1 /***********************************************************
2 * Rocks'n'Diamonds -- McDuffin Strikes Back! *
3 *----------------------------------------------------------*
4 * (c) 1995-2006 Artsoft Entertainment *
6 * Detmolder Strasse 189 *
9 * e-mail: info@artsoft.org *
10 *----------------------------------------------------------*
12 ***********************************************************/
16 #include "libgame/libgame.h"
27 #define INFOTEXT_UNKNOWN_ELEMENT "unknown"
31 -----------------------------------------------------------------------------
32 screen and artwork graphic pixel position definitions
33 -----------------------------------------------------------------------------
36 /* positions in the level editor */
38 #define ED_WIN_MB_LEFT_XPOS (editor.element_left.x)
39 #define ED_WIN_MB_LEFT_YPOS (editor.element_left.y)
40 #define ED_WIN_MB_MIDDLE_XPOS (editor.element_middle.x)
41 #define ED_WIN_MB_MIDDLE_YPOS (editor.element_middle.y)
42 #define ED_WIN_MB_RIGHT_XPOS (editor.element_right.x)
43 #define ED_WIN_MB_RIGHT_YPOS (editor.element_right.y)
45 #define ED_WIN_MB_LEFT_XPOS 6
46 #define ED_WIN_MB_LEFT_YPOS 258
47 #define ED_WIN_MB_MIDDLE_XPOS 42
48 #define ED_WIN_MB_MIDDLE_YPOS ED_WIN_MB_LEFT_YPOS
49 #define ED_WIN_MB_RIGHT_XPOS 78
50 #define ED_WIN_MB_RIGHT_YPOS ED_WIN_MB_LEFT_YPOS
53 /* values for the control window */
54 #define ED_CTRL_NO_BUTTONS_GFX_XPOS 6
55 #define ED_CTRL_NO_BUTTONS_GFX_YPOS 286
56 #define ED_CTRL1_BUTTONS_GFX_YPOS 236
57 #define ED_CTRL2_BUTTONS_GFX_YPOS 236
58 #define ED_CTRL3_BUTTONS_GFX_YPOS 324
59 #define ED_CTRL4_BUTTONS_GFX_XPOS 44
60 #define ED_CTRL4_BUTTONS_GFX_YPOS 214
61 #define ED_CTRL1_BUTTONS_ALT_GFX_YPOS 142
62 #define ED_CTRL3_BUTTONS_ALT_GFX_YPOS 302
64 #define ED_CTRL1_BUTTON_XSIZE 22
65 #define ED_CTRL1_BUTTON_YSIZE 22
66 #define ED_CTRL1_BUTTONS_XPOS 6
67 #define ED_CTRL1_BUTTONS_YPOS 6
68 #define ED_CTRL2_BUTTON_XSIZE 30
69 #define ED_CTRL2_BUTTON_YSIZE 20
70 #define ED_CTRL2_BUTTONS_XPOS 5
71 #define ED_CTRL2_BUTTONS_YPOS 99
72 #define ED_CTRL3_BUTTON_XSIZE 22
73 #define ED_CTRL3_BUTTON_YSIZE 22
74 #define ED_CTRL3_BUTTONS_XPOS 6
75 #define ED_CTRL3_BUTTONS_YPOS 6
76 #define ED_CTRL4_BUTTON_XSIZE 22
77 #define ED_CTRL4_BUTTON_YSIZE 22
78 #define ED_CTRL4_BUTTONS_XPOS 6
79 #define ED_CTRL4_BUTTONS_YPOS 6
81 #define ED_CTRL1_BUTTONS_HORIZ 4
82 #define ED_CTRL1_BUTTONS_VERT 4
83 #define ED_CTRL2_BUTTONS_HORIZ 3
84 #define ED_CTRL2_BUTTONS_VERT 2
85 #define ED_CTRL3_BUTTONS_HORIZ 3
86 #define ED_CTRL3_BUTTONS_VERT 1
87 #define ED_CTRL4_BUTTONS_HORIZ 2
88 #define ED_CTRL4_BUTTONS_VERT 1
90 #define ED_NUM_CTRL1_BUTTONS (ED_CTRL1_BUTTONS_HORIZ * ED_CTRL1_BUTTONS_VERT)
91 #define ED_NUM_CTRL2_BUTTONS (ED_CTRL2_BUTTONS_HORIZ * ED_CTRL2_BUTTONS_VERT)
92 #define ED_NUM_CTRL3_BUTTONS (ED_CTRL3_BUTTONS_HORIZ * ED_CTRL3_BUTTONS_VERT)
93 #define ED_NUM_CTRL4_BUTTONS (ED_CTRL4_BUTTONS_HORIZ * ED_CTRL4_BUTTONS_VERT)
94 #define ED_NUM_CTRL1_2_BUTTONS (ED_NUM_CTRL1_BUTTONS + ED_NUM_CTRL2_BUTTONS)
95 #define ED_NUM_CTRL1_3_BUTTONS (ED_NUM_CTRL1_2_BUTTONS + ED_NUM_CTRL3_BUTTONS)
96 #define ED_NUM_CTRL_BUTTONS (ED_NUM_CTRL1_BUTTONS + \
97 ED_NUM_CTRL2_BUTTONS + \
98 ED_NUM_CTRL3_BUTTONS + \
101 /* values for the element list */
103 #define ED_ELEMENTLIST_XPOS (editor.palette.x)
104 #define ED_ELEMENTLIST_YPOS (editor.palette.y)
106 #define ED_ELEMENTLIST_XPOS 5
107 #define ED_ELEMENTLIST_YPOS 30
109 #define ED_ELEMENTLIST_XSIZE 20
110 #define ED_ELEMENTLIST_YSIZE 20
111 #define ED_ELEMENTLIST_BUTTONS_HORIZ 4
113 #define ED_ELEMENTLIST_BUTTONS_VERT 9
115 #define ED_ELEMENTLIST_BUTTONS_VERT 11
117 #define ED_NUM_ELEMENTLIST_BUTTONS (ED_ELEMENTLIST_BUTTONS_HORIZ * \
118 ED_ELEMENTLIST_BUTTONS_VERT)
120 /* standard distances */
121 #define ED_BORDER_SIZE 3
122 #define ED_BORDER_TEXT_XSIZE 5
123 #define ED_BORDER_AREA_YSIZE 1
125 #define ED_GADGET_DISTANCE 2
126 #define ED_GADGET_TEXT_DISTANCE (2 * ED_GADGET_DISTANCE)
127 #define ED_DRAWINGAREA_TEXT_DISTANCE (ED_GADGET_TEXT_DISTANCE + \
130 /* values for the settings windows */
131 #define ED_LEVEL_SETTINGS_XSTART (3 * MINI_TILEX / 2)
132 #define ED_LEVEL_SETTINGS_YSTART (7 * MINI_TILEY)
134 #define ED_ELEMENT_SETTINGS_XSTART (3 * MINI_TILEX / 2)
135 #define ED_ELEMENT_SETTINGS_YSTART (10 * MINI_TILEY)
137 #define ED_XOFFSET_CHECKBOX (ED_CHECKBUTTON_XSIZE + \
138 2 * ED_GADGET_DISTANCE)
140 #define ED_SETTINGS_XOFFSET ED_XOFFSET_CHECKBOX
141 #define ED_SETTINGS_YOFFSET (3 * MINI_TILEY / 2)
142 #define ED_SETTINGS_TAB_XOFFSET 124
144 #define ED_LEVEL_SETTINGS_XPOS(n) (ED_LEVEL_SETTINGS_XSTART + \
145 (n) * ED_SETTINGS_XOFFSET)
146 #define ED_LEVEL_SETTINGS_YPOS(n) (ED_LEVEL_SETTINGS_YSTART + \
147 (n) * ED_SETTINGS_YOFFSET)
149 #define ED_ELEMENT_SETTINGS_XPOS(n) (ED_ELEMENT_SETTINGS_XSTART + \
150 (n) * ED_SETTINGS_XOFFSET)
151 #define ED_ELEMENT_SETTINGS_YPOS(n) (ED_ELEMENT_SETTINGS_YSTART + \
152 (n) * ED_SETTINGS_YOFFSET)
154 #define ED_LEVEL_SETTINGS_TABS_XPOS(n) (ED_LEVEL_SETTINGS_XPOS(0) + \
155 (n) * ED_SETTINGS_TAB_XOFFSET)
156 #define ED_LEVEL_SETTINGS_TABS_YPOS(n) (ED_LEVEL_SETTINGS_YSTART - \
159 #define ED_ELEMENT_SETTINGS_TABS_XPOS(n) (ED_ELEMENT_SETTINGS_XPOS(0) + \
160 (n) * ED_SETTINGS_TAB_XOFFSET)
161 #define ED_ELEMENT_SETTINGS_TABS_YPOS(n) (ED_ELEMENT_SETTINGS_YSTART - \
164 #define ED_SETTINGS1_YPOS MINI_TILEY
165 #define ED_SETTINGS2_XPOS MINI_TILEX
166 #define ED_SETTINGS2_YPOS (ED_SETTINGS1_YPOS + 12 * TILEY - 2)
168 /* values for counter gadgets */
169 #define ED_COUNTER_YSTART (ED_SETTINGS1_YPOS + 2 * TILEY)
170 #define ED_COUNTER_YDISTANCE (3 * MINI_TILEY)
171 #define ED_COUNTER_YPOS(n) (ED_COUNTER_YSTART + \
172 (n) * ED_COUNTER_YDISTANCE)
173 #define ED_COUNTER2_YPOS(n) (ED_COUNTER_YSTART + \
174 (n) * ED_COUNTER_YDISTANCE - 2)
176 /* values for element content drawing areas */
177 #define ED_AREA_1X1_SETTINGS_XPOS(n) (ED_ELEMENT_SETTINGS_XPOS(n))
178 #define ED_AREA_1X1_SETTINGS_YPOS(n) (ED_ELEMENT_SETTINGS_YPOS(n) + \
181 #define ED_AREA_3X3_SETTINGS_XPOS(n) (ED_ELEMENT_SETTINGS_XPOS(n))
182 #define ED_AREA_3X3_SETTINGS_YPOS(n) (ED_ELEMENT_SETTINGS_YPOS(n) + \
183 ED_GADGET_DISTANCE - MINI_TILEY)
186 #define ED_AREA_YAMYAM_CONTENT_XPOS(n) (2 * MINI_TILEX + \
187 5 * ((n) % 4) * MINI_TILEX)
188 #define ED_AREA_YAMYAM_CONTENT_YPOS(n) (11 * ED_SETTINGS_YOFFSET + \
189 6 * ((n) / 4) * MINI_TILEY)
191 /* magic ball content */
192 #define ED_AREA_MAGIC_BALL_CONTENT_XPOS(n) (2 * MINI_TILEX + \
193 5 * ((n) % 4) * MINI_TILEX)
194 #define ED_AREA_MAGIC_BALL_CONTENT_YPOS(n) (12 * ED_SETTINGS_YOFFSET + \
195 6 * ((n) / 4) * MINI_TILEY)
197 /* values for scrolling gadgets for drawing area */
198 #define ED_SCROLLBUTTON_XPOS 24
199 #define ED_SCROLLBUTTON_YPOS 0
200 #define ED_SCROLLBAR_XPOS 24
201 #define ED_SCROLLBAR_YPOS 64
203 #define ED_SCROLLBUTTON_XSIZE 16
204 #define ED_SCROLLBUTTON_YSIZE 16
206 #define ED_SCROLL_UP_XPOS (SXSIZE - ED_SCROLLBUTTON_XSIZE)
207 #define ED_SCROLL_UP_YPOS (0)
208 #define ED_SCROLL_DOWN_XPOS ED_SCROLL_UP_XPOS
209 #define ED_SCROLL_DOWN_YPOS (SYSIZE - 3 * ED_SCROLLBUTTON_YSIZE)
210 #define ED_SCROLL_LEFT_XPOS (0)
211 #define ED_SCROLL_LEFT_YPOS (SYSIZE - 2 * ED_SCROLLBUTTON_YSIZE)
212 #define ED_SCROLL_RIGHT_XPOS (SXSIZE - 2 * ED_SCROLLBUTTON_XSIZE)
213 #define ED_SCROLL_RIGHT_YPOS ED_SCROLL_LEFT_YPOS
214 #define ED_SCROLL_HORIZONTAL_XPOS (ED_SCROLL_LEFT_XPOS + \
215 ED_SCROLLBUTTON_XSIZE)
216 #define ED_SCROLL_HORIZONTAL_YPOS ED_SCROLL_LEFT_YPOS
217 #define ED_SCROLL_HORIZONTAL_XSIZE (SXSIZE - 3 * ED_SCROLLBUTTON_XSIZE)
218 #define ED_SCROLL_HORIZONTAL_YSIZE ED_SCROLLBUTTON_YSIZE
219 #define ED_SCROLL_VERTICAL_XPOS ED_SCROLL_UP_XPOS
220 #define ED_SCROLL_VERTICAL_YPOS (ED_SCROLL_UP_YPOS + \
221 ED_SCROLLBUTTON_YSIZE)
222 #define ED_SCROLL_VERTICAL_XSIZE ED_SCROLLBUTTON_XSIZE
223 #define ED_SCROLL_VERTICAL_YSIZE (SYSIZE - 4 * ED_SCROLLBUTTON_YSIZE)
225 /* values for scrolling gadgets for element list */
226 #define ED_SCROLLBUTTON2_XPOS 50
227 #define ED_SCROLLBUTTON2_YPOS 0
228 #define ED_SCROLLBAR2_XPOS 50
229 #define ED_SCROLLBAR2_YPOS 20
231 #define ED_SCROLLBUTTON2_XSIZE 10
232 #define ED_SCROLLBUTTON2_YSIZE 10
234 #define ED_SCROLL2_UP_XPOS 85
235 #define ED_SCROLL2_UP_YPOS 30
236 #define ED_SCROLL2_DOWN_XPOS ED_SCROLL2_UP_XPOS
237 #define ED_SCROLL2_DOWN_YPOS (ED_SCROLL2_UP_YPOS + \
238 ED_ELEMENTLIST_BUTTONS_VERT * \
239 ED_ELEMENTLIST_YSIZE - \
240 ED_SCROLLBUTTON2_YSIZE)
241 #define ED_SCROLL2_VERTICAL_XPOS ED_SCROLL2_UP_XPOS
242 #define ED_SCROLL2_VERTICAL_YPOS (ED_SCROLL2_UP_YPOS + \
243 ED_SCROLLBUTTON2_YSIZE)
244 #define ED_SCROLL2_VERTICAL_XSIZE ED_SCROLLBUTTON2_XSIZE
245 #define ED_SCROLL2_VERTICAL_YSIZE (ED_ELEMENTLIST_BUTTONS_VERT * \
246 ED_ELEMENTLIST_YSIZE - \
247 2 * ED_SCROLLBUTTON2_YSIZE)
249 /* values for checkbutton gadgets */
250 #define ED_CHECKBUTTON_XSIZE ED_BUTTON_COUNT_XSIZE
251 #define ED_CHECKBUTTON_YSIZE ED_BUTTON_COUNT_YSIZE
252 #define ED_CHECKBUTTON_UNCHECKED_XPOS ED_BUTTON_MINUS_XPOS
253 #define ED_CHECKBUTTON_CHECKED_XPOS ED_BUTTON_PLUS_XPOS
254 #define ED_CHECKBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 22)
255 #define ED_RADIOBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 44)
256 #define ED_STICKYBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 66)
258 /* values for some special graphic buttons */
259 #define ED_COPY_CHANGE_PAGE_XPOS 25
260 #define ED_COPY_CHANGE_PAGE_YPOS 50
261 #define ED_PASTE_CHANGE_PAGE_XPOS 25
262 #define ED_PASTE_CHANGE_PAGE_YPOS 70
264 /* some values for text input, selectbox and counter gadgets */
265 #define ED_BUTTON_COUNT_YPOS 60
266 #define ED_BUTTON_COUNT_XSIZE 20
267 #define ED_BUTTON_COUNT_YSIZE 20
268 #define ED_WIN_COUNT_XPOS (2 + ED_BUTTON_COUNT_XSIZE + 2)
269 #define ED_WIN_COUNT_YPOS ED_BUTTON_COUNT_YPOS
270 #define ED_WIN_COUNT_XSIZE 52
271 #define ED_WIN_COUNT_YSIZE ED_BUTTON_COUNT_YSIZE
272 #define ED_WIN_COUNT2_XPOS 27
273 #define ED_WIN_COUNT2_YPOS 3
274 #define ED_WIN_COUNT2_XSIZE 46
275 #define ED_WIN_COUNT2_YSIZE ED_BUTTON_COUNT_YSIZE
277 #define ED_BUTTON_MINUS_XPOS 2
278 #define ED_BUTTON_MINUS_YPOS ED_BUTTON_COUNT_YPOS
279 #define ED_BUTTON_MINUS_XSIZE ED_BUTTON_COUNT_XSIZE
280 #define ED_BUTTON_MINUS_YSIZE ED_BUTTON_COUNT_YSIZE
281 #define ED_BUTTON_PLUS_XPOS (ED_WIN_COUNT_XPOS + \
282 ED_WIN_COUNT_XSIZE + 2)
283 #define ED_BUTTON_PLUS_YPOS ED_BUTTON_COUNT_YPOS
284 #define ED_BUTTON_PLUS_XSIZE ED_BUTTON_COUNT_XSIZE
285 #define ED_BUTTON_PLUS_YSIZE ED_BUTTON_COUNT_YSIZE
287 #define ED_SELECTBOX_XPOS ED_WIN_COUNT_XPOS
288 #define ED_SELECTBOX_YPOS (ED_WIN_COUNT_YPOS + \
289 2 + ED_WIN_COUNT_YSIZE)
290 #define ED_SELECTBOX_XSIZE ED_WIN_COUNT_XSIZE
291 #define ED_SELECTBOX_YSIZE ED_WIN_COUNT_YSIZE
293 #define ED_SELECTBOX_BUTTON_XSIZE 14
295 #define ED_TEXTBUTTON_XPOS ED_WIN_COUNT_XPOS
296 #define ED_TEXTBUTTON_YPOS (ED_WIN_COUNT_YPOS + \
297 4 * (2 + ED_WIN_COUNT_YSIZE))
298 #define ED_TEXTBUTTON_INACTIVE_YPOS ED_TEXTBUTTON_YPOS
300 #define ED_TEXTBUTTON_TAB_XPOS ED_WIN_COUNT_XPOS
301 #define ED_TEXTBUTTON_TAB_YPOS (ED_WIN_COUNT_YPOS + \
302 2 * (2 + ED_WIN_COUNT_YSIZE))
303 #define ED_TEXTBUTTON_TAB_INACTIVE_YPOS (ED_WIN_COUNT_YPOS + \
304 3 * (2 + ED_WIN_COUNT_YSIZE))
306 #define ED_TEXTBUTTON_XSIZE ED_WIN_COUNT_XSIZE
307 #define ED_TEXTBUTTON_YSIZE ED_WIN_COUNT_YSIZE
309 /* values for ClearEditorGadgetInfoText() and HandleEditorGadgetInfoText() */
310 #define INFOTEXT_XPOS SX
311 #define INFOTEXT_YPOS (SY + SYSIZE - MINI_TILEX + 2)
312 #define INFOTEXT_XSIZE SXSIZE
313 #define INFOTEXT_YSIZE MINI_TILEX
317 -----------------------------------------------------------------------------
318 editor gadget definitions
319 -----------------------------------------------------------------------------
322 /* drawing toolbox buttons */
323 #define GADGET_ID_NONE -1
324 #define GADGET_ID_TOOLBOX_FIRST 0
326 #define GADGET_ID_SINGLE_ITEMS (GADGET_ID_TOOLBOX_FIRST + 0)
327 #define GADGET_ID_CONNECTED_ITEMS (GADGET_ID_TOOLBOX_FIRST + 1)
328 #define GADGET_ID_LINE (GADGET_ID_TOOLBOX_FIRST + 2)
329 #define GADGET_ID_ARC (GADGET_ID_TOOLBOX_FIRST + 3)
330 #define GADGET_ID_RECTANGLE (GADGET_ID_TOOLBOX_FIRST + 4)
331 #define GADGET_ID_FILLED_BOX (GADGET_ID_TOOLBOX_FIRST + 5)
332 #define GADGET_ID_WRAP_UP (GADGET_ID_TOOLBOX_FIRST + 6)
333 #define GADGET_ID_TEXT (GADGET_ID_TOOLBOX_FIRST + 7)
334 #define GADGET_ID_FLOOD_FILL (GADGET_ID_TOOLBOX_FIRST + 8)
335 #define GADGET_ID_WRAP_LEFT (GADGET_ID_TOOLBOX_FIRST + 9)
336 #define GADGET_ID_PROPERTIES (GADGET_ID_TOOLBOX_FIRST + 10)
337 #define GADGET_ID_WRAP_RIGHT (GADGET_ID_TOOLBOX_FIRST + 11)
338 #define GADGET_ID_RANDOM_PLACEMENT (GADGET_ID_TOOLBOX_FIRST + 12)
339 #define GADGET_ID_GRAB_BRUSH (GADGET_ID_TOOLBOX_FIRST + 13)
340 #define GADGET_ID_WRAP_DOWN (GADGET_ID_TOOLBOX_FIRST + 14)
341 #define GADGET_ID_PICK_ELEMENT (GADGET_ID_TOOLBOX_FIRST + 15)
343 #define GADGET_ID_UNDO (GADGET_ID_TOOLBOX_FIRST + 16)
344 #define GADGET_ID_INFO (GADGET_ID_TOOLBOX_FIRST + 17)
345 #define GADGET_ID_SAVE (GADGET_ID_TOOLBOX_FIRST + 18)
346 #define GADGET_ID_CLEAR (GADGET_ID_TOOLBOX_FIRST + 19)
347 #define GADGET_ID_TEST (GADGET_ID_TOOLBOX_FIRST + 20)
348 #define GADGET_ID_EXIT (GADGET_ID_TOOLBOX_FIRST + 21)
350 #define GADGET_ID_CUSTOM_COPY_FROM (GADGET_ID_TOOLBOX_FIRST + 22)
351 #define GADGET_ID_CUSTOM_COPY_TO (GADGET_ID_TOOLBOX_FIRST + 23)
352 #define GADGET_ID_CUSTOM_EXCHANGE (GADGET_ID_TOOLBOX_FIRST + 24)
353 #define GADGET_ID_CUSTOM_COPY (GADGET_ID_TOOLBOX_FIRST + 25)
354 #define GADGET_ID_CUSTOM_PASTE (GADGET_ID_TOOLBOX_FIRST + 26)
356 /* counter gadget identifiers */
357 #define GADGET_ID_COUNTER_FIRST (GADGET_ID_TOOLBOX_FIRST + 27)
359 #define GADGET_ID_SELECT_LEVEL_DOWN (GADGET_ID_COUNTER_FIRST + 0)
360 #define GADGET_ID_SELECT_LEVEL_TEXT (GADGET_ID_COUNTER_FIRST + 1)
361 #define GADGET_ID_SELECT_LEVEL_UP (GADGET_ID_COUNTER_FIRST + 2)
362 #define GADGET_ID_LEVEL_XSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 3)
363 #define GADGET_ID_LEVEL_XSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 4)
364 #define GADGET_ID_LEVEL_XSIZE_UP (GADGET_ID_COUNTER_FIRST + 5)
365 #define GADGET_ID_LEVEL_YSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 6)
366 #define GADGET_ID_LEVEL_YSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 7)
367 #define GADGET_ID_LEVEL_YSIZE_UP (GADGET_ID_COUNTER_FIRST + 8)
368 #define GADGET_ID_LEVEL_RANDOM_DOWN (GADGET_ID_COUNTER_FIRST + 9)
369 #define GADGET_ID_LEVEL_RANDOM_TEXT (GADGET_ID_COUNTER_FIRST + 10)
370 #define GADGET_ID_LEVEL_RANDOM_UP (GADGET_ID_COUNTER_FIRST + 11)
371 #define GADGET_ID_LEVEL_GEMSLIMIT_DOWN (GADGET_ID_COUNTER_FIRST + 12)
372 #define GADGET_ID_LEVEL_GEMSLIMIT_TEXT (GADGET_ID_COUNTER_FIRST + 13)
373 #define GADGET_ID_LEVEL_GEMSLIMIT_UP (GADGET_ID_COUNTER_FIRST + 14)
374 #define GADGET_ID_LEVEL_TIMELIMIT_DOWN (GADGET_ID_COUNTER_FIRST + 15)
375 #define GADGET_ID_LEVEL_TIMELIMIT_TEXT (GADGET_ID_COUNTER_FIRST + 16)
376 #define GADGET_ID_LEVEL_TIMELIMIT_UP (GADGET_ID_COUNTER_FIRST + 17)
377 #define GADGET_ID_LEVEL_TIMESCORE_DOWN (GADGET_ID_COUNTER_FIRST + 18)
378 #define GADGET_ID_LEVEL_TIMESCORE_TEXT (GADGET_ID_COUNTER_FIRST + 19)
379 #define GADGET_ID_LEVEL_TIMESCORE_UP (GADGET_ID_COUNTER_FIRST + 20)
380 #define GADGET_ID_LEVEL_RANDOM_SEED_DOWN (GADGET_ID_COUNTER_FIRST + 21)
381 #define GADGET_ID_LEVEL_RANDOM_SEED_TEXT (GADGET_ID_COUNTER_FIRST + 22)
382 #define GADGET_ID_LEVEL_RANDOM_SEED_UP (GADGET_ID_COUNTER_FIRST + 23)
383 #define GADGET_ID_ELEMENT_VALUE1_DOWN (GADGET_ID_COUNTER_FIRST + 24)
384 #define GADGET_ID_ELEMENT_VALUE1_TEXT (GADGET_ID_COUNTER_FIRST + 25)
385 #define GADGET_ID_ELEMENT_VALUE1_UP (GADGET_ID_COUNTER_FIRST + 26)
386 #define GADGET_ID_ELEMENT_VALUE2_DOWN (GADGET_ID_COUNTER_FIRST + 27)
387 #define GADGET_ID_ELEMENT_VALUE2_TEXT (GADGET_ID_COUNTER_FIRST + 28)
388 #define GADGET_ID_ELEMENT_VALUE2_UP (GADGET_ID_COUNTER_FIRST + 29)
389 #define GADGET_ID_ELEMENT_VALUE3_DOWN (GADGET_ID_COUNTER_FIRST + 30)
390 #define GADGET_ID_ELEMENT_VALUE3_TEXT (GADGET_ID_COUNTER_FIRST + 31)
391 #define GADGET_ID_ELEMENT_VALUE3_UP (GADGET_ID_COUNTER_FIRST + 32)
392 #define GADGET_ID_ELEMENT_VALUE4_DOWN (GADGET_ID_COUNTER_FIRST + 33)
393 #define GADGET_ID_ELEMENT_VALUE4_TEXT (GADGET_ID_COUNTER_FIRST + 34)
394 #define GADGET_ID_ELEMENT_VALUE4_UP (GADGET_ID_COUNTER_FIRST + 35)
395 #define GADGET_ID_YAMYAM_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 36)
396 #define GADGET_ID_YAMYAM_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 37)
397 #define GADGET_ID_YAMYAM_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 38)
398 #define GADGET_ID_BALL_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 39)
399 #define GADGET_ID_BALL_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 40)
400 #define GADGET_ID_BALL_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 41)
401 #define GADGET_ID_ANDROID_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 42)
402 #define GADGET_ID_ANDROID_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 43)
403 #define GADGET_ID_ANDROID_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 44)
404 #define GADGET_ID_ENVELOPE_XSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 45)
405 #define GADGET_ID_ENVELOPE_XSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 46)
406 #define GADGET_ID_ENVELOPE_XSIZE_UP (GADGET_ID_COUNTER_FIRST + 47)
407 #define GADGET_ID_ENVELOPE_YSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 48)
408 #define GADGET_ID_ENVELOPE_YSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 49)
409 #define GADGET_ID_ENVELOPE_YSIZE_UP (GADGET_ID_COUNTER_FIRST + 50)
410 #define GADGET_ID_INVENTORY_SIZE_DOWN (GADGET_ID_COUNTER_FIRST + 51)
411 #define GADGET_ID_INVENTORY_SIZE_TEXT (GADGET_ID_COUNTER_FIRST + 52)
412 #define GADGET_ID_INVENTORY_SIZE_UP (GADGET_ID_COUNTER_FIRST + 53)
413 #define GADGET_ID_CUSTOM_SCORE_DOWN (GADGET_ID_COUNTER_FIRST + 54)
414 #define GADGET_ID_CUSTOM_SCORE_TEXT (GADGET_ID_COUNTER_FIRST + 55)
415 #define GADGET_ID_CUSTOM_SCORE_UP (GADGET_ID_COUNTER_FIRST + 56)
416 #define GADGET_ID_CUSTOM_GEMCOUNT_DOWN (GADGET_ID_COUNTER_FIRST + 57)
417 #define GADGET_ID_CUSTOM_GEMCOUNT_TEXT (GADGET_ID_COUNTER_FIRST + 58)
418 #define GADGET_ID_CUSTOM_GEMCOUNT_UP (GADGET_ID_COUNTER_FIRST + 59)
419 #define GADGET_ID_CUSTOM_VALUE_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 60)
420 #define GADGET_ID_CUSTOM_VALUE_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 61)
421 #define GADGET_ID_CUSTOM_VALUE_FIX_UP (GADGET_ID_COUNTER_FIRST + 62)
422 #define GADGET_ID_CUSTOM_VALUE_RND_DOWN (GADGET_ID_COUNTER_FIRST + 63)
423 #define GADGET_ID_CUSTOM_VALUE_RND_TEXT (GADGET_ID_COUNTER_FIRST + 64)
424 #define GADGET_ID_CUSTOM_VALUE_RND_UP (GADGET_ID_COUNTER_FIRST + 65)
425 #define GADGET_ID_PUSH_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 66)
426 #define GADGET_ID_PUSH_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 67)
427 #define GADGET_ID_PUSH_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 68)
428 #define GADGET_ID_PUSH_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 69)
429 #define GADGET_ID_PUSH_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 70)
430 #define GADGET_ID_PUSH_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 71)
431 #define GADGET_ID_DROP_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 72)
432 #define GADGET_ID_DROP_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 73)
433 #define GADGET_ID_DROP_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 74)
434 #define GADGET_ID_DROP_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 75)
435 #define GADGET_ID_DROP_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 76)
436 #define GADGET_ID_DROP_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 77)
437 #define GADGET_ID_MOVE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 78)
438 #define GADGET_ID_MOVE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 79)
439 #define GADGET_ID_MOVE_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 80)
440 #define GADGET_ID_MOVE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 81)
441 #define GADGET_ID_MOVE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 82)
442 #define GADGET_ID_MOVE_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 83)
443 #define GADGET_ID_EXPLOSION_DELAY_DOWN (GADGET_ID_COUNTER_FIRST + 84)
444 #define GADGET_ID_EXPLOSION_DELAY_TEXT (GADGET_ID_COUNTER_FIRST + 85)
445 #define GADGET_ID_EXPLOSION_DELAY_UP (GADGET_ID_COUNTER_FIRST + 86)
446 #define GADGET_ID_IGNITION_DELAY_DOWN (GADGET_ID_COUNTER_FIRST + 87)
447 #define GADGET_ID_IGNITION_DELAY_TEXT (GADGET_ID_COUNTER_FIRST + 88)
448 #define GADGET_ID_IGNITION_DELAY_UP (GADGET_ID_COUNTER_FIRST + 89)
449 #define GADGET_ID_CHANGE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 90)
450 #define GADGET_ID_CHANGE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 91)
451 #define GADGET_ID_CHANGE_DELAY_FIX_UP (GADGET_ID_COUNTER_FIRST + 92)
452 #define GADGET_ID_CHANGE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 93)
453 #define GADGET_ID_CHANGE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 94)
454 #define GADGET_ID_CHANGE_DELAY_RND_UP (GADGET_ID_COUNTER_FIRST + 95)
455 #define GADGET_ID_CHANGE_CONT_RND_DOWN (GADGET_ID_COUNTER_FIRST + 96)
456 #define GADGET_ID_CHANGE_CONT_RND_TEXT (GADGET_ID_COUNTER_FIRST + 97)
457 #define GADGET_ID_CHANGE_CONT_RND_UP (GADGET_ID_COUNTER_FIRST + 98)
458 #define GADGET_ID_GROUP_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 99)
459 #define GADGET_ID_GROUP_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 100)
460 #define GADGET_ID_GROUP_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 101)
462 /* drawing area identifiers */
463 #define GADGET_ID_DRAWING_AREA_FIRST (GADGET_ID_COUNTER_FIRST + 102)
465 #define GADGET_ID_DRAWING_LEVEL (GADGET_ID_DRAWING_AREA_FIRST + 0)
466 #define GADGET_ID_YAMYAM_CONTENT_0 (GADGET_ID_DRAWING_AREA_FIRST + 1)
467 #define GADGET_ID_YAMYAM_CONTENT_1 (GADGET_ID_DRAWING_AREA_FIRST + 2)
468 #define GADGET_ID_YAMYAM_CONTENT_2 (GADGET_ID_DRAWING_AREA_FIRST + 3)
469 #define GADGET_ID_YAMYAM_CONTENT_3 (GADGET_ID_DRAWING_AREA_FIRST + 4)
470 #define GADGET_ID_YAMYAM_CONTENT_4 (GADGET_ID_DRAWING_AREA_FIRST + 5)
471 #define GADGET_ID_YAMYAM_CONTENT_5 (GADGET_ID_DRAWING_AREA_FIRST + 6)
472 #define GADGET_ID_YAMYAM_CONTENT_6 (GADGET_ID_DRAWING_AREA_FIRST + 7)
473 #define GADGET_ID_YAMYAM_CONTENT_7 (GADGET_ID_DRAWING_AREA_FIRST + 8)
474 #define GADGET_ID_MAGIC_BALL_CONTENT_0 (GADGET_ID_DRAWING_AREA_FIRST + 9)
475 #define GADGET_ID_MAGIC_BALL_CONTENT_1 (GADGET_ID_DRAWING_AREA_FIRST + 10)
476 #define GADGET_ID_MAGIC_BALL_CONTENT_2 (GADGET_ID_DRAWING_AREA_FIRST + 11)
477 #define GADGET_ID_MAGIC_BALL_CONTENT_3 (GADGET_ID_DRAWING_AREA_FIRST + 12)
478 #define GADGET_ID_MAGIC_BALL_CONTENT_4 (GADGET_ID_DRAWING_AREA_FIRST + 13)
479 #define GADGET_ID_MAGIC_BALL_CONTENT_5 (GADGET_ID_DRAWING_AREA_FIRST + 14)
480 #define GADGET_ID_MAGIC_BALL_CONTENT_6 (GADGET_ID_DRAWING_AREA_FIRST + 15)
481 #define GADGET_ID_MAGIC_BALL_CONTENT_7 (GADGET_ID_DRAWING_AREA_FIRST + 16)
482 #define GADGET_ID_ANDROID_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 17)
483 #define GADGET_ID_AMOEBA_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 18)
484 #define GADGET_ID_START_ELEMENT (GADGET_ID_DRAWING_AREA_FIRST + 19)
485 #define GADGET_ID_ARTWORK_ELEMENT (GADGET_ID_DRAWING_AREA_FIRST + 20)
486 #define GADGET_ID_EXPLOSION_ELEMENT (GADGET_ID_DRAWING_AREA_FIRST + 21)
487 #define GADGET_ID_INVENTORY_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 22)
488 #define GADGET_ID_CUSTOM_GRAPHIC (GADGET_ID_DRAWING_AREA_FIRST + 23)
489 #define GADGET_ID_CUSTOM_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 24)
490 #define GADGET_ID_CUSTOM_MOVE_ENTER (GADGET_ID_DRAWING_AREA_FIRST + 25)
491 #define GADGET_ID_CUSTOM_MOVE_LEAVE (GADGET_ID_DRAWING_AREA_FIRST + 26)
492 #define GADGET_ID_CUSTOM_CHANGE_TARGET (GADGET_ID_DRAWING_AREA_FIRST + 27)
493 #define GADGET_ID_CUSTOM_CHANGE_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 28)
494 #define GADGET_ID_CUSTOM_CHANGE_TRIGGER (GADGET_ID_DRAWING_AREA_FIRST + 29)
495 #define GADGET_ID_CUSTOM_CHANGE_ACTION (GADGET_ID_DRAWING_AREA_FIRST + 30)
496 #define GADGET_ID_GROUP_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 31)
497 #define GADGET_ID_RANDOM_BACKGROUND (GADGET_ID_DRAWING_AREA_FIRST + 32)
499 /* text input identifiers */
500 #define GADGET_ID_TEXT_INPUT_FIRST (GADGET_ID_DRAWING_AREA_FIRST + 33)
502 #define GADGET_ID_LEVEL_NAME (GADGET_ID_TEXT_INPUT_FIRST + 0)
503 #define GADGET_ID_LEVEL_AUTHOR (GADGET_ID_TEXT_INPUT_FIRST + 1)
504 #define GADGET_ID_ELEMENT_NAME (GADGET_ID_TEXT_INPUT_FIRST + 2)
506 /* text area identifiers */
507 #define GADGET_ID_TEXT_AREA_FIRST (GADGET_ID_TEXT_INPUT_FIRST + 3)
509 #define GADGET_ID_ENVELOPE_INFO (GADGET_ID_TEXT_AREA_FIRST + 0)
511 /* selectbox identifiers */
512 #define GADGET_ID_SELECTBOX_FIRST (GADGET_ID_TEXT_AREA_FIRST + 1)
514 #define GADGET_ID_TIME_OR_STEPS (GADGET_ID_SELECTBOX_FIRST + 0)
515 #define GADGET_ID_GAME_ENGINE_TYPE (GADGET_ID_SELECTBOX_FIRST + 1)
516 #define GADGET_ID_WIND_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 2)
517 #define GADGET_ID_PLAYER_SPEED (GADGET_ID_SELECTBOX_FIRST + 3)
518 #define GADGET_ID_CUSTOM_WALK_TO_ACTION (GADGET_ID_SELECTBOX_FIRST + 4)
519 #define GADGET_ID_CUSTOM_EXPLOSION_TYPE (GADGET_ID_SELECTBOX_FIRST + 5)
520 #define GADGET_ID_CUSTOM_DEADLINESS (GADGET_ID_SELECTBOX_FIRST + 6)
521 #define GADGET_ID_CUSTOM_MOVE_PATTERN (GADGET_ID_SELECTBOX_FIRST + 7)
522 #define GADGET_ID_CUSTOM_MOVE_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 8)
523 #define GADGET_ID_CUSTOM_MOVE_STEPSIZE (GADGET_ID_SELECTBOX_FIRST + 9)
524 #define GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE (GADGET_ID_SELECTBOX_FIRST + 10)
525 #define GADGET_ID_CUSTOM_SMASH_TARGETS (GADGET_ID_SELECTBOX_FIRST + 11)
526 #define GADGET_ID_CUSTOM_SLIPPERY_TYPE (GADGET_ID_SELECTBOX_FIRST + 12)
527 #define GADGET_ID_CUSTOM_ACCESS_TYPE (GADGET_ID_SELECTBOX_FIRST + 13)
528 #define GADGET_ID_CUSTOM_ACCESS_LAYER (GADGET_ID_SELECTBOX_FIRST + 14)
529 #define GADGET_ID_CUSTOM_ACCESS_PROTECTED (GADGET_ID_SELECTBOX_FIRST + 15)
530 #define GADGET_ID_CUSTOM_ACCESS_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 16)
531 #define GADGET_ID_CHANGE_TIME_UNITS (GADGET_ID_SELECTBOX_FIRST + 17)
532 #define GADGET_ID_CHANGE_DIRECT_ACTION (GADGET_ID_SELECTBOX_FIRST + 18)
533 #define GADGET_ID_CHANGE_OTHER_ACTION (GADGET_ID_SELECTBOX_FIRST + 19)
534 #define GADGET_ID_CHANGE_SIDE (GADGET_ID_SELECTBOX_FIRST + 20)
535 #define GADGET_ID_CHANGE_PLAYER (GADGET_ID_SELECTBOX_FIRST + 21)
536 #define GADGET_ID_CHANGE_PAGE (GADGET_ID_SELECTBOX_FIRST + 22)
537 #define GADGET_ID_CHANGE_REPLACE_WHEN (GADGET_ID_SELECTBOX_FIRST + 23)
538 #define GADGET_ID_ACTION_TYPE (GADGET_ID_SELECTBOX_FIRST + 24)
539 #define GADGET_ID_ACTION_MODE (GADGET_ID_SELECTBOX_FIRST + 25)
540 #define GADGET_ID_ACTION_ARG (GADGET_ID_SELECTBOX_FIRST + 26)
541 #define GADGET_ID_SELECT_CHANGE_PAGE (GADGET_ID_SELECTBOX_FIRST + 27)
542 #define GADGET_ID_GROUP_CHOICE_MODE (GADGET_ID_SELECTBOX_FIRST + 28)
544 /* textbutton identifiers */
545 #define GADGET_ID_TEXTBUTTON_FIRST (GADGET_ID_SELECTBOX_FIRST + 29)
547 #define GADGET_ID_LEVELINFO_LEVEL (GADGET_ID_TEXTBUTTON_FIRST + 0)
548 #define GADGET_ID_LEVELINFO_EDITOR (GADGET_ID_TEXTBUTTON_FIRST + 1)
549 #define GADGET_ID_PROPERTIES_INFO (GADGET_ID_TEXTBUTTON_FIRST + 2)
550 #define GADGET_ID_PROPERTIES_CONFIG (GADGET_ID_TEXTBUTTON_FIRST + 3)
551 #define GADGET_ID_PROPERTIES_CONFIG_1 (GADGET_ID_TEXTBUTTON_FIRST + 4)
552 #define GADGET_ID_PROPERTIES_CONFIG_2 (GADGET_ID_TEXTBUTTON_FIRST + 5)
553 #define GADGET_ID_PROPERTIES_CHANGE (GADGET_ID_TEXTBUTTON_FIRST + 6)
554 #define GADGET_ID_SAVE_AS_TEMPLATE (GADGET_ID_TEXTBUTTON_FIRST + 7)
555 #define GADGET_ID_ADD_CHANGE_PAGE (GADGET_ID_TEXTBUTTON_FIRST + 8)
556 #define GADGET_ID_DEL_CHANGE_PAGE (GADGET_ID_TEXTBUTTON_FIRST + 9)
558 /* graphicbutton identifiers */
559 #define GADGET_ID_GRAPHICBUTTON_FIRST (GADGET_ID_TEXTBUTTON_FIRST + 10)
561 #define GADGET_ID_PREV_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 0)
562 #define GADGET_ID_NEXT_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 1)
563 #define GADGET_ID_COPY_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 2)
564 #define GADGET_ID_PASTE_CHANGE_PAGE (GADGET_ID_GRAPHICBUTTON_FIRST + 3)
566 /* gadgets for scrolling of drawing area */
567 #define GADGET_ID_SCROLLING_FIRST (GADGET_ID_GRAPHICBUTTON_FIRST + 4)
569 #define GADGET_ID_SCROLL_UP (GADGET_ID_SCROLLING_FIRST + 0)
570 #define GADGET_ID_SCROLL_DOWN (GADGET_ID_SCROLLING_FIRST + 1)
571 #define GADGET_ID_SCROLL_LEFT (GADGET_ID_SCROLLING_FIRST + 2)
572 #define GADGET_ID_SCROLL_RIGHT (GADGET_ID_SCROLLING_FIRST + 3)
573 #define GADGET_ID_SCROLL_HORIZONTAL (GADGET_ID_SCROLLING_FIRST + 4)
574 #define GADGET_ID_SCROLL_VERTICAL (GADGET_ID_SCROLLING_FIRST + 5)
576 /* gadgets for scrolling element list */
577 #define GADGET_ID_SCROLLING_LIST_FIRST (GADGET_ID_SCROLLING_FIRST + 6)
579 #define GADGET_ID_SCROLL_LIST_UP (GADGET_ID_SCROLLING_LIST_FIRST + 0)
580 #define GADGET_ID_SCROLL_LIST_DOWN (GADGET_ID_SCROLLING_LIST_FIRST + 1)
581 #define GADGET_ID_SCROLL_LIST_VERTICAL (GADGET_ID_SCROLLING_LIST_FIRST + 2)
583 /* checkbuttons/radiobuttons for level/element properties */
584 #define GADGET_ID_CHECKBUTTON_FIRST (GADGET_ID_SCROLLING_LIST_FIRST + 3)
586 #define GADGET_ID_RANDOM_PERCENTAGE (GADGET_ID_CHECKBUTTON_FIRST + 0)
587 #define GADGET_ID_RANDOM_QUANTITY (GADGET_ID_CHECKBUTTON_FIRST + 1)
588 #define GADGET_ID_RANDOM_RESTRICTED (GADGET_ID_CHECKBUTTON_FIRST + 2)
589 #define GADGET_ID_STICK_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 3)
590 #define GADGET_ID_EM_SLIPPERY_GEMS (GADGET_ID_CHECKBUTTON_FIRST + 4)
591 #define GADGET_ID_EM_EXPLODES_BY_FIRE (GADGET_ID_CHECKBUTTON_FIRST + 5)
592 #define GADGET_ID_USE_SPRING_BUG (GADGET_ID_CHECKBUTTON_FIRST + 6)
593 #define GADGET_ID_USE_TIME_ORB_BUG (GADGET_ID_CHECKBUTTON_FIRST + 7)
594 #define GADGET_ID_RANDOM_BALL_CONTENT (GADGET_ID_CHECKBUTTON_FIRST + 8)
595 #define GADGET_ID_INITIAL_BALL_STATE (GADGET_ID_CHECKBUTTON_FIRST + 9)
596 #define GADGET_ID_GROW_INTO_DIGGABLE (GADGET_ID_CHECKBUTTON_FIRST + 10)
597 #define GADGET_ID_AUTO_EXIT_SOKOBAN (GADGET_ID_CHECKBUTTON_FIRST + 11)
598 #define GADGET_ID_CONTINUOUS_SNAPPING (GADGET_ID_CHECKBUTTON_FIRST + 12)
599 #define GADGET_ID_BLOCK_SNAP_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 13)
600 #define GADGET_ID_BLOCK_LAST_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 14)
601 #define GADGET_ID_SP_BLOCK_LAST_FIELD (GADGET_ID_CHECKBUTTON_FIRST + 15)
602 #define GADGET_ID_INSTANT_RELOCATION (GADGET_ID_CHECKBUTTON_FIRST + 16)
603 #define GADGET_ID_SHIFTED_RELOCATION (GADGET_ID_CHECKBUTTON_FIRST + 17)
604 #define GADGET_ID_USE_START_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 18)
605 #define GADGET_ID_USE_ARTWORK_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 19)
606 #define GADGET_ID_USE_EXPLOSION_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 20)
607 #define GADGET_ID_INITIAL_GRAVITY (GADGET_ID_CHECKBUTTON_FIRST + 21)
608 #define GADGET_ID_USE_INITIAL_INVENTORY (GADGET_ID_CHECKBUTTON_FIRST + 22)
609 #define GADGET_ID_CAN_PASS_TO_WALKABLE (GADGET_ID_CHECKBUTTON_FIRST + 23)
610 #define GADGET_ID_CAN_FALL_INTO_ACID (GADGET_ID_CHECKBUTTON_FIRST + 24)
611 #define GADGET_ID_CAN_MOVE_INTO_ACID (GADGET_ID_CHECKBUTTON_FIRST + 25)
612 #define GADGET_ID_DONT_COLLIDE_WITH (GADGET_ID_CHECKBUTTON_FIRST + 26)
613 #define GADGET_ID_ENVELOPE_AUTOWRAP (GADGET_ID_CHECKBUTTON_FIRST + 27)
614 #define GADGET_ID_ENVELOPE_CENTERED (GADGET_ID_CHECKBUTTON_FIRST + 28)
615 #define GADGET_ID_CUSTOM_INDESTRUCTIBLE (GADGET_ID_CHECKBUTTON_FIRST + 29)
616 #define GADGET_ID_CUSTOM_CAN_EXPLODE (GADGET_ID_CHECKBUTTON_FIRST + 30)
617 #define GADGET_ID_CUSTOM_EXPLODE_FIRE (GADGET_ID_CHECKBUTTON_FIRST + 31)
618 #define GADGET_ID_CUSTOM_EXPLODE_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 32)
619 #define GADGET_ID_CUSTOM_EXPLODE_IMPACT (GADGET_ID_CHECKBUTTON_FIRST + 33)
620 #define GADGET_ID_CUSTOM_WALK_TO_OBJECT (GADGET_ID_CHECKBUTTON_FIRST + 34)
621 #define GADGET_ID_CUSTOM_DEADLY (GADGET_ID_CHECKBUTTON_FIRST + 35)
622 #define GADGET_ID_CUSTOM_CAN_MOVE (GADGET_ID_CHECKBUTTON_FIRST + 36)
623 #define GADGET_ID_CUSTOM_CAN_FALL (GADGET_ID_CHECKBUTTON_FIRST + 37)
624 #define GADGET_ID_CUSTOM_CAN_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 38)
625 #define GADGET_ID_CUSTOM_SLIPPERY (GADGET_ID_CHECKBUTTON_FIRST + 39)
626 #define GADGET_ID_CUSTOM_ACCESSIBLE (GADGET_ID_CHECKBUTTON_FIRST + 40)
627 #define GADGET_ID_CUSTOM_GRAV_REACHABLE (GADGET_ID_CHECKBUTTON_FIRST + 41)
628 #define GADGET_ID_CUSTOM_USE_LAST_VALUE (GADGET_ID_CHECKBUTTON_FIRST + 42)
629 #define GADGET_ID_CUSTOM_USE_GRAPHIC (GADGET_ID_CHECKBUTTON_FIRST + 43)
630 #define GADGET_ID_CUSTOM_USE_TEMPLATE (GADGET_ID_CHECKBUTTON_FIRST + 44)
631 #define GADGET_ID_CUSTOM_CAN_CHANGE (GADGET_ID_CHECKBUTTON_FIRST + 45)
632 #define GADGET_ID_CHANGE_USE_CONTENT (GADGET_ID_CHECKBUTTON_FIRST + 46)
633 #define GADGET_ID_CHANGE_USE_EXPLOSION (GADGET_ID_CHECKBUTTON_FIRST + 47)
634 #define GADGET_ID_CHANGE_ONLY_COMPLETE (GADGET_ID_CHECKBUTTON_FIRST + 48)
635 #define GADGET_ID_CHANGE_USE_RANDOM (GADGET_ID_CHECKBUTTON_FIRST + 49)
636 #define GADGET_ID_CHANGE_HAS_ACTION (GADGET_ID_CHECKBUTTON_FIRST + 50)
637 #define GADGET_ID_CHANGE_DELAY (GADGET_ID_CHECKBUTTON_FIRST + 51)
638 #define GADGET_ID_CHANGE_BY_DIRECT_ACT (GADGET_ID_CHECKBUTTON_FIRST + 52)
639 #define GADGET_ID_CHANGE_BY_OTHER_ACT (GADGET_ID_CHECKBUTTON_FIRST + 53)
641 /* gadgets for buttons in element list */
642 #define GADGET_ID_ELEMENTLIST_FIRST (GADGET_ID_CHECKBUTTON_FIRST + 54)
643 #define GADGET_ID_ELEMENTLIST_LAST (GADGET_ID_ELEMENTLIST_FIRST + \
644 ED_NUM_ELEMENTLIST_BUTTONS - 1)
646 #define NUM_EDITOR_GADGETS (GADGET_ID_ELEMENTLIST_LAST + 1)
648 /* radio button numbers */
649 #define RADIO_NR_NONE 0
650 #define RADIO_NR_DRAWING_TOOLBOX 1
651 #define RADIO_NR_RANDOM_ELEMENTS 2
653 /* values for counter gadgets */
654 #define ED_COUNTER_ID_SELECT_LEVEL 0
655 #define ED_COUNTER_ID_LEVEL_XSIZE 1
656 #define ED_COUNTER_ID_LEVEL_YSIZE 2
657 #define ED_COUNTER_ID_LEVEL_GEMSLIMIT 3
658 #define ED_COUNTER_ID_LEVEL_TIMELIMIT 4
659 #define ED_COUNTER_ID_LEVEL_TIMESCORE 5
660 #define ED_COUNTER_ID_LEVEL_RANDOM_SEED 6
661 #define ED_COUNTER_ID_LEVEL_RANDOM 7
662 #define ED_COUNTER_ID_ELEMENT_VALUE1 8
663 #define ED_COUNTER_ID_ELEMENT_VALUE2 9
664 #define ED_COUNTER_ID_ELEMENT_VALUE3 10
665 #define ED_COUNTER_ID_ELEMENT_VALUE4 11
666 #define ED_COUNTER_ID_YAMYAM_CONTENT 12
667 #define ED_COUNTER_ID_BALL_CONTENT 13
668 #define ED_COUNTER_ID_ANDROID_CONTENT 14
669 #define ED_COUNTER_ID_ENVELOPE_XSIZE 15
670 #define ED_COUNTER_ID_ENVELOPE_YSIZE 16
671 #define ED_COUNTER_ID_INVENTORY_SIZE 17
672 #define ED_COUNTER_ID_CUSTOM_SCORE 18
673 #define ED_COUNTER_ID_CUSTOM_GEMCOUNT 19
674 #define ED_COUNTER_ID_CUSTOM_VALUE_FIX 20
675 #define ED_COUNTER_ID_CUSTOM_VALUE_RND 21
676 #define ED_COUNTER_ID_PUSH_DELAY_FIX 22
677 #define ED_COUNTER_ID_PUSH_DELAY_RND 23
678 #define ED_COUNTER_ID_DROP_DELAY_FIX 24
679 #define ED_COUNTER_ID_DROP_DELAY_RND 25
680 #define ED_COUNTER_ID_MOVE_DELAY_FIX 26
681 #define ED_COUNTER_ID_MOVE_DELAY_RND 27
682 #define ED_COUNTER_ID_EXPLOSION_DELAY 28
683 #define ED_COUNTER_ID_IGNITION_DELAY 29
684 #define ED_COUNTER_ID_GROUP_CONTENT 30
685 #define ED_COUNTER_ID_CHANGE_DELAY_FIX 31
686 #define ED_COUNTER_ID_CHANGE_DELAY_RND 32
687 #define ED_COUNTER_ID_CHANGE_CONT_RND 33
689 #define ED_NUM_COUNTERBUTTONS 34
691 #define ED_COUNTER_ID_LEVEL_FIRST ED_COUNTER_ID_LEVEL_XSIZE
692 #define ED_COUNTER_ID_LEVEL_LAST ED_COUNTER_ID_LEVEL_RANDOM_SEED
693 #define ED_COUNTER_ID_EDITOR_FIRST ED_COUNTER_ID_LEVEL_RANDOM
694 #define ED_COUNTER_ID_EDITOR_LAST ED_COUNTER_ID_LEVEL_RANDOM
696 #define ED_COUNTER_ID_CUSTOM1_FIRST ED_COUNTER_ID_CUSTOM_SCORE
697 #define ED_COUNTER_ID_CUSTOM1_LAST ED_COUNTER_ID_DROP_DELAY_RND
698 #define ED_COUNTER_ID_CUSTOM2_FIRST ED_COUNTER_ID_MOVE_DELAY_FIX
699 #define ED_COUNTER_ID_CUSTOM2_LAST ED_COUNTER_ID_IGNITION_DELAY
700 #define ED_COUNTER_ID_CUSTOM_FIRST ED_COUNTER_ID_CUSTOM1_FIRST
701 #define ED_COUNTER_ID_CUSTOM_LAST ED_COUNTER_ID_CUSTOM2_LAST
703 #define ED_COUNTER_ID_CHANGE_FIRST ED_COUNTER_ID_CHANGE_DELAY_FIX
704 #define ED_COUNTER_ID_CHANGE_LAST ED_COUNTER_ID_CHANGE_CONT_RND
706 /* values for scrollbutton gadgets */
707 #define ED_SCROLLBUTTON_ID_AREA_UP 0
708 #define ED_SCROLLBUTTON_ID_AREA_DOWN 1
709 #define ED_SCROLLBUTTON_ID_AREA_LEFT 2
710 #define ED_SCROLLBUTTON_ID_AREA_RIGHT 3
711 #define ED_SCROLLBUTTON_ID_LIST_UP 4
712 #define ED_SCROLLBUTTON_ID_LIST_DOWN 5
714 #define ED_NUM_SCROLLBUTTONS 6
716 #define ED_SCROLLBUTTON_ID_AREA_FIRST ED_SCROLLBUTTON_ID_AREA_UP
717 #define ED_SCROLLBUTTON_ID_AREA_LAST ED_SCROLLBUTTON_ID_AREA_RIGHT
719 /* values for scrollbar gadgets */
720 #define ED_SCROLLBAR_ID_AREA_HORIZONTAL 0
721 #define ED_SCROLLBAR_ID_AREA_VERTICAL 1
722 #define ED_SCROLLBAR_ID_LIST_VERTICAL 2
724 #define ED_NUM_SCROLLBARS 3
726 #define ED_SCROLLBAR_ID_AREA_FIRST ED_SCROLLBAR_ID_AREA_HORIZONTAL
727 #define ED_SCROLLBAR_ID_AREA_LAST ED_SCROLLBAR_ID_AREA_VERTICAL
729 /* values for text input gadgets */
730 #define ED_TEXTINPUT_ID_LEVEL_NAME 0
731 #define ED_TEXTINPUT_ID_LEVEL_AUTHOR 1
732 #define ED_TEXTINPUT_ID_ELEMENT_NAME 2
734 #define ED_NUM_TEXTINPUT 3
736 #define ED_TEXTINPUT_ID_LEVEL_FIRST ED_TEXTINPUT_ID_LEVEL_NAME
737 #define ED_TEXTINPUT_ID_LEVEL_LAST ED_TEXTINPUT_ID_LEVEL_AUTHOR
739 /* values for text area gadgets */
740 #define ED_TEXTAREA_ID_ENVELOPE_INFO 0
742 #define ED_NUM_TEXTAREAS 1
744 #define ED_TEXTAREA_ID_LEVEL_FIRST ED_TEXTAREA_ID_ENVELOPE
745 #define ED_TEXTAREA_ID_LEVEL_LAST ED_TEXTAREA_ID_ENVELOPE
747 /* values for selectbox gadgets */
748 #define ED_SELECTBOX_ID_TIME_OR_STEPS 0
749 #define ED_SELECTBOX_ID_GAME_ENGINE_TYPE 1
750 #define ED_SELECTBOX_ID_WIND_DIRECTION 2
751 #define ED_SELECTBOX_ID_PLAYER_SPEED 3
752 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE 4
753 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_LAYER 5
754 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_PROTECTED 6
755 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_DIRECTION 7
756 #define ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION 8
757 #define ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN 9
758 #define ED_SELECTBOX_ID_CUSTOM_MOVE_DIRECTION 10
759 #define ED_SELECTBOX_ID_CUSTOM_MOVE_STEPSIZE 11
760 #define ED_SELECTBOX_ID_CUSTOM_MOVE_LEAVE_TYPE 12
761 #define ED_SELECTBOX_ID_CUSTOM_SMASH_TARGETS 13
762 #define ED_SELECTBOX_ID_CUSTOM_SLIPPERY_TYPE 14
763 #define ED_SELECTBOX_ID_CUSTOM_DEADLINESS 15
764 #define ED_SELECTBOX_ID_CUSTOM_EXPLOSION_TYPE 16
765 #define ED_SELECTBOX_ID_CHANGE_TIME_UNITS 17
766 #define ED_SELECTBOX_ID_CHANGE_DIRECT_ACTION 18
767 #define ED_SELECTBOX_ID_CHANGE_OTHER_ACTION 19
768 #define ED_SELECTBOX_ID_CHANGE_SIDE 20
769 #define ED_SELECTBOX_ID_CHANGE_PLAYER 21
770 #define ED_SELECTBOX_ID_CHANGE_PAGE 22
771 #define ED_SELECTBOX_ID_CHANGE_REPLACE_WHEN 23
772 #define ED_SELECTBOX_ID_ACTION_TYPE 24
773 #define ED_SELECTBOX_ID_ACTION_MODE 25
774 #define ED_SELECTBOX_ID_ACTION_ARG 26
775 #define ED_SELECTBOX_ID_SELECT_CHANGE_PAGE 27
776 #define ED_SELECTBOX_ID_GROUP_CHOICE_MODE 28
778 #define ED_NUM_SELECTBOX 29
780 #define ED_SELECTBOX_ID_LEVEL_FIRST ED_SELECTBOX_ID_TIME_OR_STEPS
781 #define ED_SELECTBOX_ID_LEVEL_LAST ED_SELECTBOX_ID_WIND_DIRECTION
783 #define ED_SELECTBOX_ID_CUSTOM1_FIRST ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE
784 #define ED_SELECTBOX_ID_CUSTOM1_LAST ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION
785 #define ED_SELECTBOX_ID_CUSTOM2_FIRST ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN
786 #define ED_SELECTBOX_ID_CUSTOM2_LAST ED_SELECTBOX_ID_CUSTOM_EXPLOSION_TYPE
787 #define ED_SELECTBOX_ID_CUSTOM_FIRST ED_SELECTBOX_ID_CUSTOM1_FIRST
788 #define ED_SELECTBOX_ID_CUSTOM_LAST ED_SELECTBOX_ID_CUSTOM2_LAST
790 #define ED_SELECTBOX_ID_CHANGE_FIRST ED_SELECTBOX_ID_CHANGE_TIME_UNITS
791 #define ED_SELECTBOX_ID_CHANGE_LAST ED_SELECTBOX_ID_SELECT_CHANGE_PAGE
793 /* values for textbutton gadgets */
794 #define ED_TEXTBUTTON_ID_LEVELINFO_LEVEL 0
795 #define ED_TEXTBUTTON_ID_LEVELINFO_EDITOR 1
796 #define ED_TEXTBUTTON_ID_PROPERTIES_INFO 2
797 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG 3
798 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_1 4
799 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2 5
800 #define ED_TEXTBUTTON_ID_PROPERTIES_CHANGE 6
801 #define ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE 7
802 #define ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE 8
803 #define ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE 9
805 #define ED_NUM_TEXTBUTTONS 10
807 #define ED_TEXTBUTTON_ID_LEVELINFO_FIRST ED_TEXTBUTTON_ID_LEVELINFO_LEVEL
808 #define ED_TEXTBUTTON_ID_LEVELINFO_LAST ED_TEXTBUTTON_ID_LEVELINFO_EDITOR
810 #define ED_TEXTBUTTON_ID_PROPERTIES_FIRST ED_TEXTBUTTON_ID_PROPERTIES_INFO
811 #define ED_TEXTBUTTON_ID_PROPERTIES_LAST ED_TEXTBUTTON_ID_PROPERTIES_CHANGE
813 #define ED_TEXTBUTTON_ID_CHANGE_FIRST ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE
814 #define ED_TEXTBUTTON_ID_CHANGE_LAST ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE
816 /* values for graphicbutton gadgets */
817 #define ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE 0
818 #define ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE 1
819 #define ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE 2
820 #define ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE 3
822 #define ED_NUM_GRAPHICBUTTONS 4
824 #define ED_GRAPHICBUTTON_ID_CHANGE_FIRST ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE
825 #define ED_GRAPHICBUTTON_ID_CHANGE_LAST ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE
827 /* values for checkbutton gadgets */
828 #define ED_CHECKBUTTON_ID_RANDOM_RESTRICTED 0
829 #define ED_CHECKBUTTON_ID_STICK_ELEMENT 1
830 #define ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS 2
831 #define ED_CHECKBUTTON_ID_EM_EXPLODES_BY_FIRE 3
832 #define ED_CHECKBUTTON_ID_USE_SPRING_BUG 4
833 #define ED_CHECKBUTTON_ID_USE_TIME_ORB_BUG 5
834 #define ED_CHECKBUTTON_ID_RANDOM_BALL_CONTENT 6
835 #define ED_CHECKBUTTON_ID_INITIAL_BALL_STATE 7
836 #define ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE 8
837 #define ED_CHECKBUTTON_ID_AUTO_EXIT_SOKOBAN 9
838 #define ED_CHECKBUTTON_ID_CONTINUOUS_SNAPPING 10
839 #define ED_CHECKBUTTON_ID_BLOCK_SNAP_FIELD 11
840 #define ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD 12
841 #define ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD 13
842 #define ED_CHECKBUTTON_ID_INSTANT_RELOCATION 14
843 #define ED_CHECKBUTTON_ID_SHIFTED_RELOCATION 15
844 #define ED_CHECKBUTTON_ID_USE_START_ELEMENT 16
845 #define ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT 17
846 #define ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT 18
847 #define ED_CHECKBUTTON_ID_INITIAL_GRAVITY 19
848 #define ED_CHECKBUTTON_ID_USE_INITIAL_INVENTORY 20
849 #define ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE 21
850 #define ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID 22
851 #define ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID 23
852 #define ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH 24
853 #define ED_CHECKBUTTON_ID_ENVELOPE_AUTOWRAP 25
854 #define ED_CHECKBUTTON_ID_ENVELOPE_CENTERED 26
855 #define ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC 27
856 #define ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE 28
857 #define ED_CHECKBUTTON_ID_CUSTOM_ACCESSIBLE 29
858 #define ED_CHECKBUTTON_ID_CUSTOM_GRAV_REACHABLE 30
859 #define ED_CHECKBUTTON_ID_CUSTOM_USE_LAST_VALUE 31
860 #define ED_CHECKBUTTON_ID_CUSTOM_WALK_TO_OBJECT 32
861 #define ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE 33
862 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE 34
863 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_FALL 35
864 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_SMASH 36
865 #define ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY 37
866 #define ED_CHECKBUTTON_ID_CUSTOM_DEADLY 38
867 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_EXPLODE 39
868 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_FIRE 40
869 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_SMASH 41
870 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT 42
871 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE 43
872 #define ED_CHECKBUTTON_ID_CHANGE_DELAY 44
873 #define ED_CHECKBUTTON_ID_CHANGE_BY_DIRECT_ACT 45
874 #define ED_CHECKBUTTON_ID_CHANGE_BY_OTHER_ACT 46
875 #define ED_CHECKBUTTON_ID_CHANGE_USE_EXPLOSION 47
876 #define ED_CHECKBUTTON_ID_CHANGE_USE_CONTENT 48
877 #define ED_CHECKBUTTON_ID_CHANGE_ONLY_COMPLETE 49
878 #define ED_CHECKBUTTON_ID_CHANGE_USE_RANDOM 50
879 #define ED_CHECKBUTTON_ID_CHANGE_HAS_ACTION 51
881 #define ED_NUM_CHECKBUTTONS 52
883 #define ED_CHECKBUTTON_ID_EDITOR_FIRST ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
884 #define ED_CHECKBUTTON_ID_EDITOR_LAST ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
886 #define ED_CHECKBUTTON_ID_CUSTOM1_FIRST ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC
887 #define ED_CHECKBUTTON_ID_CUSTOM1_LAST ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE
888 #define ED_CHECKBUTTON_ID_CUSTOM2_FIRST ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE
889 #define ED_CHECKBUTTON_ID_CUSTOM2_LAST ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT
890 #define ED_CHECKBUTTON_ID_CUSTOM_FIRST ED_CHECKBUTTON_ID_CUSTOM1_FIRST
891 #define ED_CHECKBUTTON_ID_CUSTOM_LAST ED_CHECKBUTTON_ID_CUSTOM2_LAST
893 #define ED_CHECKBUTTON_ID_CHANGE_FIRST ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE
894 #define ED_CHECKBUTTON_ID_CHANGE_LAST ED_CHECKBUTTON_ID_CHANGE_HAS_ACTION
896 /* values for radiobutton gadgets */
897 #define ED_RADIOBUTTON_ID_PERCENTAGE 0
898 #define ED_RADIOBUTTON_ID_QUANTITY 1
900 #define ED_NUM_RADIOBUTTONS 2
902 #define ED_RADIOBUTTON_ID_EDITOR_FIRST ED_RADIOBUTTON_ID_PERCENTAGE
903 #define ED_RADIOBUTTON_ID_EDITOR_LAST ED_RADIOBUTTON_ID_QUANTITY
905 /* values for drawing area gadgets */
906 #define ED_DRAWING_ID_DRAWING_LEVEL 0
907 #define ED_DRAWING_ID_YAMYAM_CONTENT_0 1
908 #define ED_DRAWING_ID_YAMYAM_CONTENT_1 2
909 #define ED_DRAWING_ID_YAMYAM_CONTENT_2 3
910 #define ED_DRAWING_ID_YAMYAM_CONTENT_3 4
911 #define ED_DRAWING_ID_YAMYAM_CONTENT_4 5
912 #define ED_DRAWING_ID_YAMYAM_CONTENT_5 6
913 #define ED_DRAWING_ID_YAMYAM_CONTENT_6 7
914 #define ED_DRAWING_ID_YAMYAM_CONTENT_7 8
915 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_0 9
916 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_1 10
917 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_2 11
918 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_3 12
919 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_4 13
920 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_5 14
921 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_6 15
922 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_7 16
923 #define ED_DRAWING_ID_ANDROID_CONTENT 17
924 #define ED_DRAWING_ID_AMOEBA_CONTENT 18
925 #define ED_DRAWING_ID_START_ELEMENT 19
926 #define ED_DRAWING_ID_ARTWORK_ELEMENT 20
927 #define ED_DRAWING_ID_EXPLOSION_ELEMENT 21
928 #define ED_DRAWING_ID_INVENTORY_CONTENT 22
929 #define ED_DRAWING_ID_CUSTOM_GRAPHIC 23
930 #define ED_DRAWING_ID_CUSTOM_CONTENT 24
931 #define ED_DRAWING_ID_CUSTOM_MOVE_ENTER 25
932 #define ED_DRAWING_ID_CUSTOM_MOVE_LEAVE 26
933 #define ED_DRAWING_ID_CUSTOM_CHANGE_TARGET 27
934 #define ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT 28
935 #define ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER 29
936 #define ED_DRAWING_ID_CUSTOM_CHANGE_ACTION 30
937 #define ED_DRAWING_ID_GROUP_CONTENT 31
938 #define ED_DRAWING_ID_RANDOM_BACKGROUND 32
940 #define ED_NUM_DRAWING_AREAS 33
944 -----------------------------------------------------------------------------
945 some internally used definitions
946 -----------------------------------------------------------------------------
949 /* values for CopyLevelToUndoBuffer() */
950 #define UNDO_IMMEDIATE 0
951 #define UNDO_ACCUMULATE 1
953 /* values for scrollbars */
954 #define ED_SCROLL_NO 0
955 #define ED_SCROLL_LEFT 1
956 #define ED_SCROLL_RIGHT 2
957 #define ED_SCROLL_UP 4
958 #define ED_SCROLL_DOWN 8
960 /* screens in the level editor */
961 #define ED_MODE_DRAWING 0
962 #define ED_MODE_INFO 1
963 #define ED_MODE_PROPERTIES 2
965 /* sub-screens in the global settings section */
966 #define ED_MODE_LEVELINFO_LEVEL ED_TEXTBUTTON_ID_LEVELINFO_LEVEL
967 #define ED_MODE_LEVELINFO_EDITOR ED_TEXTBUTTON_ID_LEVELINFO_EDITOR
969 /* sub-screens in the element properties section */
970 #define ED_MODE_PROPERTIES_INFO ED_TEXTBUTTON_ID_PROPERTIES_INFO
971 #define ED_MODE_PROPERTIES_CONFIG ED_TEXTBUTTON_ID_PROPERTIES_CONFIG
972 #define ED_MODE_PROPERTIES_CONFIG_1 ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_1
973 #define ED_MODE_PROPERTIES_CONFIG_2 ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2
974 #define ED_MODE_PROPERTIES_CHANGE ED_TEXTBUTTON_ID_PROPERTIES_CHANGE
976 /* how many steps can be cancelled */
977 #define NUM_UNDO_STEPS (10 + 1)
979 /* values for elements with score for certain actions */
981 #define MAX_SCORE 999
983 /* values for elements with count for collecting */
984 #define MIN_COLLECT_COUNT 0
985 #define MAX_COLLECT_COUNT 999
987 /* values for random placement */
988 #define RANDOM_USE_PERCENTAGE 0
989 #define RANDOM_USE_QUANTITY 1
991 /* maximal size of level editor drawing area */
993 #define MAX_ED_FIELDX (SCR_FIELDX)
994 #define MAX_ED_FIELDY (SCR_FIELDY - 1)
996 #define MAX_ED_FIELDX (2 * SCR_FIELDX)
997 #define MAX_ED_FIELDY (2 * SCR_FIELDY - 1)
1002 -----------------------------------------------------------------------------
1003 some internally used data structure definitions
1004 -----------------------------------------------------------------------------
1011 } control_info[ED_NUM_CTRL_BUTTONS] =
1013 /* note: some additional characters are already reserved for "cheat mode"
1014 shortcuts (":XYZ" style) -- for details, see "events.c" */
1016 { 's', "draw single items" },
1017 { 'd', "draw connected items" },
1018 { 'l', "draw lines" },
1019 { 'a', "draw arcs" },
1020 { 'r', "draw outline rectangles" },
1021 { 'R', "draw filled rectangles" },
1022 { '\0', "wrap (rotate) level up" },
1023 { 't', "enter text elements" },
1024 { 'f', "flood fill" },
1025 { '\0', "wrap (rotate) level left" },
1026 { '?', "properties of drawing element" },
1027 { '\0', "wrap (rotate) level right" },
1028 { '\0', "random element placement" },
1029 { 'b', "grab brush" },
1030 { '\0', "wrap (rotate) level down" },
1031 { ',', "pick drawing element" },
1033 { 'U', "undo last operation" },
1034 { 'I', "properties of level" },
1035 { 'S', "save level" },
1036 { 'C', "clear level" },
1037 { 'T', "test level" },
1038 { 'E', "exit level editor" },
1040 { '\0', "copy settings from other element" },
1041 { '\0', "copy settings to other element" },
1042 { '\0', "exchange element with other element" },
1044 { '\0', "copy settings from this element" },
1045 { '\0', "paste settings to this element" },
1048 static int random_placement_value = 10;
1049 static int random_placement_method = RANDOM_USE_QUANTITY;
1050 static int random_placement_background_element = EL_SAND;
1051 static boolean random_placement_background_restricted = FALSE;
1052 static boolean stick_element_properties_window = FALSE;
1053 static boolean custom_element_properties[NUM_ELEMENT_PROPERTIES];
1054 static boolean custom_element_change_events[NUM_CHANGE_EVENTS];
1055 static struct ElementChangeInfo custom_element_change;
1056 static struct ElementGroupInfo group_element_info;
1057 static struct ElementInfo custom_element;
1062 int min_value, max_value;
1063 int gadget_id_down, gadget_id_up;
1065 int gadget_id_align;
1067 char *text_above, *text_left, *text_right;
1068 } counterbutton_info[ED_NUM_COUNTERBUTTONS] =
1070 /* ---------- current level number --------------------------------------- */
1074 -1, -1, /* these values are not constant, but can change at runtime */
1076 DX + 5 - SX, DY + 3 - SY,
1079 GADGET_ID_SELECT_LEVEL_DOWN, GADGET_ID_SELECT_LEVEL_UP,
1080 GADGET_ID_SELECT_LEVEL_TEXT, GADGET_ID_NONE,
1085 /* ---------- level and editor settings ---------------------------------- */
1088 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(4),
1089 MIN_LEV_FIELDX, MAX_LEV_FIELDX,
1090 GADGET_ID_LEVEL_XSIZE_DOWN, GADGET_ID_LEVEL_XSIZE_UP,
1091 GADGET_ID_LEVEL_XSIZE_TEXT, GADGET_ID_NONE,
1093 "playfield size:", NULL, "width",
1096 -1, ED_LEVEL_SETTINGS_YPOS(4),
1097 MIN_LEV_FIELDY, MAX_LEV_FIELDY,
1098 GADGET_ID_LEVEL_YSIZE_DOWN, GADGET_ID_LEVEL_YSIZE_UP,
1099 GADGET_ID_LEVEL_YSIZE_TEXT, GADGET_ID_LEVEL_XSIZE_UP,
1101 NULL, " ", "height",
1104 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(5),
1106 GADGET_ID_LEVEL_GEMSLIMIT_DOWN, GADGET_ID_LEVEL_GEMSLIMIT_UP,
1107 GADGET_ID_LEVEL_GEMSLIMIT_TEXT, GADGET_ID_NONE,
1109 NULL, "number of gems to collect:", NULL
1112 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(7),
1114 GADGET_ID_LEVEL_TIMELIMIT_DOWN, GADGET_ID_LEVEL_TIMELIMIT_UP,
1115 GADGET_ID_LEVEL_TIMELIMIT_TEXT, GADGET_ID_NONE,
1117 "time or step limit to solve level:", NULL, NULL
1120 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(9),
1122 GADGET_ID_LEVEL_TIMESCORE_DOWN, GADGET_ID_LEVEL_TIMESCORE_UP,
1123 GADGET_ID_LEVEL_TIMESCORE_TEXT, GADGET_ID_NONE,
1124 &level.score[SC_TIME_BONUS],
1125 "score for each second/step left:", NULL, NULL
1128 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(12),
1130 GADGET_ID_LEVEL_RANDOM_SEED_DOWN, GADGET_ID_LEVEL_RANDOM_SEED_UP,
1131 GADGET_ID_LEVEL_RANDOM_SEED_TEXT, GADGET_ID_NONE,
1133 NULL, "random seed:", "(0 => random)"
1136 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(0),
1138 GADGET_ID_LEVEL_RANDOM_DOWN, GADGET_ID_LEVEL_RANDOM_UP,
1139 GADGET_ID_LEVEL_RANDOM_TEXT, GADGET_ID_NONE,
1140 &random_placement_value,
1141 "random element placement:", NULL, "in"
1144 /* ---------- element settings: configure (various elements) ------------- */
1147 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
1148 MIN_SCORE, MAX_SCORE,
1149 GADGET_ID_ELEMENT_VALUE1_DOWN, GADGET_ID_ELEMENT_VALUE1_UP,
1150 GADGET_ID_ELEMENT_VALUE1_TEXT, GADGET_ID_NONE,
1151 NULL, /* will be set when used */
1155 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
1156 MIN_SCORE, MAX_SCORE,
1157 GADGET_ID_ELEMENT_VALUE2_DOWN, GADGET_ID_ELEMENT_VALUE2_UP,
1158 GADGET_ID_ELEMENT_VALUE2_TEXT, GADGET_ID_NONE,
1159 NULL, /* will be set when used */
1163 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
1164 MIN_SCORE, MAX_SCORE,
1165 GADGET_ID_ELEMENT_VALUE3_DOWN, GADGET_ID_ELEMENT_VALUE3_UP,
1166 GADGET_ID_ELEMENT_VALUE3_TEXT, GADGET_ID_NONE,
1167 NULL, /* will be set when used */
1171 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
1172 MIN_SCORE, MAX_SCORE,
1173 GADGET_ID_ELEMENT_VALUE4_DOWN, GADGET_ID_ELEMENT_VALUE4_UP,
1174 GADGET_ID_ELEMENT_VALUE4_TEXT, GADGET_ID_NONE,
1175 NULL, /* will be set when used */
1179 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
1180 MIN_ELEMENT_CONTENTS, MAX_ELEMENT_CONTENTS,
1181 GADGET_ID_YAMYAM_CONTENT_DOWN, GADGET_ID_YAMYAM_CONTENT_UP,
1182 GADGET_ID_YAMYAM_CONTENT_TEXT, GADGET_ID_NONE,
1183 &level.num_yamyam_contents,
1184 NULL, NULL, "number of content areas"
1187 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
1188 MIN_ELEMENT_CONTENTS, MAX_ELEMENT_CONTENTS,
1189 GADGET_ID_BALL_CONTENT_DOWN, GADGET_ID_BALL_CONTENT_UP,
1190 GADGET_ID_BALL_CONTENT_TEXT, GADGET_ID_NONE,
1191 &level.num_ball_contents,
1192 NULL, NULL, "number of content areas"
1195 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
1196 MIN_ANDROID_ELEMENTS, MAX_ANDROID_ELEMENTS,
1197 GADGET_ID_ANDROID_CONTENT_DOWN, GADGET_ID_ANDROID_CONTENT_UP,
1198 GADGET_ID_ANDROID_CONTENT_TEXT, GADGET_ID_NONE,
1199 &level.num_android_clone_elements,
1200 NULL, NULL, "number of clonable elements"
1203 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
1204 MIN_ENVELOPE_XSIZE, MAX_ENVELOPE_XSIZE,
1205 GADGET_ID_ENVELOPE_XSIZE_DOWN, GADGET_ID_ENVELOPE_XSIZE_UP,
1206 GADGET_ID_ENVELOPE_XSIZE_TEXT, GADGET_ID_NONE,
1207 NULL, /* will be set when used */
1208 NULL, NULL, "width",
1211 -1, ED_ELEMENT_SETTINGS_YPOS(0),
1212 MIN_ENVELOPE_YSIZE, MAX_ENVELOPE_YSIZE,
1213 GADGET_ID_ENVELOPE_YSIZE_DOWN, GADGET_ID_ENVELOPE_YSIZE_UP,
1214 GADGET_ID_ENVELOPE_YSIZE_TEXT, GADGET_ID_ENVELOPE_XSIZE_UP,
1215 NULL, /* will be set when used */
1216 NULL, " ", "height",
1219 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
1220 MIN_INITIAL_INVENTORY_SIZE, MAX_INITIAL_INVENTORY_SIZE,
1221 GADGET_ID_INVENTORY_SIZE_DOWN, GADGET_ID_INVENTORY_SIZE_UP,
1222 GADGET_ID_INVENTORY_SIZE_TEXT, GADGET_ID_NONE,
1223 &level.initial_inventory_size[0],
1224 NULL, NULL, "number of inventory elements"
1227 /* ---------- element settings: configure 1 (custom elements) ------------ */
1230 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(6),
1231 MIN_SCORE, MAX_SCORE,
1232 GADGET_ID_CUSTOM_SCORE_DOWN, GADGET_ID_CUSTOM_SCORE_UP,
1233 GADGET_ID_CUSTOM_SCORE_TEXT, GADGET_ID_NONE,
1234 &custom_element.collect_score_initial,
1235 NULL, "CE score", " "
1238 -1, ED_ELEMENT_SETTINGS_YPOS(6),
1239 MIN_COLLECT_COUNT, MAX_COLLECT_COUNT,
1240 GADGET_ID_CUSTOM_GEMCOUNT_DOWN, GADGET_ID_CUSTOM_GEMCOUNT_UP,
1241 GADGET_ID_CUSTOM_GEMCOUNT_TEXT, GADGET_ID_CUSTOM_SCORE_UP,
1242 &custom_element.collect_count_initial,
1243 NULL, "CE count", NULL
1246 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(12),
1248 GADGET_ID_CUSTOM_VALUE_FIX_DOWN, GADGET_ID_CUSTOM_VALUE_FIX_UP,
1249 GADGET_ID_CUSTOM_VALUE_FIX_TEXT, GADGET_ID_NONE,
1250 &custom_element.ce_value_fixed_initial,
1251 NULL, "CE value", NULL
1254 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(12),
1256 GADGET_ID_CUSTOM_VALUE_RND_DOWN, GADGET_ID_CUSTOM_VALUE_RND_UP,
1257 GADGET_ID_CUSTOM_VALUE_RND_TEXT, GADGET_ID_CUSTOM_VALUE_FIX_UP,
1258 &custom_element.ce_value_random_initial,
1259 NULL, "+random", NULL
1262 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(7),
1264 GADGET_ID_PUSH_DELAY_FIX_DOWN, GADGET_ID_PUSH_DELAY_FIX_UP,
1265 GADGET_ID_PUSH_DELAY_FIX_TEXT, GADGET_ID_NONE,
1266 &custom_element.push_delay_fixed,
1267 NULL, "push delay", NULL
1270 -1, ED_ELEMENT_SETTINGS_YPOS(7),
1272 GADGET_ID_PUSH_DELAY_RND_DOWN, GADGET_ID_PUSH_DELAY_RND_UP,
1273 GADGET_ID_PUSH_DELAY_RND_TEXT, GADGET_ID_PUSH_DELAY_FIX_UP,
1274 &custom_element.push_delay_random,
1275 NULL, "+random", NULL
1278 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(8),
1280 GADGET_ID_DROP_DELAY_FIX_DOWN, GADGET_ID_DROP_DELAY_FIX_UP,
1281 GADGET_ID_DROP_DELAY_FIX_TEXT, GADGET_ID_NONE,
1282 &custom_element.drop_delay_fixed,
1283 NULL, "drop delay", NULL
1286 -1, ED_ELEMENT_SETTINGS_YPOS(8),
1288 GADGET_ID_DROP_DELAY_RND_DOWN, GADGET_ID_DROP_DELAY_RND_UP,
1289 GADGET_ID_DROP_DELAY_RND_TEXT, GADGET_ID_DROP_DELAY_FIX_UP,
1290 &custom_element.drop_delay_random,
1291 NULL, "+random", NULL
1294 /* ---------- element settings: configure 2 (custom elements) ------------ */
1297 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(5),
1299 GADGET_ID_MOVE_DELAY_FIX_DOWN, GADGET_ID_MOVE_DELAY_FIX_UP,
1300 GADGET_ID_MOVE_DELAY_FIX_TEXT, GADGET_ID_NONE,
1301 &custom_element.move_delay_fixed,
1302 NULL, "move delay", NULL
1305 -1, ED_ELEMENT_SETTINGS_YPOS(5),
1307 GADGET_ID_MOVE_DELAY_RND_DOWN, GADGET_ID_MOVE_DELAY_RND_UP,
1308 GADGET_ID_MOVE_DELAY_RND_TEXT, GADGET_ID_MOVE_DELAY_FIX_UP,
1309 &custom_element.move_delay_random,
1310 NULL, "+random", NULL
1313 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(12),
1315 GADGET_ID_EXPLOSION_DELAY_DOWN, GADGET_ID_EXPLOSION_DELAY_UP,
1316 GADGET_ID_EXPLOSION_DELAY_TEXT, GADGET_ID_NONE,
1317 &custom_element.explosion_delay,
1318 NULL, "explosion delay", NULL
1321 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(13),
1323 GADGET_ID_IGNITION_DELAY_DOWN, GADGET_ID_IGNITION_DELAY_UP,
1324 GADGET_ID_IGNITION_DELAY_TEXT, GADGET_ID_NONE,
1325 &custom_element.ignition_delay,
1326 NULL, "ignition delay", "(by fire)"
1329 /* ---------- element settings: configure (group elements) --------------- */
1332 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(5),
1333 MIN_ELEMENTS_IN_GROUP, MAX_ELEMENTS_IN_GROUP,
1334 GADGET_ID_GROUP_CONTENT_DOWN, GADGET_ID_GROUP_CONTENT_UP,
1335 GADGET_ID_GROUP_CONTENT_TEXT, GADGET_ID_NONE,
1336 &group_element_info.num_elements,
1337 NULL, NULL, "number of elements in group"
1340 /* ---------- element settings: advanced (custom elements) --------------- */
1343 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(2),
1345 GADGET_ID_CHANGE_DELAY_FIX_DOWN, GADGET_ID_CHANGE_DELAY_FIX_UP,
1346 GADGET_ID_CHANGE_DELAY_FIX_TEXT, GADGET_ID_NONE,
1347 &custom_element_change.delay_fixed,
1348 NULL, "CE delay", NULL,
1351 -1, ED_ELEMENT_SETTINGS_YPOS(2),
1353 GADGET_ID_CHANGE_DELAY_RND_DOWN, GADGET_ID_CHANGE_DELAY_RND_UP,
1354 GADGET_ID_CHANGE_DELAY_RND_TEXT, GADGET_ID_CHANGE_DELAY_FIX_UP,
1355 &custom_element_change.delay_random,
1356 NULL, "+random", NULL
1359 ED_ELEMENT_SETTINGS_XPOS(3), ED_ELEMENT_SETTINGS_YPOS(12),
1361 GADGET_ID_CHANGE_CONT_RND_DOWN, GADGET_ID_CHANGE_CONT_RND_UP,
1362 GADGET_ID_CHANGE_CONT_RND_TEXT, GADGET_ID_NONE,
1363 &custom_element_change.random_percentage,
1364 NULL, "use random replace:", "%"
1374 char *text_above, *infotext;
1375 } textinput_info[ED_NUM_TEXTINPUT] =
1378 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(0),
1379 GADGET_ID_LEVEL_NAME,
1385 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(2),
1386 GADGET_ID_LEVEL_AUTHOR,
1387 MAX_LEVEL_AUTHOR_LEN,
1392 5 * MINI_TILEX - 2, 5 * MINI_TILEY - ED_BORDER_SIZE + 1,
1393 GADGET_ID_ELEMENT_NAME,
1394 MAX_ELEMENT_NAME_LEN - 2, /* currently 2 chars less editable */
1395 custom_element.description,
1396 NULL, "Element name"
1406 char *text_above, *infotext;
1407 } textarea_info[ED_NUM_TEXTAREAS] =
1410 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
1411 GADGET_ID_ENVELOPE_INFO,
1412 MAX_ENVELOPE_XSIZE, MAX_ENVELOPE_YSIZE,
1414 "Envelope Content:", "Envelope Content"
1418 static struct ValueTextInfo options_time_or_steps[] =
1426 static struct ValueTextInfo options_game_engine_type[] =
1428 { GAME_ENGINE_TYPE_RND, "Rocks'n'Diamonds" },
1429 { GAME_ENGINE_TYPE_EM, "Emerald Mine" },
1430 { GAME_ENGINE_TYPE_SP, "Supaplex" },
1435 static struct ValueTextInfo options_wind_direction[] =
1437 { MV_START_NONE, "none" },
1438 { MV_START_LEFT, "left" },
1439 { MV_START_RIGHT, "right" },
1440 { MV_START_UP, "up" },
1441 { MV_START_DOWN, "down" },
1446 static struct ValueTextInfo options_player_speed[] =
1453 { 16, "very fast" },
1454 { 32, "ultrafast" },
1459 static struct ValueTextInfo options_access_type[] =
1461 { EP_WALKABLE, "walkable" },
1462 { EP_PASSABLE, "passable" },
1467 static struct ValueTextInfo options_access_layer[] =
1469 { EP_ACCESSIBLE_OVER, "over" },
1470 { EP_ACCESSIBLE_INSIDE, "inside" },
1471 { EP_ACCESSIBLE_UNDER, "under" },
1476 static struct ValueTextInfo options_access_protected[] =
1478 { 0, "unprotected" },
1484 static struct ValueTextInfo options_access_direction[] =
1486 { MV_NO_DIRECTION, "no direction" },
1487 { MV_LEFT, "left" },
1488 { MV_RIGHT, "right" },
1490 { MV_DOWN, "down" },
1491 { MV_LEFT | MV_UP, "left + up" },
1492 { MV_LEFT | MV_DOWN, "left + down" },
1493 { MV_RIGHT | MV_UP, "right + up" },
1494 { MV_RIGHT | MV_DOWN, "right + down" },
1495 { MV_HORIZONTAL, "horizontal" },
1496 { MV_VERTICAL, "vertical" },
1497 { MV_HORIZONTAL | MV_UP, "horizontal + up" },
1498 { MV_HORIZONTAL | MV_DOWN, "horizontal + down" },
1499 { MV_VERTICAL | MV_LEFT, "vertical + left" },
1500 { MV_VERTICAL | MV_RIGHT, "vertical + right" },
1501 { MV_ALL_DIRECTIONS, "all directions" },
1506 static struct ValueTextInfo options_walk_to_action[] =
1508 { EP_DIGGABLE, "diggable" },
1509 { EP_COLLECTIBLE_ONLY, "collectible" },
1510 { EP_DROPPABLE, "collectible & droppable" },
1511 { EP_THROWABLE, "collectible & throwable" },
1512 { EP_PUSHABLE, "pushable" },
1517 static struct ValueTextInfo options_move_pattern[] =
1519 { MV_LEFT, "left" },
1520 { MV_RIGHT, "right" },
1522 { MV_DOWN, "down" },
1523 { MV_HORIZONTAL, "horizontal" },
1524 { MV_VERTICAL, "vertical" },
1525 { MV_ALL_DIRECTIONS, "all directions" },
1526 { MV_WIND_DIRECTION, "wind direction" },
1527 { MV_TOWARDS_PLAYER, "towards player" },
1528 { MV_AWAY_FROM_PLAYER, "away from player" },
1529 { MV_ALONG_LEFT_SIDE, "along left side" },
1530 { MV_ALONG_RIGHT_SIDE, "along right side" },
1531 { MV_TURNING_LEFT, "turning left" },
1532 { MV_TURNING_RIGHT, "turning right" },
1533 { MV_TURNING_LEFT_RIGHT, "turning left, right" },
1534 { MV_TURNING_RIGHT_LEFT, "turning right, left" },
1535 { MV_TURNING_RANDOM, "turning random" },
1536 { MV_MAZE_RUNNER, "maze runner style" },
1537 { MV_MAZE_HUNTER, "maze hunter style" },
1538 { MV_WHEN_PUSHED, "when pushed" },
1539 { MV_WHEN_DROPPED, "when dropped/thrown" },
1544 static struct ValueTextInfo options_move_direction[] =
1546 { MV_START_AUTOMATIC, "automatic" },
1547 { MV_START_LEFT, "left" },
1548 { MV_START_RIGHT, "right" },
1549 { MV_START_UP, "up" },
1550 { MV_START_DOWN, "down" },
1551 { MV_START_RANDOM, "random" },
1552 { MV_START_PREVIOUS, "previous" },
1557 static struct ValueTextInfo options_move_stepsize[] =
1559 { 0, "not moving" },
1564 { 16, "very fast" },
1565 { 32, "even faster" },
1570 static struct ValueTextInfo options_move_leave_type[] =
1572 { LEAVE_TYPE_UNLIMITED, "leave behind" },
1573 { LEAVE_TYPE_LIMITED, "change it to" },
1578 static struct ValueTextInfo options_smash_targets[] =
1580 { EP_CAN_SMASH_PLAYER, "player" },
1582 { EP_CAN_SMASH_ENEMIES, "enemies" },
1584 { EP_CAN_SMASH_EVERYTHING, "everything" },
1589 static struct ValueTextInfo options_slippery_type[] =
1591 { SLIPPERY_ANY_RANDOM, "random" },
1592 { SLIPPERY_ANY_LEFT_RIGHT, "left, right" },
1593 { SLIPPERY_ANY_RIGHT_LEFT, "right, left" },
1594 { SLIPPERY_ONLY_LEFT, "only left" },
1595 { SLIPPERY_ONLY_RIGHT, "only right" },
1600 static struct ValueTextInfo options_deadliness[] =
1602 { EP_DONT_RUN_INTO, "running into" },
1603 { EP_DONT_COLLIDE_WITH, "colliding with" },
1604 { EP_DONT_GET_HIT_BY, "getting hit by" },
1605 { EP_DONT_TOUCH, "touching" },
1610 static struct ValueTextInfo options_explosion_type[] =
1612 { EXPLODES_3X3, "3x3" },
1613 { EXPLODES_CROSS, "3+3" },
1614 { EXPLODES_1X1, "1x1" },
1619 static struct ValueTextInfo options_time_units[] =
1622 { FRAMES_PER_SECOND, "seconds" },
1627 static struct ValueTextInfo options_change_direct_action[] =
1629 { CE_TOUCHED_BY_PLAYER, "touched by player" },
1630 { CE_PRESSED_BY_PLAYER, "pressed by player" },
1631 { CE_SWITCHED_BY_PLAYER, "switched by player" },
1632 { CE_SNAPPED_BY_PLAYER, "snapped by player" },
1633 { CE_PUSHED_BY_PLAYER, "pushed by player" },
1634 { CE_ENTERED_BY_PLAYER, "entered by player" },
1635 { CE_LEFT_BY_PLAYER, "left by player" },
1636 { CE_DROPPED_BY_PLAYER, "dropped/thrown by player" },
1637 { CE_SWITCHED, "switched" },
1638 { CE_HITTING_SOMETHING, "hitting something" },
1639 { CE_HIT_BY_SOMETHING, "hit by something" },
1641 { CE_BLOCKED, "blocked" },
1643 { CE_IMPACT, "impact (on something)" },
1644 { CE_SMASHED, "smashed (from above)" },
1646 { CE_VALUE_CHANGES, "CE value changes" },
1647 { CE_SCORE_CHANGES, "CE score changes" },
1649 { CE_VALUE_GETS_ZERO, "CE value gets 0" },
1650 { CE_SCORE_GETS_ZERO, "CE score gets 0" },
1655 static struct ValueTextInfo options_change_other_action[] =
1657 { CE_PLAYER_TOUCHES_X, "player touches" },
1658 { CE_PLAYER_PRESSES_X, "player presses" },
1659 { CE_PLAYER_SWITCHES_X, "player switches" },
1660 { CE_PLAYER_SNAPS_X, "player snaps" },
1661 { CE_PLAYER_PUSHES_X, "player pushes" },
1662 { CE_PLAYER_ENTERS_X, "player enters" },
1663 { CE_PLAYER_LEAVES_X, "player leaves" },
1664 { CE_PLAYER_DIGS_X, "player digs" },
1665 { CE_PLAYER_COLLECTS_X, "player collects" },
1666 { CE_PLAYER_DROPS_X, "player drops/throws" },
1667 { CE_TOUCHING_X, "touching" },
1668 { CE_HITTING_X, "hitting" },
1669 { CE_DIGGING_X, "digging" },
1670 { CE_HIT_BY_X, "hit by" },
1671 { CE_SWITCH_OF_X, "switch of" },
1672 { CE_CHANGE_OF_X, "change by page of" },
1673 { CE_EXPLOSION_OF_X, "explosion of" },
1674 { CE_MOVE_OF_X, "move of" },
1675 { CE_CREATION_OF_X, "creation of" },
1676 { CE_VALUE_CHANGES_OF_X, "CE value changes of" },
1677 { CE_SCORE_CHANGES_OF_X, "CE score changes of" },
1678 { CE_VALUE_GETS_ZERO_OF_X, "CE value gets 0 of" },
1679 { CE_SCORE_GETS_ZERO_OF_X, "CE score gets 0 of" },
1684 static struct ValueTextInfo options_change_trigger_side[] =
1686 { CH_SIDE_LEFT, "left" },
1687 { CH_SIDE_RIGHT, "right" },
1688 { CH_SIDE_TOP, "top" },
1689 { CH_SIDE_BOTTOM, "bottom" },
1690 { CH_SIDE_LEFT_RIGHT, "left/right" },
1691 { CH_SIDE_TOP_BOTTOM, "top/bottom" },
1692 { CH_SIDE_ANY, "any" },
1697 static struct ValueTextInfo options_change_trigger_player[] =
1699 { CH_PLAYER_1, "1" },
1700 { CH_PLAYER_2, "2" },
1701 { CH_PLAYER_3, "3" },
1702 { CH_PLAYER_4, "4" },
1703 { CH_PLAYER_ANY, "any" },
1708 static struct ValueTextInfo options_change_trigger_page[] =
1720 { (1 << 10), "11" },
1721 { (1 << 11), "12" },
1722 { (1 << 12), "13" },
1723 { (1 << 13), "14" },
1724 { (1 << 14), "15" },
1725 { (1 << 15), "16" },
1726 { (1 << 16), "17" },
1727 { (1 << 17), "18" },
1728 { (1 << 18), "19" },
1729 { (1 << 19), "20" },
1730 { (1 << 20), "21" },
1731 { (1 << 21), "22" },
1732 { (1 << 22), "23" },
1733 { (1 << 23), "24" },
1734 { (1 << 24), "25" },
1735 { (1 << 25), "26" },
1736 { (1 << 26), "27" },
1737 { (1 << 27), "28" },
1738 { (1 << 28), "29" },
1739 { (1 << 29), "30" },
1740 { (1 << 30), "31" },
1741 { (1 << 31), "32" },
1742 { CH_PAGE_ANY, "any" },
1747 static struct ValueTextInfo options_change_replace_when[] =
1749 { CP_WHEN_EMPTY, "empty" },
1750 { CP_WHEN_WALKABLE, "walkable" },
1751 { CP_WHEN_DIGGABLE, "diggable" },
1752 { CP_WHEN_COLLECTIBLE, "collectible" },
1753 { CP_WHEN_REMOVABLE, "removable" },
1754 { CP_WHEN_DESTRUCTIBLE, "destructible" },
1759 static struct ValueTextInfo options_action_type[] =
1761 { CA_NO_ACTION, "no action" },
1762 { CA_UNDEFINED, " " },
1763 { CA_HEADLINE_LEVEL_ACTIONS, "[level]" },
1764 { CA_RESTART_LEVEL, "restart level" },
1765 { CA_SHOW_ENVELOPE, "show envelope" },
1766 { CA_SET_LEVEL_TIME, "set time" },
1767 { CA_SET_LEVEL_SCORE, "set score" },
1768 { CA_SET_LEVEL_GEMS, "set gems" },
1769 { CA_SET_LEVEL_WIND, "set wind dir." },
1770 { CA_SET_LEVEL_RANDOM_SEED, "set rand. seed" },
1771 { CA_UNDEFINED, " " },
1772 { CA_HEADLINE_PLAYER_ACTIONS, "[player]" },
1773 { CA_MOVE_PLAYER, "move player" },
1774 { CA_EXIT_PLAYER, "exit player" },
1775 { CA_KILL_PLAYER, "kill player" },
1776 { CA_SET_PLAYER_KEYS, "set keys" },
1777 { CA_SET_PLAYER_SPEED, "set speed" },
1778 { CA_SET_PLAYER_SHIELD, "set shield" },
1779 { CA_SET_PLAYER_GRAVITY, "set gravity" },
1780 { CA_SET_PLAYER_ARTWORK, "set artwork" },
1781 { CA_SET_PLAYER_INVENTORY, "set inventory" },
1782 { CA_UNDEFINED, " " },
1783 { CA_HEADLINE_CE_ACTIONS, "[CE]" },
1784 { CA_SET_CE_VALUE, "set CE value" },
1785 { CA_SET_CE_SCORE, "set CE score" },
1786 { CA_SET_CE_ARTWORK, "set CE artwork" },
1787 { CA_UNDEFINED, " " },
1788 { CA_HEADLINE_ENGINE_ACTIONS, "[engine]" },
1789 { CA_SET_ENGINE_SCAN_MODE, "set scan mode" },
1794 static struct ValueTextInfo options_action_mode_none[] =
1796 { CA_MODE_UNDEFINED, " " },
1801 static struct ValueTextInfo options_action_mode_assign[] =
1803 { CA_MODE_SET, "=" },
1808 static struct ValueTextInfo options_action_mode_add_remove[] =
1810 { CA_MODE_ADD, "+" },
1811 { CA_MODE_SUBTRACT, "-" },
1816 static struct ValueTextInfo options_action_mode_calculate[] =
1818 { CA_MODE_SET, "=" },
1819 { CA_MODE_ADD, "+" },
1820 { CA_MODE_SUBTRACT, "-" },
1821 { CA_MODE_MULTIPLY, "*" },
1822 { CA_MODE_DIVIDE, "/" },
1823 { CA_MODE_MODULO, "%" },
1828 static struct ValueTextInfo options_action_arg_none[] =
1830 { CA_ARG_UNDEFINED, " " },
1835 static struct ValueTextInfo options_action_arg_player[] =
1837 { CA_ARG_PLAYER_HEADLINE, "[player]" },
1838 { CA_ARG_PLAYER_1, "1" },
1839 { CA_ARG_PLAYER_2, "2" },
1840 { CA_ARG_PLAYER_3, "3" },
1841 { CA_ARG_PLAYER_4, "4" },
1842 { CA_ARG_PLAYER_ANY, "any" },
1843 { CA_ARG_PLAYER_TRIGGER, "trigger" },
1844 { CA_ARG_PLAYER_ACTION, "action ->" },
1849 static struct ValueTextInfo options_action_arg_number[] =
1851 { CA_ARG_NUMBER_HEADLINE, "[number]" },
1858 { CA_ARG_10, "10" },
1859 { CA_ARG_100, "100" },
1860 { CA_ARG_1000, "1000" },
1861 { CA_ARG_UNDEFINED, " " },
1862 { CA_ARG_NUMBER_MIN, "min" },
1863 { CA_ARG_NUMBER_MAX, "max" },
1864 { CA_ARG_UNDEFINED, " " },
1865 { CA_ARG_NUMBER_RESET, "reset" },
1866 { CA_ARG_UNDEFINED, " " },
1867 { CA_ARG_NUMBER_CE_VALUE, "CE value" },
1868 { CA_ARG_NUMBER_CE_SCORE, "CE score" },
1869 { CA_ARG_NUMBER_CE_DELAY, "CE delay" },
1870 { CA_ARG_UNDEFINED, " " },
1871 { CA_ARG_NUMBER_LEVEL_TIME, "time" },
1872 { CA_ARG_NUMBER_LEVEL_GEMS, "gems" },
1873 { CA_ARG_NUMBER_LEVEL_SCORE, "score" },
1874 { CA_ARG_UNDEFINED, " " },
1875 { CA_ARG_ELEMENT_CV_HEADLINE, "[CE value]" },
1876 { CA_ARG_ELEMENT_CV_TARGET, "target" },
1877 { CA_ARG_ELEMENT_CV_TRIGGER, "trigger" },
1878 { CA_ARG_ELEMENT_CV_ACTION, "action ->" },
1879 { CA_ARG_UNDEFINED, " " },
1880 { CA_ARG_ELEMENT_CS_HEADLINE, "[CE score]" },
1881 { CA_ARG_ELEMENT_CS_TARGET, "target" },
1882 { CA_ARG_ELEMENT_CS_TRIGGER, "trigger" },
1883 { CA_ARG_ELEMENT_CS_ACTION, "action ->" },
1888 static struct ValueTextInfo options_action_arg_value[] =
1890 { CA_ARG_NUMBER_HEADLINE, "[number]" },
1897 { CA_ARG_10, "10" },
1898 { CA_ARG_100, "100" },
1899 { CA_ARG_1000, "1000" },
1900 { CA_ARG_UNDEFINED, " " },
1901 { CA_ARG_NUMBER_MIN, "min" },
1902 { CA_ARG_NUMBER_MAX, "max" },
1903 { CA_ARG_UNDEFINED, " " },
1904 { CA_ARG_NUMBER_RESET, "reset" },
1905 { CA_ARG_UNDEFINED, " " },
1906 { CA_ARG_NUMBER_CE_VALUE, "CE value" },
1907 { CA_ARG_NUMBER_CE_SCORE, "CE score" },
1908 { CA_ARG_NUMBER_CE_DELAY, "CE delay" },
1909 { CA_ARG_UNDEFINED, " " },
1910 { CA_ARG_NUMBER_LEVEL_TIME, "time" },
1911 { CA_ARG_NUMBER_LEVEL_GEMS, "gems" },
1912 { CA_ARG_NUMBER_LEVEL_SCORE, "score" },
1913 { CA_ARG_UNDEFINED, " " },
1914 { CA_ARG_ELEMENT_CV_HEADLINE, "[CE value]" },
1915 { CA_ARG_ELEMENT_CV_TARGET, "target" },
1916 { CA_ARG_ELEMENT_CV_TRIGGER, "trigger" },
1917 { CA_ARG_ELEMENT_CV_ACTION, "action ->" },
1918 { CA_ARG_UNDEFINED, " " },
1919 { CA_ARG_ELEMENT_CS_HEADLINE, "[CE score]" },
1920 { CA_ARG_ELEMENT_CS_TARGET, "target" },
1921 { CA_ARG_ELEMENT_CS_TRIGGER, "trigger" },
1922 { CA_ARG_ELEMENT_CS_ACTION, "action ->" },
1923 { CA_ARG_UNDEFINED, " " },
1924 { CA_ARG_ELEMENT_NR_HEADLINE, "[element]" },
1925 { CA_ARG_ELEMENT_NR_TARGET, "target" },
1926 { CA_ARG_ELEMENT_NR_TRIGGER, "trigger" },
1927 { CA_ARG_ELEMENT_NR_ACTION, "action ->" },
1932 static struct ValueTextInfo options_action_arg_envelope[] =
1934 { CA_ARG_NUMBER_HEADLINE, "[number]" },
1939 { CA_ARG_UNDEFINED, " " },
1940 { CA_ARG_ELEMENT_HEADLINE, "[element]" },
1941 { CA_ARG_ELEMENT_TARGET, "target" },
1942 { CA_ARG_ELEMENT_TRIGGER, "trigger" },
1943 { CA_ARG_ELEMENT_ACTION, "action ->" },
1948 static struct ValueTextInfo options_action_arg_key[] =
1950 { CA_ARG_NUMBER_HEADLINE, "[number]" },
1959 { CA_ARG_UNDEFINED, " " },
1960 { CA_ARG_ELEMENT_HEADLINE, "[element]" },
1961 { CA_ARG_ELEMENT_TARGET, "target" },
1962 { CA_ARG_ELEMENT_TRIGGER, "trigger" },
1963 { CA_ARG_ELEMENT_ACTION, "action ->" },
1968 static struct ValueTextInfo options_action_arg_speed[] =
1970 { CA_ARG_SPEED_HEADLINE, "[speed]" },
1971 { CA_ARG_SPEED_NOT_MOVING, "frozen" },
1972 { CA_ARG_SPEED_VERY_SLOW, "very slow" },
1973 { CA_ARG_SPEED_SLOW, "slow" },
1974 { CA_ARG_SPEED_NORMAL, "normal" },
1975 { CA_ARG_SPEED_FAST, "fast" },
1976 { CA_ARG_SPEED_VERY_FAST, "very fast" },
1977 { CA_ARG_SPEED_EVEN_FASTER, "ultrafast" },
1978 { CA_ARG_UNDEFINED, " " },
1979 { CA_ARG_SPEED_SLOWER, "slower" },
1980 { CA_ARG_SPEED_FASTER, "faster" },
1981 { CA_ARG_UNDEFINED, " " },
1982 { CA_ARG_SPEED_RESET, "reset" },
1987 static struct ValueTextInfo options_action_arg_shield[] =
1989 { CA_ARG_SHIELD_HEADLINE, "[shield]" },
1990 { CA_ARG_SHIELD_OFF, "off" },
1991 { CA_ARG_SHIELD_NORMAL, "normal" },
1992 { CA_ARG_SHIELD_DEADLY, "deadly" },
1997 static struct ValueTextInfo options_action_arg_artwork[] =
1999 { CA_ARG_ELEMENT_HEADLINE, "[element]" },
2000 { CA_ARG_ELEMENT_TARGET, "target" },
2001 { CA_ARG_ELEMENT_TRIGGER, "trigger" },
2002 { CA_ARG_ELEMENT_ACTION, "action ->" },
2003 { CA_ARG_UNDEFINED, " " },
2004 { CA_ARG_ELEMENT_RESET, "reset" },
2009 static struct ValueTextInfo options_action_arg_gravity[] =
2011 { CA_ARG_GRAVITY_HEADLINE, "[gravity]" },
2012 { CA_ARG_GRAVITY_ON, "on" },
2013 { CA_ARG_GRAVITY_OFF, "off" },
2014 { CA_ARG_GRAVITY_TOGGLE, "toggle" },
2019 static struct ValueTextInfo options_action_arg_direction[] =
2021 { CA_ARG_DIRECTION_HEADLINE, "[dir.]" },
2022 { CA_ARG_DIRECTION_NONE, "none" },
2023 { CA_ARG_DIRECTION_LEFT, "left" },
2024 { CA_ARG_DIRECTION_RIGHT, "right" },
2025 { CA_ARG_DIRECTION_UP, "up" },
2026 { CA_ARG_DIRECTION_DOWN, "down" },
2027 { CA_ARG_DIRECTION_TRIGGER, "trigger" },
2028 { CA_ARG_DIRECTION_TRIGGER_BACK, "-trigger" },
2033 static struct ValueTextInfo options_action_arg_scan_mode[] =
2035 { CA_ARG_SCAN_MODE_HEADLINE, "[mode]" },
2036 { CA_ARG_SCAN_MODE_NORMAL, "normal" },
2037 { CA_ARG_SCAN_MODE_REVERSE, "reverse" },
2042 static struct ValueTextInfo options_action_arg_inventory[] =
2044 { CA_ARG_INVENTORY_HEADLINE, "[add]" },
2045 { CA_ARG_ELEMENT_TARGET, "+ target" },
2046 { CA_ARG_ELEMENT_TRIGGER, "+ trigger" },
2047 { CA_ARG_ELEMENT_ACTION, "+ action" },
2048 { CA_ARG_UNDEFINED, " " },
2049 { CA_ARG_INVENTORY_RM_HEADLINE,"[remove]" },
2050 { CA_ARG_INVENTORY_RM_TARGET, "- target" },
2051 { CA_ARG_INVENTORY_RM_TRIGGER,"- trigger" },
2052 { CA_ARG_INVENTORY_RM_ACTION, "- action" },
2053 { CA_ARG_INVENTORY_RM_FIRST, "- first" },
2054 { CA_ARG_INVENTORY_RM_LAST, "- last" },
2055 { CA_ARG_INVENTORY_RM_ALL, "- all" },
2056 { CA_ARG_UNDEFINED, " " },
2057 { CA_ARG_INVENTORY_RESET, "reset" },
2062 static char options_change_page_strings[MAX_CHANGE_PAGES][10];
2063 static struct ValueTextInfo options_change_page[MAX_CHANGE_PAGES + 1] =
2068 static struct ValueTextInfo options_group_choice_mode[] =
2070 { ANIM_RANDOM, "random" },
2071 { ANIM_LOOP, "loop" },
2072 { ANIM_LINEAR, "linear" },
2073 { ANIM_PINGPONG, "pingpong" },
2074 { ANIM_PINGPONG2, "pingpong 2" },
2079 static struct ValueTextInfo *action_arg_modes[] =
2081 options_action_mode_none,
2082 options_action_mode_assign,
2083 options_action_mode_add_remove,
2084 options_action_mode_calculate,
2091 struct ValueTextInfo *options;
2093 action_arg_options[] =
2095 { CA_NO_ACTION, 0, options_action_arg_none, },
2096 { CA_EXIT_PLAYER, 0, options_action_arg_player, },
2097 { CA_KILL_PLAYER, 0, options_action_arg_player, },
2098 { CA_MOVE_PLAYER, 0, options_action_arg_direction, },
2099 { CA_RESTART_LEVEL, 0, options_action_arg_none, },
2100 { CA_SHOW_ENVELOPE, 0, options_action_arg_envelope, },
2101 { CA_SET_LEVEL_TIME, 3, options_action_arg_number, },
2102 { CA_SET_LEVEL_GEMS, 3, options_action_arg_number, },
2103 { CA_SET_LEVEL_SCORE, 3, options_action_arg_number, },
2104 { CA_SET_LEVEL_WIND, 1, options_action_arg_direction, },
2105 { CA_SET_LEVEL_RANDOM_SEED, 1, options_action_arg_number, },
2106 { CA_SET_PLAYER_KEYS, 2, options_action_arg_key, },
2107 { CA_SET_PLAYER_SPEED, 1, options_action_arg_speed, },
2108 { CA_SET_PLAYER_SHIELD, 1, options_action_arg_shield, },
2109 { CA_SET_PLAYER_GRAVITY, 1, options_action_arg_gravity, },
2110 { CA_SET_PLAYER_ARTWORK, 1, options_action_arg_artwork, },
2111 { CA_SET_PLAYER_INVENTORY, 0, options_action_arg_inventory, },
2112 { CA_SET_CE_VALUE, 3, options_action_arg_value, },
2113 { CA_SET_CE_SCORE, 3, options_action_arg_value, },
2114 { CA_SET_CE_ARTWORK, 1, options_action_arg_artwork, },
2115 { CA_SET_ENGINE_SCAN_MODE, 1, options_action_arg_scan_mode, },
2124 int gadget_id_align;
2125 int size; /* char size of selectbox or '-1' (dynamically determined) */
2126 struct ValueTextInfo *options;
2128 char *text_left, *text_right, *infotext;
2129 } selectbox_info[ED_NUM_SELECTBOX] =
2131 /* ---------- level and editor settings ---------------------------------- */
2134 -1, ED_LEVEL_SETTINGS_YPOS(7),
2135 GADGET_ID_TIME_OR_STEPS, GADGET_ID_LEVEL_TIMELIMIT_UP,
2137 options_time_or_steps,
2138 &level.use_step_counter,
2139 NULL, "(0 => no limit)", "time or step limit"
2142 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(11),
2143 GADGET_ID_GAME_ENGINE_TYPE, GADGET_ID_NONE,
2145 options_game_engine_type,
2146 &level.game_engine_type,
2147 "game engine:", NULL, "game engine"
2150 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(10),
2151 GADGET_ID_WIND_DIRECTION, GADGET_ID_NONE,
2153 options_wind_direction,
2154 &level.wind_direction_initial,
2155 "initial wind direction:", NULL, "initial wind direction"
2158 /* ---------- element settings: configure (several elements) ------------- */
2161 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(6),
2162 GADGET_ID_PLAYER_SPEED, GADGET_ID_NONE,
2164 options_player_speed,
2165 &level.initial_player_stepsize[0],
2166 "initial player speed:", NULL, "initial player speed"
2169 /* ---------- element settings: configure 1 (custom elements) ------------ */
2172 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(3),
2173 GADGET_ID_CUSTOM_ACCESS_TYPE, GADGET_ID_NONE,
2175 options_access_type,
2176 &custom_element.access_type,
2177 NULL, NULL, "type of access to this field"
2180 -1, ED_ELEMENT_SETTINGS_YPOS(3),
2181 GADGET_ID_CUSTOM_ACCESS_LAYER, GADGET_ID_CUSTOM_ACCESS_TYPE,
2183 options_access_layer,
2184 &custom_element.access_layer,
2185 NULL, NULL, "layer of access for this field"
2188 -1, ED_ELEMENT_SETTINGS_YPOS(3),
2189 GADGET_ID_CUSTOM_ACCESS_PROTECTED, GADGET_ID_CUSTOM_ACCESS_LAYER,
2191 options_access_protected,
2192 &custom_element.access_protected,
2193 NULL, NULL, "protected access for this field"
2196 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(4),
2197 GADGET_ID_CUSTOM_ACCESS_DIRECTION, GADGET_ID_NONE,
2199 options_access_direction,
2200 &custom_element.access_direction,
2201 "from", NULL, "access direction for this field"
2204 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(5),
2205 GADGET_ID_CUSTOM_WALK_TO_ACTION, GADGET_ID_NONE,
2207 options_walk_to_action,
2208 &custom_element.walk_to_action,
2209 NULL, NULL, "diggable/collectible/pushable"
2212 /* ---------- element settings: configure 2 (custom elements) ------------ */
2215 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(1),
2216 GADGET_ID_CUSTOM_MOVE_PATTERN, GADGET_ID_NONE,
2218 options_move_pattern,
2219 &custom_element.move_pattern,
2220 "can move", NULL, "element move pattern"
2223 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(2),
2224 GADGET_ID_CUSTOM_MOVE_DIRECTION, GADGET_ID_NONE,
2226 options_move_direction,
2227 &custom_element.move_direction_initial,
2228 "starts moving", NULL, "initial element move direction"
2231 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(4),
2232 GADGET_ID_CUSTOM_MOVE_STEPSIZE, GADGET_ID_NONE,
2234 options_move_stepsize,
2235 &custom_element.move_stepsize,
2236 "move/fall speed", NULL, "speed of element movement"
2239 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(3),
2240 GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE, GADGET_ID_NONE,
2242 options_move_leave_type,
2243 &custom_element.move_leave_type,
2244 "can dig: can", ":", "leave behind or change element"
2247 -1, ED_ELEMENT_SETTINGS_YPOS(7),
2248 GADGET_ID_CUSTOM_SMASH_TARGETS, GADGET_ID_CUSTOM_CAN_SMASH,
2250 options_smash_targets,
2251 &custom_element.smash_targets,
2252 "can smash", NULL, "elements that can be smashed"
2255 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(8),
2256 GADGET_ID_CUSTOM_SLIPPERY_TYPE, GADGET_ID_NONE,
2258 options_slippery_type,
2259 &custom_element.slippery_type,
2260 "slippery", NULL, "where other elements fall down"
2263 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(9),
2264 GADGET_ID_CUSTOM_DEADLINESS, GADGET_ID_NONE,
2267 &custom_element.deadliness,
2268 "deadly when", NULL, "deadliness of element"
2271 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(10),
2272 GADGET_ID_CUSTOM_EXPLOSION_TYPE, GADGET_ID_NONE,
2274 options_explosion_type,
2275 &custom_element.explosion_type,
2276 "can explode", NULL, "explosion type"
2279 /* ---------- element settings: advanced (custom elements) --------------- */
2282 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(3),
2283 GADGET_ID_CHANGE_TIME_UNITS, GADGET_ID_NONE,
2286 &custom_element_change.delay_frames,
2287 "delay time given in", NULL, "delay time units for change"
2290 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(4),
2291 GADGET_ID_CHANGE_DIRECT_ACTION, GADGET_ID_NONE,
2293 options_change_direct_action,
2294 &custom_element_change.direct_action,
2295 NULL, NULL, "type of direct action"
2298 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(5),
2299 GADGET_ID_CHANGE_OTHER_ACTION, GADGET_ID_NONE,
2301 options_change_other_action,
2302 &custom_element_change.other_action,
2303 NULL, "element:", "type of other element action"
2306 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(6),
2307 GADGET_ID_CHANGE_SIDE, GADGET_ID_NONE,
2309 options_change_trigger_side,
2310 &custom_element_change.trigger_side,
2311 "at", "side", "element side triggering change"
2314 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(7),
2315 GADGET_ID_CHANGE_PLAYER, GADGET_ID_NONE,
2317 options_change_trigger_player,
2318 &custom_element_change.trigger_player,
2319 "player:", " ", "player that causes change"
2322 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(7),
2323 GADGET_ID_CHANGE_PAGE, GADGET_ID_CHANGE_PLAYER,
2325 options_change_trigger_page,
2326 &custom_element_change.trigger_page,
2327 "page:", NULL, "change page that causes change"
2330 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(10),
2331 GADGET_ID_CHANGE_REPLACE_WHEN, GADGET_ID_NONE,
2333 options_change_replace_when,
2334 &custom_element_change.replace_when,
2335 "replace when", NULL, "which elements can be replaced"
2338 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(13),
2339 GADGET_ID_ACTION_TYPE, GADGET_ID_NONE,
2341 options_action_type,
2342 &custom_element_change.action_type,
2343 NULL, NULL, "action on specified condition"
2346 -1, ED_ELEMENT_SETTINGS_YPOS(13),
2347 GADGET_ID_ACTION_MODE, GADGET_ID_ACTION_TYPE,
2349 options_action_mode_none,
2350 &custom_element_change.action_mode,
2351 NULL, NULL, "action operator"
2354 -1, ED_ELEMENT_SETTINGS_YPOS(13),
2355 GADGET_ID_ACTION_ARG, GADGET_ID_ACTION_MODE,
2357 options_action_arg_none,
2358 &custom_element_change.action_arg,
2359 NULL, NULL, "action parameter"
2362 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(14),
2363 GADGET_ID_SELECT_CHANGE_PAGE, GADGET_ID_NONE,
2365 options_change_page,
2366 &custom_element.current_change_page,
2367 NULL, NULL, "element change page"
2370 /* ---------- element settings: configure (group elements) --------------- */
2373 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(6),
2374 GADGET_ID_GROUP_CHOICE_MODE, GADGET_ID_NONE,
2376 options_group_choice_mode,
2377 &group_element_info.choice_mode,
2378 "choice type:", NULL, "type of group element choice"
2386 int gadget_id_align;
2389 char *text_left, *text_right, *infotext;
2390 } textbutton_info[ED_NUM_TEXTBUTTONS] =
2393 ED_LEVEL_SETTINGS_TABS_XPOS(0), ED_LEVEL_SETTINGS_TABS_YPOS(0),
2394 GADGET_ID_LEVELINFO_LEVEL, GADGET_ID_NONE,
2396 NULL, NULL, "Configure level properties"
2399 ED_LEVEL_SETTINGS_TABS_XPOS(1), ED_LEVEL_SETTINGS_TABS_YPOS(0),
2400 GADGET_ID_LEVELINFO_EDITOR, GADGET_ID_NONE,
2402 NULL, NULL, "Configure editor properties"
2405 ED_ELEMENT_SETTINGS_TABS_XPOS(0), ED_ELEMENT_SETTINGS_TABS_YPOS(0),
2406 GADGET_ID_PROPERTIES_INFO, GADGET_ID_NONE,
2408 NULL, NULL, "Show information about element"
2411 ED_ELEMENT_SETTINGS_TABS_XPOS(1), ED_ELEMENT_SETTINGS_TABS_YPOS(0),
2412 GADGET_ID_PROPERTIES_CONFIG, GADGET_ID_NONE,
2414 NULL, NULL, "Configure element properties"
2417 ED_ELEMENT_SETTINGS_TABS_XPOS(1), ED_ELEMENT_SETTINGS_TABS_YPOS(0),
2418 GADGET_ID_PROPERTIES_CONFIG_1, GADGET_ID_NONE,
2420 NULL, NULL, "Configure element properties, part 1"
2423 ED_ELEMENT_SETTINGS_TABS_XPOS(2), ED_ELEMENT_SETTINGS_TABS_YPOS(0),
2424 GADGET_ID_PROPERTIES_CONFIG_2, GADGET_ID_NONE,
2426 NULL, NULL, "Configure element properties, part 2"
2429 ED_ELEMENT_SETTINGS_TABS_XPOS(3), ED_ELEMENT_SETTINGS_TABS_YPOS(0),
2430 GADGET_ID_PROPERTIES_CHANGE, GADGET_ID_NONE,
2432 NULL, NULL, "Configure custom element change pages"
2435 -1, ED_ELEMENT_SETTINGS_YPOS(2),
2436 GADGET_ID_SAVE_AS_TEMPLATE, GADGET_ID_CUSTOM_USE_TEMPLATE,
2438 " ", "As Template", "Save current settings as new template"
2441 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2442 GADGET_ID_ADD_CHANGE_PAGE, GADGET_ID_PASTE_CHANGE_PAGE,
2444 NULL, NULL, "Add new change page"
2447 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2448 GADGET_ID_DEL_CHANGE_PAGE, GADGET_ID_ADD_CHANGE_PAGE,
2450 NULL, NULL, "Delete current change page"
2460 int gadget_id_align;
2461 char *text_left, *text_right, *infotext;
2462 } graphicbutton_info[ED_NUM_GRAPHICBUTTONS] =
2465 ED_BUTTON_MINUS_XPOS, ED_BUTTON_COUNT_YPOS,
2466 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(14),
2467 ED_BUTTON_COUNT_XSIZE, ED_BUTTON_COUNT_YSIZE,
2468 GADGET_ID_PREV_CHANGE_PAGE, GADGET_ID_NONE,
2469 NULL, NULL, "select previous change page"
2472 ED_BUTTON_PLUS_XPOS, ED_BUTTON_COUNT_YPOS,
2473 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2474 ED_BUTTON_COUNT_XSIZE, ED_BUTTON_COUNT_YSIZE,
2475 GADGET_ID_NEXT_CHANGE_PAGE, GADGET_ID_SELECT_CHANGE_PAGE,
2476 NULL, "change page", "select next change page"
2479 ED_COPY_CHANGE_PAGE_XPOS, ED_COPY_CHANGE_PAGE_YPOS,
2480 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2481 ED_BUTTON_COUNT_XSIZE, ED_BUTTON_COUNT_YSIZE,
2482 GADGET_ID_COPY_CHANGE_PAGE, GADGET_ID_NEXT_CHANGE_PAGE,
2483 " ", NULL, "copy settings from this change page"
2486 ED_PASTE_CHANGE_PAGE_XPOS, ED_PASTE_CHANGE_PAGE_YPOS,
2487 -1, ED_ELEMENT_SETTINGS_YPOS(14),
2488 ED_BUTTON_COUNT_XSIZE, ED_BUTTON_COUNT_YSIZE,
2489 GADGET_ID_PASTE_CHANGE_PAGE, GADGET_ID_COPY_CHANGE_PAGE,
2490 NULL, NULL, "paste settings to this change page"
2500 } scrollbutton_info[ED_NUM_SCROLLBUTTONS] =
2503 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 0 * ED_SCROLLBUTTON_YSIZE,
2505 -1, -1, /* these values are not constant, but can change at runtime */
2507 ED_SCROLL_UP_XPOS, ED_SCROLL_UP_YPOS,
2509 GADGET_ID_SCROLL_UP,
2510 "scroll level editing area up"
2513 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 1 * ED_SCROLLBUTTON_YSIZE,
2515 -1, -1, /* these values are not constant, but can change at runtime */
2517 ED_SCROLL_DOWN_XPOS, ED_SCROLL_DOWN_YPOS,
2519 GADGET_ID_SCROLL_DOWN,
2520 "scroll level editing area down"
2523 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 2 * ED_SCROLLBUTTON_YSIZE,
2525 -1, -1, /* these values are not constant, but can change at runtime */
2527 ED_SCROLL_LEFT_XPOS, ED_SCROLL_LEFT_YPOS,
2529 GADGET_ID_SCROLL_LEFT,
2530 "scroll level editing area left"
2533 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 3 * ED_SCROLLBUTTON_YSIZE,
2535 -1, -1, /* these values are not constant, but can change at runtime */
2537 ED_SCROLL_RIGHT_XPOS, ED_SCROLL_RIGHT_YPOS,
2539 GADGET_ID_SCROLL_RIGHT,
2540 "scroll level editing area right"
2543 ED_SCROLLBUTTON2_XPOS, ED_SCROLLBUTTON2_YPOS + 0 * ED_SCROLLBUTTON2_YSIZE,
2544 ED_SCROLL2_UP_XPOS, ED_SCROLL2_UP_YPOS,
2545 GADGET_ID_SCROLL_LIST_UP,
2546 "scroll element list up ('Page Up')"
2549 ED_SCROLLBUTTON2_XPOS, ED_SCROLLBUTTON2_YPOS + 1 * ED_SCROLLBUTTON2_YSIZE,
2550 ED_SCROLL2_DOWN_XPOS, ED_SCROLL2_DOWN_YPOS,
2551 GADGET_ID_SCROLL_LIST_DOWN,
2552 "scroll element list down ('Page Down')"
2561 int wheel_x, wheel_y;
2562 int wheel_width, wheel_height;
2566 } scrollbar_info[ED_NUM_SCROLLBARS] =
2569 ED_SCROLLBAR_XPOS, ED_SCROLLBAR_YPOS,
2571 -1, -1, /* these values are not constant, but can change at runtime */
2572 -1, -1, /* these values are not constant, but can change at runtime */
2573 -1, -1, /* these values are not constant, but can change at runtime */
2574 -1, -1, /* these values are not constant, but can change at runtime */
2576 SX + ED_SCROLL_HORIZONTAL_XPOS, SY + ED_SCROLL_HORIZONTAL_YPOS,
2577 ED_SCROLL_HORIZONTAL_XSIZE, ED_SCROLL_HORIZONTAL_YSIZE,
2581 GD_TYPE_SCROLLBAR_HORIZONTAL,
2582 GADGET_ID_SCROLL_HORIZONTAL,
2583 "scroll level editing area horizontally"
2586 ED_SCROLLBAR_XPOS, ED_SCROLLBAR_YPOS,
2588 -1, -1, /* these values are not constant, but can change at runtime */
2589 -1, -1, /* these values are not constant, but can change at runtime */
2590 -1, -1, /* these values are not constant, but can change at runtime */
2591 -1, -1, /* these values are not constant, but can change at runtime */
2593 SX + ED_SCROLL_VERTICAL_XPOS, SY + ED_SCROLL_VERTICAL_YPOS,
2594 ED_SCROLL_VERTICAL_XSIZE, ED_SCROLL_VERTICAL_YSIZE,
2598 GD_TYPE_SCROLLBAR_VERTICAL,
2599 GADGET_ID_SCROLL_VERTICAL,
2600 "scroll level editing area vertically"
2603 ED_SCROLLBAR2_XPOS, ED_SCROLLBAR2_YPOS,
2605 -1, -1, /* these values are not constant, but can change at runtime */
2606 ED_SCROLL2_VERTICAL_XSIZE, ED_SCROLL2_VERTICAL_YSIZE,
2607 -1, -1, /* these values are not constant, but can change at runtime */
2608 -1, -1, /* these values are not constant, but can change at runtime */
2610 DX + ED_SCROLL2_VERTICAL_XPOS, DY + ED_SCROLL2_VERTICAL_YPOS,
2611 ED_SCROLL2_VERTICAL_XSIZE, ED_SCROLL2_VERTICAL_YSIZE,
2615 GD_TYPE_SCROLLBAR_VERTICAL,
2616 GADGET_ID_SCROLL_LIST_VERTICAL,
2617 "scroll element list vertically"
2625 int gadget_id_align;
2626 int radio_button_nr;
2629 char *text_left, *text_right, *infotext;
2630 } radiobutton_info[ED_NUM_RADIOBUTTONS] =
2633 -1, ED_LEVEL_SETTINGS_YPOS(0),
2634 GADGET_ID_RANDOM_PERCENTAGE, GADGET_ID_LEVEL_RANDOM_UP,
2635 RADIO_NR_RANDOM_ELEMENTS,
2636 &random_placement_method, RANDOM_USE_PERCENTAGE,
2637 " ", "percentage", "use percentage for random elements"
2640 -1, ED_LEVEL_SETTINGS_YPOS(0),
2641 GADGET_ID_RANDOM_QUANTITY, GADGET_ID_RANDOM_PERCENTAGE,
2642 RADIO_NR_RANDOM_ELEMENTS,
2643 &random_placement_method, RANDOM_USE_QUANTITY,
2644 " ", "quantity", "use quantity for random elements"
2652 int gadget_id_align;
2654 char *text_left, *text_right, *infotext;
2655 } checkbutton_info[ED_NUM_CHECKBUTTONS] =
2657 /* ---------- level and editor settings ---------------------------------- */
2660 ED_LEVEL_SETTINGS_XPOS(0), ED_LEVEL_SETTINGS_YPOS(1),
2661 GADGET_ID_RANDOM_RESTRICTED, GADGET_ID_NONE,
2662 &random_placement_background_restricted,
2664 "restrict random placement to:", "set random placement restriction"
2667 /* ---------- element settings: configure (various elements) ------------- */
2670 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
2671 GADGET_ID_STICK_ELEMENT, GADGET_ID_NONE,
2672 &stick_element_properties_window,
2674 "stick this screen to edit content","stick this screen to edit content"
2677 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2678 GADGET_ID_EM_SLIPPERY_GEMS, GADGET_ID_NONE,
2679 &level.em_slippery_gems,
2681 "slip down from certain flat walls","use EM/DC style slipping behaviour"
2684 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2685 GADGET_ID_EM_EXPLODES_BY_FIRE, GADGET_ID_NONE,
2686 &level.em_explodes_by_fire,
2688 "explodes with chain reaction", "use R'n'D style explosion behaviour"
2691 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2692 GADGET_ID_USE_SPRING_BUG, GADGET_ID_NONE,
2693 &level.use_spring_bug,
2695 "use spring pushing bug", "use odd spring pushing behaviour"
2698 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2699 GADGET_ID_USE_TIME_ORB_BUG, GADGET_ID_NONE,
2700 &level.use_time_orb_bug,
2702 "use time orb bug", "use odd time orb behaviour"
2705 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2706 GADGET_ID_RANDOM_BALL_CONTENT, GADGET_ID_NONE,
2709 "create single random element", "only create one element from content"
2712 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2713 GADGET_ID_INITIAL_BALL_STATE, GADGET_ID_NONE,
2714 &level.ball_state_initial,
2716 "magic ball initially activated", "activate magic ball after level start"
2719 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
2720 GADGET_ID_GROW_INTO_DIGGABLE, GADGET_ID_NONE,
2721 &level.grow_into_diggable,
2723 "can grow into anything diggable", "grow into more than just sand"
2726 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
2727 GADGET_ID_AUTO_EXIT_SOKOBAN, GADGET_ID_NONE,
2728 &level.auto_exit_sokoban,
2730 "exit level if all fields solved", "automatically finish Sokoban levels"
2733 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(8),
2734 GADGET_ID_CONTINUOUS_SNAPPING, GADGET_ID_NONE,
2735 &level.continuous_snapping,
2737 "continuous snapping", "use snapping without releasing key"
2740 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(7),
2741 GADGET_ID_BLOCK_SNAP_FIELD, GADGET_ID_NONE,
2742 &level.block_snap_field,
2744 "block snapped field when snapping", "use snapping delay to show animation"
2747 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2748 GADGET_ID_BLOCK_LAST_FIELD, GADGET_ID_NONE,
2749 &level.block_last_field,
2751 "block last field when moving", "player blocks last field when moving"
2754 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2755 GADGET_ID_SP_BLOCK_LAST_FIELD, GADGET_ID_NONE,
2756 &level.sp_block_last_field,
2758 "block last field when moving", "player blocks last field when moving"
2761 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
2762 GADGET_ID_INSTANT_RELOCATION, GADGET_ID_NONE,
2763 &level.instant_relocation,
2765 "no scrolling when relocating", "player gets relocated without delay"
2768 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(4),
2769 GADGET_ID_SHIFTED_RELOCATION, GADGET_ID_NONE,
2770 &level.shifted_relocation,
2772 "no centering when relocating", "level not centered after relocation"
2775 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(9),
2776 GADGET_ID_USE_START_ELEMENT, GADGET_ID_NONE,
2777 &level.use_start_element[0],
2779 "use level start element:", "start level at this element's position"
2782 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
2783 GADGET_ID_USE_ARTWORK_ELEMENT, GADGET_ID_NONE,
2784 &level.use_artwork_element[0],
2786 "use artwork from element:", "use player artwork from other element"
2789 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(11),
2790 GADGET_ID_USE_EXPLOSION_ELEMENT, GADGET_ID_NONE,
2791 &level.use_explosion_element[0],
2793 "use explosion from element:", "use explosion properties from element"
2796 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(12),
2797 GADGET_ID_INITIAL_GRAVITY, GADGET_ID_NONE,
2798 &level.initial_player_gravity[0],
2800 "use initial gravity", "set initial player gravity"
2803 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2804 GADGET_ID_USE_INITIAL_INVENTORY, GADGET_ID_NONE,
2805 &level.use_initial_inventory[0],
2807 "use initial inventory:", "use collected elements on level start"
2810 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(5),
2811 GADGET_ID_CAN_PASS_TO_WALKABLE, GADGET_ID_NONE,
2812 &level.can_pass_to_walkable,
2814 "can pass to walkable element", "player can pass to empty or walkable"
2817 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2818 GADGET_ID_CAN_FALL_INTO_ACID, GADGET_ID_NONE,
2819 &custom_element_properties[EP_CAN_MOVE_INTO_ACID],
2821 "can fall into acid (with gravity)","player can fall into acid pool"
2824 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(0),
2825 GADGET_ID_CAN_MOVE_INTO_ACID, GADGET_ID_NONE,
2826 &custom_element_properties[EP_CAN_MOVE_INTO_ACID],
2828 "can move into acid", "element can move into acid pool"
2831 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2832 GADGET_ID_DONT_COLLIDE_WITH, GADGET_ID_NONE,
2833 &custom_element_properties[EP_DONT_COLLIDE_WITH],
2835 "deadly when colliding with", "element is deadly when hitting player"
2838 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2839 GADGET_ID_ENVELOPE_AUTOWRAP, GADGET_ID_NONE,
2840 &level.envelope[0].autowrap,
2842 "auto-wrap", "automatically wrap envelope text"
2845 -1, ED_ELEMENT_SETTINGS_YPOS(1),
2846 GADGET_ID_ENVELOPE_CENTERED, GADGET_ID_ENVELOPE_AUTOWRAP,
2847 &level.envelope[0].centered,
2849 "centered", "automatically center envelope text"
2852 /* ---------- element settings: configure 1 (custom elements) ----------- */
2855 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2856 GADGET_ID_CUSTOM_USE_GRAPHIC, GADGET_ID_NONE,
2857 &custom_element.use_gfx_element,
2859 /* !!! add separate "use existing element sound" !!! */
2862 "use graphic/sound of element:", "use existing graphic and sound"
2865 "use graphic of element:", "use existing element graphic"
2869 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(2),
2870 GADGET_ID_CUSTOM_USE_TEMPLATE, GADGET_ID_NONE,
2871 &level.use_custom_template,
2873 "use template", "use template for custom properties"
2876 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(3),
2877 GADGET_ID_CUSTOM_ACCESSIBLE, GADGET_ID_NONE,
2878 &custom_element_properties[EP_ACCESSIBLE],
2880 NULL, "player can walk to or pass this field"
2883 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
2884 GADGET_ID_CUSTOM_GRAV_REACHABLE, GADGET_ID_NONE,
2885 &custom_element_properties[EP_GRAVITY_REACHABLE],
2887 "reachable despite gravity", "player can walk/dig despite gravity"
2890 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(13),
2891 GADGET_ID_CUSTOM_USE_LAST_VALUE, GADGET_ID_NONE,
2892 &custom_element.use_last_ce_value,
2894 "use last CE value after change", "use last CE value after change"
2897 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(5),
2898 GADGET_ID_CUSTOM_WALK_TO_OBJECT, GADGET_ID_NONE,
2899 &custom_element_properties[EP_WALK_TO_OBJECT],
2901 NULL, "player can dig/collect/push element"
2904 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(9),
2905 GADGET_ID_CUSTOM_INDESTRUCTIBLE, GADGET_ID_NONE,
2906 &custom_element_properties[EP_INDESTRUCTIBLE],
2908 "indestructible", "element is indestructible"
2911 /* ---------- element settings: configure 2 (custom elements) ----------- */
2914 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2915 GADGET_ID_CUSTOM_CAN_MOVE, GADGET_ID_NONE,
2916 &custom_element_properties[EP_CAN_MOVE],
2918 NULL, "element can move with some pattern"
2921 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(7),
2922 GADGET_ID_CUSTOM_CAN_FALL, GADGET_ID_NONE,
2923 &custom_element_properties[EP_CAN_FALL],
2925 "can fall", "element can fall down"
2928 -1, ED_ELEMENT_SETTINGS_YPOS(7),
2929 GADGET_ID_CUSTOM_CAN_SMASH, GADGET_ID_CUSTOM_CAN_FALL,
2930 &custom_element_properties[EP_CAN_SMASH],
2932 NULL, "element can smash other elements"
2935 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(8),
2936 GADGET_ID_CUSTOM_SLIPPERY, GADGET_ID_NONE,
2937 &custom_element_properties[EP_SLIPPERY],
2939 NULL, "other elements can fall down from it"
2942 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(9),
2943 GADGET_ID_CUSTOM_DEADLY, GADGET_ID_NONE,
2944 &custom_element_properties[EP_DEADLY],
2946 NULL, "element can kill the player"
2949 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(10),
2950 GADGET_ID_CUSTOM_CAN_EXPLODE, GADGET_ID_NONE,
2951 &custom_element_properties[EP_CAN_EXPLODE],
2953 NULL, "element can explode"
2956 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(11),
2957 GADGET_ID_CUSTOM_EXPLODE_FIRE, GADGET_ID_NONE,
2958 &custom_element_properties[EP_EXPLODES_BY_FIRE],
2960 "by fire", "element can explode by fire/explosion"
2963 -1, ED_ELEMENT_SETTINGS_YPOS(11),
2964 GADGET_ID_CUSTOM_EXPLODE_SMASH, GADGET_ID_CUSTOM_EXPLODE_FIRE,
2965 &custom_element_properties[EP_EXPLODES_SMASHED],
2967 "smashed", "element can explode when smashed"
2970 -1, ED_ELEMENT_SETTINGS_YPOS(11),
2971 GADGET_ID_CUSTOM_EXPLODE_IMPACT, GADGET_ID_CUSTOM_EXPLODE_SMASH,
2972 &custom_element_properties[EP_EXPLODES_IMPACT],
2974 "impact", "element can explode on impact"
2977 /* ---------- element settings: advanced (custom elements) --------------- */
2980 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(1),
2981 GADGET_ID_CUSTOM_CAN_CHANGE, GADGET_ID_NONE,
2982 &custom_element_change.can_change,
2984 "element changes to:", "change element on specified condition"
2987 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(2),
2988 GADGET_ID_CHANGE_DELAY, GADGET_ID_NONE,
2989 &custom_element_change_events[CE_DELAY],
2991 NULL, "element changes after delay"
2994 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(4),
2995 GADGET_ID_CHANGE_BY_DIRECT_ACT, GADGET_ID_NONE,
2996 &custom_element_change_events[CE_BY_DIRECT_ACTION],
2998 NULL, "element changes by direct action"
3001 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(5),
3002 GADGET_ID_CHANGE_BY_OTHER_ACT, GADGET_ID_NONE,
3003 &custom_element_change_events[CE_BY_OTHER_ACTION],
3005 NULL, "element changes by other element"
3008 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(8),
3009 GADGET_ID_CHANGE_USE_EXPLOSION, GADGET_ID_NONE,
3010 &custom_element_change.explode,
3012 "explode instead of change", "element explodes instead of change"
3015 ED_ELEMENT_SETTINGS_XPOS(1), ED_ELEMENT_SETTINGS_YPOS(9),
3016 GADGET_ID_CHANGE_USE_CONTENT, GADGET_ID_NONE,
3017 &custom_element_change.use_target_content,
3019 "use extended change target:", "element changes to more elements"
3022 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(11),
3023 GADGET_ID_CHANGE_ONLY_COMPLETE, GADGET_ID_NONE,
3024 &custom_element_change.only_if_complete,
3026 "replace all or nothing", "only replace when all can be changed"
3029 ED_ELEMENT_SETTINGS_XPOS(2), ED_ELEMENT_SETTINGS_YPOS(12),
3030 GADGET_ID_CHANGE_USE_RANDOM, GADGET_ID_NONE,
3031 &custom_element_change.use_random_replace,
3033 NULL, "use percentage for random replace"
3036 ED_ELEMENT_SETTINGS_XPOS(0), ED_ELEMENT_SETTINGS_YPOS(13),
3037 GADGET_ID_CHANGE_HAS_ACTION, GADGET_ID_NONE,
3038 &custom_element_change.has_action,
3040 NULL, "execute action on specified condition"
3048 int gadget_id_align;
3050 int area_xsize, area_ysize;
3051 char *text_left, *text_right, *text_below, *infotext;
3052 } drawingarea_info[ED_NUM_DRAWING_AREAS] =
3054 /* ---------- level playfield content ------------------------------------ */
3058 GADGET_ID_DRAWING_LEVEL, GADGET_ID_NONE,
3061 -1, -1, /* these values are not constant, but can change at runtime */
3063 MAX_ED_FIELDX, MAX_ED_FIELDY,
3065 NULL, NULL, NULL, NULL
3068 /* ---------- yam yam content -------------------------------------------- */
3071 ED_AREA_YAMYAM_CONTENT_XPOS(0), ED_AREA_YAMYAM_CONTENT_YPOS(0),
3072 GADGET_ID_YAMYAM_CONTENT_0, GADGET_ID_NONE,
3073 &level.yamyam_content[0].e[0][0], 3, 3,
3074 NULL, NULL, "1", NULL
3077 ED_AREA_YAMYAM_CONTENT_XPOS(1), ED_AREA_YAMYAM_CONTENT_YPOS(1),
3078 GADGET_ID_YAMYAM_CONTENT_1, GADGET_ID_NONE,
3079 &level.yamyam_content[1].e[0][0], 3, 3,
3080 NULL, NULL, "2", NULL
3083 ED_AREA_YAMYAM_CONTENT_XPOS(2), ED_AREA_YAMYAM_CONTENT_YPOS(2),
3084 GADGET_ID_YAMYAM_CONTENT_2, GADGET_ID_NONE,
3085 &level.yamyam_content[2].e[0][0], 3, 3,
3086 NULL, NULL, "3", NULL
3089 ED_AREA_YAMYAM_CONTENT_XPOS(3), ED_AREA_YAMYAM_CONTENT_YPOS(3),
3090 GADGET_ID_YAMYAM_CONTENT_3, GADGET_ID_NONE,
3091 &level.yamyam_content[3].e[0][0], 3, 3,
3092 NULL, NULL, "4", NULL
3095 ED_AREA_YAMYAM_CONTENT_XPOS(4), ED_AREA_YAMYAM_CONTENT_YPOS(4),
3096 GADGET_ID_YAMYAM_CONTENT_4, GADGET_ID_NONE,
3097 &level.yamyam_content[4].e[0][0], 3, 3,
3098 NULL, NULL, "5", NULL
3101 ED_AREA_YAMYAM_CONTENT_XPOS(5), ED_AREA_YAMYAM_CONTENT_YPOS(5),
3102 GADGET_ID_YAMYAM_CONTENT_5, GADGET_ID_NONE,
3103 &level.yamyam_content[5].e[0][0], 3, 3,
3104 NULL, NULL, "6", NULL
3107 ED_AREA_YAMYAM_CONTENT_XPOS(6), ED_AREA_YAMYAM_CONTENT_YPOS(6),
3108 GADGET_ID_YAMYAM_CONTENT_6, GADGET_ID_NONE,
3109 &level.yamyam_content[6].e[0][0], 3, 3,
3110 NULL, NULL, "7", NULL
3113 ED_AREA_YAMYAM_CONTENT_XPOS(7), ED_AREA_YAMYAM_CONTENT_YPOS(7),
3114 GADGET_ID_YAMYAM_CONTENT_7, GADGET_ID_NONE,
3115 &level.yamyam_content[7].e[0][0], 3, 3,
3116 NULL, NULL, "8", NULL
3119 /* ---------- magic ball content ----------------------------------------- */
3122 ED_AREA_MAGIC_BALL_CONTENT_XPOS(0), ED_AREA_MAGIC_BALL_CONTENT_YPOS(0),
3123 GADGET_ID_MAGIC_BALL_CONTENT_0, GADGET_ID_NONE,
3124 &level.ball_content[0].e[0][0], 3, 3,
3125 NULL, NULL, "1", NULL
3128 ED_AREA_MAGIC_BALL_CONTENT_XPOS(1), ED_AREA_MAGIC_BALL_CONTENT_YPOS(1),
3129 GADGET_ID_MAGIC_BALL_CONTENT_1, GADGET_ID_NONE,
3130 &level.ball_content[1].e[0][0], 3, 3,
3131 NULL, NULL, "2", NULL
3134 ED_AREA_MAGIC_BALL_CONTENT_XPOS(2), ED_AREA_MAGIC_BALL_CONTENT_YPOS(2),
3135 GADGET_ID_MAGIC_BALL_CONTENT_2, GADGET_ID_NONE,
3136 &level.ball_content[2].e[0][0], 3, 3,
3137 NULL, NULL, "3", NULL
3140 ED_AREA_MAGIC_BALL_CONTENT_XPOS(3), ED_AREA_MAGIC_BALL_CONTENT_YPOS(3),
3141 GADGET_ID_MAGIC_BALL_CONTENT_3, GADGET_ID_NONE,
3142 &level.ball_content[3].e[0][0], 3, 3,
3143 NULL, NULL, "4", NULL
3146 ED_AREA_MAGIC_BALL_CONTENT_XPOS(4), ED_AREA_MAGIC_BALL_CONTENT_YPOS(4),
3147 GADGET_ID_MAGIC_BALL_CONTENT_4, GADGET_ID_NONE,
3148 &level.ball_content[4].e[0][0], 3, 3,
3149 NULL, NULL, "5", NULL
3152 ED_AREA_MAGIC_BALL_CONTENT_XPOS(5), ED_AREA_MAGIC_BALL_CONTENT_YPOS(5),
3153 GADGET_ID_MAGIC_BALL_CONTENT_5, GADGET_ID_NONE,
3154 &level.ball_content[5].e[0][0], 3, 3,
3155 NULL, NULL, "6", NULL
3158 ED_AREA_MAGIC_BALL_CONTENT_XPOS(6), ED_AREA_MAGIC_BALL_CONTENT_YPOS(6),
3159 GADGET_ID_MAGIC_BALL_CONTENT_6, GADGET_ID_NONE,
3160 &level.ball_content[6].e[0][0], 3, 3,
3161 NULL, NULL, "7", NULL
3164 ED_AREA_MAGIC_BALL_CONTENT_XPOS(7), ED_AREA_MAGIC_BALL_CONTENT_YPOS(7),
3165 GADGET_ID_MAGIC_BALL_CONTENT_7, GADGET_ID_NONE,
3166 &level.ball_content[7].e[0][0], 3, 3,
3167 NULL, NULL, "8", NULL
3170 /* ---------- android content -------------------------------------------- */
3173 ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(5),
3174 GADGET_ID_ANDROID_CONTENT, GADGET_ID_NONE,
3175 &level.android_clone_element[0], MAX_ANDROID_ELEMENTS, 1,
3176 "elements:", NULL, NULL, "elements android can clone"
3179 /* ---------- amoeba content --------------------------------------------- */
3182 ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(3),
3183 GADGET_ID_AMOEBA_CONTENT, GADGET_ID_NONE,
3184 &level.amoeba_content, 1, 1,
3185 "content:", NULL, NULL, "amoeba content"
3188 /* ---------- level start element ---------------------------------------- */
3191 -1, ED_AREA_1X1_SETTINGS_YPOS(9),
3192 GADGET_ID_START_ELEMENT, GADGET_ID_USE_START_ELEMENT,
3193 &level.start_element[0], 1, 1,
3194 NULL, NULL, NULL, "level start element"
3197 /* ---------- player artwork element ------------------------------------- */
3200 -1, ED_AREA_1X1_SETTINGS_YPOS(10),
3201 GADGET_ID_ARTWORK_ELEMENT, GADGET_ID_USE_ARTWORK_ELEMENT,
3202 &level.artwork_element[0], 1, 1,
3203 NULL, NULL, NULL, "element for player artwork"
3206 /* ---------- player explosion element ----------------------------------- */
3209 -1, ED_AREA_1X1_SETTINGS_YPOS(11),
3210 GADGET_ID_EXPLOSION_ELEMENT, GADGET_ID_USE_EXPLOSION_ELEMENT,
3211 &level.explosion_element[0], 1, 1,
3212 NULL, NULL, NULL, "element for player explosion"
3215 /* ---------- player initial inventory ----------------------------------- */
3218 -1, ED_AREA_1X1_SETTINGS_YPOS(1),
3219 GADGET_ID_INVENTORY_CONTENT, GADGET_ID_USE_INITIAL_INVENTORY,
3220 &level.initial_inventory_content[0][0], MAX_INITIAL_INVENTORY_SIZE, 1,
3221 NULL, NULL, NULL, "content for initial inventory"
3224 /* ---------- element settings: configure 1 (custom elements) ----------- */
3226 /* ---------- custom graphic --------------------------------------------- */
3229 -1, ED_AREA_1X1_SETTINGS_YPOS(1),
3230 GADGET_ID_CUSTOM_GRAPHIC, GADGET_ID_CUSTOM_USE_GRAPHIC,
3231 &custom_element.gfx_element_initial,1, 1,
3232 NULL, NULL, NULL, "custom graphic element"
3235 /* ---------- element settings: configure 2 (custom elements) ----------- */
3237 /* ---------- custom content (when exploding) ---------------------------- */
3240 -1, ED_AREA_3X3_SETTINGS_YPOS(10),
3241 GADGET_ID_CUSTOM_CONTENT, GADGET_ID_NONE, /* align three rows */
3242 &custom_element.content.e[0][0], 3, 3,
3243 "content:", NULL, NULL, NULL
3246 /* ---------- custom enter and leave element (when moving) --------------- */
3249 ED_AREA_1X1_SETTINGS_XPOS(1), ED_AREA_1X1_SETTINGS_YPOS(3),
3250 GADGET_ID_CUSTOM_MOVE_ENTER, GADGET_ID_NONE,
3251 &custom_element.move_enter_element, 1, 1,
3252 "can dig:", " ", NULL, "element that can be digged/collected"
3255 -1, ED_AREA_1X1_SETTINGS_YPOS(3),
3256 GADGET_ID_CUSTOM_MOVE_LEAVE, GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE,
3257 &custom_element.move_leave_element, 1, 1,
3258 NULL, NULL, NULL, "element that will be left behind"
3261 /* ---------- element settings: advanced (custom elements) --------------- */
3263 /* ---------- custom change target --------------------------------------- */
3266 -1, ED_AREA_1X1_SETTINGS_YPOS(1),
3267 GADGET_ID_CUSTOM_CHANGE_TARGET, GADGET_ID_CUSTOM_CAN_CHANGE,
3268 &custom_element_change.target_element, 1, 1,
3269 NULL, "after/when:", NULL, "new target element after change"
3272 /* ---------- custom change content (extended change target) ------------- */
3275 -1, ED_AREA_3X3_SETTINGS_YPOS(9),
3276 GADGET_ID_CUSTOM_CHANGE_CONTENT, GADGET_ID_NONE, /* align three rows */
3277 &custom_element_change.target_content.e[0][0], 3, 3,
3278 NULL, NULL, NULL, "new extended elements after change"
3281 /* ---------- custom change trigger (element causing change) ------------- */
3284 -1, ED_AREA_1X1_SETTINGS_YPOS(5),
3285 GADGET_ID_CUSTOM_CHANGE_TRIGGER, GADGET_ID_CHANGE_OTHER_ACTION,
3286 &custom_element_change.initial_trigger_element, 1, 1,
3287 NULL, NULL, NULL, "other element triggering change"
3290 /* ---------- custom change action (element used for action) ------------- */
3293 -1, ED_AREA_1X1_SETTINGS_YPOS(13),
3294 GADGET_ID_CUSTOM_CHANGE_ACTION, GADGET_ID_ACTION_ARG,
3295 &custom_element_change.action_element, 1, 1,
3296 NULL, NULL, NULL, "element used as action parameter"
3299 /* ---------- group element content -------------------------------------- */
3302 ED_AREA_1X1_SETTINGS_XPOS(0), ED_AREA_1X1_SETTINGS_YPOS(4),
3303 GADGET_ID_GROUP_CONTENT, GADGET_ID_NONE,
3304 &group_element_info.element[0], MAX_ELEMENTS_IN_GROUP, 1,
3305 "content:", NULL, NULL, NULL
3308 /* ---------- random background (for random painting) -------------------- */
3311 -1, ED_AREA_1X1_SETTINGS_YPOS(-1),
3312 GADGET_ID_RANDOM_BACKGROUND, GADGET_ID_RANDOM_RESTRICTED,
3313 &random_placement_background_element, 1, 1,
3314 NULL, NULL, NULL, "random placement background"
3320 -----------------------------------------------------------------------------
3321 some internally used variables
3322 -----------------------------------------------------------------------------
3325 /* actual size of level editor drawing area */
3327 static int ed_fieldx, ed_fieldy;
3329 static int ed_fieldx = MAX_ED_FIELDX - 1, ed_fieldy = MAX_ED_FIELDY - 1;
3332 /* actual position of level editor drawing area in level playfield */
3333 static int level_xpos = -1, level_ypos = -1;
3336 #define IN_ED_FIELD(x,y) IN_FIELD(x, y, ed_fieldx, ed_fieldy)
3338 #define IN_ED_FIELD(x,y) ((x)>=0 && (x)<ed_fieldx && (y)>=0 &&(y)<ed_fieldy)
3341 /* drawing elements on the three mouse buttons */
3342 static int new_element1 = EL_WALL;
3343 static int new_element2 = EL_EMPTY;
3344 static int new_element3 = EL_SAND;
3346 #define IS_VALID_BUTTON(button) (button >= 1 && button <= 3)
3347 #define BUTTON_ELEMENT(button) ((button) == 1 ? new_element1 : \
3348 (button) == 2 ? new_element2 : \
3349 (button) == 3 ? new_element3 : EL_EMPTY)
3350 #define BUTTON_STEPSIZE(button) ((button) == 1 ? 1 : (button) == 2 ? 5 : 10)
3352 /* forward declaration for internal use */
3353 static void ModifyEditorCounterValue(int, int);
3354 static void ModifyEditorCounterLimits(int, int, int);
3355 static void ModifyEditorSelectboxValue(int, int);
3356 static void ModifyEditorSelectboxOptions(int, struct ValueTextInfo *);
3357 static void ModifyEditorDrawingArea(int, int, int);
3358 static void ModifyEditorElementList();
3359 static void AdjustElementListScrollbar();
3360 static void RedrawDrawingElements();
3361 static void DrawDrawingWindow();
3362 static void DrawLevelInfoWindow();
3363 static void DrawPropertiesWindow();
3364 static void UpdateCustomElementGraphicGadgets();
3365 static boolean checkPropertiesConfig(int);
3366 static void CopyLevelToUndoBuffer(int);
3367 static void HandleDrawingAreas(struct GadgetInfo *);
3368 static void HandleCounterButtons(struct GadgetInfo *);
3369 static void HandleTextInputGadgets(struct GadgetInfo *);
3370 static void HandleTextAreaGadgets(struct GadgetInfo *);
3371 static void HandleSelectboxGadgets(struct GadgetInfo *);
3372 static void HandleTextbuttonGadgets(struct GadgetInfo *);
3373 static void HandleGraphicbuttonGadgets(struct GadgetInfo *);
3374 static void HandleRadiobuttons(struct GadgetInfo *);
3375 static void HandleCheckbuttons(struct GadgetInfo *);
3376 static void HandleControlButtons(struct GadgetInfo *);
3377 static void HandleDrawingAreaInfo(struct GadgetInfo *);
3378 static void PrintEditorGadgetInfoText(struct GadgetInfo *);
3380 static struct GadgetInfo *level_editor_gadget[NUM_EDITOR_GADGETS];
3381 static int right_gadget_border[NUM_EDITOR_GADGETS];
3383 static int drawing_function = GADGET_ID_SINGLE_ITEMS;
3384 static int last_drawing_function = GADGET_ID_SINGLE_ITEMS;
3385 static boolean draw_with_brush = FALSE;
3386 static int properties_element = 0;
3388 static short FieldBackup[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3389 static short UndoBuffer[NUM_UNDO_STEPS][MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3390 static short IntelliDrawBuffer[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3391 static int undo_buffer_position = 0;
3392 static int undo_buffer_steps = 0;
3394 static int edit_mode;
3395 static int edit_mode_levelinfo;
3396 static int edit_mode_properties;
3398 static int element_shift = 0;
3400 static int editor_el_players[] =
3407 static int *editor_el_players_ptr = editor_el_players;
3408 static int num_editor_el_players = SIZEOF_ARRAY_INT(editor_el_players);
3410 static int editor_hl_boulderdash[] =
3412 EL_INTERNAL_CASCADE_BD_ACTIVE,
3418 static int editor_el_boulderdash[] =
3427 EL_BD_EXPANDABLE_WALL,
3435 EL_BD_BUTTERFLY_LEFT,
3437 EL_BD_BUTTERFLY_RIGHT,
3438 EL_BD_FIREFLY_RIGHT,
3441 EL_BD_BUTTERFLY_DOWN,
3445 static int *editor_hl_boulderdash_ptr = editor_hl_boulderdash;
3446 static int *editor_el_boulderdash_ptr = editor_el_boulderdash;
3447 static int num_editor_hl_boulderdash = SIZEOF_ARRAY_INT(editor_hl_boulderdash);
3448 static int num_editor_el_boulderdash = SIZEOF_ARRAY_INT(editor_el_boulderdash);
3450 static int editor_hl_emerald_mine[] =
3452 EL_INTERNAL_CASCADE_EM_ACTIVE,
3458 static int editor_el_emerald_mine[] =
3495 EL_ACID_POOL_TOPLEFT,
3497 EL_ACID_POOL_TOPRIGHT,
3500 EL_ACID_POOL_BOTTOMLEFT,
3501 EL_ACID_POOL_BOTTOM,
3502 EL_ACID_POOL_BOTTOMRIGHT,
3522 EL_EM_STEEL_EXIT_CLOSED,
3523 EL_EM_STEEL_EXIT_OPEN,
3525 static int *editor_hl_emerald_mine_ptr = editor_hl_emerald_mine;
3526 static int *editor_el_emerald_mine_ptr = editor_el_emerald_mine;
3527 static int num_editor_hl_emerald_mine=SIZEOF_ARRAY_INT(editor_hl_emerald_mine);
3528 static int num_editor_el_emerald_mine=SIZEOF_ARRAY_INT(editor_el_emerald_mine);
3530 static int editor_hl_emerald_mine_club[] =
3532 EL_INTERNAL_CASCADE_EMC_ACTIVE,
3538 static int editor_el_emerald_mine_club[] =
3565 EL_EMC_WALL_SLIPPERY_1,
3566 EL_EMC_WALL_SLIPPERY_2,
3567 EL_EMC_WALL_SLIPPERY_3,
3568 EL_EMC_WALL_SLIPPERY_4,
3591 EL_EMC_MAGIC_BALL_SWITCH,
3593 EL_EMC_SPRING_BUMPER,
3598 EL_EM_DYNAMITE_ACTIVE,
3602 EL_BALLOON_SWITCH_UP,
3603 EL_BALLOON_SWITCH_ANY,
3606 EL_BALLOON_SWITCH_LEFT,
3608 EL_BALLOON_SWITCH_RIGHT,
3612 EL_BALLOON_SWITCH_DOWN,
3613 EL_BALLOON_SWITCH_NONE,
3615 static int *editor_hl_emerald_mine_club_ptr = editor_hl_emerald_mine_club;
3616 static int *editor_el_emerald_mine_club_ptr = editor_el_emerald_mine_club;
3617 static int num_editor_hl_emerald_mine_club=SIZEOF_ARRAY_INT(editor_hl_emerald_mine_club);
3618 static int num_editor_el_emerald_mine_club=SIZEOF_ARRAY_INT(editor_el_emerald_mine_club);
3620 static int editor_hl_rnd[] =
3622 EL_INTERNAL_CASCADE_RND_ACTIVE,
3628 static int editor_el_rnd[] =
3660 EL_WALL_EMERALD_YELLOW,
3661 EL_WALL_EMERALD_RED,
3662 EL_WALL_EMERALD_PURPLE,
3680 EL_DYNABOMB_INCREASE_NUMBER,
3681 EL_DYNABOMB_INCREASE_SIZE,
3682 EL_DYNABOMB_INCREASE_POWER,
3702 EL_INVISIBLE_STEELWALL,
3706 EL_EXPANDABLE_WALL_HORIZONTAL,
3707 EL_EXPANDABLE_WALL_VERTICAL,
3708 EL_EXPANDABLE_WALL_ANY,
3710 static int *editor_hl_rnd_ptr = editor_hl_rnd;
3711 static int *editor_el_rnd_ptr = editor_el_rnd;
3712 static int num_editor_hl_rnd = SIZEOF_ARRAY_INT(editor_hl_rnd);
3713 static int num_editor_el_rnd = SIZEOF_ARRAY_INT(editor_el_rnd);
3715 static int editor_hl_sokoban[] =
3717 EL_INTERNAL_CASCADE_SB_ACTIVE,
3723 static int editor_el_sokoban[] =
3726 EL_SOKOBAN_FIELD_EMPTY,
3727 EL_SOKOBAN_FIELD_FULL,
3728 EL_SOKOBAN_FIELD_PLAYER,
3730 static int *editor_hl_sokoban_ptr = editor_hl_sokoban;
3731 static int *editor_el_sokoban_ptr = editor_el_sokoban;
3732 static int num_editor_hl_sokoban = SIZEOF_ARRAY_INT(editor_hl_sokoban);
3733 static int num_editor_el_sokoban = SIZEOF_ARRAY_INT(editor_el_sokoban);
3735 static int editor_hl_supaplex[] =
3737 EL_INTERNAL_CASCADE_SP_ACTIVE,
3743 static int editor_el_supaplex[] =
3761 EL_SP_PORT_HORIZONTAL,
3762 EL_SP_PORT_VERTICAL,
3770 EL_SP_GRAVITY_PORT_LEFT,
3771 EL_SP_GRAVITY_PORT_RIGHT,
3772 EL_SP_GRAVITY_PORT_UP,
3773 EL_SP_GRAVITY_PORT_DOWN,
3775 EL_SP_GRAVITY_ON_PORT_LEFT,
3776 EL_SP_GRAVITY_ON_PORT_RIGHT,
3777 EL_SP_GRAVITY_ON_PORT_UP,
3778 EL_SP_GRAVITY_ON_PORT_DOWN,
3780 EL_SP_GRAVITY_OFF_PORT_LEFT,
3781 EL_SP_GRAVITY_OFF_PORT_RIGHT,
3782 EL_SP_GRAVITY_OFF_PORT_UP,
3783 EL_SP_GRAVITY_OFF_PORT_DOWN,
3785 EL_SP_HARDWARE_GRAY,
3786 EL_SP_HARDWARE_GREEN,
3787 EL_SP_HARDWARE_BLUE,
3790 EL_SP_HARDWARE_BASE_1,
3791 EL_SP_HARDWARE_BASE_2,
3792 EL_SP_HARDWARE_BASE_3,
3793 EL_SP_HARDWARE_BASE_4,
3795 EL_SP_HARDWARE_BASE_5,
3796 EL_SP_HARDWARE_BASE_6,
3797 EL_SP_HARDWARE_YELLOW,
3805 static int *editor_hl_supaplex_ptr = editor_hl_supaplex;
3806 static int *editor_el_supaplex_ptr = editor_el_supaplex;
3807 static int num_editor_hl_supaplex = SIZEOF_ARRAY_INT(editor_hl_supaplex);
3808 static int num_editor_el_supaplex = SIZEOF_ARRAY_INT(editor_el_supaplex);
3810 static int editor_hl_diamond_caves[] =
3812 EL_INTERNAL_CASCADE_DC_ACTIVE,
3818 static int editor_el_diamond_caves[] =
3825 EL_CONVEYOR_BELT_1_LEFT,
3826 EL_CONVEYOR_BELT_1_MIDDLE,
3827 EL_CONVEYOR_BELT_1_RIGHT,
3828 EL_CONVEYOR_BELT_1_SWITCH_MIDDLE,
3830 EL_CONVEYOR_BELT_2_LEFT,
3831 EL_CONVEYOR_BELT_2_MIDDLE,
3832 EL_CONVEYOR_BELT_2_RIGHT,
3833 EL_CONVEYOR_BELT_2_SWITCH_MIDDLE,
3835 EL_CONVEYOR_BELT_3_LEFT,
3836 EL_CONVEYOR_BELT_3_MIDDLE,
3837 EL_CONVEYOR_BELT_3_RIGHT,
3838 EL_CONVEYOR_BELT_3_SWITCH_MIDDLE,
3840 EL_CONVEYOR_BELT_4_LEFT,
3841 EL_CONVEYOR_BELT_4_MIDDLE,
3842 EL_CONVEYOR_BELT_4_RIGHT,
3843 EL_CONVEYOR_BELT_4_SWITCH_MIDDLE,
3845 EL_CONVEYOR_BELT_1_SWITCH_LEFT,
3846 EL_CONVEYOR_BELT_2_SWITCH_LEFT,
3847 EL_CONVEYOR_BELT_3_SWITCH_LEFT,
3848 EL_CONVEYOR_BELT_4_SWITCH_LEFT,
3850 EL_CONVEYOR_BELT_1_SWITCH_RIGHT,
3851 EL_CONVEYOR_BELT_2_SWITCH_RIGHT,
3852 EL_CONVEYOR_BELT_3_SWITCH_RIGHT,
3853 EL_CONVEYOR_BELT_4_SWITCH_RIGHT,
3858 EL_DC_TIMEGATE_SWITCH,
3860 EL_SWITCHGATE_CLOSED,
3862 EL_SWITCHGATE_SWITCH_UP,
3863 EL_SWITCHGATE_SWITCH_DOWN,
3866 EL_LIGHT_SWITCH_ACTIVE,
3867 EL_DC_SWITCHGATE_SWITCH_UP,
3868 EL_DC_SWITCHGATE_SWITCH_DOWN,
3870 EL_STEEL_EXIT_CLOSED,
3872 EL_STEELWALL_SLIPPERY,
3875 EL_QUICKSAND_FAST_EMPTY,
3876 EL_QUICKSAND_FAST_FULL,
3890 EL_SIGN_RADIOACTIVITY,
3896 EL_SIGN_ENTRY_FORBIDDEN,
3897 EL_SIGN_EMERGENCY_EXIT,
3922 EL_DC_STEELWALL_2_SINGLE,
3923 EL_DC_STEELWALL_2_TOP,
3924 EL_SIGN_EXCLAMATION,
3927 EL_DC_STEELWALL_2_LEFT,
3928 EL_DC_STEELWALL_2_MIDDLE,
3929 EL_DC_STEELWALL_2_HORIZONTAL,
3930 EL_DC_STEELWALL_2_RIGHT,
3932 EL_DC_STEELWALL_1_TOPLEFT,
3933 EL_DC_STEELWALL_2_VERTICAL,
3934 EL_DC_STEELWALL_1_TOPRIGHT,
3937 EL_DC_STEELWALL_1_VERTICAL,
3938 EL_DC_STEELWALL_2_BOTTOM,
3940 EL_DC_GATE_WHITE_GRAY,
3942 EL_DC_STEELWALL_1_BOTTOMLEFT,
3943 EL_DC_STEELWALL_1_HORIZONTAL,
3944 EL_DC_STEELWALL_1_BOTTOMRIGHT,
3945 EL_DC_GATE_FAKE_GRAY,
3947 EL_DC_STEELWALL_1_BOTTOMRIGHT_2,
3948 EL_DC_STEELWALL_1_BOTTOM,
3949 EL_DC_STEELWALL_1_BOTTOMLEFT_2,
3950 EL_EXPANDABLE_STEELWALL_HORIZONTAL,
3952 EL_DC_STEELWALL_1_RIGHT,
3954 EL_DC_STEELWALL_1_LEFT,
3955 EL_EXPANDABLE_STEELWALL_VERTICAL,
3957 EL_DC_STEELWALL_1_TOPRIGHT_2,
3958 EL_DC_STEELWALL_1_TOP,
3959 EL_DC_STEELWALL_1_TOPLEFT_2,
3960 EL_EXPANDABLE_STEELWALL_ANY,
3962 static int *editor_hl_diamond_caves_ptr = editor_hl_diamond_caves;
3963 static int *editor_el_diamond_caves_ptr = editor_el_diamond_caves;
3964 static int num_editor_hl_diamond_caves = SIZEOF_ARRAY_INT(editor_hl_diamond_caves);
3965 static int num_editor_el_diamond_caves = SIZEOF_ARRAY_INT(editor_el_diamond_caves);
3967 static int editor_hl_dx_boulderdash[] =
3969 EL_INTERNAL_CASCADE_DX_ACTIVE,
3975 static int editor_el_dx_boulderdash[] =
3979 EL_TUBE_HORIZONTAL_DOWN,
3983 EL_TUBE_VERTICAL_RIGHT,
3985 EL_TUBE_VERTICAL_LEFT,
3989 EL_TUBE_HORIZONTAL_UP,
3997 static int *editor_hl_dx_boulderdash_ptr = editor_hl_dx_boulderdash;
3998 static int *editor_el_dx_boulderdash_ptr = editor_el_dx_boulderdash;
3999 static int num_editor_hl_dx_boulderdash = SIZEOF_ARRAY_INT(editor_hl_dx_boulderdash);
4000 static int num_editor_el_dx_boulderdash = SIZEOF_ARRAY_INT(editor_el_dx_boulderdash);
4002 static int editor_hl_chars[] =
4004 EL_INTERNAL_CASCADE_CHARS_ACTIVE,
4010 static int editor_el_chars[] =
4099 EL_CHAR(FONT_ASCII_CURSOR),
4100 EL_CHAR(FONT_ASCII_BUTTON),
4102 EL_CHAR(FONT_ASCII_UP),
4103 EL_CHAR(FONT_ASCII_DOWN),
4107 static int *editor_hl_chars_ptr = editor_hl_chars;
4108 static int *editor_el_chars_ptr = editor_el_chars;
4109 static int num_editor_hl_chars = SIZEOF_ARRAY_INT(editor_hl_chars);
4110 static int num_editor_el_chars = SIZEOF_ARRAY_INT(editor_el_chars);
4112 static int editor_hl_steel_chars[] =
4114 EL_INTERNAL_CASCADE_STEEL_CHARS_ACTIVE,
4120 static int editor_el_steel_chars[] =
4130 EL_STEEL_CHAR('\''),
4197 EL_STEEL_CHAR('\\'),
4202 EL_STEEL_CHAR('©'),
4203 EL_STEEL_CHAR('Ä'),
4204 EL_STEEL_CHAR('Ö'),
4205 EL_STEEL_CHAR('Ü'),
4207 EL_STEEL_CHAR('°'),
4208 EL_STEEL_CHAR('®'),
4209 EL_STEEL_CHAR(FONT_ASCII_CURSOR),
4210 EL_STEEL_CHAR(FONT_ASCII_BUTTON),
4212 EL_STEEL_CHAR(FONT_ASCII_UP),
4213 EL_STEEL_CHAR(FONT_ASCII_DOWN),
4217 static int *editor_hl_steel_chars_ptr = editor_hl_steel_chars;
4218 static int *editor_el_steel_chars_ptr = editor_el_steel_chars;
4219 static int num_editor_hl_steel_chars = SIZEOF_ARRAY_INT(editor_hl_steel_chars);
4220 static int num_editor_el_steel_chars = SIZEOF_ARRAY_INT(editor_el_steel_chars);
4222 static int editor_hl_custom[] =
4224 EL_INTERNAL_CASCADE_CE_ACTIVE,
4230 static int editor_el_custom[] =
4232 EL_CUSTOM_START + 0,
4233 EL_CUSTOM_START + 1,
4234 EL_CUSTOM_START + 2,
4235 EL_CUSTOM_START + 3,
4237 EL_CUSTOM_START + 4,
4238 EL_CUSTOM_START + 5,
4239 EL_CUSTOM_START + 6,
4240 EL_CUSTOM_START + 7,
4242 EL_CUSTOM_START + 8,
4243 EL_CUSTOM_START + 9,
4244 EL_CUSTOM_START + 10,
4245 EL_CUSTOM_START + 11,
4247 EL_CUSTOM_START + 12,
4248 EL_CUSTOM_START + 13,
4249 EL_CUSTOM_START + 14,
4250 EL_CUSTOM_START + 15,
4252 EL_CUSTOM_START + 16,
4253 EL_CUSTOM_START + 17,
4254 EL_CUSTOM_START + 18,
4255 EL_CUSTOM_START + 19,
4257 EL_CUSTOM_START + 20,
4258 EL_CUSTOM_START + 21,
4259 EL_CUSTOM_START + 22,
4260 EL_CUSTOM_START + 23,
4262 EL_CUSTOM_START + 24,
4263 EL_CUSTOM_START + 25,
4264 EL_CUSTOM_START + 26,
4265 EL_CUSTOM_START + 27,
4267 EL_CUSTOM_START + 28,
4268 EL_CUSTOM_START + 29,
4269 EL_CUSTOM_START + 30,
4270 EL_CUSTOM_START + 31,
4272 EL_CUSTOM_START + 32,
4273 EL_CUSTOM_START + 33,
4274 EL_CUSTOM_START + 34,
4275 EL_CUSTOM_START + 35,
4277 EL_CUSTOM_START + 36,
4278 EL_CUSTOM_START + 37,
4279 EL_CUSTOM_START + 38,
4280 EL_CUSTOM_START + 39,
4282 EL_CUSTOM_START + 40,
4283 EL_CUSTOM_START + 41,
4284 EL_CUSTOM_START + 42,
4285 EL_CUSTOM_START + 43,
4287 EL_CUSTOM_START + 44,
4288 EL_CUSTOM_START + 45,
4289 EL_CUSTOM_START + 46,
4290 EL_CUSTOM_START + 47,
4292 EL_CUSTOM_START + 48,
4293 EL_CUSTOM_START + 49,
4294 EL_CUSTOM_START + 50,
4295 EL_CUSTOM_START + 51,
4297 EL_CUSTOM_START + 52,
4298 EL_CUSTOM_START + 53,
4299 EL_CUSTOM_START + 54,
4300 EL_CUSTOM_START + 55,
4302 EL_CUSTOM_START + 56,
4303 EL_CUSTOM_START + 57,
4304 EL_CUSTOM_START + 58,
4305 EL_CUSTOM_START + 59,
4307 EL_CUSTOM_START + 60,
4308 EL_CUSTOM_START + 61,
4309 EL_CUSTOM_START + 62,
4310 EL_CUSTOM_START + 63,
4312 EL_CUSTOM_START + 64,
4313 EL_CUSTOM_START + 65,
4314 EL_CUSTOM_START + 66,
4315 EL_CUSTOM_START + 67,
4317 EL_CUSTOM_START + 68,
4318 EL_CUSTOM_START + 69,
4319 EL_CUSTOM_START + 70,
4320 EL_CUSTOM_START + 71,
4322 EL_CUSTOM_START + 72,
4323 EL_CUSTOM_START + 73,
4324 EL_CUSTOM_START + 74,
4325 EL_CUSTOM_START + 75,
4327 EL_CUSTOM_START + 76,
4328 EL_CUSTOM_START + 77,
4329 EL_CUSTOM_START + 78,
4330 EL_CUSTOM_START + 79,
4332 EL_CUSTOM_START + 80,
4333 EL_CUSTOM_START + 81,
4334 EL_CUSTOM_START + 82,
4335 EL_CUSTOM_START + 83,
4337 EL_CUSTOM_START + 84,
4338 EL_CUSTOM_START + 85,
4339 EL_CUSTOM_START + 86,
4340 EL_CUSTOM_START + 87,
4342 EL_CUSTOM_START + 88,
4343 EL_CUSTOM_START + 89,
4344 EL_CUSTOM_START + 90,
4345 EL_CUSTOM_START + 91,
4347 EL_CUSTOM_START + 92,
4348 EL_CUSTOM_START + 93,
4349 EL_CUSTOM_START + 94,
4350 EL_CUSTOM_START + 95,
4352 EL_CUSTOM_START + 96,
4353 EL_CUSTOM_START + 97,
4354 EL_CUSTOM_START + 98,
4355 EL_CUSTOM_START + 99,
4357 EL_CUSTOM_START + 100,
4358 EL_CUSTOM_START + 101,
4359 EL_CUSTOM_START + 102,
4360 EL_CUSTOM_START + 103,
4362 EL_CUSTOM_START + 104,
4363 EL_CUSTOM_START + 105,
4364 EL_CUSTOM_START + 106,
4365 EL_CUSTOM_START + 107,
4367 EL_CUSTOM_START + 108,
4368 EL_CUSTOM_START + 109,
4369 EL_CUSTOM_START + 110,
4370 EL_CUSTOM_START + 111,
4372 EL_CUSTOM_START + 112,
4373 EL_CUSTOM_START + 113,
4374 EL_CUSTOM_START + 114,
4375 EL_CUSTOM_START + 115,
4377 EL_CUSTOM_START + 116,
4378 EL_CUSTOM_START + 117,
4379 EL_CUSTOM_START + 118,
4380 EL_CUSTOM_START + 119,
4382 EL_CUSTOM_START + 120,
4383 EL_CUSTOM_START + 121,
4384 EL_CUSTOM_START + 122,
4385 EL_CUSTOM_START + 123,
4387 EL_CUSTOM_START + 124,
4388 EL_CUSTOM_START + 125,
4389 EL_CUSTOM_START + 126,
4390 EL_CUSTOM_START + 127,
4392 EL_CUSTOM_START + 128,
4393 EL_CUSTOM_START + 129,
4394 EL_CUSTOM_START + 130,
4395 EL_CUSTOM_START + 131,
4397 EL_CUSTOM_START + 132,
4398 EL_CUSTOM_START + 133,
4399 EL_CUSTOM_START + 134,
4400 EL_CUSTOM_START + 135,
4402 EL_CUSTOM_START + 136,
4403 EL_CUSTOM_START + 137,
4404 EL_CUSTOM_START + 138,
4405 EL_CUSTOM_START + 139,
4407 EL_CUSTOM_START + 140,
4408 EL_CUSTOM_START + 141,
4409 EL_CUSTOM_START + 142,
4410 EL_CUSTOM_START + 143,
4412 EL_CUSTOM_START + 144,
4413 EL_CUSTOM_START + 145,
4414 EL_CUSTOM_START + 146,
4415 EL_CUSTOM_START + 147,
4417 EL_CUSTOM_START + 148,
4418 EL_CUSTOM_START + 149,
4419 EL_CUSTOM_START + 150,
4420 EL_CUSTOM_START + 151,
4422 EL_CUSTOM_START + 152,
4423 EL_CUSTOM_START + 153,
4424 EL_CUSTOM_START + 154,
4425 EL_CUSTOM_START + 155,
4427 EL_CUSTOM_START + 156,
4428 EL_CUSTOM_START + 157,
4429 EL_CUSTOM_START + 158,
4430 EL_CUSTOM_START + 159,
4432 EL_CUSTOM_START + 160,
4433 EL_CUSTOM_START + 161,
4434 EL_CUSTOM_START + 162,
4435 EL_CUSTOM_START + 163,
4437 EL_CUSTOM_START + 164,
4438 EL_CUSTOM_START + 165,
4439 EL_CUSTOM_START + 166,
4440 EL_CUSTOM_START + 167,
4442 EL_CUSTOM_START + 168,
4443 EL_CUSTOM_START + 169,
4444 EL_CUSTOM_START + 170,
4445 EL_CUSTOM_START + 171,
4447 EL_CUSTOM_START + 172,
4448 EL_CUSTOM_START + 173,
4449 EL_CUSTOM_START + 174,
4450 EL_CUSTOM_START + 175,
4452 EL_CUSTOM_START + 176,
4453 EL_CUSTOM_START + 177,
4454 EL_CUSTOM_START + 178,
4455 EL_CUSTOM_START + 179,
4457 EL_CUSTOM_START + 180,
4458 EL_CUSTOM_START + 181,
4459 EL_CUSTOM_START + 182,
4460 EL_CUSTOM_START + 183,
4462 EL_CUSTOM_START + 184,
4463 EL_CUSTOM_START + 185,
4464 EL_CUSTOM_START + 186,
4465 EL_CUSTOM_START + 187,
4467 EL_CUSTOM_START + 188,
4468 EL_CUSTOM_START + 189,
4469 EL_CUSTOM_START + 190,
4470 EL_CUSTOM_START + 191,
4472 EL_CUSTOM_START + 192,
4473 EL_CUSTOM_START + 193,
4474 EL_CUSTOM_START + 194,
4475 EL_CUSTOM_START + 195,
4477 EL_CUSTOM_START + 196,
4478 EL_CUSTOM_START + 197,
4479 EL_CUSTOM_START + 198,
4480 EL_CUSTOM_START + 199,
4482 EL_CUSTOM_START + 200,
4483 EL_CUSTOM_START + 201,
4484 EL_CUSTOM_START + 202,
4485 EL_CUSTOM_START + 203,
4487 EL_CUSTOM_START + 204,
4488 EL_CUSTOM_START + 205,
4489 EL_CUSTOM_START + 206,
4490 EL_CUSTOM_START + 207,
4492 EL_CUSTOM_START + 208,
4493 EL_CUSTOM_START + 209,
4494 EL_CUSTOM_START + 210,
4495 EL_CUSTOM_START + 211,
4497 EL_CUSTOM_START + 212,
4498 EL_CUSTOM_START + 213,
4499 EL_CUSTOM_START + 214,
4500 EL_CUSTOM_START + 215,
4502 EL_CUSTOM_START + 216,
4503 EL_CUSTOM_START + 217,
4504 EL_CUSTOM_START + 218,
4505 EL_CUSTOM_START + 219,
4507 EL_CUSTOM_START + 220,
4508 EL_CUSTOM_START + 221,
4509 EL_CUSTOM_START + 222,
4510 EL_CUSTOM_START + 223,
4512 EL_CUSTOM_START + 224,
4513 EL_CUSTOM_START + 225,
4514 EL_CUSTOM_START + 226,
4515 EL_CUSTOM_START + 227,
4517 EL_CUSTOM_START + 228,
4518 EL_CUSTOM_START + 229,
4519 EL_CUSTOM_START + 230,
4520 EL_CUSTOM_START + 231,
4522 EL_CUSTOM_START + 232,
4523 EL_CUSTOM_START + 233,
4524 EL_CUSTOM_START + 234,
4525 EL_CUSTOM_START + 235,
4527 EL_CUSTOM_START + 236,
4528 EL_CUSTOM_START + 237,
4529 EL_CUSTOM_START + 238,
4530 EL_CUSTOM_START + 239,
4532 EL_CUSTOM_START + 240,
4533 EL_CUSTOM_START + 241,
4534 EL_CUSTOM_START + 242,
4535 EL_CUSTOM_START + 243,
4537 EL_CUSTOM_START + 244,
4538 EL_CUSTOM_START + 245,
4539 EL_CUSTOM_START + 246,
4540 EL_CUSTOM_START + 247,
4542 EL_CUSTOM_START + 248,
4543 EL_CUSTOM_START + 249,
4544 EL_CUSTOM_START + 250,
4545 EL_CUSTOM_START + 251,
4547 EL_CUSTOM_START + 252,
4548 EL_CUSTOM_START + 253,
4549 EL_CUSTOM_START + 254,
4550 EL_CUSTOM_START + 255
4552 static int *editor_hl_custom_ptr = editor_hl_custom;
4553 static int *editor_el_custom_ptr = editor_el_custom;
4554 static int num_editor_hl_custom = SIZEOF_ARRAY_INT(editor_hl_custom);
4555 static int num_editor_el_custom = SIZEOF_ARRAY_INT(editor_el_custom);
4557 static int editor_hl_group[] =
4559 EL_INTERNAL_CASCADE_GE_ACTIVE,
4565 static int editor_el_group[] =
4579 EL_GROUP_START + 10,
4580 EL_GROUP_START + 11,
4582 EL_GROUP_START + 12,
4583 EL_GROUP_START + 13,
4584 EL_GROUP_START + 14,
4585 EL_GROUP_START + 15,
4587 EL_GROUP_START + 16,
4588 EL_GROUP_START + 17,
4589 EL_GROUP_START + 18,
4590 EL_GROUP_START + 19,
4592 EL_GROUP_START + 20,
4593 EL_GROUP_START + 21,
4594 EL_GROUP_START + 22,
4595 EL_GROUP_START + 23,
4597 EL_GROUP_START + 24,
4598 EL_GROUP_START + 25,
4599 EL_GROUP_START + 26,
4600 EL_GROUP_START + 27,
4602 EL_GROUP_START + 28,
4603 EL_GROUP_START + 29,
4604 EL_GROUP_START + 30,
4607 static int *editor_hl_group_ptr = editor_hl_group;
4608 static int *editor_el_group_ptr = editor_el_group;
4609 static int num_editor_hl_group = SIZEOF_ARRAY_INT(editor_hl_group);
4610 static int num_editor_el_group = SIZEOF_ARRAY_INT(editor_el_group);
4612 static int editor_hl_reference[] =
4614 EL_INTERNAL_CASCADE_REF_ACTIVE,
4620 static int editor_el_reference[] =
4624 EL_TRIGGER_CE_VALUE,
4625 EL_TRIGGER_CE_SCORE,
4629 EL_CURRENT_CE_VALUE,
4630 EL_CURRENT_CE_SCORE,
4652 static int *editor_hl_reference_ptr = editor_hl_reference;
4653 static int *editor_el_reference_ptr = editor_el_reference;
4654 static int num_editor_hl_reference = SIZEOF_ARRAY_INT(editor_hl_reference);
4655 static int num_editor_el_reference = SIZEOF_ARRAY_INT(editor_el_reference);
4657 static int editor_hl_user_defined[] =
4659 EL_INTERNAL_CASCADE_USER_ACTIVE,
4665 static int *editor_hl_user_defined_ptr = editor_hl_user_defined;
4666 static int *editor_el_user_defined_ptr = NULL;
4667 static int num_editor_hl_user_defined=SIZEOF_ARRAY_INT(editor_hl_user_defined);
4668 static int num_editor_el_user_defined = 0;
4670 static int editor_hl_dynamic[] =
4672 EL_INTERNAL_CASCADE_DYNAMIC_ACTIVE,
4678 static int *editor_hl_dynamic_ptr = editor_hl_dynamic;
4679 static int *editor_el_dynamic_ptr = NULL;
4680 static int num_editor_hl_dynamic = SIZEOF_ARRAY_INT(editor_hl_dynamic);
4681 static int num_editor_el_dynamic = 0;
4683 static int editor_hl_empty[] = { };
4684 static int editor_el_empty[ED_NUM_ELEMENTLIST_BUTTONS];
4686 static int *editor_hl_empty_ptr = editor_hl_empty;
4687 static int *editor_el_empty_ptr = editor_el_empty;
4688 static int num_editor_hl_empty = 0;
4689 static int num_editor_el_empty = 0; /* dynamically determined, if needed */
4691 static boolean use_el_empty = FALSE;
4693 static int *editor_elements = NULL; /* dynamically allocated */
4694 static int num_editor_elements = 0; /* dynamically determined */
4696 static boolean setup_editor_show_always = TRUE;
4697 static boolean setup_editor_cascade_never = FALSE;
4699 static int editor_hl_unused[] = { EL_EMPTY };
4700 static int *editor_hl_unused_ptr = editor_hl_unused;
4701 static int num_editor_hl_unused = 0;
4705 boolean *setup_value;
4706 boolean *setup_cascade_value;
4708 int **headline_list;
4709 int *headline_list_size;
4712 int *element_list_size;
4714 boolean last_setup_value;
4716 editor_elements_info[] =
4719 &setup_editor_show_always,
4720 &setup_editor_cascade_never,
4721 &editor_hl_unused_ptr, &num_editor_hl_unused,
4722 &editor_el_players_ptr, &num_editor_el_players
4725 &setup.editor.el_boulderdash,
4726 &setup.editor_cascade.el_bd,
4727 &editor_hl_boulderdash_ptr, &num_editor_hl_boulderdash,
4728 &editor_el_boulderdash_ptr, &num_editor_el_boulderdash
4731 &setup.editor.el_emerald_mine,
4732 &setup.editor_cascade.el_em,
4733 &editor_hl_emerald_mine_ptr, &num_editor_hl_emerald_mine,
4734 &editor_el_emerald_mine_ptr, &num_editor_el_emerald_mine
4737 &setup.editor.el_emerald_mine_club,
4738 &setup.editor_cascade.el_emc,
4739 &editor_hl_emerald_mine_club_ptr, &num_editor_hl_emerald_mine_club,
4740 &editor_el_emerald_mine_club_ptr, &num_editor_el_emerald_mine_club
4743 &setup.editor.el_more,
4744 &setup.editor_cascade.el_rnd,
4745 &editor_hl_rnd_ptr, &num_editor_hl_rnd,
4746 &editor_el_rnd_ptr, &num_editor_el_rnd
4749 &setup.editor.el_sokoban,
4750 &setup.editor_cascade.el_sb,
4751 &editor_hl_sokoban_ptr, &num_editor_hl_sokoban,
4752 &editor_el_sokoban_ptr, &num_editor_el_sokoban
4755 &setup.editor.el_supaplex,
4756 &setup.editor_cascade.el_sp,
4757 &editor_hl_supaplex_ptr, &num_editor_hl_supaplex,
4758 &editor_el_supaplex_ptr, &num_editor_el_supaplex
4761 &setup.editor.el_diamond_caves,
4762 &setup.editor_cascade.el_dc,
4763 &editor_hl_diamond_caves_ptr, &num_editor_hl_diamond_caves,
4764 &editor_el_diamond_caves_ptr, &num_editor_el_diamond_caves
4767 &setup.editor.el_dx_boulderdash,
4768 &setup.editor_cascade.el_dx,
4769 &editor_hl_dx_boulderdash_ptr, &num_editor_hl_dx_boulderdash,
4770 &editor_el_dx_boulderdash_ptr, &num_editor_el_dx_boulderdash
4773 &setup.editor.el_chars,
4774 &setup.editor_cascade.el_chars,
4775 &editor_hl_chars_ptr, &num_editor_hl_chars,
4776 &editor_el_chars_ptr, &num_editor_el_chars
4779 &setup.editor.el_steel_chars,
4780 &setup.editor_cascade.el_steel_chars,
4781 &editor_hl_steel_chars_ptr, &num_editor_hl_steel_chars,
4782 &editor_el_steel_chars_ptr, &num_editor_el_steel_chars
4785 &setup.editor.el_custom,
4786 &setup.editor_cascade.el_ce,
4787 &editor_hl_custom_ptr, &num_editor_hl_custom,
4788 &editor_el_custom_ptr, &num_editor_el_custom
4791 &setup.editor.el_custom,
4792 &setup.editor_cascade.el_ge,
4793 &editor_hl_group_ptr, &num_editor_hl_group,
4794 &editor_el_group_ptr, &num_editor_el_group
4797 &setup.editor.el_custom,
4798 &setup.editor_cascade.el_ref,
4799 &editor_hl_reference_ptr, &num_editor_hl_reference,
4800 &editor_el_reference_ptr, &num_editor_el_reference
4803 &setup.editor.el_user_defined,
4804 &setup.editor_cascade.el_user,
4805 &editor_hl_user_defined_ptr, &num_editor_hl_user_defined,
4806 &editor_el_user_defined_ptr, &num_editor_el_user_defined
4809 &setup.editor.el_dynamic,
4810 &setup.editor_cascade.el_dynamic,
4811 &editor_hl_dynamic_ptr, &num_editor_hl_dynamic,
4812 &editor_el_dynamic_ptr, &num_editor_el_dynamic,
4817 &editor_hl_empty_ptr, &num_editor_hl_empty,
4818 &editor_el_empty_ptr, &num_editor_el_empty,
4830 -----------------------------------------------------------------------------
4832 -----------------------------------------------------------------------------
4835 static int getMaxInfoTextLength()
4837 return (SXSIZE / getFontWidth(FONT_TEXT_2));
4840 static int getTextWidthForGadget(char *text)
4845 return (getTextWidth(text, FONT_TEXT_1) + ED_GADGET_TEXT_DISTANCE);
4848 static int getTextWidthForDrawingArea(char *text)
4853 return (getTextWidth(text, FONT_TEXT_1) + ED_DRAWINGAREA_TEXT_DISTANCE);
4856 static int getRightGadgetBorder(struct GadgetInfo *gi, char *text)
4858 return (gi->x + gi->width + getTextWidthForGadget(text));
4861 static char *getElementInfoText(int element)
4863 char *info_text = NULL;
4865 if (element < MAX_NUM_ELEMENTS)
4867 if (strlen(element_info[element].description) > 0)
4868 info_text = element_info[element].description;
4869 else if (element_info[element].custom_description != NULL)
4870 info_text = element_info[element].custom_description;
4871 else if (element_info[element].editor_description != NULL)
4872 info_text = element_info[element].editor_description;
4875 if (info_text == NULL)
4876 info_text = INFOTEXT_UNKNOWN_ELEMENT;
4881 char *getElementDescriptionFilename(int element)
4883 char *docs_dir = options.docs_directory;
4884 char *elements_subdir = "elements";
4885 static char *filename = NULL;
4886 char basename[MAX_FILENAME_LEN];
4888 checked_free(filename);
4890 /* 1st try: look for element description file for exactly this element */
4891 sprintf(basename, "%s.txt", element_info[element].token_name);
4892 filename = getPath3(docs_dir, elements_subdir, basename);
4893 if (fileExists(filename))
4898 /* 2nd try: look for element description file for this element's class */
4899 sprintf(basename, "%s.txt", element_info[element].class_name);
4900 filename = getPath3(docs_dir, elements_subdir, basename);
4901 if (fileExists(filename))
4907 static void InitDynamicEditorElementList(int **elements, int *num_elements)
4909 boolean element_found[NUM_FILE_ELEMENTS];
4912 /* initialize list of used elements to "not used" */
4913 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4914 element_found[i] = FALSE;
4916 /* find all elements used in current level */
4917 for (y = 0; y < lev_fieldy; y++)
4918 for (x = 0; x < lev_fieldx; x++)
4919 if (Feld[x][y] < NUM_FILE_ELEMENTS) /* should always be true */
4920 element_found[Feld[x][y]] = TRUE;
4924 /* count number of elements used in current level */
4925 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4926 if (element_found[i])
4929 /* add space for up to 3 more elements for padding that may be needed */
4932 /* free memory for old list of elements, if needed */
4933 checked_free(*elements);
4935 /* allocate memory for new list of elements */
4936 *elements = checked_malloc(*num_elements * sizeof(int));
4940 /* add all elements used in current level (non-custom/group elements) */
4941 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4942 if (element_found[i] && !(IS_CUSTOM_ELEMENT(i) || IS_GROUP_ELEMENT(i)))
4943 (*elements)[(*num_elements)++] = i;
4945 /* add all elements used in current level (custom/group elements) */
4946 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
4947 if (element_found[i] && (IS_CUSTOM_ELEMENT(i) || IS_GROUP_ELEMENT(i)))
4948 (*elements)[(*num_elements)++] = i;
4950 while (*num_elements % 4) /* pad with empty elements, if needed */
4951 (*elements)[(*num_elements)++] = EL_EMPTY;
4954 static void ReinitializeElementList()
4956 static boolean initialization_needed = TRUE;
4960 if (initialization_needed)
4962 LoadSetup_EditorCascade(); /* load last editor cascade state */
4964 /* initialize editor cascade element from saved cascade state */
4965 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4967 int *cascade_element = &(*editor_elements_info[i].headline_list)[0];
4968 boolean cascade_value = *editor_elements_info[i].setup_cascade_value;
4970 if (IS_EDITOR_CASCADE(*cascade_element))
4972 (cascade_value ? EL_CASCADE_ACTIVE(*cascade_element) :
4973 EL_CASCADE_INACTIVE(*cascade_element));
4976 initialization_needed = FALSE;
4979 checked_free(editor_elements);
4981 /* reload optional user defined element list for each invocation of editor */
4982 LoadUserDefinedEditorElementList(&editor_el_user_defined_ptr,
4983 &num_editor_el_user_defined);
4985 /* initialize dynamic level element list for each invocation of editor */
4986 InitDynamicEditorElementList(&editor_el_dynamic_ptr,
4987 &num_editor_el_dynamic);
4989 /* initialize list of empty elements (used for padding, if needed) */
4990 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
4991 editor_el_empty[i] = EL_EMPTY;
4993 /* do some sanity checks for each element from element list */
4994 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4996 for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
4998 int element = (*editor_elements_info[i].element_list)[j];
5000 if (element >= NUM_FILE_ELEMENTS)
5001 Error(ERR_WARN, "editor element %d is runtime element", element);
5003 if (strEqual(getElementInfoText(element), INFOTEXT_UNKNOWN_ELEMENT))
5004 Error(ERR_WARN, "no element description for element %d", element);
5008 num_editor_elements = 0;
5009 use_el_empty = FALSE;
5011 /* determine size of element list */
5012 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5014 boolean found_inactive_cascade = FALSE;
5016 if (*editor_elements_info[i].setup_value)
5018 if (setup.editor.el_headlines)
5020 num_editor_elements += *editor_elements_info[i].headline_list_size;
5022 for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
5024 int element = (*editor_elements_info[i].headline_list)[j];
5026 if (IS_EDITOR_CASCADE_INACTIVE(element))
5027 found_inactive_cascade = TRUE;
5031 if (found_inactive_cascade)
5034 num_editor_elements += *editor_elements_info[i].element_list_size;
5038 if (num_editor_elements < ED_NUM_ELEMENTLIST_BUTTONS)
5040 /* offer at least as many elements as element buttons exist */
5041 use_el_empty = TRUE;
5042 num_editor_el_empty = ED_NUM_ELEMENTLIST_BUTTONS - num_editor_elements;
5044 num_editor_elements += num_editor_el_empty;
5047 editor_elements = checked_malloc(num_editor_elements * sizeof(int));
5049 /* fill element list */
5050 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5052 boolean found_inactive_cascade = FALSE;
5054 if (*editor_elements_info[i].setup_value)
5056 if (setup.editor.el_headlines)
5058 for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
5060 int element = (*editor_elements_info[i].headline_list)[j];
5062 editor_elements[pos++] = element;
5064 if (IS_EDITOR_CASCADE_INACTIVE(element))
5065 found_inactive_cascade = TRUE;
5069 if (found_inactive_cascade)
5072 for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
5073 editor_elements[pos++] = (*editor_elements_info[i].element_list)[j];
5077 /* (this function is also called before editor gadgets are initialized!) */
5078 AdjustElementListScrollbar();
5081 void PrintEditorElementList()
5083 boolean *stop = &setup.editor.el_user_defined;
5086 for (i = 0; editor_elements_info[i].setup_value != stop; i++)
5088 int cascade_element = (*editor_elements_info[i].headline_list)[0];
5090 if (IS_EDITOR_CASCADE(cascade_element))
5092 int cascade_element_show = EL_CASCADE_INACTIVE(cascade_element);
5093 char *headline = element_info[cascade_element_show].editor_description;
5095 printf_line_with_prefix("# ", "-", 77);
5096 printf("# %s\n", headline);
5097 printf_line_with_prefix("# ", "-", 77);
5100 for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
5102 int element = (*editor_elements_info[i].headline_list)[j];
5104 if (IS_EDITOR_CASCADE(element))
5105 element = EL_CHAR_MINUS;
5107 printf("# %s\n", element_info[element].token_name);
5113 for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
5115 int element = (*editor_elements_info[i].element_list)[j];
5117 printf("# %s\n", element_info[element].token_name);
5125 static void ReinitializeElementListButtons()
5127 static boolean last_setup_value_headlines = FALSE;
5128 static boolean initialization_needed = TRUE;
5131 if (!initialization_needed) /* check if editor element setup has changed */
5133 if (last_setup_value_headlines != setup.editor.el_headlines)
5134 initialization_needed = TRUE;
5136 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5137 if (editor_elements_info[i].last_setup_value !=
5138 *editor_elements_info[i].setup_value)
5139 initialization_needed = TRUE;
5142 if (!initialization_needed)
5145 FreeLevelEditorGadgets();
5146 CreateLevelEditorGadgets();
5148 /* store current setup values for next invocation of this function */
5149 last_setup_value_headlines = setup.editor.el_headlines;
5150 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5151 editor_elements_info[i].last_setup_value =
5152 *editor_elements_info[i].setup_value;
5154 initialization_needed = FALSE;
5157 static void DrawElementBorder(int dest_x, int dest_y, int width, int height,
5160 int border_graphic =
5161 (input ? IMG_EDITOR_ELEMENT_BORDER_INPUT : IMG_EDITOR_ELEMENT_BORDER);
5164 int bx = (input ? 4 : 8);
5165 int by = (input ? 4 : 8);
5166 int bx2 = TILEX - bx;
5167 int by2 = TILEY - by;
5170 getFixedGraphicSource(border_graphic, 0, &src_bitmap, &src_x, &src_y);
5172 BlitBitmap(src_bitmap, drawto, src_x, src_y,
5173 bx, by, dest_x - bx, dest_y - by);
5174 BlitBitmap(src_bitmap, drawto, src_x + bx2, src_y,
5175 bx, by, dest_x + width, dest_y - by);
5176 BlitBitmap(src_bitmap, drawto, src_x, src_y + by2,
5177 bx, by, dest_x - bx, dest_y + height);
5178 BlitBitmap(src_bitmap, drawto, src_x + bx2, src_y + by2,
5179 bx, by, dest_x + width, dest_y + height);
5181 for (i = 0; i < width / MINI_TILEX; i++)
5183 BlitBitmap(src_bitmap, drawto, src_x + bx, src_y, MINI_TILEX, by,
5184 dest_x + i * MINI_TILEX, dest_y - by);
5185 BlitBitmap(src_bitmap, drawto, src_x + bx, src_y + by2, MINI_TILEX, by,
5186 dest_x + i * MINI_TILEX, dest_y + height);
5189 for (i = 0; i < height / MINI_TILEY; i++)
5191 BlitBitmap(src_bitmap, drawto, src_x, src_y + by, bx, MINI_TILEY,
5192 dest_x - bx, dest_y + i * MINI_TILEY);
5193 BlitBitmap(src_bitmap, drawto, src_x + bx2, src_y + by, bx, MINI_TILEY,
5194 dest_x + width, dest_y + i * MINI_TILEY);
5197 ClearRectangle(drawto, dest_x - 1, dest_y - 1, width + 2, height + 2);
5200 static void DrawDrawingArea(int id)
5202 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
5205 int *value = drawingarea_info[id].value;
5206 int area_xsize = drawingarea_info[id].area_xsize;
5207 int area_ysize = drawingarea_info[id].area_ysize;
5209 for (x = 0; x < area_xsize; x++)
5210 for (y = 0; y < area_ysize; y++)
5211 DrawMiniGraphicExt(drawto,
5212 gi->x + x * MINI_TILEX,
5213 gi->y + y * MINI_TILEY,
5214 el2edimg(value[x * area_ysize + y]));
5217 static void ScrollMiniLevel(int from_x, int from_y, int scroll)
5220 int dx = (scroll == ED_SCROLL_LEFT ? -1 : scroll == ED_SCROLL_RIGHT ? 1 : 0);
5221 int dy = (scroll == ED_SCROLL_UP ? -1 : scroll == ED_SCROLL_DOWN ? 1 : 0);
5223 BlitBitmap(drawto, drawto,
5224 SX + (dx == -1 ? MINI_TILEX : 0),
5225 SY + (dy == -1 ? MINI_TILEY : 0),
5226 (ed_fieldx * MINI_TILEX) - (dx != 0 ? MINI_TILEX : 0),
5227 (ed_fieldy * MINI_TILEY) - (dy != 0 ? MINI_TILEY : 0),
5228 SX + (dx == +1 ? MINI_TILEX : 0),
5229 SY + (dy == +1 ? MINI_TILEY : 0));
5233 x = (dx == 1 ? 0 : ed_fieldx - 1);
5234 for (y = 0; y < ed_fieldy; y++)
5235 DrawMiniElementOrWall(x, y, from_x, from_y);
5239 y = (dy == 1 ? 0 : ed_fieldy - 1);
5240 for (x = 0; x < ed_fieldx; x++)
5241 DrawMiniElementOrWall(x, y, from_x, from_y);
5244 redraw_mask |= REDRAW_FIELD;
5248 static void CreateControlButtons()
5250 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5251 struct GadgetInfo *gi;
5252 unsigned int event_mask;
5255 /* create toolbox buttons */
5256 for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
5260 int gd_xoffset, gd_yoffset;
5261 int gd_x1, gd_x2, gd_y1, gd_y2;
5263 int radio_button_nr;
5266 if (id == GADGET_ID_SINGLE_ITEMS ||
5267 id == GADGET_ID_CONNECTED_ITEMS ||
5268 id == GADGET_ID_LINE ||
5269 id == GADGET_ID_ARC ||
5270 id == GADGET_ID_TEXT ||
5271 id == GADGET_ID_RECTANGLE ||
5272 id == GADGET_ID_FILLED_BOX ||
5273 id == GADGET_ID_FLOOD_FILL ||
5274 id == GADGET_ID_GRAB_BRUSH ||
5275 id == GADGET_ID_PICK_ELEMENT ||
5276 id == GADGET_ID_CUSTOM_COPY_FROM ||
5277 id == GADGET_ID_CUSTOM_COPY_TO ||
5278 id == GADGET_ID_CUSTOM_EXCHANGE)
5280 button_type = GD_TYPE_RADIO_BUTTON;
5281 radio_button_nr = RADIO_NR_DRAWING_TOOLBOX;
5282 checked = (id == drawing_function ? TRUE : FALSE);
5283 event_mask = GD_EVENT_PRESSED;
5287 button_type = GD_TYPE_NORMAL_BUTTON;
5288 radio_button_nr = RADIO_NR_NONE;
5291 if (id == GADGET_ID_WRAP_LEFT ||
5292 id == GADGET_ID_WRAP_RIGHT ||
5293 id == GADGET_ID_WRAP_UP ||
5294 id == GADGET_ID_WRAP_DOWN)
5295 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5297 event_mask = GD_EVENT_RELEASED;
5300 if (id < ED_NUM_CTRL1_BUTTONS)
5302 int x = i % ED_CTRL1_BUTTONS_HORIZ;
5303 int y = i / ED_CTRL1_BUTTONS_HORIZ;
5305 gd_xoffset = ED_CTRL1_BUTTONS_XPOS + x * ED_CTRL1_BUTTON_XSIZE;
5306 gd_yoffset = ED_CTRL1_BUTTONS_YPOS + y * ED_CTRL1_BUTTON_YSIZE;
5307 width = ED_CTRL1_BUTTON_XSIZE;
5308 height = ED_CTRL1_BUTTON_YSIZE;
5310 gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
5311 gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
5312 gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL1_BUTTONS_GFX_YPOS + gd_yoffset;
5313 gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL1_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
5315 else if (id < ED_NUM_CTRL1_2_BUTTONS)
5317 int x = (i - ED_NUM_CTRL1_BUTTONS) % ED_CTRL2_BUTTONS_HORIZ;
5318 int y = (i - ED_NUM_CTRL1_BUTTONS) / ED_CTRL2_BUTTONS_HORIZ;
5320 gd_xoffset = ED_CTRL2_BUTTONS_XPOS + x * ED_CTRL2_BUTTON_XSIZE;
5321 gd_yoffset = ED_CTRL2_BUTTONS_YPOS + y * ED_CTRL2_BUTTON_YSIZE;
5322 width = ED_CTRL2_BUTTON_XSIZE;
5323 height = ED_CTRL2_BUTTON_YSIZE;
5325 gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
5326 gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
5327 gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL2_BUTTONS_GFX_YPOS + gd_yoffset;
5328 gd_y2 = 0; /* no alternative graphic for these buttons */
5330 else if (id < ED_NUM_CTRL1_3_BUTTONS)
5332 int x = (i - ED_NUM_CTRL1_2_BUTTONS) % ED_CTRL3_BUTTONS_HORIZ + 1;
5333 int y = (i - ED_NUM_CTRL1_2_BUTTONS) / ED_CTRL3_BUTTONS_HORIZ;
5335 gd_xoffset = ED_CTRL3_BUTTONS_XPOS + x * ED_CTRL3_BUTTON_XSIZE;
5336 gd_yoffset = ED_CTRL3_BUTTONS_YPOS + y * ED_CTRL3_BUTTON_YSIZE;
5337 width = ED_CTRL3_BUTTON_XSIZE;
5338 height = ED_CTRL3_BUTTON_YSIZE;
5340 gd_x1 = DOOR_GFX_PAGEX6 + gd_xoffset;
5341 gd_x2 = DOOR_GFX_PAGEX5 + gd_xoffset;
5342 gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL3_BUTTONS_GFX_YPOS + gd_yoffset;
5343 gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL3_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
5347 int x = (i - ED_NUM_CTRL1_3_BUTTONS) % ED_CTRL4_BUTTONS_HORIZ;
5348 int y = (i - ED_NUM_CTRL1_3_BUTTONS) / ED_CTRL4_BUTTONS_HORIZ + 3;
5350 gd_xoffset = ED_CTRL4_BUTTONS_XPOS + x * ED_CTRL4_BUTTON_XSIZE;
5351 gd_yoffset = ED_CTRL4_BUTTONS_YPOS + y * ED_CTRL4_BUTTON_YSIZE;
5352 width = ED_CTRL4_BUTTON_XSIZE;
5353 height = ED_CTRL4_BUTTON_YSIZE;
5355 gd_x1 = DOOR_GFX_PAGEX6 + ED_CTRL4_BUTTONS_GFX_XPOS + gd_xoffset;
5356 gd_x2 = DOOR_GFX_PAGEX5 + ED_CTRL4_BUTTONS_GFX_XPOS + gd_xoffset;
5357 gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL4_BUTTONS_GFX_YPOS + gd_yoffset;
5358 gd_y2 = 0; /* no alternative graphic for these buttons */
5361 gi = CreateGadget(GDI_CUSTOM_ID, id,
5362 GDI_CUSTOM_TYPE_ID, i,
5363 GDI_INFO_TEXT, control_info[i].text,
5364 GDI_X, EX + gd_xoffset,
5365 GDI_Y, EY + gd_yoffset,
5368 GDI_TYPE, button_type,
5369 GDI_STATE, GD_BUTTON_UNPRESSED,
5370 GDI_RADIO_NR, radio_button_nr,
5371 GDI_CHECKED, checked,
5372 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5373 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
5374 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
5375 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5376 GDI_EVENT_MASK, event_mask,
5377 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5378 GDI_CALLBACK_ACTION, HandleControlButtons,
5382 Error(ERR_EXIT, "cannot create gadget");
5384 level_editor_gadget[id] = gi;
5387 /* these values are not constant, but can change at runtime */
5388 scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_UP].x = ED_SCROLL_UP_XPOS;
5389 scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_UP].y = ED_SCROLL_UP_YPOS;
5390 scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_DOWN].x = ED_SCROLL_DOWN_XPOS;
5391 scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_DOWN].y = ED_SCROLL_DOWN_YPOS;
5392 scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_LEFT].x = ED_SCROLL_LEFT_XPOS;
5393 scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_LEFT].y = ED_SCROLL_LEFT_YPOS;
5394 scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_RIGHT].x = ED_SCROLL_RIGHT_XPOS;
5395 scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_RIGHT].y = ED_SCROLL_RIGHT_YPOS;
5397 /* create buttons for scrolling of drawing area and element list */
5398 for (i = 0; i < ED_NUM_SCROLLBUTTONS; i++)
5400 int id = scrollbutton_info[i].gadget_id;
5401 int x, y, width, height;
5402 int gd_x1, gd_x2, gd_y1, gd_y2;
5404 x = scrollbutton_info[i].x;
5405 y = scrollbutton_info[i].y;
5407 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5409 if (id == GADGET_ID_SCROLL_LIST_UP ||
5410 id == GADGET_ID_SCROLL_LIST_DOWN)
5414 width = ED_SCROLLBUTTON2_XSIZE;
5415 height = ED_SCROLLBUTTON2_YSIZE;
5416 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].gd_x;
5417 gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].gd_y;
5418 gd_x2 = gd_x1 - ED_SCROLLBUTTON2_XSIZE;
5425 width = ED_SCROLLBUTTON_XSIZE;
5426 height = ED_SCROLLBUTTON_YSIZE;
5427 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].gd_x;
5428 gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].gd_y;
5429 gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
5433 gi = CreateGadget(GDI_CUSTOM_ID, id,
5434 GDI_CUSTOM_TYPE_ID, i,
5435 GDI_INFO_TEXT, scrollbutton_info[i].infotext,
5440 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5441 GDI_STATE, GD_BUTTON_UNPRESSED,
5442 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5443 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5444 GDI_EVENT_MASK, event_mask,
5445 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5446 GDI_CALLBACK_ACTION, HandleControlButtons,
5450 Error(ERR_EXIT, "cannot create gadget");
5452 level_editor_gadget[id] = gi;
5455 /* create buttons for element list */
5456 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
5458 struct GraphicInfo *gd = &graphic_info[IMG_EDITOR_PALETTE_BUTTON];
5459 Bitmap *deco_bitmap;
5460 int deco_x, deco_y, deco_xpos, deco_ypos;
5461 int gd_xoffset, gd_yoffset;
5462 int gd_x1, gd_x2, gd_y;
5463 int x = i % ED_ELEMENTLIST_BUTTONS_HORIZ;
5464 int y = i / ED_ELEMENTLIST_BUTTONS_HORIZ;
5465 int id = GADGET_ID_ELEMENTLIST_FIRST + i;
5466 int element = editor_elements[i];
5468 event_mask = GD_EVENT_RELEASED;
5470 gd_xoffset = ED_ELEMENTLIST_XPOS + x * ED_ELEMENTLIST_XSIZE;
5471 gd_yoffset = ED_ELEMENTLIST_YPOS + y * ED_ELEMENTLIST_YSIZE;
5475 gd_x2 = gd->src_x + gd->pressed_xoffset;
5478 gd_x1 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS + ED_ELEMENTLIST_XSIZE;
5479 gd_x2 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS;
5480 gd_y = DOOR_GFX_PAGEY1 + ED_ELEMENTLIST_YPOS;
5483 getMiniGraphicSource(el2edimg(element), &deco_bitmap, &deco_x, &deco_y);
5484 deco_xpos = (ED_ELEMENTLIST_XSIZE - MINI_TILEX) / 2;
5485 deco_ypos = (ED_ELEMENTLIST_YSIZE - MINI_TILEY) / 2;
5487 gi = CreateGadget(GDI_CUSTOM_ID, id,
5488 GDI_CUSTOM_TYPE_ID, i,
5489 GDI_INFO_TEXT, getElementInfoText(element),
5490 GDI_X, DX + gd_xoffset,
5491 GDI_Y, DY + gd_yoffset,
5492 GDI_WIDTH, ED_ELEMENTLIST_XSIZE,
5493 GDI_HEIGHT, ED_ELEMENTLIST_YSIZE,
5494 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5495 GDI_STATE, GD_BUTTON_UNPRESSED,
5496 GDI_DESIGN_UNPRESSED, gd->bitmap, gd_x1, gd_y,
5497 GDI_DESIGN_PRESSED, gd->bitmap, gd_x2, gd_y,
5498 GDI_DECORATION_DESIGN, deco_bitmap, deco_x, deco_y,
5499 GDI_DECORATION_POSITION, deco_xpos, deco_ypos,
5500 GDI_DECORATION_SIZE, MINI_TILEX, MINI_TILEY,
5501 GDI_DECORATION_SHIFTING, 1, 1,
5502 GDI_EVENT_MASK, event_mask,
5503 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5504 GDI_CALLBACK_ACTION, HandleControlButtons,
5508 Error(ERR_EXIT, "cannot create gadget");
5510 level_editor_gadget[id] = gi;
5514 static void CreateCounterButtons()
5516 int max_infotext_len = getMaxInfoTextLength();
5519 /* these values are not constant, but can change at runtime */
5520 counterbutton_info[ED_COUNTER_ID_SELECT_LEVEL].x = DX + 5 - SX;
5521 counterbutton_info[ED_COUNTER_ID_SELECT_LEVEL].y = DY + 3 - SY;
5523 for (i = 0; i < ED_NUM_COUNTERBUTTONS; i++)
5526 int x = SX + counterbutton_info[i].x; /* down count button */
5527 int y = SY + counterbutton_info[i].y;
5529 /* determine horizontal position to the right of specified gadget */
5530 if (counterbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5531 x = (right_gadget_border[counterbutton_info[i].gadget_id_align] +
5532 ED_GADGET_TEXT_DISTANCE);
5534 /* determine horizontal offset for leading text */
5535 if (counterbutton_info[i].text_left != NULL)
5536 x += getTextWidthForGadget(counterbutton_info[i].text_left);
5538 for (j = 0; j < 2; j++)
5540 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5541 struct GadgetInfo *gi;
5543 counterbutton_info[i].gadget_id_down :
5544 counterbutton_info[i].gadget_id_up);
5546 int gd_x, gd_x1, gd_x2, gd_y;
5548 unsigned int event_mask;
5549 char infotext[max_infotext_len + 1];
5551 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5553 if (i == ED_COUNTER_ID_SELECT_LEVEL)
5556 ED_SCROLLBUTTON_ID_AREA_LEFT :
5557 ED_SCROLLBUTTON_ID_AREA_RIGHT);
5559 event_mask |= GD_EVENT_RELEASED;
5562 x += 2 * ED_GADGET_DISTANCE;
5563 y += ED_GADGET_DISTANCE;
5565 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[sid].gd_x;
5566 gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
5567 gd_y = DOOR_GFX_PAGEY1 + scrollbutton_info[sid].gd_y;
5568 x_size = ED_SCROLLBUTTON_XSIZE;
5569 y_size = ED_SCROLLBUTTON_YSIZE;
5573 gd_xoffset = (j == 0 ? ED_BUTTON_MINUS_XPOS : ED_BUTTON_PLUS_XPOS);
5574 gd_x1 = DOOR_GFX_PAGEX4 + gd_xoffset;
5575 gd_x2 = DOOR_GFX_PAGEX3 + gd_xoffset;
5576 gd_y = DOOR_GFX_PAGEY1 + ED_BUTTON_COUNT_YPOS;
5577 x_size = ED_BUTTON_COUNT_XSIZE;
5578 y_size = ED_BUTTON_COUNT_YSIZE;
5581 sprintf(infotext, "%s counter value by 1, 5 or 10",
5582 (j == 0 ? "decrease" : "increase"));
5584 gi = CreateGadget(GDI_CUSTOM_ID, id,
5585 GDI_CUSTOM_TYPE_ID, i,
5586 GDI_INFO_TEXT, infotext,
5591 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5592 GDI_STATE, GD_BUTTON_UNPRESSED,
5593 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
5594 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
5595 GDI_EVENT_MASK, event_mask,
5596 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5597 GDI_CALLBACK_ACTION, HandleCounterButtons,
5601 Error(ERR_EXIT, "cannot create gadget");
5603 level_editor_gadget[id] = gi;
5604 right_gadget_border[id] =
5605 getRightGadgetBorder(gi, counterbutton_info[i].text_right);
5607 x += gi->width + ED_GADGET_DISTANCE; /* text count button */
5611 int font_type = FONT_INPUT_1;
5612 int font_type_active = FONT_INPUT_1_ACTIVE;
5613 int gd_width = ED_WIN_COUNT_XSIZE;
5615 id = counterbutton_info[i].gadget_id_text;
5616 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
5618 if (i == ED_COUNTER_ID_SELECT_LEVEL)
5620 font_type = FONT_LEVEL_NUMBER;
5622 font_type_active = FONT_LEVEL_NUMBER_ACTIVE;
5624 font_type_active = FONT_LEVEL_NUMBER;
5626 x += 2 * ED_GADGET_DISTANCE;
5627 y -= ED_GADGET_DISTANCE;
5629 gd_x = DOOR_GFX_PAGEX6 + ED_WIN_COUNT2_XPOS;
5630 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT2_YPOS;
5631 gd_width = ED_WIN_COUNT2_XSIZE;
5635 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
5636 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
5639 gi = CreateGadget(GDI_CUSTOM_ID, id,
5640 GDI_CUSTOM_TYPE_ID, i,
5641 GDI_INFO_TEXT, "enter counter value",
5644 GDI_TYPE, GD_TYPE_TEXT_INPUT_NUMERIC,
5645 GDI_NUMBER_VALUE, 0,
5646 GDI_NUMBER_MIN, counterbutton_info[i].min_value,
5647 GDI_NUMBER_MAX, counterbutton_info[i].max_value,
5648 GDI_TEXT_SIZE, 3, /* minimal counter text size */
5649 GDI_TEXT_FONT, font_type,
5650 GDI_TEXT_FONT_ACTIVE, font_type_active,
5651 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5652 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5653 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5654 GDI_DESIGN_WIDTH, gd_width,
5655 GDI_EVENT_MASK, event_mask,
5656 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5657 GDI_CALLBACK_ACTION, HandleCounterButtons,
5661 Error(ERR_EXIT, "cannot create gadget");
5663 level_editor_gadget[id] = gi;
5664 right_gadget_border[id] =
5665 getRightGadgetBorder(gi, counterbutton_info[i].text_right);
5667 x += gi->width + ED_GADGET_DISTANCE; /* up count button */
5673 static void CreateDrawingAreas()
5677 /* these values are not constant, but can change at runtime */
5678 drawingarea_info[ED_DRAWING_ID_DRAWING_LEVEL].area_xsize = MAX_ED_FIELDX;
5679 drawingarea_info[ED_DRAWING_ID_DRAWING_LEVEL].area_ysize = MAX_ED_FIELDY;
5681 for (i = 0; i < ED_NUM_DRAWING_AREAS; i++)
5683 struct GadgetInfo *gi;
5684 unsigned int event_mask;
5685 int id = drawingarea_info[i].gadget_id;
5686 int x = SX + drawingarea_info[i].x;
5687 int y = SY + drawingarea_info[i].y;
5688 int area_xsize = drawingarea_info[i].area_xsize;
5689 int area_ysize = drawingarea_info[i].area_ysize;
5692 GD_EVENT_PRESSED | GD_EVENT_RELEASED | GD_EVENT_MOVING |
5693 GD_EVENT_OFF_BORDERS;
5695 /* determine horizontal position to the right of specified gadget */
5696 if (drawingarea_info[i].gadget_id_align != GADGET_ID_NONE)
5697 x = (right_gadget_border[drawingarea_info[i].gadget_id_align] +
5698 ED_DRAWINGAREA_TEXT_DISTANCE);
5700 /* determine horizontal offset for leading text */
5701 if (drawingarea_info[i].text_left != NULL)
5702 x += getTextWidthForDrawingArea(drawingarea_info[i].text_left);
5704 gi = CreateGadget(GDI_CUSTOM_ID, id,
5705 GDI_CUSTOM_TYPE_ID, i,
5708 GDI_TYPE, GD_TYPE_DRAWING_AREA,
5709 GDI_AREA_SIZE, area_xsize, area_ysize,
5710 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
5711 GDI_EVENT_MASK, event_mask,
5712 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
5713 GDI_CALLBACK_ACTION, HandleDrawingAreas,
5717 Error(ERR_EXIT, "cannot create gadget");
5719 level_editor_gadget[id] = gi;
5720 right_gadget_border[id] =
5721 getRightGadgetBorder(gi, drawingarea_info[i].text_right);
5725 static void CreateTextInputGadgets()
5727 int max_infotext_len = getMaxInfoTextLength();
5730 for (i = 0; i < ED_NUM_TEXTINPUT; i++)
5732 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5734 struct GadgetInfo *gi;
5735 unsigned int event_mask;
5736 char infotext[MAX_OUTPUT_LINESIZE + 1];
5737 int id = textinput_info[i].gadget_id;
5739 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
5741 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
5742 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
5744 sprintf(infotext, "Enter %s", textinput_info[i].infotext);
5745 infotext[max_infotext_len] = '\0';
5747 gi = CreateGadget(GDI_CUSTOM_ID, id,
5748 GDI_CUSTOM_TYPE_ID, i,
5749 GDI_INFO_TEXT, infotext,
5750 GDI_X, SX + textinput_info[i].x,
5751 GDI_Y, SY + textinput_info[i].y,
5752 GDI_TYPE, GD_TYPE_TEXT_INPUT_ALPHANUMERIC,
5753 GDI_TEXT_VALUE, textinput_info[i].value,
5754 GDI_TEXT_SIZE, textinput_info[i].size,
5755 GDI_TEXT_FONT, FONT_INPUT_1,
5756 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
5757 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5758 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5759 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5760 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5761 GDI_EVENT_MASK, event_mask,
5762 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5763 GDI_CALLBACK_ACTION, HandleTextInputGadgets,
5767 Error(ERR_EXIT, "cannot create gadget");
5769 level_editor_gadget[id] = gi;
5773 static void CreateTextAreaGadgets()
5775 int max_infotext_len = getMaxInfoTextLength();
5778 for (i = 0; i < ED_NUM_TEXTAREAS; i++)
5780 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5782 struct GadgetInfo *gi;
5783 unsigned int event_mask;
5784 char infotext[MAX_OUTPUT_LINESIZE + 1];
5785 int id = textarea_info[i].gadget_id;
5786 int area_xsize = textarea_info[i].xsize;
5787 int area_ysize = textarea_info[i].ysize;
5789 event_mask = GD_EVENT_TEXT_LEAVING;
5791 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
5792 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
5794 sprintf(infotext, "Enter %s", textarea_info[i].infotext);
5795 infotext[max_infotext_len] = '\0';
5797 gi = CreateGadget(GDI_CUSTOM_ID, id,
5798 GDI_CUSTOM_TYPE_ID, i,
5799 GDI_INFO_TEXT, infotext,
5800 GDI_X, SX + textarea_info[i].x,
5801 GDI_Y, SY + textarea_info[i].y,
5802 GDI_TYPE, GD_TYPE_TEXT_AREA,
5803 GDI_AREA_SIZE, area_xsize, area_ysize,
5804 GDI_TEXT_FONT, FONT_INPUT_1,
5805 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
5806 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5807 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5808 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5809 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5810 GDI_EVENT_MASK, event_mask,
5811 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5812 GDI_CALLBACK_ACTION, HandleTextAreaGadgets,
5816 Error(ERR_EXIT, "cannot create gadget");
5818 level_editor_gadget[id] = gi;
5822 static void CreateSelectboxGadgets()
5824 int max_infotext_len = getMaxInfoTextLength();
5827 for (i = 0; i < ED_NUM_SELECTBOX; i++)
5829 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5831 struct GadgetInfo *gi;
5832 unsigned int event_mask;
5833 char infotext[MAX_OUTPUT_LINESIZE + 1];
5834 int id = selectbox_info[i].gadget_id;
5835 int x = SX + selectbox_info[i].x;
5836 int y = SY + selectbox_info[i].y;
5838 if (selectbox_info[i].size == -1) /* dynamically determine size */
5840 /* (we cannot use -1 for uninitialized values if we directly compare
5841 with results from strlen(), because the '<' and '>' operation will
5842 implicitely cast -1 to an unsigned integer value!) */
5843 selectbox_info[i].size = 0;
5845 for (j = 0; selectbox_info[i].options[j].text != NULL; j++)
5846 if (strlen(selectbox_info[i].options[j].text) > selectbox_info[i].size)
5847 selectbox_info[i].size = strlen(selectbox_info[i].options[j].text);
5849 selectbox_info[i].size++; /* add one character empty space */
5852 event_mask = GD_EVENT_RELEASED |
5853 GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
5855 gd_x = DOOR_GFX_PAGEX4 + ED_SELECTBOX_XPOS;
5856 gd_y = DOOR_GFX_PAGEY1 + ED_SELECTBOX_YPOS;
5858 /* determine horizontal position to the right of specified gadget */
5859 if (selectbox_info[i].gadget_id_align != GADGET_ID_NONE)
5860 x = (right_gadget_border[selectbox_info[i].gadget_id_align] +
5861 ED_GADGET_TEXT_DISTANCE);
5863 /* determine horizontal offset for leading text */
5864 if (selectbox_info[i].text_left != NULL)
5865 x += getTextWidthForGadget(selectbox_info[i].text_left);
5867 sprintf(infotext, "Select %s", selectbox_info[i].infotext);
5868 infotext[max_infotext_len] = '\0';
5870 gi = CreateGadget(GDI_CUSTOM_ID, id,
5871 GDI_CUSTOM_TYPE_ID, i,
5872 GDI_INFO_TEXT, infotext,
5875 GDI_TYPE, GD_TYPE_SELECTBOX,
5876 GDI_SELECTBOX_OPTIONS, selectbox_info[i].options,
5877 GDI_TEXT_SIZE, selectbox_info[i].size,
5878 GDI_TEXT_FONT, FONT_INPUT_1,
5879 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
5880 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5881 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5882 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5883 GDI_BORDER_SIZE_SELECTBUTTON, ED_SELECTBOX_BUTTON_XSIZE,
5884 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5885 GDI_EVENT_MASK, event_mask,
5886 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5887 GDI_CALLBACK_ACTION, HandleSelectboxGadgets,
5891 Error(ERR_EXIT, "cannot create gadget");
5893 level_editor_gadget[id] = gi;
5894 right_gadget_border[id] =
5895 getRightGadgetBorder(gi, selectbox_info[i].text_right);
5899 static void CreateTextbuttonGadgets()
5901 int max_infotext_len = getMaxInfoTextLength();
5904 for (i = 0; i < ED_NUM_TEXTBUTTONS; i++)
5906 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5907 int gd_x1, gd_x2, gd_y1, gd_y2;
5908 struct GadgetInfo *gi;
5909 unsigned int event_mask;
5910 char infotext[MAX_OUTPUT_LINESIZE + 1];
5911 int id = textbutton_info[i].gadget_id;
5912 int x = SX + textbutton_info[i].x;
5913 int y = SY + textbutton_info[i].y;
5915 if (textbutton_info[i].size == -1) /* dynamically determine size */
5916 textbutton_info[i].size = strlen(textbutton_info[i].text);
5918 event_mask = GD_EVENT_RELEASED;
5920 if ((id >= GADGET_ID_LEVELINFO_LEVEL && id <= GADGET_ID_LEVELINFO_EDITOR) ||
5921 (id >= GADGET_ID_PROPERTIES_INFO && id <= GADGET_ID_PROPERTIES_CHANGE))
5923 gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_TAB_XPOS;
5924 gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_TAB_XPOS;
5925 gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_TAB_YPOS;
5926 gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_TAB_INACTIVE_YPOS;
5930 gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_XPOS;
5931 gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_XPOS;
5932 gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_YPOS;
5933 gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_INACTIVE_YPOS;
5936 sprintf(infotext, "%s", textbutton_info[i].infotext);
5937 infotext[max_infotext_len] = '\0';
5939 /* determine horizontal position to the right of specified gadget */
5940 if (textbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5941 x = (right_gadget_border[textbutton_info[i].gadget_id_align] +
5942 ED_GADGET_TEXT_DISTANCE);
5944 /* determine horizontal offset for leading text */
5945 if (textbutton_info[i].text_left != NULL)
5946 x += getTextWidthForGadget(textbutton_info[i].text_left);
5948 gi = CreateGadget(GDI_CUSTOM_ID, id,
5949 GDI_CUSTOM_TYPE_ID, i,
5950 GDI_INFO_TEXT, infotext,
5953 GDI_TYPE, GD_TYPE_TEXT_BUTTON,
5954 GDI_TEXT_VALUE, textbutton_info[i].text,
5955 GDI_TEXT_SIZE, textbutton_info[i].size,
5956 GDI_TEXT_FONT, FONT_INPUT_2_ACTIVE,
5957 GDI_TEXT_FONT_ACTIVE, FONT_INPUT_2,
5958 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5959 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
5960 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
5961 GDI_BORDER_SIZE, ED_BORDER_TEXT_XSIZE, ED_BORDER_SIZE,
5962 GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5963 GDI_DECORATION_SHIFTING, 1, 1,
5964 GDI_EVENT_MASK, event_mask,
5965 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5966 GDI_CALLBACK_ACTION, HandleTextbuttonGadgets,
5970 Error(ERR_EXIT, "cannot create gadget");
5972 level_editor_gadget[id] = gi;
5973 right_gadget_border[id] =
5974 getRightGadgetBorder(gi, textbutton_info[i].text_right);
5978 static void CreateGraphicbuttonGadgets()
5980 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5981 struct GadgetInfo *gi;
5982 unsigned int event_mask;
5985 /* create buttons for scrolling of drawing area and element list */
5986 for (i = 0; i < ED_NUM_GRAPHICBUTTONS; i++)
5988 int id = graphicbutton_info[i].gadget_id;
5989 int gd_x1, gd_x2, gd_y1, gd_y2;
5990 int x = SX + graphicbutton_info[i].x;
5991 int y = SY + graphicbutton_info[i].y;
5993 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5995 if (i <= ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE)
5997 gd_x1 = DOOR_GFX_PAGEX4 + graphicbutton_info[i].gd_x;
5998 gd_y1 = DOOR_GFX_PAGEY1 + graphicbutton_info[i].gd_y;
5999 gd_x2 = DOOR_GFX_PAGEX3 + graphicbutton_info[i].gd_x;
6002 else /* (i <= ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE) */
6004 gd_x1 = DOOR_GFX_PAGEX6 + graphicbutton_info[i].gd_x;
6005 gd_y1 = DOOR_GFX_PAGEY1 + graphicbutton_info[i].gd_y;
6006 gd_x2 = gd_x1 - ED_BUTTON_COUNT_XSIZE;
6010 /* determine horizontal position to the right of specified gadget */
6011 if (graphicbutton_info[i].gadget_id_align != GADGET_ID_NONE)
6012 x = (right_gadget_border[graphicbutton_info[i].gadget_id_align] +
6013 ED_GADGET_TEXT_DISTANCE);
6015 /* determine horizontal offset for leading text */
6016 if (graphicbutton_info[i].text_left != NULL)
6017 x += getTextWidthForGadget(graphicbutton_info[i].text_left);
6019 gi = CreateGadget(GDI_CUSTOM_ID, id,
6020 GDI_CUSTOM_TYPE_ID, i,
6021 GDI_INFO_TEXT, graphicbutton_info[i].infotext,
6024 GDI_WIDTH, graphicbutton_info[i].width,
6025 GDI_HEIGHT, graphicbutton_info[i].height,
6026 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
6027 GDI_STATE, GD_BUTTON_UNPRESSED,
6028 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
6029 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
6030 GDI_EVENT_MASK, event_mask,
6031 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6032 GDI_CALLBACK_ACTION, HandleGraphicbuttonGadgets,
6036 Error(ERR_EXIT, "cannot create gadget");
6038 level_editor_gadget[id] = gi;
6039 right_gadget_border[id] =
6040 getRightGadgetBorder(gi, graphicbutton_info[i].text_right);
6044 static void CreateScrollbarGadgets()
6048 /* these values are not constant, but can change at runtime */
6049 scrollbar_info[ED_SCROLLBAR_ID_AREA_HORIZONTAL].x =
6050 SX + ED_SCROLL_HORIZONTAL_XPOS;
6051 scrollbar_info[ED_SCROLLBAR_ID_AREA_HORIZONTAL].y =
6052 SY + ED_SCROLL_HORIZONTAL_YPOS;
6053 scrollbar_info[ED_SCROLLBAR_ID_AREA_HORIZONTAL].width =
6054 ED_SCROLL_HORIZONTAL_XSIZE;
6055 scrollbar_info[ED_SCROLLBAR_ID_AREA_HORIZONTAL].height =
6056 ED_SCROLL_HORIZONTAL_YSIZE;
6057 scrollbar_info[ED_SCROLLBAR_ID_AREA_HORIZONTAL].wheel_x = SX;
6058 scrollbar_info[ED_SCROLLBAR_ID_AREA_HORIZONTAL].wheel_y = SY;
6059 scrollbar_info[ED_SCROLLBAR_ID_AREA_HORIZONTAL].wheel_width = SXSIZE;
6060 scrollbar_info[ED_SCROLLBAR_ID_AREA_HORIZONTAL].wheel_height = SYSIZE;
6062 scrollbar_info[ED_SCROLLBAR_ID_AREA_VERTICAL].x =
6063 SX + ED_SCROLL_VERTICAL_XPOS;
6064 scrollbar_info[ED_SCROLLBAR_ID_AREA_VERTICAL].y =
6065 SY + ED_SCROLL_VERTICAL_YPOS;
6066 scrollbar_info[ED_SCROLLBAR_ID_AREA_VERTICAL].width =
6067 ED_SCROLL_VERTICAL_XSIZE;
6068 scrollbar_info[ED_SCROLLBAR_ID_AREA_VERTICAL].height =
6069 ED_SCROLL_VERTICAL_YSIZE;
6070 scrollbar_info[ED_SCROLLBAR_ID_AREA_VERTICAL].wheel_x = SX;
6071 scrollbar_info[ED_SCROLLBAR_ID_AREA_VERTICAL].wheel_y = SY;
6072 scrollbar_info[ED_SCROLLBAR_ID_AREA_VERTICAL].wheel_width = SXSIZE;
6073 scrollbar_info[ED_SCROLLBAR_ID_AREA_VERTICAL].wheel_height = SYSIZE;
6075 scrollbar_info[ED_SCROLLBAR_ID_LIST_VERTICAL].x =
6076 DX + ED_SCROLL2_VERTICAL_XPOS;
6077 scrollbar_info[ED_SCROLLBAR_ID_LIST_VERTICAL].y =
6078 DY + ED_SCROLL2_VERTICAL_YPOS;
6079 scrollbar_info[ED_SCROLLBAR_ID_LIST_VERTICAL].wheel_x = DX;
6080 scrollbar_info[ED_SCROLLBAR_ID_LIST_VERTICAL].wheel_y = DY;
6081 scrollbar_info[ED_SCROLLBAR_ID_LIST_VERTICAL].wheel_width = DXSIZE;
6082 scrollbar_info[ED_SCROLLBAR_ID_LIST_VERTICAL].wheel_height = DYSIZE;
6084 for (i = 0; i < ED_NUM_SCROLLBARS; i++)
6086 int id = scrollbar_info[i].gadget_id;
6087 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
6088 int gd_x1, gd_x2, gd_y1, gd_y2;
6089 struct GadgetInfo *gi;
6090 int items_max, items_visible, item_position;
6091 unsigned int event_mask;
6093 if (i == ED_SCROLLBAR_ID_LIST_VERTICAL)
6095 items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
6096 items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
6097 item_position = element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ;
6099 else /* drawing area scrollbars */
6101 if (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL)
6103 items_max = MAX(lev_fieldx + 2, ed_fieldx);
6104 items_visible = ed_fieldx;
6109 items_max = MAX(lev_fieldy + 2, ed_fieldy);
6110 items_visible = ed_fieldy;
6115 event_mask = GD_EVENT_MOVING | GD_EVENT_OFF_BORDERS;
6117 gd_x1 = DOOR_GFX_PAGEX8 + scrollbar_info[i].gd_x;
6118 gd_x2 = (gd_x1 - (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL ?
6119 scrollbar_info[i].height : scrollbar_info[i].width));
6120 gd_y1 = DOOR_GFX_PAGEY1 + scrollbar_info[i].gd_y;
6121 gd_y2 = DOOR_GFX_PAGEY1 + scrollbar_info[i].gd_y;
6123 gi = CreateGadget(GDI_CUSTOM_ID, id,
6124 GDI_CUSTOM_TYPE_ID, i,
6125 GDI_INFO_TEXT, scrollbar_info[i].infotext,
6126 GDI_X, scrollbar_info[i].x,
6127 GDI_Y, scrollbar_info[i].y,
6128 GDI_WIDTH, scrollbar_info[i].width,
6129 GDI_HEIGHT, scrollbar_info[i].height,
6130 GDI_TYPE, scrollbar_info[i].type,
6131 GDI_SCROLLBAR_ITEMS_MAX, items_max,
6132 GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
6133 GDI_SCROLLBAR_ITEM_POSITION, item_position,
6134 GDI_WHEEL_AREA_X, scrollbar_info[i].wheel_x,
6135 GDI_WHEEL_AREA_Y, scrollbar_info[i].wheel_y,
6136 GDI_WHEEL_AREA_WIDTH, scrollbar_info[i].wheel_width,
6137 GDI_WHEEL_AREA_HEIGHT, scrollbar_info[i].wheel_height,
6138 GDI_STATE, GD_BUTTON_UNPRESSED,
6139 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
6140 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
6141 GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
6142 GDI_EVENT_MASK, event_mask,
6143 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6144 GDI_CALLBACK_ACTION, HandleControlButtons,
6148 Error(ERR_EXIT, "cannot create gadget");
6150 level_editor_gadget[id] = gi;
6154 static void CreateCheckbuttonGadgets()
6156 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
6157 struct GadgetInfo *gi;
6158 unsigned int event_mask;
6159 int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
6162 event_mask = GD_EVENT_PRESSED;
6164 gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
6165 gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
6166 gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
6167 gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
6168 gd_y = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS;
6170 for (i = 0; i < ED_NUM_CHECKBUTTONS; i++)
6172 int id = checkbutton_info[i].gadget_id;
6173 int x = SX + checkbutton_info[i].x;
6174 int y = SY + checkbutton_info[i].y;
6176 if (id == GADGET_ID_STICK_ELEMENT)
6177 gd_y = DOOR_GFX_PAGEY1 + ED_STICKYBUTTON_YPOS;
6179 gd_y = DOOR_GFX_PAGEY1 + ED_CHECKBUTTON_YPOS;
6181 /* determine horizontal position to the right of specified gadget */
6182 if (checkbutton_info[i].gadget_id_align != GADGET_ID_NONE)
6183 x = (right_gadget_border[checkbutton_info[i].gadget_id_align] +
6184 ED_GADGET_TEXT_DISTANCE);
6186 /* determine horizontal offset for leading text */
6187 if (checkbutton_info[i].text_left != NULL)
6188 x += getTextWidthForGadget(checkbutton_info[i].text_left);
6190 gi = CreateGadget(GDI_CUSTOM_ID, id,
6191 GDI_CUSTOM_TYPE_ID, i,
6192 GDI_INFO_TEXT, checkbutton_info[i].infotext,
6195 GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
6196 GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
6197 GDI_TYPE, GD_TYPE_CHECK_BUTTON,
6198 GDI_CHECKED, *checkbutton_info[i].value,
6199 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
6200 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
6201 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
6202 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
6203 GDI_EVENT_MASK, event_mask,
6204 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6205 GDI_CALLBACK_ACTION, HandleCheckbuttons,
6209 Error(ERR_EXIT, "cannot create gadget");
6211 level_editor_gadget[id] = gi;
6212 right_gadget_border[id] =
6213 getRightGadgetBorder(gi, checkbutton_info[i].text_right);
6217 static void CreateRadiobuttonGadgets()
6219 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
6220 struct GadgetInfo *gi;
6221 unsigned int event_mask;
6222 int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
6225 event_mask = GD_EVENT_PRESSED;
6227 gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
6228 gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
6229 gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
6230 gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
6231 gd_y = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS;
6233 for (i = 0; i < ED_NUM_RADIOBUTTONS; i++)
6235 int id = radiobutton_info[i].gadget_id;
6236 int x = SX + radiobutton_info[i].x;
6237 int y = SY + radiobutton_info[i].y;
6240 (*radiobutton_info[i].value == radiobutton_info[i].checked_value);
6242 /* determine horizontal position to the right of specified gadget */
6243 if (radiobutton_info[i].gadget_id_align != GADGET_ID_NONE)
6244 x = (right_gadget_border[radiobutton_info[i].gadget_id_align] +
6245 ED_GADGET_TEXT_DISTANCE);
6247 /* determine horizontal offset for leading text */
6248 if (radiobutton_info[i].text_left != NULL)
6249 x += getTextWidthForGadget(radiobutton_info[i].text_left);
6251 gi = CreateGadget(GDI_CUSTOM_ID, id,
6252 GDI_CUSTOM_TYPE_ID, i,
6253 GDI_INFO_TEXT, radiobutton_info[i].infotext,
6256 GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
6257 GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
6258 GDI_TYPE, GD_TYPE_RADIO_BUTTON,
6259 GDI_RADIO_NR, radiobutton_info[i].radio_button_nr,
6260 GDI_CHECKED, checked,
6261 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
6262 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
6263 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
6264 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
6265 GDI_EVENT_MASK, event_mask,
6266 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6267 GDI_CALLBACK_ACTION, HandleRadiobuttons,
6271 Error(ERR_EXIT, "cannot create gadget");
6273 level_editor_gadget[id] = gi;
6274 right_gadget_border[id] =
6275 getRightGadgetBorder(gi, radiobutton_info[i].text_right);
6279 void CreateLevelEditorGadgets()
6281 int old_game_status = game_status;
6283 /* setting 'game_status' is needed to get the right fonts for the editor */
6284 game_status = GAME_MODE_EDITOR;
6286 /* these values are not constant, but can change at runtime */
6287 ed_fieldx = MAX_ED_FIELDX - 1;
6288 ed_fieldy = MAX_ED_FIELDY - 1;
6290 ReinitializeElementList();
6292 CreateControlButtons();
6293 CreateScrollbarGadgets();
6295 /* order of function calls is important because of cross-references */
6296 CreateCheckbuttonGadgets();
6297 CreateCounterButtons();
6298 CreateRadiobuttonGadgets();
6299 CreateTextInputGadgets();
6300 CreateTextAreaGadgets();
6301 CreateSelectboxGadgets();
6302 CreateGraphicbuttonGadgets();
6303 CreateTextbuttonGadgets();
6304 CreateDrawingAreas();
6306 game_status = old_game_status;
6309 void FreeLevelEditorGadgets()
6313 for (i = 0; i < NUM_EDITOR_GADGETS; i++)
6315 FreeGadget(level_editor_gadget[i]);
6317 level_editor_gadget[i] = NULL;
6321 static void MapCounterButtons(int id)
6323 int gadget_id_down = counterbutton_info[id].gadget_id_down;
6324 int gadget_id_text = counterbutton_info[id].gadget_id_text;
6325 int gadget_id_up = counterbutton_info[id].gadget_id_up;
6326 struct GadgetInfo *gi_down = level_editor_gadget[gadget_id_down];
6327 struct GadgetInfo *gi_text = level_editor_gadget[gadget_id_text];
6328 struct GadgetInfo *gi_up = level_editor_gadget[gadget_id_up];
6329 int xoffset_left = getTextWidthForGadget(counterbutton_info[id].text_left);
6330 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6331 int yoffset_above = MINI_TILEX + ED_GADGET_DISTANCE;
6332 int yoffset = ED_BORDER_SIZE;
6333 int x_left = gi_down->x - xoffset_left;
6334 int x_right; /* set after gadget position was modified */
6335 int y_above = gi_down->y - yoffset_above;
6337 int y; /* set after gadget position was modified */
6339 /* counter limits must be changed first to prevent value truncation */
6340 ModifyEditorCounterLimits(id, counterbutton_info[id].min_value,
6341 counterbutton_info[id].max_value);
6343 /* right text position might have changed after setting position above */
6344 x_right = gi_up->x + gi_up->width + xoffset_right;
6346 ModifyEditorCounterValue(id, *counterbutton_info[id].value);
6348 /* set position for "value[1,2,3,4]" counter gadgets (score in most cases) */
6349 if (id >= ED_COUNTER_ID_ELEMENT_VALUE1 &&
6350 id <= ED_COUNTER_ID_ELEMENT_VALUE4)
6352 ModifyGadget(gi_down, GDI_Y, SY + counterbutton_info[id].y, GDI_END);
6353 ModifyGadget(gi_text, GDI_Y, SY + counterbutton_info[id].y, GDI_END);
6354 ModifyGadget(gi_up, GDI_Y, SY + counterbutton_info[id].y, GDI_END);
6357 /* vertical position might have changed after setting position above */
6358 y = gi_up->y + yoffset;
6360 if (counterbutton_info[id].text_above)
6361 DrawText(x, y_above, counterbutton_info[id].text_above, FONT_TEXT_1);
6363 if (counterbutton_info[id].text_left)
6364 DrawText(x_left, y, counterbutton_info[id].text_left, FONT_TEXT_1);
6366 if (counterbutton_info[id].text_right)
6367 DrawText(x_right, y, counterbutton_info[id].text_right, FONT_TEXT_1);
6374 static void MapControlButtons()
6379 /* map toolbox buttons (excluding special CE toolbox buttons) */
6380 for (i = 0; i < ED_NUM_CTRL1_2_BUTTONS; i++)
6381 MapGadget(level_editor_gadget[i]);
6383 /* map buttons to select elements */
6384 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
6385 MapGadget(level_editor_gadget[GADGET_ID_ELEMENTLIST_FIRST + i]);
6386 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL]);
6387 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_UP]);
6388 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_DOWN]);
6390 /* map buttons to select level */
6391 counter_id = ED_COUNTER_ID_SELECT_LEVEL;
6392 counterbutton_info[counter_id].min_value = leveldir_current->first_level;
6393 counterbutton_info[counter_id].max_value = leveldir_current->last_level;
6394 MapCounterButtons(counter_id);
6397 static void MapDrawingArea(int id)
6399 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
6400 int area_xsize = gi->drawing.area_xsize;
6401 int area_ysize = gi->drawing.area_ysize;
6402 int xoffset_left= getTextWidthForDrawingArea(drawingarea_info[id].text_left);
6403 int xoffset_below= getTextWidth(drawingarea_info[id].text_below,FONT_TEXT_1);
6404 int x_left = gi->x - xoffset_left;
6405 int x_right = gi->x + gi->width + ED_DRAWINGAREA_TEXT_DISTANCE;
6406 int x_below = gi->x + (gi->width - xoffset_below) / 2;
6407 int y_side = gi->y + (gi->height - getFontHeight(FONT_TEXT_1)) / 2;
6408 int y_below = gi->y + gi->height + ED_DRAWINGAREA_TEXT_DISTANCE;
6410 if (drawingarea_info[id].text_left)
6411 DrawText(x_left, y_side, drawingarea_info[id].text_left, FONT_TEXT_1);
6413 if (drawingarea_info[id].text_right)
6414 DrawText(x_right, y_side, drawingarea_info[id].text_right, FONT_TEXT_1);
6416 if (drawingarea_info[id].text_below)
6417 DrawText(x_below, y_below, drawingarea_info[id].text_below, FONT_TEXT_1);
6419 if (id != ED_DRAWING_ID_DRAWING_LEVEL)
6421 DrawElementBorder(gi->x, gi->y,
6422 area_xsize * MINI_TILEX, area_ysize * MINI_TILEY, TRUE);
6424 DrawDrawingArea(id);
6430 static void MapTextInputGadget(int id)
6432 struct GadgetInfo *gi = level_editor_gadget[textinput_info[id].gadget_id];
6433 int xoffset_above = 0;
6434 int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
6435 int x_above = textinput_info[id].x + xoffset_above;
6436 int y_above = textinput_info[id].y + yoffset_above;
6438 if (textinput_info[id].text_above)
6439 DrawTextS(x_above, y_above, FONT_TEXT_1, textinput_info[id].text_above);
6441 ModifyGadget(gi, GDI_TEXT_VALUE, textinput_info[id].value, GDI_END);
6446 static void MapTextAreaGadget(int id)
6448 struct GadgetInfo *gi = level_editor_gadget[textarea_info[id].gadget_id];
6449 int xoffset_above = 0;
6450 int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
6451 int x_above = textarea_info[id].x + xoffset_above;
6452 int y_above = textarea_info[id].y + yoffset_above;
6454 if (textarea_info[id].text_above)
6455 DrawTextS(x_above, y_above, FONT_TEXT_1, textarea_info[id].text_above);
6457 ModifyGadget(gi, GDI_TEXT_VALUE, textarea_info[id].value, GDI_END);
6462 static void MapSelectboxGadget(int id)
6464 struct GadgetInfo *gi = level_editor_gadget[selectbox_info[id].gadget_id];
6465 int xoffset_left = getTextWidthForGadget(selectbox_info[id].text_left);
6466 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6467 int yoffset = ED_BORDER_SIZE;
6468 int x_left = gi->x - xoffset_left;
6469 int x_right = gi->x + gi->width + xoffset_right;
6470 int y = gi->y + yoffset;
6472 if (selectbox_info[id].text_left)
6473 DrawText(x_left, y, selectbox_info[id].text_left, FONT_TEXT_1);
6475 if (selectbox_info[id].text_right)
6476 DrawText(x_right, y, selectbox_info[id].text_right, FONT_TEXT_1);
6478 ModifyEditorSelectboxValue(id, *selectbox_info[id].value);
6483 static void MapTextbuttonGadget(int id)
6485 struct GadgetInfo *gi = level_editor_gadget[textbutton_info[id].gadget_id];
6486 int xoffset_left = getTextWidthForGadget(textbutton_info[id].text_left);
6487 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6488 int yoffset = ED_BORDER_SIZE;
6489 int x_left = gi->x - xoffset_left;
6490 int x_right = gi->x + gi->width + xoffset_right;
6491 int y = gi->y + yoffset;
6493 /* only show button to delete change pages when more than minimum pages */
6494 if (id == ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE &&
6495 custom_element.num_change_pages == MIN_CHANGE_PAGES)
6498 if (textbutton_info[id].text_left)
6499 DrawText(x_left, y, textbutton_info[id].text_left, FONT_TEXT_1);
6501 if (textbutton_info[id].text_right)
6502 DrawText(x_right, y, textbutton_info[id].text_right, FONT_TEXT_1);
6507 static void MapGraphicbuttonGadget(int id)
6509 struct GadgetInfo *gi= level_editor_gadget[graphicbutton_info[id].gadget_id];
6510 int xoffset_left = getTextWidthForGadget(graphicbutton_info[id].text_left);
6511 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6512 int yoffset = ED_BORDER_SIZE;
6513 int x_left = gi->x - xoffset_left;
6514 int x_right = gi->x + gi->width + xoffset_right;
6515 int y = gi->y + yoffset;
6517 if (graphicbutton_info[id].text_left)
6518 DrawText(x_left, y, graphicbutton_info[id].text_left, FONT_TEXT_1);
6520 if (graphicbutton_info[id].text_right)
6521 DrawText(x_right, y, graphicbutton_info[id].text_right, FONT_TEXT_1);
6526 static void MapRadiobuttonGadget(int id)
6528 struct GadgetInfo *gi = level_editor_gadget[radiobutton_info[id].gadget_id];
6529 int xoffset_left = getTextWidthForGadget(checkbutton_info[id].text_left);
6530 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6531 int yoffset = ED_BORDER_SIZE;
6532 int x_left = gi->x - xoffset_left;
6533 int x_right = gi->x + gi->width + xoffset_right;
6534 int y = gi->y + yoffset;
6536 (*radiobutton_info[id].value == radiobutton_info[id].checked_value);
6538 if (radiobutton_info[id].text_left)
6539 DrawText(x_left, y, radiobutton_info[id].text_left, FONT_TEXT_1);
6541 if (radiobutton_info[id].text_right)
6542 DrawText(x_right, y, radiobutton_info[id].text_right, FONT_TEXT_1);
6544 ModifyGadget(gi, GDI_CHECKED, checked, GDI_END);
6549 static void MapCheckbuttonGadget(int id)
6551 struct GadgetInfo *gi = level_editor_gadget[checkbutton_info[id].gadget_id];
6552 int xoffset_left = getTextWidthForGadget(checkbutton_info[id].text_left);
6553 int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6554 int yoffset = ED_BORDER_SIZE;
6555 int x_left, x_right, y; /* set after gadget position was modified */
6557 /* set position for gadgets with dynamically determined position */
6558 if (checkbutton_info[id].x != -1) /* do not change dynamic positions */
6559 ModifyGadget(gi, GDI_X, SX + checkbutton_info[id].x, GDI_END);
6560 ModifyGadget(gi, GDI_Y, SY + checkbutton_info[id].y, GDI_END);
6562 x_left = gi->x - xoffset_left;
6563 x_right = gi->x + gi->width + xoffset_right;
6564 y = gi->y + yoffset;
6566 if (checkbutton_info[id].text_left)
6567 DrawText(x_left, y, checkbutton_info[id].text_left, FONT_TEXT_1);
6569 if (checkbutton_info[id].text_right)
6570 DrawText(x_right, y, checkbutton_info[id].text_right, FONT_TEXT_1);
6572 ModifyGadget(gi, GDI_CHECKED, *checkbutton_info[id].value, GDI_END);
6577 static void MapMainDrawingArea()
6579 boolean no_horizontal_scrollbar = (lev_fieldx + 2 <= ed_fieldx);
6580 boolean no_vertical_scrollbar = (lev_fieldy + 2 <= ed_fieldy);
6583 for (i=ED_SCROLLBUTTON_ID_AREA_FIRST; i <= ED_SCROLLBUTTON_ID_AREA_LAST; i++)
6585 if (((i == ED_SCROLLBUTTON_ID_AREA_LEFT ||
6586 i == ED_SCROLLBUTTON_ID_AREA_RIGHT) &&
6587 no_horizontal_scrollbar) ||
6588 ((i == ED_SCROLLBUTTON_ID_AREA_UP ||
6589 i == ED_SCROLLBUTTON_ID_AREA_DOWN) &&
6590 no_vertical_scrollbar))
6593 MapGadget(level_editor_gadget[scrollbutton_info[i].gadget_id]);
6596 for (i = ED_SCROLLBAR_ID_AREA_FIRST; i <= ED_SCROLLBAR_ID_AREA_LAST; i++)
6598 if ((i == ED_SCROLLBAR_ID_AREA_HORIZONTAL && no_horizontal_scrollbar) ||
6599 (i == ED_SCROLLBAR_ID_AREA_VERTICAL && no_vertical_scrollbar))
6602 MapGadget(level_editor_gadget[scrollbar_info[i].gadget_id]);
6605 MapDrawingArea(ED_DRAWING_ID_DRAWING_LEVEL);
6608 static void MapOrUnmapLevelEditorToolboxCustomGadgets(boolean map)
6612 for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
6614 if (i == GADGET_ID_CUSTOM_COPY_FROM ||
6615 i == GADGET_ID_CUSTOM_COPY_TO ||
6616 i == GADGET_ID_CUSTOM_EXCHANGE ||
6617 i == GADGET_ID_CUSTOM_COPY ||
6618 i == GADGET_ID_CUSTOM_PASTE)
6621 MapGadget(level_editor_gadget[i]);
6623 UnmapGadget(level_editor_gadget[i]);
6628 static void MapLevelEditorToolboxCustomGadgets()
6630 MapOrUnmapLevelEditorToolboxCustomGadgets(TRUE);
6633 static void UnmapLevelEditorToolboxCustomGadgets()
6635 MapOrUnmapLevelEditorToolboxCustomGadgets(FALSE);
6638 static void MapOrUnmapLevelEditorToolboxDrawingGadgets(boolean map)
6640 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
6643 for (i = 0; i < ED_NUM_CTRL1_BUTTONS; i++)
6645 if (i != GADGET_ID_SINGLE_ITEMS &&
6646 i != GADGET_ID_PROPERTIES &&
6647 i != GADGET_ID_PICK_ELEMENT)
6649 struct GadgetInfo *gi = level_editor_gadget[i];
6657 BlitBitmap(gd_bitmap, drawto,
6658 DOOR_GFX_PAGEX6 + ED_CTRL_NO_BUTTONS_GFX_XPOS,
6659 DOOR_GFX_PAGEY1 + ED_CTRL_NO_BUTTONS_GFX_YPOS,
6660 gi->width, gi->height, gi->x, gi->y);
6662 redraw_mask |= REDRAW_DOOR_3;
6668 static void MapLevelEditorToolboxDrawingGadgets()
6670 MapOrUnmapLevelEditorToolboxDrawingGadgets(TRUE);
6673 static void UnmapLevelEditorToolboxDrawingGadgets()
6675 MapOrUnmapLevelEditorToolboxDrawingGadgets(FALSE);
6678 static void UnmapDrawingArea(int id)
6680 UnmapGadget(level_editor_gadget[drawingarea_info[id].gadget_id]);
6683 static void UnmapLevelEditorFieldGadgets()
6688 for (i = 0; i < NUM_EDITOR_GADGETS; i++)
6689 if (IN_GFX_FIELD_FULL(level_editor_gadget[i]->x,
6690 level_editor_gadget[i]->y))
6691 UnmapGadget(level_editor_gadget[i]);
6693 for (i = 0; i < NUM_EDITOR_GADGETS; i++)
6694 if (level_editor_gadget[i]->x < SX + SXSIZE)
6695 UnmapGadget(level_editor_gadget[i]);
6699 void UnmapLevelEditorGadgets()
6703 for (i = 0; i < NUM_EDITOR_GADGETS; i++)
6704 UnmapGadget(level_editor_gadget[i]);
6707 static void ResetUndoBuffer()
6709 undo_buffer_position = -1;
6710 undo_buffer_steps = -1;
6711 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
6713 level.changed = FALSE;
6716 static void DrawEditModeWindow()
6718 ModifyEditorElementList();
6719 RedrawDrawingElements();
6721 if (edit_mode == ED_MODE_INFO)
6722 DrawLevelInfoWindow();
6723 else if (edit_mode == ED_MODE_PROPERTIES)
6724 DrawPropertiesWindow();
6725 else /* edit_mode == ED_MODE_DRAWING */
6726 DrawDrawingWindow();
6729 static boolean LevelChanged()
6731 boolean field_changed = FALSE;
6735 /* changed read-only levels can now be saved in personal level set */
6737 if (leveldir_current->readonly)
6741 for (y = 0; y < lev_fieldy; y++)
6742 for (x = 0; x < lev_fieldx; x++)
6743 if (Feld[x][y] != level.field[x][y])
6744 field_changed = TRUE;
6746 return (level.changed || field_changed);
6749 static boolean PrepareSavingIntoPersonalLevelSet()
6751 static LevelDirTree *last_copied_leveldir = NULL;
6752 static LevelDirTree *last_written_leveldir = NULL;
6753 static int last_copied_level_nr = -1;
6754 static int last_written_level_nr = -1;
6755 LevelDirTree *leveldir_former = leveldir_current;
6756 int level_nr_former = level_nr;
6759 // remember last mod/save so that for current session, we write
6760 // back to the same personal copy, asking only about overwrite.
6761 if (leveldir_current == last_copied_leveldir &&
6762 level_nr == last_copied_level_nr)
6764 // "cd" to personal level set dir (as used when writing last copy)
6765 leveldir_current = last_written_leveldir;
6766 level_nr = last_written_level_nr;
6771 if (!Request("This level is read only! "
6772 "Save into personal level set?", REQ_ASK))
6775 // "cd" to personal level set dir (for writing copy the first time)
6777 getTreeInfoFromIdentifier(leveldir_first, getLoginName());
6779 // find unused level number
6780 for (new_level_nr = leveldir_current->first_level; ; new_level_nr++)
6782 static char *level_filename = NULL;
6784 setString(&level_filename, getDefaultLevelFilename(new_level_nr));
6786 if (!fileExists(level_filename))
6790 last_copied_leveldir = leveldir_former;
6791 last_copied_level_nr = level_nr_former;
6793 last_written_leveldir = leveldir_current;
6794 last_written_level_nr = level_nr = new_level_nr;
6799 static void ModifyLevelInfoForSavingIntoPersonalLevelSet(char *former_name)
6801 static char *filename_levelinfo = NULL, *mod_name = NULL;
6804 // annotate this copy-and-mod in personal levelinfo.conf
6805 setString(&filename_levelinfo,
6806 getPath2(getCurrentLevelDir(), LEVELINFO_FILENAME));
6808 if ((file = fopen(filename_levelinfo, MODE_APPEND)))
6810 fprintf(file, "\n");
6811 fprintf(file, "# level %d was modified from:\n", level_nr);
6812 fprintf(file, "# - previous level set name: %s\n",
6814 fprintf(file, "# - level within previous set: %d \"%s\"\n",
6815 level.file_info.nr, level.name);
6816 fprintf(file, "# - previous author: %s\n",
6818 fprintf(file, "# - previous save date: ");
6820 if (level.creation_date.src == DATE_SRC_LEVELFILE)
6822 fprintf(file, "%04d-%02d-%02d\n",
6823 level.creation_date.year,
6824 level.creation_date.month,
6825 level.creation_date.day);
6829 fprintf(file, "not recorded\n");
6835 if (level_nr > leveldir_current->last_level)
6837 static char *temp_levelinfo = NULL;
6838 FILE *temp_file = NULL;
6839 char line[MAX_LINE_LEN];
6841 setString(&temp_levelinfo,
6842 getPath2(getCurrentLevelDir(),
6843 getStringCat2(LEVELINFO_FILENAME, ".new")));
6845 if ((file = fopen(filename_levelinfo, MODE_READ)) &&
6846 (temp_file = fopen(temp_levelinfo, MODE_WRITE)))
6848 while (fgets(line, MAX_LINE_LEN, file))
6850 if (!strPrefix(line, "levels:"))
6851 fputs(line, temp_file);
6853 fprintf(temp_file, "%-32s%d\n", "levels:", level_nr + 9);
6863 // needs error handling; also, ok on dos/win?
6864 unlink(filename_levelinfo);
6865 rename(temp_levelinfo, filename_levelinfo);
6868 // else: allow the save even if annotation failed
6870 // now... spray graffiti on the old level vital statistics
6871 // user can change these; just trying to set a good baseline
6873 // don't truncate names for fear of making offensive or silly:
6874 // long-named original author only recorded in levelinfo.conf.
6875 // try to fit "Joe after Bob", "Joe (ed.)", then just "Joe"
6876 if (!strEqual(level.author, leveldir_current->author))
6878 setString(&mod_name, getStringCat3(leveldir_current->author,
6879 " after ", level.author));
6881 if (strlen(mod_name) > MAX_LEVEL_AUTHOR_LEN)
6882 setString(&mod_name,
6883 getStringCat2(leveldir_current->author, " (ed.)"));
6885 if (strlen(mod_name) > MAX_LEVEL_AUTHOR_LEN)
6886 setString(&mod_name, leveldir_current->author);
6888 strncpy(level.author, mod_name, MAX_LEVEL_AUTHOR_LEN);
6890 // less worried about truncation here
6891 setString(&mod_name, getStringCat2("Mod: ", level.name));
6892 strncpy(level.name, mod_name, MAX_LEVEL_NAME_LEN);
6896 static void CopyPlayfield(short src[MAX_LEV_FIELDX][MAX_LEV_FIELDY],
6897 short dst[MAX_LEV_FIELDX][MAX_LEV_FIELDY])
6901 for (x = 0; x < lev_fieldx; x++)
6902 for (y = 0; y < lev_fieldy; y++)
6903 dst[x][y] = src[x][y];
6906 static int setSelectboxValue(int selectbox_id, int new_value)
6908 int new_index_value = 0;
6911 for (i = 0; selectbox_info[selectbox_id].options[i].text != NULL; i++)
6912 if (selectbox_info[selectbox_id].options[i].value == new_value)
6913 new_index_value = i;
6915 *selectbox_info[selectbox_id].value =
6916 selectbox_info[selectbox_id].options[new_index_value].value;
6918 return new_index_value;
6921 static void setSelectboxSpecialActionVariablesIfNeeded()
6925 /* change action mode and arg variables according to action type variable */
6926 for (i = 0; action_arg_options[i].value != -1; i++)
6928 if (action_arg_options[i].value == custom_element_change.action_type)
6930 int mode = action_arg_options[i].mode;
6932 /* only change if corresponding selectbox has changed */
6933 if (selectbox_info[ED_SELECTBOX_ID_ACTION_MODE].options !=
6934 action_arg_modes[mode])
6935 custom_element_change.action_mode = -1;
6937 /* only change if corresponding selectbox has changed */
6938 if (selectbox_info[ED_SELECTBOX_ID_ACTION_ARG].options !=
6939 action_arg_options[i].options)
6940 custom_element_change.action_arg = -1;
6947 static void setSelectboxSpecialActionOptions()
6951 /* change action mode and arg selectbox according to action type selectbox */
6952 for (i = 0; action_arg_options[i].value != -1; i++)
6954 if (action_arg_options[i].value == custom_element_change.action_type)
6956 int mode = action_arg_options[i].mode;
6958 ModifyEditorSelectboxOptions(ED_SELECTBOX_ID_ACTION_MODE,
6959 action_arg_modes[mode]);
6960 ModifyEditorSelectboxValue(ED_SELECTBOX_ID_ACTION_MODE,
6961 custom_element_change.action_mode);
6963 ModifyEditorSelectboxOptions(ED_SELECTBOX_ID_ACTION_ARG,
6964 action_arg_options[i].options);
6965 ModifyEditorSelectboxValue(ED_SELECTBOX_ID_ACTION_ARG,
6966 custom_element_change.action_arg);
6972 static void copy_custom_element_settings(int element_from, int element_to)
6974 struct ElementInfo *ei_from = &element_info[element_from];
6975 struct ElementInfo *ei_to = &element_info[element_to];
6977 copyElementInfo(ei_from, ei_to);
6980 static void replace_custom_element_in_settings(int element_from,
6985 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
6987 struct ElementInfo *ei = &element_info[i];
6989 for (y = 0; y < 3; y++)
6990 for (x = 0; x < 3; x++)
6991 if (ei->content.e[x][y] == element_from)
6992 ei->content.e[x][y] = element_to;
6994 for (j = 0; j < ei->num_change_pages; j++)
6996 struct ElementChangeInfo *change = &ei->change_page[j];
6998 if (change->target_element == element_from)
6999 change->target_element = element_to;
7001 if (change->initial_trigger_element == element_from)
7002 change->initial_trigger_element = element_to;
7004 if (change->action_element == element_from)
7005 change->action_element = element_to;
7007 for (y = 0; y < 3; y++)
7008 for (x = 0; x < 3; x++)
7009 if (change->target_content.e[x][y] == element_from)
7010 change->target_content.e[x][y] = element_to;
7013 if (ei->group != NULL) /* group or internal */
7014 for (j = 0; j < MAX_ELEMENTS_IN_GROUP; j++)
7015 if (ei->group->element[j] == element_from)
7016 ei->group->element[j] = element_to;
7020 static void replace_custom_element_in_playfield(int element_from,
7025 for (x = 0; x < lev_fieldx; x++)
7026 for (y = 0; y < lev_fieldy; y++)
7027 if (Feld[x][y] == element_from)
7028 Feld[x][y] = element_to;
7031 static boolean CopyCustomElement(int element_old, int element_new,
7034 if (copy_mode == GADGET_ID_CUSTOM_COPY)
7036 element_new = (IS_CUSTOM_ELEMENT(element_old) ?
7037 EL_INTERNAL_CLIPBOARD_CUSTOM : EL_INTERNAL_CLIPBOARD_GROUP);
7038 copy_mode = GADGET_ID_CUSTOM_COPY_TO;
7040 else if (copy_mode == GADGET_ID_CUSTOM_PASTE)
7042 element_old = (IS_CUSTOM_ELEMENT(element_new) ?
7043 EL_INTERNAL_CLIPBOARD_CUSTOM : EL_INTERNAL_CLIPBOARD_GROUP);
7044 copy_mode = GADGET_ID_CUSTOM_COPY_TO;
7046 level.changed = TRUE;
7048 else if (IS_CUSTOM_ELEMENT(element_old) && !IS_CUSTOM_ELEMENT(element_new))
7050 Request("Please choose custom element!", REQ_CONFIRM);
7054 else if (IS_GROUP_ELEMENT(element_old) && !IS_GROUP_ELEMENT(element_new))
7056 Request("Please choose group element!", REQ_CONFIRM);
7062 level.changed = TRUE;
7065 if (copy_mode == GADGET_ID_CUSTOM_COPY_FROM)
7067 copy_custom_element_settings(element_new, element_old);
7069 else if (copy_mode == GADGET_ID_CUSTOM_COPY_TO)
7071 copy_custom_element_settings(element_old, element_new);
7073 else if (copy_mode == GADGET_ID_CUSTOM_EXCHANGE)
7075 copy_custom_element_settings(element_old, EL_INTERNAL_DUMMY);
7076 copy_custom_element_settings(element_new, element_old);
7077 copy_custom_element_settings(EL_INTERNAL_DUMMY, element_new);
7079 replace_custom_element_in_settings(element_old, EL_INTERNAL_DUMMY);
7080 replace_custom_element_in_settings(element_new, element_old);
7081 replace_custom_element_in_settings(EL_INTERNAL_DUMMY, element_new);
7083 replace_custom_element_in_playfield(element_old, EL_INTERNAL_DUMMY);
7084 replace_custom_element_in_playfield(element_new, element_old);
7085 replace_custom_element_in_playfield(EL_INTERNAL_DUMMY, element_new);
7088 UpdateCustomElementGraphicGadgets();
7089 DrawPropertiesWindow();
7094 static void CopyCustomElementPropertiesToEditor(int element)
7097 int current_change_page = element_info[element].current_change_page;
7099 /* dynamically (re)build selectbox for selecting change page */
7100 for (i = 0; i < element_info[element].num_change_pages; i++)
7102 sprintf(options_change_page_strings[i], "%d", i + 1);
7104 options_change_page[i].value = i;
7105 options_change_page[i].text = options_change_page_strings[i];
7108 options_change_page[i].value = -1;
7109 options_change_page[i].text = NULL;
7111 /* needed here to initialize combined element properties */
7112 InitElementPropertiesEngine(level.game_version);
7114 element_info[element].change =
7115 &element_info[element].change_page[current_change_page];
7117 custom_element = element_info[element];
7118 custom_element_change = *element_info[element].change;
7120 /* needed to initially set selectbox options for special action options */
7121 setSelectboxSpecialActionOptions();
7123 /* needed to initially set selectbox value variables to reliable defaults */
7124 for (i = 0; i < ED_NUM_SELECTBOX; i++)
7125 setSelectboxValue(i, *selectbox_info[i].value);
7127 for (i = 0; i < NUM_ELEMENT_PROPERTIES; i++)
7128 custom_element_properties[i] = HAS_PROPERTY(element, i);
7130 for (i = 0; i < NUM_CHANGE_EVENTS; i++)
7131 custom_element_change_events[i] = HAS_CHANGE_EVENT(element, i);
7133 /* ---------- element settings: configure (custom elements) ------------- */
7135 /* set accessible layer selectbox help value */
7136 custom_element.access_type =
7137 (IS_WALKABLE(element) ? EP_WALKABLE :
7138 IS_PASSABLE(element) ? EP_PASSABLE :
7139 custom_element.access_type);
7140 custom_element.access_layer =
7141 (IS_ACCESSIBLE_OVER(element) ? EP_ACCESSIBLE_OVER :
7142 IS_ACCESSIBLE_INSIDE(element) ? EP_ACCESSIBLE_INSIDE :
7143 IS_ACCESSIBLE_UNDER(element) ? EP_ACCESSIBLE_UNDER :
7144 custom_element.access_layer);
7145 custom_element.access_protected =
7146 (IS_PROTECTED(element) ? 1 : 0);
7147 custom_element_properties[EP_ACCESSIBLE] =
7148 (IS_ACCESSIBLE_OVER(element) ||
7149 IS_ACCESSIBLE_INSIDE(element) ||
7150 IS_ACCESSIBLE_UNDER(element));
7152 /* set walk-to-object action selectbox help value */
7153 custom_element.walk_to_action =
7154 (IS_DIGGABLE(element) ? EP_DIGGABLE :
7155 IS_COLLECTIBLE_ONLY(element) ? EP_COLLECTIBLE_ONLY :
7156 IS_DROPPABLE(element) ? EP_DROPPABLE :
7157 IS_THROWABLE(element) ? EP_THROWABLE :
7158 IS_PUSHABLE(element) ? EP_PUSHABLE :
7159 custom_element.walk_to_action);
7160 custom_element_properties[EP_WALK_TO_OBJECT] =
7161 (IS_DIGGABLE(element) ||
7162 IS_COLLECTIBLE_ONLY(element) ||
7163 IS_DROPPABLE(element) ||
7164 IS_THROWABLE(element) ||
7165 IS_PUSHABLE(element));
7167 /* set smash targets selectbox help value */
7168 custom_element.smash_targets =
7169 (CAN_SMASH_EVERYTHING(element) ? EP_CAN_SMASH_EVERYTHING :
7170 CAN_SMASH_ENEMIES(element) ? EP_CAN_SMASH_ENEMIES :
7171 CAN_SMASH_PLAYER(element) ? EP_CAN_SMASH_PLAYER :
7172 custom_element.smash_targets);
7173 custom_element_properties[EP_CAN_SMASH] =
7174 (CAN_SMASH_EVERYTHING(element) ||
7175 CAN_SMASH_ENEMIES(element) ||
7176 CAN_SMASH_PLAYER(element));
7178 /* set deadliness selectbox help value */
7179 custom_element.deadliness =
7180 (DONT_TOUCH(element) ? EP_DONT_TOUCH :
7181 DONT_GET_HIT_BY(element) ? EP_DONT_GET_HIT_BY :
7182 DONT_COLLIDE_WITH(element) ? EP_DONT_COLLIDE_WITH :
7183 DONT_RUN_INTO(element) ? EP_DONT_RUN_INTO :
7184 custom_element.deadliness);
7185 custom_element_properties[EP_DEADLY] =
7186 (DONT_TOUCH(element) ||
7187 DONT_GET_HIT_BY(element) ||
7188 DONT_COLLIDE_WITH(element) ||
7189 DONT_RUN_INTO(element));
7191 /* ---------- element settings: advanced (custom elements) --------------- */
7193 /* set "change by direct action" selectbox help value */
7194 custom_element_change.direct_action =
7195 (HAS_CHANGE_EVENT(element, CE_TOUCHED_BY_PLAYER) ? CE_TOUCHED_BY_PLAYER :
7196 HAS_CHANGE_EVENT(element, CE_PRESSED_BY_PLAYER) ? CE_PRESSED_BY_PLAYER :
7197 HAS_CHANGE_EVENT(element, CE_SWITCHED_BY_PLAYER) ? CE_SWITCHED_BY_PLAYER :
7198 HAS_CHANGE_EVENT(element, CE_SNAPPED_BY_PLAYER) ? CE_SNAPPED_BY_PLAYER :
7199 HAS_CHANGE_EVENT(element, CE_PUSHED_BY_PLAYER) ? CE_PUSHED_BY_PLAYER :
7200 HAS_CHANGE_EVENT(element, CE_ENTERED_BY_PLAYER) ? CE_ENTERED_BY_PLAYER :
7201 HAS_CHANGE_EVENT(element, CE_LEFT_BY_PLAYER) ? CE_LEFT_BY_PLAYER :
7202 HAS_CHANGE_EVENT(element, CE_DROPPED_BY_PLAYER) ? CE_DROPPED_BY_PLAYER :
7203 HAS_CHANGE_EVENT(element, CE_SWITCHED) ? CE_SWITCHED :
7204 HAS_CHANGE_EVENT(element, CE_HITTING_SOMETHING) ? CE_HITTING_SOMETHING :
7205 HAS_CHANGE_EVENT(element, CE_HIT_BY_SOMETHING) ? CE_HIT_BY_SOMETHING :
7206 HAS_CHANGE_EVENT(element, CE_BLOCKED) ? CE_BLOCKED :
7207 HAS_CHANGE_EVENT(element, CE_IMPACT) ? CE_IMPACT :
7208 HAS_CHANGE_EVENT(element, CE_SMASHED) ? CE_SMASHED :
7209 HAS_CHANGE_EVENT(element, CE_VALUE_CHANGES) ? CE_VALUE_CHANGES :
7210 HAS_CHANGE_EVENT(element, CE_SCORE_CHANGES) ? CE_SCORE_CHANGES :
7211 HAS_CHANGE_EVENT(element, CE_VALUE_GETS_ZERO) ? CE_VALUE_GETS_ZERO :
7212 HAS_CHANGE_EVENT(element, CE_SCORE_GETS_ZERO) ? CE_SCORE_GETS_ZERO :
7213 custom_element_change.direct_action);
7215 /* set "change by other element action" selectbox help value */
7216 custom_element_change.other_action =
7217 (HAS_CHANGE_EVENT(element, CE_PLAYER_TOUCHES_X) ? CE_PLAYER_TOUCHES_X :
7218 HAS_CHANGE_EVENT(element, CE_PLAYER_PRESSES_X) ? CE_PLAYER_PRESSES_X :
7219 HAS_CHANGE_EVENT(element, CE_PLAYER_SWITCHES_X) ? CE_PLAYER_SWITCHES_X :
7220 HAS_CHANGE_EVENT(element, CE_PLAYER_SNAPS_X) ? CE_PLAYER_SNAPS_X :
7221 HAS_CHANGE_EVENT(element, CE_PLAYER_PUSHES_X) ? CE_PLAYER_PUSHES_X :
7222 HAS_CHANGE_EVENT(element, CE_PLAYER_ENTERS_X) ? CE_PLAYER_ENTERS_X :
7223 HAS_CHANGE_EVENT(element, CE_PLAYER_LEAVES_X) ? CE_PLAYER_LEAVES_X :
7224 HAS_CHANGE_EVENT(element, CE_PLAYER_DIGS_X) ? CE_PLAYER_DIGS_X :
7225 HAS_CHANGE_EVENT(element, CE_PLAYER_COLLECTS_X) ? CE_PLAYER_COLLECTS_X :
7226 HAS_CHANGE_EVENT(element, CE_PLAYER_DROPS_X) ? CE_PLAYER_DROPS_X :
7227 HAS_CHANGE_EVENT(element, CE_TOUCHING_X) ? CE_TOUCHING_X :
7228 HAS_CHANGE_EVENT(element, CE_HITTING_X) ? CE_HITTING_X :
7229 HAS_CHANGE_EVENT(element, CE_DIGGING_X) ? CE_DIGGING_X :
7230 HAS_CHANGE_EVENT(element, CE_HIT_BY_X) ? CE_HIT_BY_X :
7231 HAS_CHANGE_EVENT(element, CE_SWITCH_OF_X) ? CE_SWITCH_OF_X :
7232 HAS_CHANGE_EVENT(element, CE_CHANGE_OF_X) ? CE_CHANGE_OF_X :
7233 HAS_CHANGE_EVENT(element, CE_EXPLOSION_OF_X) ? CE_EXPLOSION_OF_X :
7234 HAS_CHANGE_EVENT(element, CE_MOVE_OF_X) ? CE_MOVE_OF_X :
7235 HAS_CHANGE_EVENT(element, CE_CREATION_OF_X) ? CE_CREATION_OF_X :
7236 HAS_CHANGE_EVENT(element, CE_VALUE_CHANGES_OF_X) ? CE_VALUE_CHANGES_OF_X :
7237 HAS_CHANGE_EVENT(element, CE_SCORE_CHANGES_OF_X) ? CE_SCORE_CHANGES_OF_X :
7238 HAS_CHANGE_EVENT(element, CE_VALUE_GETS_ZERO_OF_X) ? CE_VALUE_GETS_ZERO_OF_X :
7239 HAS_CHANGE_EVENT(element, CE_SCORE_GETS_ZERO_OF_X) ? CE_SCORE_GETS_ZERO_OF_X :
7240 custom_element_change.other_action);
7243 static void CopyGroupElementPropertiesToEditor(int element)
7245 group_element_info = *element_info[element].group;
7246 custom_element = element_info[element]; /* needed for description */
7249 static void CopyClassicElementPropertiesToEditor(int element)
7251 if (ELEM_IS_PLAYER(element) || COULD_MOVE_INTO_ACID(element))
7252 custom_element_properties[EP_CAN_MOVE_INTO_ACID] =
7253 getMoveIntoAcidProperty(&level, element);
7255 if (MAYBE_DONT_COLLIDE_WITH(element))
7256 custom_element_properties[EP_DONT_COLLIDE_WITH] =
7257 getDontCollideWithProperty(&level, element);
7260 static void CopyElementPropertiesToEditor(int element)
7262 if (IS_CUSTOM_ELEMENT(element))
7263 CopyCustomElementPropertiesToEditor(element);
7264 else if (IS_GROUP_ELEMENT(element))
7265 CopyGroupElementPropertiesToEditor(element);
7267 CopyClassicElementPropertiesToEditor(element);
7270 static void CopyCustomElementPropertiesToGame(int element)
7273 int access_type_and_layer;
7275 /* mark that this custom element has been modified */
7276 custom_element.modified_settings = TRUE;
7277 level.changed = TRUE;
7279 if (level.use_custom_template)
7281 if (Request("Copy and modify level template?", REQ_ASK))
7283 level.use_custom_template = FALSE;
7284 ModifyGadget(level_editor_gadget[GADGET_ID_CUSTOM_USE_TEMPLATE],
7285 GDI_CHECKED, FALSE, GDI_END);
7289 LoadLevelTemplate(-1); /* this resets all element modifications ... */
7291 DrawEditModeWindow(); /* ... and copies them to 'custom_element' */
7295 element_info[element] = custom_element;
7296 *element_info[element].change = custom_element_change;
7298 /* ---------- element settings: configure (custom elements) ------------- */
7300 /* set accessible property from checkbox and selectbox */
7301 custom_element_properties[EP_WALKABLE_OVER] = FALSE;
7302 custom_element_properties[EP_WALKABLE_INSIDE] = FALSE;
7303 custom_element_properties[EP_WALKABLE_UNDER] = FALSE;
7304 custom_element_properties[EP_PASSABLE_OVER] = FALSE;
7305 custom_element_properties[EP_PASSABLE_INSIDE] = FALSE;
7306 custom_element_properties[EP_PASSABLE_UNDER] = FALSE;
7307 access_type_and_layer = ((custom_element.access_type == EP_WALKABLE ?
7308 EP_WALKABLE_OVER : EP_PASSABLE_OVER) +
7309 (custom_element.access_layer - EP_ACCESSIBLE_OVER));
7310 custom_element_properties[access_type_and_layer] =
7311 custom_element_properties[EP_ACCESSIBLE];
7312 custom_element_properties[EP_PROTECTED] =
7313 (custom_element.access_protected != 0 &&
7314 custom_element_properties[EP_ACCESSIBLE]);
7316 /* set walk-to-object property from checkbox and selectbox */
7317 custom_element_properties[EP_DIGGABLE] = FALSE;
7318 custom_element_properties[EP_COLLECTIBLE_ONLY] = FALSE;
7319 custom_element_properties[EP_DROPPABLE] = FALSE;
7320 custom_element_properties[EP_THROWABLE] = FALSE;
7321 custom_element_properties[EP_PUSHABLE] = FALSE;
7322 custom_element_properties[custom_element.walk_to_action] =
7323 custom_element_properties[EP_WALK_TO_OBJECT];
7325 /* set smash property from checkbox and selectbox */
7326 custom_element_properties[EP_CAN_SMASH_PLAYER] = FALSE;
7327 custom_element_properties[EP_CAN_SMASH_ENEMIES] = FALSE;
7328 custom_element_properties[EP_CAN_SMASH_EVERYTHING] = FALSE;
7329 custom_element_properties[custom_element.smash_targets] =
7330 custom_element_properties[EP_CAN_SMASH];
7332 /* set deadliness property from checkbox and selectbox */
7333 custom_element_properties[EP_DONT_RUN_INTO] = FALSE;
7334 custom_element_properties[EP_DONT_COLLIDE_WITH] = FALSE;
7335 custom_element_properties[EP_DONT_GET_HIT_BY] = FALSE;
7336 custom_element_properties[EP_DONT_TOUCH] = FALSE;
7337 custom_element_properties[custom_element.deadliness] =
7338 custom_element_properties[EP_DEADLY];
7340 /* ---------- element settings: advanced (custom elements) --------------- */
7342 /* set player change event from checkbox and selectbox */
7343 custom_element_change_events[CE_TOUCHED_BY_PLAYER] = FALSE;
7344 custom_element_change_events[CE_PRESSED_BY_PLAYER] = FALSE;
7345 custom_element_change_events[CE_SWITCHED_BY_PLAYER] = FALSE;
7346 custom_element_change_events[CE_SNAPPED_BY_PLAYER] = FALSE;
7347 custom_element_change_events[CE_PUSHED_BY_PLAYER] = FALSE;
7348 custom_element_change_events[CE_ENTERED_BY_PLAYER] = FALSE;
7349 custom_element_change_events[CE_LEFT_BY_PLAYER] = FALSE;
7350 custom_element_change_events[CE_DROPPED_BY_PLAYER] = FALSE;
7351 custom_element_change_events[CE_SWITCHED] = FALSE;
7352 custom_element_change_events[CE_HITTING_SOMETHING] = FALSE;
7353 custom_element_change_events[CE_HIT_BY_SOMETHING] = FALSE;
7354 custom_element_change_events[CE_BLOCKED] = FALSE;
7355 custom_element_change_events[CE_IMPACT] = FALSE;
7356 custom_element_change_events[CE_SMASHED] = FALSE;
7357 custom_element_change_events[CE_VALUE_CHANGES] = FALSE;
7358 custom_element_change_events[CE_SCORE_CHANGES] = FALSE;
7359 custom_element_change_events[CE_VALUE_GETS_ZERO] = FALSE;
7360 custom_element_change_events[CE_SCORE_GETS_ZERO] = FALSE;
7361 custom_element_change_events[custom_element_change.direct_action] =
7362 custom_element_change_events[CE_BY_DIRECT_ACTION];
7364 /* set other element action change event from checkbox and selectbox */
7365 custom_element_change_events[CE_PLAYER_TOUCHES_X] = FALSE;
7366 custom_element_change_events[CE_PLAYER_PRESSES_X] = FALSE;
7367 custom_element_change_events[CE_PLAYER_SWITCHES_X] = FALSE;
7368 custom_element_change_events[CE_PLAYER_SNAPS_X] = FALSE;
7369 custom_element_change_events[CE_PLAYER_PUSHES_X] = FALSE;
7370 custom_element_change_events[CE_PLAYER_ENTERS_X] = FALSE;
7371 custom_element_change_events[CE_PLAYER_LEAVES_X] = FALSE;
7372 custom_element_change_events[CE_PLAYER_DIGS_X] = FALSE;
7373 custom_element_change_events[CE_PLAYER_COLLECTS_X] = FALSE;
7374 custom_element_change_events[CE_PLAYER_DROPS_X] = FALSE;
7375 custom_element_change_events[CE_TOUCHING_X] = FALSE;
7376 custom_element_change_events[CE_HITTING_X] = FALSE;
7377 custom_element_change_events[CE_DIGGING_X] = FALSE;
7378 custom_element_change_events[CE_HIT_BY_X] = FALSE;
7379 custom_element_change_events[CE_SWITCH_OF_X] = FALSE;
7380 custom_element_change_events[CE_CHANGE_OF_X] = FALSE;
7381 custom_element_change_events[CE_EXPLOSION_OF_X] = FALSE;
7382 custom_element_change_events[CE_MOVE_OF_X] = FALSE;
7383 custom_element_change_events[CE_CREATION_OF_X] = FALSE;
7384 custom_element_change_events[CE_VALUE_CHANGES_OF_X] = FALSE;
7385 custom_element_change_events[CE_SCORE_CHANGES_OF_X] = FALSE;
7386 custom_element_change_events[CE_VALUE_GETS_ZERO_OF_X] = FALSE;
7387 custom_element_change_events[CE_SCORE_GETS_ZERO_OF_X] = FALSE;
7388 custom_element_change_events[custom_element_change.other_action] =
7389 custom_element_change_events[CE_BY_OTHER_ACTION];
7391 for (i = 0; i < NUM_ELEMENT_PROPERTIES; i++)
7392 SET_PROPERTY(element, i, custom_element_properties[i]);
7394 for (i = 0; i < NUM_CHANGE_EVENTS; i++)
7395 SET_CHANGE_EVENT(element, i, custom_element_change_events[i]);
7397 /* copy change events also to special level editor variable */
7398 custom_element = element_info[element];
7399 custom_element_change = *element_info[element].change;
7402 static void CopyGroupElementPropertiesToGame(int element)
7404 element_info[element] = custom_element;
7405 *element_info[element].group = group_element_info;
7407 /* mark that this group element has been modified */
7408 element_info[element].modified_settings = TRUE;
7409 level.changed = TRUE;
7412 static void CopyClassicElementPropertiesToGame(int element)
7414 if (ELEM_IS_PLAYER(element) || COULD_MOVE_INTO_ACID(element))
7415 setMoveIntoAcidProperty(&level, element,
7416 custom_element_properties[EP_CAN_MOVE_INTO_ACID]);
7418 if (MAYBE_DONT_COLLIDE_WITH(element))
7419 setDontCollideWithProperty(&level, element,
7420 custom_element_properties[EP_DONT_COLLIDE_WITH]);
7423 static void CopyElementPropertiesToGame(int element)
7425 if (IS_CUSTOM_ELEMENT(element))
7426 CopyCustomElementPropertiesToGame(element);
7427 else if (IS_GROUP_ELEMENT(element))
7428 CopyGroupElementPropertiesToGame(element);
7430 CopyClassicElementPropertiesToGame(element);
7433 void CheckElementDescriptions()
7437 for (i = 0; i < NUM_FILE_ELEMENTS; i++)
7438 if (getElementDescriptionFilename(i) == NULL && !IS_OBSOLETE(i))
7439 Error(ERR_WARN, "no element description for element '%s'", EL_NAME(i));
7446 CloseDoor(DOOR_CLOSE_ALL);
7449 FadeOut(REDRAW_FIELD);
7453 /* needed if different viewport properties defined for editor */
7454 ChangeViewportPropertiesIfNeeded();
7457 OpenDoor(DOOR_OPEN_2 | DOOR_NO_DELAY);
7460 CheckElementDescriptions();
7463 if (level_editor_test_game)
7465 CopyPlayfield(level.field, Feld);
7466 CopyPlayfield(FieldBackup, level.field);
7468 level_editor_test_game = FALSE;
7472 edit_mode = ED_MODE_DRAWING;
7473 edit_mode_levelinfo = ED_MODE_LEVELINFO_LEVEL;
7474 edit_mode_properties = ED_MODE_PROPERTIES_INFO;
7482 /* copy default editor door content to main double buffer */
7484 BlitBitmap(graphic_info[IMG_BACKGROUND_PALETTE].bitmap, drawto,
7485 graphic_info[IMG_BACKGROUND_PALETTE].src_x,
7486 graphic_info[IMG_BACKGROUND_PALETTE].src_y,
7487 DXSIZE, DYSIZE, DX, DY);
7489 BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
7490 DOOR_GFX_PAGEX6, DOOR_GFX_PAGEY1, DXSIZE, DYSIZE, DX, DY);
7494 printf("::: %d, %d / %d, %d\n", VX, VY, EX, EY);
7497 /* draw bigger door */
7498 DrawSpecialEditorDoor();
7500 /* draw new control window */
7501 BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
7502 DOOR_GFX_PAGEX8, 236, EXSIZE, EYSIZE, EX, EY);
7504 redraw_mask |= REDRAW_ALL;
7507 FreeLevelEditorGadgets();
7508 CreateLevelEditorGadgets();
7511 ReinitializeElementList(); /* update dynamic level element list */
7512 ReinitializeElementListButtons(); /* custom element may look different */
7514 InitElementPropertiesGfxElement();
7521 MapControlButtons();
7524 FadeOut(REDRAW_FIELD);
7527 DrawEditModeWindow();
7530 FadeIn(REDRAW_FIELD);
7533 /* copy actual editor door content to door double buffer for OpenDoor() */
7534 BlitBitmap(drawto, bitmap_db_door,
7535 DX, DY, DXSIZE, DYSIZE, DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
7538 /* draw new control window (with border) to window */
7539 redraw_mask |= REDRAW_ALL;
7543 OpenDoor(DOOR_OPEN_1);
7546 static void AdjustDrawingAreaGadgets()
7548 int ed_xsize = lev_fieldx + 2;
7549 int ed_ysize = lev_fieldy + 2;
7550 int max_ed_fieldx = MAX_ED_FIELDX;
7551 int max_ed_fieldy = MAX_ED_FIELDY;
7552 boolean horizontal_scrollbar_needed;
7553 boolean vertical_scrollbar_needed;
7554 int x, y, width, height;
7555 int xoffset, yoffset;
7557 /* check if we need any scrollbars */
7558 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
7559 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
7561 /* check if we have a smaller editor field because of scrollbars */
7562 if (horizontal_scrollbar_needed)
7563 max_ed_fieldy = MAX_ED_FIELDY - 1;
7564 if (vertical_scrollbar_needed)
7565 max_ed_fieldx = MAX_ED_FIELDX - 1;
7567 /* check again if we now need more scrollbars because of less space */
7568 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
7569 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
7571 /* check if editor field gets even smaller after adding new scrollbars */
7572 if (horizontal_scrollbar_needed)
7573 max_ed_fieldy = MAX_ED_FIELDY - 1;
7574 if (vertical_scrollbar_needed)
7575 max_ed_fieldx = MAX_ED_FIELDX - 1;
7577 ed_fieldx = (ed_xsize < MAX_ED_FIELDX ? ed_xsize : max_ed_fieldx);
7578 ed_fieldy = (ed_ysize < MAX_ED_FIELDY ? ed_ysize : max_ed_fieldy);
7580 ModifyGadget(level_editor_gadget[GADGET_ID_DRAWING_LEVEL],
7581 GDI_WIDTH, ed_fieldx * MINI_TILEX,
7582 GDI_HEIGHT, ed_fieldy * MINI_TILEY,
7583 GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
7586 xoffset = (ed_fieldx == MAX_ED_FIELDX ? ED_SCROLLBUTTON_XSIZE : 0);
7587 yoffset = (ed_fieldy == MAX_ED_FIELDY ? ED_SCROLLBUTTON_YSIZE : 0);
7589 x = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_RIGHT].x + xoffset;
7590 y = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_DOWN].y + yoffset;
7592 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_RIGHT], GDI_X, x, GDI_END);
7593 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_DOWN], GDI_Y, y, GDI_END);
7595 width = scrollbar_info[ED_SCROLLBAR_ID_AREA_HORIZONTAL].width + xoffset;
7596 height = scrollbar_info[ED_SCROLLBAR_ID_AREA_VERTICAL].height + yoffset;
7598 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
7600 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldx,
7602 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
7604 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldy,
7608 static void AdjustLevelScrollPosition()
7610 if (level_xpos < -1)
7612 if (level_xpos > lev_fieldx - ed_fieldx + 1)
7613 level_xpos = lev_fieldx - ed_fieldx + 1;
7614 if (lev_fieldx < ed_fieldx - 2)
7617 if (level_ypos < -1)
7619 if (level_ypos > lev_fieldy - ed_fieldy + 1)
7620 level_ypos = lev_fieldy - ed_fieldy + 1;
7621 if (lev_fieldy < ed_fieldy - 2)
7625 static void AdjustEditorScrollbar(int id)
7627 struct GadgetInfo *gi = level_editor_gadget[id];
7628 int items_max, items_visible, item_position;
7630 if (id == GADGET_ID_SCROLL_HORIZONTAL)
7632 items_max = MAX(lev_fieldx + 2, ed_fieldx);
7633 items_visible = ed_fieldx;
7634 item_position = level_xpos + 1;
7638 items_max = MAX(lev_fieldy + 2, ed_fieldy);
7639 items_visible = ed_fieldy;
7640 item_position = level_ypos + 1;
7643 if (item_position > items_max - items_visible)
7644 item_position = items_max - items_visible;
7646 ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
7647 GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
7650 static void AdjustElementListScrollbar()
7652 struct GadgetInfo *gi = level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL];
7653 int items_max, items_visible, item_position;
7655 /* correct position of element list scrollbar */
7656 if (element_shift < 0)
7658 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
7659 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
7661 items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
7662 items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
7663 item_position = element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ;
7665 ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
7666 GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
7667 GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
7670 static void ModifyEditorCounterValue(int counter_id, int new_value)
7672 int *counter_value = counterbutton_info[counter_id].value;
7673 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
7674 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7676 ModifyGadget(gi, GDI_NUMBER_VALUE, new_value, GDI_END);
7678 if (counter_value != NULL)
7679 *counter_value = gi->textinput.number_value;
7682 static void ModifyEditorCounterLimits(int counter_id, int min, int max)
7684 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
7685 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7687 ModifyGadget(gi, GDI_NUMBER_MIN, min, GDI_NUMBER_MAX, max, GDI_END);
7689 if (counter_id >= ED_COUNTER_ID_ELEMENT_VALUE1 &&
7690 counter_id <= ED_COUNTER_ID_ELEMENT_VALUE4)
7692 int gadget_id_up = counterbutton_info[counter_id].gadget_id_up;
7693 struct GadgetInfo *gi_up = level_editor_gadget[gadget_id_up];
7695 ModifyGadget(gi, GDI_TEXT_SIZE, (max < 10 ? 1 : 3), GDI_END);
7696 ModifyGadget(gi_up, GDI_X, gi->x + gi->width + ED_GADGET_DISTANCE,GDI_END);
7700 static void ModifyEditorSelectboxValue(int selectbox_id, int new_value)
7702 int gadget_id = selectbox_info[selectbox_id].gadget_id;
7703 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7704 int new_index_value = setSelectboxValue(selectbox_id, new_value);
7706 ModifyGadget(gi, GDI_SELECTBOX_INDEX, new_index_value, GDI_END);
7709 static void ModifyEditorSelectboxOptions(int selectbox_id,
7710 struct ValueTextInfo *options)
7712 int gadget_id = selectbox_info[selectbox_id].gadget_id;
7713 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7715 selectbox_info[selectbox_id].options = options;
7717 /* set index to zero -- list may be shorter now (correct later, if needed) */
7718 ModifyGadget(gi, GDI_SELECTBOX_INDEX, 0,
7719 GDI_SELECTBOX_OPTIONS, options, GDI_END);
7722 static void ModifyEditorDrawingArea(int drawingarea_id, int xsize, int ysize)
7724 int gadget_id = drawingarea_info[drawingarea_id].gadget_id;
7725 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7727 drawingarea_info[drawingarea_id].area_xsize = xsize;
7728 drawingarea_info[drawingarea_id].area_ysize = ysize;
7730 ModifyGadget(gi, GDI_AREA_SIZE, xsize, ysize, GDI_END);
7733 static void ModifyEditorElementList()
7737 for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
7739 int gadget_id = GADGET_ID_ELEMENTLIST_FIRST + i;
7740 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7741 struct GadgetDesign *gd = &gi->deco.design;
7742 int element = editor_elements[element_shift + i];
7746 getMiniGraphicSource(el2edimg(element), &gd->bitmap, &gd->x, &gd->y);
7747 ModifyGadget(gi, GDI_INFO_TEXT, getElementInfoText(element), GDI_END);
7753 static void PickDrawingElement(int button, int element)
7755 if (button < 1 || button > 3)
7760 new_element1 = element;
7761 DrawMiniGraphicExt(drawto,
7762 DX + ED_WIN_MB_LEFT_XPOS, DY + ED_WIN_MB_LEFT_YPOS,
7763 el2edimg(new_element1));
7765 else if (button == 2)
7767 new_element2 = element;
7768 DrawMiniGraphicExt(drawto,
7769 DX + ED_WIN_MB_MIDDLE_XPOS, DY + ED_WIN_MB_MIDDLE_YPOS,
7770 el2edimg(new_element2));
7774 new_element3 = element;
7775 DrawMiniGraphicExt(drawto,
7776 DX + ED_WIN_MB_RIGHT_XPOS, DY + ED_WIN_MB_RIGHT_YPOS,
7777 el2edimg(new_element3));
7780 redraw_mask |= REDRAW_DOOR_1;
7783 static void RedrawDrawingElements()
7785 PickDrawingElement(1, new_element1);
7786 PickDrawingElement(2, new_element2);
7787 PickDrawingElement(3, new_element3);
7790 static void DrawDrawingWindow()
7792 stick_element_properties_window = FALSE;
7794 SetMainBackgroundImage(IMG_UNDEFINED);
7797 UnmapLevelEditorFieldGadgets();
7798 UnmapLevelEditorToolboxCustomGadgets();
7800 AdjustDrawingAreaGadgets();
7801 AdjustLevelScrollPosition();
7802 AdjustEditorScrollbar(GADGET_ID_SCROLL_HORIZONTAL);
7803 AdjustEditorScrollbar(GADGET_ID_SCROLL_VERTICAL);
7805 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
7807 MapMainDrawingArea();
7808 MapLevelEditorToolboxDrawingGadgets();
7811 static int getTabulatorBarWidth()
7813 struct GadgetInfo *gd_gi1 = level_editor_gadget[GADGET_ID_PROPERTIES_INFO];
7814 struct GadgetInfo *gd_gi4 = level_editor_gadget[GADGET_ID_PROPERTIES_CHANGE];
7816 return gd_gi4->x - gd_gi1->x + gd_gi4->width;
7819 static void DrawLevelInfoTabulatorGadgets()
7821 struct GadgetInfo *gd_gi1 = level_editor_gadget[GADGET_ID_LEVELINFO_LEVEL];
7822 struct GadgetDesign *gd = &gd_gi1->alt_design[GD_BUTTON_UNPRESSED];
7823 int gd_x = gd->x + gd_gi1->border.width / 2;
7824 int gd_y = gd->y + gd_gi1->height - 1;
7825 Pixel tab_color = GetPixel(gd->bitmap, gd_x, gd_y);
7826 int id_first = ED_TEXTBUTTON_ID_LEVELINFO_LEVEL;
7827 int id_last = ED_TEXTBUTTON_ID_LEVELINFO_EDITOR;
7834 for (i = id_first; i <= id_last; i++)
7836 int gadget_id = textbutton_info[i].gadget_id;
7837 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7838 boolean active = (i != edit_mode_levelinfo);
7840 /* draw background line below tabulator button */
7841 ClearRectangleOnBackground(drawto, gi->x, gi->y + gi->height, gi->width, 1);
7843 /* draw solid line below inactive tabulator buttons */
7844 if (!active && tab_color != BLACK_PIXEL) /* black => transparent */
7845 FillRectangle(drawto, gi->x, gi->y + gi->height, gi->width, 1, tab_color);
7847 ModifyGadget(gi, GDI_ACTIVE, active, GDI_END);
7848 MapTextbuttonGadget(i);
7852 /* draw little border line below tabulator buttons */
7853 if (tab_color != BLACK_PIXEL) /* black => transparent */
7854 FillRectangle(drawto, gd_gi1->x, gd_gi1->y + gd_gi1->height + 1,
7855 getTabulatorBarWidth(), ED_GADGET_DISTANCE,
7858 /* draw little border line below tabulator buttons */
7859 if (tab_color != BLACK_PIXEL) /* black => transparent */
7860 FillRectangle(drawto, gd_gi1->x, gd_gi1->y + gd_gi1->height + 1,
7861 max_tabs * gd_gi1->width + (max_tabs -1) * ED_GADGET_DISTANCE,
7862 ED_GADGET_DISTANCE, tab_color);
7866 static void DrawPropertiesTabulatorGadgets()
7868 struct GadgetInfo *gd_gi1 = level_editor_gadget[GADGET_ID_PROPERTIES_INFO];
7869 struct GadgetDesign *gd = &gd_gi1->alt_design[GD_BUTTON_UNPRESSED];
7870 int gd_x = gd->x + gd_gi1->border.width / 2;
7871 int gd_y = gd->y + gd_gi1->height - 1;
7872 Pixel tab_color = GetPixel(gd->bitmap, gd_x, gd_y);
7873 int id_first = ED_TEXTBUTTON_ID_PROPERTIES_INFO;
7874 int id_last = ED_TEXTBUTTON_ID_PROPERTIES_CONFIG;
7881 /* draw two config tabulators for player elements */
7882 if (ELEM_IS_PLAYER(properties_element))
7883 id_last = ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2;
7885 /* draw two config and one "change" tabulator for custom elements */
7886 if (IS_CUSTOM_ELEMENT(properties_element))
7887 id_last = ED_TEXTBUTTON_ID_PROPERTIES_CHANGE;
7889 for (i = id_first; i <= id_last; i++)
7891 int gadget_id = textbutton_info[i].gadget_id;
7892 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7893 boolean active = (i != edit_mode_properties);
7895 /* use "config 1" and "config 2" instead of "config" for players and CEs */
7896 if (i == ED_TEXTBUTTON_ID_PROPERTIES_CONFIG &&
7897 (ELEM_IS_PLAYER(properties_element) ||
7898 IS_CUSTOM_ELEMENT(properties_element)))
7901 /* draw background line below tabulator button */
7902 ClearRectangleOnBackground(drawto, gi->x, gi->y + gi->height, gi->width, 1);
7904 /* draw solid line below inactive tabulator buttons */
7905 if (!active && tab_color != BLACK_PIXEL) /* black => transparent */
7906 FillRectangle(drawto, gi->x, gi->y + gi->height, gi->width, 1, tab_color);
7908 ModifyGadget(gi, GDI_ACTIVE, active, GDI_END);
7909 MapTextbuttonGadget(i);
7913 /* draw little border line below tabulator buttons */
7914 if (tab_color != BLACK_PIXEL) /* black => transparent */
7915 FillRectangle(drawto, gd_gi1->x, gd_gi1->y + gd_gi1->height + 1,
7916 getTabulatorBarWidth(), ED_GADGET_DISTANCE,
7919 /* draw little border line below tabulator buttons */
7920 if (tab_color != BLACK_PIXEL) /* black => transparent */
7921 FillRectangle(drawto, gd_gi1->x, gd_gi1->y + gd_gi1->height + 1,
7922 max_tabs * gd_gi1->width + (max_tabs -1) * ED_GADGET_DISTANCE,
7923 ED_GADGET_DISTANCE, tab_color);
7927 static void DrawLevelInfoLevel()
7931 /* draw counter gadgets */
7932 for (i = ED_COUNTER_ID_LEVEL_FIRST; i <= ED_COUNTER_ID_LEVEL_LAST; i++)
7933 MapCounterButtons(i);
7935 /* draw selectbox gadgets */
7936 for (i = ED_SELECTBOX_ID_LEVEL_FIRST; i <= ED_SELECTBOX_ID_LEVEL_LAST; i++)
7937 MapSelectboxGadget(i);
7939 /* draw text input gadgets */
7940 for (i = ED_TEXTINPUT_ID_LEVEL_FIRST; i <= ED_TEXTINPUT_ID_LEVEL_LAST; i++)
7941 MapTextInputGadget(i);
7944 static void DrawLevelInfoEditor()
7948 /* draw counter gadgets */
7949 for (i = ED_COUNTER_ID_EDITOR_FIRST; i <= ED_COUNTER_ID_EDITOR_LAST; i++)
7950 MapCounterButtons(i);
7952 /* draw checkbutton gadgets */
7953 for (i=ED_CHECKBUTTON_ID_EDITOR_FIRST; i<= ED_CHECKBUTTON_ID_EDITOR_LAST; i++)
7954 MapCheckbuttonGadget(i);
7956 /* draw radiobutton gadgets */
7957 for (i=ED_RADIOBUTTON_ID_EDITOR_FIRST; i<= ED_RADIOBUTTON_ID_EDITOR_LAST; i++)
7958 MapRadiobuttonGadget(i);
7960 /* draw drawing area */
7961 MapDrawingArea(ED_DRAWING_ID_RANDOM_BACKGROUND);
7964 static void DrawLevelInfoWindow()
7966 stick_element_properties_window = FALSE;
7968 UnmapLevelEditorFieldGadgets();
7970 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
7975 DrawTextSCentered(ED_SETTINGS1_YPOS, FONT_TITLE_1, "Global Settings");
7977 DrawTextSCentered(ED_SETTINGS1_YPOS, FONT_TITLE_1, "Level Settings");
7978 DrawTextSCentered(ED_SETTINGS2_YPOS, FONT_TITLE_1, "Editor Settings");
7981 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS1_YPOS,
7982 "Level Settings", FONT_TITLE_1);
7983 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS2_YPOS,
7984 "Editor Settings", FONT_TITLE_1);
7987 DrawLevelInfoTabulatorGadgets();
7989 if (edit_mode_levelinfo == ED_MODE_LEVELINFO_LEVEL)
7990 DrawLevelInfoLevel();
7991 else /* (edit_mode_levelinfo == ED_MODE_LEVELINFO_EDITOR) */
7992 DrawLevelInfoEditor();
7995 static void DrawCustomContentArea()
7997 int id = ED_DRAWING_ID_CUSTOM_CONTENT;
7998 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
7999 int x1 = right_gadget_border[GADGET_ID_CUSTOM_DEADLINESS];
8000 int x2 = right_gadget_border[GADGET_ID_CUSTOM_EXPLOSION_TYPE];
8001 int x3 = right_gadget_border[GADGET_ID_CUSTOM_EXPLODE_IMPACT];
8002 int xoffset = ED_DRAWINGAREA_TEXT_DISTANCE;
8004 /* add distance for potential left text (without drawing area border) */
8005 x2 += getTextWidthForGadget(drawingarea_info[id].text_left);
8007 ModifyGadget(gi, GDI_X, MAX(x1, MAX(x2, x3)) + xoffset, GDI_END);
8009 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CONTENT);
8012 static void DrawCustomChangeContentArea()
8014 int id = ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT;
8015 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
8016 int x1 = right_gadget_border[GADGET_ID_CHANGE_USE_CONTENT];
8017 int x2 = right_gadget_border[GADGET_ID_CHANGE_REPLACE_WHEN];
8018 int x3 = right_gadget_border[GADGET_ID_CHANGE_ONLY_COMPLETE];
8019 int xoffset = ED_DRAWINGAREA_TEXT_DISTANCE;
8021 ModifyGadget(gi, GDI_X, MAX(x1, MAX(x2, x3)) + xoffset, GDI_END);
8026 static void DrawYamYamContentAreas()
8028 int x = SX + ED_AREA_YAMYAM_CONTENT_XPOS(3) + 4 * MINI_TILEX;
8029 int y = SY + ED_AREA_YAMYAM_CONTENT_YPOS(0) + ED_BORDER_AREA_YSIZE;
8032 /* display counter to choose number of element content areas */
8033 MapCounterButtons(ED_COUNTER_ID_YAMYAM_CONTENT);
8035 for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
8037 int id = ED_DRAWING_ID_YAMYAM_CONTENT_0 + i;
8039 if (i < level.num_yamyam_contents)
8045 int font_height = getFontHeight(FONT_TEXT_1);
8047 UnmapDrawingArea(id);
8049 /* delete content areas in case of reducing number of them */
8050 DrawBackground(SX + drawingarea_info[id].x - MINI_TILEX / 2,
8051 SY + drawingarea_info[id].y - MINI_TILEY / 2,
8053 4 * MINI_TILEY + ED_GADGET_TEXT_DISTANCE + font_height);
8057 DrawText(x, y + 0 * MINI_TILEY, "content", FONT_TEXT_1);
8058 DrawText(x, y + 1 * MINI_TILEY, "when", FONT_TEXT_1);
8059 DrawText(x, y + 2 * MINI_TILEY, "smashed", FONT_TEXT_1);
8062 static void DrawMagicBallContentAreas()
8064 int x = SX + ED_AREA_MAGIC_BALL_CONTENT_XPOS(3) + 4 * MINI_TILEX;
8065 int y = SY + ED_AREA_MAGIC_BALL_CONTENT_YPOS(0) + ED_BORDER_AREA_YSIZE;
8068 /* display counter to choose number of element content areas */
8069 MapCounterButtons(ED_COUNTER_ID_BALL_CONTENT);
8071 for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
8073 int id = ED_DRAWING_ID_MAGIC_BALL_CONTENT_0 + i;
8075 if (i < level.num_ball_contents)
8081 int font_height = getFontHeight(FONT_TEXT_1);
8083 UnmapDrawingArea(id);
8085 /* delete content areas in case of reducing number of them */
8086 DrawBackground(SX + drawingarea_info[id].x - MINI_TILEX / 2,
8087 SY + drawingarea_info[id].y - MINI_TILEY / 2,
8089 4 * MINI_TILEY + ED_GADGET_TEXT_DISTANCE + font_height);
8093 DrawText(x, y + 0 * MINI_TILEY, "generated", FONT_TEXT_1);
8094 DrawText(x, y + 1 * MINI_TILEY, "when", FONT_TEXT_1);
8095 DrawText(x, y + 2 * MINI_TILEY, "active", FONT_TEXT_1);
8098 static void DrawAndroidElementArea(int element)
8100 int num_elements = level.num_android_clone_elements;
8101 int id = ED_DRAWING_ID_ANDROID_CONTENT;
8102 int sx = SX + drawingarea_info[id].x - MINI_TILEX / 2;
8103 int sy = SY + drawingarea_info[id].y - MINI_TILEY / 2;
8104 int xsize = MAX_ANDROID_ELEMENTS;
8107 /* display counter to choose number of element areas */
8108 MapCounterButtons(ED_COUNTER_ID_ANDROID_CONTENT);
8110 if (drawingarea_info[id].text_left != NULL)
8111 sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
8113 UnmapDrawingArea(id);
8115 ModifyEditorDrawingArea(id, num_elements, 1);
8117 /* delete content areas in case of reducing number of them */
8118 DrawBackground(sx, sy, (xsize + 1) * MINI_TILEX, (ysize + 1) * MINI_TILEY);
8123 static void DrawGroupElementArea(int element)
8125 int num_elements = group_element_info.num_elements;
8126 int id = ED_DRAWING_ID_GROUP_CONTENT;
8127 int sx = SX + drawingarea_info[id].x - MINI_TILEX / 2;
8128 int sy = SY + drawingarea_info[id].y - MINI_TILEY / 2;
8129 int xsize = MAX_ELEMENTS_IN_GROUP;
8132 if (drawingarea_info[id].text_left != NULL)
8133 sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
8135 UnmapDrawingArea(id);
8137 ModifyEditorDrawingArea(id, num_elements, 1);
8139 /* delete content areas in case of reducing number of them */
8140 DrawBackground(sx, sy, (xsize + 1) * MINI_TILEX, (ysize + 1) * MINI_TILEY);
8145 static void DrawPlayerInitialInventoryArea(int element)
8147 int player_nr = GET_PLAYER_NR(element);
8148 int num_elements = level.initial_inventory_size[player_nr];
8149 int id = ED_DRAWING_ID_INVENTORY_CONTENT;
8150 int sx = SX + drawingarea_info[id].x - MINI_TILEX / 2;
8151 int sy = SY + drawingarea_info[id].y - MINI_TILEY / 2;
8152 int xsize = MAX_INITIAL_INVENTORY_SIZE;
8155 /* determine horizontal position to the right of specified gadget */
8156 if (drawingarea_info[id].gadget_id_align != GADGET_ID_NONE)
8157 sx += (right_gadget_border[drawingarea_info[id].gadget_id_align] +
8158 ED_DRAWINGAREA_TEXT_DISTANCE);
8160 /* determine horizontal offset for leading text */
8161 if (drawingarea_info[id].text_left != NULL)
8162 sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
8164 UnmapDrawingArea(id);
8166 ModifyEditorDrawingArea(id, num_elements, 1);
8168 /* delete content areas in case of reducing number of them */
8169 DrawBackground(sx, sy, (xsize + 1) * MINI_TILEX, (ysize + 1) * MINI_TILEY);
8174 static void DrawEnvelopeTextArea(int envelope_nr)
8176 int id = ED_TEXTAREA_ID_ENVELOPE_INFO;
8177 struct GadgetInfo *gi = level_editor_gadget[textarea_info[id].gadget_id];
8180 DrawBackground(gi->x, gi->y, gi->width, gi->height);
8182 if (envelope_nr != -1)
8183 textarea_info[id].value = level.envelope[envelope_nr].text;
8185 ModifyGadget(gi, GDI_AREA_SIZE,
8186 *counterbutton_info[ED_COUNTER_ID_ENVELOPE_XSIZE].value,
8187 *counterbutton_info[ED_COUNTER_ID_ENVELOPE_YSIZE].value,
8190 MapTextAreaGadget(ED_TEXTAREA_ID_ENVELOPE_INFO);
8193 static boolean PrintInfoText(char *text, int font_nr, int start_line)
8195 int font_height = getFontHeight(font_nr);
8196 int pad_x = ED_ELEMENT_SETTINGS_XPOS(0);
8197 int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
8198 int sx = SX + pad_x;
8199 int sy = SY + pad_y;
8200 int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
8202 if (start_line >= max_lines_per_screen)
8205 DrawText(sx, sy + start_line * font_height, text, font_nr);
8210 static int PrintElementDescriptionFromFile(char *filename, int start_line)
8212 int font_nr = FONT_TEXT_2;
8213 int font_width = getFontWidth(font_nr);
8214 int font_height = getFontHeight(font_nr);
8215 int pad_x = ED_ELEMENT_SETTINGS_XPOS(0);
8216 int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
8217 int sx = SX + pad_x;
8218 int sy = SY + pad_y + start_line * font_height;
8219 int max_chars_per_line = (SXSIZE - 2 * pad_x) / font_width;
8220 int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
8222 return DrawTextFile(sx, sy, filename, font_nr, max_chars_per_line, -1,
8223 max_lines_per_screen, 0, -1, TRUE, FALSE, FALSE);
8226 static void DrawPropertiesInfo()
8235 /* configurable properties */
8237 { EP_WALKABLE_OVER, "- player can walk over it" },
8238 { EP_WALKABLE_INSIDE, "- player can walk inside it" },
8239 { EP_WALKABLE_UNDER, "- player can walk under it" },
8240 { EP_PASSABLE_OVER, "- player can pass over it" },
8241 { EP_PASSABLE_INSIDE, "- player can pass through it" },
8242 { EP_PASSABLE_UNDER, "- player can pass under it" },
8243 { EP_PROTECTED, "- player is protected by it" },
8245 { EP_DIGGABLE, "- can be digged away" },
8246 { EP_COLLECTIBLE, "- can be collected" },
8247 { EP_DROPPABLE, "- can be dropped after collecting" },
8248 { EP_THROWABLE, "- can be thrown after collecting" },
8249 { EP_PUSHABLE, "- can be pushed" },
8251 { EP_CAN_FALL, "- can fall" },
8252 { EP_CAN_MOVE, "- can move" },
8254 { EP_CAN_SMASH_PLAYER, "- can smash player" },
8256 { EP_CAN_SMASH_ENEMIES, "- can smash good and bad guys" },
8258 { EP_CAN_SMASH_EVERYTHING, "- can smash everything smashable" },
8260 { EP_SLIPPERY, "- slippery for falling elements" },
8261 { EP_EM_SLIPPERY_WALL, "- slippery for some gems (EM style)" },
8263 { EP_DONT_RUN_INTO, "- deadly when running into" },
8264 { EP_DONT_COLLIDE_WITH, "- deadly when colliding with" },
8265 { EP_DONT_GET_HIT_BY, "- deadly when getting hit by" },
8266 { EP_DONT_TOUCH, "- deadly when touching" },
8268 { EP_INDESTRUCTIBLE, "- indestructible" },
8270 { EP_CAN_EXPLODE_BY_FIRE, "- can explode by fire or explosions" },
8271 { EP_CAN_EXPLODE_SMASHED, "- can explode when smashed" },
8272 { EP_CAN_EXPLODE_IMPACT, "- can explode on impact" },
8274 { EP_CAN_CHANGE, "- can change to other element" },
8276 /* pre-defined properties */
8277 { EP_CAN_PASS_MAGIC_WALL, "- can pass magic walls" },
8278 { EP_CAN_PASS_DC_MAGIC_WALL,"- can pass magic walls (DC style)" },
8279 { EP_SWITCHABLE, "- can be switched" },
8281 { EP_HAS_EDITOR_CONTENT, "- can contain other elements" },
8286 char *filename = getElementDescriptionFilename(properties_element);
8287 char *percentage_text = "In this level:";
8288 char *properties_text = "Standard properties:";
8290 int num_elements_in_level;
8291 int num_standard_properties = 0;
8292 int font1_nr = FONT_TEXT_1;
8293 int font2_nr = FONT_TEXT_2;
8294 int font1_width = getFontWidth(font1_nr);
8295 int font2_height = getFontHeight(font2_nr);
8296 int pad_x = ED_ELEMENT_SETTINGS_XPOS(0);
8297 int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
8298 int screen_line = 0;
8301 if (setup.editor.show_element_token)
8303 DrawTextF(pad_x, pad_y + screen_line++ * font2_height, FONT_TEXT_3,
8304 "[%s]", element_info[properties_element].token_name);
8308 /* ----- print number of elements / percentage of this element in level */
8310 num_elements_in_level = 0;
8311 for (y = 0; y < lev_fieldy; y++)
8312 for (x = 0; x < lev_fieldx; x++)
8313 if (Feld[x][y] == properties_element)
8314 num_elements_in_level++;
8315 percentage = num_elements_in_level * 100.0 / (lev_fieldx * lev_fieldy);
8317 DrawTextS(pad_x, pad_y + screen_line * font2_height, font1_nr,
8319 DrawTextF(pad_x + strlen(percentage_text) * font1_width,
8320 pad_y + screen_line++ * font2_height, font2_nr,
8321 "%d (%.2f%%)", num_elements_in_level, percentage);
8325 /* ----- print standard properties of this element */
8327 DrawTextS(pad_x, pad_y + screen_line++ * font2_height, font1_nr,
8330 for (i = 0; properties[i].value != -1; i++)
8332 if (!HAS_PROPERTY(properties_element, properties[i].value))
8335 DrawTextS(pad_x, pad_y + screen_line++ * font2_height, font2_nr,
8336 properties[i].text);
8337 num_standard_properties++;
8340 if (num_standard_properties == 0)
8341 DrawTextS(pad_x + strlen(properties_text) * font1_width,
8342 pad_y + (screen_line - 1) * font2_height, font2_nr, "none");
8346 /* ----- print special description of this element */
8348 PrintInfoText("Description:", FONT_TEXT_1, screen_line);
8349 if (PrintElementDescriptionFromFile(filename, screen_line + 1) == 0)
8350 PrintInfoText("No description available.", FONT_TEXT_1, screen_line);
8353 #define TEXT_COLLECTING "Score for collecting"
8354 #define TEXT_SMASHING "Score for smashing"
8355 #define TEXT_SLURPING "Score for slurping robot"
8356 #define TEXT_CRACKING "Score for cracking"
8357 #define TEXT_AMOEBA_SPEED "Speed of amoeba growth"
8358 #define TEXT_DURATION "Duration when activated"
8359 #define TEXT_BALL_DELAY "Element generation delay"
8360 #define TEXT_MOVE_SPEED "Speed of android moving"
8361 #define TEXT_CLONE_SPEED "Speed of android cloning"
8362 #define TEXT_GAME_OF_LIFE_1 "Min neighbours to survive"
8363 #define TEXT_GAME_OF_LIFE_2 "Max neighbours to survive"
8364 #define TEXT_GAME_OF_LIFE_3 "Min neighbours to create"
8365 #define TEXT_GAME_OF_LIFE_4 "Max neighbours to create"
8366 #define TEXT_TIME_BONUS "Extra time to solve level"
8373 } elements_with_counter[] =
8375 { EL_EMERALD, &level.score[SC_EMERALD], TEXT_COLLECTING },
8376 { EL_BD_DIAMOND, &level.score[SC_EMERALD], TEXT_COLLECTING },
8377 { EL_EMERALD_YELLOW, &level.score[SC_EMERALD], TEXT_COLLECTING },
8378 { EL_EMERALD_RED, &level.score[SC_EMERALD], TEXT_COLLECTING },
8379 { EL_EMERALD_PURPLE, &level.score[SC_EMERALD], TEXT_COLLECTING },
8380 { EL_SP_INFOTRON, &level.score[SC_EMERALD], TEXT_COLLECTING },
8381 { EL_DIAMOND, &level.score[SC_DIAMOND], TEXT_COLLECTING },
8382 { EL_CRYSTAL, &level.score[SC_CRYSTAL], TEXT_COLLECTING },
8383 { EL_PEARL, &level.score[SC_PEARL], TEXT_COLLECTING },
8384 { EL_BUG, &level.score[SC_BUG], TEXT_SMASHING },
8385 { EL_BUG_RIGHT, &level.score[SC_BUG], TEXT_SMASHING },
8386 { EL_BUG_UP, &level.score[SC_BUG], TEXT_SMASHING },
8387 { EL_BUG_LEFT, &level.score[SC_BUG], TEXT_SMASHING },
8388 { EL_BUG_DOWN, &level.score[SC_BUG], TEXT_SMASHING },
8389 { EL_BD_BUTTERFLY, &level.score[SC_BUG], TEXT_SMASHING },
8390 { EL_BD_BUTTERFLY_RIGHT,&level.score[SC_BUG], TEXT_SMASHING },
8391 { EL_BD_BUTTERFLY_UP, &level.score[SC_BUG], TEXT_SMASHING },
8392 { EL_BD_BUTTERFLY_LEFT, &level.score[SC_BUG], TEXT_SMASHING },
8393 { EL_BD_BUTTERFLY_DOWN, &level.score[SC_BUG], TEXT_SMASHING },
8394 { EL_SP_ELECTRON, &level.score[SC_BUG], TEXT_SMASHING },
8395 { EL_SPACESHIP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8396 { EL_SPACESHIP_RIGHT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8397 { EL_SPACESHIP_UP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8398 { EL_SPACESHIP_LEFT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8399 { EL_SPACESHIP_DOWN, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8400 { EL_BD_FIREFLY, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8401 { EL_BD_FIREFLY_RIGHT,&level.score[SC_SPACESHIP], TEXT_SMASHING },
8402 { EL_BD_FIREFLY_UP, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8403 { EL_BD_FIREFLY_LEFT, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8404 { EL_BD_FIREFLY_DOWN, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8405 { EL_SP_SNIKSNAK, &level.score[SC_SPACESHIP], TEXT_SMASHING },
8406 { EL_YAMYAM, &level.score[SC_YAMYAM], TEXT_SMASHING },
8407 { EL_YAMYAM_LEFT, &level.score[SC_YAMYAM], TEXT_SMASHING },
8408 { EL_YAMYAM_RIGHT, &level.score[SC_YAMYAM], TEXT_SMASHING },
8409 { EL_YAMYAM_UP, &level.score[SC_YAMYAM], TEXT_SMASHING },
8410 { EL_YAMYAM_DOWN, &level.score[SC_YAMYAM], TEXT_SMASHING },
8411 { EL_DARK_YAMYAM, &level.score[SC_YAMYAM], TEXT_SMASHING },
8412 { EL_ROBOT, &level.score[SC_ROBOT], TEXT_SMASHING },
8413 { EL_PACMAN, &level.score[SC_PACMAN], TEXT_SMASHING },
8414 { EL_PACMAN_RIGHT, &level.score[SC_PACMAN], TEXT_SMASHING },
8415 { EL_PACMAN_UP, &level.score[SC_PACMAN], TEXT_SMASHING },
8416 { EL_PACMAN_LEFT, &level.score[SC_PACMAN], TEXT_SMASHING },
8417 { EL_PACMAN_DOWN, &level.score[SC_PACMAN], TEXT_SMASHING },
8418 { EL_NUT, &level.score[SC_NUT], TEXT_CRACKING },
8419 { EL_DYNAMITE, &level.score[SC_DYNAMITE], TEXT_COLLECTING },
8420 { EL_EM_DYNAMITE, &level.score[SC_DYNAMITE], TEXT_COLLECTING },
8421 { EL_DYNABOMB_INCREASE_NUMBER,&level.score[SC_DYNAMITE],TEXT_COLLECTING },
8422 { EL_DYNABOMB_INCREASE_SIZE, &level.score[SC_DYNAMITE],TEXT_COLLECTING },
8423 { EL_DYNABOMB_INCREASE_POWER, &level.score[SC_DYNAMITE],TEXT_COLLECTING },
8424 { EL_SHIELD_NORMAL, &level.score[SC_SHIELD], TEXT_COLLECTING },
8425 { EL_SHIELD_DEADLY, &level.score[SC_SHIELD], TEXT_COLLECTING },
8426 { EL_EXTRA_TIME, &level.extra_time_score, TEXT_COLLECTING },
8427 { EL_KEY_1, &level.score[SC_KEY], TEXT_COLLECTING },
8428 { EL_KEY_2, &level.score[SC_KEY], TEXT_COLLECTING },
8429 { EL_KEY_3, &level.score[SC_KEY], TEXT_COLLECTING },
8430 { EL_KEY_4, &level.score[SC_KEY], TEXT_COLLECTING },
8431 { EL_EM_KEY_1, &level.score[SC_KEY], TEXT_COLLECTING },
8432 { EL_EM_KEY_2, &level.score[SC_KEY], TEXT_COLLECTING },
8433 { EL_EM_KEY_3, &level.score[SC_KEY], TEXT_COLLECTING },
8434 { EL_EM_KEY_4, &level.score[SC_KEY], TEXT_COLLECTING },
8435 { EL_EMC_KEY_5, &level.score[SC_KEY], TEXT_COLLECTING },
8436 { EL_EMC_KEY_6, &level.score[SC_KEY], TEXT_COLLECTING },
8437 { EL_EMC_KEY_7, &level.score[SC_KEY], TEXT_COLLECTING },
8438 { EL_EMC_KEY_8, &level.score[SC_KEY], TEXT_COLLECTING },
8439 { EL_DC_KEY_WHITE, &level.score[SC_KEY], TEXT_COLLECTING },
8440 { EL_AMOEBA_WET, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
8441 { EL_AMOEBA_DRY, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
8442 { EL_AMOEBA_FULL, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
8443 { EL_BD_AMOEBA, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
8444 { EL_EMC_DRIPPER, &level.amoeba_speed, TEXT_AMOEBA_SPEED },
8445 { EL_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION },
8446 { EL_BD_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION },
8447 { EL_DC_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION },
8448 { EL_ROBOT_WHEEL, &level.time_wheel, TEXT_DURATION },
8450 { EL_TIMEGATE_SWITCH, &level.time_timegate, TEXT_DURATION },
8451 { EL_DC_TIMEGATE_SWITCH,&level.time_timegate, TEXT_DURATION },
8452 { EL_LIGHT_SWITCH, &level.time_light, TEXT_DURATION },
8453 { EL_LIGHT_SWITCH_ACTIVE, &level.time_light, TEXT_DURATION },
8454 { EL_SHIELD_NORMAL, &level.shield_normal_time, TEXT_DURATION },
8455 { EL_SHIELD_DEADLY, &level.shield_deadly_time, TEXT_DURATION },
8456 { EL_EXTRA_TIME, &level.extra_time, TEXT_TIME_BONUS },
8457 { EL_TIME_ORB_FULL, &level.time_orb_time, TEXT_TIME_BONUS },
8458 { EL_GAME_OF_LIFE, &level.game_of_life[0], TEXT_GAME_OF_LIFE_1 },
8459 { EL_GAME_OF_LIFE, &level.game_of_life[1], TEXT_GAME_OF_LIFE_2 },
8460 { EL_GAME_OF_LIFE, &level.game_of_life[2], TEXT_GAME_OF_LIFE_3 },
8461 { EL_GAME_OF_LIFE, &level.game_of_life[3], TEXT_GAME_OF_LIFE_4 },
8462 { EL_BIOMAZE, &level.biomaze[0], TEXT_GAME_OF_LIFE_1 },
8463 { EL_BIOMAZE, &level.biomaze[1], TEXT_GAME_OF_LIFE_2 },
8464 { EL_BIOMAZE, &level.biomaze[2], TEXT_GAME_OF_LIFE_3 },
8465 { EL_BIOMAZE, &level.biomaze[3], TEXT_GAME_OF_LIFE_4 },
8467 { EL_EMC_ANDROID, &level.android_move_time, TEXT_MOVE_SPEED },
8468 { EL_EMC_ANDROID, &level.android_clone_time, TEXT_CLONE_SPEED },
8469 { EL_EMC_MAGIC_BALL, &level.ball_time, TEXT_BALL_DELAY },
8470 { EL_EMC_LENSES, &level.lenses_score, TEXT_COLLECTING },
8471 { EL_EMC_MAGNIFIER, &level.magnify_score, TEXT_COLLECTING },
8472 { EL_SPRING, &level.slurp_score, TEXT_SLURPING },
8473 { EL_EMC_LENSES, &level.lenses_time, TEXT_DURATION },
8474 { EL_EMC_MAGNIFIER, &level.magnify_time, TEXT_DURATION },
8479 static boolean checkPropertiesConfig(int element)
8483 if (IS_GEM(element) ||
8484 IS_CUSTOM_ELEMENT(element) ||
8485 IS_GROUP_ELEMENT(element) ||
8486 IS_ENVELOPE(element) ||
8487 ELEM_IS_PLAYER(element) ||
8488 HAS_EDITOR_CONTENT(element) ||
8489 CAN_GROW(element) ||
8490 COULD_MOVE_INTO_ACID(element) ||
8491 MAYBE_DONT_COLLIDE_WITH(element) ||
8492 element == EL_SOKOBAN_OBJECT ||
8493 element == EL_SOKOBAN_FIELD_EMPTY ||
8494 element == EL_SOKOBAN_FIELD_FULL)
8497 for (i = 0; elements_with_counter[i].element != -1; i++)
8498 if (elements_with_counter[i].element == element)
8504 static void DrawPropertiesConfig()
8506 int max_num_element_counters = 4;
8507 int num_element_counters = 0;
8510 if (!checkPropertiesConfig(properties_element))
8512 PrintInfoText("No configuration options available.", FONT_TEXT_1, 0);
8517 /* check if there are elements where a value can be chosen for */
8518 for (i = 0; elements_with_counter[i].element != -1; i++)
8520 if (elements_with_counter[i].element == properties_element)
8522 int counter_id = ED_COUNTER_ID_ELEMENT_VALUE1 + num_element_counters;
8524 counterbutton_info[counter_id].y =
8525 ED_ELEMENT_SETTINGS_YPOS(
8526 (HAS_EDITOR_CONTENT(properties_element) ? 1 : 0) +
8527 (CAN_GROW(properties_element) ? 1 : 0) +
8528 (COULD_MOVE_INTO_ACID(properties_element) ? 1 : 0) +
8529 (MAYBE_DONT_COLLIDE_WITH(properties_element) ? 1 : 0) +
8530 (properties_element == EL_EMC_MAGIC_BALL ? 2 : 0) +
8531 num_element_counters);
8533 counterbutton_info[counter_id].value = elements_with_counter[i].value;
8534 counterbutton_info[counter_id].text_right= elements_with_counter[i].text;
8536 if (properties_element == EL_GAME_OF_LIFE ||
8537 properties_element == EL_BIOMAZE)
8539 counterbutton_info[counter_id].min_value = 0; /* min neighbours */
8540 counterbutton_info[counter_id].max_value = 8; /* max neighbours */
8544 /* !!! CHANGE THIS FOR CERTAIN ELEMENTS !!! */
8545 counterbutton_info[counter_id].min_value = MIN_SCORE;
8546 counterbutton_info[counter_id].max_value = MAX_SCORE;
8549 MapCounterButtons(counter_id);
8551 num_element_counters++;
8552 if (num_element_counters >= max_num_element_counters)
8557 if (HAS_EDITOR_CONTENT(properties_element))
8559 /* draw stickybutton gadget */
8560 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
8562 if (IS_AMOEBOID(properties_element))
8563 MapDrawingArea(ED_DRAWING_ID_AMOEBA_CONTENT);
8564 else if (properties_element == EL_YAMYAM ||
8565 properties_element == EL_YAMYAM_LEFT ||
8566 properties_element == EL_YAMYAM_RIGHT ||
8567 properties_element == EL_YAMYAM_UP ||
8568 properties_element == EL_YAMYAM_DOWN)
8569 DrawYamYamContentAreas();
8570 else if (properties_element == EL_EMC_MAGIC_BALL)
8572 DrawMagicBallContentAreas();
8574 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_RANDOM_BALL_CONTENT);
8575 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INITIAL_BALL_STATE);
8577 else if (properties_element == EL_EMC_ANDROID)
8578 DrawAndroidElementArea(properties_element);
8581 if (ELEM_IS_PLAYER(properties_element))
8583 int player_nr = GET_PLAYER_NR(properties_element);
8585 /* these properties can be set for every player individually */
8587 if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_1)
8589 drawingarea_info[ED_DRAWING_ID_START_ELEMENT].value =
8590 &level.start_element[player_nr];
8591 drawingarea_info[ED_DRAWING_ID_ARTWORK_ELEMENT].value =
8592 &level.artwork_element[player_nr];
8593 drawingarea_info[ED_DRAWING_ID_EXPLOSION_ELEMENT].value =
8594 &level.explosion_element[player_nr];
8596 checkbutton_info[ED_CHECKBUTTON_ID_USE_START_ELEMENT].value =
8597 &level.use_start_element[player_nr];
8598 checkbutton_info[ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT].value =
8599 &level.use_artwork_element[player_nr];
8600 checkbutton_info[ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT].value =
8601 &level.use_explosion_element[player_nr];
8602 checkbutton_info[ED_CHECKBUTTON_ID_INITIAL_GRAVITY].value =
8603 &level.initial_player_gravity[player_nr];
8605 selectbox_info[ED_SELECTBOX_ID_PLAYER_SPEED].value =
8606 &level.initial_player_stepsize[player_nr];
8608 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID);
8609 MapCheckbuttonGadget(properties_element == EL_SP_MURPHY ?
8610 ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD :
8611 ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD);
8612 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_BLOCK_SNAP_FIELD);
8613 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CONTINUOUS_SNAPPING);
8614 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INSTANT_RELOCATION);
8615 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_SHIFTED_RELOCATION);
8616 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_START_ELEMENT);
8617 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT);
8618 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT);
8619 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INITIAL_GRAVITY);
8620 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE);
8622 MapDrawingArea(ED_DRAWING_ID_START_ELEMENT);
8623 MapDrawingArea(ED_DRAWING_ID_ARTWORK_ELEMENT);
8624 MapDrawingArea(ED_DRAWING_ID_EXPLOSION_ELEMENT);
8626 MapSelectboxGadget(ED_SELECTBOX_ID_PLAYER_SPEED);
8628 else if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2)
8630 drawingarea_info[ED_DRAWING_ID_INVENTORY_CONTENT].value =
8631 &level.initial_inventory_content[player_nr][0];
8633 counterbutton_info[ED_COUNTER_ID_INVENTORY_SIZE].value =
8634 &level.initial_inventory_size[player_nr];
8636 checkbutton_info[ED_CHECKBUTTON_ID_USE_INITIAL_INVENTORY].value =
8637 &level.use_initial_inventory[player_nr];
8639 /* draw checkbutton gadgets */
8640 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_INITIAL_INVENTORY);
8642 /* draw counter gadgets */
8643 MapCounterButtons(ED_COUNTER_ID_INVENTORY_SIZE);
8645 /* draw drawing area gadgets */
8646 DrawPlayerInitialInventoryArea(properties_element);
8650 if (IS_GEM(properties_element))
8651 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS);
8653 if (properties_element == EL_EM_DYNAMITE)
8654 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_EM_EXPLODES_BY_FIRE);
8656 if (COULD_MOVE_INTO_ACID(properties_element) &&
8657 !ELEM_IS_PLAYER(properties_element) &&
8658 (!IS_CUSTOM_ELEMENT(properties_element) ||
8659 edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2))
8661 /* set position for checkbutton for "can move into acid" */
8662 checkbutton_info[ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID].x =
8663 ED_ELEMENT_SETTINGS_XPOS(IS_CUSTOM_ELEMENT(properties_element) ? 1 : 0);
8664 checkbutton_info[ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID].y =
8665 ED_ELEMENT_SETTINGS_YPOS(IS_CUSTOM_ELEMENT(properties_element) ? 6 :
8666 HAS_EDITOR_CONTENT(properties_element) ? 1 : 0);
8668 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID);
8671 if (MAYBE_DONT_COLLIDE_WITH(properties_element))
8672 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH);
8674 if (properties_element == EL_SPRING)
8675 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_SPRING_BUG);
8677 if (properties_element == EL_TIME_ORB_FULL)
8678 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_TIME_ORB_BUG);
8680 if (CAN_GROW(properties_element))
8682 checkbutton_info[ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE].y =
8683 ED_ELEMENT_SETTINGS_YPOS(HAS_EDITOR_CONTENT(properties_element) ? 1 : 0);
8685 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE);
8688 if (properties_element == EL_SOKOBAN_OBJECT ||
8689 properties_element == EL_SOKOBAN_FIELD_EMPTY ||
8690 properties_element == EL_SOKOBAN_FIELD_FULL)
8691 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_AUTO_EXIT_SOKOBAN);
8693 if (IS_ENVELOPE(properties_element))
8695 int counter1_id = ED_COUNTER_ID_ENVELOPE_XSIZE;
8696 int counter2_id = ED_COUNTER_ID_ENVELOPE_YSIZE;
8697 int button1_id = ED_CHECKBUTTON_ID_ENVELOPE_AUTOWRAP;
8698 int button2_id = ED_CHECKBUTTON_ID_ENVELOPE_CENTERED;
8699 int envelope_nr = properties_element - EL_ENVELOPE_1;
8701 counterbutton_info[counter1_id].value = &level.envelope[envelope_nr].xsize;
8702 counterbutton_info[counter2_id].value = &level.envelope[envelope_nr].ysize;
8704 checkbutton_info[button1_id].value = &level.envelope[envelope_nr].autowrap;
8705 checkbutton_info[button2_id].value = &level.envelope[envelope_nr].centered;
8707 /* display counter to choose size of envelope text area */
8708 MapCounterButtons(counter1_id);
8709 MapCounterButtons(counter2_id);
8711 /* display checkbuttons to choose auto-wrap and alignment properties */
8712 MapCheckbuttonGadget(button1_id);
8713 MapCheckbuttonGadget(button2_id);
8715 DrawEnvelopeTextArea(envelope_nr);
8718 if (IS_CUSTOM_ELEMENT(properties_element))
8720 /* draw stickybutton gadget */
8721 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
8723 if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_1)
8725 /* draw checkbutton gadgets */
8726 for (i = ED_CHECKBUTTON_ID_CUSTOM1_FIRST;
8727 i <= ED_CHECKBUTTON_ID_CUSTOM1_LAST; i++)
8728 MapCheckbuttonGadget(i);
8730 /* draw counter gadgets */
8731 for (i = ED_COUNTER_ID_CUSTOM1_FIRST;
8732 i <= ED_COUNTER_ID_CUSTOM1_LAST; i++)
8733 MapCounterButtons(i);
8735 /* draw selectbox gadgets */
8736 for (i = ED_SELECTBOX_ID_CUSTOM1_FIRST;
8737 i <= ED_SELECTBOX_ID_CUSTOM1_LAST; i++)
8738 MapSelectboxGadget(i);
8740 /* draw textbutton gadgets */
8741 MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE);
8743 /* draw text input gadgets */
8744 MapTextInputGadget(ED_TEXTINPUT_ID_ELEMENT_NAME);
8746 /* draw drawing area gadgets */
8747 MapDrawingArea(ED_DRAWING_ID_CUSTOM_GRAPHIC);
8749 else if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2)
8751 /* draw checkbutton gadgets */
8752 for (i = ED_CHECKBUTTON_ID_CUSTOM2_FIRST;
8753 i <= ED_CHECKBUTTON_ID_CUSTOM2_LAST; i++)
8754 MapCheckbuttonGadget(i);
8756 /* draw counter gadgets */
8757 for (i = ED_COUNTER_ID_CUSTOM2_FIRST;
8758 i <= ED_COUNTER_ID_CUSTOM2_LAST; i++)
8759 MapCounterButtons(i);
8761 /* draw selectbox gadgets */
8762 for (i = ED_SELECTBOX_ID_CUSTOM2_FIRST;
8763 i <= ED_SELECTBOX_ID_CUSTOM2_LAST; i++)
8764 MapSelectboxGadget(i);
8766 /* draw drawing area gadgets */
8767 MapDrawingArea(ED_DRAWING_ID_CUSTOM_MOVE_ENTER);
8768 MapDrawingArea(ED_DRAWING_ID_CUSTOM_MOVE_LEAVE);
8769 DrawCustomContentArea();
8772 else if (IS_GROUP_ELEMENT(properties_element))
8774 /* draw stickybutton gadget */
8775 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
8777 /* draw checkbutton gadgets */
8778 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC);
8779 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE);
8781 /* draw counter gadgets */
8782 MapCounterButtons(ED_COUNTER_ID_GROUP_CONTENT);
8784 /* draw selectbox gadgets */
8785 MapSelectboxGadget(ED_SELECTBOX_ID_GROUP_CHOICE_MODE);
8787 /* draw textbutton gadgets */
8788 MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE);
8790 /* draw drawing area gadgets */
8791 DrawGroupElementArea(properties_element);
8793 /* draw text input gadgets */
8794 MapTextInputGadget(ED_TEXTINPUT_ID_ELEMENT_NAME);
8796 /* draw drawing area gadgets */
8797 MapDrawingArea(ED_DRAWING_ID_CUSTOM_GRAPHIC);
8801 static void DrawPropertiesChangeDrawingAreas()
8803 if (IS_CUSTOM_ELEMENT(properties_element))
8805 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TARGET);
8806 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER);
8807 MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_ACTION);
8809 DrawCustomChangeContentArea();
8812 redraw_mask |= REDRAW_FIELD;
8815 static void DrawPropertiesChange()
8819 /* needed to initially set selectbox options for special action options */
8820 setSelectboxSpecialActionOptions();
8822 /* draw stickybutton gadget */
8823 MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
8825 /* draw checkbutton gadgets */
8826 for (i = ED_CHECKBUTTON_ID_CHANGE_FIRST;
8827 i <= ED_CHECKBUTTON_ID_CHANGE_LAST; i++)
8828 MapCheckbuttonGadget(i);
8830 /* draw counter gadgets */
8831 for (i = ED_COUNTER_ID_CHANGE_FIRST;
8832 i <= ED_COUNTER_ID_CHANGE_LAST; i++)
8833 MapCounterButtons(i);
8835 /* draw selectbox gadgets */
8836 for (i = ED_SELECTBOX_ID_CHANGE_FIRST;
8837 i <= ED_SELECTBOX_ID_CHANGE_LAST; i++)
8838 MapSelectboxGadget(i);
8840 /* draw textbutton gadgets */
8841 for (i = ED_TEXTBUTTON_ID_CHANGE_FIRST;
8842 i <= ED_TEXTBUTTON_ID_CHANGE_LAST; i++)
8843 MapTextbuttonGadget(i);
8845 /* draw graphicbutton gadgets */
8846 for (i = ED_GRAPHICBUTTON_ID_CHANGE_FIRST;
8847 i <= ED_GRAPHICBUTTON_ID_CHANGE_LAST; i++)
8848 MapGraphicbuttonGadget(i);
8850 /* draw drawing area gadgets */
8851 DrawPropertiesChangeDrawingAreas();
8854 static void DrawEditorElementAnimation(int x, int y)
8856 int graphic = el2img(properties_element);
8857 int frame = (ANIM_MODE(graphic) == ANIM_CE_VALUE ?
8858 custom_element.ce_value_fixed_initial :
8859 ANIM_MODE(graphic) == ANIM_CE_SCORE ?
8860 custom_element.collect_score_initial : FrameCounter);
8862 DrawFixedGraphicAnimationExt(drawto, x, y, graphic, frame, NO_MASKING);
8865 static void DrawEditorElementName(int x, int y, int element)
8867 char *element_name = getElementInfoText(element);
8868 int font_nr = FONT_TEXT_1;
8869 int font_width = getFontWidth(font_nr);
8870 int font_height = getFontHeight(font_nr);
8871 int max_text_width = SXSIZE - x - ED_ELEMENT_SETTINGS_XPOS(0);
8872 int max_chars_per_line = max_text_width / font_width;
8873 char buffer[max_chars_per_line + 1];
8875 if (strlen(element_name) <= max_chars_per_line)
8876 DrawTextS(x, y, font_nr, element_name);
8879 int next_pos = max_chars_per_line;
8881 strncpy(buffer, element_name, max_chars_per_line);
8882 buffer[max_chars_per_line] = '\0';
8884 if (element_name[max_chars_per_line] == ' ')
8890 for (i = max_chars_per_line - 1; i >= 0; i--)
8891 if (buffer[i] == ' ')
8894 if (strlen(&element_name[i + 1]) <= max_chars_per_line)
8901 DrawTextS(x, y - font_height / 2, font_nr, buffer);
8903 strncpy(buffer, &element_name[next_pos], max_chars_per_line);
8904 buffer[max_chars_per_line] = '\0';
8906 DrawTextS(x, y + font_height / 2, font_nr, buffer);
8910 static void DrawPropertiesWindow()
8915 stick_element_properties_window = FALSE;
8917 /* make sure that previous properties edit mode exists for this element */
8918 if (edit_mode_properties > ED_MODE_PROPERTIES_CONFIG_2 &&
8919 !IS_CUSTOM_ELEMENT(properties_element))
8920 edit_mode_properties = ED_MODE_PROPERTIES_CONFIG_2;
8922 if (edit_mode_properties > ED_MODE_PROPERTIES_CONFIG &&
8923 !ELEM_IS_PLAYER(properties_element) &&
8924 !IS_CUSTOM_ELEMENT(properties_element))
8925 edit_mode_properties = ED_MODE_PROPERTIES_CONFIG;
8927 if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG &&
8928 (ELEM_IS_PLAYER(properties_element) ||
8929 IS_CUSTOM_ELEMENT(properties_element)))
8930 edit_mode_properties = ED_MODE_PROPERTIES_CONFIG_1;
8932 CopyElementPropertiesToEditor(properties_element);
8934 UnmapLevelEditorFieldGadgets();
8935 UnmapLevelEditorToolboxDrawingGadgets();
8936 UnmapLevelEditorToolboxCustomGadgets();
8938 if (IS_CUSTOM_ELEMENT(properties_element) ||
8939 IS_GROUP_ELEMENT(properties_element))
8940 MapLevelEditorToolboxCustomGadgets();
8942 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
8946 DrawTextSCentered(ED_SETTINGS1_YPOS, FONT_TITLE_1, "Element Settings");
8948 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS1_YPOS,
8949 "Element Settings", FONT_TITLE_1);
8952 FrameCounter = 0; /* restart animation frame counter */
8954 DrawElementBorder(SX + xstart * MINI_TILEX,
8955 SY + ystart * MINI_TILEY + MINI_TILEY / 2,
8956 TILEX, TILEY, FALSE);
8958 DrawEditorElementAnimation(SX + xstart * MINI_TILEX,
8959 SY + ystart * MINI_TILEY + MINI_TILEY / 2);
8961 DrawEditorElementName((xstart + 3) * MINI_TILEX + 1,
8962 (ystart + 1) * MINI_TILEY + 1,
8963 properties_element);
8965 DrawPropertiesTabulatorGadgets();
8967 if (edit_mode_properties == ED_MODE_PROPERTIES_INFO)
8968 DrawPropertiesInfo();
8969 else if (edit_mode_properties == ED_MODE_PROPERTIES_CHANGE)
8970 DrawPropertiesChange();
8971 else /* (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG[_1|_2]) */
8972 DrawPropertiesConfig();
8975 static void UpdateCustomElementGraphicGadgets()
8977 struct ElementInfo *ei = &element_info[properties_element];
8980 ei->gfx_element = (ei->use_gfx_element ? ei->gfx_element_initial :
8981 properties_element);
8983 ModifyEditorElementList();
8984 RedrawDrawingElements();
8986 /* force redraw of all mapped drawing area gadgets */
8987 for (i = 0; i < ED_NUM_DRAWING_AREAS; i++)
8989 struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[i].gadget_id];
8996 static int getOpenDirectionFromTube(int element)
9000 case EL_TUBE_LEFT_UP: return (MV_LEFT | MV_UP);
9001 case EL_TUBE_LEFT_DOWN: return (MV_LEFT | MV_DOWN);
9002 case EL_TUBE_RIGHT_UP: return (MV_RIGHT | MV_UP);
9003 case EL_TUBE_RIGHT_DOWN: return (MV_RIGHT | MV_DOWN);
9004 case EL_TUBE_HORIZONTAL: return (MV_HORIZONTAL);
9005 case EL_TUBE_HORIZONTAL_UP: return (MV_HORIZONTAL | MV_UP);
9006 case EL_TUBE_HORIZONTAL_DOWN: return (MV_HORIZONTAL | MV_DOWN);
9007 case EL_TUBE_VERTICAL: return (MV_VERTICAL);
9008 case EL_TUBE_VERTICAL_LEFT: return (MV_VERTICAL | MV_LEFT);
9009 case EL_TUBE_VERTICAL_RIGHT: return (MV_VERTICAL | MV_RIGHT);
9010 case EL_TUBE_ANY: return (MV_ANY_DIRECTION);
9016 static int getTubeFromOpenDirection(int direction)
9020 case (MV_LEFT | MV_UP): return EL_TUBE_LEFT_UP;
9021 case (MV_LEFT | MV_DOWN): return EL_TUBE_LEFT_DOWN;
9022 case (MV_RIGHT | MV_UP): return EL_TUBE_RIGHT_UP;
9023 case (MV_RIGHT | MV_DOWN): return EL_TUBE_RIGHT_DOWN;
9024 case (MV_HORIZONTAL): return EL_TUBE_HORIZONTAL;
9025 case (MV_HORIZONTAL | MV_UP): return EL_TUBE_HORIZONTAL_UP;
9026 case (MV_HORIZONTAL | MV_DOWN): return EL_TUBE_HORIZONTAL_DOWN;
9027 case (MV_VERTICAL): return EL_TUBE_VERTICAL;
9028 case (MV_VERTICAL | MV_LEFT): return EL_TUBE_VERTICAL_LEFT;
9029 case (MV_VERTICAL | MV_RIGHT): return EL_TUBE_VERTICAL_RIGHT;
9030 case (MV_ANY_DIRECTION): return EL_TUBE_ANY;
9032 /* if only one direction, fall back to simple tube with that direction */
9033 case (MV_LEFT): return EL_TUBE_HORIZONTAL;
9034 case (MV_RIGHT): return EL_TUBE_HORIZONTAL;
9035 case (MV_UP): return EL_TUBE_VERTICAL;
9036 case (MV_DOWN): return EL_TUBE_VERTICAL;
9042 static int getTubeFromOpenDirectionNotEmpty(int direction, int element_old)
9044 int element_new = getTubeFromOpenDirection(direction);
9046 return (element_new != EL_EMPTY ? element_new : element_old);
9049 static int getOpenDirectionFromBelt(int element)
9051 int belt_dir = getBeltDirFromBeltElement(element);
9053 return (belt_dir == MV_LEFT ? MV_RIGHT :
9054 belt_dir == MV_RIGHT ? MV_LEFT :
9055 belt_dir == MV_NONE ? MV_HORIZONTAL : belt_dir);
9058 static int getBeltFromNrAndOpenDirection(int nr, int direction)
9060 int belt_dir = (direction == MV_LEFT ? MV_RIGHT :
9061 direction == MV_RIGHT ? MV_LEFT :
9062 direction == MV_HORIZONTAL ? MV_NONE : direction);
9064 if (direction == MV_NONE)
9067 return getBeltElementFromBeltNrAndBeltDir(nr, belt_dir);
9070 static int getBeltFromNrAndOpenDirectionNotEmpty(int nr, int direction,
9073 int element_new = getBeltFromNrAndOpenDirection(nr, direction);
9075 return (element_new != EL_EMPTY ? element_new : element_old);
9078 static int getOpenDirectionFromPool(int element)
9082 case EL_ACID_POOL_TOPLEFT: return (MV_DOWN | MV_RIGHT);
9083 case EL_ACID_POOL_TOPRIGHT: return (MV_DOWN | MV_LEFT);
9084 case EL_ACID_POOL_BOTTOMLEFT: return (MV_UP | MV_RIGHT);
9085 case EL_ACID_POOL_BOTTOMRIGHT: return (MV_UP | MV_LEFT);
9086 case EL_ACID_POOL_BOTTOM: return (MV_HORIZONTAL | MV_UP);
9087 case EL_ACID: return (MV_HORIZONTAL | MV_DOWN);
9093 static int getPoolFromOpenDirection(int direction)
9097 case (MV_DOWN | MV_RIGHT): return EL_ACID_POOL_TOPLEFT;
9098 case (MV_DOWN | MV_LEFT): return EL_ACID_POOL_TOPRIGHT;
9099 case (MV_UP | MV_RIGHT): return EL_ACID_POOL_BOTTOMLEFT;
9100 case (MV_UP | MV_LEFT): return EL_ACID_POOL_BOTTOMRIGHT;
9101 case (MV_HORIZONTAL | MV_UP): return EL_ACID_POOL_BOTTOM;
9102 case (MV_HORIZONTAL | MV_DOWN): return EL_ACID;
9108 static int getPoolFromOpenDirectionExt(int direction, int help_element)
9110 int element = getPoolFromOpenDirection(direction);
9111 int help_direction = getOpenDirectionFromPool(help_element);
9113 if (element == EL_EMPTY)
9115 int help_direction_vertical = help_direction & MV_VERTICAL;
9117 element = getPoolFromOpenDirection(direction | help_direction_vertical);
9120 if (element == EL_EMPTY)
9122 int help_direction_horizontal = help_direction & MV_HORIZONTAL;
9124 element = getPoolFromOpenDirection(direction | help_direction_horizontal);
9130 static int getPoolFromOpenDirectionNotEmpty(int direction, int element_old)
9132 int element_new = getPoolFromOpenDirectionExt(direction, element_old);
9134 return (element_new != EL_EMPTY ? element_new : element_old);
9137 static int getOpenDirectionFromPillar(int element)
9141 case EL_EMC_WALL_1: return (MV_DOWN);
9142 case EL_EMC_WALL_2: return (MV_VERTICAL);
9143 case EL_EMC_WALL_3: return (MV_UP);
9149 static int getPillarFromOpenDirection(int direction)
9153 case (MV_DOWN): return EL_EMC_WALL_1;
9154 case (MV_VERTICAL): return EL_EMC_WALL_2;
9155 case (MV_UP): return EL_EMC_WALL_3;
9161 static int getPillarFromOpenDirectionNotEmpty(int direction, int element_old)
9163 int element_new = getPillarFromOpenDirection(direction);
9165 return (element_new != EL_EMPTY ? element_new : element_old);
9168 static int getOpenDirectionFromSteel2(int element)
9172 case EL_DC_STEELWALL_2_LEFT: return (MV_RIGHT);
9173 case EL_DC_STEELWALL_2_RIGHT: return (MV_LEFT);
9174 case EL_DC_STEELWALL_2_TOP: return (MV_DOWN);
9175 case EL_DC_STEELWALL_2_BOTTOM: return (MV_UP);
9176 case EL_DC_STEELWALL_2_HORIZONTAL: return (MV_HORIZONTAL);
9177 case EL_DC_STEELWALL_2_VERTICAL: return (MV_VERTICAL);
9178 case EL_DC_STEELWALL_2_MIDDLE: return (MV_ANY_DIRECTION);
9179 case EL_DC_STEELWALL_2_SINGLE: return (MV_NONE);
9185 static int getSteel2FromOpenDirection(int direction)
9189 case (MV_RIGHT): return EL_DC_STEELWALL_2_LEFT;
9190 case (MV_LEFT): return EL_DC_STEELWALL_2_RIGHT;
9191 case (MV_DOWN): return EL_DC_STEELWALL_2_TOP;
9192 case (MV_UP): return EL_DC_STEELWALL_2_BOTTOM;
9193 case (MV_HORIZONTAL): return EL_DC_STEELWALL_2_HORIZONTAL;
9194 case (MV_VERTICAL): return EL_DC_STEELWALL_2_VERTICAL;
9195 case (MV_ANY_DIRECTION): return EL_DC_STEELWALL_2_MIDDLE;
9196 case (MV_NONE): return EL_DC_STEELWALL_2_SINGLE;
9202 static int getSteel2FromOpenDirectionNotEmpty(int direction, int element_old)
9204 int element_new = getSteel2FromOpenDirection(direction);
9206 return (element_new != EL_EMPTY ? element_new : element_old);
9209 static int getOpenDirectionFromChip(int element)
9213 case EL_SP_CHIP_SINGLE: return (MV_NONE);
9214 case EL_SP_CHIP_LEFT: return (MV_RIGHT);
9215 case EL_SP_CHIP_RIGHT: return (MV_LEFT);
9216 case EL_SP_CHIP_TOP: return (MV_DOWN);
9217 case EL_SP_CHIP_BOTTOM: return (MV_UP);
9223 static int getChipFromOpenDirection(int direction)
9227 case (MV_NONE): return EL_SP_CHIP_SINGLE;
9228 case (MV_LEFT): return EL_SP_CHIP_RIGHT;
9229 case (MV_RIGHT): return EL_SP_CHIP_LEFT;
9230 case (MV_UP): return EL_SP_CHIP_BOTTOM;
9231 case (MV_DOWN): return EL_SP_CHIP_TOP;
9237 static int getChipFromOpenDirectionNotEmpty(int direction, int element_old)
9239 int element_new = getChipFromOpenDirection(direction);
9241 return (element_new != EL_EMPTY ? element_new : element_old);
9244 static int getClosedTube(int x, int y)
9246 static int xy[4][2] =
9253 int element_old = IntelliDrawBuffer[x][y];
9254 int direction_old = getOpenDirectionFromTube(element_old);
9255 int direction_new = MV_NONE;
9258 for (i = 0; i < NUM_DIRECTIONS; i++)
9260 int xx = x + xy[i][0];
9261 int yy = y + xy[i][1];
9262 int dir = MV_DIR_FROM_BIT(i);
9263 int dir_opposite = MV_DIR_OPPOSITE(dir);
9265 if (IN_LEV_FIELD(xx, yy) && IS_TUBE(IntelliDrawBuffer[xx][yy]) &&
9266 (direction_old & dir) &&
9267 (getOpenDirectionFromTube(IntelliDrawBuffer[xx][yy]) & dir_opposite))
9268 direction_new |= dir;
9271 return getTubeFromOpenDirectionNotEmpty(direction_new, element_old);
9274 static int getClosedBelt(int x, int y)
9276 static int xy[4][2] =
9283 int element_old = IntelliDrawBuffer[x][y];
9284 int nr = getBeltNrFromBeltElement(element_old);
9285 int direction_old = getOpenDirectionFromBelt(element_old);
9286 int direction_new = MV_NONE;
9289 for (i = MV_BIT_LEFT; i <= MV_BIT_RIGHT; i++)
9291 int xx = x + xy[i][0];
9292 int yy = y + xy[i][1];
9293 int dir = MV_DIR_FROM_BIT(i);
9294 int dir_opposite = MV_DIR_OPPOSITE(dir);
9296 if (IN_LEV_FIELD(xx, yy) && IS_BELT(IntelliDrawBuffer[xx][yy]) &&
9297 (direction_old & dir) &&
9298 (getOpenDirectionFromBelt(IntelliDrawBuffer[xx][yy]) & dir_opposite))
9299 direction_new |= dir;
9302 return getBeltFromNrAndOpenDirection(nr, direction_new);
9305 static int getClosedPool(int x, int y)
9307 static int xy[4][2] =
9314 int element_old = IntelliDrawBuffer[x][y];
9315 int direction_old = getOpenDirectionFromPool(element_old);
9316 int direction_new = MV_NONE;
9319 for (i = 0; i < NUM_DIRECTIONS; i++)
9321 int xx = x + xy[i][0];
9322 int yy = y + xy[i][1];
9323 int dir = MV_DIR_FROM_BIT(i);
9324 int dir_opposite = MV_DIR_OPPOSITE(dir);
9326 if (IN_LEV_FIELD(xx, yy) &&
9327 IS_ACID_POOL_OR_ACID(IntelliDrawBuffer[xx][yy]) &&
9328 (direction_old & dir) &&
9329 (getOpenDirectionFromPool(IntelliDrawBuffer[xx][yy]) & dir_opposite))
9330 direction_new |= dir;
9333 return getPoolFromOpenDirectionNotEmpty(direction_new, element_old);
9336 static int getClosedPillar(int x, int y)
9338 static int xy[4][2] =
9345 int element_old = IntelliDrawBuffer[x][y];
9346 int direction_old = getOpenDirectionFromPillar(element_old);
9347 int direction_new = MV_NONE;
9350 for (i = MV_BIT_UP; i <= MV_BIT_DOWN; i++)
9352 int xx = x + xy[i][0];
9353 int yy = y + xy[i][1];
9354 int dir = MV_DIR_FROM_BIT(i);
9355 int dir_opposite = MV_DIR_OPPOSITE(dir);
9357 if (IN_LEV_FIELD(xx, yy) && IS_EMC_PILLAR(IntelliDrawBuffer[xx][yy]) &&
9358 (direction_old & dir) &&
9359 (getOpenDirectionFromPillar(IntelliDrawBuffer[xx][yy]) & dir_opposite))
9360 direction_new |= dir;
9363 return getPillarFromOpenDirectionNotEmpty(direction_new, element_old);
9366 static int getClosedSteel2(int x, int y)
9368 static int xy[4][2] =
9375 int element_old = IntelliDrawBuffer[x][y];
9376 int direction_old = getOpenDirectionFromSteel2(element_old);
9377 int direction_new = MV_NONE;
9380 for (i = 0; i < NUM_DIRECTIONS; i++)
9382 int xx = x + xy[i][0];
9383 int yy = y + xy[i][1];
9384 int dir = MV_DIR_FROM_BIT(i);
9385 int dir_opposite = MV_DIR_OPPOSITE(dir);
9387 if (IN_LEV_FIELD(xx, yy) && IS_DC_STEELWALL_2(IntelliDrawBuffer[xx][yy]) &&
9388 (direction_old & dir) &&
9389 (getOpenDirectionFromSteel2(IntelliDrawBuffer[xx][yy]) & dir_opposite))
9390 direction_new |= dir;
9393 return getSteel2FromOpenDirectionNotEmpty(direction_new, element_old);
9396 static int getClosedChip(int x, int y)
9398 static int xy[4][2] =
9405 int element_old = IntelliDrawBuffer[x][y];
9406 int direction_old = getOpenDirectionFromChip(element_old);
9407 int direction_new = MV_NONE;
9410 for (i = 0; i < NUM_DIRECTIONS; i++)
9412 int xx = x + xy[i][0];
9413 int yy = y + xy[i][1];
9414 int dir = MV_DIR_FROM_BIT(i);
9415 int dir_opposite = MV_DIR_OPPOSITE(dir);
9417 if (IN_LEV_FIELD(xx, yy) && IS_SP_CHIP(IntelliDrawBuffer[xx][yy]) &&
9418 (direction_old & dir) &&
9419 (getOpenDirectionFromChip(IntelliDrawBuffer[xx][yy]) & dir_opposite))
9420 direction_new |= dir;
9423 return getChipFromOpenDirectionNotEmpty(direction_new, element_old);
9426 static void SetElementSimple(int x, int y, int element, boolean change_level)
9428 int sx = x - level_xpos;
9429 int sy = y - level_ypos;
9431 IntelliDrawBuffer[x][y] = element;
9434 Feld[x][y] = element;
9436 if (IN_ED_FIELD(sx, sy))
9437 DrawMiniElement(sx, sy, element);
9440 static void MergeAndCloseNeighbourElements(int x1, int y1, int *element1,
9441 int x2, int y2, int *element2,
9442 int (*close_function)(int, int),
9443 boolean change_level)
9445 /* set neighbour elements to newly determined connections */
9446 SetElementSimple(x1, y1, *element1, change_level);
9447 SetElementSimple(x2, y2, *element2, change_level);
9449 /* remove all open connections of neighbour elements */
9450 *element1 = close_function(x1, y1);
9451 *element2 = close_function(x2, y2);
9453 /* set neighbour elements to new, minimized connections */
9454 SetElementSimple(x1, y1, *element1, change_level);
9455 SetElementSimple(x2, y2, *element2, change_level);
9458 static void SetElementIntelliDraw(int x, int y, int new_element,
9459 boolean change_level, int button)
9461 static int xy[4][2] =
9468 static int last_x = -1;
9469 static int last_y = -1;
9470 int old_element = IntelliDrawBuffer[x][y];
9472 if (new_element == EL_UNDEFINED)
9480 if (IS_TUBE(new_element))
9482 int last_element_new = EL_UNDEFINED;
9483 int direction = MV_NONE;
9486 /* if old element is of same kind, keep all existing directions */
9487 if (IS_TUBE(old_element))
9488 direction |= getOpenDirectionFromTube(old_element);
9490 for (i = 0; i < NUM_DIRECTIONS; i++)
9492 int xx = x + xy[i][0];
9493 int yy = y + xy[i][1];
9495 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
9496 IS_TUBE(IntelliDrawBuffer[last_x][last_y]))
9498 int dir = MV_DIR_FROM_BIT(i);
9499 int dir_opposite = MV_DIR_OPPOSITE(dir);
9500 int last_element_old = IntelliDrawBuffer[last_x][last_y];
9501 int last_direction_old = getOpenDirectionFromTube(last_element_old);
9502 int last_direction_new = last_direction_old | dir_opposite;
9504 last_element_new = getTubeFromOpenDirection(last_direction_new);
9510 new_element = getTubeFromOpenDirectionNotEmpty(direction, new_element);
9512 if (last_element_new != EL_UNDEFINED)
9513 MergeAndCloseNeighbourElements(x, y, &new_element,
9514 last_x, last_y, &last_element_new,
9515 getClosedTube, change_level);
9517 else if (IS_BELT(new_element))
9519 int belt_nr = getBeltNrFromBeltElement(new_element);
9520 int last_element_new = EL_UNDEFINED;
9521 int direction = MV_NONE;
9524 /* if old element is of same kind, keep all existing directions */
9525 if (IS_BELT(old_element))
9526 direction |= getOpenDirectionFromBelt(old_element);
9528 for (i = MV_BIT_LEFT; i <= MV_BIT_RIGHT; i++)
9530 int xx = x + xy[i][0];
9531 int yy = y + xy[i][1];
9533 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
9534 IS_BELT(IntelliDrawBuffer[last_x][last_y]))
9536 int dir = MV_DIR_FROM_BIT(i);
9537 int dir_opposite = MV_DIR_OPPOSITE(dir);
9538 int last_element_old = IntelliDrawBuffer[last_x][last_y];
9539 int last_belt_nr = getBeltNrFromBeltElement(last_element_old);
9540 int last_direction_old = getOpenDirectionFromBelt(last_element_old);
9541 int last_direction_new = last_direction_old | dir_opposite;
9543 last_element_new = getBeltFromNrAndOpenDirection(last_belt_nr,
9544 last_direction_new);
9549 new_element = getBeltFromNrAndOpenDirectionNotEmpty(belt_nr, direction,
9551 if (last_element_new != EL_UNDEFINED)
9552 MergeAndCloseNeighbourElements(x, y, &new_element,
9553 last_x, last_y, &last_element_new,
9554 getClosedBelt, change_level);
9556 else if (IS_ACID_POOL_OR_ACID(new_element))
9558 int last_element_new = EL_UNDEFINED;
9559 int direction = MV_NONE;
9562 /* if old element is of same kind, keep all existing directions */
9563 if (IS_ACID_POOL_OR_ACID(old_element))
9564 direction |= getOpenDirectionFromPool(old_element);
9566 for (i = 0; i < NUM_DIRECTIONS; i++)
9568 int xx = x + xy[i][0];
9569 int yy = y + xy[i][1];
9571 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
9572 IS_ACID_POOL_OR_ACID(IntelliDrawBuffer[last_x][last_y]))
9574 int dir = MV_DIR_FROM_BIT(i);
9575 int dir_opposite = MV_DIR_OPPOSITE(dir);
9576 int last_element_old = IntelliDrawBuffer[last_x][last_y];
9577 int last_direction_old = getOpenDirectionFromPool(last_element_old);
9578 int last_direction_new = last_direction_old | dir_opposite;
9580 last_element_new = getPoolFromOpenDirection(last_direction_new);
9586 /* special corrections needed for intuitively correct acid pool drawing */
9587 if (last_element_new == EL_EMPTY)
9588 last_element_new = new_element;
9589 else if (last_element_new != EL_UNDEFINED)
9590 new_element = last_element_new;
9592 new_element = getPoolFromOpenDirectionNotEmpty(direction, new_element);
9594 if (last_element_new != EL_UNDEFINED)
9595 MergeAndCloseNeighbourElements(x, y, &new_element,
9596 last_x, last_y, &last_element_new,
9597 getClosedPool, change_level);
9599 else if (IS_EMC_PILLAR(new_element))
9601 int last_element_new = EL_UNDEFINED;
9602 int direction = MV_NONE;
9605 /* if old element is of same kind, keep all existing directions */
9606 if (IS_EMC_PILLAR(old_element))
9607 direction |= getOpenDirectionFromPillar(old_element);
9609 for (i = MV_BIT_UP; i <= MV_BIT_DOWN; i++)
9611 int xx = x + xy[i][0];
9612 int yy = y + xy[i][1];
9614 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
9615 IS_EMC_PILLAR(IntelliDrawBuffer[last_x][last_y]))
9617 int dir = MV_DIR_FROM_BIT(i);
9618 int dir_opposite = MV_DIR_OPPOSITE(dir);
9619 int last_element_old = IntelliDrawBuffer[last_x][last_y];
9620 int last_direction_old = getOpenDirectionFromPillar(last_element_old);
9621 int last_direction_new = last_direction_old | dir_opposite;
9623 last_element_new = getPillarFromOpenDirection(last_direction_new);
9629 new_element = getPillarFromOpenDirectionNotEmpty(direction, new_element);
9631 if (last_element_new != EL_UNDEFINED)
9632 MergeAndCloseNeighbourElements(x, y, &new_element,
9633 last_x, last_y, &last_element_new,
9634 getClosedPillar, change_level);
9636 else if (IS_DC_STEELWALL_2(new_element))
9638 int last_element_new = EL_UNDEFINED;
9639 int direction = MV_NONE;
9642 /* if old element is of same kind, keep all existing directions */
9643 if (IS_DC_STEELWALL_2(old_element))
9644 direction |= getOpenDirectionFromSteel2(old_element);
9646 for (i = 0; i < NUM_DIRECTIONS; i++)
9648 int xx = x + xy[i][0];
9649 int yy = y + xy[i][1];
9651 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
9652 IS_DC_STEELWALL_2(IntelliDrawBuffer[last_x][last_y]))
9654 int dir = MV_DIR_FROM_BIT(i);
9655 int dir_opposite = MV_DIR_OPPOSITE(dir);
9656 int last_element_old = IntelliDrawBuffer[last_x][last_y];
9657 int last_direction_old = getOpenDirectionFromSteel2(last_element_old);
9658 int last_direction_new = last_direction_old | dir_opposite;
9660 last_element_new = getSteel2FromOpenDirection(last_direction_new);
9666 new_element = getSteel2FromOpenDirectionNotEmpty(direction, new_element);
9668 if (last_element_new != EL_UNDEFINED)
9669 MergeAndCloseNeighbourElements(x, y, &new_element,
9670 last_x, last_y, &last_element_new,
9671 getClosedSteel2, change_level);
9673 else if (IS_SP_CHIP(new_element))
9675 int last_element_new = EL_UNDEFINED;
9676 int direction = MV_NONE;
9679 /* (do not keep existing directions, regardless of kind of old element) */
9681 for (i = 0; i < NUM_DIRECTIONS; i++)
9683 int xx = x + xy[i][0];
9684 int yy = y + xy[i][1];
9686 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
9687 IS_SP_CHIP(IntelliDrawBuffer[last_x][last_y]))
9689 int dir = MV_DIR_FROM_BIT(i);
9690 int dir_opposite = MV_DIR_OPPOSITE(dir);
9691 int last_element_old = IntelliDrawBuffer[last_x][last_y];
9692 int last_direction_old = getOpenDirectionFromChip(last_element_old);
9693 int last_direction_new = last_direction_old | dir_opposite;
9695 if (last_direction_old == MV_NONE)
9697 last_element_new = getChipFromOpenDirection(last_direction_new);
9700 else if (last_direction_old & (dir | dir_opposite))
9702 direction |= MV_DIR_OPPOSITE(last_direction_old);
9706 direction |= MV_DIR_OPPOSITE(dir);
9711 new_element = getChipFromOpenDirectionNotEmpty(direction, new_element);
9713 if (last_element_new != EL_UNDEFINED)
9714 MergeAndCloseNeighbourElements(x, y, &new_element,
9715 last_x, last_y, &last_element_new,
9716 getClosedChip, change_level);
9718 else if (IS_SP_HARDWARE_BASE(new_element))
9720 int nr = GetSimpleRandom(6);
9722 new_element = (nr == 0 ? EL_SP_HARDWARE_BASE_1 :
9723 nr == 1 ? EL_SP_HARDWARE_BASE_2 :
9724 nr == 2 ? EL_SP_HARDWARE_BASE_3 :
9725 nr == 3 ? EL_SP_HARDWARE_BASE_4 :
9726 nr == 4 ? EL_SP_HARDWARE_BASE_5 : EL_SP_HARDWARE_BASE_6);
9728 else if (new_element == EL_SP_HARDWARE_GREEN ||
9729 new_element == EL_SP_HARDWARE_BLUE ||
9730 new_element == EL_SP_HARDWARE_RED)
9732 int nr = GetSimpleRandom(3);
9734 new_element = (nr == 0 ? EL_SP_HARDWARE_GREEN :
9735 nr == 1 ? EL_SP_HARDWARE_BLUE : EL_SP_HARDWARE_RED);
9737 else if (IS_GROUP_ELEMENT(new_element))
9739 boolean connected_drawing = FALSE;
9742 for (i = 0; i < NUM_DIRECTIONS; i++)
9744 int xx = x + xy[i][0];
9745 int yy = y + xy[i][1];
9747 if (last_x == xx && last_y == yy && IN_LEV_FIELD(last_x, last_y) &&
9748 IS_IN_GROUP_EL(IntelliDrawBuffer[last_x][last_y], new_element))
9749 connected_drawing = TRUE;
9752 if (!connected_drawing)
9753 ResolveGroupElement(new_element);
9755 new_element = GetElementFromGroupElement(new_element);
9757 else if (IS_BELT_SWITCH(old_element))
9759 int belt_nr = getBeltNrFromBeltSwitchElement(old_element);
9760 int belt_dir = getBeltDirFromBeltSwitchElement(old_element);
9762 belt_dir = (belt_dir == MV_LEFT ? MV_NONE :
9763 belt_dir == MV_NONE ? MV_RIGHT : MV_LEFT);
9765 new_element = getBeltSwitchElementFromBeltNrAndBeltDir(belt_nr, belt_dir);
9769 static int swappable_elements[][2] =
9771 { EL_EXIT_CLOSED, EL_EXIT_OPEN },
9772 { EL_DYNAMITE, EL_DYNAMITE_ACTIVE },
9773 { EL_EM_DYNAMITE, EL_EM_DYNAMITE_ACTIVE },
9774 { EL_QUICKSAND_EMPTY, EL_QUICKSAND_FULL },
9775 { EL_EMERALD, EL_WALL_EMERALD },
9776 { EL_EMERALD_YELLOW, EL_WALL_EMERALD_YELLOW },
9777 { EL_EMERALD_RED, EL_WALL_EMERALD_RED },
9778 { EL_EMERALD_PURPLE, EL_WALL_EMERALD_PURPLE },
9779 { EL_DIAMOND, EL_WALL_DIAMOND },
9780 { EL_BD_DIAMOND, EL_WALL_BD_DIAMOND },
9781 { EL_GATE_1, EL_GATE_1_GRAY },
9782 { EL_GATE_2, EL_GATE_2_GRAY },
9783 { EL_GATE_3, EL_GATE_3_GRAY },
9784 { EL_GATE_4, EL_GATE_4_GRAY },
9785 { EL_EM_GATE_1, EL_EM_GATE_1_GRAY },
9786 { EL_EM_GATE_2, EL_EM_GATE_2_GRAY },
9787 { EL_EM_GATE_3, EL_EM_GATE_3_GRAY },
9788 { EL_EM_GATE_4, EL_EM_GATE_4_GRAY },
9789 { EL_EMC_GATE_5, EL_EMC_GATE_5_GRAY },
9790 { EL_EMC_GATE_6, EL_EMC_GATE_6_GRAY },
9791 { EL_EMC_GATE_7, EL_EMC_GATE_7_GRAY },
9792 { EL_EMC_GATE_8, EL_EMC_GATE_8_GRAY },
9793 { EL_DC_GATE_WHITE, EL_DC_GATE_WHITE_GRAY },
9794 { EL_TIME_ORB_EMPTY, EL_TIME_ORB_FULL },
9795 { EL_LAMP, EL_LAMP_ACTIVE },
9796 { EL_SOKOBAN_FIELD_EMPTY, EL_SOKOBAN_FIELD_FULL },
9797 { EL_SP_BASE, EL_SP_BUGGY_BASE },
9798 { EL_PEARL, EL_WALL_PEARL },
9799 { EL_CRYSTAL, EL_WALL_CRYSTAL },
9800 { EL_TIMEGATE_CLOSED, EL_TIMEGATE_OPEN },
9801 { EL_SWITCHGATE_CLOSED, EL_SWITCHGATE_OPEN },
9802 { EL_SWITCHGATE_SWITCH_UP, EL_SWITCHGATE_SWITCH_DOWN },
9803 { EL_DC_SWITCHGATE_SWITCH_UP, EL_DC_SWITCHGATE_SWITCH_DOWN },
9804 { EL_LIGHT_SWITCH, EL_LIGHT_SWITCH_ACTIVE },
9805 { EL_LANDMINE, EL_DC_LANDMINE },
9806 { EL_SHIELD_NORMAL, EL_SHIELD_DEADLY },
9807 { EL_STEEL_EXIT_CLOSED, EL_STEEL_EXIT_OPEN },
9808 { EL_EM_EXIT_CLOSED, EL_EM_EXIT_OPEN },
9809 { EL_EM_STEEL_EXIT_CLOSED, EL_EM_STEEL_EXIT_OPEN },
9810 { EL_QUICKSAND_FAST_EMPTY, EL_QUICKSAND_FAST_FULL },
9814 static int rotatable_elements[][4] =
9832 EL_BD_BUTTERFLY_RIGHT,
9833 EL_BD_BUTTERFLY_DOWN,
9834 EL_BD_BUTTERFLY_LEFT
9839 EL_BD_FIREFLY_RIGHT,
9873 EL_SP_GRAVITY_PORT_UP,
9874 EL_SP_GRAVITY_PORT_RIGHT,
9875 EL_SP_GRAVITY_PORT_DOWN,
9876 EL_SP_GRAVITY_PORT_LEFT
9880 EL_SP_GRAVITY_ON_PORT_UP,
9881 EL_SP_GRAVITY_ON_PORT_RIGHT,
9882 EL_SP_GRAVITY_ON_PORT_DOWN,
9883 EL_SP_GRAVITY_ON_PORT_LEFT
9887 EL_SP_GRAVITY_OFF_PORT_UP,
9888 EL_SP_GRAVITY_OFF_PORT_RIGHT,
9889 EL_SP_GRAVITY_OFF_PORT_DOWN,
9890 EL_SP_GRAVITY_OFF_PORT_LEFT
9901 EL_BALLOON_SWITCH_UP,
9902 EL_BALLOON_SWITCH_RIGHT,
9903 EL_BALLOON_SWITCH_DOWN,
9904 EL_BALLOON_SWITCH_LEFT
9916 for (i = 0; swappable_elements[i][0] != -1; i++)
9918 int element1 = swappable_elements[i][0];
9919 int element2 = swappable_elements[i][1];
9921 if (old_element == element1 || old_element == element2)
9922 new_element = (old_element == element1 ? element2 : element1);
9925 for (i = 0; rotatable_elements[i][0] != -1; i++)
9927 for (j = 0; j < 4; j++)
9929 int element = rotatable_elements[i][j];
9931 if (old_element == element)
9932 new_element = (button == 1 ? rotatable_elements[i][(j + 3) % 4] :
9933 button == 2 ? rotatable_elements[i][0] :
9934 button == 3 ? rotatable_elements[i][(j + 1) % 4] :
9940 SetElementSimple(x, y, new_element, change_level);
9946 static void ResetIntelliDraw()
9950 for (x = 0; x < lev_fieldx; x++)
9951 for (y = 0; y < lev_fieldy; y++)
9952 IntelliDrawBuffer[x][y] = Feld[x][y];
9954 SetElementIntelliDraw(-1, -1, EL_UNDEFINED, FALSE, -1);
9957 static void SetElementExt(int x, int y, int element, boolean change_level,
9961 SetElementSimple(x, y, Feld[x][y], change_level);
9962 else if (GetKeyModState() & KMOD_Shift)
9963 SetElementIntelliDraw(x, y, element, change_level, button);
9965 SetElementSimple(x, y, element, change_level);
9968 static void SetElement(int x, int y, int element)
9970 SetElementExt(x, y, element, TRUE, -1);
9973 static void SetElementButton(int x, int y, int element, int button)
9975 SetElementExt(x, y, element, TRUE, button);
9978 static void DrawLineElement(int sx, int sy, int element, boolean change_level)
9980 int lx = sx + level_xpos;
9981 int ly = sy + level_ypos;
9983 SetElementExt(lx, ly, element, change_level, -1);
9986 static void DrawLine(int from_x, int from_y, int to_x, int to_y,
9987 int element, boolean change_level)
9989 int xsize = ABS(to_x - from_x);
9990 int ysize = ABS(to_y - from_y);
9991 int dx = (to_x < from_x ? -1 : +1);
9992 int dy = (to_y < from_y ? -1 : +1);
9995 if (from_y == to_y) /* horizontal line */
9997 for (i = 0; i <= xsize; i++)
9998 DrawLineElement(from_x + i * dx, from_y, element, change_level);
10000 else if (from_x == to_x) /* vertical line */
10002 for (i = 0; i <= ysize; i++)
10003 DrawLineElement(from_x, from_y + i * dy, element, change_level);
10005 else /* diagonal line */
10007 if (ysize < xsize) /* a < 1 */
10009 float a = (float)ysize / (float)xsize;
10011 for (i = 0; i <= xsize; i++)
10014 int y = dy * (int)(a * i + 0.5);
10016 DrawLineElement(from_x + x, from_y + y, element, change_level);
10021 float a = (float)xsize / (float)ysize;
10023 for (i = 0; i <= ysize; i++)
10025 int x = dx * (int)(a * i + 0.5);
10028 DrawLineElement(from_x + x, from_y + y, element, change_level);
10034 static void DrawBox(int from_x, int from_y, int to_x, int to_y,
10035 int element, boolean change_level)
10037 DrawLine(from_x, from_y, from_x, to_y, element, change_level);
10038 DrawLine(from_x, to_y, to_x, to_y, element, change_level);
10039 DrawLine(to_x, to_y, to_x, from_y, element, change_level);
10040 DrawLine(to_x, from_y, from_x, from_y, element, change_level);
10043 static void DrawFilledBox(int from_x, int from_y, int to_x, int to_y,
10044 int element, boolean change_level)
10049 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
10051 for (y = from_y; y <= to_y; y++)
10052 DrawLine(from_x, y, to_x, y, element, change_level);
10055 static void DrawArcExt(int from_x, int from_y, int to_x2, int to_y2,
10056 int element, boolean change_level)
10058 int to_x = to_x2 - (to_x2 > from_x ? +1 : -1);
10059 int to_y = to_y2 - (to_y2 > from_y ? +1 : -1);
10060 int len_x = ABS(to_x - from_x);
10061 int len_y = ABS(to_y - from_y);
10064 radius = (int)(sqrt((float)(len_x * len_x + len_y * len_y)) + 0.5);
10066 /* not optimal (some points get drawn twice) but simple,
10067 and fast enough for the few points we are drawing */
10069 for (x = 0; x <= radius; x++)
10071 int sx, sy, lx, ly;
10073 y = (int)(sqrt((float)(radius * radius - x * x)) + 0.5);
10075 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
10076 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
10077 lx = sx + level_xpos;
10078 ly = sy + level_ypos;
10080 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
10081 DrawLineElement(sx, sy, element, change_level);
10084 for (y = 0; y <= radius; y++)
10086 int sx, sy, lx, ly;
10088 x = (int)(sqrt((float)(radius * radius - y * y)) + 0.5);
10090 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
10091 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
10092 lx = sx + level_xpos;
10093 ly = sy + level_ypos;
10095 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
10096 DrawLineElement(sx, sy, element, change_level);
10100 static void DrawArc(int from_x, int from_y, int to_x, int to_y,
10101 int element, boolean change_level)
10103 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
10104 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
10106 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
10109 #define DRAW_CIRCLES_BUTTON_AVAILABLE 0
10111 #if DRAW_CIRCLES_BUTTON_AVAILABLE
10112 static void DrawCircle(int from_x, int from_y, int to_x, int to_y,
10113 int element, boolean change_level)
10115 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
10116 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
10117 int mirror_to_x2 = from_x - (to_x2 - from_x);
10118 int mirror_to_y2 = from_y - (to_y2 - from_y);
10120 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
10121 DrawArcExt(from_x, from_y, mirror_to_x2, to_y2, element, change_level);
10122 DrawArcExt(from_x, from_y, to_x2, mirror_to_y2, element, change_level);
10123 DrawArcExt(from_x, from_y, mirror_to_x2, mirror_to_y2, element,change_level);
10127 static void DrawAreaBorder(int from_x, int from_y, int to_x, int to_y)
10129 int from_sx, from_sy;
10133 swap_numbers(&from_x, &to_x);
10136 swap_numbers(&from_y, &to_y);
10138 from_sx = SX + from_x * MINI_TILEX;
10139 from_sy = SY + from_y * MINI_TILEY;
10140 to_sx = SX + to_x * MINI_TILEX + MINI_TILEX - 1;
10141 to_sy = SY + to_y * MINI_TILEY + MINI_TILEY - 1;
10143 DrawSimpleWhiteLine(drawto, from_sx, from_sy, to_sx, from_sy);
10144 DrawSimpleWhiteLine(drawto, to_sx, from_sy, to_sx, to_sy);
10145 DrawSimpleWhiteLine(drawto, to_sx, to_sy, from_sx, to_sy);
10146 DrawSimpleWhiteLine(drawto, from_sx, to_sy, from_sx, from_sy);
10148 if (from_x == to_x && from_y == to_y)
10149 MarkTileDirty(from_x/2, from_y/2);
10151 redraw_mask |= REDRAW_FIELD;
10154 static void SelectArea(int from_x, int from_y, int to_x, int to_y,
10155 int element, boolean change_level)
10157 if (element == -1 || change_level)
10158 DrawBox(from_x, from_y, to_x, to_y, -1, FALSE);
10160 DrawAreaBorder(from_x, from_y, to_x, to_y);
10163 /* values for CopyBrushExt() */
10164 #define CB_AREA_TO_BRUSH 0
10165 #define CB_BRUSH_TO_CURSOR 1
10166 #define CB_BRUSH_TO_LEVEL 2
10167 #define CB_DELETE_OLD_CURSOR 3
10168 #define CB_DUMP_BRUSH 4
10169 #define CB_DUMP_BRUSH_SMALL 5
10171 static void CopyBrushExt(int from_x, int from_y, int to_x, int to_y,
10172 int button, int mode)
10175 static short brush_buffer[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
10177 static short brush_buffer[MAX_ED_FIELDX][MAX_ED_FIELDY];
10179 static int brush_width, brush_height;
10180 static int last_cursor_x = -1, last_cursor_y = -1;
10181 static boolean delete_old_brush;
10182 int new_element = BUTTON_ELEMENT(button);
10185 if (mode == CB_DUMP_BRUSH ||
10186 mode == CB_DUMP_BRUSH_SMALL)
10188 if (!draw_with_brush)
10190 Error(ERR_WARN, "no brush selected");
10195 for (y = 0; y < brush_height; y++)
10197 for (x = 0; x < brush_width; x++)
10199 int element = brush_buffer[x][y];
10200 int element_mapped = element;
10202 if (IS_CUSTOM_ELEMENT(element))
10203 element_mapped = EL_CUSTOM_START;
10204 else if (IS_GROUP_ELEMENT(element))
10205 element_mapped = EL_GROUP_START;
10206 else if (element >= NUM_FILE_ELEMENTS)
10207 element_mapped = EL_UNKNOWN;
10209 printf("%c%03d", (mode == CB_DUMP_BRUSH ? '`' : '¸'), element_mapped);
10218 if (mode == CB_DELETE_OLD_CURSOR && !delete_old_brush)
10221 if (mode == CB_AREA_TO_BRUSH)
10223 int from_lx, from_ly;
10226 swap_numbers(&from_x, &to_x);
10229 swap_numbers(&from_y, &to_y);
10231 brush_width = to_x - from_x + 1;
10232 brush_height = to_y - from_y + 1;
10234 from_lx = from_x + level_xpos;
10235 from_ly = from_y + level_ypos;
10237 for (y = 0; y < brush_height; y++)
10239 for (x = 0; x < brush_width; x++)
10241 brush_buffer[x][y] = Feld[from_lx + x][from_ly + y];
10244 DrawLineElement(from_x + x, from_y + y, new_element, TRUE);
10249 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
10251 delete_old_brush = FALSE;
10253 else if (mode == CB_BRUSH_TO_CURSOR || mode == CB_DELETE_OLD_CURSOR ||
10254 mode == CB_BRUSH_TO_LEVEL)
10256 int cursor_x = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_x : from_x);
10257 int cursor_y = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_y : from_y);
10258 int cursor_from_x = cursor_x - brush_width / 2;
10259 int cursor_from_y = cursor_y - brush_height / 2;
10260 int border_from_x = cursor_x, border_from_y = cursor_y;
10261 int border_to_x = cursor_x, border_to_y = cursor_y;
10263 if (mode != CB_DELETE_OLD_CURSOR && delete_old_brush)
10264 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
10266 if (!IN_ED_FIELD(cursor_x, cursor_y) ||
10267 !IN_LEV_FIELD(cursor_x + level_xpos, cursor_y + level_ypos))
10269 delete_old_brush = FALSE;
10273 for (y = 0; y < brush_height; y++)
10275 for (x = 0; x < brush_width; x++)
10277 int sx = cursor_from_x + x;
10278 int sy = cursor_from_y + y;
10279 int lx = sx + level_xpos;
10280 int ly = sy + level_ypos;
10281 boolean change_level = (mode == CB_BRUSH_TO_LEVEL);
10282 int element = (mode == CB_DELETE_OLD_CURSOR ? -1 :
10283 mode == CB_BRUSH_TO_CURSOR || button == 1 ?
10284 brush_buffer[x][y] : new_element);
10286 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
10288 if (sx < border_from_x)
10289 border_from_x = sx;
10290 else if (sx > border_to_x)
10292 if (sy < border_from_y)
10293 border_from_y = sy;
10294 else if (sy > border_to_y)
10297 DrawLineElement(sx, sy, element, change_level);
10302 if (mode != CB_DELETE_OLD_CURSOR)
10303 DrawAreaBorder(border_from_x, border_from_y, border_to_x, border_to_y);
10305 last_cursor_x = cursor_x;
10306 last_cursor_y = cursor_y;
10307 delete_old_brush = TRUE;
10311 static void CopyAreaToBrush(int from_x, int from_y, int to_x, int to_y,
10314 CopyBrushExt(from_x, from_y, to_x, to_y, button, CB_AREA_TO_BRUSH);
10317 static void CopyBrushToLevel(int x, int y, int button)
10319 CopyBrushExt(x, y, 0, 0, button, CB_BRUSH_TO_LEVEL);
10322 static void CopyBrushToCursor(int x, int y)
10324 CopyBrushExt(x, y, 0, 0, 0, CB_BRUSH_TO_CURSOR);
10327 static void DeleteBrushFromCursor()
10329 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
10334 CopyBrushExt(0, 0, 0, 0, 0, CB_DUMP_BRUSH);
10337 void DumpBrush_Small()
10339 CopyBrushExt(0, 0, 0, 0, 0, CB_DUMP_BRUSH_SMALL);
10342 static void FloodFill(int from_x, int from_y, int fill_element)
10344 FloodFillLevel(from_x, from_y, fill_element, Feld, lev_fieldx, lev_fieldy);
10347 /* values for DrawLevelText() modes */
10348 #define TEXT_INIT 0
10349 #define TEXT_SETCURSOR 1
10350 #define TEXT_WRITECHAR 2
10351 #define TEXT_BACKSPACE 3
10352 #define TEXT_NEWLINE 4
10354 #define TEXT_QUERY_TYPING 6
10356 static int DrawLevelText(int sx, int sy, char letter, int mode)
10358 static short delete_buffer[MAX_LEV_FIELDX];
10359 static int start_sx;
10361 static int start_sy;
10363 static int last_sx, last_sy;
10364 static boolean typing = FALSE;
10365 int letter_element = EL_CHAR_ASCII0 + letter;
10366 int lx = 0, ly = 0;
10368 /* map lower case letters to upper case and convert special characters */
10369 if (letter >= 'a' && letter <= 'z')
10370 letter_element = EL_CHAR_ASCII0 + letter + (int)('A' - 'a');
10371 else if (letter == 'ä' || letter == 'Ä')
10372 letter_element = EL_CHAR_AUMLAUT;
10373 else if (letter == 'ö' || letter == 'Ö')
10374 letter_element = EL_CHAR_OUMLAUT;
10375 else if (letter == 'ü' || letter == 'Ü')
10376 letter_element = EL_CHAR_UUMLAUT;
10377 else if (letter == '^')
10378 letter_element = EL_CHAR_COPYRIGHT;
10380 letter_element = EL_CHAR_ASCII0 + letter;
10382 if (mode != TEXT_INIT)
10387 if (mode != TEXT_SETCURSOR)
10393 lx = last_sx + level_xpos;
10394 ly = last_sy + level_ypos;
10401 DrawLevelText(0, 0, 0, TEXT_END);
10410 DrawLevelText(sx, sy, 0, TEXT_SETCURSOR);
10413 case TEXT_SETCURSOR:
10414 DrawMiniElement(last_sx, last_sy, Feld[lx][ly]);
10415 DrawAreaBorder(sx, sy, sx, sy);
10420 case TEXT_WRITECHAR:
10421 if (letter_element >= EL_CHAR_START && letter_element <= EL_CHAR_END)
10423 delete_buffer[sx - start_sx] = Feld[lx][ly];
10424 Feld[lx][ly] = letter_element;
10426 if (sx + 1 < ed_fieldx && lx + 1 < lev_fieldx)
10427 DrawLevelText(sx + 1, sy, 0, TEXT_SETCURSOR);
10428 else if (sy + 1 < ed_fieldy && ly + 1 < lev_fieldy)
10429 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
10431 DrawLevelText(0, 0, 0, TEXT_END);
10433 level.changed = TRUE;
10437 case TEXT_BACKSPACE:
10440 Feld[lx - 1][ly] = delete_buffer[sx - start_sx - 1];
10441 DrawMiniElement(sx - 1, sy, Feld[lx - 1][ly]);
10442 DrawLevelText(sx - 1, sy, 0, TEXT_SETCURSOR);
10447 if (sy + 1 < ed_fieldy - 1 && ly + 1 < lev_fieldy - 1)
10448 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
10450 DrawLevelText(0, 0, 0, TEXT_END);
10454 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
10455 DrawMiniElement(sx, sy, Feld[lx][ly]);
10459 case TEXT_QUERY_TYPING:
10469 static void SetTextCursor(int unused_sx, int unused_sy, int sx, int sy,
10470 int element, boolean change_level)
10472 int lx = sx + level_xpos;
10473 int ly = sy + level_ypos;
10476 DrawMiniElement(sx, sy, Feld[lx][ly]);
10478 DrawAreaBorder(sx, sy, sx, sy);
10481 static void CheckLevelBorderElement(boolean redraw_playfield)
10483 int last_border_element = BorderElement;
10485 SetBorderElement();
10487 if (redraw_playfield && BorderElement != last_border_element)
10488 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
10491 static void CopyLevelToUndoBuffer(int mode)
10493 static boolean accumulated_undo = FALSE;
10494 boolean new_undo_buffer_position = TRUE;
10499 case UNDO_IMMEDIATE:
10500 accumulated_undo = FALSE;
10503 case UNDO_ACCUMULATE:
10504 if (accumulated_undo)
10505 new_undo_buffer_position = FALSE;
10506 accumulated_undo = TRUE;
10513 if (new_undo_buffer_position)
10515 /* new position in undo buffer ring */
10516 undo_buffer_position = (undo_buffer_position + 1) % NUM_UNDO_STEPS;
10518 if (undo_buffer_steps < NUM_UNDO_STEPS - 1)
10519 undo_buffer_steps++;
10522 for (x = 0; x < lev_fieldx; x++)
10523 for (y = 0; y < lev_fieldy; y++)
10524 UndoBuffer[undo_buffer_position][x][y] = Feld[x][y];
10526 /* check if drawing operation forces change of border style */
10527 CheckLevelBorderElement(TRUE);
10529 level.changed = TRUE;
10532 static void RandomPlacement(int new_element)
10534 static boolean free_position[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
10535 int num_free_positions = 0;
10536 int num_percentage, num_elements;
10540 ResetIntelliDraw();
10543 /* determine number of free positions for randomly placing the new element */
10544 for (x = 0; x < lev_fieldx; x++) for (y = 0; y < lev_fieldy; y++)
10546 free_position[x][y] =
10547 (random_placement_background_restricted ?
10548 Feld[x][y] == random_placement_background_element :
10549 Feld[x][y] != new_element);
10551 if (free_position[x][y])
10552 num_free_positions++;
10555 /* determine number of new elements to place there */
10556 num_percentage = num_free_positions * random_placement_value / 100;
10557 num_elements = (random_placement_method == RANDOM_USE_PERCENTAGE ?
10558 num_percentage : random_placement_value);
10560 /* if less free positions than elements to place, fill all these positions */
10561 if (num_free_positions < num_elements)
10563 for (x = 0; x < lev_fieldx; x++)
10564 for (y = 0; y < lev_fieldy; y++)
10565 if (free_position[x][y])
10567 SetElement(x, y, new_element);
10569 Feld[x][y] = new_element;
10574 while (num_elements > 0)
10576 x = GetSimpleRandom(lev_fieldx);
10577 y = GetSimpleRandom(lev_fieldy);
10579 /* don't place element at the same position twice */
10580 if (free_position[x][y])
10582 free_position[x][y] = FALSE;
10584 SetElement(x, y, new_element);
10586 Feld[x][y] = new_element;
10593 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
10594 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
10597 void WrapLevel(int dx, int dy)
10599 int wrap_dx = lev_fieldx - dx;
10600 int wrap_dy = lev_fieldy - dy;
10603 for (x = 0; x < lev_fieldx; x++)
10604 for (y = 0; y < lev_fieldy; y++)
10605 FieldBackup[x][y] = Feld[x][y];
10607 for (x = 0; x < lev_fieldx; x++)
10608 for (y = 0; y < lev_fieldy; y++)
10610 FieldBackup[(x + wrap_dx) % lev_fieldx][(y + wrap_dy) % lev_fieldy];
10612 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
10613 CopyLevelToUndoBuffer(UNDO_ACCUMULATE);
10616 static void HandleDrawingAreas(struct GadgetInfo *gi)
10618 static boolean started_inside_drawing_area = FALSE;
10619 int id = gi->custom_id;
10620 boolean button_press_event;
10621 boolean button_release_event;
10622 boolean inside_drawing_area = !gi->event.off_borders;
10623 boolean draw_level = (id == GADGET_ID_DRAWING_LEVEL);
10624 int actual_drawing_function;
10625 int button = gi->event.button;
10626 int new_element = BUTTON_ELEMENT(button);
10627 int sx = gi->event.x, sy = gi->event.y;
10628 int min_sx = 0, min_sy = 0;
10629 int max_sx = gi->drawing.area_xsize - 1, max_sy = gi->drawing.area_ysize - 1;
10630 int item_xsize = gi->drawing.item_xsize, item_ysize = gi->drawing.item_ysize;
10631 int lx = 0, ly = 0;
10632 int min_lx = 0, min_ly = 0;
10633 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
10636 /* handle info callback for each invocation of action callback */
10637 gi->callback_info(gi);
10639 button_press_event = (gi->event.type == GD_EVENT_PRESSED);
10640 button_release_event = (gi->event.type == GD_EVENT_RELEASED);
10642 /* make sure to stay inside drawing area boundaries */
10643 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
10644 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
10648 /* get positions inside level field */
10649 lx = sx + level_xpos;
10650 ly = sy + level_ypos;
10652 if (!IN_LEV_FIELD(lx, ly))
10653 inside_drawing_area = FALSE;
10655 /* make sure to stay inside level field boundaries */
10656 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
10657 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
10659 /* correct drawing area positions accordingly */
10660 sx = lx - level_xpos;
10661 sy = ly - level_ypos;
10664 if (button_press_event)
10665 started_inside_drawing_area = inside_drawing_area;
10667 if (!started_inside_drawing_area)
10670 if (!IS_VALID_BUTTON(button))
10673 if (!button && !button_release_event)
10676 /* automatically switch to 'single item' drawing mode, if needed */
10677 actual_drawing_function =
10678 (draw_level || drawing_function == GADGET_ID_PICK_ELEMENT ?
10679 drawing_function : GADGET_ID_SINGLE_ITEMS);
10681 /* clicking into drawing area with pressed Control key picks element */
10682 if (GetKeyModState() & KMOD_Control)
10684 last_drawing_function = drawing_function;
10685 actual_drawing_function = GADGET_ID_PICK_ELEMENT;
10688 if (GetKeyModState() & KMOD_Shift)
10690 if (button_press_event || button_release_event)
10691 ResetIntelliDraw();
10694 switch (actual_drawing_function)
10696 case GADGET_ID_SINGLE_ITEMS:
10699 if (button_release_event)
10701 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
10703 if (edit_mode == ED_MODE_DRAWING && draw_with_brush &&
10704 !inside_drawing_area)
10705 DeleteBrushFromCursor();
10708 ResetIntelliDraw();
10712 if (!button || button_release_event)
10715 if (draw_with_brush)
10718 if (!button_release_event)
10720 CopyBrushToLevel(sx, sy, button);
10725 else if (new_element != Feld[lx][ly])
10728 if (new_element == EL_PLAYER_1)
10730 /* remove player at old position */
10731 for (y = 0; y < lev_fieldy; y++)
10733 for (x = 0; x < lev_fieldx; x++)
10735 if (Feld[x][y] == EL_PLAYER_1)
10738 SetElement(x, y, EL_EMPTY);
10740 Feld[x][y] = EL_EMPTY;
10742 if (IN_ED_FIELD(x - level_xpos, y - level_ypos))
10743 DrawMiniElement(x - level_xpos, y - level_ypos, EL_EMPTY);
10745 if (x - level_xpos >= 0 && x - level_xpos < ed_fieldx &&
10746 y - level_ypos >= 0 && y - level_ypos < ed_fieldy)
10747 DrawMiniElement(x - level_xpos, y - level_ypos, EL_EMPTY);
10756 SetElementButton(lx, ly, new_element, button);
10758 Feld[lx][ly] = new_element;
10759 DrawMiniElement(sx, sy, new_element);
10765 int type_id = gi->custom_type_id;
10766 int pos = sx * drawingarea_info[type_id].area_ysize + sy;
10768 if (item_xsize == MINI_TILEX && item_ysize == MINI_TILEY)
10769 DrawMiniGraphicExt(drawto,
10770 gi->x + sx * MINI_TILEX,
10771 gi->y + sy * MINI_TILEY,
10772 el2edimg(new_element));
10774 DrawFixedGraphicExt(drawto,
10775 gi->x + sx * TILEX,
10776 gi->y + sy * TILEY,
10777 el2img(new_element), 0);
10779 if (id == GADGET_ID_CUSTOM_GRAPHIC)
10780 new_element = GFX_ELEMENT(new_element);
10782 drawingarea_info[type_id].value[pos] = new_element;
10784 CopyElementPropertiesToGame(properties_element);
10786 if (id == GADGET_ID_CUSTOM_GRAPHIC)
10788 UpdateCustomElementGraphicGadgets();
10790 FrameCounter = 0; /* restart animation frame counter */
10795 case GADGET_ID_CONNECTED_ITEMS:
10797 static int last_sx = -1;
10798 static int last_sy = -1;
10800 if (button_release_event)
10801 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
10805 if (!button_press_event)
10806 DrawLine(last_sx, last_sy, sx, sy, new_element, TRUE);
10814 case GADGET_ID_LINE:
10815 case GADGET_ID_ARC:
10816 case GADGET_ID_RECTANGLE:
10817 case GADGET_ID_FILLED_BOX:
10818 case GADGET_ID_GRAB_BRUSH:
10819 case GADGET_ID_TEXT:
10821 static int last_sx = -1;
10822 static int last_sy = -1;
10823 static int start_sx = -1;
10824 static int start_sy = -1;
10825 void (*draw_func)(int, int, int, int, int, boolean);
10827 if (drawing_function == GADGET_ID_LINE)
10828 draw_func = DrawLine;
10829 else if (drawing_function == GADGET_ID_ARC)
10830 draw_func = DrawArc;
10831 else if (drawing_function == GADGET_ID_RECTANGLE)
10832 draw_func = DrawBox;
10833 else if (drawing_function == GADGET_ID_FILLED_BOX)
10834 draw_func = DrawFilledBox;
10835 else if (drawing_function == GADGET_ID_GRAB_BRUSH)
10836 draw_func = SelectArea;
10837 else /* (drawing_function == GADGET_ID_TEXT) */
10838 draw_func = SetTextCursor;
10840 if (button_press_event)
10842 draw_func(sx, sy, sx, sy, new_element, FALSE);
10843 start_sx = last_sx = sx;
10844 start_sy = last_sy = sy;
10846 if (drawing_function == GADGET_ID_TEXT)
10847 DrawLevelText(0, 0, 0, TEXT_END);
10849 else if (button_release_event)
10851 draw_func(start_sx, start_sy, sx, sy, new_element, TRUE);
10852 if (drawing_function == GADGET_ID_GRAB_BRUSH)
10854 CopyAreaToBrush(start_sx, start_sy, sx, sy, button);
10855 CopyBrushToCursor(sx, sy);
10856 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
10858 draw_with_brush = TRUE;
10860 else if (drawing_function == GADGET_ID_TEXT)
10861 DrawLevelText(sx, sy, 0, TEXT_INIT);
10863 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
10865 else if (last_sx != sx || last_sy != sy)
10867 draw_func(start_sx, start_sy, last_sx, last_sy, -1, FALSE);
10868 draw_func(start_sx, start_sy, sx, sy, new_element, FALSE);
10875 case GADGET_ID_FLOOD_FILL:
10876 if (button_press_event && Feld[lx][ly] != new_element)
10878 FloodFill(lx, ly, new_element);
10879 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
10880 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
10884 case GADGET_ID_PICK_ELEMENT:
10885 if (button_release_event)
10886 ClickOnGadget(level_editor_gadget[last_drawing_function],
10888 else if (draw_level)
10889 PickDrawingElement(button, Feld[lx][ly]);
10892 int type_id = gi->custom_type_id;
10893 int pos = sx * drawingarea_info[type_id].area_ysize + sy;
10895 PickDrawingElement(button, drawingarea_info[type_id].value[pos]);
10905 static void HandleCounterButtons(struct GadgetInfo *gi)
10907 int gadget_id = gi->custom_id;
10908 int counter_id = gi->custom_type_id;
10909 int button = gi->event.button;
10910 int *counter_value = counterbutton_info[counter_id].value;
10911 int step = BUTTON_STEPSIZE(button) *
10912 (gadget_id == counterbutton_info[counter_id].gadget_id_down ? -1 : +1);
10914 if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
10916 boolean pressed = (gi->event.type == GD_EVENT_PRESSED);
10917 boolean released = (gi->event.type == GD_EVENT_RELEASED);
10918 boolean level_changed = LevelChanged();
10920 if ((level_changed && pressed) || (!level_changed && released))
10923 if (level_changed && !Request("Level has changed! Discard changes?",
10926 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
10927 ModifyEditorCounterValue(counter_id, *counter_value);
10933 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
10934 *counter_value = gi->textinput.number_value;
10936 ModifyEditorCounterValue(counter_id, *counter_value + step);
10938 if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
10940 LoadLevel(level_nr);
10941 LoadScore(level_nr);
10946 DrawEditModeWindow();
10951 switch (counter_id)
10953 case ED_COUNTER_ID_YAMYAM_CONTENT:
10954 DrawYamYamContentAreas();
10957 case ED_COUNTER_ID_BALL_CONTENT:
10958 DrawMagicBallContentAreas();
10961 case ED_COUNTER_ID_ANDROID_CONTENT:
10962 DrawAndroidElementArea(properties_element);
10965 case ED_COUNTER_ID_GROUP_CONTENT:
10966 DrawGroupElementArea(properties_element);
10967 CopyGroupElementPropertiesToGame(properties_element);
10970 case ED_COUNTER_ID_INVENTORY_SIZE:
10971 DrawPlayerInitialInventoryArea(properties_element);
10974 case ED_COUNTER_ID_ENVELOPE_XSIZE:
10975 case ED_COUNTER_ID_ENVELOPE_YSIZE:
10976 DrawEnvelopeTextArea(-1);
10979 case ED_COUNTER_ID_LEVEL_XSIZE:
10980 case ED_COUNTER_ID_LEVEL_YSIZE:
10981 lev_fieldx = level.fieldx;
10982 lev_fieldy = level.fieldy;
10989 if ((counter_id >= ED_COUNTER_ID_CUSTOM_FIRST &&
10990 counter_id <= ED_COUNTER_ID_CUSTOM_LAST) ||
10991 (counter_id >= ED_COUNTER_ID_CHANGE_FIRST &&
10992 counter_id <= ED_COUNTER_ID_CHANGE_LAST))
10993 CopyElementPropertiesToGame(properties_element);
10995 level.changed = TRUE;
10998 static void HandleTextInputGadgets(struct GadgetInfo *gi)
11000 int type_id = gi->custom_type_id;
11002 strcpy(textinput_info[type_id].value, gi->textinput.value);
11004 if (type_id == ED_TEXTINPUT_ID_ELEMENT_NAME)
11006 CopyElementPropertiesToGame(properties_element);
11008 ModifyEditorElementList(); /* update changed button info text */
11011 level.changed = TRUE;
11014 static void HandleTextAreaGadgets(struct GadgetInfo *gi)
11016 int type_id = gi->custom_type_id;
11019 strncpy(textarea_info[type_id].value, gi->textarea.value,
11020 MAX_ENVELOPE_TEXT_LEN);
11021 textarea_info[type_id].value[MAX_ENVELOPE_TEXT_LEN] = '\0';
11023 /* !!! BUGGY !!! MAX_ENVELOPE_TEXT_LEN != MAX_GADGET_TEXTSIZE !!! */
11024 strcpy(textarea_info[type_id].value, gi->textarea.value);
11027 level.changed = TRUE;
11030 static void HandleSelectboxGadgets(struct GadgetInfo *gi)
11032 int type_id = gi->custom_type_id;
11033 int value_old = *selectbox_info[type_id].value;
11034 int value_new = selectbox_info[type_id].options[gi->selectbox.index].value;
11036 *selectbox_info[type_id].value = value_new;
11038 if (type_id == ED_SELECTBOX_ID_SELECT_CHANGE_PAGE)
11040 element_info[properties_element].current_change_page = gi->selectbox.index;
11042 DrawPropertiesWindow();
11044 else if ((type_id >= ED_SELECTBOX_ID_CUSTOM_FIRST &&
11045 type_id <= ED_SELECTBOX_ID_CUSTOM_LAST) ||
11046 (type_id >= ED_SELECTBOX_ID_CHANGE_FIRST &&
11047 type_id <= ED_SELECTBOX_ID_CHANGE_LAST) ||
11048 (type_id == ED_SELECTBOX_ID_GROUP_CHOICE_MODE))
11050 if (type_id == ED_SELECTBOX_ID_ACTION_TYPE)
11052 /* when changing action type, also check action mode and action arg */
11053 if (value_old != value_new)
11054 setSelectboxSpecialActionVariablesIfNeeded();
11056 DrawPropertiesChange();
11059 CopyElementPropertiesToGame(properties_element);
11061 level.changed = TRUE;
11065 static void HandleTextbuttonGadgets(struct GadgetInfo *gi)
11067 int type_id = gi->custom_type_id;
11070 if (type_id >= ED_TEXTBUTTON_ID_LEVELINFO_FIRST &&
11071 type_id <= ED_TEXTBUTTON_ID_LEVELINFO_LAST)
11073 edit_mode_levelinfo = gi->custom_type_id;
11075 DrawLevelInfoWindow();
11077 else if (type_id >= ED_TEXTBUTTON_ID_PROPERTIES_FIRST &&
11078 type_id <= ED_TEXTBUTTON_ID_PROPERTIES_LAST)
11080 edit_mode_properties = gi->custom_type_id;
11082 DrawPropertiesWindow();
11084 else if (type_id == ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE)
11086 char *template_filename = getDefaultLevelFilename(-1);
11087 boolean new_template = !fileExists(template_filename);
11089 /* backup original "level.field" (needed to track playfield changes) */
11090 CopyPlayfield(level.field, FieldBackup);
11092 /* "SaveLevelTemplate()" uses "level.field", so copy editor playfield */
11093 CopyPlayfield(Feld, level.field);
11095 if (new_template ||
11096 Request("Save this template and kill the old?", REQ_ASK))
11097 SaveLevelTemplate();
11100 Request("Template saved!", REQ_CONFIRM);
11102 /* restore original "level.field" (needed to track playfield changes) */
11103 CopyPlayfield(FieldBackup, level.field);
11105 else if (type_id == ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE &&
11106 custom_element.num_change_pages < MAX_CHANGE_PAGES)
11108 struct ElementInfo *ei = &element_info[properties_element];
11110 setElementChangePages(ei, ei->num_change_pages + 1);
11112 /* set new change page to be new current change page */
11113 ei->current_change_page = ei->num_change_pages - 1;
11114 ei->change = &ei->change_page[ei->current_change_page];
11116 setElementChangeInfoToDefaults(ei->change);
11118 DrawPropertiesWindow();
11120 level.changed = TRUE;
11122 else if (type_id == ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE &&
11123 custom_element.num_change_pages > MIN_CHANGE_PAGES)
11125 struct ElementInfo *ei = &element_info[properties_element];
11127 /* copy all change pages after change page to be deleted */
11128 for (i = ei->current_change_page; i < ei->num_change_pages - 1; i++)
11129 ei->change_page[i] = ei->change_page[i + 1];
11131 setElementChangePages(ei, ei->num_change_pages - 1);
11133 DrawPropertiesWindow();
11135 level.changed = TRUE;
11139 static void HandleGraphicbuttonGadgets(struct GadgetInfo *gi)
11141 int type_id = gi->custom_type_id;
11143 if (type_id == ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE ||
11144 type_id == ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE)
11146 struct ElementInfo *ei = &element_info[properties_element];
11147 int step = BUTTON_STEPSIZE(gi->event.button);
11149 step *= (type_id == ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE ? -1 : +1);
11150 ei->current_change_page += step;
11152 if (ei->current_change_page < 0)
11153 ei->current_change_page = 0;
11154 else if (ei->current_change_page >= ei->num_change_pages)
11155 ei->current_change_page = ei->num_change_pages - 1;
11157 DrawPropertiesWindow();
11159 else if (type_id == ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE ||
11160 type_id == ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE)
11162 struct ElementInfo *ei = &element_info[properties_element];
11163 int current_change_page = ei->current_change_page;
11165 if (type_id == ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE)
11166 element_info[EL_INTERNAL_CLIPBOARD_CHANGE].change_page[0] =
11167 ei->change_page[current_change_page];
11168 else if (type_id == ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE)
11170 ei->change_page[current_change_page] =
11171 element_info[EL_INTERNAL_CLIPBOARD_CHANGE].change_page[0];
11173 level.changed = TRUE;
11176 DrawPropertiesWindow();
11180 static void HandleRadiobuttons(struct GadgetInfo *gi)
11182 *radiobutton_info[gi->custom_type_id].value =
11183 radiobutton_info[gi->custom_type_id].checked_value;
11185 level.changed = TRUE;
11188 static void HandleCheckbuttons(struct GadgetInfo *gi)
11190 int type_id = gi->custom_type_id;
11192 *checkbutton_info[type_id].value ^= TRUE;
11194 if (type_id == ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID ||
11195 type_id == ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID ||
11196 type_id == ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH ||
11197 (((type_id >= ED_CHECKBUTTON_ID_CUSTOM_FIRST &&
11198 type_id <= ED_CHECKBUTTON_ID_CUSTOM_LAST) ||
11199 (type_id >= ED_CHECKBUTTON_ID_CHANGE_FIRST &&
11200 type_id <= ED_CHECKBUTTON_ID_CHANGE_LAST)) &&
11201 type_id != ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE))
11203 CopyElementPropertiesToGame(properties_element);
11206 if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC)
11208 UpdateCustomElementGraphicGadgets();
11210 else if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE)
11212 char *template_filename = getDefaultLevelFilename(-1);
11214 if (level.use_custom_template && !fileExists(template_filename))
11216 Request("No level template found!", REQ_CONFIRM);
11218 level.use_custom_template = FALSE;
11219 ModifyGadget(gi, GDI_CHECKED, FALSE, GDI_END);
11224 LoadLevelTemplate(level.use_custom_template ? -1 : level_nr);
11226 DrawEditModeWindow();
11229 level.changed = TRUE;
11232 static void HandleControlButtons(struct GadgetInfo *gi)
11234 static int last_level_drawing_function = GADGET_ID_SINGLE_ITEMS;
11235 static int last_edit_mode = ED_MODE_DRAWING;
11236 static int last_custom_copy_mode = -1;
11237 int id = gi->custom_id;
11238 int button = gi->event.button;
11239 int step = BUTTON_STEPSIZE(button);
11240 int new_element = BUTTON_ELEMENT(button);
11243 if (edit_mode == ED_MODE_DRAWING && drawing_function == GADGET_ID_TEXT)
11244 DrawLevelText(0, 0, 0, TEXT_END);
11246 if (id < ED_NUM_CTRL1_BUTTONS &&
11247 id != GADGET_ID_SINGLE_ITEMS &&
11248 id != GADGET_ID_PROPERTIES &&
11249 id != GADGET_ID_PICK_ELEMENT &&
11250 edit_mode != ED_MODE_DRAWING &&
11251 drawing_function != GADGET_ID_PICK_ELEMENT &&
11252 !(GetKeyModState() & KMOD_Control))
11254 DrawDrawingWindow();
11255 edit_mode = ED_MODE_DRAWING;
11258 /* element copy mode active, but no element button pressed => deactivate */
11259 if (last_custom_copy_mode != -1 && id < ED_NUM_CTRL_BUTTONS)
11260 last_custom_copy_mode = -1;
11264 case GADGET_ID_SCROLL_LEFT:
11265 if (level_xpos >= 0)
11267 if (lev_fieldx < ed_fieldx - 2)
11270 level_xpos -= step;
11271 if (level_xpos < -1)
11274 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_RIGHT);
11276 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11278 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
11279 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
11283 case GADGET_ID_SCROLL_RIGHT:
11284 if (level_xpos <= lev_fieldx - ed_fieldx)
11286 if (lev_fieldx < ed_fieldx - 2)
11289 level_xpos += step;
11290 if (level_xpos > lev_fieldx - ed_fieldx + 1)
11291 level_xpos = lev_fieldx - ed_fieldx + 1;
11293 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_LEFT);
11295 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11297 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
11298 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
11302 case GADGET_ID_SCROLL_UP:
11303 if (level_ypos >= 0)
11305 if (lev_fieldy < ed_fieldy - 2)
11308 level_ypos -= step;
11309 if (level_ypos < -1)
11312 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_DOWN);
11314 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11316 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
11317 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
11321 case GADGET_ID_SCROLL_DOWN:
11322 if (level_ypos <= lev_fieldy - ed_fieldy)
11324 if (lev_fieldy < ed_fieldy - 2)
11327 level_ypos += step;
11328 if (level_ypos > lev_fieldy - ed_fieldy + 1)
11329 level_ypos = lev_fieldy - ed_fieldy + 1;
11331 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_UP);
11333 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11335 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
11336 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
11340 case GADGET_ID_SCROLL_HORIZONTAL:
11341 level_xpos = gi->event.item_position - 1;
11342 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11345 case GADGET_ID_SCROLL_VERTICAL:
11346 level_ypos = gi->event.item_position - 1;
11347 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11350 case GADGET_ID_SCROLL_LIST_UP:
11351 case GADGET_ID_SCROLL_LIST_DOWN:
11352 case GADGET_ID_SCROLL_LIST_VERTICAL:
11353 if (id == GADGET_ID_SCROLL_LIST_VERTICAL)
11354 element_shift = gi->event.item_position * ED_ELEMENTLIST_BUTTONS_HORIZ;
11357 step *= (id == GADGET_ID_SCROLL_LIST_UP ? -1 : +1);
11358 element_shift += step * ED_ELEMENTLIST_BUTTONS_HORIZ;
11360 if (element_shift < 0)
11362 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
11363 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
11365 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
11366 GDI_SCROLLBAR_ITEM_POSITION,
11367 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
11370 ModifyEditorElementList();
11374 case GADGET_ID_WRAP_LEFT:
11375 WrapLevel(-step, 0);
11378 case GADGET_ID_WRAP_RIGHT:
11379 WrapLevel(step, 0);
11382 case GADGET_ID_WRAP_UP:
11383 WrapLevel(0, -step);
11386 case GADGET_ID_WRAP_DOWN:
11387 WrapLevel(0, step);
11390 case GADGET_ID_SINGLE_ITEMS:
11391 case GADGET_ID_CONNECTED_ITEMS:
11392 case GADGET_ID_LINE:
11393 case GADGET_ID_ARC:
11394 case GADGET_ID_TEXT:
11395 case GADGET_ID_RECTANGLE:
11396 case GADGET_ID_FILLED_BOX:
11397 case GADGET_ID_FLOOD_FILL:
11398 case GADGET_ID_GRAB_BRUSH:
11399 case GADGET_ID_PICK_ELEMENT:
11400 if (drawing_function != GADGET_ID_PICK_ELEMENT)
11401 last_drawing_function = drawing_function;
11402 drawing_function = id;
11403 draw_with_brush = FALSE;
11406 case GADGET_ID_RANDOM_PLACEMENT:
11407 RandomPlacement(new_element);
11410 case GADGET_ID_PROPERTIES:
11411 if (edit_mode != ED_MODE_PROPERTIES)
11413 properties_element = new_element;
11414 DrawPropertiesWindow();
11415 edit_mode = ED_MODE_PROPERTIES;
11417 last_level_drawing_function = drawing_function;
11418 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
11423 DrawDrawingWindow();
11424 edit_mode = ED_MODE_DRAWING;
11426 ClickOnGadget(level_editor_gadget[last_level_drawing_function],
11431 case GADGET_ID_CUSTOM_COPY_FROM:
11432 case GADGET_ID_CUSTOM_COPY_TO:
11433 case GADGET_ID_CUSTOM_EXCHANGE:
11434 last_custom_copy_mode = id;
11435 last_drawing_function = drawing_function;
11438 case GADGET_ID_CUSTOM_COPY:
11439 CopyCustomElement(properties_element, -1, id);
11442 case GADGET_ID_CUSTOM_PASTE:
11443 CopyCustomElement(-1, properties_element, id);
11446 case GADGET_ID_UNDO:
11447 if (undo_buffer_steps == 0)
11449 Request("Undo buffer empty!", REQ_CONFIRM);
11453 if (edit_mode != ED_MODE_DRAWING)
11455 DrawDrawingWindow();
11456 edit_mode = ED_MODE_DRAWING;
11459 undo_buffer_position =
11460 (undo_buffer_position - 1 + NUM_UNDO_STEPS) % NUM_UNDO_STEPS;
11461 undo_buffer_steps--;
11463 for (x = 0; x < lev_fieldx; x++)
11464 for (y = 0; y < lev_fieldy; y++)
11465 Feld[x][y] = UndoBuffer[undo_buffer_position][x][y];
11467 /* check if undo operation forces change of border style */
11468 CheckLevelBorderElement(FALSE);
11470 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11474 case GADGET_ID_INFO:
11475 if (edit_mode != ED_MODE_INFO)
11477 last_edit_mode = edit_mode;
11478 edit_mode = ED_MODE_INFO;
11480 DrawLevelInfoWindow();
11484 edit_mode = last_edit_mode;
11486 DrawEditModeWindow();
11490 case GADGET_ID_CLEAR:
11491 if (edit_mode != ED_MODE_DRAWING)
11493 DrawDrawingWindow();
11494 edit_mode = ED_MODE_DRAWING;
11497 for (x = 0; x < MAX_LEV_FIELDX; x++)
11498 for (y = 0; y < MAX_LEV_FIELDY; y++)
11499 Feld[x][y] = (button == 1 ? EL_EMPTY : new_element);
11501 CopyLevelToUndoBuffer(GADGET_ID_CLEAR);
11503 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
11506 case GADGET_ID_SAVE:
11508 /* saving read-only levels into personal level set modifies global vars
11509 "leveldir_current" and "level_nr"; restore them after saving level */
11510 LevelDirTree *leveldir_former = leveldir_current;
11511 int level_nr_former = level_nr;
11512 char *level_filename;
11515 if (leveldir_current->readonly &&
11516 !PrepareSavingIntoPersonalLevelSet())
11519 level_filename = getDefaultLevelFilename(level_nr);
11520 new_level = !fileExists(level_filename);
11523 Request("Save this level and kill the old?", REQ_ASK))
11525 if (leveldir_former->readonly)
11526 ModifyLevelInfoForSavingIntoPersonalLevelSet(leveldir_former->name);
11528 CopyPlayfield(Feld, level.field);
11529 SaveLevel(level_nr);
11531 level.changed = FALSE;
11535 char level_saved_msg[64];
11537 if (leveldir_former->readonly)
11538 sprintf(level_saved_msg,
11539 "Level saved as level %d into personal level set!",
11542 strcpy(level_saved_msg, "Level saved!");
11544 Request(level_saved_msg, REQ_CONFIRM);
11548 /* "cd" back to copied-from levelset (in case of saved read-only level) */
11549 leveldir_current = leveldir_former;
11550 level_nr = level_nr_former;
11555 case GADGET_ID_TEST:
11556 if (LevelChanged())
11557 level.game_version = GAME_VERSION_ACTUAL;
11559 CopyPlayfield(level.field, FieldBackup);
11560 CopyPlayfield(Feld, level.field);
11562 CopyNativeLevel_RND_to_Native(&level);
11564 UnmapLevelEditorGadgets();
11565 UndrawSpecialEditorDoor();
11567 CloseDoor(DOOR_CLOSE_ALL);
11569 BackToFront(); /* force redraw of undrawn special door */
11572 DrawCompleteVideoDisplay();
11575 level_editor_test_game = TRUE;
11577 StartGameActions(FALSE, setup.autorecord, level.random_seed);
11581 case GADGET_ID_EXIT:
11582 RequestExitLevelEditor(TRUE, FALSE); /* if level has changed, ask user */
11586 if (id >= GADGET_ID_ELEMENTLIST_FIRST &&
11587 id <= GADGET_ID_ELEMENTLIST_LAST)
11589 int element_position = id - GADGET_ID_ELEMENTLIST_FIRST;
11590 int new_element = editor_elements[element_position + element_shift];
11592 if (IS_EDITOR_CASCADE(new_element))
11596 for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
11598 int *cascade_element= &(*editor_elements_info[i].headline_list)[0];
11599 boolean *cascade_value=editor_elements_info[i].setup_cascade_value;
11601 if (*cascade_element == new_element)
11603 *cascade_element = EL_CASCADE_TOGGLE(*cascade_element);
11604 *cascade_value = IS_EDITOR_CASCADE_ACTIVE(*cascade_element);
11606 /* update element selection list */
11607 ReinitializeElementList();
11608 ModifyEditorElementList();
11610 /* update cascading gadget info text */
11611 PrintEditorGadgetInfoText(level_editor_gadget[id]);
11613 /* save current editor cascading state */
11614 SaveSetup_EditorCascade();
11623 if (last_custom_copy_mode != -1)
11625 if (CopyCustomElement(properties_element, new_element,
11626 last_custom_copy_mode))
11628 ClickOnGadget(level_editor_gadget[last_drawing_function],
11631 last_custom_copy_mode = -1;
11637 PickDrawingElement(button, new_element);
11639 if (!stick_element_properties_window &&
11640 drawing_function != GADGET_ID_PICK_ELEMENT &&
11641 !(GetKeyModState() & KMOD_Control))
11643 properties_element = new_element;
11644 if (edit_mode == ED_MODE_PROPERTIES)
11645 DrawPropertiesWindow();
11648 if (drawing_function == GADGET_ID_PICK_ELEMENT)
11649 ClickOnGadget(level_editor_gadget[last_drawing_function],
11653 else if (gi->event.type == GD_EVENT_PRESSED)
11654 printf("default: HandleControlButtons: GD_EVENT_PRESSED(%d)\n", id);
11655 else if (gi->event.type == GD_EVENT_RELEASED)
11656 printf("default: HandleControlButtons: GD_EVENT_RELEASED(%d)\n", id);
11657 else if (gi->event.type == GD_EVENT_MOVING)
11658 printf("default: HandleControlButtons: GD_EVENT_MOVING(%d)\n", id);
11660 printf("default: HandleControlButtons: ? (id == %d)\n", id);
11666 void HandleLevelEditorKeyInput(Key key)
11668 char letter = getCharFromKey(key);
11669 int button = MB_LEFTBUTTON;
11671 if (drawing_function == GADGET_ID_TEXT &&
11672 DrawLevelText(0, 0, 0, TEXT_QUERY_TYPING) == TRUE)
11675 DrawLevelText(0, 0, letter, TEXT_WRITECHAR);
11676 else if (key == KSYM_Delete || key == KSYM_BackSpace)
11677 DrawLevelText(0, 0, 0, TEXT_BACKSPACE);
11678 else if (key == KSYM_Return)
11679 DrawLevelText(0, 0, 0, TEXT_NEWLINE);
11680 else if (key == KSYM_Escape)
11681 DrawLevelText(0, 0, 0, TEXT_END);
11683 else if (button_status == MB_RELEASED)
11685 int id = GADGET_ID_NONE;
11686 int new_element_shift = element_shift;
11692 id = GADGET_ID_SCROLL_LEFT;
11695 id = GADGET_ID_SCROLL_RIGHT;
11698 id = GADGET_ID_SCROLL_UP;
11701 id = GADGET_ID_SCROLL_DOWN;
11704 id = GADGET_ID_SCROLL_LIST_UP;
11705 button = MB_RIGHTBUTTON;
11707 case KSYM_Page_Down:
11708 id = GADGET_ID_SCROLL_LIST_DOWN;
11709 button = MB_RIGHTBUTTON;
11714 element_shift = (key == KSYM_Home ? 0 :
11715 num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS);
11717 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
11718 GDI_SCROLLBAR_ITEM_POSITION,
11719 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
11721 ModifyEditorElementList();
11728 /* this is needed to prevent interference with running "True X-Mouse" */
11729 if (GetKeyModStateFromEvents() & KMOD_Control)
11732 /* check for last or next editor cascade block in element list */
11733 for (i = 0; i < num_editor_elements; i++)
11735 if ((key == KSYM_Insert && i == element_shift) ||
11736 (key == KSYM_Delete && new_element_shift > element_shift))
11739 /* jump to next cascade block (or to start of element list) */
11740 if (i == 0 || IS_EDITOR_CASCADE(editor_elements[i]))
11741 new_element_shift = i;
11744 if (i < num_editor_elements)
11745 element_shift = new_element_shift;
11747 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
11748 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
11750 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
11751 GDI_SCROLLBAR_ITEM_POSITION,
11752 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
11754 ModifyEditorElementList();
11759 if (edit_mode == ED_MODE_DRAWING)
11761 RequestExitLevelEditor(setup.ask_on_escape_editor, TRUE);
11763 else if (edit_mode == ED_MODE_INFO)
11765 HandleControlButtons(level_editor_gadget[GADGET_ID_INFO]);
11767 else if (edit_mode == ED_MODE_PROPERTIES)
11769 HandleControlButtons(level_editor_gadget[GADGET_ID_PROPERTIES]);
11771 else /* should never happen */
11773 DrawDrawingWindow();
11774 edit_mode = ED_MODE_DRAWING;
11783 if (id != GADGET_ID_NONE)
11784 ClickOnGadget(level_editor_gadget[id], button);
11785 else if (letter == '.')
11786 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS], button);
11787 else if (key == KSYM_Return ||
11788 key == KSYM_space ||
11789 key == setup.shortcut.toggle_pause)
11790 ClickOnGadget(level_editor_gadget[GADGET_ID_TEST], button);
11792 for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
11793 if (letter && letter == control_info[i].shortcut)
11794 if (!anyTextGadgetActive())
11795 ClickOnGadget(level_editor_gadget[i], button);
11799 void HandleLevelEditorIdle()
11801 static unsigned int action_delay = 0;
11802 unsigned int action_delay_value = GameFrameDelay;
11803 int xpos = 1, ypos = 2;
11806 if (edit_mode != ED_MODE_PROPERTIES)
11809 if (!DelayReached(&action_delay, action_delay_value))
11812 for (i = 0; i < ED_NUM_SELECTBOX; i++)
11814 struct GadgetInfo *gi = level_editor_gadget[selectbox_info[i].gadget_id];
11816 if (gi->mapped && gi->active && gi->selectbox.open)
11820 DrawEditorElementAnimation(SX + xpos * TILEX,
11821 SY + ypos * TILEY + MINI_TILEY / 2);
11823 MarkTileDirty(xpos, ypos);
11824 MarkTileDirty(xpos, ypos + 1);
11826 FrameCounter++; /* increase animation frame counter */
11829 void ClearEditorGadgetInfoText()
11831 DrawBackground(INFOTEXT_XPOS, INFOTEXT_YPOS, INFOTEXT_XSIZE, INFOTEXT_YSIZE);
11834 void PrintEditorGadgetInfoText(struct GadgetInfo *gi)
11836 char infotext[MAX_OUTPUT_LINESIZE + 1];
11837 char shortcut[MAX_OUTPUT_LINESIZE + 1];
11838 int max_infotext_len = getMaxInfoTextLength();
11840 if (gi == NULL || gi->info_text == NULL)
11843 strncpy(infotext, gi->info_text, max_infotext_len);
11844 infotext[max_infotext_len] = '\0';
11846 if (gi->custom_id < ED_NUM_CTRL_BUTTONS)
11848 int key = control_info[gi->custom_id].shortcut;
11852 if (gi->custom_id == GADGET_ID_SINGLE_ITEMS) /* special case 1 */
11853 sprintf(shortcut, " ('.' or '%c')", key);
11854 else if (gi->custom_id == GADGET_ID_PICK_ELEMENT) /* special case 2 */
11855 sprintf(shortcut, " ('%c' or 'Ctrl')", key);
11856 else if (gi->custom_id == GADGET_ID_TEST) /* special case 3 */
11857 sprintf(shortcut, " ('Enter' or 'Shift-%c')", key);
11858 else /* normal case */
11859 sprintf(shortcut, " ('%s%c')",
11860 (key >= 'A' && key <= 'Z' ? "Shift-" : ""), key);
11862 if (strlen(infotext) + strlen(shortcut) <= max_infotext_len)
11863 strcat(infotext, shortcut);
11867 DrawText(INFOTEXT_XPOS, INFOTEXT_YPOS, infotext, FONT_TEXT_2);
11870 void HandleEditorGadgetInfoText(void *ptr)
11872 struct GadgetInfo *gi = (struct GadgetInfo *)ptr;
11874 if (game_status != GAME_MODE_EDITOR)
11877 ClearEditorGadgetInfoText();
11879 if (gi == NULL || gi->event.type == GD_EVENT_INFO_LEAVING)
11882 /* misuse this function to delete brush cursor, if needed */
11883 if (edit_mode == ED_MODE_DRAWING && draw_with_brush)
11884 DeleteBrushFromCursor();
11886 PrintEditorGadgetInfoText(gi);
11889 static void HandleDrawingAreaInfo(struct GadgetInfo *gi)
11891 static int start_lx, start_ly;
11892 int id = gi->custom_id;
11893 int type_id = gi->custom_type_id;
11894 int sx = gi->event.x;
11895 int sy = gi->event.y;
11896 int lx = sx + level_xpos;
11897 int ly = sy + level_ypos;
11898 int min_sx = 0, min_sy = 0;
11899 int max_sx = gi->drawing.area_xsize - 1;
11900 int max_sy = gi->drawing.area_ysize - 1;
11901 int actual_drawing_function = drawing_function;
11902 int max_infotext_len = getMaxInfoTextLength();
11903 char infotext[MAX_OUTPUT_LINESIZE + 1];
11906 infotext[0] = '\0'; /* start with empty info text */
11908 /* pressed Control key: simulate picking element */
11909 if (GetKeyModState() & KMOD_Control)
11910 actual_drawing_function = GADGET_ID_PICK_ELEMENT;
11912 ClearEditorGadgetInfoText();
11914 if (gi->event.type == GD_EVENT_INFO_LEAVING)
11917 /* make sure to stay inside drawing area boundaries */
11918 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
11919 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
11921 if (id == GADGET_ID_DRAWING_LEVEL)
11925 int min_lx = 0, min_ly = 0;
11926 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
11928 /* get positions inside level field */
11929 lx = sx + level_xpos;
11930 ly = sy + level_ypos;
11932 /* make sure to stay inside level field boundaries */
11933 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
11934 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
11936 /* correct drawing area positions accordingly */
11937 sx = lx - level_xpos;
11938 sy = ly - level_ypos;
11941 if (IN_ED_FIELD(sx,sy) && IN_LEV_FIELD(lx, ly))
11943 if (button_status) /* if (gi->state == GD_BUTTON_PRESSED) */
11945 if (gi->event.type == GD_EVENT_PRESSED)
11951 switch (actual_drawing_function)
11953 case GADGET_ID_SINGLE_ITEMS:
11954 text = "Drawing single items";
11956 case GADGET_ID_CONNECTED_ITEMS:
11957 text = "Drawing connected items";
11959 case GADGET_ID_LINE:
11960 text = "Drawing line";
11962 case GADGET_ID_ARC:
11963 text = "Drawing arc";
11965 case GADGET_ID_TEXT:
11966 text = "Setting text cursor";
11968 case GADGET_ID_RECTANGLE:
11969 text = "Drawing rectangle";
11971 case GADGET_ID_FILLED_BOX:
11972 text = "Drawing filled box";
11974 case GADGET_ID_FLOOD_FILL:
11975 text = "Flood fill";
11977 case GADGET_ID_GRAB_BRUSH:
11978 text = "Grabbing brush";
11980 case GADGET_ID_PICK_ELEMENT:
11981 text = "Picking element";
11985 text = "Drawing position";
11989 if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
11990 sprintf(infotext, "%s: %d, %d", text, lx, ly);
11992 sprintf(infotext, "%s: %d, %d", text,
11993 ABS(lx - start_lx) + 1, ABS(ly - start_ly) + 1);
11995 else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
11996 strncpy(infotext, getElementInfoText(Feld[lx][ly]), max_infotext_len);
11998 sprintf(infotext, "Level position: %d, %d", lx, ly);
12001 /* misuse this function to draw brush cursor, if needed */
12002 if (edit_mode == ED_MODE_DRAWING && draw_with_brush && !button_status)
12004 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
12005 CopyBrushToCursor(sx, sy);
12007 DeleteBrushFromCursor();
12010 else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
12012 int pos = sx * drawingarea_info[type_id].area_ysize + sy;
12013 int element = drawingarea_info[type_id].value[pos];
12015 strncpy(infotext, getElementInfoText(element), max_infotext_len);
12019 if (id == GADGET_ID_CUSTOM_CONTENT)
12020 sprintf(infotext, "custom element content position: %d, %d", sx, sy);
12021 else if (id == GADGET_ID_GROUP_CONTENT)
12022 sprintf(infotext, "group element position: %d", sx + 1);
12023 else if (id >= GADGET_ID_YAMYAM_CONTENT_0 &&
12024 id <= GADGET_ID_YAMYAM_CONTENT_7)
12025 sprintf(infotext, "content area %d position: %d, %d",
12026 id - GADGET_ID_YAMYAM_CONTENT_0 + 1, sx, sy);
12027 else if (id >= GADGET_ID_MAGIC_BALL_CONTENT_0 &&
12028 id <= GADGET_ID_MAGIC_BALL_CONTENT_7)
12029 sprintf(infotext, "content area %d position: %d, %d",
12030 id - GADGET_ID_MAGIC_BALL_CONTENT_0 + 1, sx, sy);
12031 else if (id == GADGET_ID_ANDROID_CONTENT)
12032 sprintf(infotext, "android element position: %d", sx + 1);
12033 else if (drawingarea_info[type_id].infotext != NULL)
12034 strcpy(infotext, drawingarea_info[type_id].infotext);
12037 infotext[max_infotext_len] = '\0';
12039 if (strlen(infotext) > 0)
12040 DrawTextS(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, infotext);
12043 void RequestExitLevelEditor(boolean ask_if_level_has_changed,
12044 boolean quick_quit)
12046 if (!ask_if_level_has_changed ||
12048 Request("Level has changed! Exit without saving?",
12049 REQ_ASK | REQ_STAY_OPEN))
12051 CloseDoor(DOOR_CLOSE_1);
12052 SetDoorState(DOOR_CLOSE_2);
12056 FadeSkipNextFadeIn();
12059 fading = fading_none;
12062 game_status = GAME_MODE_MAIN;
12064 DrawAndFadeInMainMenu(REDRAW_FIELD);
12071 CloseDoor(DOOR_CLOSE_1);
12072 OpenDoor(DOOR_OPEN_1 | DOOR_COPY_BACK);