1 /***********************************************************
2 * Rocks'n'Diamonds -- McDuffin Strikes Back! *
3 *----------------------------------------------------------*
4 * (c) 1995-2002 Artsoft Entertainment *
6 * Detmolder Strasse 189 *
9 * e-mail: info@artsoft.org *
10 *----------------------------------------------------------*
12 ***********************************************************/
16 #include "libgame/libgame.h"
27 -----------------------------------------------------------------------------
28 screen and artwork graphic pixel position definitions
29 -----------------------------------------------------------------------------
32 /* positions in the level editor */
33 #define ED_WIN_MB_LEFT_XPOS 6
34 #define ED_WIN_MB_LEFT_YPOS 258
35 #define ED_WIN_MB_MIDDLE_XPOS 42
36 #define ED_WIN_MB_MIDDLE_YPOS ED_WIN_MB_LEFT_YPOS
37 #define ED_WIN_MB_RIGHT_XPOS 78
38 #define ED_WIN_MB_RIGHT_YPOS ED_WIN_MB_LEFT_YPOS
40 /* values for the control window */
41 #define ED_CTRL_BUTTONS_GFX_YPOS 236
42 #define ED_CTRL_BUTTONS_ALT_GFX_YPOS 142
44 #define ED_CTRL1_BUTTONS_HORIZ 4
45 #define ED_CTRL1_BUTTONS_VERT 4
46 #define ED_CTRL1_BUTTON_XSIZE 22
47 #define ED_CTRL1_BUTTON_YSIZE 22
48 #define ED_CTRL1_BUTTONS_XPOS 6
49 #define ED_CTRL1_BUTTONS_YPOS 6
50 #define ED_CTRL2_BUTTONS_HORIZ 3
51 #define ED_CTRL2_BUTTONS_VERT 2
52 #define ED_CTRL2_BUTTON_XSIZE 30
53 #define ED_CTRL2_BUTTON_YSIZE 20
54 #define ED_CTRL2_BUTTONS_XPOS 5
55 #define ED_CTRL2_BUTTONS_YPOS 99
56 #define ED_NUM_CTRL1_BUTTONS (ED_CTRL1_BUTTONS_HORIZ * ED_CTRL1_BUTTONS_VERT)
57 #define ED_NUM_CTRL2_BUTTONS (ED_CTRL2_BUTTONS_HORIZ * ED_CTRL2_BUTTONS_VERT)
58 #define ED_NUM_CTRL_BUTTONS (ED_NUM_CTRL1_BUTTONS + ED_NUM_CTRL2_BUTTONS)
60 /* values for the element list */
61 #define ED_ELEMENTLIST_XPOS 5
62 #define ED_ELEMENTLIST_YPOS 30
63 #define ED_ELEMENTLIST_XSIZE 20
64 #define ED_ELEMENTLIST_YSIZE 20
65 #define ED_ELEMENTLIST_BUTTONS_HORIZ 4
66 #define ED_ELEMENTLIST_BUTTONS_VERT 11
67 #define ED_NUM_ELEMENTLIST_BUTTONS (ED_ELEMENTLIST_BUTTONS_HORIZ * \
68 ED_ELEMENTLIST_BUTTONS_VERT)
70 /* values for the setting windows */
71 #define ED_SETTINGS_XPOS (MINI_TILEX + 8)
72 #define ED_SETTINGS2_XPOS MINI_TILEX
73 #define ED_SETTINGS_YPOS MINI_TILEY
74 #define ED_SETTINGS2_YPOS (ED_SETTINGS_YPOS + 12 * TILEY - 2)
76 /* values for counter gadgets */
77 #define ED_COUNT_ELEM_SCORE_XPOS ED_SETTINGS_XPOS
78 #define ED_COUNT_ELEM_SCORE_YPOS (11 * MINI_TILEY)
79 #define ED_COUNT_ELEM_CONTENT_XPOS ED_SETTINGS_XPOS
80 #define ED_COUNT_ELEM_CONTENT_YPOS (19 * MINI_TILEY)
82 #define ED_COUNTER_YSTART (ED_SETTINGS_YPOS + 2 * TILEY)
83 #define ED_COUNTER_YDISTANCE (3 * MINI_TILEY)
84 #define ED_COUNTER_YPOS(n) (ED_COUNTER_YSTART + \
85 n * ED_COUNTER_YDISTANCE)
86 #define ED_COUNTER_YPOS2(n) (ED_COUNTER_YSTART + \
87 n * ED_COUNTER_YDISTANCE / 2)
88 #define ED_COUNTER2_YPOS(n) (ED_COUNTER_YSTART + \
89 n * ED_COUNTER_YDISTANCE - 2)
91 /* standard distances */
92 #define ED_BORDER_SIZE 3
93 #define ED_BORDER2_SIZE 5
94 #define ED_GADGET_DISTANCE 2
96 /* values for element content drawing areas */
97 #define ED_AREA_ELEM_CONTENT_XPOS ( 2 * MINI_TILEX)
98 #define ED_AREA_ELEM_CONTENT_YPOS (22 * MINI_TILEY)
100 #define ED_AREA_ELEM_CONTENT2_XPOS ( 2 * MINI_TILEX)
101 #define ED_AREA_ELEM_CONTENT2_YPOS (28 * MINI_TILEY)
103 /* values for random placement background drawing area */
104 #define ED_AREA_RANDOM_BACKGROUND_XPOS (29 * MINI_TILEX)
105 #define ED_AREA_RANDOM_BACKGROUND_YPOS (31 * MINI_TILEY)
107 /* values for scrolling gadgets for drawing area */
108 #define ED_SCROLLBUTTON_XPOS 24
109 #define ED_SCROLLBUTTON_YPOS 0
110 #define ED_SCROLLBAR_XPOS 24
111 #define ED_SCROLLBAR_YPOS 64
113 #define ED_SCROLLBUTTON_XSIZE 16
114 #define ED_SCROLLBUTTON_YSIZE 16
116 #define ED_SCROLL_UP_XPOS (SXSIZE - ED_SCROLLBUTTON_XSIZE)
117 #define ED_SCROLL_UP_YPOS (0)
118 #define ED_SCROLL_DOWN_XPOS ED_SCROLL_UP_XPOS
119 #define ED_SCROLL_DOWN_YPOS (SYSIZE - 3 * ED_SCROLLBUTTON_YSIZE)
120 #define ED_SCROLL_LEFT_XPOS (0)
121 #define ED_SCROLL_LEFT_YPOS (SYSIZE - 2 * ED_SCROLLBUTTON_YSIZE)
122 #define ED_SCROLL_RIGHT_XPOS (SXSIZE - 2 * ED_SCROLLBUTTON_XSIZE)
123 #define ED_SCROLL_RIGHT_YPOS ED_SCROLL_LEFT_YPOS
124 #define ED_SCROLL_HORIZONTAL_XPOS (ED_SCROLL_LEFT_XPOS + ED_SCROLLBUTTON_XSIZE)
125 #define ED_SCROLL_HORIZONTAL_YPOS ED_SCROLL_LEFT_YPOS
126 #define ED_SCROLL_HORIZONTAL_XSIZE (SXSIZE - 3 * ED_SCROLLBUTTON_XSIZE)
127 #define ED_SCROLL_HORIZONTAL_YSIZE ED_SCROLLBUTTON_YSIZE
128 #define ED_SCROLL_VERTICAL_XPOS ED_SCROLL_UP_XPOS
129 #define ED_SCROLL_VERTICAL_YPOS (ED_SCROLL_UP_YPOS + ED_SCROLLBUTTON_YSIZE)
130 #define ED_SCROLL_VERTICAL_XSIZE ED_SCROLLBUTTON_XSIZE
131 #define ED_SCROLL_VERTICAL_YSIZE (SYSIZE - 4 * ED_SCROLLBUTTON_YSIZE)
133 /* values for scrolling gadgets for element list */
134 #define ED_SCROLLBUTTON2_XPOS 50
135 #define ED_SCROLLBUTTON2_YPOS 0
136 #define ED_SCROLLBAR2_XPOS 50
137 #define ED_SCROLLBAR2_YPOS 20
139 #define ED_SCROLLBUTTON2_XSIZE 10
140 #define ED_SCROLLBUTTON2_YSIZE 10
142 #define ED_SCROLL2_UP_XPOS 85
143 #define ED_SCROLL2_UP_YPOS 30
144 #define ED_SCROLL2_DOWN_XPOS ED_SCROLL2_UP_XPOS
145 #define ED_SCROLL2_DOWN_YPOS (ED_SCROLL2_UP_YPOS + \
146 ED_ELEMENTLIST_BUTTONS_VERT * \
147 ED_ELEMENTLIST_YSIZE - \
148 ED_SCROLLBUTTON2_YSIZE)
149 #define ED_SCROLL2_VERTICAL_XPOS ED_SCROLL2_UP_XPOS
150 #define ED_SCROLL2_VERTICAL_YPOS (ED_SCROLL2_UP_YPOS + \
151 ED_SCROLLBUTTON2_YSIZE)
152 #define ED_SCROLL2_VERTICAL_XSIZE ED_SCROLLBUTTON2_XSIZE
153 #define ED_SCROLL2_VERTICAL_YSIZE (ED_ELEMENTLIST_BUTTONS_VERT * \
154 ED_ELEMENTLIST_YSIZE - \
155 2 * ED_SCROLLBUTTON2_YSIZE)
157 /* values for checkbutton gadgets */
158 #define ED_CHECKBUTTON_XSIZE ED_BUTTON_COUNT_XSIZE
159 #define ED_CHECKBUTTON_YSIZE ED_BUTTON_COUNT_YSIZE
160 #define ED_CHECKBUTTON_UNCHECKED_XPOS ED_BUTTON_MINUS_XPOS
161 #define ED_CHECKBUTTON_CHECKED_XPOS ED_BUTTON_PLUS_XPOS
162 #define ED_CHECKBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 22)
163 #define ED_RADIOBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 44)
164 #define ED_STICKYBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 66)
166 /* some positions in the editor control window */
167 #define ED_BUTTON_ELEM_XPOS 6
168 #define ED_BUTTON_ELEM_YPOS 30
169 #define ED_BUTTON_ELEM_XSIZE 22
170 #define ED_BUTTON_ELEM_YSIZE 22
172 /* some values for text input, selectbox and counter gadgets */
173 #define ED_BUTTON_COUNT_YPOS 60
174 #define ED_BUTTON_COUNT_XSIZE 20
175 #define ED_BUTTON_COUNT_YSIZE 20
176 #define ED_WIN_COUNT_XPOS (2 + ED_BUTTON_COUNT_XSIZE + 2)
177 #define ED_WIN_COUNT_YPOS ED_BUTTON_COUNT_YPOS
178 #define ED_WIN_COUNT_XSIZE 52
179 #define ED_WIN_COUNT_YSIZE ED_BUTTON_COUNT_YSIZE
180 #define ED_WIN_COUNT2_XPOS 27
181 #define ED_WIN_COUNT2_YPOS 3
182 #define ED_WIN_COUNT2_XSIZE 46
183 #define ED_WIN_COUNT2_YSIZE ED_BUTTON_COUNT_YSIZE
185 #define ED_BUTTON_MINUS_XPOS 2
186 #define ED_BUTTON_MINUS_YPOS ED_BUTTON_COUNT_YPOS
187 #define ED_BUTTON_MINUS_XSIZE ED_BUTTON_COUNT_XSIZE
188 #define ED_BUTTON_MINUS_YSIZE ED_BUTTON_COUNT_YSIZE
189 #define ED_BUTTON_PLUS_XPOS (ED_WIN_COUNT_XPOS + \
190 ED_WIN_COUNT_XSIZE + 2)
191 #define ED_BUTTON_PLUS_YPOS ED_BUTTON_COUNT_YPOS
192 #define ED_BUTTON_PLUS_XSIZE ED_BUTTON_COUNT_XSIZE
193 #define ED_BUTTON_PLUS_YSIZE ED_BUTTON_COUNT_YSIZE
195 #define ED_SELECTBOX_XPOS ED_WIN_COUNT_XPOS
196 #define ED_SELECTBOX_YPOS (ED_WIN_COUNT_YPOS + \
197 2 + ED_WIN_COUNT_YSIZE)
198 #define ED_SELECTBOX_XSIZE ED_WIN_COUNT_XSIZE
199 #define ED_SELECTBOX_YSIZE ED_WIN_COUNT_YSIZE
201 #define ED_TEXTBUTTON_XPOS ED_WIN_COUNT_XPOS
202 #define ED_TEXTBUTTON_YPOS (ED_WIN_COUNT_YPOS + \
203 2 * (2 + ED_WIN_COUNT_YSIZE))
204 #define ED_TEXTBUTTON_INACTIVE_YPOS (ED_WIN_COUNT_YPOS + \
205 3 * (2 + ED_WIN_COUNT_YSIZE))
206 #define ED_TEXTBUTTON_XSIZE ED_WIN_COUNT_XSIZE
207 #define ED_TEXTBUTTON_YSIZE ED_WIN_COUNT_YSIZE
209 /* values for ClearEditorGadgetInfoText() and HandleGadgetInfoText() */
210 #define INFOTEXT_XPOS SX
211 #define INFOTEXT_YPOS (SY + SYSIZE - MINI_TILEX + 2)
212 #define INFOTEXT_XSIZE SXSIZE
213 #define INFOTEXT_YSIZE MINI_TILEX
217 -----------------------------------------------------------------------------
218 editor gadget definitions
219 -----------------------------------------------------------------------------
222 /* drawing toolbox buttons */
223 #define GADGET_ID_NONE -1
224 #define GADGET_ID_TOOLBOX_FIRST 0
226 #define GADGET_ID_SINGLE_ITEMS (GADGET_ID_TOOLBOX_FIRST + 0)
227 #define GADGET_ID_CONNECTED_ITEMS (GADGET_ID_TOOLBOX_FIRST + 1)
228 #define GADGET_ID_LINE (GADGET_ID_TOOLBOX_FIRST + 2)
229 #define GADGET_ID_ARC (GADGET_ID_TOOLBOX_FIRST + 3)
230 #define GADGET_ID_RECTANGLE (GADGET_ID_TOOLBOX_FIRST + 4)
231 #define GADGET_ID_FILLED_BOX (GADGET_ID_TOOLBOX_FIRST + 5)
232 #define GADGET_ID_WRAP_UP (GADGET_ID_TOOLBOX_FIRST + 6)
233 #define GADGET_ID_TEXT (GADGET_ID_TOOLBOX_FIRST + 7)
234 #define GADGET_ID_FLOOD_FILL (GADGET_ID_TOOLBOX_FIRST + 8)
235 #define GADGET_ID_WRAP_LEFT (GADGET_ID_TOOLBOX_FIRST + 9)
236 #define GADGET_ID_PROPERTIES (GADGET_ID_TOOLBOX_FIRST + 10)
237 #define GADGET_ID_WRAP_RIGHT (GADGET_ID_TOOLBOX_FIRST + 11)
238 #define GADGET_ID_RANDOM_PLACEMENT (GADGET_ID_TOOLBOX_FIRST + 12)
239 #define GADGET_ID_GRAB_BRUSH (GADGET_ID_TOOLBOX_FIRST + 13)
240 #define GADGET_ID_WRAP_DOWN (GADGET_ID_TOOLBOX_FIRST + 14)
241 #define GADGET_ID_PICK_ELEMENT (GADGET_ID_TOOLBOX_FIRST + 15)
242 #define GADGET_ID_UNDO (GADGET_ID_TOOLBOX_FIRST + 16)
243 #define GADGET_ID_INFO (GADGET_ID_TOOLBOX_FIRST + 17)
244 #define GADGET_ID_SAVE (GADGET_ID_TOOLBOX_FIRST + 18)
245 #define GADGET_ID_CLEAR (GADGET_ID_TOOLBOX_FIRST + 19)
246 #define GADGET_ID_TEST (GADGET_ID_TOOLBOX_FIRST + 20)
247 #define GADGET_ID_EXIT (GADGET_ID_TOOLBOX_FIRST + 21)
249 /* counter button identifiers */
250 #define GADGET_ID_COUNTER_FIRST (GADGET_ID_TOOLBOX_FIRST + 22)
252 #define GADGET_ID_ELEM_SCORE_DOWN (GADGET_ID_COUNTER_FIRST + 0)
253 #define GADGET_ID_ELEM_SCORE_TEXT (GADGET_ID_COUNTER_FIRST + 1)
254 #define GADGET_ID_ELEM_SCORE_UP (GADGET_ID_COUNTER_FIRST + 2)
255 #define GADGET_ID_ELEM_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 3)
256 #define GADGET_ID_ELEM_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 4)
257 #define GADGET_ID_ELEM_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 5)
258 #define GADGET_ID_LEVEL_XSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 6)
259 #define GADGET_ID_LEVEL_XSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 7)
260 #define GADGET_ID_LEVEL_XSIZE_UP (GADGET_ID_COUNTER_FIRST + 8)
261 #define GADGET_ID_LEVEL_YSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 9)
262 #define GADGET_ID_LEVEL_YSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 10)
263 #define GADGET_ID_LEVEL_YSIZE_UP (GADGET_ID_COUNTER_FIRST + 11)
264 #define GADGET_ID_LEVEL_RANDOM_DOWN (GADGET_ID_COUNTER_FIRST + 12)
265 #define GADGET_ID_LEVEL_RANDOM_TEXT (GADGET_ID_COUNTER_FIRST + 13)
266 #define GADGET_ID_LEVEL_RANDOM_UP (GADGET_ID_COUNTER_FIRST + 14)
267 #define GADGET_ID_LEVEL_COLLECT_DOWN (GADGET_ID_COUNTER_FIRST + 15)
268 #define GADGET_ID_LEVEL_COLLECT_TEXT (GADGET_ID_COUNTER_FIRST + 16)
269 #define GADGET_ID_LEVEL_COLLECT_UP (GADGET_ID_COUNTER_FIRST + 17)
270 #define GADGET_ID_LEVEL_TIMELIMIT_DOWN (GADGET_ID_COUNTER_FIRST + 18)
271 #define GADGET_ID_LEVEL_TIMELIMIT_TEXT (GADGET_ID_COUNTER_FIRST + 19)
272 #define GADGET_ID_LEVEL_TIMELIMIT_UP (GADGET_ID_COUNTER_FIRST + 20)
273 #define GADGET_ID_LEVEL_TIMESCORE_DOWN (GADGET_ID_COUNTER_FIRST + 21)
274 #define GADGET_ID_LEVEL_TIMESCORE_TEXT (GADGET_ID_COUNTER_FIRST + 22)
275 #define GADGET_ID_LEVEL_TIMESCORE_UP (GADGET_ID_COUNTER_FIRST + 23)
276 #define GADGET_ID_SELECT_LEVEL_DOWN (GADGET_ID_COUNTER_FIRST + 24)
277 #define GADGET_ID_SELECT_LEVEL_TEXT (GADGET_ID_COUNTER_FIRST + 25)
278 #define GADGET_ID_SELECT_LEVEL_UP (GADGET_ID_COUNTER_FIRST + 26)
280 /* drawing area identifiers */
281 #define GADGET_ID_DRAWING_AREA_FIRST (GADGET_ID_COUNTER_FIRST + 27)
283 #define GADGET_ID_DRAWING_LEVEL (GADGET_ID_DRAWING_AREA_FIRST + 0)
284 #define GADGET_ID_ELEM_CONTENT_0 (GADGET_ID_DRAWING_AREA_FIRST + 1)
285 #define GADGET_ID_ELEM_CONTENT_1 (GADGET_ID_DRAWING_AREA_FIRST + 2)
286 #define GADGET_ID_ELEM_CONTENT_2 (GADGET_ID_DRAWING_AREA_FIRST + 3)
287 #define GADGET_ID_ELEM_CONTENT_3 (GADGET_ID_DRAWING_AREA_FIRST + 4)
288 #define GADGET_ID_ELEM_CONTENT_4 (GADGET_ID_DRAWING_AREA_FIRST + 5)
289 #define GADGET_ID_ELEM_CONTENT_5 (GADGET_ID_DRAWING_AREA_FIRST + 6)
290 #define GADGET_ID_ELEM_CONTENT_6 (GADGET_ID_DRAWING_AREA_FIRST + 7)
291 #define GADGET_ID_ELEM_CONTENT_7 (GADGET_ID_DRAWING_AREA_FIRST + 8)
292 #define GADGET_ID_AMOEBA_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 9)
293 #define GADGET_ID_CUSTOM_CHANGED (GADGET_ID_DRAWING_AREA_FIRST + 10)
294 #define GADGET_ID_RANDOM_BACKGROUND (GADGET_ID_DRAWING_AREA_FIRST + 11)
296 /* text input identifiers */
297 #define GADGET_ID_TEXT_INPUT_FIRST (GADGET_ID_DRAWING_AREA_FIRST + 12)
299 #define GADGET_ID_LEVEL_NAME (GADGET_ID_TEXT_INPUT_FIRST + 0)
300 #define GADGET_ID_LEVEL_AUTHOR (GADGET_ID_TEXT_INPUT_FIRST + 1)
302 /* selectbox identifiers */
303 #define GADGET_ID_SELECTBOX_FIRST (GADGET_ID_TEXT_INPUT_FIRST + 2)
305 #define GADGET_ID_CUSTOM_CHANGE_CAUSE (GADGET_ID_SELECTBOX_FIRST + 0)
307 /* textbutton identifiers */
308 #define GADGET_ID_TEXTBUTTON_FIRST (GADGET_ID_SELECTBOX_FIRST + 1)
310 #define GADGET_ID_PROPERTIES_INFO (GADGET_ID_TEXTBUTTON_FIRST + 0)
311 #define GADGET_ID_PROPERTIES_CONFIG (GADGET_ID_TEXTBUTTON_FIRST + 1)
312 #define GADGET_ID_PROPERTIES_ADVANCED (GADGET_ID_TEXTBUTTON_FIRST + 2)
314 /* gadgets for scrolling of drawing area */
315 #define GADGET_ID_SCROLLING_FIRST (GADGET_ID_TEXTBUTTON_FIRST + 3)
317 #define GADGET_ID_SCROLL_UP (GADGET_ID_SCROLLING_FIRST + 0)
318 #define GADGET_ID_SCROLL_DOWN (GADGET_ID_SCROLLING_FIRST + 1)
319 #define GADGET_ID_SCROLL_LEFT (GADGET_ID_SCROLLING_FIRST + 2)
320 #define GADGET_ID_SCROLL_RIGHT (GADGET_ID_SCROLLING_FIRST + 3)
321 #define GADGET_ID_SCROLL_HORIZONTAL (GADGET_ID_SCROLLING_FIRST + 4)
322 #define GADGET_ID_SCROLL_VERTICAL (GADGET_ID_SCROLLING_FIRST + 5)
324 /* gadgets for scrolling element list */
325 #define GADGET_ID_SCROLLING_LIST_FIRST (GADGET_ID_SCROLLING_FIRST + 6)
327 #define GADGET_ID_SCROLL_LIST_UP (GADGET_ID_SCROLLING_LIST_FIRST + 0)
328 #define GADGET_ID_SCROLL_LIST_DOWN (GADGET_ID_SCROLLING_LIST_FIRST + 1)
329 #define GADGET_ID_SCROLL_LIST_VERTICAL (GADGET_ID_SCROLLING_LIST_FIRST + 2)
331 /* buttons for level/element properties */
332 #define GADGET_ID_CHECKBUTTON_FIRST (GADGET_ID_SCROLLING_LIST_FIRST + 3)
334 #define GADGET_ID_RANDOM_PERCENTAGE (GADGET_ID_CHECKBUTTON_FIRST + 0)
335 #define GADGET_ID_RANDOM_QUANTITY (GADGET_ID_CHECKBUTTON_FIRST + 1)
336 #define GADGET_ID_RANDOM_RESTRICTED (GADGET_ID_CHECKBUTTON_FIRST + 2)
337 #define GADGET_ID_DOUBLE_SPEED (GADGET_ID_CHECKBUTTON_FIRST + 3)
338 #define GADGET_ID_GRAVITY (GADGET_ID_CHECKBUTTON_FIRST + 4)
339 #define GADGET_ID_STICK_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 5)
340 #define GADGET_ID_EM_SLIPPERY_GEMS (GADGET_ID_CHECKBUTTON_FIRST + 6)
341 #define GADGET_ID_CUSTOM_INDESTRUCTIBLE (GADGET_ID_CHECKBUTTON_FIRST + 7)
342 #define GADGET_ID_CUSTOM_DIGGABLE (GADGET_ID_CHECKBUTTON_FIRST + 8)
343 #define GADGET_ID_CUSTOM_COLLECTIBLE (GADGET_ID_CHECKBUTTON_FIRST + 9)
344 #define GADGET_ID_CUSTOM_PUSHABLE (GADGET_ID_CHECKBUTTON_FIRST + 10)
345 #define GADGET_ID_CUSTOM_CAN_FALL (GADGET_ID_CHECKBUTTON_FIRST + 11)
346 #define GADGET_ID_CUSTOM_CAN_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 12)
347 #define GADGET_ID_CUSTOM_CAN_MOVE (GADGET_ID_CHECKBUTTON_FIRST + 13)
348 #define GADGET_ID_CUSTOM_SLIPPERY (GADGET_ID_CHECKBUTTON_FIRST + 14)
349 #define GADGET_ID_CUSTOM_WALKABLE_OVER (GADGET_ID_CHECKBUTTON_FIRST + 15)
350 #define GADGET_ID_CUSTOM_WALKABLE_INSIDE (GADGET_ID_CHECKBUTTON_FIRST+ 16)
351 #define GADGET_ID_CUSTOM_WALKABLE_UNDER (GADGET_ID_CHECKBUTTON_FIRST + 17)
353 /* gadgets for buttons in element list */
354 #define GADGET_ID_ELEMENTLIST_FIRST (GADGET_ID_CHECKBUTTON_FIRST + 18)
355 #define GADGET_ID_ELEMENTLIST_LAST (GADGET_ID_ELEMENTLIST_FIRST + \
356 ED_NUM_ELEMENTLIST_BUTTONS - 1)
358 #define NUM_EDITOR_GADGETS (GADGET_ID_ELEMENTLIST_LAST + 1)
360 /* radio button numbers */
361 #define RADIO_NR_NONE 0
362 #define RADIO_NR_DRAWING_TOOLBOX 1
363 #define RADIO_NR_RANDOM_ELEMENTS 2
365 /* values for counter gadgets */
366 #define ED_COUNTER_ID_ELEM_SCORE 0
367 #define ED_COUNTER_ID_ELEM_CONTENT 1
368 #define ED_COUNTER_ID_LEVEL_XSIZE 2
369 #define ED_COUNTER_ID_LEVEL_YSIZE 3
370 #define ED_COUNTER_ID_LEVEL_COLLECT 4
371 #define ED_COUNTER_ID_LEVEL_TIMELIMIT 5
372 #define ED_COUNTER_ID_LEVEL_TIMESCORE 6
373 #define ED_COUNTER_ID_LEVEL_RANDOM 7
374 #define ED_COUNTER_ID_SELECT_LEVEL 8
376 #define ED_NUM_COUNTERBUTTONS 9
378 #define ED_COUNTER_ID_LEVEL_FIRST ED_COUNTER_ID_LEVEL_XSIZE
379 #define ED_COUNTER_ID_LEVEL_LAST ED_COUNTER_ID_LEVEL_RANDOM
381 /* values for scrollbutton gadgets */
382 #define ED_SCROLLBUTTON_ID_AREA_UP 0
383 #define ED_SCROLLBUTTON_ID_AREA_DOWN 1
384 #define ED_SCROLLBUTTON_ID_AREA_LEFT 2
385 #define ED_SCROLLBUTTON_ID_AREA_RIGHT 3
386 #define ED_SCROLLBUTTON_ID_LIST_UP 4
387 #define ED_SCROLLBUTTON_ID_LIST_DOWN 5
389 #define ED_NUM_SCROLLBUTTONS 6
391 #define ED_SCROLLBUTTON_ID_AREA_FIRST ED_SCROLLBUTTON_ID_AREA_UP
392 #define ED_SCROLLBUTTON_ID_AREA_LAST ED_SCROLLBUTTON_ID_AREA_RIGHT
394 /* values for scrollbar gadgets */
395 #define ED_SCROLLBAR_ID_AREA_HORIZONTAL 0
396 #define ED_SCROLLBAR_ID_AREA_VERTICAL 1
397 #define ED_SCROLLBAR_ID_LIST_VERTICAL 2
399 #define ED_NUM_SCROLLBARS 3
401 #define ED_SCROLLBAR_ID_AREA_FIRST ED_SCROLLBAR_ID_AREA_HORIZONTAL
402 #define ED_SCROLLBAR_ID_AREA_LAST ED_SCROLLBAR_ID_AREA_VERTICAL
404 /* values for text input gadgets */
405 #define ED_TEXTINPUT_ID_LEVEL_NAME 0
406 #define ED_TEXTINPUT_ID_LEVEL_AUTHOR 1
408 #define ED_NUM_TEXTINPUT 2
410 #define ED_TEXTINPUT_ID_LEVEL_FIRST ED_TEXTINPUT_ID_LEVEL_NAME
411 #define ED_TEXTINPUT_ID_LEVEL_LAST ED_TEXTINPUT_ID_LEVEL_AUTHOR
413 /* values for selectbox gadgets */
414 #define ED_SELECTBOX_ID_CUSTOM_CHANGE_CAUSE 0
416 #define ED_NUM_SELECTBOX 1
418 /* values for textbutton gadgets */
419 #define ED_TEXTBUTTON_ID_PROPERTIES_INFO 0
420 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG 1
421 #define ED_TEXTBUTTON_ID_PROPERTIES_ADVANCED 2
423 #define ED_NUM_TEXTBUTTON 3
425 /* values for checkbutton gadgets */
426 #define ED_CHECKBUTTON_ID_DOUBLE_SPEED 0
427 #define ED_CHECKBUTTON_ID_GRAVITY 1
428 #define ED_CHECKBUTTON_ID_RANDOM_RESTRICTED 2
429 #define ED_CHECKBUTTON_ID_STICK_ELEMENT 3
430 #define ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS 4
431 #define ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE 5
432 #define ED_CHECKBUTTON_ID_CUSTOM_DIGGABLE 6
433 #define ED_CHECKBUTTON_ID_CUSTOM_COLLECTIBLE 7
434 #define ED_CHECKBUTTON_ID_CUSTOM_PUSHABLE 8
435 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_FALL 9
436 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_SMASH 10
437 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE 11
438 #define ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY 12
439 #define ED_CHECKBUTTON_ID_CUSTOM_WALKABLE_OVER 13
440 #define ED_CHECKBUTTON_ID_CUSTOM_WALKABLE_INSIDE 14
441 #define ED_CHECKBUTTON_ID_CUSTOM_WALKABLE_UNDER 15
443 #define ED_NUM_CHECKBUTTONS 16
445 #define ED_CHECKBUTTON_ID_LEVEL_FIRST ED_CHECKBUTTON_ID_DOUBLE_SPEED
446 #define ED_CHECKBUTTON_ID_LEVEL_LAST ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
448 #define ED_CHECKBUTTON_ID_CUSTOM_FIRST ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE
449 #define ED_CHECKBUTTON_ID_CUSTOM_LAST ED_CHECKBUTTON_ID_CUSTOM_WALKABLE_UNDER
451 /* values for radiobutton gadgets */
452 #define ED_RADIOBUTTON_ID_PERCENTAGE 0
453 #define ED_RADIOBUTTON_ID_QUANTITY 1
455 #define ED_NUM_RADIOBUTTONS 2
457 #define ED_RADIOBUTTON_ID_LEVEL_FIRST ED_RADIOBUTTON_ID_PERCENTAGE
458 #define ED_RADIOBUTTON_ID_LEVEL_LAST ED_RADIOBUTTON_ID_QUANTITY
462 -----------------------------------------------------------------------------
463 some internally used definitions
464 -----------------------------------------------------------------------------
467 /* values for CopyLevelToUndoBuffer() */
468 #define UNDO_IMMEDIATE 0
469 #define UNDO_ACCUMULATE 1
471 /* values for scrollbars */
472 #define ED_SCROLL_NO 0
473 #define ED_SCROLL_LEFT 1
474 #define ED_SCROLL_RIGHT 2
475 #define ED_SCROLL_UP 4
476 #define ED_SCROLL_DOWN 8
478 /* screens in the level editor */
479 #define ED_MODE_DRAWING 0
480 #define ED_MODE_INFO 1
481 #define ED_MODE_PROPERTIES 2
483 /* sub-screens in the element properties section */
484 #define ED_MODE_PROPERTIES_INFO ED_TEXTBUTTON_ID_PROPERTIES_INFO
485 #define ED_MODE_PROPERTIES_CONFIG ED_TEXTBUTTON_ID_PROPERTIES_CONFIG
486 #define ED_MODE_PROPERTIES_ADVANCED ED_TEXTBUTTON_ID_PROPERTIES_ADVANCED
488 /* how many steps can be cancelled */
489 #define NUM_UNDO_STEPS (10 + 1)
491 /* values for elements with score */
493 #define MAX_SCORE 255
495 /* values for random placement */
496 #define RANDOM_USE_PERCENTAGE 0
497 #define RANDOM_USE_QUANTITY 1
499 /* maximal size of level editor drawing area */
500 #define MAX_ED_FIELDX (2 * SCR_FIELDX)
501 #define MAX_ED_FIELDY (2 * SCR_FIELDY - 1)
505 -----------------------------------------------------------------------------
506 some internally used data structure definitions
507 -----------------------------------------------------------------------------
514 } control_info[ED_NUM_CTRL_BUTTONS] =
516 { 's', "draw single items" },
517 { 'd', "draw connected items" },
518 { 'l', "draw lines" },
519 { 'a', "draw arcs" },
520 { 'r', "draw outline rectangles" },
521 { 'R', "draw filled rectangles" },
522 { '\0', "wrap (rotate) level up" },
523 { 't', "enter text elements" },
524 { 'f', "flood fill" },
525 { '\0', "wrap (rotate) level left" },
526 { '?', "properties of drawing element" },
527 { '\0', "wrap (rotate) level right" },
528 { '\0', "random element placement" },
529 { 'b', "grab brush" },
530 { '\0', "wrap (rotate) level down" },
531 { ',', "pick drawing element" },
532 { 'U', "undo last operation" },
533 { 'I', "level properties" },
534 { 'S', "save level" },
535 { 'C', "clear level" },
536 { 'T', "test level" },
537 { 'E', "exit level editor" }
540 static int random_placement_value = 10;
541 static int random_placement_method = RANDOM_USE_QUANTITY;
542 static int random_placement_background_element = EL_SAND;
543 static boolean random_placement_background_restricted = FALSE;
544 static boolean stick_element_properties_window = FALSE;
545 static boolean custom_element_properties[NUM_ELEMENT_PROPERTIES];
550 int min_value, max_value;
551 int gadget_id_down, gadget_id_up;
554 char *infotext_above, *infotext_right;
555 } counterbutton_info[ED_NUM_COUNTERBUTTONS] =
558 ED_COUNT_ELEM_SCORE_XPOS, ED_COUNT_ELEM_SCORE_YPOS,
559 MIN_SCORE, MAX_SCORE,
560 GADGET_ID_ELEM_SCORE_DOWN, GADGET_ID_ELEM_SCORE_UP,
561 GADGET_ID_ELEM_SCORE_TEXT,
562 NULL, /* will be set when used */
563 "element score", NULL
566 ED_COUNT_ELEM_CONTENT_XPOS, ED_COUNT_ELEM_CONTENT_YPOS,
567 MIN_ELEMENT_CONTENTS, MAX_ELEMENT_CONTENTS,
568 GADGET_ID_ELEM_CONTENT_DOWN, GADGET_ID_ELEM_CONTENT_UP,
569 GADGET_ID_ELEM_CONTENT_TEXT,
570 &level.num_yam_contents,
571 "element content", NULL
574 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(2),
575 MIN_LEV_FIELDX, MAX_LEV_FIELDX,
576 GADGET_ID_LEVEL_XSIZE_DOWN, GADGET_ID_LEVEL_XSIZE_UP,
577 GADGET_ID_LEVEL_XSIZE_TEXT,
579 "playfield size", "width",
582 ED_SETTINGS_XPOS + 2 * DXSIZE, ED_COUNTER_YPOS(2),
583 MIN_LEV_FIELDY, MAX_LEV_FIELDY,
584 GADGET_ID_LEVEL_YSIZE_DOWN, GADGET_ID_LEVEL_YSIZE_UP,
585 GADGET_ID_LEVEL_YSIZE_TEXT,
590 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(3),
592 GADGET_ID_LEVEL_COLLECT_DOWN, GADGET_ID_LEVEL_COLLECT_UP,
593 GADGET_ID_LEVEL_COLLECT_TEXT,
595 "number of emeralds to collect", NULL
598 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(4),
600 GADGET_ID_LEVEL_TIMELIMIT_DOWN, GADGET_ID_LEVEL_TIMELIMIT_UP,
601 GADGET_ID_LEVEL_TIMELIMIT_TEXT,
603 "time available to solve level", "(0 => no time limit)"
606 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(5),
608 GADGET_ID_LEVEL_TIMESCORE_DOWN, GADGET_ID_LEVEL_TIMESCORE_UP,
609 GADGET_ID_LEVEL_TIMESCORE_TEXT,
610 &level.score[SC_TIME_BONUS],
611 "score for each 10 seconds left", NULL
614 ED_SETTINGS_XPOS, ED_COUNTER2_YPOS(8),
616 GADGET_ID_LEVEL_RANDOM_DOWN, GADGET_ID_LEVEL_RANDOM_UP,
617 GADGET_ID_LEVEL_RANDOM_TEXT,
618 &random_placement_value,
619 "random element placement", "in"
622 DX + 5 - SX, DY + 3 - SY,
624 GADGET_ID_SELECT_LEVEL_DOWN, GADGET_ID_SELECT_LEVEL_UP,
625 GADGET_ID_SELECT_LEVEL_TEXT,
638 } textinput_info[ED_NUM_TEXTINPUT] =
641 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(0),
642 GADGET_ID_LEVEL_NAME,
648 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(1),
649 GADGET_ID_LEVEL_AUTHOR,
650 MAX_LEVEL_AUTHOR_LEN,
656 static struct ValueTextInfo options_change_cause[] =
658 { 1, "specified delay" },
659 { 2, "impact (active)" },
660 { 3, "impact (passive)" },
661 { 4, "touched by player" },
662 { 5, "pressed by player" },
665 static int index_change_cause = 0;
672 struct ValueTextInfo *options;
674 char *text, *infotext;
675 } selectbox_info[ED_NUM_SELECTBOX] =
678 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(3),
679 GADGET_ID_CUSTOM_CHANGE_CAUSE,
681 options_change_cause, &index_change_cause,
682 "test:", "test-selectbox entry"
693 } textbutton_info[ED_NUM_TEXTBUTTON] =
696 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(1),
697 GADGET_ID_PROPERTIES_INFO,
699 "Show information about element"
702 ED_SETTINGS_XPOS + 166, ED_COUNTER_YPOS(1),
703 GADGET_ID_PROPERTIES_CONFIG,
705 "Configure element properties"
708 ED_SETTINGS_XPOS + 332, ED_COUNTER_YPOS(1),
709 GADGET_ID_PROPERTIES_ADVANCED,
711 "Advanced element configuration"
721 } scrollbutton_info[ED_NUM_SCROLLBUTTONS] =
724 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 0 * ED_SCROLLBUTTON_YSIZE,
725 ED_SCROLL_UP_XPOS, ED_SCROLL_UP_YPOS,
727 "scroll level editing area up"
730 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 1 * ED_SCROLLBUTTON_YSIZE,
731 ED_SCROLL_DOWN_XPOS, ED_SCROLL_DOWN_YPOS,
732 GADGET_ID_SCROLL_DOWN,
733 "scroll level editing area down"
736 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 2 * ED_SCROLLBUTTON_YSIZE,
737 ED_SCROLL_LEFT_XPOS, ED_SCROLL_LEFT_YPOS,
738 GADGET_ID_SCROLL_LEFT,
739 "scroll level editing area left"
742 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 3 * ED_SCROLLBUTTON_YSIZE,
743 ED_SCROLL_RIGHT_XPOS, ED_SCROLL_RIGHT_YPOS,
744 GADGET_ID_SCROLL_RIGHT,
745 "scroll level editing area right"
748 ED_SCROLLBUTTON2_XPOS, ED_SCROLLBUTTON2_YPOS + 0 * ED_SCROLLBUTTON2_YSIZE,
749 ED_SCROLL2_UP_XPOS, ED_SCROLL2_UP_YPOS,
750 GADGET_ID_SCROLL_LIST_UP,
751 "scroll element list up ('Page Up')"
754 ED_SCROLLBUTTON2_XPOS, ED_SCROLLBUTTON2_YPOS + 1 * ED_SCROLLBUTTON2_YSIZE,
755 ED_SCROLL2_DOWN_XPOS, ED_SCROLL2_DOWN_YPOS,
756 GADGET_ID_SCROLL_LIST_DOWN,
757 "scroll element list down ('Page Down')"
769 } scrollbar_info[ED_NUM_SCROLLBARS] =
772 ED_SCROLLBAR_XPOS, ED_SCROLLBAR_YPOS,
773 SX + ED_SCROLL_HORIZONTAL_XPOS, SY + ED_SCROLL_HORIZONTAL_YPOS,
774 ED_SCROLL_HORIZONTAL_XSIZE, ED_SCROLL_HORIZONTAL_YSIZE,
775 GD_TYPE_SCROLLBAR_HORIZONTAL,
776 GADGET_ID_SCROLL_HORIZONTAL,
777 "scroll level editing area horizontally"
780 ED_SCROLLBAR_XPOS, ED_SCROLLBAR_YPOS,
781 SX + ED_SCROLL_VERTICAL_XPOS, SY + ED_SCROLL_VERTICAL_YPOS,
782 ED_SCROLL_VERTICAL_XSIZE, ED_SCROLL_VERTICAL_YSIZE,
783 GD_TYPE_SCROLLBAR_VERTICAL,
784 GADGET_ID_SCROLL_VERTICAL,
785 "scroll level editing area vertically"
788 ED_SCROLLBAR2_XPOS, ED_SCROLLBAR2_YPOS,
789 DX + ED_SCROLL2_VERTICAL_XPOS, DY + ED_SCROLL2_VERTICAL_YPOS,
790 ED_SCROLL2_VERTICAL_XSIZE, ED_SCROLL2_VERTICAL_YSIZE,
791 GD_TYPE_SCROLLBAR_VERTICAL,
792 GADGET_ID_SCROLL_LIST_VERTICAL,
793 "scroll element list vertically"
804 char *text, *infotext;
805 } radiobutton_info[ED_NUM_RADIOBUTTONS] =
808 ED_SETTINGS_XPOS + 160, ED_COUNTER2_YPOS(8),
809 GADGET_ID_RANDOM_PERCENTAGE,
810 RADIO_NR_RANDOM_ELEMENTS,
811 &random_placement_method, RANDOM_USE_PERCENTAGE,
812 "percentage", "use percentage for random elements"
815 ED_SETTINGS_XPOS + 340, ED_COUNTER2_YPOS(8),
816 GADGET_ID_RANDOM_QUANTITY,
817 RADIO_NR_RANDOM_ELEMENTS,
818 &random_placement_method, RANDOM_USE_QUANTITY,
819 "quantity", "use quantity for random elements"
828 char *text, *infotext;
829 } checkbutton_info[ED_NUM_CHECKBUTTONS] =
832 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(6) - MINI_TILEY,
833 GADGET_ID_DOUBLE_SPEED,
835 "double speed movement", "set movement speed of player"
838 ED_SETTINGS_XPOS + 340, ED_COUNTER_YPOS(6) - MINI_TILEY,
841 "gravity", "set level gravity"
844 ED_SETTINGS_XPOS, ED_COUNTER2_YPOS(9) - MINI_TILEY,
845 GADGET_ID_RANDOM_RESTRICTED,
846 &random_placement_background_restricted,
847 "restrict random placement to", "set random placement restriction"
850 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(4),
851 GADGET_ID_STICK_ELEMENT,
852 &stick_element_properties_window,
853 "stick window to edit content", "stick window to edit content"
856 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(4),
857 GADGET_ID_EM_SLIPPERY_GEMS,
858 &level.em_slippery_gems,
859 "slip down from certain flat walls","use EM style slipping behaviour"
862 ED_SETTINGS_XPOS, ED_COUNTER_YPOS2(5),
863 GADGET_ID_CUSTOM_INDESTRUCTIBLE,
864 &custom_element_properties[EP_INDESTRUCTIBLE],
865 "indestructible", "element cannot be destroyed"
868 ED_SETTINGS_XPOS, ED_COUNTER_YPOS2(6),
869 GADGET_ID_CUSTOM_DIGGABLE,
870 &custom_element_properties[EP_DIGGABLE],
871 "diggable", "element can be digged away"
874 ED_SETTINGS_XPOS, ED_COUNTER_YPOS2(7),
875 GADGET_ID_CUSTOM_COLLECTIBLE,
876 &custom_element_properties[EP_COLLECTIBLE],
877 "collectible", "element can be collected"
880 ED_SETTINGS_XPOS, ED_COUNTER_YPOS2(8),
881 GADGET_ID_CUSTOM_PUSHABLE,
882 &custom_element_properties[EP_PUSHABLE],
883 "pushable", "element can be pushed"
886 ED_SETTINGS_XPOS, ED_COUNTER_YPOS2(9),
887 GADGET_ID_CUSTOM_CAN_FALL,
888 &custom_element_properties[EP_CAN_FALL],
889 "can fall", "element can fall down"
892 ED_SETTINGS_XPOS, ED_COUNTER_YPOS2(10),
893 GADGET_ID_CUSTOM_CAN_SMASH,
894 &custom_element_properties[EP_CAN_SMASH],
895 "can smash", "element can smash other elements"
898 ED_SETTINGS_XPOS, ED_COUNTER_YPOS2(11),
899 GADGET_ID_CUSTOM_CAN_MOVE,
900 &custom_element_properties[EP_CAN_MOVE],
901 "can move", "element can move in some direction"
904 ED_SETTINGS_XPOS, ED_COUNTER_YPOS2(12),
905 GADGET_ID_CUSTOM_SLIPPERY,
906 &custom_element_properties[EP_SLIPPERY],
907 "slippery", "other elements can fall down from it"
910 ED_SETTINGS_XPOS, ED_COUNTER_YPOS2(13),
911 GADGET_ID_CUSTOM_WALKABLE_OVER,
912 &custom_element_properties[EP_WALKABLE_OVER],
913 "player can walk over", "player can walk over this element"
916 ED_SETTINGS_XPOS, ED_COUNTER_YPOS2(14),
917 GADGET_ID_CUSTOM_WALKABLE_INSIDE,
918 &custom_element_properties[EP_WALKABLE_INSIDE],
919 "player can walk inside", "player can walk inside this element"
922 ED_SETTINGS_XPOS, ED_COUNTER_YPOS2(15),
923 GADGET_ID_CUSTOM_WALKABLE_UNDER,
924 &custom_element_properties[EP_WALKABLE_UNDER],
925 "player can walk under", "player can walk under this element"
931 -----------------------------------------------------------------------------
932 some internally used variables
933 -----------------------------------------------------------------------------
936 /* actual size of level editor drawing area */
937 static int ed_fieldx = MAX_ED_FIELDX - 1, ed_fieldy = MAX_ED_FIELDY - 1;
939 /* actual position of level editor drawing area in level playfield */
940 static int level_xpos = -1, level_ypos = -1;
942 #define IN_ED_FIELD(x,y) ((x)>=0 && (x)<ed_fieldx && (y)>=0 &&(y)<ed_fieldy)
944 /* drawing elements on the three mouse buttons */
945 static int new_element1 = EL_WALL;
946 static int new_element2 = EL_EMPTY;
947 static int new_element3 = EL_SAND;
949 #define BUTTON_ELEMENT(button) ((button) == 1 ? new_element1 : \
950 (button) == 2 ? new_element2 : \
951 (button) == 3 ? new_element3 : EL_EMPTY)
952 #define BUTTON_STEPSIZE(button) ((button) == 1 ? 1 : (button) == 2 ? 5 : 10)
954 /* forward declaration for internal use */
955 static void ModifyEditorCounter(int, int);
956 static void ModifyEditorCounterLimits(int, int, int);
957 static void DrawDrawingWindow();
958 static void DrawLevelInfoWindow();
959 static void DrawPropertiesWindow();
960 static void CopyLevelToUndoBuffer(int);
961 static void HandleDrawingAreas(struct GadgetInfo *);
962 static void HandleCounterButtons(struct GadgetInfo *);
963 static void HandleTextInputGadgets(struct GadgetInfo *);
964 static void HandleSelectboxGadgets(struct GadgetInfo *);
965 static void HandleTextbuttonGadgets(struct GadgetInfo *);
966 static void HandleRadiobuttons(struct GadgetInfo *);
967 static void HandleCheckbuttons(struct GadgetInfo *);
968 static void HandleControlButtons(struct GadgetInfo *);
969 static void HandleDrawingAreaInfo(struct GadgetInfo *);
971 static struct GadgetInfo *level_editor_gadget[NUM_EDITOR_GADGETS];
973 static int drawing_function = GADGET_ID_SINGLE_ITEMS;
974 static int last_drawing_function = GADGET_ID_SINGLE_ITEMS;
975 static boolean draw_with_brush = FALSE;
976 static int properties_element = 0;
978 static short ElementContent[MAX_ELEMENT_CONTENTS][3][3];
979 static short FieldBackup[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
980 static short UndoBuffer[NUM_UNDO_STEPS][MAX_LEV_FIELDX][MAX_LEV_FIELDY];
981 static int undo_buffer_position = 0;
982 static int undo_buffer_steps = 0;
984 static int edit_mode;
985 static int edit_mode_properties;
987 static int element_shift = 0;
989 static int editor_el_boulderdash[] =
1021 EL_BD_BUTTERFLY_LEFT,
1023 EL_BD_BUTTERFLY_RIGHT,
1024 EL_BD_FIREFLY_RIGHT,
1027 EL_BD_BUTTERFLY_DOWN,
1031 static int num_editor_el_boulderdash = SIZEOF_ARRAY_INT(editor_el_boulderdash);
1033 static int editor_el_emerald_mine[] =
1095 EL_ACID_POOL_TOPLEFT,
1097 EL_ACID_POOL_TOPRIGHT,
1100 EL_ACID_POOL_BOTTOMLEFT,
1101 EL_ACID_POOL_BOTTOM,
1102 EL_ACID_POOL_BOTTOMRIGHT,
1125 static int num_editor_el_emerald_mine = SIZEOF_ARRAY_INT(editor_el_emerald_mine);
1127 static int editor_el_more[] =
1160 EL_WALL_EMERALD_YELLOW,
1161 EL_WALL_EMERALD_RED,
1162 EL_WALL_EMERALD_PURPLE,
1179 EL_DYNABOMB_INCREASE_NUMBER,
1180 EL_DYNABOMB_INCREASE_SIZE,
1181 EL_DYNABOMB_INCREASE_POWER,
1202 EL_BALLOON_SWITCH_ANY,
1204 EL_BALLOON_SWITCH_LEFT,
1205 EL_BALLOON_SWITCH_RIGHT,
1206 EL_BALLOON_SWITCH_UP,
1207 EL_BALLOON_SWITCH_DOWN,
1210 EL_EXPANDABLE_WALL_HORIZONTAL,
1211 EL_EXPANDABLE_WALL_VERTICAL,
1212 EL_EXPANDABLE_WALL_ANY,
1214 EL_INVISIBLE_STEELWALL,
1229 static int num_editor_el_more = SIZEOF_ARRAY_INT(editor_el_more);
1231 static int editor_el_sokoban[] =
1244 EL_SOKOBAN_FIELD_EMPTY,
1245 EL_SOKOBAN_FIELD_FULL,
1248 static int num_editor_el_sokoban = SIZEOF_ARRAY_INT(editor_el_sokoban);
1250 static int editor_el_supaplex[] =
1269 EL_SP_HARDWARE_GRAY,
1278 EL_SP_GRAVITY_PORT_RIGHT,
1279 EL_SP_GRAVITY_PORT_DOWN,
1280 EL_SP_GRAVITY_PORT_LEFT,
1282 EL_SP_GRAVITY_PORT_UP,
1288 EL_SP_PORT_VERTICAL,
1289 EL_SP_PORT_HORIZONTAL,
1297 EL_SP_HARDWARE_BASE_1,
1298 EL_SP_HARDWARE_GREEN,
1299 EL_SP_HARDWARE_BLUE,
1302 EL_SP_HARDWARE_YELLOW,
1303 EL_SP_HARDWARE_BASE_2,
1304 EL_SP_HARDWARE_BASE_3,
1305 EL_SP_HARDWARE_BASE_4,
1307 EL_SP_HARDWARE_BASE_5,
1308 EL_SP_HARDWARE_BASE_6,
1312 static int num_editor_el_supaplex = SIZEOF_ARRAY_INT(editor_el_supaplex);
1314 static int editor_el_diamond_caves[] =
1341 EL_CONVEYOR_BELT_1_LEFT,
1342 EL_CONVEYOR_BELT_1_MIDDLE,
1343 EL_CONVEYOR_BELT_1_RIGHT,
1344 EL_CONVEYOR_BELT_1_SWITCH_MIDDLE,
1346 EL_CONVEYOR_BELT_2_LEFT,
1347 EL_CONVEYOR_BELT_2_MIDDLE,
1348 EL_CONVEYOR_BELT_2_RIGHT,
1349 EL_CONVEYOR_BELT_2_SWITCH_MIDDLE,
1351 EL_CONVEYOR_BELT_3_LEFT,
1352 EL_CONVEYOR_BELT_3_MIDDLE,
1353 EL_CONVEYOR_BELT_3_RIGHT,
1354 EL_CONVEYOR_BELT_3_SWITCH_MIDDLE,
1356 EL_CONVEYOR_BELT_4_LEFT,
1357 EL_CONVEYOR_BELT_4_MIDDLE,
1358 EL_CONVEYOR_BELT_4_RIGHT,
1359 EL_CONVEYOR_BELT_4_SWITCH_MIDDLE,
1361 EL_CONVEYOR_BELT_1_SWITCH_LEFT,
1362 EL_CONVEYOR_BELT_2_SWITCH_LEFT,
1363 EL_CONVEYOR_BELT_3_SWITCH_LEFT,
1364 EL_CONVEYOR_BELT_4_SWITCH_LEFT,
1366 EL_CONVEYOR_BELT_1_SWITCH_RIGHT,
1367 EL_CONVEYOR_BELT_2_SWITCH_RIGHT,
1368 EL_CONVEYOR_BELT_3_SWITCH_RIGHT,
1369 EL_CONVEYOR_BELT_4_SWITCH_RIGHT,
1372 EL_SWITCHGATE_CLOSED,
1373 EL_SWITCHGATE_SWITCH_UP,
1383 EL_STEELWALL_SLANTED,
1386 EL_SIGN_EXCLAMATION,
1389 EL_LIGHT_SWITCH_ACTIVE,
1396 static int num_editor_el_diamond_caves = SIZEOF_ARRAY_INT(editor_el_diamond_caves);
1398 static int editor_el_dx_boulderdash[] =
1422 EL_TUBE_HORIZONTAL_DOWN,
1426 EL_TUBE_VERTICAL_RIGHT,
1428 EL_TUBE_VERTICAL_LEFT,
1432 EL_TUBE_HORIZONTAL_UP,
1440 static int num_editor_el_dx_boulderdash = SIZEOF_ARRAY_INT(editor_el_dx_boulderdash);
1442 static int editor_el_chars[] =
1536 EL_CHAR(FONT_ASCII_CURSOR),
1539 static int num_editor_el_chars = SIZEOF_ARRAY_INT(editor_el_chars);
1541 static int editor_el_custom[] =
1563 EL_CUSTOM_START + 0,
1564 EL_CUSTOM_START + 1,
1565 EL_CUSTOM_START + 2,
1566 EL_CUSTOM_START + 3,
1568 EL_CUSTOM_START + 4,
1569 EL_CUSTOM_START + 5,
1570 EL_CUSTOM_START + 6,
1571 EL_CUSTOM_START + 7,
1573 EL_CUSTOM_START + 8,
1574 EL_CUSTOM_START + 9,
1575 EL_CUSTOM_START + 10,
1576 EL_CUSTOM_START + 11,
1578 EL_CUSTOM_START + 12,
1579 EL_CUSTOM_START + 13,
1580 EL_CUSTOM_START + 14,
1581 EL_CUSTOM_START + 15,
1583 EL_CUSTOM_START + 16,
1584 EL_CUSTOM_START + 17,
1585 EL_CUSTOM_START + 18,
1586 EL_CUSTOM_START + 19,
1588 EL_CUSTOM_START + 20,
1589 EL_CUSTOM_START + 21,
1590 EL_CUSTOM_START + 22,
1591 EL_CUSTOM_START + 23,
1593 EL_CUSTOM_START + 24,
1594 EL_CUSTOM_START + 25,
1595 EL_CUSTOM_START + 26,
1596 EL_CUSTOM_START + 27,
1598 EL_CUSTOM_START + 28,
1599 EL_CUSTOM_START + 29,
1600 EL_CUSTOM_START + 30,
1601 EL_CUSTOM_START + 31,
1603 EL_CUSTOM_START + 32,
1604 EL_CUSTOM_START + 33,
1605 EL_CUSTOM_START + 34,
1606 EL_CUSTOM_START + 35,
1608 EL_CUSTOM_START + 36,
1609 EL_CUSTOM_START + 37,
1610 EL_CUSTOM_START + 38,
1611 EL_CUSTOM_START + 39,
1613 EL_CUSTOM_START + 40,
1614 EL_CUSTOM_START + 41,
1615 EL_CUSTOM_START + 42,
1616 EL_CUSTOM_START + 43,
1618 EL_CUSTOM_START + 44,
1619 EL_CUSTOM_START + 45,
1620 EL_CUSTOM_START + 46,
1621 EL_CUSTOM_START + 47,
1623 EL_CUSTOM_START + 48,
1624 EL_CUSTOM_START + 49,
1625 EL_CUSTOM_START + 50,
1626 EL_CUSTOM_START + 51,
1628 EL_CUSTOM_START + 52,
1629 EL_CUSTOM_START + 53,
1630 EL_CUSTOM_START + 54,
1631 EL_CUSTOM_START + 55,
1633 EL_CUSTOM_START + 56,
1634 EL_CUSTOM_START + 57,
1635 EL_CUSTOM_START + 58,
1636 EL_CUSTOM_START + 59,
1638 EL_CUSTOM_START + 60,
1639 EL_CUSTOM_START + 61,
1640 EL_CUSTOM_START + 62,
1641 EL_CUSTOM_START + 63,
1643 EL_CUSTOM_START + 64,
1644 EL_CUSTOM_START + 65,
1645 EL_CUSTOM_START + 66,
1646 EL_CUSTOM_START + 67,
1648 EL_CUSTOM_START + 68,
1649 EL_CUSTOM_START + 69,
1650 EL_CUSTOM_START + 70,
1651 EL_CUSTOM_START + 71,
1653 EL_CUSTOM_START + 72,
1654 EL_CUSTOM_START + 73,
1655 EL_CUSTOM_START + 74,
1656 EL_CUSTOM_START + 75,
1658 EL_CUSTOM_START + 76,
1659 EL_CUSTOM_START + 77,
1660 EL_CUSTOM_START + 78,
1661 EL_CUSTOM_START + 79,
1663 EL_CUSTOM_START + 80,
1664 EL_CUSTOM_START + 81,
1665 EL_CUSTOM_START + 82,
1666 EL_CUSTOM_START + 83,
1668 EL_CUSTOM_START + 84,
1669 EL_CUSTOM_START + 85,
1670 EL_CUSTOM_START + 86,
1671 EL_CUSTOM_START + 87,
1673 EL_CUSTOM_START + 88,
1674 EL_CUSTOM_START + 89,
1675 EL_CUSTOM_START + 90,
1676 EL_CUSTOM_START + 91,
1678 EL_CUSTOM_START + 92,
1679 EL_CUSTOM_START + 93,
1680 EL_CUSTOM_START + 94,
1681 EL_CUSTOM_START + 95,
1683 EL_CUSTOM_START + 96,
1684 EL_CUSTOM_START + 97,
1685 EL_CUSTOM_START + 98,
1686 EL_CUSTOM_START + 99,
1688 EL_CUSTOM_START + 100,
1689 EL_CUSTOM_START + 101,
1690 EL_CUSTOM_START + 102,
1691 EL_CUSTOM_START + 103,
1693 EL_CUSTOM_START + 104,
1694 EL_CUSTOM_START + 105,
1695 EL_CUSTOM_START + 106,
1696 EL_CUSTOM_START + 107,
1698 EL_CUSTOM_START + 108,
1699 EL_CUSTOM_START + 109,
1700 EL_CUSTOM_START + 110,
1701 EL_CUSTOM_START + 111,
1703 EL_CUSTOM_START + 112,
1704 EL_CUSTOM_START + 113,
1705 EL_CUSTOM_START + 114,
1706 EL_CUSTOM_START + 115,
1708 EL_CUSTOM_START + 116,
1709 EL_CUSTOM_START + 117,
1710 EL_CUSTOM_START + 118,
1711 EL_CUSTOM_START + 119,
1713 EL_CUSTOM_START + 120,
1714 EL_CUSTOM_START + 121,
1715 EL_CUSTOM_START + 122,
1716 EL_CUSTOM_START + 123,
1718 EL_CUSTOM_START + 124,
1719 EL_CUSTOM_START + 125,
1720 EL_CUSTOM_START + 126,
1721 EL_CUSTOM_START + 127
1723 static int num_editor_el_custom = SIZEOF_ARRAY_INT(editor_el_custom);
1725 static int *editor_elements = NULL; /* dynamically allocated */
1726 static int num_editor_elements = 0; /* dynamically determined */
1730 boolean *setup_value;
1732 int *element_list_size;
1734 boolean last_setup_value;
1736 editor_elements_info[] =
1738 { &setup.editor.el_boulderdash, editor_el_boulderdash,
1739 &num_editor_el_boulderdash },
1740 { &setup.editor.el_emerald_mine, editor_el_emerald_mine,
1741 &num_editor_el_emerald_mine },
1742 { &setup.editor.el_more, editor_el_more,
1743 &num_editor_el_more },
1744 { &setup.editor.el_sokoban, editor_el_sokoban,
1745 &num_editor_el_sokoban },
1746 { &setup.editor.el_supaplex, editor_el_supaplex,
1747 &num_editor_el_supaplex },
1748 { &setup.editor.el_diamond_caves, editor_el_diamond_caves,
1749 &num_editor_el_diamond_caves },
1750 { &setup.editor.el_dx_boulderdash, editor_el_dx_boulderdash,
1751 &num_editor_el_dx_boulderdash },
1752 { &setup.editor.el_chars, editor_el_chars,
1753 &num_editor_el_chars },
1754 { &setup.editor.el_custom, editor_el_custom,
1755 &num_editor_el_custom },
1762 -----------------------------------------------------------------------------
1764 -----------------------------------------------------------------------------
1767 static void ReinitializeElementList()
1772 if (editor_elements != NULL)
1773 free(editor_elements);
1775 num_editor_elements = 0;
1777 /* determine size of element list */
1778 for (i=0; editor_elements_info[i].setup_value != NULL; i++)
1779 if (*editor_elements_info[i].setup_value)
1780 num_editor_elements += *editor_elements_info[i].element_list_size;
1782 if (num_editor_elements < ED_NUM_ELEMENTLIST_BUTTONS)
1784 /* workaround: offer at least as many elements as element buttons exist */
1785 int list_nr = 1; /* see above: editor_elements_info for Emerald Mine */
1787 *editor_elements_info[list_nr].setup_value = TRUE;
1788 num_editor_elements += *editor_elements_info[list_nr].element_list_size;
1791 editor_elements = checked_malloc(num_editor_elements * sizeof(int));
1793 /* fill element list */
1794 for (i=0; editor_elements_info[i].setup_value != NULL; i++)
1795 if (*editor_elements_info[i].setup_value)
1796 for (j=0; j<*editor_elements_info[i].element_list_size; j++)
1797 editor_elements[pos++] = editor_elements_info[i].element_list[j];
1800 static void ReinitializeElementListButtons()
1802 static boolean initialization_needed = TRUE;
1805 if (!initialization_needed) /* check if editor element setup has changed */
1806 for (i=0; editor_elements_info[i].setup_value != NULL; i++)
1807 if (editor_elements_info[i].last_setup_value !=
1808 *editor_elements_info[i].setup_value)
1809 initialization_needed = TRUE;
1811 if (!initialization_needed)
1814 FreeLevelEditorGadgets();
1815 CreateLevelEditorGadgets();
1817 /* store current setup values for next invocation of this function */
1818 for (i=0; editor_elements_info[i].setup_value != NULL; i++)
1819 editor_elements_info[i].last_setup_value =
1820 *editor_elements_info[i].setup_value;
1822 initialization_needed = FALSE;
1825 static int getCounterGadgetWidth()
1827 return (DXSIZE + getFontWidth(FONT_INPUT_1) - 2 * ED_GADGET_DISTANCE);
1830 static int getMaxInfoTextLength()
1832 return (SXSIZE / getFontWidth(FONT_TEXT_2));
1835 static char *getElementInfoText(int element)
1837 char *info_text = NULL;
1839 if (element < NUM_FILE_ELEMENTS)
1841 if (element_info[element].custom_description != NULL)
1842 info_text = element_info[element].custom_description;
1843 else if (element_info[element].editor_description != NULL)
1844 info_text = element_info[element].editor_description;
1847 if (info_text == NULL)
1849 info_text = "unknown";
1851 Error(ERR_WARN, "no element description for element %d", element);
1857 static void ScrollMiniLevel(int from_x, int from_y, int scroll)
1860 int dx = (scroll == ED_SCROLL_LEFT ? -1 : scroll == ED_SCROLL_RIGHT ? 1 : 0);
1861 int dy = (scroll == ED_SCROLL_UP ? -1 : scroll == ED_SCROLL_DOWN ? 1 : 0);
1863 BlitBitmap(drawto, drawto,
1864 SX + (dx == -1 ? MINI_TILEX : 0),
1865 SY + (dy == -1 ? MINI_TILEY : 0),
1866 (ed_fieldx * MINI_TILEX) - (dx != 0 ? MINI_TILEX : 0),
1867 (ed_fieldy * MINI_TILEY) - (dy != 0 ? MINI_TILEY : 0),
1868 SX + (dx == +1 ? MINI_TILEX : 0),
1869 SY + (dy == +1 ? MINI_TILEY : 0));
1872 x = (dx == 1 ? 0 : ed_fieldx - 1);
1873 for(y=0; y<ed_fieldy; y++)
1874 DrawMiniElementOrWall(x, y, from_x, from_y);
1878 y = (dy == 1 ? 0 : ed_fieldy - 1);
1879 for(x=0; x<ed_fieldx; x++)
1880 DrawMiniElementOrWall(x, y, from_x, from_y);
1883 redraw_mask |= REDRAW_FIELD;
1887 static void CreateControlButtons()
1889 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
1890 struct GadgetInfo *gi;
1891 unsigned long event_mask;
1894 /* create toolbox buttons */
1895 for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
1899 int gd_xoffset, gd_yoffset;
1900 int gd_x1, gd_x2, gd_y1, gd_y2;
1902 int radio_button_nr;
1905 if (id == GADGET_ID_SINGLE_ITEMS ||
1906 id == GADGET_ID_CONNECTED_ITEMS ||
1907 id == GADGET_ID_LINE ||
1908 id == GADGET_ID_ARC ||
1909 id == GADGET_ID_TEXT ||
1910 id == GADGET_ID_RECTANGLE ||
1911 id == GADGET_ID_FILLED_BOX ||
1912 id == GADGET_ID_FLOOD_FILL ||
1913 id == GADGET_ID_GRAB_BRUSH ||
1914 id == GADGET_ID_PICK_ELEMENT)
1916 button_type = GD_TYPE_RADIO_BUTTON;
1917 radio_button_nr = RADIO_NR_DRAWING_TOOLBOX;
1918 checked = (id == drawing_function ? TRUE : FALSE);
1919 event_mask = GD_EVENT_PRESSED;
1923 button_type = GD_TYPE_NORMAL_BUTTON;
1924 radio_button_nr = RADIO_NR_NONE;
1927 if (id == GADGET_ID_WRAP_LEFT ||
1928 id == GADGET_ID_WRAP_RIGHT ||
1929 id == GADGET_ID_WRAP_UP ||
1930 id == GADGET_ID_WRAP_DOWN)
1931 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
1933 event_mask = GD_EVENT_RELEASED;
1936 if (id < ED_NUM_CTRL1_BUTTONS)
1938 int x = i % ED_CTRL1_BUTTONS_HORIZ;
1939 int y = i / ED_CTRL1_BUTTONS_HORIZ;
1941 gd_xoffset = ED_CTRL1_BUTTONS_XPOS + x * ED_CTRL1_BUTTON_XSIZE;
1942 gd_yoffset = ED_CTRL1_BUTTONS_YPOS + y * ED_CTRL1_BUTTON_YSIZE;
1943 width = ED_CTRL1_BUTTON_XSIZE;
1944 height = ED_CTRL1_BUTTON_YSIZE;
1948 int x = (i - ED_NUM_CTRL1_BUTTONS) % ED_CTRL2_BUTTONS_HORIZ;
1949 int y = (i - ED_NUM_CTRL1_BUTTONS) / ED_CTRL2_BUTTONS_HORIZ;
1951 gd_xoffset = ED_CTRL2_BUTTONS_XPOS + x * ED_CTRL2_BUTTON_XSIZE;
1952 gd_yoffset = ED_CTRL2_BUTTONS_YPOS + y * ED_CTRL2_BUTTON_YSIZE;
1953 width = ED_CTRL2_BUTTON_XSIZE;
1954 height = ED_CTRL2_BUTTON_YSIZE;
1957 gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
1958 gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
1959 gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL_BUTTONS_GFX_YPOS + gd_yoffset;
1960 gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
1962 gi = CreateGadget(GDI_CUSTOM_ID, id,
1963 GDI_CUSTOM_TYPE_ID, i,
1964 GDI_INFO_TEXT, control_info[i].text,
1965 GDI_X, EX + gd_xoffset,
1966 GDI_Y, EY + gd_yoffset,
1969 GDI_TYPE, button_type,
1970 GDI_STATE, GD_BUTTON_UNPRESSED,
1971 GDI_RADIO_NR, radio_button_nr,
1972 GDI_CHECKED, checked,
1973 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
1974 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
1975 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
1976 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
1977 GDI_EVENT_MASK, event_mask,
1978 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
1979 GDI_CALLBACK_ACTION, HandleControlButtons,
1983 Error(ERR_EXIT, "cannot create gadget");
1985 level_editor_gadget[id] = gi;
1988 /* create buttons for scrolling of drawing area and element list */
1989 for (i=0; i<ED_NUM_SCROLLBUTTONS; i++)
1991 int id = scrollbutton_info[i].gadget_id;
1992 int x, y, width, height;
1993 int gd_x1, gd_x2, gd_y1, gd_y2;
1995 x = scrollbutton_info[i].x;
1996 y = scrollbutton_info[i].y;
1998 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
2000 if (id == GADGET_ID_SCROLL_LIST_UP ||
2001 id == GADGET_ID_SCROLL_LIST_DOWN)
2005 width = ED_SCROLLBUTTON2_XSIZE;
2006 height = ED_SCROLLBUTTON2_YSIZE;
2007 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].xpos;
2008 gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].ypos;
2009 gd_x2 = gd_x1 - ED_SCROLLBUTTON2_XSIZE;
2016 width = ED_SCROLLBUTTON_XSIZE;
2017 height = ED_SCROLLBUTTON_YSIZE;
2018 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].xpos;
2019 gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].ypos;
2020 gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
2024 gi = CreateGadget(GDI_CUSTOM_ID, id,
2025 GDI_CUSTOM_TYPE_ID, i,
2026 GDI_INFO_TEXT, scrollbutton_info[i].infotext,
2031 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
2032 GDI_STATE, GD_BUTTON_UNPRESSED,
2033 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
2034 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
2035 GDI_EVENT_MASK, event_mask,
2036 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2037 GDI_CALLBACK_ACTION, HandleControlButtons,
2041 Error(ERR_EXIT, "cannot create gadget");
2043 level_editor_gadget[id] = gi;
2046 /* create buttons for element list */
2047 for (i=0; i<ED_NUM_ELEMENTLIST_BUTTONS; i++)
2049 Bitmap *deco_bitmap;
2050 int deco_x, deco_y, deco_xpos, deco_ypos;
2051 int gd_xoffset, gd_yoffset;
2052 int gd_x1, gd_x2, gd_y;
2053 int x = i % ED_ELEMENTLIST_BUTTONS_HORIZ;
2054 int y = i / ED_ELEMENTLIST_BUTTONS_HORIZ;
2055 int id = GADGET_ID_ELEMENTLIST_FIRST + i;
2056 int element = editor_elements[i];
2058 event_mask = GD_EVENT_RELEASED;
2060 gd_xoffset = ED_ELEMENTLIST_XPOS + x * ED_ELEMENTLIST_XSIZE;
2061 gd_yoffset = ED_ELEMENTLIST_YPOS + y * ED_ELEMENTLIST_YSIZE;
2063 gd_x1 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS + ED_ELEMENTLIST_XSIZE;
2064 gd_x2 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS;
2065 gd_y = DOOR_GFX_PAGEY1 + ED_ELEMENTLIST_YPOS;
2067 getMiniGraphicSource(el2edimg(element), &deco_bitmap, &deco_x, &deco_y);
2068 deco_xpos = (ED_ELEMENTLIST_XSIZE - MINI_TILEX) / 2;
2069 deco_ypos = (ED_ELEMENTLIST_YSIZE - MINI_TILEY) / 2;
2071 gi = CreateGadget(GDI_CUSTOM_ID, id,
2072 GDI_CUSTOM_TYPE_ID, i,
2073 GDI_INFO_TEXT, getElementInfoText(element),
2074 GDI_X, DX + gd_xoffset,
2075 GDI_Y, DY + gd_yoffset,
2076 GDI_WIDTH, ED_ELEMENTLIST_XSIZE,
2077 GDI_HEIGHT, ED_ELEMENTLIST_YSIZE,
2078 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
2079 GDI_STATE, GD_BUTTON_UNPRESSED,
2080 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
2081 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
2082 GDI_DECORATION_DESIGN, deco_bitmap, deco_x, deco_y,
2083 GDI_DECORATION_POSITION, deco_xpos, deco_ypos,
2084 GDI_DECORATION_SIZE, MINI_TILEX, MINI_TILEY,
2085 GDI_DECORATION_SHIFTING, 1, 1,
2086 GDI_EVENT_MASK, event_mask,
2087 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2088 GDI_CALLBACK_ACTION, HandleControlButtons,
2092 Error(ERR_EXIT, "cannot create gadget");
2094 level_editor_gadget[id] = gi;
2098 static void CreateCounterButtons()
2100 int max_infotext_len = getMaxInfoTextLength();
2103 for (i=0; i<ED_NUM_COUNTERBUTTONS; i++)
2106 int xpos = SX + counterbutton_info[i].x; /* xpos of down count button */
2107 int ypos = SY + counterbutton_info[i].y;
2111 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
2112 struct GadgetInfo *gi;
2114 counterbutton_info[i].gadget_id_down :
2115 counterbutton_info[i].gadget_id_up);
2117 int gd_x, gd_x1, gd_x2, gd_y;
2119 unsigned long event_mask;
2120 char infotext[max_infotext_len + 1];
2122 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
2124 if (i == ED_COUNTER_ID_SELECT_LEVEL)
2127 ED_SCROLLBUTTON_ID_AREA_LEFT :
2128 ED_SCROLLBUTTON_ID_AREA_RIGHT);
2130 event_mask |= GD_EVENT_RELEASED;
2133 xpos += 2 * ED_GADGET_DISTANCE;
2134 ypos += ED_GADGET_DISTANCE;
2136 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[sid].xpos;
2137 gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
2138 gd_y = DOOR_GFX_PAGEY1 + scrollbutton_info[sid].ypos;
2139 x_size = ED_SCROLLBUTTON_XSIZE;
2140 y_size = ED_SCROLLBUTTON_YSIZE;
2144 gd_xoffset = (j == 0 ? ED_BUTTON_MINUS_XPOS : ED_BUTTON_PLUS_XPOS);
2145 gd_x1 = DOOR_GFX_PAGEX4 + gd_xoffset;
2146 gd_x2 = DOOR_GFX_PAGEX3 + gd_xoffset;
2147 gd_y = DOOR_GFX_PAGEY1 + ED_BUTTON_COUNT_YPOS;
2148 x_size = ED_BUTTON_COUNT_XSIZE;
2149 y_size = ED_BUTTON_COUNT_YSIZE;
2152 sprintf(infotext, "%s counter value by 1, 5 or 10",
2153 (j == 0 ? "decrease" : "increase"));
2155 gi = CreateGadget(GDI_CUSTOM_ID, id,
2156 GDI_CUSTOM_TYPE_ID, i,
2157 GDI_INFO_TEXT, infotext,
2162 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
2163 GDI_STATE, GD_BUTTON_UNPRESSED,
2164 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
2165 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
2166 GDI_EVENT_MASK, event_mask,
2167 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2168 GDI_CALLBACK_ACTION, HandleCounterButtons,
2172 Error(ERR_EXIT, "cannot create gadget");
2174 level_editor_gadget[id] = gi;
2175 xpos += gi->width + ED_GADGET_DISTANCE; /* xpos of text count button */
2179 int font_type = FONT_INPUT_1;
2180 int font_type_active = FONT_INPUT_1_ACTIVE;
2181 int gd_width = ED_WIN_COUNT_XSIZE;
2183 id = counterbutton_info[i].gadget_id_text;
2184 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
2186 if (i == ED_COUNTER_ID_SELECT_LEVEL)
2188 font_type = FONT_LEVEL_NUMBER;
2189 font_type_active = FONT_LEVEL_NUMBER;
2191 xpos += 2 * ED_GADGET_DISTANCE;
2192 ypos -= ED_GADGET_DISTANCE;
2194 gd_x = DOOR_GFX_PAGEX6 + ED_WIN_COUNT2_XPOS;
2195 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT2_YPOS;
2196 gd_width = ED_WIN_COUNT2_XSIZE;
2200 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
2201 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
2204 gi = CreateGadget(GDI_CUSTOM_ID, id,
2205 GDI_CUSTOM_TYPE_ID, i,
2206 GDI_INFO_TEXT, "enter counter value",
2209 GDI_TYPE, GD_TYPE_TEXTINPUT_NUMERIC,
2210 GDI_NUMBER_VALUE, 0,
2211 GDI_NUMBER_MIN, counterbutton_info[i].min_value,
2212 GDI_NUMBER_MAX, counterbutton_info[i].max_value,
2214 GDI_TEXT_FONT, font_type,
2215 GDI_TEXT_FONT_ACTIVE, font_type_active,
2216 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
2217 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
2218 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
2219 GDI_DESIGN_WIDTH, gd_width,
2220 GDI_EVENT_MASK, event_mask,
2221 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2222 GDI_CALLBACK_ACTION, HandleCounterButtons,
2226 Error(ERR_EXIT, "cannot create gadget");
2228 level_editor_gadget[id] = gi;
2229 xpos += gi->width + ED_GADGET_DISTANCE; /* xpos of up count button */
2235 static void CreateDrawingAreas()
2237 struct GadgetInfo *gi;
2238 unsigned long event_mask;
2243 GD_EVENT_PRESSED | GD_EVENT_RELEASED | GD_EVENT_MOVING |
2244 GD_EVENT_OFF_BORDERS;
2246 /* one for the level drawing area ... */
2247 id = GADGET_ID_DRAWING_LEVEL;
2248 gi = CreateGadget(GDI_CUSTOM_ID, id,
2251 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2252 GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
2253 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2254 GDI_EVENT_MASK, event_mask,
2255 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2256 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2260 Error(ERR_EXIT, "cannot create gadget");
2262 level_editor_gadget[id] = gi;
2264 /* ... up to eight areas for element content ... */
2265 for (i=0; i<MAX_ELEMENT_CONTENTS; i++)
2267 int gx = SX + ED_AREA_ELEM_CONTENT_XPOS + 5 * (i % 4) * MINI_TILEX;
2268 int gy = SX + ED_AREA_ELEM_CONTENT_YPOS + 6 * (i / 4) * MINI_TILEY;
2270 id = GADGET_ID_ELEM_CONTENT_0 + i;
2271 gi = CreateGadget(GDI_CUSTOM_ID, id,
2272 GDI_CUSTOM_TYPE_ID, i,
2275 GDI_WIDTH, 3 * MINI_TILEX,
2276 GDI_HEIGHT, 3 * MINI_TILEY,
2277 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2278 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2279 GDI_EVENT_MASK, event_mask,
2280 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2281 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2285 Error(ERR_EXIT, "cannot create gadget");
2287 level_editor_gadget[id] = gi;
2290 /* ... one for the amoeba content ... */
2291 id = GADGET_ID_AMOEBA_CONTENT;
2292 gi = CreateGadget(GDI_CUSTOM_ID, id,
2293 GDI_X, SX + ED_AREA_ELEM_CONTENT_XPOS,
2294 GDI_Y, SY + ED_AREA_ELEM_CONTENT_YPOS,
2295 GDI_WIDTH, MINI_TILEX,
2296 GDI_HEIGHT, MINI_TILEY,
2297 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2298 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2299 GDI_EVENT_MASK, event_mask,
2300 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2301 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2305 Error(ERR_EXIT, "cannot create gadget");
2307 level_editor_gadget[id] = gi;
2309 /* ... one for each custom element change target element ... */
2310 id = GADGET_ID_CUSTOM_CHANGED;
2311 gi = CreateGadget(GDI_CUSTOM_ID, id,
2312 GDI_X, SX + ED_AREA_ELEM_CONTENT2_XPOS,
2313 GDI_Y, SY + ED_AREA_ELEM_CONTENT2_YPOS,
2314 GDI_WIDTH, MINI_TILEX,
2315 GDI_HEIGHT, MINI_TILEY,
2316 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2317 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2318 GDI_EVENT_MASK, event_mask,
2319 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2320 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2324 Error(ERR_EXIT, "cannot create gadget");
2326 level_editor_gadget[id] = gi;
2328 /* ... and one for random placement background restrictions */
2330 id = GADGET_ID_RANDOM_BACKGROUND;
2331 gi = CreateGadget(GDI_CUSTOM_ID, id,
2332 GDI_X, SX + ED_AREA_RANDOM_BACKGROUND_XPOS,
2333 GDI_Y, SY + ED_AREA_RANDOM_BACKGROUND_YPOS,
2334 GDI_WIDTH, MINI_TILEX,
2335 GDI_HEIGHT, MINI_TILEY,
2336 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2337 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2338 GDI_EVENT_MASK, event_mask,
2339 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2340 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2344 Error(ERR_EXIT, "cannot create gadget");
2346 level_editor_gadget[id] = gi;
2349 static void CreateTextInputGadgets()
2351 int max_infotext_len = getMaxInfoTextLength();
2354 for (i=0; i<ED_NUM_TEXTINPUT; i++)
2356 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
2358 struct GadgetInfo *gi;
2359 unsigned long event_mask;
2360 char infotext[MAX_OUTPUT_LINESIZE + 1];
2361 int id = textinput_info[i].gadget_id;
2363 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
2365 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
2366 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
2368 sprintf(infotext, "Enter %s", textinput_info[i].infotext);
2369 infotext[max_infotext_len] = '\0';
2371 gi = CreateGadget(GDI_CUSTOM_ID, id,
2372 GDI_CUSTOM_TYPE_ID, i,
2373 GDI_INFO_TEXT, infotext,
2374 GDI_X, SX + textinput_info[i].x,
2375 GDI_Y, SY + textinput_info[i].y,
2376 GDI_TYPE, GD_TYPE_TEXTINPUT_ALPHANUMERIC,
2377 GDI_TEXT_VALUE, textinput_info[i].value,
2378 GDI_TEXT_SIZE, textinput_info[i].size,
2379 GDI_TEXT_FONT, FONT_INPUT_1,
2380 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
2381 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
2382 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
2383 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
2384 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
2385 GDI_EVENT_MASK, event_mask,
2386 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2387 GDI_CALLBACK_ACTION, HandleTextInputGadgets,
2391 Error(ERR_EXIT, "cannot create gadget");
2393 level_editor_gadget[id] = gi;
2397 static void CreateSelectboxGadgets()
2399 int max_infotext_len = getMaxInfoTextLength();
2402 for (i=0; i<ED_NUM_SELECTBOX; i++)
2404 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
2406 struct GadgetInfo *gi;
2407 unsigned long event_mask;
2408 char infotext[MAX_OUTPUT_LINESIZE + 1];
2409 int id = selectbox_info[i].gadget_id;
2411 event_mask = GD_EVENT_RELEASED |
2412 GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
2414 gd_x = DOOR_GFX_PAGEX4 + ED_SELECTBOX_XPOS;
2415 gd_y = DOOR_GFX_PAGEY1 + ED_SELECTBOX_YPOS;
2417 sprintf(infotext, "Select %s", selectbox_info[i].infotext);
2418 infotext[max_infotext_len] = '\0';
2420 gi = CreateGadget(GDI_CUSTOM_ID, id,
2421 GDI_CUSTOM_TYPE_ID, i,
2422 GDI_INFO_TEXT, infotext,
2423 GDI_X, SX + selectbox_info[i].x,
2424 GDI_Y, SY + selectbox_info[i].y,
2425 GDI_TYPE, GD_TYPE_SELECTBOX,
2426 GDI_SELECTBOX_OPTIONS, selectbox_info[i].options,
2427 GDI_SELECTBOX_INDEX, selectbox_info[i].index,
2428 GDI_TEXT_SIZE, selectbox_info[i].size,
2429 GDI_TEXT_FONT, FONT_INPUT_1,
2430 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
2431 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
2432 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
2433 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
2434 GDI_BORDER_SIZE_SELECTBUTTON, getFontWidth(FONT_INPUT_1),
2435 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
2436 GDI_EVENT_MASK, event_mask,
2437 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2438 GDI_CALLBACK_ACTION, HandleSelectboxGadgets,
2442 Error(ERR_EXIT, "cannot create gadget");
2444 level_editor_gadget[id] = gi;
2448 static void CreateTextbuttonGadgets()
2450 int max_infotext_len = getMaxInfoTextLength();
2453 for (i=0; i<ED_NUM_TEXTBUTTON; i++)
2455 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
2456 int gd_x1, gd_x2, gd_y1, gd_y2;
2457 struct GadgetInfo *gi;
2458 unsigned long event_mask;
2459 char infotext[MAX_OUTPUT_LINESIZE + 1];
2460 int id = textbutton_info[i].gadget_id;
2462 event_mask = GD_EVENT_RELEASED;
2464 gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_XPOS;
2465 gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_XPOS;
2466 gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_YPOS;
2467 gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_INACTIVE_YPOS;
2469 sprintf(infotext, "%s", textbutton_info[i].infotext);
2470 infotext[max_infotext_len] = '\0';
2472 gi = CreateGadget(GDI_CUSTOM_ID, id,
2473 GDI_CUSTOM_TYPE_ID, i,
2474 GDI_INFO_TEXT, infotext,
2475 GDI_X, SX + textbutton_info[i].x,
2476 GDI_Y, SY + textbutton_info[i].y,
2477 GDI_TYPE, GD_TYPE_TEXT_BUTTON,
2478 GDI_TEXT_VALUE, textbutton_info[i].value,
2479 GDI_TEXT_SIZE, textbutton_info[i].size,
2480 GDI_TEXT_FONT, FONT_INPUT_2_ACTIVE,
2481 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_2,
2482 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
2483 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
2484 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
2485 GDI_BORDER_SIZE, ED_BORDER2_SIZE, ED_BORDER_SIZE,
2486 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
2487 GDI_DECORATION_SHIFTING, 1, 1,
2488 GDI_EVENT_MASK, event_mask,
2489 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2490 GDI_CALLBACK_ACTION, HandleTextbuttonGadgets,
2494 Error(ERR_EXIT, "cannot create gadget");
2496 level_editor_gadget[id] = gi;
2500 static void CreateScrollbarGadgets()
2504 for (i=0; i<ED_NUM_SCROLLBARS; i++)
2506 int id = scrollbar_info[i].gadget_id;
2507 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
2508 int gd_x1, gd_x2, gd_y1, gd_y2;
2509 struct GadgetInfo *gi;
2510 int items_max, items_visible, item_position;
2511 unsigned long event_mask;
2513 if (i == ED_SCROLLBAR_ID_LIST_VERTICAL)
2515 items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
2516 items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
2519 else /* drawing area scrollbars */
2521 if (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL)
2523 items_max = MAX(lev_fieldx + 2, ed_fieldx);
2524 items_visible = ed_fieldx;
2529 items_max = MAX(lev_fieldy + 2, ed_fieldy);
2530 items_visible = ed_fieldy;
2535 event_mask = GD_EVENT_MOVING | GD_EVENT_OFF_BORDERS;
2537 gd_x1 = DOOR_GFX_PAGEX8 + scrollbar_info[i].xpos;
2538 gd_x2 = (gd_x1 - (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL ?
2539 scrollbar_info[i].height : scrollbar_info[i].width));
2540 gd_y1 = DOOR_GFX_PAGEY1 + scrollbar_info[i].ypos;
2541 gd_y2 = DOOR_GFX_PAGEY1 + scrollbar_info[i].ypos;
2543 gi = CreateGadget(GDI_CUSTOM_ID, id,
2544 GDI_CUSTOM_TYPE_ID, i,
2545 GDI_INFO_TEXT, scrollbar_info[i].infotext,
2546 GDI_X, scrollbar_info[i].x,
2547 GDI_Y, scrollbar_info[i].y,
2548 GDI_WIDTH, scrollbar_info[i].width,
2549 GDI_HEIGHT, scrollbar_info[i].height,
2550 GDI_TYPE, scrollbar_info[i].type,
2551 GDI_SCROLLBAR_ITEMS_MAX, items_max,
2552 GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
2553 GDI_SCROLLBAR_ITEM_POSITION, item_position,
2554 GDI_STATE, GD_BUTTON_UNPRESSED,
2555 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
2556 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
2557 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
2558 GDI_EVENT_MASK, event_mask,
2559 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2560 GDI_CALLBACK_ACTION, HandleControlButtons,
2564 Error(ERR_EXIT, "cannot create gadget");
2566 level_editor_gadget[id] = gi;
2570 static void CreateCheckbuttonGadgets()
2572 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
2573 struct GadgetInfo *gi;
2574 unsigned long event_mask;
2575 int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
2579 event_mask = GD_EVENT_PRESSED;
2581 gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
2582 gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
2583 gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
2584 gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
2585 gd_y = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS;
2587 for (i=0; i<ED_NUM_RADIOBUTTONS; i++)
2589 int id = radiobutton_info[i].gadget_id;
2592 (*radiobutton_info[i].value == radiobutton_info[i].checked_value);
2594 gi = CreateGadget(GDI_CUSTOM_ID, id,
2595 GDI_CUSTOM_TYPE_ID, i,
2596 GDI_INFO_TEXT, radiobutton_info[i].infotext,
2597 GDI_X, SX + radiobutton_info[i].x,
2598 GDI_Y, SY + radiobutton_info[i].y,
2599 GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
2600 GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
2601 GDI_TYPE, GD_TYPE_RADIO_BUTTON,
2602 GDI_RADIO_NR, radiobutton_info[i].radio_button_nr,
2603 GDI_CHECKED, checked,
2604 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
2605 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
2606 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
2607 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
2608 GDI_EVENT_MASK, event_mask,
2609 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2610 GDI_CALLBACK_ACTION, HandleRadiobuttons,
2614 Error(ERR_EXIT, "cannot create gadget");
2616 level_editor_gadget[id] = gi;
2619 for (i=0; i<ED_NUM_CHECKBUTTONS; i++)
2621 int id = checkbutton_info[i].gadget_id;
2623 if (id == GADGET_ID_STICK_ELEMENT)
2624 gd_y = DOOR_GFX_PAGEY1 + ED_STICKYBUTTON_YPOS;
2626 gd_y = DOOR_GFX_PAGEY1 + ED_CHECKBUTTON_YPOS;
2628 gi = CreateGadget(GDI_CUSTOM_ID, id,
2629 GDI_CUSTOM_TYPE_ID, i,
2630 GDI_INFO_TEXT, checkbutton_info[i].infotext,
2631 GDI_X, SX + checkbutton_info[i].x,
2632 GDI_Y, SY + checkbutton_info[i].y,
2633 GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
2634 GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
2635 GDI_TYPE, GD_TYPE_CHECK_BUTTON,
2636 GDI_CHECKED, *checkbutton_info[i].value,
2637 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
2638 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
2639 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
2640 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
2641 GDI_EVENT_MASK, event_mask,
2642 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2643 GDI_CALLBACK_ACTION, HandleCheckbuttons,
2647 Error(ERR_EXIT, "cannot create gadget");
2649 level_editor_gadget[id] = gi;
2653 void CreateLevelEditorGadgets()
2655 int old_game_status = game_status;
2657 /* setting 'game_status' is needed to get the right fonts for the editor */
2658 game_status = GAME_MODE_EDITOR;
2660 ReinitializeElementList();
2662 CreateControlButtons();
2663 CreateCounterButtons();
2664 CreateDrawingAreas();
2665 CreateTextInputGadgets();
2666 CreateSelectboxGadgets();
2667 CreateTextbuttonGadgets();
2668 CreateScrollbarGadgets();
2669 CreateCheckbuttonGadgets();
2671 game_status = old_game_status;
2674 void FreeLevelEditorGadgets()
2678 for (i=0; i<NUM_EDITOR_GADGETS; i++)
2679 FreeGadget(level_editor_gadget[i]);
2682 static void MapCounterButtons(int id)
2684 MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_down]);
2685 MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_text]);
2686 MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_up]);
2689 static void MapControlButtons()
2694 /* map toolbox buttons */
2695 for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
2696 MapGadget(level_editor_gadget[i]);
2698 /* map buttons to select elements */
2699 for (i=0; i<ED_NUM_ELEMENTLIST_BUTTONS; i++)
2700 MapGadget(level_editor_gadget[GADGET_ID_ELEMENTLIST_FIRST + i]);
2701 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL]);
2702 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_UP]);
2703 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_DOWN]);
2705 /* map buttons to select level */
2706 counter_id = ED_COUNTER_ID_SELECT_LEVEL;
2707 ModifyEditorCounterLimits(counter_id,
2708 leveldir_current->first_level,
2709 leveldir_current->last_level);
2710 ModifyEditorCounter(counter_id, *counterbutton_info[counter_id].value);
2711 MapCounterButtons(counter_id);
2714 static void MapDrawingArea(int id)
2716 MapGadget(level_editor_gadget[id]);
2719 static void MapTextInputGadget(int id)
2721 MapGadget(level_editor_gadget[textinput_info[id].gadget_id]);
2724 static void MapSelectboxGadget(int id)
2726 MapGadget(level_editor_gadget[selectbox_info[id].gadget_id]);
2729 static void MapTextbuttonGadget(int id)
2731 MapGadget(level_editor_gadget[textbutton_info[id].gadget_id]);
2734 static void MapRadiobuttonGadget(int id)
2736 MapGadget(level_editor_gadget[radiobutton_info[id].gadget_id]);
2739 static void MapCheckbuttonGadget(int id)
2741 MapGadget(level_editor_gadget[checkbutton_info[id].gadget_id]);
2744 static void MapMainDrawingArea()
2746 boolean no_horizontal_scrollbar = (lev_fieldx + 2 <= ed_fieldx);
2747 boolean no_vertical_scrollbar = (lev_fieldy + 2 <= ed_fieldy);
2750 for (i=ED_SCROLLBUTTON_ID_AREA_FIRST; i<=ED_SCROLLBUTTON_ID_AREA_LAST; i++)
2752 if (((i == ED_SCROLLBUTTON_ID_AREA_LEFT ||
2753 i == ED_SCROLLBUTTON_ID_AREA_RIGHT) &&
2754 no_horizontal_scrollbar) ||
2755 ((i == ED_SCROLLBUTTON_ID_AREA_UP ||
2756 i == ED_SCROLLBUTTON_ID_AREA_DOWN) &&
2757 no_vertical_scrollbar))
2760 MapGadget(level_editor_gadget[scrollbutton_info[i].gadget_id]);
2763 for (i=ED_SCROLLBAR_ID_AREA_FIRST; i<=ED_SCROLLBAR_ID_AREA_LAST; i++)
2765 if ((i == ED_SCROLLBAR_ID_AREA_HORIZONTAL && no_horizontal_scrollbar) ||
2766 (i == ED_SCROLLBAR_ID_AREA_VERTICAL && no_vertical_scrollbar))
2769 MapGadget(level_editor_gadget[scrollbar_info[i].gadget_id]);
2772 MapDrawingArea(GADGET_ID_DRAWING_LEVEL);
2775 static void UnmapDrawingArea(int id)
2777 UnmapGadget(level_editor_gadget[id]);
2780 void UnmapLevelEditorWindowGadgets()
2784 for (i=0; i<NUM_EDITOR_GADGETS; i++)
2785 if (level_editor_gadget[i]->x < SX + SXSIZE)
2786 UnmapGadget(level_editor_gadget[i]);
2789 void UnmapLevelEditorGadgets()
2793 for (i=0; i<NUM_EDITOR_GADGETS; i++)
2794 UnmapGadget(level_editor_gadget[i]);
2797 static void ResetUndoBuffer()
2799 undo_buffer_position = -1;
2800 undo_buffer_steps = -1;
2801 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
2804 static void DrawEditModeWindow()
2806 if (edit_mode == ED_MODE_INFO)
2807 DrawLevelInfoWindow();
2808 else if (edit_mode == ED_MODE_PROPERTIES)
2809 DrawPropertiesWindow();
2810 else /* edit_mode == ED_MODE_DRAWING */
2811 DrawDrawingWindow();
2814 static boolean LevelChanged()
2816 boolean level_changed = FALSE;
2819 for(y=0; y<lev_fieldy; y++)
2820 for(x=0; x<lev_fieldx; x++)
2821 if (Feld[x][y] != Ur[x][y])
2822 level_changed = TRUE;
2824 return level_changed;
2827 static boolean LevelContainsPlayer()
2829 boolean player_found = FALSE;
2832 for(y=0; y<lev_fieldy; y++)
2833 for(x=0; x<lev_fieldx; x++)
2834 if (Feld[x][y] == EL_PLAYER_1 ||
2835 Feld[x][y] == EL_SP_MURPHY)
2836 player_found = TRUE;
2838 return player_found;
2841 static void CopyPlayfield(short src[MAX_LEV_FIELDX][MAX_LEV_FIELDY],
2842 short dst[MAX_LEV_FIELDX][MAX_LEV_FIELDY])
2846 for(x=0; x<lev_fieldx; x++)
2847 for(y=0; y<lev_fieldy; y++)
2848 dst[x][y] = src[x][y];
2851 static void CopyCustomElementPropertiesToEditor(int element)
2855 for (i=0; i < NUM_ELEMENT_PROPERTIES; i++)
2856 custom_element_properties[i] = HAS_PROPERTY(element, i);
2859 static void CopyCustomElementPropertiesToGame(int element)
2863 for (i=0; i < NUM_ELEMENT_PROPERTIES; i++)
2864 SET_PROPERTY(element, i, custom_element_properties[i]);
2869 CloseDoor(DOOR_CLOSE_ALL);
2870 OpenDoor(DOOR_OPEN_2 | DOOR_NO_DELAY);
2872 if (level_editor_test_game)
2874 CopyPlayfield(Ur, Feld);
2875 CopyPlayfield(FieldBackup, Ur);
2877 level_editor_test_game = FALSE;
2881 edit_mode = ED_MODE_DRAWING;
2882 edit_mode_properties = ED_MODE_PROPERTIES_INFO;
2890 /* copy default editor door content to main double buffer */
2891 BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
2892 DOOR_GFX_PAGEX6, DOOR_GFX_PAGEY1, DXSIZE, DYSIZE, DX, DY);
2894 /* draw mouse button brush elements */
2895 DrawMiniGraphicExt(drawto,
2896 DX + ED_WIN_MB_LEFT_XPOS, DY + ED_WIN_MB_LEFT_YPOS,
2897 el2edimg(new_element1));
2898 DrawMiniGraphicExt(drawto,
2899 DX + ED_WIN_MB_MIDDLE_XPOS, DY + ED_WIN_MB_MIDDLE_YPOS,
2900 el2edimg(new_element2));
2901 DrawMiniGraphicExt(drawto,
2902 DX + ED_WIN_MB_RIGHT_XPOS, DY + ED_WIN_MB_RIGHT_YPOS,
2903 el2edimg(new_element3));
2905 /* draw bigger door */
2906 DrawSpecialEditorDoor();
2908 /* draw new control window */
2909 BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
2910 DOOR_GFX_PAGEX8, 236, EXSIZE, EYSIZE, EX, EY);
2912 redraw_mask |= REDRAW_ALL;
2914 ReinitializeElementListButtons(); /* only needed after setup changes */
2917 MapControlButtons();
2919 /* copy actual editor door content to door double buffer for OpenDoor() */
2920 BlitBitmap(drawto, bitmap_db_door,
2921 DX, DY, DXSIZE, DYSIZE, DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
2923 DrawEditModeWindow();
2925 OpenDoor(DOOR_OPEN_1);
2928 static void AdjustDrawingAreaGadgets()
2930 int ed_xsize = lev_fieldx + 2;
2931 int ed_ysize = lev_fieldy + 2;
2932 int max_ed_fieldx = MAX_ED_FIELDX;
2933 int max_ed_fieldy = MAX_ED_FIELDY;
2934 boolean horizontal_scrollbar_needed;
2935 boolean vertical_scrollbar_needed;
2936 int x, y, width, height;
2937 int xoffset, yoffset;
2939 /* check if we need any scrollbars */
2940 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
2941 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
2943 /* check if we have a smaller editor field because of scrollbars */
2944 if (horizontal_scrollbar_needed)
2945 max_ed_fieldy = MAX_ED_FIELDY - 1;
2946 if (vertical_scrollbar_needed)
2947 max_ed_fieldx = MAX_ED_FIELDX - 1;
2949 /* check again if we now need more scrollbars because of less space */
2950 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
2951 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
2953 /* check if editor field gets even smaller after adding new scrollbars */
2954 if (horizontal_scrollbar_needed)
2955 max_ed_fieldy = MAX_ED_FIELDY - 1;
2956 if (vertical_scrollbar_needed)
2957 max_ed_fieldx = MAX_ED_FIELDX - 1;
2959 ed_fieldx = (ed_xsize < MAX_ED_FIELDX ? ed_xsize : max_ed_fieldx);
2960 ed_fieldy = (ed_ysize < MAX_ED_FIELDY ? ed_ysize : max_ed_fieldy);
2962 ModifyGadget(level_editor_gadget[GADGET_ID_DRAWING_LEVEL],
2963 GDI_WIDTH, ed_fieldx * MINI_TILEX,
2964 GDI_HEIGHT, ed_fieldy * MINI_TILEY,
2965 GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
2968 xoffset = (ed_fieldx == MAX_ED_FIELDX ? ED_SCROLLBUTTON_XSIZE : 0);
2969 yoffset = (ed_fieldy == MAX_ED_FIELDY ? ED_SCROLLBUTTON_YSIZE : 0);
2971 x = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_RIGHT].x + xoffset;
2972 y = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_DOWN].y + yoffset;
2974 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_RIGHT], GDI_X, x, GDI_END);
2975 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_DOWN], GDI_Y, y, GDI_END);
2977 width = scrollbar_info[ED_SCROLLBAR_ID_AREA_HORIZONTAL].width + xoffset;
2978 height = scrollbar_info[ED_SCROLLBAR_ID_AREA_VERTICAL].height + yoffset;
2980 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
2982 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldx,
2984 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
2986 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldy,
2990 static void AdjustLevelScrollPosition()
2992 if (level_xpos < -1)
2994 if (level_xpos > lev_fieldx - ed_fieldx + 1)
2995 level_xpos = lev_fieldx - ed_fieldx + 1;
2996 if (lev_fieldx < ed_fieldx - 2)
2999 if (level_ypos < -1)
3001 if (level_ypos > lev_fieldy - ed_fieldy + 1)
3002 level_ypos = lev_fieldy - ed_fieldy + 1;
3003 if (lev_fieldy < ed_fieldy - 2)
3007 static void AdjustEditorScrollbar(int id)
3009 struct GadgetInfo *gi = level_editor_gadget[id];
3010 int items_max, items_visible, item_position;
3012 if (id == GADGET_ID_SCROLL_HORIZONTAL)
3014 items_max = MAX(lev_fieldx + 2, ed_fieldx);
3015 items_visible = ed_fieldx;
3016 item_position = level_xpos + 1;
3020 items_max = MAX(lev_fieldy + 2, ed_fieldy);
3021 items_visible = ed_fieldy;
3022 item_position = level_ypos + 1;
3025 if (item_position > items_max - items_visible)
3026 item_position = items_max - items_visible;
3028 ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
3029 GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
3032 static void ModifyEditorTextInput(int textinput_id, char *new_text)
3034 int gadget_id = textinput_info[textinput_id].gadget_id;
3035 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
3037 ModifyGadget(gi, GDI_TEXT_VALUE, new_text, GDI_END);
3040 static void ModifyEditorCounter(int counter_id, int new_value)
3042 int *counter_value = counterbutton_info[counter_id].value;
3043 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
3044 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
3046 ModifyGadget(gi, GDI_NUMBER_VALUE, new_value, GDI_END);
3048 if (counter_value != NULL)
3049 *counter_value = gi->text.number_value;
3052 static void ModifyEditorCounterLimits(int counter_id, int min, int max)
3054 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
3055 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
3057 ModifyGadget(gi, GDI_NUMBER_MIN, min, GDI_NUMBER_MAX, max, GDI_END);
3060 static void PickDrawingElement(int button, int element)
3062 if (button < 1 || button > 3)
3067 new_element1 = element;
3068 DrawMiniGraphicExt(drawto,
3069 DX + ED_WIN_MB_LEFT_XPOS, DY + ED_WIN_MB_LEFT_YPOS,
3070 el2edimg(new_element1));
3072 else if (button == 2)
3074 new_element2 = element;
3075 DrawMiniGraphicExt(drawto,
3076 DX + ED_WIN_MB_MIDDLE_XPOS, DY + ED_WIN_MB_MIDDLE_YPOS,
3077 el2edimg(new_element2));
3081 new_element3 = element;
3082 DrawMiniGraphicExt(drawto,
3083 DX + ED_WIN_MB_RIGHT_XPOS, DY + ED_WIN_MB_RIGHT_YPOS,
3084 el2edimg(new_element3));
3087 redraw_mask |= REDRAW_DOOR_1;
3090 static void DrawDrawingWindow()
3092 SetMainBackgroundImage(IMG_UNDEFINED);
3094 UnmapLevelEditorWindowGadgets();
3096 AdjustDrawingAreaGadgets();
3097 AdjustLevelScrollPosition();
3098 AdjustEditorScrollbar(GADGET_ID_SCROLL_HORIZONTAL);
3099 AdjustEditorScrollbar(GADGET_ID_SCROLL_VERTICAL);
3101 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3102 MapMainDrawingArea();
3105 static void DrawElementBorder(int dest_x, int dest_y, int width, int height)
3107 int border_graphic = IMG_EDITOR_ELEMENT_BORDER;
3110 int num_mini_tilex = width / MINI_TILEX + 1;
3111 int num_mini_tiley = width / MINI_TILEY + 1;
3114 getMiniGraphicSource(border_graphic, &src_bitmap, &src_x, &src_y);
3116 for (y=0; y < num_mini_tiley; y++)
3117 for (x=0; x < num_mini_tilex; x++)
3118 BlitBitmap(src_bitmap, drawto, src_x, src_y, MINI_TILEX, MINI_TILEY,
3119 dest_x - MINI_TILEX / 2 + x * MINI_TILEX,
3120 dest_y - MINI_TILEY / 2 + y * MINI_TILEY);
3122 ClearRectangle(drawto, dest_x - 1, dest_y - 1, width + 2, height + 2);
3125 static void DrawRandomPlacementBackgroundArea()
3127 int area_x = ED_AREA_RANDOM_BACKGROUND_XPOS / MINI_TILEX;
3128 int area_y = ED_AREA_RANDOM_BACKGROUND_YPOS / MINI_TILEY;
3129 int area_sx = SX + ED_AREA_RANDOM_BACKGROUND_XPOS;
3130 int area_sy = SY + ED_AREA_RANDOM_BACKGROUND_YPOS;
3132 ElementContent[0][0][0] = random_placement_background_element;
3134 DrawElementBorder(area_sx, area_sy, MINI_TILEX, MINI_TILEY);
3135 DrawMiniElement(area_x, area_y, ElementContent[0][0][0]);
3137 MapDrawingArea(GADGET_ID_RANDOM_BACKGROUND);
3140 static void DrawLevelInfoWindow()
3142 char infotext[MAX_OUTPUT_LINESIZE + 1];
3143 int max_infotext_len = getMaxInfoTextLength();
3144 int xoffset_above = 0;
3145 int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
3146 int xoffset_right = getCounterGadgetWidth();
3147 int yoffset_right = ED_BORDER_SIZE;
3148 int xoffset_right2 = ED_CHECKBUTTON_XSIZE + 2 * ED_GADGET_DISTANCE;
3149 int yoffset_right2 = ED_BORDER_SIZE;
3152 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
3154 UnmapLevelEditorWindowGadgets();
3156 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS_YPOS,
3157 "Level Settings", FONT_TITLE_1);
3158 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS2_YPOS,
3159 "Editor Settings", FONT_TITLE_1);
3161 /* draw counter gadgets */
3162 for (i=ED_COUNTER_ID_LEVEL_FIRST; i<=ED_COUNTER_ID_LEVEL_LAST; i++)
3164 if (counterbutton_info[i].infotext_above)
3166 x = counterbutton_info[i].x + xoffset_above;
3167 y = counterbutton_info[i].y + yoffset_above;
3169 sprintf(infotext, "%s:", counterbutton_info[i].infotext_above);
3170 infotext[max_infotext_len] = '\0';
3171 DrawTextF(x, y, FONT_TEXT_1, infotext);
3174 if (counterbutton_info[i].infotext_right)
3176 x = counterbutton_info[i].x + xoffset_right;
3177 y = counterbutton_info[i].y + yoffset_right;
3179 sprintf(infotext, "%s", counterbutton_info[i].infotext_right);
3180 infotext[max_infotext_len] = '\0';
3181 DrawTextF(x, y, FONT_TEXT_1, infotext);
3184 ModifyEditorCounter(i, *counterbutton_info[i].value);
3185 MapCounterButtons(i);
3188 /* draw text input gadgets */
3189 for (i=ED_TEXTINPUT_ID_LEVEL_FIRST; i<=ED_TEXTINPUT_ID_LEVEL_LAST; i++)
3191 x = textinput_info[i].x + xoffset_above;
3192 y = textinput_info[i].y + yoffset_above;
3194 sprintf(infotext, "%s:", textinput_info[i].infotext);
3195 infotext[max_infotext_len] = '\0';
3197 DrawTextF(x, y, FONT_TEXT_1, infotext);
3198 ModifyEditorTextInput(i, textinput_info[i].value);
3199 MapTextInputGadget(i);
3202 /* draw radiobutton gadgets */
3203 for (i=ED_RADIOBUTTON_ID_LEVEL_FIRST; i<=ED_RADIOBUTTON_ID_LEVEL_LAST; i++)
3206 (*radiobutton_info[i].value == radiobutton_info[i].checked_value);
3208 x = radiobutton_info[i].x + xoffset_right2;
3209 y = radiobutton_info[i].y + yoffset_right2;
3211 DrawTextF(x, y, FONT_TEXT_1, radiobutton_info[i].text);
3212 ModifyGadget(level_editor_gadget[radiobutton_info[i].gadget_id],
3213 GDI_CHECKED, checked, GDI_END);
3214 MapRadiobuttonGadget(i);
3217 /* draw checkbutton gadgets */
3218 for (i=ED_CHECKBUTTON_ID_LEVEL_FIRST; i<=ED_CHECKBUTTON_ID_LEVEL_LAST; i++)
3220 x = checkbutton_info[i].x + xoffset_right2;
3221 y = checkbutton_info[i].y + yoffset_right2;
3223 DrawTextF(x, y, FONT_TEXT_1, checkbutton_info[i].text);
3224 ModifyGadget(level_editor_gadget[checkbutton_info[i].gadget_id],
3225 GDI_CHECKED, *checkbutton_info[i].value, GDI_END);
3226 MapCheckbuttonGadget(i);
3229 /* draw drawing area */
3230 DrawRandomPlacementBackgroundArea();
3233 static void DrawAmoebaContentArea()
3235 int area_x = ED_AREA_ELEM_CONTENT_XPOS / MINI_TILEX;
3236 int area_y = ED_AREA_ELEM_CONTENT_YPOS / MINI_TILEY;
3237 int area_sx = SX + ED_AREA_ELEM_CONTENT_XPOS;
3238 int area_sy = SY + ED_AREA_ELEM_CONTENT_YPOS;
3240 ElementContent[0][0][0] = level.amoeba_content;
3242 DrawElementBorder(area_sx, area_sy, MINI_TILEX, MINI_TILEY);
3243 DrawMiniElement(area_x, area_y, ElementContent[0][0][0]);
3245 DrawText(area_sx + TILEX, area_sy + 1, "Content of amoeba", FONT_TEXT_1);
3247 MapDrawingArea(GADGET_ID_AMOEBA_CONTENT);
3250 static void DrawCustomChangedArea()
3252 int area_x = ED_AREA_ELEM_CONTENT2_XPOS / MINI_TILEX;
3253 int area_y = ED_AREA_ELEM_CONTENT2_YPOS / MINI_TILEY;
3254 int area_sx = SX + ED_AREA_ELEM_CONTENT2_XPOS;
3255 int area_sy = SY + ED_AREA_ELEM_CONTENT2_YPOS;
3256 int i = properties_element - EL_CUSTOM_START;
3258 if (!IS_CUSTOM_ELEMENT(properties_element))
3260 /* this should never happen */
3261 Error(ERR_WARN, "element %d is no custom element", properties_element);
3266 ElementContent[0][0][0] = level.custom_element_successor[i];
3268 DrawElementBorder(area_sx, area_sy, MINI_TILEX, MINI_TILEY);
3269 DrawMiniElement(area_x, area_y, ElementContent[0][0][0]);
3271 DrawText(area_sx + TILEX, area_sy + 1, "Element after change", FONT_TEXT_1);
3273 MapDrawingArea(GADGET_ID_CUSTOM_CHANGED);
3276 static void DrawElementContentAreas()
3278 int counter_id = ED_COUNTER_ID_ELEM_CONTENT;
3279 int area_x = ED_AREA_ELEM_CONTENT_XPOS / MINI_TILEX;
3280 int area_y = ED_AREA_ELEM_CONTENT_YPOS / MINI_TILEY;
3281 int area_sx = SX + ED_AREA_ELEM_CONTENT_XPOS;
3282 int area_sy = SY + ED_AREA_ELEM_CONTENT_YPOS;
3283 int xoffset_right = getCounterGadgetWidth();
3284 int yoffset_right = ED_BORDER_SIZE;
3287 for (i=0; i<MAX_ELEMENT_CONTENTS; i++)
3290 ElementContent[i][x][y] = level.yam_content[i][x][y];
3292 for (i=0; i<MAX_ELEMENT_CONTENTS; i++)
3293 UnmapDrawingArea(GADGET_ID_ELEM_CONTENT_0 + i);
3295 /* display counter to choose number of element content areas */
3296 x = counterbutton_info[counter_id].x + xoffset_right;
3297 y = counterbutton_info[counter_id].y + yoffset_right;
3298 DrawTextF(x, y, FONT_TEXT_1, "number of content areas");
3300 ModifyEditorCounter(counter_id, *counterbutton_info[counter_id].value);
3301 MapCounterButtons(counter_id);
3303 /* delete content areas in case of reducing number of them */
3304 DrawBackground(SX, area_sy - MINI_TILEX, SXSIZE, 12 * MINI_TILEY);
3306 for (i=0; i<level.num_yam_contents; i++)
3307 DrawElementBorder(area_sx + 5 * (i % 4) * MINI_TILEX,
3308 area_sy + 6 * (i / 4) * MINI_TILEY,
3309 3 * MINI_TILEX, 3 * MINI_TILEY);
3311 DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 0 * MINI_TILEY + 1,
3312 "Content", FONT_TEXT_1);
3313 DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 1 * MINI_TILEY + 1,
3314 "when", FONT_TEXT_1);
3315 DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 2 * MINI_TILEY + 1,
3316 "smashed", FONT_TEXT_1);
3318 for (i=0; i<level.num_yam_contents; i++)
3322 DrawMiniElement(area_x + 5 * (i % 4) + x, area_y + 6 * (i / 4) + y,
3323 ElementContent[i][x][y]);
3325 DrawTextF(area_sx - SX + 5 * (i % 4) * MINI_TILEX + MINI_TILEX + 1,
3326 area_sy - SY + 6 * (i / 4) * MINI_TILEY + 4 * MINI_TILEY - 4,
3327 FONT_TEXT_1, "%d", i + 1);
3330 for (i=0; i<level.num_yam_contents; i++)
3331 MapDrawingArea(GADGET_ID_ELEM_CONTENT_0 + i);
3334 #define TEXT_COLLECTING "Score for collecting"
3335 #define TEXT_SMASHING "Score for smashing"
3336 #define TEXT_CRACKING "Score for cracking"
3337 #define TEXT_SPEED "Speed of amoeba growth"
3338 #define TEXT_DURATION "Duration when activated"
3345 } elements_with_counter[] =
3347 { EL_EMERALD, &level.score[SC_EMERALD], TEXT_COLLECTING },
3348 { EL_BD_DIAMOND, &level.score[SC_EMERALD], TEXT_COLLECTING },
3349 { EL_EMERALD_YELLOW, &level.score[SC_EMERALD], TEXT_COLLECTING },
3350 { EL_EMERALD_RED, &level.score[SC_EMERALD], TEXT_COLLECTING },
3351 { EL_EMERALD_PURPLE, &level.score[SC_EMERALD], TEXT_COLLECTING },
3352 { EL_DIAMOND, &level.score[SC_DIAMOND], TEXT_COLLECTING },
3353 { EL_BUG_RIGHT, &level.score[SC_BUG], TEXT_SMASHING },
3354 { EL_BUG_UP, &level.score[SC_BUG], TEXT_SMASHING },
3355 { EL_BUG_LEFT, &level.score[SC_BUG], TEXT_SMASHING },
3356 { EL_BUG_DOWN, &level.score[SC_BUG], TEXT_SMASHING },
3357 { EL_BD_BUTTERFLY_RIGHT,&level.score[SC_BUG], TEXT_SMASHING },
3358 { EL_BD_BUTTERFLY_UP, &level.score[SC_BUG], TEXT_SMASHING },
3359 { EL_BD_BUTTERFLY_LEFT, &level.score[SC_BUG], TEXT_SMASHING },
3360 { EL_BD_BUTTERFLY_DOWN, &level.score[SC_BUG], TEXT_SMASHING },
3361 { EL_SPACESHIP_RIGHT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
3362 { EL_SPACESHIP_UP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
3363 { EL_SPACESHIP_LEFT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
3364 { EL_SPACESHIP_DOWN, &level.score[SC_SPACESHIP], TEXT_SMASHING },
3365 { EL_BD_FIREFLY_RIGHT,&level.score[SC_SPACESHIP], TEXT_SMASHING },
3366 { EL_BD_FIREFLY_UP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
3367 { EL_BD_FIREFLY_LEFT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
3368 { EL_BD_FIREFLY_DOWN, &level.score[SC_SPACESHIP], TEXT_SMASHING },
3369 { EL_YAMYAM, &level.score[SC_YAMYAM], TEXT_SMASHING },
3370 { EL_DARK_YAMYAM, &level.score[SC_YAMYAM], TEXT_SMASHING },
3371 { EL_ROBOT, &level.score[SC_ROBOT], TEXT_SMASHING },
3372 { EL_PACMAN_RIGHT, &level.score[SC_PACMAN], TEXT_SMASHING },
3373 { EL_PACMAN_UP, &level.score[SC_PACMAN], TEXT_SMASHING },
3374 { EL_PACMAN_LEFT, &level.score[SC_PACMAN], TEXT_SMASHING },
3375 { EL_PACMAN_DOWN, &level.score[SC_PACMAN], TEXT_SMASHING },
3376 { EL_NUT, &level.score[SC_NUT], TEXT_CRACKING },
3377 { EL_DYNAMITE, &level.score[SC_DYNAMITE], TEXT_COLLECTING },
3378 { EL_KEY_1, &level.score[SC_KEY], TEXT_COLLECTING },
3379 { EL_KEY_2, &level.score[SC_KEY], TEXT_COLLECTING },
3380 { EL_KEY_3, &level.score[SC_KEY], TEXT_COLLECTING },
3381 { EL_KEY_4, &level.score[SC_KEY], TEXT_COLLECTING },
3382 { EL_EM_KEY_1_FILE, &level.score[SC_KEY], TEXT_COLLECTING },
3383 { EL_EM_KEY_2_FILE, &level.score[SC_KEY], TEXT_COLLECTING },
3384 { EL_EM_KEY_3_FILE, &level.score[SC_KEY], TEXT_COLLECTING },
3385 { EL_EM_KEY_4_FILE, &level.score[SC_KEY], TEXT_COLLECTING },
3386 { EL_AMOEBA_WET, &level.amoeba_speed, TEXT_SPEED },
3387 { EL_AMOEBA_DRY, &level.amoeba_speed, TEXT_SPEED },
3388 { EL_AMOEBA_FULL, &level.amoeba_speed, TEXT_SPEED },
3389 { EL_BD_AMOEBA, &level.amoeba_speed, TEXT_SPEED },
3390 { EL_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION },
3391 { EL_ROBOT_WHEEL, &level.time_wheel, TEXT_DURATION },
3395 static boolean checkPropertiesConfig()
3399 if (IS_GEM(properties_element) ||
3400 IS_CUSTOM_ELEMENT(properties_element) ||
3401 HAS_CONTENT(properties_element))
3404 for (i=0; elements_with_counter[i].element != -1; i++)
3405 if (elements_with_counter[i].element == properties_element)
3411 static void DrawPropertiesConfig()
3413 boolean element_has_score = FALSE;
3414 char *element_score_text = NULL;
3415 int temporary_dummy_score = 0;
3416 int counter_id = ED_COUNTER_ID_ELEM_SCORE;
3417 int xoffset_right = getCounterGadgetWidth();
3418 int yoffset_right = ED_BORDER_SIZE;
3419 int xoffset_right2 = ED_CHECKBUTTON_XSIZE + 2 * ED_GADGET_DISTANCE;
3420 int yoffset_right2 = ED_BORDER_SIZE;
3423 /* check if there are elements where a score can be chosen for */
3424 for (i=0; elements_with_counter[i].element != -1; i++)
3426 if (elements_with_counter[i].element == properties_element)
3429 counterbutton_info[counter_id].value = elements_with_counter[i].value;
3430 element_score_text = elements_with_counter[i].text;
3431 element_has_score = TRUE;
3433 int x = counterbutton_info[counter_id].x + xoffset_right;
3434 int y = counterbutton_info[counter_id].y + yoffset_right;
3436 counterbutton_info[counter_id].value = elements_with_counter[i].value;
3437 DrawTextF(x, y, FONT_TEXT_1, elements_with_counter[i].text);
3439 ModifyEditorCounter(counter_id, *counterbutton_info[counter_id].value);
3440 MapCounterButtons(counter_id);
3446 if (IS_CUSTOM_ELEMENT(properties_element))
3448 counterbutton_info[counter_id].value = &temporary_dummy_score;
3449 element_score_text = "Score for certain actions";
3450 element_has_score = TRUE;
3453 if (element_has_score)
3455 int x = counterbutton_info[counter_id].x + xoffset_right;
3456 int y = counterbutton_info[counter_id].y + yoffset_right;
3458 DrawTextF(x, y, FONT_TEXT_1, element_score_text);
3460 ModifyEditorCounter(counter_id, *counterbutton_info[counter_id].value);
3461 MapCounterButtons(counter_id);
3464 if (HAS_CONTENT(properties_element))
3466 /* draw stickybutton gadget */
3467 i = ED_CHECKBUTTON_ID_STICK_ELEMENT;
3468 x = checkbutton_info[i].x + xoffset_right2;
3469 y = checkbutton_info[i].y + yoffset_right2;
3471 DrawTextF(x, y, FONT_TEXT_1, checkbutton_info[i].text);
3472 ModifyGadget(level_editor_gadget[checkbutton_info[i].gadget_id],
3473 GDI_CHECKED, *checkbutton_info[i].value, GDI_END);
3474 MapCheckbuttonGadget(i);
3476 if (HAS_CONTENT(properties_element))
3478 if (IS_AMOEBOID(properties_element))
3479 DrawAmoebaContentArea();
3481 DrawElementContentAreas();
3485 if (IS_GEM(properties_element))
3487 /* draw checkbutton gadget */
3488 i = ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS;
3489 x = checkbutton_info[i].x + xoffset_right2;
3490 y = checkbutton_info[i].y + yoffset_right2;
3492 DrawTextF(x, y, FONT_TEXT_1, checkbutton_info[i].text);
3493 ModifyGadget(level_editor_gadget[checkbutton_info[i].gadget_id],
3494 GDI_CHECKED, *checkbutton_info[i].value, GDI_END);
3495 MapCheckbuttonGadget(i);
3498 if (IS_CUSTOM_ELEMENT(properties_element))
3500 CopyCustomElementPropertiesToEditor(properties_element);
3502 for (i = ED_CHECKBUTTON_ID_CUSTOM_FIRST;
3503 i <= ED_CHECKBUTTON_ID_CUSTOM_LAST; i++)
3505 /* draw checkbutton gadget */
3506 x = checkbutton_info[i].x + xoffset_right2;
3507 y = checkbutton_info[i].y + yoffset_right2;
3509 DrawTextF(x, y, FONT_TEXT_1, checkbutton_info[i].text);
3510 ModifyGadget(level_editor_gadget[checkbutton_info[i].gadget_id],
3511 GDI_CHECKED, *checkbutton_info[i].value, GDI_END);
3512 MapCheckbuttonGadget(i);
3517 char *getElementDescriptionFilename(int element)
3519 char *docs_dir = options.docs_directory;
3520 char *elements_subdir = "elements";
3521 static char *filename = NULL;
3522 char basename[MAX_FILENAME_LEN];
3524 if (filename != NULL)
3527 /* 1st try: look for element description file for exactly this element */
3528 sprintf(basename, "%s.txt", element_info[element].token_name);
3529 filename = getPath3(docs_dir, elements_subdir, basename);
3530 if (fileExists(filename))
3535 /* 2nd try: look for element description file for this element's class */
3536 sprintf(basename, "%s.txt", element_info[element].class_name);
3537 filename = getPath3(docs_dir, elements_subdir, basename);
3538 if (fileExists(filename))
3544 static boolean PrintInfoText(char *text, int font_nr, int screen_line)
3546 int font_height = getFontHeight(font_nr);
3547 int pad_x = ED_SETTINGS_XPOS;
3548 int pad_y = 5 * TILEY;
3549 int sx = SX + pad_x;
3550 int sy = SY + pad_y;
3551 int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
3553 if (screen_line >= max_lines_per_screen)
3556 DrawText(sx, sy + screen_line * font_height, text, font_nr);
3561 static int PrintElementDescriptionFromFile(char *filename, int screen_line)
3563 int font_nr = FONT_TEXT_2;
3564 int font_width = getFontWidth(font_nr);
3565 int pad_x = ED_SETTINGS_XPOS;
3566 int max_chars_per_line = (SXSIZE - 2 * pad_x) / font_width;
3567 char line[MAX_LINE_LEN];
3568 char buffer[max_chars_per_line + 1];
3570 int lines_printed = 0;
3573 if (filename == NULL)
3576 if (!(file = fopen(filename, MODE_READ)))
3584 char *line_ptr, *word_ptr;
3585 boolean last_line_was_empty = TRUE;
3587 /* read next line of input file */
3588 if (!fgets(line, MAX_LINE_LEN, file))
3591 /* skip comments (lines directly beginning with '#') */
3595 /* cut trailing newline from input line */
3596 for (line_ptr = line; *line_ptr; line_ptr++)
3598 if (*line_ptr == '\n' || *line_ptr == '\r')
3605 if (strlen(line) == 0) /* special case: force empty line */
3612 boolean print_buffer = FALSE;
3615 /* skip leading whitespaces */
3616 while (*word_ptr == ' ' || *word_ptr == '\t')
3619 line_ptr = word_ptr;
3622 /* look for end of next word */
3623 while (*line_ptr != ' ' && *line_ptr != '\t' && *line_ptr != '\0')
3633 else if (*word_ptr == '\n') /* special case: force empty line */
3635 if (buffer_len == 0)
3638 /* prevent printing of multiple empty lines */
3639 if (buffer_len > 0 || !last_line_was_empty)
3640 print_buffer = TRUE;
3642 else if (word_len < max_chars_per_line - buffer_len)
3644 /* word fits into text buffer -- add word */
3647 buffer[buffer_len++] = ' ';
3649 strncpy(&buffer[buffer_len], word_ptr, word_len);
3650 buffer_len += word_len;
3651 buffer[buffer_len] = '\0';
3652 word_ptr += word_len;
3654 else if (buffer_len > 0)
3656 /* not enough space left for word in text buffer -- print buffer */
3658 print_buffer = TRUE;
3662 /* word does not fit at all into empty text buffer -- cut word */
3664 strncpy(buffer, word_ptr, max_chars_per_line);
3665 buffer[max_chars_per_line] = '\0';
3666 word_ptr += max_chars_per_line;
3667 print_buffer = TRUE;
3672 if (!PrintInfoText(buffer, font_nr, screen_line + lines_printed))
3673 return lines_printed;
3675 last_line_was_empty = (buffer_len == 0);
3680 print_buffer = FALSE;
3688 if (PrintInfoText(buffer, font_nr, screen_line + lines_printed))
3691 return lines_printed;
3694 static void DrawPropertiesTabulatorGadgets()
3696 struct GadgetInfo *gd_gi = level_editor_gadget[GADGET_ID_PROPERTIES_INFO];
3697 struct GadgetDesign *gd = &gd_gi->alt_design[GD_BUTTON_UNPRESSED];
3698 int gd_x = gd->x + gd_gi->border.width / 2;
3699 int gd_y = gd->y + gd_gi->height - 1;
3700 Pixel tab_color = GetPixel(gd->bitmap, gd_x, gd_y);
3701 int id_first = ED_TEXTBUTTON_ID_PROPERTIES_INFO;
3702 int id_last = ED_TEXTBUTTON_ID_PROPERTIES_INFO;
3705 /* draw additional "configure" tabulator for configurable elements */
3706 if (checkPropertiesConfig())
3707 id_last = ED_TEXTBUTTON_ID_PROPERTIES_CONFIG;
3709 /* draw additional "advanced" tabulator for custom elements */
3710 if (IS_CUSTOM_ELEMENT(properties_element))
3711 id_last = ED_TEXTBUTTON_ID_PROPERTIES_ADVANCED;
3713 for (i=id_first; i <= id_last; i++)
3715 int gadget_id = textbutton_info[i].gadget_id;
3716 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
3717 boolean active = (i != edit_mode_properties);
3719 /* draw background line below tabulator button */
3720 ClearRectangleOnBackground(drawto, gi->x, gi->y + gi->height, gi->width,1);
3722 /* draw solid line below inactive tabulator buttons */
3723 if (!active && tab_color != BLACK_PIXEL) /* black => transparent */
3724 FillRectangle(drawto, gi->x, gi->y + gi->height, gi->width,1, tab_color);
3726 ModifyGadget(gi, GDI_ACTIVE, active, GDI_END);
3727 MapTextbuttonGadget(i);
3730 /* draw little border line below tabulator buttons */
3731 if (tab_color != BLACK_PIXEL) /* black => transparent */
3732 FillRectangle(drawto, gd_gi->x, gd_gi->y + gd_gi->height + 1,
3733 3 * gd_gi->width + 2 * ED_GADGET_DISTANCE,
3734 ED_GADGET_DISTANCE, tab_color);
3737 static void DrawPropertiesInfo()
3746 /* configurable properties */
3747 { EP_INDESTRUCTIBLE, "- undestructible" },
3748 { EP_DIGGABLE, "- diggable" },
3749 { EP_COLLECTIBLE, "- collectible" },
3750 { EP_PUSHABLE, "- pushable" },
3751 { EP_CAN_FALL, "- can fall" },
3752 { EP_CAN_SMASH, "- can smash other objects" },
3753 { EP_CAN_MOVE, "- can move" },
3754 { EP_SLIPPERY, "- slippery for falling objects" },
3755 { EP_EM_SLIPPERY_WALL, "- slippery for some gems (EM style)" },
3756 { EP_WALKABLE_OVER, "- player can walk over it" },
3757 { EP_WALKABLE_INSIDE, "- player can walk inside it" },
3758 { EP_WALKABLE_UNDER, "- player can walk under it" },
3759 { EP_PASSABLE_OVER, "- player can pass over it" },
3760 { EP_PASSABLE_INSIDE, "- player can pass through it" },
3761 { EP_PASSABLE_UNDER, "- player can pass under it" },
3763 /* pre-defined properties */
3764 { EP_CAN_PASS_MAGIC_WALL, "- can pass magic walls" },
3765 { EP_DONT_TOUCH, "- deadly when touched" },
3766 { EP_ENEMY, "- can kill the player" },
3767 { EP_DONT_GO_TO, "- deadly when walked to" },
3768 { EP_CAN_EXPLODE, "- can explode" },
3769 { EP_HAS_CONTENT, "- can contain other elements" },
3773 char *filename = getElementDescriptionFilename(properties_element);
3774 char *percentage_text = "In this level:";
3775 char *properties_text = "Standard properties:";
3777 int num_elements_in_level;
3778 int num_standard_properties = 0;
3779 int font1_nr = FONT_TEXT_1;
3780 int font2_nr = FONT_TEXT_2;
3781 int font1_width = getFontWidth(font1_nr);
3782 int font2_height = getFontHeight(font2_nr);
3783 int pad_x = ED_SETTINGS_XPOS;
3784 int pad_y = 5 * TILEY;
3785 int screen_line = 2;
3788 num_elements_in_level = 0;
3789 for (y=0; y<lev_fieldy; y++)
3790 for (x=0; x<lev_fieldx; x++)
3791 if (Feld[x][y] == properties_element)
3792 num_elements_in_level++;
3793 percentage = num_elements_in_level * 100.0 / (lev_fieldx * lev_fieldy);
3795 DrawTextF(pad_x, pad_y, font1_nr, percentage_text);
3796 DrawTextF(pad_x + strlen(percentage_text) * font1_width, pad_y,
3797 font2_nr, "%d (%.2f%%)", num_elements_in_level, percentage);
3799 for (i=0; properties[i].value != -1; i++)
3800 if (HAS_PROPERTY(properties_element, properties[i].value))
3801 num_standard_properties++;
3804 if (num_standard_properties > 0)
3806 DrawTextF(pad_x, pad_y + screen_line * font2_height, font1_nr,
3810 for (i=0; properties[i].value != -1; i++)
3812 if (!HAS_PROPERTY(properties_element, properties[i].value))
3815 DrawTextF(pad_x, pad_y + screen_line * font2_height, font2_nr,
3816 properties[i].text);
3824 PrintInfoText("Description:", FONT_TEXT_1, screen_line);
3825 if (PrintElementDescriptionFromFile(filename, screen_line + 1) == 0)
3826 PrintInfoText("No description available.", FONT_TEXT_1, screen_line);
3829 static void DrawPropertiesAdvanced()
3831 int xoffset_right2 = ED_CHECKBUTTON_XSIZE + 2 * ED_GADGET_DISTANCE;
3832 int yoffset_right2 = ED_BORDER_SIZE;
3835 DrawText(SX + ED_SETTINGS_XPOS, SY + 5 * TILEY,
3836 "Under construction! :-)", FONT_TEXT_1);
3838 /* draw stickybutton gadget */
3839 i = ED_CHECKBUTTON_ID_STICK_ELEMENT;
3840 x = checkbutton_info[i].x + xoffset_right2;
3841 y = checkbutton_info[i].y + yoffset_right2;
3843 DrawTextF(x, y, FONT_TEXT_1, checkbutton_info[i].text);
3844 ModifyGadget(level_editor_gadget[checkbutton_info[i].gadget_id],
3845 GDI_CHECKED, *checkbutton_info[i].value, GDI_END);
3846 MapCheckbuttonGadget(i);
3848 DrawCustomChangedArea();
3850 /* draw selectbox gadget */
3851 i = ED_SELECTBOX_ID_CUSTOM_CHANGE_CAUSE;
3852 x = selectbox_info[i].x + xoffset_right2;
3853 y = selectbox_info[i].y + yoffset_right2;
3855 selectbox_info[i].index = &index_change_cause;
3857 DrawTextF(x, y, FONT_TEXT_1, selectbox_info[i].text);
3858 ModifyGadget(level_editor_gadget[selectbox_info[i].gadget_id],
3859 GDI_SELECTBOX_INDEX, *selectbox_info[i].index, GDI_END);
3860 MapSelectboxGadget(i);
3863 static void DrawPropertiesWindow()
3868 /* make sure that previous properties edit mode exists for this element */
3869 if (edit_mode_properties == ED_MODE_PROPERTIES_ADVANCED &&
3870 !IS_CUSTOM_ELEMENT(properties_element))
3871 edit_mode_properties = ED_MODE_PROPERTIES_CONFIG;
3873 if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG &&
3874 !checkPropertiesConfig())
3875 edit_mode_properties = ED_MODE_PROPERTIES_INFO;
3877 UnmapLevelEditorWindowGadgets();
3879 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
3882 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS_YPOS,
3883 "Element Settings", FONT_TITLE_1);
3885 DrawElementBorder(SX + xstart * MINI_TILEX,
3886 SY + ystart * MINI_TILEY + MINI_TILEY / 2,
3888 DrawGraphicAnimationExt(drawto,
3889 SX + xstart * MINI_TILEX,
3890 SY + ystart * MINI_TILEY + MINI_TILEY / 2,
3891 el2img(properties_element), -1, NO_MASKING);
3893 FrameCounter = 0; /* restart animation frame counter */
3895 DrawTextF((xstart + 3) * MINI_TILEX, (ystart + 1) * MINI_TILEY,
3896 FONT_TEXT_1, getElementInfoText(properties_element));
3898 DrawPropertiesTabulatorGadgets();
3900 if (edit_mode_properties == ED_MODE_PROPERTIES_INFO)
3901 DrawPropertiesInfo();
3902 else if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG)
3903 DrawPropertiesConfig();
3904 else /* edit_mode_properties == ED_MODE_PROPERTIES_ADVANCED */
3905 DrawPropertiesAdvanced();
3908 static void DrawLineElement(int sx, int sy, int element, boolean change_level)
3910 int lx = sx + level_xpos;
3911 int ly = sy + level_ypos;
3913 DrawMiniElement(sx, sy, (element < 0 ? Feld[lx][ly] : element));
3916 Feld[lx][ly] = element;
3919 static void DrawLine(int from_x, int from_y, int to_x, int to_y,
3920 int element, boolean change_level)
3922 if (from_y == to_y) /* horizontal line */
3928 swap_numbers(&from_x, &to_x);
3930 for (x=from_x; x<=to_x; x++)
3931 DrawLineElement(x, y, element, change_level);
3933 else if (from_x == to_x) /* vertical line */
3939 swap_numbers(&from_y, &to_y);
3941 for (y=from_y; y<=to_y; y++)
3942 DrawLineElement(x, y, element, change_level);
3944 else /* diagonal line */
3946 int len_x = ABS(to_x - from_x);
3947 int len_y = ABS(to_y - from_y);
3950 if (len_y < len_x) /* a < 1 */
3952 float a = (float)len_y / (float)len_x;
3955 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
3957 for (x=0; x<=len_x; x++)
3959 y = (int)(a * x + 0.5) * (to_y < from_y ? -1 : +1);
3960 DrawLineElement(from_x + x, from_y + y, element, change_level);
3965 float a = (float)len_x / (float)len_y;
3968 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
3970 for (y=0; y<=len_y; y++)
3972 x = (int)(a * y + 0.5) * (to_x < from_x ? -1 : +1);
3973 DrawLineElement(from_x + x, from_y + y, element, change_level);
3979 static void DrawBox(int from_x, int from_y, int to_x, int to_y,
3980 int element, boolean change_level)
3982 DrawLine(from_x, from_y, from_x, to_y, element, change_level);
3983 DrawLine(from_x, to_y, to_x, to_y, element, change_level);
3984 DrawLine(to_x, to_y, to_x, from_y, element, change_level);
3985 DrawLine(to_x, from_y, from_x, from_y, element, change_level);
3988 static void DrawFilledBox(int from_x, int from_y, int to_x, int to_y,
3989 int element, boolean change_level)
3994 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
3996 for (y=from_y; y<=to_y; y++)
3997 DrawLine(from_x, y, to_x, y, element, change_level);
4000 static void DrawArcExt(int from_x, int from_y, int to_x2, int to_y2,
4001 int element, boolean change_level)
4003 int to_x = to_x2 - (to_x2 > from_x ? +1 : -1);
4004 int to_y = to_y2 - (to_y2 > from_y ? +1 : -1);
4005 int len_x = ABS(to_x - from_x);
4006 int len_y = ABS(to_y - from_y);
4009 radius = (int)(sqrt((float)(len_x * len_x + len_y * len_y)) + 0.5);
4011 /* not optimal (some points get drawn twice) but simple,
4012 and fast enough for the few points we are drawing */
4014 for (x=0; x<=radius; x++)
4018 y = (int)(sqrt((float)(radius * radius - x * x)) + 0.5);
4020 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
4021 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
4022 lx = sx + level_xpos;
4023 ly = sy + level_ypos;
4025 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
4026 DrawLineElement(sx, sy, element, change_level);
4029 for (y=0; y<=radius; y++)
4033 x = (int)(sqrt((float)(radius * radius - y * y)) + 0.5);
4035 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
4036 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
4037 lx = sx + level_xpos;
4038 ly = sy + level_ypos;
4040 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
4041 DrawLineElement(sx, sy, element, change_level);
4045 static void DrawArc(int from_x, int from_y, int to_x, int to_y,
4046 int element, boolean change_level)
4048 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
4049 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
4051 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
4054 #define DRAW_CIRCLES_BUTTON_AVAILABLE 0
4055 #if DRAW_CIRCLES_BUTTON_AVAILABLE
4056 static void DrawCircle(int from_x, int from_y, int to_x, int to_y,
4057 int element, boolean change_level)
4059 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
4060 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
4061 int mirror_to_x2 = from_x - (to_x2 - from_x);
4062 int mirror_to_y2 = from_y - (to_y2 - from_y);
4064 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
4065 DrawArcExt(from_x, from_y, mirror_to_x2, to_y2, element, change_level);
4066 DrawArcExt(from_x, from_y, to_x2, mirror_to_y2, element, change_level);
4067 DrawArcExt(from_x, from_y, mirror_to_x2, mirror_to_y2, element,change_level);
4071 static void DrawAreaBorder(int from_x, int from_y, int to_x, int to_y)
4073 int from_sx, from_sy;
4077 swap_numbers(&from_x, &to_x);
4080 swap_numbers(&from_y, &to_y);
4082 from_sx = SX + from_x * MINI_TILEX;
4083 from_sy = SY + from_y * MINI_TILEY;
4084 to_sx = SX + to_x * MINI_TILEX + MINI_TILEX - 1;
4085 to_sy = SY + to_y * MINI_TILEY + MINI_TILEY - 1;
4087 DrawSimpleWhiteLine(drawto, from_sx, from_sy, to_sx, from_sy);
4088 DrawSimpleWhiteLine(drawto, to_sx, from_sy, to_sx, to_sy);
4089 DrawSimpleWhiteLine(drawto, to_sx, to_sy, from_sx, to_sy);
4090 DrawSimpleWhiteLine(drawto, from_sx, to_sy, from_sx, from_sy);
4092 if (from_x == to_x && from_y == to_y)
4093 MarkTileDirty(from_x/2, from_y/2);
4095 redraw_mask |= REDRAW_FIELD;
4098 static void SelectArea(int from_x, int from_y, int to_x, int to_y,
4099 int element, boolean change_level)
4101 if (element == -1 || change_level)
4102 DrawBox(from_x, from_y, to_x, to_y, -1, FALSE);
4104 DrawAreaBorder(from_x, from_y, to_x, to_y);
4107 /* values for CopyBrushExt() */
4108 #define CB_AREA_TO_BRUSH 0
4109 #define CB_BRUSH_TO_CURSOR 1
4110 #define CB_BRUSH_TO_LEVEL 2
4111 #define CB_DELETE_OLD_CURSOR 3
4113 static void CopyBrushExt(int from_x, int from_y, int to_x, int to_y,
4114 int button, int mode)
4116 static short brush_buffer[MAX_ED_FIELDX][MAX_ED_FIELDY];
4117 static int brush_width, brush_height;
4118 static int last_cursor_x = -1, last_cursor_y = -1;
4119 static boolean delete_old_brush;
4120 int new_element = BUTTON_ELEMENT(button);
4123 if (mode == CB_DELETE_OLD_CURSOR && !delete_old_brush)
4126 if (mode == CB_AREA_TO_BRUSH)
4128 int from_lx, from_ly;
4131 swap_numbers(&from_x, &to_x);
4134 swap_numbers(&from_y, &to_y);
4136 brush_width = to_x - from_x + 1;
4137 brush_height = to_y - from_y + 1;
4139 from_lx = from_x + level_xpos;
4140 from_ly = from_y + level_ypos;
4142 for (y=0; y<brush_height; y++)
4144 for (x=0; x<brush_width; x++)
4146 brush_buffer[x][y] = Feld[from_lx + x][from_ly + y];
4149 DrawLineElement(from_x + x, from_y + y, new_element, TRUE);
4154 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
4156 delete_old_brush = FALSE;
4158 else if (mode == CB_BRUSH_TO_CURSOR || mode == CB_DELETE_OLD_CURSOR ||
4159 mode == CB_BRUSH_TO_LEVEL)
4161 int cursor_x = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_x : from_x);
4162 int cursor_y = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_y : from_y);
4163 int cursor_from_x = cursor_x - brush_width / 2;
4164 int cursor_from_y = cursor_y - brush_height / 2;
4165 int border_from_x = cursor_x, border_from_y = cursor_y;
4166 int border_to_x = cursor_x, border_to_y = cursor_y;
4168 if (mode != CB_DELETE_OLD_CURSOR && delete_old_brush)
4169 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
4171 if (!IN_ED_FIELD(cursor_x, cursor_y) ||
4172 !IN_LEV_FIELD(cursor_x + level_xpos, cursor_y + level_ypos))
4174 delete_old_brush = FALSE;
4178 for (y=0; y<brush_height; y++)
4180 for (x=0; x<brush_width; x++)
4182 int sx = cursor_from_x + x;
4183 int sy = cursor_from_y + y;
4184 int lx = sx + level_xpos;
4185 int ly = sy + level_ypos;
4186 boolean change_level = (mode == CB_BRUSH_TO_LEVEL);
4187 int element = (mode == CB_DELETE_OLD_CURSOR ? -1 :
4188 mode == CB_BRUSH_TO_CURSOR || button == 1 ?
4189 brush_buffer[x][y] : new_element);
4191 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
4193 if (sx < border_from_x)
4195 else if (sx > border_to_x)
4197 if (sy < border_from_y)
4199 else if (sy > border_to_y)
4202 DrawLineElement(sx, sy, element, change_level);
4207 if (mode != CB_DELETE_OLD_CURSOR)
4208 DrawAreaBorder(border_from_x, border_from_y, border_to_x, border_to_y);
4210 last_cursor_x = cursor_x;
4211 last_cursor_y = cursor_y;
4212 delete_old_brush = TRUE;
4216 static void CopyAreaToBrush(int from_x, int from_y, int to_x, int to_y,
4219 CopyBrushExt(from_x, from_y, to_x, to_y, button, CB_AREA_TO_BRUSH);
4222 static void CopyBrushToLevel(int x, int y, int button)
4224 CopyBrushExt(x, y, 0, 0, button, CB_BRUSH_TO_LEVEL);
4227 static void CopyBrushToCursor(int x, int y)
4229 CopyBrushExt(x, y, 0, 0, 0, CB_BRUSH_TO_CURSOR);
4232 static void DeleteBrushFromCursor()
4234 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
4237 static void FloodFill(int from_x, int from_y, int fill_element)
4241 static int check[4][2] = { {-1,0}, {0,-1}, {1,0}, {0,1} };
4242 static int safety = 0;
4244 /* check if starting field still has the desired content */
4245 if (Feld[from_x][from_y] == fill_element)
4250 if (safety > lev_fieldx*lev_fieldy)
4251 Error(ERR_EXIT, "Something went wrong in 'FloodFill()'. Please debug.");
4253 old_element = Feld[from_x][from_y];
4254 Feld[from_x][from_y] = fill_element;
4258 x = from_x + check[i][0];
4259 y = from_y + check[i][1];
4261 if (IN_LEV_FIELD(x,y) && Feld[x][y] == old_element)
4262 FloodFill(x, y, fill_element);
4268 /* values for DrawLevelText() modes */
4270 #define TEXT_SETCURSOR 1
4271 #define TEXT_WRITECHAR 2
4272 #define TEXT_BACKSPACE 3
4273 #define TEXT_NEWLINE 4
4275 #define TEXT_QUERY_TYPING 6
4277 static int DrawLevelText(int sx, int sy, char letter, int mode)
4279 static short delete_buffer[MAX_LEV_FIELDX];
4280 static int start_sx, start_sy;
4281 static int last_sx, last_sy;
4282 static boolean typing = FALSE;
4283 int letter_element = EL_CHAR_ASCII0 + letter;
4286 /* map lower case letters to upper case and convert special characters */
4287 if (letter >= 'a' && letter <= 'z')
4288 letter_element = EL_CHAR_ASCII0 + letter + (int)('A' - 'a');
4289 else if (letter == 'ä' || letter == 'Ä')
4290 letter_element = EL_CHAR_AUMLAUT;
4291 else if (letter == 'ö' || letter == 'Ö')
4292 letter_element = EL_CHAR_OUMLAUT;
4293 else if (letter == 'ü' || letter == 'Ü')
4294 letter_element = EL_CHAR_UUMLAUT;
4295 else if (letter == '^')
4296 letter_element = EL_CHAR_COPYRIGHT;
4298 letter_element = EL_CHAR_ASCII0 + letter;
4300 if (mode != TEXT_INIT)
4305 if (mode != TEXT_SETCURSOR)
4311 lx = last_sx + level_xpos;
4312 ly = last_sy + level_ypos;
4319 DrawLevelText(0, 0, 0, TEXT_END);
4322 start_sx = last_sx = sx;
4323 start_sy = last_sy = sy;
4324 DrawLevelText(sx, sy, 0, TEXT_SETCURSOR);
4327 case TEXT_SETCURSOR:
4328 DrawMiniElement(last_sx, last_sy, Feld[lx][ly]);
4329 DrawAreaBorder(sx, sy, sx, sy);
4334 case TEXT_WRITECHAR:
4335 if (letter_element >= EL_CHAR_START && letter_element <= EL_CHAR_END)
4337 delete_buffer[sx - start_sx] = Feld[lx][ly];
4338 Feld[lx][ly] = letter_element;
4340 if (sx + 1 < ed_fieldx && lx + 1 < lev_fieldx)
4341 DrawLevelText(sx + 1, sy, 0, TEXT_SETCURSOR);
4342 else if (sy + 1 < ed_fieldy && ly + 1 < lev_fieldy)
4343 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
4345 DrawLevelText(0, 0, 0, TEXT_END);
4349 case TEXT_BACKSPACE:
4352 Feld[lx - 1][ly] = delete_buffer[sx - start_sx - 1];
4353 DrawMiniElement(sx - 1, sy, Feld[lx - 1][ly]);
4354 DrawLevelText(sx - 1, sy, 0, TEXT_SETCURSOR);
4359 if (sy + 1 < ed_fieldy - 1 && ly + 1 < lev_fieldy - 1)
4360 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
4362 DrawLevelText(0, 0, 0, TEXT_END);
4366 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
4367 DrawMiniElement(sx, sy, Feld[lx][ly]);
4371 case TEXT_QUERY_TYPING:
4381 static void SetTextCursor(int unused_sx, int unused_sy, int sx, int sy,
4382 int element, boolean change_level)
4384 int lx = sx + level_xpos;
4385 int ly = sy + level_ypos;
4388 DrawMiniElement(sx, sy, Feld[lx][ly]);
4390 DrawAreaBorder(sx, sy, sx, sy);
4393 static void CopyLevelToUndoBuffer(int mode)
4395 static boolean accumulated_undo = FALSE;
4396 boolean new_undo_buffer_position = TRUE;
4397 int last_border_element;
4402 case UNDO_IMMEDIATE:
4403 accumulated_undo = FALSE;
4406 case UNDO_ACCUMULATE:
4407 if (accumulated_undo)
4408 new_undo_buffer_position = FALSE;
4409 accumulated_undo = TRUE;
4416 if (new_undo_buffer_position)
4418 /* new position in undo buffer ring */
4419 undo_buffer_position = (undo_buffer_position + 1) % NUM_UNDO_STEPS;
4421 if (undo_buffer_steps < NUM_UNDO_STEPS - 1)
4422 undo_buffer_steps++;
4425 for(x=0; x<lev_fieldx; x++)
4426 for(y=0; y<lev_fieldy; y++)
4427 UndoBuffer[undo_buffer_position][x][y] = Feld[x][y];
4429 /* check if drawing operation forces change of border style */
4430 last_border_element = BorderElement;
4432 if (BorderElement != last_border_element)
4433 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
4437 printf("level saved to undo buffer\n");
4442 static void RandomPlacement(int new_element)
4444 static boolean free_position[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
4445 int num_free_positions;
4450 /* determine number of free positions for the new elements */
4451 /* (maybe this statement should be formatted a bit more readable...) */
4452 num_free_positions = 0;
4453 for (x=0; x<lev_fieldx; x++)
4454 for (y=0; y<lev_fieldy; y++)
4455 if ((free_position[x][y] =
4456 ((random_placement_background_restricted &&
4457 Feld[x][y] == random_placement_background_element) ||
4458 (!random_placement_background_restricted &&
4459 Feld[x][y] != new_element))) == TRUE)
4460 num_free_positions++;
4462 /* determine number of new elements to place there */
4463 num_percentage = num_free_positions * random_placement_value / 100;
4464 num_elements = (random_placement_method == RANDOM_USE_PERCENTAGE ?
4465 num_percentage : random_placement_value);
4467 /* if not more free positions than elements to place, fill whole level */
4468 if (num_elements >= num_free_positions)
4470 for (x=0; x<lev_fieldx; x++)
4471 for (y=0; y<lev_fieldy; y++)
4472 Feld[x][y] = new_element;
4474 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
4475 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
4479 while (num_elements > 0)
4481 x = RND(lev_fieldx);
4482 y = RND(lev_fieldy);
4484 /* don't place element at the same position twice */
4485 if (free_position[x][y])
4487 free_position[x][y] = FALSE;
4488 Feld[x][y] = new_element;
4493 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
4494 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
4497 void WrapLevel(int dx, int dy)
4499 int wrap_dx = lev_fieldx - dx;
4500 int wrap_dy = lev_fieldy - dy;
4503 for(x=0; x<lev_fieldx; x++)
4504 for(y=0; y<lev_fieldy; y++)
4505 FieldBackup[x][y] = Feld[x][y];
4507 for(x=0; x<lev_fieldx; x++)
4508 for(y=0; y<lev_fieldy; y++)
4510 FieldBackup[(x + wrap_dx) % lev_fieldx][(y + wrap_dy) % lev_fieldy];
4512 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
4513 CopyLevelToUndoBuffer(UNDO_ACCUMULATE);
4516 static void HandleDrawingAreas(struct GadgetInfo *gi)
4518 static boolean started_inside_drawing_area = FALSE;
4519 int id = gi->custom_id;
4520 boolean button_press_event;
4521 boolean button_release_event;
4522 boolean inside_drawing_area = !gi->event.off_borders;
4523 boolean draw_level = (id == GADGET_ID_DRAWING_LEVEL);
4524 int actual_drawing_function;
4525 int button = gi->event.button;
4526 int new_element = BUTTON_ELEMENT(button);
4527 int sx = gi->event.x, sy = gi->event.y;
4528 int min_sx = 0, min_sy = 0;
4529 int max_sx = gi->drawing.area_xsize - 1, max_sy = gi->drawing.area_ysize - 1;
4531 int min_lx = 0, min_ly = 0;
4532 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
4535 /* handle info callback for each invocation of action callback */
4536 gi->callback_info(gi);
4538 button_press_event = (gi->event.type == GD_EVENT_PRESSED);
4539 button_release_event = (gi->event.type == GD_EVENT_RELEASED);
4541 /* make sure to stay inside drawing area boundaries */
4542 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
4543 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
4547 /* get positions inside level field */
4548 lx = sx + level_xpos;
4549 ly = sy + level_ypos;
4551 if (!IN_LEV_FIELD(lx, ly))
4552 inside_drawing_area = FALSE;
4554 /* make sure to stay inside level field boundaries */
4555 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
4556 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
4558 /* correct drawing area positions accordingly */
4559 sx = lx - level_xpos;
4560 sy = ly - level_ypos;
4563 if (button_press_event)
4564 started_inside_drawing_area = inside_drawing_area;
4566 if (!started_inside_drawing_area)
4569 if (!button && !button_release_event)
4572 /* automatically switch to 'single item' drawing mode, if needed */
4573 actual_drawing_function =
4574 (draw_level ? drawing_function : GADGET_ID_SINGLE_ITEMS);
4576 switch (actual_drawing_function)
4578 case GADGET_ID_SINGLE_ITEMS:
4581 if (button_release_event)
4583 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
4585 if (edit_mode == ED_MODE_DRAWING && draw_with_brush &&
4586 !inside_drawing_area)
4587 DeleteBrushFromCursor();
4593 if (draw_with_brush)
4595 if (!button_release_event)
4596 CopyBrushToLevel(sx, sy, button);
4598 else if (new_element != Feld[lx][ly])
4600 if (new_element == EL_PLAYER_1)
4602 /* remove player at old position */
4603 for(y=0; y<lev_fieldy; y++)
4605 for(x=0; x<lev_fieldx; x++)
4607 if (Feld[x][y] == EL_PLAYER_1)
4609 Feld[x][y] = EL_EMPTY;
4610 if (x - level_xpos >= 0 && x - level_xpos < ed_fieldx &&
4611 y - level_ypos >= 0 && y - level_ypos < ed_fieldy)
4612 DrawMiniElement(x - level_xpos, y - level_ypos,
4619 Feld[lx][ly] = new_element;
4620 DrawMiniElement(sx, sy, new_element);
4625 DrawMiniGraphicExt(drawto,
4626 gi->x + sx * MINI_TILEX,
4627 gi->y + sy * MINI_TILEY,
4628 el2edimg(new_element));
4629 DrawMiniGraphicExt(window,
4630 gi->x + sx * MINI_TILEX,
4631 gi->y + sy * MINI_TILEY,
4632 el2edimg(new_element));
4634 if (id == GADGET_ID_AMOEBA_CONTENT)
4635 level.amoeba_content = new_element;
4636 else if (id == GADGET_ID_CUSTOM_CHANGED &&
4637 IS_CUSTOM_ELEMENT(properties_element))
4639 int i = properties_element - EL_CUSTOM_START;
4641 level.custom_element_successor[i] = new_element;
4643 else if (id == GADGET_ID_RANDOM_BACKGROUND)
4644 random_placement_background_element = new_element;
4645 else if (id >= GADGET_ID_ELEM_CONTENT_0 &&
4646 id <= GADGET_ID_ELEM_CONTENT_7)
4647 level.yam_content[id - GADGET_ID_ELEM_CONTENT_0][sx][sy] =
4652 case GADGET_ID_CONNECTED_ITEMS:
4654 static int last_sx = -1;
4655 static int last_sy = -1;
4657 if (button_release_event)
4658 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
4662 if (!button_press_event)
4663 DrawLine(last_sx, last_sy, sx, sy, new_element, TRUE);
4671 case GADGET_ID_LINE:
4673 case GADGET_ID_RECTANGLE:
4674 case GADGET_ID_FILLED_BOX:
4675 case GADGET_ID_GRAB_BRUSH:
4676 case GADGET_ID_TEXT:
4678 static int last_sx = -1;
4679 static int last_sy = -1;
4680 static int start_sx = -1;
4681 static int start_sy = -1;
4682 void (*draw_func)(int, int, int, int, int, boolean);
4684 if (drawing_function == GADGET_ID_LINE)
4685 draw_func = DrawLine;
4686 else if (drawing_function == GADGET_ID_ARC)
4687 draw_func = DrawArc;
4688 else if (drawing_function == GADGET_ID_RECTANGLE)
4689 draw_func = DrawBox;
4690 else if (drawing_function == GADGET_ID_FILLED_BOX)
4691 draw_func = DrawFilledBox;
4692 else if (drawing_function == GADGET_ID_GRAB_BRUSH)
4693 draw_func = SelectArea;
4694 else /* (drawing_function == GADGET_ID_TEXT) */
4695 draw_func = SetTextCursor;
4697 if (button_press_event)
4699 draw_func(sx, sy, sx, sy, new_element, FALSE);
4700 start_sx = last_sx = sx;
4701 start_sy = last_sy = sy;
4703 if (drawing_function == GADGET_ID_TEXT)
4704 DrawLevelText(0, 0, 0, TEXT_END);
4706 else if (button_release_event)
4708 draw_func(start_sx, start_sy, sx, sy, new_element, TRUE);
4709 if (drawing_function == GADGET_ID_GRAB_BRUSH)
4711 CopyAreaToBrush(start_sx, start_sy, sx, sy, button);
4712 CopyBrushToCursor(sx, sy);
4713 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
4715 draw_with_brush = TRUE;
4717 else if (drawing_function == GADGET_ID_TEXT)
4718 DrawLevelText(sx, sy, 0, TEXT_INIT);
4720 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
4722 else if (last_sx != sx || last_sy != sy)
4724 draw_func(start_sx, start_sy, last_sx, last_sy, -1, FALSE);
4725 draw_func(start_sx, start_sy, sx, sy, new_element, FALSE);
4732 case GADGET_ID_FLOOD_FILL:
4733 if (button_press_event && Feld[lx][ly] != new_element)
4735 FloodFill(lx, ly, new_element);
4736 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
4737 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
4741 case GADGET_ID_PICK_ELEMENT:
4742 if (button_release_event)
4743 ClickOnGadget(level_editor_gadget[last_drawing_function],
4746 PickDrawingElement(button, Feld[lx][ly]);
4755 static void HandleCounterButtons(struct GadgetInfo *gi)
4757 int gadget_id = gi->custom_id;
4758 int counter_id = gi->custom_type_id;
4759 int button = gi->event.button;
4760 int *counter_value = counterbutton_info[counter_id].value;
4761 int step = BUTTON_STEPSIZE(button) *
4762 (gadget_id == counterbutton_info[counter_id].gadget_id_down ? -1 : +1);
4764 if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
4766 boolean pressed = (gi->event.type == GD_EVENT_PRESSED);
4767 boolean released = (gi->event.type == GD_EVENT_RELEASED);
4768 boolean level_changed = LevelChanged();
4770 if ((level_changed && pressed) || (!level_changed && released))
4773 if (level_changed && !Request("Level has changed! Discard changes ?",
4776 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
4777 ModifyEditorCounter(counter_id, *counter_value);
4782 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
4783 *counter_value = gi->text.number_value;
4785 ModifyEditorCounter(counter_id, *counter_value + step);
4789 case ED_COUNTER_ID_ELEM_CONTENT:
4790 DrawElementContentAreas();
4793 case ED_COUNTER_ID_LEVEL_XSIZE:
4794 case ED_COUNTER_ID_LEVEL_YSIZE:
4795 lev_fieldx = level.fieldx;
4796 lev_fieldy = level.fieldy;
4799 case ED_COUNTER_ID_SELECT_LEVEL:
4800 LoadLevel(level_nr);
4803 DrawEditModeWindow();
4811 static void HandleTextInputGadgets(struct GadgetInfo *gi)
4813 strcpy(textinput_info[gi->custom_type_id].value, gi->text.value);
4816 static void HandleSelectboxGadgets(struct GadgetInfo *gi)
4818 int type_id = gi->custom_type_id;
4820 *selectbox_info[type_id].index = gi->selectbox.index;
4823 printf("Selected text value: '%s' [%d]\n",
4824 selectbox_info[type_id].options[gi->selectbox.index].text,
4825 selectbox_info[type_id].options[gi->selectbox.index].value);
4829 static void HandleTextbuttonGadgets(struct GadgetInfo *gi)
4831 if (gi->custom_type_id >= ED_TEXTBUTTON_ID_PROPERTIES_INFO &&
4832 gi->custom_type_id <= ED_TEXTBUTTON_ID_PROPERTIES_ADVANCED)
4834 edit_mode_properties = gi->custom_type_id;
4836 DrawPropertiesWindow();
4840 static void HandleRadiobuttons(struct GadgetInfo *gi)
4842 *radiobutton_info[gi->custom_type_id].value =
4843 radiobutton_info[gi->custom_type_id].checked_value;
4846 static void HandleCheckbuttons(struct GadgetInfo *gi)
4848 int type_id = gi->custom_type_id;
4850 *checkbutton_info[type_id].value ^= TRUE;
4852 if (type_id >= ED_CHECKBUTTON_ID_CUSTOM_FIRST &&
4853 type_id <= ED_CHECKBUTTON_ID_CUSTOM_LAST)
4854 CopyCustomElementPropertiesToGame(properties_element);
4857 static void HandleControlButtons(struct GadgetInfo *gi)
4859 int id = gi->custom_id;
4860 int button = gi->event.button;
4861 int step = BUTTON_STEPSIZE(button);
4862 int new_element = BUTTON_ELEMENT(button);
4865 if (edit_mode == ED_MODE_DRAWING && drawing_function == GADGET_ID_TEXT)
4866 DrawLevelText(0, 0, 0, TEXT_END);
4868 if (id < ED_NUM_CTRL1_BUTTONS && id != GADGET_ID_PROPERTIES &&
4869 edit_mode != ED_MODE_DRAWING)
4871 DrawDrawingWindow();
4872 edit_mode = ED_MODE_DRAWING;
4877 case GADGET_ID_SCROLL_LEFT:
4878 if (level_xpos >= 0)
4880 if (lev_fieldx < ed_fieldx - 2)
4884 if (level_xpos < -1)
4887 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_RIGHT);
4889 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
4891 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
4892 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
4896 case GADGET_ID_SCROLL_RIGHT:
4897 if (level_xpos <= lev_fieldx - ed_fieldx)
4899 if (lev_fieldx < ed_fieldx - 2)
4903 if (level_xpos > lev_fieldx - ed_fieldx + 1)
4904 level_xpos = lev_fieldx - ed_fieldx + 1;
4906 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_LEFT);
4908 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
4910 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
4911 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
4915 case GADGET_ID_SCROLL_UP:
4916 if (level_ypos >= 0)
4918 if (lev_fieldy < ed_fieldy - 2)
4922 if (level_ypos < -1)
4925 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_DOWN);
4927 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
4929 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
4930 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
4934 case GADGET_ID_SCROLL_DOWN:
4935 if (level_ypos <= lev_fieldy - ed_fieldy)
4937 if (lev_fieldy < ed_fieldy - 2)
4941 if (level_ypos > lev_fieldy - ed_fieldy + 1)
4942 level_ypos = lev_fieldy - ed_fieldy + 1;
4944 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_UP);
4946 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
4948 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
4949 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
4953 case GADGET_ID_SCROLL_HORIZONTAL:
4954 level_xpos = gi->event.item_position - 1;
4955 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
4958 case GADGET_ID_SCROLL_VERTICAL:
4959 level_ypos = gi->event.item_position - 1;
4960 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
4963 case GADGET_ID_SCROLL_LIST_UP:
4964 case GADGET_ID_SCROLL_LIST_DOWN:
4965 case GADGET_ID_SCROLL_LIST_VERTICAL:
4966 if (id == GADGET_ID_SCROLL_LIST_VERTICAL)
4967 element_shift = gi->event.item_position * ED_ELEMENTLIST_BUTTONS_HORIZ;
4970 step *= (id == GADGET_ID_SCROLL_LIST_UP ? -1 : +1);
4971 element_shift += step * ED_ELEMENTLIST_BUTTONS_HORIZ;
4973 if (element_shift < 0)
4975 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
4976 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
4978 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
4979 GDI_SCROLLBAR_ITEM_POSITION,
4980 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
4983 for (i=0; i<ED_NUM_ELEMENTLIST_BUTTONS; i++)
4985 int gadget_id = GADGET_ID_ELEMENTLIST_FIRST + i;
4986 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
4987 struct GadgetDesign *gd = &gi->deco.design;
4988 int element = editor_elements[element_shift + i];
4991 getMiniGraphicSource(el2edimg(element), &gd->bitmap, &gd->x, &gd->y);
4992 ModifyGadget(gi, GDI_INFO_TEXT, getElementInfoText(element), GDI_END);
4997 case GADGET_ID_WRAP_LEFT:
4998 WrapLevel(-step, 0);
5001 case GADGET_ID_WRAP_RIGHT:
5005 case GADGET_ID_WRAP_UP:
5006 WrapLevel(0, -step);
5009 case GADGET_ID_WRAP_DOWN:
5013 case GADGET_ID_SINGLE_ITEMS:
5014 case GADGET_ID_CONNECTED_ITEMS:
5015 case GADGET_ID_LINE:
5017 case GADGET_ID_TEXT:
5018 case GADGET_ID_RECTANGLE:
5019 case GADGET_ID_FILLED_BOX:
5020 case GADGET_ID_FLOOD_FILL:
5021 case GADGET_ID_GRAB_BRUSH:
5022 case GADGET_ID_PICK_ELEMENT:
5023 if (drawing_function != GADGET_ID_PICK_ELEMENT)
5024 last_drawing_function = drawing_function;
5025 drawing_function = id;
5026 draw_with_brush = FALSE;
5029 case GADGET_ID_RANDOM_PLACEMENT:
5030 RandomPlacement(new_element);
5033 case GADGET_ID_PROPERTIES:
5034 if (edit_mode != ED_MODE_PROPERTIES)
5036 properties_element = new_element;
5037 DrawPropertiesWindow();
5038 edit_mode = ED_MODE_PROPERTIES;
5042 DrawDrawingWindow();
5043 edit_mode = ED_MODE_DRAWING;
5047 case GADGET_ID_UNDO:
5048 if (undo_buffer_steps == 0)
5050 Request("Undo buffer empty !", REQ_CONFIRM);
5054 undo_buffer_position =
5055 (undo_buffer_position - 1 + NUM_UNDO_STEPS) % NUM_UNDO_STEPS;
5056 undo_buffer_steps--;
5058 for(x=0; x<lev_fieldx; x++)
5059 for(y=0; y<lev_fieldy; y++)
5060 Feld[x][y] = UndoBuffer[undo_buffer_position][x][y];
5061 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos,level_ypos);
5064 case GADGET_ID_INFO:
5065 if (edit_mode != ED_MODE_INFO)
5067 DrawLevelInfoWindow();
5068 edit_mode = ED_MODE_INFO;
5072 DrawDrawingWindow();
5073 edit_mode = ED_MODE_DRAWING;
5077 case GADGET_ID_CLEAR:
5078 for(x=0; x<MAX_LEV_FIELDX; x++)
5079 for(y=0; y<MAX_LEV_FIELDY; y++)
5080 Feld[x][y] = (button == 1 ? EL_EMPTY : new_element);
5081 CopyLevelToUndoBuffer(GADGET_ID_CLEAR);
5083 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5086 case GADGET_ID_SAVE:
5087 if (leveldir_current->readonly)
5089 Request("This level is read only !", REQ_CONFIRM);
5093 if (!LevelContainsPlayer)
5094 Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
5097 if (Request("Save this level and kill the old ?", REQ_ASK))
5099 CopyPlayfield(Feld, Ur);
5101 SaveLevel(level_nr);
5106 case GADGET_ID_TEST:
5107 if (!LevelContainsPlayer)
5108 Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
5112 level.game_version = GAME_VERSION_ACTUAL;
5114 CopyPlayfield(Ur, FieldBackup);
5115 CopyPlayfield(Feld, Ur);
5117 UnmapLevelEditorGadgets();
5118 UndrawSpecialEditorDoor();
5120 CloseDoor(DOOR_CLOSE_ALL);
5122 DrawCompleteVideoDisplay();
5124 if (setup.autorecord)
5125 TapeStartRecording();
5127 level_editor_test_game = TRUE;
5128 game_status = GAME_MODE_PLAYING;
5134 case GADGET_ID_EXIT:
5135 RequestExitLevelEditor(TRUE); /* if level has changed, ask user */
5139 if (id >= GADGET_ID_ELEMENTLIST_FIRST &&
5140 id <= GADGET_ID_ELEMENTLIST_LAST)
5142 int element_position = id - GADGET_ID_ELEMENTLIST_FIRST;
5143 int new_element = editor_elements[element_position + element_shift];
5145 PickDrawingElement(button, new_element);
5148 if (!stick_element_properties_window)
5150 if (!HAS_CONTENT(properties_element) ||
5151 !stick_element_properties_window)
5154 properties_element = new_element;
5155 if (edit_mode == ED_MODE_PROPERTIES)
5156 DrawPropertiesWindow();
5159 if (drawing_function == GADGET_ID_PICK_ELEMENT)
5160 ClickOnGadget(level_editor_gadget[last_drawing_function],
5164 else if (gi->event.type == GD_EVENT_PRESSED)
5165 printf("default: HandleControlButtons: GD_EVENT_PRESSED(%d)\n", id);
5166 else if (gi->event.type == GD_EVENT_RELEASED)
5167 printf("default: HandleControlButtons: GD_EVENT_RELEASED(%d)\n", id);
5168 else if (gi->event.type == GD_EVENT_MOVING)
5169 printf("default: HandleControlButtons: GD_EVENT_MOVING(%d)\n", id);
5171 printf("default: HandleControlButtons: ? (id == %d)\n", id);
5177 void HandleLevelEditorKeyInput(Key key)
5179 char letter = getCharFromKey(key);
5180 int button = MB_LEFTBUTTON;
5182 if (drawing_function == GADGET_ID_TEXT &&
5183 DrawLevelText(0, 0, 0, TEXT_QUERY_TYPING) == TRUE)
5186 DrawLevelText(0, 0, letter, TEXT_WRITECHAR);
5187 else if (key == KSYM_Delete || key == KSYM_BackSpace)
5188 DrawLevelText(0, 0, 0, TEXT_BACKSPACE);
5189 else if (key == KSYM_Return)
5190 DrawLevelText(0, 0, 0, TEXT_NEWLINE);
5191 else if (key == KSYM_Escape)
5192 DrawLevelText(0, 0, 0, TEXT_END);
5194 else if (button_status == MB_RELEASED)
5196 int i, id = GADGET_ID_NONE;
5201 id = GADGET_ID_SCROLL_LEFT;
5204 id = GADGET_ID_SCROLL_RIGHT;
5207 id = GADGET_ID_SCROLL_UP;
5210 id = GADGET_ID_SCROLL_DOWN;
5213 id = GADGET_ID_SCROLL_LIST_UP;
5214 button = MB_RIGHTBUTTON;
5216 case KSYM_Page_Down:
5217 id = GADGET_ID_SCROLL_LIST_DOWN;
5218 button = MB_RIGHTBUTTON;
5222 if (edit_mode == ED_MODE_DRAWING)
5224 RequestExitLevelEditor(setup.ask_on_escape);
5228 DrawDrawingWindow();
5229 edit_mode = ED_MODE_DRAWING;
5237 if (id != GADGET_ID_NONE)
5238 ClickOnGadget(level_editor_gadget[id], button);
5239 else if (letter == '.')
5240 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS], button);
5241 else if (key == KSYM_Return || key == setup.shortcut.toggle_pause)
5242 ClickOnGadget(level_editor_gadget[GADGET_ID_TEST], button);
5244 for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
5245 if (letter && letter == control_info[i].shortcut)
5246 if (!anyTextGadgetActive())
5247 ClickOnGadget(level_editor_gadget[i], button);
5251 void HandleLevelEditorIdle()
5253 static unsigned long action_delay = 0;
5254 unsigned long action_delay_value = GameFrameDelay;
5255 int xpos = 1, ypos = 2;
5257 if (edit_mode != ED_MODE_PROPERTIES)
5260 if (!DelayReached(&action_delay, action_delay_value))
5263 DrawGraphicAnimationExt(drawto,
5265 SY + ypos * TILEY + MINI_TILEY / 2,
5266 el2img(properties_element), -1, NO_MASKING);
5268 MarkTileDirty(xpos, ypos);
5269 MarkTileDirty(xpos, ypos + 1);
5271 FrameCounter++; /* increase animation frame counter */
5274 void ClearEditorGadgetInfoText()
5276 DrawBackground(INFOTEXT_XPOS, INFOTEXT_YPOS, INFOTEXT_XSIZE, INFOTEXT_YSIZE);
5279 void HandleEditorGadgetInfoText(void *ptr)
5281 struct GadgetInfo *gi = (struct GadgetInfo *)ptr;
5282 char infotext[MAX_OUTPUT_LINESIZE + 1];
5283 char shortcut[MAX_OUTPUT_LINESIZE + 1];
5284 int max_infotext_len = getMaxInfoTextLength();
5286 if (game_status != GAME_MODE_EDITOR)
5289 ClearEditorGadgetInfoText();
5291 if (gi->event.type == GD_EVENT_INFO_LEAVING)
5294 /* misuse this function to delete brush cursor, if needed */
5295 if (edit_mode == ED_MODE_DRAWING && draw_with_brush)
5296 DeleteBrushFromCursor();
5298 if (gi == NULL || gi->info_text == NULL)
5301 strncpy(infotext, gi->info_text, max_infotext_len);
5302 infotext[max_infotext_len] = '\0';
5304 if (gi->custom_id < ED_NUM_CTRL_BUTTONS)
5306 int key = control_info[gi->custom_id].shortcut;
5310 if (gi->custom_id == GADGET_ID_SINGLE_ITEMS) /* special case 1 */
5311 sprintf(shortcut, " ('.' or '%c')", key);
5312 else if (gi->custom_id == GADGET_ID_TEST) /* special case 2 */
5313 sprintf(shortcut, " ('Enter' or 'Shift-%c')", key);
5314 else /* normal case */
5315 sprintf(shortcut, " ('%s%c')",
5316 (key >= 'A' && key <= 'Z' ? "Shift-" : ""), key);
5318 if (strlen(infotext) + strlen(shortcut) <= max_infotext_len)
5319 strcat(infotext, shortcut);
5323 DrawText(INFOTEXT_XPOS, INFOTEXT_YPOS, infotext, FONT_TEXT_2);
5326 static void HandleDrawingAreaInfo(struct GadgetInfo *gi)
5328 static int start_lx, start_ly;
5330 int id = gi->custom_id;
5331 int sx = gi->event.x;
5332 int sy = gi->event.y;
5333 int lx = sx + level_xpos;
5334 int ly = sy + level_ypos;
5335 int min_sx = 0, min_sy = 0;
5336 int max_sx = gi->drawing.area_xsize - 1;
5337 int max_sy = gi->drawing.area_ysize - 1;
5339 ClearEditorGadgetInfoText();
5341 if (gi->event.type == GD_EVENT_INFO_LEAVING)
5344 /* make sure to stay inside drawing area boundaries */
5345 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
5346 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
5348 if (id == GADGET_ID_DRAWING_LEVEL)
5352 int min_lx = 0, min_ly = 0;
5353 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
5355 /* get positions inside level field */
5356 lx = sx + level_xpos;
5357 ly = sy + level_ypos;
5359 /* make sure to stay inside level field boundaries */
5360 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
5361 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
5363 /* correct drawing area positions accordingly */
5364 sx = lx - level_xpos;
5365 sy = ly - level_ypos;
5368 if (IN_ED_FIELD(sx,sy) && IN_LEV_FIELD(lx, ly))
5370 if (button_status) /* if (gi->state == GD_BUTTON_PRESSED) */
5372 if (gi->event.type == GD_EVENT_PRESSED)
5378 switch (drawing_function)
5380 case GADGET_ID_SINGLE_ITEMS:
5381 infotext = "Drawing single items";
5383 case GADGET_ID_CONNECTED_ITEMS:
5384 infotext = "Drawing connected items";
5386 case GADGET_ID_LINE:
5387 infotext = "Drawing line";
5390 infotext = "Drawing arc";
5392 case GADGET_ID_TEXT:
5393 infotext = "Setting text cursor";
5395 case GADGET_ID_RECTANGLE:
5396 infotext = "Drawing rectangle";
5398 case GADGET_ID_FILLED_BOX:
5399 infotext = "Drawing filled box";
5401 case GADGET_ID_FLOOD_FILL:
5402 infotext = "Flood fill";
5404 case GADGET_ID_GRAB_BRUSH:
5405 infotext = "Grabbing brush";
5407 case GADGET_ID_PICK_ELEMENT:
5408 infotext = "Picking element";
5412 infotext = "Drawing position";
5416 if (drawing_function == GADGET_ID_PICK_ELEMENT)
5417 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
5418 "%s: %d, %d", infotext, lx, ly);
5420 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
5421 "%s: %d, %d", infotext,
5422 ABS(lx - start_lx) + 1, ABS(ly - start_ly) + 1);
5424 else if (drawing_function == GADGET_ID_PICK_ELEMENT)
5425 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
5426 "%s", getElementInfoText(Feld[lx][ly]));
5428 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
5429 "Level position: %d, %d", lx, ly);
5432 /* misuse this function to draw brush cursor, if needed */
5433 if (edit_mode == ED_MODE_DRAWING && draw_with_brush && !button_status)
5435 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
5436 CopyBrushToCursor(sx, sy);
5438 DeleteBrushFromCursor();
5441 else if (id == GADGET_ID_AMOEBA_CONTENT)
5442 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
5444 else if (id == GADGET_ID_CUSTOM_CHANGED)
5445 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
5446 "Next element after change");
5447 else if (id == GADGET_ID_RANDOM_BACKGROUND)
5448 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
5449 "Random placement background");
5451 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
5452 "Content area %d position: %d, %d",
5453 id - GADGET_ID_ELEM_CONTENT_0 + 1, sx, sy);
5456 void RequestExitLevelEditor(boolean ask_if_level_has_changed)
5458 if (!ask_if_level_has_changed ||
5460 Request("Level has changed! Exit without saving ?",
5461 REQ_ASK | REQ_STAY_OPEN))
5463 CloseDoor(DOOR_CLOSE_1);
5465 CloseDoor(DOOR_CLOSE_ALL);
5467 game_status = GAME_MODE_MAIN;
5472 CloseDoor(DOOR_CLOSE_1);
5473 BlitBitmap(bitmap_db_door, bitmap_db_door,
5474 DOOR_GFX_PAGEX2, DOOR_GFX_PAGEY1, DXSIZE,DYSIZE,
5475 DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
5476 OpenDoor(DOOR_OPEN_1);