1 // ============================================================================
2 // Rocks'n'Diamonds - McDuffin Strikes Back!
3 // ----------------------------------------------------------------------------
4 // (c) 1995-2014 by Artsoft Entertainment
7 // http://www.artsoft.org/
8 // ----------------------------------------------------------------------------
10 // ============================================================================
14 #include "libgame/libgame.h"
25 #define INFOTEXT_UNKNOWN_ELEMENT "unknown"
29 -----------------------------------------------------------------------------
30 screen and artwork graphic pixel position definitions
31 -----------------------------------------------------------------------------
34 /* values for the control window */
35 #define ED_CTRL1_BUTTONS_HORIZ 4
36 #define ED_CTRL1_BUTTONS_VERT 4
37 #define ED_CTRL2_BUTTONS_HORIZ 3
38 #define ED_CTRL2_BUTTONS_VERT 2
39 #define ED_CTRL3_BUTTONS_HORIZ 3
40 #define ED_CTRL3_BUTTONS_VERT 1
41 #define ED_CTRL4_BUTTONS_HORIZ 2
42 #define ED_CTRL4_BUTTONS_VERT 1
43 #define ED_CTRL5_BUTTONS_HORIZ 1
44 #define ED_CTRL5_BUTTONS_VERT 1
46 #define ED_NUM_CTRL1_BUTTONS (ED_CTRL1_BUTTONS_HORIZ * ED_CTRL1_BUTTONS_VERT)
47 #define ED_NUM_CTRL2_BUTTONS (ED_CTRL2_BUTTONS_HORIZ * ED_CTRL2_BUTTONS_VERT)
48 #define ED_NUM_CTRL3_BUTTONS (ED_CTRL3_BUTTONS_HORIZ * ED_CTRL3_BUTTONS_VERT)
49 #define ED_NUM_CTRL4_BUTTONS (ED_CTRL4_BUTTONS_HORIZ * ED_CTRL4_BUTTONS_VERT)
50 #define ED_NUM_CTRL5_BUTTONS (ED_CTRL5_BUTTONS_HORIZ * ED_CTRL5_BUTTONS_VERT)
51 #define ED_NUM_CTRL1_2_BUTTONS (ED_NUM_CTRL1_BUTTONS + ED_NUM_CTRL2_BUTTONS)
52 #define ED_NUM_CTRL1_3_BUTTONS (ED_NUM_CTRL1_2_BUTTONS + ED_NUM_CTRL3_BUTTONS)
53 #define ED_NUM_CTRL1_4_BUTTONS (ED_NUM_CTRL1_3_BUTTONS + ED_NUM_CTRL4_BUTTONS)
54 #define ED_NUM_CTRL_BUTTONS (ED_NUM_CTRL1_4_BUTTONS + ED_NUM_CTRL5_BUTTONS)
56 /* values for the element list */
57 #define ED_ELEMENTLIST_XPOS (editor.palette.x)
58 #define ED_ELEMENTLIST_YPOS (editor.palette.y)
59 #define ED_ELEMENTLIST_XSIZE (graphic_info[IMG_EDITOR_PALETTE_BUTTON].width)
60 #define ED_ELEMENTLIST_YSIZE (graphic_info[IMG_EDITOR_PALETTE_BUTTON].height)
61 #define ED_ELEMENTLIST_BUTTONS_HORIZ (editor.palette.cols)
62 #define ED_ELEMENTLIST_BUTTONS_VERT (editor.palette.rows)
63 #define ED_NUM_ELEMENTLIST_BUTTONS (ED_ELEMENTLIST_BUTTONS_HORIZ * \
64 ED_ELEMENTLIST_BUTTONS_VERT)
66 /* standard distances */
67 #define ED_BORDER_SIZE 3
68 #define ED_BORDER_TEXT_XSIZE 5
69 #define ED_BORDER_AREA_YSIZE 1
70 #define ED_ELEMENT_BORDER 8
71 #define ED_ELEMENT_BORDER_INPUT 4
73 #define ED_GADGET_DISTANCE 2
74 #define ED_GADGET_TEXT_DISTANCE (2 * ED_GADGET_DISTANCE)
75 #define ED_DRAWINGAREA_TEXT_DISTANCE (ED_GADGET_TEXT_DISTANCE + \
78 /* values for the settings windows */
79 #define ED_LEVEL_SETTINGS_XSTART (3 * MINI_TILEX / 2)
80 #define ED_LEVEL_SETTINGS_YSTART (7 * MINI_TILEY)
82 #define ED_ELEMENT_SETTINGS_XSTART (3 * MINI_TILEX / 2)
83 #define ED_ELEMENT_SETTINGS_YSTART (10 * MINI_TILEY)
85 #define ED_XOFFSET_CHECKBOX (ED_CHECKBUTTON_XSIZE + \
86 2 * ED_GADGET_DISTANCE)
88 #define ED_SETTINGS_XOFFSET ED_XOFFSET_CHECKBOX
89 #define ED_SETTINGS_YOFFSET (3 * MINI_TILEY / 2)
90 #define ED_SETTINGS_TAB_XOFFSET 124
92 #define ED_LEVEL_SETTINGS_XPOS(n) (ED_LEVEL_SETTINGS_XSTART + \
93 (n) * ED_SETTINGS_XOFFSET)
94 #define ED_LEVEL_SETTINGS_YPOS(n) (ED_LEVEL_SETTINGS_YSTART + \
95 (n) * ED_SETTINGS_YOFFSET)
97 #define ED_ELEMENT_SETTINGS_XPOS(n) (ED_ELEMENT_SETTINGS_XSTART + \
98 (n) * ED_SETTINGS_XOFFSET)
99 #define ED_ELEMENT_SETTINGS_YPOS(n) (ED_ELEMENT_SETTINGS_YSTART + \
100 (n) * ED_SETTINGS_YOFFSET)
102 #define ED_LEVEL_SETTINGS_TABS_XPOS(n) (ED_LEVEL_SETTINGS_XPOS(0) + \
103 (n) * ED_SETTINGS_TAB_XOFFSET)
104 #define ED_LEVEL_SETTINGS_TABS_YPOS(n) (ED_LEVEL_SETTINGS_YSTART - \
107 #define ED_ELEMENT_SETTINGS_TABS_XPOS(n) (ED_ELEMENT_SETTINGS_XPOS(0) + \
108 (n) * ED_SETTINGS_TAB_XOFFSET)
109 #define ED_ELEMENT_SETTINGS_TABS_YPOS(n) (ED_ELEMENT_SETTINGS_YSTART - \
112 #define ED_SETTINGS1_YPOS MINI_TILEY
113 #define ED_SETTINGS2_XPOS MINI_TILEX
114 #define ED_SETTINGS2_YPOS (ED_SETTINGS1_YPOS + 12 * TILEY - 2)
116 /* values for counter gadgets */
117 #define ED_COUNTER_YSTART (ED_SETTINGS1_YPOS + 2 * TILEY)
118 #define ED_COUNTER_YDISTANCE (3 * MINI_TILEY)
119 #define ED_COUNTER_YPOS(n) (ED_COUNTER_YSTART + \
120 (n) * ED_COUNTER_YDISTANCE)
121 #define ED_COUNTER2_YPOS(n) (ED_COUNTER_YSTART + \
122 (n) * ED_COUNTER_YDISTANCE - 2)
124 /* values for element content drawing areas */
125 #define ED_AREA_1X1_SETTINGS_XPOS(n) (ED_ELEMENT_SETTINGS_XPOS(n))
126 #define ED_AREA_1X1_SETTINGS_YPOS(n) (ED_ELEMENT_SETTINGS_YPOS(n) + \
129 #define ED_AREA_3X3_SETTINGS_XPOS(n) (ED_ELEMENT_SETTINGS_XPOS(n))
130 #define ED_AREA_3X3_SETTINGS_YPOS(n) (ED_ELEMENT_SETTINGS_YPOS(n) + \
131 ED_GADGET_DISTANCE - MINI_TILEY)
134 #define ED_AREA_YAMYAM_CONTENT_XPOS(n) (2 * MINI_TILEX + \
135 5 * ((n) % 4) * MINI_TILEX)
136 #define ED_AREA_YAMYAM_CONTENT_YPOS(n) (11 * ED_SETTINGS_YOFFSET + \
137 6 * ((n) / 4) * MINI_TILEY)
139 /* magic ball content */
140 #define ED_AREA_MAGIC_BALL_CONTENT_XPOS(n) (2 * MINI_TILEX + \
141 5 * ((n) % 4) * MINI_TILEX)
142 #define ED_AREA_MAGIC_BALL_CONTENT_YPOS(n) (12 * ED_SETTINGS_YOFFSET + \
143 6 * ((n) / 4) * MINI_TILEY)
145 /* values for scrolling gadgets for drawing area */
146 #define ED_SCROLLBUTTON_XPOS 24
147 #define ED_SCROLLBUTTON_YPOS 0
148 #define ED_SCROLLBAR_XPOS 24
149 #define ED_SCROLLBAR_YPOS 64
151 #define ED_SCROLLBUTTON_XSIZE 16
152 #define ED_SCROLLBUTTON_YSIZE 16
154 #define ED_SCROLL_UP_XPOS (SXSIZE - ED_SCROLLBUTTON_XSIZE)
155 #define ED_SCROLL_UP_YPOS (0)
156 #define ED_SCROLL_DOWN_XPOS ED_SCROLL_UP_XPOS
157 #define ED_SCROLL_DOWN_YPOS (SYSIZE - 3 * ED_SCROLLBUTTON_YSIZE)
158 #define ED_SCROLL_LEFT_XPOS (0)
159 #define ED_SCROLL_LEFT_YPOS (SYSIZE - 2 * ED_SCROLLBUTTON_YSIZE)
160 #define ED_SCROLL_RIGHT_XPOS (SXSIZE - 2 * ED_SCROLLBUTTON_XSIZE)
161 #define ED_SCROLL_RIGHT_YPOS ED_SCROLL_LEFT_YPOS
162 #define ED_SCROLL_HORIZONTAL_XPOS (ED_SCROLL_LEFT_XPOS + \
163 ED_SCROLLBUTTON_XSIZE)
164 #define ED_SCROLL_HORIZONTAL_YPOS ED_SCROLL_LEFT_YPOS
165 #define ED_SCROLL_HORIZONTAL_XSIZE (SXSIZE - 3 * ED_SCROLLBUTTON_XSIZE)
166 #define ED_SCROLL_HORIZONTAL_YSIZE ED_SCROLLBUTTON_YSIZE
167 #define ED_SCROLL_VERTICAL_XPOS ED_SCROLL_UP_XPOS
168 #define ED_SCROLL_VERTICAL_YPOS (ED_SCROLL_UP_YPOS + \
169 ED_SCROLLBUTTON_YSIZE)
170 #define ED_SCROLL_VERTICAL_XSIZE ED_SCROLLBUTTON_XSIZE
171 #define ED_SCROLL_VERTICAL_YSIZE (SYSIZE - 4 * ED_SCROLLBUTTON_YSIZE)
173 /* values for scrolling gadgets for element list */
174 #define ED_SCROLLBUTTON2_XPOS 50
175 #define ED_SCROLLBUTTON2_YPOS 0
176 #define ED_SCROLLBAR2_XPOS 50
177 #define ED_SCROLLBAR2_YPOS 20
179 #define ED_SCROLLBUTTON2_XSIZE (graphic_info[IMG_EDITOR_PALETTE_SCROLL_UP].width)
180 #define ED_SCROLLBUTTON2_YSIZE (graphic_info[IMG_EDITOR_PALETTE_SCROLL_UP].height)
182 #define ED_SCROLL2_UP_XPOS (ED_ELEMENTLIST_XPOS + \
183 ED_ELEMENTLIST_BUTTONS_HORIZ * \
184 ED_ELEMENTLIST_XSIZE)
185 #define ED_SCROLL2_UP_YPOS ED_ELEMENTLIST_YPOS
186 #define ED_SCROLL2_DOWN_XPOS ED_SCROLL2_UP_XPOS
187 #define ED_SCROLL2_DOWN_YPOS (ED_SCROLL2_UP_YPOS + \
188 ED_ELEMENTLIST_BUTTONS_VERT * \
189 ED_ELEMENTLIST_YSIZE - \
190 ED_SCROLLBUTTON2_YSIZE)
191 #define ED_SCROLL2_VERTICAL_XPOS ED_SCROLL2_UP_XPOS
192 #define ED_SCROLL2_VERTICAL_YPOS (ED_SCROLL2_UP_YPOS + \
193 ED_SCROLLBUTTON2_YSIZE)
194 #define ED_SCROLL2_VERTICAL_XSIZE ED_SCROLLBUTTON2_XSIZE
195 #define ED_SCROLL2_VERTICAL_YSIZE (ED_ELEMENTLIST_BUTTONS_VERT * \
196 ED_ELEMENTLIST_YSIZE - \
197 2 * ED_SCROLLBUTTON2_YSIZE)
199 /* values for checkbutton gadgets */
200 #define ED_CHECKBUTTON_XSIZE ED_BUTTON_COUNT_XSIZE
201 #define ED_CHECKBUTTON_YSIZE ED_BUTTON_COUNT_YSIZE
202 #define ED_CHECKBUTTON_UNCHECKED_XPOS ED_BUTTON_MINUS_XPOS
203 #define ED_CHECKBUTTON_CHECKED_XPOS ED_BUTTON_PLUS_XPOS
204 #define ED_CHECKBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 22)
205 #define ED_RADIOBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 44)
206 #define ED_STICKYBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 66)
208 /* values for some special graphic buttons */
209 #define ED_COPY_CHANGE_PAGE_XPOS 25
210 #define ED_COPY_CHANGE_PAGE_YPOS 50
211 #define ED_PASTE_CHANGE_PAGE_XPOS 25
212 #define ED_PASTE_CHANGE_PAGE_YPOS 70
214 /* some values for text input, selectbox and counter gadgets */
215 #define ED_BUTTON_COUNT_YPOS 60
216 #define ED_BUTTON_COUNT_XSIZE 20
217 #define ED_BUTTON_COUNT_YSIZE 20
218 #define ED_WIN_COUNT_XPOS (2 + ED_BUTTON_COUNT_XSIZE + 2)
219 #define ED_WIN_COUNT_YPOS ED_BUTTON_COUNT_YPOS
220 #define ED_WIN_COUNT_XSIZE 52
221 #define ED_WIN_COUNT_YSIZE ED_BUTTON_COUNT_YSIZE
223 #define ED_BUTTON_MINUS_XPOS 2
224 #define ED_BUTTON_MINUS_YPOS ED_BUTTON_COUNT_YPOS
225 #define ED_BUTTON_MINUS_XSIZE ED_BUTTON_COUNT_XSIZE
226 #define ED_BUTTON_MINUS_YSIZE ED_BUTTON_COUNT_YSIZE
227 #define ED_BUTTON_PLUS_XPOS (ED_WIN_COUNT_XPOS + \
228 ED_WIN_COUNT_XSIZE + 2)
229 #define ED_BUTTON_PLUS_YPOS ED_BUTTON_COUNT_YPOS
230 #define ED_BUTTON_PLUS_XSIZE ED_BUTTON_COUNT_XSIZE
231 #define ED_BUTTON_PLUS_YSIZE ED_BUTTON_COUNT_YSIZE
233 #define ED_SELECTBOX_XPOS ED_WIN_COUNT_XPOS
234 #define ED_SELECTBOX_YPOS (ED_WIN_COUNT_YPOS + \
235 2 + ED_WIN_COUNT_YSIZE)
236 #define ED_SELECTBOX_XSIZE ED_WIN_COUNT_XSIZE
237 #define ED_SELECTBOX_YSIZE ED_WIN_COUNT_YSIZE
239 #define ED_SELECTBOX_BUTTON_XSIZE 14
241 #define ED_TEXTBUTTON_XPOS ED_WIN_COUNT_XPOS
242 #define ED_TEXTBUTTON_YPOS (ED_WIN_COUNT_YPOS + \
243 4 * (2 + ED_WIN_COUNT_YSIZE))
244 #define ED_TEXTBUTTON_INACTIVE_YPOS ED_TEXTBUTTON_YPOS
246 #define ED_TEXTBUTTON_TAB_XPOS ED_WIN_COUNT_XPOS
247 #define ED_TEXTBUTTON_TAB_YPOS (ED_WIN_COUNT_YPOS + \
248 2 * (2 + ED_WIN_COUNT_YSIZE))
249 #define ED_TEXTBUTTON_TAB_INACTIVE_YPOS (ED_WIN_COUNT_YPOS + \
250 3 * (2 + ED_WIN_COUNT_YSIZE))
252 #define ED_TEXTBUTTON_XSIZE ED_WIN_COUNT_XSIZE
253 #define ED_TEXTBUTTON_YSIZE ED_WIN_COUNT_YSIZE
255 /* values for ClearEditorGadgetInfoText() and HandleEditorGadgetInfoText() */
256 #define INFOTEXT_XPOS SX
257 #define INFOTEXT_YPOS (SY + SYSIZE - MINI_TILEX + 2)
258 #define INFOTEXT_XSIZE SXSIZE
259 #define INFOTEXT_YSIZE MINI_TILEY
263 -----------------------------------------------------------------------------
264 editor gadget definitions
265 -----------------------------------------------------------------------------
268 /* drawing toolbox buttons */
269 #define GADGET_ID_NONE -1
270 #define GADGET_ID_TOOLBOX_FIRST 0
272 #define GADGET_ID_SINGLE_ITEMS (GADGET_ID_TOOLBOX_FIRST + 0)
273 #define GADGET_ID_CONNECTED_ITEMS (GADGET_ID_TOOLBOX_FIRST + 1)
274 #define GADGET_ID_LINE (GADGET_ID_TOOLBOX_FIRST + 2)
275 #define GADGET_ID_ARC (GADGET_ID_TOOLBOX_FIRST + 3)
276 #define GADGET_ID_RECTANGLE (GADGET_ID_TOOLBOX_FIRST + 4)
277 #define GADGET_ID_FILLED_BOX (GADGET_ID_TOOLBOX_FIRST + 5)
278 #define GADGET_ID_WRAP_UP (GADGET_ID_TOOLBOX_FIRST + 6)
279 #define GADGET_ID_TEXT (GADGET_ID_TOOLBOX_FIRST + 7)
280 #define GADGET_ID_FLOOD_FILL (GADGET_ID_TOOLBOX_FIRST + 8)
281 #define GADGET_ID_WRAP_LEFT (GADGET_ID_TOOLBOX_FIRST + 9)
282 #define GADGET_ID_ZOOM (GADGET_ID_TOOLBOX_FIRST + 10)
283 #define GADGET_ID_WRAP_RIGHT (GADGET_ID_TOOLBOX_FIRST + 11)
284 #define GADGET_ID_RANDOM_PLACEMENT (GADGET_ID_TOOLBOX_FIRST + 12)
285 #define GADGET_ID_GRAB_BRUSH (GADGET_ID_TOOLBOX_FIRST + 13)
286 #define GADGET_ID_WRAP_DOWN (GADGET_ID_TOOLBOX_FIRST + 14)
287 #define GADGET_ID_PICK_ELEMENT (GADGET_ID_TOOLBOX_FIRST + 15)
289 #define GADGET_ID_UNDO (GADGET_ID_TOOLBOX_FIRST + 16)
290 #define GADGET_ID_INFO (GADGET_ID_TOOLBOX_FIRST + 17)
291 #define GADGET_ID_SAVE (GADGET_ID_TOOLBOX_FIRST + 18)
292 #define GADGET_ID_CLEAR (GADGET_ID_TOOLBOX_FIRST + 19)
293 #define GADGET_ID_TEST (GADGET_ID_TOOLBOX_FIRST + 20)
294 #define GADGET_ID_EXIT (GADGET_ID_TOOLBOX_FIRST + 21)
296 #define GADGET_ID_CUSTOM_COPY_FROM (GADGET_ID_TOOLBOX_FIRST + 22)
297 #define GADGET_ID_CUSTOM_COPY_TO (GADGET_ID_TOOLBOX_FIRST + 23)
298 #define GADGET_ID_CUSTOM_EXCHANGE (GADGET_ID_TOOLBOX_FIRST + 24)
299 #define GADGET_ID_CUSTOM_COPY (GADGET_ID_TOOLBOX_FIRST + 25)
300 #define GADGET_ID_CUSTOM_PASTE (GADGET_ID_TOOLBOX_FIRST + 26)
302 #define GADGET_ID_PROPERTIES (GADGET_ID_TOOLBOX_FIRST + 27)
304 /* counter gadget identifiers */
305 #define GADGET_ID_COUNTER_FIRST (GADGET_ID_TOOLBOX_FIRST + 28)
307 #define GADGET_ID_SELECT_LEVEL_DOWN (GADGET_ID_COUNTER_FIRST + 0)
308 #define GADGET_ID_SELECT_LEVEL_TEXT (GADGET_ID_COUNTER_FIRST + 1)
309 #define GADGET_ID_SELECT_LEVEL_UP (GADGET_ID_COUNTER_FIRST + 2)
310 #define GADGET_ID_LEVEL_XSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 3)
311 #define GADGET_ID_LEVEL_XSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 4)
312 #define GADGET_ID_LEVEL_XSIZE_UP (GADGET_ID_COUNTER_FIRST + 5)
313 #define GADGET_ID_LEVEL_YSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 6)
314 #define GADGET_ID_LEVEL_YSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 7)
315 #define GADGET_ID_LEVEL_YSIZE_UP (GADGET_ID_COUNTER_FIRST + 8)
316 #define GADGET_ID_LEVEL_RANDOM_DOWN (GADGET_ID_COUNTER_FIRST + 9)
317 #define GADGET_ID_LEVEL_RANDOM_TEXT (GADGET_ID_COUNTER_FIRST + 10)
318 #define GADGET_ID_LEVEL_RANDOM_UP (GADGET_ID_COUNTER_FIRST + 11)
319 #define GADGET_ID_LEVEL_GEMSLIMIT_DOWN (GADGET_ID_COUNTER_FIRST + 12)
320 #define GADGET_ID_LEVEL_GEMSLIMIT_TEXT (GADGET_ID_COUNTER_FIRST + 13)
321 #define GADGET_ID_LEVEL_GEMSLIMIT_UP (GADGET_ID_COUNTER_FIRST + 14)
322 #define GADGET_ID_LEVEL_TIMELIMIT_DOWN (GADGET_ID_COUNTER_FIRST + 15)
323 #define GADGET_ID_LEVEL_TIMELIMIT_TEXT (GADGET_ID_COUNTER_FIRST + 16)
324 #define GADGET_ID_LEVEL_TIMELIMIT_UP (GADGET_ID_COUNTER_FIRST + 17)
325 #define GADGET_ID_LEVEL_TIMESCORE_DOWN (GADGET_ID_COUNTER_FIRST + 18)
326 #define GADGET_ID_LEVEL_TIMESCORE_TEXT (GADGET_ID_COUNTER_FIRST + 19)
327 #define GADGET_ID_LEVEL_TIMESCORE_UP (GADGET_ID_COUNTER_FIRST + 20)
328 #define GADGET_ID_LEVEL_RANDOM_SEED_DOWN (GADGET_ID_COUNTER_FIRST + 21)
329 #define GADGET_ID_LEVEL_RANDOM_SEED_TEXT (GADGET_ID_COUNTER_FIRST + 22)
330 #define GADGET_ID_LEVEL_RANDOM_SEED_UP (GADGET_ID_COUNTER_FIRST + 23)
331 #define GADGET_ID_ELEMENT_VALUE1_DOWN (GADGET_ID_COUNTER_FIRST + 24)
332 #define GADGET_ID_ELEMENT_VALUE1_TEXT (GADGET_ID_COUNTER_FIRST + 25)
333 #define GADGET_ID_ELEMENT_VALUE1_UP (GADGET_ID_COUNTER_FIRST + 26)
334 #define GADGET_ID_ELEMENT_VALUE2_DOWN (GADGET_ID_COUNTER_FIRST + 27)
335 #define GADGET_ID_ELEMENT_VALUE2_TEXT (GADGET_ID_COUNTER_FIRST + 28)
336 #define GADGET_ID_ELEMENT_VALUE2_UP (GADGET_ID_COUNTER_FIRST + 29)
337 #define GADGET_ID_ELEMENT_VALUE3_DOWN (GADGET_ID_COUNTER_FIRST + 30)
338 #define GADGET_ID_ELEMENT_VALUE3_TEXT (GADGET_ID_COUNTER_FIRST + 31)
339 #define GADGET_ID_ELEMENT_VALUE3_UP (GADGET_ID_COUNTER_FIRST + 32)
340 #define GADGET_ID_ELEMENT_VALUE4_DOWN (GADGET_ID_COUNTER_FIRST + 33)
341 #define GADGET_ID_ELEMENT_VALUE4_TEXT (GADGET_ID_COUNTER_FIRST + 34)
342 #define GADGET_ID_ELEMENT_VALUE4_UP (GADGET_ID_COUNTER_FIRST + 35)
343 #define GADGET_ID_YAMYAM_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 36)
344 #define GADGET_ID_YAMYAM_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 37)
345 #define GADGET_ID_YAMYAM_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 38)
346 #define GADGET_ID_BALL_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 39)
347 #define GADGET_ID_BALL_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 40)
348 #define GADGET_ID_BALL_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 41)
349 #define GADGET_ID_ANDROID_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 42)
350 #define GADGET_ID_ANDROID_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 43)
351 #define GADGET_ID_ANDROID_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 44)
352 #define GADGET_ID_ENVELOPE_XSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 45)
353 #define GADGET_ID_ENVELOPE_XSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 46)
354 #define GADGET_ID_ENVELOPE_XSIZE_UP (GADGET_ID_COUNTER_FIRST + 47)
355 #define GADGET_ID_ENVELOPE_YSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 48)
356 #define GADGET_ID_ENVELOPE_YSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 49)
357 #define GADGET_ID_ENVELOPE_YSIZE_UP (GADGET_ID_COUNTER_FIRST + 50)
358 #define GADGET_ID_INVENTORY_SIZE_DOWN (GADGET_ID_COUNTER_FIRST + 51)
359 #define GADGET_ID_INVENTORY_SIZE_TEXT (GADGET_ID_COUNTER_FIRST + 52)
360 #define GADGET_ID_INVENTORY_SIZE_UP (GADGET_ID_COUNTER_FIRST + 53)
361 #define GADGET_ID_CUSTOM_SCORE_DOWN (GADGET_ID_COUNTER_FIRST + 54)
362 #define GADGET_ID_CUSTOM_SCORE_TEXT (GADGET_ID_COUNTER_FIRST + 55)
363 #define GADGET_ID_CUSTOM_SCORE_UP (GADGET_ID_COUNTER_FIRST + 56)
364 #define GADGET_ID_CUSTOM_GEMCOUNT_DOWN (GADGET_ID_COUNTER_FIRST + 57)
365 #define GADGET_ID_CUSTOM_GEMCOUNT_TEXT (GADGET_ID_COUNTER_FIRST + 58)
366 #define GADGET_ID_CUSTOM_GEMCOUNT_UP (GADGET_ID_COUNTER_FIRST + 59)
367 #define GADGET_ID_CUSTOM_VALUE_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 60)
368 #define GADGET_ID_CUSTOM_VALUE_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 61)
369 #define GADGET_ID_CUSTOM_VALUE_FIX_UP (GADGET_ID_COUNTER_FIRST + 62)
370 #define GADGET_ID_CUSTOM_VALUE_RND_DOWN (GADGET_ID_COUNTER_FIRST + 63)
371 #define GADGET_ID_CUSTOM_VALUE_RND_TEXT (GADGET_ID_COUNTER_FIRST + 64)
372 #define GADGET_ID_CUSTOM_VALUE_RND_UP (GADGET_ID_COUNTER_FIRST + 65)
373 #define GADGET_ID_PUSH_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 66)
374 #define GADGET_ID_PUSH_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 67)
375 #define GADGET_ID_PUSH_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 68)
376 #define GADGET_ID_PUSH_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 69)
377 #define GADGET_ID_PUSH_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 70)
378 #define GADGET_ID_PUSH_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 71)
379 #define GADGET_ID_DROP_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 72)
380 #define GADGET_ID_DROP_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 73)
381 #define GADGET_ID_DROP_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 74)
382 #define GADGET_ID_DROP_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 75)
383 #define GADGET_ID_DROP_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 76)
384 #define GADGET_ID_DROP_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 77)
385 #define GADGET_ID_MOVE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 78)
386 #define GADGET_ID_MOVE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 79)
387 #define GADGET_ID_MOVE_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 80)
388 #define GADGET_ID_MOVE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 81)
389 #define GADGET_ID_MOVE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 82)
390 #define GADGET_ID_MOVE_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 83)
391 #define GADGET_ID_EXPLOSION_DELAY_DOWN (GADGET_ID_COUNTER_FIRST + 84)
392 #define GADGET_ID_EXPLOSION_DELAY_TEXT (GADGET_ID_COUNTER_FIRST + 85)
393 #define GADGET_ID_EXPLOSION_DELAY_UP (GADGET_ID_COUNTER_FIRST + 86)
394 #define GADGET_ID_IGNITION_DELAY_DOWN (GADGET_ID_COUNTER_FIRST + 87)
395 #define GADGET_ID_IGNITION_DELAY_TEXT (GADGET_ID_COUNTER_FIRST + 88)
396 #define GADGET_ID_IGNITION_DELAY_UP (GADGET_ID_COUNTER_FIRST + 89)
397 #define GADGET_ID_CHANGE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 90)
398 #define GADGET_ID_CHANGE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 91)
399 #define GADGET_ID_CHANGE_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 92)
400 #define GADGET_ID_CHANGE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 93)
401 #define GADGET_ID_CHANGE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 94)
402 #define GADGET_ID_CHANGE_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 95)
403 #define GADGET_ID_CHANGE_CONT_RND_DOWN (GADGET_ID_COUNTER_FIRST + 96)
404 #define GADGET_ID_CHANGE_CONT_RND_TEXT (GADGET_ID_COUNTER_FIRST + 97)
405 #define GADGET_ID_CHANGE_CONT_RND_UP (GADGET_ID_COUNTER_FIRST + 98)
406 #define GADGET_ID_GROUP_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 99)
407 #define GADGET_ID_GROUP_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 100)
408 #define GADGET_ID_GROUP_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 101)
410 /* drawing area identifiers */
411 #define GADGET_ID_DRAWING_AREA_FIRST (GADGET_ID_COUNTER_FIRST + 102)
413 #define GADGET_ID_DRAWING_LEVEL (GADGET_ID_DRAWING_AREA_FIRST + 0)
414 #define GADGET_ID_YAMYAM_CONTENT_0 (GADGET_ID_DRAWING_AREA_FIRST + 1)
415 #define GADGET_ID_YAMYAM_CONTENT_1 (GADGET_ID_DRAWING_AREA_FIRST + 2)
416 #define GADGET_ID_YAMYAM_CONTENT_2 (GADGET_ID_DRAWING_AREA_FIRST + 3)
417 #define GADGET_ID_YAMYAM_CONTENT_3 (GADGET_ID_DRAWING_AREA_FIRST + 4)
418 #define GADGET_ID_YAMYAM_CONTENT_4 (GADGET_ID_DRAWING_AREA_FIRST + 5)
419 #define GADGET_ID_YAMYAM_CONTENT_5 (GADGET_ID_DRAWING_AREA_FIRST + 6)
420 #define GADGET_ID_YAMYAM_CONTENT_6 (GADGET_ID_DRAWING_AREA_FIRST + 7)
421 #define GADGET_ID_YAMYAM_CONTENT_7 (GADGET_ID_DRAWING_AREA_FIRST + 8)
422 #define GADGET_ID_MAGIC_BALL_CONTENT_0 (GADGET_ID_DRAWING_AREA_FIRST + 9)
423 #define GADGET_ID_MAGIC_BALL_CONTENT_1 (GADGET_ID_DRAWING_AREA_FIRST + 10)
424 #define GADGET_ID_MAGIC_BALL_CONTENT_2 (GADGET_ID_DRAWING_AREA_FIRST + 11)
425 #define GADGET_ID_MAGIC_BALL_CONTENT_3 (GADGET_ID_DRAWING_AREA_FIRST + 12)
426 #define GADGET_ID_MAGIC_BALL_CONTENT_4 (GADGET_ID_DRAWING_AREA_FIRST + 13)
427 #define GADGET_ID_MAGIC_BALL_CONTENT_5 (GADGET_ID_DRAWING_AREA_FIRST + 14)
428 #define GADGET_ID_MAGIC_BALL_CONTENT_6 (GADGET_ID_DRAWING_AREA_FIRST + 15)
429 #define GADGET_ID_MAGIC_BALL_CONTENT_7 (GADGET_ID_DRAWING_AREA_FIRST + 16)
430 #define GADGET_ID_ANDROID_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 17)
431 #define GADGET_ID_AMOEBA_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 18)
432 #define GADGET_ID_START_ELEMENT (GADGET_ID_DRAWING_AREA_FIRST + 19)
433 #define GADGET_ID_ARTWORK_ELEMENT (GADGET_ID_DRAWING_AREA_FIRST + 20)
434 #define GADGET_ID_EXPLOSION_ELEMENT (GADGET_ID_DRAWING_AREA_FIRST + 21)
435 #define GADGET_ID_INVENTORY_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 22)
436 #define GADGET_ID_CUSTOM_GRAPHIC (GADGET_ID_DRAWING_AREA_FIRST + 23)
437 #define GADGET_ID_CUSTOM_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 24)
438 #define GADGET_ID_CUSTOM_MOVE_ENTER (GADGET_ID_DRAWING_AREA_FIRST + 25)
439 #define GADGET_ID_CUSTOM_MOVE_LEAVE (GADGET_ID_DRAWING_AREA_FIRST + 26)
440 #define GADGET_ID_CUSTOM_CHANGE_TARGET (GADGET_ID_DRAWING_AREA_FIRST + 27)
441 #define GADGET_ID_CUSTOM_CHANGE_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 28)
442 #define GADGET_ID_CUSTOM_CHANGE_TRIGGER (GADGET_ID_DRAWING_AREA_FIRST + 29)
443 #define GADGET_ID_CUSTOM_CHANGE_ACTION (GADGET_ID_DRAWING_AREA_FIRST + 30)
444 #define GADGET_ID_GROUP_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 31)
445 #define GADGET_ID_RANDOM_BACKGROUND (GADGET_ID_DRAWING_AREA_FIRST + 32)
447 /* text input identifiers */
448 #define GADGET_ID_TEXT_INPUT_FIRST (GADGET_ID_DRAWING_AREA_FIRST + 33)
450 #define GADGET_ID_LEVEL_NAME (GADGET_ID_TEXT_INPUT_FIRST + 0)
451 #define GADGET_ID_LEVEL_AUTHOR (GADGET_ID_TEXT_INPUT_FIRST + 1)
452 #define GADGET_ID_ELEMENT_NAME (GADGET_ID_TEXT_INPUT_FIRST + 2)
454 /* text area identifiers */
455 #define GADGET_ID_TEXT_AREA_FIRST (GADGET_ID_TEXT_INPUT_FIRST + 3)
457 #define GADGET_ID_ENVELOPE_INFO (GADGET_ID_TEXT_AREA_FIRST + 0)
459 /* selectbox identifiers */
460 #define GADGET_ID_SELECTBOX_FIRST (GADGET_ID_TEXT_AREA_FIRST + 1)
462 #define GADGET_ID_TIME_OR_STEPS (GADGET_ID_SELECTBOX_FIRST + 0)
463 #define GADGET_ID_GAME_ENGINE_TYPE (GADGET_ID_SELECTBOX_FIRST + 1)
464 #define GADGET_ID_WIND_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 2)
465 #define GADGET_ID_PLAYER_SPEED (GADGET_ID_SELECTBOX_FIRST + 3)
466 #define GADGET_ID_CUSTOM_WALK_TO_ACTION (GADGET_ID_SELECTBOX_FIRST + 4)
467 #define GADGET_ID_CUSTOM_EXPLOSION_TYPE (GADGET_ID_SELECTBOX_FIRST + 5)
468 #define GADGET_ID_CUSTOM_DEADLINESS (GADGET_ID_SELECTBOX_FIRST + 6)
469 #define GADGET_ID_CUSTOM_MOVE_PATTERN (GADGET_ID_SELECTBOX_FIRST + 7)
470 #define GADGET_ID_CUSTOM_MOVE_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 8)
471 #define GADGET_ID_CUSTOM_MOVE_STEPSIZE (GADGET_ID_SELECTBOX_FIRST + 9)
472 #define GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE (GADGET_ID_SELECTBOX_FIRST + 10)
473 #define GADGET_ID_CUSTOM_SMASH_TARGETS (GADGET_ID_SELECTBOX_FIRST + 11)
474 #define GADGET_ID_CUSTOM_SLIPPERY_TYPE (GADGET_ID_SELECTBOX_FIRST + 12)
475 #define GADGET_ID_CUSTOM_ACCESS_TYPE (GADGET_ID_SELECTBOX_FIRST + 13)
476 #define GADGET_ID_CUSTOM_ACCESS_LAYER (GADGET_ID_SELECTBOX_FIRST + 14)
477 #define GADGET_ID_CUSTOM_ACCESS_PROTECTED (GADGET_ID_SELECTBOX_FIRST + 15)
478 #define GADGET_ID_CUSTOM_ACCESS_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 16)
479 #define GADGET_ID_CHANGE_TIME_UNITS (GADGET_ID_SELECTBOX_FIRST + 17)
480 #define GADGET_ID_CHANGE_DIRECT_ACTION (GADGET_ID_SELECTBOX_FIRST + 18)
481 #define GADGET_ID_CHANGE_OTHER_ACTION (GADGET_ID_SELECTBOX_FIRST + 19)
482 #define GADGET_ID_CHANGE_SIDE (GADGET_ID_SELECTBOX_FIRST + 20)
483 #define GADGET_ID_CHANGE_PLAYER (GADGET_ID_SELECTBOX_FIRST + 21)
484 #define GADGET_ID_CHANGE_PAGE (GADGET_ID_SELECTBOX_FIRST + 22)
485 #define GADGET_ID_CHANGE_REPLACE_WHEN (GADGET_ID_SELECTBOX_FIRST + 23)
486 #define GADGET_ID_ACTION_TYPE (GADGET_ID_SELECTBOX_FIRST + 24)
487 #define GADGET_ID_ACTION_MODE (GADGET_ID_SELECTBOX_FIRST + 25)
488 #define GADGET_ID_ACTION_ARG (GADGET_ID_SELECTBOX_FIRST + 26)
489 #define GADGET_ID_SELECT_CHANGE_PAGE (GADGET_ID_SELECTBOX_FIRST + 27)
490 #define GADGET_ID_GROUP_CHOICE_MODE (GADGET_ID_SELECTBOX_FIRST + 28)
492 /* textbutton identifiers */
493 #define GADGET_ID_TEXTBUTTON_FIRST (GADGET_ID_SELECTBOX_FIRST + 29)
495 #define GADGET_ID_LEVELINFO_LEVEL (GADGET_ID_TEXTBUTTON_FIRST + 0)
496 #define GADGET_ID_LEVELINFO_EDITOR (GADGET_ID_TEXTBUTTON_FIRST + 1)
497 #define GADGET_ID_PROPERTIES_INFO (GADGET_ID_TEXTBUTTON_FIRST + 2)
498 #define GADGET_ID_PROPERTIES_CONFIG (GADGET_ID_TEXTBUTTON_FIRST + 3)
499 #define GADGET_ID_PROPERTIES_CONFIG_1 (GADGET_ID_TEXTBUTTON_FIRST + 4)
500 #define GADGET_ID_PROPERTIES_CONFIG_2 (GADGET_ID_TEXTBUTTON_FIRST + 5)
501 #define GADGET_ID_PROPERTIES_CHANGE (GADGET_ID_TEXTBUTTON_FIRST + 6)
502 #define GADGET_ID_SAVE_AS_TEMPLATE (GADGET_ID_TEXTBUTTON_FIRST + 7)
503 #define GADGET_ID_ADD_CHANGE_PAGE (GADGET_ID_TEXTBUTTON_FIRST + 8)
504 #define GADGET_ID_DEL_CHANGE_PAGE (GADGET_ID_TEXTBUTTON_FIRST + 9)
506 /* graphicbutton identifiers */
507 #define GADGET_ID_GRAPHICBUTTON_FIRST (GADGET_ID_TEXTBUTTON_FIRST + 10)
509 #define GADGET_ID_PREV_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 0)
510 #define GADGET_ID_NEXT_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 1)
511 #define GADGET_ID_COPY_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 2)
512 #define GADGET_ID_PASTE_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 3)
514 /* gadgets for scrolling of drawing area */
515 #define GADGET_ID_SCROLLING_FIRST (GADGET_ID_GRAPHICBUTTON_FIRST + 4)
517 #define GADGET_ID_SCROLL_UP (GADGET_ID_SCROLLING_FIRST + 0)
518 #define GADGET_ID_SCROLL_DOWN (GADGET_ID_SCROLLING_FIRST + 1)
519 #define GADGET_ID_SCROLL_LEFT (GADGET_ID_SCROLLING_FIRST + 2)
520 #define GADGET_ID_SCROLL_RIGHT (GADGET_ID_SCROLLING_FIRST + 3)
521 #define GADGET_ID_SCROLL_HORIZONTAL (GADGET_ID_SCROLLING_FIRST + 4)
522 #define GADGET_ID_SCROLL_VERTICAL (GADGET_ID_SCROLLING_FIRST + 5)
524 /* gadgets for scrolling element list */
525 #define GADGET_ID_SCROLLING_LIST_FIRST (GADGET_ID_SCROLLING_FIRST + 6)
527 #define GADGET_ID_SCROLL_LIST_UP (GADGET_ID_SCROLLING_LIST_FIRST + 0)
528 #define GADGET_ID_SCROLL_LIST_DOWN (GADGET_ID_SCROLLING_LIST_FIRST + 1)
529 #define GADGET_ID_SCROLL_LIST_VERTICAL (GADGET_ID_SCROLLING_LIST_FIRST + 2)
531 /* checkbuttons/radiobuttons for level/element properties */
532 #define GADGET_ID_CHECKBUTTON_FIRST (GADGET_ID_SCROLLING_LIST_FIRST + 3)
534 #define GADGET_ID_RANDOM_PERCENTAGE (GADGET_ID_CHECKBUTTON_FIRST + 0)
535 #define GADGET_ID_RANDOM_QUANTITY (GADGET_ID_CHECKBUTTON_FIRST + 1)
536 #define GADGET_ID_RANDOM_RESTRICTED (GADGET_ID_CHECKBUTTON_FIRST + 2)
537 #define GADGET_ID_STICK_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 3)
538 #define GADGET_ID_EM_SLIPPERY_GEMS (GADGET_ID_CHECKBUTTON_FIRST + 4)
539 #define GADGET_ID_EM_EXPLODES_BY_FIRE (GADGET_ID_CHECKBUTTON_FIRST + 5)
540 #define GADGET_ID_USE_SPRING_BUG (GADGET_ID_CHECKBUTTON_FIRST + 6)
541 #define GADGET_ID_USE_TIME_ORB_BUG (GADGET_ID_CHECKBUTTON_FIRST + 7)
542 #define GADGET_ID_RANDOM_BALL_CONTENT (GADGET_ID_CHECKBUTTON_FIRST + 8)
543 #define GADGET_ID_INITIAL_BALL_STATE (GADGET_ID_CHECKBUTTON_FIRST + 9)
544 #define GADGET_ID_GROW_INTO_DIGGABLE (GADGET_ID_CHECKBUTTON_FIRST + 10)
545 #define GADGET_ID_AUTO_EXIT_SOKOBAN (GADGET_ID_CHECKBUTTON_FIRST + 11)
546 #define GADGET_ID_CONTINUOUS_SNAPPING (GADGET_ID_CHECKBUTTON_FIRST + 12)
547 #define GADGET_ID_BLOCK_SNAP_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 13)
548 #define GADGET_ID_BLOCK_LAST_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 14)
549 #define GADGET_ID_SP_BLOCK_LAST_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 15)
550 #define GADGET_ID_INSTANT_RELOCATION (GADGET_ID_CHECKBUTTON_FIRST + 16)
551 #define GADGET_ID_SHIFTED_RELOCATION (GADGET_ID_CHECKBUTTON_FIRST + 17)
552 #define GADGET_ID_USE_START_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 18)
553 #define GADGET_ID_USE_ARTWORK_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 19)
554 #define GADGET_ID_USE_EXPLOSION_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 20)
555 #define GADGET_ID_INITIAL_GRAVITY (GADGET_ID_CHECKBUTTON_FIRST + 21)
556 #define GADGET_ID_USE_INITIAL_INVENTORY (GADGET_ID_CHECKBUTTON_FIRST + 22)
557 #define GADGET_ID_CAN_PASS_TO_WALKABLE (GADGET_ID_CHECKBUTTON_FIRST + 23)
558 #define GADGET_ID_CAN_FALL_INTO_ACID (GADGET_ID_CHECKBUTTON_FIRST + 24)
559 #define GADGET_ID_CAN_MOVE_INTO_ACID (GADGET_ID_CHECKBUTTON_FIRST + 25)
560 #define GADGET_ID_DONT_COLLIDE_WITH (GADGET_ID_CHECKBUTTON_FIRST + 26)
561 #define GADGET_ID_ENVELOPE_AUTOWRAP (GADGET_ID_CHECKBUTTON_FIRST + 27)
562 #define GADGET_ID_ENVELOPE_CENTERED (GADGET_ID_CHECKBUTTON_FIRST + 28)
563 #define GADGET_ID_CUSTOM_INDESTRUCTIBLE (GADGET_ID_CHECKBUTTON_FIRST + 29)
564 #define GADGET_ID_CUSTOM_CAN_EXPLODE (GADGET_ID_CHECKBUTTON_FIRST + 30)
565 #define GADGET_ID_CUSTOM_EXPLODE_FIRE (GADGET_ID_CHECKBUTTON_FIRST + 31)
566 #define GADGET_ID_CUSTOM_EXPLODE_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 32)
567 #define GADGET_ID_CUSTOM_EXPLODE_IMPACT (GADGET_ID_CHECKBUTTON_FIRST + 33)
568 #define GADGET_ID_CUSTOM_WALK_TO_OBJECT (GADGET_ID_CHECKBUTTON_FIRST + 34)
569 #define GADGET_ID_CUSTOM_DEADLY (GADGET_ID_CHECKBUTTON_FIRST + 35)
570 #define GADGET_ID_CUSTOM_CAN_MOVE (GADGET_ID_CHECKBUTTON_FIRST + 36)
571 #define GADGET_ID_CUSTOM_CAN_FALL (GADGET_ID_CHECKBUTTON_FIRST + 37)
572 #define GADGET_ID_CUSTOM_CAN_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 38)
573 #define GADGET_ID_CUSTOM_SLIPPERY (GADGET_ID_CHECKBUTTON_FIRST + 39)
574 #define GADGET_ID_CUSTOM_ACCESSIBLE (GADGET_ID_CHECKBUTTON_FIRST + 40)
575 #define GADGET_ID_CUSTOM_GRAV_REACHABLE (GADGET_ID_CHECKBUTTON_FIRST + 41)
576 #define GADGET_ID_CUSTOM_USE_LAST_VALUE (GADGET_ID_CHECKBUTTON_FIRST + 42)
577 #define GADGET_ID_CUSTOM_USE_GRAPHIC (GADGET_ID_CHECKBUTTON_FIRST + 43)
578 #define GADGET_ID_CUSTOM_USE_TEMPLATE (GADGET_ID_CHECKBUTTON_FIRST + 44)
579 #define GADGET_ID_CUSTOM_CAN_CHANGE (GADGET_ID_CHECKBUTTON_FIRST + 45)
580 #define GADGET_ID_CHANGE_USE_CONTENT (GADGET_ID_CHECKBUTTON_FIRST + 46)
581 #define GADGET_ID_CHANGE_USE_EXPLOSION (GADGET_ID_CHECKBUTTON_FIRST + 47)
582 #define GADGET_ID_CHANGE_ONLY_COMPLETE (GADGET_ID_CHECKBUTTON_FIRST + 48)
583 #define GADGET_ID_CHANGE_USE_RANDOM (GADGET_ID_CHECKBUTTON_FIRST + 49)
584 #define GADGET_ID_CHANGE_HAS_ACTION (GADGET_ID_CHECKBUTTON_FIRST + 50)
585 #define GADGET_ID_CHANGE_DELAY (GADGET_ID_CHECKBUTTON_FIRST + 51)
586 #define GADGET_ID_CHANGE_BY_DIRECT_ACT (GADGET_ID_CHECKBUTTON_FIRST + 52)
587 #define GADGET_ID_CHANGE_BY_OTHER_ACT (GADGET_ID_CHECKBUTTON_FIRST + 53)
589 /* gadgets for buttons in element list */
590 #define GADGET_ID_ELEMENTLIST_FIRST (GADGET_ID_CHECKBUTTON_FIRST + 54)
591 #define GADGET_ID_ELEMENTLIST_LAST (GADGET_ID_ELEMENTLIST_FIRST + \
592 ED_NUM_ELEMENTLIST_BUTTONS - 1)
594 #define NUM_EDITOR_GADGETS (GADGET_ID_ELEMENTLIST_LAST + 1)
596 /* radio button numbers */
597 #define RADIO_NR_NONE 0
598 #define RADIO_NR_DRAWING_TOOLBOX 1
599 #define RADIO_NR_RANDOM_ELEMENTS 2
601 /* values for counter gadgets */
602 #define ED_COUNTER_ID_SELECT_LEVEL 0
603 #define ED_COUNTER_ID_LEVEL_XSIZE 1
604 #define ED_COUNTER_ID_LEVEL_YSIZE 2
605 #define ED_COUNTER_ID_LEVEL_GEMSLIMIT 3
606 #define ED_COUNTER_ID_LEVEL_TIMELIMIT 4
607 #define ED_COUNTER_ID_LEVEL_TIMESCORE 5
608 #define ED_COUNTER_ID_LEVEL_RANDOM_SEED 6
609 #define ED_COUNTER_ID_LEVEL_RANDOM 7
610 #define ED_COUNTER_ID_ELEMENT_VALUE1 8
611 #define ED_COUNTER_ID_ELEMENT_VALUE2 9
612 #define ED_COUNTER_ID_ELEMENT_VALUE3 10
613 #define ED_COUNTER_ID_ELEMENT_VALUE4 11
614 #define ED_COUNTER_ID_YAMYAM_CONTENT 12
615 #define ED_COUNTER_ID_BALL_CONTENT 13
616 #define ED_COUNTER_ID_ANDROID_CONTENT 14
617 #define ED_COUNTER_ID_ENVELOPE_XSIZE 15
618 #define ED_COUNTER_ID_ENVELOPE_YSIZE 16
619 #define ED_COUNTER_ID_INVENTORY_SIZE 17
620 #define ED_COUNTER_ID_CUSTOM_SCORE 18
621 #define ED_COUNTER_ID_CUSTOM_GEMCOUNT 19
622 #define ED_COUNTER_ID_CUSTOM_VALUE_FIX 20
623 #define ED_COUNTER_ID_CUSTOM_VALUE_RND 21
624 #define ED_COUNTER_ID_PUSH_DELAY_FIX 22
625 #define ED_COUNTER_ID_PUSH_DELAY_RND 23
626 #define ED_COUNTER_ID_DROP_DELAY_FIX 24
627 #define ED_COUNTER_ID_DROP_DELAY_RND 25
628 #define ED_COUNTER_ID_MOVE_DELAY_FIX 26
629 #define ED_COUNTER_ID_MOVE_DELAY_RND 27
630 #define ED_COUNTER_ID_EXPLOSION_DELAY 28
631 #define ED_COUNTER_ID_IGNITION_DELAY 29
632 #define ED_COUNTER_ID_GROUP_CONTENT 30
633 #define ED_COUNTER_ID_CHANGE_DELAY_FIX 31
634 #define ED_COUNTER_ID_CHANGE_DELAY_RND 32
635 #define ED_COUNTER_ID_CHANGE_CONT_RND 33
637 #define ED_NUM_COUNTERBUTTONS 34
639 #define ED_COUNTER_ID_LEVEL_FIRST ED_COUNTER_ID_LEVEL_XSIZE
640 #define ED_COUNTER_ID_LEVEL_LAST ED_COUNTER_ID_LEVEL_RANDOM_SEED
641 #define ED_COUNTER_ID_EDITOR_FIRST ED_COUNTER_ID_LEVEL_RANDOM
642 #define ED_COUNTER_ID_EDITOR_LAST ED_COUNTER_ID_LEVEL_RANDOM
644 #define ED_COUNTER_ID_CUSTOM1_FIRST ED_COUNTER_ID_CUSTOM_SCORE
645 #define ED_COUNTER_ID_CUSTOM1_LAST ED_COUNTER_ID_DROP_DELAY_RND
646 #define ED_COUNTER_ID_CUSTOM2_FIRST ED_COUNTER_ID_MOVE_DELAY_FIX
647 #define ED_COUNTER_ID_CUSTOM2_LAST ED_COUNTER_ID_IGNITION_DELAY
648 #define ED_COUNTER_ID_CUSTOM_FIRST ED_COUNTER_ID_CUSTOM1_FIRST
649 #define ED_COUNTER_ID_CUSTOM_LAST ED_COUNTER_ID_CUSTOM2_LAST
651 #define ED_COUNTER_ID_CHANGE_FIRST ED_COUNTER_ID_CHANGE_DELAY_FIX
652 #define ED_COUNTER_ID_CHANGE_LAST ED_COUNTER_ID_CHANGE_CONT_RND
654 /* values for scrollbutton gadgets */
655 #define ED_SCROLLBUTTON_ID_AREA_UP 0
656 #define ED_SCROLLBUTTON_ID_AREA_DOWN 1
657 #define ED_SCROLLBUTTON_ID_AREA_LEFT 2
658 #define ED_SCROLLBUTTON_ID_AREA_RIGHT 3
659 #define ED_SCROLLBUTTON_ID_LIST_UP 4
660 #define ED_SCROLLBUTTON_ID_LIST_DOWN 5
662 #define ED_NUM_SCROLLBUTTONS 6
664 #define ED_SCROLLBUTTON_ID_AREA_FIRST ED_SCROLLBUTTON_ID_AREA_UP
665 #define ED_SCROLLBUTTON_ID_AREA_LAST ED_SCROLLBUTTON_ID_AREA_RIGHT
667 /* values for scrollbar gadgets */
668 #define ED_SCROLLBAR_ID_AREA_HORIZONTAL 0
669 #define ED_SCROLLBAR_ID_AREA_VERTICAL 1
670 #define ED_SCROLLBAR_ID_LIST_VERTICAL 2
672 #define ED_NUM_SCROLLBARS 3
674 #define ED_SCROLLBAR_ID_AREA_FIRST ED_SCROLLBAR_ID_AREA_HORIZONTAL
675 #define ED_SCROLLBAR_ID_AREA_LAST ED_SCROLLBAR_ID_AREA_VERTICAL
677 /* values for text input gadgets */
678 #define ED_TEXTINPUT_ID_LEVEL_NAME 0
679 #define ED_TEXTINPUT_ID_LEVEL_AUTHOR 1
680 #define ED_TEXTINPUT_ID_ELEMENT_NAME 2
682 #define ED_NUM_TEXTINPUT 3
684 #define ED_TEXTINPUT_ID_LEVEL_FIRST ED_TEXTINPUT_ID_LEVEL_NAME
685 #define ED_TEXTINPUT_ID_LEVEL_LAST ED_TEXTINPUT_ID_LEVEL_AUTHOR
687 /* values for text area gadgets */
688 #define ED_TEXTAREA_ID_ENVELOPE_INFO 0
690 #define ED_NUM_TEXTAREAS 1
692 #define ED_TEXTAREA_ID_LEVEL_FIRST ED_TEXTAREA_ID_ENVELOPE
693 #define ED_TEXTAREA_ID_LEVEL_LAST ED_TEXTAREA_ID_ENVELOPE
695 /* values for selectbox gadgets */
696 #define ED_SELECTBOX_ID_TIME_OR_STEPS 0
697 #define ED_SELECTBOX_ID_GAME_ENGINE_TYPE 1
698 #define ED_SELECTBOX_ID_WIND_DIRECTION 2
699 #define ED_SELECTBOX_ID_PLAYER_SPEED 3
700 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE 4
701 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_LAYER 5
702 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_PROTECTED 6
703 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_DIRECTION 7
704 #define ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION 8
705 #define ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN 9
706 #define ED_SELECTBOX_ID_CUSTOM_MOVE_DIRECTION 10
707 #define ED_SELECTBOX_ID_CUSTOM_MOVE_STEPSIZE 11
708 #define ED_SELECTBOX_ID_CUSTOM_MOVE_LEAVE_TYPE 12
709 #define ED_SELECTBOX_ID_CUSTOM_SMASH_TARGETS 13
710 #define ED_SELECTBOX_ID_CUSTOM_SLIPPERY_TYPE 14
711 #define ED_SELECTBOX_ID_CUSTOM_DEADLINESS 15
712 #define ED_SELECTBOX_ID_CUSTOM_EXPLOSION_TYPE 16
713 #define ED_SELECTBOX_ID_CHANGE_TIME_UNITS 17
714 #define ED_SELECTBOX_ID_CHANGE_DIRECT_ACTION 18
715 #define ED_SELECTBOX_ID_CHANGE_OTHER_ACTION 19
716 #define ED_SELECTBOX_ID_CHANGE_SIDE 20
717 #define ED_SELECTBOX_ID_CHANGE_PLAYER 21
718 #define ED_SELECTBOX_ID_CHANGE_PAGE 22
719 #define ED_SELECTBOX_ID_CHANGE_REPLACE_WHEN 23
720 #define ED_SELECTBOX_ID_ACTION_TYPE 24
721 #define ED_SELECTBOX_ID_ACTION_MODE 25
722 #define ED_SELECTBOX_ID_ACTION_ARG 26
723 #define ED_SELECTBOX_ID_SELECT_CHANGE_PAGE 27
724 #define ED_SELECTBOX_ID_GROUP_CHOICE_MODE 28
726 #define ED_NUM_SELECTBOX 29
728 #define ED_SELECTBOX_ID_LEVEL_FIRST ED_SELECTBOX_ID_TIME_OR_STEPS
729 #define ED_SELECTBOX_ID_LEVEL_LAST ED_SELECTBOX_ID_WIND_DIRECTION
731 #define ED_SELECTBOX_ID_CUSTOM1_FIRST ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE
732 #define ED_SELECTBOX_ID_CUSTOM1_LAST ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION
733 #define ED_SELECTBOX_ID_CUSTOM2_FIRST ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN
734 #define ED_SELECTBOX_ID_CUSTOM2_LAST ED_SELECTBOX_ID_CUSTOM_EXPLOSION_TYPE
735 #define ED_SELECTBOX_ID_CUSTOM_FIRST ED_SELECTBOX_ID_CUSTOM1_FIRST
736 #define ED_SELECTBOX_ID_CUSTOM_LAST ED_SELECTBOX_ID_CUSTOM2_LAST
738 #define ED_SELECTBOX_ID_CHANGE_FIRST ED_SELECTBOX_ID_CHANGE_TIME_UNITS
739 #define ED_SELECTBOX_ID_CHANGE_LAST ED_SELECTBOX_ID_SELECT_CHANGE_PAGE
741 /* values for textbutton gadgets */
742 #define ED_TEXTBUTTON_ID_LEVELINFO_LEVEL 0
743 #define ED_TEXTBUTTON_ID_LEVELINFO_EDITOR 1
744 #define ED_TEXTBUTTON_ID_PROPERTIES_INFO 2
745 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG 3
746 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_1 4
747 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2 5
748 #define ED_TEXTBUTTON_ID_PROPERTIES_CHANGE 6
749 #define ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE 7
750 #define ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE 8
751 #define ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE 9
753 #define ED_NUM_TEXTBUTTONS 10
755 #define ED_TEXTBUTTON_ID_LEVELINFO_FIRST ED_TEXTBUTTON_ID_LEVELINFO_LEVEL
756 #define ED_TEXTBUTTON_ID_LEVELINFO_LAST ED_TEXTBUTTON_ID_LEVELINFO_EDITOR
758 #define ED_TEXTBUTTON_ID_PROPERTIES_FIRST ED_TEXTBUTTON_ID_PROPERTIES_INFO
759 #define ED_TEXTBUTTON_ID_PROPERTIES_LAST ED_TEXTBUTTON_ID_PROPERTIES_CHANGE
761 #define ED_TEXTBUTTON_ID_CHANGE_FIRST ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE
762 #define ED_TEXTBUTTON_ID_CHANGE_LAST ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE
764 /* values for graphicbutton gadgets */
765 #define ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE 0
766 #define ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE 1
767 #define ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE 2
768 #define ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE 3
770 #define ED_NUM_GRAPHICBUTTONS 4
772 #define ED_GRAPHICBUTTON_ID_CHANGE_FIRST ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE
773 #define ED_GRAPHICBUTTON_ID_CHANGE_LAST ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE
775 /* values for checkbutton gadgets */
776 #define ED_CHECKBUTTON_ID_RANDOM_RESTRICTED 0
777 #define ED_CHECKBUTTON_ID_STICK_ELEMENT 1
778 #define ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS 2
779 #define ED_CHECKBUTTON_ID_EM_EXPLODES_BY_FIRE 3
780 #define ED_CHECKBUTTON_ID_USE_SPRING_BUG 4
781 #define ED_CHECKBUTTON_ID_USE_TIME_ORB_BUG 5
782 #define ED_CHECKBUTTON_ID_RANDOM_BALL_CONTENT 6
783 #define ED_CHECKBUTTON_ID_INITIAL_BALL_STATE 7
784 #define ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE 8
785 #define ED_CHECKBUTTON_ID_AUTO_EXIT_SOKOBAN 9
786 #define ED_CHECKBUTTON_ID_CONTINUOUS_SNAPPING 10
787 #define ED_CHECKBUTTON_ID_BLOCK_SNAP_FIELD 11
788 #define ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD 12
789 #define ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD 13
790 #define ED_CHECKBUTTON_ID_INSTANT_RELOCATION 14
791 #define ED_CHECKBUTTON_ID_SHIFTED_RELOCATION 15
792 #define ED_CHECKBUTTON_ID_USE_START_ELEMENT 16
793 #define ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT 17
794 #define ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT 18
795 #define ED_CHECKBUTTON_ID_INITIAL_GRAVITY 19
796 #define ED_CHECKBUTTON_ID_USE_INITIAL_INVENTORY 20
797 #define ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE 21
798 #define ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID 22
799 #define ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID 23
800 #define ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH 24
801 #define ED_CHECKBUTTON_ID_ENVELOPE_AUTOWRAP 25
802 #define ED_CHECKBUTTON_ID_ENVELOPE_CENTERED 26
803 #define ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC 27
804 #define ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE 28
805 #define ED_CHECKBUTTON_ID_CUSTOM_ACCESSIBLE 29
806 #define ED_CHECKBUTTON_ID_CUSTOM_GRAV_REACHABLE 30
807 #define ED_CHECKBUTTON_ID_CUSTOM_USE_LAST_VALUE 31
808 #define ED_CHECKBUTTON_ID_CUSTOM_WALK_TO_OBJECT 32
809 #define ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE 33
810 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE 34
811 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_FALL 35
812 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_SMASH 36
813 #define ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY 37
814 #define ED_CHECKBUTTON_ID_CUSTOM_DEADLY 38
815 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_EXPLODE 39
816 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_FIRE 40
817 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_SMASH 41
818 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT 42
819 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE 43
820 #define ED_CHECKBUTTON_ID_CHANGE_DELAY 44
821 #define ED_CHECKBUTTON_ID_CHANGE_BY_DIRECT_ACT 45
822 #define ED_CHECKBUTTON_ID_CHANGE_BY_OTHER_ACT 46
823 #define ED_CHECKBUTTON_ID_CHANGE_USE_EXPLOSION 47
824 #define ED_CHECKBUTTON_ID_CHANGE_USE_CONTENT 48
825 #define ED_CHECKBUTTON_ID_CHANGE_ONLY_COMPLETE 49
826 #define ED_CHECKBUTTON_ID_CHANGE_USE_RANDOM 50
827 #define ED_CHECKBUTTON_ID_CHANGE_HAS_ACTION 51
829 #define ED_NUM_CHECKBUTTONS 52
831 #define ED_CHECKBUTTON_ID_EDITOR_FIRST ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
832 #define ED_CHECKBUTTON_ID_EDITOR_LAST ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
834 #define ED_CHECKBUTTON_ID_CUSTOM1_FIRST ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC
835 #define ED_CHECKBUTTON_ID_CUSTOM1_LAST ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE
836 #define ED_CHECKBUTTON_ID_CUSTOM2_FIRST ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE
837 #define ED_CHECKBUTTON_ID_CUSTOM2_LAST ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT
838 #define ED_CHECKBUTTON_ID_CUSTOM_FIRST ED_CHECKBUTTON_ID_CUSTOM1_FIRST
839 #define ED_CHECKBUTTON_ID_CUSTOM_LAST ED_CHECKBUTTON_ID_CUSTOM2_LAST
841 #define ED_CHECKBUTTON_ID_CHANGE_FIRST ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE
842 #define ED_CHECKBUTTON_ID_CHANGE_LAST ED_CHECKBUTTON_ID_CHANGE_HAS_ACTION
844 /* values for radiobutton gadgets */
845 #define ED_RADIOBUTTON_ID_PERCENTAGE 0
846 #define ED_RADIOBUTTON_ID_QUANTITY 1
848 #define ED_NUM_RADIOBUTTONS 2
850 #define ED_RADIOBUTTON_ID_EDITOR_FIRST ED_RADIOBUTTON_ID_PERCENTAGE
851 #define ED_RADIOBUTTON_ID_EDITOR_LAST ED_RADIOBUTTON_ID_QUANTITY
853 /* values for drawing area gadgets */
854 #define ED_DRAWING_ID_DRAWING_LEVEL 0
855 #define ED_DRAWING_ID_YAMYAM_CONTENT_0 1
856 #define ED_DRAWING_ID_YAMYAM_CONTENT_1 2
857 #define ED_DRAWING_ID_YAMYAM_CONTENT_2 3
858 #define ED_DRAWING_ID_YAMYAM_CONTENT_3 4
859 #define ED_DRAWING_ID_YAMYAM_CONTENT_4 5
860 #define ED_DRAWING_ID_YAMYAM_CONTENT_5 6
861 #define ED_DRAWING_ID_YAMYAM_CONTENT_6 7
862 #define ED_DRAWING_ID_YAMYAM_CONTENT_7 8
863 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_0 9
864 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_1 10
865 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_2 11
866 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_3 12
867 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_4 13
868 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_5 14
869 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_6 15
870 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_7 16
871 #define ED_DRAWING_ID_ANDROID_CONTENT 17
872 #define ED_DRAWING_ID_AMOEBA_CONTENT 18
873 #define ED_DRAWING_ID_START_ELEMENT 19
874 #define ED_DRAWING_ID_ARTWORK_ELEMENT 20
875 #define ED_DRAWING_ID_EXPLOSION_ELEMENT 21
876 #define ED_DRAWING_ID_INVENTORY_CONTENT 22
877 #define ED_DRAWING_ID_CUSTOM_GRAPHIC 23
878 #define ED_DRAWING_ID_CUSTOM_CONTENT 24
879 #define ED_DRAWING_ID_CUSTOM_MOVE_ENTER 25
880 #define ED_DRAWING_ID_CUSTOM_MOVE_LEAVE 26
881 #define ED_DRAWING_ID_CUSTOM_CHANGE_TARGET 27
882 #define ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT 28
883 #define ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER 29
884 #define ED_DRAWING_ID_CUSTOM_CHANGE_ACTION 30
885 #define ED_DRAWING_ID_GROUP_CONTENT 31
886 #define ED_DRAWING_ID_RANDOM_BACKGROUND 32
888 #define ED_NUM_DRAWING_AREAS 33
892 -----------------------------------------------------------------------------
893 some internally used definitions
894 -----------------------------------------------------------------------------
897 /* values for CopyLevelToUndoBuffer() */
898 #define UNDO_IMMEDIATE 0
899 #define UNDO_ACCUMULATE 1
901 /* values for scrollbars */
902 #define ED_SCROLL_NO 0
903 #define ED_SCROLL_LEFT 1
904 #define ED_SCROLL_RIGHT 2
905 #define ED_SCROLL_UP 4
906 #define ED_SCROLL_DOWN 8
908 /* screens in the level editor */
909 #define ED_MODE_DRAWING 0
910 #define ED_MODE_INFO 1
911 #define ED_MODE_PROPERTIES 2
913 /* sub-screens in the global settings section */
914 #define ED_MODE_LEVELINFO_LEVEL ED_TEXTBUTTON_ID_LEVELINFO_LEVEL
915 #define ED_MODE_LEVELINFO_EDITOR ED_TEXTBUTTON_ID_LEVELINFO_EDITOR
917 /* sub-screens in the element properties section */
918 #define ED_MODE_PROPERTIES_INFO ED_TEXTBUTTON_ID_PROPERTIES_INFO
919 #define ED_MODE_PROPERTIES_CONFIG ED_TEXTBUTTON_ID_PROPERTIES_CONFIG
920 #define ED_MODE_PROPERTIES_CONFIG_1 ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_1
921 #define ED_MODE_PROPERTIES_CONFIG_2 ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2
922 #define ED_MODE_PROPERTIES_CHANGE ED_TEXTBUTTON_ID_PROPERTIES_CHANGE
924 /* how many steps can be cancelled */
925 #define NUM_UNDO_STEPS (10 + 1)
927 /* values for elements with score for certain actions */
929 #define MAX_SCORE 999
931 /* values for elements with count for collecting */
932 #define MIN_COLLECT_COUNT 0
933 #define MAX_COLLECT_COUNT 999
935 /* values for random placement */
936 #define RANDOM_USE_PERCENTAGE 0
937 #define RANDOM_USE_QUANTITY 1
939 /* default value for element tile size in drawing area */
940 #define DEFAULT_EDITOR_TILESIZE MINI_TILESIZE
944 -----------------------------------------------------------------------------
945 some internally used data structure definitions
946 -----------------------------------------------------------------------------
957 } controlbutton_info[ED_NUM_CTRL_BUTTONS] =
959 /* note: some additional characters are already reserved for "cheat mode"
960 shortcuts (":XYZ" style) -- for details, see "events.c" */
962 /* ---------- toolbox control buttons ------------------------------------ */
965 IMG_EDITOR_BUTTON_GFX_DRAW_SINGLE, GADGET_ID_SINGLE_ITEMS,
966 &editor.button.draw_single, GD_TYPE_RADIO_BUTTON,
967 "draw single items", 's'
970 IMG_EDITOR_BUTTON_GFX_DRAW_CONNECTED, GADGET_ID_CONNECTED_ITEMS,
971 &editor.button.draw_connected, GD_TYPE_RADIO_BUTTON,
972 "draw connected items", 'd'
975 IMG_EDITOR_BUTTON_GFX_DRAW_LINE, GADGET_ID_LINE,
976 &editor.button.draw_line, GD_TYPE_RADIO_BUTTON,
980 IMG_EDITOR_BUTTON_GFX_DRAW_ARC, GADGET_ID_ARC,
981 &editor.button.draw_arc, GD_TYPE_RADIO_BUTTON,
985 IMG_EDITOR_BUTTON_GFX_DRAW_RECTANGLE, GADGET_ID_RECTANGLE,
986 &editor.button.draw_rectangle, GD_TYPE_RADIO_BUTTON,
987 "draw outline rectangles", 'r'
990 IMG_EDITOR_BUTTON_GFX_DRAW_FILLED_BOX, GADGET_ID_FILLED_BOX,
991 &editor.button.draw_filled_box, GD_TYPE_RADIO_BUTTON,
992 "draw filled rectangles", 'R'
995 IMG_EDITOR_BUTTON_GFX_ROTATE_UP, GADGET_ID_WRAP_UP,
996 &editor.button.rotate_up, GD_TYPE_NORMAL_BUTTON,
997 "wrap (rotate) level up", 0
1000 IMG_EDITOR_BUTTON_GFX_DRAW_TEXT, GADGET_ID_TEXT,
1001 &editor.button.draw_text, GD_TYPE_RADIO_BUTTON,
1002 "enter text elements", 't'
1005 IMG_EDITOR_BUTTON_GFX_FLOOD_FILL, GADGET_ID_FLOOD_FILL,
1006 &editor.button.flood_fill, GD_TYPE_RADIO_BUTTON,
1010 IMG_EDITOR_BUTTON_GFX_ROTATE_LEFT, GADGET_ID_WRAP_LEFT,
1011 &editor.button.rotate_left, GD_TYPE_NORMAL_BUTTON,
1012 "wrap (rotate) level left", 0
1015 IMG_EDITOR_BUTTON_GFX_ZOOM_LEVEL, GADGET_ID_ZOOM,
1016 &editor.button.zoom_level, GD_TYPE_NORMAL_BUTTON,
1017 "zoom level tile size", '-'
1020 IMG_EDITOR_BUTTON_GFX_ROTATE_RIGHT, GADGET_ID_WRAP_RIGHT,
1021 &editor.button.rotate_right, GD_TYPE_NORMAL_BUTTON,
1022 "wrap (rotate) level right", 0
1025 IMG_EDITOR_BUTTON_GFX_DRAW_RANDOM, GADGET_ID_RANDOM_PLACEMENT,
1026 &editor.button.draw_random, GD_TYPE_NORMAL_BUTTON,
1027 "random element placement", 0
1030 IMG_EDITOR_BUTTON_GFX_GRAB_BRUSH, GADGET_ID_GRAB_BRUSH,
1031 &editor.button.grab_brush, GD_TYPE_RADIO_BUTTON,
1035 IMG_EDITOR_BUTTON_GFX_ROTATE_DOWN, GADGET_ID_WRAP_DOWN,
1036 &editor.button.rotate_down, GD_TYPE_NORMAL_BUTTON,
1037 "wrap (rotate) level down", 0
1040 IMG_EDITOR_BUTTON_GFX_PICK_ELEMENT, GADGET_ID_PICK_ELEMENT,
1041 &editor.button.pick_element, GD_TYPE_RADIO_BUTTON,
1042 "pick drawing element", ','
1045 /* ---------- level control buttons -------------------------------------- */
1048 IMG_EDITOR_BUTTON_GFX_UNDO, GADGET_ID_UNDO,
1049 &editor.button.undo, GD_TYPE_NORMAL_BUTTON,
1050 "undo/redo last operation", 'U'
1053 IMG_EDITOR_BUTTON_GFX_CONF, GADGET_ID_INFO,
1054 &editor.button.conf, GD_TYPE_NORMAL_BUTTON,
1055 "properties of level", 'I'
1058 IMG_EDITOR_BUTTON_GFX_SAVE, GADGET_ID_SAVE,
1059 &editor.button.save, GD_TYPE_NORMAL_BUTTON,
1063 IMG_EDITOR_BUTTON_GFX_CLEAR, GADGET_ID_CLEAR,
1064 &editor.button.clear, GD_TYPE_NORMAL_BUTTON,
1068 IMG_EDITOR_BUTTON_GFX_TEST, GADGET_ID_TEST,
1069 &editor.button.test, GD_TYPE_NORMAL_BUTTON,
1073 IMG_EDITOR_BUTTON_GFX_EXIT, GADGET_ID_EXIT,
1074 &editor.button.exit, GD_TYPE_NORMAL_BUTTON,
1075 "exit level editor", 'E'
1078 /* ---------- CE and GE control buttons ---------------------------------- */
1081 IMG_EDITOR_BUTTON_GFX_CE_COPY_FROM, GADGET_ID_CUSTOM_COPY_FROM,
1082 &editor.button.ce_copy_from, GD_TYPE_RADIO_BUTTON,
1083 "copy settings from other element", 0
1086 IMG_EDITOR_BUTTON_GFX_CE_COPY_TO, GADGET_ID_CUSTOM_COPY_TO,
1087 &editor.button.ce_copy_to, GD_TYPE_RADIO_BUTTON,
1088 "copy settings to other element", 0
1091 IMG_EDITOR_BUTTON_GFX_CE_SWAP, GADGET_ID_CUSTOM_EXCHANGE,
1092 &editor.button.ce_swap, GD_TYPE_RADIO_BUTTON,
1093 "exchange element with other element", 0
1096 IMG_EDITOR_BUTTON_GFX_CE_COPY, GADGET_ID_CUSTOM_COPY,
1097 &editor.button.ce_copy, GD_TYPE_NORMAL_BUTTON,
1098 "copy settings from this element", 0
1101 IMG_EDITOR_BUTTON_GFX_CE_PASTE, GADGET_ID_CUSTOM_PASTE,
1102 &editor.button.ce_paste, GD_TYPE_NORMAL_BUTTON,
1103 "paste settings to this element", 0
1106 /* ---------- palette control buttons ------------------------------------ */
1109 IMG_EDITOR_BUTTON_GFX_PROPERTIES, GADGET_ID_PROPERTIES,
1110 &editor.button.properties, GD_TYPE_NORMAL_BUTTON,
1111 "properties of drawing element", 'p'
1115 static int random_placement_value = 10;
1116 static int random_placement_method = RANDOM_USE_QUANTITY;
1117 static int random_placement_background_element = EL_SAND;
1118 static boolean random_placement_background_restricted = FALSE;
1119 static boolean stick_element_properties_window = FALSE;
1120 static boolean custom_element_properties[NUM_ELEMENT_PROPERTIES];
1121 static boolean custom_element_change_events[NUM_CHANGE_EVENTS];
1122 static struct ElementChangeInfo custom_element_change;
1123 static struct ElementGroupInfo group_element_info;
1124 static struct ElementInfo custom_element;
1129 int min_value, max_value;
1130 int gadget_id_down, gadget_id_up;
1132 int gadget_id_align;
1134 char *text_above, *text_left, *text_right;
1135 } counterbutton_info[ED_NUM_COUNTERBUTTONS] =
1137 /* ---------- current level number --------------------------------------- */
1140 -1, -1, /* these values are not constant, but can change at runtime */
1142 GADGET_ID_SELECT_LEVEL_DOWN, GADGET_ID_SELECT_LEVEL_UP,
1143 GADGET_ID_SELECT_LEVEL_TEXT, GADGET_ID_NONE,
1148 /* ---------- level and editor settings ---------------------------------- */
1151 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(4),
1152 MIN_LEV_FIELDX, MAX_LEV_FIELDX,
1153 GADGET_ID_LEVEL_XSIZE_DOWN, GADGET_ID_LEVEL_XSIZE_UP,
1154 GADGET_ID_LEVEL_XSIZE_TEXT, GADGET_ID_NONE,
1156 "playfield size:", NULL, "width",
1159 -1, ED_LEVEL_SETTINGS_YPOS(4),
1160 MIN_LEV_FIELDY, MAX_LEV_FIELDY,
1161 GADGET_ID_LEVEL_YSIZE_DOWN, GADGET_ID_LEVEL_YSIZE_UP,
1162 GADGET_ID_LEVEL_YSIZE_TEXT, GADGET_ID_LEVEL_XSIZE_UP,
1164 NULL, " ", "height",
1167 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(5),
1169 GADGET_ID_LEVEL_GEMSLIMIT_DOWN, GADGET_ID_LEVEL_GEMSLIMIT_UP,
1170 GADGET_ID_LEVEL_GEMSLIMIT_TEXT, GADGET_ID_NONE,
1172 NULL, "number of gems to collect:", NULL
1175 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(7),
1177 GADGET_ID_LEVEL_TIMELIMIT_DOWN, GADGET_ID_LEVEL_TIMELIMIT_UP,
1178 GADGET_ID_LEVEL_TIMELIMIT_TEXT, GADGET_ID_NONE,
1180 "time or step limit to solve level:", NULL, NULL
1183 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(9),
1185 GADGET_ID_LEVEL_TIMESCORE_DOWN, GADGET_ID_LEVEL_TIMESCORE_UP,
1186 GADGET_ID_LEVEL_TIMESCORE_TEXT, GADGET_ID_NONE,
1187 &level.score[SC_TIME_BONUS],
1188 "score for each second/step left:", NULL, NULL
1191 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(12),
1193 GADGET_ID_LEVEL_RANDOM_SEED_DOWN, GADGET_ID_LEVEL_RANDOM_SEED_UP,
1194 GADGET_ID_LEVEL_RANDOM_SEED_TEXT, GADGET_ID_NONE,
1196 NULL, "random seed:", "(0 => random)"
1199 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(0),
1201 GADGET_ID_LEVEL_RANDOM_DOWN, GADGET_ID_LEVEL_RANDOM_UP,
1202 GADGET_ID_LEVEL_RANDOM_TEXT, GADGET_ID_NONE,
1203 &random_placement_value,
1204 "random element placement:", NULL, "in"
1207 /* ---------- element settings: configure (various elements) ------------- */
1210 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
1211 MIN_SCORE, MAX_SCORE,
1212 GADGET_ID_ELEMENT_VALUE1_DOWN, GADGET_ID_ELEMENT_VALUE1_UP,
1213 GADGET_ID_ELEMENT_VALUE1_TEXT, GADGET_ID_NONE,
1214 NULL, /* will be set when used */
1218 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
1219 MIN_SCORE, MAX_SCORE,
1220 GADGET_ID_ELEMENT_VALUE2_DOWN, GADGET_ID_ELEMENT_VALUE2_UP,
1221 GADGET_ID_ELEMENT_VALUE2_TEXT, GADGET_ID_NONE,
1222 NULL, /* will be set when used */
1226 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
1227 MIN_SCORE, MAX_SCORE,
1228 GADGET_ID_ELEMENT_VALUE3_DOWN, GADGET_ID_ELEMENT_VALUE3_UP,
1229 GADGET_ID_ELEMENT_VALUE3_TEXT, GADGET_ID_NONE,
1230 NULL, /* will be set when used */
1234 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
1235 MIN_SCORE, MAX_SCORE,
1236 GADGET_ID_ELEMENT_VALUE4_DOWN, GADGET_ID_ELEMENT_VALUE4_UP,
1237 GADGET_ID_ELEMENT_VALUE4_TEXT, GADGET_ID_NONE,
1238 NULL, /* will be set when used */
1242 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
1243 MIN_ELEMENT_CONTENTS, MAX_ELEMENT_CONTENTS,
1244 GADGET_ID_YAMYAM_CONTENT_DOWN, GADGET_ID_YAMYAM_CONTENT_UP,
1245 GADGET_ID_YAMYAM_CONTENT_TEXT, GADGET_ID_NONE,
1246 &level.num_yamyam_contents,
1247 NULL, NULL, "number of content areas"
1250 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
1251 MIN_ELEMENT_CONTENTS, MAX_ELEMENT_CONTENTS,
1252 GADGET_ID_BALL_CONTENT_DOWN, GADGET_ID_BALL_CONTENT_UP,
1253 GADGET_ID_BALL_CONTENT_TEXT, GADGET_ID_NONE,
1254 &level.num_ball_contents,
1255 NULL, NULL, "number of content areas"
1258 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
1259 MIN_ANDROID_ELEMENTS, MAX_ANDROID_ELEMENTS,
1260 GADGET_ID_ANDROID_CONTENT_DOWN, GADGET_ID_ANDROID_CONTENT_UP,
1261 GADGET_ID_ANDROID_CONTENT_TEXT, GADGET_ID_NONE,
1262 &level.num_android_clone_elements,
1263 NULL, NULL, "number of clonable elements"
1266 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
1267 MIN_ENVELOPE_XSIZE, MAX_ENVELOPE_XSIZE,
1268 GADGET_ID_ENVELOPE_XSIZE_DOWN, GADGET_ID_ENVELOPE_XSIZE_UP,
1269 GADGET_ID_ENVELOPE_XSIZE_TEXT, GADGET_ID_NONE,
1270 NULL, /* will be set when used */
1271 NULL, NULL, "width",
1274 -1, ED_ELEMENT_SETTINGS_YPOS(0),
1275 MIN_ENVELOPE_YSIZE, MAX_ENVELOPE_YSIZE,
1276 GADGET_ID_ENVELOPE_YSIZE_DOWN, GADGET_ID_ENVELOPE_YSIZE_UP,
1277 GADGET_ID_ENVELOPE_YSIZE_TEXT, GADGET_ID_ENVELOPE_XSIZE_UP,
1278 NULL, /* will be set when used */
1279 NULL, " ", "height",
1282 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
1283 MIN_INITIAL_INVENTORY_SIZE, MAX_INITIAL_INVENTORY_SIZE,
1284 GADGET_ID_INVENTORY_SIZE_DOWN, GADGET_ID_INVENTORY_SIZE_UP,
1285 GADGET_ID_INVENTORY_SIZE_TEXT, GADGET_ID_NONE,
1286 &level.initial_inventory_size[0],
1287 NULL, NULL, "number of inventory elements"
1290 /* ---------- element settings: configure 1 (custom elements) ------------ */
1293 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(5),
1294 MIN_SCORE, MAX_SCORE,
1295 GADGET_ID_CUSTOM_SCORE_DOWN, GADGET_ID_CUSTOM_SCORE_UP,
1296 GADGET_ID_CUSTOM_SCORE_TEXT, GADGET_ID_NONE,
1297 &custom_element.collect_score_initial,
1298 NULL, "CE score", " "
1301 -1, ED_ELEMENT_SETTINGS_YPOS(5),
1302 MIN_COLLECT_COUNT, MAX_COLLECT_COUNT,
1303 GADGET_ID_CUSTOM_GEMCOUNT_DOWN, GADGET_ID_CUSTOM_GEMCOUNT_UP,
1304 GADGET_ID_CUSTOM_GEMCOUNT_TEXT, GADGET_ID_CUSTOM_SCORE_UP,
1305 &custom_element.collect_count_initial,
1306 NULL, "CE count", NULL
1309 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
1311 GADGET_ID_CUSTOM_VALUE_FIX_DOWN, GADGET_ID_CUSTOM_VALUE_FIX_UP,
1312 GADGET_ID_CUSTOM_VALUE_FIX_TEXT, GADGET_ID_NONE,
1313 &custom_element.ce_value_fixed_initial,
1314 NULL, "CE value", NULL
1317 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
1319 GADGET_ID_CUSTOM_VALUE_RND_DOWN, GADGET_ID_CUSTOM_VALUE_RND_UP,
1320 GADGET_ID_CUSTOM_VALUE_RND_TEXT, GADGET_ID_CUSTOM_VALUE_FIX_UP,
1321 &custom_element.ce_value_random_initial,
1322 NULL, "+random", NULL
1325 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(6),
1327 GADGET_ID_PUSH_DELAY_FIX_DOWN, GADGET_ID_PUSH_DELAY_FIX_UP,
1328 GADGET_ID_PUSH_DELAY_FIX_TEXT, GADGET_ID_NONE,
1329 &custom_element.push_delay_fixed,
1330 NULL, "push delay", NULL
1333 -1, ED_ELEMENT_SETTINGS_YPOS(6),
1335 GADGET_ID_PUSH_DELAY_RND_DOWN, GADGET_ID_PUSH_DELAY_RND_UP,
1336 GADGET_ID_PUSH_DELAY_RND_TEXT, GADGET_ID_PUSH_DELAY_FIX_UP,
1337 &custom_element.push_delay_random,
1338 NULL, "+random", NULL
1341 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(7),
1343 GADGET_ID_DROP_DELAY_FIX_DOWN, GADGET_ID_DROP_DELAY_FIX_UP,
1344 GADGET_ID_DROP_DELAY_FIX_TEXT, GADGET_ID_NONE,
1345 &custom_element.drop_delay_fixed,
1346 NULL, "drop delay", NULL
1349 -1, ED_ELEMENT_SETTINGS_YPOS(7),
1351 GADGET_ID_DROP_DELAY_RND_DOWN, GADGET_ID_DROP_DELAY_RND_UP,
1352 GADGET_ID_DROP_DELAY_RND_TEXT, GADGET_ID_DROP_DELAY_FIX_UP,
1353 &custom_element.drop_delay_random,
1354 NULL, "+random", NULL
1357 /* ---------- element settings: configure 2 (custom elements) ------------ */
1360 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(5),
1362 GADGET_ID_MOVE_DELAY_FIX_DOWN, GADGET_ID_MOVE_DELAY_FIX_UP,
1363 GADGET_ID_MOVE_DELAY_FIX_TEXT, GADGET_ID_NONE,
1364 &custom_element.move_delay_fixed,
1365 NULL, "move delay", NULL
1368 -1, ED_ELEMENT_SETTINGS_YPOS(5),
1370 GADGET_ID_MOVE_DELAY_RND_DOWN, GADGET_ID_MOVE_DELAY_RND_UP,
1371 GADGET_ID_MOVE_DELAY_RND_TEXT, GADGET_ID_MOVE_DELAY_FIX_UP,
1372 &custom_element.move_delay_random,
1373 NULL, "+random", NULL
1376 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(12),
1378 GADGET_ID_EXPLOSION_DELAY_DOWN, GADGET_ID_EXPLOSION_DELAY_UP,
1379 GADGET_ID_EXPLOSION_DELAY_TEXT, GADGET_ID_NONE,
1380 &custom_element.explosion_delay,
1381 NULL, "explosion delay", NULL
1384 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(13),
1386 GADGET_ID_IGNITION_DELAY_DOWN, GADGET_ID_IGNITION_DELAY_UP,
1387 GADGET_ID_IGNITION_DELAY_TEXT, GADGET_ID_NONE,
1388 &custom_element.ignition_delay,
1389 NULL, "ignition delay", "(by fire)"
1392 /* ---------- element settings: configure (group elements) --------------- */
1395 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
1396 MIN_ELEMENTS_IN_GROUP, MAX_ELEMENTS_IN_GROUP,
1397 GADGET_ID_GROUP_CONTENT_DOWN, GADGET_ID_GROUP_CONTENT_UP,
1398 GADGET_ID_GROUP_CONTENT_TEXT, GADGET_ID_NONE,
1399 &group_element_info.num_elements,
1400 NULL, NULL, "number of elements in group"
1403 /* ---------- element settings: advanced (custom elements) --------------- */
1406 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(2),
1408 GADGET_ID_CHANGE_DELAY_FIX_DOWN, GADGET_ID_CHANGE_DELAY_FIX_UP,
1409 GADGET_ID_CHANGE_DELAY_FIX_TEXT, GADGET_ID_NONE,
1410 &custom_element_change.delay_fixed,
1411 NULL, "CE delay", NULL,
1414 -1, ED_ELEMENT_SETTINGS_YPOS(2),
1416 GADGET_ID_CHANGE_DELAY_RND_DOWN, GADGET_ID_CHANGE_DELAY_RND_UP,
1417 GADGET_ID_CHANGE_DELAY_RND_TEXT, GADGET_ID_CHANGE_DELAY_FIX_UP,
1418 &custom_element_change.delay_random,
1419 NULL, "+random", NULL
1422 ED_ELEMENT_SETTINGS_XPOS(3), ED_ELEMENT_SETTINGS_YPOS(12),
1424 GADGET_ID_CHANGE_CONT_RND_DOWN, GADGET_ID_CHANGE_CONT_RND_UP,
1425 GADGET_ID_CHANGE_CONT_RND_TEXT, GADGET_ID_NONE,
1426 &custom_element_change.random_percentage,
1427 NULL, "use random replace:", "%"
1437 char *text_above, *infotext;
1438 } textinput_info[ED_NUM_TEXTINPUT] =
1441 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(0),
1442 GADGET_ID_LEVEL_NAME,
1448 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(2),
1449 GADGET_ID_LEVEL_AUTHOR,
1450 MAX_LEVEL_AUTHOR_LEN,
1455 5 * MINI_TILEX - 2, 5 * MINI_TILEY - ED_BORDER_SIZE + 1,
1456 GADGET_ID_ELEMENT_NAME,
1457 MAX_ELEMENT_NAME_LEN - 2, /* currently 2 chars less editable */
1458 custom_element.description,
1459 NULL, "Element name"
1469 char *text_above, *infotext;
1470 } textarea_info[ED_NUM_TEXTAREAS] =
1473 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
1474 GADGET_ID_ENVELOPE_INFO,
1475 MAX_ENVELOPE_XSIZE, MAX_ENVELOPE_YSIZE,
1477 "Envelope Content:", "Envelope Content"
1481 static struct ValueTextInfo options_time_or_steps[] =
1489 static struct ValueTextInfo options_game_engine_type[] =
1491 { GAME_ENGINE_TYPE_RND, "Rocks'n'Diamonds" },
1492 { GAME_ENGINE_TYPE_EM, "Emerald Mine" },
1493 { GAME_ENGINE_TYPE_SP, "Supaplex" },
1498 static struct ValueTextInfo options_wind_direction[] =
1500 { MV_START_NONE, "none" },
1501 { MV_START_LEFT, "left" },
1502 { MV_START_RIGHT, "right" },
1503 { MV_START_UP, "up" },
1504 { MV_START_DOWN, "down" },
1509 static struct ValueTextInfo options_player_speed[] =
1516 { 16, "very fast" },
1517 { 32, "ultrafast" },
1522 static struct ValueTextInfo options_access_type[] =
1524 { EP_WALKABLE, "walkable" },
1525 { EP_PASSABLE, "passable" },
1530 static struct ValueTextInfo options_access_layer[] =
1532 { EP_ACCESSIBLE_OVER, "over" },
1533 { EP_ACCESSIBLE_INSIDE, "inside" },
1534 { EP_ACCESSIBLE_UNDER, "under" },
1539 static struct ValueTextInfo options_access_protected[] =
1541 { 0, "unprotected" },
1547 static struct ValueTextInfo options_access_direction[] =
1549 { MV_NO_DIRECTION, "no direction" },
1550 { MV_LEFT, "left" },
1551 { MV_RIGHT, "right" },
1553 { MV_DOWN, "down" },
1554 { MV_LEFT | MV_UP, "left + up" },
1555 { MV_LEFT | MV_DOWN, "left + down" },
1556 { MV_RIGHT | MV_UP, "right + up" },
1557 { MV_RIGHT | MV_DOWN, "right + down" },
1558 { MV_HORIZONTAL, "horizontal" },
1559 { MV_VERTICAL, "vertical" },
1560 { MV_HORIZONTAL | MV_UP, "horizontal + up" },
1561 { MV_HORIZONTAL | MV_DOWN, "horizontal + down" },
1562 { MV_VERTICAL | MV_LEFT, "vertical + left" },
1563 { MV_VERTICAL | MV_RIGHT, "vertical + right" },
1564 { MV_ALL_DIRECTIONS, "all directions" },
1569 static struct ValueTextInfo options_walk_to_action[] =
1571 { EP_DIGGABLE, "diggable" },
1572 { EP_COLLECTIBLE_ONLY, "collectible" },
1573 { EP_DROPPABLE, "collectible & droppable" },
1574 { EP_THROWABLE, "collectible & throwable" },
1575 { EP_PUSHABLE, "pushable" },
1580 static struct ValueTextInfo options_move_pattern[] =
1582 { MV_LEFT, "left" },
1583 { MV_RIGHT, "right" },
1585 { MV_DOWN, "down" },
1586 { MV_HORIZONTAL, "horizontal" },
1587 { MV_VERTICAL, "vertical" },
1588 { MV_ALL_DIRECTIONS, "all directions" },
1589 { MV_WIND_DIRECTION, "wind direction" },
1590 { MV_TOWARDS_PLAYER, "towards player" },
1591 { MV_AWAY_FROM_PLAYER, "away from player" },
1592 { MV_ALONG_LEFT_SIDE, "along left side" },
1593 { MV_ALONG_RIGHT_SIDE, "along right side" },
1594 { MV_TURNING_LEFT, "turning left" },
1595 { MV_TURNING_RIGHT, "turning right" },
1596 { MV_TURNING_LEFT_RIGHT, "turning left, right" },
1597 { MV_TURNING_RIGHT_LEFT, "turning right, left" },
1598 { MV_TURNING_RANDOM, "turning random" },
1599 { MV_MAZE_RUNNER, "maze runner style" },
1600 { MV_MAZE_HUNTER, "maze hunter style" },
1601 { MV_WHEN_PUSHED, "when pushed" },
1602 { MV_WHEN_DROPPED, "when dropped/thrown" },
1607 static struct ValueTextInfo options_move_direction[] =
1609 { MV_START_AUTOMATIC, "automatic" },
1610 { MV_START_LEFT, "left" },
1611 { MV_START_RIGHT, "right" },
1612 { MV_START_UP, "up" },
1613 { MV_START_DOWN, "down" },
1614 { MV_START_RANDOM, "random" },
1615 { MV_START_PREVIOUS, "previous" },
1620 static struct ValueTextInfo options_move_stepsize[] =
1622 { 0, "not moving" },
1627 { 16, "very fast" },
1628 { 32, "even faster" },
1633 static struct ValueTextInfo options_move_leave_type[] =
1635 { LEAVE_TYPE_UNLIMITED, "leave behind" },
1636 { LEAVE_TYPE_LIMITED, "change it to" },
1641 static struct ValueTextInfo options_smash_targets[] =
1643 { EP_CAN_SMASH_PLAYER, "player" },
1645 { EP_CAN_SMASH_ENEMIES, "enemies" },
1647 { EP_CAN_SMASH_EVERYTHING, "everything" },
1652 static struct ValueTextInfo options_slippery_type[] =
1654 { SLIPPERY_ANY_RANDOM, "random" },
1655 { SLIPPERY_ANY_LEFT_RIGHT, "left, right" },
1656 { SLIPPERY_ANY_RIGHT_LEFT, "right, left" },
1657 { SLIPPERY_ONLY_LEFT, "only left" },
1658 { SLIPPERY_ONLY_RIGHT, "only right" },
1663 static struct ValueTextInfo options_deadliness[] =
1665 { EP_DONT_RUN_INTO, "running into" },
1666 { EP_DONT_COLLIDE_WITH, "colliding with" },
1667 { EP_DONT_GET_HIT_BY, "getting hit by" },
1668 { EP_DONT_TOUCH, "touching" },
1673 static struct ValueTextInfo options_explosion_type[] =
1675 { EXPLODES_3X3, "3x3" },
1676 { EXPLODES_CROSS, "3+3" },
1677 { EXPLODES_1X1, "1x1" },
1682 static struct ValueTextInfo options_time_units[] =
1685 { FRAMES_PER_SECOND, "seconds" },
1690 static struct ValueTextInfo options_change_direct_action[] =
1692 { CE_TOUCHED_BY_PLAYER, "touched by player" },
1693 { CE_PRESSED_BY_PLAYER, "pressed by player" },
1694 { CE_SWITCHED_BY_PLAYER, "switched by player" },
1695 { CE_SNAPPED_BY_PLAYER, "snapped by player" },
1696 { CE_PUSHED_BY_PLAYER, "pushed by player" },
1697 { CE_ENTERED_BY_PLAYER, "entered by player" },
1698 { CE_LEFT_BY_PLAYER, "left by player" },
1699 { CE_DROPPED_BY_PLAYER, "dropped/thrown by player" },
1700 { CE_SWITCHED, "switched" },
1701 { CE_HITTING_SOMETHING, "hitting something" },
1702 { CE_HIT_BY_SOMETHING, "hit by something" },
1704 { CE_BLOCKED, "blocked" },
1706 { CE_IMPACT, "impact (on something)" },
1707 { CE_SMASHED, "smashed (from above)" },
1709 { CE_VALUE_CHANGES, "CE value changes" },
1710 { CE_SCORE_CHANGES, "CE score changes" },
1712 { CE_VALUE_GETS_ZERO, "CE value gets 0" },
1713 { CE_SCORE_GETS_ZERO, "CE score gets 0" },
1718 static struct ValueTextInfo options_change_other_action[] =
1720 { CE_PLAYER_TOUCHES_X, "player touches" },
1721 { CE_PLAYER_PRESSES_X, "player presses" },
1722 { CE_PLAYER_SWITCHES_X, "player switches" },
1723 { CE_PLAYER_SNAPS_X, "player snaps" },
1724 { CE_PLAYER_PUSHES_X, "player pushes" },
1725 { CE_PLAYER_ENTERS_X, "player enters" },
1726 { CE_PLAYER_LEAVES_X, "player leaves" },
1727 { CE_PLAYER_DIGS_X, "player digs" },
1728 { CE_PLAYER_COLLECTS_X, "player collects" },
1729 { CE_PLAYER_DROPS_X, "player drops/throws" },
1730 { CE_TOUCHING_X, "touching" },
1731 { CE_HITTING_X, "hitting" },
1732 { CE_DIGGING_X, "digging" },
1733 { CE_HIT_BY_X, "hit by" },
1734 { CE_SWITCH_OF_X, "switch of" },
1735 { CE_CHANGE_OF_X, "change by page of" },
1736 { CE_EXPLOSION_OF_X, "explosion of" },
1737 { CE_MOVE_OF_X, "move of" },
1738 { CE_CREATION_OF_X, "creation of" },
1739 { CE_VALUE_CHANGES_OF_X, "CE value changes of" },
1740 { CE_SCORE_CHANGES_OF_X, "CE score changes of" },
1741 { CE_VALUE_GETS_ZERO_OF_X, "CE value gets 0 of" },
1742 { CE_SCORE_GETS_ZERO_OF_X, "CE score gets 0 of" },
1747 static struct ValueTextInfo options_change_trigger_side[] =
1749 { CH_SIDE_LEFT, "left" },
1750 { CH_SIDE_RIGHT, "right" },
1751 { CH_SIDE_TOP, "top" },
1752 { CH_SIDE_BOTTOM, "bottom" },
1753 { CH_SIDE_LEFT_RIGHT, "left/right" },
1754 { CH_SIDE_TOP_BOTTOM, "top/bottom" },
1755 { CH_SIDE_ANY, "any" },
1760 static struct ValueTextInfo options_change_trigger_player[] =
1762 { CH_PLAYER_1, "1" },
1763 { CH_PLAYER_2, "2" },
1764 { CH_PLAYER_3, "3" },
1765 { CH_PLAYER_4, "4" },
1766 { CH_PLAYER_ANY, "any" },
1771 static struct ValueTextInfo options_change_trigger_page[] =
1783 { (1 << 10), "11" },
1784 { (1 << 11), "12" },
1785 { (1 << 12), "13" },
1786 { (1 << 13), "14" },
1787 { (1 << 14), "15" },
1788 { (1 << 15), "16" },
1789 { (1 << 16), "17" },
1790 { (1 << 17), "18" },
1791 { (1 << 18), "19" },
1792 { (1 << 19), "20" },
1793 { (1 << 20), "21" },
1794 { (1 << 21), "22" },
1795 { (1 << 22), "23" },
1796 { (1 << 23), "24" },
1797 { (1 << 24), "25" },
1798 { (1 << 25), "26" },
1799 { (1 << 26), "27" },
1800 { (1 << 27), "28" },
1801 { (1 << 28), "29" },
1802 { (1 << 29), "30" },
1803 { (1 << 30), "31" },
1804 { (1 << 31), "32" },
1805 { CH_PAGE_ANY, "any" },
1810 static struct ValueTextInfo options_change_replace_when[] =
1812 { CP_WHEN_EMPTY, "empty" },
1813 { CP_WHEN_WALKABLE, "walkable" },
1814 { CP_WHEN_DIGGABLE, "diggable" },
1815 { CP_WHEN_COLLECTIBLE, "collectible" },
1816 { CP_WHEN_REMOVABLE, "removable" },
1817 { CP_WHEN_DESTRUCTIBLE, "destructible" },
1822 static struct ValueTextInfo options_action_type[] =
1824 { CA_NO_ACTION, "no action" },
1825 { CA_UNDEFINED, " " },
1826 { CA_HEADLINE_LEVEL_ACTIONS, "[level]" },
1827 { CA_RESTART_LEVEL, "restart level" },
1828 { CA_SHOW_ENVELOPE, "show envelope" },
1829 { CA_SET_LEVEL_TIME, "set time" },
1830 { CA_SET_LEVEL_SCORE, "set score" },
1831 { CA_SET_LEVEL_GEMS, "set gems" },
1832 { CA_SET_LEVEL_WIND, "set wind dir." },
1833 { CA_SET_LEVEL_RANDOM_SEED, "set rand. seed" },
1834 { CA_UNDEFINED, " " },
1835 { CA_HEADLINE_PLAYER_ACTIONS, "[player]" },
1836 { CA_MOVE_PLAYER, "move player" },
1837 { CA_EXIT_PLAYER, "exit player" },
1838 { CA_KILL_PLAYER, "kill player" },
1839 { CA_SET_PLAYER_KEYS, "set keys" },
1840 { CA_SET_PLAYER_SPEED, "set speed" },
1841 { CA_SET_PLAYER_SHIELD, "set shield" },
1842 { CA_SET_PLAYER_GRAVITY, "set gravity" },
1843 { CA_SET_PLAYER_ARTWORK, "set artwork" },
1844 { CA_SET_PLAYER_INVENTORY, "set inventory" },
1845 { CA_UNDEFINED, " " },
1846 { CA_HEADLINE_CE_ACTIONS, "[CE]" },
1847 { CA_SET_CE_VALUE, "set CE value" },
1848 { CA_SET_CE_SCORE, "set CE score" },
1849 { CA_SET_CE_ARTWORK, "set CE artwork" },
1850 { CA_UNDEFINED, " " },
1851 { CA_HEADLINE_ENGINE_ACTIONS, "[engine]" },
1852 { CA_SET_ENGINE_SCAN_MODE, "set scan mode" },
1857 static struct ValueTextInfo options_action_mode_none[] =
1859 { CA_MODE_UNDEFINED, " " },
1864 static struct ValueTextInfo options_action_mode_assign[] =
1866 { CA_MODE_SET, "=" },
1871 static struct ValueTextInfo options_action_mode_add_remove[] =
1873 { CA_MODE_ADD, "+" },
1874 { CA_MODE_SUBTRACT, "-" },
1879 static struct ValueTextInfo options_action_mode_calculate[] =
1881 { CA_MODE_SET, "=" },
1882 { CA_MODE_ADD, "+" },
1883 { CA_MODE_SUBTRACT, "-" },
1884 { CA_MODE_MULTIPLY, "*" },
1885 { CA_MODE_DIVIDE, "/" },
1886 { CA_MODE_MODULO, "%" },
1891 static struct ValueTextInfo options_action_arg_none[] =
1893 { CA_ARG_UNDEFINED, " " },
1898 static struct ValueTextInfo options_action_arg_player[] =
1900 { CA_ARG_PLAYER_HEADLINE, "[player]" },
1901 { CA_ARG_PLAYER_1, "1" },
1902 { CA_ARG_PLAYER_2, "2" },
1903 { CA_ARG_PLAYER_3, "3" },
1904 { CA_ARG_PLAYER_4, "4" },
1905 { CA_ARG_PLAYER_ANY, "any" },
1906 { CA_ARG_PLAYER_TRIGGER, "trigger" },
1907 { CA_ARG_PLAYER_ACTION, "action ->" },
1912 static struct ValueTextInfo options_action_arg_number[] =
1914 { CA_ARG_NUMBER_HEADLINE, "[number]" },
1921 { CA_ARG_10, "10" },
1922 { CA_ARG_100, "100" },
1923 { CA_ARG_1000, "1000" },
1924 { CA_ARG_UNDEFINED, " " },
1925 { CA_ARG_NUMBER_MIN, "min" },
1926 { CA_ARG_NUMBER_MAX, "max" },
1927 { CA_ARG_UNDEFINED, " " },
1928 { CA_ARG_NUMBER_RESET, "reset" },
1929 { CA_ARG_UNDEFINED, " " },
1930 { CA_ARG_NUMBER_CE_VALUE, "CE value" },
1931 { CA_ARG_NUMBER_CE_SCORE, "CE score" },
1932 { CA_ARG_NUMBER_CE_DELAY, "CE delay" },
1933 { CA_ARG_UNDEFINED, " " },
1934 { CA_ARG_NUMBER_LEVEL_TIME, "time" },
1935 { CA_ARG_NUMBER_LEVEL_GEMS, "gems" },
1936 { CA_ARG_NUMBER_LEVEL_SCORE, "score" },
1937 { CA_ARG_UNDEFINED, " " },
1938 { CA_ARG_ELEMENT_CV_HEADLINE, "[CE value]" },
1939 { CA_ARG_ELEMENT_CV_TARGET, "target" },
1940 { CA_ARG_ELEMENT_CV_TRIGGER, "trigger" },
1941 { CA_ARG_ELEMENT_CV_ACTION, "action ->" },
1942 { CA_ARG_UNDEFINED, " " },
1943 { CA_ARG_ELEMENT_CS_HEADLINE, "[CE score]" },
1944 { CA_ARG_ELEMENT_CS_TARGET, "target" },
1945 { CA_ARG_ELEMENT_CS_TRIGGER, "trigger" },
1946 { CA_ARG_ELEMENT_CS_ACTION, "action ->" },
1951 static struct ValueTextInfo options_action_arg_value[] =
1953 { CA_ARG_NUMBER_HEADLINE, "[number]" },
1960 { CA_ARG_10, "10" },
1961 { CA_ARG_100, "100" },
1962 { CA_ARG_1000, "1000" },
1963 { CA_ARG_UNDEFINED, " " },
1964 { CA_ARG_NUMBER_MIN, "min" },
1965 { CA_ARG_NUMBER_MAX, "max" },
1966 { CA_ARG_UNDEFINED, " " },
1967 { CA_ARG_NUMBER_RESET, "reset" },
1968 { CA_ARG_UNDEFINED, " " },
1969 { CA_ARG_NUMBER_CE_VALUE, "CE value" },
1970 { CA_ARG_NUMBER_CE_SCORE, "CE score" },
1971 { CA_ARG_NUMBER_CE_DELAY, "CE delay" },
1972 { CA_ARG_UNDEFINED, " " },
1973 { CA_ARG_NUMBER_LEVEL_TIME, "time" },
1974 { CA_ARG_NUMBER_LEVEL_GEMS, "gems" },
1975 { CA_ARG_NUMBER_LEVEL_SCORE, "score" },
1976 { CA_ARG_UNDEFINED, " " },
1977 { CA_ARG_ELEMENT_CV_HEADLINE, "[CE value]" },
1978 { CA_ARG_ELEMENT_CV_TARGET, "target" },
1979 { CA_ARG_ELEMENT_CV_TRIGGER, "trigger" },
1980 { CA_ARG_ELEMENT_CV_ACTION, "action ->" },
1981 { CA_ARG_UNDEFINED, " " },
1982 { CA_ARG_ELEMENT_CS_HEADLINE, "[CE score]" },
1983 { CA_ARG_ELEMENT_CS_TARGET, "target" },
1984 { CA_ARG_ELEMENT_CS_TRIGGER, "trigger" },
1985 { CA_ARG_ELEMENT_CS_ACTION, "action ->" },
1986 { CA_ARG_UNDEFINED, " " },
1987 { CA_ARG_ELEMENT_NR_HEADLINE, "[element]" },
1988 { CA_ARG_ELEMENT_NR_TARGET, "target" },
1989 { CA_ARG_ELEMENT_NR_TRIGGER, "trigger" },
1990 { CA_ARG_ELEMENT_NR_ACTION, "action ->" },
1995 static struct ValueTextInfo options_action_arg_envelope[] =
1997 { CA_ARG_NUMBER_HEADLINE, "[number]" },
2002 { CA_ARG_UNDEFINED, " " },
2003 { CA_ARG_ELEMENT_HEADLINE, "[element]" },
2004 { CA_ARG_ELEMENT_TARGET, "target" },
2005 { CA_ARG_ELEMENT_TRIGGER, "trigger" },
2006 { CA_ARG_ELEMENT_ACTION, "action ->" },
2011 static struct ValueTextInfo options_action_arg_key[] =
2013 { CA_ARG_NUMBER_HEADLINE, "[number]" },
2022 { CA_ARG_UNDEFINED, " " },
2023 { CA_ARG_ELEMENT_HEADLINE, "[element]" },
2024 { CA_ARG_ELEMENT_TARGET, "target" },
2025 { CA_ARG_ELEMENT_TRIGGER, "trigger" },
2026 { CA_ARG_ELEMENT_ACTION, "action ->" },
2031 static struct ValueTextInfo options_action_arg_speed[] =
2033 { CA_ARG_SPEED_HEADLINE, "[speed]" },
2034 { CA_ARG_SPEED_NOT_MOVING, "frozen" },
2035 { CA_ARG_SPEED_VERY_SLOW, "very slow" },
2036 { CA_ARG_SPEED_SLOW, "slow" },
2037 { CA_ARG_SPEED_NORMAL, "normal" },
2038 { CA_ARG_SPEED_FAST, "fast" },
2039 { CA_ARG_SPEED_VERY_FAST, "very fast" },
2040 { CA_ARG_SPEED_EVEN_FASTER, "ultrafast" },
2041 { CA_ARG_UNDEFINED, " " },
2042 { CA_ARG_SPEED_SLOWER, "slower" },
2043 { CA_ARG_SPEED_FASTER, "faster" },
2044 { CA_ARG_UNDEFINED, " " },
2045 { CA_ARG_SPEED_RESET, "reset" },
2050 static struct ValueTextInfo options_action_arg_shield[] =
2052 { CA_ARG_SHIELD_HEADLINE, "[shield]" },
2053 { CA_ARG_SHIELD_OFF, "off" },
2054 { CA_ARG_SHIELD_NORMAL, "normal" },
2055 { CA_ARG_SHIELD_DEADLY, "deadly" },
2060 static struct ValueTextInfo options_action_arg_artwork[] =
2062 { CA_ARG_ELEMENT_HEADLINE, "[element]" },
2063 { CA_ARG_ELEMENT_TARGET, "target" },
2064 { CA_ARG_ELEMENT_TRIGGER, "trigger" },
2065 { CA_ARG_ELEMENT_ACTION, "action ->" },
2066 { CA_ARG_UNDEFINED, " " },
2067 { CA_ARG_ELEMENT_RESET, "reset" },
2072 static struct ValueTextInfo options_action_arg_gravity[] =
2074 { CA_ARG_GRAVITY_HEADLINE, "[gravity]" },
2075 { CA_ARG_GRAVITY_ON, "on" },
2076 { CA_ARG_GRAVITY_OFF, "off" },
2077 { CA_ARG_GRAVITY_TOGGLE, "toggle" },
2082 static struct ValueTextInfo options_action_arg_direction[] =
2084 { CA_ARG_DIRECTION_HEADLINE, "[dir.]" },
2085 { CA_ARG_DIRECTION_NONE, "none" },
2086 { CA_ARG_DIRECTION_LEFT, "left" },
2087 { CA_ARG_DIRECTION_RIGHT, "right" },
2088 { CA_ARG_DIRECTION_UP, "up" },
2089 { CA_ARG_DIRECTION_DOWN, "down" },
2090 { CA_ARG_DIRECTION_TRIGGER, "trigger" },
2091 { CA_ARG_DIRECTION_TRIGGER_BACK, "-trigger" },
2096 static struct ValueTextInfo options_action_arg_scan_mode[] =
2098 { CA_ARG_SCAN_MODE_HEADLINE, "[mode]" },
2099 { CA_ARG_SCAN_MODE_NORMAL, "normal" },
2100 { CA_ARG_SCAN_MODE_REVERSE, "reverse" },
2105 static struct ValueTextInfo options_action_arg_inventory[] =
2107 { CA_ARG_INVENTORY_HEADLINE, "[add]" },
2108 { CA_ARG_ELEMENT_TARGET, "+ target" },
2109 { CA_ARG_ELEMENT_TRIGGER, "+ trigger" },
2110 { CA_ARG_ELEMENT_ACTION, "+ action" },
2111 { CA_ARG_UNDEFINED, " " },
2112 { CA_ARG_INVENTORY_RM_HEADLINE,"[remove]" },
2113 { CA_ARG_INVENTORY_RM_TARGET, "- target" },
2114 { CA_ARG_INVENTORY_RM_TRIGGER,"- trigger" },
2115 { CA_ARG_INVENTORY_RM_ACTION, "- action" },
2116 { CA_ARG_INVENTORY_RM_FIRST, "- first" },
2117 { CA_ARG_INVENTORY_RM_LAST, "- last" },
2118 { CA_ARG_INVENTORY_RM_ALL, "- all" },
2119 { CA_ARG_UNDEFINED, " " },
2120 { CA_ARG_INVENTORY_RESET, "reset" },
2125 static char options_change_page_strings[MAX_CHANGE_PAGES][10];
2126 static struct ValueTextInfo options_change_page[MAX_CHANGE_PAGES + 1] =
2131 static struct ValueTextInfo options_group_choice_mode[] =
2133 { ANIM_RANDOM, "random" },
2134 { ANIM_LOOP, "loop" },
2135 { ANIM_LINEAR, "linear" },
2136 { ANIM_PINGPONG, "pingpong" },
2137 { ANIM_PINGPONG2, "pingpong 2" },
2142 static struct ValueTextInfo *action_arg_modes[] =
2144 options_action_mode_none,
2145 options_action_mode_assign,
2146 options_action_mode_add_remove,
2147 options_action_mode_calculate,
2154 struct ValueTextInfo *options;
2156 action_arg_options[] =
2158 { CA_NO_ACTION, 0, options_action_arg_none, },
2159 { CA_EXIT_PLAYER, 0, options_action_arg_player, },
2160 { CA_KILL_PLAYER, 0, options_action_arg_player, },
2161 { CA_MOVE_PLAYER, 0, options_action_arg_direction, },
2162 { CA_RESTART_LEVEL, 0, options_action_arg_none, },
2163 { CA_SHOW_ENVELOPE, 0, options_action_arg_envelope, },
2164 { CA_SET_LEVEL_TIME, 3, options_action_arg_number, },
2165 { CA_SET_LEVEL_GEMS, 3, options_action_arg_number, },
2166 { CA_SET_LEVEL_SCORE, 3, options_action_arg_number, },
2167 { CA_SET_LEVEL_WIND, 1, options_action_arg_direction, },
2168 { CA_SET_LEVEL_RANDOM_SEED, 1, options_action_arg_number, },
2169 { CA_SET_PLAYER_KEYS, 2, options_action_arg_key, },
2170 { CA_SET_PLAYER_SPEED, 1, options_action_arg_speed, },
2171 { CA_SET_PLAYER_SHIELD, 1, options_action_arg_shield, },
2172 { CA_SET_PLAYER_GRAVITY, 1, options_action_arg_gravity, },
2173 { CA_SET_PLAYER_ARTWORK, 1, options_action_arg_artwork, },
2174 { CA_SET_PLAYER_INVENTORY, 0, options_action_arg_inventory, },
2175 { CA_SET_CE_VALUE, 3, options_action_arg_value, },
2176 { CA_SET_CE_SCORE, 3, options_action_arg_value, },
2177 { CA_SET_CE_ARTWORK, 1, options_action_arg_artwork, },
2178 { CA_SET_ENGINE_SCAN_MODE, 1, options_action_arg_scan_mode, },
2187 int gadget_id_align;
2188 int size; /* char size of selectbox or '-1' (dynamically determined) */
2189 struct ValueTextInfo *options;
2191 char *text_left, *text_right, *infotext;
2192 } selectbox_info[ED_NUM_SELECTBOX] =
2194 /* ---------- level and editor settings ---------------------------------- */
2197 -1, ED_LEVEL_SETTINGS_YPOS(7),
2198 GADGET_ID_TIME_OR_STEPS, GADGET_ID_LEVEL_TIMELIMIT_UP,
2200 options_time_or_steps,
2201 &level.use_step_counter,
2202 NULL, "(0 => no limit)", "time or step limit"
2205 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(11),
2206 GADGET_ID_GAME_ENGINE_TYPE, GADGET_ID_NONE,
2208 options_game_engine_type,
2209 &level.game_engine_type,
2210 "game engine:", NULL, "game engine"
2213 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(10),
2214 GADGET_ID_WIND_DIRECTION, GADGET_ID_NONE,
2216 options_wind_direction,
2217 &level.wind_direction_initial,
2218 "initial wind direction:", NULL, "initial wind direction"
2221 /* ---------- element settings: configure (several elements) ------------- */
2224 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(6),
2225 GADGET_ID_PLAYER_SPEED, GADGET_ID_NONE,
2227 options_player_speed,
2228 &level.initial_player_stepsize[0],
2229 "initial player speed:", NULL, "initial player speed"
2232 /* ---------- element settings: configure 1 (custom elements) ------------ */
2235 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(2),
2236 GADGET_ID_CUSTOM_ACCESS_TYPE, GADGET_ID_NONE,
2238 options_access_type,
2239 &custom_element.access_type,
2240 NULL, NULL, "type of access to this field"
2243 -1, ED_ELEMENT_SETTINGS_YPOS(2),
2244 GADGET_ID_CUSTOM_ACCESS_LAYER, GADGET_ID_CUSTOM_ACCESS_TYPE,
2246 options_access_layer,
2247 &custom_element.access_layer,
2248 NULL, NULL, "layer of access for this field"
2251 -1, ED_ELEMENT_SETTINGS_YPOS(2),
2252 GADGET_ID_CUSTOM_ACCESS_PROTECTED, GADGET_ID_CUSTOM_ACCESS_LAYER,
2254 options_access_protected,
2255 &custom_element.access_protected,
2256 NULL, NULL, "protected access for this field"
2259 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(3),
2260 GADGET_ID_CUSTOM_ACCESS_DIRECTION, GADGET_ID_NONE,
2262 options_access_direction,
2263 &custom_element.access_direction,
2264 "from", NULL, "access direction for this field"
2267 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(4),
2268 GADGET_ID_CUSTOM_WALK_TO_ACTION, GADGET_ID_NONE,
2270 options_walk_to_action,
2271 &custom_element.walk_to_action,
2272 NULL, NULL, "diggable/collectible/pushable"
2275 /* ---------- element settings: configure 2 (custom elements) ------------ */
2278 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(1),
2279 GADGET_ID_CUSTOM_MOVE_PATTERN, GADGET_ID_NONE,
2281 options_move_pattern,
2282 &custom_element.move_pattern,
2283 "can move", NULL, "element move pattern"
2286 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(2),
2287 GADGET_ID_CUSTOM_MOVE_DIRECTION, GADGET_ID_NONE,
2289 options_move_direction,
2290 &custom_element.move_direction_initial,
2291 "starts moving", NULL, "initial element move direction"
2294 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(4),
2295 GADGET_ID_CUSTOM_MOVE_STEPSIZE, GADGET_ID_NONE,
2297 options_move_stepsize,
2298 &custom_element.move_stepsize,
2299 "move/fall speed", NULL, "speed of element movement"
2302 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(3),
2303 GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE, GADGET_ID_NONE,
2305 options_move_leave_type,
2306 &custom_element.move_leave_type,
2307 "can dig: can", ":", "leave behind or change element"
2310 -1, ED_ELEMENT_SETTINGS_YPOS(7),
2311 GADGET_ID_CUSTOM_SMASH_TARGETS, GADGET_ID_CUSTOM_CAN_SMASH,
2313 options_smash_targets,
2314 &custom_element.smash_targets,
2315 "can smash", NULL, "elements that can be smashed"
2318 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(8),
2319 GADGET_ID_CUSTOM_SLIPPERY_TYPE, GADGET_ID_NONE,
2321 options_slippery_type,
2322 &custom_element.slippery_type,
2323 "slippery", NULL, "where other elements fall down"
2326 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(9),
2327 GADGET_ID_CUSTOM_DEADLINESS, GADGET_ID_NONE,
2330 &custom_element.deadliness,
2331 "deadly when", NULL, "deadliness of element"
2334 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(10),
2335 GADGET_ID_CUSTOM_EXPLOSION_TYPE, GADGET_ID_NONE,
2337 options_explosion_type,
2338 &custom_element.explosion_type,
2339 "can explode", NULL, "explosion type"
2342 /* ---------- element settings: advanced (custom elements) --------------- */
2345 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(3),
2346 GADGET_ID_CHANGE_TIME_UNITS, GADGET_ID_NONE,
2349 &custom_element_change.delay_frames,
2350 "delay time given in", NULL, "delay time units for change"
2353 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(4),
2354 GADGET_ID_CHANGE_DIRECT_ACTION, GADGET_ID_NONE,
2356 options_change_direct_action,
2357 &custom_element_change.direct_action,
2358 NULL, NULL, "type of direct action"
2361 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(5),
2362 GADGET_ID_CHANGE_OTHER_ACTION, GADGET_ID_NONE,
2364 options_change_other_action,
2365 &custom_element_change.other_action,
2366 NULL, "element:", "type of other element action"
2369 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(6),
2370 GADGET_ID_CHANGE_SIDE, GADGET_ID_NONE,
2372 options_change_trigger_side,
2373 &custom_element_change.trigger_side,
2374 "at", "side", "element side triggering change"
2377 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(7),
2378 GADGET_ID_CHANGE_PLAYER, GADGET_ID_NONE,
2380 options_change_trigger_player,
2381 &custom_element_change.trigger_player,
2382 "player:", " ", "player that causes change"
2385 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(7),
2386 GADGET_ID_CHANGE_PAGE, GADGET_ID_CHANGE_PLAYER,
2388 options_change_trigger_page,
2389 &custom_element_change.trigger_page,
2390 "page:", NULL, "change page that causes change"
2393 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(10),
2394 GADGET_ID_CHANGE_REPLACE_WHEN, GADGET_ID_NONE,
2396 options_change_replace_when,
2397 &custom_element_change.replace_when,
2398 "replace when", NULL, "which elements can be replaced"
2401 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(13),
2402 GADGET_ID_ACTION_TYPE, GADGET_ID_NONE,
2404 options_action_type,
2405 &custom_element_change.action_type,
2406 NULL, NULL, "action on specified condition"
2409 -1, ED_ELEMENT_SETTINGS_YPOS(13),
2410 GADGET_ID_ACTION_MODE, GADGET_ID_ACTION_TYPE,
2412 options_action_mode_none,
2413 &custom_element_change.action_mode,
2414 NULL, NULL, "action operator"
2417 -1, ED_ELEMENT_SETTINGS_YPOS(13),
2418 GADGET_ID_ACTION_ARG, GADGET_ID_ACTION_MODE,
2420 options_action_arg_none,
2421 &custom_element_change.action_arg,
2422 NULL, NULL, "action parameter"
2425 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(14),
2426 GADGET_ID_SELECT_CHANGE_PAGE, GADGET_ID_NONE,
2428 options_change_page,
2429 &custom_element.current_change_page,
2430 NULL, NULL, "element change page"
2433 /* ---------- element settings: configure (group elements) --------------- */
2436 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
2437 GADGET_ID_GROUP_CHOICE_MODE, GADGET_ID_NONE,
2439 options_group_choice_mode,
2440 &group_element_info.choice_mode,
2441 "choice type:", NULL, "type of group element choice"
2449 int gadget_id_align;
2452 char *text_left, *text_right, *infotext;
2453 } textbutton_info[ED_NUM_TEXTBUTTONS] =
2456 ED_LEVEL_SETTINGS_TABS_XPOS(0), ED_LEVEL_SETTINGS_TABS_YPOS(0),
2457 GADGET_ID_LEVELINFO_LEVEL, GADGET_ID_NONE,
2459 NULL, NULL, "Configure level properties"
2462 ED_LEVEL_SETTINGS_TABS_XPOS(1), ED_LEVEL_SETTINGS_TABS_YPOS(0),
2463 GADGET_ID_LEVELINFO_EDITOR, GADGET_ID_NONE,
2465 NULL, NULL, "Configure editor properties"
2468 ED_ELEMENT_SETTINGS_TABS_XPOS(0), ED_ELEMENT_SETTINGS_TABS_YPOS(0),
2469 GADGET_ID_PROPERTIES_INFO, GADGET_ID_NONE,
2471 NULL, NULL, "Show information about element"
2474 ED_ELEMENT_SETTINGS_TABS_XPOS(1), ED_ELEMENT_SETTINGS_TABS_YPOS(0),
2475 GADGET_ID_PROPERTIES_CONFIG, GADGET_ID_NONE,
2477 NULL, NULL, "Configure element properties"
2480 ED_ELEMENT_SETTINGS_TABS_XPOS(1), ED_ELEMENT_SETTINGS_TABS_YPOS(0),
2481 GADGET_ID_PROPERTIES_CONFIG_1, GADGET_ID_NONE,
2483 NULL, NULL, "Configure element properties, part 1"
2486 ED_ELEMENT_SETTINGS_TABS_XPOS(2), ED_ELEMENT_SETTINGS_TABS_YPOS(0),
2487 GADGET_ID_PROPERTIES_CONFIG_2, GADGET_ID_NONE,
2489 NULL, NULL, "Configure element properties, part 2"
2492 ED_ELEMENT_SETTINGS_TABS_XPOS(3), ED_ELEMENT_SETTINGS_TABS_YPOS(0),
2493 GADGET_ID_PROPERTIES_CHANGE, GADGET_ID_NONE,
2495 NULL, NULL, "Configure custom element change pages"
2498 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2499 GADGET_ID_SAVE_AS_TEMPLATE, GADGET_ID_CUSTOM_USE_TEMPLATE,
2501 " ", "As Template", "Save current settings as new template"
2504 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2505 GADGET_ID_ADD_CHANGE_PAGE, GADGET_ID_PASTE_CHANGE_PAGE,
2507 NULL, NULL, "Add new change page"
2510 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2511 GADGET_ID_DEL_CHANGE_PAGE, GADGET_ID_ADD_CHANGE_PAGE,
2513 NULL, NULL, "Delete current change page"
2523 int gadget_id_align;
2524 char *text_left, *text_right, *infotext;
2525 } graphicbutton_info[ED_NUM_GRAPHICBUTTONS] =
2528 ED_BUTTON_MINUS_XPOS, ED_BUTTON_COUNT_YPOS,
2529 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(14),
2530 ED_BUTTON_COUNT_XSIZE, ED_BUTTON_COUNT_YSIZE,
2531 GADGET_ID_PREV_CHANGE_PAGE, GADGET_ID_NONE,
2532 NULL, NULL, "select previous change page"
2535 ED_BUTTON_PLUS_XPOS, ED_BUTTON_COUNT_YPOS,
2536 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2537 ED_BUTTON_COUNT_XSIZE, ED_BUTTON_COUNT_YSIZE,
2538 GADGET_ID_NEXT_CHANGE_PAGE, GADGET_ID_SELECT_CHANGE_PAGE,
2539 NULL, "change page", "select next change page"
2542 ED_COPY_CHANGE_PAGE_XPOS, ED_COPY_CHANGE_PAGE_YPOS,
2543 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2544 ED_BUTTON_COUNT_XSIZE, ED_BUTTON_COUNT_YSIZE,
2545 GADGET_ID_COPY_CHANGE_PAGE, GADGET_ID_NEXT_CHANGE_PAGE,
2546 " ", NULL, "copy settings from this change page"
2549 ED_PASTE_CHANGE_PAGE_XPOS, ED_PASTE_CHANGE_PAGE_YPOS,
2550 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2551 ED_BUTTON_COUNT_XSIZE, ED_BUTTON_COUNT_YSIZE,
2552 GADGET_ID_PASTE_CHANGE_PAGE, GADGET_ID_COPY_CHANGE_PAGE,
2553 NULL, NULL, "paste settings to this change page"
2560 } scrollbutton_pos[ED_NUM_SCROLLBUTTONS];
2567 } scrollbutton_info[ED_NUM_SCROLLBUTTONS] =
2570 IMG_EDITOR_PLAYFIELD_SCROLL_UP,
2571 GADGET_ID_SCROLL_UP,
2572 "scroll level editing area up"
2575 IMG_EDITOR_PLAYFIELD_SCROLL_DOWN,
2576 GADGET_ID_SCROLL_DOWN,
2577 "scroll level editing area down"
2580 IMG_EDITOR_PLAYFIELD_SCROLL_LEFT,
2581 GADGET_ID_SCROLL_LEFT,
2582 "scroll level editing area left"
2585 IMG_EDITOR_PLAYFIELD_SCROLL_RIGHT,
2586 GADGET_ID_SCROLL_RIGHT,
2587 "scroll level editing area right"
2590 IMG_EDITOR_PALETTE_SCROLL_UP,
2591 GADGET_ID_SCROLL_LIST_UP,
2592 "scroll element list up ('Page Up')"
2595 IMG_EDITOR_PALETTE_SCROLL_DOWN,
2596 GADGET_ID_SCROLL_LIST_DOWN,
2597 "scroll element list down ('Page Down')"
2605 int wheel_x, wheel_y;
2606 int wheel_width, wheel_height;
2607 } scrollbar_pos[ED_NUM_SCROLLBARS];
2615 } scrollbar_info[ED_NUM_SCROLLBARS] =
2618 IMG_EDITOR_PLAYFIELD_SCROLLBAR,
2619 GD_TYPE_SCROLLBAR_HORIZONTAL,
2620 GADGET_ID_SCROLL_HORIZONTAL,
2621 "scroll level editing area horizontally"
2624 IMG_EDITOR_PLAYFIELD_SCROLLBAR,
2625 GD_TYPE_SCROLLBAR_VERTICAL,
2626 GADGET_ID_SCROLL_VERTICAL,
2627 "scroll level editing area vertically"
2630 IMG_EDITOR_PALETTE_SCROLLBAR,
2631 GD_TYPE_SCROLLBAR_VERTICAL,
2632 GADGET_ID_SCROLL_LIST_VERTICAL,
2633 "scroll element list vertically"
2642 int gadget_id_align;
2643 int radio_button_nr;
2646 char *text_left, *text_right, *infotext;
2647 } radiobutton_info[ED_NUM_RADIOBUTTONS] =
2650 -1, ED_LEVEL_SETTINGS_YPOS(0),
2651 GADGET_ID_RANDOM_PERCENTAGE, GADGET_ID_LEVEL_RANDOM_UP,
2652 RADIO_NR_RANDOM_ELEMENTS,
2653 &random_placement_method, RANDOM_USE_PERCENTAGE,
2654 " ", "percentage", "use percentage for random elements"
2657 -1, ED_LEVEL_SETTINGS_YPOS(0),
2658 GADGET_ID_RANDOM_QUANTITY, GADGET_ID_RANDOM_PERCENTAGE,
2659 RADIO_NR_RANDOM_ELEMENTS,
2660 &random_placement_method, RANDOM_USE_QUANTITY,
2661 " ", "quantity", "use quantity for random elements"
2669 int gadget_id_align;
2671 char *text_left, *text_right, *infotext;
2672 } checkbutton_info[ED_NUM_CHECKBUTTONS] =
2674 /* ---------- level and editor settings ---------------------------------- */
2677 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(1),
2678 GADGET_ID_RANDOM_RESTRICTED, GADGET_ID_NONE,
2679 &random_placement_background_restricted,
2681 "restrict random placement to:", "set random placement restriction"
2684 /* ---------- element settings: configure (various elements) ------------- */
2687 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
2688 GADGET_ID_STICK_ELEMENT, GADGET_ID_NONE,
2689 &stick_element_properties_window,
2691 "stick this screen to edit content","stick this screen to edit content"
2694 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2695 GADGET_ID_EM_SLIPPERY_GEMS, GADGET_ID_NONE,
2696 &level.em_slippery_gems,
2698 "slip down from certain flat walls","use EM/DC style slipping behaviour"
2701 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2702 GADGET_ID_EM_EXPLODES_BY_FIRE, GADGET_ID_NONE,
2703 &level.em_explodes_by_fire,
2705 "explodes with chain reaction", "use R'n'D style explosion behaviour"
2708 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2709 GADGET_ID_USE_SPRING_BUG, GADGET_ID_NONE,
2710 &level.use_spring_bug,
2712 "use spring pushing bug", "use odd spring pushing behaviour"
2715 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2716 GADGET_ID_USE_TIME_ORB_BUG, GADGET_ID_NONE,
2717 &level.use_time_orb_bug,
2719 "use time orb bug", "use odd time orb behaviour"
2722 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2723 GADGET_ID_RANDOM_BALL_CONTENT, GADGET_ID_NONE,
2726 "create single random element", "only create one element from content"
2729 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2730 GADGET_ID_INITIAL_BALL_STATE, GADGET_ID_NONE,
2731 &level.ball_state_initial,
2733 "magic ball initially activated", "activate magic ball after level start"
2736 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
2737 GADGET_ID_GROW_INTO_DIGGABLE, GADGET_ID_NONE,
2738 &level.grow_into_diggable,
2740 "can grow into anything diggable", "grow into more than just sand"
2743 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
2744 GADGET_ID_AUTO_EXIT_SOKOBAN, GADGET_ID_NONE,
2745 &level.auto_exit_sokoban,
2747 "exit level if all fields solved", "automatically finish Sokoban levels"
2750 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(8),
2751 GADGET_ID_CONTINUOUS_SNAPPING, GADGET_ID_NONE,
2752 &level.continuous_snapping,
2754 "continuous snapping", "use snapping without releasing key"
2757 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(7),
2758 GADGET_ID_BLOCK_SNAP_FIELD, GADGET_ID_NONE,
2759 &level.block_snap_field,
2761 "block snapped field when snapping", "use snapping delay to show animation"
2764 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2765 GADGET_ID_BLOCK_LAST_FIELD, GADGET_ID_NONE,
2766 &level.block_last_field,
2768 "block last field when moving", "player blocks last field when moving"
2771 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2772 GADGET_ID_SP_BLOCK_LAST_FIELD, GADGET_ID_NONE,
2773 &level.sp_block_last_field,
2775 "block last field when moving", "player blocks last field when moving"
2778 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
2779 GADGET_ID_INSTANT_RELOCATION, GADGET_ID_NONE,
2780 &level.instant_relocation,
2782 "no scrolling when relocating", "player gets relocated without delay"
2785 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
2786 GADGET_ID_SHIFTED_RELOCATION, GADGET_ID_NONE,
2787 &level.shifted_relocation,
2789 "no centering when relocating", "level not centered after relocation"
2792 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(9),
2793 GADGET_ID_USE_START_ELEMENT, GADGET_ID_NONE,
2794 &level.use_start_element[0],
2796 "use level start element:", "start level at this element's position"
2799 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
2800 GADGET_ID_USE_ARTWORK_ELEMENT, GADGET_ID_NONE,
2801 &level.use_artwork_element[0],
2803 "use artwork from element:", "use player artwork from other element"
2806 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(11),
2807 GADGET_ID_USE_EXPLOSION_ELEMENT, GADGET_ID_NONE,
2808 &level.use_explosion_element[0],
2810 "use explosion from element:", "use explosion properties from element"
2813 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(12),
2814 GADGET_ID_INITIAL_GRAVITY, GADGET_ID_NONE,
2815 &level.initial_player_gravity[0],
2817 "use initial gravity", "set initial player gravity"
2820 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2821 GADGET_ID_USE_INITIAL_INVENTORY, GADGET_ID_NONE,
2822 &level.use_initial_inventory[0],
2824 "use initial inventory:", "use collected elements on level start"
2827 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(5),
2828 GADGET_ID_CAN_PASS_TO_WALKABLE, GADGET_ID_NONE,
2829 &level.can_pass_to_walkable,
2831 "can pass to walkable element", "player can pass to empty or walkable"
2834 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2835 GADGET_ID_CAN_FALL_INTO_ACID, GADGET_ID_NONE,
2836 &custom_element_properties[EP_CAN_MOVE_INTO_ACID],
2838 "can fall into acid (with gravity)","player can fall into acid pool"
2841 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
2842 GADGET_ID_CAN_MOVE_INTO_ACID, GADGET_ID_NONE,
2843 &custom_element_properties[EP_CAN_MOVE_INTO_ACID],
2845 "can move into acid", "element can move into acid pool"
2848 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2849 GADGET_ID_DONT_COLLIDE_WITH, GADGET_ID_NONE,
2850 &custom_element_properties[EP_DONT_COLLIDE_WITH],
2852 "deadly when colliding with", "element is deadly when hitting player"
2855 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2856 GADGET_ID_ENVELOPE_AUTOWRAP, GADGET_ID_NONE,
2857 &level.envelope[0].autowrap,
2859 "auto-wrap", "automatically wrap envelope text"
2862 -1, ED_ELEMENT_SETTINGS_YPOS(1),
2863 GADGET_ID_ENVELOPE_CENTERED, GADGET_ID_ENVELOPE_AUTOWRAP,
2864 &level.envelope[0].centered,
2866 "centered", "automatically center envelope text"
2869 /* ---------- element settings: configure 1 (custom elements) ----------- */
2872 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2873 GADGET_ID_CUSTOM_USE_GRAPHIC, GADGET_ID_NONE,
2874 &custom_element.use_gfx_element,
2876 "use graphic of element:", "use existing element graphic"
2879 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(14),
2880 GADGET_ID_CUSTOM_USE_TEMPLATE, GADGET_ID_NONE,
2881 &level.use_custom_template,
2883 "use template", "use template for custom properties"
2886 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2887 GADGET_ID_CUSTOM_ACCESSIBLE, GADGET_ID_NONE,
2888 &custom_element_properties[EP_ACCESSIBLE],
2890 NULL, "player can walk to or pass this field"
2893 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(9),
2894 GADGET_ID_CUSTOM_GRAV_REACHABLE, GADGET_ID_NONE,
2895 &custom_element_properties[EP_GRAVITY_REACHABLE],
2897 "reachable despite gravity", "player can walk/dig despite gravity"
2900 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(11),
2901 GADGET_ID_CUSTOM_USE_LAST_VALUE, GADGET_ID_NONE,
2902 &custom_element.use_last_ce_value,
2904 "use last CE value after change", "use last CE value after change"
2907 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
2908 GADGET_ID_CUSTOM_WALK_TO_OBJECT, GADGET_ID_NONE,
2909 &custom_element_properties[EP_WALK_TO_OBJECT],
2911 NULL, "player can dig/collect/push element"
2914 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(8),
2915 GADGET_ID_CUSTOM_INDESTRUCTIBLE, GADGET_ID_NONE,
2916 &custom_element_properties[EP_INDESTRUCTIBLE],
2918 "indestructible", "element is indestructible"
2921 /* ---------- element settings: configure 2 (custom elements) ----------- */
2924 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2925 GADGET_ID_CUSTOM_CAN_MOVE, GADGET_ID_NONE,
2926 &custom_element_properties[EP_CAN_MOVE],
2928 NULL, "element can move with some pattern"
2931 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(7),
2932 GADGET_ID_CUSTOM_CAN_FALL, GADGET_ID_NONE,
2933 &custom_element_properties[EP_CAN_FALL],
2935 "can fall", "element can fall down"
2938 -1, ED_ELEMENT_SETTINGS_YPOS(7),
2939 GADGET_ID_CUSTOM_CAN_SMASH, GADGET_ID_CUSTOM_CAN_FALL,
2940 &custom_element_properties[EP_CAN_SMASH],
2942 NULL, "element can smash other elements"
2945 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(8),
2946 GADGET_ID_CUSTOM_SLIPPERY, GADGET_ID_NONE,
2947 &custom_element_properties[EP_SLIPPERY],
2949 NULL, "other elements can fall down from it"
2952 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(9),
2953 GADGET_ID_CUSTOM_DEADLY, GADGET_ID_NONE,
2954 &custom_element_properties[EP_DEADLY],
2956 NULL, "element can kill the player"
2959 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
2960 GADGET_ID_CUSTOM_CAN_EXPLODE, GADGET_ID_NONE,
2961 &custom_element_properties[EP_CAN_EXPLODE],
2963 NULL, "element can explode"
2966 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(11),
2967 GADGET_ID_CUSTOM_EXPLODE_FIRE, GADGET_ID_NONE,
2968 &custom_element_properties[EP_EXPLODES_BY_FIRE],
2970 "by fire", "element can explode by fire/explosion"
2973 -1, ED_ELEMENT_SETTINGS_YPOS(11),
2974 GADGET_ID_CUSTOM_EXPLODE_SMASH, GADGET_ID_CUSTOM_EXPLODE_FIRE,
2975 &custom_element_properties[EP_EXPLODES_SMASHED],
2977 "smashed", "element can explode when smashed"
2980 -1, ED_ELEMENT_SETTINGS_YPOS(11),
2981 GADGET_ID_CUSTOM_EXPLODE_IMPACT, GADGET_ID_CUSTOM_EXPLODE_SMASH,
2982 &custom_element_properties[EP_EXPLODES_IMPACT],
2984 "impact", "element can explode on impact"
2987 /* ---------- element settings: advanced (custom elements) --------------- */
2990 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2991 GADGET_ID_CUSTOM_CAN_CHANGE, GADGET_ID_NONE,
2992 &custom_element_change.can_change,
2994 "element changes to:", "change element on specified condition"
2997 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(2),
2998 GADGET_ID_CHANGE_DELAY, GADGET_ID_NONE,
2999 &custom_element_change_events[CE_DELAY],
3001 NULL, "element changes after delay"
3004 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(4),
3005 GADGET_ID_CHANGE_BY_DIRECT_ACT, GADGET_ID_NONE,
3006 &custom_element_change_events[CE_BY_DIRECT_ACTION],
3008 NULL, "element changes by direct action"
3011 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(5),
3012 GADGET_ID_CHANGE_BY_OTHER_ACT, GADGET_ID_NONE,
3013 &custom_element_change_events[CE_BY_OTHER_ACTION],
3015 NULL, "element changes by other element"
3018 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(8),
3019 GADGET_ID_CHANGE_USE_EXPLOSION, GADGET_ID_NONE,
3020 &custom_element_change.explode,
3022 "explode instead of change", "element explodes instead of change"
3025 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(9),
3026 GADGET_ID_CHANGE_USE_CONTENT, GADGET_ID_NONE,
3027 &custom_element_change.use_target_content,
3029 "use extended change target:", "element changes to more elements"
3032 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(11),
3033 GADGET_ID_CHANGE_ONLY_COMPLETE, GADGET_ID_NONE,
3034 &custom_element_change.only_if_complete,
3036 "replace all or nothing", "only replace when all can be changed"
3039 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(12),
3040 GADGET_ID_CHANGE_USE_RANDOM, GADGET_ID_NONE,
3041 &custom_element_change.use_random_replace,
3043 NULL, "use percentage for random replace"
3046 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(13),
3047 GADGET_ID_CHANGE_HAS_ACTION, GADGET_ID_NONE,
3048 &custom_element_change.has_action,
3050 NULL, "execute action on specified condition"
3058 int gadget_id_align;
3060 int area_xsize, area_ysize;
3061 char *text_left, *text_right, *text_below, *infotext;
3062 } drawingarea_info[ED_NUM_DRAWING_AREAS] =
3064 /* ---------- level playfield content ------------------------------------ */
3068 GADGET_ID_DRAWING_LEVEL, GADGET_ID_NONE,
3070 -1, -1, /* these values are not constant, but can change at runtime */
3071 NULL, NULL, NULL, NULL
3074 /* ---------- yam yam content -------------------------------------------- */
3077 ED_AREA_YAMYAM_CONTENT_XPOS(0), ED_AREA_YAMYAM_CONTENT_YPOS(0),
3078 GADGET_ID_YAMYAM_CONTENT_0, GADGET_ID_NONE,
3079 &level.yamyam_content[0].e[0][0], 3, 3,
3080 NULL, NULL, "1", NULL
3083 ED_AREA_YAMYAM_CONTENT_XPOS(1), ED_AREA_YAMYAM_CONTENT_YPOS(1),
3084 GADGET_ID_YAMYAM_CONTENT_1, GADGET_ID_NONE,
3085 &level.yamyam_content[1].e[0][0], 3, 3,
3086 NULL, NULL, "2", NULL
3089 ED_AREA_YAMYAM_CONTENT_XPOS(2), ED_AREA_YAMYAM_CONTENT_YPOS(2),
3090 GADGET_ID_YAMYAM_CONTENT_2, GADGET_ID_NONE,
3091 &level.yamyam_content[2].e[0][0], 3, 3,
3092 NULL, NULL, "3", NULL
3095 ED_AREA_YAMYAM_CONTENT_XPOS(3), ED_AREA_YAMYAM_CONTENT_YPOS(3),
3096 GADGET_ID_YAMYAM_CONTENT_3, GADGET_ID_NONE,
3097 &level.yamyam_content[3].e[0][0], 3, 3,
3098 NULL, NULL, "4", NULL
3101 ED_AREA_YAMYAM_CONTENT_XPOS(4), ED_AREA_YAMYAM_CONTENT_YPOS(4),
3102 GADGET_ID_YAMYAM_CONTENT_4, GADGET_ID_NONE,
3103 &level.yamyam_content[4].e[0][0], 3, 3,
3104 NULL, NULL, "5", NULL
3107 ED_AREA_YAMYAM_CONTENT_XPOS(5), ED_AREA_YAMYAM_CONTENT_YPOS(5),
3108 GADGET_ID_YAMYAM_CONTENT_5, GADGET_ID_NONE,
3109 &level.yamyam_content[5].e[0][0], 3, 3,
3110 NULL, NULL, "6", NULL
3113 ED_AREA_YAMYAM_CONTENT_XPOS(6), ED_AREA_YAMYAM_CONTENT_YPOS(6),
3114 GADGET_ID_YAMYAM_CONTENT_6, GADGET_ID_NONE,
3115 &level.yamyam_content[6].e[0][0], 3, 3,
3116 NULL, NULL, "7", NULL
3119 ED_AREA_YAMYAM_CONTENT_XPOS(7), ED_AREA_YAMYAM_CONTENT_YPOS(7),
3120 GADGET_ID_YAMYAM_CONTENT_7, GADGET_ID_NONE,
3121 &level.yamyam_content[7].e[0][0], 3, 3,
3122 NULL, NULL, "8", NULL
3125 /* ---------- magic ball content ----------------------------------------- */
3128 ED_AREA_MAGIC_BALL_CONTENT_XPOS(0), ED_AREA_MAGIC_BALL_CONTENT_YPOS(0),
3129 GADGET_ID_MAGIC_BALL_CONTENT_0, GADGET_ID_NONE,
3130 &level.ball_content[0].e[0][0], 3, 3,
3131 NULL, NULL, "1", NULL
3134 ED_AREA_MAGIC_BALL_CONTENT_XPOS(1), ED_AREA_MAGIC_BALL_CONTENT_YPOS(1),
3135 GADGET_ID_MAGIC_BALL_CONTENT_1, GADGET_ID_NONE,
3136 &level.ball_content[1].e[0][0], 3, 3,
3137 NULL, NULL, "2", NULL
3140 ED_AREA_MAGIC_BALL_CONTENT_XPOS(2), ED_AREA_MAGIC_BALL_CONTENT_YPOS(2),
3141 GADGET_ID_MAGIC_BALL_CONTENT_2, GADGET_ID_NONE,
3142 &level.ball_content[2].e[0][0], 3, 3,
3143 NULL, NULL, "3", NULL
3146 ED_AREA_MAGIC_BALL_CONTENT_XPOS(3), ED_AREA_MAGIC_BALL_CONTENT_YPOS(3),
3147 GADGET_ID_MAGIC_BALL_CONTENT_3, GADGET_ID_NONE,
3148 &level.ball_content[3].e[0][0], 3, 3,
3149 NULL, NULL, "4", NULL
3152 ED_AREA_MAGIC_BALL_CONTENT_XPOS(4), ED_AREA_MAGIC_BALL_CONTENT_YPOS(4),
3153 GADGET_ID_MAGIC_BALL_CONTENT_4, GADGET_ID_NONE,
3154 &level.ball_content[4].e[0][0], 3, 3,
3155 NULL, NULL, "5", NULL
3158 ED_AREA_MAGIC_BALL_CONTENT_XPOS(5), ED_AREA_MAGIC_BALL_CONTENT_YPOS(5),
3159 GADGET_ID_MAGIC_BALL_CONTENT_5, GADGET_ID_NONE,
3160 &level.ball_content[5].e[0][0], 3, 3,
3161 NULL, NULL, "6", NULL
3164 ED_AREA_MAGIC_BALL_CONTENT_XPOS(6), ED_AREA_MAGIC_BALL_CONTENT_YPOS(6),
3165 GADGET_ID_MAGIC_BALL_CONTENT_6, GADGET_ID_NONE,
3166 &level.ball_content[6].e[0][0], 3, 3,
3167 NULL, NULL, "7", NULL
3170 ED_AREA_MAGIC_BALL_CONTENT_XPOS(7), ED_AREA_MAGIC_BALL_CONTENT_YPOS(7),
3171 GADGET_ID_MAGIC_BALL_CONTENT_7, GADGET_ID_NONE,
3172 &level.ball_content[7].e[0][0], 3, 3,
3173 NULL, NULL, "8", NULL
3176 /* ---------- android content -------------------------------------------- */
3179 ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(5),
3180 GADGET_ID_ANDROID_CONTENT, GADGET_ID_NONE,
3181 &level.android_clone_element[0], MAX_ANDROID_ELEMENTS, 1,
3182 "elements:", NULL, NULL, "elements android can clone"
3185 /* ---------- amoeba content --------------------------------------------- */
3188 ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(3),
3189 GADGET_ID_AMOEBA_CONTENT, GADGET_ID_NONE,
3190 &level.amoeba_content, 1, 1,
3191 "content:", NULL, NULL, "amoeba content"
3194 /* ---------- level start element ---------------------------------------- */
3197 -1, ED_AREA_1X1_SETTINGS_YPOS(9),
3198 GADGET_ID_START_ELEMENT, GADGET_ID_USE_START_ELEMENT,
3199 &level.start_element[0], 1, 1,
3200 NULL, NULL, NULL, "level start element"
3203 /* ---------- player artwork element ------------------------------------- */
3206 -1, ED_AREA_1X1_SETTINGS_YPOS(10),
3207 GADGET_ID_ARTWORK_ELEMENT, GADGET_ID_USE_ARTWORK_ELEMENT,
3208 &level.artwork_element[0], 1, 1,
3209 NULL, NULL, NULL, "element for player artwork"
3212 /* ---------- player explosion element ----------------------------------- */
3215 -1, ED_AREA_1X1_SETTINGS_YPOS(11),
3216 GADGET_ID_EXPLOSION_ELEMENT, GADGET_ID_USE_EXPLOSION_ELEMENT,
3217 &level.explosion_element[0], 1, 1,
3218 NULL, NULL, NULL, "element for player explosion"
3221 /* ---------- player initial inventory ----------------------------------- */
3224 -1, ED_AREA_1X1_SETTINGS_YPOS(1),
3225 GADGET_ID_INVENTORY_CONTENT, GADGET_ID_USE_INITIAL_INVENTORY,
3226 &level.initial_inventory_content[0][0], MAX_INITIAL_INVENTORY_SIZE, 1,
3227 NULL, NULL, NULL, "content for initial inventory"
3230 /* ---------- element settings: configure 1 (custom elements) ----------- */
3232 /* ---------- custom graphic --------------------------------------------- */
3235 -1, ED_AREA_1X1_SETTINGS_YPOS(1),
3236 GADGET_ID_CUSTOM_GRAPHIC, GADGET_ID_CUSTOM_USE_GRAPHIC,
3237 &custom_element.gfx_element_initial,1, 1,
3238 NULL, NULL, NULL, "custom graphic element"
3241 /* ---------- element settings: configure 2 (custom elements) ----------- */
3243 /* ---------- custom content (when exploding) ---------------------------- */
3246 -1, ED_AREA_3X3_SETTINGS_YPOS(10),
3247 GADGET_ID_CUSTOM_CONTENT, GADGET_ID_NONE, /* align three rows */
3248 &custom_element.content.e[0][0], 3, 3,
3249 "content:", NULL, NULL, NULL
3252 /* ---------- custom enter and leave element (when moving) --------------- */
3255 ED_AREA_1X1_SETTINGS_XPOS(1), ED_AREA_1X1_SETTINGS_YPOS(3),
3256 GADGET_ID_CUSTOM_MOVE_ENTER, GADGET_ID_NONE,
3257 &custom_element.move_enter_element, 1, 1,
3258 "can dig:", " ", NULL, "element that can be digged/collected"
3261 -1, ED_AREA_1X1_SETTINGS_YPOS(3),
3262 GADGET_ID_CUSTOM_MOVE_LEAVE, GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE,
3263 &custom_element.move_leave_element, 1, 1,
3264 NULL, NULL, NULL, "element that will be left behind"
3267 /* ---------- element settings: advanced (custom elements) --------------- */
3269 /* ---------- custom change target --------------------------------------- */
3272 -1, ED_AREA_1X1_SETTINGS_YPOS(1),
3273 GADGET_ID_CUSTOM_CHANGE_TARGET, GADGET_ID_CUSTOM_CAN_CHANGE,
3274 &custom_element_change.target_element, 1, 1,
3275 NULL, "after/when:", NULL, "new target element after change"
3278 /* ---------- custom change content (extended change target) ------------- */
3281 -1, ED_AREA_3X3_SETTINGS_YPOS(9),
3282 GADGET_ID_CUSTOM_CHANGE_CONTENT, GADGET_ID_NONE, /* align three rows */
3283 &custom_element_change.target_content.e[0][0], 3, 3,
3284 NULL, NULL, NULL, "new extended elements after change"
3287 /* ---------- custom change trigger (element causing change) ------------- */
3290 -1, ED_AREA_1X1_SETTINGS_YPOS(5),
3291 GADGET_ID_CUSTOM_CHANGE_TRIGGER, GADGET_ID_CHANGE_OTHER_ACTION,
3292 &custom_element_change.initial_trigger_element, 1, 1,
3293 NULL, NULL, NULL, "other element triggering change"
3296 /* ---------- custom change action (element used for action) ------------- */
3299 -1, ED_AREA_1X1_SETTINGS_YPOS(13),
3300 GADGET_ID_CUSTOM_CHANGE_ACTION, GADGET_ID_ACTION_ARG,
3301 &custom_element_change.action_element, 1, 1,
3302 NULL, NULL, NULL, "element used as action parameter"
3305 /* ---------- group element content -------------------------------------- */
3308 ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(2),
3309 GADGET_ID_GROUP_CONTENT, GADGET_ID_NONE,
3310 &group_element_info.element[0], MAX_ELEMENTS_IN_GROUP, 1,
3311 "content:", NULL, NULL, NULL
3314 /* ---------- random background (for random painting) -------------------- */
3317 -1, ED_AREA_1X1_SETTINGS_YPOS(-1),
3318 GADGET_ID_RANDOM_BACKGROUND, GADGET_ID_RANDOM_RESTRICTED,
3319 &random_placement_background_element, 1, 1,
3320 NULL, NULL, NULL, "random placement background"
3326 -----------------------------------------------------------------------------
3327 some internally used variables
3328 -----------------------------------------------------------------------------
3331 /* maximal size of level editor drawing area */
3332 static int MAX_ED_FIELDX, MAX_ED_FIELDY;
3334 /* actual size of level editor drawing area */
3335 static int ed_fieldx, ed_fieldy;
3337 /* actual position of level editor drawing area in level playfield */
3338 static int level_xpos = -1, level_ypos = -1;
3340 /* actual tile size used to display level editor playfield */
3341 static int ed_tilesize = DEFAULT_EDITOR_TILESIZE;
3343 #define IN_ED_FIELD(x,y) IN_FIELD(x, y, ed_fieldx, ed_fieldy)
3345 /* drawing elements on the three mouse buttons */
3346 static int new_element1 = EL_WALL;
3347 static int new_element2 = EL_EMPTY;
3348 static int new_element3 = EL_SAND;
3350 #define IS_VALID_BUTTON(button) (button >= 1 && button <= 3)
3351 #define BUTTON_ELEMENT(button) ((button) == 1 ? new_element1 : \
3352 (button) == 2 ? new_element2 : \
3353 (button) == 3 ? new_element3 : EL_EMPTY)
3354 #define BUTTON_STEPSIZE(button) ((button) == 1 ? 1 : (button) == 2 ? 5 : 10)
3356 /* forward declaration for internal use */
3357 static void ModifyEditorCounterValue(int, int);
3358 static void ModifyEditorCounterLimits(int, int, int);
3359 static void ModifyEditorSelectboxValue(int, int);
3360 static void ModifyEditorSelectboxOptions(int, struct ValueTextInfo *);
3361 static void ModifyEditorDrawingArea(int, int, int);
3362 static void ModifyEditorElementList();
3363 static void AdjustElementListScrollbar();
3364 static void RedrawDrawingElements();
3365 static void DrawDrawingWindow();
3366 static void DrawLevelInfoWindow();
3367 static void DrawPropertiesWindow();
3368 static void UpdateCustomElementGraphicGadgets();
3369 static boolean checkPropertiesConfig(int);
3370 static void CopyLevelToUndoBuffer(int);
3371 static void HandleDrawingAreas(struct GadgetInfo *);
3372 static void HandleCounterButtons(struct GadgetInfo *);
3373 static void HandleTextInputGadgets(struct GadgetInfo *);
3374 static void HandleTextAreaGadgets(struct GadgetInfo *);
3375 static void HandleSelectboxGadgets(struct GadgetInfo *);
3376 static void HandleTextbuttonGadgets(struct GadgetInfo *);
3377 static void HandleGraphicbuttonGadgets(struct GadgetInfo *);
3378 static void HandleRadiobuttons(struct GadgetInfo *);
3379 static void HandleCheckbuttons(struct GadgetInfo *);
3380 static void HandleControlButtons(struct GadgetInfo *);
3381 static void HandleDrawingAreaInfo(struct GadgetInfo *);
3382 static void PrintEditorGadgetInfoText(struct GadgetInfo *);
3384 static int num_editor_gadgets = 0; /* dynamically determined */
3386 static struct GadgetInfo **level_editor_gadget = NULL;
3387 static int *right_gadget_border = NULL;
3389 static int drawing_function = GADGET_ID_SINGLE_ITEMS;
3390 static int last_drawing_function = GADGET_ID_SINGLE_ITEMS;
3391 static boolean draw_with_brush = FALSE;
3392 static int properties_element = 0;
3394 static short FieldBackup[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3395 static short UndoBuffer[NUM_UNDO_STEPS][MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3396 static short IntelliDrawBuffer[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3397 static int undo_buffer_position = 0;
3398 static int undo_buffer_steps = 0;
3399 static int redo_buffer_steps = 0;
3401 static int edit_mode;
3402 static int edit_mode_levelinfo;
3403 static int edit_mode_properties;
3405 static int element_shift = 0;
3407 static int editor_el_players[] =
3414 static int *editor_el_players_ptr = editor_el_players;
3415 static int num_editor_el_players = SIZEOF_ARRAY_INT(editor_el_players);
3417 static int editor_hl_boulderdash[] =
3419 EL_INTERNAL_CASCADE_BD_ACTIVE,
3425 static int editor_el_boulderdash[] =
3434 EL_BD_EXPANDABLE_WALL,
3442 EL_BD_BUTTERFLY_LEFT,
3444 EL_BD_BUTTERFLY_RIGHT,
3445 EL_BD_FIREFLY_RIGHT,
3448 EL_BD_BUTTERFLY_DOWN,
3452 static int *editor_hl_boulderdash_ptr = editor_hl_boulderdash;
3453 static int *editor_el_boulderdash_ptr = editor_el_boulderdash;
3454 static int num_editor_hl_boulderdash = SIZEOF_ARRAY_INT(editor_hl_boulderdash);
3455 static int num_editor_el_boulderdash = SIZEOF_ARRAY_INT(editor_el_boulderdash);
3457 static int editor_hl_emerald_mine[] =
3459 EL_INTERNAL_CASCADE_EM_ACTIVE,
3465 static int editor_el_emerald_mine[] =
3502 EL_ACID_POOL_TOPLEFT,
3504 EL_ACID_POOL_TOPRIGHT,
3507 EL_ACID_POOL_BOTTOMLEFT,
3508 EL_ACID_POOL_BOTTOM,
3509 EL_ACID_POOL_BOTTOMRIGHT,
3529 EL_EM_STEEL_EXIT_CLOSED,
3530 EL_EM_STEEL_EXIT_OPEN,
3532 static int *editor_hl_emerald_mine_ptr = editor_hl_emerald_mine;
3533 static int *editor_el_emerald_mine_ptr = editor_el_emerald_mine;
3534 static int num_editor_hl_emerald_mine=SIZEOF_ARRAY_INT(editor_hl_emerald_mine);
3535 static int num_editor_el_emerald_mine=SIZEOF_ARRAY_INT(editor_el_emerald_mine);
3537 static int editor_hl_emerald_mine_club[] =
3539 EL_INTERNAL_CASCADE_EMC_ACTIVE,
3545 static int editor_el_emerald_mine_club[] =
3572 EL_EMC_WALL_SLIPPERY_1,
3573 EL_EMC_WALL_SLIPPERY_2,
3574 EL_EMC_WALL_SLIPPERY_3,
3575 EL_EMC_WALL_SLIPPERY_4,
3598 EL_EMC_MAGIC_BALL_SWITCH,
3600 EL_EMC_SPRING_BUMPER,
3605 EL_EM_DYNAMITE_ACTIVE,
3609 EL_BALLOON_SWITCH_UP,
3610 EL_BALLOON_SWITCH_ANY,
3613 EL_BALLOON_SWITCH_LEFT,
3615 EL_BALLOON_SWITCH_RIGHT,
3619 EL_BALLOON_SWITCH_DOWN,
3620 EL_BALLOON_SWITCH_NONE,
3622 static int *editor_hl_emerald_mine_club_ptr = editor_hl_emerald_mine_club;
3623 static int *editor_el_emerald_mine_club_ptr = editor_el_emerald_mine_club;
3624 static int num_editor_hl_emerald_mine_club=SIZEOF_ARRAY_INT(editor_hl_emerald_mine_club);
3625 static int num_editor_el_emerald_mine_club=SIZEOF_ARRAY_INT(editor_el_emerald_mine_club);
3627 static int editor_hl_rnd[] =
3629 EL_INTERNAL_CASCADE_RND_ACTIVE,
3635 static int editor_el_rnd[] =
3667 EL_WALL_EMERALD_YELLOW,
3668 EL_WALL_EMERALD_RED,
3669 EL_WALL_EMERALD_PURPLE,
3687 EL_DYNABOMB_INCREASE_NUMBER,
3688 EL_DYNABOMB_INCREASE_SIZE,
3689 EL_DYNABOMB_INCREASE_POWER,
3709 EL_INVISIBLE_STEELWALL,
3713 EL_EXPANDABLE_WALL_HORIZONTAL,
3714 EL_EXPANDABLE_WALL_VERTICAL,
3715 EL_EXPANDABLE_WALL_ANY,
3717 static int *editor_hl_rnd_ptr = editor_hl_rnd;
3718 static int *editor_el_rnd_ptr = editor_el_rnd;
3719 static int num_editor_hl_rnd = SIZEOF_ARRAY_INT(editor_hl_rnd);
3720 static int num_editor_el_rnd = SIZEOF_ARRAY_INT(editor_el_rnd);
3722 static int editor_hl_sokoban[] =
3724 EL_INTERNAL_CASCADE_SB_ACTIVE,
3730 static int editor_el_sokoban[] =
3733 EL_SOKOBAN_FIELD_EMPTY,
3734 EL_SOKOBAN_FIELD_FULL,
3735 EL_SOKOBAN_FIELD_PLAYER,
3737 static int *editor_hl_sokoban_ptr = editor_hl_sokoban;
3738 static int *editor_el_sokoban_ptr = editor_el_sokoban;
3739 static int num_editor_hl_sokoban = SIZEOF_ARRAY_INT(editor_hl_sokoban);
3740 static int num_editor_el_sokoban = SIZEOF_ARRAY_INT(editor_el_sokoban);
3742 static int editor_hl_supaplex[] =
3744 EL_INTERNAL_CASCADE_SP_ACTIVE,
3750 static int editor_el_supaplex[] =
3768 EL_SP_PORT_HORIZONTAL,
3769 EL_SP_PORT_VERTICAL,
3777 EL_SP_GRAVITY_PORT_LEFT,
3778 EL_SP_GRAVITY_PORT_RIGHT,
3779 EL_SP_GRAVITY_PORT_UP,
3780 EL_SP_GRAVITY_PORT_DOWN,
3782 EL_SP_GRAVITY_ON_PORT_LEFT,
3783 EL_SP_GRAVITY_ON_PORT_RIGHT,
3784 EL_SP_GRAVITY_ON_PORT_UP,
3785 EL_SP_GRAVITY_ON_PORT_DOWN,
3787 EL_SP_GRAVITY_OFF_PORT_LEFT,
3788 EL_SP_GRAVITY_OFF_PORT_RIGHT,
3789 EL_SP_GRAVITY_OFF_PORT_UP,
3790 EL_SP_GRAVITY_OFF_PORT_DOWN,
3792 EL_SP_HARDWARE_GRAY,
3793 EL_SP_HARDWARE_GREEN,
3794 EL_SP_HARDWARE_BLUE,
3797 EL_SP_HARDWARE_BASE_1,
3798 EL_SP_HARDWARE_BASE_2,
3799 EL_SP_HARDWARE_BASE_3,
3800 EL_SP_HARDWARE_BASE_4,
3802 EL_SP_HARDWARE_BASE_5,
3803 EL_SP_HARDWARE_BASE_6,
3804 EL_SP_HARDWARE_YELLOW,
3812 static int *editor_hl_supaplex_ptr = editor_hl_supaplex;
3813 static int *editor_el_supaplex_ptr = editor_el_supaplex;
3814 static int num_editor_hl_supaplex = SIZEOF_ARRAY_INT(editor_hl_supaplex);
3815 static int num_editor_el_supaplex = SIZEOF_ARRAY_INT(editor_el_supaplex);
3817 static int editor_hl_diamond_caves[] =
3819 EL_INTERNAL_CASCADE_DC_ACTIVE,
3825 static int editor_el_diamond_caves[] =
3832 EL_CONVEYOR_BELT_1_LEFT,
3833 EL_CONVEYOR_BELT_1_MIDDLE,
3834 EL_CONVEYOR_BELT_1_RIGHT,
3835 EL_CONVEYOR_BELT_1_SWITCH_MIDDLE,
3837 EL_CONVEYOR_BELT_2_LEFT,
3838 EL_CONVEYOR_BELT_2_MIDDLE,
3839 EL_CONVEYOR_BELT_2_RIGHT,
3840 EL_CONVEYOR_BELT_2_SWITCH_MIDDLE,
3842 EL_CONVEYOR_BELT_3_LEFT,
3843 EL_CONVEYOR_BELT_3_MIDDLE,
3844 EL_CONVEYOR_BELT_3_RIGHT,
3845 EL_CONVEYOR_BELT_3_SWITCH_MIDDLE,
3847 EL_CONVEYOR_BELT_4_LEFT,
3848 EL_CONVEYOR_BELT_4_MIDDLE,
3849 EL_CONVEYOR_BELT_4_RIGHT,
3850 EL_CONVEYOR_BELT_4_SWITCH_MIDDLE,
3852 EL_CONVEYOR_BELT_1_SWITCH_LEFT,
3853 EL_CONVEYOR_BELT_2_SWITCH_LEFT,
3854 EL_CONVEYOR_BELT_3_SWITCH_LEFT,
3855 EL_CONVEYOR_BELT_4_SWITCH_LEFT,
3857 EL_CONVEYOR_BELT_1_SWITCH_RIGHT,
3858 EL_CONVEYOR_BELT_2_SWITCH_RIGHT,
3859 EL_CONVEYOR_BELT_3_SWITCH_RIGHT,
3860 EL_CONVEYOR_BELT_4_SWITCH_RIGHT,
3865 EL_DC_TIMEGATE_SWITCH,
3867 EL_SWITCHGATE_CLOSED,
3869 EL_SWITCHGATE_SWITCH_UP,
3870 EL_SWITCHGATE_SWITCH_DOWN,
3873 EL_LIGHT_SWITCH_ACTIVE,
3874 EL_DC_SWITCHGATE_SWITCH_UP,
3875 EL_DC_SWITCHGATE_SWITCH_DOWN,
3877 EL_STEEL_EXIT_CLOSED,
3879 EL_STEELWALL_SLIPPERY,
3882 EL_QUICKSAND_FAST_EMPTY,
3883 EL_QUICKSAND_FAST_FULL,
3897 EL_SIGN_RADIOACTIVITY,
3903 EL_SIGN_ENTRY_FORBIDDEN,
3904 EL_SIGN_EMERGENCY_EXIT,
3929 EL_DC_STEELWALL_2_SINGLE,
3930 EL_DC_STEELWALL_2_TOP,
3931 EL_SIGN_EXCLAMATION,
3934 EL_DC_STEELWALL_2_LEFT,
3935 EL_DC_STEELWALL_2_MIDDLE,
3936 EL_DC_STEELWALL_2_HORIZONTAL,
3937 EL_DC_STEELWALL_2_RIGHT,
3939 EL_DC_STEELWALL_1_TOPLEFT,
3940 EL_DC_STEELWALL_2_VERTICAL,
3941 EL_DC_STEELWALL_1_TOPRIGHT,
3944 EL_DC_STEELWALL_1_VERTICAL,
3945 EL_DC_STEELWALL_2_BOTTOM,
3947 EL_DC_GATE_WHITE_GRAY,
3949 EL_DC_STEELWALL_1_BOTTOMLEFT,
3950 EL_DC_STEELWALL_1_HORIZONTAL,
3951 EL_DC_STEELWALL_1_BOTTOMRIGHT,
3952 EL_DC_GATE_FAKE_GRAY,
3954 EL_DC_STEELWALL_1_BOTTOMRIGHT_2,
3955 EL_DC_STEELWALL_1_BOTTOM,
3956 EL_DC_STEELWALL_1_BOTTOMLEFT_2,
3957 EL_EXPANDABLE_STEELWALL_HORIZONTAL,
3959 EL_DC_STEELWALL_1_RIGHT,
3961 EL_DC_STEELWALL_1_LEFT,
3962 EL_EXPANDABLE_STEELWALL_VERTICAL,
3964 EL_DC_STEELWALL_1_TOPRIGHT_2,
3965 EL_DC_STEELWALL_1_TOP,
3966 EL_DC_STEELWALL_1_TOPLEFT_2,
3967 EL_EXPANDABLE_STEELWALL_ANY,
3969 static int *editor_hl_diamond_caves_ptr = editor_hl_diamond_caves;
3970 static int *editor_el_diamond_caves_ptr = editor_el_diamond_caves;
3971 static int num_editor_hl_diamond_caves = SIZEOF_ARRAY_INT(editor_hl_diamond_caves);
3972 static int num_editor_el_diamond_caves = SIZEOF_ARRAY_INT(editor_el_diamond_caves);
3974 static int editor_hl_dx_boulderdash[] =
3976 EL_INTERNAL_CASCADE_DX_ACTIVE,
3982 static int editor_el_dx_boulderdash[] =
3986 EL_TUBE_HORIZONTAL_DOWN,
3990 EL_TUBE_VERTICAL_RIGHT,
3992 EL_TUBE_VERTICAL_LEFT,
3996 EL_TUBE_HORIZONTAL_UP,
4004 static int *editor_hl_dx_boulderdash_ptr = editor_hl_dx_boulderdash;
4005 static int *editor_el_dx_boulderdash_ptr = editor_el_dx_boulderdash;
4006 static int num_editor_hl_dx_boulderdash = SIZEOF_ARRAY_INT(editor_hl_dx_boulderdash);
4007 static int num_editor_el_dx_boulderdash = SIZEOF_ARRAY_INT(editor_el_dx_boulderdash);
4009 static int editor_hl_chars[] =
4011 EL_INTERNAL_CASCADE_CHARS_ACTIVE,
4017 static int editor_el_chars[] =
4099 EL_CHAR(CHAR_BYTE_COPYRIGHT),
4100 EL_CHAR(CHAR_BYTE_UMLAUT_A),
4101 EL_CHAR(CHAR_BYTE_UMLAUT_O),
4102 EL_CHAR(CHAR_BYTE_UMLAUT_U),
4104 EL_CHAR(CHAR_BYTE_DEGREE),
4105 EL_CHAR(CHAR_BYTE_REGISTERED),
4106 EL_CHAR(FONT_ASCII_CURSOR),
4107 EL_CHAR(FONT_ASCII_BUTTON),
4109 EL_CHAR(FONT_ASCII_UP),
4110 EL_CHAR(FONT_ASCII_DOWN),
4114 static int *editor_hl_chars_ptr = editor_hl_chars;
4115 static int *editor_el_chars_ptr = editor_el_chars;
4116 static int num_editor_hl_chars = SIZEOF_ARRAY_INT(editor_hl_chars);
4117 static int num_editor_el_chars = SIZEOF_ARRAY_INT(editor_el_chars);
4119 static int editor_hl_steel_chars[] =
4121 EL_INTERNAL_CASCADE_STEEL_CHARS_ACTIVE,
4127 static int editor_el_steel_chars[] =
4137 EL_STEEL_CHAR('\''),
4204 EL_STEEL_CHAR('\\'),
4209 EL_STEEL_CHAR(CHAR_BYTE_COPYRIGHT),
4210 EL_STEEL_CHAR(CHAR_BYTE_UMLAUT_A),
4211 EL_STEEL_CHAR(CHAR_BYTE_UMLAUT_O),
4212 EL_STEEL_CHAR(CHAR_BYTE_UMLAUT_U),
4214 EL_STEEL_CHAR(CHAR_BYTE_DEGREE),
4215 EL_STEEL_CHAR(CHAR_BYTE_REGISTERED),
4216 EL_STEEL_CHAR(FONT_ASCII_CURSOR),
4217 EL_STEEL_CHAR(FONT_ASCII_BUTTON),
4219 EL_STEEL_CHAR(FONT_ASCII_UP),
4220 EL_STEEL_CHAR(FONT_ASCII_DOWN),
4224 static int *editor_hl_steel_chars_ptr = editor_hl_steel_chars;
4225 static int *editor_el_steel_chars_ptr = editor_el_steel_chars;
4226 static int num_editor_hl_steel_chars = SIZEOF_ARRAY_INT(editor_hl_steel_chars);
4227 static int num_editor_el_steel_chars = SIZEOF_ARRAY_INT(editor_el_steel_chars);
4229 static int editor_hl_custom[] =
4231 EL_INTERNAL_CASCADE_CE_ACTIVE,
4237 static int editor_el_custom[] =
4239 EL_CUSTOM_START + 0,
4240 EL_CUSTOM_START + 1,
4241 EL_CUSTOM_START + 2,
4242 EL_CUSTOM_START + 3,
4244 EL_CUSTOM_START + 4,
4245 EL_CUSTOM_START + 5,
4246 EL_CUSTOM_START + 6,
4247 EL_CUSTOM_START + 7,
4249 EL_CUSTOM_START + 8,
4250 EL_CUSTOM_START + 9,
4251 EL_CUSTOM_START + 10,
4252 EL_CUSTOM_START + 11,
4254 EL_CUSTOM_START + 12,
4255 EL_CUSTOM_START + 13,
4256 EL_CUSTOM_START + 14,
4257 EL_CUSTOM_START + 15,
4259 EL_CUSTOM_START + 16,
4260 EL_CUSTOM_START + 17,
4261 EL_CUSTOM_START + 18,
4262 EL_CUSTOM_START + 19,
4264 EL_CUSTOM_START + 20,
4265 EL_CUSTOM_START + 21,
4266 EL_CUSTOM_START + 22,
4267 EL_CUSTOM_START + 23,
4269 EL_CUSTOM_START + 24,
4270 EL_CUSTOM_START + 25,
4271 EL_CUSTOM_START + 26,
4272 EL_CUSTOM_START + 27,
4274 EL_CUSTOM_START + 28,
4275 EL_CUSTOM_START + 29,
4276 EL_CUSTOM_START + 30,
4277 EL_CUSTOM_START + 31,
4279 EL_CUSTOM_START + 32,
4280 EL_CUSTOM_START + 33,
4281 EL_CUSTOM_START + 34,
4282 EL_CUSTOM_START + 35,
4284 EL_CUSTOM_START + 36,
4285 EL_CUSTOM_START + 37,
4286 EL_CUSTOM_START + 38,
4287 EL_CUSTOM_START + 39,
4289 EL_CUSTOM_START + 40,
4290 EL_CUSTOM_START + 41,
4291 EL_CUSTOM_START + 42,
4292 EL_CUSTOM_START + 43,
4294 EL_CUSTOM_START + 44,
4295 EL_CUSTOM_START + 45,
4296 EL_CUSTOM_START + 46,
4297 EL_CUSTOM_START + 47,
4299 EL_CUSTOM_START + 48,
4300 EL_CUSTOM_START + 49,
4301 EL_CUSTOM_START + 50,
4302 EL_CUSTOM_START + 51,
4304 EL_CUSTOM_START + 52,
4305 EL_CUSTOM_START + 53,
4306 EL_CUSTOM_START + 54,
4307 EL_CUSTOM_START + 55,
4309 EL_CUSTOM_START + 56,
4310 EL_CUSTOM_START + 57,
4311 EL_CUSTOM_START + 58,
4312 EL_CUSTOM_START + 59,
4314 EL_CUSTOM_START + 60,
4315 EL_CUSTOM_START + 61,
4316 EL_CUSTOM_START + 62,
4317 EL_CUSTOM_START + 63,
4319 EL_CUSTOM_START + 64,
4320 EL_CUSTOM_START + 65,
4321 EL_CUSTOM_START + 66,
4322 EL_CUSTOM_START + 67,
4324 EL_CUSTOM_START + 68,
4325 EL_CUSTOM_START + 69,
4326 EL_CUSTOM_START + 70,
4327 EL_CUSTOM_START + 71,
4329 EL_CUSTOM_START + 72,
4330 EL_CUSTOM_START + 73,
4331 EL_CUSTOM_START + 74,
4332 EL_CUSTOM_START + 75,
4334 EL_CUSTOM_START + 76,
4335 EL_CUSTOM_START + 77,
4336 EL_CUSTOM_START + 78,
4337 EL_CUSTOM_START + 79,
4339 EL_CUSTOM_START + 80,
4340 EL_CUSTOM_START + 81,
4341 EL_CUSTOM_START + 82,
4342 EL_CUSTOM_START + 83,
4344 EL_CUSTOM_START + 84,
4345 EL_CUSTOM_START + 85,
4346 EL_CUSTOM_START + 86,
4347 EL_CUSTOM_START + 87,
4349 EL_CUSTOM_START + 88,
4350 EL_CUSTOM_START + 89,
4351 EL_CUSTOM_START + 90,
4352 EL_CUSTOM_START + 91,
4354 EL_CUSTOM_START + 92,
4355 EL_CUSTOM_START + 93,
4356 EL_CUSTOM_START + 94,
4357 EL_CUSTOM_START + 95,
4359 EL_CUSTOM_START + 96,
4360 EL_CUSTOM_START + 97,
4361 EL_CUSTOM_START + 98,
4362 EL_CUSTOM_START + 99,
4364 EL_CUSTOM_START + 100,
4365 EL_CUSTOM_START + 101,
4366 EL_CUSTOM_START + 102,
4367 EL_CUSTOM_START + 103,
4369 EL_CUSTOM_START + 104,
4370 EL_CUSTOM_START + 105,
4371 EL_CUSTOM_START + 106,
4372 EL_CUSTOM_START + 107,
4374 EL_CUSTOM_START + 108,
4375 EL_CUSTOM_START + 109,
4376 EL_CUSTOM_START + 110,
4377 EL_CUSTOM_START + 111,
4379 EL_CUSTOM_START + 112,
4380 EL_CUSTOM_START + 113,
4381 EL_CUSTOM_START + 114,
4382 EL_CUSTOM_START + 115,
4384 EL_CUSTOM_START + 116,
4385 EL_CUSTOM_START + 117,
4386 EL_CUSTOM_START + 118,
4387 EL_CUSTOM_START + 119,
4389 EL_CUSTOM_START + 120,
4390 EL_CUSTOM_START + 121,
4391 EL_CUSTOM_START + 122,
4392 EL_CUSTOM_START + 123,
4394 EL_CUSTOM_START + 124,
4395 EL_CUSTOM_START + 125,
4396 EL_CUSTOM_START + 126,
4397 EL_CUSTOM_START + 127,
4399 EL_CUSTOM_START + 128,
4400 EL_CUSTOM_START + 129,
4401 EL_CUSTOM_START + 130,
4402 EL_CUSTOM_START + 131,
4404 EL_CUSTOM_START + 132,
4405 EL_CUSTOM_START + 133,
4406 EL_CUSTOM_START + 134,
4407 EL_CUSTOM_START + 135,
4409 EL_CUSTOM_START + 136,
4410 EL_CUSTOM_START + 137,
4411 EL_CUSTOM_START + 138,
4412 EL_CUSTOM_START + 139,
4414 EL_CUSTOM_START + 140,
4415 EL_CUSTOM_START + 141,
4416 EL_CUSTOM_START + 142,
4417 EL_CUSTOM_START + 143,
4419 EL_CUSTOM_START + 144,
4420 EL_CUSTOM_START + 145,
4421 EL_CUSTOM_START + 146,
4422 EL_CUSTOM_START + 147,
4424 EL_CUSTOM_START + 148,
4425 EL_CUSTOM_START + 149,
4426 EL_CUSTOM_START + 150,
4427 EL_CUSTOM_START + 151,
4429 EL_CUSTOM_START + 152,
4430 EL_CUSTOM_START + 153,
4431 EL_CUSTOM_START + 154,
4432 EL_CUSTOM_START + 155,
4434 EL_CUSTOM_START + 156,
4435 EL_CUSTOM_START + 157,
4436 EL_CUSTOM_START + 158,
4437 EL_CUSTOM_START + 159,
4439 EL_CUSTOM_START + 160,
4440 EL_CUSTOM_START + 161,
4441 EL_CUSTOM_START + 162,
4442 EL_CUSTOM_START + 163,
4444 EL_CUSTOM_START + 164,
4445 EL_CUSTOM_START + 165,
4446 EL_CUSTOM_START + 166,
4447 EL_CUSTOM_START + 167,
4449 EL_CUSTOM_START + 168,
4450 EL_CUSTOM_START + 169,
4451 EL_CUSTOM_START + 170,
4452 EL_CUSTOM_START + 171,
4454 EL_CUSTOM_START + 172,
4455 EL_CUSTOM_START + 173,
4456 EL_CUSTOM_START + 174,
4457 EL_CUSTOM_START + 175,
4459 EL_CUSTOM_START + 176,
4460 EL_CUSTOM_START + 177,
4461 EL_CUSTOM_START + 178,
4462 EL_CUSTOM_START + 179,
4464 EL_CUSTOM_START + 180,
4465 EL_CUSTOM_START + 181,
4466 EL_CUSTOM_START + 182,
4467 EL_CUSTOM_START + 183,
4469 EL_CUSTOM_START + 184,
4470 EL_CUSTOM_START + 185,
4471 EL_CUSTOM_START + 186,
4472 EL_CUSTOM_START + 187,
4474 EL_CUSTOM_START + 188,
4475 EL_CUSTOM_START + 189,
4476 EL_CUSTOM_START + 190,
4477 EL_CUSTOM_START + 191,
4479 EL_CUSTOM_START + 192,
4480 EL_CUSTOM_START + 193,
4481 EL_CUSTOM_START + 194,
4482 EL_CUSTOM_START + 195,
4484 EL_CUSTOM_START + 196,
4485 EL_CUSTOM_START + 197,
4486 EL_CUSTOM_START + 198,
4487 EL_CUSTOM_START + 199,
4489 EL_CUSTOM_START + 200,
4490 EL_CUSTOM_START + 201,
4491 EL_CUSTOM_START + 202,
4492 EL_CUSTOM_START + 203,
4494 EL_CUSTOM_START + 204,
4495 EL_CUSTOM_START + 205,
4496 EL_CUSTOM_START + 206,
4497 EL_CUSTOM_START + 207,
4499 EL_CUSTOM_START + 208,
4500 EL_CUSTOM_START + 209,
4501 EL_CUSTOM_START + 210,
4502 EL_CUSTOM_START + 211,
4504 EL_CUSTOM_START + 212,
4505 EL_CUSTOM_START + 213,
4506 EL_CUSTOM_START + 214,
4507 EL_CUSTOM_START + 215,
4509 EL_CUSTOM_START + 216,
4510 EL_CUSTOM_START + 217,
4511 EL_CUSTOM_START + 218,
4512 EL_CUSTOM_START + 219,
4514 EL_CUSTOM_START + 220,
4515 EL_CUSTOM_START + 221,
4516 EL_CUSTOM_START + 222,
4517 EL_CUSTOM_START + 223,
4519 EL_CUSTOM_START + 224,
4520 EL_CUSTOM_START + 225,
4521 EL_CUSTOM_START + 226,
4522 EL_CUSTOM_START + 227,
4524 EL_CUSTOM_START + 228,
4525 EL_CUSTOM_START + 229,
4526 EL_CUSTOM_START + 230,
4527 EL_CUSTOM_START + 231,
4529 EL_CUSTOM_START + 232,
4530 EL_CUSTOM_START + 233,
4531 EL_CUSTOM_START + 234,
4532 EL_CUSTOM_START + 235,
4534 EL_CUSTOM_START + 236,
4535 EL_CUSTOM_START + 237,
4536 EL_CUSTOM_START + 238,
4537 EL_CUSTOM_START + 239,
4539 EL_CUSTOM_START + 240,
4540 EL_CUSTOM_START + 241,
4541 EL_CUSTOM_START + 242,
4542 EL_CUSTOM_START + 243,
4544 EL_CUSTOM_START + 244,
4545 EL_CUSTOM_START + 245,
4546 EL_CUSTOM_START + 246,
4547 EL_CUSTOM_START + 247,
4549 EL_CUSTOM_START + 248,
4550 EL_CUSTOM_START + 249,
4551 EL_CUSTOM_START + 250,
4552 EL_CUSTOM_START + 251,
4554 EL_CUSTOM_START + 252,
4555 EL_CUSTOM_START + 253,
4556 EL_CUSTOM_START + 254,
4557 EL_CUSTOM_START + 255
4559 static int *editor_hl_custom_ptr = editor_hl_custom;
4560 static int *editor_el_custom_ptr = editor_el_custom;
4561 static int num_editor_hl_custom = SIZEOF_ARRAY_INT(editor_hl_custom);
4562 static int num_editor_el_custom = SIZEOF_ARRAY_INT(editor_el_custom);
4564 static int editor_hl_group[] =
4566 EL_INTERNAL_CASCADE_GE_ACTIVE,
4572 static int editor_el_group[] =
4586 EL_GROUP_START + 10,
4587 EL_GROUP_START + 11,
4589 EL_GROUP_START + 12,
4590 EL_GROUP_START + 13,
4591 EL_GROUP_START + 14,
4592 EL_GROUP_START + 15,
4594 EL_GROUP_START + 16,
4595 EL_GROUP_START + 17,
4596 EL_GROUP_START + 18,
4597 EL_GROUP_START + 19,
4599 EL_GROUP_START + 20,
4600 EL_GROUP_START + 21,
4601 EL_GROUP_START + 22,
4602 EL_GROUP_START + 23,
4604 EL_GROUP_START + 24,
4605 EL_GROUP_START + 25,
4606 EL_GROUP_START + 26,
4607 EL_GROUP_START + 27,
4609 EL_GROUP_START + 28,
4610 EL_GROUP_START + 29,
4611 EL_GROUP_START + 30,
4614 static int *editor_hl_group_ptr = editor_hl_group;
4615 static int *editor_el_group_ptr = editor_el_group;
4616 static int num_editor_hl_group = SIZEOF_ARRAY_INT(editor_hl_group);
4617 static int num_editor_el_group = SIZEOF_ARRAY_INT(editor_el_group);
4619 static int editor_hl_reference[] =
4621 EL_INTERNAL_CASCADE_REF_ACTIVE,
4627 static int editor_el_reference[] =
4631 EL_TRIGGER_CE_VALUE,
4632 EL_TRIGGER_CE_SCORE,
4636 EL_CURRENT_CE_VALUE,
4637 EL_CURRENT_CE_SCORE,
4659 static int *editor_hl_reference_ptr = editor_hl_reference;
4660 static int *editor_el_reference_ptr = editor_el_reference;
4661 static int num_editor_hl_reference = SIZEOF_ARRAY_INT(editor_hl_reference);
4662 static int num_editor_el_reference = SIZEOF_ARRAY_INT(editor_el_reference);
4664 static int editor_hl_user_defined[] =
4666 EL_INTERNAL_CASCADE_USER_ACTIVE,
4672 static int *editor_hl_user_defined_ptr = editor_hl_user_defined;
4673 static int *editor_el_user_defined_ptr = NULL;
4674 static int num_editor_hl_user_defined=SIZEOF_ARRAY_INT(editor_hl_user_defined);
4675 static int num_editor_el_user_defined = 0;
4677 static int editor_hl_dynamic[] =
4679 EL_INTERNAL_CASCADE_DYNAMIC_ACTIVE,
4685 static int *editor_hl_dynamic_ptr = editor_hl_dynamic;
4686 static int *editor_el_dynamic_ptr = NULL;
4687 static int num_editor_hl_dynamic = SIZEOF_ARRAY_INT(editor_hl_dynamic);
4688 static int num_editor_el_dynamic = 0;
4690 static int editor_hl_empty[] = { EL_EMPTY };
4691 static int *editor_el_empty = NULL; /* dynamically allocated */
4693 static int *editor_hl_empty_ptr = editor_hl_empty;
4694 static int *editor_el_empty_ptr = NULL;
4695 static int num_editor_hl_empty = 0;
4696 static int num_editor_el_empty = 0; /* dynamically determined, if needed */
4698 static boolean use_el_empty = FALSE;
4700 static int *editor_elements = NULL; /* dynamically allocated */
4701 static int num_editor_elements = 0; /* dynamically determined */
4703 static boolean setup_editor_show_always = TRUE;
4704 static boolean setup_editor_cascade_never = FALSE;
4706 static int editor_hl_unused[] = { EL_EMPTY };
4707 static int *editor_hl_unused_ptr = editor_hl_unused;
4708 static int num_editor_hl_unused = 0;
4712 boolean *setup_value;
4713 boolean *setup_cascade_value;
4715 int **headline_list;
4716 int *headline_list_size;
4719 int *element_list_size;
4721 boolean last_setup_value;
4723 editor_elements_info[] =
4726 &setup_editor_show_always,
4727 &setup_editor_cascade_never,
4728 &editor_hl_unused_ptr, &num_editor_hl_unused,
4729 &editor_el_players_ptr, &num_editor_el_players
4732 &setup.editor.el_boulderdash,
4733 &setup.editor_cascade.el_bd,
4734 &editor_hl_boulderdash_ptr, &num_editor_hl_boulderdash,
4735 &editor_el_boulderdash_ptr, &num_editor_el_boulderdash
4738 &setup.editor.el_emerald_mine,
4739 &setup.editor_cascade.el_em,
4740 &editor_hl_emerald_mine_ptr, &num_editor_hl_emerald_mine,
4741 &editor_el_emerald_mine_ptr, &num_editor_el_emerald_mine
4744 &setup.editor.el_emerald_mine_club,
4745 &setup.editor_cascade.el_emc,
4746 &editor_hl_emerald_mine_club_ptr, &num_editor_hl_emerald_mine_club,
4747 &editor_el_emerald_mine_club_ptr, &num_editor_el_emerald_mine_club
4750 &setup.editor.el_more,
4751 &setup.editor_cascade.el_rnd,
4752 &editor_hl_rnd_ptr, &num_editor_hl_rnd,
4753 &editor_el_rnd_ptr, &num_editor_el_rnd
4756 &setup.editor.el_sokoban,
4757 &setup.editor_cascade.el_sb,
4758 &editor_hl_sokoban_ptr, &num_editor_hl_sokoban,
4759 &editor_el_sokoban_ptr, &num_editor_el_sokoban
4762 &setup.editor.el_supaplex,
4763 &setup.editor_cascade.el_sp,
4764 &editor_hl_supaplex_ptr, &num_editor_hl_supaplex,
4765 &editor_el_supaplex_ptr, &num_editor_el_supaplex
4768 &setup.editor.el_diamond_caves,
4769 &setup.editor_cascade.el_dc,
4770 &editor_hl_diamond_caves_ptr, &num_editor_hl_diamond_caves,
4771 &editor_el_diamond_caves_ptr, &num_editor_el_diamond_caves
4774 &setup.editor.el_dx_boulderdash,
4775 &setup.editor_cascade.el_dx,
4776 &editor_hl_dx_boulderdash_ptr, &num_editor_hl_dx_boulderdash,
4777 &editor_el_dx_boulderdash_ptr, &num_editor_el_dx_boulderdash
4780 &setup.editor.el_chars,
4781 &setup.editor_cascade.el_chars,
4782 &editor_hl_chars_ptr, &num_editor_hl_chars,
4783 &editor_el_chars_ptr, &num_editor_el_chars
4786 &setup.editor.el_steel_chars,
4787 &setup.editor_cascade.el_steel_chars,
4788 &editor_hl_steel_chars_ptr, &num_editor_hl_steel_chars,
4789 &editor_el_steel_chars_ptr, &num_editor_el_steel_chars
4792 &setup.editor.el_custom,
4793 &setup.editor_cascade.el_ce,
4794 &editor_hl_custom_ptr, &num_editor_hl_custom,
4795 &editor_el_custom_ptr, &num_editor_el_custom
4798 &setup.editor.el_custom,
4799 &setup.editor_cascade.el_ge,
4800 &editor_hl_group_ptr, &num_editor_hl_group,
4801 &editor_el_group_ptr, &num_editor_el_group
4804 &setup.editor.el_custom,
4805 &setup.editor_cascade.el_ref,
4806 &editor_hl_reference_ptr, &num_editor_hl_reference,
4807 &editor_el_reference_ptr, &num_editor_el_reference
4810 &setup.editor.el_user_defined,
4811 &setup.editor_cascade.el_user,
4812 &editor_hl_user_defined_ptr, &num_editor_hl_user_defined,
4813 &editor_el_user_defined_ptr, &num_editor_el_user_defined
4816 &setup.editor.el_dynamic,
4817 &setup.editor_cascade.el_dynamic,
4818 &editor_hl_dynamic_ptr, &num_editor_hl_dynamic,
4819 &editor_el_dynamic_ptr, &num_editor_el_dynamic,
4824 &editor_hl_empty_ptr, &num_editor_hl_empty,
4825 &editor_el_empty_ptr, &num_editor_el_empty,
4837 -----------------------------------------------------------------------------
4839 -----------------------------------------------------------------------------
4842 static int getMaxInfoTextLength()
4844 return (SXSIZE / getFontWidth(FONT_TEXT_2));
4847 static int getTextWidthForGadget(char *text)
4852 return (getTextWidth(text, FONT_TEXT_1) + ED_GADGET_TEXT_DISTANCE);
4855 static int getTextWidthForDrawingArea(char *text)
4860 return (getTextWidth(text, FONT_TEXT_1) + ED_DRAWINGAREA_TEXT_DISTANCE);
4863 static int getRightGadgetBorder(struct GadgetInfo *gi, char *text)
4865 return (gi->x + gi->width + getTextWidthForGadget(text));
4868 static char *getElementInfoText(int element)
4870 char *info_text = NULL;
4872 if (element < MAX_NUM_ELEMENTS)
4874 if (strlen(element_info[element].description) > 0)
4875 info_text = element_info[element].description;
4876 else if (element_info[element].custom_description != NULL)
4877 info_text = element_info[element].custom_description;
4878 else if (element_info[element].editor_description != NULL)
4879 info_text = element_info[element].editor_description;
4882 if (info_text == NULL)
4883 info_text = INFOTEXT_UNKNOWN_ELEMENT;
4888 static char *getElementDescriptionFilenameExt(char *basename)
4890 char *elements_subdir = "elements";
4891 static char *elements_subdir2 = NULL;
4892 static char *filename = NULL;
4894 if (elements_subdir2 == NULL)
4895 elements_subdir2 = getPath2(DOCS_DIRECTORY, elements_subdir);
4897 checked_free(filename);
4899 /* 1st try: look for element description in current level set directory */
4900 filename = getPath3(getCurrentLevelDir(), elements_subdir2, basename);
4901 if (fileExists(filename))
4906 /* 2nd try: look for element description in the game's base directory */
4907 filename = getPath3(options.docs_directory, elements_subdir, basename);
4908 if (fileExists(filename))
4914 char *getElementDescriptionFilename(int element)
4916 char basename[MAX_FILENAME_LEN];
4919 /* 1st try: look for element description file for exactly this element */
4920 sprintf(basename, "%s.txt", element_info[element].token_name);
4921 filename = getElementDescriptionFilenameExt(basename);
4922 if (filename != NULL)
4925 /* 2nd try: look for element description file for this element's class */
4926 sprintf(basename, "%s.txt", element_info[element].class_name);
4927 filename = getElementDescriptionFilenameExt(basename);
4928 if (filename != NULL)
4934 static void InitDynamicEditorElementList(int **elements, int *num_elements)
4936 boolean element_found[NUM_FILE_ELEMENTS];
4939 /* initialize list of used elements to "not used" */
4940 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4941 element_found[i] = FALSE;
4943 /* find all elements used in current level */
4944 for (y = 0; y < lev_fieldy; y++)
4945 for (x = 0; x < lev_fieldx; x++)
4946 if (Feld[x][y] < NUM_FILE_ELEMENTS) /* should always be true */
4947 element_found[Feld[x][y]] = TRUE;
4951 /* count number of elements used in current level */
4952 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4953 if (element_found[i])
4956 /* add space for up to 3 more elements for padding that may be needed */
4959 /* free memory for old list of elements, if needed */
4960 checked_free(*elements);
4962 /* allocate memory for new list of elements */
4963 *elements = checked_malloc(*num_elements * sizeof(int));
4967 /* add all elements used in current level (non-custom/group elements) */
4968 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4969 if (element_found[i] && !(IS_CUSTOM_ELEMENT(i) || IS_GROUP_ELEMENT(i)))
4970 (*elements)[(*num_elements)++] = i;
4972 /* add all elements used in current level (custom/group elements) */
4973 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4974 if (element_found[i] && (IS_CUSTOM_ELEMENT(i) || IS_GROUP_ELEMENT(i)))
4975 (*elements)[(*num_elements)++] = i;
4977 while (*num_elements % 4) /* pad with empty elements, if needed */
4978 (*elements)[(*num_elements)++] = EL_EMPTY;
4981 static void ReinitializeElementList()
4983 static boolean initialization_needed = TRUE;
4987 if (initialization_needed)
4989 LoadSetup_EditorCascade(); /* load last editor cascade state */
4991 /* initialize editor cascade element from saved cascade state */
4992 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4994 int *cascade_element = &(*editor_elements_info[i].headline_list)[0];
4995 boolean cascade_value = *editor_elements_info[i].setup_cascade_value;
4997 if (IS_EDITOR_CASCADE(*cascade_element))
4999 (cascade_value ? EL_CASCADE_ACTIVE(*cascade_element) :
5000 EL_CASCADE_INACTIVE(*cascade_element));
5003 initialization_needed = FALSE;
5006 checked_free(editor_elements);
5008 /* reload optional user defined element list for each invocation of editor */
5009 LoadUserDefinedEditorElementList(&editor_el_user_defined_ptr,
5010 &num_editor_el_user_defined);
5012 /* initialize dynamic level element list for each invocation of editor */
5013 InitDynamicEditorElementList(&editor_el_dynamic_ptr,
5014 &num_editor_el_dynamic);
5016 /* initialize list of empty elements (used for padding, if needed) */
5017 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
5018 editor_el_empty[i] = EL_EMPTY;
5020 /* do some sanity checks for each element from element list */
5021 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5023 for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
5025 int element = (*editor_elements_info[i].element_list)[j];
5027 if (element >= NUM_FILE_ELEMENTS)
5028 Error(ERR_WARN, "editor element %d is runtime element", element);
5030 if (strEqual(getElementInfoText(element), INFOTEXT_UNKNOWN_ELEMENT))
5031 Error(ERR_WARN, "no element description for element %d", element);
5035 num_editor_elements = 0;
5036 use_el_empty = FALSE;
5038 /* determine size of element list */
5039 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5041 boolean found_inactive_cascade = FALSE;
5043 if (*editor_elements_info[i].setup_value)
5045 if (setup.editor.el_headlines)
5047 // required for correct padding of palette headline buttons
5048 if (*editor_elements_info[i].headline_list_size > 0)
5049 num_editor_elements += editor.palette.cols;
5051 for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
5053 int element = (*editor_elements_info[i].headline_list)[j];
5055 if (IS_EDITOR_CASCADE_INACTIVE(element))
5056 found_inactive_cascade = TRUE;
5060 if (found_inactive_cascade)
5063 // required for correct padding of palette element buttons
5064 int element_list_size = *editor_elements_info[i].element_list_size;
5066 (element_list_size + editor.palette.cols - 1) / editor.palette.cols;
5067 int element_buttons = editor.palette.cols * element_rows;
5069 num_editor_elements += element_buttons;
5073 if (num_editor_elements < ED_NUM_ELEMENTLIST_BUTTONS)
5075 /* offer at least as many elements as element buttons exist */
5076 use_el_empty = TRUE;
5077 num_editor_el_empty = ED_NUM_ELEMENTLIST_BUTTONS - num_editor_elements;
5079 num_editor_elements += num_editor_el_empty;
5082 editor_elements = checked_malloc(num_editor_elements * sizeof(int));
5084 /* fill element list */
5085 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5087 boolean found_inactive_cascade = FALSE;
5089 if (*editor_elements_info[i].setup_value)
5091 if (setup.editor.el_headlines)
5093 // required for correct padding of palette headline buttons
5094 int headline_size = (*editor_elements_info[i].headline_list_size > 0 ?
5095 editor.palette.cols : 0);
5097 for (j = 0; j < headline_size; j++)
5099 // use empty elements for padding of palette headline buttons
5100 int element = (j < *editor_elements_info[i].headline_list_size ?
5101 (*editor_elements_info[i].headline_list)[j] :
5102 editor_el_empty[0]);
5104 editor_elements[pos++] = element;
5106 if (IS_EDITOR_CASCADE_INACTIVE(element))
5107 found_inactive_cascade = TRUE;
5111 if (found_inactive_cascade)
5114 // required for correct padding of palette element buttons
5115 int element_list_size = *editor_elements_info[i].element_list_size;
5117 (element_list_size + editor.palette.cols - 1) / editor.palette.cols;
5118 int element_buttons = editor.palette.cols * element_rows;
5120 // copy all elements from element list
5121 for (j = 0; j < element_list_size; j++)
5122 editor_elements[pos++] = (*editor_elements_info[i].element_list)[j];
5124 // use empty elements for padding of palette element buttons
5125 for (j = 0; j < element_buttons - element_list_size; j++)
5126 editor_elements[pos++] = editor_el_empty[0];
5130 /* (this function is also called before editor gadgets are initialized!) */
5131 AdjustElementListScrollbar();
5134 void PrintEditorElementList()
5136 boolean *stop = &setup.editor.el_user_defined;
5139 for (i = 0; editor_elements_info[i].setup_value != stop; i++)
5141 int cascade_element = (*editor_elements_info[i].headline_list)[0];
5143 if (IS_EDITOR_CASCADE(cascade_element))
5145 int cascade_element_show = EL_CASCADE_INACTIVE(cascade_element);
5146 char *headline = element_info[cascade_element_show].editor_description;
5148 printf_line_with_prefix("# ", "-", 77);
5149 printf("# %s\n", headline);
5150 printf_line_with_prefix("# ", "-", 77);
5153 for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
5155 int element = (*editor_elements_info[i].headline_list)[j];
5157 if (IS_EDITOR_CASCADE(element))
5158 element = EL_CHAR_MINUS;
5160 printf("# %s\n", element_info[element].token_name);
5166 for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
5168 int element = (*editor_elements_info[i].element_list)[j];
5170 printf("# %s\n", element_info[element].token_name);
5178 static void ReinitializeElementListButtons()
5180 static boolean last_setup_value_headlines = FALSE;
5181 static boolean initialization_needed = TRUE;
5184 if (!initialization_needed) /* check if editor element setup has changed */
5186 if (last_setup_value_headlines != setup.editor.el_headlines)
5187 initialization_needed = TRUE;
5189 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5190 if (editor_elements_info[i].last_setup_value !=
5191 *editor_elements_info[i].setup_value)
5192 initialization_needed = TRUE;
5195 if (!initialization_needed)
5198 FreeLevelEditorGadgets();
5199 CreateLevelEditorGadgets();
5201 /* store current setup values for next invocation of this function */
5202 last_setup_value_headlines = setup.editor.el_headlines;
5203 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5204 editor_elements_info[i].last_setup_value =
5205 *editor_elements_info[i].setup_value;
5207 initialization_needed = FALSE;
5210 static void DrawElementBorder(int dest_x, int dest_y, int width, int height,
5213 int border_graphic =
5214 (input ? IMG_EDITOR_ELEMENT_BORDER_INPUT : IMG_EDITOR_ELEMENT_BORDER);
5217 int bx = (input ? ED_ELEMENT_BORDER_INPUT : ED_ELEMENT_BORDER);
5218 int by = (input ? ED_ELEMENT_BORDER_INPUT : ED_ELEMENT_BORDER);
5219 int bx2 = TILEX - bx;
5220 int by2 = TILEY - by;
5223 getFixedGraphicSource(border_graphic, 0, &src_bitmap, &src_x, &src_y);
5225 BlitBitmap(src_bitmap, drawto, src_x, src_y,
5226 bx, by, dest_x - bx, dest_y - by);
5227 BlitBitmap(src_bitmap, drawto, src_x + bx2, src_y,
5228 bx, by, dest_x + width, dest_y - by);
5229 BlitBitmap(src_bitmap, drawto, src_x, src_y + by2,
5230 bx, by, dest_x - bx, dest_y + height);
5231 BlitBitmap(src_bitmap, drawto, src_x + bx2, src_y + by2,
5232 bx, by, dest_x + width, dest_y + height);
5234 for (i = 0; i < width / MINI_TILEX; i++)
5236 BlitBitmap(src_bitmap, drawto, src_x + bx, src_y, MINI_TILEX, by,
5237 dest_x + i * MINI_TILEX, dest_y - by);
5238 BlitBitmap(src_bitmap, drawto, src_x + bx, src_y + by2, MINI_TILEX, by,
5239 dest_x + i * MINI_TILEX, dest_y + height);
5242 for (i = 0; i < height / MINI_TILEY; i++)
5244 BlitBitmap(src_bitmap, drawto, src_x, src_y + by, bx, MINI_TILEY,
5245 dest_x - bx, dest_y + i * MINI_TILEY);
5246 BlitBitmap(src_bitmap, drawto, src_x + bx2, src_y + by, bx, MINI_TILEY,
5247 dest_x + width, dest_y + i * MINI_TILEY);
5250 ClearRectangle(drawto, dest_x - 1, dest_y - 1, width + 2, height + 2);
5253 static void DrawEditorElement(int x, int y, int element)
5255 DrawSizedElement(x, y, element, ed_tilesize);
5258 static void DrawEditorElementOrWall(int x, int y, int scroll_x, int scroll_y)
5260 DrawSizedElementOrWall(x, y, scroll_x, scroll_y, ed_tilesize);
5263 static void DrawEditorLevel(int size_x, int size_y, int scroll_x, int scroll_y)
5265 DrawSizedLevel(size_x, size_y, scroll_x, scroll_y, ed_tilesize);
5268 static void DrawDrawingArea(int id)
5270 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
5273 int *value = drawingarea_info[id].value;
5274 int area_xsize = drawingarea_info[id].area_xsize;
5275 int area_ysize = drawingarea_info[id].area_ysize;
5277 for (x = 0; x < area_xsize; x++)
5278 for (y = 0; y < area_ysize; y++)
5279 DrawMiniGraphicExt(drawto,
5280 gi->x + x * MINI_TILEX,
5281 gi->y + y * MINI_TILEY,
5282 el2edimg(value[x * area_ysize + y]));
5285 static void ScrollEditorLevel(int from_x, int from_y, int scroll)
5288 int dx = (scroll == ED_SCROLL_LEFT ? -1 : scroll == ED_SCROLL_RIGHT ? 1 : 0);
5289 int dy = (scroll == ED_SCROLL_UP ? -1 : scroll == ED_SCROLL_DOWN ? 1 : 0);
5291 BlitBitmap(drawto, drawto,
5292 SX + (dx == -1 ? ed_tilesize : 0),
5293 SY + (dy == -1 ? ed_tilesize : 0),
5294 (ed_fieldx * ed_tilesize) - (dx != 0 ? ed_tilesize : 0),
5295 (ed_fieldy * ed_tilesize) - (dy != 0 ? ed_tilesize : 0),
5296 SX + (dx == +1 ? ed_tilesize : 0),
5297 SY + (dy == +1 ? ed_tilesize : 0));
5301 x = (dx == 1 ? 0 : ed_fieldx - 1);
5302 for (y = 0; y < ed_fieldy; y++)
5303 DrawEditorElementOrWall(x, y, from_x, from_y);
5307 y = (dy == 1 ? 0 : ed_fieldy - 1);
5308 for (x = 0; x < ed_fieldx; x++)
5309 DrawEditorElementOrWall(x, y, from_x, from_y);
5312 redraw_mask |= REDRAW_FIELD;
5316 void getElementListGraphicSource(int element, Bitmap **bitmap, int *x, int *y)
5318 int graphic = el2edimg(element);
5319 int tile_size = (editor.palette.tile_size >= TILESIZE ? TILESIZE :
5322 getSizedGraphicSource(graphic, 0, tile_size, bitmap, x, y);
5325 static void CreateControlButtons()
5327 struct GadgetInfo *gi;
5330 /* create toolbox buttons */
5331 for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
5333 int id = controlbutton_info[i].gadget_id;
5334 int type = controlbutton_info[i].gadget_type;
5335 int graphic = controlbutton_info[i].graphic;
5336 struct XY *pos = controlbutton_info[i].pos;
5337 struct GraphicInfo *gd = &graphic_info[graphic];
5338 Bitmap *gd_bitmap = gd->bitmap;
5339 int gd_x1 = gd->src_x;
5340 int gd_y1 = gd->src_y;
5341 int gd_x2 = gd->src_x + gd->pressed_xoffset;
5342 int gd_y2 = gd->src_y + gd->pressed_yoffset;
5343 int gd_x1a = gd->src_x + gd->active_xoffset;
5344 int gd_y1a = gd->src_y + gd->active_yoffset;
5345 int gd_x2a = gd->src_x + gd->active_xoffset + gd->pressed_xoffset;
5346 int gd_y2a = gd->src_y + gd->active_yoffset + gd->pressed_yoffset;
5347 int width = gd->width;
5348 int height = gd->height;
5351 unsigned int event_mask;
5352 int radio_button_nr = RADIO_NR_NONE;
5353 boolean checked = FALSE;
5355 if (type == GD_TYPE_RADIO_BUTTON)
5357 event_mask = GD_EVENT_PRESSED;
5358 radio_button_nr = RADIO_NR_DRAWING_TOOLBOX;
5360 if (id == drawing_function)
5365 if (id == GADGET_ID_WRAP_LEFT ||
5366 id == GADGET_ID_WRAP_RIGHT ||
5367 id == GADGET_ID_WRAP_UP ||
5368 id == GADGET_ID_WRAP_DOWN)
5369 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5371 event_mask = GD_EVENT_RELEASED;
5374 if (id == GADGET_ID_PROPERTIES)
5385 gi = CreateGadget(GDI_CUSTOM_ID, id,
5386 GDI_CUSTOM_TYPE_ID, i,
5387 GDI_INFO_TEXT, controlbutton_info[i].infotext,
5393 GDI_STATE, GD_BUTTON_UNPRESSED,
5394 GDI_RADIO_NR, radio_button_nr,
5395 GDI_CHECKED, checked,
5396 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5397 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5398 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1a, gd_y1a,
5399 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x2a, gd_y2a,
5400 GDI_EVENT_MASK, event_mask,
5401 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5402 GDI_CALLBACK_ACTION, HandleControlButtons,
5406 Error(ERR_EXIT, "cannot create gadget");
5408 level_editor_gadget[id] = gi;
5411 /* these values are not constant, but can change at runtime */
5412 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_UP].x = ED_SCROLL_UP_XPOS;
5413 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_UP].y = ED_SCROLL_UP_YPOS;
5414 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_DOWN].x = ED_SCROLL_DOWN_XPOS;
5415 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_DOWN].y = ED_SCROLL_DOWN_YPOS;
5416 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_LEFT].x = ED_SCROLL_LEFT_XPOS;
5417 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_LEFT].y = ED_SCROLL_LEFT_YPOS;
5418 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_RIGHT].x = ED_SCROLL_RIGHT_XPOS;
5419 scrollbutton_pos[ED_SCROLLBUTTON_ID_AREA_RIGHT].y = ED_SCROLL_RIGHT_YPOS;
5420 scrollbutton_pos[ED_SCROLLBUTTON_ID_LIST_UP].x = ED_SCROLL2_UP_XPOS;
5421 scrollbutton_pos[ED_SCROLLBUTTON_ID_LIST_UP].y = ED_SCROLL2_UP_YPOS;
5422 scrollbutton_pos[ED_SCROLLBUTTON_ID_LIST_DOWN].x = ED_SCROLL2_DOWN_XPOS;
5423 scrollbutton_pos[ED_SCROLLBUTTON_ID_LIST_DOWN].y = ED_SCROLL2_DOWN_YPOS;
5425 /* create buttons for scrolling of drawing area and element list */
5426 for (i = 0; i < ED_NUM_SCROLLBUTTONS; i++)
5428 int id = scrollbutton_info[i].gadget_id;
5429 int graphic = scrollbutton_info[i].graphic;
5430 struct GraphicInfo *gd = &graphic_info[graphic];
5431 Bitmap *gd_bitmap = gd->bitmap;
5432 int gd_x1 = gd->src_x;
5433 int gd_y1 = gd->src_y;
5434 int gd_x2 = gd->src_x + gd->pressed_xoffset;
5435 int gd_y2 = gd->src_y + gd->pressed_yoffset;
5436 int width = gd->width;
5437 int height = gd->height;
5438 int x = scrollbutton_pos[i].x;
5439 int y = scrollbutton_pos[i].y;
5440 unsigned int event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5442 if (id == GADGET_ID_SCROLL_LIST_UP ||
5443 id == GADGET_ID_SCROLL_LIST_DOWN)
5454 gi = CreateGadget(GDI_CUSTOM_ID, id,
5455 GDI_CUSTOM_TYPE_ID, i,
5456 GDI_INFO_TEXT, scrollbutton_info[i].infotext,
5461 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5462 GDI_STATE, GD_BUTTON_UNPRESSED,
5463 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5464 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5465 GDI_EVENT_MASK, event_mask,
5466 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5467 GDI_CALLBACK_ACTION, HandleControlButtons,
5471 Error(ERR_EXIT, "cannot create gadget");
5473 level_editor_gadget[id] = gi;
5476 /* create buttons for element list */
5477 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
5479 int id = GADGET_ID_ELEMENTLIST_FIRST + i;
5480 int graphic = IMG_EDITOR_PALETTE_BUTTON;
5481 struct GraphicInfo *gd = &graphic_info[graphic];
5482 Bitmap *gd_bitmap = gd->bitmap;
5483 Bitmap *deco_bitmap;
5484 int deco_x, deco_y, deco_xpos, deco_ypos;
5485 int gd_x1 = gd->src_x;
5486 int gd_y1 = gd->src_y;
5487 int gd_x2 = gd->src_x + gd->pressed_xoffset;
5488 int gd_y2 = gd->src_y + gd->pressed_yoffset;
5489 int xx = i % ED_ELEMENTLIST_BUTTONS_HORIZ;
5490 int yy = i / ED_ELEMENTLIST_BUTTONS_HORIZ;
5491 int x = DX + ED_ELEMENTLIST_XPOS + xx * gd->width;
5492 int y = DY + ED_ELEMENTLIST_YPOS + yy * gd->height;
5493 int element = editor_elements[i];
5494 int tile_size = (editor.palette.tile_size >= TILESIZE ? TILESIZE :
5496 unsigned int event_mask = GD_EVENT_RELEASED;
5498 getElementListGraphicSource(element, &deco_bitmap, &deco_x, &deco_y);
5499 deco_xpos = (gd->width - tile_size) / 2;
5500 deco_ypos = (gd->height - tile_size) / 2;
5502 gi = CreateGadget(GDI_CUSTOM_ID, id,
5503 GDI_CUSTOM_TYPE_ID, i,
5504 GDI_INFO_TEXT, getElementInfoText(element),
5507 GDI_WIDTH, gd->width,
5508 GDI_HEIGHT, gd->height,
5509 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5510 GDI_STATE, GD_BUTTON_UNPRESSED,
5511 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5512 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5513 GDI_DECORATION_DESIGN, deco_bitmap, deco_x, deco_y,
5514 GDI_DECORATION_POSITION, deco_xpos, deco_ypos,
5515 GDI_DECORATION_SIZE, tile_size, tile_size,
5516 GDI_DECORATION_SHIFTING, 1, 1,
5517 GDI_EVENT_MASK, event_mask,
5518 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5519 GDI_CALLBACK_ACTION, HandleControlButtons,
5523 Error(ERR_EXIT, "cannot create gadget");
5525 level_editor_gadget[id] = gi;
5529 static void CreateCounterButtons()
5531 int max_infotext_len = getMaxInfoTextLength();
5534 for (i = 0; i < ED_NUM_COUNTERBUTTONS; i++)
5537 int x = SX + counterbutton_info[i].x; /* down count button */
5538 int y = SY + counterbutton_info[i].y;
5540 /* determine horizontal position to the right of specified gadget */
5541 if (counterbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5542 x = (right_gadget_border[counterbutton_info[i].gadget_id_align] +
5543 ED_GADGET_TEXT_DISTANCE);
5545 /* determine horizontal offset for leading text */
5546 if (counterbutton_info[i].text_left != NULL)
5547 x += getTextWidthForGadget(counterbutton_info[i].text_left);
5549 for (j = 0; j < 2; j++)
5551 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5552 struct GadgetInfo *gi;
5554 counterbutton_info[i].gadget_id_down :
5555 counterbutton_info[i].gadget_id_up);
5557 int gd_x, gd_y, gd_x1, gd_x2, gd_y1, gd_y2;
5559 unsigned int event_mask;
5560 char infotext[max_infotext_len + 1];
5562 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5564 if (i == ED_COUNTER_ID_SELECT_LEVEL)
5566 int graphic = (j == 0 ?
5567 IMG_EDITOR_BUTTON_GFX_PREV_LEVEL :
5568 IMG_EDITOR_BUTTON_GFX_NEXT_LEVEL);
5569 struct GraphicInfo *gd = &graphic_info[graphic];
5571 gd_bitmap = gd->bitmap;
5573 event_mask |= GD_EVENT_RELEASED;
5577 x = DX + editor.button.prev_level.x;
5578 y = DY + editor.button.prev_level.y;
5582 x = DX + editor.button.next_level.x;
5583 y = DY + editor.button.next_level.y;
5588 gd_x2 = gd->src_x + gd->pressed_xoffset;
5589 gd_y2 = gd->src_y + gd->pressed_yoffset;
5591 y_size = gd->height;
5595 gd_xoffset = (j == 0 ? ED_BUTTON_MINUS_XPOS : ED_BUTTON_PLUS_XPOS);
5596 gd_x1 = DOOR_GFX_PAGEX4 + gd_xoffset;
5597 gd_x2 = DOOR_GFX_PAGEX3 + gd_xoffset;
5598 gd_y1 = DOOR_GFX_PAGEY1 + ED_BUTTON_COUNT_YPOS;
5600 x_size = ED_BUTTON_COUNT_XSIZE;
5601 y_size = ED_BUTTON_COUNT_YSIZE;
5604 sprintf(infotext, "%s counter value by 1, 5 or 10",
5605 (j == 0 ? "decrease" : "increase"));
5607 gi = CreateGadget(GDI_CUSTOM_ID, id,
5608 GDI_CUSTOM_TYPE_ID, i,
5609 GDI_INFO_TEXT, infotext,
5614 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5615 GDI_STATE, GD_BUTTON_UNPRESSED,
5616 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5617 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5618 GDI_EVENT_MASK, event_mask,
5619 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5620 GDI_CALLBACK_ACTION, HandleCounterButtons,
5624 Error(ERR_EXIT, "cannot create gadget");
5626 level_editor_gadget[id] = gi;
5627 right_gadget_border[id] =
5628 getRightGadgetBorder(gi, counterbutton_info[i].text_right);
5630 x += gi->width + ED_GADGET_DISTANCE; /* text count button */
5634 int font_type = FONT_INPUT_1;
5635 int font_type_active = FONT_INPUT_1_ACTIVE;
5636 int gd_width = ED_WIN_COUNT_XSIZE;
5637 int border_size = ED_BORDER_SIZE;
5639 id = counterbutton_info[i].gadget_id_text;
5640 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
5642 if (i == ED_COUNTER_ID_SELECT_LEVEL)
5644 int graphic = IMG_EDITOR_INPUT_GFX_LEVEL_NUMBER;
5645 struct GraphicInfo *gd = &graphic_info[graphic];
5647 gd_bitmap = gd->bitmap;
5649 x = DX + editor.input.level_number.x;
5650 y = DY + editor.input.level_number.y;
5654 gd_width = gd->width;
5655 border_size = gd->border_size;
5657 font_type = FONT_LEVEL_NUMBER;
5658 font_type_active = FONT_LEVEL_NUMBER_ACTIVE;
5662 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
5663 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
5666 gi = CreateGadget(GDI_CUSTOM_ID, id,
5667 GDI_CUSTOM_TYPE_ID, i,
5668 GDI_INFO_TEXT, "enter counter value",
5671 GDI_TYPE, GD_TYPE_TEXT_INPUT_NUMERIC,
5672 GDI_NUMBER_VALUE, 0,
5673 GDI_NUMBER_MIN, counterbutton_info[i].min_value,
5674 GDI_NUMBER_MAX, counterbutton_info[i].max_value,
5675 GDI_TEXT_SIZE, 3, /* minimal counter text size */
5676 GDI_TEXT_FONT, font_type,
5677 GDI_TEXT_FONT_ACTIVE, font_type_active,
5678 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5679 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5680 GDI_BORDER_SIZE, border_size, border_size,
5681 GDI_DESIGN_WIDTH, gd_width,
5682 GDI_EVENT_MASK, event_mask,
5683 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5684 GDI_CALLBACK_ACTION, HandleCounterButtons,
5688 Error(ERR_EXIT, "cannot create gadget");
5690 level_editor_gadget[id] = gi;
5691 right_gadget_border[id] =
5692 getRightGadgetBorder(gi, counterbutton_info[i].text_right);
5694 x += gi->width + ED_GADGET_DISTANCE; /* up count button */
5700 static void CreateDrawingAreas()
5704 /* these values are not constant, but can change at runtime */
5705 drawingarea_info[ED_DRAWING_ID_DRAWING_LEVEL].area_xsize = MAX_ED_FIELDX;
5706 drawingarea_info[ED_DRAWING_ID_DRAWING_LEVEL].area_ysize = MAX_ED_FIELDY;
5708 for (i = 0; i < ED_NUM_DRAWING_AREAS; i++)
5710 struct GadgetInfo *gi;
5711 unsigned int event_mask;
5712 int id = drawingarea_info[i].gadget_id;
5713 int x = SX + drawingarea_info[i].x;
5714 int y = SY + drawingarea_info[i].y;
5715 int area_xsize = drawingarea_info[i].area_xsize;
5716 int area_ysize = drawingarea_info[i].area_ysize;
5719 GD_EVENT_PRESSED | GD_EVENT_RELEASED | GD_EVENT_MOVING |
5720 GD_EVENT_OFF_BORDERS;
5722 /* determine horizontal position to the right of specified gadget */
5723 if (drawingarea_info[i].gadget_id_align != GADGET_ID_NONE)
5724 x = (right_gadget_border[drawingarea_info[i].gadget_id_align] +
5725 ED_DRAWINGAREA_TEXT_DISTANCE);
5727 /* determine horizontal offset for leading text */
5728 if (drawingarea_info[i].text_left != NULL)
5729 x += getTextWidthForDrawingArea(drawingarea_info[i].text_left);
5731 gi = CreateGadget(GDI_CUSTOM_ID, id,
5732 GDI_CUSTOM_TYPE_ID, i,
5735 GDI_TYPE, GD_TYPE_DRAWING_AREA,
5736 GDI_AREA_SIZE, area_xsize, area_ysize,
5737 GDI_ITEM_SIZE, ed_tilesize, ed_tilesize,
5738 GDI_EVENT_MASK, event_mask,
5739 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
5740 GDI_CALLBACK_ACTION, HandleDrawingAreas,
5744 Error(ERR_EXIT, "cannot create gadget");
5746 level_editor_gadget[id] = gi;
5747 right_gadget_border[id] =
5748 getRightGadgetBorder(gi, drawingarea_info[i].text_right);
5752 static void CreateTextInputGadgets()
5754 int max_infotext_len = getMaxInfoTextLength();
5757 for (i = 0; i < ED_NUM_TEXTINPUT; i++)
5759 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5761 struct GadgetInfo *gi;
5762 unsigned int event_mask;
5763 char infotext[MAX_OUTPUT_LINESIZE + 1];
5764 int id = textinput_info[i].gadget_id;
5766 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
5768 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
5769 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
5771 sprintf(infotext, "Enter %s", textinput_info[i].infotext);
5772 infotext[max_infotext_len] = '\0';
5774 gi = CreateGadget(GDI_CUSTOM_ID, id,
5775 GDI_CUSTOM_TYPE_ID, i,
5776 GDI_INFO_TEXT, infotext,
5777 GDI_X, SX + textinput_info[i].x,
5778 GDI_Y, SY + textinput_info[i].y,
5779 GDI_TYPE, GD_TYPE_TEXT_INPUT_ALPHANUMERIC,
5780 GDI_TEXT_VALUE, textinput_info[i].value,
5781 GDI_TEXT_SIZE, textinput_info[i].size,
5782 GDI_TEXT_FONT, FONT_INPUT_1,
5783 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
5784 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5785 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5786 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5787 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5788 GDI_EVENT_MASK, event_mask,
5789 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5790 GDI_CALLBACK_ACTION, HandleTextInputGadgets,
5794 Error(ERR_EXIT, "cannot create gadget");
5796 level_editor_gadget[id] = gi;
5800 static void CreateTextAreaGadgets()
5802 int max_infotext_len = getMaxInfoTextLength();
5805 for (i = 0; i < ED_NUM_TEXTAREAS; i++)
5807 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5809 struct GadgetInfo *gi;
5810 unsigned int event_mask;
5811 char infotext[MAX_OUTPUT_LINESIZE + 1];
5812 int id = textarea_info[i].gadget_id;
5813 int area_xsize = textarea_info[i].xsize;
5814 int area_ysize = textarea_info[i].ysize;
5816 event_mask = GD_EVENT_TEXT_LEAVING;
5818 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
5819 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
5821 sprintf(infotext, "Enter %s", textarea_info[i].infotext);
5822 infotext[max_infotext_len] = '\0';
5824 gi = CreateGadget(GDI_CUSTOM_ID, id,
5825 GDI_CUSTOM_TYPE_ID, i,
5826 GDI_INFO_TEXT, infotext,
5827 GDI_X, SX + textarea_info[i].x,
5828 GDI_Y, SY + textarea_info[i].y,
5829 GDI_TYPE, GD_TYPE_TEXT_AREA,
5830 GDI_AREA_SIZE, area_xsize, area_ysize,
5831 GDI_TEXT_FONT, FONT_INPUT_1,
5832 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
5833 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5834 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5835 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5836 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5837 GDI_EVENT_MASK, event_mask,
5838 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5839 GDI_CALLBACK_ACTION, HandleTextAreaGadgets,
5843 Error(ERR_EXIT, "cannot create gadget");
5845 level_editor_gadget[id] = gi;
5849 static void CreateSelectboxGadgets()
5851 int max_infotext_len = getMaxInfoTextLength();
5854 for (i = 0; i < ED_NUM_SELECTBOX; i++)
5856 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5858 struct GadgetInfo *gi;
5859 unsigned int event_mask;
5860 char infotext[MAX_OUTPUT_LINESIZE + 1];
5861 int id = selectbox_info[i].gadget_id;
5862 int x = SX + selectbox_info[i].x;
5863 int y = SY + selectbox_info[i].y;
5865 if (selectbox_info[i].size == -1) /* dynamically determine size */
5867 /* (we cannot use -1 for uninitialized values if we directly compare
5868 with results from strlen(), because the '<' and '>' operation will
5869 implicitely cast -1 to an unsigned integer value!) */
5870 selectbox_info[i].size = 0;
5872 for (j = 0; selectbox_info[i].options[j].text != NULL; j++)
5873 if (strlen(selectbox_info[i].options[j].text) > selectbox_info[i].size)
5874 selectbox_info[i].size = strlen(selectbox_info[i].options[j].text);
5876 selectbox_info[i].size++; /* add one character empty space */
5879 event_mask = GD_EVENT_RELEASED |
5880 GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
5882 gd_x = DOOR_GFX_PAGEX4 + ED_SELECTBOX_XPOS;
5883 gd_y = DOOR_GFX_PAGEY1 + ED_SELECTBOX_YPOS;
5885 /* determine horizontal position to the right of specified gadget */
5886 if (selectbox_info[i].gadget_id_align != GADGET_ID_NONE)
5887 x = (right_gadget_border[selectbox_info[i].gadget_id_align] +
5888 ED_GADGET_TEXT_DISTANCE);
5890 /* determine horizontal offset for leading text */
5891 if (selectbox_info[i].text_left != NULL)
5892 x += getTextWidthForGadget(selectbox_info[i].text_left);
5894 sprintf(infotext, "Select %s", selectbox_info[i].infotext);
5895 infotext[max_infotext_len] = '\0';
5897 gi = CreateGadget(GDI_CUSTOM_ID, id,
5898 GDI_CUSTOM_TYPE_ID, i,
5899 GDI_INFO_TEXT, infotext,
5902 GDI_TYPE, GD_TYPE_SELECTBOX,
5903 GDI_SELECTBOX_OPTIONS, selectbox_info[i].options,
5904 GDI_SELECTBOX_CHAR_UNSELECTABLE, '[',
5905 GDI_TEXT_SIZE, selectbox_info[i].size,
5906 GDI_TEXT_FONT, FONT_INPUT_1,
5907 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
5908 GDI_TEXT_FONT_UNSELECTABLE, FONT_TEXT_1,
5909 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5910 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5911 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5912 GDI_BORDER_SIZE_SELECTBUTTON, ED_SELECTBOX_BUTTON_XSIZE,
5913 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5914 GDI_EVENT_MASK, event_mask,
5915 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5916 GDI_CALLBACK_ACTION, HandleSelectboxGadgets,
5920 Error(ERR_EXIT, "cannot create gadget");
5922 level_editor_gadget[id] = gi;
5923 right_gadget_border[id] =
5924 getRightGadgetBorder(gi, selectbox_info[i].text_right);
5928 static void CreateTextbuttonGadgets()
5930 int max_infotext_len = getMaxInfoTextLength();
5933 for (i = 0; i < ED_NUM_TEXTBUTTONS; i++)
5935 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5936 int gd_x1, gd_x2, gd_y1, gd_y2;
5937 struct GadgetInfo *gi;
5938 unsigned int event_mask;
5939 char infotext[MAX_OUTPUT_LINESIZE + 1];
5940 int id = textbutton_info[i].gadget_id;
5941 int x = SX + textbutton_info[i].x;
5942 int y = SY + textbutton_info[i].y;
5944 if (textbutton_info[i].size == -1) /* dynamically determine size */
5945 textbutton_info[i].size = strlen(textbutton_info[i].text);
5947 event_mask = GD_EVENT_RELEASED;
5949 if ((id >= GADGET_ID_LEVELINFO_LEVEL && id <= GADGET_ID_LEVELINFO_EDITOR) ||
5950 (id >= GADGET_ID_PROPERTIES_INFO && id <= GADGET_ID_PROPERTIES_CHANGE))
5952 gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_TAB_XPOS;
5953 gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_TAB_XPOS;
5954 gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_TAB_YPOS;
5955 gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_TAB_INACTIVE_YPOS;
5959 gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_XPOS;
5960 gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_XPOS;
5961 gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_YPOS;
5962 gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_INACTIVE_YPOS;
5965 sprintf(infotext, "%s", textbutton_info[i].infotext);
5966 infotext[max_infotext_len] = '\0';
5968 /* determine horizontal position to the right of specified gadget */
5969 if (textbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5970 x = (right_gadget_border[textbutton_info[i].gadget_id_align] +
5971 ED_GADGET_TEXT_DISTANCE);
5973 /* determine horizontal offset for leading text */
5974 if (textbutton_info[i].text_left != NULL)
5975 x += getTextWidthForGadget(textbutton_info[i].text_left);
5977 gi = CreateGadget(GDI_CUSTOM_ID, id,
5978 GDI_CUSTOM_TYPE_ID, i,
5979 GDI_INFO_TEXT, infotext,
5982 GDI_TYPE, GD_TYPE_TEXT_BUTTON,
5983 GDI_TEXT_VALUE, textbutton_info[i].text,
5984 GDI_TEXT_SIZE, textbutton_info[i].size,
5985 GDI_TEXT_FONT, FONT_INPUT_2_ACTIVE,
5986 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_2,
5987 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5988 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
5989 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
5990 GDI_BORDER_SIZE, ED_BORDER_TEXT_XSIZE, ED_BORDER_SIZE,
5991 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5992 GDI_DECORATION_SHIFTING, 1, 1,
5993 GDI_EVENT_MASK, event_mask,
5994 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5995 GDI_CALLBACK_ACTION, HandleTextbuttonGadgets,
5999 Error(ERR_EXIT, "cannot create gadget");
6001 level_editor_gadget[id] = gi;
6002 right_gadget_border[id] =
6003 getRightGadgetBorder(gi, textbutton_info[i].text_right);
6007 static void CreateGraphicbuttonGadgets()
6009 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
6010 struct GadgetInfo *gi;
6011 unsigned int event_mask;
6014 /* create buttons for scrolling of drawing area and element list */
6015 for (i = 0; i < ED_NUM_GRAPHICBUTTONS; i++)
6017 int id = graphicbutton_info[i].gadget_id;
6018 int gd_x1, gd_x2, gd_y1, gd_y2;
6019 int x = SX + graphicbutton_info[i].x;
6020 int y = SY + graphicbutton_info[i].y;
6022 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
6024 if (i <= ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE)
6026 gd_x1 = DOOR_GFX_PAGEX4 + graphicbutton_info[i].gd_x;
6027 gd_y1 = DOOR_GFX_PAGEY1 + graphicbutton_info[i].gd_y;
6028 gd_x2 = DOOR_GFX_PAGEX3 + graphicbutton_info[i].gd_x;
6031 else /* (i <= ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE) */
6033 gd_x1 = DOOR_GFX_PAGEX6 + graphicbutton_info[i].gd_x;
6034 gd_y1 = DOOR_GFX_PAGEY1 + graphicbutton_info[i].gd_y;
6035 gd_x2 = gd_x1 - ED_BUTTON_COUNT_XSIZE;
6039 /* determine horizontal position to the right of specified gadget */
6040 if (graphicbutton_info[i].gadget_id_align != GADGET_ID_NONE)
6041 x = (right_gadget_border[graphicbutton_info[i].gadget_id_align] +
6042 ED_GADGET_TEXT_DISTANCE);
6044 /* determine horizontal offset for leading text */
6045 if (graphicbutton_info[i].text_left != NULL)
6046 x += getTextWidthForGadget(graphicbutton_info[i].text_left);
6048 gi = CreateGadget(GDI_CUSTOM_ID, id,
6049 GDI_CUSTOM_TYPE_ID, i,
6050 GDI_INFO_TEXT, graphicbutton_info[i].infotext,
6053 GDI_WIDTH, graphicbutton_info[i].width,
6054 GDI_HEIGHT, graphicbutton_info[i].height,
6055 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
6056 GDI_STATE, GD_BUTTON_UNPRESSED,
6057 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
6058 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
6059 GDI_EVENT_MASK, event_mask,
6060 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6061 GDI_CALLBACK_ACTION, HandleGraphicbuttonGadgets,
6065 Error(ERR_EXIT, "cannot create gadget");
6067 level_editor_gadget[id] = gi;
6068 right_gadget_border[id] =
6069 getRightGadgetBorder(gi, graphicbutton_info[i].text_right);
6073 static void CreateScrollbarGadgets()
6077 /* these values are not constant, but can change at runtime */
6078 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].x =
6079 SX + ED_SCROLL_HORIZONTAL_XPOS;
6080 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].y =
6081 SY + ED_SCROLL_HORIZONTAL_YPOS;
6082 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].width =
6083 ED_SCROLL_HORIZONTAL_XSIZE;
6084 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].height =
6085 ED_SCROLL_HORIZONTAL_YSIZE;
6086 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].wheel_x = SX;
6087 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].wheel_y = SY;
6088 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].wheel_width = SXSIZE;
6089 scrollbar_pos[ED_SCROLLBAR_ID_AREA_HORIZONTAL].wheel_height = SYSIZE;
6091 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].x =
6092 SX + ED_SCROLL_VERTICAL_XPOS;
6093 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].y =
6094 SY + ED_SCROLL_VERTICAL_YPOS;
6095 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].width =
6096 ED_SCROLL_VERTICAL_XSIZE;
6097 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].height =
6098 ED_SCROLL_VERTICAL_YSIZE;
6099 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].wheel_x = SX;
6100 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].wheel_y = SY;
6101 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].wheel_width = SXSIZE;
6102 scrollbar_pos[ED_SCROLLBAR_ID_AREA_VERTICAL].wheel_height = SYSIZE;
6104 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].x =
6105 DX + ED_SCROLL2_VERTICAL_XPOS;
6106 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].y =
6107 DY + ED_SCROLL2_VERTICAL_YPOS;
6108 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].width =
6109 ED_SCROLL2_VERTICAL_XSIZE;
6110 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].height =
6111 ED_SCROLL2_VERTICAL_YSIZE;
6112 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].wheel_x = DX;
6113 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].wheel_y = DY;
6114 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].wheel_width = DXSIZE;
6115 scrollbar_pos[ED_SCROLLBAR_ID_LIST_VERTICAL].wheel_height = DYSIZE;
6117 for (i = 0; i < ED_NUM_SCROLLBARS; i++)
6119 int id = scrollbar_info[i].gadget_id;
6120 int graphic = scrollbar_info[i].graphic;
6121 struct GraphicInfo *gd = &graphic_info[graphic];
6122 Bitmap *gd_bitmap = gd->bitmap;
6123 int gd_x1, gd_x2, gd_y1, gd_y2;
6124 struct GadgetInfo *gi;
6125 int items_max, items_visible, item_position;
6126 unsigned int event_mask;
6128 if (i == ED_SCROLLBAR_ID_LIST_VERTICAL)
6130 items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
6131 items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
6132 item_position = element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ;
6134 else /* drawing area scrollbars */
6136 if (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL)
6138 items_max = MAX(lev_fieldx + 2, ed_fieldx);
6139 items_visible = ed_fieldx;
6144 items_max = MAX(lev_fieldy + 2, ed_fieldy);
6145 items_visible = ed_fieldy;
6150 event_mask = GD_EVENT_MOVING | GD_EVENT_OFF_BORDERS;
6154 gd_x2 = gd->src_x + gd->pressed_xoffset;
6155 gd_y2 = gd->src_y + gd->pressed_yoffset;
6157 gi = CreateGadget(GDI_CUSTOM_ID, id,
6158 GDI_CUSTOM_TYPE_ID, i,
6159 GDI_INFO_TEXT, scrollbar_info[i].infotext,
6160 GDI_X, scrollbar_pos[i].x,
6161 GDI_Y, scrollbar_pos[i].y,
6162 GDI_WIDTH, scrollbar_pos[i].width,
6163 GDI_HEIGHT, scrollbar_pos[i].height,
6164 GDI_TYPE, scrollbar_info[i].type,
6165 GDI_SCROLLBAR_ITEMS_MAX, items_max,
6166 GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
6167 GDI_SCROLLBAR_ITEM_POSITION, item_position,
6168 GDI_WHEEL_AREA_X, scrollbar_pos[i].wheel_x,
6169 GDI_WHEEL_AREA_Y, scrollbar_pos[i].wheel_y,
6170 GDI_WHEEL_AREA_WIDTH, scrollbar_pos[i].wheel_width,
6171 GDI_WHEEL_AREA_HEIGHT, scrollbar_pos[i].wheel_height,
6172 GDI_STATE, GD_BUTTON_UNPRESSED,
6173 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
6174 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
6175 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
6176 GDI_EVENT_MASK, event_mask,
6177 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6178 GDI_CALLBACK_ACTION, HandleControlButtons,
6182 Error(ERR_EXIT, "cannot create gadget");
6184 level_editor_gadget[id] = gi;
6188 static void CreateCheckbuttonGadgets()
6190 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
6191 struct GadgetInfo *gi;
6192 unsigned int event_mask;
6193 int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
6196 event_mask = GD_EVENT_PRESSED;
6198 gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
6199 gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
6200 gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
6201 gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
6202 gd_y = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS;
6204 for (i = 0; i < ED_NUM_CHECKBUTTONS; i++)
6206 int id = checkbutton_info[i].gadget_id;
6207 int x = SX + checkbutton_info[i].x;
6208 int y = SY + checkbutton_info[i].y;
6210 if (id == GADGET_ID_STICK_ELEMENT)
6211 gd_y = DOOR_GFX_PAGEY1 + ED_STICKYBUTTON_YPOS;
6213 gd_y = DOOR_GFX_PAGEY1 + ED_CHECKBUTTON_YPOS;
6215 /* determine horizontal position to the right of specified gadget */
6216 if (checkbutton_info[i].gadget_id_align != GADGET_ID_NONE)
6217 x = (right_gadget_border[checkbutton_info[i].gadget_id_align] +
6218 ED_GADGET_TEXT_DISTANCE);
6220 /* determine horizontal offset for leading text */
6221 if (checkbutton_info[i].text_left != NULL)
6222 x += getTextWidthForGadget(checkbutton_info[i].text_left);
6224 gi = CreateGadget(GDI_CUSTOM_ID, id,
6225 GDI_CUSTOM_TYPE_ID, i,
6226 GDI_INFO_TEXT, checkbutton_info[i].infotext,
6229 GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
6230 GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
6231 GDI_TYPE, GD_TYPE_CHECK_BUTTON,
6232 GDI_CHECKED, *checkbutton_info[i].value,
6233 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
6234 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
6235 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
6236 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
6237 GDI_EVENT_MASK, event_mask,
6238 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6239 GDI_CALLBACK_ACTION, HandleCheckbuttons,
6243 Error(ERR_EXIT, "cannot create gadget");
6245 level_editor_gadget[id] = gi;
6246 right_gadget_border[id] =
6247 getRightGadgetBorder(gi, checkbutton_info[i].text_right);
6251 static void CreateRadiobuttonGadgets()
6253 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
6254 struct GadgetInfo *gi;
6255 unsigned int event_mask;
6256 int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
6259 event_mask = GD_EVENT_PRESSED;
6261 gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
6262 gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
6263 gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
6264 gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
6265 gd_y = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS;
6267 for (i = 0; i < ED_NUM_RADIOBUTTONS; i++)
6269 int id = radiobutton_info[i].gadget_id;
6270 int x = SX + radiobutton_info[i].x;
6271 int y = SY + radiobutton_info[i].y;
6274 (*radiobutton_info[i].value == radiobutton_info[i].checked_value);
6276 /* determine horizontal position to the right of specified gadget */
6277 if (radiobutton_info[i].gadget_id_align != GADGET_ID_NONE)
6278 x = (right_gadget_border[radiobutton_info[i].gadget_id_align] +
6279 ED_GADGET_TEXT_DISTANCE);
6281 /* determine horizontal offset for leading text */
6282 if (radiobutton_info[i].text_left != NULL)
6283 x += getTextWidthForGadget(radiobutton_info[i].text_left);
6285 gi = CreateGadget(GDI_CUSTOM_ID, id,
6286 GDI_CUSTOM_TYPE_ID, i,
6287 GDI_INFO_TEXT, radiobutton_info[i].infotext,
6290 GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
6291 GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
6292 GDI_TYPE, GD_TYPE_RADIO_BUTTON,
6293 GDI_RADIO_NR, radiobutton_info[i].radio_button_nr,
6294 GDI_CHECKED, checked,
6295 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
6296 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
6297 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
6298 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
6299 GDI_EVENT_MASK, event_mask,
6300 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6301 GDI_CALLBACK_ACTION, HandleRadiobuttons,
6305 Error(ERR_EXIT, "cannot create gadget");
6307 level_editor_gadget[id] = gi;
6308 right_gadget_border[id] =
6309 getRightGadgetBorder(gi, radiobutton_info[i].text_right);
6313 void CreateLevelEditorGadgets()
6315 int old_game_status = game_status;
6317 /* setting 'game_status' is needed to get the right fonts for the editor */
6318 game_status = GAME_MODE_EDITOR;
6320 /* these values are not constant, but can change at runtime */
6321 ed_fieldx = MAX_ED_FIELDX - 1;
6322 ed_fieldy = MAX_ED_FIELDY - 1;
6324 num_editor_gadgets = NUM_EDITOR_GADGETS;
6326 // printf("::: allocating %d gadgets ...\n", num_editor_gadgets);
6328 level_editor_gadget =
6329 checked_calloc(num_editor_gadgets * sizeof(struct GadgetInfo *));
6330 right_gadget_border =
6331 checked_calloc(num_editor_gadgets * sizeof(int));
6333 editor_el_empty = checked_calloc(ED_NUM_ELEMENTLIST_BUTTONS * sizeof(int));
6334 editor_el_empty_ptr = editor_el_empty;
6336 ReinitializeElementList();
6338 CreateControlButtons();
6339 CreateScrollbarGadgets();
6341 /* order of function calls is important because of cross-references */
6342 CreateCheckbuttonGadgets();
6343 CreateCounterButtons();
6344 CreateRadiobuttonGadgets();
6345 CreateTextInputGadgets();
6346 CreateTextAreaGadgets();
6347 CreateSelectboxGadgets();
6348 CreateGraphicbuttonGadgets();
6349 CreateTextbuttonGadgets();
6350 CreateDrawingAreas();
6352 game_status = old_game_status;
6355 void FreeLevelEditorGadgets()
6359 // printf("::: freeing %d gadgets ...\n", num_editor_gadgets);
6361 for (i = 0; i < num_editor_gadgets; i++)
6363 FreeGadget(level_editor_gadget[i]);
6365 level_editor_gadget[i] = NULL;
6368 checked_free(level_editor_gadget);
6369 checked_free(right_gadget_border);
6371 checked_free(editor_el_empty);
6374 static void MapCounterButtons(int id)
6376 int gadget_id_down = counterbutton_info[id].gadget_id_down;
6377 int gadget_id_text = counterbutton_info[id].gadget_id_text;
6378 int gadget_id_up = counterbutton_info[id].gadget_id_up;
6379 struct GadgetInfo *gi_down = level_editor_gadget[gadget_id_down];
6380 struct GadgetInfo *gi_text = level_editor_gadget[gadget_id_text];
6381 struct GadgetInfo *gi_up = level_editor_gadget[gadget_id_up];
6382 int xoffset_left = getTextWidthForGadget(counterbutton_info[id].text_left);
6383 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6384 int yoffset_above = MINI_TILEX + ED_GADGET_DISTANCE;
6385 int yoffset = ED_BORDER_SIZE;
6386 int x_left = gi_down->x - xoffset_left;
6387 int x_right; /* set after gadget position was modified */
6388 int y_above = gi_down->y - yoffset_above;
6390 int y; /* set after gadget position was modified */
6392 /* counter limits must be changed first to prevent value truncation */
6393 ModifyEditorCounterLimits(id, counterbutton_info[id].min_value,
6394 counterbutton_info[id].max_value);
6396 /* right text position might have changed after setting position above */
6397 x_right = gi_up->x + gi_up->width + xoffset_right;
6399 ModifyEditorCounterValue(id, *counterbutton_info[id].value);
6401 /* set position for "value[1,2,3,4]" counter gadgets (score in most cases) */
6402 if (id >= ED_COUNTER_ID_ELEMENT_VALUE1 &&
6403 id <= ED_COUNTER_ID_ELEMENT_VALUE4)
6405 ModifyGadget(gi_down, GDI_Y, SY + counterbutton_info[id].y, GDI_END);
6406 ModifyGadget(gi_text, GDI_Y, SY + counterbutton_info[id].y, GDI_END);
6407 ModifyGadget(gi_up, GDI_Y, SY + counterbutton_info[id].y, GDI_END);
6410 /* vertical position might have changed after setting position above */
6411 y = gi_up->y + yoffset;
6413 if (counterbutton_info[id].text_above)
6414 DrawText(x, y_above, counterbutton_info[id].text_above, FONT_TEXT_1);
6416 if (counterbutton_info[id].text_left)
6417 DrawText(x_left, y, counterbutton_info[id].text_left, FONT_TEXT_1);
6419 if (counterbutton_info[id].text_right)
6420 DrawText(x_right, y, counterbutton_info[id].text_right, FONT_TEXT_1);
6427 static void MapControlButtons()
6432 /* map toolbox buttons (excluding special CE toolbox buttons) */
6433 for (i = 0; i < ED_NUM_CTRL1_2_BUTTONS; i++)
6434 MapGadget(level_editor_gadget[i]);
6436 /* map toolbox buttons (element properties button) */
6437 MapGadget(level_editor_gadget[ED_NUM_CTRL1_4_BUTTONS]);
6439 /* map buttons to select elements */
6440 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
6441 MapGadget(level_editor_gadget[GADGET_ID_ELEMENTLIST_FIRST + i]);
6442 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL]);
6443 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_UP]);
6444 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_DOWN]);
6446 /* map buttons to select level */
6447 counter_id = ED_COUNTER_ID_SELECT_LEVEL;
6448 counterbutton_info[counter_id].min_value = leveldir_current->first_level;
6449 counterbutton_info[counter_id].max_value = leveldir_current->last_level;
6450 MapCounterButtons(counter_id);
6453 static void MapDrawingArea(int id)
6455 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
6456 int area_xsize = gi->drawing.area_xsize;
6457 int area_ysize = gi->drawing.area_ysize;
6458 int xoffset_left= getTextWidthForDrawingArea(drawingarea_info[id].text_left);
6459 int xoffset_below= getTextWidth(drawingarea_info[id].text_below,FONT_TEXT_1);
6460 int x_left = gi->x - xoffset_left;
6461 int x_right = gi->x + gi->width + ED_DRAWINGAREA_TEXT_DISTANCE;
6462 int x_below = gi->x + (gi->width - xoffset_below) / 2;
6463 int y_side = gi->y + (gi->height - getFontHeight(FONT_TEXT_1)) / 2;
6464 int y_below = gi->y + gi->height + ED_DRAWINGAREA_TEXT_DISTANCE;
6466 if (drawingarea_info[id].text_left)
6467 DrawText(x_left, y_side, drawingarea_info[id].text_left, FONT_TEXT_1);
6469 if (drawingarea_info[id].text_right)
6470 DrawText(x_right, y_side, drawingarea_info[id].text_right, FONT_TEXT_1);
6472 if (drawingarea_info[id].text_below)
6473 DrawText(x_below, y_below, drawingarea_info[id].text_below, FONT_TEXT_1);
6475 if (id != ED_DRAWING_ID_DRAWING_LEVEL)
6477 DrawElementBorder(gi->x, gi->y,
6478 area_xsize * MINI_TILEX, area_ysize * MINI_TILEY, TRUE);
6480 DrawDrawingArea(id);
6486 static void MapTextInputGadget(int id)
6488 struct GadgetInfo *gi = level_editor_gadget[textinput_info[id].gadget_id];
6489 int xoffset_above = 0;
6490 int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
6491 int x_above = textinput_info[id].x + xoffset_above;
6492 int y_above = textinput_info[id].y + yoffset_above;
6494 if (textinput_info[id].text_above)
6495 DrawTextS(x_above, y_above, FONT_TEXT_1, textinput_info[id].text_above);
6497 ModifyGadget(gi, GDI_TEXT_VALUE, textinput_info[id].value, GDI_END);
6502 static void MapTextAreaGadget(int id)
6504 struct GadgetInfo *gi = level_editor_gadget[textarea_info[id].gadget_id];
6505 int xoffset_above = 0;
6506 int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
6507 int x_above = textarea_info[id].x + xoffset_above;
6508 int y_above = textarea_info[id].y + yoffset_above;
6510 if (textarea_info[id].text_above)
6511 DrawTextS(x_above, y_above, FONT_TEXT_1, textarea_info[id].text_above);
6513 ModifyGadget(gi, GDI_TEXT_VALUE, textarea_info[id].value, GDI_END);
6518 static void MapSelectboxGadget(int id)
6520 struct GadgetInfo *gi = level_editor_gadget[selectbox_info[id].gadget_id];
6521 int xoffset_left = getTextWidthForGadget(selectbox_info[id].text_left);
6522 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6523 int yoffset = ED_BORDER_SIZE;
6524 int x_left = gi->x - xoffset_left;
6525 int x_right = gi->x + gi->width + xoffset_right;
6526 int y = gi->y + yoffset;
6528 if (selectbox_info[id].text_left)
6529 DrawText(x_left, y, selectbox_info[id].text_left, FONT_TEXT_1);
6531 if (selectbox_info[id].text_right)
6532 DrawText(x_right, y, selectbox_info[id].text_right, FONT_TEXT_1);
6534 ModifyEditorSelectboxValue(id, *selectbox_info[id].value);
6539 static void MapTextbuttonGadget(int id)
6541 struct GadgetInfo *gi = level_editor_gadget[textbutton_info[id].gadget_id];
6542 int xoffset_left = getTextWidthForGadget(textbutton_info[id].text_left);
6543 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6544 int yoffset = ED_BORDER_SIZE;
6545 int x_left = gi->x - xoffset_left;
6546 int x_right = gi->x + gi->width + xoffset_right;
6547 int y = gi->y + yoffset;
6549 /* only show button to delete change pages when more than minimum pages */
6550 if (id == ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE &&
6551 custom_element.num_change_pages == MIN_CHANGE_PAGES)
6554 if (textbutton_info[id].text_left)
6555 DrawText(x_left, y, textbutton_info[id].text_left, FONT_TEXT_1);
6557 if (textbutton_info[id].text_right)
6558 DrawText(x_right, y, textbutton_info[id].text_right, FONT_TEXT_1);
6563 static void MapGraphicbuttonGadget(int id)
6565 struct GadgetInfo *gi= level_editor_gadget[graphicbutton_info[id].gadget_id];
6566 int xoffset_left = getTextWidthForGadget(graphicbutton_info[id].text_left);
6567 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6568 int yoffset = ED_BORDER_SIZE;
6569 int x_left = gi->x - xoffset_left;
6570 int x_right = gi->x + gi->width + xoffset_right;
6571 int y = gi->y + yoffset;
6573 if (graphicbutton_info[id].text_left)
6574 DrawText(x_left, y, graphicbutton_info[id].text_left, FONT_TEXT_1);
6576 if (graphicbutton_info[id].text_right)
6577 DrawText(x_right, y, graphicbutton_info[id].text_right, FONT_TEXT_1);
6582 static void MapRadiobuttonGadget(int id)
6584 struct GadgetInfo *gi = level_editor_gadget[radiobutton_info[id].gadget_id];
6585 int xoffset_left = getTextWidthForGadget(checkbutton_info[id].text_left);
6586 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6587 int yoffset = ED_BORDER_SIZE;
6588 int x_left = gi->x - xoffset_left;
6589 int x_right = gi->x + gi->width + xoffset_right;
6590 int y = gi->y + yoffset;
6592 (*radiobutton_info[id].value == radiobutton_info[id].checked_value);
6594 if (radiobutton_info[id].text_left)
6595 DrawText(x_left, y, radiobutton_info[id].text_left, FONT_TEXT_1);
6597 if (radiobutton_info[id].text_right)
6598 DrawText(x_right, y, radiobutton_info[id].text_right, FONT_TEXT_1);
6600 ModifyGadget(gi, GDI_CHECKED, checked, GDI_END);
6605 static void MapCheckbuttonGadget(int id)
6607 struct GadgetInfo *gi = level_editor_gadget[checkbutton_info[id].gadget_id];
6608 int xoffset_left = getTextWidthForGadget(checkbutton_info[id].text_left);
6609 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6610 int yoffset = ED_BORDER_SIZE;
6611 int x_left, x_right, y; /* set after gadget position was modified */
6613 /* set position for gadgets with dynamically determined position */
6614 if (checkbutton_info[id].x != -1) /* do not change dynamic positions */
6615 ModifyGadget(gi, GDI_X, SX + checkbutton_info[id].x, GDI_END);
6616 ModifyGadget(gi, GDI_Y, SY + checkbutton_info[id].y, GDI_END);
6618 x_left = gi->x - xoffset_left;
6619 x_right = gi->x + gi->width + xoffset_right;
6620 y = gi->y + yoffset;
6622 if (checkbutton_info[id].text_left)
6623 DrawText(x_left, y, checkbutton_info[id].text_left, FONT_TEXT_1);
6625 if (checkbutton_info[id].text_right)
6626 DrawText(x_right, y, checkbutton_info[id].text_right, FONT_TEXT_1);
6628 ModifyGadget(gi, GDI_CHECKED, *checkbutton_info[id].value, GDI_END);
6633 static void MapMainDrawingArea()
6635 boolean no_horizontal_scrollbar = (lev_fieldx + 2 <= ed_fieldx);
6636 boolean no_vertical_scrollbar = (lev_fieldy + 2 <= ed_fieldy);
6639 for (i=ED_SCROLLBUTTON_ID_AREA_FIRST; i <= ED_SCROLLBUTTON_ID_AREA_LAST; i++)
6641 if (((i == ED_SCROLLBUTTON_ID_AREA_LEFT ||
6642 i == ED_SCROLLBUTTON_ID_AREA_RIGHT) &&
6643 no_horizontal_scrollbar) ||
6644 ((i == ED_SCROLLBUTTON_ID_AREA_UP ||
6645 i == ED_SCROLLBUTTON_ID_AREA_DOWN) &&
6646 no_vertical_scrollbar))
6649 MapGadget(level_editor_gadget[scrollbutton_info[i].gadget_id]);
6652 for (i = ED_SCROLLBAR_ID_AREA_FIRST; i <= ED_SCROLLBAR_ID_AREA_LAST; i++)
6654 if ((i == ED_SCROLLBAR_ID_AREA_HORIZONTAL && no_horizontal_scrollbar) ||
6655 (i == ED_SCROLLBAR_ID_AREA_VERTICAL && no_vertical_scrollbar))
6658 MapGadget(level_editor_gadget[scrollbar_info[i].gadget_id]);
6661 MapDrawingArea(ED_DRAWING_ID_DRAWING_LEVEL);
6664 static void MapOrUnmapLevelEditorToolboxCustomGadgets(boolean map)
6668 for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
6670 if (i == GADGET_ID_CUSTOM_COPY_FROM ||
6671 i == GADGET_ID_CUSTOM_COPY_TO ||
6672 i == GADGET_ID_CUSTOM_EXCHANGE ||
6673 i == GADGET_ID_CUSTOM_COPY ||
6674 i == GADGET_ID_CUSTOM_PASTE)
6677 MapGadget(level_editor_gadget[i]);
6679 UnmapGadget(level_editor_gadget[i]);
6684 static void MapLevelEditorToolboxCustomGadgets()
6686 MapOrUnmapLevelEditorToolboxCustomGadgets(TRUE);
6689 static void UnmapLevelEditorToolboxCustomGadgets()
6691 MapOrUnmapLevelEditorToolboxCustomGadgets(FALSE);
6694 static void MapOrUnmapLevelEditorToolboxDrawingGadgets(boolean map)
6698 for (i = 0; i < ED_NUM_CTRL1_BUTTONS; i++)
6700 if (i != GADGET_ID_SINGLE_ITEMS &&
6701 i != GADGET_ID_PICK_ELEMENT)
6703 struct GadgetInfo *gi = level_editor_gadget[i];
6711 int graphic = IMG_EDITOR_NO_TOOLBOX_BUTTON;
6712 struct GraphicInfo *gd = &graphic_info[graphic];
6716 BlitBitmap(gd->bitmap, drawto, gd->src_x, gd->src_y,
6717 gi->width, gi->height, gi->x, gi->y);
6719 redraw_mask |= REDRAW_DOOR_3;
6725 static void MapLevelEditorToolboxDrawingGadgets()
6727 MapOrUnmapLevelEditorToolboxDrawingGadgets(TRUE);
6730 static void UnmapLevelEditorToolboxDrawingGadgets()
6732 MapOrUnmapLevelEditorToolboxDrawingGadgets(FALSE);
6735 static void UnmapDrawingArea(int id)
6737 UnmapGadget(level_editor_gadget[drawingarea_info[id].gadget_id]);
6740 static void UnmapLevelEditorFieldGadgets()
6744 for (i = 0; i < num_editor_gadgets; i++)
6745 if (IN_GFX_FIELD_FULL(level_editor_gadget[i]->x,
6746 level_editor_gadget[i]->y))
6747 UnmapGadget(level_editor_gadget[i]);
6750 void UnmapLevelEditorGadgets()
6754 for (i = 0; i < num_editor_gadgets; i++)
6755 UnmapGadget(level_editor_gadget[i]);
6758 static void ResetUndoBuffer()
6760 undo_buffer_position = -1;
6761 undo_buffer_steps = -1;
6762 redo_buffer_steps = 0;
6764 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
6766 level.changed = FALSE;
6769 static void DrawEditModeWindow()
6771 ModifyEditorElementList();
6772 RedrawDrawingElements();
6774 if (edit_mode == ED_MODE_INFO)
6775 DrawLevelInfoWindow();
6776 else if (edit_mode == ED_MODE_PROPERTIES)
6777 DrawPropertiesWindow();
6778 else /* edit_mode == ED_MODE_DRAWING */
6779 DrawDrawingWindow();
6782 static boolean LevelChanged()
6784 boolean field_changed = FALSE;
6787 for (y = 0; y < lev_fieldy; y++)
6788 for (x = 0; x < lev_fieldx; x++)
6789 if (Feld[x][y] != level.field[x][y])
6790 field_changed = TRUE;
6792 return (level.changed || field_changed);
6795 static boolean PrepareSavingIntoPersonalLevelSet()
6797 static LevelDirTree *last_copied_leveldir = NULL;
6798 static LevelDirTree *last_written_leveldir = NULL;
6799 static int last_copied_level_nr = -1;
6800 static int last_written_level_nr = -1;
6801 LevelDirTree *leveldir_former = leveldir_current;
6802 int level_nr_former = level_nr;
6805 // remember last mod/save so that for current session, we write
6806 // back to the same personal copy, asking only about overwrite.
6807 if (leveldir_current == last_copied_leveldir &&
6808 level_nr == last_copied_level_nr)
6810 // "cd" to personal level set dir (as used when writing last copy)
6811 leveldir_current = last_written_leveldir;
6812 level_nr = last_written_level_nr;
6817 if (!Request("This level is read only! "
6818 "Save into personal level set?", REQ_ASK))
6821 // "cd" to personal level set dir (for writing copy the first time)
6823 getTreeInfoFromIdentifier(leveldir_first, getLoginName());
6825 // find unused level number
6826 for (new_level_nr = leveldir_current->first_level; ; new_level_nr++)
6828 static char *level_filename = NULL;
6830 setString(&level_filename, getDefaultLevelFilename(new_level_nr));
6832 if (!fileExists(level_filename))
6836 last_copied_leveldir = leveldir_former;
6837 last_copied_level_nr = level_nr_former;
6839 last_written_leveldir = leveldir_current;
6840 last_written_level_nr = level_nr = new_level_nr;
6845 static void ModifyLevelInfoForSavingIntoPersonalLevelSet(char *former_name)
6847 static char *filename_levelinfo = NULL, *mod_name = NULL;
6850 // annotate this copy-and-mod in personal levelinfo.conf
6851 setString(&filename_levelinfo,
6852 getPath2(getCurrentLevelDir(), LEVELINFO_FILENAME));
6854 if ((file = fopen(filename_levelinfo, MODE_APPEND)))
6856 fprintf(file, "\n");
6857 fprintf(file, "# level %d was modified from:\n", level_nr);
6858 fprintf(file, "# - previous level set name: %s\n",
6860 fprintf(file, "# - level within previous set: %d \"%s\"\n",
6861 level.file_info.nr, level.name);
6862 fprintf(file, "# - previous author: %s\n",
6864 fprintf(file, "# - previous save date: ");
6866 if (level.creation_date.src == DATE_SRC_LEVELFILE)
6868 fprintf(file, "%04d-%02d-%02d\n",
6869 level.creation_date.year,
6870 level.creation_date.month,
6871 level.creation_date.day);
6875 fprintf(file, "not recorded\n");
6881 if (level_nr > leveldir_current->last_level)
6883 static char *temp_levelinfo = NULL;
6884 FILE *temp_file = NULL;
6885 char line[MAX_LINE_LEN];
6887 setString(&temp_levelinfo,
6888 getPath2(getCurrentLevelDir(),
6889 getStringCat2(LEVELINFO_FILENAME, ".new")));
6891 if ((file = fopen(filename_levelinfo, MODE_READ)) &&
6892 (temp_file = fopen(temp_levelinfo, MODE_WRITE)))
6894 while (fgets(line, MAX_LINE_LEN, file))
6896 if (!strPrefix(line, "levels:"))
6897 fputs(line, temp_file);
6899 fprintf(temp_file, "%-32s%d\n", "levels:", level_nr + 9);
6909 // needs error handling; also, ok on dos/win?
6910 unlink(filename_levelinfo);
6911 rename(temp_levelinfo, filename_levelinfo);
6914 // else: allow the save even if annotation failed
6916 // now... spray graffiti on the old level vital statistics
6917 // user can change these; just trying to set a good baseline
6919 // don't truncate names for fear of making offensive or silly:
6920 // long-named original author only recorded in levelinfo.conf.
6921 // try to fit "Joe after Bob", "Joe (ed.)", then just "Joe"
6922 if (!strEqual(level.author, leveldir_current->author))
6924 setString(&mod_name, getStringCat3(leveldir_current->author,
6925 " after ", level.author));
6927 if (strlen(mod_name) > MAX_LEVEL_AUTHOR_LEN)
6928 setString(&mod_name,
6929 getStringCat2(leveldir_current->author, " (ed.)"));
6931 if (strlen(mod_name) > MAX_LEVEL_AUTHOR_LEN)
6932 setString(&mod_name, leveldir_current->author);
6934 strncpy(level.author, mod_name, MAX_LEVEL_AUTHOR_LEN);
6936 // less worried about truncation here
6937 setString(&mod_name, getStringCat2("Mod: ", level.name));
6938 strncpy(level.name, mod_name, MAX_LEVEL_NAME_LEN);
6942 static void CopyPlayfield(short src[MAX_LEV_FIELDX][MAX_LEV_FIELDY],
6943 short dst[MAX_LEV_FIELDX][MAX_LEV_FIELDY])
6947 for (x = 0; x < lev_fieldx; x++)
6948 for (y = 0; y < lev_fieldy; y++)
6949 dst[x][y] = src[x][y];
6952 static int setSelectboxValue(int selectbox_id, int new_value)
6954 int new_index_value = 0;
6957 for (i = 0; selectbox_info[selectbox_id].options[i].text != NULL; i++)
6958 if (selectbox_info[selectbox_id].options[i].value == new_value)
6959 new_index_value = i;
6961 *selectbox_info[selectbox_id].value =
6962 selectbox_info[selectbox_id].options[new_index_value].value;
6964 return new_index_value;
6967 static void setSelectboxSpecialActionVariablesIfNeeded()
6971 /* change action mode and arg variables according to action type variable */
6972 for (i = 0; action_arg_options[i].value != -1; i++)
6974 if (action_arg_options[i].value == custom_element_change.action_type)
6976 int mode = action_arg_options[i].mode;
6978 /* only change if corresponding selectbox has changed */
6979 if (selectbox_info[ED_SELECTBOX_ID_ACTION_MODE].options !=
6980 action_arg_modes[mode])
6981 custom_element_change.action_mode = -1;
6983 /* only change if corresponding selectbox has changed */
6984 if (selectbox_info[ED_SELECTBOX_ID_ACTION_ARG].options !=
6985 action_arg_options[i].options)
6986 custom_element_change.action_arg = -1;
6993 static void setSelectboxSpecialActionOptions()
6997 /* change action mode and arg selectbox according to action type selectbox */
6998 for (i = 0; action_arg_options[i].value != -1; i++)
7000 if (action_arg_options[i].value == custom_element_change.action_type)
7002 int mode = action_arg_options[i].mode;
7004 ModifyEditorSelectboxOptions(ED_SELECTBOX_ID_ACTION_MODE,
7005 action_arg_modes[mode]);
7006 ModifyEditorSelectboxValue(ED_SELECTBOX_ID_ACTION_MODE,
7007 custom_element_change.action_mode);
7009 ModifyEditorSelectboxOptions(ED_SELECTBOX_ID_ACTION_ARG,
7010 action_arg_options[i].options);
7011 ModifyEditorSelectboxValue(ED_SELECTBOX_ID_ACTION_ARG,
7012 custom_element_change.action_arg);
7018 static void copy_custom_element_settings(int element_from, int element_to)
7020 struct ElementInfo *ei_from = &element_info[element_from];
7021 struct ElementInfo *ei_to = &element_info[element_to];
7023 copyElementInfo(ei_from, ei_to);
7026 static void replace_custom_element_in_settings(int element_from,
7031 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
7033 struct ElementInfo *ei = &element_info[i];
7035 for (y = 0; y < 3; y++)
7036 for (x = 0; x < 3; x++)
7037 if (ei->content.e[x][y] == element_from)
7038 ei->content.e[x][y] = element_to;
7040 for (j = 0; j < ei->num_change_pages; j++)
7042 struct ElementChangeInfo *change = &ei->change_page[j];
7044 if (change->target_element == element_from)
7045 change->target_element = element_to;
7047 if (change->initial_trigger_element == element_from)
7048 change->initial_trigger_element = element_to;
7050 if (change->action_element == element_from)
7051 change->action_element = element_to;
7053 for (y = 0; y < 3; y++)
7054 for (x = 0; x < 3; x++)
7055 if (change->target_content.e[x][y] == element_from)
7056 change->target_content.e[x][y] = element_to;
7059 if (ei->group != NULL) /* group or internal */
7060 for (j = 0; j < MAX_ELEMENTS_IN_GROUP; j++)
7061 if (ei->group->element[j] == element_from)
7062 ei->group->element[j] = element_to;
7066 static void replace_custom_element_in_playfield(int element_from,
7071 for (x = 0; x < lev_fieldx; x++)
7072 for (y = 0; y < lev_fieldy; y++)
7073 if (Feld[x][y] == element_from)
7074 Feld[x][y] = element_to;
7077 static boolean CopyCustomElement(int element_old, int element_new,
7080 if (copy_mode == GADGET_ID_CUSTOM_COPY)
7082 element_new = (IS_CUSTOM_ELEMENT(element_old) ?
7083 EL_INTERNAL_CLIPBOARD_CUSTOM : EL_INTERNAL_CLIPBOARD_GROUP);
7084 copy_mode = GADGET_ID_CUSTOM_COPY_TO;
7086 else if (copy_mode == GADGET_ID_CUSTOM_PASTE)
7088 element_old = (IS_CUSTOM_ELEMENT(element_new) ?
7089 EL_INTERNAL_CLIPBOARD_CUSTOM : EL_INTERNAL_CLIPBOARD_GROUP);
7090 copy_mode = GADGET_ID_CUSTOM_COPY_TO;
7092 level.changed = TRUE;
7094 else if (IS_CUSTOM_ELEMENT(element_old) && !IS_CUSTOM_ELEMENT(element_new))
7096 Request("Please choose custom element!", REQ_CONFIRM);
7100 else if (IS_GROUP_ELEMENT(element_old) && !IS_GROUP_ELEMENT(element_new))
7102 Request("Please choose group element!", REQ_CONFIRM);
7108 level.changed = TRUE;
7111 if (copy_mode == GADGET_ID_CUSTOM_COPY_FROM)
7113 copy_custom_element_settings(element_new, element_old);
7115 else if (copy_mode == GADGET_ID_CUSTOM_COPY_TO)
7117 copy_custom_element_settings(element_old, element_new);
7119 else if (copy_mode == GADGET_ID_CUSTOM_EXCHANGE)
7121 copy_custom_element_settings(element_old, EL_INTERNAL_DUMMY);
7122 copy_custom_element_settings(element_new, element_old);
7123 copy_custom_element_settings(EL_INTERNAL_DUMMY, element_new);
7125 replace_custom_element_in_settings(element_old, EL_INTERNAL_DUMMY);
7126 replace_custom_element_in_settings(element_new, element_old);
7127 replace_custom_element_in_settings(EL_INTERNAL_DUMMY, element_new);
7129 replace_custom_element_in_playfield(element_old, EL_INTERNAL_DUMMY);
7130 replace_custom_element_in_playfield(element_new, element_old);
7131 replace_custom_element_in_playfield(EL_INTERNAL_DUMMY, element_new);
7134 UpdateCustomElementGraphicGadgets();
7135 DrawPropertiesWindow();
7140 static void CopyCustomElementPropertiesToEditor(int element)
7143 int current_change_page = element_info[element].current_change_page;
7145 /* dynamically (re)build selectbox for selecting change page */
7146 for (i = 0; i < element_info[element].num_change_pages; i++)
7148 sprintf(options_change_page_strings[i], "%d", i + 1);
7150 options_change_page[i].value = i;
7151 options_change_page[i].text = options_change_page_strings[i];
7154 options_change_page[i].value = -1;
7155 options_change_page[i].text = NULL;
7157 /* needed here to initialize combined element properties */
7158 InitElementPropertiesEngine(level.game_version);
7160 element_info[element].change =
7161 &element_info[element].change_page[current_change_page];
7163 custom_element = element_info[element];
7164 custom_element_change = *element_info[element].change;
7166 /* needed to initially set selectbox options for special action options */
7167 setSelectboxSpecialActionOptions();
7169 /* needed to initially set selectbox value variables to reliable defaults */
7170 for (i = 0; i < ED_NUM_SELECTBOX; i++)
7171 setSelectboxValue(i, *selectbox_info[i].value);
7173 for (i = 0; i < NUM_ELEMENT_PROPERTIES; i++)
7174 custom_element_properties[i] = HAS_PROPERTY(element, i);
7176 for (i = 0; i < NUM_CHANGE_EVENTS; i++)
7177 custom_element_change_events[i] = HAS_CHANGE_EVENT(element, i);
7179 /* ---------- element settings: configure (custom elements) ------------- */
7181 /* set accessible layer selectbox help value */
7182 custom_element.access_type =
7183 (IS_WALKABLE(element) ? EP_WALKABLE :
7184 IS_PASSABLE(element) ? EP_PASSABLE :
7185 custom_element.access_type);
7186 custom_element.access_layer =
7187 (IS_ACCESSIBLE_OVER(element) ? EP_ACCESSIBLE_OVER :
7188 IS_ACCESSIBLE_INSIDE(element) ? EP_ACCESSIBLE_INSIDE :
7189 IS_ACCESSIBLE_UNDER(element) ? EP_ACCESSIBLE_UNDER :
7190 custom_element.access_layer);
7191 custom_element.access_protected =
7192 (IS_PROTECTED(element) ? 1 : 0);
7193 custom_element_properties[EP_ACCESSIBLE] =
7194 (IS_ACCESSIBLE_OVER(element) ||
7195 IS_ACCESSIBLE_INSIDE(element) ||
7196 IS_ACCESSIBLE_UNDER(element));
7198 /* set walk-to-object action selectbox help value */
7199 custom_element.walk_to_action =
7200 (IS_DIGGABLE(element) ? EP_DIGGABLE :
7201 IS_COLLECTIBLE_ONLY(element) ? EP_COLLECTIBLE_ONLY :
7202 IS_DROPPABLE(element) ? EP_DROPPABLE :
7203 IS_THROWABLE(element) ? EP_THROWABLE :
7204 IS_PUSHABLE(element) ? EP_PUSHABLE :
7205 custom_element.walk_to_action);
7206 custom_element_properties[EP_WALK_TO_OBJECT] =
7207 (IS_DIGGABLE(element) ||
7208 IS_COLLECTIBLE_ONLY(element) ||
7209 IS_DROPPABLE(element) ||
7210 IS_THROWABLE(element) ||
7211 IS_PUSHABLE(element));
7213 /* set smash targets selectbox help value */
7214 custom_element.smash_targets =
7215 (CAN_SMASH_EVERYTHING(element) ? EP_CAN_SMASH_EVERYTHING :
7216 CAN_SMASH_ENEMIES(element) ? EP_CAN_SMASH_ENEMIES :
7217 CAN_SMASH_PLAYER(element) ? EP_CAN_SMASH_PLAYER :
7218 custom_element.smash_targets);
7219 custom_element_properties[EP_CAN_SMASH] =
7220 (CAN_SMASH_EVERYTHING(element) ||
7221 CAN_SMASH_ENEMIES(element) ||
7222 CAN_SMASH_PLAYER(element));
7224 /* set deadliness selectbox help value */
7225 custom_element.deadliness =
7226 (DONT_TOUCH(element) ? EP_DONT_TOUCH :
7227 DONT_GET_HIT_BY(element) ? EP_DONT_GET_HIT_BY :
7228 DONT_COLLIDE_WITH(element) ? EP_DONT_COLLIDE_WITH :
7229 DONT_RUN_INTO(element) ? EP_DONT_RUN_INTO :
7230 custom_element.deadliness);
7231 custom_element_properties[EP_DEADLY] =
7232 (DONT_TOUCH(element) ||
7233 DONT_GET_HIT_BY(element) ||
7234 DONT_COLLIDE_WITH(element) ||
7235 DONT_RUN_INTO(element));
7237 /* ---------- element settings: advanced (custom elements) --------------- */
7239 /* set "change by direct action" selectbox help value */
7240 custom_element_change.direct_action =
7241 (HAS_CHANGE_EVENT(element, CE_TOUCHED_BY_PLAYER) ? CE_TOUCHED_BY_PLAYER :
7242 HAS_CHANGE_EVENT(element, CE_PRESSED_BY_PLAYER) ? CE_PRESSED_BY_PLAYER :
7243 HAS_CHANGE_EVENT(element, CE_SWITCHED_BY_PLAYER) ? CE_SWITCHED_BY_PLAYER :
7244 HAS_CHANGE_EVENT(element, CE_SNAPPED_BY_PLAYER) ? CE_SNAPPED_BY_PLAYER :
7245 HAS_CHANGE_EVENT(element, CE_PUSHED_BY_PLAYER) ? CE_PUSHED_BY_PLAYER :
7246 HAS_CHANGE_EVENT(element, CE_ENTERED_BY_PLAYER) ? CE_ENTERED_BY_PLAYER :
7247 HAS_CHANGE_EVENT(element, CE_LEFT_BY_PLAYER) ? CE_LEFT_BY_PLAYER :
7248 HAS_CHANGE_EVENT(element, CE_DROPPED_BY_PLAYER) ? CE_DROPPED_BY_PLAYER :
7249 HAS_CHANGE_EVENT(element, CE_SWITCHED) ? CE_SWITCHED :
7250 HAS_CHANGE_EVENT(element, CE_HITTING_SOMETHING) ? CE_HITTING_SOMETHING :
7251 HAS_CHANGE_EVENT(element, CE_HIT_BY_SOMETHING) ? CE_HIT_BY_SOMETHING :
7252 HAS_CHANGE_EVENT(element, CE_BLOCKED) ? CE_BLOCKED :
7253 HAS_CHANGE_EVENT(element, CE_IMPACT) ? CE_IMPACT :
7254 HAS_CHANGE_EVENT(element, CE_SMASHED) ? CE_SMASHED :
7255 HAS_CHANGE_EVENT(element, CE_VALUE_CHANGES) ? CE_VALUE_CHANGES :
7256 HAS_CHANGE_EVENT(element, CE_SCORE_CHANGES) ? CE_SCORE_CHANGES :
7257 HAS_CHANGE_EVENT(element, CE_VALUE_GETS_ZERO) ? CE_VALUE_GETS_ZERO :
7258 HAS_CHANGE_EVENT(element, CE_SCORE_GETS_ZERO) ? CE_SCORE_GETS_ZERO :
7259 custom_element_change.direct_action);
7261 /* set "change by other element action" selectbox help value */
7262 custom_element_change.other_action =
7263 (HAS_CHANGE_EVENT(element, CE_PLAYER_TOUCHES_X) ? CE_PLAYER_TOUCHES_X :
7264 HAS_CHANGE_EVENT(element, CE_PLAYER_PRESSES_X) ? CE_PLAYER_PRESSES_X :
7265 HAS_CHANGE_EVENT(element, CE_PLAYER_SWITCHES_X) ? CE_PLAYER_SWITCHES_X :
7266 HAS_CHANGE_EVENT(element, CE_PLAYER_SNAPS_X) ? CE_PLAYER_SNAPS_X :
7267 HAS_CHANGE_EVENT(element, CE_PLAYER_PUSHES_X) ? CE_PLAYER_PUSHES_X :
7268 HAS_CHANGE_EVENT(element, CE_PLAYER_ENTERS_X) ? CE_PLAYER_ENTERS_X :
7269 HAS_CHANGE_EVENT(element, CE_PLAYER_LEAVES_X) ? CE_PLAYER_LEAVES_X :
7270 HAS_CHANGE_EVENT(element, CE_PLAYER_DIGS_X) ? CE_PLAYER_DIGS_X :
7271 HAS_CHANGE_EVENT(element, CE_PLAYER_COLLECTS_X) ? CE_PLAYER_COLLECTS_X :
7272 HAS_CHANGE_EVENT(element, CE_PLAYER_DROPS_X) ? CE_PLAYER_DROPS_X :
7273 HAS_CHANGE_EVENT(element, CE_TOUCHING_X) ? CE_TOUCHING_X :
7274 HAS_CHANGE_EVENT(element, CE_HITTING_X) ? CE_HITTING_X :
7275 HAS_CHANGE_EVENT(element, CE_DIGGING_X) ? CE_DIGGING_X :
7276 HAS_CHANGE_EVENT(element, CE_HIT_BY_X) ? CE_HIT_BY_X :
7277 HAS_CHANGE_EVENT(element, CE_SWITCH_OF_X) ? CE_SWITCH_OF_X :
7278 HAS_CHANGE_EVENT(element, CE_CHANGE_OF_X) ? CE_CHANGE_OF_X :
7279 HAS_CHANGE_EVENT(element, CE_EXPLOSION_OF_X) ? CE_EXPLOSION_OF_X :
7280 HAS_CHANGE_EVENT(element, CE_MOVE_OF_X) ? CE_MOVE_OF_X :
7281 HAS_CHANGE_EVENT(element, CE_CREATION_OF_X) ? CE_CREATION_OF_X :
7282 HAS_CHANGE_EVENT(element, CE_VALUE_CHANGES_OF_X) ? CE_VALUE_CHANGES_OF_X :
7283 HAS_CHANGE_EVENT(element, CE_SCORE_CHANGES_OF_X) ? CE_SCORE_CHANGES_OF_X :
7284 HAS_CHANGE_EVENT(element, CE_VALUE_GETS_ZERO_OF_X) ? CE_VALUE_GETS_ZERO_OF_X :
7285 HAS_CHANGE_EVENT(element, CE_SCORE_GETS_ZERO_OF_X) ? CE_SCORE_GETS_ZERO_OF_X :
7286 custom_element_change.other_action);
7289 static void CopyGroupElementPropertiesToEditor(int element)
7291 group_element_info = *element_info[element].group;
7292 custom_element = element_info[element]; /* needed for description */
7295 static void CopyClassicElementPropertiesToEditor(int element)
7297 if (ELEM_IS_PLAYER(element) || COULD_MOVE_INTO_ACID(element))
7298 custom_element_properties[EP_CAN_MOVE_INTO_ACID] =
7299 getMoveIntoAcidProperty(&level, element);
7301 if (MAYBE_DONT_COLLIDE_WITH(element))
7302 custom_element_properties[EP_DONT_COLLIDE_WITH] =
7303 getDontCollideWithProperty(&level, element);
7306 static void CopyElementPropertiesToEditor(int element)
7308 if (IS_CUSTOM_ELEMENT(element))
7309 CopyCustomElementPropertiesToEditor(element);
7310 else if (IS_GROUP_ELEMENT(element))
7311 CopyGroupElementPropertiesToEditor(element);
7313 CopyClassicElementPropertiesToEditor(element);
7316 static void CopyCustomElementPropertiesToGame(int element)
7319 int access_type_and_layer;
7321 /* mark that this custom element has been modified */
7322 custom_element.modified_settings = TRUE;
7323 level.changed = TRUE;
7325 if (level.use_custom_template)
7327 if (Request("Copy and modify level template?", REQ_ASK))
7329 level.use_custom_template = FALSE;
7330 ModifyGadget(level_editor_gadget[GADGET_ID_CUSTOM_USE_TEMPLATE],
7331 GDI_CHECKED, FALSE, GDI_END);
7335 LoadLevelTemplate(-1); /* this resets all element modifications ... */
7337 DrawEditModeWindow(); /* ... and copies them to 'custom_element' */
7341 element_info[element] = custom_element;
7342 *element_info[element].change = custom_element_change;
7344 /* ---------- element settings: configure (custom elements) ------------- */
7346 /* set accessible property from checkbox and selectbox */
7347 custom_element_properties[EP_WALKABLE_OVER] = FALSE;
7348 custom_element_properties[EP_WALKABLE_INSIDE] = FALSE;
7349 custom_element_properties[EP_WALKABLE_UNDER] = FALSE;
7350 custom_element_properties[EP_PASSABLE_OVER] = FALSE;
7351 custom_element_properties[EP_PASSABLE_INSIDE] = FALSE;
7352 custom_element_properties[EP_PASSABLE_UNDER] = FALSE;
7353 access_type_and_layer = ((custom_element.access_type == EP_WALKABLE ?
7354 EP_WALKABLE_OVER : EP_PASSABLE_OVER) +
7355 (custom_element.access_layer - EP_ACCESSIBLE_OVER));
7356 custom_element_properties[access_type_and_layer] =
7357 custom_element_properties[EP_ACCESSIBLE];
7358 custom_element_properties[EP_PROTECTED] =
7359 (custom_element.access_protected != 0 &&
7360 custom_element_properties[EP_ACCESSIBLE]);
7362 /* set walk-to-object property from checkbox and selectbox */
7363 custom_element_properties[EP_DIGGABLE] = FALSE;
7364 custom_element_properties[EP_COLLECTIBLE_ONLY] = FALSE;
7365 custom_element_properties[EP_DROPPABLE] = FALSE;
7366 custom_element_properties[EP_THROWABLE] = FALSE;
7367 custom_element_properties[EP_PUSHABLE] = FALSE;
7368 custom_element_properties[custom_element.walk_to_action] =
7369 custom_element_properties[EP_WALK_TO_OBJECT];
7371 /* set smash property from checkbox and selectbox */
7372 custom_element_properties[EP_CAN_SMASH_PLAYER] = FALSE;
7373 custom_element_properties[EP_CAN_SMASH_ENEMIES] = FALSE;
7374 custom_element_properties[EP_CAN_SMASH_EVERYTHING] = FALSE;
7375 custom_element_properties[custom_element.smash_targets] =
7376 custom_element_properties[EP_CAN_SMASH];
7378 /* set deadliness property from checkbox and selectbox */
7379 custom_element_properties[EP_DONT_RUN_INTO] = FALSE;
7380 custom_element_properties[EP_DONT_COLLIDE_WITH] = FALSE;
7381 custom_element_properties[EP_DONT_GET_HIT_BY] = FALSE;
7382 custom_element_properties[EP_DONT_TOUCH] = FALSE;
7383 custom_element_properties[custom_element.deadliness] =
7384 custom_element_properties[EP_DEADLY];
7386 /* ---------- element settings: advanced (custom elements) --------------- */
7388 /* set player change event from checkbox and selectbox */
7389 custom_element_change_events[CE_TOUCHED_BY_PLAYER] = FALSE;
7390 custom_element_change_events[CE_PRESSED_BY_PLAYER] = FALSE;
7391 custom_element_change_events[CE_SWITCHED_BY_PLAYER] = FALSE;
7392 custom_element_change_events[CE_SNAPPED_BY_PLAYER] = FALSE;
7393 custom_element_change_events[CE_PUSHED_BY_PLAYER] = FALSE;
7394 custom_element_change_events[CE_ENTERED_BY_PLAYER] = FALSE;
7395 custom_element_change_events[CE_LEFT_BY_PLAYER] = FALSE;
7396 custom_element_change_events[CE_DROPPED_BY_PLAYER] = FALSE;
7397 custom_element_change_events[CE_SWITCHED] = FALSE;
7398 custom_element_change_events[CE_HITTING_SOMETHING] = FALSE;
7399 custom_element_change_events[CE_HIT_BY_SOMETHING] = FALSE;
7400 custom_element_change_events[CE_BLOCKED] = FALSE;
7401 custom_element_change_events[CE_IMPACT] = FALSE;
7402 custom_element_change_events[CE_SMASHED] = FALSE;
7403 custom_element_change_events[CE_VALUE_CHANGES] = FALSE;
7404 custom_element_change_events[CE_SCORE_CHANGES] = FALSE;
7405 custom_element_change_events[CE_VALUE_GETS_ZERO] = FALSE;
7406 custom_element_change_events[CE_SCORE_GETS_ZERO] = FALSE;
7407 custom_element_change_events[custom_element_change.direct_action] =
7408 custom_element_change_events[CE_BY_DIRECT_ACTION];
7410 /* set other element action change event from checkbox and selectbox */
7411 custom_element_change_events[CE_PLAYER_TOUCHES_X] = FALSE;
7412 custom_element_change_events[CE_PLAYER_PRESSES_X] = FALSE;
7413 custom_element_change_events[CE_PLAYER_SWITCHES_X] = FALSE;
7414 custom_element_change_events[CE_PLAYER_SNAPS_X] = FALSE;
7415 custom_element_change_events[CE_PLAYER_PUSHES_X] = FALSE;
7416 custom_element_change_events[CE_PLAYER_ENTERS_X] = FALSE;
7417 custom_element_change_events[CE_PLAYER_LEAVES_X] = FALSE;
7418 custom_element_change_events[CE_PLAYER_DIGS_X] = FALSE;
7419 custom_element_change_events[CE_PLAYER_COLLECTS_X] = FALSE;
7420 custom_element_change_events[CE_PLAYER_DROPS_X] = FALSE;
7421 custom_element_change_events[CE_TOUCHING_X] = FALSE;
7422 custom_element_change_events[CE_HITTING_X] = FALSE;
7423 custom_element_change_events[CE_DIGGING_X] = FALSE;
7424 custom_element_change_events[CE_HIT_BY_X] = FALSE;
7425 custom_element_change_events[CE_SWITCH_OF_X] = FALSE;
7426 custom_element_change_events[CE_CHANGE_OF_X] = FALSE;
7427 custom_element_change_events[CE_EXPLOSION_OF_X] = FALSE;
7428 custom_element_change_events[CE_MOVE_OF_X] = FALSE;
7429 custom_element_change_events[CE_CREATION_OF_X] = FALSE;
7430 custom_element_change_events[CE_VALUE_CHANGES_OF_X] = FALSE;
7431 custom_element_change_events[CE_SCORE_CHANGES_OF_X] = FALSE;
7432 custom_element_change_events[CE_VALUE_GETS_ZERO_OF_X] = FALSE;
7433 custom_element_change_events[CE_SCORE_GETS_ZERO_OF_X] = FALSE;
7434 custom_element_change_events[custom_element_change.other_action] =
7435 custom_element_change_events[CE_BY_OTHER_ACTION];
7437 for (i = 0; i < NUM_ELEMENT_PROPERTIES; i++)
7438 SET_PROPERTY(element, i, custom_element_properties[i]);
7440 for (i = 0; i < NUM_CHANGE_EVENTS; i++)
7441 SET_CHANGE_EVENT(element, i, custom_element_change_events[i]);
7443 /* copy change events also to special level editor variable */
7444 custom_element = element_info[element];
7445 custom_element_change = *element_info[element].change;
7448 static void CopyGroupElementPropertiesToGame(int element)
7450 element_info[element] = custom_element;
7451 *element_info[element].group = group_element_info;
7453 /* mark that this group element has been modified */
7454 element_info[element].modified_settings = TRUE;
7455 level.changed = TRUE;
7458 static void CopyClassicElementPropertiesToGame(int element)
7460 if (ELEM_IS_PLAYER(element) || COULD_MOVE_INTO_ACID(element))
7461 setMoveIntoAcidProperty(&level, element,
7462 custom_element_properties[EP_CAN_MOVE_INTO_ACID]);
7464 if (MAYBE_DONT_COLLIDE_WITH(element))
7465 setDontCollideWithProperty(&level, element,
7466 custom_element_properties[EP_DONT_COLLIDE_WITH]);
7469 static void CopyElementPropertiesToGame(int element)
7471 if (IS_CUSTOM_ELEMENT(element))
7472 CopyCustomElementPropertiesToGame(element);
7473 else if (IS_GROUP_ELEMENT(element))
7474 CopyGroupElementPropertiesToGame(element);
7476 CopyClassicElementPropertiesToGame(element);
7479 void CheckElementDescriptions()
7483 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
7484 if (getElementDescriptionFilename(i) == NULL && !IS_OBSOLETE(i))
7485 Error(ERR_WARN, "no element description for element '%s'", EL_NAME(i));
7488 static int getMaxEdFieldX(boolean has_scrollbar)
7490 int scrollbar_width = (has_scrollbar ? ED_SCROLLBUTTON_XSIZE : 0);
7491 int sxsize = SXSIZE - scrollbar_width;
7492 int max_ed_fieldx = sxsize / ed_tilesize;
7494 return max_ed_fieldx;
7497 static int getMaxEdFieldY(boolean has_scrollbar)
7499 int infotext_height = INFOTEXT_YSIZE;
7500 int scrollbar_height = (has_scrollbar ? ED_SCROLLBUTTON_YSIZE : 0);
7501 int sysize = SYSIZE - scrollbar_height - infotext_height;
7502 int max_ed_fieldy = sysize / ed_tilesize;
7504 return max_ed_fieldy;
7507 void InitZoomLevelSettings()
7509 MAX_ED_FIELDX = getMaxEdFieldX(FALSE);
7510 MAX_ED_FIELDY = getMaxEdFieldY(FALSE);
7513 static boolean playfield_area_changed = FALSE;
7519 CloseDoor(DOOR_CLOSE_ALL);
7521 FadeOut(REDRAW_FIELD);
7523 /* needed after playing if editor playfield area has different size */
7524 ClearRectangle(drawto, REAL_SX, REAL_SY, FULL_SXSIZE, FULL_SYSIZE);
7526 /* needed if different viewport properties defined for editor */
7527 ChangeViewportPropertiesIfNeeded();
7529 InitZoomLevelSettings();
7531 playfield_area_changed = DrawingAreaChanged();
7533 OpenDoor(DOOR_OPEN_1 | DOOR_OPEN_2 | DOOR_NO_DELAY);
7536 CheckElementDescriptions();
7539 if (level_editor_test_game)
7541 CopyPlayfield(level.field, Feld);
7542 CopyPlayfield(FieldBackup, level.field);
7544 level_editor_test_game = FALSE;
7548 edit_mode = ED_MODE_DRAWING;
7549 edit_mode_levelinfo = ED_MODE_LEVELINFO_LEVEL;
7550 edit_mode_properties = ED_MODE_PROPERTIES_INFO;
7558 /* needed for gadgets drawn on background (like palette scrollbar) */
7559 SetDoorBackgroundImage(IMG_UNDEFINED);
7561 /* copy default editor door content to main double buffer */
7562 BlitBitmap(graphic_info[IMG_BACKGROUND_PALETTE].bitmap, drawto,
7563 graphic_info[IMG_BACKGROUND_PALETTE].src_x,
7564 graphic_info[IMG_BACKGROUND_PALETTE].src_y,
7565 DXSIZE, DYSIZE, DX, DY);
7567 /* draw bigger door */
7568 DrawSpecialEditorDoor();
7570 /* draw new control window */
7571 BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
7572 DOOR_GFX_PAGEX8, 236, EXSIZE, EYSIZE, EX, EY);
7574 // redraw_mask |= REDRAW_ALL;
7576 FreeLevelEditorGadgets();
7577 CreateLevelEditorGadgets();
7579 ReinitializeElementList(); /* update dynamic level element list */
7580 ReinitializeElementListButtons(); /* custom element may look different */
7582 InitElementPropertiesGfxElement();
7585 MapControlButtons();
7587 DrawEditModeWindow();
7589 FadeIn(playfield_area_changed ? REDRAW_ALL : REDRAW_FIELD);
7591 /* copy actual editor door content to door double buffer for OpenDoor() */
7592 BlitBitmap(drawto, bitmap_db_door_1, DX, DY, DXSIZE, DYSIZE, 0, 0);
7595 static void AdjustDrawingAreaGadgets()
7597 int ed_xsize = lev_fieldx + 2;
7598 int ed_ysize = lev_fieldy + 2;
7599 int max_ed_fieldx = MAX_ED_FIELDX;
7600 int max_ed_fieldy = MAX_ED_FIELDY;
7601 boolean horizontal_scrollbar_needed;
7602 boolean vertical_scrollbar_needed;
7603 int x, y, width, height;
7605 /* check if we need any scrollbars */
7606 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
7607 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
7609 /* check if we have a smaller editor field because of scrollbars */
7610 max_ed_fieldx = getMaxEdFieldX(vertical_scrollbar_needed);
7611 max_ed_fieldy = getMaxEdFieldY(horizontal_scrollbar_needed);
7613 /* check again if we now need more scrollbars because of less space */
7614 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
7615 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
7617 /* check if editor field gets even smaller after adding new scrollbars */
7618 max_ed_fieldx = getMaxEdFieldX(vertical_scrollbar_needed);
7619 max_ed_fieldy = getMaxEdFieldY(horizontal_scrollbar_needed);
7621 ed_fieldx = (ed_xsize > max_ed_fieldx ? max_ed_fieldx : ed_xsize);
7622 ed_fieldy = (ed_ysize > max_ed_fieldy ? max_ed_fieldy : ed_ysize);
7624 x = SX + ed_fieldx * ed_tilesize;
7625 y = SY + ed_fieldy * ed_tilesize;
7627 width = ed_fieldx * ed_tilesize - 2 * ED_SCROLLBUTTON_XSIZE;
7628 height = ed_fieldy * ed_tilesize - 2 * ED_SCROLLBUTTON_YSIZE;
7630 /* adjust drawing area gadget */
7631 ModifyGadget(level_editor_gadget[GADGET_ID_DRAWING_LEVEL],
7632 GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
7633 GDI_ITEM_SIZE, ed_tilesize, ed_tilesize,
7636 /* adjust horizontal scrollbar gadgets */
7637 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LEFT],
7640 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_RIGHT],
7641 GDI_X, x - ED_SCROLLBUTTON_XSIZE,
7644 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
7647 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldx,
7650 /* adjust vertical scrollbar gadgets */
7651 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_UP],
7654 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_DOWN],
7656 GDI_Y, y - ED_SCROLLBUTTON_YSIZE,
7658 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
7661 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldy,
7665 static void AdjustLevelScrollPosition()
7667 if (level_xpos < -1)
7669 if (level_xpos > lev_fieldx - ed_fieldx + 1)
7670 level_xpos = lev_fieldx - ed_fieldx + 1;
7671 if (lev_fieldx < ed_fieldx - 2)
7674 if (level_ypos < -1)
7676 if (level_ypos > lev_fieldy - ed_fieldy + 1)
7677 level_ypos = lev_fieldy - ed_fieldy + 1;
7678 if (lev_fieldy < ed_fieldy - 2)
7682 static void AdjustEditorScrollbar(int id)
7684 struct GadgetInfo *gi = level_editor_gadget[id];
7685 int items_max, items_visible, item_position;
7687 if (id == GADGET_ID_SCROLL_HORIZONTAL)
7689 items_max = MAX(lev_fieldx + 2, ed_fieldx);
7690 items_visible = ed_fieldx;
7691 item_position = level_xpos + 1;
7695 items_max = MAX(lev_fieldy + 2, ed_fieldy);
7696 items_visible = ed_fieldy;
7697 item_position = level_ypos + 1;
7700 if (item_position > items_max - items_visible)
7701 item_position = items_max - items_visible;
7703 ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
7704 GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
7707 static void AdjustElementListScrollbar()
7709 struct GadgetInfo *gi = level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL];
7710 int items_max, items_visible, item_position;
7712 /* correct position of element list scrollbar */
7713 if (element_shift < 0)
7715 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
7716 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
7718 items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
7719 items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
7720 item_position = element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ;
7722 ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
7723 GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
7724 GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
7727 static void ModifyEditorCounterValue(int counter_id, int new_value)
7729 int *counter_value = counterbutton_info[counter_id].value;
7730 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
7731 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7733 ModifyGadget(gi, GDI_NUMBER_VALUE, new_value, GDI_END);
7735 if (counter_value != NULL)
7736 *counter_value = gi->textinput.number_value;
7739 static void ModifyEditorCounterLimits(int counter_id, int min, int max)
7741 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
7742 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7744 ModifyGadget(gi, GDI_NUMBER_MIN, min, GDI_NUMBER_MAX, max, GDI_END);
7746 if (counter_id >= ED_COUNTER_ID_ELEMENT_VALUE1 &&
7747 counter_id <= ED_COUNTER_ID_ELEMENT_VALUE4)
7749 int gadget_id_up = counterbutton_info[counter_id].gadget_id_up;
7750 struct GadgetInfo *gi_up = level_editor_gadget[gadget_id_up];
7752 ModifyGadget(gi, GDI_TEXT_SIZE, (max < 10 ? 1 : 3), GDI_END);
7753 ModifyGadget(gi_up, GDI_X, gi->x + gi->width + ED_GADGET_DISTANCE,GDI_END);
7757 static void ModifyEditorSelectboxValue(int selectbox_id, int new_value)
7759 int gadget_id = selectbox_info[selectbox_id].gadget_id;
7760 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7761 int new_index_value = setSelectboxValue(selectbox_id, new_value);
7763 ModifyGadget(gi, GDI_SELECTBOX_INDEX, new_index_value, GDI_END);
7766 static void ModifyEditorSelectboxOptions(int selectbox_id,
7767 struct ValueTextInfo *options)
7769 int gadget_id = selectbox_info[selectbox_id].gadget_id;
7770 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7772 selectbox_info[selectbox_id].options = options;
7774 /* set index to zero -- list may be shorter now (correct later, if needed) */
7775 ModifyGadget(gi, GDI_SELECTBOX_INDEX, 0,
7776 GDI_SELECTBOX_OPTIONS, options, GDI_END);
7779 static void ModifyEditorDrawingArea(int drawingarea_id, int xsize, int ysize)
7781 int gadget_id = drawingarea_info[drawingarea_id].gadget_id;
7782 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7784 drawingarea_info[drawingarea_id].area_xsize = xsize;
7785 drawingarea_info[drawingarea_id].area_ysize = ysize;
7787 ModifyGadget(gi, GDI_AREA_SIZE, xsize, ysize, GDI_END);
7790 static void ModifyEditorElementList()
7794 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
7796 int gadget_id = GADGET_ID_ELEMENTLIST_FIRST + i;
7797 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7798 struct GadgetDesign *gd = &gi->deco.design;
7799 int element = editor_elements[element_shift + i];
7803 getElementListGraphicSource(element, &gd->bitmap, &gd->x, &gd->y);
7805 ModifyGadget(gi, GDI_INFO_TEXT, getElementInfoText(element), GDI_END);
7811 static void DrawDrawingElement(int element, struct EditorPaletteElementInfo *e)
7813 int graphic = el2edimg(element);
7814 int tile_size = (e->tile_size >= TILESIZE ? TILESIZE : MINI_TILESIZE);
7816 DrawSizedGraphicExt(drawto, DX + e->x, DY + e->y, graphic, 0, tile_size);
7819 static void PickDrawingElement(int button, int element)
7824 struct EditorPaletteElementInfo *e;
7825 } de, drawing_elements[] =
7827 { &new_element1, &editor.palette.element_left },
7828 { &new_element2, &editor.palette.element_middle },
7829 { &new_element3, &editor.palette.element_right },
7832 if (button < 1 || button > 3)
7835 de = drawing_elements[button - 1];
7837 DrawDrawingElement((*de.new_element = element), de.e);
7839 redraw_mask |= REDRAW_DOOR_1;
7842 static void RedrawDrawingElements()
7844 PickDrawingElement(1, new_element1);
7845 PickDrawingElement(2, new_element2);
7846 PickDrawingElement(3, new_element3);
7849 static void DrawDrawingWindow()
7851 stick_element_properties_window = FALSE;
7853 SetMainBackgroundImage(IMG_UNDEFINED);
7856 UnmapLevelEditorFieldGadgets();
7857 UnmapLevelEditorToolboxCustomGadgets();
7859 AdjustDrawingAreaGadgets();
7860 AdjustLevelScrollPosition();
7861 AdjustEditorScrollbar(GADGET_ID_SCROLL_HORIZONTAL);
7862 AdjustEditorScrollbar(GADGET_ID_SCROLL_VERTICAL);
7864 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
7866 MapMainDrawingArea();
7867 MapLevelEditorToolboxDrawingGadgets();
7870 static int getTabulatorBarWidth()
7872 struct GadgetInfo *gd_gi1 = level_editor_gadget[GADGET_ID_PROPERTIES_INFO];
7873 struct GadgetInfo *gd_gi4 = level_editor_gadget[GADGET_ID_PROPERTIES_CHANGE];
7875 return gd_gi4->x - gd_gi1->x + gd_gi4->width;
7878 static void DrawLevelInfoTabulatorGadgets()
7880 struct GadgetInfo *gd_gi1 = level_editor_gadget[GADGET_ID_LEVELINFO_LEVEL];
7881 struct GadgetDesign *gd = &gd_gi1->alt_design[GD_BUTTON_UNPRESSED];
7882 int gd_x = gd->x + gd_gi1->border.width / 2;
7883 int gd_y = gd->y + gd_gi1->height - 1;
7884 Pixel tab_color = GetPixel(gd->bitmap, gd_x, gd_y);
7885 int id_first = ED_TEXTBUTTON_ID_LEVELINFO_LEVEL;
7886 int id_last = ED_TEXTBUTTON_ID_LEVELINFO_EDITOR;
7889 for (i = id_first; i <= id_last; i++)
7891 int gadget_id = textbutton_info[i].gadget_id;
7892 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7893 boolean active = (i != edit_mode_levelinfo);
7895 /* draw background line below tabulator button */
7896 ClearRectangleOnBackground(drawto, gi->x, gi->y + gi->height, gi->width, 1);
7898 /* draw solid line below inactive tabulator buttons */
7899 if (!active && tab_color != BLACK_PIXEL) /* black => transparent */
7900 FillRectangle(drawto, gi->x, gi->y + gi->height, gi->width, 1, tab_color);
7902 ModifyGadget(gi, GDI_ACTIVE, active, GDI_END);
7903 MapTextbuttonGadget(i);
7906 /* draw little border line below tabulator buttons */
7907 if (tab_color != BLACK_PIXEL) /* black => transparent */
7908 FillRectangle(drawto, gd_gi1->x, gd_gi1->y + gd_gi1->height + 1,
7909 getTabulatorBarWidth(), ED_GADGET_DISTANCE,
7913 static void DrawPropertiesTabulatorGadgets()
7915 struct GadgetInfo *gd_gi1 = level_editor_gadget[GADGET_ID_PROPERTIES_INFO];
7916 struct GadgetDesign *gd = &gd_gi1->alt_design[GD_BUTTON_UNPRESSED];
7917 int gd_x = gd->x + gd_gi1->border.width / 2;
7918 int gd_y = gd->y + gd_gi1->height - 1;
7919 Pixel tab_color = GetPixel(gd->bitmap, gd_x, gd_y);
7920 int id_first = ED_TEXTBUTTON_ID_PROPERTIES_INFO;
7921 int id_last = ED_TEXTBUTTON_ID_PROPERTIES_CONFIG;
7924 /* draw two config tabulators for player elements */
7925 if (ELEM_IS_PLAYER(properties_element))
7926 id_last = ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2;
7928 /* draw two config and one "change" tabulator for custom elements */
7929 if (IS_CUSTOM_ELEMENT(properties_element))
7930 id_last = ED_TEXTBUTTON_ID_PROPERTIES_CHANGE;
7932 for (i = id_first; i <= id_last; i++)
7934 int gadget_id = textbutton_info[i].gadget_id;
7935 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7936 boolean active = (i != edit_mode_properties);
7938 /* use "config 1" and "config 2" instead of "config" for players and CEs */
7939 if (i == ED_TEXTBUTTON_ID_PROPERTIES_CONFIG &&
7940 (ELEM_IS_PLAYER(properties_element) ||
7941 IS_CUSTOM_ELEMENT(properties_element)))
7944 /* draw background line below tabulator button */
7945 ClearRectangleOnBackground(drawto, gi->x, gi->y + gi->height, gi->width, 1);
7947 /* draw solid line below inactive tabulator buttons */
7948 if (!active && tab_color != BLACK_PIXEL) /* black => transparent */
7949 FillRectangle(drawto, gi->x, gi->y + gi->height, gi->width, 1, tab_color);
7951 ModifyGadget(gi, GDI_ACTIVE, active, GDI_END);
7952 MapTextbuttonGadget(i);
7955 /* draw little border line below tabulator buttons */
7956 if (tab_color != BLACK_PIXEL) /* black => transparent */
7957 FillRectangle(drawto, gd_gi1->x, gd_gi1->y + gd_gi1->height + 1,
7958 getTabulatorBarWidth(), ED_GADGET_DISTANCE,
7962 static void DrawLevelInfoLevel()
7966 /* draw counter gadgets */
7967 for (i = ED_COUNTER_ID_LEVEL_FIRST; i <= ED_COUNTER_ID_LEVEL_LAST; i++)
7968 MapCounterButtons(i);
7970 /* draw selectbox gadgets */
7971 for (i = ED_SELECTBOX_ID_LEVEL_FIRST; i <= ED_SELECTBOX_ID_LEVEL_LAST; i++)
7972 MapSelectboxGadget(i);
7974 /* draw text input gadgets */
7975 for (i = ED_TEXTINPUT_ID_LEVEL_FIRST; i <= ED_TEXTINPUT_ID_LEVEL_LAST; i++)
7976 MapTextInputGadget(i);
7979 static void DrawLevelInfoEditor()
7983 /* draw counter gadgets */
7984 for (i = ED_COUNTER_ID_EDITOR_FIRST; i <= ED_COUNTER_ID_EDITOR_LAST; i++)
7985 MapCounterButtons(i);
7987 /* draw checkbutton gadgets */
7988 for (i=ED_CHECKBUTTON_ID_EDITOR_FIRST; i<= ED_CHECKBUTTON_ID_EDITOR_LAST; i++)
7989 MapCheckbuttonGadget(i);
7991 /* draw radiobutton gadgets */
7992 for (i=ED_RADIOBUTTON_ID_EDITOR_FIRST; i<= ED_RADIOBUTTON_ID_EDITOR_LAST; i++)
7993 MapRadiobuttonGadget(i);
7995 /* draw drawing area */
7996 MapDrawingArea(ED_DRAWING_ID_RANDOM_BACKGROUND);
7999 static void DrawLevelInfoWindow()
8001 stick_element_properties_window = FALSE;
8003 UnmapLevelEditorFieldGadgets();
8005 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
8008 DrawTextSCentered(ED_SETTINGS1_YPOS, FONT_TITLE_1, "Global Settings");
8010 DrawLevelInfoTabulatorGadgets();
8012 if (edit_mode_levelinfo == ED_MODE_LEVELINFO_LEVEL)
8013 DrawLevelInfoLevel();
8014 else /* (edit_mode_levelinfo == ED_MODE_LEVELINFO_EDITOR) */
8015 DrawLevelInfoEditor();
8018 static void DrawCustomContentArea()
8020 int id = ED_DRAWING_ID_CUSTOM_CONTENT;
8021 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
8022 int x1 = right_gadget_border[GADGET_ID_CUSTOM_DEADLINESS];
8023 int x2 = right_gadget_border[GADGET_ID_CUSTOM_EXPLOSION_TYPE];
8024 int x3 = right_gadget_border[GADGET_ID_CUSTOM_EXPLODE_IMPACT];
8025 int xoffset = ED_DRAWINGAREA_TEXT_DISTANCE;
8027 /* add distance for potential left text (without drawing area border) */
8028 x2 += getTextWidthForGadget(drawingarea_info[id].text_left);
8030 ModifyGadget(gi, GDI_X, MAX(x1, MAX(x2, x3)) + xoffset, GDI_END);
8032 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CONTENT);
8035 static void DrawCustomChangeContentArea()
8037 int id = ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT;
8038 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
8039 int x1 = right_gadget_border[GADGET_ID_CHANGE_USE_CONTENT];
8040 int x2 = right_gadget_border[GADGET_ID_CHANGE_REPLACE_WHEN];
8041 int x3 = right_gadget_border[GADGET_ID_CHANGE_ONLY_COMPLETE];
8042 int xoffset = ED_DRAWINGAREA_TEXT_DISTANCE;
8044 ModifyGadget(gi, GDI_X, MAX(x1, MAX(x2, x3)) + xoffset, GDI_END);
8049 static void DrawYamYamContentAreas()
8051 int x = SX + ED_AREA_YAMYAM_CONTENT_XPOS(3) + 4 * MINI_TILEX;
8052 int y = SY + ED_AREA_YAMYAM_CONTENT_YPOS(0) + ED_BORDER_AREA_YSIZE;
8055 /* display counter to choose number of element content areas */
8056 MapCounterButtons(ED_COUNTER_ID_YAMYAM_CONTENT);
8058 for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
8060 int id = ED_DRAWING_ID_YAMYAM_CONTENT_0 + i;
8062 if (i < level.num_yamyam_contents)
8068 int font_height = getFontHeight(FONT_TEXT_1);
8070 UnmapDrawingArea(id);
8072 /* delete content areas in case of reducing number of them */
8073 DrawBackground(SX + drawingarea_info[id].x - MINI_TILEX / 2,
8074 SY + drawingarea_info[id].y - MINI_TILEY / 2,
8076 4 * MINI_TILEY + ED_GADGET_TEXT_DISTANCE + font_height);
8080 DrawText(x, y + 0 * MINI_TILEY, "content", FONT_TEXT_1);
8081 DrawText(x, y + 1 * MINI_TILEY, "when", FONT_TEXT_1);
8082 DrawText(x, y + 2 * MINI_TILEY, "smashed", FONT_TEXT_1);
8085 static void DrawMagicBallContentAreas()
8087 int x = SX + ED_AREA_MAGIC_BALL_CONTENT_XPOS(3) + 4 * MINI_TILEX;
8088 int y = SY + ED_AREA_MAGIC_BALL_CONTENT_YPOS(0) + ED_BORDER_AREA_YSIZE;
8091 /* display counter to choose number of element content areas */
8092 MapCounterButtons(ED_COUNTER_ID_BALL_CONTENT);
8094 for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
8096 int id = ED_DRAWING_ID_MAGIC_BALL_CONTENT_0 + i;
8098 if (i < level.num_ball_contents)
8104 int font_height = getFontHeight(FONT_TEXT_1);
8106 UnmapDrawingArea(id);
8108 /* delete content areas in case of reducing number of them */
8109 DrawBackground(SX + drawingarea_info[id].x - MINI_TILEX / 2,
8110 SY + drawingarea_info[id].y - MINI_TILEY / 2,
8112 4 * MINI_TILEY + ED_GADGET_TEXT_DISTANCE + font_height);
8116 DrawText(x, y + 0 * MINI_TILEY, "generated", FONT_TEXT_1);
8117 DrawText(x, y + 1 * MINI_TILEY, "when", FONT_TEXT_1);
8118 DrawText(x, y + 2 * MINI_TILEY, "active", FONT_TEXT_1);
8121 static void DrawAndroidElementArea(int element)
8123 int num_elements = level.num_android_clone_elements;
8124 int id = ED_DRAWING_ID_ANDROID_CONTENT;
8125 int sx = SX + drawingarea_info[id].x - MINI_TILEX / 2;
8126 int sy = SY + drawingarea_info[id].y - MINI_TILEY / 2;
8127 int xsize = MAX_ANDROID_ELEMENTS;
8130 /* display counter to choose number of element areas */
8131 MapCounterButtons(ED_COUNTER_ID_ANDROID_CONTENT);
8133 if (drawingarea_info[id].text_left != NULL)
8134 sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
8136 UnmapDrawingArea(id);
8138 ModifyEditorDrawingArea(id, num_elements, 1);
8140 /* delete content areas in case of reducing number of them */
8141 DrawBackground(sx, sy, (xsize + 1) * MINI_TILEX, (ysize + 1) * MINI_TILEY);
8146 static void DrawGroupElementArea(int element)
8148 int num_elements = group_element_info.num_elements;
8149 int id = ED_DRAWING_ID_GROUP_CONTENT;
8150 int bx = ED_ELEMENT_BORDER_INPUT;
8151 int by = ED_ELEMENT_BORDER_INPUT;
8152 int sx = SX + drawingarea_info[id].x - bx;
8153 int sy = SY + drawingarea_info[id].y - by;
8154 int xsize = MAX_ELEMENTS_IN_GROUP;
8157 if (drawingarea_info[id].text_left != NULL)
8158 sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
8160 UnmapDrawingArea(id);
8162 ModifyEditorDrawingArea(id, num_elements, 1);
8164 /* delete content areas in case of reducing number of them */
8165 DrawBackground(sx, sy, xsize * MINI_TILEX + 2*bx, ysize * MINI_TILEY + 2*by);
8170 static void DrawPlayerInitialInventoryArea(int element)
8172 int player_nr = GET_PLAYER_NR(element);
8173 int num_elements = level.initial_inventory_size[player_nr];
8174 int id = ED_DRAWING_ID_INVENTORY_CONTENT;
8175 int sx = SX + drawingarea_info[id].x - MINI_TILEX / 2;
8176 int sy = SY + drawingarea_info[id].y - MINI_TILEY / 2;
8177 int xsize = MAX_INITIAL_INVENTORY_SIZE;
8180 /* determine horizontal position to the right of specified gadget */
8181 if (drawingarea_info[id].gadget_id_align != GADGET_ID_NONE)
8182 sx += (right_gadget_border[drawingarea_info[id].gadget_id_align] +
8183 ED_DRAWINGAREA_TEXT_DISTANCE);
8185 /* determine horizontal offset for leading text */
8186 if (drawingarea_info[id].text_left != NULL)
8187 sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
8189 UnmapDrawingArea(id);
8191 ModifyEditorDrawingArea(id, num_elements, 1);
8193 /* delete content areas in case of reducing number of them */
8194 DrawBackground(sx, sy, (xsize + 1) * MINI_TILEX, (ysize + 1) * MINI_TILEY);
8199 static void DrawEnvelopeTextArea(int envelope_nr)
8201 int id = ED_TEXTAREA_ID_ENVELOPE_INFO;
8202 struct GadgetInfo *gi = level_editor_gadget[textarea_info[id].gadget_id];
8205 DrawBackground(gi->x, gi->y, gi->width, gi->height);
8207 if (envelope_nr != -1)
8208 textarea_info[id].value = level.envelope[envelope_nr].text;
8210 ModifyGadget(gi, GDI_AREA_SIZE,
8211 *counterbutton_info[ED_COUNTER_ID_ENVELOPE_XSIZE].value,
8212 *counterbutton_info[ED_COUNTER_ID_ENVELOPE_YSIZE].value,
8215 MapTextAreaGadget(ED_TEXTAREA_ID_ENVELOPE_INFO);
8218 static boolean PrintInfoText(char *text, int font_nr, int start_line)
8220 int font_height = getFontHeight(font_nr);
8221 int pad_x = ED_ELEMENT_SETTINGS_XPOS(0);
8222 int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
8223 int sx = SX + pad_x;
8224 int sy = SY + pad_y;
8225 int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
8227 if (start_line >= max_lines_per_screen)
8230 DrawText(sx, sy + start_line * font_height, text, font_nr);
8235 static int PrintElementDescriptionFromFile(char *filename, int start_line)
8237 int font_nr = FONT_TEXT_2;
8238 int font_width = getFontWidth(font_nr);
8239 int font_height = getFontHeight(font_nr);
8240 int pad_x = ED_ELEMENT_SETTINGS_XPOS(0);
8241 int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
8242 int sx = SX + pad_x;
8243 int sy = SY + pad_y + start_line * font_height;
8244 int max_chars_per_line = (SXSIZE - 2 * pad_x) / font_width;
8245 int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
8246 int max_lines_drawable = max_lines_per_screen - start_line;
8248 if (start_line >= max_lines_per_screen)
8251 return DrawTextFile(sx, sy, filename, font_nr, max_chars_per_line, -1,
8252 max_lines_drawable, 0, -1, TRUE, FALSE, FALSE);
8255 static void DrawPropertiesInfo()
8264 /* configurable properties */
8266 { EP_WALKABLE_OVER, "- player can walk over it" },
8267 { EP_WALKABLE_INSIDE, "- player can walk inside it" },
8268 { EP_WALKABLE_UNDER, "- player can walk under it" },
8269 { EP_PASSABLE_OVER, "- player can pass over it" },
8270 { EP_PASSABLE_INSIDE, "- player can pass through it" },
8271 { EP_PASSABLE_UNDER, "- player can pass under it" },
8272 { EP_PROTECTED, "- player is protected by it" },
8274 { EP_DIGGABLE, "- can be digged away" },
8275 { EP_COLLECTIBLE, "- can be collected" },
8276 { EP_DROPPABLE, "- can be dropped after collecting" },
8277 { EP_THROWABLE, "- can be thrown after collecting" },
8278 { EP_PUSHABLE, "- can be pushed" },
8280 { EP_CAN_FALL, "- can fall" },
8281 { EP_CAN_MOVE, "- can move" },
8283 { EP_CAN_SMASH_PLAYER, "- can smash player" },
8285 { EP_CAN_SMASH_ENEMIES, "- can smash good and bad guys" },
8287 { EP_CAN_SMASH_EVERYTHING, "- can smash everything smashable" },
8289 { EP_SLIPPERY, "- slippery for falling elements" },
8290 { EP_EM_SLIPPERY_WALL, "- slippery for some gems (EM style)" },
8292 { EP_DONT_RUN_INTO, "- deadly when running into" },
8293 { EP_DONT_COLLIDE_WITH, "- deadly when colliding with" },
8294 { EP_DONT_GET_HIT_BY, "- deadly when getting hit by" },
8295 { EP_DONT_TOUCH, "- deadly when touching" },
8297 { EP_INDESTRUCTIBLE, "- indestructible" },
8299 { EP_CAN_EXPLODE_BY_FIRE, "- can explode by fire or explosions" },
8300 { EP_CAN_EXPLODE_SMASHED, "- can explode when smashed" },
8301 { EP_CAN_EXPLODE_IMPACT, "- can explode on impact" },
8303 { EP_CAN_CHANGE, "- can change to other element" },
8305 /* pre-defined properties */
8306 { EP_CAN_PASS_MAGIC_WALL, "- can pass magic walls" },
8307 { EP_CAN_PASS_DC_MAGIC_WALL,"- can pass magic walls (DC style)" },
8308 { EP_SWITCHABLE, "- can be switched" },
8310 { EP_HAS_EDITOR_CONTENT, "- can contain other elements" },
8315 char *filename = getElementDescriptionFilename(properties_element);
8316 char *percentage_text = "In this level: ";
8317 char *properties_text = "Standard properties: ";
8319 int num_elements_in_level;
8320 int num_standard_properties = 0;
8321 int font1_nr = FONT_TEXT_1;
8322 int font2_nr = FONT_TEXT_2;
8323 int font1_width = getFontWidth(font1_nr);
8324 int font2_height = getFontHeight(font2_nr);
8325 int pad_x = ED_ELEMENT_SETTINGS_XPOS(0);
8326 int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
8327 int screen_line = 0;
8330 if (setup.editor.show_element_token)
8332 DrawTextF(pad_x, pad_y + screen_line++ * font2_height, FONT_TEXT_3,
8333 "[%s]", element_info[properties_element].token_name);
8337 /* ----- print number of elements / percentage of this element in level */
8339 num_elements_in_level = 0;
8340 for (y = 0; y < lev_fieldy; y++)
8341 for (x = 0; x < lev_fieldx; x++)
8342 if (Feld[x][y] == properties_element)
8343 num_elements_in_level++;
8344 percentage = num_elements_in_level * 100.0 / (lev_fieldx * lev_fieldy);
8346 DrawTextS(pad_x, pad_y + screen_line * font2_height, font1_nr,
8348 DrawTextF(pad_x + strlen(percentage_text) * font1_width,
8349 pad_y + screen_line++ * font2_height, font2_nr,
8350 "%d (%.2f%%)", num_elements_in_level, percentage);
8354 /* ----- print standard properties of this element */
8356 DrawTextS(pad_x, pad_y + screen_line++ * font2_height, font1_nr,
8359 for (i = 0; properties[i].value != -1; i++)
8361 if (!HAS_PROPERTY(properties_element, properties[i].value))
8364 DrawTextS(pad_x, pad_y + screen_line++ * font2_height, font2_nr,
8365 properties[i].text);
8366 num_standard_properties++;
8369 if (num_standard_properties == 0)
8370 DrawTextS(pad_x + strlen(properties_text) * font1_width,
8371 pad_y + (screen_line - 1) * font2_height, font2_nr, "none");
8375 /* ----- print special description of this element */
8377 PrintInfoText("Description:", FONT_TEXT_1, screen_line);
8378 if (PrintElementDescriptionFromFile(filename, screen_line + 1) == 0)
8379 PrintInfoText("No description available.", FONT_TEXT_1, screen_line);
8382 #define TEXT_COLLECTING "Score for collecting"
8383 #define TEXT_SMASHING "Score for smashing"
8384 #define TEXT_SLURPING "Score for slurping robot"
8385 #define TEXT_CRACKING "Score for cracking"
8386 #define TEXT_AMOEBA_SPEED "Speed of amoeba growth"
8387 #define TEXT_DURATION "Duration when activated"
8388 #define TEXT_BALL_DELAY "Element generation delay"
8389 #define TEXT_MOVE_SPEED "Speed of android moving"
8390 #define TEXT_CLONE_SPEED "Speed of android cloning"
8391 #define TEXT_GAME_OF_LIFE_1 "Min neighbours to survive"
8392 #define TEXT_GAME_OF_LIFE_2 "Max neighbours to survive"
8393 #define TEXT_GAME_OF_LIFE_3 "Min neighbours to create"
8394 #define TEXT_GAME_OF_LIFE_4 "Max neighbours to create"
8395 #define TEXT_TIME_BONUS "Extra time to solve level"
8402 } elements_with_counter[] =
8404 { EL_EMERALD, &level.score[SC_EMERALD], TEXT_COLLECTING },
8405 { EL_BD_DIAMOND, &level.score[SC_EMERALD], TEXT_COLLECTING },
8406 { EL_EMERALD_YELLOW, &level.score[SC_EMERALD], TEXT_COLLECTING },
8407 { EL_EMERALD_RED, &level.score[SC_EMERALD], TEXT_COLLECTING },
8408 { EL_EMERALD_PURPLE, &level.score[SC_EMERALD], TEXT_COLLECTING },
8409 { EL_SP_INFOTRON, &level.score[SC_EMERALD], TEXT_COLLECTING },
8410 { EL_DIAMOND, &level.score[SC_DIAMOND], TEXT_COLLECTING },
8411 { EL_CRYSTAL, &level.score[SC_CRYSTAL], TEXT_COLLECTING },
8412 { EL_PEARL, &level.score[SC_PEARL], TEXT_COLLECTING },
8413 { EL_BUG, &level.score[SC_BUG], TEXT_SMASHING },
8414 { EL_BUG_RIGHT, &level.score[SC_BUG], TEXT_SMASHING },
8415 { EL_BUG_UP, &level.score[SC_BUG], TEXT_SMASHING },
8416 { EL_BUG_LEFT, &level.score[SC_BUG], TEXT_SMASHING },
8417 { EL_BUG_DOWN, &level.score[SC_BUG], TEXT_SMASHING },
8418 { EL_BD_BUTTERFLY, &level.score[SC_BUG], TEXT_SMASHING },
8419 { EL_BD_BUTTERFLY_RIGHT,&level.score[SC_BUG], TEXT_SMASHING },
8420 { EL_BD_BUTTERFLY_UP, &level.score[SC_BUG], TEXT_SMASHING },
8421 { EL_BD_BUTTERFLY_LEFT, &level.score[SC_BUG], TEXT_SMASHING },
8422 { EL_BD_BUTTERFLY_DOWN, &level.score[SC_BUG], TEXT_SMASHING },
8423 { EL_SP_ELECTRON, &level.score[SC_BUG], TEXT_SMASHING },
8424 { EL_SPACESHIP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8425 { EL_SPACESHIP_RIGHT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8426 { EL_SPACESHIP_UP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8427 { EL_SPACESHIP_LEFT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8428 { EL_SPACESHIP_DOWN, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8429 { EL_BD_FIREFLY, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8430 { EL_BD_FIREFLY_RIGHT,&level.score[SC_SPACESHIP], TEXT_SMASHING },
8431 { EL_BD_FIREFLY_UP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8432 { EL_BD_FIREFLY_LEFT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8433 { EL_BD_FIREFLY_DOWN, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8434 { EL_SP_SNIKSNAK, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8435 { EL_YAMYAM, &level.score[SC_YAMYAM], TEXT_SMASHING },
8436 { EL_YAMYAM_LEFT, &level.score[SC_YAMYAM], TEXT_SMASHING },
8437 { EL_YAMYAM_RIGHT, &level.score[SC_YAMYAM], TEXT_SMASHING },
8438 { EL_YAMYAM_UP, &level.score[SC_YAMYAM], TEXT_SMASHING },
8439 { EL_YAMYAM_DOWN, &level.score[SC_YAMYAM], TEXT_SMASHING },
8440 { EL_DARK_YAMYAM, &level.score[SC_YAMYAM], TEXT_SMASHING },
8441 { EL_ROBOT, &level.score[SC_ROBOT], TEXT_SMASHING },
8442 { EL_PACMAN, &level.score[SC_PACMAN], TEXT_SMASHING },
8443 { EL_PACMAN_RIGHT, &level.score[SC_PACMAN], TEXT_SMASHING },
8444 { EL_PACMAN_UP, &level.score[SC_PACMAN], TEXT_SMASHING },
8445 { EL_PACMAN_LEFT, &level.score[SC_PACMAN], TEXT_SMASHING },
8446 { EL_PACMAN_DOWN, &level.score[SC_PACMAN], TEXT_SMASHING },
8447 { EL_NUT, &level.score[SC_NUT], TEXT_CRACKING },
8448 { EL_DYNAMITE, &level.score[SC_DYNAMITE], TEXT_COLLECTING },
8449 { EL_EM_DYNAMITE, &level.score[SC_DYNAMITE], TEXT_COLLECTING },
8450 { EL_DYNABOMB_INCREASE_NUMBER,&level.score[SC_DYNAMITE],TEXT_COLLECTING },
8451 { EL_DYNABOMB_INCREASE_SIZE, &level.score[SC_DYNAMITE],TEXT_COLLECTING },
8452 { EL_DYNABOMB_INCREASE_POWER, &level.score[SC_DYNAMITE],TEXT_COLLECTING },
8453 { EL_SHIELD_NORMAL, &level.score[SC_SHIELD], TEXT_COLLECTING },
8454 { EL_SHIELD_DEADLY, &level.score[SC_SHIELD], TEXT_COLLECTING },
8455 { EL_EXTRA_TIME, &level.extra_time_score, TEXT_COLLECTING },
8456 { EL_KEY_1, &level.score[SC_KEY], TEXT_COLLECTING },
8457 { EL_KEY_2, &level.score[SC_KEY], TEXT_COLLECTING },
8458 { EL_KEY_3, &level.score[SC_KEY], TEXT_COLLECTING },
8459 { EL_KEY_4, &level.score[SC_KEY], TEXT_COLLECTING },
8460 { EL_EM_KEY_1, &level.score[SC_KEY], TEXT_COLLECTING },
8461 { EL_EM_KEY_2, &level.score[SC_KEY], TEXT_COLLECTING },
8462 { EL_EM_KEY_3, &level.score[SC_KEY], TEXT_COLLECTING },
8463 { EL_EM_KEY_4, &level.score[SC_KEY], TEXT_COLLECTING },
8464 { EL_EMC_KEY_5, &level.score[SC_KEY], TEXT_COLLECTING },
8465 { EL_EMC_KEY_6, &level.score[SC_KEY], TEXT_COLLECTING },
8466 { EL_EMC_KEY_7, &level.score[SC_KEY], TEXT_COLLECTING },
8467 { EL_EMC_KEY_8, &level.score[SC_KEY], TEXT_COLLECTING },
8468 { EL_DC_KEY_WHITE, &level.score[SC_KEY], TEXT_COLLECTING },
8469 { EL_AMOEBA_WET, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
8470 { EL_AMOEBA_DRY, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
8471 { EL_AMOEBA_FULL, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
8472 { EL_BD_AMOEBA, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
8473 { EL_EMC_DRIPPER, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
8474 { EL_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION },
8475 { EL_BD_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION },
8476 { EL_DC_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION },
8477 { EL_ROBOT_WHEEL, &level.time_wheel, TEXT_DURATION },
8479 { EL_TIMEGATE_SWITCH, &level.time_timegate, TEXT_DURATION },
8480 { EL_DC_TIMEGATE_SWITCH,&level.time_timegate, TEXT_DURATION },
8481 { EL_LIGHT_SWITCH, &level.time_light, TEXT_DURATION },
8482 { EL_LIGHT_SWITCH_ACTIVE, &level.time_light, TEXT_DURATION },
8483 { EL_SHIELD_NORMAL, &level.shield_normal_time, TEXT_DURATION },
8484 { EL_SHIELD_DEADLY, &level.shield_deadly_time, TEXT_DURATION },
8485 { EL_EXTRA_TIME, &level.extra_time, TEXT_TIME_BONUS },
8486 { EL_TIME_ORB_FULL, &level.time_orb_time, TEXT_TIME_BONUS },
8487 { EL_GAME_OF_LIFE, &level.game_of_life[0], TEXT_GAME_OF_LIFE_1 },
8488 { EL_GAME_OF_LIFE, &level.game_of_life[1], TEXT_GAME_OF_LIFE_2 },
8489 { EL_GAME_OF_LIFE, &level.game_of_life[2], TEXT_GAME_OF_LIFE_3 },
8490 { EL_GAME_OF_LIFE, &level.game_of_life[3], TEXT_GAME_OF_LIFE_4 },
8491 { EL_BIOMAZE, &level.biomaze[0], TEXT_GAME_OF_LIFE_1 },
8492 { EL_BIOMAZE, &level.biomaze[1], TEXT_GAME_OF_LIFE_2 },
8493 { EL_BIOMAZE, &level.biomaze[2], TEXT_GAME_OF_LIFE_3 },
8494 { EL_BIOMAZE, &level.biomaze[3], TEXT_GAME_OF_LIFE_4 },
8496 { EL_EMC_ANDROID, &level.android_move_time, TEXT_MOVE_SPEED },
8497 { EL_EMC_ANDROID, &level.android_clone_time, TEXT_CLONE_SPEED },
8498 { EL_EMC_MAGIC_BALL, &level.ball_time, TEXT_BALL_DELAY },
8499 { EL_EMC_LENSES, &level.lenses_score, TEXT_COLLECTING },
8500 { EL_EMC_MAGNIFIER, &level.magnify_score, TEXT_COLLECTING },
8501 { EL_SPRING, &level.slurp_score, TEXT_SLURPING },
8502 { EL_EMC_LENSES, &level.lenses_time, TEXT_DURATION },
8503 { EL_EMC_MAGNIFIER, &level.magnify_time, TEXT_DURATION },
8508 static boolean checkPropertiesConfig(int element)
8512 if (IS_GEM(element) ||
8513 IS_CUSTOM_ELEMENT(element) ||
8514 IS_GROUP_ELEMENT(element) ||
8515 IS_ENVELOPE(element) ||
8516 ELEM_IS_PLAYER(element) ||
8517 HAS_EDITOR_CONTENT(element) ||
8518 CAN_GROW(element) ||
8519 COULD_MOVE_INTO_ACID(element) ||
8520 MAYBE_DONT_COLLIDE_WITH(element) ||
8521 element == EL_SOKOBAN_OBJECT ||
8522 element == EL_SOKOBAN_FIELD_EMPTY ||
8523 element == EL_SOKOBAN_FIELD_FULL)
8526 for (i = 0; elements_with_counter[i].element != -1; i++)
8527 if (elements_with_counter[i].element == element)
8533 static void DrawPropertiesConfig()
8535 boolean draw_footer_line = FALSE;
8536 int max_num_element_counters = 4;
8537 int num_element_counters = 0;
8540 if (!checkPropertiesConfig(properties_element))
8542 PrintInfoText("No configuration options available.", FONT_TEXT_1, 0);
8547 /* check if there are elements where a value can be chosen for */
8548 for (i = 0; elements_with_counter[i].element != -1; i++)
8550 if (elements_with_counter[i].element == properties_element)
8552 int counter_id = ED_COUNTER_ID_ELEMENT_VALUE1 + num_element_counters;
8554 counterbutton_info[counter_id].y =
8555 ED_ELEMENT_SETTINGS_YPOS(
8556 (HAS_EDITOR_CONTENT(properties_element) ? 1 : 0) +
8557 (CAN_GROW(properties_element) ? 1 : 0) +
8558 (COULD_MOVE_INTO_ACID(properties_element) ? 1 : 0) +
8559 (MAYBE_DONT_COLLIDE_WITH(properties_element) ? 1 : 0) +
8560 (properties_element == EL_EMC_MAGIC_BALL ? 2 : 0) +
8561 num_element_counters);
8563 counterbutton_info[counter_id].value = elements_with_counter[i].value;
8564 counterbutton_info[counter_id].text_right= elements_with_counter[i].text;
8566 if (properties_element == EL_GAME_OF_LIFE ||
8567 properties_element == EL_BIOMAZE)
8569 counterbutton_info[counter_id].min_value = 0; /* min neighbours */
8570 counterbutton_info[counter_id].max_value = 8; /* max neighbours */
8574 /* !!! CHANGE THIS FOR CERTAIN ELEMENTS !!! */
8575 counterbutton_info[counter_id].min_value = MIN_SCORE;
8576 counterbutton_info[counter_id].max_value = MAX_SCORE;
8579 MapCounterButtons(counter_id);
8581 num_element_counters++;
8582 if (num_element_counters >= max_num_element_counters)
8587 if (HAS_EDITOR_CONTENT(properties_element))
8589 /* draw stickybutton gadget */
8590 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
8592 if (IS_AMOEBOID(properties_element))
8593 MapDrawingArea(ED_DRAWING_ID_AMOEBA_CONTENT);
8594 else if (properties_element == EL_YAMYAM ||
8595 properties_element == EL_YAMYAM_LEFT ||
8596 properties_element == EL_YAMYAM_RIGHT ||
8597 properties_element == EL_YAMYAM_UP ||
8598 properties_element == EL_YAMYAM_DOWN)
8599 DrawYamYamContentAreas();
8600 else if (properties_element == EL_EMC_MAGIC_BALL)
8602 DrawMagicBallContentAreas();
8604 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_RANDOM_BALL_CONTENT);
8605 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INITIAL_BALL_STATE);
8607 else if (properties_element == EL_EMC_ANDROID)
8608 DrawAndroidElementArea(properties_element);
8611 if (ELEM_IS_PLAYER(properties_element))
8613 int player_nr = GET_PLAYER_NR(properties_element);
8615 /* these properties can be set for every player individually */
8617 if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_1)
8619 drawingarea_info[ED_DRAWING_ID_START_ELEMENT].value =
8620 &level.start_element[player_nr];
8621 drawingarea_info[ED_DRAWING_ID_ARTWORK_ELEMENT].value =
8622 &level.artwork_element[player_nr];
8623 drawingarea_info[ED_DRAWING_ID_EXPLOSION_ELEMENT].value =
8624 &level.explosion_element[player_nr];
8626 checkbutton_info[ED_CHECKBUTTON_ID_USE_START_ELEMENT].value =
8627 &level.use_start_element[player_nr];
8628 checkbutton_info[ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT].value =
8629 &level.use_artwork_element[player_nr];
8630 checkbutton_info[ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT].value =
8631 &level.use_explosion_element[player_nr];
8632 checkbutton_info[ED_CHECKBUTTON_ID_INITIAL_GRAVITY].value =
8633 &level.initial_player_gravity[player_nr];
8635 selectbox_info[ED_SELECTBOX_ID_PLAYER_SPEED].value =
8636 &level.initial_player_stepsize[player_nr];
8638 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID);
8639 MapCheckbuttonGadget(properties_element == EL_SP_MURPHY ?
8640 ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD :
8641 ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD);
8642 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_BLOCK_SNAP_FIELD);
8643 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CONTINUOUS_SNAPPING);
8644 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INSTANT_RELOCATION);
8645 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_SHIFTED_RELOCATION);
8646 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_START_ELEMENT);
8647 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT);
8648 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT);
8649 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INITIAL_GRAVITY);
8650 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE);
8652 MapDrawingArea(ED_DRAWING_ID_START_ELEMENT);
8653 MapDrawingArea(ED_DRAWING_ID_ARTWORK_ELEMENT);
8654 MapDrawingArea(ED_DRAWING_ID_EXPLOSION_ELEMENT);
8656 MapSelectboxGadget(ED_SELECTBOX_ID_PLAYER_SPEED);
8658 else if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2)
8660 drawingarea_info[ED_DRAWING_ID_INVENTORY_CONTENT].value =
8661 &level.initial_inventory_content[player_nr][0];
8663 counterbutton_info[ED_COUNTER_ID_INVENTORY_SIZE].value =
8664 &level.initial_inventory_size[player_nr];
8666 checkbutton_info[ED_CHECKBUTTON_ID_USE_INITIAL_INVENTORY].value =
8667 &level.use_initial_inventory[player_nr];
8669 /* draw checkbutton gadgets */
8670 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_INITIAL_INVENTORY);
8672 /* draw counter gadgets */
8673 MapCounterButtons(ED_COUNTER_ID_INVENTORY_SIZE);
8675 /* draw drawing area gadgets */
8676 DrawPlayerInitialInventoryArea(properties_element);
8680 if (IS_GEM(properties_element))
8681 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS);
8683 if (properties_element == EL_EM_DYNAMITE)
8684 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_EM_EXPLODES_BY_FIRE);
8686 if (COULD_MOVE_INTO_ACID(properties_element) &&
8687 !ELEM_IS_PLAYER(properties_element) &&
8688 (!IS_CUSTOM_ELEMENT(properties_element) ||
8689 edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2))
8691 /* set position for checkbutton for "can move into acid" */
8692 checkbutton_info[ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID].x =
8693 ED_ELEMENT_SETTINGS_XPOS(IS_CUSTOM_ELEMENT(properties_element) ? 1 : 0);
8694 checkbutton_info[ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID].y =
8695 ED_ELEMENT_SETTINGS_YPOS(IS_CUSTOM_ELEMENT(properties_element) ? 6 :
8696 HAS_EDITOR_CONTENT(properties_element) ? 1 : 0);
8698 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID);
8701 if (MAYBE_DONT_COLLIDE_WITH(properties_element))
8702 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH);
8704 if (properties_element == EL_SPRING)
8705 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_SPRING_BUG);
8707 if (properties_element == EL_TIME_ORB_FULL)
8708 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_TIME_ORB_BUG);
8710 if (CAN_GROW(properties_element))
8712 checkbutton_info[ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE].y =
8713 ED_ELEMENT_SETTINGS_YPOS(HAS_EDITOR_CONTENT(properties_element) ? 1 : 0);
8715 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE);
8718 if (properties_element == EL_SOKOBAN_OBJECT ||
8719 properties_element == EL_SOKOBAN_FIELD_EMPTY ||
8720 properties_element == EL_SOKOBAN_FIELD_FULL)
8721 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_AUTO_EXIT_SOKOBAN);
8723 if (IS_ENVELOPE(properties_element))
8725 int counter1_id = ED_COUNTER_ID_ENVELOPE_XSIZE;
8726 int counter2_id = ED_COUNTER_ID_ENVELOPE_YSIZE;
8727 int button1_id = ED_CHECKBUTTON_ID_ENVELOPE_AUTOWRAP;
8728 int button2_id = ED_CHECKBUTTON_ID_ENVELOPE_CENTERED;
8729 int envelope_nr = properties_element - EL_ENVELOPE_1;
8731 counterbutton_info[counter1_id].value = &level.envelope[envelope_nr].xsize;
8732 counterbutton_info[counter2_id].value = &level.envelope[envelope_nr].ysize;
8734 checkbutton_info[button1_id].value = &level.envelope[envelope_nr].autowrap;
8735 checkbutton_info[button2_id].value = &level.envelope[envelope_nr].centered;
8737 /* display counter to choose size of envelope text area */
8738 MapCounterButtons(counter1_id);
8739 MapCounterButtons(counter2_id);
8741 /* display checkbuttons to choose auto-wrap and alignment properties */
8742 MapCheckbuttonGadget(button1_id);
8743 MapCheckbuttonGadget(button2_id);
8745 DrawEnvelopeTextArea(envelope_nr);
8748 if (IS_CUSTOM_ELEMENT(properties_element))
8750 /* draw stickybutton gadget */
8751 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
8753 if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_1)
8755 /* draw checkbutton gadgets */
8756 for (i = ED_CHECKBUTTON_ID_CUSTOM1_FIRST;
8757 i <= ED_CHECKBUTTON_ID_CUSTOM1_LAST; i++)
8758 MapCheckbuttonGadget(i);
8760 /* draw counter gadgets */
8761 for (i = ED_COUNTER_ID_CUSTOM1_FIRST;
8762 i <= ED_COUNTER_ID_CUSTOM1_LAST; i++)
8763 MapCounterButtons(i);
8765 /* draw selectbox gadgets */
8766 for (i = ED_SELECTBOX_ID_CUSTOM1_FIRST;
8767 i <= ED_SELECTBOX_ID_CUSTOM1_LAST; i++)
8768 MapSelectboxGadget(i);
8770 /* draw textbutton gadgets */
8771 MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE);
8773 /* draw text input gadgets */
8774 MapTextInputGadget(ED_TEXTINPUT_ID_ELEMENT_NAME);
8776 /* draw drawing area gadgets */
8777 MapDrawingArea(ED_DRAWING_ID_CUSTOM_GRAPHIC);
8779 draw_footer_line = TRUE;
8781 else if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2)
8783 /* draw checkbutton gadgets */
8784 for (i = ED_CHECKBUTTON_ID_CUSTOM2_FIRST;
8785 i <= ED_CHECKBUTTON_ID_CUSTOM2_LAST; i++)
8786 MapCheckbuttonGadget(i);
8788 /* draw counter gadgets */
8789 for (i = ED_COUNTER_ID_CUSTOM2_FIRST;
8790 i <= ED_COUNTER_ID_CUSTOM2_LAST; i++)
8791 MapCounterButtons(i);
8793 /* draw selectbox gadgets */
8794 for (i = ED_SELECTBOX_ID_CUSTOM2_FIRST;
8795 i <= ED_SELECTBOX_ID_CUSTOM2_LAST; i++)
8796 MapSelectboxGadget(i);
8798 /* draw drawing area gadgets */
8799 MapDrawingArea(ED_DRAWING_ID_CUSTOM_MOVE_ENTER);
8800 MapDrawingArea(ED_DRAWING_ID_CUSTOM_MOVE_LEAVE);
8801 DrawCustomContentArea();
8804 else if (IS_GROUP_ELEMENT(properties_element))
8806 /* draw stickybutton gadget */
8807 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
8809 /* draw checkbutton gadgets */
8810 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC);
8811 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE);
8813 /* draw counter gadgets */
8814 MapCounterButtons(ED_COUNTER_ID_GROUP_CONTENT);
8816 /* draw selectbox gadgets */
8817 MapSelectboxGadget(ED_SELECTBOX_ID_GROUP_CHOICE_MODE);
8819 /* draw textbutton gadgets */
8820 MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE);
8822 /* draw drawing area gadgets */
8823 DrawGroupElementArea(properties_element);
8825 /* draw text input gadgets */
8826 MapTextInputGadget(ED_TEXTINPUT_ID_ELEMENT_NAME);
8828 /* draw drawing area gadgets */
8829 MapDrawingArea(ED_DRAWING_ID_CUSTOM_GRAPHIC);
8831 draw_footer_line = TRUE;
8834 /* draw little footer border line above CE/GE use/save template gadgets */
8835 if (draw_footer_line)
8837 struct GadgetInfo *gd_gi1 = level_editor_gadget[GADGET_ID_PROPERTIES_INFO];
8838 struct GadgetDesign *gd = &gd_gi1->alt_design[GD_BUTTON_UNPRESSED];
8839 int gd_x = gd->x + gd_gi1->border.width / 2;
8840 int gd_y = gd->y + gd_gi1->height - 1;
8841 Pixel tab_color = GetPixel(gd->bitmap, gd_x, gd_y);
8843 if (tab_color != BLACK_PIXEL) /* black => transparent */
8844 FillRectangle(drawto,
8845 SX + ED_ELEMENT_SETTINGS_XPOS(0),
8846 SY + ED_ELEMENT_SETTINGS_YPOS(14) - MINI_TILEY / 2,
8847 getTabulatorBarWidth(), ED_GADGET_DISTANCE,
8852 static void DrawPropertiesChangeDrawingAreas()
8854 if (IS_CUSTOM_ELEMENT(properties_element))
8856 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TARGET);
8857 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER);
8858 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_ACTION);
8860 DrawCustomChangeContentArea();
8863 redraw_mask |= REDRAW_FIELD;
8866 static void DrawPropertiesChange()
8870 /* needed to initially set selectbox options for special action options */
8871 setSelectboxSpecialActionOptions();
8873 /* draw stickybutton gadget */
8874 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
8876 /* draw checkbutton gadgets */
8877 for (i = ED_CHECKBUTTON_ID_CHANGE_FIRST;
8878 i <= ED_CHECKBUTTON_ID_CHANGE_LAST; i++)
8879 MapCheckbuttonGadget(i);
8881 /* draw counter gadgets */
8882 for (i = ED_COUNTER_ID_CHANGE_FIRST;
8883 i <= ED_COUNTER_ID_CHANGE_LAST; i++)
8884 MapCounterButtons(i);
8886 /* draw selectbox gadgets */
8887 for (i = ED_SELECTBOX_ID_CHANGE_FIRST;
8888 i <= ED_SELECTBOX_ID_CHANGE_LAST; i++)
8889 MapSelectboxGadget(i);
8891 /* draw textbutton gadgets */
8892 for (i = ED_TEXTBUTTON_ID_CHANGE_FIRST;
8893 i <= ED_TEXTBUTTON_ID_CHANGE_LAST; i++)
8894 MapTextbuttonGadget(i);
8896 /* draw graphicbutton gadgets */
8897 for (i = ED_GRAPHICBUTTON_ID_CHANGE_FIRST;
8898 i <= ED_GRAPHICBUTTON_ID_CHANGE_LAST; i++)
8899 MapGraphicbuttonGadget(i);
8901 /* draw drawing area gadgets */
8902 DrawPropertiesChangeDrawingAreas();
8905 static void DrawEditorElementAnimation(int x, int y)
8907 int graphic = el2img(properties_element);
8908 int frame = (ANIM_MODE(graphic) == ANIM_CE_VALUE ?
8909 custom_element.ce_value_fixed_initial :
8910 ANIM_MODE(graphic) == ANIM_CE_SCORE ?
8911 custom_element.collect_score_initial : FrameCounter);
8913 DrawFixedGraphicAnimationExt(drawto, x, y, graphic, frame, NO_MASKING);
8916 static void DrawEditorElementName(int x, int y, int element)
8918 char *element_name = getElementInfoText(element);
8919 int font_nr = FONT_TEXT_1;
8920 int font_width = getFontWidth(font_nr);
8921 int font_height = getFontHeight(font_nr);
8922 int max_text_width = SXSIZE - x - ED_ELEMENT_SETTINGS_XPOS(0);
8923 int max_chars_per_line = max_text_width / font_width;
8924 char buffer[max_chars_per_line + 1];
8926 if (strlen(element_name) <= max_chars_per_line)
8927 DrawTextS(x, y, font_nr, element_name);
8930 int next_pos = max_chars_per_line;
8932 strncpy(buffer, element_name, max_chars_per_line);
8933 buffer[max_chars_per_line] = '\0';
8935 if (element_name[max_chars_per_line] == ' ')
8941 for (i = max_chars_per_line - 1; i >= 0; i--)
8942 if (buffer[i] == ' ')
8945 if (strlen(&element_name[i + 1]) <= max_chars_per_line)
8952 DrawTextS(x, y - font_height / 2, font_nr, buffer);
8954 strncpy(buffer, &element_name[next_pos], max_chars_per_line);
8955 buffer[max_chars_per_line] = '\0';
8957 DrawTextS(x, y + font_height / 2, font_nr, buffer);
8961 static void DrawPropertiesWindow()
8966 stick_element_properties_window = FALSE;
8968 /* make sure that previous properties edit mode exists for this element */
8969 if (edit_mode_properties > ED_MODE_PROPERTIES_CONFIG_2 &&
8970 !IS_CUSTOM_ELEMENT(properties_element))
8971 edit_mode_properties = ED_MODE_PROPERTIES_CONFIG_2;
8973 if (edit_mode_properties > ED_MODE_PROPERTIES_CONFIG &&
8974 !ELEM_IS_PLAYER(properties_element) &&
8975 !IS_CUSTOM_ELEMENT(properties_element))
8976 edit_mode_properties = ED_MODE_PROPERTIES_CONFIG;
8978 if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG &&
8979 (ELEM_IS_PLAYER(properties_element) ||
8980 IS_CUSTOM_ELEMENT(properties_element)))
8981 edit_mode_properties = ED_MODE_PROPERTIES_CONFIG_1;
8983 CopyElementPropertiesToEditor(properties_element);
8985 UnmapLevelEditorFieldGadgets();
8986 UnmapLevelEditorToolboxDrawingGadgets();
8987 UnmapLevelEditorToolboxCustomGadgets();
8989 if (IS_CUSTOM_ELEMENT(properties_element) ||
8990 IS_GROUP_ELEMENT(properties_element))
8991 MapLevelEditorToolboxCustomGadgets();
8993 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
8996 DrawTextSCentered(ED_SETTINGS1_YPOS, FONT_TITLE_1, "Element Settings");
8998 FrameCounter = 0; /* restart animation frame counter */
9000 DrawElementBorder(SX + xstart * MINI_TILEX,
9001 SY + ystart * MINI_TILEY + MINI_TILEY / 2,
9002 TILEX, TILEY, FALSE);
9004 DrawEditorElementAnimation(SX + xstart * MINI_TILEX,
9005 SY + ystart * MINI_TILEY + MINI_TILEY / 2);
9007 DrawEditorElementName((xstart + 3) * MINI_TILEX + 1,
9008 (ystart + 1) * MINI_TILEY + 1,
9009 properties_element);
9011 DrawPropertiesTabulatorGadgets();
9013 if (edit_mode_properties == ED_MODE_PROPERTIES_INFO)
9014 DrawPropertiesInfo();
9015 else if (edit_mode_properties == ED_MODE_PROPERTIES_CHANGE)
9016 DrawPropertiesChange();
9017 else /* (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG[_1|_2]) */
9018 DrawPropertiesConfig();
9021 static void UpdateCustomElementGraphicGadgets()
9023 struct ElementInfo *ei = &element_info[properties_element];
9026 ei->gfx_element = (ei->use_gfx_element ? ei->gfx_element_initial :
9027 properties_element);
9029 ModifyEditorElementList();
9030 RedrawDrawingElements();
9032 /* force redraw of all mapped drawing area gadgets */
9033 for (i = 0; i < ED_NUM_DRAWING_AREAS; i++)
9035 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[i].gadget_id];
9042 static int getOpenDirectionFromTube(int element)
9046 case EL_TUBE_LEFT_UP: return (MV_LEFT | MV_UP);
9047 case EL_TUBE_LEFT_DOWN: return (MV_LEFT | MV_DOWN);
9048 case EL_TUBE_RIGHT_UP: return (MV_RIGHT | MV_UP);
9049 case EL_TUBE_RIGHT_DOWN: return (MV_RIGHT | MV_DOWN);
9050 case EL_TUBE_HORIZONTAL: return (MV_HORIZONTAL);
9051 case EL_TUBE_HORIZONTAL_UP: return (MV_HORIZONTAL | MV_UP);
9052 case EL_TUBE_HORIZONTAL_DOWN: return (MV_HORIZONTAL | MV_DOWN);
9053 case EL_TUBE_VERTICAL: return (MV_VERTICAL);
9054 case EL_TUBE_VERTICAL_LEFT: return (MV_VERTICAL | MV_LEFT);
9055 case EL_TUBE_VERTICAL_RIGHT: return (MV_VERTICAL | MV_RIGHT);
9056 case EL_TUBE_ANY: return (MV_ANY_DIRECTION);
9062 static int getTubeFromOpenDirection(int direction)
9066 case (MV_LEFT | MV_UP): return EL_TUBE_LEFT_UP;
9067 case (MV_LEFT | MV_DOWN): return EL_TUBE_LEFT_DOWN;
9068 case (MV_RIGHT | MV_UP): return EL_TUBE_RIGHT_UP;
9069 case (MV_RIGHT | MV_DOWN): return EL_TUBE_RIGHT_DOWN;
9070 case (MV_HORIZONTAL): return EL_TUBE_HORIZONTAL;
9071 case (MV_HORIZONTAL | MV_UP): return EL_TUBE_HORIZONTAL_UP;
9072 case (MV_HORIZONTAL | MV_DOWN): return EL_TUBE_HORIZONTAL_DOWN;
9073 case (MV_VERTICAL): return EL_TUBE_VERTICAL;
9074 case (MV_VERTICAL | MV_LEFT): return EL_TUBE_VERTICAL_LEFT;
9075 case (MV_VERTICAL | MV_RIGHT): return EL_TUBE_VERTICAL_RIGHT;
9076 case (MV_ANY_DIRECTION): return EL_TUBE_ANY;
9078 /* if only one direction, fall back to simple tube with that direction */
9079 case (MV_LEFT): return EL_TUBE_HORIZONTAL;
9080 case (MV_RIGHT): return EL_TUBE_HORIZONTAL;
9081 case (MV_UP): return EL_TUBE_VERTICAL;
9082 case (MV_DOWN): return EL_TUBE_VERTICAL;
9088 static int getTubeFromOpenDirectionNotEmpty(int direction, int element_old)
9090 int element_new = getTubeFromOpenDirection(direction);
9092 return (element_new != EL_EMPTY ? element_new : element_old);
9095 static int getOpenDirectionFromBelt(int element)
9097 int belt_dir = getBeltDirFromBeltElement(element);
9099 return (belt_dir == MV_LEFT ? MV_RIGHT :
9100 belt_dir == MV_RIGHT ? MV_LEFT :
9101 belt_dir == MV_NONE ? MV_HORIZONTAL : belt_dir);
9104 static int getBeltFromNrAndOpenDirection(int nr, int direction)
9106 int belt_dir = (direction == MV_LEFT ? MV_RIGHT :
9107 direction == MV_RIGHT ? MV_LEFT :
9108 direction == MV_HORIZONTAL ? MV_NONE : direction);
9110 if (direction == MV_NONE)
9113 return getBeltElementFromBeltNrAndBeltDir(nr, belt_dir);
9116 static int getBeltFromNrAndOpenDirectionNotEmpty(int nr, int direction,
9119 int element_new = getBeltFromNrAndOpenDirection(nr, direction);
9121 return (element_new != EL_EMPTY ? element_new : element_old);
9124 static int getOpenDirectionFromPool(int element)
9128 case EL_ACID_POOL_TOPLEFT: return (MV_DOWN | MV_RIGHT);
9129 case EL_ACID_POOL_TOPRIGHT: return (MV_DOWN | MV_LEFT);
9130 case EL_ACID_POOL_BOTTOMLEFT: return (MV_UP | MV_RIGHT);
9131 case EL_ACID_POOL_BOTTOMRIGHT: return (MV_UP | MV_LEFT);
9132 case EL_ACID_POOL_BOTTOM: return (MV_HORIZONTAL | MV_UP);
9133 case EL_ACID: return (MV_HORIZONTAL | MV_DOWN);
9139 static int getPoolFromOpenDirection(int direction)
9143 case (MV_DOWN | MV_RIGHT): return EL_ACID_POOL_TOPLEFT;
9144 case (MV_DOWN | MV_LEFT): return EL_ACID_POOL_TOPRIGHT;
9145 case (MV_UP | MV_RIGHT): return EL_ACID_POOL_BOTTOMLEFT;
9146 case (MV_UP | MV_LEFT): return EL_ACID_POOL_BOTTOMRIGHT;
9147 case (MV_HORIZONTAL | MV_UP): return EL_ACID_POOL_BOTTOM;
9148 case (MV_HORIZONTAL | MV_DOWN): return EL_ACID;
9154 static int getPoolFromOpenDirectionExt(int direction, int help_element)
9156 int element = getPoolFromOpenDirection(direction);
9157 int help_direction = getOpenDirectionFromPool(help_element);
9159 if (element == EL_EMPTY)
9161 int help_direction_vertical = help_direction & MV_VERTICAL;
9163 element = getPoolFromOpenDirection(direction | help_direction_vertical);
9166 if (element == EL_EMPTY)
9168 int help_direction_horizontal = help_direction & MV_HORIZONTAL;
9170 element = getPoolFromOpenDirection(direction | help_direction_horizontal);
9176 static int getPoolFromOpenDirectionNotEmpty(int direction, int element_old)
9178 int element_new = getPoolFromOpenDirectionExt(direction, element_old);
9180 return (element_new != EL_EMPTY ? element_new : element_old);
9183 static int getOpenDirectionFromPillar(int element)
9187 case EL_EMC_WALL_1: return (MV_DOWN);
9188 case EL_EMC_WALL_2: return (MV_VERTICAL);
9189 case EL_EMC_WALL_3: return (MV_UP);
9195 static int getPillarFromOpenDirection(int direction)
9199 case (MV_DOWN): return EL_EMC_WALL_1;
9200 case (MV_VERTICAL): return EL_EMC_WALL_2;
9201 case (MV_UP): return EL_EMC_WALL_3;
9207 static int getPillarFromOpenDirectionNotEmpty(int direction, int element_old)
9209 int element_new = getPillarFromOpenDirection(direction);
9211 return (element_new != EL_EMPTY ? element_new : element_old);
9214 static int getOpenDirectionFromSteel2(int element)
9218 case EL_DC_STEELWALL_2_LEFT: return (MV_RIGHT);
9219 case EL_DC_STEELWALL_2_RIGHT: return (MV_LEFT);
9220 case EL_DC_STEELWALL_2_TOP: return (MV_DOWN);
9221 case EL_DC_STEELWALL_2_BOTTOM: return (MV_UP);
9222 case EL_DC_STEELWALL_2_HORIZONTAL: return (MV_HORIZONTAL);
9223 case EL_DC_STEELWALL_2_VERTICAL: return (MV_VERTICAL);
9224 case EL_DC_STEELWALL_2_MIDDLE: return (MV_ANY_DIRECTION);
9225 case EL_DC_STEELWALL_2_SINGLE: return (MV_NONE);
9231 static int getSteel2FromOpenDirection(int direction)
9235 case (MV_RIGHT): return EL_DC_STEELWALL_2_LEFT;
9236 case (MV_LEFT): return EL_DC_STEELWALL_2_RIGHT;
9237 case (MV_DOWN): return EL_DC_STEELWALL_2_TOP;
9238 case (MV_UP): return EL_DC_STEELWALL_2_BOTTOM;
9239 case (MV_HORIZONTAL): return EL_DC_STEELWALL_2_HORIZONTAL;
9240 case (MV_VERTICAL): return EL_DC_STEELWALL_2_VERTICAL;
9241 case (MV_ANY_DIRECTION): return EL_DC_STEELWALL_2_MIDDLE;
9242 case (MV_NONE): return EL_DC_STEELWALL_2_SINGLE;
9248 static int getSteel2FromOpenDirectionNotEmpty(int direction, int element_old)
9250 int element_new = getSteel2FromOpenDirection(direction);
9252 return (element_new != EL_EMPTY ? element_new : element_old);
9255 static int getOpenDirectionFromChip(int element)
9259 case EL_SP_CHIP_SINGLE: return (MV_NONE);
9260 case EL_SP_CHIP_LEFT: return (MV_RIGHT);
9261 case EL_SP_CHIP_RIGHT: return (MV_LEFT);
9262 case EL_SP_CHIP_TOP: return (MV_DOWN);
9263 case EL_SP_CHIP_BOTTOM: return (MV_UP);
9269 static int getChipFromOpenDirection(int direction)
9273 case (MV_NONE): return EL_SP_CHIP_SINGLE;
9274 case (MV_LEFT): return EL_SP_CHIP_RIGHT;
9275 case (MV_RIGHT): return EL_SP_CHIP_LEFT;
9276 case (MV_UP): return EL_SP_CHIP_BOTTOM;
9277 case (MV_DOWN): return EL_SP_CHIP_TOP;
9283 static int getChipFromOpenDirectionNotEmpty(int direction, int element_old)
9285 int element_new = getChipFromOpenDirection(direction);
9287 return (element_new != EL_EMPTY ? element_new : element_old);
9290 static int getClosedTube(int x, int y)
9292 static int xy[4][2] =
9299 int element_old = IntelliDrawBuffer[x][y];
9300 int direction_old = getOpenDirectionFromTube(element_old);
9301 int direction_new = MV_NONE;
9304 for (i = 0; i < NUM_DIRECTIONS; i++)
9306 int xx = x + xy[i][0];
9307 int yy = y + xy[i][1];
9308 int dir = MV_DIR_FROM_BIT(i);
9309 int dir_opposite = MV_DIR_OPPOSITE(dir);
9311 if (IN_LEV_FIELD(xx, yy) && IS_TUBE(IntelliDrawBuffer[xx][yy]) &&
9312 (direction_old & dir) &&
9313 (getOpenDirectionFromTube(IntelliDrawBuffer[xx][yy]) & dir_opposite))
9314 direction_new |= dir;
9317 return getTubeFromOpenDirectionNotEmpty(direction_new, element_old);
9320 static int getClosedBelt(int x, int y)
9322 static int xy[4][2] =
9329 int element_old = IntelliDrawBuffer[x][y];
9330 int nr = getBeltNrFromBeltElement(element_old);
9331 int direction_old = getOpenDirectionFromBelt(element_old);
9332 int direction_new = MV_NONE;
9335 for (i = MV_BIT_LEFT; i <= MV_BIT_RIGHT; i++)
9337 int xx = x + xy[i][0];
9338 int yy = y + xy[i][1];
9339 int dir = MV_DIR_FROM_BIT(i);
9340 int dir_opposite = MV_DIR_OPPOSITE(dir);
9342 if (IN_LEV_FIELD(xx, yy) && IS_BELT(IntelliDrawBuffer[xx][yy]) &&
9343 (direction_old & dir) &&
9344 (getOpenDirectionFromBelt(IntelliDrawBuffer[xx][yy]) & dir_opposite))
9345 direction_new |= dir;
9348 return getBeltFromNrAndOpenDirection(nr, direction_new);
9351 static int getClosedPool(int x, int y)
9353 static int xy[4][2] =
9360 int element_old = IntelliDrawBuffer[x][y];
9361 int direction_old = getOpenDirectionFromPool(element_old);
9362 int direction_new = MV_NONE;
9365 for (i = 0; i < NUM_DIRECTIONS; i++)
9367 int xx = x + xy[i][0];
9368 int yy = y + xy[i][1];
9369 int dir = MV_DIR_FROM_BIT(i);
9370 int dir_opposite = MV_DIR_OPPOSITE(dir);
9372 if (IN_LEV_FIELD(xx, yy) &&
9373 IS_ACID_POOL_OR_ACID(IntelliDrawBuffer[xx][yy]) &&
9374 (direction_old & dir) &&
9375 (getOpenDirectionFromPool(IntelliDrawBuffer[xx][yy]) & dir_opposite))
9376 direction_new |= dir;
9379 return getPoolFromOpenDirectionNotEmpty(direction_new, element_old);
9382 static int getClosedPillar(int x, int y)
9384 static int xy[4][2] =
9391 int element_old = IntelliDrawBuffer[x][y];
9392 int direction_old = getOpenDirectionFromPillar(element_old);
9393 int direction_new = MV_NONE;
9396 for (i = MV_BIT_UP; i <= MV_BIT_DOWN; i++)
9398 int xx = x + xy[i][0];
9399 int yy = y + xy[i][1];
9400 int dir = MV_DIR_FROM_BIT(i);
9401 int dir_opposite = MV_DIR_OPPOSITE(dir);
9403 if (IN_LEV_FIELD(xx, yy) && IS_EMC_PILLAR(IntelliDrawBuffer[xx][yy]) &&
9404 (direction_old & dir) &&
9405 (getOpenDirectionFromPillar(IntelliDrawBuffer[xx][yy]) & dir_opposite))
9406 direction_new |= dir;
9409 return getPillarFromOpenDirectionNotEmpty(direction_new, element_old);
9412 static int getClosedSteel2(int x, int y)
9414 static int xy[4][2] =
9421 int element_old = IntelliDrawBuffer[x][y];
9422 int direction_old = getOpenDirectionFromSteel2(element_old);
9423 int direction_new = MV_NONE;
9426 for (i = 0; i < NUM_DIRECTIONS; i++)
9428 int xx = x + xy[i][0];
9429 int yy = y + xy[i][1];
9430 int dir = MV_DIR_FROM_BIT(i);
9431 int dir_opposite = MV_DIR_OPPOSITE(dir);
9433 if (IN_LEV_FIELD(xx, yy) && IS_DC_STEELWALL_2(IntelliDrawBuffer[xx][yy]) &&
9434 (direction_old & dir) &&
9435 (getOpenDirectionFromSteel2(IntelliDrawBuffer[xx][yy]) & dir_opposite))
9436 direction_new |= dir;
9439 return getSteel2FromOpenDirectionNotEmpty(direction_new, element_old);
9442 static int getClosedChip(int x, int y)
9444 static int xy[4][2] =
9451 int element_old = IntelliDrawBuffer[x][y];
9452 int direction_old = getOpenDirectionFromChip(element_old);
9453 int direction_new = MV_NONE;
9456 for (i = 0; i < NUM_DIRECTIONS; i++)
9458 int xx = x + xy[i][0];
9459 int yy = y + xy[i][1];
9460 int dir = MV_DIR_FROM_BIT(i);
9461 int dir_opposite = MV_DIR_OPPOSITE(dir);
9463 if (IN_LEV_FIELD(xx, yy) && IS_SP_CHIP(IntelliDrawBuffer[xx][yy]) &&
9464 (direction_old & dir) &&
9465 (getOpenDirectionFromChip(IntelliDrawBuffer[xx][yy]) & dir_opposite))
9466 direction_new |= dir;
9469 return getChipFromOpenDirectionNotEmpty(direction_new, element_old);
9472 static void SetElementSimple(int x, int y, int element, boolean change_level)
9474 int sx = x - level_xpos;
9475 int sy = y - level_ypos;
9477 IntelliDrawBuffer[x][y] = element;
9480 Feld[x][y] = element;
9482 if (IN_ED_FIELD(sx, sy))
9483 DrawEditorElement(sx, sy, element);
9486 static void MergeAndCloseNeighbourElements(int x1, int y1, int *element1,
9487 int x2, int y2, int *element2,
9488 int (*close_function)(int, int),
9489 boolean change_level)
9491 /* set neighbour elements to newly determined connections */
9492 SetElementSimple(x1, y1, *element1, change_level);
9493 SetElementSimple(x2, y2, *element2, change_level);
9495 /* remove all open connections of neighbour elements */
9496 *element1 = close_function(x1, y1);
9497 *element2 = close_function(x2, y2);
9499 /* set neighbour elements to new, minimized connections */
9500 SetElementSimple(x1, y1, *element1, change_level);
9501 SetElementSimple(x2, y2, *element2, change_level);
9504 static void SetElementIntelliDraw(int x, int y, int new_element,
9505 boolean change_level, int button)
9507 static int xy[4][2] =
9514 static int last_x = -1;
9515 static int last_y = -1;
9516 int old_element = IntelliDrawBuffer[x][y];
9518 if (new_element == EL_UNDEFINED)
9526 if (IS_TUBE(new_element))
9528 int last_element_new = EL_UNDEFINED;
9529 int direction = MV_NONE;
9532 /* if old element is of same kind, keep all existing directions */
9533 if (IS_TUBE(old_element))
9534 direction |= getOpenDirectionFromTube(old_element);
9536 for (i = 0; i < NUM_DIRECTIONS; i++)
9538 int xx = x + xy[i][0];
9539 int yy = y + xy[i][1];
9541 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
9542 IS_TUBE(IntelliDrawBuffer[last_x][last_y]))
9544 int dir = MV_DIR_FROM_BIT(i);
9545 int dir_opposite = MV_DIR_OPPOSITE(dir);
9546 int last_element_old = IntelliDrawBuffer[last_x][last_y];
9547 int last_direction_old = getOpenDirectionFromTube(last_element_old);
9548 int last_direction_new = last_direction_old | dir_opposite;
9550 last_element_new = getTubeFromOpenDirection(last_direction_new);
9556 new_element = getTubeFromOpenDirectionNotEmpty(direction, new_element);
9558 if (last_element_new != EL_UNDEFINED)
9559 MergeAndCloseNeighbourElements(x, y, &new_element,
9560 last_x, last_y, &last_element_new,
9561 getClosedTube, change_level);
9563 else if (IS_BELT(new_element))
9565 int belt_nr = getBeltNrFromBeltElement(new_element);
9566 int last_element_new = EL_UNDEFINED;
9567 int direction = MV_NONE;
9570 /* if old element is of same kind, keep all existing directions */
9571 if (IS_BELT(old_element))
9572 direction |= getOpenDirectionFromBelt(old_element);
9574 for (i = MV_BIT_LEFT; i <= MV_BIT_RIGHT; i++)
9576 int xx = x + xy[i][0];
9577 int yy = y + xy[i][1];
9579 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
9580 IS_BELT(IntelliDrawBuffer[last_x][last_y]))
9582 int dir = MV_DIR_FROM_BIT(i);
9583 int dir_opposite = MV_DIR_OPPOSITE(dir);
9584 int last_element_old = IntelliDrawBuffer[last_x][last_y];
9585 int last_belt_nr = getBeltNrFromBeltElement(last_element_old);
9586 int last_direction_old = getOpenDirectionFromBelt(last_element_old);
9587 int last_direction_new = last_direction_old | dir_opposite;
9589 last_element_new = getBeltFromNrAndOpenDirection(last_belt_nr,
9590 last_direction_new);
9595 new_element = getBeltFromNrAndOpenDirectionNotEmpty(belt_nr, direction,
9597 if (last_element_new != EL_UNDEFINED)
9598 MergeAndCloseNeighbourElements(x, y, &new_element,
9599 last_x, last_y, &last_element_new,
9600 getClosedBelt, change_level);
9602 else if (IS_ACID_POOL_OR_ACID(new_element))
9604 int last_element_new = EL_UNDEFINED;
9605 int direction = MV_NONE;
9608 /* if old element is of same kind, keep all existing directions */
9609 if (IS_ACID_POOL_OR_ACID(old_element))
9610 direction |= getOpenDirectionFromPool(old_element);
9612 for (i = 0; i < NUM_DIRECTIONS; i++)
9614 int xx = x + xy[i][0];
9615 int yy = y + xy[i][1];
9617 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
9618 IS_ACID_POOL_OR_ACID(IntelliDrawBuffer[last_x][last_y]))
9620 int dir = MV_DIR_FROM_BIT(i);
9621 int dir_opposite = MV_DIR_OPPOSITE(dir);
9622 int last_element_old = IntelliDrawBuffer[last_x][last_y];
9623 int last_direction_old = getOpenDirectionFromPool(last_element_old);
9624 int last_direction_new = last_direction_old | dir_opposite;
9626 last_element_new = getPoolFromOpenDirection(last_direction_new);
9632 /* special corrections needed for intuitively correct acid pool drawing */
9633 if (last_element_new == EL_EMPTY)
9634 last_element_new = new_element;
9635 else if (last_element_new != EL_UNDEFINED)
9636 new_element = last_element_new;
9638 new_element = getPoolFromOpenDirectionNotEmpty(direction, new_element);
9640 if (last_element_new != EL_UNDEFINED)
9641 MergeAndCloseNeighbourElements(x, y, &new_element,
9642 last_x, last_y, &last_element_new,
9643 getClosedPool, change_level);
9645 else if (IS_EMC_PILLAR(new_element))
9647 int last_element_new = EL_UNDEFINED;
9648 int direction = MV_NONE;
9651 /* if old element is of same kind, keep all existing directions */
9652 if (IS_EMC_PILLAR(old_element))
9653 direction |= getOpenDirectionFromPillar(old_element);
9655 for (i = MV_BIT_UP; i <= MV_BIT_DOWN; i++)
9657 int xx = x + xy[i][0];
9658 int yy = y + xy[i][1];
9660 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
9661 IS_EMC_PILLAR(IntelliDrawBuffer[last_x][last_y]))
9663 int dir = MV_DIR_FROM_BIT(i);
9664 int dir_opposite = MV_DIR_OPPOSITE(dir);
9665 int last_element_old = IntelliDrawBuffer[last_x][last_y];
9666 int last_direction_old = getOpenDirectionFromPillar(last_element_old);
9667 int last_direction_new = last_direction_old | dir_opposite;
9669 last_element_new = getPillarFromOpenDirection(last_direction_new);
9675 new_element = getPillarFromOpenDirectionNotEmpty(direction, new_element);
9677 if (last_element_new != EL_UNDEFINED)
9678 MergeAndCloseNeighbourElements(x, y, &new_element,
9679 last_x, last_y, &last_element_new,
9680 getClosedPillar, change_level);
9682 else if (IS_DC_STEELWALL_2(new_element))
9684 int last_element_new = EL_UNDEFINED;
9685 int direction = MV_NONE;
9688 /* if old element is of same kind, keep all existing directions */
9689 if (IS_DC_STEELWALL_2(old_element))
9690 direction |= getOpenDirectionFromSteel2(old_element);
9692 for (i = 0; i < NUM_DIRECTIONS; i++)
9694 int xx = x + xy[i][0];
9695 int yy = y + xy[i][1];
9697 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
9698 IS_DC_STEELWALL_2(IntelliDrawBuffer[last_x][last_y]))
9700 int dir = MV_DIR_FROM_BIT(i);
9701 int dir_opposite = MV_DIR_OPPOSITE(dir);
9702 int last_element_old = IntelliDrawBuffer[last_x][last_y];
9703 int last_direction_old = getOpenDirectionFromSteel2(last_element_old);
9704 int last_direction_new = last_direction_old | dir_opposite;
9706 last_element_new = getSteel2FromOpenDirection(last_direction_new);
9712 new_element = getSteel2FromOpenDirectionNotEmpty(direction, new_element);
9714 if (last_element_new != EL_UNDEFINED)
9715 MergeAndCloseNeighbourElements(x, y, &new_element,
9716 last_x, last_y, &last_element_new,
9717 getClosedSteel2, change_level);
9719 else if (IS_SP_CHIP(new_element))
9721 int last_element_new = EL_UNDEFINED;
9722 int direction = MV_NONE;
9725 /* (do not keep existing directions, regardless of kind of old element) */
9727 for (i = 0; i < NUM_DIRECTIONS; i++)
9729 int xx = x + xy[i][0];
9730 int yy = y + xy[i][1];
9732 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
9733 IS_SP_CHIP(IntelliDrawBuffer[last_x][last_y]))
9735 int dir = MV_DIR_FROM_BIT(i);
9736 int dir_opposite = MV_DIR_OPPOSITE(dir);
9737 int last_element_old = IntelliDrawBuffer[last_x][last_y];
9738 int last_direction_old = getOpenDirectionFromChip(last_element_old);
9739 int last_direction_new = last_direction_old | dir_opposite;
9741 if (last_direction_old == MV_NONE)
9743 last_element_new = getChipFromOpenDirection(last_direction_new);
9746 else if (last_direction_old & (dir | dir_opposite))
9748 direction |= MV_DIR_OPPOSITE(last_direction_old);
9752 direction |= MV_DIR_OPPOSITE(dir);
9757 new_element = getChipFromOpenDirectionNotEmpty(direction, new_element);
9759 if (last_element_new != EL_UNDEFINED)
9760 MergeAndCloseNeighbourElements(x, y, &new_element,
9761 last_x, last_y, &last_element_new,
9762 getClosedChip, change_level);
9764 else if (IS_SP_HARDWARE_BASE(new_element))
9766 int nr = GetSimpleRandom(6);
9768 new_element = (nr == 0 ? EL_SP_HARDWARE_BASE_1 :
9769 nr == 1 ? EL_SP_HARDWARE_BASE_2 :
9770 nr == 2 ? EL_SP_HARDWARE_BASE_3 :
9771 nr == 3 ? EL_SP_HARDWARE_BASE_4 :
9772 nr == 4 ? EL_SP_HARDWARE_BASE_5 : EL_SP_HARDWARE_BASE_6);
9774 else if (new_element == EL_SP_HARDWARE_GREEN ||
9775 new_element == EL_SP_HARDWARE_BLUE ||
9776 new_element == EL_SP_HARDWARE_RED)
9778 int nr = GetSimpleRandom(3);
9780 new_element = (nr == 0 ? EL_SP_HARDWARE_GREEN :
9781 nr == 1 ? EL_SP_HARDWARE_BLUE : EL_SP_HARDWARE_RED);
9783 else if (IS_GROUP_ELEMENT(new_element))
9785 boolean connected_drawing = FALSE;
9788 for (i = 0; i < NUM_DIRECTIONS; i++)
9790 int xx = x + xy[i][0];
9791 int yy = y + xy[i][1];
9793 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
9794 IS_IN_GROUP_EL(IntelliDrawBuffer[last_x][last_y], new_element))
9795 connected_drawing = TRUE;
9798 if (!connected_drawing)
9799 ResolveGroupElement(new_element);
9801 new_element = GetElementFromGroupElement(new_element);
9803 else if (IS_BELT_SWITCH(old_element))
9805 int belt_nr = getBeltNrFromBeltSwitchElement(old_element);
9806 int belt_dir = getBeltDirFromBeltSwitchElement(old_element);
9808 belt_dir = (belt_dir == MV_LEFT ? MV_NONE :
9809 belt_dir == MV_NONE ? MV_RIGHT : MV_LEFT);
9811 new_element = getBeltSwitchElementFromBeltNrAndBeltDir(belt_nr, belt_dir);
9815 static int swappable_elements[][2] =
9817 { EL_EXIT_CLOSED, EL_EXIT_OPEN },
9818 { EL_DYNAMITE, EL_DYNAMITE_ACTIVE },
9819 { EL_EM_DYNAMITE, EL_EM_DYNAMITE_ACTIVE },
9820 { EL_QUICKSAND_EMPTY, EL_QUICKSAND_FULL },
9821 { EL_EMERALD, EL_WALL_EMERALD },
9822 { EL_EMERALD_YELLOW, EL_WALL_EMERALD_YELLOW },
9823 { EL_EMERALD_RED, EL_WALL_EMERALD_RED },
9824 { EL_EMERALD_PURPLE, EL_WALL_EMERALD_PURPLE },
9825 { EL_DIAMOND, EL_WALL_DIAMOND },
9826 { EL_BD_DIAMOND, EL_WALL_BD_DIAMOND },
9827 { EL_GATE_1, EL_GATE_1_GRAY },
9828 { EL_GATE_2, EL_GATE_2_GRAY },
9829 { EL_GATE_3, EL_GATE_3_GRAY },
9830 { EL_GATE_4, EL_GATE_4_GRAY },
9831 { EL_EM_GATE_1, EL_EM_GATE_1_GRAY },
9832 { EL_EM_GATE_2, EL_EM_GATE_2_GRAY },
9833 { EL_EM_GATE_3, EL_EM_GATE_3_GRAY },
9834 { EL_EM_GATE_4, EL_EM_GATE_4_GRAY },
9835 { EL_EMC_GATE_5, EL_EMC_GATE_5_GRAY },
9836 { EL_EMC_GATE_6, EL_EMC_GATE_6_GRAY },
9837 { EL_EMC_GATE_7, EL_EMC_GATE_7_GRAY },
9838 { EL_EMC_GATE_8, EL_EMC_GATE_8_GRAY },
9839 { EL_DC_GATE_WHITE, EL_DC_GATE_WHITE_GRAY },
9840 { EL_TIME_ORB_EMPTY, EL_TIME_ORB_FULL },
9841 { EL_LAMP, EL_LAMP_ACTIVE },
9842 { EL_SOKOBAN_FIELD_EMPTY, EL_SOKOBAN_FIELD_FULL },
9843 { EL_SP_BASE, EL_SP_BUGGY_BASE },
9844 { EL_PEARL, EL_WALL_PEARL },
9845 { EL_CRYSTAL, EL_WALL_CRYSTAL },
9846 { EL_TIMEGATE_CLOSED, EL_TIMEGATE_OPEN },
9847 { EL_SWITCHGATE_CLOSED, EL_SWITCHGATE_OPEN },
9848 { EL_SWITCHGATE_SWITCH_UP, EL_SWITCHGATE_SWITCH_DOWN },
9849 { EL_DC_SWITCHGATE_SWITCH_UP, EL_DC_SWITCHGATE_SWITCH_DOWN },
9850 { EL_LIGHT_SWITCH, EL_LIGHT_SWITCH_ACTIVE },
9851 { EL_LANDMINE, EL_DC_LANDMINE },
9852 { EL_SHIELD_NORMAL, EL_SHIELD_DEADLY },
9853 { EL_STEEL_EXIT_CLOSED, EL_STEEL_EXIT_OPEN },
9854 { EL_EM_EXIT_CLOSED, EL_EM_EXIT_OPEN },
9855 { EL_EM_STEEL_EXIT_CLOSED, EL_EM_STEEL_EXIT_OPEN },
9856 { EL_QUICKSAND_FAST_EMPTY, EL_QUICKSAND_FAST_FULL },
9860 static int rotatable_elements[][4] =
9878 EL_BD_BUTTERFLY_RIGHT,
9879 EL_BD_BUTTERFLY_DOWN,
9880 EL_BD_BUTTERFLY_LEFT
9885 EL_BD_FIREFLY_RIGHT,
9919 EL_SP_GRAVITY_PORT_UP,
9920 EL_SP_GRAVITY_PORT_RIGHT,
9921 EL_SP_GRAVITY_PORT_DOWN,
9922 EL_SP_GRAVITY_PORT_LEFT
9926 EL_SP_GRAVITY_ON_PORT_UP,
9927 EL_SP_GRAVITY_ON_PORT_RIGHT,
9928 EL_SP_GRAVITY_ON_PORT_DOWN,
9929 EL_SP_GRAVITY_ON_PORT_LEFT
9933 EL_SP_GRAVITY_OFF_PORT_UP,
9934 EL_SP_GRAVITY_OFF_PORT_RIGHT,
9935 EL_SP_GRAVITY_OFF_PORT_DOWN,
9936 EL_SP_GRAVITY_OFF_PORT_LEFT
9947 EL_BALLOON_SWITCH_UP,
9948 EL_BALLOON_SWITCH_RIGHT,
9949 EL_BALLOON_SWITCH_DOWN,
9950 EL_BALLOON_SWITCH_LEFT
9962 for (i = 0; swappable_elements[i][0] != -1; i++)
9964 int element1 = swappable_elements[i][0];
9965 int element2 = swappable_elements[i][1];
9967 if (old_element == element1 || old_element == element2)
9968 new_element = (old_element == element1 ? element2 : element1);
9971 for (i = 0; rotatable_elements[i][0] != -1; i++)
9973 for (j = 0; j < 4; j++)
9975 int element = rotatable_elements[i][j];
9977 if (old_element == element)
9978 new_element = (button == 1 ? rotatable_elements[i][(j + 3) % 4] :
9979 button == 2 ? rotatable_elements[i][0] :
9980 button == 3 ? rotatable_elements[i][(j + 1) % 4] :
9986 SetElementSimple(x, y, new_element, change_level);
9992 static void ResetIntelliDraw()
9996 for (x = 0; x < lev_fieldx; x++)
9997 for (y = 0; y < lev_fieldy; y++)
9998 IntelliDrawBuffer[x][y] = Feld[x][y];
10000 SetElementIntelliDraw(-1, -1, EL_UNDEFINED, FALSE, -1);
10003 static void SetElementExt(int x, int y, int element, boolean change_level,
10007 SetElementSimple(x, y, Feld[x][y], change_level);
10008 else if (GetKeyModState() & KMOD_Shift)
10009 SetElementIntelliDraw(x, y, element, change_level, button);
10011 SetElementSimple(x, y, element, change_level);
10014 static void SetElement(int x, int y, int element)
10016 SetElementExt(x, y, element, TRUE, -1);
10019 static void SetElementButton(int x, int y, int element, int button)
10021 SetElementExt(x, y, element, TRUE, button);
10024 static void DrawLineElement(int sx, int sy, int element, boolean change_level)
10026 int lx = sx + level_xpos;
10027 int ly = sy + level_ypos;
10029 SetElementExt(lx, ly, element, change_level, -1);
10032 static void DrawLine(int from_x, int from_y, int to_x, int to_y,
10033 int element, boolean change_level)
10035 int xsize = ABS(to_x - from_x);
10036 int ysize = ABS(to_y - from_y);
10037 int dx = (to_x < from_x ? -1 : +1);
10038 int dy = (to_y < from_y ? -1 : +1);
10041 if (from_y == to_y) /* horizontal line */
10043 for (i = 0; i <= xsize; i++)
10044 DrawLineElement(from_x + i * dx, from_y, element, change_level);
10046 else if (from_x == to_x) /* vertical line */
10048 for (i = 0; i <= ysize; i++)
10049 DrawLineElement(from_x, from_y + i * dy, element, change_level);
10051 else /* diagonal line */
10053 if (ysize < xsize) /* a < 1 */
10055 float a = (float)ysize / (float)xsize;
10057 for (i = 0; i <= xsize; i++)
10060 int y = dy * (int)(a * i + 0.5);
10062 DrawLineElement(from_x + x, from_y + y, element, change_level);
10067 float a = (float)xsize / (float)ysize;
10069 for (i = 0; i <= ysize; i++)
10071 int x = dx * (int)(a * i + 0.5);
10074 DrawLineElement(from_x + x, from_y + y, element, change_level);
10080 static void DrawBox(int from_x, int from_y, int to_x, int to_y,
10081 int element, boolean change_level)
10083 DrawLine(from_x, from_y, from_x, to_y, element, change_level);
10084 DrawLine(from_x, to_y, to_x, to_y, element, change_level);
10085 DrawLine(to_x, to_y, to_x, from_y, element, change_level);
10086 DrawLine(to_x, from_y, from_x, from_y, element, change_level);
10089 static void DrawFilledBox(int from_x, int from_y, int to_x, int to_y,
10090 int element, boolean change_level)
10095 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
10097 for (y = from_y; y <= to_y; y++)
10098 DrawLine(from_x, y, to_x, y, element, change_level);
10101 static void DrawArcExt(int from_x, int from_y, int to_x2, int to_y2,
10102 int element, boolean change_level)
10104 int to_x = to_x2 - (to_x2 > from_x ? +1 : -1);
10105 int to_y = to_y2 - (to_y2 > from_y ? +1 : -1);
10106 int len_x = ABS(to_x - from_x);
10107 int len_y = ABS(to_y - from_y);
10110 radius = (int)(sqrt((float)(len_x * len_x + len_y * len_y)) + 0.5);
10112 /* not optimal (some points get drawn twice) but simple,
10113 and fast enough for the few points we are drawing */
10115 for (x = 0; x <= radius; x++)
10117 int sx, sy, lx, ly;
10119 y = (int)(sqrt((float)(radius * radius - x * x)) + 0.5);
10121 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
10122 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
10123 lx = sx + level_xpos;
10124 ly = sy + level_ypos;
10126 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
10127 DrawLineElement(sx, sy, element, change_level);
10130 for (y = 0; y <= radius; y++)
10132 int sx, sy, lx, ly;
10134 x = (int)(sqrt((float)(radius * radius - y * y)) + 0.5);
10136 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
10137 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
10138 lx = sx + level_xpos;
10139 ly = sy + level_ypos;
10141 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
10142 DrawLineElement(sx, sy, element, change_level);
10146 static void DrawArc(int from_x, int from_y, int to_x, int to_y,
10147 int element, boolean change_level)
10149 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
10150 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
10152 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
10155 #define DRAW_CIRCLES_BUTTON_AVAILABLE 0
10157 #if DRAW_CIRCLES_BUTTON_AVAILABLE
10158 static void DrawCircle(int from_x, int from_y, int to_x, int to_y,
10159 int element, boolean change_level)
10161 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
10162 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
10163 int mirror_to_x2 = from_x - (to_x2 - from_x);
10164 int mirror_to_y2 = from_y - (to_y2 - from_y);
10166 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
10167 DrawArcExt(from_x, from_y, mirror_to_x2, to_y2, element, change_level);
10168 DrawArcExt(from_x, from_y, to_x2, mirror_to_y2, element, change_level);
10169 DrawArcExt(from_x, from_y, mirror_to_x2, mirror_to_y2, element,change_level);
10173 static void DrawAreaBorder(int from_x, int from_y, int to_x, int to_y)
10175 int from_sx, from_sy;
10179 swap_numbers(&from_x, &to_x);
10182 swap_numbers(&from_y, &to_y);
10184 from_sx = SX + from_x * ed_tilesize;
10185 from_sy = SY + from_y * ed_tilesize;
10186 to_sx = SX + (to_x + 1) * ed_tilesize - 1;
10187 to_sy = SY + (to_y + 1) * ed_tilesize - 1;
10189 DrawSimpleWhiteLine(drawto, from_sx, from_sy, to_sx, from_sy);
10190 DrawSimpleWhiteLine(drawto, to_sx, from_sy, to_sx, to_sy);
10191 DrawSimpleWhiteLine(drawto, to_sx, to_sy, from_sx, to_sy);
10192 DrawSimpleWhiteLine(drawto, from_sx, to_sy, from_sx, from_sy);
10194 if (from_x == to_x && from_y == to_y)
10195 MarkTileDirty(from_x/2, from_y/2);
10197 redraw_mask |= REDRAW_FIELD;
10200 static void SelectArea(int from_x, int from_y, int to_x, int to_y,
10201 int element, boolean change_level)
10203 if (element == -1 || change_level)
10204 DrawBox(from_x, from_y, to_x, to_y, -1, FALSE);
10206 DrawAreaBorder(from_x, from_y, to_x, to_y);
10209 /* values for CopyBrushExt() */
10210 #define CB_AREA_TO_BRUSH 0
10211 #define CB_BRUSH_TO_CURSOR 1
10212 #define CB_BRUSH_TO_LEVEL 2
10213 #define CB_DELETE_OLD_CURSOR 3
10214 #define CB_DUMP_BRUSH 4
10215 #define CB_DUMP_BRUSH_SMALL 5
10217 static void CopyBrushExt(int from_x, int from_y, int to_x, int to_y,
10218 int button, int mode)
10220 static short brush_buffer[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
10221 static int brush_width, brush_height;
10222 static int last_cursor_x = -1, last_cursor_y = -1;
10223 static boolean delete_old_brush;
10224 int new_element = BUTTON_ELEMENT(button);
10227 if (mode == CB_DUMP_BRUSH ||
10228 mode == CB_DUMP_BRUSH_SMALL)
10230 if (!draw_with_brush)
10232 Error(ERR_WARN, "no brush selected");
10237 for (y = 0; y < brush_height; y++)
10239 for (x = 0; x < brush_width; x++)
10241 int element = brush_buffer[x][y];
10242 int element_mapped = element;
10244 if (IS_CUSTOM_ELEMENT(element))
10245 element_mapped = EL_CUSTOM_START;
10246 else if (IS_GROUP_ELEMENT(element))
10247 element_mapped = EL_GROUP_START;
10248 else if (element >= NUM_FILE_ELEMENTS)
10249 element_mapped = EL_UNKNOWN;
10251 // dump brush as level sketch text for the R'n'D forum:
10252 // - large tiles: `xxx (0x60 ASCII)
10253 // - small tiles: ¸xxx (0xb8 ISO-8859-1, 0xc2b8 UTF-8)
10254 printf("%s%03d", (mode == CB_DUMP_BRUSH ? "`" : "¸"), element_mapped);
10263 if (mode == CB_DELETE_OLD_CURSOR && !delete_old_brush)
10266 if (mode == CB_AREA_TO_BRUSH)
10268 int from_lx, from_ly;
10271 swap_numbers(&from_x, &to_x);
10274 swap_numbers(&from_y, &to_y);
10276 brush_width = to_x - from_x + 1;
10277 brush_height = to_y - from_y + 1;
10279 from_lx = from_x + level_xpos;
10280 from_ly = from_y + level_ypos;
10282 for (y = 0; y < brush_height; y++)
10284 for (x = 0; x < brush_width; x++)
10286 brush_buffer[x][y] = Feld[from_lx + x][from_ly + y];
10289 DrawLineElement(from_x + x, from_y + y, new_element, TRUE);
10294 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
10296 delete_old_brush = FALSE;
10298 else if (mode == CB_BRUSH_TO_CURSOR || mode == CB_DELETE_OLD_CURSOR ||
10299 mode == CB_BRUSH_TO_LEVEL)
10301 int cursor_x = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_x : from_x);
10302 int cursor_y = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_y : from_y);
10303 int cursor_from_x = cursor_x - brush_width / 2;
10304 int cursor_from_y = cursor_y - brush_height / 2;
10305 int border_from_x = cursor_x, border_from_y = cursor_y;
10306 int border_to_x = cursor_x, border_to_y = cursor_y;
10308 if (mode != CB_DELETE_OLD_CURSOR && delete_old_brush)
10309 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
10311 if (!IN_ED_FIELD(cursor_x, cursor_y) ||
10312 !IN_LEV_FIELD(cursor_x + level_xpos, cursor_y + level_ypos))
10314 delete_old_brush = FALSE;
10318 for (y = 0; y < brush_height; y++)
10320 for (x = 0; x < brush_width; x++)
10322 int sx = cursor_from_x + x;
10323 int sy = cursor_from_y + y;
10324 int lx = sx + level_xpos;
10325 int ly = sy + level_ypos;
10326 boolean change_level = (mode == CB_BRUSH_TO_LEVEL);
10327 int element = (mode == CB_DELETE_OLD_CURSOR ? -1 :
10328 mode == CB_BRUSH_TO_CURSOR || button == 1 ?
10329 brush_buffer[x][y] : new_element);
10331 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
10333 if (sx < border_from_x)
10334 border_from_x = sx;
10335 else if (sx > border_to_x)
10337 if (sy < border_from_y)
10338 border_from_y = sy;
10339 else if (sy > border_to_y)
10342 DrawLineElement(sx, sy, element, change_level);
10347 if (mode != CB_DELETE_OLD_CURSOR)
10348 DrawAreaBorder(border_from_x, border_from_y, border_to_x, border_to_y);
10350 last_cursor_x = cursor_x;
10351 last_cursor_y = cursor_y;
10352 delete_old_brush = TRUE;
10356 static void CopyAreaToBrush(int from_x, int from_y, int to_x, int to_y,
10359 CopyBrushExt(from_x, from_y, to_x, to_y, button, CB_AREA_TO_BRUSH);
10362 static void CopyBrushToLevel(int x, int y, int button)
10364 CopyBrushExt(x, y, 0, 0, button, CB_BRUSH_TO_LEVEL);
10367 static void CopyBrushToCursor(int x, int y)
10369 CopyBrushExt(x, y, 0, 0, 0, CB_BRUSH_TO_CURSOR);
10372 static void DeleteBrushFromCursor()
10374 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
10379 CopyBrushExt(0, 0, 0, 0, 0, CB_DUMP_BRUSH);
10382 void DumpBrush_Small()
10384 CopyBrushExt(0, 0, 0, 0, 0, CB_DUMP_BRUSH_SMALL);
10387 static void FloodFill(int from_x, int from_y, int fill_element)
10389 FloodFillLevel(from_x, from_y, fill_element, Feld, lev_fieldx, lev_fieldy);
10392 /* values for DrawLevelText() modes */
10393 #define TEXT_INIT 0
10394 #define TEXT_SETCURSOR 1
10395 #define TEXT_WRITECHAR 2
10396 #define TEXT_BACKSPACE 3
10397 #define TEXT_NEWLINE 4
10399 #define TEXT_QUERY_TYPING 6
10401 static int DrawLevelText(int sx, int sy, char letter, int mode)
10403 static short delete_buffer[MAX_LEV_FIELDX];
10404 static int start_sx;
10405 static int last_sx, last_sy;
10406 static boolean typing = FALSE;
10407 int letter_element = EL_CHAR_ASCII0 + letter;
10408 int lx = 0, ly = 0;
10410 /* map lower case letters to upper case and convert special characters */
10411 if (letter >= 'a' && letter <= 'z')
10412 letter_element = EL_CHAR_ASCII0 + letter + (int)('A' - 'a');
10413 else if (letter == CHAR_BYTE_UMLAUT_a || letter == CHAR_BYTE_UMLAUT_A)
10414 letter_element = EL_CHAR_AUMLAUT;
10415 else if (letter == CHAR_BYTE_UMLAUT_o || letter == CHAR_BYTE_UMLAUT_O)
10416 letter_element = EL_CHAR_OUMLAUT;
10417 else if (letter == CHAR_BYTE_UMLAUT_u || letter == CHAR_BYTE_UMLAUT_U)
10418 letter_element = EL_CHAR_UUMLAUT;
10419 else if (letter == '^')
10420 letter_element = EL_CHAR_COPYRIGHT;
10422 letter_element = EL_CHAR_ASCII0 + letter;
10424 if (mode != TEXT_INIT)
10429 if (mode != TEXT_SETCURSOR)
10435 lx = last_sx + level_xpos;
10436 ly = last_sy + level_ypos;
10443 DrawLevelText(0, 0, 0, TEXT_END);
10449 DrawLevelText(sx, sy, 0, TEXT_SETCURSOR);
10452 case TEXT_SETCURSOR:
10453 DrawEditorElement(last_sx, last_sy, Feld[lx][ly]);
10454 DrawAreaBorder(sx, sy, sx, sy);
10459 case TEXT_WRITECHAR:
10460 if (letter_element >= EL_CHAR_START && letter_element <= EL_CHAR_END)
10462 if (new_element1 >= EL_STEEL_CHAR_START &&
10463 new_element1 <= EL_STEEL_CHAR_END)
10464 letter_element = letter_element - EL_CHAR_START + EL_STEEL_CHAR_START;
10466 delete_buffer[sx - start_sx] = Feld[lx][ly];
10467 Feld[lx][ly] = letter_element;
10469 if (sx + 1 < ed_fieldx && lx + 1 < lev_fieldx)
10470 DrawLevelText(sx + 1, sy, 0, TEXT_SETCURSOR);
10471 else if (sy + 1 < ed_fieldy && ly + 1 < lev_fieldy)
10472 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
10474 DrawLevelText(0, 0, 0, TEXT_END);
10476 level.changed = TRUE;
10480 case TEXT_BACKSPACE:
10483 Feld[lx - 1][ly] = delete_buffer[sx - start_sx - 1];
10484 DrawEditorElement(sx - 1, sy, Feld[lx - 1][ly]);
10485 DrawLevelText(sx - 1, sy, 0, TEXT_SETCURSOR);
10490 if (sy + 1 < ed_fieldy - 1 && ly + 1 < lev_fieldy - 1)
10491 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
10493 DrawLevelText(0, 0, 0, TEXT_END);
10497 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
10498 DrawEditorElement(sx, sy, Feld[lx][ly]);
10502 case TEXT_QUERY_TYPING:
10512 static void SetTextCursor(int unused_sx, int unused_sy, int sx, int sy,
10513 int element, boolean change_level)
10515 int lx = sx + level_xpos;
10516 int ly = sy + level_ypos;
10519 DrawEditorElement(sx, sy, Feld[lx][ly]);
10521 DrawAreaBorder(sx, sy, sx, sy);
10524 static void CheckLevelBorderElement(boolean redraw_playfield)
10526 int last_border_element = BorderElement;
10528 SetBorderElement();
10530 if (redraw_playfield && BorderElement != last_border_element)
10531 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
10534 static void CopyLevelToUndoBuffer(int mode)
10536 static boolean accumulated_undo = FALSE;
10537 boolean new_undo_buffer_position = TRUE;
10540 if (undo_buffer_steps == 0)
10541 accumulated_undo = FALSE;
10545 case UNDO_IMMEDIATE:
10546 accumulated_undo = FALSE;
10549 case UNDO_ACCUMULATE:
10550 if (accumulated_undo)
10551 new_undo_buffer_position = FALSE;
10552 accumulated_undo = TRUE;
10559 if (new_undo_buffer_position)
10561 /* advance position in undo buffer ring */
10562 undo_buffer_position = (undo_buffer_position + 1) % NUM_UNDO_STEPS;
10564 if (undo_buffer_steps < NUM_UNDO_STEPS - 1)
10565 undo_buffer_steps++;
10568 /* always reset redo buffer when storing level change into undo buffer */
10569 redo_buffer_steps = 0;
10571 for (x = 0; x < lev_fieldx; x++)
10572 for (y = 0; y < lev_fieldy; y++)
10573 UndoBuffer[undo_buffer_position][x][y] = Feld[x][y];
10575 /* check if drawing operation forces change of border style */
10576 CheckLevelBorderElement(TRUE);
10578 level.changed = TRUE;
10581 static void RandomPlacement(int new_element)
10583 static boolean free_position[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
10584 int num_free_positions = 0;
10585 int num_percentage, num_elements;
10588 ResetIntelliDraw();
10590 /* determine number of free positions for randomly placing the new element */
10591 for (x = 0; x < lev_fieldx; x++) for (y = 0; y < lev_fieldy; y++)
10593 free_position[x][y] =
10594 (random_placement_background_restricted ?
10595 Feld[x][y] == random_placement_background_element :
10596 Feld[x][y] != new_element);
10598 if (free_position[x][y])
10599 num_free_positions++;
10602 /* determine number of new elements to place there */
10603 num_percentage = num_free_positions * random_placement_value / 100;
10604 num_elements = (random_placement_method == RANDOM_USE_PERCENTAGE ?
10605 num_percentage : random_placement_value);
10607 /* if less free positions than elements to place, fill all these positions */
10608 if (num_free_positions < num_elements)
10610 for (x = 0; x < lev_fieldx; x++)
10611 for (y = 0; y < lev_fieldy; y++)
10612 if (free_position[x][y])
10613 SetElement(x, y, new_element);
10617 while (num_elements > 0)
10619 x = GetSimpleRandom(lev_fieldx);
10620 y = GetSimpleRandom(lev_fieldy);
10622 /* don't place element at the same position twice */
10623 if (free_position[x][y])
10625 free_position[x][y] = FALSE;
10626 SetElement(x, y, new_element);
10632 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
10633 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
10636 void WrapLevel(int dx, int dy)
10638 int wrap_dx = lev_fieldx - dx;
10639 int wrap_dy = lev_fieldy - dy;
10642 for (x = 0; x < lev_fieldx; x++)
10643 for (y = 0; y < lev_fieldy; y++)
10644 FieldBackup[x][y] = Feld[x][y];
10646 for (x = 0; x < lev_fieldx; x++)
10647 for (y = 0; y < lev_fieldy; y++)
10649 FieldBackup[(x + wrap_dx) % lev_fieldx][(y + wrap_dy) % lev_fieldy];
10651 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
10652 CopyLevelToUndoBuffer(UNDO_ACCUMULATE);
10655 static void HandleDrawingAreas(struct GadgetInfo *gi)
10657 static boolean started_inside_drawing_area = FALSE;
10658 int id = gi->custom_id;
10659 boolean button_press_event;
10660 boolean button_release_event;
10661 boolean inside_drawing_area = !gi->event.off_borders;
10662 boolean draw_level = (id == GADGET_ID_DRAWING_LEVEL);
10663 int actual_drawing_function;
10664 int button = gi->event.button;
10665 int new_element = BUTTON_ELEMENT(button);
10666 int sx = gi->event.x, sy = gi->event.y;
10667 int min_sx = 0, min_sy = 0;
10668 int max_sx = gi->drawing.area_xsize - 1, max_sy = gi->drawing.area_ysize - 1;
10669 int item_xsize = gi->drawing.item_xsize, item_ysize = gi->drawing.item_ysize;
10670 int lx = 0, ly = 0;
10671 int min_lx = 0, min_ly = 0;
10672 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
10675 /* handle info callback for each invocation of action callback */
10676 gi->callback_info(gi);
10678 button_press_event = (gi->event.type == GD_EVENT_PRESSED);
10679 button_release_event = (gi->event.type == GD_EVENT_RELEASED);
10681 /* make sure to stay inside drawing area boundaries */
10682 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
10683 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
10687 /* get positions inside level field */
10688 lx = sx + level_xpos;
10689 ly = sy + level_ypos;
10691 if (!IN_LEV_FIELD(lx, ly))
10692 inside_drawing_area = FALSE;
10694 /* make sure to stay inside level field boundaries */
10695 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
10696 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
10698 /* correct drawing area positions accordingly */
10699 sx = lx - level_xpos;
10700 sy = ly - level_ypos;
10703 if (button_press_event)
10704 started_inside_drawing_area = inside_drawing_area;
10706 if (!started_inside_drawing_area)
10709 if (!IS_VALID_BUTTON(button))
10712 if (!button && !button_release_event)
10715 /* automatically switch to 'single item' drawing mode, if needed */
10716 actual_drawing_function =
10717 (draw_level || drawing_function == GADGET_ID_PICK_ELEMENT ?
10718 drawing_function : GADGET_ID_SINGLE_ITEMS);
10720 /* clicking into drawing area with pressed Control key picks element */
10721 if (GetKeyModState() & KMOD_Control)
10723 last_drawing_function = drawing_function;
10724 actual_drawing_function = GADGET_ID_PICK_ELEMENT;
10727 if (GetKeyModState() & KMOD_Shift)
10729 if (button_press_event || button_release_event)
10730 ResetIntelliDraw();
10733 switch (actual_drawing_function)
10735 case GADGET_ID_SINGLE_ITEMS:
10738 if (button_release_event)
10740 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
10742 if (edit_mode == ED_MODE_DRAWING && draw_with_brush &&
10743 !inside_drawing_area)
10744 DeleteBrushFromCursor();
10747 if (!button || button_release_event)
10750 if (draw_with_brush)
10752 CopyBrushToLevel(sx, sy, button);
10756 if (new_element == EL_PLAYER_1)
10758 /* remove player at old position */
10759 for (y = 0; y < lev_fieldy; y++)
10760 for (x = 0; x < lev_fieldx; x++)
10761 if (Feld[x][y] == EL_PLAYER_1)
10762 SetElement(x, y, EL_EMPTY);
10765 SetElementButton(lx, ly, new_element, button);
10770 int type_id = gi->custom_type_id;
10771 int pos = sx * drawingarea_info[type_id].area_ysize + sy;
10773 if (item_xsize == MINI_TILEX && item_ysize == MINI_TILEY)
10774 DrawMiniGraphicExt(drawto,
10775 gi->x + sx * MINI_TILEX,
10776 gi->y + sy * MINI_TILEY,
10777 el2edimg(new_element));
10779 DrawFixedGraphicExt(drawto,
10780 gi->x + sx * TILEX,
10781 gi->y + sy * TILEY,
10782 el2img(new_element), 0);
10784 if (id == GADGET_ID_CUSTOM_GRAPHIC)
10785 new_element = GFX_ELEMENT(new_element);
10787 drawingarea_info[type_id].value[pos] = new_element;
10789 CopyElementPropertiesToGame(properties_element);
10791 if (id == GADGET_ID_CUSTOM_GRAPHIC)
10793 UpdateCustomElementGraphicGadgets();
10795 FrameCounter = 0; /* restart animation frame counter */
10800 case GADGET_ID_CONNECTED_ITEMS:
10802 static int last_sx = -1;
10803 static int last_sy = -1;
10805 if (button_release_event)
10806 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
10810 if (!button_press_event)
10811 DrawLine(last_sx, last_sy, sx, sy, new_element, TRUE);
10819 case GADGET_ID_LINE:
10820 case GADGET_ID_ARC:
10821 case GADGET_ID_RECTANGLE:
10822 case GADGET_ID_FILLED_BOX:
10823 case GADGET_ID_GRAB_BRUSH:
10824 case GADGET_ID_TEXT:
10826 static int last_sx = -1;
10827 static int last_sy = -1;
10828 static int start_sx = -1;
10829 static int start_sy = -1;
10830 void (*draw_func)(int, int, int, int, int, boolean);
10832 if (drawing_function == GADGET_ID_LINE)
10833 draw_func = DrawLine;
10834 else if (drawing_function == GADGET_ID_ARC)
10835 draw_func = DrawArc;
10836 else if (drawing_function == GADGET_ID_RECTANGLE)
10837 draw_func = DrawBox;
10838 else if (drawing_function == GADGET_ID_FILLED_BOX)
10839 draw_func = DrawFilledBox;
10840 else if (drawing_function == GADGET_ID_GRAB_BRUSH)
10841 draw_func = SelectArea;
10842 else /* (drawing_function == GADGET_ID_TEXT) */
10843 draw_func = SetTextCursor;
10845 if (button_press_event)
10847 draw_func(sx, sy, sx, sy, new_element, FALSE);
10848 start_sx = last_sx = sx;
10849 start_sy = last_sy = sy;
10851 if (drawing_function == GADGET_ID_TEXT)
10852 DrawLevelText(0, 0, 0, TEXT_END);
10854 else if (button_release_event)
10856 draw_func(start_sx, start_sy, sx, sy, new_element, TRUE);
10857 if (drawing_function == GADGET_ID_GRAB_BRUSH)
10859 CopyAreaToBrush(start_sx, start_sy, sx, sy, button);
10860 CopyBrushToCursor(sx, sy);
10861 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
10863 draw_with_brush = TRUE;
10865 else if (drawing_function == GADGET_ID_TEXT)
10866 DrawLevelText(sx, sy, 0, TEXT_INIT);
10868 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
10870 else if (last_sx != sx || last_sy != sy)
10872 draw_func(start_sx, start_sy, last_sx, last_sy, -1, FALSE);
10873 draw_func(start_sx, start_sy, sx, sy, new_element, FALSE);
10880 case GADGET_ID_FLOOD_FILL:
10881 if (button_press_event && Feld[lx][ly] != new_element)
10883 FloodFill(lx, ly, new_element);
10884 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
10885 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
10889 case GADGET_ID_PICK_ELEMENT:
10890 if (button_release_event)
10891 ClickOnGadget(level_editor_gadget[last_drawing_function],
10893 else if (draw_level)
10894 PickDrawingElement(button, Feld[lx][ly]);
10897 int type_id = gi->custom_type_id;
10898 int pos = sx * drawingarea_info[type_id].area_ysize + sy;
10900 PickDrawingElement(button, drawingarea_info[type_id].value[pos]);
10910 static void HandleCounterButtons(struct GadgetInfo *gi)
10912 int gadget_id = gi->custom_id;
10913 int counter_id = gi->custom_type_id;
10914 int button = gi->event.button;
10915 int *counter_value = counterbutton_info[counter_id].value;
10916 int step = BUTTON_STEPSIZE(button) *
10917 (gadget_id == counterbutton_info[counter_id].gadget_id_down ? -1 : +1);
10919 if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
10921 boolean pressed = (gi->event.type == GD_EVENT_PRESSED);
10922 boolean released = (gi->event.type == GD_EVENT_RELEASED);
10923 boolean level_changed = LevelChanged();
10925 if ((level_changed && pressed) || (!level_changed && released))
10928 if (level_changed && !Request("Level has changed! Discard changes?",
10931 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
10932 ModifyEditorCounterValue(counter_id, *counter_value);
10938 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
10939 *counter_value = gi->textinput.number_value;
10941 ModifyEditorCounterValue(counter_id, *counter_value + step);
10943 if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
10945 LoadLevel(level_nr);
10946 LoadScore(level_nr);
10951 DrawEditModeWindow();
10956 switch (counter_id)
10958 case ED_COUNTER_ID_YAMYAM_CONTENT:
10959 DrawYamYamContentAreas();
10962 case ED_COUNTER_ID_BALL_CONTENT:
10963 DrawMagicBallContentAreas();
10966 case ED_COUNTER_ID_ANDROID_CONTENT:
10967 DrawAndroidElementArea(properties_element);
10970 case ED_COUNTER_ID_GROUP_CONTENT:
10971 DrawGroupElementArea(properties_element);
10972 CopyGroupElementPropertiesToGame(properties_element);
10975 case ED_COUNTER_ID_INVENTORY_SIZE:
10976 DrawPlayerInitialInventoryArea(properties_element);
10979 case ED_COUNTER_ID_ENVELOPE_XSIZE:
10980 case ED_COUNTER_ID_ENVELOPE_YSIZE:
10981 DrawEnvelopeTextArea(-1);
10984 case ED_COUNTER_ID_LEVEL_XSIZE:
10985 case ED_COUNTER_ID_LEVEL_YSIZE:
10986 lev_fieldx = level.fieldx;
10987 lev_fieldy = level.fieldy;
10994 if ((counter_id >= ED_COUNTER_ID_CUSTOM_FIRST &&
10995 counter_id <= ED_COUNTER_ID_CUSTOM_LAST) ||
10996 (counter_id >= ED_COUNTER_ID_CHANGE_FIRST &&
10997 counter_id <= ED_COUNTER_ID_CHANGE_LAST))
10998 CopyElementPropertiesToGame(properties_element);
11000 level.changed = TRUE;
11003 static void HandleTextInputGadgets(struct GadgetInfo *gi)
11005 int type_id = gi->custom_type_id;
11007 strcpy(textinput_info[type_id].value, gi->textinput.value);
11009 if (type_id == ED_TEXTINPUT_ID_ELEMENT_NAME)
11011 CopyElementPropertiesToGame(properties_element);
11013 ModifyEditorElementList(); /* update changed button info text */
11016 level.changed = TRUE;
11019 static void HandleTextAreaGadgets(struct GadgetInfo *gi)
11021 int type_id = gi->custom_type_id;
11023 strncpy(textarea_info[type_id].value, gi->textarea.value,
11024 MAX_ENVELOPE_TEXT_LEN);
11025 textarea_info[type_id].value[MAX_ENVELOPE_TEXT_LEN] = '\0';
11027 level.changed = TRUE;
11030 static void HandleSelectboxGadgets(struct GadgetInfo *gi)
11032 int type_id = gi->custom_type_id;
11033 int value_old = *selectbox_info[type_id].value;
11034 int value_new = selectbox_info[type_id].options[gi->selectbox.index].value;
11036 *selectbox_info[type_id].value = value_new;
11038 if (type_id == ED_SELECTBOX_ID_SELECT_CHANGE_PAGE)
11040 element_info[properties_element].current_change_page = gi->selectbox.index;
11042 DrawPropertiesWindow();
11044 else if ((type_id >= ED_SELECTBOX_ID_CUSTOM_FIRST &&
11045 type_id <= ED_SELECTBOX_ID_CUSTOM_LAST) ||
11046 (type_id >= ED_SELECTBOX_ID_CHANGE_FIRST &&
11047 type_id <= ED_SELECTBOX_ID_CHANGE_LAST) ||
11048 (type_id == ED_SELECTBOX_ID_GROUP_CHOICE_MODE))
11050 if (type_id == ED_SELECTBOX_ID_ACTION_TYPE)
11052 /* when changing action type, also check action mode and action arg */
11053 if (value_old != value_new)
11054 setSelectboxSpecialActionVariablesIfNeeded();
11056 DrawPropertiesChange();
11059 CopyElementPropertiesToGame(properties_element);
11061 level.changed = TRUE;
11065 static void HandleTextbuttonGadgets(struct GadgetInfo *gi)
11067 int type_id = gi->custom_type_id;
11070 if (type_id >= ED_TEXTBUTTON_ID_LEVELINFO_FIRST &&
11071 type_id <= ED_TEXTBUTTON_ID_LEVELINFO_LAST)
11073 edit_mode_levelinfo = gi->custom_type_id;
11075 DrawLevelInfoWindow();
11077 else if (type_id >= ED_TEXTBUTTON_ID_PROPERTIES_FIRST &&
11078 type_id <= ED_TEXTBUTTON_ID_PROPERTIES_LAST)
11080 edit_mode_properties = gi->custom_type_id;
11082 DrawPropertiesWindow();
11084 else if (type_id == ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE)
11086 char *template_filename = getDefaultLevelFilename(-1);
11087 boolean new_template = !fileExists(template_filename);
11089 /* backup original "level.field" (needed to track playfield changes) */
11090 CopyPlayfield(level.field, FieldBackup);
11092 /* "SaveLevelTemplate()" uses "level.field", so copy editor playfield */
11093 CopyPlayfield(Feld, level.field);
11095 if (new_template ||
11096 Request("Save this template and kill the old?", REQ_ASK))
11097 SaveLevelTemplate();
11100 Request("Template saved!", REQ_CONFIRM);
11102 /* restore original "level.field" (needed to track playfield changes) */
11103 CopyPlayfield(FieldBackup, level.field);
11105 else if (type_id == ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE &&
11106 custom_element.num_change_pages < MAX_CHANGE_PAGES)
11108 struct ElementInfo *ei = &element_info[properties_element];
11110 setElementChangePages(ei, ei->num_change_pages + 1);
11112 /* set new change page to be new current change page */
11113 ei->current_change_page = ei->num_change_pages - 1;
11114 ei->change = &ei->change_page[ei->current_change_page];
11116 setElementChangeInfoToDefaults(ei->change);
11118 DrawPropertiesWindow();
11120 level.changed = TRUE;
11122 else if (type_id == ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE &&
11123 custom_element.num_change_pages > MIN_CHANGE_PAGES)
11125 struct ElementInfo *ei = &element_info[properties_element];
11127 /* copy all change pages after change page to be deleted */
11128 for (i = ei->current_change_page; i < ei->num_change_pages - 1; i++)
11129 ei->change_page[i] = ei->change_page[i + 1];
11131 setElementChangePages(ei, ei->num_change_pages - 1);
11133 DrawPropertiesWindow();
11135 level.changed = TRUE;
11139 static void HandleGraphicbuttonGadgets(struct GadgetInfo *gi)
11141 int type_id = gi->custom_type_id;
11143 if (type_id == ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE ||
11144 type_id == ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE)
11146 struct ElementInfo *ei = &element_info[properties_element];
11147 int step = BUTTON_STEPSIZE(gi->event.button);
11149 step *= (type_id == ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE ? -1 : +1);
11150 ei->current_change_page += step;
11152 if (ei->current_change_page < 0)
11153 ei->current_change_page = 0;
11154 else if (ei->current_change_page >= ei->num_change_pages)
11155 ei->current_change_page = ei->num_change_pages - 1;
11157 DrawPropertiesWindow();
11159 else if (type_id == ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE ||
11160 type_id == ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE)
11162 struct ElementInfo *ei = &element_info[properties_element];
11163 int current_change_page = ei->current_change_page;
11165 if (type_id == ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE)
11166 element_info[EL_INTERNAL_CLIPBOARD_CHANGE].change_page[0] =
11167 ei->change_page[current_change_page];
11168 else if (type_id == ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE)
11170 ei->change_page[current_change_page] =
11171 element_info[EL_INTERNAL_CLIPBOARD_CHANGE].change_page[0];
11173 level.changed = TRUE;
11176 DrawPropertiesWindow();
11180 static void HandleRadiobuttons(struct GadgetInfo *gi)
11182 *radiobutton_info[gi->custom_type_id].value =
11183 radiobutton_info[gi->custom_type_id].checked_value;
11185 level.changed = TRUE;
11188 static void HandleCheckbuttons(struct GadgetInfo *gi)
11190 int type_id = gi->custom_type_id;
11192 *checkbutton_info[type_id].value ^= TRUE;
11194 if (type_id == ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID ||
11195 type_id == ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID ||
11196 type_id == ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH ||
11197 (((type_id >= ED_CHECKBUTTON_ID_CUSTOM_FIRST &&
11198 type_id <= ED_CHECKBUTTON_ID_CUSTOM_LAST) ||
11199 (type_id >= ED_CHECKBUTTON_ID_CHANGE_FIRST &&
11200 type_id <= ED_CHECKBUTTON_ID_CHANGE_LAST)) &&
11201 type_id != ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE))
11203 CopyElementPropertiesToGame(properties_element);
11206 if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC)
11208 UpdateCustomElementGraphicGadgets();
11210 else if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE)
11212 char *template_filename = getDefaultLevelFilename(-1);
11214 if (level.use_custom_template && !fileExists(template_filename))
11216 Request("No level template found!", REQ_CONFIRM);
11218 level.use_custom_template = FALSE;
11219 ModifyGadget(gi, GDI_CHECKED, FALSE, GDI_END);
11224 LoadLevelTemplate(level.use_custom_template ? -1 : level_nr);
11226 DrawEditModeWindow();
11229 level.changed = TRUE;
11232 static void HandleControlButtons(struct GadgetInfo *gi)
11234 static int last_level_drawing_function = GADGET_ID_SINGLE_ITEMS;
11235 static int last_edit_mode = ED_MODE_DRAWING;
11236 static int last_custom_copy_mode = -1;
11237 int id = gi->custom_id;
11238 int button = gi->event.button;
11239 int step = BUTTON_STEPSIZE(button);
11240 int new_element = BUTTON_ELEMENT(button);
11243 if (edit_mode == ED_MODE_DRAWING && drawing_function == GADGET_ID_TEXT)
11244 DrawLevelText(0, 0, 0, TEXT_END);
11246 if (id < ED_NUM_CTRL1_BUTTONS &&
11247 id != GADGET_ID_SINGLE_ITEMS &&
11248 id != GADGET_ID_PICK_ELEMENT &&
11249 edit_mode != ED_MODE_DRAWING &&
11250 drawing_function != GADGET_ID_PICK_ELEMENT &&
11251 !(GetKeyModState() & KMOD_Control))
11253 DrawDrawingWindow();
11254 edit_mode = ED_MODE_DRAWING;
11257 /* element copy mode active, but no element button pressed => deactivate */
11258 if (last_custom_copy_mode != -1 && id < ED_NUM_CTRL_BUTTONS)
11259 last_custom_copy_mode = -1;
11263 case GADGET_ID_SCROLL_LEFT:
11264 if (level_xpos >= 0)
11266 if (lev_fieldx < ed_fieldx - 2)
11269 level_xpos -= step;
11270 if (level_xpos < -1)
11273 ScrollEditorLevel(level_xpos, level_ypos, ED_SCROLL_RIGHT);
11275 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11277 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
11278 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
11282 case GADGET_ID_SCROLL_RIGHT:
11283 if (level_xpos <= lev_fieldx - ed_fieldx)
11285 if (lev_fieldx < ed_fieldx - 2)
11288 level_xpos += step;
11289 if (level_xpos > lev_fieldx - ed_fieldx + 1)
11290 level_xpos = lev_fieldx - ed_fieldx + 1;
11292 ScrollEditorLevel(level_xpos, level_ypos, ED_SCROLL_LEFT);
11294 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11296 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
11297 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
11301 case GADGET_ID_SCROLL_UP:
11302 if (level_ypos >= 0)
11304 if (lev_fieldy < ed_fieldy - 2)
11307 level_ypos -= step;
11308 if (level_ypos < -1)
11311 ScrollEditorLevel(level_xpos, level_ypos, ED_SCROLL_DOWN);
11313 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11315 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
11316 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
11320 case GADGET_ID_SCROLL_DOWN:
11321 if (level_ypos <= lev_fieldy - ed_fieldy)
11323 if (lev_fieldy < ed_fieldy - 2)
11326 level_ypos += step;
11327 if (level_ypos > lev_fieldy - ed_fieldy + 1)
11328 level_ypos = lev_fieldy - ed_fieldy + 1;
11330 ScrollEditorLevel(level_xpos, level_ypos, ED_SCROLL_UP);
11332 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11334 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
11335 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
11339 case GADGET_ID_SCROLL_HORIZONTAL:
11340 level_xpos = gi->event.item_position - 1;
11341 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11344 case GADGET_ID_SCROLL_VERTICAL:
11345 level_ypos = gi->event.item_position - 1;
11346 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11349 case GADGET_ID_SCROLL_LIST_UP:
11350 case GADGET_ID_SCROLL_LIST_DOWN:
11351 case GADGET_ID_SCROLL_LIST_VERTICAL:
11352 if (id == GADGET_ID_SCROLL_LIST_VERTICAL)
11353 element_shift = gi->event.item_position * ED_ELEMENTLIST_BUTTONS_HORIZ;
11356 step *= (id == GADGET_ID_SCROLL_LIST_UP ? -1 : +1);
11357 element_shift += step * ED_ELEMENTLIST_BUTTONS_HORIZ;
11359 if (element_shift < 0)
11361 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
11362 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
11364 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
11365 GDI_SCROLLBAR_ITEM_POSITION,
11366 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
11369 ModifyEditorElementList();
11373 case GADGET_ID_PROPERTIES:
11374 if (edit_mode != ED_MODE_PROPERTIES)
11376 properties_element = new_element;
11377 DrawPropertiesWindow();
11378 edit_mode = ED_MODE_PROPERTIES;
11380 last_level_drawing_function = drawing_function;
11381 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
11386 DrawDrawingWindow();
11387 edit_mode = ED_MODE_DRAWING;
11389 ClickOnGadget(level_editor_gadget[last_level_drawing_function],
11394 case GADGET_ID_WRAP_LEFT:
11395 WrapLevel(-step, 0);
11398 case GADGET_ID_WRAP_RIGHT:
11399 WrapLevel(step, 0);
11402 case GADGET_ID_WRAP_UP:
11403 WrapLevel(0, -step);
11406 case GADGET_ID_WRAP_DOWN:
11407 WrapLevel(0, step);
11410 case GADGET_ID_SINGLE_ITEMS:
11411 case GADGET_ID_CONNECTED_ITEMS:
11412 case GADGET_ID_LINE:
11413 case GADGET_ID_ARC:
11414 case GADGET_ID_TEXT:
11415 case GADGET_ID_RECTANGLE:
11416 case GADGET_ID_FILLED_BOX:
11417 case GADGET_ID_FLOOD_FILL:
11418 case GADGET_ID_GRAB_BRUSH:
11419 case GADGET_ID_PICK_ELEMENT:
11420 if (drawing_function != GADGET_ID_PICK_ELEMENT)
11421 last_drawing_function = drawing_function;
11422 drawing_function = id;
11423 draw_with_brush = FALSE;
11426 case GADGET_ID_RANDOM_PLACEMENT:
11427 RandomPlacement(new_element);
11430 case GADGET_ID_ZOOM:
11431 // zoom level editor tile size in or out (or reset to default size)
11432 ed_tilesize = (button == 1 ? ed_tilesize / 2 :
11433 button == 2 ? DEFAULT_EDITOR_TILESIZE :
11434 button == 3 ? ed_tilesize * 2 : ed_tilesize);
11436 // limit zoom level by upper and lower bound
11437 ed_tilesize = MIN(MAX(MICRO_TILESIZE, ed_tilesize), TILESIZE);
11439 InitZoomLevelSettings();
11441 if (edit_mode == ED_MODE_DRAWING)
11442 DrawDrawingWindow();
11446 case GADGET_ID_CUSTOM_COPY_FROM:
11447 case GADGET_ID_CUSTOM_COPY_TO:
11448 case GADGET_ID_CUSTOM_EXCHANGE:
11449 last_custom_copy_mode = id;
11450 last_drawing_function = drawing_function;
11453 case GADGET_ID_CUSTOM_COPY:
11454 CopyCustomElement(properties_element, -1, id);
11457 case GADGET_ID_CUSTOM_PASTE:
11458 CopyCustomElement(-1, properties_element, id);
11461 case GADGET_ID_UNDO:
11462 if (button == 1 && undo_buffer_steps == 0)
11464 Request("Undo buffer empty!", REQ_CONFIRM);
11468 else if (button == 2)
11472 else if (button == 3 && redo_buffer_steps == 0)
11474 Request("Redo buffer empty!", REQ_CONFIRM);
11479 if (edit_mode != ED_MODE_DRAWING)
11481 DrawDrawingWindow();
11482 edit_mode = ED_MODE_DRAWING;
11489 undo_buffer_position =
11490 (undo_buffer_position - 1 + NUM_UNDO_STEPS) % NUM_UNDO_STEPS;
11492 undo_buffer_steps--;
11493 redo_buffer_steps++;
11499 undo_buffer_position = (undo_buffer_position + 1) % NUM_UNDO_STEPS;
11501 undo_buffer_steps++;
11502 redo_buffer_steps--;
11505 for (x = 0; x < lev_fieldx; x++)
11506 for (y = 0; y < lev_fieldy; y++)
11507 Feld[x][y] = UndoBuffer[undo_buffer_position][x][y];
11509 /* check if undo operation forces change of border style */
11510 CheckLevelBorderElement(FALSE);
11512 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11516 case GADGET_ID_INFO:
11517 if (edit_mode != ED_MODE_INFO)
11519 last_edit_mode = edit_mode;
11520 edit_mode = ED_MODE_INFO;
11522 DrawLevelInfoWindow();
11526 edit_mode = last_edit_mode;
11528 DrawEditModeWindow();
11532 case GADGET_ID_CLEAR:
11533 if (edit_mode != ED_MODE_DRAWING)
11535 DrawDrawingWindow();
11536 edit_mode = ED_MODE_DRAWING;
11539 for (x = 0; x < MAX_LEV_FIELDX; x++)
11540 for (y = 0; y < MAX_LEV_FIELDY; y++)
11541 Feld[x][y] = (button == 1 ? EL_EMPTY : new_element);
11543 CopyLevelToUndoBuffer(GADGET_ID_CLEAR);
11545 DrawEditorLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11548 case GADGET_ID_SAVE:
11550 /* saving read-only levels into personal level set modifies global vars
11551 "leveldir_current" and "level_nr"; restore them after saving level */
11552 LevelDirTree *leveldir_former = leveldir_current;
11553 int level_nr_former = level_nr;
11554 char *level_filename;
11557 if (leveldir_current->readonly &&
11558 !PrepareSavingIntoPersonalLevelSet())
11561 level_filename = getDefaultLevelFilename(level_nr);
11562 new_level = !fileExists(level_filename);
11565 Request("Save this level and kill the old?", REQ_ASK))
11567 if (leveldir_former->readonly)
11568 ModifyLevelInfoForSavingIntoPersonalLevelSet(leveldir_former->name);
11570 CopyPlayfield(Feld, level.field);
11571 SaveLevel(level_nr);
11573 level.changed = FALSE;
11577 char level_saved_msg[64];
11579 if (leveldir_former->readonly)
11580 sprintf(level_saved_msg,
11581 "Level saved as level %d into personal level set!",
11584 strcpy(level_saved_msg, "Level saved!");
11586 Request(level_saved_msg, REQ_CONFIRM);
11590 /* "cd" back to copied-from levelset (in case of saved read-only level) */
11591 leveldir_current = leveldir_former;
11592 level_nr = level_nr_former;
11597 case GADGET_ID_TEST:
11598 if (LevelChanged())
11599 level.game_version = GAME_VERSION_ACTUAL;
11601 CopyPlayfield(level.field, FieldBackup);
11602 CopyPlayfield(Feld, level.field);
11604 CopyNativeLevel_RND_to_Native(&level);
11606 UnmapLevelEditorGadgets();
11607 UndrawSpecialEditorDoor();
11609 CloseDoor(DOOR_CLOSE_ALL);
11611 /* needed before playing if editor playfield area has different size */
11612 ClearRectangle(drawto, REAL_SX, REAL_SY, FULL_SXSIZE, FULL_SYSIZE);
11614 // redraw_mask = REDRAW_ALL;
11616 level_editor_test_game = TRUE;
11618 StartGameActions(FALSE, setup.autorecord, level.random_seed);
11622 case GADGET_ID_EXIT:
11623 RequestExitLevelEditor(TRUE, FALSE); /* if level has changed, ask user */
11627 if (id >= GADGET_ID_ELEMENTLIST_FIRST &&
11628 id <= GADGET_ID_ELEMENTLIST_LAST)
11630 int element_position = id - GADGET_ID_ELEMENTLIST_FIRST;
11631 int new_element = editor_elements[element_position + element_shift];
11633 if (IS_EDITOR_CASCADE(new_element))
11637 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
11639 int *cascade_element= &(*editor_elements_info[i].headline_list)[0];
11640 boolean *cascade_value=editor_elements_info[i].setup_cascade_value;
11642 if (*cascade_element == new_element)
11644 *cascade_element = EL_CASCADE_TOGGLE(*cascade_element);
11645 *cascade_value = IS_EDITOR_CASCADE_ACTIVE(*cascade_element);
11647 /* update element selection list */
11648 ReinitializeElementList();
11649 ModifyEditorElementList();
11651 /* update cascading gadget info text */
11652 PrintEditorGadgetInfoText(level_editor_gadget[id]);
11654 /* save current editor cascading state */
11655 SaveSetup_EditorCascade();
11664 if (last_custom_copy_mode != -1)
11666 if (CopyCustomElement(properties_element, new_element,
11667 last_custom_copy_mode))
11669 ClickOnGadget(level_editor_gadget[last_drawing_function],
11672 last_custom_copy_mode = -1;
11678 PickDrawingElement(button, new_element);
11680 if (!stick_element_properties_window &&
11681 drawing_function != GADGET_ID_PICK_ELEMENT &&
11682 !(GetKeyModState() & KMOD_Control))
11684 properties_element = new_element;
11685 if (edit_mode == ED_MODE_PROPERTIES)
11686 DrawPropertiesWindow();
11689 if (drawing_function == GADGET_ID_PICK_ELEMENT)
11690 ClickOnGadget(level_editor_gadget[last_drawing_function],
11694 else if (gi->event.type == GD_EVENT_PRESSED)
11695 printf("default: HandleControlButtons: GD_EVENT_PRESSED(%d)\n", id);
11696 else if (gi->event.type == GD_EVENT_RELEASED)
11697 printf("default: HandleControlButtons: GD_EVENT_RELEASED(%d)\n", id);
11698 else if (gi->event.type == GD_EVENT_MOVING)
11699 printf("default: HandleControlButtons: GD_EVENT_MOVING(%d)\n", id);
11701 printf("default: HandleControlButtons: ? (id == %d)\n", id);
11707 void HandleLevelEditorKeyInput(Key key)
11709 char letter = getCharFromKey(key);
11710 int button = MB_LEFTBUTTON;
11712 if (drawing_function == GADGET_ID_TEXT &&
11713 DrawLevelText(0, 0, 0, TEXT_QUERY_TYPING) == TRUE)
11716 DrawLevelText(0, 0, letter, TEXT_WRITECHAR);
11717 else if (key == KSYM_Delete || key == KSYM_BackSpace)
11718 DrawLevelText(0, 0, 0, TEXT_BACKSPACE);
11719 else if (key == KSYM_Return)
11720 DrawLevelText(0, 0, 0, TEXT_NEWLINE);
11721 else if (key == KSYM_Escape)
11722 DrawLevelText(0, 0, 0, TEXT_END);
11724 else if (button_status == MB_RELEASED)
11726 int id = GADGET_ID_NONE;
11727 int new_element_shift = element_shift;
11733 id = GADGET_ID_SCROLL_LEFT;
11736 id = GADGET_ID_SCROLL_RIGHT;
11739 id = GADGET_ID_SCROLL_UP;
11742 id = GADGET_ID_SCROLL_DOWN;
11745 id = GADGET_ID_SCROLL_LIST_UP;
11746 button = MB_RIGHTBUTTON;
11748 case KSYM_Page_Down:
11749 id = GADGET_ID_SCROLL_LIST_DOWN;
11750 button = MB_RIGHTBUTTON;
11755 element_shift = (key == KSYM_Home ? 0 :
11756 num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS);
11758 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
11759 GDI_SCROLLBAR_ITEM_POSITION,
11760 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
11762 ModifyEditorElementList();
11769 /* this is needed to prevent interference with running "True X-Mouse" */
11770 if (GetKeyModStateFromEvents() & KMOD_Control)
11773 /* check for last or next editor cascade block in element list */
11774 for (i = 0; i < num_editor_elements; i++)
11776 if ((key == KSYM_Insert && i == element_shift) ||
11777 (key == KSYM_Delete && new_element_shift > element_shift))
11780 /* jump to next cascade block (or to start of element list) */
11781 if (i == 0 || IS_EDITOR_CASCADE(editor_elements[i]))
11782 new_element_shift = i;
11785 if (i < num_editor_elements)
11786 element_shift = new_element_shift;
11788 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
11789 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
11791 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
11792 GDI_SCROLLBAR_ITEM_POSITION,
11793 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
11795 ModifyEditorElementList();
11800 if (edit_mode == ED_MODE_DRAWING)
11802 RequestExitLevelEditor(setup.ask_on_escape_editor, TRUE);
11804 else if (edit_mode == ED_MODE_INFO)
11806 HandleControlButtons(level_editor_gadget[GADGET_ID_INFO]);
11808 else if (edit_mode == ED_MODE_PROPERTIES)
11810 HandleControlButtons(level_editor_gadget[GADGET_ID_PROPERTIES]);
11812 else /* should never happen */
11814 DrawDrawingWindow();
11815 edit_mode = ED_MODE_DRAWING;
11824 if (id != GADGET_ID_NONE)
11825 ClickOnGadget(level_editor_gadget[id], button);
11826 else if (letter >= '1' && letter <= '3')
11827 ClickOnGadget(level_editor_gadget[GADGET_ID_PROPERTIES], letter - '0');
11828 else if (letter == '?')
11829 ClickOnGadget(level_editor_gadget[GADGET_ID_PROPERTIES], button);
11830 else if (letter == '.')
11831 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS], button);
11832 else if (letter == 'R')
11833 ClickOnGadget(level_editor_gadget[GADGET_ID_UNDO], 3);
11834 else if (letter == '0')
11835 ClickOnGadget(level_editor_gadget[GADGET_ID_ZOOM], 2);
11836 else if (letter == '+')
11837 ClickOnGadget(level_editor_gadget[GADGET_ID_ZOOM], 3);
11838 else if (key == KSYM_Return ||
11839 key == KSYM_space ||
11840 key == setup.shortcut.toggle_pause)
11841 ClickOnGadget(level_editor_gadget[GADGET_ID_TEST], button);
11843 for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
11844 if (letter && letter == controlbutton_info[i].shortcut)
11845 if (!anyTextGadgetActive())
11846 ClickOnGadget(level_editor_gadget[i], button);
11850 void HandleLevelEditorIdle()
11852 static unsigned int action_delay = 0;
11853 unsigned int action_delay_value = GameFrameDelay;
11854 int xpos = 1, ypos = 2;
11857 if (edit_mode != ED_MODE_PROPERTIES)
11860 if (!DelayReached(&action_delay, action_delay_value))
11863 for (i = 0; i < ED_NUM_SELECTBOX; i++)
11865 struct GadgetInfo *gi = level_editor_gadget[selectbox_info[i].gadget_id];
11867 if (gi->mapped && gi->active && gi->selectbox.open)
11871 DrawEditorElementAnimation(SX + xpos * TILEX,
11872 SY + ypos * TILEY + MINI_TILEY / 2);
11874 MarkTileDirty(xpos, ypos);
11875 MarkTileDirty(xpos, ypos + 1);
11877 FrameCounter++; /* increase animation frame counter */
11880 void ClearEditorGadgetInfoText()
11882 DrawBackground(INFOTEXT_XPOS, INFOTEXT_YPOS, INFOTEXT_XSIZE, INFOTEXT_YSIZE);
11885 void PrintEditorGadgetInfoText(struct GadgetInfo *gi)
11887 char infotext[MAX_OUTPUT_LINESIZE + 1];
11888 char shortcut[MAX_OUTPUT_LINESIZE + 1];
11889 int max_infotext_len = getMaxInfoTextLength();
11891 if (gi == NULL || gi->info_text == NULL)
11894 strncpy(infotext, gi->info_text, max_infotext_len);
11895 infotext[max_infotext_len] = '\0';
11897 if (gi->custom_id < ED_NUM_CTRL_BUTTONS)
11899 int key = controlbutton_info[gi->custom_id].shortcut;
11903 if (gi->custom_id == GADGET_ID_SINGLE_ITEMS)
11904 sprintf(shortcut, " ('.' or '%c')", key);
11905 else if (gi->custom_id == GADGET_ID_PICK_ELEMENT)
11906 sprintf(shortcut, " ('%c' or 'Ctrl')", key);
11907 else if (gi->custom_id == GADGET_ID_TEST)
11908 sprintf(shortcut, " ('Enter' or 'Shift-%c')", key);
11909 else if (gi->custom_id == GADGET_ID_UNDO)
11910 sprintf(shortcut, " ('Shift-%c/R')", key);
11911 else if (gi->custom_id == GADGET_ID_ZOOM)
11912 sprintf(shortcut, " ('%c', '0', '+')", key);
11914 sprintf(shortcut, " ('%s%c')",
11915 (key >= 'A' && key <= 'Z' ? "Shift-" : ""), key);
11917 if (strlen(infotext) + strlen(shortcut) <= max_infotext_len)
11918 strcat(infotext, shortcut);
11922 DrawText(INFOTEXT_XPOS, INFOTEXT_YPOS, infotext, FONT_TEXT_2);
11925 void HandleEditorGadgetInfoText(void *ptr)
11927 struct GadgetInfo *gi = (struct GadgetInfo *)ptr;
11929 if (game_status != GAME_MODE_EDITOR)
11932 ClearEditorGadgetInfoText();
11934 if (gi == NULL || gi->event.type == GD_EVENT_INFO_LEAVING)
11937 /* misuse this function to delete brush cursor, if needed */
11938 if (edit_mode == ED_MODE_DRAWING && draw_with_brush)
11939 DeleteBrushFromCursor();
11941 PrintEditorGadgetInfoText(gi);
11944 static void HandleDrawingAreaInfo(struct GadgetInfo *gi)
11946 static int start_lx, start_ly;
11947 int id = gi->custom_id;
11948 int type_id = gi->custom_type_id;
11949 int sx = gi->event.x;
11950 int sy = gi->event.y;
11951 int lx = sx + level_xpos;
11952 int ly = sy + level_ypos;
11953 int min_sx = 0, min_sy = 0;
11954 int max_sx = gi->drawing.area_xsize - 1;
11955 int max_sy = gi->drawing.area_ysize - 1;
11956 int actual_drawing_function = drawing_function;
11957 int max_infotext_len = getMaxInfoTextLength();
11958 char infotext[MAX_OUTPUT_LINESIZE + 1];
11961 infotext[0] = '\0'; /* start with empty info text */
11963 /* pressed Control key: simulate picking element */
11964 if (GetKeyModState() & KMOD_Control)
11965 actual_drawing_function = GADGET_ID_PICK_ELEMENT;
11967 ClearEditorGadgetInfoText();
11969 if (gi->event.type == GD_EVENT_INFO_LEAVING)
11972 /* make sure to stay inside drawing area boundaries */
11973 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
11974 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
11976 if (id == GADGET_ID_DRAWING_LEVEL)
11980 int min_lx = 0, min_ly = 0;
11981 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
11983 /* get positions inside level field */
11984 lx = sx + level_xpos;
11985 ly = sy + level_ypos;
11987 /* make sure to stay inside level field boundaries */
11988 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
11989 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
11991 /* correct drawing area positions accordingly */
11992 sx = lx - level_xpos;
11993 sy = ly - level_ypos;
11996 if (IN_ED_FIELD(sx,sy) && IN_LEV_FIELD(lx, ly))
11998 if (button_status) /* if (gi->state == GD_BUTTON_PRESSED) */
12000 if (gi->event.type == GD_EVENT_PRESSED)
12006 switch (actual_drawing_function)
12008 case GADGET_ID_SINGLE_ITEMS:
12009 text = "Drawing single items";
12011 case GADGET_ID_CONNECTED_ITEMS:
12012 text = "Drawing connected items";
12014 case GADGET_ID_LINE:
12015 text = "Drawing line";
12017 case GADGET_ID_ARC:
12018 text = "Drawing arc";
12020 case GADGET_ID_TEXT:
12021 text = "Setting text cursor";
12023 case GADGET_ID_RECTANGLE:
12024 text = "Drawing rectangle";
12026 case GADGET_ID_FILLED_BOX:
12027 text = "Drawing filled box";
12029 case GADGET_ID_FLOOD_FILL:
12030 text = "Flood fill";
12032 case GADGET_ID_GRAB_BRUSH:
12033 text = "Grabbing brush";
12035 case GADGET_ID_PICK_ELEMENT:
12036 text = "Picking element";
12040 text = "Drawing position";
12044 if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
12045 sprintf(infotext, "%s: %d, %d", text, lx, ly);
12047 sprintf(infotext, "%s: %d, %d", text,
12048 ABS(lx - start_lx) + 1, ABS(ly - start_ly) + 1);
12050 else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
12051 strncpy(infotext, getElementInfoText(Feld[lx][ly]), max_infotext_len);
12053 sprintf(infotext, "Level position: %d, %d", lx, ly);
12056 /* misuse this function to draw brush cursor, if needed */
12057 if (edit_mode == ED_MODE_DRAWING && draw_with_brush && !button_status)
12059 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
12060 CopyBrushToCursor(sx, sy);
12062 DeleteBrushFromCursor();
12065 else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
12067 int pos = sx * drawingarea_info[type_id].area_ysize + sy;
12068 int element = drawingarea_info[type_id].value[pos];
12070 strncpy(infotext, getElementInfoText(element), max_infotext_len);
12074 if (id == GADGET_ID_CUSTOM_CONTENT)
12075 sprintf(infotext, "custom element content position: %d, %d", sx, sy);
12076 else if (id == GADGET_ID_GROUP_CONTENT)
12077 sprintf(infotext, "group element position: %d", sx + 1);
12078 else if (id >= GADGET_ID_YAMYAM_CONTENT_0 &&
12079 id <= GADGET_ID_YAMYAM_CONTENT_7)
12080 sprintf(infotext, "content area %d position: %d, %d",
12081 id - GADGET_ID_YAMYAM_CONTENT_0 + 1, sx, sy);
12082 else if (id >= GADGET_ID_MAGIC_BALL_CONTENT_0 &&
12083 id <= GADGET_ID_MAGIC_BALL_CONTENT_7)
12084 sprintf(infotext, "content area %d position: %d, %d",
12085 id - GADGET_ID_MAGIC_BALL_CONTENT_0 + 1, sx, sy);
12086 else if (id == GADGET_ID_ANDROID_CONTENT)
12087 sprintf(infotext, "android element position: %d", sx + 1);
12088 else if (drawingarea_info[type_id].infotext != NULL)
12089 strcpy(infotext, drawingarea_info[type_id].infotext);
12092 infotext[max_infotext_len] = '\0';
12094 if (strlen(infotext) > 0)
12095 DrawTextS(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, infotext);
12098 void RequestExitLevelEditor(boolean ask_if_level_has_changed,
12099 boolean quick_quit)
12101 if (!ask_if_level_has_changed ||
12103 Request("Level has changed! Exit without saving?",
12104 REQ_ASK | REQ_STAY_OPEN))
12106 SetDoorState(DOOR_CLOSE_2);
12109 FadeSkipNextFadeIn();
12111 game_status = GAME_MODE_MAIN;
12113 DrawAndFadeInMainMenu(playfield_area_changed ? REDRAW_ALL : REDRAW_FIELD);
12117 if (!global.use_envelope_request)
12119 CloseDoor(DOOR_CLOSE_1);
12120 OpenDoor(DOOR_OPEN_1 | DOOR_COPY_BACK);