rnd-20030521-1-src
[rocksndiamonds.git] / src / editor.c
1 /***********************************************************
2 * Rocks'n'Diamonds -- McDuffin Strikes Back!               *
3 *----------------------------------------------------------*
4 * (c) 1995-2002 Artsoft Entertainment                      *
5 *               Holger Schemel                             *
6 *               Detmolder Strasse 189                      *
7 *               33604 Bielefeld                            *
8 *               Germany                                    *
9 *               e-mail: info@artsoft.org                   *
10 *----------------------------------------------------------*
11 * editor.c                                                 *
12 ***********************************************************/
13
14 #include <math.h>
15
16 #include "libgame/libgame.h"
17
18 #include "editor.h"
19 #include "screens.h"
20 #include "tools.h"
21 #include "files.h"
22 #include "game.h"
23 #include "tape.h"
24
25
26 /*
27   -----------------------------------------------------------------------------
28   screen and artwork graphic pixel position definitions
29   -----------------------------------------------------------------------------
30 */
31
32 /* positions in the level editor */
33 #define ED_WIN_MB_LEFT_XPOS             6
34 #define ED_WIN_MB_LEFT_YPOS             258
35 #define ED_WIN_MB_MIDDLE_XPOS           42
36 #define ED_WIN_MB_MIDDLE_YPOS           ED_WIN_MB_LEFT_YPOS
37 #define ED_WIN_MB_RIGHT_XPOS            78
38 #define ED_WIN_MB_RIGHT_YPOS            ED_WIN_MB_LEFT_YPOS
39
40 /* values for the control window */
41 #define ED_CTRL_BUTTONS_GFX_YPOS        236
42 #define ED_CTRL_BUTTONS_ALT_GFX_YPOS    142
43
44 #define ED_CTRL1_BUTTONS_HORIZ          4
45 #define ED_CTRL1_BUTTONS_VERT           4
46 #define ED_CTRL1_BUTTON_XSIZE           22
47 #define ED_CTRL1_BUTTON_YSIZE           22
48 #define ED_CTRL1_BUTTONS_XPOS           6
49 #define ED_CTRL1_BUTTONS_YPOS           6
50 #define ED_CTRL2_BUTTONS_HORIZ          3
51 #define ED_CTRL2_BUTTONS_VERT           2
52 #define ED_CTRL2_BUTTON_XSIZE           30
53 #define ED_CTRL2_BUTTON_YSIZE           20
54 #define ED_CTRL2_BUTTONS_XPOS           5
55 #define ED_CTRL2_BUTTONS_YPOS           99
56 #define ED_NUM_CTRL1_BUTTONS   (ED_CTRL1_BUTTONS_HORIZ * ED_CTRL1_BUTTONS_VERT)
57 #define ED_NUM_CTRL2_BUTTONS   (ED_CTRL2_BUTTONS_HORIZ * ED_CTRL2_BUTTONS_VERT)
58 #define ED_NUM_CTRL_BUTTONS    (ED_NUM_CTRL1_BUTTONS + ED_NUM_CTRL2_BUTTONS)
59
60 /* values for the element list */
61 #define ED_ELEMENTLIST_XPOS             5
62 #define ED_ELEMENTLIST_YPOS             30
63 #define ED_ELEMENTLIST_XSIZE            20
64 #define ED_ELEMENTLIST_YSIZE            20
65 #define ED_ELEMENTLIST_BUTTONS_HORIZ    4
66 #define ED_ELEMENTLIST_BUTTONS_VERT     11
67 #define ED_NUM_ELEMENTLIST_BUTTONS      (ED_ELEMENTLIST_BUTTONS_HORIZ * \
68                                          ED_ELEMENTLIST_BUTTONS_VERT)
69
70 /* standard distances */
71 #define ED_BORDER_SIZE                  3
72 #define ED_BORDER2_SIZE                 5
73 #define ED_GADGET_DISTANCE              2
74
75 /* values for the setting windows */
76 #define ED_SETTINGS_XSTART              (3 * MINI_TILEX / 2)
77 #define ED_SETTINGS_YSTART              (MINI_TILEY * 10)
78
79 #define ED_SETTINGS_XOFFSET             (ED_CHECKBUTTON_XSIZE + \
80                                          2 * ED_GADGET_DISTANCE)
81 #define ED_SETTINGS_YOFFSET             (3 * MINI_TILEY / 2)
82
83 #define ED_SETTINGS_XPOS(n)             (ED_SETTINGS_XSTART + \
84                                          n * ED_SETTINGS_XOFFSET)
85 #define ED_SETTINGS_YPOS(n)             (ED_SETTINGS_YSTART + \
86                                          n * ED_SETTINGS_YOFFSET)
87
88 #define ED_SETTINGS1_YPOS               MINI_TILEY
89 #define ED_SETTINGS2_XPOS               MINI_TILEX
90 #define ED_SETTINGS2_YPOS               (ED_SETTINGS1_YPOS + 12 * TILEY - 2)
91
92 /* values for counter gadgets */
93 #define ED_COUNT_ELEMENT_SCORE_XPOS     ED_SETTINGS_XPOS(0)
94 #define ED_COUNT_ELEMENT_SCORE_YPOS     ED_SETTINGS_YPOS(0)
95 #define ED_COUNT_ELEMENT_CONTENT_XPOS   ED_SETTINGS_XPOS(0)
96 #define ED_COUNT_ELEMENT_CONTENT_YPOS   ED_SETTINGS_YPOS(6)
97
98 #define ED_COUNT_CHANGE_DELAY_XPOS      (ED_SETTINGS_XPOS(1) + 9 * MINI_TILEX)
99
100 #define ED_COUNTER_YSTART               (ED_SETTINGS1_YPOS + 2 * TILEY)
101 #define ED_COUNTER_YDISTANCE            (3 * MINI_TILEY)
102 #define ED_COUNTER_YPOS(n)              (ED_COUNTER_YSTART + \
103                                          n * ED_COUNTER_YDISTANCE)
104 #define ED_COUNTER2_YPOS(n)             (ED_COUNTER_YSTART + \
105                                          n * ED_COUNTER_YDISTANCE - 2)
106
107 /* values for element content drawing areas */
108 #define ED_AREA_ELEM_CONTENT_XPOS       ( 2 * MINI_TILEX)
109 #define ED_AREA_ELEM_CONTENT_YPOS       (22 * MINI_TILEY)
110
111 #define ED_AREA_ELEM_CONTENT2_XPOS      (20 * MINI_TILEX)
112 #define ED_AREA_ELEM_CONTENT2_YPOS      (ED_SETTINGS_YPOS(1) + \
113                                          ED_GADGET_DISTANCE)
114
115 #define ED_AREA_ELEM_CONTENT3_XPOS      (24 * MINI_TILEX)
116 #define ED_AREA_ELEM_CONTENT3_YPOS      (ED_SETTINGS_YPOS(2) + \
117                                          ED_GADGET_DISTANCE)
118
119 #define ED_AREA_ELEM_CONTENT4_XPOS      (17 * MINI_TILEX)
120 #define ED_AREA_ELEM_CONTENT4_YPOS      (ED_SETTINGS_YPOS(8) + \
121                                          ED_GADGET_DISTANCE - MINI_TILEY)
122
123 /* values for random placement background drawing area */
124 #define ED_AREA_RANDOM_BACKGROUND_XPOS  (29 * MINI_TILEX)
125 #define ED_AREA_RANDOM_BACKGROUND_YPOS  (31 * MINI_TILEY)
126
127 /* values for scrolling gadgets for drawing area */
128 #define ED_SCROLLBUTTON_XPOS            24
129 #define ED_SCROLLBUTTON_YPOS            0
130 #define ED_SCROLLBAR_XPOS               24
131 #define ED_SCROLLBAR_YPOS               64
132
133 #define ED_SCROLLBUTTON_XSIZE           16
134 #define ED_SCROLLBUTTON_YSIZE           16
135
136 #define ED_SCROLL_UP_XPOS               (SXSIZE - ED_SCROLLBUTTON_XSIZE)
137 #define ED_SCROLL_UP_YPOS               (0)
138 #define ED_SCROLL_DOWN_XPOS             ED_SCROLL_UP_XPOS
139 #define ED_SCROLL_DOWN_YPOS             (SYSIZE - 3 * ED_SCROLLBUTTON_YSIZE)
140 #define ED_SCROLL_LEFT_XPOS             (0)
141 #define ED_SCROLL_LEFT_YPOS             (SYSIZE - 2 * ED_SCROLLBUTTON_YSIZE)
142 #define ED_SCROLL_RIGHT_XPOS            (SXSIZE - 2 * ED_SCROLLBUTTON_XSIZE)
143 #define ED_SCROLL_RIGHT_YPOS            ED_SCROLL_LEFT_YPOS
144 #define ED_SCROLL_HORIZONTAL_XPOS (ED_SCROLL_LEFT_XPOS + ED_SCROLLBUTTON_XSIZE)
145 #define ED_SCROLL_HORIZONTAL_YPOS       ED_SCROLL_LEFT_YPOS
146 #define ED_SCROLL_HORIZONTAL_XSIZE      (SXSIZE - 3 * ED_SCROLLBUTTON_XSIZE)
147 #define ED_SCROLL_HORIZONTAL_YSIZE      ED_SCROLLBUTTON_YSIZE
148 #define ED_SCROLL_VERTICAL_XPOS         ED_SCROLL_UP_XPOS
149 #define ED_SCROLL_VERTICAL_YPOS   (ED_SCROLL_UP_YPOS + ED_SCROLLBUTTON_YSIZE)
150 #define ED_SCROLL_VERTICAL_XSIZE        ED_SCROLLBUTTON_XSIZE
151 #define ED_SCROLL_VERTICAL_YSIZE        (SYSIZE - 4 * ED_SCROLLBUTTON_YSIZE)
152
153 /* values for scrolling gadgets for element list */
154 #define ED_SCROLLBUTTON2_XPOS           50
155 #define ED_SCROLLBUTTON2_YPOS           0
156 #define ED_SCROLLBAR2_XPOS              50
157 #define ED_SCROLLBAR2_YPOS              20
158
159 #define ED_SCROLLBUTTON2_XSIZE          10
160 #define ED_SCROLLBUTTON2_YSIZE          10
161
162 #define ED_SCROLL2_UP_XPOS              85
163 #define ED_SCROLL2_UP_YPOS              30
164 #define ED_SCROLL2_DOWN_XPOS            ED_SCROLL2_UP_XPOS
165 #define ED_SCROLL2_DOWN_YPOS            (ED_SCROLL2_UP_YPOS + \
166                                          ED_ELEMENTLIST_BUTTONS_VERT * \
167                                          ED_ELEMENTLIST_YSIZE - \
168                                          ED_SCROLLBUTTON2_YSIZE)
169 #define ED_SCROLL2_VERTICAL_XPOS        ED_SCROLL2_UP_XPOS
170 #define ED_SCROLL2_VERTICAL_YPOS        (ED_SCROLL2_UP_YPOS + \
171                                          ED_SCROLLBUTTON2_YSIZE)
172 #define ED_SCROLL2_VERTICAL_XSIZE       ED_SCROLLBUTTON2_XSIZE
173 #define ED_SCROLL2_VERTICAL_YSIZE       (ED_ELEMENTLIST_BUTTONS_VERT * \
174                                          ED_ELEMENTLIST_YSIZE - \
175                                          2 * ED_SCROLLBUTTON2_YSIZE)
176
177 /* values for checkbutton gadgets */
178 #define ED_CHECKBUTTON_XSIZE            ED_BUTTON_COUNT_XSIZE
179 #define ED_CHECKBUTTON_YSIZE            ED_BUTTON_COUNT_YSIZE
180 #define ED_CHECKBUTTON_UNCHECKED_XPOS   ED_BUTTON_MINUS_XPOS
181 #define ED_CHECKBUTTON_CHECKED_XPOS     ED_BUTTON_PLUS_XPOS
182 #define ED_CHECKBUTTON_YPOS             (ED_BUTTON_MINUS_YPOS + 22)
183 #define ED_RADIOBUTTON_YPOS             (ED_BUTTON_MINUS_YPOS + 44)
184 #define ED_STICKYBUTTON_YPOS            (ED_BUTTON_MINUS_YPOS + 66)
185
186 /* some positions in the editor control window */
187 #define ED_BUTTON_ELEM_XPOS             6
188 #define ED_BUTTON_ELEM_YPOS             30
189 #define ED_BUTTON_ELEM_XSIZE            22
190 #define ED_BUTTON_ELEM_YSIZE            22
191
192 /* some values for text input, selectbox and counter gadgets */
193 #define ED_BUTTON_COUNT_YPOS            60
194 #define ED_BUTTON_COUNT_XSIZE           20
195 #define ED_BUTTON_COUNT_YSIZE           20
196 #define ED_WIN_COUNT_XPOS               (2 + ED_BUTTON_COUNT_XSIZE + 2)
197 #define ED_WIN_COUNT_YPOS               ED_BUTTON_COUNT_YPOS
198 #define ED_WIN_COUNT_XSIZE              52
199 #define ED_WIN_COUNT_YSIZE              ED_BUTTON_COUNT_YSIZE
200 #define ED_WIN_COUNT2_XPOS              27
201 #define ED_WIN_COUNT2_YPOS              3
202 #define ED_WIN_COUNT2_XSIZE             46
203 #define ED_WIN_COUNT2_YSIZE             ED_BUTTON_COUNT_YSIZE
204
205 #define ED_BUTTON_MINUS_XPOS            2
206 #define ED_BUTTON_MINUS_YPOS            ED_BUTTON_COUNT_YPOS
207 #define ED_BUTTON_MINUS_XSIZE           ED_BUTTON_COUNT_XSIZE
208 #define ED_BUTTON_MINUS_YSIZE           ED_BUTTON_COUNT_YSIZE
209 #define ED_BUTTON_PLUS_XPOS             (ED_WIN_COUNT_XPOS + \
210                                          ED_WIN_COUNT_XSIZE + 2)
211 #define ED_BUTTON_PLUS_YPOS             ED_BUTTON_COUNT_YPOS
212 #define ED_BUTTON_PLUS_XSIZE            ED_BUTTON_COUNT_XSIZE
213 #define ED_BUTTON_PLUS_YSIZE            ED_BUTTON_COUNT_YSIZE
214
215 #define ED_SELECTBOX_XPOS               ED_WIN_COUNT_XPOS
216 #define ED_SELECTBOX_YPOS               (ED_WIN_COUNT_YPOS + \
217                                          2 + ED_WIN_COUNT_YSIZE)
218 #define ED_SELECTBOX_XSIZE              ED_WIN_COUNT_XSIZE
219 #define ED_SELECTBOX_YSIZE              ED_WIN_COUNT_YSIZE
220
221 #define ED_TEXTBUTTON_XPOS              ED_WIN_COUNT_XPOS
222 #define ED_TEXTBUTTON_YPOS              (ED_WIN_COUNT_YPOS + \
223                                          4 * (2 + ED_WIN_COUNT_YSIZE))
224 #define ED_TEXTBUTTON_INACTIVE_YPOS     ED_TEXTBUTTON_YPOS
225
226 #define ED_TEXTBUTTON_TAB_XPOS          ED_WIN_COUNT_XPOS
227 #define ED_TEXTBUTTON_TAB_YPOS          (ED_WIN_COUNT_YPOS + \
228                                          2 * (2 + ED_WIN_COUNT_YSIZE))
229 #define ED_TEXTBUTTON_TAB_INACTIVE_YPOS (ED_WIN_COUNT_YPOS + \
230                                          3 * (2 + ED_WIN_COUNT_YSIZE))
231
232 #define ED_TEXTBUTTON_XSIZE             ED_WIN_COUNT_XSIZE
233 #define ED_TEXTBUTTON_YSIZE             ED_WIN_COUNT_YSIZE
234
235 /* values for ClearEditorGadgetInfoText() and HandleGadgetInfoText() */
236 #define INFOTEXT_XPOS                   SX
237 #define INFOTEXT_YPOS                   (SY + SYSIZE - MINI_TILEX + 2)
238 #define INFOTEXT_XSIZE                  SXSIZE
239 #define INFOTEXT_YSIZE                  MINI_TILEX
240
241
242 /*
243   -----------------------------------------------------------------------------
244   editor gadget definitions
245   -----------------------------------------------------------------------------
246 */
247
248 /* drawing toolbox buttons */
249 #define GADGET_ID_NONE                  -1
250 #define GADGET_ID_TOOLBOX_FIRST         0
251
252 #define GADGET_ID_SINGLE_ITEMS          (GADGET_ID_TOOLBOX_FIRST + 0)
253 #define GADGET_ID_CONNECTED_ITEMS       (GADGET_ID_TOOLBOX_FIRST + 1)
254 #define GADGET_ID_LINE                  (GADGET_ID_TOOLBOX_FIRST + 2)
255 #define GADGET_ID_ARC                   (GADGET_ID_TOOLBOX_FIRST + 3)
256 #define GADGET_ID_RECTANGLE             (GADGET_ID_TOOLBOX_FIRST + 4)
257 #define GADGET_ID_FILLED_BOX            (GADGET_ID_TOOLBOX_FIRST + 5)
258 #define GADGET_ID_WRAP_UP               (GADGET_ID_TOOLBOX_FIRST + 6)
259 #define GADGET_ID_TEXT                  (GADGET_ID_TOOLBOX_FIRST + 7)
260 #define GADGET_ID_FLOOD_FILL            (GADGET_ID_TOOLBOX_FIRST + 8)
261 #define GADGET_ID_WRAP_LEFT             (GADGET_ID_TOOLBOX_FIRST + 9)
262 #define GADGET_ID_PROPERTIES            (GADGET_ID_TOOLBOX_FIRST + 10)
263 #define GADGET_ID_WRAP_RIGHT            (GADGET_ID_TOOLBOX_FIRST + 11)
264 #define GADGET_ID_RANDOM_PLACEMENT      (GADGET_ID_TOOLBOX_FIRST + 12)
265 #define GADGET_ID_GRAB_BRUSH            (GADGET_ID_TOOLBOX_FIRST + 13)
266 #define GADGET_ID_WRAP_DOWN             (GADGET_ID_TOOLBOX_FIRST + 14)
267 #define GADGET_ID_PICK_ELEMENT          (GADGET_ID_TOOLBOX_FIRST + 15)
268 #define GADGET_ID_UNDO                  (GADGET_ID_TOOLBOX_FIRST + 16)
269 #define GADGET_ID_INFO                  (GADGET_ID_TOOLBOX_FIRST + 17)
270 #define GADGET_ID_SAVE                  (GADGET_ID_TOOLBOX_FIRST + 18)
271 #define GADGET_ID_CLEAR                 (GADGET_ID_TOOLBOX_FIRST + 19)
272 #define GADGET_ID_TEST                  (GADGET_ID_TOOLBOX_FIRST + 20)
273 #define GADGET_ID_EXIT                  (GADGET_ID_TOOLBOX_FIRST + 21)
274
275 /* counter button identifiers */
276 #define GADGET_ID_COUNTER_FIRST         (GADGET_ID_TOOLBOX_FIRST + 22)
277
278 #define GADGET_ID_SELECT_LEVEL_DOWN     (GADGET_ID_COUNTER_FIRST + 0)
279 #define GADGET_ID_SELECT_LEVEL_TEXT     (GADGET_ID_COUNTER_FIRST + 1)
280 #define GADGET_ID_SELECT_LEVEL_UP       (GADGET_ID_COUNTER_FIRST + 2)
281 #define GADGET_ID_LEVEL_XSIZE_DOWN      (GADGET_ID_COUNTER_FIRST + 3)
282 #define GADGET_ID_LEVEL_XSIZE_TEXT      (GADGET_ID_COUNTER_FIRST + 4)
283 #define GADGET_ID_LEVEL_XSIZE_UP        (GADGET_ID_COUNTER_FIRST + 5)
284 #define GADGET_ID_LEVEL_YSIZE_DOWN      (GADGET_ID_COUNTER_FIRST + 6)
285 #define GADGET_ID_LEVEL_YSIZE_TEXT      (GADGET_ID_COUNTER_FIRST + 7)
286 #define GADGET_ID_LEVEL_YSIZE_UP        (GADGET_ID_COUNTER_FIRST + 8)
287 #define GADGET_ID_LEVEL_RANDOM_DOWN     (GADGET_ID_COUNTER_FIRST + 9)
288 #define GADGET_ID_LEVEL_RANDOM_TEXT     (GADGET_ID_COUNTER_FIRST + 10)
289 #define GADGET_ID_LEVEL_RANDOM_UP       (GADGET_ID_COUNTER_FIRST + 11)
290 #define GADGET_ID_LEVEL_COLLECT_DOWN    (GADGET_ID_COUNTER_FIRST + 12)
291 #define GADGET_ID_LEVEL_COLLECT_TEXT    (GADGET_ID_COUNTER_FIRST + 13)
292 #define GADGET_ID_LEVEL_COLLECT_UP      (GADGET_ID_COUNTER_FIRST + 14)
293 #define GADGET_ID_LEVEL_TIMELIMIT_DOWN  (GADGET_ID_COUNTER_FIRST + 15)
294 #define GADGET_ID_LEVEL_TIMELIMIT_TEXT  (GADGET_ID_COUNTER_FIRST + 16)
295 #define GADGET_ID_LEVEL_TIMELIMIT_UP    (GADGET_ID_COUNTER_FIRST + 17)
296 #define GADGET_ID_LEVEL_TIMESCORE_DOWN  (GADGET_ID_COUNTER_FIRST + 18)
297 #define GADGET_ID_LEVEL_TIMESCORE_TEXT  (GADGET_ID_COUNTER_FIRST + 19)
298 #define GADGET_ID_LEVEL_TIMESCORE_UP    (GADGET_ID_COUNTER_FIRST + 20)
299 #define GADGET_ID_ELEMENT_SCORE_DOWN    (GADGET_ID_COUNTER_FIRST + 21)
300 #define GADGET_ID_ELEMENT_SCORE_TEXT    (GADGET_ID_COUNTER_FIRST + 22)
301 #define GADGET_ID_ELEMENT_SCORE_UP      (GADGET_ID_COUNTER_FIRST + 23)
302 #define GADGET_ID_ELEMENT_CONTENT_DOWN  (GADGET_ID_COUNTER_FIRST + 24)
303 #define GADGET_ID_ELEMENT_CONTENT_TEXT  (GADGET_ID_COUNTER_FIRST + 25)
304 #define GADGET_ID_ELEMENT_CONTENT_UP    (GADGET_ID_COUNTER_FIRST + 26)
305 #define GADGET_ID_CHANGE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 27)
306 #define GADGET_ID_CHANGE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 28)
307 #define GADGET_ID_CHANGE_DELAY_FIX_UP   (GADGET_ID_COUNTER_FIRST + 29)
308 #define GADGET_ID_CHANGE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 30)
309 #define GADGET_ID_CHANGE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 31)
310 #define GADGET_ID_CHANGE_DELAY_RND_UP   (GADGET_ID_COUNTER_FIRST + 32)
311
312 /* drawing area identifiers */
313 #define GADGET_ID_DRAWING_AREA_FIRST    (GADGET_ID_COUNTER_FIRST + 33)
314
315 #define GADGET_ID_DRAWING_LEVEL         (GADGET_ID_DRAWING_AREA_FIRST + 0)
316 #define GADGET_ID_ELEMENT_CONTENT_0     (GADGET_ID_DRAWING_AREA_FIRST + 1)
317 #define GADGET_ID_ELEMENT_CONTENT_1     (GADGET_ID_DRAWING_AREA_FIRST + 2)
318 #define GADGET_ID_ELEMENT_CONTENT_2     (GADGET_ID_DRAWING_AREA_FIRST + 3)
319 #define GADGET_ID_ELEMENT_CONTENT_3     (GADGET_ID_DRAWING_AREA_FIRST + 4)
320 #define GADGET_ID_ELEMENT_CONTENT_4     (GADGET_ID_DRAWING_AREA_FIRST + 5)
321 #define GADGET_ID_ELEMENT_CONTENT_5     (GADGET_ID_DRAWING_AREA_FIRST + 6)
322 #define GADGET_ID_ELEMENT_CONTENT_6     (GADGET_ID_DRAWING_AREA_FIRST + 7)
323 #define GADGET_ID_ELEMENT_CONTENT_7     (GADGET_ID_DRAWING_AREA_FIRST + 8)
324 #define GADGET_ID_AMOEBA_CONTENT        (GADGET_ID_DRAWING_AREA_FIRST + 9)
325 #define GADGET_ID_CUSTOM_GRAPHIC        (GADGET_ID_DRAWING_AREA_FIRST + 10)
326 #define GADGET_ID_CUSTOM_CONTENT        (GADGET_ID_DRAWING_AREA_FIRST + 11)
327 #define GADGET_ID_CUSTOM_CHANGED        (GADGET_ID_DRAWING_AREA_FIRST + 12)
328 #define GADGET_ID_RANDOM_BACKGROUND     (GADGET_ID_DRAWING_AREA_FIRST + 13)
329
330 /* text input identifiers */
331 #define GADGET_ID_TEXT_INPUT_FIRST      (GADGET_ID_DRAWING_AREA_FIRST + 14)
332
333 #define GADGET_ID_LEVEL_NAME            (GADGET_ID_TEXT_INPUT_FIRST + 0)
334 #define GADGET_ID_LEVEL_AUTHOR          (GADGET_ID_TEXT_INPUT_FIRST + 1)
335
336 /* selectbox identifiers */
337 #define GADGET_ID_SELECTBOX_FIRST       (GADGET_ID_TEXT_INPUT_FIRST + 2)
338
339 #define GADGET_ID_CUSTOM_WALK_TO_ACTION (GADGET_ID_SELECTBOX_FIRST + 0)
340 #define GADGET_ID_CUSTOM_MOVE_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 1)
341 #define GADGET_ID_CUSTOM_WALKABLE_LAYER (GADGET_ID_SELECTBOX_FIRST + 2)
342 #define GADGET_ID_CHANGE_TIME_UNITS     (GADGET_ID_SELECTBOX_FIRST + 3)
343 #define GADGET_ID_CHANGE_CAUSE          (GADGET_ID_SELECTBOX_FIRST + 4)
344
345 /* textbutton identifiers */
346 #define GADGET_ID_TEXTBUTTON_FIRST      (GADGET_ID_SELECTBOX_FIRST + 5)
347
348 #define GADGET_ID_PROPERTIES_INFO       (GADGET_ID_TEXTBUTTON_FIRST + 0)
349 #define GADGET_ID_PROPERTIES_CONFIG     (GADGET_ID_TEXTBUTTON_FIRST + 1)
350 #define GADGET_ID_PROPERTIES_ADVANCED   (GADGET_ID_TEXTBUTTON_FIRST + 2)
351 #define GADGET_ID_SAVE_AS_TEMPLATE      (GADGET_ID_TEXTBUTTON_FIRST + 3)
352
353 /* gadgets for scrolling of drawing area */
354 #define GADGET_ID_SCROLLING_FIRST       (GADGET_ID_TEXTBUTTON_FIRST + 4)
355
356 #define GADGET_ID_SCROLL_UP             (GADGET_ID_SCROLLING_FIRST + 0)
357 #define GADGET_ID_SCROLL_DOWN           (GADGET_ID_SCROLLING_FIRST + 1)
358 #define GADGET_ID_SCROLL_LEFT           (GADGET_ID_SCROLLING_FIRST + 2)
359 #define GADGET_ID_SCROLL_RIGHT          (GADGET_ID_SCROLLING_FIRST + 3)
360 #define GADGET_ID_SCROLL_HORIZONTAL     (GADGET_ID_SCROLLING_FIRST + 4)
361 #define GADGET_ID_SCROLL_VERTICAL       (GADGET_ID_SCROLLING_FIRST + 5)
362
363 /* gadgets for scrolling element list */
364 #define GADGET_ID_SCROLLING_LIST_FIRST  (GADGET_ID_SCROLLING_FIRST + 6)
365
366 #define GADGET_ID_SCROLL_LIST_UP        (GADGET_ID_SCROLLING_LIST_FIRST + 0)
367 #define GADGET_ID_SCROLL_LIST_DOWN      (GADGET_ID_SCROLLING_LIST_FIRST + 1)
368 #define GADGET_ID_SCROLL_LIST_VERTICAL  (GADGET_ID_SCROLLING_LIST_FIRST + 2)
369
370 /* buttons for level/element properties */
371 #define GADGET_ID_CHECKBUTTON_FIRST     (GADGET_ID_SCROLLING_LIST_FIRST + 3)
372
373 #define GADGET_ID_RANDOM_PERCENTAGE     (GADGET_ID_CHECKBUTTON_FIRST + 0)
374 #define GADGET_ID_RANDOM_QUANTITY       (GADGET_ID_CHECKBUTTON_FIRST + 1)
375 #define GADGET_ID_RANDOM_RESTRICTED     (GADGET_ID_CHECKBUTTON_FIRST + 2)
376 #define GADGET_ID_DOUBLE_SPEED          (GADGET_ID_CHECKBUTTON_FIRST + 3)
377 #define GADGET_ID_GRAVITY               (GADGET_ID_CHECKBUTTON_FIRST + 4)
378 #define GADGET_ID_STICK_ELEMENT         (GADGET_ID_CHECKBUTTON_FIRST + 5)
379 #define GADGET_ID_EM_SLIPPERY_GEMS      (GADGET_ID_CHECKBUTTON_FIRST + 6)
380 #define GADGET_ID_CUSTOM_INDESTRUCTIBLE (GADGET_ID_CHECKBUTTON_FIRST + 7)
381 #define GADGET_ID_CUSTOM_WALK_TO_OBJECT (GADGET_ID_CHECKBUTTON_FIRST + 8)
382 #define GADGET_ID_CUSTOM_CAN_MOVE       (GADGET_ID_CHECKBUTTON_FIRST + 9)
383 #define GADGET_ID_CUSTOM_CAN_FALL       (GADGET_ID_CHECKBUTTON_FIRST + 10)
384 #define GADGET_ID_CUSTOM_CAN_SMASH      (GADGET_ID_CHECKBUTTON_FIRST + 11)
385 #define GADGET_ID_CUSTOM_CAN_EXPLODE    (GADGET_ID_CHECKBUTTON_FIRST + 12)
386 #define GADGET_ID_CUSTOM_SLIPPERY       (GADGET_ID_CHECKBUTTON_FIRST + 13)
387 #define GADGET_ID_CUSTOM_WALKABLE       (GADGET_ID_CHECKBUTTON_FIRST + 14)
388 #define GADGET_ID_CUSTOM_USE_GRAPHIC    (GADGET_ID_CHECKBUTTON_FIRST + 15)
389 #define GADGET_ID_CUSTOM_USE_TEMPLATE   (GADGET_ID_CHECKBUTTON_FIRST + 16)
390 #define GADGET_ID_CUSTOM_CHANGEABLE     (GADGET_ID_CHECKBUTTON_FIRST + 17)
391 #define GADGET_ID_CHANGE_DELAY_FIXED    (GADGET_ID_CHECKBUTTON_FIRST + 18)
392 #define GADGET_ID_CHANGE_DELAY_RANDOM   (GADGET_ID_CHECKBUTTON_FIRST + 19)
393
394 /* gadgets for buttons in element list */
395 #define GADGET_ID_ELEMENTLIST_FIRST     (GADGET_ID_CHECKBUTTON_FIRST + 20)
396 #define GADGET_ID_ELEMENTLIST_LAST      (GADGET_ID_ELEMENTLIST_FIRST +  \
397                                         ED_NUM_ELEMENTLIST_BUTTONS - 1)
398
399 #define NUM_EDITOR_GADGETS              (GADGET_ID_ELEMENTLIST_LAST + 1)
400
401 /* radio button numbers */
402 #define RADIO_NR_NONE                   0
403 #define RADIO_NR_DRAWING_TOOLBOX        1
404 #define RADIO_NR_RANDOM_ELEMENTS        2
405
406 /* values for counter gadgets */
407 #define ED_COUNTER_ID_SELECT_LEVEL      0
408 #define ED_COUNTER_ID_LEVEL_XSIZE       1
409 #define ED_COUNTER_ID_LEVEL_YSIZE       2
410 #define ED_COUNTER_ID_LEVEL_COLLECT     3
411 #define ED_COUNTER_ID_LEVEL_TIMELIMIT   4
412 #define ED_COUNTER_ID_LEVEL_TIMESCORE   5
413 #define ED_COUNTER_ID_LEVEL_RANDOM      6
414 #define ED_COUNTER_ID_ELEMENT_SCORE     7
415 #define ED_COUNTER_ID_ELEMENT_CONTENT   8
416 #define ED_COUNTER_ID_CHANGE_DELAY_FIX  9
417 #define ED_COUNTER_ID_CHANGE_DELAY_RND  10
418
419 #define ED_NUM_COUNTERBUTTONS           11
420
421 #define ED_COUNTER_ID_LEVEL_FIRST       ED_COUNTER_ID_LEVEL_XSIZE
422 #define ED_COUNTER_ID_LEVEL_LAST        ED_COUNTER_ID_LEVEL_RANDOM
423
424 #define ED_COUNTER_ID_CHANGE_FIRST      ED_COUNTER_ID_CHANGE_DELAY_FIX
425 #define ED_COUNTER_ID_CHANGE_LAST       ED_COUNTER_ID_CHANGE_DELAY_RND
426
427 /* values for scrollbutton gadgets */
428 #define ED_SCROLLBUTTON_ID_AREA_UP      0
429 #define ED_SCROLLBUTTON_ID_AREA_DOWN    1
430 #define ED_SCROLLBUTTON_ID_AREA_LEFT    2
431 #define ED_SCROLLBUTTON_ID_AREA_RIGHT   3
432 #define ED_SCROLLBUTTON_ID_LIST_UP      4
433 #define ED_SCROLLBUTTON_ID_LIST_DOWN    5
434
435 #define ED_NUM_SCROLLBUTTONS            6
436
437 #define ED_SCROLLBUTTON_ID_AREA_FIRST   ED_SCROLLBUTTON_ID_AREA_UP
438 #define ED_SCROLLBUTTON_ID_AREA_LAST    ED_SCROLLBUTTON_ID_AREA_RIGHT
439
440 /* values for scrollbar gadgets */
441 #define ED_SCROLLBAR_ID_AREA_HORIZONTAL 0
442 #define ED_SCROLLBAR_ID_AREA_VERTICAL   1
443 #define ED_SCROLLBAR_ID_LIST_VERTICAL   2
444
445 #define ED_NUM_SCROLLBARS               3
446
447 #define ED_SCROLLBAR_ID_AREA_FIRST      ED_SCROLLBAR_ID_AREA_HORIZONTAL
448 #define ED_SCROLLBAR_ID_AREA_LAST       ED_SCROLLBAR_ID_AREA_VERTICAL
449
450 /* values for text input gadgets */
451 #define ED_TEXTINPUT_ID_LEVEL_NAME      0
452 #define ED_TEXTINPUT_ID_LEVEL_AUTHOR    1
453
454 #define ED_NUM_TEXTINPUT                2
455
456 #define ED_TEXTINPUT_ID_LEVEL_FIRST     ED_TEXTINPUT_ID_LEVEL_NAME
457 #define ED_TEXTINPUT_ID_LEVEL_LAST      ED_TEXTINPUT_ID_LEVEL_AUTHOR
458
459 /* values for selectbox gadgets */
460 #define ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION   0
461 #define ED_SELECTBOX_ID_CUSTOM_MOVE_DIRECTION   1
462 #define ED_SELECTBOX_ID_CUSTOM_WALKABLE_LAYER   2
463 #define ED_SELECTBOX_ID_CHANGE_TIME_UNITS       3
464 #define ED_SELECTBOX_ID_CHANGE_CAUSE            4
465
466 #define ED_NUM_SELECTBOX                        5
467
468 #define ED_SELECTBOX_ID_CUSTOM_FIRST    ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION
469 #define ED_SELECTBOX_ID_CUSTOM_LAST     ED_SELECTBOX_ID_CUSTOM_WALKABLE_LAYER
470
471 #define ED_SELECTBOX_ID_CHANGE_FIRST    ED_SELECTBOX_ID_CHANGE_TIME_UNITS
472 #define ED_SELECTBOX_ID_CHANGE_LAST     ED_SELECTBOX_ID_CHANGE_CAUSE
473
474 /* values for textbutton gadgets */
475 #define ED_TEXTBUTTON_ID_PROPERTIES_INFO        0
476 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG      1
477 #define ED_TEXTBUTTON_ID_PROPERTIES_ADVANCED    2
478 #define ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE       3
479
480 #define ED_NUM_TEXTBUTTON                       4
481
482 /* values for checkbutton gadgets */
483 #define ED_CHECKBUTTON_ID_DOUBLE_SPEED          0
484 #define ED_CHECKBUTTON_ID_GRAVITY               1
485 #define ED_CHECKBUTTON_ID_RANDOM_RESTRICTED     2
486 #define ED_CHECKBUTTON_ID_STICK_ELEMENT         3
487 #define ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS      4
488 #define ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE 5
489 #define ED_CHECKBUTTON_ID_CUSTOM_WALK_TO_OBJECT 6
490 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE       7
491 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_FALL       8
492 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_SMASH      9
493 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_EXPLODE    10
494 #define ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY       11
495 #define ED_CHECKBUTTON_ID_CUSTOM_WALKABLE       12
496 #define ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC    13
497 #define ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE   14
498 #define ED_CHECKBUTTON_ID_CUSTOM_CHANGEABLE     15
499 #define ED_CHECKBUTTON_ID_CHANGE_DELAY_FIXED    16
500 #define ED_CHECKBUTTON_ID_CHANGE_DELAY_RANDOM   17
501
502 #define ED_NUM_CHECKBUTTONS                     18
503
504 #define ED_CHECKBUTTON_ID_LEVEL_FIRST   ED_CHECKBUTTON_ID_DOUBLE_SPEED
505 #define ED_CHECKBUTTON_ID_LEVEL_LAST    ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
506
507 #define ED_CHECKBUTTON_ID_CUSTOM_FIRST  ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE
508 #define ED_CHECKBUTTON_ID_CUSTOM_LAST   ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE
509
510 #define ED_CHECKBUTTON_ID_CHANGE_FIRST  ED_CHECKBUTTON_ID_CUSTOM_CHANGEABLE
511 #define ED_CHECKBUTTON_ID_CHANGE_LAST   ED_CHECKBUTTON_ID_CHANGE_DELAY_RANDOM
512
513 /* values for radiobutton gadgets */
514 #define ED_RADIOBUTTON_ID_PERCENTAGE    0
515 #define ED_RADIOBUTTON_ID_QUANTITY      1
516
517 #define ED_NUM_RADIOBUTTONS             2
518
519 #define ED_RADIOBUTTON_ID_LEVEL_FIRST   ED_RADIOBUTTON_ID_PERCENTAGE
520 #define ED_RADIOBUTTON_ID_LEVEL_LAST    ED_RADIOBUTTON_ID_QUANTITY
521
522
523 /*
524   -----------------------------------------------------------------------------
525   some internally used definitions
526   -----------------------------------------------------------------------------
527 */
528
529 /* values for CopyLevelToUndoBuffer() */
530 #define UNDO_IMMEDIATE                  0
531 #define UNDO_ACCUMULATE                 1
532
533 /* values for scrollbars */
534 #define ED_SCROLL_NO                    0
535 #define ED_SCROLL_LEFT                  1
536 #define ED_SCROLL_RIGHT                 2
537 #define ED_SCROLL_UP                    4
538 #define ED_SCROLL_DOWN                  8
539
540 /* screens in the level editor */
541 #define ED_MODE_DRAWING                 0
542 #define ED_MODE_INFO                    1
543 #define ED_MODE_PROPERTIES              2
544
545 /* sub-screens in the element properties section */
546 #define ED_MODE_PROPERTIES_INFO         ED_TEXTBUTTON_ID_PROPERTIES_INFO
547 #define ED_MODE_PROPERTIES_CONFIG       ED_TEXTBUTTON_ID_PROPERTIES_CONFIG
548 #define ED_MODE_PROPERTIES_ADVANCED     ED_TEXTBUTTON_ID_PROPERTIES_ADVANCED
549
550 /* how many steps can be cancelled */
551 #define NUM_UNDO_STEPS                  (10 + 1)
552
553 /* values for elements with score */
554 #define MIN_SCORE                       0
555 #define MAX_SCORE                       255
556
557 /* values for random placement */
558 #define RANDOM_USE_PERCENTAGE           0
559 #define RANDOM_USE_QUANTITY             1
560
561 /* maximal size of level editor drawing area */
562 #define MAX_ED_FIELDX           (2 * SCR_FIELDX)
563 #define MAX_ED_FIELDY           (2 * SCR_FIELDY - 1)
564
565
566 /*
567   -----------------------------------------------------------------------------
568   some internally used data structure definitions
569   -----------------------------------------------------------------------------
570 */
571
572 static struct
573 {
574   char shortcut;
575   char *text;
576 } control_info[ED_NUM_CTRL_BUTTONS] =
577 {
578   { 's',        "draw single items"             },
579   { 'd',        "draw connected items"          },
580   { 'l',        "draw lines"                    },
581   { 'a',        "draw arcs"                     },
582   { 'r',        "draw outline rectangles"       },
583   { 'R',        "draw filled rectangles"        },
584   { '\0',       "wrap (rotate) level up"        },
585   { 't',        "enter text elements"           },
586   { 'f',        "flood fill"                    },
587   { '\0',       "wrap (rotate) level left"      },
588   { '?',        "properties of drawing element" },
589   { '\0',       "wrap (rotate) level right"     },
590   { '\0',       "random element placement"      },
591   { 'b',        "grab brush"                    },
592   { '\0',       "wrap (rotate) level down"      },
593   { ',',        "pick drawing element"          },
594   { 'U',        "undo last operation"           },
595   { 'I',        "level properties"              },
596   { 'S',        "save level"                    },
597   { 'C',        "clear level"                   },
598   { 'T',        "test level"                    },
599   { 'E',        "exit level editor"             }
600 };
601
602 static int random_placement_value = 10;
603 static int random_placement_method = RANDOM_USE_QUANTITY;
604 static int random_placement_background_element = EL_SAND;
605 static boolean random_placement_background_restricted = FALSE;
606 static boolean stick_element_properties_window = FALSE;
607 static boolean custom_element_properties[NUM_ELEMENT_PROPERTIES];
608 static boolean custom_element_change_events[NUM_CHANGE_EVENTS];
609 static struct CustomElementInfo custom_element;
610
611 static struct
612 {
613   int x, y;
614   int min_value, max_value;
615   int gadget_id_down, gadget_id_up;
616   int gadget_id_text;
617   int *value;
618   char *infotext_above, *infotext_right;
619 } counterbutton_info[ED_NUM_COUNTERBUTTONS] =
620 {
621   {
622     DX + 5 - SX,                        DY + 3 - SY,
623     1,                                  100,
624     GADGET_ID_SELECT_LEVEL_DOWN,        GADGET_ID_SELECT_LEVEL_UP,
625     GADGET_ID_SELECT_LEVEL_TEXT,
626     &level_nr,
627     NULL,                               NULL
628   },
629   {
630     ED_SETTINGS_XPOS(0),                ED_COUNTER_YPOS(2),
631     MIN_LEV_FIELDX,                     MAX_LEV_FIELDX,
632     GADGET_ID_LEVEL_XSIZE_DOWN,         GADGET_ID_LEVEL_XSIZE_UP,
633     GADGET_ID_LEVEL_XSIZE_TEXT,
634     &level.fieldx,
635     "playfield size",                   "width",
636   },
637   {
638     ED_SETTINGS_XPOS(0) + 2 * DXSIZE,   ED_COUNTER_YPOS(2),
639     MIN_LEV_FIELDY,                     MAX_LEV_FIELDY,
640     GADGET_ID_LEVEL_YSIZE_DOWN,         GADGET_ID_LEVEL_YSIZE_UP,
641     GADGET_ID_LEVEL_YSIZE_TEXT,
642     &level.fieldy,
643     NULL,                               "height",
644   },
645   {
646     ED_SETTINGS_XPOS(0),                ED_COUNTER_YPOS(3),
647     0,                                  999,
648     GADGET_ID_LEVEL_COLLECT_DOWN,       GADGET_ID_LEVEL_COLLECT_UP,
649     GADGET_ID_LEVEL_COLLECT_TEXT,
650     &level.gems_needed,
651     "number of emeralds to collect",    NULL
652   },
653   {
654     ED_SETTINGS_XPOS(0),                ED_COUNTER_YPOS(4),
655     0,                                  999,
656     GADGET_ID_LEVEL_TIMELIMIT_DOWN,     GADGET_ID_LEVEL_TIMELIMIT_UP,
657     GADGET_ID_LEVEL_TIMELIMIT_TEXT,
658     &level.time,
659     "time available to solve level",    "(0 => no time limit)"
660   },
661   {
662     ED_SETTINGS_XPOS(0),                ED_COUNTER_YPOS(5),
663     0,                                  255,
664     GADGET_ID_LEVEL_TIMESCORE_DOWN,     GADGET_ID_LEVEL_TIMESCORE_UP,
665     GADGET_ID_LEVEL_TIMESCORE_TEXT,
666     &level.score[SC_TIME_BONUS],
667     "score for each 10 seconds left",   NULL
668   },
669   {
670     ED_SETTINGS_XPOS(0),                ED_COUNTER2_YPOS(8),
671     1,                                  100,
672     GADGET_ID_LEVEL_RANDOM_DOWN,        GADGET_ID_LEVEL_RANDOM_UP,
673     GADGET_ID_LEVEL_RANDOM_TEXT,
674     &random_placement_value,
675     "random element placement",         "in"
676   },
677   {
678     ED_COUNT_ELEMENT_SCORE_XPOS,        ED_COUNT_ELEMENT_SCORE_YPOS,
679     MIN_SCORE,                          MAX_SCORE,
680     GADGET_ID_ELEMENT_SCORE_DOWN,       GADGET_ID_ELEMENT_SCORE_UP,
681     GADGET_ID_ELEMENT_SCORE_TEXT,
682     NULL,                               /* will be set when used */
683     "element score",                    NULL
684   },
685   {
686     ED_COUNT_ELEMENT_CONTENT_XPOS,      ED_COUNT_ELEMENT_CONTENT_YPOS,
687     MIN_ELEMENT_CONTENTS,               MAX_ELEMENT_CONTENTS,
688     GADGET_ID_ELEMENT_CONTENT_DOWN,     GADGET_ID_ELEMENT_CONTENT_UP,
689     GADGET_ID_ELEMENT_CONTENT_TEXT,
690     &level.num_yamyam_contents,
691     "element content",                  NULL
692   },
693   {
694     ED_COUNT_CHANGE_DELAY_XPOS,         ED_SETTINGS_YPOS(2),
695     0,                                  999,
696     GADGET_ID_CHANGE_DELAY_FIX_DOWN,    GADGET_ID_CHANGE_DELAY_FIX_UP,
697     GADGET_ID_CHANGE_DELAY_FIX_TEXT,
698     &custom_element.change.delay_fixed,
699     NULL,                               "units (fixed)"
700   },
701   {
702     ED_COUNT_CHANGE_DELAY_XPOS,         ED_SETTINGS_YPOS(3),
703     0,                                  999,
704     GADGET_ID_CHANGE_DELAY_RND_DOWN,    GADGET_ID_CHANGE_DELAY_RND_UP,
705     GADGET_ID_CHANGE_DELAY_RND_TEXT,
706     &custom_element.change.delay_random,
707     NULL,                               "units (random)"
708   }
709 };
710
711 static struct
712 {
713   int x, y;
714   int gadget_id;
715   int size;
716   char *value;
717   char *infotext;
718 } textinput_info[ED_NUM_TEXTINPUT] =
719 {
720   {
721     ED_SETTINGS_XPOS(0),                ED_COUNTER_YPOS(0),
722     GADGET_ID_LEVEL_NAME,
723     MAX_LEVEL_NAME_LEN,
724     level.name,
725     "Title"
726   },
727   {
728     ED_SETTINGS_XPOS(0),                ED_COUNTER_YPOS(1),
729     GADGET_ID_LEVEL_AUTHOR,
730     MAX_LEVEL_AUTHOR_LEN,
731     level.author,
732     "Author"
733   }
734 };
735
736 static struct ValueTextInfo options_walk_to_action[] =
737 {
738   { EP_DIGGABLE,                "diggable"              },
739   { EP_COLLECTIBLE,             "collectible"           },
740   { EP_PUSHABLE,                "pushable"              },
741   { -1,                         NULL                    }
742 };
743 static int index_walk_to_action = 0;
744
745 static struct ValueTextInfo options_move_direction[] =
746 {
747   { MV_BIT_LEFT,                "left"                  },
748   { MV_BIT_RIGHT,               "right"                 },
749   { MV_BIT_UP,                  "up"                    },
750   { MV_BIT_DOWN,                "down"                  },
751   { MV_BIT_HORIZONTAL,          "horizontal"            },
752   { MV_BIT_VERTICAL,            "vertical"              },
753   { MV_BIT_ALL_DIRECTIONS,      "all directions"        },
754   { MV_BIT_TOWARDS_PLAYER,      "towards player"        },
755   { MV_BIT_AWAY_FROM_PLAYER,    "away from player"      },
756   { MV_BIT_ALONG_LEFT_SIDE,     "along left side"       },
757   { MV_BIT_ALONG_RIGHT_SIDE,    "along right side"      },
758   { -1,                         NULL                    }
759 };
760 static int index_move_direction = 0;
761
762 static struct ValueTextInfo options_walkable_layer[] =
763 {
764   { EP_WALKABLE_OVER,           "over"                  },
765   { EP_WALKABLE_INSIDE,         "inside"                },
766   { EP_WALKABLE_UNDER,          "under"                 },
767   { -1,                         NULL                    }
768 };
769 static int index_walkable_layer = 0;
770
771 static struct ValueTextInfo options_time_units[] =
772 {
773   { 50,                         "seconds"               },
774   { 1,                          "frames"                },
775   { -1,                         NULL                    }
776 };
777 static int index_time_units = 0;
778
779 static struct ValueTextInfo options_change_cause[] =
780 {
781   { 1,                          "specified delay"       },
782   { 2,                          "impact (active)"       },
783   { 3,                          "impact (passive)"      },
784   { 4,                          "touched by player"     },
785   { 5,                          "pressed by player"     },
786   { -1,                         NULL                    }
787 };
788 static int index_change_cause = 0, value_change_cause = 0;
789
790 static struct
791 {
792   int x, y;
793   int gadget_id;
794   int size;     /* char size of selectbox or '-1' (dynamically determined) */
795   struct ValueTextInfo *options;
796   int *index, *value;
797   char *text, *infotext;
798 } selectbox_info[ED_NUM_SELECTBOX] =
799 {
800   {
801     ED_SETTINGS_XPOS(1),                ED_SETTINGS_YPOS(4),
802     GADGET_ID_CUSTOM_WALK_TO_ACTION,
803     -1,
804     options_walk_to_action, &index_walk_to_action,
805     &custom_element.walk_to_action,
806     NULL, "diggable/collectible/pushable"
807   },
808   {
809     ED_SETTINGS_XPOS(1),                ED_SETTINGS_YPOS(5),
810     GADGET_ID_CUSTOM_MOVE_DIRECTION,
811     -1,
812     options_move_direction, &index_move_direction,
813     &custom_element.move_direction,
814     "can move", "element move direction"
815   },
816   {
817     ED_SETTINGS_XPOS(1),                ED_SETTINGS_YPOS(10),
818     GADGET_ID_CUSTOM_WALKABLE_LAYER,
819     -1,
820     options_walkable_layer, &index_walkable_layer,
821     &custom_element.walkable_layer,
822     "player can walk", "layer where player can walk"
823   },
824   {
825     ED_SETTINGS_XPOS(2),                ED_SETTINGS_YPOS(4),
826     GADGET_ID_CHANGE_TIME_UNITS,
827     -1,
828     options_time_units, &index_time_units,
829     &custom_element.change.delay_frames,
830     "delay time given in", "delay time units for change"
831   },
832   {
833     ED_SETTINGS_XPOS(0),                ED_COUNTER_YPOS(8),
834     GADGET_ID_CHANGE_CAUSE,
835     -1,
836     options_change_cause, &index_change_cause,
837     &value_change_cause,
838     "test:", "test-selectbox entry"
839   },
840 };
841
842 static struct
843 {
844   int x, y;
845   int gadget_id;
846   int size;
847   char *text, *infotext;
848 } textbutton_info[ED_NUM_TEXTBUTTON] =
849 {
850   {
851     ED_SETTINGS_XPOS(0),                ED_COUNTER_YPOS(1),
852     GADGET_ID_PROPERTIES_INFO,
853     11, "Information",                  "Show information about element"
854   },
855   {
856     ED_SETTINGS_XPOS(0) + 166,          ED_COUNTER_YPOS(1),
857     GADGET_ID_PROPERTIES_CONFIG,
858     11, "Configure",                    "Configure element properties"
859   },
860   {
861     ED_SETTINGS_XPOS(0) + 332,          ED_COUNTER_YPOS(1),
862     GADGET_ID_PROPERTIES_ADVANCED,
863     11, "Advanced",                     "Advanced element configuration"
864   },
865   {
866     ED_SETTINGS_XPOS(0) + 262,          ED_SETTINGS_YPOS(11),
867     GADGET_ID_SAVE_AS_TEMPLATE,
868     -1, "Save as template",             "Save current settings as new template"
869   },
870 };
871
872 static struct
873 {
874   int gd_x, gd_y;
875   int x, y;
876   int gadget_id;
877   char *infotext;
878 } scrollbutton_info[ED_NUM_SCROLLBUTTONS] =
879 {
880   {
881     ED_SCROLLBUTTON_XPOS,   ED_SCROLLBUTTON_YPOS + 0 * ED_SCROLLBUTTON_YSIZE,
882     ED_SCROLL_UP_XPOS,      ED_SCROLL_UP_YPOS,
883     GADGET_ID_SCROLL_UP,
884     "scroll level editing area up"
885   },
886   {
887     ED_SCROLLBUTTON_XPOS,   ED_SCROLLBUTTON_YPOS + 1 * ED_SCROLLBUTTON_YSIZE,
888     ED_SCROLL_DOWN_XPOS,    ED_SCROLL_DOWN_YPOS,
889     GADGET_ID_SCROLL_DOWN,
890     "scroll level editing area down"
891   },
892   {
893     ED_SCROLLBUTTON_XPOS,   ED_SCROLLBUTTON_YPOS + 2 * ED_SCROLLBUTTON_YSIZE,
894     ED_SCROLL_LEFT_XPOS,    ED_SCROLL_LEFT_YPOS,
895     GADGET_ID_SCROLL_LEFT,
896     "scroll level editing area left"
897   },
898   {
899     ED_SCROLLBUTTON_XPOS,   ED_SCROLLBUTTON_YPOS + 3 * ED_SCROLLBUTTON_YSIZE,
900     ED_SCROLL_RIGHT_XPOS,   ED_SCROLL_RIGHT_YPOS,
901     GADGET_ID_SCROLL_RIGHT,
902     "scroll level editing area right"
903   },
904   {
905     ED_SCROLLBUTTON2_XPOS,  ED_SCROLLBUTTON2_YPOS + 0 * ED_SCROLLBUTTON2_YSIZE,
906     ED_SCROLL2_UP_XPOS,     ED_SCROLL2_UP_YPOS,
907     GADGET_ID_SCROLL_LIST_UP,
908     "scroll element list up ('Page Up')"
909   },
910   {
911     ED_SCROLLBUTTON2_XPOS,  ED_SCROLLBUTTON2_YPOS + 1 * ED_SCROLLBUTTON2_YSIZE,
912     ED_SCROLL2_DOWN_XPOS,    ED_SCROLL2_DOWN_YPOS,
913     GADGET_ID_SCROLL_LIST_DOWN,
914     "scroll element list down ('Page Down')"
915   }
916 };
917
918 static struct
919 {
920   int gd_x, gd_y;
921   int x, y;
922   int width, height;
923   int type;
924   int gadget_id;
925   char *infotext;
926 } scrollbar_info[ED_NUM_SCROLLBARS] =
927 {
928   {
929     ED_SCROLLBAR_XPOS,                  ED_SCROLLBAR_YPOS,
930     SX + ED_SCROLL_HORIZONTAL_XPOS,     SY + ED_SCROLL_HORIZONTAL_YPOS,
931     ED_SCROLL_HORIZONTAL_XSIZE,         ED_SCROLL_HORIZONTAL_YSIZE,
932     GD_TYPE_SCROLLBAR_HORIZONTAL,
933     GADGET_ID_SCROLL_HORIZONTAL,
934     "scroll level editing area horizontally"
935   },
936   {
937     ED_SCROLLBAR_XPOS,                  ED_SCROLLBAR_YPOS,
938     SX + ED_SCROLL_VERTICAL_XPOS,       SY + ED_SCROLL_VERTICAL_YPOS,
939     ED_SCROLL_VERTICAL_XSIZE,           ED_SCROLL_VERTICAL_YSIZE,
940     GD_TYPE_SCROLLBAR_VERTICAL,
941     GADGET_ID_SCROLL_VERTICAL,
942     "scroll level editing area vertically"
943   },
944   {
945     ED_SCROLLBAR2_XPOS,                 ED_SCROLLBAR2_YPOS,
946     DX + ED_SCROLL2_VERTICAL_XPOS,      DY + ED_SCROLL2_VERTICAL_YPOS,
947     ED_SCROLL2_VERTICAL_XSIZE,          ED_SCROLL2_VERTICAL_YSIZE,
948     GD_TYPE_SCROLLBAR_VERTICAL,
949     GADGET_ID_SCROLL_LIST_VERTICAL,
950     "scroll element list vertically"
951   }
952 };
953
954 static struct
955 {
956   int x, y;
957   int gadget_id;
958   int radio_button_nr;
959   int *value;
960   int checked_value;
961   char *text, *infotext;
962 } radiobutton_info[ED_NUM_RADIOBUTTONS] =
963 {
964   {
965     ED_SETTINGS_XPOS(0) + 160,          ED_COUNTER2_YPOS(8),
966     GADGET_ID_RANDOM_PERCENTAGE,
967     RADIO_NR_RANDOM_ELEMENTS,
968     &random_placement_method,           RANDOM_USE_PERCENTAGE,
969     "percentage",                       "use percentage for random elements"
970   },
971   {
972     ED_SETTINGS_XPOS(0) + 340,          ED_COUNTER2_YPOS(8),
973     GADGET_ID_RANDOM_QUANTITY,
974     RADIO_NR_RANDOM_ELEMENTS,
975     &random_placement_method,           RANDOM_USE_QUANTITY,
976     "quantity",                         "use quantity for random elements"
977   }
978 };
979
980 static struct
981 {
982   int x, y;
983   int gadget_id;
984   boolean *value;
985   char *text, *infotext;
986 } checkbutton_info[ED_NUM_CHECKBUTTONS] =
987 {
988   {
989     ED_SETTINGS_XPOS(0),                ED_COUNTER_YPOS(6) - MINI_TILEY,
990     GADGET_ID_DOUBLE_SPEED,
991     &level.double_speed,
992     "double speed movement",            "set movement speed of player"
993   },
994   {
995     ED_SETTINGS_XPOS(0) + 340,          ED_COUNTER_YPOS(6) - MINI_TILEY,
996     GADGET_ID_GRAVITY,
997     &level.gravity,
998     "gravity",                          "set level gravity"
999   },
1000   {
1001     ED_SETTINGS_XPOS(0),                ED_COUNTER2_YPOS(9) - MINI_TILEY,
1002     GADGET_ID_RANDOM_RESTRICTED,
1003     &random_placement_background_restricted,
1004     "restrict random placement to",     "set random placement restriction"
1005   },
1006   {
1007     ED_SETTINGS_XPOS(0),                0,      /* set at runtime */
1008     GADGET_ID_STICK_ELEMENT,
1009     &stick_element_properties_window,
1010     "stick this screen to edit content","stick this screen to edit content"
1011   },
1012   {
1013     ED_SETTINGS_XPOS(0),                ED_COUNTER_YPOS(4),
1014     GADGET_ID_EM_SLIPPERY_GEMS,
1015     &level.em_slippery_gems,
1016     "slip down from certain flat walls","use EM style slipping behaviour"
1017   },
1018   {
1019     ED_SETTINGS_XPOS(0),                ED_SETTINGS_YPOS(3),
1020     GADGET_ID_CUSTOM_INDESTRUCTIBLE,
1021     &custom_element_properties[EP_INDESTRUCTIBLE],
1022     "indestructible",                   "element cannot be destroyed"
1023   },
1024   {
1025     ED_SETTINGS_XPOS(0),                ED_SETTINGS_YPOS(4),
1026     GADGET_ID_CUSTOM_WALK_TO_OBJECT,
1027     &custom_element_properties[EP_WALK_TO_OBJECT],
1028     NULL,                               "player can dig/collect/push element"
1029   },
1030   {
1031     ED_SETTINGS_XPOS(0),                ED_SETTINGS_YPOS(5),
1032     GADGET_ID_CUSTOM_CAN_MOVE,
1033     &custom_element_properties[EP_CAN_MOVE],
1034     NULL,                               "element can move in some direction"
1035   },
1036   {
1037     ED_SETTINGS_XPOS(0),                ED_SETTINGS_YPOS(6),
1038     GADGET_ID_CUSTOM_CAN_FALL,
1039     &custom_element_properties[EP_CAN_FALL],
1040     "can fall",                         "element can fall down"
1041   },
1042   {
1043     ED_SETTINGS_XPOS(0),                ED_SETTINGS_YPOS(7),
1044     GADGET_ID_CUSTOM_CAN_SMASH,
1045     &custom_element_properties[EP_CAN_SMASH],
1046     "can smash",                        "element can smash other elements"
1047   },
1048   {
1049     ED_SETTINGS_XPOS(0),                ED_SETTINGS_YPOS(8),
1050     GADGET_ID_CUSTOM_CAN_EXPLODE,
1051     &custom_element_properties[EP_CAN_EXPLODE],
1052     "can explode to:",                  "element can explode to other elements"
1053   },
1054   {
1055     ED_SETTINGS_XPOS(0),                ED_SETTINGS_YPOS(9),
1056     GADGET_ID_CUSTOM_SLIPPERY,
1057     &custom_element_properties[EP_SLIPPERY],
1058     "slippery",                         "other elements can fall down from it"
1059   },
1060   {
1061     ED_SETTINGS_XPOS(0),                ED_SETTINGS_YPOS(10),
1062     GADGET_ID_CUSTOM_WALKABLE,
1063     &custom_element_properties[EP_WALKABLE],
1064     NULL,                               "player can walk on the same field"
1065   },
1066   {
1067     ED_SETTINGS_XPOS(0),                ED_SETTINGS_YPOS(2),
1068     GADGET_ID_CUSTOM_USE_GRAPHIC,
1069     &custom_element.use_gfx_element,
1070     "use graphic of element:",          "use graphic for custom element"
1071   },
1072   {
1073     ED_SETTINGS_XPOS(0),                ED_SETTINGS_YPOS(11),
1074     GADGET_ID_CUSTOM_USE_TEMPLATE,
1075     &custom_element.use_template,
1076     "use template",                     "use template for custom properties"
1077   },
1078   {
1079     ED_SETTINGS_XPOS(0),                ED_SETTINGS_YPOS(1),
1080     GADGET_ID_CUSTOM_CHANGEABLE,
1081     &custom_element_properties[EP_CHANGEABLE],
1082     "element changes to    after:",     "element can change to other element"
1083   },
1084   {
1085     ED_SETTINGS_XPOS(1),                ED_SETTINGS_YPOS(2),
1086     GADGET_ID_CHANGE_DELAY_FIXED,
1087     &custom_element_change_events[CE_DELAY_FIXED],
1088     "delay of",                         "element changes after fixed delay"
1089   },
1090   {
1091     ED_SETTINGS_XPOS(1),                ED_SETTINGS_YPOS(3),
1092     GADGET_ID_CHANGE_DELAY_RANDOM,
1093     &custom_element_change_events[CE_DELAY_RANDOM],
1094     "delay of",                         "element changes after random delay"
1095   }
1096 };
1097
1098
1099 /*
1100   -----------------------------------------------------------------------------
1101   some internally used variables
1102   -----------------------------------------------------------------------------
1103 */
1104
1105 /* actual size of level editor drawing area */
1106 static int ed_fieldx = MAX_ED_FIELDX - 1, ed_fieldy = MAX_ED_FIELDY - 1;
1107
1108 /* actual position of level editor drawing area in level playfield */
1109 static int level_xpos = -1, level_ypos = -1;
1110
1111 #define IN_ED_FIELD(x,y)  ((x)>=0 && (x)<ed_fieldx && (y)>=0 &&(y)<ed_fieldy)
1112
1113 /* drawing elements on the three mouse buttons */
1114 static int new_element1 = EL_WALL;
1115 static int new_element2 = EL_EMPTY;
1116 static int new_element3 = EL_SAND;
1117
1118 #define BUTTON_ELEMENT(button) ((button) == 1 ? new_element1 : \
1119                                 (button) == 2 ? new_element2 : \
1120                                 (button) == 3 ? new_element3 : EL_EMPTY)
1121 #define BUTTON_STEPSIZE(button) ((button) == 1 ? 1 : (button) == 2 ? 5 : 10)
1122
1123 /* forward declaration for internal use */
1124 static void ModifyEditorCounter(int, int);
1125 static void ModifyEditorCounterLimits(int, int, int);
1126 static void ModifyEditorSelectbox(int, int);
1127 static void ModifyEditorElementList();
1128 static void DrawDrawingWindow();
1129 static void DrawLevelInfoWindow();
1130 static void DrawPropertiesWindow();
1131 static boolean checkPropertiesConfig();
1132 static void CopyLevelToUndoBuffer(int);
1133 static void HandleDrawingAreas(struct GadgetInfo *);
1134 static void HandleCounterButtons(struct GadgetInfo *);
1135 static void HandleTextInputGadgets(struct GadgetInfo *);
1136 static void HandleSelectboxGadgets(struct GadgetInfo *);
1137 static void HandleTextbuttonGadgets(struct GadgetInfo *);
1138 static void HandleRadiobuttons(struct GadgetInfo *);
1139 static void HandleCheckbuttons(struct GadgetInfo *);
1140 static void HandleControlButtons(struct GadgetInfo *);
1141 static void HandleDrawingAreaInfo(struct GadgetInfo *);
1142
1143 static struct GadgetInfo *level_editor_gadget[NUM_EDITOR_GADGETS];
1144
1145 static int drawing_function = GADGET_ID_SINGLE_ITEMS;
1146 static int last_drawing_function = GADGET_ID_SINGLE_ITEMS;
1147 static boolean draw_with_brush = FALSE;
1148 static int properties_element = 0;
1149
1150 static short FieldBackup[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
1151 static short UndoBuffer[NUM_UNDO_STEPS][MAX_LEV_FIELDX][MAX_LEV_FIELDY];
1152 static int undo_buffer_position = 0;
1153 static int undo_buffer_steps = 0;
1154
1155 static int edit_mode;
1156 static int edit_mode_properties;
1157
1158 static int element_shift = 0;
1159
1160 static int editor_el_boulderdash[] =
1161 {
1162   EL_CHAR('B'),
1163   EL_CHAR('O'),
1164   EL_CHAR('U'),
1165   EL_CHAR('L'),
1166
1167   EL_CHAR('-'),
1168   EL_CHAR('D'),
1169   EL_CHAR('E'),
1170   EL_CHAR('R'),
1171
1172   EL_CHAR('D'),
1173   EL_CHAR('A'),
1174   EL_CHAR('S'),
1175   EL_CHAR('H'),
1176
1177   EL_PLAYER_1,
1178   EL_EMPTY,
1179   EL_SAND,
1180   EL_STEELWALL,
1181
1182   EL_BD_WALL,
1183   EL_BD_MAGIC_WALL,
1184   EL_EXIT_CLOSED,
1185   EL_EXIT_OPEN,
1186
1187   EL_BD_DIAMOND,
1188   EL_BD_BUTTERFLY_UP,
1189   EL_BD_FIREFLY_UP,
1190   EL_BD_ROCK,
1191
1192   EL_BD_BUTTERFLY_LEFT,
1193   EL_BD_FIREFLY_LEFT,
1194   EL_BD_BUTTERFLY_RIGHT,
1195   EL_BD_FIREFLY_RIGHT,
1196
1197   EL_BD_AMOEBA,
1198   EL_BD_BUTTERFLY_DOWN,
1199   EL_BD_FIREFLY_DOWN,
1200   EL_EMPTY,
1201 };
1202 static int num_editor_el_boulderdash = SIZEOF_ARRAY_INT(editor_el_boulderdash);
1203
1204 static int editor_el_emerald_mine[] =
1205 {
1206   EL_CHAR('E'),
1207   EL_CHAR('M'),
1208   EL_CHAR('E'),
1209   EL_CHAR('-'),
1210
1211   EL_CHAR('R'),
1212   EL_CHAR('A'),
1213   EL_CHAR('L'),
1214   EL_CHAR('D'),
1215
1216   EL_CHAR('M'),
1217   EL_CHAR('I'),
1218   EL_CHAR('N'),
1219   EL_CHAR('E'),
1220
1221   EL_PLAYER_1,
1222   EL_PLAYER_2,
1223   EL_PLAYER_3,
1224   EL_PLAYER_4,
1225
1226   EL_PLAYER_1,
1227   EL_EMPTY,
1228   EL_SAND,
1229   EL_ROCK,
1230
1231   EL_STEELWALL,
1232   EL_WALL,
1233   EL_WALL_CRUMBLED,
1234   EL_MAGIC_WALL,
1235
1236   EL_EMERALD,
1237   EL_DIAMOND,
1238   EL_NUT,
1239   EL_BOMB,
1240
1241   EL_WALL_EMERALD,
1242   EL_WALL_DIAMOND,
1243   EL_QUICKSAND_EMPTY,
1244   EL_QUICKSAND_FULL,
1245
1246   EL_DYNAMITE,
1247   EL_DYNAMITE_ACTIVE,
1248   EL_EXIT_CLOSED,
1249   EL_EXIT_OPEN,
1250
1251   EL_YAMYAM,
1252   EL_BUG_UP,
1253   EL_SPACESHIP_UP,
1254   EL_ROBOT,
1255
1256   EL_BUG_LEFT,
1257   EL_SPACESHIP_LEFT,
1258   EL_BUG_RIGHT,
1259   EL_SPACESHIP_RIGHT,
1260
1261   EL_ROBOT_WHEEL,
1262   EL_BUG_DOWN,
1263   EL_SPACESHIP_DOWN,
1264   EL_INVISIBLE_WALL,
1265
1266   EL_ACID_POOL_TOPLEFT,
1267   EL_ACID,
1268   EL_ACID_POOL_TOPRIGHT,
1269   EL_EMPTY,
1270
1271   EL_ACID_POOL_BOTTOMLEFT,
1272   EL_ACID_POOL_BOTTOM,
1273   EL_ACID_POOL_BOTTOMRIGHT,
1274   EL_EMPTY,
1275
1276   EL_AMOEBA_DROP,
1277   EL_AMOEBA_DEAD,
1278   EL_AMOEBA_WET,
1279   EL_AMOEBA_DRY,
1280
1281   EL_EM_KEY_1_FILE,
1282   EL_EM_KEY_2_FILE,
1283   EL_EM_KEY_3_FILE,
1284   EL_EM_KEY_4_FILE,
1285
1286   EL_EM_GATE_1,
1287   EL_EM_GATE_2,
1288   EL_EM_GATE_3,
1289   EL_EM_GATE_4,
1290
1291   EL_EM_GATE_1_GRAY,
1292   EL_EM_GATE_2_GRAY,
1293   EL_EM_GATE_3_GRAY,
1294   EL_EM_GATE_4_GRAY,
1295 };
1296 static int num_editor_el_emerald_mine = SIZEOF_ARRAY_INT(editor_el_emerald_mine);
1297
1298 static int editor_el_more[] =
1299 {
1300   EL_CHAR('M'),
1301   EL_CHAR('O'),
1302   EL_CHAR('R'),
1303   EL_CHAR('E'),
1304
1305   EL_KEY_1,
1306   EL_KEY_2,
1307   EL_KEY_3,
1308   EL_KEY_4,
1309
1310   EL_GATE_1,
1311   EL_GATE_2,
1312   EL_GATE_3,
1313   EL_GATE_4,
1314
1315   EL_GATE_1_GRAY,
1316   EL_GATE_2_GRAY,
1317   EL_GATE_3_GRAY,
1318   EL_GATE_4_GRAY,
1319
1320   EL_ARROW_LEFT,
1321   EL_ARROW_RIGHT,
1322   EL_ARROW_UP,
1323   EL_ARROW_DOWN,
1324
1325   EL_AMOEBA_FULL,
1326   EL_EMERALD_YELLOW,
1327   EL_EMERALD_RED,
1328   EL_EMERALD_PURPLE,
1329
1330   EL_WALL_BD_DIAMOND,
1331   EL_WALL_EMERALD_YELLOW,
1332   EL_WALL_EMERALD_RED,
1333   EL_WALL_EMERALD_PURPLE,
1334
1335   EL_GAME_OF_LIFE,
1336   EL_PACMAN_UP,
1337   EL_TIME_ORB_FULL,
1338   EL_TIME_ORB_EMPTY,
1339
1340   EL_PACMAN_LEFT,
1341   EL_DARK_YAMYAM,
1342   EL_PACMAN_RIGHT,
1343   EL_EXPANDABLE_WALL,
1344
1345   EL_BIOMAZE,
1346   EL_PACMAN_DOWN,
1347   EL_LAMP,
1348   EL_LAMP_ACTIVE,
1349
1350   EL_DYNABOMB_INCREASE_NUMBER,
1351   EL_DYNABOMB_INCREASE_SIZE,
1352   EL_DYNABOMB_INCREASE_POWER,
1353   EL_STONEBLOCK,
1354
1355   EL_MOLE,
1356   EL_PENGUIN,
1357   EL_PIG,
1358   EL_DRAGON,
1359
1360   EL_EMPTY,
1361   EL_MOLE_UP,
1362   EL_EMPTY,
1363   EL_EMPTY,
1364
1365   EL_MOLE_LEFT,
1366   EL_EMPTY,
1367   EL_MOLE_RIGHT,
1368   EL_EMPTY,
1369
1370   EL_EMPTY,
1371   EL_MOLE_DOWN,
1372   EL_BALLOON,
1373   EL_BALLOON_SWITCH_ANY,
1374
1375   EL_BALLOON_SWITCH_LEFT,
1376   EL_BALLOON_SWITCH_RIGHT,
1377   EL_BALLOON_SWITCH_UP,
1378   EL_BALLOON_SWITCH_DOWN,
1379
1380   EL_SATELLITE,
1381   EL_EXPANDABLE_WALL_HORIZONTAL,
1382   EL_EXPANDABLE_WALL_VERTICAL,
1383   EL_EXPANDABLE_WALL_ANY,
1384
1385   EL_INVISIBLE_STEELWALL,
1386   EL_INVISIBLE_WALL,
1387   EL_SPEED_PILL,
1388   EL_BLACK_ORB,
1389
1390   EL_EMC_STEELWALL_1,
1391   EL_EMC_WALL_1,
1392   EL_EMC_WALL_2,
1393   EL_EMC_WALL_3,
1394
1395   EL_EMC_WALL_4,
1396   EL_EMC_WALL_5,
1397   EL_EMC_WALL_6,
1398   EL_EMC_WALL_7,
1399 };
1400 static int num_editor_el_more = SIZEOF_ARRAY_INT(editor_el_more);
1401
1402 static int editor_el_sokoban[] =
1403 {
1404   EL_CHAR('S'),
1405   EL_CHAR('O'),
1406   EL_CHAR('K'),
1407   EL_CHAR('O'),
1408
1409   EL_CHAR('-'),
1410   EL_CHAR('B'),
1411   EL_CHAR('A'),
1412   EL_CHAR('N'),
1413
1414   EL_SOKOBAN_OBJECT,
1415   EL_SOKOBAN_FIELD_EMPTY,
1416   EL_SOKOBAN_FIELD_FULL,
1417   EL_STEELWALL,
1418 };
1419 static int num_editor_el_sokoban = SIZEOF_ARRAY_INT(editor_el_sokoban);
1420
1421 static int editor_el_supaplex[] =
1422 {
1423   EL_CHAR('S'),
1424   EL_CHAR('U'),
1425   EL_CHAR('P'),
1426   EL_CHAR('A'),
1427
1428   EL_CHAR('P'),
1429   EL_CHAR('L'),
1430   EL_CHAR('E'),
1431   EL_CHAR('X'),
1432
1433   EL_SP_EMPTY,
1434   EL_SP_ZONK,
1435   EL_SP_BASE,
1436   EL_SP_MURPHY,
1437
1438   EL_SP_INFOTRON,
1439   EL_SP_CHIP_SINGLE,
1440   EL_SP_HARDWARE_GRAY,
1441   EL_SP_EXIT_CLOSED,
1442
1443   EL_SP_DISK_ORANGE,
1444   EL_SP_PORT_RIGHT,
1445   EL_SP_PORT_DOWN,
1446   EL_SP_PORT_LEFT,
1447
1448   EL_SP_PORT_UP,
1449   EL_SP_GRAVITY_PORT_RIGHT,
1450   EL_SP_GRAVITY_PORT_DOWN,
1451   EL_SP_GRAVITY_PORT_LEFT,
1452
1453   EL_SP_GRAVITY_PORT_UP,
1454   EL_SP_SNIKSNAK,
1455   EL_SP_DISK_YELLOW,
1456   EL_SP_TERMINAL,
1457
1458   EL_SP_DISK_RED,
1459   EL_SP_PORT_VERTICAL,
1460   EL_SP_PORT_HORIZONTAL,
1461   EL_SP_PORT_ANY,
1462
1463   EL_SP_ELECTRON,
1464   EL_SP_BUGGY_BASE,
1465   EL_SP_CHIP_LEFT,
1466   EL_SP_CHIP_RIGHT,
1467
1468   EL_SP_HARDWARE_BASE_1,
1469   EL_SP_HARDWARE_GREEN,
1470   EL_SP_HARDWARE_BLUE,
1471   EL_SP_HARDWARE_RED,
1472
1473   EL_SP_HARDWARE_YELLOW,
1474   EL_SP_HARDWARE_BASE_2,
1475   EL_SP_HARDWARE_BASE_3,
1476   EL_SP_HARDWARE_BASE_4,
1477
1478   EL_SP_HARDWARE_BASE_5,
1479   EL_SP_HARDWARE_BASE_6,
1480   EL_SP_CHIP_TOP,
1481   EL_SP_CHIP_BOTTOM,
1482 };
1483 static int num_editor_el_supaplex = SIZEOF_ARRAY_INT(editor_el_supaplex);
1484
1485 static int editor_el_diamond_caves[] =
1486 {
1487   EL_CHAR('D'),
1488   EL_CHAR('I'),
1489   EL_CHAR('A'),
1490   EL_CHAR('-'),
1491
1492   EL_CHAR('M'),
1493   EL_CHAR('O'),
1494   EL_CHAR('N'),
1495   EL_CHAR('D'),
1496
1497   EL_CHAR('C'),
1498   EL_CHAR('A'),
1499   EL_CHAR('V'),
1500   EL_CHAR('E'),
1501
1502   EL_CHAR('S'),
1503   EL_CHAR(' '),
1504   EL_CHAR('I'),
1505   EL_CHAR('I'),
1506
1507   EL_PEARL,
1508   EL_CRYSTAL,
1509   EL_WALL_PEARL,
1510   EL_WALL_CRYSTAL,
1511
1512   EL_CONVEYOR_BELT_1_LEFT,
1513   EL_CONVEYOR_BELT_1_MIDDLE,
1514   EL_CONVEYOR_BELT_1_RIGHT,
1515   EL_CONVEYOR_BELT_1_SWITCH_MIDDLE,
1516
1517   EL_CONVEYOR_BELT_2_LEFT,
1518   EL_CONVEYOR_BELT_2_MIDDLE,
1519   EL_CONVEYOR_BELT_2_RIGHT,
1520   EL_CONVEYOR_BELT_2_SWITCH_MIDDLE,
1521
1522   EL_CONVEYOR_BELT_3_LEFT,
1523   EL_CONVEYOR_BELT_3_MIDDLE,
1524   EL_CONVEYOR_BELT_3_RIGHT,
1525   EL_CONVEYOR_BELT_3_SWITCH_MIDDLE,
1526
1527   EL_CONVEYOR_BELT_4_LEFT,
1528   EL_CONVEYOR_BELT_4_MIDDLE,
1529   EL_CONVEYOR_BELT_4_RIGHT,
1530   EL_CONVEYOR_BELT_4_SWITCH_MIDDLE,
1531
1532   EL_CONVEYOR_BELT_1_SWITCH_LEFT,
1533   EL_CONVEYOR_BELT_2_SWITCH_LEFT,
1534   EL_CONVEYOR_BELT_3_SWITCH_LEFT,
1535   EL_CONVEYOR_BELT_4_SWITCH_LEFT,
1536
1537   EL_CONVEYOR_BELT_1_SWITCH_RIGHT,
1538   EL_CONVEYOR_BELT_2_SWITCH_RIGHT,
1539   EL_CONVEYOR_BELT_3_SWITCH_RIGHT,
1540   EL_CONVEYOR_BELT_4_SWITCH_RIGHT,
1541
1542   EL_SWITCHGATE_OPEN,
1543   EL_SWITCHGATE_CLOSED,
1544   EL_SWITCHGATE_SWITCH_UP,
1545   EL_ENVELOPE,
1546
1547   EL_TIMEGATE_CLOSED,
1548   EL_TIMEGATE_OPEN,
1549   EL_TIMEGATE_SWITCH,
1550   EL_EMPTY,
1551
1552   EL_LANDMINE,
1553   EL_INVISIBLE_SAND,
1554   EL_STEELWALL_SLANTED,
1555   EL_EMPTY,
1556
1557   EL_SIGN_EXCLAMATION,
1558   EL_SIGN_STOP,
1559   EL_LIGHT_SWITCH,
1560   EL_LIGHT_SWITCH_ACTIVE,
1561
1562   EL_SHIELD_NORMAL,
1563   EL_SHIELD_DEADLY,
1564   EL_EXTRA_TIME,
1565   EL_EMPTY,
1566 };
1567 static int num_editor_el_diamond_caves = SIZEOF_ARRAY_INT(editor_el_diamond_caves);
1568
1569 static int editor_el_dx_boulderdash[] =
1570 {
1571   EL_CHAR('D'),
1572   EL_CHAR('X'),
1573   EL_CHAR('-'),
1574   EL_CHAR(' '),
1575
1576   EL_CHAR('B'),
1577   EL_CHAR('O'),
1578   EL_CHAR('U'),
1579   EL_CHAR('L'),
1580
1581   EL_CHAR('-'),
1582   EL_CHAR('D'),
1583   EL_CHAR('E'),
1584   EL_CHAR('R'),
1585
1586   EL_CHAR('D'),
1587   EL_CHAR('A'),
1588   EL_CHAR('S'),
1589   EL_CHAR('H'),
1590
1591   EL_SPRING,
1592   EL_TUBE_RIGHT_DOWN,
1593   EL_TUBE_HORIZONTAL_DOWN,
1594   EL_TUBE_LEFT_DOWN,
1595
1596   EL_TUBE_HORIZONTAL,
1597   EL_TUBE_VERTICAL_RIGHT,
1598   EL_TUBE_ANY,
1599   EL_TUBE_VERTICAL_LEFT,
1600
1601   EL_TUBE_VERTICAL,
1602   EL_TUBE_RIGHT_UP,
1603   EL_TUBE_HORIZONTAL_UP,
1604   EL_TUBE_LEFT_UP,
1605
1606   EL_TRAP,
1607   EL_DX_SUPABOMB,
1608   EL_EMPTY,
1609   EL_EMPTY
1610 };
1611 static int num_editor_el_dx_boulderdash = SIZEOF_ARRAY_INT(editor_el_dx_boulderdash);
1612
1613 static int editor_el_chars[] =
1614 {
1615   EL_CHAR('T'),
1616   EL_CHAR('E'),
1617   EL_CHAR('X'),
1618   EL_CHAR('T'),
1619
1620   EL_CHAR(' '),
1621   EL_CHAR('!'),
1622   EL_CHAR('"'),
1623   EL_CHAR('#'),
1624
1625   EL_CHAR('$'),
1626   EL_CHAR('%'),
1627   EL_CHAR('&'),
1628   EL_CHAR('\''),
1629
1630   EL_CHAR('('),
1631   EL_CHAR(')'),
1632   EL_CHAR('*'),
1633   EL_CHAR('+'),
1634
1635   EL_CHAR(','),
1636   EL_CHAR('-'),
1637   EL_CHAR('.'),
1638   EL_CHAR('/'),
1639
1640   EL_CHAR('0'),
1641   EL_CHAR('1'),
1642   EL_CHAR('2'),
1643   EL_CHAR('3'),
1644
1645   EL_CHAR('4'),
1646   EL_CHAR('5'),
1647   EL_CHAR('6'),
1648   EL_CHAR('7'),
1649
1650   EL_CHAR('8'),
1651   EL_CHAR('9'),
1652   EL_CHAR(':'),
1653   EL_CHAR(';'),
1654
1655   EL_CHAR('<'),
1656   EL_CHAR('='),
1657   EL_CHAR('>'),
1658   EL_CHAR('?'),
1659
1660   EL_CHAR('@'),
1661   EL_CHAR('A'),
1662   EL_CHAR('B'),
1663   EL_CHAR('C'),
1664
1665   EL_CHAR('D'),
1666   EL_CHAR('E'),
1667   EL_CHAR('F'),
1668   EL_CHAR('G'),
1669
1670   EL_CHAR('H'),
1671   EL_CHAR('I'),
1672   EL_CHAR('J'),
1673   EL_CHAR('K'),
1674
1675   EL_CHAR('L'),
1676   EL_CHAR('M'),
1677   EL_CHAR('N'),
1678   EL_CHAR('O'),
1679
1680   EL_CHAR('P'),
1681   EL_CHAR('Q'),
1682   EL_CHAR('R'),
1683   EL_CHAR('S'),
1684
1685   EL_CHAR('T'),
1686   EL_CHAR('U'),
1687   EL_CHAR('V'),
1688   EL_CHAR('W'),
1689
1690   EL_CHAR('X'),
1691   EL_CHAR('Y'),
1692   EL_CHAR('Z'),
1693   EL_CHAR('['),
1694
1695   EL_CHAR('\\'),
1696   EL_CHAR(']'),
1697   EL_CHAR('^'),
1698   EL_CHAR('_'),
1699
1700   EL_CHAR('©'),
1701   EL_CHAR('Ä'),
1702   EL_CHAR('Ö'),
1703   EL_CHAR('Ãœ'),
1704
1705   EL_CHAR('°'),
1706   EL_CHAR('®'),
1707   EL_CHAR(FONT_ASCII_CURSOR),
1708   EL_CHAR(' ')
1709 };
1710 static int num_editor_el_chars = SIZEOF_ARRAY_INT(editor_el_chars);
1711
1712 static int editor_el_custom[] =
1713 {
1714   EL_CHAR('C'),
1715   EL_CHAR('U'),
1716   EL_CHAR('S'),
1717   EL_CHAR('-'),
1718
1719   EL_CHAR('T'),
1720   EL_CHAR('O'),
1721   EL_CHAR('M'),
1722   EL_CHAR(' '),
1723
1724   EL_CHAR('E'),
1725   EL_CHAR('L'),
1726   EL_CHAR('E'),
1727   EL_CHAR('M'),
1728
1729   EL_CHAR('E'),
1730   EL_CHAR('N'),
1731   EL_CHAR('T'),
1732   EL_CHAR('S'),
1733
1734   EL_CUSTOM_START + 0,
1735   EL_CUSTOM_START + 1,
1736   EL_CUSTOM_START + 2,
1737   EL_CUSTOM_START + 3,
1738
1739   EL_CUSTOM_START + 4,
1740   EL_CUSTOM_START + 5,
1741   EL_CUSTOM_START + 6,
1742   EL_CUSTOM_START + 7,
1743
1744   EL_CUSTOM_START + 8,
1745   EL_CUSTOM_START + 9,
1746   EL_CUSTOM_START + 10,
1747   EL_CUSTOM_START + 11,
1748
1749   EL_CUSTOM_START + 12,
1750   EL_CUSTOM_START + 13,
1751   EL_CUSTOM_START + 14,
1752   EL_CUSTOM_START + 15,
1753
1754   EL_CUSTOM_START + 16,
1755   EL_CUSTOM_START + 17,
1756   EL_CUSTOM_START + 18,
1757   EL_CUSTOM_START + 19,
1758
1759   EL_CUSTOM_START + 20,
1760   EL_CUSTOM_START + 21,
1761   EL_CUSTOM_START + 22,
1762   EL_CUSTOM_START + 23,
1763
1764   EL_CUSTOM_START + 24,
1765   EL_CUSTOM_START + 25,
1766   EL_CUSTOM_START + 26,
1767   EL_CUSTOM_START + 27,
1768
1769   EL_CUSTOM_START + 28,
1770   EL_CUSTOM_START + 29,
1771   EL_CUSTOM_START + 30,
1772   EL_CUSTOM_START + 31,
1773
1774   EL_CUSTOM_START + 32,
1775   EL_CUSTOM_START + 33,
1776   EL_CUSTOM_START + 34,
1777   EL_CUSTOM_START + 35,
1778
1779   EL_CUSTOM_START + 36,
1780   EL_CUSTOM_START + 37,
1781   EL_CUSTOM_START + 38,
1782   EL_CUSTOM_START + 39,
1783
1784   EL_CUSTOM_START + 40,
1785   EL_CUSTOM_START + 41,
1786   EL_CUSTOM_START + 42,
1787   EL_CUSTOM_START + 43,
1788
1789   EL_CUSTOM_START + 44,
1790   EL_CUSTOM_START + 45,
1791   EL_CUSTOM_START + 46,
1792   EL_CUSTOM_START + 47,
1793
1794   EL_CUSTOM_START + 48,
1795   EL_CUSTOM_START + 49,
1796   EL_CUSTOM_START + 50,
1797   EL_CUSTOM_START + 51,
1798
1799   EL_CUSTOM_START + 52,
1800   EL_CUSTOM_START + 53,
1801   EL_CUSTOM_START + 54,
1802   EL_CUSTOM_START + 55,
1803
1804   EL_CUSTOM_START + 56,
1805   EL_CUSTOM_START + 57,
1806   EL_CUSTOM_START + 58,
1807   EL_CUSTOM_START + 59,
1808
1809   EL_CUSTOM_START + 60,
1810   EL_CUSTOM_START + 61,
1811   EL_CUSTOM_START + 62,
1812   EL_CUSTOM_START + 63,
1813
1814   EL_CUSTOM_START + 64,
1815   EL_CUSTOM_START + 65,
1816   EL_CUSTOM_START + 66,
1817   EL_CUSTOM_START + 67,
1818
1819   EL_CUSTOM_START + 68,
1820   EL_CUSTOM_START + 69,
1821   EL_CUSTOM_START + 70,
1822   EL_CUSTOM_START + 71,
1823
1824   EL_CUSTOM_START + 72,
1825   EL_CUSTOM_START + 73,
1826   EL_CUSTOM_START + 74,
1827   EL_CUSTOM_START + 75,
1828
1829   EL_CUSTOM_START + 76,
1830   EL_CUSTOM_START + 77,
1831   EL_CUSTOM_START + 78,
1832   EL_CUSTOM_START + 79,
1833
1834   EL_CUSTOM_START + 80,
1835   EL_CUSTOM_START + 81,
1836   EL_CUSTOM_START + 82,
1837   EL_CUSTOM_START + 83,
1838
1839   EL_CUSTOM_START + 84,
1840   EL_CUSTOM_START + 85,
1841   EL_CUSTOM_START + 86,
1842   EL_CUSTOM_START + 87,
1843
1844   EL_CUSTOM_START + 88,
1845   EL_CUSTOM_START + 89,
1846   EL_CUSTOM_START + 90,
1847   EL_CUSTOM_START + 91,
1848
1849   EL_CUSTOM_START + 92,
1850   EL_CUSTOM_START + 93,
1851   EL_CUSTOM_START + 94,
1852   EL_CUSTOM_START + 95,
1853
1854   EL_CUSTOM_START + 96,
1855   EL_CUSTOM_START + 97,
1856   EL_CUSTOM_START + 98,
1857   EL_CUSTOM_START + 99,
1858
1859   EL_CUSTOM_START + 100,
1860   EL_CUSTOM_START + 101,
1861   EL_CUSTOM_START + 102,
1862   EL_CUSTOM_START + 103,
1863
1864   EL_CUSTOM_START + 104,
1865   EL_CUSTOM_START + 105,
1866   EL_CUSTOM_START + 106,
1867   EL_CUSTOM_START + 107,
1868
1869   EL_CUSTOM_START + 108,
1870   EL_CUSTOM_START + 109,
1871   EL_CUSTOM_START + 110,
1872   EL_CUSTOM_START + 111,
1873
1874   EL_CUSTOM_START + 112,
1875   EL_CUSTOM_START + 113,
1876   EL_CUSTOM_START + 114,
1877   EL_CUSTOM_START + 115,
1878
1879   EL_CUSTOM_START + 116,
1880   EL_CUSTOM_START + 117,
1881   EL_CUSTOM_START + 118,
1882   EL_CUSTOM_START + 119,
1883
1884   EL_CUSTOM_START + 120,
1885   EL_CUSTOM_START + 121,
1886   EL_CUSTOM_START + 122,
1887   EL_CUSTOM_START + 123,
1888
1889   EL_CUSTOM_START + 124,
1890   EL_CUSTOM_START + 125,
1891   EL_CUSTOM_START + 126,
1892   EL_CUSTOM_START + 127
1893 };
1894 static int num_editor_el_custom = SIZEOF_ARRAY_INT(editor_el_custom);
1895
1896 static int *editor_elements = NULL;     /* dynamically allocated */
1897 static int num_editor_elements = 0;     /* dynamically determined */
1898
1899 static struct
1900 {
1901   boolean *setup_value;
1902   int *element_list;
1903   int *element_list_size;
1904
1905   boolean last_setup_value;
1906 }
1907 editor_elements_info[] =
1908 {
1909   { &setup.editor.el_boulderdash,       editor_el_boulderdash,
1910     &num_editor_el_boulderdash                                          },
1911   { &setup.editor.el_emerald_mine,      editor_el_emerald_mine,
1912     &num_editor_el_emerald_mine                                         },
1913   { &setup.editor.el_more,              editor_el_more,
1914     &num_editor_el_more                                                 },
1915   { &setup.editor.el_sokoban,           editor_el_sokoban,
1916     &num_editor_el_sokoban                                              },
1917   { &setup.editor.el_supaplex,          editor_el_supaplex,
1918     &num_editor_el_supaplex                                             },
1919   { &setup.editor.el_diamond_caves,     editor_el_diamond_caves,
1920     &num_editor_el_diamond_caves                                        },
1921   { &setup.editor.el_dx_boulderdash,    editor_el_dx_boulderdash,
1922     &num_editor_el_dx_boulderdash                                       },
1923   { &setup.editor.el_chars,             editor_el_chars,
1924     &num_editor_el_chars                                                },
1925   { &setup.editor.el_custom,            editor_el_custom,
1926     &num_editor_el_custom                                               },
1927   { NULL,                               NULL,
1928     NULL                                                                }
1929 };
1930
1931
1932 /*
1933   -----------------------------------------------------------------------------
1934   functions
1935   -----------------------------------------------------------------------------
1936 */
1937
1938 static void ReinitializeElementList()
1939 {
1940   int pos = 0;
1941   int i, j;
1942
1943   if (editor_elements != NULL)
1944     free(editor_elements);
1945
1946   num_editor_elements = 0;
1947
1948   /* determine size of element list */
1949   for (i=0; editor_elements_info[i].setup_value != NULL; i++)
1950     if (*editor_elements_info[i].setup_value)
1951       num_editor_elements += *editor_elements_info[i].element_list_size;
1952
1953   if (num_editor_elements < ED_NUM_ELEMENTLIST_BUTTONS)
1954   {
1955     /* workaround: offer at least as many elements as element buttons exist */
1956     int list_nr = 1;    /* see above: editor_elements_info for Emerald Mine */
1957
1958     *editor_elements_info[list_nr].setup_value = TRUE;
1959     num_editor_elements += *editor_elements_info[list_nr].element_list_size;
1960   }
1961
1962   editor_elements = checked_malloc(num_editor_elements * sizeof(int));
1963
1964   /* fill element list */
1965   for (i=0; editor_elements_info[i].setup_value != NULL; i++)
1966     if (*editor_elements_info[i].setup_value)
1967       for (j=0; j<*editor_elements_info[i].element_list_size; j++)
1968         editor_elements[pos++] = editor_elements_info[i].element_list[j];
1969 }
1970
1971 static void ReinitializeElementListButtons()
1972 {
1973   static boolean initialization_needed = TRUE;
1974   int i;
1975
1976   if (!initialization_needed)   /* check if editor element setup has changed */
1977     for (i=0; editor_elements_info[i].setup_value != NULL; i++)
1978       if (editor_elements_info[i].last_setup_value !=
1979           *editor_elements_info[i].setup_value)
1980         initialization_needed = TRUE;
1981
1982   if (!initialization_needed)
1983     return;
1984
1985   FreeLevelEditorGadgets();
1986   CreateLevelEditorGadgets();
1987
1988   /* store current setup values for next invocation of this function */
1989   for (i=0; editor_elements_info[i].setup_value != NULL; i++)
1990     editor_elements_info[i].last_setup_value =
1991       *editor_elements_info[i].setup_value;
1992
1993   initialization_needed = FALSE;
1994 }
1995
1996 static int getCounterGadgetWidth()
1997 {
1998   return (DXSIZE + getFontWidth(FONT_INPUT_1) - 2 * ED_GADGET_DISTANCE);
1999 }
2000
2001 static int getMaxInfoTextLength()
2002 {
2003   return (SXSIZE / getFontWidth(FONT_TEXT_2));
2004 }
2005
2006 static char *getElementInfoText(int element)
2007 {
2008   char *info_text = NULL;
2009
2010   if (element < NUM_FILE_ELEMENTS)
2011   {
2012     if (element_info[element].custom_description != NULL)
2013       info_text = element_info[element].custom_description;
2014     else if (element_info[element].editor_description != NULL)
2015       info_text = element_info[element].editor_description;
2016   }
2017
2018   if (info_text == NULL)
2019   {
2020     info_text = "unknown";
2021
2022     Error(ERR_WARN, "no element description for element %d", element);
2023   }
2024
2025   return info_text;
2026 }
2027
2028 static void ScrollMiniLevel(int from_x, int from_y, int scroll)
2029 {
2030   int x,y;
2031   int dx = (scroll == ED_SCROLL_LEFT ? -1 : scroll == ED_SCROLL_RIGHT ? 1 : 0);
2032   int dy = (scroll == ED_SCROLL_UP   ? -1 : scroll == ED_SCROLL_DOWN  ? 1 : 0);
2033
2034   BlitBitmap(drawto, drawto,
2035              SX + (dx == -1 ? MINI_TILEX : 0),
2036              SY + (dy == -1 ? MINI_TILEY : 0),
2037              (ed_fieldx * MINI_TILEX) - (dx != 0 ? MINI_TILEX : 0),
2038              (ed_fieldy * MINI_TILEY) - (dy != 0 ? MINI_TILEY : 0),
2039              SX + (dx == +1 ? MINI_TILEX : 0),
2040              SY + (dy == +1 ? MINI_TILEY : 0));
2041   if (dx)
2042   {
2043     x = (dx == 1 ? 0 : ed_fieldx - 1);
2044     for(y=0; y<ed_fieldy; y++)
2045       DrawMiniElementOrWall(x, y, from_x, from_y);
2046   }
2047   else if (dy)
2048   {
2049     y = (dy == 1 ? 0 : ed_fieldy - 1);
2050     for(x=0; x<ed_fieldx; x++)
2051       DrawMiniElementOrWall(x, y, from_x, from_y);
2052   }
2053
2054   redraw_mask |= REDRAW_FIELD;
2055   BackToFront();
2056 }
2057
2058 static void CreateControlButtons()
2059 {
2060   Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
2061   struct GadgetInfo *gi;
2062   unsigned long event_mask;
2063   int i;
2064
2065   /* create toolbox buttons */
2066   for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
2067   {
2068     int id = i;
2069     int width, height;
2070     int gd_xoffset, gd_yoffset;
2071     int gd_x1, gd_x2, gd_y1, gd_y2;
2072     int button_type;
2073     int radio_button_nr;
2074     boolean checked;
2075
2076     if (id == GADGET_ID_SINGLE_ITEMS ||
2077         id == GADGET_ID_CONNECTED_ITEMS ||
2078         id == GADGET_ID_LINE ||
2079         id == GADGET_ID_ARC ||
2080         id == GADGET_ID_TEXT ||
2081         id == GADGET_ID_RECTANGLE ||
2082         id == GADGET_ID_FILLED_BOX ||
2083         id == GADGET_ID_FLOOD_FILL ||
2084         id == GADGET_ID_GRAB_BRUSH ||
2085         id == GADGET_ID_PICK_ELEMENT)
2086     {
2087       button_type = GD_TYPE_RADIO_BUTTON;
2088       radio_button_nr = RADIO_NR_DRAWING_TOOLBOX;
2089       checked = (id == drawing_function ? TRUE : FALSE);
2090       event_mask = GD_EVENT_PRESSED;
2091     }
2092     else
2093     {
2094       button_type = GD_TYPE_NORMAL_BUTTON;
2095       radio_button_nr = RADIO_NR_NONE;
2096       checked = FALSE;
2097
2098       if (id == GADGET_ID_WRAP_LEFT ||
2099           id == GADGET_ID_WRAP_RIGHT ||
2100           id == GADGET_ID_WRAP_UP ||
2101           id == GADGET_ID_WRAP_DOWN)
2102         event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
2103       else
2104         event_mask = GD_EVENT_RELEASED;
2105     }
2106
2107     if (id < ED_NUM_CTRL1_BUTTONS)
2108     {
2109       int x = i % ED_CTRL1_BUTTONS_HORIZ;
2110       int y = i / ED_CTRL1_BUTTONS_HORIZ;
2111
2112       gd_xoffset = ED_CTRL1_BUTTONS_XPOS + x * ED_CTRL1_BUTTON_XSIZE;
2113       gd_yoffset = ED_CTRL1_BUTTONS_YPOS + y * ED_CTRL1_BUTTON_YSIZE;
2114       width = ED_CTRL1_BUTTON_XSIZE;
2115       height = ED_CTRL1_BUTTON_YSIZE;
2116     }
2117     else
2118     {
2119       int x = (i - ED_NUM_CTRL1_BUTTONS) % ED_CTRL2_BUTTONS_HORIZ;
2120       int y = (i - ED_NUM_CTRL1_BUTTONS) / ED_CTRL2_BUTTONS_HORIZ;
2121
2122       gd_xoffset = ED_CTRL2_BUTTONS_XPOS + x * ED_CTRL2_BUTTON_XSIZE;
2123       gd_yoffset = ED_CTRL2_BUTTONS_YPOS + y * ED_CTRL2_BUTTON_YSIZE;
2124       width = ED_CTRL2_BUTTON_XSIZE;
2125       height = ED_CTRL2_BUTTON_YSIZE;
2126     }
2127
2128     gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
2129     gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
2130     gd_y1  = DOOR_GFX_PAGEY1 + ED_CTRL_BUTTONS_GFX_YPOS + gd_yoffset;
2131     gd_y2  = DOOR_GFX_PAGEY1 + ED_CTRL_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
2132
2133     gi = CreateGadget(GDI_CUSTOM_ID, id,
2134                       GDI_CUSTOM_TYPE_ID, i,
2135                       GDI_INFO_TEXT, control_info[i].text,
2136                       GDI_X, EX + gd_xoffset,
2137                       GDI_Y, EY + gd_yoffset,
2138                       GDI_WIDTH, width,
2139                       GDI_HEIGHT, height,
2140                       GDI_TYPE, button_type,
2141                       GDI_STATE, GD_BUTTON_UNPRESSED,
2142                       GDI_RADIO_NR, radio_button_nr,
2143                       GDI_CHECKED, checked,
2144                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
2145                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
2146                       GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
2147                       GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
2148                       GDI_EVENT_MASK, event_mask,
2149                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2150                       GDI_CALLBACK_ACTION, HandleControlButtons,
2151                       GDI_END);
2152
2153     if (gi == NULL)
2154       Error(ERR_EXIT, "cannot create gadget");
2155
2156     level_editor_gadget[id] = gi;
2157   }
2158
2159   /* create buttons for scrolling of drawing area and element list */
2160   for (i=0; i<ED_NUM_SCROLLBUTTONS; i++)
2161   {
2162     int id = scrollbutton_info[i].gadget_id;
2163     int x, y, width, height;
2164     int gd_x1, gd_x2, gd_y1, gd_y2;
2165
2166     x = scrollbutton_info[i].x;
2167     y = scrollbutton_info[i].y;
2168
2169     event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
2170
2171     if (id == GADGET_ID_SCROLL_LIST_UP ||
2172         id == GADGET_ID_SCROLL_LIST_DOWN)
2173     {
2174       x += DX;
2175       y += DY;
2176       width = ED_SCROLLBUTTON2_XSIZE;
2177       height = ED_SCROLLBUTTON2_YSIZE;
2178       gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].gd_x;
2179       gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].gd_y;
2180       gd_x2 = gd_x1 - ED_SCROLLBUTTON2_XSIZE;
2181       gd_y2 = gd_y1;
2182     }
2183     else
2184     {
2185       x += SX;
2186       y += SY;
2187       width = ED_SCROLLBUTTON_XSIZE;
2188       height = ED_SCROLLBUTTON_YSIZE;
2189       gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].gd_x;
2190       gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].gd_y;
2191       gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
2192       gd_y2 = gd_y1;
2193     }
2194
2195     gi = CreateGadget(GDI_CUSTOM_ID, id,
2196                       GDI_CUSTOM_TYPE_ID, i,
2197                       GDI_INFO_TEXT, scrollbutton_info[i].infotext,
2198                       GDI_X, x,
2199                       GDI_Y, y,
2200                       GDI_WIDTH, width,
2201                       GDI_HEIGHT, height,
2202                       GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
2203                       GDI_STATE, GD_BUTTON_UNPRESSED,
2204                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
2205                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
2206                       GDI_EVENT_MASK, event_mask,
2207                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2208                       GDI_CALLBACK_ACTION, HandleControlButtons,
2209                       GDI_END);
2210
2211     if (gi == NULL)
2212       Error(ERR_EXIT, "cannot create gadget");
2213
2214     level_editor_gadget[id] = gi;
2215   }
2216
2217   /* create buttons for element list */
2218   for (i=0; i<ED_NUM_ELEMENTLIST_BUTTONS; i++)
2219   {
2220     Bitmap *deco_bitmap;
2221     int deco_x, deco_y, deco_xpos, deco_ypos;
2222     int gd_xoffset, gd_yoffset;
2223     int gd_x1, gd_x2, gd_y;
2224     int x = i % ED_ELEMENTLIST_BUTTONS_HORIZ;
2225     int y = i / ED_ELEMENTLIST_BUTTONS_HORIZ;
2226     int id = GADGET_ID_ELEMENTLIST_FIRST + i;
2227     int element = editor_elements[i];
2228
2229     event_mask = GD_EVENT_RELEASED;
2230
2231     gd_xoffset = ED_ELEMENTLIST_XPOS + x * ED_ELEMENTLIST_XSIZE;
2232     gd_yoffset = ED_ELEMENTLIST_YPOS + y * ED_ELEMENTLIST_YSIZE;
2233
2234     gd_x1 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS + ED_ELEMENTLIST_XSIZE;
2235     gd_x2 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS;
2236     gd_y  = DOOR_GFX_PAGEY1 + ED_ELEMENTLIST_YPOS;
2237
2238     getMiniGraphicSource(el2edimg(element), &deco_bitmap, &deco_x, &deco_y);
2239     deco_xpos = (ED_ELEMENTLIST_XSIZE - MINI_TILEX) / 2;
2240     deco_ypos = (ED_ELEMENTLIST_YSIZE - MINI_TILEY) / 2;
2241
2242     gi = CreateGadget(GDI_CUSTOM_ID, id,
2243                       GDI_CUSTOM_TYPE_ID, i,
2244                       GDI_INFO_TEXT, getElementInfoText(element),
2245                       GDI_X, DX + gd_xoffset,
2246                       GDI_Y, DY + gd_yoffset,
2247                       GDI_WIDTH, ED_ELEMENTLIST_XSIZE,
2248                       GDI_HEIGHT, ED_ELEMENTLIST_YSIZE,
2249                       GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
2250                       GDI_STATE, GD_BUTTON_UNPRESSED,
2251                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
2252                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
2253                       GDI_DECORATION_DESIGN, deco_bitmap, deco_x, deco_y,
2254                       GDI_DECORATION_POSITION, deco_xpos, deco_ypos,
2255                       GDI_DECORATION_SIZE, MINI_TILEX, MINI_TILEY,
2256                       GDI_DECORATION_SHIFTING, 1, 1,
2257                       GDI_EVENT_MASK, event_mask,
2258                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2259                       GDI_CALLBACK_ACTION, HandleControlButtons,
2260                       GDI_END);
2261
2262     if (gi == NULL)
2263       Error(ERR_EXIT, "cannot create gadget");
2264
2265     level_editor_gadget[id] = gi;
2266   }
2267 }
2268
2269 static void CreateCounterButtons()
2270 {
2271   int max_infotext_len = getMaxInfoTextLength();
2272   int i;
2273
2274   for (i=0; i<ED_NUM_COUNTERBUTTONS; i++)
2275   {
2276     int j;
2277     int xpos = SX + counterbutton_info[i].x;    /* xpos of down count button */
2278     int ypos = SY + counterbutton_info[i].y;
2279
2280     for (j=0; j<2; j++)
2281     {
2282       Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
2283       struct GadgetInfo *gi;
2284       int id = (j == 0 ?
2285                 counterbutton_info[i].gadget_id_down :
2286                 counterbutton_info[i].gadget_id_up);
2287       int gd_xoffset;
2288       int gd_x, gd_x1, gd_x2, gd_y;
2289       int x_size, y_size;
2290       unsigned long event_mask;
2291       char infotext[max_infotext_len + 1];
2292
2293       event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
2294
2295       if (i == ED_COUNTER_ID_SELECT_LEVEL)
2296       {
2297         int sid = (j == 0 ?
2298                    ED_SCROLLBUTTON_ID_AREA_LEFT :
2299                    ED_SCROLLBUTTON_ID_AREA_RIGHT);
2300
2301         event_mask |= GD_EVENT_RELEASED;
2302
2303         if (j == 1)
2304           xpos += 2 * ED_GADGET_DISTANCE;
2305         ypos += ED_GADGET_DISTANCE;
2306
2307         gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[sid].gd_x;
2308         gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
2309         gd_y  = DOOR_GFX_PAGEY1 + scrollbutton_info[sid].gd_y;
2310         x_size = ED_SCROLLBUTTON_XSIZE;
2311         y_size = ED_SCROLLBUTTON_YSIZE;
2312       }
2313       else
2314       {
2315         gd_xoffset = (j == 0 ? ED_BUTTON_MINUS_XPOS : ED_BUTTON_PLUS_XPOS);
2316         gd_x1 = DOOR_GFX_PAGEX4 + gd_xoffset;
2317         gd_x2 = DOOR_GFX_PAGEX3 + gd_xoffset;
2318         gd_y  = DOOR_GFX_PAGEY1 + ED_BUTTON_COUNT_YPOS;
2319         x_size = ED_BUTTON_COUNT_XSIZE;
2320         y_size = ED_BUTTON_COUNT_YSIZE;
2321       }
2322
2323       sprintf(infotext, "%s counter value by 1, 5 or 10",
2324               (j == 0 ? "decrease" : "increase"));
2325
2326       gi = CreateGadget(GDI_CUSTOM_ID, id,
2327                         GDI_CUSTOM_TYPE_ID, i,
2328                         GDI_INFO_TEXT, infotext,
2329                         GDI_X, xpos,
2330                         GDI_Y, ypos,
2331                         GDI_WIDTH, x_size,
2332                         GDI_HEIGHT, y_size,
2333                         GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
2334                         GDI_STATE, GD_BUTTON_UNPRESSED,
2335                         GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
2336                         GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
2337                         GDI_EVENT_MASK, event_mask,
2338                         GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2339                         GDI_CALLBACK_ACTION, HandleCounterButtons,
2340                         GDI_END);
2341
2342       if (gi == NULL)
2343         Error(ERR_EXIT, "cannot create gadget");
2344
2345       level_editor_gadget[id] = gi;
2346       xpos += gi->width + ED_GADGET_DISTANCE;   /* xpos of text count button */
2347
2348       if (j == 0)
2349       {
2350         int font_type = FONT_INPUT_1;
2351         int font_type_active = FONT_INPUT_1_ACTIVE;
2352         int gd_width = ED_WIN_COUNT_XSIZE;
2353
2354         id = counterbutton_info[i].gadget_id_text;
2355         event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
2356
2357         if (i == ED_COUNTER_ID_SELECT_LEVEL)
2358         {
2359           font_type = FONT_LEVEL_NUMBER;
2360           font_type_active = FONT_LEVEL_NUMBER;
2361
2362           xpos += 2 * ED_GADGET_DISTANCE;
2363           ypos -= ED_GADGET_DISTANCE;
2364
2365           gd_x = DOOR_GFX_PAGEX6 + ED_WIN_COUNT2_XPOS;
2366           gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT2_YPOS;
2367           gd_width = ED_WIN_COUNT2_XSIZE;
2368         }
2369         else
2370         {
2371           gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
2372           gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
2373         }
2374
2375         gi = CreateGadget(GDI_CUSTOM_ID, id,
2376                           GDI_CUSTOM_TYPE_ID, i,
2377                           GDI_INFO_TEXT, "enter counter value",
2378                           GDI_X, xpos,
2379                           GDI_Y, ypos,
2380                           GDI_TYPE, GD_TYPE_TEXTINPUT_NUMERIC,
2381                           GDI_NUMBER_VALUE, 0,
2382                           GDI_NUMBER_MIN, counterbutton_info[i].min_value,
2383                           GDI_NUMBER_MAX, counterbutton_info[i].max_value,
2384                           GDI_TEXT_SIZE, 3,
2385                           GDI_TEXT_FONT, font_type,
2386                           GDI_TEXT_FONT_ACTIVE, font_type_active,
2387                           GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
2388                           GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
2389                           GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
2390                           GDI_DESIGN_WIDTH, gd_width,
2391                           GDI_EVENT_MASK, event_mask,
2392                           GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2393                           GDI_CALLBACK_ACTION, HandleCounterButtons,
2394                           GDI_END);
2395
2396         if (gi == NULL)
2397           Error(ERR_EXIT, "cannot create gadget");
2398
2399         level_editor_gadget[id] = gi;
2400         xpos += gi->width + ED_GADGET_DISTANCE; /* xpos of up count button */
2401       }
2402     }
2403   }
2404 }
2405
2406 static void CreateDrawingAreas()
2407 {
2408   struct GadgetInfo *gi;
2409   unsigned long event_mask;
2410   int id;
2411   int i;
2412
2413   event_mask =
2414     GD_EVENT_PRESSED | GD_EVENT_RELEASED | GD_EVENT_MOVING |
2415     GD_EVENT_OFF_BORDERS;
2416
2417   /* one for the level drawing area ... */
2418   id = GADGET_ID_DRAWING_LEVEL;
2419   gi = CreateGadget(GDI_CUSTOM_ID, id,
2420                     GDI_X, SX,
2421                     GDI_Y, SY,
2422                     GDI_TYPE, GD_TYPE_DRAWING_AREA,
2423                     GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
2424                     GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2425                     GDI_EVENT_MASK, event_mask,
2426                     GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2427                     GDI_CALLBACK_ACTION, HandleDrawingAreas,
2428                     GDI_END);
2429
2430   if (gi == NULL)
2431     Error(ERR_EXIT, "cannot create gadget");
2432
2433   level_editor_gadget[id] = gi;
2434
2435   /* ... up to eight areas for element content ... */
2436   for (i=0; i<MAX_ELEMENT_CONTENTS; i++)
2437   {
2438     int gx = SX + ED_AREA_ELEM_CONTENT_XPOS + 5 * (i % 4) * MINI_TILEX;
2439     int gy = SX + ED_AREA_ELEM_CONTENT_YPOS + 6 * (i / 4) * MINI_TILEY;
2440
2441     id = GADGET_ID_ELEMENT_CONTENT_0 + i;
2442     gi = CreateGadget(GDI_CUSTOM_ID, id,
2443                       GDI_CUSTOM_TYPE_ID, i,
2444                       GDI_X, gx,
2445                       GDI_Y, gy,
2446                       GDI_WIDTH, 3 * MINI_TILEX,
2447                       GDI_HEIGHT, 3 * MINI_TILEY,
2448                       GDI_TYPE, GD_TYPE_DRAWING_AREA,
2449                       GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2450                       GDI_EVENT_MASK, event_mask,
2451                       GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2452                       GDI_CALLBACK_ACTION, HandleDrawingAreas,
2453                       GDI_END);
2454
2455     if (gi == NULL)
2456       Error(ERR_EXIT, "cannot create gadget");
2457
2458     level_editor_gadget[id] = gi;
2459   }
2460
2461   /* ... one for the amoeba content ... */
2462   id = GADGET_ID_AMOEBA_CONTENT;
2463   gi = CreateGadget(GDI_CUSTOM_ID, id,
2464                     GDI_X, SX + ED_AREA_ELEM_CONTENT_XPOS,
2465                     GDI_Y, SY + ED_AREA_ELEM_CONTENT_YPOS,
2466                     GDI_WIDTH, MINI_TILEX,
2467                     GDI_HEIGHT, MINI_TILEY,
2468                     GDI_TYPE, GD_TYPE_DRAWING_AREA,
2469                     GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2470                     GDI_EVENT_MASK, event_mask,
2471                     GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2472                     GDI_CALLBACK_ACTION, HandleDrawingAreas,
2473                     GDI_END);
2474
2475   if (gi == NULL)
2476     Error(ERR_EXIT, "cannot create gadget");
2477
2478   level_editor_gadget[id] = gi;
2479
2480   /* ... one for each custom element optional graphic element ... */
2481   id = GADGET_ID_CUSTOM_GRAPHIC;
2482   gi = CreateGadget(GDI_CUSTOM_ID, id,
2483                     GDI_X, SX + ED_AREA_ELEM_CONTENT3_XPOS,
2484                     GDI_Y, SY + ED_AREA_ELEM_CONTENT3_YPOS,
2485                     GDI_WIDTH, MINI_TILEX,
2486                     GDI_HEIGHT, MINI_TILEY,
2487                     GDI_TYPE, GD_TYPE_DRAWING_AREA,
2488                     GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2489                     GDI_EVENT_MASK, event_mask,
2490                     GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2491                     GDI_CALLBACK_ACTION, HandleDrawingAreas,
2492                     GDI_END);
2493
2494   if (gi == NULL)
2495     Error(ERR_EXIT, "cannot create gadget");
2496
2497   level_editor_gadget[id] = gi;
2498
2499   /* ... one areas for custom element explosion content ... */
2500   id = GADGET_ID_CUSTOM_CONTENT;
2501   gi = CreateGadget(GDI_CUSTOM_ID, id,
2502                     GDI_CUSTOM_TYPE_ID, i,
2503                     GDI_X, SX + ED_AREA_ELEM_CONTENT4_XPOS,
2504                     GDI_Y, SX + ED_AREA_ELEM_CONTENT4_YPOS,
2505                     GDI_WIDTH, 3 * MINI_TILEX,
2506                     GDI_HEIGHT, 3 * MINI_TILEY,
2507                     GDI_TYPE, GD_TYPE_DRAWING_AREA,
2508                     GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2509                     GDI_EVENT_MASK, event_mask,
2510                     GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2511                     GDI_CALLBACK_ACTION, HandleDrawingAreas,
2512                     GDI_END);
2513
2514   if (gi == NULL)
2515     Error(ERR_EXIT, "cannot create gadget");
2516
2517   level_editor_gadget[id] = gi;
2518
2519   /* ... one for each custom element change target element ... */
2520   id = GADGET_ID_CUSTOM_CHANGED;
2521   gi = CreateGadget(GDI_CUSTOM_ID, id,
2522                     GDI_X, SX + ED_AREA_ELEM_CONTENT2_XPOS,
2523                     GDI_Y, SY + ED_AREA_ELEM_CONTENT2_YPOS,
2524                     GDI_WIDTH, MINI_TILEX,
2525                     GDI_HEIGHT, MINI_TILEY,
2526                     GDI_TYPE, GD_TYPE_DRAWING_AREA,
2527                     GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2528                     GDI_EVENT_MASK, event_mask,
2529                     GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2530                     GDI_CALLBACK_ACTION, HandleDrawingAreas,
2531                     GDI_END);
2532
2533   if (gi == NULL)
2534     Error(ERR_EXIT, "cannot create gadget");
2535
2536   level_editor_gadget[id] = gi;
2537
2538   /* ... and one for random placement background restrictions */
2539
2540   id = GADGET_ID_RANDOM_BACKGROUND;
2541   gi = CreateGadget(GDI_CUSTOM_ID, id,
2542                     GDI_X, SX + ED_AREA_RANDOM_BACKGROUND_XPOS,
2543                     GDI_Y, SY + ED_AREA_RANDOM_BACKGROUND_YPOS,
2544                     GDI_WIDTH, MINI_TILEX,
2545                     GDI_HEIGHT, MINI_TILEY,
2546                     GDI_TYPE, GD_TYPE_DRAWING_AREA,
2547                     GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
2548                     GDI_EVENT_MASK, event_mask,
2549                     GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
2550                     GDI_CALLBACK_ACTION, HandleDrawingAreas,
2551                     GDI_END);
2552
2553   if (gi == NULL)
2554     Error(ERR_EXIT, "cannot create gadget");
2555
2556   level_editor_gadget[id] = gi;
2557 }
2558
2559 static void CreateTextInputGadgets()
2560 {
2561   int max_infotext_len = getMaxInfoTextLength();
2562   int i;
2563
2564   for (i=0; i<ED_NUM_TEXTINPUT; i++)
2565   {
2566     Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
2567     int gd_x, gd_y;
2568     struct GadgetInfo *gi;
2569     unsigned long event_mask;
2570     char infotext[MAX_OUTPUT_LINESIZE + 1];
2571     int id = textinput_info[i].gadget_id;
2572
2573     event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
2574
2575     gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
2576     gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
2577
2578     sprintf(infotext, "Enter %s", textinput_info[i].infotext);
2579     infotext[max_infotext_len] = '\0';
2580
2581     gi = CreateGadget(GDI_CUSTOM_ID, id,
2582                       GDI_CUSTOM_TYPE_ID, i,
2583                       GDI_INFO_TEXT, infotext,
2584                       GDI_X, SX + textinput_info[i].x,
2585                       GDI_Y, SY + textinput_info[i].y,
2586                       GDI_TYPE, GD_TYPE_TEXTINPUT_ALPHANUMERIC,
2587                       GDI_TEXT_VALUE, textinput_info[i].value,
2588                       GDI_TEXT_SIZE, textinput_info[i].size,
2589                       GDI_TEXT_FONT, FONT_INPUT_1,
2590                       GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
2591                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
2592                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
2593                       GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
2594                       GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
2595                       GDI_EVENT_MASK, event_mask,
2596                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2597                       GDI_CALLBACK_ACTION, HandleTextInputGadgets,
2598                       GDI_END);
2599
2600     if (gi == NULL)
2601       Error(ERR_EXIT, "cannot create gadget");
2602
2603     level_editor_gadget[id] = gi;
2604   }
2605 }
2606
2607 static void CreateSelectboxGadgets()
2608 {
2609   int max_infotext_len = getMaxInfoTextLength();
2610   int i, j;
2611
2612   for (i=0; i<ED_NUM_SELECTBOX; i++)
2613   {
2614     Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
2615     int gd_x, gd_y;
2616     int xoffset = 0;
2617     struct GadgetInfo *gi;
2618     unsigned long event_mask;
2619     char infotext[MAX_OUTPUT_LINESIZE + 1];
2620     int id = selectbox_info[i].gadget_id;
2621
2622     if (selectbox_info[i].size == -1)   /* dynamically determine size */
2623     {
2624       /* (we cannot use -1 for uninitialized values if we directly compare
2625          with results from strlen(), because the '<' and '>' operation will
2626          implicitely cast -1 to an unsigned integer value!) */
2627       selectbox_info[i].size = 0;
2628
2629       for (j=0; selectbox_info[i].options[j].text != NULL; j++)
2630         if (strlen(selectbox_info[i].options[j].text) > selectbox_info[i].size)
2631           selectbox_info[i].size = strlen(selectbox_info[i].options[j].text);
2632
2633       selectbox_info[i].size++;         /* add one character empty space */
2634     }
2635
2636     event_mask = GD_EVENT_RELEASED |
2637       GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
2638
2639     gd_x = DOOR_GFX_PAGEX4 + ED_SELECTBOX_XPOS;
2640     gd_y = DOOR_GFX_PAGEY1 + ED_SELECTBOX_YPOS;
2641
2642     /* determine horizontal offset for leading selectbox text */
2643     if (selectbox_info[i].text != NULL)
2644       xoffset = (getFontWidth(FONT_TEXT_1) * strlen(selectbox_info[i].text) +
2645                  2 * ED_GADGET_DISTANCE);
2646
2647     sprintf(infotext, "Select %s", selectbox_info[i].infotext);
2648     infotext[max_infotext_len] = '\0';
2649
2650     gi = CreateGadget(GDI_CUSTOM_ID, id,
2651                       GDI_CUSTOM_TYPE_ID, i,
2652                       GDI_INFO_TEXT, infotext,
2653                       GDI_X, SX + selectbox_info[i].x + xoffset,
2654                       GDI_Y, SY + selectbox_info[i].y,
2655                       GDI_TYPE, GD_TYPE_SELECTBOX,
2656                       GDI_SELECTBOX_OPTIONS, selectbox_info[i].options,
2657                       GDI_SELECTBOX_INDEX, selectbox_info[i].index,
2658                       GDI_TEXT_SIZE, selectbox_info[i].size,
2659                       GDI_TEXT_FONT, FONT_INPUT_1,
2660                       GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
2661                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
2662                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
2663                       GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
2664                       GDI_BORDER_SIZE_SELECTBUTTON, getFontWidth(FONT_INPUT_1),
2665                       GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
2666                       GDI_EVENT_MASK, event_mask,
2667                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2668                       GDI_CALLBACK_ACTION, HandleSelectboxGadgets,
2669                       GDI_END);
2670
2671     if (gi == NULL)
2672       Error(ERR_EXIT, "cannot create gadget");
2673
2674     level_editor_gadget[id] = gi;
2675   }
2676 }
2677
2678 static void CreateTextbuttonGadgets()
2679 {
2680   int max_infotext_len = getMaxInfoTextLength();
2681   int i;
2682
2683   for (i=0; i<ED_NUM_TEXTBUTTON; i++)
2684   {
2685     Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
2686     int gd_x1, gd_x2, gd_y1, gd_y2;
2687     struct GadgetInfo *gi;
2688     unsigned long event_mask;
2689     char infotext[MAX_OUTPUT_LINESIZE + 1];
2690     int id = textbutton_info[i].gadget_id;
2691
2692     if (textbutton_info[i].size == -1)  /* dynamically determine size */
2693       textbutton_info[i].size = strlen(textbutton_info[i].text);
2694
2695     event_mask = GD_EVENT_RELEASED;
2696
2697     if (id >= GADGET_ID_PROPERTIES_INFO && id <= GADGET_ID_PROPERTIES_ADVANCED)
2698     {
2699       gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_TAB_XPOS;
2700       gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_TAB_XPOS;
2701       gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_TAB_YPOS;
2702       gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_TAB_INACTIVE_YPOS;
2703     }
2704     else
2705     {
2706       gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_XPOS;
2707       gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_XPOS;
2708       gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_YPOS;
2709       gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_INACTIVE_YPOS;
2710     }
2711
2712     sprintf(infotext, "%s", textbutton_info[i].infotext);
2713     infotext[max_infotext_len] = '\0';
2714
2715     gi = CreateGadget(GDI_CUSTOM_ID, id,
2716                       GDI_CUSTOM_TYPE_ID, i,
2717                       GDI_INFO_TEXT, infotext,
2718                       GDI_X, SX + textbutton_info[i].x,
2719                       GDI_Y, SY + textbutton_info[i].y,
2720                       GDI_TYPE, GD_TYPE_TEXT_BUTTON,
2721                       GDI_TEXT_VALUE, textbutton_info[i].text,
2722                       GDI_TEXT_SIZE, textbutton_info[i].size,
2723                       GDI_TEXT_FONT, FONT_INPUT_2_ACTIVE,
2724                       GDI_TEXT_FONT_ACTIVE, FONT_INPUT_2,
2725                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
2726                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
2727                       GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
2728                       GDI_BORDER_SIZE, ED_BORDER2_SIZE, ED_BORDER_SIZE,
2729                       GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
2730                       GDI_DECORATION_SHIFTING, 1, 1,
2731                       GDI_EVENT_MASK, event_mask,
2732                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2733                       GDI_CALLBACK_ACTION, HandleTextbuttonGadgets,
2734                       GDI_END);
2735
2736     if (gi == NULL)
2737       Error(ERR_EXIT, "cannot create gadget");
2738
2739     level_editor_gadget[id] = gi;
2740   }
2741 }
2742
2743 static void CreateScrollbarGadgets()
2744 {
2745   int i;
2746
2747   for (i=0; i<ED_NUM_SCROLLBARS; i++)
2748   {
2749     int id = scrollbar_info[i].gadget_id;
2750     Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
2751     int gd_x1, gd_x2, gd_y1, gd_y2;
2752     struct GadgetInfo *gi;
2753     int items_max, items_visible, item_position;
2754     unsigned long event_mask;
2755
2756     if (i == ED_SCROLLBAR_ID_LIST_VERTICAL)
2757     {
2758       items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
2759       items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
2760       item_position = 0;
2761     }
2762     else        /* drawing area scrollbars */
2763     {
2764       if (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL)
2765       {
2766         items_max = MAX(lev_fieldx + 2, ed_fieldx);
2767         items_visible = ed_fieldx;
2768         item_position = 0;
2769       }
2770       else
2771       {
2772         items_max = MAX(lev_fieldy + 2, ed_fieldy);
2773         items_visible = ed_fieldy;
2774         item_position = 0;
2775       }
2776     }
2777
2778     event_mask = GD_EVENT_MOVING | GD_EVENT_OFF_BORDERS;
2779
2780     gd_x1 = DOOR_GFX_PAGEX8 + scrollbar_info[i].gd_x;
2781     gd_x2 = (gd_x1 - (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL ?
2782                       scrollbar_info[i].height : scrollbar_info[i].width));
2783     gd_y1 = DOOR_GFX_PAGEY1 + scrollbar_info[i].gd_y;
2784     gd_y2 = DOOR_GFX_PAGEY1 + scrollbar_info[i].gd_y;
2785
2786     gi = CreateGadget(GDI_CUSTOM_ID, id,
2787                       GDI_CUSTOM_TYPE_ID, i,
2788                       GDI_INFO_TEXT, scrollbar_info[i].infotext,
2789                       GDI_X, scrollbar_info[i].x,
2790                       GDI_Y, scrollbar_info[i].y,
2791                       GDI_WIDTH, scrollbar_info[i].width,
2792                       GDI_HEIGHT, scrollbar_info[i].height,
2793                       GDI_TYPE, scrollbar_info[i].type,
2794                       GDI_SCROLLBAR_ITEMS_MAX, items_max,
2795                       GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
2796                       GDI_SCROLLBAR_ITEM_POSITION, item_position,
2797                       GDI_STATE, GD_BUTTON_UNPRESSED,
2798                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
2799                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
2800                       GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
2801                       GDI_EVENT_MASK, event_mask,
2802                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2803                       GDI_CALLBACK_ACTION, HandleControlButtons,
2804                       GDI_END);
2805
2806     if (gi == NULL)
2807       Error(ERR_EXIT, "cannot create gadget");
2808
2809     level_editor_gadget[id] = gi;
2810   }
2811 }
2812
2813 static void CreateCheckbuttonGadgets()
2814 {
2815   Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
2816   struct GadgetInfo *gi;
2817   unsigned long event_mask;
2818   int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
2819   boolean checked;
2820   int i;
2821
2822   event_mask = GD_EVENT_PRESSED;
2823
2824   gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
2825   gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
2826   gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
2827   gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
2828   gd_y  = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS;
2829
2830   for (i=0; i<ED_NUM_RADIOBUTTONS; i++)
2831   {
2832     int id = radiobutton_info[i].gadget_id;
2833
2834     checked =
2835       (*radiobutton_info[i].value == radiobutton_info[i].checked_value);
2836
2837     gi = CreateGadget(GDI_CUSTOM_ID, id,
2838                       GDI_CUSTOM_TYPE_ID, i,
2839                       GDI_INFO_TEXT, radiobutton_info[i].infotext,
2840                       GDI_X, SX + radiobutton_info[i].x,
2841                       GDI_Y, SY + radiobutton_info[i].y,
2842                       GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
2843                       GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
2844                       GDI_TYPE, GD_TYPE_RADIO_BUTTON,
2845                       GDI_RADIO_NR, radiobutton_info[i].radio_button_nr,
2846                       GDI_CHECKED, checked,
2847                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
2848                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
2849                       GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
2850                       GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
2851                       GDI_EVENT_MASK, event_mask,
2852                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2853                       GDI_CALLBACK_ACTION, HandleRadiobuttons,
2854                       GDI_END);
2855
2856     if (gi == NULL)
2857       Error(ERR_EXIT, "cannot create gadget");
2858
2859     level_editor_gadget[id] = gi;
2860   }
2861
2862   for (i=0; i<ED_NUM_CHECKBUTTONS; i++)
2863   {
2864     int id = checkbutton_info[i].gadget_id;
2865
2866     if (id == GADGET_ID_STICK_ELEMENT)
2867       gd_y  = DOOR_GFX_PAGEY1 + ED_STICKYBUTTON_YPOS;
2868     else
2869       gd_y  = DOOR_GFX_PAGEY1 + ED_CHECKBUTTON_YPOS;
2870
2871     gi = CreateGadget(GDI_CUSTOM_ID, id,
2872                       GDI_CUSTOM_TYPE_ID, i,
2873                       GDI_INFO_TEXT, checkbutton_info[i].infotext,
2874                       GDI_X, SX + checkbutton_info[i].x,
2875                       GDI_Y, SY + checkbutton_info[i].y,
2876                       GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
2877                       GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
2878                       GDI_TYPE, GD_TYPE_CHECK_BUTTON,
2879                       GDI_CHECKED, *checkbutton_info[i].value,
2880                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
2881                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
2882                       GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
2883                       GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
2884                       GDI_EVENT_MASK, event_mask,
2885                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
2886                       GDI_CALLBACK_ACTION, HandleCheckbuttons,
2887                       GDI_END);
2888
2889     if (gi == NULL)
2890       Error(ERR_EXIT, "cannot create gadget");
2891
2892     level_editor_gadget[id] = gi;
2893   }
2894 }
2895
2896 void CreateLevelEditorGadgets()
2897 {
2898   int old_game_status = game_status;
2899
2900   /* setting 'game_status' is needed to get the right fonts for the editor */
2901   game_status = GAME_MODE_EDITOR;
2902
2903   ReinitializeElementList();
2904
2905   CreateControlButtons();
2906   CreateCounterButtons();
2907   CreateDrawingAreas();
2908   CreateTextInputGadgets();
2909   CreateSelectboxGadgets();
2910   CreateTextbuttonGadgets();
2911   CreateScrollbarGadgets();
2912   CreateCheckbuttonGadgets();
2913
2914   game_status = old_game_status;
2915 }
2916
2917 void FreeLevelEditorGadgets()
2918 {
2919   int i;
2920
2921   for (i=0; i<NUM_EDITOR_GADGETS; i++)
2922     FreeGadget(level_editor_gadget[i]);
2923 }
2924
2925 static void MapCounterButtons(int id)
2926 {
2927   MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_down]);
2928   MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_text]);
2929   MapGadget(level_editor_gadget[counterbutton_info[id].gadget_id_up]);
2930 }
2931
2932 static void MapControlButtons()
2933 {
2934   int counter_id;
2935   int i;
2936
2937   /* map toolbox buttons */
2938   for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
2939     MapGadget(level_editor_gadget[i]);
2940
2941   /* map buttons to select elements */
2942   for (i=0; i<ED_NUM_ELEMENTLIST_BUTTONS; i++)
2943     MapGadget(level_editor_gadget[GADGET_ID_ELEMENTLIST_FIRST + i]);
2944   MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL]);
2945   MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_UP]);
2946   MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_DOWN]);
2947
2948   /* map buttons to select level */
2949   counter_id = ED_COUNTER_ID_SELECT_LEVEL;
2950   ModifyEditorCounterLimits(counter_id,
2951                             leveldir_current->first_level,
2952                             leveldir_current->last_level);
2953   ModifyEditorCounter(counter_id, *counterbutton_info[counter_id].value);
2954   MapCounterButtons(counter_id);
2955 }
2956
2957 static void MapDrawingArea(int id)
2958 {
2959   MapGadget(level_editor_gadget[id]);
2960 }
2961
2962 static void MapTextInputGadget(int id)
2963 {
2964   MapGadget(level_editor_gadget[textinput_info[id].gadget_id]);
2965 }
2966
2967 static void MapSelectboxGadget(int id)
2968 {
2969   MapGadget(level_editor_gadget[selectbox_info[id].gadget_id]);
2970 }
2971
2972 static void MapTextbuttonGadget(int id)
2973 {
2974   MapGadget(level_editor_gadget[textbutton_info[id].gadget_id]);
2975 }
2976
2977 static void MapRadiobuttonGadget(int id)
2978 {
2979   MapGadget(level_editor_gadget[radiobutton_info[id].gadget_id]);
2980 }
2981
2982 static void MapCheckbuttonGadget(int id)
2983 {
2984   MapGadget(level_editor_gadget[checkbutton_info[id].gadget_id]);
2985 }
2986
2987 static void MapMainDrawingArea()
2988 {
2989   boolean no_horizontal_scrollbar = (lev_fieldx + 2 <= ed_fieldx);
2990   boolean no_vertical_scrollbar = (lev_fieldy + 2 <= ed_fieldy);
2991   int i;
2992
2993   for (i=ED_SCROLLBUTTON_ID_AREA_FIRST; i<=ED_SCROLLBUTTON_ID_AREA_LAST; i++)
2994   {
2995     if (((i == ED_SCROLLBUTTON_ID_AREA_LEFT ||
2996           i == ED_SCROLLBUTTON_ID_AREA_RIGHT) &&
2997          no_horizontal_scrollbar) ||
2998         ((i == ED_SCROLLBUTTON_ID_AREA_UP ||
2999           i == ED_SCROLLBUTTON_ID_AREA_DOWN) &&
3000          no_vertical_scrollbar))
3001       continue;
3002
3003     MapGadget(level_editor_gadget[scrollbutton_info[i].gadget_id]);
3004   }
3005
3006   for (i=ED_SCROLLBAR_ID_AREA_FIRST; i<=ED_SCROLLBAR_ID_AREA_LAST; i++)
3007   {
3008     if ((i == ED_SCROLLBAR_ID_AREA_HORIZONTAL && no_horizontal_scrollbar) ||
3009         (i == ED_SCROLLBAR_ID_AREA_VERTICAL && no_vertical_scrollbar))
3010       continue;
3011
3012     MapGadget(level_editor_gadget[scrollbar_info[i].gadget_id]);
3013   }
3014
3015   MapDrawingArea(GADGET_ID_DRAWING_LEVEL);
3016 }
3017
3018 static void UnmapDrawingArea(int id)
3019 {
3020   UnmapGadget(level_editor_gadget[id]);
3021 }
3022
3023 void UnmapLevelEditorWindowGadgets()
3024 {
3025   int i;
3026
3027   for (i=0; i<NUM_EDITOR_GADGETS; i++)
3028     if (level_editor_gadget[i]->x < SX + SXSIZE)
3029       UnmapGadget(level_editor_gadget[i]);
3030 }
3031
3032 void UnmapLevelEditorGadgets()
3033 {
3034   int i;
3035
3036   for (i=0; i<NUM_EDITOR_GADGETS; i++)
3037     UnmapGadget(level_editor_gadget[i]);
3038 }
3039
3040 static void ResetUndoBuffer()
3041 {
3042   undo_buffer_position = -1;
3043   undo_buffer_steps = -1;
3044   CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
3045 }
3046
3047 static void DrawEditModeWindow()
3048 {
3049   if (edit_mode == ED_MODE_INFO)
3050     DrawLevelInfoWindow();
3051   else if (edit_mode == ED_MODE_PROPERTIES)
3052     DrawPropertiesWindow();
3053   else  /* edit_mode == ED_MODE_DRAWING */
3054     DrawDrawingWindow();
3055 }
3056
3057 static boolean LevelChanged()
3058 {
3059   boolean level_changed = FALSE;
3060   int x, y;
3061
3062   for(y=0; y<lev_fieldy; y++) 
3063     for(x=0; x<lev_fieldx; x++)
3064       if (Feld[x][y] != Ur[x][y])
3065         level_changed = TRUE;
3066
3067   return level_changed;
3068 }
3069
3070 static boolean LevelContainsPlayer()
3071 {
3072   boolean player_found = FALSE;
3073   int x, y;
3074
3075   for(y=0; y<lev_fieldy; y++) 
3076     for(x=0; x<lev_fieldx; x++)
3077       if (Feld[x][y] == EL_PLAYER_1 ||
3078           Feld[x][y] == EL_SP_MURPHY) 
3079         player_found = TRUE;
3080
3081   return player_found;
3082 }
3083
3084 static void CopyPlayfield(short src[MAX_LEV_FIELDX][MAX_LEV_FIELDY],
3085                           short dst[MAX_LEV_FIELDX][MAX_LEV_FIELDY])
3086 {
3087   int x, y;
3088
3089   for(x=0; x<lev_fieldx; x++)
3090     for(y=0; y<lev_fieldy; y++) 
3091       dst[x][y] = src[x][y];
3092 }
3093
3094 static void CopyCustomElementPropertiesToEditor(int element)
3095 {
3096   int i;
3097
3098   i = properties_element - EL_CUSTOM_START;
3099   custom_element = level.custom_element[i];
3100
3101   for (i=0; i < NUM_ELEMENT_PROPERTIES; i++)
3102     custom_element_properties[i] = HAS_PROPERTY(element, i);
3103
3104   for (i=0; i < NUM_CHANGE_EVENTS; i++)
3105     custom_element_change_events[i] = HAS_CHANGE_EVENT(element, i);
3106
3107   /* set walk-to-object action selectbox help value */
3108   custom_element.walk_to_action =
3109     (IS_DIGGABLE(element) ? EP_DIGGABLE :
3110      IS_COLLECTIBLE(element) ? EP_COLLECTIBLE :
3111      IS_PUSHABLE(element) ? EP_PUSHABLE :
3112      EP_DIGGABLE);
3113
3114   /* set walkable layer selectbox help value */
3115   custom_element.walkable_layer =
3116     (IS_WALKABLE_OVER(element) ? EP_WALKABLE_OVER :
3117      IS_WALKABLE_INSIDE(element) ? EP_WALKABLE_INSIDE :
3118      IS_WALKABLE_UNDER(element) ? EP_WALKABLE_UNDER :
3119      EP_WALKABLE_OVER);
3120 }
3121
3122 static void CopyCustomElementPropertiesToGame(int element)
3123 {
3124   int i;
3125
3126   i = properties_element - EL_CUSTOM_START;
3127   level.custom_element[i] = custom_element;
3128
3129   /* set walk-to-object property from checkbox and selectbox */
3130   custom_element_properties[EP_DIGGABLE] = FALSE;
3131   custom_element_properties[EP_COLLECTIBLE] = FALSE;
3132   custom_element_properties[EP_PUSHABLE] = FALSE;
3133   custom_element_properties[custom_element.walk_to_action] =
3134     custom_element_properties[EP_WALK_TO_OBJECT];
3135
3136   /* set walkable property from checkbox and selectbox */
3137   custom_element_properties[EP_WALKABLE_OVER] = FALSE;
3138   custom_element_properties[EP_WALKABLE_INSIDE] = FALSE;
3139   custom_element_properties[EP_WALKABLE_UNDER] = FALSE;
3140   custom_element_properties[custom_element.walkable_layer] =
3141     custom_element_properties[EP_WALKABLE];
3142
3143   for (i=0; i < NUM_ELEMENT_PROPERTIES; i++)
3144     SET_PROPERTY(element, i, custom_element_properties[i]);
3145
3146   for (i=0; i < NUM_CHANGE_EVENTS; i++)
3147     SET_CHANGE_EVENT(element, i, custom_element_change_events[i]);
3148
3149   /* copy change events also to special level editor variable */
3150   i = properties_element - EL_CUSTOM_START;
3151   custom_element = level.custom_element[i];
3152 }
3153
3154 void DrawLevelEd()
3155 {
3156   CloseDoor(DOOR_CLOSE_ALL);
3157   OpenDoor(DOOR_OPEN_2 | DOOR_NO_DELAY);
3158
3159   if (level_editor_test_game)
3160   {
3161     CopyPlayfield(Ur, Feld);
3162     CopyPlayfield(FieldBackup, Ur);
3163
3164     level_editor_test_game = FALSE;
3165   }
3166   else
3167   {
3168     edit_mode = ED_MODE_DRAWING;
3169     edit_mode_properties = ED_MODE_PROPERTIES_INFO;
3170
3171     ResetUndoBuffer();
3172
3173     level_xpos = -1;
3174     level_ypos = -1;
3175   }
3176
3177   /* copy default editor door content to main double buffer */
3178   BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
3179              DOOR_GFX_PAGEX6, DOOR_GFX_PAGEY1, DXSIZE, DYSIZE, DX, DY);
3180
3181   /* draw mouse button brush elements */
3182   DrawMiniGraphicExt(drawto,
3183                      DX + ED_WIN_MB_LEFT_XPOS, DY + ED_WIN_MB_LEFT_YPOS,
3184                      el2edimg(new_element1));
3185   DrawMiniGraphicExt(drawto,
3186                      DX + ED_WIN_MB_MIDDLE_XPOS, DY + ED_WIN_MB_MIDDLE_YPOS,
3187                      el2edimg(new_element2));
3188   DrawMiniGraphicExt(drawto,
3189                      DX + ED_WIN_MB_RIGHT_XPOS, DY + ED_WIN_MB_RIGHT_YPOS,
3190                      el2edimg(new_element3));
3191
3192   /* draw bigger door */
3193   DrawSpecialEditorDoor();
3194
3195   /* draw new control window */
3196   BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
3197              DOOR_GFX_PAGEX8, 236, EXSIZE, EYSIZE, EX, EY);
3198
3199   redraw_mask |= REDRAW_ALL;
3200
3201   ReinitializeElementListButtons();     /* only needed after setup changes */
3202
3203   UnmapTapeButtons();
3204   MapControlButtons();
3205
3206   /* copy actual editor door content to door double buffer for OpenDoor() */
3207   BlitBitmap(drawto, bitmap_db_door,
3208              DX, DY, DXSIZE, DYSIZE, DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
3209
3210   DrawEditModeWindow();
3211
3212   OpenDoor(DOOR_OPEN_1);
3213 }
3214
3215 static void AdjustDrawingAreaGadgets()
3216 {
3217   int ed_xsize = lev_fieldx + 2;
3218   int ed_ysize = lev_fieldy + 2;
3219   int max_ed_fieldx = MAX_ED_FIELDX;
3220   int max_ed_fieldy = MAX_ED_FIELDY;
3221   boolean horizontal_scrollbar_needed;
3222   boolean vertical_scrollbar_needed;
3223   int x, y, width, height;
3224   int xoffset, yoffset;
3225
3226   /* check if we need any scrollbars */
3227   horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
3228   vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
3229
3230   /* check if we have a smaller editor field because of scrollbars */
3231   if (horizontal_scrollbar_needed)
3232     max_ed_fieldy = MAX_ED_FIELDY - 1;
3233   if (vertical_scrollbar_needed)
3234     max_ed_fieldx = MAX_ED_FIELDX - 1;
3235
3236   /* check again if we now need more scrollbars because of less space */
3237   horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
3238   vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
3239
3240   /* check if editor field gets even smaller after adding new scrollbars */
3241   if (horizontal_scrollbar_needed)
3242     max_ed_fieldy = MAX_ED_FIELDY - 1;
3243   if (vertical_scrollbar_needed)
3244     max_ed_fieldx = MAX_ED_FIELDX - 1;
3245
3246   ed_fieldx = (ed_xsize < MAX_ED_FIELDX ? ed_xsize : max_ed_fieldx);
3247   ed_fieldy = (ed_ysize < MAX_ED_FIELDY ? ed_ysize : max_ed_fieldy);
3248
3249   ModifyGadget(level_editor_gadget[GADGET_ID_DRAWING_LEVEL],
3250                GDI_WIDTH, ed_fieldx * MINI_TILEX,
3251                GDI_HEIGHT, ed_fieldy * MINI_TILEY,
3252                GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
3253                GDI_END);
3254
3255   xoffset = (ed_fieldx == MAX_ED_FIELDX ? ED_SCROLLBUTTON_XSIZE : 0);
3256   yoffset = (ed_fieldy == MAX_ED_FIELDY ? ED_SCROLLBUTTON_YSIZE : 0);
3257
3258   x = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_RIGHT].x + xoffset;
3259   y = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_DOWN].y + yoffset;
3260
3261   ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_RIGHT], GDI_X, x, GDI_END);
3262   ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_DOWN], GDI_Y, y, GDI_END);
3263
3264   width = scrollbar_info[ED_SCROLLBAR_ID_AREA_HORIZONTAL].width + xoffset;
3265   height = scrollbar_info[ED_SCROLLBAR_ID_AREA_VERTICAL].height + yoffset;
3266
3267   ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
3268                GDI_WIDTH, width,
3269                GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldx,
3270                GDI_END);
3271   ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
3272                GDI_HEIGHT, height,
3273                GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldy,
3274                GDI_END);
3275 }
3276
3277 static void AdjustLevelScrollPosition()
3278 {
3279   if (level_xpos < -1)
3280     level_xpos = -1;
3281   if (level_xpos > lev_fieldx - ed_fieldx + 1)
3282     level_xpos = lev_fieldx - ed_fieldx + 1;
3283   if (lev_fieldx < ed_fieldx - 2)
3284     level_xpos = -1;
3285
3286   if (level_ypos < -1)
3287     level_ypos = -1;
3288   if (level_ypos > lev_fieldy - ed_fieldy + 1)
3289     level_ypos = lev_fieldy - ed_fieldy + 1;
3290   if (lev_fieldy < ed_fieldy - 2)
3291     level_ypos = -1;
3292 }
3293
3294 static void AdjustEditorScrollbar(int id)
3295 {
3296   struct GadgetInfo *gi = level_editor_gadget[id];
3297   int items_max, items_visible, item_position;
3298
3299   if (id == GADGET_ID_SCROLL_HORIZONTAL)
3300   {
3301     items_max = MAX(lev_fieldx + 2, ed_fieldx);
3302     items_visible = ed_fieldx;
3303     item_position = level_xpos + 1;
3304   }
3305   else
3306   {
3307     items_max = MAX(lev_fieldy + 2, ed_fieldy);
3308     items_visible = ed_fieldy;
3309     item_position = level_ypos + 1;
3310   }
3311
3312   if (item_position > items_max - items_visible)
3313     item_position = items_max - items_visible;
3314
3315   ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
3316                GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
3317 }
3318
3319 static void ModifyEditorTextInput(int textinput_id, char *new_text)
3320 {
3321   int gadget_id = textinput_info[textinput_id].gadget_id;
3322   struct GadgetInfo *gi = level_editor_gadget[gadget_id];
3323
3324   ModifyGadget(gi, GDI_TEXT_VALUE, new_text, GDI_END);
3325 }
3326
3327 static void ModifyEditorCounter(int counter_id, int new_value)
3328 {
3329   int *counter_value = counterbutton_info[counter_id].value;
3330   int gadget_id = counterbutton_info[counter_id].gadget_id_text;
3331   struct GadgetInfo *gi = level_editor_gadget[gadget_id];
3332
3333   ModifyGadget(gi, GDI_NUMBER_VALUE, new_value, GDI_END);
3334
3335   if (counter_value != NULL)
3336     *counter_value = gi->text.number_value;
3337 }
3338
3339 static void ModifyEditorCounterLimits(int counter_id, int min, int max)
3340 {
3341   int gadget_id = counterbutton_info[counter_id].gadget_id_text;
3342   struct GadgetInfo *gi = level_editor_gadget[gadget_id];
3343
3344   ModifyGadget(gi, GDI_NUMBER_MIN, min, GDI_NUMBER_MAX, max, GDI_END);
3345 }
3346
3347 static void ModifyEditorSelectbox(int selectbox_id, int new_value)
3348 {
3349   int gadget_id = selectbox_info[selectbox_id].gadget_id;
3350   struct GadgetInfo *gi = level_editor_gadget[gadget_id];
3351   int new_index_value = 0;
3352   int i;
3353
3354   for(i=0; selectbox_info[selectbox_id].options[i].text != NULL; i++)
3355     if (selectbox_info[selectbox_id].options[i].value == new_value)
3356       new_index_value = i;
3357
3358   *selectbox_info[selectbox_id].value =
3359     selectbox_info[selectbox_id].options[new_index_value].value;
3360
3361   ModifyGadget(gi, GDI_SELECTBOX_INDEX, new_index_value, GDI_END);
3362 }
3363
3364 static void ModifyEditorElementList()
3365 {
3366   int i;
3367
3368   for (i=0; i<ED_NUM_ELEMENTLIST_BUTTONS; i++)
3369   {
3370     int gadget_id = GADGET_ID_ELEMENTLIST_FIRST + i;
3371     struct GadgetInfo *gi = level_editor_gadget[gadget_id];
3372     struct GadgetDesign *gd = &gi->deco.design;
3373     int element = editor_elements[element_shift + i];
3374
3375     UnmapGadget(gi);
3376     getMiniGraphicSource(el2edimg(element), &gd->bitmap, &gd->x, &gd->y);
3377     ModifyGadget(gi, GDI_INFO_TEXT, getElementInfoText(element), GDI_END);
3378     MapGadget(gi);
3379   }
3380 }
3381
3382 static void PickDrawingElement(int button, int element)
3383 {
3384   if (button < 1 || button > 3)
3385     return;
3386
3387   if (button == 1)
3388   {
3389     new_element1 = element;
3390     DrawMiniGraphicExt(drawto,
3391                        DX + ED_WIN_MB_LEFT_XPOS, DY + ED_WIN_MB_LEFT_YPOS,
3392                        el2edimg(new_element1));
3393   }
3394   else if (button == 2)
3395   {
3396     new_element2 = element;
3397     DrawMiniGraphicExt(drawto,
3398                        DX + ED_WIN_MB_MIDDLE_XPOS, DY + ED_WIN_MB_MIDDLE_YPOS,
3399                        el2edimg(new_element2));
3400   }
3401   else
3402   {
3403     new_element3 = element;
3404     DrawMiniGraphicExt(drawto,
3405                        DX + ED_WIN_MB_RIGHT_XPOS, DY + ED_WIN_MB_RIGHT_YPOS,
3406                        el2edimg(new_element3));
3407   }
3408
3409   redraw_mask |= REDRAW_DOOR_1;
3410 }
3411
3412 static void RedrawDrawingElements()
3413 {
3414   PickDrawingElement(1, new_element1);
3415   PickDrawingElement(2, new_element2);
3416   PickDrawingElement(3, new_element3);
3417 }
3418
3419 static void DrawDrawingWindow()
3420 {
3421   stick_element_properties_window = FALSE;
3422
3423   SetMainBackgroundImage(IMG_UNDEFINED);
3424   ClearWindow();
3425   UnmapLevelEditorWindowGadgets();
3426
3427   AdjustDrawingAreaGadgets();
3428   AdjustLevelScrollPosition();
3429   AdjustEditorScrollbar(GADGET_ID_SCROLL_HORIZONTAL);
3430   AdjustEditorScrollbar(GADGET_ID_SCROLL_VERTICAL);
3431
3432   DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
3433   MapMainDrawingArea();
3434 }
3435
3436 static void DrawElementBorder(int dest_x, int dest_y, int width, int height,
3437                               boolean input)
3438 {
3439   int border_graphic =
3440     (input ? IMG_EDITOR_ELEMENT_BORDER_INPUT : IMG_EDITOR_ELEMENT_BORDER);
3441   Bitmap *src_bitmap;
3442   int src_x, src_y;
3443   int num_mini_tilex = width / MINI_TILEX + 1;
3444   int num_mini_tiley = width / MINI_TILEY + 1;
3445   int x, y;
3446
3447   getMiniGraphicSource(border_graphic, &src_bitmap, &src_x, &src_y);
3448
3449   for (y=0; y < num_mini_tiley; y++)
3450     for (x=0; x < num_mini_tilex; x++)
3451       BlitBitmap(src_bitmap, drawto, src_x, src_y, MINI_TILEX, MINI_TILEY,
3452                  dest_x - MINI_TILEX / 2 + x * MINI_TILEX,
3453                  dest_y - MINI_TILEY / 2 + y * MINI_TILEY);
3454
3455   ClearRectangle(drawto, dest_x - 1, dest_y - 1, width + 2, height + 2);
3456 }
3457
3458 static void DrawRandomPlacementBackgroundArea()
3459 {
3460   int area_x = ED_AREA_RANDOM_BACKGROUND_XPOS / MINI_TILEX;
3461   int area_y = ED_AREA_RANDOM_BACKGROUND_YPOS / MINI_TILEY;
3462   int area_sx = SX + ED_AREA_RANDOM_BACKGROUND_XPOS;
3463   int area_sy = SY + ED_AREA_RANDOM_BACKGROUND_YPOS;
3464
3465   DrawElementBorder(area_sx, area_sy, MINI_TILEX, MINI_TILEY, TRUE);
3466   DrawMiniElement(area_x, area_y, random_placement_background_element);
3467
3468   MapDrawingArea(GADGET_ID_RANDOM_BACKGROUND);
3469 }
3470
3471 static void DrawLevelInfoWindow()
3472 {
3473   char infotext[MAX_OUTPUT_LINESIZE + 1];
3474   int max_infotext_len = getMaxInfoTextLength();
3475   int xoffset_above = 0;
3476   int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
3477   int xoffset_right = getCounterGadgetWidth();
3478   int yoffset_right = ED_BORDER_SIZE;
3479   int xoffset_right2 = ED_SETTINGS_XOFFSET;
3480   int yoffset_right2 = ED_BORDER_SIZE;
3481   int i, x, y;
3482
3483   stick_element_properties_window = FALSE;
3484
3485   SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
3486   ClearWindow();
3487   UnmapLevelEditorWindowGadgets();
3488
3489   DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS1_YPOS,
3490            "Level Settings", FONT_TITLE_1);
3491   DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS2_YPOS,
3492            "Editor Settings", FONT_TITLE_1);
3493
3494   /* draw counter gadgets */
3495   for (i=ED_COUNTER_ID_LEVEL_FIRST; i<=ED_COUNTER_ID_LEVEL_LAST; i++)
3496   {
3497     if (counterbutton_info[i].infotext_above)
3498     {
3499       x = counterbutton_info[i].x + xoffset_above;
3500       y = counterbutton_info[i].y + yoffset_above;
3501
3502       sprintf(infotext, "%s:", counterbutton_info[i].infotext_above);
3503       infotext[max_infotext_len] = '\0';
3504       DrawTextF(x, y, FONT_TEXT_1, infotext);
3505     }
3506
3507     if (counterbutton_info[i].infotext_right)
3508     {
3509       x = counterbutton_info[i].x + xoffset_right;
3510       y = counterbutton_info[i].y + yoffset_right;
3511
3512       sprintf(infotext, "%s", counterbutton_info[i].infotext_right);
3513       infotext[max_infotext_len] = '\0';
3514       DrawTextF(x, y, FONT_TEXT_1, infotext);
3515     }
3516
3517     ModifyEditorCounter(i, *counterbutton_info[i].value);
3518     MapCounterButtons(i);
3519   }
3520
3521   /* draw text input gadgets */
3522   for (i=ED_TEXTINPUT_ID_LEVEL_FIRST; i<=ED_TEXTINPUT_ID_LEVEL_LAST; i++)
3523   {
3524     x = textinput_info[i].x + xoffset_above;
3525     y = textinput_info[i].y + yoffset_above;
3526
3527     sprintf(infotext, "%s:", textinput_info[i].infotext);
3528     infotext[max_infotext_len] = '\0';
3529
3530     DrawTextF(x, y, FONT_TEXT_1, infotext);
3531     ModifyEditorTextInput(i, textinput_info[i].value);
3532     MapTextInputGadget(i);
3533   }
3534
3535   /* draw radiobutton gadgets */
3536   for (i=ED_RADIOBUTTON_ID_LEVEL_FIRST; i<=ED_RADIOBUTTON_ID_LEVEL_LAST; i++)
3537   {
3538     boolean checked =
3539       (*radiobutton_info[i].value == radiobutton_info[i].checked_value);
3540
3541     x = radiobutton_info[i].x + xoffset_right2;
3542     y = radiobutton_info[i].y + yoffset_right2;
3543
3544     DrawTextF(x, y, FONT_TEXT_1, radiobutton_info[i].text);
3545     ModifyGadget(level_editor_gadget[radiobutton_info[i].gadget_id],
3546                  GDI_CHECKED, checked, GDI_END);
3547     MapRadiobuttonGadget(i);
3548   }
3549
3550   /* draw checkbutton gadgets */
3551   for (i=ED_CHECKBUTTON_ID_LEVEL_FIRST; i<=ED_CHECKBUTTON_ID_LEVEL_LAST; i++)
3552   {
3553     x = checkbutton_info[i].x + xoffset_right2;
3554     y = checkbutton_info[i].y + yoffset_right2;
3555
3556     DrawTextF(x, y, FONT_TEXT_1, checkbutton_info[i].text);
3557     ModifyGadget(level_editor_gadget[checkbutton_info[i].gadget_id],
3558                  GDI_CHECKED, *checkbutton_info[i].value, GDI_END);
3559     MapCheckbuttonGadget(i);
3560   }
3561
3562   /* draw drawing area */
3563   DrawRandomPlacementBackgroundArea();
3564 }
3565
3566 static void DrawAmoebaContentArea()
3567 {
3568   int area_x = ED_AREA_ELEM_CONTENT_XPOS / MINI_TILEX;
3569   int area_y = ED_AREA_ELEM_CONTENT_YPOS / MINI_TILEY;
3570   int area_sx = SX + ED_AREA_ELEM_CONTENT_XPOS;
3571   int area_sy = SY + ED_AREA_ELEM_CONTENT_YPOS;
3572
3573   DrawElementBorder(area_sx, area_sy, MINI_TILEX, MINI_TILEY, TRUE);
3574   DrawMiniElement(area_x, area_y, level.amoeba_content);
3575
3576   DrawText(area_sx + TILEX, area_sy + 1, "Content of amoeba", FONT_TEXT_1);
3577
3578   MapDrawingArea(GADGET_ID_AMOEBA_CONTENT);
3579 }
3580
3581 static void DrawCustomGraphicElementArea()
3582 {
3583   struct GadgetInfo *gi = level_editor_gadget[GADGET_ID_CUSTOM_GRAPHIC];
3584 #if 0
3585   int xoffset_right2 = ED_SETTINGS_XOFFSET;
3586   int yoffset_right2 = ED_BORDER_SIZE;
3587   int i = ED_CHECKBUTTON_ID_CUSTOM_GRAPHIC;
3588   int text_len = strlen(checkbutton_info[i].text);
3589   int text_width = text_len * getFontWidth(FONT_TEXT_1);
3590   int xpos = checkbutton_info[i].x + 2 * xoffset_right2 + text_width;
3591   int ypos = checkbutton_info[i].y + yoffset_right2;
3592 #else
3593   int xpos = ED_AREA_ELEM_CONTENT3_XPOS;
3594   int ypos = ED_AREA_ELEM_CONTENT3_YPOS;
3595 #endif
3596   int area_sx = SX + xpos;
3597   int area_sy = SY + ypos;
3598
3599   if (!IS_CUSTOM_ELEMENT(properties_element))
3600   {
3601     /* this should never happen */
3602     Error(ERR_WARN, "element %d is no custom element", properties_element);
3603
3604     return;
3605   }
3606
3607   DrawElementBorder(area_sx, area_sy, MINI_TILEX, MINI_TILEY, TRUE);
3608   DrawMiniGraphicExt(drawto, gi->x, gi->y,
3609                      el2edimg(custom_element.gfx_element));
3610
3611   MapDrawingArea(GADGET_ID_CUSTOM_GRAPHIC);
3612 }
3613
3614 static void DrawCustomContentArea()
3615 {
3616   struct GadgetInfo *gi = level_editor_gadget[GADGET_ID_CUSTOM_CONTENT];
3617   int area_sx = SX + ED_AREA_ELEM_CONTENT4_XPOS;
3618   int area_sy = SY + ED_AREA_ELEM_CONTENT4_YPOS;
3619   int x, y;
3620
3621   if (!IS_CUSTOM_ELEMENT(properties_element))
3622   {
3623     /* this should never happen */
3624     Error(ERR_WARN, "element %d is no custom element", properties_element);
3625
3626     return;
3627   }
3628
3629   DrawElementBorder(area_sx, area_sy, 3 * MINI_TILEX, 3 * MINI_TILEY, TRUE);
3630
3631   for (y=0; y<3; y++)
3632     for (x=0; x<3; x++)
3633       DrawMiniGraphicExt(drawto, gi->x + x * MINI_TILEX,gi->y + y * MINI_TILEY,
3634                          el2edimg(custom_element.content[x][y]));
3635
3636   MapDrawingArea(GADGET_ID_CUSTOM_CONTENT);
3637 }
3638
3639 static void DrawCustomChangedArea()
3640 {
3641   struct GadgetInfo *gi = level_editor_gadget[GADGET_ID_CUSTOM_CHANGED];
3642 #if 0
3643   int xoffset_right2 = ED_SETTINGS_XOFFSET;
3644   int yoffset_right2 = ED_BORDER_SIZE;
3645   int i = ED_CHECKBUTTON_ID_CUSTOM_CHANGEABLE;
3646   int text_len = strlen(checkbutton_info[i].text);
3647   int text_width = text_len * getFontWidth(FONT_TEXT_1);
3648   int xpos = checkbutton_info[i].x + 2 * xoffset_right2 + text_width;
3649   int ypos = checkbutton_info[i].y + yoffset_right2;
3650 #else
3651   int xpos = ED_AREA_ELEM_CONTENT2_XPOS;
3652   int ypos = ED_AREA_ELEM_CONTENT2_YPOS;
3653 #endif
3654   int area_sx = SX + xpos;
3655   int area_sy = SY + ypos;
3656
3657   if (!IS_CUSTOM_ELEMENT(properties_element))
3658   {
3659     /* this should never happen */
3660     Error(ERR_WARN, "element %d is no custom element", properties_element);
3661
3662     return;
3663   }
3664
3665   DrawElementBorder(area_sx, area_sy, MINI_TILEX, MINI_TILEY, TRUE);
3666   DrawMiniGraphicExt(drawto, gi->x, gi->y,
3667                      el2edimg(custom_element.change.successor));
3668
3669   MapDrawingArea(GADGET_ID_CUSTOM_CHANGED);
3670 }
3671
3672 static void DrawElementContentAreas()
3673 {
3674   int counter_id = ED_COUNTER_ID_ELEMENT_CONTENT;
3675   int area_x = ED_AREA_ELEM_CONTENT_XPOS / MINI_TILEX;
3676   int area_y = ED_AREA_ELEM_CONTENT_YPOS / MINI_TILEY;
3677   int area_sx = SX + ED_AREA_ELEM_CONTENT_XPOS;
3678   int area_sy = SY + ED_AREA_ELEM_CONTENT_YPOS;
3679   int xoffset_right = getCounterGadgetWidth();
3680   int yoffset_right = ED_BORDER_SIZE;
3681   int i, x, y;
3682
3683   for (i=0; i<MAX_ELEMENT_CONTENTS; i++)
3684     UnmapDrawingArea(GADGET_ID_ELEMENT_CONTENT_0 + i);
3685
3686   /* display counter to choose number of element content areas */
3687   x = counterbutton_info[counter_id].x + xoffset_right;
3688   y = counterbutton_info[counter_id].y + yoffset_right;
3689   DrawTextF(x, y, FONT_TEXT_1, "number of content areas");
3690
3691   ModifyEditorCounter(counter_id, *counterbutton_info[counter_id].value);
3692   MapCounterButtons(counter_id);
3693
3694   /* delete content areas in case of reducing number of them */
3695   DrawBackground(SX, area_sy - MINI_TILEX, SXSIZE, 12 * MINI_TILEY);
3696
3697   for (i=0; i<level.num_yamyam_contents; i++)
3698     DrawElementBorder(area_sx + 5 * (i % 4) * MINI_TILEX,
3699                       area_sy + 6 * (i / 4) * MINI_TILEY,
3700                       3 * MINI_TILEX, 3 * MINI_TILEY, TRUE);
3701
3702   DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 0 * MINI_TILEY + 1,
3703            "Content", FONT_TEXT_1);
3704   DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 1 * MINI_TILEY + 1,
3705            "when",    FONT_TEXT_1);
3706   DrawText(area_sx + (5 * 4 - 1) * MINI_TILEX, area_sy + 2 * MINI_TILEY + 1,
3707            "smashed", FONT_TEXT_1);
3708
3709   for (i=0; i<level.num_yamyam_contents; i++)
3710   {
3711     for (y=0; y<3; y++)
3712       for (x=0; x<3; x++)
3713         DrawMiniElement(area_x + 5 * (i % 4) + x, area_y + 6 * (i / 4) + y,
3714                         level.yamyam_content[i][x][y]);
3715
3716     DrawTextF(area_sx - SX + 5 * (i % 4) * MINI_TILEX + MINI_TILEX + 1,
3717               area_sy - SY + 6 * (i / 4) * MINI_TILEY + 4 * MINI_TILEY - 4,
3718               FONT_TEXT_1, "%d", i + 1);
3719   }
3720
3721   for (i=0; i<level.num_yamyam_contents; i++)
3722     MapDrawingArea(GADGET_ID_ELEMENT_CONTENT_0 + i);
3723 }
3724
3725 char *getElementDescriptionFilename(int element)
3726 {
3727   char *docs_dir = options.docs_directory;
3728   char *elements_subdir = "elements";
3729   static char *filename = NULL;
3730   char basename[MAX_FILENAME_LEN];
3731
3732   if (filename != NULL)
3733     free(filename);
3734
3735   /* 1st try: look for element description file for exactly this element */
3736   sprintf(basename, "%s.txt", element_info[element].token_name);
3737   filename = getPath3(docs_dir, elements_subdir, basename);
3738   if (fileExists(filename))
3739     return filename;
3740
3741   free(filename);
3742
3743   /* 2nd try: look for element description file for this element's class */
3744   sprintf(basename, "%s.txt", element_info[element].class_name);
3745   filename = getPath3(docs_dir, elements_subdir, basename);
3746   if (fileExists(filename))
3747     return filename;
3748
3749   return NULL;
3750 }
3751
3752 static boolean PrintInfoText(char *text, int font_nr, int screen_line)
3753 {
3754   int font_height = getFontHeight(font_nr);
3755   int pad_x = ED_SETTINGS_XPOS(0);
3756   int pad_y = ED_SETTINGS_YPOS(0);
3757   int sx = SX + pad_x;
3758   int sy = SY + pad_y;
3759   int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
3760
3761   if (screen_line >= max_lines_per_screen)
3762     return FALSE;
3763
3764   DrawText(sx, sy + screen_line * font_height, text, font_nr);
3765
3766   return TRUE;
3767 }
3768
3769 static int PrintElementDescriptionFromFile(char *filename, int screen_line)
3770 {
3771   int font_nr = FONT_TEXT_2;
3772   int font_width = getFontWidth(font_nr);
3773   int pad_x = ED_SETTINGS_XPOS(0);
3774   int max_chars_per_line = (SXSIZE - 2 * pad_x) / font_width;
3775   char line[MAX_LINE_LEN];
3776   char buffer[max_chars_per_line + 1];
3777   int buffer_len;
3778   int lines_printed = 0;
3779   FILE *file;
3780
3781   if (filename == NULL)
3782     return 0;
3783
3784   if (!(file = fopen(filename, MODE_READ)))
3785     return 0;
3786
3787   buffer[0] = '\0';
3788   buffer_len = 0;
3789
3790   while(!feof(file))
3791   {
3792     char *line_ptr, *word_ptr;
3793     boolean last_line_was_empty = TRUE;
3794
3795     /* read next line of input file */
3796     if (!fgets(line, MAX_LINE_LEN, file))
3797       break;
3798
3799     /* skip comments (lines directly beginning with '#') */
3800     if (line[0] == '#')
3801       continue;
3802
3803     /* cut trailing newline from input line */
3804     for (line_ptr = line; *line_ptr; line_ptr++)
3805     {
3806       if (*line_ptr == '\n' || *line_ptr == '\r')
3807       {
3808         *line_ptr = '\0';
3809         break;
3810       }
3811     }
3812
3813     if (strlen(line) == 0)              /* special case: force empty line */
3814       strcpy(line, "\n");
3815
3816     word_ptr = line;
3817
3818     while (*word_ptr)
3819     {
3820       boolean print_buffer = FALSE;
3821       int word_len;
3822
3823       /* skip leading whitespaces */
3824       while (*word_ptr == ' ' || *word_ptr == '\t')
3825         word_ptr++;
3826
3827       line_ptr = word_ptr;
3828       word_len = 0;
3829
3830       /* look for end of next word */
3831       while (*line_ptr != ' ' && *line_ptr != '\t' && *line_ptr != '\0')
3832       {
3833         line_ptr++;
3834         word_len++;
3835       }
3836
3837       if (word_len == 0)
3838       {
3839         continue;
3840       }
3841       else if (*word_ptr == '\n')       /* special case: force empty line */
3842       {
3843         if (buffer_len == 0)
3844           word_ptr++;
3845
3846         /* prevent printing of multiple empty lines */
3847         if (buffer_len > 0 || !last_line_was_empty)
3848           print_buffer = TRUE;
3849       }
3850       else if (word_len < max_chars_per_line - buffer_len)
3851       {
3852         /* word fits into text buffer -- add word */
3853
3854         if (buffer_len > 0)
3855           buffer[buffer_len++] = ' ';
3856
3857         strncpy(&buffer[buffer_len], word_ptr, word_len);
3858         buffer_len += word_len;
3859         buffer[buffer_len] = '\0';
3860         word_ptr += word_len;
3861       }
3862       else if (buffer_len > 0)
3863       {
3864         /* not enough space left for word in text buffer -- print buffer */
3865
3866         print_buffer = TRUE;
3867       }
3868       else
3869       {
3870         /* word does not fit at all into empty text buffer -- cut word */
3871
3872         strncpy(buffer, word_ptr, max_chars_per_line);
3873         buffer[max_chars_per_line] = '\0';
3874         word_ptr += max_chars_per_line;
3875         print_buffer = TRUE;
3876       }
3877
3878       if (print_buffer)
3879       {
3880         if (!PrintInfoText(buffer, font_nr, screen_line + lines_printed))
3881           return lines_printed;
3882
3883         last_line_was_empty = (buffer_len == 0);
3884         lines_printed++;
3885
3886         buffer[0] = '\0';
3887         buffer_len = 0;
3888         print_buffer = FALSE;
3889       }
3890     }
3891   }
3892
3893   fclose(file);
3894
3895   if (buffer_len > 0)
3896     if (PrintInfoText(buffer, font_nr, screen_line + lines_printed))
3897       lines_printed++;
3898
3899   return lines_printed;
3900 }
3901
3902 static void DrawPropertiesTabulatorGadgets()
3903 {
3904   struct GadgetInfo *gd_gi = level_editor_gadget[GADGET_ID_PROPERTIES_INFO];
3905   struct GadgetDesign *gd = &gd_gi->alt_design[GD_BUTTON_UNPRESSED];
3906   int gd_x = gd->x + gd_gi->border.width / 2;
3907   int gd_y = gd->y + gd_gi->height - 1;
3908   Pixel tab_color = GetPixel(gd->bitmap, gd_x, gd_y);
3909   int id_first = ED_TEXTBUTTON_ID_PROPERTIES_INFO;
3910   int id_last  = ED_TEXTBUTTON_ID_PROPERTIES_INFO;
3911   int i;
3912
3913   /* draw additional "configure" tabulator for configurable elements */
3914   if (checkPropertiesConfig())
3915     id_last = ED_TEXTBUTTON_ID_PROPERTIES_CONFIG;
3916
3917   /* draw additional "advanced" tabulator for custom elements */
3918   if (IS_CUSTOM_ELEMENT(properties_element))
3919     id_last = ED_TEXTBUTTON_ID_PROPERTIES_ADVANCED;
3920
3921   for (i=id_first; i <= id_last; i++)
3922   {
3923     int gadget_id = textbutton_info[i].gadget_id;
3924     struct GadgetInfo *gi = level_editor_gadget[gadget_id];
3925     boolean active = (i != edit_mode_properties);
3926
3927     /* draw background line below tabulator button */
3928     ClearRectangleOnBackground(drawto, gi->x, gi->y + gi->height, gi->width,1);
3929
3930     /* draw solid line below inactive tabulator buttons */
3931     if (!active && tab_color != BLACK_PIXEL)    /* black => transparent */
3932       FillRectangle(drawto, gi->x, gi->y + gi->height, gi->width,1, tab_color);
3933
3934     ModifyGadget(gi, GDI_ACTIVE, active, GDI_END);
3935     MapTextbuttonGadget(i);
3936   }
3937
3938   /* draw little border line below tabulator buttons */
3939   if (tab_color != BLACK_PIXEL)                 /* black => transparent */
3940     FillRectangle(drawto, gd_gi->x, gd_gi->y + gd_gi->height + 1,
3941                   3 * gd_gi->width + 2 * ED_GADGET_DISTANCE,
3942                   ED_GADGET_DISTANCE, tab_color);
3943 }
3944
3945 static void DrawPropertiesInfo()
3946 {
3947   static struct
3948   {
3949     int value;
3950     char *text;
3951   }
3952   properties[] =
3953   {
3954     /* configurable properties */
3955     { EP_INDESTRUCTIBLE,        "- undestructible"                      },
3956     { EP_DIGGABLE,              "- diggable"                            },
3957     { EP_COLLECTIBLE,           "- collectible"                         },
3958     { EP_PUSHABLE,              "- pushable"                            },
3959     { EP_CAN_FALL,              "- can fall"                            },
3960     { EP_CAN_SMASH,             "- can smash other objects"             },
3961     { EP_CAN_MOVE,              "- can move"                            },
3962     { EP_SLIPPERY,              "- slippery for falling objects"        },
3963     { EP_EM_SLIPPERY_WALL,      "- slippery for some gems (EM style)"   },
3964     { EP_WALKABLE_OVER,         "- player can walk over it"             },
3965     { EP_WALKABLE_INSIDE,       "- player can walk inside it"           },
3966     { EP_WALKABLE_UNDER,        "- player can walk under it"            },
3967     { EP_PASSABLE_OVER,         "- player can pass over it"             },
3968     { EP_PASSABLE_INSIDE,       "- player can pass through it"          },
3969     { EP_PASSABLE_UNDER,        "- player can pass under it"            },
3970
3971     /* pre-defined properties */
3972     { EP_CAN_PASS_MAGIC_WALL,   "- can pass magic walls"                },
3973     { EP_DONT_TOUCH,            "- deadly when touched"                 },
3974     { EP_ENEMY,                 "- can kill the player"                 },
3975     { EP_DONT_GO_TO,            "- deadly when walked to"               },
3976     { EP_CAN_EXPLODE,           "- can explode"                         },
3977     { EP_HAS_CONTENT,           "- can contain other elements"          },
3978
3979     { -1,                       NULL                                    }
3980   };
3981   char *filename = getElementDescriptionFilename(properties_element);
3982   char *percentage_text = "In this level:";
3983   char *properties_text = "Standard properties:";
3984   float percentage;
3985   int num_elements_in_level;
3986   int num_standard_properties = 0;
3987   int font1_nr = FONT_TEXT_1;
3988   int font2_nr = FONT_TEXT_2;
3989   int font1_width = getFontWidth(font1_nr);
3990   int font2_height = getFontHeight(font2_nr);
3991   int pad_x = ED_SETTINGS_XPOS(0);
3992   int pad_y = ED_SETTINGS_YPOS(0);
3993   int screen_line = 0;
3994   int i, x, y;
3995
3996   /* ----- print number of elements / percentage of this element in level */
3997
3998   num_elements_in_level = 0;
3999   for (y=0; y<lev_fieldy; y++) 
4000     for (x=0; x<lev_fieldx; x++)
4001       if (Feld[x][y] == properties_element)
4002         num_elements_in_level++;
4003   percentage = num_elements_in_level * 100.0 / (lev_fieldx * lev_fieldy);
4004
4005   DrawTextF(pad_x, pad_y + screen_line * font2_height, font1_nr,
4006             percentage_text);
4007   DrawTextF(pad_x + strlen(percentage_text) * font1_width,
4008             pad_y + screen_line++ * font2_height, font2_nr,
4009             "%d (%.2f%%)", num_elements_in_level, percentage);
4010
4011   screen_line++;
4012
4013   /* ----- print standard properties of this element */
4014
4015   DrawTextF(pad_x, pad_y + screen_line++ * font2_height, font1_nr,
4016             properties_text);
4017
4018   for (i=0; properties[i].value != -1; i++)
4019   {
4020     if (!HAS_PROPERTY(properties_element, properties[i].value))
4021       continue;
4022
4023     DrawTextF(pad_x, pad_y + screen_line++ * font2_height, font2_nr,
4024               properties[i].text);
4025     num_standard_properties++;
4026   }
4027
4028   if (num_standard_properties == 0)
4029     DrawTextF(pad_x + strlen(properties_text) * font1_width,
4030               pad_y + (screen_line - 1) * font2_height, font2_nr, "none");
4031
4032   screen_line++;
4033
4034   /* ----- print special description of this element */
4035
4036   PrintInfoText("Description:", FONT_TEXT_1, screen_line);
4037   if (PrintElementDescriptionFromFile(filename, screen_line + 1) == 0)
4038     PrintInfoText("No description available.", FONT_TEXT_1, screen_line);
4039 }
4040
4041 #define TEXT_COLLECTING         "Score for collecting"
4042 #define TEXT_SMASHING           "Score for smashing"
4043 #define TEXT_CRACKING           "Score for cracking"
4044 #define TEXT_SPEED              "Speed of amoeba growth"
4045 #define TEXT_DURATION           "Duration when activated"
4046
4047 static struct
4048 {
4049   int element;
4050   int *value;
4051   char *text;
4052 } elements_with_counter[] =
4053 {
4054   { EL_EMERALD,         &level.score[SC_EMERALD],       TEXT_COLLECTING },
4055   { EL_BD_DIAMOND,      &level.score[SC_EMERALD],       TEXT_COLLECTING },
4056   { EL_EMERALD_YELLOW,  &level.score[SC_EMERALD],       TEXT_COLLECTING },
4057   { EL_EMERALD_RED,     &level.score[SC_EMERALD],       TEXT_COLLECTING },
4058   { EL_EMERALD_PURPLE,  &level.score[SC_EMERALD],       TEXT_COLLECTING },
4059   { EL_SP_INFOTRON,     &level.score[SC_EMERALD],       TEXT_COLLECTING },
4060   { EL_DIAMOND,         &level.score[SC_DIAMOND],       TEXT_COLLECTING },
4061   { EL_CRYSTAL,         &level.score[SC_CRYSTAL],       TEXT_COLLECTING },
4062   { EL_PEARL,           &level.score[SC_PEARL],         TEXT_COLLECTING },
4063   { EL_BUG_RIGHT,       &level.score[SC_BUG],           TEXT_SMASHING   },
4064   { EL_BUG_UP,          &level.score[SC_BUG],           TEXT_SMASHING   },
4065   { EL_BUG_LEFT,        &level.score[SC_BUG],           TEXT_SMASHING   },
4066   { EL_BUG_DOWN,        &level.score[SC_BUG],           TEXT_SMASHING   },
4067   { EL_BD_BUTTERFLY_RIGHT,&level.score[SC_BUG],         TEXT_SMASHING   },
4068   { EL_BD_BUTTERFLY_UP,   &level.score[SC_BUG],         TEXT_SMASHING   },
4069   { EL_BD_BUTTERFLY_LEFT, &level.score[SC_BUG],         TEXT_SMASHING   },
4070   { EL_BD_BUTTERFLY_DOWN, &level.score[SC_BUG],         TEXT_SMASHING   },
4071   { EL_SP_ELECTRON,     &level.score[SC_BUG],           TEXT_SMASHING   },
4072   { EL_SPACESHIP_RIGHT, &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
4073   { EL_SPACESHIP_UP,    &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
4074   { EL_SPACESHIP_LEFT,  &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
4075   { EL_SPACESHIP_DOWN,  &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
4076   { EL_BD_FIREFLY_RIGHT,&level.score[SC_SPACESHIP],     TEXT_SMASHING   },
4077   { EL_BD_FIREFLY_UP,   &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
4078   { EL_BD_FIREFLY_LEFT, &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
4079   { EL_BD_FIREFLY_DOWN, &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
4080   { EL_SP_SNIKSNAK,     &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
4081   { EL_YAMYAM,          &level.score[SC_YAMYAM],        TEXT_SMASHING   },
4082   { EL_DARK_YAMYAM,     &level.score[SC_YAMYAM],        TEXT_SMASHING   },
4083   { EL_ROBOT,           &level.score[SC_ROBOT],         TEXT_SMASHING   },
4084   { EL_PACMAN_RIGHT,    &level.score[SC_PACMAN],        TEXT_SMASHING   },
4085   { EL_PACMAN_UP,       &level.score[SC_PACMAN],        TEXT_SMASHING   },
4086   { EL_PACMAN_LEFT,     &level.score[SC_PACMAN],        TEXT_SMASHING   },
4087   { EL_PACMAN_DOWN,     &level.score[SC_PACMAN],        TEXT_SMASHING   },
4088   { EL_NUT,             &level.score[SC_NUT],           TEXT_CRACKING   },
4089   { EL_DYNAMITE,        &level.score[SC_DYNAMITE],      TEXT_COLLECTING },
4090   { EL_DYNABOMB_INCREASE_NUMBER,&level.score[SC_DYNAMITE],TEXT_COLLECTING },
4091   { EL_DYNABOMB_INCREASE_SIZE,  &level.score[SC_DYNAMITE],TEXT_COLLECTING },
4092   { EL_DYNABOMB_INCREASE_POWER, &level.score[SC_DYNAMITE],TEXT_COLLECTING },
4093   { EL_SHIELD_NORMAL,   &level.score[SC_SHIELD],        TEXT_COLLECTING },
4094   { EL_SHIELD_DEADLY,   &level.score[SC_SHIELD],        TEXT_COLLECTING },
4095   { EL_EXTRA_TIME,      &level.score[SC_TIME_BONUS],    TEXT_COLLECTING },
4096   { EL_KEY_1,           &level.score[SC_KEY],           TEXT_COLLECTING },
4097   { EL_KEY_2,           &level.score[SC_KEY],           TEXT_COLLECTING },
4098   { EL_KEY_3,           &level.score[SC_KEY],           TEXT_COLLECTING },
4099   { EL_KEY_4,           &level.score[SC_KEY],           TEXT_COLLECTING },
4100   { EL_EM_KEY_1_FILE,   &level.score[SC_KEY],           TEXT_COLLECTING },
4101   { EL_EM_KEY_2_FILE,   &level.score[SC_KEY],           TEXT_COLLECTING },
4102   { EL_EM_KEY_3_FILE,   &level.score[SC_KEY],           TEXT_COLLECTING },
4103   { EL_EM_KEY_4_FILE,   &level.score[SC_KEY],           TEXT_COLLECTING },
4104   { EL_AMOEBA_WET,      &level.amoeba_speed,            TEXT_SPEED      },
4105   { EL_AMOEBA_DRY,      &level.amoeba_speed,            TEXT_SPEED      },
4106   { EL_AMOEBA_FULL,     &level.amoeba_speed,            TEXT_SPEED      },
4107   { EL_BD_AMOEBA,       &level.amoeba_speed,            TEXT_SPEED      },
4108   { EL_MAGIC_WALL,      &level.time_magic_wall,         TEXT_DURATION   },
4109   { EL_ROBOT_WHEEL,     &level.time_wheel,              TEXT_DURATION   },
4110   { -1,                 NULL,                           NULL            }
4111 };
4112
4113 static boolean checkPropertiesConfig()
4114 {
4115   int i;
4116
4117   if (IS_GEM(properties_element) ||
4118       IS_CUSTOM_ELEMENT(properties_element) ||
4119       HAS_CONTENT(properties_element))
4120     return TRUE;
4121   else
4122     for (i=0; elements_with_counter[i].element != -1; i++)
4123       if (elements_with_counter[i].element == properties_element)
4124         return TRUE;
4125
4126   return FALSE;
4127 }
4128
4129 static void DrawPropertiesConfig()
4130 {
4131   boolean element_has_score = FALSE;
4132   char *element_score_text = NULL;
4133   static int temporary_dummy_score = 0;
4134   int counter_id = ED_COUNTER_ID_ELEMENT_SCORE;
4135   int xoffset_right = getCounterGadgetWidth();
4136   int yoffset_right = ED_BORDER_SIZE;
4137   int xoffset_right2 = ED_SETTINGS_XOFFSET;
4138   int yoffset_right2 = ED_BORDER_SIZE;
4139   int i, x, y;
4140
4141   /* check if there are elements where a score can be chosen for */
4142   for (i=0; elements_with_counter[i].element != -1; i++)
4143   {
4144     if (elements_with_counter[i].element == properties_element)
4145     {
4146 #if 1
4147       counterbutton_info[counter_id].value = elements_with_counter[i].value;
4148       element_score_text = elements_with_counter[i].text;
4149       element_has_score = TRUE;
4150 #else
4151       int x = counterbutton_info[counter_id].x + xoffset_right;
4152       int y = counterbutton_info[counter_id].y + yoffset_right;
4153
4154       counterbutton_info[counter_id].value = elements_with_counter[i].value;
4155       DrawTextF(x, y, FONT_TEXT_1, elements_with_counter[i].text);
4156
4157       ModifyEditorCounter(counter_id,  *counterbutton_info[counter_id].value);
4158       MapCounterButtons(counter_id);
4159 #endif
4160       break;
4161     }
4162   }
4163
4164   if (IS_CUSTOM_ELEMENT(properties_element))
4165   {
4166     counterbutton_info[counter_id].value = &temporary_dummy_score;
4167     element_score_text = "Score for certain actions";
4168     element_has_score = TRUE;
4169   }
4170
4171   if (element_has_score)
4172   {
4173     int x = counterbutton_info[counter_id].x + xoffset_right;
4174     int y = counterbutton_info[counter_id].y + yoffset_right;
4175
4176     DrawTextF(x, y, FONT_TEXT_1, element_score_text);
4177
4178     ModifyEditorCounter(counter_id,  *counterbutton_info[counter_id].value);
4179     MapCounterButtons(counter_id);
4180   }
4181
4182   if (HAS_CONTENT(properties_element) ||
4183       IS_CUSTOM_ELEMENT(properties_element))
4184   {
4185     /* draw stickybutton gadget */
4186     i = ED_CHECKBUTTON_ID_STICK_ELEMENT;
4187     if (HAS_CONTENT(properties_element))
4188       checkbutton_info[i].y = ED_COUNTER_YPOS(4);
4189     else
4190       checkbutton_info[i].y = ED_SETTINGS_YPOS(1);
4191     x = checkbutton_info[i].x + xoffset_right2;
4192     y = checkbutton_info[i].y + yoffset_right2;
4193
4194     DrawTextF(x, y, FONT_TEXT_1, checkbutton_info[i].text);
4195     ModifyGadget(level_editor_gadget[checkbutton_info[i].gadget_id],
4196                  GDI_CHECKED, *checkbutton_info[i].value,
4197                  GDI_Y, SY + checkbutton_info[i].y, GDI_END);
4198     MapCheckbuttonGadget(i);
4199
4200     if (IS_CUSTOM_ELEMENT(properties_element))
4201     {
4202       DrawCustomGraphicElementArea();
4203       DrawCustomContentArea();
4204     }
4205     else if (IS_AMOEBOID(properties_element))
4206       DrawAmoebaContentArea();
4207     else
4208       DrawElementContentAreas();
4209   }
4210
4211   if (IS_GEM(properties_element))
4212   {
4213     /* draw checkbutton gadget */
4214     i = ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS;
4215     x = checkbutton_info[i].x + xoffset_right2;
4216     y = checkbutton_info[i].y + yoffset_right2;
4217
4218     DrawTextF(x, y, FONT_TEXT_1, checkbutton_info[i].text);
4219     ModifyGadget(level_editor_gadget[checkbutton_info[i].gadget_id],
4220                  GDI_CHECKED, *checkbutton_info[i].value, GDI_END);
4221     MapCheckbuttonGadget(i);
4222   }
4223
4224   if (IS_CUSTOM_ELEMENT(properties_element))
4225   {
4226     /* draw checkbutton gadgets */
4227     for (i =  ED_CHECKBUTTON_ID_CUSTOM_FIRST;
4228          i <= ED_CHECKBUTTON_ID_CUSTOM_LAST; i++)
4229     {
4230       x = checkbutton_info[i].x + xoffset_right2;
4231       y = checkbutton_info[i].y + yoffset_right2;
4232
4233       DrawTextF(x, y, FONT_TEXT_1, checkbutton_info[i].text);
4234       ModifyGadget(level_editor_gadget[checkbutton_info[i].gadget_id],
4235                    GDI_CHECKED, *checkbutton_info[i].value, GDI_END);
4236       MapCheckbuttonGadget(i);
4237     }
4238
4239     /* draw selectbox gadgets */
4240     for (i=ED_SELECTBOX_ID_CUSTOM_FIRST; i <= ED_SELECTBOX_ID_CUSTOM_LAST; i++)
4241     {
4242       int yoffset = ED_BORDER_SIZE;
4243
4244       x = selectbox_info[i].x;
4245       y = selectbox_info[i].y + yoffset;
4246
4247       DrawTextF(x, y, FONT_TEXT_1, selectbox_info[i].text);
4248       ModifyEditorSelectbox(i, *selectbox_info[i].value);
4249       MapSelectboxGadget(i);
4250     }
4251
4252     /* draw textbutton gadgets */
4253     MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE);
4254   }
4255 }
4256
4257 static void DrawPropertiesAdvanced()
4258 {
4259   char infotext[MAX_OUTPUT_LINESIZE + 1];
4260   int max_infotext_len = getMaxInfoTextLength();
4261   int xoffset_right = getCounterGadgetWidth();
4262   int yoffset_right = ED_BORDER_SIZE;
4263   int xoffset_right2 = ED_SETTINGS_XOFFSET;
4264   int yoffset_right2 = ED_BORDER_SIZE;
4265   int i, x, y;
4266
4267   /* draw stickybutton gadget */
4268   i = ED_CHECKBUTTON_ID_STICK_ELEMENT;
4269   checkbutton_info[i].y = ED_SETTINGS_YPOS(0);
4270   x = checkbutton_info[i].x + xoffset_right2;
4271   y = checkbutton_info[i].y + yoffset_right2;
4272
4273   DrawTextF(x, y, FONT_TEXT_1, checkbutton_info[i].text);
4274   ModifyGadget(level_editor_gadget[checkbutton_info[i].gadget_id],
4275                GDI_CHECKED, *checkbutton_info[i].value,
4276                GDI_Y, SY + checkbutton_info[i].y, GDI_END);
4277   MapCheckbuttonGadget(i);
4278
4279   /* draw counter gadgets */
4280   for (i=ED_COUNTER_ID_CHANGE_FIRST; i<=ED_COUNTER_ID_CHANGE_LAST; i++)
4281   {
4282     if (counterbutton_info[i].infotext_right)
4283     {
4284       x = counterbutton_info[i].x + xoffset_right;
4285       y = counterbutton_info[i].y + yoffset_right;
4286
4287       sprintf(infotext, "%s", counterbutton_info[i].infotext_right);
4288       infotext[max_infotext_len] = '\0';
4289       DrawTextF(x, y, FONT_TEXT_1, infotext);
4290     }
4291
4292     ModifyEditorCounter(i, *counterbutton_info[i].value);
4293     MapCounterButtons(i);
4294   }
4295
4296   /* draw checkbutton gadgets */
4297   for (i =  ED_CHECKBUTTON_ID_CHANGE_FIRST;
4298        i <= ED_CHECKBUTTON_ID_CHANGE_LAST; i++)
4299   {
4300     x = checkbutton_info[i].x + xoffset_right2;
4301     y = checkbutton_info[i].y + yoffset_right2;
4302
4303     DrawTextF(x, y, FONT_TEXT_1, checkbutton_info[i].text);
4304     ModifyGadget(level_editor_gadget[checkbutton_info[i].gadget_id],
4305                  GDI_CHECKED, *checkbutton_info[i].value, GDI_END);
4306     MapCheckbuttonGadget(i);
4307   }
4308
4309   /* draw selectbox gadgets */
4310   for (i=ED_SELECTBOX_ID_CHANGE_FIRST; i<=ED_SELECTBOX_ID_CHANGE_LAST; i++)
4311   {
4312     int yoffset = ED_BORDER_SIZE;
4313
4314     x = selectbox_info[i].x;
4315     y = selectbox_info[i].y + yoffset;
4316
4317     DrawTextF(x, y, FONT_TEXT_1, selectbox_info[i].text);
4318     ModifyEditorSelectbox(i, *selectbox_info[i].value);
4319     MapSelectboxGadget(i);
4320   }
4321
4322   DrawCustomChangedArea();
4323 }
4324
4325 static void DrawPropertiesWindow()
4326 {
4327   int xstart = 2;
4328   int ystart = 4;
4329
4330   stick_element_properties_window = FALSE;
4331
4332   /* make sure that previous properties edit mode exists for this element */
4333   if (edit_mode_properties == ED_MODE_PROPERTIES_ADVANCED &&
4334       !IS_CUSTOM_ELEMENT(properties_element))
4335     edit_mode_properties = ED_MODE_PROPERTIES_CONFIG;
4336
4337   if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG &&
4338       !checkPropertiesConfig())
4339     edit_mode_properties = ED_MODE_PROPERTIES_INFO;
4340
4341   if (IS_CUSTOM_ELEMENT(properties_element))
4342     CopyCustomElementPropertiesToEditor(properties_element);
4343
4344   UnmapLevelEditorWindowGadgets();
4345
4346   SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
4347   ClearWindow();
4348
4349   DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS1_YPOS,
4350            "Element Settings", FONT_TITLE_1);
4351
4352   DrawElementBorder(SX + xstart * MINI_TILEX,
4353                     SY + ystart * MINI_TILEY + MINI_TILEY / 2,
4354                     TILEX, TILEY, FALSE);
4355   DrawGraphicAnimationExt(drawto,
4356                           SX + xstart * MINI_TILEX,
4357                           SY + ystart * MINI_TILEY + MINI_TILEY / 2,
4358                           el2img(properties_element), -1, NO_MASKING);
4359
4360   FrameCounter = 0;     /* restart animation frame counter */
4361
4362   DrawTextF((xstart + 3) * MINI_TILEX, (ystart + 1) * MINI_TILEY,
4363             FONT_TEXT_1, getElementInfoText(properties_element));
4364
4365   DrawPropertiesTabulatorGadgets();
4366
4367   if (edit_mode_properties == ED_MODE_PROPERTIES_INFO)
4368     DrawPropertiesInfo();
4369   else if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG)
4370     DrawPropertiesConfig();
4371   else  /* edit_mode_properties == ED_MODE_PROPERTIES_ADVANCED */
4372     DrawPropertiesAdvanced();
4373 }
4374
4375 static void DrawLineElement(int sx, int sy, int element, boolean change_level)
4376 {
4377   int lx = sx + level_xpos;
4378   int ly = sy + level_ypos;
4379
4380   DrawMiniElement(sx, sy, (element < 0 ? Feld[lx][ly] : element));
4381
4382   if (change_level)
4383     Feld[lx][ly] = element;
4384 }
4385
4386 static void DrawLine(int from_x, int from_y, int to_x, int to_y,
4387                      int element, boolean change_level)
4388 {
4389   if (from_y == to_y)                   /* horizontal line */
4390   {
4391     int x;
4392     int y = from_y;
4393
4394     if (from_x > to_x)
4395       swap_numbers(&from_x, &to_x);
4396
4397     for (x=from_x; x<=to_x; x++)
4398       DrawLineElement(x, y, element, change_level);
4399   }
4400   else if (from_x == to_x)              /* vertical line */
4401   {
4402     int x = from_x;
4403     int y;
4404
4405     if (from_y > to_y)
4406       swap_numbers(&from_y, &to_y);
4407
4408     for (y=from_y; y<=to_y; y++)
4409       DrawLineElement(x, y, element, change_level);
4410   }
4411   else                                  /* diagonal line */
4412   {
4413     int len_x = ABS(to_x - from_x);
4414     int len_y = ABS(to_y - from_y);
4415     int x, y;
4416
4417     if (len_y < len_x)                  /* a < 1 */
4418     {
4419       float a = (float)len_y / (float)len_x;
4420
4421       if (from_x > to_x)
4422         swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
4423
4424       for (x=0; x<=len_x; x++)
4425       {
4426         y = (int)(a * x + 0.5) * (to_y < from_y ? -1 : +1);
4427         DrawLineElement(from_x + x, from_y + y, element, change_level);
4428       }
4429     }
4430     else                                /* a >= 1 */
4431     {
4432       float a = (float)len_x / (float)len_y;
4433
4434       if (from_y > to_y)
4435         swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
4436
4437       for (y=0; y<=len_y; y++)
4438       {
4439         x = (int)(a * y + 0.5) * (to_x < from_x ? -1 : +1);
4440         DrawLineElement(from_x + x, from_y + y, element, change_level);
4441       }
4442     }
4443   }
4444 }
4445
4446 static void DrawBox(int from_x, int from_y, int to_x, int to_y,
4447                     int element, boolean change_level)
4448 {
4449   DrawLine(from_x, from_y, from_x, to_y, element, change_level);
4450   DrawLine(from_x, to_y, to_x, to_y, element, change_level);
4451   DrawLine(to_x, to_y, to_x, from_y, element, change_level);
4452   DrawLine(to_x, from_y, from_x, from_y, element, change_level);
4453 }
4454
4455 static void DrawFilledBox(int from_x, int from_y, int to_x, int to_y,
4456                           int element, boolean change_level)
4457 {
4458   int y;
4459
4460   if (from_y > to_y)
4461     swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
4462
4463   for (y=from_y; y<=to_y; y++)
4464     DrawLine(from_x, y, to_x, y, element, change_level);
4465 }
4466
4467 static void DrawArcExt(int from_x, int from_y, int to_x2, int to_y2,
4468                        int element, boolean change_level)
4469 {
4470   int to_x = to_x2 - (to_x2 > from_x ? +1 : -1);
4471   int to_y = to_y2 - (to_y2 > from_y ? +1 : -1);
4472   int len_x = ABS(to_x - from_x);
4473   int len_y = ABS(to_y - from_y);
4474   int radius, x, y;
4475
4476   radius = (int)(sqrt((float)(len_x * len_x + len_y * len_y)) + 0.5);
4477
4478   /* not optimal (some points get drawn twice) but simple,
4479      and fast enough for the few points we are drawing */
4480
4481   for (x=0; x<=radius; x++)
4482   {
4483     int sx, sy, lx, ly;
4484
4485     y = (int)(sqrt((float)(radius * radius - x * x)) + 0.5);
4486
4487     sx = from_x + x * (from_x < to_x2 ? +1 : -1);
4488     sy = from_y + y * (from_y < to_y2 ? +1 : -1);
4489     lx = sx + level_xpos;
4490     ly = sy + level_ypos;
4491
4492     if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
4493       DrawLineElement(sx, sy, element, change_level);
4494   }
4495
4496   for (y=0; y<=radius; y++)
4497   {
4498     int sx, sy, lx, ly;
4499
4500     x = (int)(sqrt((float)(radius * radius - y * y)) + 0.5);
4501
4502     sx = from_x + x * (from_x < to_x2 ? +1 : -1);
4503     sy = from_y + y * (from_y < to_y2 ? +1 : -1);
4504     lx = sx + level_xpos;
4505     ly = sy + level_ypos;
4506
4507     if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
4508       DrawLineElement(sx, sy, element, change_level);
4509   }
4510 }
4511
4512 static void DrawArc(int from_x, int from_y, int to_x, int to_y,
4513                     int element, boolean change_level)
4514 {
4515   int to_x2 = to_x + (to_x < from_x ? -1 : +1);
4516   int to_y2 = to_y + (to_y > from_y ? +1 : -1);
4517
4518   DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
4519 }
4520
4521 #define DRAW_CIRCLES_BUTTON_AVAILABLE   0
4522 #if DRAW_CIRCLES_BUTTON_AVAILABLE
4523 static void DrawCircle(int from_x, int from_y, int to_x, int to_y,
4524                        int element, boolean change_level)
4525 {
4526   int to_x2 = to_x + (to_x < from_x ? -1 : +1);
4527   int to_y2 = to_y + (to_y > from_y ? +1 : -1);
4528   int mirror_to_x2 = from_x - (to_x2 - from_x);
4529   int mirror_to_y2 = from_y - (to_y2 - from_y);
4530
4531   DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
4532   DrawArcExt(from_x, from_y, mirror_to_x2, to_y2, element, change_level);
4533   DrawArcExt(from_x, from_y, to_x2, mirror_to_y2, element, change_level);
4534   DrawArcExt(from_x, from_y, mirror_to_x2, mirror_to_y2, element,change_level);
4535 }
4536 #endif
4537
4538 static void DrawAreaBorder(int from_x, int from_y, int to_x, int to_y)
4539 {
4540   int from_sx, from_sy;
4541   int to_sx, to_sy;
4542
4543   if (from_x > to_x)
4544     swap_numbers(&from_x, &to_x);
4545
4546   if (from_y > to_y)
4547     swap_numbers(&from_y, &to_y);
4548
4549   from_sx = SX + from_x * MINI_TILEX;
4550   from_sy = SY + from_y * MINI_TILEY;
4551   to_sx = SX + to_x * MINI_TILEX + MINI_TILEX - 1;
4552   to_sy = SY + to_y * MINI_TILEY + MINI_TILEY - 1;
4553
4554   DrawSimpleWhiteLine(drawto, from_sx, from_sy, to_sx, from_sy);
4555   DrawSimpleWhiteLine(drawto, to_sx, from_sy, to_sx, to_sy);
4556   DrawSimpleWhiteLine(drawto, to_sx, to_sy, from_sx, to_sy);
4557   DrawSimpleWhiteLine(drawto, from_sx, to_sy, from_sx, from_sy);
4558
4559   if (from_x == to_x && from_y == to_y)
4560     MarkTileDirty(from_x/2, from_y/2);
4561   else
4562     redraw_mask |= REDRAW_FIELD;
4563 }
4564
4565 static void SelectArea(int from_x, int from_y, int to_x, int to_y,
4566                        int element, boolean change_level)
4567 {
4568   if (element == -1 || change_level)
4569     DrawBox(from_x, from_y, to_x, to_y, -1, FALSE);
4570   else
4571     DrawAreaBorder(from_x, from_y, to_x, to_y);
4572 }
4573
4574 /* values for CopyBrushExt() */
4575 #define CB_AREA_TO_BRUSH        0
4576 #define CB_BRUSH_TO_CURSOR      1
4577 #define CB_BRUSH_TO_LEVEL       2
4578 #define CB_DELETE_OLD_CURSOR    3
4579
4580 static void CopyBrushExt(int from_x, int from_y, int to_x, int to_y,
4581                          int button, int mode)
4582 {
4583   static short brush_buffer[MAX_ED_FIELDX][MAX_ED_FIELDY];
4584   static int brush_width, brush_height;
4585   static int last_cursor_x = -1, last_cursor_y = -1;
4586   static boolean delete_old_brush;
4587   int new_element = BUTTON_ELEMENT(button);
4588   int x, y;
4589
4590   if (mode == CB_DELETE_OLD_CURSOR && !delete_old_brush)
4591     return;
4592
4593   if (mode == CB_AREA_TO_BRUSH)
4594   {
4595     int from_lx, from_ly;
4596
4597     if (from_x > to_x)
4598       swap_numbers(&from_x, &to_x);
4599
4600     if (from_y > to_y)
4601       swap_numbers(&from_y, &to_y);
4602
4603     brush_width = to_x - from_x + 1;
4604     brush_height = to_y - from_y + 1;
4605
4606     from_lx = from_x + level_xpos;
4607     from_ly = from_y + level_ypos;
4608
4609     for (y=0; y<brush_height; y++)
4610     {
4611       for (x=0; x<brush_width; x++)
4612       {
4613         brush_buffer[x][y] = Feld[from_lx + x][from_ly + y];
4614
4615         if (button != 1)
4616           DrawLineElement(from_x + x, from_y + y, new_element, TRUE);
4617       }
4618     }
4619
4620     if (button != 1)
4621       CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
4622
4623     delete_old_brush = FALSE;
4624   }
4625   else if (mode == CB_BRUSH_TO_CURSOR || mode == CB_DELETE_OLD_CURSOR ||
4626            mode == CB_BRUSH_TO_LEVEL)
4627   {
4628     int cursor_x = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_x : from_x);
4629     int cursor_y = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_y : from_y);
4630     int cursor_from_x = cursor_x - brush_width / 2;
4631     int cursor_from_y = cursor_y - brush_height / 2;
4632     int border_from_x = cursor_x, border_from_y = cursor_y;
4633     int border_to_x = cursor_x, border_to_y = cursor_y;
4634
4635     if (mode != CB_DELETE_OLD_CURSOR && delete_old_brush)
4636       CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
4637
4638     if (!IN_ED_FIELD(cursor_x, cursor_y) ||
4639         !IN_LEV_FIELD(cursor_x + level_xpos, cursor_y + level_ypos))
4640     {
4641       delete_old_brush = FALSE;
4642       return;
4643     }
4644
4645     for (y=0; y<brush_height; y++)
4646     {
4647       for (x=0; x<brush_width; x++)
4648       {
4649         int sx = cursor_from_x + x;
4650         int sy = cursor_from_y + y;
4651         int lx = sx + level_xpos;
4652         int ly = sy + level_ypos;
4653         boolean change_level = (mode == CB_BRUSH_TO_LEVEL);
4654         int element = (mode == CB_DELETE_OLD_CURSOR ? -1 :
4655                        mode == CB_BRUSH_TO_CURSOR || button == 1 ?
4656                        brush_buffer[x][y] : new_element);
4657
4658         if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
4659         {
4660           if (sx < border_from_x)
4661             border_from_x = sx;
4662           else if (sx > border_to_x)
4663             border_to_x = sx;
4664           if (sy < border_from_y)
4665             border_from_y = sy;
4666           else if (sy > border_to_y)
4667             border_to_y = sy;
4668
4669           DrawLineElement(sx, sy, element, change_level);
4670         }
4671       }
4672     }
4673
4674     if (mode != CB_DELETE_OLD_CURSOR)
4675       DrawAreaBorder(border_from_x, border_from_y, border_to_x, border_to_y);
4676
4677     last_cursor_x = cursor_x;
4678     last_cursor_y = cursor_y;
4679     delete_old_brush = TRUE;
4680   }
4681 }
4682
4683 static void CopyAreaToBrush(int from_x, int from_y, int to_x, int to_y,
4684                             int button)
4685 {
4686   CopyBrushExt(from_x, from_y, to_x, to_y, button, CB_AREA_TO_BRUSH);
4687 }
4688
4689 static void CopyBrushToLevel(int x, int y, int button)
4690 {
4691   CopyBrushExt(x, y, 0, 0, button, CB_BRUSH_TO_LEVEL);
4692 }
4693
4694 static void CopyBrushToCursor(int x, int y)
4695 {
4696   CopyBrushExt(x, y, 0, 0, 0, CB_BRUSH_TO_CURSOR);
4697 }
4698
4699 static void DeleteBrushFromCursor()
4700 {
4701   CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
4702 }
4703
4704 static void FloodFill(int from_x, int from_y, int fill_element)
4705 {
4706   int i,x,y;
4707   int old_element;
4708   static int check[4][2] = { {-1,0}, {0,-1}, {1,0}, {0,1} };
4709   static int safety = 0;
4710
4711   /* check if starting field still has the desired content */
4712   if (Feld[from_x][from_y] == fill_element)
4713     return;
4714
4715   safety++;
4716
4717   if (safety > lev_fieldx*lev_fieldy)
4718     Error(ERR_EXIT, "Something went wrong in 'FloodFill()'. Please debug.");
4719
4720   old_element = Feld[from_x][from_y];
4721   Feld[from_x][from_y] = fill_element;
4722
4723   for(i=0;i<4;i++)
4724   {
4725     x = from_x + check[i][0];
4726     y = from_y + check[i][1];
4727
4728     if (IN_LEV_FIELD(x,y) && Feld[x][y] == old_element)
4729       FloodFill(x, y, fill_element);
4730   }
4731
4732   safety--;
4733 }
4734
4735 /* values for DrawLevelText() modes */
4736 #define TEXT_INIT               0
4737 #define TEXT_SETCURSOR          1
4738 #define TEXT_WRITECHAR          2
4739 #define TEXT_BACKSPACE          3
4740 #define TEXT_NEWLINE            4
4741 #define TEXT_END                5
4742 #define TEXT_QUERY_TYPING       6
4743
4744 static int DrawLevelText(int sx, int sy, char letter, int mode)
4745 {
4746   static short delete_buffer[MAX_LEV_FIELDX];
4747   static int start_sx, start_sy;
4748   static int last_sx, last_sy;
4749   static boolean typing = FALSE;
4750   int letter_element = EL_CHAR_ASCII0 + letter;
4751   int lx = 0, ly = 0;
4752
4753   /* map lower case letters to upper case and convert special characters */
4754   if (letter >= 'a' && letter <= 'z')
4755     letter_element = EL_CHAR_ASCII0 + letter + (int)('A' - 'a');
4756   else if (letter == 'ä' || letter == 'Ä')
4757     letter_element = EL_CHAR_AUMLAUT;
4758   else if (letter == 'ö' || letter == 'Ö')
4759     letter_element = EL_CHAR_OUMLAUT;
4760   else if (letter == 'ü' || letter == 'Ãœ')
4761     letter_element = EL_CHAR_UUMLAUT;
4762   else if (letter == '^')
4763     letter_element = EL_CHAR_COPYRIGHT;
4764   else
4765     letter_element = EL_CHAR_ASCII0 + letter;
4766
4767   if (mode != TEXT_INIT)
4768   {
4769     if (!typing)
4770       return FALSE;
4771
4772     if (mode != TEXT_SETCURSOR)
4773     {
4774       sx = last_sx;
4775       sy = last_sy;
4776     }
4777
4778     lx = last_sx + level_xpos;
4779     ly = last_sy + level_ypos;
4780   }
4781
4782   switch (mode)
4783   {
4784     case TEXT_INIT:
4785       if (typing)
4786         DrawLevelText(0, 0, 0, TEXT_END);
4787
4788       typing = TRUE;
4789       start_sx = last_sx = sx;
4790       start_sy = last_sy = sy;
4791       DrawLevelText(sx, sy, 0, TEXT_SETCURSOR);
4792       break;
4793
4794     case TEXT_SETCURSOR:
4795       DrawMiniElement(last_sx, last_sy, Feld[lx][ly]);
4796       DrawAreaBorder(sx, sy, sx, sy);
4797       last_sx = sx;
4798       last_sy = sy;
4799       break;
4800
4801     case TEXT_WRITECHAR:
4802       if (letter_element >= EL_CHAR_START && letter_element <= EL_CHAR_END)
4803       {
4804         delete_buffer[sx - start_sx] = Feld[lx][ly];
4805         Feld[lx][ly] = letter_element;
4806
4807         if (sx + 1 < ed_fieldx && lx + 1 < lev_fieldx)
4808           DrawLevelText(sx + 1, sy, 0, TEXT_SETCURSOR);
4809         else if (sy + 1 < ed_fieldy && ly + 1 < lev_fieldy)
4810           DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
4811         else
4812           DrawLevelText(0, 0, 0, TEXT_END);
4813       }
4814       break;
4815
4816     case TEXT_BACKSPACE:
4817       if (sx > start_sx)
4818       {
4819         Feld[lx - 1][ly] = delete_buffer[sx - start_sx - 1];
4820         DrawMiniElement(sx - 1, sy, Feld[lx - 1][ly]);
4821         DrawLevelText(sx - 1, sy, 0, TEXT_SETCURSOR);
4822       }
4823       break;
4824
4825     case TEXT_NEWLINE:
4826       if (sy + 1 < ed_fieldy - 1 && ly + 1 < lev_fieldy - 1)
4827         DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
4828       else
4829         DrawLevelText(0, 0, 0, TEXT_END);
4830       break;
4831
4832     case TEXT_END:
4833       CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
4834       DrawMiniElement(sx, sy, Feld[lx][ly]);
4835       typing = FALSE;
4836       break;
4837
4838     case TEXT_QUERY_TYPING:
4839       break;
4840
4841     default:
4842       break;
4843   }
4844
4845   return typing;
4846 }
4847
4848 static void SetTextCursor(int unused_sx, int unused_sy, int sx, int sy,
4849                           int element, boolean change_level)
4850 {
4851   int lx = sx + level_xpos;
4852   int ly = sy + level_ypos;
4853
4854   if (element == -1)
4855     DrawMiniElement(sx, sy, Feld[lx][ly]);
4856   else
4857     DrawAreaBorder(sx, sy, sx, sy);
4858 }
4859
4860 static void CopyLevelToUndoBuffer(int mode)
4861 {
4862   static boolean accumulated_undo = FALSE;
4863   boolean new_undo_buffer_position = TRUE;
4864   int last_border_element;
4865   int x, y;
4866
4867   switch (mode)
4868   {
4869     case UNDO_IMMEDIATE:
4870       accumulated_undo = FALSE;
4871       break;
4872
4873     case UNDO_ACCUMULATE:
4874       if (accumulated_undo)
4875         new_undo_buffer_position = FALSE;
4876       accumulated_undo = TRUE;
4877       break;
4878
4879     default:
4880       break;
4881   }
4882
4883   if (new_undo_buffer_position)
4884   {
4885     /* new position in undo buffer ring */
4886     undo_buffer_position = (undo_buffer_position + 1) % NUM_UNDO_STEPS;
4887
4888     if (undo_buffer_steps < NUM_UNDO_STEPS - 1)
4889       undo_buffer_steps++;
4890   }
4891
4892   for(x=0; x<lev_fieldx; x++)
4893     for(y=0; y<lev_fieldy; y++)
4894       UndoBuffer[undo_buffer_position][x][y] = Feld[x][y];
4895
4896   /* check if drawing operation forces change of border style */
4897   last_border_element = BorderElement;
4898   SetBorderElement();
4899   if (BorderElement != last_border_element)
4900     DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
4901
4902 #if 0
4903 #ifdef DEBUG
4904   printf("level saved to undo buffer\n");
4905 #endif
4906 #endif
4907 }
4908
4909 static void RandomPlacement(int new_element)
4910 {
4911   static boolean free_position[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
4912   int num_free_positions;
4913   int num_percentage;
4914   int num_elements;
4915   int x, y;
4916
4917   /* determine number of free positions for the new elements */
4918   /* (maybe this statement should be formatted a bit more readable...) */
4919   num_free_positions = 0;
4920   for (x=0; x<lev_fieldx; x++)
4921     for (y=0; y<lev_fieldy; y++)
4922       if ((free_position[x][y] =
4923            ((random_placement_background_restricted &&
4924              Feld[x][y] == random_placement_background_element) ||
4925             (!random_placement_background_restricted &&
4926              Feld[x][y] != new_element))) == TRUE)
4927         num_free_positions++;
4928
4929   /* determine number of new elements to place there */
4930   num_percentage = num_free_positions * random_placement_value / 100;
4931   num_elements = (random_placement_method == RANDOM_USE_PERCENTAGE ?
4932                   num_percentage : random_placement_value);
4933
4934   /* if not more free positions than elements to place, fill whole level */
4935   if (num_elements >= num_free_positions)
4936   {
4937     for (x=0; x<lev_fieldx; x++)
4938       for (y=0; y<lev_fieldy; y++)
4939         Feld[x][y] = new_element;
4940
4941     DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
4942     CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
4943     return;
4944   }
4945
4946   while (num_elements > 0)
4947   {
4948     x = RND(lev_fieldx);
4949     y = RND(lev_fieldy);
4950
4951     /* don't place element at the same position twice */
4952     if (free_position[x][y])
4953     {
4954       free_position[x][y] = FALSE;
4955       Feld[x][y] = new_element;
4956       num_elements--;
4957     }
4958   }
4959
4960   DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
4961   CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
4962 }
4963
4964 void WrapLevel(int dx, int dy)
4965 {
4966   int wrap_dx = lev_fieldx - dx;
4967   int wrap_dy = lev_fieldy - dy;
4968   int x, y;
4969
4970   for(x=0; x<lev_fieldx; x++)
4971     for(y=0; y<lev_fieldy; y++)
4972       FieldBackup[x][y] = Feld[x][y];
4973
4974   for(x=0; x<lev_fieldx; x++)
4975     for(y=0; y<lev_fieldy; y++)
4976       Feld[x][y] =
4977         FieldBackup[(x + wrap_dx) % lev_fieldx][(y + wrap_dy) % lev_fieldy];
4978
4979   DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
4980   CopyLevelToUndoBuffer(UNDO_ACCUMULATE);
4981 }
4982
4983 static void HandleDrawingAreas(struct GadgetInfo *gi)
4984 {
4985   static boolean started_inside_drawing_area = FALSE;
4986   int id = gi->custom_id;
4987   boolean button_press_event;
4988   boolean button_release_event;
4989   boolean inside_drawing_area = !gi->event.off_borders;
4990   boolean draw_level = (id == GADGET_ID_DRAWING_LEVEL);
4991   int actual_drawing_function;
4992   int button = gi->event.button;
4993   int new_element = BUTTON_ELEMENT(button);
4994   int sx = gi->event.x, sy = gi->event.y;
4995   int min_sx = 0, min_sy = 0;
4996   int max_sx = gi->drawing.area_xsize - 1, max_sy = gi->drawing.area_ysize - 1;
4997   int item_xsize = gi->drawing.item_xsize, item_ysize = gi->drawing.item_ysize;
4998   int lx = 0, ly = 0;
4999   int min_lx = 0, min_ly = 0;
5000   int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
5001   int x, y;
5002
5003   /* handle info callback for each invocation of action callback */
5004   gi->callback_info(gi);
5005
5006   button_press_event = (gi->event.type == GD_EVENT_PRESSED);
5007   button_release_event = (gi->event.type == GD_EVENT_RELEASED);
5008
5009   /* make sure to stay inside drawing area boundaries */
5010   sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
5011   sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
5012
5013   if (draw_level)
5014   {
5015     /* get positions inside level field */
5016     lx = sx + level_xpos;
5017     ly = sy + level_ypos;
5018
5019     if (!IN_LEV_FIELD(lx, ly))
5020       inside_drawing_area = FALSE;
5021
5022     /* make sure to stay inside level field boundaries */
5023     lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
5024     ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
5025
5026     /* correct drawing area positions accordingly */
5027     sx = lx - level_xpos;
5028     sy = ly - level_ypos;
5029   }
5030
5031   if (button_press_event)
5032     started_inside_drawing_area = inside_drawing_area;
5033
5034   if (!started_inside_drawing_area)
5035     return;
5036
5037   if (!button && !button_release_event)
5038     return;
5039
5040   /* automatically switch to 'single item' drawing mode, if needed */
5041   actual_drawing_function =
5042     (draw_level || drawing_function == GADGET_ID_PICK_ELEMENT ?
5043      drawing_function : GADGET_ID_SINGLE_ITEMS);
5044
5045   switch (actual_drawing_function)
5046   {
5047     case GADGET_ID_SINGLE_ITEMS:
5048       if (draw_level)
5049       {
5050         if (button_release_event)
5051         {
5052           CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
5053
5054           if (edit_mode == ED_MODE_DRAWING && draw_with_brush &&
5055               !inside_drawing_area)
5056             DeleteBrushFromCursor();
5057         }
5058
5059         if (!button)
5060           break;
5061
5062         if (draw_with_brush)
5063         {
5064           if (!button_release_event)
5065             CopyBrushToLevel(sx, sy, button);
5066         }
5067         else if (new_element != Feld[lx][ly])
5068         {
5069           if (new_element == EL_PLAYER_1)
5070           {
5071             /* remove player at old position */
5072             for(y=0; y<lev_fieldy; y++)
5073             {
5074               for(x=0; x<lev_fieldx; x++)
5075               {
5076                 if (Feld[x][y] == EL_PLAYER_1)
5077                 {
5078                   Feld[x][y] = EL_EMPTY;
5079                   if (x - level_xpos >= 0 && x - level_xpos < ed_fieldx &&
5080                       y - level_ypos >= 0 && y - level_ypos < ed_fieldy)
5081                     DrawMiniElement(x - level_xpos, y - level_ypos,
5082                                     EL_EMPTY);
5083                 }
5084               }
5085             }
5086           }
5087
5088           Feld[lx][ly] = new_element;
5089           DrawMiniElement(sx, sy, new_element);
5090         }
5091       }
5092       else
5093       {
5094         if (item_xsize == MINI_TILEX && item_ysize == MINI_TILEY)
5095           DrawMiniGraphicExt(drawto,
5096                              gi->x + sx * MINI_TILEX,
5097                              gi->y + sy * MINI_TILEY,
5098                              el2edimg(new_element));
5099         else
5100           DrawGraphicExt(drawto,
5101                          gi->x + sx * TILEX,
5102                          gi->y + sy * TILEY,
5103                          el2img(new_element), 0);
5104
5105         if (id == GADGET_ID_AMOEBA_CONTENT)
5106           level.amoeba_content = new_element;
5107         else if (id == GADGET_ID_CUSTOM_GRAPHIC)
5108         {
5109           int i = properties_element - EL_CUSTOM_START;
5110
5111           new_element = GFX_ELEMENT(new_element);
5112           custom_element.gfx_element = new_element;
5113           level.custom_element[i] = custom_element;
5114
5115           ModifyEditorElementList();
5116           RedrawDrawingElements();
5117
5118           FrameCounter = 0;     /* restart animation frame counter */
5119         }
5120         else if (id == GADGET_ID_CUSTOM_CONTENT)
5121         {
5122           int i = properties_element - EL_CUSTOM_START;
5123
5124           custom_element.content[sx][sy] = new_element;
5125           level.custom_element[i] = custom_element;
5126         }
5127         else if (id == GADGET_ID_CUSTOM_CHANGED)
5128         {
5129           int i = properties_element - EL_CUSTOM_START;
5130
5131           custom_element.change.successor = new_element;
5132           level.custom_element[i] = custom_element;
5133         }
5134         else if (id == GADGET_ID_RANDOM_BACKGROUND)
5135           random_placement_background_element = new_element;
5136         else if (id >= GADGET_ID_ELEMENT_CONTENT_0 &&
5137                  id <= GADGET_ID_ELEMENT_CONTENT_7)
5138           level.yamyam_content[id - GADGET_ID_ELEMENT_CONTENT_0][sx][sy] =
5139             new_element;
5140       }
5141       break;
5142
5143     case GADGET_ID_CONNECTED_ITEMS:
5144       {
5145         static int last_sx = -1;
5146         static int last_sy = -1;
5147
5148         if (button_release_event)
5149           CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
5150
5151         if (button)
5152         {
5153           if (!button_press_event)
5154             DrawLine(last_sx, last_sy, sx, sy, new_element, TRUE);
5155
5156           last_sx = sx;
5157           last_sy = sy;
5158         }
5159       }
5160       break;
5161
5162     case GADGET_ID_LINE:
5163     case GADGET_ID_ARC:
5164     case GADGET_ID_RECTANGLE:
5165     case GADGET_ID_FILLED_BOX:
5166     case GADGET_ID_GRAB_BRUSH:
5167     case GADGET_ID_TEXT:
5168       {
5169         static int last_sx = -1;
5170         static int last_sy = -1;
5171         static int start_sx = -1;
5172         static int start_sy = -1;
5173         void (*draw_func)(int, int, int, int, int, boolean);
5174
5175         if (drawing_function == GADGET_ID_LINE)
5176           draw_func = DrawLine;
5177         else if (drawing_function == GADGET_ID_ARC)
5178           draw_func = DrawArc;
5179         else if (drawing_function == GADGET_ID_RECTANGLE)
5180           draw_func = DrawBox;
5181         else if (drawing_function == GADGET_ID_FILLED_BOX)
5182           draw_func = DrawFilledBox;
5183         else if (drawing_function == GADGET_ID_GRAB_BRUSH)
5184           draw_func = SelectArea;
5185         else /* (drawing_function == GADGET_ID_TEXT) */
5186           draw_func = SetTextCursor;
5187
5188         if (button_press_event)
5189         {
5190           draw_func(sx, sy, sx, sy, new_element, FALSE);
5191           start_sx = last_sx = sx;
5192           start_sy = last_sy = sy;
5193
5194           if (drawing_function == GADGET_ID_TEXT)
5195             DrawLevelText(0, 0, 0, TEXT_END);
5196         }
5197         else if (button_release_event)
5198         {
5199           draw_func(start_sx, start_sy, sx, sy, new_element, TRUE);
5200           if (drawing_function == GADGET_ID_GRAB_BRUSH)
5201           {
5202             CopyAreaToBrush(start_sx, start_sy, sx, sy, button);
5203             CopyBrushToCursor(sx, sy);
5204             ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
5205                           MB_LEFTBUTTON);
5206             draw_with_brush = TRUE;
5207           }
5208           else if (drawing_function == GADGET_ID_TEXT)
5209             DrawLevelText(sx, sy, 0, TEXT_INIT);
5210           else
5211             CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
5212         }
5213         else if (last_sx != sx || last_sy != sy)
5214         {
5215           draw_func(start_sx, start_sy, last_sx, last_sy, -1, FALSE);
5216           draw_func(start_sx, start_sy, sx, sy, new_element, FALSE);
5217           last_sx = sx;
5218           last_sy = sy;
5219         }
5220       }
5221       break;
5222
5223     case GADGET_ID_FLOOD_FILL:
5224       if (button_press_event && Feld[lx][ly] != new_element)
5225       {
5226         FloodFill(lx, ly, new_element);
5227         DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5228         CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
5229       }
5230       break;
5231
5232     case GADGET_ID_PICK_ELEMENT:
5233       if (button_release_event)
5234         ClickOnGadget(level_editor_gadget[last_drawing_function],
5235                       MB_LEFTBUTTON);
5236       else if (draw_level)
5237         PickDrawingElement(button, Feld[lx][ly]);
5238       else if (id == GADGET_ID_AMOEBA_CONTENT)
5239         PickDrawingElement(button, level.amoeba_content);
5240       else if (id == GADGET_ID_CUSTOM_GRAPHIC)
5241         PickDrawingElement(button, custom_element.gfx_element);
5242       else if (id == GADGET_ID_CUSTOM_CONTENT)
5243         PickDrawingElement(button, custom_element.content[sx][sy]);
5244       else if (id == GADGET_ID_CUSTOM_CHANGED)
5245         PickDrawingElement(button, custom_element.change.successor);
5246       else if (id == GADGET_ID_RANDOM_BACKGROUND)
5247         PickDrawingElement(button, random_placement_background_element);
5248       else if (id >= GADGET_ID_ELEMENT_CONTENT_0 &&
5249                id <= GADGET_ID_ELEMENT_CONTENT_7)
5250       {
5251         int i = id - GADGET_ID_ELEMENT_CONTENT_0;
5252
5253         PickDrawingElement(button, level.yamyam_content[i][sx][sy]);
5254       }
5255
5256       break;
5257
5258     default:
5259       break;
5260   }
5261 }
5262
5263 static void HandleCounterButtons(struct GadgetInfo *gi)
5264 {
5265   int gadget_id = gi->custom_id;
5266   int counter_id = gi->custom_type_id;
5267   int button = gi->event.button;
5268   int *counter_value = counterbutton_info[counter_id].value;
5269   int step = BUTTON_STEPSIZE(button) *
5270     (gadget_id == counterbutton_info[counter_id].gadget_id_down ? -1 : +1);
5271
5272   if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
5273   {
5274     boolean pressed = (gi->event.type == GD_EVENT_PRESSED);
5275     boolean released = (gi->event.type == GD_EVENT_RELEASED);
5276     boolean level_changed = LevelChanged();
5277
5278     if ((level_changed && pressed) || (!level_changed && released))
5279       return;
5280
5281     if (level_changed && !Request("Level has changed! Discard changes ?",
5282                                   REQ_ASK))
5283     {
5284       if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
5285         ModifyEditorCounter(counter_id, *counter_value);
5286       return;
5287     }
5288   }
5289
5290   if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
5291     *counter_value = gi->text.number_value;
5292   else
5293     ModifyEditorCounter(counter_id, *counter_value + step);
5294
5295   switch (counter_id)
5296   {
5297     case ED_COUNTER_ID_ELEMENT_CONTENT:
5298       DrawElementContentAreas();
5299       break;
5300
5301     case ED_COUNTER_ID_LEVEL_XSIZE:
5302     case ED_COUNTER_ID_LEVEL_YSIZE:
5303       lev_fieldx = level.fieldx;
5304       lev_fieldy = level.fieldy;
5305       break;
5306
5307     case ED_COUNTER_ID_SELECT_LEVEL:
5308       LoadLevel(level_nr);
5309       TapeErase();
5310       ResetUndoBuffer();
5311       DrawEditModeWindow();
5312       break;
5313
5314     default:
5315       break;
5316   }
5317
5318   if (counter_id >= ED_COUNTER_ID_CHANGE_FIRST &&
5319       counter_id <= ED_COUNTER_ID_CHANGE_LAST)
5320     CopyCustomElementPropertiesToGame(properties_element);
5321 }
5322
5323 static void HandleTextInputGadgets(struct GadgetInfo *gi)
5324 {
5325   strcpy(textinput_info[gi->custom_type_id].value, gi->text.value);
5326 }
5327
5328 static void HandleSelectboxGadgets(struct GadgetInfo *gi)
5329 {
5330   int type_id = gi->custom_type_id;
5331
5332   *selectbox_info[type_id].index = gi->selectbox.index;
5333   *selectbox_info[type_id].value =
5334     selectbox_info[type_id].options[gi->selectbox.index].value;
5335
5336   if ((type_id >= ED_SELECTBOX_ID_CUSTOM_FIRST &&
5337        type_id <= ED_SELECTBOX_ID_CUSTOM_LAST) ||
5338       (type_id >= ED_SELECTBOX_ID_CHANGE_FIRST &&
5339        type_id <= ED_SELECTBOX_ID_CHANGE_LAST))
5340     CopyCustomElementPropertiesToGame(properties_element);
5341
5342 #if 0
5343   printf("Selected text value: '%s' [%d]\n",
5344          selectbox_info[type_id].options[gi->selectbox.index].text,
5345          selectbox_info[type_id].options[gi->selectbox.index].value);
5346 #endif
5347 }
5348
5349 static void HandleTextbuttonGadgets(struct GadgetInfo *gi)
5350 {
5351   if (gi->custom_type_id >= ED_TEXTBUTTON_ID_PROPERTIES_INFO &&
5352       gi->custom_type_id <= ED_TEXTBUTTON_ID_PROPERTIES_ADVANCED)
5353   {
5354     edit_mode_properties = gi->custom_type_id;
5355
5356     DrawPropertiesWindow();
5357   }
5358 }
5359
5360 static void HandleRadiobuttons(struct GadgetInfo *gi)
5361 {
5362   *radiobutton_info[gi->custom_type_id].value =
5363     radiobutton_info[gi->custom_type_id].checked_value;
5364 }
5365
5366 static void HandleCheckbuttons(struct GadgetInfo *gi)
5367 {
5368   int type_id = gi->custom_type_id;
5369
5370   *checkbutton_info[type_id].value ^= TRUE;
5371
5372   if ((type_id >= ED_CHECKBUTTON_ID_CUSTOM_FIRST &&
5373        type_id <= ED_CHECKBUTTON_ID_CUSTOM_LAST) ||
5374       (type_id >= ED_CHECKBUTTON_ID_CHANGE_FIRST &&
5375        type_id <= ED_CHECKBUTTON_ID_CHANGE_LAST))
5376     CopyCustomElementPropertiesToGame(properties_element);
5377
5378   if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC)
5379   {
5380     ModifyEditorElementList();
5381     RedrawDrawingElements();
5382   }
5383 }
5384
5385 static void HandleControlButtons(struct GadgetInfo *gi)
5386 {
5387   int id = gi->custom_id;
5388   int button = gi->event.button;
5389   int step = BUTTON_STEPSIZE(button);
5390   int new_element = BUTTON_ELEMENT(button);
5391   int x, y;
5392
5393   if (edit_mode == ED_MODE_DRAWING && drawing_function == GADGET_ID_TEXT)
5394     DrawLevelText(0, 0, 0, TEXT_END);
5395
5396   if (id < ED_NUM_CTRL1_BUTTONS && id != GADGET_ID_PROPERTIES &&
5397       id != GADGET_ID_PICK_ELEMENT && edit_mode != ED_MODE_DRAWING &&
5398       drawing_function != GADGET_ID_PICK_ELEMENT)
5399   {
5400     DrawDrawingWindow();
5401     edit_mode = ED_MODE_DRAWING;
5402   }
5403
5404   switch (id)
5405   {
5406     case GADGET_ID_SCROLL_LEFT:
5407       if (level_xpos >= 0)
5408       {
5409         if (lev_fieldx < ed_fieldx - 2)
5410           break;
5411
5412         level_xpos -= step;
5413         if (level_xpos < -1)
5414           level_xpos = -1;
5415         if (button == 1)
5416           ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_RIGHT);
5417         else
5418           DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5419
5420         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
5421                      GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
5422       }
5423       break;
5424
5425     case GADGET_ID_SCROLL_RIGHT:
5426       if (level_xpos <= lev_fieldx - ed_fieldx)
5427       {
5428         if (lev_fieldx < ed_fieldx - 2)
5429           break;
5430
5431         level_xpos += step;
5432         if (level_xpos > lev_fieldx - ed_fieldx + 1)
5433           level_xpos = lev_fieldx - ed_fieldx + 1;
5434         if (button == 1)
5435           ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_LEFT);
5436         else
5437           DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5438
5439         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
5440                      GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
5441       }
5442       break;
5443
5444     case GADGET_ID_SCROLL_UP:
5445       if (level_ypos >= 0)
5446       {
5447         if (lev_fieldy < ed_fieldy - 2)
5448           break;
5449
5450         level_ypos -= step;
5451         if (level_ypos < -1)
5452           level_ypos = -1;
5453         if (button == 1)
5454           ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_DOWN);
5455         else
5456           DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5457
5458         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
5459                      GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
5460       }
5461       break;
5462
5463     case GADGET_ID_SCROLL_DOWN:
5464       if (level_ypos <= lev_fieldy - ed_fieldy)
5465       {
5466         if (lev_fieldy < ed_fieldy - 2)
5467           break;
5468
5469         level_ypos += step;
5470         if (level_ypos > lev_fieldy - ed_fieldy + 1)
5471           level_ypos = lev_fieldy - ed_fieldy + 1;
5472         if (button == 1)
5473           ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_UP);
5474         else
5475           DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5476
5477         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
5478                      GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
5479       }
5480       break;
5481
5482     case GADGET_ID_SCROLL_HORIZONTAL:
5483       level_xpos = gi->event.item_position - 1;
5484       DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5485       break;
5486
5487     case GADGET_ID_SCROLL_VERTICAL:
5488       level_ypos = gi->event.item_position - 1;
5489       DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5490       break;
5491
5492     case GADGET_ID_SCROLL_LIST_UP:
5493     case GADGET_ID_SCROLL_LIST_DOWN:
5494     case GADGET_ID_SCROLL_LIST_VERTICAL:
5495       if (id == GADGET_ID_SCROLL_LIST_VERTICAL)
5496         element_shift = gi->event.item_position * ED_ELEMENTLIST_BUTTONS_HORIZ;
5497       else
5498       {
5499         step *= (id == GADGET_ID_SCROLL_LIST_UP ? -1 : +1);
5500         element_shift += step * ED_ELEMENTLIST_BUTTONS_HORIZ;
5501
5502         if (element_shift < 0)
5503           element_shift = 0;
5504         if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
5505           element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
5506
5507         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
5508                      GDI_SCROLLBAR_ITEM_POSITION,
5509                      element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
5510       }
5511
5512       ModifyEditorElementList();
5513
5514       break;
5515
5516     case GADGET_ID_WRAP_LEFT:
5517       WrapLevel(-step, 0);
5518       break;
5519
5520     case GADGET_ID_WRAP_RIGHT:
5521       WrapLevel(step, 0);
5522       break;
5523
5524     case GADGET_ID_WRAP_UP:
5525       WrapLevel(0, -step);
5526       break;
5527
5528     case GADGET_ID_WRAP_DOWN:
5529       WrapLevel(0, step);
5530       break;
5531
5532     case GADGET_ID_SINGLE_ITEMS:
5533     case GADGET_ID_CONNECTED_ITEMS:
5534     case GADGET_ID_LINE:
5535     case GADGET_ID_ARC:
5536     case GADGET_ID_TEXT:
5537     case GADGET_ID_RECTANGLE:
5538     case GADGET_ID_FILLED_BOX:
5539     case GADGET_ID_FLOOD_FILL:
5540     case GADGET_ID_GRAB_BRUSH:
5541     case GADGET_ID_PICK_ELEMENT:
5542       if (drawing_function != GADGET_ID_PICK_ELEMENT)
5543         last_drawing_function = drawing_function;
5544       drawing_function = id;
5545       draw_with_brush = FALSE;
5546       break;
5547
5548     case GADGET_ID_RANDOM_PLACEMENT:
5549       RandomPlacement(new_element);
5550       break;
5551
5552     case GADGET_ID_PROPERTIES:
5553       if (edit_mode != ED_MODE_PROPERTIES)
5554       {
5555         properties_element = new_element;
5556         DrawPropertiesWindow();
5557         edit_mode = ED_MODE_PROPERTIES;
5558       }
5559       else
5560       {
5561         DrawDrawingWindow();
5562         edit_mode = ED_MODE_DRAWING;
5563       }
5564       break;
5565
5566     case GADGET_ID_UNDO:
5567       if (undo_buffer_steps == 0)
5568       {
5569         Request("Undo buffer empty !", REQ_CONFIRM);
5570         break;
5571       }
5572
5573       undo_buffer_position =
5574         (undo_buffer_position - 1 + NUM_UNDO_STEPS) % NUM_UNDO_STEPS;
5575       undo_buffer_steps--;
5576
5577       for(x=0; x<lev_fieldx; x++)
5578         for(y=0; y<lev_fieldy; y++)
5579           Feld[x][y] = UndoBuffer[undo_buffer_position][x][y];
5580       DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos,level_ypos);
5581       break;
5582
5583     case GADGET_ID_INFO:
5584       if (edit_mode != ED_MODE_INFO)
5585       {
5586         DrawLevelInfoWindow();
5587         edit_mode = ED_MODE_INFO;
5588       }
5589       else
5590       {
5591         DrawDrawingWindow();
5592         edit_mode = ED_MODE_DRAWING;
5593       }
5594       break;
5595
5596     case GADGET_ID_CLEAR:
5597       for(x=0; x<MAX_LEV_FIELDX; x++) 
5598         for(y=0; y<MAX_LEV_FIELDY; y++) 
5599           Feld[x][y] = (button == 1 ? EL_EMPTY : new_element);
5600       CopyLevelToUndoBuffer(GADGET_ID_CLEAR);
5601
5602       DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
5603       break;
5604
5605     case GADGET_ID_SAVE:
5606       if (leveldir_current->readonly)
5607       {
5608         Request("This level is read only !", REQ_CONFIRM);
5609         break;
5610       }
5611
5612       if (!LevelContainsPlayer)
5613         Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
5614       else
5615       {
5616         if (Request("Save this level and kill the old ?", REQ_ASK))
5617         {
5618           CopyPlayfield(Feld, Ur);
5619
5620           SaveLevel(level_nr);
5621         }
5622       }
5623       break;
5624
5625     case GADGET_ID_TEST:
5626       if (!LevelContainsPlayer)
5627         Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
5628       else
5629       {
5630         if (LevelChanged())
5631           level.game_version = GAME_VERSION_ACTUAL;
5632
5633         CopyPlayfield(Ur, FieldBackup);
5634         CopyPlayfield(Feld, Ur);
5635
5636         UnmapLevelEditorGadgets();
5637         UndrawSpecialEditorDoor();
5638
5639         CloseDoor(DOOR_CLOSE_ALL);
5640
5641         DrawCompleteVideoDisplay();
5642
5643         if (setup.autorecord)
5644           TapeStartRecording();
5645
5646         level_editor_test_game = TRUE;
5647         game_status = GAME_MODE_PLAYING;
5648
5649         InitGame();
5650       }
5651       break;
5652
5653     case GADGET_ID_EXIT:
5654       RequestExitLevelEditor(TRUE);     /* if level has changed, ask user */
5655       break;
5656
5657     default:
5658       if (id >= GADGET_ID_ELEMENTLIST_FIRST &&
5659           id <= GADGET_ID_ELEMENTLIST_LAST)
5660       {
5661         int element_position = id - GADGET_ID_ELEMENTLIST_FIRST;
5662         int new_element = editor_elements[element_position + element_shift];
5663
5664         PickDrawingElement(button, new_element);
5665
5666         if (!stick_element_properties_window &&
5667             drawing_function != GADGET_ID_PICK_ELEMENT)
5668         {
5669           properties_element = new_element;
5670           if (edit_mode == ED_MODE_PROPERTIES)
5671             DrawPropertiesWindow();
5672         }
5673
5674         if (drawing_function == GADGET_ID_PICK_ELEMENT)
5675           ClickOnGadget(level_editor_gadget[last_drawing_function],
5676                         MB_LEFTBUTTON);
5677       }
5678 #ifdef DEBUG
5679       else if (gi->event.type == GD_EVENT_PRESSED)
5680         printf("default: HandleControlButtons: GD_EVENT_PRESSED(%d)\n", id);
5681       else if (gi->event.type == GD_EVENT_RELEASED)
5682         printf("default: HandleControlButtons: GD_EVENT_RELEASED(%d)\n", id);
5683       else if (gi->event.type == GD_EVENT_MOVING)
5684         printf("default: HandleControlButtons: GD_EVENT_MOVING(%d)\n", id);
5685       else
5686         printf("default: HandleControlButtons: ? (id == %d)\n", id);
5687 #endif
5688       break;
5689   }
5690 }
5691
5692 void HandleLevelEditorKeyInput(Key key)
5693 {
5694   char letter = getCharFromKey(key);
5695   int button = MB_LEFTBUTTON;
5696
5697   if (drawing_function == GADGET_ID_TEXT &&
5698       DrawLevelText(0, 0, 0, TEXT_QUERY_TYPING) == TRUE)
5699   {
5700     if (letter)
5701       DrawLevelText(0, 0, letter, TEXT_WRITECHAR);
5702     else if (key == KSYM_Delete || key == KSYM_BackSpace)
5703       DrawLevelText(0, 0, 0, TEXT_BACKSPACE);
5704     else if (key == KSYM_Return)
5705       DrawLevelText(0, 0, 0, TEXT_NEWLINE);
5706     else if (key == KSYM_Escape)
5707       DrawLevelText(0, 0, 0, TEXT_END);
5708   }
5709   else if (button_status == MB_RELEASED)
5710   {
5711     int i, id = GADGET_ID_NONE;
5712
5713     switch (key)
5714     {
5715       case KSYM_Left:
5716         id = GADGET_ID_SCROLL_LEFT;
5717         break;
5718       case KSYM_Right:
5719         id = GADGET_ID_SCROLL_RIGHT;
5720         break;
5721       case KSYM_Up:
5722         id = GADGET_ID_SCROLL_UP;
5723         break;
5724       case KSYM_Down:
5725         id = GADGET_ID_SCROLL_DOWN;
5726         break;
5727       case KSYM_Page_Up:
5728         id = GADGET_ID_SCROLL_LIST_UP;
5729         button = MB_RIGHTBUTTON;
5730         break;
5731       case KSYM_Page_Down:
5732         id = GADGET_ID_SCROLL_LIST_DOWN;
5733         button = MB_RIGHTBUTTON;
5734         break;
5735
5736       case KSYM_Escape:
5737         if (edit_mode == ED_MODE_DRAWING)
5738         {
5739           RequestExitLevelEditor(setup.ask_on_escape);
5740         }
5741         else
5742         {
5743           DrawDrawingWindow();
5744           edit_mode = ED_MODE_DRAWING;
5745         }
5746         break;
5747
5748       default:
5749         break;
5750     }
5751
5752     if (id != GADGET_ID_NONE)
5753       ClickOnGadget(level_editor_gadget[id], button);
5754     else if (letter == '.')
5755       ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS], button);
5756     else if (key == KSYM_Return || key == setup.shortcut.toggle_pause)
5757       ClickOnGadget(level_editor_gadget[GADGET_ID_TEST], button);
5758     else
5759       for (i=0; i<ED_NUM_CTRL_BUTTONS; i++)
5760         if (letter && letter == control_info[i].shortcut)
5761           if (!anyTextGadgetActive())
5762             ClickOnGadget(level_editor_gadget[i], button);
5763   }
5764 }
5765
5766 void HandleLevelEditorIdle()
5767 {
5768   static unsigned long action_delay = 0;
5769   unsigned long action_delay_value = GameFrameDelay;
5770   int xpos = 1, ypos = 2;
5771
5772   if (edit_mode != ED_MODE_PROPERTIES)
5773     return;
5774
5775   if (!DelayReached(&action_delay, action_delay_value))
5776     return;
5777
5778   DrawGraphicAnimationExt(drawto,
5779                           SX + xpos * TILEX,
5780                           SY + ypos * TILEY + MINI_TILEY / 2,
5781                           el2img(properties_element), -1, NO_MASKING);
5782
5783   MarkTileDirty(xpos, ypos);
5784   MarkTileDirty(xpos, ypos + 1);
5785
5786   FrameCounter++;       /* increase animation frame counter */
5787 }
5788
5789 void ClearEditorGadgetInfoText()
5790 {
5791   DrawBackground(INFOTEXT_XPOS, INFOTEXT_YPOS, INFOTEXT_XSIZE, INFOTEXT_YSIZE);
5792 }
5793
5794 void HandleEditorGadgetInfoText(void *ptr)
5795 {
5796   struct GadgetInfo *gi = (struct GadgetInfo *)ptr;
5797   char infotext[MAX_OUTPUT_LINESIZE + 1];
5798   char shortcut[MAX_OUTPUT_LINESIZE + 1];
5799   int max_infotext_len = getMaxInfoTextLength();
5800
5801   if (game_status != GAME_MODE_EDITOR)
5802     return;
5803
5804   ClearEditorGadgetInfoText();
5805
5806   if (gi->event.type == GD_EVENT_INFO_LEAVING)
5807     return;
5808
5809   /* misuse this function to delete brush cursor, if needed */
5810   if (edit_mode == ED_MODE_DRAWING && draw_with_brush)
5811     DeleteBrushFromCursor();
5812
5813   if (gi == NULL || gi->info_text == NULL)
5814     return;
5815
5816   strncpy(infotext, gi->info_text, max_infotext_len);
5817   infotext[max_infotext_len] = '\0';
5818
5819   if (gi->custom_id < ED_NUM_CTRL_BUTTONS)
5820   {
5821     int key = control_info[gi->custom_id].shortcut;
5822
5823     if (key)
5824     {
5825       if (gi->custom_id == GADGET_ID_SINGLE_ITEMS)      /* special case 1 */
5826         sprintf(shortcut, " ('.' or '%c')", key);
5827       else if (gi->custom_id == GADGET_ID_TEST)         /* special case 2 */
5828         sprintf(shortcut, " ('Enter' or 'Shift-%c')", key);
5829       else                                              /* normal case */
5830         sprintf(shortcut, " ('%s%c')",
5831                 (key >= 'A' && key <= 'Z' ? "Shift-" : ""), key);
5832
5833       if (strlen(infotext) + strlen(shortcut) <= max_infotext_len)
5834         strcat(infotext, shortcut);
5835     }
5836   }
5837
5838   DrawText(INFOTEXT_XPOS, INFOTEXT_YPOS, infotext, FONT_TEXT_2);
5839 }
5840
5841 static void HandleDrawingAreaInfo(struct GadgetInfo *gi)
5842 {
5843   static int start_lx, start_ly;
5844   char *infotext;
5845   int id = gi->custom_id;
5846   int sx = gi->event.x;
5847   int sy = gi->event.y;
5848   int lx = sx + level_xpos;
5849   int ly = sy + level_ypos;
5850   int min_sx = 0, min_sy = 0;
5851   int max_sx = gi->drawing.area_xsize - 1;
5852   int max_sy = gi->drawing.area_ysize - 1;
5853
5854   ClearEditorGadgetInfoText();
5855
5856   if (gi->event.type == GD_EVENT_INFO_LEAVING)
5857     return;
5858
5859   /* make sure to stay inside drawing area boundaries */
5860   sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
5861   sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
5862
5863   if (id == GADGET_ID_DRAWING_LEVEL)
5864   {
5865     if (button_status)
5866     {
5867       int min_lx = 0, min_ly = 0;
5868       int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
5869
5870       /* get positions inside level field */
5871       lx = sx + level_xpos;
5872       ly = sy + level_ypos;
5873
5874       /* make sure to stay inside level field boundaries */
5875       lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
5876       ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
5877
5878       /* correct drawing area positions accordingly */
5879       sx = lx - level_xpos;
5880       sy = ly - level_ypos;
5881     }
5882
5883     if (IN_ED_FIELD(sx,sy) && IN_LEV_FIELD(lx, ly))
5884     {
5885       if (button_status)        /* if (gi->state == GD_BUTTON_PRESSED) */
5886       {
5887         if (gi->event.type == GD_EVENT_PRESSED)
5888         {
5889           start_lx = lx;
5890           start_ly = ly;
5891         }
5892
5893         switch (drawing_function)
5894         {
5895           case GADGET_ID_SINGLE_ITEMS:
5896             infotext = "Drawing single items";
5897             break;
5898           case GADGET_ID_CONNECTED_ITEMS:
5899             infotext = "Drawing connected items";
5900             break;
5901           case GADGET_ID_LINE:
5902             infotext = "Drawing line";
5903             break;
5904           case GADGET_ID_ARC:
5905             infotext = "Drawing arc";
5906             break;
5907           case GADGET_ID_TEXT:
5908             infotext = "Setting text cursor";
5909             break;
5910           case GADGET_ID_RECTANGLE:
5911             infotext = "Drawing rectangle";
5912             break;
5913           case GADGET_ID_FILLED_BOX:
5914             infotext = "Drawing filled box";
5915             break;
5916           case GADGET_ID_FLOOD_FILL:
5917             infotext = "Flood fill";
5918             break;
5919           case GADGET_ID_GRAB_BRUSH:
5920             infotext = "Grabbing brush";
5921             break;
5922           case GADGET_ID_PICK_ELEMENT:
5923             infotext = "Picking element";
5924             break;
5925
5926           default:
5927             infotext = "Drawing position";
5928             break;
5929         }
5930
5931         if (drawing_function == GADGET_ID_PICK_ELEMENT)
5932           DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
5933                     "%s: %d, %d", infotext, lx, ly);
5934         else
5935           DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
5936                     "%s: %d, %d", infotext,
5937                     ABS(lx - start_lx) + 1, ABS(ly - start_ly) + 1);
5938       }
5939       else if (drawing_function == GADGET_ID_PICK_ELEMENT)
5940         DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
5941                   "%s", getElementInfoText(Feld[lx][ly]));
5942       else
5943         DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
5944                   "Level position: %d, %d", lx, ly);
5945     }
5946
5947     /* misuse this function to draw brush cursor, if needed */
5948     if (edit_mode == ED_MODE_DRAWING && draw_with_brush && !button_status)
5949     {
5950       if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
5951         CopyBrushToCursor(sx, sy);
5952       else
5953         DeleteBrushFromCursor();
5954     }
5955   }
5956   else if (drawing_function == GADGET_ID_PICK_ELEMENT)
5957   {
5958     if (id == GADGET_ID_AMOEBA_CONTENT)
5959       DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
5960                 "%s", getElementInfoText(level.amoeba_content));
5961     else if (id == GADGET_ID_CUSTOM_GRAPHIC)
5962       DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
5963                 "%s", getElementInfoText(custom_element.use_gfx_element));
5964     else if (id == GADGET_ID_CUSTOM_CONTENT)
5965       DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
5966                 "%s", getElementInfoText(custom_element.content[sx][sy]));
5967     else if (id == GADGET_ID_CUSTOM_CHANGED)
5968       DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
5969                 "%s", getElementInfoText(custom_element.change.successor));
5970     else if (id == GADGET_ID_RANDOM_BACKGROUND)
5971       DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
5972                 "%s", getElementInfoText(random_placement_background_element));
5973     else if (id >= GADGET_ID_ELEMENT_CONTENT_0 &&
5974              id <= GADGET_ID_ELEMENT_CONTENT_7)
5975     {
5976       int i = id - GADGET_ID_ELEMENT_CONTENT_0;
5977
5978       DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
5979                 "%s", getElementInfoText(level.yamyam_content[i][sx][sy]));
5980     }
5981   }
5982   else
5983   {
5984     if (id == GADGET_ID_AMOEBA_CONTENT)
5985       DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
5986                 "Amoeba content");
5987     else if (id == GADGET_ID_CUSTOM_GRAPHIC)
5988       DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
5989                 "Custom graphic element");
5990     else if (id == GADGET_ID_CUSTOM_CONTENT)
5991       DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
5992                 "Custom element content position: %d, %d", sx, sy);
5993     else if (id == GADGET_ID_CUSTOM_CHANGED)
5994       DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
5995                 "New element after change");
5996     else if (id == GADGET_ID_RANDOM_BACKGROUND)
5997       DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
5998                 "Random placement background");
5999     else if (id >= GADGET_ID_ELEMENT_CONTENT_0 &&
6000              id <= GADGET_ID_ELEMENT_CONTENT_7)
6001       DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
6002                 "Content area %d position: %d, %d",
6003                 id - GADGET_ID_ELEMENT_CONTENT_0 + 1, sx, sy);
6004   }
6005 }
6006
6007 void RequestExitLevelEditor(boolean ask_if_level_has_changed)
6008 {
6009   if (!ask_if_level_has_changed ||
6010       !LevelChanged() ||
6011       Request("Level has changed! Exit without saving ?",
6012               REQ_ASK | REQ_STAY_OPEN))
6013   {
6014     CloseDoor(DOOR_CLOSE_1);
6015     /*
6016     CloseDoor(DOOR_CLOSE_ALL);
6017     */
6018     game_status = GAME_MODE_MAIN;
6019     DrawMainMenu();
6020   }
6021   else
6022   {
6023     CloseDoor(DOOR_CLOSE_1);
6024     BlitBitmap(bitmap_db_door, bitmap_db_door,
6025                DOOR_GFX_PAGEX2, DOOR_GFX_PAGEY1, DXSIZE,DYSIZE,
6026                DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
6027     OpenDoor(DOOR_OPEN_1);
6028   }
6029 }