SWITCH_ACTIVE,
1485 static int num_editor_el_diamond_caves = SIZEOF_ARRAY_INT(editor_el_diamond_caves);
1487 static int editor_el_dx_boulderdash[] =
1511 EL_TUBE_HORIZONTAL_DOWN,
1515 EL_TUBE_VERTICAL_RIGHT,
1517 EL_TUBE_VERTICAL_LEFT,
1521 EL_TUBE_HORIZONTAL_UP,
1529 static int num_editor_el_dx_boulderdash = SIZEOF_ARRAY_INT(editor_el_dx_boulderdash);
1531 static int editor_el_chars[] =
1625 EL_CHAR(FONT_ASCII_CURSOR),
1628 static int num_editor_el_chars = SIZEOF_ARRAY_INT(editor_el_chars);
1630 static int editor_el_custom[] =
1652 EL_CUSTOM_START + 0,
1653 EL_CUSTOM_START + 1,
1654 EL_CUSTOM_START + 2,
1655 EL_CUSTOM_START + 3,
1657 EL_CUSTOM_START + 4,
1658 EL_CUSTOM_START + 5,
1659 EL_CUSTOM_START + 6,
1660 EL_CUSTOM_START + 7,
1662 EL_CUSTOM_START + 8,
1663 EL_CUSTOM_START + 9,
1664 EL_CUSTOM_START + 10,
1665 EL_CUSTOM_START + 11,
1667 EL_CUSTOM_START + 12,
1668 EL_CUSTOM_START + 13,
1669 EL_CUSTOM_START + 14,
1670 EL_CUSTOM_START + 15,
1672 EL_CUSTOM_START + 16,
1673 EL_CUSTOM_START + 17,
1674 EL_CUSTOM_START + 18,
1675 EL_CUSTOM_START + 19,
1677 EL_CUSTOM_START + 20,
1678 EL_CUSTOM_START + 21,
1679 EL_CUSTOM_START + 22,
1680 EL_CUSTOM_START + 23,
1682 EL_CUSTOM_START + 24,
1683 EL_CUSTOM_START + 25,
1684 EL_CUSTOM_START + 26,
1685 EL_CUSTOM_START + 27,
1687 EL_CUSTOM_START + 28,
1688 EL_CUSTOM_START + 29,
1689 EL_CUSTOM_START + 30,
1690 EL_CUSTOM_START + 31,
1692 EL_CUSTOM_START + 32,
1693 EL_CUSTOM_START + 33,
1694 EL_CUSTOM_START + 34,
1695 EL_CUSTOM_START + 35,
1697 EL_CUSTOM_START + 36,
1698 EL_CUSTOM_START + 37,
1699 EL_CUSTOM_START + 38,
1700 EL_CUSTOM_START + 39,
1702 EL_CUSTOM_START + 40,
1703 EL_CUSTOM_START + 41,
1704 EL_CUSTOM_START + 42,
1705 EL_CUSTOM_START + 43,
1707 EL_CUSTOM_START + 44,
1708 EL_CUSTOM_START + 45,
1709 EL_CUSTOM_START + 46,
1710 EL_CUSTOM_START + 47,
1712 EL_CUSTOM_START + 48,
1713 EL_CUSTOM_START + 49,
1714 EL_CUSTOM_START + 50,
1715 EL_CUSTOM_START + 51,
1717 EL_CUSTOM_START + 52,
1718 EL_CUSTOM_START + 53,
1719 EL_CUSTOM_START + 54,
1720 EL_CUSTOM_START + 55,
1722 EL_CUSTOM_START + 56,
1723 EL_CUSTOM_START + 57,
1724 EL_CUSTOM_START + 58,
1725 EL_CUSTOM_START + 59,
1727 EL_CUSTOM_START + 60,
1728 EL_CUSTOM_START + 61,
1729 EL_CUSTOM_START + 62,
1730 EL_CUSTOM_START + 63,
1732 EL_CUSTOM_START + 64,
1733 EL_CUSTOM_START + 65,
1734 EL_CUSTOM_START + 66,
1735 EL_CUSTOM_START + 67,
1737 EL_CUSTOM_START + 68,
1738 EL_CUSTOM_START + 69,
1739 EL_CUSTOM_START + 70,
1740 EL_CUSTOM_START + 71,
1742 EL_CUSTOM_START + 72,
1743 EL_CUSTOM_START + 73,
1744 EL_CUSTOM_START + 74,
1745 EL_CUSTOM_START + 75,
1747 EL_CUSTOM_START + 76,
1748 EL_CUSTOM_START + 77,
1749 EL_CUSTOM_START + 78,
1750 EL_CUSTOM_START + 79,
1752 EL_CUSTOM_START + 80,
1753 EL_CUSTOM_START + 81,
1754 EL_CUSTOM_START + 82,
1755 EL_CUSTOM_START + 83,
1757 EL_CUSTOM_START + 84,
1758 EL_CUSTOM_START + 85,
1759 EL_CUSTOM_START + 86,
1760 EL_CUSTOM_START + 87,
1762 EL_CUSTOM_START + 88,
1763 EL_CUSTOM_START + 89,
1764 EL_CUSTOM_START + 90,
1765 EL_CUSTOM_START + 91,
1767 EL_CUSTOM_START + 92,
1768 EL_CUSTOM_START + 93,
1769 EL_CUSTOM_START + 94,
1770 EL_CUSTOM_START + 95,
1772 EL_CUSTOM_START + 96,
1773 EL_CUSTOM_START + 97,
1774 EL_CUSTOM_START + 98,
1775 EL_CUSTOM_START + 99,
1777 EL_CUSTOM_START + 100,
1778 EL_CUSTOM_START + 101,
1779 EL_CUSTOM_START + 102,
1780 EL_CUSTOM_START + 103,
1782 EL_CUSTOM_START + 104,
1783 EL_CUSTOM_START + 105,
1784 EL_CUSTOM_START + 106,
1785 EL_CUSTOM_START + 107,
1787 EL_CUSTOM_START + 108,
1788 EL_CUSTOM_START + 109,
1789 EL_CUSTOM_START + 110,
1790 EL_CUSTOM_START + 111,
1792 EL_CUSTOM_START + 112,
1793 EL_CUSTOM_START + 113,
1794 EL_CUSTOM_START + 114,
1795 EL_CUSTOM_START + 115,
1797 EL_CUSTOM_START + 116,
1798 EL_CUSTOM_START + 117,
1799 EL_CUSTOM_START + 118,
1800 EL_CUSTOM_START + 119,
1802 EL_CUSTOM_START + 120,
1803 EL_CUSTOM_START + 121,
1804 EL_CUSTOM_START + 122,
1805 EL_CUSTOM_START + 123,
1807 EL_CUSTOM_START + 124,
1808 EL_CUSTOM_START + 125,
1809 EL_CUSTOM_START + 126,
1810 EL_CUSTOM_START + 127
1812 static int num_editor_el_custom = SIZEOF_ARRAY_INT(editor_el_custom);
1814 static int *editor_elements = NULL; /* dynamically allocated */
1815 static int num_editor_elements = 0; /* dynamically determined */
1819 boolean *setup_value;
1821 int *element_list_size;
1823 boolean last_setup_value;
1825 editor_elements_info[] =
1827 { &setup.editor.el_boulderdash, editor_el_boulderdash,
1828 &num_editor_el_boulderdash },
1829 { &setup.editor.el_emerald_mine, editor_el_emerald_mine,
1830 &num_editor_el_emerald_mine },
1831 { &setup.editor.el_more, editor_el_more,
1832 &num_editor_el_more },
1833 { &setup.editor.el_sokoban, editor_el_sokoban,
1834 &num_editor_el_sokoban },
1835 { &setup.editor.el_supaplex, editor_el_supaplex,
1836 &num_editor_el_supaplex },
1837 { &setup.editor.el_diamond_caves, editor_el_diamond_caves,
1838 &num_editor_el_diamond_caves },
1839 { &setup.editor.el_dx_boulderdash, editor_el_dx_boulderdash,
1840 &num_editor_el_dx_boulderdash },
1841 { &setup.editor.el_chars, editor_el_chars,
1842 &num_editor_el_chars },
1843 { &setup.editor.el_custom, editor_el_custom,
1844 &num_editor_el_custom },
1851 -----------------------------------------------------------------------------
1853 -----------------------------------------------------------------------------
1856 static void ReinitializeElementList()
1861 if (editor_elements != NULL)
1862 free(editor_elements);
1864 num_editor_elements = 0;
1866 /* determine size of element list */
1867 for (i=0; editor_elements_info[i].setup_value != NULL; i++)
1868 if (*editor_elements_info[i].setup_value)
1869 num_editor_elements += *editor_elements_info[i].element_list_size;
1871 if (num_editor_elements < ED_NUM_ELEMENTLIST_BUTTONS)
1873 /* workaround: offer at least as many elements as element buttons exist */
1874 int list_nr = 1; /* see above: editor_elements_info for Emerald Mine */
1876 *editor_elements_info[list_nr].setup_value = TRUE;
1877 num_editor_elements += *editor_elements_info[list_nr].element_list_size;
1880 editor_elements = checked_malloc(num_editor_elements * sizeof(int));
1882 /* fill element list */
1883 for (i=0; editor_elements_info[i].setup_value != NULL; i++)
1884 if (*editor_elements_info[i].setup_value)
1885 for (j=0; j<*editor_elements_info[i].element_list_size; j++)
1886 editor_elements[pos++] = editor_elements_info[i].element_list[j];
1889 static void ReinitializeElementListButtons()
1891 static boolean initialization_needed = TRUE;
1894 if (!initialization_needed) /* check if editor element setup has changed */
1895 for (i=0; editor_elements_info[i].setup_value != NULL; i++)
1896 if (editor_elements_info[i].last_setup_value !=
1897 *editor_elements_info[i].setup_value)
1898 initialization_needed = TRUE;
1900 if (!initialization_needed)
1903 FreeLevelEditorGadgets();
1904 CreateLevelEditorGadgets();
1906 /* store current setup values for next invocation of this function */
1907 for (i=0; editor_elements_info[i].setup_value != NULL; i++)
1908 editor_elements_info[i].last_setup_value =
1909 *editor_elements_info[i].setup_value;
1911 initialization_needed = FALSE;
1914 static int getCounterGadgetWidth()
1916 return (DXSIZE + getFontWidth(FONT_INPUT_1) - 2 * ED_GADGET_DISTANCE);
1919 static int getMaxInfoTextLength()
1921 return (SXSIZE / getFontWidth(FONT_TEXT_2));
1924 static char *getElementInfoText(int element)
1926 char *info_text = NULL;
1928 if (element < NUM_FILE_ELEMENTS)
1930 if (element_info[element].custom_description != NULL)
1931 info_text = element_info[element].custom_description;
1932 else if (element_info[element].editor_description != NULL)
1933 info_text = element_info[element].editor_description;
1936 if (info_text == NULL)
1938 info_text = "unknown";
1940 Error(ERR_WARN, "no element description for element %d", element);
1946 static void ScrollMiniLevel(int from_x, int from_y, int scroll)
1949 int dx = (scroll == ED_SCROLL_LEFT ? -1 : scroll == ED_SCROLL_RIGHT ? 1 : 0);
1950 int dy = (scroll == ED_SCROLL_UP ? -1 : scroll == ED_SCROLL_DOWN ? 1 : 0);
1952 BlitBitmap(drawto, drawto,
1953 SX + (dx == -1 ? MINI_TILEX : 0),
1954 SY + (dy == -1 ? MINI_TILEY : 0),
1955 (ed_fieldx * MINI_TILEX) - (dx != 0 ? MINI_TILEX : 0),
1956 (ed_fieldy * MINI_TILEY) - (dy != 0 ? MINI_TILEY : 0),
1957 SX + (dx == +1 ? MINI_TILEX : 0),
1958 SY + (dy == +1 ? MINI_TILEY : 0));
1961 x = (dx == 1 ? 0 : ed_fieldx - 1);
1962 for(y=0; y<ed_fieldy; y++)
1963 DrawMiniElementOrWall(x, y, from_x, from_y);
1967 y = (dy == 1 ? 0 : ed_fieldy - 1);
1968 for(x=0; x<ed_fieldx; x++)
1969 DrawMiniElementOrWall(x, y, from_x, from_y);
1972 redraw_mask |= REDRAW_FIELD;
1976 static void CreateControlButtons()
1978 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
1979 struct GadgetInfo *gi;
1980 unsigned long event_mask;
1983 /* create toolbox buttons */
1984 for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
1988 int gd_xoffset, gd_yoffset;
1989 int gd_x1, gd_x2, gd_y1, gd_y2;
1991 int radio_button_nr;
1994 if (id == GADGET_ID_SINGLE_ITEMS ||
1995 id == GADGET_ID_CONNECTED_ITEMS ||
1996 id == GADGET_ID_LINE ||
1997 id == GADGET_ID_ARC ||
1998 id == GADGET_ID_TEXT ||
1999 id == GADGET_ID_RECTANGLE ||
2000 id == GADGET_ID_FILLED_BOX ||
2001 id == GADGET_ID_FLOOD_FILL ||
2002 id == GADGET_ID_GRAB_BRUSH ||
2003 id == GADGET_ID_PICK_ELEMENT)
2005 button_type = GD_TYPE_RADIO_BUTTON;
2006 radio_button_nr = RADIO_NR_DRAWING_TOOLBOX;
2007 checked = (id == drawing_function ? TRUE : FALSE);
2008 event_mask = GD_EVENT_PRESSED;
2012 button_type = GD_TYPE_NORMAL_BUTTON;
2013 radio_button_nr = RADIO_NR_NONE;
2016 if (id == GADGET_ID_WRAP_LEFT ||
2017 id == GADGET_ID_WRAP_RIGHT ||
2018 id == GADGET_ID_WRAP_UP ||
2019 id == GADGET_ID_WRAP_DOWN)
2020 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
2022 event_mask = GD_EVENT_RELEASED;
2025 if (id < ED_NUM_CTRL1_BUTTONS)
2027 int x = i % ED_CTRL1_BUTTONS_HORIZ;
2028 int y = i / ED_CTRL1_BUTTONS_HORIZ;
2030 gd_xoffset = ED_CTRL1_BUTTONS_XPOS + x * ED_CTRL1_BUTTON_XSIZE;
2031 gd_yoffset = ED_CTRL1_BUTTONS_YPOS + y * ED_CTRL1_BUTTON_YSIZE;
2032 width = ED_CTRL1_BUTTON_XSIZE;
2033 height = ED_CTRL1_BUTTON_YSIZE;
2037 int x = (i - ED_NUM_CTRL1_BUTTONS) % ED_CTRL2_BUTTONS_HORIZ;
2038 int y = (i - ED_NUM_CTRL1_BUTTONS) / ED_CTRL2_BUTTONS_HORIZ;
2040 gd_xoffset = ED_CTRL2_BUTTONS_XPOS + x * ED_CTRL2_BUTTON_XSIZE;
2041 gd_yoffset = ED_CTRL2_BUTTONS_YPOS + y * ED_CTRL2_BUTTON_YSIZE;
2042 width = ED_CTRL2_BUTTON_XSIZE;
2043 height = ED_CTRL2_BUTTON_YSIZE;
2046 gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
2047 gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
2048 gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL_BUTTONS_GFX_YPOS + gd_yoffset;
2049 gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
2051 gi = CreateGadget(GDI_CUSTOM_ID, id,
2052 GDI_CUSTOM_TYPE_ID, i,
2053 GDI_INFO_TEXT, control_info[i].text,
2054 GDI_X, EX + gd_xoffset,
2055 GDI_Y, EY + gd_yoffset,
2058 GDI_TYPE, button_type,
2059 GDI_STATE, GD_BUTTON_UNPRESSED,
2060 GDI_RADIO_NR, radio_button_nr,
2061 GDI_CHECKED, checked,
2062 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
2063 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
2064 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
2065 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
2066 GDI_EVENT_MASK, event_mask,
2067 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2068 GDI_CALLBACK_ACTION, HandleControlButtons,
2072 Error(ERR_EXIT, "cannot create gadget");
2074 level_editor_gadget[id] = gi;
2077 /* create buttons for scrolling of drawing area and element list */
2078 for (i=0; i<ED_NUM_SCROLLBUTTONS; i++)
2080 int id = scrollbutton_info[i].gadget_id;
2081 int x, y, width, height;
2082 int gd_x1, gd_x2, gd_y1, gd_y2;
2084 x = scrollbutton_info[i].x;
2085 y = scrollbutton_info[i].y;
2087 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
2089 if (id == GADGET_ID_SCROLL_LIST_UP ||
2090 id == GADGET_ID_SCROLL_LIST_DOWN)
2094 width = ED_SCROLLBUTTON2_XSIZE;
2095 height = ED_SCROLLBUTTON2_YSIZE;
2096 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].xpos;
2097 gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].ypos;
2098 gd_x2 = gd_x1 - ED_SCROLLBUTTON2_XSIZE;
2105 width = ED_SCROLLBUTTON_XSIZE;
2106 height = ED_SCROLLBUTTON_YSIZE;
2107 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].xpos;
2108 gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].ypos;
2109 gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
2113 gi = CreateGadget(GDI_CUSTOM_ID, id,
2114 GDI_CUSTOM_TYPE_ID, i,
2115 GDI_INFO_TEXT, scrollbutton_info[i].infotext,
2120 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
2121 GDI_STATE, GD_BUTTON_UNPRESSED,
2122 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
2123 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
2124 GDI_EVENT_MASK, event_mask,
2125 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2126 GDI_CALLBACK_ACTION, HandleControlButtons,
2130 Error(ERR_EXIT, "cannot create gadget");
2132 level_editor_gadget[id] = gi;
2135 /* create buttons for element list */
2136 for (i=0; i<ED_NUM_ELEMENTLIST_BUTTONS; i++)
2138 Bitmap *deco_bitmap;
2139 int deco_x, deco_y, deco_xpos, deco_ypos;
2140 int gd_xoffset, gd_yoffset;
2141 int gd_x1, gd_x2, gd_y;
2142 int x = i % ED_ELEMENTLIST_BUTTONS_HORIZ;
2143 int y = i / ED_ELEMENTLIST_BUTTONS_HORIZ;
2144 int id = GADGET_ID_ELEMENTLIST_FIRST + i;
2145 int element = editor_elements[i];
2147 event_mask = GD_EVENT_RELEASED;
2149 gd_xoffset = ED_ELEMENTLIST_XPOS + x * ED_ELEMENTLIST_XSIZE;
2150 gd_yoffset = ED_ELEMENTLIST_YPOS + y * ED_ELEMENTLIST_YSIZE;
2152 gd_x1 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS + ED_ELEMENTLIST_XSIZE;
2153 gd_x2 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS;
2154 gd_y = DOOR_GFX_PAGEY1 + ED_ELEMENTLIST_YPOS;
2156 getMiniGraphicSource(el2edimg(element), &deco_bitmap, &deco_x, &deco_y);
2157 deco_xpos = (ED_ELEMENTLIST_XSIZE - MINI_TILEX) / 2;
2158 deco_ypos = (ED_ELEMENTLIST_YSIZE - MINI_TILEY) / 2;
2160 gi = CreateGadget(GDI_CUSTOM_ID, id,
2161 GDI_CUSTOM_TYPE_ID, i,
2162 GDI_INFO_TEXT, getElementInfoText(element),
2163 GDI_X, DX + gd_xoffset,
2164 GDI_Y, DY + gd_yoffset,
2165 GDI_WIDTH, ED_ELEMENTLIST_XSIZE,
2166 GDI_HEIGHT, ED_ELEMENTLIST_YSIZE,
2167 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
2168 GDI_STATE, GD_BUTTON_UNPRESSED,
2169 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
2170 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
2171 GDI_DECORATION_DESIGN, deco_bitmap, deco_x, deco_y,
2172 GDI_DECORATION_POSITION, deco_xpos, deco_ypos,
2173 GDI_DECORATION_SIZE, MINI_TILEX, MINI_TILEY,
2174 GDI_DECORATION_SHIFTING, 1, 1,
2175 GDI_EVENT_MASK, event_mask,
2176 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2177 GDI_CALLBACK_ACTION, HandleControlButtons,
2181 Error(ERR_EXIT, "cannot create gadget");
2183 level_editor_gadget[id] = gi;
2187 static void CreateCounterButtons()
2189 int max_infotext_len = getMaxInfoTextLength();
2192 for (i=0; i<ED_NUM_COUNTERBUTTONS; i++)
2195 int xpos = SX + counterbutton_info[i].x; /* xpos of down count button */
2196 int ypos = SY + counterbutton_info[i].y;
2200 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
2201 struct GadgetInfo *gi;
2203 counterbutton_info[i].gadget_id_down :
2204 counterbutton_info[i].gadget_id_up);
2206 int gd_x, gd_x1, gd_x2, gd_y;
2208 unsigned long event_mask;
2209 char infotext[max_infotext_len + 1];
2211 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
2213 if (i == ED_COUNTER_ID_SELECT_LEVEL)
2216 ED_SCROLLBUTTON_ID_AREA_LEFT :
2217 ED_SCROLLBUTTON_ID_AREA_RIGHT);
2219 event_mask |= GD_EVENT_RELEASED;
2222 xpos += 2 * ED_GADGET_DISTANCE;
2223 ypos += ED_GADGET_DISTANCE;
2225 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[sid].xpos;
2226 gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
2227 gd_y = DOOR_GFX_PAGEY1 + scrollbutton_info[sid].ypos;
2228 x_size = ED_SCROLLBUTTON_XSIZE;
2229 y_size = ED_SCROLLBUTTON_YSIZE;
2233 gd_xoffset = (j == 0 ? ED_BUTTON_MINUS_XPOS : ED_BUTTON_PLUS_XPOS);
2234 gd_x1 = DOOR_GFX_PAGEX4 + gd_xoffset;
2235 gd_x2 = DOOR_GFX_PAGEX3 + gd_xoffset;
2236 gd_y = DOOR_GFX_PAGEY1 + ED_BUTTON_COUNT_YPOS;
2237 x_size = ED_BUTTON_COUNT_XSIZE;
2238 y_size = ED_BUTTON_COUNT_YSIZE;
2241 sprintf(infotext, "%s counter value by 1, 5 or 10",
2242 (j == 0 ? "decrease" : "increase"));
2244 gi = CreateGadget(GDI_CUSTOM_ID, id,
2245 GDI_CUSTOM_TYPE_ID, i,
2246 GDI_INFO_TEXT, infotext,
2251 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
2252 GDI_STATE, GD_BUTTON_UNPRESSED,
2253 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
2254 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
2255 GDI_EVENT_MASK, event_mask,
2256 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2257 GDI_CALLBACK_ACTION, HandleCounterButtons,
2261 Error(ERR_EXIT, "cannot create gadget");
2263 level_editor_gadget[id] = gi;
2264 xpos += gi->width + ED_GADGET_DISTANCE; /* xpos of text count button */
2268 int font_type = FONT_INPUT_1;
2269 int font_type_active = FONT_INPUT_1_ACTIVE;
2270 int gd_width = ED_WIN_COUNT_XSIZE;
2272 id = counterbutton_info[i].gadget_id_text;
2273 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
2275 if (i == ED_COUNTER_ID_SELECT_LEVEL)
2277 font_type = FONT_LEVEL_NUMBER;
2278 font_type_active = FONT_LEVEL_NUMBER;
2280 xpos += 2 * ED_GADGET_DISTANCE;
2281 ypos -= ED_GADGET_DISTANCE;
2283 gd_x = DOOR_GFX_PAGEX6 + ED_WIN_COUNT2_XPOS;
2284 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT2_YPOS;
2285 gd_width = ED_WIN_COUNT2_XSIZE;
2289 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
2290 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
2293 gi = CreateGadget(GDI_CUSTOM_ID, id,
2294 GDI_CUSTOM_TYPE_ID, i,
2295 GDI_INFO_TEXT, "enter counter value",
2298 GDI_TYPE, GD_TYPE_TEXTINPUT_NUMERIC,
2299 GDI_NUMBER_VALUE, 0,
2300 GDI_NUMBER_MIN, counterbutton_info[i].min_value,
2301 GDI_NUMBER_MAX, counterbutton_info[i].max_value,
2303 GDI_TEXT_FONT, font_type,
2304 GDI_TEXT_FONT_ACTIVE, font_type_active,
2305 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
2306 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
2307 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
2308 GDI_DESIGN_WIDTH, gd_width,
2309 GDI_EVENT_MASK, event_mask,
2310 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2311 GDI_CALLBACK_ACTION, HandleCounterButtons,
2315 Error(ERR_EXIT, "cannot create gadget");
2317 level_editor_gadget[id] = gi;
2318 xpos += gi->width + ED_GADGET_DISTANCE; /* xpos of up count button */
2324 static void CreateDrawingAreas()
2326 struct GadgetInfo *gi;
2327 unsigned long event_mask;
2332 GD_EVENT_PRESSED | GD_EVENT_RELEASED | GD_EVENT_MOVING |
2333 GD_EVENT_OFF_BORDERS;
2335 /* one for the level drawing area ... */
2336 id = GADGET_ID_DRAWING_LEVEL;
2337 gi = CreateGadget(GDI_CUSTOM_ID, id,
2340 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2341 GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
2342 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2343 GDI_EVENT_MASK, event_mask,
2344 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2345 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2349 Error(ERR_EXIT, "cannot create gadget");
2351 level_editor_gadget[id] = gi;
2353 /* ... up to eight areas for element content ... */
2354 for (i=0; i<MAX_ELEMENT_CONTENTS; i++)
2356 int gx = SX + ED_AREA_ELEM_CONTENT_XPOS + 5 * (i % 4) * MINI_TILEX;
2357 int gy = SX + ED_AREA_ELEM_CONTENT_YPOS + 6 * (i / 4) * MINI_TILEY;
2359 id = GADGET_ID_ELEMENT_CONTENT_0 + i;
2360 gi = CreateGadget(GDI_CUSTOM_ID, id,
2361 GDI_CUSTOM_TYPE_ID, i,
2364 GDI_WIDTH, 3 * MINI_TILEX,
2365 GDI_HEIGHT, 3 * MINI_TILEY,
2366 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2367 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2368 GDI_EVENT_MASK, event_mask,
2369 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2370 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2374 Error(ERR_EXIT, "cannot create gadget");
2376 level_editor_gadget[id] = gi;
2379 /* ... one for the amoeba content ... */
2380 id = GADGET_ID_AMOEBA_CONTENT;
2381 gi = CreateGadget(GDI_CUSTOM_ID, id,
2382 GDI_X, SX + ED_AREA_ELEM_CONTENT_XPOS,
2383 GDI_Y, SY + ED_AREA_ELEM_CONTENT_YPOS,
2384 GDI_WIDTH, MINI_TILEX,
2385 GDI_HEIGHT, MINI_TILEY,
2386 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2387 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2388 GDI_EVENT_MASK, event_mask,
2389 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2390 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2394 Error(ERR_EXIT, "cannot create gadget");
2396 level_editor_gadget[id] = gi;
2398 /* ... one for each custom element change target element ... */
2399 id = GADGET_ID_CUSTOM_CHANGED;
2400 gi = CreateGadget(GDI_CUSTOM_ID, id,
2401 GDI_X, SX + ED_AREA_ELEM_CONTENT2_XPOS,
2402 GDI_Y, SY + ED_AREA_ELEM_CONTENT2_YPOS,
2403 GDI_WIDTH, MINI_TILEX,
2404 GDI_HEIGHT, MINI_TILEY,
2405 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2406 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2407 GDI_EVENT_MASK, event_mask,
2408 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2409 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2413 Error(ERR_EXIT, "cannot create gadget");
2415 level_editor_gadget[id] = gi;
2417 /* ... and one for random placement background restrictions */
2419 id = GADGET_ID_RANDOM_BACKGROUND;
2420 gi = CreateGadget(GDI_CUSTOM_ID, id,
2421 GDI_X, SX + ED_AREA_RANDOM_BACKGROUND_XPOS,
2422 GDI_Y, SY + ED_AREA_RANDOM_BACKGROUND_YPOS,
2423 GDI_WIDTH, MINI_TILEX,
2424 GDI_HEIGHT, MINI_TILEY,
2425 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2426 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2427 GDI_EVENT_MASK, event_mask,
2428 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2429 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2433 Error(ERR_EXIT, "cannot create gadget");
2435 level_editor_gadget[id] = gi;
2438 static void CreateTextInputGadgets()
2440 int max_infotext_len = getMaxInfoTextLength();
2443 for (i=0; i<ED_NUM_TEXTINPUT; i++)
2445 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
2447 struct GadgetInfo *gi;
2448 unsigned long event_mask;
2449 char infotext[MAX_OUTPUT_LINESIZE + 1];
2450 int id = textinput_info[i].gadget_id;
2452 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
2454 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
2455 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
2457 sprintf(infotext, "Enter %s", textinput_info[i].infotext);
2458 infotext[max_infotext_len] = '\0';
2460 gi = CreateGadget(GDI_CUSTOM_ID, id,
2461 GDI_CUSTOM_TYPE_ID, i,
2462 GDI_INFO_TEXT, infotext,
2463 GDI_X, SX + textinput_info[i].x,
2464 GDI_Y, SY + textinput_info[i].y,
2465 GDI_TYPE, GD_TYPE_TEXTINPUT_ALPHANUMERIC,
2466 GDI_TEXT_VALUE, textinput_info[i].value,
2467 GDI_TEXT_SIZE, textinput_info[i].size,
2468 GDI_TEXT_FONT, FONT_INPUT_1,
2469 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
2470 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
2471 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
2472 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
2473 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
2474 GDI_EVENT_MASK, event_mask,
2475 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2476 GDI_CALLBACK_ACTION, HandleTextInputGadgets,
2480 Error(ERR_EXIT, "cannot create gadget");
2482 level_editor_gadget[id] = gi;
2486 static void CreateSelectboxGadgets()
2488 int max_infotext_len = getMaxInfoTextLength();
2491 for (i=0; i<ED_NUM_SELECTBOX; i++)
2493 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
2496 struct GadgetInfo *gi;
2497 unsigned long event_mask;
2498 char infotext[MAX_OUTPUT_LINESIZE + 1];
2499 int id = selectbox_info[i].gadget_id;
2501 /* (we cannot use -1 for uninitialized values if we directly compare
2502 with results from strlen(), because the '<' and '>' operation will
2503 implicitely cast -1 to an unsigned integer value!) */
2505 if (selectbox_info[i].size == 0) /* dynamically determined */
2506 for (j=0; selectbox_info[i].options[j].text != NULL; j++)
2507 if (strlen(selectbox_info[i].options[j].text) > selectbox_info[i].size)
2508 selectbox_info[i].size = strlen(selectbox_info[i].options[j].text);
2510 event_mask = GD_EVENT_RELEASED |
2511 GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
2513 gd_x = DOOR_GFX_PAGEX4 + ED_SELECTBOX_XPOS;
2514 gd_y = DOOR_GFX_PAGEY1 + ED_SELECTBOX_YPOS;
2516 xoffset = (getFontWidth(FONT_TEXT_1) * strlen(selectbox_info[i].text) +
2517 2 * ED_GADGET_DISTANCE);
2519 sprintf(infotext, "Select %s", selectbox_info[i].infotext);
2520 infotext[max_infotext_len] = '\0';
2522 gi = CreateGadget(GDI_CUSTOM_ID, id,
2523 GDI_CUSTOM_TYPE_ID, i,
2524 GDI_INFO_TEXT, infotext,
2525 GDI_X, SX + selectbox_info[i].x + xoffset,
2526 GDI_Y, SY + selectbox_info[i].y,
2527 GDI_TYPE, GD_TYPE_SELECTBOX,
2528 GDI_SELECTBOX_OPTIONS, selectbox_info[i].options,
2529 GDI_SELECTBOX_INDEX, selectbox_info[i].index,
2530 GDI_TEXT_SIZE, selectbox_info[i].size,
2531 GDI_TEXT_FONT, FONT_INPUT_1,
2532 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
2533 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
2534 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
2535 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
2536 GDI_BORDER_SIZE_SELECTBUTTON, getFontWidth(FONT_INPUT_1),
2537 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
2538 GDI_EVENT_MASK, event_mask,
2539 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2540 GDI_CALLBACK_ACTION, HandleSelectboxGadgets,
2544 Error(ERR_EXIT, "cannot create gadget");
2546 level_editor_gadget[id] = gi;
2550 static void CreateTextbuttonGadgets()
2552 int max_infotext_len = getMaxInfoTextLength();
2555 for (i=0; i<ED_NUM_TEXTBUTTON; i++)
2557 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
2558 int gd_x1, gd_x2, gd_y1, gd_y2;
2559 struct GadgetInfo *gi;
2560 unsigned long event_mask;
2561 char infotext[MAX_OUTPUT_LINESIZE + 1];
2562 int id = textbutton_info[i].gadget_id;
2564 event_mask = GD_EVENT_RELEASED;
2566 gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_XPOS;
2567 gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_XPOS;
2568 gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_YPOS;
2569 gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_INACTIVE_YPOS;
2571 sprintf(infotext, "%s", textbutton_info[i].infotext);
2572 infotext[max_infotext_len] = '\0';
2574 gi = CreateGadget(GDI_CUSTOM_ID, id,
2575 GDI_CUSTOM_TYPE_ID, i,
2576 GDI_INFO_TEXT, infotext,
2577 GDI_X, SX + textbutton_info[i].x,
2578 GDI_Y, SY + textbutton_info[i].y,
2579 GDI_TYPE, GD_TYPE_TEXT_BUTTON,
2580 GDI_TEXT_VALUE, textbutton_info[i].value,
2581 GDI_TEXT_SIZE, textbutton_info[i].size,
2582 GDI_TEXT_FONT, FONT_INPUT_2_ACTIVE,
2583 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_2,
2584 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
2585 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
2586 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
2587 GDI_BORDER_SIZE, ED_BORDER2_SIZE, ED_BORDER_SIZE,
2588 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
2589 GDI_DECORATION_SHIFTING, 1, 1,
2590 GDI_EVENT_MASK, event_mask,
2591 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2592 GDI_CALLBACK_ACTION, HandleTextbuttonGadgets,
2596 Error(ERR_EXIT, "cannot create gadget");
2598 level_editor_gadget[id] = gi;
2602 static void CreateScrollbarGadgets()
2606 for (i=0; i<ED_NUM_SCROLLBARS; i++)
2608 int id = scrollbar_info[i].gadget_id;
2609 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
2610 int gd_x1, gd_x2, gd_y1, gd_y2;
2611 struct GadgetInfo *gi;
2612 int items_max, items_visible, item_position;
2613 unsigned long event_mask;
2615 if (i == ED_SCROLLBAR_ID_LIST_VERTICAL)
2617 items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
2618 items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
2621 else /* drawing area scrollbars */
2623 if (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL)
2625 items_max = MAX(lev_fieldx + 2, ed_fieldx);
2626 items_visible = ed_fieldx;
2631 items_max = MAX(lev_fieldy + 2, ed_fieldy);
2632 items_visible = ed_fieldy;
2637 event_mask = GD_EVENT_MOVING | GD_EVENT_OFF_BORDERS;
2639 gd_x1 = DOOR_GFX_PAGEX8 + scrollbar_info[i].xpos;
2640 gd_x2 = (gd_x1 - (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL ?
2641 scrollbar_info[i].height : scrollbar_info[i].width));
2642 gd_y1 = DOOR_GFX_PAGEY1 + scrollbar_info[i].ypos;
2643 gd_y2 = DOOR_GFX_PAGEY1 + scrollbar_info[i].ypos;
2645 gi = CreateGadget(GDI_CUSTOM_ID, id,
2646 GDI_CUSTOM_TYPE_ID, i,
2647 GDI_INFO_TEXT, scrollbar_info[i].infotext,
2648 GDI_X, scrollbar_info[i].x,
2649 GDI_Y, scrollbar_info[i].y,
2650 GDI_WIDTH, scrollbar_info[i].width,
2651 GDI_HEIGHT, scrollbar_info[i].height,
2652 GDI_TYPE, scrollbar_info[i].type,
2653 GDI_SCROLLBAR_ITEMS_MAX, items_max,
2654 GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
2655 GDI_SCROLLBAR_ITEM_POSITION, item_position,
2656 GDI_STATE, GD_BUTTON_UNPRESSED,
2657 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
2658 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
2659 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
2660 GDI_EVENT_MASK, event_mask,
2661 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2662 GDI_CALLBACK_ACTION, HandleControlButtons,
2666 Error(ERR_EXIT, "cannot create gadget");
2668 level_editor_gadget[id] = gi;
2672 static void CreateCheckbuttonGadgets()
2674 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
2675 struct GadgetInfo *gi;
2676 unsigned long event_mask;
2677 int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
2681 event_mask = GD_EVENT_PRESSED;
2683 gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
2684 gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
2685 gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
2686 gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
2687 gd_y = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS;
2689 for (i=0; i<ED_NUM_RADIOBUTTONS; i++)
2691 int id = radiobutton_info[i].gadget_id;
2694 (*radiobutton_info[i].value == radiobutton_info[i].checked_value);
2696 gi = CreateGadget(GDI_CUSTOM_ID, id,
2697 GDI_CUSTOM_TYPE_ID, i,
2698 GDI_INFO_TEXT, radiobutton_info[i].infotext,
2699 GDI_X, SX + radiobutton_info[i].x,
2700 GDI_Y, SY + radiobutton_info[i].y,
2701 GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
2702 GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
2703 GDI_TYPE, GD_TYPE_RADIO_BUTTON,
2704 GDI_RADIO_NR, radiobutton_info[i].radio_button_nr,
2705 GDI_CHECKED, checked,
2706 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
2707 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
2708 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
2709 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
2710 GDI_EVENT_MASK, event_mask,
2711 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2712 GDI_CALLBACK_ACTION, HandleRadiobuttons,
2716 Error(ERR_EXIT, "cannot create gadget");
2718 level_editor_gadget[id] = gi;
2721 for (i=0; i<ED_NUM_CHECKBUTTONS; i++)
2723 int id = checkbutton_info[i].gadget_id;
2725 if (id == GADGET_ID_STICK_ELEMENT)
2726 gd_y = DOOR_GFX_PAGEY1 + ED_STICKYBUTTON_YPOS;
2728 gd_y = DOOR_GFX_PAGEY1 + ED_CHECKBUTTON_YPOS;
2730 gi = CreateGadget(GDI_CUSTOM_ID, id,
2731 GDI_CUSTOM_TYPE_ID, i,
2732 GDI_INFO_TEXT, checkbutton_info[i].infotext,
2733 GDI_X, SX + checkbutton_info[i].x,
2734 GDI_Y, SY + checkbutton_info[i].y,
2735 GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
2736 GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
2737 GDI_TYPE, GD_TYPE_CHECK_BUTTON,
2738 GDI_CHECKED, *checkbutton_info[i].value,
2739 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
2740 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
2741 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
2742 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
2743 GDI_EVENT_MASK, event_mask,
2744 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2745 GDI_CALLBACK_ACTION, HandleCheckbuttons,
2749 Error(ERR_EXIT, "cannot create gadget");
2751 level_editor_gadget[id] = gi;
2755 void CreateLevelEditorGadgets()
2757 int old_game_status = game_status;
2759 /* setting 'game_status' is needed to get the right fonts for the editor */
2760 game_status = GAME_MODE_EDITOR;
2762 ReinitializeElementList();
2764 CreateControlButtons();
2765 CreateCounterButtons();
2766 CreateDrawingAreas();
2767 CreateTextInputGadgets();
2768 CreateSelectboxGadgets();
2769 CreateTextbuttonGadgets();
2770 CreateScrollbarGadgets();
2771 CreateCheckbuttonGadgets();
2773 game_status = old_game_status;
2776 void FreeLevelEditorGadgets()
2780 for (i=0; i<NUM_EDITOR_GADGETS; i++)
2781 FreeGadget(level_editor_gadget[i]);
2784 static void MapCounterButtons(int id)
2786 MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_down]);
2787 MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_text]);
2788 MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_up]);
2791 static void MapControlButtons()
2796 /* map toolbox buttons */
2797 for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
2798 MapGadget(level_editor_gadget[i]);
2800 /* map buttons to select elements */
2801 for (i=0; i<ED_NUM_ELEMENTLIST_BUTTONS; i++)
2802 MapGadget(level_editor_gadget[GADGET_ID_ELEMENTLIST_FIRST + i]);
2803 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL]);
2804 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_UP]);
2805 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_DOWN]);
2807 /* map buttons to select level */
2808 counter_id = ED_COUNTER_ID_SELECT_LEVEL;
2809 ModifyEditorCounterLimits(counter_id,
2810 leveldir_current->first_level,
2811 leveldir_current->last_level);
2812 ModifyEditorCounter(counter_id, *counterbutton_info[counter_id].value);
2813 MapCounterButtons(counter_id);
2816 static void MapDrawingArea(int id)
2818 MapGadget(level_editor_gadget[id]);
2821 static void MapTextInputGadget(int id)
2823 MapGadget(level_editor_gadget[textinput_info[id].gadget_id]);
2826 static void MapSelectboxGadget(int id)
2828 MapGadget(level_editor_gadget[selectbox_info[id].gadget_id]);
2831 static void MapTextbuttonGadget(int id)
2833 MapGadget(level_editor_gadget[textbutton_info[id].gadget_id]);
2836 static void MapRadiobuttonGadget(int id)
2838 MapGadget(level_editor_gadget[radiobutton_info[id].gadget_id]);
2841 static void MapCheckbuttonGadget(int id)
2843 MapGadget(level_editor_gadget[checkbutton_info[id].gadget_id]);
2846 static void MapMainDrawingArea()
2848 boolean no_horizontal_scrollbar = (lev_fieldx + 2 <= ed_fieldx);
2849 boolean no_vertical_scrollbar = (lev_fieldy + 2 <= ed_fieldy);
2852 for (i=ED_SCROLLBUTTON_ID_AREA_FIRST; i<=ED_SCROLLBUTTON_ID_AREA_LAST; i++)
2854 if (((i == ED_SCROLLBUTTON_ID_AREA_LEFT ||
2855 i == ED_SCROLLBUTTON_ID_AREA_RIGHT) &&
2856 no_horizontal_scrollbar) ||
2857 ((i == ED_SCROLLBUTTON_ID_AREA_UP ||
2858 i == ED_SCROLLBUTTON_ID_AREA_DOWN) &&
2859 no_vertical_scrollbar))
2862 MapGadget(level_editor_gadget[scrollbutton_info[i].gadget_id]);
2865 for (i=ED_SCROLLBAR_ID_AREA_FIRST; i<=ED_SCROLLBAR_ID_AREA_LAST; i++)
2867 if ((i == ED_SCROLLBAR_ID_AREA_HORIZONTAL && no_horizontal_scrollbar) ||
2868 (i == ED_SCROLLBAR_ID_AREA_VERTICAL && no_vertical_scrollbar))
2871 MapGadget(level_editor_gadget[scrollbar_info[i].gadget_id]);
2874 MapDrawingArea(GADGET_ID_DRAWING_LEVEL);
2877 static void UnmapDrawingArea(int id)
2879 UnmapGadget(level_editor_gadget[id]);
2882 void UnmapLevelEditorWindowGadgets()
2886 for (i=0; i<NUM_EDITOR_GADGETS; i++)
2887 if (level_editor_gadget[i]->x < SX + SXSIZE)
2888 UnmapGadget(level_editor_gadget[i]);
2891 void UnmapLevelEditorGadgets()
2895 for (i=0; i<NUM_EDITOR_GADGETS; i++)
2896 UnmapGadget(level_editor_gadget[i]);
2899 static void ResetUndoBuffer()
2901 undo_buffer_position = -1;
2902 undo_buffer_steps = -1;
2903 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
2906 static void DrawEditModeWindow()
2908 if (edit_mode == ED_MODE_INFO)
2909 DrawLevelInfoWindow();
2910 else if (edit_mode == ED_MODE_PROPERTIES)
2911 DrawPropertiesWindow();
2912 else /* edit_mode == ED_MODE_DRAWING */
2913 DrawDrawingWindow();
2916 static boolean LevelChanged()
2918 boolean level_changed = FALSE;
2921 for(y=0; y<lev_fieldy; y++)
2922 for(x=0; x<lev_fieldx; x++)
2923 if (Feld[x][y] != Ur[x][y])
2924 level_changed = TRUE;
2926 return level_changed;
2929 static boolean LevelContainsPlayer()
2931 boolean player_found = FALSE;
2934 for(y=0; y<lev_fieldy; y++)
2935 for(x=0; x<lev_fieldx; x++)
2936 if (Feld[x][y] == EL_PLAYER_1 ||
2937 Feld[x][y] == EL_SP_MURPHY)
2938 player_found = TRUE;
2940 return player_found;
2943 static void CopyPlayfield(short src[MAX_LEV_FIELDX][MAX_LEV_FIELDY],
2944 short dst[MAX_LEV_FIELDX][MAX_LEV_FIELDY])
2948 for(x=0; x<lev_fieldx; x++)
2949 for(y=0; y<lev_fieldy; y++)
2950 dst[x][y] = src[x][y];
2953 static void CopyCustomElementPropertiesToEditor(int element)
2957 i = properties_element - EL_CUSTOM_START;
2958 custom_element_change = level.custom_element[i].change;
2960 for (i=0; i < NUM_ELEMENT_PROPERTIES; i++)
2961 custom_element_properties[i] = HAS_PROPERTY(element, i);
2963 for (i=0; i < NUM_CHANGE_EVENTS; i++)
2964 custom_element_change_events[i] = HAS_CHANGE_EVENT(element, i);
2967 static void CopyCustomElementPropertiesToGame(int element)
2971 i = properties_element - EL_CUSTOM_START;
2972 level.custom_element[i].change = custom_element_change;
2974 for (i=0; i < NUM_ELEMENT_PROPERTIES; i++)
2975 SET_PROPERTY(element, i, custom_element_properties[i]);
2977 for (i=0; i < NUM_CHANGE_EVENTS; i++)
2978 SET_CHANGE_EVENT(element, i, custom_element_change_events[i]);
2980 /* copy change events also to special level editor variable */
2981 i = properties_element - EL_CUSTOM_START;
2982 custom_element_change = level.custom_element[i].change;
2987 CloseDoor(DOOR_CLOSE_ALL);
2988 OpenDoor(DOOR_OPEN_2 | DOOR_NO_DELAY);
2990 if (level_editor_test_game)
2992 CopyPlayfield(Ur, Feld);
2993 CopyPlayfield(FieldBackup, Ur);
2995 level_editor_test_game = FALSE;
2999 edit_mode = ED_MODE_DRAWING;
3000 edit_mode_properties = ED_MODE_PROPERTIES_INFO;
3008 /* copy default editor door content to main double buffer */
3009 BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
3010 DOOR_GFX_PAGEX6, DOOR_GFX_PAGEY1, DXSIZE, DYSIZE, DX, DY);
3012 /* draw mouse button brush elements */
3013 DrawMiniGraphicExt(drawto,
3014 DX + ED_WIN_MB_LEFT_XPOS, DY + ED_WIN_MB_LEFT_YPOS,
3015 el2edimg(new_element1));
3016 DrawMiniGraphicExt(drawto,
3017 DX + ED_WIN_MB_MIDDLE_XPOS, DY + ED_WIN_MB_MIDDLE_YPOS,
3018 el2edimg(new_element2));
3019 DrawMiniGraphicExt(drawto,
3020 DX + ED_WIN_MB_RIGHT_XPOS, DY + ED_WIN_MB_RIGHT_YPOS,
3021 el2edimg(new_element3));
3023 /* draw bigger door */
3024 DrawSpecialEditorDoor();
3026 /* draw new control window */
3027 BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
3028 DOOR_GFX_PAGEX8, 236, EXSIZE, EYSIZE, EX, EY);
3030 redraw_mask |= REDRAW_ALL;
3032 ReinitializeElementListButtons(); /* only needed after setup changes */
3035 MapControlButtons();
3037 /* copy actual editor door content to door double buffer for OpenDoor() */
3038 BlitBitmap(drawto, bitmap_db_door,
3039 DX, DY, DXSIZE, DYSIZE, DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
3041 DrawEditModeWindow();
3043 OpenDoor(DOOR_OPEN_1);
3046 static void AdjustDrawingAreaGadgets()
3048 int ed_xsize = lev_fieldx + 2;
3049 int ed_ysize = lev_fieldy + 2;
3050 int max_ed_fieldx = MAX_ED_FIELDX;
3051 int max_ed_fieldy = MAX_ED_FIELDY;
3052 boolean horizontal_scrollbar_needed;
3053 boolean vertical_scrollbar_needed;
3054 int x, y, width, height;
3055 int xoffset, yoffset;
3057 /* check if we need any scrollbars */
3058 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
3059 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
3061 /* check if we have a smaller editor field because of scrollbars */
3062 if (horizontal_scrollbar_needed)
3063 max_ed_fieldy = MAX_ED_FIELDY - 1;
3064 if (vertical_scrollbar_needed)
3065 max_ed_fieldx = MAX_ED_FIELDX - 1;
3067 /* check again if we now need more scrollbars because of less space */
3068 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
3069 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
3071 /* check if editor field gets even smaller after adding new scrollbars */
3072 if (horizontal_scrollbar_needed)
3073 max_ed_fieldy = MAX_ED_FIELDY - 1;
3074 if (vertical_scrollbar_needed)
3075 max_ed_fieldx = MAX_ED_FIELDX - 1;
3077 ed_fieldx = (ed_xsize < MAX_ED_FIELDX ? ed_xsize : max_ed_fieldx);
3078 ed_fieldy = (ed_ysize < MAX_ED_FIELDY ? ed_ysize : max_ed_fieldy);
3080 ModifyGadget(level_editor_gadget[GADGET_ID_DRAWING_LEVEL],
3081 GDI_WIDTH, ed_fieldx * MINI_TILEX,
3082 GDI_HEIGHT, ed_fieldy * MINI_TILEY,
3083 GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
3086 xoffset = (ed_fieldx == MAX_ED_FIELDX ? ED_SCROLLBUTTON_XSIZE : 0);
3087 yoffset = (ed_fieldy == MAX_ED_FIELDY ? ED_SCROLLBUTTON_YSIZE : 0);
3089 x = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_RIGHT].x + xoffset;
3090 y = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_DOWN].y + yoffset;
3092 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_RIGHT], GDI_X, x, GDI_END);
3093 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_DOWN], GDI_Y, y, GDI_END);
3095 width = scrollbar_info[ED_SCROLLBAR_ID_AREA_HORIZONTAL].width + xoffset;
3096 height = scrollbar_info[ED_SCROLLBAR_ID_AREA_VERTICAL].height + yoffset;
3098 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
3100 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldx,
3102 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
3104 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldy,
3108 static void AdjustLevelScrollPosition()
3110 if (level_xpos < -1)
3112 if (level_xpos > lev_fieldx - ed_fieldx + 1)
3113 level_xpos = lev_fieldx - ed_fieldx + 1;
3114 if (lev_fieldx < ed_fieldx - 2)
3117 if (level_ypos < -1)
3119 if (level_ypos > lev_fieldy - ed_fieldy + 1)
3120 level_ypos = lev_fieldy - ed_fieldy + 1;
3121 if (lev_fieldy < ed_fieldy - 2)
3125 static void AdjustEditorScrollbar(int id)
3127 struct GadgetInfo *gi = level_editor_gadget[id];
3128 int items_max, items_visible, item_position;
3130 if (id == GADGET_ID_SCROLL_HORIZONTAL)
3132 items_max = MAX(lev_fieldx + 2, ed_fieldx);
3133 items_visible = ed_fieldx;
3134 item_position = level_xpos + 1;
3138 items_max = MAX(lev_fieldy + 2, ed_fieldy);
3139 items_visible = ed_fieldy;
3140 item_position = level_ypos + 1;
3143 if (item_position > items_max - items_visible)
3144 item_position = items_max - items_visible;
3146 ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
3147 GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
3150 static void ModifyEditorTextInput(int textinput_id, char *new_text)
3152 int gadget_id = textinput_info[textinput_id].gadget_id;
3153 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
3155 ModifyGadget(gi, GDI_TEXT_VALUE, new_text, GDI_END);
3158 static void ModifyEditorCounter(int counter_id, int new_value)
3160 int *counter_value = counterbutton_info[counter_id].value;
3161 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
3162 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
3164 ModifyGadget(gi, GDI_NUMBER_VALUE, new_value, GDI_END);
3166 if (counter_value != NULL)
3167 *counter_value = gi->text.number_value;
3170 static void ModifyEditorCounterLimits(int counter_id, int min, int max)
3172 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
3173 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
3175 ModifyGadget(gi, GDI_NUMBER_MIN, min, GDI_NUMBER_MAX, max, GDI_END);
3178 static void ModifyEditorSelectbox(int selectbox_id, int new_value)
3180 int gadget_id = selectbox_info[selectbox_id].gadget_id;
3181 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
3182 int new_index_value = 0;
3185 for(i=0; selectbox_info[selectbox_id].options[i].text != NULL; i++)
3186 if (selectbox_info[selectbox_id].options[i].value == new_value)
3187 new_index_value = i;
3189 *selectbox_info[selectbox_id].value =
3190 selectbox_info[selectbox_id].options[new_index_value].value;
3192 ModifyGadget(gi, GDI_SELECTBOX_INDEX, new_index_value, GDI_END);
3195 static void PickDrawingElement(int button, int element)
3197 if (button < 1 || button > 3)
3202 new_element1 = element;
3203 DrawMiniGraphicExt(drawto,
3204 DX + ED_WIN_MB_LEFT_XPOS, DY + ED_WIN_MB_LEFT_YPOS,
3205 el2edimg(new_element1));
3207 else if (button == 2)
3209 new_element2 = element;
3210 DrawMiniGraphicExt(drawto,
3211 DX + ED_WIN_MB_MIDDLE_XPOS, DY + ED_WIN_MB_MIDDLE_YPOS,
3212 el2edimg(new_element2));
3216 new_element3 = element;
3217 DrawMiniGraphicExt(drawto,
3218 DX + ED_WIN_MB_RIGHT_XPOS, DY + ED_WIN_MB_RIGHT_YPOS,
3219 el2edimg(new_element3));
3222 redraw_mask |= REDRAW_DOOR_1;
3225 static void DrawDrawingWindow()
3227 SetMainBackgroundImage(IMG_UNDEFINED);
3229 UnmapLevelEditorWindowGadgets();
3231 AdjustDrawingAreaGadgets();
3232 AdjustLevelScrollPosition();
3233 AdjustEditorScrollbar(GADGET_ID_SCROLL_HORIZONTAL);
3234 AdjustEditorScrollbar(GADGET_ID_SCROLL_VERTICAL);
3236 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3237 MapMainDrawingArea();
3240 static void DrawElementBorder(int dest_x, int dest_y, int width, int height)
3242 int border_graphic = IMG_EDITOR_ELEMENT_BORDER;
3245 int num_mini_tilex = width / MINI_TILEX + 1;
3246 int num_mini_tiley = width / MINI_TILEY + 1;
3249 getMiniGraphicSource(border_graphic, &src_bitmap, &src_x, &src_y);
3251 for (y=0; y < num_mini_tiley; y++)
3252 for (x=0; x < num_mini_tilex; x++)
3253 BlitBitmap(src_bitmap, drawto, src_x, src_y, MINI_TILEX, MINI_TILEY,
3254 dest_x - MINI_TILEX / 2 + x * MINI_TILEX,
3255 dest_y - MINI_TILEY / 2 + y * MINI_TILEY);
3257 ClearRectangle(drawto, dest_x - 1, dest_y - 1, width + 2, height + 2);
3260 static void DrawRandomPlacementBackgroundArea()
3262 int area_x = ED_AREA_RANDOM_BACKGROUND_XPOS / MINI_TILEX;
3263 int area_y = ED_AREA_RANDOM_BACKGROUND_YPOS / MINI_TILEY;
3264 int area_sx = SX + ED_AREA_RANDOM_BACKGROUND_XPOS;
3265 int area_sy = SY + ED_AREA_RANDOM_BACKGROUND_YPOS;
3267 ElementContent[0][0][0] = random_placement_background_element;
3269 DrawElementBorder(area_sx, area_sy, MINI_TILEX, MINI_TILEY);
3270 DrawMiniElement(area_x, area_y, ElementContent[0][0][0]);
3272 MapDrawingArea(GADGET_ID_RANDOM_BACKGROUND);
3275 static void DrawLevelInfoWindow()
3277 char infotext[MAX_OUTPUT_LINESIZE + 1];
3278 int max_infotext_len = getMaxInfoTextLength();
3279 int xoffset_above = 0;
3280 int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
3281 int xoffset_right = getCounterGadgetWidth();
3282 int yoffset_right = ED_BORDER_SIZE;
3283 int xoffset_right2 = ED_CHECKBUTTON_XSIZE + 2 * ED_GADGET_DISTANCE;
3284 int yoffset_right2 = ED_BORDER_SIZE;
3287 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
3289 UnmapLevelEditorWindowGadgets();
3291 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS_YPOS,
3292 "Level Settings", FONT_TITLE_1);
3293 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS2_YPOS,
3294 "Editor Settings", FONT_TITLE_1);
3296 /* draw counter gadgets */
3297 for (i=ED_COUNTER_ID_LEVEL_FIRST; i<=ED_COUNTER_ID_LEVEL_LAST; i++)
3299 if (counterbutton_info[i].infotext_above)
3301 x = counterbutton_info[i].x + xoffset_above;
3302 y = counterbutton_info[i].y + yoffset_above;
3304 sprintf(infotext, "%s:", counterbutton_info[i].infotext_above);
3305 infotext[max_infotext_len] = '\0';
3306 DrawTextF(x, y, FONT_TEXT_1, infotext);
3309 if (counterbutton_info[i].infotext_right)
3311 x = counterbutton_info[i].x + xoffset_right;
3312 y = counterbutton_info[i].y + yoffset_right;
3314 sprintf(infotext, "%s", counterbutton_info[i].infotext_right);
3315 infotext[max_infotext_len] = '\0';
3316 DrawTextF(x, y, FONT_TEXT_1, infotext);
3319 ModifyEditorCounter(i, *counterbutton_info[i].value);
3320 MapCounterButtons(i);
3323 /* draw text input gadgets */
3324 for (i=ED_TEXTINPUT_ID_LEVEL_FIRST; i<=ED_TEXTINPUT_ID_LEVEL_LAST; i++)
3326 x = textinput_info[i].x + xoffset_above;
3327 y = textinput_info[i].y + yoffset_above;
3329 sprintf(infotext, "%s:", textinput_info[i].infotext);
3330 infotext[max_infotext_len] = '\0';
3332 DrawTextF(x, y, FONT_TEXT_1, infotext);
3333 ModifyEditorTextInput(i, textinput_info[i].value);
3334 MapTextInputGadget(i);
3337 /* draw radiobutton gadgets */
3338 for (i=ED_RADIOBUTTON_ID_LEVEL_FIRST; i<=ED_RADIOBUTTON_ID_LEVEL_LAST; i++)
3341 (*radiobutton_info[i].value == radiobutton_info[i].checked_value);
3343 x = radiobutton_info[i].x + xoffset_right2;
3344 y = radiobutton_info[i].y + yoffset_right2;
3346 DrawTextF(x, y, FONT_TEXT_1, radiobutton_info[i].text);
3347 ModifyGadget(level_editor_gadget[radiobutton_info[i].gadget_id],
3348 GDI_CHECKED, checked, GDI_END);
3349 MapRadiobuttonGadget(i);
3352 /* draw checkbutton gadgets */
3353 for (i=ED_CHECKBUTTON_ID_LEVEL_FIRST; i<=ED_CHECKBUTTON_ID_LEVEL_LAST; i++)
3355 x = checkbutton_info[i].x + xoffset_right2;
3356 y = checkbutton_info[i].y + yoffset_right2;
3358 DrawTextF(x, y, FONT_TEXT_1, checkbutton_info[i].text);
3359 ModifyGadget(level_editor_gadget[checkbutton_info[i].gadget_id],
3360 GDI_CHECKED, *checkbutton_info[i].value, GDI_END);
3361 MapCheckbuttonGadget(i);
3364 /* draw drawing area */
3365 DrawRandomPlacementBackgroundArea();
3368 static void DrawAmoebaContentArea()
3370 int area_x = ED_AREA_ELEM_CONTENT_XPOS / MINI_TILEX;
3371 int area_y = ED_AREA_ELEM_CONTENT_YPOS / MINI_TILEY;
3372 int area_sx = SX + ED_AREA_ELEM_CONTENT_XPOS;
3373 int area_sy = SY + ED_AREA_ELEM_CONTENT_YPOS;
3375 ElementContent[0][0][0] = level.amoeba_content;
3377 DrawElementBorder(area_sx, area_sy, MINI_TILEX, MINI_TILEY);
3378 DrawMiniElement(area_x, area_y, ElementContent[0][0][0]);
3380 DrawText(area_sx + TILEX, area_sy + 1, "Content of amoeba", FONT_TEXT_1);
3382 MapDrawingArea(GADGET_ID_AMOEBA_CONTENT);
3385 static void DrawCustomChangedArea()
3387 struct GadgetInfo *gi = level_editor_gadget[GADGET_ID_CUSTOM_CHANGED];
3389 int xoffset_right2 = ED_CHECKBUTTON_XSIZE + 2 * ED_GADGET_DISTANCE;
3390 int yoffset_right2 = ED_BORDER_SIZE;
3391 int i = ED_CHECKBUTTON_ID_CUSTOM_CHANGEABLE;
3392 int text_len = strlen(checkbutton_info[i].text);
3393 int text_width = text_len * getFontWidth(FONT_TEXT_1);
3394 int xpos = checkbutton_info[i].x + 2 * xoffset_right2 + text_width;
3395 int ypos = checkbutton_info[i].y + yoffset_right2;
3397 int xpos = ED_AREA_ELEM_CONTENT2_XPOS;
3398 int ypos = ED_AREA_ELEM_CONTENT2_YPOS;
3400 int area_x = xpos / MINI_TILEX;
3401 int area_y = ypos / MINI_TILEY;
3402 int area_sx = SX + xpos;
3403 int area_sy = SY + ypos;
3405 if (!IS_CUSTOM_ELEMENT(properties_element))
3407 /* this should never happen */
3408 Error(ERR_WARN, "element %d is no custom element", properties_element);
3413 ElementContent[0][0][0] = custom_element_change.successor;
3415 DrawElementBorder(area_sx, area_sy, MINI_TILEX, MINI_TILEY);
3417 DrawMiniGraphicExt(drawto,
3420 el2edimg(ElementContent[0][0][0]));
3422 DrawMiniElement(area_x, area_y, ElementContent[0][0][0]);
3426 DrawText(area_sx + TILEX, area_sy + 1, "Element after change", FONT_TEXT_1);
3429 MapDrawingArea(GADGET_ID_CUSTOM_CHANGED);
3432 static void DrawElementContentAreas()
3434 int counter_id = ED_COUNTER_ID_ELEMENT_CONTENT;
3435 int area_x = ED_AREA_ELEM_CONTENT_XPOS / MINI_TILEX;
3436 int area_y = ED_AREA_ELEM_CONTENT_YPOS / MINI_TILEY;
3437 int area_sx = SX + ED_AREA_ELEM_CONTENT_XPOS;
3438 int area_sy = SY + ED_AREA_ELEM_CONTENT_YPOS;
3439 int xoffset_right = getCounterGadgetWidth();
3440 int yoffset_right = ED_BORDER_SIZE;
3443 for (i=0; i<MAX_ELEMENT_CONTENTS; i++)
3446 ElementContent[i][x][y] = level.yam_content[i][x][y];
3448 for (i=0; i<MAX_ELEMENT_CONTENTS; i++)
3449 UnmapDrawingArea(GADGET_ID_ELEMENT_CONTENT_0 + i);
3451 /* display counter to choose number of element content areas */
3452 x = counterbutton_info[counter_id].x + xoffset_right;
3453 y = counterbutton_info[counter_id].y + yoffset_right;
3454 DrawTextF(x, y, FONT_TEXT_1, "number of content areas");
3456 ModifyEditorCounter(counter_id, *counterbutton_info[counter_id].value);
3457 MapCounterButtons(counter_id);
3459 /* delete content areas in case of reducing number of them */
3460 DrawBackground(SX, area_sy - MINI_TILEX, SXSIZE, 12 * MINI_TILEY);
3462 for (i=0; i<level.num_yam_contents; i++)
3463 DrawElementBorder(area_sx + 5 * (i % 4) * MINI_TILEX,
3464 area_sy + 6 * (i / 4) * MINI_TILEY,
3465 3 * MINI_TILEX, 3 * MINI_TILEY);
3467 DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 0 * MINI_TILEY + 1,
3468 "Content", FONT_TEXT_1);
3469 DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 1 * MINI_TILEY + 1,
3470 "when", FONT_TEXT_1);
3471 DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 2 * MINI_TILEY + 1,
3472 "smashed", FONT_TEXT_1);
3474 for (i=0; i<level.num_yam_contents; i++)
3478 DrawMiniElement(area_x + 5 * (i % 4) + x, area_y + 6 * (i / 4) + y,
3479 ElementContent[i][x][y]);
3481 DrawTextF(area_sx - SX + 5 * (i % 4) * MINI_TILEX + MINI_TILEX + 1,
3482 area_sy - SY + 6 * (i / 4) * MINI_TILEY + 4 * MINI_TILEY - 4,
3483 FONT_TEXT_1, "%d", i + 1);
3486 for (i=0; i<level.num_yam_contents; i++)
3487 MapDrawingArea(GADGET_ID_ELEMENT_CONTENT_0 + i);
3490 #define TEXT_COLLECTING "Score for collecting"
3491 #define TEXT_SMASHING "Score for smashing"
3492 #define TEXT_CRACKING "Score for cracking"
3493 #define TEXT_SPEED "Speed of amoeba growth"
3494 #define TEXT_DURATION "Duration when activated"
3501 } elements_with_counter[] =
3503 { EL_EMERALD, &level.score[SC_EMERALD], TEXT_COLLECTING },
3504 { EL_BD_DIAMOND, &level.score[SC_EMERALD], TEXT_COLLECTING },
3505 { EL_EMERALD_YELLOW, &level.score[SC_EMERALD], TEXT_COLLECTING },
3506 { EL_EMERALD_RED, &level.score[SC_EMERALD], TEXT_COLLECTING },
3507 { EL_EMERALD_PURPLE, &level.score[SC_EMERALD], TEXT_COLLECTING },
3508 { EL_DIAMOND, &level.score[SC_DIAMOND], TEXT_COLLECTING },
3509 { EL_BUG_RIGHT, &level.score[SC_BUG], TEXT_SMASHING },
3510 { EL_BUG_UP, &level.score[SC_BUG], TEXT_SMASHING },
3511 { EL_BUG_LEFT, &level.score[SC_BUG], TEXT_SMASHING },
3512 { EL_BUG_DOWN, &level.score[SC_BUG], TEXT_SMASHING },
3513 { EL_BD_BUTTERFLY_RIGHT,&level.score[SC_BUG], TEXT_SMASHING },
3514 { EL_BD_BUTTERFLY_UP, &level.score[SC_BUG], TEXT_SMASHING },
3515 { EL_BD_BUTTERFLY_LEFT, &level.score[SC_BUG], TEXT_SMASHING },
3516 { EL_BD_BUTTERFLY_DOWN, &level.score[SC_BUG], TEXT_SMASHING },
3517 { EL_SPACESHIP_RIGHT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
3518 { EL_SPACESHIP_UP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
3519 { EL_SPACESHIP_LEFT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
3520 { EL_SPACESHIP_DOWN, &level.score[SC_SPACESHIP], TEXT_SMASHING },
3521 { EL_BD_FIREFLY_RIGHT,&level.score[SC_SPACESHIP], TEXT_SMASHING },
3522 { EL_BD_FIREFLY_UP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
3523 { EL_BD_FIREFLY_LEFT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
3524 { EL_BD_FIREFLY_DOWN, &level.score[SC_SPACESHIP], TEXT_SMASHING },
3525 { EL_YAMYAM, &level.score[SC_YAMYAM], TEXT_SMASHING },
3526 { EL_DARK_YAMYAM, &level.score[SC_YAMYAM], TEXT_SMASHING },
3527 { EL_ROBOT, &level.score[SC_ROBOT], TEXT_SMASHING },
3528 { EL_PACMAN_RIGHT, &level.score[SC_PACMAN], TEXT_SMASHING },
3529 { EL_PACMAN_UP, &level.score[SC_PACMAN], TEXT_SMASHING },
3530 { EL_PACMAN_LEFT, &level.score[SC_PACMAN], TEXT_SMASHING },
3531 { EL_PACMAN_DOWN, &level.score[SC_PACMAN], TEXT_SMASHING },
3532 { EL_NUT, &level.score[SC_NUT], TEXT_CRACKING },
3533 { EL_DYNAMITE, &level.score[SC_DYNAMITE], TEXT_COLLECTING },
3534 { EL_KEY_1, &level.score[SC_KEY], TEXT_COLLECTING },
3535 { EL_KEY_2, &level.score[SC_KEY], TEXT_COLLECTING },
3536 { EL_KEY_3, &level.score[SC_KEY], TEXT_COLLECTING },
3537 { EL_KEY_4, &level.score[SC_KEY], TEXT_COLLECTING },
3538 { EL_EM_KEY_1_FILE, &level.score[SC_KEY], TEXT_COLLECTING },
3539 { EL_EM_KEY_2_FILE, &level.score[SC_KEY], TEXT_COLLECTING },
3540 { EL_EM_KEY_3_FILE, &level.score[SC_KEY], TEXT_COLLECTING },
3541 { EL_EM_KEY_4_FILE, &level.score[SC_KEY], TEXT_COLLECTING },
3542 { EL_AMOEBA_WET, &level.amoeba_speed, TEXT_SPEED },
3543 { EL_AMOEBA_DRY, &level.amoeba_speed, TEXT_SPEED },
3544 { EL_AMOEBA_FULL, &level.amoeba_speed, TEXT_SPEED },
3545 { EL_BD_AMOEBA, &level.amoeba_speed, TEXT_SPEED },
3546 { EL_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION },
3547 { EL_ROBOT_WHEEL, &level.time_wheel, TEXT_DURATION },
3551 static boolean checkPropertiesConfig()
3555 if (IS_GEM(properties_element) ||
3556 IS_CUSTOM_ELEMENT(properties_element) ||
3557 HAS_CONTENT(properties_element))
3560 for (i=0; elements_with_counter[i].element != -1; i++)
3561 if (elements_with_counter[i].element == properties_element)
3567 static void DrawPropertiesConfig()
3569 boolean element_has_score = FALSE;
3570 char *element_score_text = NULL;
3571 static int temporary_dummy_score = 0;
3572 int counter_id = ED_COUNTER_ID_ELEMENT_SCORE;
3573 int xoffset_right = getCounterGadgetWidth();
3574 int yoffset_right = ED_BORDER_SIZE;
3575 int xoffset_right2 = ED_CHECKBUTTON_XSIZE + 2 * ED_GADGET_DISTANCE;
3576 int yoffset_right2 = ED_BORDER_SIZE;
3579 /* check if there are elements where a score can be chosen for */
3580 for (i=0; elements_with_counter[i].element != -1; i++)
3582 if (elements_with_counter[i].element == properties_element)
3585 counterbutton_info[counter_id].value = elements_with_counter[i].value;
3586 element_score_text = elements_with_counter[i].text;
3587 element_has_score = TRUE;
3589 int x = counterbutton_info[counter_id].x + xoffset_right;
3590 int y = counterbutton_info[counter_id].y + yoffset_right;
3592 counterbutton_info[counter_id].value = elements_with_counter[i].value;
3593 DrawTextF(x, y, FONT_TEXT_1, elements_with_counter[i].text);
3595 ModifyEditorCounter(counter_id, *counterbutton_info[counter_id].value);
3596 MapCounterButtons(counter_id);
3602 if (IS_CUSTOM_ELEMENT(properties_element))
3604 counterbutton_info[counter_id].value = &temporary_dummy_score;
3605 element_score_text = "Score for certain actions";
3606 element_has_score = TRUE;
3609 if (element_has_score)
3611 int x = counterbutton_info[counter_id].x + xoffset_right;
3612 int y = counterbutton_info[counter_id].y + yoffset_right;
3614 DrawTextF(x, y, FONT_TEXT_1, element_score_text);
3616 ModifyEditorCounter(counter_id, *counterbutton_info[counter_id].value);
3617 MapCounterButtons(counter_id);
3620 if (HAS_CONTENT(properties_element))
3622 /* draw stickybutton gadget */
3623 i = ED_CHECKBUTTON_ID_STICK_ELEMENT;
3624 checkbutton_info[i].y = ED_COUNTER_YPOS(4);
3625 x = checkbutton_info[i].x + xoffset_right2;
3626 y = checkbutton_info[i].y + yoffset_right2;
3628 DrawTextF(x, y, FONT_TEXT_1, checkbutton_info[i].text);
3629 ModifyGadget(level_editor_gadget[checkbutton_info[i].gadget_id],
3630 GDI_CHECKED, *checkbutton_info[i].value,
3631 GDI_Y, SY + checkbutton_info[i].y, GDI_END);
3632 MapCheckbuttonGadget(i);
3634 if (HAS_CONTENT(properties_element))
3636 if (IS_AMOEBOID(properties_element))
3637 DrawAmoebaContentArea();
3639 DrawElementContentAreas();
3643 if (IS_GEM(properties_element))
3645 /* draw checkbutton gadget */
3646 i = ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS;
3647 x = checkbutton_info[i].x + xoffset_right2;
3648 y = checkbutton_info[i].y + yoffset_right2;
3650 DrawTextF(x, y, FONT_TEXT_1, checkbutton_info[i].text);
3651 ModifyGadget(level_editor_gadget[checkbutton_info[i].gadget_id],
3652 GDI_CHECKED, *checkbutton_info[i].value, GDI_END);
3653 MapCheckbuttonGadget(i);
3656 if (IS_CUSTOM_ELEMENT(properties_element))
3658 CopyCustomElementPropertiesToEditor(properties_element);
3660 /* draw checkbutton gadgets */
3661 for (i = ED_CHECKBUTTON_ID_CUSTOM_FIRST;
3662 i <= ED_CHECKBUTTON_ID_CUSTOM_LAST; i++)
3664 x = checkbutton_info[i].x + xoffset_right2;
3665 y = checkbutton_info[i].y + yoffset_right2;
3667 DrawTextF(x, y, FONT_TEXT_1, checkbutton_info[i].text);
3668 ModifyGadget(level_editor_gadget[checkbutton_info[i].gadget_id],
3669 GDI_CHECKED, *checkbutton_info[i].value, GDI_END);
3670 MapCheckbuttonGadget(i);
3675 char *getElementDescriptionFilename(int element)
3677 char *docs_dir = options.docs_directory;
3678 char *elements_subdir = "elements";
3679 static char *filename = NULL;
3680 char basename[MAX_FILENAME_LEN];
3682 if (filename != NULL)
3685 /* 1st try: look for element description file for exactly this element */
3686 sprintf(basename, "%s.txt", element_info[element].token_name);
3687 filename = getPath3(docs_dir, elements_subdir, basename);
3688 if (fileExists(filename))
3693 /* 2nd try: look for element description file for this element's class */
3694 sprintf(basename, "%s.txt", element_info[element].class_name);
3695 filename = getPath3(docs_dir, elements_subdir, basename);
3696 if (fileExists(filename))
3702 static boolean PrintInfoText(char *text, int font_nr, int screen_line)
3704 int font_height = getFontHeight(font_nr);
3705 int pad_x = ED_SETTINGS_XPOS;
3706 int pad_y = 5 * TILEY;
3707 int sx = SX + pad_x;
3708 int sy = SY + pad_y;
3709 int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
3711 if (screen_line >= max_lines_per_screen)
3714 DrawText(sx, sy + screen_line * font_height, text, font_nr);
3719 static int PrintElementDescriptionFromFile(char *filename, int screen_line)
3721 int font_nr = FONT_TEXT_2;
3722 int font_width = getFontWidth(font_nr);
3723 int pad_x = ED_SETTINGS_XPOS;
3724 int max_chars_per_line = (SXSIZE - 2 * pad_x) / font_width;
3725 char line[MAX_LINE_LEN];
3726 char buffer[max_chars_per_line + 1];
3728 int lines_printed = 0;
3731 if (filename == NULL)
3734 if (!(file = fopen(filename, MODE_READ)))
3742 char *line_ptr, *word_ptr;
3743 boolean last_line_was_empty = TRUE;
3745 /* read next line of input file */
3746 if (!fgets(line, MAX_LINE_LEN, file))
3749 /* skip comments (lines directly beginning with '#') */
3753 /* cut trailing newline from input line */
3754 for (line_ptr = line; *line_ptr; line_ptr++)
3756 if (*line_ptr == '\n' || *line_ptr == '\r')
3763 if (strlen(line) == 0) /* special case: force empty line */
3770 boolean print_buffer = FALSE;
3773 /* skip leading whitespaces */
3774 while (*word_ptr == ' ' || *word_ptr == '\t')
3777 line_ptr = word_ptr;
3780 /* look for end of next word */
3781 while (*line_ptr != ' ' && *line_ptr != '\t' && *line_ptr != '\0')
3791 else if (*word_ptr == '\n') /* special case: force empty line */
3793 if (buffer_len == 0)
3796 /* prevent printing of multiple empty lines */
3797 if (buffer_len > 0 || !last_line_was_empty)
3798 print_buffer = TRUE;
3800 else if (word_len < max_chars_per_line - buffer_len)
3802 /* word fits into text buffer -- add word */
3805 buffer[buffer_len++] = ' ';
3807 strncpy(&buffer[buffer_len], word_ptr, word_len);
3808 buffer_len += word_len;
3809 buffer[buffer_len] = '\0';
3810 word_ptr += word_len;
3812 else if (buffer_len > 0)
3814 /* not enough space left for word in text buffer -- print buffer */
3816 print_buffer = TRUE;
3820 /* word does not fit at all into empty text buffer -- cut word */
3822 strncpy(buffer, word_ptr, max_chars_per_line);
3823 buffer[max_chars_per_line] = '\0';
3824 word_ptr += max_chars_per_line;
3825 print_buffer = TRUE;
3830 if (!PrintInfoText(buffer, font_nr, screen_line + lines_printed))
3831 return lines_printed;
3833 last_line_was_empty = (buffer_len == 0);
3838 print_buffer = FALSE;
3846 if (PrintInfoText(buffer, font_nr, screen_line + lines_printed))
3849 return lines_printed;
3852 static void DrawPropertiesTabulatorGadgets()
3854 struct GadgetInfo *gd_gi = level_editor_gadget[GADGET_ID_PROPERTIES_INFO];
3855 struct GadgetDesign *gd = &gd_gi->alt_design[GD_BUTTON_UNPRESSED];
3856 int gd_x = gd->x + gd_gi->border.width / 2;
3857 int gd_y = gd->y + gd_gi->height - 1;
3858 Pixel tab_color = GetPixel(gd->bitmap, gd_x, gd_y);
3859 int id_first = ED_TEXTBUTTON_ID_PROPERTIES_INFO;
3860 int id_last = ED_TEXTBUTTON_ID_PROPERTIES_INFO;
3863 /* draw additional "configure" tabulator for configurable elements */
3864 if (checkPropertiesConfig())
3865 id_last = ED_TEXTBUTTON_ID_PROPERTIES_CONFIG;
3867 /* draw additional "advanced" tabulator for custom elements */
3868 if (IS_CUSTOM_ELEMENT(properties_element))
3869 id_last = ED_TEXTBUTTON_ID_PROPERTIES_ADVANCED;
3871 for (i=id_first; i <= id_last; i++)
3873 int gadget_id = textbutton_info[i].gadget_id;
3874 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
3875 boolean active = (i != edit_mode_properties);
3877 /* draw background line below tabulator button */
3878 ClearRectangleOnBackground(drawto, gi->x, gi->y + gi->height, gi->width,1);
3880 /* draw solid line below inactive tabulator buttons */
3881 if (!active && tab_color != BLACK_PIXEL) /* black => transparent */
3882 FillRectangle(drawto, gi->x, gi->y + gi->height, gi->width,1, tab_color);
3884 ModifyGadget(gi, GDI_ACTIVE, active, GDI_END);
3885 MapTextbuttonGadget(i);
3888 /* draw little border line below tabulator buttons */
3889 if (tab_color != BLACK_PIXEL) /* black => transparent */
3890 FillRectangle(drawto, gd_gi->x, gd_gi->y + gd_gi->height + 1,
3891 3 * gd_gi->width + 2 * ED_GADGET_DISTANCE,
3892 ED_GADGET_DISTANCE, tab_color);
3895 static void DrawPropertiesInfo()
3904 /* configurable properties */
3905 { EP_INDESTRUCTIBLE, "- undestructible" },
3906 { EP_DIGGABLE, "- diggable" },
3907 { EP_COLLECTIBLE, "- collectible" },
3908 { EP_PUSHABLE, "- pushable" },
3909 { EP_CAN_FALL, "- can fall" },
3910 { EP_CAN_SMASH, "- can smash other objects" },
3911 { EP_CAN_MOVE, "- can move" },
3912 { EP_SLIPPERY, "- slippery for falling objects" },
3913 { EP_EM_SLIPPERY_WALL, "- slippery for some gems (EM style)" },
3914 { EP_WALKABLE_OVER, "- player can walk over it" },
3915 { EP_WALKABLE_INSIDE, "- player can walk inside it" },
3916 { EP_WALKABLE_UNDER, "- player can walk under it" },
3917 { EP_PASSABLE_OVER, "- player can pass over it" },
3918 { EP_PASSABLE_INSIDE, "- player can pass through it" },
3919 { EP_PASSABLE_UNDER, "- player can pass under it" },
3921 /* pre-defined properties */
3922 { EP_CAN_PASS_MAGIC_WALL, "- can pass magic walls" },
3923 { EP_DONT_TOUCH, "- deadly when touched" },
3924 { EP_ENEMY, "- can kill the player" },
3925 { EP_DONT_GO_TO, "- deadly when walked to" },
3926 { EP_CAN_EXPLODE, "- can explode" },
3927 { EP_HAS_CONTENT, "- can contain other elements" },
3931 char *filename = getElementDescriptionFilename(properties_element);
3932 char *percentage_text = "In this level:";
3933 char *properties_text = "Standard properties:";
3935 int num_elements_in_level;
3936 int num_standard_properties = 0;
3937 int font1_nr = FONT_TEXT_1;
3938 int font2_nr = FONT_TEXT_2;
3939 int font1_width = getFontWidth(font1_nr);
3940 int font2_height = getFontHeight(font2_nr);
3941 int pad_x = ED_SETTINGS_XPOS;
3942 int pad_y = 5 * TILEY;
3943 int screen_line = 2;
3946 num_elements_in_level = 0;
3947 for (y=0; y<lev_fieldy; y++)
3948 for (x=0; x<lev_fieldx; x++)
3949 if (Feld[x][y] == properties_element)
3950 num_elements_in_level++;
3951 percentage = num_elements_in_level * 100.0 / (lev_fieldx * lev_fieldy);
3953 DrawTextF(pad_x, pad_y, font1_nr, percentage_text);
3954 DrawTextF(pad_x + strlen(percentage_text) * font1_width, pad_y,
3955 font2_nr, "%d (%.2f%%)", num_elements_in_level, percentage);
3957 for (i=0; properties[i].value != -1; i++)
3958 if (HAS_PROPERTY(properties_element, properties[i].value))
3959 num_standard_properties++;
3962 if (num_standard_properties > 0)
3964 DrawTextF(pad_x, pad_y + screen_line * font2_height, font1_nr,
3968 for (i=0; properties[i].value != -1; i++)
3970 if (!HAS_PROPERTY(properties_element, properties[i].value))
3973 DrawTextF(pad_x, pad_y + screen_line * font2_height, font2_nr,
3974 properties[i].text);
3982 PrintInfoText("Description:", FONT_TEXT_1, screen_line);
3983 if (PrintElementDescriptionFromFile(filename, screen_line + 1) == 0)
3984 PrintInfoText("No description available.", FONT_TEXT_1, screen_line);
3987 static void DrawPropertiesAdvanced()
3989 char infotext[MAX_OUTPUT_LINESIZE + 1];
3990 int max_infotext_len = getMaxInfoTextLength();
3991 int xoffset_right = getCounterGadgetWidth();
3992 int yoffset_right = ED_BORDER_SIZE;
3993 int xoffset_right2 = ED_CHECKBUTTON_XSIZE + 2 * ED_GADGET_DISTANCE;
3994 int yoffset_right2 = ED_BORDER_SIZE;
3997 CopyCustomElementPropertiesToEditor(properties_element);
3999 /* draw stickybutton gadget */
4000 i = ED_CHECKBUTTON_ID_STICK_ELEMENT;
4001 checkbutton_info[i].y = ED_COUNTER_YPOS2(4);
4002 x = checkbutton_info[i].x + xoffset_right2;
4003 y = checkbutton_info[i].y + yoffset_right2;
4005 DrawTextF(x, y, FONT_TEXT_1, checkbutton_info[i].text);
4006 ModifyGadget(level_editor_gadget[checkbutton_info[i].gadget_id],
4007 GDI_CHECKED, *checkbutton_info[i].value,
4008 GDI_Y, SY + checkbutton_info[i].y, GDI_END);
4009 MapCheckbuttonGadget(i);
4011 /* draw counter gadgets */
4012 for (i=ED_COUNTER_ID_CHANGE_FIRST; i<=ED_COUNTER_ID_CHANGE_LAST; i++)
4014 if (counterbutton_info[i].infotext_right)
4016 x = counterbutton_info[i].x + xoffset_right;
4017 y = counterbutton_info[i].y + yoffset_right;
4019 sprintf(infotext, "%s", counterbutton_info[i].infotext_right);
4020 infotext[max_infotext_len] = '\0';
4021 DrawTextF(x, y, FONT_TEXT_1, infotext);
4024 ModifyEditorCounter(i, *counterbutton_info[i].value);
4025 MapCounterButtons(i);
4028 /* draw checkbutton gadgets */
4029 for (i = ED_CHECKBUTTON_ID_CHANGE_FIRST;
4030 i <= ED_CHECKBUTTON_ID_CHANGE_LAST; i++)
4032 x = checkbutton_info[i].x + xoffset_right2;
4033 y = checkbutton_info[i].y + yoffset_right2;
4035 DrawTextF(x, y, FONT_TEXT_1, checkbutton_info[i].text);
4036 ModifyGadget(level_editor_gadget[checkbutton_info[i].gadget_id],
4037 GDI_CHECKED, *checkbutton_info[i].value, GDI_END);
4038 MapCheckbuttonGadget(i);
4041 DrawCustomChangedArea();
4043 /* draw selectbox gadgets */
4044 for (i=ED_SELECTBOX_ID_CHANGE_FIRST; i<=ED_SELECTBOX_ID_CHANGE_LAST; i++)
4046 int yoffset = ED_BORDER_SIZE;
4048 x = selectbox_info[i].x;
4049 y = selectbox_info[i].y + yoffset;
4051 DrawTextF(x, y, FONT_TEXT_1, selectbox_info[i].text);
4053 ModifyEditorSelectbox(i, *selectbox_info[i].value);
4055 ModifyGadget(level_editor_gadget[selectbox_info[i].gadget_id],
4056 GDI_SELECTBOX_INDEX, *selectbox_info[i].index, GDI_END);
4058 MapSelectboxGadget(i);
4062 static void DrawPropertiesWindow()
4067 /* make sure that previous properties edit mode exists for this element */
4068 if (edit_mode_properties == ED_MODE_PROPERTIES_ADVANCED &&
4069 !IS_CUSTOM_ELEMENT(properties_element))
4070 edit_mode_properties = ED_MODE_PROPERTIES_CONFIG;
4072 if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG &&
4073 !checkPropertiesConfig())
4074 edit_mode_properties = ED_MODE_PROPERTIES_INFO;
4076 UnmapLevelEditorWindowGadgets();
4078 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
4081 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS_YPOS,
4082 "Element Settings", FONT_TITLE_1);
4084 DrawElementBorder(SX + xstart * MINI_TILEX,
4085 SY + ystart * MINI_TILEY + MINI_TILEY / 2,
4087 DrawGraphicAnimationExt(drawto,
4088 SX + xstart * MINI_TILEX,
4089 SY + ystart * MINI_TILEY + MINI_TILEY / 2,
4090 el2img(properties_element), -1, NO_MASKING);
4092 FrameCounter = 0; /* restart animation frame counter */
4094 DrawTextF((xstart + 3) * MINI_TILEX, (ystart + 1) * MINI_TILEY,
4095 FONT_TEXT_1, getElementInfoText(properties_element));
4097 DrawPropertiesTabulatorGadgets();
4099 if (edit_mode_properties == ED_MODE_PROPERTIES_INFO)
4100 DrawPropertiesInfo();
4101 else if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG)
4102 DrawPropertiesConfig();
4103 else /* edit_mode_properties == ED_MODE_PROPERTIES_ADVANCED */
4104 DrawPropertiesAdvanced();
4107 static void DrawLineElement(int sx, int sy, int element, boolean change_level)
4109 int lx = sx + level_xpos;
4110 int ly = sy + level_ypos;
4112 DrawMiniElement(sx, sy, (element < 0 ? Feld[lx][ly] : element));
4115 Feld[lx][ly] = element;
4118 static void DrawLine(int from_x, int from_y, int to_x, int to_y,
4119 int element, boolean change_level)
4121 if (from_y == to_y) /* horizontal line */
4127 swap_numbers(&from_x, &to_x);
4129 for (x=from_x; x<=to_x; x++)
4130 DrawLineElement(x, y, element, change_level);
4132 else if (from_x == to_x) /* vertical line */
4138 swap_numbers(&from_y, &to_y);
4140 for (y=from_y; y<=to_y; y++)
4141 DrawLineElement(x, y, element, change_level);
4143 else /* diagonal line */
4145 int len_x = ABS(to_x - from_x);
4146 int len_y = ABS(to_y - from_y);
4149 if (len_y < len_x) /* a < 1 */
4151 float a = (float)len_y / (float)len_x;
4154 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
4156 for (x=0; x<=len_x; x++)
4158 y = (int)(a * x + 0.5) * (to_y < from_y ? -1 : +1);
4159 DrawLineElement(from_x + x, from_y + y, element, change_level);
4164 float a = (float)len_x / (float)len_y;
4167 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
4169 for (y=0; y<=len_y; y++)
4171 x = (int)(a * y + 0.5) * (to_x < from_x ? -1 : +1);
4172 DrawLineElement(from_x + x, from_y + y, element, change_level);
4178 static void DrawBox(int from_x, int from_y, int to_x, int to_y,
4179 int element, boolean change_level)
4181 DrawLine(from_x, from_y, from_x, to_y, element, change_level);
4182 DrawLine(from_x, to_y, to_x, to_y, element, change_level);
4183 DrawLine(to_x, to_y, to_x, from_y, element, change_level);
4184 DrawLine(to_x, from_y, from_x, from_y, element, change_level);
4187 static void DrawFilledBox(int from_x, int from_y, int to_x, int to_y,
4188 int element, boolean change_level)
4193 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
4195 for (y=from_y; y<=to_y; y++)
4196 DrawLine(from_x, y, to_x, y, element, change_level);
4199 static void DrawArcExt(int from_x, int from_y, int to_x2, int to_y2,
4200 int element, boolean change_level)
4202 int to_x = to_x2 - (to_x2 > from_x ? +1 : -1);
4203 int to_y = to_y2 - (to_y2 > from_y ? +1 : -1);
4204 int len_x = ABS(to_x - from_x);
4205 int len_y = ABS(to_y - from_y);
4208 radius = (int)(sqrt((float)(len_x * len_x + len_y * len_y)) + 0.5);
4210 /* not optimal (some points get drawn twice) but simple,
4211 and fast enough for the few points we are drawing */
4213 for (x=0; x<=radius; x++)
4217 y = (int)(sqrt((float)(radius * radius - x * x)) + 0.5);
4219 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
4220 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
4221 lx = sx + level_xpos;
4222 ly = sy + level_ypos;
4224 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
4225 DrawLineElement(sx, sy, element, change_level);
4228 for (y=0; y<=radius; y++)
4232 x = (int)(sqrt((float)(radius * radius - y * y)) + 0.5);
4234 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
4235 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
4236 lx = sx + level_xpos;
4237 ly = sy + level_ypos;
4239 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
4240 DrawLineElement(sx, sy, element, change_level);
4244 static void DrawArc(int from_x, int from_y, int to_x, int to_y,
4245 int element, boolean change_level)
4247 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
4248 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
4250 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
4253 #define DRAW_CIRCLES_BUTTON_AVAILABLE 0
4254 #if DRAW_CIRCLES_BUTTON_AVAILABLE
4255 static void DrawCircle(int from_x, int from_y, int to_x, int to_y,
4256 int element, boolean change_level)
4258 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
4259 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
4260 int mirror_to_x2 = from_x - (to_x2 - from_x);
4261 int mirror_to_y2 = from_y - (to_y2 - from_y);
4263 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
4264 DrawArcExt(from_x, from_y, mirror_to_x2, to_y2, element, change_level);
4265 DrawArcExt(from_x, from_y, to_x2, mirror_to_y2, element, change_level);
4266 DrawArcExt(from_x, from_y, mirror_to_x2, mirror_to_y2, element,change_level);
4270 static void DrawAreaBorder(int from_x, int from_y, int to_x, int to_y)
4272 int from_sx, from_sy;
4276 swap_numbers(&from_x, &to_x);
4279 swap_numbers(&from_y, &to_y);
4281 from_sx = SX + from_x * MINI_TILEX;
4282 from_sy = SY + from_y * MINI_TILEY;
4283 to_sx = SX + to_x * MINI_TILEX + MINI_TILEX - 1;
4284 to_sy = SY + to_y * MINI_TILEY + MINI_TILEY - 1;
4286 DrawSimpleWhiteLine(drawto, from_sx, from_sy, to_sx, from_sy);
4287 DrawSimpleWhiteLine(drawto, to_sx, from_sy, to_sx, to_sy);
4288 DrawSimpleWhiteLine(drawto, to_sx, to_sy, from_sx, to_sy);
4289 DrawSimpleWhiteLine(drawto, from_sx, to_sy, from_sx, from_sy);
4291 if (from_x == to_x && from_y == to_y)
4292 MarkTileDirty(from_x/2, from_y/2);
4294 redraw_mask |= REDRAW_FIELD;
4297 static void SelectArea(int from_x, int from_y, int to_x, int to_y,
4298 int element, boolean change_level)
4300 if (element == -1 || change_level)
4301 DrawBox(from_x, from_y, to_x, to_y, -1, FALSE);
4303 DrawAreaBorder(from_x, from_y, to_x, to_y);
4306 /* values for CopyBrushExt() */
4307 #define CB_AREA_TO_BRUSH 0
4308 #define CB_BRUSH_TO_CURSOR 1
4309 #define CB_BRUSH_TO_LEVEL 2
4310 #define CB_DELETE_OLD_CURSOR 3
4312 static void CopyBrushExt(int from_x, int from_y, int to_x, int to_y,
4313 int button, int mode)
4315 static short brush_buffer[MAX_ED_FIELDX][MAX_ED_FIELDY];
4316 static int brush_width, brush_height;
4317 static int last_cursor_x = -1, last_cursor_y = -1;
4318 static boolean delete_old_brush;
4319 int new_element = BUTTON_ELEMENT(button);
4322 if (mode == CB_DELETE_OLD_CURSOR && !delete_old_brush)
4325 if (mode == CB_AREA_TO_BRUSH)
4327 int from_lx, from_ly;
4330 swap_numbers(&from_x, &to_x);
4333 swap_numbers(&from_y, &to_y);
4335 brush_width = to_x - from_x + 1;
4336 brush_height = to_y - from_y + 1;
4338 from_lx = from_x + level_xpos;
4339 from_ly = from_y + level_ypos;
4341 for (y=0; y<brush_height; y++)
4343 for (x=0; x<brush_width; x++)
4345 brush_buffer[x][y] = Feld[from_lx + x][from_ly + y];
4348 DrawLineElement(from_x + x, from_y + y, new_element, TRUE);
4353 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
4355 delete_old_brush = FALSE;
4357 else if (mode == CB_BRUSH_TO_CURSOR || mode == CB_DELETE_OLD_CURSOR ||
4358 mode == CB_BRUSH_TO_LEVEL)
4360 int cursor_x = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_x : from_x);
4361 int cursor_y = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_y : from_y);
4362 int cursor_from_x = cursor_x - brush_width / 2;
4363 int cursor_from_y = cursor_y - brush_height / 2;
4364 int border_from_x = cursor_x, border_from_y = cursor_y;
4365 int border_to_x = cursor_x, border_to_y = cursor_y;
4367 if (mode != CB_DELETE_OLD_CURSOR && delete_old_brush)
4368 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
4370 if (!IN_ED_FIELD(cursor_x, cursor_y) ||
4371 !IN_LEV_FIELD(cursor_x + level_xpos, cursor_y + level_ypos))
4373 delete_old_brush = FALSE;
4377 for (y=0; y<brush_height; y++)
4379 for (x=0; x<brush_width; x++)
4381 int sx = cursor_from_x + x;
4382 int sy = cursor_from_y + y;
4383 int lx = sx + level_xpos;
4384 int ly = sy + level_ypos;
4385 boolean change_level = (mode == CB_BRUSH_TO_LEVEL);
4386 int element = (mode == CB_DELETE_OLD_CURSOR ? -1 :
4387 mode == CB_BRUSH_TO_CURSOR || button == 1 ?
4388 brush_buffer[x][y] : new_element);
4390 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
4392 if (sx < border_from_x)
4394 else if (sx > border_to_x)
4396 if (sy < border_from_y)
4398 else if (sy > border_to_y)
4401 DrawLineElement(sx, sy, element, change_level);
4406 if (mode != CB_DELETE_OLD_CURSOR)
4407 DrawAreaBorder(border_from_x, border_from_y, border_to_x, border_to_y);
4409 last_cursor_x = cursor_x;
4410 last_cursor_y = cursor_y;
4411 delete_old_brush = TRUE;
4415 static void CopyAreaToBrush(int from_x, int from_y, int to_x, int to_y,
4418 CopyBrushExt(from_x, from_y, to_x, to_y, button, CB_AREA_TO_BRUSH);
4421 static void CopyBrushToLevel(int x, int y, int button)
4423 CopyBrushExt(x, y, 0, 0, button, CB_BRUSH_TO_LEVEL);
4426 static void CopyBrushToCursor(int x, int y)
4428 CopyBrushExt(x, y, 0, 0, 0, CB_BRUSH_TO_CURSOR);
4431 static void DeleteBrushFromCursor()
4433 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
4436 static void FloodFill(int from_x, int from_y, int fill_element)
4440 static int check[4][2] = { {-1,0}, {0,-1}, {1,0}, {0,1} };
4441 static int safety = 0;
4443 /* check if starting field still has the desired content */
4444 if (Feld[from_x][from_y] == fill_element)
4449 if (safety > lev_fieldx*lev_fieldy)
4450 Error(ERR_EXIT, "Something went wrong in 'FloodFill()'. Please debug.");
4452 old_element = Feld[from_x][from_y];
4453 Feld[from_x][from_y] = fill_element;
4457 x = from_x + check[i][0];
4458 y = from_y + check[i][1];
4460 if (IN_LEV_FIELD(x,y) && Feld[x][y] == old_element)
4461 FloodFill(x, y, fill_element);
4467 /* values for DrawLevelText() modes */
4469 #define TEXT_SETCURSOR 1
4470 #define TEXT_WRITECHAR 2
4471 #define TEXT_BACKSPACE 3
4472 #define TEXT_NEWLINE 4
4474 #define TEXT_QUERY_TYPING 6
4476 static int DrawLevelText(int sx, int sy, char letter, int mode)
4478 static short delete_buffer[MAX_LEV_FIELDX];
4479 static int start_sx, start_sy;
4480 static int last_sx, last_sy;
4481 static boolean typing = FALSE;
4482 int letter_element = EL_CHAR_ASCII0 + letter;
4485 /* map lower case letters to upper case and convert special characters */
4486 if (letter >= 'a' && letter <= 'z')
4487 letter_element = EL_CHAR_ASCII0 + letter + (int)('A' - 'a');
4488 else if (letter == 'ä' || letter == 'Ä')
4489 letter_element = EL_CHAR_AUMLAUT;
4490 else if (letter == 'ö' || letter == 'Ö')
4491 letter_element = EL_CHAR_OUMLAUT;
4492 else if (letter == 'ü' || letter == 'Ü')
4493 letter_element = EL_CHAR_UUMLAUT;
4494 else if (letter == '^')
4495 letter_element = EL_CHAR_COPYRIGHT;
4497 letter_element = EL_CHAR_ASCII0 + letter;
4499 if (mode != TEXT_INIT)
4504 if (mode != TEXT_SETCURSOR)
4510 lx = last_sx + level_xpos;
4511 ly = last_sy + level_ypos;
4518 DrawLevelText(0, 0, 0, TEXT_END);
4521 start_sx = last_sx = sx;
4522 start_sy = last_sy = sy;
4523 DrawLevelText(sx, sy, 0, TEXT_SETCURSOR);
4526 case TEXT_SETCURSOR:
4527 DrawMiniElement(last_sx, last_sy, Feld[lx][ly]);
4528 DrawAreaBorder(sx, sy, sx, sy);
4533 case TEXT_WRITECHAR:
4534 if (letter_element >= EL_CHAR_START && letter_element <= EL_CHAR_END)
4536 delete_buffer[sx - start_sx] = Feld[lx][ly];
4537 Feld[lx][ly] = letter_element;
4539 if (sx + 1 < ed_fieldx && lx + 1 < lev_fieldx)
4540 DrawLevelText(sx + 1, sy, 0, TEXT_SETCURSOR);
4541 else if (sy + 1 < ed_fieldy && ly + 1 < lev_fieldy)
4542 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
4544 DrawLevelText(0, 0, 0, TEXT_END);
4548 case TEXT_BACKSPACE:
4551 Feld[lx - 1][ly] = delete_buffer[sx - start_sx - 1];
4552 DrawMiniElement(sx - 1, sy, Feld[lx - 1][ly]);
4553 DrawLevelText(sx - 1, sy, 0, TEXT_SETCURSOR);
4558 if (sy + 1 < ed_fieldy - 1 && ly + 1 < lev_fieldy - 1)
4559 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
4561 DrawLevelText(0, 0, 0, TEXT_END);
4565 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
4566 DrawMiniElement(sx, sy, Feld[lx][ly]);
4570 case TEXT_QUERY_TYPING:
4580 static void SetTextCursor(int unused_sx, int unused_sy, int sx, int sy,
4581 int element, boolean change_level)
4583 int lx = sx + level_xpos;
4584 int ly = sy + level_ypos;
4587 DrawMiniElement(sx, sy, Feld[lx][ly]);
4589 DrawAreaBorder(sx, sy, sx, sy);
4592 static void CopyLevelToUndoBuffer(int mode)
4594 static boolean accumulated_undo = FALSE;
4595 boolean new_undo_buffer_position = TRUE;
4596 int last_border_element;
4601 case UNDO_IMMEDIATE:
4602 accumulated_undo = FALSE;
4605 case UNDO_ACCUMULATE:
4606 if (accumulated_undo)
4607 new_undo_buffer_position = FALSE;
4608 accumulated_undo = TRUE;
4615 if (new_undo_buffer_position)
4617 /* new position in undo buffer ring */
4618 undo_buffer_position = (undo_buffer_position + 1) % NUM_UNDO_STEPS;
4620 if (undo_buffer_steps < NUM_UNDO_STEPS - 1)
4621 undo_buffer_steps++;
4624 for(x=0; x<lev_fieldx; x++)
4625 for(y=0; y<lev_fieldy; y++)
4626 UndoBuffer[undo_buffer_position][x][y] = Feld[x][y];
4628 /* check if drawing operation forces change of border style */
4629 last_border_element = BorderElement;
4631 if (BorderElement != last_border_element)
4632 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
4636 printf("level saved to undo buffer\n");
4641 static void RandomPlacement(int new_element)
4643 static boolean free_position[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
4644 int num_free_positions;
4649 /* determine number of free positions for the new elements */
4650 /* (maybe this statement should be formatted a bit more readable...) */
4651 num_free_positions = 0;
4652 for (x=0; x<lev_fieldx; x++)
4653 for (y=0; y<lev_fieldy; y++)
4654 if ((free_position[x][y] =
4655 ((random_placement_background_restricted &&
4656 Feld[x][y] == random_placement_background_element) ||
4657 (!random_placement_background_restricted &&
4658 Feld[x][y] != new_element))) == TRUE)
4659 num_free_positions++;
4661 /* determine number of new elements to place there */
4662 num_percentage = num_free_positions * random_placement_value / 100;
4663 num_elements = (random_placement_method == RANDOM_USE_PERCENTAGE ?
4664 num_percentage : random_placement_value);
4666 /* if not more free positions than elements to place, fill whole level */
4667 if (num_elements >= num_free_positions)
4669 for (x=0; x<lev_fieldx; x++)
4670 for (y=0; y<lev_fieldy; y++)
4671 Feld[x][y] = new_element;
4673 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
4674 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
4678 while (num_elements > 0)
4680 x = RND(lev_fieldx);
4681 y = RND(lev_fieldy);
4683 /* don't place element at the same position twice */
4684 if (free_position[x][y])
4686 free_position[x][y] = FALSE;
4687 Feld[x][y] = new_element;
4692 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
4693 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
4696 void WrapLevel(int dx, int dy)
4698 int wrap_dx = lev_fieldx - dx;
4699 int wrap_dy = lev_fieldy - dy;
4702 for(x=0; x<lev_fieldx; x++)
4703 for(y=0; y<lev_fieldy; y++)
4704 FieldBackup[x][y] = Feld[x][y];
4706 for(x=0; x<lev_fieldx; x++)
4707 for(y=0; y<lev_fieldy; y++)
4709 FieldBackup[(x + wrap_dx) % lev_fieldx][(y + wrap_dy) % lev_fieldy];
4711 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
4712 CopyLevelToUndoBuffer(UNDO_ACCUMULATE);
4715 static void HandleDrawingAreas(struct GadgetInfo *gi)
4717 static boolean started_inside_drawing_area = FALSE;
4718 int id = gi->custom_id;
4719 boolean button_press_event;
4720 boolean button_release_event;
4721 boolean inside_drawing_area = !gi->event.off_borders;
4722 boolean draw_level = (id == GADGET_ID_DRAWING_LEVEL);
4723 int actual_drawing_function;
4724 int button = gi->event.button;
4725 int new_element = BUTTON_ELEMENT(button);
4726 int sx = gi->event.x, sy = gi->event.y;
4727 int min_sx = 0, min_sy = 0;
4728 int max_sx = gi->drawing.area_xsize - 1, max_sy = gi->drawing.area_ysize - 1;
4730 int min_lx = 0, min_ly = 0;
4731 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
4734 /* handle info callback for each invocation of action callback */
4735 gi->callback_info(gi);
4737 button_press_event = (gi->event.type == GD_EVENT_PRESSED);
4738 button_release_event = (gi->event.type == GD_EVENT_RELEASED);
4740 /* make sure to stay inside drawing area boundaries */
4741 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
4742 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
4746 /* get positions inside level field */
4747 lx = sx + level_xpos;
4748 ly = sy + level_ypos;
4750 if (!IN_LEV_FIELD(lx, ly))
4751 inside_drawing_area = FALSE;
4753 /* make sure to stay inside level field boundaries */
4754 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
4755 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
4757 /* correct drawing area positions accordingly */
4758 sx = lx - level_xpos;
4759 sy = ly - level_ypos;
4762 if (button_press_event)
4763 started_inside_drawing_area = inside_drawing_area;
4765 if (!started_inside_drawing_area)
4768 if (!button && !button_release_event)
4771 /* automatically switch to 'single item' drawing mode, if needed */
4772 actual_drawing_function =
4773 (draw_level ? drawing_function : GADGET_ID_SINGLE_ITEMS);
4775 switch (actual_drawing_function)
4777 case GADGET_ID_SINGLE_ITEMS:
4780 if (button_release_event)
4782 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
4784 if (edit_mode == ED_MODE_DRAWING && draw_with_brush &&
4785 !inside_drawing_area)
4786 DeleteBrushFromCursor();
4792 if (draw_with_brush)
4794 if (!button_release_event)
4795 CopyBrushToLevel(sx, sy, button);
4797 else if (new_element != Feld[lx][ly])
4799 if (new_element == EL_PLAYER_1)
4801 /* remove player at old position */
4802 for(y=0; y<lev_fieldy; y++)
4804 for(x=0; x<lev_fieldx; x++)
4806 if (Feld[x][y] == EL_PLAYER_1)
4808 Feld[x][y] = EL_EMPTY;
4809 if (x - level_xpos >= 0 && x - level_xpos < ed_fieldx &&
4810 y - level_ypos >= 0 && y - level_ypos < ed_fieldy)
4811 DrawMiniElement(x - level_xpos, y - level_ypos,
4818 Feld[lx][ly] = new_element;
4819 DrawMiniElement(sx, sy, new_element);
4824 DrawMiniGraphicExt(drawto,
4825 gi->x + sx * MINI_TILEX,
4826 gi->y + sy * MINI_TILEY,
4827 el2edimg(new_element));
4828 DrawMiniGraphicExt(window,
4829 gi->x + sx * MINI_TILEX,
4830 gi->y + sy * MINI_TILEY,
4831 el2edimg(new_element));
4833 if (id == GADGET_ID_AMOEBA_CONTENT)
4834 level.amoeba_content = new_element;
4835 else if (id == GADGET_ID_CUSTOM_CHANGED &&
4836 IS_CUSTOM_ELEMENT(properties_element))
4838 int i = properties_element - EL_CUSTOM_START;
4840 custom_element_change.successor = new_element;
4841 level.custom_element[i].change = custom_element_change;
4843 else if (id == GADGET_ID_RANDOM_BACKGROUND)
4844 random_placement_background_element = new_element;
4845 else if (id >= GADGET_ID_ELEMENT_CONTENT_0 &&
4846 id <= GADGET_ID_ELEMENT_CONTENT_7)
4847 level.yam_content[id - GADGET_ID_ELEMENT_CONTENT_0][sx][sy] =
4852 case GADGET_ID_CONNECTED_ITEMS:
4854 static int last_sx = -1;
4855 static int last_sy = -1;
4857 if (button_release_event)
4858 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
4862 if (!button_press_event)
4863 DrawLine(last_sx, last_sy, sx, sy, new_element, TRUE);
4871 case GADGET_ID_LINE:
4873 case GADGET_ID_RECTANGLE:
4874 case GADGET_ID_FILLED_BOX:
4875 case GADGET_ID_GRAB_BRUSH:
4876 case GADGET_ID_TEXT:
4878 static int last_sx = -1;
4879 static int last_sy = -1;
4880 static int start_sx = -1;
4881 static int start_sy = -1;
4882 void (*draw_func)(int, int, int, int, int, boolean);
4884 if (drawing_function == GADGET_ID_LINE)
4885 draw_func = DrawLine;
4886 else if (drawing_function == GADGET_ID_ARC)
4887 draw_func = DrawArc;
4888 else if (drawing_function == GADGET_ID_RECTANGLE)
4889 draw_func = DrawBox;
4890 else if (drawing_function == GADGET_ID_FILLED_BOX)
4891 draw_func = DrawFilledBox;
4892 else if (drawing_function == GADGET_ID_GRAB_BRUSH)
4893 draw_func = SelectArea;
4894 else /* (drawing_function == GADGET_ID_TEXT) */
4895 draw_func = SetTextCursor;
4897 if (button_press_event)
4899 draw_func(sx, sy, sx, sy, new_element, FALSE);
4900 start_sx = last_sx = sx;
4901 start_sy = last_sy = sy;
4903 if (drawing_function == GADGET_ID_TEXT)
4904 DrawLevelText(0, 0, 0, TEXT_END);
4906 else if (button_release_event)
4908 draw_func(start_sx, start_sy, sx, sy, new_element, TRUE);
4909 if (drawing_function == GADGET_ID_GRAB_BRUSH)
4911 CopyAreaToBrush(start_sx, start_sy, sx, sy, button);
4912 CopyBrushToCursor(sx, sy);
4913 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
4915 draw_with_brush = TRUE;
4917 else if (drawing_function == GADGET_ID_TEXT)
4918 DrawLevelText(sx, sy, 0, TEXT_INIT);
4920 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
4922 else if (last_sx != sx || last_sy != sy)
4924 draw_func(start_sx, start_sy, last_sx, last_sy, -1, FALSE);
4925 draw_func(start_sx, start_sy, sx, sy, new_element, FALSE);
4932 case GADGET_ID_FLOOD_FILL:
4933 if (button_press_event && Feld[lx][ly] != new_element)
4935 FloodFill(lx, ly, new_element);
4936 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
4937 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
4941 case GADGET_ID_PICK_ELEMENT:
4942 if (button_release_event)
4943 ClickOnGadget(level_editor_gadget[last_drawing_function],
4946 PickDrawingElement(button, Feld[lx][ly]);
4955 static void HandleCounterButtons(struct GadgetInfo *gi)
4957 int gadget_id = gi->custom_id;
4958 int counter_id = gi->custom_type_id;
4959 int button = gi->event.button;
4960 int *counter_value = counterbutton_info[counter_id].value;
4961 int step = BUTTON_STEPSIZE(button) *
4962 (gadget_id == counterbutton_info[counter_id].gadget_id_down ? -1 : +1);
4964 if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
4966 boolean pressed = (gi->event.type == GD_EVENT_PRESSED);
4967 boolean released = (gi->event.type == GD_EVENT_RELEASED);
4968 boolean level_changed = LevelChanged();
4970 if ((level_changed && pressed) || (!level_changed && released))
4973 if (level_changed && !Request("Level has changed! Discard changes ?",
4976 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
4977 ModifyEditorCounter(counter_id, *counter_value);
4982 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
4983 *counter_value = gi->text.number_value;
4985 ModifyEditorCounter(counter_id, *counter_value + step);
4989 case ED_COUNTER_ID_ELEMENT_CONTENT:
4990 DrawElementContentAreas();
4993 case ED_COUNTER_ID_LEVEL_XSIZE:
4994 case ED_COUNTER_ID_LEVEL_YSIZE:
4995 lev_fieldx = level.fieldx;
4996 lev_fieldy = level.fieldy;
4999 case ED_COUNTER_ID_SELECT_LEVEL:
5000 LoadLevel(level_nr);
5003 DrawEditModeWindow();
5010 if (counter_id >= ED_COUNTER_ID_CHANGE_FIRST &&
5011 counter_id <= ED_COUNTER_ID_CHANGE_LAST)
5012 CopyCustomElementPropertiesToGame(properties_element);
5015 static void HandleTextInputGadgets(struct GadgetInfo *gi)
5017 strcpy(textinput_info[gi->custom_type_id].value, gi->text.value);
5020 static void HandleSelectboxGadgets(struct GadgetInfo *gi)
5022 int type_id = gi->custom_type_id;
5024 *selectbox_info[type_id].index = gi->selectbox.index;
5025 *selectbox_info[type_id].value =
5026 selectbox_info[type_id].options[gi->selectbox.index].value;
5028 if (type_id >= ED_SELECTBOX_ID_CHANGE_FIRST &&
5029 type_id <= ED_SELECTBOX_ID_CHANGE_LAST)
5030 CopyCustomElementPropertiesToGame(properties_element);
5033 printf("Selected text value: '%s' [%d]\n",
5034 selectbox_info[type_id].options[gi->selectbox.index].text,
5035 selectbox_info[type_id].options[gi->selectbox.index].value);
5039 static void HandleTextbuttonGadgets(struct GadgetInfo *gi)
5041 if (gi->custom_type_id >= ED_TEXTBUTTON_ID_PROPERTIES_INFO &&
5042 gi->custom_type_id <= ED_TEXTBUTTON_ID_PROPERTIES_ADVANCED)
5044 edit_mode_properties = gi->custom_type_id;
5046 DrawPropertiesWindow();
5050 static void HandleRadiobuttons(struct GadgetInfo *gi)
5052 *radiobutton_info[gi->custom_type_id].value =
5053 radiobutton_info[gi->custom_type_id].checked_value;
5056 static void HandleCheckbuttons(struct GadgetInfo *gi)
5058 int type_id = gi->custom_type_id;
5060 *checkbutton_info[type_id].value ^= TRUE;
5062 if ((type_id >= ED_CHECKBUTTON_ID_CUSTOM_FIRST &&
5063 type_id <= ED_CHECKBUTTON_ID_CUSTOM_LAST) ||
5064 (type_id >= ED_CHECKBUTTON_ID_CHANGE_FIRST &&
5065 type_id <= ED_CHECKBUTTON_ID_CHANGE_LAST))
5066 CopyCustomElementPropertiesToGame(properties_element);
5069 static void HandleControlButtons(struct GadgetInfo *gi)
5071 int id = gi->custom_id;
5072 int button = gi->event.button;
5073 int step = BUTTON_STEPSIZE(button);
5074 int new_element = BUTTON_ELEMENT(button);
5077 if (edit_mode == ED_MODE_DRAWING && drawing_function == GADGET_ID_TEXT)
5078 DrawLevelText(0, 0, 0, TEXT_END);
5080 if (id < ED_NUM_CTRL1_BUTTONS && id != GADGET_ID_PROPERTIES &&
5081 edit_mode != ED_MODE_DRAWING)
5083 DrawDrawingWindow();
5084 edit_mode = ED_MODE_DRAWING;
5089 case GADGET_ID_SCROLL_LEFT:
5090 if (level_xpos >= 0)
5092 if (lev_fieldx < ed_fieldx - 2)
5096 if (level_xpos < -1)
5099 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_RIGHT);
5101 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5103 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
5104 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
5108 case GADGET_ID_SCROLL_RIGHT:
5109 if (level_xpos <= lev_fieldx - ed_fieldx)
5111 if (lev_fieldx < ed_fieldx - 2)
5115 if (level_xpos > lev_fieldx - ed_fieldx + 1)
5116 level_xpos = lev_fieldx - ed_fieldx + 1;
5118 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_LEFT);
5120 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5122 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
5123 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
5127 case GADGET_ID_SCROLL_UP:
5128 if (level_ypos >= 0)
5130 if (lev_fieldy < ed_fieldy - 2)
5134 if (level_ypos < -1)
5137 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_DOWN);
5139 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5141 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
5142 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
5146 case GADGET_ID_SCROLL_DOWN:
5147 if (level_ypos <= lev_fieldy - ed_fieldy)
5149 if (lev_fieldy < ed_fieldy - 2)
5153 if (level_ypos > lev_fieldy - ed_fieldy + 1)
5154 level_ypos = lev_fieldy - ed_fieldy + 1;
5156 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_UP);
5158 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5160 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
5161 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
5165 case GADGET_ID_SCROLL_HORIZONTAL:
5166 level_xpos = gi->event.item_position - 1;
5167 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5170 case GADGET_ID_SCROLL_VERTICAL:
5171 level_ypos = gi->event.item_position - 1;
5172 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5175 case GADGET_ID_SCROLL_LIST_UP:
5176 case GADGET_ID_SCROLL_LIST_DOWN:
5177 case GADGET_ID_SCROLL_LIST_VERTICAL:
5178 if (id == GADGET_ID_SCROLL_LIST_VERTICAL)
5179 element_shift = gi->event.item_position * ED_ELEMENTLIST_BUTTONS_HORIZ;
5182 step *= (id == GADGET_ID_SCROLL_LIST_UP ? -1 : +1);
5183 element_shift += step * ED_ELEMENTLIST_BUTTONS_HORIZ;
5185 if (element_shift < 0)
5187 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
5188 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
5190 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
5191 GDI_SCROLLBAR_ITEM_POSITION,
5192 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
5195 for (i=0; i<ED_NUM_ELEMENTLIST_BUTTONS; i++)
5197 int gadget_id = GADGET_ID_ELEMENTLIST_FIRST + i;
5198 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
5199 struct GadgetDesign *gd = &gi->deco.design;
5200 int element = editor_elements[element_shift + i];
5203 getMiniGraphicSource(el2edimg(element), &gd->bitmap, &gd->x, &gd->y);
5204 ModifyGadget(gi, GDI_INFO_TEXT, getElementInfoText(element), GDI_END);
5209 case GADGET_ID_WRAP_LEFT:
5210 WrapLevel(-step, 0);
5213 case GADGET_ID_WRAP_RIGHT:
5217 case GADGET_ID_WRAP_UP:
5218 WrapLevel(0, -step);
5221 case GADGET_ID_WRAP_DOWN:
5225 case GADGET_ID_SINGLE_ITEMS:
5226 case GADGET_ID_CONNECTED_ITEMS:
5227 case GADGET_ID_LINE:
5229 case GADGET_ID_TEXT:
5230 case GADGET_ID_RECTANGLE:
5231 case GADGET_ID_FILLED_BOX:
5232 case GADGET_ID_FLOOD_FILL:
5233 case GADGET_ID_GRAB_BRUSH:
5234 case GADGET_ID_PICK_ELEMENT:
5235 if (drawing_function != GADGET_ID_PICK_ELEMENT)
5236 last_drawing_function = drawing_function;
5237 drawing_function = id;
5238 draw_with_brush = FALSE;
5241 case GADGET_ID_RANDOM_PLACEMENT:
5242 RandomPlacement(new_element);
5245 case GADGET_ID_PROPERTIES:
5246 if (edit_mode != ED_MODE_PROPERTIES)
5248 properties_element = new_element;
5249 DrawPropertiesWindow();
5250 edit_mode = ED_MODE_PROPERTIES;
5254 DrawDrawingWindow();
5255 edit_mode = ED_MODE_DRAWING;
5259 case GADGET_ID_UNDO:
5260 if (undo_buffer_steps == 0)
5262 Request("Undo buffer empty !", REQ_CONFIRM);
5266 undo_buffer_position =
5267 (undo_buffer_position - 1 + NUM_UNDO_STEPS) % NUM_UNDO_STEPS;
5268 undo_buffer_steps--;
5270 for(x=0; x<lev_fieldx; x++)
5271 for(y=0; y<lev_fieldy; y++)
5272 Feld[x][y] = UndoBuffer[undo_buffer_position][x][y];
5273 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos,level_ypos);
5276 case GADGET_ID_INFO:
5277 if (edit_mode != ED_MODE_INFO)
5279 DrawLevelInfoWindow();
5280 edit_mode = ED_MODE_INFO;
5284 DrawDrawingWindow();
5285 edit_mode = ED_MODE_DRAWING;
5289 case GADGET_ID_CLEAR:
5290 for(x=0; x<MAX_LEV_FIELDX; x++)
5291 for(y=0; y<MAX_LEV_FIELDY; y++)
5292 Feld[x][y] = (button == 1 ? EL_EMPTY : new_element);
5293 CopyLevelToUndoBuffer(GADGET_ID_CLEAR);
5295 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5298 case GADGET_ID_SAVE:
5299 if (leveldir_current->readonly)
5301 Request("This level is read only !", REQ_CONFIRM);
5305 if (!LevelContainsPlayer)
5306 Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
5309 if (Request("Save this level and kill the old ?", REQ_ASK))
5311 CopyPlayfield(Feld, Ur);
5313 SaveLevel(level_nr);
5318 case GADGET_ID_TEST:
5319 if (!LevelContainsPlayer)
5320 Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
5324 level.game_version = GAME_VERSION_ACTUAL;
5326 CopyPlayfield(Ur, FieldBackup);
5327 CopyPlayfield(Feld, Ur);
5329 UnmapLevelEditorGadgets();
5330 UndrawSpecialEditorDoor();
5332 CloseDoor(DOOR_CLOSE_ALL);
5334 DrawCompleteVideoDisplay();
5336 if (setup.autorecord)
5337 TapeStartRecording();
5339 level_editor_test_game = TRUE;
5340 game_status = GAME_MODE_PLAYING;
5346 case GADGET_ID_EXIT:
5347 RequestExitLevelEditor(TRUE); /* if level has changed, ask user */
5351 if (id >= GADGET_ID_ELEMENTLIST_FIRST &&
5352 id <= GADGET_ID_ELEMENTLIST_LAST)
5354 int element_position = id - GADGET_ID_ELEMENTLIST_FIRST;
5355 int new_element = editor_elements[element_position + element_shift];
5357 PickDrawingElement(button, new_element);
5360 if (!stick_element_properties_window)
5362 if (!HAS_CONTENT(properties_element) ||
5363 !stick_element_properties_window)
5366 properties_element = new_element;
5367 if (edit_mode == ED_MODE_PROPERTIES)
5368 DrawPropertiesWindow();
5371 if (drawing_function == GADGET_ID_PICK_ELEMENT)
5372 ClickOnGadget(level_editor_gadget[last_drawing_function],
5376 else if (gi->event.type == GD_EVENT_PRESSED)
5377 printf("default: HandleControlButtons: GD_EVENT_PRESSED(%d)\n", id);
5378 else if (gi->event.type == GD_EVENT_RELEASED)
5379 printf("default: HandleControlButtons: GD_EVENT_RELEASED(%d)\n", id);
5380 else if (gi->event.type == GD_EVENT_MOVING)
5381 printf("default: HandleControlButtons: GD_EVENT_MOVING(%d)\n", id);
5383 printf("default: HandleControlButtons: ? (id == %d)\n", id);
5389 void HandleLevelEditorKeyInput(Key key)
5391 char letter = getCharFromKey(key);
5392 int button = MB_LEFTBUTTON;
5394 if (drawing_function == GADGET_ID_TEXT &&
5395 DrawLevelText(0, 0, 0, TEXT_QUERY_TYPING) == TRUE)
5398 DrawLevelText(0, 0, letter, TEXT_WRITECHAR);
5399 else if (key == KSYM_Delete || key == KSYM_BackSpace)
5400 DrawLevelText(0, 0, 0, TEXT_BACKSPACE);
5401 else if (key == KSYM_Return)
5402 DrawLevelText(0, 0, 0, TEXT_NEWLINE);
5403 else if (key == KSYM_Escape)
5404 DrawLevelText(0, 0, 0, TEXT_END);
5406 else if (button_status == MB_RELEASED)
5408 int i, id = GADGET_ID_NONE;
5413 id = GADGET_ID_SCROLL_LEFT;
5416 id = GADGET_ID_SCROLL_RIGHT;
5419 id = GADGET_ID_SCROLL_UP;
5422 id = GADGET_ID_SCROLL_DOWN;
5425 id = GADGET_ID_SCROLL_LIST_UP;
5426 button = MB_RIGHTBUTTON;
5428 case KSYM_Page_Down:
5429 id = GADGET_ID_SCROLL_LIST_DOWN;
5430 button = MB_RIGHTBUTTON;
5434 if (edit_mode == ED_MODE_DRAWING)
5436 RequestExitLevelEditor(setup.ask_on_escape);
5440 DrawDrawingWindow();
5441 edit_mode = ED_MODE_DRAWING;
5449 if (id != GADGET_ID_NONE)
5450 ClickOnGadget(level_editor_gadget[id], button);
5451 else if (letter == '.')
5452 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS], button);
5453 else if (key == KSYM_Return || key == setup.shortcut.toggle_pause)
5454 ClickOnGadget(level_editor_gadget[GADGET_ID_TEST], button);
5456 for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
5457 if (letter && letter == control_info[i].shortcut)
5458 if (!anyTextGadgetActive())
5459 ClickOnGadget(level_editor_gadget[i], button);
5463 void HandleLevelEditorIdle()
5465 static unsigned long action_delay = 0;
5466 unsigned long action_delay_value = GameFrameDelay;
5467 int xpos = 1, ypos = 2;
5469 if (edit_mode != ED_MODE_PROPERTIES)
5472 if (!DelayReached(&action_delay, action_delay_value))
5475 DrawGraphicAnimationExt(drawto,
5477 SY + ypos * TILEY + MINI_TILEY / 2,
5478 el2img(properties_element), -1, NO_MASKING);
5480 MarkTileDirty(xpos, ypos);
5481 MarkTileDirty(xpos, ypos + 1);
5483 FrameCounter++; /* increase animation frame counter */
5486 void ClearEditorGadgetInfoText()
5488 DrawBackground(INFOTEXT_XPOS, INFOTEXT_YPOS, INFOTEXT_XSIZE, INFOTEXT_YSIZE);
5491 void HandleEditorGadgetInfoText(void *ptr)
5493 struct GadgetInfo *gi = (struct GadgetInfo *)ptr;
5494 char infotext[MAX_OUTPUT_LINESIZE + 1];
5495 char shortcut[MAX_OUTPUT_LINESIZE + 1];
5496 int max_infotext_len = getMaxInfoTextLength();
5498 if (game_status != GAME_MODE_EDITOR)
5501 ClearEditorGadgetInfoText();
5503 if (gi->event.type == GD_EVENT_INFO_LEAVING)
5506 /* misuse this function to delete brush cursor, if needed */
5507 if (edit_mode == ED_MODE_DRAWING && draw_with_brush)
5508 DeleteBrushFromCursor();
5510 if (gi == NULL || gi->info_text == NULL)
5513 strncpy(infotext, gi->info_text, max_infotext_len);
5514 infotext[max_infotext_len] = '\0';
5516 if (gi->custom_id < ED_NUM_CTRL_BUTTONS)
5518 int key = control_info[gi->custom_id].shortcut;
5522 if (gi->custom_id == GADGET_ID_SINGLE_ITEMS) /* special case 1 */
5523 sprintf(shortcut, " ('.' or '%c')", key);
5524 else if (gi->custom_id == GADGET_ID_TEST) /* special case 2 */
5525 sprintf(shortcut, " ('Enter' or 'Shift-%c')", key);
5526 else /* normal case */
5527 sprintf(shortcut, " ('%s%c')",
5528 (key >= 'A' && key <= 'Z' ? "Shift-" : ""), key);
5530 if (strlen(infotext) + strlen(shortcut) <= max_infotext_len)
5531 strcat(infotext, shortcut);
5535 DrawText(INFOTEXT_XPOS, INFOTEXT_YPOS, infotext, FONT_TEXT_2);
5538 static void HandleDrawingAreaInfo(struct GadgetInfo *gi)
5540 static int start_lx, start_ly;
5542 int id = gi->custom_id;
5543 int sx = gi->event.x;
5544 int sy = gi->event.y;
5545 int lx = sx + level_xpos;
5546 int ly = sy + level_ypos;
5547 int min_sx = 0, min_sy = 0;
5548 int max_sx = gi->drawing.area_xsize - 1;
5549 int max_sy = gi->drawing.area_ysize - 1;
5551 ClearEditorGadgetInfoText();
5553 if (gi->event.type == GD_EVENT_INFO_LEAVING)
5556 /* make sure to stay inside drawing area boundaries */
5557 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
5558 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
5560 if (id == GADGET_ID_DRAWING_LEVEL)
5564 int min_lx = 0, min_ly = 0;
5565 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
5567 /* get positions inside level field */
5568 lx = sx + level_xpos;
5569 ly = sy + level_ypos;
5571 /* make sure to stay inside level field boundaries */
5572 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
5573 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
5575 /* correct drawing area positions accordingly */
5576 sx = lx - level_xpos;
5577 sy = ly - level_ypos;
5580 if (IN_ED_FIELD(sx,sy) && IN_LEV_FIELD(lx, ly))
5582 if (button_status) /* if (gi->state == GD_BUTTON_PRESSED) */
5584 if (gi->event.type == GD_EVENT_PRESSED)
5590 switch (drawing_function)
5592 case GADGET_ID_SINGLE_ITEMS:
5593 infotext = "Drawing single items";
5595 case GADGET_ID_CONNECTED_ITEMS:
5596 infotext = "Drawing connected items";
5598 case GADGET_ID_LINE:
5599 infotext = "Drawing line";
5602 infotext = "Drawing arc";
5604 case GADGET_ID_TEXT:
5605 infotext = "Setting text cursor";
5607 case GADGET_ID_RECTANGLE:
5608 infotext = "Drawing rectangle";
5610 case GADGET_ID_FILLED_BOX:
5611 infotext = "Drawing filled box";
5613 case GADGET_ID_FLOOD_FILL:
5614 infotext = "Flood fill";
5616 case GADGET_ID_GRAB_BRUSH:
5617 infotext = "Grabbing brush";
5619 case GADGET_ID_PICK_ELEMENT:
5620 infotext = "Picking element";
5624 infotext = "Drawing position";
5628 if (drawing_function == GADGET_ID_PICK_ELEMENT)
5629 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
5630 "%s: %d, %d", infotext, lx, ly);
5632 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
5633 "%s: %d, %d", infotext,
5634 ABS(lx - start_lx) + 1, ABS(ly - start_ly) + 1);
5636 else if (drawing_function == GADGET_ID_PICK_ELEMENT)
5637 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
5638 "%s", getElementInfoText(Feld[lx][ly]));
5640 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
5641 "Level position: %d, %d", lx, ly);
5644 /* misuse this function to draw brush cursor, if needed */
5645 if (edit_mode == ED_MODE_DRAWING && draw_with_brush && !button_status)
5647 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
5648 CopyBrushToCursor(sx, sy);
5650 DeleteBrushFromCursor();
5653 else if (id == GADGET_ID_AMOEBA_CONTENT)
5654 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
5656 else if (id == GADGET_ID_CUSTOM_CHANGED)
5657 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
5658 "New element after change");
5659 else if (id == GADGET_ID_RANDOM_BACKGROUND)
5660 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
5661 "Random placement background");
5663 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
5664 "Content area %d position: %d, %d",
5665 id - GADGET_ID_ELEMENT_CONTENT_0 + 1, sx, sy);
5668 void RequestExitLevelEditor(boolean ask_if_level_has_changed)
5670 if (!ask_if_level_has_changed ||
5672 Request("Level has changed! Exit without saving ?",
5673 REQ_ASK | REQ_STAY_OPEN))
5675 CloseDoor(DOOR_CLOSE_1);
5677 CloseDoor(DOOR_CLOSE_ALL);
5679 game_status = GAME_MODE_MAIN;
5684 CloseDoor(DOOR_CLOSE_1);
5685 BlitBitmap(bitmap_db_door, bitmap_db_door,
5686 DOOR_GFX_PAGEX2, DOOR_GFX_PAGEY1, DXSIZE,DYSIZE,
5687 DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
5688 OpenDoor(DOOR_OPEN_1);