1 /***********************************************************
2 * Rocks'n'Diamonds -- McDuffin Strikes Back! *
3 *----------------------------------------------------------*
4 * (c) 1995-98 Artsoft Entertainment *
8 * phone: ++49 +521 290471 *
9 * email: aeglos@valinor.owl.de *
10 *----------------------------------------------------------*
12 ***********************************************************/
22 /* positions in the level editor */
23 #define ED_WIN_MB_LEFT_XPOS 7
24 #define ED_WIN_MB_LEFT_YPOS 6
25 #define ED_WIN_LEVELNR_XPOS 77
26 #define ED_WIN_LEVELNR_YPOS 7
27 #define ED_WIN_MB_MIDDLE_XPOS 7
28 #define ED_WIN_MB_MIDDLE_YPOS 258
29 #define ED_WIN_MB_RIGHT_XPOS 77
30 #define ED_WIN_MB_RIGHT_YPOS 258
32 /* other constants for the editor */
33 #define ED_SCROLL_NO 0
34 #define ED_SCROLL_LEFT 1
35 #define ED_SCROLL_RIGHT 2
36 #define ED_SCROLL_UP 4
37 #define ED_SCROLL_DOWN 8
39 /* screens in the level editor */
40 #define ED_MODE_DRAWING 0
41 #define ED_MODE_INFO 1
42 #define ED_MODE_PROPERTIES 2
44 /* how many steps can be cancelled */
45 #define NUM_UNDO_STEPS (10 + 1)
47 /* values for random placement */
48 #define RANDOM_USE_PERCENTAGE 0
49 #define RANDOM_USE_NUM_OBJECTS 1
51 /* values for elements with content */
52 #define MAX_ELEMCONT 8
54 /* values for the control window */
55 #define ED_CTRL_BUTTONS_GFX_YPOS 236
56 #define ED_CTRL_BUTTONS_ALT_GFX_YPOS 142
58 #define ED_CTRL1_BUTTONS_HORIZ 4
59 #define ED_CTRL1_BUTTONS_VERT 4
60 #define ED_CTRL1_BUTTON_XSIZE 22
61 #define ED_CTRL1_BUTTON_YSIZE 22
62 #define ED_CTRL1_BUTTONS_XPOS 6
63 #define ED_CTRL1_BUTTONS_YPOS 6
64 #define ED_CTRL2_BUTTONS_HORIZ 3
65 #define ED_CTRL2_BUTTONS_VERT 2
66 #define ED_CTRL2_BUTTON_XSIZE 30
67 #define ED_CTRL2_BUTTON_YSIZE 20
68 #define ED_CTRL2_BUTTONS_XPOS 5
69 #define ED_CTRL2_BUTTONS_YPOS 100
70 #define ED_NUM_CTRL1_BUTTONS (ED_CTRL1_BUTTONS_HORIZ * ED_CTRL1_BUTTONS_VERT)
71 #define ED_NUM_CTRL2_BUTTONS (ED_CTRL2_BUTTONS_HORIZ * ED_CTRL2_BUTTONS_VERT)
72 #define ED_NUM_CTRL_BUTTONS (ED_NUM_CTRL1_BUTTONS + ED_NUM_CTRL2_BUTTONS)
74 /* values for properties window */
75 #define ED_PROPERTIES_XPOS (TILEX - MINI_TILEX/2)
76 /* values for counter gadgets */
77 #define ED_COUNT_VALUE_XOFFSET 5
78 #define ED_COUNT_VALUE_YOFFSET 3
79 #define ED_COUNT_SCORE_XPOS ED_PROPERTIES_XPOS
80 #define ED_COUNT_SCORE_YPOS (14 * MINI_TILEY)
81 #define ED_COUNT_ELEMCONT_XPOS ED_PROPERTIES_XPOS
82 #define ED_COUNT_ELEMCONT_YPOS (17 * MINI_TILEY)
84 /* values for element content drawing areas */
85 #define ED_AREA_ELEMCONT_XPOS (TILEX)
86 #define ED_AREA_ELEMCONT_YPOS (10 * TILEY)
88 /* control button identifiers */
89 #define ED_CTRL_ID_SINGLE_ITEMS 0
90 #define ED_CTRL_ID_CONNECTED_ITEMS 1
91 #define ED_CTRL_ID_LINE 2
92 #define ED_CTRL_ID_TEXT 3
93 #define ED_CTRL_ID_RECTANGLE 4
94 #define ED_CTRL_ID_FILLED_BOX 5
95 #define ED_CTRL_ID_WRAP_UP 6
96 #define ED_CTRL_ID_PROPERTIES 7
97 #define ED_CTRL_ID_FLOOD_FILL 8
98 #define ED_CTRL_ID_WRAP_LEFT 9
99 #define ED_CTRL_ID_UNUSED1 10
100 #define ED_CTRL_ID_WRAP_RIGHT 11
101 #define ED_CTRL_ID_RANDOM_PLACEMENT 12
102 #define ED_CTRL_ID_BRUSH 13
103 #define ED_CTRL_ID_WRAP_DOWN 14
104 #define ED_CTRL_ID_UNUSED2 15
105 #define ED_CTRL_ID_UNDO 16
106 #define ED_CTRL_ID_INFO 17
107 #define ED_CTRL_ID_SAVE 18
108 #define ED_CTRL_ID_CLEAR 19
109 #define ED_CTRL_ID_TEST 20
110 #define ED_CTRL_ID_EXIT 21
112 /* counter button identifiers */
113 #define ED_CTRL_ID_SCORE_DOWN 22
114 #define ED_CTRL_ID_SCORE_UP 23
115 #define ED_CTRL_ID_ELEMCONT_DOWN 24
116 #define ED_CTRL_ID_ELEMCONT_UP 25
118 /* drawing area identifiers */
119 #define ED_CTRL_ID_DRAWING_LEVEL 26
120 #define ED_CTRL_ID_ELEMCONT_0 27
121 #define ED_CTRL_ID_ELEMCONT_7 34
122 #define ED_CTRL_ID_AMOEBA_CONTENT 35
124 #define ED_NUM_GADGETS 36
126 /* values for counter gadgets */
127 #define ED_COUNTER_SCORE 0
128 #define ED_COUNTER_ELEMCONT 1
130 #define ED_NUM_COUNTERS 2
136 } counter_info[ED_NUM_COUNTERS] =
138 { ED_COUNT_SCORE_XPOS, ED_COUNT_SCORE_YPOS,
139 ED_CTRL_ID_SCORE_DOWN },
140 { ED_COUNT_ELEMCONT_XPOS, ED_COUNT_ELEMCONT_YPOS,
141 ED_CTRL_ID_ELEMCONT_DOWN }
144 /* forward declaration for internal use */
145 static void DrawDrawingWindow();
146 static void DrawPropertiesWindow();
147 static void CopyLevelToUndoBuffer();
148 static void HandleDrawingAreas(struct GadgetInfo *);
149 static void HandleCounterButtons(struct GadgetInfo *);
150 static void HandleControlButtons(struct GadgetInfo *);
152 static struct GadgetInfo *level_editor_gadget[ED_NUM_GADGETS];
153 static boolean level_editor_gadgets_created = FALSE;
155 static int drawing_function = ED_CTRL_ID_SINGLE_ITEMS;
156 static int properties_element = 0;
158 static short ElementContent[MAX_ELEMCONT][3][3];
159 static short OrigBackup[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
160 static short UndoBuffer[NUM_UNDO_STEPS][MAX_LEV_FIELDX][MAX_LEV_FIELDY];
161 static int undo_buffer_position = 0;
162 static int undo_buffer_steps = 0;
164 static int random_placement_percentage = 10;
165 static int random_placement_num_objects = 10;
167 static int random_placement_method = RANDOM_USE_PERCENTAGE;
169 static int random_placement_method = RANDOM_USE_NUM_OBJECTS;
172 /* pointer to score value */
173 static int *gadget_score_value;
174 static int *gadget_areas_value;
176 static int level_xpos,level_ypos;
177 static int edit_mode;
178 static boolean name_typing;
179 static int new_element1 = EL_MAUERWERK;
180 static int new_element2 = EL_LEERRAUM;
181 static int new_element3 = EL_ERDREICH;
183 int element_shift = 0;
185 int editor_element[] =
187 EL_CHAR_A + ('B' - 'A'),
188 EL_CHAR_A + ('O' - 'A'),
189 EL_CHAR_A + ('U' - 'A'),
190 EL_CHAR_A + ('L' - 'A'),
193 EL_CHAR_A + ('D' - 'A'),
194 EL_CHAR_A + ('E' - 'A'),
195 EL_CHAR_A + ('R' - 'A'),
197 EL_CHAR_A + ('D' - 'A'),
198 EL_CHAR_A + ('A' - 'A'),
199 EL_CHAR_A + ('S' - 'A'),
200 EL_CHAR_A + ('H' - 'A'),
227 EL_CHAR_A + ('E' - 'A'),
228 EL_CHAR_A + ('M' - 'A'),
229 EL_CHAR_A + ('E' - 'A'),
232 EL_CHAR_A + ('R' - 'A'),
233 EL_CHAR_A + ('A' - 'A'),
234 EL_CHAR_A + ('L' - 'A'),
235 EL_CHAR_A + ('D' - 'A'),
237 EL_CHAR_A + ('M' - 'A'),
238 EL_CHAR_A + ('I' - 'A'),
239 EL_CHAR_A + ('N' - 'A'),
240 EL_CHAR_A + ('E' - 'A'),
317 EL_CHAR_A + ('M' - 'A'),
318 EL_CHAR_A + ('O' - 'A'),
319 EL_CHAR_A + ('R' - 'A'),
320 EL_CHAR_A + ('E' - 'A'),
372 EL_CHAR_A + ('S' - 'A'),
373 EL_CHAR_A + ('O' - 'A'),
374 EL_CHAR_A + ('K' - 'A'),
375 EL_CHAR_A + ('O' - 'A'),
378 EL_CHAR_A + ('B' - 'A'),
379 EL_CHAR_A + ('A' - 'A'),
380 EL_CHAR_A + ('N' - 'A'),
383 EL_SOKOBAN_FELD_LEER,
384 EL_SOKOBAN_FELD_VOLL,
388 EL_CHAR_A + ('D' - 'A'),
389 EL_CHAR_A + ('Y' - 'A'),
390 EL_CHAR_A + ('N' - 'A'),
391 EL_CHAR_A + ('A' - 'A'),
393 EL_CHAR_A + ('B' - 'A'),
394 EL_CHAR_A + ('L' - 'A'),
395 EL_CHAR_A + ('A' - 'A'),
396 EL_CHAR_A + ('S' - 'A'),
399 EL_CHAR_A + ('T' - 'A'),
400 EL_CHAR_A + ('E' - 'A'),
401 EL_CHAR_A + ('R' - 'A'),
539 int elements_in_list = sizeof(editor_element)/sizeof(int);
541 static void ScrollMiniLevel(int from_x, int from_y, int scroll)
544 int dx = (scroll==ED_SCROLL_LEFT ? -1 : scroll==ED_SCROLL_RIGHT ? 1 : 0);
545 int dy = (scroll==ED_SCROLL_UP ? -1 : scroll==ED_SCROLL_DOWN ? 1 : 0);
547 XCopyArea(display,drawto,drawto,gc,
548 SX+MINI_TILEX*(dx==-1),SY+MINI_TILEY*(dy==-1),
549 SXSIZE-MINI_TILEX*ABS(dx),SYSIZE-MINI_TILEY*ABS(dy),
550 SX+MINI_TILEX*(dx==+1),SY+MINI_TILEY*(dy==+1));
553 x = (dx==1 ? 0 : 2*SCR_FIELDX-1);
554 for(y=0;y<2*SCR_FIELDY;y++)
555 DrawMiniElementOrWall(x,y,from_x,from_y);
559 y = (dy==1 ? 0 : 2*SCR_FIELDY-1);
560 for(x=0;x<2*SCR_FIELDX;x++)
561 DrawMiniElementOrWall(x,y,from_x,from_y);
564 redraw_mask |= REDRAW_FIELD;
568 void InitLevelEditorGadgets()
572 for (i=0; i<ED_NUM_GADGETS; i++)
573 level_editor_gadget[i] = NULL;
576 static void CreateControlButtons()
580 for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
582 Pixmap gd_pixmap = pix[PIX_DOOR];
583 struct GadgetInfo *gi;
584 int gd_xoffset, gd_yoffset;
585 int gd_x1, gd_x2, gd_y1, gd_y2;
589 boolean radio_button_pressed;
590 unsigned long event_mask;
593 if (id == ED_CTRL_ID_SINGLE_ITEMS ||
594 id == ED_CTRL_ID_CONNECTED_ITEMS ||
595 id == ED_CTRL_ID_LINE ||
596 id == ED_CTRL_ID_TEXT ||
597 id == ED_CTRL_ID_RECTANGLE ||
598 id == ED_CTRL_ID_FILLED_BOX ||
599 id == ED_CTRL_ID_FLOOD_FILL ||
600 id == ED_CTRL_ID_BRUSH)
602 button_type = GD_TYPE_RADIO_BUTTON;
604 radio_button_pressed = (id == drawing_function ? TRUE : FALSE);
605 event_mask = GD_EVENT_PRESSED;
609 button_type = GD_TYPE_NORMAL_BUTTON;
611 radio_button_pressed = FALSE;
613 if (id == ED_CTRL_ID_WRAP_LEFT ||
614 id == ED_CTRL_ID_WRAP_RIGHT ||
615 id == ED_CTRL_ID_WRAP_UP ||
616 id == ED_CTRL_ID_WRAP_DOWN)
617 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
619 event_mask = GD_EVENT_RELEASED;
622 if (id < ED_NUM_CTRL1_BUTTONS)
624 int x = i % ED_CTRL1_BUTTONS_HORIZ;
625 int y = i / ED_CTRL1_BUTTONS_HORIZ;
627 gd_xoffset = ED_CTRL1_BUTTONS_XPOS + x * ED_CTRL1_BUTTON_XSIZE;
628 gd_yoffset = ED_CTRL1_BUTTONS_YPOS + y * ED_CTRL1_BUTTON_YSIZE;
629 width = ED_CTRL1_BUTTON_XSIZE;
630 height = ED_CTRL1_BUTTON_YSIZE;
634 int x = (i - ED_NUM_CTRL1_BUTTONS) % ED_CTRL2_BUTTONS_HORIZ;
635 int y = (i - ED_NUM_CTRL1_BUTTONS) / ED_CTRL2_BUTTONS_HORIZ;
637 gd_xoffset = ED_CTRL2_BUTTONS_XPOS + x * ED_CTRL2_BUTTON_XSIZE;
638 gd_yoffset = ED_CTRL2_BUTTONS_YPOS + y * ED_CTRL2_BUTTON_YSIZE;
639 width = ED_CTRL2_BUTTON_XSIZE;
640 height = ED_CTRL2_BUTTON_YSIZE;
643 gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
644 gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
645 gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL_BUTTONS_GFX_YPOS + gd_yoffset;
646 gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
648 gi = CreateGadget(GDI_CUSTOM_ID, id,
649 GDI_X, EX + gd_xoffset,
650 GDI_Y, EY + gd_yoffset,
653 GDI_TYPE, button_type,
654 GDI_STATE, GD_BUTTON_UNPRESSED,
655 GDI_RADIO_NR, radio_button_nr,
656 GDI_RADIO_PRESSED, radio_button_pressed,
657 GDI_DESIGN_UNPRESSED, gd_pixmap, gd_x1, gd_y1,
658 GDI_DESIGN_PRESSED, gd_pixmap, gd_x2, gd_y1,
659 GDI_ALT_DESIGN_UNPRESSED, gd_pixmap, gd_x1, gd_y2,
660 GDI_ALT_DESIGN_PRESSED, gd_pixmap, gd_x2, gd_y2,
661 GDI_EVENT_MASK, event_mask,
662 GDI_CALLBACK, HandleControlButtons,
666 Error(ERR_EXIT, "cannot create gadget");
668 level_editor_gadget[id] = gi;
672 static void CreateCounterButtons()
676 for (i=0; i<ED_NUM_COUNTERS; i++)
680 Pixmap gd_pixmap = pix[PIX_DOOR];
681 struct GadgetInfo *gi;
683 int gd_x1, gd_x2, gd_y;
684 int id = counter_info[i].gadget_id + j;
685 unsigned long event_mask;
687 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
689 gd_xoffset = (j == 0 ? ED_BUTTON_MINUS_XPOS : ED_BUTTON_PLUS_XPOS);
690 gd_x1 = DOOR_GFX_PAGEX4 + gd_xoffset;
691 gd_x2 = DOOR_GFX_PAGEX3 + gd_xoffset;
692 gd_y = DOOR_GFX_PAGEY1 + ED_BUTTON_COUNT_YPOS;
694 gi = CreateGadget(GDI_CUSTOM_ID, id,
695 GDI_X, SX + counter_info[i].x + gd_xoffset,
696 GDI_Y, SY + counter_info[i].y,
697 GDI_WIDTH, ED_BUTTON_COUNT_XSIZE,
698 GDI_HEIGHT, ED_BUTTON_COUNT_YSIZE,
699 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
700 GDI_STATE, GD_BUTTON_UNPRESSED,
701 GDI_DESIGN_UNPRESSED, gd_pixmap, gd_x1, gd_y,
702 GDI_DESIGN_PRESSED, gd_pixmap, gd_x2, gd_y,
703 GDI_EVENT_MASK, event_mask,
704 GDI_CALLBACK, HandleCounterButtons,
708 Error(ERR_EXIT, "cannot create gadget");
710 level_editor_gadget[id] = gi;
715 static void CreateDrawingAreas()
717 struct GadgetInfo *gi;
718 unsigned long event_mask;
723 GD_EVENT_PRESSED | GD_EVENT_RELEASED | GD_EVENT_MOVING |
724 GD_EVENT_OFF_BORDERS;
726 /* one for the level drawing area ... */
727 id = ED_CTRL_ID_DRAWING_LEVEL;
728 gi = CreateGadget(GDI_CUSTOM_ID, id,
733 GDI_TYPE, GD_TYPE_DRAWING_AREA,
734 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
735 GDI_EVENT_MASK, event_mask,
736 GDI_CALLBACK, HandleDrawingAreas,
740 Error(ERR_EXIT, "cannot create gadget");
742 level_editor_gadget[id] = gi;
744 /* ... up to eight areas for element content ... */
745 for (i=0; i<MAX_ELEMCONT; i++)
747 int gx = SX + ED_AREA_ELEMCONT_XPOS + 5 * (i % 4) * MINI_TILEX;
748 int gy = SX + ED_AREA_ELEMCONT_YPOS + 6 * (i / 4) * MINI_TILEY;
750 id = ED_CTRL_ID_ELEMCONT_0 + i;
751 gi = CreateGadget(GDI_CUSTOM_ID, id,
754 GDI_WIDTH, 3 * MINI_TILEX,
755 GDI_HEIGHT, 3 * MINI_TILEY,
756 GDI_TYPE, GD_TYPE_DRAWING_AREA,
757 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
758 GDI_EVENT_MASK, event_mask,
759 GDI_CALLBACK, HandleDrawingAreas,
763 Error(ERR_EXIT, "cannot create gadget");
765 level_editor_gadget[id] = gi;
768 /* ... and one for the amoeba content */
769 id = ED_CTRL_ID_AMOEBA_CONTENT;
770 gi = CreateGadget(GDI_CUSTOM_ID, id,
771 GDI_X, SX + ED_AREA_ELEMCONT_XPOS,
772 GDI_Y, SY + ED_AREA_ELEMCONT_YPOS,
773 GDI_WIDTH, MINI_TILEX,
774 GDI_HEIGHT, MINI_TILEY,
775 GDI_TYPE, GD_TYPE_DRAWING_AREA,
776 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
777 GDI_EVENT_MASK, event_mask,
778 GDI_CALLBACK, HandleDrawingAreas,
782 Error(ERR_EXIT, "cannot create gadget");
784 level_editor_gadget[id] = gi;
787 static void CreateLevelEditorGadgets()
789 if (level_editor_gadgets_created)
792 CreateControlButtons();
793 CreateCounterButtons();
794 CreateDrawingAreas();
796 level_editor_gadgets_created = TRUE;
799 static void MapControlButtons()
803 for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
804 MapGadget(level_editor_gadget[i]);
807 static void MapCounterButtons(int id)
812 MapGadget(level_editor_gadget[counter_info[id].gadget_id + i]);
815 static void MapDrawingArea(int id)
817 MapGadget(level_editor_gadget[id]);
820 static void MapMainDrawingArea()
822 MapDrawingArea(ED_CTRL_ID_DRAWING_LEVEL);
825 static void UnmapDrawingArea(int id)
827 UnmapGadget(level_editor_gadget[id]);
830 void UnmapLevelEditorWindowGadgets()
834 for (i=ED_NUM_CTRL_BUTTONS; i<ED_NUM_GADGETS; i++)
835 UnmapGadget(level_editor_gadget[i]);
838 void UnmapLevelEditorGadgets()
842 for (i=0; i<ED_NUM_GADGETS; i++)
843 UnmapGadget(level_editor_gadget[i]);
848 int i, x, y, graphic;
852 edit_mode = ED_MODE_DRAWING;
855 CloseDoor(DOOR_CLOSE_ALL);
857 if (level_editor_test_game)
859 for(x=0; x<lev_fieldx; x++)
860 for(y=0; y<lev_fieldy; y++)
861 Feld[x][y] = Ur[x][y];
863 for(x=0; x<lev_fieldx; x++)
864 for(y=0; y<lev_fieldy; y++)
865 Ur[x][y] = OrigBackup[x][y];
867 level_editor_test_game = FALSE;
871 undo_buffer_position = -1;
872 undo_buffer_steps = -1;
873 CopyLevelToUndoBuffer();
876 DrawMiniLevel(level_xpos,level_ypos);
879 XCopyArea(display,pix[PIX_DOOR],pix[PIX_DB_DOOR],gc,
880 DOOR_GFX_PAGEX6,DOOR_GFX_PAGEY1,
882 DOOR_GFX_PAGEX1,DOOR_GFX_PAGEY1);
883 XCopyArea(display,pix[PIX_DOOR],pix[PIX_DB_DOOR],gc,
884 DOOR_GFX_PAGEX6+ED_BUTTON_ELEM_XPOS,
885 DOOR_GFX_PAGEY1+ED_BUTTON_ELEM_YPOS,
886 4*ED_BUTTON_ELEM_XSIZE,5*ED_BUTTON_ELEM_YSIZE,
887 DOOR_GFX_PAGEX1+ED_BUTTON_ELEM_XPOS,
888 DOOR_GFX_PAGEY1+ED_BUTTON_EUP_Y2POS);
890 for(i=0;i<MAX_ELEM_X*MAX_ELEM_Y;i++)
892 if (i < elements_in_list)
893 graphic = el2gfx(editor_element[i + element_shift]);
895 graphic = GFX_LEERRAUM;
897 DrawMiniGraphicExt(pix[PIX_DB_DOOR],gc,
898 DOOR_GFX_PAGEX1+ED_BUTTON_ELEM_XPOS+3 +
899 (i%MAX_ELEM_X)*ED_BUTTON_ELEM_XSIZE,
900 DOOR_GFX_PAGEY1+ED_BUTTON_ELEM_YPOS+3 +
901 (i/MAX_ELEM_X)*ED_BUTTON_ELEM_YSIZE,
905 DrawMiniGraphicExt(pix[PIX_DB_DOOR],gc,
906 DOOR_GFX_PAGEX1+ED_WIN_MB_LEFT_XPOS,
907 DOOR_GFX_PAGEY1+ED_WIN_MB_LEFT_YPOS,
908 el2gfx(new_element1));
909 DrawMiniGraphicExt(pix[PIX_DB_DOOR],gc,
910 DOOR_GFX_PAGEX1+ED_WIN_MB_MIDDLE_XPOS,
911 DOOR_GFX_PAGEY1+ED_WIN_MB_MIDDLE_YPOS,
912 el2gfx(new_element2));
913 DrawMiniGraphicExt(pix[PIX_DB_DOOR],gc,
914 DOOR_GFX_PAGEX1+ED_WIN_MB_RIGHT_XPOS,
915 DOOR_GFX_PAGEY1+ED_WIN_MB_RIGHT_YPOS,
916 el2gfx(new_element3));
917 DrawTextExt(pix[PIX_DB_DOOR],gc,
918 DOOR_GFX_PAGEX2+ED_WIN_LEVELNR_XPOS,
919 DOOR_GFX_PAGEY1+ED_WIN_LEVELNR_YPOS,
920 int2str(level_nr,2),FS_SMALL,FC_SPECIAL1);
921 XCopyArea(display,pix[PIX_DB_DOOR],pix[PIX_DB_DOOR],gc,
922 DOOR_GFX_PAGEX2+ED_WIN_LEVELNR_XPOS+3,
923 DOOR_GFX_PAGEY1+ED_WIN_LEVELNR_YPOS,
925 DOOR_GFX_PAGEX1+ED_WIN_LEVELNR_XPOS,
926 DOOR_GFX_PAGEY1+ED_WIN_LEVELNR_YPOS);
927 XCopyArea(display,pix[PIX_DB_DOOR],pix[PIX_DB_DOOR],gc,
928 DOOR_GFX_PAGEX2+ED_WIN_LEVELNR_XPOS+14,
929 DOOR_GFX_PAGEY1+ED_WIN_LEVELNR_YPOS,
931 DOOR_GFX_PAGEX1+ED_WIN_LEVELNR_XPOS+9,
932 DOOR_GFX_PAGEY1+ED_WIN_LEVELNR_YPOS);
934 XCopyArea(display,pix[PIX_DOOR],pix[PIX_DB_DOOR],gc,
935 DOOR_GFX_PAGEX6,DOOR_GFX_PAGEY2,
937 DOOR_GFX_PAGEX1,DOOR_GFX_PAGEY2);
939 /* draw bigger door */
940 XCopyArea(display, pix[PIX_DOOR], drawto, gc,
945 /* draw new control window */
946 XCopyArea(display, pix[PIX_DOOR], drawto, gc,
947 DOOR_GFX_PAGEX8, 236,
951 redraw_mask |= REDRAW_ALL;
953 OpenDoor(DOOR_OPEN_1);
955 if (!level_editor_gadgets_created)
956 CreateLevelEditorGadgets();
959 MapMainDrawingArea();
962 OpenDoor(DOOR_OPEN_1 | DOOR_OPEN_2);
966 void DrawControlWindow()
971 UnmapLevelEditorWindowGadgets();
973 /* Inhalt der Mampfer */
974 DrawText(ED_COUNT_GADGET_XPOS+1,SY+6,
975 "Contents of a smashed cruncher:",FS_SMALL,FC_YELLOW);
976 for(i=0;i<4;i++) for(y=0;y<4;y++) for(x=0;x<4;x++)
978 DrawMiniElement(1+5*i+x,2+y,EL_ERDREICH);
979 XFillRectangle(display,drawto,gc,
980 SX+(1+5*i)*MINI_TILEX+MINI_TILEX/2-1,
981 SY+(2)*MINI_TILEY+MINI_TILEY/2-1,
982 3*MINI_TILEX+2,3*MINI_TILEY+2);
984 XCopyArea(display,drawto,drawto,gc,
985 SX+1*MINI_TILEX,SY+2*MINI_TILEY,
986 4*5*MINI_TILEX,5*MINI_TILEY,
987 SX+1*MINI_TILEX-MINI_TILEX/2,SY+2*MINI_TILEY-MINI_TILEY/2);
990 for(y=0;y<3;y++) for(x=0;x<3;x++)
991 DrawMiniElement(1+5*i+x,2+y,level.mampfer_inhalt[i][x][y]);
993 DrawText(SX+MINI_TILEX+(5*i+1)*MINI_TILEX+1,
994 SY+2*MINI_TILEY+(4)*MINI_TILEY-4,
995 int2str(i+1,1),FS_SMALL,FC_YELLOW);
998 /* Inhalt der Amöbe */
999 for(y=0;y<2;y++) for(x=0;x<2;x++)
1001 DrawMiniElement(29+x,26+y,EL_ERDREICH);
1002 XFillRectangle(display,drawto,gc,
1003 SX+29*MINI_TILEX+MINI_TILEX/2-1,
1004 SY+26*MINI_TILEY+MINI_TILEY/2-1,
1005 MINI_TILEX+2,MINI_TILEY+2);
1007 XCopyArea(display,drawto,drawto,gc,
1008 SX+29*MINI_TILEX,SY+26*MINI_TILEY,
1009 3*MINI_TILEX,3*MINI_TILEY,
1010 SX+29*MINI_TILEX-MINI_TILEX/2,SY+26*MINI_TILEY-MINI_TILEY/2);
1011 DrawMiniElement(29,26,level.amoebe_inhalt);
1013 for(i=0;i<11+3+2;i++)
1015 XCopyArea(display,pix[PIX_DOOR],drawto,gc,
1016 DOOR_GFX_PAGEX4+ED_BUTTON_MINUS_XPOS,
1017 DOOR_GFX_PAGEY1+ED_BUTTON_MINUS_YPOS,
1018 DXSIZE-4,ED_BUTTON_MINUS_YSIZE,
1019 ED_COUNT_GADGET_XPOS,
1020 ED_COUNT_GADGET_YPOS+i*ED_COUNT_GADGET_YSIZE);
1023 DrawText(ED_COUNT_VALUE_XPOS,
1024 ED_COUNT_VALUE_YPOS+i*ED_COUNT_GADGET_YSIZE,
1025 int2str(level.score[i],3),FS_SMALL,FC_YELLOW);
1027 DrawText(ED_COUNT_VALUE_XPOS,
1028 ED_COUNT_VALUE_YPOS+11*ED_COUNT_GADGET_YSIZE,
1029 int2str(level.tempo_amoebe,3),FS_SMALL,FC_YELLOW);
1031 DrawText(ED_COUNT_VALUE_XPOS,
1032 ED_COUNT_VALUE_YPOS+12*ED_COUNT_GADGET_YSIZE,
1033 int2str(level.dauer_sieb,3),FS_SMALL,FC_YELLOW);
1035 DrawText(ED_COUNT_VALUE_XPOS,
1036 ED_COUNT_VALUE_YPOS+13*ED_COUNT_GADGET_YSIZE,
1037 int2str(level.dauer_ablenk,3),FS_SMALL,FC_YELLOW);
1039 DrawText(ED_COUNT_VALUE_XPOS,
1040 ED_COUNT_VALUE_YPOS+14*ED_COUNT_GADGET_YSIZE,
1041 int2str(level.edelsteine,3),FS_SMALL,FC_YELLOW);
1043 DrawText(ED_COUNT_VALUE_XPOS,
1044 ED_COUNT_VALUE_YPOS+15*ED_COUNT_GADGET_YSIZE,
1045 int2str(level.time,3),FS_SMALL,FC_YELLOW);
1048 DrawText(ED_COUNT_TEXT_XPOS,ED_COUNT_TEXT_YPOS+0*ED_COUNT_TEXT_YSIZE,
1049 "Score for Emerald",FS_SMALL,FC_YELLOW);
1050 DrawText(ED_COUNT_TEXT_XPOS,ED_COUNT_TEXT_YPOS+1*ED_COUNT_TEXT_YSIZE,
1051 "Score for Diamond",FS_SMALL,FC_YELLOW);
1052 DrawText(ED_COUNT_TEXT_XPOS,ED_COUNT_TEXT_YPOS+2*ED_COUNT_TEXT_YSIZE,
1053 "Score for smashing a Bug",FS_SMALL,FC_YELLOW);
1054 DrawText(ED_COUNT_TEXT_XPOS,ED_COUNT_TEXT_YPOS+3*ED_COUNT_TEXT_YSIZE,
1055 "Score for smashing a Spaceship",FS_SMALL,FC_YELLOW);
1056 DrawText(ED_COUNT_TEXT_XPOS,ED_COUNT_TEXT_YPOS+4*ED_COUNT_TEXT_YSIZE,
1057 "Score for smashing a Cruncher",FS_SMALL,FC_YELLOW);
1058 DrawText(ED_COUNT_TEXT_XPOS,ED_COUNT_TEXT_YPOS+5*ED_COUNT_TEXT_YSIZE,
1059 "Score for smashing an Alien",FS_SMALL,FC_YELLOW);
1060 DrawText(ED_COUNT_TEXT_XPOS,ED_COUNT_TEXT_YPOS+6*ED_COUNT_TEXT_YSIZE,
1061 "Score for smashing a Pacman",FS_SMALL,FC_YELLOW);
1062 DrawText(ED_COUNT_TEXT_XPOS,ED_COUNT_TEXT_YPOS+7*ED_COUNT_TEXT_YSIZE,
1063 "Score for cracking a nut",FS_SMALL,FC_YELLOW);
1064 DrawText(ED_COUNT_TEXT_XPOS,ED_COUNT_TEXT_YPOS+8*ED_COUNT_TEXT_YSIZE,
1065 "Score for dynamite",FS_SMALL,FC_YELLOW);
1066 DrawText(ED_COUNT_TEXT_XPOS,ED_COUNT_TEXT_YPOS+9*ED_COUNT_TEXT_YSIZE,
1067 "Score for key",FS_SMALL,FC_YELLOW);
1068 DrawText(ED_COUNT_TEXT_XPOS,ED_COUNT_TEXT_YPOS+10*ED_COUNT_TEXT_YSIZE,
1069 "Score for each 10 seconds left",FS_SMALL,FC_YELLOW);
1070 DrawText(ED_COUNT_TEXT_XPOS,ED_COUNT_TEXT_YPOS+11*ED_COUNT_TEXT_YSIZE,
1071 "Speed of the amoeba / Content",FS_SMALL,FC_YELLOW);
1072 DrawText(ED_COUNT_TEXT_XPOS,ED_COUNT_TEXT_YPOS+12*ED_COUNT_TEXT_YSIZE,
1073 "Time for magic wall",FS_SMALL,FC_YELLOW);
1074 DrawText(ED_COUNT_TEXT_XPOS,ED_COUNT_TEXT_YPOS+13*ED_COUNT_TEXT_YSIZE,
1075 "Time for wheel",FS_SMALL,FC_YELLOW);
1076 DrawText(ED_COUNT_TEXT_XPOS,ED_COUNT_TEXT_YPOS+14*ED_COUNT_TEXT_YSIZE,
1077 "Emeralds needed in this level",FS_SMALL,FC_YELLOW);
1078 DrawText(ED_COUNT_TEXT_XPOS,ED_COUNT_TEXT_YPOS+15*ED_COUNT_TEXT_YSIZE,
1079 "Time available for this level",FS_SMALL,FC_YELLOW);
1081 XCopyArea(display,pix[PIX_DOOR],drawto,gc,
1082 DOOR_GFX_PAGEX4+ED_WIN_COUNT_XPOS,
1083 DOOR_GFX_PAGEY1+ED_WIN_COUNT_YPOS,
1084 ED_WIN_COUNT_XSIZE,ED_WIN_COUNT_YSIZE,
1085 ED_COUNT_GADGET_XPOS,
1086 ED_COUNT_GADGET_YPOS+16*ED_COUNT_GADGET_YSIZE);
1088 XCopyArea(display,pix[PIX_DOOR],drawto,gc,
1089 DOOR_GFX_PAGEX4+ED_WIN_COUNT_XPOS+3+2*FONT2_XSIZE,
1090 DOOR_GFX_PAGEY1+ED_WIN_COUNT_YPOS,
1091 ED_WIN_COUNT_XSIZE-3-2*FONT2_XSIZE,ED_WIN_COUNT_YSIZE,
1092 ED_COUNT_GADGET_XPOS+3+i*FONT2_XSIZE,
1093 ED_COUNT_GADGET_YPOS+16*ED_COUNT_GADGET_YSIZE);
1094 DrawText(ED_COUNT_GADGET_XPOS+5,
1095 ED_COUNT_TEXT_YPOS+16*ED_COUNT_TEXT_YSIZE,
1096 level.name,FS_SMALL,FC_YELLOW);
1097 DrawText(ED_COUNT_GADGET_XPOS+(30+3)*FONT2_XSIZE-5,
1098 ED_COUNT_TEXT_YPOS+16*ED_COUNT_TEXT_YSIZE,
1099 "Title",FS_SMALL,FC_YELLOW);
1101 DrawText(ED_SIZE_GADGET_XPOS,ED_SIZE_GADGET_YPOS-18,
1102 "Playfield size:",FS_SMALL,FC_YELLOW);
1103 XCopyArea(display,pix[PIX_DOOR],drawto,gc,
1104 DOOR_GFX_PAGEX4+ED_BUTTON_MINUS_XPOS,
1105 DOOR_GFX_PAGEY1+ED_BUTTON_MINUS_YPOS,
1106 DXSIZE-4,ED_BUTTON_MINUS_YSIZE,
1107 ED_SIZE_GADGET_XPOS,
1108 ED_SIZE_GADGET_YPOS+0*ED_COUNT_GADGET_YSIZE);
1109 XCopyArea(display,pix[PIX_DOOR],drawto,gc,
1110 DOOR_GFX_PAGEX4+ED_BUTTON_MINUS_XPOS,
1111 DOOR_GFX_PAGEY1+ED_BUTTON_MINUS_YPOS,
1112 DXSIZE-4,ED_BUTTON_MINUS_YSIZE,
1113 ED_SIZE_GADGET_XPOS,
1114 ED_SIZE_GADGET_YPOS+1*ED_COUNT_GADGET_YSIZE);
1115 DrawText(ED_SIZE_TEXT_XPOS,ED_SIZE_TEXT_YPOS+0*ED_SIZE_TEXT_YSIZE,
1116 "Width",FS_SMALL,FC_YELLOW);
1117 DrawText(ED_SIZE_TEXT_XPOS,ED_SIZE_TEXT_YPOS+1*ED_SIZE_TEXT_YSIZE,
1118 "Height",FS_SMALL,FC_YELLOW);
1119 DrawText(ED_SIZE_VALUE_XPOS,ED_SIZE_VALUE_YPOS+0*ED_SIZE_GADGET_YSIZE,
1120 int2str(level.fieldx,3),FS_SMALL,FC_YELLOW);
1121 DrawText(ED_SIZE_VALUE_XPOS,ED_SIZE_VALUE_YPOS+1*ED_SIZE_GADGET_YSIZE,
1122 int2str(level.fieldy,3),FS_SMALL,FC_YELLOW);
1125 void AdjustLevelScrollPosition()
1127 if (level_xpos < -1)
1129 if (level_xpos > lev_fieldx - 2*SCR_FIELDX + 1)
1130 level_xpos = lev_fieldx - 2*SCR_FIELDX + 1;
1131 if (lev_fieldx < 2*SCR_FIELDX - 2)
1134 if (level_ypos < -1)
1136 if (level_ypos > lev_fieldy - 2*SCR_FIELDY + 1)
1137 level_ypos = lev_fieldy - 2*SCR_FIELDY + 1;
1138 if (lev_fieldy < 2*SCR_FIELDY - 2)
1142 void LevelEd(int mx, int my, int button)
1144 static int last_button = 0;
1145 static int in_field_pressed = FALSE;
1146 static boolean use_floodfill = FALSE;
1150 int x = (mx-SX)/MINI_TILEX;
1151 int y = (my-SY)/MINI_TILEY;
1155 HandlePressedControlButtons();
1156 HandleDrawingFunctions(mx, my, button);
1159 if (use_floodfill) /********** FLOOD FILL **********/
1167 if (mx>=SX && mx<SX+SXSIZE && my>=SY && my<SY+SYSIZE)
1172 if (x>lev_fieldx || y>lev_fieldy ||
1173 (x==0 && level_xpos<0) ||
1174 (x==2*SCR_FIELDX-1 && level_xpos>lev_fieldx-2*SCR_FIELDX) ||
1175 (y==0 && level_ypos<0) ||
1176 (y==2*SCR_FIELDY-1 && level_ypos>lev_fieldy-2*SCR_FIELDY))
1179 from_x = x+level_xpos;
1180 from_y = y+level_ypos;
1181 fill_element = (button==1 ? new_element1 :
1182 button==2 ? new_element2 :
1183 button==3 ? new_element3 : 0);
1185 FloodFill(from_x,from_y,fill_element);
1186 DrawMiniLevel(level_xpos,level_ypos);
1189 use_floodfill = FALSE;
1190 CloseDoor(DOOR_CLOSE_1);
1191 OpenDoor(DOOR_OPEN_1 | DOOR_COPY_BACK);
1200 else /********** EDIT/CTRL-FENSTER **********/
1202 static unsigned long choice_delay = 0;
1203 int choice = CheckElemButtons(mx,my,button);
1204 int elem_pos = choice-ED_BUTTON_ELEM;
1206 if (((choice == ED_BUTTON_EUP && element_shift>0) ||
1207 (choice == ED_BUTTON_EDOWN &&
1208 element_shift<elements_in_list-MAX_ELEM_X*MAX_ELEM_Y)) &&
1209 DelayReached(&choice_delay, GADGET_FRAME_DELAY))
1211 int step = (button == 1 ? 1 : button == 2 ? 5 : 10);
1215 step = (button==1 ? MAX_ELEM_X : button==2 ? 5*MAX_ELEM_X :
1217 element_shift += (choice==ED_BUTTON_EUP ? -step : step);
1219 step = step * MAX_ELEM_X * (choice == ED_BUTTON_EUP ? -1 : +1);
1220 element_shift += step;
1223 if (element_shift<0)
1225 if (element_shift>elements_in_list-MAX_ELEM_X*MAX_ELEM_Y)
1226 element_shift = elements_in_list-MAX_ELEM_X*MAX_ELEM_Y;
1227 if (element_shift % MAX_ELEM_X)
1228 element_shift += MAX_ELEM_X-(element_shift % MAX_ELEM_X);
1230 for(i=0;i<MAX_ELEM_X*MAX_ELEM_Y;i++)
1231 DrawElemButton(i+2,ED_BUTTON_RELEASED);
1233 else if (elem_pos>=0 && elem_pos<MAX_ELEM_X*MAX_ELEM_Y)
1237 if (elem_pos+element_shift < elements_in_list)
1238 new_element = editor_element[elem_pos+element_shift];
1240 new_element = EL_LEERRAUM;
1243 new_element1 = new_element;
1244 else if (last_button==2)
1245 new_element2 = new_element;
1246 else if (last_button==3)
1247 new_element3 = new_element;
1249 DrawMiniGraphicExt(drawto,gc,
1250 DX+ED_WIN_MB_LEFT_XPOS,
1251 DY+ED_WIN_MB_LEFT_YPOS,
1252 el2gfx(new_element1));
1253 DrawMiniGraphicExt(drawto,gc,
1254 DX+ED_WIN_MB_MIDDLE_XPOS,
1255 DY+ED_WIN_MB_MIDDLE_YPOS,
1256 el2gfx(new_element2));
1257 DrawMiniGraphicExt(drawto,gc,
1258 DX+ED_WIN_MB_RIGHT_XPOS,
1259 DY+ED_WIN_MB_RIGHT_YPOS,
1260 el2gfx(new_element3));
1261 redraw_mask |= REDRAW_DOOR_1;
1263 if (!HAS_CONTENT(properties_element))
1265 properties_element = new_element;
1266 if (edit_mode == ED_MODE_PROPERTIES)
1267 DrawPropertiesWindow();
1271 if (edit_mode == ED_MODE_DRAWING) /********** EDIT-FENSTER **********/
1278 switch(CheckEditButtons(mx,my,button))
1280 case ED_BUTTON_CTRL:
1281 CloseDoor(DOOR_CLOSE_2);
1282 DrawControlWindow();
1283 XCopyArea(display,pix[PIX_DOOR],pix[PIX_DB_DOOR],gc,
1284 DOOR_GFX_PAGEX4,DOOR_GFX_PAGEY1+80,
1286 DOOR_GFX_PAGEX1,DOOR_GFX_PAGEY2);
1287 OpenDoor(DOOR_OPEN_2);
1288 edit_mode = ED_MODE_INFO;
1290 case ED_BUTTON_FILL:
1291 Request("Caution ! Flood fill mode ! Choose area !",REQ_OPEN);
1292 use_floodfill = TRUE;
1295 case ED_BUTTON_LEFT:
1298 if (!DelayReached(&choice_delay, GADGET_FRAME_DELAY))
1300 if (lev_fieldx<2*SCR_FIELDX-2)
1303 level_xpos -= (button==1 ? 1 : button==2 ? 5 : lev_fieldx);
1307 ScrollMiniLevel(level_xpos,level_ypos,ED_SCROLL_RIGHT);
1309 DrawMiniLevel(level_xpos,level_ypos);
1312 case ED_BUTTON_RIGHT:
1313 if (level_xpos<=lev_fieldx-2*SCR_FIELDX)
1315 if (!DelayReached(&choice_delay, GADGET_FRAME_DELAY))
1317 if (lev_fieldx<2*SCR_FIELDX-2)
1320 level_xpos += (button==1 ? 1 : button==2 ? 5 : lev_fieldx);
1321 if (level_xpos>lev_fieldx-2*SCR_FIELDX+1)
1322 level_xpos = lev_fieldx-2*SCR_FIELDX+1;
1324 ScrollMiniLevel(level_xpos,level_ypos,ED_SCROLL_LEFT);
1326 DrawMiniLevel(level_xpos,level_ypos);
1332 if (!DelayReached(&choice_delay, GADGET_FRAME_DELAY))
1334 if (lev_fieldy<2*SCR_FIELDY-2)
1337 level_ypos -= (button==1 ? 1 : button==2 ? 5 : lev_fieldy);
1341 ScrollMiniLevel(level_xpos,level_ypos,ED_SCROLL_DOWN);
1343 DrawMiniLevel(level_xpos,level_ypos);
1346 case ED_BUTTON_DOWN:
1347 if (level_ypos<=lev_fieldy-2*SCR_FIELDY)
1349 if (!DelayReached(&choice_delay, GADGET_FRAME_DELAY))
1351 if (lev_fieldy<2*SCR_FIELDY-2)
1354 level_ypos += (button==1 ? 1 : button==2 ? 5 : lev_fieldy);
1355 if (level_ypos>lev_fieldy-2*SCR_FIELDY+1)
1356 level_ypos = lev_fieldy-2*SCR_FIELDY+1;
1358 ScrollMiniLevel(level_xpos,level_ypos,ED_SCROLL_UP);
1360 DrawMiniLevel(level_xpos,level_ypos);
1373 if (mx>=SX && mx<SX+SXSIZE && my>=SY && my<SY+SYSIZE)
1377 if (button && !motion_status)
1378 in_field_pressed = TRUE;
1380 if (!button || !in_field_pressed || button<1 || button>3 ||
1381 (y==0 && level_ypos<0) ||
1382 (y==2*SCR_FIELDY-1 && level_ypos>lev_fieldy-2*SCR_FIELDY) ||
1383 (x==0 && level_xpos<0) ||
1384 (x==2*SCR_FIELDX-1 && level_xpos>lev_fieldx-2*SCR_FIELDX) ||
1385 x>lev_fieldx || y>lev_fieldy)
1388 new_element = (button==1 ? new_element1 :
1389 button==2 ? new_element2 :
1390 button==3 ? new_element3 : 0);
1392 if (new_element != Feld[x+level_xpos][y+level_ypos])
1394 if (new_element==EL_SPIELFIGUR) /* Jeder nur EINE Figur bitte... */
1398 for(x=0;x<lev_fieldx;x++) for(y=0;y<lev_fieldy;y++)
1400 if (Feld[x][y]==EL_SPIELFIGUR || Feld[x][y]==EL_SPIELER1)
1402 Feld[x][y] = EL_LEERRAUM;
1403 if (x-level_xpos>=0 && x-level_xpos<2*SCR_FIELDX &&
1404 y-level_ypos>=0 && y-level_ypos<2*SCR_FIELDY)
1405 DrawMiniElement(x-level_xpos,y-level_ypos,EL_LEERRAUM);
1410 Feld[x+level_xpos][y+level_ypos] = new_element;
1411 DrawMiniElement(x,y,new_element);
1414 else if (!motion_status) /* Mauszeiger nicht im Level-Feld */
1415 in_field_pressed = FALSE;
1422 else if (edit_mode == ED_MODE_INFO)/********** KONTROLL-FENSTER **********/
1424 int choice = CheckCountButtons(mx,my,button);
1425 int step = (button==1 ? 1 : button==2 ? 5 : button==3 ? 10 : 0);
1427 if (choice >= 0 && choice < 36 &&
1428 DelayReached(&choice_delay, GADGET_FRAME_DELAY))
1437 level.score[choice] += step;
1438 if (level.score[choice]<0)
1439 level.score[choice] = 0;
1440 else if (level.score[choice]>255)
1441 level.score[choice] = 255;
1443 else if (choice==11)
1445 level.tempo_amoebe += step;
1446 if (level.tempo_amoebe<0)
1447 level.tempo_amoebe = 0;
1448 else if (level.tempo_amoebe>255)
1449 level.tempo_amoebe = 255;
1451 else if (choice==12)
1453 level.dauer_sieb += step;
1454 if (level.dauer_sieb<0)
1455 level.dauer_sieb = 0;
1456 else if (level.dauer_sieb>255)
1457 level.dauer_sieb = 255;
1459 else if (choice==13)
1461 level.dauer_ablenk += step;
1462 if (level.dauer_ablenk<0)
1463 level.dauer_ablenk = 0;
1464 else if (level.dauer_ablenk>255)
1465 level.dauer_ablenk = 255;
1467 else if (choice==14)
1469 level.edelsteine += step;
1470 if (level.edelsteine<0)
1471 level.edelsteine = 0;
1472 else if (level.edelsteine>999)
1473 level.edelsteine = 999;
1475 else if (choice==15)
1480 else if (level.time>999)
1483 else if (choice==16)
1486 if (lev_fieldx<MIN_LEV_FIELDX)
1487 lev_fieldx = MIN_LEV_FIELDX;
1488 else if (lev_fieldx>MAX_LEV_FIELDX)
1489 lev_fieldx = MAX_LEV_FIELDX;
1490 level.fieldx = lev_fieldx;
1492 else if (choice==17)
1495 if (lev_fieldy<MIN_LEV_FIELDY)
1496 lev_fieldy = MIN_LEV_FIELDY;
1497 else if (lev_fieldy>MAX_LEV_FIELDY)
1498 lev_fieldy = MAX_LEV_FIELDY;
1499 level.fieldy = lev_fieldy;
1503 DrawText(ED_COUNT_VALUE_XPOS,
1504 ED_COUNT_VALUE_YPOS+choice*ED_COUNT_GADGET_YSIZE,
1505 int2str(level.score[choice],3),FS_SMALL,FC_YELLOW);
1506 else if (choice==11)
1507 DrawText(ED_COUNT_VALUE_XPOS,
1508 ED_COUNT_VALUE_YPOS+11*ED_COUNT_GADGET_YSIZE,
1509 int2str(level.tempo_amoebe,3),FS_SMALL,FC_YELLOW);
1510 else if (choice==12)
1511 DrawText(ED_COUNT_VALUE_XPOS,
1512 ED_COUNT_VALUE_YPOS+12*ED_COUNT_GADGET_YSIZE,
1513 int2str(level.dauer_sieb,3),FS_SMALL,FC_YELLOW);
1514 else if (choice==13)
1515 DrawText(ED_COUNT_VALUE_XPOS,
1516 ED_COUNT_VALUE_YPOS+13*ED_COUNT_GADGET_YSIZE,
1517 int2str(level.dauer_ablenk,3),FS_SMALL,FC_YELLOW);
1518 else if (choice==14)
1519 DrawText(ED_COUNT_VALUE_XPOS,
1520 ED_COUNT_VALUE_YPOS+14*ED_COUNT_GADGET_YSIZE,
1521 int2str(level.edelsteine,3),FS_SMALL,FC_YELLOW);
1522 else if (choice==15)
1523 DrawText(ED_COUNT_VALUE_XPOS,
1524 ED_COUNT_VALUE_YPOS+15*ED_COUNT_GADGET_YSIZE,
1525 int2str(level.time,3),FS_SMALL,FC_YELLOW);
1526 else if (choice==16)
1527 DrawText(ED_SIZE_VALUE_XPOS,
1528 ED_SIZE_VALUE_YPOS+0*ED_SIZE_GADGET_YSIZE,
1529 int2str(level.fieldx,3),FS_SMALL,FC_YELLOW);
1530 else if (choice==17)
1531 DrawText(ED_SIZE_VALUE_XPOS,
1532 ED_SIZE_VALUE_YPOS+1*ED_SIZE_GADGET_YSIZE,
1533 int2str(level.fieldy,3),FS_SMALL,FC_YELLOW);
1535 redraw_mask &= ~REDRAW_FIELD;
1537 XCopyArea(display,drawto,window,gc,
1538 ED_COUNT_VALUE_XPOS,
1539 ED_COUNT_VALUE_YPOS+choice*ED_COUNT_GADGET_YSIZE,
1540 3*FONT2_XSIZE,FONT2_YSIZE,
1541 ED_COUNT_VALUE_XPOS,
1542 ED_COUNT_VALUE_YPOS+choice*ED_COUNT_GADGET_YSIZE);
1544 XCopyArea(display,drawto,window,gc,
1546 ED_SIZE_VALUE_YPOS+(choice-16)*ED_SIZE_GADGET_YSIZE,
1547 3*FONT2_XSIZE,FONT2_YSIZE,
1549 ED_SIZE_VALUE_YPOS+(choice-16)*ED_SIZE_GADGET_YSIZE);
1557 switch(CheckCtrlButtons(mx,my,button))
1559 case ED_BUTTON_EDIT:
1560 CloseDoor(DOOR_CLOSE_2);
1561 AdjustLevelScrollPosition();
1562 DrawMiniLevel(level_xpos,level_ypos);
1563 XCopyArea(display,pix[PIX_DOOR],pix[PIX_DB_DOOR],gc,
1564 DOOR_GFX_PAGEX6,DOOR_GFX_PAGEY2,
1566 DOOR_GFX_PAGEX1,DOOR_GFX_PAGEY2);
1567 OpenDoor(DOOR_OPEN_2);
1568 edit_mode = ED_MODE_DRAWING;
1570 case ED_BUTTON_CLEAR:
1571 if (Request("Are you sure to clear this level ?",REQ_ASK))
1573 for(x=0;x<MAX_LEV_FIELDX;x++)
1574 for(y=0;y<MAX_LEV_FIELDY;y++)
1575 Feld[x][y] = EL_ERDREICH;
1576 DrawMiniLevel(level_xpos,level_ypos);
1579 case ED_BUTTON_UNDO:
1580 if (leveldir[leveldir_nr].readonly ||
1581 Request("Exit without saving ?",REQ_ASK | REQ_STAY_OPEN))
1583 CloseDoor(DOOR_CLOSE_ALL);
1584 game_status=MAINMENU;
1589 CloseDoor(DOOR_CLOSE_1);
1590 OpenDoor(DOOR_OPEN_1 | DOOR_COPY_BACK);
1593 case ED_BUTTON_EXIT:
1595 int figur_vorhanden = FALSE;
1597 if (leveldir[leveldir_nr].readonly)
1599 Request("This level is read only !",REQ_CONFIRM);
1603 for(y=0;y<lev_fieldy;y++)
1604 for(x=0;x<lev_fieldx;x++)
1605 if (Feld[x][y]==EL_SPIELFIGUR || Feld[x][y]==EL_SPIELER1)
1606 figur_vorhanden = TRUE;
1608 if (!figur_vorhanden)
1609 Request("No Level without Gregor Mc Duffin please !",
1613 if (Request("Save this level and kill the old ?",
1614 REQ_ASK | REQ_STAY_OPEN))
1616 for(x=0;x<lev_fieldx;x++)
1617 for(y=0;y<lev_fieldy;y++)
1618 Ur[x][y]=Feld[x][y];
1619 SaveLevel(level_nr);
1621 CloseDoor(DOOR_CLOSE_ALL);
1622 game_status=MAINMENU;
1635 if (mx>=ED_COUNT_GADGET_XPOS &&
1636 mx<ED_COUNT_GADGET_XPOS+31*FONT2_XSIZE+10 &&
1637 my>=ED_COUNT_GADGET_YPOS+16*ED_COUNT_GADGET_YSIZE &&
1638 my<ED_COUNT_GADGET_YPOS+16*ED_COUNT_GADGET_YSIZE+ED_WIN_COUNT_YSIZE)
1643 DrawText(ED_COUNT_GADGET_XPOS+5,
1644 ED_COUNT_TEXT_YPOS+16*ED_COUNT_TEXT_YSIZE,
1645 level.name,FS_SMALL,FC_GREEN);
1646 DrawText(ED_COUNT_GADGET_XPOS+5+strlen(level.name)*FONT2_XSIZE,
1647 ED_COUNT_TEXT_YPOS+16*ED_COUNT_TEXT_YSIZE,
1648 "<",FS_SMALL,FC_RED);
1655 name_typing = FALSE;
1656 DrawText(ED_COUNT_GADGET_XPOS+5,
1657 ED_COUNT_TEXT_YPOS+16*ED_COUNT_TEXT_YSIZE,
1658 level.name,FS_SMALL,FC_YELLOW);
1659 DrawText(ED_COUNT_GADGET_XPOS+5+strlen(level.name)*FONT2_XSIZE,
1660 ED_COUNT_TEXT_YPOS+16*ED_COUNT_TEXT_YSIZE,
1661 " ",FS_SMALL,FC_RED);
1665 if (mx>=SX+29*MINI_TILEX && mx<SX+30*MINI_TILEX &&
1666 my>=SY+26*MINI_TILEY && my<SY+27*MINI_TILEY)
1670 if (!button || button<1 || button>3)
1673 new_element = (button==1 ? new_element1 :
1674 button==2 ? new_element2 :
1675 button==3 ? new_element3 : 0);
1677 if (new_element != level.amoebe_inhalt)
1679 level.amoebe_inhalt = new_element;
1680 DrawMiniElement(29,26,new_element);
1684 if (mx>=SX+1*MINI_TILEX && mx<SX+(1+4*5)*MINI_TILEX &&
1685 my>=SY+2*MINI_TILEY && my<SY+(2+3)*MINI_TILEY)
1687 int x = (mx-SX-1*MINI_TILEX)/MINI_TILEX;
1688 int y = (my-SY-2*MINI_TILEY)/MINI_TILEY;
1693 if (i>=0 && i<43 && x>=0 && x<3 && y>=0 && y<3)
1695 if (button && !motion_status)
1696 in_field_pressed = TRUE;
1698 if (!button || !in_field_pressed || button<1 || button>3)
1701 new_element = (button==1 ? new_element1 :
1702 button==2 ? new_element2 :
1703 button==3 ? new_element3 : 0);
1705 if (new_element != level.mampfer_inhalt[i][x][y])
1707 level.mampfer_inhalt[i][x][y] = new_element;
1708 DrawMiniElement(1+5*i+x,2+y,new_element);
1711 else if (!motion_status)/* Mauszeiger nicht im Cruncher-Feld */
1712 in_field_pressed = FALSE;
1714 else if (!motion_status) /* Mauszeiger nicht im Cruncher-Feld */
1715 in_field_pressed = FALSE;
1719 last_button = button;
1724 void LevelNameTyping(KeySym key)
1726 unsigned char ascii = 0;
1727 int len = strlen(level.name);
1732 if (key>=XK_A && key<=XK_Z)
1733 ascii = 'A'+(char)(key-XK_A);
1734 else if (key>=XK_a && key<=XK_z)
1735 ascii = 'a'+(char)(key-XK_a);
1736 else if (key>=XK_0 && key<=XK_9)
1737 ascii = '0'+(char)(key-XK_0);
1739 else if (key>=XK_space && key<=XK_at)
1740 ascii = ' '+(char)(key-XK_space);
1741 else if (key==XK_Adiaeresis)
1743 else if (key==XK_Odiaeresis)
1745 else if (key==XK_Udiaeresis)
1747 else if (key==XK_adiaeresis)
1749 else if (key==XK_odiaeresis)
1751 else if (key==XK_udiaeresis)
1753 else if (key==XK_underscore)
1757 if (ascii && len<MAX_LEVNAMLEN-2)
1759 level.name[len] = ascii;
1760 level.name[len+1] = 0;
1763 DrawTextExt(drawto,gc,
1764 ED_COUNT_GADGET_XPOS+5,
1765 ED_COUNT_TEXT_YPOS+16*ED_COUNT_TEXT_YSIZE,
1766 level.name,FS_SMALL,FC_GREEN);
1767 DrawTextExt(window,gc,
1768 ED_COUNT_GADGET_XPOS+5,
1769 ED_COUNT_TEXT_YPOS+16*ED_COUNT_TEXT_YSIZE,
1770 level.name,FS_SMALL,FC_GREEN);
1771 DrawTextExt(drawto,gc,
1772 ED_COUNT_GADGET_XPOS+5+len*FONT2_XSIZE,
1773 ED_COUNT_TEXT_YPOS+16*ED_COUNT_TEXT_YSIZE,
1774 "<",FS_SMALL,FC_RED);
1775 DrawTextExt(window,gc,
1776 ED_COUNT_GADGET_XPOS+5+len*FONT2_XSIZE,
1777 ED_COUNT_TEXT_YPOS+16*ED_COUNT_TEXT_YSIZE,
1778 "<",FS_SMALL,FC_RED);
1780 else if ((key==XK_Delete || key==XK_BackSpace) && len>0)
1782 level.name[len-1] = 0;
1785 DrawTextExt(drawto,gc,
1786 ED_COUNT_GADGET_XPOS+5+len*FONT2_XSIZE,
1787 ED_COUNT_TEXT_YPOS+16*ED_COUNT_TEXT_YSIZE,
1788 "< ",FS_SMALL,FC_GREEN);
1789 DrawTextExt(window,gc,
1790 ED_COUNT_GADGET_XPOS+5+len*FONT2_XSIZE,
1791 ED_COUNT_TEXT_YPOS+16*ED_COUNT_TEXT_YSIZE,
1792 "< ",FS_SMALL,FC_GREEN);
1794 else if (key==XK_Return)
1796 DrawTextExt(drawto,gc,
1797 ED_COUNT_GADGET_XPOS+5,
1798 ED_COUNT_TEXT_YPOS+16*ED_COUNT_TEXT_YSIZE,
1799 level.name,FS_SMALL,FC_YELLOW);
1800 DrawTextExt(window,gc,
1801 ED_COUNT_GADGET_XPOS+5,
1802 ED_COUNT_TEXT_YPOS+16*ED_COUNT_TEXT_YSIZE,
1803 level.name,FS_SMALL,FC_YELLOW);
1804 DrawTextExt(drawto,gc,
1805 ED_COUNT_GADGET_XPOS+5+len*FONT2_XSIZE,
1806 ED_COUNT_TEXT_YPOS+16*ED_COUNT_TEXT_YSIZE,
1807 " ",FS_SMALL,FC_YELLOW);
1808 DrawTextExt(window,gc,
1809 ED_COUNT_GADGET_XPOS+5+len*FONT2_XSIZE,
1810 ED_COUNT_TEXT_YPOS+16*ED_COUNT_TEXT_YSIZE,
1811 " ",FS_SMALL,FC_YELLOW);
1813 name_typing = FALSE;
1817 static void DrawCounterValueField(int counter_id, int value)
1819 int x = SX + counter_info[counter_id].x + ED_WIN_COUNT_XPOS;
1820 int y = SY + counter_info[counter_id].y;
1822 XCopyArea(display, pix[PIX_DOOR], drawto, gc,
1823 DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS,
1824 DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS,
1825 ED_WIN_COUNT_XSIZE, ED_WIN_COUNT_YSIZE,
1828 DrawText(x + ED_COUNT_VALUE_XOFFSET, y + ED_COUNT_VALUE_YOFFSET,
1829 int2str(value, 3), FS_SMALL, FC_YELLOW);
1832 static void DrawDrawingWindow()
1835 UnmapLevelEditorWindowGadgets();
1836 MapMainDrawingArea();
1837 AdjustLevelScrollPosition();
1838 DrawMiniLevel(level_xpos, level_ypos);
1841 static void DrawElementContentAreas()
1843 int *num_areas = &MampferMax;
1844 int area_x = ED_AREA_ELEMCONT_XPOS / MINI_TILEX;
1845 int area_y = ED_AREA_ELEMCONT_YPOS / MINI_TILEY;
1846 int area_sx = SX + ED_AREA_ELEMCONT_XPOS;
1847 int area_sy = SY + ED_AREA_ELEMCONT_YPOS;
1850 for (i=0; i<MAX_ELEMCONT; i++)
1853 ElementContent[i][x][y] = level.mampfer_inhalt[i][x][y];
1855 for (i=0; i<MAX_ELEMCONT; i++)
1856 UnmapDrawingArea(ED_CTRL_ID_ELEMCONT_0 + i);
1858 /* display counter to choose number of element content areas */
1859 gadget_areas_value = num_areas;
1860 DrawCounterValueField(ED_COUNTER_ELEMCONT, *gadget_areas_value);
1861 x = counter_info[ED_COUNTER_ELEMCONT].x + DXSIZE;
1862 y = counter_info[ED_COUNTER_ELEMCONT].y;
1863 DrawTextF(x + ED_COUNT_VALUE_XOFFSET, y + ED_COUNT_VALUE_YOFFSET,
1864 FC_YELLOW, "number of content areas");
1865 MapCounterButtons(ED_COUNTER_ELEMCONT);
1867 /* delete content areas in case of reducing number of them */
1868 XFillRectangle(display, backbuffer, gc,
1869 SX, area_sy - MINI_TILEX,
1870 SXSIZE, 12 * MINI_TILEY);
1872 /* draw some decorative border for the objects */
1873 for (i=0; i<*num_areas; i++)
1877 DrawMiniElement(area_x + 5 * (i % 4) + x, area_y + 6 * (i / 4) + y,
1880 XFillRectangle(display, drawto, gc,
1881 area_sx + 5 * (i % 4) * MINI_TILEX + MINI_TILEX/2 - 1,
1882 area_sy + 6 * (i / 4) * MINI_TILEY + MINI_TILEY/2 - 1,
1883 3 * MINI_TILEX + 2, 3 * MINI_TILEY + 2);
1886 /* copy border to the right location */
1887 XCopyArea(display, drawto, drawto, gc,
1888 area_sx, area_sy, (5 * 4 + 1) * MINI_TILEX, 12 * MINI_TILEY,
1889 area_sx - MINI_TILEX/2, area_sy - MINI_TILEY/2);
1891 DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 0 * MINI_TILEY + 1,
1892 "Content", FS_SMALL, FC_YELLOW);
1893 DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 1 * MINI_TILEY + 1,
1894 "when", FS_SMALL, FC_YELLOW);
1895 DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 2 * MINI_TILEY + 1,
1896 "smashed", FS_SMALL, FC_YELLOW);
1898 for (i=0; i<*num_areas; i++)
1902 DrawMiniElement(area_x + 5 * (i % 4) + x, area_y + 6 * (i / 4) + y,
1903 ElementContent[i][x][y]);
1905 DrawTextF(area_sx - SX + 5 * (i % 4) * MINI_TILEX + MINI_TILEX + 1,
1906 area_sy - SY + 6 * (i / 4) * MINI_TILEY + 4 * MINI_TILEY - 4,
1907 FC_YELLOW, "%d", i + 1);
1910 for (i=0; i<*num_areas; i++)
1911 MapDrawingArea(ED_CTRL_ID_ELEMCONT_0 + i);
1914 static void DrawAmoebaContentArea()
1916 int area_x = ED_AREA_ELEMCONT_XPOS / MINI_TILEX;
1917 int area_y = ED_AREA_ELEMCONT_YPOS / MINI_TILEY;
1918 int area_sx = SX + ED_AREA_ELEMCONT_XPOS;
1919 int area_sy = SY + ED_AREA_ELEMCONT_YPOS;
1922 ElementContent[0][0][0] = level.amoebe_inhalt;
1924 /* draw decorative border for the object */
1927 DrawMiniElement(area_x + x, area_y + y, EL_ERDREICH);
1929 XFillRectangle(display, drawto, gc,
1930 area_sx + MINI_TILEX/2 - 1, area_sy + MINI_TILEY/2 - 1,
1931 MINI_TILEX + 2, MINI_TILEY + 2);
1933 /* copy border to the right location */
1934 XCopyArea(display, drawto, drawto, gc,
1935 area_sx, area_sy, 3 * MINI_TILEX, 3 * MINI_TILEY,
1936 area_sx - MINI_TILEX/2, area_sy - MINI_TILEY/2);
1938 DrawText(area_sx + TILEX, area_sy + 1, "Content of amoeba",
1939 FS_SMALL, FC_YELLOW);
1941 DrawMiniElement(area_x, area_y, ElementContent[0][0][0]);
1943 MapDrawingArea(ED_CTRL_ID_AMOEBA_CONTENT);
1946 #define TEXT_COLLECTING "Score for collecting"
1947 #define TEXT_SMASHING "Score for smashing"
1948 #define TEXT_CRACKING "Score for cracking"
1949 #define TEXT_SPEED "Speed of amoeba growth"
1950 #define TEXT_DURATION "Duration when activated"
1952 static void DrawPropertiesWindow()
1955 int num_elements_in_level;
1961 } elements_with_counter[] =
1963 { EL_EDELSTEIN, &level.score[0], TEXT_COLLECTING },
1964 { EL_EDELSTEIN_BD, &level.score[0], TEXT_COLLECTING },
1965 { EL_EDELSTEIN_GELB,&level.score[0], TEXT_COLLECTING },
1966 { EL_EDELSTEIN_ROT, &level.score[0], TEXT_COLLECTING },
1967 { EL_EDELSTEIN_LILA,&level.score[0], TEXT_COLLECTING },
1968 { EL_DIAMANT, &level.score[1], TEXT_COLLECTING },
1969 { EL_KAEFER_R, &level.score[2], TEXT_SMASHING },
1970 { EL_KAEFER_O, &level.score[2], TEXT_SMASHING },
1971 { EL_KAEFER_L, &level.score[2], TEXT_SMASHING },
1972 { EL_KAEFER_U, &level.score[2], TEXT_SMASHING },
1973 { EL_BUTTERFLY_R, &level.score[2], TEXT_SMASHING },
1974 { EL_BUTTERFLY_O, &level.score[2], TEXT_SMASHING },
1975 { EL_BUTTERFLY_L, &level.score[2], TEXT_SMASHING },
1976 { EL_BUTTERFLY_U, &level.score[2], TEXT_SMASHING },
1977 { EL_FLIEGER_R, &level.score[3], TEXT_SMASHING },
1978 { EL_FLIEGER_O, &level.score[3], TEXT_SMASHING },
1979 { EL_FLIEGER_L, &level.score[3], TEXT_SMASHING },
1980 { EL_FLIEGER_U, &level.score[3], TEXT_SMASHING },
1981 { EL_FIREFLY_R, &level.score[3], TEXT_SMASHING },
1982 { EL_FIREFLY_O, &level.score[3], TEXT_SMASHING },
1983 { EL_FIREFLY_L, &level.score[3], TEXT_SMASHING },
1984 { EL_FIREFLY_U, &level.score[3], TEXT_SMASHING },
1985 { EL_MAMPFER, &level.score[4], TEXT_SMASHING },
1986 { EL_MAMPFER2, &level.score[4], TEXT_SMASHING },
1987 { EL_ROBOT, &level.score[5], TEXT_SMASHING },
1988 { EL_PACMAN_R, &level.score[6], TEXT_SMASHING },
1989 { EL_PACMAN_O, &level.score[6], TEXT_SMASHING },
1990 { EL_PACMAN_L, &level.score[6], TEXT_SMASHING },
1991 { EL_PACMAN_U, &level.score[6], TEXT_SMASHING },
1992 { EL_KOKOSNUSS, &level.score[7], TEXT_CRACKING },
1993 { EL_DYNAMIT_AUS, &level.score[8], TEXT_COLLECTING },
1994 { EL_SCHLUESSEL1, &level.score[9], TEXT_COLLECTING },
1995 { EL_SCHLUESSEL2, &level.score[9], TEXT_COLLECTING },
1996 { EL_SCHLUESSEL3, &level.score[9], TEXT_COLLECTING },
1997 { EL_SCHLUESSEL4, &level.score[9], TEXT_COLLECTING },
1998 { EL_AMOEBE_NASS, &level.tempo_amoebe, TEXT_SPEED },
1999 { EL_AMOEBE_NORM, &level.tempo_amoebe, TEXT_SPEED },
2000 { EL_AMOEBE_VOLL, &level.tempo_amoebe, TEXT_SPEED },
2001 { EL_AMOEBE_BD, &level.tempo_amoebe, TEXT_SPEED },
2002 { EL_SIEB_INAKTIV, &level.dauer_sieb, TEXT_DURATION },
2003 { EL_ABLENK_AUS, &level.dauer_ablenk, TEXT_DURATION },
2008 UnmapLevelEditorWindowGadgets();
2010 /* draw some decorative border for the object */
2013 DrawMiniElement(2 + x , 2 + y, EL_ERDREICH);
2015 XFillRectangle(display, drawto, gc,
2016 SX + TILEX + MINI_TILEX/2 - 1,
2017 SY + TILEY + MINI_TILEY/2 - 1,
2018 TILEX + 2, TILEY + 2);
2020 /* copy border to the right location */
2021 XCopyArea(display, drawto, drawto, gc,
2022 SX + TILEX, SY + TILEY,
2023 2 * TILEX, 2 * TILEY,
2024 SX + TILEX - MINI_TILEX/2, SY + TILEY - MINI_TILEY/2);
2026 DrawGraphic(1, 1, el2gfx(properties_element));
2027 DrawText(SX + 3*TILEX, SY + 5*TILEY/4, "Element Properties",
2028 FS_SMALL, FC_YELLOW);
2030 num_elements_in_level = 0;
2031 for (y=0; y<lev_fieldy; y++)
2032 for (x=0; x<lev_fieldx; x++)
2033 if (Feld[x][y] == properties_element)
2034 num_elements_in_level++;
2036 DrawTextF(ED_PROPERTIES_XPOS, 5*TILEY, FC_YELLOW, "%d x contained in level",
2037 num_elements_in_level);
2039 /* check if there are elements where a score can be chosen for */
2040 for (i=0; elements_with_counter[i].element != -1; i++)
2042 if (elements_with_counter[i].element == properties_element)
2044 int x = counter_info[ED_COUNTER_SCORE].x + DXSIZE;
2045 int y = counter_info[ED_COUNTER_SCORE].y;
2047 gadget_score_value = elements_with_counter[i].counter_value;
2048 DrawCounterValueField(ED_COUNTER_SCORE, *gadget_score_value);
2049 DrawTextF(x + ED_COUNT_VALUE_XOFFSET, y + ED_COUNT_VALUE_YOFFSET,
2050 FC_YELLOW, elements_with_counter[i].text);
2051 MapCounterButtons(ED_COUNTER_SCORE);
2056 if (HAS_CONTENT(properties_element))
2058 if (IS_AMOEBOID(properties_element))
2059 DrawAmoebaContentArea();
2061 DrawElementContentAreas();
2065 static void swap_numbers(int *i1, int *i2)
2073 static void swap_number_pairs(int *x1, int *y1, int *x2, int *y2)
2085 static void DrawLineElement(int sx, int sy, int element, boolean change_level)
2087 int lx = sx + level_xpos;
2088 int ly = sy + level_ypos;
2090 DrawMiniElement(sx, sy, (element < 0 ? Feld[lx][ly] : element));
2093 Feld[lx][ly] = element;
2096 static void DrawLine(int from_x, int from_y, int to_x, int to_y,
2097 int element, boolean change_level)
2099 if (from_y == to_y) /* horizontal line */
2105 swap_numbers(&from_x, &to_x);
2107 for (x=from_x; x<=to_x; x++)
2108 DrawLineElement(x, y, element, change_level);
2110 else if (from_x == to_x) /* vertical line */
2116 swap_numbers(&from_y, &to_y);
2118 for (y=from_y; y<=to_y; y++)
2119 DrawLineElement(x, y, element, change_level);
2121 else /* diagonal line */
2123 int len_x = ABS(to_x - from_x);
2124 int len_y = ABS(to_y - from_y);
2127 if (len_y < len_x) /* a < 1 */
2129 float a = (float)len_y / (float)len_x;
2132 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
2134 for (x=0; x<=len_x; x++)
2136 int y = (int)(a * x + 0.5) * (to_y < from_y ? -1 : +1);
2138 DrawLineElement(from_x + x, from_y + y, element, change_level);
2143 float a = (float)len_x / (float)len_y;
2146 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
2148 for (y=0; y<=len_y; y++)
2150 int x = (int)(a * y + 0.5) * (to_x < from_x ? -1 : +1);
2152 DrawLineElement(from_x + x, from_y + y, element, change_level);
2158 static void DrawRectangle(int from_x, int from_y, int to_x, int to_y,
2159 int element, boolean change_level)
2161 DrawLine(from_x, from_y, from_x, to_y, element, change_level);
2162 DrawLine(from_x, to_y, to_x, to_y, element, change_level);
2163 DrawLine(to_x, to_y, to_x, from_y, element, change_level);
2164 DrawLine(to_x, from_y, from_x, from_y, element, change_level);
2167 static void DrawFilledBox(int from_x, int from_y, int to_x, int to_y,
2168 int element, boolean change_level)
2173 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
2175 for (y=from_y; y<=to_y; y++)
2176 DrawLine(from_x, y, to_x, y, element, change_level);
2179 static void DrawAreaBorder(int from_x, int from_y, int to_x, int to_y)
2181 int from_sx, from_sy;
2185 swap_numbers(&from_x, &to_x);
2188 swap_numbers(&from_y, &to_y);
2190 from_sx = SX + from_x * MINI_TILEX;
2191 from_sy = SY + from_y * MINI_TILEY;
2192 to_sx = SX + to_x * MINI_TILEX + MINI_TILEX - 1;
2193 to_sy = SY + to_y * MINI_TILEY + MINI_TILEY - 1;
2195 XSetForeground(display, gc, WhitePixel(display, screen));
2197 XDrawLine(display, drawto, gc, from_sx, from_sy, to_sx, from_sy);
2198 XDrawLine(display, drawto, gc, to_sx, from_sy, to_sx, to_sy);
2199 XDrawLine(display, drawto, gc, to_sx, to_sy, from_sx, to_sy);
2200 XDrawLine(display, drawto, gc, from_sx, to_sy, from_sx, from_sy);
2202 XSetForeground(display, gc, BlackPixel(display, screen));
2204 if (from_x == to_x && from_y == to_y)
2205 MarkTileDirty(from_x/2, from_y/2);
2207 redraw_mask |= REDRAW_FIELD;
2210 static void SelectArea(int from_x, int from_y, int to_x, int to_y,
2211 int element, boolean change_level)
2213 if (element == -1 || change_level)
2214 DrawRectangle(from_x, from_y, to_x, to_y, -1, FALSE);
2216 DrawAreaBorder(from_x, from_y, to_x, to_y);
2219 /* values for CopyBrushExt() */
2220 #define CB_AREA_TO_BRUSH 0
2221 #define CB_BRUSH_TO_LEVEL 1
2223 static void CopyBrushExt(int from_x, int from_y, int to_x, int to_y, int mode)
2225 static short brush_buffer[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
2226 static brush_from_x, brush_from_y;
2227 static brush_to_x, brush_to_y;
2231 swap_numbers(&from_x, &to_x);
2234 swap_numbers(&from_y, &to_y);
2236 if (mode == CB_AREA_TO_BRUSH)
2238 for (y=from_y; y<=to_y; y++)
2239 for (x=from_x; x<=to_x; x++)
2240 brush_buffer[x][y] = Feld[x][y];
2242 brush_from_x = from_x;
2243 brush_from_y = from_y;
2249 for (y=brush_from_y; y<=brush_to_y; y++)
2250 for (x=brush_from_x; x<=brush_to_x; x++)
2251 Feld[x][y] = brush_buffer[x][y];
2252 CopyLevelToUndoBuffer();
2256 static void CopyAreaToBrush(int from_x, int from_y, int to_x, int to_y)
2258 CopyBrushExt(from_x, from_y, to_x, to_y, CB_AREA_TO_BRUSH);
2262 static void CopyBrushToLevel()
2264 CopyBrushExt(0, 0, 0, 0, CB_BRUSH_TO_LEVEL);
2268 static void FloodFill(int from_x, int from_y, int fill_element)
2272 static int check[4][2] = { {-1,0}, {0,-1}, {1,0}, {0,1} };
2273 static int safety = 0;
2275 /* check if starting field still has the desired content */
2276 if (Feld[from_x][from_y] == fill_element)
2281 if (safety > lev_fieldx*lev_fieldy)
2282 Error(ERR_EXIT, "Something went wrong in 'FloodFill()'. Please debug.");
2284 old_element = Feld[from_x][from_y];
2285 Feld[from_x][from_y] = fill_element;
2289 x = from_x + check[i][0];
2290 y = from_y + check[i][1];
2292 if (IN_LEV_FIELD(x,y) && Feld[x][y] == old_element)
2293 FloodFill(x, y, fill_element);
2299 /* values for DrawLevelText() modes */
2301 #define TEXT_SETCURSOR 1
2302 #define TEXT_WRITECHAR 2
2303 #define TEXT_BACKSPACE 3
2304 #define TEXT_NEWLINE 4
2307 static void DrawLevelText(int sx, int sy, char letter, int mode)
2309 static short delete_buffer[MAX_LEV_FIELDX];
2310 static int start_sx, start_sy;
2311 static int last_sx, last_sy;
2312 static boolean typing = FALSE;
2313 int letter_element = EL_CHAR_ASCII0 + letter;
2316 if (mode != TEXT_INIT)
2321 if (mode != TEXT_SETCURSOR)
2327 lx = last_sx + level_xpos;
2328 ly = last_sy + level_ypos;
2335 DrawLevelText(0, 0, 0, TEXT_END);
2338 start_sx = last_sx = sx;
2339 start_sy = last_sy = sy;
2340 DrawLevelText(sx, sy, 0, TEXT_SETCURSOR);
2343 case TEXT_SETCURSOR:
2344 DrawMiniElement(last_sx, last_sy, Feld[lx][ly]);
2345 DrawAreaBorder(sx, sy, sx, sy);
2350 case TEXT_WRITECHAR:
2351 if (letter_element >= EL_CHAR_START && letter_element <= EL_CHAR_END)
2353 delete_buffer[sx - start_sx] = Feld[lx][ly];
2354 Feld[lx][ly] = letter_element;
2356 if (sx + 1 < 2*SCR_FIELDX && lx + 1 < lev_fieldx)
2357 DrawLevelText(sx + 1, sy, 0, TEXT_SETCURSOR);
2358 else if (sy + 1 < 2*SCR_FIELDY && ly + 1 < lev_fieldy)
2359 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
2361 DrawLevelText(0, 0, 0, TEXT_END);
2365 case TEXT_BACKSPACE:
2368 Feld[lx - 1][ly] = delete_buffer[sx - start_sx - 1];
2369 DrawMiniElement(sx - 1, sy, new_element3);
2370 DrawLevelText(sx - 1, sy, 0, TEXT_SETCURSOR);
2375 if (sy + 1 < 2*SCR_FIELDY - 1 && ly + 1 < lev_fieldy - 1)
2376 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
2378 DrawLevelText(0, 0, 0, TEXT_END);
2382 CopyLevelToUndoBuffer();
2383 DrawMiniElement(sx, sy, Feld[lx][ly]);
2392 static void CopyLevelToUndoBuffer()
2396 undo_buffer_position = (undo_buffer_position + 1) % NUM_UNDO_STEPS;
2398 if (undo_buffer_steps < NUM_UNDO_STEPS - 1)
2399 undo_buffer_steps++;
2401 for(x=0; x<lev_fieldx; x++)
2402 for(y=0; y<lev_fieldy; y++)
2403 UndoBuffer[undo_buffer_position][x][y] = Feld[x][y];
2406 static void RandomPlacement(int button)
2411 new_element = (button == 1 ? new_element1 :
2412 button == 2 ? new_element2 :
2413 button == 3 ? new_element3 : 0);
2415 if (random_placement_method == RANDOM_USE_PERCENTAGE)
2417 for(x=0; x<lev_fieldx; x++)
2418 for(y=0; y<lev_fieldy; y++)
2419 if (RND(100) < random_placement_percentage)
2420 Feld[x][y] = new_element;
2424 int elements_left = random_placement_num_objects;
2426 while (elements_left > 0)
2428 x = RND(lev_fieldx);
2429 y = RND(lev_fieldy);
2431 if (Feld[x][y] != new_element)
2433 Feld[x][y] = new_element;
2439 DrawMiniLevel(level_xpos, level_ypos);
2440 CopyLevelToUndoBuffer();
2443 static void HandleDrawingAreas(struct GadgetInfo *gi)
2445 static boolean started_inside_drawing_area = FALSE;
2446 static boolean draw_with_brush = FALSE;
2447 int id = gi->custom_id;
2448 boolean inside_drawing_area = !gi->event.off_borders;
2449 boolean button_press_event;
2450 boolean button_release_event;
2451 boolean draw_level = (id == ED_CTRL_ID_DRAWING_LEVEL);
2453 int button = gi->event.button;
2454 int sx = gi->event.x, sy = gi->event.y;
2459 if (edit_mode != ED_MODE_DRAWING)
2463 button_press_event = (gi->event.type == GD_EVENT_PRESSED);
2464 button_release_event = (gi->event.type == GD_EVENT_RELEASED);
2468 sx = (sx < 0 ? 0 : sx > 2*SCR_FIELDX - 1 ? 2*SCR_FIELDX - 1 : sx);
2469 sy = (sy < 0 ? 0 : sy > 2*SCR_FIELDY - 1 ? 2*SCR_FIELDY - 1 : sy);
2470 lx = sx + level_xpos;
2471 ly = sy + level_ypos;
2473 lx = (lx < 0 ? 0 : lx > lev_fieldx - 1 ? lev_fieldx - 1 : lx);
2474 ly = (ly < 0 ? 0 : ly > lev_fieldy - 1 ? lev_fieldy - 1 : ly);
2475 sx = lx - level_xpos;
2476 sy = ly - level_ypos;
2480 sx = (sx < 0 ? 0 : sx > 2 ? 2 : sx);
2481 sy = (sy < 0 ? 0 : sy > 2 ? 2 : sy);
2484 if (button_press_event)
2485 started_inside_drawing_area = inside_drawing_area;
2487 if (!started_inside_drawing_area)
2490 if (!button && !button_release_event)
2493 new_element = (button == 1 ? new_element1 :
2494 button == 2 ? new_element2 :
2495 button == 3 ? new_element3 : 0);
2497 if (!draw_level && drawing_function != ED_CTRL_ID_SINGLE_ITEMS)
2500 switch (drawing_function)
2502 case ED_CTRL_ID_SINGLE_ITEMS:
2505 if (button_release_event)
2506 CopyLevelToUndoBuffer();
2511 if (new_element != Feld[lx][ly])
2513 if (new_element == EL_SPIELFIGUR)
2515 /* remove player at old position */
2516 for(y=0; y<lev_fieldy; y++)
2518 for(x=0; x<lev_fieldx; x++)
2520 if (Feld[x][y] == EL_SPIELFIGUR || Feld[x][y] == EL_SPIELER1)
2522 Feld[x][y] = EL_LEERRAUM;
2523 if (x - level_xpos >= 0 && x - level_xpos < 2*SCR_FIELDX &&
2524 y - level_ypos >= 0 && y - level_ypos < 2*SCR_FIELDY)
2525 DrawMiniElement(x - level_xpos, y - level_ypos,
2532 Feld[lx][ly] = new_element;
2533 DrawMiniElement(sx, sy, new_element);
2538 DrawMiniGraphicExt(drawto, gc,
2539 gi->x + sx * MINI_TILEX,
2540 gi->y + sy * MINI_TILEY,
2541 el2gfx(new_element));
2542 DrawMiniGraphicExt(window, gc,
2543 gi->x + sx * MINI_TILEX,
2544 gi->y + sy * MINI_TILEY,
2545 el2gfx(new_element));
2547 if (id == ED_CTRL_ID_AMOEBA_CONTENT)
2548 level.amoebe_inhalt = new_element;
2549 else if (id >= ED_CTRL_ID_ELEMCONT_0 && id <= ED_CTRL_ID_ELEMCONT_7)
2550 level.mampfer_inhalt[id - ED_CTRL_ID_ELEMCONT_0][sx][sy] =
2555 case ED_CTRL_ID_CONNECTED_ITEMS:
2557 static int last_sx = -1;
2558 static int last_sy = -1;
2560 if (button_release_event)
2561 CopyLevelToUndoBuffer();
2565 if (!button_press_event)
2566 DrawLine(last_sx, last_sy, sx, sy, new_element, TRUE);
2574 case ED_CTRL_ID_LINE:
2575 case ED_CTRL_ID_RECTANGLE:
2576 case ED_CTRL_ID_FILLED_BOX:
2577 case ED_CTRL_ID_BRUSH:
2579 static int last_sx = -1;
2580 static int last_sy = -1;
2581 static int start_sx = -1;
2582 static int start_sy = -1;
2583 void (*draw_func)(int, int, int, int, int, boolean);
2585 if (drawing_function == ED_CTRL_ID_LINE)
2586 draw_func = DrawLine;
2587 else if (drawing_function == ED_CTRL_ID_RECTANGLE)
2588 draw_func = DrawRectangle;
2589 else if (drawing_function == ED_CTRL_ID_FILLED_BOX)
2590 draw_func = DrawFilledBox;
2592 draw_func = SelectArea;
2594 if (button_press_event)
2596 draw_func(sx, sy, sx, sy, new_element, FALSE);
2597 start_sx = last_sx = sx;
2598 start_sy = last_sy = sy;
2600 else if (button_release_event)
2602 draw_func(start_sx, start_sy, sx, sy, new_element, TRUE);
2603 if (drawing_function == ED_CTRL_ID_BRUSH)
2605 CopyAreaToBrush(start_sx, start_sy, sx, sy);
2606 draw_with_brush = TRUE;
2609 CopyLevelToUndoBuffer();
2611 else if (last_sx != sx || last_sy != sy)
2613 draw_func(start_sx, start_sy, last_sx, last_sy, -1, FALSE);
2614 draw_func(start_sx, start_sy, sx, sy, new_element, FALSE);
2621 case ED_CTRL_ID_TEXT:
2622 if (button_press_event)
2623 DrawLevelText(sx, sy, 0, TEXT_INIT);
2626 case ED_CTRL_ID_FLOOD_FILL:
2627 if (button_press_event && Feld[lx][ly] != new_element)
2629 FloodFill(lx, ly, new_element);
2630 DrawMiniLevel(level_xpos, level_ypos);
2631 CopyLevelToUndoBuffer();
2640 static void HandleCounterButtons(struct GadgetInfo *gi)
2642 int id = gi->custom_id;
2643 int button = gi->event.button;
2644 int step = (button == 1 ? 1 : button == 2 ? 5 : 10);
2648 case ED_CTRL_ID_SCORE_DOWN:
2649 case ED_CTRL_ID_SCORE_UP:
2650 *gadget_score_value += (id == ED_CTRL_ID_SCORE_DOWN ? -step : step);
2651 if (*gadget_score_value < 0)
2652 *gadget_score_value = 0;
2653 else if (*gadget_score_value > 255)
2654 *gadget_score_value = 255;
2656 DrawCounterValueField(ED_COUNTER_SCORE, *gadget_score_value);
2659 case ED_CTRL_ID_ELEMCONT_DOWN:
2660 case ED_CTRL_ID_ELEMCONT_UP:
2661 *gadget_areas_value += (id == ED_CTRL_ID_ELEMCONT_DOWN ? -step : step);
2662 if (*gadget_areas_value < 1)
2663 *gadget_areas_value = 1;
2664 else if (*gadget_areas_value > MAX_ELEMCONT)
2665 *gadget_areas_value = MAX_ELEMCONT;
2667 DrawCounterValueField(ED_COUNTER_ELEMCONT, *gadget_areas_value);
2668 DrawElementContentAreas();
2676 static void HandleControlButtons(struct GadgetInfo *gi)
2678 int id = gi->custom_id;
2679 int button = gi->event.button;
2680 int step = (button == 1 ? 1 : button == 2 ? 5 : 10);
2682 int player_present = FALSE;
2683 int level_changed = FALSE;
2686 new_element = (button == 1 ? new_element1 :
2687 button == 2 ? new_element2 :
2688 button == 3 ? new_element3 : 0);
2690 if (edit_mode == ED_MODE_DRAWING && drawing_function == ED_CTRL_ID_TEXT)
2691 DrawLevelText(0, 0, 0, TEXT_END);
2693 if (id < ED_NUM_CTRL1_BUTTONS && edit_mode != ED_MODE_DRAWING)
2695 DrawDrawingWindow();
2696 edit_mode = ED_MODE_DRAWING;
2701 case ED_CTRL_ID_SINGLE_ITEMS:
2702 case ED_CTRL_ID_CONNECTED_ITEMS:
2703 case ED_CTRL_ID_LINE:
2704 case ED_CTRL_ID_TEXT:
2705 case ED_CTRL_ID_RECTANGLE:
2706 case ED_CTRL_ID_FILLED_BOX:
2707 case ED_CTRL_ID_FLOOD_FILL:
2708 case ED_CTRL_ID_BRUSH:
2709 drawing_function = id;
2712 case ED_CTRL_ID_WRAP_LEFT:
2713 if (level_xpos >= 0)
2715 if (lev_fieldx < 2*SCR_FIELDX - 2)
2719 if (level_xpos <- 1)
2722 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_RIGHT);
2724 DrawMiniLevel(level_xpos, level_ypos);
2728 case ED_CTRL_ID_WRAP_RIGHT:
2729 if (level_xpos <= lev_fieldx - 2*SCR_FIELDX)
2731 if (lev_fieldx < 2*SCR_FIELDX - 2)
2735 if (level_xpos > lev_fieldx - 2*SCR_FIELDX + 1)
2736 level_xpos = lev_fieldx - 2*SCR_FIELDX + 1;
2738 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_LEFT);
2740 DrawMiniLevel(level_xpos, level_ypos);
2744 case ED_CTRL_ID_WRAP_UP:
2745 if (level_ypos >= 0)
2747 if (lev_fieldy < 2*SCR_FIELDY - 2)
2751 if (level_ypos < -1)
2754 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_DOWN);
2756 DrawMiniLevel(level_xpos, level_ypos);
2760 case ED_CTRL_ID_WRAP_DOWN:
2761 if (level_ypos <= lev_fieldy - 2*SCR_FIELDY)
2763 if (lev_fieldy < 2*SCR_FIELDY - 2)
2767 if (level_ypos > lev_fieldy - 2*SCR_FIELDY + 1)
2768 level_ypos = lev_fieldy - 2*SCR_FIELDY + 1;
2770 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_UP);
2772 DrawMiniLevel(level_xpos, level_ypos);
2776 case ED_CTRL_ID_PROPERTIES:
2777 properties_element = new_element;
2778 DrawPropertiesWindow();
2779 edit_mode = ED_MODE_PROPERTIES;
2782 case ED_CTRL_ID_RANDOM_PLACEMENT:
2783 RandomPlacement(button);
2786 case ED_CTRL_ID_UNDO:
2787 if (undo_buffer_steps == 0)
2789 Request("Undo buffer empty !", REQ_CONFIRM);
2793 undo_buffer_position =
2794 (undo_buffer_position - 1 + NUM_UNDO_STEPS) % NUM_UNDO_STEPS;
2795 undo_buffer_steps--;
2797 for(x=0; x<lev_fieldx; x++)
2798 for(y=0; y<lev_fieldy; y++)
2799 Feld[x][y] = UndoBuffer[undo_buffer_position][x][y];
2800 DrawMiniLevel(level_xpos,level_ypos);
2803 case ED_CTRL_ID_INFO:
2804 if (edit_mode != ED_MODE_INFO)
2806 DrawControlWindow();
2807 edit_mode = ED_MODE_INFO;
2811 DrawDrawingWindow();
2812 edit_mode = ED_MODE_DRAWING;
2816 case ED_CTRL_ID_CLEAR:
2817 for(x=0; x<MAX_LEV_FIELDX; x++)
2818 for(y=0; y<MAX_LEV_FIELDY; y++)
2819 Feld[x][y] = new_element3;
2820 CopyLevelToUndoBuffer();
2822 DrawMiniLevel(level_xpos, level_ypos);
2825 case ED_CTRL_ID_SAVE:
2826 if (leveldir[leveldir_nr].readonly)
2828 Request("This level is read only !", REQ_CONFIRM);
2832 for(y=0; y<lev_fieldy; y++)
2833 for(x=0; x<lev_fieldx; x++)
2834 if (Feld[x][y] != Ur[x][y])
2835 level_changed = TRUE;
2837 if (0 && !level_changed)
2839 Request("Level has not changed !", REQ_CONFIRM);
2843 for(y=0; y<lev_fieldy; y++)
2844 for(x=0; x<lev_fieldx; x++)
2845 if (Feld[x][y] == EL_SPIELFIGUR || Feld[x][y] == EL_SPIELER1)
2846 player_present = TRUE;
2848 if (!player_present)
2849 Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
2852 if (Request("Save this level and kill the old ?", REQ_ASK))
2854 for(x=0; x<lev_fieldx; x++)
2855 for(y=0; y<lev_fieldy; y++)
2856 Ur[x][y] = Feld[x][y];
2857 SaveLevel(level_nr);
2862 case ED_CTRL_ID_TEST:
2863 for(y=0; y<lev_fieldy; y++)
2864 for(x=0; x<lev_fieldx; x++)
2865 if (Feld[x][y] == EL_SPIELFIGUR || Feld[x][y] == EL_SPIELER1)
2866 player_present = TRUE;
2868 if (!player_present)
2869 Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
2872 for(x=0; x<lev_fieldx; x++)
2873 for(y=0; y<lev_fieldy; y++)
2874 OrigBackup[x][y] = Ur[x][y];
2876 for(x=0; x<lev_fieldx; x++)
2877 for(y=0; y<lev_fieldy; y++)
2878 Ur[x][y] = Feld[x][y];
2880 level_editor_test_game = TRUE;
2881 game_status = PLAYING;
2886 case ED_CTRL_ID_EXIT:
2887 for(y=0; y<lev_fieldy; y++)
2888 for(x=0; x<lev_fieldx; x++)
2889 if (Feld[x][y] != Ur[x][y])
2890 level_changed = TRUE;
2892 if (!level_changed ||
2893 Request("Level has changed! Exit without saving ?",
2894 REQ_ASK | REQ_STAY_OPEN))
2896 CloseDoor(DOOR_CLOSE_1);
2899 CloseDoor(DOOR_CLOSE_ALL);
2902 /* draw smaller door */
2903 XCopyArea(display, pix[PIX_DOOR], drawto, gc,
2904 DOOR_GFX_PAGEX7, 64,
2907 redraw_mask |= REDRAW_ALL;
2909 game_status = MAINMENU;
2914 CloseDoor(DOOR_CLOSE_1);
2915 XCopyArea(display, pix[PIX_DB_DOOR], pix[PIX_DB_DOOR], gc,
2916 DOOR_GFX_PAGEX2, DOOR_GFX_PAGEY1, DXSIZE,DYSIZE,
2917 DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
2918 OpenDoor(DOOR_OPEN_1);
2923 if (gi->event.type == GD_EVENT_PRESSED)
2924 printf("default: HandleControlButtons: GD_EVENT_PRESSED\n");
2925 else if (gi->event.type == GD_EVENT_RELEASED)
2926 printf("default: HandleControlButtons: GD_EVENT_RELEASED\n");
2927 else if (gi->event.type == GD_EVENT_MOVING)
2928 printf("default: HandleControlButtons: GD_EVENT_MOVING\n");
2930 printf("default: HandleControlButtons: ?\n");
2935 void HandleLevelEditorKeyInput(KeySym key)
2937 if (edit_mode == ED_MODE_DRAWING && drawing_function == ED_CTRL_ID_TEXT)
2939 char *keyname = getKeyNameFromKeySym(key);
2942 if (strlen(keyname) == 1)
2943 letter = keyname[0];
2944 else if (strcmp(keyname, "space") == 0)
2946 else if (strcmp(keyname, "less") == 0)
2948 else if (strcmp(keyname, "equal") == 0)
2950 else if (strcmp(keyname, "greater") == 0)
2953 /* map lower case letters to upper case */
2954 if (letter >= 'a' && letter <= 'z')
2955 letter += (int)('A' - 'a');
2956 else if (letter == 'ä')
2958 else if (letter == 'ä')
2960 else if (letter == 'ä')
2964 DrawLevelText(0, 0, letter, TEXT_WRITECHAR);
2965 else if (key == XK_Delete || key == XK_BackSpace)
2966 DrawLevelText(0, 0, 0, TEXT_BACKSPACE);
2967 else if (key == XK_Return)
2968 DrawLevelText(0, 0, 0, TEXT_NEWLINE);