1 /***********************************************************
2 * Rocks'n'Diamonds -- McDuffin Strikes Back! *
3 *----------------------------------------------------------*
4 * (c) 1995-2002 Artsoft Entertainment *
6 * Detmolder Strasse 189 *
9 * e-mail: info@artsoft.org *
10 *----------------------------------------------------------*
12 ***********************************************************/
16 #include "libgame/libgame.h"
25 /* positions in the level editor */
26 #define ED_WIN_MB_LEFT_XPOS 6
27 #define ED_WIN_MB_LEFT_YPOS 258
28 #define ED_WIN_MB_MIDDLE_XPOS 42
29 #define ED_WIN_MB_MIDDLE_YPOS ED_WIN_MB_LEFT_YPOS
30 #define ED_WIN_MB_RIGHT_XPOS 78
31 #define ED_WIN_MB_RIGHT_YPOS ED_WIN_MB_LEFT_YPOS
33 /* other constants for the editor */
34 #define ED_SCROLL_NO 0
35 #define ED_SCROLL_LEFT 1
36 #define ED_SCROLL_RIGHT 2
37 #define ED_SCROLL_UP 4
38 #define ED_SCROLL_DOWN 8
40 /* screens in the level editor */
41 #define ED_MODE_DRAWING 0
42 #define ED_MODE_INFO 1
43 #define ED_MODE_PROPERTIES 2
45 /* how many steps can be cancelled */
46 #define NUM_UNDO_STEPS (10 + 1)
48 /* values for elements with score */
52 /* values for the control window */
53 #define ED_CTRL_BUTTONS_GFX_YPOS 236
54 #define ED_CTRL_BUTTONS_ALT_GFX_YPOS 142
56 #define ED_CTRL1_BUTTONS_HORIZ 4
57 #define ED_CTRL1_BUTTONS_VERT 4
58 #define ED_CTRL1_BUTTON_XSIZE 22
59 #define ED_CTRL1_BUTTON_YSIZE 22
60 #define ED_CTRL1_BUTTONS_XPOS 6
61 #define ED_CTRL1_BUTTONS_YPOS 6
62 #define ED_CTRL2_BUTTONS_HORIZ 3
63 #define ED_CTRL2_BUTTONS_VERT 2
64 #define ED_CTRL2_BUTTON_XSIZE 30
65 #define ED_CTRL2_BUTTON_YSIZE 20
66 #define ED_CTRL2_BUTTONS_XPOS 5
67 #define ED_CTRL2_BUTTONS_YPOS 99
68 #define ED_NUM_CTRL1_BUTTONS (ED_CTRL1_BUTTONS_HORIZ * ED_CTRL1_BUTTONS_VERT)
69 #define ED_NUM_CTRL2_BUTTONS (ED_CTRL2_BUTTONS_HORIZ * ED_CTRL2_BUTTONS_VERT)
70 #define ED_NUM_CTRL_BUTTONS (ED_NUM_CTRL1_BUTTONS + ED_NUM_CTRL2_BUTTONS)
72 /* values for the element list */
73 #define ED_ELEMENTLIST_XPOS 5
74 #define ED_ELEMENTLIST_YPOS 30
75 #define ED_ELEMENTLIST_XSIZE 20
76 #define ED_ELEMENTLIST_YSIZE 20
77 #define ED_ELEMENTLIST_BUTTONS_HORIZ 4
78 #define ED_ELEMENTLIST_BUTTONS_VERT 11
79 #define ED_NUM_ELEMENTLIST_BUTTONS (ED_ELEMENTLIST_BUTTONS_HORIZ * \
80 ED_ELEMENTLIST_BUTTONS_VERT)
82 /* values for the setting windows */
83 #define ED_SETTINGS_XPOS (MINI_TILEX + 8)
84 #define ED_SETTINGS2_XPOS MINI_TILEX
85 #define ED_SETTINGS_YPOS MINI_TILEY
86 #define ED_SETTINGS2_YPOS (ED_SETTINGS_YPOS + 12 * TILEY - 2)
88 /* values for counter gadgets */
89 #define ED_COUNT_ELEM_SCORE_XPOS ED_SETTINGS_XPOS
90 #define ED_COUNT_ELEM_SCORE_YPOS (14 * MINI_TILEY)
91 #define ED_COUNT_ELEM_CONTENT_XPOS ED_SETTINGS_XPOS
92 #define ED_COUNT_ELEM_CONTENT_YPOS (19 * MINI_TILEY)
94 #define ED_COUNTER_YSTART (ED_SETTINGS_YPOS + 2 * TILEY)
95 #define ED_COUNTER_YDISTANCE (3 * MINI_TILEY)
96 #define ED_COUNTER_YPOS(n) (ED_COUNTER_YSTART + \
97 n * ED_COUNTER_YDISTANCE)
98 #define ED_COUNTER_YPOS2(n) (ED_COUNTER_YSTART + \
99 n * ED_COUNTER_YDISTANCE / 2)
100 #define ED_COUNTER2_YPOS(n) (ED_COUNTER_YSTART + \
101 n * ED_COUNTER_YDISTANCE - 2)
103 /* standard distances */
104 #define ED_BORDER_SIZE 3
105 #define ED_GADGET_DISTANCE 2
107 /* values for element content drawing areas */
108 #define ED_AREA_ELEM_CONTENT_XPOS ( 2 * MINI_TILEX)
109 #define ED_AREA_ELEM_CONTENT_YPOS (22 * MINI_TILEY)
111 #define ED_AREA_ELEM_CONTENT2_XPOS ( 2 * MINI_TILEX)
112 #define ED_AREA_ELEM_CONTENT2_YPOS (28 * MINI_TILEY)
114 /* values for random placement background drawing area */
115 #define ED_AREA_RANDOM_BACKGROUND_XPOS (29 * MINI_TILEX)
116 #define ED_AREA_RANDOM_BACKGROUND_YPOS (31 * MINI_TILEY)
118 /* values for scrolling gadgets for drawing area */
119 #define ED_SCROLLBUTTON_XPOS 24
120 #define ED_SCROLLBUTTON_YPOS 0
121 #define ED_SCROLLBAR_XPOS 24
122 #define ED_SCROLLBAR_YPOS 64
124 #define ED_SCROLLBUTTON_XSIZE 16
125 #define ED_SCROLLBUTTON_YSIZE 16
127 #define ED_SCROLL_UP_XPOS (SXSIZE - ED_SCROLLBUTTON_XSIZE)
128 #define ED_SCROLL_UP_YPOS (0)
129 #define ED_SCROLL_DOWN_XPOS ED_SCROLL_UP_XPOS
130 #define ED_SCROLL_DOWN_YPOS (SYSIZE - 3 * ED_SCROLLBUTTON_YSIZE)
131 #define ED_SCROLL_LEFT_XPOS (0)
132 #define ED_SCROLL_LEFT_YPOS (SYSIZE - 2 * ED_SCROLLBUTTON_YSIZE)
133 #define ED_SCROLL_RIGHT_XPOS (SXSIZE - 2 * ED_SCROLLBUTTON_XSIZE)
134 #define ED_SCROLL_RIGHT_YPOS ED_SCROLL_LEFT_YPOS
135 #define ED_SCROLL_HORIZONTAL_XPOS (ED_SCROLL_LEFT_XPOS + ED_SCROLLBUTTON_XSIZE)
136 #define ED_SCROLL_HORIZONTAL_YPOS ED_SCROLL_LEFT_YPOS
137 #define ED_SCROLL_HORIZONTAL_XSIZE (SXSIZE - 3 * ED_SCROLLBUTTON_XSIZE)
138 #define ED_SCROLL_HORIZONTAL_YSIZE ED_SCROLLBUTTON_YSIZE
139 #define ED_SCROLL_VERTICAL_XPOS ED_SCROLL_UP_XPOS
140 #define ED_SCROLL_VERTICAL_YPOS (ED_SCROLL_UP_YPOS + ED_SCROLLBUTTON_YSIZE)
141 #define ED_SCROLL_VERTICAL_XSIZE ED_SCROLLBUTTON_XSIZE
142 #define ED_SCROLL_VERTICAL_YSIZE (SYSIZE - 4 * ED_SCROLLBUTTON_YSIZE)
144 /* values for scrolling gadgets for element list */
145 #define ED_SCROLLBUTTON2_XPOS 50
146 #define ED_SCROLLBUTTON2_YPOS 0
147 #define ED_SCROLLBAR2_XPOS 50
148 #define ED_SCROLLBAR2_YPOS 20
150 #define ED_SCROLLBUTTON2_XSIZE 10
151 #define ED_SCROLLBUTTON2_YSIZE 10
153 #define ED_SCROLL2_UP_XPOS 85
154 #define ED_SCROLL2_UP_YPOS 30
155 #define ED_SCROLL2_DOWN_XPOS ED_SCROLL2_UP_XPOS
156 #define ED_SCROLL2_DOWN_YPOS (ED_SCROLL2_UP_YPOS + \
157 ED_ELEMENTLIST_BUTTONS_VERT * \
158 ED_ELEMENTLIST_YSIZE - \
159 ED_SCROLLBUTTON2_YSIZE)
160 #define ED_SCROLL2_VERTICAL_XPOS ED_SCROLL2_UP_XPOS
161 #define ED_SCROLL2_VERTICAL_YPOS (ED_SCROLL2_UP_YPOS + \
162 ED_SCROLLBUTTON2_YSIZE)
163 #define ED_SCROLL2_VERTICAL_XSIZE ED_SCROLLBUTTON2_XSIZE
164 #define ED_SCROLL2_VERTICAL_YSIZE (ED_ELEMENTLIST_BUTTONS_VERT * \
165 ED_ELEMENTLIST_YSIZE - \
166 2 * ED_SCROLLBUTTON2_YSIZE)
168 /* values for checkbutton gadgets */
169 #define ED_CHECKBUTTON_XSIZE ED_BUTTON_COUNT_XSIZE
170 #define ED_CHECKBUTTON_YSIZE ED_BUTTON_COUNT_YSIZE
171 #define ED_CHECKBUTTON_UNCHECKED_XPOS ED_BUTTON_MINUS_XPOS
172 #define ED_CHECKBUTTON_CHECKED_XPOS ED_BUTTON_PLUS_XPOS
173 #define ED_CHECKBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 22)
174 #define ED_RADIOBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 44)
175 #define ED_STICKYBUTTON_YPOS (ED_BUTTON_MINUS_YPOS + 66)
177 /* some positions in the editor control window */
178 #define ED_BUTTON_ELEM_XPOS 6
179 #define ED_BUTTON_ELEM_YPOS 30
180 #define ED_BUTTON_ELEM_XSIZE 22
181 #define ED_BUTTON_ELEM_YSIZE 22
183 /* some values for text input, selectbox and counter gadgets */
184 #define ED_BUTTON_COUNT_YPOS 60
185 #define ED_BUTTON_COUNT_XSIZE 20
186 #define ED_BUTTON_COUNT_YSIZE 20
187 #define ED_WIN_COUNT_XPOS (2 + ED_BUTTON_COUNT_XSIZE + 2)
188 #define ED_WIN_COUNT_YPOS ED_BUTTON_COUNT_YPOS
189 #define ED_WIN_COUNT_XSIZE 52
190 #define ED_WIN_COUNT_YSIZE ED_BUTTON_COUNT_YSIZE
191 #define ED_WIN_COUNT2_XPOS 27
192 #define ED_WIN_COUNT2_YPOS 3
193 #define ED_WIN_COUNT2_XSIZE 46
194 #define ED_WIN_COUNT2_YSIZE ED_BUTTON_COUNT_YSIZE
196 #define ED_BUTTON_MINUS_XPOS 2
197 #define ED_BUTTON_MINUS_YPOS ED_BUTTON_COUNT_YPOS
198 #define ED_BUTTON_MINUS_XSIZE ED_BUTTON_COUNT_XSIZE
199 #define ED_BUTTON_MINUS_YSIZE ED_BUTTON_COUNT_YSIZE
200 #define ED_BUTTON_PLUS_XPOS (ED_WIN_COUNT_XPOS + \
201 ED_WIN_COUNT_XSIZE + 2)
202 #define ED_BUTTON_PLUS_YPOS ED_BUTTON_COUNT_YPOS
203 #define ED_BUTTON_PLUS_XSIZE ED_BUTTON_COUNT_XSIZE
204 #define ED_BUTTON_PLUS_YSIZE ED_BUTTON_COUNT_YSIZE
206 #define ED_SELECTBOX_XPOS ED_WIN_COUNT_XPOS
207 #define ED_SELECTBOX_YPOS (ED_WIN_COUNT_YPOS + 2 + \
209 #define ED_SELECTBOX_XSIZE ED_WIN_COUNT_XSIZE
210 #define ED_SELECTBOX_YSIZE ED_WIN_COUNT_YSIZE
212 /* editor gadget identifiers */
214 /* drawing toolbox buttons */
215 #define GADGET_ID_NONE -1
216 #define GADGET_ID_TOOLBOX_FIRST 0
218 #define GADGET_ID_SINGLE_ITEMS (GADGET_ID_TOOLBOX_FIRST + 0)
219 #define GADGET_ID_CONNECTED_ITEMS (GADGET_ID_TOOLBOX_FIRST + 1)
220 #define GADGET_ID_LINE (GADGET_ID_TOOLBOX_FIRST + 2)
221 #define GADGET_ID_ARC (GADGET_ID_TOOLBOX_FIRST + 3)
222 #define GADGET_ID_RECTANGLE (GADGET_ID_TOOLBOX_FIRST + 4)
223 #define GADGET_ID_FILLED_BOX (GADGET_ID_TOOLBOX_FIRST + 5)
224 #define GADGET_ID_WRAP_UP (GADGET_ID_TOOLBOX_FIRST + 6)
225 #define GADGET_ID_TEXT (GADGET_ID_TOOLBOX_FIRST + 7)
226 #define GADGET_ID_FLOOD_FILL (GADGET_ID_TOOLBOX_FIRST + 8)
227 #define GADGET_ID_WRAP_LEFT (GADGET_ID_TOOLBOX_FIRST + 9)
228 #define GADGET_ID_PROPERTIES (GADGET_ID_TOOLBOX_FIRST + 10)
229 #define GADGET_ID_WRAP_RIGHT (GADGET_ID_TOOLBOX_FIRST + 11)
230 #define GADGET_ID_RANDOM_PLACEMENT (GADGET_ID_TOOLBOX_FIRST + 12)
231 #define GADGET_ID_GRAB_BRUSH (GADGET_ID_TOOLBOX_FIRST + 13)
232 #define GADGET_ID_WRAP_DOWN (GADGET_ID_TOOLBOX_FIRST + 14)
233 #define GADGET_ID_PICK_ELEMENT (GADGET_ID_TOOLBOX_FIRST + 15)
234 #define GADGET_ID_UNDO (GADGET_ID_TOOLBOX_FIRST + 16)
235 #define GADGET_ID_INFO (GADGET_ID_TOOLBOX_FIRST + 17)
236 #define GADGET_ID_SAVE (GADGET_ID_TOOLBOX_FIRST + 18)
237 #define GADGET_ID_CLEAR (GADGET_ID_TOOLBOX_FIRST + 19)
238 #define GADGET_ID_TEST (GADGET_ID_TOOLBOX_FIRST + 20)
239 #define GADGET_ID_EXIT (GADGET_ID_TOOLBOX_FIRST + 21)
241 /* counter button identifiers */
242 #define GADGET_ID_COUNTER_FIRST (GADGET_ID_TOOLBOX_FIRST + 22)
244 #define GADGET_ID_ELEM_SCORE_DOWN (GADGET_ID_COUNTER_FIRST + 0)
245 #define GADGET_ID_ELEM_SCORE_TEXT (GADGET_ID_COUNTER_FIRST + 1)
246 #define GADGET_ID_ELEM_SCORE_UP (GADGET_ID_COUNTER_FIRST + 2)
247 #define GADGET_ID_ELEM_CONTENT_DOWN (GADGET_ID_COUNTER_FIRST + 3)
248 #define GADGET_ID_ELEM_CONTENT_TEXT (GADGET_ID_COUNTER_FIRST + 4)
249 #define GADGET_ID_ELEM_CONTENT_UP (GADGET_ID_COUNTER_FIRST + 5)
250 #define GADGET_ID_LEVEL_XSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 6)
251 #define GADGET_ID_LEVEL_XSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 7)
252 #define GADGET_ID_LEVEL_XSIZE_UP (GADGET_ID_COUNTER_FIRST + 8)
253 #define GADGET_ID_LEVEL_YSIZE_DOWN (GADGET_ID_COUNTER_FIRST + 9)
254 #define GADGET_ID_LEVEL_YSIZE_TEXT (GADGET_ID_COUNTER_FIRST + 10)
255 #define GADGET_ID_LEVEL_YSIZE_UP (GADGET_ID_COUNTER_FIRST + 11)
256 #define GADGET_ID_LEVEL_RANDOM_DOWN (GADGET_ID_COUNTER_FIRST + 12)
257 #define GADGET_ID_LEVEL_RANDOM_TEXT (GADGET_ID_COUNTER_FIRST + 13)
258 #define GADGET_ID_LEVEL_RANDOM_UP (GADGET_ID_COUNTER_FIRST + 14)
259 #define GADGET_ID_LEVEL_COLLECT_DOWN (GADGET_ID_COUNTER_FIRST + 15)
260 #define GADGET_ID_LEVEL_COLLECT_TEXT (GADGET_ID_COUNTER_FIRST + 16)
261 #define GADGET_ID_LEVEL_COLLECT_UP (GADGET_ID_COUNTER_FIRST + 17)
262 #define GADGET_ID_LEVEL_TIMELIMIT_DOWN (GADGET_ID_COUNTER_FIRST + 18)
263 #define GADGET_ID_LEVEL_TIMELIMIT_TEXT (GADGET_ID_COUNTER_FIRST + 19)
264 #define GADGET_ID_LEVEL_TIMELIMIT_UP (GADGET_ID_COUNTER_FIRST + 20)
265 #define GADGET_ID_LEVEL_TIMESCORE_DOWN (GADGET_ID_COUNTER_FIRST + 21)
266 #define GADGET_ID_LEVEL_TIMESCORE_TEXT (GADGET_ID_COUNTER_FIRST + 22)
267 #define GADGET_ID_LEVEL_TIMESCORE_UP (GADGET_ID_COUNTER_FIRST + 23)
268 #define GADGET_ID_SELECT_LEVEL_DOWN (GADGET_ID_COUNTER_FIRST + 24)
269 #define GADGET_ID_SELECT_LEVEL_TEXT (GADGET_ID_COUNTER_FIRST + 25)
270 #define GADGET_ID_SELECT_LEVEL_UP (GADGET_ID_COUNTER_FIRST + 26)
272 /* drawing area identifiers */
273 #define GADGET_ID_DRAWING_AREA_FIRST (GADGET_ID_COUNTER_FIRST + 27)
275 #define GADGET_ID_DRAWING_LEVEL (GADGET_ID_DRAWING_AREA_FIRST + 0)
276 #define GADGET_ID_ELEM_CONTENT_0 (GADGET_ID_DRAWING_AREA_FIRST + 1)
277 #define GADGET_ID_ELEM_CONTENT_1 (GADGET_ID_DRAWING_AREA_FIRST + 2)
278 #define GADGET_ID_ELEM_CONTENT_2 (GADGET_ID_DRAWING_AREA_FIRST + 3)
279 #define GADGET_ID_ELEM_CONTENT_3 (GADGET_ID_DRAWING_AREA_FIRST + 4)
280 #define GADGET_ID_ELEM_CONTENT_4 (GADGET_ID_DRAWING_AREA_FIRST + 5)
281 #define GADGET_ID_ELEM_CONTENT_5 (GADGET_ID_DRAWING_AREA_FIRST + 6)
282 #define GADGET_ID_ELEM_CONTENT_6 (GADGET_ID_DRAWING_AREA_FIRST + 7)
283 #define GADGET_ID_ELEM_CONTENT_7 (GADGET_ID_DRAWING_AREA_FIRST + 8)
284 #define GADGET_ID_AMOEBA_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 9)
285 #define GADGET_ID_CUSTOM_CHANGED (GADGET_ID_DRAWING_AREA_FIRST + 10)
286 #define GADGET_ID_RANDOM_BACKGROUND (GADGET_ID_DRAWING_AREA_FIRST + 11)
288 /* text input identifiers */
289 #define GADGET_ID_TEXT_INPUT_FIRST (GADGET_ID_DRAWING_AREA_FIRST + 12)
291 #define GADGET_ID_LEVEL_NAME (GADGET_ID_TEXT_INPUT_FIRST + 0)
292 #define GADGET_ID_LEVEL_AUTHOR (GADGET_ID_TEXT_INPUT_FIRST + 1)
294 /* selectbox identifiers */
295 #define GADGET_ID_SELECTBOX_FIRST (GADGET_ID_TEXT_INPUT_FIRST + 2)
297 #define GADGET_ID_SELECTBOX_TEST (GADGET_ID_SELECTBOX_FIRST + 0)
299 /* gadgets for scrolling of drawing area */
300 #define GADGET_ID_SCROLLING_FIRST (GADGET_ID_SELECTBOX_FIRST + 1)
302 #define GADGET_ID_SCROLL_UP (GADGET_ID_SCROLLING_FIRST + 0)
303 #define GADGET_ID_SCROLL_DOWN (GADGET_ID_SCROLLING_FIRST + 1)
304 #define GADGET_ID_SCROLL_LEFT (GADGET_ID_SCROLLING_FIRST + 2)
305 #define GADGET_ID_SCROLL_RIGHT (GADGET_ID_SCROLLING_FIRST + 3)
306 #define GADGET_ID_SCROLL_HORIZONTAL (GADGET_ID_SCROLLING_FIRST + 4)
307 #define GADGET_ID_SCROLL_VERTICAL (GADGET_ID_SCROLLING_FIRST + 5)
309 /* gadgets for scrolling element list */
310 #define GADGET_ID_SCROLLING_LIST_FIRST (GADGET_ID_SCROLLING_FIRST + 6)
312 #define GADGET_ID_SCROLL_LIST_UP (GADGET_ID_SCROLLING_LIST_FIRST + 0)
313 #define GADGET_ID_SCROLL_LIST_DOWN (GADGET_ID_SCROLLING_LIST_FIRST + 1)
314 #define GADGET_ID_SCROLL_LIST_VERTICAL (GADGET_ID_SCROLLING_LIST_FIRST + 2)
316 /* buttons for level/element properties */
317 #define GADGET_ID_CHECKBUTTON_FIRST (GADGET_ID_SCROLLING_LIST_FIRST + 3)
319 #define GADGET_ID_RANDOM_PERCENTAGE (GADGET_ID_CHECKBUTTON_FIRST + 0)
320 #define GADGET_ID_RANDOM_QUANTITY (GADGET_ID_CHECKBUTTON_FIRST + 1)
321 #define GADGET_ID_RANDOM_RESTRICTED (GADGET_ID_CHECKBUTTON_FIRST + 2)
322 #define GADGET_ID_DOUBLE_SPEED (GADGET_ID_CHECKBUTTON_FIRST + 3)
323 #define GADGET_ID_GRAVITY (GADGET_ID_CHECKBUTTON_FIRST + 4)
324 #define GADGET_ID_STICK_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 5)
325 #define GADGET_ID_EM_SLIPPERY_GEMS (GADGET_ID_CHECKBUTTON_FIRST + 6)
326 #define GADGET_ID_CUSTOM_INDESTRUCTIBLE (GADGET_ID_CHECKBUTTON_FIRST + 7)
327 #define GADGET_ID_CUSTOM_CAN_FALL (GADGET_ID_CHECKBUTTON_FIRST + 8)
328 #define GADGET_ID_CUSTOM_CAN_SMASH (GADGET_ID_CHECKBUTTON_FIRST + 9)
329 #define GADGET_ID_CUSTOM_PUSHABLE (GADGET_ID_CHECKBUTTON_FIRST + 10)
330 #define GADGET_ID_CUSTOM_SLIPPERY (GADGET_ID_CHECKBUTTON_FIRST + 11)
332 /* gadgets for buttons in element list */
333 #define GADGET_ID_ELEMENTLIST_FIRST (GADGET_ID_CHECKBUTTON_FIRST + 12)
334 #define GADGET_ID_ELEMENTLIST_LAST (GADGET_ID_ELEMENTLIST_FIRST + \
335 ED_NUM_ELEMENTLIST_BUTTONS - 1)
337 #define NUM_EDITOR_GADGETS (GADGET_ID_ELEMENTLIST_LAST + 1)
339 /* radio button numbers */
340 #define RADIO_NR_NONE 0
341 #define RADIO_NR_DRAWING_TOOLBOX 1
342 #define RADIO_NR_RANDOM_ELEMENTS 2
344 /* values for counter gadgets */
345 #define ED_COUNTER_ID_ELEM_SCORE 0
346 #define ED_COUNTER_ID_ELEM_CONTENT 1
347 #define ED_COUNTER_ID_LEVEL_XSIZE 2
348 #define ED_COUNTER_ID_LEVEL_YSIZE 3
349 #define ED_COUNTER_ID_LEVEL_COLLECT 4
350 #define ED_COUNTER_ID_LEVEL_TIMELIMIT 5
351 #define ED_COUNTER_ID_LEVEL_TIMESCORE 6
352 #define ED_COUNTER_ID_LEVEL_RANDOM 7
353 #define ED_COUNTER_ID_SELECT_LEVEL 8
355 #define ED_NUM_COUNTERBUTTONS 9
357 #define ED_COUNTER_ID_LEVEL_FIRST ED_COUNTER_ID_LEVEL_XSIZE
358 #define ED_COUNTER_ID_LEVEL_LAST ED_COUNTER_ID_LEVEL_RANDOM
360 /* values for scrollbutton gadgets */
361 #define ED_SCROLLBUTTON_ID_AREA_UP 0
362 #define ED_SCROLLBUTTON_ID_AREA_DOWN 1
363 #define ED_SCROLLBUTTON_ID_AREA_LEFT 2
364 #define ED_SCROLLBUTTON_ID_AREA_RIGHT 3
365 #define ED_SCROLLBUTTON_ID_LIST_UP 4
366 #define ED_SCROLLBUTTON_ID_LIST_DOWN 5
368 #define ED_NUM_SCROLLBUTTONS 6
370 #define ED_SCROLLBUTTON_ID_AREA_FIRST ED_SCROLLBUTTON_ID_AREA_UP
371 #define ED_SCROLLBUTTON_ID_AREA_LAST ED_SCROLLBUTTON_ID_AREA_RIGHT
373 /* values for scrollbar gadgets */
374 #define ED_SCROLLBAR_ID_AREA_HORIZONTAL 0
375 #define ED_SCROLLBAR_ID_AREA_VERTICAL 1
376 #define ED_SCROLLBAR_ID_LIST_VERTICAL 2
378 #define ED_NUM_SCROLLBARS 3
380 #define ED_SCROLLBAR_ID_AREA_FIRST ED_SCROLLBAR_ID_AREA_HORIZONTAL
381 #define ED_SCROLLBAR_ID_AREA_LAST ED_SCROLLBAR_ID_AREA_VERTICAL
383 /* values for text input gadgets */
384 #define ED_TEXTINPUT_ID_LEVEL_NAME 0
385 #define ED_TEXTINPUT_ID_LEVEL_AUTHOR 1
387 #define ED_NUM_TEXTINPUT 2
389 #define ED_TEXTINPUT_ID_LEVEL_FIRST ED_TEXTINPUT_ID_LEVEL_NAME
390 #define ED_TEXTINPUT_ID_LEVEL_LAST ED_TEXTINPUT_ID_LEVEL_AUTHOR
392 /* values for selectbox gadgets */
393 #define ED_SELECTBOX_ID_TEST 0
395 #define ED_NUM_SELECTBOX 1
397 /* values for checkbutton gadgets */
398 #define ED_CHECKBUTTON_ID_DOUBLE_SPEED 0
399 #define ED_CHECKBUTTON_ID_GRAVITY 1
400 #define ED_CHECKBUTTON_ID_RANDOM_RESTRICTED 2
401 #define ED_CHECKBUTTON_ID_STICK_ELEMENT 3
402 #define ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS 4
403 #define ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE 5
404 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_FALL 6
405 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_SMASH 7
406 #define ED_CHECKBUTTON_ID_CUSTOM_PUSHABLE 8
407 #define ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY 9
409 #define ED_NUM_CHECKBUTTONS 10
411 #define ED_CHECKBUTTON_ID_LEVEL_FIRST ED_CHECKBUTTON_ID_DOUBLE_SPEED
412 #define ED_CHECKBUTTON_ID_LEVEL_LAST ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
414 #define ED_CHECKBUTTON_ID_CUSTOM_FIRST ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE
415 #define ED_CHECKBUTTON_ID_CUSTOM_LAST ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY
417 /* values for radiobutton gadgets */
418 #define ED_RADIOBUTTON_ID_PERCENTAGE 0
419 #define ED_RADIOBUTTON_ID_QUANTITY 1
421 #define ED_NUM_RADIOBUTTONS 2
423 #define ED_RADIOBUTTON_ID_LEVEL_FIRST ED_RADIOBUTTON_ID_PERCENTAGE
424 #define ED_RADIOBUTTON_ID_LEVEL_LAST ED_RADIOBUTTON_ID_QUANTITY
426 /* values for CopyLevelToUndoBuffer() */
427 #define UNDO_IMMEDIATE 0
428 #define UNDO_ACCUMULATE 1
430 /* values for ClearEditorGadgetInfoText() and HandleGadgetInfoText() */
431 #define INFOTEXT_XPOS SX
432 #define INFOTEXT_YPOS (SY + SYSIZE - MINI_TILEX + 2)
433 #define INFOTEXT_XSIZE SXSIZE
434 #define INFOTEXT_YSIZE MINI_TILEX
440 } control_info[ED_NUM_CTRL_BUTTONS] =
442 { 's', "draw single items" },
443 { 'd', "draw connected items" },
444 { 'l', "draw lines" },
445 { 'a', "draw arcs" },
446 { 'r', "draw outline rectangles" },
447 { 'R', "draw filled rectangles" },
448 { '\0', "wrap (rotate) level up" },
449 { 't', "enter text elements" },
450 { 'f', "flood fill" },
451 { '\0', "wrap (rotate) level left" },
452 { '?', "properties of drawing element" },
453 { '\0', "wrap (rotate) level right" },
454 { '\0', "random element placement" },
455 { 'b', "grab brush" },
456 { '\0', "wrap (rotate) level down" },
457 { ',', "pick drawing element" },
458 { 'U', "undo last operation" },
459 { 'I', "level properties" },
460 { 'S', "save level" },
461 { 'C', "clear level" },
462 { 'T', "test level" },
463 { 'E', "exit level editor" }
466 /* values for random placement */
467 #define RANDOM_USE_PERCENTAGE 0
468 #define RANDOM_USE_QUANTITY 1
470 static int random_placement_value = 10;
471 static int random_placement_method = RANDOM_USE_QUANTITY;
472 static int random_placement_background_element = EL_SAND;
473 static boolean random_placement_background_restricted = FALSE;
474 static boolean stick_element_properties_window = FALSE;
478 boolean indestructible;
483 } custom_element_properties[NUM_CUSTOM_ELEMENTS];
488 int min_value, max_value;
489 int gadget_id_down, gadget_id_up;
492 char *infotext_above, *infotext_right;
493 } counterbutton_info[ED_NUM_COUNTERBUTTONS] =
496 ED_COUNT_ELEM_SCORE_XPOS, ED_COUNT_ELEM_SCORE_YPOS,
497 MIN_SCORE, MAX_SCORE,
498 GADGET_ID_ELEM_SCORE_DOWN, GADGET_ID_ELEM_SCORE_UP,
499 GADGET_ID_ELEM_SCORE_TEXT,
500 NULL, /* will be set when used */
501 "element score", NULL
504 ED_COUNT_ELEM_CONTENT_XPOS, ED_COUNT_ELEM_CONTENT_YPOS,
505 MIN_ELEMENT_CONTENTS, MAX_ELEMENT_CONTENTS,
506 GADGET_ID_ELEM_CONTENT_DOWN, GADGET_ID_ELEM_CONTENT_UP,
507 GADGET_ID_ELEM_CONTENT_TEXT,
508 &level.num_yam_contents,
509 "element content", NULL
512 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(2),
513 MIN_LEV_FIELDX, MAX_LEV_FIELDX,
514 GADGET_ID_LEVEL_XSIZE_DOWN, GADGET_ID_LEVEL_XSIZE_UP,
515 GADGET_ID_LEVEL_XSIZE_TEXT,
517 "playfield size", "width",
520 ED_SETTINGS_XPOS + 2 * DXSIZE, ED_COUNTER_YPOS(2),
521 MIN_LEV_FIELDY, MAX_LEV_FIELDY,
522 GADGET_ID_LEVEL_YSIZE_DOWN, GADGET_ID_LEVEL_YSIZE_UP,
523 GADGET_ID_LEVEL_YSIZE_TEXT,
528 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(3),
530 GADGET_ID_LEVEL_COLLECT_DOWN, GADGET_ID_LEVEL_COLLECT_UP,
531 GADGET_ID_LEVEL_COLLECT_TEXT,
533 "number of emeralds to collect", NULL
536 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(4),
538 GADGET_ID_LEVEL_TIMELIMIT_DOWN, GADGET_ID_LEVEL_TIMELIMIT_UP,
539 GADGET_ID_LEVEL_TIMELIMIT_TEXT,
541 "time available to solve level", "(0 => no time limit)"
544 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(5),
546 GADGET_ID_LEVEL_TIMESCORE_DOWN, GADGET_ID_LEVEL_TIMESCORE_UP,
547 GADGET_ID_LEVEL_TIMESCORE_TEXT,
548 &level.score[SC_ZEITBONUS],
549 "score for each 10 seconds left", NULL
552 ED_SETTINGS_XPOS, ED_COUNTER2_YPOS(8),
554 GADGET_ID_LEVEL_RANDOM_DOWN, GADGET_ID_LEVEL_RANDOM_UP,
555 GADGET_ID_LEVEL_RANDOM_TEXT,
556 &random_placement_value,
557 "random element placement", "in"
560 DX + 5 - SX, DY + 3 - SY,
562 GADGET_ID_SELECT_LEVEL_DOWN, GADGET_ID_SELECT_LEVEL_UP,
563 GADGET_ID_SELECT_LEVEL_TEXT,
576 } textinput_info[ED_NUM_TEXTINPUT] =
579 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(0),
580 GADGET_ID_LEVEL_NAME,
586 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(1),
587 GADGET_ID_LEVEL_AUTHOR,
588 MAX_LEVEL_AUTHOR_LEN,
594 static char *test_values[] =
598 "dieser test-text ist viel zu lang fuer die selectbox",
602 static int test_index = 0;
611 char *text, *infotext;
612 } selectbox_info[ED_NUM_SELECTBOX] =
615 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(3),
616 GADGET_ID_SELECTBOX_TEST,
618 test_values, &test_index,
619 "test:", "test-selectbox entry"
629 } scrollbutton_info[ED_NUM_SCROLLBUTTONS] =
632 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 0 * ED_SCROLLBUTTON_YSIZE,
633 ED_SCROLL_UP_XPOS, ED_SCROLL_UP_YPOS,
635 "scroll level editing area up"
638 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 1 * ED_SCROLLBUTTON_YSIZE,
639 ED_SCROLL_DOWN_XPOS, ED_SCROLL_DOWN_YPOS,
640 GADGET_ID_SCROLL_DOWN,
641 "scroll level editing area down"
644 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 2 * ED_SCROLLBUTTON_YSIZE,
645 ED_SCROLL_LEFT_XPOS, ED_SCROLL_LEFT_YPOS,
646 GADGET_ID_SCROLL_LEFT,
647 "scroll level editing area left"
650 ED_SCROLLBUTTON_XPOS, ED_SCROLLBUTTON_YPOS + 3 * ED_SCROLLBUTTON_YSIZE,
651 ED_SCROLL_RIGHT_XPOS, ED_SCROLL_RIGHT_YPOS,
652 GADGET_ID_SCROLL_RIGHT,
653 "scroll level editing area right"
656 ED_SCROLLBUTTON2_XPOS, ED_SCROLLBUTTON2_YPOS + 0 * ED_SCROLLBUTTON2_YSIZE,
657 ED_SCROLL2_UP_XPOS, ED_SCROLL2_UP_YPOS,
658 GADGET_ID_SCROLL_LIST_UP,
659 "scroll element list up ('Page Up')"
662 ED_SCROLLBUTTON2_XPOS, ED_SCROLLBUTTON2_YPOS + 1 * ED_SCROLLBUTTON2_YSIZE,
663 ED_SCROLL2_DOWN_XPOS, ED_SCROLL2_DOWN_YPOS,
664 GADGET_ID_SCROLL_LIST_DOWN,
665 "scroll element list down ('Page Down')"
677 } scrollbar_info[ED_NUM_SCROLLBARS] =
680 ED_SCROLLBAR_XPOS, ED_SCROLLBAR_YPOS,
681 SX + ED_SCROLL_HORIZONTAL_XPOS, SY + ED_SCROLL_HORIZONTAL_YPOS,
682 ED_SCROLL_HORIZONTAL_XSIZE, ED_SCROLL_HORIZONTAL_YSIZE,
683 GD_TYPE_SCROLLBAR_HORIZONTAL,
684 GADGET_ID_SCROLL_HORIZONTAL,
685 "scroll level editing area horizontally"
688 ED_SCROLLBAR_XPOS, ED_SCROLLBAR_YPOS,
689 SX + ED_SCROLL_VERTICAL_XPOS, SY + ED_SCROLL_VERTICAL_YPOS,
690 ED_SCROLL_VERTICAL_XSIZE, ED_SCROLL_VERTICAL_YSIZE,
691 GD_TYPE_SCROLLBAR_VERTICAL,
692 GADGET_ID_SCROLL_VERTICAL,
693 "scroll level editing area vertically"
696 ED_SCROLLBAR2_XPOS, ED_SCROLLBAR2_YPOS,
697 DX + ED_SCROLL2_VERTICAL_XPOS, DY + ED_SCROLL2_VERTICAL_YPOS,
698 ED_SCROLL2_VERTICAL_XSIZE, ED_SCROLL2_VERTICAL_YSIZE,
699 GD_TYPE_SCROLLBAR_VERTICAL,
700 GADGET_ID_SCROLL_LIST_VERTICAL,
701 "scroll element list vertically"
712 char *text, *infotext;
713 } radiobutton_info[ED_NUM_RADIOBUTTONS] =
716 ED_SETTINGS_XPOS + 160, ED_COUNTER2_YPOS(8),
717 GADGET_ID_RANDOM_PERCENTAGE,
718 RADIO_NR_RANDOM_ELEMENTS,
719 &random_placement_method, RANDOM_USE_PERCENTAGE,
720 "percentage", "use percentage for random elements"
723 ED_SETTINGS_XPOS + 340, ED_COUNTER2_YPOS(8),
724 GADGET_ID_RANDOM_QUANTITY,
725 RADIO_NR_RANDOM_ELEMENTS,
726 &random_placement_method, RANDOM_USE_QUANTITY,
727 "quantity", "use quantity for random elements"
736 char *text, *infotext;
737 } checkbutton_info[ED_NUM_CHECKBUTTONS] =
740 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(6) - MINI_TILEY,
741 GADGET_ID_DOUBLE_SPEED,
743 "double speed movement", "set movement speed of player"
746 ED_SETTINGS_XPOS + 340, ED_COUNTER_YPOS(6) - MINI_TILEY,
749 "gravity", "set level gravity"
752 ED_SETTINGS_XPOS, ED_COUNTER2_YPOS(9) - MINI_TILEY,
753 GADGET_ID_RANDOM_RESTRICTED,
754 &random_placement_background_restricted,
755 "restrict random placement to", "set random placement restriction"
758 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(4),
759 GADGET_ID_STICK_ELEMENT,
760 &stick_element_properties_window,
761 "stick window to edit content", "stick window to edit content"
764 ED_SETTINGS_XPOS, ED_COUNTER_YPOS(4),
765 GADGET_ID_EM_SLIPPERY_GEMS,
766 &level.em_slippery_gems,
767 "slip down from certain flat walls","use EM style slipping behaviour"
770 ED_SETTINGS_XPOS, ED_COUNTER_YPOS2(10),
771 GADGET_ID_CUSTOM_INDESTRUCTIBLE,
772 &custom_element_properties[0].indestructible,
773 "indestructible", "element cannot be destroyed"
776 ED_SETTINGS_XPOS, ED_COUNTER_YPOS2(11),
777 GADGET_ID_CUSTOM_CAN_FALL,
778 &custom_element_properties[0].can_fall,
779 "can fall", "element can fall down"
782 ED_SETTINGS_XPOS, ED_COUNTER_YPOS2(12),
783 GADGET_ID_CUSTOM_CAN_SMASH,
784 &custom_element_properties[0].can_smash,
785 "can smash", "element can smash other elements"
788 ED_SETTINGS_XPOS, ED_COUNTER_YPOS2(13),
789 GADGET_ID_CUSTOM_PUSHABLE,
790 &custom_element_properties[0].pushable,
791 "pushable", "element can be pushed"
794 ED_SETTINGS_XPOS, ED_COUNTER_YPOS2(14),
795 GADGET_ID_CUSTOM_SLIPPERY,
796 &custom_element_properties[0].slippery,
797 "slippery", "other elements can fall down from it"
801 /* maximal size of level editor drawing area */
802 #define MAX_ED_FIELDX (2 * SCR_FIELDX)
803 #define MAX_ED_FIELDY (2 * SCR_FIELDY - 1)
805 /* actual size of level editor drawing area */
806 static int ed_fieldx = MAX_ED_FIELDX - 1, ed_fieldy = MAX_ED_FIELDY - 1;
808 /* actual position of level editor drawing area in level playfield */
809 static int level_xpos = -1, level_ypos = -1;
811 #define IN_ED_FIELD(x,y) ((x)>=0 && (x)<ed_fieldx && (y)>=0 &&(y)<ed_fieldy)
813 /* drawing elements on the three mouse buttons */
814 static int new_element1 = EL_WALL;
815 static int new_element2 = EL_EMPTY;
816 static int new_element3 = EL_SAND;
818 #define BUTTON_ELEMENT(button) ((button) == 1 ? new_element1 : \
819 (button) == 2 ? new_element2 : \
820 (button) == 3 ? new_element3 : EL_EMPTY)
821 #define BUTTON_STEPSIZE(button) ((button) == 1 ? 1 : (button) == 2 ? 5 : 10)
823 /* forward declaration for internal use */
824 static void ModifyEditorCounter(int, int);
825 static void ModifyEditorCounterLimits(int, int, int);
826 static void DrawDrawingWindow();
827 static void DrawLevelInfoWindow();
828 static void DrawPropertiesWindow();
829 static void CopyLevelToUndoBuffer(int);
830 static void HandleDrawingAreas(struct GadgetInfo *);
831 static void HandleCounterButtons(struct GadgetInfo *);
832 static void HandleTextInputGadgets(struct GadgetInfo *);
833 static void HandleSelectboxGadgets(struct GadgetInfo *);
834 static void HandleRadiobuttons(struct GadgetInfo *);
835 static void HandleCheckbuttons(struct GadgetInfo *);
836 static void HandleControlButtons(struct GadgetInfo *);
837 static void HandleDrawingAreaInfo(struct GadgetInfo *);
839 static struct GadgetInfo *level_editor_gadget[NUM_EDITOR_GADGETS];
841 static int drawing_function = GADGET_ID_SINGLE_ITEMS;
842 static int last_drawing_function = GADGET_ID_SINGLE_ITEMS;
843 static boolean draw_with_brush = FALSE;
844 static int properties_element = 0;
846 static short ElementContent[MAX_ELEMENT_CONTENTS][3][3];
847 static short FieldBackup[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
848 static short UndoBuffer[NUM_UNDO_STEPS][MAX_LEV_FIELDX][MAX_LEV_FIELDY];
849 static int undo_buffer_position = 0;
850 static int undo_buffer_steps = 0;
852 static int edit_mode;
854 static int element_shift = 0;
856 static int editor_el_boulderdash[] =
888 EL_BD_BUTTERFLY_LEFT,
890 EL_BD_BUTTERFLY_RIGHT,
894 EL_BD_BUTTERFLY_DOWN,
898 static int num_editor_el_boulderdash = SIZEOF_ARRAY_INT(editor_el_boulderdash);
900 static int editor_el_emerald_mine[] =
962 EL_ACID_POOL_TOPLEFT,
964 EL_ACID_POOL_TOPRIGHT,
967 EL_ACID_POOL_BOTTOMLEFT,
969 EL_ACID_POOL_BOTTOMRIGHT,
992 static int num_editor_el_emerald_mine = SIZEOF_ARRAY_INT(editor_el_emerald_mine);
994 static int editor_el_more[] =
1027 EL_WALL_EMERALD_YELLOW,
1028 EL_WALL_EMERALD_RED,
1029 EL_WALL_EMERALD_PURPLE,
1046 EL_DYNABOMB_INCREASE_NUMBER,
1047 EL_DYNABOMB_INCREASE_SIZE,
1048 EL_DYNABOMB_INCREASE_POWER,
1069 EL_BALLOON_SWITCH_ANY,
1071 EL_BALLOON_SWITCH_LEFT,
1072 EL_BALLOON_SWITCH_RIGHT,
1073 EL_BALLOON_SWITCH_UP,
1074 EL_BALLOON_SWITCH_DOWN,
1077 EL_EXPANDABLE_WALL_HORIZONTAL,
1078 EL_EXPANDABLE_WALL_VERTICAL,
1079 EL_EXPANDABLE_WALL_ANY,
1081 EL_INVISIBLE_STEELWALL,
1096 static int num_editor_el_more = SIZEOF_ARRAY_INT(editor_el_more);
1098 static int editor_el_sokoban[] =
1111 EL_SOKOBAN_FIELD_EMPTY,
1112 EL_SOKOBAN_FIELD_FULL,
1115 static int num_editor_el_sokoban = SIZEOF_ARRAY_INT(editor_el_sokoban);
1117 static int editor_el_supaplex[] =
1136 EL_SP_HARDWARE_GRAY,
1145 EL_SP_GRAVITY_PORT_RIGHT,
1146 EL_SP_GRAVITY_PORT_DOWN,
1147 EL_SP_GRAVITY_PORT_LEFT,
1149 EL_SP_GRAVITY_PORT_UP,
1155 EL_SP_PORT_VERTICAL,
1156 EL_SP_PORT_HORIZONTAL,
1164 EL_SP_HARDWARE_BASE_1,
1165 EL_SP_HARDWARE_GREEN,
1166 EL_SP_HARDWARE_BLUE,
1169 EL_SP_HARDWARE_YELLOW,
1170 EL_SP_HARDWARE_BASE_2,
1171 EL_SP_HARDWARE_BASE_3,
1172 EL_SP_HARDWARE_BASE_4,
1174 EL_SP_HARDWARE_BASE_5,
1175 EL_SP_HARDWARE_BASE_6,
1179 static int num_editor_el_supaplex = SIZEOF_ARRAY_INT(editor_el_supaplex);
1181 static int editor_el_diamond_caves[] =
1208 EL_CONVEYOR_BELT_1_LEFT,
1209 EL_CONVEYOR_BELT_1_MIDDLE,
1210 EL_CONVEYOR_BELT_1_RIGHT,
1211 EL_CONVEYOR_BELT_1_SWITCH_MIDDLE,
1213 EL_CONVEYOR_BELT_2_LEFT,
1214 EL_CONVEYOR_BELT_2_MIDDLE,
1215 EL_CONVEYOR_BELT_2_RIGHT,
1216 EL_CONVEYOR_BELT_2_SWITCH_MIDDLE,
1218 EL_CONVEYOR_BELT_3_LEFT,
1219 EL_CONVEYOR_BELT_3_MIDDLE,
1220 EL_CONVEYOR_BELT_3_RIGHT,
1221 EL_CONVEYOR_BELT_3_SWITCH_MIDDLE,
1223 EL_CONVEYOR_BELT_4_LEFT,
1224 EL_CONVEYOR_BELT_4_MIDDLE,
1225 EL_CONVEYOR_BELT_4_RIGHT,
1226 EL_CONVEYOR_BELT_4_SWITCH_MIDDLE,
1228 EL_CONVEYOR_BELT_1_SWITCH_LEFT,
1229 EL_CONVEYOR_BELT_2_SWITCH_LEFT,
1230 EL_CONVEYOR_BELT_3_SWITCH_LEFT,
1231 EL_CONVEYOR_BELT_4_SWITCH_LEFT,
1233 EL_CONVEYOR_BELT_1_SWITCH_RIGHT,
1234 EL_CONVEYOR_BELT_2_SWITCH_RIGHT,
1235 EL_CONVEYOR_BELT_3_SWITCH_RIGHT,
1236 EL_CONVEYOR_BELT_4_SWITCH_RIGHT,
1239 EL_SWITCHGATE_CLOSED,
1240 EL_SWITCHGATE_SWITCH_UP,
1250 EL_STEELWALL_SLANTED,
1253 EL_SIGN_EXCLAMATION,
1256 EL_LIGHT_SWITCH_ACTIVE,
1263 static int num_editor_el_diamond_caves = SIZEOF_ARRAY_INT(editor_el_diamond_caves);
1265 static int editor_el_dx_boulderdash[] =
1289 EL_TUBE_HORIZONTAL_DOWN,
1293 EL_TUBE_VERTICAL_RIGHT,
1295 EL_TUBE_VERTICAL_LEFT,
1299 EL_TUBE_HORIZONTAL_UP,
1307 static int num_editor_el_dx_boulderdash = SIZEOF_ARRAY_INT(editor_el_dx_boulderdash);
1309 static int editor_el_chars[] =
1403 EL_CHAR(FONT_ASCII_CURSOR),
1406 static int num_editor_el_chars = SIZEOF_ARRAY_INT(editor_el_chars);
1408 static int editor_el_custom[] =
1430 EL_CUSTOM_START + 0,
1431 EL_CUSTOM_START + 1,
1432 EL_CUSTOM_START + 2,
1433 EL_CUSTOM_START + 3,
1435 EL_CUSTOM_START + 4,
1436 EL_CUSTOM_START + 5,
1437 EL_CUSTOM_START + 6,
1438 EL_CUSTOM_START + 7,
1440 EL_CUSTOM_START + 8,
1441 EL_CUSTOM_START + 9,
1442 EL_CUSTOM_START + 10,
1443 EL_CUSTOM_START + 11,
1445 EL_CUSTOM_START + 12,
1446 EL_CUSTOM_START + 13,
1447 EL_CUSTOM_START + 14,
1448 EL_CUSTOM_START + 15,
1450 EL_CUSTOM_START + 16,
1451 EL_CUSTOM_START + 17,
1452 EL_CUSTOM_START + 18,
1453 EL_CUSTOM_START + 19,
1455 EL_CUSTOM_START + 20,
1456 EL_CUSTOM_START + 21,
1457 EL_CUSTOM_START + 22,
1458 EL_CUSTOM_START + 23,
1460 EL_CUSTOM_START + 24,
1461 EL_CUSTOM_START + 25,
1462 EL_CUSTOM_START + 26,
1463 EL_CUSTOM_START + 27,
1465 EL_CUSTOM_START + 28,
1466 EL_CUSTOM_START + 29,
1467 EL_CUSTOM_START + 30,
1468 EL_CUSTOM_START + 31,
1470 EL_CUSTOM_START + 32,
1471 EL_CUSTOM_START + 33,
1472 EL_CUSTOM_START + 34,
1473 EL_CUSTOM_START + 35,
1475 EL_CUSTOM_START + 36,
1476 EL_CUSTOM_START + 37,
1477 EL_CUSTOM_START + 38,
1478 EL_CUSTOM_START + 39,
1480 EL_CUSTOM_START + 40,
1481 EL_CUSTOM_START + 41,
1482 EL_CUSTOM_START + 42,
1483 EL_CUSTOM_START + 43,
1485 EL_CUSTOM_START + 44,
1486 EL_CUSTOM_START + 45,
1487 EL_CUSTOM_START + 46,
1488 EL_CUSTOM_START + 47,
1490 EL_CUSTOM_START + 48,
1491 EL_CUSTOM_START + 49,
1492 EL_CUSTOM_START + 50,
1493 EL_CUSTOM_START + 51,
1495 EL_CUSTOM_START + 52,
1496 EL_CUSTOM_START + 53,
1497 EL_CUSTOM_START + 54,
1498 EL_CUSTOM_START + 55,
1500 EL_CUSTOM_START + 56,
1501 EL_CUSTOM_START + 57,
1502 EL_CUSTOM_START + 58,
1503 EL_CUSTOM_START + 59,
1505 EL_CUSTOM_START + 60,
1506 EL_CUSTOM_START + 61,
1507 EL_CUSTOM_START + 62,
1508 EL_CUSTOM_START + 63,
1510 EL_CUSTOM_START + 64,
1511 EL_CUSTOM_START + 65,
1512 EL_CUSTOM_START + 66,
1513 EL_CUSTOM_START + 67,
1515 EL_CUSTOM_START + 68,
1516 EL_CUSTOM_START + 69,
1517 EL_CUSTOM_START + 70,
1518 EL_CUSTOM_START + 71,
1520 EL_CUSTOM_START + 72,
1521 EL_CUSTOM_START + 73,
1522 EL_CUSTOM_START + 74,
1523 EL_CUSTOM_START + 75,
1525 EL_CUSTOM_START + 76,
1526 EL_CUSTOM_START + 77,
1527 EL_CUSTOM_START + 78,
1528 EL_CUSTOM_START + 79,
1530 EL_CUSTOM_START + 80,
1531 EL_CUSTOM_START + 81,
1532 EL_CUSTOM_START + 82,
1533 EL_CUSTOM_START + 83,
1535 EL_CUSTOM_START + 84,
1536 EL_CUSTOM_START + 85,
1537 EL_CUSTOM_START + 86,
1538 EL_CUSTOM_START + 87,
1540 EL_CUSTOM_START + 88,
1541 EL_CUSTOM_START + 89,
1542 EL_CUSTOM_START + 90,
1543 EL_CUSTOM_START + 91,
1545 EL_CUSTOM_START + 92,
1546 EL_CUSTOM_START + 93,
1547 EL_CUSTOM_START + 94,
1548 EL_CUSTOM_START + 95,
1550 EL_CUSTOM_START + 96,
1551 EL_CUSTOM_START + 97,
1552 EL_CUSTOM_START + 98,
1553 EL_CUSTOM_START + 99,
1555 EL_CUSTOM_START + 100,
1556 EL_CUSTOM_START + 101,
1557 EL_CUSTOM_START + 102,
1558 EL_CUSTOM_START + 103,
1560 EL_CUSTOM_START + 104,
1561 EL_CUSTOM_START + 105,
1562 EL_CUSTOM_START + 106,
1563 EL_CUSTOM_START + 107,
1565 EL_CUSTOM_START + 108,
1566 EL_CUSTOM_START + 109,
1567 EL_CUSTOM_START + 110,
1568 EL_CUSTOM_START + 111,
1570 EL_CUSTOM_START + 112,
1571 EL_CUSTOM_START + 113,
1572 EL_CUSTOM_START + 114,
1573 EL_CUSTOM_START + 115,
1575 EL_CUSTOM_START + 116,
1576 EL_CUSTOM_START + 117,
1577 EL_CUSTOM_START + 118,
1578 EL_CUSTOM_START + 119,
1580 EL_CUSTOM_START + 120,
1581 EL_CUSTOM_START + 121,
1582 EL_CUSTOM_START + 122,
1583 EL_CUSTOM_START + 123,
1585 EL_CUSTOM_START + 124,
1586 EL_CUSTOM_START + 125,
1587 EL_CUSTOM_START + 126,
1588 EL_CUSTOM_START + 127
1590 static int num_editor_el_custom = SIZEOF_ARRAY_INT(editor_el_custom);
1592 static int *editor_elements = NULL; /* dynamically allocated */
1593 static int num_editor_elements = 0; /* dynamically determined */
1597 boolean *setup_value;
1599 int *element_list_size;
1601 boolean last_setup_value;
1603 editor_elements_info[] =
1605 { &setup.editor.el_boulderdash, editor_el_boulderdash,
1606 &num_editor_el_boulderdash },
1607 { &setup.editor.el_emerald_mine, editor_el_emerald_mine,
1608 &num_editor_el_emerald_mine },
1609 { &setup.editor.el_more, editor_el_more,
1610 &num_editor_el_more },
1611 { &setup.editor.el_sokoban, editor_el_sokoban,
1612 &num_editor_el_sokoban },
1613 { &setup.editor.el_supaplex, editor_el_supaplex,
1614 &num_editor_el_supaplex },
1615 { &setup.editor.el_diamond_caves, editor_el_diamond_caves,
1616 &num_editor_el_diamond_caves },
1617 { &setup.editor.el_dx_boulderdash, editor_el_dx_boulderdash,
1618 &num_editor_el_dx_boulderdash },
1619 { &setup.editor.el_chars, editor_el_chars,
1620 &num_editor_el_chars },
1621 { &setup.editor.el_custom, editor_el_custom,
1622 &num_editor_el_custom },
1627 static void ReinitializeElementList()
1632 if (editor_elements != NULL)
1633 free(editor_elements);
1635 num_editor_elements = 0;
1637 /* determine size of element list */
1638 for (i=0; editor_elements_info[i].setup_value != NULL; i++)
1639 if (*editor_elements_info[i].setup_value)
1640 num_editor_elements += *editor_elements_info[i].element_list_size;
1642 if (num_editor_elements < ED_NUM_ELEMENTLIST_BUTTONS)
1644 /* workaround: offer at least as many elements as element buttons exist */
1645 int list_nr = 1; /* see above: editor_elements_info for Emerald Mine */
1647 *editor_elements_info[list_nr].setup_value = TRUE;
1648 num_editor_elements += *editor_elements_info[list_nr].element_list_size;
1651 editor_elements = checked_malloc(num_editor_elements * sizeof(int));
1653 /* fill element list */
1654 for (i=0; editor_elements_info[i].setup_value != NULL; i++)
1655 if (*editor_elements_info[i].setup_value)
1656 for (j=0; j<*editor_elements_info[i].element_list_size; j++)
1657 editor_elements[pos++] = editor_elements_info[i].element_list[j];
1660 static void ReinitializeElementListButtons()
1662 static boolean initialization_needed = TRUE;
1665 if (!initialization_needed) /* check if editor element setup has changed */
1666 for (i=0; editor_elements_info[i].setup_value != NULL; i++)
1667 if (editor_elements_info[i].last_setup_value !=
1668 *editor_elements_info[i].setup_value)
1669 initialization_needed = TRUE;
1671 if (!initialization_needed)
1674 FreeLevelEditorGadgets();
1675 CreateLevelEditorGadgets();
1677 /* store current setup values for next invocation of this function */
1678 for (i=0; editor_elements_info[i].setup_value != NULL; i++)
1679 editor_elements_info[i].last_setup_value =
1680 *editor_elements_info[i].setup_value;
1682 initialization_needed = FALSE;
1685 static int getCounterGadgetWidth()
1687 return (DXSIZE + getFontWidth(FONT_INPUT) - 2 * ED_GADGET_DISTANCE);
1690 static int getMaxInfoTextLength()
1692 return (SXSIZE / getFontWidth(FONT_TEXT_2));
1695 static char *getElementInfoText(int element)
1697 char *info_text = NULL;
1699 if (element < NUM_FILE_ELEMENTS)
1701 if (element_info[element].custom_description != NULL)
1702 info_text = element_info[element].custom_description;
1703 else if (element_info[element].editor_description != NULL)
1704 info_text = element_info[element].editor_description;
1707 if (info_text == NULL)
1709 info_text = "unknown";
1711 Error(ERR_WARN, "no element description for element %d", element);
1717 static void ScrollMiniLevel(int from_x, int from_y, int scroll)
1720 int dx = (scroll == ED_SCROLL_LEFT ? -1 : scroll == ED_SCROLL_RIGHT ? 1 : 0);
1721 int dy = (scroll == ED_SCROLL_UP ? -1 : scroll == ED_SCROLL_DOWN ? 1 : 0);
1723 BlitBitmap(drawto, drawto,
1724 SX + (dx == -1 ? MINI_TILEX : 0),
1725 SY + (dy == -1 ? MINI_TILEY : 0),
1726 (ed_fieldx * MINI_TILEX) - (dx != 0 ? MINI_TILEX : 0),
1727 (ed_fieldy * MINI_TILEY) - (dy != 0 ? MINI_TILEY : 0),
1728 SX + (dx == +1 ? MINI_TILEX : 0),
1729 SY + (dy == +1 ? MINI_TILEY : 0));
1732 x = (dx == 1 ? 0 : ed_fieldx - 1);
1733 for(y=0; y<ed_fieldy; y++)
1734 DrawMiniElementOrWall(x, y, from_x, from_y);
1738 y = (dy == 1 ? 0 : ed_fieldy - 1);
1739 for(x=0; x<ed_fieldx; x++)
1740 DrawMiniElementOrWall(x, y, from_x, from_y);
1743 redraw_mask |= REDRAW_FIELD;
1747 static void CreateControlButtons()
1749 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
1750 struct GadgetInfo *gi;
1751 unsigned long event_mask;
1754 /* create toolbox buttons */
1755 for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
1759 int gd_xoffset, gd_yoffset;
1760 int gd_x1, gd_x2, gd_y1, gd_y2;
1762 int radio_button_nr;
1765 if (id == GADGET_ID_SINGLE_ITEMS ||
1766 id == GADGET_ID_CONNECTED_ITEMS ||
1767 id == GADGET_ID_LINE ||
1768 id == GADGET_ID_ARC ||
1769 id == GADGET_ID_TEXT ||
1770 id == GADGET_ID_RECTANGLE ||
1771 id == GADGET_ID_FILLED_BOX ||
1772 id == GADGET_ID_FLOOD_FILL ||
1773 id == GADGET_ID_GRAB_BRUSH ||
1774 id == GADGET_ID_PICK_ELEMENT)
1776 button_type = GD_TYPE_RADIO_BUTTON;
1777 radio_button_nr = RADIO_NR_DRAWING_TOOLBOX;
1778 checked = (id == drawing_function ? TRUE : FALSE);
1779 event_mask = GD_EVENT_PRESSED;
1783 button_type = GD_TYPE_NORMAL_BUTTON;
1784 radio_button_nr = RADIO_NR_NONE;
1787 if (id == GADGET_ID_WRAP_LEFT ||
1788 id == GADGET_ID_WRAP_RIGHT ||
1789 id == GADGET_ID_WRAP_UP ||
1790 id == GADGET_ID_WRAP_DOWN)
1791 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
1793 event_mask = GD_EVENT_RELEASED;
1796 if (id < ED_NUM_CTRL1_BUTTONS)
1798 int x = i % ED_CTRL1_BUTTONS_HORIZ;
1799 int y = i / ED_CTRL1_BUTTONS_HORIZ;
1801 gd_xoffset = ED_CTRL1_BUTTONS_XPOS + x * ED_CTRL1_BUTTON_XSIZE;
1802 gd_yoffset = ED_CTRL1_BUTTONS_YPOS + y * ED_CTRL1_BUTTON_YSIZE;
1803 width = ED_CTRL1_BUTTON_XSIZE;
1804 height = ED_CTRL1_BUTTON_YSIZE;
1808 int x = (i - ED_NUM_CTRL1_BUTTONS) % ED_CTRL2_BUTTONS_HORIZ;
1809 int y = (i - ED_NUM_CTRL1_BUTTONS) / ED_CTRL2_BUTTONS_HORIZ;
1811 gd_xoffset = ED_CTRL2_BUTTONS_XPOS + x * ED_CTRL2_BUTTON_XSIZE;
1812 gd_yoffset = ED_CTRL2_BUTTONS_YPOS + y * ED_CTRL2_BUTTON_YSIZE;
1813 width = ED_CTRL2_BUTTON_XSIZE;
1814 height = ED_CTRL2_BUTTON_YSIZE;
1817 gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
1818 gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
1819 gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL_BUTTONS_GFX_YPOS + gd_yoffset;
1820 gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
1822 gi = CreateGadget(GDI_CUSTOM_ID, id,
1823 GDI_CUSTOM_TYPE_ID, i,
1824 GDI_INFO_TEXT, control_info[i].text,
1825 GDI_X, EX + gd_xoffset,
1826 GDI_Y, EY + gd_yoffset,
1829 GDI_TYPE, button_type,
1830 GDI_STATE, GD_BUTTON_UNPRESSED,
1831 GDI_RADIO_NR, radio_button_nr,
1832 GDI_CHECKED, checked,
1833 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
1834 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
1835 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
1836 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
1837 GDI_EVENT_MASK, event_mask,
1838 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
1839 GDI_CALLBACK_ACTION, HandleControlButtons,
1843 Error(ERR_EXIT, "cannot create gadget");
1845 level_editor_gadget[id] = gi;
1848 /* create buttons for scrolling of drawing area and element list */
1849 for (i=0; i<ED_NUM_SCROLLBUTTONS; i++)
1851 int id = scrollbutton_info[i].gadget_id;
1852 int x, y, width, height;
1853 int gd_x1, gd_x2, gd_y1, gd_y2;
1855 x = scrollbutton_info[i].x;
1856 y = scrollbutton_info[i].y;
1858 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
1860 if (id == GADGET_ID_SCROLL_LIST_UP ||
1861 id == GADGET_ID_SCROLL_LIST_DOWN)
1865 width = ED_SCROLLBUTTON2_XSIZE;
1866 height = ED_SCROLLBUTTON2_YSIZE;
1867 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].xpos;
1868 gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].ypos;
1869 gd_x2 = gd_x1 - ED_SCROLLBUTTON2_XSIZE;
1876 width = ED_SCROLLBUTTON_XSIZE;
1877 height = ED_SCROLLBUTTON_YSIZE;
1878 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].xpos;
1879 gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].ypos;
1880 gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
1884 gi = CreateGadget(GDI_CUSTOM_ID, id,
1885 GDI_CUSTOM_TYPE_ID, i,
1886 GDI_INFO_TEXT, scrollbutton_info[i].infotext,
1891 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
1892 GDI_STATE, GD_BUTTON_UNPRESSED,
1893 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
1894 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
1895 GDI_EVENT_MASK, event_mask,
1896 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
1897 GDI_CALLBACK_ACTION, HandleControlButtons,
1901 Error(ERR_EXIT, "cannot create gadget");
1903 level_editor_gadget[id] = gi;
1906 /* create buttons for element list */
1907 for (i=0; i<ED_NUM_ELEMENTLIST_BUTTONS; i++)
1909 Bitmap *deco_bitmap;
1910 int deco_x, deco_y, deco_xpos, deco_ypos;
1911 int gd_xoffset, gd_yoffset;
1912 int gd_x1, gd_x2, gd_y;
1913 int x = i % ED_ELEMENTLIST_BUTTONS_HORIZ;
1914 int y = i / ED_ELEMENTLIST_BUTTONS_HORIZ;
1915 int id = GADGET_ID_ELEMENTLIST_FIRST + i;
1916 int element = editor_elements[i];
1918 event_mask = GD_EVENT_RELEASED;
1920 gd_xoffset = ED_ELEMENTLIST_XPOS + x * ED_ELEMENTLIST_XSIZE;
1921 gd_yoffset = ED_ELEMENTLIST_YPOS + y * ED_ELEMENTLIST_YSIZE;
1923 gd_x1 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS + ED_ELEMENTLIST_XSIZE;
1924 gd_x2 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS;
1925 gd_y = DOOR_GFX_PAGEY1 + ED_ELEMENTLIST_YPOS;
1927 getMiniGraphicSource(el2edimg(element), &deco_bitmap, &deco_x, &deco_y);
1928 deco_xpos = (ED_ELEMENTLIST_XSIZE - MINI_TILEX) / 2;
1929 deco_ypos = (ED_ELEMENTLIST_YSIZE - MINI_TILEY) / 2;
1931 gi = CreateGadget(GDI_CUSTOM_ID, id,
1932 GDI_CUSTOM_TYPE_ID, i,
1933 GDI_INFO_TEXT, getElementInfoText(element),
1934 GDI_X, DX + gd_xoffset,
1935 GDI_Y, DY + gd_yoffset,
1936 GDI_WIDTH, ED_ELEMENTLIST_XSIZE,
1937 GDI_HEIGHT, ED_ELEMENTLIST_YSIZE,
1938 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
1939 GDI_STATE, GD_BUTTON_UNPRESSED,
1940 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
1941 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
1942 GDI_DECORATION_DESIGN, deco_bitmap, deco_x, deco_y,
1943 GDI_DECORATION_POSITION, deco_xpos, deco_ypos,
1944 GDI_DECORATION_SIZE, MINI_TILEX, MINI_TILEY,
1945 GDI_DECORATION_SHIFTING, 1, 1,
1946 GDI_EVENT_MASK, event_mask,
1947 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
1948 GDI_CALLBACK_ACTION, HandleControlButtons,
1952 Error(ERR_EXIT, "cannot create gadget");
1954 level_editor_gadget[id] = gi;
1958 static void CreateCounterButtons()
1960 int max_infotext_len = getMaxInfoTextLength();
1963 for (i=0; i<ED_NUM_COUNTERBUTTONS; i++)
1966 int xpos = SX + counterbutton_info[i].x; /* xpos of down count button */
1967 int ypos = SY + counterbutton_info[i].y;
1971 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
1972 struct GadgetInfo *gi;
1974 counterbutton_info[i].gadget_id_down :
1975 counterbutton_info[i].gadget_id_up);
1977 int gd_x, gd_x1, gd_x2, gd_y;
1979 unsigned long event_mask;
1980 char infotext[max_infotext_len + 1];
1982 event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
1984 if (i == ED_COUNTER_ID_SELECT_LEVEL)
1987 ED_SCROLLBUTTON_ID_AREA_LEFT :
1988 ED_SCROLLBUTTON_ID_AREA_RIGHT);
1990 event_mask |= GD_EVENT_RELEASED;
1993 xpos += 2 * ED_GADGET_DISTANCE;
1994 ypos += ED_GADGET_DISTANCE;
1996 gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[sid].xpos;
1997 gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
1998 gd_y = DOOR_GFX_PAGEY1 + scrollbutton_info[sid].ypos;
1999 x_size = ED_SCROLLBUTTON_XSIZE;
2000 y_size = ED_SCROLLBUTTON_YSIZE;
2004 gd_xoffset = (j == 0 ? ED_BUTTON_MINUS_XPOS : ED_BUTTON_PLUS_XPOS);
2005 gd_x1 = DOOR_GFX_PAGEX4 + gd_xoffset;
2006 gd_x2 = DOOR_GFX_PAGEX3 + gd_xoffset;
2007 gd_y = DOOR_GFX_PAGEY1 + ED_BUTTON_COUNT_YPOS;
2008 x_size = ED_BUTTON_COUNT_XSIZE;
2009 y_size = ED_BUTTON_COUNT_YSIZE;
2012 sprintf(infotext, "%s counter value by 1, 5 or 10",
2013 (j == 0 ? "decrease" : "increase"));
2015 gi = CreateGadget(GDI_CUSTOM_ID, id,
2016 GDI_CUSTOM_TYPE_ID, i,
2017 GDI_INFO_TEXT, infotext,
2022 GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
2023 GDI_STATE, GD_BUTTON_UNPRESSED,
2024 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
2025 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
2026 GDI_EVENT_MASK, event_mask,
2027 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2028 GDI_CALLBACK_ACTION, HandleCounterButtons,
2032 Error(ERR_EXIT, "cannot create gadget");
2034 level_editor_gadget[id] = gi;
2035 xpos += gi->width + ED_GADGET_DISTANCE; /* xpos of text count button */
2039 int font_type = FONT_INPUT;
2040 int gd_width = ED_WIN_COUNT_XSIZE;
2042 id = counterbutton_info[i].gadget_id_text;
2043 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
2045 if (i == ED_COUNTER_ID_SELECT_LEVEL)
2047 font_type = FONT_LEVEL_NUMBER;
2049 xpos += 2 * ED_GADGET_DISTANCE;
2050 ypos -= ED_GADGET_DISTANCE;
2052 gd_x = DOOR_GFX_PAGEX6 + ED_WIN_COUNT2_XPOS;
2053 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT2_YPOS;
2054 gd_width = ED_WIN_COUNT2_XSIZE;
2058 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
2059 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
2062 gi = CreateGadget(GDI_CUSTOM_ID, id,
2063 GDI_CUSTOM_TYPE_ID, i,
2064 GDI_INFO_TEXT, "enter counter value",
2067 GDI_TYPE, GD_TYPE_TEXTINPUT_NUMERIC,
2068 GDI_NUMBER_VALUE, 0,
2069 GDI_NUMBER_MIN, counterbutton_info[i].min_value,
2070 GDI_NUMBER_MAX, counterbutton_info[i].max_value,
2072 GDI_TEXT_FONT, font_type,
2073 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
2074 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
2075 GDI_BORDER_SIZE, ED_BORDER_SIZE,
2076 GDI_TEXTINPUT_DESIGN_WIDTH, gd_width,
2077 GDI_EVENT_MASK, event_mask,
2078 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2079 GDI_CALLBACK_ACTION, HandleCounterButtons,
2083 Error(ERR_EXIT, "cannot create gadget");
2085 level_editor_gadget[id] = gi;
2086 xpos += gi->width + ED_GADGET_DISTANCE; /* xpos of up count button */
2092 static void CreateDrawingAreas()
2094 struct GadgetInfo *gi;
2095 unsigned long event_mask;
2100 GD_EVENT_PRESSED | GD_EVENT_RELEASED | GD_EVENT_MOVING |
2101 GD_EVENT_OFF_BORDERS;
2103 /* one for the level drawing area ... */
2104 id = GADGET_ID_DRAWING_LEVEL;
2105 gi = CreateGadget(GDI_CUSTOM_ID, id,
2108 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2109 GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
2110 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2111 GDI_EVENT_MASK, event_mask,
2112 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2113 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2117 Error(ERR_EXIT, "cannot create gadget");
2119 level_editor_gadget[id] = gi;
2121 /* ... up to eight areas for element content ... */
2122 for (i=0; i<MAX_ELEMENT_CONTENTS; i++)
2124 int gx = SX + ED_AREA_ELEM_CONTENT_XPOS + 5 * (i % 4) * MINI_TILEX;
2125 int gy = SX + ED_AREA_ELEM_CONTENT_YPOS + 6 * (i / 4) * MINI_TILEY;
2127 id = GADGET_ID_ELEM_CONTENT_0 + i;
2128 gi = CreateGadget(GDI_CUSTOM_ID, id,
2129 GDI_CUSTOM_TYPE_ID, i,
2132 GDI_WIDTH, 3 * MINI_TILEX,
2133 GDI_HEIGHT, 3 * MINI_TILEY,
2134 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2135 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2136 GDI_EVENT_MASK, event_mask,
2137 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2138 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2142 Error(ERR_EXIT, "cannot create gadget");
2144 level_editor_gadget[id] = gi;
2147 /* ... one for the amoeba content ... */
2148 id = GADGET_ID_AMOEBA_CONTENT;
2149 gi = CreateGadget(GDI_CUSTOM_ID, id,
2150 GDI_X, SX + ED_AREA_ELEM_CONTENT_XPOS,
2151 GDI_Y, SY + ED_AREA_ELEM_CONTENT_YPOS,
2152 GDI_WIDTH, MINI_TILEX,
2153 GDI_HEIGHT, MINI_TILEY,
2154 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2155 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2156 GDI_EVENT_MASK, event_mask,
2157 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2158 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2162 Error(ERR_EXIT, "cannot create gadget");
2164 level_editor_gadget[id] = gi;
2166 /* ... one for each custom element change target element ... */
2167 id = GADGET_ID_CUSTOM_CHANGED;
2168 gi = CreateGadget(GDI_CUSTOM_ID, id,
2169 GDI_X, SX + ED_AREA_ELEM_CONTENT2_XPOS,
2170 GDI_Y, SY + ED_AREA_ELEM_CONTENT2_YPOS,
2171 GDI_WIDTH, MINI_TILEX,
2172 GDI_HEIGHT, MINI_TILEY,
2173 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2174 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2175 GDI_EVENT_MASK, event_mask,
2176 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2177 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2181 Error(ERR_EXIT, "cannot create gadget");
2183 level_editor_gadget[id] = gi;
2185 /* ... and one for random placement background restrictions */
2187 id = GADGET_ID_RANDOM_BACKGROUND;
2188 gi = CreateGadget(GDI_CUSTOM_ID, id,
2189 GDI_X, SX + ED_AREA_RANDOM_BACKGROUND_XPOS,
2190 GDI_Y, SY + ED_AREA_RANDOM_BACKGROUND_YPOS,
2191 GDI_WIDTH, MINI_TILEX,
2192 GDI_HEIGHT, MINI_TILEY,
2193 GDI_TYPE, GD_TYPE_DRAWING_AREA,
2194 GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2195 GDI_EVENT_MASK, event_mask,
2196 GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2197 GDI_CALLBACK_ACTION, HandleDrawingAreas,
2201 Error(ERR_EXIT, "cannot create gadget");
2203 level_editor_gadget[id] = gi;
2206 static void CreateTextInputGadgets()
2208 int max_infotext_len = getMaxInfoTextLength();
2211 for (i=0; i<ED_NUM_TEXTINPUT; i++)
2213 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
2215 struct GadgetInfo *gi;
2216 unsigned long event_mask;
2217 char infotext[MAX_OUTPUT_LINESIZE + 1];
2218 int id = textinput_info[i].gadget_id;
2220 event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
2222 gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
2223 gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
2225 sprintf(infotext, "Enter %s", textinput_info[i].infotext);
2226 infotext[max_infotext_len] = '\0';
2228 gi = CreateGadget(GDI_CUSTOM_ID, id,
2229 GDI_CUSTOM_TYPE_ID, i,
2230 GDI_INFO_TEXT, infotext,
2231 GDI_X, SX + textinput_info[i].x,
2232 GDI_Y, SY + textinput_info[i].y,
2233 GDI_TYPE, GD_TYPE_TEXTINPUT_ALPHANUMERIC,
2234 GDI_TEXT_VALUE, textinput_info[i].value,
2235 GDI_TEXT_SIZE, textinput_info[i].size,
2236 GDI_TEXT_FONT, FONT_INPUT,
2237 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
2238 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
2239 GDI_BORDER_SIZE, ED_BORDER_SIZE,
2240 GDI_TEXTINPUT_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
2241 GDI_EVENT_MASK, event_mask,
2242 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2243 GDI_CALLBACK_ACTION, HandleTextInputGadgets,
2247 Error(ERR_EXIT, "cannot create gadget");
2249 level_editor_gadget[id] = gi;
2253 static void CreateSelectboxGadgets()
2255 int max_infotext_len = getMaxInfoTextLength();
2258 for (i=0; i<ED_NUM_SELECTBOX; i++)
2260 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
2262 struct GadgetInfo *gi;
2263 unsigned long event_mask;
2264 char infotext[MAX_OUTPUT_LINESIZE + 1];
2265 int id = selectbox_info[i].gadget_id;
2267 event_mask = GD_EVENT_RELEASED |
2268 GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
2270 gd_x = DOOR_GFX_PAGEX4 + ED_SELECTBOX_XPOS;
2271 gd_y = DOOR_GFX_PAGEY1 + ED_SELECTBOX_YPOS;
2273 sprintf(infotext, "Select %s", selectbox_info[i].infotext);
2274 infotext[max_infotext_len] = '\0';
2276 gi = CreateGadget(GDI_CUSTOM_ID, id,
2277 GDI_CUSTOM_TYPE_ID, i,
2278 GDI_INFO_TEXT, infotext,
2279 GDI_X, SX + selectbox_info[i].x,
2280 GDI_Y, SY + selectbox_info[i].y,
2281 GDI_TYPE, GD_TYPE_SELECTBOX,
2282 GDI_SELECTBOX_VALUES, selectbox_info[i].values,
2283 GDI_SELECTBOX_INDEX, selectbox_info[i].index,
2284 GDI_TEXT_SIZE, selectbox_info[i].size,
2285 GDI_TEXT_FONT, FONT_INPUT,
2286 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
2287 GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
2288 GDI_BORDER_SIZE, ED_BORDER_SIZE,
2289 GDI_BORDER_SIZE_SELECTBUTTON, getFontHeight(FONT_INPUT),
2290 GDI_TEXTINPUT_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
2291 GDI_EVENT_MASK, event_mask,
2292 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2293 GDI_CALLBACK_ACTION, HandleSelectboxGadgets,
2297 Error(ERR_EXIT, "cannot create gadget");
2299 level_editor_gadget[id] = gi;
2303 static void CreateScrollbarGadgets()
2307 for (i=0; i<ED_NUM_SCROLLBARS; i++)
2309 int id = scrollbar_info[i].gadget_id;
2310 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
2311 int gd_x1, gd_x2, gd_y1, gd_y2;
2312 struct GadgetInfo *gi;
2313 int items_max, items_visible, item_position;
2314 unsigned long event_mask;
2316 if (i == ED_SCROLLBAR_ID_LIST_VERTICAL)
2318 items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
2319 items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
2322 else /* drawing area scrollbars */
2324 if (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL)
2326 items_max = MAX(lev_fieldx + 2, ed_fieldx);
2327 items_visible = ed_fieldx;
2332 items_max = MAX(lev_fieldy + 2, ed_fieldy);
2333 items_visible = ed_fieldy;
2338 event_mask = GD_EVENT_MOVING | GD_EVENT_OFF_BORDERS;
2340 gd_x1 = DOOR_GFX_PAGEX8 + scrollbar_info[i].xpos;
2341 gd_x2 = (gd_x1 - (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL ?
2342 scrollbar_info[i].height : scrollbar_info[i].width));
2343 gd_y1 = DOOR_GFX_PAGEY1 + scrollbar_info[i].ypos;
2344 gd_y2 = DOOR_GFX_PAGEY1 + scrollbar_info[i].ypos;
2346 gi = CreateGadget(GDI_CUSTOM_ID, id,
2347 GDI_CUSTOM_TYPE_ID, i,
2348 GDI_INFO_TEXT, scrollbar_info[i].infotext,
2349 GDI_X, scrollbar_info[i].x,
2350 GDI_Y, scrollbar_info[i].y,
2351 GDI_WIDTH, scrollbar_info[i].width,
2352 GDI_HEIGHT, scrollbar_info[i].height,
2353 GDI_TYPE, scrollbar_info[i].type,
2354 GDI_SCROLLBAR_ITEMS_MAX, items_max,
2355 GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
2356 GDI_SCROLLBAR_ITEM_POSITION, item_position,
2357 GDI_STATE, GD_BUTTON_UNPRESSED,
2358 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
2359 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
2360 GDI_BORDER_SIZE, ED_BORDER_SIZE,
2361 GDI_EVENT_MASK, event_mask,
2362 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2363 GDI_CALLBACK_ACTION, HandleControlButtons,
2367 Error(ERR_EXIT, "cannot create gadget");
2369 level_editor_gadget[id] = gi;
2373 static void CreateCheckbuttonGadgets()
2375 Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
2376 struct GadgetInfo *gi;
2377 unsigned long event_mask;
2378 int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
2382 event_mask = GD_EVENT_PRESSED;
2384 gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
2385 gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
2386 gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
2387 gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
2388 gd_y = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS;
2390 for (i=0; i<ED_NUM_RADIOBUTTONS; i++)
2392 int id = radiobutton_info[i].gadget_id;
2395 (*radiobutton_info[i].value == radiobutton_info[i].checked_value);
2397 gi = CreateGadget(GDI_CUSTOM_ID, id,
2398 GDI_CUSTOM_TYPE_ID, i,
2399 GDI_INFO_TEXT, radiobutton_info[i].infotext,
2400 GDI_X, SX + radiobutton_info[i].x,
2401 GDI_Y, SY + radiobutton_info[i].y,
2402 GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
2403 GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
2404 GDI_TYPE, GD_TYPE_RADIO_BUTTON,
2405 GDI_RADIO_NR, radiobutton_info[i].radio_button_nr,
2406 GDI_CHECKED, checked,
2407 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
2408 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
2409 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
2410 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
2411 GDI_EVENT_MASK, event_mask,
2412 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2413 GDI_CALLBACK_ACTION, HandleRadiobuttons,
2417 Error(ERR_EXIT, "cannot create gadget");
2419 level_editor_gadget[id] = gi;
2422 for (i=0; i<ED_NUM_CHECKBUTTONS; i++)
2424 int id = checkbutton_info[i].gadget_id;
2426 if (id == GADGET_ID_STICK_ELEMENT)
2427 gd_y = DOOR_GFX_PAGEY1 + ED_STICKYBUTTON_YPOS;
2429 gd_y = DOOR_GFX_PAGEY1 + ED_CHECKBUTTON_YPOS;
2431 gi = CreateGadget(GDI_CUSTOM_ID, id,
2432 GDI_CUSTOM_TYPE_ID, i,
2433 GDI_INFO_TEXT, checkbutton_info[i].infotext,
2434 GDI_X, SX + checkbutton_info[i].x,
2435 GDI_Y, SY + checkbutton_info[i].y,
2436 GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
2437 GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
2438 GDI_TYPE, GD_TYPE_CHECK_BUTTON,
2439 GDI_CHECKED, *checkbutton_info[i].value,
2440 GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
2441 GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
2442 GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
2443 GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
2444 GDI_EVENT_MASK, event_mask,
2445 GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2446 GDI_CALLBACK_ACTION, HandleCheckbuttons,
2450 Error(ERR_EXIT, "cannot create gadget");
2452 level_editor_gadget[id] = gi;
2456 void CreateLevelEditorGadgets()
2458 int old_game_status = game_status;
2460 /* setting 'game_status' is needed to get the right fonts for the editor */
2461 game_status = LEVELED;
2463 ReinitializeElementList();
2465 CreateControlButtons();
2466 CreateCounterButtons();
2467 CreateDrawingAreas();
2468 CreateTextInputGadgets();
2469 CreateSelectboxGadgets();
2470 CreateScrollbarGadgets();
2471 CreateCheckbuttonGadgets();
2473 game_status = old_game_status;
2476 void FreeLevelEditorGadgets()
2480 for (i=0; i<NUM_EDITOR_GADGETS; i++)
2481 FreeGadget(level_editor_gadget[i]);
2484 static void MapCounterButtons(int id)
2486 MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_down]);
2487 MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_text]);
2488 MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_up]);
2491 static void MapControlButtons()
2496 /* map toolbox buttons */
2497 for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
2498 MapGadget(level_editor_gadget[i]);
2500 /* map buttons to select elements */
2501 for (i=0; i<ED_NUM_ELEMENTLIST_BUTTONS; i++)
2502 MapGadget(level_editor_gadget[GADGET_ID_ELEMENTLIST_FIRST + i]);
2503 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL]);
2504 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_UP]);
2505 MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_DOWN]);
2507 /* map buttons to select level */
2508 counter_id = ED_COUNTER_ID_SELECT_LEVEL;
2509 ModifyEditorCounterLimits(counter_id,
2510 leveldir_current->first_level,
2511 leveldir_current->last_level);
2512 ModifyEditorCounter(counter_id, *counterbutton_info[counter_id].value);
2513 MapCounterButtons(counter_id);
2516 static void MapDrawingArea(int id)
2518 MapGadget(level_editor_gadget[id]);
2521 static void MapTextInputGadget(int id)
2523 MapGadget(level_editor_gadget[textinput_info[id].gadget_id]);
2526 static void MapSelectboxGadget(int id)
2528 MapGadget(level_editor_gadget[selectbox_info[id].gadget_id]);
2531 static void MapRadiobuttonGadget(int id)
2533 MapGadget(level_editor_gadget[radiobutton_info[id].gadget_id]);
2536 static void MapCheckbuttonGadget(int id)
2538 MapGadget(level_editor_gadget[checkbutton_info[id].gadget_id]);
2541 static void MapMainDrawingArea()
2543 boolean no_horizontal_scrollbar = (lev_fieldx + 2 <= ed_fieldx);
2544 boolean no_vertical_scrollbar = (lev_fieldy + 2 <= ed_fieldy);
2547 for (i=ED_SCROLLBUTTON_ID_AREA_FIRST; i<=ED_SCROLLBUTTON_ID_AREA_LAST; i++)
2549 if (((i == ED_SCROLLBUTTON_ID_AREA_LEFT ||
2550 i == ED_SCROLLBUTTON_ID_AREA_RIGHT) &&
2551 no_horizontal_scrollbar) ||
2552 ((i == ED_SCROLLBUTTON_ID_AREA_UP ||
2553 i == ED_SCROLLBUTTON_ID_AREA_DOWN) &&
2554 no_vertical_scrollbar))
2557 MapGadget(level_editor_gadget[scrollbutton_info[i].gadget_id]);
2560 for (i=ED_SCROLLBAR_ID_AREA_FIRST; i<=ED_SCROLLBAR_ID_AREA_LAST; i++)
2562 if ((i == ED_SCROLLBAR_ID_AREA_HORIZONTAL && no_horizontal_scrollbar) ||
2563 (i == ED_SCROLLBAR_ID_AREA_VERTICAL && no_vertical_scrollbar))
2566 MapGadget(level_editor_gadget[scrollbar_info[i].gadget_id]);
2569 MapDrawingArea(GADGET_ID_DRAWING_LEVEL);
2572 static void UnmapDrawingArea(int id)
2574 UnmapGadget(level_editor_gadget[id]);
2577 void UnmapLevelEditorWindowGadgets()
2581 for (i=0; i<NUM_EDITOR_GADGETS; i++)
2582 if (level_editor_gadget[i]->x < SX + SXSIZE)
2583 UnmapGadget(level_editor_gadget[i]);
2586 void UnmapLevelEditorGadgets()
2590 for (i=0; i<NUM_EDITOR_GADGETS; i++)
2591 UnmapGadget(level_editor_gadget[i]);
2594 static void ResetUndoBuffer()
2596 undo_buffer_position = -1;
2597 undo_buffer_steps = -1;
2598 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
2601 static void DrawEditModeWindow()
2603 if (edit_mode == ED_MODE_INFO)
2604 DrawLevelInfoWindow();
2605 else if (edit_mode == ED_MODE_PROPERTIES)
2606 DrawPropertiesWindow();
2607 else /* edit_mode == ED_MODE_DRAWING */
2608 DrawDrawingWindow();
2611 static boolean LevelChanged()
2613 boolean level_changed = FALSE;
2616 for(y=0; y<lev_fieldy; y++)
2617 for(x=0; x<lev_fieldx; x++)
2618 if (Feld[x][y] != Ur[x][y])
2619 level_changed = TRUE;
2621 return level_changed;
2624 static boolean LevelContainsPlayer()
2626 boolean player_found = FALSE;
2629 for(y=0; y<lev_fieldy; y++)
2630 for(x=0; x<lev_fieldx; x++)
2631 if (Feld[x][y] == EL_PLAYER_1 ||
2632 Feld[x][y] == EL_SP_MURPHY)
2633 player_found = TRUE;
2635 return player_found;
2638 static void CopyPlayfield(short src[MAX_LEV_FIELDX][MAX_LEV_FIELDY],
2639 short dst[MAX_LEV_FIELDX][MAX_LEV_FIELDY])
2643 for(x=0; x<lev_fieldx; x++)
2644 for(y=0; y<lev_fieldy; y++)
2645 dst[x][y] = src[x][y];
2648 static void CopyCustomElementPropertiesToEditor()
2652 for (i=0; i < NUM_CUSTOM_ELEMENTS; i++)
2654 int element = EL_CUSTOM_START + i;
2655 int properties = Properties1[element];
2657 custom_element_properties[i].indestructible =
2658 ((properties & EP_BIT_INDESTRUCTIBLE) != 0 ? TRUE : FALSE);
2660 custom_element_properties[i].can_fall =
2661 ((properties & EP_BIT_CAN_FALL) != 0 ? TRUE : FALSE);
2663 custom_element_properties[i].can_smash =
2664 ((properties & EP_BIT_CAN_SMASH) != 0 ? TRUE : FALSE);
2666 custom_element_properties[i].pushable =
2667 ((properties & EP_BIT_PUSHABLE) != 0 ? TRUE : FALSE);
2669 custom_element_properties[i].slippery =
2670 ((properties & EP_BIT_SLIPPERY) != 0 ? TRUE : FALSE);
2674 static void CopyCustomElementPropertiesToGame()
2678 for (i=0; i < NUM_CUSTOM_ELEMENTS; i++)
2680 int element = EL_CUSTOM_START + i;
2682 Properties1[element] = EP_BITMASK_DEFAULT;
2684 if (custom_element_properties[i].indestructible)
2685 Properties1[element] |= EP_BIT_INDESTRUCTIBLE;
2687 Properties1[element] &= ~EP_BIT_INDESTRUCTIBLE;
2689 if (custom_element_properties[i].can_fall)
2690 Properties1[element] |= EP_BIT_CAN_FALL;
2692 Properties1[element] &= ~EP_BIT_CAN_FALL;
2694 if (custom_element_properties[i].can_smash)
2695 Properties1[element] |= EP_BIT_CAN_SMASH;
2697 Properties1[element] &= ~EP_BIT_CAN_SMASH;
2699 if (custom_element_properties[i].pushable)
2700 Properties1[element] |= EP_BIT_PUSHABLE;
2702 Properties1[element] &= ~EP_BIT_PUSHABLE;
2704 if (custom_element_properties[i].slippery)
2705 Properties1[element] |= EP_BIT_SLIPPERY;
2707 Properties1[element] &= ~EP_BIT_SLIPPERY;
2713 CloseDoor(DOOR_CLOSE_ALL);
2714 OpenDoor(DOOR_OPEN_2 | DOOR_NO_DELAY);
2716 if (level_editor_test_game)
2718 CopyPlayfield(Ur, Feld);
2719 CopyPlayfield(FieldBackup, Ur);
2721 level_editor_test_game = FALSE;
2725 edit_mode = ED_MODE_DRAWING;
2732 /* copy default editor door content to main double buffer */
2733 BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
2734 DOOR_GFX_PAGEX6, DOOR_GFX_PAGEY1, DXSIZE, DYSIZE, DX, DY);
2736 /* draw mouse button brush elements */
2737 DrawMiniGraphicExt(drawto,
2738 DX + ED_WIN_MB_LEFT_XPOS, DY + ED_WIN_MB_LEFT_YPOS,
2739 el2edimg(new_element1));
2740 DrawMiniGraphicExt(drawto,
2741 DX + ED_WIN_MB_MIDDLE_XPOS, DY + ED_WIN_MB_MIDDLE_YPOS,
2742 el2edimg(new_element2));
2743 DrawMiniGraphicExt(drawto,
2744 DX + ED_WIN_MB_RIGHT_XPOS, DY + ED_WIN_MB_RIGHT_YPOS,
2745 el2edimg(new_element3));
2747 /* draw bigger door */
2748 DrawSpecialEditorDoor();
2750 /* draw new control window */
2751 BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
2752 DOOR_GFX_PAGEX8, 236, EXSIZE, EYSIZE, EX, EY);
2754 redraw_mask |= REDRAW_ALL;
2756 ReinitializeElementListButtons(); /* only needed after setup changes */
2759 MapControlButtons();
2761 /* copy actual editor door content to door double buffer for OpenDoor() */
2762 BlitBitmap(drawto, bitmap_db_door,
2763 DX, DY, DXSIZE, DYSIZE, DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
2765 DrawEditModeWindow();
2767 OpenDoor(DOOR_OPEN_1);
2770 static void AdjustDrawingAreaGadgets()
2772 int ed_xsize = lev_fieldx + 2;
2773 int ed_ysize = lev_fieldy + 2;
2774 int max_ed_fieldx = MAX_ED_FIELDX;
2775 int max_ed_fieldy = MAX_ED_FIELDY;
2776 boolean horizontal_scrollbar_needed;
2777 boolean vertical_scrollbar_needed;
2778 int x, y, width, height;
2779 int xoffset, yoffset;
2781 /* check if we need any scrollbars */
2782 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
2783 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
2785 /* check if we have a smaller editor field because of scrollbars */
2786 if (horizontal_scrollbar_needed)
2787 max_ed_fieldy = MAX_ED_FIELDY - 1;
2788 if (vertical_scrollbar_needed)
2789 max_ed_fieldx = MAX_ED_FIELDX - 1;
2791 /* check again if we now need more scrollbars because of less space */
2792 horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
2793 vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
2795 /* check if editor field gets even smaller after adding new scrollbars */
2796 if (horizontal_scrollbar_needed)
2797 max_ed_fieldy = MAX_ED_FIELDY - 1;
2798 if (vertical_scrollbar_needed)
2799 max_ed_fieldx = MAX_ED_FIELDX - 1;
2801 ed_fieldx = (ed_xsize < MAX_ED_FIELDX ? ed_xsize : max_ed_fieldx);
2802 ed_fieldy = (ed_ysize < MAX_ED_FIELDY ? ed_ysize : max_ed_fieldy);
2804 ModifyGadget(level_editor_gadget[GADGET_ID_DRAWING_LEVEL],
2805 GDI_WIDTH, ed_fieldx * MINI_TILEX,
2806 GDI_HEIGHT, ed_fieldy * MINI_TILEY,
2807 GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
2810 xoffset = (ed_fieldx == MAX_ED_FIELDX ? ED_SCROLLBUTTON_XSIZE : 0);
2811 yoffset = (ed_fieldy == MAX_ED_FIELDY ? ED_SCROLLBUTTON_YSIZE : 0);
2813 x = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_RIGHT].x + xoffset;
2814 y = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_DOWN].y + yoffset;
2816 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_RIGHT], GDI_X, x, GDI_END);
2817 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_DOWN], GDI_Y, y, GDI_END);
2819 width = scrollbar_info[ED_SCROLLBAR_ID_AREA_HORIZONTAL].width + xoffset;
2820 height = scrollbar_info[ED_SCROLLBAR_ID_AREA_VERTICAL].height + yoffset;
2822 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
2824 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldx,
2826 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
2828 GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldy,
2832 static void AdjustLevelScrollPosition()
2834 if (level_xpos < -1)
2836 if (level_xpos > lev_fieldx - ed_fieldx + 1)
2837 level_xpos = lev_fieldx - ed_fieldx + 1;
2838 if (lev_fieldx < ed_fieldx - 2)
2841 if (level_ypos < -1)
2843 if (level_ypos > lev_fieldy - ed_fieldy + 1)
2844 level_ypos = lev_fieldy - ed_fieldy + 1;
2845 if (lev_fieldy < ed_fieldy - 2)
2849 static void AdjustEditorScrollbar(int id)
2851 struct GadgetInfo *gi = level_editor_gadget[id];
2852 int items_max, items_visible, item_position;
2854 if (id == GADGET_ID_SCROLL_HORIZONTAL)
2856 items_max = MAX(lev_fieldx + 2, ed_fieldx);
2857 items_visible = ed_fieldx;
2858 item_position = level_xpos + 1;
2862 items_max = MAX(lev_fieldy + 2, ed_fieldy);
2863 items_visible = ed_fieldy;
2864 item_position = level_ypos + 1;
2867 if (item_position > items_max - items_visible)
2868 item_position = items_max - items_visible;
2870 ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
2871 GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
2874 static void ModifyEditorTextInput(int textinput_id, char *new_text)
2876 int gadget_id = textinput_info[textinput_id].gadget_id;
2877 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
2879 ModifyGadget(gi, GDI_TEXT_VALUE, new_text, GDI_END);
2882 static void ModifyEditorCounter(int counter_id, int new_value)
2884 int *counter_value = counterbutton_info[counter_id].value;
2885 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
2886 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
2888 ModifyGadget(gi, GDI_NUMBER_VALUE, new_value, GDI_END);
2890 if (counter_value != NULL)
2891 *counter_value = gi->text.number_value;
2894 static void ModifyEditorCounterLimits(int counter_id, int min, int max)
2896 int gadget_id = counterbutton_info[counter_id].gadget_id_text;
2897 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
2899 ModifyGadget(gi, GDI_NUMBER_MIN, min, GDI_NUMBER_MAX, max, GDI_END);
2902 static void PickDrawingElement(int button, int element)
2904 if (button < 1 || button > 3)
2909 new_element1 = element;
2910 DrawMiniGraphicExt(drawto,
2911 DX + ED_WIN_MB_LEFT_XPOS, DY + ED_WIN_MB_LEFT_YPOS,
2912 el2edimg(new_element1));
2914 else if (button == 2)
2916 new_element2 = element;
2917 DrawMiniGraphicExt(drawto,
2918 DX + ED_WIN_MB_MIDDLE_XPOS, DY + ED_WIN_MB_MIDDLE_YPOS,
2919 el2edimg(new_element2));
2923 new_element3 = element;
2924 DrawMiniGraphicExt(drawto,
2925 DX + ED_WIN_MB_RIGHT_XPOS, DY + ED_WIN_MB_RIGHT_YPOS,
2926 el2edimg(new_element3));
2929 redraw_mask |= REDRAW_DOOR_1;
2932 static void DrawDrawingWindow()
2934 SetMainBackgroundImage(IMG_UNDEFINED);
2936 UnmapLevelEditorWindowGadgets();
2938 AdjustDrawingAreaGadgets();
2939 AdjustLevelScrollPosition();
2940 AdjustEditorScrollbar(GADGET_ID_SCROLL_HORIZONTAL);
2941 AdjustEditorScrollbar(GADGET_ID_SCROLL_VERTICAL);
2943 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
2944 MapMainDrawingArea();
2947 static void DrawElementBorder(int dest_x, int dest_y, int width, int height)
2949 int border_graphic = IMG_EDITOR_ELEMENT_BORDER;
2952 int num_mini_tilex = width / MINI_TILEX + 1;
2953 int num_mini_tiley = width / MINI_TILEY + 1;
2956 getMiniGraphicSource(border_graphic, &src_bitmap, &src_x, &src_y);
2958 for (y=0; y < num_mini_tiley; y++)
2959 for (x=0; x < num_mini_tilex; x++)
2960 BlitBitmap(src_bitmap, drawto, src_x, src_y, MINI_TILEX, MINI_TILEY,
2961 dest_x - MINI_TILEX / 2 + x * MINI_TILEX,
2962 dest_y - MINI_TILEY / 2 + y * MINI_TILEY);
2964 ClearRectangle(drawto, dest_x - 1, dest_y - 1, width + 2, height + 2);
2967 static void DrawRandomPlacementBackgroundArea()
2969 int area_x = ED_AREA_RANDOM_BACKGROUND_XPOS / MINI_TILEX;
2970 int area_y = ED_AREA_RANDOM_BACKGROUND_YPOS / MINI_TILEY;
2971 int area_sx = SX + ED_AREA_RANDOM_BACKGROUND_XPOS;
2972 int area_sy = SY + ED_AREA_RANDOM_BACKGROUND_YPOS;
2974 ElementContent[0][0][0] = random_placement_background_element;
2976 DrawElementBorder(area_sx, area_sy, MINI_TILEX, MINI_TILEY);
2977 DrawMiniElement(area_x, area_y, ElementContent[0][0][0]);
2979 MapDrawingArea(GADGET_ID_RANDOM_BACKGROUND);
2982 static void DrawLevelInfoWindow()
2984 char infotext[MAX_OUTPUT_LINESIZE + 1];
2985 int max_infotext_len = getMaxInfoTextLength();
2986 int xoffset_above = 0;
2987 int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
2988 int xoffset_right = getCounterGadgetWidth();
2989 int yoffset_right = ED_BORDER_SIZE;
2990 int xoffset_right2 = ED_CHECKBUTTON_XSIZE + 2 * ED_GADGET_DISTANCE;
2991 int yoffset_right2 = ED_BORDER_SIZE;
2994 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
2996 UnmapLevelEditorWindowGadgets();
2998 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS_YPOS,
2999 "Level Settings", FONT_TITLE_1);
3000 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS2_YPOS,
3001 "Editor Settings", FONT_TITLE_1);
3003 /* draw counter gadgets */
3004 for (i=ED_COUNTER_ID_LEVEL_FIRST; i<=ED_COUNTER_ID_LEVEL_LAST; i++)
3006 if (counterbutton_info[i].infotext_above)
3008 x = counterbutton_info[i].x + xoffset_above;
3009 y = counterbutton_info[i].y + yoffset_above;
3011 sprintf(infotext, "%s:", counterbutton_info[i].infotext_above);
3012 infotext[max_infotext_len] = '\0';
3013 DrawTextF(x, y, FONT_TEXT_1, infotext);
3016 if (counterbutton_info[i].infotext_right)
3018 x = counterbutton_info[i].x + xoffset_right;
3019 y = counterbutton_info[i].y + yoffset_right;
3021 sprintf(infotext, "%s", counterbutton_info[i].infotext_right);
3022 infotext[max_infotext_len] = '\0';
3023 DrawTextF(x, y, FONT_TEXT_1, infotext);
3026 ModifyEditorCounter(i, *counterbutton_info[i].value);
3027 MapCounterButtons(i);
3030 /* draw text input gadgets */
3031 for (i=ED_TEXTINPUT_ID_LEVEL_FIRST; i<=ED_TEXTINPUT_ID_LEVEL_LAST; i++)
3033 x = textinput_info[i].x + xoffset_above;
3034 y = textinput_info[i].y + yoffset_above;
3036 sprintf(infotext, "%s:", textinput_info[i].infotext);
3037 infotext[max_infotext_len] = '\0';
3039 DrawTextF(x, y, FONT_TEXT_1, infotext);
3040 ModifyEditorTextInput(i, textinput_info[i].value);
3041 MapTextInputGadget(i);
3044 /* draw radiobutton gadgets */
3045 for (i=ED_RADIOBUTTON_ID_LEVEL_FIRST; i<=ED_RADIOBUTTON_ID_LEVEL_LAST; i++)
3048 (*radiobutton_info[i].value == radiobutton_info[i].checked_value);
3050 x = radiobutton_info[i].x + xoffset_right2;
3051 y = radiobutton_info[i].y + yoffset_right2;
3053 DrawTextF(x, y, FONT_TEXT_1, radiobutton_info[i].text);
3054 ModifyGadget(level_editor_gadget[radiobutton_info[i].gadget_id],
3055 GDI_CHECKED, checked, GDI_END);
3056 MapRadiobuttonGadget(i);
3059 /* draw checkbutton gadgets */
3060 for (i=ED_CHECKBUTTON_ID_LEVEL_FIRST; i<=ED_CHECKBUTTON_ID_LEVEL_LAST; i++)
3062 x = checkbutton_info[i].x + xoffset_right2;
3063 y = checkbutton_info[i].y + yoffset_right2;
3065 DrawTextF(x, y, FONT_TEXT_1, checkbutton_info[i].text);
3066 ModifyGadget(level_editor_gadget[checkbutton_info[i].gadget_id],
3067 GDI_CHECKED, *checkbutton_info[i].value, GDI_END);
3068 MapCheckbuttonGadget(i);
3071 /* draw drawing area */
3072 DrawRandomPlacementBackgroundArea();
3075 static void DrawAmoebaContentArea()
3077 int area_x = ED_AREA_ELEM_CONTENT_XPOS / MINI_TILEX;
3078 int area_y = ED_AREA_ELEM_CONTENT_YPOS / MINI_TILEY;
3079 int area_sx = SX + ED_AREA_ELEM_CONTENT_XPOS;
3080 int area_sy = SY + ED_AREA_ELEM_CONTENT_YPOS;
3082 ElementContent[0][0][0] = level.amoeba_content;
3084 DrawElementBorder(area_sx, area_sy, MINI_TILEX, MINI_TILEY);
3085 DrawMiniElement(area_x, area_y, ElementContent[0][0][0]);
3087 DrawText(area_sx + TILEX, area_sy + 1, "Content of amoeba", FONT_TEXT_1);
3089 MapDrawingArea(GADGET_ID_AMOEBA_CONTENT);
3092 static void DrawCustomChangedArea()
3094 int area_x = ED_AREA_ELEM_CONTENT2_XPOS / MINI_TILEX;
3095 int area_y = ED_AREA_ELEM_CONTENT2_YPOS / MINI_TILEY;
3096 int area_sx = SX + ED_AREA_ELEM_CONTENT2_XPOS;
3097 int area_sy = SY + ED_AREA_ELEM_CONTENT2_YPOS;
3098 int i = properties_element - EL_CUSTOM_START;
3100 if (!IS_CUSTOM_ELEMENT(properties_element))
3102 /* this should never happen */
3103 Error(ERR_WARN, "element %d is no custom element", properties_element);
3108 ElementContent[0][0][0] = level.custom_element_successor[i];
3110 DrawElementBorder(area_sx, area_sy, MINI_TILEX, MINI_TILEY);
3111 DrawMiniElement(area_x, area_y, ElementContent[0][0][0]);
3113 DrawText(area_sx + TILEX, area_sy + 1, "Element after change", FONT_TEXT_1);
3115 MapDrawingArea(GADGET_ID_CUSTOM_CHANGED);
3118 static void DrawElementContentAreas()
3120 int counter_id = ED_COUNTER_ID_ELEM_CONTENT;
3121 int area_x = ED_AREA_ELEM_CONTENT_XPOS / MINI_TILEX;
3122 int area_y = ED_AREA_ELEM_CONTENT_YPOS / MINI_TILEY;
3123 int area_sx = SX + ED_AREA_ELEM_CONTENT_XPOS;
3124 int area_sy = SY + ED_AREA_ELEM_CONTENT_YPOS;
3125 int xoffset_right = getCounterGadgetWidth();
3126 int yoffset_right = ED_BORDER_SIZE;
3129 for (i=0; i<MAX_ELEMENT_CONTENTS; i++)
3132 ElementContent[i][x][y] = level.yam_content[i][x][y];
3134 for (i=0; i<MAX_ELEMENT_CONTENTS; i++)
3135 UnmapDrawingArea(GADGET_ID_ELEM_CONTENT_0 + i);
3137 /* display counter to choose number of element content areas */
3138 x = counterbutton_info[counter_id].x + xoffset_right;
3139 y = counterbutton_info[counter_id].y + yoffset_right;
3140 DrawTextF(x, y, FONT_TEXT_1, "number of content areas");
3142 ModifyEditorCounter(counter_id, *counterbutton_info[counter_id].value);
3143 MapCounterButtons(counter_id);
3145 /* delete content areas in case of reducing number of them */
3146 DrawBackground(SX, area_sy - MINI_TILEX, SXSIZE, 12 * MINI_TILEY);
3148 for (i=0; i<level.num_yam_contents; i++)
3149 DrawElementBorder(area_sx + 5 * (i % 4) * MINI_TILEX,
3150 area_sy + 6 * (i / 4) * MINI_TILEY,
3151 3 * MINI_TILEX, 3 * MINI_TILEY);
3153 DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 0 * MINI_TILEY + 1,
3154 "Content", FONT_TEXT_1);
3155 DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 1 * MINI_TILEY + 1,
3156 "when", FONT_TEXT_1);
3157 DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 2 * MINI_TILEY + 1,
3158 "smashed", FONT_TEXT_1);
3160 for (i=0; i<level.num_yam_contents; i++)
3164 DrawMiniElement(area_x + 5 * (i % 4) + x, area_y + 6 * (i / 4) + y,
3165 ElementContent[i][x][y]);
3167 DrawTextF(area_sx - SX + 5 * (i % 4) * MINI_TILEX + MINI_TILEX + 1,
3168 area_sy - SY + 6 * (i / 4) * MINI_TILEY + 4 * MINI_TILEY - 4,
3169 FONT_TEXT_1, "%d", i + 1);
3172 for (i=0; i<level.num_yam_contents; i++)
3173 MapDrawingArea(GADGET_ID_ELEM_CONTENT_0 + i);
3176 #define TEXT_COLLECTING "Score for collecting"
3177 #define TEXT_SMASHING "Score for smashing"
3178 #define TEXT_CRACKING "Score for cracking"
3179 #define TEXT_SPEED "Speed of amoeba growth"
3180 #define TEXT_DURATION "Duration when activated"
3182 static void DrawPropertiesWindow()
3184 int counter_id = ED_COUNTER_ID_ELEM_SCORE;
3185 int num_elements_in_level;
3187 int xoffset_right = getCounterGadgetWidth();
3188 int yoffset_right = ED_BORDER_SIZE;
3189 int xoffset_right2 = ED_CHECKBUTTON_XSIZE + 2 * ED_GADGET_DISTANCE;
3190 int yoffset_right2 = ED_BORDER_SIZE;
3199 } elements_with_counter[] =
3201 { EL_EMERALD, &level.score[SC_EDELSTEIN], TEXT_COLLECTING },
3202 { EL_BD_DIAMOND, &level.score[SC_EDELSTEIN], TEXT_COLLECTING },
3203 { EL_EMERALD_YELLOW,&level.score[SC_EDELSTEIN], TEXT_COLLECTING },
3204 { EL_EMERALD_RED, &level.score[SC_EDELSTEIN], TEXT_COLLECTING },
3205 { EL_EMERALD_PURPLE,&level.score[SC_EDELSTEIN], TEXT_COLLECTING },
3206 { EL_DIAMOND, &level.score[SC_DIAMANT], TEXT_COLLECTING },
3207 { EL_BUG_RIGHT, &level.score[SC_KAEFER], TEXT_SMASHING },
3208 { EL_BUG_UP, &level.score[SC_KAEFER], TEXT_SMASHING },
3209 { EL_BUG_LEFT, &level.score[SC_KAEFER], TEXT_SMASHING },
3210 { EL_BUG_DOWN, &level.score[SC_KAEFER], TEXT_SMASHING },
3211 { EL_BD_BUTTERFLY_RIGHT,&level.score[SC_KAEFER], TEXT_SMASHING },
3212 { EL_BD_BUTTERFLY_UP, &level.score[SC_KAEFER], TEXT_SMASHING },
3213 { EL_BD_BUTTERFLY_LEFT, &level.score[SC_KAEFER], TEXT_SMASHING },
3214 { EL_BD_BUTTERFLY_DOWN, &level.score[SC_KAEFER], TEXT_SMASHING },
3215 { EL_SPACESHIP_RIGHT,&level.score[SC_FLIEGER], TEXT_SMASHING },
3216 { EL_SPACESHIP_UP, &level.score[SC_FLIEGER], TEXT_SMASHING },
3217 { EL_SPACESHIP_LEFT, &level.score[SC_FLIEGER], TEXT_SMASHING },
3218 { EL_SPACESHIP_DOWN, &level.score[SC_FLIEGER], TEXT_SMASHING },
3219 { EL_BD_FIREFLY_RIGHT,&level.score[SC_FLIEGER], TEXT_SMASHING },
3220 { EL_BD_FIREFLY_UP, &level.score[SC_FLIEGER], TEXT_SMASHING },
3221 { EL_BD_FIREFLY_LEFT, &level.score[SC_FLIEGER], TEXT_SMASHING },
3222 { EL_BD_FIREFLY_DOWN, &level.score[SC_FLIEGER], TEXT_SMASHING },
3223 { EL_YAMYAM, &level.score[SC_MAMPFER], TEXT_SMASHING },
3224 { EL_DARK_YAMYAM, &level.score[SC_MAMPFER], TEXT_SMASHING },
3225 { EL_ROBOT, &level.score[SC_ROBOT], TEXT_SMASHING },
3226 { EL_PACMAN_RIGHT, &level.score[SC_PACMAN], TEXT_SMASHING },
3227 { EL_PACMAN_UP, &level.score[SC_PACMAN], TEXT_SMASHING },
3228 { EL_PACMAN_LEFT, &level.score[SC_PACMAN], TEXT_SMASHING },
3229 { EL_PACMAN_DOWN, &level.score[SC_PACMAN], TEXT_SMASHING },
3230 { EL_NUT, &level.score[SC_KOKOSNUSS], TEXT_CRACKING },
3231 { EL_DYNAMITE, &level.score[SC_DYNAMIT], TEXT_COLLECTING },
3232 { EL_KEY_1, &level.score[SC_SCHLUESSEL], TEXT_COLLECTING },
3233 { EL_KEY_2, &level.score[SC_SCHLUESSEL], TEXT_COLLECTING },
3234 { EL_KEY_3, &level.score[SC_SCHLUESSEL], TEXT_COLLECTING },
3235 { EL_KEY_4, &level.score[SC_SCHLUESSEL], TEXT_COLLECTING },
3236 { EL_EM_KEY_1_FILE, &level.score[SC_SCHLUESSEL], TEXT_COLLECTING },
3237 { EL_EM_KEY_2_FILE, &level.score[SC_SCHLUESSEL], TEXT_COLLECTING },
3238 { EL_EM_KEY_3_FILE, &level.score[SC_SCHLUESSEL], TEXT_COLLECTING },
3239 { EL_EM_KEY_4_FILE, &level.score[SC_SCHLUESSEL], TEXT_COLLECTING },
3240 { EL_AMOEBA_WET, &level.amoeba_speed, TEXT_SPEED },
3241 { EL_AMOEBA_DRY, &level.amoeba_speed, TEXT_SPEED },
3242 { EL_AMOEBA_FULL, &level.amoeba_speed, TEXT_SPEED },
3243 { EL_BD_AMOEBA, &level.amoeba_speed, TEXT_SPEED },
3244 { EL_MAGIC_WALL, &level.time_magic_wall, TEXT_DURATION },
3245 { EL_ROBOT_WHEEL, &level.time_wheel, TEXT_DURATION },
3249 SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
3251 UnmapLevelEditorWindowGadgets();
3253 DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS_YPOS,
3254 "Element Settings", FONT_TITLE_1);
3256 DrawElementBorder(SX + xstart * MINI_TILEX,
3257 SY + ystart * MINI_TILEY + MINI_TILEY / 2,
3259 DrawGraphicAnimationExt(drawto,
3260 SX + xstart * MINI_TILEX,
3261 SY + ystart * MINI_TILEY + MINI_TILEY / 2,
3262 el2edimg(properties_element), -1, NO_MASKING);
3264 FrameCounter = 0; /* restart animation frame counter */
3266 DrawTextF((xstart + 3) * MINI_TILEX, (ystart + 1) * MINI_TILEY,
3267 FONT_TEXT_1, getElementInfoText(properties_element));
3269 num_elements_in_level = 0;
3270 for (y=0; y<lev_fieldy; y++)
3271 for (x=0; x<lev_fieldx; x++)
3272 if (Feld[x][y] == properties_element)
3273 num_elements_in_level++;
3274 percentage = num_elements_in_level * 100.0 / (lev_fieldx * lev_fieldy);
3276 DrawTextF(ED_SETTINGS_XPOS, 5 * TILEY, FONT_TEXT_1, "In this level:");
3277 DrawTextF(ED_SETTINGS_XPOS + 15 * getFontWidth(FONT_TEXT_1), 5 * TILEY,
3278 FONT_TEXT_2, "%d (%.2f%%)", num_elements_in_level,
3281 /* check if there are elements where a score can be chosen for */
3282 for (i=0; elements_with_counter[i].element != -1; i++)
3284 if (elements_with_counter[i].element == properties_element)
3286 int x = counterbutton_info[counter_id].x + xoffset_right;
3287 int y = counterbutton_info[counter_id].y + yoffset_right;
3289 counterbutton_info[counter_id].value = elements_with_counter[i].value;
3290 DrawTextF(x, y, FONT_TEXT_1, elements_with_counter[i].text);
3292 ModifyEditorCounter(counter_id, *counterbutton_info[counter_id].value);
3293 MapCounterButtons(counter_id);
3298 if (HAS_CONTENT(properties_element) ||
3299 IS_CUSTOM_ELEMENT(properties_element))
3301 /* draw stickybutton gadget */
3302 i = ED_CHECKBUTTON_ID_STICK_ELEMENT;
3303 x = checkbutton_info[i].x + xoffset_right2;
3304 y = checkbutton_info[i].y + yoffset_right2;
3306 DrawTextF(x, y, FONT_TEXT_1, checkbutton_info[i].text);
3307 ModifyGadget(level_editor_gadget[checkbutton_info[i].gadget_id],
3308 GDI_CHECKED, *checkbutton_info[i].value, GDI_END);
3309 MapCheckbuttonGadget(i);
3311 if (HAS_CONTENT(properties_element))
3313 if (IS_AMOEBOID(properties_element))
3314 DrawAmoebaContentArea();
3316 DrawElementContentAreas();
3318 else if (IS_CUSTOM_ELEMENT(properties_element))
3319 DrawCustomChangedArea();
3322 if (IS_GEM(properties_element))
3324 /* draw checkbutton gadget */
3325 i = ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS;
3326 x = checkbutton_info[i].x + xoffset_right2;
3327 y = checkbutton_info[i].y + yoffset_right2;
3329 DrawTextF(x, y, FONT_TEXT_1, checkbutton_info[i].text);
3330 ModifyGadget(level_editor_gadget[checkbutton_info[i].gadget_id],
3331 GDI_CHECKED, *checkbutton_info[i].value, GDI_END);
3332 MapCheckbuttonGadget(i);
3335 if (IS_CUSTOM_ELEMENT(properties_element))
3337 int nr = properties_element - EL_CUSTOM_START;
3339 CopyCustomElementPropertiesToEditor();
3341 /* draw checkbutton gadget */
3342 i = ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE;
3343 x = checkbutton_info[i].x + xoffset_right2;
3344 y = checkbutton_info[i].y + yoffset_right2;
3346 checkbutton_info[i].value = &custom_element_properties[nr].indestructible;
3348 DrawTextF(x, y, FONT_TEXT_1, checkbutton_info[i].text);
3349 ModifyGadget(level_editor_gadget[checkbutton_info[i].gadget_id],
3350 GDI_CHECKED, *checkbutton_info[i].value, GDI_END);
3351 MapCheckbuttonGadget(i);
3353 /* draw checkbutton gadget */
3354 i = ED_CHECKBUTTON_ID_CUSTOM_CAN_FALL;
3355 x = checkbutton_info[i].x + xoffset_right2;
3356 y = checkbutton_info[i].y + yoffset_right2;
3358 checkbutton_info[i].value = &custom_element_properties[nr].can_fall;
3360 DrawTextF(x, y, FONT_TEXT_1, checkbutton_info[i].text);
3361 ModifyGadget(level_editor_gadget[checkbutton_info[i].gadget_id],
3362 GDI_CHECKED, *checkbutton_info[i].value, GDI_END);
3363 MapCheckbuttonGadget(i);
3365 /* draw checkbutton gadget */
3366 i = ED_CHECKBUTTON_ID_CUSTOM_CAN_SMASH;
3367 x = checkbutton_info[i].x + xoffset_right2;
3368 y = checkbutton_info[i].y + yoffset_right2;
3370 checkbutton_info[i].value = &custom_element_properties[nr].can_smash;
3372 DrawTextF(x, y, FONT_TEXT_1, checkbutton_info[i].text);
3373 ModifyGadget(level_editor_gadget[checkbutton_info[i].gadget_id],
3374 GDI_CHECKED, *checkbutton_info[i].value, GDI_END);
3375 MapCheckbuttonGadget(i);
3377 /* draw checkbutton gadget */
3378 i = ED_CHECKBUTTON_ID_CUSTOM_PUSHABLE;
3379 x = checkbutton_info[i].x + xoffset_right2;
3380 y = checkbutton_info[i].y + yoffset_right2;
3382 checkbutton_info[i].value = &custom_element_properties[nr].pushable;
3384 DrawTextF(x, y, FONT_TEXT_1, checkbutton_info[i].text);
3385 ModifyGadget(level_editor_gadget[checkbutton_info[i].gadget_id],
3386 GDI_CHECKED, *checkbutton_info[i].value, GDI_END);
3387 MapCheckbuttonGadget(i);
3389 /* draw checkbutton gadget */
3390 i = ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY;
3391 x = checkbutton_info[i].x + xoffset_right2;
3392 y = checkbutton_info[i].y + yoffset_right2;
3394 checkbutton_info[i].value = &custom_element_properties[nr].slippery;
3396 DrawTextF(x, y, FONT_TEXT_1, checkbutton_info[i].text);
3397 ModifyGadget(level_editor_gadget[checkbutton_info[i].gadget_id],
3398 GDI_CHECKED, *checkbutton_info[i].value, GDI_END);
3399 MapCheckbuttonGadget(i);
3401 /* draw selectbox gadget */
3402 i = ED_SELECTBOX_ID_TEST;
3403 x = selectbox_info[i].x + xoffset_right2;
3404 y = selectbox_info[i].y + yoffset_right2;
3406 selectbox_info[i].index = &test_index;
3408 DrawTextF(x, y, FONT_TEXT_1, selectbox_info[i].text);
3409 ModifyGadget(level_editor_gadget[selectbox_info[i].gadget_id],
3410 GDI_SELECTBOX_INDEX, *selectbox_info[i].index, GDI_END);
3411 MapSelectboxGadget(i);
3415 static void DrawLineElement(int sx, int sy, int element, boolean change_level)
3417 int lx = sx + level_xpos;
3418 int ly = sy + level_ypos;
3420 DrawMiniElement(sx, sy, (element < 0 ? Feld[lx][ly] : element));
3423 Feld[lx][ly] = element;
3426 static void DrawLine(int from_x, int from_y, int to_x, int to_y,
3427 int element, boolean change_level)
3429 if (from_y == to_y) /* horizontal line */
3435 swap_numbers(&from_x, &to_x);
3437 for (x=from_x; x<=to_x; x++)
3438 DrawLineElement(x, y, element, change_level);
3440 else if (from_x == to_x) /* vertical line */
3446 swap_numbers(&from_y, &to_y);
3448 for (y=from_y; y<=to_y; y++)
3449 DrawLineElement(x, y, element, change_level);
3451 else /* diagonal line */
3453 int len_x = ABS(to_x - from_x);
3454 int len_y = ABS(to_y - from_y);
3457 if (len_y < len_x) /* a < 1 */
3459 float a = (float)len_y / (float)len_x;
3462 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
3464 for (x=0; x<=len_x; x++)
3466 y = (int)(a * x + 0.5) * (to_y < from_y ? -1 : +1);
3467 DrawLineElement(from_x + x, from_y + y, element, change_level);
3472 float a = (float)len_x / (float)len_y;
3475 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
3477 for (y=0; y<=len_y; y++)
3479 x = (int)(a * y + 0.5) * (to_x < from_x ? -1 : +1);
3480 DrawLineElement(from_x + x, from_y + y, element, change_level);
3486 static void DrawBox(int from_x, int from_y, int to_x, int to_y,
3487 int element, boolean change_level)
3489 DrawLine(from_x, from_y, from_x, to_y, element, change_level);
3490 DrawLine(from_x, to_y, to_x, to_y, element, change_level);
3491 DrawLine(to_x, to_y, to_x, from_y, element, change_level);
3492 DrawLine(to_x, from_y, from_x, from_y, element, change_level);
3495 static void DrawFilledBox(int from_x, int from_y, int to_x, int to_y,
3496 int element, boolean change_level)
3501 swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
3503 for (y=from_y; y<=to_y; y++)
3504 DrawLine(from_x, y, to_x, y, element, change_level);
3507 static void DrawArcExt(int from_x, int from_y, int to_x2, int to_y2,
3508 int element, boolean change_level)
3510 int to_x = to_x2 - (to_x2 > from_x ? +1 : -1);
3511 int to_y = to_y2 - (to_y2 > from_y ? +1 : -1);
3512 int len_x = ABS(to_x - from_x);
3513 int len_y = ABS(to_y - from_y);
3516 radius = (int)(sqrt((float)(len_x * len_x + len_y * len_y)) + 0.5);
3518 /* not optimal (some points get drawn twice) but simple,
3519 and fast enough for the few points we are drawing */
3521 for (x=0; x<=radius; x++)
3525 y = (int)(sqrt((float)(radius * radius - x * x)) + 0.5);
3527 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
3528 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
3529 lx = sx + level_xpos;
3530 ly = sy + level_ypos;
3532 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
3533 DrawLineElement(sx, sy, element, change_level);
3536 for (y=0; y<=radius; y++)
3540 x = (int)(sqrt((float)(radius * radius - y * y)) + 0.5);
3542 sx = from_x + x * (from_x < to_x2 ? +1 : -1);
3543 sy = from_y + y * (from_y < to_y2 ? +1 : -1);
3544 lx = sx + level_xpos;
3545 ly = sy + level_ypos;
3547 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
3548 DrawLineElement(sx, sy, element, change_level);
3552 static void DrawArc(int from_x, int from_y, int to_x, int to_y,
3553 int element, boolean change_level)
3555 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
3556 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
3558 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
3561 #define DRAW_CIRCLES_BUTTON_AVAILABLE 0
3562 #if DRAW_CIRCLES_BUTTON_AVAILABLE
3563 static void DrawCircle(int from_x, int from_y, int to_x, int to_y,
3564 int element, boolean change_level)
3566 int to_x2 = to_x + (to_x < from_x ? -1 : +1);
3567 int to_y2 = to_y + (to_y > from_y ? +1 : -1);
3568 int mirror_to_x2 = from_x - (to_x2 - from_x);
3569 int mirror_to_y2 = from_y - (to_y2 - from_y);
3571 DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
3572 DrawArcExt(from_x, from_y, mirror_to_x2, to_y2, element, change_level);
3573 DrawArcExt(from_x, from_y, to_x2, mirror_to_y2, element, change_level);
3574 DrawArcExt(from_x, from_y, mirror_to_x2, mirror_to_y2, element,change_level);
3578 static void DrawAreaBorder(int from_x, int from_y, int to_x, int to_y)
3580 int from_sx, from_sy;
3584 swap_numbers(&from_x, &to_x);
3587 swap_numbers(&from_y, &to_y);
3589 from_sx = SX + from_x * MINI_TILEX;
3590 from_sy = SY + from_y * MINI_TILEY;
3591 to_sx = SX + to_x * MINI_TILEX + MINI_TILEX - 1;
3592 to_sy = SY + to_y * MINI_TILEY + MINI_TILEY - 1;
3594 DrawSimpleWhiteLine(drawto, from_sx, from_sy, to_sx, from_sy);
3595 DrawSimpleWhiteLine(drawto, to_sx, from_sy, to_sx, to_sy);
3596 DrawSimpleWhiteLine(drawto, to_sx, to_sy, from_sx, to_sy);
3597 DrawSimpleWhiteLine(drawto, from_sx, to_sy, from_sx, from_sy);
3599 if (from_x == to_x && from_y == to_y)
3600 MarkTileDirty(from_x/2, from_y/2);
3602 redraw_mask |= REDRAW_FIELD;
3605 static void SelectArea(int from_x, int from_y, int to_x, int to_y,
3606 int element, boolean change_level)
3608 if (element == -1 || change_level)
3609 DrawBox(from_x, from_y, to_x, to_y, -1, FALSE);
3611 DrawAreaBorder(from_x, from_y, to_x, to_y);
3614 /* values for CopyBrushExt() */
3615 #define CB_AREA_TO_BRUSH 0
3616 #define CB_BRUSH_TO_CURSOR 1
3617 #define CB_BRUSH_TO_LEVEL 2
3618 #define CB_DELETE_OLD_CURSOR 3
3620 static void CopyBrushExt(int from_x, int from_y, int to_x, int to_y,
3621 int button, int mode)
3623 static short brush_buffer[MAX_ED_FIELDX][MAX_ED_FIELDY];
3624 static int brush_width, brush_height;
3625 static int last_cursor_x = -1, last_cursor_y = -1;
3626 static boolean delete_old_brush;
3627 int new_element = BUTTON_ELEMENT(button);
3630 if (mode == CB_DELETE_OLD_CURSOR && !delete_old_brush)
3633 if (mode == CB_AREA_TO_BRUSH)
3635 int from_lx, from_ly;
3638 swap_numbers(&from_x, &to_x);
3641 swap_numbers(&from_y, &to_y);
3643 brush_width = to_x - from_x + 1;
3644 brush_height = to_y - from_y + 1;
3646 from_lx = from_x + level_xpos;
3647 from_ly = from_y + level_ypos;
3649 for (y=0; y<brush_height; y++)
3651 for (x=0; x<brush_width; x++)
3653 brush_buffer[x][y] = Feld[from_lx + x][from_ly + y];
3656 DrawLineElement(from_x + x, from_y + y, new_element, TRUE);
3661 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3663 delete_old_brush = FALSE;
3665 else if (mode == CB_BRUSH_TO_CURSOR || mode == CB_DELETE_OLD_CURSOR ||
3666 mode == CB_BRUSH_TO_LEVEL)
3668 int cursor_x = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_x : from_x);
3669 int cursor_y = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_y : from_y);
3670 int cursor_from_x = cursor_x - brush_width / 2;
3671 int cursor_from_y = cursor_y - brush_height / 2;
3672 int border_from_x = cursor_x, border_from_y = cursor_y;
3673 int border_to_x = cursor_x, border_to_y = cursor_y;
3675 if (mode != CB_DELETE_OLD_CURSOR && delete_old_brush)
3676 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
3678 if (!IN_ED_FIELD(cursor_x, cursor_y) ||
3679 !IN_LEV_FIELD(cursor_x + level_xpos, cursor_y + level_ypos))
3681 delete_old_brush = FALSE;
3685 for (y=0; y<brush_height; y++)
3687 for (x=0; x<brush_width; x++)
3689 int sx = cursor_from_x + x;
3690 int sy = cursor_from_y + y;
3691 int lx = sx + level_xpos;
3692 int ly = sy + level_ypos;
3693 boolean change_level = (mode == CB_BRUSH_TO_LEVEL);
3694 int element = (mode == CB_DELETE_OLD_CURSOR ? -1 :
3695 mode == CB_BRUSH_TO_CURSOR || button == 1 ?
3696 brush_buffer[x][y] : new_element);
3698 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
3700 if (sx < border_from_x)
3702 else if (sx > border_to_x)
3704 if (sy < border_from_y)
3706 else if (sy > border_to_y)
3709 DrawLineElement(sx, sy, element, change_level);
3714 if (mode != CB_DELETE_OLD_CURSOR)
3715 DrawAreaBorder(border_from_x, border_from_y, border_to_x, border_to_y);
3717 last_cursor_x = cursor_x;
3718 last_cursor_y = cursor_y;
3719 delete_old_brush = TRUE;
3723 static void CopyAreaToBrush(int from_x, int from_y, int to_x, int to_y,
3726 CopyBrushExt(from_x, from_y, to_x, to_y, button, CB_AREA_TO_BRUSH);
3729 static void CopyBrushToLevel(int x, int y, int button)
3731 CopyBrushExt(x, y, 0, 0, button, CB_BRUSH_TO_LEVEL);
3734 static void CopyBrushToCursor(int x, int y)
3736 CopyBrushExt(x, y, 0, 0, 0, CB_BRUSH_TO_CURSOR);
3739 static void DeleteBrushFromCursor()
3741 CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
3744 static void FloodFill(int from_x, int from_y, int fill_element)
3748 static int check[4][2] = { {-1,0}, {0,-1}, {1,0}, {0,1} };
3749 static int safety = 0;
3751 /* check if starting field still has the desired content */
3752 if (Feld[from_x][from_y] == fill_element)
3757 if (safety > lev_fieldx*lev_fieldy)
3758 Error(ERR_EXIT, "Something went wrong in 'FloodFill()'. Please debug.");
3760 old_element = Feld[from_x][from_y];
3761 Feld[from_x][from_y] = fill_element;
3765 x = from_x + check[i][0];
3766 y = from_y + check[i][1];
3768 if (IN_LEV_FIELD(x,y) && Feld[x][y] == old_element)
3769 FloodFill(x, y, fill_element);
3775 /* values for DrawLevelText() modes */
3777 #define TEXT_SETCURSOR 1
3778 #define TEXT_WRITECHAR 2
3779 #define TEXT_BACKSPACE 3
3780 #define TEXT_NEWLINE 4
3782 #define TEXT_QUERY_TYPING 6
3784 static int DrawLevelText(int sx, int sy, char letter, int mode)
3786 static short delete_buffer[MAX_LEV_FIELDX];
3787 static int start_sx, start_sy;
3788 static int last_sx, last_sy;
3789 static boolean typing = FALSE;
3790 int letter_element = EL_CHAR_ASCII0 + letter;
3793 /* map lower case letters to upper case and convert special characters */
3794 if (letter >= 'a' && letter <= 'z')
3795 letter_element = EL_CHAR_ASCII0 + letter + (int)('A' - 'a');
3796 else if (letter == 'ä' || letter == 'Ä')
3797 letter_element = EL_CHAR_AUMLAUT;
3798 else if (letter == 'ö' || letter == 'Ö')
3799 letter_element = EL_CHAR_OUMLAUT;
3800 else if (letter == 'ü' || letter == 'Ü')
3801 letter_element = EL_CHAR_UUMLAUT;
3802 else if (letter == '^')
3803 letter_element = EL_CHAR_COPYRIGHT;
3805 letter_element = EL_CHAR_ASCII0 + letter;
3807 if (mode != TEXT_INIT)
3812 if (mode != TEXT_SETCURSOR)
3818 lx = last_sx + level_xpos;
3819 ly = last_sy + level_ypos;
3826 DrawLevelText(0, 0, 0, TEXT_END);
3829 start_sx = last_sx = sx;
3830 start_sy = last_sy = sy;
3831 DrawLevelText(sx, sy, 0, TEXT_SETCURSOR);
3834 case TEXT_SETCURSOR:
3835 DrawMiniElement(last_sx, last_sy, Feld[lx][ly]);
3836 DrawAreaBorder(sx, sy, sx, sy);
3841 case TEXT_WRITECHAR:
3842 if (letter_element >= EL_CHAR_START && letter_element <= EL_CHAR_END)
3844 delete_buffer[sx - start_sx] = Feld[lx][ly];
3845 Feld[lx][ly] = letter_element;
3847 if (sx + 1 < ed_fieldx && lx + 1 < lev_fieldx)
3848 DrawLevelText(sx + 1, sy, 0, TEXT_SETCURSOR);
3849 else if (sy + 1 < ed_fieldy && ly + 1 < lev_fieldy)
3850 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
3852 DrawLevelText(0, 0, 0, TEXT_END);
3856 case TEXT_BACKSPACE:
3859 Feld[lx - 1][ly] = delete_buffer[sx - start_sx - 1];
3860 DrawMiniElement(sx - 1, sy, Feld[lx - 1][ly]);
3861 DrawLevelText(sx - 1, sy, 0, TEXT_SETCURSOR);
3866 if (sy + 1 < ed_fieldy - 1 && ly + 1 < lev_fieldy - 1)
3867 DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
3869 DrawLevelText(0, 0, 0, TEXT_END);
3873 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3874 DrawMiniElement(sx, sy, Feld[lx][ly]);
3878 case TEXT_QUERY_TYPING:
3888 static void SetTextCursor(int unused_sx, int unused_sy, int sx, int sy,
3889 int element, boolean change_level)
3891 int lx = sx + level_xpos;
3892 int ly = sy + level_ypos;
3895 DrawMiniElement(sx, sy, Feld[lx][ly]);
3897 DrawAreaBorder(sx, sy, sx, sy);
3900 static void CopyLevelToUndoBuffer(int mode)
3902 static boolean accumulated_undo = FALSE;
3903 boolean new_undo_buffer_position = TRUE;
3904 int last_border_element;
3909 case UNDO_IMMEDIATE:
3910 accumulated_undo = FALSE;
3913 case UNDO_ACCUMULATE:
3914 if (accumulated_undo)
3915 new_undo_buffer_position = FALSE;
3916 accumulated_undo = TRUE;
3923 if (new_undo_buffer_position)
3925 /* new position in undo buffer ring */
3926 undo_buffer_position = (undo_buffer_position + 1) % NUM_UNDO_STEPS;
3928 if (undo_buffer_steps < NUM_UNDO_STEPS - 1)
3929 undo_buffer_steps++;
3932 for(x=0; x<lev_fieldx; x++)
3933 for(y=0; y<lev_fieldy; y++)
3934 UndoBuffer[undo_buffer_position][x][y] = Feld[x][y];
3936 /* check if drawing operation forces change of border style */
3937 last_border_element = BorderElement;
3939 if (BorderElement != last_border_element)
3940 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3944 printf("level saved to undo buffer\n");
3949 static void RandomPlacement(int new_element)
3951 static boolean free_position[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3952 int num_free_positions;
3957 /* determine number of free positions for the new elements */
3958 /* (maybe this statement should be formatted a bit more readable...) */
3959 num_free_positions = 0;
3960 for (x=0; x<lev_fieldx; x++)
3961 for (y=0; y<lev_fieldy; y++)
3962 if ((free_position[x][y] =
3963 ((random_placement_background_restricted &&
3964 Feld[x][y] == random_placement_background_element) ||
3965 (!random_placement_background_restricted &&
3966 Feld[x][y] != new_element))) == TRUE)
3967 num_free_positions++;
3969 /* determine number of new elements to place there */
3970 num_percentage = num_free_positions * random_placement_value / 100;
3971 num_elements = (random_placement_method == RANDOM_USE_PERCENTAGE ?
3972 num_percentage : random_placement_value);
3974 /* if not more free positions than elements to place, fill whole level */
3975 if (num_elements >= num_free_positions)
3977 for (x=0; x<lev_fieldx; x++)
3978 for (y=0; y<lev_fieldy; y++)
3979 Feld[x][y] = new_element;
3981 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3982 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3986 while (num_elements > 0)
3988 x = RND(lev_fieldx);
3989 y = RND(lev_fieldy);
3991 /* don't place element at the same position twice */
3992 if (free_position[x][y])
3994 free_position[x][y] = FALSE;
3995 Feld[x][y] = new_element;
4000 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
4001 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
4004 void WrapLevel(int dx, int dy)
4006 int wrap_dx = lev_fieldx - dx;
4007 int wrap_dy = lev_fieldy - dy;
4010 for(x=0; x<lev_fieldx; x++)
4011 for(y=0; y<lev_fieldy; y++)
4012 FieldBackup[x][y] = Feld[x][y];
4014 for(x=0; x<lev_fieldx; x++)
4015 for(y=0; y<lev_fieldy; y++)
4017 FieldBackup[(x + wrap_dx) % lev_fieldx][(y + wrap_dy) % lev_fieldy];
4019 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
4020 CopyLevelToUndoBuffer(UNDO_ACCUMULATE);
4023 static void HandleDrawingAreas(struct GadgetInfo *gi)
4025 static boolean started_inside_drawing_area = FALSE;
4026 int id = gi->custom_id;
4027 boolean button_press_event;
4028 boolean button_release_event;
4029 boolean inside_drawing_area = !gi->event.off_borders;
4030 boolean draw_level = (id == GADGET_ID_DRAWING_LEVEL);
4031 int actual_drawing_function;
4032 int button = gi->event.button;
4033 int new_element = BUTTON_ELEMENT(button);
4034 int sx = gi->event.x, sy = gi->event.y;
4035 int min_sx = 0, min_sy = 0;
4036 int max_sx = gi->drawing.area_xsize - 1, max_sy = gi->drawing.area_ysize - 1;
4038 int min_lx = 0, min_ly = 0;
4039 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
4042 /* handle info callback for each invocation of action callback */
4043 gi->callback_info(gi);
4045 button_press_event = (gi->event.type == GD_EVENT_PRESSED);
4046 button_release_event = (gi->event.type == GD_EVENT_RELEASED);
4048 /* make sure to stay inside drawing area boundaries */
4049 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
4050 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
4054 /* get positions inside level field */
4055 lx = sx + level_xpos;
4056 ly = sy + level_ypos;
4058 if (!IN_LEV_FIELD(lx, ly))
4059 inside_drawing_area = FALSE;
4061 /* make sure to stay inside level field boundaries */
4062 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
4063 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
4065 /* correct drawing area positions accordingly */
4066 sx = lx - level_xpos;
4067 sy = ly - level_ypos;
4070 if (button_press_event)
4071 started_inside_drawing_area = inside_drawing_area;
4073 if (!started_inside_drawing_area)
4076 if (!button && !button_release_event)
4079 /* automatically switch to 'single item' drawing mode, if needed */
4080 actual_drawing_function =
4081 (draw_level ? drawing_function : GADGET_ID_SINGLE_ITEMS);
4083 switch (actual_drawing_function)
4085 case GADGET_ID_SINGLE_ITEMS:
4088 if (button_release_event)
4090 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
4092 if (edit_mode == ED_MODE_DRAWING && draw_with_brush &&
4093 !inside_drawing_area)
4094 DeleteBrushFromCursor();
4100 if (draw_with_brush)
4102 if (!button_release_event)
4103 CopyBrushToLevel(sx, sy, button);
4105 else if (new_element != Feld[lx][ly])
4107 if (new_element == EL_PLAYER_1)
4109 /* remove player at old position */
4110 for(y=0; y<lev_fieldy; y++)
4112 for(x=0; x<lev_fieldx; x++)
4114 if (Feld[x][y] == EL_PLAYER_1)
4116 Feld[x][y] = EL_EMPTY;
4117 if (x - level_xpos >= 0 && x - level_xpos < ed_fieldx &&
4118 y - level_ypos >= 0 && y - level_ypos < ed_fieldy)
4119 DrawMiniElement(x - level_xpos, y - level_ypos,
4126 Feld[lx][ly] = new_element;
4127 DrawMiniElement(sx, sy, new_element);
4132 DrawMiniGraphicExt(drawto,
4133 gi->x + sx * MINI_TILEX,
4134 gi->y + sy * MINI_TILEY,
4135 el2edimg(new_element));
4136 DrawMiniGraphicExt(window,
4137 gi->x + sx * MINI_TILEX,
4138 gi->y + sy * MINI_TILEY,
4139 el2edimg(new_element));
4141 if (id == GADGET_ID_AMOEBA_CONTENT)
4142 level.amoeba_content = new_element;
4143 else if (id == GADGET_ID_CUSTOM_CHANGED &&
4144 IS_CUSTOM_ELEMENT(properties_element))
4146 int i = properties_element - EL_CUSTOM_START;
4148 level.custom_element_successor[i] = new_element;
4150 else if (id == GADGET_ID_RANDOM_BACKGROUND)
4151 random_placement_background_element = new_element;
4152 else if (id >= GADGET_ID_ELEM_CONTENT_0 &&
4153 id <= GADGET_ID_ELEM_CONTENT_7)
4154 level.yam_content[id - GADGET_ID_ELEM_CONTENT_0][sx][sy] =
4159 case GADGET_ID_CONNECTED_ITEMS:
4161 static int last_sx = -1;
4162 static int last_sy = -1;
4164 if (button_release_event)
4165 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
4169 if (!button_press_event)
4170 DrawLine(last_sx, last_sy, sx, sy, new_element, TRUE);
4178 case GADGET_ID_LINE:
4180 case GADGET_ID_RECTANGLE:
4181 case GADGET_ID_FILLED_BOX:
4182 case GADGET_ID_GRAB_BRUSH:
4183 case GADGET_ID_TEXT:
4185 static int last_sx = -1;
4186 static int last_sy = -1;
4187 static int start_sx = -1;
4188 static int start_sy = -1;
4189 void (*draw_func)(int, int, int, int, int, boolean);
4191 if (drawing_function == GADGET_ID_LINE)
4192 draw_func = DrawLine;
4193 else if (drawing_function == GADGET_ID_ARC)
4194 draw_func = DrawArc;
4195 else if (drawing_function == GADGET_ID_RECTANGLE)
4196 draw_func = DrawBox;
4197 else if (drawing_function == GADGET_ID_FILLED_BOX)
4198 draw_func = DrawFilledBox;
4199 else if (drawing_function == GADGET_ID_GRAB_BRUSH)
4200 draw_func = SelectArea;
4201 else /* (drawing_function == GADGET_ID_TEXT) */
4202 draw_func = SetTextCursor;
4204 if (button_press_event)
4206 draw_func(sx, sy, sx, sy, new_element, FALSE);
4207 start_sx = last_sx = sx;
4208 start_sy = last_sy = sy;
4210 if (drawing_function == GADGET_ID_TEXT)
4211 DrawLevelText(0, 0, 0, TEXT_END);
4213 else if (button_release_event)
4215 draw_func(start_sx, start_sy, sx, sy, new_element, TRUE);
4216 if (drawing_function == GADGET_ID_GRAB_BRUSH)
4218 CopyAreaToBrush(start_sx, start_sy, sx, sy, button);
4219 CopyBrushToCursor(sx, sy);
4220 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
4222 draw_with_brush = TRUE;
4224 else if (drawing_function == GADGET_ID_TEXT)
4225 DrawLevelText(sx, sy, 0, TEXT_INIT);
4227 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
4229 else if (last_sx != sx || last_sy != sy)
4231 draw_func(start_sx, start_sy, last_sx, last_sy, -1, FALSE);
4232 draw_func(start_sx, start_sy, sx, sy, new_element, FALSE);
4239 case GADGET_ID_FLOOD_FILL:
4240 if (button_press_event && Feld[lx][ly] != new_element)
4242 FloodFill(lx, ly, new_element);
4243 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
4244 CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
4248 case GADGET_ID_PICK_ELEMENT:
4249 if (button_release_event)
4250 ClickOnGadget(level_editor_gadget[last_drawing_function],
4253 PickDrawingElement(button, Feld[lx][ly]);
4262 static void HandleCounterButtons(struct GadgetInfo *gi)
4264 int gadget_id = gi->custom_id;
4265 int counter_id = gi->custom_type_id;
4266 int button = gi->event.button;
4267 int *counter_value = counterbutton_info[counter_id].value;
4268 int step = BUTTON_STEPSIZE(button) *
4269 (gadget_id == counterbutton_info[counter_id].gadget_id_down ? -1 : +1);
4271 if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
4273 boolean pressed = (gi->event.type == GD_EVENT_PRESSED);
4274 boolean released = (gi->event.type == GD_EVENT_RELEASED);
4275 boolean level_changed = LevelChanged();
4277 if ((level_changed && pressed) || (!level_changed && released))
4280 if (level_changed && !Request("Level has changed! Discard changes ?",
4283 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
4284 ModifyEditorCounter(counter_id, *counter_value);
4289 if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
4290 *counter_value = gi->text.number_value;
4292 ModifyEditorCounter(counter_id, *counter_value + step);
4296 case ED_COUNTER_ID_ELEM_CONTENT:
4297 DrawElementContentAreas();
4300 case ED_COUNTER_ID_LEVEL_XSIZE:
4301 case ED_COUNTER_ID_LEVEL_YSIZE:
4302 lev_fieldx = level.fieldx;
4303 lev_fieldy = level.fieldy;
4306 case ED_COUNTER_ID_SELECT_LEVEL:
4307 LoadLevel(level_nr);
4310 DrawEditModeWindow();
4318 static void HandleTextInputGadgets(struct GadgetInfo *gi)
4320 strcpy(textinput_info[gi->custom_type_id].value, gi->text.value);
4323 static void HandleSelectboxGadgets(struct GadgetInfo *gi)
4325 *selectbox_info[gi->custom_type_id].index = gi->selectbox.index;
4328 printf("Selected text value: '%s'\n",
4329 selectbox_info[gi->custom_type_id].values[gi->selectbox.index]);
4333 static void HandleRadiobuttons(struct GadgetInfo *gi)
4335 *radiobutton_info[gi->custom_type_id].value =
4336 radiobutton_info[gi->custom_type_id].checked_value;
4339 static void HandleCheckbuttons(struct GadgetInfo *gi)
4341 int type_id = gi->custom_type_id;
4343 *checkbutton_info[type_id].value ^= TRUE;
4345 if (type_id >= ED_CHECKBUTTON_ID_CUSTOM_FIRST &&
4346 type_id <= ED_CHECKBUTTON_ID_CUSTOM_LAST)
4347 CopyCustomElementPropertiesToGame();
4350 static void HandleControlButtons(struct GadgetInfo *gi)
4352 int id = gi->custom_id;
4353 int button = gi->event.button;
4354 int step = BUTTON_STEPSIZE(button);
4355 int new_element = BUTTON_ELEMENT(button);
4358 if (edit_mode == ED_MODE_DRAWING && drawing_function == GADGET_ID_TEXT)
4359 DrawLevelText(0, 0, 0, TEXT_END);
4361 if (id < ED_NUM_CTRL1_BUTTONS && id != GADGET_ID_PROPERTIES &&
4362 edit_mode != ED_MODE_DRAWING)
4364 DrawDrawingWindow();
4365 edit_mode = ED_MODE_DRAWING;
4370 case GADGET_ID_SCROLL_LEFT:
4371 if (level_xpos >= 0)
4373 if (lev_fieldx < ed_fieldx - 2)
4377 if (level_xpos < -1)
4380 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_RIGHT);
4382 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
4384 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
4385 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
4389 case GADGET_ID_SCROLL_RIGHT:
4390 if (level_xpos <= lev_fieldx - ed_fieldx)
4392 if (lev_fieldx < ed_fieldx - 2)
4396 if (level_xpos > lev_fieldx - ed_fieldx + 1)
4397 level_xpos = lev_fieldx - ed_fieldx + 1;
4399 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_LEFT);
4401 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
4403 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
4404 GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
4408 case GADGET_ID_SCROLL_UP:
4409 if (level_ypos >= 0)
4411 if (lev_fieldy < ed_fieldy - 2)
4415 if (level_ypos < -1)
4418 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_DOWN);
4420 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
4422 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
4423 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
4427 case GADGET_ID_SCROLL_DOWN:
4428 if (level_ypos <= lev_fieldy - ed_fieldy)
4430 if (lev_fieldy < ed_fieldy - 2)
4434 if (level_ypos > lev_fieldy - ed_fieldy + 1)
4435 level_ypos = lev_fieldy - ed_fieldy + 1;
4437 ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_UP);
4439 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
4441 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
4442 GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
4446 case GADGET_ID_SCROLL_HORIZONTAL:
4447 level_xpos = gi->event.item_position - 1;
4448 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
4451 case GADGET_ID_SCROLL_VERTICAL:
4452 level_ypos = gi->event.item_position - 1;
4453 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
4456 case GADGET_ID_SCROLL_LIST_UP:
4457 case GADGET_ID_SCROLL_LIST_DOWN:
4458 case GADGET_ID_SCROLL_LIST_VERTICAL:
4459 if (id == GADGET_ID_SCROLL_LIST_VERTICAL)
4460 element_shift = gi->event.item_position * ED_ELEMENTLIST_BUTTONS_HORIZ;
4463 step *= (id == GADGET_ID_SCROLL_LIST_UP ? -1 : +1);
4464 element_shift += step * ED_ELEMENTLIST_BUTTONS_HORIZ;
4466 if (element_shift < 0)
4468 if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
4469 element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
4471 ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
4472 GDI_SCROLLBAR_ITEM_POSITION,
4473 element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
4476 for (i=0; i<ED_NUM_ELEMENTLIST_BUTTONS; i++)
4478 int gadget_id = GADGET_ID_ELEMENTLIST_FIRST + i;
4479 struct GadgetInfo *gi = level_editor_gadget[gadget_id];
4480 struct GadgetDesign *gd = &gi->deco.design;
4481 int element = editor_elements[element_shift + i];
4484 getMiniGraphicSource(el2edimg(element), &gd->bitmap, &gd->x, &gd->y);
4485 ModifyGadget(gi, GDI_INFO_TEXT, getElementInfoText(element), GDI_END);
4490 case GADGET_ID_WRAP_LEFT:
4491 WrapLevel(-step, 0);
4494 case GADGET_ID_WRAP_RIGHT:
4498 case GADGET_ID_WRAP_UP:
4499 WrapLevel(0, -step);
4502 case GADGET_ID_WRAP_DOWN:
4506 case GADGET_ID_SINGLE_ITEMS:
4507 case GADGET_ID_CONNECTED_ITEMS:
4508 case GADGET_ID_LINE:
4510 case GADGET_ID_TEXT:
4511 case GADGET_ID_RECTANGLE:
4512 case GADGET_ID_FILLED_BOX:
4513 case GADGET_ID_FLOOD_FILL:
4514 case GADGET_ID_GRAB_BRUSH:
4515 case GADGET_ID_PICK_ELEMENT:
4516 last_drawing_function = drawing_function;
4517 drawing_function = id;
4518 draw_with_brush = FALSE;
4521 case GADGET_ID_RANDOM_PLACEMENT:
4522 RandomPlacement(new_element);
4525 case GADGET_ID_PROPERTIES:
4526 if (edit_mode != ED_MODE_PROPERTIES)
4528 properties_element = new_element;
4529 DrawPropertiesWindow();
4530 edit_mode = ED_MODE_PROPERTIES;
4534 DrawDrawingWindow();
4535 edit_mode = ED_MODE_DRAWING;
4539 case GADGET_ID_UNDO:
4540 if (undo_buffer_steps == 0)
4542 Request("Undo buffer empty !", REQ_CONFIRM);
4546 undo_buffer_position =
4547 (undo_buffer_position - 1 + NUM_UNDO_STEPS) % NUM_UNDO_STEPS;
4548 undo_buffer_steps--;
4550 for(x=0; x<lev_fieldx; x++)
4551 for(y=0; y<lev_fieldy; y++)
4552 Feld[x][y] = UndoBuffer[undo_buffer_position][x][y];
4553 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos,level_ypos);
4556 case GADGET_ID_INFO:
4557 if (edit_mode != ED_MODE_INFO)
4559 DrawLevelInfoWindow();
4560 edit_mode = ED_MODE_INFO;
4564 DrawDrawingWindow();
4565 edit_mode = ED_MODE_DRAWING;
4569 case GADGET_ID_CLEAR:
4570 for(x=0; x<MAX_LEV_FIELDX; x++)
4571 for(y=0; y<MAX_LEV_FIELDY; y++)
4572 Feld[x][y] = (button == 1 ? EL_EMPTY : new_element);
4573 CopyLevelToUndoBuffer(GADGET_ID_CLEAR);
4575 DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
4578 case GADGET_ID_SAVE:
4579 if (leveldir_current->readonly)
4581 Request("This level is read only !", REQ_CONFIRM);
4585 if (!LevelContainsPlayer)
4586 Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
4589 if (Request("Save this level and kill the old ?", REQ_ASK))
4591 CopyPlayfield(Feld, Ur);
4593 SaveLevel(level_nr);
4598 case GADGET_ID_TEST:
4599 if (!LevelContainsPlayer)
4600 Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
4604 level.game_version = GAME_VERSION_ACTUAL;
4606 CopyPlayfield(Ur, FieldBackup);
4607 CopyPlayfield(Feld, Ur);
4609 UnmapLevelEditorGadgets();
4610 UndrawSpecialEditorDoor();
4612 CloseDoor(DOOR_CLOSE_ALL);
4614 DrawCompleteVideoDisplay();
4616 if (setup.autorecord)
4617 TapeStartRecording();
4619 level_editor_test_game = TRUE;
4620 game_status = PLAYING;
4626 case GADGET_ID_EXIT:
4627 RequestExitLevelEditor(TRUE); /* if level has changed, ask user */
4631 if (id >= GADGET_ID_ELEMENTLIST_FIRST &&
4632 id <= GADGET_ID_ELEMENTLIST_LAST)
4634 int element_position = id - GADGET_ID_ELEMENTLIST_FIRST;
4635 int new_element = editor_elements[element_position + element_shift];
4637 PickDrawingElement(button, new_element);
4640 if (!stick_element_properties_window)
4642 if (!HAS_CONTENT(properties_element) ||
4643 !stick_element_properties_window)
4646 properties_element = new_element;
4647 if (edit_mode == ED_MODE_PROPERTIES)
4648 DrawPropertiesWindow();
4651 if (drawing_function == GADGET_ID_PICK_ELEMENT)
4652 ClickOnGadget(level_editor_gadget[last_drawing_function],
4656 else if (gi->event.type == GD_EVENT_PRESSED)
4657 printf("default: HandleControlButtons: GD_EVENT_PRESSED(%d)\n", id);
4658 else if (gi->event.type == GD_EVENT_RELEASED)
4659 printf("default: HandleControlButtons: GD_EVENT_RELEASED(%d)\n", id);
4660 else if (gi->event.type == GD_EVENT_MOVING)
4661 printf("default: HandleControlButtons: GD_EVENT_MOVING(%d)\n", id);
4663 printf("default: HandleControlButtons: ? (id == %d)\n", id);
4669 void HandleLevelEditorKeyInput(Key key)
4671 char letter = getCharFromKey(key);
4672 int button = MB_LEFTBUTTON;
4674 if (drawing_function == GADGET_ID_TEXT &&
4675 DrawLevelText(0, 0, 0, TEXT_QUERY_TYPING) == TRUE)
4678 DrawLevelText(0, 0, letter, TEXT_WRITECHAR);
4679 else if (key == KSYM_Delete || key == KSYM_BackSpace)
4680 DrawLevelText(0, 0, 0, TEXT_BACKSPACE);
4681 else if (key == KSYM_Return)
4682 DrawLevelText(0, 0, 0, TEXT_NEWLINE);
4683 else if (key == KSYM_Escape)
4684 DrawLevelText(0, 0, 0, TEXT_END);
4686 else if (button_status == MB_RELEASED)
4688 int i, id = GADGET_ID_NONE;
4693 id = GADGET_ID_SCROLL_LEFT;
4696 id = GADGET_ID_SCROLL_RIGHT;
4699 id = GADGET_ID_SCROLL_UP;
4702 id = GADGET_ID_SCROLL_DOWN;
4705 id = GADGET_ID_SCROLL_LIST_UP;
4706 button = MB_RIGHTBUTTON;
4708 case KSYM_Page_Down:
4709 id = GADGET_ID_SCROLL_LIST_DOWN;
4710 button = MB_RIGHTBUTTON;
4714 if (edit_mode == ED_MODE_DRAWING)
4716 RequestExitLevelEditor(setup.ask_on_escape);
4720 DrawDrawingWindow();
4721 edit_mode = ED_MODE_DRAWING;
4729 if (id != GADGET_ID_NONE)
4730 ClickOnGadget(level_editor_gadget[id], button);
4731 else if (letter == '.')
4732 ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS], button);
4733 else if (key == KSYM_Return || key == setup.shortcut.toggle_pause)
4734 ClickOnGadget(level_editor_gadget[GADGET_ID_TEST], button);
4736 for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
4737 if (letter && letter == control_info[i].shortcut)
4738 if (!anyTextGadgetActive())
4739 ClickOnGadget(level_editor_gadget[i], button);
4743 void HandleLevelEditorIdle()
4745 static unsigned long action_delay = 0;
4746 unsigned long action_delay_value = GameFrameDelay;
4747 int xpos = 1, ypos = 2;
4749 if (edit_mode != ED_MODE_PROPERTIES)
4752 if (!DelayReached(&action_delay, action_delay_value))
4755 DrawGraphicAnimationExt(drawto,
4757 SY + ypos * TILEY + MINI_TILEY / 2,
4758 el2edimg(properties_element), -1, NO_MASKING);
4760 MarkTileDirty(xpos, ypos);
4761 MarkTileDirty(xpos, ypos + 1);
4763 FrameCounter++; /* increase animation frame counter */
4766 void ClearEditorGadgetInfoText()
4768 DrawBackground(INFOTEXT_XPOS, INFOTEXT_YPOS, INFOTEXT_XSIZE, INFOTEXT_YSIZE);
4771 void HandleEditorGadgetInfoText(void *ptr)
4773 struct GadgetInfo *gi = (struct GadgetInfo *)ptr;
4774 char infotext[MAX_OUTPUT_LINESIZE + 1];
4775 char shortcut[MAX_OUTPUT_LINESIZE + 1];
4776 int max_infotext_len = getMaxInfoTextLength();
4778 if (game_status != LEVELED)
4781 ClearEditorGadgetInfoText();
4783 if (gi->event.type == GD_EVENT_INFO_LEAVING)
4786 /* misuse this function to delete brush cursor, if needed */
4787 if (edit_mode == ED_MODE_DRAWING && draw_with_brush)
4788 DeleteBrushFromCursor();
4790 if (gi == NULL || gi->info_text == NULL)
4793 strncpy(infotext, gi->info_text, max_infotext_len);
4794 infotext[max_infotext_len] = '\0';
4796 if (gi->custom_id < ED_NUM_CTRL_BUTTONS)
4798 int key = control_info[gi->custom_id].shortcut;
4802 if (gi->custom_id == GADGET_ID_SINGLE_ITEMS) /* special case 1 */
4803 sprintf(shortcut, " ('.' or '%c')", key);
4804 else if (gi->custom_id == GADGET_ID_TEST) /* special case 2 */
4805 sprintf(shortcut, " ('Enter' or 'Shift-%c')", key);
4806 else /* normal case */
4807 sprintf(shortcut, " ('%s%c')",
4808 (key >= 'A' && key <= 'Z' ? "Shift-" : ""), key);
4810 if (strlen(infotext) + strlen(shortcut) <= max_infotext_len)
4811 strcat(infotext, shortcut);
4815 DrawText(INFOTEXT_XPOS, INFOTEXT_YPOS, infotext, FONT_TEXT_2);
4818 static void HandleDrawingAreaInfo(struct GadgetInfo *gi)
4820 static int start_lx, start_ly;
4822 int id = gi->custom_id;
4823 int sx = gi->event.x;
4824 int sy = gi->event.y;
4825 int lx = sx + level_xpos;
4826 int ly = sy + level_ypos;
4827 int min_sx = 0, min_sy = 0;
4828 int max_sx = gi->drawing.area_xsize - 1;
4829 int max_sy = gi->drawing.area_ysize - 1;
4831 ClearEditorGadgetInfoText();
4833 if (gi->event.type == GD_EVENT_INFO_LEAVING)
4836 /* make sure to stay inside drawing area boundaries */
4837 sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
4838 sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
4840 if (id == GADGET_ID_DRAWING_LEVEL)
4844 int min_lx = 0, min_ly = 0;
4845 int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
4847 /* get positions inside level field */
4848 lx = sx + level_xpos;
4849 ly = sy + level_ypos;
4851 /* make sure to stay inside level field boundaries */
4852 lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
4853 ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
4855 /* correct drawing area positions accordingly */
4856 sx = lx - level_xpos;
4857 sy = ly - level_ypos;
4860 if (IN_ED_FIELD(sx,sy) && IN_LEV_FIELD(lx, ly))
4862 if (button_status) /* if (gi->state == GD_BUTTON_PRESSED) */
4864 if (gi->event.type == GD_EVENT_PRESSED)
4870 switch (drawing_function)
4872 case GADGET_ID_SINGLE_ITEMS:
4873 infotext = "Drawing single items";
4875 case GADGET_ID_CONNECTED_ITEMS:
4876 infotext = "Drawing connected items";
4878 case GADGET_ID_LINE:
4879 infotext = "Drawing line";
4882 infotext = "Drawing arc";
4884 case GADGET_ID_TEXT:
4885 infotext = "Setting text cursor";
4887 case GADGET_ID_RECTANGLE:
4888 infotext = "Drawing rectangle";
4890 case GADGET_ID_FILLED_BOX:
4891 infotext = "Drawing filled box";
4893 case GADGET_ID_FLOOD_FILL:
4894 infotext = "Flood fill";
4896 case GADGET_ID_GRAB_BRUSH:
4897 infotext = "Grabbing brush";
4899 case GADGET_ID_PICK_ELEMENT:
4900 infotext = "Picking element";
4904 infotext = "Drawing position";
4908 if (drawing_function == GADGET_ID_PICK_ELEMENT)
4909 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
4910 "%s: %d, %d", infotext, lx, ly);
4912 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
4913 "%s: %d, %d", infotext,
4914 ABS(lx - start_lx) + 1, ABS(ly - start_ly) + 1);
4916 else if (drawing_function == GADGET_ID_PICK_ELEMENT)
4917 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
4918 "%s", getElementInfoText(Feld[lx][ly]));
4920 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
4921 "Level position: %d, %d", lx, ly);
4924 /* misuse this function to draw brush cursor, if needed */
4925 if (edit_mode == ED_MODE_DRAWING && draw_with_brush && !button_status)
4927 if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
4928 CopyBrushToCursor(sx, sy);
4930 DeleteBrushFromCursor();
4933 else if (id == GADGET_ID_AMOEBA_CONTENT)
4934 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
4936 else if (id == GADGET_ID_CUSTOM_CHANGED)
4937 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
4938 "Next element after change");
4939 else if (id == GADGET_ID_RANDOM_BACKGROUND)
4940 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
4941 "Random placement background");
4943 DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
4944 "Content area %d position: %d, %d",
4945 id - GADGET_ID_ELEM_CONTENT_0 + 1, sx, sy);
4948 void RequestExitLevelEditor(boolean ask_if_level_has_changed)
4950 if (!ask_if_level_has_changed ||
4952 Request("Level has changed! Exit without saving ?",
4953 REQ_ASK | REQ_STAY_OPEN))
4955 CloseDoor(DOOR_CLOSE_1);
4957 CloseDoor(DOOR_CLOSE_ALL);
4959 game_status = MAINMENU;
4964 CloseDoor(DOOR_CLOSE_1);
4965 BlitBitmap(bitmap_db_door, bitmap_db_door,
4966 DOOR_GFX_PAGEX2, DOOR_GFX_PAGEY1, DXSIZE,DYSIZE,
4967 DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
4968 OpenDoor(DOOR_OPEN_1);