1 /***********************************************************
2 * Rocks'n'Diamonds -- McDuffin Strikes Back! *
3 *----------------------------------------------------------*
4 * (c) 1995-98 Artsoft Entertainment *
8 * phone: ++49 +521 290471 *
9 * email: aeglos@valinor.owl.de *
10 *----------------------------------------------------------*
12 ***********************************************************/
25 /* positions in the level editor */
26 #define ED_WIN_MB_LEFT_XPOS 6
27 #define ED_WIN_MB_LEFT_YPOS 258
28 #define ED_WIN_MB_MIDDLE_XPOS 42
29 #define ED_WIN_MB_MIDDLE_YPOS ED_WIN_MB_LEFT_YPOS
30 #define ED_WIN_MB_RIGHT_XPOS 78
31 #define ED_WIN_MB_RIGHT_YPOS ED_WIN_MB_LEFT_YPOS
33 /* other constants for the editor */
34 #define ED_SCROLL_NO 0
35 #define ED_SCROLL_LEFT 1
36 #define ED_SCROLL_RIGHT 2
37 #define ED_SCROLL_UP 4
38 #define ED_SCROLL_DOWN 8
40 /* screens in the level editor */
41 #define ED_MODE_DRAWING 0
42 #define ED_MODE_INFO 1
43 #define ED_MODE_PROPERTIES 2
45 /* how many steps can be cancelled */
46 #define NUM_UNDO_STEPS (10 + 1)
48 /* values for elements with score */
52 /* values for the control window */
53 #define ED_CTRL_BUTTONS_GFX_YPOS 236
54 #define ED_CTRL_BUTTONS_ALT_GFX_YPOS 142
56 #define ED_CTRL1_BUTTONS_HORIZ 4
57 #define ED_CTRL1_BUTTONS_VERT 4
58 #define ED_CTRL1_BUTTON_XSIZE 22
59 #define ED_CTRL1_BUTTON_YSIZE 22
60 #define ED_CTRL1_BUTTONS_XPOS 6
61 #define ED_CTRL1_BUTTONS_YPOS 6
62 #define ED_CTRL2_BUTTONS_HORIZ 3
63 #define ED_CTRL2_BUTTONS_VERT 2
64 #define ED_CTRL2_BUTTON_XSIZE 30
65 #define ED_CTRL2_BUTTON_YSIZE 20
66 #define ED_CTRL2_BUTTONS_XPOS 5
67 #define ED_CTRL2_BUTTONS_YPOS 99
68 #define ED_NUM_CTRL1_BUTTONS (ED_CTRL1_BUTTONS_HORIZ * ED_CTRL1_BUTTONS_VERT)
69 #define ED_NUM_CTRL2_BUTTONS (ED_CTRL2_BUTTONS_HORIZ * ED_CTRL2_BUTTONS_VERT)
70 #define ED_NUM_CTRL_BUTTONS (ED_NUM_CTRL1_BUTTONS + ED_NUM_CTRL2_BUTTONS)
72 /* values for the element list */
73 #define ED_ELEMENTLIST_XPOS 5
74 #define ED_ELEMENTLIST_YPOS 30
75 #define ED_ELEMENTLIST_XSIZE 20
76 #define ED_ELEMENTLIST_YSIZE 20
77 #define ED_ELEMENTLIST_BUTTONS_HORIZ 4
78 #define ED_ELEMENTLIST_BUTTONS_VERT 11
79 #define ED_NUM_ELEMENTLIST_BUTTONS (ED_ELEMENTLIST_BUTTONS_HORIZ * \
80 ED_ELEMENTLIST_BUTTONS_VERT)
82 /* values for the setting windows */
83 #define ED_SETTINGS_XPOS (MINI_TILEX + 8)
84 #define ED_SETTINGS2_XPOS MINI_TILEX
85 #define ED_SETTINGS_YPOS MINI_TILEY
86 #define ED_SETTINGS2_YPOS (ED_SETTINGS_YPOS + 12 * TILEY - 2)
88 /* values for counter gadgets */
89 #define ED_COUNT_ELEM_SCORE_XPOS ED_SETTINGS_XPOS
90 #define ED_COUNT_ELEM_SCORE_YPOS (14 * MINI_TILEY)
91 #define ED_COUNT_ELEM_CONTENT_XPOS ED_SETTINGS_XPOS
92 #define ED_COUNT_ELEM_CONTENT_YPOS (19 * MINI_TILEY)
94 #define ED_COUNTER_YSTART (ED_SETTINGS_YPOS + 2 * TILEY)
95 #define ED_COUNTER_YDISTANCE (3 * MINI_TILEY)
96 #define ED_COUNTER_YPOS(n) (ED_COUNTER_YSTART + \
97 n * ED_COUNTER_YDISTANCE)
98 #define ED_COUNTER2_YPOS(n) (ED_COUNTER_YSTART + \
99 n * ED_COUNTER_YDISTANCE - 2)
100 /* standard distances */
101 #define ED_BORDER_SIZE 3
102 #define ED_GADGET_DISTANCE 2
104 /* values for element content drawing areas */
105 #define ED_AREA_ELEM_CONTENT_XPOS ( 2 * MINI_TILEX)
106 #define ED_AREA_ELEM_CONTENT_YPOS (22 * MINI_TILEY)
108 /* values for random placement background drawing area */
109 #define ED_AREA_RANDOM_BACKGROUND_XPOS (29 * MINI_TILEX)
110 #define ED_AREA_RANDOM_BACKGROUND_YPOS (31 * MINI_TILEY)
112 /* values for scrolling gadgets for drawing area */
113 #define ED_SCROLLBUTTON_XPOS 24
114 #define ED_SCROLLBUTTON_YPOS 0
115 #define ED_SCROLLBAR_XPOS 24
116 #define ED_SCROLLBAR_YPOS 64
118 #define ED_SCROLLBUTTON_XSIZE 16
119 #define ED_SCROLLBUTTON_YSIZE 16
121 #define ED_SCROLL_UP_XPOS (SXSIZE - ED_SCROLLBUTTON_XSIZE)
122 #define ED_SCROLL_UP_YPOS (0)
123 #define ED_SCROLL_DOWN_XPOS ED_SCROLL_UP_XPOS
124 #define ED_SCROLL_DOWN_YPOS (SYSIZE - 3 * ED_SCROLLBUTTON_YSIZE)
125 #define ED_SCROLL_LEFT_XPOS (0)
126 #define ED_SCROLL_LEFT_YPOS (SYSIZE - 2 * ED_SCROLLBUTTON_YSIZE)
127 #define ED_SCROLL_RIGHT_XPOS (SXSIZE - 2 * ED_SCROLLBUTTON_XSIZE)
128 #define ED_SCROLL_RIGHT_YPOS ED_SCROLL_LEFT_YPOS
129 #define ED_SCROLL_HORIZONTAL_XPOS (ED_SCROLL_LEFT_XPOS + ED_SCROLLBUTTON_XSIZE)
130 #define ED_SCROLL_HORIZONTAL_YPOS ED_SCROLL_LEFT_YPOS
131 #define ED_SCROLL_HORIZONTAL_XSIZE (SXSIZE - 3 * ED_SCROLLBUTTON_XSIZE)
132 #define ED_SCROLL_HORIZONTAL_YSIZE ED_SCROLLBUTTON_YSIZE
133 #define ED_SCROLL_VERTICAL_XPOS ED_SCROLL_UP_XPOS
134 #define ED_SCROLL_VERTICAL_YPOS (ED_SCROLL_UP_YPOS + ED_SCROLLBUTTON_YSIZE)
135 #define ED_SCROLL_VERTICAL_XSIZE ED_SCROLLBUTTON_XSIZE
136 #define ED_SCROLL_VERTICAL_YSIZE (SYSIZE - 4 * ED_SCROLLBUTTON_YSIZE)
138 /* values for scrolling gadgets for element list */
139 #define ED_SCROLLBUTTON2_XPOS 50
140 #define ED_SCROLLBUTTON2_YPOS 0
141 #define ED_SCROLLBAR2_XPOS 50
142 #define ED_SCROLLBAR2_YPOS 20
144 #define ED_SCROLLBUTTON2_XSIZE 10
145 #define ED_SCROLLBUTTON2_YSIZE 10
147 #define ED_SCROLL2_UP_XPOS 85
148 #define ED_SCROLL2_UP_YPOS 30
149 #define ED_SCROLL2_DOWN_XPOS ED_SCROLL2_UP_XPOS
150 #define ED_SCROLL2_DOWN_YPOS (ED_SCROLL2_UP_YPOS + \
151 ED_ELEMENTLIST_BUTTONS_VERT * \
152 ED_ELEMENTLIST_YSIZE - \
153 ED_SCROLLBUTTON2_YSIZE)
154 #define ED_SCROLL2_VERTICAL_XPOS ED_SCROLL2_UP_XPOS
155 #define ED_SCROLL2_VERTICAL_YPOS (ED_SCROLL2_UP_YPOS + \
156 ED_SCROLLBUTTON2_YSIZE)
157 #define ED_SCROLL2_VERTICAL_XSIZE ED_SCROLLBUTTON2_XSIZE
158 #define ED_SCROLL2_VERTICAL_YSIZE (ED_ELEMENTLIST_BUTTONS_VERT * \
159 ED_ELEMENTLIST_YSIZE - \
160 2 * ED_SCROLLBUTTON2_YSIZE)
162 /* values for checkbutton gadgets */
163 #define ED_CHECKBUTTON_XSIZE ED_BUTTON_COUNT_XSIZE
164 #define ED_CHECKBUTTON_YSIZE ED_BUTTON_COUNT_YSIZE
165 #define ED_CHECKBUTTON_UNCHECKED_XPOS ED_BUTTON_MINUS_XPOS
166 #define ED_CHECKBUTTON_CHECKED_XPOS ED_BUTTON_PLUS_XPOS
167 #define ED_CHECKBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 22)
168 #define ED_RADIOBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 44)
169 #define ED_STICKYBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 66)
171 /* some positions in the editor control window */
172 #define ED_BUTTON_ELEM_XPOS 6
173 #define ED_BUTTON_ELEM_YPOS 30
174 #define ED_BUTTON_ELEM_XSIZE 22
175 #define ED_BUTTON_ELEM_YSIZE 22
177 /* some values for text input and counter gadgets */
178 #define ED_BUTTON_COUNT_YPOS 60
179 #define ED_BUTTON_COUNT_XSIZE 20
180 #define ED_BUTTON_COUNT_YSIZE 20
181 #define ED_WIN_COUNT_XPOS (2 + ED_BUTTON_COUNT_XSIZE + 2)
182 #define ED_WIN_COUNT_YPOS ED_BUTTON_COUNT_YPOS
183 #define ED_WIN_COUNT_XSIZE 52
184 #define ED_WIN_COUNT_YSIZE ED_BUTTON_COUNT_YSIZE
185 #define ED_WIN_COUNT2_XPOS 27
186 #define ED_WIN_COUNT2_YPOS 3
187 #define ED_WIN_COUNT2_XSIZE 46
188 #define ED_WIN_COUNT2_YSIZE ED_BUTTON_COUNT_YSIZE
190 #define ED_BUTTON_MINUS_XPOS 2
191 #define ED_BUTTON_MINUS_YPOS ED_BUTTON_COUNT_YPOS
192 #define ED_BUTTON_MINUS_XSIZE ED_BUTTON_COUNT_XSIZE
193 #define ED_BUTTON_MINUS_YSIZE ED_BUTTON_COUNT_YSIZE
194 #define ED_BUTTON_PLUS_XPOS (ED_WIN_COUNT_XPOS + ED_WIN_COUNT_XSIZE + 2)
195 #define ED_BUTTON_PLUS_YPOS ED_BUTTON_COUNT_YPOS
196 #define ED_BUTTON_PLUS_XSIZE ED_BUTTON_COUNT_XSIZE
197 #define ED_BUTTON_PLUS_YSIZE ED_BUTTON_COUNT_YSIZE
199 /* editor gadget identifiers */
201 /* drawing toolbox buttons */
202 #define GADGET_ID_NONE -1
203 #define GADGET_ID_SINGLE_ITEMS 0
204 #define GADGET_ID_CONNECTED_ITEMS 1
205 #define GADGET_ID_LINE 2
206 #define GADGET_ID_ARC 3
207 #define GADGET_ID_RECTANGLE 4
208 #define GADGET_ID_FILLED_BOX 5
209 #define GADGET_ID_WRAP_UP 6
210 #define GADGET_ID_TEXT 7
211 #define GADGET_ID_FLOOD_FILL 8
212 #define GADGET_ID_WRAP_LEFT 9
213 #define GADGET_ID_PROPERTIES 10
214 #define GADGET_ID_WRAP_RIGHT 11
215 #define GADGET_ID_RANDOM_PLACEMENT 12
216 #define GADGET_ID_GRAB_BRUSH 13
217 #define GADGET_ID_WRAP_DOWN 14
218 #define GADGET_ID_PICK_ELEMENT 15
219 #define GADGET_ID_UNDO 16
220 #define GADGET_ID_INFO 17
221 #define GADGET_ID_SAVE 18
222 #define GADGET_ID_CLEAR 19
223 #define GADGET_ID_TEST 20
224 #define GADGET_ID_EXIT 21
226 /* counter button identifiers */
227 #define GADGET_ID_ELEM_SCORE_DOWN 22
228 #define GADGET_ID_ELEM_SCORE_TEXT 23
229 #define GADGET_ID_ELEM_SCORE_UP 24
230 #define GADGET_ID_ELEM_CONTENT_DOWN 25
231 #define GADGET_ID_ELEM_CONTENT_TEXT 26
232 #define GADGET_ID_ELEM_CONTENT_UP 27
233 #define GADGET_ID_LEVEL_XSIZE_DOWN 28
234 #define GADGET_ID_LEVEL_XSIZE_TEXT 29
235 #define GADGET_ID_LEVEL_XSIZE_UP 30
236 #define GADGET_ID_LEVEL_YSIZE_DOWN 31
237 #define GADGET_ID_LEVEL_YSIZE_TEXT 32
238 #define GADGET_ID_LEVEL_YSIZE_UP 33
239 #define GADGET_ID_LEVEL_RANDOM_DOWN 34
240 #define GADGET_ID_LEVEL_RANDOM_TEXT 35
241 #define GADGET_ID_LEVEL_RANDOM_UP 36
242 #define GADGET_ID_LEVEL_COLLECT_DOWN 37
243 #define GADGET_ID_LEVEL_COLLECT_TEXT 38
244 #define GADGET_ID_LEVEL_COLLECT_UP 39
245 #define GADGET_ID_LEVEL_TIMELIMIT_DOWN 40
246 #define GADGET_ID_LEVEL_TIMELIMIT_TEXT 41
247 #define GADGET_ID_LEVEL_TIMELIMIT_UP 42
248 #define GADGET_ID_LEVEL_TIMESCORE_DOWN 43
249 #define GADGET_ID_LEVEL_TIMESCORE_TEXT 44
250 #define GADGET_ID_LEVEL_TIMESCORE_UP 45
251 #define GADGET_ID_SELECT_LEVEL_DOWN 46
252 #define GADGET_ID_SELECT_LEVEL_TEXT 47
253 #define GADGET_ID_SELECT_LEVEL_UP 48
255 /* drawing area identifiers */
256 #define GADGET_ID_DRAWING_LEVEL 49
257 #define GADGET_ID_ELEM_CONTENT_0 50
258 #define GADGET_ID_ELEM_CONTENT_1 51
259 #define GADGET_ID_ELEM_CONTENT_2 52
260 #define GADGET_ID_ELEM_CONTENT_3 53
261 #define GADGET_ID_ELEM_CONTENT_4 54
262 #define GADGET_ID_ELEM_CONTENT_5 55
263 #define GADGET_ID_ELEM_CONTENT_6 56
264 #define GADGET_ID_ELEM_CONTENT_7 57
265 #define GADGET_ID_AMOEBA_CONTENT 58
267 /* text input identifiers */
268 #define GADGET_ID_LEVEL_NAME 59
269 #define GADGET_ID_LEVEL_AUTHOR 60
271 /* gadgets for scrolling of drawing area */
272 #define GADGET_ID_SCROLL_UP 61
273 #define GADGET_ID_SCROLL_DOWN 62
274 #define GADGET_ID_SCROLL_LEFT 63
275 #define GADGET_ID_SCROLL_RIGHT 64
276 #define GADGET_ID_SCROLL_HORIZONTAL 65
277 #define GADGET_ID_SCROLL_VERTICAL 66
279 /* gadgets for scrolling element list */
280 #define GADGET_ID_SCROLL_LIST_UP 67
281 #define GADGET_ID_SCROLL_LIST_DOWN 68
282 #define GADGET_ID_SCROLL_LIST_VERTICAL 69
284 /* buttons for level settings */
285 #define GADGET_ID_RANDOM_PERCENTAGE 70
286 #define GADGET_ID_RANDOM_QUANTITY 71
287 #define GADGET_ID_RANDOM_RESTRICTED 72
288 #define GADGET_ID_DOUBLE_SPEED 73
289 #define GADGET_ID_GRAVITY 74
290 #define GADGET_ID_STICK_ELEMENT 75
292 /* another drawing area for random placement */
293 #define GADGET_ID_RANDOM_BACKGROUND 76
295 /* gadgets for buttons in element list */
296 #define GADGET_ID_ELEMENTLIST_FIRST 77
297 #define GADGET_ID_ELEMENTLIST_LAST (77 + ED_NUM_ELEMENTLIST_BUTTONS - 1)
299 #define NUM_EDITOR_GADGETS (GADGET_ID_ELEMENTLIST_LAST + 1)
301 /* radio button numbers */
302 #define RADIO_NR_NONE 0
303 #define RADIO_NR_DRAWING_TOOLBOX 1
304 #define RADIO_NR_RANDOM_ELEMENTS 2
306 /* values for counter gadgets */
307 #define ED_COUNTER_ID_ELEM_SCORE 0
308 #define ED_COUNTER_ID_ELEM_CONTENT 1
309 #define ED_COUNTER_ID_LEVEL_XSIZE 2
310 #define ED_COUNTER_ID_LEVEL_YSIZE 3
311 #define ED_COUNTER_ID_LEVEL_COLLECT 4
312 #define ED_COUNTER_ID_LEVEL_TIMELIMIT 5
313 #define ED_COUNTER_ID_LEVEL_TIMESCORE 6
314 #define ED_COUNTER_ID_LEVEL_RANDOM 7
315 #define ED_COUNTER_ID_SELECT_LEVEL 8
317 #define ED_NUM_COUNTERBUTTONS 9
319 #define ED_COUNTER_ID_LEVEL_FIRST ED_COUNTER_ID_LEVEL_XSIZE
320 #define ED_COUNTER_ID_LEVEL_LAST ED_COUNTER_ID_LEVEL_RANDOM
322 /* values for scrollbutton gadgets */
323 #define ED_SCROLLBUTTON_ID_AREA_UP 0
324 #define ED_SCROLLBUTTON_ID_AREA_DOWN 1
325 #define ED_SCROLLBUTTON_ID_AREA_LEFT 2
326 #define ED_SCROLLBUTTON_ID_AREA_RIGHT 3
327 #define ED_SCROLLBUTTON_ID_LIST_UP 4
328 #define ED_SCROLLBUTTON_ID_LIST_DOWN 5
330 #define ED_NUM_SCROLLBUTTONS 6
332 #define ED_SCROLLBUTTON_ID_AREA_FIRST ED_SCROLLBUTTON_ID_AREA_UP
333 #define ED_SCROLLBUTTON_ID_AREA_LAST ED_SCROLLBUTTON_ID_AREA_RIGHT
335 /* values for scrollbar gadgets */
336 #define ED_SCROLLBAR_ID_AREA_HORIZONTAL 0
337 #define ED_SCROLLBAR_ID_AREA_VERTICAL 1
338 #define ED_SCROLLBAR_ID_LIST_VERTICAL 2
340 #define ED_NUM_SCROLLBARS 3
342 #define ED_SCROLLBAR_ID_AREA_FIRST ED_SCROLLBAR_ID_AREA_HORIZONTAL
343 #define ED_SCROLLBAR_ID_AREA_LAST ED_SCROLLBAR_ID_AREA_VERTICAL
345 /* values for text input gadgets */
346 #define ED_TEXTINPUT_ID_LEVEL_NAME 0
347 #define ED_TEXTINPUT_ID_LEVEL_AUTHOR 1
349 #define ED_NUM_TEXTINPUT 2
351 #define ED_TEXTINPUT_ID_LEVEL_FIRST ED_TEXTINPUT_ID_LEVEL_NAME
352 #define ED_TEXTINPUT_ID_LEVEL_LAST ED_TEXTINPUT_ID_LEVEL_AUTHOR
354 /* values for checkbutton gadgets */
355 #define ED_CHECKBUTTON_ID_DOUBLE_SPEED 0
356 #define ED_CHECKBUTTON_ID_GRAVITY 1
357 #define ED_CHECKBUTTON_ID_RANDOM_RESTRICTED 2
358 #define ED_CHECKBUTTON_ID_STICK_ELEMENT 3
360 #define ED_NUM_CHECKBUTTONS 4
362 #define ED_CHECKBUTTON_ID_LEVEL_FIRST ED_CHECKBUTTON_ID_DOUBLE_SPEED
363 #define ED_CHECKBUTTON_ID_LEVEL_LAST ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
365 /* values for radiobutton gadgets */
366 #define ED_RADIOBUTTON_ID_PERCENTAGE 0
367 #define ED_RADIOBUTTON_ID_QUANTITY 1
369 #define ED_NUM_RADIOBUTTONS 2
371 #define ED_RADIOBUTTON_ID_LEVEL_FIRST ED_RADIOBUTTON_ID_PERCENTAGE
372 #define ED_RADIOBUTTON_ID_LEVEL_LAST ED_RADIOBUTTON_ID_QUANTITY
374 /* values for CopyLevelToUndoBuffer() */
375 #define UNDO_IMMEDIATE 0
376 #define UNDO_ACCUMULATE 1
378 /* values for ClearEditorGadgetInfoText() and HandleGadgetInfoText() */
379 #define INFOTEXT_XPOS SX
380 #define INFOTEXT_YPOS (SY + SYSIZE - MINI_TILEX + 2)
381 #define INFOTEXT_XSIZE SXSIZE
382 #define INFOTEXT_YSIZE MINI_TILEX
383 #define MAX_INFOTEXT_LEN (SXSIZE / FONT2_XSIZE)
389 } control_info[ED_NUM_CTRL_BUTTONS] =
391 { 's', "draw single items" },
392 { 'd', "draw connected items" },
393 { 'l', "draw lines" },
394 { 'a', "draw arcs" },
395 { 'r', "draw outline rectangles" },
396 { 'R', "draw filled rectangles" },
397 { '\0', "wrap (rotate) level up" },
398 { 't', "enter text elements" },
399 { 'f', "flood fill" },
400 { '\0', "wrap (rotate) level left" },
401 { '?', "properties of drawing element" },
402 { '\0', "wrap (rotate) level right" },
403 { '\0', "random element placement" },
404 { 'b', "grab brush" },
405 { '\0', "wrap (rotate) level down" },
406 { ',', "pick drawing element" },
407 { 'U', "undo last operation" },
408 { 'I', "level properties" },
409 { 'S', "save level" },
410 { 'C', "clear level" },
411 { 'T', "test level" },
412 { 'E', "exit level editor" }
415 /* values for random placement */
416 #define RANDOM_USE_PERCENTAGE 0
417 #define RANDOM_USE_QUANTITY 1
419 static int random_placement_value = 10;
420 static int random_placement_method = RANDOM_USE_QUANTITY;
421 static int random_placement_background_element = EL_ERDREICH;
422 static boolean random_placement_background_restricted = FALSE;
423 static boolean stick_element_properties_window = FALSE;
428 int min_value, max_value;
429 int gadget_id_down, gadget_id_up;
432 char *infotext_above, *infotext_right;
433 } counterbutton_info[ED_NUM_COUNTERBUTTONS] =
436 ED_COUNT_ELEM_SCORE_XPOS, ED_COUNT_ELEM_SCORE_YPOS,
437 MIN_SCORE, MAX_SCORE,
438 GADGET_ID_ELEM_SCORE_DOWN, GADGET_ID_ELEM_SCORE_UP,
439 GADGET_ID_ELEM_SCORE_TEXT,
440 NULL, /* will be set when used */
441 "element score", NULL
444 ED_COUNT_ELEM_CONTENT_XPOS, ED_COUNT_ELEM_CONTENT_YPOS,
445 MIN_ELEMENT_CONTENTS, MAX_ELEMENT_CONTENTS,
446 GADGET_ID_ELEM_CONTENT_DOWN, GADGET_ID_ELEM_CONTENT_UP,
447 GADGET_ID_ELEM_CONTENT_TEXT,
448 &level.num_yam_contents,
449 "element content", NULL
452 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(2),
453 MIN_LEV_FIELDX, MAX_LEV_FIELDX,
454 GADGET_ID_LEVEL_XSIZE_DOWN, GADGET_ID_LEVEL_XSIZE_UP,
455 GADGET_ID_LEVEL_XSIZE_TEXT,
457 "playfield size", "width",
460 ED_SETTINGS_XPOS + 2 * DXSIZE, ED_COUNTER_YPOS(2),
461 MIN_LEV_FIELDY, MAX_LEV_FIELDY,
462 GADGET_ID_LEVEL_YSIZE_DOWN, GADGET_ID_LEVEL_YSIZE_UP,
463 GADGET_ID_LEVEL_YSIZE_TEXT,
468 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(3),
470 GADGET_ID_LEVEL_COLLECT_DOWN, GADGET_ID_LEVEL_COLLECT_UP,
471 GADGET_ID_LEVEL_COLLECT_TEXT,
473 "number of emeralds to collect", NULL
476 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(4),
478 GADGET_ID_LEVEL_TIMELIMIT_DOWN, GADGET_ID_LEVEL_TIMELIMIT_UP,
479 GADGET_ID_LEVEL_TIMELIMIT_TEXT,
481 "time available to solve level", "(0 => no time limit)"
484 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(5),
486 GADGET_ID_LEVEL_TIMESCORE_DOWN, GADGET_ID_LEVEL_TIMESCORE_UP,
487 GADGET_ID_LEVEL_TIMESCORE_TEXT,
488 &level.score[SC_ZEITBONUS],
489 "score for each 10 seconds left", NULL
492 ED_SETTINGS_XPOS, ED_COUNTER2_YPOS(8),
494 GADGET_ID_LEVEL_RANDOM_DOWN, GADGET_ID_LEVEL_RANDOM_UP,
495 GADGET_ID_LEVEL_RANDOM_TEXT,
496 &random_placement_value,
497 "random element placement", "in"
500 DX + 5 - SX, DY + 3 - SY,
502 GADGET_ID_SELECT_LEVEL_DOWN, GADGET_ID_SELECT_LEVEL_UP,
503 GADGET_ID_SELECT_LEVEL_TEXT,
516 } textinput_info[ED_NUM_TEXTINPUT] =
519 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(0),
520 GADGET_ID_LEVEL_NAME,
526 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(1),
527 GADGET_ID_LEVEL_AUTHOR,
528 MAX_LEVEL_AUTHOR_LEN,
540 } scrollbutton_info[ED_NUM_SCROLLBUTTONS] =
543 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 0 * ED_SCROLLBUTTON_YSIZE,
544 ED_SCROLL_UP_XPOS, ED_SCROLL_UP_YPOS,
546 "scroll level editing area up"
549 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 1 * ED_SCROLLBUTTON_YSIZE,
550 ED_SCROLL_DOWN_XPOS, ED_SCROLL_DOWN_YPOS,
551 GADGET_ID_SCROLL_DOWN,
552 "scroll level editing area down"
555 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 2 * ED_SCROLLBUTTON_YSIZE,
556 ED_SCROLL_LEFT_XPOS, ED_SCROLL_LEFT_YPOS,
557 GADGET_ID_SCROLL_LEFT,
558 "scroll level editing area left"
561 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 3 * ED_SCROLLBUTTON_YSIZE,
562 ED_SCROLL_RIGHT_XPOS, ED_SCROLL_RIGHT_YPOS,
563 GADGET_ID_SCROLL_RIGHT,
564 "scroll level editing area right"
567 ED_SCROLLBUTTON2_XPOS, ED_SCROLLBUTTON2_YPOS + 0 * ED_SCROLLBUTTON2_YSIZE,
568 ED_SCROLL2_UP_XPOS, ED_SCROLL2_UP_YPOS,
569 GADGET_ID_SCROLL_LIST_UP,
570 "scroll element list up ('Page Up')"
573 ED_SCROLLBUTTON2_XPOS, ED_SCROLLBUTTON2_YPOS + 1 * ED_SCROLLBUTTON2_YSIZE,
574 ED_SCROLL2_DOWN_XPOS, ED_SCROLL2_DOWN_YPOS,
575 GADGET_ID_SCROLL_LIST_DOWN,
576 "scroll element list down ('Page Down')"
588 } scrollbar_info[ED_NUM_SCROLLBARS] =
591 ED_SCROLLBAR_XPOS, ED_SCROLLBAR_YPOS,
592 SX + ED_SCROLL_HORIZONTAL_XPOS, SY + ED_SCROLL_HORIZONTAL_YPOS,
593 ED_SCROLL_HORIZONTAL_XSIZE, ED_SCROLL_HORIZONTAL_YSIZE,
594 GD_TYPE_SCROLLBAR_HORIZONTAL,
595 GADGET_ID_SCROLL_HORIZONTAL,
596 "scroll level editing area horizontally"
599 ED_SCROLLBAR_XPOS, ED_SCROLLBAR_YPOS,
600 SX + ED_SCROLL_VERTICAL_XPOS, SY + ED_SCROLL_VERTICAL_YPOS,
601 ED_SCROLL_VERTICAL_XSIZE, ED_SCROLL_VERTICAL_YSIZE,
602 GD_TYPE_SCROLLBAR_VERTICAL,
603 GADGET_ID_SCROLL_VERTICAL,
604 "scroll level editing area vertically"
607 ED_SCROLLBAR2_XPOS, ED_SCROLLBAR2_YPOS,
608 DX + ED_SCROLL2_VERTICAL_XPOS, DY + ED_SCROLL2_VERTICAL_YPOS,
609 ED_SCROLL2_VERTICAL_XSIZE, ED_SCROLL2_VERTICAL_YSIZE,
610 GD_TYPE_SCROLLBAR_VERTICAL,
611 GADGET_ID_SCROLL_LIST_VERTICAL,
612 "scroll element list vertically"
623 char *text, *infotext;
624 } radiobutton_info[ED_NUM_RADIOBUTTONS] =
627 ED_SETTINGS_XPOS + 160, ED_COUNTER2_YPOS(8),
628 GADGET_ID_RANDOM_PERCENTAGE,
629 RADIO_NR_RANDOM_ELEMENTS,
630 &random_placement_method, RANDOM_USE_PERCENTAGE,
631 "percentage", "use percentage for random elements"
634 ED_SETTINGS_XPOS + 340, ED_COUNTER2_YPOS(8),
635 GADGET_ID_RANDOM_QUANTITY,
636 RADIO_NR_RANDOM_ELEMENTS,
637 &random_placement_method, RANDOM_USE_QUANTITY,
638 "quantity", "use quantity for random elements"
647 char *text, *infotext;
648 } checkbutton_info[ED_NUM_CHECKBUTTONS] =
651 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(6) - MINI_TILEY,
652 GADGET_ID_DOUBLE_SPEED,
654 "double speed movement", "set movement speed of player"
657 ED_SETTINGS_XPOS + 340, ED_COUNTER_YPOS(6) - MINI_TILEY,
660 "gravity", "set level gravity"
663 ED_SETTINGS_XPOS, ED_COUNTER2_YPOS(9) - MINI_TILEY,
664 GADGET_ID_RANDOM_RESTRICTED,
665 &random_placement_background_restricted,
666 "restrict random placement to", "set random placement restriction"
669 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(4),
670 GADGET_ID_STICK_ELEMENT,
671 &stick_element_properties_window,
672 "stick window to edit content", "stick window to edit content"
676 /* maximal size of level editor drawing area */
677 #define MAX_ED_FIELDX (2 * SCR_FIELDX)
678 #define MAX_ED_FIELDY (2 * SCR_FIELDY - 1)
680 /* actual size of level editor drawing area */
681 static int ed_fieldx = MAX_ED_FIELDX - 1, ed_fieldy = MAX_ED_FIELDY - 1;
683 /* actual position of level editor drawing area in level playfield */
684 static int level_xpos = -1, level_ypos = -1;
686 #define IN_ED_FIELD(x,y) ((x)>=0 && (x)<ed_fieldx && (y)>=0 &&(y)<ed_fieldy)
688 /* drawing elements on the three mouse buttons */
689 static int new_element1 = EL_MAUERWERK;
690 static int new_element2 = EL_LEERRAUM;
691 static int new_element3 = EL_ERDREICH;
693 #define BUTTON_ELEMENT(button) (button == 1 ? new_element1 : \
694 button == 2 ? new_element2 : \
695 button == 3 ? new_element3 : EL_LEERRAUM)
696 #define BUTTON_STEPSIZE(button) (button == 1 ? 1 : button == 2 ? 5 : 10)
698 /* forward declaration for internal use */
699 static void ModifyEditorCounter(int, int);
700 static void ModifyEditorCounterLimits(int, int, int);
701 static void DrawDrawingWindow();
702 static void DrawLevelInfoWindow();
703 static void DrawPropertiesWindow();
704 static void CopyLevelToUndoBuffer(int);
705 static void HandleDrawingAreas(struct GadgetInfo *);
706 static void HandleCounterButtons(struct GadgetInfo *);
707 static void HandleTextInputGadgets(struct GadgetInfo *);
708 static void HandleRadiobuttons(struct GadgetInfo *);
709 static void HandleCheckbuttons(struct GadgetInfo *);
710 static void HandleControlButtons(struct GadgetInfo *);
711 static void HandleDrawingAreaInfo(struct GadgetInfo *);
713 static struct GadgetInfo *level_editor_gadget[NUM_EDITOR_GADGETS];
715 static int drawing_function = GADGET_ID_SINGLE_ITEMS;
716 static int last_drawing_function = GADGET_ID_SINGLE_ITEMS;
717 static boolean draw_with_brush = FALSE;
718 static int properties_element = 0;
720 static short ElementContent[MAX_ELEMENT_CONTENTS][3][3];
721 static short FieldBackup[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
722 static short UndoBuffer[NUM_UNDO_STEPS][MAX_LEV_FIELDX][MAX_LEV_FIELDY];
723 static int undo_buffer_position = 0;
724 static int undo_buffer_steps = 0;
726 static int edit_mode;
728 static int counter_xsize = DXSIZE + FONT2_XSIZE - 2 * ED_GADGET_DISTANCE;
730 int element_shift = 0;
732 int editor_element[] =
814 EL_DYNAMITE_INACTIVE,
960 EL_SOKOBAN_FELD_LEER,
961 EL_SOKOBAN_FELD_VOLL,
1047 EL_BELT1_SWITCH_MIDDLE,
1052 EL_BELT2_SWITCH_MIDDLE,
1057 EL_BELT3_SWITCH_MIDDLE,
1062 EL_BELT4_SWITCH_MIDDLE,
1064 EL_BELT1_SWITCH_LEFT,
1065 EL_BELT2_SWITCH_LEFT,
1066 EL_BELT3_SWITCH_LEFT,
1067 EL_BELT4_SWITCH_LEFT,
1069 EL_BELT1_SWITCH_RIGHT,
1070 EL_BELT2_SWITCH_RIGHT,
1071 EL_BELT3_SWITCH_RIGHT,
1072 EL_BELT4_SWITCH_RIGHT,
1075 EL_SWITCHGATE_CLOSED,
1076 EL_SWITCHGATE_SWITCH_1,
1084 EL_SIGN_EXCLAMATION,
1086 EL_LIGHT_SWITCH_OFF,
1089 EL_FORCE_FIELD_PASSIVE,
1092 EL_FORCE_FIELD_ACTIVE,
1196 int elements_in_list = sizeof(editor_element)/sizeof(int);
1198 static void ScrollMiniLevel(int from_x, int from_y, int scroll)
1201 int dx = (scroll == ED_SCROLL_LEFT ? -1 : scroll == ED_SCROLL_RIGHT ? 1 : 0);
1202 int dy = (scroll == ED_SCROLL_UP ? -1 : scroll == ED_SCROLL_DOWN ? 1 : 0);
1204 XCopyArea(display, drawto, drawto, gc,
1205 SX + (dx == -1 ? MINI_TILEX : 0),
1206 SY + (dy == -1 ? MINI_TILEY : 0),
1207 (ed_fieldx * MINI_TILEX) - (dx != 0 ? MINI_TILEX : 0),
1208 (ed_fieldy * MINI_TILEY) - (dy != 0 ? MINI_TILEY : 0),
1209 SX + (dx == +1 ? MINI_TILEX : 0),
1210 SY + (dy == +1 ? MINI_TILEY : 0));
1213 x = (dx == 1 ? 0 : ed_fieldx - 1);
1214 for(y=0; y<ed_fieldy; y++)
1215 DrawMiniElementOrWall(x, y, from_x, from_y);
1219 y = (dy == 1 ? 0 : ed_fieldy - 1);
1220 for(x=0; x<ed_fieldx; x++)
1221 DrawMiniElementOrWall(x, y, from_x, from_y);
1224 redraw_mask |= REDRAW_FIELD;
1228 static void CreateControlButtons()
1230 Pixmap gd_pixmap = pix[PIX_DOOR];
1231 struct GadgetInfo *gi;
1232 unsigned long event_mask;
1235 /* create toolbox buttons */
1236 for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
1240 int gd_xoffset, gd_yoffset;
1241 int gd_x1, gd_x2, gd_y1, gd_y2;
1243 int radio_button_nr;
1246 if (id == GADGET_ID_SINGLE_ITEMS ||
1247 id == GADGET_ID_CONNECTED_ITEMS ||
1248 id == GADGET_ID_LINE ||
1249 id == GADGET_ID_ARC ||
1250 id == GADGET_ID_TEXT ||
1251 id == GADGET_ID_RECTANGLE ||
1252 id == GADGET_ID_FILLED_BOX ||
1253 id == GADGET_ID_FLOOD_FILL ||
1254 id == GADGET_ID_GRAB_BRUSH ||
1255 id == GADGET_ID_PICK_ELEMENT)
1257 button_type = GD_TYPE_RADIO_BUTTON;
1258 radio_button_nr = RADIO_NR_DRAWING_TOOLBOX;
1259 checked = (id == drawing_function ? TRUE : FALSE);
1260 event_mask = GD_EVENT_PRESSED;
1264 button_type = GD_TYPE_NORMAL_BUTTON;
1265 radio_button_nr = RADIO_NR_NONE;
1268 if (id == GADGET_ID_WRAP_LEFT ||
1269 id == GADGET_ID_WRAP_RIGHT ||
1270 id == GADGET_ID_WRAP_UP ||
1271 id == GADGET_ID_WRAP_DOWN)
1272 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
1274 event_mask = GD_EVENT_RELEASED;
1277 if (id < ED_NUM_CTRL1_BUTTONS)
1279 int x = i % ED_CTRL1_BUTTONS_HORIZ;
1280 int y = i / ED_CTRL1_BUTTONS_HORIZ;
1282 gd_xoffset = ED_CTRL1_BUTTONS_XPOS + x * ED_CTRL1_BUTTON_XSIZE;
1283 gd_yoffset = ED_CTRL1_BUTTONS_YPOS + y * ED_CTRL1_BUTTON_YSIZE;
1284 width = ED_CTRL1_BUTTON_XSIZE;
1285 height = ED_CTRL1_BUTTON_YSIZE;
1289 int x = (i - ED_NUM_CTRL1_BUTTONS) % ED_CTRL2_BUTTONS_HORIZ;
1290 int y = (i - ED_NUM_CTRL1_BUTTONS) / ED_CTRL2_BUTTONS_HORIZ;
1292 gd_xoffset = ED_CTRL2_BUTTONS_XPOS + x * ED_CTRL2_BUTTON_XSIZE;
1293 gd_yoffset = ED_CTRL2_BUTTONS_YPOS + y * ED_CTRL2_BUTTON_YSIZE;
1294 width = ED_CTRL2_BUTTON_XSIZE;
1295 height = ED_CTRL2_BUTTON_YSIZE;
1298 gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
1299 gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
1300 gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL_BUTTONS_GFX_YPOS + gd_yoffset;
1301 gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
1303 gi = CreateGadget(GDI_CUSTOM_ID, id,
1304 GDI_CUSTOM_TYPE_ID, i,
1305 GDI_INFO_TEXT, control_info[i].text,
1306 GDI_X, EX + gd_xoffset,
1307 GDI_Y, EY + gd_yoffset,
1310 GDI_TYPE, button_type,
1311 GDI_STATE, GD_BUTTON_UNPRESSED,
1312 GDI_RADIO_NR, radio_button_nr,
1313 GDI_CHECKED, checked,
1314 GDI_DESIGN_UNPRESSED, gd_pixmap, gd_x1, gd_y1,
1315 GDI_DESIGN_PRESSED, gd_pixmap, gd_x2, gd_y1,
1316 GDI_ALT_DESIGN_UNPRESSED, gd_pixmap, gd_x1, gd_y2,
1317 GDI_ALT_DESIGN_PRESSED, gd_pixmap, gd_x2, gd_y2,
1318 GDI_EVENT_MASK, event_mask,
1319 GDI_CALLBACK_ACTION, HandleControlButtons,
1323 Error(ERR_EXIT, "cannot create gadget");
1325 level_editor_gadget[id] = gi;
1328 /* create buttons for scrolling of drawing area and element list */
1329 for (i=0; i<ED_NUM_SCROLLBUTTONS; i++)
1331 int id = scrollbutton_info[i].gadget_id;
1332 int x, y, width, height;
1333 int gd_x1, gd_x2, gd_y1, gd_y2;
1335 x = scrollbutton_info[i].x;
1336 y = scrollbutton_info[i].y;
1338 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
1340 if (id == GADGET_ID_SCROLL_LIST_UP ||
1341 id == GADGET_ID_SCROLL_LIST_DOWN)
1345 width = ED_SCROLLBUTTON2_XSIZE;
1346 height = ED_SCROLLBUTTON2_YSIZE;
1347 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].xpos;
1348 gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].ypos;
1349 gd_x2 = gd_x1 - ED_SCROLLBUTTON2_XSIZE;
1356 width = ED_SCROLLBUTTON_XSIZE;
1357 height = ED_SCROLLBUTTON_YSIZE;
1358 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].xpos;
1359 gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].ypos;
1360 gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
1364 gi = CreateGadget(GDI_CUSTOM_ID, id,
1365 GDI_CUSTOM_TYPE_ID, i,
1366 GDI_INFO_TEXT, scrollbutton_info[i].infotext,
1371 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
1372 GDI_STATE, GD_BUTTON_UNPRESSED,
1373 GDI_DESIGN_UNPRESSED, gd_pixmap, gd_x1, gd_y1,
1374 GDI_DESIGN_PRESSED, gd_pixmap, gd_x2, gd_y2,
1375 GDI_EVENT_MASK, event_mask,
1376 GDI_CALLBACK_ACTION, HandleControlButtons,
1380 Error(ERR_EXIT, "cannot create gadget");
1382 level_editor_gadget[id] = gi;
1385 /* create buttons for element list */
1386 for (i=0; i<ED_NUM_ELEMENTLIST_BUTTONS; i++)
1389 int deco_x, deco_y, deco_xpos, deco_ypos;
1390 int gd_xoffset, gd_yoffset;
1391 int gd_x1, gd_x2, gd_y;
1392 int x = i % ED_ELEMENTLIST_BUTTONS_HORIZ;
1393 int y = i / ED_ELEMENTLIST_BUTTONS_HORIZ;
1394 int id = GADGET_ID_ELEMENTLIST_FIRST + i;
1396 event_mask = GD_EVENT_RELEASED;
1398 gd_xoffset = ED_ELEMENTLIST_XPOS + x * ED_ELEMENTLIST_XSIZE;
1399 gd_yoffset = ED_ELEMENTLIST_YPOS + y * ED_ELEMENTLIST_YSIZE;
1401 gd_x1 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS + ED_ELEMENTLIST_XSIZE;
1402 gd_x2 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS;
1403 gd_y = DOOR_GFX_PAGEY1 + ED_ELEMENTLIST_YPOS;
1405 getMiniGraphicSource(el2gfx(editor_element[i]),
1406 &deco_pixmap, &deco_x, &deco_y);
1407 deco_xpos = (ED_ELEMENTLIST_XSIZE - MINI_TILEX) / 2;
1408 deco_ypos = (ED_ELEMENTLIST_YSIZE - MINI_TILEY) / 2;
1410 gi = CreateGadget(GDI_CUSTOM_ID, id,
1411 GDI_CUSTOM_TYPE_ID, i,
1412 GDI_INFO_TEXT, element_info[editor_element[i]],
1413 GDI_X, DX + gd_xoffset,
1414 GDI_Y, DY + gd_yoffset,
1415 GDI_WIDTH, ED_ELEMENTLIST_XSIZE,
1416 GDI_HEIGHT, ED_ELEMENTLIST_YSIZE,
1417 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
1418 GDI_STATE, GD_BUTTON_UNPRESSED,
1419 GDI_DESIGN_UNPRESSED, gd_pixmap, gd_x1, gd_y,
1420 GDI_DESIGN_PRESSED, gd_pixmap, gd_x2, gd_y,
1421 GDI_DECORATION_DESIGN, deco_pixmap, deco_x, deco_y,
1422 GDI_DECORATION_POSITION, deco_xpos, deco_ypos,
1423 GDI_DECORATION_SIZE, MINI_TILEX, MINI_TILEY,
1424 GDI_DECORATION_SHIFTING, 1, 1,
1425 GDI_EVENT_MASK, event_mask,
1426 GDI_CALLBACK_ACTION, HandleControlButtons,
1430 Error(ERR_EXIT, "cannot create gadget");
1432 level_editor_gadget[id] = gi;
1436 static void CreateCounterButtons()
1440 for (i=0; i<ED_NUM_COUNTERBUTTONS; i++)
1443 int xpos = SX + counterbutton_info[i].x; /* xpos of down count button */
1444 int ypos = SY + counterbutton_info[i].y;
1448 Pixmap gd_pixmap = pix[PIX_DOOR];
1449 struct GadgetInfo *gi;
1451 counterbutton_info[i].gadget_id_down :
1452 counterbutton_info[i].gadget_id_up);
1454 int gd_x, gd_x1, gd_x2, gd_y;
1456 unsigned long event_mask;
1457 char infotext[MAX_INFOTEXT_LEN + 1];
1459 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
1461 if (i == ED_COUNTER_ID_SELECT_LEVEL)
1464 ED_SCROLLBUTTON_ID_AREA_LEFT :
1465 ED_SCROLLBUTTON_ID_AREA_RIGHT);
1467 event_mask |= GD_EVENT_RELEASED;
1470 xpos += 2 * ED_GADGET_DISTANCE;
1471 ypos += ED_GADGET_DISTANCE;
1473 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[sid].xpos;
1474 gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
1475 gd_y = DOOR_GFX_PAGEY1 + scrollbutton_info[sid].ypos;
1476 x_size = ED_SCROLLBUTTON_XSIZE;
1477 y_size = ED_SCROLLBUTTON_YSIZE;
1481 gd_xoffset = (j == 0 ? ED_BUTTON_MINUS_XPOS : ED_BUTTON_PLUS_XPOS);
1482 gd_x1 = DOOR_GFX_PAGEX4 + gd_xoffset;
1483 gd_x2 = DOOR_GFX_PAGEX3 + gd_xoffset;
1484 gd_y = DOOR_GFX_PAGEY1 + ED_BUTTON_COUNT_YPOS;
1485 x_size = ED_BUTTON_COUNT_XSIZE;
1486 y_size = ED_BUTTON_COUNT_YSIZE;
1489 sprintf(infotext, "%s counter value by 1, 5 or 10",
1490 (j == 0 ? "decrease" : "increase"));
1492 gi = CreateGadget(GDI_CUSTOM_ID, id,
1493 GDI_CUSTOM_TYPE_ID, i,
1494 GDI_INFO_TEXT, infotext,
1499 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
1500 GDI_STATE, GD_BUTTON_UNPRESSED,
1501 GDI_DESIGN_UNPRESSED, gd_pixmap, gd_x1, gd_y,
1502 GDI_DESIGN_PRESSED, gd_pixmap, gd_x2, gd_y,
1503 GDI_EVENT_MASK, event_mask,
1504 GDI_CALLBACK_ACTION, HandleCounterButtons,
1508 Error(ERR_EXIT, "cannot create gadget");
1510 level_editor_gadget[id] = gi;
1511 xpos += gi->width + ED_GADGET_DISTANCE; /* xpos of text count button */
1515 int font_type = FC_YELLOW;
1516 int gd_width = ED_WIN_COUNT_XSIZE;
1518 id = counterbutton_info[i].gadget_id_text;
1519 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
1521 if (i == ED_COUNTER_ID_SELECT_LEVEL)
1523 font_type = FC_SPECIAL3;
1525 xpos += 2 * ED_GADGET_DISTANCE;
1526 ypos -= ED_GADGET_DISTANCE;
1528 gd_x = DOOR_GFX_PAGEX6 + ED_WIN_COUNT2_XPOS;
1529 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT2_YPOS;
1530 gd_width = ED_WIN_COUNT2_XSIZE;
1534 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
1535 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
1538 gi = CreateGadget(GDI_CUSTOM_ID, id,
1539 GDI_CUSTOM_TYPE_ID, i,
1540 GDI_INFO_TEXT, "enter counter value",
1543 GDI_TYPE, GD_TYPE_TEXTINPUT_NUMERIC,
1544 GDI_NUMBER_VALUE, 0,
1545 GDI_NUMBER_MIN, counterbutton_info[i].min_value,
1546 GDI_NUMBER_MAX, counterbutton_info[i].max_value,
1548 GDI_TEXT_FONT, font_type,
1549 GDI_DESIGN_UNPRESSED, gd_pixmap, gd_x, gd_y,
1550 GDI_DESIGN_PRESSED, gd_pixmap, gd_x, gd_y,
1551 GDI_BORDER_SIZE, ED_BORDER_SIZE,
1552 GDI_TEXTINPUT_DESIGN_WIDTH, gd_width,
1553 GDI_EVENT_MASK, event_mask,
1554 GDI_CALLBACK_ACTION, HandleCounterButtons,
1558 Error(ERR_EXIT, "cannot create gadget");
1560 level_editor_gadget[id] = gi;
1561 xpos += gi->width + ED_GADGET_DISTANCE; /* xpos of up count button */
1567 static void CreateDrawingAreas()
1569 struct GadgetInfo *gi;
1570 unsigned long event_mask;
1575 GD_EVENT_PRESSED | GD_EVENT_RELEASED | GD_EVENT_MOVING |
1576 GD_EVENT_OFF_BORDERS;
1578 /* one for the level drawing area ... */
1579 id = GADGET_ID_DRAWING_LEVEL;
1580 gi = CreateGadget(GDI_CUSTOM_ID, id,
1583 GDI_TYPE, GD_TYPE_DRAWING_AREA,
1584 GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
1585 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
1586 GDI_EVENT_MASK, event_mask,
1587 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
1588 GDI_CALLBACK_ACTION, HandleDrawingAreas,
1592 Error(ERR_EXIT, "cannot create gadget");
1594 level_editor_gadget[id] = gi;
1596 /* ... up to eight areas for element content ... */
1597 for (i=0; i<MAX_ELEMENT_CONTENTS; i++)
1599 int gx = SX + ED_AREA_ELEM_CONTENT_XPOS + 5 * (i % 4) * MINI_TILEX;
1600 int gy = SX + ED_AREA_ELEM_CONTENT_YPOS + 6 * (i / 4) * MINI_TILEY;
1602 id = GADGET_ID_ELEM_CONTENT_0 + i;
1603 gi = CreateGadget(GDI_CUSTOM_ID, id,
1604 GDI_CUSTOM_TYPE_ID, i,
1607 GDI_WIDTH, 3 * MINI_TILEX,
1608 GDI_HEIGHT, 3 * MINI_TILEY,
1609 GDI_TYPE, GD_TYPE_DRAWING_AREA,
1610 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
1611 GDI_EVENT_MASK, event_mask,
1612 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
1613 GDI_CALLBACK_ACTION, HandleDrawingAreas,
1617 Error(ERR_EXIT, "cannot create gadget");
1619 level_editor_gadget[id] = gi;
1622 /* ... one for the amoeba content */
1623 id = GADGET_ID_AMOEBA_CONTENT;
1624 gi = CreateGadget(GDI_CUSTOM_ID, id,
1625 GDI_X, SX + ED_AREA_ELEM_CONTENT_XPOS,
1626 GDI_Y, SY + ED_AREA_ELEM_CONTENT_YPOS,
1627 GDI_WIDTH, MINI_TILEX,
1628 GDI_HEIGHT, MINI_TILEY,
1629 GDI_TYPE, GD_TYPE_DRAWING_AREA,
1630 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
1631 GDI_EVENT_MASK, event_mask,
1632 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
1633 GDI_CALLBACK_ACTION, HandleDrawingAreas,
1637 Error(ERR_EXIT, "cannot create gadget");
1639 level_editor_gadget[id] = gi;
1641 /* ... and one for random placement background restrictions */
1643 id = GADGET_ID_RANDOM_BACKGROUND;
1644 gi = CreateGadget(GDI_CUSTOM_ID, id,
1645 GDI_X, SX + ED_AREA_RANDOM_BACKGROUND_XPOS,
1646 GDI_Y, SY + ED_AREA_RANDOM_BACKGROUND_YPOS,
1647 GDI_WIDTH, MINI_TILEX,
1648 GDI_HEIGHT, MINI_TILEY,
1649 GDI_TYPE, GD_TYPE_DRAWING_AREA,
1650 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
1651 GDI_EVENT_MASK, event_mask,
1652 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
1653 GDI_CALLBACK_ACTION, HandleDrawingAreas,
1657 Error(ERR_EXIT, "cannot create gadget");
1659 level_editor_gadget[id] = gi;
1662 static void CreateTextInputGadgets()
1666 for (i=0; i<ED_NUM_TEXTINPUT; i++)
1668 Pixmap gd_pixmap = pix[PIX_DOOR];
1670 struct GadgetInfo *gi;
1671 unsigned long event_mask;
1672 char infotext[1024];
1673 int id = textinput_info[i].gadget_id;
1675 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
1677 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
1678 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
1680 sprintf(infotext, "Enter %s", textinput_info[i].infotext);
1681 infotext[MAX_INFOTEXT_LEN] = '\0';
1683 gi = CreateGadget(GDI_CUSTOM_ID, id,
1684 GDI_CUSTOM_TYPE_ID, i,
1685 GDI_INFO_TEXT, infotext,
1686 GDI_X, SX + textinput_info[i].x,
1687 GDI_Y, SY + textinput_info[i].y,
1688 GDI_TYPE, GD_TYPE_TEXTINPUT_ALPHANUMERIC,
1689 GDI_TEXT_VALUE, textinput_info[i].value,
1690 GDI_TEXT_SIZE, textinput_info[i].size,
1691 GDI_TEXT_FONT, FC_YELLOW,
1692 GDI_DESIGN_UNPRESSED, gd_pixmap, gd_x, gd_y,
1693 GDI_DESIGN_PRESSED, gd_pixmap, gd_x, gd_y,
1694 GDI_BORDER_SIZE, ED_BORDER_SIZE,
1695 GDI_TEXTINPUT_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
1696 GDI_EVENT_MASK, event_mask,
1697 GDI_CALLBACK_ACTION, HandleTextInputGadgets,
1701 Error(ERR_EXIT, "cannot create gadget");
1703 level_editor_gadget[id] = gi;
1707 static void CreateScrollbarGadgets()
1711 for (i=0; i<ED_NUM_SCROLLBARS; i++)
1713 int id = scrollbar_info[i].gadget_id;
1714 Pixmap gd_pixmap = pix[PIX_DOOR];
1715 int gd_x1, gd_x2, gd_y1, gd_y2;
1716 struct GadgetInfo *gi;
1717 int items_max, items_visible, item_position;
1718 unsigned long event_mask;
1720 if (i == ED_SCROLLBAR_ID_LIST_VERTICAL)
1722 items_max = elements_in_list / ED_ELEMENTLIST_BUTTONS_HORIZ;
1723 items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
1726 else /* drawing area scrollbars */
1728 if (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL)
1730 items_max = MAX(lev_fieldx + 2, ed_fieldx);
1731 items_visible = ed_fieldx;
1736 items_max = MAX(lev_fieldy + 2, ed_fieldy);
1737 items_visible = ed_fieldy;
1742 event_mask = GD_EVENT_MOVING | GD_EVENT_OFF_BORDERS;
1744 gd_x1 = DOOR_GFX_PAGEX8 + scrollbar_info[i].xpos;
1745 gd_x2 = (gd_x1 - (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL ?
1746 scrollbar_info[i].height : scrollbar_info[i].width));
1747 gd_y1 = DOOR_GFX_PAGEY1 + scrollbar_info[i].ypos;
1748 gd_y2 = DOOR_GFX_PAGEY1 + scrollbar_info[i].ypos;
1750 gi = CreateGadget(GDI_CUSTOM_ID, id,
1751 GDI_CUSTOM_TYPE_ID, i,
1752 GDI_INFO_TEXT, scrollbar_info[i].infotext,
1753 GDI_X, scrollbar_info[i].x,
1754 GDI_Y, scrollbar_info[i].y,
1755 GDI_WIDTH, scrollbar_info[i].width,
1756 GDI_HEIGHT, scrollbar_info[i].height,
1757 GDI_TYPE, scrollbar_info[i].type,
1758 GDI_SCROLLBAR_ITEMS_MAX, items_max,
1759 GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
1760 GDI_SCROLLBAR_ITEM_POSITION, item_position,
1761 GDI_STATE, GD_BUTTON_UNPRESSED,
1762 GDI_DESIGN_UNPRESSED, gd_pixmap, gd_x1, gd_y1,
1763 GDI_DESIGN_PRESSED, gd_pixmap, gd_x2, gd_y2,
1764 GDI_BORDER_SIZE, ED_BORDER_SIZE,
1765 GDI_EVENT_MASK, event_mask,
1766 GDI_CALLBACK_ACTION, HandleControlButtons,
1770 Error(ERR_EXIT, "cannot create gadget");
1772 level_editor_gadget[id] = gi;
1776 static void CreateCheckbuttonGadgets()
1778 Pixmap gd_pixmap = pix[PIX_DOOR];
1779 struct GadgetInfo *gi;
1780 unsigned long event_mask;
1781 int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
1785 event_mask = GD_EVENT_PRESSED;
1787 gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
1788 gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
1789 gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
1790 gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
1791 gd_y = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS;
1793 for (i=0; i<ED_NUM_RADIOBUTTONS; i++)
1795 int id = radiobutton_info[i].gadget_id;
1798 (*radiobutton_info[i].value == radiobutton_info[i].checked_value);
1800 gi = CreateGadget(GDI_CUSTOM_ID, id,
1801 GDI_CUSTOM_TYPE_ID, i,
1802 GDI_INFO_TEXT, radiobutton_info[i].infotext,
1803 GDI_X, SX + radiobutton_info[i].x,
1804 GDI_Y, SY + radiobutton_info[i].y,
1805 GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
1806 GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
1807 GDI_TYPE, GD_TYPE_RADIO_BUTTON,
1808 GDI_RADIO_NR, radiobutton_info[i].radio_button_nr,
1809 GDI_CHECKED, checked,
1810 GDI_DESIGN_UNPRESSED, gd_pixmap, gd_x1, gd_y,
1811 GDI_DESIGN_PRESSED, gd_pixmap, gd_x2, gd_y,
1812 GDI_ALT_DESIGN_UNPRESSED, gd_pixmap, gd_x3, gd_y,
1813 GDI_ALT_DESIGN_PRESSED, gd_pixmap, gd_x4, gd_y,
1814 GDI_EVENT_MASK, event_mask,
1815 GDI_CALLBACK_ACTION, HandleRadiobuttons,
1819 Error(ERR_EXIT, "cannot create gadget");
1821 level_editor_gadget[id] = gi;
1824 for (i=0; i<ED_NUM_CHECKBUTTONS; i++)
1826 int id = checkbutton_info[i].gadget_id;
1828 if (id == GADGET_ID_STICK_ELEMENT)
1829 gd_y = DOOR_GFX_PAGEY1 + ED_STICKYBUTTON_YPOS;
1831 gd_y = DOOR_GFX_PAGEY1 + ED_CHECKBUTTON_YPOS;
1833 gi = CreateGadget(GDI_CUSTOM_ID, id,
1834 GDI_CUSTOM_TYPE_ID, i,
1835 GDI_INFO_TEXT, checkbutton_info[i].infotext,
1836 GDI_X, SX + checkbutton_info[i].x,
1837 GDI_Y, SY + checkbutton_info[i].y,
1838 GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
1839 GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
1840 GDI_TYPE, GD_TYPE_CHECK_BUTTON,
1841 GDI_CHECKED, *checkbutton_info[i].value,
1842 GDI_DESIGN_UNPRESSED, gd_pixmap, gd_x1, gd_y,
1843 GDI_DESIGN_PRESSED, gd_pixmap, gd_x2, gd_y,
1844 GDI_ALT_DESIGN_UNPRESSED, gd_pixmap, gd_x3, gd_y,
1845 GDI_ALT_DESIGN_PRESSED, gd_pixmap, gd_x4, gd_y,
1846 GDI_EVENT_MASK, event_mask,
1847 GDI_CALLBACK_ACTION, HandleCheckbuttons,
1851 Error(ERR_EXIT, "cannot create gadget");
1853 level_editor_gadget[id] = gi;
1857 void CreateLevelEditorGadgets()
1859 CreateControlButtons();
1860 CreateCounterButtons();
1861 CreateDrawingAreas();
1862 CreateTextInputGadgets();
1863 CreateScrollbarGadgets();
1864 CreateCheckbuttonGadgets();
1867 static void MapCounterButtons(int id)
1869 MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_down]);
1870 MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_text]);
1871 MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_up]);
1874 static void MapControlButtons()
1879 /* map toolbox buttons */
1880 for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
1881 MapGadget(level_editor_gadget[i]);
1883 /* map buttons to select elements */
1884 for (i=0; i<ED_NUM_ELEMENTLIST_BUTTONS; i++)
1885 MapGadget(level_editor_gadget[GADGET_ID_ELEMENTLIST_FIRST + i]);
1886 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL]);
1887 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_UP]);
1888 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_DOWN]);
1890 /* map buttons to select level */
1891 counter_id = ED_COUNTER_ID_SELECT_LEVEL;
1892 ModifyEditorCounterLimits(counter_id,
1893 leveldir[leveldir_nr].first_level,
1894 leveldir[leveldir_nr].last_level);
1895 ModifyEditorCounter(counter_id, *counterbutton_info[counter_id].value);
1896 MapCounterButtons(counter_id);
1899 static void MapDrawingArea(int id)
1901 MapGadget(level_editor_gadget[id]);
1904 static void MapTextInputGadget(int id)
1906 MapGadget(level_editor_gadget[textinput_info[id].gadget_id]);
1909 static void MapRadiobuttonGadget(int id)
1911 MapGadget(level_editor_gadget[radiobutton_info[id].gadget_id]);
1914 static void MapCheckbuttonGadget(int id)
1916 MapGadget(level_editor_gadget[checkbutton_info[id].gadget_id]);
1919 static void MapMainDrawingArea()
1921 boolean no_horizontal_scrollbar = (lev_fieldx + 2 <= ed_fieldx);
1922 boolean no_vertical_scrollbar = (lev_fieldy + 2 <= ed_fieldy);
1925 for (i=ED_SCROLLBUTTON_ID_AREA_FIRST; i<=ED_SCROLLBUTTON_ID_AREA_LAST; i++)
1927 if (((i == ED_SCROLLBUTTON_ID_AREA_LEFT ||
1928 i == ED_SCROLLBUTTON_ID_AREA_RIGHT) &&
1929 no_horizontal_scrollbar) ||
1930 ((i == ED_SCROLLBUTTON_ID_AREA_UP ||
1931 i == ED_SCROLLBUTTON_ID_AREA_DOWN) &&
1932 no_vertical_scrollbar))
1935 MapGadget(level_editor_gadget[scrollbutton_info[i].gadget_id]);
1938 for (i=ED_SCROLLBAR_ID_AREA_FIRST; i<=ED_SCROLLBAR_ID_AREA_LAST; i++)
1940 if ((i == ED_SCROLLBAR_ID_AREA_HORIZONTAL && no_horizontal_scrollbar) ||
1941 (i == ED_SCROLLBAR_ID_AREA_VERTICAL && no_vertical_scrollbar))
1944 MapGadget(level_editor_gadget[scrollbar_info[i].gadget_id]);
1947 MapDrawingArea(GADGET_ID_DRAWING_LEVEL);
1950 static void UnmapDrawingArea(int id)
1952 UnmapGadget(level_editor_gadget[id]);
1955 void UnmapLevelEditorWindowGadgets()
1959 for (i=0; i<NUM_EDITOR_GADGETS; i++)
1960 if (level_editor_gadget[i]->x < SX + SXSIZE)
1961 UnmapGadget(level_editor_gadget[i]);
1964 void UnmapLevelEditorGadgets()
1968 for (i=0; i<NUM_EDITOR_GADGETS; i++)
1969 UnmapGadget(level_editor_gadget[i]);
1972 static void ResetUndoBuffer()
1974 undo_buffer_position = -1;
1975 undo_buffer_steps = -1;
1976 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
1979 static void DrawEditModeWindow()
1981 if (edit_mode == ED_MODE_INFO)
1982 DrawLevelInfoWindow();
1983 else if (edit_mode == ED_MODE_PROPERTIES)
1984 DrawPropertiesWindow();
1985 else /* edit_mode == ED_MODE_DRAWING */
1986 DrawDrawingWindow();
1989 static boolean LevelChanged()
1991 boolean level_changed = FALSE;
1994 for(y=0; y<lev_fieldy; y++)
1995 for(x=0; x<lev_fieldx; x++)
1996 if (Feld[x][y] != Ur[x][y])
1997 level_changed = TRUE;
1999 return level_changed;
2002 static boolean LevelContainsPlayer()
2004 boolean player_found = FALSE;
2007 for(y=0; y<lev_fieldy; y++)
2008 for(x=0; x<lev_fieldx; x++)
2009 if (Feld[x][y] == EL_SPIELFIGUR ||
2010 Feld[x][y] == EL_SPIELER1 ||
2011 Feld[x][y] == EL_SP_MURPHY)
2012 player_found = TRUE;
2014 return player_found;
2019 CloseDoor(DOOR_CLOSE_ALL);
2020 OpenDoor(DOOR_OPEN_2 | DOOR_NO_DELAY);
2022 if (level_editor_test_game)
2026 for(x=0; x<lev_fieldx; x++)
2027 for(y=0; y<lev_fieldy; y++)
2028 Feld[x][y] = Ur[x][y];
2030 for(x=0; x<lev_fieldx; x++)
2031 for(y=0; y<lev_fieldy; y++)
2032 Ur[x][y] = FieldBackup[x][y];
2034 level_editor_test_game = FALSE;
2038 edit_mode = ED_MODE_DRAWING;
2045 /* copy default editor door content to main double buffer */
2046 XCopyArea(display, pix[PIX_DOOR], drawto, gc,
2047 DOOR_GFX_PAGEX6, DOOR_GFX_PAGEY1, DXSIZE, DYSIZE, DX, DY);
2049 /* draw mouse button brush elements */
2050 DrawMiniGraphicExt(drawto, gc,
2051 DX + ED_WIN_MB_LEFT_XPOS, DY + ED_WIN_MB_LEFT_YPOS,
2052 el2gfx(new_element1));
2053 DrawMiniGraphicExt(drawto, gc,
2054 DX + ED_WIN_MB_MIDDLE_XPOS, DY + ED_WIN_MB_MIDDLE_YPOS,
2055 el2gfx(new_element2));
2056 DrawMiniGraphicExt(drawto, gc,
2057 DX + ED_WIN_MB_RIGHT_XPOS, DY + ED_WIN_MB_RIGHT_YPOS,
2058 el2gfx(new_element3));
2060 /* draw bigger door */
2061 DrawSpecialEditorDoor();
2063 /* draw new control window */
2064 XCopyArea(display, pix[PIX_DOOR], drawto, gc,
2065 DOOR_GFX_PAGEX8, 236,
2069 redraw_mask |= REDRAW_ALL;
2071 MapControlButtons();
2073 /* copy actual editor door content to door double buffer for OpenDoor() */
2074 XCopyArea(display, drawto, pix[PIX_DB_DOOR], gc,
2075 DX, DY, DXSIZE, DYSIZE, DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
2077 DrawEditModeWindow();
2084 OpenDoor(DOOR_OPEN_1);
2087 OpenDoor(DOOR_OPEN_1 | DOOR_OPEN_2);
2091 static void AdjustDrawingAreaGadgets()
2093 int ed_xsize = lev_fieldx + 2;
2094 int ed_ysize = lev_fieldy + 2;
2095 int max_ed_fieldx = MAX_ED_FIELDX;
2096 int max_ed_fieldy = MAX_ED_FIELDY;
2097 boolean horizontal_scrollbar_needed;
2098 boolean vertical_scrollbar_needed;
2099 int x, y, width, height;
2100 int xoffset, yoffset;
2102 /* check if we need any scrollbars */
2103 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
2104 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
2106 /* check if we have a smaller editor field because of scrollbars */
2107 if (horizontal_scrollbar_needed)
2108 max_ed_fieldy = MAX_ED_FIELDY - 1;
2109 if (vertical_scrollbar_needed)
2110 max_ed_fieldx = MAX_ED_FIELDX - 1;
2112 /* check again if we now need more scrollbars because of less space */
2113 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
2114 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
2116 /* check if editor field gets even smaller after adding new scrollbars */
2117 if (horizontal_scrollbar_needed)
2118 max_ed_fieldy = MAX_ED_FIELDY - 1;
2119 if (vertical_scrollbar_needed)
2120 max_ed_fieldx = MAX_ED_FIELDX - 1;
2122 ed_fieldx = (ed_xsize < MAX_ED_FIELDX ? ed_xsize : max_ed_fieldx);
2123 ed_fieldy = (ed_ysize < MAX_ED_FIELDY ? ed_ysize : max_ed_fieldy);
2125 ModifyGadget(level_editor_gadget[GADGET_ID_DRAWING_LEVEL],
2126 GDI_WIDTH, ed_fieldx * MINI_TILEX,
2127 GDI_HEIGHT, ed_fieldy * MINI_TILEY,
2128 GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
2131 xoffset = (ed_fieldx == MAX_ED_FIELDX ? ED_SCROLLBUTTON_XSIZE : 0);
2132 yoffset = (ed_fieldy == MAX_ED_FIELDY ? ED_SCROLLBUTTON_YSIZE : 0);
2134 x = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_RIGHT].x + xoffset;
2135 y = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_DOWN].y + yoffset;
2137 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_RIGHT], GDI_X, x, GDI_END);
2138 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_DOWN], GDI_Y, y, GDI_END);
2140 width = scrollbar_info[ED_SCROLLBAR_ID_AREA_HORIZONTAL].width + xoffset;
2141 height = scrollbar_info[ED_SCROLLBAR_ID_AREA_VERTICAL].height + yoffset;
2143 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
2145 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldx,
2147 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
2149 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldy,
2153 static void AdjustLevelScrollPosition()
2155 if (level_xpos < -1)
2157 if (level_xpos > lev_fieldx - ed_fieldx + 1)
2158 level_xpos = lev_fieldx - ed_fieldx + 1;
2159 if (lev_fieldx < ed_fieldx - 2)
2162 if (level_ypos < -1)
2164 if (level_ypos > lev_fieldy - ed_fieldy + 1)
2165 level_ypos = lev_fieldy - ed_fieldy + 1;
2166 if (lev_fieldy < ed_fieldy - 2)
2170 static void AdjustEditorScrollbar(int id)
2172 struct GadgetInfo *gi = level_editor_gadget[id];
2173 int items_max, items_visible, item_position;
2175 if (id == GADGET_ID_SCROLL_HORIZONTAL)
2177 items_max = MAX(lev_fieldx + 2, ed_fieldx);
2178 items_visible = ed_fieldx;
2179 item_position = level_xpos + 1;
2183 items_max = MAX(lev_fieldy + 2, ed_fieldy);
2184 items_visible = ed_fieldy;
2185 item_position = level_ypos + 1;
2188 if (item_position > items_max - items_visible)
2189 item_position = items_max - items_visible;
2191 ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
2192 GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
2195 static void ModifyEditorTextInput(int textinput_id, char *new_text)
2197 int gadget_id = textinput_info[textinput_id].gadget_id;
2198 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
2200 ModifyGadget(gi, GDI_TEXT_VALUE, new_text, GDI_END);
2203 static void ModifyEditorCounter(int counter_id, int new_value)
2205 int *counter_value = counterbutton_info[counter_id].value;
2206 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
2207 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
2209 ModifyGadget(gi, GDI_NUMBER_VALUE, new_value, GDI_END);
2211 if (counter_value != NULL)
2212 *counter_value = gi->text.number_value;
2215 static void ModifyEditorCounterLimits(int counter_id, int min, int max)
2217 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
2218 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
2220 ModifyGadget(gi, GDI_NUMBER_MIN, min, GDI_NUMBER_MAX, max, GDI_END);
2223 static void PickDrawingElement(int button, int element)
2225 if (button < 1 || button > 3)
2230 new_element1 = element;
2231 DrawMiniGraphicExt(drawto, gc,
2232 DX + ED_WIN_MB_LEFT_XPOS, DY + ED_WIN_MB_LEFT_YPOS,
2233 el2gfx(new_element1));
2235 else if (button == 2)
2237 new_element2 = element;
2238 DrawMiniGraphicExt(drawto, gc,
2239 DX + ED_WIN_MB_MIDDLE_XPOS, DY + ED_WIN_MB_MIDDLE_YPOS,
2240 el2gfx(new_element2));
2244 new_element3 = element;
2245 DrawMiniGraphicExt(drawto, gc,
2246 DX + ED_WIN_MB_RIGHT_XPOS, DY + ED_WIN_MB_RIGHT_YPOS,
2247 el2gfx(new_element3));
2250 redraw_mask |= REDRAW_DOOR_1;
2253 static void DrawDrawingWindow()
2256 UnmapLevelEditorWindowGadgets();
2257 AdjustDrawingAreaGadgets();
2258 AdjustLevelScrollPosition();
2259 AdjustEditorScrollbar(GADGET_ID_SCROLL_HORIZONTAL);
2260 AdjustEditorScrollbar(GADGET_ID_SCROLL_VERTICAL);
2261 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
2262 MapMainDrawingArea();
2265 static void DrawRandomPlacementBackgroundArea()
2267 int area_x = ED_AREA_RANDOM_BACKGROUND_XPOS / MINI_TILEX;
2268 int area_y = ED_AREA_RANDOM_BACKGROUND_YPOS / MINI_TILEY;
2269 int area_sx = SX + ED_AREA_RANDOM_BACKGROUND_XPOS;
2270 int area_sy = SY + ED_AREA_RANDOM_BACKGROUND_YPOS;
2273 ElementContent[0][0][0] = random_placement_background_element;
2275 /* draw decorative border for the object */
2278 DrawMiniElement(area_x + x, area_y + y, EL_ERDREICH);
2280 XFillRectangle(display, drawto, gc,
2281 area_sx + MINI_TILEX/2 - 1, area_sy + MINI_TILEY/2 - 1,
2282 MINI_TILEX + 2, MINI_TILEY + 2);
2284 /* copy border to the right location */
2285 XCopyArea(display, drawto, drawto, gc,
2286 area_sx, area_sy, 3 * MINI_TILEX, 3 * MINI_TILEY,
2287 area_sx - MINI_TILEX/2, area_sy - MINI_TILEY/2);
2289 DrawMiniElement(area_x, area_y, ElementContent[0][0][0]);
2291 MapDrawingArea(GADGET_ID_RANDOM_BACKGROUND);
2294 static void DrawLevelInfoWindow()
2296 char infotext[1024];
2297 int xoffset_above = 0;
2298 int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
2299 int xoffset_right = counter_xsize;
2300 int yoffset_right = ED_BORDER_SIZE;
2301 int xoffset_right2 = ED_CHECKBUTTON_XSIZE + 2 * ED_GADGET_DISTANCE;
2302 int yoffset_right2 = ED_BORDER_SIZE;
2303 int font_color = FC_GREEN;
2307 UnmapLevelEditorWindowGadgets();
2309 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS_YPOS,
2310 "Level Settings", FS_BIG, FC_YELLOW);
2311 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS2_YPOS,
2312 "Editor Settings", FS_BIG, FC_YELLOW);
2314 /* draw counter gadgets */
2315 for (i=ED_COUNTER_ID_LEVEL_FIRST; i<=ED_COUNTER_ID_LEVEL_LAST; i++)
2317 if (counterbutton_info[i].infotext_above)
2319 x = counterbutton_info[i].x + xoffset_above;
2320 y = counterbutton_info[i].y + yoffset_above;
2322 sprintf(infotext, "%s:", counterbutton_info[i].infotext_above);
2323 infotext[MAX_INFOTEXT_LEN] = '\0';
2324 DrawTextF(x, y, font_color, infotext);
2327 if (counterbutton_info[i].infotext_right)
2329 x = counterbutton_info[i].x + xoffset_right;
2330 y = counterbutton_info[i].y + yoffset_right;
2332 sprintf(infotext, "%s", counterbutton_info[i].infotext_right);
2333 infotext[MAX_INFOTEXT_LEN] = '\0';
2334 DrawTextF(x, y, font_color, infotext);
2337 ModifyEditorCounter(i, *counterbutton_info[i].value);
2338 MapCounterButtons(i);
2341 /* draw text input gadgets */
2342 for (i=ED_TEXTINPUT_ID_LEVEL_FIRST; i<=ED_TEXTINPUT_ID_LEVEL_LAST; i++)
2344 x = textinput_info[i].x + xoffset_above;
2345 y = textinput_info[i].y + yoffset_above;
2347 sprintf(infotext, "%s:", textinput_info[i].infotext);
2348 infotext[MAX_INFOTEXT_LEN] = '\0';
2350 DrawTextF(x, y, font_color, infotext);
2351 ModifyEditorTextInput(i, textinput_info[i].value);
2352 MapTextInputGadget(i);
2355 /* draw radiobutton gadgets */
2356 for (i=ED_RADIOBUTTON_ID_LEVEL_FIRST; i<=ED_RADIOBUTTON_ID_LEVEL_LAST; i++)
2359 (*radiobutton_info[i].value == radiobutton_info[i].checked_value);
2361 x = radiobutton_info[i].x + xoffset_right2;
2362 y = radiobutton_info[i].y + yoffset_right2;
2364 DrawTextF(x, y, font_color, radiobutton_info[i].text);
2365 ModifyGadget(level_editor_gadget[radiobutton_info[i].gadget_id],
2366 GDI_CHECKED, checked, GDI_END);
2367 MapRadiobuttonGadget(i);
2370 /* draw checkbutton gadgets */
2371 for (i=ED_CHECKBUTTON_ID_LEVEL_FIRST; i<=ED_CHECKBUTTON_ID_LEVEL_LAST; i++)
2373 x = checkbutton_info[i].x + xoffset_right2;
2374 y = checkbutton_info[i].y + yoffset_right2;
2376 DrawTextF(x, y, font_color, checkbutton_info[i].text);
2377 ModifyGadget(level_editor_gadget[checkbutton_info[i].gadget_id],
2378 GDI_CHECKED, *checkbutton_info[i].value, GDI_END);
2379 MapCheckbuttonGadget(i);
2382 /* draw drawing area */
2383 DrawRandomPlacementBackgroundArea();
2386 static void DrawAmoebaContentArea()
2388 int area_x = ED_AREA_ELEM_CONTENT_XPOS / MINI_TILEX;
2389 int area_y = ED_AREA_ELEM_CONTENT_YPOS / MINI_TILEY;
2390 int area_sx = SX + ED_AREA_ELEM_CONTENT_XPOS;
2391 int area_sy = SY + ED_AREA_ELEM_CONTENT_YPOS;
2392 int font_color = FC_GREEN;
2395 ElementContent[0][0][0] = level.amoeba_content;
2397 /* draw decorative border for the object */
2400 DrawMiniElement(area_x + x, area_y + y, EL_ERDREICH);
2402 XFillRectangle(display, drawto, gc,
2403 area_sx + MINI_TILEX/2 - 1, area_sy + MINI_TILEY/2 - 1,
2404 MINI_TILEX + 2, MINI_TILEY + 2);
2406 /* copy border to the right location */
2407 XCopyArea(display, drawto, drawto, gc,
2408 area_sx, area_sy, 3 * MINI_TILEX, 3 * MINI_TILEY,
2409 area_sx - MINI_TILEX/2, area_sy - MINI_TILEY/2);
2411 DrawText(area_sx + TILEX, area_sy + 1, "Content of amoeba",
2412 FS_SMALL, font_color);
2414 DrawMiniElement(area_x, area_y, ElementContent[0][0][0]);
2416 MapDrawingArea(GADGET_ID_AMOEBA_CONTENT);
2419 static void DrawElementContentAreas()
2421 int counter_id = ED_COUNTER_ID_ELEM_CONTENT;
2422 int area_x = ED_AREA_ELEM_CONTENT_XPOS / MINI_TILEX;
2423 int area_y = ED_AREA_ELEM_CONTENT_YPOS / MINI_TILEY;
2424 int area_sx = SX + ED_AREA_ELEM_CONTENT_XPOS;
2425 int area_sy = SY + ED_AREA_ELEM_CONTENT_YPOS;
2426 int xoffset_right = counter_xsize;
2427 int yoffset_right = ED_BORDER_SIZE;
2428 int font_color = FC_GREEN;
2431 for (i=0; i<MAX_ELEMENT_CONTENTS; i++)
2434 ElementContent[i][x][y] = level.yam_content[i][x][y];
2436 for (i=0; i<MAX_ELEMENT_CONTENTS; i++)
2437 UnmapDrawingArea(GADGET_ID_ELEM_CONTENT_0 + i);
2439 /* display counter to choose number of element content areas */
2440 x = counterbutton_info[counter_id].x + xoffset_right;
2441 y = counterbutton_info[counter_id].y + yoffset_right;
2442 DrawTextF(x, y, font_color, "number of content areas");
2444 ModifyEditorCounter(counter_id, *counterbutton_info[counter_id].value);
2445 MapCounterButtons(counter_id);
2447 /* delete content areas in case of reducing number of them */
2448 XFillRectangle(display, backbuffer, gc,
2449 SX, area_sy - MINI_TILEX,
2450 SXSIZE, 12 * MINI_TILEY);
2452 /* draw some decorative border for the objects */
2453 for (i=0; i<level.num_yam_contents; i++)
2457 DrawMiniElement(area_x + 5 * (i % 4) + x, area_y + 6 * (i / 4) + y,
2460 XFillRectangle(display, drawto, gc,
2461 area_sx + 5 * (i % 4) * MINI_TILEX + MINI_TILEX/2 - 1,
2462 area_sy + 6 * (i / 4) * MINI_TILEY + MINI_TILEY/2 - 1,
2463 3 * MINI_TILEX + 2, 3 * MINI_TILEY + 2);
2466 /* copy border to the right location */
2467 XCopyArea(display, drawto, drawto, gc,
2468 area_sx, area_sy, (5 * 4 + 1) * MINI_TILEX, 11 * MINI_TILEY,
2469 area_sx - MINI_TILEX/2, area_sy - MINI_TILEY/2);
2471 DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 0 * MINI_TILEY + 1,
2472 "Content", FS_SMALL, font_color);
2473 DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 1 * MINI_TILEY + 1,
2474 "when", FS_SMALL, font_color);
2475 DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 2 * MINI_TILEY + 1,
2476 "smashed", FS_SMALL, font_color);
2478 for (i=0; i<level.num_yam_contents; i++)
2482 DrawMiniElement(area_x + 5 * (i % 4) + x, area_y + 6 * (i / 4) + y,
2483 ElementContent[i][x][y]);
2485 DrawTextF(area_sx - SX + 5 * (i % 4) * MINI_TILEX + MINI_TILEX + 1,
2486 area_sy - SY + 6 * (i / 4) * MINI_TILEY + 4 * MINI_TILEY - 4,
2487 font_color, "%d", i + 1);
2490 for (i=0; i<level.num_yam_contents; i++)
2491 MapDrawingArea(GADGET_ID_ELEM_CONTENT_0 + i);
2494 #define TEXT_COLLECTING "Score for collecting"
2495 #define TEXT_SMASHING "Score for smashing"
2496 #define TEXT_CRACKING "Score for cracking"
2497 #define TEXT_SPEED "Speed of amoeba growth"
2498 #define TEXT_DURATION "Duration when activated"
2500 static void DrawPropertiesWindow()
2502 int counter_id = ED_COUNTER_ID_ELEM_SCORE;
2503 int num_elements_in_level;
2505 int xoffset_right = counter_xsize;
2506 int yoffset_right = ED_BORDER_SIZE;
2507 int xoffset_right2 = ED_CHECKBUTTON_XSIZE + 2 * ED_GADGET_DISTANCE;
2508 int yoffset_right2 = ED_BORDER_SIZE;
2511 int font_color = FC_GREEN;
2518 } elements_with_counter[] =
2520 { EL_EDELSTEIN, &level.score[SC_EDELSTEIN], TEXT_COLLECTING },
2521 { EL_EDELSTEIN_BD, &level.score[SC_EDELSTEIN], TEXT_COLLECTING },
2522 { EL_EDELSTEIN_GELB,&level.score[SC_EDELSTEIN], TEXT_COLLECTING },
2523 { EL_EDELSTEIN_ROT, &level.score[SC_EDELSTEIN], TEXT_COLLECTING },
2524 { EL_EDELSTEIN_LILA,&level.score[SC_EDELSTEIN], TEXT_COLLECTING },
2525 { EL_DIAMANT, &level.score[SC_DIAMANT], TEXT_COLLECTING },
2526 { EL_KAEFER_RIGHT, &level.score[SC_KAEFER], TEXT_SMASHING },
2527 { EL_KAEFER_UP, &level.score[SC_KAEFER], TEXT_SMASHING },
2528 { EL_KAEFER_LEFT, &level.score[SC_KAEFER], TEXT_SMASHING },
2529 { EL_KAEFER_DOWN, &level.score[SC_KAEFER], TEXT_SMASHING },
2530 { EL_BUTTERFLY_RIGHT,&level.score[SC_KAEFER], TEXT_SMASHING },
2531 { EL_BUTTERFLY_UP, &level.score[SC_KAEFER], TEXT_SMASHING },
2532 { EL_BUTTERFLY_LEFT,&level.score[SC_KAEFER], TEXT_SMASHING },
2533 { EL_BUTTERFLY_DOWN,&level.score[SC_KAEFER], TEXT_SMASHING },
2534 { EL_FLIEGER_RIGHT, &level.score[SC_FLIEGER], TEXT_SMASHING },
2535 { EL_FLIEGER_UP, &level.score[SC_FLIEGER], TEXT_SMASHING },
2536 { EL_FLIEGER_LEFT, &level.score[SC_FLIEGER], TEXT_SMASHING },
2537 { EL_FLIEGER_DOWN, &level.score[SC_FLIEGER], TEXT_SMASHING },
2538 { EL_FIREFLY_RIGHT, &level.score[SC_FLIEGER], TEXT_SMASHING },
2539 { EL_FIREFLY_UP, &level.score[SC_FLIEGER], TEXT_SMASHING },
2540 { EL_FIREFLY_LEFT, &level.score[SC_FLIEGER], TEXT_SMASHING },
2541 { EL_FIREFLY_DOWN, &level.score[SC_FLIEGER], TEXT_SMASHING },
2542 { EL_MAMPFER, &level.score[SC_MAMPFER], TEXT_SMASHING },
2543 { EL_MAMPFER2, &level.score[SC_MAMPFER], TEXT_SMASHING },
2544 { EL_ROBOT, &level.score[SC_ROBOT], TEXT_SMASHING },
2545 { EL_PACMAN_RIGHT, &level.score[SC_PACMAN], TEXT_SMASHING },
2546 { EL_PACMAN_UP, &level.score[SC_PACMAN], TEXT_SMASHING },
2547 { EL_PACMAN_LEFT, &level.score[SC_PACMAN], TEXT_SMASHING },
2548 { EL_PACMAN_DOWN, &level.score[SC_PACMAN], TEXT_SMASHING },
2549 { EL_KOKOSNUSS, &level.score[SC_KOKOSNUSS], TEXT_CRACKING },
2550 { EL_DYNAMITE_INACTIVE,&level.score[SC_DYNAMIT], TEXT_COLLECTING },
2551 { EL_SCHLUESSEL1, &level.score[SC_SCHLUESSEL], TEXT_COLLECTING },
2552 { EL_SCHLUESSEL2, &level.score[SC_SCHLUESSEL], TEXT_COLLECTING },
2553 { EL_SCHLUESSEL3, &level.score[SC_SCHLUESSEL], TEXT_COLLECTING },
2554 { EL_SCHLUESSEL4, &level.score[SC_SCHLUESSEL], TEXT_COLLECTING },
2555 { EL_EM_KEY_1_FILE, &level.score[SC_SCHLUESSEL], TEXT_COLLECTING },
2556 { EL_EM_KEY_2_FILE, &level.score[SC_SCHLUESSEL], TEXT_COLLECTING },
2557 { EL_EM_KEY_3_FILE, &level.score[SC_SCHLUESSEL], TEXT_COLLECTING },
2558 { EL_EM_KEY_4_FILE, &level.score[SC_SCHLUESSEL], TEXT_COLLECTING },
2559 { EL_AMOEBE_NASS, &level.amoeba_speed, TEXT_SPEED },
2560 { EL_AMOEBE_NORM, &level.amoeba_speed, TEXT_SPEED },
2561 { EL_AMOEBE_VOLL, &level.amoeba_speed, TEXT_SPEED },
2562 { EL_AMOEBE_BD, &level.amoeba_speed, TEXT_SPEED },
2563 { EL_SIEB_INAKTIV, &level.time_magic_wall, TEXT_DURATION },
2564 { EL_ABLENK_AUS, &level.time_wheel, TEXT_DURATION },
2569 UnmapLevelEditorWindowGadgets();
2571 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS_YPOS,
2572 "Element Settings", FS_BIG, FC_YELLOW);
2574 /* draw some decorative border for the object */
2577 DrawMiniElement(xstart + x , ystart + y, EL_ERDREICH);
2579 XFillRectangle(display, drawto, gc,
2580 SX + xstart * MINI_TILEX + MINI_TILEX/2 - 1,
2581 SY + ystart * MINI_TILEY + MINI_TILEY/2 - 1,
2582 TILEX + 2, TILEY + 2);
2584 /* copy border to the right location */
2585 XCopyArea(display, drawto, drawto, gc,
2586 SX + xstart * MINI_TILEX,
2587 SY + ystart * MINI_TILEY,
2588 2 * TILEX, 2 * TILEY,
2589 SX + xstart * MINI_TILEX - MINI_TILEX/2,
2590 SY + ystart * MINI_TILEY - MINI_TILEY/2);
2592 DrawGraphic(xstart/2, ystart/2, el2gfx(properties_element));
2594 /* copy the whole stuff to the definitive location */
2595 XCopyArea(display, drawto, drawto, gc,
2596 SX + xstart * MINI_TILEX - MINI_TILEX/2,
2597 SY + ystart * MINI_TILEY - MINI_TILEY,
2598 2 * TILEX, 2 * TILEY,
2599 SX + xstart * MINI_TILEX - MINI_TILEX/2,
2600 SY + ystart * MINI_TILEY - MINI_TILEY/2);
2602 DrawTextF((xstart + 3) * MINI_TILEX, (ystart + 1) * MINI_TILEY,
2603 font_color, element_info[properties_element]);
2605 num_elements_in_level = 0;
2606 for (y=0; y<lev_fieldy; y++)
2607 for (x=0; x<lev_fieldx; x++)
2608 if (Feld[x][y] == properties_element)
2609 num_elements_in_level++;
2610 percentage = num_elements_in_level * 100.0 / (lev_fieldx * lev_fieldy);
2612 DrawTextF(ED_SETTINGS_XPOS, 5 * TILEY, font_color, "In this level:");
2613 DrawTextF(ED_SETTINGS_XPOS + 15 * FONT2_XSIZE, 5 * TILEY, FC_YELLOW,
2614 "%d (%.2f%%)", num_elements_in_level, percentage);
2616 /* check if there are elements where a score can be chosen for */
2617 for (i=0; elements_with_counter[i].element != -1; i++)
2619 if (elements_with_counter[i].element == properties_element)
2621 int x = counterbutton_info[counter_id].x + xoffset_right;
2622 int y = counterbutton_info[counter_id].y + yoffset_right;
2624 counterbutton_info[counter_id].value = elements_with_counter[i].value;
2625 DrawTextF(x, y, font_color, elements_with_counter[i].text);
2627 ModifyEditorCounter(counter_id, *counterbutton_info[counter_id].value);
2628 MapCounterButtons(counter_id);
2633 if (HAS_CONTENT(properties_element))
2635 /* draw stickybutton gadget */
2636 i = ED_CHECKBUTTON_ID_STICK_ELEMENT;
2637 x = checkbutton_info[i].x + xoffset_right2;
2638 y = checkbutton_info[i].y + yoffset_right2;
2640 DrawTextF(x, y, font_color, checkbutton_info[i].text);
2641 ModifyGadget(level_editor_gadget[checkbutton_info[i].gadget_id],
2642 GDI_CHECKED, *checkbutton_info[i].value, GDI_END);
2643 MapCheckbuttonGadget(i);
2645 if (IS_AMOEBOID(properties_element))
2646 DrawAmoebaContentArea();
2648 DrawElementContentAreas();
2652 static void swap_numbers(int *i1, int *i2)
2660 static void swap_number_pairs(int *x1, int *y1, int *x2, int *y2)
2672 static void DrawLineElement(int sx, int sy, int element, boolean change_level)
2674 int lx = sx + level_xpos;
2675 int ly = sy + level_ypos;
2677 DrawMiniElement(sx, sy, (element < 0 ? Feld[lx][ly] : element));
2680 Feld[lx][ly] = element;
2683 static void DrawLine(int from_x, int from_y, int to_x, int to_y,
2684 int element, boolean change_level)
2686 if (from_y == to_y) /* horizontal line */
2692 swap_numbers(&from_x, &to_x);
2694 for (x=from_x; x<=to_x; x++)
2695 DrawLineElement(x, y, element, change_level);
2697 else if (from_x == to_x) /* vertical line */
2703 swap_numbers(&from_y, &to_y);
2705 for (y=from_y; y<=to_y; y++)
2706 DrawLineElement(x, y, element, change_level);
2708 else /* diagonal line */
2710 int len_x = ABS(to_x - from_x);
2711 int len_y = ABS(to_y - from_y);
2714 if (len_y < len_x) /* a < 1 */
2716 float a = (float)len_y / (float)len_x;
2719 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
2721 for (x=0; x<=len_x; x++)
2723 y = (int)(a * x + 0.5) * (to_y < from_y ? -1 : +1);
2724 DrawLineElement(from_x + x, from_y + y, element, change_level);
2729 float a = (float)len_x / (float)len_y;
2732 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
2734 for (y=0; y<=len_y; y++)
2736 x = (int)(a * y + 0.5) * (to_x < from_x ? -1 : +1);
2737 DrawLineElement(from_x + x, from_y + y, element, change_level);
2743 static void DrawRectangle(int from_x, int from_y, int to_x, int to_y,
2744 int element, boolean change_level)
2746 DrawLine(from_x, from_y, from_x, to_y, element, change_level);
2747 DrawLine(from_x, to_y, to_x, to_y, element, change_level);
2748 DrawLine(to_x, to_y, to_x, from_y, element, change_level);
2749 DrawLine(to_x, from_y, from_x, from_y, element, change_level);
2752 static void DrawFilledBox(int from_x, int from_y, int to_x, int to_y,
2753 int element, boolean change_level)
2758 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
2760 for (y=from_y; y<=to_y; y++)
2761 DrawLine(from_x, y, to_x, y, element, change_level);
2764 static void DrawArcExt(int from_x, int from_y, int to_x2, int to_y2,
2765 int element, boolean change_level)
2767 int to_x = to_x2 - (to_x2 > from_x ? +1 : -1);
2768 int to_y = to_y2 - (to_y2 > from_y ? +1 : -1);
2769 int len_x = ABS(to_x - from_x);
2770 int len_y = ABS(to_y - from_y);
2773 radius = (int)(sqrt((float)(len_x * len_x + len_y * len_y)) + 0.5);
2775 /* not optimal (some points get drawn twice) but simple,
2776 and fast enough for the few points we are drawing */
2778 for (x=0; x<=radius; x++)
2782 y = (int)(sqrt((float)(radius * radius - x * x)) + 0.5);
2784 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
2785 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
2786 lx = sx + level_xpos;
2787 ly = sy + level_ypos;
2789 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
2790 DrawLineElement(sx, sy, element, change_level);
2793 for (y=0; y<=radius; y++)
2797 x = (int)(sqrt((float)(radius * radius - y * y)) + 0.5);
2799 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
2800 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
2801 lx = sx + level_xpos;
2802 ly = sy + level_ypos;
2804 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
2805 DrawLineElement(sx, sy, element, change_level);
2809 static void DrawArc(int from_x, int from_y, int to_x, int to_y,
2810 int element, boolean change_level)
2812 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
2813 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
2815 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
2818 #define DRAW_CIRCLES_BUTTON_AVAILABLE 0
2819 #if DRAW_CIRCLES_BUTTON_AVAILABLE
2820 static void DrawCircle(int from_x, int from_y, int to_x, int to_y,
2821 int element, boolean change_level)
2823 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
2824 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
2825 int mirror_to_x2 = from_x - (to_x2 - from_x);
2826 int mirror_to_y2 = from_y - (to_y2 - from_y);
2828 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
2829 DrawArcExt(from_x, from_y, mirror_to_x2, to_y2, element, change_level);
2830 DrawArcExt(from_x, from_y, to_x2, mirror_to_y2, element, change_level);
2831 DrawArcExt(from_x, from_y, mirror_to_x2, mirror_to_y2, element,change_level);
2835 static void DrawAreaBorder(int from_x, int from_y, int to_x, int to_y)
2837 int from_sx, from_sy;
2841 swap_numbers(&from_x, &to_x);
2844 swap_numbers(&from_y, &to_y);
2846 from_sx = SX + from_x * MINI_TILEX;
2847 from_sy = SY + from_y * MINI_TILEY;
2848 to_sx = SX + to_x * MINI_TILEX + MINI_TILEX - 1;
2849 to_sy = SY + to_y * MINI_TILEY + MINI_TILEY - 1;
2851 XSetForeground(display, gc, WhitePixel(display, screen));
2853 XDrawLine(display, drawto, gc, from_sx, from_sy, to_sx, from_sy);
2854 XDrawLine(display, drawto, gc, to_sx, from_sy, to_sx, to_sy);
2855 XDrawLine(display, drawto, gc, to_sx, to_sy, from_sx, to_sy);
2856 XDrawLine(display, drawto, gc, from_sx, to_sy, from_sx, from_sy);
2858 XSetForeground(display, gc, BlackPixel(display, screen));
2860 if (from_x == to_x && from_y == to_y)
2861 MarkTileDirty(from_x/2, from_y/2);
2863 redraw_mask |= REDRAW_FIELD;
2866 static void SelectArea(int from_x, int from_y, int to_x, int to_y,
2867 int element, boolean change_level)
2869 if (element == -1 || change_level)
2870 DrawRectangle(from_x, from_y, to_x, to_y, -1, FALSE);
2872 DrawAreaBorder(from_x, from_y, to_x, to_y);
2875 /* values for CopyBrushExt() */
2876 #define CB_AREA_TO_BRUSH 0
2877 #define CB_BRUSH_TO_CURSOR 1
2878 #define CB_BRUSH_TO_LEVEL 2
2879 #define CB_DELETE_OLD_CURSOR 3
2881 static void CopyBrushExt(int from_x, int from_y, int to_x, int to_y,
2882 int button, int mode)
2884 static short brush_buffer[MAX_ED_FIELDX][MAX_ED_FIELDY];
2885 static int brush_width, brush_height;
2886 static int last_cursor_x = -1, last_cursor_y = -1;
2887 static boolean delete_old_brush;
2888 int new_element = BUTTON_ELEMENT(button);
2891 if (mode == CB_DELETE_OLD_CURSOR && !delete_old_brush)
2894 if (mode == CB_AREA_TO_BRUSH)
2896 int from_lx, from_ly;
2899 swap_numbers(&from_x, &to_x);
2902 swap_numbers(&from_y, &to_y);
2904 brush_width = to_x - from_x + 1;
2905 brush_height = to_y - from_y + 1;
2907 from_lx = from_x + level_xpos;
2908 from_ly = from_y + level_ypos;
2910 for (y=0; y<brush_height; y++)
2912 for (x=0; x<brush_width; x++)
2914 brush_buffer[x][y] = Feld[from_lx + x][from_ly + y];
2917 DrawLineElement(from_x + x, from_y + y, new_element, TRUE);
2922 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
2924 delete_old_brush = FALSE;
2926 else if (mode == CB_BRUSH_TO_CURSOR || mode == CB_DELETE_OLD_CURSOR ||
2927 mode == CB_BRUSH_TO_LEVEL)
2929 int cursor_x = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_x : from_x);
2930 int cursor_y = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_y : from_y);
2931 int cursor_from_x = cursor_x - brush_width / 2;
2932 int cursor_from_y = cursor_y - brush_height / 2;
2933 int border_from_x = cursor_x, border_from_y = cursor_y;
2934 int border_to_x = cursor_x, border_to_y = cursor_y;
2936 if (mode != CB_DELETE_OLD_CURSOR && delete_old_brush)
2937 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
2939 if (!IN_ED_FIELD(cursor_x, cursor_y) ||
2940 !IN_LEV_FIELD(cursor_x + level_xpos, cursor_y + level_ypos))
2942 delete_old_brush = FALSE;
2946 for (y=0; y<brush_height; y++)
2948 for (x=0; x<brush_width; x++)
2950 int sx = cursor_from_x + x;
2951 int sy = cursor_from_y + y;
2952 int lx = sx + level_xpos;
2953 int ly = sy + level_ypos;
2954 boolean change_level = (mode == CB_BRUSH_TO_LEVEL);
2955 int element = (mode == CB_DELETE_OLD_CURSOR ? -1 :
2956 mode == CB_BRUSH_TO_CURSOR || button == 1 ?
2957 brush_buffer[x][y] : new_element);
2959 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
2961 if (sx < border_from_x)
2963 else if (sx > border_to_x)
2965 if (sy < border_from_y)
2967 else if (sy > border_to_y)
2970 DrawLineElement(sx, sy, element, change_level);
2975 if (mode != CB_DELETE_OLD_CURSOR)
2976 DrawAreaBorder(border_from_x, border_from_y, border_to_x, border_to_y);
2978 last_cursor_x = cursor_x;
2979 last_cursor_y = cursor_y;
2980 delete_old_brush = TRUE;
2984 static void CopyAreaToBrush(int from_x, int from_y, int to_x, int to_y,
2987 CopyBrushExt(from_x, from_y, to_x, to_y, button, CB_AREA_TO_BRUSH);
2990 static void CopyBrushToLevel(int x, int y, int button)
2992 CopyBrushExt(x, y, 0, 0, button, CB_BRUSH_TO_LEVEL);
2995 static void CopyBrushToCursor(int x, int y)
2997 CopyBrushExt(x, y, 0, 0, 0, CB_BRUSH_TO_CURSOR);
3000 static void DeleteBrushFromCursor()
3002 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
3005 static void FloodFill(int from_x, int from_y, int fill_element)
3009 static int check[4][2] = { {-1,0}, {0,-1}, {1,0}, {0,1} };
3010 static int safety = 0;
3012 /* check if starting field still has the desired content */
3013 if (Feld[from_x][from_y] == fill_element)
3018 if (safety > lev_fieldx*lev_fieldy)
3019 Error(ERR_EXIT, "Something went wrong in 'FloodFill()'. Please debug.");
3021 old_element = Feld[from_x][from_y];
3022 Feld[from_x][from_y] = fill_element;
3026 x = from_x + check[i][0];
3027 y = from_y + check[i][1];
3029 if (IN_LEV_FIELD(x,y) && Feld[x][y] == old_element)
3030 FloodFill(x, y, fill_element);
3036 /* values for DrawLevelText() modes */
3038 #define TEXT_SETCURSOR 1
3039 #define TEXT_WRITECHAR 2
3040 #define TEXT_BACKSPACE 3
3041 #define TEXT_NEWLINE 4
3043 #define TEXT_QUERY_TYPING 6
3045 static int DrawLevelText(int sx, int sy, char letter, int mode)
3047 static short delete_buffer[MAX_LEV_FIELDX];
3048 static int start_sx, start_sy;
3049 static int last_sx, last_sy;
3050 static boolean typing = FALSE;
3051 int letter_element = EL_CHAR_ASCII0 + letter;
3054 /* map lower case letters to upper case and convert special characters */
3055 if (letter >= 'a' && letter <= 'z')
3056 letter_element = EL_CHAR_ASCII0 + letter + (int)('A' - 'a');
3057 else if (letter == 'ä' || letter == 'Ä')
3058 letter_element = EL_CHAR_AE;
3059 else if (letter == 'ö' || letter == 'Ö')
3060 letter_element = EL_CHAR_OE;
3061 else if (letter == 'ü' || letter == 'Ü')
3062 letter_element = EL_CHAR_UE;
3063 else if (letter == '^')
3064 letter_element = EL_CHAR_COPY;
3066 letter_element = EL_CHAR_ASCII0 + letter;
3068 if (mode != TEXT_INIT)
3073 if (mode != TEXT_SETCURSOR)
3079 lx = last_sx + level_xpos;
3080 ly = last_sy + level_ypos;
3087 DrawLevelText(0, 0, 0, TEXT_END);
3090 start_sx = last_sx = sx;
3091 start_sy = last_sy = sy;
3092 DrawLevelText(sx, sy, 0, TEXT_SETCURSOR);
3095 case TEXT_SETCURSOR:
3096 DrawMiniElement(last_sx, last_sy, Feld[lx][ly]);
3097 DrawAreaBorder(sx, sy, sx, sy);
3102 case TEXT_WRITECHAR:
3103 if (letter_element >= EL_CHAR_START && letter_element <= EL_CHAR_END)
3105 delete_buffer[sx - start_sx] = Feld[lx][ly];
3106 Feld[lx][ly] = letter_element;
3108 if (sx + 1 < ed_fieldx && lx + 1 < lev_fieldx)
3109 DrawLevelText(sx + 1, sy, 0, TEXT_SETCURSOR);
3110 else if (sy + 1 < ed_fieldy && ly + 1 < lev_fieldy)
3111 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
3113 DrawLevelText(0, 0, 0, TEXT_END);
3117 case TEXT_BACKSPACE:
3120 Feld[lx - 1][ly] = delete_buffer[sx - start_sx - 1];
3121 DrawMiniElement(sx - 1, sy, Feld[lx - 1][ly]);
3122 DrawLevelText(sx - 1, sy, 0, TEXT_SETCURSOR);
3127 if (sy + 1 < ed_fieldy - 1 && ly + 1 < lev_fieldy - 1)
3128 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
3130 DrawLevelText(0, 0, 0, TEXT_END);
3134 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3135 DrawMiniElement(sx, sy, Feld[lx][ly]);
3139 case TEXT_QUERY_TYPING:
3149 static void SetTextCursor(int unused_sx, int unused_sy, int sx, int sy,
3150 int element, boolean change_level)
3152 int lx = sx + level_xpos;
3153 int ly = sy + level_ypos;
3156 DrawMiniElement(sx, sy, Feld[lx][ly]);
3158 DrawAreaBorder(sx, sy, sx, sy);
3161 static void CopyLevelToUndoBuffer(int mode)
3163 static boolean accumulated_undo = FALSE;
3164 boolean new_undo_buffer_position = TRUE;
3165 int last_border_element;
3170 case UNDO_IMMEDIATE:
3171 accumulated_undo = FALSE;
3174 case UNDO_ACCUMULATE:
3175 if (accumulated_undo)
3176 new_undo_buffer_position = FALSE;
3177 accumulated_undo = TRUE;
3184 if (new_undo_buffer_position)
3186 /* new position in undo buffer ring */
3187 undo_buffer_position = (undo_buffer_position + 1) % NUM_UNDO_STEPS;
3189 if (undo_buffer_steps < NUM_UNDO_STEPS - 1)
3190 undo_buffer_steps++;
3193 for(x=0; x<lev_fieldx; x++)
3194 for(y=0; y<lev_fieldy; y++)
3195 UndoBuffer[undo_buffer_position][x][y] = Feld[x][y];
3197 /* check if drawing operation forces change of border style */
3198 last_border_element = BorderElement;
3200 if (BorderElement != last_border_element)
3201 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3205 printf("level saved to undo buffer\n");
3210 static void RandomPlacement(int new_element)
3212 static boolean free_position[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3213 int num_free_positions;
3218 /* determine number of free positions for the new elements */
3219 /* (maybe this statement should be formatted a bit more readable...) */
3220 num_free_positions = 0;
3221 for (x=0; x<lev_fieldx; x++)
3222 for (y=0; y<lev_fieldy; y++)
3223 if ((free_position[x][y] =
3224 ((random_placement_background_restricted &&
3225 Feld[x][y] == random_placement_background_element) ||
3226 (!random_placement_background_restricted &&
3227 Feld[x][y] != new_element))) == TRUE)
3228 num_free_positions++;
3230 /* determine number of new elements to place there */
3231 num_percentage = num_free_positions * random_placement_value / 100;
3232 num_elements = (random_placement_method == RANDOM_USE_PERCENTAGE ?
3233 num_percentage : random_placement_value);
3235 /* if not more free positions than elements to place, fill whole level */
3236 if (num_elements >= num_free_positions)
3238 for (x=0; x<lev_fieldx; x++)
3239 for (y=0; y<lev_fieldy; y++)
3240 Feld[x][y] = new_element;
3242 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3243 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3247 while (num_elements > 0)
3249 x = RND(lev_fieldx);
3250 y = RND(lev_fieldy);
3252 /* don't place element at the same position twice */
3253 if (free_position[x][y])
3255 free_position[x][y] = FALSE;
3256 Feld[x][y] = new_element;
3261 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3262 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3265 void WrapLevel(int dx, int dy)
3267 int wrap_dx = lev_fieldx - dx;
3268 int wrap_dy = lev_fieldy - dy;
3271 for(x=0; x<lev_fieldx; x++)
3272 for(y=0; y<lev_fieldy; y++)
3273 FieldBackup[x][y] = Feld[x][y];
3275 for(x=0; x<lev_fieldx; x++)
3276 for(y=0; y<lev_fieldy; y++)
3278 FieldBackup[(x + wrap_dx) % lev_fieldx][(y + wrap_dy) % lev_fieldy];
3280 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3281 CopyLevelToUndoBuffer(UNDO_ACCUMULATE);
3284 static void HandleDrawingAreas(struct GadgetInfo *gi)
3286 static boolean started_inside_drawing_area = FALSE;
3287 int id = gi->custom_id;
3288 boolean button_press_event;
3289 boolean button_release_event;
3290 boolean inside_drawing_area = !gi->event.off_borders;
3291 boolean draw_level = (id == GADGET_ID_DRAWING_LEVEL);
3292 int actual_drawing_function;
3293 int button = gi->event.button;
3294 int new_element = BUTTON_ELEMENT(button);
3295 int sx = gi->event.x, sy = gi->event.y;
3296 int min_sx = 0, min_sy = 0;
3297 int max_sx = gi->drawing.area_xsize - 1, max_sy = gi->drawing.area_ysize - 1;
3299 int min_lx = 0, min_ly = 0;
3300 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
3303 /* handle info callback for each invocation of action callback */
3304 gi->callback_info(gi);
3306 button_press_event = (gi->event.type == GD_EVENT_PRESSED);
3307 button_release_event = (gi->event.type == GD_EVENT_RELEASED);
3309 /* make sure to stay inside drawing area boundaries */
3310 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
3311 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
3315 /* get positions inside level field */
3316 lx = sx + level_xpos;
3317 ly = sy + level_ypos;
3319 if (!IN_LEV_FIELD(lx, ly))
3320 inside_drawing_area = FALSE;
3322 /* make sure to stay inside level field boundaries */
3323 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
3324 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
3326 /* correct drawing area positions accordingly */
3327 sx = lx - level_xpos;
3328 sy = ly - level_ypos;
3331 if (button_press_event)
3332 started_inside_drawing_area = inside_drawing_area;
3334 if (!started_inside_drawing_area)
3337 if (!button && !button_release_event)
3340 /* automatically switch to 'single item' drawing mode, if needed */
3341 actual_drawing_function =
3342 (draw_level ? drawing_function : GADGET_ID_SINGLE_ITEMS);
3344 switch (actual_drawing_function)
3346 case GADGET_ID_SINGLE_ITEMS:
3349 if (button_release_event)
3351 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3353 if (edit_mode == ED_MODE_DRAWING && draw_with_brush &&
3354 !inside_drawing_area)
3355 DeleteBrushFromCursor();
3361 if (draw_with_brush)
3363 if (!button_release_event)
3364 CopyBrushToLevel(sx, sy, button);
3366 else if (new_element != Feld[lx][ly])
3368 if (new_element == EL_SPIELFIGUR)
3370 /* remove player at old position */
3371 for(y=0; y<lev_fieldy; y++)
3373 for(x=0; x<lev_fieldx; x++)
3375 if (Feld[x][y] == EL_SPIELFIGUR || Feld[x][y] == EL_SPIELER1)
3377 Feld[x][y] = EL_LEERRAUM;
3378 if (x - level_xpos >= 0 && x - level_xpos < ed_fieldx &&
3379 y - level_ypos >= 0 && y - level_ypos < ed_fieldy)
3380 DrawMiniElement(x - level_xpos, y - level_ypos,
3387 Feld[lx][ly] = new_element;
3388 DrawMiniElement(sx, sy, new_element);
3393 DrawMiniGraphicExt(drawto, gc,
3394 gi->x + sx * MINI_TILEX,
3395 gi->y + sy * MINI_TILEY,
3396 el2gfx(new_element));
3397 DrawMiniGraphicExt(window, gc,
3398 gi->x + sx * MINI_TILEX,
3399 gi->y + sy * MINI_TILEY,
3400 el2gfx(new_element));
3402 if (id == GADGET_ID_AMOEBA_CONTENT)
3403 level.amoeba_content = new_element;
3404 else if (id == GADGET_ID_RANDOM_BACKGROUND)
3405 random_placement_background_element = new_element;
3406 else if (id >= GADGET_ID_ELEM_CONTENT_0 &&
3407 id <= GADGET_ID_ELEM_CONTENT_7)
3408 level.yam_content[id - GADGET_ID_ELEM_CONTENT_0][sx][sy] =
3413 case GADGET_ID_CONNECTED_ITEMS:
3415 static int last_sx = -1;
3416 static int last_sy = -1;
3418 if (button_release_event)
3419 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3423 if (!button_press_event)
3424 DrawLine(last_sx, last_sy, sx, sy, new_element, TRUE);
3432 case GADGET_ID_LINE:
3434 case GADGET_ID_RECTANGLE:
3435 case GADGET_ID_FILLED_BOX:
3436 case GADGET_ID_GRAB_BRUSH:
3437 case GADGET_ID_TEXT:
3439 static int last_sx = -1;
3440 static int last_sy = -1;
3441 static int start_sx = -1;
3442 static int start_sy = -1;
3443 void (*draw_func)(int, int, int, int, int, boolean);
3445 if (drawing_function == GADGET_ID_LINE)
3446 draw_func = DrawLine;
3447 else if (drawing_function == GADGET_ID_ARC)
3448 draw_func = DrawArc;
3449 else if (drawing_function == GADGET_ID_RECTANGLE)
3450 draw_func = DrawRectangle;
3451 else if (drawing_function == GADGET_ID_FILLED_BOX)
3452 draw_func = DrawFilledBox;
3453 else if (drawing_function == GADGET_ID_GRAB_BRUSH)
3454 draw_func = SelectArea;
3455 else /* (drawing_function == GADGET_ID_TEXT) */
3456 draw_func = SetTextCursor;
3458 if (button_press_event)
3460 draw_func(sx, sy, sx, sy, new_element, FALSE);
3461 start_sx = last_sx = sx;
3462 start_sy = last_sy = sy;
3464 if (drawing_function == GADGET_ID_TEXT)
3465 DrawLevelText(0, 0, 0, TEXT_END);
3467 else if (button_release_event)
3469 draw_func(start_sx, start_sy, sx, sy, new_element, TRUE);
3470 if (drawing_function == GADGET_ID_GRAB_BRUSH)
3472 CopyAreaToBrush(start_sx, start_sy, sx, sy, button);
3473 CopyBrushToCursor(sx, sy);
3474 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],MB_LEFT);
3475 draw_with_brush = TRUE;
3477 else if (drawing_function == GADGET_ID_TEXT)
3478 DrawLevelText(sx, sy, 0, TEXT_INIT);
3480 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3482 else if (last_sx != sx || last_sy != sy)
3484 draw_func(start_sx, start_sy, last_sx, last_sy, -1, FALSE);
3485 draw_func(start_sx, start_sy, sx, sy, new_element, FALSE);
3492 case GADGET_ID_FLOOD_FILL:
3493 if (button_press_event && Feld[lx][ly] != new_element)
3495 FloodFill(lx, ly, new_element);
3496 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3497 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3501 case GADGET_ID_PICK_ELEMENT:
3502 if (button_release_event)
3503 ClickOnGadget(level_editor_gadget[last_drawing_function], MB_LEFT);
3505 PickDrawingElement(button, Feld[lx][ly]);
3514 static void HandleCounterButtons(struct GadgetInfo *gi)
3516 int gadget_id = gi->custom_id;
3517 int counter_id = gi->custom_type_id;
3518 int button = gi->event.button;
3519 int *counter_value = counterbutton_info[counter_id].value;
3520 int step = BUTTON_STEPSIZE(button) *
3521 (gadget_id == counterbutton_info[counter_id].gadget_id_down ? -1 : +1);
3523 if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
3525 boolean pressed = (gi->event.type == GD_EVENT_PRESSED);
3526 boolean released = (gi->event.type == GD_EVENT_RELEASED);
3527 boolean level_changed = LevelChanged();
3529 if ((level_changed && pressed) || (!level_changed && released))
3532 if (level_changed && !Request("Level has changed! Discard changes ?",
3535 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
3536 ModifyEditorCounter(counter_id, *counter_value);
3541 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
3542 *counter_value = gi->text.number_value;
3544 ModifyEditorCounter(counter_id, *counter_value + step);
3548 case ED_COUNTER_ID_ELEM_CONTENT:
3549 DrawElementContentAreas();
3552 case ED_COUNTER_ID_LEVEL_XSIZE:
3553 case ED_COUNTER_ID_LEVEL_YSIZE:
3554 lev_fieldx = level.fieldx;
3555 lev_fieldy = level.fieldy;
3558 case ED_COUNTER_ID_SELECT_LEVEL:
3559 LoadLevel(level_nr);
3561 DrawEditModeWindow();
3569 static void HandleTextInputGadgets(struct GadgetInfo *gi)
3571 strcpy(textinput_info[gi->custom_type_id].value, gi->text.value);
3574 static void HandleRadiobuttons(struct GadgetInfo *gi)
3576 *radiobutton_info[gi->custom_type_id].value =
3577 radiobutton_info[gi->custom_type_id].checked_value;
3580 static void HandleCheckbuttons(struct GadgetInfo *gi)
3582 *checkbutton_info[gi->custom_type_id].value ^= TRUE;
3585 static void HandleControlButtons(struct GadgetInfo *gi)
3587 int id = gi->custom_id;
3588 int button = gi->event.button;
3589 int step = BUTTON_STEPSIZE(button);
3590 int new_element = BUTTON_ELEMENT(button);
3593 if (edit_mode == ED_MODE_DRAWING && drawing_function == GADGET_ID_TEXT)
3594 DrawLevelText(0, 0, 0, TEXT_END);
3596 if (id < ED_NUM_CTRL1_BUTTONS && id != GADGET_ID_PROPERTIES &&
3597 edit_mode != ED_MODE_DRAWING)
3599 DrawDrawingWindow();
3600 edit_mode = ED_MODE_DRAWING;
3605 case GADGET_ID_SCROLL_LEFT:
3606 if (level_xpos >= 0)
3608 if (lev_fieldx < ed_fieldx - 2)
3612 if (level_xpos < -1)
3615 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_RIGHT);
3617 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3619 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
3620 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
3624 case GADGET_ID_SCROLL_RIGHT:
3625 if (level_xpos <= lev_fieldx - ed_fieldx)
3627 if (lev_fieldx < ed_fieldx - 2)
3631 if (level_xpos > lev_fieldx - ed_fieldx + 1)
3632 level_xpos = lev_fieldx - ed_fieldx + 1;
3634 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_LEFT);
3636 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3638 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
3639 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
3643 case GADGET_ID_SCROLL_UP:
3644 if (level_ypos >= 0)
3646 if (lev_fieldy < ed_fieldy - 2)
3650 if (level_ypos < -1)
3653 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_DOWN);
3655 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3657 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
3658 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
3662 case GADGET_ID_SCROLL_DOWN:
3663 if (level_ypos <= lev_fieldy - ed_fieldy)
3665 if (lev_fieldy < ed_fieldy - 2)
3669 if (level_ypos > lev_fieldy - ed_fieldy + 1)
3670 level_ypos = lev_fieldy - ed_fieldy + 1;
3672 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_UP);
3674 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3676 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
3677 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
3681 case GADGET_ID_SCROLL_HORIZONTAL:
3682 level_xpos = gi->event.item_position - 1;
3683 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3686 case GADGET_ID_SCROLL_VERTICAL:
3687 level_ypos = gi->event.item_position - 1;
3688 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3691 case GADGET_ID_SCROLL_LIST_UP:
3692 case GADGET_ID_SCROLL_LIST_DOWN:
3693 case GADGET_ID_SCROLL_LIST_VERTICAL:
3694 if (id == GADGET_ID_SCROLL_LIST_VERTICAL)
3695 element_shift = gi->event.item_position * ED_ELEMENTLIST_BUTTONS_HORIZ;
3698 step *= (id == GADGET_ID_SCROLL_LIST_UP ? -1 : +1);
3699 element_shift += step * ED_ELEMENTLIST_BUTTONS_HORIZ;
3701 if (element_shift < 0)
3703 if (element_shift > elements_in_list - ED_NUM_ELEMENTLIST_BUTTONS)
3704 element_shift = elements_in_list - ED_NUM_ELEMENTLIST_BUTTONS;
3706 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
3707 GDI_SCROLLBAR_ITEM_POSITION,
3708 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
3711 for (i=0; i<ED_NUM_ELEMENTLIST_BUTTONS; i++)
3713 int gadget_id = GADGET_ID_ELEMENTLIST_FIRST + i;
3714 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
3715 struct GadgetDesign *gd = &gi->deco.design;
3716 int element = editor_element[element_shift + i];
3719 getMiniGraphicSource(el2gfx(element), &gd->pixmap, &gd->x, &gd->y);
3720 ModifyGadget(gi, GDI_INFO_TEXT, element_info[element], GDI_END);
3725 case GADGET_ID_WRAP_LEFT:
3726 WrapLevel(-step, 0);
3729 case GADGET_ID_WRAP_RIGHT:
3733 case GADGET_ID_WRAP_UP:
3734 WrapLevel(0, -step);
3737 case GADGET_ID_WRAP_DOWN:
3741 case GADGET_ID_SINGLE_ITEMS:
3742 case GADGET_ID_CONNECTED_ITEMS:
3743 case GADGET_ID_LINE:
3745 case GADGET_ID_TEXT:
3746 case GADGET_ID_RECTANGLE:
3747 case GADGET_ID_FILLED_BOX:
3748 case GADGET_ID_FLOOD_FILL:
3749 case GADGET_ID_GRAB_BRUSH:
3750 case GADGET_ID_PICK_ELEMENT:
3751 last_drawing_function = drawing_function;
3752 drawing_function = id;
3753 draw_with_brush = FALSE;
3756 case GADGET_ID_RANDOM_PLACEMENT:
3757 RandomPlacement(new_element);
3760 case GADGET_ID_PROPERTIES:
3761 if (edit_mode != ED_MODE_PROPERTIES)
3763 properties_element = new_element;
3764 DrawPropertiesWindow();
3765 edit_mode = ED_MODE_PROPERTIES;
3769 DrawDrawingWindow();
3770 edit_mode = ED_MODE_DRAWING;
3774 case GADGET_ID_UNDO:
3775 if (undo_buffer_steps == 0)
3777 Request("Undo buffer empty !", REQ_CONFIRM);
3781 undo_buffer_position =
3782 (undo_buffer_position - 1 + NUM_UNDO_STEPS) % NUM_UNDO_STEPS;
3783 undo_buffer_steps--;
3785 for(x=0; x<lev_fieldx; x++)
3786 for(y=0; y<lev_fieldy; y++)
3787 Feld[x][y] = UndoBuffer[undo_buffer_position][x][y];
3788 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos,level_ypos);
3791 case GADGET_ID_INFO:
3792 if (edit_mode != ED_MODE_INFO)
3794 DrawLevelInfoWindow();
3795 edit_mode = ED_MODE_INFO;
3799 DrawDrawingWindow();
3800 edit_mode = ED_MODE_DRAWING;
3804 case GADGET_ID_CLEAR:
3805 for(x=0; x<MAX_LEV_FIELDX; x++)
3806 for(y=0; y<MAX_LEV_FIELDY; y++)
3807 Feld[x][y] = (button == 1 ? EL_LEERRAUM : new_element);
3808 CopyLevelToUndoBuffer(GADGET_ID_CLEAR);
3810 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3813 case GADGET_ID_SAVE:
3814 if (leveldir[leveldir_nr].readonly)
3816 Request("This level is read only !", REQ_CONFIRM);
3820 if (!LevelContainsPlayer)
3821 Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
3824 if (Request("Save this level and kill the old ?", REQ_ASK))
3826 for(x=0; x<lev_fieldx; x++)
3827 for(y=0; y<lev_fieldy; y++)
3828 Ur[x][y] = Feld[x][y];
3829 SaveLevel(level_nr);
3834 case GADGET_ID_TEST:
3835 if (!LevelContainsPlayer)
3836 Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
3839 for(x=0; x<lev_fieldx; x++)
3840 for(y=0; y<lev_fieldy; y++)
3841 FieldBackup[x][y] = Ur[x][y];
3843 for(x=0; x<lev_fieldx; x++)
3844 for(y=0; y<lev_fieldy; y++)
3845 Ur[x][y] = Feld[x][y];
3847 UnmapLevelEditorGadgets();
3848 UndrawSpecialEditorDoor();
3850 CloseDoor(DOOR_CLOSE_ALL);
3852 DrawCompleteVideoDisplay();
3854 if (setup.autorecord)
3855 TapeStartRecording();
3857 level_editor_test_game = TRUE;
3858 game_status = PLAYING;
3864 case GADGET_ID_EXIT:
3865 if (!LevelChanged() ||
3866 Request("Level has changed! Exit without saving ?",
3867 REQ_ASK | REQ_STAY_OPEN))
3869 CloseDoor(DOOR_CLOSE_1);
3872 CloseDoor(DOOR_CLOSE_ALL);
3875 game_status = MAINMENU;
3880 CloseDoor(DOOR_CLOSE_1);
3881 XCopyArea(display, pix[PIX_DB_DOOR], pix[PIX_DB_DOOR], gc,
3882 DOOR_GFX_PAGEX2, DOOR_GFX_PAGEY1, DXSIZE,DYSIZE,
3883 DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
3884 OpenDoor(DOOR_OPEN_1);
3889 if (id >= GADGET_ID_ELEMENTLIST_FIRST &&
3890 id <= GADGET_ID_ELEMENTLIST_LAST)
3892 int element_position = id - GADGET_ID_ELEMENTLIST_FIRST;
3893 int new_element = editor_element[element_position + element_shift];
3895 PickDrawingElement(button, new_element);
3897 if (!HAS_CONTENT(properties_element) ||
3898 !stick_element_properties_window)
3900 properties_element = new_element;
3901 if (edit_mode == ED_MODE_PROPERTIES)
3902 DrawPropertiesWindow();
3905 if (drawing_function == GADGET_ID_PICK_ELEMENT)
3906 ClickOnGadget(level_editor_gadget[last_drawing_function], MB_LEFT);
3909 else if (gi->event.type == GD_EVENT_PRESSED)
3910 printf("default: HandleControlButtons: GD_EVENT_PRESSED(%d)\n", id);
3911 else if (gi->event.type == GD_EVENT_RELEASED)
3912 printf("default: HandleControlButtons: GD_EVENT_RELEASED(%d)\n", id);
3913 else if (gi->event.type == GD_EVENT_MOVING)
3914 printf("default: HandleControlButtons: GD_EVENT_MOVING(%d)\n", id);
3916 printf("default: HandleControlButtons: ? (id == %d)\n", id);
3922 void HandleLevelEditorKeyInput(KeySym key)
3924 char letter = getCharFromKeySym(key);
3925 int button = MB_LEFT;
3927 if (drawing_function == GADGET_ID_TEXT &&
3928 DrawLevelText(0, 0, 0, TEXT_QUERY_TYPING) == TRUE)
3931 DrawLevelText(0, 0, letter, TEXT_WRITECHAR);
3932 else if (key == XK_Delete || key == XK_BackSpace)
3933 DrawLevelText(0, 0, 0, TEXT_BACKSPACE);
3934 else if (key == XK_Return)
3935 DrawLevelText(0, 0, 0, TEXT_NEWLINE);
3937 else if (button_status == MB_RELEASED)
3944 id = GADGET_ID_SCROLL_LEFT;
3947 id = GADGET_ID_SCROLL_RIGHT;
3950 id = GADGET_ID_SCROLL_UP;
3953 id = GADGET_ID_SCROLL_DOWN;
3956 id = GADGET_ID_SCROLL_LIST_UP;
3960 id = GADGET_ID_SCROLL_LIST_DOWN;
3965 id = GADGET_ID_NONE;
3969 if (id != GADGET_ID_NONE)
3970 ClickOnGadget(level_editor_gadget[id], button);
3971 else if (letter == '.')
3972 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS], button);
3973 else if (key == XK_space || key == XK_Return)
3974 ClickOnGadget(level_editor_gadget[GADGET_ID_TEST], button);
3976 for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
3977 if (letter && letter == control_info[i].shortcut)
3978 if (!anyTextGadgetActive())
3979 ClickOnGadget(level_editor_gadget[i], button);
3983 void ClearEditorGadgetInfoText()
3985 XFillRectangle(display, drawto, gc,
3986 INFOTEXT_XPOS, INFOTEXT_YPOS, INFOTEXT_XSIZE, INFOTEXT_YSIZE);
3987 redraw_mask |= REDRAW_FIELD;
3990 void HandleEditorGadgetInfoText(void *ptr)
3992 struct GadgetInfo *gi = (struct GadgetInfo *)ptr;
3993 char infotext[MAX_INFOTEXT_LEN + 1];
3994 char shortcut[MAX_INFOTEXT_LEN + 1];
3996 ClearEditorGadgetInfoText();
3998 /* misuse this function to delete brush cursor, if needed */
3999 if (edit_mode == ED_MODE_DRAWING && draw_with_brush)
4000 DeleteBrushFromCursor();
4002 if (gi == NULL || gi->info_text == NULL)
4005 strncpy(infotext, gi->info_text, MAX_INFOTEXT_LEN);
4006 infotext[MAX_INFOTEXT_LEN] = '\0';
4008 if (gi->custom_id < ED_NUM_CTRL_BUTTONS)
4010 int key = control_info[gi->custom_id].shortcut;
4014 if (gi->custom_id == GADGET_ID_SINGLE_ITEMS) /* special case 1 */
4015 sprintf(shortcut, " ('.' or '%c')", key);
4016 else if (gi->custom_id == GADGET_ID_TEST) /* special case 2 */
4017 sprintf(shortcut, " ('Enter' or 'Shift-%c')", key);
4018 else /* normal case */
4019 sprintf(shortcut, " ('%s%c')",
4020 (key >= 'A' && key <= 'Z' ? "Shift-" : ""), key);
4022 if (strlen(infotext) + strlen(shortcut) <= MAX_INFOTEXT_LEN)
4023 strcat(infotext, shortcut);
4027 DrawText(INFOTEXT_XPOS, INFOTEXT_YPOS, infotext, FS_SMALL, FC_YELLOW);
4030 static void HandleDrawingAreaInfo(struct GadgetInfo *gi)
4032 static int start_lx, start_ly;
4034 int id = gi->custom_id;
4035 int sx = gi->event.x;
4036 int sy = gi->event.y;
4037 int lx = sx + level_xpos;
4038 int ly = sy + level_ypos;
4039 int min_sx = 0, min_sy = 0;
4040 int max_sx = gi->drawing.area_xsize - 1;
4041 int max_sy = gi->drawing.area_ysize - 1;
4043 ClearEditorGadgetInfoText();
4045 /* make sure to stay inside drawing area boundaries */
4046 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
4047 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
4049 if (id == GADGET_ID_DRAWING_LEVEL)
4053 int min_lx = 0, min_ly = 0;
4054 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
4056 /* get positions inside level field */
4057 lx = sx + level_xpos;
4058 ly = sy + level_ypos;
4060 /* make sure to stay inside level field boundaries */
4061 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
4062 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
4064 /* correct drawing area positions accordingly */
4065 sx = lx - level_xpos;
4066 sy = ly - level_ypos;
4069 if (IN_ED_FIELD(sx,sy) && IN_LEV_FIELD(lx, ly))
4071 if (button_status) /* if (gi->state == GD_BUTTON_PRESSED) */
4073 if (gi->event.type == GD_EVENT_PRESSED)
4079 switch (drawing_function)
4081 case GADGET_ID_SINGLE_ITEMS:
4082 infotext = "Drawing single items";
4084 case GADGET_ID_CONNECTED_ITEMS:
4085 infotext = "Drawing connected items";
4087 case GADGET_ID_LINE:
4088 infotext = "Drawing line";
4091 infotext = "Drawing arc";
4093 case GADGET_ID_TEXT:
4094 infotext = "Setting text cursor";
4096 case GADGET_ID_RECTANGLE:
4097 infotext = "Drawing rectangle";
4099 case GADGET_ID_FILLED_BOX:
4100 infotext = "Drawing filled box";
4102 case GADGET_ID_FLOOD_FILL:
4103 infotext = "Flood fill";
4105 case GADGET_ID_GRAB_BRUSH:
4106 infotext = "Grabbing brush";
4108 case GADGET_ID_PICK_ELEMENT:
4109 infotext = "Picking element";
4113 infotext = "Drawing position";
4117 if (drawing_function == GADGET_ID_PICK_ELEMENT)
4118 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW,
4119 "%s: %d, %d", infotext, lx, ly);
4121 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW,
4122 "%s: %d, %d", infotext,
4123 ABS(lx - start_lx) + 1, ABS(ly - start_ly) + 1);
4125 else if (drawing_function == GADGET_ID_PICK_ELEMENT)
4126 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW,
4127 "%s", element_info[Feld[lx][ly]]);
4129 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW,
4130 "Level position: %d, %d", lx, ly);
4133 /* misuse this function to draw brush cursor, if needed */
4134 if (edit_mode == ED_MODE_DRAWING && draw_with_brush && !button_status)
4136 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
4137 CopyBrushToCursor(sx, sy);
4139 DeleteBrushFromCursor();
4142 else if (id == GADGET_ID_AMOEBA_CONTENT)
4143 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW,
4145 else if (id == GADGET_ID_RANDOM_BACKGROUND)
4146 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW,
4147 "Random placement background");
4149 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FC_YELLOW,
4150 "Content area %d position: %d, %d",
4151 id - GADGET_ID_ELEM_CONTENT_0 + 1, sx, sy);