rnd-20040320-2-src
[rocksndiamonds.git] / src / editor.c
1 /***********************************************************
2 * Rocks'n'Diamonds -- McDuffin Strikes Back!               *
3 *----------------------------------------------------------*
4 * (c) 1995-2002 Artsoft Entertainment                      *
5 *               Holger Schemel                             *
6 *               Detmolder Strasse 189                      *
7 *               33604 Bielefeld                            *
8 *               Germany                                    *
9 *               e-mail: info@artsoft.org                   *
10 *----------------------------------------------------------*
11 * editor.c                                                 *
12 ***********************************************************/
13
14 #include <math.h>
15
16 #include "libgame/libgame.h"
17
18 #include "editor.h"
19 #include "screens.h"
20 #include "tools.h"
21 #include "files.h"
22 #include "game.h"
23 #include "init.h"
24 #include "tape.h"
25
26
27 #define INFOTEXT_UNKNOWN_ELEMENT        "unknown"
28
29
30 /*
31   -----------------------------------------------------------------------------
32   screen and artwork graphic pixel position definitions
33   -----------------------------------------------------------------------------
34 */
35
36 /* positions in the level editor */
37 #define ED_WIN_MB_LEFT_XPOS             6
38 #define ED_WIN_MB_LEFT_YPOS             258
39 #define ED_WIN_MB_MIDDLE_XPOS           42
40 #define ED_WIN_MB_MIDDLE_YPOS           ED_WIN_MB_LEFT_YPOS
41 #define ED_WIN_MB_RIGHT_XPOS            78
42 #define ED_WIN_MB_RIGHT_YPOS            ED_WIN_MB_LEFT_YPOS
43
44 /* values for the control window */
45 #define ED_CTRL_NO_BUTTONS_GFX_XPOS     6
46 #define ED_CTRL_NO_BUTTONS_GFX_YPOS     286
47 #define ED_CTRL1_BUTTONS_GFX_YPOS       236
48 #define ED_CTRL2_BUTTONS_GFX_YPOS       236
49 #define ED_CTRL3_BUTTONS_GFX_YPOS       324
50 #define ED_CTRL4_BUTTONS_GFX_XPOS       44
51 #define ED_CTRL4_BUTTONS_GFX_YPOS       214
52 #define ED_CTRL1_BUTTONS_ALT_GFX_YPOS   142
53 #define ED_CTRL3_BUTTONS_ALT_GFX_YPOS   302
54
55 #define ED_CTRL1_BUTTON_XSIZE           22
56 #define ED_CTRL1_BUTTON_YSIZE           22
57 #define ED_CTRL1_BUTTONS_XPOS           6
58 #define ED_CTRL1_BUTTONS_YPOS           6
59 #define ED_CTRL2_BUTTON_XSIZE           30
60 #define ED_CTRL2_BUTTON_YSIZE           20
61 #define ED_CTRL2_BUTTONS_XPOS           5
62 #define ED_CTRL2_BUTTONS_YPOS           99
63 #define ED_CTRL3_BUTTON_XSIZE           22
64 #define ED_CTRL3_BUTTON_YSIZE           22
65 #define ED_CTRL3_BUTTONS_XPOS           6
66 #define ED_CTRL3_BUTTONS_YPOS           6
67 #define ED_CTRL4_BUTTON_XSIZE           22
68 #define ED_CTRL4_BUTTON_YSIZE           22
69 #define ED_CTRL4_BUTTONS_XPOS           6
70 #define ED_CTRL4_BUTTONS_YPOS           6
71
72 #define ED_CTRL1_BUTTONS_HORIZ          4
73 #define ED_CTRL1_BUTTONS_VERT           4
74 #define ED_CTRL2_BUTTONS_HORIZ          3
75 #define ED_CTRL2_BUTTONS_VERT           2
76 #define ED_CTRL3_BUTTONS_HORIZ          3
77 #define ED_CTRL3_BUTTONS_VERT           1
78 #define ED_CTRL4_BUTTONS_HORIZ          2
79 #define ED_CTRL4_BUTTONS_VERT           1
80
81 #define ED_NUM_CTRL1_BUTTONS   (ED_CTRL1_BUTTONS_HORIZ * ED_CTRL1_BUTTONS_VERT)
82 #define ED_NUM_CTRL2_BUTTONS   (ED_CTRL2_BUTTONS_HORIZ * ED_CTRL2_BUTTONS_VERT)
83 #define ED_NUM_CTRL3_BUTTONS   (ED_CTRL3_BUTTONS_HORIZ * ED_CTRL3_BUTTONS_VERT)
84 #define ED_NUM_CTRL4_BUTTONS   (ED_CTRL4_BUTTONS_HORIZ * ED_CTRL4_BUTTONS_VERT)
85 #define ED_NUM_CTRL1_2_BUTTONS (ED_NUM_CTRL1_BUTTONS   + ED_NUM_CTRL2_BUTTONS)
86 #define ED_NUM_CTRL1_3_BUTTONS (ED_NUM_CTRL1_2_BUTTONS + ED_NUM_CTRL3_BUTTONS)
87 #define ED_NUM_CTRL_BUTTONS    (ED_NUM_CTRL1_BUTTONS + \
88                                 ED_NUM_CTRL2_BUTTONS + \
89                                 ED_NUM_CTRL3_BUTTONS + \
90                                 ED_NUM_CTRL4_BUTTONS)
91
92 /* values for the element list */
93 #define ED_ELEMENTLIST_XPOS             5
94 #define ED_ELEMENTLIST_YPOS             30
95 #define ED_ELEMENTLIST_XSIZE            20
96 #define ED_ELEMENTLIST_YSIZE            20
97 #define ED_ELEMENTLIST_BUTTONS_HORIZ    4
98 #define ED_ELEMENTLIST_BUTTONS_VERT     11
99 #define ED_NUM_ELEMENTLIST_BUTTONS      (ED_ELEMENTLIST_BUTTONS_HORIZ * \
100                                          ED_ELEMENTLIST_BUTTONS_VERT)
101
102 /* standard distances */
103 #define ED_BORDER_SIZE                  3
104 #define ED_BORDER_TEXT_XSIZE            5
105 #define ED_BORDER_AREA_YSIZE            1
106
107 #define ED_GADGET_DISTANCE              2
108 #define ED_GADGET_TEXT_DISTANCE         (2 * ED_GADGET_DISTANCE)
109 #define ED_DRAWINGAREA_TEXT_DISTANCE    (ED_GADGET_TEXT_DISTANCE + \
110                                          MINI_TILEX / 2)
111
112 /* values for the setting windows */
113 #define ED_SETTINGS_XSTART              (3 * MINI_TILEX / 2)
114 #define ED_SETTINGS_YSTART              (MINI_TILEY * 10)
115
116 #define ED_XOFFSET_CHECKBOX             (ED_CHECKBUTTON_XSIZE + \
117                                          2 * ED_GADGET_DISTANCE)
118
119 #define ED_SETTINGS_XOFFSET             ED_XOFFSET_CHECKBOX
120 #define ED_SETTINGS_YOFFSET             (3 * MINI_TILEY / 2)
121
122 #define ED_SETTINGS_XPOS(n)             (ED_SETTINGS_XSTART + \
123                                          (n) * ED_SETTINGS_XOFFSET)
124 #define ED_SETTINGS_YPOS(n)             (ED_SETTINGS_YSTART + \
125                                          (n) * ED_SETTINGS_YOFFSET)
126
127 #define ED_SETTINGS1_YPOS               MINI_TILEY
128 #define ED_SETTINGS2_XPOS               MINI_TILEX
129 #define ED_SETTINGS2_YPOS               (ED_SETTINGS1_YPOS + 12 * TILEY - 2)
130
131 /* values for counter gadgets */
132 #define ED_COUNTER_YSTART               (ED_SETTINGS1_YPOS + 2 * TILEY)
133 #define ED_COUNTER_YDISTANCE            (3 * MINI_TILEY)
134 #define ED_COUNTER_YPOS(n)              (ED_COUNTER_YSTART + \
135                                          (n) * ED_COUNTER_YDISTANCE)
136 #define ED_COUNTER2_YPOS(n)             (ED_COUNTER_YSTART + \
137                                          (n) * ED_COUNTER_YDISTANCE - 2)
138
139 /* values for element content drawing areas */
140 /* amoeba content */
141 #define ED_AREA_AMOEBA_CONTENT_XPOS     ED_SETTINGS_XPOS(0)
142 #define ED_AREA_AMOEBA_CONTENT_YPOS     (ED_SETTINGS_YPOS(2) + \
143                                          ED_GADGET_DISTANCE)
144
145 /* yamyam content */
146 #define ED_AREA_YAMYAM_CONTENT_XPOS(n)  (2 * MINI_TILEX + \
147                                          5 * ((n) % 4) * MINI_TILEX)
148 #define ED_AREA_YAMYAM_CONTENT_YPOS(n)  (17 * MINI_TILEY + \
149                                          6 * ((n) / 4) * MINI_TILEY)
150
151 /* custom change target */
152 #define ED_AREA_ELEM_CONTENT2_YPOS      (ED_SETTINGS_YPOS(1) + \
153                                          ED_GADGET_DISTANCE)
154 /* optional custom graphic */
155 #define ED_AREA_ELEM_CONTENT3_YPOS      (ED_SETTINGS_YPOS(1) + \
156                                          ED_GADGET_DISTANCE)
157 /* custom element content */
158 #define ED_AREA_ELEM_CONTENT4_XPOS      (29 * MINI_TILEX)
159 #define ED_AREA_ELEM_CONTENT4_YPOS      (ED_SETTINGS_YPOS(2) + \
160                                          ED_GADGET_DISTANCE - MINI_TILEY)
161 /* movement enter/leave element */
162 #define ED_AREA_ELEM_CONTENT4a_XPOS     (29 * MINI_TILEX)
163 #define ED_AREA_ELEM_CONTENT4a_YPOS     (ED_SETTINGS_YPOS(10) + \
164                                          ED_GADGET_DISTANCE)
165 #define ED_AREA_ELEM_CONTENT4b_XPOS     (29 * MINI_TILEX)
166 #define ED_AREA_ELEM_CONTENT4b_YPOS     (ED_SETTINGS_YPOS(10) + \
167                                          ED_GADGET_DISTANCE)
168 /* custom change trigger element */
169 #define ED_AREA_ELEM_CONTENT5_YPOS      (ED_SETTINGS_YPOS(5) + \
170                                          ED_GADGET_DISTANCE)
171 /* extended custom change target */
172 #define ED_AREA_ELEM_CONTENT6_XPOS      (29 * MINI_TILEX)
173 #define ED_AREA_ELEM_CONTENT6_YPOS      (ED_SETTINGS_YPOS(10) + \
174                                          ED_GADGET_DISTANCE - MINI_TILEY)
175 /* group element content */
176 #define ED_AREA_GROUP_CONTENT_XPOS      ED_SETTINGS_XPOS(0)
177 #if 1
178 #define ED_AREA_GROUP_CONTENT_YPOS      (ED_SETTINGS_YPOS(4) + \
179                                          ED_GADGET_DISTANCE)
180 #else
181 #define ED_AREA_GROUP_CONTENT_YPOS      (22 * MINI_TILEY)
182 #endif
183
184 /* values for random placement background drawing area */
185 #define ED_AREA_RANDOM_BACKGROUND_YPOS  (31 * MINI_TILEY)
186
187 /* values for scrolling gadgets for drawing area */
188 #define ED_SCROLLBUTTON_XPOS            24
189 #define ED_SCROLLBUTTON_YPOS            0
190 #define ED_SCROLLBAR_XPOS               24
191 #define ED_SCROLLBAR_YPOS               64
192
193 #define ED_SCROLLBUTTON_XSIZE           16
194 #define ED_SCROLLBUTTON_YSIZE           16
195
196 #define ED_SCROLL_UP_XPOS               (SXSIZE - ED_SCROLLBUTTON_XSIZE)
197 #define ED_SCROLL_UP_YPOS               (0)
198 #define ED_SCROLL_DOWN_XPOS             ED_SCROLL_UP_XPOS
199 #define ED_SCROLL_DOWN_YPOS             (SYSIZE - 3 * ED_SCROLLBUTTON_YSIZE)
200 #define ED_SCROLL_LEFT_XPOS             (0)
201 #define ED_SCROLL_LEFT_YPOS             (SYSIZE - 2 * ED_SCROLLBUTTON_YSIZE)
202 #define ED_SCROLL_RIGHT_XPOS            (SXSIZE - 2 * ED_SCROLLBUTTON_XSIZE)
203 #define ED_SCROLL_RIGHT_YPOS            ED_SCROLL_LEFT_YPOS
204 #define ED_SCROLL_HORIZONTAL_XPOS (ED_SCROLL_LEFT_XPOS + ED_SCROLLBUTTON_XSIZE)
205 #define ED_SCROLL_HORIZONTAL_YPOS       ED_SCROLL_LEFT_YPOS
206 #define ED_SCROLL_HORIZONTAL_XSIZE      (SXSIZE - 3 * ED_SCROLLBUTTON_XSIZE)
207 #define ED_SCROLL_HORIZONTAL_YSIZE      ED_SCROLLBUTTON_YSIZE
208 #define ED_SCROLL_VERTICAL_XPOS         ED_SCROLL_UP_XPOS
209 #define ED_SCROLL_VERTICAL_YPOS   (ED_SCROLL_UP_YPOS + ED_SCROLLBUTTON_YSIZE)
210 #define ED_SCROLL_VERTICAL_XSIZE        ED_SCROLLBUTTON_XSIZE
211 #define ED_SCROLL_VERTICAL_YSIZE        (SYSIZE - 4 * ED_SCROLLBUTTON_YSIZE)
212
213 /* values for scrolling gadgets for element list */
214 #define ED_SCROLLBUTTON2_XPOS           50
215 #define ED_SCROLLBUTTON2_YPOS           0
216 #define ED_SCROLLBAR2_XPOS              50
217 #define ED_SCROLLBAR2_YPOS              20
218
219 #define ED_SCROLLBUTTON2_XSIZE          10
220 #define ED_SCROLLBUTTON2_YSIZE          10
221
222 #define ED_SCROLL2_UP_XPOS              85
223 #define ED_SCROLL2_UP_YPOS              30
224 #define ED_SCROLL2_DOWN_XPOS            ED_SCROLL2_UP_XPOS
225 #define ED_SCROLL2_DOWN_YPOS            (ED_SCROLL2_UP_YPOS + \
226                                          ED_ELEMENTLIST_BUTTONS_VERT * \
227                                          ED_ELEMENTLIST_YSIZE - \
228                                          ED_SCROLLBUTTON2_YSIZE)
229 #define ED_SCROLL2_VERTICAL_XPOS        ED_SCROLL2_UP_XPOS
230 #define ED_SCROLL2_VERTICAL_YPOS        (ED_SCROLL2_UP_YPOS + \
231                                          ED_SCROLLBUTTON2_YSIZE)
232 #define ED_SCROLL2_VERTICAL_XSIZE       ED_SCROLLBUTTON2_XSIZE
233 #define ED_SCROLL2_VERTICAL_YSIZE       (ED_ELEMENTLIST_BUTTONS_VERT * \
234                                          ED_ELEMENTLIST_YSIZE - \
235                                          2 * ED_SCROLLBUTTON2_YSIZE)
236
237 /* values for checkbutton gadgets */
238 #define ED_CHECKBUTTON_XSIZE            ED_BUTTON_COUNT_XSIZE
239 #define ED_CHECKBUTTON_YSIZE            ED_BUTTON_COUNT_YSIZE
240 #define ED_CHECKBUTTON_UNCHECKED_XPOS   ED_BUTTON_MINUS_XPOS
241 #define ED_CHECKBUTTON_CHECKED_XPOS     ED_BUTTON_PLUS_XPOS
242 #define ED_CHECKBUTTON_YPOS             (ED_BUTTON_MINUS_YPOS + 22)
243 #define ED_RADIOBUTTON_YPOS             (ED_BUTTON_MINUS_YPOS + 44)
244 #define ED_STICKYBUTTON_YPOS            (ED_BUTTON_MINUS_YPOS + 66)
245
246 /* values for some special graphic buttons */
247 #define ED_BUTTON_ELEM_XPOS             6
248 #define ED_BUTTON_ELEM_YPOS             30
249 #define ED_BUTTON_ELEM_XSIZE            22
250 #define ED_BUTTON_ELEM_YSIZE            22
251
252
253 /* some values for text input, selectbox and counter gadgets */
254 #define ED_BUTTON_COUNT_YPOS            60
255 #define ED_BUTTON_COUNT_XSIZE           20
256 #define ED_BUTTON_COUNT_YSIZE           20
257 #define ED_WIN_COUNT_XPOS               (2 + ED_BUTTON_COUNT_XSIZE + 2)
258 #define ED_WIN_COUNT_YPOS               ED_BUTTON_COUNT_YPOS
259 #define ED_WIN_COUNT_XSIZE              52
260 #define ED_WIN_COUNT_YSIZE              ED_BUTTON_COUNT_YSIZE
261 #define ED_WIN_COUNT2_XPOS              27
262 #define ED_WIN_COUNT2_YPOS              3
263 #define ED_WIN_COUNT2_XSIZE             46
264 #define ED_WIN_COUNT2_YSIZE             ED_BUTTON_COUNT_YSIZE
265
266 #define ED_BUTTON_MINUS_XPOS            2
267 #define ED_BUTTON_MINUS_YPOS            ED_BUTTON_COUNT_YPOS
268 #define ED_BUTTON_MINUS_XSIZE           ED_BUTTON_COUNT_XSIZE
269 #define ED_BUTTON_MINUS_YSIZE           ED_BUTTON_COUNT_YSIZE
270 #define ED_BUTTON_PLUS_XPOS             (ED_WIN_COUNT_XPOS + \
271                                          ED_WIN_COUNT_XSIZE + 2)
272 #define ED_BUTTON_PLUS_YPOS             ED_BUTTON_COUNT_YPOS
273 #define ED_BUTTON_PLUS_XSIZE            ED_BUTTON_COUNT_XSIZE
274 #define ED_BUTTON_PLUS_YSIZE            ED_BUTTON_COUNT_YSIZE
275
276 #define ED_SELECTBOX_XPOS               ED_WIN_COUNT_XPOS
277 #define ED_SELECTBOX_YPOS               (ED_WIN_COUNT_YPOS + \
278                                          2 + ED_WIN_COUNT_YSIZE)
279 #define ED_SELECTBOX_XSIZE              ED_WIN_COUNT_XSIZE
280 #define ED_SELECTBOX_YSIZE              ED_WIN_COUNT_YSIZE
281
282 #define ED_SELECTBOX_BUTTON_XSIZE       14
283
284 #define ED_TEXTBUTTON_XPOS              ED_WIN_COUNT_XPOS
285 #define ED_TEXTBUTTON_YPOS              (ED_WIN_COUNT_YPOS + \
286                                          4 * (2 + ED_WIN_COUNT_YSIZE))
287 #define ED_TEXTBUTTON_INACTIVE_YPOS     ED_TEXTBUTTON_YPOS
288
289 #define ED_TEXTBUTTON_TAB_XPOS          ED_WIN_COUNT_XPOS
290 #define ED_TEXTBUTTON_TAB_YPOS          (ED_WIN_COUNT_YPOS + \
291                                          2 * (2 + ED_WIN_COUNT_YSIZE))
292 #define ED_TEXTBUTTON_TAB_INACTIVE_YPOS (ED_WIN_COUNT_YPOS + \
293                                          3 * (2 + ED_WIN_COUNT_YSIZE))
294
295 #define ED_TEXTBUTTON_XSIZE             ED_WIN_COUNT_XSIZE
296 #define ED_TEXTBUTTON_YSIZE             ED_WIN_COUNT_YSIZE
297
298 /* values for ClearEditorGadgetInfoText() and HandleGadgetInfoText() */
299 #define INFOTEXT_XPOS                   SX
300 #define INFOTEXT_YPOS                   (SY + SYSIZE - MINI_TILEX + 2)
301 #define INFOTEXT_XSIZE                  SXSIZE
302 #define INFOTEXT_YSIZE                  MINI_TILEX
303
304
305 /*
306   -----------------------------------------------------------------------------
307   editor gadget definitions
308   -----------------------------------------------------------------------------
309 */
310
311 /* drawing toolbox buttons */
312 #define GADGET_ID_NONE                  -1
313 #define GADGET_ID_TOOLBOX_FIRST         0
314
315 #define GADGET_ID_SINGLE_ITEMS          (GADGET_ID_TOOLBOX_FIRST + 0)
316 #define GADGET_ID_CONNECTED_ITEMS       (GADGET_ID_TOOLBOX_FIRST + 1)
317 #define GADGET_ID_LINE                  (GADGET_ID_TOOLBOX_FIRST + 2)
318 #define GADGET_ID_ARC                   (GADGET_ID_TOOLBOX_FIRST + 3)
319 #define GADGET_ID_RECTANGLE             (GADGET_ID_TOOLBOX_FIRST + 4)
320 #define GADGET_ID_FILLED_BOX            (GADGET_ID_TOOLBOX_FIRST + 5)
321 #define GADGET_ID_WRAP_UP               (GADGET_ID_TOOLBOX_FIRST + 6)
322 #define GADGET_ID_TEXT                  (GADGET_ID_TOOLBOX_FIRST + 7)
323 #define GADGET_ID_FLOOD_FILL            (GADGET_ID_TOOLBOX_FIRST + 8)
324 #define GADGET_ID_WRAP_LEFT             (GADGET_ID_TOOLBOX_FIRST + 9)
325 #define GADGET_ID_PROPERTIES            (GADGET_ID_TOOLBOX_FIRST + 10)
326 #define GADGET_ID_WRAP_RIGHT            (GADGET_ID_TOOLBOX_FIRST + 11)
327 #define GADGET_ID_RANDOM_PLACEMENT      (GADGET_ID_TOOLBOX_FIRST + 12)
328 #define GADGET_ID_GRAB_BRUSH            (GADGET_ID_TOOLBOX_FIRST + 13)
329 #define GADGET_ID_WRAP_DOWN             (GADGET_ID_TOOLBOX_FIRST + 14)
330 #define GADGET_ID_PICK_ELEMENT          (GADGET_ID_TOOLBOX_FIRST + 15)
331
332 #define GADGET_ID_UNDO                  (GADGET_ID_TOOLBOX_FIRST + 16)
333 #define GADGET_ID_INFO                  (GADGET_ID_TOOLBOX_FIRST + 17)
334 #define GADGET_ID_SAVE                  (GADGET_ID_TOOLBOX_FIRST + 18)
335 #define GADGET_ID_CLEAR                 (GADGET_ID_TOOLBOX_FIRST + 19)
336 #define GADGET_ID_TEST                  (GADGET_ID_TOOLBOX_FIRST + 20)
337 #define GADGET_ID_EXIT                  (GADGET_ID_TOOLBOX_FIRST + 21)
338
339 #define GADGET_ID_CUSTOM_COPY_FROM      (GADGET_ID_TOOLBOX_FIRST + 22)
340 #define GADGET_ID_CUSTOM_COPY_TO        (GADGET_ID_TOOLBOX_FIRST + 23)
341 #define GADGET_ID_CUSTOM_EXCHANGE       (GADGET_ID_TOOLBOX_FIRST + 24)
342 #define GADGET_ID_CUSTOM_COPY           (GADGET_ID_TOOLBOX_FIRST + 25)
343 #define GADGET_ID_CUSTOM_PASTE          (GADGET_ID_TOOLBOX_FIRST + 26)
344
345 /* counter button identifiers */
346 #define GADGET_ID_COUNTER_FIRST         (GADGET_ID_TOOLBOX_FIRST + 27)
347
348 #define GADGET_ID_SELECT_LEVEL_DOWN     (GADGET_ID_COUNTER_FIRST + 0)
349 #define GADGET_ID_SELECT_LEVEL_TEXT     (GADGET_ID_COUNTER_FIRST + 1)
350 #define GADGET_ID_SELECT_LEVEL_UP       (GADGET_ID_COUNTER_FIRST + 2)
351 #define GADGET_ID_LEVEL_XSIZE_DOWN      (GADGET_ID_COUNTER_FIRST + 3)
352 #define GADGET_ID_LEVEL_XSIZE_TEXT      (GADGET_ID_COUNTER_FIRST + 4)
353 #define GADGET_ID_LEVEL_XSIZE_UP        (GADGET_ID_COUNTER_FIRST + 5)
354 #define GADGET_ID_LEVEL_YSIZE_DOWN      (GADGET_ID_COUNTER_FIRST + 6)
355 #define GADGET_ID_LEVEL_YSIZE_TEXT      (GADGET_ID_COUNTER_FIRST + 7)
356 #define GADGET_ID_LEVEL_YSIZE_UP        (GADGET_ID_COUNTER_FIRST + 8)
357 #define GADGET_ID_LEVEL_RANDOM_DOWN     (GADGET_ID_COUNTER_FIRST + 9)
358 #define GADGET_ID_LEVEL_RANDOM_TEXT     (GADGET_ID_COUNTER_FIRST + 10)
359 #define GADGET_ID_LEVEL_RANDOM_UP       (GADGET_ID_COUNTER_FIRST + 11)
360 #define GADGET_ID_LEVEL_GEMSLIMIT_DOWN  (GADGET_ID_COUNTER_FIRST + 12)
361 #define GADGET_ID_LEVEL_GEMSLIMIT_TEXT  (GADGET_ID_COUNTER_FIRST + 13)
362 #define GADGET_ID_LEVEL_GEMSLIMIT_UP    (GADGET_ID_COUNTER_FIRST + 14)
363 #define GADGET_ID_LEVEL_TIMELIMIT_DOWN  (GADGET_ID_COUNTER_FIRST + 15)
364 #define GADGET_ID_LEVEL_TIMELIMIT_TEXT  (GADGET_ID_COUNTER_FIRST + 16)
365 #define GADGET_ID_LEVEL_TIMELIMIT_UP    (GADGET_ID_COUNTER_FIRST + 17)
366 #define GADGET_ID_LEVEL_TIMESCORE_DOWN  (GADGET_ID_COUNTER_FIRST + 18)
367 #define GADGET_ID_LEVEL_TIMESCORE_TEXT  (GADGET_ID_COUNTER_FIRST + 19)
368 #define GADGET_ID_LEVEL_TIMESCORE_UP    (GADGET_ID_COUNTER_FIRST + 20)
369 #define GADGET_ID_ELEMENT_SCORE_DOWN    (GADGET_ID_COUNTER_FIRST + 21)
370 #define GADGET_ID_ELEMENT_SCORE_TEXT    (GADGET_ID_COUNTER_FIRST + 22)
371 #define GADGET_ID_ELEMENT_SCORE_UP      (GADGET_ID_COUNTER_FIRST + 23)
372 #define GADGET_ID_ELEMENT_CONTENT_DOWN  (GADGET_ID_COUNTER_FIRST + 24)
373 #define GADGET_ID_ELEMENT_CONTENT_TEXT  (GADGET_ID_COUNTER_FIRST + 25)
374 #define GADGET_ID_ELEMENT_CONTENT_UP    (GADGET_ID_COUNTER_FIRST + 26)
375 #define GADGET_ID_ENVELOPE_XSIZE_DOWN   (GADGET_ID_COUNTER_FIRST + 27)
376 #define GADGET_ID_ENVELOPE_XSIZE_TEXT   (GADGET_ID_COUNTER_FIRST + 28)
377 #define GADGET_ID_ENVELOPE_XSIZE_UP     (GADGET_ID_COUNTER_FIRST + 29)
378 #define GADGET_ID_ENVELOPE_YSIZE_DOWN   (GADGET_ID_COUNTER_FIRST + 30)
379 #define GADGET_ID_ENVELOPE_YSIZE_TEXT   (GADGET_ID_COUNTER_FIRST + 31)
380 #define GADGET_ID_ENVELOPE_YSIZE_UP     (GADGET_ID_COUNTER_FIRST + 32)
381 #define GADGET_ID_CUSTOM_SCORE_DOWN     (GADGET_ID_COUNTER_FIRST + 33)
382 #define GADGET_ID_CUSTOM_SCORE_TEXT     (GADGET_ID_COUNTER_FIRST + 34)
383 #define GADGET_ID_CUSTOM_SCORE_UP       (GADGET_ID_COUNTER_FIRST + 35)
384 #define GADGET_ID_CUSTOM_GEMCOUNT_DOWN  (GADGET_ID_COUNTER_FIRST + 36)
385 #define GADGET_ID_CUSTOM_GEMCOUNT_TEXT  (GADGET_ID_COUNTER_FIRST + 37)
386 #define GADGET_ID_CUSTOM_GEMCOUNT_UP    (GADGET_ID_COUNTER_FIRST + 38)
387 #define GADGET_ID_PUSH_DELAY_FIX_DOWN   (GADGET_ID_COUNTER_FIRST + 39)
388 #define GADGET_ID_PUSH_DELAY_FIX_TEXT   (GADGET_ID_COUNTER_FIRST + 40)
389 #define GADGET_ID_PUSH_DELAY_FIX_UP     (GADGET_ID_COUNTER_FIRST + 41)
390 #define GADGET_ID_PUSH_DELAY_RND_DOWN   (GADGET_ID_COUNTER_FIRST + 42)
391 #define GADGET_ID_PUSH_DELAY_RND_TEXT   (GADGET_ID_COUNTER_FIRST + 43)
392 #define GADGET_ID_PUSH_DELAY_RND_UP     (GADGET_ID_COUNTER_FIRST + 44)
393 #define GADGET_ID_MOVE_DELAY_FIX_DOWN   (GADGET_ID_COUNTER_FIRST + 45)
394 #define GADGET_ID_MOVE_DELAY_FIX_TEXT   (GADGET_ID_COUNTER_FIRST + 46)
395 #define GADGET_ID_MOVE_DELAY_FIX_UP     (GADGET_ID_COUNTER_FIRST + 47)
396 #define GADGET_ID_MOVE_DELAY_RND_DOWN   (GADGET_ID_COUNTER_FIRST + 48)
397 #define GADGET_ID_MOVE_DELAY_RND_TEXT   (GADGET_ID_COUNTER_FIRST + 49)
398 #define GADGET_ID_MOVE_DELAY_RND_UP     (GADGET_ID_COUNTER_FIRST + 50)
399 #define GADGET_ID_EXPLOSION_DELAY_DOWN  (GADGET_ID_COUNTER_FIRST + 51)
400 #define GADGET_ID_EXPLOSION_DELAY_TEXT  (GADGET_ID_COUNTER_FIRST + 52)
401 #define GADGET_ID_EXPLOSION_DELAY_UP    (GADGET_ID_COUNTER_FIRST + 53)
402 #define GADGET_ID_IGNITION_DELAY_DOWN   (GADGET_ID_COUNTER_FIRST + 54)
403 #define GADGET_ID_IGNITION_DELAY_TEXT   (GADGET_ID_COUNTER_FIRST + 55)
404 #define GADGET_ID_IGNITION_DELAY_UP     (GADGET_ID_COUNTER_FIRST + 56)
405 #define GADGET_ID_CHANGE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 57)
406 #define GADGET_ID_CHANGE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 58)
407 #define GADGET_ID_CHANGE_DELAY_FIX_UP   (GADGET_ID_COUNTER_FIRST + 59)
408 #define GADGET_ID_CHANGE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 60)
409 #define GADGET_ID_CHANGE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 61)
410 #define GADGET_ID_CHANGE_DELAY_RND_UP   (GADGET_ID_COUNTER_FIRST + 62)
411 #define GADGET_ID_CHANGE_CONT_RND_DOWN  (GADGET_ID_COUNTER_FIRST + 63)
412 #define GADGET_ID_CHANGE_CONT_RND_TEXT  (GADGET_ID_COUNTER_FIRST + 64)
413 #define GADGET_ID_CHANGE_CONT_RND_UP    (GADGET_ID_COUNTER_FIRST + 65)
414 #define GADGET_ID_GROUP_CONTENT_DOWN    (GADGET_ID_COUNTER_FIRST + 66)
415 #define GADGET_ID_GROUP_CONTENT_TEXT    (GADGET_ID_COUNTER_FIRST + 67)
416 #define GADGET_ID_GROUP_CONTENT_UP      (GADGET_ID_COUNTER_FIRST + 68)
417
418 /* drawing area identifiers */
419 #define GADGET_ID_DRAWING_AREA_FIRST    (GADGET_ID_COUNTER_FIRST + 69)
420
421 #define GADGET_ID_DRAWING_LEVEL         (GADGET_ID_DRAWING_AREA_FIRST + 0)
422 #define GADGET_ID_ELEMENT_CONTENT_0     (GADGET_ID_DRAWING_AREA_FIRST + 1)
423 #define GADGET_ID_ELEMENT_CONTENT_1     (GADGET_ID_DRAWING_AREA_FIRST + 2)
424 #define GADGET_ID_ELEMENT_CONTENT_2     (GADGET_ID_DRAWING_AREA_FIRST + 3)
425 #define GADGET_ID_ELEMENT_CONTENT_3     (GADGET_ID_DRAWING_AREA_FIRST + 4)
426 #define GADGET_ID_ELEMENT_CONTENT_4     (GADGET_ID_DRAWING_AREA_FIRST + 5)
427 #define GADGET_ID_ELEMENT_CONTENT_5     (GADGET_ID_DRAWING_AREA_FIRST + 6)
428 #define GADGET_ID_ELEMENT_CONTENT_6     (GADGET_ID_DRAWING_AREA_FIRST + 7)
429 #define GADGET_ID_ELEMENT_CONTENT_7     (GADGET_ID_DRAWING_AREA_FIRST + 8)
430 #define GADGET_ID_AMOEBA_CONTENT        (GADGET_ID_DRAWING_AREA_FIRST + 9)
431 #define GADGET_ID_CUSTOM_GRAPHIC        (GADGET_ID_DRAWING_AREA_FIRST + 10)
432 #define GADGET_ID_CUSTOM_CONTENT        (GADGET_ID_DRAWING_AREA_FIRST + 11)
433 #define GADGET_ID_CUSTOM_MOVE_ENTER     (GADGET_ID_DRAWING_AREA_FIRST + 12)
434 #define GADGET_ID_CUSTOM_MOVE_LEAVE     (GADGET_ID_DRAWING_AREA_FIRST + 13)
435 #define GADGET_ID_CUSTOM_CHANGE_TARGET  (GADGET_ID_DRAWING_AREA_FIRST + 14)
436 #define GADGET_ID_CUSTOM_CHANGE_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 15)
437 #define GADGET_ID_CUSTOM_CHANGE_TRIGGER (GADGET_ID_DRAWING_AREA_FIRST + 16)
438 #define GADGET_ID_GROUP_CONTENT         (GADGET_ID_DRAWING_AREA_FIRST + 17)
439 #define GADGET_ID_RANDOM_BACKGROUND     (GADGET_ID_DRAWING_AREA_FIRST + 18)
440
441 /* text input identifiers */
442 #define GADGET_ID_TEXT_INPUT_FIRST      (GADGET_ID_DRAWING_AREA_FIRST + 19)
443
444 #define GADGET_ID_LEVEL_NAME            (GADGET_ID_TEXT_INPUT_FIRST + 0)
445 #define GADGET_ID_LEVEL_AUTHOR          (GADGET_ID_TEXT_INPUT_FIRST + 1)
446 #define GADGET_ID_ELEMENT_NAME          (GADGET_ID_TEXT_INPUT_FIRST + 2)
447
448 /* text area identifiers */
449 #define GADGET_ID_TEXT_AREA_FIRST       (GADGET_ID_TEXT_INPUT_FIRST + 3)
450
451 #define GADGET_ID_ENVELOPE_INFO         (GADGET_ID_TEXT_AREA_FIRST + 0)
452
453 /* selectbox identifiers */
454 #define GADGET_ID_SELECTBOX_FIRST       (GADGET_ID_TEXT_AREA_FIRST + 1)
455
456 #define GADGET_ID_TIME_OR_STEPS         (GADGET_ID_SELECTBOX_FIRST + 0)
457 #define GADGET_ID_CUSTOM_WALK_TO_ACTION (GADGET_ID_SELECTBOX_FIRST + 1)
458 #define GADGET_ID_CUSTOM_CONSISTENCY    (GADGET_ID_SELECTBOX_FIRST + 2)
459 #define GADGET_ID_CUSTOM_DEADLINESS     (GADGET_ID_SELECTBOX_FIRST + 3)
460 #define GADGET_ID_CUSTOM_MOVE_PATTERN   (GADGET_ID_SELECTBOX_FIRST + 4)
461 #define GADGET_ID_CUSTOM_MOVE_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 5)
462 #define GADGET_ID_CUSTOM_MOVE_STEPSIZE  (GADGET_ID_SELECTBOX_FIRST + 6)
463 #define GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE (GADGET_ID_SELECTBOX_FIRST + 7)
464 #define GADGET_ID_CUSTOM_SMASH_TARGETS  (GADGET_ID_SELECTBOX_FIRST + 8)
465 #define GADGET_ID_CUSTOM_SLIPPERY_TYPE  (GADGET_ID_SELECTBOX_FIRST + 9)
466 #define GADGET_ID_CUSTOM_ACCESS_TYPE    (GADGET_ID_SELECTBOX_FIRST + 10)
467 #define GADGET_ID_CUSTOM_ACCESS_LAYER   (GADGET_ID_SELECTBOX_FIRST + 11)
468 #define GADGET_ID_CUSTOM_ACCESS_PROTECTED (GADGET_ID_SELECTBOX_FIRST + 12)
469 #define GADGET_ID_CUSTOM_ACCESS_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 13)
470 #define GADGET_ID_CHANGE_TIME_UNITS     (GADGET_ID_SELECTBOX_FIRST + 14)
471 #define GADGET_ID_CHANGE_DIRECT_ACTION  (GADGET_ID_SELECTBOX_FIRST + 15)
472 #define GADGET_ID_CHANGE_OTHER_ACTION   (GADGET_ID_SELECTBOX_FIRST + 16)
473 #define GADGET_ID_CHANGE_SIDE           (GADGET_ID_SELECTBOX_FIRST + 17)
474 #define GADGET_ID_CHANGE_PLAYER         (GADGET_ID_SELECTBOX_FIRST + 18)
475 #define GADGET_ID_CHANGE_PAGE           (GADGET_ID_SELECTBOX_FIRST + 19)
476 #define GADGET_ID_CHANGE_REPLACE_WHEN   (GADGET_ID_SELECTBOX_FIRST + 20)
477 #define GADGET_ID_SELECT_CHANGE_PAGE    (GADGET_ID_SELECTBOX_FIRST + 21)
478 #define GADGET_ID_GROUP_CHOICE_MODE     (GADGET_ID_SELECTBOX_FIRST + 22)
479
480 /* textbutton identifiers */
481 #define GADGET_ID_TEXTBUTTON_FIRST      (GADGET_ID_SELECTBOX_FIRST + 23)
482
483 #define GADGET_ID_PROPERTIES_INFO       (GADGET_ID_TEXTBUTTON_FIRST + 0)
484 #define GADGET_ID_PROPERTIES_CONFIG     (GADGET_ID_TEXTBUTTON_FIRST + 1)
485 #define GADGET_ID_PROPERTIES_CONFIG_1   (GADGET_ID_TEXTBUTTON_FIRST + 2)
486 #define GADGET_ID_PROPERTIES_CONFIG_2   (GADGET_ID_TEXTBUTTON_FIRST + 3)
487 #define GADGET_ID_PROPERTIES_CHANGE     (GADGET_ID_TEXTBUTTON_FIRST + 4)
488 #define GADGET_ID_SAVE_AS_TEMPLATE      (GADGET_ID_TEXTBUTTON_FIRST + 5)
489 #define GADGET_ID_ADD_CHANGE_PAGE       (GADGET_ID_TEXTBUTTON_FIRST + 6)
490 #define GADGET_ID_DEL_CHANGE_PAGE       (GADGET_ID_TEXTBUTTON_FIRST + 7)
491
492 /* graphicbutton identifiers */
493 #define GADGET_ID_GRAPHICBUTTON_FIRST   (GADGET_ID_TEXTBUTTON_FIRST + 8)
494
495 #define GADGET_ID_PREV_CHANGE_PAGE      (GADGET_ID_GRAPHICBUTTON_FIRST + 0)
496 #define GADGET_ID_NEXT_CHANGE_PAGE      (GADGET_ID_GRAPHICBUTTON_FIRST + 1)
497 #define GADGET_ID_COPY_CHANGE_PAGE      (GADGET_ID_GRAPHICBUTTON_FIRST + 2)
498 #define GADGET_ID_PASTE_CHANGE_PAGE     (GADGET_ID_GRAPHICBUTTON_FIRST + 3)
499
500 /* gadgets for scrolling of drawing area */
501 #define GADGET_ID_SCROLLING_FIRST       (GADGET_ID_GRAPHICBUTTON_FIRST + 4)
502
503 #define GADGET_ID_SCROLL_UP             (GADGET_ID_SCROLLING_FIRST + 0)
504 #define GADGET_ID_SCROLL_DOWN           (GADGET_ID_SCROLLING_FIRST + 1)
505 #define GADGET_ID_SCROLL_LEFT           (GADGET_ID_SCROLLING_FIRST + 2)
506 #define GADGET_ID_SCROLL_RIGHT          (GADGET_ID_SCROLLING_FIRST + 3)
507 #define GADGET_ID_SCROLL_HORIZONTAL     (GADGET_ID_SCROLLING_FIRST + 4)
508 #define GADGET_ID_SCROLL_VERTICAL       (GADGET_ID_SCROLLING_FIRST + 5)
509
510 /* gadgets for scrolling element list */
511 #define GADGET_ID_SCROLLING_LIST_FIRST  (GADGET_ID_SCROLLING_FIRST + 6)
512
513 #define GADGET_ID_SCROLL_LIST_UP        (GADGET_ID_SCROLLING_LIST_FIRST + 0)
514 #define GADGET_ID_SCROLL_LIST_DOWN      (GADGET_ID_SCROLLING_LIST_FIRST + 1)
515 #define GADGET_ID_SCROLL_LIST_VERTICAL  (GADGET_ID_SCROLLING_LIST_FIRST + 2)
516
517 /* checkbuttons/radiobuttons for level/element properties */
518 #define GADGET_ID_CHECKBUTTON_FIRST     (GADGET_ID_SCROLLING_LIST_FIRST + 3)
519
520 #define GADGET_ID_RANDOM_PERCENTAGE     (GADGET_ID_CHECKBUTTON_FIRST + 0)
521 #define GADGET_ID_RANDOM_QUANTITY       (GADGET_ID_CHECKBUTTON_FIRST + 1)
522 #define GADGET_ID_RANDOM_RESTRICTED     (GADGET_ID_CHECKBUTTON_FIRST + 2)
523 #define GADGET_ID_DOUBLE_SPEED          (GADGET_ID_CHECKBUTTON_FIRST + 3)
524 #define GADGET_ID_GRAVITY               (GADGET_ID_CHECKBUTTON_FIRST + 4)
525 #define GADGET_ID_STICK_ELEMENT         (GADGET_ID_CHECKBUTTON_FIRST + 5)
526 #define GADGET_ID_EM_SLIPPERY_GEMS      (GADGET_ID_CHECKBUTTON_FIRST + 6)
527 #define GADGET_ID_USE_SPRING_BUG        (GADGET_ID_CHECKBUTTON_FIRST + 7)
528 #define GADGET_ID_BLOCK_LAST_FIELD      (GADGET_ID_CHECKBUTTON_FIRST + 8)
529 #define GADGET_ID_SP_BLOCK_LAST_FIELD   (GADGET_ID_CHECKBUTTON_FIRST + 9)
530 #define GADGET_ID_INSTANT_RELOCATION    (GADGET_ID_CHECKBUTTON_FIRST + 10)
531 #define GADGET_ID_CAN_FALL_INTO_ACID    (GADGET_ID_CHECKBUTTON_FIRST + 11)
532 #define GADGET_ID_CAN_MOVE_INTO_ACID    (GADGET_ID_CHECKBUTTON_FIRST + 12)
533 #define GADGET_ID_DONT_COLLIDE_WITH     (GADGET_ID_CHECKBUTTON_FIRST + 13)
534 #define GADGET_ID_CUSTOM_EXPLODE_RESULT (GADGET_ID_CHECKBUTTON_FIRST + 14)
535 #define GADGET_ID_CUSTOM_EXPLODE_FIRE   (GADGET_ID_CHECKBUTTON_FIRST + 15)
536 #define GADGET_ID_CUSTOM_EXPLODE_SMASH  (GADGET_ID_CHECKBUTTON_FIRST + 16)
537 #define GADGET_ID_CUSTOM_EXPLODE_IMPACT (GADGET_ID_CHECKBUTTON_FIRST + 17)
538 #define GADGET_ID_CUSTOM_WALK_TO_OBJECT (GADGET_ID_CHECKBUTTON_FIRST + 18)
539 #define GADGET_ID_CUSTOM_DEADLY         (GADGET_ID_CHECKBUTTON_FIRST + 19)
540 #define GADGET_ID_CUSTOM_CAN_MOVE       (GADGET_ID_CHECKBUTTON_FIRST + 20)
541 #define GADGET_ID_CUSTOM_CAN_FALL       (GADGET_ID_CHECKBUTTON_FIRST + 21)
542 #define GADGET_ID_CUSTOM_CAN_SMASH      (GADGET_ID_CHECKBUTTON_FIRST + 22)
543 #define GADGET_ID_CUSTOM_SLIPPERY       (GADGET_ID_CHECKBUTTON_FIRST + 23)
544 #define GADGET_ID_CUSTOM_ACCESSIBLE     (GADGET_ID_CHECKBUTTON_FIRST + 24)
545 #define GADGET_ID_CUSTOM_USE_GRAPHIC    (GADGET_ID_CHECKBUTTON_FIRST + 25)
546 #define GADGET_ID_CUSTOM_USE_TEMPLATE   (GADGET_ID_CHECKBUTTON_FIRST + 26)
547 #define GADGET_ID_CUSTOM_CAN_CHANGE     (GADGET_ID_CHECKBUTTON_FIRST + 27)
548 #define GADGET_ID_CHANGE_USE_CONTENT    (GADGET_ID_CHECKBUTTON_FIRST + 28)
549 #define GADGET_ID_CHANGE_USE_EXPLOSION  (GADGET_ID_CHECKBUTTON_FIRST + 29)
550 #define GADGET_ID_CHANGE_ONLY_COMPLETE  (GADGET_ID_CHECKBUTTON_FIRST + 30)
551 #define GADGET_ID_CHANGE_USE_RANDOM     (GADGET_ID_CHECKBUTTON_FIRST + 31)
552 #define GADGET_ID_CHANGE_DELAY          (GADGET_ID_CHECKBUTTON_FIRST + 32)
553 #define GADGET_ID_CHANGE_BY_DIRECT_ACT  (GADGET_ID_CHECKBUTTON_FIRST + 33)
554 #define GADGET_ID_CHANGE_BY_OTHER_ACT   (GADGET_ID_CHECKBUTTON_FIRST + 34)
555
556 /* gadgets for buttons in element list */
557 #define GADGET_ID_ELEMENTLIST_FIRST     (GADGET_ID_CHECKBUTTON_FIRST + 35)
558 #define GADGET_ID_ELEMENTLIST_LAST      (GADGET_ID_ELEMENTLIST_FIRST +  \
559                                         ED_NUM_ELEMENTLIST_BUTTONS - 1)
560
561 #define NUM_EDITOR_GADGETS              (GADGET_ID_ELEMENTLIST_LAST + 1)
562
563 /* radio button numbers */
564 #define RADIO_NR_NONE                   0
565 #define RADIO_NR_DRAWING_TOOLBOX        1
566 #define RADIO_NR_RANDOM_ELEMENTS        2
567
568 /* values for counter gadgets */
569 #define ED_COUNTER_ID_SELECT_LEVEL      0
570 #define ED_COUNTER_ID_LEVEL_XSIZE       1
571 #define ED_COUNTER_ID_LEVEL_YSIZE       2
572 #define ED_COUNTER_ID_LEVEL_GEMSLIMIT   3
573 #define ED_COUNTER_ID_LEVEL_TIMELIMIT   4
574 #define ED_COUNTER_ID_LEVEL_TIMESCORE   5
575 #define ED_COUNTER_ID_LEVEL_RANDOM      6
576 #define ED_COUNTER_ID_ELEMENT_SCORE     7
577 #define ED_COUNTER_ID_ELEMENT_CONTENT   8
578 #define ED_COUNTER_ID_ENVELOPE_XSIZE    9
579 #define ED_COUNTER_ID_ENVELOPE_YSIZE    10
580 #define ED_COUNTER_ID_CUSTOM_SCORE      11
581 #define ED_COUNTER_ID_CUSTOM_GEMCOUNT   12
582 #define ED_COUNTER_ID_PUSH_DELAY_FIX    13
583 #define ED_COUNTER_ID_PUSH_DELAY_RND    14
584 #define ED_COUNTER_ID_MOVE_DELAY_FIX    15
585 #define ED_COUNTER_ID_MOVE_DELAY_RND    16
586 #define ED_COUNTER_ID_EXPLOSION_DELAY   17
587 #define ED_COUNTER_ID_IGNITION_DELAY    18
588 #define ED_COUNTER_ID_GROUP_CONTENT     19
589 #define ED_COUNTER_ID_CHANGE_DELAY_FIX  20
590 #define ED_COUNTER_ID_CHANGE_DELAY_RND  21
591 #define ED_COUNTER_ID_CHANGE_CONT_RND   22
592
593 #define ED_NUM_COUNTERBUTTONS           23
594
595 #define ED_COUNTER_ID_LEVEL_FIRST       ED_COUNTER_ID_LEVEL_XSIZE
596 #define ED_COUNTER_ID_LEVEL_LAST        ED_COUNTER_ID_LEVEL_RANDOM
597
598 #define ED_COUNTER_ID_CUSTOM1_FIRST     ED_COUNTER_ID_CUSTOM_SCORE
599 #define ED_COUNTER_ID_CUSTOM1_LAST      ED_COUNTER_ID_MOVE_DELAY_RND
600 #define ED_COUNTER_ID_CUSTOM2_FIRST     ED_COUNTER_ID_EXPLOSION_DELAY
601 #define ED_COUNTER_ID_CUSTOM2_LAST      ED_COUNTER_ID_IGNITION_DELAY
602 #define ED_COUNTER_ID_CUSTOM_FIRST      ED_COUNTER_ID_CUSTOM1_FIRST
603 #define ED_COUNTER_ID_CUSTOM_LAST       ED_COUNTER_ID_CUSTOM2_LAST
604
605 #define ED_COUNTER_ID_CHANGE_FIRST      ED_COUNTER_ID_CHANGE_DELAY_FIX
606 #define ED_COUNTER_ID_CHANGE_LAST       ED_COUNTER_ID_CHANGE_CONT_RND
607
608 /* values for scrollbutton gadgets */
609 #define ED_SCROLLBUTTON_ID_AREA_UP      0
610 #define ED_SCROLLBUTTON_ID_AREA_DOWN    1
611 #define ED_SCROLLBUTTON_ID_AREA_LEFT    2
612 #define ED_SCROLLBUTTON_ID_AREA_RIGHT   3
613 #define ED_SCROLLBUTTON_ID_LIST_UP      4
614 #define ED_SCROLLBUTTON_ID_LIST_DOWN    5
615
616 #define ED_NUM_SCROLLBUTTONS            6
617
618 #define ED_SCROLLBUTTON_ID_AREA_FIRST   ED_SCROLLBUTTON_ID_AREA_UP
619 #define ED_SCROLLBUTTON_ID_AREA_LAST    ED_SCROLLBUTTON_ID_AREA_RIGHT
620
621 /* values for scrollbar gadgets */
622 #define ED_SCROLLBAR_ID_AREA_HORIZONTAL 0
623 #define ED_SCROLLBAR_ID_AREA_VERTICAL   1
624 #define ED_SCROLLBAR_ID_LIST_VERTICAL   2
625
626 #define ED_NUM_SCROLLBARS               3
627
628 #define ED_SCROLLBAR_ID_AREA_FIRST      ED_SCROLLBAR_ID_AREA_HORIZONTAL
629 #define ED_SCROLLBAR_ID_AREA_LAST       ED_SCROLLBAR_ID_AREA_VERTICAL
630
631 /* values for text input gadgets */
632 #define ED_TEXTINPUT_ID_LEVEL_NAME      0
633 #define ED_TEXTINPUT_ID_LEVEL_AUTHOR    1
634 #define ED_TEXTINPUT_ID_ELEMENT_NAME    2
635
636 #define ED_NUM_TEXTINPUT                3
637
638 #define ED_TEXTINPUT_ID_LEVEL_FIRST     ED_TEXTINPUT_ID_LEVEL_NAME
639 #define ED_TEXTINPUT_ID_LEVEL_LAST      ED_TEXTINPUT_ID_LEVEL_AUTHOR
640
641 /* values for text area gadgets */
642 #define ED_TEXTAREA_ID_ENVELOPE_INFO    0
643
644 #define ED_NUM_TEXTAREAS                        1
645
646 #define ED_TEXTAREA_ID_LEVEL_FIRST      ED_TEXTAREA_ID_ENVELOPE
647 #define ED_TEXTAREA_ID_LEVEL_LAST       ED_TEXTAREA_ID_ENVELOPE
648
649 /* values for selectbox gadgets */
650 #define ED_SELECTBOX_ID_TIME_OR_STEPS           0
651 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE      1
652 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_LAYER     2
653 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_PROTECTED 3
654 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_DIRECTION 4
655 #define ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION   5
656 #define ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN     6
657 #define ED_SELECTBOX_ID_CUSTOM_MOVE_DIRECTION   7
658 #define ED_SELECTBOX_ID_CUSTOM_MOVE_STEPSIZE    8
659 #define ED_SELECTBOX_ID_CUSTOM_MOVE_LEAVE_TYPE  9
660 #define ED_SELECTBOX_ID_CUSTOM_SMASH_TARGETS    10
661 #define ED_SELECTBOX_ID_CUSTOM_SLIPPERY_TYPE    11
662 #define ED_SELECTBOX_ID_CUSTOM_DEADLINESS       12
663 #define ED_SELECTBOX_ID_CUSTOM_CONSISTENCY      13
664 #define ED_SELECTBOX_ID_CHANGE_TIME_UNITS       14
665 #define ED_SELECTBOX_ID_CHANGE_DIRECT_ACTION    15
666 #define ED_SELECTBOX_ID_CHANGE_OTHER_ACTION     16
667 #define ED_SELECTBOX_ID_CHANGE_SIDE             17
668 #define ED_SELECTBOX_ID_CHANGE_PLAYER           18
669 #define ED_SELECTBOX_ID_CHANGE_PAGE             19
670 #define ED_SELECTBOX_ID_CHANGE_REPLACE_WHEN     20
671 #define ED_SELECTBOX_ID_SELECT_CHANGE_PAGE      21
672 #define ED_SELECTBOX_ID_GROUP_CHOICE_MODE       22
673
674 #define ED_NUM_SELECTBOX                        23
675
676 #define ED_SELECTBOX_ID_LEVEL_FIRST     ED_SELECTBOX_ID_TIME_OR_STEPS
677 #define ED_SELECTBOX_ID_LEVEL_LAST      ED_SELECTBOX_ID_TIME_OR_STEPS
678
679 #define ED_SELECTBOX_ID_CUSTOM1_FIRST   ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE
680 #define ED_SELECTBOX_ID_CUSTOM1_LAST    ED_SELECTBOX_ID_CUSTOM_SLIPPERY_TYPE
681 #define ED_SELECTBOX_ID_CUSTOM2_FIRST   ED_SELECTBOX_ID_CUSTOM_DEADLINESS
682 #define ED_SELECTBOX_ID_CUSTOM2_LAST    ED_SELECTBOX_ID_CUSTOM_CONSISTENCY
683 #define ED_SELECTBOX_ID_CUSTOM_FIRST    ED_SELECTBOX_ID_CUSTOM1_FIRST
684 #define ED_SELECTBOX_ID_CUSTOM_LAST     ED_SELECTBOX_ID_CUSTOM2_LAST
685
686 #define ED_SELECTBOX_ID_CHANGE_FIRST    ED_SELECTBOX_ID_CHANGE_TIME_UNITS
687 #define ED_SELECTBOX_ID_CHANGE_LAST     ED_SELECTBOX_ID_SELECT_CHANGE_PAGE
688
689 /* values for textbutton gadgets */
690 #define ED_TEXTBUTTON_ID_PROPERTIES_INFO        0
691 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG      1
692 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_1    2
693 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2    3
694 #define ED_TEXTBUTTON_ID_PROPERTIES_CHANGE      4
695 #define ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE       5
696 #define ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE        6
697 #define ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE        7
698
699 #define ED_NUM_TEXTBUTTONS                      8
700
701 #define ED_TEXTBUTTON_ID_PROPERTIES_FIRST ED_TEXTBUTTON_ID_PROPERTIES_INFO
702 #define ED_TEXTBUTTON_ID_PROPERTIES_LAST  ED_TEXTBUTTON_ID_PROPERTIES_CHANGE
703
704 #define ED_TEXTBUTTON_ID_CHANGE_FIRST   ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE
705 #define ED_TEXTBUTTON_ID_CHANGE_LAST    ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE
706
707 /* values for graphicbutton gadgets */
708 #define ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE    0
709 #define ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE    1
710 #define ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE    2
711 #define ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE   3
712
713 #define ED_NUM_GRAPHICBUTTONS                   4
714
715 #define ED_GRAPHICBUTTON_ID_CHANGE_FIRST  ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE
716 #define ED_GRAPHICBUTTON_ID_CHANGE_LAST   ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE
717
718 /* values for checkbutton gadgets */
719 #define ED_CHECKBUTTON_ID_DOUBLE_SPEED          0
720 #define ED_CHECKBUTTON_ID_GRAVITY               1
721 #define ED_CHECKBUTTON_ID_RANDOM_RESTRICTED     2
722 #define ED_CHECKBUTTON_ID_STICK_ELEMENT         3
723 #define ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS      4
724 #define ED_CHECKBUTTON_ID_USE_SPRING_BUG        5
725 #define ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD      6
726 #define ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD   7
727 #define ED_CHECKBUTTON_ID_INSTANT_RELOCATION    8
728 #define ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID    9
729 #define ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID    10
730 #define ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH     11
731 #define ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC    12
732 #define ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE   13
733 #define ED_CHECKBUTTON_ID_CUSTOM_ACCESSIBLE     14
734 #define ED_CHECKBUTTON_ID_CUSTOM_WALK_TO_OBJECT 15
735 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE       16
736 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_FALL       17
737 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_SMASH      18
738 #define ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY       19
739 #define ED_CHECKBUTTON_ID_CUSTOM_DEADLY         20
740 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_RESULT 21
741 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_FIRE   22
742 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_SMASH  23
743 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT 24
744 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE     25
745 #define ED_CHECKBUTTON_ID_CHANGE_DELAY          26
746 #define ED_CHECKBUTTON_ID_CHANGE_BY_DIRECT_ACT  27
747 #define ED_CHECKBUTTON_ID_CHANGE_BY_OTHER_ACT   28
748 #define ED_CHECKBUTTON_ID_CHANGE_USE_EXPLOSION  29
749 #define ED_CHECKBUTTON_ID_CHANGE_USE_CONTENT    30
750 #define ED_CHECKBUTTON_ID_CHANGE_ONLY_COMPLETE  31
751 #define ED_CHECKBUTTON_ID_CHANGE_USE_RANDOM     32
752
753 #define ED_NUM_CHECKBUTTONS                     33
754
755 #define ED_CHECKBUTTON_ID_LEVEL_FIRST   ED_CHECKBUTTON_ID_DOUBLE_SPEED
756 #define ED_CHECKBUTTON_ID_LEVEL_LAST    ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
757
758 #define ED_CHECKBUTTON_ID_CUSTOM1_FIRST ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC
759 #define ED_CHECKBUTTON_ID_CUSTOM1_LAST  ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY
760 #define ED_CHECKBUTTON_ID_CUSTOM2_FIRST ED_CHECKBUTTON_ID_CUSTOM_DEADLY
761 #define ED_CHECKBUTTON_ID_CUSTOM2_LAST  ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT
762 #define ED_CHECKBUTTON_ID_CUSTOM_FIRST  ED_CHECKBUTTON_ID_CUSTOM1_FIRST
763 #define ED_CHECKBUTTON_ID_CUSTOM_LAST   ED_CHECKBUTTON_ID_CUSTOM2_LAST
764
765 #define ED_CHECKBUTTON_ID_CHANGE_FIRST  ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE
766 #define ED_CHECKBUTTON_ID_CHANGE_LAST   ED_CHECKBUTTON_ID_CHANGE_USE_RANDOM
767
768 /* values for radiobutton gadgets */
769 #define ED_RADIOBUTTON_ID_PERCENTAGE    0
770 #define ED_RADIOBUTTON_ID_QUANTITY      1
771
772 #define ED_NUM_RADIOBUTTONS             2
773
774 #define ED_RADIOBUTTON_ID_LEVEL_FIRST   ED_RADIOBUTTON_ID_PERCENTAGE
775 #define ED_RADIOBUTTON_ID_LEVEL_LAST    ED_RADIOBUTTON_ID_QUANTITY
776
777 /* values for drawing area gadgets */
778 #define ED_DRAWING_ID_DRAWING_LEVEL             0
779 #define ED_DRAWING_ID_ELEMENT_CONTENT_0         1
780 #define ED_DRAWING_ID_ELEMENT_CONTENT_1         2
781 #define ED_DRAWING_ID_ELEMENT_CONTENT_2         3
782 #define ED_DRAWING_ID_ELEMENT_CONTENT_3         4
783 #define ED_DRAWING_ID_ELEMENT_CONTENT_4         5
784 #define ED_DRAWING_ID_ELEMENT_CONTENT_5         6
785 #define ED_DRAWING_ID_ELEMENT_CONTENT_6         7
786 #define ED_DRAWING_ID_ELEMENT_CONTENT_7         8
787 #define ED_DRAWING_ID_AMOEBA_CONTENT            9
788 #define ED_DRAWING_ID_CUSTOM_GRAPHIC            10
789 #define ED_DRAWING_ID_CUSTOM_CONTENT            11
790 #define ED_DRAWING_ID_CUSTOM_MOVE_ENTER         12
791 #define ED_DRAWING_ID_CUSTOM_MOVE_LEAVE         13
792 #define ED_DRAWING_ID_CUSTOM_CHANGE_TARGET      14
793 #define ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT     15
794 #define ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER     16
795 #define ED_DRAWING_ID_GROUP_CONTENT             17
796 #define ED_DRAWING_ID_RANDOM_BACKGROUND         18
797
798 #define ED_NUM_DRAWING_AREAS                    19
799
800
801 /*
802   -----------------------------------------------------------------------------
803   some internally used definitions
804   -----------------------------------------------------------------------------
805 */
806
807 /* values for CopyLevelToUndoBuffer() */
808 #define UNDO_IMMEDIATE                  0
809 #define UNDO_ACCUMULATE                 1
810
811 /* values for scrollbars */
812 #define ED_SCROLL_NO                    0
813 #define ED_SCROLL_LEFT                  1
814 #define ED_SCROLL_RIGHT                 2
815 #define ED_SCROLL_UP                    4
816 #define ED_SCROLL_DOWN                  8
817
818 /* screens in the level editor */
819 #define ED_MODE_DRAWING                 0
820 #define ED_MODE_INFO                    1
821 #define ED_MODE_PROPERTIES              2
822
823 /* sub-screens in the element properties section */
824 #define ED_MODE_PROPERTIES_INFO         ED_TEXTBUTTON_ID_PROPERTIES_INFO
825 #define ED_MODE_PROPERTIES_CONFIG       ED_TEXTBUTTON_ID_PROPERTIES_CONFIG
826 #define ED_MODE_PROPERTIES_CONFIG_1     ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_1
827 #define ED_MODE_PROPERTIES_CONFIG_2     ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2
828 #define ED_MODE_PROPERTIES_CHANGE       ED_TEXTBUTTON_ID_PROPERTIES_CHANGE
829
830 /* how many steps can be cancelled */
831 #define NUM_UNDO_STEPS                  (10 + 1)
832
833 /* values for elements with score for certain actions */
834 #define MIN_SCORE                       0
835 #define MAX_SCORE                       255
836
837 /* values for elements with count for collecting */
838 #define MIN_COLLECT_COUNT               0
839 #define MAX_COLLECT_COUNT               100
840
841 /* values for random placement */
842 #define RANDOM_USE_PERCENTAGE           0
843 #define RANDOM_USE_QUANTITY             1
844
845 /* maximal size of level editor drawing area */
846 #define MAX_ED_FIELDX           (2 * SCR_FIELDX)
847 #define MAX_ED_FIELDY           (2 * SCR_FIELDY - 1)
848
849
850 /*
851   -----------------------------------------------------------------------------
852   some internally used data structure definitions
853   -----------------------------------------------------------------------------
854 */
855
856 static struct
857 {
858   char shortcut;
859   char *text;
860 } control_info[ED_NUM_CTRL_BUTTONS] =
861 {
862   { 's',        "draw single items"                     },
863   { 'd',        "draw connected items"                  },
864   { 'l',        "draw lines"                            },
865   { 'a',        "draw arcs"                             },
866   { 'r',        "draw outline rectangles"               },
867   { 'R',        "draw filled rectangles"                },
868   { '\0',       "wrap (rotate) level up"                },
869   { 't',        "enter text elements"                   },
870   { 'f',        "flood fill"                            },
871   { '\0',       "wrap (rotate) level left"              },
872   { '?',        "properties of drawing element"         },
873   { '\0',       "wrap (rotate) level right"             },
874   { '\0',       "random element placement"              },
875   { 'b',        "grab brush"                            },
876   { '\0',       "wrap (rotate) level down"              },
877   { ',',        "pick drawing element"                  },
878
879   { 'U',        "undo last operation"                   },
880   { 'I',        "level properties"                      },
881   { 'S',        "save level"                            },
882   { 'C',        "clear level"                           },
883   { 'T',        "test level"                            },
884   { 'E',        "exit level editor"                     },
885
886   { '\0',       "copy settings from other element"      },
887   { '\0',       "copy settings to other element"        },
888   { '\0',       "exchange element with other element"   },
889
890   { '\0',       "copy settings from this element"       },
891   { '\0',       "paste settings to this element"        },
892 };
893
894 static int random_placement_value = 10;
895 static int random_placement_method = RANDOM_USE_QUANTITY;
896 static int random_placement_background_element = EL_SAND;
897 static boolean random_placement_background_restricted = FALSE;
898 static boolean stick_element_properties_window = FALSE;
899 static boolean custom_element_properties[NUM_ELEMENT_PROPERTIES];
900 static boolean custom_element_change_events[NUM_CHANGE_EVENTS];
901 static struct ElementChangeInfo custom_element_change;
902 static struct ElementGroupInfo group_element_info;
903 static struct ElementInfo custom_element;
904
905 static struct
906 {
907   int x, y;
908   int min_value, max_value;
909   int gadget_id_down, gadget_id_up;
910   int gadget_id_text;
911   int gadget_id_align;
912   int *value;
913   char *text_above, *text_left, *text_right;
914 } counterbutton_info[ED_NUM_COUNTERBUTTONS] =
915 {
916   /* ---------- level and editor settings ---------------------------------- */
917
918   {
919     DX + 5 - SX,                        DY + 3 - SY,
920     1,                                  100,
921     GADGET_ID_SELECT_LEVEL_DOWN,        GADGET_ID_SELECT_LEVEL_UP,
922     GADGET_ID_SELECT_LEVEL_TEXT,        GADGET_ID_NONE,
923     &level_nr,
924     NULL,                               NULL, NULL
925   },
926   {
927     ED_SETTINGS_XPOS(0),                ED_COUNTER_YPOS(2),
928     MIN_LEV_FIELDX,                     MAX_LEV_FIELDX,
929     GADGET_ID_LEVEL_XSIZE_DOWN,         GADGET_ID_LEVEL_XSIZE_UP,
930     GADGET_ID_LEVEL_XSIZE_TEXT,         GADGET_ID_NONE,
931     &level.fieldx,
932     "playfield size:",                  NULL, "width",
933   },
934   {
935     -1,                                 ED_COUNTER_YPOS(2),
936     MIN_LEV_FIELDY,                     MAX_LEV_FIELDY,
937     GADGET_ID_LEVEL_YSIZE_DOWN,         GADGET_ID_LEVEL_YSIZE_UP,
938     GADGET_ID_LEVEL_YSIZE_TEXT,         GADGET_ID_LEVEL_XSIZE_UP,
939     &level.fieldy,
940     NULL,                               " ", "height",
941   },
942   {
943     ED_SETTINGS_XPOS(0),                ED_COUNTER_YPOS(3),
944     0,                                  999,
945     GADGET_ID_LEVEL_GEMSLIMIT_DOWN,     GADGET_ID_LEVEL_GEMSLIMIT_UP,
946     GADGET_ID_LEVEL_GEMSLIMIT_TEXT,     GADGET_ID_NONE,
947     &level.gems_needed,
948     "number of gems to collect:",       NULL, NULL
949   },
950   {
951     ED_SETTINGS_XPOS(0),                ED_COUNTER_YPOS(4),
952     0,                                  9999,
953     GADGET_ID_LEVEL_TIMELIMIT_DOWN,     GADGET_ID_LEVEL_TIMELIMIT_UP,
954     GADGET_ID_LEVEL_TIMELIMIT_TEXT,     GADGET_ID_NONE,
955     &level.time,
956     "time or step limit to solve level:", NULL, NULL
957   },
958   {
959     ED_SETTINGS_XPOS(0),                ED_COUNTER_YPOS(5),
960     0,                                  255,
961     GADGET_ID_LEVEL_TIMESCORE_DOWN,     GADGET_ID_LEVEL_TIMESCORE_UP,
962     GADGET_ID_LEVEL_TIMESCORE_TEXT,     GADGET_ID_NONE,
963     &level.score[SC_TIME_BONUS],
964     "score for each 10 sec/steps left:", NULL, NULL
965   },
966   {
967     ED_SETTINGS_XPOS(0),                ED_COUNTER2_YPOS(8),
968     1,                                  100,
969     GADGET_ID_LEVEL_RANDOM_DOWN,        GADGET_ID_LEVEL_RANDOM_UP,
970     GADGET_ID_LEVEL_RANDOM_TEXT,        GADGET_ID_NONE,
971     &random_placement_value,
972     "random element placement:",        NULL, "in"
973   },
974
975   /* ---------- element settings: configure (various elements) ------------- */
976
977   {
978     ED_SETTINGS_XPOS(0),                ED_SETTINGS_YPOS(0),
979     MIN_SCORE,                          MAX_SCORE,
980     GADGET_ID_ELEMENT_SCORE_DOWN,       GADGET_ID_ELEMENT_SCORE_UP,
981     GADGET_ID_ELEMENT_SCORE_TEXT,       GADGET_ID_NONE,
982     NULL,                               /* will be set when used */
983     NULL,                               NULL, NULL
984   },
985   {
986     ED_SETTINGS_XPOS(0),                ED_SETTINGS_YPOS(3),
987     MIN_ELEMENT_CONTENTS,               MAX_ELEMENT_CONTENTS,
988     GADGET_ID_ELEMENT_CONTENT_DOWN,     GADGET_ID_ELEMENT_CONTENT_UP,
989     GADGET_ID_ELEMENT_CONTENT_TEXT,     GADGET_ID_NONE,
990     &level.num_yamyam_contents,
991     NULL,                               NULL, "number of content areas"
992   },
993   {
994     ED_SETTINGS_XPOS(0),                ED_SETTINGS_YPOS(0),
995     MIN_ENVELOPE_XSIZE,                 MAX_ENVELOPE_XSIZE,
996     GADGET_ID_ENVELOPE_XSIZE_DOWN,      GADGET_ID_ENVELOPE_XSIZE_UP,
997     GADGET_ID_ENVELOPE_XSIZE_TEXT,      GADGET_ID_NONE,
998     NULL,
999     NULL,                               NULL, "width",
1000   },
1001   {
1002     -1,                                 ED_SETTINGS_YPOS(0),
1003     MIN_ENVELOPE_YSIZE,                 MAX_ENVELOPE_YSIZE,
1004     GADGET_ID_ENVELOPE_YSIZE_DOWN,      GADGET_ID_ENVELOPE_YSIZE_UP,
1005     GADGET_ID_ENVELOPE_YSIZE_TEXT,      GADGET_ID_ENVELOPE_XSIZE_UP,
1006     NULL,
1007     NULL,                               " ", "height",
1008   },
1009
1010   /* ---------- element settings: configure 1 (custom elements) ------------ */
1011
1012   {
1013     ED_SETTINGS_XPOS(1),                ED_SETTINGS_YPOS(6),
1014     MIN_SCORE,                          MAX_SCORE,
1015     GADGET_ID_CUSTOM_SCORE_DOWN,        GADGET_ID_CUSTOM_SCORE_UP,
1016     GADGET_ID_CUSTOM_SCORE_TEXT,        GADGET_ID_NONE,
1017     &custom_element.collect_score,
1018     NULL,                               "score", " "
1019   },
1020   {
1021     -1,                                 ED_SETTINGS_YPOS(6),
1022     MIN_COLLECT_COUNT,                  MAX_COLLECT_COUNT,
1023     GADGET_ID_CUSTOM_GEMCOUNT_DOWN,     GADGET_ID_CUSTOM_GEMCOUNT_UP,
1024     GADGET_ID_CUSTOM_GEMCOUNT_TEXT,     GADGET_ID_CUSTOM_SCORE_UP,
1025     &custom_element.collect_count,
1026     NULL,                               "count", NULL
1027   },
1028   {
1029     ED_SETTINGS_XPOS(1),                ED_SETTINGS_YPOS(7),
1030     0,                                  999,
1031     GADGET_ID_PUSH_DELAY_FIX_DOWN,      GADGET_ID_PUSH_DELAY_FIX_UP,
1032     GADGET_ID_PUSH_DELAY_FIX_TEXT,      GADGET_ID_NONE,
1033     &custom_element.push_delay_fixed,
1034     NULL,                               "push delay", NULL
1035   },
1036   {
1037     -1,                                 ED_SETTINGS_YPOS(7),
1038     0,                                  999,
1039     GADGET_ID_PUSH_DELAY_RND_DOWN,      GADGET_ID_PUSH_DELAY_RND_UP,
1040     GADGET_ID_PUSH_DELAY_RND_TEXT,      GADGET_ID_PUSH_DELAY_FIX_UP,
1041     &custom_element.push_delay_random,
1042     NULL,                               "+random", NULL
1043   },
1044   {
1045     ED_SETTINGS_XPOS(1),                ED_SETTINGS_YPOS(12),
1046     0,                                  999,
1047     GADGET_ID_MOVE_DELAY_FIX_DOWN,      GADGET_ID_MOVE_DELAY_FIX_UP,
1048     GADGET_ID_MOVE_DELAY_FIX_TEXT,      GADGET_ID_NONE,
1049     &custom_element.move_delay_fixed,
1050     NULL,                               "move delay", NULL
1051   },
1052   {
1053     -1,                                 ED_SETTINGS_YPOS(12),
1054     0,                                  999,
1055     GADGET_ID_MOVE_DELAY_RND_DOWN,      GADGET_ID_MOVE_DELAY_RND_UP,
1056     GADGET_ID_MOVE_DELAY_RND_TEXT,      GADGET_ID_MOVE_DELAY_FIX_UP,
1057     &custom_element.move_delay_random,
1058     NULL,                               "+random", NULL
1059   },
1060
1061   /* ---------- element settings: configure 2 (custom elements) ------------ */
1062
1063   {
1064     ED_SETTINGS_XPOS(1),                ED_SETTINGS_YPOS(4),
1065     0,                                  255,
1066     GADGET_ID_EXPLOSION_DELAY_DOWN,     GADGET_ID_EXPLOSION_DELAY_UP,
1067     GADGET_ID_EXPLOSION_DELAY_TEXT,     GADGET_ID_NONE,
1068     &custom_element.explosion_delay,
1069     NULL,                               "explosion delay", NULL
1070   },
1071   {
1072     ED_SETTINGS_XPOS(1),                ED_SETTINGS_YPOS(5),
1073     0,                                  255,
1074     GADGET_ID_IGNITION_DELAY_DOWN,      GADGET_ID_IGNITION_DELAY_UP,
1075     GADGET_ID_IGNITION_DELAY_TEXT,      GADGET_ID_NONE,
1076     &custom_element.ignition_delay,
1077     NULL,                               "ignition delay", "(by fire)"
1078   },
1079
1080   /* ---------- element settings: configure (group elements) --------------- */
1081
1082   {
1083     ED_SETTINGS_XPOS(0),                ED_SETTINGS_YPOS(5),
1084     MIN_ELEMENTS_IN_GROUP,              MAX_ELEMENTS_IN_GROUP,
1085     GADGET_ID_GROUP_CONTENT_DOWN,       GADGET_ID_GROUP_CONTENT_UP,
1086     GADGET_ID_GROUP_CONTENT_TEXT,       GADGET_ID_NONE,
1087     &group_element_info.num_elements,
1088     NULL,                               NULL, "number of elements in group"
1089   },
1090
1091   /* ---------- element settings: advanced (custom elements) --------------- */
1092
1093   {
1094     ED_SETTINGS_XPOS(2),                ED_SETTINGS_YPOS(2),
1095     0,                                  999,
1096     GADGET_ID_CHANGE_DELAY_FIX_DOWN,    GADGET_ID_CHANGE_DELAY_FIX_UP,
1097     GADGET_ID_CHANGE_DELAY_FIX_TEXT,    GADGET_ID_NONE,
1098     &custom_element_change.delay_fixed,
1099     NULL,                               "delay", NULL,
1100   },
1101   {
1102     -1,                                 ED_SETTINGS_YPOS(2),
1103     0,                                  999,
1104     GADGET_ID_CHANGE_DELAY_RND_DOWN,    GADGET_ID_CHANGE_DELAY_RND_UP,
1105     GADGET_ID_CHANGE_DELAY_RND_TEXT,    GADGET_ID_CHANGE_DELAY_FIX_UP,
1106     &custom_element_change.delay_random,
1107     NULL,                               "+random", NULL
1108   },
1109   {
1110     ED_SETTINGS_XPOS(3),                ED_SETTINGS_YPOS(12),
1111     0,                                  100,
1112     GADGET_ID_CHANGE_CONT_RND_DOWN,     GADGET_ID_CHANGE_CONT_RND_UP,
1113     GADGET_ID_CHANGE_CONT_RND_TEXT,     GADGET_ID_NONE,
1114     &custom_element_change.random_percentage,
1115     NULL,                               "use random replace:", "%"
1116   },
1117 };
1118
1119 static struct
1120 {
1121   int x, y;
1122   int gadget_id;
1123   int size;
1124   char *value;
1125   char *text_above, *infotext;
1126 } textinput_info[ED_NUM_TEXTINPUT] =
1127 {
1128   {
1129     ED_SETTINGS_XPOS(0),                ED_COUNTER_YPOS(0),
1130     GADGET_ID_LEVEL_NAME,
1131     MAX_LEVEL_NAME_LEN,
1132     level.name,
1133     "Title:", "Title"
1134   },
1135   {
1136     ED_SETTINGS_XPOS(0),                ED_COUNTER_YPOS(1),
1137     GADGET_ID_LEVEL_AUTHOR,
1138     MAX_LEVEL_AUTHOR_LEN,
1139     level.author,
1140     "Author:", "Author"
1141   },
1142   {
1143     5 * MINI_TILEX - 2,                 5 * MINI_TILEY - ED_BORDER_SIZE + 1,
1144     GADGET_ID_ELEMENT_NAME,
1145     MAX_ELEMENT_NAME_LEN - 2,           /* currently 2 chars less editable */
1146     custom_element.description,
1147     NULL, "Element name"
1148   }
1149 };
1150
1151 static struct
1152 {
1153   int x, y;
1154   int gadget_id;
1155   int xsize, ysize;
1156   char *value;
1157   char *text_above, *infotext;
1158 } textarea_info[ED_NUM_TEXTAREAS] =
1159 {
1160   {
1161     ED_SETTINGS_XPOS(0),                ED_SETTINGS_YPOS(2),
1162     GADGET_ID_ENVELOPE_INFO,
1163     MAX_ENVELOPE_XSIZE, MAX_ENVELOPE_YSIZE,
1164     NULL,
1165     "Envelope Info:", "Envelope Info"
1166   }
1167 };
1168
1169 static struct ValueTextInfo options_time_or_steps[] =
1170 {
1171   { 0,                          "seconds"                       },
1172   { 1,                          "steps"                         },
1173
1174   { -1,                         NULL                            }
1175 };
1176
1177 static struct ValueTextInfo options_access_type[] =
1178 {
1179   { EP_WALKABLE,                "walkable"                      },
1180   { EP_PASSABLE,                "passable"                      },
1181
1182   { -1,                         NULL                            }
1183 };
1184
1185 static struct ValueTextInfo options_access_layer[] =
1186 {
1187   { EP_ACCESSIBLE_OVER,         "over"                          },
1188   { EP_ACCESSIBLE_INSIDE,       "inside"                        },
1189   { EP_ACCESSIBLE_UNDER,        "under"                         },
1190
1191   { -1,                         NULL                            }
1192 };
1193
1194 static struct ValueTextInfo options_access_protected[] =
1195 {
1196   { 0,                          "unprotected"                   },
1197   { 1,                          "protected"                     },
1198
1199   { -1,                         NULL                            }
1200 };
1201
1202 static struct ValueTextInfo options_access_direction[] =
1203 {
1204   { MV_LEFT,                    "left"                          },
1205   { MV_RIGHT,                   "right"                         },
1206   { MV_UP,                      "up"                            },
1207   { MV_DOWN,                    "down"                          },
1208   { MV_LEFT  | MV_UP,           "left + up"                     },
1209   { MV_LEFT  | MV_DOWN,         "left + down"                   },
1210   { MV_RIGHT | MV_UP,           "right + up"                    },
1211   { MV_RIGHT | MV_DOWN,         "right + down"                  },
1212   { MV_HORIZONTAL,              "horizontal"                    },
1213   { MV_VERTICAL,                "vertical"                      },
1214   { MV_HORIZONTAL | MV_UP,      "horizontal + up"               },
1215   { MV_HORIZONTAL | MV_DOWN,    "horizontal + down"             },
1216   { MV_VERTICAL   | MV_LEFT,    "vertical + left"               },
1217   { MV_VERTICAL   | MV_RIGHT,   "vertical + right"              },
1218   { MV_ALL_DIRECTIONS,          "all directions"                },
1219
1220   { -1,                         NULL                            }
1221 };
1222
1223 static struct ValueTextInfo options_walk_to_action[] =
1224 {
1225   { EP_DIGGABLE,                "diggable"                      },
1226   { EP_COLLECTIBLE_ONLY,        "collectible"                   },
1227   { EP_DROPPABLE,               "collectible & droppable"       },
1228   { EP_PUSHABLE,                "pushable"                      },
1229
1230   { -1,                         NULL                            }
1231 };
1232
1233 static struct ValueTextInfo options_move_pattern[] =
1234 {
1235   { MV_LEFT,                    "left"                          },
1236   { MV_RIGHT,                   "right"                         },
1237   { MV_UP,                      "up"                            },
1238   { MV_DOWN,                    "down"                          },
1239   { MV_HORIZONTAL,              "horizontal"                    },
1240   { MV_VERTICAL,                "vertical"                      },
1241   { MV_ALL_DIRECTIONS,          "all directions"                },
1242   { MV_TOWARDS_PLAYER,          "towards player"                },
1243   { MV_AWAY_FROM_PLAYER,        "away from player"              },
1244   { MV_ALONG_LEFT_SIDE,         "along left side"               },
1245   { MV_ALONG_RIGHT_SIDE,        "along right side"              },
1246   { MV_TURNING_LEFT,            "turning left"                  },
1247   { MV_TURNING_RIGHT,           "turning right"                 },
1248   { MV_TURNING_LEFT_RIGHT,      "turning left, right"           },
1249   { MV_TURNING_RIGHT_LEFT,      "turning right, left"           },
1250   { MV_TURNING_RANDOM,          "turning random"                },
1251   { MV_WHEN_PUSHED,             "when pushed"                   },
1252   { MV_WHEN_DROPPED,            "when dropped"                  },
1253   { MV_MAZE_RUNNER,             "maze runner style"             },
1254   { MV_MAZE_HUNTER,             "maze hunter style"             },
1255
1256   { -1,                         NULL                            }
1257 };
1258
1259 static struct ValueTextInfo options_move_direction[] =
1260 {
1261   { MV_START_AUTOMATIC,         "automatic"                     },
1262   { MV_START_LEFT,              "left"                          },
1263   { MV_START_RIGHT,             "right"                         },
1264   { MV_START_UP,                "up"                            },
1265   { MV_START_DOWN,              "down"                          },
1266   { MV_START_RANDOM,            "random"                        },
1267   { MV_START_PREVIOUS,          "previous"                      },
1268
1269   { -1,                         NULL                            }
1270 };
1271
1272 static struct ValueTextInfo options_move_stepsize[] =
1273 {
1274   { 1,                          "very slow"                     },
1275   { 2,                          "slow"                          },
1276   { 4,                          "normal"                        },
1277   { 8,                          "fast"                          },
1278   { 16,                         "very fast"                     },
1279 #if 1
1280   { 32,                         "even faster"                   },
1281 #endif
1282
1283   { -1,                         NULL                            }
1284 };
1285
1286 static struct ValueTextInfo options_move_leave_type[] =
1287 {
1288   { LEAVE_TYPE_UNLIMITED,       "leave behind"                  },
1289   { LEAVE_TYPE_LIMITED,         "change it to"                  },
1290
1291   { -1,                         NULL                            }
1292 };
1293
1294 static struct ValueTextInfo options_smash_targets[] =
1295 {
1296   { EP_CAN_SMASH_PLAYER,        "player"                        },
1297 #if 0
1298   { EP_CAN_SMASH_ENEMIES,       "enemies"                       },
1299 #endif
1300   { EP_CAN_SMASH_EVERYTHING,    "everything"                    },
1301
1302   { -1,                         NULL                            }
1303 };
1304
1305 static struct ValueTextInfo options_slippery_type[] =
1306 {
1307   { SLIPPERY_ANY_RANDOM,        "random"                        },
1308   { SLIPPERY_ANY_LEFT_RIGHT,    "left, right"                   },
1309   { SLIPPERY_ANY_RIGHT_LEFT,    "right, left"                   },
1310   { SLIPPERY_ONLY_LEFT,         "only left"                     },
1311   { SLIPPERY_ONLY_RIGHT,        "only right"                    },
1312
1313   { -1,                         NULL                            }
1314 };
1315
1316 static struct ValueTextInfo options_deadliness[] =
1317 {
1318   { EP_DONT_RUN_INTO,           "running into"                  },
1319   { EP_DONT_COLLIDE_WITH,       "colliding with"                },
1320   { EP_DONT_TOUCH,              "touching"                      },
1321
1322   { -1,                         NULL                            }
1323 };
1324
1325 static struct ValueTextInfo options_consistency[] =
1326 {
1327   { EP_CAN_EXPLODE_3X3,         "can explode 3x3"               },
1328   { EP_CAN_EXPLODE_CROSS,       "can explode 3+3"               },
1329   { EP_CAN_EXPLODE_1X1,         "can explode 1x1"               },
1330   { EP_INDESTRUCTIBLE,          "indestructible"                },
1331
1332   { -1,                         NULL                            }
1333 };
1334
1335 static struct ValueTextInfo options_time_units[] =
1336 {
1337   { 1,                          "frames"                        },
1338   { FRAMES_PER_SECOND,          "seconds"                       },
1339
1340   { -1,                         NULL                            }
1341 };
1342
1343 static struct ValueTextInfo options_change_direct_action[] =
1344 {
1345   { CE_TOUCHED_BY_PLAYER,       "touched by player ..."         },
1346   { CE_PRESSED_BY_PLAYER,       "pressed by player ..."         },
1347   { CE_PUSHED_BY_PLAYER,        "pushed by player ..."          },
1348   { CE_ENTERED_BY_PLAYER,       "entered by player ..."         },
1349   { CE_LEFT_BY_PLAYER,          "left by player ..."            },
1350   { CE_DROPPED_BY_PLAYER,       "dropped by player"             },
1351   { CE_SWITCHED,                "switched ..."                  },
1352 #if 1
1353   { CE_HITTING_SOMETHING,       "hitting something ..."         },
1354   { CE_HIT_BY_SOMETHING,        "hit by something ..."          },
1355 #else
1356   { CE_HITTING_SOMETHING,       "collision ..."                 },
1357 #endif
1358   { CE_IMPACT,                  "impact (on something)"         },
1359   { CE_SMASHED,                 "smashed (from above)"          },
1360
1361   { -1,                         NULL                            }
1362 };
1363
1364 static struct ValueTextInfo options_change_other_action[] =
1365 {
1366   { CE_OTHER_GETS_TOUCHED,      "player touches ..."            },
1367   { CE_OTHER_GETS_PRESSED,      "player presses ..."            },
1368   { CE_OTHER_GETS_PUSHED,       "player pushes ..."             },
1369   { CE_OTHER_GETS_ENTERED,      "player enters ..."             },
1370   { CE_OTHER_GETS_LEFT,         "player leaves ..."             },
1371   { CE_OTHER_GETS_DIGGED,       "player digs"                   },
1372   { CE_OTHER_GETS_COLLECTED,    "player collects"               },
1373   { CE_OTHER_GETS_DROPPED,      "player drops"                  },
1374   { CE_OTHER_IS_TOUCHING,       "touching ..."                  },
1375 #if 1
1376   { CE_OTHER_IS_HITTING,        "hitting ..."                   },
1377   { CE_OTHER_GETS_HIT,          "hit by ..."                    },
1378 #endif
1379   { CE_OTHER_IS_SWITCHING,      "switch of ..."                 },
1380   { CE_OTHER_IS_CHANGING,       "change by page of"             },
1381   { CE_OTHER_IS_EXPLODING,      "explosion of"                  },
1382
1383   { -1,                         NULL                            }
1384 };
1385
1386 static struct ValueTextInfo options_change_trigger_side[] =
1387 {
1388   { CH_SIDE_LEFT,               "left"                          },
1389   { CH_SIDE_RIGHT,              "right"                         },
1390   { CH_SIDE_TOP,                "top"                           },
1391   { CH_SIDE_BOTTOM,             "bottom"                        },
1392   { CH_SIDE_LEFT_RIGHT,         "left/right"                    },
1393   { CH_SIDE_TOP_BOTTOM,         "top/bottom"                    },
1394   { CH_SIDE_ANY,                "any"                           },
1395
1396   { -1,                         NULL                            }
1397 };
1398
1399 static struct ValueTextInfo options_change_trigger_player[] =
1400 {
1401   { CH_PLAYER_1,                "1"                             },
1402   { CH_PLAYER_2,                "2"                             },
1403   { CH_PLAYER_3,                "3"                             },
1404   { CH_PLAYER_4,                "4"                             },
1405   { CH_PLAYER_ANY,              "any"                           },
1406
1407   { -1,                         NULL                            }
1408 };
1409
1410 static struct ValueTextInfo options_change_trigger_page[] =
1411 {
1412   { (1 << 0),                   "1"                             },
1413   { (1 << 1),                   "2"                             },
1414   { (1 << 2),                   "3"                             },
1415   { (1 << 3),                   "4"                             },
1416   { (1 << 4),                   "5"                             },
1417   { (1 << 5),                   "6"                             },
1418   { (1 << 6),                   "7"                             },
1419   { (1 << 7),                   "8"                             },
1420   { (1 << 8),                   "9"                             },
1421   { (1 << 9),                   "10"                            },
1422   { (1 << 10),                  "11"                            },
1423   { (1 << 11),                  "12"                            },
1424   { (1 << 12),                  "13"                            },
1425   { (1 << 13),                  "14"                            },
1426   { (1 << 14),                  "15"                            },
1427   { (1 << 15),                  "16"                            },
1428   { (1 << 16),                  "17"                            },
1429   { (1 << 17),                  "18"                            },
1430   { (1 << 18),                  "19"                            },
1431   { (1 << 19),                  "20"                            },
1432   { (1 << 20),                  "21"                            },
1433   { (1 << 21),                  "22"                            },
1434   { (1 << 22),                  "23"                            },
1435   { (1 << 23),                  "24"                            },
1436   { (1 << 24),                  "25"                            },
1437   { (1 << 25),                  "26"                            },
1438   { (1 << 26),                  "27"                            },
1439   { (1 << 27),                  "28"                            },
1440   { (1 << 28),                  "29"                            },
1441   { (1 << 29),                  "30"                            },
1442   { (1 << 30),                  "31"                            },
1443   { (1 << 31),                  "32"                            },
1444   { CH_PAGE_ANY,                "any"                           },
1445
1446   { -1,                         NULL                            }
1447 };
1448
1449 static struct ValueTextInfo options_change_replace_when[] =
1450 {
1451   { CP_WHEN_EMPTY,              "empty"                         },
1452   { CP_WHEN_DIGGABLE,           "diggable"                      },
1453   { CP_WHEN_DESTRUCTIBLE,       "destructible"                  },
1454
1455   { -1,                         NULL                            }
1456 };
1457
1458 static char options_change_page_strings[MAX_CHANGE_PAGES][10];
1459 static struct ValueTextInfo options_change_page[MAX_CHANGE_PAGES + 1] =
1460 {
1461   { -1,                         NULL                            }
1462 };
1463
1464 static struct ValueTextInfo options_group_choice_mode[] =
1465 {
1466   { ANIM_RANDOM,                "random"                        },
1467   { ANIM_LOOP,                  "loop"                          },
1468   { ANIM_LINEAR,                "linear"                        },
1469   { ANIM_PINGPONG,              "pingpong"                      },
1470   { ANIM_PINGPONG2,             "pingpong 2"                    },
1471
1472   { -1,                         NULL                            }
1473 };
1474
1475 static struct
1476 {
1477   int x, y;
1478   int gadget_id;
1479   int gadget_id_align;
1480   int size;     /* char size of selectbox or '-1' (dynamically determined) */
1481   struct ValueTextInfo *options;
1482   int *value;
1483   char *text_left, *text_right, *infotext;
1484 } selectbox_info[ED_NUM_SELECTBOX] =
1485 {
1486   /* ---------- level and editor settings ---------------------------------- */
1487
1488   {
1489     -1,                                 ED_COUNTER_YPOS(4),
1490     GADGET_ID_TIME_OR_STEPS,            GADGET_ID_LEVEL_TIMELIMIT_UP,
1491     -1,
1492     options_time_or_steps,
1493     &level.use_step_counter,
1494     NULL, "(0 => no limit)",            "time or step limit"
1495   },
1496
1497   /* ---------- element settings: configure 1 (custom elements) ----------- */
1498
1499   {
1500     ED_SETTINGS_XPOS(1),                ED_SETTINGS_YPOS(3),
1501     GADGET_ID_CUSTOM_ACCESS_TYPE,       GADGET_ID_NONE,
1502     -1,
1503     options_access_type,
1504     &custom_element.access_type,
1505     NULL, NULL,                         "type of access to this field"
1506   },
1507   {
1508     -1,                                 ED_SETTINGS_YPOS(3),
1509     GADGET_ID_CUSTOM_ACCESS_LAYER,      GADGET_ID_CUSTOM_ACCESS_TYPE,
1510     -1,
1511     options_access_layer,
1512     &custom_element.access_layer,
1513     NULL, NULL,                         "layer of access for this field"
1514   },
1515   {
1516     -1,                                 ED_SETTINGS_YPOS(3),
1517     GADGET_ID_CUSTOM_ACCESS_PROTECTED,  GADGET_ID_CUSTOM_ACCESS_LAYER,
1518     -1,
1519     options_access_protected,
1520     &custom_element.access_protected,
1521     NULL, NULL,                         "protected access for this field"
1522   },
1523   {
1524     ED_SETTINGS_XPOS(1),                ED_SETTINGS_YPOS(4),
1525     GADGET_ID_CUSTOM_ACCESS_DIRECTION,  GADGET_ID_NONE,
1526     -1,
1527     options_access_direction,
1528     &custom_element.access_direction,
1529     "from", NULL,                       "access direction for this field"
1530   },
1531   {
1532     ED_SETTINGS_XPOS(1),                ED_SETTINGS_YPOS(5),
1533     GADGET_ID_CUSTOM_WALK_TO_ACTION,    GADGET_ID_NONE,
1534     -1,
1535     options_walk_to_action,
1536     &custom_element.walk_to_action,
1537     NULL, NULL,                         "diggable/collectible/pushable"
1538   },
1539   {
1540     ED_SETTINGS_XPOS(1),                ED_SETTINGS_YPOS(8),
1541     GADGET_ID_CUSTOM_MOVE_PATTERN,      GADGET_ID_NONE,
1542     -1,
1543     options_move_pattern,
1544     &custom_element.move_pattern,
1545     "can move", NULL,                   "element move direction"
1546   },
1547   {
1548     ED_SETTINGS_XPOS(1),                ED_SETTINGS_YPOS(9),
1549     GADGET_ID_CUSTOM_MOVE_DIRECTION,    GADGET_ID_NONE,
1550     -1,
1551     options_move_direction,
1552     &custom_element.move_direction_initial,
1553     "starts moving", NULL,              "initial element move direction"
1554   },
1555   {
1556     ED_SETTINGS_XPOS(1),                ED_SETTINGS_YPOS(11),
1557     GADGET_ID_CUSTOM_MOVE_STEPSIZE,     GADGET_ID_NONE,
1558     -1,
1559     options_move_stepsize,
1560     &custom_element.move_stepsize,
1561     "move/fall speed", NULL,            "speed of element movement"
1562   },
1563   {
1564     ED_SETTINGS_XPOS(1),                ED_SETTINGS_YPOS(10),
1565     GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE,   GADGET_ID_NONE,
1566     -1,
1567     options_move_leave_type,
1568     &custom_element.move_leave_type,
1569     "can dig:    can", ":",             "leave behind or change element"
1570   },
1571   {
1572     -1,                                 ED_SETTINGS_YPOS(13),
1573     GADGET_ID_CUSTOM_SMASH_TARGETS,     GADGET_ID_CUSTOM_CAN_SMASH,
1574     -1,
1575     options_smash_targets,
1576     &custom_element.smash_targets,
1577     "can smash", NULL,                  "elements that can be smashed"
1578   },
1579   {
1580     ED_SETTINGS_XPOS(1),                ED_SETTINGS_YPOS(14),
1581     GADGET_ID_CUSTOM_SLIPPERY_TYPE,     GADGET_ID_NONE,
1582     -1,
1583     options_slippery_type,
1584     &custom_element.slippery_type,
1585     "slippery", NULL,                   "where other elements fall down"
1586   },
1587
1588   /* ---------- element settings: configure 2 (custom elements) ----------- */
1589
1590   {
1591     ED_SETTINGS_XPOS(1),                ED_SETTINGS_YPOS(1),
1592     GADGET_ID_CUSTOM_DEADLINESS,        GADGET_ID_NONE,
1593     -1,
1594     options_deadliness,
1595     &custom_element.deadliness,
1596     "deadly when", NULL,                "deadliness of element"
1597   },
1598   {
1599     ED_SETTINGS_XPOS(1),                ED_SETTINGS_YPOS(2),
1600     GADGET_ID_CUSTOM_CONSISTENCY,       GADGET_ID_NONE,
1601     -1,
1602     options_consistency,
1603     &custom_element.consistency,
1604     NULL, NULL,                         "consistency/destructibility"
1605   },
1606
1607   /* ---------- element settings: advanced (custom elements) --------------- */
1608
1609   {
1610     ED_SETTINGS_XPOS(2),                ED_SETTINGS_YPOS(3),
1611     GADGET_ID_CHANGE_TIME_UNITS,        GADGET_ID_NONE,
1612     -1,
1613     options_time_units,
1614     &custom_element_change.delay_frames,
1615     "delay time given in", NULL,        "delay time units for change"
1616   },
1617   {
1618     ED_SETTINGS_XPOS(2),                ED_SETTINGS_YPOS(4),
1619     GADGET_ID_CHANGE_DIRECT_ACTION,     GADGET_ID_NONE,
1620     -1,
1621     options_change_direct_action,
1622     &custom_element_change.direct_action,
1623     NULL, NULL,                         "type of direct action"
1624   },
1625   {
1626     ED_SETTINGS_XPOS(2),                ED_SETTINGS_YPOS(5),
1627     GADGET_ID_CHANGE_OTHER_ACTION,      GADGET_ID_NONE,
1628     -1,
1629     options_change_other_action,
1630     &custom_element_change.other_action,
1631     NULL, "element:",                   "type of other element action"
1632   },
1633   {
1634     ED_SETTINGS_XPOS(2),                ED_SETTINGS_YPOS(6),
1635     GADGET_ID_CHANGE_SIDE,              GADGET_ID_NONE,
1636     -1,
1637     options_change_trigger_side,
1638     &custom_element_change.trigger_side,
1639     "... at", "side",                   "element side that causes change"
1640   },
1641   {
1642     ED_SETTINGS_XPOS(2),                ED_SETTINGS_YPOS(7),
1643     GADGET_ID_CHANGE_PLAYER,            GADGET_ID_NONE,
1644     -1,
1645     options_change_trigger_player,
1646     &custom_element_change.trigger_player,
1647     "player:", " ",                     "player that causes change"
1648   },
1649   {
1650     ED_SETTINGS_XPOS(2),                ED_SETTINGS_YPOS(7),
1651     GADGET_ID_CHANGE_PAGE,              GADGET_ID_CHANGE_PLAYER,
1652     -1,
1653     options_change_trigger_page,
1654     &custom_element_change.trigger_page,
1655     "page:", NULL,                      "change page that causes change"
1656   },
1657   {
1658     ED_SETTINGS_XPOS(2),                ED_SETTINGS_YPOS(10),
1659     GADGET_ID_CHANGE_REPLACE_WHEN,      GADGET_ID_NONE,
1660     -1,
1661     options_change_replace_when,
1662     &custom_element_change.replace_when,
1663     "replace when", NULL,               "which elements can be replaced"
1664   },
1665   {
1666     ED_SETTINGS_XPOS(1),                ED_SETTINGS_YPOS(14),
1667     GADGET_ID_SELECT_CHANGE_PAGE,       GADGET_ID_NONE,
1668     3,
1669     options_change_page,
1670     &custom_element.current_change_page,
1671     NULL, NULL,                         "element change page"
1672   },
1673
1674   /* ---------- element settings: configure (group elements) --------------- */
1675
1676   {
1677     ED_SETTINGS_XPOS(0),                ED_SETTINGS_YPOS(6),
1678     GADGET_ID_GROUP_CHOICE_MODE,        GADGET_ID_NONE,
1679     -1,
1680     options_group_choice_mode,
1681     &group_element_info.choice_mode,
1682     "choice type:", NULL,               "type of group element choice"
1683   },
1684 };
1685
1686 static struct
1687 {
1688   int x, y;
1689   int gadget_id;
1690   int gadget_id_align;
1691   int size;
1692   char *text;
1693   char *text_left, *text_right, *infotext;
1694 } textbutton_info[ED_NUM_TEXTBUTTONS] =
1695 {
1696 #if 1
1697   {
1698     ED_SETTINGS_XPOS(0),                ED_COUNTER_YPOS(1),
1699     GADGET_ID_PROPERTIES_INFO,          GADGET_ID_NONE,
1700     8,                                  "Info",                 
1701     NULL, NULL,                         "Show information about element"
1702   },
1703   {
1704     ED_SETTINGS_XPOS(0) + 124,          ED_COUNTER_YPOS(1),
1705     GADGET_ID_PROPERTIES_CONFIG,        GADGET_ID_NONE,
1706     8,                                  "Config",
1707     NULL, NULL,                         "Configure element properties"
1708   },
1709   {
1710     ED_SETTINGS_XPOS(0) + 124,          ED_COUNTER_YPOS(1),
1711     GADGET_ID_PROPERTIES_CONFIG_1,      GADGET_ID_NONE,
1712     8,                                  "Config 1",
1713     NULL, NULL,                         "Configure custom element properties"
1714   },
1715   {
1716     ED_SETTINGS_XPOS(0) + 248,          ED_COUNTER_YPOS(1),
1717     GADGET_ID_PROPERTIES_CONFIG_2,      GADGET_ID_NONE,
1718     8,                                  "Config 2",
1719     NULL, NULL,                         "Configure custom element properties"
1720   },
1721   {
1722     ED_SETTINGS_XPOS(0) + 372,          ED_COUNTER_YPOS(1),
1723     GADGET_ID_PROPERTIES_CHANGE,        GADGET_ID_NONE,
1724     8,                                  "Change",
1725     NULL, NULL,                         "Custom element change configuration"
1726   },
1727 #else
1728   {
1729     ED_SETTINGS_XPOS(0),                ED_COUNTER_YPOS(1),
1730     GADGET_ID_PROPERTIES_INFO,          GADGET_ID_NONE,
1731     11,                                 "Information",                  
1732     NULL, NULL,                         "Show information about element"
1733   },
1734   {
1735     ED_SETTINGS_XPOS(0) + 166,          ED_COUNTER_YPOS(1),
1736     GADGET_ID_PROPERTIES_CONFIG,        GADGET_ID_NONE,
1737     11,                                 "Configure",
1738     NULL, NULL,                         "Configure element properties"
1739   },
1740   {
1741     ED_SETTINGS_XPOS(0) + 332,          ED_COUNTER_YPOS(1),
1742     GADGET_ID_PROPERTIES_CHANGE,        GADGET_ID_NONE,
1743     11,                                 "Advanced",
1744     NULL, NULL,                         "Advanced element configuration"
1745   },
1746 #endif
1747   {
1748     -1,                                 ED_SETTINGS_YPOS(2),
1749     GADGET_ID_SAVE_AS_TEMPLATE,         GADGET_ID_CUSTOM_USE_TEMPLATE,
1750     -1,                                 "Save",
1751     " ", "As Template",                 "Save current settings as new template"
1752   },
1753   {
1754     -1,                                 ED_SETTINGS_YPOS(14),
1755     GADGET_ID_ADD_CHANGE_PAGE,          GADGET_ID_NEXT_CHANGE_PAGE,
1756     -1,                                 "New",
1757     " ", NULL,                          "Add new change page"
1758   },
1759   {
1760     -1,                                 ED_SETTINGS_YPOS(14),
1761     GADGET_ID_DEL_CHANGE_PAGE,          GADGET_ID_ADD_CHANGE_PAGE,
1762     -1,                                 "Delete",
1763     NULL, NULL,                         "Delete current change page"
1764   },
1765 };
1766
1767 static struct
1768 {
1769   int gd_x, gd_y;
1770   int x, y;
1771   int width, height;
1772   int gadget_id;
1773   int gadget_id_align;
1774   char *text_left, *text_right, *infotext;
1775 } graphicbutton_info[ED_NUM_GRAPHICBUTTONS] =
1776 {
1777   {
1778     ED_BUTTON_MINUS_XPOS,               ED_BUTTON_COUNT_YPOS,
1779     ED_SETTINGS_XPOS(0),                ED_SETTINGS_YPOS(14),
1780     ED_BUTTON_COUNT_XSIZE,              ED_BUTTON_COUNT_YSIZE,
1781     GADGET_ID_PREV_CHANGE_PAGE,         GADGET_ID_NONE,
1782     NULL, NULL,                         "select previous change page"
1783   },
1784   {
1785     ED_BUTTON_PLUS_XPOS,                ED_BUTTON_COUNT_YPOS,
1786     -1,                                 ED_SETTINGS_YPOS(14),
1787     ED_BUTTON_COUNT_XSIZE,              ED_BUTTON_COUNT_YSIZE,
1788     GADGET_ID_NEXT_CHANGE_PAGE,         GADGET_ID_SELECT_CHANGE_PAGE,
1789     NULL, "change page",                "select next change page"
1790   },
1791   {
1792     ED_BUTTON_PLUS_XPOS,                ED_BUTTON_COUNT_YPOS,
1793     -1,                                 ED_SETTINGS_YPOS(14),
1794     ED_BUTTON_COUNT_XSIZE,              ED_BUTTON_COUNT_YSIZE,
1795     GADGET_ID_NEXT_CHANGE_PAGE,         GADGET_ID_SELECT_CHANGE_PAGE,
1796     NULL, NULL,                         "copy settings from this change page"
1797   },
1798   {
1799     ED_BUTTON_PLUS_XPOS,                ED_BUTTON_COUNT_YPOS,
1800     -1,                                 ED_SETTINGS_YPOS(14),
1801     ED_BUTTON_COUNT_XSIZE,              ED_BUTTON_COUNT_YSIZE,
1802     GADGET_ID_NEXT_CHANGE_PAGE,         GADGET_ID_SELECT_CHANGE_PAGE,
1803     NULL, NULL,                         "paste settings to this change page"
1804   },
1805 };
1806
1807 static struct
1808 {
1809   int gd_x, gd_y;
1810   int x, y;
1811   int gadget_id;
1812   char *infotext;
1813 } scrollbutton_info[ED_NUM_SCROLLBUTTONS] =
1814 {
1815   {
1816     ED_SCROLLBUTTON_XPOS,   ED_SCROLLBUTTON_YPOS + 0 * ED_SCROLLBUTTON_YSIZE,
1817     ED_SCROLL_UP_XPOS,      ED_SCROLL_UP_YPOS,
1818     GADGET_ID_SCROLL_UP,
1819     "scroll level editing area up"
1820   },
1821   {
1822     ED_SCROLLBUTTON_XPOS,   ED_SCROLLBUTTON_YPOS + 1 * ED_SCROLLBUTTON_YSIZE,
1823     ED_SCROLL_DOWN_XPOS,    ED_SCROLL_DOWN_YPOS,
1824     GADGET_ID_SCROLL_DOWN,
1825     "scroll level editing area down"
1826   },
1827   {
1828     ED_SCROLLBUTTON_XPOS,   ED_SCROLLBUTTON_YPOS + 2 * ED_SCROLLBUTTON_YSIZE,
1829     ED_SCROLL_LEFT_XPOS,    ED_SCROLL_LEFT_YPOS,
1830     GADGET_ID_SCROLL_LEFT,
1831     "scroll level editing area left"
1832   },
1833   {
1834     ED_SCROLLBUTTON_XPOS,   ED_SCROLLBUTTON_YPOS + 3 * ED_SCROLLBUTTON_YSIZE,
1835     ED_SCROLL_RIGHT_XPOS,   ED_SCROLL_RIGHT_YPOS,
1836     GADGET_ID_SCROLL_RIGHT,
1837     "scroll level editing area right"
1838   },
1839   {
1840     ED_SCROLLBUTTON2_XPOS,  ED_SCROLLBUTTON2_YPOS + 0 * ED_SCROLLBUTTON2_YSIZE,
1841     ED_SCROLL2_UP_XPOS,     ED_SCROLL2_UP_YPOS,
1842     GADGET_ID_SCROLL_LIST_UP,
1843     "scroll element list up ('Page Up')"
1844   },
1845   {
1846     ED_SCROLLBUTTON2_XPOS,  ED_SCROLLBUTTON2_YPOS + 1 * ED_SCROLLBUTTON2_YSIZE,
1847     ED_SCROLL2_DOWN_XPOS,   ED_SCROLL2_DOWN_YPOS,
1848     GADGET_ID_SCROLL_LIST_DOWN,
1849     "scroll element list down ('Page Down')"
1850   },
1851 };
1852
1853 static struct
1854 {
1855   int gd_x, gd_y;
1856   int x, y;
1857   int width, height;
1858   int type;
1859   int gadget_id;
1860   char *infotext;
1861 } scrollbar_info[ED_NUM_SCROLLBARS] =
1862 {
1863   {
1864     ED_SCROLLBAR_XPOS,                  ED_SCROLLBAR_YPOS,
1865     SX + ED_SCROLL_HORIZONTAL_XPOS,     SY + ED_SCROLL_HORIZONTAL_YPOS,
1866     ED_SCROLL_HORIZONTAL_XSIZE,         ED_SCROLL_HORIZONTAL_YSIZE,
1867     GD_TYPE_SCROLLBAR_HORIZONTAL,
1868     GADGET_ID_SCROLL_HORIZONTAL,
1869     "scroll level editing area horizontally"
1870   },
1871   {
1872     ED_SCROLLBAR_XPOS,                  ED_SCROLLBAR_YPOS,
1873     SX + ED_SCROLL_VERTICAL_XPOS,       SY + ED_SCROLL_VERTICAL_YPOS,
1874     ED_SCROLL_VERTICAL_XSIZE,           ED_SCROLL_VERTICAL_YSIZE,
1875     GD_TYPE_SCROLLBAR_VERTICAL,
1876     GADGET_ID_SCROLL_VERTICAL,
1877     "scroll level editing area vertically"
1878   },
1879   {
1880     ED_SCROLLBAR2_XPOS,                 ED_SCROLLBAR2_YPOS,
1881     DX + ED_SCROLL2_VERTICAL_XPOS,      DY + ED_SCROLL2_VERTICAL_YPOS,
1882     ED_SCROLL2_VERTICAL_XSIZE,          ED_SCROLL2_VERTICAL_YSIZE,
1883     GD_TYPE_SCROLLBAR_VERTICAL,
1884     GADGET_ID_SCROLL_LIST_VERTICAL,
1885     "scroll element list vertically"
1886   }
1887 };
1888
1889 static struct
1890 {
1891   int x, y;
1892   int gadget_id;
1893   int gadget_id_align;
1894   int radio_button_nr;
1895   int *value;
1896   int checked_value;
1897   char *text_left, *text_right, *infotext;
1898 } radiobutton_info[ED_NUM_RADIOBUTTONS] =
1899 {
1900   {
1901     -1,                                 ED_COUNTER2_YPOS(8),
1902     GADGET_ID_RANDOM_PERCENTAGE,        GADGET_ID_LEVEL_RANDOM_UP,
1903     RADIO_NR_RANDOM_ELEMENTS,
1904     &random_placement_method,           RANDOM_USE_PERCENTAGE,
1905     " ", "percentage",                  "use percentage for random elements"
1906   },
1907   {
1908     -1,                                 ED_COUNTER2_YPOS(8),
1909     GADGET_ID_RANDOM_QUANTITY,          GADGET_ID_RANDOM_PERCENTAGE,
1910     RADIO_NR_RANDOM_ELEMENTS,
1911     &random_placement_method,           RANDOM_USE_QUANTITY,
1912     " ", "quantity",                    "use quantity for random elements"
1913   }
1914 };
1915
1916 static struct
1917 {
1918   int x, y;
1919   int gadget_id;
1920   int gadget_id_align;
1921   boolean *value;
1922   char *text_left, *text_right, *infotext;
1923 } checkbutton_info[ED_NUM_CHECKBUTTONS] =
1924 {
1925   /* ---------- level and editor settings ---------------------------------- */
1926
1927   {
1928     ED_SETTINGS_XPOS(0),                ED_COUNTER_YPOS(6) - MINI_TILEY,
1929     GADGET_ID_DOUBLE_SPEED,             GADGET_ID_NONE,
1930     &level.double_speed,
1931     NULL, "double speed movement",      "set movement speed of player"
1932   },
1933   {
1934     -1,                                 ED_COUNTER_YPOS(6) - MINI_TILEY,
1935     GADGET_ID_GRAVITY,                  GADGET_ID_DOUBLE_SPEED,
1936     &level.initial_gravity,
1937     " ", "gravity",                     "set level gravity"
1938   },
1939   {
1940     ED_SETTINGS_XPOS(0),                ED_COUNTER2_YPOS(9) - MINI_TILEY,
1941     GADGET_ID_RANDOM_RESTRICTED,        GADGET_ID_NONE,
1942     &random_placement_background_restricted,
1943     NULL,
1944     "restrict random placement to:",    "set random placement restriction"
1945   },
1946
1947   /* ---------- element settings: configure (various elements) ------------- */
1948
1949   {
1950     ED_SETTINGS_XPOS(0),                ED_SETTINGS_YPOS(0),
1951     GADGET_ID_STICK_ELEMENT,            GADGET_ID_NONE,
1952     &stick_element_properties_window,
1953     NULL,
1954     "stick this screen to edit content","stick this screen to edit content"
1955   },
1956   {
1957     ED_SETTINGS_XPOS(0),                ED_SETTINGS_YPOS(1),
1958     GADGET_ID_EM_SLIPPERY_GEMS,         GADGET_ID_NONE,
1959     &level.em_slippery_gems,
1960     NULL,
1961     "slip down from certain flat walls","use EM style slipping behaviour"
1962   },
1963   {
1964     ED_SETTINGS_XPOS(0),                ED_SETTINGS_YPOS(1),
1965     GADGET_ID_USE_SPRING_BUG,           GADGET_ID_NONE,
1966     &level.use_spring_bug,
1967     NULL,
1968     "use spring pushing bug",           "use odd spring pushing behaviour"
1969   },
1970   {
1971     ED_SETTINGS_XPOS(0),                ED_SETTINGS_YPOS(1),
1972     GADGET_ID_BLOCK_LAST_FIELD,         GADGET_ID_NONE,
1973     &level.block_last_field,
1974     NULL,
1975     "block last field when moving",     "player blocks last field when moving"
1976   },
1977   {
1978     ED_SETTINGS_XPOS(0),                ED_SETTINGS_YPOS(1),
1979     GADGET_ID_SP_BLOCK_LAST_FIELD,      GADGET_ID_NONE,
1980     &level.sp_block_last_field,
1981     NULL,
1982     "block last field when moving",     "player blocks last field when moving"
1983   },
1984   {
1985     ED_SETTINGS_XPOS(0),                ED_SETTINGS_YPOS(2),
1986     GADGET_ID_INSTANT_RELOCATION,       GADGET_ID_NONE,
1987     &level.instant_relocation,
1988     NULL,
1989     "no scrolling when relocating",     "player gets relocated without delay"
1990   },
1991   {
1992     ED_SETTINGS_XPOS(0),                ED_SETTINGS_YPOS(0),
1993     GADGET_ID_CAN_FALL_INTO_ACID,       GADGET_ID_NONE,
1994     &custom_element_properties[EP_CAN_MOVE_INTO_ACID],
1995     NULL,
1996     "can fall into acid (with gravity)","player can fall into acid pool"
1997   },
1998   {
1999     ED_SETTINGS_XPOS(0),                ED_SETTINGS_YPOS(0),
2000     GADGET_ID_CAN_MOVE_INTO_ACID,       GADGET_ID_NONE,
2001     &custom_element_properties[EP_CAN_MOVE_INTO_ACID],
2002     NULL,
2003     "can move into acid",               "element can move into acid pool"
2004   },
2005   {
2006     ED_SETTINGS_XPOS(0),                ED_SETTINGS_YPOS(1),
2007     GADGET_ID_DONT_COLLIDE_WITH,        GADGET_ID_NONE,
2008     &custom_element_properties[EP_DONT_COLLIDE_WITH],
2009     NULL,
2010     "deadly when colliding with",       "element is deadly when hitting player"
2011   },
2012
2013   /* ---------- element settings: configure 1 (custom elements) ----------- */
2014
2015   {
2016     ED_SETTINGS_XPOS(0),                ED_SETTINGS_YPOS(1),
2017     GADGET_ID_CUSTOM_USE_GRAPHIC,       GADGET_ID_NONE,
2018     &custom_element.use_gfx_element,
2019     NULL, "use graphic of element:",    "use graphic for custom element"
2020   },
2021   {
2022     ED_SETTINGS_XPOS(0),                ED_SETTINGS_YPOS(2),
2023     GADGET_ID_CUSTOM_USE_TEMPLATE,      GADGET_ID_NONE,
2024     &level.use_custom_template,
2025     NULL, "use template",               "use template for custom properties"
2026   },
2027   {
2028     ED_SETTINGS_XPOS(0),                ED_SETTINGS_YPOS(3),
2029     GADGET_ID_CUSTOM_ACCESSIBLE,        GADGET_ID_NONE,
2030     &custom_element_properties[EP_ACCESSIBLE],
2031     NULL, NULL,                         "player can walk to or pass this field"
2032   },
2033   {
2034     ED_SETTINGS_XPOS(0),                ED_SETTINGS_YPOS(5),
2035     GADGET_ID_CUSTOM_WALK_TO_OBJECT,    GADGET_ID_NONE,
2036     &custom_element_properties[EP_WALK_TO_OBJECT],
2037     NULL, NULL,                         "player can dig/collect/push element"
2038   },
2039   {
2040     ED_SETTINGS_XPOS(0),                ED_SETTINGS_YPOS(8),
2041     GADGET_ID_CUSTOM_CAN_MOVE,          GADGET_ID_NONE,
2042     &custom_element_properties[EP_CAN_MOVE],
2043     NULL, NULL,                         "element can move in some direction"
2044   },
2045   {
2046     ED_SETTINGS_XPOS(0),                ED_SETTINGS_YPOS(13),
2047     GADGET_ID_CUSTOM_CAN_FALL,          GADGET_ID_NONE,
2048     &custom_element_properties[EP_CAN_FALL],
2049     NULL, "can fall",                   "element can fall down"
2050   },
2051   {
2052     -1,                                 ED_SETTINGS_YPOS(13),
2053     GADGET_ID_CUSTOM_CAN_SMASH,         GADGET_ID_CUSTOM_CAN_FALL,
2054     &custom_element_properties[EP_CAN_SMASH],
2055     " ", NULL,                          "element can smash other elements"
2056   },
2057   {
2058     ED_SETTINGS_XPOS(0),                ED_SETTINGS_YPOS(14),
2059     GADGET_ID_CUSTOM_SLIPPERY,          GADGET_ID_NONE,
2060     &custom_element_properties[EP_SLIPPERY],
2061     NULL, NULL,                         "other elements can fall down from it"
2062   },
2063
2064   /* ---------- element settings: configure 2 (custom elements) ----------- */
2065
2066   {
2067     ED_SETTINGS_XPOS(0),                ED_SETTINGS_YPOS(1),
2068     GADGET_ID_CUSTOM_DEADLY,            GADGET_ID_NONE,
2069     &custom_element_properties[EP_DEADLY],
2070     NULL, NULL,                         "element can kill the player"
2071   },
2072   {
2073     ED_SETTINGS_XPOS(0),                ED_SETTINGS_YPOS(2),
2074     GADGET_ID_CUSTOM_EXPLODE_RESULT,    GADGET_ID_NONE,
2075     &custom_element_properties[EP_EXPLODE_RESULT],
2076     NULL, NULL,                         "set consistency/destructibility"
2077   },
2078   {
2079     ED_SETTINGS_XPOS(1),                ED_SETTINGS_YPOS(3),
2080     GADGET_ID_CUSTOM_EXPLODE_FIRE,      GADGET_ID_NONE,
2081     &custom_element.can_explode_by_fire,
2082     NULL, "by fire",                    "element can explode by fire/explosion"
2083   },
2084   {
2085     -1,                                 ED_SETTINGS_YPOS(3),
2086     GADGET_ID_CUSTOM_EXPLODE_SMASH,     GADGET_ID_CUSTOM_EXPLODE_FIRE,
2087     &custom_element.can_explode_smashed,
2088     " ", "smashed",                     "element can explode when smashed"
2089   },
2090   {
2091     -1,                                 ED_SETTINGS_YPOS(3),
2092     GADGET_ID_CUSTOM_EXPLODE_IMPACT,    GADGET_ID_CUSTOM_EXPLODE_SMASH,
2093     &custom_element.can_explode_impact,
2094     " ", "impact",                      "element can explode on impact"
2095   },
2096
2097   /* ---------- element settings: advanced (custom elements) --------------- */
2098
2099   {
2100     ED_SETTINGS_XPOS(0),                ED_SETTINGS_YPOS(1),
2101     GADGET_ID_CUSTOM_CAN_CHANGE,        GADGET_ID_NONE,
2102     &custom_element_change.can_change,
2103     NULL, "element changes to:",        "element can change to other element"
2104   },
2105   {
2106     ED_SETTINGS_XPOS(1),                ED_SETTINGS_YPOS(2),
2107     GADGET_ID_CHANGE_DELAY,             GADGET_ID_NONE,
2108     &custom_element_change_events[CE_DELAY],
2109     NULL, NULL,                         "element changes after delay"
2110   },
2111   {
2112     ED_SETTINGS_XPOS(1),                ED_SETTINGS_YPOS(4),
2113     GADGET_ID_CHANGE_BY_DIRECT_ACT,     GADGET_ID_NONE,
2114     &custom_element_change_events[CE_BY_DIRECT_ACTION],
2115     NULL, NULL,                         "element changes by direct action"
2116   },
2117   {
2118     ED_SETTINGS_XPOS(1),                ED_SETTINGS_YPOS(5),
2119     GADGET_ID_CHANGE_BY_OTHER_ACT,      GADGET_ID_NONE,
2120     &custom_element_change_events[CE_BY_OTHER_ACTION],
2121     NULL, NULL,                         "element changes by other element"
2122   },
2123   {
2124     ED_SETTINGS_XPOS(1),                ED_SETTINGS_YPOS(8),
2125     GADGET_ID_CHANGE_USE_EXPLOSION,     GADGET_ID_NONE,
2126     &custom_element_change.explode,
2127     NULL, "explode instead of change",  "element explodes instead of change"
2128   },
2129   {
2130     ED_SETTINGS_XPOS(1),                ED_SETTINGS_YPOS(9),
2131     GADGET_ID_CHANGE_USE_CONTENT,       GADGET_ID_NONE,
2132     &custom_element_change.use_target_content,
2133     NULL, "use extended change target:","element changes to more elements"
2134   },
2135   {
2136     ED_SETTINGS_XPOS(2),                ED_SETTINGS_YPOS(11),
2137     GADGET_ID_CHANGE_ONLY_COMPLETE,     GADGET_ID_NONE,
2138     &custom_element_change.only_if_complete,
2139     NULL, "replace all or nothing",     "only replace when all can be changed"
2140   },
2141   {
2142     ED_SETTINGS_XPOS(2),                ED_SETTINGS_YPOS(12),
2143     GADGET_ID_CHANGE_USE_RANDOM,        GADGET_ID_NONE,
2144     &custom_element_change.use_random_replace,
2145     NULL, NULL,                         "use percentage for random replace"
2146   },
2147 };
2148
2149 static struct
2150 {
2151   int x, y;
2152   int area_xsize, area_ysize;
2153   int gadget_id;
2154   int gadget_id_align;
2155   char *text_left, *text_right, *text_below;
2156 } drawingarea_info[ED_NUM_DRAWING_AREAS] =
2157 {
2158   /* ---------- level playfield content ------------------------------------ */
2159
2160   {
2161     0, 0,
2162     MAX_ED_FIELDX, MAX_ED_FIELDY,
2163     GADGET_ID_DRAWING_LEVEL,            GADGET_ID_NONE,
2164     NULL, NULL,                         NULL
2165   },
2166
2167   /* ---------- yam yam content -------------------------------------------- */
2168
2169   {
2170     ED_AREA_YAMYAM_CONTENT_XPOS(0),     ED_AREA_YAMYAM_CONTENT_YPOS(0),
2171     3, 3,
2172     GADGET_ID_ELEMENT_CONTENT_0,        GADGET_ID_NONE,
2173     NULL, NULL,                         "1"
2174   },
2175   {
2176     ED_AREA_YAMYAM_CONTENT_XPOS(1),     ED_AREA_YAMYAM_CONTENT_YPOS(1),
2177     3, 3,
2178     GADGET_ID_ELEMENT_CONTENT_1,        GADGET_ID_NONE,
2179     NULL, NULL,                         "2"
2180   },
2181   {
2182     ED_AREA_YAMYAM_CONTENT_XPOS(2),     ED_AREA_YAMYAM_CONTENT_YPOS(2),
2183     3, 3,
2184     GADGET_ID_ELEMENT_CONTENT_2,        GADGET_ID_NONE,
2185     NULL, NULL,                         "3"
2186   },
2187   {
2188     ED_AREA_YAMYAM_CONTENT_XPOS(3),     ED_AREA_YAMYAM_CONTENT_YPOS(3),
2189     3, 3,
2190     GADGET_ID_ELEMENT_CONTENT_3,        GADGET_ID_NONE,
2191     NULL, NULL,                         "4"
2192   },
2193   {
2194     ED_AREA_YAMYAM_CONTENT_XPOS(4),     ED_AREA_YAMYAM_CONTENT_YPOS(4),
2195     3, 3,
2196     GADGET_ID_ELEMENT_CONTENT_4,        GADGET_ID_NONE,
2197     NULL, NULL,                         "5"
2198   },
2199   {
2200     ED_AREA_YAMYAM_CONTENT_XPOS(5),     ED_AREA_YAMYAM_CONTENT_YPOS(5),
2201     3, 3,
2202     GADGET_ID_ELEMENT_CONTENT_5,        GADGET_ID_NONE,
2203     NULL, NULL,                         "6"
2204   },
2205   {
2206     ED_AREA_YAMYAM_CONTENT_XPOS(6),     ED_AREA_YAMYAM_CONTENT_YPOS(6),
2207     3, 3,
2208     GADGET_ID_ELEMENT_CONTENT_6,        GADGET_ID_NONE,
2209     NULL, NULL,                         "7"
2210   },
2211   {
2212     ED_AREA_YAMYAM_CONTENT_XPOS(7),     ED_AREA_YAMYAM_CONTENT_YPOS(7),
2213     3, 3,
2214     GADGET_ID_ELEMENT_CONTENT_7,        GADGET_ID_NONE,
2215     NULL, NULL,                         "8"
2216   },
2217
2218   /* ---------- amoeba content --------------------------------------------- */
2219
2220   {
2221     ED_AREA_AMOEBA_CONTENT_XPOS,        ED_AREA_AMOEBA_CONTENT_YPOS,
2222     1, 1,
2223     GADGET_ID_AMOEBA_CONTENT,           GADGET_ID_NONE,
2224     "content:", NULL,                   NULL
2225   },
2226
2227   /* ---------- custom graphic --------------------------------------------- */
2228
2229   {
2230     -1,                                 ED_AREA_ELEM_CONTENT3_YPOS,
2231     1, 1,
2232     GADGET_ID_CUSTOM_GRAPHIC,           GADGET_ID_CUSTOM_USE_GRAPHIC,
2233     NULL, NULL,                         NULL
2234   },
2235
2236   /* ---------- custom content (when exploding) ---------------------------- */
2237
2238   {
2239     ED_AREA_ELEM_CONTENT4_XPOS,         ED_AREA_ELEM_CONTENT4_YPOS,
2240     3, 3,
2241     GADGET_ID_CUSTOM_CONTENT,           GADGET_ID_NONE, /* align three rows */
2242     "content:", NULL,                   NULL
2243   },
2244
2245   /* ---------- custom enter and leave element (when moving) --------------- */
2246
2247   {
2248     ED_SETTINGS_XPOS(1),                ED_AREA_ELEM_CONTENT4a_YPOS,
2249     1, 1,
2250     GADGET_ID_CUSTOM_MOVE_ENTER,        GADGET_ID_NONE,
2251     "can dig:", " ",                    NULL
2252   },
2253   {
2254     -1,                                 ED_AREA_ELEM_CONTENT4b_YPOS,
2255     1, 1,
2256     GADGET_ID_CUSTOM_MOVE_LEAVE,        GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE,
2257     NULL, NULL,                         NULL
2258   },
2259
2260   /* ---------- custom change target --------------------------------------- */
2261
2262   {
2263     -1,                                 ED_AREA_ELEM_CONTENT2_YPOS,
2264     1, 1,
2265     GADGET_ID_CUSTOM_CHANGE_TARGET,     GADGET_ID_CUSTOM_CAN_CHANGE,
2266     NULL, "after/when:",                NULL
2267   },
2268
2269   /* ---------- custom change content (extended change target) ------------- */
2270
2271   {
2272     ED_AREA_ELEM_CONTENT6_XPOS,         ED_AREA_ELEM_CONTENT6_YPOS,
2273     3, 3,
2274     GADGET_ID_CUSTOM_CHANGE_CONTENT,    GADGET_ID_NONE, /* align three rows */
2275     NULL, NULL,                         NULL
2276   },
2277
2278   /* ---------- custom change trigger (element causing change) ------------- */
2279
2280   {
2281     -1,                                 ED_AREA_ELEM_CONTENT5_YPOS,
2282     1, 1,
2283     GADGET_ID_CUSTOM_CHANGE_TRIGGER,    GADGET_ID_CHANGE_OTHER_ACTION,
2284     NULL, NULL,                         NULL
2285   },
2286
2287   /* ---------- group element content -------------------------------------- */
2288
2289   {
2290     ED_AREA_GROUP_CONTENT_XPOS,         ED_AREA_GROUP_CONTENT_YPOS,
2291     MAX_ELEMENTS_IN_GROUP, 1,
2292     GADGET_ID_GROUP_CONTENT,            GADGET_ID_NONE,
2293     "content:", NULL,                   NULL
2294   },
2295
2296   /* ---------- random background (for random painting) -------------------- */
2297
2298   {
2299     -1,                                 ED_AREA_RANDOM_BACKGROUND_YPOS,
2300     1, 1,
2301     GADGET_ID_RANDOM_BACKGROUND,        GADGET_ID_RANDOM_RESTRICTED,
2302     NULL, NULL,                         NULL
2303   },
2304 };
2305
2306
2307 /*
2308   -----------------------------------------------------------------------------
2309   some internally used variables
2310   -----------------------------------------------------------------------------
2311 */
2312
2313 /* actual size of level editor drawing area */
2314 static int ed_fieldx = MAX_ED_FIELDX - 1, ed_fieldy = MAX_ED_FIELDY - 1;
2315
2316 /* actual position of level editor drawing area in level playfield */
2317 static int level_xpos = -1, level_ypos = -1;
2318
2319 #define IN_ED_FIELD(x,y)  ((x)>=0 && (x)<ed_fieldx && (y)>=0 &&(y)<ed_fieldy)
2320
2321 /* drawing elements on the three mouse buttons */
2322 static int new_element1 = EL_WALL;
2323 static int new_element2 = EL_EMPTY;
2324 static int new_element3 = EL_SAND;
2325
2326 #define BUTTON_ELEMENT(button) ((button) == 1 ? new_element1 : \
2327                                 (button) == 2 ? new_element2 : \
2328                                 (button) == 3 ? new_element3 : EL_EMPTY)
2329 #define BUTTON_STEPSIZE(button) ((button) == 1 ? 1 : (button) == 2 ? 5 : 10)
2330
2331 /* forward declaration for internal use */
2332 static void ModifyEditorCounter(int, int);
2333 static void ModifyEditorCounterLimits(int, int, int);
2334 static void ModifyEditorSelectbox(int, int);
2335 static void ModifyEditorDrawingArea(int, int, int);
2336 static void ModifyEditorElementList();
2337 static void RedrawDrawingElements();
2338 static void DrawDrawingWindow();
2339 static void DrawLevelInfoWindow();
2340 static void DrawPropertiesWindow();
2341 static void UpdateCustomElementGraphicGadgets();
2342 static boolean checkPropertiesConfig(int);
2343 static void CopyLevelToUndoBuffer(int);
2344 static void HandleDrawingAreas(struct GadgetInfo *);
2345 static void HandleCounterButtons(struct GadgetInfo *);
2346 static void HandleTextInputGadgets(struct GadgetInfo *);
2347 static void HandleTextAreaGadgets(struct GadgetInfo *);
2348 static void HandleSelectboxGadgets(struct GadgetInfo *);
2349 static void HandleTextbuttonGadgets(struct GadgetInfo *);
2350 static void HandleGraphicbuttonGadgets(struct GadgetInfo *);
2351 static void HandleRadiobuttons(struct GadgetInfo *);
2352 static void HandleCheckbuttons(struct GadgetInfo *);
2353 static void HandleControlButtons(struct GadgetInfo *);
2354 static void HandleDrawingAreaInfo(struct GadgetInfo *);
2355
2356 static struct GadgetInfo *level_editor_gadget[NUM_EDITOR_GADGETS];
2357 static int right_gadget_border[NUM_EDITOR_GADGETS];
2358
2359 static int drawing_function = GADGET_ID_SINGLE_ITEMS;
2360 static int last_drawing_function = GADGET_ID_SINGLE_ITEMS;
2361 static boolean draw_with_brush = FALSE;
2362 static int properties_element = 0;
2363
2364 static short FieldBackup[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
2365 static short UndoBuffer[NUM_UNDO_STEPS][MAX_LEV_FIELDX][MAX_LEV_FIELDY];
2366 static int undo_buffer_position = 0;
2367 static int undo_buffer_steps = 0;
2368
2369 static int edit_mode;
2370 static int edit_mode_properties;
2371
2372 static int element_shift = 0;
2373
2374 static int editor_hl_boulderdash[] =
2375 {
2376   EL_CHAR('B'),
2377   EL_CHAR('O'),
2378   EL_CHAR('U'),
2379   EL_CHAR('L'),
2380
2381   EL_CHAR('-'),
2382   EL_CHAR('D'),
2383   EL_CHAR('E'),
2384   EL_CHAR('R'),
2385
2386   EL_CHAR('D'),
2387   EL_CHAR('A'),
2388   EL_CHAR('S'),
2389   EL_CHAR('H'),
2390 };
2391
2392 static int editor_el_boulderdash[] =
2393 {
2394   EL_PLAYER_1,
2395   EL_EMPTY,
2396   EL_SAND,
2397   EL_STEELWALL,
2398
2399   EL_BD_WALL,
2400   EL_BD_MAGIC_WALL,
2401   EL_EXIT_CLOSED,
2402   EL_EXIT_OPEN,
2403
2404   EL_BD_DIAMOND,
2405   EL_BD_BUTTERFLY_UP,
2406   EL_BD_FIREFLY_UP,
2407   EL_BD_ROCK,
2408
2409   EL_BD_BUTTERFLY_LEFT,
2410   EL_BD_FIREFLY_LEFT,
2411   EL_BD_BUTTERFLY_RIGHT,
2412   EL_BD_FIREFLY_RIGHT,
2413
2414   EL_BD_AMOEBA,
2415   EL_BD_BUTTERFLY_DOWN,
2416   EL_BD_FIREFLY_DOWN,
2417   EL_EMPTY,
2418 };
2419 static int *editor_hl_boulderdash_ptr = editor_hl_boulderdash;
2420 static int *editor_el_boulderdash_ptr = editor_el_boulderdash;
2421 static int num_editor_hl_boulderdash = SIZEOF_ARRAY_INT(editor_hl_boulderdash);
2422 static int num_editor_el_boulderdash = SIZEOF_ARRAY_INT(editor_el_boulderdash);
2423
2424 static int editor_hl_emerald_mine[] =
2425 {
2426   EL_CHAR('E'),
2427   EL_CHAR('M'),
2428   EL_CHAR('E'),
2429   EL_CHAR('-'),
2430
2431   EL_CHAR('R'),
2432   EL_CHAR('A'),
2433   EL_CHAR('L'),
2434   EL_CHAR('D'),
2435
2436   EL_CHAR('M'),
2437   EL_CHAR('I'),
2438   EL_CHAR('N'),
2439   EL_CHAR('E'),
2440 };
2441
2442 static int editor_el_emerald_mine[] =
2443 {
2444   EL_PLAYER_1,
2445   EL_PLAYER_2,
2446   EL_PLAYER_3,
2447   EL_PLAYER_4,
2448
2449   EL_PLAYER_1,
2450   EL_EMPTY,
2451   EL_SAND,
2452   EL_ROCK,
2453
2454   EL_STEELWALL,
2455   EL_WALL,
2456   EL_WALL_SLIPPERY,
2457   EL_MAGIC_WALL,
2458
2459   EL_EMERALD,
2460   EL_DIAMOND,
2461   EL_NUT,
2462   EL_BOMB,
2463
2464   EL_WALL_EMERALD,
2465   EL_WALL_DIAMOND,
2466   EL_QUICKSAND_EMPTY,
2467   EL_QUICKSAND_FULL,
2468
2469   EL_DYNAMITE,
2470   EL_DYNAMITE_ACTIVE,
2471   EL_EXIT_CLOSED,
2472   EL_EXIT_OPEN,
2473
2474   EL_YAMYAM,
2475   EL_BUG_UP,
2476   EL_SPACESHIP_UP,
2477   EL_ROBOT,
2478
2479   EL_BUG_LEFT,
2480   EL_SPACESHIP_LEFT,
2481   EL_BUG_RIGHT,
2482   EL_SPACESHIP_RIGHT,
2483
2484   EL_ROBOT_WHEEL,
2485   EL_BUG_DOWN,
2486   EL_SPACESHIP_DOWN,
2487   EL_INVISIBLE_WALL,
2488
2489   EL_ACID_POOL_TOPLEFT,
2490   EL_ACID,
2491   EL_ACID_POOL_TOPRIGHT,
2492   EL_EMPTY,
2493
2494   EL_ACID_POOL_BOTTOMLEFT,
2495   EL_ACID_POOL_BOTTOM,
2496   EL_ACID_POOL_BOTTOMRIGHT,
2497   EL_EMPTY,
2498
2499   EL_AMOEBA_DROP,
2500   EL_AMOEBA_DEAD,
2501   EL_AMOEBA_WET,
2502   EL_AMOEBA_DRY,
2503
2504 #if 1
2505   EL_EM_KEY_1,
2506   EL_EM_KEY_2,
2507   EL_EM_KEY_3,
2508   EL_EM_KEY_4,
2509 #else
2510   EL_EM_KEY_1_FILE,
2511   EL_EM_KEY_2_FILE,
2512   EL_EM_KEY_3_FILE,
2513   EL_EM_KEY_4_FILE,
2514 #endif
2515
2516   EL_EM_GATE_1,
2517   EL_EM_GATE_2,
2518   EL_EM_GATE_3,
2519   EL_EM_GATE_4,
2520
2521   EL_EM_GATE_1_GRAY,
2522   EL_EM_GATE_2_GRAY,
2523   EL_EM_GATE_3_GRAY,
2524   EL_EM_GATE_4_GRAY,
2525 };
2526 static int *editor_hl_emerald_mine_ptr = editor_hl_emerald_mine;
2527 static int *editor_el_emerald_mine_ptr = editor_el_emerald_mine;
2528 static int num_editor_hl_emerald_mine=SIZEOF_ARRAY_INT(editor_hl_emerald_mine);
2529 static int num_editor_el_emerald_mine=SIZEOF_ARRAY_INT(editor_el_emerald_mine);
2530
2531 static int editor_hl_more[] =
2532 {
2533   EL_CHAR('M'),
2534   EL_CHAR('O'),
2535   EL_CHAR('R'),
2536   EL_CHAR('E'),
2537 };
2538
2539 static int editor_el_more[] =
2540 {
2541   EL_KEY_1,
2542   EL_KEY_2,
2543   EL_KEY_3,
2544   EL_KEY_4,
2545
2546   EL_GATE_1,
2547   EL_GATE_2,
2548   EL_GATE_3,
2549   EL_GATE_4,
2550
2551   EL_GATE_1_GRAY,
2552   EL_GATE_2_GRAY,
2553   EL_GATE_3_GRAY,
2554   EL_GATE_4_GRAY,
2555
2556   EL_ARROW_LEFT,
2557   EL_ARROW_RIGHT,
2558   EL_ARROW_UP,
2559   EL_ARROW_DOWN,
2560
2561   EL_AMOEBA_FULL,
2562   EL_EMERALD_YELLOW,
2563   EL_EMERALD_RED,
2564   EL_EMERALD_PURPLE,
2565
2566   EL_WALL_BD_DIAMOND,
2567   EL_WALL_EMERALD_YELLOW,
2568   EL_WALL_EMERALD_RED,
2569   EL_WALL_EMERALD_PURPLE,
2570
2571   EL_GAME_OF_LIFE,
2572   EL_PACMAN_UP,
2573   EL_TIME_ORB_FULL,
2574   EL_TIME_ORB_EMPTY,
2575
2576   EL_PACMAN_LEFT,
2577   EL_DARK_YAMYAM,
2578   EL_PACMAN_RIGHT,
2579   EL_EXPANDABLE_WALL,
2580
2581   EL_BIOMAZE,
2582   EL_PACMAN_DOWN,
2583   EL_LAMP,
2584   EL_LAMP_ACTIVE,
2585
2586   EL_DYNABOMB_INCREASE_NUMBER,
2587   EL_DYNABOMB_INCREASE_SIZE,
2588   EL_DYNABOMB_INCREASE_POWER,
2589   EL_STONEBLOCK,
2590
2591   EL_MOLE,
2592   EL_PENGUIN,
2593   EL_PIG,
2594   EL_DRAGON,
2595
2596   EL_BUG,
2597   EL_MOLE_UP,
2598   EL_BD_BUTTERFLY,
2599   EL_BD_FIREFLY,
2600
2601   EL_MOLE_LEFT,
2602   EL_EMPTY,
2603   EL_MOLE_RIGHT,
2604   EL_PACMAN,
2605
2606   EL_SPACESHIP,
2607   EL_MOLE_DOWN,
2608   EL_BALLOON,
2609   EL_BALLOON_SWITCH_ANY,
2610
2611   EL_BALLOON_SWITCH_LEFT,
2612   EL_BALLOON_SWITCH_RIGHT,
2613   EL_BALLOON_SWITCH_UP,
2614   EL_BALLOON_SWITCH_DOWN,
2615
2616   EL_SATELLITE,
2617   EL_EXPANDABLE_WALL_HORIZONTAL,
2618   EL_EXPANDABLE_WALL_VERTICAL,
2619   EL_EXPANDABLE_WALL_ANY,
2620
2621   EL_INVISIBLE_STEELWALL,
2622   EL_INVISIBLE_WALL,
2623   EL_SPEED_PILL,
2624   EL_BLACK_ORB,
2625
2626   EL_EMC_STEELWALL_1,
2627   EL_EMC_WALL_1,
2628   EL_EMC_WALL_2,
2629   EL_EMC_WALL_3,
2630
2631   EL_EMC_WALL_4,
2632   EL_EMC_WALL_5,
2633   EL_EMC_WALL_6,
2634   EL_EMC_WALL_7,
2635 };
2636 static int *editor_hl_more_ptr = editor_hl_more;
2637 static int *editor_el_more_ptr = editor_el_more;
2638 static int num_editor_hl_more = SIZEOF_ARRAY_INT(editor_hl_more);
2639 static int num_editor_el_more = SIZEOF_ARRAY_INT(editor_el_more);
2640
2641 static int editor_hl_sokoban[] =
2642 {
2643   EL_CHAR('S'),
2644   EL_CHAR('O'),
2645   EL_CHAR('K'),
2646   EL_CHAR('O'),
2647
2648   EL_CHAR('-'),
2649   EL_CHAR('B'),
2650   EL_CHAR('A'),
2651   EL_CHAR('N'),
2652 };
2653
2654 static int editor_el_sokoban[] =
2655 {
2656   EL_SOKOBAN_OBJECT,
2657   EL_SOKOBAN_FIELD_EMPTY,
2658   EL_SOKOBAN_FIELD_FULL,
2659   EL_SOKOBAN_FIELD_PLAYER,
2660 };
2661 static int *editor_hl_sokoban_ptr = editor_hl_sokoban;
2662 static int *editor_el_sokoban_ptr = editor_el_sokoban;
2663 static int num_editor_hl_sokoban = SIZEOF_ARRAY_INT(editor_hl_sokoban);
2664 static int num_editor_el_sokoban = SIZEOF_ARRAY_INT(editor_el_sokoban);
2665
2666 static int editor_hl_supaplex[] =
2667 {
2668   EL_CHAR('S'),
2669   EL_CHAR('U'),
2670   EL_CHAR('P'),
2671   EL_CHAR('A'),
2672
2673   EL_CHAR('P'),
2674   EL_CHAR('L'),
2675   EL_CHAR('E'),
2676   EL_CHAR('X'),
2677 };
2678
2679 static int editor_el_supaplex[] =
2680 {
2681 #if 1
2682   EL_EMPTY,
2683 #else
2684   EL_SP_EMPTY,
2685 #endif
2686   EL_SP_ZONK,
2687   EL_SP_BASE,
2688   EL_SP_MURPHY,
2689
2690   EL_SP_INFOTRON,
2691   EL_SP_CHIP_SINGLE,
2692   EL_SP_HARDWARE_GRAY,
2693   EL_SP_EXIT_CLOSED,
2694
2695   EL_SP_DISK_ORANGE,
2696   EL_SP_PORT_RIGHT,
2697   EL_SP_PORT_DOWN,
2698   EL_SP_PORT_LEFT,
2699
2700   EL_SP_PORT_UP,
2701   EL_SP_GRAVITY_PORT_RIGHT,
2702   EL_SP_GRAVITY_PORT_DOWN,
2703   EL_SP_GRAVITY_PORT_LEFT,
2704
2705   EL_SP_GRAVITY_PORT_UP,
2706   EL_SP_SNIKSNAK,
2707   EL_SP_DISK_YELLOW,
2708   EL_SP_TERMINAL,
2709
2710   EL_SP_DISK_RED,
2711   EL_SP_PORT_VERTICAL,
2712   EL_SP_PORT_HORIZONTAL,
2713   EL_SP_PORT_ANY,
2714
2715   EL_SP_ELECTRON,
2716   EL_SP_BUGGY_BASE,
2717   EL_SP_CHIP_LEFT,
2718   EL_SP_CHIP_RIGHT,
2719
2720   EL_SP_HARDWARE_BASE_1,
2721   EL_SP_HARDWARE_GREEN,
2722   EL_SP_HARDWARE_BLUE,
2723   EL_SP_HARDWARE_RED,
2724
2725   EL_SP_HARDWARE_YELLOW,
2726   EL_SP_HARDWARE_BASE_2,
2727   EL_SP_HARDWARE_BASE_3,
2728   EL_SP_HARDWARE_BASE_4,
2729
2730   EL_SP_HARDWARE_BASE_5,
2731   EL_SP_HARDWARE_BASE_6,
2732   EL_SP_CHIP_TOP,
2733   EL_SP_CHIP_BOTTOM,
2734 };
2735 static int *editor_hl_supaplex_ptr = editor_hl_supaplex;
2736 static int *editor_el_supaplex_ptr = editor_el_supaplex;
2737 static int num_editor_hl_supaplex = SIZEOF_ARRAY_INT(editor_hl_supaplex);
2738 static int num_editor_el_supaplex = SIZEOF_ARRAY_INT(editor_el_supaplex);
2739
2740 static int editor_hl_diamond_caves[] =
2741 {
2742   EL_CHAR('D'),
2743   EL_CHAR('I'),
2744   EL_CHAR('A'),
2745   EL_CHAR('-'),
2746
2747   EL_CHAR('M'),
2748   EL_CHAR('O'),
2749   EL_CHAR('N'),
2750   EL_CHAR('D'),
2751
2752   EL_CHAR('C'),
2753   EL_CHAR('A'),
2754   EL_CHAR('V'),
2755   EL_CHAR('E'),
2756
2757   EL_CHAR('S'),
2758   EL_CHAR(' '),
2759   EL_CHAR('I'),
2760   EL_CHAR('I'),
2761 };
2762
2763 static int editor_el_diamond_caves[] =
2764 {
2765   EL_PEARL,
2766   EL_CRYSTAL,
2767   EL_WALL_PEARL,
2768   EL_WALL_CRYSTAL,
2769
2770   EL_CONVEYOR_BELT_1_LEFT,
2771   EL_CONVEYOR_BELT_1_MIDDLE,
2772   EL_CONVEYOR_BELT_1_RIGHT,
2773   EL_CONVEYOR_BELT_1_SWITCH_MIDDLE,
2774
2775   EL_CONVEYOR_BELT_2_LEFT,
2776   EL_CONVEYOR_BELT_2_MIDDLE,
2777   EL_CONVEYOR_BELT_2_RIGHT,
2778   EL_CONVEYOR_BELT_2_SWITCH_MIDDLE,
2779
2780   EL_CONVEYOR_BELT_3_LEFT,
2781   EL_CONVEYOR_BELT_3_MIDDLE,
2782   EL_CONVEYOR_BELT_3_RIGHT,
2783   EL_CONVEYOR_BELT_3_SWITCH_MIDDLE,
2784
2785   EL_CONVEYOR_BELT_4_LEFT,
2786   EL_CONVEYOR_BELT_4_MIDDLE,
2787   EL_CONVEYOR_BELT_4_RIGHT,
2788   EL_CONVEYOR_BELT_4_SWITCH_MIDDLE,
2789
2790   EL_CONVEYOR_BELT_1_SWITCH_LEFT,
2791   EL_CONVEYOR_BELT_2_SWITCH_LEFT,
2792   EL_CONVEYOR_BELT_3_SWITCH_LEFT,
2793   EL_CONVEYOR_BELT_4_SWITCH_LEFT,
2794
2795   EL_CONVEYOR_BELT_1_SWITCH_RIGHT,
2796   EL_CONVEYOR_BELT_2_SWITCH_RIGHT,
2797   EL_CONVEYOR_BELT_3_SWITCH_RIGHT,
2798   EL_CONVEYOR_BELT_4_SWITCH_RIGHT,
2799
2800   EL_SWITCHGATE_OPEN,
2801   EL_SWITCHGATE_CLOSED,
2802   EL_SWITCHGATE_SWITCH_UP,
2803   EL_EMPTY,
2804
2805   EL_ENVELOPE_1,
2806   EL_ENVELOPE_2,
2807   EL_ENVELOPE_3,
2808   EL_ENVELOPE_4,
2809
2810   EL_TIMEGATE_CLOSED,
2811   EL_TIMEGATE_OPEN,
2812   EL_TIMEGATE_SWITCH,
2813   EL_EMPTY,
2814
2815   EL_LANDMINE,
2816   EL_INVISIBLE_SAND,
2817   EL_STEELWALL_SLIPPERY,
2818   EL_EMPTY,
2819
2820   EL_SIGN_EXCLAMATION,
2821   EL_SIGN_STOP,
2822   EL_LIGHT_SWITCH,
2823   EL_LIGHT_SWITCH_ACTIVE,
2824
2825   EL_SHIELD_NORMAL,
2826   EL_SHIELD_DEADLY,
2827   EL_EXTRA_TIME,
2828   EL_EMPTY,
2829 };
2830 static int *editor_hl_diamond_caves_ptr = editor_hl_diamond_caves;
2831 static int *editor_el_diamond_caves_ptr = editor_el_diamond_caves;
2832 static int num_editor_hl_diamond_caves = SIZEOF_ARRAY_INT(editor_hl_diamond_caves);
2833 static int num_editor_el_diamond_caves = SIZEOF_ARRAY_INT(editor_el_diamond_caves);
2834
2835 static int editor_hl_dx_boulderdash[] =
2836 {
2837   EL_CHAR('D'),
2838   EL_CHAR('X'),
2839   EL_CHAR('-'),
2840   EL_CHAR(' '),
2841
2842   EL_CHAR('B'),
2843   EL_CHAR('O'),
2844   EL_CHAR('U'),
2845   EL_CHAR('L'),
2846
2847   EL_CHAR('-'),
2848   EL_CHAR('D'),
2849   EL_CHAR('E'),
2850   EL_CHAR('R'),
2851
2852   EL_CHAR('D'),
2853   EL_CHAR('A'),
2854   EL_CHAR('S'),
2855   EL_CHAR('H'),
2856 };
2857
2858 static int editor_el_dx_boulderdash[] =
2859 {
2860   EL_SPRING,
2861   EL_TUBE_RIGHT_DOWN,
2862   EL_TUBE_HORIZONTAL_DOWN,
2863   EL_TUBE_LEFT_DOWN,
2864
2865   EL_TUBE_HORIZONTAL,
2866   EL_TUBE_VERTICAL_RIGHT,
2867   EL_TUBE_ANY,
2868   EL_TUBE_VERTICAL_LEFT,
2869
2870   EL_TUBE_VERTICAL,
2871   EL_TUBE_RIGHT_UP,
2872   EL_TUBE_HORIZONTAL_UP,
2873   EL_TUBE_LEFT_UP,
2874
2875   EL_TRAP,
2876   EL_DX_SUPABOMB,
2877   EL_EMPTY,
2878   EL_EMPTY
2879 };
2880 static int *editor_hl_dx_boulderdash_ptr = editor_hl_dx_boulderdash;
2881 static int *editor_el_dx_boulderdash_ptr = editor_el_dx_boulderdash;
2882 static int num_editor_hl_dx_boulderdash = SIZEOF_ARRAY_INT(editor_hl_dx_boulderdash);
2883 static int num_editor_el_dx_boulderdash = SIZEOF_ARRAY_INT(editor_el_dx_boulderdash);
2884
2885 static int editor_hl_chars[] =
2886 {
2887   EL_CHAR('T'),
2888   EL_CHAR('E'),
2889   EL_CHAR('X'),
2890   EL_CHAR('T'),
2891 };
2892
2893 static int editor_el_chars[] =
2894 {
2895   EL_CHAR(' '),
2896   EL_CHAR('!'),
2897   EL_CHAR('"'),
2898   EL_CHAR('#'),
2899
2900   EL_CHAR('$'),
2901   EL_CHAR('%'),
2902   EL_CHAR('&'),
2903   EL_CHAR('\''),
2904
2905   EL_CHAR('('),
2906   EL_CHAR(')'),
2907   EL_CHAR('*'),
2908   EL_CHAR('+'),
2909
2910   EL_CHAR(','),
2911   EL_CHAR('-'),
2912   EL_CHAR('.'),
2913   EL_CHAR('/'),
2914
2915   EL_CHAR('0'),
2916   EL_CHAR('1'),
2917   EL_CHAR('2'),
2918   EL_CHAR('3'),
2919
2920   EL_CHAR('4'),
2921   EL_CHAR('5'),
2922   EL_CHAR('6'),
2923   EL_CHAR('7'),
2924
2925   EL_CHAR('8'),
2926   EL_CHAR('9'),
2927   EL_CHAR(':'),
2928   EL_CHAR(';'),
2929
2930   EL_CHAR('<'),
2931   EL_CHAR('='),
2932   EL_CHAR('>'),
2933   EL_CHAR('?'),
2934
2935   EL_CHAR('@'),
2936   EL_CHAR('A'),
2937   EL_CHAR('B'),
2938   EL_CHAR('C'),
2939
2940   EL_CHAR('D'),
2941   EL_CHAR('E'),
2942   EL_CHAR('F'),
2943   EL_CHAR('G'),
2944
2945   EL_CHAR('H'),
2946   EL_CHAR('I'),
2947   EL_CHAR('J'),
2948   EL_CHAR('K'),
2949
2950   EL_CHAR('L'),
2951   EL_CHAR('M'),
2952   EL_CHAR('N'),
2953   EL_CHAR('O'),
2954
2955   EL_CHAR('P'),
2956   EL_CHAR('Q'),
2957   EL_CHAR('R'),
2958   EL_CHAR('S'),
2959
2960   EL_CHAR('T'),
2961   EL_CHAR('U'),
2962   EL_CHAR('V'),
2963   EL_CHAR('W'),
2964
2965   EL_CHAR('X'),
2966   EL_CHAR('Y'),
2967   EL_CHAR('Z'),
2968   EL_CHAR('['),
2969
2970   EL_CHAR('\\'),
2971   EL_CHAR(']'),
2972   EL_CHAR('^'),
2973   EL_CHAR('_'),
2974
2975   EL_CHAR('©'),
2976   EL_CHAR('Ä'),
2977   EL_CHAR('Ö'),
2978   EL_CHAR('Ãœ'),
2979
2980   EL_CHAR('°'),
2981   EL_CHAR('®'),
2982   EL_CHAR(FONT_ASCII_CURSOR),
2983   EL_CHAR(' ')
2984 };
2985 static int *editor_hl_chars_ptr = editor_hl_chars;
2986 static int *editor_el_chars_ptr = editor_el_chars;
2987 static int num_editor_hl_chars = SIZEOF_ARRAY_INT(editor_hl_chars);
2988 static int num_editor_el_chars = SIZEOF_ARRAY_INT(editor_el_chars);
2989
2990 static int editor_hl_custom[] =
2991 {
2992   EL_CHAR('C'),
2993   EL_CHAR('U'),
2994   EL_CHAR('S'),
2995   EL_CHAR('-'),
2996
2997   EL_CHAR('T'),
2998   EL_CHAR('O'),
2999   EL_CHAR('M'),
3000   EL_CHAR(' '),
3001
3002   EL_CHAR('E'),
3003   EL_CHAR('L'),
3004   EL_CHAR('E'),
3005   EL_CHAR('M'),
3006
3007   EL_CHAR('E'),
3008   EL_CHAR('N'),
3009   EL_CHAR('T'),
3010   EL_CHAR('S'),
3011 };
3012
3013 static int editor_el_custom[] =
3014 {
3015   EL_CUSTOM_START + 0,
3016   EL_CUSTOM_START + 1,
3017   EL_CUSTOM_START + 2,
3018   EL_CUSTOM_START + 3,
3019
3020   EL_CUSTOM_START + 4,
3021   EL_CUSTOM_START + 5,
3022   EL_CUSTOM_START + 6,
3023   EL_CUSTOM_START + 7,
3024
3025   EL_CUSTOM_START + 8,
3026   EL_CUSTOM_START + 9,
3027   EL_CUSTOM_START + 10,
3028   EL_CUSTOM_START + 11,
3029
3030   EL_CUSTOM_START + 12,
3031   EL_CUSTOM_START + 13,
3032   EL_CUSTOM_START + 14,
3033   EL_CUSTOM_START + 15,
3034
3035   EL_CUSTOM_START + 16,
3036   EL_CUSTOM_START + 17,
3037   EL_CUSTOM_START + 18,
3038   EL_CUSTOM_START + 19,
3039
3040   EL_CUSTOM_START + 20,
3041   EL_CUSTOM_START + 21,
3042   EL_CUSTOM_START + 22,
3043   EL_CUSTOM_START + 23,
3044
3045   EL_CUSTOM_START + 24,
3046   EL_CUSTOM_START + 25,
3047   EL_CUSTOM_START + 26,
3048   EL_CUSTOM_START + 27,
3049
3050   EL_CUSTOM_START + 28,
3051   EL_CUSTOM_START + 29,
3052   EL_CUSTOM_START + 30,
3053   EL_CUSTOM_START + 31,
3054
3055   EL_CUSTOM_START + 32,
3056   EL_CUSTOM_START + 33,
3057   EL_CUSTOM_START + 34,
3058   EL_CUSTOM_START + 35,
3059
3060   EL_CUSTOM_START + 36,
3061   EL_CUSTOM_START + 37,
3062   EL_CUSTOM_START + 38,
3063   EL_CUSTOM_START + 39,
3064
3065   EL_CUSTOM_START + 40,
3066   EL_CUSTOM_START + 41,
3067   EL_CUSTOM_START + 42,
3068   EL_CUSTOM_START + 43,
3069
3070   EL_CUSTOM_START + 44,
3071   EL_CUSTOM_START + 45,
3072   EL_CUSTOM_START + 46,
3073   EL_CUSTOM_START + 47,
3074
3075   EL_CUSTOM_START + 48,
3076   EL_CUSTOM_START + 49,
3077   EL_CUSTOM_START + 50,
3078   EL_CUSTOM_START + 51,
3079
3080   EL_CUSTOM_START + 52,
3081   EL_CUSTOM_START + 53,
3082   EL_CUSTOM_START + 54,
3083   EL_CUSTOM_START + 55,
3084
3085   EL_CUSTOM_START + 56,
3086   EL_CUSTOM_START + 57,
3087   EL_CUSTOM_START + 58,
3088   EL_CUSTOM_START + 59,
3089
3090   EL_CUSTOM_START + 60,
3091   EL_CUSTOM_START + 61,
3092   EL_CUSTOM_START + 62,
3093   EL_CUSTOM_START + 63,
3094
3095   EL_CUSTOM_START + 64,
3096   EL_CUSTOM_START + 65,
3097   EL_CUSTOM_START + 66,
3098   EL_CUSTOM_START + 67,
3099
3100   EL_CUSTOM_START + 68,
3101   EL_CUSTOM_START + 69,
3102   EL_CUSTOM_START + 70,
3103   EL_CUSTOM_START + 71,
3104
3105   EL_CUSTOM_START + 72,
3106   EL_CUSTOM_START + 73,
3107   EL_CUSTOM_START + 74,
3108   EL_CUSTOM_START + 75,
3109
3110   EL_CUSTOM_START + 76,
3111   EL_CUSTOM_START + 77,
3112   EL_CUSTOM_START + 78,
3113   EL_CUSTOM_START + 79,
3114
3115   EL_CUSTOM_START + 80,
3116   EL_CUSTOM_START + 81,
3117   EL_CUSTOM_START + 82,
3118   EL_CUSTOM_START + 83,
3119
3120   EL_CUSTOM_START + 84,
3121   EL_CUSTOM_START + 85,
3122   EL_CUSTOM_START + 86,
3123   EL_CUSTOM_START + 87,
3124
3125   EL_CUSTOM_START + 88,
3126   EL_CUSTOM_START + 89,
3127   EL_CUSTOM_START + 90,
3128   EL_CUSTOM_START + 91,
3129
3130   EL_CUSTOM_START + 92,
3131   EL_CUSTOM_START + 93,
3132   EL_CUSTOM_START + 94,
3133   EL_CUSTOM_START + 95,
3134
3135   EL_CUSTOM_START + 96,
3136   EL_CUSTOM_START + 97,
3137   EL_CUSTOM_START + 98,
3138   EL_CUSTOM_START + 99,
3139
3140   EL_CUSTOM_START + 100,
3141   EL_CUSTOM_START + 101,
3142   EL_CUSTOM_START + 102,
3143   EL_CUSTOM_START + 103,
3144
3145   EL_CUSTOM_START + 104,
3146   EL_CUSTOM_START + 105,
3147   EL_CUSTOM_START + 106,
3148   EL_CUSTOM_START + 107,
3149
3150   EL_CUSTOM_START + 108,
3151   EL_CUSTOM_START + 109,
3152   EL_CUSTOM_START + 110,
3153   EL_CUSTOM_START + 111,
3154
3155   EL_CUSTOM_START + 112,
3156   EL_CUSTOM_START + 113,
3157   EL_CUSTOM_START + 114,
3158   EL_CUSTOM_START + 115,
3159
3160   EL_CUSTOM_START + 116,
3161   EL_CUSTOM_START + 117,
3162   EL_CUSTOM_START + 118,
3163   EL_CUSTOM_START + 119,
3164
3165   EL_CUSTOM_START + 120,
3166   EL_CUSTOM_START + 121,
3167   EL_CUSTOM_START + 122,
3168   EL_CUSTOM_START + 123,
3169
3170   EL_CUSTOM_START + 124,
3171   EL_CUSTOM_START + 125,
3172   EL_CUSTOM_START + 126,
3173   EL_CUSTOM_START + 127
3174 };
3175 static int *editor_hl_custom_ptr = editor_hl_custom;
3176 static int *editor_el_custom_ptr = editor_el_custom;
3177 static int num_editor_hl_custom = SIZEOF_ARRAY_INT(editor_hl_custom);
3178 static int num_editor_el_custom = SIZEOF_ARRAY_INT(editor_el_custom);
3179
3180 static int editor_hl_custom_more[] =
3181 {
3182 };
3183
3184 static int editor_el_custom_more[] =
3185 {
3186   EL_CUSTOM_START + 128,
3187   EL_CUSTOM_START + 129,
3188   EL_CUSTOM_START + 130,
3189   EL_CUSTOM_START + 131,
3190
3191   EL_CUSTOM_START + 132,
3192   EL_CUSTOM_START + 133,
3193   EL_CUSTOM_START + 134,
3194   EL_CUSTOM_START + 135,
3195
3196   EL_CUSTOM_START + 136,
3197   EL_CUSTOM_START + 137,
3198   EL_CUSTOM_START + 138,
3199   EL_CUSTOM_START + 139,
3200
3201   EL_CUSTOM_START + 140,
3202   EL_CUSTOM_START + 141,
3203   EL_CUSTOM_START + 142,
3204   EL_CUSTOM_START + 143,
3205
3206   EL_CUSTOM_START + 144,
3207   EL_CUSTOM_START + 145,
3208   EL_CUSTOM_START + 146,
3209   EL_CUSTOM_START + 147,
3210
3211   EL_CUSTOM_START + 148,
3212   EL_CUSTOM_START + 149,
3213   EL_CUSTOM_START + 150,
3214   EL_CUSTOM_START + 151,
3215
3216   EL_CUSTOM_START + 152,
3217   EL_CUSTOM_START + 153,
3218   EL_CUSTOM_START + 154,
3219   EL_CUSTOM_START + 155,
3220
3221   EL_CUSTOM_START + 156,
3222   EL_CUSTOM_START + 157,
3223   EL_CUSTOM_START + 158,
3224   EL_CUSTOM_START + 159,
3225
3226   EL_CUSTOM_START + 160,
3227   EL_CUSTOM_START + 161,
3228   EL_CUSTOM_START + 162,
3229   EL_CUSTOM_START + 163,
3230
3231   EL_CUSTOM_START + 164,
3232   EL_CUSTOM_START + 165,
3233   EL_CUSTOM_START + 166,
3234   EL_CUSTOM_START + 167,
3235
3236   EL_CUSTOM_START + 168,
3237   EL_CUSTOM_START + 169,
3238   EL_CUSTOM_START + 170,
3239   EL_CUSTOM_START + 171,
3240
3241   EL_CUSTOM_START + 172,
3242   EL_CUSTOM_START + 173,
3243   EL_CUSTOM_START + 174,
3244   EL_CUSTOM_START + 175,
3245
3246   EL_CUSTOM_START + 176,
3247   EL_CUSTOM_START + 177,
3248   EL_CUSTOM_START + 178,
3249   EL_CUSTOM_START + 179,
3250
3251   EL_CUSTOM_START + 180,
3252   EL_CUSTOM_START + 181,
3253   EL_CUSTOM_START + 182,
3254   EL_CUSTOM_START + 183,
3255
3256   EL_CUSTOM_START + 184,
3257   EL_CUSTOM_START + 185,
3258   EL_CUSTOM_START + 186,
3259   EL_CUSTOM_START + 187,
3260
3261   EL_CUSTOM_START + 188,
3262   EL_CUSTOM_START + 189,
3263   EL_CUSTOM_START + 190,
3264   EL_CUSTOM_START + 191,
3265
3266   EL_CUSTOM_START + 192,
3267   EL_CUSTOM_START + 193,
3268   EL_CUSTOM_START + 194,
3269   EL_CUSTOM_START + 195,
3270
3271   EL_CUSTOM_START + 196,
3272   EL_CUSTOM_START + 197,
3273   EL_CUSTOM_START + 198,
3274   EL_CUSTOM_START + 199,
3275
3276   EL_CUSTOM_START + 200,
3277   EL_CUSTOM_START + 201,
3278   EL_CUSTOM_START + 202,
3279   EL_CUSTOM_START + 203,
3280
3281   EL_CUSTOM_START + 204,
3282   EL_CUSTOM_START + 205,
3283   EL_CUSTOM_START + 206,
3284   EL_CUSTOM_START + 207,
3285
3286   EL_CUSTOM_START + 208,
3287   EL_CUSTOM_START + 209,
3288   EL_CUSTOM_START + 210,
3289   EL_CUSTOM_START + 211,
3290
3291   EL_CUSTOM_START + 212,
3292   EL_CUSTOM_START + 213,
3293   EL_CUSTOM_START + 214,
3294   EL_CUSTOM_START + 215,
3295
3296   EL_CUSTOM_START + 216,
3297   EL_CUSTOM_START + 217,
3298   EL_CUSTOM_START + 218,
3299   EL_CUSTOM_START + 219,
3300
3301   EL_CUSTOM_START + 220,
3302   EL_CUSTOM_START + 221,
3303   EL_CUSTOM_START + 222,
3304   EL_CUSTOM_START + 223,
3305
3306   EL_CUSTOM_START + 224,
3307   EL_CUSTOM_START + 225,
3308   EL_CUSTOM_START + 226,
3309   EL_CUSTOM_START + 227,
3310
3311   EL_CUSTOM_START + 228,
3312   EL_CUSTOM_START + 229,
3313   EL_CUSTOM_START + 230,
3314   EL_CUSTOM_START + 231,
3315
3316   EL_CUSTOM_START + 232,
3317   EL_CUSTOM_START + 233,
3318   EL_CUSTOM_START + 234,
3319   EL_CUSTOM_START + 235,
3320
3321   EL_CUSTOM_START + 236,
3322   EL_CUSTOM_START + 237,
3323   EL_CUSTOM_START + 238,
3324   EL_CUSTOM_START + 239,
3325
3326   EL_CUSTOM_START + 240,
3327   EL_CUSTOM_START + 241,
3328   EL_CUSTOM_START + 242,
3329   EL_CUSTOM_START + 243,
3330
3331   EL_CUSTOM_START + 244,
3332   EL_CUSTOM_START + 245,
3333   EL_CUSTOM_START + 246,
3334   EL_CUSTOM_START + 247,
3335
3336   EL_CUSTOM_START + 248,
3337   EL_CUSTOM_START + 249,
3338   EL_CUSTOM_START + 250,
3339   EL_CUSTOM_START + 251,
3340
3341   EL_CUSTOM_START + 252,
3342   EL_CUSTOM_START + 253,
3343   EL_CUSTOM_START + 254,
3344   EL_CUSTOM_START + 255,
3345
3346   EL_TRIGGER_ELEMENT,
3347   EL_TRIGGER_PLAYER,
3348   EL_EMPTY,
3349   EL_EMPTY
3350 };
3351 static int *editor_hl_custom_more_ptr = editor_hl_custom_more;
3352 static int *editor_el_custom_more_ptr = editor_el_custom_more;
3353 static int num_editor_hl_custom_more = SIZEOF_ARRAY_INT(editor_hl_custom_more);
3354 static int num_editor_el_custom_more = SIZEOF_ARRAY_INT(editor_el_custom_more);
3355
3356 static int editor_hl_group[] =
3357 {
3358   EL_CHAR('G'),
3359   EL_CHAR('R'),
3360   EL_CHAR('O'),
3361   EL_CHAR('U'),
3362
3363   EL_CHAR('P'),
3364   EL_CHAR(' '),
3365   EL_CHAR(' '),
3366   EL_CHAR(' '),
3367
3368   EL_CHAR('E'),
3369   EL_CHAR('L'),
3370   EL_CHAR('E'),
3371   EL_CHAR('M'),
3372
3373   EL_CHAR('E'),
3374   EL_CHAR('N'),
3375   EL_CHAR('T'),
3376   EL_CHAR('S'),
3377 };
3378
3379 static int editor_el_group[] =
3380 {
3381   EL_GROUP_START + 0,
3382   EL_GROUP_START + 1,
3383   EL_GROUP_START + 2,
3384   EL_GROUP_START + 3,
3385
3386   EL_GROUP_START + 4,
3387   EL_GROUP_START + 5,
3388   EL_GROUP_START + 6,
3389   EL_GROUP_START + 7,
3390
3391   EL_GROUP_START + 8,
3392   EL_GROUP_START + 9,
3393   EL_GROUP_START + 10,
3394   EL_GROUP_START + 11,
3395
3396   EL_GROUP_START + 12,
3397   EL_GROUP_START + 13,
3398   EL_GROUP_START + 14,
3399   EL_GROUP_START + 15
3400 };
3401 static int *editor_hl_group_ptr = editor_hl_group;
3402 static int *editor_el_group_ptr = editor_el_group;
3403 static int num_editor_hl_group = SIZEOF_ARRAY_INT(editor_hl_group);
3404 static int num_editor_el_group = SIZEOF_ARRAY_INT(editor_el_group);
3405
3406 static int editor_hl_group_more[] =
3407 {
3408 };
3409
3410 static int editor_el_group_more[] =
3411 {
3412   EL_GROUP_START + 16,
3413   EL_GROUP_START + 17,
3414   EL_GROUP_START + 18,
3415   EL_GROUP_START + 19,
3416
3417   EL_GROUP_START + 20,
3418   EL_GROUP_START + 21,
3419   EL_GROUP_START + 22,
3420   EL_GROUP_START + 23,
3421
3422   EL_GROUP_START + 24,
3423   EL_GROUP_START + 25,
3424   EL_GROUP_START + 26,
3425   EL_GROUP_START + 27,
3426
3427   EL_GROUP_START + 28,
3428   EL_GROUP_START + 29,
3429   EL_GROUP_START + 30,
3430   EL_GROUP_START + 31
3431 };
3432 static int *editor_hl_group_more_ptr = editor_hl_group_more;
3433 static int *editor_el_group_more_ptr = editor_el_group_more;
3434 static int num_editor_hl_group_more = SIZEOF_ARRAY_INT(editor_hl_group_more);
3435 static int num_editor_el_group_more = SIZEOF_ARRAY_INT(editor_el_group_more);
3436
3437 static int editor_hl_user_defined[] =
3438 {
3439   EL_CHAR('U'),
3440   EL_CHAR('S'),
3441   EL_CHAR('E'),
3442   EL_CHAR('R'),
3443
3444   EL_CHAR('D'),
3445   EL_CHAR('E'),
3446   EL_CHAR('F'),
3447   EL_CHAR('I'),
3448
3449   EL_CHAR('-'),
3450   EL_CHAR('N'),
3451   EL_CHAR('E'),
3452   EL_CHAR('D'),
3453 };
3454
3455 static int *editor_hl_user_defined_ptr = editor_hl_user_defined;
3456 static int *editor_el_user_defined_ptr = NULL;
3457 static int num_editor_hl_user_defined=SIZEOF_ARRAY_INT(editor_hl_user_defined);
3458 static int num_editor_el_user_defined = 0;
3459
3460 static int editor_hl_empty[] = { };
3461 static int editor_el_empty[ED_NUM_ELEMENTLIST_BUTTONS];
3462
3463 static int *editor_hl_empty_ptr = editor_hl_empty;
3464 static int *editor_el_empty_ptr = editor_el_empty;
3465 static int num_editor_hl_empty = 0;
3466 static int num_editor_el_empty = 0;     /* dynamically determined, if needed */
3467
3468 static boolean use_el_empty = FALSE;
3469
3470 static int *editor_elements = NULL;     /* dynamically allocated */
3471 static int num_editor_elements = 0;     /* dynamically determined */
3472
3473 static struct
3474 {
3475   boolean *setup_value;
3476
3477   int **headline_list;
3478   int *headline_list_size;
3479
3480   int **element_list;
3481   int *element_list_size;
3482
3483   boolean last_setup_value;
3484 }
3485 editor_elements_info[] =
3486 {
3487   {
3488     &setup.editor.el_boulderdash,
3489     &editor_hl_boulderdash_ptr,         &num_editor_hl_boulderdash,
3490     &editor_el_boulderdash_ptr,         &num_editor_el_boulderdash
3491   },
3492   {
3493     &setup.editor.el_emerald_mine,
3494     &editor_hl_emerald_mine_ptr,        &num_editor_hl_emerald_mine,
3495     &editor_el_emerald_mine_ptr,        &num_editor_el_emerald_mine
3496   },
3497   {
3498     &setup.editor.el_more,
3499     &editor_hl_more_ptr,                &num_editor_hl_more,
3500     &editor_el_more_ptr,                &num_editor_el_more
3501   },
3502   {
3503     &setup.editor.el_sokoban,
3504     &editor_hl_sokoban_ptr,             &num_editor_hl_sokoban,
3505     &editor_el_sokoban_ptr,             &num_editor_el_sokoban
3506   },
3507   {
3508     &setup.editor.el_supaplex,
3509     &editor_hl_supaplex_ptr,            &num_editor_hl_supaplex,
3510     &editor_el_supaplex_ptr,            &num_editor_el_supaplex
3511   },
3512   {
3513     &setup.editor.el_diamond_caves,
3514     &editor_hl_diamond_caves_ptr,       &num_editor_hl_diamond_caves,
3515     &editor_el_diamond_caves_ptr,       &num_editor_el_diamond_caves
3516   },
3517   {
3518     &setup.editor.el_dx_boulderdash,
3519     &editor_hl_dx_boulderdash_ptr,      &num_editor_hl_dx_boulderdash,
3520     &editor_el_dx_boulderdash_ptr,      &num_editor_el_dx_boulderdash
3521   },
3522   {
3523     &setup.editor.el_chars,
3524     &editor_hl_chars_ptr,               &num_editor_hl_chars,
3525     &editor_el_chars_ptr,               &num_editor_el_chars
3526   },
3527   {
3528     &setup.editor.el_custom,
3529     &editor_hl_custom_ptr,              &num_editor_hl_custom,
3530     &editor_el_custom_ptr,              &num_editor_el_custom
3531   },
3532   {
3533     &setup.editor.el_custom_more,
3534     &editor_hl_custom_more_ptr,         &num_editor_hl_custom_more,
3535     &editor_el_custom_more_ptr,         &num_editor_el_custom_more
3536   },
3537   {
3538     &setup.editor.el_custom,
3539     &editor_hl_group_ptr,               &num_editor_hl_group,
3540     &editor_el_group_ptr,               &num_editor_el_group
3541   },
3542   {
3543     &setup.editor.el_custom_more,
3544     &editor_hl_group_more_ptr,          &num_editor_hl_group_more,
3545     &editor_el_group_more_ptr,          &num_editor_el_group_more
3546   },
3547   {
3548     &setup.editor.el_user_defined,
3549     &editor_hl_user_defined_ptr,        &num_editor_hl_user_defined,
3550     &editor_el_user_defined_ptr,        &num_editor_el_user_defined
3551   },
3552   {
3553     &use_el_empty,
3554     &editor_hl_empty_ptr,               &num_editor_hl_empty,
3555     &editor_el_empty_ptr,               &num_editor_el_empty,
3556   },
3557   {
3558     NULL,
3559     NULL,                               NULL,
3560     NULL,                               NULL
3561   }
3562 };
3563
3564 #if 0
3565
3566 static struct
3567 {
3568   short element;
3569   short element_mapped;
3570 }
3571 forum_sketch_element_mapping[] =
3572 {
3573   { EL_WALL_SLIPPERY,                   EL_WALL                 },
3574   { EL_EXPANDABLE_WALL,                 EL_WALL                 },
3575   { EL_EXPANDABLE_WALL_HORIZONTAL,      EL_WALL                 },
3576   { EL_EXPANDABLE_WALL_VERTICAL,        EL_WALL                 },
3577   { EL_EXPANDABLE_WALL_ANY,             EL_WALL                 },
3578   { EL_WALL_EMERALD,                    EL_WALL                 },
3579   { EL_WALL_DIAMOND,                    EL_WALL                 },
3580   { EL_WALL_BD_DIAMOND,                 EL_WALL                 },
3581   { EL_WALL_EMERALD_YELLOW,             EL_WALL                 },
3582   { EL_WALL_EMERALD_RED,                EL_WALL                 },
3583   { EL_WALL_EMERALD_PURPLE,             EL_WALL                 },
3584   { EL_ACID_POOL_TOPLEFT,               EL_WALL                 },
3585   { EL_ACID_POOL_TOPRIGHT,              EL_WALL                 },
3586   { EL_ACID_POOL_BOTTOMLEFT,            EL_WALL                 },
3587   { EL_ACID_POOL_BOTTOM,                EL_WALL                 },
3588   { EL_ACID_POOL_BOTTOMRIGHT,           EL_WALL                 },
3589   { EL_BD_WALL,                         EL_WALL                 },
3590
3591   { EL_BD_ROCK,                         EL_ROCK                 },
3592
3593   { EL_SP_ZONK,                         EL_ROCK                 },
3594   { EL_SP_BASE,                         EL_SAND                 },
3595   { EL_SP_MURPHY,                       EL_PLAYER_1             },
3596   { EL_SP_INFOTRON,                     EL_EMERALD              },
3597   { EL_SP_HARDWARE_GRAY,                EL_STEELWALL            },
3598   { EL_SP_EXIT_CLOSED,                  EL_EXIT_OPEN            },
3599   { EL_SP_DISK_ORANGE,                  EL_BOMB                 },
3600   { EL_SP_DISK_RED,                     EL_BOMB                 },
3601   { EL_SP_DISK_YELLOW,                  EL_BOMB                 },
3602   { EL_SP_PORT_RIGHT,                   EL_GATE_1_GRAY          },
3603   { EL_SP_PORT_DOWN,                    EL_GATE_1_GRAY          },
3604   { EL_SP_PORT_LEFT,                    EL_GATE_1_GRAY          },
3605   { EL_SP_PORT_UP,                      EL_GATE_1_GRAY          },
3606   { EL_SP_GRAVITY_PORT_RIGHT,           EL_GATE_1_GRAY          },
3607   { EL_SP_GRAVITY_PORT_DOWN,            EL_GATE_1_GRAY          },
3608   { EL_SP_GRAVITY_PORT_LEFT,            EL_GATE_1_GRAY          },
3609   { EL_SP_GRAVITY_PORT_UP,              EL_GATE_1_GRAY          },
3610   { EL_SP_PORT_VERTICAL,                EL_GATE_1_GRAY          },
3611   { EL_SP_PORT_HORIZONTAL,              EL_GATE_1_GRAY          },
3612   { EL_SP_PORT_ANY,                     EL_GATE_1_GRAY          },
3613   { EL_SP_SNIKSNAK,                     EL_BUG                  },
3614   { EL_SP_ELECTRON,                     EL_SPACESHIP            },
3615   { EL_SP_CHIP_SINGLE,                  EL_WALL                 },
3616   { EL_SP_CHIP_LEFT,                    EL_WALL                 },
3617   { EL_SP_CHIP_RIGHT,                   EL_WALL                 },
3618   { EL_SP_CHIP_TOP,                     EL_WALL                 },
3619   { EL_SP_CHIP_BOTTOM,                  EL_WALL                 },
3620   { EL_SP_HARDWARE_BASE_1,              EL_STEELWALL            },
3621   { EL_SP_HARDWARE_GREEN,               EL_STEELWALL            },
3622   { EL_SP_HARDWARE_BLUE,                EL_STEELWALL            },
3623   { EL_SP_HARDWARE_RED,                 EL_STEELWALL            },
3624   { EL_SP_HARDWARE_YELLOW,              EL_STEELWALL            },
3625   { EL_SP_HARDWARE_BASE_2,              EL_STEELWALL            },
3626   { EL_SP_HARDWARE_BASE_3,              EL_STEELWALL            },
3627   { EL_SP_HARDWARE_BASE_3,              EL_STEELWALL            },
3628   { EL_SP_HARDWARE_BASE_4,              EL_STEELWALL            },
3629   { EL_SP_HARDWARE_BASE_5,              EL_STEELWALL            },
3630   { EL_SP_HARDWARE_BASE_6,              EL_STEELWALL            },
3631
3632   { EL_STEELWALL_SLIPPERY,              EL_STEELWALL            },
3633
3634   { EL_EXIT_CLOSED,                     EL_EXIT_OPEN            },
3635
3636   { EL_DIAMOND,                         EL_EMERALD              },
3637   { EL_BD_DIAMOND,                      EL_EMERALD              },
3638   { EL_EMERALD_YELLOW,                  EL_EMERALD              },
3639   { EL_EMERALD_RED,                     EL_EMERALD              },
3640   { EL_EMERALD_PURPLE,                  EL_EMERALD              },
3641
3642   { EL_AMOEBA_DEAD,                     EL_AMOEBA               },
3643   { EL_AMOEBA_DROP,                     EL_AMOEBA               },
3644   { EL_AMOEBA_WET,                      EL_AMOEBA               },
3645   { EL_AMOEBA_DRY,                      EL_AMOEBA               },
3646   { EL_AMOEBA_FULL,                     EL_AMOEBA               },
3647   { EL_BD_AMOEBA,                       EL_AMOEBA               },
3648   { EL_AMOEBA_TO_DIAMOND,               EL_AMOEBA               },
3649
3650   { EL_DYNAMITE_ACTIVE,                 EL_DYNAMITE             },
3651
3652   { EL_GATE_2_GRAY,                     EL_GATE_1_GRAY          },
3653   { EL_GATE_3_GRAY,                     EL_GATE_1_GRAY          },
3654   { EL_GATE_4_GRAY,                     EL_GATE_1_GRAY          },
3655
3656   { EL_EM_KEY_1,                        EL_KEY_1                },
3657   { EL_EM_KEY_2,                        EL_KEY_2                },
3658   { EL_EM_KEY_3,                        EL_KEY_3                },
3659   { EL_EM_KEY_4,                        EL_KEY_4                },
3660
3661   { EL_EM_GATE_1,                       EL_GATE_1               },
3662   { EL_EM_GATE_2,                       EL_GATE_2               },
3663   { EL_EM_GATE_3,                       EL_GATE_3               },
3664   { EL_EM_GATE_4,                       EL_GATE_4               },
3665
3666   { EL_EM_GATE_1_GRAY,                  EL_GATE_1_GRAY          },
3667   { EL_EM_GATE_2_GRAY,                  EL_GATE_1_GRAY          },
3668   { EL_EM_GATE_3_GRAY,                  EL_GATE_1_GRAY          },
3669   { EL_EM_GATE_4_GRAY,                  EL_GATE_1_GRAY          },
3670
3671   { EL_INVISIBLE_SAND,                  EL_EMPTY                },
3672   { EL_INVISIBLE_WALL,                  EL_EMPTY                },
3673   { EL_INVISIBLE_STEELWALL,             EL_EMPTY                },
3674
3675   { EL_PACMAN,                          EL_YAMYAM               },
3676   { EL_DARK_YAMYAM,                     EL_YAMYAM               },
3677
3678   { EL_BD_MAGIC_WALL,                   EL_MAGIC_WALL           },
3679
3680   { EL_DYNABOMB_INCREASE_NUMBER,        EL_BOMB                 },
3681   { EL_DYNABOMB_INCREASE_SIZE,          EL_BOMB                 },
3682   { EL_DYNABOMB_INCREASE_POWER,         EL_BOMB                 },
3683   { EL_BLACK_ORB,                       EL_BOMB                 },
3684   { EL_DX_SUPABOMB,                     EL_BOMB                 },
3685
3686   { EL_SOKOBAN_OBJECT,                  EL_KEY_1                },
3687   { EL_SOKOBAN_FIELD_EMPTY,             EL_GATE_1_GRAY          },
3688   { EL_SOKOBAN_FIELD_FULL,              EL_GATE_1               },
3689   { EL_SOKOBAN_FIELD_PLAYER,            EL_PLAYER_1             },
3690
3691   { EL_BD_BUTTERFLY_RIGHT,              EL_BD_BUTTERFLY         },
3692   { EL_BD_BUTTERFLY_UP,                 EL_BD_BUTTERFLY         },
3693   { EL_BD_BUTTERFLY_LEFT,               EL_BD_BUTTERFLY         },
3694   { EL_BD_BUTTERFLY_DOWN,               EL_BD_BUTTERFLY         },
3695
3696   { EL_BD_FIREFLY_RIGHT,                EL_BD_FIREFLY           },
3697   { EL_BD_FIREFLY_UP,                   EL_BD_FIREFLY           },
3698   { EL_BD_FIREFLY_LEFT,                 EL_BD_FIREFLY           },
3699   { EL_BD_FIREFLY_DOWN,                 EL_BD_FIREFLY           },
3700
3701   { EL_PLAYER_2,                        EL_PLAYER_1             },
3702   { EL_PLAYER_3,                        EL_PLAYER_1             },
3703   { EL_PLAYER_4,                        EL_PLAYER_1             },
3704
3705   { EL_BUG_RIGHT,                       EL_BUG                  },
3706   { EL_BUG_UP,                          EL_BUG                  },
3707   { EL_BUG_LEFT,                        EL_BUG                  },
3708   { EL_BUG_DOWN,                        EL_BUG                  },
3709
3710   { EL_SPACESHIP_RIGHT,                 EL_SPACESHIP            },
3711   { EL_SPACESHIP_UP,                    EL_SPACESHIP            },
3712   { EL_SPACESHIP_LEFT,                  EL_SPACESHIP            },
3713   { EL_SPACESHIP_DOWN,                  EL_SPACESHIP            },
3714
3715   { EL_PACMAN_RIGHT,                    EL_YAMYAM               },
3716   { EL_PACMAN_UP,                       EL_YAMYAM               },
3717   { EL_PACMAN_LEFT,                     EL_YAMYAM               },
3718   { EL_PACMAN_DOWN,                     EL_YAMYAM               },
3719
3720   { -1,                                 -1                      }
3721 };
3722
3723 static struct
3724 {
3725   short element;
3726   char *element_string;
3727 }
3728 forum_sketch_element_strings[] =
3729 {
3730   { EL_PLAYER_1,                "p" },
3731   { EL_EMPTY,                   "_" },
3732   { EL_SAND,                    "s" },
3733   { EL_ROCK,                    "b" },
3734   { EL_EMERALD,                 "e" },
3735   { EL_BUG,                     "u" },
3736   { EL_SPACESHIP,               "h" },
3737   { EL_BD_FIREFLY,              "f" },
3738   { EL_BD_BUTTERFLY,            "b" },
3739   { EL_AMOEBA,                  "a" },
3740   { EL_YAMYAM,                  "y" },
3741   { EL_WALL,                    "w" },
3742   { EL_STEELWALL,               "t" },
3743   { EL_MAGIC_WALL,              "m" },
3744   { EL_EXIT_OPEN,               "x" },
3745   { EL_DYNAMITE,                "d" },
3746   { EL_KEY_1,                   "1" },
3747   { EL_KEY_2,                   "2" },
3748   { EL_KEY_3,                   "3" },
3749   { EL_KEY_4,                   "4" },
3750   { EL_GATE_1,                  "5" },
3751   { EL_GATE_2,                  "6" },
3752   { EL_GATE_3,                  "7" },
3753   { EL_GATE_4,                  "8" },
3754   { EL_GATE_1_GRAY,             "9" },
3755   { EL_BOMB,                    "@" },
3756   { EL_ROBOT,                   "r" },
3757   { EL_ROBOT_WHEEL,             "0" },
3758   { EL_NUT,                     "n" },
3759   { EL_CUSTOM_1,                "c" },
3760   { EL_CHAR_QUESTION,           "?" },
3761
3762   { -1,                         NULL }
3763 };
3764
3765 #endif
3766
3767
3768 /*
3769   -----------------------------------------------------------------------------
3770   functions
3771   -----------------------------------------------------------------------------
3772 */
3773
3774 static int getMaxInfoTextLength()
3775 {
3776   return (SXSIZE / getFontWidth(FONT_TEXT_2));
3777 }
3778
3779 static int getTextWidthForGadget(char *text)
3780 {
3781   if (text == NULL)
3782     return 0;
3783
3784   return (getTextWidth(text, FONT_TEXT_1) + ED_GADGET_TEXT_DISTANCE);
3785 }
3786
3787 static int getTextWidthForDrawingArea(char *text)
3788 {
3789   if (text == NULL)
3790     return 0;
3791
3792   return (getTextWidth(text, FONT_TEXT_1) + ED_DRAWINGAREA_TEXT_DISTANCE);
3793 }
3794
3795 static int getRightGadgetBorder(struct GadgetInfo *gi, char *text)
3796 {
3797   return (gi->x + gi->width + getTextWidthForGadget(text));
3798 }
3799
3800 static char *getElementInfoText(int element)
3801 {
3802   char *info_text = NULL;
3803
3804   if (element < NUM_FILE_ELEMENTS)
3805   {
3806     if (strlen(element_info[element].description) > 0)
3807       info_text = element_info[element].description;
3808     else if (element_info[element].custom_description != NULL)
3809       info_text = element_info[element].custom_description;
3810     else if (element_info[element].editor_description != NULL)
3811       info_text = element_info[element].editor_description;
3812   }
3813
3814   if (info_text == NULL)
3815     info_text = INFOTEXT_UNKNOWN_ELEMENT;
3816
3817   return info_text;
3818 }
3819
3820 static void ReinitializeElementList()
3821 {
3822   static boolean initialized = FALSE;
3823   int pos = 0;
3824   int i, j;
3825
3826   checked_free(editor_elements);
3827
3828   if (!initialized)
3829   {
3830     /* initialize optional user defined element list */
3831     LoadUserDefinedEditorElementList(&editor_el_user_defined_ptr,
3832                                      &num_editor_el_user_defined);
3833
3834     /* initialize list of empty elements (used for padding, if needed) */
3835     for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
3836       editor_el_empty[i] = EL_EMPTY;
3837
3838     /* do some sanity checks for each element from element list */
3839     for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
3840     {
3841       for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
3842       {
3843         int element = (*editor_elements_info[i].element_list)[j];
3844
3845         if (element >= NUM_FILE_ELEMENTS)
3846           Error(ERR_WARN, "editor element %d is runtime element", element);
3847
3848         if (strcmp(getElementInfoText(element), INFOTEXT_UNKNOWN_ELEMENT) == 0)
3849           Error(ERR_WARN, "no element description for element %d", element);
3850       }
3851     }
3852
3853     initialized = TRUE;
3854   }
3855
3856   num_editor_elements = 0;
3857   use_el_empty = FALSE;
3858
3859   /* determine size of element list */
3860   for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
3861   {
3862     if (*editor_elements_info[i].setup_value)
3863     {
3864       if (setup.editor.el_headlines)
3865         num_editor_elements += *editor_elements_info[i].headline_list_size;
3866
3867       num_editor_elements += *editor_elements_info[i].element_list_size;
3868     }
3869   }
3870
3871   if (num_editor_elements < ED_NUM_ELEMENTLIST_BUTTONS)
3872   {
3873     /* offer at least as many elements as element buttons exist */
3874     use_el_empty = TRUE;
3875     num_editor_el_empty = ED_NUM_ELEMENTLIST_BUTTONS - num_editor_elements;
3876
3877     num_editor_elements += num_editor_el_empty;
3878   }
3879
3880   editor_elements = checked_malloc(num_editor_elements * sizeof(int));
3881
3882   /* fill element list */
3883   for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
3884   {
3885     if (*editor_elements_info[i].setup_value)
3886     {
3887       if (setup.editor.el_headlines)
3888         for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
3889           editor_elements[pos++] = (*editor_elements_info[i].headline_list)[j];
3890
3891       for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
3892         editor_elements[pos++] = (*editor_elements_info[i].element_list)[j];
3893     }
3894   }
3895
3896   /* correct position of element list scrollbar */
3897   if (element_shift < 0)
3898     element_shift = 0;
3899   if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
3900     element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
3901 }
3902
3903 void PrintEditorElementList()
3904 {
3905   boolean *stop = &setup.editor.el_user_defined;
3906   int i, j;
3907
3908   for (i = 0; editor_elements_info[i].setup_value != stop; i++)
3909   {
3910     for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
3911     {
3912       int element = (*editor_elements_info[i].headline_list)[j];
3913
3914       printf("# %s\n", element_info[element].token_name);
3915     }
3916
3917     if (j > 0)
3918       printf("#\n");
3919
3920     for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
3921     {
3922       int element = (*editor_elements_info[i].element_list)[j];
3923
3924       printf("# %s\n", element_info[element].token_name);
3925     }
3926
3927     if (j > 0)
3928       printf("#\n");
3929   }
3930 }
3931
3932 static void ReinitializeElementListButtons()
3933 {
3934   static boolean last_setup_value_headlines = FALSE;
3935   static boolean initialization_needed = TRUE;
3936   int i;
3937
3938   if (!initialization_needed)   /* check if editor element setup has changed */
3939   {
3940     if (last_setup_value_headlines != setup.editor.el_headlines)
3941       initialization_needed = TRUE;
3942
3943     for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
3944       if (editor_elements_info[i].last_setup_value !=
3945           *editor_elements_info[i].setup_value)
3946         initialization_needed = TRUE;
3947   }
3948
3949   if (!initialization_needed)
3950     return;
3951
3952   FreeLevelEditorGadgets();
3953   CreateLevelEditorGadgets();
3954
3955   /* store current setup values for next invocation of this function */
3956   last_setup_value_headlines = setup.editor.el_headlines;
3957   for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
3958     editor_elements_info[i].last_setup_value =
3959       *editor_elements_info[i].setup_value;
3960
3961   initialization_needed = FALSE;
3962 }
3963
3964 static void DrawElementBorder(int dest_x, int dest_y, int width, int height,
3965                               boolean input)
3966 {
3967   int border_graphic =
3968     (input ? IMG_EDITOR_ELEMENT_BORDER_INPUT : IMG_EDITOR_ELEMENT_BORDER);
3969   Bitmap *src_bitmap;
3970   int src_x, src_y;
3971   int num_mini_tilex = width  / MINI_TILEX + 1;
3972   int num_mini_tiley = height / MINI_TILEY + 1;
3973   int x, y;
3974
3975   getMiniGraphicSource(border_graphic, &src_bitmap, &src_x, &src_y);
3976
3977   for (y = 0; y < num_mini_tiley; y++)
3978     for (x = 0; x < num_mini_tilex; x++)
3979       BlitBitmap(src_bitmap, drawto, src_x, src_y, MINI_TILEX, MINI_TILEY,
3980                  dest_x - MINI_TILEX / 2 + x * MINI_TILEX,
3981                  dest_y - MINI_TILEY / 2 + y * MINI_TILEY);
3982
3983   ClearRectangle(drawto, dest_x - 1, dest_y - 1, width + 2, height + 2);
3984 }
3985
3986 static void DrawDrawingArea(int id)
3987 {
3988   struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
3989   int x, y;
3990
3991   if (id == ED_DRAWING_ID_RANDOM_BACKGROUND)
3992     DrawMiniGraphicExt(drawto, gi->x, gi->y,
3993                        el2edimg(random_placement_background_element));
3994   else if (id == ED_DRAWING_ID_AMOEBA_CONTENT)
3995     DrawMiniGraphicExt(drawto, gi->x, gi->y, el2edimg(level.amoeba_content));
3996   else if (id == ED_DRAWING_ID_CUSTOM_GRAPHIC)
3997     DrawMiniGraphicExt(drawto, gi->x, gi->y,
3998                        el2edimg(custom_element.gfx_element));
3999   else if (id == ED_DRAWING_ID_CUSTOM_CONTENT)
4000     for (y = 0; y < 3; y++)
4001       for (x = 0; x < 3; x++)
4002         DrawMiniGraphicExt(drawto,
4003                            gi->x + x * MINI_TILEX, gi->y + y * MINI_TILEY,
4004                            el2edimg(custom_element.content[x][y]));
4005   else if (id == ED_DRAWING_ID_CUSTOM_MOVE_ENTER)
4006     DrawMiniGraphicExt(drawto, gi->x, gi->y,
4007                        el2edimg(custom_element.move_enter_element));
4008   else if (id == ED_DRAWING_ID_CUSTOM_MOVE_LEAVE)
4009     DrawMiniGraphicExt(drawto, gi->x, gi->y,
4010                        el2edimg(custom_element.move_leave_element));
4011   else if (id == ED_DRAWING_ID_CUSTOM_CHANGE_TARGET)
4012     DrawMiniGraphicExt(drawto, gi->x, gi->y,
4013                        el2edimg(custom_element_change.target_element));
4014   else if (id == ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT)
4015     for (y = 0; y < 3; y++)
4016       for (x = 0; x < 3; x++)
4017         DrawMiniGraphicExt(drawto,
4018                            gi->x + x * MINI_TILEX, gi->y + y * MINI_TILEY,
4019                            el2edimg(custom_element_change.target_content[x][y]));
4020   else if (id == ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER)
4021     DrawMiniGraphicExt(drawto, gi->x, gi->y,
4022                        el2edimg(custom_element_change.trigger_element));
4023   else if (id == ED_DRAWING_ID_GROUP_CONTENT)
4024     for (x = 0; x < group_element_info.num_elements; x++)
4025       DrawMiniGraphicExt(drawto, gi->x + x * MINI_TILEX, gi->y,
4026                          el2edimg(group_element_info.element[x]));
4027   else if (id >= ED_DRAWING_ID_ELEMENT_CONTENT_0 &&
4028            id <= ED_DRAWING_ID_ELEMENT_CONTENT_7)
4029   {
4030     int nr = id - ED_DRAWING_ID_ELEMENT_CONTENT_0;
4031
4032     for (y = 0; y < 3; y++)
4033       for (x = 0; x < 3; x++)
4034         DrawMiniGraphicExt(drawto,
4035                            gi->x + x * MINI_TILEX, gi->y + y * MINI_TILEY,
4036                            el2edimg(level.yamyam_content[nr][x][y]));
4037   }
4038 }
4039
4040 static void ScrollMiniLevel(int from_x, int from_y, int scroll)
4041 {
4042   int x,y;
4043   int dx = (scroll == ED_SCROLL_LEFT ? -1 : scroll == ED_SCROLL_RIGHT ? 1 : 0);
4044   int dy = (scroll == ED_SCROLL_UP   ? -1 : scroll == ED_SCROLL_DOWN  ? 1 : 0);
4045
4046   BlitBitmap(drawto, drawto,
4047              SX + (dx == -1 ? MINI_TILEX : 0),
4048              SY + (dy == -1 ? MINI_TILEY : 0),
4049              (ed_fieldx * MINI_TILEX) - (dx != 0 ? MINI_TILEX : 0),
4050              (ed_fieldy * MINI_TILEY) - (dy != 0 ? MINI_TILEY : 0),
4051              SX + (dx == +1 ? MINI_TILEX : 0),
4052              SY + (dy == +1 ? MINI_TILEY : 0));
4053   if (dx)
4054   {
4055     x = (dx == 1 ? 0 : ed_fieldx - 1);
4056     for (y = 0; y < ed_fieldy; y++)
4057       DrawMiniElementOrWall(x, y, from_x, from_y);
4058   }
4059   else if (dy)
4060   {
4061     y = (dy == 1 ? 0 : ed_fieldy - 1);
4062     for (x = 0; x < ed_fieldx; x++)
4063       DrawMiniElementOrWall(x, y, from_x, from_y);
4064   }
4065
4066   redraw_mask |= REDRAW_FIELD;
4067   BackToFront();
4068 }
4069
4070 static void CreateControlButtons()
4071 {
4072   Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
4073   struct GadgetInfo *gi;
4074   unsigned long event_mask;
4075   int i;
4076
4077   /* create toolbox buttons */
4078   for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
4079   {
4080     int id = i;
4081     int width, height;
4082     int gd_xoffset, gd_yoffset;
4083     int gd_x1, gd_x2, gd_y1, gd_y2;
4084     int button_type;
4085     int radio_button_nr;
4086     boolean checked;
4087
4088     if (id == GADGET_ID_SINGLE_ITEMS ||
4089         id == GADGET_ID_CONNECTED_ITEMS ||
4090         id == GADGET_ID_LINE ||
4091         id == GADGET_ID_ARC ||
4092         id == GADGET_ID_TEXT ||
4093         id == GADGET_ID_RECTANGLE ||
4094         id == GADGET_ID_FILLED_BOX ||
4095         id == GADGET_ID_FLOOD_FILL ||
4096         id == GADGET_ID_GRAB_BRUSH ||
4097         id == GADGET_ID_PICK_ELEMENT ||
4098         id == GADGET_ID_CUSTOM_COPY_FROM ||
4099         id == GADGET_ID_CUSTOM_COPY_TO ||
4100         id == GADGET_ID_CUSTOM_EXCHANGE)
4101     {
4102       button_type = GD_TYPE_RADIO_BUTTON;
4103       radio_button_nr = RADIO_NR_DRAWING_TOOLBOX;
4104       checked = (id == drawing_function ? TRUE : FALSE);
4105       event_mask = GD_EVENT_PRESSED;
4106     }
4107     else
4108     {
4109       button_type = GD_TYPE_NORMAL_BUTTON;
4110       radio_button_nr = RADIO_NR_NONE;
4111       checked = FALSE;
4112
4113       if (id == GADGET_ID_WRAP_LEFT ||
4114           id == GADGET_ID_WRAP_RIGHT ||
4115           id == GADGET_ID_WRAP_UP ||
4116           id == GADGET_ID_WRAP_DOWN)
4117         event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
4118       else
4119         event_mask = GD_EVENT_RELEASED;
4120     }
4121
4122     if (id < ED_NUM_CTRL1_BUTTONS)
4123     {
4124       int x = i % ED_CTRL1_BUTTONS_HORIZ;
4125       int y = i / ED_CTRL1_BUTTONS_HORIZ;
4126
4127       gd_xoffset = ED_CTRL1_BUTTONS_XPOS + x * ED_CTRL1_BUTTON_XSIZE;
4128       gd_yoffset = ED_CTRL1_BUTTONS_YPOS + y * ED_CTRL1_BUTTON_YSIZE;
4129       width  = ED_CTRL1_BUTTON_XSIZE;
4130       height = ED_CTRL1_BUTTON_YSIZE;
4131
4132       gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
4133       gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
4134       gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL1_BUTTONS_GFX_YPOS     + gd_yoffset;
4135       gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL1_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
4136     }
4137     else if (id < ED_NUM_CTRL1_2_BUTTONS)
4138     {
4139       int x = (i - ED_NUM_CTRL1_BUTTONS) % ED_CTRL2_BUTTONS_HORIZ;
4140       int y = (i - ED_NUM_CTRL1_BUTTONS) / ED_CTRL2_BUTTONS_HORIZ;
4141
4142       gd_xoffset = ED_CTRL2_BUTTONS_XPOS + x * ED_CTRL2_BUTTON_XSIZE;
4143       gd_yoffset = ED_CTRL2_BUTTONS_YPOS + y * ED_CTRL2_BUTTON_YSIZE;
4144       width  = ED_CTRL2_BUTTON_XSIZE;
4145       height = ED_CTRL2_BUTTON_YSIZE;
4146
4147       gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
4148       gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
4149       gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL2_BUTTONS_GFX_YPOS + gd_yoffset;
4150       gd_y2 = 0;        /* no alternative graphic for these buttons */
4151     }
4152     else if (id < ED_NUM_CTRL1_3_BUTTONS)
4153     {
4154       int x = (i - ED_NUM_CTRL1_2_BUTTONS) % ED_CTRL3_BUTTONS_HORIZ + 1;
4155       int y = (i - ED_NUM_CTRL1_2_BUTTONS) / ED_CTRL3_BUTTONS_HORIZ;
4156
4157       gd_xoffset = ED_CTRL3_BUTTONS_XPOS + x * ED_CTRL3_BUTTON_XSIZE;
4158       gd_yoffset = ED_CTRL3_BUTTONS_YPOS + y * ED_CTRL3_BUTTON_YSIZE;
4159       width  = ED_CTRL3_BUTTON_XSIZE;
4160       height = ED_CTRL3_BUTTON_YSIZE;
4161
4162       gd_x1 = DOOR_GFX_PAGEX6 + gd_xoffset;
4163       gd_x2 = DOOR_GFX_PAGEX5 + gd_xoffset;
4164       gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL3_BUTTONS_GFX_YPOS     + gd_yoffset;
4165       gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL3_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
4166     }
4167     else
4168     {
4169       int x = (i - ED_NUM_CTRL1_3_BUTTONS) % ED_CTRL4_BUTTONS_HORIZ;
4170       int y = (i - ED_NUM_CTRL1_3_BUTTONS) / ED_CTRL4_BUTTONS_HORIZ + 3;
4171
4172       gd_xoffset = ED_CTRL4_BUTTONS_XPOS + x * ED_CTRL4_BUTTON_XSIZE;
4173       gd_yoffset = ED_CTRL4_BUTTONS_YPOS + y * ED_CTRL4_BUTTON_YSIZE;
4174       width  = ED_CTRL4_BUTTON_XSIZE;
4175       height = ED_CTRL4_BUTTON_YSIZE;
4176
4177       gd_x1 = DOOR_GFX_PAGEX6 + ED_CTRL4_BUTTONS_GFX_XPOS + gd_xoffset;
4178       gd_x2 = DOOR_GFX_PAGEX5 + ED_CTRL4_BUTTONS_GFX_XPOS + gd_xoffset;
4179       gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL4_BUTTONS_GFX_YPOS + gd_yoffset;
4180       gd_y2 = 0;        /* no alternative graphic for these buttons */
4181     }
4182
4183     gi = CreateGadget(GDI_CUSTOM_ID, id,
4184                       GDI_CUSTOM_TYPE_ID, i,
4185                       GDI_INFO_TEXT, control_info[i].text,
4186                       GDI_X, EX + gd_xoffset,
4187                       GDI_Y, EY + gd_yoffset,
4188                       GDI_WIDTH, width,
4189                       GDI_HEIGHT, height,
4190                       GDI_TYPE, button_type,
4191                       GDI_STATE, GD_BUTTON_UNPRESSED,
4192                       GDI_RADIO_NR, radio_button_nr,
4193                       GDI_CHECKED, checked,
4194                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
4195                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
4196                       GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
4197                       GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
4198                       GDI_EVENT_MASK, event_mask,
4199                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
4200                       GDI_CALLBACK_ACTION, HandleControlButtons,
4201                       GDI_END);
4202
4203     if (gi == NULL)
4204       Error(ERR_EXIT, "cannot create gadget");
4205
4206     level_editor_gadget[id] = gi;
4207   }
4208
4209   /* create buttons for scrolling of drawing area and element list */
4210   for (i = 0; i < ED_NUM_SCROLLBUTTONS; i++)
4211   {
4212     int id = scrollbutton_info[i].gadget_id;
4213     int x, y, width, height;
4214     int gd_x1, gd_x2, gd_y1, gd_y2;
4215
4216     x = scrollbutton_info[i].x;
4217     y = scrollbutton_info[i].y;
4218
4219     event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
4220
4221     if (id == GADGET_ID_SCROLL_LIST_UP ||
4222         id == GADGET_ID_SCROLL_LIST_DOWN)
4223     {
4224       x += DX;
4225       y += DY;
4226       width = ED_SCROLLBUTTON2_XSIZE;
4227       height = ED_SCROLLBUTTON2_YSIZE;
4228       gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].gd_x;
4229       gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].gd_y;
4230       gd_x2 = gd_x1 - ED_SCROLLBUTTON2_XSIZE;
4231       gd_y2 = gd_y1;
4232     }
4233     else
4234     {
4235       x += SX;
4236       y += SY;
4237       width = ED_SCROLLBUTTON_XSIZE;
4238       height = ED_SCROLLBUTTON_YSIZE;
4239       gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].gd_x;
4240       gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].gd_y;
4241       gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
4242       gd_y2 = gd_y1;
4243     }
4244
4245     gi = CreateGadget(GDI_CUSTOM_ID, id,
4246                       GDI_CUSTOM_TYPE_ID, i,
4247                       GDI_INFO_TEXT, scrollbutton_info[i].infotext,
4248                       GDI_X, x,
4249                       GDI_Y, y,
4250                       GDI_WIDTH, width,
4251                       GDI_HEIGHT, height,
4252                       GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
4253                       GDI_STATE, GD_BUTTON_UNPRESSED,
4254                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
4255                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
4256                       GDI_EVENT_MASK, event_mask,
4257                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
4258                       GDI_CALLBACK_ACTION, HandleControlButtons,
4259                       GDI_END);
4260
4261     if (gi == NULL)
4262       Error(ERR_EXIT, "cannot create gadget");
4263
4264     level_editor_gadget[id] = gi;
4265   }
4266
4267   /* create buttons for element list */
4268   for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
4269   {
4270     Bitmap *deco_bitmap;
4271     int deco_x, deco_y, deco_xpos, deco_ypos;
4272     int gd_xoffset, gd_yoffset;
4273     int gd_x1, gd_x2, gd_y;
4274     int x = i % ED_ELEMENTLIST_BUTTONS_HORIZ;
4275     int y = i / ED_ELEMENTLIST_BUTTONS_HORIZ;
4276     int id = GADGET_ID_ELEMENTLIST_FIRST + i;
4277     int element = editor_elements[i];
4278
4279     event_mask = GD_EVENT_RELEASED;
4280
4281     gd_xoffset = ED_ELEMENTLIST_XPOS + x * ED_ELEMENTLIST_XSIZE;
4282     gd_yoffset = ED_ELEMENTLIST_YPOS + y * ED_ELEMENTLIST_YSIZE;
4283
4284     gd_x1 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS + ED_ELEMENTLIST_XSIZE;
4285     gd_x2 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS;
4286     gd_y  = DOOR_GFX_PAGEY1 + ED_ELEMENTLIST_YPOS;
4287
4288     getMiniGraphicSource(el2edimg(element), &deco_bitmap, &deco_x, &deco_y);
4289     deco_xpos = (ED_ELEMENTLIST_XSIZE - MINI_TILEX) / 2;
4290     deco_ypos = (ED_ELEMENTLIST_YSIZE - MINI_TILEY) / 2;
4291
4292     gi = CreateGadget(GDI_CUSTOM_ID, id,
4293                       GDI_CUSTOM_TYPE_ID, i,
4294                       GDI_INFO_TEXT, getElementInfoText(element),
4295                       GDI_X, DX + gd_xoffset,
4296                       GDI_Y, DY + gd_yoffset,
4297                       GDI_WIDTH, ED_ELEMENTLIST_XSIZE,
4298                       GDI_HEIGHT, ED_ELEMENTLIST_YSIZE,
4299                       GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
4300                       GDI_STATE, GD_BUTTON_UNPRESSED,
4301                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
4302                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
4303                       GDI_DECORATION_DESIGN, deco_bitmap, deco_x, deco_y,
4304                       GDI_DECORATION_POSITION, deco_xpos, deco_ypos,
4305                       GDI_DECORATION_SIZE, MINI_TILEX, MINI_TILEY,
4306                       GDI_DECORATION_SHIFTING, 1, 1,
4307                       GDI_EVENT_MASK, event_mask,
4308                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
4309                       GDI_CALLBACK_ACTION, HandleControlButtons,
4310                       GDI_END);
4311
4312     if (gi == NULL)
4313       Error(ERR_EXIT, "cannot create gadget");
4314
4315     level_editor_gadget[id] = gi;
4316   }
4317 }
4318
4319 static void CreateCounterButtons()
4320 {
4321   int max_infotext_len = getMaxInfoTextLength();
4322   int i;
4323
4324   for (i = 0; i < ED_NUM_COUNTERBUTTONS; i++)
4325   {
4326     int j;
4327     int x = SX + counterbutton_info[i].x;       /* down count button */
4328     int y = SY + counterbutton_info[i].y;
4329
4330     /* determine horizontal position to the right of specified gadget */
4331     if (counterbutton_info[i].gadget_id_align != GADGET_ID_NONE)
4332       x = (right_gadget_border[counterbutton_info[i].gadget_id_align] +
4333            ED_GADGET_TEXT_DISTANCE);
4334
4335     /* determine horizontal offset for leading text */
4336     if (counterbutton_info[i].text_left != NULL)
4337       x += getTextWidthForGadget(counterbutton_info[i].text_left);
4338
4339     for (j = 0; j < 2; j++)
4340     {
4341       Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
4342       struct GadgetInfo *gi;
4343       int id = (j == 0 ?
4344                 counterbutton_info[i].gadget_id_down :
4345                 counterbutton_info[i].gadget_id_up);
4346       int gd_xoffset;
4347       int gd_x, gd_x1, gd_x2, gd_y;
4348       int x_size, y_size;
4349       unsigned long event_mask;
4350       char infotext[max_infotext_len + 1];
4351
4352       event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
4353
4354       if (i == ED_COUNTER_ID_SELECT_LEVEL)
4355       {
4356         int sid = (j == 0 ?
4357                    ED_SCROLLBUTTON_ID_AREA_LEFT :
4358                    ED_SCROLLBUTTON_ID_AREA_RIGHT);
4359
4360         event_mask |= GD_EVENT_RELEASED;
4361
4362         if (j == 1)
4363           x += 2 * ED_GADGET_DISTANCE;
4364         y += ED_GADGET_DISTANCE;
4365
4366         gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[sid].gd_x;
4367         gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
4368         gd_y  = DOOR_GFX_PAGEY1 + scrollbutton_info[sid].gd_y;
4369         x_size = ED_SCROLLBUTTON_XSIZE;
4370         y_size = ED_SCROLLBUTTON_YSIZE;
4371       }
4372       else
4373       {
4374         gd_xoffset = (j == 0 ? ED_BUTTON_MINUS_XPOS : ED_BUTTON_PLUS_XPOS);
4375         gd_x1 = DOOR_GFX_PAGEX4 + gd_xoffset;
4376         gd_x2 = DOOR_GFX_PAGEX3 + gd_xoffset;
4377         gd_y  = DOOR_GFX_PAGEY1 + ED_BUTTON_COUNT_YPOS;
4378         x_size = ED_BUTTON_COUNT_XSIZE;
4379         y_size = ED_BUTTON_COUNT_YSIZE;
4380       }
4381
4382       sprintf(infotext, "%s counter value by 1, 5 or 10",
4383               (j == 0 ? "decrease" : "increase"));
4384
4385       gi = CreateGadget(GDI_CUSTOM_ID, id,
4386                         GDI_CUSTOM_TYPE_ID, i,
4387                         GDI_INFO_TEXT, infotext,
4388                         GDI_X, x,
4389                         GDI_Y, y,
4390                         GDI_WIDTH, x_size,
4391                         GDI_HEIGHT, y_size,
4392                         GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
4393                         GDI_STATE, GD_BUTTON_UNPRESSED,
4394                         GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
4395                         GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
4396                         GDI_EVENT_MASK, event_mask,
4397                         GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
4398                         GDI_CALLBACK_ACTION, HandleCounterButtons,
4399                         GDI_END);
4400
4401       if (gi == NULL)
4402         Error(ERR_EXIT, "cannot create gadget");
4403
4404       level_editor_gadget[id] = gi;
4405       right_gadget_border[id] =
4406         getRightGadgetBorder(gi, counterbutton_info[i].text_right);
4407
4408       x += gi->width + ED_GADGET_DISTANCE;      /* text count button */
4409
4410       if (j == 0)
4411       {
4412         int font_type = FONT_INPUT_1;
4413         int font_type_active = FONT_INPUT_1_ACTIVE;
4414         int gd_width = ED_WIN_COUNT_XSIZE;
4415
4416         id = counterbutton_info[i].gadget_id_text;
4417         event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
4418
4419         if (i == ED_COUNTER_ID_SELECT_LEVEL)
4420         {
4421           font_type = FONT_LEVEL_NUMBER;
4422           font_type_active = FONT_LEVEL_NUMBER;
4423
4424           x += 2 * ED_GADGET_DISTANCE;
4425           y -= ED_GADGET_DISTANCE;
4426
4427           gd_x = DOOR_GFX_PAGEX6 + ED_WIN_COUNT2_XPOS;
4428           gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT2_YPOS;
4429           gd_width = ED_WIN_COUNT2_XSIZE;
4430         }
4431         else
4432         {
4433           gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
4434           gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
4435         }
4436
4437         gi = CreateGadget(GDI_CUSTOM_ID, id,
4438                           GDI_CUSTOM_TYPE_ID, i,
4439                           GDI_INFO_TEXT, "enter counter value",
4440                           GDI_X, x,
4441                           GDI_Y, y,
4442                           GDI_TYPE, GD_TYPE_TEXT_INPUT_NUMERIC,
4443                           GDI_NUMBER_VALUE, 0,
4444                           GDI_NUMBER_MIN, counterbutton_info[i].min_value,
4445                           GDI_NUMBER_MAX, counterbutton_info[i].max_value,
4446                           GDI_TEXT_SIZE, 3,     /* minimal counter text size */
4447                           GDI_TEXT_FONT, font_type,
4448                           GDI_TEXT_FONT_ACTIVE, font_type_active,
4449                           GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
4450                           GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
4451                           GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
4452                           GDI_DESIGN_WIDTH, gd_width,
4453                           GDI_EVENT_MASK, event_mask,
4454                           GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
4455                           GDI_CALLBACK_ACTION, HandleCounterButtons,
4456                           GDI_END);
4457
4458         if (gi == NULL)
4459           Error(ERR_EXIT, "cannot create gadget");
4460
4461         level_editor_gadget[id] = gi;
4462         right_gadget_border[id] =
4463           getRightGadgetBorder(gi, counterbutton_info[i].text_right);
4464
4465         x += gi->width + ED_GADGET_DISTANCE;    /* up count button */
4466       }
4467     }
4468   }
4469 }
4470
4471 static void CreateDrawingAreas()
4472 {
4473   int i;
4474
4475   for (i = 0; i < ED_NUM_DRAWING_AREAS; i++)
4476   {
4477     struct GadgetInfo *gi;
4478     unsigned long event_mask;
4479     int id = drawingarea_info[i].gadget_id;
4480     int x = SX + drawingarea_info[i].x;
4481     int y = SY + drawingarea_info[i].y;
4482     int area_xsize = drawingarea_info[i].area_xsize;
4483     int area_ysize = drawingarea_info[i].area_ysize;
4484
4485     event_mask =
4486       GD_EVENT_PRESSED | GD_EVENT_RELEASED | GD_EVENT_MOVING |
4487       GD_EVENT_OFF_BORDERS;
4488
4489     /* determine horizontal position to the right of specified gadget */
4490     if (drawingarea_info[i].gadget_id_align != GADGET_ID_NONE)
4491       x = (right_gadget_border[drawingarea_info[i].gadget_id_align] +
4492            ED_DRAWINGAREA_TEXT_DISTANCE);
4493
4494     /* determine horizontal offset for leading text */
4495     if (drawingarea_info[i].text_left != NULL)
4496       x += getTextWidthForDrawingArea(drawingarea_info[i].text_left);
4497
4498     gi = CreateGadget(GDI_CUSTOM_ID, id,
4499                       GDI_CUSTOM_TYPE_ID, i,
4500                       GDI_X, x,
4501                       GDI_Y, y,
4502                       GDI_TYPE, GD_TYPE_DRAWING_AREA,
4503                       GDI_AREA_SIZE, area_xsize, area_ysize,
4504                       GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
4505                       GDI_EVENT_MASK, event_mask,
4506                       GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
4507                       GDI_CALLBACK_ACTION, HandleDrawingAreas,
4508                       GDI_END);
4509
4510     if (gi == NULL)
4511       Error(ERR_EXIT, "cannot create gadget");
4512
4513     level_editor_gadget[id] = gi;
4514     right_gadget_border[id] =
4515       getRightGadgetBorder(gi, drawingarea_info[i].text_right);
4516   }
4517 }
4518
4519 static void CreateTextInputGadgets()
4520 {
4521   int max_infotext_len = getMaxInfoTextLength();
4522   int i;
4523
4524   for (i = 0; i < ED_NUM_TEXTINPUT; i++)
4525   {
4526     Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
4527     int gd_x, gd_y;
4528     struct GadgetInfo *gi;
4529     unsigned long event_mask;
4530     char infotext[MAX_OUTPUT_LINESIZE + 1];
4531     int id = textinput_info[i].gadget_id;
4532
4533     event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
4534
4535     gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
4536     gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
4537
4538     sprintf(infotext, "Enter %s", textinput_info[i].infotext);
4539     infotext[max_infotext_len] = '\0';
4540
4541     gi = CreateGadget(GDI_CUSTOM_ID, id,
4542                       GDI_CUSTOM_TYPE_ID, i,
4543                       GDI_INFO_TEXT, infotext,
4544                       GDI_X, SX + textinput_info[i].x,
4545                       GDI_Y, SY + textinput_info[i].y,
4546                       GDI_TYPE, GD_TYPE_TEXT_INPUT_ALPHANUMERIC,
4547                       GDI_TEXT_VALUE, textinput_info[i].value,
4548                       GDI_TEXT_SIZE, textinput_info[i].size,
4549                       GDI_TEXT_FONT, FONT_INPUT_1,
4550                       GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
4551                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
4552                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
4553                       GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
4554                       GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
4555                       GDI_EVENT_MASK, event_mask,
4556                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
4557                       GDI_CALLBACK_ACTION, HandleTextInputGadgets,
4558                       GDI_END);
4559
4560     if (gi == NULL)
4561       Error(ERR_EXIT, "cannot create gadget");
4562
4563     level_editor_gadget[id] = gi;
4564   }
4565 }
4566
4567 static void CreateTextAreaGadgets()
4568 {
4569   int max_infotext_len = getMaxInfoTextLength();
4570   int i;
4571
4572   for (i = 0; i < ED_NUM_TEXTAREAS; i++)
4573   {
4574     Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
4575     int gd_x, gd_y;
4576     struct GadgetInfo *gi;
4577     unsigned long event_mask;
4578     char infotext[MAX_OUTPUT_LINESIZE + 1];
4579     int id = textarea_info[i].gadget_id;
4580     int area_xsize = textarea_info[i].xsize;
4581     int area_ysize = textarea_info[i].ysize;
4582
4583     event_mask = GD_EVENT_TEXT_LEAVING;
4584
4585     gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
4586     gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
4587
4588     sprintf(infotext, "Enter %s", textarea_info[i].infotext);
4589     infotext[max_infotext_len] = '\0';
4590
4591     gi = CreateGadget(GDI_CUSTOM_ID, id,
4592                       GDI_CUSTOM_TYPE_ID, i,
4593                       GDI_INFO_TEXT, infotext,
4594                       GDI_X, SX + textarea_info[i].x,
4595                       GDI_Y, SY + textarea_info[i].y,
4596                       GDI_TYPE, GD_TYPE_TEXT_AREA,
4597                       GDI_AREA_SIZE, area_xsize, area_ysize,
4598                       GDI_TEXT_FONT, FONT_INPUT_1,
4599                       GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
4600                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
4601                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
4602                       GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
4603                       GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
4604                       GDI_EVENT_MASK, event_mask,
4605                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
4606                       GDI_CALLBACK_ACTION, HandleTextAreaGadgets,
4607                       GDI_END);
4608
4609     if (gi == NULL)
4610       Error(ERR_EXIT, "cannot create gadget");
4611
4612     level_editor_gadget[id] = gi;
4613   }
4614 }
4615
4616 static void CreateSelectboxGadgets()
4617 {
4618   int max_infotext_len = getMaxInfoTextLength();
4619   int i, j;
4620
4621   for (i = 0; i < ED_NUM_SELECTBOX; i++)
4622   {
4623     Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
4624     int gd_x, gd_y;
4625     struct GadgetInfo *gi;
4626     unsigned long event_mask;
4627     char infotext[MAX_OUTPUT_LINESIZE + 1];
4628     int id = selectbox_info[i].gadget_id;
4629     int x = SX + selectbox_info[i].x;
4630     int y = SY + selectbox_info[i].y;
4631
4632     if (selectbox_info[i].size == -1)   /* dynamically determine size */
4633     {
4634       /* (we cannot use -1 for uninitialized values if we directly compare
4635          with results from strlen(), because the '<' and '>' operation will
4636          implicitely cast -1 to an unsigned integer value!) */
4637       selectbox_info[i].size = 0;
4638
4639       for (j = 0; selectbox_info[i].options[j].text != NULL; j++)
4640         if (strlen(selectbox_info[i].options[j].text) > selectbox_info[i].size)
4641           selectbox_info[i].size = strlen(selectbox_info[i].options[j].text);
4642
4643       selectbox_info[i].size++;         /* add one character empty space */
4644     }
4645
4646     event_mask = GD_EVENT_RELEASED |
4647       GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
4648
4649     gd_x = DOOR_GFX_PAGEX4 + ED_SELECTBOX_XPOS;
4650     gd_y = DOOR_GFX_PAGEY1 + ED_SELECTBOX_YPOS;
4651
4652     /* determine horizontal position to the right of specified gadget */
4653     if (selectbox_info[i].gadget_id_align != GADGET_ID_NONE)
4654       x = (right_gadget_border[selectbox_info[i].gadget_id_align] +
4655            ED_GADGET_TEXT_DISTANCE);
4656
4657     /* determine horizontal offset for leading text */
4658     if (selectbox_info[i].text_left != NULL)
4659       x += getTextWidthForGadget(selectbox_info[i].text_left);
4660
4661     sprintf(infotext, "Select %s", selectbox_info[i].infotext);
4662     infotext[max_infotext_len] = '\0';
4663
4664     gi = CreateGadget(GDI_CUSTOM_ID, id,
4665                       GDI_CUSTOM_TYPE_ID, i,
4666                       GDI_INFO_TEXT, infotext,
4667                       GDI_X, x,
4668                       GDI_Y, y,
4669                       GDI_TYPE, GD_TYPE_SELECTBOX,
4670                       GDI_SELECTBOX_OPTIONS, selectbox_info[i].options,
4671                       GDI_TEXT_SIZE, selectbox_info[i].size,
4672                       GDI_TEXT_FONT, FONT_INPUT_1,
4673                       GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
4674                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
4675                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
4676                       GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
4677                       GDI_BORDER_SIZE_SELECTBUTTON, ED_SELECTBOX_BUTTON_XSIZE,
4678                       GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
4679                       GDI_EVENT_MASK, event_mask,
4680                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
4681                       GDI_CALLBACK_ACTION, HandleSelectboxGadgets,
4682                       GDI_END);
4683
4684     if (gi == NULL)
4685       Error(ERR_EXIT, "cannot create gadget");
4686
4687     level_editor_gadget[id] = gi;
4688     right_gadget_border[id] =
4689       getRightGadgetBorder(gi, selectbox_info[i].text_right);
4690   }
4691 }
4692
4693 static void CreateTextbuttonGadgets()
4694 {
4695   int max_infotext_len = getMaxInfoTextLength();
4696   int i;
4697
4698   for (i = 0; i < ED_NUM_TEXTBUTTONS; i++)
4699   {
4700     Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
4701     int gd_x1, gd_x2, gd_y1, gd_y2;
4702     struct GadgetInfo *gi;
4703     unsigned long event_mask;
4704     char infotext[MAX_OUTPUT_LINESIZE + 1];
4705     int id = textbutton_info[i].gadget_id;
4706     int x = SX + textbutton_info[i].x;
4707     int y = SY + textbutton_info[i].y;
4708
4709     if (textbutton_info[i].size == -1)  /* dynamically determine size */
4710       textbutton_info[i].size = strlen(textbutton_info[i].text);
4711
4712     event_mask = GD_EVENT_RELEASED;
4713
4714     if (id >= GADGET_ID_PROPERTIES_INFO && id <= GADGET_ID_PROPERTIES_CHANGE)
4715     {
4716       gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_TAB_XPOS;
4717       gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_TAB_XPOS;
4718       gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_TAB_YPOS;
4719       gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_TAB_INACTIVE_YPOS;
4720     }
4721     else
4722     {
4723       gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_XPOS;
4724       gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_XPOS;
4725       gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_YPOS;
4726       gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_INACTIVE_YPOS;
4727     }
4728
4729     sprintf(infotext, "%s", textbutton_info[i].infotext);
4730     infotext[max_infotext_len] = '\0';
4731
4732     /* determine horizontal position to the right of specified gadget */
4733     if (textbutton_info[i].gadget_id_align != GADGET_ID_NONE)
4734       x = (right_gadget_border[textbutton_info[i].gadget_id_align] +
4735            ED_GADGET_TEXT_DISTANCE);
4736
4737     /* determine horizontal offset for leading text */
4738     if (textbutton_info[i].text_left != NULL)
4739       x += getTextWidthForGadget(textbutton_info[i].text_left);
4740
4741     gi = CreateGadget(GDI_CUSTOM_ID, id,
4742                       GDI_CUSTOM_TYPE_ID, i,
4743                       GDI_INFO_TEXT, infotext,
4744                       GDI_X, x,
4745                       GDI_Y, y,
4746                       GDI_TYPE, GD_TYPE_TEXT_BUTTON,
4747                       GDI_TEXT_VALUE, textbutton_info[i].text,
4748                       GDI_TEXT_SIZE, textbutton_info[i].size,
4749                       GDI_TEXT_FONT, FONT_INPUT_2_ACTIVE,
4750                       GDI_TEXT_FONT_ACTIVE, FONT_INPUT_2,
4751                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
4752                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
4753                       GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
4754                       GDI_BORDER_SIZE, ED_BORDER_TEXT_XSIZE, ED_BORDER_SIZE,
4755                       GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
4756                       GDI_DECORATION_SHIFTING, 1, 1,
4757                       GDI_EVENT_MASK, event_mask,
4758                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
4759                       GDI_CALLBACK_ACTION, HandleTextbuttonGadgets,
4760                       GDI_END);
4761
4762     if (gi == NULL)
4763       Error(ERR_EXIT, "cannot create gadget");
4764
4765     level_editor_gadget[id] = gi;
4766     right_gadget_border[id] =
4767       getRightGadgetBorder(gi, textbutton_info[i].text_right);
4768   }
4769 }
4770
4771 static void CreateGraphicbuttonGadgets()
4772 {
4773   Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
4774   struct GadgetInfo *gi;
4775   unsigned long event_mask;
4776   int i;
4777
4778   /* create buttons for scrolling of drawing area and element list */
4779   for (i = 0; i < ED_NUM_GRAPHICBUTTONS; i++)
4780   {
4781     int id = graphicbutton_info[i].gadget_id;
4782     int gd_x1, gd_x2, gd_y1, gd_y2;
4783     int x = SX + graphicbutton_info[i].x;
4784     int y = SY + graphicbutton_info[i].y;
4785
4786     event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
4787
4788     gd_x1 = DOOR_GFX_PAGEX4 + graphicbutton_info[i].gd_x;
4789     gd_x2 = DOOR_GFX_PAGEX3 + graphicbutton_info[i].gd_x;
4790     gd_y1 = DOOR_GFX_PAGEY1 + graphicbutton_info[i].gd_y;
4791     gd_y2 = gd_y1;
4792
4793     /* determine horizontal position to the right of specified gadget */
4794     if (graphicbutton_info[i].gadget_id_align != GADGET_ID_NONE)
4795       x = (right_gadget_border[graphicbutton_info[i].gadget_id_align] +
4796            ED_GADGET_TEXT_DISTANCE);
4797
4798     /* determine horizontal offset for leading text */
4799     if (graphicbutton_info[i].text_left != NULL)
4800       x += getTextWidthForGadget(graphicbutton_info[i].text_left);
4801
4802     gi = CreateGadget(GDI_CUSTOM_ID, id,
4803                       GDI_CUSTOM_TYPE_ID, i,
4804                       GDI_INFO_TEXT, graphicbutton_info[i].infotext,
4805                       GDI_X, x,
4806                       GDI_Y, y,
4807                       GDI_WIDTH, graphicbutton_info[i].width,
4808                       GDI_HEIGHT, graphicbutton_info[i].height,
4809                       GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
4810                       GDI_STATE, GD_BUTTON_UNPRESSED,
4811                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
4812                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
4813                       GDI_EVENT_MASK, event_mask,
4814                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
4815                       GDI_CALLBACK_ACTION, HandleGraphicbuttonGadgets,
4816                       GDI_END);
4817
4818     if (gi == NULL)
4819       Error(ERR_EXIT, "cannot create gadget");
4820
4821     level_editor_gadget[id] = gi;
4822     right_gadget_border[id] =
4823       getRightGadgetBorder(gi, graphicbutton_info[i].text_right);
4824   }
4825 }
4826
4827 static void CreateScrollbarGadgets()
4828 {
4829   int i;
4830
4831   for (i = 0; i < ED_NUM_SCROLLBARS; i++)
4832   {
4833     int id = scrollbar_info[i].gadget_id;
4834     Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
4835     int gd_x1, gd_x2, gd_y1, gd_y2;
4836     struct GadgetInfo *gi;
4837     int items_max, items_visible, item_position;
4838     unsigned long event_mask;
4839
4840     if (i == ED_SCROLLBAR_ID_LIST_VERTICAL)
4841     {
4842       items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
4843       items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
4844       item_position = element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ;
4845     }
4846     else        /* drawing area scrollbars */
4847     {
4848       if (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL)
4849       {
4850         items_max = MAX(lev_fieldx + 2, ed_fieldx);
4851         items_visible = ed_fieldx;
4852         item_position = 0;
4853       }
4854       else
4855       {
4856         items_max = MAX(lev_fieldy + 2, ed_fieldy);
4857         items_visible = ed_fieldy;
4858         item_position = 0;
4859       }
4860     }
4861
4862     event_mask = GD_EVENT_MOVING | GD_EVENT_OFF_BORDERS;
4863
4864     gd_x1 = DOOR_GFX_PAGEX8 + scrollbar_info[i].gd_x;
4865     gd_x2 = (gd_x1 - (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL ?
4866                       scrollbar_info[i].height : scrollbar_info[i].width));
4867     gd_y1 = DOOR_GFX_PAGEY1 + scrollbar_info[i].gd_y;
4868     gd_y2 = DOOR_GFX_PAGEY1 + scrollbar_info[i].gd_y;
4869
4870     gi = CreateGadget(GDI_CUSTOM_ID, id,
4871                       GDI_CUSTOM_TYPE_ID, i,
4872                       GDI_INFO_TEXT, scrollbar_info[i].infotext,
4873                       GDI_X, scrollbar_info[i].x,
4874                       GDI_Y, scrollbar_info[i].y,
4875                       GDI_WIDTH, scrollbar_info[i].width,
4876                       GDI_HEIGHT, scrollbar_info[i].height,
4877                       GDI_TYPE, scrollbar_info[i].type,
4878                       GDI_SCROLLBAR_ITEMS_MAX, items_max,
4879                       GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
4880                       GDI_SCROLLBAR_ITEM_POSITION, item_position,
4881                       GDI_STATE, GD_BUTTON_UNPRESSED,
4882                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
4883                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
4884                       GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
4885                       GDI_EVENT_MASK, event_mask,
4886                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
4887                       GDI_CALLBACK_ACTION, HandleControlButtons,
4888                       GDI_END);
4889
4890     if (gi == NULL)
4891       Error(ERR_EXIT, "cannot create gadget");
4892
4893     level_editor_gadget[id] = gi;
4894   }
4895 }
4896
4897 static void CreateCheckbuttonGadgets()
4898 {
4899   Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
4900   struct GadgetInfo *gi;
4901   unsigned long event_mask;
4902   int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
4903   int i;
4904
4905   event_mask = GD_EVENT_PRESSED;
4906
4907   gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
4908   gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
4909   gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
4910   gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
4911   gd_y  = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS;
4912
4913   for (i = 0; i < ED_NUM_CHECKBUTTONS; i++)
4914   {
4915     int id = checkbutton_info[i].gadget_id;
4916     int x = SX + checkbutton_info[i].x;
4917     int y = SY + checkbutton_info[i].y;
4918
4919     if (id == GADGET_ID_STICK_ELEMENT)
4920       gd_y  = DOOR_GFX_PAGEY1 + ED_STICKYBUTTON_YPOS;
4921     else
4922       gd_y  = DOOR_GFX_PAGEY1 + ED_CHECKBUTTON_YPOS;
4923
4924     /* determine horizontal position to the right of specified gadget */
4925     if (checkbutton_info[i].gadget_id_align != GADGET_ID_NONE)
4926       x = (right_gadget_border[checkbutton_info[i].gadget_id_align] +
4927            ED_GADGET_TEXT_DISTANCE);
4928
4929     /* determine horizontal offset for leading text */
4930     if (checkbutton_info[i].text_left != NULL)
4931       x += getTextWidthForGadget(checkbutton_info[i].text_left);
4932
4933     gi = CreateGadget(GDI_CUSTOM_ID, id,
4934                       GDI_CUSTOM_TYPE_ID, i,
4935                       GDI_INFO_TEXT, checkbutton_info[i].infotext,
4936                       GDI_X, x,
4937                       GDI_Y, y,
4938                       GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
4939                       GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
4940                       GDI_TYPE, GD_TYPE_CHECK_BUTTON,
4941                       GDI_CHECKED, *checkbutton_info[i].value,
4942                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
4943                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
4944                       GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
4945                       GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
4946                       GDI_EVENT_MASK, event_mask,
4947                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
4948                       GDI_CALLBACK_ACTION, HandleCheckbuttons,
4949                       GDI_END);
4950
4951     if (gi == NULL)
4952       Error(ERR_EXIT, "cannot create gadget");
4953
4954     level_editor_gadget[id] = gi;
4955     right_gadget_border[id] =
4956       getRightGadgetBorder(gi, checkbutton_info[i].text_right);
4957   }
4958 }
4959
4960 static void CreateRadiobuttonGadgets()
4961 {
4962   Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
4963   struct GadgetInfo *gi;
4964   unsigned long event_mask;
4965   int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
4966   int i;
4967
4968   event_mask = GD_EVENT_PRESSED;
4969
4970   gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
4971   gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
4972   gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
4973   gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
4974   gd_y  = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS;
4975
4976   for (i = 0; i < ED_NUM_RADIOBUTTONS; i++)
4977   {
4978     int id = radiobutton_info[i].gadget_id;
4979     int x = SX + radiobutton_info[i].x;
4980     int y = SY + radiobutton_info[i].y;
4981
4982     int checked =
4983       (*radiobutton_info[i].value == radiobutton_info[i].checked_value);
4984
4985     /* determine horizontal position to the right of specified gadget */
4986     if (radiobutton_info[i].gadget_id_align != GADGET_ID_NONE)
4987       x = (right_gadget_border[radiobutton_info[i].gadget_id_align] +
4988            ED_GADGET_TEXT_DISTANCE);
4989
4990     /* determine horizontal offset for leading text */
4991     if (radiobutton_info[i].text_left != NULL)
4992       x += getTextWidthForGadget(radiobutton_info[i].text_left);
4993
4994     gi = CreateGadget(GDI_CUSTOM_ID, id,
4995                       GDI_CUSTOM_TYPE_ID, i,
4996                       GDI_INFO_TEXT, radiobutton_info[i].infotext,
4997                       GDI_X, x,
4998                       GDI_Y, y,
4999                       GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
5000                       GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
5001                       GDI_TYPE, GD_TYPE_RADIO_BUTTON,
5002                       GDI_RADIO_NR, radiobutton_info[i].radio_button_nr,
5003                       GDI_CHECKED, checked,
5004                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
5005                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
5006                       GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
5007                       GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
5008                       GDI_EVENT_MASK, event_mask,
5009                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5010                       GDI_CALLBACK_ACTION, HandleRadiobuttons,
5011                       GDI_END);
5012
5013     if (gi == NULL)
5014       Error(ERR_EXIT, "cannot create gadget");
5015
5016     level_editor_gadget[id] = gi;
5017     right_gadget_border[id] =
5018       getRightGadgetBorder(gi, radiobutton_info[i].text_right);
5019   }
5020 }
5021
5022 void CreateLevelEditorGadgets()
5023 {
5024   int old_game_status = game_status;
5025
5026   /* setting 'game_status' is needed to get the right fonts for the editor */
5027   game_status = GAME_MODE_EDITOR;
5028
5029   ReinitializeElementList();
5030
5031   CreateControlButtons();
5032   CreateScrollbarGadgets();
5033
5034   /* order of function calls is important because of cross-references */
5035   CreateCheckbuttonGadgets();
5036   CreateCounterButtons();
5037   CreateRadiobuttonGadgets();
5038   CreateTextInputGadgets();
5039   CreateTextAreaGadgets();
5040   CreateSelectboxGadgets();
5041   CreateGraphicbuttonGadgets();
5042   CreateTextbuttonGadgets();
5043   CreateDrawingAreas();
5044
5045   game_status = old_game_status;
5046 }
5047
5048 void FreeLevelEditorGadgets()
5049 {
5050   int i;
5051
5052   for (i = 0; i < NUM_EDITOR_GADGETS; i++)
5053     FreeGadget(level_editor_gadget[i]);
5054 }
5055
5056 static void MapCounterButtons(int id)
5057 {
5058   int gadget_id_down = counterbutton_info[id].gadget_id_down;
5059   int gadget_id_text = counterbutton_info[id].gadget_id_text;
5060   int gadget_id_up   = counterbutton_info[id].gadget_id_up;
5061   struct GadgetInfo *gi_down = level_editor_gadget[gadget_id_down];
5062   struct GadgetInfo *gi_text = level_editor_gadget[gadget_id_text];
5063   struct GadgetInfo *gi_up   = level_editor_gadget[gadget_id_up];
5064 #if 0
5065   char infotext[MAX_OUTPUT_LINESIZE + 1];
5066   int max_infotext_len = getMaxInfoTextLength();
5067   int xoffset_left = 0;
5068   int yoffset_left = ED_BORDER_SIZE;
5069   int xoffset_right = getCounterGadgetWidth();
5070   int yoffset_right = ED_BORDER_SIZE;
5071 #else
5072   int xoffset_left = getTextWidthForGadget(counterbutton_info[id].text_left);
5073   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
5074   int yoffset_above = MINI_TILEX + ED_GADGET_DISTANCE;
5075   int yoffset = ED_BORDER_SIZE;
5076   int x_left = gi_down->x - xoffset_left;
5077   int x_right = gi_up->x + gi_up->width + xoffset_right;
5078   int y_above = gi_down->y - yoffset_above;
5079   int x = gi_down->x;
5080   int y;        /* set after gadget position was modified */
5081 #endif
5082
5083   /* set position for "score" counter gadget */
5084   if (id == ED_COUNTER_ID_ELEMENT_SCORE)
5085   {
5086     ModifyGadget(gi_down, GDI_Y, SY + counterbutton_info[id].y, GDI_END);
5087     ModifyGadget(gi_text, GDI_Y, SY + counterbutton_info[id].y, GDI_END);
5088     ModifyGadget(gi_up,   GDI_Y, SY + counterbutton_info[id].y, GDI_END);
5089   }
5090
5091   y = gi_up->y + yoffset;
5092
5093   if (counterbutton_info[id].text_above)
5094     DrawText(x, y_above, counterbutton_info[id].text_above, FONT_TEXT_1);
5095
5096   if (counterbutton_info[id].text_left)
5097     DrawText(x_left, y, counterbutton_info[id].text_left, FONT_TEXT_1);
5098
5099   if (counterbutton_info[id].text_right)
5100     DrawText(x_right, y, counterbutton_info[id].text_right, FONT_TEXT_1);
5101
5102   ModifyEditorCounter(id, *counterbutton_info[id].value);
5103
5104   MapGadget(gi_down);
5105   MapGadget(gi_text);
5106   MapGadget(gi_up);
5107 }
5108
5109 static void MapControlButtons()
5110 {
5111   int counter_id;
5112   int i;
5113
5114   /* map toolbox buttons (excluding special CE toolbox buttons) */
5115   for (i = 0; i < ED_NUM_CTRL1_2_BUTTONS; i++)
5116     MapGadget(level_editor_gadget[i]);
5117
5118   /* map buttons to select elements */
5119   for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
5120     MapGadget(level_editor_gadget[GADGET_ID_ELEMENTLIST_FIRST + i]);
5121   MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL]);
5122   MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_UP]);
5123   MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_DOWN]);
5124
5125   /* map buttons to select level */
5126   counter_id = ED_COUNTER_ID_SELECT_LEVEL;
5127   ModifyEditorCounterLimits(counter_id,
5128                             leveldir_current->first_level,
5129                             leveldir_current->last_level);
5130   MapCounterButtons(counter_id);
5131 }
5132
5133 static void MapDrawingArea(int id)
5134 {
5135   struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
5136   int area_xsize = gi->drawing.area_xsize;
5137   int area_ysize = gi->drawing.area_ysize;
5138   int xoffset_left= getTextWidthForDrawingArea(drawingarea_info[id].text_left);
5139   int xoffset_below= getTextWidth(drawingarea_info[id].text_below,FONT_TEXT_1);
5140   int x_left  = gi->x - xoffset_left;
5141   int x_right = gi->x + gi->width + ED_DRAWINGAREA_TEXT_DISTANCE;
5142   int x_below = gi->x + (gi->width - xoffset_below) / 2;
5143   int y_side  = gi->y + (gi->height - getFontHeight(FONT_TEXT_1)) / 2;
5144   int y_below = gi->y + gi->height + ED_DRAWINGAREA_TEXT_DISTANCE;
5145
5146   if (drawingarea_info[id].text_left)
5147     DrawText(x_left, y_side, drawingarea_info[id].text_left, FONT_TEXT_1);
5148
5149   if (drawingarea_info[id].text_right)
5150     DrawText(x_right, y_side, drawingarea_info[id].text_right, FONT_TEXT_1);
5151
5152   if (drawingarea_info[id].text_below)
5153     DrawText(x_below, y_below, drawingarea_info[id].text_below, FONT_TEXT_1);
5154
5155   if (id != ED_DRAWING_ID_DRAWING_LEVEL)
5156   {
5157     DrawElementBorder(gi->x, gi->y,
5158                       area_xsize * MINI_TILEX, area_ysize * MINI_TILEY, TRUE);
5159
5160     DrawDrawingArea(id);
5161   }
5162
5163   MapGadget(gi);
5164 }
5165
5166 static void MapTextInputGadget(int id)
5167 {
5168   struct GadgetInfo *gi = level_editor_gadget[textinput_info[id].gadget_id];
5169   int xoffset_above = 0;
5170   int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
5171   int x_above = textinput_info[id].x + xoffset_above;
5172   int y_above = textinput_info[id].y + yoffset_above;
5173
5174   if (textinput_info[id].text_above)
5175     DrawTextS(x_above, y_above, FONT_TEXT_1, textinput_info[id].text_above);
5176
5177   ModifyGadget(gi, GDI_TEXT_VALUE, textinput_info[id].value, GDI_END);
5178
5179   MapGadget(gi);
5180 }
5181
5182 static void MapTextAreaGadget(int id)
5183 {
5184   struct GadgetInfo *gi = level_editor_gadget[textarea_info[id].gadget_id];
5185   int xoffset_above = 0;
5186   int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
5187   int x_above = textarea_info[id].x + xoffset_above;
5188   int y_above = textarea_info[id].y + yoffset_above;
5189
5190   if (textarea_info[id].text_above)
5191     DrawTextS(x_above, y_above, FONT_TEXT_1, textarea_info[id].text_above);
5192
5193   ModifyGadget(gi, GDI_TEXT_VALUE, textarea_info[id].value, GDI_END);
5194
5195   MapGadget(gi);
5196 }
5197
5198 static void MapSelectboxGadget(int id)
5199 {
5200   struct GadgetInfo *gi = level_editor_gadget[selectbox_info[id].gadget_id];
5201   int xoffset_left = getTextWidthForGadget(selectbox_info[id].text_left);
5202   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
5203   int yoffset = ED_BORDER_SIZE;
5204   int x_left = gi->x - xoffset_left;
5205   int x_right = gi->x + gi->width + xoffset_right;
5206   int y = gi->y + yoffset;
5207
5208   if (selectbox_info[id].text_left)
5209     DrawText(x_left, y, selectbox_info[id].text_left, FONT_TEXT_1);
5210
5211   if (selectbox_info[id].text_right)
5212     DrawText(x_right, y, selectbox_info[id].text_right, FONT_TEXT_1);
5213
5214   ModifyEditorSelectbox(id, *selectbox_info[id].value);
5215
5216   MapGadget(gi);
5217 }
5218
5219 static void MapTextbuttonGadget(int id)
5220 {
5221   struct GadgetInfo *gi = level_editor_gadget[textbutton_info[id].gadget_id];
5222   int xoffset_left = getTextWidthForGadget(textbutton_info[id].text_left);
5223   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
5224   int yoffset = ED_BORDER_SIZE;
5225   int x_left = gi->x - xoffset_left;
5226   int x_right = gi->x + gi->width + xoffset_right;
5227   int y = gi->y + yoffset;
5228
5229   /* only show button to delete change pages when more than minimum pages */
5230   if (id == ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE &&
5231       custom_element.num_change_pages == MIN_CHANGE_PAGES)
5232     return;
5233
5234   if (textbutton_info[id].text_left)
5235     DrawText(x_left, y, textbutton_info[id].text_left, FONT_TEXT_1);
5236
5237   if (textbutton_info[id].text_right)
5238     DrawText(x_right, y, textbutton_info[id].text_right, FONT_TEXT_1);
5239
5240   MapGadget(gi);
5241 }
5242
5243 static void MapGraphicbuttonGadget(int id)
5244 {
5245   struct GadgetInfo *gi= level_editor_gadget[graphicbutton_info[id].gadget_id];
5246   int xoffset_left = getTextWidthForGadget(graphicbutton_info[id].text_left);
5247   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
5248   int yoffset = ED_BORDER_SIZE;
5249   int x_left = gi->x - xoffset_left;
5250   int x_right = gi->x + gi->width + xoffset_right;
5251   int y = gi->y + yoffset;
5252
5253   if (graphicbutton_info[id].text_left)
5254     DrawText(x_left, y, graphicbutton_info[id].text_left, FONT_TEXT_1);
5255
5256   if (graphicbutton_info[id].text_right)
5257     DrawText(x_right, y, graphicbutton_info[id].text_right, FONT_TEXT_1);
5258
5259   MapGadget(gi);
5260 }
5261
5262 static void MapRadiobuttonGadget(int id)
5263 {
5264   struct GadgetInfo *gi = level_editor_gadget[radiobutton_info[id].gadget_id];
5265   int xoffset_left = getTextWidthForGadget(checkbutton_info[id].text_left);
5266   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
5267   int yoffset = ED_BORDER_SIZE;
5268   int x_left = gi->x - xoffset_left;
5269   int x_right = gi->x + gi->width + xoffset_right;
5270   int y = gi->y + yoffset;
5271   boolean checked =
5272     (*radiobutton_info[id].value == radiobutton_info[id].checked_value);
5273
5274   if (radiobutton_info[id].text_left)
5275     DrawText(x_left, y, radiobutton_info[id].text_left, FONT_TEXT_1);
5276
5277   if (radiobutton_info[id].text_right)
5278     DrawText(x_right, y, radiobutton_info[id].text_right, FONT_TEXT_1);
5279
5280   ModifyGadget(gi, GDI_CHECKED, checked, GDI_END);
5281
5282   MapGadget(gi);
5283 }
5284
5285 static void MapCheckbuttonGadget(int id)
5286 {
5287   struct GadgetInfo *gi = level_editor_gadget[checkbutton_info[id].gadget_id];
5288   int xoffset_left = getTextWidthForGadget(checkbutton_info[id].text_left);
5289   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
5290   int yoffset = ED_BORDER_SIZE;
5291   int x_left = gi->x - xoffset_left;
5292   int x_right = gi->x + gi->width + xoffset_right;
5293   int y;        /* set after gadget position was modified */
5294
5295   /* set position for "stickybutton" and "can move into acid" gadgets */
5296   if (id == ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID)
5297     ModifyGadget(gi, GDI_Y, SY + checkbutton_info[id].y, GDI_END);
5298
5299   y = gi->y + yoffset;
5300
5301   if (checkbutton_info[id].text_left)
5302     DrawText(x_left, y, checkbutton_info[id].text_left, FONT_TEXT_1);
5303
5304   if (checkbutton_info[id].text_right)
5305     DrawText(x_right, y, checkbutton_info[id].text_right, FONT_TEXT_1);
5306
5307   ModifyGadget(gi, GDI_CHECKED, *checkbutton_info[id].value, GDI_END);
5308
5309   MapGadget(gi);
5310 }
5311
5312 static void MapMainDrawingArea()
5313 {
5314   boolean no_horizontal_scrollbar = (lev_fieldx + 2 <= ed_fieldx);
5315   boolean no_vertical_scrollbar = (lev_fieldy + 2 <= ed_fieldy);
5316   int i;
5317
5318   for (i=ED_SCROLLBUTTON_ID_AREA_FIRST; i <= ED_SCROLLBUTTON_ID_AREA_LAST; i++)
5319   {
5320     if (((i == ED_SCROLLBUTTON_ID_AREA_LEFT ||
5321           i == ED_SCROLLBUTTON_ID_AREA_RIGHT) &&
5322          no_horizontal_scrollbar) ||
5323         ((i == ED_SCROLLBUTTON_ID_AREA_UP ||
5324           i == ED_SCROLLBUTTON_ID_AREA_DOWN) &&
5325          no_vertical_scrollbar))
5326       continue;
5327
5328     MapGadget(level_editor_gadget[scrollbutton_info[i].gadget_id]);
5329   }
5330
5331   for (i = ED_SCROLLBAR_ID_AREA_FIRST; i <= ED_SCROLLBAR_ID_AREA_LAST; i++)
5332   {
5333     if ((i == ED_SCROLLBAR_ID_AREA_HORIZONTAL && no_horizontal_scrollbar) ||
5334         (i == ED_SCROLLBAR_ID_AREA_VERTICAL && no_vertical_scrollbar))
5335       continue;
5336
5337     MapGadget(level_editor_gadget[scrollbar_info[i].gadget_id]);
5338   }
5339
5340   MapDrawingArea(ED_DRAWING_ID_DRAWING_LEVEL);
5341 }
5342
5343 static void MapOrUnmapLevelEditorToolboxCustomGadgets(boolean map)
5344 {
5345   int i;
5346
5347   for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
5348   {
5349     if (i == GADGET_ID_CUSTOM_COPY_FROM ||
5350         i == GADGET_ID_CUSTOM_COPY_TO ||
5351         i == GADGET_ID_CUSTOM_EXCHANGE ||
5352         i == GADGET_ID_CUSTOM_COPY ||
5353         i == GADGET_ID_CUSTOM_PASTE)
5354     {
5355       if (map)
5356         MapGadget(level_editor_gadget[i]);
5357       else
5358         UnmapGadget(level_editor_gadget[i]);
5359     }
5360   }
5361 }
5362
5363 static void MapLevelEditorToolboxCustomGadgets()
5364 {
5365   MapOrUnmapLevelEditorToolboxCustomGadgets(TRUE);
5366 }
5367
5368 static void UnmapLevelEditorToolboxCustomGadgets()
5369 {
5370   MapOrUnmapLevelEditorToolboxCustomGadgets(FALSE);
5371 }
5372
5373 static void MapOrUnmapLevelEditorToolboxDrawingGadgets(boolean map)
5374 {
5375   Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5376   int i;
5377
5378   for (i = 0; i < ED_NUM_CTRL1_BUTTONS; i++)
5379   {
5380     if (i != GADGET_ID_SINGLE_ITEMS &&
5381         i != GADGET_ID_PROPERTIES &&
5382         i != GADGET_ID_PICK_ELEMENT)
5383     {
5384       struct GadgetInfo *gi = level_editor_gadget[i];
5385
5386       if (map)
5387         MapGadget(gi);
5388       else
5389       {
5390         UnmapGadget(gi);
5391
5392         BlitBitmap(gd_bitmap, drawto,
5393                    DOOR_GFX_PAGEX6 + ED_CTRL_NO_BUTTONS_GFX_XPOS,
5394                    DOOR_GFX_PAGEY1 + ED_CTRL_NO_BUTTONS_GFX_YPOS,
5395                    gi->width, gi->height, gi->x, gi->y);
5396
5397         redraw_mask |= REDRAW_DOOR_3;
5398       }
5399     }
5400   }
5401 }
5402
5403 static void MapLevelEditorToolboxDrawingGadgets()
5404 {
5405   MapOrUnmapLevelEditorToolboxDrawingGadgets(TRUE);
5406 }
5407
5408 static void UnmapLevelEditorToolboxDrawingGadgets()
5409 {
5410   MapOrUnmapLevelEditorToolboxDrawingGadgets(FALSE);
5411 }
5412
5413 static void UnmapDrawingArea(int id)
5414 {
5415   UnmapGadget(level_editor_gadget[drawingarea_info[id].gadget_id]);
5416 }
5417
5418 static void UnmapLevelEditorWindowGadgets()
5419 {
5420   int i;
5421
5422   for (i = 0; i < NUM_EDITOR_GADGETS; i++)
5423     if (level_editor_gadget[i]->x < SX + SXSIZE)
5424       UnmapGadget(level_editor_gadget[i]);
5425 }
5426
5427 void UnmapLevelEditorGadgets()
5428 {
5429   int i;
5430
5431   for (i = 0; i < NUM_EDITOR_GADGETS; i++)
5432     UnmapGadget(level_editor_gadget[i]);
5433 }
5434
5435 static void ResetUndoBuffer()
5436 {
5437   undo_buffer_position = -1;
5438   undo_buffer_steps = -1;
5439   CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
5440 }
5441
5442 static void DrawEditModeWindow()
5443 {
5444   ModifyEditorElementList();
5445   RedrawDrawingElements();
5446
5447   if (edit_mode == ED_MODE_INFO)
5448     DrawLevelInfoWindow();
5449   else if (edit_mode == ED_MODE_PROPERTIES)
5450     DrawPropertiesWindow();
5451   else  /* edit_mode == ED_MODE_DRAWING */
5452     DrawDrawingWindow();
5453 }
5454
5455 static boolean LevelChanged()
5456 {
5457   boolean level_changed = FALSE;
5458   int x, y;
5459
5460   for (y = 0; y < lev_fieldy; y++) 
5461     for (x = 0; x < lev_fieldx; x++)
5462       if (Feld[x][y] != level.field[x][y])
5463         level_changed = TRUE;
5464
5465   return level_changed;
5466 }
5467
5468 static boolean LevelContainsPlayer()
5469 {
5470   boolean player_found = FALSE;
5471   int x, y;
5472
5473   for (y = 0; y < lev_fieldy; y++) 
5474     for (x = 0; x < lev_fieldx; x++)
5475       if (Feld[x][y] == EL_PLAYER_1 ||
5476           Feld[x][y] == EL_SP_MURPHY) 
5477         player_found = TRUE;
5478
5479   return player_found;
5480 }
5481
5482 static void CopyPlayfield(short src[MAX_LEV_FIELDX][MAX_LEV_FIELDY],
5483                           short dst[MAX_LEV_FIELDX][MAX_LEV_FIELDY])
5484 {
5485   int x, y;
5486
5487   for (x = 0; x < lev_fieldx; x++)
5488     for (y = 0; y < lev_fieldy; y++) 
5489       dst[x][y] = src[x][y];
5490 }
5491
5492 static int setSelectboxValue(int selectbox_id, int new_value)
5493 {
5494   int new_index_value = 0;
5495   int i;
5496
5497   for (i = 0; selectbox_info[selectbox_id].options[i].text != NULL; i++)
5498     if (selectbox_info[selectbox_id].options[i].value == new_value)
5499       new_index_value = i;
5500
5501   *selectbox_info[selectbox_id].value =
5502     selectbox_info[selectbox_id].options[new_index_value].value;
5503
5504   return new_index_value;
5505 }
5506
5507 static void copy_custom_element_settings(int element_from, int element_to)
5508 {
5509 #if 0
5510   struct ElementInfo ei_to_old = element_info[element_to];
5511   struct ElementInfo *ei_from = &element_info[element_from];
5512   struct ElementInfo *ei_to = &element_info[element_to];
5513   int i;
5514
5515   /* ---------- copy whole element structure ---------- */
5516   *ei_to = *ei_from;
5517
5518   /* ---------- restore structure pointers which cannot be copied ---------- */
5519   ei_to->token_name         = ei_to_old.token_name;
5520   ei_to->class_name         = ei_to_old.class_name;
5521   ei_to->editor_description = ei_to_old.editor_description;
5522   ei_to->custom_description = ei_to_old.custom_description;
5523   ei_to->change_page        = ei_to_old.change_page;
5524   ei_to->change             = ei_to_old.change;
5525   ei_to->group              = ei_to_old.group;
5526
5527   /* ---------- copy element base properties ---------- */
5528   Properties[element_to][EP_BITFIELD_BASE] =
5529     Properties[element_from][EP_BITFIELD_BASE];
5530
5531   /* ---------- reinitialize and copy change pages ---------- */
5532   setElementChangePages(ei_to, ei_to->num_change_pages);
5533
5534   for (i=0; i < ei_to->num_change_pages; i++)
5535     ei_to->change_page[i] = ei_from->change_page[i];
5536
5537   /* ---------- copy group element info ---------- */
5538   if (ei_from->group != NULL && ei_to->group != NULL)   /* group or internal */
5539     *ei_to->group = *ei_from->group;
5540
5541 #else
5542
5543   struct ElementInfo *ei_from = &element_info[element_from];
5544   struct ElementInfo *ei_to = &element_info[element_to];
5545   int i, x, y;
5546
5547   /* ---------- copy element description ---------- */
5548   for (i = 0; i < MAX_ELEMENT_NAME_LEN + 1; i++)
5549     ei_to->description[i] = ei_from->description[i];
5550
5551   /* ---------- copy element base properties ---------- */
5552   Properties[element_to][EP_BITFIELD_BASE] =
5553     Properties[element_from][EP_BITFIELD_BASE];
5554
5555   /* ---------- copy custom property values ---------- */
5556
5557   ei_to->use_gfx_element = ei_from->use_gfx_element;
5558   ei_to->gfx_element = ei_from->gfx_element;
5559
5560   ei_to->access_direction = ei_from->access_direction;
5561
5562   ei_to->collect_score = ei_from->collect_score;
5563   ei_to->collect_count = ei_from->collect_count;
5564
5565   ei_to->push_delay_fixed = ei_from->push_delay_fixed;
5566   ei_to->push_delay_random = ei_from->push_delay_random;
5567   ei_to->move_delay_fixed = ei_from->move_delay_fixed;
5568   ei_to->move_delay_random = ei_from->move_delay_random;
5569
5570   ei_to->move_pattern = ei_from->move_pattern;
5571   ei_to->move_direction_initial = ei_from->move_direction_initial;
5572   ei_to->move_stepsize = ei_from->move_stepsize;
5573
5574   ei_to->move_enter_element = ei_from->move_enter_element;
5575   ei_to->move_leave_element = ei_from->move_leave_element;
5576   ei_to->move_leave_type = ei_from->move_leave_type;
5577
5578   ei_to->slippery_type = ei_from->slippery_type;
5579
5580   for (y = 0; y < 3; y++)
5581     for (x = 0; x < 3; x++)
5582       ei_to->content[x][y] = ei_from->content[x][y];
5583
5584   ei_to->explosion_delay = ei_from->explosion_delay;
5585   ei_to->ignition_delay = ei_from->ignition_delay;
5586
5587   /* ---------- reinitialize and copy change pages ---------- */
5588
5589   ei_to->num_change_pages = ei_from->num_change_pages;
5590   ei_to->current_change_page = ei_from->current_change_page;
5591
5592   setElementChangePages(ei_to, ei_to->num_change_pages);
5593
5594   for (i=0; i < ei_to->num_change_pages; i++)
5595     ei_to->change_page[i] = ei_from->change_page[i];
5596
5597   /* ---------- copy group element info ---------- */
5598   if (ei_from->group != NULL && ei_to->group != NULL)   /* group or internal */
5599     *ei_to->group = *ei_from->group;
5600
5601 #endif
5602
5603   /* mark this custom element as modified */
5604   ei_to->modified_settings = TRUE;
5605 }
5606
5607 static void replace_custom_element_in_settings(int element_from,
5608                                                int element_to)
5609 {
5610   int i, j, x, y;
5611
5612   for (i = 0; i < NUM_FILE_ELEMENTS; i++)
5613   {
5614     struct ElementInfo *ei = &element_info[i];
5615
5616     for (y = 0; y < 3; y++)
5617       for (x = 0; x < 3; x++)
5618         if (ei->content[x][y] == element_from)
5619           ei->content[x][y] = element_to;
5620
5621     for (j = 0; j < ei->num_change_pages; j++)
5622     {
5623       struct ElementChangeInfo *change = &ei->change_page[j];
5624
5625       if (change->target_element == element_from)
5626         change->target_element = element_to;
5627
5628       if (change->trigger_element == element_from)
5629         change->trigger_element = element_to;
5630
5631       for (y = 0; y < 3; y++)
5632         for (x = 0; x < 3; x++)
5633           if (change->target_content[x][y] == element_from)
5634             change->target_content[x][y] = element_to;
5635     }
5636
5637     if (ei->group != NULL)                              /* group or internal */
5638       for (j = 0; j < MAX_ELEMENTS_IN_GROUP; j++)
5639         if (ei->group->element[j] == element_from)
5640           ei->group->element[j] = element_to;
5641   }
5642 }
5643
5644 static void replace_custom_element_in_playfield(int element_from,
5645                                                 int element_to)
5646 {
5647   int x, y;
5648
5649   for (x = 0; x < lev_fieldx; x++)
5650     for (y = 0; y < lev_fieldy; y++)
5651       if (Feld[x][y] == element_from)
5652         Feld[x][y] = element_to;
5653 }
5654
5655 static boolean CopyCustomElement(int element_old, int element_new,
5656                                  int copy_mode)
5657 {
5658   if (copy_mode == GADGET_ID_CUSTOM_COPY)
5659   {
5660     element_new = (IS_CUSTOM_ELEMENT(element_old) ?
5661                    EL_INTERNAL_CLIPBOARD_CUSTOM : EL_INTERNAL_CLIPBOARD_GROUP);
5662     copy_mode = GADGET_ID_CUSTOM_COPY_TO;
5663   }
5664   else if (copy_mode == GADGET_ID_CUSTOM_PASTE)
5665   {
5666     element_old = (IS_CUSTOM_ELEMENT(element_new) ?
5667                    EL_INTERNAL_CLIPBOARD_CUSTOM : EL_INTERNAL_CLIPBOARD_GROUP);
5668     copy_mode = GADGET_ID_CUSTOM_COPY_TO;
5669   }
5670   else if (IS_CUSTOM_ELEMENT(element_old) && !IS_CUSTOM_ELEMENT(element_new))
5671   {
5672     Request("Please choose custom element !", REQ_CONFIRM);
5673
5674     return FALSE;
5675   }
5676   else if (IS_GROUP_ELEMENT(element_old) && !IS_GROUP_ELEMENT(element_new))
5677   {
5678     Request("Please choose group element !", REQ_CONFIRM);
5679
5680     return FALSE;
5681   }
5682
5683   if (copy_mode == GADGET_ID_CUSTOM_COPY_FROM)
5684   {
5685     copy_custom_element_settings(element_new, element_old);
5686   }
5687   else if (copy_mode == GADGET_ID_CUSTOM_COPY_TO)
5688   {
5689     copy_custom_element_settings(element_old, element_new);
5690   }
5691   else if (copy_mode == GADGET_ID_CUSTOM_EXCHANGE)
5692   {
5693     copy_custom_element_settings(element_old, EL_INTERNAL_DUMMY);
5694     copy_custom_element_settings(element_new, element_old);
5695     copy_custom_element_settings(EL_INTERNAL_DUMMY, element_new);
5696
5697     replace_custom_element_in_settings(element_old, EL_INTERNAL_DUMMY);
5698     replace_custom_element_in_settings(element_new, element_old);
5699     replace_custom_element_in_settings(EL_INTERNAL_DUMMY, element_new);
5700
5701     replace_custom_element_in_playfield(element_old, EL_INTERNAL_DUMMY);
5702     replace_custom_element_in_playfield(element_new, element_old);
5703     replace_custom_element_in_playfield(EL_INTERNAL_DUMMY, element_new);
5704   }
5705
5706   UpdateCustomElementGraphicGadgets();
5707   DrawPropertiesWindow();
5708
5709   return TRUE;
5710 }
5711
5712 static void CopyCustomElementPropertiesToEditor(int element)
5713 {
5714   int i;
5715   int current_change_page = element_info[element].current_change_page;
5716
5717   /* dynamically (re)build selectbox for selecting change page */
5718   for (i = 0; i < element_info[element].num_change_pages; i++)
5719   {
5720     sprintf(options_change_page_strings[i], "%d", i + 1);
5721
5722     options_change_page[i].value = i;
5723     options_change_page[i].text = options_change_page_strings[i];
5724   }
5725
5726   options_change_page[i].value = -1;
5727   options_change_page[i].text = NULL;
5728
5729   /* needed here to initialize combined element properties */
5730   InitElementPropertiesEngine(level.game_version);
5731
5732   element_info[element].change =
5733     &element_info[element].change_page[current_change_page];
5734
5735   custom_element = element_info[element];
5736   custom_element_change = *element_info[element].change;
5737
5738   /* needed to initially set selectbox value variables to reliable defaults */
5739   for (i = 0; i < ED_NUM_SELECTBOX; i++)
5740     setSelectboxValue(i, *selectbox_info[i].value);
5741
5742   for (i = 0; i < NUM_ELEMENT_PROPERTIES; i++)
5743     custom_element_properties[i] = HAS_PROPERTY(element, i);
5744
5745   for (i = 0; i < NUM_CHANGE_EVENTS; i++)
5746     custom_element_change_events[i] = HAS_CHANGE_EVENT(element, i);
5747
5748   /* ---------- element settings: configure (custom elements) ------------- */
5749
5750   /* set accessible layer selectbox help value */
5751   custom_element.access_type =
5752     (IS_WALKABLE(element) ? EP_WALKABLE :
5753      IS_PASSABLE(element) ? EP_PASSABLE :
5754      custom_element.access_type);
5755   custom_element.access_layer =
5756     (IS_ACCESSIBLE_OVER(element) ? EP_ACCESSIBLE_OVER :
5757      IS_ACCESSIBLE_INSIDE(element) ? EP_ACCESSIBLE_INSIDE :
5758      IS_ACCESSIBLE_UNDER(element) ? EP_ACCESSIBLE_UNDER :
5759      custom_element.access_layer);
5760   custom_element.access_protected =
5761     (IS_PROTECTED(element) ? 1 : 0);
5762   custom_element_properties[EP_ACCESSIBLE] =
5763     (IS_ACCESSIBLE_OVER(element) ||
5764      IS_ACCESSIBLE_INSIDE(element) ||
5765      IS_ACCESSIBLE_UNDER(element));
5766
5767   /* set walk-to-object action selectbox help value */
5768   custom_element.walk_to_action =
5769     (IS_DIGGABLE(element) ? EP_DIGGABLE :
5770      IS_COLLECTIBLE_ONLY(element) ? EP_COLLECTIBLE_ONLY :
5771      IS_DROPPABLE(element) ? EP_DROPPABLE :
5772      IS_PUSHABLE(element) ? EP_PUSHABLE :
5773      custom_element.walk_to_action);
5774   custom_element_properties[EP_WALK_TO_OBJECT] =
5775     (IS_DIGGABLE(element) ||
5776      IS_COLLECTIBLE_ONLY(element) ||
5777      IS_DROPPABLE(element) ||
5778      IS_PUSHABLE(element));
5779
5780   /* set smash targets selectbox help value */
5781   custom_element.smash_targets =
5782     (CAN_SMASH_EVERYTHING(element) ? EP_CAN_SMASH_EVERYTHING :
5783      CAN_SMASH_ENEMIES(element) ? EP_CAN_SMASH_ENEMIES :
5784      CAN_SMASH_PLAYER(element) ? EP_CAN_SMASH_PLAYER :
5785      custom_element.smash_targets);
5786   custom_element_properties[EP_CAN_SMASH] =
5787     (CAN_SMASH_EVERYTHING(element) ||
5788      CAN_SMASH_ENEMIES(element) ||
5789      CAN_SMASH_PLAYER(element));
5790
5791   /* set deadliness selectbox help value */
5792   custom_element.deadliness =
5793     (DONT_TOUCH(element) ? EP_DONT_TOUCH :
5794      DONT_COLLIDE_WITH(element) ? EP_DONT_COLLIDE_WITH :
5795      DONT_RUN_INTO(element) ? EP_DONT_RUN_INTO :
5796      custom_element.deadliness);
5797   custom_element_properties[EP_DEADLY] =
5798     (DONT_TOUCH(element) ||
5799      DONT_COLLIDE_WITH(element) ||
5800      DONT_RUN_INTO(element));
5801
5802   /* set consistency selectbox help value */
5803   custom_element.consistency =
5804     (IS_INDESTRUCTIBLE(element) ? EP_INDESTRUCTIBLE :
5805      CAN_EXPLODE_1X1(element) ? EP_CAN_EXPLODE_1X1 :
5806      CAN_EXPLODE_3X3(element) ? EP_CAN_EXPLODE_3X3 :
5807      CAN_EXPLODE_CROSS(element) ? EP_CAN_EXPLODE_CROSS :
5808      custom_element.consistency);
5809   custom_element_properties[EP_EXPLODE_RESULT] =
5810     (IS_INDESTRUCTIBLE(element) ||
5811      CAN_EXPLODE_1X1(element) ||
5812      CAN_EXPLODE_3X3(element) ||
5813      CAN_EXPLODE_CROSS(element));
5814
5815   /* special case: sub-settings dependent from main setting */
5816   if (CAN_EXPLODE_BY_FIRE(element))
5817     custom_element.can_explode_by_fire = TRUE;
5818   if (CAN_EXPLODE_SMASHED(element))
5819     custom_element.can_explode_smashed = TRUE;
5820   if (CAN_EXPLODE_IMPACT(element))
5821     custom_element.can_explode_impact  = TRUE;
5822
5823   /* ---------- element settings: advanced (custom elements) --------------- */
5824
5825   /* set "change by direct action" selectbox help value */
5826   custom_element_change.direct_action =
5827     (HAS_CHANGE_EVENT(element, CE_TOUCHED_BY_PLAYER) ? CE_TOUCHED_BY_PLAYER :
5828      HAS_CHANGE_EVENT(element, CE_PRESSED_BY_PLAYER) ? CE_PRESSED_BY_PLAYER :
5829      HAS_CHANGE_EVENT(element, CE_PUSHED_BY_PLAYER) ? CE_PUSHED_BY_PLAYER :
5830      HAS_CHANGE_EVENT(element, CE_ENTERED_BY_PLAYER) ? CE_ENTERED_BY_PLAYER :
5831      HAS_CHANGE_EVENT(element, CE_LEFT_BY_PLAYER) ? CE_LEFT_BY_PLAYER :
5832      HAS_CHANGE_EVENT(element, CE_DROPPED_BY_PLAYER) ? CE_DROPPED_BY_PLAYER :
5833      HAS_CHANGE_EVENT(element, CE_SWITCHED) ? CE_SWITCHED :
5834      HAS_CHANGE_EVENT(element, CE_HITTING_SOMETHING) ? CE_HITTING_SOMETHING :
5835      HAS_CHANGE_EVENT(element, CE_HIT_BY_SOMETHING) ? CE_HIT_BY_SOMETHING :
5836      HAS_CHANGE_EVENT(element, CE_IMPACT) ? CE_IMPACT :
5837      HAS_CHANGE_EVENT(element, CE_SMASHED) ? CE_SMASHED :
5838      custom_element_change.direct_action);
5839
5840   /* set "change by other element action" selectbox help value */
5841   custom_element_change.other_action =
5842     (HAS_CHANGE_EVENT(element, CE_OTHER_GETS_TOUCHED) ? CE_OTHER_GETS_TOUCHED :
5843      HAS_CHANGE_EVENT(element, CE_OTHER_GETS_PRESSED) ? CE_OTHER_GETS_PRESSED :
5844      HAS_CHANGE_EVENT(element, CE_OTHER_GETS_PUSHED) ? CE_OTHER_GETS_PUSHED :
5845      HAS_CHANGE_EVENT(element, CE_OTHER_GETS_ENTERED) ? CE_OTHER_GETS_ENTERED :
5846      HAS_CHANGE_EVENT(element, CE_OTHER_GETS_LEFT) ? CE_OTHER_GETS_LEFT :
5847      HAS_CHANGE_EVENT(element, CE_OTHER_GETS_DIGGED) ? CE_OTHER_GETS_DIGGED :
5848      HAS_CHANGE_EVENT(element, CE_OTHER_GETS_COLLECTED) ? CE_OTHER_GETS_COLLECTED :
5849      HAS_CHANGE_EVENT(element, CE_OTHER_GETS_DROPPED) ? CE_OTHER_GETS_DROPPED :
5850      HAS_CHANGE_EVENT(element, CE_OTHER_IS_TOUCHING) ? CE_OTHER_IS_TOUCHING :
5851      HAS_CHANGE_EVENT(element, CE_OTHER_IS_HITTING) ? CE_OTHER_IS_HITTING :
5852      HAS_CHANGE_EVENT(element, CE_OTHER_GETS_HIT) ? CE_OTHER_GETS_HIT :
5853      HAS_CHANGE_EVENT(element, CE_OTHER_IS_SWITCHING) ? CE_OTHER_IS_SWITCHING :
5854      HAS_CHANGE_EVENT(element, CE_OTHER_IS_CHANGING) ? CE_OTHER_IS_CHANGING :
5855      HAS_CHANGE_EVENT(element, CE_OTHER_IS_EXPLODING) ? CE_OTHER_IS_EXPLODING :
5856      custom_element_change.other_action);
5857 }
5858
5859 static void CopyGroupElementPropertiesToEditor(int element)
5860 {
5861   group_element_info = *element_info[element].group;
5862   custom_element = element_info[element];       /* needed for description */
5863 }
5864
5865 static void CopyClassicElementPropertiesToEditor(int element)
5866 {
5867 #if 1
5868   if (ELEM_IS_PLAYER(element) || COULD_MOVE_INTO_ACID(element))
5869     custom_element_properties[EP_CAN_MOVE_INTO_ACID] =
5870       getMoveIntoAcidProperty(&level, element);
5871
5872   if (MAYBE_DONT_COLLIDE_WITH(element))
5873     custom_element_properties[EP_DONT_COLLIDE_WITH] =
5874       getDontCollideWithProperty(&level, element);
5875 #else
5876
5877   if (COULD_MOVE_INTO_ACID(element))
5878   {
5879     int bit_nr = get_special_property_bit(element, EP_CAN_MOVE_INTO_ACID);
5880
5881     if (bit_nr > -1)
5882       custom_element_properties[EP_CAN_MOVE_INTO_ACID] =
5883         ((level.can_move_into_acid_bits & (1 << bit_nr)) != 0);
5884   }
5885 #endif
5886 }
5887
5888 static void CopyElementPropertiesToEditor(int element)
5889 {
5890   if (IS_CUSTOM_ELEMENT(element))
5891     CopyCustomElementPropertiesToEditor(element);
5892   else if (IS_GROUP_ELEMENT(element))
5893     CopyGroupElementPropertiesToEditor(element);
5894   else
5895     CopyClassicElementPropertiesToEditor(element);
5896 }
5897
5898 static void CopyCustomElementPropertiesToGame(int element)
5899 {
5900   int i;
5901   int access_type_and_layer;
5902
5903   /* mark that this custom element has been modified */
5904   custom_element.modified_settings = TRUE;
5905
5906   if (level.use_custom_template)
5907   {
5908     if (Request("Copy and modify level template ?", REQ_ASK))
5909     {
5910       level.use_custom_template = FALSE;
5911       ModifyGadget(level_editor_gadget[GADGET_ID_CUSTOM_USE_TEMPLATE],
5912                    GDI_CHECKED, FALSE, GDI_END);
5913     }
5914     else
5915     {
5916       LoadLevelTemplate(-1);    /* this resets all element modifications ... */
5917
5918       DrawEditModeWindow();     /* ... and copies them to 'custom_element' */
5919     }
5920   }
5921
5922   element_info[element] = custom_element;
5923   *element_info[element].change = custom_element_change;
5924
5925   /* ---------- element settings: configure (custom elements) ------------- */
5926
5927   /* set accessible property from checkbox and selectbox */
5928   custom_element_properties[EP_WALKABLE_OVER] = FALSE;
5929   custom_element_properties[EP_WALKABLE_INSIDE] = FALSE;
5930   custom_element_properties[EP_WALKABLE_UNDER] = FALSE;
5931   custom_element_properties[EP_PASSABLE_OVER] = FALSE;
5932   custom_element_properties[EP_PASSABLE_INSIDE] = FALSE;
5933   custom_element_properties[EP_PASSABLE_UNDER] = FALSE;
5934   access_type_and_layer = ((custom_element.access_type == EP_WALKABLE ?
5935                             EP_WALKABLE_OVER : EP_PASSABLE_OVER) +
5936                            (custom_element.access_layer - EP_ACCESSIBLE_OVER));
5937   custom_element_properties[access_type_and_layer] =
5938     custom_element_properties[EP_ACCESSIBLE];
5939   custom_element_properties[EP_PROTECTED] =
5940     (custom_element.access_protected != 0 &&
5941      custom_element_properties[EP_ACCESSIBLE]);
5942
5943   /* set walk-to-object property from checkbox and selectbox */
5944   custom_element_properties[EP_DIGGABLE] = FALSE;
5945   custom_element_properties[EP_COLLECTIBLE_ONLY] = FALSE;
5946   custom_element_properties[EP_DROPPABLE] = FALSE;
5947   custom_element_properties[EP_PUSHABLE] = FALSE;
5948   custom_element_properties[custom_element.walk_to_action] =
5949     custom_element_properties[EP_WALK_TO_OBJECT];
5950
5951   /* set smash property from checkbox and selectbox */
5952   custom_element_properties[EP_CAN_SMASH_PLAYER] = FALSE;
5953   custom_element_properties[EP_CAN_SMASH_ENEMIES] = FALSE;
5954   custom_element_properties[EP_CAN_SMASH_EVERYTHING] = FALSE;
5955   custom_element_properties[custom_element.smash_targets] =
5956     custom_element_properties[EP_CAN_SMASH];
5957
5958   /* set deadliness property from checkbox and selectbox */
5959   custom_element_properties[EP_DONT_RUN_INTO] = FALSE;
5960   custom_element_properties[EP_DONT_COLLIDE_WITH] = FALSE;
5961   custom_element_properties[EP_DONT_TOUCH] = FALSE;
5962   custom_element_properties[custom_element.deadliness] =
5963     custom_element_properties[EP_DEADLY];
5964
5965   /* set consistency property from checkbox and selectbox */
5966   custom_element_properties[EP_INDESTRUCTIBLE] = FALSE;
5967   custom_element_properties[EP_CAN_EXPLODE_1X1] = FALSE;
5968   custom_element_properties[EP_CAN_EXPLODE_3X3] = FALSE;
5969   custom_element_properties[EP_CAN_EXPLODE_CROSS] = FALSE;
5970   custom_element_properties[EP_CAN_EXPLODE_BY_FIRE] = FALSE;
5971   custom_element_properties[EP_CAN_EXPLODE_SMASHED] = FALSE;
5972   custom_element_properties[EP_CAN_EXPLODE_IMPACT] = FALSE;
5973   custom_element_properties[custom_element.consistency] =
5974     custom_element_properties[EP_EXPLODE_RESULT];
5975
5976   /* special case: sub-settings dependent from main setting */
5977   if (custom_element_properties[EP_CAN_EXPLODE_1X1] ||
5978       custom_element_properties[EP_CAN_EXPLODE_3X3] ||
5979       custom_element_properties[EP_CAN_EXPLODE_CROSS])
5980   {
5981     custom_element_properties[EP_CAN_EXPLODE_BY_FIRE] =
5982       custom_element.can_explode_by_fire;
5983     custom_element_properties[EP_CAN_EXPLODE_SMASHED] =
5984       custom_element.can_explode_smashed;
5985     custom_element_properties[EP_CAN_EXPLODE_IMPACT] =
5986       custom_element.can_explode_impact;
5987   }
5988
5989   /* ---------- element settings: advanced (custom elements) --------------- */
5990
5991   /* set player change event from checkbox and selectbox */
5992   custom_element_change_events[CE_TOUCHED_BY_PLAYER] = FALSE;
5993   custom_element_change_events[CE_PRESSED_BY_PLAYER] = FALSE;
5994   custom_element_change_events[CE_PUSHED_BY_PLAYER] = FALSE;
5995   custom_element_change_events[CE_ENTERED_BY_PLAYER] = FALSE;
5996   custom_element_change_events[CE_LEFT_BY_PLAYER] = FALSE;
5997   custom_element_change_events[CE_DROPPED_BY_PLAYER] = FALSE;
5998   custom_element_change_events[CE_SWITCHED] = FALSE;
5999   custom_element_change_events[CE_HITTING_SOMETHING] = FALSE;
6000   custom_element_change_events[CE_HIT_BY_SOMETHING] = FALSE;
6001   custom_element_change_events[CE_IMPACT] = FALSE;
6002   custom_element_change_events[CE_SMASHED] = FALSE;
6003   custom_element_change_events[custom_element_change.direct_action] =
6004     custom_element_change_events[CE_BY_DIRECT_ACTION];
6005
6006   /* set other element action change event from checkbox and selectbox */
6007   custom_element_change_events[CE_OTHER_GETS_TOUCHED] = FALSE;
6008   custom_element_change_events[CE_OTHER_GETS_PRESSED] = FALSE;
6009   custom_element_change_events[CE_OTHER_GETS_PUSHED] = FALSE;
6010   custom_element_change_events[CE_OTHER_GETS_ENTERED] = FALSE;
6011   custom_element_change_events[CE_OTHER_GETS_LEFT] = FALSE;
6012   custom_element_change_events[CE_OTHER_GETS_DIGGED] = FALSE;
6013   custom_element_change_events[CE_OTHER_GETS_COLLECTED] = FALSE;
6014   custom_element_change_events[CE_OTHER_GETS_DROPPED] = FALSE;
6015   custom_element_change_events[CE_OTHER_IS_TOUCHING] = FALSE;
6016   custom_element_change_events[CE_OTHER_IS_HITTING] = FALSE;
6017   custom_element_change_events[CE_OTHER_GETS_HIT] = FALSE;
6018   custom_element_change_events[CE_OTHER_IS_SWITCHING] = FALSE;
6019   custom_element_change_events[CE_OTHER_IS_CHANGING] = FALSE;
6020   custom_element_change_events[CE_OTHER_IS_EXPLODING] = FALSE;
6021   custom_element_change_events[custom_element_change.other_action] =
6022     custom_element_change_events[CE_BY_OTHER_ACTION];
6023
6024   for (i = 0; i < NUM_ELEMENT_PROPERTIES; i++)
6025     SET_PROPERTY(element, i, custom_element_properties[i]);
6026
6027   for (i = 0; i < NUM_CHANGE_EVENTS; i++)
6028     SET_CHANGE_EVENT(element, i, custom_element_change_events[i]);
6029
6030   /* copy change events also to special level editor variable */
6031   custom_element = element_info[element];
6032   custom_element_change = *element_info[element].change;
6033 }
6034
6035 static void CopyGroupElementPropertiesToGame(int element)
6036 {
6037   element_info[element] = custom_element;
6038   *element_info[element].group = group_element_info;
6039
6040   /* mark that this group element has been modified */
6041   element_info[element].modified_settings = TRUE;
6042 }
6043
6044 static void CopyClassicElementPropertiesToGame(int element)
6045 {
6046 #if 1
6047   if (ELEM_IS_PLAYER(element) || COULD_MOVE_INTO_ACID(element))
6048     setMoveIntoAcidProperty(&level, element,
6049                             custom_element_properties[EP_CAN_MOVE_INTO_ACID]);
6050
6051   if (MAYBE_DONT_COLLIDE_WITH(element))
6052     setDontCollideWithProperty(&level, element,
6053                               custom_element_properties[EP_DONT_COLLIDE_WITH]);
6054 #else
6055
6056   if (COULD_MOVE_INTO_ACID(element))
6057   {
6058     int bit_nr = get_special_property_bit(element, EP_CAN_MOVE_INTO_ACID);
6059
6060     if (bit_nr > -1)
6061     {
6062       level.can_move_into_acid_bits &= ~(1 << bit_nr);
6063
6064       if (custom_element_properties[EP_CAN_MOVE_INTO_ACID])
6065         level.can_move_into_acid_bits |= (1 << bit_nr);
6066     }
6067   }
6068 #endif
6069 }
6070
6071 static void CopyElementPropertiesToGame(int element)
6072 {
6073   if (IS_CUSTOM_ELEMENT(element))
6074     CopyCustomElementPropertiesToGame(element);
6075   else if (IS_GROUP_ELEMENT(element))
6076     CopyGroupElementPropertiesToGame(element);
6077   else
6078     CopyClassicElementPropertiesToGame(element);
6079 }
6080
6081 void DrawLevelEd()
6082 {
6083   CloseDoor(DOOR_CLOSE_ALL);
6084   OpenDoor(DOOR_OPEN_2 | DOOR_NO_DELAY);
6085
6086   if (level_editor_test_game)
6087   {
6088     CopyPlayfield(level.field, Feld);
6089     CopyPlayfield(FieldBackup, level.field);
6090
6091     level_editor_test_game = FALSE;
6092   }
6093   else
6094   {
6095     edit_mode = ED_MODE_DRAWING;
6096     edit_mode_properties = ED_MODE_PROPERTIES_INFO;
6097
6098     ResetUndoBuffer();
6099
6100     level_xpos = -1;
6101     level_ypos = -1;
6102   }
6103
6104   /* copy default editor door content to main double buffer */
6105   BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
6106              DOOR_GFX_PAGEX6, DOOR_GFX_PAGEY1, DXSIZE, DYSIZE, DX, DY);
6107
6108 #if 0
6109   /* draw mouse button brush elements */
6110   RedrawDrawingElements();
6111 #endif
6112
6113   /* draw bigger door */
6114   DrawSpecialEditorDoor();
6115
6116   /* draw new control window */
6117   BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
6118              DOOR_GFX_PAGEX8, 236, EXSIZE, EYSIZE, EX, EY);
6119
6120   redraw_mask |= REDRAW_ALL;
6121
6122   ReinitializeElementListButtons();     /* only needed after setup changes */
6123 #if 0
6124   ModifyEditorElementList();            /* may be needed for custom elements */
6125 #endif
6126
6127   UnmapTapeButtons();
6128   MapControlButtons();
6129
6130   DrawEditModeWindow();
6131
6132   /* copy actual editor door content to door double buffer for OpenDoor() */
6133   BlitBitmap(drawto, bitmap_db_door,
6134              DX, DY, DXSIZE, DYSIZE, DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
6135
6136   OpenDoor(DOOR_OPEN_1);
6137 }
6138
6139 static void AdjustDrawingAreaGadgets()
6140 {
6141   int ed_xsize = lev_fieldx + 2;
6142   int ed_ysize = lev_fieldy + 2;
6143   int max_ed_fieldx = MAX_ED_FIELDX;
6144   int max_ed_fieldy = MAX_ED_FIELDY;
6145   boolean horizontal_scrollbar_needed;
6146   boolean vertical_scrollbar_needed;
6147   int x, y, width, height;
6148   int xoffset, yoffset;
6149
6150   /* check if we need any scrollbars */
6151   horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
6152   vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
6153
6154   /* check if we have a smaller editor field because of scrollbars */
6155   if (horizontal_scrollbar_needed)
6156     max_ed_fieldy = MAX_ED_FIELDY - 1;
6157   if (vertical_scrollbar_needed)
6158     max_ed_fieldx = MAX_ED_FIELDX - 1;
6159
6160   /* check again if we now need more scrollbars because of less space */
6161   horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
6162   vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
6163
6164   /* check if editor field gets even smaller after adding new scrollbars */
6165   if (horizontal_scrollbar_needed)
6166     max_ed_fieldy = MAX_ED_FIELDY - 1;
6167   if (vertical_scrollbar_needed)
6168     max_ed_fieldx = MAX_ED_FIELDX - 1;
6169
6170   ed_fieldx = (ed_xsize < MAX_ED_FIELDX ? ed_xsize : max_ed_fieldx);
6171   ed_fieldy = (ed_ysize < MAX_ED_FIELDY ? ed_ysize : max_ed_fieldy);
6172
6173   ModifyGadget(level_editor_gadget[GADGET_ID_DRAWING_LEVEL],
6174                GDI_WIDTH, ed_fieldx * MINI_TILEX,
6175                GDI_HEIGHT, ed_fieldy * MINI_TILEY,
6176                GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
6177                GDI_END);
6178
6179   xoffset = (ed_fieldx == MAX_ED_FIELDX ? ED_SCROLLBUTTON_XSIZE : 0);
6180   yoffset = (ed_fieldy == MAX_ED_FIELDY ? ED_SCROLLBUTTON_YSIZE : 0);
6181
6182   x = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_RIGHT].x + xoffset;
6183   y = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_DOWN].y + yoffset;
6184
6185   ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_RIGHT], GDI_X, x, GDI_END);
6186   ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_DOWN], GDI_Y, y, GDI_END);
6187
6188   width = scrollbar_info[ED_SCROLLBAR_ID_AREA_HORIZONTAL].width + xoffset;
6189   height = scrollbar_info[ED_SCROLLBAR_ID_AREA_VERTICAL].height + yoffset;
6190
6191   ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
6192                GDI_WIDTH, width,
6193                GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldx,
6194                GDI_END);
6195   ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
6196                GDI_HEIGHT, height,
6197                GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldy,
6198                GDI_END);
6199 }
6200
6201 static void AdjustLevelScrollPosition()
6202 {
6203   if (level_xpos < -1)
6204     level_xpos = -1;
6205   if (level_xpos > lev_fieldx - ed_fieldx + 1)
6206     level_xpos = lev_fieldx - ed_fieldx + 1;
6207   if (lev_fieldx < ed_fieldx - 2)
6208     level_xpos = -1;
6209
6210   if (level_ypos < -1)
6211     level_ypos = -1;
6212   if (level_ypos > lev_fieldy - ed_fieldy + 1)
6213     level_ypos = lev_fieldy - ed_fieldy + 1;
6214   if (lev_fieldy < ed_fieldy - 2)
6215     level_ypos = -1;
6216 }
6217
6218 static void AdjustEditorScrollbar(int id)
6219 {
6220   struct GadgetInfo *gi = level_editor_gadget[id];
6221   int items_max, items_visible, item_position;
6222
6223   if (id == GADGET_ID_SCROLL_HORIZONTAL)
6224   {
6225     items_max = MAX(lev_fieldx + 2, ed_fieldx);
6226     items_visible = ed_fieldx;
6227     item_position = level_xpos + 1;
6228   }
6229   else
6230   {
6231     items_max = MAX(lev_fieldy + 2, ed_fieldy);
6232     items_visible = ed_fieldy;
6233     item_position = level_ypos + 1;
6234   }
6235
6236   if (item_position > items_max - items_visible)
6237     item_position = items_max - items_visible;
6238
6239   ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
6240                GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
6241 }
6242
6243 static void ModifyEditorCounter(int counter_id, int new_value)
6244 {
6245   int *counter_value = counterbutton_info[counter_id].value;
6246   int gadget_id = counterbutton_info[counter_id].gadget_id_text;
6247   struct GadgetInfo *gi = level_editor_gadget[gadget_id];
6248
6249   ModifyGadget(gi, GDI_NUMBER_VALUE, new_value, GDI_END);
6250
6251   if (counter_value != NULL)
6252     *counter_value = gi->textinput.number_value;
6253 }
6254
6255 static void ModifyEditorCounterLimits(int counter_id, int min, int max)
6256 {
6257   int gadget_id = counterbutton_info[counter_id].gadget_id_text;
6258   struct GadgetInfo *gi = level_editor_gadget[gadget_id];
6259
6260   ModifyGadget(gi, GDI_NUMBER_MIN, min, GDI_NUMBER_MAX, max, GDI_END);
6261 }
6262
6263 static void ModifyEditorSelectbox(int selectbox_id, int new_value)
6264 {
6265   int gadget_id = selectbox_info[selectbox_id].gadget_id;
6266   struct GadgetInfo *gi = level_editor_gadget[gadget_id];
6267   int new_index_value = setSelectboxValue(selectbox_id, new_value);
6268
6269   ModifyGadget(gi, GDI_SELECTBOX_INDEX, new_index_value, GDI_END);
6270 }
6271
6272 static void ModifyEditorDrawingArea(int drawingarea_id, int xsize, int ysize)
6273 {
6274   int gadget_id = drawingarea_info[drawingarea_id].gadget_id;
6275   struct GadgetInfo *gi = level_editor_gadget[gadget_id];
6276
6277   ModifyGadget(gi, GDI_AREA_SIZE, xsize, ysize, GDI_END);
6278 }
6279
6280 static void ModifyEditorElementList()
6281 {
6282   int i;
6283
6284   for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
6285   {
6286     int gadget_id = GADGET_ID_ELEMENTLIST_FIRST + i;
6287     struct GadgetInfo *gi = level_editor_gadget[gadget_id];
6288     struct GadgetDesign *gd = &gi->deco.design;
6289     int element = editor_elements[element_shift + i];
6290
6291     UnmapGadget(gi);
6292     getMiniGraphicSource(el2edimg(element), &gd->bitmap, &gd->x, &gd->y);
6293     ModifyGadget(gi, GDI_INFO_TEXT, getElementInfoText(element), GDI_END);
6294     MapGadget(gi);
6295   }
6296 }
6297
6298 static void PickDrawingElement(int button, int element)
6299 {
6300   if (button < 1 || button > 3)
6301     return;
6302
6303   if (button == 1)
6304   {
6305     new_element1 = element;
6306     DrawMiniGraphicExt(drawto,
6307                        DX + ED_WIN_MB_LEFT_XPOS, DY + ED_WIN_MB_LEFT_YPOS,
6308                        el2edimg(new_element1));
6309   }
6310   else if (button == 2)
6311   {
6312     new_element2 = element;
6313     DrawMiniGraphicExt(drawto,
6314                        DX + ED_WIN_MB_MIDDLE_XPOS, DY + ED_WIN_MB_MIDDLE_YPOS,
6315                        el2edimg(new_element2));
6316   }
6317   else
6318   {
6319     new_element3 = element;
6320     DrawMiniGraphicExt(drawto,
6321                        DX + ED_WIN_MB_RIGHT_XPOS, DY + ED_WIN_MB_RIGHT_YPOS,
6322                        el2edimg(new_element3));
6323   }
6324
6325   redraw_mask |= REDRAW_DOOR_1;
6326 }
6327
6328 static void RedrawDrawingElements()
6329 {
6330   PickDrawingElement(1, new_element1);
6331   PickDrawingElement(2, new_element2);
6332   PickDrawingElement(3, new_element3);
6333 }
6334
6335 static void DrawDrawingWindow()
6336 {
6337   stick_element_properties_window = FALSE;
6338
6339   SetMainBackgroundImage(IMG_UNDEFINED);
6340   ClearWindow();
6341
6342   UnmapLevelEditorWindowGadgets();
6343   UnmapLevelEditorToolboxCustomGadgets();
6344
6345   AdjustDrawingAreaGadgets();
6346   AdjustLevelScrollPosition();
6347   AdjustEditorScrollbar(GADGET_ID_SCROLL_HORIZONTAL);
6348   AdjustEditorScrollbar(GADGET_ID_SCROLL_VERTICAL);
6349
6350   DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
6351
6352   MapMainDrawingArea();
6353   MapLevelEditorToolboxDrawingGadgets();
6354 }
6355
6356 static void DrawLevelInfoWindow()
6357 {
6358   int i;
6359
6360   stick_element_properties_window = FALSE;
6361
6362   SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
6363   ClearWindow();
6364   UnmapLevelEditorWindowGadgets();
6365
6366   DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS1_YPOS,
6367            "Level Settings", FONT_TITLE_1);
6368   DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS2_YPOS,
6369            "Editor Settings", FONT_TITLE_1);
6370
6371   /* draw counter gadgets */
6372   for (i = ED_COUNTER_ID_LEVEL_FIRST; i <= ED_COUNTER_ID_LEVEL_LAST; i++)
6373     MapCounterButtons(i);
6374
6375   /* draw selectbox gadgets */
6376   for (i = ED_SELECTBOX_ID_LEVEL_FIRST; i <= ED_SELECTBOX_ID_LEVEL_LAST; i++)
6377     MapSelectboxGadget(i);
6378
6379   /* draw checkbutton gadgets */
6380   for (i=ED_CHECKBUTTON_ID_LEVEL_FIRST; i <= ED_CHECKBUTTON_ID_LEVEL_LAST; i++)
6381     MapCheckbuttonGadget(i);
6382
6383   /* draw radiobutton gadgets */
6384   for (i=ED_RADIOBUTTON_ID_LEVEL_FIRST; i <= ED_RADIOBUTTON_ID_LEVEL_LAST; i++)
6385     MapRadiobuttonGadget(i);
6386
6387   /* draw text input gadgets */
6388   for (i = ED_TEXTINPUT_ID_LEVEL_FIRST; i <= ED_TEXTINPUT_ID_LEVEL_LAST; i++)
6389     MapTextInputGadget(i);
6390
6391   /* draw drawing area */
6392   MapDrawingArea(ED_DRAWING_ID_RANDOM_BACKGROUND);
6393 }
6394
6395 static void DrawCustomContentArea()
6396 {
6397   int id = ED_DRAWING_ID_CUSTOM_CONTENT;
6398   struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
6399   int x1 = right_gadget_border[GADGET_ID_CUSTOM_DEADLINESS];
6400   int x2 = right_gadget_border[GADGET_ID_CUSTOM_CONSISTENCY];
6401   int x3 = right_gadget_border[GADGET_ID_CUSTOM_EXPLODE_IMPACT];
6402   int xoffset = ED_DRAWINGAREA_TEXT_DISTANCE;
6403
6404   /* add distance for potential left text (without drawing area border) */
6405   x2 += getTextWidthForGadget(drawingarea_info[id].text_left);
6406
6407   ModifyGadget(gi, GDI_X, MAX(x1, MAX(x2, x3)) + xoffset, GDI_END);
6408
6409   MapDrawingArea(ED_DRAWING_ID_CUSTOM_CONTENT);
6410 }
6411
6412 static void DrawCustomChangeContentArea()
6413 {
6414   int id = ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT;
6415   struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
6416   int x1 = right_gadget_border[GADGET_ID_CHANGE_USE_CONTENT];
6417   int x2 = right_gadget_border[GADGET_ID_CHANGE_REPLACE_WHEN];
6418   int x3 = right_gadget_border[GADGET_ID_CHANGE_ONLY_COMPLETE];
6419   int xoffset = ED_DRAWINGAREA_TEXT_DISTANCE;
6420
6421   ModifyGadget(gi, GDI_X, MAX(x1, MAX(x2, x3)) + xoffset, GDI_END);
6422
6423   MapDrawingArea(id);
6424 }
6425
6426 static void DrawElementContentAreas()
6427 {
6428   int x = SX + ED_AREA_YAMYAM_CONTENT_XPOS(3) + 4 * MINI_TILEX;
6429   int y = SY + ED_AREA_YAMYAM_CONTENT_YPOS(0) + ED_BORDER_AREA_YSIZE;
6430   int i;
6431
6432   /* display counter to choose number of element content areas */
6433   MapCounterButtons(ED_COUNTER_ID_ELEMENT_CONTENT);
6434
6435   for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
6436   {
6437     int id = ED_DRAWING_ID_ELEMENT_CONTENT_0 + i;
6438     int font_height = getFontHeight(FONT_TEXT_1);
6439
6440     if (i < level.num_yamyam_contents)
6441       MapDrawingArea(id);
6442     else
6443     {
6444       UnmapDrawingArea(id);
6445
6446       /* delete content areas in case of reducing number of them */
6447       DrawBackground(SX + drawingarea_info[id].x - MINI_TILEX / 2,
6448                      SY + drawingarea_info[id].y - MINI_TILEY / 2,
6449                      4 * MINI_TILEX,
6450                      4 * MINI_TILEY + ED_GADGET_TEXT_DISTANCE + font_height);
6451     }
6452   }
6453
6454   DrawText(x, y + 0 * MINI_TILEY, "content", FONT_TEXT_1);
6455   DrawText(x, y + 1 * MINI_TILEY, "when",    FONT_TEXT_1);
6456   DrawText(x, y + 2 * MINI_TILEY, "smashed", FONT_TEXT_1);
6457 }
6458
6459 static void DrawGroupElementArea(int element)
6460 {
6461   int num_elements = group_element_info.num_elements;
6462   int id = ED_DRAWING_ID_GROUP_CONTENT;
6463   int sx = SX + drawingarea_info[id].x - MINI_TILEX / 2;
6464   int sy = SY + drawingarea_info[id].y - MINI_TILEY / 2;
6465   int xsize = MAX_ELEMENTS_IN_GROUP;
6466   int ysize = 1;
6467
6468   if (drawingarea_info[id].text_left != NULL)
6469     sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
6470
6471   UnmapDrawingArea(id);
6472
6473   ModifyEditorDrawingArea(id, num_elements, 1);
6474
6475   /* delete content areas in case of reducing number of them */
6476   DrawBackground(sx, sy, (xsize + 1) * MINI_TILEX, (ysize + 1) * MINI_TILEY);
6477
6478   MapDrawingArea(id);
6479 }
6480
6481 static void DrawEnvelopeTextArea(int envelope_nr)
6482 {
6483   int id = ED_TEXTAREA_ID_ENVELOPE_INFO;
6484   struct GadgetInfo *gi = level_editor_gadget[textarea_info[id].gadget_id];
6485
6486   UnmapGadget(gi);
6487   DrawBackground(gi->x, gi->y, gi->width, gi->height);
6488
6489   if (envelope_nr != -1)
6490     textarea_info[id].value = level.envelope_text[envelope_nr];
6491
6492   ModifyGadget(gi, GDI_AREA_SIZE,
6493                *counterbutton_info[ED_COUNTER_ID_ENVELOPE_XSIZE].value,
6494                *counterbutton_info[ED_COUNTER_ID_ENVELOPE_YSIZE].value,
6495                GDI_END);
6496
6497   MapTextAreaGadget(ED_TEXTAREA_ID_ENVELOPE_INFO);
6498 }
6499
6500 char *getElementDescriptionFilename(int element)
6501 {
6502   char *docs_dir = options.docs_directory;
6503   char *elements_subdir = "elements";
6504   static char *filename = NULL;
6505   char basename[MAX_FILENAME_LEN];
6506
6507   checked_free(filename);
6508
6509   /* 1st try: look for element description file for exactly this element */
6510   sprintf(basename, "%s.txt", element_info[element].token_name);
6511   filename = getPath3(docs_dir, elements_subdir, basename);
6512   if (fileExists(filename))
6513     return filename;
6514
6515   free(filename);
6516
6517   /* 2nd try: look for element description file for this element's class */
6518   sprintf(basename, "%s.txt", element_info[element].class_name);
6519   filename = getPath3(docs_dir, elements_subdir, basename);
6520   if (fileExists(filename))
6521     return filename;
6522
6523   return NULL;
6524 }
6525
6526 static boolean PrintInfoText(char *text, int font_nr, int start_line)
6527 {
6528   int font_height = getFontHeight(font_nr);
6529   int pad_x = ED_SETTINGS_XPOS(0);
6530   int pad_y = ED_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
6531   int sx = SX + pad_x;
6532   int sy = SY + pad_y;
6533   int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
6534
6535   if (start_line >= max_lines_per_screen)
6536     return FALSE;
6537
6538   DrawText(sx, sy + start_line * font_height, text, font_nr);
6539
6540   return TRUE;
6541 }
6542
6543 #if 1
6544
6545 static int PrintElementDescriptionFromFile(char *filename, int start_line)
6546 {
6547   int font_nr = FONT_TEXT_2;
6548   int font_width = getFontWidth(font_nr);
6549   int font_height = getFontHeight(font_nr);
6550   int pad_x = ED_SETTINGS_XPOS(0);
6551   int pad_y = ED_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
6552   int sx = SX + pad_x;
6553   int sy = SY + pad_y + start_line * font_height;
6554   int max_chars_per_line = (SXSIZE - 2 * pad_x) / font_width;
6555   int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
6556
6557   return DrawTextFromFile(sx, sy, filename, font_nr, max_chars_per_line,
6558                           max_lines_per_screen);
6559 }
6560
6561 #else
6562
6563 static int PrintElementDescriptionFromFile(char *filename, int start_line)
6564 {
6565   int font_nr = FONT_TEXT_2;
6566   int font_width = getFontWidth(font_nr);
6567   int font_height = getFontHeight(font_nr);
6568   int pad_x = ED_SETTINGS_XPOS(0);
6569   int pad_y = ED_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
6570   int sx = SX + pad_x;
6571   int sy = SY + pad_y;
6572   int max_chars_per_line = (SXSIZE - 2 * pad_x) / font_width;
6573   int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
6574   int current_line = start_line;
6575   char line[MAX_LINE_LEN];
6576   char buffer[max_chars_per_line + 1];
6577   int buffer_len;
6578   FILE *file;
6579
6580   if (current_line >= max_lines_per_screen)
6581     return 0;
6582
6583   if (filename == NULL)
6584     return 0;
6585
6586   if (!(file = fopen(filename, MODE_READ)))
6587     return 0;
6588
6589   buffer[0] = '\0';
6590   buffer_len = 0;
6591
6592   while (!feof(file) && current_line < max_lines_per_screen)
6593   {
6594     char *line_ptr;
6595     boolean last_line_was_empty = TRUE;
6596
6597     /* read next line of input file */
6598     if (!fgets(line, MAX_LINE_LEN, file))
6599       break;
6600
6601     /* skip comments (lines directly beginning with '#') */
6602     if (line[0] == '#')
6603       continue;
6604
6605     /* cut trailing newline from input line */
6606     for (line_ptr = line; *line_ptr; line_ptr++)
6607     {
6608       if (*line_ptr == '\n' || *line_ptr == '\r')
6609       {
6610         *line_ptr = '\0';
6611         break;
6612       }
6613     }
6614
6615     if (strlen(line) == 0)              /* special case: force empty line */
6616       strcpy(line, "\n");
6617
6618     line_ptr = line;
6619
6620     while (*line_ptr && current_line < max_lines_per_screen)
6621     {
6622       boolean buffer_filled = RenderLineToBuffer(&line_ptr,
6623                                                  buffer, &buffer_len,
6624                                                  last_line_was_empty,
6625                                                  max_chars_per_line);
6626       if (buffer_filled)
6627       {
6628         DrawText(sx, sy + current_line * font_height, buffer, font_nr);
6629         current_line++;
6630
6631         last_line_was_empty = (buffer_len == 0);
6632
6633         buffer[0] = '\0';
6634         buffer_len = 0;
6635       }
6636     }
6637   }
6638
6639   fclose(file);
6640
6641   if (buffer_len > 0 && current_line < max_lines_per_screen)
6642   {
6643     DrawText(sx, sy + current_line * font_height, buffer, font_nr);
6644     current_line++;
6645   }
6646
6647   return (current_line - start_line);
6648 }
6649
6650 #endif
6651
6652 static void DrawPropertiesTabulatorGadgets()
6653 {
6654   struct GadgetInfo *gd_gi = level_editor_gadget[GADGET_ID_PROPERTIES_INFO];
6655   struct GadgetDesign *gd = &gd_gi->alt_design[GD_BUTTON_UNPRESSED];
6656   int gd_x = gd->x + gd_gi->border.width / 2;
6657   int gd_y = gd->y + gd_gi->height - 1;
6658   Pixel tab_color = GetPixel(gd->bitmap, gd_x, gd_y);
6659   int id_first = ED_TEXTBUTTON_ID_PROPERTIES_INFO;
6660   int id_last  = ED_TEXTBUTTON_ID_PROPERTIES_CONFIG;
6661   int max_tabs = 4;
6662   int i;
6663
6664   /* draw additional "advanced" tabulator for custom elements */
6665   if (IS_CUSTOM_ELEMENT(properties_element))
6666     id_last = ED_TEXTBUTTON_ID_PROPERTIES_CHANGE;
6667
6668   for (i = id_first; i <= id_last; i++)
6669   {
6670     int gadget_id = textbutton_info[i].gadget_id;
6671     struct GadgetInfo *gi = level_editor_gadget[gadget_id];
6672     boolean active = (i != edit_mode_properties);
6673
6674     /* use "config 1" and "config 2" instead of "config" */
6675     if (i == ED_TEXTBUTTON_ID_PROPERTIES_CONFIG &&
6676         IS_CUSTOM_ELEMENT(properties_element))
6677       continue;
6678
6679     /* draw background line below tabulator button */
6680     ClearRectangleOnBackground(drawto, gi->x, gi->y + gi->height, gi->width,1);
6681
6682     /* draw solid line below inactive tabulator buttons */
6683     if (!active && tab_color != BLACK_PIXEL)    /* black => transparent */
6684       FillRectangle(drawto, gi->x, gi->y + gi->height, gi->width,1, tab_color);
6685
6686     ModifyGadget(gi, GDI_ACTIVE, active, GDI_END);
6687     MapTextbuttonGadget(i);
6688   }
6689
6690   /* draw little border line below tabulator buttons */
6691   if (tab_color != BLACK_PIXEL)                 /* black => transparent */
6692     FillRectangle(drawto, gd_gi->x, gd_gi->y + gd_gi->height + 1,
6693                   max_tabs * gd_gi->width + (max_tabs -1) * ED_GADGET_DISTANCE,
6694                   ED_GADGET_DISTANCE, tab_color);
6695 }
6696
6697 static void DrawPropertiesInfo()
6698 {
6699   static struct
6700   {
6701     int value;
6702     char *text;
6703   }
6704   properties[] =
6705   {
6706     /* configurable properties */
6707
6708     { EP_WALKABLE_OVER,         "- player can walk over it"             },
6709     { EP_WALKABLE_INSIDE,       "- player can walk inside it"           },
6710     { EP_WALKABLE_UNDER,        "- player can walk under it"            },
6711     { EP_PASSABLE_OVER,         "- player can pass over it"             },
6712     { EP_PASSABLE_INSIDE,       "- player can pass through it"          },
6713     { EP_PASSABLE_UNDER,        "- player can pass under it"            },
6714
6715     { EP_DIGGABLE,              "- can be digged away"                  },
6716     { EP_COLLECTIBLE,           "- can be collected"                    },
6717     { EP_DROPPABLE,             "- can be dropped after collecting"     },
6718     { EP_PUSHABLE,              "- can be pushed"                       },
6719
6720     { EP_CAN_MOVE,              "- can move"                            },
6721     { EP_CAN_FALL,              "- can fall"                            },
6722
6723     { EP_CAN_SMASH_PLAYER,      "- can smash player"                    },
6724 #if 0
6725     { EP_CAN_SMASH_ENEMIES,     "- can smash good and bad guys"         },
6726 #endif
6727     { EP_CAN_SMASH_EVERYTHING,  "- can smash everything smashable"      },
6728
6729     { EP_SLIPPERY,              "- slippery for falling objects"        },
6730     { EP_EM_SLIPPERY_WALL,      "- slippery for some gems (EM style)"   },
6731
6732     { EP_DONT_RUN_INTO,         "- deadly when running into"            },
6733     { EP_DONT_COLLIDE_WITH,     "- deadly when colliding with"          },
6734     { EP_DONT_TOUCH,            "- deadly when touching"                },
6735
6736     { EP_INDESTRUCTIBLE,        "- indestructible"                      },
6737
6738     { EP_CAN_EXPLODE_BY_FIRE,   "- can explode by fire or explosions"   },
6739     { EP_CAN_EXPLODE_SMASHED,   "- can explode when smashed"            },
6740     { EP_CAN_EXPLODE_IMPACT,    "- can explode on impact"               },
6741
6742     { EP_CAN_CHANGE,            "- can change to other element"         },
6743
6744     /* pre-defined properties */
6745     { EP_CAN_PASS_MAGIC_WALL,   "- can pass magic walls"                },
6746     { EP_HAS_CONTENT,           "- can contain other elements"          },
6747
6748     { -1,                       NULL                                    }
6749   };
6750   char *filename = getElementDescriptionFilename(properties_element);
6751   char *percentage_text = "In this level:";
6752   char *properties_text = "Standard properties:";
6753   float percentage;
6754   int num_elements_in_level;
6755   int num_standard_properties = 0;
6756   int font1_nr = FONT_TEXT_1;
6757   int font2_nr = FONT_TEXT_2;
6758   int font1_width = getFontWidth(font1_nr);
6759   int font2_height = getFontHeight(font2_nr);
6760   int pad_x = ED_SETTINGS_XPOS(0);
6761   int pad_y = ED_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
6762   int screen_line = 0;
6763   int i, x, y;
6764
6765 #if DEBUG
6766   if (IS_CUSTOM_ELEMENT(properties_element))
6767   {
6768     DrawTextF(pad_x, pad_y + screen_line++ * font2_height, FONT_TEXT_3,
6769               "[Custom Element %d]", properties_element - EL_CUSTOM_START + 1);
6770     screen_line++;
6771   }
6772   else if (IS_GROUP_ELEMENT(properties_element))
6773   {
6774     DrawTextF(pad_x, pad_y + screen_line++ * font2_height, FONT_TEXT_3,
6775               "[Group Element %d]", properties_element - EL_GROUP_START + 1);
6776     screen_line++;
6777   }
6778 #endif
6779
6780   /* ----- print number of elements / percentage of this element in level */
6781
6782   num_elements_in_level = 0;
6783   for (y = 0; y < lev_fieldy; y++) 
6784     for (x = 0; x < lev_fieldx; x++)
6785       if (Feld[x][y] == properties_element)
6786         num_elements_in_level++;
6787   percentage = num_elements_in_level * 100.0 / (lev_fieldx * lev_fieldy);
6788
6789   DrawTextS(pad_x, pad_y + screen_line * font2_height, font1_nr,
6790             percentage_text);
6791   DrawTextF(pad_x + strlen(percentage_text) * font1_width,
6792             pad_y + screen_line++ * font2_height, font2_nr,
6793             "%d (%.2f%%)", num_elements_in_level, percentage);
6794
6795   screen_line++;
6796
6797   /* ----- print standard properties of this element */
6798
6799   DrawTextS(pad_x, pad_y + screen_line++ * font2_height, font1_nr,
6800             properties_text);
6801
6802   for (i = 0; properties[i].value != -1; i++)
6803   {
6804     if (!HAS_PROPERTY(properties_element, properties[i].value))
6805       continue;
6806
6807     DrawTextS(pad_x, pad_y + screen_line++ * font2_height, font2_nr,
6808               properties[i].text);
6809     num_standard_properties++;
6810   }
6811
6812   if (num_standard_properties == 0)
6813     DrawTextS(pad_x + strlen(properties_text) * font1_width,
6814               pad_y + (screen_line - 1) * font2_height, font2_nr, "none");
6815
6816   screen_line++;
6817
6818   /* ----- print special description of this element */
6819
6820   PrintInfoText("Description:", FONT_TEXT_1, screen_line);
6821   if (PrintElementDescriptionFromFile(filename, screen_line + 1) == 0)
6822     PrintInfoText("No description available.", FONT_TEXT_1, screen_line);
6823 }
6824
6825 #define TEXT_COLLECTING         "Score for collecting"
6826 #define TEXT_SMASHING           "Score for smashing"
6827 #define TEXT_CRACKING           "Score for cracking"
6828 #define TEXT_SPEED              "Speed of amoeba growth"
6829 #define TEXT_DURATION           "Duration when activated"
6830
6831 static struct
6832 {
6833   int element;
6834   int *value;
6835   char *text;
6836 } elements_with_counter[] =
6837 {
6838   { EL_EMERALD,         &level.score[SC_EMERALD],       TEXT_COLLECTING },
6839   { EL_BD_DIAMOND,      &level.score[SC_EMERALD],       TEXT_COLLECTING },
6840   { EL_EMERALD_YELLOW,  &level.score[SC_EMERALD],       TEXT_COLLECTING },
6841   { EL_EMERALD_RED,     &level.score[SC_EMERALD],       TEXT_COLLECTING },
6842   { EL_EMERALD_PURPLE,  &level.score[SC_EMERALD],       TEXT_COLLECTING },
6843   { EL_SP_INFOTRON,     &level.score[SC_EMERALD],       TEXT_COLLECTING },
6844   { EL_DIAMOND,         &level.score[SC_DIAMOND],       TEXT_COLLECTING },
6845   { EL_CRYSTAL,         &level.score[SC_CRYSTAL],       TEXT_COLLECTING },
6846   { EL_PEARL,           &level.score[SC_PEARL],         TEXT_COLLECTING },
6847   { EL_BUG,             &level.score[SC_BUG],           TEXT_SMASHING   },
6848   { EL_BUG_RIGHT,       &level.score[SC_BUG],           TEXT_SMASHING   },
6849   { EL_BUG_UP,          &level.score[SC_BUG],           TEXT_SMASHING   },
6850   { EL_BUG_LEFT,        &level.score[SC_BUG],           TEXT_SMASHING   },
6851   { EL_BUG_DOWN,        &level.score[SC_BUG],           TEXT_SMASHING   },
6852   { EL_BD_BUTTERFLY,    &level.score[SC_BUG],           TEXT_SMASHING   },
6853   { EL_BD_BUTTERFLY_RIGHT,&level.score[SC_BUG],         TEXT_SMASHING   },
6854   { EL_BD_BUTTERFLY_UP,   &level.score[SC_BUG],         TEXT_SMASHING   },
6855   { EL_BD_BUTTERFLY_LEFT, &level.score[SC_BUG],         TEXT_SMASHING   },
6856   { EL_BD_BUTTERFLY_DOWN, &level.score[SC_BUG],         TEXT_SMASHING   },
6857   { EL_SP_ELECTRON,     &level.score[SC_BUG],           TEXT_SMASHING   },
6858   { EL_SPACESHIP,       &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
6859   { EL_SPACESHIP_RIGHT, &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
6860   { EL_SPACESHIP_UP,    &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
6861   { EL_SPACESHIP_LEFT,  &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
6862   { EL_SPACESHIP_DOWN,  &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
6863   { EL_BD_FIREFLY,      &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
6864   { EL_BD_FIREFLY_RIGHT,&level.score[SC_SPACESHIP],     TEXT_SMASHING   },
6865   { EL_BD_FIREFLY_UP,   &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
6866   { EL_BD_FIREFLY_LEFT, &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
6867   { EL_BD_FIREFLY_DOWN, &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
6868   { EL_SP_SNIKSNAK,     &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
6869   { EL_YAMYAM,          &level.score[SC_YAMYAM],        TEXT_SMASHING   },
6870   { EL_DARK_YAMYAM,     &level.score[SC_YAMYAM],        TEXT_SMASHING   },
6871   { EL_ROBOT,           &level.score[SC_ROBOT],         TEXT_SMASHING   },
6872   { EL_PACMAN,          &level.score[SC_PACMAN],        TEXT_SMASHING   },
6873   { EL_PACMAN_RIGHT,    &level.score[SC_PACMAN],        TEXT_SMASHING   },
6874   { EL_PACMAN_UP,       &level.score[SC_PACMAN],        TEXT_SMASHING   },
6875   { EL_PACMAN_LEFT,     &level.score[SC_PACMAN],        TEXT_SMASHING   },
6876   { EL_PACMAN_DOWN,     &level.score[SC_PACMAN],        TEXT_SMASHING   },
6877   { EL_NUT,             &level.score[SC_NUT],           TEXT_CRACKING   },
6878   { EL_DYNAMITE,        &level.score[SC_DYNAMITE],      TEXT_COLLECTING },
6879   { EL_DYNABOMB_INCREASE_NUMBER,&level.score[SC_DYNAMITE],TEXT_COLLECTING },
6880   { EL_DYNABOMB_INCREASE_SIZE,  &level.score[SC_DYNAMITE],TEXT_COLLECTING },
6881   { EL_DYNABOMB_INCREASE_POWER, &level.score[SC_DYNAMITE],TEXT_COLLECTING },
6882   { EL_SHIELD_NORMAL,   &level.score[SC_SHIELD],        TEXT_COLLECTING },
6883   { EL_SHIELD_DEADLY,   &level.score[SC_SHIELD],        TEXT_COLLECTING },
6884   { EL_EXTRA_TIME,      &level.score[SC_TIME_BONUS],    TEXT_COLLECTING },
6885   { EL_KEY_1,           &level.score[SC_KEY],           TEXT_COLLECTING },
6886   { EL_KEY_2,           &level.score[SC_KEY],           TEXT_COLLECTING },
6887   { EL_KEY_3,           &level.score[SC_KEY],           TEXT_COLLECTING },
6888   { EL_KEY_4,           &level.score[SC_KEY],           TEXT_COLLECTING },
6889 #if 1
6890   { EL_EM_KEY_1,        &level.score[SC_KEY],           TEXT_COLLECTING },
6891   { EL_EM_KEY_2,        &level.score[SC_KEY],           TEXT_COLLECTING },
6892   { EL_EM_KEY_3,        &level.score[SC_KEY],           TEXT_COLLECTING },
6893   { EL_EM_KEY_4,        &level.score[SC_KEY],           TEXT_COLLECTING },
6894 #else
6895   { EL_EM_KEY_1_FILE,   &level.score[SC_KEY],           TEXT_COLLECTING },
6896   { EL_EM_KEY_2_FILE,   &level.score[SC_KEY],           TEXT_COLLECTING },
6897   { EL_EM_KEY_3_FILE,   &level.score[SC_KEY],           TEXT_COLLECTING },
6898   { EL_EM_KEY_4_FILE,   &level.score[SC_KEY],           TEXT_COLLECTING },
6899 #endif
6900   { EL_AMOEBA_WET,      &level.amoeba_speed,            TEXT_SPEED      },
6901   { EL_AMOEBA_DRY,      &level.amoeba_speed,            TEXT_SPEED      },
6902   { EL_AMOEBA_FULL,     &level.amoeba_speed,            TEXT_SPEED      },
6903   { EL_BD_AMOEBA,       &level.amoeba_speed,            TEXT_SPEED      },
6904   { EL_MAGIC_WALL,      &level.time_magic_wall,         TEXT_DURATION   },
6905   { EL_ROBOT_WHEEL,     &level.time_wheel,              TEXT_DURATION   },
6906   { -1,                 NULL,                           NULL            }
6907 };
6908
6909 static boolean checkPropertiesConfig(int element)
6910 {
6911   int i;
6912
6913   if (IS_GEM(element) ||
6914       IS_CUSTOM_ELEMENT(element) ||
6915       IS_GROUP_ELEMENT(element) ||
6916       IS_ENVELOPE(element) ||
6917       ELEM_IS_PLAYER(element) ||
6918       HAS_CONTENT(element) ||
6919       COULD_MOVE_INTO_ACID(element) ||
6920       MAYBE_DONT_COLLIDE_WITH(element))
6921     return TRUE;
6922   else
6923     for (i = 0; elements_with_counter[i].element != -1; i++)
6924       if (elements_with_counter[i].element == element)
6925         return TRUE;
6926
6927   return FALSE;
6928 }
6929
6930 static void DrawPropertiesConfig()
6931 {
6932   int i;
6933
6934   if (!checkPropertiesConfig(properties_element))
6935   {
6936     PrintInfoText("No configuration options available.", FONT_TEXT_1, 0);
6937
6938     return;
6939   }
6940
6941   /* check if there are elements where a score can be chosen for */
6942   for (i = 0; elements_with_counter[i].element != -1; i++)
6943   {
6944     if (elements_with_counter[i].element == properties_element)
6945     {
6946       int counter_id = ED_COUNTER_ID_ELEMENT_SCORE;
6947
6948       counterbutton_info[counter_id].y =
6949         ED_SETTINGS_YPOS((HAS_CONTENT(properties_element) ? 1 : 0) +
6950                          (MAYBE_DONT_COLLIDE_WITH(properties_element) ? 1 : 0)+
6951                          (COULD_MOVE_INTO_ACID(properties_element) ? 1 : 0));
6952
6953       counterbutton_info[counter_id].value = elements_with_counter[i].value;
6954       counterbutton_info[counter_id].text_right= elements_with_counter[i].text;
6955
6956       MapCounterButtons(counter_id);
6957
6958       break;
6959     }
6960   }
6961
6962   if (HAS_CONTENT(properties_element))
6963   {
6964     /* draw stickybutton gadget */
6965     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
6966
6967     if (IS_AMOEBOID(properties_element))
6968       MapDrawingArea(ED_DRAWING_ID_AMOEBA_CONTENT);
6969     else
6970       DrawElementContentAreas();
6971   }
6972
6973   if (ELEM_IS_PLAYER(properties_element))
6974   {
6975     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID);
6976     MapCheckbuttonGadget(properties_element == EL_SP_MURPHY ?
6977                          ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD :
6978                          ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD);
6979     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INSTANT_RELOCATION);
6980   }
6981
6982   if (IS_GEM(properties_element))
6983     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS);
6984
6985   if (COULD_MOVE_INTO_ACID(properties_element) &&
6986       (!IS_CUSTOM_ELEMENT(properties_element) ||
6987        edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2))
6988   {
6989     /* set position for special checkbutton for "can move into acid" */
6990     checkbutton_info[ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID].y =
6991       ED_SETTINGS_YPOS(IS_CUSTOM_ELEMENT(properties_element) ? 6 :
6992                        HAS_CONTENT(properties_element) ? 1 : 0);
6993
6994     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID);
6995   }
6996
6997   if (MAYBE_DONT_COLLIDE_WITH(properties_element))
6998     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH);
6999
7000   if (properties_element == EL_SPRING)
7001     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_SPRING_BUG);
7002
7003   if (IS_ENVELOPE(properties_element))
7004   {
7005     int counter1_id = ED_COUNTER_ID_ENVELOPE_XSIZE;
7006     int counter2_id = ED_COUNTER_ID_ENVELOPE_YSIZE;
7007     int envelope_nr = properties_element - EL_ENVELOPE_1;
7008
7009     counterbutton_info[counter1_id].value = &level.envelope_xsize[envelope_nr];
7010     counterbutton_info[counter2_id].value = &level.envelope_ysize[envelope_nr];
7011
7012     /* display counter to choose size of envelope text area */
7013     MapCounterButtons(ED_COUNTER_ID_ENVELOPE_XSIZE);
7014     MapCounterButtons(ED_COUNTER_ID_ENVELOPE_YSIZE);
7015
7016     DrawEnvelopeTextArea(envelope_nr);
7017   }
7018
7019   if (IS_CUSTOM_ELEMENT(properties_element))
7020   {
7021     /* draw stickybutton gadget */
7022     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
7023
7024     if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_1)
7025     {
7026       /* draw checkbutton gadgets */
7027       for (i =  ED_CHECKBUTTON_ID_CUSTOM1_FIRST;
7028            i <= ED_CHECKBUTTON_ID_CUSTOM1_LAST; i++)
7029         MapCheckbuttonGadget(i);
7030
7031       /* draw counter gadgets */
7032       for (i =  ED_COUNTER_ID_CUSTOM1_FIRST;
7033            i <= ED_COUNTER_ID_CUSTOM1_LAST; i++)
7034         MapCounterButtons(i);
7035
7036       /* draw selectbox gadgets */
7037       for (i =  ED_SELECTBOX_ID_CUSTOM1_FIRST;
7038            i <= ED_SELECTBOX_ID_CUSTOM1_LAST; i++)
7039         MapSelectboxGadget(i);
7040
7041       /* draw textbutton gadgets */
7042       MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE);
7043
7044       /* draw text input gadgets */
7045       MapTextInputGadget(ED_TEXTINPUT_ID_ELEMENT_NAME);
7046
7047       /* draw drawing area gadgets */
7048       MapDrawingArea(ED_DRAWING_ID_CUSTOM_GRAPHIC);
7049       MapDrawingArea(ED_DRAWING_ID_CUSTOM_MOVE_ENTER);
7050       MapDrawingArea(ED_DRAWING_ID_CUSTOM_MOVE_LEAVE);
7051     }
7052     else if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2)
7053     {
7054       /* draw checkbutton gadgets */
7055       for (i =  ED_CHECKBUTTON_ID_CUSTOM2_FIRST;
7056            i <= ED_CHECKBUTTON_ID_CUSTOM2_LAST; i++)
7057         MapCheckbuttonGadget(i);
7058
7059       /* draw counter gadgets */
7060       for (i =  ED_COUNTER_ID_CUSTOM2_FIRST;
7061            i <= ED_COUNTER_ID_CUSTOM2_LAST; i++)
7062         MapCounterButtons(i);
7063
7064       /* draw selectbox gadgets */
7065       for (i =  ED_SELECTBOX_ID_CUSTOM2_FIRST;
7066            i <= ED_SELECTBOX_ID_CUSTOM2_LAST; i++)
7067         MapSelectboxGadget(i);
7068
7069       /* draw drawing area gadgets */
7070       DrawCustomContentArea();
7071     }
7072   }
7073   else if (IS_GROUP_ELEMENT(properties_element))
7074   {
7075     /* draw stickybutton gadget */
7076     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
7077
7078     /* draw checkbutton gadgets */
7079     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC);
7080     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE);
7081
7082     /* draw counter gadgets */
7083     MapCounterButtons(ED_COUNTER_ID_GROUP_CONTENT);
7084
7085     /* draw selectbox gadgets */
7086     MapSelectboxGadget(ED_SELECTBOX_ID_GROUP_CHOICE_MODE);
7087
7088     /* draw textbutton gadgets */
7089     MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE);
7090
7091     /* draw drawing area gadgets */
7092     DrawGroupElementArea(properties_element);
7093
7094     /* draw text input gadgets */
7095     MapTextInputGadget(ED_TEXTINPUT_ID_ELEMENT_NAME);
7096
7097     /* draw drawing area gadgets */
7098     MapDrawingArea(ED_DRAWING_ID_CUSTOM_GRAPHIC);
7099   }
7100 }
7101
7102 static void DrawPropertiesChangeDrawingAreas()
7103 {
7104   if (IS_CUSTOM_ELEMENT(properties_element))
7105   {
7106     MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TARGET);
7107     MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER);
7108
7109     DrawCustomChangeContentArea();
7110   }
7111
7112   redraw_mask |= REDRAW_FIELD;
7113 }
7114
7115 static void DrawPropertiesChange()
7116 {
7117   int i;
7118
7119   /* draw stickybutton gadget */
7120   MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
7121
7122   /* draw checkbutton gadgets */
7123   for (i =  ED_CHECKBUTTON_ID_CHANGE_FIRST;
7124        i <= ED_CHECKBUTTON_ID_CHANGE_LAST; i++)
7125     MapCheckbuttonGadget(i);
7126
7127   /* draw counter gadgets */
7128   for (i =  ED_COUNTER_ID_CHANGE_FIRST;
7129        i <= ED_COUNTER_ID_CHANGE_LAST; i++)
7130     MapCounterButtons(i);
7131
7132   /* draw selectbox gadgets */
7133   for (i =  ED_SELECTBOX_ID_CHANGE_FIRST;
7134        i <= ED_SELECTBOX_ID_CHANGE_LAST; i++)
7135     MapSelectboxGadget(i);
7136
7137   /* draw textbutton gadgets */
7138   for (i =  ED_TEXTBUTTON_ID_CHANGE_FIRST;
7139        i <= ED_TEXTBUTTON_ID_CHANGE_LAST; i++)
7140     MapTextbuttonGadget(i);
7141
7142   /* draw graphicbutton gadgets */
7143   for (i =  ED_GRAPHICBUTTON_ID_CHANGE_FIRST;
7144        i <= ED_GRAPHICBUTTON_ID_CHANGE_LAST; i++)
7145     MapGraphicbuttonGadget(i);
7146
7147   /* draw drawing area gadgets */
7148   DrawPropertiesChangeDrawingAreas();
7149 }
7150
7151 static void DrawElementName(int x, int y, int element)
7152 {
7153   char *element_name = getElementInfoText(element);
7154   int font_nr = FONT_TEXT_1;
7155   int font_width = getFontWidth(font_nr);
7156   int font_height = getFontHeight(font_nr);
7157   int max_text_width = SXSIZE - x - ED_SETTINGS_XPOS(0);
7158   int max_chars_per_line = max_text_width / font_width;
7159   char buffer[max_chars_per_line + 1];
7160
7161   if (strlen(element_name) <= max_chars_per_line)
7162     DrawTextS(x, y, font_nr, element_name);
7163   else
7164   {
7165     int next_pos = max_chars_per_line;
7166
7167     strncpy(buffer, element_name, max_chars_per_line);
7168     buffer[max_chars_per_line] = '\0';
7169
7170     if (element_name[max_chars_per_line] == ' ')
7171       next_pos++;
7172     else
7173     {
7174       int i;
7175
7176       for (i = max_chars_per_line - 1; i >= 0; i--)
7177         if (buffer[i] == ' ')
7178           break;
7179
7180       if (strlen(&element_name[i + 1]) <= max_chars_per_line)
7181       {
7182         buffer[i] = '\0';
7183         next_pos = i + 1;
7184       }
7185     }
7186
7187     DrawTextS(x, y - font_height / 2, font_nr, buffer);
7188
7189     strncpy(buffer, &element_name[next_pos], max_chars_per_line);
7190     buffer[max_chars_per_line] = '\0';
7191
7192     DrawTextS(x, y + font_height / 2, font_nr, buffer);
7193   }
7194 }
7195
7196 static void DrawPropertiesWindow()
7197 {
7198   int xstart = 2;
7199   int ystart = 4;
7200
7201   stick_element_properties_window = FALSE;
7202
7203   /* make sure that previous properties edit mode exists for this element */
7204   if (edit_mode_properties > ED_MODE_PROPERTIES_CONFIG &&
7205       !IS_CUSTOM_ELEMENT(properties_element))
7206     edit_mode_properties = ED_MODE_PROPERTIES_CONFIG;
7207
7208   if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG &&
7209       IS_CUSTOM_ELEMENT(properties_element))
7210     edit_mode_properties = ED_MODE_PROPERTIES_CONFIG_1;
7211
7212   CopyElementPropertiesToEditor(properties_element);
7213
7214   UnmapLevelEditorWindowGadgets();
7215   UnmapLevelEditorToolboxDrawingGadgets();
7216   UnmapLevelEditorToolboxCustomGadgets();
7217
7218   if (IS_CUSTOM_ELEMENT(properties_element) ||
7219       IS_GROUP_ELEMENT(properties_element))
7220     MapLevelEditorToolboxCustomGadgets();
7221
7222   SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
7223   ClearWindow();
7224
7225   DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS1_YPOS,
7226            "Element Settings", FONT_TITLE_1);
7227
7228   DrawElementBorder(SX + xstart * MINI_TILEX,
7229                     SY + ystart * MINI_TILEY + MINI_TILEY / 2,
7230                     TILEX, TILEY, FALSE);
7231   DrawGraphicAnimationExt(drawto,
7232                           SX + xstart * MINI_TILEX,
7233                           SY + ystart * MINI_TILEY + MINI_TILEY / 2,
7234                           el2img(properties_element), -1, NO_MASKING);
7235
7236   FrameCounter = 0;     /* restart animation frame counter */
7237
7238   DrawElementName((xstart + 3) * MINI_TILEX + 1, (ystart + 1) * MINI_TILEY + 1,
7239                   properties_element);
7240
7241   DrawPropertiesTabulatorGadgets();
7242
7243   if (edit_mode_properties == ED_MODE_PROPERTIES_INFO)
7244     DrawPropertiesInfo();
7245   else if (edit_mode_properties == ED_MODE_PROPERTIES_CHANGE)
7246     DrawPropertiesChange();
7247   else  /* (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG[_1|_2]) */
7248     DrawPropertiesConfig();
7249 }
7250
7251 static void UpdateCustomElementGraphicGadgets()
7252 {
7253   int i;
7254
7255   ModifyEditorElementList();
7256   RedrawDrawingElements();
7257
7258   /* force redraw of all mapped drawing area gadgets */
7259   for (i = 0; i < ED_NUM_DRAWING_AREAS; i++)
7260   {
7261     struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[i].gadget_id];
7262
7263     if (gi->mapped)
7264       MapDrawingArea(i);
7265   }
7266 }
7267
7268 static void DrawLineElement(int sx, int sy, int element, boolean change_level)
7269 {
7270   int lx = sx + level_xpos;
7271   int ly = sy + level_ypos;
7272
7273   DrawMiniElement(sx, sy, (element < 0 ? Feld[lx][ly] : element));
7274
7275   if (change_level)
7276     Feld[lx][ly] = element;
7277 }
7278
7279 static void DrawLine(int from_x, int from_y, int to_x, int to_y,
7280                      int element, boolean change_level)
7281 {
7282   if (from_y == to_y)                   /* horizontal line */
7283   {
7284     int x;
7285     int y = from_y;
7286
7287     if (from_x > to_x)
7288       swap_numbers(&from_x, &to_x);
7289
7290     for (x = from_x; x <= to_x; x++)
7291       DrawLineElement(x, y, element, change_level);
7292   }
7293   else if (from_x == to_x)              /* vertical line */
7294   {
7295     int x = from_x;
7296     int y;
7297
7298     if (from_y > to_y)
7299       swap_numbers(&from_y, &to_y);
7300
7301     for (y = from_y; y <= to_y; y++)
7302       DrawLineElement(x, y, element, change_level);
7303   }
7304   else                                  /* diagonal line */
7305   {
7306     int len_x = ABS(to_x - from_x);
7307     int len_y = ABS(to_y - from_y);
7308     int x, y;
7309
7310     if (len_y < len_x)                  /* a < 1 */
7311     {
7312       float a = (float)len_y / (float)len_x;
7313
7314       if (from_x > to_x)
7315         swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
7316
7317       for (x = 0; x <= len_x; x++)
7318       {
7319         y = (int)(a * x + 0.5) * (to_y < from_y ? -1 : +1);
7320         DrawLineElement(from_x + x, from_y + y, element, change_level);
7321       }
7322     }
7323     else                                /* a >= 1 */
7324     {
7325       float a = (float)len_x / (float)len_y;
7326
7327       if (from_y > to_y)
7328         swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
7329
7330       for (y = 0; y <= len_y; y++)
7331       {
7332         x = (int)(a * y + 0.5) * (to_x < from_x ? -1 : +1);
7333         DrawLineElement(from_x + x, from_y + y, element, change_level);
7334       }
7335     }
7336   }
7337 }
7338
7339 static void DrawBox(int from_x, int from_y, int to_x, int to_y,
7340                     int element, boolean change_level)
7341 {
7342   DrawLine(from_x, from_y, from_x, to_y, element, change_level);
7343   DrawLine(from_x, to_y, to_x, to_y, element, change_level);
7344   DrawLine(to_x, to_y, to_x, from_y, element, change_level);
7345   DrawLine(to_x, from_y, from_x, from_y, element, change_level);
7346 }
7347
7348 static void DrawFilledBox(int from_x, int from_y, int to_x, int to_y,
7349                           int element, boolean change_level)
7350 {
7351   int y;
7352
7353   if (from_y > to_y)
7354     swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
7355
7356   for (y = from_y; y <= to_y; y++)
7357     DrawLine(from_x, y, to_x, y, element, change_level);
7358 }
7359
7360 static void DrawArcExt(int from_x, int from_y, int to_x2, int to_y2,
7361                        int element, boolean change_level)
7362 {
7363   int to_x = to_x2 - (to_x2 > from_x ? +1 : -1);
7364   int to_y = to_y2 - (to_y2 > from_y ? +1 : -1);
7365   int len_x = ABS(to_x - from_x);
7366   int len_y = ABS(to_y - from_y);
7367   int radius, x, y;
7368
7369   radius = (int)(sqrt((float)(len_x * len_x + len_y * len_y)) + 0.5);
7370
7371   /* not optimal (some points get drawn twice) but simple,
7372      and fast enough for the few points we are drawing */
7373
7374   for (x = 0; x <= radius; x++)
7375   {
7376     int sx, sy, lx, ly;
7377
7378     y = (int)(sqrt((float)(radius * radius - x * x)) + 0.5);
7379
7380     sx = from_x + x * (from_x < to_x2 ? +1 : -1);
7381     sy = from_y + y * (from_y < to_y2 ? +1 : -1);
7382     lx = sx + level_xpos;
7383     ly = sy + level_ypos;
7384
7385     if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
7386       DrawLineElement(sx, sy, element, change_level);
7387   }
7388
7389   for (y = 0; y <= radius; y++)
7390   {
7391     int sx, sy, lx, ly;
7392
7393     x = (int)(sqrt((float)(radius * radius - y * y)) + 0.5);
7394
7395     sx = from_x + x * (from_x < to_x2 ? +1 : -1);
7396     sy = from_y + y * (from_y < to_y2 ? +1 : -1);
7397     lx = sx + level_xpos;
7398     ly = sy + level_ypos;
7399
7400     if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
7401       DrawLineElement(sx, sy, element, change_level);
7402   }
7403 }
7404
7405 static void DrawArc(int from_x, int from_y, int to_x, int to_y,
7406                     int element, boolean change_level)
7407 {
7408   int to_x2 = to_x + (to_x < from_x ? -1 : +1);
7409   int to_y2 = to_y + (to_y > from_y ? +1 : -1);
7410
7411   DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
7412 }
7413
7414 #define DRAW_CIRCLES_BUTTON_AVAILABLE   0
7415 #if DRAW_CIRCLES_BUTTON_AVAILABLE
7416 static void DrawCircle(int from_x, int from_y, int to_x, int to_y,
7417                        int element, boolean change_level)
7418 {
7419   int to_x2 = to_x + (to_x < from_x ? -1 : +1);
7420   int to_y2 = to_y + (to_y > from_y ? +1 : -1);
7421   int mirror_to_x2 = from_x - (to_x2 - from_x);
7422   int mirror_to_y2 = from_y - (to_y2 - from_y);
7423
7424   DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
7425   DrawArcExt(from_x, from_y, mirror_to_x2, to_y2, element, change_level);
7426   DrawArcExt(from_x, from_y, to_x2, mirror_to_y2, element, change_level);
7427   DrawArcExt(from_x, from_y, mirror_to_x2, mirror_to_y2, element,change_level);
7428 }
7429 #endif
7430
7431 static void DrawAreaBorder(int from_x, int from_y, int to_x, int to_y)
7432 {
7433   int from_sx, from_sy;
7434   int to_sx, to_sy;
7435
7436   if (from_x > to_x)
7437     swap_numbers(&from_x, &to_x);
7438
7439   if (from_y > to_y)
7440     swap_numbers(&from_y, &to_y);
7441
7442   from_sx = SX + from_x * MINI_TILEX;
7443   from_sy = SY + from_y * MINI_TILEY;
7444   to_sx = SX + to_x * MINI_TILEX + MINI_TILEX - 1;
7445   to_sy = SY + to_y * MINI_TILEY + MINI_TILEY - 1;
7446
7447   DrawSimpleWhiteLine(drawto, from_sx, from_sy, to_sx, from_sy);
7448   DrawSimpleWhiteLine(drawto, to_sx, from_sy, to_sx, to_sy);
7449   DrawSimpleWhiteLine(drawto, to_sx, to_sy, from_sx, to_sy);
7450   DrawSimpleWhiteLine(drawto, from_sx, to_sy, from_sx, from_sy);
7451
7452   if (from_x == to_x && from_y == to_y)
7453     MarkTileDirty(from_x/2, from_y/2);
7454   else
7455     redraw_mask |= REDRAW_FIELD;
7456 }
7457
7458 static void SelectArea(int from_x, int from_y, int to_x, int to_y,
7459                        int element, boolean change_level)
7460 {
7461   if (element == -1 || change_level)
7462     DrawBox(from_x, from_y, to_x, to_y, -1, FALSE);
7463   else
7464     DrawAreaBorder(from_x, from_y, to_x, to_y);
7465 }
7466
7467 /* values for CopyBrushExt() */
7468 #define CB_AREA_TO_BRUSH        0
7469 #define CB_BRUSH_TO_CURSOR      1
7470 #define CB_BRUSH_TO_LEVEL       2
7471 #define CB_DELETE_OLD_CURSOR    3
7472 #define CB_DUMP_BRUSH           4
7473
7474 static void CopyBrushExt(int from_x, int from_y, int to_x, int to_y,
7475                          int button, int mode)
7476 {
7477   static short brush_buffer[MAX_ED_FIELDX][MAX_ED_FIELDY];
7478   static int brush_width, brush_height;
7479   static int last_cursor_x = -1, last_cursor_y = -1;
7480   static boolean delete_old_brush;
7481   int new_element = BUTTON_ELEMENT(button);
7482   int x, y;
7483
7484   if (mode == CB_DUMP_BRUSH)
7485   {
7486     if (!draw_with_brush)
7487     {
7488       Error(ERR_WARN, "no brush selected");
7489
7490       return;
7491     }
7492
7493     for (y = 0; y < brush_height; y++)
7494     {
7495       for (x = 0; x < brush_width; x++)
7496       {
7497         int element = brush_buffer[x][y];
7498         int element_mapped = element;
7499
7500 #if 0
7501         char *element_string = "?";
7502         int k;
7503
7504         for (k = 0; forum_sketch_element_mapping[k].element != -1; k++)
7505         {
7506           if (forum_sketch_element_mapping[k].element == element)
7507           {
7508             element_mapped = forum_sketch_element_mapping[k].element_mapped;
7509             break;
7510           }
7511         }
7512
7513         if (IS_CUSTOM_ELEMENT(element))
7514           element_mapped = EL_CUSTOM_1;
7515
7516         for (k = 0; forum_sketch_element_strings[k].element != -1; k++)
7517         {
7518           if (forum_sketch_element_strings[k].element == element_mapped)
7519           {
7520             element_string = forum_sketch_element_strings[k].element_string;
7521             break;
7522           }
7523         }
7524
7525         printf("`%s", element_string);
7526
7527 #else
7528
7529         if (IS_CUSTOM_ELEMENT(element))
7530           element_mapped = EL_CUSTOM_START;
7531         else if (element > EL_ENVELOPE_4)
7532           element_mapped = EL_CHAR_QUESTION;    /* change to EL_UNKNOWN ... */
7533
7534         printf("`%03d", element_mapped);
7535 #endif
7536       }
7537
7538       printf("\n");
7539     }
7540
7541     return;
7542   }
7543
7544   if (mode == CB_DELETE_OLD_CURSOR && !delete_old_brush)
7545     return;
7546
7547   if (mode == CB_AREA_TO_BRUSH)
7548   {
7549     int from_lx, from_ly;
7550
7551     if (from_x > to_x)
7552       swap_numbers(&from_x, &to_x);
7553
7554     if (from_y > to_y)
7555       swap_numbers(&from_y, &to_y);
7556
7557     brush_width = to_x - from_x + 1;
7558     brush_height = to_y - from_y + 1;
7559
7560     from_lx = from_x + level_xpos;
7561     from_ly = from_y + level_ypos;
7562
7563     for (y = 0; y < brush_height; y++)
7564     {
7565       for (x=0; x < brush_width; x++)
7566       {
7567         brush_buffer[x][y] = Feld[from_lx + x][from_ly + y];
7568
7569         if (button != 1)
7570           DrawLineElement(from_x + x, from_y + y, new_element, TRUE);
7571       }
7572     }
7573
7574     if (button != 1)
7575       CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
7576
7577     delete_old_brush = FALSE;
7578   }
7579   else if (mode == CB_BRUSH_TO_CURSOR || mode == CB_DELETE_OLD_CURSOR ||
7580            mode == CB_BRUSH_TO_LEVEL)
7581   {
7582     int cursor_x = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_x : from_x);
7583     int cursor_y = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_y : from_y);
7584     int cursor_from_x = cursor_x - brush_width / 2;
7585     int cursor_from_y = cursor_y - brush_height / 2;
7586     int border_from_x = cursor_x, border_from_y = cursor_y;
7587     int border_to_x = cursor_x, border_to_y = cursor_y;
7588
7589     if (mode != CB_DELETE_OLD_CURSOR && delete_old_brush)
7590       CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
7591
7592     if (!IN_ED_FIELD(cursor_x, cursor_y) ||
7593         !IN_LEV_FIELD(cursor_x + level_xpos, cursor_y + level_ypos))
7594     {
7595       delete_old_brush = FALSE;
7596       return;
7597     }
7598
7599     for (y = 0; y < brush_height; y++)
7600     {
7601       for (x = 0; x < brush_width; x++)
7602       {
7603         int sx = cursor_from_x + x;
7604         int sy = cursor_from_y + y;
7605         int lx = sx + level_xpos;
7606         int ly = sy + level_ypos;
7607         boolean change_level = (mode == CB_BRUSH_TO_LEVEL);
7608         int element = (mode == CB_DELETE_OLD_CURSOR ? -1 :
7609                        mode == CB_BRUSH_TO_CURSOR || button == 1 ?
7610                        brush_buffer[x][y] : new_element);
7611
7612         if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
7613         {
7614           if (sx < border_from_x)
7615             border_from_x = sx;
7616           else if (sx > border_to_x)
7617             border_to_x = sx;
7618           if (sy < border_from_y)
7619             border_from_y = sy;
7620           else if (sy > border_to_y)
7621             border_to_y = sy;
7622
7623           DrawLineElement(sx, sy, element, change_level);
7624         }
7625       }
7626     }
7627
7628     if (mode != CB_DELETE_OLD_CURSOR)
7629       DrawAreaBorder(border_from_x, border_from_y, border_to_x, border_to_y);
7630
7631     last_cursor_x = cursor_x;
7632     last_cursor_y = cursor_y;
7633     delete_old_brush = TRUE;
7634   }
7635 }
7636
7637 static void CopyAreaToBrush(int from_x, int from_y, int to_x, int to_y,
7638                             int button)
7639 {
7640   CopyBrushExt(from_x, from_y, to_x, to_y, button, CB_AREA_TO_BRUSH);
7641 }
7642
7643 static void CopyBrushToLevel(int x, int y, int button)
7644 {
7645   CopyBrushExt(x, y, 0, 0, button, CB_BRUSH_TO_LEVEL);
7646 }
7647
7648 static void CopyBrushToCursor(int x, int y)
7649 {
7650   CopyBrushExt(x, y, 0, 0, 0, CB_BRUSH_TO_CURSOR);
7651 }
7652
7653 static void DeleteBrushFromCursor()
7654 {
7655   CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
7656 }
7657
7658 void DumpBrush()
7659 {
7660   CopyBrushExt(0, 0, 0, 0, 0, CB_DUMP_BRUSH);
7661 }
7662
7663 static void FloodFill(int from_x, int from_y, int fill_element)
7664 {
7665   int i,x,y;
7666   int old_element;
7667   static int check[4][2] = { {-1,0}, {0,-1}, {1,0}, {0,1} };
7668   static int safety = 0;
7669
7670   /* check if starting field still has the desired content */
7671   if (Feld[from_x][from_y] == fill_element)
7672     return;
7673
7674   safety++;
7675
7676   if (safety > lev_fieldx*lev_fieldy)
7677     Error(ERR_EXIT, "Something went wrong in 'FloodFill()'. Please debug.");
7678
7679   old_element = Feld[from_x][from_y];
7680   Feld[from_x][from_y] = fill_element;
7681
7682   for (i = 0; i < 4; i++)
7683   {
7684     x = from_x + check[i][0];
7685     y = from_y + check[i][1];
7686
7687     if (IN_LEV_FIELD(x,y) && Feld[x][y] == old_element)
7688       FloodFill(x, y, fill_element);
7689   }
7690
7691   safety--;
7692 }
7693
7694 /* values for DrawLevelText() modes */
7695 #define TEXT_INIT               0
7696 #define TEXT_SETCURSOR          1
7697 #define TEXT_WRITECHAR          2
7698 #define TEXT_BACKSPACE          3
7699 #define TEXT_NEWLINE            4
7700 #define TEXT_END                5
7701 #define TEXT_QUERY_TYPING       6
7702
7703 static int DrawLevelText(int sx, int sy, char letter, int mode)
7704 {
7705   static short delete_buffer[MAX_LEV_FIELDX];
7706   static int start_sx, start_sy;
7707   static int last_sx, last_sy;
7708   static boolean typing = FALSE;
7709   int letter_element = EL_CHAR_ASCII0 + letter;
7710   int lx = 0, ly = 0;
7711
7712   /* map lower case letters to upper case and convert special characters */
7713   if (letter >= 'a' && letter <= 'z')
7714     letter_element = EL_CHAR_ASCII0 + letter + (int)('A' - 'a');
7715   else if (letter == 'ä' || letter == 'Ä')
7716     letter_element = EL_CHAR_AUMLAUT;
7717   else if (letter == 'ö' || letter == 'Ö')
7718     letter_element = EL_CHAR_OUMLAUT;
7719   else if (letter == 'ü' || letter == 'Ãœ')
7720     letter_element = EL_CHAR_UUMLAUT;
7721   else if (letter == '^')
7722     letter_element = EL_CHAR_COPYRIGHT;
7723   else
7724     letter_element = EL_CHAR_ASCII0 + letter;
7725
7726   if (mode != TEXT_INIT)
7727   {
7728     if (!typing)
7729       return FALSE;
7730
7731     if (mode != TEXT_SETCURSOR)
7732     {
7733       sx = last_sx;
7734       sy = last_sy;
7735     }
7736
7737     lx = last_sx + level_xpos;
7738     ly = last_sy + level_ypos;
7739   }
7740
7741   switch (mode)
7742   {
7743     case TEXT_INIT:
7744       if (typing)
7745         DrawLevelText(0, 0, 0, TEXT_END);
7746
7747       typing = TRUE;
7748       start_sx = last_sx = sx;
7749       start_sy = last_sy = sy;
7750       DrawLevelText(sx, sy, 0, TEXT_SETCURSOR);
7751       break;
7752
7753     case TEXT_SETCURSOR:
7754       DrawMiniElement(last_sx, last_sy, Feld[lx][ly]);
7755       DrawAreaBorder(sx, sy, sx, sy);
7756       last_sx = sx;
7757       last_sy = sy;
7758       break;
7759
7760     case TEXT_WRITECHAR:
7761       if (letter_element >= EL_CHAR_START && letter_element <= EL_CHAR_END)
7762       {
7763         delete_buffer[sx - start_sx] = Feld[lx][ly];
7764         Feld[lx][ly] = letter_element;
7765
7766         if (sx + 1 < ed_fieldx && lx + 1 < lev_fieldx)
7767           DrawLevelText(sx + 1, sy, 0, TEXT_SETCURSOR);
7768         else if (sy + 1 < ed_fieldy && ly + 1 < lev_fieldy)
7769           DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
7770         else
7771           DrawLevelText(0, 0, 0, TEXT_END);
7772       }
7773       break;
7774
7775     case TEXT_BACKSPACE:
7776       if (sx > start_sx)
7777       {
7778         Feld[lx - 1][ly] = delete_buffer[sx - start_sx - 1];
7779         DrawMiniElement(sx - 1, sy, Feld[lx - 1][ly]);
7780         DrawLevelText(sx - 1, sy, 0, TEXT_SETCURSOR);
7781       }
7782       break;
7783
7784     case TEXT_NEWLINE:
7785       if (sy + 1 < ed_fieldy - 1 && ly + 1 < lev_fieldy - 1)
7786         DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
7787       else
7788         DrawLevelText(0, 0, 0, TEXT_END);
7789       break;
7790
7791     case TEXT_END:
7792       CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
7793       DrawMiniElement(sx, sy, Feld[lx][ly]);
7794       typing = FALSE;
7795       break;
7796
7797     case TEXT_QUERY_TYPING:
7798       break;
7799
7800     default:
7801       break;
7802   }
7803
7804   return typing;
7805 }
7806
7807 static void SetTextCursor(int unused_sx, int unused_sy, int sx, int sy,
7808                           int element, boolean change_level)
7809 {
7810   int lx = sx + level_xpos;
7811   int ly = sy + level_ypos;
7812
7813   if (element == -1)
7814     DrawMiniElement(sx, sy, Feld[lx][ly]);
7815   else
7816     DrawAreaBorder(sx, sy, sx, sy);
7817 }
7818
7819 static void CopyLevelToUndoBuffer(int mode)
7820 {
7821   static boolean accumulated_undo = FALSE;
7822   boolean new_undo_buffer_position = TRUE;
7823   int last_border_element;
7824   int x, y;
7825
7826   switch (mode)
7827   {
7828     case UNDO_IMMEDIATE:
7829       accumulated_undo = FALSE;
7830       break;
7831
7832     case UNDO_ACCUMULATE:
7833       if (accumulated_undo)
7834         new_undo_buffer_position = FALSE;
7835       accumulated_undo = TRUE;
7836       break;
7837
7838     default:
7839       break;
7840   }
7841
7842   if (new_undo_buffer_position)
7843   {
7844     /* new position in undo buffer ring */
7845     undo_buffer_position = (undo_buffer_position + 1) % NUM_UNDO_STEPS;
7846
7847     if (undo_buffer_steps < NUM_UNDO_STEPS - 1)
7848       undo_buffer_steps++;
7849   }
7850
7851   for (x = 0; x < lev_fieldx; x++)
7852     for (y = 0; y < lev_fieldy; y++)
7853       UndoBuffer[undo_buffer_position][x][y] = Feld[x][y];
7854
7855   /* check if drawing operation forces change of border style */
7856   last_border_element = BorderElement;
7857   SetBorderElement();
7858   if (BorderElement != last_border_element)
7859     DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
7860 }
7861
7862 static void RandomPlacement(int new_element)
7863 {
7864   static boolean free_position[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
7865   int num_free_positions;
7866   int num_percentage;
7867   int num_elements;
7868   int x, y;
7869
7870   /* determine number of free positions for the new elements */
7871   /* (maybe this statement should be formatted a bit more readable...) */
7872   num_free_positions = 0;
7873   for (x = 0; x < lev_fieldx; x++)
7874     for (y = 0; y < lev_fieldy; y++)
7875       if ((free_position[x][y] =
7876            ((random_placement_background_restricted &&
7877              Feld[x][y] == random_placement_background_element) ||
7878             (!random_placement_background_restricted &&
7879              Feld[x][y] != new_element))) == TRUE)
7880         num_free_positions++;
7881
7882   /* determine number of new elements to place there */
7883   num_percentage = num_free_positions * random_placement_value / 100;
7884   num_elements = (random_placement_method == RANDOM_USE_PERCENTAGE ?
7885                   num_percentage : random_placement_value);
7886
7887   /* if not more free positions than elements to place, fill whole level */
7888   if (num_elements >= num_free_positions)
7889   {
7890     for (x = 0; x < lev_fieldx; x++)
7891       for (y = 0; y < lev_fieldy; y++)
7892         Feld[x][y] = new_element;
7893
7894     DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
7895     CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
7896     return;
7897   }
7898
7899   while (num_elements > 0)
7900   {
7901     x = RND(lev_fieldx);
7902     y = RND(lev_fieldy);
7903
7904     /* don't place element at the same position twice */
7905     if (free_position[x][y])
7906     {
7907       free_position[x][y] = FALSE;
7908       Feld[x][y] = new_element;
7909       num_elements--;
7910     }
7911   }
7912
7913   DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
7914   CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
7915 }
7916
7917 void WrapLevel(int dx, int dy)
7918 {
7919   int wrap_dx = lev_fieldx - dx;
7920   int wrap_dy = lev_fieldy - dy;
7921   int x, y;
7922
7923   for (x = 0; x < lev_fieldx; x++)
7924     for (y = 0; y < lev_fieldy; y++)
7925       FieldBackup[x][y] = Feld[x][y];
7926
7927   for (x = 0; x < lev_fieldx; x++)
7928     for (y = 0; y < lev_fieldy; y++)
7929       Feld[x][y] =
7930         FieldBackup[(x + wrap_dx) % lev_fieldx][(y + wrap_dy) % lev_fieldy];
7931
7932   DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
7933   CopyLevelToUndoBuffer(UNDO_ACCUMULATE);
7934 }
7935
7936 static void HandleDrawingAreas(struct GadgetInfo *gi)
7937 {
7938   static boolean started_inside_drawing_area = FALSE;
7939   int id = gi->custom_id;
7940   boolean button_press_event;
7941   boolean button_release_event;
7942   boolean inside_drawing_area = !gi->event.off_borders;
7943   boolean draw_level = (id == GADGET_ID_DRAWING_LEVEL);
7944   int actual_drawing_function;
7945   int button = gi->event.button;
7946   int new_element = BUTTON_ELEMENT(button);
7947   int sx = gi->event.x, sy = gi->event.y;
7948   int min_sx = 0, min_sy = 0;
7949   int max_sx = gi->drawing.area_xsize - 1, max_sy = gi->drawing.area_ysize - 1;
7950   int item_xsize = gi->drawing.item_xsize, item_ysize = gi->drawing.item_ysize;
7951   int lx = 0, ly = 0;
7952   int min_lx = 0, min_ly = 0;
7953   int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
7954   int x, y;
7955
7956   /* handle info callback for each invocation of action callback */
7957   gi->callback_info(gi);
7958
7959   button_press_event = (gi->event.type == GD_EVENT_PRESSED);
7960   button_release_event = (gi->event.type == GD_EVENT_RELEASED);
7961
7962   /* make sure to stay inside drawing area boundaries */
7963   sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
7964   sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
7965
7966   if (draw_level)
7967   {
7968     /* get positions inside level field */
7969     lx = sx + level_xpos;
7970     ly = sy + level_ypos;
7971
7972     if (!IN_LEV_FIELD(lx, ly))
7973       inside_drawing_area = FALSE;
7974
7975     /* make sure to stay inside level field boundaries */
7976     lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
7977     ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
7978
7979     /* correct drawing area positions accordingly */
7980     sx = lx - level_xpos;
7981     sy = ly - level_ypos;
7982   }
7983
7984   if (button_press_event)
7985     started_inside_drawing_area = inside_drawing_area;
7986
7987   if (!started_inside_drawing_area)
7988     return;
7989
7990   if (!button && !button_release_event)
7991     return;
7992
7993   /* automatically switch to 'single item' drawing mode, if needed */
7994   actual_drawing_function =
7995     (draw_level || drawing_function == GADGET_ID_PICK_ELEMENT ?
7996      drawing_function : GADGET_ID_SINGLE_ITEMS);
7997
7998   /* clicking into drawing area with pressed Control key picks element */
7999   if (GetKeyModState() & KMOD_Control)
8000   {
8001     last_drawing_function = drawing_function;
8002     actual_drawing_function = GADGET_ID_PICK_ELEMENT;
8003   }
8004
8005   switch (actual_drawing_function)
8006   {
8007     case GADGET_ID_SINGLE_ITEMS:
8008       if (draw_level)
8009       {
8010         if (button_release_event)
8011         {
8012           CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
8013
8014           if (edit_mode == ED_MODE_DRAWING && draw_with_brush &&
8015               !inside_drawing_area)
8016             DeleteBrushFromCursor();
8017         }
8018
8019         if (!button)
8020           break;
8021
8022         if (draw_with_brush)
8023         {
8024           if (!button_release_event)
8025             CopyBrushToLevel(sx, sy, button);
8026         }
8027         else if (new_element != Feld[lx][ly])
8028         {
8029           if (new_element == EL_PLAYER_1)
8030           {
8031             /* remove player at old position */
8032             for (y = 0; y < lev_fieldy; y++)
8033             {
8034               for (x = 0; x < lev_fieldx; x++)
8035               {
8036                 if (Feld[x][y] == EL_PLAYER_1)
8037                 {
8038                   Feld[x][y] = EL_EMPTY;
8039                   if (x - level_xpos >= 0 && x - level_xpos < ed_fieldx &&
8040                       y - level_ypos >= 0 && y - level_ypos < ed_fieldy)
8041                     DrawMiniElement(x - level_xpos, y - level_ypos,
8042                                     EL_EMPTY);
8043                 }
8044               }
8045             }
8046           }
8047
8048           Feld[lx][ly] = new_element;
8049           DrawMiniElement(sx, sy, new_element);
8050         }
8051       }
8052       else
8053       {
8054         if (item_xsize == MINI_TILEX && item_ysize == MINI_TILEY)
8055           DrawMiniGraphicExt(drawto,
8056                              gi->x + sx * MINI_TILEX,
8057                              gi->y + sy * MINI_TILEY,
8058                              el2edimg(new_element));
8059         else
8060           DrawGraphicExt(drawto,
8061                          gi->x + sx * TILEX,
8062                          gi->y + sy * TILEY,
8063                          el2img(new_element), 0);
8064
8065         if (id == GADGET_ID_AMOEBA_CONTENT)
8066           level.amoeba_content = new_element;
8067         else if (id == GADGET_ID_CUSTOM_GRAPHIC)
8068         {
8069           new_element = GFX_ELEMENT(new_element);
8070           custom_element.gfx_element = new_element;
8071
8072           CopyElementPropertiesToGame(properties_element);
8073
8074           UpdateCustomElementGraphicGadgets();
8075
8076           FrameCounter = 0;     /* restart animation frame counter */
8077         }
8078         else if (id == GADGET_ID_CUSTOM_CONTENT)
8079         {
8080           custom_element.content[sx][sy] = new_element;
8081
8082           CopyCustomElementPropertiesToGame(properties_element);
8083         }
8084         else if (id == GADGET_ID_CUSTOM_MOVE_ENTER)
8085         {
8086           custom_element.move_enter_element = new_element;
8087
8088           CopyCustomElementPropertiesToGame(properties_element);
8089         }
8090         else if (id == GADGET_ID_CUSTOM_MOVE_LEAVE)
8091         {
8092           custom_element.move_leave_element = new_element;
8093
8094           CopyCustomElementPropertiesToGame(properties_element);
8095         }
8096         else if (id == GADGET_ID_CUSTOM_CHANGE_TARGET)
8097         {
8098           custom_element_change.target_element = new_element;
8099
8100           CopyCustomElementPropertiesToGame(properties_element);
8101         }
8102         else if (id == GADGET_ID_CUSTOM_CHANGE_CONTENT)
8103         {
8104           custom_element_change.target_content[sx][sy] = new_element;
8105
8106           CopyCustomElementPropertiesToGame(properties_element);
8107         }
8108         else if (id == GADGET_ID_CUSTOM_CHANGE_TRIGGER)
8109         {
8110           custom_element_change.trigger_element = new_element;
8111
8112           CopyCustomElementPropertiesToGame(properties_element);
8113         }
8114         else if (id == GADGET_ID_GROUP_CONTENT)
8115         {
8116           group_element_info.element[sx] = new_element;
8117
8118           CopyGroupElementPropertiesToGame(properties_element);
8119         }
8120         else if (id == GADGET_ID_RANDOM_BACKGROUND)
8121           random_placement_background_element = new_element;
8122         else if (id >= GADGET_ID_ELEMENT_CONTENT_0 &&
8123                  id <= GADGET_ID_ELEMENT_CONTENT_7)
8124           level.yamyam_content[id - GADGET_ID_ELEMENT_CONTENT_0][sx][sy] =
8125             new_element;
8126       }
8127       break;
8128
8129     case GADGET_ID_CONNECTED_ITEMS:
8130       {
8131         static int last_sx = -1;
8132         static int last_sy = -1;
8133
8134         if (button_release_event)
8135           CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
8136
8137         if (button)
8138         {
8139           if (!button_press_event)
8140             DrawLine(last_sx, last_sy, sx, sy, new_element, TRUE);
8141
8142           last_sx = sx;
8143           last_sy = sy;
8144         }
8145       }
8146       break;
8147
8148     case GADGET_ID_LINE:
8149     case GADGET_ID_ARC:
8150     case GADGET_ID_RECTANGLE:
8151     case GADGET_ID_FILLED_BOX:
8152     case GADGET_ID_GRAB_BRUSH:
8153     case GADGET_ID_TEXT:
8154       {
8155         static int last_sx = -1;
8156         static int last_sy = -1;
8157         static int start_sx = -1;
8158         static int start_sy = -1;
8159         void (*draw_func)(int, int, int, int, int, boolean);
8160
8161         if (drawing_function == GADGET_ID_LINE)
8162           draw_func = DrawLine;
8163         else if (drawing_function == GADGET_ID_ARC)
8164           draw_func = DrawArc;
8165         else if (drawing_function == GADGET_ID_RECTANGLE)
8166           draw_func = DrawBox;
8167         else if (drawing_function == GADGET_ID_FILLED_BOX)
8168           draw_func = DrawFilledBox;
8169         else if (drawing_function == GADGET_ID_GRAB_BRUSH)
8170           draw_func = SelectArea;
8171         else /* (drawing_function == GADGET_ID_TEXT) */
8172           draw_func = SetTextCursor;
8173
8174         if (button_press_event)
8175         {
8176           draw_func(sx, sy, sx, sy, new_element, FALSE);
8177           start_sx = last_sx = sx;
8178           start_sy = last_sy = sy;
8179
8180           if (drawing_function == GADGET_ID_TEXT)
8181             DrawLevelText(0, 0, 0, TEXT_END);
8182         }
8183         else if (button_release_event)
8184         {
8185           draw_func(start_sx, start_sy, sx, sy, new_element, TRUE);
8186           if (drawing_function == GADGET_ID_GRAB_BRUSH)
8187           {
8188             CopyAreaToBrush(start_sx, start_sy, sx, sy, button);
8189             CopyBrushToCursor(sx, sy);
8190             ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
8191                           MB_LEFTBUTTON);
8192             draw_with_brush = TRUE;
8193           }
8194           else if (drawing_function == GADGET_ID_TEXT)
8195             DrawLevelText(sx, sy, 0, TEXT_INIT);
8196           else
8197             CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
8198         }
8199         else if (last_sx != sx || last_sy != sy)
8200         {
8201           draw_func(start_sx, start_sy, last_sx, last_sy, -1, FALSE);
8202           draw_func(start_sx, start_sy, sx, sy, new_element, FALSE);
8203           last_sx = sx;
8204           last_sy = sy;
8205         }
8206       }
8207       break;
8208
8209     case GADGET_ID_FLOOD_FILL:
8210       if (button_press_event && Feld[lx][ly] != new_element)
8211       {
8212         FloodFill(lx, ly, new_element);
8213         DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
8214         CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
8215       }
8216       break;
8217
8218     case GADGET_ID_PICK_ELEMENT:
8219       if (button_release_event)
8220         ClickOnGadget(level_editor_gadget[last_drawing_function],
8221                       MB_LEFTBUTTON);
8222       else if (draw_level)
8223         PickDrawingElement(button, Feld[lx][ly]);
8224       else if (id == GADGET_ID_AMOEBA_CONTENT)
8225         PickDrawingElement(button, level.amoeba_content);
8226       else if (id == GADGET_ID_CUSTOM_GRAPHIC)
8227         PickDrawingElement(button, custom_element.gfx_element);
8228       else if (id == GADGET_ID_CUSTOM_CONTENT)
8229         PickDrawingElement(button, custom_element.content[sx][sy]);
8230       else if (id == GADGET_ID_CUSTOM_MOVE_ENTER)
8231         PickDrawingElement(button, custom_element.move_enter_element);
8232       else if (id == GADGET_ID_CUSTOM_MOVE_LEAVE)
8233         PickDrawingElement(button, custom_element.move_leave_element);
8234       else if (id == GADGET_ID_CUSTOM_CHANGE_TARGET)
8235         PickDrawingElement(button, custom_element_change.target_element);
8236       else if (id == GADGET_ID_CUSTOM_CHANGE_CONTENT)
8237         PickDrawingElement(button, custom_element_change.target_content[sx][sy]);
8238       else if (id == GADGET_ID_CUSTOM_CHANGE_TRIGGER)
8239         PickDrawingElement(button, custom_element_change.trigger_element);
8240       else if (id == GADGET_ID_GROUP_CONTENT)
8241         PickDrawingElement(button, group_element_info.element[sx]);
8242       else if (id == GADGET_ID_RANDOM_BACKGROUND)
8243         PickDrawingElement(button, random_placement_background_element);
8244       else if (id >= GADGET_ID_ELEMENT_CONTENT_0 &&
8245                id <= GADGET_ID_ELEMENT_CONTENT_7)
8246       {
8247         int i = id - GADGET_ID_ELEMENT_CONTENT_0;
8248
8249         PickDrawingElement(button, level.yamyam_content[i][sx][sy]);
8250       }
8251
8252       break;
8253
8254     default:
8255       break;
8256   }
8257 }
8258
8259 static void HandleCounterButtons(struct GadgetInfo *gi)
8260 {
8261   int gadget_id = gi->custom_id;
8262   int counter_id = gi->custom_type_id;
8263   int button = gi->event.button;
8264   int *counter_value = counterbutton_info[counter_id].value;
8265   int step = BUTTON_STEPSIZE(button) *
8266     (gadget_id == counterbutton_info[counter_id].gadget_id_down ? -1 : +1);
8267
8268   if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
8269   {
8270     boolean pressed = (gi->event.type == GD_EVENT_PRESSED);
8271     boolean released = (gi->event.type == GD_EVENT_RELEASED);
8272     boolean level_changed = LevelChanged();
8273
8274     if ((level_changed && pressed) || (!level_changed && released))
8275       return;
8276
8277     if (level_changed && !Request("Level has changed! Discard changes ?",
8278                                   REQ_ASK))
8279     {
8280       if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
8281         ModifyEditorCounter(counter_id, *counter_value);
8282       return;
8283     }
8284   }
8285
8286   if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
8287     *counter_value = gi->textinput.number_value;
8288   else
8289     ModifyEditorCounter(counter_id, *counter_value + step);
8290
8291   switch (counter_id)
8292   {
8293     case ED_COUNTER_ID_ELEMENT_CONTENT:
8294       DrawElementContentAreas();
8295       break;
8296
8297     case ED_COUNTER_ID_GROUP_CONTENT:
8298       DrawGroupElementArea(properties_element);
8299       CopyGroupElementPropertiesToGame(properties_element);
8300       break;
8301
8302     case ED_COUNTER_ID_ENVELOPE_XSIZE:
8303     case ED_COUNTER_ID_ENVELOPE_YSIZE:
8304       DrawEnvelopeTextArea(-1);
8305       break;
8306
8307     case ED_COUNTER_ID_LEVEL_XSIZE:
8308     case ED_COUNTER_ID_LEVEL_YSIZE:
8309       lev_fieldx = level.fieldx;
8310       lev_fieldy = level.fieldy;
8311       break;
8312
8313     case ED_COUNTER_ID_SELECT_LEVEL:
8314       LoadLevel(level_nr);
8315       TapeErase();
8316       ResetUndoBuffer();
8317       DrawEditModeWindow();
8318       break;
8319
8320     default:
8321       break;
8322   }
8323
8324   if ((counter_id >= ED_COUNTER_ID_CUSTOM_FIRST &&
8325        counter_id <= ED_COUNTER_ID_CUSTOM_LAST) ||
8326       (counter_id >= ED_COUNTER_ID_CHANGE_FIRST &&
8327        counter_id <= ED_COUNTER_ID_CHANGE_LAST))
8328     CopyElementPropertiesToGame(properties_element);
8329 }
8330
8331 static void HandleTextInputGadgets(struct GadgetInfo *gi)
8332 {
8333   int type_id = gi->custom_type_id;
8334
8335   strcpy(textinput_info[type_id].value, gi->textinput.value);
8336
8337   if (type_id == ED_TEXTINPUT_ID_ELEMENT_NAME)
8338   {
8339     CopyElementPropertiesToGame(properties_element);
8340
8341     ModifyEditorElementList();  /* update changed button info text */
8342   }
8343 }
8344
8345 static void HandleTextAreaGadgets(struct GadgetInfo *gi)
8346 {
8347   int type_id = gi->custom_type_id;
8348
8349   strcpy(textarea_info[type_id].value, gi->textarea.value);
8350 }
8351
8352 static void HandleSelectboxGadgets(struct GadgetInfo *gi)
8353 {
8354   int type_id = gi->custom_type_id;
8355
8356   *selectbox_info[type_id].value =
8357     selectbox_info[type_id].options[gi->selectbox.index].value;
8358
8359   if (type_id == ED_SELECTBOX_ID_SELECT_CHANGE_PAGE)
8360   {
8361     element_info[properties_element].current_change_page = gi->selectbox.index;
8362
8363     DrawPropertiesWindow();
8364   }
8365   else if ((type_id >= ED_SELECTBOX_ID_CUSTOM_FIRST &&
8366             type_id <= ED_SELECTBOX_ID_CUSTOM_LAST) ||
8367            (type_id >= ED_SELECTBOX_ID_CHANGE_FIRST &&
8368             type_id <= ED_SELECTBOX_ID_CHANGE_LAST) ||
8369            (type_id == ED_SELECTBOX_ID_GROUP_CHOICE_MODE))
8370     CopyElementPropertiesToGame(properties_element);
8371 }
8372
8373 static void HandleTextbuttonGadgets(struct GadgetInfo *gi)
8374 {
8375   int type_id = gi->custom_type_id;
8376   int i;
8377
8378   if (type_id >= ED_TEXTBUTTON_ID_PROPERTIES_FIRST &&
8379       type_id <= ED_TEXTBUTTON_ID_PROPERTIES_LAST)
8380   {
8381     edit_mode_properties = gi->custom_type_id;
8382
8383     DrawPropertiesWindow();
8384   }
8385   else if (type_id == ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE)
8386   {
8387     char *template_filename = getDefaultLevelFilename(-1);
8388     boolean new_template = !fileExists(template_filename);
8389
8390     if (new_template ||
8391         Request("Save this template and kill the old ?", REQ_ASK))
8392       SaveLevelTemplate();
8393
8394     if (new_template)
8395       Request("Template saved !", REQ_CONFIRM);
8396   }
8397   else if (type_id == ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE &&
8398            custom_element.num_change_pages < MAX_CHANGE_PAGES)
8399   {
8400     struct ElementInfo *ei = &element_info[properties_element];
8401
8402     setElementChangePages(ei, ei->num_change_pages + 1);
8403
8404     /* set new change page to be new current change page */
8405     ei->current_change_page = ei->num_change_pages - 1;
8406     ei->change = &ei->change_page[ei->current_change_page];
8407
8408     setElementChangeInfoToDefaults(ei->change);
8409
8410     DrawPropertiesWindow();
8411   }
8412   else if (type_id == ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE &&
8413            custom_element.num_change_pages > MIN_CHANGE_PAGES)
8414   {
8415     struct ElementInfo *ei = &element_info[properties_element];
8416
8417     /* copy all change pages after change page to be deleted */
8418     for (i = ei->current_change_page; i < ei->num_change_pages - 1; i++)
8419       ei->change_page[i] = ei->change_page[i + 1];
8420
8421     setElementChangePages(ei, ei->num_change_pages - 1);
8422
8423     DrawPropertiesWindow();
8424   }
8425 }
8426
8427 static void HandleGraphicbuttonGadgets(struct GadgetInfo *gi)
8428 {
8429   int type_id = gi->custom_type_id;
8430
8431   if (type_id == ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE ||
8432       type_id == ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE)
8433   {
8434     struct ElementInfo *ei = &element_info[properties_element];
8435     int step = BUTTON_STEPSIZE(gi->event.button);
8436
8437     step *= (type_id == ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE ? -1 : +1);
8438     ei->current_change_page += step;
8439
8440     if (ei->current_change_page < 0)
8441       ei->current_change_page = 0;
8442     else if (ei->current_change_page >= ei->num_change_pages)
8443       ei->current_change_page = ei->num_change_pages - 1;
8444
8445     DrawPropertiesWindow();
8446   }
8447 }
8448
8449 static void HandleRadiobuttons(struct GadgetInfo *gi)
8450 {
8451   *radiobutton_info[gi->custom_type_id].value =
8452     radiobutton_info[gi->custom_type_id].checked_value;
8453 }
8454
8455 static void HandleCheckbuttons(struct GadgetInfo *gi)
8456 {
8457   int type_id = gi->custom_type_id;
8458
8459   *checkbutton_info[type_id].value ^= TRUE;
8460
8461   if (type_id == ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID ||
8462       type_id == ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID ||
8463       type_id == ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH ||
8464       (((type_id >= ED_CHECKBUTTON_ID_CUSTOM_FIRST &&
8465          type_id <= ED_CHECKBUTTON_ID_CUSTOM_LAST) ||
8466         (type_id >= ED_CHECKBUTTON_ID_CHANGE_FIRST &&
8467          type_id <= ED_CHECKBUTTON_ID_CHANGE_LAST)) &&
8468        type_id != ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE))
8469   {
8470     CopyElementPropertiesToGame(properties_element);
8471   }
8472
8473   if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC)
8474   {
8475     UpdateCustomElementGraphicGadgets();
8476   }
8477   else if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE)
8478   {
8479     char *template_filename = getDefaultLevelFilename(-1);
8480
8481     if (level.use_custom_template && !fileExists(template_filename))
8482     {
8483       Request("No level template found !", REQ_CONFIRM);
8484
8485       level.use_custom_template = FALSE;
8486       ModifyGadget(gi, GDI_CHECKED, FALSE, GDI_END);
8487
8488       return;
8489     }
8490
8491     LoadLevelTemplate(level.use_custom_template ? -1 : level_nr);
8492
8493     DrawEditModeWindow();
8494   }
8495 }
8496
8497 static void HandleControlButtons(struct GadgetInfo *gi)
8498 {
8499   static int last_level_drawing_function = GADGET_ID_SINGLE_ITEMS;
8500   static int last_edit_mode = ED_MODE_DRAWING;
8501   static int last_custom_copy_mode = -1;
8502   int id = gi->custom_id;
8503   int button = gi->event.button;
8504   int step = BUTTON_STEPSIZE(button);
8505   int new_element = BUTTON_ELEMENT(button);
8506   int x, y;
8507
8508   if (edit_mode == ED_MODE_DRAWING && drawing_function == GADGET_ID_TEXT)
8509     DrawLevelText(0, 0, 0, TEXT_END);
8510
8511   if (id < ED_NUM_CTRL1_BUTTONS &&
8512       id != GADGET_ID_SINGLE_ITEMS &&
8513       id != GADGET_ID_PROPERTIES &&
8514       id != GADGET_ID_PICK_ELEMENT &&
8515       edit_mode != ED_MODE_DRAWING &&
8516       drawing_function != GADGET_ID_PICK_ELEMENT &&
8517       !(GetKeyModState() & KMOD_Control))
8518   {
8519     DrawDrawingWindow();
8520     edit_mode = ED_MODE_DRAWING;
8521   }
8522
8523   /* element copy mode active, but no element button pressed => deactivate */
8524   if (last_custom_copy_mode != -1 && id < ED_NUM_CTRL_BUTTONS)
8525     last_custom_copy_mode = -1;
8526
8527   switch (id)
8528   {
8529     case GADGET_ID_SCROLL_LEFT:
8530       if (level_xpos >= 0)
8531       {
8532         if (lev_fieldx < ed_fieldx - 2)
8533           break;
8534
8535         level_xpos -= step;
8536         if (level_xpos < -1)
8537           level_xpos = -1;
8538         if (button == 1)
8539           ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_RIGHT);
8540         else
8541           DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
8542
8543         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
8544                      GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
8545       }
8546       break;
8547
8548     case GADGET_ID_SCROLL_RIGHT:
8549       if (level_xpos <= lev_fieldx - ed_fieldx)
8550       {
8551         if (lev_fieldx < ed_fieldx - 2)
8552           break;
8553
8554         level_xpos += step;
8555         if (level_xpos > lev_fieldx - ed_fieldx + 1)
8556           level_xpos = lev_fieldx - ed_fieldx + 1;
8557         if (button == 1)
8558           ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_LEFT);
8559         else
8560           DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
8561
8562         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
8563                      GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
8564       }
8565       break;
8566
8567     case GADGET_ID_SCROLL_UP:
8568       if (level_ypos >= 0)
8569       {
8570         if (lev_fieldy < ed_fieldy - 2)
8571           break;
8572
8573         level_ypos -= step;
8574         if (level_ypos < -1)
8575           level_ypos = -1;
8576         if (button == 1)
8577           ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_DOWN);
8578         else
8579           DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
8580
8581         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
8582                      GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
8583       }
8584       break;
8585
8586     case GADGET_ID_SCROLL_DOWN:
8587       if (level_ypos <= lev_fieldy - ed_fieldy)
8588       {
8589         if (lev_fieldy < ed_fieldy - 2)
8590           break;
8591
8592         level_ypos += step;
8593         if (level_ypos > lev_fieldy - ed_fieldy + 1)
8594           level_ypos = lev_fieldy - ed_fieldy + 1;
8595         if (button == 1)
8596           ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_UP);
8597         else
8598           DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
8599
8600         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
8601                      GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
8602       }
8603       break;
8604
8605     case GADGET_ID_SCROLL_HORIZONTAL:
8606       level_xpos = gi->event.item_position - 1;
8607       DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
8608       break;
8609
8610     case GADGET_ID_SCROLL_VERTICAL:
8611       level_ypos = gi->event.item_position - 1;
8612       DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
8613       break;
8614
8615     case GADGET_ID_SCROLL_LIST_UP:
8616     case GADGET_ID_SCROLL_LIST_DOWN:
8617     case GADGET_ID_SCROLL_LIST_VERTICAL:
8618       if (id == GADGET_ID_SCROLL_LIST_VERTICAL)
8619         element_shift = gi->event.item_position * ED_ELEMENTLIST_BUTTONS_HORIZ;
8620       else
8621       {
8622         step *= (id == GADGET_ID_SCROLL_LIST_UP ? -1 : +1);
8623         element_shift += step * ED_ELEMENTLIST_BUTTONS_HORIZ;
8624
8625         if (element_shift < 0)
8626           element_shift = 0;
8627         if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
8628           element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
8629
8630         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
8631                      GDI_SCROLLBAR_ITEM_POSITION,
8632                      element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
8633       }
8634
8635       ModifyEditorElementList();
8636
8637       break;
8638
8639     case GADGET_ID_WRAP_LEFT:
8640       WrapLevel(-step, 0);
8641       break;
8642
8643     case GADGET_ID_WRAP_RIGHT:
8644       WrapLevel(step, 0);
8645       break;
8646
8647     case GADGET_ID_WRAP_UP:
8648       WrapLevel(0, -step);
8649       break;
8650
8651     case GADGET_ID_WRAP_DOWN:
8652       WrapLevel(0, step);
8653       break;
8654
8655     case GADGET_ID_SINGLE_ITEMS:
8656     case GADGET_ID_CONNECTED_ITEMS:
8657     case GADGET_ID_LINE:
8658     case GADGET_ID_ARC:
8659     case GADGET_ID_TEXT:
8660     case GADGET_ID_RECTANGLE:
8661     case GADGET_ID_FILLED_BOX:
8662     case GADGET_ID_FLOOD_FILL:
8663     case GADGET_ID_GRAB_BRUSH:
8664     case GADGET_ID_PICK_ELEMENT:
8665       if (drawing_function != GADGET_ID_PICK_ELEMENT)
8666         last_drawing_function = drawing_function;
8667       drawing_function = id;
8668       draw_with_brush = FALSE;
8669       break;
8670
8671     case GADGET_ID_RANDOM_PLACEMENT:
8672       RandomPlacement(new_element);
8673       break;
8674
8675     case GADGET_ID_PROPERTIES:
8676       if (edit_mode != ED_MODE_PROPERTIES)
8677       {
8678         properties_element = new_element;
8679         DrawPropertiesWindow();
8680         edit_mode = ED_MODE_PROPERTIES;
8681
8682         last_level_drawing_function = drawing_function;
8683         ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
8684                       MB_LEFTBUTTON);
8685       }
8686       else
8687       {
8688         DrawDrawingWindow();
8689         edit_mode = ED_MODE_DRAWING;
8690
8691         ClickOnGadget(level_editor_gadget[last_level_drawing_function],
8692                       MB_LEFTBUTTON);
8693       }
8694       break;
8695
8696     case GADGET_ID_CUSTOM_COPY_FROM:
8697     case GADGET_ID_CUSTOM_COPY_TO:
8698     case GADGET_ID_CUSTOM_EXCHANGE:
8699       last_custom_copy_mode = id;
8700       last_drawing_function = drawing_function;
8701       break;
8702
8703     case GADGET_ID_CUSTOM_COPY:
8704       CopyCustomElement(properties_element, -1, id);
8705       break;
8706
8707     case GADGET_ID_CUSTOM_PASTE:
8708       CopyCustomElement(-1, properties_element, id);
8709       break;
8710
8711     case GADGET_ID_UNDO:
8712       if (undo_buffer_steps == 0)
8713       {
8714         Request("Undo buffer empty !", REQ_CONFIRM);
8715         break;
8716       }
8717
8718       if (edit_mode != ED_MODE_DRAWING)
8719       {
8720         DrawDrawingWindow();
8721         edit_mode = ED_MODE_DRAWING;
8722       }
8723
8724       undo_buffer_position =
8725         (undo_buffer_position - 1 + NUM_UNDO_STEPS) % NUM_UNDO_STEPS;
8726       undo_buffer_steps--;
8727
8728       for (x = 0; x < lev_fieldx; x++)
8729         for (y = 0; y < lev_fieldy; y++)
8730           Feld[x][y] = UndoBuffer[undo_buffer_position][x][y];
8731       DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos,level_ypos);
8732       break;
8733
8734     case GADGET_ID_INFO:
8735       if (edit_mode != ED_MODE_INFO)
8736       {
8737         last_edit_mode = edit_mode;
8738         edit_mode = ED_MODE_INFO;
8739
8740         DrawLevelInfoWindow();
8741       }
8742       else
8743       {
8744         edit_mode = last_edit_mode;
8745
8746         DrawEditModeWindow();
8747       }
8748       break;
8749
8750     case GADGET_ID_CLEAR:
8751       if (edit_mode != ED_MODE_DRAWING)
8752       {
8753         DrawDrawingWindow();
8754         edit_mode = ED_MODE_DRAWING;
8755       }
8756
8757       for (x = 0; x < MAX_LEV_FIELDX; x++) 
8758         for (y = 0; y < MAX_LEV_FIELDY; y++) 
8759           Feld[x][y] = (button == 1 ? EL_EMPTY : new_element);
8760       CopyLevelToUndoBuffer(GADGET_ID_CLEAR);
8761
8762       DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
8763       break;
8764
8765     case GADGET_ID_SAVE:
8766       if (leveldir_current->readonly)
8767       {
8768         Request("This level is read only !", REQ_CONFIRM);
8769         break;
8770       }
8771
8772       if (!LevelContainsPlayer)
8773         Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
8774       else
8775       {
8776         char *level_filename = getDefaultLevelFilename(level_nr);
8777         boolean new_level = !fileExists(level_filename);
8778
8779         if (new_level ||
8780             Request("Save this level and kill the old ?", REQ_ASK))
8781         {
8782           CopyPlayfield(Feld, level.field);
8783
8784           SaveLevel(level_nr);
8785         }
8786
8787         if (new_level)
8788           Request("Level saved !", REQ_CONFIRM);
8789       }
8790       break;
8791
8792     case GADGET_ID_TEST:
8793       if (!LevelContainsPlayer)
8794         Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
8795       else
8796       {
8797         if (LevelChanged())
8798           level.game_version = GAME_VERSION_ACTUAL;
8799
8800         CopyPlayfield(level.field, FieldBackup);
8801         CopyPlayfield(Feld, level.field);
8802
8803         UnmapLevelEditorGadgets();
8804         UndrawSpecialEditorDoor();
8805
8806         CloseDoor(DOOR_CLOSE_ALL);
8807
8808         DrawCompleteVideoDisplay();
8809
8810         if (setup.autorecord)
8811           TapeStartRecording();
8812
8813         level_editor_test_game = TRUE;
8814         game_status = GAME_MODE_PLAYING;
8815
8816         InitGame();
8817       }
8818       break;
8819
8820     case GADGET_ID_EXIT:
8821       RequestExitLevelEditor(TRUE);     /* if level has changed, ask user */
8822       break;
8823
8824     default:
8825       if (id >= GADGET_ID_ELEMENTLIST_FIRST &&
8826           id <= GADGET_ID_ELEMENTLIST_LAST)
8827       {
8828         int element_position = id - GADGET_ID_ELEMENTLIST_FIRST;
8829         int new_element = editor_elements[element_position + element_shift];
8830
8831         if (last_custom_copy_mode != -1)
8832         {
8833           if (CopyCustomElement(properties_element, new_element,
8834                                 last_custom_copy_mode))
8835           {
8836             ClickOnGadget(level_editor_gadget[last_drawing_function],
8837                           MB_LEFTBUTTON);
8838
8839             last_custom_copy_mode = -1;
8840           }
8841
8842           break;
8843         }
8844
8845         PickDrawingElement(button, new_element);
8846
8847         if (!stick_element_properties_window &&
8848             drawing_function != GADGET_ID_PICK_ELEMENT &&
8849             !(GetKeyModState() & KMOD_Control))
8850         {
8851           properties_element = new_element;
8852           if (edit_mode == ED_MODE_PROPERTIES)
8853             DrawPropertiesWindow();
8854         }
8855
8856         if (drawing_function == GADGET_ID_PICK_ELEMENT)
8857           ClickOnGadget(level_editor_gadget[last_drawing_function],
8858                         MB_LEFTBUTTON);
8859       }
8860 #ifdef DEBUG
8861       else if (gi->event.type == GD_EVENT_PRESSED)
8862         printf("default: HandleControlButtons: GD_EVENT_PRESSED(%d)\n", id);
8863       else if (gi->event.type == GD_EVENT_RELEASED)
8864         printf("default: HandleControlButtons: GD_EVENT_RELEASED(%d)\n", id);
8865       else if (gi->event.type == GD_EVENT_MOVING)
8866         printf("default: HandleControlButtons: GD_EVENT_MOVING(%d)\n", id);
8867       else
8868         printf("default: HandleControlButtons: ? (id == %d)\n", id);
8869 #endif
8870       break;
8871   }
8872 }
8873
8874 void HandleLevelEditorKeyInput(Key key)
8875 {
8876   char letter = getCharFromKey(key);
8877   int button = MB_LEFTBUTTON;
8878
8879   if (drawing_function == GADGET_ID_TEXT &&
8880       DrawLevelText(0, 0, 0, TEXT_QUERY_TYPING) == TRUE)
8881   {
8882     if (letter)
8883       DrawLevelText(0, 0, letter, TEXT_WRITECHAR);
8884     else if (key == KSYM_Delete || key == KSYM_BackSpace)
8885       DrawLevelText(0, 0, 0, TEXT_BACKSPACE);
8886     else if (key == KSYM_Return)
8887       DrawLevelText(0, 0, 0, TEXT_NEWLINE);
8888     else if (key == KSYM_Escape)
8889       DrawLevelText(0, 0, 0, TEXT_END);
8890   }
8891   else if (button_status == MB_RELEASED)
8892   {
8893     int i, id = GADGET_ID_NONE;
8894
8895     switch (key)
8896     {
8897       case KSYM_Left:
8898         id = GADGET_ID_SCROLL_LEFT;
8899         break;
8900       case KSYM_Right:
8901         id = GADGET_ID_SCROLL_RIGHT;
8902         break;
8903       case KSYM_Up:
8904         id = GADGET_ID_SCROLL_UP;
8905         break;
8906       case KSYM_Down:
8907         id = GADGET_ID_SCROLL_DOWN;
8908         break;
8909       case KSYM_Page_Up:
8910         id = GADGET_ID_SCROLL_LIST_UP;
8911         button = MB_RIGHTBUTTON;
8912         break;
8913       case KSYM_Page_Down:
8914         id = GADGET_ID_SCROLL_LIST_DOWN;
8915         button = MB_RIGHTBUTTON;
8916         break;
8917
8918       case KSYM_Escape:
8919         if (edit_mode == ED_MODE_DRAWING)
8920         {
8921           RequestExitLevelEditor(setup.ask_on_escape);
8922         }
8923         else
8924         {
8925           DrawDrawingWindow();
8926           edit_mode = ED_MODE_DRAWING;
8927         }
8928         break;
8929
8930       default:
8931         break;
8932     }
8933
8934     if (id != GADGET_ID_NONE)
8935       ClickOnGadget(level_editor_gadget[id], button);
8936     else if (letter == '.')
8937       ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS], button);
8938     else if (key == KSYM_Return || key == setup.shortcut.toggle_pause)
8939       ClickOnGadget(level_editor_gadget[GADGET_ID_TEST], button);
8940     else
8941       for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
8942         if (letter && letter == control_info[i].shortcut)
8943           if (!anyTextGadgetActive())
8944             ClickOnGadget(level_editor_gadget[i], button);
8945   }
8946 }
8947
8948 void HandleLevelEditorIdle()
8949 {
8950   static unsigned long action_delay = 0;
8951   unsigned long action_delay_value = GameFrameDelay;
8952   int xpos = 1, ypos = 2;
8953
8954   if (edit_mode != ED_MODE_PROPERTIES)
8955     return;
8956
8957   if (!DelayReached(&action_delay, action_delay_value))
8958     return;
8959
8960   DrawGraphicAnimationExt(drawto,
8961                           SX + xpos * TILEX,
8962                           SY + ypos * TILEY + MINI_TILEY / 2,
8963                           el2img(properties_element), -1, NO_MASKING);
8964
8965   MarkTileDirty(xpos, ypos);
8966   MarkTileDirty(xpos, ypos + 1);
8967
8968   FrameCounter++;       /* increase animation frame counter */
8969 }
8970
8971 void ClearEditorGadgetInfoText()
8972 {
8973   DrawBackground(INFOTEXT_XPOS, INFOTEXT_YPOS, INFOTEXT_XSIZE, INFOTEXT_YSIZE);
8974 }
8975
8976 void HandleEditorGadgetInfoText(void *ptr)
8977 {
8978   struct GadgetInfo *gi = (struct GadgetInfo *)ptr;
8979   char infotext[MAX_OUTPUT_LINESIZE + 1];
8980   char shortcut[MAX_OUTPUT_LINESIZE + 1];
8981   int max_infotext_len = getMaxInfoTextLength();
8982
8983   if (game_status != GAME_MODE_EDITOR)
8984     return;
8985
8986   ClearEditorGadgetInfoText();
8987
8988   if (gi->event.type == GD_EVENT_INFO_LEAVING)
8989     return;
8990
8991   /* misuse this function to delete brush cursor, if needed */
8992   if (edit_mode == ED_MODE_DRAWING && draw_with_brush)
8993     DeleteBrushFromCursor();
8994
8995   if (gi == NULL || gi->info_text == NULL)
8996     return;
8997
8998   strncpy(infotext, gi->info_text, max_infotext_len);
8999   infotext[max_infotext_len] = '\0';
9000
9001   if (gi->custom_id < ED_NUM_CTRL_BUTTONS)
9002   {
9003     int key = control_info[gi->custom_id].shortcut;
9004
9005     if (key)
9006     {
9007       if (gi->custom_id == GADGET_ID_SINGLE_ITEMS)      /* special case 1 */
9008         sprintf(shortcut, " ('.' or '%c')", key);
9009       else if (gi->custom_id == GADGET_ID_PICK_ELEMENT) /* special case 2 */
9010         sprintf(shortcut, " ('%c' or 'Ctrl')", key);
9011       else if (gi->custom_id == GADGET_ID_TEST)         /* special case 3 */
9012         sprintf(shortcut, " ('Enter' or 'Shift-%c')", key);
9013       else                                              /* normal case */
9014         sprintf(shortcut, " ('%s%c')",
9015                 (key >= 'A' && key <= 'Z' ? "Shift-" : ""), key);
9016
9017       if (strlen(infotext) + strlen(shortcut) <= max_infotext_len)
9018         strcat(infotext, shortcut);
9019     }
9020   }
9021
9022   DrawText(INFOTEXT_XPOS, INFOTEXT_YPOS, infotext, FONT_TEXT_2);
9023 }
9024
9025 static void HandleDrawingAreaInfo(struct GadgetInfo *gi)
9026 {
9027   static int start_lx, start_ly;
9028   int id = gi->custom_id;
9029   int sx = gi->event.x;
9030   int sy = gi->event.y;
9031   int lx = sx + level_xpos;
9032   int ly = sy + level_ypos;
9033   int min_sx = 0, min_sy = 0;
9034   int max_sx = gi->drawing.area_xsize - 1;
9035   int max_sy = gi->drawing.area_ysize - 1;
9036   int actual_drawing_function = drawing_function;
9037   int max_infotext_len = getMaxInfoTextLength();
9038   char infotext[MAX_OUTPUT_LINESIZE + 1];
9039   char *text;
9040
9041   infotext[0] = '\0';           /* start with empty info text */
9042
9043   /* pressed Control key: simulate picking element */
9044   if (GetKeyModState() & KMOD_Control)
9045     actual_drawing_function = GADGET_ID_PICK_ELEMENT;
9046
9047   ClearEditorGadgetInfoText();
9048
9049   if (gi->event.type == GD_EVENT_INFO_LEAVING)
9050     return;
9051
9052   /* make sure to stay inside drawing area boundaries */
9053   sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
9054   sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
9055
9056   if (id == GADGET_ID_DRAWING_LEVEL)
9057   {
9058     if (button_status)
9059     {
9060       int min_lx = 0, min_ly = 0;
9061       int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
9062
9063       /* get positions inside level field */
9064       lx = sx + level_xpos;
9065       ly = sy + level_ypos;
9066
9067       /* make sure to stay inside level field boundaries */
9068       lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
9069       ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
9070
9071       /* correct drawing area positions accordingly */
9072       sx = lx - level_xpos;
9073       sy = ly - level_ypos;
9074     }
9075
9076     if (IN_ED_FIELD(sx,sy) && IN_LEV_FIELD(lx, ly))
9077     {
9078       if (button_status)        /* if (gi->state == GD_BUTTON_PRESSED) */
9079       {
9080         if (gi->event.type == GD_EVENT_PRESSED)
9081         {
9082           start_lx = lx;
9083           start_ly = ly;
9084         }
9085
9086         switch (actual_drawing_function)
9087         {
9088           case GADGET_ID_SINGLE_ITEMS:
9089             text = "Drawing single items";
9090             break;
9091           case GADGET_ID_CONNECTED_ITEMS:
9092             text = "Drawing connected items";
9093             break;
9094           case GADGET_ID_LINE:
9095             text = "Drawing line";
9096             break;
9097           case GADGET_ID_ARC:
9098             text = "Drawing arc";
9099             break;
9100           case GADGET_ID_TEXT:
9101             text = "Setting text cursor";
9102             break;
9103           case GADGET_ID_RECTANGLE:
9104             text = "Drawing rectangle";
9105             break;
9106           case GADGET_ID_FILLED_BOX:
9107             text = "Drawing filled box";
9108             break;
9109           case GADGET_ID_FLOOD_FILL:
9110             text = "Flood fill";
9111             break;
9112           case GADGET_ID_GRAB_BRUSH:
9113             text = "Grabbing brush";
9114             break;
9115           case GADGET_ID_PICK_ELEMENT:
9116             text = "Picking element";
9117             break;
9118
9119           default:
9120             text = "Drawing position";
9121             break;
9122         }
9123
9124 #if 1
9125         if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
9126           sprintf(infotext, "%s: %d, %d", text, lx, ly);
9127         else
9128           sprintf(infotext, "%s: %d, %d", text,
9129                   ABS(lx - start_lx) + 1, ABS(ly - start_ly) + 1);
9130 #else
9131         if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
9132           DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
9133                     "%s: %d, %d", infotext, lx, ly);
9134         else
9135           DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
9136                     "%s: %d, %d", infotext,
9137                     ABS(lx - start_lx) + 1, ABS(ly - start_ly) + 1);
9138 #endif
9139       }
9140 #if 1
9141       else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
9142         strncpy(infotext, getElementInfoText(Feld[lx][ly]), max_infotext_len);
9143       else
9144         sprintf(infotext, "Level position: %d, %d", lx, ly);
9145 #else
9146       else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
9147         DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
9148                   "%s", getElementInfoText(Feld[lx][ly]));
9149       else
9150         DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
9151                   "Level position: %d, %d", lx, ly);
9152 #endif
9153     }
9154
9155     /* misuse this function to draw brush cursor, if needed */
9156     if (edit_mode == ED_MODE_DRAWING && draw_with_brush && !button_status)
9157     {
9158       if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
9159         CopyBrushToCursor(sx, sy);
9160       else
9161         DeleteBrushFromCursor();
9162     }
9163   }
9164   else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
9165   {
9166     int element = EL_EMPTY;
9167
9168     if (id == GADGET_ID_AMOEBA_CONTENT)
9169       element = level.amoeba_content;
9170     else if (id == GADGET_ID_CUSTOM_GRAPHIC)
9171       element = custom_element.gfx_element;
9172     else if (id == GADGET_ID_CUSTOM_CONTENT)
9173       element = custom_element.content[sx][sy];
9174     else if (id == GADGET_ID_CUSTOM_MOVE_ENTER)
9175       element = custom_element.move_enter_element;
9176     else if (id == GADGET_ID_CUSTOM_MOVE_LEAVE)
9177       element = custom_element.move_leave_element;
9178     else if (id == GADGET_ID_CUSTOM_CHANGE_TARGET)
9179       element = custom_element_change.target_element;
9180     else if (id == GADGET_ID_CUSTOM_CHANGE_CONTENT)
9181       element = custom_element_change.target_content[sx][sy];
9182     else if (id == GADGET_ID_CUSTOM_CHANGE_TRIGGER)
9183       element = custom_element_change.trigger_element;
9184     else if (id == GADGET_ID_GROUP_CONTENT)
9185       element = group_element_info.element[sx];
9186     else if (id == GADGET_ID_RANDOM_BACKGROUND)
9187       element = random_placement_background_element;
9188     else if (id >= GADGET_ID_ELEMENT_CONTENT_0 &&
9189              id <= GADGET_ID_ELEMENT_CONTENT_7)
9190       element = level.yamyam_content[id - GADGET_ID_ELEMENT_CONTENT_0][sx][sy];
9191
9192     strncpy(infotext, getElementInfoText(element), max_infotext_len);
9193   }
9194   else
9195   {
9196     if (id == GADGET_ID_AMOEBA_CONTENT)
9197       strcpy(infotext, "Amoeba content");
9198     else if (id == GADGET_ID_CUSTOM_GRAPHIC)
9199       strcpy(infotext, "Custom graphic element");
9200     else if (id == GADGET_ID_CUSTOM_CONTENT)
9201       sprintf(infotext, "Custom element content position: %d, %d", sx, sy);
9202     else if (id == GADGET_ID_CUSTOM_MOVE_ENTER)
9203       strcpy(infotext, "Element that can be digged/collected");
9204     else if (id == GADGET_ID_CUSTOM_MOVE_LEAVE)
9205       strcpy(infotext, "Element that will be left behind");
9206     else if (id == GADGET_ID_CUSTOM_CHANGE_TARGET)
9207       strcpy(infotext, "New element after change");
9208     else if (id == GADGET_ID_CUSTOM_CHANGE_CONTENT)
9209       strcpy(infotext, "New extended elements after change");
9210     else if (id == GADGET_ID_CUSTOM_CHANGE_TRIGGER)
9211       strcpy(infotext, "Other element triggering change");
9212     else if (id == GADGET_ID_GROUP_CONTENT)
9213       sprintf(infotext, "Group element position: %d", sx + 1);
9214     else if (id == GADGET_ID_RANDOM_BACKGROUND)
9215       strcpy(infotext, "Random placement background");
9216     else if (id >= GADGET_ID_ELEMENT_CONTENT_0 &&
9217              id <= GADGET_ID_ELEMENT_CONTENT_7)
9218       sprintf(infotext, "Content area %d position: %d, %d",
9219               id - GADGET_ID_ELEMENT_CONTENT_0 + 1, sx, sy);
9220   }
9221
9222   infotext[max_infotext_len] = '\0';
9223
9224   if (strlen(infotext) > 0)
9225     DrawTextS(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, infotext);
9226 }
9227
9228 void RequestExitLevelEditor(boolean ask_if_level_has_changed)
9229 {
9230   if (!ask_if_level_has_changed ||
9231       !LevelChanged() ||
9232       Request("Level has changed! Exit without saving ?",
9233               REQ_ASK | REQ_STAY_OPEN))
9234   {
9235 #if 1
9236     CloseDoor(DOOR_CLOSE_1);
9237     SetDoorState(DOOR_CLOSE_2);
9238 #else
9239     CloseDoor(DOOR_CLOSE_ALL);
9240 #endif
9241     game_status = GAME_MODE_MAIN;
9242     DrawMainMenu();
9243   }
9244   else
9245   {
9246     CloseDoor(DOOR_CLOSE_1);
9247     BlitBitmap(bitmap_db_door, bitmap_db_door,
9248                DOOR_GFX_PAGEX2, DOOR_GFX_PAGEY1, DXSIZE,DYSIZE,
9249                DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
9250     OpenDoor(DOOR_OPEN_1);
9251   }
9252 }