rnd-20060805-5-src
[rocksndiamonds.git] / src / editor.c
1 /***********************************************************
2 * Rocks'n'Diamonds -- McDuffin Strikes Back!               *
3 *----------------------------------------------------------*
4 * (c) 1995-2002 Artsoft Entertainment                      *
5 *               Holger Schemel                             *
6 *               Detmolder Strasse 189                      *
7 *               33604 Bielefeld                            *
8 *               Germany                                    *
9 *               e-mail: info@artsoft.org                   *
10 *----------------------------------------------------------*
11 * editor.c                                                 *
12 ***********************************************************/
13
14 #include <math.h>
15
16 #include "libgame/libgame.h"
17
18 #include "editor.h"
19 #include "screens.h"
20 #include "tools.h"
21 #include "files.h"
22 #include "game.h"
23 #include "init.h"
24 #include "tape.h"
25
26
27 #define INFOTEXT_UNKNOWN_ELEMENT        "unknown"
28
29
30 /*
31   -----------------------------------------------------------------------------
32   screen and artwork graphic pixel position definitions
33   -----------------------------------------------------------------------------
34 */
35
36 /* positions in the level editor */
37 #define ED_WIN_MB_LEFT_XPOS             6
38 #define ED_WIN_MB_LEFT_YPOS             258
39 #define ED_WIN_MB_MIDDLE_XPOS           42
40 #define ED_WIN_MB_MIDDLE_YPOS           ED_WIN_MB_LEFT_YPOS
41 #define ED_WIN_MB_RIGHT_XPOS            78
42 #define ED_WIN_MB_RIGHT_YPOS            ED_WIN_MB_LEFT_YPOS
43
44 /* values for the control window */
45 #define ED_CTRL_NO_BUTTONS_GFX_XPOS     6
46 #define ED_CTRL_NO_BUTTONS_GFX_YPOS     286
47 #define ED_CTRL1_BUTTONS_GFX_YPOS       236
48 #define ED_CTRL2_BUTTONS_GFX_YPOS       236
49 #define ED_CTRL3_BUTTONS_GFX_YPOS       324
50 #define ED_CTRL4_BUTTONS_GFX_XPOS       44
51 #define ED_CTRL4_BUTTONS_GFX_YPOS       214
52 #define ED_CTRL1_BUTTONS_ALT_GFX_YPOS   142
53 #define ED_CTRL3_BUTTONS_ALT_GFX_YPOS   302
54
55 #define ED_CTRL1_BUTTON_XSIZE           22
56 #define ED_CTRL1_BUTTON_YSIZE           22
57 #define ED_CTRL1_BUTTONS_XPOS           6
58 #define ED_CTRL1_BUTTONS_YPOS           6
59 #define ED_CTRL2_BUTTON_XSIZE           30
60 #define ED_CTRL2_BUTTON_YSIZE           20
61 #define ED_CTRL2_BUTTONS_XPOS           5
62 #define ED_CTRL2_BUTTONS_YPOS           99
63 #define ED_CTRL3_BUTTON_XSIZE           22
64 #define ED_CTRL3_BUTTON_YSIZE           22
65 #define ED_CTRL3_BUTTONS_XPOS           6
66 #define ED_CTRL3_BUTTONS_YPOS           6
67 #define ED_CTRL4_BUTTON_XSIZE           22
68 #define ED_CTRL4_BUTTON_YSIZE           22
69 #define ED_CTRL4_BUTTONS_XPOS           6
70 #define ED_CTRL4_BUTTONS_YPOS           6
71
72 #define ED_CTRL1_BUTTONS_HORIZ          4
73 #define ED_CTRL1_BUTTONS_VERT           4
74 #define ED_CTRL2_BUTTONS_HORIZ          3
75 #define ED_CTRL2_BUTTONS_VERT           2
76 #define ED_CTRL3_BUTTONS_HORIZ          3
77 #define ED_CTRL3_BUTTONS_VERT           1
78 #define ED_CTRL4_BUTTONS_HORIZ          2
79 #define ED_CTRL4_BUTTONS_VERT           1
80
81 #define ED_NUM_CTRL1_BUTTONS   (ED_CTRL1_BUTTONS_HORIZ * ED_CTRL1_BUTTONS_VERT)
82 #define ED_NUM_CTRL2_BUTTONS   (ED_CTRL2_BUTTONS_HORIZ * ED_CTRL2_BUTTONS_VERT)
83 #define ED_NUM_CTRL3_BUTTONS   (ED_CTRL3_BUTTONS_HORIZ * ED_CTRL3_BUTTONS_VERT)
84 #define ED_NUM_CTRL4_BUTTONS   (ED_CTRL4_BUTTONS_HORIZ * ED_CTRL4_BUTTONS_VERT)
85 #define ED_NUM_CTRL1_2_BUTTONS (ED_NUM_CTRL1_BUTTONS   + ED_NUM_CTRL2_BUTTONS)
86 #define ED_NUM_CTRL1_3_BUTTONS (ED_NUM_CTRL1_2_BUTTONS + ED_NUM_CTRL3_BUTTONS)
87 #define ED_NUM_CTRL_BUTTONS    (ED_NUM_CTRL1_BUTTONS +  \
88                                 ED_NUM_CTRL2_BUTTONS +  \
89                                 ED_NUM_CTRL3_BUTTONS +  \
90                                 ED_NUM_CTRL4_BUTTONS)
91
92 /* values for the element list */
93 #define ED_ELEMENTLIST_XPOS             5
94 #define ED_ELEMENTLIST_YPOS             30
95 #define ED_ELEMENTLIST_XSIZE            20
96 #define ED_ELEMENTLIST_YSIZE            20
97 #define ED_ELEMENTLIST_BUTTONS_HORIZ    4
98 #define ED_ELEMENTLIST_BUTTONS_VERT     11
99 #define ED_NUM_ELEMENTLIST_BUTTONS      (ED_ELEMENTLIST_BUTTONS_HORIZ * \
100                                          ED_ELEMENTLIST_BUTTONS_VERT)
101
102 /* standard distances */
103 #define ED_BORDER_SIZE                  3
104 #define ED_BORDER_TEXT_XSIZE            5
105 #define ED_BORDER_AREA_YSIZE            1
106
107 #define ED_GADGET_DISTANCE              2
108 #define ED_GADGET_TEXT_DISTANCE         (2 * ED_GADGET_DISTANCE)
109 #define ED_DRAWINGAREA_TEXT_DISTANCE    (ED_GADGET_TEXT_DISTANCE +      \
110                                          MINI_TILEX / 2)
111
112 /* values for the settings windows */
113 #define ED_LEVEL_SETTINGS_XSTART        (3 * MINI_TILEX / 2)
114 #define ED_LEVEL_SETTINGS_YSTART        (5 * MINI_TILEY)
115
116 #define ED_ELEMENT_SETTINGS_XSTART      (3 * MINI_TILEX / 2)
117 #define ED_ELEMENT_SETTINGS_YSTART      (10 * MINI_TILEY)
118
119 #define ED_XOFFSET_CHECKBOX             (ED_CHECKBUTTON_XSIZE +         \
120                                          2 * ED_GADGET_DISTANCE)
121
122 #define ED_SETTINGS_XOFFSET             ED_XOFFSET_CHECKBOX
123 #define ED_SETTINGS_YOFFSET             (3 * MINI_TILEY / 2)
124
125 #define ED_LEVEL_SETTINGS_XPOS(n)       (ED_LEVEL_SETTINGS_XSTART +     \
126                                          (n) * ED_SETTINGS_XOFFSET)
127 #define ED_LEVEL_SETTINGS_YPOS(n)       (ED_LEVEL_SETTINGS_YSTART +     \
128                                          (n) * ED_SETTINGS_YOFFSET)
129
130 #define ED_ELEMENT_SETTINGS_XPOS(n)     (ED_ELEMENT_SETTINGS_XSTART +   \
131                                          (n) * ED_SETTINGS_XOFFSET)
132 #define ED_ELEMENT_SETTINGS_YPOS(n)     (ED_ELEMENT_SETTINGS_YSTART +   \
133                                          (n) * ED_SETTINGS_YOFFSET)
134
135 #define ED_SETTINGS1_YPOS               MINI_TILEY
136 #define ED_SETTINGS2_XPOS               MINI_TILEX
137 #define ED_SETTINGS2_YPOS               (ED_SETTINGS1_YPOS + 12 * TILEY - 2)
138
139 /* values for counter gadgets */
140 #define ED_COUNTER_YSTART               (ED_SETTINGS1_YPOS + 2 * TILEY)
141 #define ED_COUNTER_YDISTANCE            (3 * MINI_TILEY)
142 #define ED_COUNTER_YPOS(n)              (ED_COUNTER_YSTART +            \
143                                          (n) * ED_COUNTER_YDISTANCE)
144 #define ED_COUNTER2_YPOS(n)             (ED_COUNTER_YSTART +            \
145                                          (n) * ED_COUNTER_YDISTANCE - 2)
146
147 /* values for element content drawing areas */
148 #define ED_AREA_1X1_SETTINGS_XPOS(n)    (ED_ELEMENT_SETTINGS_XPOS(n))
149 #define ED_AREA_1X1_SETTINGS_YPOS(n)    (ED_ELEMENT_SETTINGS_YPOS(n) +  \
150                                          ED_GADGET_DISTANCE)
151
152 #define ED_AREA_3X3_SETTINGS_XPOS(n)    (ED_ELEMENT_SETTINGS_XPOS(n))
153 #define ED_AREA_3X3_SETTINGS_YPOS(n)    (ED_ELEMENT_SETTINGS_YPOS(n) +  \
154                                          ED_GADGET_DISTANCE - MINI_TILEY)
155
156 /* yamyam content */
157 #define ED_AREA_YAMYAM_CONTENT_XPOS(n)  (2 * MINI_TILEX +               \
158                                          5 * ((n) % 4) * MINI_TILEX)
159 #define ED_AREA_YAMYAM_CONTENT_YPOS(n)  (11 * ED_SETTINGS_YOFFSET +     \
160                                          6 * ((n) / 4) * MINI_TILEY)
161
162 /* magic ball content */
163 #define ED_AREA_MAGIC_BALL_CONTENT_XPOS(n) (2 * MINI_TILEX +            \
164                                             5 * ((n) % 4) * MINI_TILEX)
165 #define ED_AREA_MAGIC_BALL_CONTENT_YPOS(n) (12 * ED_SETTINGS_YOFFSET +  \
166                                             6 * ((n) / 4) * MINI_TILEY)
167
168 /* values for scrolling gadgets for drawing area */
169 #define ED_SCROLLBUTTON_XPOS            24
170 #define ED_SCROLLBUTTON_YPOS            0
171 #define ED_SCROLLBAR_XPOS               24
172 #define ED_SCROLLBAR_YPOS               64
173
174 #define ED_SCROLLBUTTON_XSIZE           16
175 #define ED_SCROLLBUTTON_YSIZE           16
176
177 #define ED_SCROLL_UP_XPOS               (SXSIZE - ED_SCROLLBUTTON_XSIZE)
178 #define ED_SCROLL_UP_YPOS               (0)
179 #define ED_SCROLL_DOWN_XPOS             ED_SCROLL_UP_XPOS
180 #define ED_SCROLL_DOWN_YPOS             (SYSIZE - 3 * ED_SCROLLBUTTON_YSIZE)
181 #define ED_SCROLL_LEFT_XPOS             (0)
182 #define ED_SCROLL_LEFT_YPOS             (SYSIZE - 2 * ED_SCROLLBUTTON_YSIZE)
183 #define ED_SCROLL_RIGHT_XPOS            (SXSIZE - 2 * ED_SCROLLBUTTON_XSIZE)
184 #define ED_SCROLL_RIGHT_YPOS            ED_SCROLL_LEFT_YPOS
185 #define ED_SCROLL_HORIZONTAL_XPOS       (ED_SCROLL_LEFT_XPOS +          \
186                                          ED_SCROLLBUTTON_XSIZE)
187 #define ED_SCROLL_HORIZONTAL_YPOS       ED_SCROLL_LEFT_YPOS
188 #define ED_SCROLL_HORIZONTAL_XSIZE      (SXSIZE - 3 * ED_SCROLLBUTTON_XSIZE)
189 #define ED_SCROLL_HORIZONTAL_YSIZE      ED_SCROLLBUTTON_YSIZE
190 #define ED_SCROLL_VERTICAL_XPOS         ED_SCROLL_UP_XPOS
191 #define ED_SCROLL_VERTICAL_YPOS         (ED_SCROLL_UP_YPOS +            \
192                                          ED_SCROLLBUTTON_YSIZE)
193 #define ED_SCROLL_VERTICAL_XSIZE        ED_SCROLLBUTTON_XSIZE
194 #define ED_SCROLL_VERTICAL_YSIZE        (SYSIZE - 4 * ED_SCROLLBUTTON_YSIZE)
195
196 /* values for scrolling gadgets for element list */
197 #define ED_SCROLLBUTTON2_XPOS           50
198 #define ED_SCROLLBUTTON2_YPOS           0
199 #define ED_SCROLLBAR2_XPOS              50
200 #define ED_SCROLLBAR2_YPOS              20
201
202 #define ED_SCROLLBUTTON2_XSIZE          10
203 #define ED_SCROLLBUTTON2_YSIZE          10
204
205 #define ED_SCROLL2_UP_XPOS              85
206 #define ED_SCROLL2_UP_YPOS              30
207 #define ED_SCROLL2_DOWN_XPOS            ED_SCROLL2_UP_XPOS
208 #define ED_SCROLL2_DOWN_YPOS            (ED_SCROLL2_UP_YPOS +           \
209                                          ED_ELEMENTLIST_BUTTONS_VERT *  \
210                                          ED_ELEMENTLIST_YSIZE -         \
211                                          ED_SCROLLBUTTON2_YSIZE)
212 #define ED_SCROLL2_VERTICAL_XPOS        ED_SCROLL2_UP_XPOS
213 #define ED_SCROLL2_VERTICAL_YPOS        (ED_SCROLL2_UP_YPOS +           \
214                                          ED_SCROLLBUTTON2_YSIZE)
215 #define ED_SCROLL2_VERTICAL_XSIZE       ED_SCROLLBUTTON2_XSIZE
216 #define ED_SCROLL2_VERTICAL_YSIZE       (ED_ELEMENTLIST_BUTTONS_VERT *  \
217                                          ED_ELEMENTLIST_YSIZE -         \
218                                          2 * ED_SCROLLBUTTON2_YSIZE)
219
220 /* values for checkbutton gadgets */
221 #define ED_CHECKBUTTON_XSIZE            ED_BUTTON_COUNT_XSIZE
222 #define ED_CHECKBUTTON_YSIZE            ED_BUTTON_COUNT_YSIZE
223 #define ED_CHECKBUTTON_UNCHECKED_XPOS   ED_BUTTON_MINUS_XPOS
224 #define ED_CHECKBUTTON_CHECKED_XPOS     ED_BUTTON_PLUS_XPOS
225 #define ED_CHECKBUTTON_YPOS             (ED_BUTTON_MINUS_YPOS + 22)
226 #define ED_RADIOBUTTON_YPOS             (ED_BUTTON_MINUS_YPOS + 44)
227 #define ED_STICKYBUTTON_YPOS            (ED_BUTTON_MINUS_YPOS + 66)
228
229 /* values for some special graphic buttons */
230 #define ED_COPY_CHANGE_PAGE_XPOS        25
231 #define ED_COPY_CHANGE_PAGE_YPOS        50
232 #define ED_PASTE_CHANGE_PAGE_XPOS       25
233 #define ED_PASTE_CHANGE_PAGE_YPOS       70
234
235 /* some values for text input, selectbox and counter gadgets */
236 #define ED_BUTTON_COUNT_YPOS            60
237 #define ED_BUTTON_COUNT_XSIZE           20
238 #define ED_BUTTON_COUNT_YSIZE           20
239 #define ED_WIN_COUNT_XPOS               (2 + ED_BUTTON_COUNT_XSIZE + 2)
240 #define ED_WIN_COUNT_YPOS               ED_BUTTON_COUNT_YPOS
241 #define ED_WIN_COUNT_XSIZE              52
242 #define ED_WIN_COUNT_YSIZE              ED_BUTTON_COUNT_YSIZE
243 #define ED_WIN_COUNT2_XPOS              27
244 #define ED_WIN_COUNT2_YPOS              3
245 #define ED_WIN_COUNT2_XSIZE             46
246 #define ED_WIN_COUNT2_YSIZE             ED_BUTTON_COUNT_YSIZE
247
248 #define ED_BUTTON_MINUS_XPOS            2
249 #define ED_BUTTON_MINUS_YPOS            ED_BUTTON_COUNT_YPOS
250 #define ED_BUTTON_MINUS_XSIZE           ED_BUTTON_COUNT_XSIZE
251 #define ED_BUTTON_MINUS_YSIZE           ED_BUTTON_COUNT_YSIZE
252 #define ED_BUTTON_PLUS_XPOS             (ED_WIN_COUNT_XPOS +            \
253                                          ED_WIN_COUNT_XSIZE + 2)
254 #define ED_BUTTON_PLUS_YPOS             ED_BUTTON_COUNT_YPOS
255 #define ED_BUTTON_PLUS_XSIZE            ED_BUTTON_COUNT_XSIZE
256 #define ED_BUTTON_PLUS_YSIZE            ED_BUTTON_COUNT_YSIZE
257
258 #define ED_SELECTBOX_XPOS               ED_WIN_COUNT_XPOS
259 #define ED_SELECTBOX_YPOS               (ED_WIN_COUNT_YPOS +            \
260                                          2 + ED_WIN_COUNT_YSIZE)
261 #define ED_SELECTBOX_XSIZE              ED_WIN_COUNT_XSIZE
262 #define ED_SELECTBOX_YSIZE              ED_WIN_COUNT_YSIZE
263
264 #define ED_SELECTBOX_BUTTON_XSIZE       14
265
266 #define ED_TEXTBUTTON_XPOS              ED_WIN_COUNT_XPOS
267 #define ED_TEXTBUTTON_YPOS              (ED_WIN_COUNT_YPOS +            \
268                                          4 * (2 + ED_WIN_COUNT_YSIZE))
269 #define ED_TEXTBUTTON_INACTIVE_YPOS     ED_TEXTBUTTON_YPOS
270
271 #define ED_TEXTBUTTON_TAB_XPOS          ED_WIN_COUNT_XPOS
272 #define ED_TEXTBUTTON_TAB_YPOS          (ED_WIN_COUNT_YPOS +            \
273                                          2 * (2 + ED_WIN_COUNT_YSIZE))
274 #define ED_TEXTBUTTON_TAB_INACTIVE_YPOS (ED_WIN_COUNT_YPOS +            \
275                                          3 * (2 + ED_WIN_COUNT_YSIZE))
276
277 #define ED_TEXTBUTTON_XSIZE             ED_WIN_COUNT_XSIZE
278 #define ED_TEXTBUTTON_YSIZE             ED_WIN_COUNT_YSIZE
279
280 /* values for ClearEditorGadgetInfoText() and HandleEditorGadgetInfoText() */
281 #define INFOTEXT_XPOS                   SX
282 #define INFOTEXT_YPOS                   (SY + SYSIZE - MINI_TILEX + 2)
283 #define INFOTEXT_XSIZE                  SXSIZE
284 #define INFOTEXT_YSIZE                  MINI_TILEX
285
286
287 /*
288   -----------------------------------------------------------------------------
289   editor gadget definitions
290   -----------------------------------------------------------------------------
291 */
292
293 /* drawing toolbox buttons */
294 #define GADGET_ID_NONE                  -1
295 #define GADGET_ID_TOOLBOX_FIRST         0
296
297 #define GADGET_ID_SINGLE_ITEMS          (GADGET_ID_TOOLBOX_FIRST + 0)
298 #define GADGET_ID_CONNECTED_ITEMS       (GADGET_ID_TOOLBOX_FIRST + 1)
299 #define GADGET_ID_LINE                  (GADGET_ID_TOOLBOX_FIRST + 2)
300 #define GADGET_ID_ARC                   (GADGET_ID_TOOLBOX_FIRST + 3)
301 #define GADGET_ID_RECTANGLE             (GADGET_ID_TOOLBOX_FIRST + 4)
302 #define GADGET_ID_FILLED_BOX            (GADGET_ID_TOOLBOX_FIRST + 5)
303 #define GADGET_ID_WRAP_UP               (GADGET_ID_TOOLBOX_FIRST + 6)
304 #define GADGET_ID_TEXT                  (GADGET_ID_TOOLBOX_FIRST + 7)
305 #define GADGET_ID_FLOOD_FILL            (GADGET_ID_TOOLBOX_FIRST + 8)
306 #define GADGET_ID_WRAP_LEFT             (GADGET_ID_TOOLBOX_FIRST + 9)
307 #define GADGET_ID_PROPERTIES            (GADGET_ID_TOOLBOX_FIRST + 10)
308 #define GADGET_ID_WRAP_RIGHT            (GADGET_ID_TOOLBOX_FIRST + 11)
309 #define GADGET_ID_RANDOM_PLACEMENT      (GADGET_ID_TOOLBOX_FIRST + 12)
310 #define GADGET_ID_GRAB_BRUSH            (GADGET_ID_TOOLBOX_FIRST + 13)
311 #define GADGET_ID_WRAP_DOWN             (GADGET_ID_TOOLBOX_FIRST + 14)
312 #define GADGET_ID_PICK_ELEMENT          (GADGET_ID_TOOLBOX_FIRST + 15)
313
314 #define GADGET_ID_UNDO                  (GADGET_ID_TOOLBOX_FIRST + 16)
315 #define GADGET_ID_INFO                  (GADGET_ID_TOOLBOX_FIRST + 17)
316 #define GADGET_ID_SAVE                  (GADGET_ID_TOOLBOX_FIRST + 18)
317 #define GADGET_ID_CLEAR                 (GADGET_ID_TOOLBOX_FIRST + 19)
318 #define GADGET_ID_TEST                  (GADGET_ID_TOOLBOX_FIRST + 20)
319 #define GADGET_ID_EXIT                  (GADGET_ID_TOOLBOX_FIRST + 21)
320
321 #define GADGET_ID_CUSTOM_COPY_FROM      (GADGET_ID_TOOLBOX_FIRST + 22)
322 #define GADGET_ID_CUSTOM_COPY_TO        (GADGET_ID_TOOLBOX_FIRST + 23)
323 #define GADGET_ID_CUSTOM_EXCHANGE       (GADGET_ID_TOOLBOX_FIRST + 24)
324 #define GADGET_ID_CUSTOM_COPY           (GADGET_ID_TOOLBOX_FIRST + 25)
325 #define GADGET_ID_CUSTOM_PASTE          (GADGET_ID_TOOLBOX_FIRST + 26)
326
327 /* counter button identifiers */
328 #define GADGET_ID_COUNTER_FIRST         (GADGET_ID_TOOLBOX_FIRST + 27)
329
330 #define GADGET_ID_SELECT_LEVEL_DOWN     (GADGET_ID_COUNTER_FIRST + 0)
331 #define GADGET_ID_SELECT_LEVEL_TEXT     (GADGET_ID_COUNTER_FIRST + 1)
332 #define GADGET_ID_SELECT_LEVEL_UP       (GADGET_ID_COUNTER_FIRST + 2)
333 #define GADGET_ID_LEVEL_XSIZE_DOWN      (GADGET_ID_COUNTER_FIRST + 3)
334 #define GADGET_ID_LEVEL_XSIZE_TEXT      (GADGET_ID_COUNTER_FIRST + 4)
335 #define GADGET_ID_LEVEL_XSIZE_UP        (GADGET_ID_COUNTER_FIRST + 5)
336 #define GADGET_ID_LEVEL_YSIZE_DOWN      (GADGET_ID_COUNTER_FIRST + 6)
337 #define GADGET_ID_LEVEL_YSIZE_TEXT      (GADGET_ID_COUNTER_FIRST + 7)
338 #define GADGET_ID_LEVEL_YSIZE_UP        (GADGET_ID_COUNTER_FIRST + 8)
339 #define GADGET_ID_LEVEL_RANDOM_DOWN     (GADGET_ID_COUNTER_FIRST + 9)
340 #define GADGET_ID_LEVEL_RANDOM_TEXT     (GADGET_ID_COUNTER_FIRST + 10)
341 #define GADGET_ID_LEVEL_RANDOM_UP       (GADGET_ID_COUNTER_FIRST + 11)
342 #define GADGET_ID_LEVEL_GEMSLIMIT_DOWN  (GADGET_ID_COUNTER_FIRST + 12)
343 #define GADGET_ID_LEVEL_GEMSLIMIT_TEXT  (GADGET_ID_COUNTER_FIRST + 13)
344 #define GADGET_ID_LEVEL_GEMSLIMIT_UP    (GADGET_ID_COUNTER_FIRST + 14)
345 #define GADGET_ID_LEVEL_TIMELIMIT_DOWN  (GADGET_ID_COUNTER_FIRST + 15)
346 #define GADGET_ID_LEVEL_TIMELIMIT_TEXT  (GADGET_ID_COUNTER_FIRST + 16)
347 #define GADGET_ID_LEVEL_TIMELIMIT_UP    (GADGET_ID_COUNTER_FIRST + 17)
348 #define GADGET_ID_LEVEL_TIMESCORE_DOWN  (GADGET_ID_COUNTER_FIRST + 18)
349 #define GADGET_ID_LEVEL_TIMESCORE_TEXT  (GADGET_ID_COUNTER_FIRST + 19)
350 #define GADGET_ID_LEVEL_TIMESCORE_UP    (GADGET_ID_COUNTER_FIRST + 20)
351 #define GADGET_ID_ELEMENT_VALUE1_DOWN   (GADGET_ID_COUNTER_FIRST + 21)
352 #define GADGET_ID_ELEMENT_VALUE1_TEXT   (GADGET_ID_COUNTER_FIRST + 22)
353 #define GADGET_ID_ELEMENT_VALUE1_UP     (GADGET_ID_COUNTER_FIRST + 23)
354 #define GADGET_ID_ELEMENT_VALUE2_DOWN   (GADGET_ID_COUNTER_FIRST + 24)
355 #define GADGET_ID_ELEMENT_VALUE2_TEXT   (GADGET_ID_COUNTER_FIRST + 25)
356 #define GADGET_ID_ELEMENT_VALUE2_UP     (GADGET_ID_COUNTER_FIRST + 26)
357 #define GADGET_ID_ELEMENT_VALUE3_DOWN   (GADGET_ID_COUNTER_FIRST + 27)
358 #define GADGET_ID_ELEMENT_VALUE3_TEXT   (GADGET_ID_COUNTER_FIRST + 28)
359 #define GADGET_ID_ELEMENT_VALUE3_UP     (GADGET_ID_COUNTER_FIRST + 29)
360 #define GADGET_ID_ELEMENT_VALUE4_DOWN   (GADGET_ID_COUNTER_FIRST + 30)
361 #define GADGET_ID_ELEMENT_VALUE4_TEXT   (GADGET_ID_COUNTER_FIRST + 31)
362 #define GADGET_ID_ELEMENT_VALUE4_UP     (GADGET_ID_COUNTER_FIRST + 32)
363 #define GADGET_ID_YAMYAM_CONTENT_DOWN   (GADGET_ID_COUNTER_FIRST + 33)
364 #define GADGET_ID_YAMYAM_CONTENT_TEXT   (GADGET_ID_COUNTER_FIRST + 34)
365 #define GADGET_ID_YAMYAM_CONTENT_UP     (GADGET_ID_COUNTER_FIRST + 35)
366 #define GADGET_ID_BALL_CONTENT_DOWN     (GADGET_ID_COUNTER_FIRST + 36)
367 #define GADGET_ID_BALL_CONTENT_TEXT     (GADGET_ID_COUNTER_FIRST + 37)
368 #define GADGET_ID_BALL_CONTENT_UP       (GADGET_ID_COUNTER_FIRST + 38)
369 #define GADGET_ID_ANDROID_CONTENT_DOWN  (GADGET_ID_COUNTER_FIRST + 39)
370 #define GADGET_ID_ANDROID_CONTENT_TEXT  (GADGET_ID_COUNTER_FIRST + 40)
371 #define GADGET_ID_ANDROID_CONTENT_UP    (GADGET_ID_COUNTER_FIRST + 41)
372 #define GADGET_ID_ENVELOPE_XSIZE_DOWN   (GADGET_ID_COUNTER_FIRST + 42)
373 #define GADGET_ID_ENVELOPE_XSIZE_TEXT   (GADGET_ID_COUNTER_FIRST + 43)
374 #define GADGET_ID_ENVELOPE_XSIZE_UP     (GADGET_ID_COUNTER_FIRST + 44)
375 #define GADGET_ID_ENVELOPE_YSIZE_DOWN   (GADGET_ID_COUNTER_FIRST + 45)
376 #define GADGET_ID_ENVELOPE_YSIZE_TEXT   (GADGET_ID_COUNTER_FIRST + 46)
377 #define GADGET_ID_ENVELOPE_YSIZE_UP     (GADGET_ID_COUNTER_FIRST + 47)
378 #define GADGET_ID_CUSTOM_SCORE_DOWN     (GADGET_ID_COUNTER_FIRST + 48)
379 #define GADGET_ID_CUSTOM_SCORE_TEXT     (GADGET_ID_COUNTER_FIRST + 49)
380 #define GADGET_ID_CUSTOM_SCORE_UP       (GADGET_ID_COUNTER_FIRST + 50)
381 #define GADGET_ID_CUSTOM_GEMCOUNT_DOWN  (GADGET_ID_COUNTER_FIRST + 51)
382 #define GADGET_ID_CUSTOM_GEMCOUNT_TEXT  (GADGET_ID_COUNTER_FIRST + 52)
383 #define GADGET_ID_CUSTOM_GEMCOUNT_UP    (GADGET_ID_COUNTER_FIRST + 53)
384 #define GADGET_ID_CUSTOM_VALUE_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 54)
385 #define GADGET_ID_CUSTOM_VALUE_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 55)
386 #define GADGET_ID_CUSTOM_VALUE_FIX_UP   (GADGET_ID_COUNTER_FIRST + 56)
387 #define GADGET_ID_CUSTOM_VALUE_RND_DOWN (GADGET_ID_COUNTER_FIRST + 57)
388 #define GADGET_ID_CUSTOM_VALUE_RND_TEXT (GADGET_ID_COUNTER_FIRST + 58)
389 #define GADGET_ID_CUSTOM_VALUE_RND_UP   (GADGET_ID_COUNTER_FIRST + 59)
390 #define GADGET_ID_PUSH_DELAY_FIX_DOWN   (GADGET_ID_COUNTER_FIRST + 60)
391 #define GADGET_ID_PUSH_DELAY_FIX_TEXT   (GADGET_ID_COUNTER_FIRST + 61)
392 #define GADGET_ID_PUSH_DELAY_FIX_UP     (GADGET_ID_COUNTER_FIRST + 62)
393 #define GADGET_ID_PUSH_DELAY_RND_DOWN   (GADGET_ID_COUNTER_FIRST + 63)
394 #define GADGET_ID_PUSH_DELAY_RND_TEXT   (GADGET_ID_COUNTER_FIRST + 64)
395 #define GADGET_ID_PUSH_DELAY_RND_UP     (GADGET_ID_COUNTER_FIRST + 65)
396 #define GADGET_ID_DROP_DELAY_FIX_DOWN   (GADGET_ID_COUNTER_FIRST + 66)
397 #define GADGET_ID_DROP_DELAY_FIX_TEXT   (GADGET_ID_COUNTER_FIRST + 67)
398 #define GADGET_ID_DROP_DELAY_FIX_UP     (GADGET_ID_COUNTER_FIRST + 68)
399 #define GADGET_ID_DROP_DELAY_RND_DOWN   (GADGET_ID_COUNTER_FIRST + 69)
400 #define GADGET_ID_DROP_DELAY_RND_TEXT   (GADGET_ID_COUNTER_FIRST + 70)
401 #define GADGET_ID_DROP_DELAY_RND_UP     (GADGET_ID_COUNTER_FIRST + 71)
402 #define GADGET_ID_MOVE_DELAY_FIX_DOWN   (GADGET_ID_COUNTER_FIRST + 72)
403 #define GADGET_ID_MOVE_DELAY_FIX_TEXT   (GADGET_ID_COUNTER_FIRST + 73)
404 #define GADGET_ID_MOVE_DELAY_FIX_UP     (GADGET_ID_COUNTER_FIRST + 74)
405 #define GADGET_ID_MOVE_DELAY_RND_DOWN   (GADGET_ID_COUNTER_FIRST + 75)
406 #define GADGET_ID_MOVE_DELAY_RND_TEXT   (GADGET_ID_COUNTER_FIRST + 76)
407 #define GADGET_ID_MOVE_DELAY_RND_UP     (GADGET_ID_COUNTER_FIRST + 77)
408 #define GADGET_ID_EXPLOSION_DELAY_DOWN  (GADGET_ID_COUNTER_FIRST + 78)
409 #define GADGET_ID_EXPLOSION_DELAY_TEXT  (GADGET_ID_COUNTER_FIRST + 79)
410 #define GADGET_ID_EXPLOSION_DELAY_UP    (GADGET_ID_COUNTER_FIRST + 80)
411 #define GADGET_ID_IGNITION_DELAY_DOWN   (GADGET_ID_COUNTER_FIRST + 81)
412 #define GADGET_ID_IGNITION_DELAY_TEXT   (GADGET_ID_COUNTER_FIRST + 82)
413 #define GADGET_ID_IGNITION_DELAY_UP     (GADGET_ID_COUNTER_FIRST + 83)
414 #define GADGET_ID_CHANGE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 84)
415 #define GADGET_ID_CHANGE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 85)
416 #define GADGET_ID_CHANGE_DELAY_FIX_UP   (GADGET_ID_COUNTER_FIRST + 86)
417 #define GADGET_ID_CHANGE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 87)
418 #define GADGET_ID_CHANGE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 88)
419 #define GADGET_ID_CHANGE_DELAY_RND_UP   (GADGET_ID_COUNTER_FIRST + 89)
420 #define GADGET_ID_CHANGE_CONT_RND_DOWN  (GADGET_ID_COUNTER_FIRST + 90)
421 #define GADGET_ID_CHANGE_CONT_RND_TEXT  (GADGET_ID_COUNTER_FIRST + 91)
422 #define GADGET_ID_CHANGE_CONT_RND_UP    (GADGET_ID_COUNTER_FIRST + 92)
423 #define GADGET_ID_GROUP_CONTENT_DOWN    (GADGET_ID_COUNTER_FIRST + 93)
424 #define GADGET_ID_GROUP_CONTENT_TEXT    (GADGET_ID_COUNTER_FIRST + 94)
425 #define GADGET_ID_GROUP_CONTENT_UP      (GADGET_ID_COUNTER_FIRST + 95)
426
427 /* drawing area identifiers */
428 #define GADGET_ID_DRAWING_AREA_FIRST    (GADGET_ID_COUNTER_FIRST + 96)
429
430 #define GADGET_ID_DRAWING_LEVEL         (GADGET_ID_DRAWING_AREA_FIRST + 0)
431 #define GADGET_ID_YAMYAM_CONTENT_0      (GADGET_ID_DRAWING_AREA_FIRST + 1)
432 #define GADGET_ID_YAMYAM_CONTENT_1      (GADGET_ID_DRAWING_AREA_FIRST + 2)
433 #define GADGET_ID_YAMYAM_CONTENT_2      (GADGET_ID_DRAWING_AREA_FIRST + 3)
434 #define GADGET_ID_YAMYAM_CONTENT_3      (GADGET_ID_DRAWING_AREA_FIRST + 4)
435 #define GADGET_ID_YAMYAM_CONTENT_4      (GADGET_ID_DRAWING_AREA_FIRST + 5)
436 #define GADGET_ID_YAMYAM_CONTENT_5      (GADGET_ID_DRAWING_AREA_FIRST + 6)
437 #define GADGET_ID_YAMYAM_CONTENT_6      (GADGET_ID_DRAWING_AREA_FIRST + 7)
438 #define GADGET_ID_YAMYAM_CONTENT_7      (GADGET_ID_DRAWING_AREA_FIRST + 8)
439 #define GADGET_ID_MAGIC_BALL_CONTENT_0  (GADGET_ID_DRAWING_AREA_FIRST + 9)
440 #define GADGET_ID_MAGIC_BALL_CONTENT_1  (GADGET_ID_DRAWING_AREA_FIRST + 10)
441 #define GADGET_ID_MAGIC_BALL_CONTENT_2  (GADGET_ID_DRAWING_AREA_FIRST + 11)
442 #define GADGET_ID_MAGIC_BALL_CONTENT_3  (GADGET_ID_DRAWING_AREA_FIRST + 12)
443 #define GADGET_ID_MAGIC_BALL_CONTENT_4  (GADGET_ID_DRAWING_AREA_FIRST + 13)
444 #define GADGET_ID_MAGIC_BALL_CONTENT_5  (GADGET_ID_DRAWING_AREA_FIRST + 14)
445 #define GADGET_ID_MAGIC_BALL_CONTENT_6  (GADGET_ID_DRAWING_AREA_FIRST + 15)
446 #define GADGET_ID_MAGIC_BALL_CONTENT_7  (GADGET_ID_DRAWING_AREA_FIRST + 16)
447 #define GADGET_ID_ANDROID_CONTENT       (GADGET_ID_DRAWING_AREA_FIRST + 17)
448 #define GADGET_ID_AMOEBA_CONTENT        (GADGET_ID_DRAWING_AREA_FIRST + 18)
449 #define GADGET_ID_START_ELEMENT         (GADGET_ID_DRAWING_AREA_FIRST + 19)
450 #define GADGET_ID_ARTWORK_ELEMENT       (GADGET_ID_DRAWING_AREA_FIRST + 20)
451 #define GADGET_ID_EXPLOSION_ELEMENT     (GADGET_ID_DRAWING_AREA_FIRST + 21)
452 #define GADGET_ID_CUSTOM_GRAPHIC        (GADGET_ID_DRAWING_AREA_FIRST + 22)
453 #define GADGET_ID_CUSTOM_CONTENT        (GADGET_ID_DRAWING_AREA_FIRST + 23)
454 #define GADGET_ID_CUSTOM_MOVE_ENTER     (GADGET_ID_DRAWING_AREA_FIRST + 24)
455 #define GADGET_ID_CUSTOM_MOVE_LEAVE     (GADGET_ID_DRAWING_AREA_FIRST + 25)
456 #define GADGET_ID_CUSTOM_CHANGE_TARGET  (GADGET_ID_DRAWING_AREA_FIRST + 26)
457 #define GADGET_ID_CUSTOM_CHANGE_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 27)
458 #define GADGET_ID_CUSTOM_CHANGE_TRIGGER (GADGET_ID_DRAWING_AREA_FIRST + 28)
459 #define GADGET_ID_GROUP_CONTENT         (GADGET_ID_DRAWING_AREA_FIRST + 29)
460 #define GADGET_ID_RANDOM_BACKGROUND     (GADGET_ID_DRAWING_AREA_FIRST + 30)
461
462 /* text input identifiers */
463 #define GADGET_ID_TEXT_INPUT_FIRST      (GADGET_ID_DRAWING_AREA_FIRST + 31)
464
465 #define GADGET_ID_LEVEL_NAME            (GADGET_ID_TEXT_INPUT_FIRST + 0)
466 #define GADGET_ID_LEVEL_AUTHOR          (GADGET_ID_TEXT_INPUT_FIRST + 1)
467 #define GADGET_ID_ELEMENT_NAME          (GADGET_ID_TEXT_INPUT_FIRST + 2)
468
469 /* text area identifiers */
470 #define GADGET_ID_TEXT_AREA_FIRST       (GADGET_ID_TEXT_INPUT_FIRST + 3)
471
472 #define GADGET_ID_ENVELOPE_INFO         (GADGET_ID_TEXT_AREA_FIRST + 0)
473
474 /* selectbox identifiers */
475 #define GADGET_ID_SELECTBOX_FIRST       (GADGET_ID_TEXT_AREA_FIRST + 1)
476
477 #define GADGET_ID_TIME_OR_STEPS         (GADGET_ID_SELECTBOX_FIRST + 0)
478 #define GADGET_ID_GAME_ENGINE_TYPE      (GADGET_ID_SELECTBOX_FIRST + 1)
479 #define GADGET_ID_WIND_DIRECTION        (GADGET_ID_SELECTBOX_FIRST + 2)
480 #define GADGET_ID_PLAYER_SPEED          (GADGET_ID_SELECTBOX_FIRST + 3)
481 #define GADGET_ID_CUSTOM_WALK_TO_ACTION (GADGET_ID_SELECTBOX_FIRST + 4)
482 #define GADGET_ID_CUSTOM_EXPLOSION_TYPE (GADGET_ID_SELECTBOX_FIRST + 5)
483 #define GADGET_ID_CUSTOM_DEADLINESS     (GADGET_ID_SELECTBOX_FIRST + 6)
484 #define GADGET_ID_CUSTOM_MOVE_PATTERN   (GADGET_ID_SELECTBOX_FIRST + 7)
485 #define GADGET_ID_CUSTOM_MOVE_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 8)
486 #define GADGET_ID_CUSTOM_MOVE_STEPSIZE  (GADGET_ID_SELECTBOX_FIRST + 9)
487 #define GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE (GADGET_ID_SELECTBOX_FIRST + 10)
488 #define GADGET_ID_CUSTOM_SMASH_TARGETS  (GADGET_ID_SELECTBOX_FIRST + 11)
489 #define GADGET_ID_CUSTOM_SLIPPERY_TYPE  (GADGET_ID_SELECTBOX_FIRST + 12)
490 #define GADGET_ID_CUSTOM_ACCESS_TYPE    (GADGET_ID_SELECTBOX_FIRST + 13)
491 #define GADGET_ID_CUSTOM_ACCESS_LAYER   (GADGET_ID_SELECTBOX_FIRST + 14)
492 #define GADGET_ID_CUSTOM_ACCESS_PROTECTED (GADGET_ID_SELECTBOX_FIRST + 15)
493 #define GADGET_ID_CUSTOM_ACCESS_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 16)
494 #define GADGET_ID_CHANGE_TIME_UNITS     (GADGET_ID_SELECTBOX_FIRST + 17)
495 #define GADGET_ID_CHANGE_DIRECT_ACTION  (GADGET_ID_SELECTBOX_FIRST + 18)
496 #define GADGET_ID_CHANGE_OTHER_ACTION   (GADGET_ID_SELECTBOX_FIRST + 19)
497 #define GADGET_ID_CHANGE_SIDE           (GADGET_ID_SELECTBOX_FIRST + 20)
498 #define GADGET_ID_CHANGE_PLAYER         (GADGET_ID_SELECTBOX_FIRST + 21)
499 #define GADGET_ID_CHANGE_PAGE           (GADGET_ID_SELECTBOX_FIRST + 22)
500 #define GADGET_ID_CHANGE_REPLACE_WHEN   (GADGET_ID_SELECTBOX_FIRST + 23)
501 #define GADGET_ID_ACTION_TYPE           (GADGET_ID_SELECTBOX_FIRST + 24)
502 #define GADGET_ID_ACTION_MODE           (GADGET_ID_SELECTBOX_FIRST + 25)
503 #define GADGET_ID_ACTION_ARG            (GADGET_ID_SELECTBOX_FIRST + 26)
504 #define GADGET_ID_SELECT_CHANGE_PAGE    (GADGET_ID_SELECTBOX_FIRST + 27)
505 #define GADGET_ID_GROUP_CHOICE_MODE     (GADGET_ID_SELECTBOX_FIRST + 28)
506
507 /* textbutton identifiers */
508 #define GADGET_ID_TEXTBUTTON_FIRST      (GADGET_ID_SELECTBOX_FIRST + 29)
509
510 #define GADGET_ID_PROPERTIES_INFO       (GADGET_ID_TEXTBUTTON_FIRST + 0)
511 #define GADGET_ID_PROPERTIES_CONFIG     (GADGET_ID_TEXTBUTTON_FIRST + 1)
512 #define GADGET_ID_PROPERTIES_CONFIG_1   (GADGET_ID_TEXTBUTTON_FIRST + 2)
513 #define GADGET_ID_PROPERTIES_CONFIG_2   (GADGET_ID_TEXTBUTTON_FIRST + 3)
514 #define GADGET_ID_PROPERTIES_CHANGE     (GADGET_ID_TEXTBUTTON_FIRST + 4)
515 #define GADGET_ID_SAVE_AS_TEMPLATE      (GADGET_ID_TEXTBUTTON_FIRST + 5)
516 #define GADGET_ID_ADD_CHANGE_PAGE       (GADGET_ID_TEXTBUTTON_FIRST + 6)
517 #define GADGET_ID_DEL_CHANGE_PAGE       (GADGET_ID_TEXTBUTTON_FIRST + 7)
518
519 /* graphicbutton identifiers */
520 #define GADGET_ID_GRAPHICBUTTON_FIRST   (GADGET_ID_TEXTBUTTON_FIRST + 8)
521
522 #define GADGET_ID_PREV_CHANGE_PAGE      (GADGET_ID_GRAPHICBUTTON_FIRST + 0)
523 #define GADGET_ID_NEXT_CHANGE_PAGE      (GADGET_ID_GRAPHICBUTTON_FIRST + 1)
524 #define GADGET_ID_COPY_CHANGE_PAGE      (GADGET_ID_GRAPHICBUTTON_FIRST + 2)
525 #define GADGET_ID_PASTE_CHANGE_PAGE     (GADGET_ID_GRAPHICBUTTON_FIRST + 3)
526
527 /* gadgets for scrolling of drawing area */
528 #define GADGET_ID_SCROLLING_FIRST       (GADGET_ID_GRAPHICBUTTON_FIRST + 4)
529
530 #define GADGET_ID_SCROLL_UP             (GADGET_ID_SCROLLING_FIRST + 0)
531 #define GADGET_ID_SCROLL_DOWN           (GADGET_ID_SCROLLING_FIRST + 1)
532 #define GADGET_ID_SCROLL_LEFT           (GADGET_ID_SCROLLING_FIRST + 2)
533 #define GADGET_ID_SCROLL_RIGHT          (GADGET_ID_SCROLLING_FIRST + 3)
534 #define GADGET_ID_SCROLL_HORIZONTAL     (GADGET_ID_SCROLLING_FIRST + 4)
535 #define GADGET_ID_SCROLL_VERTICAL       (GADGET_ID_SCROLLING_FIRST + 5)
536
537 /* gadgets for scrolling element list */
538 #define GADGET_ID_SCROLLING_LIST_FIRST  (GADGET_ID_SCROLLING_FIRST + 6)
539
540 #define GADGET_ID_SCROLL_LIST_UP        (GADGET_ID_SCROLLING_LIST_FIRST + 0)
541 #define GADGET_ID_SCROLL_LIST_DOWN      (GADGET_ID_SCROLLING_LIST_FIRST + 1)
542 #define GADGET_ID_SCROLL_LIST_VERTICAL  (GADGET_ID_SCROLLING_LIST_FIRST + 2)
543
544 /* checkbuttons/radiobuttons for level/element properties */
545 #define GADGET_ID_CHECKBUTTON_FIRST     (GADGET_ID_SCROLLING_LIST_FIRST + 3)
546
547 #define GADGET_ID_RANDOM_PERCENTAGE     (GADGET_ID_CHECKBUTTON_FIRST + 0)
548 #define GADGET_ID_RANDOM_QUANTITY       (GADGET_ID_CHECKBUTTON_FIRST + 1)
549 #define GADGET_ID_RANDOM_RESTRICTED     (GADGET_ID_CHECKBUTTON_FIRST + 2)
550 #define GADGET_ID_STICK_ELEMENT         (GADGET_ID_CHECKBUTTON_FIRST + 3)
551 #define GADGET_ID_EM_SLIPPERY_GEMS      (GADGET_ID_CHECKBUTTON_FIRST + 4)
552 #define GADGET_ID_USE_SPRING_BUG        (GADGET_ID_CHECKBUTTON_FIRST + 5)
553 #define GADGET_ID_USE_TIME_ORB_BUG      (GADGET_ID_CHECKBUTTON_FIRST + 6)
554 #define GADGET_ID_RANDOM_BALL_CONTENT   (GADGET_ID_CHECKBUTTON_FIRST + 7)
555 #define GADGET_ID_INITIAL_BALL_STATE    (GADGET_ID_CHECKBUTTON_FIRST + 8)
556 #define GADGET_ID_GROW_INTO_DIGGABLE    (GADGET_ID_CHECKBUTTON_FIRST + 9)
557 #define GADGET_ID_CONTINUOUS_SNAPPING   (GADGET_ID_CHECKBUTTON_FIRST + 10)
558 #define GADGET_ID_BLOCK_SNAP_FIELD      (GADGET_ID_CHECKBUTTON_FIRST + 11)
559 #define GADGET_ID_BLOCK_LAST_FIELD      (GADGET_ID_CHECKBUTTON_FIRST + 12)
560 #define GADGET_ID_SP_BLOCK_LAST_FIELD   (GADGET_ID_CHECKBUTTON_FIRST + 13)
561 #define GADGET_ID_INSTANT_RELOCATION    (GADGET_ID_CHECKBUTTON_FIRST + 14)
562 #define GADGET_ID_USE_START_ELEMENT     (GADGET_ID_CHECKBUTTON_FIRST + 15)
563 #define GADGET_ID_USE_ARTWORK_ELEMENT   (GADGET_ID_CHECKBUTTON_FIRST + 16)
564 #define GADGET_ID_USE_EXPLOSION_ELEMENT (GADGET_ID_CHECKBUTTON_FIRST + 17)
565 #define GADGET_ID_INITIAL_GRAVITY       (GADGET_ID_CHECKBUTTON_FIRST + 18)
566 #define GADGET_ID_CAN_PASS_TO_WALKABLE  (GADGET_ID_CHECKBUTTON_FIRST + 19)
567 #define GADGET_ID_CAN_FALL_INTO_ACID    (GADGET_ID_CHECKBUTTON_FIRST + 20)
568 #define GADGET_ID_CAN_MOVE_INTO_ACID    (GADGET_ID_CHECKBUTTON_FIRST + 21)
569 #define GADGET_ID_DONT_COLLIDE_WITH     (GADGET_ID_CHECKBUTTON_FIRST + 22)
570 #define GADGET_ID_CUSTOM_INDESTRUCTIBLE (GADGET_ID_CHECKBUTTON_FIRST + 23)
571 #define GADGET_ID_CUSTOM_CAN_EXPLODE    (GADGET_ID_CHECKBUTTON_FIRST + 24)
572 #define GADGET_ID_CUSTOM_EXPLODE_FIRE   (GADGET_ID_CHECKBUTTON_FIRST + 25)
573 #define GADGET_ID_CUSTOM_EXPLODE_SMASH  (GADGET_ID_CHECKBUTTON_FIRST + 26)
574 #define GADGET_ID_CUSTOM_EXPLODE_IMPACT (GADGET_ID_CHECKBUTTON_FIRST + 27)
575 #define GADGET_ID_CUSTOM_WALK_TO_OBJECT (GADGET_ID_CHECKBUTTON_FIRST + 28)
576 #define GADGET_ID_CUSTOM_DEADLY         (GADGET_ID_CHECKBUTTON_FIRST + 29)
577 #define GADGET_ID_CUSTOM_CAN_MOVE       (GADGET_ID_CHECKBUTTON_FIRST + 30)
578 #define GADGET_ID_CUSTOM_CAN_FALL       (GADGET_ID_CHECKBUTTON_FIRST + 31)
579 #define GADGET_ID_CUSTOM_CAN_SMASH      (GADGET_ID_CHECKBUTTON_FIRST + 32)
580 #define GADGET_ID_CUSTOM_SLIPPERY       (GADGET_ID_CHECKBUTTON_FIRST + 33)
581 #define GADGET_ID_CUSTOM_ACCESSIBLE     (GADGET_ID_CHECKBUTTON_FIRST + 34)
582 #define GADGET_ID_CUSTOM_GRAV_REACHABLE (GADGET_ID_CHECKBUTTON_FIRST + 35)
583 #define GADGET_ID_CUSTOM_USE_LAST_VALUE (GADGET_ID_CHECKBUTTON_FIRST + 36)
584 #define GADGET_ID_CUSTOM_USE_GRAPHIC    (GADGET_ID_CHECKBUTTON_FIRST + 37)
585 #define GADGET_ID_CUSTOM_USE_TEMPLATE   (GADGET_ID_CHECKBUTTON_FIRST + 38)
586 #define GADGET_ID_CUSTOM_CAN_CHANGE     (GADGET_ID_CHECKBUTTON_FIRST + 39)
587 #define GADGET_ID_CHANGE_USE_CONTENT    (GADGET_ID_CHECKBUTTON_FIRST + 40)
588 #define GADGET_ID_CHANGE_USE_EXPLOSION  (GADGET_ID_CHECKBUTTON_FIRST + 41)
589 #define GADGET_ID_CHANGE_ONLY_COMPLETE  (GADGET_ID_CHECKBUTTON_FIRST + 42)
590 #define GADGET_ID_CHANGE_USE_RANDOM     (GADGET_ID_CHECKBUTTON_FIRST + 43)
591 #define GADGET_ID_CHANGE_HAS_ACTION     (GADGET_ID_CHECKBUTTON_FIRST + 44)
592 #define GADGET_ID_CHANGE_DELAY          (GADGET_ID_CHECKBUTTON_FIRST + 45)
593 #define GADGET_ID_CHANGE_BY_DIRECT_ACT  (GADGET_ID_CHECKBUTTON_FIRST + 46)
594 #define GADGET_ID_CHANGE_BY_OTHER_ACT   (GADGET_ID_CHECKBUTTON_FIRST + 47)
595
596 /* gadgets for buttons in element list */
597 #define GADGET_ID_ELEMENTLIST_FIRST     (GADGET_ID_CHECKBUTTON_FIRST + 48)
598 #define GADGET_ID_ELEMENTLIST_LAST      (GADGET_ID_ELEMENTLIST_FIRST +  \
599                                         ED_NUM_ELEMENTLIST_BUTTONS - 1)
600
601 #define NUM_EDITOR_GADGETS              (GADGET_ID_ELEMENTLIST_LAST + 1)
602
603 /* radio button numbers */
604 #define RADIO_NR_NONE                   0
605 #define RADIO_NR_DRAWING_TOOLBOX        1
606 #define RADIO_NR_RANDOM_ELEMENTS        2
607
608 /* values for counter gadgets */
609 #define ED_COUNTER_ID_SELECT_LEVEL      0
610 #define ED_COUNTER_ID_LEVEL_XSIZE       1
611 #define ED_COUNTER_ID_LEVEL_YSIZE       2
612 #define ED_COUNTER_ID_LEVEL_GEMSLIMIT   3
613 #define ED_COUNTER_ID_LEVEL_TIMELIMIT   4
614 #define ED_COUNTER_ID_LEVEL_TIMESCORE   5
615 #define ED_COUNTER_ID_LEVEL_RANDOM      6
616 #define ED_COUNTER_ID_ELEMENT_VALUE1    7
617 #define ED_COUNTER_ID_ELEMENT_VALUE2    8
618 #define ED_COUNTER_ID_ELEMENT_VALUE3    9
619 #define ED_COUNTER_ID_ELEMENT_VALUE4    10
620 #define ED_COUNTER_ID_YAMYAM_CONTENT    11
621 #define ED_COUNTER_ID_BALL_CONTENT      12
622 #define ED_COUNTER_ID_ANDROID_CONTENT   13
623 #define ED_COUNTER_ID_ENVELOPE_XSIZE    14
624 #define ED_COUNTER_ID_ENVELOPE_YSIZE    15
625 #define ED_COUNTER_ID_CUSTOM_SCORE      16
626 #define ED_COUNTER_ID_CUSTOM_GEMCOUNT   17
627 #define ED_COUNTER_ID_CUSTOM_VALUE_FIX  18
628 #define ED_COUNTER_ID_CUSTOM_VALUE_RND  19
629 #define ED_COUNTER_ID_PUSH_DELAY_FIX    20
630 #define ED_COUNTER_ID_PUSH_DELAY_RND    21
631 #define ED_COUNTER_ID_DROP_DELAY_FIX    22
632 #define ED_COUNTER_ID_DROP_DELAY_RND    23
633 #define ED_COUNTER_ID_MOVE_DELAY_FIX    24
634 #define ED_COUNTER_ID_MOVE_DELAY_RND    25
635 #define ED_COUNTER_ID_EXPLOSION_DELAY   26
636 #define ED_COUNTER_ID_IGNITION_DELAY    27
637 #define ED_COUNTER_ID_GROUP_CONTENT     28
638 #define ED_COUNTER_ID_CHANGE_DELAY_FIX  29
639 #define ED_COUNTER_ID_CHANGE_DELAY_RND  30
640 #define ED_COUNTER_ID_CHANGE_CONT_RND   31
641
642 #define ED_NUM_COUNTERBUTTONS           32
643
644 #define ED_COUNTER_ID_LEVEL_FIRST       ED_COUNTER_ID_LEVEL_XSIZE
645 #define ED_COUNTER_ID_LEVEL_LAST        ED_COUNTER_ID_LEVEL_RANDOM
646
647 #define ED_COUNTER_ID_CUSTOM1_FIRST     ED_COUNTER_ID_CUSTOM_SCORE
648 #define ED_COUNTER_ID_CUSTOM1_LAST      ED_COUNTER_ID_DROP_DELAY_RND
649 #define ED_COUNTER_ID_CUSTOM2_FIRST     ED_COUNTER_ID_MOVE_DELAY_FIX
650 #define ED_COUNTER_ID_CUSTOM2_LAST      ED_COUNTER_ID_IGNITION_DELAY
651 #define ED_COUNTER_ID_CUSTOM_FIRST      ED_COUNTER_ID_CUSTOM1_FIRST
652 #define ED_COUNTER_ID_CUSTOM_LAST       ED_COUNTER_ID_CUSTOM2_LAST
653
654 #define ED_COUNTER_ID_CHANGE_FIRST      ED_COUNTER_ID_CHANGE_DELAY_FIX
655 #define ED_COUNTER_ID_CHANGE_LAST       ED_COUNTER_ID_CHANGE_CONT_RND
656
657 /* values for scrollbutton gadgets */
658 #define ED_SCROLLBUTTON_ID_AREA_UP      0
659 #define ED_SCROLLBUTTON_ID_AREA_DOWN    1
660 #define ED_SCROLLBUTTON_ID_AREA_LEFT    2
661 #define ED_SCROLLBUTTON_ID_AREA_RIGHT   3
662 #define ED_SCROLLBUTTON_ID_LIST_UP      4
663 #define ED_SCROLLBUTTON_ID_LIST_DOWN    5
664
665 #define ED_NUM_SCROLLBUTTONS            6
666
667 #define ED_SCROLLBUTTON_ID_AREA_FIRST   ED_SCROLLBUTTON_ID_AREA_UP
668 #define ED_SCROLLBUTTON_ID_AREA_LAST    ED_SCROLLBUTTON_ID_AREA_RIGHT
669
670 /* values for scrollbar gadgets */
671 #define ED_SCROLLBAR_ID_AREA_HORIZONTAL 0
672 #define ED_SCROLLBAR_ID_AREA_VERTICAL   1
673 #define ED_SCROLLBAR_ID_LIST_VERTICAL   2
674
675 #define ED_NUM_SCROLLBARS               3
676
677 #define ED_SCROLLBAR_ID_AREA_FIRST      ED_SCROLLBAR_ID_AREA_HORIZONTAL
678 #define ED_SCROLLBAR_ID_AREA_LAST       ED_SCROLLBAR_ID_AREA_VERTICAL
679
680 /* values for text input gadgets */
681 #define ED_TEXTINPUT_ID_LEVEL_NAME      0
682 #define ED_TEXTINPUT_ID_LEVEL_AUTHOR    1
683 #define ED_TEXTINPUT_ID_ELEMENT_NAME    2
684
685 #define ED_NUM_TEXTINPUT                3
686
687 #define ED_TEXTINPUT_ID_LEVEL_FIRST     ED_TEXTINPUT_ID_LEVEL_NAME
688 #define ED_TEXTINPUT_ID_LEVEL_LAST      ED_TEXTINPUT_ID_LEVEL_AUTHOR
689
690 /* values for text area gadgets */
691 #define ED_TEXTAREA_ID_ENVELOPE_INFO    0
692
693 #define ED_NUM_TEXTAREAS                        1
694
695 #define ED_TEXTAREA_ID_LEVEL_FIRST      ED_TEXTAREA_ID_ENVELOPE
696 #define ED_TEXTAREA_ID_LEVEL_LAST       ED_TEXTAREA_ID_ENVELOPE
697
698 /* values for selectbox gadgets */
699 #define ED_SELECTBOX_ID_TIME_OR_STEPS           0
700 #define ED_SELECTBOX_ID_GAME_ENGINE_TYPE        1
701 #define ED_SELECTBOX_ID_WIND_DIRECTION          2
702 #define ED_SELECTBOX_ID_PLAYER_SPEED            3
703 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE      4
704 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_LAYER     5
705 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_PROTECTED 6
706 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_DIRECTION 7
707 #define ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION   8
708 #define ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN     9
709 #define ED_SELECTBOX_ID_CUSTOM_MOVE_DIRECTION   10      
710 #define ED_SELECTBOX_ID_CUSTOM_MOVE_STEPSIZE    11
711 #define ED_SELECTBOX_ID_CUSTOM_MOVE_LEAVE_TYPE  12
712 #define ED_SELECTBOX_ID_CUSTOM_SMASH_TARGETS    13
713 #define ED_SELECTBOX_ID_CUSTOM_SLIPPERY_TYPE    14
714 #define ED_SELECTBOX_ID_CUSTOM_DEADLINESS       15
715 #define ED_SELECTBOX_ID_CUSTOM_EXPLOSION_TYPE   16
716 #define ED_SELECTBOX_ID_CHANGE_TIME_UNITS       17
717 #define ED_SELECTBOX_ID_CHANGE_DIRECT_ACTION    18
718 #define ED_SELECTBOX_ID_CHANGE_OTHER_ACTION     19
719 #define ED_SELECTBOX_ID_CHANGE_SIDE             20
720 #define ED_SELECTBOX_ID_CHANGE_PLAYER           21
721 #define ED_SELECTBOX_ID_CHANGE_PAGE             22
722 #define ED_SELECTBOX_ID_CHANGE_REPLACE_WHEN     23
723 #define ED_SELECTBOX_ID_ACTION_TYPE             24
724 #define ED_SELECTBOX_ID_ACTION_MODE             25
725 #define ED_SELECTBOX_ID_ACTION_ARG              26
726 #define ED_SELECTBOX_ID_SELECT_CHANGE_PAGE      27
727 #define ED_SELECTBOX_ID_GROUP_CHOICE_MODE       28
728
729 #define ED_NUM_SELECTBOX                        29
730
731 #define ED_SELECTBOX_ID_LEVEL_FIRST     ED_SELECTBOX_ID_TIME_OR_STEPS
732 #define ED_SELECTBOX_ID_LEVEL_LAST      ED_SELECTBOX_ID_WIND_DIRECTION
733
734 #define ED_SELECTBOX_ID_CUSTOM1_FIRST   ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE
735 #define ED_SELECTBOX_ID_CUSTOM1_LAST    ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION
736 #define ED_SELECTBOX_ID_CUSTOM2_FIRST   ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN
737 #define ED_SELECTBOX_ID_CUSTOM2_LAST    ED_SELECTBOX_ID_CUSTOM_EXPLOSION_TYPE
738 #define ED_SELECTBOX_ID_CUSTOM_FIRST    ED_SELECTBOX_ID_CUSTOM1_FIRST
739 #define ED_SELECTBOX_ID_CUSTOM_LAST     ED_SELECTBOX_ID_CUSTOM2_LAST
740
741 #define ED_SELECTBOX_ID_CHANGE_FIRST    ED_SELECTBOX_ID_CHANGE_TIME_UNITS
742 #define ED_SELECTBOX_ID_CHANGE_LAST     ED_SELECTBOX_ID_SELECT_CHANGE_PAGE
743
744 /* values for textbutton gadgets */
745 #define ED_TEXTBUTTON_ID_PROPERTIES_INFO        0
746 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG      1
747 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_1    2
748 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2    3
749 #define ED_TEXTBUTTON_ID_PROPERTIES_CHANGE      4
750 #define ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE       5
751 #define ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE        6
752 #define ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE        7
753
754 #define ED_NUM_TEXTBUTTONS                      8
755
756 #define ED_TEXTBUTTON_ID_PROPERTIES_FIRST ED_TEXTBUTTON_ID_PROPERTIES_INFO
757 #define ED_TEXTBUTTON_ID_PROPERTIES_LAST  ED_TEXTBUTTON_ID_PROPERTIES_CHANGE
758
759 #define ED_TEXTBUTTON_ID_CHANGE_FIRST   ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE
760 #define ED_TEXTBUTTON_ID_CHANGE_LAST    ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE
761
762 /* values for graphicbutton gadgets */
763 #define ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE    0
764 #define ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE    1
765 #define ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE    2
766 #define ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE   3
767
768 #define ED_NUM_GRAPHICBUTTONS                   4
769
770 #define ED_GRAPHICBUTTON_ID_CHANGE_FIRST  ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE
771 #define ED_GRAPHICBUTTON_ID_CHANGE_LAST   ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE
772
773 /* values for checkbutton gadgets */
774 #define ED_CHECKBUTTON_ID_RANDOM_RESTRICTED     0
775 #define ED_CHECKBUTTON_ID_STICK_ELEMENT         1
776 #define ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS      2
777 #define ED_CHECKBUTTON_ID_USE_SPRING_BUG        3
778 #define ED_CHECKBUTTON_ID_USE_TIME_ORB_BUG      4
779 #define ED_CHECKBUTTON_ID_RANDOM_BALL_CONTENT   5
780 #define ED_CHECKBUTTON_ID_INITIAL_BALL_STATE    6
781 #define ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE    7
782 #define ED_CHECKBUTTON_ID_CONTINUOUS_SNAPPING   8
783 #define ED_CHECKBUTTON_ID_BLOCK_SNAP_FIELD      9
784 #define ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD      10
785 #define ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD   11
786 #define ED_CHECKBUTTON_ID_INSTANT_RELOCATION    12
787 #define ED_CHECKBUTTON_ID_USE_START_ELEMENT     13
788 #define ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT   14
789 #define ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT 15
790 #define ED_CHECKBUTTON_ID_INITIAL_GRAVITY       16
791 #define ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE  17
792 #define ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID    18
793 #define ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID    19
794 #define ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH     20
795 #define ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC    21
796 #define ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE   22
797 #define ED_CHECKBUTTON_ID_CUSTOM_ACCESSIBLE     23
798 #define ED_CHECKBUTTON_ID_CUSTOM_GRAV_REACHABLE 24
799 #define ED_CHECKBUTTON_ID_CUSTOM_USE_LAST_VALUE 25
800 #define ED_CHECKBUTTON_ID_CUSTOM_WALK_TO_OBJECT 26
801 #define ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE 27
802 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE       28
803 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_FALL       29
804 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_SMASH      30
805 #define ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY       31
806 #define ED_CHECKBUTTON_ID_CUSTOM_DEADLY         32
807 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_EXPLODE    33
808 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_FIRE   34
809 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_SMASH  35
810 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT 36
811 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE     37
812 #define ED_CHECKBUTTON_ID_CHANGE_DELAY          38
813 #define ED_CHECKBUTTON_ID_CHANGE_BY_DIRECT_ACT  39
814 #define ED_CHECKBUTTON_ID_CHANGE_BY_OTHER_ACT   40
815 #define ED_CHECKBUTTON_ID_CHANGE_USE_EXPLOSION  41
816 #define ED_CHECKBUTTON_ID_CHANGE_USE_CONTENT    42
817 #define ED_CHECKBUTTON_ID_CHANGE_ONLY_COMPLETE  43
818 #define ED_CHECKBUTTON_ID_CHANGE_USE_RANDOM     44
819 #define ED_CHECKBUTTON_ID_CHANGE_HAS_ACTION     45
820
821 #define ED_NUM_CHECKBUTTONS                     46
822
823 #define ED_CHECKBUTTON_ID_LEVEL_FIRST   ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
824 #define ED_CHECKBUTTON_ID_LEVEL_LAST    ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
825
826 #define ED_CHECKBUTTON_ID_CUSTOM1_FIRST ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC
827 #define ED_CHECKBUTTON_ID_CUSTOM1_LAST  ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE
828 #define ED_CHECKBUTTON_ID_CUSTOM2_FIRST ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE
829 #define ED_CHECKBUTTON_ID_CUSTOM2_LAST  ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT
830 #define ED_CHECKBUTTON_ID_CUSTOM_FIRST  ED_CHECKBUTTON_ID_CUSTOM1_FIRST
831 #define ED_CHECKBUTTON_ID_CUSTOM_LAST   ED_CHECKBUTTON_ID_CUSTOM2_LAST
832
833 #define ED_CHECKBUTTON_ID_CHANGE_FIRST  ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE
834 #define ED_CHECKBUTTON_ID_CHANGE_LAST   ED_CHECKBUTTON_ID_CHANGE_HAS_ACTION
835
836 /* values for radiobutton gadgets */
837 #define ED_RADIOBUTTON_ID_PERCENTAGE    0
838 #define ED_RADIOBUTTON_ID_QUANTITY      1
839
840 #define ED_NUM_RADIOBUTTONS             2
841
842 #define ED_RADIOBUTTON_ID_LEVEL_FIRST   ED_RADIOBUTTON_ID_PERCENTAGE
843 #define ED_RADIOBUTTON_ID_LEVEL_LAST    ED_RADIOBUTTON_ID_QUANTITY
844
845 /* values for drawing area gadgets */
846 #define ED_DRAWING_ID_DRAWING_LEVEL             0
847 #define ED_DRAWING_ID_YAMYAM_CONTENT_0          1
848 #define ED_DRAWING_ID_YAMYAM_CONTENT_1          2
849 #define ED_DRAWING_ID_YAMYAM_CONTENT_2          3
850 #define ED_DRAWING_ID_YAMYAM_CONTENT_3          4
851 #define ED_DRAWING_ID_YAMYAM_CONTENT_4          5
852 #define ED_DRAWING_ID_YAMYAM_CONTENT_5          6
853 #define ED_DRAWING_ID_YAMYAM_CONTENT_6          7
854 #define ED_DRAWING_ID_YAMYAM_CONTENT_7          8
855 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_0      9
856 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_1      10
857 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_2      11
858 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_3      12
859 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_4      13
860 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_5      14
861 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_6      15
862 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_7      16
863 #define ED_DRAWING_ID_ANDROID_CONTENT           17
864 #define ED_DRAWING_ID_AMOEBA_CONTENT            18
865 #define ED_DRAWING_ID_START_ELEMENT             19
866 #define ED_DRAWING_ID_ARTWORK_ELEMENT           20
867 #define ED_DRAWING_ID_EXPLOSION_ELEMENT         21
868 #define ED_DRAWING_ID_CUSTOM_GRAPHIC            22
869 #define ED_DRAWING_ID_CUSTOM_CONTENT            23
870 #define ED_DRAWING_ID_CUSTOM_MOVE_ENTER         24
871 #define ED_DRAWING_ID_CUSTOM_MOVE_LEAVE         25
872 #define ED_DRAWING_ID_CUSTOM_CHANGE_TARGET      26
873 #define ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT     27
874 #define ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER     28
875 #define ED_DRAWING_ID_GROUP_CONTENT             29
876 #define ED_DRAWING_ID_RANDOM_BACKGROUND         30
877
878 #define ED_NUM_DRAWING_AREAS                    31
879
880
881 /*
882   -----------------------------------------------------------------------------
883   some internally used definitions
884   -----------------------------------------------------------------------------
885 */
886
887 /* values for CopyLevelToUndoBuffer() */
888 #define UNDO_IMMEDIATE                  0
889 #define UNDO_ACCUMULATE                 1
890
891 /* values for scrollbars */
892 #define ED_SCROLL_NO                    0
893 #define ED_SCROLL_LEFT                  1
894 #define ED_SCROLL_RIGHT                 2
895 #define ED_SCROLL_UP                    4
896 #define ED_SCROLL_DOWN                  8
897
898 /* screens in the level editor */
899 #define ED_MODE_DRAWING                 0
900 #define ED_MODE_INFO                    1
901 #define ED_MODE_PROPERTIES              2
902
903 /* sub-screens in the element properties section */
904 #define ED_MODE_PROPERTIES_INFO         ED_TEXTBUTTON_ID_PROPERTIES_INFO
905 #define ED_MODE_PROPERTIES_CONFIG       ED_TEXTBUTTON_ID_PROPERTIES_CONFIG
906 #define ED_MODE_PROPERTIES_CONFIG_1     ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_1
907 #define ED_MODE_PROPERTIES_CONFIG_2     ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2
908 #define ED_MODE_PROPERTIES_CHANGE       ED_TEXTBUTTON_ID_PROPERTIES_CHANGE
909
910 /* how many steps can be cancelled */
911 #define NUM_UNDO_STEPS                  (10 + 1)
912
913 /* values for elements with score for certain actions */
914 #define MIN_SCORE                       0
915 #define MAX_SCORE                       255
916
917 /* values for elements with count for collecting */
918 #define MIN_COLLECT_COUNT               0
919 #define MAX_COLLECT_COUNT               255
920
921 /* values for random placement */
922 #define RANDOM_USE_PERCENTAGE           0
923 #define RANDOM_USE_QUANTITY             1
924
925 /* maximal size of level editor drawing area */
926 #define MAX_ED_FIELDX           (2 * SCR_FIELDX)
927 #define MAX_ED_FIELDY           (2 * SCR_FIELDY - 1)
928
929
930 /*
931   -----------------------------------------------------------------------------
932   some internally used data structure definitions
933   -----------------------------------------------------------------------------
934 */
935
936 static struct
937 {
938   char shortcut;
939   char *text;
940 } control_info[ED_NUM_CTRL_BUTTONS] =
941 {
942   /* note: some additional characters are already reserved for "cheat mode"
943      shortcuts (":XYZ" style) -- for details, see "events.c" */
944
945   { 's',        "draw single items"                     },
946   { 'd',        "draw connected items"                  },
947   { 'l',        "draw lines"                            },
948   { 'a',        "draw arcs"                             },
949   { 'r',        "draw outline rectangles"               },
950   { 'R',        "draw filled rectangles"                },
951   { '\0',       "wrap (rotate) level up"                },
952   { 't',        "enter text elements"                   },
953   { 'f',        "flood fill"                            },
954   { '\0',       "wrap (rotate) level left"              },
955   { '?',        "properties of drawing element"         },
956   { '\0',       "wrap (rotate) level right"             },
957   { '\0',       "random element placement"              },
958   { 'b',        "grab brush"                            },
959   { '\0',       "wrap (rotate) level down"              },
960   { ',',        "pick drawing element"                  },
961
962   { 'U',        "undo last operation"                   },
963   { 'I',        "level properties"                      },
964   { 'S',        "save level"                            },
965   { 'C',        "clear level"                           },
966   { 'T',        "test level"                            },
967   { 'E',        "exit level editor"                     },
968
969   { '\0',       "copy settings from other element"      },
970   { '\0',       "copy settings to other element"        },
971   { '\0',       "exchange element with other element"   },
972
973   { '\0',       "copy settings from this element"       },
974   { '\0',       "paste settings to this element"        },
975 };
976
977 static int random_placement_value = 10;
978 static int random_placement_method = RANDOM_USE_QUANTITY;
979 static int random_placement_background_element = EL_SAND;
980 static boolean random_placement_background_restricted = FALSE;
981 static boolean stick_element_properties_window = FALSE;
982 static boolean custom_element_properties[NUM_ELEMENT_PROPERTIES];
983 static boolean custom_element_change_events[NUM_CHANGE_EVENTS];
984 static struct ElementChangeInfo custom_element_change;
985 static struct ElementGroupInfo group_element_info;
986 static struct ElementInfo custom_element;
987
988 static struct
989 {
990   int x, y;
991   int min_value, max_value;
992   int gadget_id_down, gadget_id_up;
993   int gadget_id_text;
994   int gadget_id_align;
995   int *value;
996   char *text_above, *text_left, *text_right;
997 } counterbutton_info[ED_NUM_COUNTERBUTTONS] =
998 {
999   /* ---------- current level number --------------------------------------- */
1000
1001   {
1002     DX + 5 - SX,                        DY + 3 - SY,
1003     1,                                  100,
1004     GADGET_ID_SELECT_LEVEL_DOWN,        GADGET_ID_SELECT_LEVEL_UP,
1005     GADGET_ID_SELECT_LEVEL_TEXT,        GADGET_ID_NONE,
1006     &level_nr,
1007     NULL,                               NULL, NULL
1008   },
1009
1010   /* ---------- level and editor settings ---------------------------------- */
1011
1012   {
1013     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(4),
1014     MIN_LEV_FIELDX,                     MAX_LEV_FIELDX,
1015     GADGET_ID_LEVEL_XSIZE_DOWN,         GADGET_ID_LEVEL_XSIZE_UP,
1016     GADGET_ID_LEVEL_XSIZE_TEXT,         GADGET_ID_NONE,
1017     &level.fieldx,
1018     "playfield size:",                  NULL, "width",
1019   },
1020   {
1021     -1,                                 ED_LEVEL_SETTINGS_YPOS(4),
1022     MIN_LEV_FIELDY,                     MAX_LEV_FIELDY,
1023     GADGET_ID_LEVEL_YSIZE_DOWN,         GADGET_ID_LEVEL_YSIZE_UP,
1024     GADGET_ID_LEVEL_YSIZE_TEXT,         GADGET_ID_LEVEL_XSIZE_UP,
1025     &level.fieldy,
1026     NULL,                               " ", "height",
1027   },
1028   {
1029     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(5),
1030     0,                                  999,
1031     GADGET_ID_LEVEL_GEMSLIMIT_DOWN,     GADGET_ID_LEVEL_GEMSLIMIT_UP,
1032     GADGET_ID_LEVEL_GEMSLIMIT_TEXT,     GADGET_ID_NONE,
1033     &level.gems_needed,
1034     NULL, "number of gems to collect:", NULL
1035   },
1036   {
1037     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(7),
1038     0,                                  9999,
1039     GADGET_ID_LEVEL_TIMELIMIT_DOWN,     GADGET_ID_LEVEL_TIMELIMIT_UP,
1040     GADGET_ID_LEVEL_TIMELIMIT_TEXT,     GADGET_ID_NONE,
1041     &level.time,
1042     "time or step limit to solve level:", NULL, NULL
1043   },
1044   {
1045     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(9),
1046     0,                                  255,
1047     GADGET_ID_LEVEL_TIMESCORE_DOWN,     GADGET_ID_LEVEL_TIMESCORE_UP,
1048     GADGET_ID_LEVEL_TIMESCORE_TEXT,     GADGET_ID_NONE,
1049     &level.score[SC_TIME_BONUS],
1050     "score for each second/step left:", NULL, NULL
1051   },
1052   {
1053     ED_LEVEL_SETTINGS_XPOS(0),          ED_COUNTER2_YPOS(8),
1054     1,                                  100,
1055     GADGET_ID_LEVEL_RANDOM_DOWN,        GADGET_ID_LEVEL_RANDOM_UP,
1056     GADGET_ID_LEVEL_RANDOM_TEXT,        GADGET_ID_NONE,
1057     &random_placement_value,
1058     "random element placement:",        NULL, "in"
1059   },
1060
1061   /* ---------- element settings: configure (various elements) ------------- */
1062
1063   {
1064     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(0),
1065     MIN_SCORE,                          MAX_SCORE,
1066     GADGET_ID_ELEMENT_VALUE1_DOWN,      GADGET_ID_ELEMENT_VALUE1_UP,
1067     GADGET_ID_ELEMENT_VALUE1_TEXT,      GADGET_ID_NONE,
1068     NULL,                               /* will be set when used */
1069     NULL,                               NULL, NULL
1070   },
1071   {
1072     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
1073     MIN_SCORE,                          MAX_SCORE,
1074     GADGET_ID_ELEMENT_VALUE2_DOWN,      GADGET_ID_ELEMENT_VALUE2_UP,
1075     GADGET_ID_ELEMENT_VALUE2_TEXT,      GADGET_ID_NONE,
1076     NULL,                               /* will be set when used */
1077     NULL,                               NULL, NULL
1078   },
1079   {
1080     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(2),
1081     MIN_SCORE,                          MAX_SCORE,
1082     GADGET_ID_ELEMENT_VALUE3_DOWN,      GADGET_ID_ELEMENT_VALUE3_UP,
1083     GADGET_ID_ELEMENT_VALUE3_TEXT,      GADGET_ID_NONE,
1084     NULL,                               /* will be set when used */
1085     NULL,                               NULL, NULL
1086   },
1087   {
1088     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(3),
1089     MIN_SCORE,                          MAX_SCORE,
1090     GADGET_ID_ELEMENT_VALUE4_DOWN,      GADGET_ID_ELEMENT_VALUE4_UP,
1091     GADGET_ID_ELEMENT_VALUE4_TEXT,      GADGET_ID_NONE,
1092     NULL,                               /* will be set when used */
1093     NULL,                               NULL, NULL
1094   },
1095   {
1096     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(3),
1097     MIN_ELEMENT_CONTENTS,               MAX_ELEMENT_CONTENTS,
1098     GADGET_ID_YAMYAM_CONTENT_DOWN,      GADGET_ID_YAMYAM_CONTENT_UP,
1099     GADGET_ID_YAMYAM_CONTENT_TEXT,      GADGET_ID_NONE,
1100     &level.num_yamyam_contents,
1101     NULL,                               NULL, "number of content areas"
1102   },
1103   {
1104     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(4),
1105     MIN_ELEMENT_CONTENTS,               MAX_ELEMENT_CONTENTS,
1106     GADGET_ID_BALL_CONTENT_DOWN,        GADGET_ID_BALL_CONTENT_UP,
1107     GADGET_ID_BALL_CONTENT_TEXT,        GADGET_ID_NONE,
1108     &level.num_ball_contents,
1109     NULL,                               NULL, "number of content areas"
1110   },
1111   {
1112     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(4),
1113     MIN_ANDROID_ELEMENTS,               MAX_ANDROID_ELEMENTS,
1114     GADGET_ID_ANDROID_CONTENT_DOWN,     GADGET_ID_ANDROID_CONTENT_UP,
1115     GADGET_ID_ANDROID_CONTENT_TEXT,     GADGET_ID_NONE,
1116     &level.num_android_clone_elements,
1117     NULL,                               NULL, "number of clonable elements"
1118   },
1119   {
1120     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(0),
1121     MIN_ENVELOPE_XSIZE,                 MAX_ENVELOPE_XSIZE,
1122     GADGET_ID_ENVELOPE_XSIZE_DOWN,      GADGET_ID_ENVELOPE_XSIZE_UP,
1123     GADGET_ID_ENVELOPE_XSIZE_TEXT,      GADGET_ID_NONE,
1124     NULL,
1125     NULL,                               NULL, "width",
1126   },
1127   {
1128     -1,                                 ED_ELEMENT_SETTINGS_YPOS(0),
1129     MIN_ENVELOPE_YSIZE,                 MAX_ENVELOPE_YSIZE,
1130     GADGET_ID_ENVELOPE_YSIZE_DOWN,      GADGET_ID_ENVELOPE_YSIZE_UP,
1131     GADGET_ID_ENVELOPE_YSIZE_TEXT,      GADGET_ID_ENVELOPE_XSIZE_UP,
1132     NULL,
1133     NULL,                               " ", "height",
1134   },
1135
1136   /* ---------- element settings: configure 1 (custom elements) ------------ */
1137
1138   {
1139     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(6),
1140     MIN_SCORE,                          MAX_SCORE,
1141     GADGET_ID_CUSTOM_SCORE_DOWN,        GADGET_ID_CUSTOM_SCORE_UP,
1142     GADGET_ID_CUSTOM_SCORE_TEXT,        GADGET_ID_NONE,
1143     &custom_element.collect_score_initial,
1144     NULL,                               "CE score", " "
1145   },
1146   {
1147     -1,                                 ED_ELEMENT_SETTINGS_YPOS(6),
1148     MIN_COLLECT_COUNT,                  MAX_COLLECT_COUNT,
1149     GADGET_ID_CUSTOM_GEMCOUNT_DOWN,     GADGET_ID_CUSTOM_GEMCOUNT_UP,
1150     GADGET_ID_CUSTOM_GEMCOUNT_TEXT,     GADGET_ID_CUSTOM_SCORE_UP,
1151     &custom_element.collect_count_initial,
1152     NULL,                               "CE count", NULL
1153   },
1154   {
1155     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(12),
1156     0,                                  9999,
1157     GADGET_ID_CUSTOM_VALUE_FIX_DOWN,    GADGET_ID_CUSTOM_VALUE_FIX_UP,
1158     GADGET_ID_CUSTOM_VALUE_FIX_TEXT,    GADGET_ID_NONE,
1159     &custom_element.ce_value_fixed_initial,
1160     NULL,                               "CE value", NULL
1161   },
1162   {
1163     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(12),
1164     0,                                  9999,
1165     GADGET_ID_CUSTOM_VALUE_RND_DOWN,    GADGET_ID_CUSTOM_VALUE_RND_UP,
1166     GADGET_ID_CUSTOM_VALUE_RND_TEXT,    GADGET_ID_CUSTOM_VALUE_FIX_UP,
1167     &custom_element.ce_value_random_initial,
1168     NULL,                               "+random", NULL
1169   },
1170   {
1171     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(7),
1172     0,                                  255,
1173     GADGET_ID_PUSH_DELAY_FIX_DOWN,      GADGET_ID_PUSH_DELAY_FIX_UP,
1174     GADGET_ID_PUSH_DELAY_FIX_TEXT,      GADGET_ID_NONE,
1175     &custom_element.push_delay_fixed,
1176     NULL,                               "push delay", NULL
1177   },
1178   {
1179     -1,                                 ED_ELEMENT_SETTINGS_YPOS(7),
1180     0,                                  255,
1181     GADGET_ID_PUSH_DELAY_RND_DOWN,      GADGET_ID_PUSH_DELAY_RND_UP,
1182     GADGET_ID_PUSH_DELAY_RND_TEXT,      GADGET_ID_PUSH_DELAY_FIX_UP,
1183     &custom_element.push_delay_random,
1184     NULL,                               "+random", NULL
1185   },
1186   {
1187     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(8),
1188     0,                                  255,
1189     GADGET_ID_DROP_DELAY_FIX_DOWN,      GADGET_ID_DROP_DELAY_FIX_UP,
1190     GADGET_ID_DROP_DELAY_FIX_TEXT,      GADGET_ID_NONE,
1191     &custom_element.drop_delay_fixed,
1192     NULL,                               "drop delay", NULL
1193   },
1194   {
1195     -1,                                 ED_ELEMENT_SETTINGS_YPOS(8),
1196     0,                                  255,
1197     GADGET_ID_DROP_DELAY_RND_DOWN,      GADGET_ID_DROP_DELAY_RND_UP,
1198     GADGET_ID_DROP_DELAY_RND_TEXT,      GADGET_ID_DROP_DELAY_FIX_UP,
1199     &custom_element.drop_delay_random,
1200     NULL,                               "+random", NULL
1201   },
1202
1203   /* ---------- element settings: configure 2 (custom elements) ------------ */
1204
1205   {
1206     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(5),
1207     0,                                  999,
1208     GADGET_ID_MOVE_DELAY_FIX_DOWN,      GADGET_ID_MOVE_DELAY_FIX_UP,
1209     GADGET_ID_MOVE_DELAY_FIX_TEXT,      GADGET_ID_NONE,
1210     &custom_element.move_delay_fixed,
1211     NULL,                               "move delay", NULL
1212   },
1213   {
1214     -1,                                 ED_ELEMENT_SETTINGS_YPOS(5),
1215     0,                                  999,
1216     GADGET_ID_MOVE_DELAY_RND_DOWN,      GADGET_ID_MOVE_DELAY_RND_UP,
1217     GADGET_ID_MOVE_DELAY_RND_TEXT,      GADGET_ID_MOVE_DELAY_FIX_UP,
1218     &custom_element.move_delay_random,
1219     NULL,                               "+random", NULL
1220   },
1221   {
1222     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(12),
1223     0,                                  255,
1224     GADGET_ID_EXPLOSION_DELAY_DOWN,     GADGET_ID_EXPLOSION_DELAY_UP,
1225     GADGET_ID_EXPLOSION_DELAY_TEXT,     GADGET_ID_NONE,
1226     &custom_element.explosion_delay,
1227     NULL,                               "explosion delay", NULL
1228   },
1229   {
1230     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(13),
1231     0,                                  255,
1232     GADGET_ID_IGNITION_DELAY_DOWN,      GADGET_ID_IGNITION_DELAY_UP,
1233     GADGET_ID_IGNITION_DELAY_TEXT,      GADGET_ID_NONE,
1234     &custom_element.ignition_delay,
1235     NULL,                               "ignition delay", "(by fire)"
1236   },
1237
1238   /* ---------- element settings: configure (group elements) --------------- */
1239
1240   {
1241     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(5),
1242     MIN_ELEMENTS_IN_GROUP,              MAX_ELEMENTS_IN_GROUP,
1243     GADGET_ID_GROUP_CONTENT_DOWN,       GADGET_ID_GROUP_CONTENT_UP,
1244     GADGET_ID_GROUP_CONTENT_TEXT,       GADGET_ID_NONE,
1245     &group_element_info.num_elements,
1246     NULL,                               NULL, "number of elements in group"
1247   },
1248
1249   /* ---------- element settings: advanced (custom elements) --------------- */
1250
1251   {
1252     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(2),
1253     0,                                  999,
1254     GADGET_ID_CHANGE_DELAY_FIX_DOWN,    GADGET_ID_CHANGE_DELAY_FIX_UP,
1255     GADGET_ID_CHANGE_DELAY_FIX_TEXT,    GADGET_ID_NONE,
1256     &custom_element_change.delay_fixed,
1257     NULL,                               "CE delay", NULL,
1258   },
1259   {
1260     -1,                                 ED_ELEMENT_SETTINGS_YPOS(2),
1261     0,                                  999,
1262     GADGET_ID_CHANGE_DELAY_RND_DOWN,    GADGET_ID_CHANGE_DELAY_RND_UP,
1263     GADGET_ID_CHANGE_DELAY_RND_TEXT,    GADGET_ID_CHANGE_DELAY_FIX_UP,
1264     &custom_element_change.delay_random,
1265     NULL,                               "+random", NULL
1266   },
1267   {
1268     ED_ELEMENT_SETTINGS_XPOS(3),        ED_ELEMENT_SETTINGS_YPOS(12),
1269     0,                                  100,
1270     GADGET_ID_CHANGE_CONT_RND_DOWN,     GADGET_ID_CHANGE_CONT_RND_UP,
1271     GADGET_ID_CHANGE_CONT_RND_TEXT,     GADGET_ID_NONE,
1272     &custom_element_change.random_percentage,
1273     NULL,                               "use random replace:", "%"
1274   },
1275 };
1276
1277 static struct
1278 {
1279   int x, y;
1280   int gadget_id;
1281   int size;
1282   char *value;
1283   char *text_above, *infotext;
1284 } textinput_info[ED_NUM_TEXTINPUT] =
1285 {
1286   {
1287     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(0),
1288     GADGET_ID_LEVEL_NAME,
1289     MAX_LEVEL_NAME_LEN,
1290     level.name,
1291     "Title:", "Title"
1292   },
1293   {
1294     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(2),
1295     GADGET_ID_LEVEL_AUTHOR,
1296     MAX_LEVEL_AUTHOR_LEN,
1297     level.author,
1298     "Author:", "Author"
1299   },
1300   {
1301     5 * MINI_TILEX - 2,                 5 * MINI_TILEY - ED_BORDER_SIZE + 1,
1302     GADGET_ID_ELEMENT_NAME,
1303     MAX_ELEMENT_NAME_LEN - 2,           /* currently 2 chars less editable */
1304     custom_element.description,
1305     NULL, "Element name"
1306   }
1307 };
1308
1309 static struct
1310 {
1311   int x, y;
1312   int gadget_id;
1313   int xsize, ysize;
1314   char *value;
1315   char *text_above, *infotext;
1316 } textarea_info[ED_NUM_TEXTAREAS] =
1317 {
1318   {
1319     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(2),
1320     GADGET_ID_ENVELOPE_INFO,
1321     MAX_ENVELOPE_XSIZE, MAX_ENVELOPE_YSIZE,
1322     NULL,
1323     "Envelope Info:", "Envelope Info"
1324   }
1325 };
1326
1327 static struct ValueTextInfo options_time_or_steps[] =
1328 {
1329   { 0,                          "seconds"                       },
1330   { 1,                          "steps"                         },
1331
1332   { -1,                         NULL                            }
1333 };
1334
1335 static struct ValueTextInfo options_game_engine_type[] =
1336 {
1337   { GAME_ENGINE_TYPE_RND,       "Rocks'n'Diamonds"              },
1338   { GAME_ENGINE_TYPE_EM,        "Emerald Mine"                  },
1339
1340   { -1,                         NULL                            }
1341 };
1342
1343 static struct ValueTextInfo options_wind_direction[] =
1344 {
1345   { MV_START_NONE,              "none"                          },
1346   { MV_START_LEFT,              "left"                          },
1347   { MV_START_RIGHT,             "right"                         },
1348   { MV_START_UP,                "up"                            },
1349   { MV_START_DOWN,              "down"                          },
1350
1351   { -1,                         NULL                            }
1352 };
1353
1354 static struct ValueTextInfo options_player_speed[] =
1355 {
1356   { 0,                          "frozen"                        },
1357   { 1,                          "very slow"                     },
1358   { 2,                          "slow"                          },
1359   { 4,                          "normal"                        },
1360   { 8,                          "fast"                          },
1361   { 16,                         "very fast"                     },
1362   { 32,                         "ultrafast"                     },
1363
1364   { -1,                         NULL                            }
1365 };
1366
1367 static struct ValueTextInfo options_access_type[] =
1368 {
1369   { EP_WALKABLE,                "walkable"                      },
1370   { EP_PASSABLE,                "passable"                      },
1371
1372   { -1,                         NULL                            }
1373 };
1374
1375 static struct ValueTextInfo options_access_layer[] =
1376 {
1377   { EP_ACCESSIBLE_OVER,         "over"                          },
1378   { EP_ACCESSIBLE_INSIDE,       "inside"                        },
1379   { EP_ACCESSIBLE_UNDER,        "under"                         },
1380
1381   { -1,                         NULL                            }
1382 };
1383
1384 static struct ValueTextInfo options_access_protected[] =
1385 {
1386   { 0,                          "unprotected"                   },
1387   { 1,                          "protected"                     },
1388
1389   { -1,                         NULL                            }
1390 };
1391
1392 static struct ValueTextInfo options_access_direction[] =
1393 {
1394   { MV_NO_DIRECTION,            "no direction"                  },
1395   { MV_LEFT,                    "left"                          },
1396   { MV_RIGHT,                   "right"                         },
1397   { MV_UP,                      "up"                            },
1398   { MV_DOWN,                    "down"                          },
1399   { MV_LEFT  | MV_UP,           "left + up"                     },
1400   { MV_LEFT  | MV_DOWN,         "left + down"                   },
1401   { MV_RIGHT | MV_UP,           "right + up"                    },
1402   { MV_RIGHT | MV_DOWN,         "right + down"                  },
1403   { MV_HORIZONTAL,              "horizontal"                    },
1404   { MV_VERTICAL,                "vertical"                      },
1405   { MV_HORIZONTAL | MV_UP,      "horizontal + up"               },
1406   { MV_HORIZONTAL | MV_DOWN,    "horizontal + down"             },
1407   { MV_VERTICAL   | MV_LEFT,    "vertical + left"               },
1408   { MV_VERTICAL   | MV_RIGHT,   "vertical + right"              },
1409   { MV_ALL_DIRECTIONS,          "all directions"                },
1410
1411   { -1,                         NULL                            }
1412 };
1413
1414 static struct ValueTextInfo options_walk_to_action[] =
1415 {
1416   { EP_DIGGABLE,                "diggable"                      },
1417   { EP_COLLECTIBLE_ONLY,        "collectible"                   },
1418   { EP_DROPPABLE,               "collectible & droppable"       },
1419   { EP_THROWABLE,               "collectible & throwable"       },
1420   { EP_PUSHABLE,                "pushable"                      },
1421
1422   { -1,                         NULL                            }
1423 };
1424
1425 static struct ValueTextInfo options_move_pattern[] =
1426 {
1427   { MV_LEFT,                    "left"                          },
1428   { MV_RIGHT,                   "right"                         },
1429   { MV_UP,                      "up"                            },
1430   { MV_DOWN,                    "down"                          },
1431   { MV_HORIZONTAL,              "horizontal"                    },
1432   { MV_VERTICAL,                "vertical"                      },
1433   { MV_ALL_DIRECTIONS,          "all directions"                },
1434   { MV_WIND_DIRECTION,          "wind direction"                },
1435   { MV_TOWARDS_PLAYER,          "towards player"                },
1436   { MV_AWAY_FROM_PLAYER,        "away from player"              },
1437   { MV_ALONG_LEFT_SIDE,         "along left side"               },
1438   { MV_ALONG_RIGHT_SIDE,        "along right side"              },
1439   { MV_TURNING_LEFT,            "turning left"                  },
1440   { MV_TURNING_RIGHT,           "turning right"                 },
1441   { MV_TURNING_LEFT_RIGHT,      "turning left, right"           },
1442   { MV_TURNING_RIGHT_LEFT,      "turning right, left"           },
1443   { MV_TURNING_RANDOM,          "turning random"                },
1444   { MV_MAZE_RUNNER,             "maze runner style"             },
1445   { MV_MAZE_HUNTER,             "maze hunter style"             },
1446   { MV_WHEN_PUSHED,             "when pushed"                   },
1447   { MV_WHEN_DROPPED,            "when dropped/thrown"           },
1448
1449   { -1,                         NULL                            }
1450 };
1451
1452 static struct ValueTextInfo options_move_direction[] =
1453 {
1454   { MV_START_AUTOMATIC,         "automatic"                     },
1455   { MV_START_LEFT,              "left"                          },
1456   { MV_START_RIGHT,             "right"                         },
1457   { MV_START_UP,                "up"                            },
1458   { MV_START_DOWN,              "down"                          },
1459   { MV_START_RANDOM,            "random"                        },
1460   { MV_START_PREVIOUS,          "previous"                      },
1461
1462   { -1,                         NULL                            }
1463 };
1464
1465 static struct ValueTextInfo options_move_stepsize[] =
1466 {
1467   { 0,                          "not moving"                    },
1468   { 1,                          "very slow"                     },
1469   { 2,                          "slow"                          },
1470   { 4,                          "normal"                        },
1471   { 8,                          "fast"                          },
1472   { 16,                         "very fast"                     },
1473   { 32,                         "even faster"                   },
1474
1475   { -1,                         NULL                            }
1476 };
1477
1478 static struct ValueTextInfo options_move_leave_type[] =
1479 {
1480   { LEAVE_TYPE_UNLIMITED,       "leave behind"                  },
1481   { LEAVE_TYPE_LIMITED,         "change it to"                  },
1482
1483   { -1,                         NULL                            }
1484 };
1485
1486 static struct ValueTextInfo options_smash_targets[] =
1487 {
1488   { EP_CAN_SMASH_PLAYER,        "player"                        },
1489 #if 0
1490   { EP_CAN_SMASH_ENEMIES,       "enemies"                       },
1491 #endif
1492   { EP_CAN_SMASH_EVERYTHING,    "everything"                    },
1493
1494   { -1,                         NULL                            }
1495 };
1496
1497 static struct ValueTextInfo options_slippery_type[] =
1498 {
1499   { SLIPPERY_ANY_RANDOM,        "random"                        },
1500   { SLIPPERY_ANY_LEFT_RIGHT,    "left, right"                   },
1501   { SLIPPERY_ANY_RIGHT_LEFT,    "right, left"                   },
1502   { SLIPPERY_ONLY_LEFT,         "only left"                     },
1503   { SLIPPERY_ONLY_RIGHT,        "only right"                    },
1504
1505   { -1,                         NULL                            }
1506 };
1507
1508 static struct ValueTextInfo options_deadliness[] =
1509 {
1510   { EP_DONT_RUN_INTO,           "running into"                  },
1511   { EP_DONT_COLLIDE_WITH,       "colliding with"                },
1512   { EP_DONT_TOUCH,              "touching"                      },
1513
1514   { -1,                         NULL                            }
1515 };
1516
1517 static struct ValueTextInfo options_explosion_type[] =
1518 {
1519   { EXPLODES_3X3,               "3x3"                           },
1520   { EXPLODES_CROSS,             "3+3"                           },
1521   { EXPLODES_1X1,               "1x1"                           },
1522
1523   { -1,                         NULL                            }
1524 };
1525
1526 static struct ValueTextInfo options_time_units[] =
1527 {
1528   { 1,                          "frames"                        },
1529   { FRAMES_PER_SECOND,          "seconds"                       },
1530
1531   { -1,                         NULL                            }
1532 };
1533
1534 static struct ValueTextInfo options_change_direct_action[] =
1535 {
1536   { CE_TOUCHED_BY_PLAYER,       "touched by player"             },
1537   { CE_PRESSED_BY_PLAYER,       "pressed by player"             },
1538   { CE_SWITCHED_BY_PLAYER,      "switched by player"            },
1539   { CE_SNAPPED_BY_PLAYER,       "snapped by player"             },
1540   { CE_PUSHED_BY_PLAYER,        "pushed by player"              },
1541   { CE_ENTERED_BY_PLAYER,       "entered by player"             },
1542   { CE_LEFT_BY_PLAYER,          "left by player"                },
1543   { CE_DROPPED_BY_PLAYER,       "dropped/thrown by player"      },
1544   { CE_SWITCHED,                "switched"                      },
1545   { CE_HITTING_SOMETHING,       "hitting something"             },
1546   { CE_HIT_BY_SOMETHING,        "hit by something"              },
1547 #if 0
1548   { CE_BLOCKED,                 "blocked"                       },
1549 #endif
1550   { CE_IMPACT,                  "impact (on something)"         },
1551   { CE_SMASHED,                 "smashed (from above)"          },
1552 #if 0
1553   { CE_VALUE_CHANGES,           "CE value changes"              },
1554   { CE_SCORE_CHANGES,           "CE score changes"              },
1555 #endif
1556   { CE_VALUE_GETS_ZERO,         "CE value gets 0"               },
1557   { CE_SCORE_GETS_ZERO,         "CE score gets 0"               },
1558
1559   { -1,                         NULL                            }
1560 };
1561
1562 static struct ValueTextInfo options_change_other_action[] =
1563 {
1564   { CE_PLAYER_TOUCHES_X,        "player touches"                },
1565   { CE_PLAYER_PRESSES_X,        "player presses"                },
1566   { CE_PLAYER_SWITCHES_X,       "player switches"               },
1567   { CE_PLAYER_SNAPS_X,          "player snaps"                  },
1568   { CE_PLAYER_PUSHES_X,         "player pushes"                 },
1569   { CE_PLAYER_ENTERS_X,         "player enters"                 },
1570   { CE_PLAYER_LEAVES_X,         "player leaves"                 },
1571   { CE_PLAYER_DIGS_X,           "player digs"                   },
1572   { CE_PLAYER_COLLECTS_X,       "player collects"               },
1573   { CE_PLAYER_DROPS_X,          "player drops/throws"           },
1574   { CE_TOUCHING_X,              "touching"                      },
1575   { CE_HITTING_X,               "hitting"                       },
1576   { CE_DIGGING_X,               "digging"                       },
1577   { CE_HIT_BY_X,                "hit by"                        },
1578   { CE_SWITCH_OF_X,             "switch of"                     },
1579   { CE_CHANGE_OF_X,             "change by page of"             },
1580   { CE_EXPLOSION_OF_X,          "explosion of"                  },
1581   { CE_MOVE_OF_X,               "move of"                       },
1582   { CE_CREATION_OF_X,           "creation of"                   },
1583   { CE_VALUE_CHANGES_OF_X,      "CE value changes of"           },
1584   { CE_SCORE_CHANGES_OF_X,      "CE score changes of"           },
1585   { CE_VALUE_GETS_ZERO_OF_X,    "CE value gets 0 of"            },
1586   { CE_SCORE_GETS_ZERO_OF_X,    "CE score gets 0 of"            },
1587
1588   { -1,                         NULL                            }
1589 };
1590
1591 static struct ValueTextInfo options_change_trigger_side[] =
1592 {
1593   { CH_SIDE_LEFT,               "left"                          },
1594   { CH_SIDE_RIGHT,              "right"                         },
1595   { CH_SIDE_TOP,                "top"                           },
1596   { CH_SIDE_BOTTOM,             "bottom"                        },
1597   { CH_SIDE_LEFT_RIGHT,         "left/right"                    },
1598   { CH_SIDE_TOP_BOTTOM,         "top/bottom"                    },
1599   { CH_SIDE_ANY,                "any"                           },
1600
1601   { -1,                         NULL                            }
1602 };
1603
1604 static struct ValueTextInfo options_change_trigger_player[] =
1605 {
1606   { CH_PLAYER_1,                "1"                             },
1607   { CH_PLAYER_2,                "2"                             },
1608   { CH_PLAYER_3,                "3"                             },
1609   { CH_PLAYER_4,                "4"                             },
1610   { CH_PLAYER_ANY,              "any"                           },
1611
1612   { -1,                         NULL                            }
1613 };
1614
1615 static struct ValueTextInfo options_change_trigger_page[] =
1616 {
1617   { (1 << 0),                   "1"                             },
1618   { (1 << 1),                   "2"                             },
1619   { (1 << 2),                   "3"                             },
1620   { (1 << 3),                   "4"                             },
1621   { (1 << 4),                   "5"                             },
1622   { (1 << 5),                   "6"                             },
1623   { (1 << 6),                   "7"                             },
1624   { (1 << 7),                   "8"                             },
1625   { (1 << 8),                   "9"                             },
1626   { (1 << 9),                   "10"                            },
1627   { (1 << 10),                  "11"                            },
1628   { (1 << 11),                  "12"                            },
1629   { (1 << 12),                  "13"                            },
1630   { (1 << 13),                  "14"                            },
1631   { (1 << 14),                  "15"                            },
1632   { (1 << 15),                  "16"                            },
1633   { (1 << 16),                  "17"                            },
1634   { (1 << 17),                  "18"                            },
1635   { (1 << 18),                  "19"                            },
1636   { (1 << 19),                  "20"                            },
1637   { (1 << 20),                  "21"                            },
1638   { (1 << 21),                  "22"                            },
1639   { (1 << 22),                  "23"                            },
1640   { (1 << 23),                  "24"                            },
1641   { (1 << 24),                  "25"                            },
1642   { (1 << 25),                  "26"                            },
1643   { (1 << 26),                  "27"                            },
1644   { (1 << 27),                  "28"                            },
1645   { (1 << 28),                  "29"                            },
1646   { (1 << 29),                  "30"                            },
1647   { (1 << 30),                  "31"                            },
1648   { (1 << 31),                  "32"                            },
1649   { CH_PAGE_ANY,                "any"                           },
1650
1651   { -1,                         NULL                            }
1652 };
1653
1654 static struct ValueTextInfo options_change_replace_when[] =
1655 {
1656   { CP_WHEN_EMPTY,              "empty"                         },
1657   { CP_WHEN_WALKABLE,           "walkable"                      },
1658   { CP_WHEN_DIGGABLE,           "diggable"                      },
1659   { CP_WHEN_COLLECTIBLE,        "collectible"                   },
1660   { CP_WHEN_REMOVABLE,          "removable"                     },
1661   { CP_WHEN_DESTRUCTIBLE,       "destructible"                  },
1662
1663   { -1,                         NULL                            }
1664 };
1665
1666 static struct ValueTextInfo options_action_type[] =
1667 {
1668   { CA_NO_ACTION,               "no action"                     },
1669   { CA_UNDEFINED,               " "                             },
1670   { CA_HEADLINE_LEVEL_ACTIONS,  "[level actions]"               },
1671   { CA_RESTART_LEVEL,           "restart level"                 },
1672   { CA_SHOW_ENVELOPE,           "show envelope"                 },
1673   { CA_SET_LEVEL_TIME,          "set time"                      },
1674   { CA_SET_LEVEL_SCORE,         "set score"                     },
1675   { CA_SET_LEVEL_GEMS,          "set needed gems"               },
1676   { CA_SET_LEVEL_WIND,          "set wind dir."                 },
1677   { CA_UNDEFINED,               " "                             },
1678   { CA_HEADLINE_PLAYER_ACTIONS, "[player actions]"              },
1679   { CA_MOVE_PLAYER,             "move player"                   },
1680   { CA_EXIT_PLAYER,             "exit player"                   },
1681   { CA_KILL_PLAYER,             "kill player"                   },
1682   { CA_SET_PLAYER_KEYS,         "set keys"                      },
1683   { CA_SET_PLAYER_SPEED,        "set speed"                     },
1684   { CA_SET_PLAYER_SHIELD,       "set shield"                    },
1685   { CA_SET_PLAYER_GRAVITY,      "set gravity"                   },
1686   { CA_SET_PLAYER_ARTWORK,      "set artwork"                   },
1687   { CA_UNDEFINED,               " "                             },
1688   { CA_HEADLINE_CE_ACTIONS,     "[CE actions]"                  },
1689   { CA_SET_CE_VALUE,            "set CE value"                  },
1690   { CA_SET_CE_SCORE,            "set CE score"                  },
1691   { CA_UNDEFINED,               " "                             },
1692   { CA_HEADLINE_ENGINE_ACTIONS, "[engine actions]"              },
1693   { CA_SET_ENGINE_SCAN_MODE,    "set scan mode"                 },
1694
1695   { -1,                         NULL                            }
1696 };
1697
1698 static struct ValueTextInfo options_action_mode_none[] =
1699 {
1700   { CA_MODE_UNDEFINED,          " "                             },
1701
1702   { -1,                         NULL                            }
1703 };
1704
1705 static struct ValueTextInfo options_action_mode_assign[] =
1706 {
1707   { CA_MODE_SET,                "="                             },
1708
1709   { -1,                         NULL                            }
1710 };
1711
1712 static struct ValueTextInfo options_action_mode_add_remove[] =
1713 {
1714   { CA_MODE_ADD,                "+"                             },
1715   { CA_MODE_SUBTRACT,           "-"                             },
1716
1717   { -1,                         NULL                            }
1718 };
1719
1720 static struct ValueTextInfo options_action_mode_calculate[] =
1721 {
1722   { CA_MODE_SET,                "="                             },
1723   { CA_MODE_ADD,                "+"                             },
1724   { CA_MODE_SUBTRACT,           "-"                             },
1725   { CA_MODE_MULTIPLY,           "*"                             },
1726   { CA_MODE_DIVIDE,             "/"                             },
1727   { CA_MODE_MODULO,             "%"                             },
1728
1729   { -1,                         NULL                            }
1730 };
1731
1732 static struct ValueTextInfo options_action_arg_none[] =
1733 {
1734   { CA_ARG_UNDEFINED,           "         "                     },
1735
1736   { -1,                         NULL                            }
1737 };
1738
1739 static struct ValueTextInfo options_action_arg_player[] =
1740 {
1741   { CA_ARG_PLAYER_HEADLINE,     "[player]"                      },
1742   { CA_ARG_PLAYER_1,            "1"                             },
1743   { CA_ARG_PLAYER_2,            "2"                             },
1744   { CA_ARG_PLAYER_3,            "3"                             },
1745   { CA_ARG_PLAYER_4,            "4"                             },
1746   { CA_ARG_PLAYER_ANY,          "any"                           },
1747   { CA_ARG_PLAYER_TRIGGER,      "trigger"                       },
1748
1749   { -1,                         NULL                            }
1750 };
1751
1752 static struct ValueTextInfo options_action_arg_number[] =
1753 {
1754   { CA_ARG_NUMBER_HEADLINE,     "[number]"                      },
1755   { CA_ARG_0,                   "0"                             },
1756   { CA_ARG_1,                   "1"                             },
1757   { CA_ARG_2,                   "2"                             },
1758   { CA_ARG_3,                   "3"                             },
1759   { CA_ARG_4,                   "4"                             },
1760   { CA_ARG_5,                   "5"                             },
1761   { CA_ARG_10,                  "10"                            },
1762   { CA_ARG_100,                 "100"                           },
1763   { CA_ARG_1000,                "1000"                          },
1764   { CA_ARG_UNDEFINED,           " "                             },
1765   { CA_ARG_NUMBER_MIN,          "min"                           },
1766   { CA_ARG_NUMBER_MAX,          "max"                           },
1767   { CA_ARG_UNDEFINED,           " "                             },
1768   { CA_ARG_NUMBER_RESET,        "reset"                         },
1769   { CA_ARG_UNDEFINED,           " "                             },
1770   { CA_ARG_NUMBER_CE_VALUE,     "CE value"                      },
1771   { CA_ARG_NUMBER_CE_SCORE,     "CE score"                      },
1772   { CA_ARG_NUMBER_CE_DELAY,     "CE delay"                      },
1773   { CA_ARG_UNDEFINED,           " "                             },
1774   { CA_ARG_NUMBER_LEVEL_TIME,   "time"                          },
1775   { CA_ARG_NUMBER_LEVEL_GEMS,   "gems"                          },
1776   { CA_ARG_NUMBER_LEVEL_SCORE,  "score"                         },
1777   { CA_ARG_UNDEFINED,           " "                             },
1778   { CA_ARG_ELEMENT_CV_HEADLINE, "[CE value]"                    },
1779   { CA_ARG_ELEMENT_CV_TARGET,   "target"                        },
1780   { CA_ARG_ELEMENT_CV_TRIGGER,  "trigger"                       },
1781   { CA_ARG_UNDEFINED,           " "                             },
1782   { CA_ARG_ELEMENT_CS_HEADLINE, "[CE score]"                    },
1783   { CA_ARG_ELEMENT_CS_TARGET,   "target"                        },
1784   { CA_ARG_ELEMENT_CS_TRIGGER,  "trigger"                       },
1785
1786   { -1,                         NULL                            }
1787 };
1788
1789 static struct ValueTextInfo options_action_arg_value[] =
1790 {
1791   { CA_ARG_NUMBER_HEADLINE,     "[number]"                      },
1792   { CA_ARG_0,                   "0"                             },
1793   { CA_ARG_1,                   "1"                             },
1794   { CA_ARG_2,                   "2"                             },
1795   { CA_ARG_3,                   "3"                             },
1796   { CA_ARG_4,                   "4"                             },
1797   { CA_ARG_5,                   "5"                             },
1798   { CA_ARG_10,                  "10"                            },
1799   { CA_ARG_100,                 "100"                           },
1800   { CA_ARG_1000,                "1000"                          },
1801   { CA_ARG_UNDEFINED,           " "                             },
1802   { CA_ARG_NUMBER_MIN,          "min"                           },
1803   { CA_ARG_NUMBER_MAX,          "max"                           },
1804   { CA_ARG_UNDEFINED,           " "                             },
1805   { CA_ARG_NUMBER_RESET,        "reset"                         },
1806   { CA_ARG_UNDEFINED,           " "                             },
1807   { CA_ARG_NUMBER_CE_VALUE,     "CE value"                      },
1808   { CA_ARG_NUMBER_CE_SCORE,     "CE score"                      },
1809   { CA_ARG_NUMBER_CE_DELAY,     "CE delay"                      },
1810   { CA_ARG_UNDEFINED,           " "                             },
1811   { CA_ARG_NUMBER_LEVEL_TIME,   "time"                          },
1812   { CA_ARG_NUMBER_LEVEL_GEMS,   "gems"                          },
1813   { CA_ARG_NUMBER_LEVEL_SCORE,  "score"                         },
1814   { CA_ARG_UNDEFINED,           " "                             },
1815   { CA_ARG_ELEMENT_CV_HEADLINE, "[CE value]"                    },
1816   { CA_ARG_ELEMENT_CV_TARGET,   "target"                        },
1817   { CA_ARG_ELEMENT_CV_TRIGGER,  "trigger"                       },
1818   { CA_ARG_UNDEFINED,           " "                             },
1819   { CA_ARG_ELEMENT_CS_HEADLINE, "[CE score]"                    },
1820   { CA_ARG_ELEMENT_CS_TARGET,   "target"                        },
1821   { CA_ARG_ELEMENT_CS_TRIGGER,  "trigger"                       },
1822   { CA_ARG_UNDEFINED,           " "                             },
1823   { CA_ARG_ELEMENT_NR_HEADLINE, "[element]"                     },
1824   { CA_ARG_ELEMENT_NR_TARGET,   "target"                        },
1825   { CA_ARG_ELEMENT_NR_TRIGGER,  "trigger"                       },
1826
1827   { -1,                         NULL                            }
1828 };
1829
1830 static struct ValueTextInfo options_action_arg_envelope[] =
1831 {
1832   { CA_ARG_NUMBER_HEADLINE,     "[number]"                      },
1833   { CA_ARG_1,                   "1"                             },
1834   { CA_ARG_2,                   "2"                             },
1835   { CA_ARG_3,                   "3"                             },
1836   { CA_ARG_4,                   "4"                             },
1837   { CA_ARG_UNDEFINED,           " "                             },
1838   { CA_ARG_ELEMENT_HEADLINE,    "[element]"                     },
1839   { CA_ARG_ELEMENT_TARGET,      "target"                        },
1840   { CA_ARG_ELEMENT_TRIGGER,     "trigger"                       },
1841
1842   { -1,                         NULL                            }
1843 };
1844
1845 static struct ValueTextInfo options_action_arg_key[] =
1846 {
1847   { CA_ARG_NUMBER_HEADLINE,     "[number]"                      },
1848   { CA_ARG_1,                   "1"                             },
1849   { CA_ARG_2,                   "2"                             },
1850   { CA_ARG_3,                   "3"                             },
1851   { CA_ARG_4,                   "4"                             },
1852   { CA_ARG_5,                   "5"                             },
1853   { CA_ARG_6,                   "6"                             },
1854   { CA_ARG_7,                   "7"                             },
1855   { CA_ARG_8,                   "8"                             },
1856   { CA_ARG_UNDEFINED,           " "                             },
1857   { CA_ARG_ELEMENT_HEADLINE,    "[element]"                     },
1858   { CA_ARG_ELEMENT_TARGET,      "target"                        },
1859   { CA_ARG_ELEMENT_TRIGGER,     "trigger"                       },
1860
1861   { -1,                         NULL                            }
1862 };
1863
1864 static struct ValueTextInfo options_action_arg_speed[] =
1865 {
1866   { CA_ARG_SPEED_HEADLINE,      "[speed]"                       },
1867   { CA_ARG_SPEED_NOT_MOVING,    "frozen"                        },
1868   { CA_ARG_SPEED_VERY_SLOW,     "very slow"                     },
1869   { CA_ARG_SPEED_SLOW,          "slow"                          },
1870   { CA_ARG_SPEED_NORMAL,        "normal"                        },
1871   { CA_ARG_SPEED_FAST,          "fast"                          },
1872   { CA_ARG_SPEED_VERY_FAST,     "very fast"                     },
1873   { CA_ARG_SPEED_EVEN_FASTER,   "ultrafast"                     },
1874   { CA_ARG_UNDEFINED,           " "                             },
1875   { CA_ARG_SPEED_SLOWER,        "slower"                        },
1876   { CA_ARG_SPEED_FASTER,        "faster"                        },
1877   { CA_ARG_UNDEFINED,           " "                             },
1878   { CA_ARG_SPEED_RESET,         "reset"                         },
1879
1880   { -1,                         NULL                            }
1881 };
1882
1883 static struct ValueTextInfo options_action_arg_shield[] =
1884 {
1885   { CA_ARG_SHIELD_HEADLINE,     "[shield]"                      },
1886   { CA_ARG_SHIELD_OFF,          "off"                           },
1887   { CA_ARG_SHIELD_NORMAL,       "normal"                        },
1888   { CA_ARG_SHIELD_DEADLY,       "deadly"                        },
1889
1890   { -1,                         NULL                            }
1891 };
1892
1893 static struct ValueTextInfo options_action_arg_artwork[] =
1894 {
1895   { CA_ARG_ELEMENT_HEADLINE,    "[element]"                     },
1896   { CA_ARG_ELEMENT_TARGET,      "target"                        },
1897   { CA_ARG_ELEMENT_TRIGGER,     "trigger"                       },
1898   { CA_ARG_UNDEFINED,           " "                             },
1899   { CA_ARG_ELEMENT_RESET,       "reset"                         },
1900
1901   { -1,                         NULL                            }
1902 };
1903
1904 static struct ValueTextInfo options_action_arg_gravity[] =
1905 {
1906   { CA_ARG_GRAVITY_HEADLINE,    "[gravity]"                     },
1907   { CA_ARG_GRAVITY_ON,          "on"                            },
1908   { CA_ARG_GRAVITY_OFF,         "off"                           },
1909   { CA_ARG_GRAVITY_TOGGLE,      "toggle"                        },
1910
1911   { -1,                         NULL                            }
1912 };
1913
1914 static struct ValueTextInfo options_action_arg_direction[] =
1915 {
1916   { CA_ARG_DIRECTION_HEADLINE,  "[dir.]"                        },
1917   { CA_ARG_DIRECTION_NONE,      "none"                          },
1918   { CA_ARG_DIRECTION_LEFT,      "left"                          },
1919   { CA_ARG_DIRECTION_RIGHT,     "right"                         },
1920   { CA_ARG_DIRECTION_UP,        "up"                            },
1921   { CA_ARG_DIRECTION_DOWN,      "down"                          },
1922   { CA_ARG_DIRECTION_TRIGGER,   "trigger"                       },
1923   { CA_ARG_DIRECTION_TRIGGER_BACK, "-trigger"                   },
1924
1925   { -1,                         NULL                            }
1926 };
1927
1928 static struct ValueTextInfo options_action_arg_scan_mode[] =
1929 {
1930   { CA_ARG_SCAN_MODE_HEADLINE,  "[mode]"                        },
1931   { CA_ARG_SCAN_MODE_NORMAL,    "normal"                        },
1932   { CA_ARG_SCAN_MODE_REVERSE,   "reverse"                       },
1933
1934   { -1,                         NULL                            }
1935 };
1936
1937 static char options_change_page_strings[MAX_CHANGE_PAGES][10];
1938 static struct ValueTextInfo options_change_page[MAX_CHANGE_PAGES + 1] =
1939 {
1940   { -1,                         NULL                            }
1941 };
1942
1943 static struct ValueTextInfo options_group_choice_mode[] =
1944 {
1945   { ANIM_RANDOM,                "random"                        },
1946   { ANIM_LOOP,                  "loop"                          },
1947   { ANIM_LINEAR,                "linear"                        },
1948   { ANIM_PINGPONG,              "pingpong"                      },
1949   { ANIM_PINGPONG2,             "pingpong 2"                    },
1950
1951   { -1,                         NULL                            }
1952 };
1953
1954 static struct ValueTextInfo *action_arg_modes[] =
1955 {
1956   options_action_mode_none,
1957   options_action_mode_assign,
1958   options_action_mode_add_remove,
1959   options_action_mode_calculate,
1960 };
1961
1962 static struct
1963 {
1964   int value;
1965   int mode;
1966   struct ValueTextInfo *options;
1967 }
1968 action_arg_options[] =
1969 {
1970   { CA_NO_ACTION,               0,      options_action_arg_none,        },
1971   { CA_EXIT_PLAYER,             0,      options_action_arg_player,      },
1972   { CA_KILL_PLAYER,             0,      options_action_arg_player,      },
1973   { CA_MOVE_PLAYER,             0,      options_action_arg_direction,   },
1974   { CA_RESTART_LEVEL,           0,      options_action_arg_none,        },
1975   { CA_SHOW_ENVELOPE,           0,      options_action_arg_envelope,    },
1976   { CA_SET_LEVEL_TIME,          3,      options_action_arg_number,      },
1977   { CA_SET_LEVEL_GEMS,          3,      options_action_arg_number,      },
1978   { CA_SET_LEVEL_SCORE,         3,      options_action_arg_number,      },
1979   { CA_SET_LEVEL_WIND,          1,      options_action_arg_direction,   },
1980   { CA_SET_PLAYER_KEYS,         2,      options_action_arg_key,         },
1981   { CA_SET_PLAYER_SPEED,        1,      options_action_arg_speed,       },
1982   { CA_SET_PLAYER_SHIELD,       1,      options_action_arg_shield,      },
1983   { CA_SET_PLAYER_GRAVITY,      1,      options_action_arg_gravity,     },
1984   { CA_SET_PLAYER_ARTWORK,      1,      options_action_arg_artwork,     },
1985   { CA_SET_CE_VALUE,            3,      options_action_arg_value,       },
1986   { CA_SET_CE_SCORE,            3,      options_action_arg_value,       },
1987   { CA_SET_ENGINE_SCAN_MODE,    1,      options_action_arg_scan_mode,   },
1988
1989   { -1,                         FALSE,  NULL                            }
1990 };
1991
1992 static struct
1993 {
1994   int x, y;
1995   int gadget_id;
1996   int gadget_id_align;
1997   int size;     /* char size of selectbox or '-1' (dynamically determined) */
1998   struct ValueTextInfo *options;
1999   int *value;
2000   char *text_left, *text_right, *infotext;
2001 } selectbox_info[ED_NUM_SELECTBOX] =
2002 {
2003   /* ---------- level and editor settings ---------------------------------- */
2004
2005   {
2006     -1,                                 ED_LEVEL_SETTINGS_YPOS(7),
2007     GADGET_ID_TIME_OR_STEPS,            GADGET_ID_LEVEL_TIMELIMIT_UP,
2008     -1,
2009     options_time_or_steps,
2010     &level.use_step_counter,
2011     NULL, "(0 => no limit)",            "time or step limit"
2012   },
2013   {
2014     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(11),
2015     GADGET_ID_GAME_ENGINE_TYPE,         GADGET_ID_NONE,
2016     -1,
2017     options_game_engine_type,
2018     &level.game_engine_type,
2019     "game engine:", NULL,               "game engine"
2020   },
2021   {
2022     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(10),
2023     GADGET_ID_WIND_DIRECTION,           GADGET_ID_NONE,
2024     -1,
2025     options_wind_direction,
2026     &level.wind_direction_initial,
2027     "initial wind direction:", NULL,    "initial wind direction"
2028   },
2029
2030   /* ---------- element settings: configure (several elements) ------------- */
2031
2032   {
2033     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(5),
2034     GADGET_ID_PLAYER_SPEED,             GADGET_ID_NONE,
2035     -1,
2036     options_player_speed,
2037     &level.initial_player_stepsize[0],
2038     "initial player speed:", NULL,      "initial player speed"
2039   },
2040
2041   /* ---------- element settings: configure 1 (custom elements) ------------ */
2042
2043   {
2044     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(3),
2045     GADGET_ID_CUSTOM_ACCESS_TYPE,       GADGET_ID_NONE,
2046     -1,
2047     options_access_type,
2048     &custom_element.access_type,
2049     NULL, NULL,                         "type of access to this field"
2050   },
2051   {
2052     -1,                                 ED_ELEMENT_SETTINGS_YPOS(3),
2053     GADGET_ID_CUSTOM_ACCESS_LAYER,      GADGET_ID_CUSTOM_ACCESS_TYPE,
2054     -1,
2055     options_access_layer,
2056     &custom_element.access_layer,
2057     NULL, NULL,                         "layer of access for this field"
2058   },
2059   {
2060     -1,                                 ED_ELEMENT_SETTINGS_YPOS(3),
2061     GADGET_ID_CUSTOM_ACCESS_PROTECTED,  GADGET_ID_CUSTOM_ACCESS_LAYER,
2062     -1,
2063     options_access_protected,
2064     &custom_element.access_protected,
2065     NULL, NULL,                         "protected access for this field"
2066   },
2067   {
2068     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(4),
2069     GADGET_ID_CUSTOM_ACCESS_DIRECTION,  GADGET_ID_NONE,
2070     -1,
2071     options_access_direction,
2072     &custom_element.access_direction,
2073     "from", NULL,                       "access direction for this field"
2074   },
2075   {
2076     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(5),
2077     GADGET_ID_CUSTOM_WALK_TO_ACTION,    GADGET_ID_NONE,
2078     -1,
2079     options_walk_to_action,
2080     &custom_element.walk_to_action,
2081     NULL, NULL,                         "diggable/collectible/pushable"
2082   },
2083
2084   /* ---------- element settings: configure 2 (custom elements) ------------ */
2085
2086   {
2087     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(1),
2088     GADGET_ID_CUSTOM_MOVE_PATTERN,      GADGET_ID_NONE,
2089     -1,
2090     options_move_pattern,
2091     &custom_element.move_pattern,
2092     "can move", NULL,                   "element move pattern"
2093   },
2094   {
2095     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(2),
2096     GADGET_ID_CUSTOM_MOVE_DIRECTION,    GADGET_ID_NONE,
2097     -1,
2098     options_move_direction,
2099     &custom_element.move_direction_initial,
2100     "starts moving", NULL,              "initial element move direction"
2101   },
2102   {
2103     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(4),
2104     GADGET_ID_CUSTOM_MOVE_STEPSIZE,     GADGET_ID_NONE,
2105     -1,
2106     options_move_stepsize,
2107     &custom_element.move_stepsize,
2108     "move/fall speed", NULL,            "speed of element movement"
2109   },
2110   {
2111     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(3),
2112     GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE,   GADGET_ID_NONE,
2113     -1,
2114     options_move_leave_type,
2115     &custom_element.move_leave_type,
2116     "can dig:    can", ":",             "leave behind or change element"
2117   },
2118   {
2119     -1,                                 ED_ELEMENT_SETTINGS_YPOS(7),
2120     GADGET_ID_CUSTOM_SMASH_TARGETS,     GADGET_ID_CUSTOM_CAN_SMASH,
2121     -1,
2122     options_smash_targets,
2123     &custom_element.smash_targets,
2124     "can smash", NULL,                  "elements that can be smashed"
2125   },
2126   {
2127     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(8),
2128     GADGET_ID_CUSTOM_SLIPPERY_TYPE,     GADGET_ID_NONE,
2129     -1,
2130     options_slippery_type,
2131     &custom_element.slippery_type,
2132     "slippery", NULL,                   "where other elements fall down"
2133   },
2134   {
2135     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(9),
2136     GADGET_ID_CUSTOM_DEADLINESS,        GADGET_ID_NONE,
2137     -1,
2138     options_deadliness,
2139     &custom_element.deadliness,
2140     "deadly when", NULL,                "deadliness of element"
2141   },
2142   {
2143     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(10),
2144     GADGET_ID_CUSTOM_EXPLOSION_TYPE,    GADGET_ID_NONE,
2145     -1,
2146     options_explosion_type,
2147     &custom_element.explosion_type,
2148     "can explode", NULL,                "explosion type"
2149   },
2150
2151   /* ---------- element settings: advanced (custom elements) --------------- */
2152
2153   {
2154     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(3),
2155     GADGET_ID_CHANGE_TIME_UNITS,        GADGET_ID_NONE,
2156     -1,
2157     options_time_units,
2158     &custom_element_change.delay_frames,
2159     "delay time given in", NULL,        "delay time units for change"
2160   },
2161   {
2162     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(4),
2163     GADGET_ID_CHANGE_DIRECT_ACTION,     GADGET_ID_NONE,
2164     -1,
2165     options_change_direct_action,
2166     &custom_element_change.direct_action,
2167     NULL, NULL,                         "type of direct action"
2168   },
2169   {
2170     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(5),
2171     GADGET_ID_CHANGE_OTHER_ACTION,      GADGET_ID_NONE,
2172     -1,
2173     options_change_other_action,
2174     &custom_element_change.other_action,
2175     NULL, "element:",                   "type of other element action"
2176   },
2177   {
2178     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(6),
2179     GADGET_ID_CHANGE_SIDE,              GADGET_ID_NONE,
2180     -1,
2181     options_change_trigger_side,
2182     &custom_element_change.trigger_side,
2183     "at", "side",                       "element side triggering change"
2184   },
2185   {
2186     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(7),
2187     GADGET_ID_CHANGE_PLAYER,            GADGET_ID_NONE,
2188     -1,
2189     options_change_trigger_player,
2190     &custom_element_change.trigger_player,
2191     "player:", " ",                     "player that causes change"
2192   },
2193   {
2194     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(7),
2195     GADGET_ID_CHANGE_PAGE,              GADGET_ID_CHANGE_PLAYER,
2196     -1,
2197     options_change_trigger_page,
2198     &custom_element_change.trigger_page,
2199     "page:", NULL,                      "change page that causes change"
2200   },
2201   {
2202     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(10),
2203     GADGET_ID_CHANGE_REPLACE_WHEN,      GADGET_ID_NONE,
2204     -1,
2205     options_change_replace_when,
2206     &custom_element_change.replace_when,
2207     "replace when", NULL,               "which elements can be replaced"
2208   },
2209   {
2210     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(13),
2211     GADGET_ID_ACTION_TYPE,              GADGET_ID_NONE,
2212     -1,
2213     options_action_type,
2214     &custom_element_change.action_type,
2215     NULL, NULL,                         "action on specified condition"
2216   },
2217   {
2218     -1,                                 ED_ELEMENT_SETTINGS_YPOS(13),
2219     GADGET_ID_ACTION_MODE,              GADGET_ID_ACTION_TYPE,
2220     -1,
2221     options_action_mode_none,
2222     &custom_element_change.action_mode,
2223     NULL, NULL,                         "action operator"
2224   },
2225   {
2226     -1,                                 ED_ELEMENT_SETTINGS_YPOS(13),
2227     GADGET_ID_ACTION_ARG,               GADGET_ID_ACTION_MODE,
2228     -1,
2229     options_action_arg_none,
2230     &custom_element_change.action_arg,
2231     NULL, NULL,                         "action parameter"
2232   },
2233   {
2234     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(14),
2235     GADGET_ID_SELECT_CHANGE_PAGE,       GADGET_ID_NONE,
2236     3,
2237     options_change_page,
2238     &custom_element.current_change_page,
2239     NULL, NULL,                         "element change page"
2240   },
2241
2242   /* ---------- element settings: configure (group elements) --------------- */
2243
2244   {
2245     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(6),
2246     GADGET_ID_GROUP_CHOICE_MODE,        GADGET_ID_NONE,
2247     -1,
2248     options_group_choice_mode,
2249     &group_element_info.choice_mode,
2250     "choice type:", NULL,               "type of group element choice"
2251   },
2252 };
2253
2254 static struct
2255 {
2256   int x, y;
2257   int gadget_id;
2258   int gadget_id_align;
2259   int size;
2260   char *text;
2261   char *text_left, *text_right, *infotext;
2262 } textbutton_info[ED_NUM_TEXTBUTTONS] =
2263 {
2264   {
2265     ED_ELEMENT_SETTINGS_XPOS(0),        ED_COUNTER_YPOS(1),
2266     GADGET_ID_PROPERTIES_INFO,          GADGET_ID_NONE,
2267     8,                                  "Info",                 
2268     NULL, NULL,                         "Show information about element"
2269   },
2270   {
2271     ED_ELEMENT_SETTINGS_XPOS(0) + 124,  ED_COUNTER_YPOS(1),
2272     GADGET_ID_PROPERTIES_CONFIG,        GADGET_ID_NONE,
2273     8,                                  "Config",
2274     NULL, NULL,                         "Configure element properties"
2275   },
2276   {
2277     ED_ELEMENT_SETTINGS_XPOS(0) + 124,  ED_COUNTER_YPOS(1),
2278     GADGET_ID_PROPERTIES_CONFIG_1,      GADGET_ID_NONE,
2279     8,                                  "Config 1",
2280     NULL, NULL,                         "Configure custom element properties"
2281   },
2282   {
2283     ED_ELEMENT_SETTINGS_XPOS(0) + 248,  ED_COUNTER_YPOS(1),
2284     GADGET_ID_PROPERTIES_CONFIG_2,      GADGET_ID_NONE,
2285     8,                                  "Config 2",
2286     NULL, NULL,                         "Configure custom element properties"
2287   },
2288   {
2289     ED_ELEMENT_SETTINGS_XPOS(0) + 372,  ED_COUNTER_YPOS(1),
2290     GADGET_ID_PROPERTIES_CHANGE,        GADGET_ID_NONE,
2291     8,                                  "Change",
2292     NULL, NULL,                         "Custom element change configuration"
2293   },
2294   {
2295     -1,                                 ED_ELEMENT_SETTINGS_YPOS(2),
2296     GADGET_ID_SAVE_AS_TEMPLATE,         GADGET_ID_CUSTOM_USE_TEMPLATE,
2297     -1,                                 "Save",
2298     " ", "As Template",                 "Save current settings as new template"
2299   },
2300   {
2301     -1,                                 ED_ELEMENT_SETTINGS_YPOS(14),
2302     GADGET_ID_ADD_CHANGE_PAGE,          GADGET_ID_PASTE_CHANGE_PAGE,
2303     -1,                                 "New",
2304     NULL, NULL,                         "Add new change page"
2305   },
2306   {
2307     -1,                                 ED_ELEMENT_SETTINGS_YPOS(14),
2308     GADGET_ID_DEL_CHANGE_PAGE,          GADGET_ID_ADD_CHANGE_PAGE,
2309     -1,                                 "Delete",
2310     NULL, NULL,                         "Delete current change page"
2311   },
2312 };
2313
2314 static struct
2315 {
2316   int gd_x, gd_y;
2317   int x, y;
2318   int width, height;
2319   int gadget_id;
2320   int gadget_id_align;
2321   char *text_left, *text_right, *infotext;
2322 } graphicbutton_info[ED_NUM_GRAPHICBUTTONS] =
2323 {
2324   {
2325     ED_BUTTON_MINUS_XPOS,               ED_BUTTON_COUNT_YPOS,
2326     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(14),
2327     ED_BUTTON_COUNT_XSIZE,              ED_BUTTON_COUNT_YSIZE,
2328     GADGET_ID_PREV_CHANGE_PAGE,         GADGET_ID_NONE,
2329     NULL, NULL,                         "select previous change page"
2330   },
2331   {
2332     ED_BUTTON_PLUS_XPOS,                ED_BUTTON_COUNT_YPOS,
2333     -1,                                 ED_ELEMENT_SETTINGS_YPOS(14),
2334     ED_BUTTON_COUNT_XSIZE,              ED_BUTTON_COUNT_YSIZE,
2335     GADGET_ID_NEXT_CHANGE_PAGE,         GADGET_ID_SELECT_CHANGE_PAGE,
2336     NULL, "change page",                "select next change page"
2337   },
2338   {
2339     ED_COPY_CHANGE_PAGE_XPOS,           ED_COPY_CHANGE_PAGE_YPOS,
2340     -1,                                 ED_ELEMENT_SETTINGS_YPOS(14),
2341     ED_BUTTON_COUNT_XSIZE,              ED_BUTTON_COUNT_YSIZE,
2342     GADGET_ID_COPY_CHANGE_PAGE,         GADGET_ID_NEXT_CHANGE_PAGE,
2343     " ", NULL,                          "copy settings from this change page"
2344   },
2345   {
2346     ED_PASTE_CHANGE_PAGE_XPOS,          ED_PASTE_CHANGE_PAGE_YPOS,
2347     -1,                                 ED_ELEMENT_SETTINGS_YPOS(14),
2348     ED_BUTTON_COUNT_XSIZE,              ED_BUTTON_COUNT_YSIZE,
2349     GADGET_ID_PASTE_CHANGE_PAGE,        GADGET_ID_COPY_CHANGE_PAGE,
2350     NULL, NULL,                         "paste settings to this change page"
2351   },
2352 };
2353
2354 static struct
2355 {
2356   int gd_x, gd_y;
2357   int x, y;
2358   int gadget_id;
2359   char *infotext;
2360 } scrollbutton_info[ED_NUM_SCROLLBUTTONS] =
2361 {
2362   {
2363     ED_SCROLLBUTTON_XPOS,   ED_SCROLLBUTTON_YPOS + 0 * ED_SCROLLBUTTON_YSIZE,
2364     ED_SCROLL_UP_XPOS,      ED_SCROLL_UP_YPOS,
2365     GADGET_ID_SCROLL_UP,
2366     "scroll level editing area up"
2367   },
2368   {
2369     ED_SCROLLBUTTON_XPOS,   ED_SCROLLBUTTON_YPOS + 1 * ED_SCROLLBUTTON_YSIZE,
2370     ED_SCROLL_DOWN_XPOS,    ED_SCROLL_DOWN_YPOS,
2371     GADGET_ID_SCROLL_DOWN,
2372     "scroll level editing area down"
2373   },
2374   {
2375     ED_SCROLLBUTTON_XPOS,   ED_SCROLLBUTTON_YPOS + 2 * ED_SCROLLBUTTON_YSIZE,
2376     ED_SCROLL_LEFT_XPOS,    ED_SCROLL_LEFT_YPOS,
2377     GADGET_ID_SCROLL_LEFT,
2378     "scroll level editing area left"
2379   },
2380   {
2381     ED_SCROLLBUTTON_XPOS,   ED_SCROLLBUTTON_YPOS + 3 * ED_SCROLLBUTTON_YSIZE,
2382     ED_SCROLL_RIGHT_XPOS,   ED_SCROLL_RIGHT_YPOS,
2383     GADGET_ID_SCROLL_RIGHT,
2384     "scroll level editing area right"
2385   },
2386   {
2387     ED_SCROLLBUTTON2_XPOS,  ED_SCROLLBUTTON2_YPOS + 0 * ED_SCROLLBUTTON2_YSIZE,
2388     ED_SCROLL2_UP_XPOS,     ED_SCROLL2_UP_YPOS,
2389     GADGET_ID_SCROLL_LIST_UP,
2390     "scroll element list up ('Page Up')"
2391   },
2392   {
2393     ED_SCROLLBUTTON2_XPOS,  ED_SCROLLBUTTON2_YPOS + 1 * ED_SCROLLBUTTON2_YSIZE,
2394     ED_SCROLL2_DOWN_XPOS,   ED_SCROLL2_DOWN_YPOS,
2395     GADGET_ID_SCROLL_LIST_DOWN,
2396     "scroll element list down ('Page Down')"
2397   },
2398 };
2399
2400 static struct
2401 {
2402   int gd_x, gd_y;
2403   int x, y;
2404   int width, height;
2405   int wheel_x, wheel_y;
2406   int wheel_width, wheel_height;
2407   int type;
2408   int gadget_id;
2409   char *infotext;
2410 } scrollbar_info[ED_NUM_SCROLLBARS] =
2411 {
2412   {
2413     ED_SCROLLBAR_XPOS,                  ED_SCROLLBAR_YPOS,
2414     SX + ED_SCROLL_HORIZONTAL_XPOS,     SY + ED_SCROLL_HORIZONTAL_YPOS,
2415     ED_SCROLL_HORIZONTAL_XSIZE,         ED_SCROLL_HORIZONTAL_YSIZE,
2416     0,                                  0,
2417     SX + SXSIZE + SX,                   WIN_YSIZE,
2418     GD_TYPE_SCROLLBAR_HORIZONTAL,
2419     GADGET_ID_SCROLL_HORIZONTAL,
2420     "scroll level editing area horizontally"
2421   },
2422   {
2423     ED_SCROLLBAR_XPOS,                  ED_SCROLLBAR_YPOS,
2424     SX + ED_SCROLL_VERTICAL_XPOS,       SY + ED_SCROLL_VERTICAL_YPOS,
2425     ED_SCROLL_VERTICAL_XSIZE,           ED_SCROLL_VERTICAL_YSIZE,
2426     0,                                  0,
2427     SX + SXSIZE + SX,                   WIN_YSIZE,
2428     GD_TYPE_SCROLLBAR_VERTICAL,
2429     GADGET_ID_SCROLL_VERTICAL,
2430     "scroll level editing area vertically"
2431   },
2432   {
2433     ED_SCROLLBAR2_XPOS,                 ED_SCROLLBAR2_YPOS,
2434     DX + ED_SCROLL2_VERTICAL_XPOS,      DY + ED_SCROLL2_VERTICAL_YPOS,
2435     ED_SCROLL2_VERTICAL_XSIZE,          ED_SCROLL2_VERTICAL_YSIZE,
2436     SX + SXSIZE + SX,                   0,
2437     WIN_XSIZE - (SX + SXSIZE + SX),     WIN_YSIZE,
2438     GD_TYPE_SCROLLBAR_VERTICAL,
2439     GADGET_ID_SCROLL_LIST_VERTICAL,
2440     "scroll element list vertically"
2441   }
2442 };
2443
2444 static struct
2445 {
2446   int x, y;
2447   int gadget_id;
2448   int gadget_id_align;
2449   int radio_button_nr;
2450   int *value;
2451   int checked_value;
2452   char *text_left, *text_right, *infotext;
2453 } radiobutton_info[ED_NUM_RADIOBUTTONS] =
2454 {
2455   {
2456     -1,                                 ED_COUNTER2_YPOS(8),
2457     GADGET_ID_RANDOM_PERCENTAGE,        GADGET_ID_LEVEL_RANDOM_UP,
2458     RADIO_NR_RANDOM_ELEMENTS,
2459     &random_placement_method,           RANDOM_USE_PERCENTAGE,
2460     " ", "percentage",                  "use percentage for random elements"
2461   },
2462   {
2463     -1,                                 ED_COUNTER2_YPOS(8),
2464     GADGET_ID_RANDOM_QUANTITY,          GADGET_ID_RANDOM_PERCENTAGE,
2465     RADIO_NR_RANDOM_ELEMENTS,
2466     &random_placement_method,           RANDOM_USE_QUANTITY,
2467     " ", "quantity",                    "use quantity for random elements"
2468   }
2469 };
2470
2471 static struct
2472 {
2473   int x, y;
2474   int gadget_id;
2475   int gadget_id_align;
2476   boolean *value;
2477   char *text_left, *text_right, *infotext;
2478 } checkbutton_info[ED_NUM_CHECKBUTTONS] =
2479 {
2480   /* ---------- level and editor settings ---------------------------------- */
2481
2482   {
2483     ED_LEVEL_SETTINGS_XPOS(0),          ED_COUNTER2_YPOS(9) - MINI_TILEY,
2484     GADGET_ID_RANDOM_RESTRICTED,        GADGET_ID_NONE,
2485     &random_placement_background_restricted,
2486     NULL,
2487     "restrict random placement to:",    "set random placement restriction"
2488   },
2489
2490   /* ---------- element settings: configure (various elements) ------------- */
2491
2492   {
2493     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(0),
2494     GADGET_ID_STICK_ELEMENT,            GADGET_ID_NONE,
2495     &stick_element_properties_window,
2496     NULL,
2497     "stick this screen to edit content","stick this screen to edit content"
2498   },
2499   {
2500     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2501     GADGET_ID_EM_SLIPPERY_GEMS,         GADGET_ID_NONE,
2502     &level.em_slippery_gems,
2503     NULL,
2504     "slip down from certain flat walls","use EM style slipping behaviour"
2505   },
2506   {
2507     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(2),
2508     GADGET_ID_USE_SPRING_BUG,           GADGET_ID_NONE,
2509     &level.use_spring_bug,
2510     NULL,
2511     "use spring pushing bug",           "use odd spring pushing behaviour"
2512   },
2513   {
2514     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2515     GADGET_ID_USE_TIME_ORB_BUG,         GADGET_ID_NONE,
2516     &level.use_time_orb_bug,
2517     NULL,
2518     "use time orb bug",                 "use odd time orb behaviour"
2519   },
2520   {
2521     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(2),
2522     GADGET_ID_RANDOM_BALL_CONTENT,      GADGET_ID_NONE,
2523     &level.ball_random,
2524     NULL,
2525     "create single random element",     "only create one element from content"
2526   },
2527   {
2528     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2529     GADGET_ID_INITIAL_BALL_STATE,       GADGET_ID_NONE,
2530     &level.ball_state_initial,
2531     NULL,
2532     "magic ball initially activated",   "activate magic ball after level start"
2533   },
2534   {
2535     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(0),
2536     GADGET_ID_GROW_INTO_DIGGABLE,       GADGET_ID_NONE,
2537     &level.grow_into_diggable,
2538     NULL,
2539     "can grow into anything diggable",  "grow into more than just sand"
2540   },
2541   {
2542     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(7),
2543     GADGET_ID_CONTINUOUS_SNAPPING,      GADGET_ID_NONE,
2544     &level.continuous_snapping,
2545     NULL,
2546     "continuos snapping",               "use snapping without releasing key"
2547   },
2548   {
2549     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(6),
2550     GADGET_ID_BLOCK_SNAP_FIELD,         GADGET_ID_NONE,
2551     &level.block_snap_field,
2552     NULL,
2553     "block snapped field when snapping", "use snapping delay to show animation"
2554   },
2555   {
2556     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(2),
2557     GADGET_ID_BLOCK_LAST_FIELD,         GADGET_ID_NONE,
2558     &level.block_last_field,
2559     NULL,
2560     "block last field when moving",     "player blocks last field when moving"
2561   },
2562   {
2563     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(2),
2564     GADGET_ID_SP_BLOCK_LAST_FIELD,      GADGET_ID_NONE,
2565     &level.sp_block_last_field,
2566     NULL,
2567     "block last field when moving",     "player blocks last field when moving"
2568   },
2569   {
2570     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(3),
2571     GADGET_ID_INSTANT_RELOCATION,       GADGET_ID_NONE,
2572     &level.instant_relocation,
2573     NULL,
2574     "no scrolling when relocating",     "player gets relocated without delay"
2575   },
2576   {
2577     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(8),
2578     GADGET_ID_USE_START_ELEMENT,        GADGET_ID_NONE,
2579     &level.use_start_element[0],
2580     NULL,
2581     "use level start element:",        "start level at this element's position"
2582   },
2583   {
2584     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(9),
2585     GADGET_ID_USE_ARTWORK_ELEMENT,      GADGET_ID_NONE,
2586     &level.use_artwork_element[0],
2587     NULL,
2588     "use artwork from element:",        "use player artwork from other element"
2589   },
2590   {
2591     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(10),
2592     GADGET_ID_USE_EXPLOSION_ELEMENT,    GADGET_ID_NONE,
2593     &level.use_explosion_element[0],
2594     NULL,
2595     "use explosion from element:",      "use explosion properties from element"
2596   },
2597   {
2598     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(11),
2599     GADGET_ID_INITIAL_GRAVITY,          GADGET_ID_NONE,
2600     &level.initial_player_gravity[0],
2601     NULL,
2602     "use initial gravity",              "set initial player gravity"
2603   },
2604   {
2605     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(4),
2606     GADGET_ID_CAN_PASS_TO_WALKABLE,     GADGET_ID_NONE,
2607     &level.can_pass_to_walkable,
2608     NULL,
2609     "can pass to walkable element",     "player can pass to empty or walkable"
2610   },
2611   {
2612     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2613     GADGET_ID_CAN_FALL_INTO_ACID,       GADGET_ID_NONE,
2614     &custom_element_properties[EP_CAN_MOVE_INTO_ACID],
2615     NULL,
2616     "can fall into acid (with gravity)","player can fall into acid pool"
2617   },
2618   {
2619     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(0),
2620     GADGET_ID_CAN_MOVE_INTO_ACID,       GADGET_ID_NONE,
2621     &custom_element_properties[EP_CAN_MOVE_INTO_ACID],
2622     NULL,
2623     "can move into acid",               "element can move into acid pool"
2624   },
2625   {
2626     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2627     GADGET_ID_DONT_COLLIDE_WITH,        GADGET_ID_NONE,
2628     &custom_element_properties[EP_DONT_COLLIDE_WITH],
2629     NULL,
2630     "deadly when colliding with",       "element is deadly when hitting player"
2631   },
2632
2633   /* ---------- element settings: configure 1 (custom elements) ----------- */
2634
2635   {
2636     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2637     GADGET_ID_CUSTOM_USE_GRAPHIC,       GADGET_ID_NONE,
2638     &custom_element.use_gfx_element,
2639
2640     /* !!! add separate "use existing element sound" !!! */
2641 #if 0
2642     NULL, "use graphic/sound of element:", "use existing graphic and sound"
2643 #else
2644     NULL, "use graphic of element:",    "use existing element graphic"
2645 #endif
2646   },
2647   {
2648     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(2),
2649     GADGET_ID_CUSTOM_USE_TEMPLATE,      GADGET_ID_NONE,
2650     &level.use_custom_template,
2651     NULL, "use template",               "use template for custom properties"
2652   },
2653   {
2654     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(3),
2655     GADGET_ID_CUSTOM_ACCESSIBLE,        GADGET_ID_NONE,
2656     &custom_element_properties[EP_ACCESSIBLE],
2657     NULL, NULL,                         "player can walk to or pass this field"
2658   },
2659   {
2660     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(10),
2661     GADGET_ID_CUSTOM_GRAV_REACHABLE,    GADGET_ID_NONE,
2662     &custom_element_properties[EP_GRAVITY_REACHABLE],
2663     NULL, "reachable despite gravity",  "player can walk/dig despite gravity"
2664   },
2665   {
2666     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(13),
2667     GADGET_ID_CUSTOM_USE_LAST_VALUE,    GADGET_ID_NONE,
2668     &custom_element.use_last_ce_value,
2669     NULL, "use last CE value after change", "use last CE value after change"
2670   },
2671   {
2672     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(5),
2673     GADGET_ID_CUSTOM_WALK_TO_OBJECT,    GADGET_ID_NONE,
2674     &custom_element_properties[EP_WALK_TO_OBJECT],
2675     NULL, NULL,                         "player can dig/collect/push element"
2676   },
2677   {
2678     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(9),
2679     GADGET_ID_CUSTOM_INDESTRUCTIBLE,    GADGET_ID_NONE,
2680     &custom_element_properties[EP_INDESTRUCTIBLE],
2681     NULL, "indestructible",             "element is indestructible"
2682   },
2683
2684   /* ---------- element settings: configure 2 (custom elements) ----------- */
2685
2686   {
2687     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2688     GADGET_ID_CUSTOM_CAN_MOVE,          GADGET_ID_NONE,
2689     &custom_element_properties[EP_CAN_MOVE],
2690     NULL, NULL,                         "element can move with some pattern"
2691   },
2692   {
2693     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(7),
2694     GADGET_ID_CUSTOM_CAN_FALL,          GADGET_ID_NONE,
2695     &custom_element_properties[EP_CAN_FALL],
2696     NULL, "can fall",                   "element can fall down"
2697   },
2698   {
2699     -1,                                 ED_ELEMENT_SETTINGS_YPOS(7),
2700     GADGET_ID_CUSTOM_CAN_SMASH,         GADGET_ID_CUSTOM_CAN_FALL,
2701     &custom_element_properties[EP_CAN_SMASH],
2702     " ", NULL,                          "element can smash other elements"
2703   },
2704   {
2705     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(8),
2706     GADGET_ID_CUSTOM_SLIPPERY,          GADGET_ID_NONE,
2707     &custom_element_properties[EP_SLIPPERY],
2708     NULL, NULL,                         "other elements can fall down from it"
2709   },
2710   {
2711     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(9),
2712     GADGET_ID_CUSTOM_DEADLY,            GADGET_ID_NONE,
2713     &custom_element_properties[EP_DEADLY],
2714     NULL, NULL,                         "element can kill the player"
2715   },
2716   {
2717     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(10),
2718     GADGET_ID_CUSTOM_CAN_EXPLODE,       GADGET_ID_NONE,
2719     &custom_element_properties[EP_CAN_EXPLODE],
2720     NULL, NULL,                         "element can explode"
2721   },
2722   {
2723     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(11),
2724     GADGET_ID_CUSTOM_EXPLODE_FIRE,      GADGET_ID_NONE,
2725     &custom_element_properties[EP_EXPLODES_BY_FIRE],
2726     NULL, "by fire",                    "element can explode by fire/explosion"
2727   },
2728   {
2729     -1,                                 ED_ELEMENT_SETTINGS_YPOS(11),
2730     GADGET_ID_CUSTOM_EXPLODE_SMASH,     GADGET_ID_CUSTOM_EXPLODE_FIRE,
2731     &custom_element_properties[EP_EXPLODES_SMASHED],
2732     " ", "smashed",                     "element can explode when smashed"
2733   },
2734   {
2735     -1,                                 ED_ELEMENT_SETTINGS_YPOS(11),
2736     GADGET_ID_CUSTOM_EXPLODE_IMPACT,    GADGET_ID_CUSTOM_EXPLODE_SMASH,
2737     &custom_element_properties[EP_EXPLODES_IMPACT],
2738     " ", "impact",                      "element can explode on impact"
2739   },
2740
2741   /* ---------- element settings: advanced (custom elements) --------------- */
2742
2743   {
2744     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2745     GADGET_ID_CUSTOM_CAN_CHANGE,        GADGET_ID_NONE,
2746     &custom_element_change.can_change,
2747     NULL, "element changes to:",        "change element on specified condition"
2748   },
2749   {
2750     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(2),
2751     GADGET_ID_CHANGE_DELAY,             GADGET_ID_NONE,
2752     &custom_element_change_events[CE_DELAY],
2753     NULL, NULL,                         "element changes after delay"
2754   },
2755   {
2756     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(4),
2757     GADGET_ID_CHANGE_BY_DIRECT_ACT,     GADGET_ID_NONE,
2758     &custom_element_change_events[CE_BY_DIRECT_ACTION],
2759     NULL, NULL,                         "element changes by direct action"
2760   },
2761   {
2762     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(5),
2763     GADGET_ID_CHANGE_BY_OTHER_ACT,      GADGET_ID_NONE,
2764     &custom_element_change_events[CE_BY_OTHER_ACTION],
2765     NULL, NULL,                         "element changes by other element"
2766   },
2767   {
2768     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(8),
2769     GADGET_ID_CHANGE_USE_EXPLOSION,     GADGET_ID_NONE,
2770     &custom_element_change.explode,
2771     NULL, "explode instead of change",  "element explodes instead of change"
2772   },
2773   {
2774     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(9),
2775     GADGET_ID_CHANGE_USE_CONTENT,       GADGET_ID_NONE,
2776     &custom_element_change.use_target_content,
2777     NULL, "use extended change target:","element changes to more elements"
2778   },
2779   {
2780     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(11),
2781     GADGET_ID_CHANGE_ONLY_COMPLETE,     GADGET_ID_NONE,
2782     &custom_element_change.only_if_complete,
2783     NULL, "replace all or nothing",     "only replace when all can be changed"
2784   },
2785   {
2786     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(12),
2787     GADGET_ID_CHANGE_USE_RANDOM,        GADGET_ID_NONE,
2788     &custom_element_change.use_random_replace,
2789     NULL, NULL,                         "use percentage for random replace"
2790   },
2791   {
2792     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(13),
2793     GADGET_ID_CHANGE_HAS_ACTION,        GADGET_ID_NONE,
2794     &custom_element_change.has_action,
2795     NULL, NULL,                         "execute action on specified condition"
2796   },
2797 };
2798
2799 static struct
2800 {
2801   int x, y;
2802   int gadget_id;
2803   int gadget_id_align;
2804   int *value;
2805   int area_xsize, area_ysize;
2806   char *text_left, *text_right, *text_below, *infotext;
2807 } drawingarea_info[ED_NUM_DRAWING_AREAS] =
2808 {
2809   /* ---------- level playfield content ------------------------------------ */
2810
2811   {
2812     0,                                  0,
2813     GADGET_ID_DRAWING_LEVEL,            GADGET_ID_NONE,
2814     NULL,                               MAX_ED_FIELDX, MAX_ED_FIELDY,
2815     NULL, NULL, NULL,                   NULL
2816   },
2817
2818   /* ---------- yam yam content -------------------------------------------- */
2819
2820   {
2821     ED_AREA_YAMYAM_CONTENT_XPOS(0),     ED_AREA_YAMYAM_CONTENT_YPOS(0),
2822     GADGET_ID_YAMYAM_CONTENT_0,         GADGET_ID_NONE,
2823     &level.yamyam_content[0].e[0][0],   3, 3,
2824     NULL, NULL, "1",                    NULL
2825   },
2826   {
2827     ED_AREA_YAMYAM_CONTENT_XPOS(1),     ED_AREA_YAMYAM_CONTENT_YPOS(1),
2828     GADGET_ID_YAMYAM_CONTENT_1,         GADGET_ID_NONE,
2829     &level.yamyam_content[1].e[0][0],   3, 3,
2830     NULL, NULL, "2",                    NULL
2831   },
2832   {
2833     ED_AREA_YAMYAM_CONTENT_XPOS(2),     ED_AREA_YAMYAM_CONTENT_YPOS(2),
2834     GADGET_ID_YAMYAM_CONTENT_2,         GADGET_ID_NONE,
2835     &level.yamyam_content[2].e[0][0],   3, 3,
2836     NULL, NULL, "3",                    NULL
2837   },
2838   {
2839     ED_AREA_YAMYAM_CONTENT_XPOS(3),     ED_AREA_YAMYAM_CONTENT_YPOS(3),
2840     GADGET_ID_YAMYAM_CONTENT_3,         GADGET_ID_NONE,
2841     &level.yamyam_content[3].e[0][0],   3, 3,
2842     NULL, NULL, "4",                    NULL
2843   },
2844   {
2845     ED_AREA_YAMYAM_CONTENT_XPOS(4),     ED_AREA_YAMYAM_CONTENT_YPOS(4),
2846     GADGET_ID_YAMYAM_CONTENT_4,         GADGET_ID_NONE,
2847     &level.yamyam_content[4].e[0][0],   3, 3,
2848     NULL, NULL, "5",                    NULL
2849   },
2850   {
2851     ED_AREA_YAMYAM_CONTENT_XPOS(5),     ED_AREA_YAMYAM_CONTENT_YPOS(5),
2852     GADGET_ID_YAMYAM_CONTENT_5,         GADGET_ID_NONE,
2853     &level.yamyam_content[5].e[0][0],   3, 3,
2854     NULL, NULL, "6",                    NULL
2855   },
2856   {
2857     ED_AREA_YAMYAM_CONTENT_XPOS(6),     ED_AREA_YAMYAM_CONTENT_YPOS(6),
2858     GADGET_ID_YAMYAM_CONTENT_6,         GADGET_ID_NONE,
2859     &level.yamyam_content[6].e[0][0],   3, 3,
2860     NULL, NULL, "7",                    NULL
2861   },
2862   {
2863     ED_AREA_YAMYAM_CONTENT_XPOS(7),     ED_AREA_YAMYAM_CONTENT_YPOS(7),
2864     GADGET_ID_YAMYAM_CONTENT_7,         GADGET_ID_NONE,
2865     &level.yamyam_content[7].e[0][0],   3, 3,
2866     NULL, NULL, "8",                    NULL
2867   },
2868
2869   /* ---------- magic ball content ----------------------------------------- */
2870
2871   {
2872     ED_AREA_MAGIC_BALL_CONTENT_XPOS(0), ED_AREA_MAGIC_BALL_CONTENT_YPOS(0),
2873     GADGET_ID_MAGIC_BALL_CONTENT_0,     GADGET_ID_NONE,
2874     &level.ball_content[0].e[0][0],     3, 3,
2875     NULL, NULL, "1",                    NULL
2876   },
2877   {
2878     ED_AREA_MAGIC_BALL_CONTENT_XPOS(1), ED_AREA_MAGIC_BALL_CONTENT_YPOS(1),
2879     GADGET_ID_MAGIC_BALL_CONTENT_1,     GADGET_ID_NONE,
2880     &level.ball_content[1].e[0][0],     3, 3,
2881     NULL, NULL, "2",                    NULL
2882   },
2883   {
2884     ED_AREA_MAGIC_BALL_CONTENT_XPOS(2), ED_AREA_MAGIC_BALL_CONTENT_YPOS(2),
2885     GADGET_ID_MAGIC_BALL_CONTENT_2,     GADGET_ID_NONE,
2886     &level.ball_content[2].e[0][0],     3, 3,
2887     NULL, NULL, "3",                    NULL
2888   },
2889   {
2890     ED_AREA_MAGIC_BALL_CONTENT_XPOS(3), ED_AREA_MAGIC_BALL_CONTENT_YPOS(3),
2891     GADGET_ID_MAGIC_BALL_CONTENT_3,     GADGET_ID_NONE,
2892     &level.ball_content[3].e[0][0],     3, 3,
2893     NULL, NULL, "4",                    NULL
2894   },
2895   {
2896     ED_AREA_MAGIC_BALL_CONTENT_XPOS(4), ED_AREA_MAGIC_BALL_CONTENT_YPOS(4),
2897     GADGET_ID_MAGIC_BALL_CONTENT_4,     GADGET_ID_NONE,
2898     &level.ball_content[4].e[0][0],     3, 3,
2899     NULL, NULL, "5",                    NULL
2900   },
2901   {
2902     ED_AREA_MAGIC_BALL_CONTENT_XPOS(5), ED_AREA_MAGIC_BALL_CONTENT_YPOS(5),
2903     GADGET_ID_MAGIC_BALL_CONTENT_5,     GADGET_ID_NONE,
2904     &level.ball_content[5].e[0][0],     3, 3,
2905     NULL, NULL, "6",                    NULL
2906   },
2907   {
2908     ED_AREA_MAGIC_BALL_CONTENT_XPOS(6), ED_AREA_MAGIC_BALL_CONTENT_YPOS(6),
2909     GADGET_ID_MAGIC_BALL_CONTENT_6,     GADGET_ID_NONE,
2910     &level.ball_content[6].e[0][0],     3, 3,
2911     NULL, NULL, "7",                    NULL
2912   },
2913   {
2914     ED_AREA_MAGIC_BALL_CONTENT_XPOS(7), ED_AREA_MAGIC_BALL_CONTENT_YPOS(7),
2915     GADGET_ID_MAGIC_BALL_CONTENT_7,     GADGET_ID_NONE,
2916     &level.ball_content[7].e[0][0],     3, 3,
2917     NULL, NULL, "8",                    NULL
2918   },
2919
2920   /* ---------- android content -------------------------------------------- */
2921
2922   {
2923     ED_AREA_1X1_SETTINGS_XPOS(0),       ED_AREA_1X1_SETTINGS_YPOS(5),
2924     GADGET_ID_ANDROID_CONTENT,          GADGET_ID_NONE,
2925     &level.android_clone_element[0],    MAX_ANDROID_ELEMENTS, 1,
2926     "elements:", NULL, NULL,            "elements android can clone"
2927   },
2928
2929   /* ---------- amoeba content --------------------------------------------- */
2930
2931   {
2932     ED_AREA_1X1_SETTINGS_XPOS(0),       ED_AREA_1X1_SETTINGS_YPOS(3),
2933     GADGET_ID_AMOEBA_CONTENT,           GADGET_ID_NONE,
2934     &level.amoeba_content,              1, 1,
2935     "content:", NULL, NULL,             "amoeba content"
2936   },
2937
2938   /* ---------- level start element ---------------------------------------- */
2939
2940   {
2941     -1,                                 ED_AREA_1X1_SETTINGS_YPOS(8),
2942     GADGET_ID_START_ELEMENT,            GADGET_ID_USE_START_ELEMENT,
2943     &level.start_element[0],            1, 1,
2944     NULL, NULL, NULL,                   "level start element"
2945   },
2946
2947   /* ---------- player artwork element ------------------------------------- */
2948
2949   {
2950     -1,                                 ED_AREA_1X1_SETTINGS_YPOS(9),
2951     GADGET_ID_ARTWORK_ELEMENT,          GADGET_ID_USE_ARTWORK_ELEMENT,
2952     &level.artwork_element[0],          1, 1,
2953     NULL, NULL, NULL,                   "element for player artwork"
2954   },
2955
2956   /* ---------- player explosion element ----------------------------------- */
2957
2958   {
2959     -1,                                 ED_AREA_1X1_SETTINGS_YPOS(10),
2960     GADGET_ID_EXPLOSION_ELEMENT,        GADGET_ID_USE_EXPLOSION_ELEMENT,
2961     &level.explosion_element[0],        1, 1,
2962     NULL, NULL, NULL,                   "element for player explosion"
2963   },
2964
2965   /* ---------- element settings: configure 1 (custom elements) ----------- */
2966
2967   /* ---------- custom graphic --------------------------------------------- */
2968
2969   {
2970     -1,                                 ED_AREA_1X1_SETTINGS_YPOS(1),
2971     GADGET_ID_CUSTOM_GRAPHIC,           GADGET_ID_CUSTOM_USE_GRAPHIC,
2972     &custom_element.gfx_element,        1, 1,
2973     NULL, NULL, NULL,                   "custom graphic element"
2974   },
2975
2976   /* ---------- element settings: configure 2 (custom elements) ----------- */
2977
2978   /* ---------- custom content (when exploding) ---------------------------- */
2979
2980   {
2981     -1,                                 ED_AREA_3X3_SETTINGS_YPOS(10),
2982     GADGET_ID_CUSTOM_CONTENT,           GADGET_ID_NONE, /* align three rows */
2983     &custom_element.content.e[0][0],    3, 3,
2984     "content:", NULL, NULL,             NULL
2985   },
2986
2987   /* ---------- custom enter and leave element (when moving) --------------- */
2988
2989   {
2990     ED_AREA_1X1_SETTINGS_XPOS(1),       ED_AREA_1X1_SETTINGS_YPOS(3),
2991     GADGET_ID_CUSTOM_MOVE_ENTER,        GADGET_ID_NONE,
2992     &custom_element.move_enter_element, 1, 1,
2993     "can dig:", " ", NULL,              "element that can be digged/collected"
2994   },
2995   {
2996     -1,                                 ED_AREA_1X1_SETTINGS_YPOS(3),
2997     GADGET_ID_CUSTOM_MOVE_LEAVE,        GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE,
2998     &custom_element.move_leave_element, 1, 1,
2999     NULL, NULL, NULL,                   "element that will be left behind"
3000   },
3001
3002   /* ---------- element settings: advanced (custom elements) --------------- */
3003
3004   /* ---------- custom change target --------------------------------------- */
3005
3006   {
3007     -1,                                 ED_AREA_1X1_SETTINGS_YPOS(1),
3008     GADGET_ID_CUSTOM_CHANGE_TARGET,     GADGET_ID_CUSTOM_CAN_CHANGE,
3009     &custom_element_change.target_element, 1, 1,
3010     NULL, "after/when:", NULL,          "new target element after change"
3011   },
3012
3013   /* ---------- custom change content (extended change target) ------------- */
3014
3015   {
3016     -1,                                 ED_AREA_3X3_SETTINGS_YPOS(9),
3017     GADGET_ID_CUSTOM_CHANGE_CONTENT,    GADGET_ID_NONE, /* align three rows */
3018     &custom_element_change.target_content.e[0][0], 3, 3,
3019     NULL, NULL, NULL,                   "new extended elements after change"
3020   },
3021
3022   /* ---------- custom change trigger (element causing change) ------------- */
3023
3024   {
3025     -1,                                 ED_AREA_1X1_SETTINGS_YPOS(5),
3026     GADGET_ID_CUSTOM_CHANGE_TRIGGER,    GADGET_ID_CHANGE_OTHER_ACTION,
3027     &custom_element_change.trigger_element, 1, 1,
3028     NULL, NULL, NULL,                   "other element triggering change"
3029   },
3030
3031   /* ---------- group element content -------------------------------------- */
3032
3033   {
3034     ED_AREA_1X1_SETTINGS_XPOS(0),       ED_AREA_1X1_SETTINGS_YPOS(4),
3035     GADGET_ID_GROUP_CONTENT,            GADGET_ID_NONE,
3036     &group_element_info.element[0],     MAX_ELEMENTS_IN_GROUP, 1,
3037     "content:", NULL, NULL,             NULL
3038   },
3039
3040   /* ---------- random background (for random painting) -------------------- */
3041
3042   {
3043     -1,                                 ED_ELEMENT_SETTINGS_YPOS(14),
3044     GADGET_ID_RANDOM_BACKGROUND,        GADGET_ID_RANDOM_RESTRICTED,
3045     &random_placement_background_element, 1, 1,
3046     NULL, NULL, NULL,                   "random placement background"
3047   },
3048 };
3049
3050
3051 /*
3052   -----------------------------------------------------------------------------
3053   some internally used variables
3054   -----------------------------------------------------------------------------
3055 */
3056
3057 /* actual size of level editor drawing area */
3058 static int ed_fieldx = MAX_ED_FIELDX - 1, ed_fieldy = MAX_ED_FIELDY - 1;
3059
3060 /* actual position of level editor drawing area in level playfield */
3061 static int level_xpos = -1, level_ypos = -1;
3062
3063 #define IN_ED_FIELD(x,y)  ((x)>=0 && (x)<ed_fieldx && (y)>=0 &&(y)<ed_fieldy)
3064
3065 /* drawing elements on the three mouse buttons */
3066 static int new_element1 = EL_WALL;
3067 static int new_element2 = EL_EMPTY;
3068 static int new_element3 = EL_SAND;
3069
3070 #define IS_VALID_BUTTON(button) (button >= 1 && button <= 3)
3071 #define BUTTON_ELEMENT(button) ((button) == 1 ? new_element1 : \
3072                                 (button) == 2 ? new_element2 : \
3073                                 (button) == 3 ? new_element3 : EL_EMPTY)
3074 #define BUTTON_STEPSIZE(button) ((button) == 1 ? 1 : (button) == 2 ? 5 : 10)
3075
3076 /* forward declaration for internal use */
3077 static void ModifyEditorCounterValue(int, int);
3078 static void ModifyEditorCounterLimits(int, int, int);
3079 static void ModifyEditorSelectboxValue(int, int);
3080 static void ModifyEditorSelectboxOptions(int, struct ValueTextInfo *);
3081 static void ModifyEditorDrawingArea(int, int, int);
3082 static void ModifyEditorElementList();
3083 static void AdjustElementListScrollbar();
3084 static void RedrawDrawingElements();
3085 static void DrawDrawingWindow();
3086 static void DrawLevelInfoWindow();
3087 static void DrawPropertiesWindow();
3088 static void UpdateCustomElementGraphicGadgets();
3089 static boolean checkPropertiesConfig(int);
3090 static void CopyLevelToUndoBuffer(int);
3091 static void HandleDrawingAreas(struct GadgetInfo *);
3092 static void HandleCounterButtons(struct GadgetInfo *);
3093 static void HandleTextInputGadgets(struct GadgetInfo *);
3094 static void HandleTextAreaGadgets(struct GadgetInfo *);
3095 static void HandleSelectboxGadgets(struct GadgetInfo *);
3096 static void HandleTextbuttonGadgets(struct GadgetInfo *);
3097 static void HandleGraphicbuttonGadgets(struct GadgetInfo *);
3098 static void HandleRadiobuttons(struct GadgetInfo *);
3099 static void HandleCheckbuttons(struct GadgetInfo *);
3100 static void HandleControlButtons(struct GadgetInfo *);
3101 static void HandleDrawingAreaInfo(struct GadgetInfo *);
3102 static void PrintEditorGadgetInfoText(struct GadgetInfo *);
3103
3104 static struct GadgetInfo *level_editor_gadget[NUM_EDITOR_GADGETS];
3105 static int right_gadget_border[NUM_EDITOR_GADGETS];
3106
3107 static int drawing_function = GADGET_ID_SINGLE_ITEMS;
3108 static int last_drawing_function = GADGET_ID_SINGLE_ITEMS;
3109 static boolean draw_with_brush = FALSE;
3110 static int properties_element = 0;
3111
3112 static short FieldBackup[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3113 static short UndoBuffer[NUM_UNDO_STEPS][MAX_LEV_FIELDX][MAX_LEV_FIELDY];
3114 static int undo_buffer_position = 0;
3115 static int undo_buffer_steps = 0;
3116
3117 static int edit_mode;
3118 static int edit_mode_properties;
3119
3120 static int element_shift = 0;
3121
3122 static int editor_el_players[] =
3123 {
3124   EL_PLAYER_1,
3125   EL_PLAYER_2,
3126   EL_PLAYER_3,
3127   EL_PLAYER_4
3128 };
3129 static int *editor_el_players_ptr = editor_el_players;
3130 static int num_editor_el_players = SIZEOF_ARRAY_INT(editor_el_players);
3131
3132 static int editor_hl_boulderdash[] =
3133 {
3134   EL_INTERNAL_CASCADE_BD_ACTIVE,
3135   EL_CHAR('B'),
3136   EL_CHAR('D'),
3137   EL_EMPTY,
3138
3139 #if 0
3140   EL_CHAR('B'),
3141   EL_CHAR('O'),
3142   EL_CHAR('U'),
3143   EL_CHAR('L'),
3144
3145   EL_CHAR('-'),
3146   EL_CHAR('D'),
3147   EL_CHAR('E'),
3148   EL_CHAR('R'),
3149
3150   EL_CHAR('D'),
3151   EL_CHAR('A'),
3152   EL_CHAR('S'),
3153   EL_CHAR('H'),
3154 #endif
3155 };
3156
3157 static int editor_el_boulderdash[] =
3158 {
3159 #if 1
3160   EL_EMPTY,
3161   EL_SAND,
3162   EL_BD_ROCK,
3163   EL_BD_DIAMOND,
3164
3165   EL_STEELWALL,
3166   EL_BD_WALL,
3167   EL_BD_EXPANDABLE_WALL,
3168   EL_BD_MAGIC_WALL,
3169
3170   EL_BD_AMOEBA,
3171   EL_BD_BUTTERFLY_UP,
3172   EL_BD_FIREFLY_UP,
3173   EL_EXIT_CLOSED,
3174
3175   EL_BD_BUTTERFLY_LEFT,
3176   EL_BD_FIREFLY_LEFT,
3177   EL_BD_BUTTERFLY_RIGHT,
3178   EL_BD_FIREFLY_RIGHT,
3179
3180   EL_EMPTY,
3181   EL_BD_BUTTERFLY_DOWN,
3182   EL_BD_FIREFLY_DOWN,
3183   EL_EXIT_OPEN,
3184
3185 #else
3186
3187   EL_PLAYER_1,
3188   EL_EMPTY,
3189   EL_SAND,
3190   EL_STEELWALL,
3191
3192   EL_BD_WALL,
3193   EL_BD_MAGIC_WALL,
3194   EL_EXIT_CLOSED,
3195   EL_EXIT_OPEN,
3196
3197   EL_BD_DIAMOND,
3198   EL_BD_BUTTERFLY_UP,
3199   EL_BD_FIREFLY_UP,
3200   EL_BD_ROCK,
3201
3202   EL_BD_BUTTERFLY_LEFT,
3203   EL_BD_FIREFLY_LEFT,
3204   EL_BD_BUTTERFLY_RIGHT,
3205   EL_BD_FIREFLY_RIGHT,
3206
3207   EL_BD_AMOEBA,
3208   EL_BD_BUTTERFLY_DOWN,
3209   EL_BD_FIREFLY_DOWN,
3210   EL_BD_EXPANDABLE_WALL,
3211 #endif
3212 };
3213 static int *editor_hl_boulderdash_ptr = editor_hl_boulderdash;
3214 static int *editor_el_boulderdash_ptr = editor_el_boulderdash;
3215 static int num_editor_hl_boulderdash = SIZEOF_ARRAY_INT(editor_hl_boulderdash);
3216 static int num_editor_el_boulderdash = SIZEOF_ARRAY_INT(editor_el_boulderdash);
3217
3218 static int editor_hl_emerald_mine[] =
3219 {
3220   EL_INTERNAL_CASCADE_EM_ACTIVE,
3221   EL_CHAR('E'),
3222   EL_CHAR('M'),
3223   EL_EMPTY,
3224
3225 #if 0
3226   EL_CHAR('E'),
3227   EL_CHAR('M'),
3228   EL_CHAR('E'),
3229   EL_CHAR('-'),
3230
3231   EL_CHAR('R'),
3232   EL_CHAR('A'),
3233   EL_CHAR('L'),
3234   EL_CHAR('D'),
3235
3236   EL_CHAR('M'),
3237   EL_CHAR('I'),
3238   EL_CHAR('N'),
3239   EL_CHAR('E'),
3240 #endif
3241 };
3242
3243 static int editor_el_emerald_mine[] =
3244 {
3245 #if 1
3246   EL_SAND,
3247   EL_ROCK,
3248   EL_QUICKSAND_EMPTY,
3249   EL_QUICKSAND_FULL,
3250
3251   EL_STEELWALL,
3252   EL_WALL,
3253   EL_WALL_SLIPPERY,
3254   EL_MAGIC_WALL,
3255
3256   EL_EMERALD,
3257   EL_DIAMOND,
3258   EL_NUT,
3259   EL_BOMB,
3260
3261   EL_WALL_EMERALD,
3262   EL_WALL_DIAMOND,
3263   EL_DYNAMITE,
3264   EL_DYNAMITE_ACTIVE,
3265
3266   EL_YAMYAM,
3267   EL_BUG_UP,
3268   EL_SPACESHIP_UP,
3269   EL_ROBOT,
3270
3271   EL_BUG_LEFT,
3272   EL_SPACESHIP_LEFT,
3273   EL_BUG_RIGHT,
3274   EL_SPACESHIP_RIGHT,
3275
3276   EL_ROBOT_WHEEL,
3277   EL_BUG_DOWN,
3278   EL_SPACESHIP_DOWN,
3279   EL_INVISIBLE_WALL,
3280
3281   EL_ACID_POOL_TOPLEFT,
3282   EL_ACID,
3283   EL_ACID_POOL_TOPRIGHT,
3284   EL_AMOEBA_DROP,
3285
3286   EL_ACID_POOL_BOTTOMLEFT,
3287   EL_ACID_POOL_BOTTOM,
3288   EL_ACID_POOL_BOTTOMRIGHT,
3289   EL_AMOEBA_WET,
3290
3291   EL_EM_KEY_1,
3292   EL_EM_KEY_2,
3293   EL_EM_KEY_3,
3294   EL_EM_KEY_4,
3295
3296   EL_EM_GATE_1,
3297   EL_EM_GATE_2,
3298   EL_EM_GATE_3,
3299   EL_EM_GATE_4,
3300
3301   EL_EM_GATE_1_GRAY,
3302   EL_EM_GATE_2_GRAY,
3303   EL_EM_GATE_3_GRAY,
3304   EL_EM_GATE_4_GRAY,
3305
3306 #else
3307
3308   EL_PLAYER_1,
3309   EL_PLAYER_2,
3310   EL_SAND,
3311   EL_ROCK,
3312
3313   EL_STEELWALL,
3314   EL_WALL,
3315   EL_WALL_SLIPPERY,
3316   EL_MAGIC_WALL,
3317
3318   EL_EMERALD,
3319   EL_DIAMOND,
3320   EL_NUT,
3321   EL_BOMB,
3322
3323   EL_WALL_EMERALD,
3324   EL_WALL_DIAMOND,
3325   EL_QUICKSAND_EMPTY,
3326   EL_QUICKSAND_FULL,
3327
3328   EL_DYNAMITE,
3329   EL_DYNAMITE_ACTIVE,
3330   EL_EXIT_CLOSED,
3331   EL_EXIT_OPEN,
3332
3333   EL_YAMYAM,
3334   EL_BUG_UP,
3335   EL_SPACESHIP_UP,
3336   EL_ROBOT,
3337
3338   EL_BUG_LEFT,
3339   EL_SPACESHIP_LEFT,
3340   EL_BUG_RIGHT,
3341   EL_SPACESHIP_RIGHT,
3342
3343   EL_ROBOT_WHEEL,
3344   EL_BUG_DOWN,
3345   EL_SPACESHIP_DOWN,
3346   EL_INVISIBLE_WALL,
3347
3348   EL_ACID_POOL_TOPLEFT,
3349   EL_ACID,
3350   EL_ACID_POOL_TOPRIGHT,
3351   EL_EMPTY,
3352
3353   EL_ACID_POOL_BOTTOMLEFT,
3354   EL_ACID_POOL_BOTTOM,
3355   EL_ACID_POOL_BOTTOMRIGHT,
3356   EL_EMPTY,
3357
3358   EL_AMOEBA_DROP,
3359   EL_AMOEBA_DEAD,
3360   EL_AMOEBA_WET,
3361   EL_AMOEBA_DRY,
3362
3363   EL_EM_KEY_1,
3364   EL_EM_KEY_2,
3365   EL_EM_KEY_3,
3366   EL_EM_KEY_4,
3367
3368   EL_EM_GATE_1,
3369   EL_EM_GATE_2,
3370   EL_EM_GATE_3,
3371   EL_EM_GATE_4,
3372
3373   EL_EM_GATE_1_GRAY,
3374   EL_EM_GATE_2_GRAY,
3375   EL_EM_GATE_3_GRAY,
3376   EL_EM_GATE_4_GRAY,
3377 #endif
3378 };
3379 static int *editor_hl_emerald_mine_ptr = editor_hl_emerald_mine;
3380 static int *editor_el_emerald_mine_ptr = editor_el_emerald_mine;
3381 static int num_editor_hl_emerald_mine=SIZEOF_ARRAY_INT(editor_hl_emerald_mine);
3382 static int num_editor_el_emerald_mine=SIZEOF_ARRAY_INT(editor_el_emerald_mine);
3383
3384 static int editor_hl_emerald_mine_club[] =
3385 {
3386   EL_INTERNAL_CASCADE_EMC_ACTIVE,
3387   EL_CHAR('E'),
3388   EL_CHAR('M'),
3389   EL_CHAR('C'),
3390
3391 #if 0
3392   EL_CHAR('E'),
3393   EL_CHAR('M'),
3394   EL_CHAR('E'),
3395   EL_CHAR('-'),
3396
3397   EL_CHAR('R'),
3398   EL_CHAR('A'),
3399   EL_CHAR('L'),
3400   EL_CHAR('D'),
3401
3402   EL_CHAR('M'),
3403   EL_CHAR('I'),
3404   EL_CHAR('N'),
3405   EL_CHAR('E'),
3406
3407   EL_CHAR('C'),
3408   EL_CHAR('L'),
3409   EL_CHAR('U'),
3410   EL_CHAR('B'),
3411 #endif
3412 };
3413
3414 static int editor_el_emerald_mine_club[] =
3415 {
3416 #if 1
3417   EL_EMC_KEY_5,
3418   EL_EMC_KEY_6,
3419   EL_EMC_KEY_7,
3420   EL_EMC_KEY_8,
3421
3422   EL_EMC_GATE_5,
3423   EL_EMC_GATE_6,
3424   EL_EMC_GATE_7,
3425   EL_EMC_GATE_8,
3426
3427   EL_EMC_GATE_5_GRAY,
3428   EL_EMC_GATE_6_GRAY,
3429   EL_EMC_GATE_7_GRAY,
3430   EL_EMC_GATE_8_GRAY,
3431
3432   EL_EMC_STEELWALL_1,
3433   EL_EMC_STEELWALL_2,
3434   EL_EMC_STEELWALL_3,
3435   EL_EMC_STEELWALL_4,
3436
3437   EL_EMC_WALL_13,
3438   EL_EMC_WALL_14,
3439   EL_EMC_WALL_15,
3440   EL_EMC_WALL_16,
3441
3442   EL_EMC_WALL_SLIPPERY_1,
3443   EL_EMC_WALL_SLIPPERY_2,
3444   EL_EMC_WALL_SLIPPERY_3,
3445   EL_EMC_WALL_SLIPPERY_4,
3446
3447   EL_EMC_WALL_1,
3448   EL_EMC_WALL_2,
3449   EL_EMC_WALL_3,
3450   EL_EMC_WALL_4,
3451
3452   EL_EMC_WALL_5,
3453   EL_EMC_WALL_6,
3454   EL_EMC_WALL_7,
3455   EL_EMC_WALL_8,
3456
3457   EL_EMC_WALL_9,
3458   EL_EMC_WALL_10,
3459   EL_EMC_WALL_11,
3460   EL_EMC_WALL_12,
3461
3462   EL_EMC_GRASS,
3463   EL_EMC_FAKE_GRASS,
3464   EL_EMC_PLANT,
3465   EL_EMC_DRIPPER,
3466
3467   EL_EMC_MAGIC_BALL,
3468   EL_EMC_MAGIC_BALL_SWITCH,
3469   EL_SPRING,
3470   EL_EMC_SPRING_BUMPER,
3471
3472   EL_EMC_LENSES,
3473   EL_EMC_MAGNIFIER,
3474   EL_EM_DYNAMITE,
3475   EL_EM_DYNAMITE_ACTIVE,
3476
3477   EL_BALLOON,
3478   EL_YAMYAM_UP,
3479   EL_BALLOON_SWITCH_UP,
3480   EL_BALLOON_SWITCH_ANY,
3481
3482   EL_YAMYAM_LEFT,
3483   EL_BALLOON_SWITCH_LEFT,
3484   EL_YAMYAM_RIGHT,
3485   EL_BALLOON_SWITCH_RIGHT,
3486
3487   EL_EMC_ANDROID,
3488   EL_YAMYAM_DOWN,
3489   EL_BALLOON_SWITCH_DOWN,
3490   EL_BALLOON_SWITCH_NONE,
3491
3492 #else
3493
3494   EL_EMC_KEY_5,
3495   EL_EMC_KEY_6,
3496   EL_EMC_KEY_7,
3497   EL_EMC_KEY_8,
3498
3499   EL_EMC_GATE_5,
3500   EL_EMC_GATE_6,
3501   EL_EMC_GATE_7,
3502   EL_EMC_GATE_8,
3503
3504   EL_EMC_GATE_5_GRAY,
3505   EL_EMC_GATE_6_GRAY,
3506   EL_EMC_GATE_7_GRAY,
3507   EL_EMC_GATE_8_GRAY,
3508
3509   EL_EMC_STEELWALL_1,
3510   EL_EMC_STEELWALL_2,
3511   EL_EMC_STEELWALL_3,
3512   EL_EMC_STEELWALL_4,
3513
3514   EL_EMC_WALL_13,
3515   EL_EMC_WALL_14,
3516   EL_EMC_WALL_15,
3517   EL_EMC_WALL_16,
3518
3519   EL_EMC_WALL_SLIPPERY_1,
3520   EL_EMC_WALL_SLIPPERY_2,
3521   EL_EMC_WALL_SLIPPERY_3,
3522   EL_EMC_WALL_SLIPPERY_4,
3523
3524   EL_EMC_WALL_1,
3525   EL_EMC_WALL_2,
3526   EL_EMC_WALL_3,
3527   EL_EMC_WALL_4,
3528
3529   EL_EMC_WALL_5,
3530   EL_EMC_WALL_6,
3531   EL_EMC_WALL_7,
3532   EL_EMC_WALL_8,
3533
3534   EL_EMC_WALL_9,
3535   EL_EMC_WALL_10,
3536   EL_EMC_WALL_11,
3537   EL_EMC_WALL_12,
3538
3539   EL_EMC_ANDROID,
3540   EL_BALLOON,
3541   EL_BALLOON_SWITCH_ANY,
3542   EL_BALLOON_SWITCH_NONE,
3543
3544   EL_BALLOON_SWITCH_LEFT,
3545   EL_BALLOON_SWITCH_RIGHT,
3546   EL_BALLOON_SWITCH_UP,
3547   EL_BALLOON_SWITCH_DOWN,
3548
3549   EL_EMC_GRASS,
3550   EL_EMC_PLANT,
3551   EL_EMC_LENSES,
3552   EL_EMC_MAGNIFIER,
3553
3554   EL_EMC_MAGIC_BALL,
3555   EL_EMC_MAGIC_BALL_SWITCH,
3556   EL_SPRING,
3557   EL_EMC_SPRING_BUMPER,
3558
3559   EL_EMC_DRIPPER,
3560   EL_EMC_FAKE_GRASS,
3561   EL_EMPTY,
3562   EL_EMPTY,
3563
3564   EL_EM_DYNAMITE,
3565   EL_EM_DYNAMITE_ACTIVE,
3566   EL_EMPTY,
3567   EL_EMPTY,
3568
3569   EL_YAMYAM_LEFT,
3570   EL_YAMYAM_RIGHT,
3571   EL_YAMYAM_UP,
3572   EL_YAMYAM_DOWN,
3573 #endif
3574 };
3575 static int *editor_hl_emerald_mine_club_ptr = editor_hl_emerald_mine_club;
3576 static int *editor_el_emerald_mine_club_ptr = editor_el_emerald_mine_club;
3577 static int num_editor_hl_emerald_mine_club=SIZEOF_ARRAY_INT(editor_hl_emerald_mine_club);
3578 static int num_editor_el_emerald_mine_club=SIZEOF_ARRAY_INT(editor_el_emerald_mine_club);
3579
3580 static int editor_hl_rnd[] =
3581 {
3582   EL_INTERNAL_CASCADE_RND_ACTIVE,
3583   EL_CHAR('R'),
3584   EL_CHAR('N'),
3585   EL_CHAR('D'),
3586
3587 #if 0
3588   EL_CHAR('M'),
3589   EL_CHAR('O'),
3590   EL_CHAR('R'),
3591   EL_CHAR('E'),
3592 #endif
3593 };
3594
3595 static int editor_el_rnd[] =
3596 {
3597 #if 1
3598   EL_KEY_1,
3599   EL_KEY_2,
3600   EL_KEY_3,
3601   EL_KEY_4,
3602
3603   EL_GATE_1,
3604   EL_GATE_2,
3605   EL_GATE_3,
3606   EL_GATE_4,
3607
3608   EL_GATE_1_GRAY,
3609   EL_GATE_2_GRAY,
3610   EL_GATE_3_GRAY,
3611   EL_GATE_4_GRAY,
3612
3613   EL_ARROW_LEFT,
3614   EL_ARROW_RIGHT,
3615   EL_ARROW_UP,
3616   EL_ARROW_DOWN,
3617
3618   EL_AMOEBA_DEAD,
3619   EL_AMOEBA_DRY,
3620   EL_AMOEBA_FULL,
3621   EL_GAME_OF_LIFE,
3622
3623   EL_EMERALD_YELLOW,
3624   EL_EMERALD_RED,
3625   EL_EMERALD_PURPLE,
3626   EL_BIOMAZE,
3627
3628   EL_WALL_EMERALD_YELLOW,
3629   EL_WALL_EMERALD_RED,
3630   EL_WALL_EMERALD_PURPLE,
3631   EL_WALL_BD_DIAMOND,
3632
3633   EL_SPEED_PILL,
3634   EL_PACMAN_UP,
3635   EL_TIME_ORB_FULL,
3636   EL_TIME_ORB_EMPTY,
3637
3638   EL_PACMAN_LEFT,
3639   EL_DARK_YAMYAM,
3640   EL_PACMAN_RIGHT,
3641   EL_EMPTY,
3642
3643   EL_BLACK_ORB,
3644   EL_PACMAN_DOWN,
3645   EL_LAMP,
3646   EL_LAMP_ACTIVE,
3647
3648   EL_DYNABOMB_INCREASE_NUMBER,
3649   EL_DYNABOMB_INCREASE_SIZE,
3650   EL_DYNABOMB_INCREASE_POWER,
3651   EL_STONEBLOCK,
3652
3653   EL_MOLE,
3654   EL_PENGUIN,
3655   EL_PIG,
3656   EL_DRAGON,
3657
3658   EL_BUG,
3659   EL_MOLE_UP,
3660   EL_BD_BUTTERFLY,
3661   EL_BD_FIREFLY,
3662
3663   EL_MOLE_LEFT,
3664   EL_SATELLITE,
3665   EL_MOLE_RIGHT,
3666   EL_PACMAN,
3667
3668   EL_SPACESHIP,
3669   EL_MOLE_DOWN,
3670   EL_INVISIBLE_STEELWALL,
3671   EL_INVISIBLE_WALL,
3672
3673   EL_EXPANDABLE_WALL,
3674   EL_EXPANDABLE_WALL_HORIZONTAL,
3675   EL_EXPANDABLE_WALL_VERTICAL,
3676   EL_EXPANDABLE_WALL_ANY,
3677
3678 #else
3679
3680   EL_KEY_1,
3681   EL_KEY_2,
3682   EL_KEY_3,
3683   EL_KEY_4,
3684
3685   EL_GATE_1,
3686   EL_GATE_2,
3687   EL_GATE_3,
3688   EL_GATE_4,
3689
3690   EL_GATE_1_GRAY,
3691   EL_GATE_2_GRAY,
3692   EL_GATE_3_GRAY,
3693   EL_GATE_4_GRAY,
3694
3695   EL_ARROW_LEFT,
3696   EL_ARROW_RIGHT,
3697   EL_ARROW_UP,
3698   EL_ARROW_DOWN,
3699
3700   EL_AMOEBA_DEAD,
3701   EL_AMOEBA_DRY,
3702   EL_AMOEBA_FULL,
3703   EL_EMPTY,
3704
3705   EL_EMPTY,
3706   EL_EMERALD_YELLOW,
3707   EL_EMERALD_RED,
3708   EL_EMERALD_PURPLE,
3709
3710   EL_WALL_BD_DIAMOND,
3711   EL_WALL_EMERALD_YELLOW,
3712   EL_WALL_EMERALD_RED,
3713   EL_WALL_EMERALD_PURPLE,
3714
3715   EL_GAME_OF_LIFE,
3716   EL_PACMAN_UP,
3717   EL_TIME_ORB_FULL,
3718   EL_TIME_ORB_EMPTY,
3719
3720   EL_PACMAN_LEFT,
3721   EL_DARK_YAMYAM,
3722   EL_PACMAN_RIGHT,
3723   EL_EXPANDABLE_WALL,
3724
3725   EL_BIOMAZE,
3726   EL_PACMAN_DOWN,
3727   EL_LAMP,
3728   EL_LAMP_ACTIVE,
3729
3730   EL_DYNABOMB_INCREASE_NUMBER,
3731   EL_DYNABOMB_INCREASE_SIZE,
3732   EL_DYNABOMB_INCREASE_POWER,
3733   EL_STONEBLOCK,
3734
3735   EL_MOLE,
3736   EL_PENGUIN,
3737   EL_PIG,
3738   EL_DRAGON,
3739
3740   EL_BUG,
3741   EL_MOLE_UP,
3742   EL_BD_BUTTERFLY,
3743   EL_BD_FIREFLY,
3744
3745   EL_MOLE_LEFT,
3746   EL_EMPTY,
3747   EL_MOLE_RIGHT,
3748   EL_PACMAN,
3749
3750   EL_SPACESHIP,
3751   EL_MOLE_DOWN,
3752   EL_EMPTY,
3753   EL_EMPTY,
3754
3755   EL_SATELLITE,
3756   EL_EXPANDABLE_WALL_HORIZONTAL,
3757   EL_EXPANDABLE_WALL_VERTICAL,
3758   EL_EXPANDABLE_WALL_ANY,
3759
3760   EL_INVISIBLE_STEELWALL,
3761   EL_INVISIBLE_WALL,
3762   EL_SPEED_PILL,
3763   EL_BLACK_ORB,
3764 #endif
3765 };
3766 static int *editor_hl_rnd_ptr = editor_hl_rnd;
3767 static int *editor_el_rnd_ptr = editor_el_rnd;
3768 static int num_editor_hl_rnd = SIZEOF_ARRAY_INT(editor_hl_rnd);
3769 static int num_editor_el_rnd = SIZEOF_ARRAY_INT(editor_el_rnd);
3770
3771 static int editor_hl_sokoban[] =
3772 {
3773   EL_INTERNAL_CASCADE_SB_ACTIVE,
3774   EL_CHAR('S'),
3775   EL_CHAR('B'),
3776   EL_EMPTY,
3777
3778 #if 0
3779   EL_CHAR('S'),
3780   EL_CHAR('O'),
3781   EL_CHAR('K'),
3782   EL_CHAR('O'),
3783
3784   EL_CHAR('-'),
3785   EL_CHAR('B'),
3786   EL_CHAR('A'),
3787   EL_CHAR('N'),
3788 #endif
3789 };
3790
3791 static int editor_el_sokoban[] =
3792 {
3793   EL_SOKOBAN_OBJECT,
3794   EL_SOKOBAN_FIELD_EMPTY,
3795   EL_SOKOBAN_FIELD_FULL,
3796   EL_SOKOBAN_FIELD_PLAYER,
3797 };
3798 static int *editor_hl_sokoban_ptr = editor_hl_sokoban;
3799 static int *editor_el_sokoban_ptr = editor_el_sokoban;
3800 static int num_editor_hl_sokoban = SIZEOF_ARRAY_INT(editor_hl_sokoban);
3801 static int num_editor_el_sokoban = SIZEOF_ARRAY_INT(editor_el_sokoban);
3802
3803 static int editor_hl_supaplex[] =
3804 {
3805   EL_INTERNAL_CASCADE_SP_ACTIVE,
3806   EL_CHAR('S'),
3807   EL_CHAR('P'),
3808   EL_EMPTY,
3809
3810 #if 0
3811   EL_CHAR('S'),
3812   EL_CHAR('U'),
3813   EL_CHAR('P'),
3814   EL_CHAR('A'),
3815
3816   EL_CHAR('P'),
3817   EL_CHAR('L'),
3818   EL_CHAR('E'),
3819   EL_CHAR('X'),
3820 #endif
3821 };
3822
3823 static int editor_el_supaplex[] =
3824 {
3825 #if 1
3826   EL_SP_MURPHY,
3827   EL_EMPTY,
3828   EL_SP_BASE,
3829   EL_SP_BUGGY_BASE,
3830
3831   EL_SP_INFOTRON,
3832   EL_SP_ZONK,
3833   EL_SP_SNIKSNAK,
3834   EL_SP_ELECTRON,
3835
3836   EL_SP_DISK_RED,
3837   EL_SP_DISK_ORANGE,
3838   EL_SP_DISK_YELLOW,
3839   EL_SP_TERMINAL,
3840
3841   EL_SP_EXIT_CLOSED,
3842   EL_SP_PORT_HORIZONTAL,
3843   EL_SP_PORT_VERTICAL,
3844   EL_SP_PORT_ANY,
3845
3846   EL_SP_PORT_LEFT,
3847   EL_SP_PORT_RIGHT,
3848   EL_SP_PORT_UP,
3849   EL_SP_PORT_DOWN,
3850
3851   EL_SP_GRAVITY_PORT_LEFT,
3852   EL_SP_GRAVITY_PORT_RIGHT,
3853   EL_SP_GRAVITY_PORT_UP,
3854   EL_SP_GRAVITY_PORT_DOWN,
3855
3856   EL_SP_HARDWARE_GRAY,
3857   EL_SP_HARDWARE_GREEN,
3858   EL_SP_HARDWARE_BLUE,
3859   EL_SP_HARDWARE_RED,
3860
3861   EL_SP_HARDWARE_BASE_1,
3862   EL_SP_HARDWARE_BASE_2,
3863   EL_SP_HARDWARE_BASE_3,
3864   EL_SP_HARDWARE_BASE_4,
3865
3866   EL_SP_HARDWARE_BASE_5,
3867   EL_SP_HARDWARE_BASE_6,
3868   EL_SP_HARDWARE_YELLOW,
3869   EL_SP_CHIP_TOP,
3870
3871   EL_SP_CHIP_SINGLE,
3872   EL_SP_CHIP_LEFT,
3873   EL_SP_CHIP_RIGHT,
3874   EL_SP_CHIP_BOTTOM,
3875
3876 #else
3877
3878 #if 1
3879   EL_EMPTY,
3880 #else
3881   EL_SP_EMPTY,
3882 #endif
3883   EL_SP_ZONK,
3884   EL_SP_BASE,
3885   EL_SP_MURPHY,
3886
3887   EL_SP_INFOTRON,
3888   EL_SP_CHIP_SINGLE,
3889   EL_SP_HARDWARE_GRAY,
3890   EL_SP_EXIT_CLOSED,
3891
3892   EL_SP_DISK_ORANGE,
3893   EL_SP_PORT_RIGHT,
3894   EL_SP_PORT_DOWN,
3895   EL_SP_PORT_LEFT,
3896
3897   EL_SP_PORT_UP,
3898   EL_SP_GRAVITY_PORT_RIGHT,
3899   EL_SP_GRAVITY_PORT_DOWN,
3900   EL_SP_GRAVITY_PORT_LEFT,
3901
3902   EL_SP_GRAVITY_PORT_UP,
3903   EL_SP_SNIKSNAK,
3904   EL_SP_DISK_YELLOW,
3905   EL_SP_TERMINAL,
3906
3907   EL_SP_DISK_RED,
3908   EL_SP_PORT_VERTICAL,
3909   EL_SP_PORT_HORIZONTAL,
3910   EL_SP_PORT_ANY,
3911
3912   EL_SP_ELECTRON,
3913   EL_SP_BUGGY_BASE,
3914   EL_SP_CHIP_LEFT,
3915   EL_SP_CHIP_RIGHT,
3916
3917   EL_SP_HARDWARE_BASE_1,
3918   EL_SP_HARDWARE_GREEN,
3919   EL_SP_HARDWARE_BLUE,
3920   EL_SP_HARDWARE_RED,
3921
3922   EL_SP_HARDWARE_YELLOW,
3923   EL_SP_HARDWARE_BASE_2,
3924   EL_SP_HARDWARE_BASE_3,
3925   EL_SP_HARDWARE_BASE_4,
3926
3927   EL_SP_HARDWARE_BASE_5,
3928   EL_SP_HARDWARE_BASE_6,
3929   EL_SP_CHIP_TOP,
3930   EL_SP_CHIP_BOTTOM,
3931 #endif
3932 };
3933 static int *editor_hl_supaplex_ptr = editor_hl_supaplex;
3934 static int *editor_el_supaplex_ptr = editor_el_supaplex;
3935 static int num_editor_hl_supaplex = SIZEOF_ARRAY_INT(editor_hl_supaplex);
3936 static int num_editor_el_supaplex = SIZEOF_ARRAY_INT(editor_el_supaplex);
3937
3938 static int editor_hl_diamond_caves[] =
3939 {
3940   EL_INTERNAL_CASCADE_DC_ACTIVE,
3941   EL_CHAR('D'),
3942   EL_CHAR('C'),
3943   EL_CHAR('2'),
3944
3945 #if 0
3946   EL_CHAR('D'),
3947   EL_CHAR('I'),
3948   EL_CHAR('A'),
3949   EL_CHAR('-'),
3950
3951   EL_CHAR('M'),
3952   EL_CHAR('O'),
3953   EL_CHAR('N'),
3954   EL_CHAR('D'),
3955
3956   EL_CHAR('C'),
3957   EL_CHAR('A'),
3958   EL_CHAR('V'),
3959   EL_CHAR('E'),
3960
3961   EL_CHAR('S'),
3962   EL_CHAR(' '),
3963   EL_CHAR('I'),
3964   EL_CHAR('I'),
3965 #endif
3966 };
3967
3968 static int editor_el_diamond_caves[] =
3969 {
3970 #if 1
3971   EL_PEARL,
3972   EL_CRYSTAL,
3973   EL_WALL_PEARL,
3974   EL_WALL_CRYSTAL,
3975
3976   EL_CONVEYOR_BELT_1_LEFT,
3977   EL_CONVEYOR_BELT_1_MIDDLE,
3978   EL_CONVEYOR_BELT_1_RIGHT,
3979   EL_CONVEYOR_BELT_1_SWITCH_MIDDLE,
3980
3981   EL_CONVEYOR_BELT_2_LEFT,
3982   EL_CONVEYOR_BELT_2_MIDDLE,
3983   EL_CONVEYOR_BELT_2_RIGHT,
3984   EL_CONVEYOR_BELT_2_SWITCH_MIDDLE,
3985
3986   EL_CONVEYOR_BELT_3_LEFT,
3987   EL_CONVEYOR_BELT_3_MIDDLE,
3988   EL_CONVEYOR_BELT_3_RIGHT,
3989   EL_CONVEYOR_BELT_3_SWITCH_MIDDLE,
3990
3991   EL_CONVEYOR_BELT_4_LEFT,
3992   EL_CONVEYOR_BELT_4_MIDDLE,
3993   EL_CONVEYOR_BELT_4_RIGHT,
3994   EL_CONVEYOR_BELT_4_SWITCH_MIDDLE,
3995
3996   EL_CONVEYOR_BELT_1_SWITCH_LEFT,
3997   EL_CONVEYOR_BELT_2_SWITCH_LEFT,
3998   EL_CONVEYOR_BELT_3_SWITCH_LEFT,
3999   EL_CONVEYOR_BELT_4_SWITCH_LEFT,
4000
4001   EL_CONVEYOR_BELT_1_SWITCH_RIGHT,
4002   EL_CONVEYOR_BELT_2_SWITCH_RIGHT,
4003   EL_CONVEYOR_BELT_3_SWITCH_RIGHT,
4004   EL_CONVEYOR_BELT_4_SWITCH_RIGHT,
4005
4006   EL_SWITCHGATE_CLOSED,
4007   EL_SWITCHGATE_OPEN,
4008   EL_SWITCHGATE_SWITCH_UP,
4009   EL_SWITCHGATE_SWITCH_DOWN,
4010
4011   EL_TIMEGATE_CLOSED,
4012   EL_TIMEGATE_OPEN,
4013   EL_TIMEGATE_SWITCH,
4014   EL_EMPTY,
4015
4016   EL_SIGN_EXCLAMATION,
4017   EL_SIGN_STOP,
4018   EL_LIGHT_SWITCH,
4019   EL_LIGHT_SWITCH_ACTIVE,
4020
4021   EL_STEELWALL_SLIPPERY,
4022   EL_INVISIBLE_SAND,
4023   EL_LANDMINE,
4024   EL_EMPTY,
4025
4026   EL_SHIELD_NORMAL,
4027   EL_SHIELD_DEADLY,
4028   EL_EXTRA_TIME,
4029   EL_EMPTY,
4030
4031   EL_ENVELOPE_1,
4032   EL_ENVELOPE_2,
4033   EL_ENVELOPE_3,
4034   EL_ENVELOPE_4,
4035
4036 #else
4037
4038   EL_PEARL,
4039   EL_CRYSTAL,
4040   EL_WALL_PEARL,
4041   EL_WALL_CRYSTAL,
4042
4043   EL_CONVEYOR_BELT_1_LEFT,
4044   EL_CONVEYOR_BELT_1_MIDDLE,
4045   EL_CONVEYOR_BELT_1_RIGHT,
4046   EL_CONVEYOR_BELT_1_SWITCH_MIDDLE,
4047
4048   EL_CONVEYOR_BELT_2_LEFT,
4049   EL_CONVEYOR_BELT_2_MIDDLE,
4050   EL_CONVEYOR_BELT_2_RIGHT,
4051   EL_CONVEYOR_BELT_2_SWITCH_MIDDLE,
4052
4053   EL_CONVEYOR_BELT_3_LEFT,
4054   EL_CONVEYOR_BELT_3_MIDDLE,
4055   EL_CONVEYOR_BELT_3_RIGHT,
4056   EL_CONVEYOR_BELT_3_SWITCH_MIDDLE,
4057
4058   EL_CONVEYOR_BELT_4_LEFT,
4059   EL_CONVEYOR_BELT_4_MIDDLE,
4060   EL_CONVEYOR_BELT_4_RIGHT,
4061   EL_CONVEYOR_BELT_4_SWITCH_MIDDLE,
4062
4063   EL_CONVEYOR_BELT_1_SWITCH_LEFT,
4064   EL_CONVEYOR_BELT_2_SWITCH_LEFT,
4065   EL_CONVEYOR_BELT_3_SWITCH_LEFT,
4066   EL_CONVEYOR_BELT_4_SWITCH_LEFT,
4067
4068   EL_CONVEYOR_BELT_1_SWITCH_RIGHT,
4069   EL_CONVEYOR_BELT_2_SWITCH_RIGHT,
4070   EL_CONVEYOR_BELT_3_SWITCH_RIGHT,
4071   EL_CONVEYOR_BELT_4_SWITCH_RIGHT,
4072
4073   EL_SWITCHGATE_OPEN,
4074   EL_SWITCHGATE_CLOSED,
4075   EL_SWITCHGATE_SWITCH_UP,
4076   EL_SWITCHGATE_SWITCH_DOWN,
4077
4078   EL_ENVELOPE_1,
4079   EL_ENVELOPE_2,
4080   EL_ENVELOPE_3,
4081   EL_ENVELOPE_4,
4082
4083   EL_TIMEGATE_CLOSED,
4084   EL_TIMEGATE_OPEN,
4085   EL_TIMEGATE_SWITCH,
4086   EL_EMPTY,
4087
4088   EL_LANDMINE,
4089   EL_INVISIBLE_SAND,
4090   EL_STEELWALL_SLIPPERY,
4091   EL_EMPTY,
4092
4093   EL_SIGN_EXCLAMATION,
4094   EL_SIGN_STOP,
4095   EL_LIGHT_SWITCH,
4096   EL_LIGHT_SWITCH_ACTIVE,
4097
4098   EL_SHIELD_NORMAL,
4099   EL_SHIELD_DEADLY,
4100   EL_EXTRA_TIME,
4101   EL_EMPTY,
4102
4103 #endif
4104 };
4105 static int *editor_hl_diamond_caves_ptr = editor_hl_diamond_caves;
4106 static int *editor_el_diamond_caves_ptr = editor_el_diamond_caves;
4107 static int num_editor_hl_diamond_caves = SIZEOF_ARRAY_INT(editor_hl_diamond_caves);
4108 static int num_editor_el_diamond_caves = SIZEOF_ARRAY_INT(editor_el_diamond_caves);
4109
4110 static int editor_hl_dx_boulderdash[] =
4111 {
4112   EL_INTERNAL_CASCADE_DX_ACTIVE,
4113   EL_CHAR('D'),
4114   EL_CHAR('X'),
4115   EL_EMPTY,
4116
4117 #if 0
4118   EL_CHAR('D'),
4119   EL_CHAR('X'),
4120   EL_CHAR('-'),
4121   EL_CHAR(' '),
4122
4123   EL_CHAR('B'),
4124   EL_CHAR('O'),
4125   EL_CHAR('U'),
4126   EL_CHAR('L'),
4127
4128   EL_CHAR('-'),
4129   EL_CHAR('D'),
4130   EL_CHAR('E'),
4131   EL_CHAR('R'),
4132
4133   EL_CHAR('D'),
4134   EL_CHAR('A'),
4135   EL_CHAR('S'),
4136   EL_CHAR('H'),
4137 #endif
4138 };
4139
4140 static int editor_el_dx_boulderdash[] =
4141 {
4142   EL_EMPTY,
4143   EL_TUBE_RIGHT_DOWN,
4144   EL_TUBE_HORIZONTAL_DOWN,
4145   EL_TUBE_LEFT_DOWN,
4146
4147   EL_TUBE_HORIZONTAL,
4148   EL_TUBE_VERTICAL_RIGHT,
4149   EL_TUBE_ANY,
4150   EL_TUBE_VERTICAL_LEFT,
4151
4152   EL_TUBE_VERTICAL,
4153   EL_TUBE_RIGHT_UP,
4154   EL_TUBE_HORIZONTAL_UP,
4155   EL_TUBE_LEFT_UP,
4156
4157   EL_TRAP,
4158   EL_DX_SUPABOMB,
4159   EL_EMPTY,
4160   EL_EMPTY
4161 };
4162 static int *editor_hl_dx_boulderdash_ptr = editor_hl_dx_boulderdash;
4163 static int *editor_el_dx_boulderdash_ptr = editor_el_dx_boulderdash;
4164 static int num_editor_hl_dx_boulderdash = SIZEOF_ARRAY_INT(editor_hl_dx_boulderdash);
4165 static int num_editor_el_dx_boulderdash = SIZEOF_ARRAY_INT(editor_el_dx_boulderdash);
4166
4167 static int editor_hl_chars[] =
4168 {
4169   EL_INTERNAL_CASCADE_CHARS_ACTIVE,
4170   EL_CHAR('T'),
4171   EL_CHAR('X'),
4172   EL_CHAR('T'),
4173
4174 #if 0
4175   EL_CHAR('T'),
4176   EL_CHAR('E'),
4177   EL_CHAR('X'),
4178   EL_CHAR('T'),
4179 #endif
4180 };
4181
4182 static int editor_el_chars[] =
4183 {
4184   EL_CHAR(' '),
4185   EL_CHAR('!'),
4186   EL_CHAR('"'),
4187   EL_CHAR('#'),
4188
4189   EL_CHAR('$'),
4190   EL_CHAR('%'),
4191   EL_CHAR('&'),
4192   EL_CHAR('\''),
4193
4194   EL_CHAR('('),
4195   EL_CHAR(')'),
4196   EL_CHAR('*'),
4197   EL_CHAR('+'),
4198
4199   EL_CHAR(','),
4200   EL_CHAR('-'),
4201   EL_CHAR('.'),
4202   EL_CHAR('/'),
4203
4204   EL_CHAR('0'),
4205   EL_CHAR('1'),
4206   EL_CHAR('2'),
4207   EL_CHAR('3'),
4208
4209   EL_CHAR('4'),
4210   EL_CHAR('5'),
4211   EL_CHAR('6'),
4212   EL_CHAR('7'),
4213
4214   EL_CHAR('8'),
4215   EL_CHAR('9'),
4216   EL_CHAR(':'),
4217   EL_CHAR(';'),
4218
4219   EL_CHAR('<'),
4220   EL_CHAR('='),
4221   EL_CHAR('>'),
4222   EL_CHAR('?'),
4223
4224   EL_CHAR('@'),
4225   EL_CHAR('A'),
4226   EL_CHAR('B'),
4227   EL_CHAR('C'),
4228
4229   EL_CHAR('D'),
4230   EL_CHAR('E'),
4231   EL_CHAR('F'),
4232   EL_CHAR('G'),
4233
4234   EL_CHAR('H'),
4235   EL_CHAR('I'),
4236   EL_CHAR('J'),
4237   EL_CHAR('K'),
4238
4239   EL_CHAR('L'),
4240   EL_CHAR('M'),
4241   EL_CHAR('N'),
4242   EL_CHAR('O'),
4243
4244   EL_CHAR('P'),
4245   EL_CHAR('Q'),
4246   EL_CHAR('R'),
4247   EL_CHAR('S'),
4248
4249   EL_CHAR('T'),
4250   EL_CHAR('U'),
4251   EL_CHAR('V'),
4252   EL_CHAR('W'),
4253
4254   EL_CHAR('X'),
4255   EL_CHAR('Y'),
4256   EL_CHAR('Z'),
4257   EL_CHAR('['),
4258
4259   EL_CHAR('\\'),
4260   EL_CHAR(']'),
4261   EL_CHAR('^'),
4262   EL_CHAR('_'),
4263
4264   EL_CHAR('©'),
4265   EL_CHAR('Ä'),
4266   EL_CHAR('Ö'),
4267   EL_CHAR('Ãœ'),
4268
4269   EL_CHAR('°'),
4270   EL_CHAR('®'),
4271   EL_CHAR(FONT_ASCII_CURSOR),
4272   EL_CHAR(' ')
4273 };
4274 static int *editor_hl_chars_ptr = editor_hl_chars;
4275 static int *editor_el_chars_ptr = editor_el_chars;
4276 static int num_editor_hl_chars = SIZEOF_ARRAY_INT(editor_hl_chars);
4277 static int num_editor_el_chars = SIZEOF_ARRAY_INT(editor_el_chars);
4278
4279 static int editor_hl_custom[] =
4280 {
4281   EL_INTERNAL_CASCADE_CE_ACTIVE,
4282   EL_CHAR('C'),
4283   EL_CHAR('E'),
4284   EL_EMPTY,
4285
4286 #if 0
4287   EL_CHAR('C'),
4288   EL_CHAR('U'),
4289   EL_CHAR('S'),
4290   EL_CHAR('-'),
4291
4292   EL_CHAR('T'),
4293   EL_CHAR('O'),
4294   EL_CHAR('M'),
4295   EL_CHAR(' '),
4296
4297   EL_CHAR('E'),
4298   EL_CHAR('L'),
4299   EL_CHAR('E'),
4300   EL_CHAR('M'),
4301
4302   EL_CHAR('E'),
4303   EL_CHAR('N'),
4304   EL_CHAR('T'),
4305   EL_CHAR('S'),
4306 #endif
4307 };
4308
4309 static int editor_el_custom[] =
4310 {
4311   EL_CUSTOM_START + 0,
4312   EL_CUSTOM_START + 1,
4313   EL_CUSTOM_START + 2,
4314   EL_CUSTOM_START + 3,
4315
4316   EL_CUSTOM_START + 4,
4317   EL_CUSTOM_START + 5,
4318   EL_CUSTOM_START + 6,
4319   EL_CUSTOM_START + 7,
4320
4321   EL_CUSTOM_START + 8,
4322   EL_CUSTOM_START + 9,
4323   EL_CUSTOM_START + 10,
4324   EL_CUSTOM_START + 11,
4325
4326   EL_CUSTOM_START + 12,
4327   EL_CUSTOM_START + 13,
4328   EL_CUSTOM_START + 14,
4329   EL_CUSTOM_START + 15,
4330
4331   EL_CUSTOM_START + 16,
4332   EL_CUSTOM_START + 17,
4333   EL_CUSTOM_START + 18,
4334   EL_CUSTOM_START + 19,
4335
4336   EL_CUSTOM_START + 20,
4337   EL_CUSTOM_START + 21,
4338   EL_CUSTOM_START + 22,
4339   EL_CUSTOM_START + 23,
4340
4341   EL_CUSTOM_START + 24,
4342   EL_CUSTOM_START + 25,
4343   EL_CUSTOM_START + 26,
4344   EL_CUSTOM_START + 27,
4345
4346   EL_CUSTOM_START + 28,
4347   EL_CUSTOM_START + 29,
4348   EL_CUSTOM_START + 30,
4349   EL_CUSTOM_START + 31,
4350
4351   EL_CUSTOM_START + 32,
4352   EL_CUSTOM_START + 33,
4353   EL_CUSTOM_START + 34,
4354   EL_CUSTOM_START + 35,
4355
4356   EL_CUSTOM_START + 36,
4357   EL_CUSTOM_START + 37,
4358   EL_CUSTOM_START + 38,
4359   EL_CUSTOM_START + 39,
4360
4361   EL_CUSTOM_START + 40,
4362   EL_CUSTOM_START + 41,
4363   EL_CUSTOM_START + 42,
4364   EL_CUSTOM_START + 43,
4365
4366   EL_CUSTOM_START + 44,
4367   EL_CUSTOM_START + 45,
4368   EL_CUSTOM_START + 46,
4369   EL_CUSTOM_START + 47,
4370
4371   EL_CUSTOM_START + 48,
4372   EL_CUSTOM_START + 49,
4373   EL_CUSTOM_START + 50,
4374   EL_CUSTOM_START + 51,
4375
4376   EL_CUSTOM_START + 52,
4377   EL_CUSTOM_START + 53,
4378   EL_CUSTOM_START + 54,
4379   EL_CUSTOM_START + 55,
4380
4381   EL_CUSTOM_START + 56,
4382   EL_CUSTOM_START + 57,
4383   EL_CUSTOM_START + 58,
4384   EL_CUSTOM_START + 59,
4385
4386   EL_CUSTOM_START + 60,
4387   EL_CUSTOM_START + 61,
4388   EL_CUSTOM_START + 62,
4389   EL_CUSTOM_START + 63,
4390
4391   EL_CUSTOM_START + 64,
4392   EL_CUSTOM_START + 65,
4393   EL_CUSTOM_START + 66,
4394   EL_CUSTOM_START + 67,
4395
4396   EL_CUSTOM_START + 68,
4397   EL_CUSTOM_START + 69,
4398   EL_CUSTOM_START + 70,
4399   EL_CUSTOM_START + 71,
4400
4401   EL_CUSTOM_START + 72,
4402   EL_CUSTOM_START + 73,
4403   EL_CUSTOM_START + 74,
4404   EL_CUSTOM_START + 75,
4405
4406   EL_CUSTOM_START + 76,
4407   EL_CUSTOM_START + 77,
4408   EL_CUSTOM_START + 78,
4409   EL_CUSTOM_START + 79,
4410
4411   EL_CUSTOM_START + 80,
4412   EL_CUSTOM_START + 81,
4413   EL_CUSTOM_START + 82,
4414   EL_CUSTOM_START + 83,
4415
4416   EL_CUSTOM_START + 84,
4417   EL_CUSTOM_START + 85,
4418   EL_CUSTOM_START + 86,
4419   EL_CUSTOM_START + 87,
4420
4421   EL_CUSTOM_START + 88,
4422   EL_CUSTOM_START + 89,
4423   EL_CUSTOM_START + 90,
4424   EL_CUSTOM_START + 91,
4425
4426   EL_CUSTOM_START + 92,
4427   EL_CUSTOM_START + 93,
4428   EL_CUSTOM_START + 94,
4429   EL_CUSTOM_START + 95,
4430
4431   EL_CUSTOM_START + 96,
4432   EL_CUSTOM_START + 97,
4433   EL_CUSTOM_START + 98,
4434   EL_CUSTOM_START + 99,
4435
4436   EL_CUSTOM_START + 100,
4437   EL_CUSTOM_START + 101,
4438   EL_CUSTOM_START + 102,
4439   EL_CUSTOM_START + 103,
4440
4441   EL_CUSTOM_START + 104,
4442   EL_CUSTOM_START + 105,
4443   EL_CUSTOM_START + 106,
4444   EL_CUSTOM_START + 107,
4445
4446   EL_CUSTOM_START + 108,
4447   EL_CUSTOM_START + 109,
4448   EL_CUSTOM_START + 110,
4449   EL_CUSTOM_START + 111,
4450
4451   EL_CUSTOM_START + 112,
4452   EL_CUSTOM_START + 113,
4453   EL_CUSTOM_START + 114,
4454   EL_CUSTOM_START + 115,
4455
4456   EL_CUSTOM_START + 116,
4457   EL_CUSTOM_START + 117,
4458   EL_CUSTOM_START + 118,
4459   EL_CUSTOM_START + 119,
4460
4461   EL_CUSTOM_START + 120,
4462   EL_CUSTOM_START + 121,
4463   EL_CUSTOM_START + 122,
4464   EL_CUSTOM_START + 123,
4465
4466   EL_CUSTOM_START + 124,
4467   EL_CUSTOM_START + 125,
4468   EL_CUSTOM_START + 126,
4469   EL_CUSTOM_START + 127,
4470
4471   EL_CUSTOM_START + 128,
4472   EL_CUSTOM_START + 129,
4473   EL_CUSTOM_START + 130,
4474   EL_CUSTOM_START + 131,
4475
4476   EL_CUSTOM_START + 132,
4477   EL_CUSTOM_START + 133,
4478   EL_CUSTOM_START + 134,
4479   EL_CUSTOM_START + 135,
4480
4481   EL_CUSTOM_START + 136,
4482   EL_CUSTOM_START + 137,
4483   EL_CUSTOM_START + 138,
4484   EL_CUSTOM_START + 139,
4485
4486   EL_CUSTOM_START + 140,
4487   EL_CUSTOM_START + 141,
4488   EL_CUSTOM_START + 142,
4489   EL_CUSTOM_START + 143,
4490
4491   EL_CUSTOM_START + 144,
4492   EL_CUSTOM_START + 145,
4493   EL_CUSTOM_START + 146,
4494   EL_CUSTOM_START + 147,
4495
4496   EL_CUSTOM_START + 148,
4497   EL_CUSTOM_START + 149,
4498   EL_CUSTOM_START + 150,
4499   EL_CUSTOM_START + 151,
4500
4501   EL_CUSTOM_START + 152,
4502   EL_CUSTOM_START + 153,
4503   EL_CUSTOM_START + 154,
4504   EL_CUSTOM_START + 155,
4505
4506   EL_CUSTOM_START + 156,
4507   EL_CUSTOM_START + 157,
4508   EL_CUSTOM_START + 158,
4509   EL_CUSTOM_START + 159,
4510
4511   EL_CUSTOM_START + 160,
4512   EL_CUSTOM_START + 161,
4513   EL_CUSTOM_START + 162,
4514   EL_CUSTOM_START + 163,
4515
4516   EL_CUSTOM_START + 164,
4517   EL_CUSTOM_START + 165,
4518   EL_CUSTOM_START + 166,
4519   EL_CUSTOM_START + 167,
4520
4521   EL_CUSTOM_START + 168,
4522   EL_CUSTOM_START + 169,
4523   EL_CUSTOM_START + 170,
4524   EL_CUSTOM_START + 171,
4525
4526   EL_CUSTOM_START + 172,
4527   EL_CUSTOM_START + 173,
4528   EL_CUSTOM_START + 174,
4529   EL_CUSTOM_START + 175,
4530
4531   EL_CUSTOM_START + 176,
4532   EL_CUSTOM_START + 177,
4533   EL_CUSTOM_START + 178,
4534   EL_CUSTOM_START + 179,
4535
4536   EL_CUSTOM_START + 180,
4537   EL_CUSTOM_START + 181,
4538   EL_CUSTOM_START + 182,
4539   EL_CUSTOM_START + 183,
4540
4541   EL_CUSTOM_START + 184,
4542   EL_CUSTOM_START + 185,
4543   EL_CUSTOM_START + 186,
4544   EL_CUSTOM_START + 187,
4545
4546   EL_CUSTOM_START + 188,
4547   EL_CUSTOM_START + 189,
4548   EL_CUSTOM_START + 190,
4549   EL_CUSTOM_START + 191,
4550
4551   EL_CUSTOM_START + 192,
4552   EL_CUSTOM_START + 193,
4553   EL_CUSTOM_START + 194,
4554   EL_CUSTOM_START + 195,
4555
4556   EL_CUSTOM_START + 196,
4557   EL_CUSTOM_START + 197,
4558   EL_CUSTOM_START + 198,
4559   EL_CUSTOM_START + 199,
4560
4561   EL_CUSTOM_START + 200,
4562   EL_CUSTOM_START + 201,
4563   EL_CUSTOM_START + 202,
4564   EL_CUSTOM_START + 203,
4565
4566   EL_CUSTOM_START + 204,
4567   EL_CUSTOM_START + 205,
4568   EL_CUSTOM_START + 206,
4569   EL_CUSTOM_START + 207,
4570
4571   EL_CUSTOM_START + 208,
4572   EL_CUSTOM_START + 209,
4573   EL_CUSTOM_START + 210,
4574   EL_CUSTOM_START + 211,
4575
4576   EL_CUSTOM_START + 212,
4577   EL_CUSTOM_START + 213,
4578   EL_CUSTOM_START + 214,
4579   EL_CUSTOM_START + 215,
4580
4581   EL_CUSTOM_START + 216,
4582   EL_CUSTOM_START + 217,
4583   EL_CUSTOM_START + 218,
4584   EL_CUSTOM_START + 219,
4585
4586   EL_CUSTOM_START + 220,
4587   EL_CUSTOM_START + 221,
4588   EL_CUSTOM_START + 222,
4589   EL_CUSTOM_START + 223,
4590
4591   EL_CUSTOM_START + 224,
4592   EL_CUSTOM_START + 225,
4593   EL_CUSTOM_START + 226,
4594   EL_CUSTOM_START + 227,
4595
4596   EL_CUSTOM_START + 228,
4597   EL_CUSTOM_START + 229,
4598   EL_CUSTOM_START + 230,
4599   EL_CUSTOM_START + 231,
4600
4601   EL_CUSTOM_START + 232,
4602   EL_CUSTOM_START + 233,
4603   EL_CUSTOM_START + 234,
4604   EL_CUSTOM_START + 235,
4605
4606   EL_CUSTOM_START + 236,
4607   EL_CUSTOM_START + 237,
4608   EL_CUSTOM_START + 238,
4609   EL_CUSTOM_START + 239,
4610
4611   EL_CUSTOM_START + 240,
4612   EL_CUSTOM_START + 241,
4613   EL_CUSTOM_START + 242,
4614   EL_CUSTOM_START + 243,
4615
4616   EL_CUSTOM_START + 244,
4617   EL_CUSTOM_START + 245,
4618   EL_CUSTOM_START + 246,
4619   EL_CUSTOM_START + 247,
4620
4621   EL_CUSTOM_START + 248,
4622   EL_CUSTOM_START + 249,
4623   EL_CUSTOM_START + 250,
4624   EL_CUSTOM_START + 251,
4625
4626   EL_CUSTOM_START + 252,
4627   EL_CUSTOM_START + 253,
4628   EL_CUSTOM_START + 254,
4629   EL_CUSTOM_START + 255
4630 };
4631 static int *editor_hl_custom_ptr = editor_hl_custom;
4632 static int *editor_el_custom_ptr = editor_el_custom;
4633 static int num_editor_hl_custom = SIZEOF_ARRAY_INT(editor_hl_custom);
4634 static int num_editor_el_custom = SIZEOF_ARRAY_INT(editor_el_custom);
4635
4636 static int editor_hl_group[] =
4637 {
4638   EL_INTERNAL_CASCADE_GE_ACTIVE,
4639   EL_CHAR('G'),
4640   EL_CHAR('E'),
4641   EL_EMPTY,
4642
4643 #if 0
4644   EL_CHAR('G'),
4645   EL_CHAR('R'),
4646   EL_CHAR('O'),
4647   EL_CHAR('U'),
4648
4649   EL_CHAR('P'),
4650   EL_CHAR(' '),
4651   EL_CHAR(' '),
4652   EL_CHAR(' '),
4653
4654   EL_CHAR('E'),
4655   EL_CHAR('L'),
4656   EL_CHAR('E'),
4657   EL_CHAR('M'),
4658
4659   EL_CHAR('E'),
4660   EL_CHAR('N'),
4661   EL_CHAR('T'),
4662   EL_CHAR('S'),
4663 #endif
4664 };
4665
4666 static int editor_el_group[] =
4667 {
4668   EL_GROUP_START + 0,
4669   EL_GROUP_START + 1,
4670   EL_GROUP_START + 2,
4671   EL_GROUP_START + 3,
4672
4673   EL_GROUP_START + 4,
4674   EL_GROUP_START + 5,
4675   EL_GROUP_START + 6,
4676   EL_GROUP_START + 7,
4677
4678   EL_GROUP_START + 8,
4679   EL_GROUP_START + 9,
4680   EL_GROUP_START + 10,
4681   EL_GROUP_START + 11,
4682
4683   EL_GROUP_START + 12,
4684   EL_GROUP_START + 13,
4685   EL_GROUP_START + 14,
4686   EL_GROUP_START + 15,
4687
4688   EL_GROUP_START + 16,
4689   EL_GROUP_START + 17,
4690   EL_GROUP_START + 18,
4691   EL_GROUP_START + 19,
4692
4693   EL_GROUP_START + 20,
4694   EL_GROUP_START + 21,
4695   EL_GROUP_START + 22,
4696   EL_GROUP_START + 23,
4697
4698   EL_GROUP_START + 24,
4699   EL_GROUP_START + 25,
4700   EL_GROUP_START + 26,
4701   EL_GROUP_START + 27,
4702
4703   EL_GROUP_START + 28,
4704   EL_GROUP_START + 29,
4705   EL_GROUP_START + 30,
4706   EL_GROUP_START + 31
4707 };
4708 static int *editor_hl_group_ptr = editor_hl_group;
4709 static int *editor_el_group_ptr = editor_el_group;
4710 static int num_editor_hl_group = SIZEOF_ARRAY_INT(editor_hl_group);
4711 static int num_editor_el_group = SIZEOF_ARRAY_INT(editor_el_group);
4712
4713 static int editor_hl_reference[] =
4714 {
4715   EL_INTERNAL_CASCADE_REF_ACTIVE,
4716   EL_CHAR('R'),
4717   EL_CHAR('E'),
4718   EL_CHAR('F')
4719 };
4720
4721 static int editor_el_reference[] =
4722 {
4723   EL_TRIGGER_PLAYER,
4724   EL_TRIGGER_ELEMENT,
4725   EL_TRIGGER_CE_VALUE,
4726   EL_TRIGGER_CE_SCORE,
4727
4728   EL_SELF,
4729   EL_ANY_ELEMENT,
4730   EL_CURRENT_CE_VALUE,
4731   EL_CURRENT_CE_SCORE,
4732
4733   EL_LAST_CE_8,
4734   EL_LAST_CE_7,
4735   EL_LAST_CE_6,
4736   EL_LAST_CE_5,
4737
4738   EL_LAST_CE_4,
4739   EL_LAST_CE_3,
4740   EL_LAST_CE_2,
4741   EL_LAST_CE_1,
4742
4743   EL_NEXT_CE_1,
4744   EL_NEXT_CE_2,
4745   EL_NEXT_CE_3,
4746   EL_NEXT_CE_4,
4747
4748   EL_NEXT_CE_5,
4749   EL_NEXT_CE_6,
4750   EL_NEXT_CE_7,
4751   EL_NEXT_CE_8,
4752 };
4753 static int *editor_hl_reference_ptr = editor_hl_reference;
4754 static int *editor_el_reference_ptr = editor_el_reference;
4755 static int num_editor_hl_reference = SIZEOF_ARRAY_INT(editor_hl_reference);
4756 static int num_editor_el_reference = SIZEOF_ARRAY_INT(editor_el_reference);
4757
4758 static int editor_hl_user_defined[] =
4759 {
4760   EL_INTERNAL_CASCADE_USER_ACTIVE,
4761   EL_CHAR('M'),
4762   EL_CHAR('Y'),
4763   EL_EMPTY,
4764
4765 #if 0
4766   EL_CHAR('U'),
4767   EL_CHAR('S'),
4768   EL_CHAR('E'),
4769   EL_CHAR('R'),
4770
4771   EL_CHAR('D'),
4772   EL_CHAR('E'),
4773   EL_CHAR('F'),
4774   EL_CHAR('I'),
4775
4776   EL_CHAR('-'),
4777   EL_CHAR('N'),
4778   EL_CHAR('E'),
4779   EL_CHAR('D'),
4780 #endif
4781 };
4782
4783 static int *editor_hl_user_defined_ptr = editor_hl_user_defined;
4784 static int *editor_el_user_defined_ptr = NULL;
4785 static int num_editor_hl_user_defined=SIZEOF_ARRAY_INT(editor_hl_user_defined);
4786 static int num_editor_el_user_defined = 0;
4787
4788 static int editor_hl_dynamic[] =
4789 {
4790   EL_INTERNAL_CASCADE_DYNAMIC_ACTIVE,
4791   EL_CHAR('U'),
4792   EL_CHAR('S'),
4793   EL_CHAR('E'),
4794 };
4795
4796 static int *editor_hl_dynamic_ptr = editor_hl_dynamic;
4797 static int *editor_el_dynamic_ptr = NULL;
4798 static int num_editor_hl_dynamic = SIZEOF_ARRAY_INT(editor_hl_dynamic);
4799 static int num_editor_el_dynamic = 0;
4800
4801 static int editor_hl_empty[] = { };
4802 static int editor_el_empty[ED_NUM_ELEMENTLIST_BUTTONS];
4803
4804 static int *editor_hl_empty_ptr = editor_hl_empty;
4805 static int *editor_el_empty_ptr = editor_el_empty;
4806 static int num_editor_hl_empty = 0;
4807 static int num_editor_el_empty = 0;     /* dynamically determined, if needed */
4808
4809 static boolean use_el_empty = FALSE;
4810
4811 static int *editor_elements = NULL;     /* dynamically allocated */
4812 static int num_editor_elements = 0;     /* dynamically determined */
4813
4814 static boolean setup_editor_show_always = TRUE;
4815 static boolean setup_editor_cascade_never = FALSE;
4816
4817 static int editor_hl_unused[] = { EL_EMPTY };
4818 static int *editor_hl_unused_ptr = editor_hl_unused;
4819 static int num_editor_hl_unused = 0;
4820
4821 static struct
4822 {
4823   boolean *setup_value;
4824   boolean *setup_cascade_value;
4825
4826   int **headline_list;
4827   int *headline_list_size;
4828
4829   int **element_list;
4830   int *element_list_size;
4831
4832   boolean last_setup_value;
4833 }
4834 editor_elements_info[] =
4835 {
4836   {
4837     &setup_editor_show_always,
4838     &setup_editor_cascade_never,
4839     &editor_hl_unused_ptr,              &num_editor_hl_unused,
4840     &editor_el_players_ptr,             &num_editor_el_players
4841   },
4842   {
4843     &setup.editor.el_boulderdash,
4844     &setup.editor_cascade.el_bd,
4845     &editor_hl_boulderdash_ptr,         &num_editor_hl_boulderdash,
4846     &editor_el_boulderdash_ptr,         &num_editor_el_boulderdash
4847   },
4848   {
4849     &setup.editor.el_emerald_mine,
4850     &setup.editor_cascade.el_em,
4851     &editor_hl_emerald_mine_ptr,        &num_editor_hl_emerald_mine,
4852     &editor_el_emerald_mine_ptr,        &num_editor_el_emerald_mine
4853   },
4854   {
4855     &setup.editor.el_emerald_mine_club,
4856     &setup.editor_cascade.el_emc,
4857     &editor_hl_emerald_mine_club_ptr,   &num_editor_hl_emerald_mine_club,
4858     &editor_el_emerald_mine_club_ptr,   &num_editor_el_emerald_mine_club
4859   },
4860   {
4861     &setup.editor.el_more,
4862     &setup.editor_cascade.el_rnd,
4863     &editor_hl_rnd_ptr,                 &num_editor_hl_rnd,
4864     &editor_el_rnd_ptr,                 &num_editor_el_rnd
4865   },
4866   {
4867     &setup.editor.el_sokoban,
4868     &setup.editor_cascade.el_sb,
4869     &editor_hl_sokoban_ptr,             &num_editor_hl_sokoban,
4870     &editor_el_sokoban_ptr,             &num_editor_el_sokoban
4871   },
4872   {
4873     &setup.editor.el_supaplex,
4874     &setup.editor_cascade.el_sp,
4875     &editor_hl_supaplex_ptr,            &num_editor_hl_supaplex,
4876     &editor_el_supaplex_ptr,            &num_editor_el_supaplex
4877   },
4878   {
4879     &setup.editor.el_diamond_caves,
4880     &setup.editor_cascade.el_dc,
4881     &editor_hl_diamond_caves_ptr,       &num_editor_hl_diamond_caves,
4882     &editor_el_diamond_caves_ptr,       &num_editor_el_diamond_caves
4883   },
4884   {
4885     &setup.editor.el_dx_boulderdash,
4886     &setup.editor_cascade.el_dx,
4887     &editor_hl_dx_boulderdash_ptr,      &num_editor_hl_dx_boulderdash,
4888     &editor_el_dx_boulderdash_ptr,      &num_editor_el_dx_boulderdash
4889   },
4890   {
4891     &setup.editor.el_chars,
4892     &setup.editor_cascade.el_chars,
4893     &editor_hl_chars_ptr,               &num_editor_hl_chars,
4894     &editor_el_chars_ptr,               &num_editor_el_chars
4895   },
4896   {
4897     &setup.editor.el_custom,
4898     &setup.editor_cascade.el_ce,
4899     &editor_hl_custom_ptr,              &num_editor_hl_custom,
4900     &editor_el_custom_ptr,              &num_editor_el_custom
4901   },
4902   {
4903     &setup.editor.el_custom,
4904     &setup.editor_cascade.el_ge,
4905     &editor_hl_group_ptr,               &num_editor_hl_group,
4906     &editor_el_group_ptr,               &num_editor_el_group
4907   },
4908   {
4909     &setup.editor.el_custom,
4910     &setup.editor_cascade.el_ref,
4911     &editor_hl_reference_ptr,           &num_editor_hl_reference,
4912     &editor_el_reference_ptr,           &num_editor_el_reference
4913   },
4914   {
4915     &setup.editor.el_user_defined,
4916     &setup.editor_cascade.el_user,
4917     &editor_hl_user_defined_ptr,        &num_editor_hl_user_defined,
4918     &editor_el_user_defined_ptr,        &num_editor_el_user_defined
4919   },
4920   {
4921     &setup.editor.el_dynamic,
4922     &setup.editor_cascade.el_dynamic,
4923     &editor_hl_dynamic_ptr,             &num_editor_hl_dynamic,
4924     &editor_el_dynamic_ptr,             &num_editor_el_dynamic,
4925   },
4926   {
4927     &use_el_empty,
4928     &use_el_empty,
4929     &editor_hl_empty_ptr,               &num_editor_hl_empty,
4930     &editor_el_empty_ptr,               &num_editor_el_empty,
4931   },
4932   {
4933     NULL,
4934     NULL,
4935     NULL,                               NULL,
4936     NULL,                               NULL
4937   }
4938 };
4939
4940
4941 /*
4942   -----------------------------------------------------------------------------
4943   functions
4944   -----------------------------------------------------------------------------
4945 */
4946
4947 static int getMaxInfoTextLength()
4948 {
4949   return (SXSIZE / getFontWidth(FONT_TEXT_2));
4950 }
4951
4952 static int getTextWidthForGadget(char *text)
4953 {
4954   if (text == NULL)
4955     return 0;
4956
4957   return (getTextWidth(text, FONT_TEXT_1) + ED_GADGET_TEXT_DISTANCE);
4958 }
4959
4960 static int getTextWidthForDrawingArea(char *text)
4961 {
4962   if (text == NULL)
4963     return 0;
4964
4965   return (getTextWidth(text, FONT_TEXT_1) + ED_DRAWINGAREA_TEXT_DISTANCE);
4966 }
4967
4968 static int getRightGadgetBorder(struct GadgetInfo *gi, char *text)
4969 {
4970   return (gi->x + gi->width + getTextWidthForGadget(text));
4971 }
4972
4973 static char *getElementInfoText(int element)
4974 {
4975   char *info_text = NULL;
4976
4977 #if 1
4978   if (element < MAX_NUM_ELEMENTS)
4979 #else
4980   if (element < NUM_FILE_ELEMENTS)
4981 #endif
4982   {
4983     if (strlen(element_info[element].description) > 0)
4984       info_text = element_info[element].description;
4985     else if (element_info[element].custom_description != NULL)
4986       info_text = element_info[element].custom_description;
4987     else if (element_info[element].editor_description != NULL)
4988       info_text = element_info[element].editor_description;
4989   }
4990
4991   if (info_text == NULL)
4992     info_text = INFOTEXT_UNKNOWN_ELEMENT;
4993
4994   return info_text;
4995 }
4996
4997 char *getElementDescriptionFilename(int element)
4998 {
4999   char *docs_dir = options.docs_directory;
5000   char *elements_subdir = "elements";
5001   static char *filename = NULL;
5002   char basename[MAX_FILENAME_LEN];
5003
5004   checked_free(filename);
5005
5006   /* 1st try: look for element description file for exactly this element */
5007   sprintf(basename, "%s.txt", element_info[element].token_name);
5008   filename = getPath3(docs_dir, elements_subdir, basename);
5009   if (fileExists(filename))
5010     return filename;
5011
5012   free(filename);
5013
5014   /* 2nd try: look for element description file for this element's class */
5015   sprintf(basename, "%s.txt", element_info[element].class_name);
5016   filename = getPath3(docs_dir, elements_subdir, basename);
5017   if (fileExists(filename))
5018     return filename;
5019
5020   return NULL;
5021 }
5022
5023 static void InitDynamicEditorElementList(int **elements, int *num_elements)
5024 {
5025   boolean element_found[NUM_FILE_ELEMENTS];
5026   int i, x, y;
5027
5028   /* initialize list of used elements to "not used" */
5029   for (i = 0; i < NUM_FILE_ELEMENTS; i++)
5030     element_found[i] = FALSE;
5031
5032   /* find all elements used in current level */
5033   for (y = 0; y < lev_fieldy; y++)
5034     for (x = 0; x < lev_fieldx; x++)
5035       if (Feld[x][y] < NUM_FILE_ELEMENTS)       /* should always be true */
5036         element_found[Feld[x][y]] = TRUE;
5037
5038   *num_elements = 0;
5039
5040   /* count number of elements used in current level */
5041   for (i = 0; i < NUM_FILE_ELEMENTS; i++)
5042     if (element_found[i])
5043       (*num_elements)++;
5044
5045   /* add space for up to 3 more elements for padding that may be needed */
5046   *num_elements += 3;
5047
5048   /* free memory for old list of elements, if needed */
5049   checked_free(*elements);
5050
5051   /* allocate memory for new list of elements */
5052   *elements = checked_malloc(*num_elements * sizeof(int));
5053
5054   *num_elements = 0;
5055
5056   /* add all elements used in current level (non-custom/group elements) */
5057   for (i = 0; i < NUM_FILE_ELEMENTS; i++)
5058     if (element_found[i] && !(IS_CUSTOM_ELEMENT(i) || IS_GROUP_ELEMENT(i)))
5059       (*elements)[(*num_elements)++] = i;
5060
5061   /* add all elements used in current level (custom/group elements) */
5062   for (i = 0; i < NUM_FILE_ELEMENTS; i++)
5063     if (element_found[i] && (IS_CUSTOM_ELEMENT(i) || IS_GROUP_ELEMENT(i)))
5064       (*elements)[(*num_elements)++] = i;
5065
5066   while (*num_elements % 4)     /* pad with empty elements, if needed */
5067     (*elements)[(*num_elements)++] = EL_EMPTY;
5068 }
5069
5070 static void ReinitializeElementList()
5071 {
5072   static boolean initialization_needed = TRUE;
5073   int pos = 0;
5074   int i, j;
5075
5076   if (initialization_needed)
5077   {
5078     LoadSetup_EditorCascade();          /* load last editor cascade state */
5079
5080     /* initialize editor cascade element from saved cascade state */
5081     for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5082     {
5083       int *cascade_element = &(*editor_elements_info[i].headline_list)[0];
5084       boolean cascade_value = *editor_elements_info[i].setup_cascade_value;
5085
5086       if (IS_EDITOR_CASCADE(*cascade_element))
5087         *cascade_element =
5088           (cascade_value ? EL_CASCADE_ACTIVE(*cascade_element) :
5089            EL_CASCADE_INACTIVE(*cascade_element));
5090     }
5091
5092     initialization_needed = FALSE;
5093   }
5094
5095   checked_free(editor_elements);
5096
5097   /* reload optional user defined element list for each invocation of editor */
5098   LoadUserDefinedEditorElementList(&editor_el_user_defined_ptr,
5099                                    &num_editor_el_user_defined);
5100
5101   /* initialize dynamic level element list for each invocation of editor */
5102   InitDynamicEditorElementList(&editor_el_dynamic_ptr,
5103                                &num_editor_el_dynamic);
5104
5105   /* initialize list of empty elements (used for padding, if needed) */
5106   for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
5107     editor_el_empty[i] = EL_EMPTY;
5108
5109   /* do some sanity checks for each element from element list */
5110   for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5111   {
5112     for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
5113     {
5114       int element = (*editor_elements_info[i].element_list)[j];
5115
5116       if (element >= NUM_FILE_ELEMENTS)
5117         Error(ERR_WARN, "editor element %d is runtime element", element);
5118
5119       if (strEqual(getElementInfoText(element), INFOTEXT_UNKNOWN_ELEMENT))
5120         Error(ERR_WARN, "no element description for element %d", element);
5121     }
5122   }
5123
5124   num_editor_elements = 0;
5125   use_el_empty = FALSE;
5126
5127   /* determine size of element list */
5128   for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5129   {
5130     boolean found_inactive_cascade = FALSE;
5131
5132     if (*editor_elements_info[i].setup_value)
5133     {
5134       if (setup.editor.el_headlines)
5135       {
5136         num_editor_elements += *editor_elements_info[i].headline_list_size;
5137
5138         for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
5139         {
5140           int element = (*editor_elements_info[i].headline_list)[j];
5141
5142           if (IS_EDITOR_CASCADE_INACTIVE(element))
5143             found_inactive_cascade = TRUE;
5144         }
5145       }
5146
5147       if (found_inactive_cascade)
5148         continue;
5149
5150       num_editor_elements += *editor_elements_info[i].element_list_size;
5151     }
5152   }
5153
5154   if (num_editor_elements < ED_NUM_ELEMENTLIST_BUTTONS)
5155   {
5156     /* offer at least as many elements as element buttons exist */
5157     use_el_empty = TRUE;
5158     num_editor_el_empty = ED_NUM_ELEMENTLIST_BUTTONS - num_editor_elements;
5159
5160     num_editor_elements += num_editor_el_empty;
5161   }
5162
5163   editor_elements = checked_malloc(num_editor_elements * sizeof(int));
5164
5165   /* fill element list */
5166   for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5167   {
5168     boolean found_inactive_cascade = FALSE;
5169
5170     if (*editor_elements_info[i].setup_value)
5171     {
5172       if (setup.editor.el_headlines)
5173       {
5174         for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
5175         {
5176           int element = (*editor_elements_info[i].headline_list)[j];
5177
5178           editor_elements[pos++] = element;
5179
5180           if (IS_EDITOR_CASCADE_INACTIVE(element))
5181             found_inactive_cascade = TRUE;
5182         }
5183       }
5184
5185       if (found_inactive_cascade)
5186         continue;
5187
5188       for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
5189         editor_elements[pos++] = (*editor_elements_info[i].element_list)[j];
5190     }
5191   }
5192
5193   /* (this function is also called before editor gadgets are initialized!) */
5194   AdjustElementListScrollbar();
5195 }
5196
5197 void PrintEditorElementList()
5198 {
5199   boolean *stop = &setup.editor.el_user_defined;
5200   int i, j;
5201
5202   for (i = 0; editor_elements_info[i].setup_value != stop; i++)
5203   {
5204     int cascade_element = (*editor_elements_info[i].headline_list)[0];
5205
5206     if (IS_EDITOR_CASCADE(cascade_element))
5207     {
5208       int cascade_element_show = EL_CASCADE_INACTIVE(cascade_element);
5209       char *headline = element_info[cascade_element_show].editor_description;
5210
5211       printf_line_with_prefix("# ", "-", 77);
5212       printf("# %s\n", headline);
5213       printf_line_with_prefix("# ", "-", 77);
5214     }
5215
5216     for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
5217     {
5218       int element = (*editor_elements_info[i].headline_list)[j];
5219
5220       if (IS_EDITOR_CASCADE(element))
5221         element = EL_CHAR_MINUS;
5222
5223       printf("# %s\n", element_info[element].token_name);
5224     }
5225
5226     if (j > 0)
5227       printf("#\n");
5228
5229     for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
5230     {
5231       int element = (*editor_elements_info[i].element_list)[j];
5232
5233       printf("# %s\n", element_info[element].token_name);
5234     }
5235
5236     if (j > 0)
5237       printf("#\n");
5238   }
5239 }
5240
5241 static void ReinitializeElementListButtons()
5242 {
5243   static boolean last_setup_value_headlines = FALSE;
5244   static boolean initialization_needed = TRUE;
5245   int i;
5246
5247   if (!initialization_needed)   /* check if editor element setup has changed */
5248   {
5249     if (last_setup_value_headlines != setup.editor.el_headlines)
5250       initialization_needed = TRUE;
5251
5252     for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5253       if (editor_elements_info[i].last_setup_value !=
5254           *editor_elements_info[i].setup_value)
5255         initialization_needed = TRUE;
5256   }
5257
5258   if (!initialization_needed)
5259     return;
5260
5261   FreeLevelEditorGadgets();
5262   CreateLevelEditorGadgets();
5263
5264   /* store current setup values for next invocation of this function */
5265   last_setup_value_headlines = setup.editor.el_headlines;
5266   for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
5267     editor_elements_info[i].last_setup_value =
5268       *editor_elements_info[i].setup_value;
5269
5270   initialization_needed = FALSE;
5271 }
5272
5273 static void DrawElementBorder(int dest_x, int dest_y, int width, int height,
5274                               boolean input)
5275 {
5276   int border_graphic =
5277     (input ? IMG_EDITOR_ELEMENT_BORDER_INPUT : IMG_EDITOR_ELEMENT_BORDER);
5278   Bitmap *src_bitmap;
5279   int src_x, src_y;
5280   int num_mini_tilex = width  / MINI_TILEX + 1;
5281   int num_mini_tiley = height / MINI_TILEY + 1;
5282   int from_x = dest_x - MINI_TILEX / 2;
5283   int from_y = dest_y - MINI_TILEY / 2;
5284   int to_x = from_x + num_mini_tilex * MINI_TILEX - 1;
5285   int to_y = from_y + num_mini_tiley * MINI_TILEY - 1;
5286   int x, y;
5287
5288   getMiniGraphicSource(border_graphic, &src_bitmap, &src_x, &src_y);
5289
5290   for (y = 0; y < num_mini_tiley; y++)
5291     for (x = 0; x < num_mini_tilex; x++)
5292       BlitBitmap(src_bitmap, drawto, src_x, src_y, MINI_TILEX, MINI_TILEY,
5293                  from_x + x * MINI_TILEX, from_y + y * MINI_TILEY);
5294
5295   ClearRectangle(drawto, dest_x - 1, dest_y - 1, width + 2, height + 2);
5296
5297   DrawSimpleBlackLine(drawto, from_x, from_y, to_x, from_y);
5298   DrawSimpleBlackLine(drawto, to_x, from_y, to_x, to_y);
5299   DrawSimpleBlackLine(drawto, to_x, to_y, from_x, to_y);
5300   DrawSimpleBlackLine(drawto, from_x, to_y, from_x, from_y);
5301 }
5302
5303 static void DrawDrawingArea(int id)
5304 {
5305   struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
5306   int x, y;
5307
5308   int *value = drawingarea_info[id].value;
5309   int area_xsize = drawingarea_info[id].area_xsize;
5310   int area_ysize = drawingarea_info[id].area_ysize;
5311
5312   for (x = 0; x < area_xsize; x++)
5313     for (y = 0; y < area_ysize; y++)
5314       DrawMiniGraphicExt(drawto,
5315                          gi->x + x * MINI_TILEX,
5316                          gi->y + y * MINI_TILEY,
5317                          el2edimg(value[x * area_ysize + y]));
5318 }
5319
5320 static void ScrollMiniLevel(int from_x, int from_y, int scroll)
5321 {
5322   int x,y;
5323   int dx = (scroll == ED_SCROLL_LEFT ? -1 : scroll == ED_SCROLL_RIGHT ? 1 : 0);
5324   int dy = (scroll == ED_SCROLL_UP   ? -1 : scroll == ED_SCROLL_DOWN  ? 1 : 0);
5325
5326   BlitBitmap(drawto, drawto,
5327              SX + (dx == -1 ? MINI_TILEX : 0),
5328              SY + (dy == -1 ? MINI_TILEY : 0),
5329              (ed_fieldx * MINI_TILEX) - (dx != 0 ? MINI_TILEX : 0),
5330              (ed_fieldy * MINI_TILEY) - (dy != 0 ? MINI_TILEY : 0),
5331              SX + (dx == +1 ? MINI_TILEX : 0),
5332              SY + (dy == +1 ? MINI_TILEY : 0));
5333   if (dx)
5334   {
5335     x = (dx == 1 ? 0 : ed_fieldx - 1);
5336     for (y = 0; y < ed_fieldy; y++)
5337       DrawMiniElementOrWall(x, y, from_x, from_y);
5338   }
5339   else if (dy)
5340   {
5341     y = (dy == 1 ? 0 : ed_fieldy - 1);
5342     for (x = 0; x < ed_fieldx; x++)
5343       DrawMiniElementOrWall(x, y, from_x, from_y);
5344   }
5345
5346   redraw_mask |= REDRAW_FIELD;
5347   BackToFront();
5348 }
5349
5350 static void CreateControlButtons()
5351 {
5352   Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5353   struct GadgetInfo *gi;
5354   unsigned long event_mask;
5355   int i;
5356
5357   /* create toolbox buttons */
5358   for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
5359   {
5360     int id = i;
5361     int width, height;
5362     int gd_xoffset, gd_yoffset;
5363     int gd_x1, gd_x2, gd_y1, gd_y2;
5364     int button_type;
5365     int radio_button_nr;
5366     boolean checked;
5367
5368     if (id == GADGET_ID_SINGLE_ITEMS ||
5369         id == GADGET_ID_CONNECTED_ITEMS ||
5370         id == GADGET_ID_LINE ||
5371         id == GADGET_ID_ARC ||
5372         id == GADGET_ID_TEXT ||
5373         id == GADGET_ID_RECTANGLE ||
5374         id == GADGET_ID_FILLED_BOX ||
5375         id == GADGET_ID_FLOOD_FILL ||
5376         id == GADGET_ID_GRAB_BRUSH ||
5377         id == GADGET_ID_PICK_ELEMENT ||
5378         id == GADGET_ID_CUSTOM_COPY_FROM ||
5379         id == GADGET_ID_CUSTOM_COPY_TO ||
5380         id == GADGET_ID_CUSTOM_EXCHANGE)
5381     {
5382       button_type = GD_TYPE_RADIO_BUTTON;
5383       radio_button_nr = RADIO_NR_DRAWING_TOOLBOX;
5384       checked = (id == drawing_function ? TRUE : FALSE);
5385       event_mask = GD_EVENT_PRESSED;
5386     }
5387     else
5388     {
5389       button_type = GD_TYPE_NORMAL_BUTTON;
5390       radio_button_nr = RADIO_NR_NONE;
5391       checked = FALSE;
5392
5393       if (id == GADGET_ID_WRAP_LEFT ||
5394           id == GADGET_ID_WRAP_RIGHT ||
5395           id == GADGET_ID_WRAP_UP ||
5396           id == GADGET_ID_WRAP_DOWN)
5397         event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5398       else
5399         event_mask = GD_EVENT_RELEASED;
5400     }
5401
5402     if (id < ED_NUM_CTRL1_BUTTONS)
5403     {
5404       int x = i % ED_CTRL1_BUTTONS_HORIZ;
5405       int y = i / ED_CTRL1_BUTTONS_HORIZ;
5406
5407       gd_xoffset = ED_CTRL1_BUTTONS_XPOS + x * ED_CTRL1_BUTTON_XSIZE;
5408       gd_yoffset = ED_CTRL1_BUTTONS_YPOS + y * ED_CTRL1_BUTTON_YSIZE;
5409       width  = ED_CTRL1_BUTTON_XSIZE;
5410       height = ED_CTRL1_BUTTON_YSIZE;
5411
5412       gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
5413       gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
5414       gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL1_BUTTONS_GFX_YPOS     + gd_yoffset;
5415       gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL1_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
5416     }
5417     else if (id < ED_NUM_CTRL1_2_BUTTONS)
5418     {
5419       int x = (i - ED_NUM_CTRL1_BUTTONS) % ED_CTRL2_BUTTONS_HORIZ;
5420       int y = (i - ED_NUM_CTRL1_BUTTONS) / ED_CTRL2_BUTTONS_HORIZ;
5421
5422       gd_xoffset = ED_CTRL2_BUTTONS_XPOS + x * ED_CTRL2_BUTTON_XSIZE;
5423       gd_yoffset = ED_CTRL2_BUTTONS_YPOS + y * ED_CTRL2_BUTTON_YSIZE;
5424       width  = ED_CTRL2_BUTTON_XSIZE;
5425       height = ED_CTRL2_BUTTON_YSIZE;
5426
5427       gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
5428       gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
5429       gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL2_BUTTONS_GFX_YPOS + gd_yoffset;
5430       gd_y2 = 0;        /* no alternative graphic for these buttons */
5431     }
5432     else if (id < ED_NUM_CTRL1_3_BUTTONS)
5433     {
5434       int x = (i - ED_NUM_CTRL1_2_BUTTONS) % ED_CTRL3_BUTTONS_HORIZ + 1;
5435       int y = (i - ED_NUM_CTRL1_2_BUTTONS) / ED_CTRL3_BUTTONS_HORIZ;
5436
5437       gd_xoffset = ED_CTRL3_BUTTONS_XPOS + x * ED_CTRL3_BUTTON_XSIZE;
5438       gd_yoffset = ED_CTRL3_BUTTONS_YPOS + y * ED_CTRL3_BUTTON_YSIZE;
5439       width  = ED_CTRL3_BUTTON_XSIZE;
5440       height = ED_CTRL3_BUTTON_YSIZE;
5441
5442       gd_x1 = DOOR_GFX_PAGEX6 + gd_xoffset;
5443       gd_x2 = DOOR_GFX_PAGEX5 + gd_xoffset;
5444       gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL3_BUTTONS_GFX_YPOS     + gd_yoffset;
5445       gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL3_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
5446     }
5447     else
5448     {
5449       int x = (i - ED_NUM_CTRL1_3_BUTTONS) % ED_CTRL4_BUTTONS_HORIZ;
5450       int y = (i - ED_NUM_CTRL1_3_BUTTONS) / ED_CTRL4_BUTTONS_HORIZ + 3;
5451
5452       gd_xoffset = ED_CTRL4_BUTTONS_XPOS + x * ED_CTRL4_BUTTON_XSIZE;
5453       gd_yoffset = ED_CTRL4_BUTTONS_YPOS + y * ED_CTRL4_BUTTON_YSIZE;
5454       width  = ED_CTRL4_BUTTON_XSIZE;
5455       height = ED_CTRL4_BUTTON_YSIZE;
5456
5457       gd_x1 = DOOR_GFX_PAGEX6 + ED_CTRL4_BUTTONS_GFX_XPOS + gd_xoffset;
5458       gd_x2 = DOOR_GFX_PAGEX5 + ED_CTRL4_BUTTONS_GFX_XPOS + gd_xoffset;
5459       gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL4_BUTTONS_GFX_YPOS + gd_yoffset;
5460       gd_y2 = 0;        /* no alternative graphic for these buttons */
5461     }
5462
5463     gi = CreateGadget(GDI_CUSTOM_ID, id,
5464                       GDI_CUSTOM_TYPE_ID, i,
5465                       GDI_INFO_TEXT, control_info[i].text,
5466                       GDI_X, EX + gd_xoffset,
5467                       GDI_Y, EY + gd_yoffset,
5468                       GDI_WIDTH, width,
5469                       GDI_HEIGHT, height,
5470                       GDI_TYPE, button_type,
5471                       GDI_STATE, GD_BUTTON_UNPRESSED,
5472                       GDI_RADIO_NR, radio_button_nr,
5473                       GDI_CHECKED, checked,
5474                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5475                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
5476                       GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
5477                       GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5478                       GDI_EVENT_MASK, event_mask,
5479                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5480                       GDI_CALLBACK_ACTION, HandleControlButtons,
5481                       GDI_END);
5482
5483     if (gi == NULL)
5484       Error(ERR_EXIT, "cannot create gadget");
5485
5486     level_editor_gadget[id] = gi;
5487   }
5488
5489   /* create buttons for scrolling of drawing area and element list */
5490   for (i = 0; i < ED_NUM_SCROLLBUTTONS; i++)
5491   {
5492     int id = scrollbutton_info[i].gadget_id;
5493     int x, y, width, height;
5494     int gd_x1, gd_x2, gd_y1, gd_y2;
5495
5496     x = scrollbutton_info[i].x;
5497     y = scrollbutton_info[i].y;
5498
5499     event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5500
5501     if (id == GADGET_ID_SCROLL_LIST_UP ||
5502         id == GADGET_ID_SCROLL_LIST_DOWN)
5503     {
5504       x += DX;
5505       y += DY;
5506       width = ED_SCROLLBUTTON2_XSIZE;
5507       height = ED_SCROLLBUTTON2_YSIZE;
5508       gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].gd_x;
5509       gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].gd_y;
5510       gd_x2 = gd_x1 - ED_SCROLLBUTTON2_XSIZE;
5511       gd_y2 = gd_y1;
5512     }
5513     else
5514     {
5515       x += SX;
5516       y += SY;
5517       width = ED_SCROLLBUTTON_XSIZE;
5518       height = ED_SCROLLBUTTON_YSIZE;
5519       gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].gd_x;
5520       gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].gd_y;
5521       gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
5522       gd_y2 = gd_y1;
5523     }
5524
5525     gi = CreateGadget(GDI_CUSTOM_ID, id,
5526                       GDI_CUSTOM_TYPE_ID, i,
5527                       GDI_INFO_TEXT, scrollbutton_info[i].infotext,
5528                       GDI_X, x,
5529                       GDI_Y, y,
5530                       GDI_WIDTH, width,
5531                       GDI_HEIGHT, height,
5532                       GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5533                       GDI_STATE, GD_BUTTON_UNPRESSED,
5534                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5535                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5536                       GDI_EVENT_MASK, event_mask,
5537                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5538                       GDI_CALLBACK_ACTION, HandleControlButtons,
5539                       GDI_END);
5540
5541     if (gi == NULL)
5542       Error(ERR_EXIT, "cannot create gadget");
5543
5544     level_editor_gadget[id] = gi;
5545   }
5546
5547   /* create buttons for element list */
5548   for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
5549   {
5550     Bitmap *deco_bitmap;
5551     int deco_x, deco_y, deco_xpos, deco_ypos;
5552     int gd_xoffset, gd_yoffset;
5553     int gd_x1, gd_x2, gd_y;
5554     int x = i % ED_ELEMENTLIST_BUTTONS_HORIZ;
5555     int y = i / ED_ELEMENTLIST_BUTTONS_HORIZ;
5556     int id = GADGET_ID_ELEMENTLIST_FIRST + i;
5557     int element = editor_elements[i];
5558
5559     event_mask = GD_EVENT_RELEASED;
5560
5561     gd_xoffset = ED_ELEMENTLIST_XPOS + x * ED_ELEMENTLIST_XSIZE;
5562     gd_yoffset = ED_ELEMENTLIST_YPOS + y * ED_ELEMENTLIST_YSIZE;
5563
5564     gd_x1 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS + ED_ELEMENTLIST_XSIZE;
5565     gd_x2 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS;
5566     gd_y  = DOOR_GFX_PAGEY1 + ED_ELEMENTLIST_YPOS;
5567
5568     getMiniGraphicSource(el2edimg(element), &deco_bitmap, &deco_x, &deco_y);
5569     deco_xpos = (ED_ELEMENTLIST_XSIZE - MINI_TILEX) / 2;
5570     deco_ypos = (ED_ELEMENTLIST_YSIZE - MINI_TILEY) / 2;
5571
5572     gi = CreateGadget(GDI_CUSTOM_ID, id,
5573                       GDI_CUSTOM_TYPE_ID, i,
5574                       GDI_INFO_TEXT, getElementInfoText(element),
5575                       GDI_X, DX + gd_xoffset,
5576                       GDI_Y, DY + gd_yoffset,
5577                       GDI_WIDTH, ED_ELEMENTLIST_XSIZE,
5578                       GDI_HEIGHT, ED_ELEMENTLIST_YSIZE,
5579                       GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5580                       GDI_STATE, GD_BUTTON_UNPRESSED,
5581                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
5582                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
5583                       GDI_DECORATION_DESIGN, deco_bitmap, deco_x, deco_y,
5584                       GDI_DECORATION_POSITION, deco_xpos, deco_ypos,
5585                       GDI_DECORATION_SIZE, MINI_TILEX, MINI_TILEY,
5586                       GDI_DECORATION_SHIFTING, 1, 1,
5587                       GDI_EVENT_MASK, event_mask,
5588                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5589                       GDI_CALLBACK_ACTION, HandleControlButtons,
5590                       GDI_END);
5591
5592     if (gi == NULL)
5593       Error(ERR_EXIT, "cannot create gadget");
5594
5595     level_editor_gadget[id] = gi;
5596   }
5597 }
5598
5599 static void CreateCounterButtons()
5600 {
5601   int max_infotext_len = getMaxInfoTextLength();
5602   int i;
5603
5604   for (i = 0; i < ED_NUM_COUNTERBUTTONS; i++)
5605   {
5606     int j;
5607     int x = SX + counterbutton_info[i].x;       /* down count button */
5608     int y = SY + counterbutton_info[i].y;
5609
5610     /* determine horizontal position to the right of specified gadget */
5611     if (counterbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5612       x = (right_gadget_border[counterbutton_info[i].gadget_id_align] +
5613            ED_GADGET_TEXT_DISTANCE);
5614
5615     /* determine horizontal offset for leading text */
5616     if (counterbutton_info[i].text_left != NULL)
5617       x += getTextWidthForGadget(counterbutton_info[i].text_left);
5618
5619     for (j = 0; j < 2; j++)
5620     {
5621       Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5622       struct GadgetInfo *gi;
5623       int id = (j == 0 ?
5624                 counterbutton_info[i].gadget_id_down :
5625                 counterbutton_info[i].gadget_id_up);
5626       int gd_xoffset;
5627       int gd_x, gd_x1, gd_x2, gd_y;
5628       int x_size, y_size;
5629       unsigned long event_mask;
5630       char infotext[max_infotext_len + 1];
5631
5632       event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5633
5634       if (i == ED_COUNTER_ID_SELECT_LEVEL)
5635       {
5636         int sid = (j == 0 ?
5637                    ED_SCROLLBUTTON_ID_AREA_LEFT :
5638                    ED_SCROLLBUTTON_ID_AREA_RIGHT);
5639
5640         event_mask |= GD_EVENT_RELEASED;
5641
5642         if (j == 1)
5643           x += 2 * ED_GADGET_DISTANCE;
5644         y += ED_GADGET_DISTANCE;
5645
5646         gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[sid].gd_x;
5647         gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
5648         gd_y  = DOOR_GFX_PAGEY1 + scrollbutton_info[sid].gd_y;
5649         x_size = ED_SCROLLBUTTON_XSIZE;
5650         y_size = ED_SCROLLBUTTON_YSIZE;
5651       }
5652       else
5653       {
5654         gd_xoffset = (j == 0 ? ED_BUTTON_MINUS_XPOS : ED_BUTTON_PLUS_XPOS);
5655         gd_x1 = DOOR_GFX_PAGEX4 + gd_xoffset;
5656         gd_x2 = DOOR_GFX_PAGEX3 + gd_xoffset;
5657         gd_y  = DOOR_GFX_PAGEY1 + ED_BUTTON_COUNT_YPOS;
5658         x_size = ED_BUTTON_COUNT_XSIZE;
5659         y_size = ED_BUTTON_COUNT_YSIZE;
5660       }
5661
5662       sprintf(infotext, "%s counter value by 1, 5 or 10",
5663               (j == 0 ? "decrease" : "increase"));
5664
5665       gi = CreateGadget(GDI_CUSTOM_ID, id,
5666                         GDI_CUSTOM_TYPE_ID, i,
5667                         GDI_INFO_TEXT, infotext,
5668                         GDI_X, x,
5669                         GDI_Y, y,
5670                         GDI_WIDTH, x_size,
5671                         GDI_HEIGHT, y_size,
5672                         GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5673                         GDI_STATE, GD_BUTTON_UNPRESSED,
5674                         GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
5675                         GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
5676                         GDI_EVENT_MASK, event_mask,
5677                         GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5678                         GDI_CALLBACK_ACTION, HandleCounterButtons,
5679                         GDI_END);
5680
5681       if (gi == NULL)
5682         Error(ERR_EXIT, "cannot create gadget");
5683
5684       level_editor_gadget[id] = gi;
5685       right_gadget_border[id] =
5686         getRightGadgetBorder(gi, counterbutton_info[i].text_right);
5687
5688       x += gi->width + ED_GADGET_DISTANCE;      /* text count button */
5689
5690       if (j == 0)
5691       {
5692         int font_type = FONT_INPUT_1;
5693         int font_type_active = FONT_INPUT_1_ACTIVE;
5694         int gd_width = ED_WIN_COUNT_XSIZE;
5695
5696         id = counterbutton_info[i].gadget_id_text;
5697         event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
5698
5699         if (i == ED_COUNTER_ID_SELECT_LEVEL)
5700         {
5701           font_type = FONT_LEVEL_NUMBER;
5702           font_type_active = FONT_LEVEL_NUMBER;
5703
5704           x += 2 * ED_GADGET_DISTANCE;
5705           y -= ED_GADGET_DISTANCE;
5706
5707           gd_x = DOOR_GFX_PAGEX6 + ED_WIN_COUNT2_XPOS;
5708           gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT2_YPOS;
5709           gd_width = ED_WIN_COUNT2_XSIZE;
5710         }
5711         else
5712         {
5713           gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
5714           gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
5715         }
5716
5717         gi = CreateGadget(GDI_CUSTOM_ID, id,
5718                           GDI_CUSTOM_TYPE_ID, i,
5719                           GDI_INFO_TEXT, "enter counter value",
5720                           GDI_X, x,
5721                           GDI_Y, y,
5722                           GDI_TYPE, GD_TYPE_TEXT_INPUT_NUMERIC,
5723                           GDI_NUMBER_VALUE, 0,
5724                           GDI_NUMBER_MIN, counterbutton_info[i].min_value,
5725                           GDI_NUMBER_MAX, counterbutton_info[i].max_value,
5726                           GDI_TEXT_SIZE, 3,     /* minimal counter text size */
5727                           GDI_TEXT_FONT, font_type,
5728                           GDI_TEXT_FONT_ACTIVE, font_type_active,
5729                           GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5730                           GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5731                           GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5732                           GDI_DESIGN_WIDTH, gd_width,
5733                           GDI_EVENT_MASK, event_mask,
5734                           GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5735                           GDI_CALLBACK_ACTION, HandleCounterButtons,
5736                           GDI_END);
5737
5738         if (gi == NULL)
5739           Error(ERR_EXIT, "cannot create gadget");
5740
5741         level_editor_gadget[id] = gi;
5742         right_gadget_border[id] =
5743           getRightGadgetBorder(gi, counterbutton_info[i].text_right);
5744
5745         x += gi->width + ED_GADGET_DISTANCE;    /* up count button */
5746       }
5747     }
5748   }
5749 }
5750
5751 static void CreateDrawingAreas()
5752 {
5753   int i;
5754
5755   for (i = 0; i < ED_NUM_DRAWING_AREAS; i++)
5756   {
5757     struct GadgetInfo *gi;
5758     unsigned long event_mask;
5759     int id = drawingarea_info[i].gadget_id;
5760     int x = SX + drawingarea_info[i].x;
5761     int y = SY + drawingarea_info[i].y;
5762     int area_xsize = drawingarea_info[i].area_xsize;
5763     int area_ysize = drawingarea_info[i].area_ysize;
5764
5765     event_mask =
5766       GD_EVENT_PRESSED | GD_EVENT_RELEASED | GD_EVENT_MOVING |
5767       GD_EVENT_OFF_BORDERS;
5768
5769     /* determine horizontal position to the right of specified gadget */
5770     if (drawingarea_info[i].gadget_id_align != GADGET_ID_NONE)
5771       x = (right_gadget_border[drawingarea_info[i].gadget_id_align] +
5772            ED_DRAWINGAREA_TEXT_DISTANCE);
5773
5774     /* determine horizontal offset for leading text */
5775     if (drawingarea_info[i].text_left != NULL)
5776       x += getTextWidthForDrawingArea(drawingarea_info[i].text_left);
5777
5778     gi = CreateGadget(GDI_CUSTOM_ID, id,
5779                       GDI_CUSTOM_TYPE_ID, i,
5780                       GDI_X, x,
5781                       GDI_Y, y,
5782                       GDI_TYPE, GD_TYPE_DRAWING_AREA,
5783                       GDI_AREA_SIZE, area_xsize, area_ysize,
5784                       GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
5785                       GDI_EVENT_MASK, event_mask,
5786                       GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
5787                       GDI_CALLBACK_ACTION, HandleDrawingAreas,
5788                       GDI_END);
5789
5790     if (gi == NULL)
5791       Error(ERR_EXIT, "cannot create gadget");
5792
5793     level_editor_gadget[id] = gi;
5794     right_gadget_border[id] =
5795       getRightGadgetBorder(gi, drawingarea_info[i].text_right);
5796   }
5797 }
5798
5799 static void CreateTextInputGadgets()
5800 {
5801   int max_infotext_len = getMaxInfoTextLength();
5802   int i;
5803
5804   for (i = 0; i < ED_NUM_TEXTINPUT; i++)
5805   {
5806     Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5807     int gd_x, gd_y;
5808     struct GadgetInfo *gi;
5809     unsigned long event_mask;
5810     char infotext[MAX_OUTPUT_LINESIZE + 1];
5811     int id = textinput_info[i].gadget_id;
5812
5813     event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
5814
5815     gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
5816     gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
5817
5818     sprintf(infotext, "Enter %s", textinput_info[i].infotext);
5819     infotext[max_infotext_len] = '\0';
5820
5821     gi = CreateGadget(GDI_CUSTOM_ID, id,
5822                       GDI_CUSTOM_TYPE_ID, i,
5823                       GDI_INFO_TEXT, infotext,
5824                       GDI_X, SX + textinput_info[i].x,
5825                       GDI_Y, SY + textinput_info[i].y,
5826                       GDI_TYPE, GD_TYPE_TEXT_INPUT_ALPHANUMERIC,
5827                       GDI_TEXT_VALUE, textinput_info[i].value,
5828                       GDI_TEXT_SIZE, textinput_info[i].size,
5829                       GDI_TEXT_FONT, FONT_INPUT_1,
5830                       GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
5831                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5832                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5833                       GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5834                       GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5835                       GDI_EVENT_MASK, event_mask,
5836                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5837                       GDI_CALLBACK_ACTION, HandleTextInputGadgets,
5838                       GDI_END);
5839
5840     if (gi == NULL)
5841       Error(ERR_EXIT, "cannot create gadget");
5842
5843     level_editor_gadget[id] = gi;
5844   }
5845 }
5846
5847 static void CreateTextAreaGadgets()
5848 {
5849   int max_infotext_len = getMaxInfoTextLength();
5850   int i;
5851
5852   for (i = 0; i < ED_NUM_TEXTAREAS; i++)
5853   {
5854     Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5855     int gd_x, gd_y;
5856     struct GadgetInfo *gi;
5857     unsigned long event_mask;
5858     char infotext[MAX_OUTPUT_LINESIZE + 1];
5859     int id = textarea_info[i].gadget_id;
5860     int area_xsize = textarea_info[i].xsize;
5861     int area_ysize = textarea_info[i].ysize;
5862
5863     event_mask = GD_EVENT_TEXT_LEAVING;
5864
5865     gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
5866     gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
5867
5868     sprintf(infotext, "Enter %s", textarea_info[i].infotext);
5869     infotext[max_infotext_len] = '\0';
5870
5871     gi = CreateGadget(GDI_CUSTOM_ID, id,
5872                       GDI_CUSTOM_TYPE_ID, i,
5873                       GDI_INFO_TEXT, infotext,
5874                       GDI_X, SX + textarea_info[i].x,
5875                       GDI_Y, SY + textarea_info[i].y,
5876                       GDI_TYPE, GD_TYPE_TEXT_AREA,
5877                       GDI_AREA_SIZE, area_xsize, area_ysize,
5878                       GDI_TEXT_FONT, FONT_INPUT_1,
5879                       GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
5880                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5881                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5882                       GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5883                       GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5884                       GDI_EVENT_MASK, event_mask,
5885                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5886                       GDI_CALLBACK_ACTION, HandleTextAreaGadgets,
5887                       GDI_END);
5888
5889     if (gi == NULL)
5890       Error(ERR_EXIT, "cannot create gadget");
5891
5892     level_editor_gadget[id] = gi;
5893   }
5894 }
5895
5896 static void CreateSelectboxGadgets()
5897 {
5898   int max_infotext_len = getMaxInfoTextLength();
5899   int i, j;
5900
5901   for (i = 0; i < ED_NUM_SELECTBOX; i++)
5902   {
5903     Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5904     int gd_x, gd_y;
5905     struct GadgetInfo *gi;
5906     unsigned long event_mask;
5907     char infotext[MAX_OUTPUT_LINESIZE + 1];
5908     int id = selectbox_info[i].gadget_id;
5909     int x = SX + selectbox_info[i].x;
5910     int y = SY + selectbox_info[i].y;
5911
5912     if (selectbox_info[i].size == -1)   /* dynamically determine size */
5913     {
5914       /* (we cannot use -1 for uninitialized values if we directly compare
5915          with results from strlen(), because the '<' and '>' operation will
5916          implicitely cast -1 to an unsigned integer value!) */
5917       selectbox_info[i].size = 0;
5918
5919       for (j = 0; selectbox_info[i].options[j].text != NULL; j++)
5920         if (strlen(selectbox_info[i].options[j].text) > selectbox_info[i].size)
5921           selectbox_info[i].size = strlen(selectbox_info[i].options[j].text);
5922
5923       selectbox_info[i].size++;         /* add one character empty space */
5924     }
5925
5926     event_mask = GD_EVENT_RELEASED |
5927       GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
5928
5929     gd_x = DOOR_GFX_PAGEX4 + ED_SELECTBOX_XPOS;
5930     gd_y = DOOR_GFX_PAGEY1 + ED_SELECTBOX_YPOS;
5931
5932     /* determine horizontal position to the right of specified gadget */
5933     if (selectbox_info[i].gadget_id_align != GADGET_ID_NONE)
5934       x = (right_gadget_border[selectbox_info[i].gadget_id_align] +
5935            ED_GADGET_TEXT_DISTANCE);
5936
5937     /* determine horizontal offset for leading text */
5938     if (selectbox_info[i].text_left != NULL)
5939       x += getTextWidthForGadget(selectbox_info[i].text_left);
5940
5941     sprintf(infotext, "Select %s", selectbox_info[i].infotext);
5942     infotext[max_infotext_len] = '\0';
5943
5944     gi = CreateGadget(GDI_CUSTOM_ID, id,
5945                       GDI_CUSTOM_TYPE_ID, i,
5946                       GDI_INFO_TEXT, infotext,
5947                       GDI_X, x,
5948                       GDI_Y, y,
5949                       GDI_TYPE, GD_TYPE_SELECTBOX,
5950                       GDI_SELECTBOX_OPTIONS, selectbox_info[i].options,
5951                       GDI_TEXT_SIZE, selectbox_info[i].size,
5952                       GDI_TEXT_FONT, FONT_INPUT_1,
5953                       GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
5954                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5955                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5956                       GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5957                       GDI_BORDER_SIZE_SELECTBUTTON, ED_SELECTBOX_BUTTON_XSIZE,
5958                       GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5959                       GDI_EVENT_MASK, event_mask,
5960                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5961                       GDI_CALLBACK_ACTION, HandleSelectboxGadgets,
5962                       GDI_END);
5963
5964     if (gi == NULL)
5965       Error(ERR_EXIT, "cannot create gadget");
5966
5967     level_editor_gadget[id] = gi;
5968     right_gadget_border[id] =
5969       getRightGadgetBorder(gi, selectbox_info[i].text_right);
5970   }
5971 }
5972
5973 static void CreateTextbuttonGadgets()
5974 {
5975   int max_infotext_len = getMaxInfoTextLength();
5976   int i;
5977
5978   for (i = 0; i < ED_NUM_TEXTBUTTONS; i++)
5979   {
5980     Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5981     int gd_x1, gd_x2, gd_y1, gd_y2;
5982     struct GadgetInfo *gi;
5983     unsigned long event_mask;
5984     char infotext[MAX_OUTPUT_LINESIZE + 1];
5985     int id = textbutton_info[i].gadget_id;
5986     int x = SX + textbutton_info[i].x;
5987     int y = SY + textbutton_info[i].y;
5988
5989     if (textbutton_info[i].size == -1)  /* dynamically determine size */
5990       textbutton_info[i].size = strlen(textbutton_info[i].text);
5991
5992     event_mask = GD_EVENT_RELEASED;
5993
5994     if (id >= GADGET_ID_PROPERTIES_INFO && id <= GADGET_ID_PROPERTIES_CHANGE)
5995     {
5996       gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_TAB_XPOS;
5997       gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_TAB_XPOS;
5998       gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_TAB_YPOS;
5999       gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_TAB_INACTIVE_YPOS;
6000     }
6001     else
6002     {
6003       gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_XPOS;
6004       gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_XPOS;
6005       gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_YPOS;
6006       gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_INACTIVE_YPOS;
6007     }
6008
6009     sprintf(infotext, "%s", textbutton_info[i].infotext);
6010     infotext[max_infotext_len] = '\0';
6011
6012     /* determine horizontal position to the right of specified gadget */
6013     if (textbutton_info[i].gadget_id_align != GADGET_ID_NONE)
6014       x = (right_gadget_border[textbutton_info[i].gadget_id_align] +
6015            ED_GADGET_TEXT_DISTANCE);
6016
6017     /* determine horizontal offset for leading text */
6018     if (textbutton_info[i].text_left != NULL)
6019       x += getTextWidthForGadget(textbutton_info[i].text_left);
6020
6021     gi = CreateGadget(GDI_CUSTOM_ID, id,
6022                       GDI_CUSTOM_TYPE_ID, i,
6023                       GDI_INFO_TEXT, infotext,
6024                       GDI_X, x,
6025                       GDI_Y, y,
6026                       GDI_TYPE, GD_TYPE_TEXT_BUTTON,
6027                       GDI_TEXT_VALUE, textbutton_info[i].text,
6028                       GDI_TEXT_SIZE, textbutton_info[i].size,
6029                       GDI_TEXT_FONT, FONT_INPUT_2_ACTIVE,
6030                       GDI_TEXT_FONT_ACTIVE, FONT_INPUT_2,
6031                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
6032                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
6033                       GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
6034                       GDI_BORDER_SIZE, ED_BORDER_TEXT_XSIZE, ED_BORDER_SIZE,
6035                       GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
6036                       GDI_DECORATION_SHIFTING, 1, 1,
6037                       GDI_EVENT_MASK, event_mask,
6038                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6039                       GDI_CALLBACK_ACTION, HandleTextbuttonGadgets,
6040                       GDI_END);
6041
6042     if (gi == NULL)
6043       Error(ERR_EXIT, "cannot create gadget");
6044
6045     level_editor_gadget[id] = gi;
6046     right_gadget_border[id] =
6047       getRightGadgetBorder(gi, textbutton_info[i].text_right);
6048   }
6049 }
6050
6051 static void CreateGraphicbuttonGadgets()
6052 {
6053   Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
6054   struct GadgetInfo *gi;
6055   unsigned long event_mask;
6056   int i;
6057
6058   /* create buttons for scrolling of drawing area and element list */
6059   for (i = 0; i < ED_NUM_GRAPHICBUTTONS; i++)
6060   {
6061     int id = graphicbutton_info[i].gadget_id;
6062     int gd_x1, gd_x2, gd_y1, gd_y2;
6063     int x = SX + graphicbutton_info[i].x;
6064     int y = SY + graphicbutton_info[i].y;
6065
6066     event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
6067
6068     if (i <= ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE)
6069     {
6070       gd_x1 = DOOR_GFX_PAGEX4 + graphicbutton_info[i].gd_x;
6071       gd_y1 = DOOR_GFX_PAGEY1 + graphicbutton_info[i].gd_y;
6072       gd_x2 = DOOR_GFX_PAGEX3 + graphicbutton_info[i].gd_x;
6073       gd_y2 = gd_y1;
6074     }
6075     else        /* (i <= ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE) */
6076     {
6077       gd_x1 = DOOR_GFX_PAGEX6 + graphicbutton_info[i].gd_x;
6078       gd_y1 = DOOR_GFX_PAGEY1 + graphicbutton_info[i].gd_y;
6079       gd_x2 = gd_x1 - ED_BUTTON_COUNT_XSIZE;
6080       gd_y2 = gd_y1;
6081     }
6082
6083     /* determine horizontal position to the right of specified gadget */
6084     if (graphicbutton_info[i].gadget_id_align != GADGET_ID_NONE)
6085       x = (right_gadget_border[graphicbutton_info[i].gadget_id_align] +
6086            ED_GADGET_TEXT_DISTANCE);
6087
6088     /* determine horizontal offset for leading text */
6089     if (graphicbutton_info[i].text_left != NULL)
6090       x += getTextWidthForGadget(graphicbutton_info[i].text_left);
6091
6092     gi = CreateGadget(GDI_CUSTOM_ID, id,
6093                       GDI_CUSTOM_TYPE_ID, i,
6094                       GDI_INFO_TEXT, graphicbutton_info[i].infotext,
6095                       GDI_X, x,
6096                       GDI_Y, y,
6097                       GDI_WIDTH, graphicbutton_info[i].width,
6098                       GDI_HEIGHT, graphicbutton_info[i].height,
6099                       GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
6100                       GDI_STATE, GD_BUTTON_UNPRESSED,
6101                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
6102                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
6103                       GDI_EVENT_MASK, event_mask,
6104                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6105                       GDI_CALLBACK_ACTION, HandleGraphicbuttonGadgets,
6106                       GDI_END);
6107
6108     if (gi == NULL)
6109       Error(ERR_EXIT, "cannot create gadget");
6110
6111     level_editor_gadget[id] = gi;
6112     right_gadget_border[id] =
6113       getRightGadgetBorder(gi, graphicbutton_info[i].text_right);
6114   }
6115 }
6116
6117 static void CreateScrollbarGadgets()
6118 {
6119   int i;
6120
6121   for (i = 0; i < ED_NUM_SCROLLBARS; i++)
6122   {
6123     int id = scrollbar_info[i].gadget_id;
6124     Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
6125     int gd_x1, gd_x2, gd_y1, gd_y2;
6126     struct GadgetInfo *gi;
6127     int items_max, items_visible, item_position;
6128     unsigned long event_mask;
6129
6130     if (i == ED_SCROLLBAR_ID_LIST_VERTICAL)
6131     {
6132       items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
6133       items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
6134       item_position = element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ;
6135     }
6136     else        /* drawing area scrollbars */
6137     {
6138       if (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL)
6139       {
6140         items_max = MAX(lev_fieldx + 2, ed_fieldx);
6141         items_visible = ed_fieldx;
6142         item_position = 0;
6143       }
6144       else
6145       {
6146         items_max = MAX(lev_fieldy + 2, ed_fieldy);
6147         items_visible = ed_fieldy;
6148         item_position = 0;
6149       }
6150     }
6151
6152     event_mask = GD_EVENT_MOVING | GD_EVENT_OFF_BORDERS;
6153
6154     gd_x1 = DOOR_GFX_PAGEX8 + scrollbar_info[i].gd_x;
6155     gd_x2 = (gd_x1 - (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL ?
6156                       scrollbar_info[i].height : scrollbar_info[i].width));
6157     gd_y1 = DOOR_GFX_PAGEY1 + scrollbar_info[i].gd_y;
6158     gd_y2 = DOOR_GFX_PAGEY1 + scrollbar_info[i].gd_y;
6159
6160     gi = CreateGadget(GDI_CUSTOM_ID, id,
6161                       GDI_CUSTOM_TYPE_ID, i,
6162                       GDI_INFO_TEXT, scrollbar_info[i].infotext,
6163                       GDI_X, scrollbar_info[i].x,
6164                       GDI_Y, scrollbar_info[i].y,
6165                       GDI_WIDTH, scrollbar_info[i].width,
6166                       GDI_HEIGHT, scrollbar_info[i].height,
6167                       GDI_TYPE, scrollbar_info[i].type,
6168                       GDI_SCROLLBAR_ITEMS_MAX, items_max,
6169                       GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
6170                       GDI_SCROLLBAR_ITEM_POSITION, item_position,
6171                       GDI_WHEEL_AREA_X, scrollbar_info[i].wheel_x,
6172                       GDI_WHEEL_AREA_Y, scrollbar_info[i].wheel_y,
6173                       GDI_WHEEL_AREA_WIDTH, scrollbar_info[i].wheel_width,
6174                       GDI_WHEEL_AREA_HEIGHT, scrollbar_info[i].wheel_height,
6175                       GDI_STATE, GD_BUTTON_UNPRESSED,
6176                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
6177                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
6178                       GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
6179                       GDI_EVENT_MASK, event_mask,
6180                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6181                       GDI_CALLBACK_ACTION, HandleControlButtons,
6182                       GDI_END);
6183
6184     if (gi == NULL)
6185       Error(ERR_EXIT, "cannot create gadget");
6186
6187     level_editor_gadget[id] = gi;
6188   }
6189 }
6190
6191 static void CreateCheckbuttonGadgets()
6192 {
6193   Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
6194   struct GadgetInfo *gi;
6195   unsigned long event_mask;
6196   int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
6197   int i;
6198
6199   event_mask = GD_EVENT_PRESSED;
6200
6201   gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
6202   gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
6203   gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
6204   gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
6205   gd_y  = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS;
6206
6207   for (i = 0; i < ED_NUM_CHECKBUTTONS; i++)
6208   {
6209     int id = checkbutton_info[i].gadget_id;
6210     int x = SX + checkbutton_info[i].x;
6211     int y = SY + checkbutton_info[i].y;
6212
6213     if (id == GADGET_ID_STICK_ELEMENT)
6214       gd_y  = DOOR_GFX_PAGEY1 + ED_STICKYBUTTON_YPOS;
6215     else
6216       gd_y  = DOOR_GFX_PAGEY1 + ED_CHECKBUTTON_YPOS;
6217
6218     /* determine horizontal position to the right of specified gadget */
6219     if (checkbutton_info[i].gadget_id_align != GADGET_ID_NONE)
6220       x = (right_gadget_border[checkbutton_info[i].gadget_id_align] +
6221            ED_GADGET_TEXT_DISTANCE);
6222
6223     /* determine horizontal offset for leading text */
6224     if (checkbutton_info[i].text_left != NULL)
6225       x += getTextWidthForGadget(checkbutton_info[i].text_left);
6226
6227     gi = CreateGadget(GDI_CUSTOM_ID, id,
6228                       GDI_CUSTOM_TYPE_ID, i,
6229                       GDI_INFO_TEXT, checkbutton_info[i].infotext,
6230                       GDI_X, x,
6231                       GDI_Y, y,
6232                       GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
6233                       GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
6234                       GDI_TYPE, GD_TYPE_CHECK_BUTTON,
6235                       GDI_CHECKED, *checkbutton_info[i].value,
6236                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
6237                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
6238                       GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
6239                       GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
6240                       GDI_EVENT_MASK, event_mask,
6241                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6242                       GDI_CALLBACK_ACTION, HandleCheckbuttons,
6243                       GDI_END);
6244
6245     if (gi == NULL)
6246       Error(ERR_EXIT, "cannot create gadget");
6247
6248     level_editor_gadget[id] = gi;
6249     right_gadget_border[id] =
6250       getRightGadgetBorder(gi, checkbutton_info[i].text_right);
6251   }
6252 }
6253
6254 static void CreateRadiobuttonGadgets()
6255 {
6256   Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
6257   struct GadgetInfo *gi;
6258   unsigned long event_mask;
6259   int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
6260   int i;
6261
6262   event_mask = GD_EVENT_PRESSED;
6263
6264   gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
6265   gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
6266   gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
6267   gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
6268   gd_y  = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS;
6269
6270   for (i = 0; i < ED_NUM_RADIOBUTTONS; i++)
6271   {
6272     int id = radiobutton_info[i].gadget_id;
6273     int x = SX + radiobutton_info[i].x;
6274     int y = SY + radiobutton_info[i].y;
6275
6276     int checked =
6277       (*radiobutton_info[i].value == radiobutton_info[i].checked_value);
6278
6279     /* determine horizontal position to the right of specified gadget */
6280     if (radiobutton_info[i].gadget_id_align != GADGET_ID_NONE)
6281       x = (right_gadget_border[radiobutton_info[i].gadget_id_align] +
6282            ED_GADGET_TEXT_DISTANCE);
6283
6284     /* determine horizontal offset for leading text */
6285     if (radiobutton_info[i].text_left != NULL)
6286       x += getTextWidthForGadget(radiobutton_info[i].text_left);
6287
6288     gi = CreateGadget(GDI_CUSTOM_ID, id,
6289                       GDI_CUSTOM_TYPE_ID, i,
6290                       GDI_INFO_TEXT, radiobutton_info[i].infotext,
6291                       GDI_X, x,
6292                       GDI_Y, y,
6293                       GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
6294                       GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
6295                       GDI_TYPE, GD_TYPE_RADIO_BUTTON,
6296                       GDI_RADIO_NR, radiobutton_info[i].radio_button_nr,
6297                       GDI_CHECKED, checked,
6298                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
6299                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
6300                       GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
6301                       GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
6302                       GDI_EVENT_MASK, event_mask,
6303                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
6304                       GDI_CALLBACK_ACTION, HandleRadiobuttons,
6305                       GDI_END);
6306
6307     if (gi == NULL)
6308       Error(ERR_EXIT, "cannot create gadget");
6309
6310     level_editor_gadget[id] = gi;
6311     right_gadget_border[id] =
6312       getRightGadgetBorder(gi, radiobutton_info[i].text_right);
6313   }
6314 }
6315
6316 void CreateLevelEditorGadgets()
6317 {
6318   int old_game_status = game_status;
6319
6320   /* setting 'game_status' is needed to get the right fonts for the editor */
6321   game_status = GAME_MODE_EDITOR;
6322
6323   ReinitializeElementList();
6324
6325   CreateControlButtons();
6326   CreateScrollbarGadgets();
6327
6328   /* order of function calls is important because of cross-references */
6329   CreateCheckbuttonGadgets();
6330   CreateCounterButtons();
6331   CreateRadiobuttonGadgets();
6332   CreateTextInputGadgets();
6333   CreateTextAreaGadgets();
6334   CreateSelectboxGadgets();
6335   CreateGraphicbuttonGadgets();
6336   CreateTextbuttonGadgets();
6337   CreateDrawingAreas();
6338
6339   game_status = old_game_status;
6340 }
6341
6342 void FreeLevelEditorGadgets()
6343 {
6344   int i;
6345
6346   for (i = 0; i < NUM_EDITOR_GADGETS; i++)
6347   {
6348     FreeGadget(level_editor_gadget[i]);
6349
6350     level_editor_gadget[i] = NULL;
6351   }
6352 }
6353
6354 static void MapCounterButtons(int id)
6355 {
6356   int gadget_id_down = counterbutton_info[id].gadget_id_down;
6357   int gadget_id_text = counterbutton_info[id].gadget_id_text;
6358   int gadget_id_up   = counterbutton_info[id].gadget_id_up;
6359   struct GadgetInfo *gi_down = level_editor_gadget[gadget_id_down];
6360   struct GadgetInfo *gi_text = level_editor_gadget[gadget_id_text];
6361   struct GadgetInfo *gi_up   = level_editor_gadget[gadget_id_up];
6362   int xoffset_left = getTextWidthForGadget(counterbutton_info[id].text_left);
6363   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6364   int yoffset_above = MINI_TILEX + ED_GADGET_DISTANCE;
6365   int yoffset = ED_BORDER_SIZE;
6366   int x_left = gi_down->x - xoffset_left;
6367 #if 1
6368   int x_right;  /* set after gadget position was modified */
6369 #else
6370   int x_right = gi_up->x + gi_up->width + xoffset_right;
6371 #endif
6372   int y_above = gi_down->y - yoffset_above;
6373   int x = gi_down->x;
6374   int y;        /* set after gadget position was modified */
6375
6376   /* counter limits must be changed first to prevent value truncation */
6377   ModifyEditorCounterLimits(id, counterbutton_info[id].min_value,
6378                             counterbutton_info[id].max_value);
6379
6380   /* right text position might have changed after setting position above */
6381   x_right = gi_up->x + gi_up->width + xoffset_right;
6382
6383   ModifyEditorCounterValue(id, *counterbutton_info[id].value);
6384
6385   /* set position for "value[1,2,3,4]" counter gadgets (score in most cases) */
6386   if (id >= ED_COUNTER_ID_ELEMENT_VALUE1 &&
6387       id <= ED_COUNTER_ID_ELEMENT_VALUE4)
6388   {
6389     ModifyGadget(gi_down, GDI_Y, SY + counterbutton_info[id].y, GDI_END);
6390     ModifyGadget(gi_text, GDI_Y, SY + counterbutton_info[id].y, GDI_END);
6391     ModifyGadget(gi_up,   GDI_Y, SY + counterbutton_info[id].y, GDI_END);
6392   }
6393
6394   /* vertical position might have changed after setting position above */
6395   y = gi_up->y + yoffset;
6396
6397   if (counterbutton_info[id].text_above)
6398     DrawText(x, y_above, counterbutton_info[id].text_above, FONT_TEXT_1);
6399
6400   if (counterbutton_info[id].text_left)
6401     DrawText(x_left, y, counterbutton_info[id].text_left, FONT_TEXT_1);
6402
6403   if (counterbutton_info[id].text_right)
6404     DrawText(x_right, y, counterbutton_info[id].text_right, FONT_TEXT_1);
6405
6406   MapGadget(gi_down);
6407   MapGadget(gi_text);
6408   MapGadget(gi_up);
6409 }
6410
6411 static void MapControlButtons()
6412 {
6413   int counter_id;
6414   int i;
6415
6416   /* map toolbox buttons (excluding special CE toolbox buttons) */
6417   for (i = 0; i < ED_NUM_CTRL1_2_BUTTONS; i++)
6418     MapGadget(level_editor_gadget[i]);
6419
6420   /* map buttons to select elements */
6421   for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
6422     MapGadget(level_editor_gadget[GADGET_ID_ELEMENTLIST_FIRST + i]);
6423   MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL]);
6424   MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_UP]);
6425   MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_DOWN]);
6426
6427   /* map buttons to select level */
6428   counter_id = ED_COUNTER_ID_SELECT_LEVEL;
6429   counterbutton_info[counter_id].min_value = leveldir_current->first_level;
6430   counterbutton_info[counter_id].max_value = leveldir_current->last_level;
6431   MapCounterButtons(counter_id);
6432 }
6433
6434 static void MapDrawingArea(int id)
6435 {
6436   struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
6437   int area_xsize = gi->drawing.area_xsize;
6438   int area_ysize = gi->drawing.area_ysize;
6439   int xoffset_left= getTextWidthForDrawingArea(drawingarea_info[id].text_left);
6440   int xoffset_below= getTextWidth(drawingarea_info[id].text_below,FONT_TEXT_1);
6441   int x_left  = gi->x - xoffset_left;
6442   int x_right = gi->x + gi->width + ED_DRAWINGAREA_TEXT_DISTANCE;
6443   int x_below = gi->x + (gi->width - xoffset_below) / 2;
6444   int y_side  = gi->y + (gi->height - getFontHeight(FONT_TEXT_1)) / 2;
6445   int y_below = gi->y + gi->height + ED_DRAWINGAREA_TEXT_DISTANCE;
6446
6447   if (drawingarea_info[id].text_left)
6448     DrawText(x_left, y_side, drawingarea_info[id].text_left, FONT_TEXT_1);
6449
6450   if (drawingarea_info[id].text_right)
6451     DrawText(x_right, y_side, drawingarea_info[id].text_right, FONT_TEXT_1);
6452
6453   if (drawingarea_info[id].text_below)
6454     DrawText(x_below, y_below, drawingarea_info[id].text_below, FONT_TEXT_1);
6455
6456   if (id != ED_DRAWING_ID_DRAWING_LEVEL)
6457   {
6458     DrawElementBorder(gi->x, gi->y,
6459                       area_xsize * MINI_TILEX, area_ysize * MINI_TILEY, TRUE);
6460
6461     DrawDrawingArea(id);
6462   }
6463
6464   MapGadget(gi);
6465 }
6466
6467 static void MapTextInputGadget(int id)
6468 {
6469   struct GadgetInfo *gi = level_editor_gadget[textinput_info[id].gadget_id];
6470   int xoffset_above = 0;
6471   int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
6472   int x_above = textinput_info[id].x + xoffset_above;
6473   int y_above = textinput_info[id].y + yoffset_above;
6474
6475   if (textinput_info[id].text_above)
6476     DrawTextS(x_above, y_above, FONT_TEXT_1, textinput_info[id].text_above);
6477
6478   ModifyGadget(gi, GDI_TEXT_VALUE, textinput_info[id].value, GDI_END);
6479
6480   MapGadget(gi);
6481 }
6482
6483 static void MapTextAreaGadget(int id)
6484 {
6485   struct GadgetInfo *gi = level_editor_gadget[textarea_info[id].gadget_id];
6486   int xoffset_above = 0;
6487   int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
6488   int x_above = textarea_info[id].x + xoffset_above;
6489   int y_above = textarea_info[id].y + yoffset_above;
6490
6491   if (textarea_info[id].text_above)
6492     DrawTextS(x_above, y_above, FONT_TEXT_1, textarea_info[id].text_above);
6493
6494   ModifyGadget(gi, GDI_TEXT_VALUE, textarea_info[id].value, GDI_END);
6495
6496   MapGadget(gi);
6497 }
6498
6499 static void MapSelectboxGadget(int id)
6500 {
6501   struct GadgetInfo *gi = level_editor_gadget[selectbox_info[id].gadget_id];
6502   int xoffset_left = getTextWidthForGadget(selectbox_info[id].text_left);
6503   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6504   int yoffset = ED_BORDER_SIZE;
6505   int x_left = gi->x - xoffset_left;
6506   int x_right = gi->x + gi->width + xoffset_right;
6507   int y = gi->y + yoffset;
6508
6509   if (selectbox_info[id].text_left)
6510     DrawText(x_left, y, selectbox_info[id].text_left, FONT_TEXT_1);
6511
6512   if (selectbox_info[id].text_right)
6513     DrawText(x_right, y, selectbox_info[id].text_right, FONT_TEXT_1);
6514
6515   ModifyEditorSelectboxValue(id, *selectbox_info[id].value);
6516
6517   MapGadget(gi);
6518 }
6519
6520 static void MapTextbuttonGadget(int id)
6521 {
6522   struct GadgetInfo *gi = level_editor_gadget[textbutton_info[id].gadget_id];
6523   int xoffset_left = getTextWidthForGadget(textbutton_info[id].text_left);
6524   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6525   int yoffset = ED_BORDER_SIZE;
6526   int x_left = gi->x - xoffset_left;
6527   int x_right = gi->x + gi->width + xoffset_right;
6528   int y = gi->y + yoffset;
6529
6530   /* only show button to delete change pages when more than minimum pages */
6531   if (id == ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE &&
6532       custom_element.num_change_pages == MIN_CHANGE_PAGES)
6533     return;
6534
6535   if (textbutton_info[id].text_left)
6536     DrawText(x_left, y, textbutton_info[id].text_left, FONT_TEXT_1);
6537
6538   if (textbutton_info[id].text_right)
6539     DrawText(x_right, y, textbutton_info[id].text_right, FONT_TEXT_1);
6540
6541   MapGadget(gi);
6542 }
6543
6544 static void MapGraphicbuttonGadget(int id)
6545 {
6546   struct GadgetInfo *gi= level_editor_gadget[graphicbutton_info[id].gadget_id];
6547   int xoffset_left = getTextWidthForGadget(graphicbutton_info[id].text_left);
6548   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6549   int yoffset = ED_BORDER_SIZE;
6550   int x_left = gi->x - xoffset_left;
6551   int x_right = gi->x + gi->width + xoffset_right;
6552   int y = gi->y + yoffset;
6553
6554   if (graphicbutton_info[id].text_left)
6555     DrawText(x_left, y, graphicbutton_info[id].text_left, FONT_TEXT_1);
6556
6557   if (graphicbutton_info[id].text_right)
6558     DrawText(x_right, y, graphicbutton_info[id].text_right, FONT_TEXT_1);
6559
6560   MapGadget(gi);
6561 }
6562
6563 static void MapRadiobuttonGadget(int id)
6564 {
6565   struct GadgetInfo *gi = level_editor_gadget[radiobutton_info[id].gadget_id];
6566   int xoffset_left = getTextWidthForGadget(checkbutton_info[id].text_left);
6567   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6568   int yoffset = ED_BORDER_SIZE;
6569   int x_left = gi->x - xoffset_left;
6570   int x_right = gi->x + gi->width + xoffset_right;
6571   int y = gi->y + yoffset;
6572   boolean checked =
6573     (*radiobutton_info[id].value == radiobutton_info[id].checked_value);
6574
6575   if (radiobutton_info[id].text_left)
6576     DrawText(x_left, y, radiobutton_info[id].text_left, FONT_TEXT_1);
6577
6578   if (radiobutton_info[id].text_right)
6579     DrawText(x_right, y, radiobutton_info[id].text_right, FONT_TEXT_1);
6580
6581   ModifyGadget(gi, GDI_CHECKED, checked, GDI_END);
6582
6583   MapGadget(gi);
6584 }
6585
6586 static void MapCheckbuttonGadget(int id)
6587 {
6588   struct GadgetInfo *gi = level_editor_gadget[checkbutton_info[id].gadget_id];
6589   int xoffset_left = getTextWidthForGadget(checkbutton_info[id].text_left);
6590   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
6591   int yoffset = ED_BORDER_SIZE;
6592   int x_left, x_right, y;       /* set after gadget position was modified */
6593
6594   /* set position for gadgets with dynamically determined position */
6595   if (checkbutton_info[id].x != -1)     /* do not change dynamic positions */
6596     ModifyGadget(gi, GDI_X, SX + checkbutton_info[id].x, GDI_END);
6597   ModifyGadget(gi, GDI_Y, SY + checkbutton_info[id].y, GDI_END);
6598
6599   x_left = gi->x - xoffset_left;
6600   x_right = gi->x + gi->width + xoffset_right;
6601   y = gi->y + yoffset;
6602
6603   if (checkbutton_info[id].text_left)
6604     DrawText(x_left, y, checkbutton_info[id].text_left, FONT_TEXT_1);
6605
6606   if (checkbutton_info[id].text_right)
6607     DrawText(x_right, y, checkbutton_info[id].text_right, FONT_TEXT_1);
6608
6609   ModifyGadget(gi, GDI_CHECKED, *checkbutton_info[id].value, GDI_END);
6610
6611   MapGadget(gi);
6612 }
6613
6614 static void MapMainDrawingArea()
6615 {
6616   boolean no_horizontal_scrollbar = (lev_fieldx + 2 <= ed_fieldx);
6617   boolean no_vertical_scrollbar = (lev_fieldy + 2 <= ed_fieldy);
6618   int i;
6619
6620   for (i=ED_SCROLLBUTTON_ID_AREA_FIRST; i <= ED_SCROLLBUTTON_ID_AREA_LAST; i++)
6621   {
6622     if (((i == ED_SCROLLBUTTON_ID_AREA_LEFT ||
6623           i == ED_SCROLLBUTTON_ID_AREA_RIGHT) &&
6624          no_horizontal_scrollbar) ||
6625         ((i == ED_SCROLLBUTTON_ID_AREA_UP ||
6626           i == ED_SCROLLBUTTON_ID_AREA_DOWN) &&
6627          no_vertical_scrollbar))
6628       continue;
6629
6630     MapGadget(level_editor_gadget[scrollbutton_info[i].gadget_id]);
6631   }
6632
6633   for (i = ED_SCROLLBAR_ID_AREA_FIRST; i <= ED_SCROLLBAR_ID_AREA_LAST; i++)
6634   {
6635     if ((i == ED_SCROLLBAR_ID_AREA_HORIZONTAL && no_horizontal_scrollbar) ||
6636         (i == ED_SCROLLBAR_ID_AREA_VERTICAL && no_vertical_scrollbar))
6637       continue;
6638
6639     MapGadget(level_editor_gadget[scrollbar_info[i].gadget_id]);
6640   }
6641
6642   MapDrawingArea(ED_DRAWING_ID_DRAWING_LEVEL);
6643 }
6644
6645 static void MapOrUnmapLevelEditorToolboxCustomGadgets(boolean map)
6646 {
6647   int i;
6648
6649   for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
6650   {
6651     if (i == GADGET_ID_CUSTOM_COPY_FROM ||
6652         i == GADGET_ID_CUSTOM_COPY_TO ||
6653         i == GADGET_ID_CUSTOM_EXCHANGE ||
6654         i == GADGET_ID_CUSTOM_COPY ||
6655         i == GADGET_ID_CUSTOM_PASTE)
6656     {
6657       if (map)
6658         MapGadget(level_editor_gadget[i]);
6659       else
6660         UnmapGadget(level_editor_gadget[i]);
6661     }
6662   }
6663 }
6664
6665 static void MapLevelEditorToolboxCustomGadgets()
6666 {
6667   MapOrUnmapLevelEditorToolboxCustomGadgets(TRUE);
6668 }
6669
6670 static void UnmapLevelEditorToolboxCustomGadgets()
6671 {
6672   MapOrUnmapLevelEditorToolboxCustomGadgets(FALSE);
6673 }
6674
6675 static void MapOrUnmapLevelEditorToolboxDrawingGadgets(boolean map)
6676 {
6677   Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
6678   int i;
6679
6680   for (i = 0; i < ED_NUM_CTRL1_BUTTONS; i++)
6681   {
6682     if (i != GADGET_ID_SINGLE_ITEMS &&
6683         i != GADGET_ID_PROPERTIES &&
6684         i != GADGET_ID_PICK_ELEMENT)
6685     {
6686       struct GadgetInfo *gi = level_editor_gadget[i];
6687
6688       if (map)
6689         MapGadget(gi);
6690       else
6691       {
6692         UnmapGadget(gi);
6693
6694         BlitBitmap(gd_bitmap, drawto,
6695                    DOOR_GFX_PAGEX6 + ED_CTRL_NO_BUTTONS_GFX_XPOS,
6696                    DOOR_GFX_PAGEY1 + ED_CTRL_NO_BUTTONS_GFX_YPOS,
6697                    gi->width, gi->height, gi->x, gi->y);
6698
6699         redraw_mask |= REDRAW_DOOR_3;
6700       }
6701     }
6702   }
6703 }
6704
6705 static void MapLevelEditorToolboxDrawingGadgets()
6706 {
6707   MapOrUnmapLevelEditorToolboxDrawingGadgets(TRUE);
6708 }
6709
6710 static void UnmapLevelEditorToolboxDrawingGadgets()
6711 {
6712   MapOrUnmapLevelEditorToolboxDrawingGadgets(FALSE);
6713 }
6714
6715 static void UnmapDrawingArea(int id)
6716 {
6717   UnmapGadget(level_editor_gadget[drawingarea_info[id].gadget_id]);
6718 }
6719
6720 static void UnmapLevelEditorWindowGadgets()
6721 {
6722   int i;
6723
6724   for (i = 0; i < NUM_EDITOR_GADGETS; i++)
6725     if (level_editor_gadget[i]->x < SX + SXSIZE)
6726       UnmapGadget(level_editor_gadget[i]);
6727 }
6728
6729 void UnmapLevelEditorGadgets()
6730 {
6731   int i;
6732
6733   for (i = 0; i < NUM_EDITOR_GADGETS; i++)
6734     UnmapGadget(level_editor_gadget[i]);
6735 }
6736
6737 static void ResetUndoBuffer()
6738 {
6739   undo_buffer_position = -1;
6740   undo_buffer_steps = -1;
6741   CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
6742
6743   level.changed = FALSE;
6744 }
6745
6746 static void DrawEditModeWindow()
6747 {
6748   ModifyEditorElementList();
6749   RedrawDrawingElements();
6750
6751   if (edit_mode == ED_MODE_INFO)
6752     DrawLevelInfoWindow();
6753   else if (edit_mode == ED_MODE_PROPERTIES)
6754     DrawPropertiesWindow();
6755   else  /* edit_mode == ED_MODE_DRAWING */
6756     DrawDrawingWindow();
6757 }
6758
6759 static boolean LevelChanged()
6760 {
6761   boolean field_changed = FALSE;
6762   int x, y;
6763
6764   if (leveldir_current->readonly)
6765     return FALSE;
6766
6767   for (y = 0; y < lev_fieldy; y++) 
6768     for (x = 0; x < lev_fieldx; x++)
6769       if (Feld[x][y] != level.field[x][y])
6770         field_changed = TRUE;
6771
6772   return (level.changed || field_changed);
6773 }
6774
6775 static boolean LevelContainsPlayer()
6776 {
6777   boolean player_found = FALSE;
6778   int x, y;
6779
6780   return TRUE;          /* !!! CURRENTLY DEACTIVATED !!! */
6781
6782   for (y = 0; y < lev_fieldy; y++) for (x = 0; x < lev_fieldx; x++)
6783   {
6784     if (Feld[x][y] == EL_PLAYER_1 ||
6785         Feld[x][y] == EL_SP_MURPHY) 
6786       player_found = TRUE;
6787   }
6788
6789   return player_found;
6790 }
6791
6792 static void CopyPlayfield(short src[MAX_LEV_FIELDX][MAX_LEV_FIELDY],
6793                           short dst[MAX_LEV_FIELDX][MAX_LEV_FIELDY])
6794 {
6795   int x, y;
6796
6797   for (x = 0; x < lev_fieldx; x++)
6798     for (y = 0; y < lev_fieldy; y++) 
6799       dst[x][y] = src[x][y];
6800 }
6801
6802 static int setSelectboxValue(int selectbox_id, int new_value)
6803 {
6804   int new_index_value = 0;
6805   int i;
6806
6807   for (i = 0; selectbox_info[selectbox_id].options[i].text != NULL; i++)
6808     if (selectbox_info[selectbox_id].options[i].value == new_value)
6809       new_index_value = i;
6810
6811   *selectbox_info[selectbox_id].value =
6812     selectbox_info[selectbox_id].options[new_index_value].value;
6813
6814   return new_index_value;
6815 }
6816
6817 static void setSelectboxSpecialActionVariablesIfNeeded()
6818 {
6819   int i;
6820
6821   /* change action mode and arg variables according to action type variable */
6822   for (i = 0; action_arg_options[i].value != -1; i++)
6823   {
6824     if (action_arg_options[i].value == custom_element_change.action_type)
6825     {
6826       int mode = action_arg_options[i].mode;
6827
6828       /* only change if corresponding selectbox has changed */
6829       if (selectbox_info[ED_SELECTBOX_ID_ACTION_MODE].options !=
6830           action_arg_modes[mode])
6831 #if 0
6832         custom_element_change.action_mode =
6833           (action_arg_modes[mode])[0].value;
6834 #else
6835         custom_element_change.action_mode = -1;
6836 #endif
6837
6838       /* only change if corresponding selectbox has changed */
6839       if (selectbox_info[ED_SELECTBOX_ID_ACTION_ARG].options !=
6840           action_arg_options[i].options)
6841 #if 0
6842         custom_element_change.action_arg =
6843           action_arg_options[i].options[0].value;
6844 #else
6845         custom_element_change.action_arg = -1;
6846 #endif
6847
6848       break;
6849     }
6850   }
6851 }
6852
6853 static void setSelectboxSpecialActionOptions()
6854 {
6855   int i;
6856
6857   /* change action mode and arg selectbox according to action type selectbox */
6858   for (i = 0; action_arg_options[i].value != -1; i++)
6859   {
6860     if (action_arg_options[i].value == custom_element_change.action_type)
6861     {
6862       int mode = action_arg_options[i].mode;
6863
6864       ModifyEditorSelectboxOptions(ED_SELECTBOX_ID_ACTION_MODE,
6865                                    action_arg_modes[mode]);
6866       ModifyEditorSelectboxValue(ED_SELECTBOX_ID_ACTION_MODE,
6867                                  custom_element_change.action_mode);
6868
6869       ModifyEditorSelectboxOptions(ED_SELECTBOX_ID_ACTION_ARG,
6870                                    action_arg_options[i].options);
6871       ModifyEditorSelectboxValue(ED_SELECTBOX_ID_ACTION_ARG,
6872                                  custom_element_change.action_arg);
6873       break;
6874     }
6875   }
6876 }
6877
6878 #if 1
6879
6880 static void copy_custom_element_settings(int element_from, int element_to)
6881 {
6882   struct ElementInfo *ei_from = &element_info[element_from];
6883   struct ElementInfo *ei_to = &element_info[element_to];
6884
6885   copyElementInfo(ei_from, ei_to);
6886 }
6887
6888 #else
6889
6890 static void copy_custom_element_settings(int element_from, int element_to)
6891 {
6892   struct ElementInfo *ei_from = &element_info[element_from];
6893   struct ElementInfo *ei_to = &element_info[element_to];
6894   int i, x, y;
6895
6896   /* ---------- copy element description ---------- */
6897   for (i = 0; i < MAX_ELEMENT_NAME_LEN + 1; i++)
6898     ei_to->description[i] = ei_from->description[i];
6899
6900   /* ---------- copy element base properties ---------- */
6901 #if 1
6902   ei_to->properties[EP_BITFIELD_BASE_NR] =
6903     ei_from->properties[EP_BITFIELD_BASE_NR];
6904 #else
6905   Properties[element_to][EP_BITFIELD_BASE_NR] =
6906     Properties[element_from][EP_BITFIELD_BASE_NR];
6907 #endif
6908
6909   /* ---------- copy custom property values ---------- */
6910
6911   ei_to->use_gfx_element = ei_from->use_gfx_element;
6912   ei_to->gfx_element = ei_from->gfx_element;
6913
6914   ei_to->access_direction = ei_from->access_direction;
6915
6916   ei_to->collect_score_initial = ei_from->collect_score_initial;
6917   ei_to->collect_count_initial = ei_from->collect_count_initial;
6918
6919   ei_to->ce_value_fixed_initial = ei_from->ce_value_fixed_initial;
6920   ei_to->ce_value_random_initial = ei_from->ce_value_random_initial;
6921   ei_to->use_last_ce_value = ei_from->use_last_ce_value;
6922
6923   ei_to->push_delay_fixed = ei_from->push_delay_fixed;
6924   ei_to->push_delay_random = ei_from->push_delay_random;
6925   ei_to->drop_delay_fixed = ei_from->drop_delay_fixed;
6926   ei_to->drop_delay_random = ei_from->drop_delay_random;
6927   ei_to->move_delay_fixed = ei_from->move_delay_fixed;
6928   ei_to->move_delay_random = ei_from->move_delay_random;
6929
6930   ei_to->move_pattern = ei_from->move_pattern;
6931   ei_to->move_direction_initial = ei_from->move_direction_initial;
6932   ei_to->move_stepsize = ei_from->move_stepsize;
6933
6934   ei_to->move_enter_element = ei_from->move_enter_element;
6935   ei_to->move_leave_element = ei_from->move_leave_element;
6936   ei_to->move_leave_type = ei_from->move_leave_type;
6937
6938   ei_to->slippery_type = ei_from->slippery_type;
6939
6940   ei_to->explosion_type = ei_from->explosion_type;
6941   ei_to->explosion_delay = ei_from->explosion_delay;
6942   ei_to->ignition_delay = ei_from->ignition_delay;
6943
6944   for (y = 0; y < 3; y++)
6945     for (x = 0; x < 3; x++)
6946       ei_to->content.e[x][y] = ei_from->content.e[x][y];
6947
6948   /* ---------- reinitialize and copy change pages ---------- */
6949
6950   ei_to->num_change_pages = ei_from->num_change_pages;
6951   ei_to->current_change_page = ei_from->current_change_page;
6952
6953   setElementChangePages(ei_to, ei_to->num_change_pages);
6954
6955   for (i = 0; i < ei_to->num_change_pages; i++)
6956     ei_to->change_page[i] = ei_from->change_page[i];
6957
6958   /* ---------- copy group element info ---------- */
6959   if (ei_from->group != NULL && ei_to->group != NULL)   /* group or internal */
6960     *ei_to->group = *ei_from->group;
6961
6962   /* mark this custom element as modified */
6963   ei_to->modified_settings = TRUE;
6964 }
6965 #endif
6966
6967 static void replace_custom_element_in_settings(int element_from,
6968                                                int element_to)
6969 {
6970   int i, j, x, y;
6971
6972   for (i = 0; i < NUM_FILE_ELEMENTS; i++)
6973   {
6974     struct ElementInfo *ei = &element_info[i];
6975
6976     for (y = 0; y < 3; y++)
6977       for (x = 0; x < 3; x++)
6978         if (ei->content.e[x][y] == element_from)
6979           ei->content.e[x][y] = element_to;
6980
6981     for (j = 0; j < ei->num_change_pages; j++)
6982     {
6983       struct ElementChangeInfo *change = &ei->change_page[j];
6984
6985       if (change->target_element == element_from)
6986         change->target_element = element_to;
6987
6988       if (change->trigger_element == element_from)
6989         change->trigger_element = element_to;
6990
6991       for (y = 0; y < 3; y++)
6992         for (x = 0; x < 3; x++)
6993           if (change->target_content.e[x][y] == element_from)
6994             change->target_content.e[x][y] = element_to;
6995     }
6996
6997     if (ei->group != NULL)                              /* group or internal */
6998       for (j = 0; j < MAX_ELEMENTS_IN_GROUP; j++)
6999         if (ei->group->element[j] == element_from)
7000           ei->group->element[j] = element_to;
7001   }
7002 }
7003
7004 static void replace_custom_element_in_playfield(int element_from,
7005                                                 int element_to)
7006 {
7007   int x, y;
7008
7009   for (x = 0; x < lev_fieldx; x++)
7010     for (y = 0; y < lev_fieldy; y++)
7011       if (Feld[x][y] == element_from)
7012         Feld[x][y] = element_to;
7013 }
7014
7015 static boolean CopyCustomElement(int element_old, int element_new,
7016                                  int copy_mode)
7017 {
7018   if (copy_mode == GADGET_ID_CUSTOM_COPY)
7019   {
7020     element_new = (IS_CUSTOM_ELEMENT(element_old) ?
7021                    EL_INTERNAL_CLIPBOARD_CUSTOM : EL_INTERNAL_CLIPBOARD_GROUP);
7022     copy_mode = GADGET_ID_CUSTOM_COPY_TO;
7023   }
7024   else if (copy_mode == GADGET_ID_CUSTOM_PASTE)
7025   {
7026     element_old = (IS_CUSTOM_ELEMENT(element_new) ?
7027                    EL_INTERNAL_CLIPBOARD_CUSTOM : EL_INTERNAL_CLIPBOARD_GROUP);
7028     copy_mode = GADGET_ID_CUSTOM_COPY_TO;
7029
7030     level.changed = TRUE;
7031   }
7032   else if (IS_CUSTOM_ELEMENT(element_old) && !IS_CUSTOM_ELEMENT(element_new))
7033   {
7034     Request("Please choose custom element !", REQ_CONFIRM);
7035
7036     return FALSE;
7037   }
7038   else if (IS_GROUP_ELEMENT(element_old) && !IS_GROUP_ELEMENT(element_new))
7039   {
7040     Request("Please choose group element !", REQ_CONFIRM);
7041
7042     return FALSE;
7043   }
7044   else
7045   {
7046     level.changed = TRUE;
7047   }
7048
7049   if (copy_mode == GADGET_ID_CUSTOM_COPY_FROM)
7050   {
7051     copy_custom_element_settings(element_new, element_old);
7052   }
7053   else if (copy_mode == GADGET_ID_CUSTOM_COPY_TO)
7054   {
7055     copy_custom_element_settings(element_old, element_new);
7056   }
7057   else if (copy_mode == GADGET_ID_CUSTOM_EXCHANGE)
7058   {
7059     copy_custom_element_settings(element_old, EL_INTERNAL_DUMMY);
7060     copy_custom_element_settings(element_new, element_old);
7061     copy_custom_element_settings(EL_INTERNAL_DUMMY, element_new);
7062
7063     replace_custom_element_in_settings(element_old, EL_INTERNAL_DUMMY);
7064     replace_custom_element_in_settings(element_new, element_old);
7065     replace_custom_element_in_settings(EL_INTERNAL_DUMMY, element_new);
7066
7067     replace_custom_element_in_playfield(element_old, EL_INTERNAL_DUMMY);
7068     replace_custom_element_in_playfield(element_new, element_old);
7069     replace_custom_element_in_playfield(EL_INTERNAL_DUMMY, element_new);
7070   }
7071
7072   UpdateCustomElementGraphicGadgets();
7073   DrawPropertiesWindow();
7074
7075   return TRUE;
7076 }
7077
7078 static void CopyCustomElementPropertiesToEditor(int element)
7079 {
7080   int i;
7081   int current_change_page = element_info[element].current_change_page;
7082
7083   /* dynamically (re)build selectbox for selecting change page */
7084   for (i = 0; i < element_info[element].num_change_pages; i++)
7085   {
7086     sprintf(options_change_page_strings[i], "%d", i + 1);
7087
7088     options_change_page[i].value = i;
7089     options_change_page[i].text = options_change_page_strings[i];
7090   }
7091
7092   options_change_page[i].value = -1;
7093   options_change_page[i].text = NULL;
7094
7095   /* needed here to initialize combined element properties */
7096   InitElementPropertiesEngine(level.game_version);
7097
7098   element_info[element].change =
7099     &element_info[element].change_page[current_change_page];
7100
7101   custom_element = element_info[element];
7102   custom_element_change = *element_info[element].change;
7103
7104   /* needed to initially set selectbox options for special action options */
7105   setSelectboxSpecialActionOptions();
7106
7107   /* needed to initially set selectbox value variables to reliable defaults */
7108   for (i = 0; i < ED_NUM_SELECTBOX; i++)
7109     setSelectboxValue(i, *selectbox_info[i].value);
7110
7111   for (i = 0; i < NUM_ELEMENT_PROPERTIES; i++)
7112     custom_element_properties[i] = HAS_PROPERTY(element, i);
7113
7114   for (i = 0; i < NUM_CHANGE_EVENTS; i++)
7115     custom_element_change_events[i] = HAS_CHANGE_EVENT(element, i);
7116
7117   /* ---------- element settings: configure (custom elements) ------------- */
7118
7119   /* set accessible layer selectbox help value */
7120   custom_element.access_type =
7121     (IS_WALKABLE(element) ? EP_WALKABLE :
7122      IS_PASSABLE(element) ? EP_PASSABLE :
7123      custom_element.access_type);
7124   custom_element.access_layer =
7125     (IS_ACCESSIBLE_OVER(element) ? EP_ACCESSIBLE_OVER :
7126      IS_ACCESSIBLE_INSIDE(element) ? EP_ACCESSIBLE_INSIDE :
7127      IS_ACCESSIBLE_UNDER(element) ? EP_ACCESSIBLE_UNDER :
7128      custom_element.access_layer);
7129   custom_element.access_protected =
7130     (IS_PROTECTED(element) ? 1 : 0);
7131   custom_element_properties[EP_ACCESSIBLE] =
7132     (IS_ACCESSIBLE_OVER(element) ||
7133      IS_ACCESSIBLE_INSIDE(element) ||
7134      IS_ACCESSIBLE_UNDER(element));
7135
7136   /* set walk-to-object action selectbox help value */
7137   custom_element.walk_to_action =
7138     (IS_DIGGABLE(element) ? EP_DIGGABLE :
7139      IS_COLLECTIBLE_ONLY(element) ? EP_COLLECTIBLE_ONLY :
7140      IS_DROPPABLE(element) ? EP_DROPPABLE :
7141      IS_THROWABLE(element) ? EP_THROWABLE :
7142      IS_PUSHABLE(element) ? EP_PUSHABLE :
7143      custom_element.walk_to_action);
7144   custom_element_properties[EP_WALK_TO_OBJECT] =
7145     (IS_DIGGABLE(element) ||
7146      IS_COLLECTIBLE_ONLY(element) ||
7147      IS_DROPPABLE(element) ||
7148      IS_THROWABLE(element) ||
7149      IS_PUSHABLE(element));
7150
7151   /* set smash targets selectbox help value */
7152   custom_element.smash_targets =
7153     (CAN_SMASH_EVERYTHING(element) ? EP_CAN_SMASH_EVERYTHING :
7154      CAN_SMASH_ENEMIES(element) ? EP_CAN_SMASH_ENEMIES :
7155      CAN_SMASH_PLAYER(element) ? EP_CAN_SMASH_PLAYER :
7156      custom_element.smash_targets);
7157   custom_element_properties[EP_CAN_SMASH] =
7158     (CAN_SMASH_EVERYTHING(element) ||
7159      CAN_SMASH_ENEMIES(element) ||
7160      CAN_SMASH_PLAYER(element));
7161
7162   /* set deadliness selectbox help value */
7163   custom_element.deadliness =
7164     (DONT_TOUCH(element) ? EP_DONT_TOUCH :
7165      DONT_COLLIDE_WITH(element) ? EP_DONT_COLLIDE_WITH :
7166      DONT_RUN_INTO(element) ? EP_DONT_RUN_INTO :
7167      custom_element.deadliness);
7168   custom_element_properties[EP_DEADLY] =
7169     (DONT_TOUCH(element) ||
7170      DONT_COLLIDE_WITH(element) ||
7171      DONT_RUN_INTO(element));
7172
7173   /* ---------- element settings: advanced (custom elements) --------------- */
7174
7175   /* set "change by direct action" selectbox help value */
7176   custom_element_change.direct_action =
7177     (HAS_CHANGE_EVENT(element, CE_TOUCHED_BY_PLAYER) ? CE_TOUCHED_BY_PLAYER :
7178      HAS_CHANGE_EVENT(element, CE_PRESSED_BY_PLAYER) ? CE_PRESSED_BY_PLAYER :
7179      HAS_CHANGE_EVENT(element, CE_SWITCHED_BY_PLAYER) ? CE_SWITCHED_BY_PLAYER :
7180      HAS_CHANGE_EVENT(element, CE_SNAPPED_BY_PLAYER) ? CE_SNAPPED_BY_PLAYER :
7181      HAS_CHANGE_EVENT(element, CE_PUSHED_BY_PLAYER) ? CE_PUSHED_BY_PLAYER :
7182      HAS_CHANGE_EVENT(element, CE_ENTERED_BY_PLAYER) ? CE_ENTERED_BY_PLAYER :
7183      HAS_CHANGE_EVENT(element, CE_LEFT_BY_PLAYER) ? CE_LEFT_BY_PLAYER :
7184      HAS_CHANGE_EVENT(element, CE_DROPPED_BY_PLAYER) ? CE_DROPPED_BY_PLAYER :
7185      HAS_CHANGE_EVENT(element, CE_SWITCHED) ? CE_SWITCHED :
7186      HAS_CHANGE_EVENT(element, CE_HITTING_SOMETHING) ? CE_HITTING_SOMETHING :
7187      HAS_CHANGE_EVENT(element, CE_HIT_BY_SOMETHING) ? CE_HIT_BY_SOMETHING :
7188      HAS_CHANGE_EVENT(element, CE_BLOCKED) ? CE_BLOCKED :
7189      HAS_CHANGE_EVENT(element, CE_IMPACT) ? CE_IMPACT :
7190      HAS_CHANGE_EVENT(element, CE_SMASHED) ? CE_SMASHED :
7191      HAS_CHANGE_EVENT(element, CE_VALUE_CHANGES) ? CE_VALUE_CHANGES :
7192      HAS_CHANGE_EVENT(element, CE_SCORE_CHANGES) ? CE_SCORE_CHANGES :
7193      HAS_CHANGE_EVENT(element, CE_VALUE_GETS_ZERO) ? CE_VALUE_GETS_ZERO :
7194      HAS_CHANGE_EVENT(element, CE_SCORE_GETS_ZERO) ? CE_SCORE_GETS_ZERO :
7195      custom_element_change.direct_action);
7196
7197   /* set "change by other element action" selectbox help value */
7198   custom_element_change.other_action =
7199     (HAS_CHANGE_EVENT(element, CE_PLAYER_TOUCHES_X) ? CE_PLAYER_TOUCHES_X :
7200      HAS_CHANGE_EVENT(element, CE_PLAYER_PRESSES_X) ? CE_PLAYER_PRESSES_X :
7201      HAS_CHANGE_EVENT(element, CE_PLAYER_SWITCHES_X) ? CE_PLAYER_SWITCHES_X :
7202      HAS_CHANGE_EVENT(element, CE_PLAYER_SNAPS_X) ? CE_PLAYER_SNAPS_X :
7203      HAS_CHANGE_EVENT(element, CE_PLAYER_PUSHES_X) ? CE_PLAYER_PUSHES_X :
7204      HAS_CHANGE_EVENT(element, CE_PLAYER_ENTERS_X) ? CE_PLAYER_ENTERS_X :
7205      HAS_CHANGE_EVENT(element, CE_PLAYER_LEAVES_X) ? CE_PLAYER_LEAVES_X :
7206      HAS_CHANGE_EVENT(element, CE_PLAYER_DIGS_X) ? CE_PLAYER_DIGS_X :
7207      HAS_CHANGE_EVENT(element, CE_PLAYER_COLLECTS_X) ? CE_PLAYER_COLLECTS_X :
7208      HAS_CHANGE_EVENT(element, CE_PLAYER_DROPS_X) ? CE_PLAYER_DROPS_X :
7209      HAS_CHANGE_EVENT(element, CE_TOUCHING_X) ? CE_TOUCHING_X :
7210      HAS_CHANGE_EVENT(element, CE_HITTING_X) ? CE_HITTING_X :
7211      HAS_CHANGE_EVENT(element, CE_DIGGING_X) ? CE_DIGGING_X :
7212      HAS_CHANGE_EVENT(element, CE_HIT_BY_X) ? CE_HIT_BY_X :
7213      HAS_CHANGE_EVENT(element, CE_SWITCH_OF_X) ? CE_SWITCH_OF_X :
7214      HAS_CHANGE_EVENT(element, CE_CHANGE_OF_X) ? CE_CHANGE_OF_X :
7215      HAS_CHANGE_EVENT(element, CE_EXPLOSION_OF_X) ? CE_EXPLOSION_OF_X :
7216      HAS_CHANGE_EVENT(element, CE_MOVE_OF_X) ? CE_MOVE_OF_X :
7217      HAS_CHANGE_EVENT(element, CE_CREATION_OF_X) ? CE_CREATION_OF_X :
7218      HAS_CHANGE_EVENT(element, CE_VALUE_CHANGES_OF_X) ? CE_VALUE_CHANGES_OF_X :
7219      HAS_CHANGE_EVENT(element, CE_SCORE_CHANGES_OF_X) ? CE_SCORE_CHANGES_OF_X :
7220      HAS_CHANGE_EVENT(element, CE_VALUE_GETS_ZERO_OF_X) ? CE_VALUE_GETS_ZERO_OF_X :
7221      HAS_CHANGE_EVENT(element, CE_SCORE_GETS_ZERO_OF_X) ? CE_SCORE_GETS_ZERO_OF_X :
7222      custom_element_change.other_action);
7223 }
7224
7225 static void CopyGroupElementPropertiesToEditor(int element)
7226 {
7227   group_element_info = *element_info[element].group;
7228   custom_element = element_info[element];       /* needed for description */
7229 }
7230
7231 static void CopyClassicElementPropertiesToEditor(int element)
7232 {
7233   if (ELEM_IS_PLAYER(element) || COULD_MOVE_INTO_ACID(element))
7234     custom_element_properties[EP_CAN_MOVE_INTO_ACID] =
7235       getMoveIntoAcidProperty(&level, element);
7236
7237   if (MAYBE_DONT_COLLIDE_WITH(element))
7238     custom_element_properties[EP_DONT_COLLIDE_WITH] =
7239       getDontCollideWithProperty(&level, element);
7240 }
7241
7242 static void CopyElementPropertiesToEditor(int element)
7243 {
7244   if (IS_CUSTOM_ELEMENT(element))
7245     CopyCustomElementPropertiesToEditor(element);
7246   else if (IS_GROUP_ELEMENT(element))
7247     CopyGroupElementPropertiesToEditor(element);
7248   else
7249     CopyClassicElementPropertiesToEditor(element);
7250 }
7251
7252 static void CopyCustomElementPropertiesToGame(int element)
7253 {
7254   int i;
7255   int access_type_and_layer;
7256
7257   /* mark that this custom element has been modified */
7258   custom_element.modified_settings = TRUE;
7259   level.changed = TRUE;
7260
7261   if (level.use_custom_template)
7262   {
7263     if (Request("Copy and modify level template ?", REQ_ASK))
7264     {
7265       level.use_custom_template = FALSE;
7266       ModifyGadget(level_editor_gadget[GADGET_ID_CUSTOM_USE_TEMPLATE],
7267                    GDI_CHECKED, FALSE, GDI_END);
7268     }
7269     else
7270     {
7271       LoadLevelTemplate(-1);    /* this resets all element modifications ... */
7272
7273       DrawEditModeWindow();     /* ... and copies them to 'custom_element' */
7274     }
7275   }
7276
7277   element_info[element] = custom_element;
7278   *element_info[element].change = custom_element_change;
7279
7280   /* ---------- element settings: configure (custom elements) ------------- */
7281
7282   /* set accessible property from checkbox and selectbox */
7283   custom_element_properties[EP_WALKABLE_OVER] = FALSE;
7284   custom_element_properties[EP_WALKABLE_INSIDE] = FALSE;
7285   custom_element_properties[EP_WALKABLE_UNDER] = FALSE;
7286   custom_element_properties[EP_PASSABLE_OVER] = FALSE;
7287   custom_element_properties[EP_PASSABLE_INSIDE] = FALSE;
7288   custom_element_properties[EP_PASSABLE_UNDER] = FALSE;
7289   access_type_and_layer = ((custom_element.access_type == EP_WALKABLE ?
7290                             EP_WALKABLE_OVER : EP_PASSABLE_OVER) +
7291                            (custom_element.access_layer - EP_ACCESSIBLE_OVER));
7292   custom_element_properties[access_type_and_layer] =
7293     custom_element_properties[EP_ACCESSIBLE];
7294   custom_element_properties[EP_PROTECTED] =
7295     (custom_element.access_protected != 0 &&
7296      custom_element_properties[EP_ACCESSIBLE]);
7297
7298   /* set walk-to-object property from checkbox and selectbox */
7299   custom_element_properties[EP_DIGGABLE] = FALSE;
7300   custom_element_properties[EP_COLLECTIBLE_ONLY] = FALSE;
7301   custom_element_properties[EP_DROPPABLE] = FALSE;
7302   custom_element_properties[EP_THROWABLE] = FALSE;
7303   custom_element_properties[EP_PUSHABLE] = FALSE;
7304   custom_element_properties[custom_element.walk_to_action] =
7305     custom_element_properties[EP_WALK_TO_OBJECT];
7306
7307   /* set smash property from checkbox and selectbox */
7308   custom_element_properties[EP_CAN_SMASH_PLAYER] = FALSE;
7309   custom_element_properties[EP_CAN_SMASH_ENEMIES] = FALSE;
7310   custom_element_properties[EP_CAN_SMASH_EVERYTHING] = FALSE;
7311   custom_element_properties[custom_element.smash_targets] =
7312     custom_element_properties[EP_CAN_SMASH];
7313
7314   /* set deadliness property from checkbox and selectbox */
7315   custom_element_properties[EP_DONT_RUN_INTO] = FALSE;
7316   custom_element_properties[EP_DONT_COLLIDE_WITH] = FALSE;
7317   custom_element_properties[EP_DONT_TOUCH] = FALSE;
7318   custom_element_properties[custom_element.deadliness] =
7319     custom_element_properties[EP_DEADLY];
7320
7321   /* ---------- element settings: advanced (custom elements) --------------- */
7322
7323   /* set player change event from checkbox and selectbox */
7324   custom_element_change_events[CE_TOUCHED_BY_PLAYER] = FALSE;
7325   custom_element_change_events[CE_PRESSED_BY_PLAYER] = FALSE;
7326   custom_element_change_events[CE_SWITCHED_BY_PLAYER] = FALSE;
7327   custom_element_change_events[CE_SNAPPED_BY_PLAYER] = FALSE;
7328   custom_element_change_events[CE_PUSHED_BY_PLAYER] = FALSE;
7329   custom_element_change_events[CE_ENTERED_BY_PLAYER] = FALSE;
7330   custom_element_change_events[CE_LEFT_BY_PLAYER] = FALSE;
7331   custom_element_change_events[CE_DROPPED_BY_PLAYER] = FALSE;
7332   custom_element_change_events[CE_SWITCHED] = FALSE;
7333   custom_element_change_events[CE_HITTING_SOMETHING] = FALSE;
7334   custom_element_change_events[CE_HIT_BY_SOMETHING] = FALSE;
7335   custom_element_change_events[CE_BLOCKED] = FALSE;
7336   custom_element_change_events[CE_IMPACT] = FALSE;
7337   custom_element_change_events[CE_SMASHED] = FALSE;
7338   custom_element_change_events[CE_VALUE_CHANGES] = FALSE;
7339   custom_element_change_events[CE_SCORE_CHANGES] = FALSE;
7340   custom_element_change_events[CE_VALUE_GETS_ZERO] = FALSE;
7341   custom_element_change_events[CE_SCORE_GETS_ZERO] = FALSE;
7342   custom_element_change_events[custom_element_change.direct_action] =
7343     custom_element_change_events[CE_BY_DIRECT_ACTION];
7344
7345   /* set other element action change event from checkbox and selectbox */
7346   custom_element_change_events[CE_PLAYER_TOUCHES_X] = FALSE;
7347   custom_element_change_events[CE_PLAYER_PRESSES_X] = FALSE;
7348   custom_element_change_events[CE_PLAYER_SWITCHES_X] = FALSE;
7349   custom_element_change_events[CE_PLAYER_SNAPS_X] = FALSE;
7350   custom_element_change_events[CE_PLAYER_PUSHES_X] = FALSE;
7351   custom_element_change_events[CE_PLAYER_ENTERS_X] = FALSE;
7352   custom_element_change_events[CE_PLAYER_LEAVES_X] = FALSE;
7353   custom_element_change_events[CE_PLAYER_DIGS_X] = FALSE;
7354   custom_element_change_events[CE_PLAYER_COLLECTS_X] = FALSE;
7355   custom_element_change_events[CE_PLAYER_DROPS_X] = FALSE;
7356   custom_element_change_events[CE_TOUCHING_X] = FALSE;
7357   custom_element_change_events[CE_HITTING_X] = FALSE;
7358   custom_element_change_events[CE_DIGGING_X] = FALSE;
7359   custom_element_change_events[CE_HIT_BY_X] = FALSE;
7360   custom_element_change_events[CE_SWITCH_OF_X] = FALSE;
7361   custom_element_change_events[CE_CHANGE_OF_X] = FALSE;
7362   custom_element_change_events[CE_EXPLOSION_OF_X] = FALSE;
7363   custom_element_change_events[CE_MOVE_OF_X] = FALSE;
7364   custom_element_change_events[CE_CREATION_OF_X] = FALSE;
7365   custom_element_change_events[CE_VALUE_CHANGES_OF_X] = FALSE;
7366   custom_element_change_events[CE_SCORE_CHANGES_OF_X] = FALSE;
7367   custom_element_change_events[CE_VALUE_GETS_ZERO_OF_X] = FALSE;
7368   custom_element_change_events[CE_SCORE_GETS_ZERO_OF_X] = FALSE;
7369   custom_element_change_events[custom_element_change.other_action] =
7370     custom_element_change_events[CE_BY_OTHER_ACTION];
7371
7372   for (i = 0; i < NUM_ELEMENT_PROPERTIES; i++)
7373     SET_PROPERTY(element, i, custom_element_properties[i]);
7374
7375   for (i = 0; i < NUM_CHANGE_EVENTS; i++)
7376     SET_CHANGE_EVENT(element, i, custom_element_change_events[i]);
7377
7378   /* copy change events also to special level editor variable */
7379   custom_element = element_info[element];
7380   custom_element_change = *element_info[element].change;
7381 }
7382
7383 static void CopyGroupElementPropertiesToGame(int element)
7384 {
7385   element_info[element] = custom_element;
7386   *element_info[element].group = group_element_info;
7387
7388   /* mark that this group element has been modified */
7389   element_info[element].modified_settings = TRUE;
7390   level.changed = TRUE;
7391 }
7392
7393 static void CopyClassicElementPropertiesToGame(int element)
7394 {
7395   if (ELEM_IS_PLAYER(element) || COULD_MOVE_INTO_ACID(element))
7396     setMoveIntoAcidProperty(&level, element,
7397                             custom_element_properties[EP_CAN_MOVE_INTO_ACID]);
7398
7399   if (MAYBE_DONT_COLLIDE_WITH(element))
7400     setDontCollideWithProperty(&level, element,
7401                               custom_element_properties[EP_DONT_COLLIDE_WITH]);
7402 }
7403
7404 static void CopyElementPropertiesToGame(int element)
7405 {
7406   if (IS_CUSTOM_ELEMENT(element))
7407     CopyCustomElementPropertiesToGame(element);
7408   else if (IS_GROUP_ELEMENT(element))
7409     CopyGroupElementPropertiesToGame(element);
7410   else
7411     CopyClassicElementPropertiesToGame(element);
7412 }
7413
7414 void CheckElementDescriptions()
7415 {
7416   int i;
7417
7418   for (i = 0; i < NUM_FILE_ELEMENTS; i++)
7419     if (getElementDescriptionFilename(i) == NULL && !IS_OBSOLETE(i))
7420       Error(ERR_WARN, "no element description for element '%s'", EL_NAME(i));
7421 }
7422
7423 void DrawLevelEd()
7424 {
7425   CloseDoor(DOOR_CLOSE_ALL);
7426   OpenDoor(DOOR_OPEN_2 | DOOR_NO_DELAY);
7427
7428 #if DEBUG
7429   CheckElementDescriptions();
7430 #endif
7431
7432   if (level_editor_test_game)
7433   {
7434     CopyPlayfield(level.field, Feld);
7435     CopyPlayfield(FieldBackup, level.field);
7436
7437     level_editor_test_game = FALSE;
7438   }
7439   else
7440   {
7441     edit_mode = ED_MODE_DRAWING;
7442     edit_mode_properties = ED_MODE_PROPERTIES_INFO;
7443
7444     ResetUndoBuffer();
7445
7446     level_xpos = -1;
7447     level_ypos = -1;
7448   }
7449
7450   /* copy default editor door content to main double buffer */
7451   BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
7452              DOOR_GFX_PAGEX6, DOOR_GFX_PAGEY1, DXSIZE, DYSIZE, DX, DY);
7453
7454   /* draw bigger door */
7455   DrawSpecialEditorDoor();
7456
7457   /* draw new control window */
7458   BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
7459              DOOR_GFX_PAGEX8, 236, EXSIZE, EYSIZE, EX, EY);
7460
7461   redraw_mask |= REDRAW_ALL;
7462
7463   ReinitializeElementList();            /* update dynamic level element list */
7464   ReinitializeElementListButtons();     /* custom element may look different */
7465
7466   UnmapTapeButtons();
7467   MapControlButtons();
7468
7469   DrawEditModeWindow();
7470
7471   /* copy actual editor door content to door double buffer for OpenDoor() */
7472   BlitBitmap(drawto, bitmap_db_door,
7473              DX, DY, DXSIZE, DYSIZE, DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
7474
7475   OpenDoor(DOOR_OPEN_1);
7476 }
7477
7478 static void AdjustDrawingAreaGadgets()
7479 {
7480   int ed_xsize = lev_fieldx + 2;
7481   int ed_ysize = lev_fieldy + 2;
7482   int max_ed_fieldx = MAX_ED_FIELDX;
7483   int max_ed_fieldy = MAX_ED_FIELDY;
7484   boolean horizontal_scrollbar_needed;
7485   boolean vertical_scrollbar_needed;
7486   int x, y, width, height;
7487   int xoffset, yoffset;
7488
7489   /* check if we need any scrollbars */
7490   horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
7491   vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
7492
7493   /* check if we have a smaller editor field because of scrollbars */
7494   if (horizontal_scrollbar_needed)
7495     max_ed_fieldy = MAX_ED_FIELDY - 1;
7496   if (vertical_scrollbar_needed)
7497     max_ed_fieldx = MAX_ED_FIELDX - 1;
7498
7499   /* check again if we now need more scrollbars because of less space */
7500   horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
7501   vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
7502
7503   /* check if editor field gets even smaller after adding new scrollbars */
7504   if (horizontal_scrollbar_needed)
7505     max_ed_fieldy = MAX_ED_FIELDY - 1;
7506   if (vertical_scrollbar_needed)
7507     max_ed_fieldx = MAX_ED_FIELDX - 1;
7508
7509   ed_fieldx = (ed_xsize < MAX_ED_FIELDX ? ed_xsize : max_ed_fieldx);
7510   ed_fieldy = (ed_ysize < MAX_ED_FIELDY ? ed_ysize : max_ed_fieldy);
7511
7512   ModifyGadget(level_editor_gadget[GADGET_ID_DRAWING_LEVEL],
7513                GDI_WIDTH, ed_fieldx * MINI_TILEX,
7514                GDI_HEIGHT, ed_fieldy * MINI_TILEY,
7515                GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
7516                GDI_END);
7517
7518   xoffset = (ed_fieldx == MAX_ED_FIELDX ? ED_SCROLLBUTTON_XSIZE : 0);
7519   yoffset = (ed_fieldy == MAX_ED_FIELDY ? ED_SCROLLBUTTON_YSIZE : 0);
7520
7521   x = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_RIGHT].x + xoffset;
7522   y = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_DOWN].y + yoffset;
7523
7524   ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_RIGHT], GDI_X, x, GDI_END);
7525   ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_DOWN], GDI_Y, y, GDI_END);
7526
7527   width = scrollbar_info[ED_SCROLLBAR_ID_AREA_HORIZONTAL].width + xoffset;
7528   height = scrollbar_info[ED_SCROLLBAR_ID_AREA_VERTICAL].height + yoffset;
7529
7530   ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
7531                GDI_WIDTH, width,
7532                GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldx,
7533                GDI_END);
7534   ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
7535                GDI_HEIGHT, height,
7536                GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldy,
7537                GDI_END);
7538 }
7539
7540 static void AdjustLevelScrollPosition()
7541 {
7542   if (level_xpos < -1)
7543     level_xpos = -1;
7544   if (level_xpos > lev_fieldx - ed_fieldx + 1)
7545     level_xpos = lev_fieldx - ed_fieldx + 1;
7546   if (lev_fieldx < ed_fieldx - 2)
7547     level_xpos = -1;
7548
7549   if (level_ypos < -1)
7550     level_ypos = -1;
7551   if (level_ypos > lev_fieldy - ed_fieldy + 1)
7552     level_ypos = lev_fieldy - ed_fieldy + 1;
7553   if (lev_fieldy < ed_fieldy - 2)
7554     level_ypos = -1;
7555 }
7556
7557 static void AdjustEditorScrollbar(int id)
7558 {
7559   struct GadgetInfo *gi = level_editor_gadget[id];
7560   int items_max, items_visible, item_position;
7561
7562   if (id == GADGET_ID_SCROLL_HORIZONTAL)
7563   {
7564     items_max = MAX(lev_fieldx + 2, ed_fieldx);
7565     items_visible = ed_fieldx;
7566     item_position = level_xpos + 1;
7567   }
7568   else
7569   {
7570     items_max = MAX(lev_fieldy + 2, ed_fieldy);
7571     items_visible = ed_fieldy;
7572     item_position = level_ypos + 1;
7573   }
7574
7575   if (item_position > items_max - items_visible)
7576     item_position = items_max - items_visible;
7577
7578   ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
7579                GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
7580 }
7581
7582 static void AdjustElementListScrollbar()
7583 {
7584   struct GadgetInfo *gi = level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL];
7585   int items_max, items_visible, item_position;
7586
7587   /* correct position of element list scrollbar */
7588   if (element_shift < 0)
7589     element_shift = 0;
7590   if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
7591     element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
7592
7593   items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
7594   items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
7595   item_position = element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ;
7596
7597   ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
7598                GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
7599                GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
7600 }
7601
7602 static void ModifyEditorCounterValue(int counter_id, int new_value)
7603 {
7604   int *counter_value = counterbutton_info[counter_id].value;
7605   int gadget_id = counterbutton_info[counter_id].gadget_id_text;
7606   struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7607
7608   ModifyGadget(gi, GDI_NUMBER_VALUE, new_value, GDI_END);
7609
7610   if (counter_value != NULL)
7611     *counter_value = gi->textinput.number_value;
7612 }
7613
7614 static void ModifyEditorCounterLimits(int counter_id, int min, int max)
7615 {
7616   int gadget_id = counterbutton_info[counter_id].gadget_id_text;
7617   struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7618
7619   ModifyGadget(gi, GDI_NUMBER_MIN, min, GDI_NUMBER_MAX, max, GDI_END);
7620
7621   if (counter_id >= ED_COUNTER_ID_ELEMENT_VALUE1 &&
7622       counter_id <= ED_COUNTER_ID_ELEMENT_VALUE4)
7623   {
7624     int gadget_id_up = counterbutton_info[counter_id].gadget_id_up;
7625     struct GadgetInfo *gi_up = level_editor_gadget[gadget_id_up];
7626
7627     ModifyGadget(gi, GDI_TEXT_SIZE, (max < 10 ? 1 : 3), GDI_END);
7628     ModifyGadget(gi_up, GDI_X, gi->x + gi->width + ED_GADGET_DISTANCE,GDI_END);
7629   }
7630 }
7631
7632 static void ModifyEditorSelectboxValue(int selectbox_id, int new_value)
7633 {
7634   int gadget_id = selectbox_info[selectbox_id].gadget_id;
7635   struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7636   int new_index_value = setSelectboxValue(selectbox_id, new_value);
7637
7638   ModifyGadget(gi, GDI_SELECTBOX_INDEX, new_index_value, GDI_END);
7639 }
7640
7641 static void ModifyEditorSelectboxOptions(int selectbox_id,
7642                                          struct ValueTextInfo *options)
7643 {
7644   int gadget_id = selectbox_info[selectbox_id].gadget_id;
7645   struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7646
7647   selectbox_info[selectbox_id].options = options;
7648
7649   /* set index to zero -- list may be shorter now (correct later, if needed) */
7650   ModifyGadget(gi, GDI_SELECTBOX_INDEX, 0,
7651                GDI_SELECTBOX_OPTIONS, options, GDI_END);
7652 }
7653
7654 static void ModifyEditorDrawingArea(int drawingarea_id, int xsize, int ysize)
7655 {
7656   int gadget_id = drawingarea_info[drawingarea_id].gadget_id;
7657   struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7658
7659   drawingarea_info[drawingarea_id].area_xsize = xsize;
7660   drawingarea_info[drawingarea_id].area_ysize = ysize;
7661
7662   ModifyGadget(gi, GDI_AREA_SIZE, xsize, ysize, GDI_END);
7663 }
7664
7665 static void ModifyEditorElementList()
7666 {
7667   int i;
7668
7669   for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
7670   {
7671     int gadget_id = GADGET_ID_ELEMENTLIST_FIRST + i;
7672     struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7673     struct GadgetDesign *gd = &gi->deco.design;
7674     int element = editor_elements[element_shift + i];
7675
7676     UnmapGadget(gi);
7677
7678     getMiniGraphicSource(el2edimg(element), &gd->bitmap, &gd->x, &gd->y);
7679     ModifyGadget(gi, GDI_INFO_TEXT, getElementInfoText(element), GDI_END);
7680
7681     MapGadget(gi);
7682   }
7683 }
7684
7685 static void PickDrawingElement(int button, int element)
7686 {
7687   if (button < 1 || button > 3)
7688     return;
7689
7690   if (button == 1)
7691   {
7692     new_element1 = element;
7693     DrawMiniGraphicExt(drawto,
7694                        DX + ED_WIN_MB_LEFT_XPOS, DY + ED_WIN_MB_LEFT_YPOS,
7695                        el2edimg(new_element1));
7696   }
7697   else if (button == 2)
7698   {
7699     new_element2 = element;
7700     DrawMiniGraphicExt(drawto,
7701                        DX + ED_WIN_MB_MIDDLE_XPOS, DY + ED_WIN_MB_MIDDLE_YPOS,
7702                        el2edimg(new_element2));
7703   }
7704   else
7705   {
7706     new_element3 = element;
7707     DrawMiniGraphicExt(drawto,
7708                        DX + ED_WIN_MB_RIGHT_XPOS, DY + ED_WIN_MB_RIGHT_YPOS,
7709                        el2edimg(new_element3));
7710   }
7711
7712   redraw_mask |= REDRAW_DOOR_1;
7713 }
7714
7715 static void RedrawDrawingElements()
7716 {
7717   PickDrawingElement(1, new_element1);
7718   PickDrawingElement(2, new_element2);
7719   PickDrawingElement(3, new_element3);
7720 }
7721
7722 static void DrawDrawingWindow()
7723 {
7724   stick_element_properties_window = FALSE;
7725
7726   SetMainBackgroundImage(IMG_UNDEFINED);
7727   ClearWindow();
7728
7729   UnmapLevelEditorWindowGadgets();
7730   UnmapLevelEditorToolboxCustomGadgets();
7731
7732   AdjustDrawingAreaGadgets();
7733   AdjustLevelScrollPosition();
7734   AdjustEditorScrollbar(GADGET_ID_SCROLL_HORIZONTAL);
7735   AdjustEditorScrollbar(GADGET_ID_SCROLL_VERTICAL);
7736
7737   DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
7738
7739   MapMainDrawingArea();
7740   MapLevelEditorToolboxDrawingGadgets();
7741 }
7742
7743 static void DrawLevelInfoWindow()
7744 {
7745   int i;
7746
7747   stick_element_properties_window = FALSE;
7748
7749   SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
7750   ClearWindow();
7751   UnmapLevelEditorWindowGadgets();
7752
7753 #if 0
7754   DrawTextSCentered(ED_SETTINGS1_YPOS, FONT_TITLE_1, "Level Settings");
7755   DrawTextSCentered(ED_SETTINGS2_YPOS, FONT_TITLE_1, "Editor Settings");
7756 #else
7757   DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS1_YPOS,
7758            "Level Settings", FONT_TITLE_1);
7759   DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS2_YPOS,
7760            "Editor Settings", FONT_TITLE_1);
7761 #endif
7762
7763   /* draw counter gadgets */
7764   for (i = ED_COUNTER_ID_LEVEL_FIRST; i <= ED_COUNTER_ID_LEVEL_LAST; i++)
7765     MapCounterButtons(i);
7766
7767   /* draw selectbox gadgets */
7768   for (i = ED_SELECTBOX_ID_LEVEL_FIRST; i <= ED_SELECTBOX_ID_LEVEL_LAST; i++)
7769     MapSelectboxGadget(i);
7770
7771   /* draw checkbutton gadgets */
7772   for (i=ED_CHECKBUTTON_ID_LEVEL_FIRST; i <= ED_CHECKBUTTON_ID_LEVEL_LAST; i++)
7773     MapCheckbuttonGadget(i);
7774
7775   /* draw radiobutton gadgets */
7776   for (i=ED_RADIOBUTTON_ID_LEVEL_FIRST; i <= ED_RADIOBUTTON_ID_LEVEL_LAST; i++)
7777     MapRadiobuttonGadget(i);
7778
7779   /* draw text input gadgets */
7780   for (i = ED_TEXTINPUT_ID_LEVEL_FIRST; i <= ED_TEXTINPUT_ID_LEVEL_LAST; i++)
7781     MapTextInputGadget(i);
7782
7783   /* draw drawing area */
7784   MapDrawingArea(ED_DRAWING_ID_RANDOM_BACKGROUND);
7785 }
7786
7787 static void DrawCustomContentArea()
7788 {
7789   int id = ED_DRAWING_ID_CUSTOM_CONTENT;
7790   struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
7791   int x1 = right_gadget_border[GADGET_ID_CUSTOM_DEADLINESS];
7792   int x2 = right_gadget_border[GADGET_ID_CUSTOM_EXPLOSION_TYPE];
7793   int x3 = right_gadget_border[GADGET_ID_CUSTOM_EXPLODE_IMPACT];
7794   int xoffset = ED_DRAWINGAREA_TEXT_DISTANCE;
7795
7796   /* add distance for potential left text (without drawing area border) */
7797   x2 += getTextWidthForGadget(drawingarea_info[id].text_left);
7798
7799   ModifyGadget(gi, GDI_X, MAX(x1, MAX(x2, x3)) + xoffset, GDI_END);
7800
7801   MapDrawingArea(ED_DRAWING_ID_CUSTOM_CONTENT);
7802 }
7803
7804 static void DrawCustomChangeContentArea()
7805 {
7806   int id = ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT;
7807   struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
7808   int x1 = right_gadget_border[GADGET_ID_CHANGE_USE_CONTENT];
7809   int x2 = right_gadget_border[GADGET_ID_CHANGE_REPLACE_WHEN];
7810   int x3 = right_gadget_border[GADGET_ID_CHANGE_ONLY_COMPLETE];
7811   int xoffset = ED_DRAWINGAREA_TEXT_DISTANCE;
7812
7813   ModifyGadget(gi, GDI_X, MAX(x1, MAX(x2, x3)) + xoffset, GDI_END);
7814
7815   MapDrawingArea(id);
7816 }
7817
7818 static void DrawYamYamContentAreas()
7819 {
7820   int x = SX + ED_AREA_YAMYAM_CONTENT_XPOS(3) + 4 * MINI_TILEX;
7821   int y = SY + ED_AREA_YAMYAM_CONTENT_YPOS(0) + ED_BORDER_AREA_YSIZE;
7822   int i;
7823
7824   /* display counter to choose number of element content areas */
7825   MapCounterButtons(ED_COUNTER_ID_YAMYAM_CONTENT);
7826
7827   for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
7828   {
7829     int id = ED_DRAWING_ID_YAMYAM_CONTENT_0 + i;
7830
7831     if (i < level.num_yamyam_contents)
7832     {
7833       MapDrawingArea(id);
7834     }
7835     else
7836     {
7837       int font_height = getFontHeight(FONT_TEXT_1);
7838
7839       UnmapDrawingArea(id);
7840
7841       /* delete content areas in case of reducing number of them */
7842       DrawBackground(SX + drawingarea_info[id].x - MINI_TILEX / 2,
7843                      SY + drawingarea_info[id].y - MINI_TILEY / 2,
7844                      4 * MINI_TILEX,
7845                      4 * MINI_TILEY + ED_GADGET_TEXT_DISTANCE + font_height);
7846     }
7847   }
7848
7849   DrawText(x, y + 0 * MINI_TILEY, "content", FONT_TEXT_1);
7850   DrawText(x, y + 1 * MINI_TILEY, "when",    FONT_TEXT_1);
7851   DrawText(x, y + 2 * MINI_TILEY, "smashed", FONT_TEXT_1);
7852 }
7853
7854 static void DrawMagicBallContentAreas()
7855 {
7856   int x = SX + ED_AREA_MAGIC_BALL_CONTENT_XPOS(3) + 4 * MINI_TILEX;
7857   int y = SY + ED_AREA_MAGIC_BALL_CONTENT_YPOS(0) + ED_BORDER_AREA_YSIZE;
7858   int i;
7859
7860   /* display counter to choose number of element content areas */
7861   MapCounterButtons(ED_COUNTER_ID_BALL_CONTENT);
7862
7863   for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
7864   {
7865     int id = ED_DRAWING_ID_MAGIC_BALL_CONTENT_0 + i;
7866
7867     if (i < level.num_ball_contents)
7868     {
7869       MapDrawingArea(id);
7870     }
7871     else
7872     {
7873       int font_height = getFontHeight(FONT_TEXT_1);
7874
7875       UnmapDrawingArea(id);
7876
7877       /* delete content areas in case of reducing number of them */
7878       DrawBackground(SX + drawingarea_info[id].x - MINI_TILEX / 2,
7879                      SY + drawingarea_info[id].y - MINI_TILEY / 2,
7880                      4 * MINI_TILEX,
7881                      4 * MINI_TILEY + ED_GADGET_TEXT_DISTANCE + font_height);
7882     }
7883   }
7884
7885   DrawText(x, y + 0 * MINI_TILEY, "generated", FONT_TEXT_1);
7886   DrawText(x, y + 1 * MINI_TILEY, "when",      FONT_TEXT_1);
7887   DrawText(x, y + 2 * MINI_TILEY, "active",    FONT_TEXT_1);
7888 }
7889
7890 static void DrawAndroidElementArea(int element)
7891 {
7892   int num_elements = level.num_android_clone_elements;
7893   int id = ED_DRAWING_ID_ANDROID_CONTENT;
7894   int sx = SX + drawingarea_info[id].x - MINI_TILEX / 2;
7895   int sy = SY + drawingarea_info[id].y - MINI_TILEY / 2;
7896   int xsize = MAX_ANDROID_ELEMENTS;
7897   int ysize = 1;
7898
7899   /* display counter to choose number of element areas */
7900   MapCounterButtons(ED_COUNTER_ID_ANDROID_CONTENT);
7901
7902   if (drawingarea_info[id].text_left != NULL)
7903     sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
7904
7905   UnmapDrawingArea(id);
7906
7907   ModifyEditorDrawingArea(id, num_elements, 1);
7908
7909   /* delete content areas in case of reducing number of them */
7910   DrawBackground(sx, sy, (xsize + 1) * MINI_TILEX, (ysize + 1) * MINI_TILEY);
7911
7912   MapDrawingArea(id);
7913 }
7914
7915 static void DrawGroupElementArea(int element)
7916 {
7917   int num_elements = group_element_info.num_elements;
7918   int id = ED_DRAWING_ID_GROUP_CONTENT;
7919   int sx = SX + drawingarea_info[id].x - MINI_TILEX / 2;
7920   int sy = SY + drawingarea_info[id].y - MINI_TILEY / 2;
7921   int xsize = MAX_ELEMENTS_IN_GROUP;
7922   int ysize = 1;
7923
7924   if (drawingarea_info[id].text_left != NULL)
7925     sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
7926
7927   UnmapDrawingArea(id);
7928
7929   ModifyEditorDrawingArea(id, num_elements, 1);
7930
7931   /* delete content areas in case of reducing number of them */
7932   DrawBackground(sx, sy, (xsize + 1) * MINI_TILEX, (ysize + 1) * MINI_TILEY);
7933
7934   MapDrawingArea(id);
7935 }
7936
7937 static void DrawEnvelopeTextArea(int envelope_nr)
7938 {
7939   int id = ED_TEXTAREA_ID_ENVELOPE_INFO;
7940   struct GadgetInfo *gi = level_editor_gadget[textarea_info[id].gadget_id];
7941
7942   UnmapGadget(gi);
7943   DrawBackground(gi->x, gi->y, gi->width, gi->height);
7944
7945   if (envelope_nr != -1)
7946     textarea_info[id].value = level.envelope[envelope_nr].text;
7947
7948   ModifyGadget(gi, GDI_AREA_SIZE,
7949                *counterbutton_info[ED_COUNTER_ID_ENVELOPE_XSIZE].value,
7950                *counterbutton_info[ED_COUNTER_ID_ENVELOPE_YSIZE].value,
7951                GDI_END);
7952
7953   MapTextAreaGadget(ED_TEXTAREA_ID_ENVELOPE_INFO);
7954 }
7955
7956 static boolean PrintInfoText(char *text, int font_nr, int start_line)
7957 {
7958   int font_height = getFontHeight(font_nr);
7959   int pad_x = ED_ELEMENT_SETTINGS_XPOS(0);
7960   int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
7961   int sx = SX + pad_x;
7962   int sy = SY + pad_y;
7963   int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
7964
7965   if (start_line >= max_lines_per_screen)
7966     return FALSE;
7967
7968   DrawText(sx, sy + start_line * font_height, text, font_nr);
7969
7970   return TRUE;
7971 }
7972
7973 static int PrintElementDescriptionFromFile(char *filename, int start_line)
7974 {
7975   int font_nr = FONT_TEXT_2;
7976   int font_width = getFontWidth(font_nr);
7977   int font_height = getFontHeight(font_nr);
7978   int pad_x = ED_ELEMENT_SETTINGS_XPOS(0);
7979   int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
7980   int sx = SX + pad_x;
7981   int sy = SY + pad_y + start_line * font_height;
7982   int max_chars_per_line = (SXSIZE - 2 * pad_x) / font_width;
7983   int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
7984
7985   return DrawTextFromFile(sx, sy, filename, font_nr, max_chars_per_line,
7986                           max_lines_per_screen);
7987 }
7988
7989 static void DrawPropertiesTabulatorGadgets()
7990 {
7991   struct GadgetInfo *gd_gi = level_editor_gadget[GADGET_ID_PROPERTIES_INFO];
7992   struct GadgetDesign *gd = &gd_gi->alt_design[GD_BUTTON_UNPRESSED];
7993   int gd_x = gd->x + gd_gi->border.width / 2;
7994   int gd_y = gd->y + gd_gi->height - 1;
7995   Pixel tab_color = GetPixel(gd->bitmap, gd_x, gd_y);
7996   int id_first = ED_TEXTBUTTON_ID_PROPERTIES_INFO;
7997   int id_last  = ED_TEXTBUTTON_ID_PROPERTIES_CONFIG;
7998   int max_tabs = 4;
7999   int i;
8000
8001   /* draw additional "advanced" tabulator for custom elements */
8002   if (IS_CUSTOM_ELEMENT(properties_element))
8003     id_last = ED_TEXTBUTTON_ID_PROPERTIES_CHANGE;
8004
8005   for (i = id_first; i <= id_last; i++)
8006   {
8007     int gadget_id = textbutton_info[i].gadget_id;
8008     struct GadgetInfo *gi = level_editor_gadget[gadget_id];
8009     boolean active = (i != edit_mode_properties);
8010
8011     /* use "config 1" and "config 2" instead of "config" */
8012     if (i == ED_TEXTBUTTON_ID_PROPERTIES_CONFIG &&
8013         IS_CUSTOM_ELEMENT(properties_element))
8014       continue;
8015
8016     /* draw background line below tabulator button */
8017     ClearRectangleOnBackground(drawto, gi->x, gi->y + gi->height, gi->width,1);
8018
8019     /* draw solid line below inactive tabulator buttons */
8020     if (!active && tab_color != BLACK_PIXEL)    /* black => transparent */
8021       FillRectangle(drawto, gi->x, gi->y + gi->height, gi->width,1, tab_color);
8022
8023     ModifyGadget(gi, GDI_ACTIVE, active, GDI_END);
8024     MapTextbuttonGadget(i);
8025   }
8026
8027   /* draw little border line below tabulator buttons */
8028   if (tab_color != BLACK_PIXEL)                 /* black => transparent */
8029     FillRectangle(drawto, gd_gi->x, gd_gi->y + gd_gi->height + 1,
8030                   max_tabs * gd_gi->width + (max_tabs -1) * ED_GADGET_DISTANCE,
8031                   ED_GADGET_DISTANCE, tab_color);
8032 }
8033
8034 static void DrawPropertiesInfo()
8035 {
8036   static struct
8037   {
8038     int value;
8039     char *text;
8040   }
8041   properties[] =
8042   {
8043     /* configurable properties */
8044
8045     { EP_WALKABLE_OVER,         "- player can walk over it"             },
8046     { EP_WALKABLE_INSIDE,       "- player can walk inside it"           },
8047     { EP_WALKABLE_UNDER,        "- player can walk under it"            },
8048     { EP_PASSABLE_OVER,         "- player can pass over it"             },
8049     { EP_PASSABLE_INSIDE,       "- player can pass through it"          },
8050     { EP_PASSABLE_UNDER,        "- player can pass under it"            },
8051     { EP_PROTECTED,             "- player is protected by it"           },
8052
8053     { EP_DIGGABLE,              "- can be digged away"                  },
8054     { EP_COLLECTIBLE,           "- can be collected"                    },
8055     { EP_DROPPABLE,             "- can be dropped after collecting"     },
8056     { EP_THROWABLE,             "- can be thrown after collecting"      },
8057     { EP_PUSHABLE,              "- can be pushed"                       },
8058
8059     { EP_CAN_FALL,              "- can fall"                            },
8060     { EP_CAN_MOVE,              "- can move"                            },
8061
8062     { EP_CAN_SMASH_PLAYER,      "- can smash player"                    },
8063 #if 0
8064     { EP_CAN_SMASH_ENEMIES,     "- can smash good and bad guys"         },
8065 #endif
8066     { EP_CAN_SMASH_EVERYTHING,  "- can smash everything smashable"      },
8067
8068     { EP_SLIPPERY,              "- slippery for falling elements"       },
8069     { EP_EM_SLIPPERY_WALL,      "- slippery for some gems (EM style)"   },
8070
8071     { EP_DONT_RUN_INTO,         "- deadly when running into"            },
8072     { EP_DONT_COLLIDE_WITH,     "- deadly when colliding with"          },
8073     { EP_DONT_TOUCH,            "- deadly when touching"                },
8074
8075     { EP_INDESTRUCTIBLE,        "- indestructible"                      },
8076
8077     { EP_CAN_EXPLODE_BY_FIRE,   "- can explode by fire or explosions"   },
8078     { EP_CAN_EXPLODE_SMASHED,   "- can explode when smashed"            },
8079     { EP_CAN_EXPLODE_IMPACT,    "- can explode on impact"               },
8080
8081     { EP_CAN_CHANGE,            "- can change to other element"         },
8082
8083     /* pre-defined properties */
8084     { EP_CAN_PASS_MAGIC_WALL,   "- can pass magic walls"                },
8085     { EP_SWITCHABLE,            "- can be switched"                     },
8086 #if 0
8087     { EP_HAS_EDITOR_CONTENT,    "- can contain other elements"          },
8088 #endif
8089
8090     { -1,                       NULL                                    }
8091   };
8092   char *filename = getElementDescriptionFilename(properties_element);
8093   char *percentage_text = "In this level:";
8094   char *properties_text = "Standard properties:";
8095   float percentage;
8096   int num_elements_in_level;
8097   int num_standard_properties = 0;
8098   int font1_nr = FONT_TEXT_1;
8099   int font2_nr = FONT_TEXT_2;
8100   int font1_width = getFontWidth(font1_nr);
8101   int font2_height = getFontHeight(font2_nr);
8102   int pad_x = ED_ELEMENT_SETTINGS_XPOS(0);
8103   int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
8104   int screen_line = 0;
8105   int i, x, y;
8106
8107 #if 1
8108   if (setup.editor.show_element_token)
8109   {
8110     DrawTextF(pad_x, pad_y + screen_line++ * font2_height, FONT_TEXT_3,
8111               "[%s]", element_info[properties_element].token_name);
8112     screen_line++;
8113   }
8114
8115 #else
8116
8117 #if DEBUG
8118   if (IS_CUSTOM_ELEMENT(properties_element))
8119   {
8120     DrawTextF(pad_x, pad_y + screen_line++ * font2_height, FONT_TEXT_3,
8121               "[Custom Element %d]", properties_element - EL_CUSTOM_START + 1);
8122     screen_line++;
8123   }
8124   else if (IS_GROUP_ELEMENT(properties_element))
8125   {
8126     DrawTextF(pad_x, pad_y + screen_line++ * font2_height, FONT_TEXT_3,
8127               "[Group Element %d]", properties_element - EL_GROUP_START + 1);
8128     screen_line++;
8129   }
8130 #endif
8131 #endif
8132
8133   /* ----- print number of elements / percentage of this element in level */
8134
8135   num_elements_in_level = 0;
8136   for (y = 0; y < lev_fieldy; y++) 
8137     for (x = 0; x < lev_fieldx; x++)
8138       if (Feld[x][y] == properties_element)
8139         num_elements_in_level++;
8140   percentage = num_elements_in_level * 100.0 / (lev_fieldx * lev_fieldy);
8141
8142   DrawTextS(pad_x, pad_y + screen_line * font2_height, font1_nr,
8143             percentage_text);
8144   DrawTextF(pad_x + strlen(percentage_text) * font1_width,
8145             pad_y + screen_line++ * font2_height, font2_nr,
8146             "%d (%.2f%%)", num_elements_in_level, percentage);
8147
8148   screen_line++;
8149
8150   /* ----- print standard properties of this element */
8151
8152   DrawTextS(pad_x, pad_y + screen_line++ * font2_height, font1_nr,
8153             properties_text);
8154
8155   for (i = 0; properties[i].value != -1; i++)
8156   {
8157     if (!HAS_PROPERTY(properties_element, properties[i].value))
8158       continue;
8159
8160     DrawTextS(pad_x, pad_y + screen_line++ * font2_height, font2_nr,
8161               properties[i].text);
8162     num_standard_properties++;
8163   }
8164
8165   if (num_standard_properties == 0)
8166     DrawTextS(pad_x + strlen(properties_text) * font1_width,
8167               pad_y + (screen_line - 1) * font2_height, font2_nr, "none");
8168
8169   screen_line++;
8170
8171   /* ----- print special description of this element */
8172
8173   PrintInfoText("Description:", FONT_TEXT_1, screen_line);
8174   if (PrintElementDescriptionFromFile(filename, screen_line + 1) == 0)
8175     PrintInfoText("No description available.", FONT_TEXT_1, screen_line);
8176 }
8177
8178 #define TEXT_COLLECTING         "Score for collecting"
8179 #define TEXT_SMASHING           "Score for smashing"
8180 #define TEXT_SLURPING           "Score for slurping robot"
8181 #define TEXT_CRACKING           "Score for cracking"
8182 #define TEXT_AMOEBA_SPEED       "Speed of amoeba growth"
8183 #define TEXT_DURATION           "Duration when activated"
8184 #define TEXT_BALL_DELAY         "Element generation delay"
8185 #define TEXT_MOVE_SPEED         "Speed of android moving"
8186 #define TEXT_CLONE_SPEED        "Speed of android cloning"
8187 #define TEXT_GAME_OF_LIFE_1     "Min neighbours to survive"
8188 #define TEXT_GAME_OF_LIFE_2     "Max neighbours to survive"
8189 #define TEXT_GAME_OF_LIFE_3     "Min neighbours to create"
8190 #define TEXT_GAME_OF_LIFE_4     "Max neighbours to create"
8191 #define TEXT_TIME_BONUS         "Extra time to solve level"
8192
8193 static struct
8194 {
8195   int element;
8196   int *value;
8197   char *text;
8198 } elements_with_counter[] =
8199 {
8200   { EL_EMERALD,         &level.score[SC_EMERALD],       TEXT_COLLECTING },
8201   { EL_BD_DIAMOND,      &level.score[SC_EMERALD],       TEXT_COLLECTING },
8202   { EL_EMERALD_YELLOW,  &level.score[SC_EMERALD],       TEXT_COLLECTING },
8203   { EL_EMERALD_RED,     &level.score[SC_EMERALD],       TEXT_COLLECTING },
8204   { EL_EMERALD_PURPLE,  &level.score[SC_EMERALD],       TEXT_COLLECTING },
8205   { EL_SP_INFOTRON,     &level.score[SC_EMERALD],       TEXT_COLLECTING },
8206   { EL_DIAMOND,         &level.score[SC_DIAMOND],       TEXT_COLLECTING },
8207   { EL_CRYSTAL,         &level.score[SC_CRYSTAL],       TEXT_COLLECTING },
8208   { EL_PEARL,           &level.score[SC_PEARL],         TEXT_COLLECTING },
8209   { EL_BUG,             &level.score[SC_BUG],           TEXT_SMASHING   },
8210   { EL_BUG_RIGHT,       &level.score[SC_BUG],           TEXT_SMASHING   },
8211   { EL_BUG_UP,          &level.score[SC_BUG],           TEXT_SMASHING   },
8212   { EL_BUG_LEFT,        &level.score[SC_BUG],           TEXT_SMASHING   },
8213   { EL_BUG_DOWN,        &level.score[SC_BUG],           TEXT_SMASHING   },
8214   { EL_BD_BUTTERFLY,    &level.score[SC_BUG],           TEXT_SMASHING   },
8215   { EL_BD_BUTTERFLY_RIGHT,&level.score[SC_BUG],         TEXT_SMASHING   },
8216   { EL_BD_BUTTERFLY_UP,   &level.score[SC_BUG],         TEXT_SMASHING   },
8217   { EL_BD_BUTTERFLY_LEFT, &level.score[SC_BUG],         TEXT_SMASHING   },
8218   { EL_BD_BUTTERFLY_DOWN, &level.score[SC_BUG],         TEXT_SMASHING   },
8219   { EL_SP_ELECTRON,     &level.score[SC_BUG],           TEXT_SMASHING   },
8220   { EL_SPACESHIP,       &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
8221   { EL_SPACESHIP_RIGHT, &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
8222   { EL_SPACESHIP_UP,    &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
8223   { EL_SPACESHIP_LEFT,  &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
8224   { EL_SPACESHIP_DOWN,  &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
8225   { EL_BD_FIREFLY,      &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
8226   { EL_BD_FIREFLY_RIGHT,&level.score[SC_SPACESHIP],     TEXT_SMASHING   },
8227   { EL_BD_FIREFLY_UP,   &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
8228   { EL_BD_FIREFLY_LEFT, &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
8229   { EL_BD_FIREFLY_DOWN, &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
8230   { EL_SP_SNIKSNAK,     &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
8231   { EL_YAMYAM,          &level.score[SC_YAMYAM],        TEXT_SMASHING   },
8232   { EL_YAMYAM_LEFT,     &level.score[SC_YAMYAM],        TEXT_SMASHING   },
8233   { EL_YAMYAM_RIGHT,    &level.score[SC_YAMYAM],        TEXT_SMASHING   },
8234   { EL_YAMYAM_UP,       &level.score[SC_YAMYAM],        TEXT_SMASHING   },
8235   { EL_YAMYAM_DOWN,     &level.score[SC_YAMYAM],        TEXT_SMASHING   },
8236   { EL_DARK_YAMYAM,     &level.score[SC_YAMYAM],        TEXT_SMASHING   },
8237   { EL_ROBOT,           &level.score[SC_ROBOT],         TEXT_SMASHING   },
8238   { EL_PACMAN,          &level.score[SC_PACMAN],        TEXT_SMASHING   },
8239   { EL_PACMAN_RIGHT,    &level.score[SC_PACMAN],        TEXT_SMASHING   },
8240   { EL_PACMAN_UP,       &level.score[SC_PACMAN],        TEXT_SMASHING   },
8241   { EL_PACMAN_LEFT,     &level.score[SC_PACMAN],        TEXT_SMASHING   },
8242   { EL_PACMAN_DOWN,     &level.score[SC_PACMAN],        TEXT_SMASHING   },
8243   { EL_NUT,             &level.score[SC_NUT],           TEXT_CRACKING   },
8244   { EL_DYNAMITE,        &level.score[SC_DYNAMITE],      TEXT_COLLECTING },
8245   { EL_EM_DYNAMITE,     &level.score[SC_DYNAMITE],      TEXT_COLLECTING },
8246   { EL_DYNABOMB_INCREASE_NUMBER,&level.score[SC_DYNAMITE],TEXT_COLLECTING },
8247   { EL_DYNABOMB_INCREASE_SIZE,  &level.score[SC_DYNAMITE],TEXT_COLLECTING },
8248   { EL_DYNABOMB_INCREASE_POWER, &level.score[SC_DYNAMITE],TEXT_COLLECTING },
8249   { EL_SHIELD_NORMAL,   &level.score[SC_SHIELD],        TEXT_COLLECTING },
8250   { EL_SHIELD_DEADLY,   &level.score[SC_SHIELD],        TEXT_COLLECTING },
8251   { EL_EXTRA_TIME,      &level.extra_time_score,        TEXT_COLLECTING },
8252   { EL_KEY_1,           &level.score[SC_KEY],           TEXT_COLLECTING },
8253   { EL_KEY_2,           &level.score[SC_KEY],           TEXT_COLLECTING },
8254   { EL_KEY_3,           &level.score[SC_KEY],           TEXT_COLLECTING },
8255   { EL_KEY_4,           &level.score[SC_KEY],           TEXT_COLLECTING },
8256   { EL_EM_KEY_1,        &level.score[SC_KEY],           TEXT_COLLECTING },
8257   { EL_EM_KEY_2,        &level.score[SC_KEY],           TEXT_COLLECTING },
8258   { EL_EM_KEY_3,        &level.score[SC_KEY],           TEXT_COLLECTING },
8259   { EL_EM_KEY_4,        &level.score[SC_KEY],           TEXT_COLLECTING },
8260   { EL_EMC_KEY_5,       &level.score[SC_KEY],           TEXT_COLLECTING },
8261   { EL_EMC_KEY_6,       &level.score[SC_KEY],           TEXT_COLLECTING },
8262   { EL_EMC_KEY_7,       &level.score[SC_KEY],           TEXT_COLLECTING },
8263   { EL_EMC_KEY_8,       &level.score[SC_KEY],           TEXT_COLLECTING },
8264   { EL_AMOEBA_WET,      &level.amoeba_speed,            TEXT_AMOEBA_SPEED },
8265   { EL_AMOEBA_DRY,      &level.amoeba_speed,            TEXT_AMOEBA_SPEED },
8266   { EL_AMOEBA_FULL,     &level.amoeba_speed,            TEXT_AMOEBA_SPEED },
8267   { EL_BD_AMOEBA,       &level.amoeba_speed,            TEXT_AMOEBA_SPEED },
8268   { EL_EMC_DRIPPER,     &level.amoeba_speed,            TEXT_AMOEBA_SPEED },
8269   { EL_MAGIC_WALL,      &level.time_magic_wall,         TEXT_DURATION   },
8270   { EL_BD_MAGIC_WALL,   &level.time_magic_wall,         TEXT_DURATION   },
8271   { EL_ROBOT_WHEEL,     &level.time_wheel,              TEXT_DURATION   },
8272
8273 #if 1
8274   { EL_TIMEGATE_SWITCH, &level.time_timegate,           TEXT_DURATION   },
8275   { EL_LIGHT_SWITCH,    &level.time_light,              TEXT_DURATION   },
8276   { EL_LIGHT_SWITCH_ACTIVE, &level.time_light,          TEXT_DURATION   },
8277   { EL_SHIELD_NORMAL,   &level.shield_normal_time,      TEXT_DURATION   },
8278   { EL_SHIELD_DEADLY,   &level.shield_deadly_time,      TEXT_DURATION   },
8279   { EL_EXTRA_TIME,      &level.extra_time,              TEXT_TIME_BONUS },
8280   { EL_TIME_ORB_FULL,   &level.time_orb_time,           TEXT_TIME_BONUS },
8281   { EL_GAME_OF_LIFE,    &level.game_of_life[0],         TEXT_GAME_OF_LIFE_1 },
8282   { EL_GAME_OF_LIFE,    &level.game_of_life[1],         TEXT_GAME_OF_LIFE_2 },
8283   { EL_GAME_OF_LIFE,    &level.game_of_life[2],         TEXT_GAME_OF_LIFE_3 },
8284   { EL_GAME_OF_LIFE,    &level.game_of_life[3],         TEXT_GAME_OF_LIFE_4 },
8285   { EL_BIOMAZE,         &level.biomaze[0],              TEXT_GAME_OF_LIFE_1 },
8286   { EL_BIOMAZE,         &level.biomaze[1],              TEXT_GAME_OF_LIFE_2 },
8287   { EL_BIOMAZE,         &level.biomaze[2],              TEXT_GAME_OF_LIFE_3 },
8288   { EL_BIOMAZE,         &level.biomaze[3],              TEXT_GAME_OF_LIFE_4 },
8289 #endif
8290
8291 #if 1
8292   { EL_EMC_ANDROID,     &level.android_move_time,       TEXT_MOVE_SPEED },
8293   { EL_EMC_ANDROID,     &level.android_clone_time,      TEXT_CLONE_SPEED },
8294   { EL_EMC_MAGIC_BALL,  &level.ball_time,               TEXT_BALL_DELAY },
8295   { EL_EMC_LENSES,      &level.lenses_score,            TEXT_COLLECTING },
8296   { EL_EMC_MAGNIFIER,   &level.magnify_score,           TEXT_COLLECTING },
8297   { EL_SPRING,          &level.slurp_score,             TEXT_SLURPING   },
8298   { EL_EMC_LENSES,      &level.lenses_time,             TEXT_DURATION   },
8299   { EL_EMC_MAGNIFIER,   &level.magnify_time,            TEXT_DURATION   },
8300 #endif
8301
8302   { -1,                 NULL,                           NULL            }
8303 };
8304
8305 static boolean checkPropertiesConfig(int element)
8306 {
8307   int i;
8308
8309   if (IS_GEM(element) ||
8310       IS_CUSTOM_ELEMENT(element) ||
8311       IS_GROUP_ELEMENT(element) ||
8312       IS_ENVELOPE(element) ||
8313       ELEM_IS_PLAYER(element) ||
8314       HAS_EDITOR_CONTENT(element) ||
8315       CAN_GROW(element) ||
8316       COULD_MOVE_INTO_ACID(element) ||
8317       MAYBE_DONT_COLLIDE_WITH(element))
8318     return TRUE;
8319   else
8320     for (i = 0; elements_with_counter[i].element != -1; i++)
8321       if (elements_with_counter[i].element == element)
8322         return TRUE;
8323
8324   return FALSE;
8325 }
8326
8327 static void DrawPropertiesConfig()
8328 {
8329   int max_num_element_counters = 4;
8330   int num_element_counters = 0;
8331   int i;
8332
8333   if (!checkPropertiesConfig(properties_element))
8334   {
8335     PrintInfoText("No configuration options available.", FONT_TEXT_1, 0);
8336
8337     return;
8338   }
8339
8340   /* check if there are elements where a value can be chosen for */
8341   for (i = 0; elements_with_counter[i].element != -1; i++)
8342   {
8343     if (elements_with_counter[i].element == properties_element)
8344     {
8345       int counter_id = ED_COUNTER_ID_ELEMENT_VALUE1 + num_element_counters;
8346
8347       counterbutton_info[counter_id].y =
8348         ED_ELEMENT_SETTINGS_YPOS(
8349                 (HAS_EDITOR_CONTENT(properties_element)      ? 1 : 0) +
8350                 (CAN_GROW(properties_element)                ? 1 : 0) +
8351                 (COULD_MOVE_INTO_ACID(properties_element)    ? 1 : 0) +
8352                 (MAYBE_DONT_COLLIDE_WITH(properties_element) ? 1 : 0) +
8353                 (properties_element == EL_EMC_MAGIC_BALL     ? 2 : 0) +
8354                 num_element_counters);
8355
8356       counterbutton_info[counter_id].value = elements_with_counter[i].value;
8357       counterbutton_info[counter_id].text_right= elements_with_counter[i].text;
8358
8359       if (properties_element == EL_GAME_OF_LIFE ||
8360           properties_element == EL_BIOMAZE)
8361       {
8362         counterbutton_info[counter_id].min_value = 0;   /* min neighbours */
8363         counterbutton_info[counter_id].max_value = 8;   /* max neighbours */
8364       }
8365       else
8366       {
8367         /* !!! CHANGE THIS FOR CERTAIN ELEMENTS !!! */
8368         counterbutton_info[counter_id].min_value = MIN_SCORE;
8369         counterbutton_info[counter_id].max_value = MAX_SCORE;
8370       }
8371
8372       MapCounterButtons(counter_id);
8373
8374       num_element_counters++;
8375       if (num_element_counters >= max_num_element_counters)
8376         break;
8377     }
8378   }
8379
8380   if (HAS_EDITOR_CONTENT(properties_element))
8381   {
8382     /* draw stickybutton gadget */
8383     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
8384
8385     if (IS_AMOEBOID(properties_element))
8386       MapDrawingArea(ED_DRAWING_ID_AMOEBA_CONTENT);
8387     else if (properties_element == EL_YAMYAM ||
8388              properties_element == EL_YAMYAM_LEFT ||
8389              properties_element == EL_YAMYAM_RIGHT ||
8390              properties_element == EL_YAMYAM_UP ||
8391              properties_element == EL_YAMYAM_DOWN)
8392       DrawYamYamContentAreas();
8393     else if (properties_element == EL_EMC_MAGIC_BALL)
8394     {
8395       DrawMagicBallContentAreas();
8396
8397       MapCheckbuttonGadget(ED_CHECKBUTTON_ID_RANDOM_BALL_CONTENT);
8398       MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INITIAL_BALL_STATE);
8399     }
8400     else if (properties_element == EL_EMC_ANDROID)
8401       DrawAndroidElementArea(properties_element);
8402   }
8403
8404   if (ELEM_IS_PLAYER(properties_element))
8405   {
8406     int player_nr = GET_PLAYER_NR(properties_element);
8407
8408     /* these properties can be set for every player individually */
8409
8410     drawingarea_info[ED_DRAWING_ID_START_ELEMENT].value =
8411       &level.start_element[player_nr];
8412     drawingarea_info[ED_DRAWING_ID_ARTWORK_ELEMENT].value =
8413       &level.artwork_element[player_nr];
8414     drawingarea_info[ED_DRAWING_ID_EXPLOSION_ELEMENT].value =
8415       &level.explosion_element[player_nr];
8416
8417     checkbutton_info[ED_CHECKBUTTON_ID_USE_START_ELEMENT].value =
8418       &level.use_start_element[player_nr];
8419     checkbutton_info[ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT].value =
8420       &level.use_artwork_element[player_nr];
8421     checkbutton_info[ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT].value =
8422       &level.use_explosion_element[player_nr];
8423     checkbutton_info[ED_CHECKBUTTON_ID_INITIAL_GRAVITY].value =
8424       &level.initial_player_gravity[player_nr];
8425
8426     selectbox_info[ED_SELECTBOX_ID_PLAYER_SPEED].value =
8427       &level.initial_player_stepsize[player_nr];
8428
8429     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID);
8430     MapCheckbuttonGadget(properties_element == EL_SP_MURPHY ?
8431                          ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD :
8432                          ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD);
8433     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_BLOCK_SNAP_FIELD);
8434     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CONTINUOUS_SNAPPING);
8435     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INSTANT_RELOCATION);
8436     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_START_ELEMENT);
8437     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_ARTWORK_ELEMENT);
8438     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_EXPLOSION_ELEMENT);
8439     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INITIAL_GRAVITY);
8440     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE);
8441
8442     MapDrawingArea(ED_DRAWING_ID_START_ELEMENT);
8443     MapDrawingArea(ED_DRAWING_ID_ARTWORK_ELEMENT);
8444     MapDrawingArea(ED_DRAWING_ID_EXPLOSION_ELEMENT);
8445
8446     MapSelectboxGadget(ED_SELECTBOX_ID_PLAYER_SPEED);
8447   }
8448
8449   if (IS_GEM(properties_element))
8450     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS);
8451
8452   if (COULD_MOVE_INTO_ACID(properties_element) &&
8453       !ELEM_IS_PLAYER(properties_element) &&
8454       (!IS_CUSTOM_ELEMENT(properties_element) ||
8455        edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2))
8456   {
8457     /* set position for checkbutton for "can move into acid" */
8458     checkbutton_info[ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID].x =
8459       ED_ELEMENT_SETTINGS_XPOS(IS_CUSTOM_ELEMENT(properties_element) ? 1 : 0);
8460     checkbutton_info[ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID].y =
8461       ED_ELEMENT_SETTINGS_YPOS(IS_CUSTOM_ELEMENT(properties_element) ? 6 :
8462                        HAS_EDITOR_CONTENT(properties_element) ? 1 : 0);
8463
8464     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID);
8465   }
8466
8467   if (MAYBE_DONT_COLLIDE_WITH(properties_element))
8468     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH);
8469
8470   if (properties_element == EL_SPRING)
8471     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_SPRING_BUG);
8472
8473   if (properties_element == EL_TIME_ORB_FULL)
8474     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_TIME_ORB_BUG);
8475
8476 #if 0
8477   if (properties_element == EL_BALLOON)
8478     MapSelectboxGadget(ED_SELECTBOX_ID_WIND_DIRECTION);
8479 #endif
8480
8481   if (CAN_GROW(properties_element))
8482   {
8483     checkbutton_info[ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE].y =
8484       ED_ELEMENT_SETTINGS_YPOS(HAS_EDITOR_CONTENT(properties_element) ? 1 : 0);
8485
8486     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE);
8487   }
8488
8489   if (IS_ENVELOPE(properties_element))
8490   {
8491     int counter1_id = ED_COUNTER_ID_ENVELOPE_XSIZE;
8492     int counter2_id = ED_COUNTER_ID_ENVELOPE_YSIZE;
8493     int envelope_nr = properties_element - EL_ENVELOPE_1;
8494
8495     counterbutton_info[counter1_id].value = &level.envelope[envelope_nr].xsize;
8496     counterbutton_info[counter2_id].value = &level.envelope[envelope_nr].ysize;
8497
8498     /* display counter to choose size of envelope text area */
8499     MapCounterButtons(ED_COUNTER_ID_ENVELOPE_XSIZE);
8500     MapCounterButtons(ED_COUNTER_ID_ENVELOPE_YSIZE);
8501
8502     DrawEnvelopeTextArea(envelope_nr);
8503   }
8504
8505   if (IS_CUSTOM_ELEMENT(properties_element))
8506   {
8507     /* draw stickybutton gadget */
8508     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
8509
8510     if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_1)
8511     {
8512       /* draw checkbutton gadgets */
8513       for (i =  ED_CHECKBUTTON_ID_CUSTOM1_FIRST;
8514            i <= ED_CHECKBUTTON_ID_CUSTOM1_LAST; i++)
8515         MapCheckbuttonGadget(i);
8516
8517       /* draw counter gadgets */
8518       for (i =  ED_COUNTER_ID_CUSTOM1_FIRST;
8519            i <= ED_COUNTER_ID_CUSTOM1_LAST; i++)
8520         MapCounterButtons(i);
8521
8522       /* draw selectbox gadgets */
8523       for (i =  ED_SELECTBOX_ID_CUSTOM1_FIRST;
8524            i <= ED_SELECTBOX_ID_CUSTOM1_LAST; i++)
8525         MapSelectboxGadget(i);
8526
8527       /* draw textbutton gadgets */
8528       MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE);
8529
8530       /* draw text input gadgets */
8531       MapTextInputGadget(ED_TEXTINPUT_ID_ELEMENT_NAME);
8532
8533       /* draw drawing area gadgets */
8534       MapDrawingArea(ED_DRAWING_ID_CUSTOM_GRAPHIC);
8535     }
8536     else if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2)
8537     {
8538       /* draw checkbutton gadgets */
8539       for (i =  ED_CHECKBUTTON_ID_CUSTOM2_FIRST;
8540            i <= ED_CHECKBUTTON_ID_CUSTOM2_LAST; i++)
8541         MapCheckbuttonGadget(i);
8542
8543       /* draw counter gadgets */
8544       for (i =  ED_COUNTER_ID_CUSTOM2_FIRST;
8545            i <= ED_COUNTER_ID_CUSTOM2_LAST; i++)
8546         MapCounterButtons(i);
8547
8548       /* draw selectbox gadgets */
8549       for (i =  ED_SELECTBOX_ID_CUSTOM2_FIRST;
8550            i <= ED_SELECTBOX_ID_CUSTOM2_LAST; i++)
8551         MapSelectboxGadget(i);
8552
8553       /* draw drawing area gadgets */
8554       MapDrawingArea(ED_DRAWING_ID_CUSTOM_MOVE_ENTER);
8555       MapDrawingArea(ED_DRAWING_ID_CUSTOM_MOVE_LEAVE);
8556       DrawCustomContentArea();
8557     }
8558   }
8559   else if (IS_GROUP_ELEMENT(properties_element))
8560   {
8561     /* draw stickybutton gadget */
8562     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
8563
8564     /* draw checkbutton gadgets */
8565     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC);
8566     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE);
8567
8568     /* draw counter gadgets */
8569     MapCounterButtons(ED_COUNTER_ID_GROUP_CONTENT);
8570
8571     /* draw selectbox gadgets */
8572     MapSelectboxGadget(ED_SELECTBOX_ID_GROUP_CHOICE_MODE);
8573
8574     /* draw textbutton gadgets */
8575     MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE);
8576
8577     /* draw drawing area gadgets */
8578     DrawGroupElementArea(properties_element);
8579
8580     /* draw text input gadgets */
8581     MapTextInputGadget(ED_TEXTINPUT_ID_ELEMENT_NAME);
8582
8583     /* draw drawing area gadgets */
8584     MapDrawingArea(ED_DRAWING_ID_CUSTOM_GRAPHIC);
8585   }
8586 }
8587
8588 static void DrawPropertiesChangeDrawingAreas()
8589 {
8590   if (IS_CUSTOM_ELEMENT(properties_element))
8591   {
8592     MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TARGET);
8593     MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER);
8594
8595     DrawCustomChangeContentArea();
8596   }
8597
8598   redraw_mask |= REDRAW_FIELD;
8599 }
8600
8601 static void DrawPropertiesChange()
8602 {
8603   int i;
8604
8605   /* needed to initially set selectbox options for special action options */
8606   setSelectboxSpecialActionOptions();
8607
8608   /* draw stickybutton gadget */
8609   MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
8610
8611   /* draw checkbutton gadgets */
8612   for (i =  ED_CHECKBUTTON_ID_CHANGE_FIRST;
8613        i <= ED_CHECKBUTTON_ID_CHANGE_LAST; i++)
8614     MapCheckbuttonGadget(i);
8615
8616   /* draw counter gadgets */
8617   for (i =  ED_COUNTER_ID_CHANGE_FIRST;
8618        i <= ED_COUNTER_ID_CHANGE_LAST; i++)
8619     MapCounterButtons(i);
8620
8621   /* draw selectbox gadgets */
8622   for (i =  ED_SELECTBOX_ID_CHANGE_FIRST;
8623        i <= ED_SELECTBOX_ID_CHANGE_LAST; i++)
8624     MapSelectboxGadget(i);
8625
8626   /* draw textbutton gadgets */
8627   for (i =  ED_TEXTBUTTON_ID_CHANGE_FIRST;
8628        i <= ED_TEXTBUTTON_ID_CHANGE_LAST; i++)
8629     MapTextbuttonGadget(i);
8630
8631   /* draw graphicbutton gadgets */
8632   for (i =  ED_GRAPHICBUTTON_ID_CHANGE_FIRST;
8633        i <= ED_GRAPHICBUTTON_ID_CHANGE_LAST; i++)
8634     MapGraphicbuttonGadget(i);
8635
8636   /* draw drawing area gadgets */
8637   DrawPropertiesChangeDrawingAreas();
8638 }
8639
8640 static void DrawEditorElementAnimation(int x, int y)
8641 {
8642   int graphic = el2img(properties_element);
8643   int frame = (ANIM_MODE(graphic) == ANIM_CE_VALUE ?
8644                custom_element.ce_value_fixed_initial :
8645                ANIM_MODE(graphic) == ANIM_CE_SCORE ?
8646                custom_element.collect_score_initial : FrameCounter);
8647
8648   DrawGraphicAnimationExt(drawto, x, y, graphic, frame, NO_MASKING);
8649 }
8650
8651 static void DrawEditorElementName(int x, int y, int element)
8652 {
8653   char *element_name = getElementInfoText(element);
8654   int font_nr = FONT_TEXT_1;
8655   int font_width = getFontWidth(font_nr);
8656   int font_height = getFontHeight(font_nr);
8657   int max_text_width = SXSIZE - x - ED_ELEMENT_SETTINGS_XPOS(0);
8658   int max_chars_per_line = max_text_width / font_width;
8659   char buffer[max_chars_per_line + 1];
8660
8661   if (strlen(element_name) <= max_chars_per_line)
8662     DrawTextS(x, y, font_nr, element_name);
8663   else
8664   {
8665     int next_pos = max_chars_per_line;
8666
8667     strncpy(buffer, element_name, max_chars_per_line);
8668     buffer[max_chars_per_line] = '\0';
8669
8670     if (element_name[max_chars_per_line] == ' ')
8671       next_pos++;
8672     else
8673     {
8674       int i;
8675
8676       for (i = max_chars_per_line - 1; i >= 0; i--)
8677         if (buffer[i] == ' ')
8678           break;
8679
8680       if (strlen(&element_name[i + 1]) <= max_chars_per_line)
8681       {
8682         buffer[i] = '\0';
8683         next_pos = i + 1;
8684       }
8685     }
8686
8687     DrawTextS(x, y - font_height / 2, font_nr, buffer);
8688
8689     strncpy(buffer, &element_name[next_pos], max_chars_per_line);
8690     buffer[max_chars_per_line] = '\0';
8691
8692     DrawTextS(x, y + font_height / 2, font_nr, buffer);
8693   }
8694 }
8695
8696 static void DrawPropertiesWindow()
8697 {
8698   int xstart = 2;
8699   int ystart = 4;
8700
8701   stick_element_properties_window = FALSE;
8702
8703   /* make sure that previous properties edit mode exists for this element */
8704   if (edit_mode_properties > ED_MODE_PROPERTIES_CONFIG &&
8705       !IS_CUSTOM_ELEMENT(properties_element))
8706     edit_mode_properties = ED_MODE_PROPERTIES_CONFIG;
8707
8708   if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG &&
8709       IS_CUSTOM_ELEMENT(properties_element))
8710     edit_mode_properties = ED_MODE_PROPERTIES_CONFIG_1;
8711
8712   CopyElementPropertiesToEditor(properties_element);
8713
8714   UnmapLevelEditorWindowGadgets();
8715   UnmapLevelEditorToolboxDrawingGadgets();
8716   UnmapLevelEditorToolboxCustomGadgets();
8717
8718   if (IS_CUSTOM_ELEMENT(properties_element) ||
8719       IS_GROUP_ELEMENT(properties_element))
8720     MapLevelEditorToolboxCustomGadgets();
8721
8722   SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
8723   ClearWindow();
8724
8725 #if 0
8726   DrawTextSCentered(ED_SETTINGS1_YPOS, FONT_TITLE_1, "Element Settings");
8727 #else
8728   DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS1_YPOS,
8729            "Element Settings", FONT_TITLE_1);
8730 #endif
8731
8732 #if 1
8733   FrameCounter = 0;     /* restart animation frame counter */
8734 #endif
8735
8736   DrawElementBorder(SX + xstart * MINI_TILEX,
8737                     SY + ystart * MINI_TILEY + MINI_TILEY / 2,
8738                     TILEX, TILEY, FALSE);
8739 #if 1
8740   DrawEditorElementAnimation(SX + xstart * MINI_TILEX,
8741                              SY + ystart * MINI_TILEY + MINI_TILEY / 2);
8742 #else
8743   DrawGraphicAnimationExt(drawto,
8744                           SX + xstart * MINI_TILEX,
8745                           SY + ystart * MINI_TILEY + MINI_TILEY / 2,
8746                           el2img(properties_element), -1, NO_MASKING);
8747 #endif
8748
8749 #if 0
8750   FrameCounter = 0;     /* restart animation frame counter */
8751 #endif
8752
8753   DrawEditorElementName((xstart + 3) * MINI_TILEX + 1,
8754                         (ystart + 1) * MINI_TILEY + 1,
8755                         properties_element);
8756
8757   DrawPropertiesTabulatorGadgets();
8758
8759   if (edit_mode_properties == ED_MODE_PROPERTIES_INFO)
8760     DrawPropertiesInfo();
8761   else if (edit_mode_properties == ED_MODE_PROPERTIES_CHANGE)
8762     DrawPropertiesChange();
8763   else  /* (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG[_1|_2]) */
8764     DrawPropertiesConfig();
8765 }
8766
8767 static void UpdateCustomElementGraphicGadgets()
8768 {
8769   int i;
8770
8771   ModifyEditorElementList();
8772   RedrawDrawingElements();
8773
8774   /* force redraw of all mapped drawing area gadgets */
8775   for (i = 0; i < ED_NUM_DRAWING_AREAS; i++)
8776   {
8777     struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[i].gadget_id];
8778
8779     if (gi->mapped)
8780       MapDrawingArea(i);
8781   }
8782 }
8783
8784 static void DrawLineElement(int sx, int sy, int element, boolean change_level)
8785 {
8786   int lx = sx + level_xpos;
8787   int ly = sy + level_ypos;
8788
8789   DrawMiniElement(sx, sy, (element < 0 ? Feld[lx][ly] : element));
8790
8791   if (change_level)
8792     Feld[lx][ly] = element;
8793 }
8794
8795 static void DrawLine(int from_x, int from_y, int to_x, int to_y,
8796                      int element, boolean change_level)
8797 {
8798   if (from_y == to_y)                   /* horizontal line */
8799   {
8800     int x;
8801     int y = from_y;
8802
8803     if (from_x > to_x)
8804       swap_numbers(&from_x, &to_x);
8805
8806     for (x = from_x; x <= to_x; x++)
8807       DrawLineElement(x, y, element, change_level);
8808   }
8809   else if (from_x == to_x)              /* vertical line */
8810   {
8811     int x = from_x;
8812     int y;
8813
8814     if (from_y > to_y)
8815       swap_numbers(&from_y, &to_y);
8816
8817     for (y = from_y; y <= to_y; y++)
8818       DrawLineElement(x, y, element, change_level);
8819   }
8820   else                                  /* diagonal line */
8821   {
8822     int len_x = ABS(to_x - from_x);
8823     int len_y = ABS(to_y - from_y);
8824     int x, y;
8825
8826     if (len_y < len_x)                  /* a < 1 */
8827     {
8828       float a = (float)len_y / (float)len_x;
8829
8830       if (from_x > to_x)
8831         swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
8832
8833       for (x = 0; x <= len_x; x++)
8834       {
8835         y = (int)(a * x + 0.5) * (to_y < from_y ? -1 : +1);
8836         DrawLineElement(from_x + x, from_y + y, element, change_level);
8837       }
8838     }
8839     else                                /* a >= 1 */
8840     {
8841       float a = (float)len_x / (float)len_y;
8842
8843       if (from_y > to_y)
8844         swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
8845
8846       for (y = 0; y <= len_y; y++)
8847       {
8848         x = (int)(a * y + 0.5) * (to_x < from_x ? -1 : +1);
8849         DrawLineElement(from_x + x, from_y + y, element, change_level);
8850       }
8851     }
8852   }
8853 }
8854
8855 static void DrawBox(int from_x, int from_y, int to_x, int to_y,
8856                     int element, boolean change_level)
8857 {
8858   DrawLine(from_x, from_y, from_x, to_y, element, change_level);
8859   DrawLine(from_x, to_y, to_x, to_y, element, change_level);
8860   DrawLine(to_x, to_y, to_x, from_y, element, change_level);
8861   DrawLine(to_x, from_y, from_x, from_y, element, change_level);
8862 }
8863
8864 static void DrawFilledBox(int from_x, int from_y, int to_x, int to_y,
8865                           int element, boolean change_level)
8866 {
8867   int y;
8868
8869   if (from_y > to_y)
8870     swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
8871
8872   for (y = from_y; y <= to_y; y++)
8873     DrawLine(from_x, y, to_x, y, element, change_level);
8874 }
8875
8876 static void DrawArcExt(int from_x, int from_y, int to_x2, int to_y2,
8877                        int element, boolean change_level)
8878 {
8879   int to_x = to_x2 - (to_x2 > from_x ? +1 : -1);
8880   int to_y = to_y2 - (to_y2 > from_y ? +1 : -1);
8881   int len_x = ABS(to_x - from_x);
8882   int len_y = ABS(to_y - from_y);
8883   int radius, x, y;
8884
8885   radius = (int)(sqrt((float)(len_x * len_x + len_y * len_y)) + 0.5);
8886
8887   /* not optimal (some points get drawn twice) but simple,
8888      and fast enough for the few points we are drawing */
8889
8890   for (x = 0; x <= radius; x++)
8891   {
8892     int sx, sy, lx, ly;
8893
8894     y = (int)(sqrt((float)(radius * radius - x * x)) + 0.5);
8895
8896     sx = from_x + x * (from_x < to_x2 ? +1 : -1);
8897     sy = from_y + y * (from_y < to_y2 ? +1 : -1);
8898     lx = sx + level_xpos;
8899     ly = sy + level_ypos;
8900
8901     if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
8902       DrawLineElement(sx, sy, element, change_level);
8903   }
8904
8905   for (y = 0; y <= radius; y++)
8906   {
8907     int sx, sy, lx, ly;
8908
8909     x = (int)(sqrt((float)(radius * radius - y * y)) + 0.5);
8910
8911     sx = from_x + x * (from_x < to_x2 ? +1 : -1);
8912     sy = from_y + y * (from_y < to_y2 ? +1 : -1);
8913     lx = sx + level_xpos;
8914     ly = sy + level_ypos;
8915
8916     if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
8917       DrawLineElement(sx, sy, element, change_level);
8918   }
8919 }
8920
8921 static void DrawArc(int from_x, int from_y, int to_x, int to_y,
8922                     int element, boolean change_level)
8923 {
8924   int to_x2 = to_x + (to_x < from_x ? -1 : +1);
8925   int to_y2 = to_y + (to_y > from_y ? +1 : -1);
8926
8927   DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
8928 }
8929
8930 #define DRAW_CIRCLES_BUTTON_AVAILABLE   0
8931
8932 #if DRAW_CIRCLES_BUTTON_AVAILABLE
8933 static void DrawCircle(int from_x, int from_y, int to_x, int to_y,
8934                        int element, boolean change_level)
8935 {
8936   int to_x2 = to_x + (to_x < from_x ? -1 : +1);
8937   int to_y2 = to_y + (to_y > from_y ? +1 : -1);
8938   int mirror_to_x2 = from_x - (to_x2 - from_x);
8939   int mirror_to_y2 = from_y - (to_y2 - from_y);
8940
8941   DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
8942   DrawArcExt(from_x, from_y, mirror_to_x2, to_y2, element, change_level);
8943   DrawArcExt(from_x, from_y, to_x2, mirror_to_y2, element, change_level);
8944   DrawArcExt(from_x, from_y, mirror_to_x2, mirror_to_y2, element,change_level);
8945 }
8946 #endif
8947
8948 static void DrawAreaBorder(int from_x, int from_y, int to_x, int to_y)
8949 {
8950   int from_sx, from_sy;
8951   int to_sx, to_sy;
8952
8953   if (from_x > to_x)
8954     swap_numbers(&from_x, &to_x);
8955
8956   if (from_y > to_y)
8957     swap_numbers(&from_y, &to_y);
8958
8959   from_sx = SX + from_x * MINI_TILEX;
8960   from_sy = SY + from_y * MINI_TILEY;
8961   to_sx = SX + to_x * MINI_TILEX + MINI_TILEX - 1;
8962   to_sy = SY + to_y * MINI_TILEY + MINI_TILEY - 1;
8963
8964   DrawSimpleWhiteLine(drawto, from_sx, from_sy, to_sx, from_sy);
8965   DrawSimpleWhiteLine(drawto, to_sx, from_sy, to_sx, to_sy);
8966   DrawSimpleWhiteLine(drawto, to_sx, to_sy, from_sx, to_sy);
8967   DrawSimpleWhiteLine(drawto, from_sx, to_sy, from_sx, from_sy);
8968
8969   if (from_x == to_x && from_y == to_y)
8970     MarkTileDirty(from_x/2, from_y/2);
8971   else
8972     redraw_mask |= REDRAW_FIELD;
8973 }
8974
8975 static void SelectArea(int from_x, int from_y, int to_x, int to_y,
8976                        int element, boolean change_level)
8977 {
8978   if (element == -1 || change_level)
8979     DrawBox(from_x, from_y, to_x, to_y, -1, FALSE);
8980   else
8981     DrawAreaBorder(from_x, from_y, to_x, to_y);
8982 }
8983
8984 /* values for CopyBrushExt() */
8985 #define CB_AREA_TO_BRUSH        0
8986 #define CB_BRUSH_TO_CURSOR      1
8987 #define CB_BRUSH_TO_LEVEL       2
8988 #define CB_DELETE_OLD_CURSOR    3
8989 #define CB_DUMP_BRUSH           4
8990 #define CB_DUMP_BRUSH_SMALL     5
8991
8992 static void CopyBrushExt(int from_x, int from_y, int to_x, int to_y,
8993                          int button, int mode)
8994 {
8995   static short brush_buffer[MAX_ED_FIELDX][MAX_ED_FIELDY];
8996   static int brush_width, brush_height;
8997   static int last_cursor_x = -1, last_cursor_y = -1;
8998   static boolean delete_old_brush;
8999   int new_element = BUTTON_ELEMENT(button);
9000   int x, y;
9001
9002   if (mode == CB_DUMP_BRUSH ||
9003       mode == CB_DUMP_BRUSH_SMALL)
9004   {
9005     if (!draw_with_brush)
9006     {
9007       Error(ERR_WARN, "no brush selected");
9008
9009       return;
9010     }
9011
9012     for (y = 0; y < brush_height; y++)
9013     {
9014       for (x = 0; x < brush_width; x++)
9015       {
9016         int element = brush_buffer[x][y];
9017         int element_mapped = element;
9018
9019         if (IS_CUSTOM_ELEMENT(element))
9020           element_mapped = EL_CUSTOM_START;
9021         else if (IS_GROUP_ELEMENT(element))
9022           element_mapped = EL_GROUP_START;
9023         else if (element >= NUM_FILE_ELEMENTS)
9024           element_mapped = EL_UNKNOWN;
9025
9026         printf("%c%03d", (mode == CB_DUMP_BRUSH ? '`' : '¸'), element_mapped);
9027       }
9028
9029       printf("\n");
9030     }
9031
9032     return;
9033   }
9034
9035   if (mode == CB_DELETE_OLD_CURSOR && !delete_old_brush)
9036     return;
9037
9038   if (mode == CB_AREA_TO_BRUSH)
9039   {
9040     int from_lx, from_ly;
9041
9042     if (from_x > to_x)
9043       swap_numbers(&from_x, &to_x);
9044
9045     if (from_y > to_y)
9046       swap_numbers(&from_y, &to_y);
9047
9048     brush_width = to_x - from_x + 1;
9049     brush_height = to_y - from_y + 1;
9050
9051     from_lx = from_x + level_xpos;
9052     from_ly = from_y + level_ypos;
9053
9054     for (y = 0; y < brush_height; y++)
9055     {
9056       for (x=0; x < brush_width; x++)
9057       {
9058         brush_buffer[x][y] = Feld[from_lx + x][from_ly + y];
9059
9060         if (button != 1)
9061           DrawLineElement(from_x + x, from_y + y, new_element, TRUE);
9062       }
9063     }
9064
9065     if (button != 1)
9066       CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
9067
9068     delete_old_brush = FALSE;
9069   }
9070   else if (mode == CB_BRUSH_TO_CURSOR || mode == CB_DELETE_OLD_CURSOR ||
9071            mode == CB_BRUSH_TO_LEVEL)
9072   {
9073     int cursor_x = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_x : from_x);
9074     int cursor_y = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_y : from_y);
9075     int cursor_from_x = cursor_x - brush_width / 2;
9076     int cursor_from_y = cursor_y - brush_height / 2;
9077     int border_from_x = cursor_x, border_from_y = cursor_y;
9078     int border_to_x = cursor_x, border_to_y = cursor_y;
9079
9080     if (mode != CB_DELETE_OLD_CURSOR && delete_old_brush)
9081       CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
9082
9083     if (!IN_ED_FIELD(cursor_x, cursor_y) ||
9084         !IN_LEV_FIELD(cursor_x + level_xpos, cursor_y + level_ypos))
9085     {
9086       delete_old_brush = FALSE;
9087       return;
9088     }
9089
9090     for (y = 0; y < brush_height; y++)
9091     {
9092       for (x = 0; x < brush_width; x++)
9093       {
9094         int sx = cursor_from_x + x;
9095         int sy = cursor_from_y + y;
9096         int lx = sx + level_xpos;
9097         int ly = sy + level_ypos;
9098         boolean change_level = (mode == CB_BRUSH_TO_LEVEL);
9099         int element = (mode == CB_DELETE_OLD_CURSOR ? -1 :
9100                        mode == CB_BRUSH_TO_CURSOR || button == 1 ?
9101                        brush_buffer[x][y] : new_element);
9102
9103         if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
9104         {
9105           if (sx < border_from_x)
9106             border_from_x = sx;
9107           else if (sx > border_to_x)
9108             border_to_x = sx;
9109           if (sy < border_from_y)
9110             border_from_y = sy;
9111           else if (sy > border_to_y)
9112             border_to_y = sy;
9113
9114           DrawLineElement(sx, sy, element, change_level);
9115         }
9116       }
9117     }
9118
9119     if (mode != CB_DELETE_OLD_CURSOR)
9120       DrawAreaBorder(border_from_x, border_from_y, border_to_x, border_to_y);
9121
9122     last_cursor_x = cursor_x;
9123     last_cursor_y = cursor_y;
9124     delete_old_brush = TRUE;
9125   }
9126 }
9127
9128 static void CopyAreaToBrush(int from_x, int from_y, int to_x, int to_y,
9129                             int button)
9130 {
9131   CopyBrushExt(from_x, from_y, to_x, to_y, button, CB_AREA_TO_BRUSH);
9132 }
9133
9134 static void CopyBrushToLevel(int x, int y, int button)
9135 {
9136   CopyBrushExt(x, y, 0, 0, button, CB_BRUSH_TO_LEVEL);
9137 }
9138
9139 static void CopyBrushToCursor(int x, int y)
9140 {
9141   CopyBrushExt(x, y, 0, 0, 0, CB_BRUSH_TO_CURSOR);
9142 }
9143
9144 static void DeleteBrushFromCursor()
9145 {
9146   CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
9147 }
9148
9149 void DumpBrush()
9150 {
9151   CopyBrushExt(0, 0, 0, 0, 0, CB_DUMP_BRUSH);
9152 }
9153
9154 void DumpBrush_Small()
9155 {
9156   CopyBrushExt(0, 0, 0, 0, 0, CB_DUMP_BRUSH_SMALL);
9157 }
9158
9159 static void FloodFill(int from_x, int from_y, int fill_element)
9160 {
9161   int i,x,y;
9162   int old_element;
9163   static int check[4][2] = { {-1,0}, {0,-1}, {1,0}, {0,1} };
9164   static int safety = 0;
9165
9166   /* check if starting field still has the desired content */
9167   if (Feld[from_x][from_y] == fill_element)
9168     return;
9169
9170   safety++;
9171
9172   if (safety > lev_fieldx*lev_fieldy)
9173     Error(ERR_EXIT, "Something went wrong in 'FloodFill()'. Please debug.");
9174
9175   old_element = Feld[from_x][from_y];
9176   Feld[from_x][from_y] = fill_element;
9177
9178   for (i = 0; i < 4; i++)
9179   {
9180     x = from_x + check[i][0];
9181     y = from_y + check[i][1];
9182
9183     if (IN_LEV_FIELD(x,y) && Feld[x][y] == old_element)
9184       FloodFill(x, y, fill_element);
9185   }
9186
9187   safety--;
9188 }
9189
9190 /* values for DrawLevelText() modes */
9191 #define TEXT_INIT               0
9192 #define TEXT_SETCURSOR          1
9193 #define TEXT_WRITECHAR          2
9194 #define TEXT_BACKSPACE          3
9195 #define TEXT_NEWLINE            4
9196 #define TEXT_END                5
9197 #define TEXT_QUERY_TYPING       6
9198
9199 static int DrawLevelText(int sx, int sy, char letter, int mode)
9200 {
9201   static short delete_buffer[MAX_LEV_FIELDX];
9202   static int start_sx, start_sy;
9203   static int last_sx, last_sy;
9204   static boolean typing = FALSE;
9205   int letter_element = EL_CHAR_ASCII0 + letter;
9206   int lx = 0, ly = 0;
9207
9208   /* map lower case letters to upper case and convert special characters */
9209   if (letter >= 'a' && letter <= 'z')
9210     letter_element = EL_CHAR_ASCII0 + letter + (int)('A' - 'a');
9211   else if (letter == 'ä' || letter == 'Ä')
9212     letter_element = EL_CHAR_AUMLAUT;
9213   else if (letter == 'ö' || letter == 'Ö')
9214     letter_element = EL_CHAR_OUMLAUT;
9215   else if (letter == 'ü' || letter == 'Ãœ')
9216     letter_element = EL_CHAR_UUMLAUT;
9217   else if (letter == '^')
9218     letter_element = EL_CHAR_COPYRIGHT;
9219   else
9220     letter_element = EL_CHAR_ASCII0 + letter;
9221
9222   if (mode != TEXT_INIT)
9223   {
9224     if (!typing)
9225       return FALSE;
9226
9227     if (mode != TEXT_SETCURSOR)
9228     {
9229       sx = last_sx;
9230       sy = last_sy;
9231     }
9232
9233     lx = last_sx + level_xpos;
9234     ly = last_sy + level_ypos;
9235   }
9236
9237   switch (mode)
9238   {
9239     case TEXT_INIT:
9240       if (typing)
9241         DrawLevelText(0, 0, 0, TEXT_END);
9242
9243       typing = TRUE;
9244       start_sx = last_sx = sx;
9245       start_sy = last_sy = sy;
9246       DrawLevelText(sx, sy, 0, TEXT_SETCURSOR);
9247       break;
9248
9249     case TEXT_SETCURSOR:
9250       DrawMiniElement(last_sx, last_sy, Feld[lx][ly]);
9251       DrawAreaBorder(sx, sy, sx, sy);
9252       last_sx = sx;
9253       last_sy = sy;
9254       break;
9255
9256     case TEXT_WRITECHAR:
9257       if (letter_element >= EL_CHAR_START && letter_element <= EL_CHAR_END)
9258       {
9259         delete_buffer[sx - start_sx] = Feld[lx][ly];
9260         Feld[lx][ly] = letter_element;
9261
9262         if (sx + 1 < ed_fieldx && lx + 1 < lev_fieldx)
9263           DrawLevelText(sx + 1, sy, 0, TEXT_SETCURSOR);
9264         else if (sy + 1 < ed_fieldy && ly + 1 < lev_fieldy)
9265           DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
9266         else
9267           DrawLevelText(0, 0, 0, TEXT_END);
9268
9269         level.changed = TRUE;
9270       }
9271       break;
9272
9273     case TEXT_BACKSPACE:
9274       if (sx > start_sx)
9275       {
9276         Feld[lx - 1][ly] = delete_buffer[sx - start_sx - 1];
9277         DrawMiniElement(sx - 1, sy, Feld[lx - 1][ly]);
9278         DrawLevelText(sx - 1, sy, 0, TEXT_SETCURSOR);
9279       }
9280       break;
9281
9282     case TEXT_NEWLINE:
9283       if (sy + 1 < ed_fieldy - 1 && ly + 1 < lev_fieldy - 1)
9284         DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
9285       else
9286         DrawLevelText(0, 0, 0, TEXT_END);
9287       break;
9288
9289     case TEXT_END:
9290       CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
9291       DrawMiniElement(sx, sy, Feld[lx][ly]);
9292       typing = FALSE;
9293       break;
9294
9295     case TEXT_QUERY_TYPING:
9296       break;
9297
9298     default:
9299       break;
9300   }
9301
9302   return typing;
9303 }
9304
9305 static void SetTextCursor(int unused_sx, int unused_sy, int sx, int sy,
9306                           int element, boolean change_level)
9307 {
9308   int lx = sx + level_xpos;
9309   int ly = sy + level_ypos;
9310
9311   if (element == -1)
9312     DrawMiniElement(sx, sy, Feld[lx][ly]);
9313   else
9314     DrawAreaBorder(sx, sy, sx, sy);
9315 }
9316
9317 static void CheckLevelBorderElement(boolean redraw_playfield)
9318 {
9319   int last_border_element = BorderElement;
9320
9321   SetBorderElement();
9322
9323   if (redraw_playfield && BorderElement != last_border_element)
9324     DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9325 }
9326
9327 static void CopyLevelToUndoBuffer(int mode)
9328 {
9329   static boolean accumulated_undo = FALSE;
9330   boolean new_undo_buffer_position = TRUE;
9331   int x, y;
9332
9333   switch (mode)
9334   {
9335     case UNDO_IMMEDIATE:
9336       accumulated_undo = FALSE;
9337       break;
9338
9339     case UNDO_ACCUMULATE:
9340       if (accumulated_undo)
9341         new_undo_buffer_position = FALSE;
9342       accumulated_undo = TRUE;
9343       break;
9344
9345     default:
9346       break;
9347   }
9348
9349   if (new_undo_buffer_position)
9350   {
9351     /* new position in undo buffer ring */
9352     undo_buffer_position = (undo_buffer_position + 1) % NUM_UNDO_STEPS;
9353
9354     if (undo_buffer_steps < NUM_UNDO_STEPS - 1)
9355       undo_buffer_steps++;
9356   }
9357
9358   for (x = 0; x < lev_fieldx; x++)
9359     for (y = 0; y < lev_fieldy; y++)
9360       UndoBuffer[undo_buffer_position][x][y] = Feld[x][y];
9361
9362   /* check if drawing operation forces change of border style */
9363   CheckLevelBorderElement(TRUE);
9364
9365   level.changed = TRUE;
9366 }
9367
9368 static void RandomPlacement(int new_element)
9369 {
9370   static boolean free_position[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
9371   int num_free_positions = 0;
9372   int num_percentage, num_elements;
9373   int x, y;
9374
9375   /* determine number of free positions for randomly placing the new element */
9376   for (x = 0; x < lev_fieldx; x++) for (y = 0; y < lev_fieldy; y++)
9377   {
9378     free_position[x][y] =
9379       (random_placement_background_restricted ?
9380        Feld[x][y] == random_placement_background_element :
9381        Feld[x][y] != new_element);
9382
9383     if (free_position[x][y])
9384       num_free_positions++;
9385   }
9386
9387   /* determine number of new elements to place there */
9388   num_percentage = num_free_positions * random_placement_value / 100;
9389   num_elements = (random_placement_method == RANDOM_USE_PERCENTAGE ?
9390                   num_percentage : random_placement_value);
9391
9392   /* if less free positions than elements to place, fill all these positions */
9393   if (num_free_positions < num_elements)
9394   {
9395     for (x = 0; x < lev_fieldx; x++)
9396       for (y = 0; y < lev_fieldy; y++)
9397         if (free_position[x][y])
9398           Feld[x][y] = new_element;
9399   }
9400   else
9401   {
9402     while (num_elements > 0)
9403     {
9404       x = RND(lev_fieldx);
9405       y = RND(lev_fieldy);
9406
9407       /* don't place element at the same position twice */
9408       if (free_position[x][y])
9409       {
9410         free_position[x][y] = FALSE;
9411         Feld[x][y] = new_element;
9412         num_elements--;
9413       }
9414     }
9415   }
9416
9417   DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9418   CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
9419 }
9420
9421 void WrapLevel(int dx, int dy)
9422 {
9423   int wrap_dx = lev_fieldx - dx;
9424   int wrap_dy = lev_fieldy - dy;
9425   int x, y;
9426
9427   for (x = 0; x < lev_fieldx; x++)
9428     for (y = 0; y < lev_fieldy; y++)
9429       FieldBackup[x][y] = Feld[x][y];
9430
9431   for (x = 0; x < lev_fieldx; x++)
9432     for (y = 0; y < lev_fieldy; y++)
9433       Feld[x][y] =
9434         FieldBackup[(x + wrap_dx) % lev_fieldx][(y + wrap_dy) % lev_fieldy];
9435
9436   DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9437   CopyLevelToUndoBuffer(UNDO_ACCUMULATE);
9438 }
9439
9440 static void HandleDrawingAreas(struct GadgetInfo *gi)
9441 {
9442   static boolean started_inside_drawing_area = FALSE;
9443   int id = gi->custom_id;
9444   boolean button_press_event;
9445   boolean button_release_event;
9446   boolean inside_drawing_area = !gi->event.off_borders;
9447   boolean draw_level = (id == GADGET_ID_DRAWING_LEVEL);
9448   int actual_drawing_function;
9449   int button = gi->event.button;
9450   int new_element = BUTTON_ELEMENT(button);
9451   int sx = gi->event.x, sy = gi->event.y;
9452   int min_sx = 0, min_sy = 0;
9453   int max_sx = gi->drawing.area_xsize - 1, max_sy = gi->drawing.area_ysize - 1;
9454   int item_xsize = gi->drawing.item_xsize, item_ysize = gi->drawing.item_ysize;
9455   int lx = 0, ly = 0;
9456   int min_lx = 0, min_ly = 0;
9457   int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
9458   int x, y;
9459
9460   /* handle info callback for each invocation of action callback */
9461   gi->callback_info(gi);
9462
9463   button_press_event = (gi->event.type == GD_EVENT_PRESSED);
9464   button_release_event = (gi->event.type == GD_EVENT_RELEASED);
9465
9466   /* make sure to stay inside drawing area boundaries */
9467   sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
9468   sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
9469
9470   if (draw_level)
9471   {
9472     /* get positions inside level field */
9473     lx = sx + level_xpos;
9474     ly = sy + level_ypos;
9475
9476     if (!IN_LEV_FIELD(lx, ly))
9477       inside_drawing_area = FALSE;
9478
9479     /* make sure to stay inside level field boundaries */
9480     lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
9481     ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
9482
9483     /* correct drawing area positions accordingly */
9484     sx = lx - level_xpos;
9485     sy = ly - level_ypos;
9486   }
9487
9488   if (button_press_event)
9489     started_inside_drawing_area = inside_drawing_area;
9490
9491   if (!started_inside_drawing_area)
9492     return;
9493
9494 #if 1
9495   if (!IS_VALID_BUTTON(button))
9496     return;
9497 #endif
9498
9499   if (!button && !button_release_event)
9500     return;
9501
9502   /* automatically switch to 'single item' drawing mode, if needed */
9503   actual_drawing_function =
9504     (draw_level || drawing_function == GADGET_ID_PICK_ELEMENT ?
9505      drawing_function : GADGET_ID_SINGLE_ITEMS);
9506
9507   /* clicking into drawing area with pressed Control key picks element */
9508   if (GetKeyModState() & KMOD_Control)
9509   {
9510     last_drawing_function = drawing_function;
9511     actual_drawing_function = GADGET_ID_PICK_ELEMENT;
9512   }
9513
9514   switch (actual_drawing_function)
9515   {
9516     case GADGET_ID_SINGLE_ITEMS:
9517       if (draw_level)
9518       {
9519         if (button_release_event)
9520         {
9521           CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
9522
9523           if (edit_mode == ED_MODE_DRAWING && draw_with_brush &&
9524               !inside_drawing_area)
9525             DeleteBrushFromCursor();
9526         }
9527
9528         if (!button)
9529           break;
9530
9531         if (draw_with_brush)
9532         {
9533           if (!button_release_event)
9534             CopyBrushToLevel(sx, sy, button);
9535         }
9536         else if (new_element != Feld[lx][ly])
9537         {
9538           if (new_element == EL_PLAYER_1)
9539           {
9540             /* remove player at old position */
9541             for (y = 0; y < lev_fieldy; y++)
9542             {
9543               for (x = 0; x < lev_fieldx; x++)
9544               {
9545                 if (Feld[x][y] == EL_PLAYER_1)
9546                 {
9547                   Feld[x][y] = EL_EMPTY;
9548                   if (x - level_xpos >= 0 && x - level_xpos < ed_fieldx &&
9549                       y - level_ypos >= 0 && y - level_ypos < ed_fieldy)
9550                     DrawMiniElement(x - level_xpos, y - level_ypos,
9551                                     EL_EMPTY);
9552                 }
9553               }
9554             }
9555           }
9556
9557           Feld[lx][ly] = new_element;
9558           DrawMiniElement(sx, sy, new_element);
9559         }
9560       }
9561       else
9562       {
9563         int type_id = gi->custom_type_id;
9564         int pos = sx * drawingarea_info[type_id].area_ysize + sy;
9565
9566         if (item_xsize == MINI_TILEX && item_ysize == MINI_TILEY)
9567           DrawMiniGraphicExt(drawto,
9568                              gi->x + sx * MINI_TILEX,
9569                              gi->y + sy * MINI_TILEY,
9570                              el2edimg(new_element));
9571         else
9572           DrawGraphicExt(drawto,
9573                          gi->x + sx * TILEX,
9574                          gi->y + sy * TILEY,
9575                          el2img(new_element), 0);
9576
9577         if (id == GADGET_ID_CUSTOM_GRAPHIC)
9578           new_element = GFX_ELEMENT(new_element);
9579
9580         drawingarea_info[type_id].value[pos] = new_element;
9581
9582         CopyElementPropertiesToGame(properties_element);
9583
9584         if (id == GADGET_ID_CUSTOM_GRAPHIC)
9585         {
9586           UpdateCustomElementGraphicGadgets();
9587
9588           FrameCounter = 0;     /* restart animation frame counter */
9589         }
9590       }
9591       break;
9592
9593     case GADGET_ID_CONNECTED_ITEMS:
9594       {
9595         static int last_sx = -1;
9596         static int last_sy = -1;
9597
9598         if (button_release_event)
9599           CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
9600
9601         if (button)
9602         {
9603           if (!button_press_event)
9604             DrawLine(last_sx, last_sy, sx, sy, new_element, TRUE);
9605
9606           last_sx = sx;
9607           last_sy = sy;
9608         }
9609       }
9610       break;
9611
9612     case GADGET_ID_LINE:
9613     case GADGET_ID_ARC:
9614     case GADGET_ID_RECTANGLE:
9615     case GADGET_ID_FILLED_BOX:
9616     case GADGET_ID_GRAB_BRUSH:
9617     case GADGET_ID_TEXT:
9618       {
9619         static int last_sx = -1;
9620         static int last_sy = -1;
9621         static int start_sx = -1;
9622         static int start_sy = -1;
9623         void (*draw_func)(int, int, int, int, int, boolean);
9624
9625         if (drawing_function == GADGET_ID_LINE)
9626           draw_func = DrawLine;
9627         else if (drawing_function == GADGET_ID_ARC)
9628           draw_func = DrawArc;
9629         else if (drawing_function == GADGET_ID_RECTANGLE)
9630           draw_func = DrawBox;
9631         else if (drawing_function == GADGET_ID_FILLED_BOX)
9632           draw_func = DrawFilledBox;
9633         else if (drawing_function == GADGET_ID_GRAB_BRUSH)
9634           draw_func = SelectArea;
9635         else /* (drawing_function == GADGET_ID_TEXT) */
9636           draw_func = SetTextCursor;
9637
9638         if (button_press_event)
9639         {
9640           draw_func(sx, sy, sx, sy, new_element, FALSE);
9641           start_sx = last_sx = sx;
9642           start_sy = last_sy = sy;
9643
9644           if (drawing_function == GADGET_ID_TEXT)
9645             DrawLevelText(0, 0, 0, TEXT_END);
9646         }
9647         else if (button_release_event)
9648         {
9649           draw_func(start_sx, start_sy, sx, sy, new_element, TRUE);
9650           if (drawing_function == GADGET_ID_GRAB_BRUSH)
9651           {
9652             CopyAreaToBrush(start_sx, start_sy, sx, sy, button);
9653             CopyBrushToCursor(sx, sy);
9654             ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
9655                           MB_LEFTBUTTON);
9656             draw_with_brush = TRUE;
9657           }
9658           else if (drawing_function == GADGET_ID_TEXT)
9659             DrawLevelText(sx, sy, 0, TEXT_INIT);
9660           else
9661             CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
9662         }
9663         else if (last_sx != sx || last_sy != sy)
9664         {
9665           draw_func(start_sx, start_sy, last_sx, last_sy, -1, FALSE);
9666           draw_func(start_sx, start_sy, sx, sy, new_element, FALSE);
9667           last_sx = sx;
9668           last_sy = sy;
9669         }
9670       }
9671       break;
9672
9673     case GADGET_ID_FLOOD_FILL:
9674       if (button_press_event && Feld[lx][ly] != new_element)
9675       {
9676         FloodFill(lx, ly, new_element);
9677         DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9678         CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
9679       }
9680       break;
9681
9682     case GADGET_ID_PICK_ELEMENT:
9683       if (button_release_event)
9684         ClickOnGadget(level_editor_gadget[last_drawing_function],
9685                       MB_LEFTBUTTON);
9686       else if (draw_level)
9687         PickDrawingElement(button, Feld[lx][ly]);
9688       else
9689       {
9690         int type_id = gi->custom_type_id;
9691         int pos = sx * drawingarea_info[type_id].area_ysize + sy;
9692
9693         PickDrawingElement(button, drawingarea_info[type_id].value[pos]);
9694       }
9695
9696       break;
9697
9698     default:
9699       break;
9700   }
9701 }
9702
9703 static void HandleCounterButtons(struct GadgetInfo *gi)
9704 {
9705   int gadget_id = gi->custom_id;
9706   int counter_id = gi->custom_type_id;
9707   int button = gi->event.button;
9708   int *counter_value = counterbutton_info[counter_id].value;
9709   int step = BUTTON_STEPSIZE(button) *
9710     (gadget_id == counterbutton_info[counter_id].gadget_id_down ? -1 : +1);
9711
9712   if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
9713   {
9714     boolean pressed = (gi->event.type == GD_EVENT_PRESSED);
9715     boolean released = (gi->event.type == GD_EVENT_RELEASED);
9716     boolean level_changed = LevelChanged();
9717
9718     if ((level_changed && pressed) || (!level_changed && released))
9719       return;
9720
9721     if (level_changed && !Request("Level has changed ! Discard changes ?",
9722                                   REQ_ASK))
9723     {
9724       if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
9725         ModifyEditorCounterValue(counter_id, *counter_value);
9726
9727       return;
9728     }
9729   }
9730
9731   if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
9732     *counter_value = gi->textinput.number_value;
9733   else
9734     ModifyEditorCounterValue(counter_id, *counter_value + step);
9735
9736   if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
9737   {
9738       LoadLevel(level_nr);
9739       TapeErase();
9740       ResetUndoBuffer();
9741       DrawEditModeWindow();
9742
9743       return;
9744   }
9745
9746   switch (counter_id)
9747   {
9748     case ED_COUNTER_ID_YAMYAM_CONTENT:
9749       DrawYamYamContentAreas();
9750       break;
9751
9752     case ED_COUNTER_ID_BALL_CONTENT:
9753       DrawMagicBallContentAreas();
9754       break;
9755
9756     case ED_COUNTER_ID_ANDROID_CONTENT:
9757       DrawAndroidElementArea(properties_element);
9758       break;
9759
9760     case ED_COUNTER_ID_GROUP_CONTENT:
9761       DrawGroupElementArea(properties_element);
9762       CopyGroupElementPropertiesToGame(properties_element);
9763       break;
9764
9765     case ED_COUNTER_ID_ENVELOPE_XSIZE:
9766     case ED_COUNTER_ID_ENVELOPE_YSIZE:
9767       DrawEnvelopeTextArea(-1);
9768       break;
9769
9770     case ED_COUNTER_ID_LEVEL_XSIZE:
9771     case ED_COUNTER_ID_LEVEL_YSIZE:
9772       lev_fieldx = level.fieldx;
9773       lev_fieldy = level.fieldy;
9774       break;
9775
9776     default:
9777       break;
9778   }
9779
9780   if ((counter_id >= ED_COUNTER_ID_CUSTOM_FIRST &&
9781        counter_id <= ED_COUNTER_ID_CUSTOM_LAST) ||
9782       (counter_id >= ED_COUNTER_ID_CHANGE_FIRST &&
9783        counter_id <= ED_COUNTER_ID_CHANGE_LAST))
9784     CopyElementPropertiesToGame(properties_element);
9785
9786   level.changed = TRUE;
9787 }
9788
9789 static void HandleTextInputGadgets(struct GadgetInfo *gi)
9790 {
9791   int type_id = gi->custom_type_id;
9792
9793   strcpy(textinput_info[type_id].value, gi->textinput.value);
9794
9795   if (type_id == ED_TEXTINPUT_ID_ELEMENT_NAME)
9796   {
9797     CopyElementPropertiesToGame(properties_element);
9798
9799     ModifyEditorElementList();  /* update changed button info text */
9800   }
9801
9802   level.changed = TRUE;
9803 }
9804
9805 static void HandleTextAreaGadgets(struct GadgetInfo *gi)
9806 {
9807   int type_id = gi->custom_type_id;
9808
9809   strcpy(textarea_info[type_id].value, gi->textarea.value);
9810
9811   level.changed = TRUE;
9812 }
9813
9814 static void HandleSelectboxGadgets(struct GadgetInfo *gi)
9815 {
9816   int type_id = gi->custom_type_id;
9817   int value_old = *selectbox_info[type_id].value;
9818   int value_new = selectbox_info[type_id].options[gi->selectbox.index].value;
9819
9820   *selectbox_info[type_id].value = value_new;
9821
9822   if (type_id == ED_SELECTBOX_ID_SELECT_CHANGE_PAGE)
9823   {
9824     element_info[properties_element].current_change_page = gi->selectbox.index;
9825
9826     DrawPropertiesWindow();
9827   }
9828   else if ((type_id >= ED_SELECTBOX_ID_CUSTOM_FIRST &&
9829             type_id <= ED_SELECTBOX_ID_CUSTOM_LAST) ||
9830            (type_id >= ED_SELECTBOX_ID_CHANGE_FIRST &&
9831             type_id <= ED_SELECTBOX_ID_CHANGE_LAST) ||
9832            (type_id == ED_SELECTBOX_ID_GROUP_CHOICE_MODE))
9833   {
9834     if (type_id == ED_SELECTBOX_ID_ACTION_TYPE)
9835     {
9836       /* when changing action type, also check action mode and action arg */
9837       if (value_old != value_new)
9838       {
9839 #if 1
9840         setSelectboxSpecialActionVariablesIfNeeded();
9841 #else
9842         custom_element_change.action_mode = -1;
9843         custom_element_change.action_arg = -1;
9844 #endif
9845       }
9846
9847       DrawPropertiesChange();
9848     }
9849
9850     CopyElementPropertiesToGame(properties_element);
9851
9852     level.changed = TRUE;
9853   }
9854 }
9855
9856 static void HandleTextbuttonGadgets(struct GadgetInfo *gi)
9857 {
9858   int type_id = gi->custom_type_id;
9859   int i;
9860
9861   if (type_id >= ED_TEXTBUTTON_ID_PROPERTIES_FIRST &&
9862       type_id <= ED_TEXTBUTTON_ID_PROPERTIES_LAST)
9863   {
9864     edit_mode_properties = gi->custom_type_id;
9865
9866     DrawPropertiesWindow();
9867   }
9868   else if (type_id == ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE)
9869   {
9870     char *template_filename = getDefaultLevelFilename(-1);
9871     boolean new_template = !fileExists(template_filename);
9872
9873     if (new_template ||
9874         Request("Save this template and kill the old ?", REQ_ASK))
9875       SaveLevelTemplate();
9876
9877     if (new_template)
9878       Request("Template saved !", REQ_CONFIRM);
9879   }
9880   else if (type_id == ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE &&
9881            custom_element.num_change_pages < MAX_CHANGE_PAGES)
9882   {
9883     struct ElementInfo *ei = &element_info[properties_element];
9884
9885     setElementChangePages(ei, ei->num_change_pages + 1);
9886
9887     /* set new change page to be new current change page */
9888     ei->current_change_page = ei->num_change_pages - 1;
9889     ei->change = &ei->change_page[ei->current_change_page];
9890
9891     setElementChangeInfoToDefaults(ei->change);
9892
9893     DrawPropertiesWindow();
9894
9895     level.changed = TRUE;
9896   }
9897   else if (type_id == ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE &&
9898            custom_element.num_change_pages > MIN_CHANGE_PAGES)
9899   {
9900     struct ElementInfo *ei = &element_info[properties_element];
9901
9902     /* copy all change pages after change page to be deleted */
9903     for (i = ei->current_change_page; i < ei->num_change_pages - 1; i++)
9904       ei->change_page[i] = ei->change_page[i + 1];
9905
9906     setElementChangePages(ei, ei->num_change_pages - 1);
9907
9908     DrawPropertiesWindow();
9909
9910     level.changed = TRUE;
9911   }
9912 }
9913
9914 static void HandleGraphicbuttonGadgets(struct GadgetInfo *gi)
9915 {
9916   int type_id = gi->custom_type_id;
9917
9918   if (type_id == ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE ||
9919       type_id == ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE)
9920   {
9921     struct ElementInfo *ei = &element_info[properties_element];
9922     int step = BUTTON_STEPSIZE(gi->event.button);
9923
9924     step *= (type_id == ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE ? -1 : +1);
9925     ei->current_change_page += step;
9926
9927     if (ei->current_change_page < 0)
9928       ei->current_change_page = 0;
9929     else if (ei->current_change_page >= ei->num_change_pages)
9930       ei->current_change_page = ei->num_change_pages - 1;
9931
9932     DrawPropertiesWindow();
9933   }
9934   else if (type_id == ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE ||
9935            type_id == ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE)
9936   {
9937     struct ElementInfo *ei = &element_info[properties_element];
9938     int current_change_page = ei->current_change_page;
9939
9940     if (type_id == ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE)
9941       element_info[EL_INTERNAL_CLIPBOARD_CHANGE].change_page[0] =
9942         ei->change_page[current_change_page];
9943     else if (type_id == ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE)
9944     {
9945       ei->change_page[current_change_page] =
9946         element_info[EL_INTERNAL_CLIPBOARD_CHANGE].change_page[0];
9947
9948       level.changed = TRUE;
9949     }
9950
9951     DrawPropertiesWindow();
9952   }
9953 }
9954
9955 static void HandleRadiobuttons(struct GadgetInfo *gi)
9956 {
9957   *radiobutton_info[gi->custom_type_id].value =
9958     radiobutton_info[gi->custom_type_id].checked_value;
9959
9960   level.changed = TRUE;
9961 }
9962
9963 static void HandleCheckbuttons(struct GadgetInfo *gi)
9964 {
9965   int type_id = gi->custom_type_id;
9966
9967   *checkbutton_info[type_id].value ^= TRUE;
9968
9969   if (type_id == ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID ||
9970       type_id == ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID ||
9971       type_id == ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH ||
9972       (((type_id >= ED_CHECKBUTTON_ID_CUSTOM_FIRST &&
9973          type_id <= ED_CHECKBUTTON_ID_CUSTOM_LAST) ||
9974         (type_id >= ED_CHECKBUTTON_ID_CHANGE_FIRST &&
9975          type_id <= ED_CHECKBUTTON_ID_CHANGE_LAST)) &&
9976        type_id != ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE))
9977   {
9978     CopyElementPropertiesToGame(properties_element);
9979   }
9980
9981   if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC)
9982   {
9983     UpdateCustomElementGraphicGadgets();
9984   }
9985   else if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE)
9986   {
9987     char *template_filename = getDefaultLevelFilename(-1);
9988
9989     if (level.use_custom_template && !fileExists(template_filename))
9990     {
9991       Request("No level template found !", REQ_CONFIRM);
9992
9993       level.use_custom_template = FALSE;
9994       ModifyGadget(gi, GDI_CHECKED, FALSE, GDI_END);
9995
9996       return;
9997     }
9998
9999     LoadLevelTemplate(level.use_custom_template ? -1 : level_nr);
10000
10001     DrawEditModeWindow();
10002   }
10003
10004   level.changed = TRUE;
10005 }
10006
10007 static void HandleControlButtons(struct GadgetInfo *gi)
10008 {
10009   static int last_level_drawing_function = GADGET_ID_SINGLE_ITEMS;
10010   static int last_edit_mode = ED_MODE_DRAWING;
10011   static int last_custom_copy_mode = -1;
10012   int id = gi->custom_id;
10013   int button = gi->event.button;
10014   int step = BUTTON_STEPSIZE(button);
10015   int new_element = BUTTON_ELEMENT(button);
10016   int x, y;
10017
10018 #if 0
10019   /* MAKES PROBLEMS WITH ELEMENT LIST SCROLLBAR AND IS PROBABLY NOT NEEDED */
10020   /* !!! CHECK WHAT HAPPENS WHEN MOUSE WHEEL IS USED OVER ELEMENT LIST !!! */
10021
10022   if (!IS_VALID_BUTTON(button))
10023     return;
10024 #endif
10025
10026   if (edit_mode == ED_MODE_DRAWING && drawing_function == GADGET_ID_TEXT)
10027     DrawLevelText(0, 0, 0, TEXT_END);
10028
10029   if (id < ED_NUM_CTRL1_BUTTONS &&
10030       id != GADGET_ID_SINGLE_ITEMS &&
10031       id != GADGET_ID_PROPERTIES &&
10032       id != GADGET_ID_PICK_ELEMENT &&
10033       edit_mode != ED_MODE_DRAWING &&
10034       drawing_function != GADGET_ID_PICK_ELEMENT &&
10035       !(GetKeyModState() & KMOD_Control))
10036   {
10037     DrawDrawingWindow();
10038     edit_mode = ED_MODE_DRAWING;
10039   }
10040
10041   /* element copy mode active, but no element button pressed => deactivate */
10042   if (last_custom_copy_mode != -1 && id < ED_NUM_CTRL_BUTTONS)
10043     last_custom_copy_mode = -1;
10044
10045   switch (id)
10046   {
10047     case GADGET_ID_SCROLL_LEFT:
10048       if (level_xpos >= 0)
10049       {
10050         if (lev_fieldx < ed_fieldx - 2)
10051           break;
10052
10053         level_xpos -= step;
10054         if (level_xpos < -1)
10055           level_xpos = -1;
10056         if (button == 1)
10057           ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_RIGHT);
10058         else
10059           DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
10060
10061         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
10062                      GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
10063       }
10064       break;
10065
10066     case GADGET_ID_SCROLL_RIGHT:
10067       if (level_xpos <= lev_fieldx - ed_fieldx)
10068       {
10069         if (lev_fieldx < ed_fieldx - 2)
10070           break;
10071
10072         level_xpos += step;
10073         if (level_xpos > lev_fieldx - ed_fieldx + 1)
10074           level_xpos = lev_fieldx - ed_fieldx + 1;
10075         if (button == 1)
10076           ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_LEFT);
10077         else
10078           DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
10079
10080         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
10081                      GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
10082       }
10083       break;
10084
10085     case GADGET_ID_SCROLL_UP:
10086       if (level_ypos >= 0)
10087       {
10088         if (lev_fieldy < ed_fieldy - 2)
10089           break;
10090
10091         level_ypos -= step;
10092         if (level_ypos < -1)
10093           level_ypos = -1;
10094         if (button == 1)
10095           ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_DOWN);
10096         else
10097           DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
10098
10099         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
10100                      GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
10101       }
10102       break;
10103
10104     case GADGET_ID_SCROLL_DOWN:
10105       if (level_ypos <= lev_fieldy - ed_fieldy)
10106       {
10107         if (lev_fieldy < ed_fieldy - 2)
10108           break;
10109
10110         level_ypos += step;
10111         if (level_ypos > lev_fieldy - ed_fieldy + 1)
10112           level_ypos = lev_fieldy - ed_fieldy + 1;
10113         if (button == 1)
10114           ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_UP);
10115         else
10116           DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
10117
10118         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
10119                      GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
10120       }
10121       break;
10122
10123     case GADGET_ID_SCROLL_HORIZONTAL:
10124       level_xpos = gi->event.item_position - 1;
10125       DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
10126       break;
10127
10128     case GADGET_ID_SCROLL_VERTICAL:
10129       level_ypos = gi->event.item_position - 1;
10130       DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
10131       break;
10132
10133     case GADGET_ID_SCROLL_LIST_UP:
10134     case GADGET_ID_SCROLL_LIST_DOWN:
10135     case GADGET_ID_SCROLL_LIST_VERTICAL:
10136       if (id == GADGET_ID_SCROLL_LIST_VERTICAL)
10137         element_shift = gi->event.item_position * ED_ELEMENTLIST_BUTTONS_HORIZ;
10138       else
10139       {
10140         step *= (id == GADGET_ID_SCROLL_LIST_UP ? -1 : +1);
10141         element_shift += step * ED_ELEMENTLIST_BUTTONS_HORIZ;
10142
10143         if (element_shift < 0)
10144           element_shift = 0;
10145         if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
10146           element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
10147
10148         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
10149                      GDI_SCROLLBAR_ITEM_POSITION,
10150                      element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
10151       }
10152
10153       ModifyEditorElementList();
10154
10155       break;
10156
10157     case GADGET_ID_WRAP_LEFT:
10158       WrapLevel(-step, 0);
10159       break;
10160
10161     case GADGET_ID_WRAP_RIGHT:
10162       WrapLevel(step, 0);
10163       break;
10164
10165     case GADGET_ID_WRAP_UP:
10166       WrapLevel(0, -step);
10167       break;
10168
10169     case GADGET_ID_WRAP_DOWN:
10170       WrapLevel(0, step);
10171       break;
10172
10173     case GADGET_ID_SINGLE_ITEMS:
10174     case GADGET_ID_CONNECTED_ITEMS:
10175     case GADGET_ID_LINE:
10176     case GADGET_ID_ARC:
10177     case GADGET_ID_TEXT:
10178     case GADGET_ID_RECTANGLE:
10179     case GADGET_ID_FILLED_BOX:
10180     case GADGET_ID_FLOOD_FILL:
10181     case GADGET_ID_GRAB_BRUSH:
10182     case GADGET_ID_PICK_ELEMENT:
10183       if (drawing_function != GADGET_ID_PICK_ELEMENT)
10184         last_drawing_function = drawing_function;
10185       drawing_function = id;
10186       draw_with_brush = FALSE;
10187       break;
10188
10189     case GADGET_ID_RANDOM_PLACEMENT:
10190       RandomPlacement(new_element);
10191       break;
10192
10193     case GADGET_ID_PROPERTIES:
10194       if (edit_mode != ED_MODE_PROPERTIES)
10195       {
10196         properties_element = new_element;
10197         DrawPropertiesWindow();
10198         edit_mode = ED_MODE_PROPERTIES;
10199
10200         last_level_drawing_function = drawing_function;
10201         ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
10202                       MB_LEFTBUTTON);
10203       }
10204       else
10205       {
10206         DrawDrawingWindow();
10207         edit_mode = ED_MODE_DRAWING;
10208
10209         ClickOnGadget(level_editor_gadget[last_level_drawing_function],
10210                       MB_LEFTBUTTON);
10211       }
10212       break;
10213
10214     case GADGET_ID_CUSTOM_COPY_FROM:
10215     case GADGET_ID_CUSTOM_COPY_TO:
10216     case GADGET_ID_CUSTOM_EXCHANGE:
10217       last_custom_copy_mode = id;
10218       last_drawing_function = drawing_function;
10219       break;
10220
10221     case GADGET_ID_CUSTOM_COPY:
10222       CopyCustomElement(properties_element, -1, id);
10223       break;
10224
10225     case GADGET_ID_CUSTOM_PASTE:
10226       CopyCustomElement(-1, properties_element, id);
10227       break;
10228
10229     case GADGET_ID_UNDO:
10230       if (undo_buffer_steps == 0)
10231       {
10232         Request("Undo buffer empty !", REQ_CONFIRM);
10233         break;
10234       }
10235
10236       if (edit_mode != ED_MODE_DRAWING)
10237       {
10238         DrawDrawingWindow();
10239         edit_mode = ED_MODE_DRAWING;
10240       }
10241
10242       undo_buffer_position =
10243         (undo_buffer_position - 1 + NUM_UNDO_STEPS) % NUM_UNDO_STEPS;
10244       undo_buffer_steps--;
10245
10246       for (x = 0; x < lev_fieldx; x++)
10247         for (y = 0; y < lev_fieldy; y++)
10248           Feld[x][y] = UndoBuffer[undo_buffer_position][x][y];
10249
10250       /* check if undo operation forces change of border style */
10251       CheckLevelBorderElement(FALSE);
10252
10253       DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
10254
10255       break;
10256
10257     case GADGET_ID_INFO:
10258       if (edit_mode != ED_MODE_INFO)
10259       {
10260         last_edit_mode = edit_mode;
10261         edit_mode = ED_MODE_INFO;
10262
10263         DrawLevelInfoWindow();
10264       }
10265       else
10266       {
10267         edit_mode = last_edit_mode;
10268
10269         DrawEditModeWindow();
10270       }
10271       break;
10272
10273     case GADGET_ID_CLEAR:
10274       if (edit_mode != ED_MODE_DRAWING)
10275       {
10276         DrawDrawingWindow();
10277         edit_mode = ED_MODE_DRAWING;
10278       }
10279
10280       for (x = 0; x < MAX_LEV_FIELDX; x++) 
10281         for (y = 0; y < MAX_LEV_FIELDY; y++) 
10282           Feld[x][y] = (button == 1 ? EL_EMPTY : new_element);
10283
10284       CopyLevelToUndoBuffer(GADGET_ID_CLEAR);
10285
10286       DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
10287       break;
10288
10289     case GADGET_ID_SAVE:
10290       if (leveldir_current->readonly)
10291       {
10292         Request("This level is read only !", REQ_CONFIRM);
10293         break;
10294       }
10295
10296       if (!LevelContainsPlayer())
10297         Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
10298       else
10299       {
10300         char *level_filename = getDefaultLevelFilename(level_nr);
10301         boolean new_level = !fileExists(level_filename);
10302
10303         if (new_level ||
10304             Request("Save this level and kill the old ?", REQ_ASK))
10305         {
10306           CopyPlayfield(Feld, level.field);
10307
10308           SaveLevel(level_nr);
10309         }
10310
10311         if (new_level)
10312           Request("Level saved !", REQ_CONFIRM);
10313
10314         level.changed = FALSE;
10315       }
10316       break;
10317
10318     case GADGET_ID_TEST:
10319       if (!LevelContainsPlayer())
10320         Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
10321       else
10322       {
10323         if (LevelChanged())
10324           level.game_version = GAME_VERSION_ACTUAL;
10325
10326         CopyPlayfield(level.field, FieldBackup);
10327         CopyPlayfield(Feld, level.field);
10328
10329         CopyNativeLevel_RND_to_Native(&level);
10330
10331         UnmapLevelEditorGadgets();
10332         UndrawSpecialEditorDoor();
10333
10334         CloseDoor(DOOR_CLOSE_ALL);
10335
10336         DrawCompleteVideoDisplay();
10337
10338         level_editor_test_game = TRUE;
10339
10340         StartGameActions(FALSE, setup.autorecord, NEW_RANDOMIZE);
10341       }
10342       break;
10343
10344     case GADGET_ID_EXIT:
10345       RequestExitLevelEditor(TRUE);     /* if level has changed, ask user */
10346       break;
10347
10348     default:
10349       if (id >= GADGET_ID_ELEMENTLIST_FIRST &&
10350           id <= GADGET_ID_ELEMENTLIST_LAST)
10351       {
10352         int element_position = id - GADGET_ID_ELEMENTLIST_FIRST;
10353         int new_element = editor_elements[element_position + element_shift];
10354
10355         if (IS_EDITOR_CASCADE(new_element))
10356         {
10357           int i;
10358
10359           for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
10360           {
10361             int *cascade_element= &(*editor_elements_info[i].headline_list)[0];
10362             boolean *cascade_value=editor_elements_info[i].setup_cascade_value;
10363
10364             if (*cascade_element == new_element)
10365             {
10366               *cascade_element = EL_CASCADE_TOGGLE(*cascade_element);
10367               *cascade_value = IS_EDITOR_CASCADE_ACTIVE(*cascade_element);
10368
10369               /* update element selection list */
10370               ReinitializeElementList();
10371               ModifyEditorElementList();
10372
10373               /* update cascading gadget info text */
10374               PrintEditorGadgetInfoText(level_editor_gadget[id]);
10375
10376               /* save current editor cascading state */
10377               SaveSetup_EditorCascade();
10378
10379               break;
10380             }
10381           }
10382
10383           break;
10384         }
10385
10386         if (last_custom_copy_mode != -1)
10387         {
10388           if (CopyCustomElement(properties_element, new_element,
10389                                 last_custom_copy_mode))
10390           {
10391             ClickOnGadget(level_editor_gadget[last_drawing_function],
10392                           MB_LEFTBUTTON);
10393
10394             last_custom_copy_mode = -1;
10395           }
10396
10397           break;
10398         }
10399
10400         PickDrawingElement(button, new_element);
10401
10402         if (!stick_element_properties_window &&
10403             drawing_function != GADGET_ID_PICK_ELEMENT &&
10404             !(GetKeyModState() & KMOD_Control))
10405         {
10406           properties_element = new_element;
10407           if (edit_mode == ED_MODE_PROPERTIES)
10408             DrawPropertiesWindow();
10409         }
10410
10411         if (drawing_function == GADGET_ID_PICK_ELEMENT)
10412           ClickOnGadget(level_editor_gadget[last_drawing_function],
10413                         MB_LEFTBUTTON);
10414       }
10415 #ifdef DEBUG
10416       else if (gi->event.type == GD_EVENT_PRESSED)
10417         printf("default: HandleControlButtons: GD_EVENT_PRESSED(%d)\n", id);
10418       else if (gi->event.type == GD_EVENT_RELEASED)
10419         printf("default: HandleControlButtons: GD_EVENT_RELEASED(%d)\n", id);
10420       else if (gi->event.type == GD_EVENT_MOVING)
10421         printf("default: HandleControlButtons: GD_EVENT_MOVING(%d)\n", id);
10422       else
10423         printf("default: HandleControlButtons: ? (id == %d)\n", id);
10424 #endif
10425       break;
10426   }
10427 }
10428
10429 void HandleLevelEditorKeyInput(Key key)
10430 {
10431   char letter = getCharFromKey(key);
10432   int button = MB_LEFTBUTTON;
10433
10434   if (drawing_function == GADGET_ID_TEXT &&
10435       DrawLevelText(0, 0, 0, TEXT_QUERY_TYPING) == TRUE)
10436   {
10437     if (letter)
10438       DrawLevelText(0, 0, letter, TEXT_WRITECHAR);
10439     else if (key == KSYM_Delete || key == KSYM_BackSpace)
10440       DrawLevelText(0, 0, 0, TEXT_BACKSPACE);
10441     else if (key == KSYM_Return)
10442       DrawLevelText(0, 0, 0, TEXT_NEWLINE);
10443     else if (key == KSYM_Escape)
10444       DrawLevelText(0, 0, 0, TEXT_END);
10445   }
10446   else if (button_status == MB_RELEASED)
10447   {
10448     int id = GADGET_ID_NONE;
10449     int new_element_shift = element_shift;
10450     int i;
10451
10452     switch (key)
10453     {
10454       case KSYM_Left:
10455         id = GADGET_ID_SCROLL_LEFT;
10456         break;
10457       case KSYM_Right:
10458         id = GADGET_ID_SCROLL_RIGHT;
10459         break;
10460       case KSYM_Up:
10461         id = GADGET_ID_SCROLL_UP;
10462         break;
10463       case KSYM_Down:
10464         id = GADGET_ID_SCROLL_DOWN;
10465         break;
10466       case KSYM_Page_Up:
10467         id = GADGET_ID_SCROLL_LIST_UP;
10468         button = MB_RIGHTBUTTON;
10469         break;
10470       case KSYM_Page_Down:
10471         id = GADGET_ID_SCROLL_LIST_DOWN;
10472         button = MB_RIGHTBUTTON;
10473         break;
10474
10475       case KSYM_Home:
10476       case KSYM_End:
10477         element_shift = (key == KSYM_Home ? 0 :
10478                          num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS);
10479
10480         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
10481                      GDI_SCROLLBAR_ITEM_POSITION,
10482                      element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
10483
10484         ModifyEditorElementList();
10485
10486         break;
10487
10488       case KSYM_Insert:
10489       case KSYM_Delete:
10490
10491         /* this is needed to prevent interference with running "True X-Mouse" */
10492         if (GetKeyModStateFromEvents() & KMOD_Control)
10493           break;
10494
10495         /* check for last or next editor cascade block in element list */
10496         for (i = 0; i < num_editor_elements; i++)
10497         {
10498           if ((key == KSYM_Insert && i == element_shift) ||
10499               (key == KSYM_Delete && new_element_shift > element_shift))
10500             break;
10501
10502           /* jump to next cascade block (or to start of element list) */
10503           if (i == 0 || IS_EDITOR_CASCADE(editor_elements[i]))
10504             new_element_shift = i;
10505         }
10506
10507         if (i < num_editor_elements)
10508           element_shift = new_element_shift;
10509
10510         if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
10511           element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
10512
10513         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
10514                      GDI_SCROLLBAR_ITEM_POSITION,
10515                      element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
10516
10517         ModifyEditorElementList();
10518
10519         break;
10520
10521       case KSYM_Escape:
10522         if (edit_mode == ED_MODE_DRAWING)
10523         {
10524           RequestExitLevelEditor(setup.ask_on_escape_editor);
10525         }
10526         else if (edit_mode == ED_MODE_INFO)
10527         {
10528           HandleControlButtons(level_editor_gadget[GADGET_ID_INFO]);
10529         }
10530         else if (edit_mode == ED_MODE_PROPERTIES)
10531         {
10532           HandleControlButtons(level_editor_gadget[GADGET_ID_PROPERTIES]);
10533         }
10534         else            /* should never happen */
10535         {
10536           DrawDrawingWindow();
10537           edit_mode = ED_MODE_DRAWING;
10538         }
10539
10540         break;
10541
10542       default:
10543         break;
10544     }
10545
10546     if (id != GADGET_ID_NONE)
10547       ClickOnGadget(level_editor_gadget[id], button);
10548     else if (letter == '.')
10549       ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS], button);
10550     else if (key == KSYM_Return || key == setup.shortcut.toggle_pause)
10551       ClickOnGadget(level_editor_gadget[GADGET_ID_TEST], button);
10552     else
10553       for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
10554         if (letter && letter == control_info[i].shortcut)
10555           if (!anyTextGadgetActive())
10556             ClickOnGadget(level_editor_gadget[i], button);
10557   }
10558 }
10559
10560 void HandleLevelEditorIdle()
10561 {
10562   static unsigned long action_delay = 0;
10563   unsigned long action_delay_value = GameFrameDelay;
10564   int xpos = 1, ypos = 2;
10565
10566   if (edit_mode != ED_MODE_PROPERTIES)
10567     return;
10568
10569   if (!DelayReached(&action_delay, action_delay_value))
10570     return;
10571
10572 #if 1
10573   DrawEditorElementAnimation(SX + xpos * TILEX,
10574                              SY + ypos * TILEY + MINI_TILEY / 2);
10575 #else
10576   DrawGraphicAnimationExt(drawto,
10577                           SX + xpos * TILEX,
10578                           SY + ypos * TILEY + MINI_TILEY / 2,
10579                           el2img(properties_element), -1, NO_MASKING);
10580 #endif
10581
10582   MarkTileDirty(xpos, ypos);
10583   MarkTileDirty(xpos, ypos + 1);
10584
10585   FrameCounter++;       /* increase animation frame counter */
10586 }
10587
10588 void ClearEditorGadgetInfoText()
10589 {
10590   DrawBackground(INFOTEXT_XPOS, INFOTEXT_YPOS, INFOTEXT_XSIZE, INFOTEXT_YSIZE);
10591 }
10592
10593 void PrintEditorGadgetInfoText(struct GadgetInfo *gi)
10594 {
10595   char infotext[MAX_OUTPUT_LINESIZE + 1];
10596   char shortcut[MAX_OUTPUT_LINESIZE + 1];
10597   int max_infotext_len = getMaxInfoTextLength();
10598
10599   if (gi == NULL || gi->info_text == NULL)
10600     return;
10601
10602   strncpy(infotext, gi->info_text, max_infotext_len);
10603   infotext[max_infotext_len] = '\0';
10604
10605   if (gi->custom_id < ED_NUM_CTRL_BUTTONS)
10606   {
10607     int key = control_info[gi->custom_id].shortcut;
10608
10609     if (key)
10610     {
10611       if (gi->custom_id == GADGET_ID_SINGLE_ITEMS)      /* special case 1 */
10612         sprintf(shortcut, " ('.' or '%c')", key);
10613       else if (gi->custom_id == GADGET_ID_PICK_ELEMENT) /* special case 2 */
10614         sprintf(shortcut, " ('%c' or 'Ctrl')", key);
10615       else if (gi->custom_id == GADGET_ID_TEST)         /* special case 3 */
10616         sprintf(shortcut, " ('Enter' or 'Shift-%c')", key);
10617       else                                              /* normal case */
10618         sprintf(shortcut, " ('%s%c')",
10619                 (key >= 'A' && key <= 'Z' ? "Shift-" : ""), key);
10620
10621       if (strlen(infotext) + strlen(shortcut) <= max_infotext_len)
10622         strcat(infotext, shortcut);
10623     }
10624   }
10625
10626   DrawText(INFOTEXT_XPOS, INFOTEXT_YPOS, infotext, FONT_TEXT_2);
10627 }
10628
10629 void HandleEditorGadgetInfoText(void *ptr)
10630 {
10631   struct GadgetInfo *gi = (struct GadgetInfo *)ptr;
10632 #if 0
10633   char infotext[MAX_OUTPUT_LINESIZE + 1];
10634   char shortcut[MAX_OUTPUT_LINESIZE + 1];
10635   int max_infotext_len = getMaxInfoTextLength();
10636 #endif
10637
10638   if (game_status != GAME_MODE_EDITOR)
10639     return;
10640
10641   ClearEditorGadgetInfoText();
10642
10643   if (gi == NULL || gi->event.type == GD_EVENT_INFO_LEAVING)
10644     return;
10645
10646   /* misuse this function to delete brush cursor, if needed */
10647   if (edit_mode == ED_MODE_DRAWING && draw_with_brush)
10648     DeleteBrushFromCursor();
10649
10650 #if 1
10651   PrintEditorGadgetInfoText(gi);
10652 #else
10653   if (gi == NULL || gi->info_text == NULL)
10654     return;
10655
10656   strncpy(infotext, gi->info_text, max_infotext_len);
10657   infotext[max_infotext_len] = '\0';
10658
10659   if (gi->custom_id < ED_NUM_CTRL_BUTTONS)
10660   {
10661     int key = control_info[gi->custom_id].shortcut;
10662
10663     if (key)
10664     {
10665       if (gi->custom_id == GADGET_ID_SINGLE_ITEMS)      /* special case 1 */
10666         sprintf(shortcut, " ('.' or '%c')", key);
10667       else if (gi->custom_id == GADGET_ID_PICK_ELEMENT) /* special case 2 */
10668         sprintf(shortcut, " ('%c' or 'Ctrl')", key);
10669       else if (gi->custom_id == GADGET_ID_TEST)         /* special case 3 */
10670         sprintf(shortcut, " ('Enter' or 'Shift-%c')", key);
10671       else                                              /* normal case */
10672         sprintf(shortcut, " ('%s%c')",
10673                 (key >= 'A' && key <= 'Z' ? "Shift-" : ""), key);
10674
10675       if (strlen(infotext) + strlen(shortcut) <= max_infotext_len)
10676         strcat(infotext, shortcut);
10677     }
10678   }
10679
10680   DrawText(INFOTEXT_XPOS, INFOTEXT_YPOS, infotext, FONT_TEXT_2);
10681 #endif
10682 }
10683
10684 static void HandleDrawingAreaInfo(struct GadgetInfo *gi)
10685 {
10686   static int start_lx, start_ly;
10687   int id = gi->custom_id;
10688   int type_id = gi->custom_type_id;
10689   int sx = gi->event.x;
10690   int sy = gi->event.y;
10691   int lx = sx + level_xpos;
10692   int ly = sy + level_ypos;
10693   int min_sx = 0, min_sy = 0;
10694   int max_sx = gi->drawing.area_xsize - 1;
10695   int max_sy = gi->drawing.area_ysize - 1;
10696   int actual_drawing_function = drawing_function;
10697   int max_infotext_len = getMaxInfoTextLength();
10698   char infotext[MAX_OUTPUT_LINESIZE + 1];
10699   char *text;
10700
10701   infotext[0] = '\0';           /* start with empty info text */
10702
10703   /* pressed Control key: simulate picking element */
10704   if (GetKeyModState() & KMOD_Control)
10705     actual_drawing_function = GADGET_ID_PICK_ELEMENT;
10706
10707   ClearEditorGadgetInfoText();
10708
10709   if (gi->event.type == GD_EVENT_INFO_LEAVING)
10710     return;
10711
10712   /* make sure to stay inside drawing area boundaries */
10713   sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
10714   sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
10715
10716   if (id == GADGET_ID_DRAWING_LEVEL)
10717   {
10718     if (button_status)
10719     {
10720       int min_lx = 0, min_ly = 0;
10721       int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
10722
10723       /* get positions inside level field */
10724       lx = sx + level_xpos;
10725       ly = sy + level_ypos;
10726
10727       /* make sure to stay inside level field boundaries */
10728       lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
10729       ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
10730
10731       /* correct drawing area positions accordingly */
10732       sx = lx - level_xpos;
10733       sy = ly - level_ypos;
10734     }
10735
10736     if (IN_ED_FIELD(sx,sy) && IN_LEV_FIELD(lx, ly))
10737     {
10738       if (button_status)        /* if (gi->state == GD_BUTTON_PRESSED) */
10739       {
10740         if (gi->event.type == GD_EVENT_PRESSED)
10741         {
10742           start_lx = lx;
10743           start_ly = ly;
10744         }
10745
10746         switch (actual_drawing_function)
10747         {
10748           case GADGET_ID_SINGLE_ITEMS:
10749             text = "Drawing single items";
10750             break;
10751           case GADGET_ID_CONNECTED_ITEMS:
10752             text = "Drawing connected items";
10753             break;
10754           case GADGET_ID_LINE:
10755             text = "Drawing line";
10756             break;
10757           case GADGET_ID_ARC:
10758             text = "Drawing arc";
10759             break;
10760           case GADGET_ID_TEXT:
10761             text = "Setting text cursor";
10762             break;
10763           case GADGET_ID_RECTANGLE:
10764             text = "Drawing rectangle";
10765             break;
10766           case GADGET_ID_FILLED_BOX:
10767             text = "Drawing filled box";
10768             break;
10769           case GADGET_ID_FLOOD_FILL:
10770             text = "Flood fill";
10771             break;
10772           case GADGET_ID_GRAB_BRUSH:
10773             text = "Grabbing brush";
10774             break;
10775           case GADGET_ID_PICK_ELEMENT:
10776             text = "Picking element";
10777             break;
10778
10779           default:
10780             text = "Drawing position";
10781             break;
10782         }
10783
10784         if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
10785           sprintf(infotext, "%s: %d, %d", text, lx, ly);
10786         else
10787           sprintf(infotext, "%s: %d, %d", text,
10788                   ABS(lx - start_lx) + 1, ABS(ly - start_ly) + 1);
10789       }
10790       else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
10791         strncpy(infotext, getElementInfoText(Feld[lx][ly]), max_infotext_len);
10792       else
10793         sprintf(infotext, "Level position: %d, %d", lx, ly);
10794     }
10795
10796     /* misuse this function to draw brush cursor, if needed */
10797     if (edit_mode == ED_MODE_DRAWING && draw_with_brush && !button_status)
10798     {
10799       if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
10800         CopyBrushToCursor(sx, sy);
10801       else
10802         DeleteBrushFromCursor();
10803     }
10804   }
10805   else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
10806   {
10807     int pos = sx * drawingarea_info[type_id].area_ysize + sy;
10808     int element = drawingarea_info[type_id].value[pos];
10809
10810     strncpy(infotext, getElementInfoText(element), max_infotext_len);
10811   }
10812   else
10813   {
10814     if (id == GADGET_ID_CUSTOM_CONTENT)
10815       sprintf(infotext, "custom element content position: %d, %d", sx, sy);
10816     else if (id == GADGET_ID_GROUP_CONTENT)
10817       sprintf(infotext, "group element position: %d", sx + 1);
10818     else if (id >= GADGET_ID_YAMYAM_CONTENT_0 &&
10819              id <= GADGET_ID_YAMYAM_CONTENT_7)
10820       sprintf(infotext, "content area %d position: %d, %d",
10821               id - GADGET_ID_YAMYAM_CONTENT_0 + 1, sx, sy);
10822     else if (id >= GADGET_ID_MAGIC_BALL_CONTENT_0 &&
10823              id <= GADGET_ID_MAGIC_BALL_CONTENT_7)
10824       sprintf(infotext, "content area %d position: %d, %d",
10825               id - GADGET_ID_MAGIC_BALL_CONTENT_0 + 1, sx, sy);
10826     else if (id == GADGET_ID_ANDROID_CONTENT)
10827       sprintf(infotext, "android element position: %d", sx + 1);
10828     else if (drawingarea_info[type_id].infotext != NULL)
10829       strcpy(infotext, drawingarea_info[type_id].infotext);
10830   }
10831
10832   infotext[max_infotext_len] = '\0';
10833
10834   if (strlen(infotext) > 0)
10835     DrawTextS(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, infotext);
10836 }
10837
10838 void RequestExitLevelEditor(boolean ask_if_level_has_changed)
10839 {
10840   if (!ask_if_level_has_changed ||
10841       !LevelChanged() ||
10842       Request("Level has changed ! Exit without saving ?",
10843               REQ_ASK | REQ_STAY_OPEN))
10844   {
10845 #if 1
10846     CloseDoor(DOOR_CLOSE_1);
10847     SetDoorState(DOOR_CLOSE_2);
10848 #else
10849     CloseDoor(DOOR_CLOSE_ALL);
10850 #endif
10851     game_status = GAME_MODE_MAIN;
10852     DrawMainMenu();
10853   }
10854   else
10855   {
10856     CloseDoor(DOOR_CLOSE_1);
10857     OpenDoor(DOOR_OPEN_1 | DOOR_COPY_BACK);
10858   }
10859 }