rnd-20051120-1-src
[rocksndiamonds.git] / src / editor.c
1 /***********************************************************
2 * Rocks'n'Diamonds -- McDuffin Strikes Back!               *
3 *----------------------------------------------------------*
4 * (c) 1995-2002 Artsoft Entertainment                      *
5 *               Holger Schemel                             *
6 *               Detmolder Strasse 189                      *
7 *               33604 Bielefeld                            *
8 *               Germany                                    *
9 *               e-mail: info@artsoft.org                   *
10 *----------------------------------------------------------*
11 * editor.c                                                 *
12 ***********************************************************/
13
14 #include <math.h>
15
16 #include "libgame/libgame.h"
17
18 #include "editor.h"
19 #include "screens.h"
20 #include "tools.h"
21 #include "files.h"
22 #include "game.h"
23 #include "init.h"
24 #include "tape.h"
25
26
27 #define INFOTEXT_UNKNOWN_ELEMENT        "unknown"
28
29
30 /*
31   -----------------------------------------------------------------------------
32   screen and artwork graphic pixel position definitions
33   -----------------------------------------------------------------------------
34 */
35
36 /* positions in the level editor */
37 #define ED_WIN_MB_LEFT_XPOS             6
38 #define ED_WIN_MB_LEFT_YPOS             258
39 #define ED_WIN_MB_MIDDLE_XPOS           42
40 #define ED_WIN_MB_MIDDLE_YPOS           ED_WIN_MB_LEFT_YPOS
41 #define ED_WIN_MB_RIGHT_XPOS            78
42 #define ED_WIN_MB_RIGHT_YPOS            ED_WIN_MB_LEFT_YPOS
43
44 /* values for the control window */
45 #define ED_CTRL_NO_BUTTONS_GFX_XPOS     6
46 #define ED_CTRL_NO_BUTTONS_GFX_YPOS     286
47 #define ED_CTRL1_BUTTONS_GFX_YPOS       236
48 #define ED_CTRL2_BUTTONS_GFX_YPOS       236
49 #define ED_CTRL3_BUTTONS_GFX_YPOS       324
50 #define ED_CTRL4_BUTTONS_GFX_XPOS       44
51 #define ED_CTRL4_BUTTONS_GFX_YPOS       214
52 #define ED_CTRL1_BUTTONS_ALT_GFX_YPOS   142
53 #define ED_CTRL3_BUTTONS_ALT_GFX_YPOS   302
54
55 #define ED_CTRL1_BUTTON_XSIZE           22
56 #define ED_CTRL1_BUTTON_YSIZE           22
57 #define ED_CTRL1_BUTTONS_XPOS           6
58 #define ED_CTRL1_BUTTONS_YPOS           6
59 #define ED_CTRL2_BUTTON_XSIZE           30
60 #define ED_CTRL2_BUTTON_YSIZE           20
61 #define ED_CTRL2_BUTTONS_XPOS           5
62 #define ED_CTRL2_BUTTONS_YPOS           99
63 #define ED_CTRL3_BUTTON_XSIZE           22
64 #define ED_CTRL3_BUTTON_YSIZE           22
65 #define ED_CTRL3_BUTTONS_XPOS           6
66 #define ED_CTRL3_BUTTONS_YPOS           6
67 #define ED_CTRL4_BUTTON_XSIZE           22
68 #define ED_CTRL4_BUTTON_YSIZE           22
69 #define ED_CTRL4_BUTTONS_XPOS           6
70 #define ED_CTRL4_BUTTONS_YPOS           6
71
72 #define ED_CTRL1_BUTTONS_HORIZ          4
73 #define ED_CTRL1_BUTTONS_VERT           4
74 #define ED_CTRL2_BUTTONS_HORIZ          3
75 #define ED_CTRL2_BUTTONS_VERT           2
76 #define ED_CTRL3_BUTTONS_HORIZ          3
77 #define ED_CTRL3_BUTTONS_VERT           1
78 #define ED_CTRL4_BUTTONS_HORIZ          2
79 #define ED_CTRL4_BUTTONS_VERT           1
80
81 #define ED_NUM_CTRL1_BUTTONS   (ED_CTRL1_BUTTONS_HORIZ * ED_CTRL1_BUTTONS_VERT)
82 #define ED_NUM_CTRL2_BUTTONS   (ED_CTRL2_BUTTONS_HORIZ * ED_CTRL2_BUTTONS_VERT)
83 #define ED_NUM_CTRL3_BUTTONS   (ED_CTRL3_BUTTONS_HORIZ * ED_CTRL3_BUTTONS_VERT)
84 #define ED_NUM_CTRL4_BUTTONS   (ED_CTRL4_BUTTONS_HORIZ * ED_CTRL4_BUTTONS_VERT)
85 #define ED_NUM_CTRL1_2_BUTTONS (ED_NUM_CTRL1_BUTTONS   + ED_NUM_CTRL2_BUTTONS)
86 #define ED_NUM_CTRL1_3_BUTTONS (ED_NUM_CTRL1_2_BUTTONS + ED_NUM_CTRL3_BUTTONS)
87 #define ED_NUM_CTRL_BUTTONS    (ED_NUM_CTRL1_BUTTONS +  \
88                                 ED_NUM_CTRL2_BUTTONS +  \
89                                 ED_NUM_CTRL3_BUTTONS +  \
90                                 ED_NUM_CTRL4_BUTTONS)
91
92 /* values for the element list */
93 #define ED_ELEMENTLIST_XPOS             5
94 #define ED_ELEMENTLIST_YPOS             30
95 #define ED_ELEMENTLIST_XSIZE            20
96 #define ED_ELEMENTLIST_YSIZE            20
97 #define ED_ELEMENTLIST_BUTTONS_HORIZ    4
98 #define ED_ELEMENTLIST_BUTTONS_VERT     11
99 #define ED_NUM_ELEMENTLIST_BUTTONS      (ED_ELEMENTLIST_BUTTONS_HORIZ * \
100                                          ED_ELEMENTLIST_BUTTONS_VERT)
101
102 /* standard distances */
103 #define ED_BORDER_SIZE                  3
104 #define ED_BORDER_TEXT_XSIZE            5
105 #define ED_BORDER_AREA_YSIZE            1
106
107 #define ED_GADGET_DISTANCE              2
108 #define ED_GADGET_TEXT_DISTANCE         (2 * ED_GADGET_DISTANCE)
109 #define ED_DRAWINGAREA_TEXT_DISTANCE    (ED_GADGET_TEXT_DISTANCE +      \
110                                          MINI_TILEX / 2)
111
112 /* values for the settings windows */
113 #define ED_LEVEL_SETTINGS_XSTART        (3 * MINI_TILEX / 2)
114 #define ED_LEVEL_SETTINGS_YSTART        (5 * MINI_TILEY)
115
116 #define ED_ELEMENT_SETTINGS_XSTART      (3 * MINI_TILEX / 2)
117 #define ED_ELEMENT_SETTINGS_YSTART      (10 * MINI_TILEY)
118
119 #define ED_XOFFSET_CHECKBOX             (ED_CHECKBUTTON_XSIZE +         \
120                                          2 * ED_GADGET_DISTANCE)
121
122 #define ED_SETTINGS_XOFFSET             ED_XOFFSET_CHECKBOX
123 #define ED_SETTINGS_YOFFSET             (3 * MINI_TILEY / 2)
124
125 #define ED_LEVEL_SETTINGS_XPOS(n)       (ED_LEVEL_SETTINGS_XSTART +     \
126                                          (n) * ED_SETTINGS_XOFFSET)
127 #define ED_LEVEL_SETTINGS_YPOS(n)       (ED_LEVEL_SETTINGS_YSTART +     \
128                                          (n) * ED_SETTINGS_YOFFSET)
129
130 #define ED_ELEMENT_SETTINGS_XPOS(n)     (ED_ELEMENT_SETTINGS_XSTART +   \
131                                          (n) * ED_SETTINGS_XOFFSET)
132 #define ED_ELEMENT_SETTINGS_YPOS(n)     (ED_ELEMENT_SETTINGS_YSTART +   \
133                                          (n) * ED_SETTINGS_YOFFSET)
134
135 #define ED_SETTINGS1_YPOS               MINI_TILEY
136 #define ED_SETTINGS2_XPOS               MINI_TILEX
137 #define ED_SETTINGS2_YPOS               (ED_SETTINGS1_YPOS + 12 * TILEY - 2)
138
139 /* values for counter gadgets */
140 #define ED_COUNTER_YSTART               (ED_SETTINGS1_YPOS + 2 * TILEY)
141 #define ED_COUNTER_YDISTANCE            (3 * MINI_TILEY)
142 #define ED_COUNTER_YPOS(n)              (ED_COUNTER_YSTART +            \
143                                          (n) * ED_COUNTER_YDISTANCE)
144 #define ED_COUNTER2_YPOS(n)             (ED_COUNTER_YSTART +            \
145                                          (n) * ED_COUNTER_YDISTANCE - 2)
146
147 /* values for element content drawing areas */
148 #define ED_AREA_1X1_SETTINGS_XPOS(n)    (ED_ELEMENT_SETTINGS_XPOS(n))
149 #define ED_AREA_1X1_SETTINGS_YPOS(n)    (ED_ELEMENT_SETTINGS_YPOS(n) +  \
150                                          ED_GADGET_DISTANCE)
151
152 #define ED_AREA_3X3_SETTINGS_XPOS(n)    (ED_ELEMENT_SETTINGS_XPOS(n))
153 #define ED_AREA_3X3_SETTINGS_YPOS(n)    (ED_ELEMENT_SETTINGS_YPOS(n) +  \
154                                          ED_GADGET_DISTANCE - MINI_TILEY)
155
156 /* yamyam content */
157 #define ED_AREA_YAMYAM_CONTENT_XPOS(n)  (2 * MINI_TILEX +               \
158                                          5 * ((n) % 4) * MINI_TILEX)
159 #define ED_AREA_YAMYAM_CONTENT_YPOS(n)  (17 * MINI_TILEY +              \
160                                          6 * ((n) / 4) * MINI_TILEY)
161
162 /* magic ball content */
163 #define ED_AREA_MAGIC_BALL_CONTENT_XPOS(n) (2 * MINI_TILEX +            \
164                                             5 * ((n) % 4) * MINI_TILEX)
165 #define ED_AREA_MAGIC_BALL_CONTENT_YPOS(n) (17 * MINI_TILEY +           \
166                                             6 * ((n) / 4) * MINI_TILEY)
167
168 /* values for scrolling gadgets for drawing area */
169 #define ED_SCROLLBUTTON_XPOS            24
170 #define ED_SCROLLBUTTON_YPOS            0
171 #define ED_SCROLLBAR_XPOS               24
172 #define ED_SCROLLBAR_YPOS               64
173
174 #define ED_SCROLLBUTTON_XSIZE           16
175 #define ED_SCROLLBUTTON_YSIZE           16
176
177 #define ED_SCROLL_UP_XPOS               (SXSIZE - ED_SCROLLBUTTON_XSIZE)
178 #define ED_SCROLL_UP_YPOS               (0)
179 #define ED_SCROLL_DOWN_XPOS             ED_SCROLL_UP_XPOS
180 #define ED_SCROLL_DOWN_YPOS             (SYSIZE - 3 * ED_SCROLLBUTTON_YSIZE)
181 #define ED_SCROLL_LEFT_XPOS             (0)
182 #define ED_SCROLL_LEFT_YPOS             (SYSIZE - 2 * ED_SCROLLBUTTON_YSIZE)
183 #define ED_SCROLL_RIGHT_XPOS            (SXSIZE - 2 * ED_SCROLLBUTTON_XSIZE)
184 #define ED_SCROLL_RIGHT_YPOS            ED_SCROLL_LEFT_YPOS
185 #define ED_SCROLL_HORIZONTAL_XPOS       (ED_SCROLL_LEFT_XPOS +          \
186                                          ED_SCROLLBUTTON_XSIZE)
187 #define ED_SCROLL_HORIZONTAL_YPOS       ED_SCROLL_LEFT_YPOS
188 #define ED_SCROLL_HORIZONTAL_XSIZE      (SXSIZE - 3 * ED_SCROLLBUTTON_XSIZE)
189 #define ED_SCROLL_HORIZONTAL_YSIZE      ED_SCROLLBUTTON_YSIZE
190 #define ED_SCROLL_VERTICAL_XPOS         ED_SCROLL_UP_XPOS
191 #define ED_SCROLL_VERTICAL_YPOS         (ED_SCROLL_UP_YPOS +            \
192                                          ED_SCROLLBUTTON_YSIZE)
193 #define ED_SCROLL_VERTICAL_XSIZE        ED_SCROLLBUTTON_XSIZE
194 #define ED_SCROLL_VERTICAL_YSIZE        (SYSIZE - 4 * ED_SCROLLBUTTON_YSIZE)
195
196 /* values for scrolling gadgets for element list */
197 #define ED_SCROLLBUTTON2_XPOS           50
198 #define ED_SCROLLBUTTON2_YPOS           0
199 #define ED_SCROLLBAR2_XPOS              50
200 #define ED_SCROLLBAR2_YPOS              20
201
202 #define ED_SCROLLBUTTON2_XSIZE          10
203 #define ED_SCROLLBUTTON2_YSIZE          10
204
205 #define ED_SCROLL2_UP_XPOS              85
206 #define ED_SCROLL2_UP_YPOS              30
207 #define ED_SCROLL2_DOWN_XPOS            ED_SCROLL2_UP_XPOS
208 #define ED_SCROLL2_DOWN_YPOS            (ED_SCROLL2_UP_YPOS +           \
209                                          ED_ELEMENTLIST_BUTTONS_VERT *  \
210                                          ED_ELEMENTLIST_YSIZE -         \
211                                          ED_SCROLLBUTTON2_YSIZE)
212 #define ED_SCROLL2_VERTICAL_XPOS        ED_SCROLL2_UP_XPOS
213 #define ED_SCROLL2_VERTICAL_YPOS        (ED_SCROLL2_UP_YPOS +           \
214                                          ED_SCROLLBUTTON2_YSIZE)
215 #define ED_SCROLL2_VERTICAL_XSIZE       ED_SCROLLBUTTON2_XSIZE
216 #define ED_SCROLL2_VERTICAL_YSIZE       (ED_ELEMENTLIST_BUTTONS_VERT *  \
217                                          ED_ELEMENTLIST_YSIZE -         \
218                                          2 * ED_SCROLLBUTTON2_YSIZE)
219
220 /* values for checkbutton gadgets */
221 #define ED_CHECKBUTTON_XSIZE            ED_BUTTON_COUNT_XSIZE
222 #define ED_CHECKBUTTON_YSIZE            ED_BUTTON_COUNT_YSIZE
223 #define ED_CHECKBUTTON_UNCHECKED_XPOS   ED_BUTTON_MINUS_XPOS
224 #define ED_CHECKBUTTON_CHECKED_XPOS     ED_BUTTON_PLUS_XPOS
225 #define ED_CHECKBUTTON_YPOS             (ED_BUTTON_MINUS_YPOS + 22)
226 #define ED_RADIOBUTTON_YPOS             (ED_BUTTON_MINUS_YPOS + 44)
227 #define ED_STICKYBUTTON_YPOS            (ED_BUTTON_MINUS_YPOS + 66)
228
229 /* values for some special graphic buttons */
230 #define ED_COPY_CHANGE_PAGE_XPOS        25
231 #define ED_COPY_CHANGE_PAGE_YPOS        50
232 #define ED_PASTE_CHANGE_PAGE_XPOS       25
233 #define ED_PASTE_CHANGE_PAGE_YPOS       70
234
235 /* some values for text input, selectbox and counter gadgets */
236 #define ED_BUTTON_COUNT_YPOS            60
237 #define ED_BUTTON_COUNT_XSIZE           20
238 #define ED_BUTTON_COUNT_YSIZE           20
239 #define ED_WIN_COUNT_XPOS               (2 + ED_BUTTON_COUNT_XSIZE + 2)
240 #define ED_WIN_COUNT_YPOS               ED_BUTTON_COUNT_YPOS
241 #define ED_WIN_COUNT_XSIZE              52
242 #define ED_WIN_COUNT_YSIZE              ED_BUTTON_COUNT_YSIZE
243 #define ED_WIN_COUNT2_XPOS              27
244 #define ED_WIN_COUNT2_YPOS              3
245 #define ED_WIN_COUNT2_XSIZE             46
246 #define ED_WIN_COUNT2_YSIZE             ED_BUTTON_COUNT_YSIZE
247
248 #define ED_BUTTON_MINUS_XPOS            2
249 #define ED_BUTTON_MINUS_YPOS            ED_BUTTON_COUNT_YPOS
250 #define ED_BUTTON_MINUS_XSIZE           ED_BUTTON_COUNT_XSIZE
251 #define ED_BUTTON_MINUS_YSIZE           ED_BUTTON_COUNT_YSIZE
252 #define ED_BUTTON_PLUS_XPOS             (ED_WIN_COUNT_XPOS +            \
253                                          ED_WIN_COUNT_XSIZE + 2)
254 #define ED_BUTTON_PLUS_YPOS             ED_BUTTON_COUNT_YPOS
255 #define ED_BUTTON_PLUS_XSIZE            ED_BUTTON_COUNT_XSIZE
256 #define ED_BUTTON_PLUS_YSIZE            ED_BUTTON_COUNT_YSIZE
257
258 #define ED_SELECTBOX_XPOS               ED_WIN_COUNT_XPOS
259 #define ED_SELECTBOX_YPOS               (ED_WIN_COUNT_YPOS +            \
260                                          2 + ED_WIN_COUNT_YSIZE)
261 #define ED_SELECTBOX_XSIZE              ED_WIN_COUNT_XSIZE
262 #define ED_SELECTBOX_YSIZE              ED_WIN_COUNT_YSIZE
263
264 #define ED_SELECTBOX_BUTTON_XSIZE       14
265
266 #define ED_TEXTBUTTON_XPOS              ED_WIN_COUNT_XPOS
267 #define ED_TEXTBUTTON_YPOS              (ED_WIN_COUNT_YPOS +            \
268                                          4 * (2 + ED_WIN_COUNT_YSIZE))
269 #define ED_TEXTBUTTON_INACTIVE_YPOS     ED_TEXTBUTTON_YPOS
270
271 #define ED_TEXTBUTTON_TAB_XPOS          ED_WIN_COUNT_XPOS
272 #define ED_TEXTBUTTON_TAB_YPOS          (ED_WIN_COUNT_YPOS +            \
273                                          2 * (2 + ED_WIN_COUNT_YSIZE))
274 #define ED_TEXTBUTTON_TAB_INACTIVE_YPOS (ED_WIN_COUNT_YPOS +            \
275                                          3 * (2 + ED_WIN_COUNT_YSIZE))
276
277 #define ED_TEXTBUTTON_XSIZE             ED_WIN_COUNT_XSIZE
278 #define ED_TEXTBUTTON_YSIZE             ED_WIN_COUNT_YSIZE
279
280 /* values for ClearEditorGadgetInfoText() and HandleGadgetInfoText() */
281 #define INFOTEXT_XPOS                   SX
282 #define INFOTEXT_YPOS                   (SY + SYSIZE - MINI_TILEX + 2)
283 #define INFOTEXT_XSIZE                  SXSIZE
284 #define INFOTEXT_YSIZE                  MINI_TILEX
285
286
287 /*
288   -----------------------------------------------------------------------------
289   editor gadget definitions
290   -----------------------------------------------------------------------------
291 */
292
293 /* drawing toolbox buttons */
294 #define GADGET_ID_NONE                  -1
295 #define GADGET_ID_TOOLBOX_FIRST         0
296
297 #define GADGET_ID_SINGLE_ITEMS          (GADGET_ID_TOOLBOX_FIRST + 0)
298 #define GADGET_ID_CONNECTED_ITEMS       (GADGET_ID_TOOLBOX_FIRST + 1)
299 #define GADGET_ID_LINE                  (GADGET_ID_TOOLBOX_FIRST + 2)
300 #define GADGET_ID_ARC                   (GADGET_ID_TOOLBOX_FIRST + 3)
301 #define GADGET_ID_RECTANGLE             (GADGET_ID_TOOLBOX_FIRST + 4)
302 #define GADGET_ID_FILLED_BOX            (GADGET_ID_TOOLBOX_FIRST + 5)
303 #define GADGET_ID_WRAP_UP               (GADGET_ID_TOOLBOX_FIRST + 6)
304 #define GADGET_ID_TEXT                  (GADGET_ID_TOOLBOX_FIRST + 7)
305 #define GADGET_ID_FLOOD_FILL            (GADGET_ID_TOOLBOX_FIRST + 8)
306 #define GADGET_ID_WRAP_LEFT             (GADGET_ID_TOOLBOX_FIRST + 9)
307 #define GADGET_ID_PROPERTIES            (GADGET_ID_TOOLBOX_FIRST + 10)
308 #define GADGET_ID_WRAP_RIGHT            (GADGET_ID_TOOLBOX_FIRST + 11)
309 #define GADGET_ID_RANDOM_PLACEMENT      (GADGET_ID_TOOLBOX_FIRST + 12)
310 #define GADGET_ID_GRAB_BRUSH            (GADGET_ID_TOOLBOX_FIRST + 13)
311 #define GADGET_ID_WRAP_DOWN             (GADGET_ID_TOOLBOX_FIRST + 14)
312 #define GADGET_ID_PICK_ELEMENT          (GADGET_ID_TOOLBOX_FIRST + 15)
313
314 #define GADGET_ID_UNDO                  (GADGET_ID_TOOLBOX_FIRST + 16)
315 #define GADGET_ID_INFO                  (GADGET_ID_TOOLBOX_FIRST + 17)
316 #define GADGET_ID_SAVE                  (GADGET_ID_TOOLBOX_FIRST + 18)
317 #define GADGET_ID_CLEAR                 (GADGET_ID_TOOLBOX_FIRST + 19)
318 #define GADGET_ID_TEST                  (GADGET_ID_TOOLBOX_FIRST + 20)
319 #define GADGET_ID_EXIT                  (GADGET_ID_TOOLBOX_FIRST + 21)
320
321 #define GADGET_ID_CUSTOM_COPY_FROM      (GADGET_ID_TOOLBOX_FIRST + 22)
322 #define GADGET_ID_CUSTOM_COPY_TO        (GADGET_ID_TOOLBOX_FIRST + 23)
323 #define GADGET_ID_CUSTOM_EXCHANGE       (GADGET_ID_TOOLBOX_FIRST + 24)
324 #define GADGET_ID_CUSTOM_COPY           (GADGET_ID_TOOLBOX_FIRST + 25)
325 #define GADGET_ID_CUSTOM_PASTE          (GADGET_ID_TOOLBOX_FIRST + 26)
326
327 /* counter button identifiers */
328 #define GADGET_ID_COUNTER_FIRST         (GADGET_ID_TOOLBOX_FIRST + 27)
329
330 #define GADGET_ID_SELECT_LEVEL_DOWN     (GADGET_ID_COUNTER_FIRST + 0)
331 #define GADGET_ID_SELECT_LEVEL_TEXT     (GADGET_ID_COUNTER_FIRST + 1)
332 #define GADGET_ID_SELECT_LEVEL_UP       (GADGET_ID_COUNTER_FIRST + 2)
333 #define GADGET_ID_LEVEL_XSIZE_DOWN      (GADGET_ID_COUNTER_FIRST + 3)
334 #define GADGET_ID_LEVEL_XSIZE_TEXT      (GADGET_ID_COUNTER_FIRST + 4)
335 #define GADGET_ID_LEVEL_XSIZE_UP        (GADGET_ID_COUNTER_FIRST + 5)
336 #define GADGET_ID_LEVEL_YSIZE_DOWN      (GADGET_ID_COUNTER_FIRST + 6)
337 #define GADGET_ID_LEVEL_YSIZE_TEXT      (GADGET_ID_COUNTER_FIRST + 7)
338 #define GADGET_ID_LEVEL_YSIZE_UP        (GADGET_ID_COUNTER_FIRST + 8)
339 #define GADGET_ID_LEVEL_RANDOM_DOWN     (GADGET_ID_COUNTER_FIRST + 9)
340 #define GADGET_ID_LEVEL_RANDOM_TEXT     (GADGET_ID_COUNTER_FIRST + 10)
341 #define GADGET_ID_LEVEL_RANDOM_UP       (GADGET_ID_COUNTER_FIRST + 11)
342 #define GADGET_ID_LEVEL_GEMSLIMIT_DOWN  (GADGET_ID_COUNTER_FIRST + 12)
343 #define GADGET_ID_LEVEL_GEMSLIMIT_TEXT  (GADGET_ID_COUNTER_FIRST + 13)
344 #define GADGET_ID_LEVEL_GEMSLIMIT_UP    (GADGET_ID_COUNTER_FIRST + 14)
345 #define GADGET_ID_LEVEL_TIMELIMIT_DOWN  (GADGET_ID_COUNTER_FIRST + 15)
346 #define GADGET_ID_LEVEL_TIMELIMIT_TEXT  (GADGET_ID_COUNTER_FIRST + 16)
347 #define GADGET_ID_LEVEL_TIMELIMIT_UP    (GADGET_ID_COUNTER_FIRST + 17)
348 #define GADGET_ID_LEVEL_TIMESCORE_DOWN  (GADGET_ID_COUNTER_FIRST + 18)
349 #define GADGET_ID_LEVEL_TIMESCORE_TEXT  (GADGET_ID_COUNTER_FIRST + 19)
350 #define GADGET_ID_LEVEL_TIMESCORE_UP    (GADGET_ID_COUNTER_FIRST + 20)
351 #define GADGET_ID_ELEMENT_VALUE1_DOWN   (GADGET_ID_COUNTER_FIRST + 21)
352 #define GADGET_ID_ELEMENT_VALUE1_TEXT   (GADGET_ID_COUNTER_FIRST + 22)
353 #define GADGET_ID_ELEMENT_VALUE1_UP     (GADGET_ID_COUNTER_FIRST + 23)
354 #define GADGET_ID_ELEMENT_VALUE2_DOWN   (GADGET_ID_COUNTER_FIRST + 24)
355 #define GADGET_ID_ELEMENT_VALUE2_TEXT   (GADGET_ID_COUNTER_FIRST + 25)
356 #define GADGET_ID_ELEMENT_VALUE2_UP     (GADGET_ID_COUNTER_FIRST + 26)
357 #define GADGET_ID_YAMYAM_CONTENT_DOWN   (GADGET_ID_COUNTER_FIRST + 27)
358 #define GADGET_ID_YAMYAM_CONTENT_TEXT   (GADGET_ID_COUNTER_FIRST + 28)
359 #define GADGET_ID_YAMYAM_CONTENT_UP     (GADGET_ID_COUNTER_FIRST + 29)
360 #define GADGET_ID_ENVELOPE_XSIZE_DOWN   (GADGET_ID_COUNTER_FIRST + 30)
361 #define GADGET_ID_ENVELOPE_XSIZE_TEXT   (GADGET_ID_COUNTER_FIRST + 31)
362 #define GADGET_ID_ENVELOPE_XSIZE_UP     (GADGET_ID_COUNTER_FIRST + 32)
363 #define GADGET_ID_ENVELOPE_YSIZE_DOWN   (GADGET_ID_COUNTER_FIRST + 33)
364 #define GADGET_ID_ENVELOPE_YSIZE_TEXT   (GADGET_ID_COUNTER_FIRST + 34)
365 #define GADGET_ID_ENVELOPE_YSIZE_UP     (GADGET_ID_COUNTER_FIRST + 35)
366 #define GADGET_ID_CUSTOM_SCORE_DOWN     (GADGET_ID_COUNTER_FIRST + 36)
367 #define GADGET_ID_CUSTOM_SCORE_TEXT     (GADGET_ID_COUNTER_FIRST + 37)
368 #define GADGET_ID_CUSTOM_SCORE_UP       (GADGET_ID_COUNTER_FIRST + 38)
369 #define GADGET_ID_CUSTOM_GEMCOUNT_DOWN  (GADGET_ID_COUNTER_FIRST + 39)
370 #define GADGET_ID_CUSTOM_GEMCOUNT_TEXT  (GADGET_ID_COUNTER_FIRST + 40)
371 #define GADGET_ID_CUSTOM_GEMCOUNT_UP    (GADGET_ID_COUNTER_FIRST + 41)
372 #define GADGET_ID_PUSH_DELAY_FIX_DOWN   (GADGET_ID_COUNTER_FIRST + 42)
373 #define GADGET_ID_PUSH_DELAY_FIX_TEXT   (GADGET_ID_COUNTER_FIRST + 43)
374 #define GADGET_ID_PUSH_DELAY_FIX_UP     (GADGET_ID_COUNTER_FIRST + 44)
375 #define GADGET_ID_PUSH_DELAY_RND_DOWN   (GADGET_ID_COUNTER_FIRST + 45)
376 #define GADGET_ID_PUSH_DELAY_RND_TEXT   (GADGET_ID_COUNTER_FIRST + 46)
377 #define GADGET_ID_PUSH_DELAY_RND_UP     (GADGET_ID_COUNTER_FIRST + 47)
378 #define GADGET_ID_DROP_DELAY_FIX_DOWN   (GADGET_ID_COUNTER_FIRST + 48)
379 #define GADGET_ID_DROP_DELAY_FIX_TEXT   (GADGET_ID_COUNTER_FIRST + 49)
380 #define GADGET_ID_DROP_DELAY_FIX_UP     (GADGET_ID_COUNTER_FIRST + 50)
381 #define GADGET_ID_DROP_DELAY_RND_DOWN   (GADGET_ID_COUNTER_FIRST + 51)
382 #define GADGET_ID_DROP_DELAY_RND_TEXT   (GADGET_ID_COUNTER_FIRST + 52)
383 #define GADGET_ID_DROP_DELAY_RND_UP     (GADGET_ID_COUNTER_FIRST + 53)
384 #define GADGET_ID_MOVE_DELAY_FIX_DOWN   (GADGET_ID_COUNTER_FIRST + 54)
385 #define GADGET_ID_MOVE_DELAY_FIX_TEXT   (GADGET_ID_COUNTER_FIRST + 55)
386 #define GADGET_ID_MOVE_DELAY_FIX_UP     (GADGET_ID_COUNTER_FIRST + 56)
387 #define GADGET_ID_MOVE_DELAY_RND_DOWN   (GADGET_ID_COUNTER_FIRST + 57)
388 #define GADGET_ID_MOVE_DELAY_RND_TEXT   (GADGET_ID_COUNTER_FIRST + 58)
389 #define GADGET_ID_MOVE_DELAY_RND_UP     (GADGET_ID_COUNTER_FIRST + 59)
390 #define GADGET_ID_EXPLOSION_DELAY_DOWN  (GADGET_ID_COUNTER_FIRST + 60)
391 #define GADGET_ID_EXPLOSION_DELAY_TEXT  (GADGET_ID_COUNTER_FIRST + 61)
392 #define GADGET_ID_EXPLOSION_DELAY_UP    (GADGET_ID_COUNTER_FIRST + 62)
393 #define GADGET_ID_IGNITION_DELAY_DOWN   (GADGET_ID_COUNTER_FIRST + 63)
394 #define GADGET_ID_IGNITION_DELAY_TEXT   (GADGET_ID_COUNTER_FIRST + 64)
395 #define GADGET_ID_IGNITION_DELAY_UP     (GADGET_ID_COUNTER_FIRST + 65)
396 #define GADGET_ID_CHANGE_DELAY_FIX_DOWN (GADGET_ID_COUNTER_FIRST + 66)
397 #define GADGET_ID_CHANGE_DELAY_FIX_TEXT (GADGET_ID_COUNTER_FIRST + 67)
398 #define GADGET_ID_CHANGE_DELAY_FIX_UP   (GADGET_ID_COUNTER_FIRST + 68)
399 #define GADGET_ID_CHANGE_DELAY_RND_DOWN (GADGET_ID_COUNTER_FIRST + 69)
400 #define GADGET_ID_CHANGE_DELAY_RND_TEXT (GADGET_ID_COUNTER_FIRST + 70)
401 #define GADGET_ID_CHANGE_DELAY_RND_UP   (GADGET_ID_COUNTER_FIRST + 71)
402 #define GADGET_ID_CHANGE_CONT_RND_DOWN  (GADGET_ID_COUNTER_FIRST + 72)
403 #define GADGET_ID_CHANGE_CONT_RND_TEXT  (GADGET_ID_COUNTER_FIRST + 73)
404 #define GADGET_ID_CHANGE_CONT_RND_UP    (GADGET_ID_COUNTER_FIRST + 74)
405 #define GADGET_ID_GROUP_CONTENT_DOWN    (GADGET_ID_COUNTER_FIRST + 75)
406 #define GADGET_ID_GROUP_CONTENT_TEXT    (GADGET_ID_COUNTER_FIRST + 76)
407 #define GADGET_ID_GROUP_CONTENT_UP      (GADGET_ID_COUNTER_FIRST + 77)
408
409 /* drawing area identifiers */
410 #define GADGET_ID_DRAWING_AREA_FIRST    (GADGET_ID_COUNTER_FIRST + 78)
411
412 #define GADGET_ID_DRAWING_LEVEL         (GADGET_ID_DRAWING_AREA_FIRST + 0)
413 #define GADGET_ID_YAMYAM_CONTENT_0      (GADGET_ID_DRAWING_AREA_FIRST + 1)
414 #define GADGET_ID_YAMYAM_CONTENT_1      (GADGET_ID_DRAWING_AREA_FIRST + 2)
415 #define GADGET_ID_YAMYAM_CONTENT_2      (GADGET_ID_DRAWING_AREA_FIRST + 3)
416 #define GADGET_ID_YAMYAM_CONTENT_3      (GADGET_ID_DRAWING_AREA_FIRST + 4)
417 #define GADGET_ID_YAMYAM_CONTENT_4      (GADGET_ID_DRAWING_AREA_FIRST + 5)
418 #define GADGET_ID_YAMYAM_CONTENT_5      (GADGET_ID_DRAWING_AREA_FIRST + 6)
419 #define GADGET_ID_YAMYAM_CONTENT_6      (GADGET_ID_DRAWING_AREA_FIRST + 7)
420 #define GADGET_ID_YAMYAM_CONTENT_7      (GADGET_ID_DRAWING_AREA_FIRST + 8)
421 #define GADGET_ID_MAGIC_BALL_CONTENT_0  (GADGET_ID_DRAWING_AREA_FIRST + 9)
422 #define GADGET_ID_MAGIC_BALL_CONTENT_1  (GADGET_ID_DRAWING_AREA_FIRST + 10)
423 #define GADGET_ID_MAGIC_BALL_CONTENT_2  (GADGET_ID_DRAWING_AREA_FIRST + 11)
424 #define GADGET_ID_MAGIC_BALL_CONTENT_3  (GADGET_ID_DRAWING_AREA_FIRST + 12)
425 #define GADGET_ID_MAGIC_BALL_CONTENT_4  (GADGET_ID_DRAWING_AREA_FIRST + 13)
426 #define GADGET_ID_MAGIC_BALL_CONTENT_5  (GADGET_ID_DRAWING_AREA_FIRST + 14)
427 #define GADGET_ID_MAGIC_BALL_CONTENT_6  (GADGET_ID_DRAWING_AREA_FIRST + 15)
428 #define GADGET_ID_MAGIC_BALL_CONTENT_7  (GADGET_ID_DRAWING_AREA_FIRST + 16)
429 #define GADGET_ID_AMOEBA_CONTENT        (GADGET_ID_DRAWING_AREA_FIRST + 17)
430 #define GADGET_ID_CUSTOM_GRAPHIC        (GADGET_ID_DRAWING_AREA_FIRST + 18)
431 #define GADGET_ID_CUSTOM_CONTENT        (GADGET_ID_DRAWING_AREA_FIRST + 19)
432 #define GADGET_ID_CUSTOM_MOVE_ENTER     (GADGET_ID_DRAWING_AREA_FIRST + 20)
433 #define GADGET_ID_CUSTOM_MOVE_LEAVE     (GADGET_ID_DRAWING_AREA_FIRST + 21)
434 #define GADGET_ID_CUSTOM_CHANGE_TARGET  (GADGET_ID_DRAWING_AREA_FIRST + 22)
435 #define GADGET_ID_CUSTOM_CHANGE_CONTENT (GADGET_ID_DRAWING_AREA_FIRST + 23)
436 #define GADGET_ID_CUSTOM_CHANGE_TRIGGER (GADGET_ID_DRAWING_AREA_FIRST + 24)
437 #define GADGET_ID_GROUP_CONTENT         (GADGET_ID_DRAWING_AREA_FIRST + 25)
438 #define GADGET_ID_RANDOM_BACKGROUND     (GADGET_ID_DRAWING_AREA_FIRST + 26)
439
440 /* text input identifiers */
441 #define GADGET_ID_TEXT_INPUT_FIRST      (GADGET_ID_DRAWING_AREA_FIRST + 27)
442
443 #define GADGET_ID_LEVEL_NAME            (GADGET_ID_TEXT_INPUT_FIRST + 0)
444 #define GADGET_ID_LEVEL_AUTHOR          (GADGET_ID_TEXT_INPUT_FIRST + 1)
445 #define GADGET_ID_ELEMENT_NAME          (GADGET_ID_TEXT_INPUT_FIRST + 2)
446
447 /* text area identifiers */
448 #define GADGET_ID_TEXT_AREA_FIRST       (GADGET_ID_TEXT_INPUT_FIRST + 3)
449
450 #define GADGET_ID_ENVELOPE_INFO         (GADGET_ID_TEXT_AREA_FIRST + 0)
451
452 /* selectbox identifiers */
453 #define GADGET_ID_SELECTBOX_FIRST       (GADGET_ID_TEXT_AREA_FIRST + 1)
454
455 #define GADGET_ID_TIME_OR_STEPS         (GADGET_ID_SELECTBOX_FIRST + 0)
456 #define GADGET_ID_GAME_ENGINE_TYPE      (GADGET_ID_SELECTBOX_FIRST + 1)
457 #define GADGET_ID_CUSTOM_WALK_TO_ACTION (GADGET_ID_SELECTBOX_FIRST + 2)
458 #define GADGET_ID_CUSTOM_EXPLOSION_TYPE (GADGET_ID_SELECTBOX_FIRST + 3)
459 #define GADGET_ID_CUSTOM_DEADLINESS     (GADGET_ID_SELECTBOX_FIRST + 4)
460 #define GADGET_ID_CUSTOM_MOVE_PATTERN   (GADGET_ID_SELECTBOX_FIRST + 5)
461 #define GADGET_ID_CUSTOM_MOVE_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 6)
462 #define GADGET_ID_CUSTOM_MOVE_STEPSIZE  (GADGET_ID_SELECTBOX_FIRST + 7)
463 #define GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE (GADGET_ID_SELECTBOX_FIRST + 8)
464 #define GADGET_ID_CUSTOM_SMASH_TARGETS  (GADGET_ID_SELECTBOX_FIRST + 9)
465 #define GADGET_ID_CUSTOM_SLIPPERY_TYPE  (GADGET_ID_SELECTBOX_FIRST + 10)
466 #define GADGET_ID_CUSTOM_ACCESS_TYPE    (GADGET_ID_SELECTBOX_FIRST + 11)
467 #define GADGET_ID_CUSTOM_ACCESS_LAYER   (GADGET_ID_SELECTBOX_FIRST + 12)
468 #define GADGET_ID_CUSTOM_ACCESS_PROTECTED (GADGET_ID_SELECTBOX_FIRST + 13)
469 #define GADGET_ID_CUSTOM_ACCESS_DIRECTION (GADGET_ID_SELECTBOX_FIRST + 14)
470 #define GADGET_ID_CHANGE_TIME_UNITS     (GADGET_ID_SELECTBOX_FIRST + 15)
471 #define GADGET_ID_CHANGE_DIRECT_ACTION  (GADGET_ID_SELECTBOX_FIRST + 16)
472 #define GADGET_ID_CHANGE_OTHER_ACTION   (GADGET_ID_SELECTBOX_FIRST + 17)
473 #define GADGET_ID_CHANGE_SIDE           (GADGET_ID_SELECTBOX_FIRST + 18)
474 #define GADGET_ID_CHANGE_PLAYER         (GADGET_ID_SELECTBOX_FIRST + 19)
475 #define GADGET_ID_CHANGE_PAGE           (GADGET_ID_SELECTBOX_FIRST + 20)
476 #define GADGET_ID_CHANGE_REPLACE_WHEN   (GADGET_ID_SELECTBOX_FIRST + 21)
477 #define GADGET_ID_CHANGE_ACTION         (GADGET_ID_SELECTBOX_FIRST + 22)
478 #define GADGET_ID_CHANGE_ACTION_MODE    (GADGET_ID_SELECTBOX_FIRST + 23)
479 #define GADGET_ID_CHANGE_ACTION_ARG     (GADGET_ID_SELECTBOX_FIRST + 24)
480 #define GADGET_ID_SELECT_CHANGE_PAGE    (GADGET_ID_SELECTBOX_FIRST + 25)
481 #define GADGET_ID_GROUP_CHOICE_MODE     (GADGET_ID_SELECTBOX_FIRST + 26)
482
483 /* textbutton identifiers */
484 #define GADGET_ID_TEXTBUTTON_FIRST      (GADGET_ID_SELECTBOX_FIRST + 27)
485
486 #define GADGET_ID_PROPERTIES_INFO       (GADGET_ID_TEXTBUTTON_FIRST + 0)
487 #define GADGET_ID_PROPERTIES_CONFIG     (GADGET_ID_TEXTBUTTON_FIRST + 1)
488 #define GADGET_ID_PROPERTIES_CONFIG_1   (GADGET_ID_TEXTBUTTON_FIRST + 2)
489 #define GADGET_ID_PROPERTIES_CONFIG_2   (GADGET_ID_TEXTBUTTON_FIRST + 3)
490 #define GADGET_ID_PROPERTIES_CHANGE     (GADGET_ID_TEXTBUTTON_FIRST + 4)
491 #define GADGET_ID_SAVE_AS_TEMPLATE      (GADGET_ID_TEXTBUTTON_FIRST + 5)
492 #define GADGET_ID_ADD_CHANGE_PAGE       (GADGET_ID_TEXTBUTTON_FIRST + 6)
493 #define GADGET_ID_DEL_CHANGE_PAGE       (GADGET_ID_TEXTBUTTON_FIRST + 7)
494
495 /* graphicbutton identifiers */
496 #define GADGET_ID_GRAPHICBUTTON_FIRST   (GADGET_ID_TEXTBUTTON_FIRST + 8)
497
498 #define GADGET_ID_PREV_CHANGE_PAGE      (GADGET_ID_GRAPHICBUTTON_FIRST + 0)
499 #define GADGET_ID_NEXT_CHANGE_PAGE      (GADGET_ID_GRAPHICBUTTON_FIRST + 1)
500 #define GADGET_ID_COPY_CHANGE_PAGE      (GADGET_ID_GRAPHICBUTTON_FIRST + 2)
501 #define GADGET_ID_PASTE_CHANGE_PAGE     (GADGET_ID_GRAPHICBUTTON_FIRST + 3)
502
503 /* gadgets for scrolling of drawing area */
504 #define GADGET_ID_SCROLLING_FIRST       (GADGET_ID_GRAPHICBUTTON_FIRST + 4)
505
506 #define GADGET_ID_SCROLL_UP             (GADGET_ID_SCROLLING_FIRST + 0)
507 #define GADGET_ID_SCROLL_DOWN           (GADGET_ID_SCROLLING_FIRST + 1)
508 #define GADGET_ID_SCROLL_LEFT           (GADGET_ID_SCROLLING_FIRST + 2)
509 #define GADGET_ID_SCROLL_RIGHT          (GADGET_ID_SCROLLING_FIRST + 3)
510 #define GADGET_ID_SCROLL_HORIZONTAL     (GADGET_ID_SCROLLING_FIRST + 4)
511 #define GADGET_ID_SCROLL_VERTICAL       (GADGET_ID_SCROLLING_FIRST + 5)
512
513 /* gadgets for scrolling element list */
514 #define GADGET_ID_SCROLLING_LIST_FIRST  (GADGET_ID_SCROLLING_FIRST + 6)
515
516 #define GADGET_ID_SCROLL_LIST_UP        (GADGET_ID_SCROLLING_LIST_FIRST + 0)
517 #define GADGET_ID_SCROLL_LIST_DOWN      (GADGET_ID_SCROLLING_LIST_FIRST + 1)
518 #define GADGET_ID_SCROLL_LIST_VERTICAL  (GADGET_ID_SCROLLING_LIST_FIRST + 2)
519
520 /* checkbuttons/radiobuttons for level/element properties */
521 #define GADGET_ID_CHECKBUTTON_FIRST     (GADGET_ID_SCROLLING_LIST_FIRST + 3)
522
523 #define GADGET_ID_RANDOM_PERCENTAGE     (GADGET_ID_CHECKBUTTON_FIRST + 0)
524 #define GADGET_ID_RANDOM_QUANTITY       (GADGET_ID_CHECKBUTTON_FIRST + 1)
525 #define GADGET_ID_RANDOM_RESTRICTED     (GADGET_ID_CHECKBUTTON_FIRST + 2)
526 #define GADGET_ID_INITIAL_GRAVITY       (GADGET_ID_CHECKBUTTON_FIRST + 3)
527 #define GADGET_ID_STICK_ELEMENT         (GADGET_ID_CHECKBUTTON_FIRST + 4)
528 #define GADGET_ID_EM_SLIPPERY_GEMS      (GADGET_ID_CHECKBUTTON_FIRST + 5)
529 #define GADGET_ID_USE_SPRING_BUG        (GADGET_ID_CHECKBUTTON_FIRST + 6)
530 #define GADGET_ID_GROW_INTO_DIGGABLE    (GADGET_ID_CHECKBUTTON_FIRST + 7)
531 #define GADGET_ID_DOUBLE_SPEED          (GADGET_ID_CHECKBUTTON_FIRST + 8)
532 #define GADGET_ID_BLOCK_LAST_FIELD      (GADGET_ID_CHECKBUTTON_FIRST + 9)
533 #define GADGET_ID_SP_BLOCK_LAST_FIELD   (GADGET_ID_CHECKBUTTON_FIRST + 10)
534 #define GADGET_ID_INSTANT_RELOCATION    (GADGET_ID_CHECKBUTTON_FIRST + 11)
535 #define GADGET_ID_CAN_PASS_TO_WALKABLE  (GADGET_ID_CHECKBUTTON_FIRST + 12)
536 #define GADGET_ID_CAN_FALL_INTO_ACID    (GADGET_ID_CHECKBUTTON_FIRST + 13)
537 #define GADGET_ID_CAN_MOVE_INTO_ACID    (GADGET_ID_CHECKBUTTON_FIRST + 14)
538 #define GADGET_ID_DONT_COLLIDE_WITH     (GADGET_ID_CHECKBUTTON_FIRST + 15)
539 #define GADGET_ID_CUSTOM_INDESTRUCTIBLE (GADGET_ID_CHECKBUTTON_FIRST + 16)
540 #define GADGET_ID_CUSTOM_CAN_EXPLODE    (GADGET_ID_CHECKBUTTON_FIRST + 17)
541 #define GADGET_ID_CUSTOM_EXPLODE_FIRE   (GADGET_ID_CHECKBUTTON_FIRST + 18)
542 #define GADGET_ID_CUSTOM_EXPLODE_SMASH  (GADGET_ID_CHECKBUTTON_FIRST + 19)
543 #define GADGET_ID_CUSTOM_EXPLODE_IMPACT (GADGET_ID_CHECKBUTTON_FIRST + 20)
544 #define GADGET_ID_CUSTOM_WALK_TO_OBJECT (GADGET_ID_CHECKBUTTON_FIRST + 21)
545 #define GADGET_ID_CUSTOM_DEADLY         (GADGET_ID_CHECKBUTTON_FIRST + 22)
546 #define GADGET_ID_CUSTOM_CAN_MOVE       (GADGET_ID_CHECKBUTTON_FIRST + 23)
547 #define GADGET_ID_CUSTOM_CAN_FALL       (GADGET_ID_CHECKBUTTON_FIRST + 24)
548 #define GADGET_ID_CUSTOM_CAN_SMASH      (GADGET_ID_CHECKBUTTON_FIRST + 25)
549 #define GADGET_ID_CUSTOM_SLIPPERY       (GADGET_ID_CHECKBUTTON_FIRST + 26)
550 #define GADGET_ID_CUSTOM_ACCESSIBLE     (GADGET_ID_CHECKBUTTON_FIRST + 27)
551 #define GADGET_ID_CUSTOM_GRAV_REACHABLE (GADGET_ID_CHECKBUTTON_FIRST + 28)
552 #define GADGET_ID_CUSTOM_USE_GRAPHIC    (GADGET_ID_CHECKBUTTON_FIRST + 29)
553 #define GADGET_ID_CUSTOM_USE_TEMPLATE   (GADGET_ID_CHECKBUTTON_FIRST + 30)
554 #define GADGET_ID_CUSTOM_CAN_CHANGE     (GADGET_ID_CHECKBUTTON_FIRST + 31)
555 #define GADGET_ID_CHANGE_USE_CONTENT    (GADGET_ID_CHECKBUTTON_FIRST + 32)
556 #define GADGET_ID_CHANGE_USE_EXPLOSION  (GADGET_ID_CHECKBUTTON_FIRST + 33)
557 #define GADGET_ID_CHANGE_ONLY_COMPLETE  (GADGET_ID_CHECKBUTTON_FIRST + 34)
558 #define GADGET_ID_CHANGE_USE_RANDOM     (GADGET_ID_CHECKBUTTON_FIRST + 35)
559 #define GADGET_ID_CHANGE_USE_ACTION     (GADGET_ID_CHECKBUTTON_FIRST + 36)
560 #define GADGET_ID_CHANGE_DELAY          (GADGET_ID_CHECKBUTTON_FIRST + 37)
561 #define GADGET_ID_CHANGE_BY_DIRECT_ACT  (GADGET_ID_CHECKBUTTON_FIRST + 38)
562 #define GADGET_ID_CHANGE_BY_OTHER_ACT   (GADGET_ID_CHECKBUTTON_FIRST + 39)
563
564 /* gadgets for buttons in element list */
565 #define GADGET_ID_ELEMENTLIST_FIRST     (GADGET_ID_CHECKBUTTON_FIRST + 40)
566 #define GADGET_ID_ELEMENTLIST_LAST      (GADGET_ID_ELEMENTLIST_FIRST +  \
567                                         ED_NUM_ELEMENTLIST_BUTTONS - 1)
568
569 #define NUM_EDITOR_GADGETS              (GADGET_ID_ELEMENTLIST_LAST + 1)
570
571 /* radio button numbers */
572 #define RADIO_NR_NONE                   0
573 #define RADIO_NR_DRAWING_TOOLBOX        1
574 #define RADIO_NR_RANDOM_ELEMENTS        2
575
576 /* values for counter gadgets */
577 #define ED_COUNTER_ID_SELECT_LEVEL      0
578 #define ED_COUNTER_ID_LEVEL_XSIZE       1
579 #define ED_COUNTER_ID_LEVEL_YSIZE       2
580 #define ED_COUNTER_ID_LEVEL_GEMSLIMIT   3
581 #define ED_COUNTER_ID_LEVEL_TIMELIMIT   4
582 #define ED_COUNTER_ID_LEVEL_TIMESCORE   5
583 #define ED_COUNTER_ID_LEVEL_RANDOM      6
584 #define ED_COUNTER_ID_ELEMENT_VALUE1    7
585 #define ED_COUNTER_ID_ELEMENT_VALUE2    8
586 #define ED_COUNTER_ID_YAMYAM_CONTENT    9
587 #define ED_COUNTER_ID_ENVELOPE_XSIZE    10
588 #define ED_COUNTER_ID_ENVELOPE_YSIZE    11
589 #define ED_COUNTER_ID_CUSTOM_SCORE      12
590 #define ED_COUNTER_ID_CUSTOM_GEMCOUNT   13
591 #define ED_COUNTER_ID_PUSH_DELAY_FIX    14
592 #define ED_COUNTER_ID_PUSH_DELAY_RND    15
593 #define ED_COUNTER_ID_DROP_DELAY_FIX    16
594 #define ED_COUNTER_ID_DROP_DELAY_RND    17
595 #define ED_COUNTER_ID_MOVE_DELAY_FIX    18
596 #define ED_COUNTER_ID_MOVE_DELAY_RND    19
597 #define ED_COUNTER_ID_EXPLOSION_DELAY   20
598 #define ED_COUNTER_ID_IGNITION_DELAY    21
599 #define ED_COUNTER_ID_GROUP_CONTENT     22
600 #define ED_COUNTER_ID_CHANGE_DELAY_FIX  23
601 #define ED_COUNTER_ID_CHANGE_DELAY_RND  24
602 #define ED_COUNTER_ID_CHANGE_CONT_RND   25
603
604 #define ED_NUM_COUNTERBUTTONS           26
605
606 #define ED_COUNTER_ID_LEVEL_FIRST       ED_COUNTER_ID_LEVEL_XSIZE
607 #define ED_COUNTER_ID_LEVEL_LAST        ED_COUNTER_ID_LEVEL_RANDOM
608
609 #define ED_COUNTER_ID_CUSTOM1_FIRST     ED_COUNTER_ID_CUSTOM_SCORE
610 #define ED_COUNTER_ID_CUSTOM1_LAST      ED_COUNTER_ID_DROP_DELAY_RND
611 #define ED_COUNTER_ID_CUSTOM2_FIRST     ED_COUNTER_ID_MOVE_DELAY_FIX
612 #define ED_COUNTER_ID_CUSTOM2_LAST      ED_COUNTER_ID_IGNITION_DELAY
613 #define ED_COUNTER_ID_CUSTOM_FIRST      ED_COUNTER_ID_CUSTOM1_FIRST
614 #define ED_COUNTER_ID_CUSTOM_LAST       ED_COUNTER_ID_CUSTOM2_LAST
615
616 #define ED_COUNTER_ID_CHANGE_FIRST      ED_COUNTER_ID_CHANGE_DELAY_FIX
617 #define ED_COUNTER_ID_CHANGE_LAST       ED_COUNTER_ID_CHANGE_CONT_RND
618
619 /* values for scrollbutton gadgets */
620 #define ED_SCROLLBUTTON_ID_AREA_UP      0
621 #define ED_SCROLLBUTTON_ID_AREA_DOWN    1
622 #define ED_SCROLLBUTTON_ID_AREA_LEFT    2
623 #define ED_SCROLLBUTTON_ID_AREA_RIGHT   3
624 #define ED_SCROLLBUTTON_ID_LIST_UP      4
625 #define ED_SCROLLBUTTON_ID_LIST_DOWN    5
626
627 #define ED_NUM_SCROLLBUTTONS            6
628
629 #define ED_SCROLLBUTTON_ID_AREA_FIRST   ED_SCROLLBUTTON_ID_AREA_UP
630 #define ED_SCROLLBUTTON_ID_AREA_LAST    ED_SCROLLBUTTON_ID_AREA_RIGHT
631
632 /* values for scrollbar gadgets */
633 #define ED_SCROLLBAR_ID_AREA_HORIZONTAL 0
634 #define ED_SCROLLBAR_ID_AREA_VERTICAL   1
635 #define ED_SCROLLBAR_ID_LIST_VERTICAL   2
636
637 #define ED_NUM_SCROLLBARS               3
638
639 #define ED_SCROLLBAR_ID_AREA_FIRST      ED_SCROLLBAR_ID_AREA_HORIZONTAL
640 #define ED_SCROLLBAR_ID_AREA_LAST       ED_SCROLLBAR_ID_AREA_VERTICAL
641
642 /* values for text input gadgets */
643 #define ED_TEXTINPUT_ID_LEVEL_NAME      0
644 #define ED_TEXTINPUT_ID_LEVEL_AUTHOR    1
645 #define ED_TEXTINPUT_ID_ELEMENT_NAME    2
646
647 #define ED_NUM_TEXTINPUT                3
648
649 #define ED_TEXTINPUT_ID_LEVEL_FIRST     ED_TEXTINPUT_ID_LEVEL_NAME
650 #define ED_TEXTINPUT_ID_LEVEL_LAST      ED_TEXTINPUT_ID_LEVEL_AUTHOR
651
652 /* values for text area gadgets */
653 #define ED_TEXTAREA_ID_ENVELOPE_INFO    0
654
655 #define ED_NUM_TEXTAREAS                        1
656
657 #define ED_TEXTAREA_ID_LEVEL_FIRST      ED_TEXTAREA_ID_ENVELOPE
658 #define ED_TEXTAREA_ID_LEVEL_LAST       ED_TEXTAREA_ID_ENVELOPE
659
660 /* values for selectbox gadgets */
661 #define ED_SELECTBOX_ID_TIME_OR_STEPS           0
662 #define ED_SELECTBOX_ID_GAME_ENGINE_TYPE        1
663 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE      2
664 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_LAYER     3
665 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_PROTECTED 4
666 #define ED_SELECTBOX_ID_CUSTOM_ACCESS_DIRECTION 5
667 #define ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION   6
668 #define ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN     7
669 #define ED_SELECTBOX_ID_CUSTOM_MOVE_DIRECTION   8
670 #define ED_SELECTBOX_ID_CUSTOM_MOVE_STEPSIZE    9
671 #define ED_SELECTBOX_ID_CUSTOM_MOVE_LEAVE_TYPE  10
672 #define ED_SELECTBOX_ID_CUSTOM_SMASH_TARGETS    11
673 #define ED_SELECTBOX_ID_CUSTOM_SLIPPERY_TYPE    12
674 #define ED_SELECTBOX_ID_CUSTOM_DEADLINESS       13
675 #define ED_SELECTBOX_ID_CUSTOM_EXPLOSION_TYPE   14
676 #define ED_SELECTBOX_ID_CHANGE_TIME_UNITS       15
677 #define ED_SELECTBOX_ID_CHANGE_DIRECT_ACTION    16
678 #define ED_SELECTBOX_ID_CHANGE_OTHER_ACTION     17
679 #define ED_SELECTBOX_ID_CHANGE_SIDE             18
680 #define ED_SELECTBOX_ID_CHANGE_PLAYER           19
681 #define ED_SELECTBOX_ID_CHANGE_PAGE             20
682 #define ED_SELECTBOX_ID_CHANGE_REPLACE_WHEN     21
683 #define ED_SELECTBOX_ID_CHANGE_ACTION           22
684 #define ED_SELECTBOX_ID_CHANGE_ACTION_MODE      23
685 #define ED_SELECTBOX_ID_CHANGE_ACTION_ARG       24
686 #define ED_SELECTBOX_ID_SELECT_CHANGE_PAGE      25
687 #define ED_SELECTBOX_ID_GROUP_CHOICE_MODE       26
688
689 #define ED_NUM_SELECTBOX                        27
690
691 #define ED_SELECTBOX_ID_LEVEL_FIRST     ED_SELECTBOX_ID_TIME_OR_STEPS
692 #define ED_SELECTBOX_ID_LEVEL_LAST      ED_SELECTBOX_ID_GAME_ENGINE_TYPE
693
694 #define ED_SELECTBOX_ID_CUSTOM1_FIRST   ED_SELECTBOX_ID_CUSTOM_ACCESS_TYPE
695 #define ED_SELECTBOX_ID_CUSTOM1_LAST    ED_SELECTBOX_ID_CUSTOM_WALK_TO_ACTION
696 #define ED_SELECTBOX_ID_CUSTOM2_FIRST   ED_SELECTBOX_ID_CUSTOM_MOVE_PATTERN
697 #define ED_SELECTBOX_ID_CUSTOM2_LAST    ED_SELECTBOX_ID_CUSTOM_EXPLOSION_TYPE
698 #define ED_SELECTBOX_ID_CUSTOM_FIRST    ED_SELECTBOX_ID_CUSTOM1_FIRST
699 #define ED_SELECTBOX_ID_CUSTOM_LAST     ED_SELECTBOX_ID_CUSTOM2_LAST
700
701 #define ED_SELECTBOX_ID_CHANGE_FIRST    ED_SELECTBOX_ID_CHANGE_TIME_UNITS
702 #define ED_SELECTBOX_ID_CHANGE_LAST     ED_SELECTBOX_ID_SELECT_CHANGE_PAGE
703
704 /* values for textbutton gadgets */
705 #define ED_TEXTBUTTON_ID_PROPERTIES_INFO        0
706 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG      1
707 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_1    2
708 #define ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2    3
709 #define ED_TEXTBUTTON_ID_PROPERTIES_CHANGE      4
710 #define ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE       5
711 #define ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE        6
712 #define ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE        7
713
714 #define ED_NUM_TEXTBUTTONS                      8
715
716 #define ED_TEXTBUTTON_ID_PROPERTIES_FIRST ED_TEXTBUTTON_ID_PROPERTIES_INFO
717 #define ED_TEXTBUTTON_ID_PROPERTIES_LAST  ED_TEXTBUTTON_ID_PROPERTIES_CHANGE
718
719 #define ED_TEXTBUTTON_ID_CHANGE_FIRST   ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE
720 #define ED_TEXTBUTTON_ID_CHANGE_LAST    ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE
721
722 /* values for graphicbutton gadgets */
723 #define ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE    0
724 #define ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE    1
725 #define ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE    2
726 #define ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE   3
727
728 #define ED_NUM_GRAPHICBUTTONS                   4
729
730 #define ED_GRAPHICBUTTON_ID_CHANGE_FIRST  ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE
731 #define ED_GRAPHICBUTTON_ID_CHANGE_LAST   ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE
732
733 /* values for checkbutton gadgets */
734 #define ED_CHECKBUTTON_ID_INITIAL_GRAVITY       0
735 #define ED_CHECKBUTTON_ID_RANDOM_RESTRICTED     1
736 #define ED_CHECKBUTTON_ID_STICK_ELEMENT         2
737 #define ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS      3
738 #define ED_CHECKBUTTON_ID_USE_SPRING_BUG        4
739 #define ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE    5
740 #define ED_CHECKBUTTON_ID_DOUBLE_SPEED          6
741 #define ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD      7
742 #define ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD   8
743 #define ED_CHECKBUTTON_ID_INSTANT_RELOCATION    9
744 #define ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE  10
745 #define ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID    11
746 #define ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID    12
747 #define ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH     13
748 #define ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC    14
749 #define ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE   15
750 #define ED_CHECKBUTTON_ID_CUSTOM_ACCESSIBLE     16
751 #define ED_CHECKBUTTON_ID_CUSTOM_GRAV_REACHABLE 17
752 #define ED_CHECKBUTTON_ID_CUSTOM_WALK_TO_OBJECT 18
753 #define ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE 19
754 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE       20
755 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_FALL       21
756 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_SMASH      22
757 #define ED_CHECKBUTTON_ID_CUSTOM_SLIPPERY       23
758 #define ED_CHECKBUTTON_ID_CUSTOM_DEADLY         24
759 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_EXPLODE    25
760 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_FIRE   26
761 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_SMASH  27
762 #define ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT 28
763 #define ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE     29
764 #define ED_CHECKBUTTON_ID_CHANGE_DELAY          30
765 #define ED_CHECKBUTTON_ID_CHANGE_BY_DIRECT_ACT  31
766 #define ED_CHECKBUTTON_ID_CHANGE_BY_OTHER_ACT   32
767 #define ED_CHECKBUTTON_ID_CHANGE_USE_EXPLOSION  33
768 #define ED_CHECKBUTTON_ID_CHANGE_USE_CONTENT    34
769 #define ED_CHECKBUTTON_ID_CHANGE_ONLY_COMPLETE  35
770 #define ED_CHECKBUTTON_ID_CHANGE_USE_RANDOM     36
771 #define ED_CHECKBUTTON_ID_CHANGE_USE_ACTION     37
772
773 #define ED_NUM_CHECKBUTTONS                     38
774
775 #define ED_CHECKBUTTON_ID_LEVEL_FIRST   ED_CHECKBUTTON_ID_INITIAL_GRAVITY
776 #define ED_CHECKBUTTON_ID_LEVEL_LAST    ED_CHECKBUTTON_ID_RANDOM_RESTRICTED
777
778 #define ED_CHECKBUTTON_ID_CUSTOM1_FIRST ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC
779 #define ED_CHECKBUTTON_ID_CUSTOM1_LAST  ED_CHECKBUTTON_ID_CUSTOM_INDESTRUCTIBLE
780 #define ED_CHECKBUTTON_ID_CUSTOM2_FIRST ED_CHECKBUTTON_ID_CUSTOM_CAN_MOVE
781 #define ED_CHECKBUTTON_ID_CUSTOM2_LAST  ED_CHECKBUTTON_ID_CUSTOM_EXPLODE_IMPACT
782 #define ED_CHECKBUTTON_ID_CUSTOM_FIRST  ED_CHECKBUTTON_ID_CUSTOM1_FIRST
783 #define ED_CHECKBUTTON_ID_CUSTOM_LAST   ED_CHECKBUTTON_ID_CUSTOM2_LAST
784
785 #define ED_CHECKBUTTON_ID_CHANGE_FIRST  ED_CHECKBUTTON_ID_CUSTOM_CAN_CHANGE
786 #define ED_CHECKBUTTON_ID_CHANGE_LAST   ED_CHECKBUTTON_ID_CHANGE_USE_ACTION
787
788 /* values for radiobutton gadgets */
789 #define ED_RADIOBUTTON_ID_PERCENTAGE    0
790 #define ED_RADIOBUTTON_ID_QUANTITY      1
791
792 #define ED_NUM_RADIOBUTTONS             2
793
794 #define ED_RADIOBUTTON_ID_LEVEL_FIRST   ED_RADIOBUTTON_ID_PERCENTAGE
795 #define ED_RADIOBUTTON_ID_LEVEL_LAST    ED_RADIOBUTTON_ID_QUANTITY
796
797 /* values for drawing area gadgets */
798 #define ED_DRAWING_ID_DRAWING_LEVEL             0
799 #define ED_DRAWING_ID_YAMYAM_CONTENT_0          1
800 #define ED_DRAWING_ID_YAMYAM_CONTENT_1          2
801 #define ED_DRAWING_ID_YAMYAM_CONTENT_2          3
802 #define ED_DRAWING_ID_YAMYAM_CONTENT_3          4
803 #define ED_DRAWING_ID_YAMYAM_CONTENT_4          5
804 #define ED_DRAWING_ID_YAMYAM_CONTENT_5          6
805 #define ED_DRAWING_ID_YAMYAM_CONTENT_6          7
806 #define ED_DRAWING_ID_YAMYAM_CONTENT_7          8
807 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_0      9
808 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_1      10
809 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_2      11
810 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_3      12
811 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_4      13
812 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_5      14
813 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_6      15
814 #define ED_DRAWING_ID_MAGIC_BALL_CONTENT_7      16
815 #define ED_DRAWING_ID_AMOEBA_CONTENT            17
816 #define ED_DRAWING_ID_CUSTOM_GRAPHIC            18
817 #define ED_DRAWING_ID_CUSTOM_CONTENT            19
818 #define ED_DRAWING_ID_CUSTOM_MOVE_ENTER         20
819 #define ED_DRAWING_ID_CUSTOM_MOVE_LEAVE         21
820 #define ED_DRAWING_ID_CUSTOM_CHANGE_TARGET      22
821 #define ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT     23
822 #define ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER     24
823 #define ED_DRAWING_ID_GROUP_CONTENT             25
824 #define ED_DRAWING_ID_RANDOM_BACKGROUND         26
825
826 #define ED_NUM_DRAWING_AREAS                    27
827
828
829 /*
830   -----------------------------------------------------------------------------
831   some internally used definitions
832   -----------------------------------------------------------------------------
833 */
834
835 /* values for CopyLevelToUndoBuffer() */
836 #define UNDO_IMMEDIATE                  0
837 #define UNDO_ACCUMULATE                 1
838
839 /* values for scrollbars */
840 #define ED_SCROLL_NO                    0
841 #define ED_SCROLL_LEFT                  1
842 #define ED_SCROLL_RIGHT                 2
843 #define ED_SCROLL_UP                    4
844 #define ED_SCROLL_DOWN                  8
845
846 /* screens in the level editor */
847 #define ED_MODE_DRAWING                 0
848 #define ED_MODE_INFO                    1
849 #define ED_MODE_PROPERTIES              2
850
851 /* sub-screens in the element properties section */
852 #define ED_MODE_PROPERTIES_INFO         ED_TEXTBUTTON_ID_PROPERTIES_INFO
853 #define ED_MODE_PROPERTIES_CONFIG       ED_TEXTBUTTON_ID_PROPERTIES_CONFIG
854 #define ED_MODE_PROPERTIES_CONFIG_1     ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_1
855 #define ED_MODE_PROPERTIES_CONFIG_2     ED_TEXTBUTTON_ID_PROPERTIES_CONFIG_2
856 #define ED_MODE_PROPERTIES_CHANGE       ED_TEXTBUTTON_ID_PROPERTIES_CHANGE
857
858 /* how many steps can be cancelled */
859 #define NUM_UNDO_STEPS                  (10 + 1)
860
861 /* values for elements with score for certain actions */
862 #define MIN_SCORE                       0
863 #define MAX_SCORE                       255
864
865 /* values for elements with count for collecting */
866 #define MIN_COLLECT_COUNT               0
867 #define MAX_COLLECT_COUNT               100
868
869 /* values for random placement */
870 #define RANDOM_USE_PERCENTAGE           0
871 #define RANDOM_USE_QUANTITY             1
872
873 /* maximal size of level editor drawing area */
874 #define MAX_ED_FIELDX           (2 * SCR_FIELDX)
875 #define MAX_ED_FIELDY           (2 * SCR_FIELDY - 1)
876
877
878 /*
879   -----------------------------------------------------------------------------
880   some internally used data structure definitions
881   -----------------------------------------------------------------------------
882 */
883
884 static struct
885 {
886   char shortcut;
887   char *text;
888 } control_info[ED_NUM_CTRL_BUTTONS] =
889 {
890   /* note: some additional characters are already reserved for "cheat mode"
891      shortcuts (":XYZ" style) -- for details, see "events.c" */
892
893   { 's',        "draw single items"                     },
894   { 'd',        "draw connected items"                  },
895   { 'l',        "draw lines"                            },
896   { 'a',        "draw arcs"                             },
897   { 'r',        "draw outline rectangles"               },
898   { 'R',        "draw filled rectangles"                },
899   { '\0',       "wrap (rotate) level up"                },
900   { 't',        "enter text elements"                   },
901   { 'f',        "flood fill"                            },
902   { '\0',       "wrap (rotate) level left"              },
903   { '?',        "properties of drawing element"         },
904   { '\0',       "wrap (rotate) level right"             },
905   { '\0',       "random element placement"              },
906   { 'b',        "grab brush"                            },
907   { '\0',       "wrap (rotate) level down"              },
908   { ',',        "pick drawing element"                  },
909
910   { 'U',        "undo last operation"                   },
911   { 'I',        "level properties"                      },
912   { 'S',        "save level"                            },
913   { 'C',        "clear level"                           },
914   { 'T',        "test level"                            },
915   { 'E',        "exit level editor"                     },
916
917   { '\0',       "copy settings from other element"      },
918   { '\0',       "copy settings to other element"        },
919   { '\0',       "exchange element with other element"   },
920
921   { '\0',       "copy settings from this element"       },
922   { '\0',       "paste settings to this element"        },
923 };
924
925 static int random_placement_value = 10;
926 static int random_placement_method = RANDOM_USE_QUANTITY;
927 static int random_placement_background_element = EL_SAND;
928 static boolean random_placement_background_restricted = FALSE;
929 static boolean stick_element_properties_window = FALSE;
930 static boolean custom_element_properties[NUM_ELEMENT_PROPERTIES];
931 static boolean custom_element_change_events[NUM_CHANGE_EVENTS];
932 static struct ElementChangeInfo custom_element_change;
933 static struct ElementGroupInfo group_element_info;
934 static struct ElementInfo custom_element;
935
936 static struct
937 {
938   int x, y;
939   int min_value, max_value;
940   int gadget_id_down, gadget_id_up;
941   int gadget_id_text;
942   int gadget_id_align;
943   int *value;
944   char *text_above, *text_left, *text_right;
945 } counterbutton_info[ED_NUM_COUNTERBUTTONS] =
946 {
947   /* ---------- current level number --------------------------------------- */
948
949   {
950     DX + 5 - SX,                        DY + 3 - SY,
951     1,                                  100,
952     GADGET_ID_SELECT_LEVEL_DOWN,        GADGET_ID_SELECT_LEVEL_UP,
953     GADGET_ID_SELECT_LEVEL_TEXT,        GADGET_ID_NONE,
954     &level_nr,
955     NULL,                               NULL, NULL
956   },
957
958   /* ---------- level and editor settings ---------------------------------- */
959
960   {
961     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(4),
962     MIN_LEV_FIELDX,                     MAX_LEV_FIELDX,
963     GADGET_ID_LEVEL_XSIZE_DOWN,         GADGET_ID_LEVEL_XSIZE_UP,
964     GADGET_ID_LEVEL_XSIZE_TEXT,         GADGET_ID_NONE,
965     &level.fieldx,
966     "playfield size:",                  NULL, "width",
967   },
968   {
969     -1,                                 ED_LEVEL_SETTINGS_YPOS(4),
970     MIN_LEV_FIELDY,                     MAX_LEV_FIELDY,
971     GADGET_ID_LEVEL_YSIZE_DOWN,         GADGET_ID_LEVEL_YSIZE_UP,
972     GADGET_ID_LEVEL_YSIZE_TEXT,         GADGET_ID_LEVEL_XSIZE_UP,
973     &level.fieldy,
974     NULL,                               " ", "height",
975   },
976   {
977     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(6),
978     0,                                  999,
979     GADGET_ID_LEVEL_GEMSLIMIT_DOWN,     GADGET_ID_LEVEL_GEMSLIMIT_UP,
980     GADGET_ID_LEVEL_GEMSLIMIT_TEXT,     GADGET_ID_NONE,
981     &level.gems_needed,
982     NULL, "number of gems to collect:", NULL
983   },
984   {
985     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(8),
986     0,                                  9999,
987     GADGET_ID_LEVEL_TIMELIMIT_DOWN,     GADGET_ID_LEVEL_TIMELIMIT_UP,
988     GADGET_ID_LEVEL_TIMELIMIT_TEXT,     GADGET_ID_NONE,
989     &level.time,
990     "time or step limit to solve level:", NULL, NULL
991   },
992   {
993     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(10),
994     0,                                  255,
995     GADGET_ID_LEVEL_TIMESCORE_DOWN,     GADGET_ID_LEVEL_TIMESCORE_UP,
996     GADGET_ID_LEVEL_TIMESCORE_TEXT,     GADGET_ID_NONE,
997     &level.score[SC_TIME_BONUS],
998     "score for each 10 sec/steps left:", NULL, NULL
999   },
1000   {
1001     ED_LEVEL_SETTINGS_XPOS(0),          ED_COUNTER2_YPOS(8),
1002     1,                                  100,
1003     GADGET_ID_LEVEL_RANDOM_DOWN,        GADGET_ID_LEVEL_RANDOM_UP,
1004     GADGET_ID_LEVEL_RANDOM_TEXT,        GADGET_ID_NONE,
1005     &random_placement_value,
1006     "random element placement:",        NULL, "in"
1007   },
1008
1009   /* ---------- element settings: configure (various elements) ------------- */
1010
1011   {
1012     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(0),
1013     MIN_SCORE,                          MAX_SCORE,
1014     GADGET_ID_ELEMENT_VALUE1_DOWN,      GADGET_ID_ELEMENT_VALUE1_UP,
1015     GADGET_ID_ELEMENT_VALUE1_TEXT,      GADGET_ID_NONE,
1016     NULL,                               /* will be set when used */
1017     NULL,                               NULL, NULL
1018   },
1019   {
1020     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
1021     MIN_SCORE,                          MAX_SCORE,
1022     GADGET_ID_ELEMENT_VALUE2_DOWN,      GADGET_ID_ELEMENT_VALUE2_UP,
1023     GADGET_ID_ELEMENT_VALUE2_TEXT,      GADGET_ID_NONE,
1024     NULL,                               /* will be set when used */
1025     NULL,                               NULL, NULL
1026   },
1027   {
1028     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(3),
1029     MIN_ELEMENT_CONTENTS,               MAX_ELEMENT_CONTENTS,
1030     GADGET_ID_YAMYAM_CONTENT_DOWN,      GADGET_ID_YAMYAM_CONTENT_UP,
1031     GADGET_ID_YAMYAM_CONTENT_TEXT,      GADGET_ID_NONE,
1032     &level.num_yamyam_contents,
1033     NULL,                               NULL, "number of content areas"
1034   },
1035   {
1036     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(0),
1037     MIN_ENVELOPE_XSIZE,                 MAX_ENVELOPE_XSIZE,
1038     GADGET_ID_ENVELOPE_XSIZE_DOWN,      GADGET_ID_ENVELOPE_XSIZE_UP,
1039     GADGET_ID_ENVELOPE_XSIZE_TEXT,      GADGET_ID_NONE,
1040     NULL,
1041     NULL,                               NULL, "width",
1042   },
1043   {
1044     -1,                                 ED_ELEMENT_SETTINGS_YPOS(0),
1045     MIN_ENVELOPE_YSIZE,                 MAX_ENVELOPE_YSIZE,
1046     GADGET_ID_ENVELOPE_YSIZE_DOWN,      GADGET_ID_ENVELOPE_YSIZE_UP,
1047     GADGET_ID_ENVELOPE_YSIZE_TEXT,      GADGET_ID_ENVELOPE_XSIZE_UP,
1048     NULL,
1049     NULL,                               " ", "height",
1050   },
1051
1052   /* ---------- element settings: configure 1 (custom elements) ------------ */
1053
1054   {
1055     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(6),
1056     MIN_SCORE,                          MAX_SCORE,
1057     GADGET_ID_CUSTOM_SCORE_DOWN,        GADGET_ID_CUSTOM_SCORE_UP,
1058     GADGET_ID_CUSTOM_SCORE_TEXT,        GADGET_ID_NONE,
1059     &custom_element.collect_score,
1060     NULL,                               "score", " "
1061   },
1062   {
1063     -1,                                 ED_ELEMENT_SETTINGS_YPOS(6),
1064     MIN_COLLECT_COUNT,                  MAX_COLLECT_COUNT,
1065     GADGET_ID_CUSTOM_GEMCOUNT_DOWN,     GADGET_ID_CUSTOM_GEMCOUNT_UP,
1066     GADGET_ID_CUSTOM_GEMCOUNT_TEXT,     GADGET_ID_CUSTOM_SCORE_UP,
1067     &custom_element.collect_count,
1068     NULL,                               "count", NULL
1069   },
1070   {
1071     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(7),
1072     0,                                  255,
1073     GADGET_ID_PUSH_DELAY_FIX_DOWN,      GADGET_ID_PUSH_DELAY_FIX_UP,
1074     GADGET_ID_PUSH_DELAY_FIX_TEXT,      GADGET_ID_NONE,
1075     &custom_element.push_delay_fixed,
1076     NULL,                               "push delay", NULL
1077   },
1078   {
1079     -1,                                 ED_ELEMENT_SETTINGS_YPOS(7),
1080     0,                                  255,
1081     GADGET_ID_PUSH_DELAY_RND_DOWN,      GADGET_ID_PUSH_DELAY_RND_UP,
1082     GADGET_ID_PUSH_DELAY_RND_TEXT,      GADGET_ID_PUSH_DELAY_FIX_UP,
1083     &custom_element.push_delay_random,
1084     NULL,                               "+random", NULL
1085   },
1086   {
1087     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(8),
1088     0,                                  255,
1089     GADGET_ID_DROP_DELAY_FIX_DOWN,      GADGET_ID_DROP_DELAY_FIX_UP,
1090     GADGET_ID_DROP_DELAY_FIX_TEXT,      GADGET_ID_NONE,
1091     &custom_element.drop_delay_fixed,
1092     NULL,                               "drop delay", NULL
1093   },
1094   {
1095     -1,                                 ED_ELEMENT_SETTINGS_YPOS(8),
1096     0,                                  255,
1097     GADGET_ID_DROP_DELAY_RND_DOWN,      GADGET_ID_DROP_DELAY_RND_UP,
1098     GADGET_ID_DROP_DELAY_RND_TEXT,      GADGET_ID_DROP_DELAY_FIX_UP,
1099     &custom_element.drop_delay_random,
1100     NULL,                               "+random", NULL
1101   },
1102
1103   /* ---------- element settings: configure 2 (custom elements) ------------ */
1104
1105   {
1106     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(5),
1107     0,                                  999,
1108     GADGET_ID_MOVE_DELAY_FIX_DOWN,      GADGET_ID_MOVE_DELAY_FIX_UP,
1109     GADGET_ID_MOVE_DELAY_FIX_TEXT,      GADGET_ID_NONE,
1110     &custom_element.move_delay_fixed,
1111     NULL,                               "move delay", NULL
1112   },
1113   {
1114     -1,                                 ED_ELEMENT_SETTINGS_YPOS(5),
1115     0,                                  999,
1116     GADGET_ID_MOVE_DELAY_RND_DOWN,      GADGET_ID_MOVE_DELAY_RND_UP,
1117     GADGET_ID_MOVE_DELAY_RND_TEXT,      GADGET_ID_MOVE_DELAY_FIX_UP,
1118     &custom_element.move_delay_random,
1119     NULL,                               "+random", NULL
1120   },
1121   {
1122     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(12),
1123     0,                                  255,
1124     GADGET_ID_EXPLOSION_DELAY_DOWN,     GADGET_ID_EXPLOSION_DELAY_UP,
1125     GADGET_ID_EXPLOSION_DELAY_TEXT,     GADGET_ID_NONE,
1126     &custom_element.explosion_delay,
1127     NULL,                               "explosion delay", NULL
1128   },
1129   {
1130     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(13),
1131     0,                                  255,
1132     GADGET_ID_IGNITION_DELAY_DOWN,      GADGET_ID_IGNITION_DELAY_UP,
1133     GADGET_ID_IGNITION_DELAY_TEXT,      GADGET_ID_NONE,
1134     &custom_element.ignition_delay,
1135     NULL,                               "ignition delay", "(by fire)"
1136   },
1137
1138   /* ---------- element settings: configure (group elements) --------------- */
1139
1140   {
1141     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(5),
1142     MIN_ELEMENTS_IN_GROUP,              MAX_ELEMENTS_IN_GROUP,
1143     GADGET_ID_GROUP_CONTENT_DOWN,       GADGET_ID_GROUP_CONTENT_UP,
1144     GADGET_ID_GROUP_CONTENT_TEXT,       GADGET_ID_NONE,
1145     &group_element_info.num_elements,
1146     NULL,                               NULL, "number of elements in group"
1147   },
1148
1149   /* ---------- element settings: advanced (custom elements) --------------- */
1150
1151   {
1152     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(2),
1153     0,                                  999,
1154     GADGET_ID_CHANGE_DELAY_FIX_DOWN,    GADGET_ID_CHANGE_DELAY_FIX_UP,
1155     GADGET_ID_CHANGE_DELAY_FIX_TEXT,    GADGET_ID_NONE,
1156     &custom_element_change.delay_fixed,
1157     NULL,                               "delay", NULL,
1158   },
1159   {
1160     -1,                                 ED_ELEMENT_SETTINGS_YPOS(2),
1161     0,                                  999,
1162     GADGET_ID_CHANGE_DELAY_RND_DOWN,    GADGET_ID_CHANGE_DELAY_RND_UP,
1163     GADGET_ID_CHANGE_DELAY_RND_TEXT,    GADGET_ID_CHANGE_DELAY_FIX_UP,
1164     &custom_element_change.delay_random,
1165     NULL,                               "+random", NULL
1166   },
1167   {
1168     ED_ELEMENT_SETTINGS_XPOS(3),        ED_ELEMENT_SETTINGS_YPOS(12),
1169     0,                                  100,
1170     GADGET_ID_CHANGE_CONT_RND_DOWN,     GADGET_ID_CHANGE_CONT_RND_UP,
1171     GADGET_ID_CHANGE_CONT_RND_TEXT,     GADGET_ID_NONE,
1172     &custom_element_change.random_percentage,
1173     NULL,                               "use random replace:", "%"
1174   },
1175 };
1176
1177 static struct
1178 {
1179   int x, y;
1180   int gadget_id;
1181   int size;
1182   char *value;
1183   char *text_above, *infotext;
1184 } textinput_info[ED_NUM_TEXTINPUT] =
1185 {
1186   {
1187     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(0),
1188     GADGET_ID_LEVEL_NAME,
1189     MAX_LEVEL_NAME_LEN,
1190     level.name,
1191     "Title:", "Title"
1192   },
1193   {
1194     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(2),
1195     GADGET_ID_LEVEL_AUTHOR,
1196     MAX_LEVEL_AUTHOR_LEN,
1197     level.author,
1198     "Author:", "Author"
1199   },
1200   {
1201     5 * MINI_TILEX - 2,                 5 * MINI_TILEY - ED_BORDER_SIZE + 1,
1202     GADGET_ID_ELEMENT_NAME,
1203     MAX_ELEMENT_NAME_LEN - 2,           /* currently 2 chars less editable */
1204     custom_element.description,
1205     NULL, "Element name"
1206   }
1207 };
1208
1209 static struct
1210 {
1211   int x, y;
1212   int gadget_id;
1213   int xsize, ysize;
1214   char *value;
1215   char *text_above, *infotext;
1216 } textarea_info[ED_NUM_TEXTAREAS] =
1217 {
1218   {
1219     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(2),
1220     GADGET_ID_ENVELOPE_INFO,
1221     MAX_ENVELOPE_XSIZE, MAX_ENVELOPE_YSIZE,
1222     NULL,
1223     "Envelope Info:", "Envelope Info"
1224   }
1225 };
1226
1227 static struct ValueTextInfo options_time_or_steps[] =
1228 {
1229   { 0,                          "seconds"                       },
1230   { 1,                          "steps"                         },
1231
1232   { -1,                         NULL                            }
1233 };
1234
1235 static struct ValueTextInfo options_game_engine_type[] =
1236 {
1237   { GAME_ENGINE_TYPE_RND,       "Rocks'n'Diamonds"              },
1238   { GAME_ENGINE_TYPE_EM,        "Emerald Mine"                  },
1239
1240   { -1,                         NULL                            }
1241 };
1242
1243 static struct ValueTextInfo options_access_type[] =
1244 {
1245   { EP_WALKABLE,                "walkable"                      },
1246   { EP_PASSABLE,                "passable"                      },
1247
1248   { -1,                         NULL                            }
1249 };
1250
1251 static struct ValueTextInfo options_access_layer[] =
1252 {
1253   { EP_ACCESSIBLE_OVER,         "over"                          },
1254   { EP_ACCESSIBLE_INSIDE,       "inside"                        },
1255   { EP_ACCESSIBLE_UNDER,        "under"                         },
1256
1257   { -1,                         NULL                            }
1258 };
1259
1260 static struct ValueTextInfo options_access_protected[] =
1261 {
1262   { 0,                          "unprotected"                   },
1263   { 1,                          "protected"                     },
1264
1265   { -1,                         NULL                            }
1266 };
1267
1268 static struct ValueTextInfo options_access_direction[] =
1269 {
1270   { MV_NO_DIRECTIONS,           "no direction"                  },
1271   { MV_LEFT,                    "left"                          },
1272   { MV_RIGHT,                   "right"                         },
1273   { MV_UP,                      "up"                            },
1274   { MV_DOWN,                    "down"                          },
1275   { MV_LEFT  | MV_UP,           "left + up"                     },
1276   { MV_LEFT  | MV_DOWN,         "left + down"                   },
1277   { MV_RIGHT | MV_UP,           "right + up"                    },
1278   { MV_RIGHT | MV_DOWN,         "right + down"                  },
1279   { MV_HORIZONTAL,              "horizontal"                    },
1280   { MV_VERTICAL,                "vertical"                      },
1281   { MV_HORIZONTAL | MV_UP,      "horizontal + up"               },
1282   { MV_HORIZONTAL | MV_DOWN,    "horizontal + down"             },
1283   { MV_VERTICAL   | MV_LEFT,    "vertical + left"               },
1284   { MV_VERTICAL   | MV_RIGHT,   "vertical + right"              },
1285   { MV_ALL_DIRECTIONS,          "all directions"                },
1286
1287   { -1,                         NULL                            }
1288 };
1289
1290 static struct ValueTextInfo options_walk_to_action[] =
1291 {
1292   { EP_DIGGABLE,                "diggable"                      },
1293   { EP_COLLECTIBLE_ONLY,        "collectible"                   },
1294   { EP_DROPPABLE,               "collectible & droppable"       },
1295   { EP_THROWABLE,               "collectible & throwable"       },
1296   { EP_PUSHABLE,                "pushable"                      },
1297
1298   { -1,                         NULL                            }
1299 };
1300
1301 static struct ValueTextInfo options_move_pattern[] =
1302 {
1303   { MV_LEFT,                    "left"                          },
1304   { MV_RIGHT,                   "right"                         },
1305   { MV_UP,                      "up"                            },
1306   { MV_DOWN,                    "down"                          },
1307   { MV_HORIZONTAL,              "horizontal"                    },
1308   { MV_VERTICAL,                "vertical"                      },
1309   { MV_ALL_DIRECTIONS,          "all directions"                },
1310   { MV_TOWARDS_PLAYER,          "towards player"                },
1311   { MV_AWAY_FROM_PLAYER,        "away from player"              },
1312   { MV_ALONG_LEFT_SIDE,         "along left side"               },
1313   { MV_ALONG_RIGHT_SIDE,        "along right side"              },
1314   { MV_TURNING_LEFT,            "turning left"                  },
1315   { MV_TURNING_RIGHT,           "turning right"                 },
1316   { MV_TURNING_LEFT_RIGHT,      "turning left, right"           },
1317   { MV_TURNING_RIGHT_LEFT,      "turning right, left"           },
1318   { MV_TURNING_RANDOM,          "turning random"                },
1319   { MV_MAZE_RUNNER,             "maze runner style"             },
1320   { MV_MAZE_HUNTER,             "maze hunter style"             },
1321   { MV_WHEN_PUSHED,             "when pushed"                   },
1322   { MV_WHEN_DROPPED,            "when dropped/thrown"           },
1323
1324   { -1,                         NULL                            }
1325 };
1326
1327 static struct ValueTextInfo options_move_direction[] =
1328 {
1329   { MV_START_AUTOMATIC,         "automatic"                     },
1330   { MV_START_LEFT,              "left"                          },
1331   { MV_START_RIGHT,             "right"                         },
1332   { MV_START_UP,                "up"                            },
1333   { MV_START_DOWN,              "down"                          },
1334   { MV_START_RANDOM,            "random"                        },
1335   { MV_START_PREVIOUS,          "previous"                      },
1336
1337   { -1,                         NULL                            }
1338 };
1339
1340 static struct ValueTextInfo options_move_stepsize[] =
1341 {
1342   { 0,                          "not moving"                    },
1343   { 1,                          "very slow"                     },
1344   { 2,                          "slow"                          },
1345   { 4,                          "normal"                        },
1346   { 8,                          "fast"                          },
1347   { 16,                         "very fast"                     },
1348 #if 1
1349   { 32,                         "even faster"                   },
1350 #endif
1351
1352   { -1,                         NULL                            }
1353 };
1354
1355 static struct ValueTextInfo options_move_leave_type[] =
1356 {
1357   { LEAVE_TYPE_UNLIMITED,       "leave behind"                  },
1358   { LEAVE_TYPE_LIMITED,         "change it to"                  },
1359
1360   { -1,                         NULL                            }
1361 };
1362
1363 static struct ValueTextInfo options_smash_targets[] =
1364 {
1365   { EP_CAN_SMASH_PLAYER,        "player"                        },
1366 #if 0
1367   { EP_CAN_SMASH_ENEMIES,       "enemies"                       },
1368 #endif
1369   { EP_CAN_SMASH_EVERYTHING,    "everything"                    },
1370
1371   { -1,                         NULL                            }
1372 };
1373
1374 static struct ValueTextInfo options_slippery_type[] =
1375 {
1376   { SLIPPERY_ANY_RANDOM,        "random"                        },
1377   { SLIPPERY_ANY_LEFT_RIGHT,    "left, right"                   },
1378   { SLIPPERY_ANY_RIGHT_LEFT,    "right, left"                   },
1379   { SLIPPERY_ONLY_LEFT,         "only left"                     },
1380   { SLIPPERY_ONLY_RIGHT,        "only right"                    },
1381
1382   { -1,                         NULL                            }
1383 };
1384
1385 static struct ValueTextInfo options_deadliness[] =
1386 {
1387   { EP_DONT_RUN_INTO,           "running into"                  },
1388   { EP_DONT_COLLIDE_WITH,       "colliding with"                },
1389   { EP_DONT_TOUCH,              "touching"                      },
1390
1391   { -1,                         NULL                            }
1392 };
1393
1394 static struct ValueTextInfo options_explosion_type[] =
1395 {
1396   { EXPLODES_3X3,               "3x3"                           },
1397   { EXPLODES_CROSS,             "3+3"                           },
1398   { EXPLODES_1X1,               "1x1"                           },
1399 #if 0
1400   { EP_INDESTRUCTIBLE,          "indestructible"                },
1401 #endif
1402
1403   { -1,                         NULL                            }
1404 };
1405
1406 static struct ValueTextInfo options_time_units[] =
1407 {
1408   { 1,                          "frames"                        },
1409   { FRAMES_PER_SECOND,          "seconds"                       },
1410
1411   { -1,                         NULL                            }
1412 };
1413
1414 static struct ValueTextInfo options_change_direct_action[] =
1415 {
1416   { CE_TOUCHED_BY_PLAYER,       "touched by player"             },
1417   { CE_PRESSED_BY_PLAYER,       "pressed by player"             },
1418   { CE_PUSHED_BY_PLAYER,        "pushed by player"              },
1419   { CE_ENTERED_BY_PLAYER,       "entered by player"             },
1420   { CE_LEFT_BY_PLAYER,          "left by player"                },
1421   { CE_DROPPED_BY_PLAYER,       "dropped/thrown by player"      },
1422   { CE_SWITCHED,                "switched"                      },
1423 #if 1
1424   { CE_HITTING_SOMETHING,       "hitting something"             },
1425   { CE_HIT_BY_SOMETHING,        "hit by something"              },
1426 #else
1427   { CE_HITTING_SOMETHING,       "collision"                     },
1428 #endif
1429
1430 #if 0
1431   { CE_BLOCKED,                 "blocked"                       },
1432 #endif
1433
1434   { CE_IMPACT,                  "impact (on something)"         },
1435   { CE_SMASHED,                 "smashed (from above)"          },
1436
1437   { -1,                         NULL                            }
1438 };
1439
1440 static struct ValueTextInfo options_change_other_action[] =
1441 {
1442   { CE_PLAYER_TOUCHES_X,        "player touches"                },
1443   { CE_PLAYER_PRESSES_X,        "player presses"                },
1444   { CE_PLAYER_PUSHES_X,         "player pushes"                 },
1445   { CE_PLAYER_ENTERS_X,         "player enters"                 },
1446   { CE_PLAYER_LEAVES_X,         "player leaves"                 },
1447   { CE_PLAYER_DIGS_X,           "player digs"                   },
1448   { CE_PLAYER_COLLECTS_X,       "player collects"               },
1449   { CE_PLAYER_DROPS_X,          "player drops/throws"           },
1450   { CE_TOUCHING_X,              "touching"                      },
1451 #if 1
1452   { CE_HITTING_X,               "hitting"                       },
1453   { CE_HIT_BY_X,                "hit by"                        },
1454 #endif
1455   { CE_SWITCH_OF_X,             "switch of"                     },
1456   { CE_CHANGE_OF_X,             "change by page of"             },
1457   { CE_EXPLOSION_OF_X,          "explosion of"                  },
1458
1459   { -1,                         NULL                            }
1460 };
1461
1462 static struct ValueTextInfo options_change_trigger_side[] =
1463 {
1464   { CH_SIDE_LEFT,               "left"                          },
1465   { CH_SIDE_RIGHT,              "right"                         },
1466   { CH_SIDE_TOP,                "top"                           },
1467   { CH_SIDE_BOTTOM,             "bottom"                        },
1468   { CH_SIDE_LEFT_RIGHT,         "left/right"                    },
1469   { CH_SIDE_TOP_BOTTOM,         "top/bottom"                    },
1470   { CH_SIDE_ANY,                "any"                           },
1471
1472   { -1,                         NULL                            }
1473 };
1474
1475 static struct ValueTextInfo options_change_trigger_player[] =
1476 {
1477   { CH_PLAYER_1,                "1"                             },
1478   { CH_PLAYER_2,                "2"                             },
1479   { CH_PLAYER_3,                "3"                             },
1480   { CH_PLAYER_4,                "4"                             },
1481   { CH_PLAYER_ANY,              "any"                           },
1482
1483   { -1,                         NULL                            }
1484 };
1485
1486 static struct ValueTextInfo options_change_trigger_page[] =
1487 {
1488   { (1 << 0),                   "1"                             },
1489   { (1 << 1),                   "2"                             },
1490   { (1 << 2),                   "3"                             },
1491   { (1 << 3),                   "4"                             },
1492   { (1 << 4),                   "5"                             },
1493   { (1 << 5),                   "6"                             },
1494   { (1 << 6),                   "7"                             },
1495   { (1 << 7),                   "8"                             },
1496   { (1 << 8),                   "9"                             },
1497   { (1 << 9),                   "10"                            },
1498   { (1 << 10),                  "11"                            },
1499   { (1 << 11),                  "12"                            },
1500   { (1 << 12),                  "13"                            },
1501   { (1 << 13),                  "14"                            },
1502   { (1 << 14),                  "15"                            },
1503   { (1 << 15),                  "16"                            },
1504   { (1 << 16),                  "17"                            },
1505   { (1 << 17),                  "18"                            },
1506   { (1 << 18),                  "19"                            },
1507   { (1 << 19),                  "20"                            },
1508   { (1 << 20),                  "21"                            },
1509   { (1 << 21),                  "22"                            },
1510   { (1 << 22),                  "23"                            },
1511   { (1 << 23),                  "24"                            },
1512   { (1 << 24),                  "25"                            },
1513   { (1 << 25),                  "26"                            },
1514   { (1 << 26),                  "27"                            },
1515   { (1 << 27),                  "28"                            },
1516   { (1 << 28),                  "29"                            },
1517   { (1 << 29),                  "30"                            },
1518   { (1 << 30),                  "31"                            },
1519   { (1 << 31),                  "32"                            },
1520   { CH_PAGE_ANY,                "any"                           },
1521
1522   { -1,                         NULL                            }
1523 };
1524
1525 static struct ValueTextInfo options_change_replace_when[] =
1526 {
1527   { CP_WHEN_EMPTY,              "empty"                         },
1528   { CP_WHEN_WALKABLE,           "walkable"                      },
1529   { CP_WHEN_DIGGABLE,           "diggable"                      },
1530   { CP_WHEN_COLLECTIBLE,        "collectible"                   },
1531   { CP_WHEN_REMOVABLE,          "removable"                     },
1532   { CP_WHEN_DESTRUCTIBLE,       "destructible"                  },
1533
1534   { -1,                         NULL                            }
1535 };
1536
1537 static struct ValueTextInfo options_change_action[] =
1538 {
1539   { CA_NO_ACTION,               "no action"                     },
1540   { CA_EXIT_PLAYER,             "exit player"                   },
1541   { CA_KILL_PLAYER,             "kill player"                   },
1542   { CA_RESTART_LEVEL,           "restart level"                 },
1543   { CA_SHOW_ENVELOPE,           "show envelope"                 },
1544   { CA_ADD_KEY,                 "add key"                       },
1545   { CA_DEL_KEY,                 "remove key"                    },
1546   { CA_SET_PLAYER_SPEED,        "set player speed"              },
1547   { CA_SET_GEMS,                "set gems"                      },
1548   { CA_SET_SCORE,               "set score"                     },
1549   { CA_SET_TIME,                "set time"                      },
1550   { CA_SET_COUNTER,             "set counter"                   },
1551   { CA_SET_DYNABOMB_NUMBER,     "set bomb number"               },
1552   { CA_SET_DYNABOMB_SIZE,       "set bomb size"                 },
1553   { CA_SET_DYNABOMB_POWER,      "set bomb power"                },
1554   { CA_TOGGLE_PLAYER_GRAVITY,   "toggle gravity"                },
1555   { CA_ENABLE_PLAYER_GRAVITY,   "enable gravity"                },
1556   { CA_DISABLE_PLAYER_GRAVITY,  "disable gravity"               },
1557
1558   { -1,                         NULL                            }
1559 };
1560
1561 static struct ValueTextInfo options_change_action_mode[] =
1562 {
1563   { CA_MODE_UNDEFINED,          " "                             },
1564   { CA_MODE_ADD,                "+"                             },
1565   { CA_MODE_SUBTRACT,           "-"                             },
1566   { CA_MODE_MULTIPLY,           "*"                             },
1567   { CA_MODE_DIVIDE,             "/"                             },
1568   { CA_MODE_SET,                "="                             },
1569
1570   { -1,                         NULL                            }
1571 };
1572
1573 static struct ValueTextInfo options_change_action_arg[] =
1574 {
1575   { CA_ARG_PLAYER_HEADLINE,     "[players]"                     },
1576   { CA_ARG_PLAYER_1,            "1"                             },
1577   { CA_ARG_PLAYER_2,            "2"                             },
1578   { CA_ARG_PLAYER_3,            "3"                             },
1579   { CA_ARG_PLAYER_4,            "4"                             },
1580   { CA_ARG_PLAYER_ANY,          "any"                           },
1581   { CA_ARG_PLAYER_TRIGGER,      "trigger"                       },
1582   { CA_ARG_UNDEFINED,           " "                             },
1583   { CA_ARG_NUMBER_HEADLINE,     "[numbers]"                     },
1584   { CA_ARG_0,                   "0"                             },
1585   { CA_ARG_1,                   "1"                             },
1586   { CA_ARG_2,                   "2"                             },
1587   { CA_ARG_3,                   "3"                             },
1588   { CA_ARG_4,                   "4"                             },
1589   { CA_ARG_5,                   "5"                             },
1590   { CA_ARG_6,                   "6"                             },
1591   { CA_ARG_7,                   "7"                             },
1592   { CA_ARG_8,                   "8"                             },
1593   { CA_ARG_9,                   "9"                             },
1594   { CA_ARG_10,                  "10"                            },
1595   { CA_ARG_20,                  "20"                            },
1596   { CA_ARG_25,                  "25"                            },
1597   { CA_ARG_50,                  "50"                            },
1598   { CA_ARG_100,                 "100"                           },
1599   { CA_ARG_1000,                "1000"                          },
1600   { CA_ARG_UNDEFINED,           " "                             },
1601   { CA_ARG_NUMBER_MIN,          "min"                           },
1602   { CA_ARG_NUMBER_MAX,          "max"                           },
1603   { CA_ARG_NUMBER_NORMAL,       "normal"                        },
1604   { CA_ARG_NUMBER_RESET,        "reset"                         },
1605   { CA_ARG_NUMBER_COUNT,        "counter"                       },
1606
1607   { -1,                         NULL                            }
1608 };
1609
1610 static char options_change_page_strings[MAX_CHANGE_PAGES][10];
1611 static struct ValueTextInfo options_change_page[MAX_CHANGE_PAGES + 1] =
1612 {
1613   { -1,                         NULL                            }
1614 };
1615
1616 static struct ValueTextInfo options_group_choice_mode[] =
1617 {
1618   { ANIM_RANDOM,                "random"                        },
1619   { ANIM_LOOP,                  "loop"                          },
1620   { ANIM_LINEAR,                "linear"                        },
1621   { ANIM_PINGPONG,              "pingpong"                      },
1622   { ANIM_PINGPONG2,             "pingpong 2"                    },
1623
1624   { -1,                         NULL                            }
1625 };
1626
1627 static struct
1628 {
1629   int x, y;
1630   int gadget_id;
1631   int gadget_id_align;
1632   int size;     /* char size of selectbox or '-1' (dynamically determined) */
1633   struct ValueTextInfo *options;
1634   int *value;
1635   char *text_left, *text_right, *infotext;
1636 } selectbox_info[ED_NUM_SELECTBOX] =
1637 {
1638   /* ---------- level and editor settings ---------------------------------- */
1639
1640   {
1641     -1,                                 ED_LEVEL_SETTINGS_YPOS(8),
1642     GADGET_ID_TIME_OR_STEPS,            GADGET_ID_LEVEL_TIMELIMIT_UP,
1643     -1,
1644     options_time_or_steps,
1645     &level.use_step_counter,
1646     NULL, "(0 => no limit)",            "time or step limit"
1647   },
1648   {
1649     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(5),
1650     GADGET_ID_GAME_ENGINE_TYPE,         GADGET_ID_NONE,
1651     -1,
1652     options_game_engine_type,
1653     &level.game_engine_type,
1654     "game engine:", NULL,               "game engine"
1655   },
1656
1657   /* ---------- element settings: configure 1 (custom elements) ----------- */
1658
1659   {
1660     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(3),
1661     GADGET_ID_CUSTOM_ACCESS_TYPE,       GADGET_ID_NONE,
1662     -1,
1663     options_access_type,
1664     &custom_element.access_type,
1665     NULL, NULL,                         "type of access to this field"
1666   },
1667   {
1668     -1,                                 ED_ELEMENT_SETTINGS_YPOS(3),
1669     GADGET_ID_CUSTOM_ACCESS_LAYER,      GADGET_ID_CUSTOM_ACCESS_TYPE,
1670     -1,
1671     options_access_layer,
1672     &custom_element.access_layer,
1673     NULL, NULL,                         "layer of access for this field"
1674   },
1675   {
1676     -1,                                 ED_ELEMENT_SETTINGS_YPOS(3),
1677     GADGET_ID_CUSTOM_ACCESS_PROTECTED,  GADGET_ID_CUSTOM_ACCESS_LAYER,
1678     -1,
1679     options_access_protected,
1680     &custom_element.access_protected,
1681     NULL, NULL,                         "protected access for this field"
1682   },
1683   {
1684     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(4),
1685     GADGET_ID_CUSTOM_ACCESS_DIRECTION,  GADGET_ID_NONE,
1686     -1,
1687     options_access_direction,
1688     &custom_element.access_direction,
1689     "from", NULL,                       "access direction for this field"
1690   },
1691   {
1692     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(5),
1693     GADGET_ID_CUSTOM_WALK_TO_ACTION,    GADGET_ID_NONE,
1694     -1,
1695     options_walk_to_action,
1696     &custom_element.walk_to_action,
1697     NULL, NULL,                         "diggable/collectible/pushable"
1698   },
1699
1700   /* ---------- element settings: configure 2 (custom elements) ----------- */
1701
1702   {
1703     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(1),
1704     GADGET_ID_CUSTOM_MOVE_PATTERN,      GADGET_ID_NONE,
1705     -1,
1706     options_move_pattern,
1707     &custom_element.move_pattern,
1708     "can move", NULL,                   "element move pattern"
1709   },
1710   {
1711     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(2),
1712     GADGET_ID_CUSTOM_MOVE_DIRECTION,    GADGET_ID_NONE,
1713     -1,
1714     options_move_direction,
1715     &custom_element.move_direction_initial,
1716     "starts moving", NULL,              "initial element move direction"
1717   },
1718   {
1719     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(4),
1720     GADGET_ID_CUSTOM_MOVE_STEPSIZE,     GADGET_ID_NONE,
1721     -1,
1722     options_move_stepsize,
1723     &custom_element.move_stepsize,
1724     "move/fall speed", NULL,            "speed of element movement"
1725   },
1726   {
1727     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(3),
1728     GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE,   GADGET_ID_NONE,
1729     -1,
1730     options_move_leave_type,
1731     &custom_element.move_leave_type,
1732     "can dig:    can", ":",             "leave behind or change element"
1733   },
1734   {
1735     -1,                                 ED_ELEMENT_SETTINGS_YPOS(7),
1736     GADGET_ID_CUSTOM_SMASH_TARGETS,     GADGET_ID_CUSTOM_CAN_SMASH,
1737     -1,
1738     options_smash_targets,
1739     &custom_element.smash_targets,
1740     "can smash", NULL,                  "elements that can be smashed"
1741   },
1742   {
1743     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(8),
1744     GADGET_ID_CUSTOM_SLIPPERY_TYPE,     GADGET_ID_NONE,
1745     -1,
1746     options_slippery_type,
1747     &custom_element.slippery_type,
1748     "slippery", NULL,                   "where other elements fall down"
1749   },
1750   {
1751     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(9),
1752     GADGET_ID_CUSTOM_DEADLINESS,        GADGET_ID_NONE,
1753     -1,
1754     options_deadliness,
1755     &custom_element.deadliness,
1756     "deadly when", NULL,                "deadliness of element"
1757   },
1758   {
1759     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(10),
1760     GADGET_ID_CUSTOM_EXPLOSION_TYPE,    GADGET_ID_NONE,
1761     -1,
1762     options_explosion_type,
1763     &custom_element.explosion_type,
1764     "can explode", NULL,                "explosion type"
1765   },
1766
1767   /* ---------- element settings: advanced (custom elements) --------------- */
1768
1769   {
1770     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(3),
1771     GADGET_ID_CHANGE_TIME_UNITS,        GADGET_ID_NONE,
1772     -1,
1773     options_time_units,
1774     &custom_element_change.delay_frames,
1775     "delay time given in", NULL,        "delay time units for change"
1776   },
1777   {
1778     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(4),
1779     GADGET_ID_CHANGE_DIRECT_ACTION,     GADGET_ID_NONE,
1780     -1,
1781     options_change_direct_action,
1782     &custom_element_change.direct_action,
1783     NULL, NULL,                         "type of direct action"
1784   },
1785   {
1786     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(5),
1787     GADGET_ID_CHANGE_OTHER_ACTION,      GADGET_ID_NONE,
1788     -1,
1789     options_change_other_action,
1790     &custom_element_change.other_action,
1791     NULL, "element:",                   "type of other element action"
1792   },
1793   {
1794     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(6),
1795     GADGET_ID_CHANGE_SIDE,              GADGET_ID_NONE,
1796     -1,
1797     options_change_trigger_side,
1798     &custom_element_change.trigger_side,
1799     "at", "side",                       "element side that causes change"
1800   },
1801   {
1802     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(7),
1803     GADGET_ID_CHANGE_PLAYER,            GADGET_ID_NONE,
1804     -1,
1805     options_change_trigger_player,
1806     &custom_element_change.trigger_player,
1807     "player:", " ",                     "player that causes change"
1808   },
1809   {
1810     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(7),
1811     GADGET_ID_CHANGE_PAGE,              GADGET_ID_CHANGE_PLAYER,
1812     -1,
1813     options_change_trigger_page,
1814     &custom_element_change.trigger_page,
1815     "page:", NULL,                      "change page that causes change"
1816   },
1817   {
1818     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(10),
1819     GADGET_ID_CHANGE_REPLACE_WHEN,      GADGET_ID_NONE,
1820     -1,
1821     options_change_replace_when,
1822     &custom_element_change.replace_when,
1823     "replace when", NULL,               "which elements can be replaced"
1824   },
1825   {
1826     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(13),
1827     GADGET_ID_CHANGE_ACTION,            GADGET_ID_NONE,
1828     -1,
1829     options_change_action,
1830     &custom_element_change.change_action,
1831     NULL, NULL,                         "action on specified condition"
1832   },
1833   {
1834     -1,                                 ED_ELEMENT_SETTINGS_YPOS(13),
1835     GADGET_ID_CHANGE_ACTION_MODE,       GADGET_ID_CHANGE_ACTION,
1836     -1,
1837     options_change_action_mode,
1838     &custom_element_change.change_action_mode,
1839     NULL, NULL,                         "action operator"
1840   },
1841   {
1842     -1,                                 ED_ELEMENT_SETTINGS_YPOS(13),
1843     GADGET_ID_CHANGE_ACTION_ARG,        GADGET_ID_CHANGE_ACTION_MODE,
1844     -1,
1845     options_change_action_arg,
1846     &custom_element_change.change_action_arg,
1847     NULL, NULL,                         "action parameter"
1848   },
1849   {
1850     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(14),
1851     GADGET_ID_SELECT_CHANGE_PAGE,       GADGET_ID_NONE,
1852     3,
1853     options_change_page,
1854     &custom_element.current_change_page,
1855     NULL, NULL,                         "element change page"
1856   },
1857
1858   /* ---------- element settings: configure (group elements) --------------- */
1859
1860   {
1861     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(6),
1862     GADGET_ID_GROUP_CHOICE_MODE,        GADGET_ID_NONE,
1863     -1,
1864     options_group_choice_mode,
1865     &group_element_info.choice_mode,
1866     "choice type:", NULL,               "type of group element choice"
1867   },
1868 };
1869
1870 static struct
1871 {
1872   int x, y;
1873   int gadget_id;
1874   int gadget_id_align;
1875   int size;
1876   char *text;
1877   char *text_left, *text_right, *infotext;
1878 } textbutton_info[ED_NUM_TEXTBUTTONS] =
1879 {
1880 #if 1
1881   {
1882     ED_ELEMENT_SETTINGS_XPOS(0),        ED_COUNTER_YPOS(1),
1883     GADGET_ID_PROPERTIES_INFO,          GADGET_ID_NONE,
1884     8,                                  "Info",                 
1885     NULL, NULL,                         "Show information about element"
1886   },
1887   {
1888     ED_ELEMENT_SETTINGS_XPOS(0) + 124,  ED_COUNTER_YPOS(1),
1889     GADGET_ID_PROPERTIES_CONFIG,        GADGET_ID_NONE,
1890     8,                                  "Config",
1891     NULL, NULL,                         "Configure element properties"
1892   },
1893   {
1894     ED_ELEMENT_SETTINGS_XPOS(0) + 124,  ED_COUNTER_YPOS(1),
1895     GADGET_ID_PROPERTIES_CONFIG_1,      GADGET_ID_NONE,
1896     8,                                  "Config 1",
1897     NULL, NULL,                         "Configure custom element properties"
1898   },
1899   {
1900     ED_ELEMENT_SETTINGS_XPOS(0) + 248,  ED_COUNTER_YPOS(1),
1901     GADGET_ID_PROPERTIES_CONFIG_2,      GADGET_ID_NONE,
1902     8,                                  "Config 2",
1903     NULL, NULL,                         "Configure custom element properties"
1904   },
1905   {
1906     ED_ELEMENT_SETTINGS_XPOS(0) + 372,  ED_COUNTER_YPOS(1),
1907     GADGET_ID_PROPERTIES_CHANGE,        GADGET_ID_NONE,
1908     8,                                  "Change",
1909     NULL, NULL,                         "Custom element change configuration"
1910   },
1911 #else
1912   {
1913     ED_ELEMENT_SETTINGS_XPOS(0),        ED_COUNTER_YPOS(1),
1914     GADGET_ID_PROPERTIES_INFO,          GADGET_ID_NONE,
1915     11,                                 "Information",                  
1916     NULL, NULL,                         "Show information about element"
1917   },
1918   {
1919     ED_ELEMENT_SETTINGS_XPOS(0) + 166,  ED_COUNTER_YPOS(1),
1920     GADGET_ID_PROPERTIES_CONFIG,        GADGET_ID_NONE,
1921     11,                                 "Configure",
1922     NULL, NULL,                         "Configure element properties"
1923   },
1924   {
1925     ED_ELEMENT_SETTINGS_XPOS(0) + 332,  ED_COUNTER_YPOS(1),
1926     GADGET_ID_PROPERTIES_CHANGE,        GADGET_ID_NONE,
1927     11,                                 "Advanced",
1928     NULL, NULL,                         "Advanced element configuration"
1929   },
1930 #endif
1931   {
1932     -1,                                 ED_ELEMENT_SETTINGS_YPOS(2),
1933     GADGET_ID_SAVE_AS_TEMPLATE,         GADGET_ID_CUSTOM_USE_TEMPLATE,
1934     -1,                                 "Save",
1935     " ", "As Template",                 "Save current settings as new template"
1936   },
1937   {
1938     -1,                                 ED_ELEMENT_SETTINGS_YPOS(14),
1939     GADGET_ID_ADD_CHANGE_PAGE,          GADGET_ID_PASTE_CHANGE_PAGE,
1940     -1,                                 "New",
1941     NULL, NULL,                         "Add new change page"
1942   },
1943   {
1944     -1,                                 ED_ELEMENT_SETTINGS_YPOS(14),
1945     GADGET_ID_DEL_CHANGE_PAGE,          GADGET_ID_ADD_CHANGE_PAGE,
1946     -1,                                 "Delete",
1947     NULL, NULL,                         "Delete current change page"
1948   },
1949 };
1950
1951 static struct
1952 {
1953   int gd_x, gd_y;
1954   int x, y;
1955   int width, height;
1956   int gadget_id;
1957   int gadget_id_align;
1958   char *text_left, *text_right, *infotext;
1959 } graphicbutton_info[ED_NUM_GRAPHICBUTTONS] =
1960 {
1961   {
1962     ED_BUTTON_MINUS_XPOS,               ED_BUTTON_COUNT_YPOS,
1963     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(14),
1964     ED_BUTTON_COUNT_XSIZE,              ED_BUTTON_COUNT_YSIZE,
1965     GADGET_ID_PREV_CHANGE_PAGE,         GADGET_ID_NONE,
1966     NULL, NULL,                         "select previous change page"
1967   },
1968   {
1969     ED_BUTTON_PLUS_XPOS,                ED_BUTTON_COUNT_YPOS,
1970     -1,                                 ED_ELEMENT_SETTINGS_YPOS(14),
1971     ED_BUTTON_COUNT_XSIZE,              ED_BUTTON_COUNT_YSIZE,
1972     GADGET_ID_NEXT_CHANGE_PAGE,         GADGET_ID_SELECT_CHANGE_PAGE,
1973     NULL, "change page",                "select next change page"
1974   },
1975   {
1976     ED_COPY_CHANGE_PAGE_XPOS,           ED_COPY_CHANGE_PAGE_YPOS,
1977     -1,                                 ED_ELEMENT_SETTINGS_YPOS(14),
1978     ED_BUTTON_COUNT_XSIZE,              ED_BUTTON_COUNT_YSIZE,
1979     GADGET_ID_COPY_CHANGE_PAGE,         GADGET_ID_NEXT_CHANGE_PAGE,
1980     " ", NULL,                          "copy settings from this change page"
1981   },
1982   {
1983     ED_PASTE_CHANGE_PAGE_XPOS,          ED_PASTE_CHANGE_PAGE_YPOS,
1984     -1,                                 ED_ELEMENT_SETTINGS_YPOS(14),
1985     ED_BUTTON_COUNT_XSIZE,              ED_BUTTON_COUNT_YSIZE,
1986     GADGET_ID_PASTE_CHANGE_PAGE,        GADGET_ID_COPY_CHANGE_PAGE,
1987     NULL, NULL,                         "paste settings to this change page"
1988   },
1989 };
1990
1991 static struct
1992 {
1993   int gd_x, gd_y;
1994   int x, y;
1995   int gadget_id;
1996   char *infotext;
1997 } scrollbutton_info[ED_NUM_SCROLLBUTTONS] =
1998 {
1999   {
2000     ED_SCROLLBUTTON_XPOS,   ED_SCROLLBUTTON_YPOS + 0 * ED_SCROLLBUTTON_YSIZE,
2001     ED_SCROLL_UP_XPOS,      ED_SCROLL_UP_YPOS,
2002     GADGET_ID_SCROLL_UP,
2003     "scroll level editing area up"
2004   },
2005   {
2006     ED_SCROLLBUTTON_XPOS,   ED_SCROLLBUTTON_YPOS + 1 * ED_SCROLLBUTTON_YSIZE,
2007     ED_SCROLL_DOWN_XPOS,    ED_SCROLL_DOWN_YPOS,
2008     GADGET_ID_SCROLL_DOWN,
2009     "scroll level editing area down"
2010   },
2011   {
2012     ED_SCROLLBUTTON_XPOS,   ED_SCROLLBUTTON_YPOS + 2 * ED_SCROLLBUTTON_YSIZE,
2013     ED_SCROLL_LEFT_XPOS,    ED_SCROLL_LEFT_YPOS,
2014     GADGET_ID_SCROLL_LEFT,
2015     "scroll level editing area left"
2016   },
2017   {
2018     ED_SCROLLBUTTON_XPOS,   ED_SCROLLBUTTON_YPOS + 3 * ED_SCROLLBUTTON_YSIZE,
2019     ED_SCROLL_RIGHT_XPOS,   ED_SCROLL_RIGHT_YPOS,
2020     GADGET_ID_SCROLL_RIGHT,
2021     "scroll level editing area right"
2022   },
2023   {
2024     ED_SCROLLBUTTON2_XPOS,  ED_SCROLLBUTTON2_YPOS + 0 * ED_SCROLLBUTTON2_YSIZE,
2025     ED_SCROLL2_UP_XPOS,     ED_SCROLL2_UP_YPOS,
2026     GADGET_ID_SCROLL_LIST_UP,
2027     "scroll element list up ('Page Up')"
2028   },
2029   {
2030     ED_SCROLLBUTTON2_XPOS,  ED_SCROLLBUTTON2_YPOS + 1 * ED_SCROLLBUTTON2_YSIZE,
2031     ED_SCROLL2_DOWN_XPOS,   ED_SCROLL2_DOWN_YPOS,
2032     GADGET_ID_SCROLL_LIST_DOWN,
2033     "scroll element list down ('Page Down')"
2034   },
2035 };
2036
2037 static struct
2038 {
2039   int gd_x, gd_y;
2040   int x, y;
2041   int width, height;
2042   int type;
2043   int gadget_id;
2044   char *infotext;
2045 } scrollbar_info[ED_NUM_SCROLLBARS] =
2046 {
2047   {
2048     ED_SCROLLBAR_XPOS,                  ED_SCROLLBAR_YPOS,
2049     SX + ED_SCROLL_HORIZONTAL_XPOS,     SY + ED_SCROLL_HORIZONTAL_YPOS,
2050     ED_SCROLL_HORIZONTAL_XSIZE,         ED_SCROLL_HORIZONTAL_YSIZE,
2051     GD_TYPE_SCROLLBAR_HORIZONTAL,
2052     GADGET_ID_SCROLL_HORIZONTAL,
2053     "scroll level editing area horizontally"
2054   },
2055   {
2056     ED_SCROLLBAR_XPOS,                  ED_SCROLLBAR_YPOS,
2057     SX + ED_SCROLL_VERTICAL_XPOS,       SY + ED_SCROLL_VERTICAL_YPOS,
2058     ED_SCROLL_VERTICAL_XSIZE,           ED_SCROLL_VERTICAL_YSIZE,
2059     GD_TYPE_SCROLLBAR_VERTICAL,
2060     GADGET_ID_SCROLL_VERTICAL,
2061     "scroll level editing area vertically"
2062   },
2063   {
2064     ED_SCROLLBAR2_XPOS,                 ED_SCROLLBAR2_YPOS,
2065     DX + ED_SCROLL2_VERTICAL_XPOS,      DY + ED_SCROLL2_VERTICAL_YPOS,
2066     ED_SCROLL2_VERTICAL_XSIZE,          ED_SCROLL2_VERTICAL_YSIZE,
2067     GD_TYPE_SCROLLBAR_VERTICAL,
2068     GADGET_ID_SCROLL_LIST_VERTICAL,
2069     "scroll element list vertically"
2070   }
2071 };
2072
2073 static struct
2074 {
2075   int x, y;
2076   int gadget_id;
2077   int gadget_id_align;
2078   int radio_button_nr;
2079   int *value;
2080   int checked_value;
2081   char *text_left, *text_right, *infotext;
2082 } radiobutton_info[ED_NUM_RADIOBUTTONS] =
2083 {
2084   {
2085     -1,                                 ED_COUNTER2_YPOS(8),
2086     GADGET_ID_RANDOM_PERCENTAGE,        GADGET_ID_LEVEL_RANDOM_UP,
2087     RADIO_NR_RANDOM_ELEMENTS,
2088     &random_placement_method,           RANDOM_USE_PERCENTAGE,
2089     " ", "percentage",                  "use percentage for random elements"
2090   },
2091   {
2092     -1,                                 ED_COUNTER2_YPOS(8),
2093     GADGET_ID_RANDOM_QUANTITY,          GADGET_ID_RANDOM_PERCENTAGE,
2094     RADIO_NR_RANDOM_ELEMENTS,
2095     &random_placement_method,           RANDOM_USE_QUANTITY,
2096     " ", "quantity",                    "use quantity for random elements"
2097   }
2098 };
2099
2100 static struct
2101 {
2102   int x, y;
2103   int gadget_id;
2104   int gadget_id_align;
2105   boolean *value;
2106   char *text_left, *text_right, *infotext;
2107 } checkbutton_info[ED_NUM_CHECKBUTTONS] =
2108 {
2109   /* ---------- level and editor settings ---------------------------------- */
2110
2111   {
2112     ED_LEVEL_SETTINGS_XPOS(0),          ED_LEVEL_SETTINGS_YPOS(11),
2113     GADGET_ID_INITIAL_GRAVITY,          GADGET_ID_NONE,
2114     &level.initial_gravity,
2115     NULL,
2116     "initial gravity",                  "set initial level gravity"
2117   },
2118   {
2119     ED_LEVEL_SETTINGS_XPOS(0),          ED_COUNTER2_YPOS(9) - MINI_TILEY,
2120     GADGET_ID_RANDOM_RESTRICTED,        GADGET_ID_NONE,
2121     &random_placement_background_restricted,
2122     NULL,
2123     "restrict random placement to:",    "set random placement restriction"
2124   },
2125
2126   /* ---------- element settings: configure (various elements) ------------- */
2127
2128   {
2129     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(0),
2130     GADGET_ID_STICK_ELEMENT,            GADGET_ID_NONE,
2131     &stick_element_properties_window,
2132     NULL,
2133     "stick this screen to edit content","stick this screen to edit content"
2134   },
2135   {
2136     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2137     GADGET_ID_EM_SLIPPERY_GEMS,         GADGET_ID_NONE,
2138     &level.em_slippery_gems,
2139     NULL,
2140     "slip down from certain flat walls","use EM style slipping behaviour"
2141   },
2142   {
2143     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2144     GADGET_ID_USE_SPRING_BUG,           GADGET_ID_NONE,
2145     &level.use_spring_bug,
2146     NULL,
2147     "use spring pushing bug",           "use odd spring pushing behaviour"
2148   },
2149   {
2150     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(0),
2151     GADGET_ID_GROW_INTO_DIGGABLE,       GADGET_ID_NONE,
2152     &level.grow_into_diggable,
2153     NULL,
2154     "can grow into anything diggable",  "grow into more than just sand"
2155   },
2156   {
2157     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(4),
2158     GADGET_ID_DOUBLE_SPEED,             GADGET_ID_NONE,
2159     &level.double_speed,
2160     NULL,
2161     "double speed movement",            "set initial movement speed of player"
2162   },
2163   {
2164     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2165     GADGET_ID_BLOCK_LAST_FIELD,         GADGET_ID_NONE,
2166     &level.block_last_field,
2167     NULL,
2168     "block last field when moving",     "player blocks last field when moving"
2169   },
2170   {
2171     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2172     GADGET_ID_SP_BLOCK_LAST_FIELD,      GADGET_ID_NONE,
2173     &level.sp_block_last_field,
2174     NULL,
2175     "block last field when moving",     "player blocks last field when moving"
2176   },
2177   {
2178     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(2),
2179     GADGET_ID_INSTANT_RELOCATION,       GADGET_ID_NONE,
2180     &level.instant_relocation,
2181     NULL,
2182     "no scrolling when relocating",     "player gets relocated without delay"
2183   },
2184   {
2185     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(3),
2186     GADGET_ID_CAN_PASS_TO_WALKABLE,     GADGET_ID_NONE,
2187     &level.can_pass_to_walkable,
2188     NULL,
2189     "can pass to walkable element",     "player can pass to empty or walkable"
2190   },
2191   {
2192     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(0),
2193     GADGET_ID_CAN_FALL_INTO_ACID,       GADGET_ID_NONE,
2194     &custom_element_properties[EP_CAN_MOVE_INTO_ACID],
2195     NULL,
2196     "can fall into acid (with gravity)","player can fall into acid pool"
2197   },
2198   {
2199     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(0),
2200     GADGET_ID_CAN_MOVE_INTO_ACID,       GADGET_ID_NONE,
2201     &custom_element_properties[EP_CAN_MOVE_INTO_ACID],
2202     NULL,
2203     "can move into acid",               "element can move into acid pool"
2204   },
2205   {
2206     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2207     GADGET_ID_DONT_COLLIDE_WITH,        GADGET_ID_NONE,
2208     &custom_element_properties[EP_DONT_COLLIDE_WITH],
2209     NULL,
2210     "deadly when colliding with",       "element is deadly when hitting player"
2211   },
2212
2213   /* ---------- element settings: configure 1 (custom elements) ----------- */
2214
2215   {
2216     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2217     GADGET_ID_CUSTOM_USE_GRAPHIC,       GADGET_ID_NONE,
2218     &custom_element.use_gfx_element,
2219
2220     /* !!! add separate "use existing element sound" !!! */
2221 #if 0
2222     NULL, "use graphic/sound of element:", "use existing graphic and sound"
2223 #else
2224     NULL, "use graphic of element:",    "use existing element graphic"
2225 #endif
2226   },
2227   {
2228     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(2),
2229     GADGET_ID_CUSTOM_USE_TEMPLATE,      GADGET_ID_NONE,
2230     &level.use_custom_template,
2231     NULL, "use template",               "use template for custom properties"
2232   },
2233   {
2234     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(3),
2235     GADGET_ID_CUSTOM_ACCESSIBLE,        GADGET_ID_NONE,
2236     &custom_element_properties[EP_ACCESSIBLE],
2237     NULL, NULL,                         "player can walk to or pass this field"
2238   },
2239   {
2240     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(10),
2241     GADGET_ID_CUSTOM_GRAV_REACHABLE,    GADGET_ID_NONE,
2242     &custom_element_properties[EP_GRAVITY_REACHABLE],
2243     NULL, "reachable despite gravity",  "player can walk/dig despite gravity"
2244   },
2245   {
2246     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(5),
2247     GADGET_ID_CUSTOM_WALK_TO_OBJECT,    GADGET_ID_NONE,
2248     &custom_element_properties[EP_WALK_TO_OBJECT],
2249     NULL, NULL,                         "player can dig/collect/push element"
2250   },
2251   {
2252     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(9),
2253     GADGET_ID_CUSTOM_INDESTRUCTIBLE,    GADGET_ID_NONE,
2254     &custom_element_properties[EP_INDESTRUCTIBLE],
2255     NULL, "indestructible",             "element is indestructible"
2256   },
2257
2258   /* ---------- element settings: configure 2 (custom elements) ----------- */
2259
2260   {
2261     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2262     GADGET_ID_CUSTOM_CAN_MOVE,          GADGET_ID_NONE,
2263     &custom_element_properties[EP_CAN_MOVE],
2264     NULL, NULL,                         "element can move with some pattern"
2265   },
2266   {
2267     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(7),
2268     GADGET_ID_CUSTOM_CAN_FALL,          GADGET_ID_NONE,
2269     &custom_element_properties[EP_CAN_FALL],
2270     NULL, "can fall",                   "element can fall down"
2271   },
2272   {
2273     -1,                                 ED_ELEMENT_SETTINGS_YPOS(7),
2274     GADGET_ID_CUSTOM_CAN_SMASH,         GADGET_ID_CUSTOM_CAN_FALL,
2275     &custom_element_properties[EP_CAN_SMASH],
2276     " ", NULL,                          "element can smash other elements"
2277   },
2278   {
2279     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(8),
2280     GADGET_ID_CUSTOM_SLIPPERY,          GADGET_ID_NONE,
2281     &custom_element_properties[EP_SLIPPERY],
2282     NULL, NULL,                         "other elements can fall down from it"
2283   },
2284   {
2285     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(9),
2286     GADGET_ID_CUSTOM_DEADLY,            GADGET_ID_NONE,
2287     &custom_element_properties[EP_DEADLY],
2288     NULL, NULL,                         "element can kill the player"
2289   },
2290   {
2291     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(10),
2292     GADGET_ID_CUSTOM_CAN_EXPLODE,       GADGET_ID_NONE,
2293     &custom_element_properties[EP_CAN_EXPLODE],
2294     NULL, NULL,                         "element can explode"
2295   },
2296   {
2297     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(11),
2298     GADGET_ID_CUSTOM_EXPLODE_FIRE,      GADGET_ID_NONE,
2299     &custom_element_properties[EP_EXPLODES_BY_FIRE],
2300     NULL, "by fire",                    "element can explode by fire/explosion"
2301   },
2302   {
2303     -1,                                 ED_ELEMENT_SETTINGS_YPOS(11),
2304     GADGET_ID_CUSTOM_EXPLODE_SMASH,     GADGET_ID_CUSTOM_EXPLODE_FIRE,
2305     &custom_element_properties[EP_EXPLODES_SMASHED],
2306     " ", "smashed",                     "element can explode when smashed"
2307   },
2308   {
2309     -1,                                 ED_ELEMENT_SETTINGS_YPOS(11),
2310     GADGET_ID_CUSTOM_EXPLODE_IMPACT,    GADGET_ID_CUSTOM_EXPLODE_SMASH,
2311     &custom_element_properties[EP_EXPLODES_IMPACT],
2312     " ", "impact",                      "element can explode on impact"
2313   },
2314
2315   /* ---------- element settings: advanced (custom elements) --------------- */
2316
2317   {
2318     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(1),
2319     GADGET_ID_CUSTOM_CAN_CHANGE,        GADGET_ID_NONE,
2320     &custom_element_change.can_change,
2321     NULL, "element changes to:",        "change element on specified condition"
2322   },
2323   {
2324     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(2),
2325     GADGET_ID_CHANGE_DELAY,             GADGET_ID_NONE,
2326     &custom_element_change_events[CE_DELAY],
2327     NULL, NULL,                         "element changes after delay"
2328   },
2329   {
2330     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(4),
2331     GADGET_ID_CHANGE_BY_DIRECT_ACT,     GADGET_ID_NONE,
2332     &custom_element_change_events[CE_BY_DIRECT_ACTION],
2333     NULL, NULL,                         "element changes by direct action"
2334   },
2335   {
2336     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(5),
2337     GADGET_ID_CHANGE_BY_OTHER_ACT,      GADGET_ID_NONE,
2338     &custom_element_change_events[CE_BY_OTHER_ACTION],
2339     NULL, NULL,                         "element changes by other element"
2340   },
2341   {
2342     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(8),
2343     GADGET_ID_CHANGE_USE_EXPLOSION,     GADGET_ID_NONE,
2344     &custom_element_change.explode,
2345     NULL, "explode instead of change",  "element explodes instead of change"
2346   },
2347   {
2348     ED_ELEMENT_SETTINGS_XPOS(1),        ED_ELEMENT_SETTINGS_YPOS(9),
2349     GADGET_ID_CHANGE_USE_CONTENT,       GADGET_ID_NONE,
2350     &custom_element_change.use_target_content,
2351     NULL, "use extended change target:","element changes to more elements"
2352   },
2353   {
2354     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(11),
2355     GADGET_ID_CHANGE_ONLY_COMPLETE,     GADGET_ID_NONE,
2356     &custom_element_change.only_if_complete,
2357     NULL, "replace all or nothing",     "only replace when all can be changed"
2358   },
2359   {
2360     ED_ELEMENT_SETTINGS_XPOS(2),        ED_ELEMENT_SETTINGS_YPOS(12),
2361     GADGET_ID_CHANGE_USE_RANDOM,        GADGET_ID_NONE,
2362     &custom_element_change.use_random_replace,
2363     NULL, NULL,                         "use percentage for random replace"
2364   },
2365   {
2366     ED_ELEMENT_SETTINGS_XPOS(0),        ED_ELEMENT_SETTINGS_YPOS(13),
2367     GADGET_ID_CHANGE_USE_ACTION,        GADGET_ID_NONE,
2368     &custom_element_change.use_change_action,
2369     NULL, NULL,                         "execute action on specified condition"
2370   },
2371 };
2372
2373 static struct
2374 {
2375   int x, y;
2376   int area_xsize, area_ysize;
2377   int gadget_id;
2378   int gadget_id_align;
2379   char *text_left, *text_right, *text_below;
2380 } drawingarea_info[ED_NUM_DRAWING_AREAS] =
2381 {
2382   /* ---------- level playfield content ------------------------------------ */
2383
2384   {
2385     0, 0,
2386     MAX_ED_FIELDX, MAX_ED_FIELDY,
2387     GADGET_ID_DRAWING_LEVEL,            GADGET_ID_NONE,
2388     NULL, NULL,                         NULL
2389   },
2390
2391   /* ---------- yam yam content -------------------------------------------- */
2392
2393   {
2394     ED_AREA_YAMYAM_CONTENT_XPOS(0),     ED_AREA_YAMYAM_CONTENT_YPOS(0),
2395     3, 3,
2396     GADGET_ID_YAMYAM_CONTENT_0,         GADGET_ID_NONE,
2397     NULL, NULL,                         "1"
2398   },
2399   {
2400     ED_AREA_YAMYAM_CONTENT_XPOS(1),     ED_AREA_YAMYAM_CONTENT_YPOS(1),
2401     3, 3,
2402     GADGET_ID_YAMYAM_CONTENT_1,         GADGET_ID_NONE,
2403     NULL, NULL,                         "2"
2404   },
2405   {
2406     ED_AREA_YAMYAM_CONTENT_XPOS(2),     ED_AREA_YAMYAM_CONTENT_YPOS(2),
2407     3, 3,
2408     GADGET_ID_YAMYAM_CONTENT_2,         GADGET_ID_NONE,
2409     NULL, NULL,                         "3"
2410   },
2411   {
2412     ED_AREA_YAMYAM_CONTENT_XPOS(3),     ED_AREA_YAMYAM_CONTENT_YPOS(3),
2413     3, 3,
2414     GADGET_ID_YAMYAM_CONTENT_3,         GADGET_ID_NONE,
2415     NULL, NULL,                         "4"
2416   },
2417   {
2418     ED_AREA_YAMYAM_CONTENT_XPOS(4),     ED_AREA_YAMYAM_CONTENT_YPOS(4),
2419     3, 3,
2420     GADGET_ID_YAMYAM_CONTENT_4,         GADGET_ID_NONE,
2421     NULL, NULL,                         "5"
2422   },
2423   {
2424     ED_AREA_YAMYAM_CONTENT_XPOS(5),     ED_AREA_YAMYAM_CONTENT_YPOS(5),
2425     3, 3,
2426     GADGET_ID_YAMYAM_CONTENT_5,         GADGET_ID_NONE,
2427     NULL, NULL,                         "6"
2428   },
2429   {
2430     ED_AREA_YAMYAM_CONTENT_XPOS(6),     ED_AREA_YAMYAM_CONTENT_YPOS(6),
2431     3, 3,
2432     GADGET_ID_YAMYAM_CONTENT_6,         GADGET_ID_NONE,
2433     NULL, NULL,                         "7"
2434   },
2435   {
2436     ED_AREA_YAMYAM_CONTENT_XPOS(7),     ED_AREA_YAMYAM_CONTENT_YPOS(7),
2437     3, 3,
2438     GADGET_ID_YAMYAM_CONTENT_7,         GADGET_ID_NONE,
2439     NULL, NULL,                         "8"
2440   },
2441
2442   /* ---------- magic ball content ----------------------------------------- */
2443
2444   {
2445     ED_AREA_MAGIC_BALL_CONTENT_XPOS(0), ED_AREA_MAGIC_BALL_CONTENT_YPOS(0),
2446     3, 3,
2447     GADGET_ID_MAGIC_BALL_CONTENT_0,     GADGET_ID_NONE,
2448     NULL, NULL,                         "1"
2449   },
2450   {
2451     ED_AREA_MAGIC_BALL_CONTENT_XPOS(1), ED_AREA_MAGIC_BALL_CONTENT_YPOS(1),
2452     3, 3,
2453     GADGET_ID_MAGIC_BALL_CONTENT_1,     GADGET_ID_NONE,
2454     NULL, NULL,                         "2"
2455   },
2456   {
2457     ED_AREA_MAGIC_BALL_CONTENT_XPOS(2), ED_AREA_MAGIC_BALL_CONTENT_YPOS(2),
2458     3, 3,
2459     GADGET_ID_MAGIC_BALL_CONTENT_2,     GADGET_ID_NONE,
2460     NULL, NULL,                         "3"
2461   },
2462   {
2463     ED_AREA_MAGIC_BALL_CONTENT_XPOS(3), ED_AREA_MAGIC_BALL_CONTENT_YPOS(3),
2464     3, 3,
2465     GADGET_ID_MAGIC_BALL_CONTENT_3,     GADGET_ID_NONE,
2466     NULL, NULL,                         "4"
2467   },
2468   {
2469     ED_AREA_MAGIC_BALL_CONTENT_XPOS(4), ED_AREA_MAGIC_BALL_CONTENT_YPOS(4),
2470     3, 3,
2471     GADGET_ID_MAGIC_BALL_CONTENT_4,     GADGET_ID_NONE,
2472     NULL, NULL,                         "5"
2473   },
2474   {
2475     ED_AREA_MAGIC_BALL_CONTENT_XPOS(5), ED_AREA_MAGIC_BALL_CONTENT_YPOS(5),
2476     3, 3,
2477     GADGET_ID_MAGIC_BALL_CONTENT_5,     GADGET_ID_NONE,
2478     NULL, NULL,                         "6"
2479   },
2480   {
2481     ED_AREA_MAGIC_BALL_CONTENT_XPOS(6), ED_AREA_MAGIC_BALL_CONTENT_YPOS(6),
2482     3, 3,
2483     GADGET_ID_MAGIC_BALL_CONTENT_6,     GADGET_ID_NONE,
2484     NULL, NULL,                         "7"
2485   },
2486   {
2487     ED_AREA_MAGIC_BALL_CONTENT_XPOS(7), ED_AREA_MAGIC_BALL_CONTENT_YPOS(7),
2488     3, 3,
2489     GADGET_ID_MAGIC_BALL_CONTENT_7,     GADGET_ID_NONE,
2490     NULL, NULL,                         "8"
2491   },
2492
2493   /* ---------- amoeba content --------------------------------------------- */
2494
2495   {
2496     ED_AREA_1X1_SETTINGS_XPOS(0),       ED_AREA_1X1_SETTINGS_YPOS(3),
2497     1, 1,
2498     GADGET_ID_AMOEBA_CONTENT,           GADGET_ID_NONE,
2499     "content:", NULL,                   NULL
2500   },
2501
2502   /* ---------- element settings: configure 1 (custom elements) ----------- */
2503
2504   /* ---------- custom graphic --------------------------------------------- */
2505
2506   {
2507     -1,                                 ED_AREA_1X1_SETTINGS_YPOS(1),
2508     1, 1,
2509     GADGET_ID_CUSTOM_GRAPHIC,           GADGET_ID_CUSTOM_USE_GRAPHIC,
2510     NULL, NULL,                         NULL
2511   },
2512
2513   /* ---------- element settings: configure 2 (custom elements) ----------- */
2514
2515   /* ---------- custom content (when exploding) ---------------------------- */
2516
2517   {
2518     -1,                                 ED_AREA_3X3_SETTINGS_YPOS(10),
2519     3, 3,
2520     GADGET_ID_CUSTOM_CONTENT,           GADGET_ID_NONE, /* align three rows */
2521     "content:", NULL,                   NULL
2522   },
2523
2524   /* ---------- custom enter and leave element (when moving) --------------- */
2525
2526   {
2527     ED_AREA_1X1_SETTINGS_XPOS(1),       ED_AREA_1X1_SETTINGS_YPOS(3),
2528     1, 1,
2529     GADGET_ID_CUSTOM_MOVE_ENTER,        GADGET_ID_NONE,
2530     "can dig:", " ",                    NULL
2531   },
2532   {
2533     -1,                                 ED_AREA_1X1_SETTINGS_YPOS(3),
2534     1, 1,
2535     GADGET_ID_CUSTOM_MOVE_LEAVE,        GADGET_ID_CUSTOM_MOVE_LEAVE_TYPE,
2536     NULL, NULL,                         NULL
2537   },
2538
2539   /* ---------- element settings: advanced (custom elements) --------------- */
2540
2541   /* ---------- custom change target --------------------------------------- */
2542
2543   {
2544     -1,                                 ED_AREA_1X1_SETTINGS_YPOS(1),
2545     1, 1,
2546     GADGET_ID_CUSTOM_CHANGE_TARGET,     GADGET_ID_CUSTOM_CAN_CHANGE,
2547     NULL, "after/when:",                NULL
2548   },
2549
2550   /* ---------- custom change content (extended change target) ------------- */
2551
2552   {
2553     -1,                                 ED_AREA_3X3_SETTINGS_YPOS(10),
2554     3, 3,
2555     GADGET_ID_CUSTOM_CHANGE_CONTENT,    GADGET_ID_NONE, /* align three rows */
2556     NULL, NULL,                         NULL
2557   },
2558
2559   /* ---------- custom change trigger (element causing change) ------------- */
2560
2561   {
2562     -1,                                 ED_AREA_1X1_SETTINGS_YPOS(5),
2563     1, 1,
2564     GADGET_ID_CUSTOM_CHANGE_TRIGGER,    GADGET_ID_CHANGE_OTHER_ACTION,
2565     NULL, NULL,                         NULL
2566   },
2567
2568   /* ---------- group element content -------------------------------------- */
2569
2570   {
2571     ED_AREA_1X1_SETTINGS_XPOS(0),       ED_AREA_1X1_SETTINGS_YPOS(4),
2572     MAX_ELEMENTS_IN_GROUP, 1,
2573     GADGET_ID_GROUP_CONTENT,            GADGET_ID_NONE,
2574     "content:", NULL,                   NULL
2575   },
2576
2577   /* ---------- random background (for random painting) -------------------- */
2578
2579   {
2580     -1,                                 ED_ELEMENT_SETTINGS_YPOS(14),
2581     1, 1,
2582     GADGET_ID_RANDOM_BACKGROUND,        GADGET_ID_RANDOM_RESTRICTED,
2583     NULL, NULL,                         NULL
2584   },
2585 };
2586
2587
2588 /*
2589   -----------------------------------------------------------------------------
2590   some internally used variables
2591   -----------------------------------------------------------------------------
2592 */
2593
2594 /* actual size of level editor drawing area */
2595 static int ed_fieldx = MAX_ED_FIELDX - 1, ed_fieldy = MAX_ED_FIELDY - 1;
2596
2597 /* actual position of level editor drawing area in level playfield */
2598 static int level_xpos = -1, level_ypos = -1;
2599
2600 #define IN_ED_FIELD(x,y)  ((x)>=0 && (x)<ed_fieldx && (y)>=0 &&(y)<ed_fieldy)
2601
2602 /* drawing elements on the three mouse buttons */
2603 static int new_element1 = EL_WALL;
2604 static int new_element2 = EL_EMPTY;
2605 static int new_element3 = EL_SAND;
2606
2607 #define IS_VALID_BUTTON(button) (button >= 1 && button <= 3)
2608 #define BUTTON_ELEMENT(button) ((button) == 1 ? new_element1 : \
2609                                 (button) == 2 ? new_element2 : \
2610                                 (button) == 3 ? new_element3 : EL_EMPTY)
2611 #define BUTTON_STEPSIZE(button) ((button) == 1 ? 1 : (button) == 2 ? 5 : 10)
2612
2613 /* forward declaration for internal use */
2614 static void ModifyEditorCounter(int, int);
2615 static void ModifyEditorCounterLimits(int, int, int);
2616 static void ModifyEditorSelectbox(int, int);
2617 static void ModifyEditorDrawingArea(int, int, int);
2618 static void ModifyEditorElementList();
2619 static void RedrawDrawingElements();
2620 static void DrawDrawingWindow();
2621 static void DrawLevelInfoWindow();
2622 static void DrawPropertiesWindow();
2623 static void UpdateCustomElementGraphicGadgets();
2624 static boolean checkPropertiesConfig(int);
2625 static void CopyLevelToUndoBuffer(int);
2626 static void HandleDrawingAreas(struct GadgetInfo *);
2627 static void HandleCounterButtons(struct GadgetInfo *);
2628 static void HandleTextInputGadgets(struct GadgetInfo *);
2629 static void HandleTextAreaGadgets(struct GadgetInfo *);
2630 static void HandleSelectboxGadgets(struct GadgetInfo *);
2631 static void HandleTextbuttonGadgets(struct GadgetInfo *);
2632 static void HandleGraphicbuttonGadgets(struct GadgetInfo *);
2633 static void HandleRadiobuttons(struct GadgetInfo *);
2634 static void HandleCheckbuttons(struct GadgetInfo *);
2635 static void HandleControlButtons(struct GadgetInfo *);
2636 static void HandleDrawingAreaInfo(struct GadgetInfo *);
2637
2638 static struct GadgetInfo *level_editor_gadget[NUM_EDITOR_GADGETS];
2639 static int right_gadget_border[NUM_EDITOR_GADGETS];
2640
2641 static int drawing_function = GADGET_ID_SINGLE_ITEMS;
2642 static int last_drawing_function = GADGET_ID_SINGLE_ITEMS;
2643 static boolean draw_with_brush = FALSE;
2644 static int properties_element = 0;
2645
2646 static short FieldBackup[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
2647 static short UndoBuffer[NUM_UNDO_STEPS][MAX_LEV_FIELDX][MAX_LEV_FIELDY];
2648 static int undo_buffer_position = 0;
2649 static int undo_buffer_steps = 0;
2650
2651 static int edit_mode;
2652 static int edit_mode_properties;
2653
2654 static int element_shift = 0;
2655
2656 static int editor_hl_boulderdash[] =
2657 {
2658   EL_CHAR('B'),
2659   EL_CHAR('O'),
2660   EL_CHAR('U'),
2661   EL_CHAR('L'),
2662
2663   EL_CHAR('-'),
2664   EL_CHAR('D'),
2665   EL_CHAR('E'),
2666   EL_CHAR('R'),
2667
2668   EL_CHAR('D'),
2669   EL_CHAR('A'),
2670   EL_CHAR('S'),
2671   EL_CHAR('H'),
2672 };
2673
2674 static int editor_el_boulderdash[] =
2675 {
2676   EL_PLAYER_1,
2677   EL_EMPTY,
2678   EL_SAND,
2679   EL_STEELWALL,
2680
2681   EL_BD_WALL,
2682   EL_BD_MAGIC_WALL,
2683   EL_EXIT_CLOSED,
2684   EL_EXIT_OPEN,
2685
2686   EL_BD_DIAMOND,
2687   EL_BD_BUTTERFLY_UP,
2688   EL_BD_FIREFLY_UP,
2689   EL_BD_ROCK,
2690
2691   EL_BD_BUTTERFLY_LEFT,
2692   EL_BD_FIREFLY_LEFT,
2693   EL_BD_BUTTERFLY_RIGHT,
2694   EL_BD_FIREFLY_RIGHT,
2695
2696   EL_BD_AMOEBA,
2697   EL_BD_BUTTERFLY_DOWN,
2698   EL_BD_FIREFLY_DOWN,
2699   EL_EMPTY,
2700 };
2701 static int *editor_hl_boulderdash_ptr = editor_hl_boulderdash;
2702 static int *editor_el_boulderdash_ptr = editor_el_boulderdash;
2703 static int num_editor_hl_boulderdash = SIZEOF_ARRAY_INT(editor_hl_boulderdash);
2704 static int num_editor_el_boulderdash = SIZEOF_ARRAY_INT(editor_el_boulderdash);
2705
2706 static int editor_hl_emerald_mine[] =
2707 {
2708   EL_CHAR('E'),
2709   EL_CHAR('M'),
2710   EL_CHAR('E'),
2711   EL_CHAR('-'),
2712
2713   EL_CHAR('R'),
2714   EL_CHAR('A'),
2715   EL_CHAR('L'),
2716   EL_CHAR('D'),
2717
2718   EL_CHAR('M'),
2719   EL_CHAR('I'),
2720   EL_CHAR('N'),
2721   EL_CHAR('E'),
2722 };
2723
2724 static int editor_el_emerald_mine[] =
2725 {
2726   EL_PLAYER_1,
2727   EL_PLAYER_2,
2728   EL_PLAYER_3,
2729   EL_PLAYER_4,
2730
2731   EL_PLAYER_1,
2732   EL_EMPTY,
2733   EL_SAND,
2734   EL_ROCK,
2735
2736   EL_STEELWALL,
2737   EL_WALL,
2738   EL_WALL_SLIPPERY,
2739   EL_MAGIC_WALL,
2740
2741   EL_EMERALD,
2742   EL_DIAMOND,
2743   EL_NUT,
2744   EL_BOMB,
2745
2746   EL_WALL_EMERALD,
2747   EL_WALL_DIAMOND,
2748   EL_QUICKSAND_EMPTY,
2749   EL_QUICKSAND_FULL,
2750
2751   EL_DYNAMITE,
2752   EL_DYNAMITE_ACTIVE,
2753   EL_EXIT_CLOSED,
2754   EL_EXIT_OPEN,
2755
2756   EL_YAMYAM,
2757   EL_BUG_UP,
2758   EL_SPACESHIP_UP,
2759   EL_ROBOT,
2760
2761   EL_BUG_LEFT,
2762   EL_SPACESHIP_LEFT,
2763   EL_BUG_RIGHT,
2764   EL_SPACESHIP_RIGHT,
2765
2766   EL_ROBOT_WHEEL,
2767   EL_BUG_DOWN,
2768   EL_SPACESHIP_DOWN,
2769   EL_INVISIBLE_WALL,
2770
2771   EL_ACID_POOL_TOPLEFT,
2772   EL_ACID,
2773   EL_ACID_POOL_TOPRIGHT,
2774   EL_EMPTY,
2775
2776   EL_ACID_POOL_BOTTOMLEFT,
2777   EL_ACID_POOL_BOTTOM,
2778   EL_ACID_POOL_BOTTOMRIGHT,
2779   EL_EMPTY,
2780
2781   EL_AMOEBA_DROP,
2782   EL_AMOEBA_DEAD,
2783   EL_AMOEBA_WET,
2784   EL_AMOEBA_DRY,
2785
2786 #if 1
2787   EL_EM_KEY_1,
2788   EL_EM_KEY_2,
2789   EL_EM_KEY_3,
2790   EL_EM_KEY_4,
2791 #else
2792   EL_EM_KEY_1_FILE,
2793   EL_EM_KEY_2_FILE,
2794   EL_EM_KEY_3_FILE,
2795   EL_EM_KEY_4_FILE,
2796 #endif
2797
2798   EL_EM_GATE_1,
2799   EL_EM_GATE_2,
2800   EL_EM_GATE_3,
2801   EL_EM_GATE_4,
2802
2803   EL_EM_GATE_1_GRAY,
2804   EL_EM_GATE_2_GRAY,
2805   EL_EM_GATE_3_GRAY,
2806   EL_EM_GATE_4_GRAY,
2807 };
2808 static int *editor_hl_emerald_mine_ptr = editor_hl_emerald_mine;
2809 static int *editor_el_emerald_mine_ptr = editor_el_emerald_mine;
2810 static int num_editor_hl_emerald_mine=SIZEOF_ARRAY_INT(editor_hl_emerald_mine);
2811 static int num_editor_el_emerald_mine=SIZEOF_ARRAY_INT(editor_el_emerald_mine);
2812
2813 static int editor_hl_emerald_mine_club[] =
2814 {
2815   EL_CHAR('E'),
2816   EL_CHAR('M'),
2817   EL_CHAR('E'),
2818   EL_CHAR('-'),
2819
2820   EL_CHAR('R'),
2821   EL_CHAR('A'),
2822   EL_CHAR('L'),
2823   EL_CHAR('D'),
2824
2825   EL_CHAR('M'),
2826   EL_CHAR('I'),
2827   EL_CHAR('N'),
2828   EL_CHAR('E'),
2829
2830   EL_CHAR('C'),
2831   EL_CHAR('L'),
2832   EL_CHAR('U'),
2833   EL_CHAR('B'),
2834 };
2835
2836 static int editor_el_emerald_mine_club[] =
2837 {
2838   EL_EMC_KEY_5,
2839   EL_EMC_KEY_6,
2840   EL_EMC_KEY_7,
2841   EL_EMC_KEY_8,
2842
2843   EL_EMC_GATE_5,
2844   EL_EMC_GATE_6,
2845   EL_EMC_GATE_7,
2846   EL_EMC_GATE_8,
2847
2848   EL_EMC_GATE_5_GRAY,
2849   EL_EMC_GATE_6_GRAY,
2850   EL_EMC_GATE_7_GRAY,
2851   EL_EMC_GATE_8_GRAY,
2852
2853   EL_EMC_STEELWALL_1,
2854   EL_EMC_STEELWALL_2,
2855   EL_EMC_STEELWALL_3,
2856   EL_EMC_STEELWALL_4,
2857
2858   EL_EMC_WALL_13,
2859   EL_EMC_WALL_14,
2860   EL_EMC_WALL_15,
2861   EL_EMC_WALL_16,
2862
2863   EL_EMC_WALL_SLIPPERY_1,
2864   EL_EMC_WALL_SLIPPERY_2,
2865   EL_EMC_WALL_SLIPPERY_3,
2866   EL_EMC_WALL_SLIPPERY_4,
2867
2868   EL_EMC_WALL_1,
2869   EL_EMC_WALL_2,
2870   EL_EMC_WALL_3,
2871   EL_EMC_WALL_4,
2872
2873   EL_EMC_WALL_5,
2874   EL_EMC_WALL_6,
2875   EL_EMC_WALL_7,
2876   EL_EMC_WALL_8,
2877
2878   EL_EMC_WALL_9,
2879   EL_EMC_WALL_10,
2880   EL_EMC_WALL_11,
2881   EL_EMC_WALL_12,
2882
2883 #if RELEASE_311
2884   EL_EMPTY,
2885 #else
2886   EL_EMC_ANDROID,
2887 #endif
2888   EL_BALLOON,
2889   EL_BALLOON_SWITCH_ANY,
2890 #if RELEASE_311
2891   EL_EMPTY,
2892 #else
2893   EL_BALLOON_SWITCH_NONE,
2894 #endif
2895
2896   EL_BALLOON_SWITCH_LEFT,
2897   EL_BALLOON_SWITCH_RIGHT,
2898   EL_BALLOON_SWITCH_UP,
2899   EL_BALLOON_SWITCH_DOWN,
2900
2901   EL_EMC_GRASS,
2902   EL_EMC_PLANT,
2903 #if RELEASE_311
2904   EL_EMPTY,
2905   EL_EMPTY,
2906 #else
2907   EL_EMC_LENSES,
2908   EL_EMC_MAGNIFIER,
2909 #endif
2910
2911 #if RELEASE_311
2912   EL_EMPTY,
2913   EL_EMPTY,
2914 #else
2915   EL_EMC_MAGIC_BALL,
2916   EL_EMC_MAGIC_BALL_SWITCH,
2917 #endif
2918   EL_SPRING,
2919 #if RELEASE_311
2920   EL_EMPTY,
2921 #else
2922   EL_EMC_SPRING_BUMPER,
2923 #endif
2924
2925 #if RELEASE_311
2926   EL_EMPTY,
2927 #else
2928   EL_EMC_DRIPPER,
2929 #endif
2930   EL_EMC_FAKE_GRASS,
2931   EL_EMPTY,
2932   EL_EMPTY,
2933 };
2934 static int *editor_hl_emerald_mine_club_ptr = editor_hl_emerald_mine_club;
2935 static int *editor_el_emerald_mine_club_ptr = editor_el_emerald_mine_club;
2936 static int num_editor_hl_emerald_mine_club=SIZEOF_ARRAY_INT(editor_hl_emerald_mine_club);
2937 static int num_editor_el_emerald_mine_club=SIZEOF_ARRAY_INT(editor_el_emerald_mine_club);
2938
2939 static int editor_hl_more[] =
2940 {
2941   EL_CHAR('M'),
2942   EL_CHAR('O'),
2943   EL_CHAR('R'),
2944   EL_CHAR('E'),
2945 };
2946
2947 static int editor_el_more[] =
2948 {
2949   EL_KEY_1,
2950   EL_KEY_2,
2951   EL_KEY_3,
2952   EL_KEY_4,
2953
2954   EL_GATE_1,
2955   EL_GATE_2,
2956   EL_GATE_3,
2957   EL_GATE_4,
2958
2959   EL_GATE_1_GRAY,
2960   EL_GATE_2_GRAY,
2961   EL_GATE_3_GRAY,
2962   EL_GATE_4_GRAY,
2963
2964   EL_ARROW_LEFT,
2965   EL_ARROW_RIGHT,
2966   EL_ARROW_UP,
2967   EL_ARROW_DOWN,
2968
2969   EL_AMOEBA_FULL,
2970   EL_EMERALD_YELLOW,
2971   EL_EMERALD_RED,
2972   EL_EMERALD_PURPLE,
2973
2974   EL_WALL_BD_DIAMOND,
2975   EL_WALL_EMERALD_YELLOW,
2976   EL_WALL_EMERALD_RED,
2977   EL_WALL_EMERALD_PURPLE,
2978
2979   EL_GAME_OF_LIFE,
2980   EL_PACMAN_UP,
2981   EL_TIME_ORB_FULL,
2982   EL_TIME_ORB_EMPTY,
2983
2984   EL_PACMAN_LEFT,
2985   EL_DARK_YAMYAM,
2986   EL_PACMAN_RIGHT,
2987   EL_EXPANDABLE_WALL,
2988
2989   EL_BIOMAZE,
2990   EL_PACMAN_DOWN,
2991   EL_LAMP,
2992   EL_LAMP_ACTIVE,
2993
2994   EL_DYNABOMB_INCREASE_NUMBER,
2995   EL_DYNABOMB_INCREASE_SIZE,
2996   EL_DYNABOMB_INCREASE_POWER,
2997   EL_STONEBLOCK,
2998
2999   EL_MOLE,
3000   EL_PENGUIN,
3001   EL_PIG,
3002   EL_DRAGON,
3003
3004   EL_BUG,
3005   EL_MOLE_UP,
3006   EL_BD_BUTTERFLY,
3007   EL_BD_FIREFLY,
3008
3009   EL_MOLE_LEFT,
3010   EL_EMPTY,
3011   EL_MOLE_RIGHT,
3012   EL_PACMAN,
3013
3014   EL_SPACESHIP,
3015   EL_MOLE_DOWN,
3016   EL_EMPTY,
3017   EL_EMPTY,
3018
3019   EL_SATELLITE,
3020   EL_EXPANDABLE_WALL_HORIZONTAL,
3021   EL_EXPANDABLE_WALL_VERTICAL,
3022   EL_EXPANDABLE_WALL_ANY,
3023
3024   EL_INVISIBLE_STEELWALL,
3025   EL_INVISIBLE_WALL,
3026   EL_SPEED_PILL,
3027   EL_BLACK_ORB,
3028 };
3029 static int *editor_hl_more_ptr = editor_hl_more;
3030 static int *editor_el_more_ptr = editor_el_more;
3031 static int num_editor_hl_more = SIZEOF_ARRAY_INT(editor_hl_more);
3032 static int num_editor_el_more = SIZEOF_ARRAY_INT(editor_el_more);
3033
3034 static int editor_hl_sokoban[] =
3035 {
3036   EL_CHAR('S'),
3037   EL_CHAR('O'),
3038   EL_CHAR('K'),
3039   EL_CHAR('O'),
3040
3041   EL_CHAR('-'),
3042   EL_CHAR('B'),
3043   EL_CHAR('A'),
3044   EL_CHAR('N'),
3045 };
3046
3047 static int editor_el_sokoban[] =
3048 {
3049   EL_SOKOBAN_OBJECT,
3050   EL_SOKOBAN_FIELD_EMPTY,
3051   EL_SOKOBAN_FIELD_FULL,
3052   EL_SOKOBAN_FIELD_PLAYER,
3053 };
3054 static int *editor_hl_sokoban_ptr = editor_hl_sokoban;
3055 static int *editor_el_sokoban_ptr = editor_el_sokoban;
3056 static int num_editor_hl_sokoban = SIZEOF_ARRAY_INT(editor_hl_sokoban);
3057 static int num_editor_el_sokoban = SIZEOF_ARRAY_INT(editor_el_sokoban);
3058
3059 static int editor_hl_supaplex[] =
3060 {
3061   EL_CHAR('S'),
3062   EL_CHAR('U'),
3063   EL_CHAR('P'),
3064   EL_CHAR('A'),
3065
3066   EL_CHAR('P'),
3067   EL_CHAR('L'),
3068   EL_CHAR('E'),
3069   EL_CHAR('X'),
3070 };
3071
3072 static int editor_el_supaplex[] =
3073 {
3074 #if 1
3075   EL_EMPTY,
3076 #else
3077   EL_SP_EMPTY,
3078 #endif
3079   EL_SP_ZONK,
3080   EL_SP_BASE,
3081   EL_SP_MURPHY,
3082
3083   EL_SP_INFOTRON,
3084   EL_SP_CHIP_SINGLE,
3085   EL_SP_HARDWARE_GRAY,
3086   EL_SP_EXIT_CLOSED,
3087
3088   EL_SP_DISK_ORANGE,
3089   EL_SP_PORT_RIGHT,
3090   EL_SP_PORT_DOWN,
3091   EL_SP_PORT_LEFT,
3092
3093   EL_SP_PORT_UP,
3094   EL_SP_GRAVITY_PORT_RIGHT,
3095   EL_SP_GRAVITY_PORT_DOWN,
3096   EL_SP_GRAVITY_PORT_LEFT,
3097
3098   EL_SP_GRAVITY_PORT_UP,
3099   EL_SP_SNIKSNAK,
3100   EL_SP_DISK_YELLOW,
3101   EL_SP_TERMINAL,
3102
3103   EL_SP_DISK_RED,
3104   EL_SP_PORT_VERTICAL,
3105   EL_SP_PORT_HORIZONTAL,
3106   EL_SP_PORT_ANY,
3107
3108   EL_SP_ELECTRON,
3109   EL_SP_BUGGY_BASE,
3110   EL_SP_CHIP_LEFT,
3111   EL_SP_CHIP_RIGHT,
3112
3113   EL_SP_HARDWARE_BASE_1,
3114   EL_SP_HARDWARE_GREEN,
3115   EL_SP_HARDWARE_BLUE,
3116   EL_SP_HARDWARE_RED,
3117
3118   EL_SP_HARDWARE_YELLOW,
3119   EL_SP_HARDWARE_BASE_2,
3120   EL_SP_HARDWARE_BASE_3,
3121   EL_SP_HARDWARE_BASE_4,
3122
3123   EL_SP_HARDWARE_BASE_5,
3124   EL_SP_HARDWARE_BASE_6,
3125   EL_SP_CHIP_TOP,
3126   EL_SP_CHIP_BOTTOM,
3127 };
3128 static int *editor_hl_supaplex_ptr = editor_hl_supaplex;
3129 static int *editor_el_supaplex_ptr = editor_el_supaplex;
3130 static int num_editor_hl_supaplex = SIZEOF_ARRAY_INT(editor_hl_supaplex);
3131 static int num_editor_el_supaplex = SIZEOF_ARRAY_INT(editor_el_supaplex);
3132
3133 static int editor_hl_diamond_caves[] =
3134 {
3135   EL_CHAR('D'),
3136   EL_CHAR('I'),
3137   EL_CHAR('A'),
3138   EL_CHAR('-'),
3139
3140   EL_CHAR('M'),
3141   EL_CHAR('O'),
3142   EL_CHAR('N'),
3143   EL_CHAR('D'),
3144
3145   EL_CHAR('C'),
3146   EL_CHAR('A'),
3147   EL_CHAR('V'),
3148   EL_CHAR('E'),
3149
3150   EL_CHAR('S'),
3151   EL_CHAR(' '),
3152   EL_CHAR('I'),
3153   EL_CHAR('I'),
3154 };
3155
3156 static int editor_el_diamond_caves[] =
3157 {
3158   EL_PEARL,
3159   EL_CRYSTAL,
3160   EL_WALL_PEARL,
3161   EL_WALL_CRYSTAL,
3162
3163   EL_CONVEYOR_BELT_1_LEFT,
3164   EL_CONVEYOR_BELT_1_MIDDLE,
3165   EL_CONVEYOR_BELT_1_RIGHT,
3166   EL_CONVEYOR_BELT_1_SWITCH_MIDDLE,
3167
3168   EL_CONVEYOR_BELT_2_LEFT,
3169   EL_CONVEYOR_BELT_2_MIDDLE,
3170   EL_CONVEYOR_BELT_2_RIGHT,
3171   EL_CONVEYOR_BELT_2_SWITCH_MIDDLE,
3172
3173   EL_CONVEYOR_BELT_3_LEFT,
3174   EL_CONVEYOR_BELT_3_MIDDLE,
3175   EL_CONVEYOR_BELT_3_RIGHT,
3176   EL_CONVEYOR_BELT_3_SWITCH_MIDDLE,
3177
3178   EL_CONVEYOR_BELT_4_LEFT,
3179   EL_CONVEYOR_BELT_4_MIDDLE,
3180   EL_CONVEYOR_BELT_4_RIGHT,
3181   EL_CONVEYOR_BELT_4_SWITCH_MIDDLE,
3182
3183   EL_CONVEYOR_BELT_1_SWITCH_LEFT,
3184   EL_CONVEYOR_BELT_2_SWITCH_LEFT,
3185   EL_CONVEYOR_BELT_3_SWITCH_LEFT,
3186   EL_CONVEYOR_BELT_4_SWITCH_LEFT,
3187
3188   EL_CONVEYOR_BELT_1_SWITCH_RIGHT,
3189   EL_CONVEYOR_BELT_2_SWITCH_RIGHT,
3190   EL_CONVEYOR_BELT_3_SWITCH_RIGHT,
3191   EL_CONVEYOR_BELT_4_SWITCH_RIGHT,
3192
3193   EL_SWITCHGATE_OPEN,
3194   EL_SWITCHGATE_CLOSED,
3195   EL_SWITCHGATE_SWITCH_UP,
3196   EL_EMPTY,
3197
3198   EL_ENVELOPE_1,
3199   EL_ENVELOPE_2,
3200   EL_ENVELOPE_3,
3201   EL_ENVELOPE_4,
3202
3203   EL_TIMEGATE_CLOSED,
3204   EL_TIMEGATE_OPEN,
3205   EL_TIMEGATE_SWITCH,
3206   EL_EMPTY,
3207
3208   EL_LANDMINE,
3209   EL_INVISIBLE_SAND,
3210   EL_STEELWALL_SLIPPERY,
3211   EL_EMPTY,
3212
3213   EL_SIGN_EXCLAMATION,
3214   EL_SIGN_STOP,
3215   EL_LIGHT_SWITCH,
3216   EL_LIGHT_SWITCH_ACTIVE,
3217
3218   EL_SHIELD_NORMAL,
3219   EL_SHIELD_DEADLY,
3220   EL_EXTRA_TIME,
3221   EL_EMPTY,
3222 };
3223 static int *editor_hl_diamond_caves_ptr = editor_hl_diamond_caves;
3224 static int *editor_el_diamond_caves_ptr = editor_el_diamond_caves;
3225 static int num_editor_hl_diamond_caves = SIZEOF_ARRAY_INT(editor_hl_diamond_caves);
3226 static int num_editor_el_diamond_caves = SIZEOF_ARRAY_INT(editor_el_diamond_caves);
3227
3228 static int editor_hl_dx_boulderdash[] =
3229 {
3230   EL_CHAR('D'),
3231   EL_CHAR('X'),
3232   EL_CHAR('-'),
3233   EL_CHAR(' '),
3234
3235   EL_CHAR('B'),
3236   EL_CHAR('O'),
3237   EL_CHAR('U'),
3238   EL_CHAR('L'),
3239
3240   EL_CHAR('-'),
3241   EL_CHAR('D'),
3242   EL_CHAR('E'),
3243   EL_CHAR('R'),
3244
3245   EL_CHAR('D'),
3246   EL_CHAR('A'),
3247   EL_CHAR('S'),
3248   EL_CHAR('H'),
3249 };
3250
3251 static int editor_el_dx_boulderdash[] =
3252 {
3253   EL_EMPTY,
3254   EL_TUBE_RIGHT_DOWN,
3255   EL_TUBE_HORIZONTAL_DOWN,
3256   EL_TUBE_LEFT_DOWN,
3257
3258   EL_TUBE_HORIZONTAL,
3259   EL_TUBE_VERTICAL_RIGHT,
3260   EL_TUBE_ANY,
3261   EL_TUBE_VERTICAL_LEFT,
3262
3263   EL_TUBE_VERTICAL,
3264   EL_TUBE_RIGHT_UP,
3265   EL_TUBE_HORIZONTAL_UP,
3266   EL_TUBE_LEFT_UP,
3267
3268   EL_TRAP,
3269   EL_DX_SUPABOMB,
3270   EL_EMPTY,
3271   EL_EMPTY
3272 };
3273 static int *editor_hl_dx_boulderdash_ptr = editor_hl_dx_boulderdash;
3274 static int *editor_el_dx_boulderdash_ptr = editor_el_dx_boulderdash;
3275 static int num_editor_hl_dx_boulderdash = SIZEOF_ARRAY_INT(editor_hl_dx_boulderdash);
3276 static int num_editor_el_dx_boulderdash = SIZEOF_ARRAY_INT(editor_el_dx_boulderdash);
3277
3278 static int editor_hl_chars[] =
3279 {
3280   EL_CHAR('T'),
3281   EL_CHAR('E'),
3282   EL_CHAR('X'),
3283   EL_CHAR('T'),
3284 };
3285
3286 static int editor_el_chars[] =
3287 {
3288   EL_CHAR(' '),
3289   EL_CHAR('!'),
3290   EL_CHAR('"'),
3291   EL_CHAR('#'),
3292
3293   EL_CHAR('$'),
3294   EL_CHAR('%'),
3295   EL_CHAR('&'),
3296   EL_CHAR('\''),
3297
3298   EL_CHAR('('),
3299   EL_CHAR(')'),
3300   EL_CHAR('*'),
3301   EL_CHAR('+'),
3302
3303   EL_CHAR(','),
3304   EL_CHAR('-'),
3305   EL_CHAR('.'),
3306   EL_CHAR('/'),
3307
3308   EL_CHAR('0'),
3309   EL_CHAR('1'),
3310   EL_CHAR('2'),
3311   EL_CHAR('3'),
3312
3313   EL_CHAR('4'),
3314   EL_CHAR('5'),
3315   EL_CHAR('6'),
3316   EL_CHAR('7'),
3317
3318   EL_CHAR('8'),
3319   EL_CHAR('9'),
3320   EL_CHAR(':'),
3321   EL_CHAR(';'),
3322
3323   EL_CHAR('<'),
3324   EL_CHAR('='),
3325   EL_CHAR('>'),
3326   EL_CHAR('?'),
3327
3328   EL_CHAR('@'),
3329   EL_CHAR('A'),
3330   EL_CHAR('B'),
3331   EL_CHAR('C'),
3332
3333   EL_CHAR('D'),
3334   EL_CHAR('E'),
3335   EL_CHAR('F'),
3336   EL_CHAR('G'),
3337
3338   EL_CHAR('H'),
3339   EL_CHAR('I'),
3340   EL_CHAR('J'),
3341   EL_CHAR('K'),
3342
3343   EL_CHAR('L'),
3344   EL_CHAR('M'),
3345   EL_CHAR('N'),
3346   EL_CHAR('O'),
3347
3348   EL_CHAR('P'),
3349   EL_CHAR('Q'),
3350   EL_CHAR('R'),
3351   EL_CHAR('S'),
3352
3353   EL_CHAR('T'),
3354   EL_CHAR('U'),
3355   EL_CHAR('V'),
3356   EL_CHAR('W'),
3357
3358   EL_CHAR('X'),
3359   EL_CHAR('Y'),
3360   EL_CHAR('Z'),
3361   EL_CHAR('['),
3362
3363   EL_CHAR('\\'),
3364   EL_CHAR(']'),
3365   EL_CHAR('^'),
3366   EL_CHAR('_'),
3367
3368   EL_CHAR('©'),
3369   EL_CHAR('Ä'),
3370   EL_CHAR('Ö'),
3371   EL_CHAR('Ãœ'),
3372
3373   EL_CHAR('°'),
3374   EL_CHAR('®'),
3375   EL_CHAR(FONT_ASCII_CURSOR),
3376   EL_CHAR(' ')
3377 };
3378 static int *editor_hl_chars_ptr = editor_hl_chars;
3379 static int *editor_el_chars_ptr = editor_el_chars;
3380 static int num_editor_hl_chars = SIZEOF_ARRAY_INT(editor_hl_chars);
3381 static int num_editor_el_chars = SIZEOF_ARRAY_INT(editor_el_chars);
3382
3383 static int editor_hl_custom[] =
3384 {
3385   EL_CHAR('C'),
3386   EL_CHAR('U'),
3387   EL_CHAR('S'),
3388   EL_CHAR('-'),
3389
3390   EL_CHAR('T'),
3391   EL_CHAR('O'),
3392   EL_CHAR('M'),
3393   EL_CHAR(' '),
3394
3395   EL_CHAR('E'),
3396   EL_CHAR('L'),
3397   EL_CHAR('E'),
3398   EL_CHAR('M'),
3399
3400   EL_CHAR('E'),
3401   EL_CHAR('N'),
3402   EL_CHAR('T'),
3403   EL_CHAR('S'),
3404 };
3405
3406 static int editor_el_custom[] =
3407 {
3408   EL_CUSTOM_START + 0,
3409   EL_CUSTOM_START + 1,
3410   EL_CUSTOM_START + 2,
3411   EL_CUSTOM_START + 3,
3412
3413   EL_CUSTOM_START + 4,
3414   EL_CUSTOM_START + 5,
3415   EL_CUSTOM_START + 6,
3416   EL_CUSTOM_START + 7,
3417
3418   EL_CUSTOM_START + 8,
3419   EL_CUSTOM_START + 9,
3420   EL_CUSTOM_START + 10,
3421   EL_CUSTOM_START + 11,
3422
3423   EL_CUSTOM_START + 12,
3424   EL_CUSTOM_START + 13,
3425   EL_CUSTOM_START + 14,
3426   EL_CUSTOM_START + 15,
3427
3428   EL_CUSTOM_START + 16,
3429   EL_CUSTOM_START + 17,
3430   EL_CUSTOM_START + 18,
3431   EL_CUSTOM_START + 19,
3432
3433   EL_CUSTOM_START + 20,
3434   EL_CUSTOM_START + 21,
3435   EL_CUSTOM_START + 22,
3436   EL_CUSTOM_START + 23,
3437
3438   EL_CUSTOM_START + 24,
3439   EL_CUSTOM_START + 25,
3440   EL_CUSTOM_START + 26,
3441   EL_CUSTOM_START + 27,
3442
3443   EL_CUSTOM_START + 28,
3444   EL_CUSTOM_START + 29,
3445   EL_CUSTOM_START + 30,
3446   EL_CUSTOM_START + 31,
3447
3448   EL_CUSTOM_START + 32,
3449   EL_CUSTOM_START + 33,
3450   EL_CUSTOM_START + 34,
3451   EL_CUSTOM_START + 35,
3452
3453   EL_CUSTOM_START + 36,
3454   EL_CUSTOM_START + 37,
3455   EL_CUSTOM_START + 38,
3456   EL_CUSTOM_START + 39,
3457
3458   EL_CUSTOM_START + 40,
3459   EL_CUSTOM_START + 41,
3460   EL_CUSTOM_START + 42,
3461   EL_CUSTOM_START + 43,
3462
3463   EL_CUSTOM_START + 44,
3464   EL_CUSTOM_START + 45,
3465   EL_CUSTOM_START + 46,
3466   EL_CUSTOM_START + 47,
3467
3468   EL_CUSTOM_START + 48,
3469   EL_CUSTOM_START + 49,
3470   EL_CUSTOM_START + 50,
3471   EL_CUSTOM_START + 51,
3472
3473   EL_CUSTOM_START + 52,
3474   EL_CUSTOM_START + 53,
3475   EL_CUSTOM_START + 54,
3476   EL_CUSTOM_START + 55,
3477
3478   EL_CUSTOM_START + 56,
3479   EL_CUSTOM_START + 57,
3480   EL_CUSTOM_START + 58,
3481   EL_CUSTOM_START + 59,
3482
3483   EL_CUSTOM_START + 60,
3484   EL_CUSTOM_START + 61,
3485   EL_CUSTOM_START + 62,
3486   EL_CUSTOM_START + 63,
3487
3488   EL_CUSTOM_START + 64,
3489   EL_CUSTOM_START + 65,
3490   EL_CUSTOM_START + 66,
3491   EL_CUSTOM_START + 67,
3492
3493   EL_CUSTOM_START + 68,
3494   EL_CUSTOM_START + 69,
3495   EL_CUSTOM_START + 70,
3496   EL_CUSTOM_START + 71,
3497
3498   EL_CUSTOM_START + 72,
3499   EL_CUSTOM_START + 73,
3500   EL_CUSTOM_START + 74,
3501   EL_CUSTOM_START + 75,
3502
3503   EL_CUSTOM_START + 76,
3504   EL_CUSTOM_START + 77,
3505   EL_CUSTOM_START + 78,
3506   EL_CUSTOM_START + 79,
3507
3508   EL_CUSTOM_START + 80,
3509   EL_CUSTOM_START + 81,
3510   EL_CUSTOM_START + 82,
3511   EL_CUSTOM_START + 83,
3512
3513   EL_CUSTOM_START + 84,
3514   EL_CUSTOM_START + 85,
3515   EL_CUSTOM_START + 86,
3516   EL_CUSTOM_START + 87,
3517
3518   EL_CUSTOM_START + 88,
3519   EL_CUSTOM_START + 89,
3520   EL_CUSTOM_START + 90,
3521   EL_CUSTOM_START + 91,
3522
3523   EL_CUSTOM_START + 92,
3524   EL_CUSTOM_START + 93,
3525   EL_CUSTOM_START + 94,
3526   EL_CUSTOM_START + 95,
3527
3528   EL_CUSTOM_START + 96,
3529   EL_CUSTOM_START + 97,
3530   EL_CUSTOM_START + 98,
3531   EL_CUSTOM_START + 99,
3532
3533   EL_CUSTOM_START + 100,
3534   EL_CUSTOM_START + 101,
3535   EL_CUSTOM_START + 102,
3536   EL_CUSTOM_START + 103,
3537
3538   EL_CUSTOM_START + 104,
3539   EL_CUSTOM_START + 105,
3540   EL_CUSTOM_START + 106,
3541   EL_CUSTOM_START + 107,
3542
3543   EL_CUSTOM_START + 108,
3544   EL_CUSTOM_START + 109,
3545   EL_CUSTOM_START + 110,
3546   EL_CUSTOM_START + 111,
3547
3548   EL_CUSTOM_START + 112,
3549   EL_CUSTOM_START + 113,
3550   EL_CUSTOM_START + 114,
3551   EL_CUSTOM_START + 115,
3552
3553   EL_CUSTOM_START + 116,
3554   EL_CUSTOM_START + 117,
3555   EL_CUSTOM_START + 118,
3556   EL_CUSTOM_START + 119,
3557
3558   EL_CUSTOM_START + 120,
3559   EL_CUSTOM_START + 121,
3560   EL_CUSTOM_START + 122,
3561   EL_CUSTOM_START + 123,
3562
3563   EL_CUSTOM_START + 124,
3564   EL_CUSTOM_START + 125,
3565   EL_CUSTOM_START + 126,
3566   EL_CUSTOM_START + 127
3567 };
3568 static int *editor_hl_custom_ptr = editor_hl_custom;
3569 static int *editor_el_custom_ptr = editor_el_custom;
3570 static int num_editor_hl_custom = SIZEOF_ARRAY_INT(editor_hl_custom);
3571 static int num_editor_el_custom = SIZEOF_ARRAY_INT(editor_el_custom);
3572
3573 static int editor_hl_custom_more[] =
3574 {
3575 };
3576
3577 static int editor_el_custom_more[] =
3578 {
3579   EL_CUSTOM_START + 128,
3580   EL_CUSTOM_START + 129,
3581   EL_CUSTOM_START + 130,
3582   EL_CUSTOM_START + 131,
3583
3584   EL_CUSTOM_START + 132,
3585   EL_CUSTOM_START + 133,
3586   EL_CUSTOM_START + 134,
3587   EL_CUSTOM_START + 135,
3588
3589   EL_CUSTOM_START + 136,
3590   EL_CUSTOM_START + 137,
3591   EL_CUSTOM_START + 138,
3592   EL_CUSTOM_START + 139,
3593
3594   EL_CUSTOM_START + 140,
3595   EL_CUSTOM_START + 141,
3596   EL_CUSTOM_START + 142,
3597   EL_CUSTOM_START + 143,
3598
3599   EL_CUSTOM_START + 144,
3600   EL_CUSTOM_START + 145,
3601   EL_CUSTOM_START + 146,
3602   EL_CUSTOM_START + 147,
3603
3604   EL_CUSTOM_START + 148,
3605   EL_CUSTOM_START + 149,
3606   EL_CUSTOM_START + 150,
3607   EL_CUSTOM_START + 151,
3608
3609   EL_CUSTOM_START + 152,
3610   EL_CUSTOM_START + 153,
3611   EL_CUSTOM_START + 154,
3612   EL_CUSTOM_START + 155,
3613
3614   EL_CUSTOM_START + 156,
3615   EL_CUSTOM_START + 157,
3616   EL_CUSTOM_START + 158,
3617   EL_CUSTOM_START + 159,
3618
3619   EL_CUSTOM_START + 160,
3620   EL_CUSTOM_START + 161,
3621   EL_CUSTOM_START + 162,
3622   EL_CUSTOM_START + 163,
3623
3624   EL_CUSTOM_START + 164,
3625   EL_CUSTOM_START + 165,
3626   EL_CUSTOM_START + 166,
3627   EL_CUSTOM_START + 167,
3628
3629   EL_CUSTOM_START + 168,
3630   EL_CUSTOM_START + 169,
3631   EL_CUSTOM_START + 170,
3632   EL_CUSTOM_START + 171,
3633
3634   EL_CUSTOM_START + 172,
3635   EL_CUSTOM_START + 173,
3636   EL_CUSTOM_START + 174,
3637   EL_CUSTOM_START + 175,
3638
3639   EL_CUSTOM_START + 176,
3640   EL_CUSTOM_START + 177,
3641   EL_CUSTOM_START + 178,
3642   EL_CUSTOM_START + 179,
3643
3644   EL_CUSTOM_START + 180,
3645   EL_CUSTOM_START + 181,
3646   EL_CUSTOM_START + 182,
3647   EL_CUSTOM_START + 183,
3648
3649   EL_CUSTOM_START + 184,
3650   EL_CUSTOM_START + 185,
3651   EL_CUSTOM_START + 186,
3652   EL_CUSTOM_START + 187,
3653
3654   EL_CUSTOM_START + 188,
3655   EL_CUSTOM_START + 189,
3656   EL_CUSTOM_START + 190,
3657   EL_CUSTOM_START + 191,
3658
3659   EL_CUSTOM_START + 192,
3660   EL_CUSTOM_START + 193,
3661   EL_CUSTOM_START + 194,
3662   EL_CUSTOM_START + 195,
3663
3664   EL_CUSTOM_START + 196,
3665   EL_CUSTOM_START + 197,
3666   EL_CUSTOM_START + 198,
3667   EL_CUSTOM_START + 199,
3668
3669   EL_CUSTOM_START + 200,
3670   EL_CUSTOM_START + 201,
3671   EL_CUSTOM_START + 202,
3672   EL_CUSTOM_START + 203,
3673
3674   EL_CUSTOM_START + 204,
3675   EL_CUSTOM_START + 205,
3676   EL_CUSTOM_START + 206,
3677   EL_CUSTOM_START + 207,
3678
3679   EL_CUSTOM_START + 208,
3680   EL_CUSTOM_START + 209,
3681   EL_CUSTOM_START + 210,
3682   EL_CUSTOM_START + 211,
3683
3684   EL_CUSTOM_START + 212,
3685   EL_CUSTOM_START + 213,
3686   EL_CUSTOM_START + 214,
3687   EL_CUSTOM_START + 215,
3688
3689   EL_CUSTOM_START + 216,
3690   EL_CUSTOM_START + 217,
3691   EL_CUSTOM_START + 218,
3692   EL_CUSTOM_START + 219,
3693
3694   EL_CUSTOM_START + 220,
3695   EL_CUSTOM_START + 221,
3696   EL_CUSTOM_START + 222,
3697   EL_CUSTOM_START + 223,
3698
3699   EL_CUSTOM_START + 224,
3700   EL_CUSTOM_START + 225,
3701   EL_CUSTOM_START + 226,
3702   EL_CUSTOM_START + 227,
3703
3704   EL_CUSTOM_START + 228,
3705   EL_CUSTOM_START + 229,
3706   EL_CUSTOM_START + 230,
3707   EL_CUSTOM_START + 231,
3708
3709   EL_CUSTOM_START + 232,
3710   EL_CUSTOM_START + 233,
3711   EL_CUSTOM_START + 234,
3712   EL_CUSTOM_START + 235,
3713
3714   EL_CUSTOM_START + 236,
3715   EL_CUSTOM_START + 237,
3716   EL_CUSTOM_START + 238,
3717   EL_CUSTOM_START + 239,
3718
3719   EL_CUSTOM_START + 240,
3720   EL_CUSTOM_START + 241,
3721   EL_CUSTOM_START + 242,
3722   EL_CUSTOM_START + 243,
3723
3724   EL_CUSTOM_START + 244,
3725   EL_CUSTOM_START + 245,
3726   EL_CUSTOM_START + 246,
3727   EL_CUSTOM_START + 247,
3728
3729   EL_CUSTOM_START + 248,
3730   EL_CUSTOM_START + 249,
3731   EL_CUSTOM_START + 250,
3732   EL_CUSTOM_START + 251,
3733
3734   EL_CUSTOM_START + 252,
3735   EL_CUSTOM_START + 253,
3736   EL_CUSTOM_START + 254,
3737   EL_CUSTOM_START + 255
3738 };
3739 static int *editor_hl_custom_more_ptr = editor_hl_custom_more;
3740 static int *editor_el_custom_more_ptr = editor_el_custom_more;
3741 static int num_editor_hl_custom_more = SIZEOF_ARRAY_INT(editor_hl_custom_more);
3742 static int num_editor_el_custom_more = SIZEOF_ARRAY_INT(editor_el_custom_more);
3743
3744 static int editor_hl_custom_special[] =
3745 {
3746 };
3747
3748 static int editor_el_custom_special[] =
3749 {
3750   EL_TRIGGER_ELEMENT,
3751   EL_TRIGGER_PLAYER,
3752   EL_EMPTY,
3753   EL_EMPTY
3754 };
3755 static int *editor_hl_custom_special_ptr = editor_hl_custom_special;
3756 static int *editor_el_custom_special_ptr = editor_el_custom_special;
3757 static int num_editor_hl_custom_special = SIZEOF_ARRAY_INT(editor_hl_custom_special);
3758 static int num_editor_el_custom_special = SIZEOF_ARRAY_INT(editor_el_custom_special);
3759
3760 static int editor_hl_group[] =
3761 {
3762   EL_CHAR('G'),
3763   EL_CHAR('R'),
3764   EL_CHAR('O'),
3765   EL_CHAR('U'),
3766
3767   EL_CHAR('P'),
3768   EL_CHAR(' '),
3769   EL_CHAR(' '),
3770   EL_CHAR(' '),
3771
3772   EL_CHAR('E'),
3773   EL_CHAR('L'),
3774   EL_CHAR('E'),
3775   EL_CHAR('M'),
3776
3777   EL_CHAR('E'),
3778   EL_CHAR('N'),
3779   EL_CHAR('T'),
3780   EL_CHAR('S'),
3781 };
3782
3783 static int editor_el_group[] =
3784 {
3785   EL_GROUP_START + 0,
3786   EL_GROUP_START + 1,
3787   EL_GROUP_START + 2,
3788   EL_GROUP_START + 3,
3789
3790   EL_GROUP_START + 4,
3791   EL_GROUP_START + 5,
3792   EL_GROUP_START + 6,
3793   EL_GROUP_START + 7,
3794
3795   EL_GROUP_START + 8,
3796   EL_GROUP_START + 9,
3797   EL_GROUP_START + 10,
3798   EL_GROUP_START + 11,
3799
3800   EL_GROUP_START + 12,
3801   EL_GROUP_START + 13,
3802   EL_GROUP_START + 14,
3803   EL_GROUP_START + 15
3804 };
3805 static int *editor_hl_group_ptr = editor_hl_group;
3806 static int *editor_el_group_ptr = editor_el_group;
3807 static int num_editor_hl_group = SIZEOF_ARRAY_INT(editor_hl_group);
3808 static int num_editor_el_group = SIZEOF_ARRAY_INT(editor_el_group);
3809
3810 static int editor_hl_group_more[] =
3811 {
3812 };
3813
3814 static int editor_el_group_more[] =
3815 {
3816   EL_GROUP_START + 16,
3817   EL_GROUP_START + 17,
3818   EL_GROUP_START + 18,
3819   EL_GROUP_START + 19,
3820
3821   EL_GROUP_START + 20,
3822   EL_GROUP_START + 21,
3823   EL_GROUP_START + 22,
3824   EL_GROUP_START + 23,
3825
3826   EL_GROUP_START + 24,
3827   EL_GROUP_START + 25,
3828   EL_GROUP_START + 26,
3829   EL_GROUP_START + 27,
3830
3831   EL_GROUP_START + 28,
3832   EL_GROUP_START + 29,
3833   EL_GROUP_START + 30,
3834   EL_GROUP_START + 31
3835 };
3836 static int *editor_hl_group_more_ptr = editor_hl_group_more;
3837 static int *editor_el_group_more_ptr = editor_el_group_more;
3838 static int num_editor_hl_group_more = SIZEOF_ARRAY_INT(editor_hl_group_more);
3839 static int num_editor_el_group_more = SIZEOF_ARRAY_INT(editor_el_group_more);
3840
3841 static int editor_hl_user_defined[] =
3842 {
3843   EL_CHAR('U'),
3844   EL_CHAR('S'),
3845   EL_CHAR('E'),
3846   EL_CHAR('R'),
3847
3848   EL_CHAR('D'),
3849   EL_CHAR('E'),
3850   EL_CHAR('F'),
3851   EL_CHAR('I'),
3852
3853   EL_CHAR('-'),
3854   EL_CHAR('N'),
3855   EL_CHAR('E'),
3856   EL_CHAR('D'),
3857 };
3858
3859 static int *editor_hl_user_defined_ptr = editor_hl_user_defined;
3860 static int *editor_el_user_defined_ptr = NULL;
3861 static int num_editor_hl_user_defined=SIZEOF_ARRAY_INT(editor_hl_user_defined);
3862 static int num_editor_el_user_defined = 0;
3863
3864 static int editor_hl_empty[] = { };
3865 static int editor_el_empty[ED_NUM_ELEMENTLIST_BUTTONS];
3866
3867 static int *editor_hl_empty_ptr = editor_hl_empty;
3868 static int *editor_el_empty_ptr = editor_el_empty;
3869 static int num_editor_hl_empty = 0;
3870 static int num_editor_el_empty = 0;     /* dynamically determined, if needed */
3871
3872 static boolean use_el_empty = FALSE;
3873
3874 static int *editor_elements = NULL;     /* dynamically allocated */
3875 static int num_editor_elements = 0;     /* dynamically determined */
3876
3877 static struct
3878 {
3879   boolean *setup_value;
3880
3881   int **headline_list;
3882   int *headline_list_size;
3883
3884   int **element_list;
3885   int *element_list_size;
3886
3887   boolean last_setup_value;
3888 }
3889 editor_elements_info[] =
3890 {
3891   {
3892     &setup.editor.el_boulderdash,
3893     &editor_hl_boulderdash_ptr,         &num_editor_hl_boulderdash,
3894     &editor_el_boulderdash_ptr,         &num_editor_el_boulderdash
3895   },
3896   {
3897     &setup.editor.el_emerald_mine,
3898     &editor_hl_emerald_mine_ptr,        &num_editor_hl_emerald_mine,
3899     &editor_el_emerald_mine_ptr,        &num_editor_el_emerald_mine
3900   },
3901   {
3902     &setup.editor.el_emerald_mine_club,
3903     &editor_hl_emerald_mine_club_ptr,   &num_editor_hl_emerald_mine_club,
3904     &editor_el_emerald_mine_club_ptr,   &num_editor_el_emerald_mine_club
3905   },
3906   {
3907     &setup.editor.el_more,
3908     &editor_hl_more_ptr,                &num_editor_hl_more,
3909     &editor_el_more_ptr,                &num_editor_el_more
3910   },
3911   {
3912     &setup.editor.el_sokoban,
3913     &editor_hl_sokoban_ptr,             &num_editor_hl_sokoban,
3914     &editor_el_sokoban_ptr,             &num_editor_el_sokoban
3915   },
3916   {
3917     &setup.editor.el_supaplex,
3918     &editor_hl_supaplex_ptr,            &num_editor_hl_supaplex,
3919     &editor_el_supaplex_ptr,            &num_editor_el_supaplex
3920   },
3921   {
3922     &setup.editor.el_diamond_caves,
3923     &editor_hl_diamond_caves_ptr,       &num_editor_hl_diamond_caves,
3924     &editor_el_diamond_caves_ptr,       &num_editor_el_diamond_caves
3925   },
3926   {
3927     &setup.editor.el_dx_boulderdash,
3928     &editor_hl_dx_boulderdash_ptr,      &num_editor_hl_dx_boulderdash,
3929     &editor_el_dx_boulderdash_ptr,      &num_editor_el_dx_boulderdash
3930   },
3931   {
3932     &setup.editor.el_chars,
3933     &editor_hl_chars_ptr,               &num_editor_hl_chars,
3934     &editor_el_chars_ptr,               &num_editor_el_chars
3935   },
3936   {
3937     &setup.editor.el_custom,
3938     &editor_hl_custom_ptr,              &num_editor_hl_custom,
3939     &editor_el_custom_ptr,              &num_editor_el_custom
3940   },
3941   {
3942     &setup.editor.el_custom_more,
3943     &editor_hl_custom_more_ptr,         &num_editor_hl_custom_more,
3944     &editor_el_custom_more_ptr,         &num_editor_el_custom_more
3945   },
3946   {
3947     &setup.editor.el_custom,
3948     &editor_hl_custom_special_ptr,      &num_editor_hl_custom_special,
3949     &editor_el_custom_special_ptr,      &num_editor_el_custom_special
3950   },
3951   {
3952     &setup.editor.el_custom,
3953     &editor_hl_group_ptr,               &num_editor_hl_group,
3954     &editor_el_group_ptr,               &num_editor_el_group
3955   },
3956   {
3957     &setup.editor.el_custom_more,
3958     &editor_hl_group_more_ptr,          &num_editor_hl_group_more,
3959     &editor_el_group_more_ptr,          &num_editor_el_group_more
3960   },
3961   {
3962     &setup.editor.el_user_defined,
3963     &editor_hl_user_defined_ptr,        &num_editor_hl_user_defined,
3964     &editor_el_user_defined_ptr,        &num_editor_el_user_defined
3965   },
3966   {
3967     &use_el_empty,
3968     &editor_hl_empty_ptr,               &num_editor_hl_empty,
3969     &editor_el_empty_ptr,               &num_editor_el_empty,
3970   },
3971   {
3972     NULL,
3973     NULL,                               NULL,
3974     NULL,                               NULL
3975   }
3976 };
3977
3978 #if 0
3979
3980 static struct
3981 {
3982   short element;
3983   short element_mapped;
3984 }
3985 forum_sketch_element_mapping[] =
3986 {
3987   { EL_WALL_SLIPPERY,                   EL_WALL                 },
3988   { EL_EXPANDABLE_WALL,                 EL_WALL                 },
3989   { EL_EXPANDABLE_WALL_HORIZONTAL,      EL_WALL                 },
3990   { EL_EXPANDABLE_WALL_VERTICAL,        EL_WALL                 },
3991   { EL_EXPANDABLE_WALL_ANY,             EL_WALL                 },
3992   { EL_WALL_EMERALD,                    EL_WALL                 },
3993   { EL_WALL_DIAMOND,                    EL_WALL                 },
3994   { EL_WALL_BD_DIAMOND,                 EL_WALL                 },
3995   { EL_WALL_EMERALD_YELLOW,             EL_WALL                 },
3996   { EL_WALL_EMERALD_RED,                EL_WALL                 },
3997   { EL_WALL_EMERALD_PURPLE,             EL_WALL                 },
3998   { EL_ACID_POOL_TOPLEFT,               EL_WALL                 },
3999   { EL_ACID_POOL_TOPRIGHT,              EL_WALL                 },
4000   { EL_ACID_POOL_BOTTOMLEFT,            EL_WALL                 },
4001   { EL_ACID_POOL_BOTTOM,                EL_WALL                 },
4002   { EL_ACID_POOL_BOTTOMRIGHT,           EL_WALL                 },
4003   { EL_BD_WALL,                         EL_WALL                 },
4004
4005   { EL_BD_ROCK,                         EL_ROCK                 },
4006
4007   { EL_SP_ZONK,                         EL_ROCK                 },
4008   { EL_SP_BASE,                         EL_SAND                 },
4009   { EL_SP_MURPHY,                       EL_PLAYER_1             },
4010   { EL_SP_INFOTRON,                     EL_EMERALD              },
4011   { EL_SP_HARDWARE_GRAY,                EL_STEELWALL            },
4012   { EL_SP_EXIT_CLOSED,                  EL_EXIT_OPEN            },
4013   { EL_SP_DISK_ORANGE,                  EL_BOMB                 },
4014   { EL_SP_DISK_RED,                     EL_BOMB                 },
4015   { EL_SP_DISK_YELLOW,                  EL_BOMB                 },
4016   { EL_SP_PORT_RIGHT,                   EL_GATE_1_GRAY          },
4017   { EL_SP_PORT_DOWN,                    EL_GATE_1_GRAY          },
4018   { EL_SP_PORT_LEFT,                    EL_GATE_1_GRAY          },
4019   { EL_SP_PORT_UP,                      EL_GATE_1_GRAY          },
4020   { EL_SP_GRAVITY_PORT_RIGHT,           EL_GATE_1_GRAY          },
4021   { EL_SP_GRAVITY_PORT_DOWN,            EL_GATE_1_GRAY          },
4022   { EL_SP_GRAVITY_PORT_LEFT,            EL_GATE_1_GRAY          },
4023   { EL_SP_GRAVITY_PORT_UP,              EL_GATE_1_GRAY          },
4024   { EL_SP_PORT_VERTICAL,                EL_GATE_1_GRAY          },
4025   { EL_SP_PORT_HORIZONTAL,              EL_GATE_1_GRAY          },
4026   { EL_SP_PORT_ANY,                     EL_GATE_1_GRAY          },
4027   { EL_SP_SNIKSNAK,                     EL_BUG                  },
4028   { EL_SP_ELECTRON,                     EL_SPACESHIP            },
4029   { EL_SP_CHIP_SINGLE,                  EL_WALL                 },
4030   { EL_SP_CHIP_LEFT,                    EL_WALL                 },
4031   { EL_SP_CHIP_RIGHT,                   EL_WALL                 },
4032   { EL_SP_CHIP_TOP,                     EL_WALL                 },
4033   { EL_SP_CHIP_BOTTOM,                  EL_WALL                 },
4034   { EL_SP_HARDWARE_BASE_1,              EL_STEELWALL            },
4035   { EL_SP_HARDWARE_GREEN,               EL_STEELWALL            },
4036   { EL_SP_HARDWARE_BLUE,                EL_STEELWALL            },
4037   { EL_SP_HARDWARE_RED,                 EL_STEELWALL            },
4038   { EL_SP_HARDWARE_YELLOW,              EL_STEELWALL            },
4039   { EL_SP_HARDWARE_BASE_2,              EL_STEELWALL            },
4040   { EL_SP_HARDWARE_BASE_3,              EL_STEELWALL            },
4041   { EL_SP_HARDWARE_BASE_3,              EL_STEELWALL            },
4042   { EL_SP_HARDWARE_BASE_4,              EL_STEELWALL            },
4043   { EL_SP_HARDWARE_BASE_5,              EL_STEELWALL            },
4044   { EL_SP_HARDWARE_BASE_6,              EL_STEELWALL            },
4045
4046   { EL_STEELWALL_SLIPPERY,              EL_STEELWALL            },
4047
4048   { EL_EXIT_CLOSED,                     EL_EXIT_OPEN            },
4049
4050   { EL_DIAMOND,                         EL_EMERALD              },
4051   { EL_BD_DIAMOND,                      EL_EMERALD              },
4052   { EL_EMERALD_YELLOW,                  EL_EMERALD              },
4053   { EL_EMERALD_RED,                     EL_EMERALD              },
4054   { EL_EMERALD_PURPLE,                  EL_EMERALD              },
4055
4056   { EL_AMOEBA_DEAD,                     EL_AMOEBA               },
4057   { EL_AMOEBA_DROP,                     EL_AMOEBA               },
4058   { EL_AMOEBA_WET,                      EL_AMOEBA               },
4059   { EL_AMOEBA_DRY,                      EL_AMOEBA               },
4060   { EL_AMOEBA_FULL,                     EL_AMOEBA               },
4061   { EL_BD_AMOEBA,                       EL_AMOEBA               },
4062   { EL_AMOEBA_TO_DIAMOND,               EL_AMOEBA               },
4063
4064   { EL_DYNAMITE_ACTIVE,                 EL_DYNAMITE             },
4065
4066   { EL_GATE_2_GRAY,                     EL_GATE_1_GRAY          },
4067   { EL_GATE_3_GRAY,                     EL_GATE_1_GRAY          },
4068   { EL_GATE_4_GRAY,                     EL_GATE_1_GRAY          },
4069
4070   { EL_EM_KEY_1,                        EL_KEY_1                },
4071   { EL_EM_KEY_2,                        EL_KEY_2                },
4072   { EL_EM_KEY_3,                        EL_KEY_3                },
4073   { EL_EM_KEY_4,                        EL_KEY_4                },
4074
4075   { EL_EM_GATE_1,                       EL_GATE_1               },
4076   { EL_EM_GATE_2,                       EL_GATE_2               },
4077   { EL_EM_GATE_3,                       EL_GATE_3               },
4078   { EL_EM_GATE_4,                       EL_GATE_4               },
4079
4080   { EL_EM_GATE_1_GRAY,                  EL_GATE_1_GRAY          },
4081   { EL_EM_GATE_2_GRAY,                  EL_GATE_1_GRAY          },
4082   { EL_EM_GATE_3_GRAY,                  EL_GATE_1_GRAY          },
4083   { EL_EM_GATE_4_GRAY,                  EL_GATE_1_GRAY          },
4084
4085   { EL_INVISIBLE_SAND,                  EL_EMPTY                },
4086   { EL_INVISIBLE_WALL,                  EL_EMPTY                },
4087   { EL_INVISIBLE_STEELWALL,             EL_EMPTY                },
4088
4089   { EL_PACMAN,                          EL_YAMYAM               },
4090   { EL_DARK_YAMYAM,                     EL_YAMYAM               },
4091
4092   { EL_BD_MAGIC_WALL,                   EL_MAGIC_WALL           },
4093
4094   { EL_DYNABOMB_INCREASE_NUMBER,        EL_BOMB                 },
4095   { EL_DYNABOMB_INCREASE_SIZE,          EL_BOMB                 },
4096   { EL_DYNABOMB_INCREASE_POWER,         EL_BOMB                 },
4097   { EL_BLACK_ORB,                       EL_BOMB                 },
4098   { EL_DX_SUPABOMB,                     EL_BOMB                 },
4099
4100   { EL_SOKOBAN_OBJECT,                  EL_KEY_1                },
4101   { EL_SOKOBAN_FIELD_EMPTY,             EL_GATE_1_GRAY          },
4102   { EL_SOKOBAN_FIELD_FULL,              EL_GATE_1               },
4103   { EL_SOKOBAN_FIELD_PLAYER,            EL_PLAYER_1             },
4104
4105   { EL_BD_BUTTERFLY_RIGHT,              EL_BD_BUTTERFLY         },
4106   { EL_BD_BUTTERFLY_UP,                 EL_BD_BUTTERFLY         },
4107   { EL_BD_BUTTERFLY_LEFT,               EL_BD_BUTTERFLY         },
4108   { EL_BD_BUTTERFLY_DOWN,               EL_BD_BUTTERFLY         },
4109
4110   { EL_BD_FIREFLY_RIGHT,                EL_BD_FIREFLY           },
4111   { EL_BD_FIREFLY_UP,                   EL_BD_FIREFLY           },
4112   { EL_BD_FIREFLY_LEFT,                 EL_BD_FIREFLY           },
4113   { EL_BD_FIREFLY_DOWN,                 EL_BD_FIREFLY           },
4114
4115   { EL_PLAYER_2,                        EL_PLAYER_1             },
4116   { EL_PLAYER_3,                        EL_PLAYER_1             },
4117   { EL_PLAYER_4,                        EL_PLAYER_1             },
4118
4119   { EL_BUG_RIGHT,                       EL_BUG                  },
4120   { EL_BUG_UP,                          EL_BUG                  },
4121   { EL_BUG_LEFT,                        EL_BUG                  },
4122   { EL_BUG_DOWN,                        EL_BUG                  },
4123
4124   { EL_SPACESHIP_RIGHT,                 EL_SPACESHIP            },
4125   { EL_SPACESHIP_UP,                    EL_SPACESHIP            },
4126   { EL_SPACESHIP_LEFT,                  EL_SPACESHIP            },
4127   { EL_SPACESHIP_DOWN,                  EL_SPACESHIP            },
4128
4129   { EL_PACMAN_RIGHT,                    EL_YAMYAM               },
4130   { EL_PACMAN_UP,                       EL_YAMYAM               },
4131   { EL_PACMAN_LEFT,                     EL_YAMYAM               },
4132   { EL_PACMAN_DOWN,                     EL_YAMYAM               },
4133
4134   { -1,                                 -1                      }
4135 };
4136
4137 static struct
4138 {
4139   short element;
4140   char *element_string;
4141 }
4142 forum_sketch_element_strings[] =
4143 {
4144   { EL_PLAYER_1,                "p" },
4145   { EL_EMPTY,                   "_" },
4146   { EL_SAND,                    "s" },
4147   { EL_ROCK,                    "b" },
4148   { EL_EMERALD,                 "e" },
4149   { EL_BUG,                     "u" },
4150   { EL_SPACESHIP,               "h" },
4151   { EL_BD_FIREFLY,              "f" },
4152   { EL_BD_BUTTERFLY,            "b" },
4153   { EL_AMOEBA,                  "a" },
4154   { EL_YAMYAM,                  "y" },
4155   { EL_WALL,                    "w" },
4156   { EL_STEELWALL,               "t" },
4157   { EL_MAGIC_WALL,              "m" },
4158   { EL_EXIT_OPEN,               "x" },
4159   { EL_DYNAMITE,                "d" },
4160   { EL_KEY_1,                   "1" },
4161   { EL_KEY_2,                   "2" },
4162   { EL_KEY_3,                   "3" },
4163   { EL_KEY_4,                   "4" },
4164   { EL_GATE_1,                  "5" },
4165   { EL_GATE_2,                  "6" },
4166   { EL_GATE_3,                  "7" },
4167   { EL_GATE_4,                  "8" },
4168   { EL_GATE_1_GRAY,             "9" },
4169   { EL_BOMB,                    "@" },
4170   { EL_ROBOT,                   "r" },
4171   { EL_ROBOT_WHEEL,             "0" },
4172   { EL_NUT,                     "n" },
4173   { EL_CUSTOM_1,                "c" },
4174   { EL_CHAR_QUESTION,           "?" },
4175
4176   { -1,                         NULL }
4177 };
4178
4179 #endif
4180
4181
4182 /*
4183   -----------------------------------------------------------------------------
4184   functions
4185   -----------------------------------------------------------------------------
4186 */
4187
4188 static int getMaxInfoTextLength()
4189 {
4190   return (SXSIZE / getFontWidth(FONT_TEXT_2));
4191 }
4192
4193 static int getTextWidthForGadget(char *text)
4194 {
4195   if (text == NULL)
4196     return 0;
4197
4198   return (getTextWidth(text, FONT_TEXT_1) + ED_GADGET_TEXT_DISTANCE);
4199 }
4200
4201 static int getTextWidthForDrawingArea(char *text)
4202 {
4203   if (text == NULL)
4204     return 0;
4205
4206   return (getTextWidth(text, FONT_TEXT_1) + ED_DRAWINGAREA_TEXT_DISTANCE);
4207 }
4208
4209 static int getRightGadgetBorder(struct GadgetInfo *gi, char *text)
4210 {
4211   return (gi->x + gi->width + getTextWidthForGadget(text));
4212 }
4213
4214 static char *getElementInfoText(int element)
4215 {
4216   char *info_text = NULL;
4217
4218   if (element < NUM_FILE_ELEMENTS)
4219   {
4220     if (strlen(element_info[element].description) > 0)
4221       info_text = element_info[element].description;
4222     else if (element_info[element].custom_description != NULL)
4223       info_text = element_info[element].custom_description;
4224     else if (element_info[element].editor_description != NULL)
4225       info_text = element_info[element].editor_description;
4226   }
4227
4228   if (info_text == NULL)
4229     info_text = INFOTEXT_UNKNOWN_ELEMENT;
4230
4231   return info_text;
4232 }
4233
4234 static void ReinitializeElementList()
4235 {
4236   static boolean initialized = FALSE;
4237   int pos = 0;
4238   int i, j;
4239
4240   checked_free(editor_elements);
4241
4242 #if 0
4243   if (!initialized)
4244 #else
4245   /* reload user defined element list for each invocation of level editor */
4246 #endif
4247   {
4248     /* initialize optional user defined element list */
4249     LoadUserDefinedEditorElementList(&editor_el_user_defined_ptr,
4250                                      &num_editor_el_user_defined);
4251
4252     /* initialize list of empty elements (used for padding, if needed) */
4253     for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
4254       editor_el_empty[i] = EL_EMPTY;
4255
4256     /* do some sanity checks for each element from element list */
4257     for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4258     {
4259       for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
4260       {
4261         int element = (*editor_elements_info[i].element_list)[j];
4262
4263         if (element >= NUM_FILE_ELEMENTS)
4264           Error(ERR_WARN, "editor element %d is runtime element", element);
4265
4266         if (strcmp(getElementInfoText(element), INFOTEXT_UNKNOWN_ELEMENT) == 0)
4267           Error(ERR_WARN, "no element description for element %d", element);
4268       }
4269     }
4270
4271     initialized = TRUE;
4272   }
4273
4274   num_editor_elements = 0;
4275   use_el_empty = FALSE;
4276
4277   /* determine size of element list */
4278   for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4279   {
4280     if (*editor_elements_info[i].setup_value)
4281     {
4282       if (setup.editor.el_headlines)
4283         num_editor_elements += *editor_elements_info[i].headline_list_size;
4284
4285       num_editor_elements += *editor_elements_info[i].element_list_size;
4286     }
4287   }
4288
4289   if (num_editor_elements < ED_NUM_ELEMENTLIST_BUTTONS)
4290   {
4291     /* offer at least as many elements as element buttons exist */
4292     use_el_empty = TRUE;
4293     num_editor_el_empty = ED_NUM_ELEMENTLIST_BUTTONS - num_editor_elements;
4294
4295     num_editor_elements += num_editor_el_empty;
4296   }
4297
4298   editor_elements = checked_malloc(num_editor_elements * sizeof(int));
4299
4300   /* fill element list */
4301   for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4302   {
4303     if (*editor_elements_info[i].setup_value)
4304     {
4305       if (setup.editor.el_headlines)
4306         for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
4307           editor_elements[pos++] = (*editor_elements_info[i].headline_list)[j];
4308
4309       for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
4310         editor_elements[pos++] = (*editor_elements_info[i].element_list)[j];
4311     }
4312   }
4313
4314   /* correct position of element list scrollbar */
4315   if (element_shift < 0)
4316     element_shift = 0;
4317   if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
4318     element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
4319 }
4320
4321 void PrintEditorElementList()
4322 {
4323   boolean *stop = &setup.editor.el_user_defined;
4324   int i, j;
4325
4326   for (i = 0; editor_elements_info[i].setup_value != stop; i++)
4327   {
4328     for (j = 0; j < *editor_elements_info[i].headline_list_size; j++)
4329     {
4330       int element = (*editor_elements_info[i].headline_list)[j];
4331
4332       printf("# %s\n", element_info[element].token_name);
4333     }
4334
4335     if (j > 0)
4336       printf("#\n");
4337
4338     for (j = 0; j < *editor_elements_info[i].element_list_size; j++)
4339     {
4340       int element = (*editor_elements_info[i].element_list)[j];
4341
4342       printf("# %s\n", element_info[element].token_name);
4343     }
4344
4345     if (j > 0)
4346       printf("#\n");
4347   }
4348 }
4349
4350 static void ReinitializeElementListButtons()
4351 {
4352   static boolean last_setup_value_headlines = FALSE;
4353   static boolean initialization_needed = TRUE;
4354   int i;
4355
4356   if (!initialization_needed)   /* check if editor element setup has changed */
4357   {
4358     if (last_setup_value_headlines != setup.editor.el_headlines)
4359       initialization_needed = TRUE;
4360
4361     for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4362       if (editor_elements_info[i].last_setup_value !=
4363           *editor_elements_info[i].setup_value)
4364         initialization_needed = TRUE;
4365   }
4366
4367   if (!initialization_needed)
4368     return;
4369
4370   FreeLevelEditorGadgets();
4371   CreateLevelEditorGadgets();
4372
4373   /* store current setup values for next invocation of this function */
4374   last_setup_value_headlines = setup.editor.el_headlines;
4375   for (i = 0; editor_elements_info[i].setup_value != NULL; i++)
4376     editor_elements_info[i].last_setup_value =
4377       *editor_elements_info[i].setup_value;
4378
4379   initialization_needed = FALSE;
4380 }
4381
4382 static void DrawElementBorder(int dest_x, int dest_y, int width, int height,
4383                               boolean input)
4384 {
4385   int border_graphic =
4386     (input ? IMG_EDITOR_ELEMENT_BORDER_INPUT : IMG_EDITOR_ELEMENT_BORDER);
4387   Bitmap *src_bitmap;
4388   int src_x, src_y;
4389   int num_mini_tilex = width  / MINI_TILEX + 1;
4390   int num_mini_tiley = height / MINI_TILEY + 1;
4391   int x, y;
4392
4393   getMiniGraphicSource(border_graphic, &src_bitmap, &src_x, &src_y);
4394
4395   for (y = 0; y < num_mini_tiley; y++)
4396     for (x = 0; x < num_mini_tilex; x++)
4397       BlitBitmap(src_bitmap, drawto, src_x, src_y, MINI_TILEX, MINI_TILEY,
4398                  dest_x - MINI_TILEX / 2 + x * MINI_TILEX,
4399                  dest_y - MINI_TILEY / 2 + y * MINI_TILEY);
4400
4401   ClearRectangle(drawto, dest_x - 1, dest_y - 1, width + 2, height + 2);
4402 }
4403
4404 static void DrawDrawingArea(int id)
4405 {
4406   struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
4407   int x, y;
4408
4409   if (id == ED_DRAWING_ID_RANDOM_BACKGROUND)
4410     DrawMiniGraphicExt(drawto, gi->x, gi->y,
4411                        el2edimg(random_placement_background_element));
4412   else if (id == ED_DRAWING_ID_AMOEBA_CONTENT)
4413     DrawMiniGraphicExt(drawto, gi->x, gi->y, el2edimg(level.amoeba_content));
4414   else if (id == ED_DRAWING_ID_CUSTOM_GRAPHIC)
4415     DrawMiniGraphicExt(drawto, gi->x, gi->y,
4416                        el2edimg(custom_element.gfx_element));
4417   else if (id == ED_DRAWING_ID_CUSTOM_CONTENT)
4418     for (y = 0; y < 3; y++)
4419       for (x = 0; x < 3; x++)
4420         DrawMiniGraphicExt(drawto,
4421                            gi->x + x * MINI_TILEX, gi->y + y * MINI_TILEY,
4422                            el2edimg(custom_element.content[x][y]));
4423   else if (id == ED_DRAWING_ID_CUSTOM_MOVE_ENTER)
4424     DrawMiniGraphicExt(drawto, gi->x, gi->y,
4425                        el2edimg(custom_element.move_enter_element));
4426   else if (id == ED_DRAWING_ID_CUSTOM_MOVE_LEAVE)
4427     DrawMiniGraphicExt(drawto, gi->x, gi->y,
4428                        el2edimg(custom_element.move_leave_element));
4429   else if (id == ED_DRAWING_ID_CUSTOM_CHANGE_TARGET)
4430     DrawMiniGraphicExt(drawto, gi->x, gi->y,
4431                        el2edimg(custom_element_change.target_element));
4432   else if (id == ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT)
4433     for (y = 0; y < 3; y++)
4434       for (x = 0; x < 3; x++)
4435         DrawMiniGraphicExt(drawto,
4436                            gi->x + x * MINI_TILEX, gi->y + y * MINI_TILEY,
4437                            el2edimg(custom_element_change.target_content[x][y]));
4438   else if (id == ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER)
4439     DrawMiniGraphicExt(drawto, gi->x, gi->y,
4440                        el2edimg(custom_element_change.trigger_element));
4441   else if (id == ED_DRAWING_ID_GROUP_CONTENT)
4442     for (x = 0; x < group_element_info.num_elements; x++)
4443       DrawMiniGraphicExt(drawto, gi->x + x * MINI_TILEX, gi->y,
4444                          el2edimg(group_element_info.element[x]));
4445   else if (id >= ED_DRAWING_ID_YAMYAM_CONTENT_0 &&
4446            id <= ED_DRAWING_ID_YAMYAM_CONTENT_7)
4447   {
4448     int nr = id - ED_DRAWING_ID_YAMYAM_CONTENT_0;
4449
4450     for (y = 0; y < 3; y++)
4451       for (x = 0; x < 3; x++)
4452         DrawMiniGraphicExt(drawto,
4453                            gi->x + x * MINI_TILEX, gi->y + y * MINI_TILEY,
4454                            el2edimg(level.yamyam_content[nr][x][y]));
4455   }
4456   else if (id >= ED_DRAWING_ID_MAGIC_BALL_CONTENT_0 &&
4457            id <= ED_DRAWING_ID_MAGIC_BALL_CONTENT_7)
4458   {
4459     int nr = id - ED_DRAWING_ID_MAGIC_BALL_CONTENT_0;
4460
4461     for (y = 0; y < 3; y++)
4462       for (x = 0; x < 3; x++)
4463         DrawMiniGraphicExt(drawto,
4464                            gi->x + x * MINI_TILEX, gi->y + y * MINI_TILEY,
4465                            el2edimg(level.ball_content[nr][x][y]));
4466   }
4467 }
4468
4469 static void ScrollMiniLevel(int from_x, int from_y, int scroll)
4470 {
4471   int x,y;
4472   int dx = (scroll == ED_SCROLL_LEFT ? -1 : scroll == ED_SCROLL_RIGHT ? 1 : 0);
4473   int dy = (scroll == ED_SCROLL_UP   ? -1 : scroll == ED_SCROLL_DOWN  ? 1 : 0);
4474
4475   BlitBitmap(drawto, drawto,
4476              SX + (dx == -1 ? MINI_TILEX : 0),
4477              SY + (dy == -1 ? MINI_TILEY : 0),
4478              (ed_fieldx * MINI_TILEX) - (dx != 0 ? MINI_TILEX : 0),
4479              (ed_fieldy * MINI_TILEY) - (dy != 0 ? MINI_TILEY : 0),
4480              SX + (dx == +1 ? MINI_TILEX : 0),
4481              SY + (dy == +1 ? MINI_TILEY : 0));
4482   if (dx)
4483   {
4484     x = (dx == 1 ? 0 : ed_fieldx - 1);
4485     for (y = 0; y < ed_fieldy; y++)
4486       DrawMiniElementOrWall(x, y, from_x, from_y);
4487   }
4488   else if (dy)
4489   {
4490     y = (dy == 1 ? 0 : ed_fieldy - 1);
4491     for (x = 0; x < ed_fieldx; x++)
4492       DrawMiniElementOrWall(x, y, from_x, from_y);
4493   }
4494
4495   redraw_mask |= REDRAW_FIELD;
4496   BackToFront();
4497 }
4498
4499 static void CreateControlButtons()
4500 {
4501   Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
4502   struct GadgetInfo *gi;
4503   unsigned long event_mask;
4504   int i;
4505
4506   /* create toolbox buttons */
4507   for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
4508   {
4509     int id = i;
4510     int width, height;
4511     int gd_xoffset, gd_yoffset;
4512     int gd_x1, gd_x2, gd_y1, gd_y2;
4513     int button_type;
4514     int radio_button_nr;
4515     boolean checked;
4516
4517     if (id == GADGET_ID_SINGLE_ITEMS ||
4518         id == GADGET_ID_CONNECTED_ITEMS ||
4519         id == GADGET_ID_LINE ||
4520         id == GADGET_ID_ARC ||
4521         id == GADGET_ID_TEXT ||
4522         id == GADGET_ID_RECTANGLE ||
4523         id == GADGET_ID_FILLED_BOX ||
4524         id == GADGET_ID_FLOOD_FILL ||
4525         id == GADGET_ID_GRAB_BRUSH ||
4526         id == GADGET_ID_PICK_ELEMENT ||
4527         id == GADGET_ID_CUSTOM_COPY_FROM ||
4528         id == GADGET_ID_CUSTOM_COPY_TO ||
4529         id == GADGET_ID_CUSTOM_EXCHANGE)
4530     {
4531       button_type = GD_TYPE_RADIO_BUTTON;
4532       radio_button_nr = RADIO_NR_DRAWING_TOOLBOX;
4533       checked = (id == drawing_function ? TRUE : FALSE);
4534       event_mask = GD_EVENT_PRESSED;
4535     }
4536     else
4537     {
4538       button_type = GD_TYPE_NORMAL_BUTTON;
4539       radio_button_nr = RADIO_NR_NONE;
4540       checked = FALSE;
4541
4542       if (id == GADGET_ID_WRAP_LEFT ||
4543           id == GADGET_ID_WRAP_RIGHT ||
4544           id == GADGET_ID_WRAP_UP ||
4545           id == GADGET_ID_WRAP_DOWN)
4546         event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
4547       else
4548         event_mask = GD_EVENT_RELEASED;
4549     }
4550
4551     if (id < ED_NUM_CTRL1_BUTTONS)
4552     {
4553       int x = i % ED_CTRL1_BUTTONS_HORIZ;
4554       int y = i / ED_CTRL1_BUTTONS_HORIZ;
4555
4556       gd_xoffset = ED_CTRL1_BUTTONS_XPOS + x * ED_CTRL1_BUTTON_XSIZE;
4557       gd_yoffset = ED_CTRL1_BUTTONS_YPOS + y * ED_CTRL1_BUTTON_YSIZE;
4558       width  = ED_CTRL1_BUTTON_XSIZE;
4559       height = ED_CTRL1_BUTTON_YSIZE;
4560
4561       gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
4562       gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
4563       gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL1_BUTTONS_GFX_YPOS     + gd_yoffset;
4564       gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL1_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
4565     }
4566     else if (id < ED_NUM_CTRL1_2_BUTTONS)
4567     {
4568       int x = (i - ED_NUM_CTRL1_BUTTONS) % ED_CTRL2_BUTTONS_HORIZ;
4569       int y = (i - ED_NUM_CTRL1_BUTTONS) / ED_CTRL2_BUTTONS_HORIZ;
4570
4571       gd_xoffset = ED_CTRL2_BUTTONS_XPOS + x * ED_CTRL2_BUTTON_XSIZE;
4572       gd_yoffset = ED_CTRL2_BUTTONS_YPOS + y * ED_CTRL2_BUTTON_YSIZE;
4573       width  = ED_CTRL2_BUTTON_XSIZE;
4574       height = ED_CTRL2_BUTTON_YSIZE;
4575
4576       gd_x1 = DOOR_GFX_PAGEX8 + gd_xoffset;
4577       gd_x2 = DOOR_GFX_PAGEX7 + gd_xoffset;
4578       gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL2_BUTTONS_GFX_YPOS + gd_yoffset;
4579       gd_y2 = 0;        /* no alternative graphic for these buttons */
4580     }
4581     else if (id < ED_NUM_CTRL1_3_BUTTONS)
4582     {
4583       int x = (i - ED_NUM_CTRL1_2_BUTTONS) % ED_CTRL3_BUTTONS_HORIZ + 1;
4584       int y = (i - ED_NUM_CTRL1_2_BUTTONS) / ED_CTRL3_BUTTONS_HORIZ;
4585
4586       gd_xoffset = ED_CTRL3_BUTTONS_XPOS + x * ED_CTRL3_BUTTON_XSIZE;
4587       gd_yoffset = ED_CTRL3_BUTTONS_YPOS + y * ED_CTRL3_BUTTON_YSIZE;
4588       width  = ED_CTRL3_BUTTON_XSIZE;
4589       height = ED_CTRL3_BUTTON_YSIZE;
4590
4591       gd_x1 = DOOR_GFX_PAGEX6 + gd_xoffset;
4592       gd_x2 = DOOR_GFX_PAGEX5 + gd_xoffset;
4593       gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL3_BUTTONS_GFX_YPOS     + gd_yoffset;
4594       gd_y2 = DOOR_GFX_PAGEY1 + ED_CTRL3_BUTTONS_ALT_GFX_YPOS + gd_yoffset;
4595     }
4596     else
4597     {
4598       int x = (i - ED_NUM_CTRL1_3_BUTTONS) % ED_CTRL4_BUTTONS_HORIZ;
4599       int y = (i - ED_NUM_CTRL1_3_BUTTONS) / ED_CTRL4_BUTTONS_HORIZ + 3;
4600
4601       gd_xoffset = ED_CTRL4_BUTTONS_XPOS + x * ED_CTRL4_BUTTON_XSIZE;
4602       gd_yoffset = ED_CTRL4_BUTTONS_YPOS + y * ED_CTRL4_BUTTON_YSIZE;
4603       width  = ED_CTRL4_BUTTON_XSIZE;
4604       height = ED_CTRL4_BUTTON_YSIZE;
4605
4606       gd_x1 = DOOR_GFX_PAGEX6 + ED_CTRL4_BUTTONS_GFX_XPOS + gd_xoffset;
4607       gd_x2 = DOOR_GFX_PAGEX5 + ED_CTRL4_BUTTONS_GFX_XPOS + gd_xoffset;
4608       gd_y1 = DOOR_GFX_PAGEY1 + ED_CTRL4_BUTTONS_GFX_YPOS + gd_yoffset;
4609       gd_y2 = 0;        /* no alternative graphic for these buttons */
4610     }
4611
4612     gi = CreateGadget(GDI_CUSTOM_ID, id,
4613                       GDI_CUSTOM_TYPE_ID, i,
4614                       GDI_INFO_TEXT, control_info[i].text,
4615                       GDI_X, EX + gd_xoffset,
4616                       GDI_Y, EY + gd_yoffset,
4617                       GDI_WIDTH, width,
4618                       GDI_HEIGHT, height,
4619                       GDI_TYPE, button_type,
4620                       GDI_STATE, GD_BUTTON_UNPRESSED,
4621                       GDI_RADIO_NR, radio_button_nr,
4622                       GDI_CHECKED, checked,
4623                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
4624                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
4625                       GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
4626                       GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
4627                       GDI_EVENT_MASK, event_mask,
4628                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
4629                       GDI_CALLBACK_ACTION, HandleControlButtons,
4630                       GDI_END);
4631
4632     if (gi == NULL)
4633       Error(ERR_EXIT, "cannot create gadget");
4634
4635     level_editor_gadget[id] = gi;
4636   }
4637
4638   /* create buttons for scrolling of drawing area and element list */
4639   for (i = 0; i < ED_NUM_SCROLLBUTTONS; i++)
4640   {
4641     int id = scrollbutton_info[i].gadget_id;
4642     int x, y, width, height;
4643     int gd_x1, gd_x2, gd_y1, gd_y2;
4644
4645     x = scrollbutton_info[i].x;
4646     y = scrollbutton_info[i].y;
4647
4648     event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
4649
4650     if (id == GADGET_ID_SCROLL_LIST_UP ||
4651         id == GADGET_ID_SCROLL_LIST_DOWN)
4652     {
4653       x += DX;
4654       y += DY;
4655       width = ED_SCROLLBUTTON2_XSIZE;
4656       height = ED_SCROLLBUTTON2_YSIZE;
4657       gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].gd_x;
4658       gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].gd_y;
4659       gd_x2 = gd_x1 - ED_SCROLLBUTTON2_XSIZE;
4660       gd_y2 = gd_y1;
4661     }
4662     else
4663     {
4664       x += SX;
4665       y += SY;
4666       width = ED_SCROLLBUTTON_XSIZE;
4667       height = ED_SCROLLBUTTON_YSIZE;
4668       gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[i].gd_x;
4669       gd_y1 = DOOR_GFX_PAGEY1 + scrollbutton_info[i].gd_y;
4670       gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
4671       gd_y2 = gd_y1;
4672     }
4673
4674     gi = CreateGadget(GDI_CUSTOM_ID, id,
4675                       GDI_CUSTOM_TYPE_ID, i,
4676                       GDI_INFO_TEXT, scrollbutton_info[i].infotext,
4677                       GDI_X, x,
4678                       GDI_Y, y,
4679                       GDI_WIDTH, width,
4680                       GDI_HEIGHT, height,
4681                       GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
4682                       GDI_STATE, GD_BUTTON_UNPRESSED,
4683                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
4684                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
4685                       GDI_EVENT_MASK, event_mask,
4686                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
4687                       GDI_CALLBACK_ACTION, HandleControlButtons,
4688                       GDI_END);
4689
4690     if (gi == NULL)
4691       Error(ERR_EXIT, "cannot create gadget");
4692
4693     level_editor_gadget[id] = gi;
4694   }
4695
4696   /* create buttons for element list */
4697   for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
4698   {
4699     Bitmap *deco_bitmap;
4700     int deco_x, deco_y, deco_xpos, deco_ypos;
4701     int gd_xoffset, gd_yoffset;
4702     int gd_x1, gd_x2, gd_y;
4703     int x = i % ED_ELEMENTLIST_BUTTONS_HORIZ;
4704     int y = i / ED_ELEMENTLIST_BUTTONS_HORIZ;
4705     int id = GADGET_ID_ELEMENTLIST_FIRST + i;
4706     int element = editor_elements[i];
4707
4708     event_mask = GD_EVENT_RELEASED;
4709
4710     gd_xoffset = ED_ELEMENTLIST_XPOS + x * ED_ELEMENTLIST_XSIZE;
4711     gd_yoffset = ED_ELEMENTLIST_YPOS + y * ED_ELEMENTLIST_YSIZE;
4712
4713     gd_x1 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS + ED_ELEMENTLIST_XSIZE;
4714     gd_x2 = DOOR_GFX_PAGEX6 + ED_ELEMENTLIST_XPOS;
4715     gd_y  = DOOR_GFX_PAGEY1 + ED_ELEMENTLIST_YPOS;
4716
4717     getMiniGraphicSource(el2edimg(element), &deco_bitmap, &deco_x, &deco_y);
4718     deco_xpos = (ED_ELEMENTLIST_XSIZE - MINI_TILEX) / 2;
4719     deco_ypos = (ED_ELEMENTLIST_YSIZE - MINI_TILEY) / 2;
4720
4721     gi = CreateGadget(GDI_CUSTOM_ID, id,
4722                       GDI_CUSTOM_TYPE_ID, i,
4723                       GDI_INFO_TEXT, getElementInfoText(element),
4724                       GDI_X, DX + gd_xoffset,
4725                       GDI_Y, DY + gd_yoffset,
4726                       GDI_WIDTH, ED_ELEMENTLIST_XSIZE,
4727                       GDI_HEIGHT, ED_ELEMENTLIST_YSIZE,
4728                       GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
4729                       GDI_STATE, GD_BUTTON_UNPRESSED,
4730                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
4731                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
4732                       GDI_DECORATION_DESIGN, deco_bitmap, deco_x, deco_y,
4733                       GDI_DECORATION_POSITION, deco_xpos, deco_ypos,
4734                       GDI_DECORATION_SIZE, MINI_TILEX, MINI_TILEY,
4735                       GDI_DECORATION_SHIFTING, 1, 1,
4736                       GDI_EVENT_MASK, event_mask,
4737                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
4738                       GDI_CALLBACK_ACTION, HandleControlButtons,
4739                       GDI_END);
4740
4741     if (gi == NULL)
4742       Error(ERR_EXIT, "cannot create gadget");
4743
4744     level_editor_gadget[id] = gi;
4745   }
4746 }
4747
4748 static void CreateCounterButtons()
4749 {
4750   int max_infotext_len = getMaxInfoTextLength();
4751   int i;
4752
4753   for (i = 0; i < ED_NUM_COUNTERBUTTONS; i++)
4754   {
4755     int j;
4756     int x = SX + counterbutton_info[i].x;       /* down count button */
4757     int y = SY + counterbutton_info[i].y;
4758
4759     /* determine horizontal position to the right of specified gadget */
4760     if (counterbutton_info[i].gadget_id_align != GADGET_ID_NONE)
4761       x = (right_gadget_border[counterbutton_info[i].gadget_id_align] +
4762            ED_GADGET_TEXT_DISTANCE);
4763
4764     /* determine horizontal offset for leading text */
4765     if (counterbutton_info[i].text_left != NULL)
4766       x += getTextWidthForGadget(counterbutton_info[i].text_left);
4767
4768     for (j = 0; j < 2; j++)
4769     {
4770       Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
4771       struct GadgetInfo *gi;
4772       int id = (j == 0 ?
4773                 counterbutton_info[i].gadget_id_down :
4774                 counterbutton_info[i].gadget_id_up);
4775       int gd_xoffset;
4776       int gd_x, gd_x1, gd_x2, gd_y;
4777       int x_size, y_size;
4778       unsigned long event_mask;
4779       char infotext[max_infotext_len + 1];
4780
4781       event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
4782
4783       if (i == ED_COUNTER_ID_SELECT_LEVEL)
4784       {
4785         int sid = (j == 0 ?
4786                    ED_SCROLLBUTTON_ID_AREA_LEFT :
4787                    ED_SCROLLBUTTON_ID_AREA_RIGHT);
4788
4789         event_mask |= GD_EVENT_RELEASED;
4790
4791         if (j == 1)
4792           x += 2 * ED_GADGET_DISTANCE;
4793         y += ED_GADGET_DISTANCE;
4794
4795         gd_x1 = DOOR_GFX_PAGEX8 + scrollbutton_info[sid].gd_x;
4796         gd_x2 = gd_x1 - ED_SCROLLBUTTON_XSIZE;
4797         gd_y  = DOOR_GFX_PAGEY1 + scrollbutton_info[sid].gd_y;
4798         x_size = ED_SCROLLBUTTON_XSIZE;
4799         y_size = ED_SCROLLBUTTON_YSIZE;
4800       }
4801       else
4802       {
4803         gd_xoffset = (j == 0 ? ED_BUTTON_MINUS_XPOS : ED_BUTTON_PLUS_XPOS);
4804         gd_x1 = DOOR_GFX_PAGEX4 + gd_xoffset;
4805         gd_x2 = DOOR_GFX_PAGEX3 + gd_xoffset;
4806         gd_y  = DOOR_GFX_PAGEY1 + ED_BUTTON_COUNT_YPOS;
4807         x_size = ED_BUTTON_COUNT_XSIZE;
4808         y_size = ED_BUTTON_COUNT_YSIZE;
4809       }
4810
4811       sprintf(infotext, "%s counter value by 1, 5 or 10",
4812               (j == 0 ? "decrease" : "increase"));
4813
4814       gi = CreateGadget(GDI_CUSTOM_ID, id,
4815                         GDI_CUSTOM_TYPE_ID, i,
4816                         GDI_INFO_TEXT, infotext,
4817                         GDI_X, x,
4818                         GDI_Y, y,
4819                         GDI_WIDTH, x_size,
4820                         GDI_HEIGHT, y_size,
4821                         GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
4822                         GDI_STATE, GD_BUTTON_UNPRESSED,
4823                         GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
4824                         GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
4825                         GDI_EVENT_MASK, event_mask,
4826                         GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
4827                         GDI_CALLBACK_ACTION, HandleCounterButtons,
4828                         GDI_END);
4829
4830       if (gi == NULL)
4831         Error(ERR_EXIT, "cannot create gadget");
4832
4833       level_editor_gadget[id] = gi;
4834       right_gadget_border[id] =
4835         getRightGadgetBorder(gi, counterbutton_info[i].text_right);
4836
4837       x += gi->width + ED_GADGET_DISTANCE;      /* text count button */
4838
4839       if (j == 0)
4840       {
4841         int font_type = FONT_INPUT_1;
4842         int font_type_active = FONT_INPUT_1_ACTIVE;
4843         int gd_width = ED_WIN_COUNT_XSIZE;
4844
4845         id = counterbutton_info[i].gadget_id_text;
4846         event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
4847
4848         if (i == ED_COUNTER_ID_SELECT_LEVEL)
4849         {
4850           font_type = FONT_LEVEL_NUMBER;
4851           font_type_active = FONT_LEVEL_NUMBER;
4852
4853           x += 2 * ED_GADGET_DISTANCE;
4854           y -= ED_GADGET_DISTANCE;
4855
4856           gd_x = DOOR_GFX_PAGEX6 + ED_WIN_COUNT2_XPOS;
4857           gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT2_YPOS;
4858           gd_width = ED_WIN_COUNT2_XSIZE;
4859         }
4860         else
4861         {
4862           gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
4863           gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
4864         }
4865
4866         gi = CreateGadget(GDI_CUSTOM_ID, id,
4867                           GDI_CUSTOM_TYPE_ID, i,
4868                           GDI_INFO_TEXT, "enter counter value",
4869                           GDI_X, x,
4870                           GDI_Y, y,
4871                           GDI_TYPE, GD_TYPE_TEXT_INPUT_NUMERIC,
4872                           GDI_NUMBER_VALUE, 0,
4873                           GDI_NUMBER_MIN, counterbutton_info[i].min_value,
4874                           GDI_NUMBER_MAX, counterbutton_info[i].max_value,
4875                           GDI_TEXT_SIZE, 3,     /* minimal counter text size */
4876                           GDI_TEXT_FONT, font_type,
4877                           GDI_TEXT_FONT_ACTIVE, font_type_active,
4878                           GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
4879                           GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
4880                           GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
4881                           GDI_DESIGN_WIDTH, gd_width,
4882                           GDI_EVENT_MASK, event_mask,
4883                           GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
4884                           GDI_CALLBACK_ACTION, HandleCounterButtons,
4885                           GDI_END);
4886
4887         if (gi == NULL)
4888           Error(ERR_EXIT, "cannot create gadget");
4889
4890         level_editor_gadget[id] = gi;
4891         right_gadget_border[id] =
4892           getRightGadgetBorder(gi, counterbutton_info[i].text_right);
4893
4894         x += gi->width + ED_GADGET_DISTANCE;    /* up count button */
4895       }
4896     }
4897   }
4898 }
4899
4900 static void CreateDrawingAreas()
4901 {
4902   int i;
4903
4904   for (i = 0; i < ED_NUM_DRAWING_AREAS; i++)
4905   {
4906     struct GadgetInfo *gi;
4907     unsigned long event_mask;
4908     int id = drawingarea_info[i].gadget_id;
4909     int x = SX + drawingarea_info[i].x;
4910     int y = SY + drawingarea_info[i].y;
4911     int area_xsize = drawingarea_info[i].area_xsize;
4912     int area_ysize = drawingarea_info[i].area_ysize;
4913
4914     event_mask =
4915       GD_EVENT_PRESSED | GD_EVENT_RELEASED | GD_EVENT_MOVING |
4916       GD_EVENT_OFF_BORDERS;
4917
4918     /* determine horizontal position to the right of specified gadget */
4919     if (drawingarea_info[i].gadget_id_align != GADGET_ID_NONE)
4920       x = (right_gadget_border[drawingarea_info[i].gadget_id_align] +
4921            ED_DRAWINGAREA_TEXT_DISTANCE);
4922
4923     /* determine horizontal offset for leading text */
4924     if (drawingarea_info[i].text_left != NULL)
4925       x += getTextWidthForDrawingArea(drawingarea_info[i].text_left);
4926
4927     gi = CreateGadget(GDI_CUSTOM_ID, id,
4928                       GDI_CUSTOM_TYPE_ID, i,
4929                       GDI_X, x,
4930                       GDI_Y, y,
4931                       GDI_TYPE, GD_TYPE_DRAWING_AREA,
4932                       GDI_AREA_SIZE, area_xsize, area_ysize,
4933                       GDI_ITEM_SIZE, MINI_TILEX, MINI_TILEY,
4934                       GDI_EVENT_MASK, event_mask,
4935                       GDI_CALLBACK_INFO, HandleDrawingAreaInfo,
4936                       GDI_CALLBACK_ACTION, HandleDrawingAreas,
4937                       GDI_END);
4938
4939     if (gi == NULL)
4940       Error(ERR_EXIT, "cannot create gadget");
4941
4942     level_editor_gadget[id] = gi;
4943     right_gadget_border[id] =
4944       getRightGadgetBorder(gi, drawingarea_info[i].text_right);
4945   }
4946 }
4947
4948 static void CreateTextInputGadgets()
4949 {
4950   int max_infotext_len = getMaxInfoTextLength();
4951   int i;
4952
4953   for (i = 0; i < ED_NUM_TEXTINPUT; i++)
4954   {
4955     Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
4956     int gd_x, gd_y;
4957     struct GadgetInfo *gi;
4958     unsigned long event_mask;
4959     char infotext[MAX_OUTPUT_LINESIZE + 1];
4960     int id = textinput_info[i].gadget_id;
4961
4962     event_mask = GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
4963
4964     gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
4965     gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
4966
4967     sprintf(infotext, "Enter %s", textinput_info[i].infotext);
4968     infotext[max_infotext_len] = '\0';
4969
4970     gi = CreateGadget(GDI_CUSTOM_ID, id,
4971                       GDI_CUSTOM_TYPE_ID, i,
4972                       GDI_INFO_TEXT, infotext,
4973                       GDI_X, SX + textinput_info[i].x,
4974                       GDI_Y, SY + textinput_info[i].y,
4975                       GDI_TYPE, GD_TYPE_TEXT_INPUT_ALPHANUMERIC,
4976                       GDI_TEXT_VALUE, textinput_info[i].value,
4977                       GDI_TEXT_SIZE, textinput_info[i].size,
4978                       GDI_TEXT_FONT, FONT_INPUT_1,
4979                       GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
4980                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
4981                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
4982                       GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
4983                       GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
4984                       GDI_EVENT_MASK, event_mask,
4985                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
4986                       GDI_CALLBACK_ACTION, HandleTextInputGadgets,
4987                       GDI_END);
4988
4989     if (gi == NULL)
4990       Error(ERR_EXIT, "cannot create gadget");
4991
4992     level_editor_gadget[id] = gi;
4993   }
4994 }
4995
4996 static void CreateTextAreaGadgets()
4997 {
4998   int max_infotext_len = getMaxInfoTextLength();
4999   int i;
5000
5001   for (i = 0; i < ED_NUM_TEXTAREAS; i++)
5002   {
5003     Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5004     int gd_x, gd_y;
5005     struct GadgetInfo *gi;
5006     unsigned long event_mask;
5007     char infotext[MAX_OUTPUT_LINESIZE + 1];
5008     int id = textarea_info[i].gadget_id;
5009     int area_xsize = textarea_info[i].xsize;
5010     int area_ysize = textarea_info[i].ysize;
5011
5012     event_mask = GD_EVENT_TEXT_LEAVING;
5013
5014     gd_x = DOOR_GFX_PAGEX4 + ED_WIN_COUNT_XPOS;
5015     gd_y = DOOR_GFX_PAGEY1 + ED_WIN_COUNT_YPOS;
5016
5017     sprintf(infotext, "Enter %s", textarea_info[i].infotext);
5018     infotext[max_infotext_len] = '\0';
5019
5020     gi = CreateGadget(GDI_CUSTOM_ID, id,
5021                       GDI_CUSTOM_TYPE_ID, i,
5022                       GDI_INFO_TEXT, infotext,
5023                       GDI_X, SX + textarea_info[i].x,
5024                       GDI_Y, SY + textarea_info[i].y,
5025                       GDI_TYPE, GD_TYPE_TEXT_AREA,
5026                       GDI_AREA_SIZE, area_xsize, area_ysize,
5027                       GDI_TEXT_FONT, FONT_INPUT_1,
5028                       GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
5029                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5030                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5031                       GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5032                       GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5033                       GDI_EVENT_MASK, event_mask,
5034                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5035                       GDI_CALLBACK_ACTION, HandleTextAreaGadgets,
5036                       GDI_END);
5037
5038     if (gi == NULL)
5039       Error(ERR_EXIT, "cannot create gadget");
5040
5041     level_editor_gadget[id] = gi;
5042   }
5043 }
5044
5045 static void CreateSelectboxGadgets()
5046 {
5047   int max_infotext_len = getMaxInfoTextLength();
5048   int i, j;
5049
5050   for (i = 0; i < ED_NUM_SELECTBOX; i++)
5051   {
5052     Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5053     int gd_x, gd_y;
5054     struct GadgetInfo *gi;
5055     unsigned long event_mask;
5056     char infotext[MAX_OUTPUT_LINESIZE + 1];
5057     int id = selectbox_info[i].gadget_id;
5058     int x = SX + selectbox_info[i].x;
5059     int y = SY + selectbox_info[i].y;
5060
5061     if (selectbox_info[i].size == -1)   /* dynamically determine size */
5062     {
5063       /* (we cannot use -1 for uninitialized values if we directly compare
5064          with results from strlen(), because the '<' and '>' operation will
5065          implicitely cast -1 to an unsigned integer value!) */
5066       selectbox_info[i].size = 0;
5067
5068       for (j = 0; selectbox_info[i].options[j].text != NULL; j++)
5069         if (strlen(selectbox_info[i].options[j].text) > selectbox_info[i].size)
5070           selectbox_info[i].size = strlen(selectbox_info[i].options[j].text);
5071
5072       selectbox_info[i].size++;         /* add one character empty space */
5073     }
5074
5075     event_mask = GD_EVENT_RELEASED |
5076       GD_EVENT_TEXT_RETURN | GD_EVENT_TEXT_LEAVING;
5077
5078     gd_x = DOOR_GFX_PAGEX4 + ED_SELECTBOX_XPOS;
5079     gd_y = DOOR_GFX_PAGEY1 + ED_SELECTBOX_YPOS;
5080
5081     /* determine horizontal position to the right of specified gadget */
5082     if (selectbox_info[i].gadget_id_align != GADGET_ID_NONE)
5083       x = (right_gadget_border[selectbox_info[i].gadget_id_align] +
5084            ED_GADGET_TEXT_DISTANCE);
5085
5086     /* determine horizontal offset for leading text */
5087     if (selectbox_info[i].text_left != NULL)
5088       x += getTextWidthForGadget(selectbox_info[i].text_left);
5089
5090     sprintf(infotext, "Select %s", selectbox_info[i].infotext);
5091     infotext[max_infotext_len] = '\0';
5092
5093     gi = CreateGadget(GDI_CUSTOM_ID, id,
5094                       GDI_CUSTOM_TYPE_ID, i,
5095                       GDI_INFO_TEXT, infotext,
5096                       GDI_X, x,
5097                       GDI_Y, y,
5098                       GDI_TYPE, GD_TYPE_SELECTBOX,
5099                       GDI_SELECTBOX_OPTIONS, selectbox_info[i].options,
5100                       GDI_TEXT_SIZE, selectbox_info[i].size,
5101                       GDI_TEXT_FONT, FONT_INPUT_1,
5102                       GDI_TEXT_FONT_ACTIVE, FONT_INPUT_1_ACTIVE,
5103                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x, gd_y,
5104                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x, gd_y,
5105                       GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5106                       GDI_BORDER_SIZE_SELECTBUTTON, ED_SELECTBOX_BUTTON_XSIZE,
5107                       GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5108                       GDI_EVENT_MASK, event_mask,
5109                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5110                       GDI_CALLBACK_ACTION, HandleSelectboxGadgets,
5111                       GDI_END);
5112
5113     if (gi == NULL)
5114       Error(ERR_EXIT, "cannot create gadget");
5115
5116     level_editor_gadget[id] = gi;
5117     right_gadget_border[id] =
5118       getRightGadgetBorder(gi, selectbox_info[i].text_right);
5119   }
5120 }
5121
5122 static void CreateTextbuttonGadgets()
5123 {
5124   int max_infotext_len = getMaxInfoTextLength();
5125   int i;
5126
5127   for (i = 0; i < ED_NUM_TEXTBUTTONS; i++)
5128   {
5129     Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5130     int gd_x1, gd_x2, gd_y1, gd_y2;
5131     struct GadgetInfo *gi;
5132     unsigned long event_mask;
5133     char infotext[MAX_OUTPUT_LINESIZE + 1];
5134     int id = textbutton_info[i].gadget_id;
5135     int x = SX + textbutton_info[i].x;
5136     int y = SY + textbutton_info[i].y;
5137
5138     if (textbutton_info[i].size == -1)  /* dynamically determine size */
5139       textbutton_info[i].size = strlen(textbutton_info[i].text);
5140
5141     event_mask = GD_EVENT_RELEASED;
5142
5143     if (id >= GADGET_ID_PROPERTIES_INFO && id <= GADGET_ID_PROPERTIES_CHANGE)
5144     {
5145       gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_TAB_XPOS;
5146       gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_TAB_XPOS;
5147       gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_TAB_YPOS;
5148       gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_TAB_INACTIVE_YPOS;
5149     }
5150     else
5151     {
5152       gd_x1 = DOOR_GFX_PAGEX4 + ED_TEXTBUTTON_XPOS;
5153       gd_x2 = DOOR_GFX_PAGEX3 + ED_TEXTBUTTON_XPOS;
5154       gd_y1 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_YPOS;
5155       gd_y2 = DOOR_GFX_PAGEY1 + ED_TEXTBUTTON_INACTIVE_YPOS;
5156     }
5157
5158     sprintf(infotext, "%s", textbutton_info[i].infotext);
5159     infotext[max_infotext_len] = '\0';
5160
5161     /* determine horizontal position to the right of specified gadget */
5162     if (textbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5163       x = (right_gadget_border[textbutton_info[i].gadget_id_align] +
5164            ED_GADGET_TEXT_DISTANCE);
5165
5166     /* determine horizontal offset for leading text */
5167     if (textbutton_info[i].text_left != NULL)
5168       x += getTextWidthForGadget(textbutton_info[i].text_left);
5169
5170     gi = CreateGadget(GDI_CUSTOM_ID, id,
5171                       GDI_CUSTOM_TYPE_ID, i,
5172                       GDI_INFO_TEXT, infotext,
5173                       GDI_X, x,
5174                       GDI_Y, y,
5175                       GDI_TYPE, GD_TYPE_TEXT_BUTTON,
5176                       GDI_TEXT_VALUE, textbutton_info[i].text,
5177                       GDI_TEXT_SIZE, textbutton_info[i].size,
5178                       GDI_TEXT_FONT, FONT_INPUT_2_ACTIVE,
5179                       GDI_TEXT_FONT_ACTIVE, FONT_INPUT_2,
5180                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5181                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y1,
5182                       GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y2,
5183                       GDI_BORDER_SIZE, ED_BORDER_TEXT_XSIZE, ED_BORDER_SIZE,
5184                       GDI_DESIGN_WIDTH, ED_WIN_COUNT_XSIZE,
5185                       GDI_DECORATION_SHIFTING, 1, 1,
5186                       GDI_EVENT_MASK, event_mask,
5187                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5188                       GDI_CALLBACK_ACTION, HandleTextbuttonGadgets,
5189                       GDI_END);
5190
5191     if (gi == NULL)
5192       Error(ERR_EXIT, "cannot create gadget");
5193
5194     level_editor_gadget[id] = gi;
5195     right_gadget_border[id] =
5196       getRightGadgetBorder(gi, textbutton_info[i].text_right);
5197   }
5198 }
5199
5200 static void CreateGraphicbuttonGadgets()
5201 {
5202   Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5203   struct GadgetInfo *gi;
5204   unsigned long event_mask;
5205   int i;
5206
5207   /* create buttons for scrolling of drawing area and element list */
5208   for (i = 0; i < ED_NUM_GRAPHICBUTTONS; i++)
5209   {
5210     int id = graphicbutton_info[i].gadget_id;
5211     int gd_x1, gd_x2, gd_y1, gd_y2;
5212     int x = SX + graphicbutton_info[i].x;
5213     int y = SY + graphicbutton_info[i].y;
5214
5215     event_mask = GD_EVENT_PRESSED | GD_EVENT_REPEATED;
5216
5217     if (i <= ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE)
5218     {
5219       gd_x1 = DOOR_GFX_PAGEX4 + graphicbutton_info[i].gd_x;
5220       gd_y1 = DOOR_GFX_PAGEY1 + graphicbutton_info[i].gd_y;
5221       gd_x2 = DOOR_GFX_PAGEX3 + graphicbutton_info[i].gd_x;
5222       gd_y2 = gd_y1;
5223     }
5224     else        /* (i <= ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE) */
5225     {
5226       gd_x1 = DOOR_GFX_PAGEX6 + graphicbutton_info[i].gd_x;
5227       gd_y1 = DOOR_GFX_PAGEY1 + graphicbutton_info[i].gd_y;
5228       gd_x2 = gd_x1 - ED_BUTTON_COUNT_XSIZE;
5229       gd_y2 = gd_y1;
5230     }
5231
5232     /* determine horizontal position to the right of specified gadget */
5233     if (graphicbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5234       x = (right_gadget_border[graphicbutton_info[i].gadget_id_align] +
5235            ED_GADGET_TEXT_DISTANCE);
5236
5237     /* determine horizontal offset for leading text */
5238     if (graphicbutton_info[i].text_left != NULL)
5239       x += getTextWidthForGadget(graphicbutton_info[i].text_left);
5240
5241     gi = CreateGadget(GDI_CUSTOM_ID, id,
5242                       GDI_CUSTOM_TYPE_ID, i,
5243                       GDI_INFO_TEXT, graphicbutton_info[i].infotext,
5244                       GDI_X, x,
5245                       GDI_Y, y,
5246                       GDI_WIDTH, graphicbutton_info[i].width,
5247                       GDI_HEIGHT, graphicbutton_info[i].height,
5248                       GDI_TYPE, GD_TYPE_NORMAL_BUTTON,
5249                       GDI_STATE, GD_BUTTON_UNPRESSED,
5250                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5251                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5252                       GDI_EVENT_MASK, event_mask,
5253                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5254                       GDI_CALLBACK_ACTION, HandleGraphicbuttonGadgets,
5255                       GDI_END);
5256
5257     if (gi == NULL)
5258       Error(ERR_EXIT, "cannot create gadget");
5259
5260     level_editor_gadget[id] = gi;
5261     right_gadget_border[id] =
5262       getRightGadgetBorder(gi, graphicbutton_info[i].text_right);
5263   }
5264 }
5265
5266 static void CreateScrollbarGadgets()
5267 {
5268   int i;
5269
5270   for (i = 0; i < ED_NUM_SCROLLBARS; i++)
5271   {
5272     int id = scrollbar_info[i].gadget_id;
5273     Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5274     int gd_x1, gd_x2, gd_y1, gd_y2;
5275     struct GadgetInfo *gi;
5276     int items_max, items_visible, item_position;
5277     unsigned long event_mask;
5278
5279     if (i == ED_SCROLLBAR_ID_LIST_VERTICAL)
5280     {
5281       items_max = num_editor_elements / ED_ELEMENTLIST_BUTTONS_HORIZ;
5282       items_visible = ED_ELEMENTLIST_BUTTONS_VERT;
5283       item_position = element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ;
5284     }
5285     else        /* drawing area scrollbars */
5286     {
5287       if (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL)
5288       {
5289         items_max = MAX(lev_fieldx + 2, ed_fieldx);
5290         items_visible = ed_fieldx;
5291         item_position = 0;
5292       }
5293       else
5294       {
5295         items_max = MAX(lev_fieldy + 2, ed_fieldy);
5296         items_visible = ed_fieldy;
5297         item_position = 0;
5298       }
5299     }
5300
5301     event_mask = GD_EVENT_MOVING | GD_EVENT_OFF_BORDERS;
5302
5303     gd_x1 = DOOR_GFX_PAGEX8 + scrollbar_info[i].gd_x;
5304     gd_x2 = (gd_x1 - (scrollbar_info[i].type == GD_TYPE_SCROLLBAR_HORIZONTAL ?
5305                       scrollbar_info[i].height : scrollbar_info[i].width));
5306     gd_y1 = DOOR_GFX_PAGEY1 + scrollbar_info[i].gd_y;
5307     gd_y2 = DOOR_GFX_PAGEY1 + scrollbar_info[i].gd_y;
5308
5309     gi = CreateGadget(GDI_CUSTOM_ID, id,
5310                       GDI_CUSTOM_TYPE_ID, i,
5311                       GDI_INFO_TEXT, scrollbar_info[i].infotext,
5312                       GDI_X, scrollbar_info[i].x,
5313                       GDI_Y, scrollbar_info[i].y,
5314                       GDI_WIDTH, scrollbar_info[i].width,
5315                       GDI_HEIGHT, scrollbar_info[i].height,
5316                       GDI_TYPE, scrollbar_info[i].type,
5317                       GDI_SCROLLBAR_ITEMS_MAX, items_max,
5318                       GDI_SCROLLBAR_ITEMS_VISIBLE, items_visible,
5319                       GDI_SCROLLBAR_ITEM_POSITION, item_position,
5320                       GDI_STATE, GD_BUTTON_UNPRESSED,
5321                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y1,
5322                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y2,
5323                       GDI_BORDER_SIZE, ED_BORDER_SIZE, ED_BORDER_SIZE,
5324                       GDI_EVENT_MASK, event_mask,
5325                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5326                       GDI_CALLBACK_ACTION, HandleControlButtons,
5327                       GDI_END);
5328
5329     if (gi == NULL)
5330       Error(ERR_EXIT, "cannot create gadget");
5331
5332     level_editor_gadget[id] = gi;
5333   }
5334 }
5335
5336 static void CreateCheckbuttonGadgets()
5337 {
5338   Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5339   struct GadgetInfo *gi;
5340   unsigned long event_mask;
5341   int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
5342   int i;
5343
5344   event_mask = GD_EVENT_PRESSED;
5345
5346   gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
5347   gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
5348   gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
5349   gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
5350   gd_y  = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS;
5351
5352   for (i = 0; i < ED_NUM_CHECKBUTTONS; i++)
5353   {
5354     int id = checkbutton_info[i].gadget_id;
5355     int x = SX + checkbutton_info[i].x;
5356     int y = SY + checkbutton_info[i].y;
5357
5358     if (id == GADGET_ID_STICK_ELEMENT)
5359       gd_y  = DOOR_GFX_PAGEY1 + ED_STICKYBUTTON_YPOS;
5360     else
5361       gd_y  = DOOR_GFX_PAGEY1 + ED_CHECKBUTTON_YPOS;
5362
5363     /* determine horizontal position to the right of specified gadget */
5364     if (checkbutton_info[i].gadget_id_align != GADGET_ID_NONE)
5365       x = (right_gadget_border[checkbutton_info[i].gadget_id_align] +
5366            ED_GADGET_TEXT_DISTANCE);
5367
5368     /* determine horizontal offset for leading text */
5369     if (checkbutton_info[i].text_left != NULL)
5370       x += getTextWidthForGadget(checkbutton_info[i].text_left);
5371
5372     gi = CreateGadget(GDI_CUSTOM_ID, id,
5373                       GDI_CUSTOM_TYPE_ID, i,
5374                       GDI_INFO_TEXT, checkbutton_info[i].infotext,
5375                       GDI_X, x,
5376                       GDI_Y, y,
5377                       GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
5378                       GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
5379                       GDI_TYPE, GD_TYPE_CHECK_BUTTON,
5380                       GDI_CHECKED, *checkbutton_info[i].value,
5381                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
5382                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
5383                       GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
5384                       GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
5385                       GDI_EVENT_MASK, event_mask,
5386                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5387                       GDI_CALLBACK_ACTION, HandleCheckbuttons,
5388                       GDI_END);
5389
5390     if (gi == NULL)
5391       Error(ERR_EXIT, "cannot create gadget");
5392
5393     level_editor_gadget[id] = gi;
5394     right_gadget_border[id] =
5395       getRightGadgetBorder(gi, checkbutton_info[i].text_right);
5396   }
5397 }
5398
5399 static void CreateRadiobuttonGadgets()
5400 {
5401   Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5402   struct GadgetInfo *gi;
5403   unsigned long event_mask;
5404   int gd_x1, gd_x2, gd_x3, gd_x4, gd_y;
5405   int i;
5406
5407   event_mask = GD_EVENT_PRESSED;
5408
5409   gd_x1 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_UNCHECKED_XPOS;
5410   gd_x2 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_UNCHECKED_XPOS;
5411   gd_x3 = DOOR_GFX_PAGEX4 + ED_CHECKBUTTON_CHECKED_XPOS;
5412   gd_x4 = DOOR_GFX_PAGEX3 + ED_CHECKBUTTON_CHECKED_XPOS;
5413   gd_y  = DOOR_GFX_PAGEY1 + ED_RADIOBUTTON_YPOS;
5414
5415   for (i = 0; i < ED_NUM_RADIOBUTTONS; i++)
5416   {
5417     int id = radiobutton_info[i].gadget_id;
5418     int x = SX + radiobutton_info[i].x;
5419     int y = SY + radiobutton_info[i].y;
5420
5421     int checked =
5422       (*radiobutton_info[i].value == radiobutton_info[i].checked_value);
5423
5424     /* determine horizontal position to the right of specified gadget */
5425     if (radiobutton_info[i].gadget_id_align != GADGET_ID_NONE)
5426       x = (right_gadget_border[radiobutton_info[i].gadget_id_align] +
5427            ED_GADGET_TEXT_DISTANCE);
5428
5429     /* determine horizontal offset for leading text */
5430     if (radiobutton_info[i].text_left != NULL)
5431       x += getTextWidthForGadget(radiobutton_info[i].text_left);
5432
5433     gi = CreateGadget(GDI_CUSTOM_ID, id,
5434                       GDI_CUSTOM_TYPE_ID, i,
5435                       GDI_INFO_TEXT, radiobutton_info[i].infotext,
5436                       GDI_X, x,
5437                       GDI_Y, y,
5438                       GDI_WIDTH, ED_CHECKBUTTON_XSIZE,
5439                       GDI_HEIGHT, ED_CHECKBUTTON_YSIZE,
5440                       GDI_TYPE, GD_TYPE_RADIO_BUTTON,
5441                       GDI_RADIO_NR, radiobutton_info[i].radio_button_nr,
5442                       GDI_CHECKED, checked,
5443                       GDI_DESIGN_UNPRESSED, gd_bitmap, gd_x1, gd_y,
5444                       GDI_DESIGN_PRESSED, gd_bitmap, gd_x2, gd_y,
5445                       GDI_ALT_DESIGN_UNPRESSED, gd_bitmap, gd_x3, gd_y,
5446                       GDI_ALT_DESIGN_PRESSED, gd_bitmap, gd_x4, gd_y,
5447                       GDI_EVENT_MASK, event_mask,
5448                       GDI_CALLBACK_INFO, HandleEditorGadgetInfoText,
5449                       GDI_CALLBACK_ACTION, HandleRadiobuttons,
5450                       GDI_END);
5451
5452     if (gi == NULL)
5453       Error(ERR_EXIT, "cannot create gadget");
5454
5455     level_editor_gadget[id] = gi;
5456     right_gadget_border[id] =
5457       getRightGadgetBorder(gi, radiobutton_info[i].text_right);
5458   }
5459 }
5460
5461 void CreateLevelEditorGadgets()
5462 {
5463   int old_game_status = game_status;
5464
5465   /* setting 'game_status' is needed to get the right fonts for the editor */
5466   game_status = GAME_MODE_EDITOR;
5467
5468   ReinitializeElementList();
5469
5470   CreateControlButtons();
5471   CreateScrollbarGadgets();
5472
5473   /* order of function calls is important because of cross-references */
5474   CreateCheckbuttonGadgets();
5475   CreateCounterButtons();
5476   CreateRadiobuttonGadgets();
5477   CreateTextInputGadgets();
5478   CreateTextAreaGadgets();
5479   CreateSelectboxGadgets();
5480   CreateGraphicbuttonGadgets();
5481   CreateTextbuttonGadgets();
5482   CreateDrawingAreas();
5483
5484   game_status = old_game_status;
5485 }
5486
5487 void FreeLevelEditorGadgets()
5488 {
5489   int i;
5490
5491   for (i = 0; i < NUM_EDITOR_GADGETS; i++)
5492     FreeGadget(level_editor_gadget[i]);
5493 }
5494
5495 static void MapCounterButtons(int id)
5496 {
5497   int gadget_id_down = counterbutton_info[id].gadget_id_down;
5498   int gadget_id_text = counterbutton_info[id].gadget_id_text;
5499   int gadget_id_up   = counterbutton_info[id].gadget_id_up;
5500   struct GadgetInfo *gi_down = level_editor_gadget[gadget_id_down];
5501   struct GadgetInfo *gi_text = level_editor_gadget[gadget_id_text];
5502   struct GadgetInfo *gi_up   = level_editor_gadget[gadget_id_up];
5503 #if 0
5504   char infotext[MAX_OUTPUT_LINESIZE + 1];
5505   int max_infotext_len = getMaxInfoTextLength();
5506   int xoffset_left = 0;
5507   int yoffset_left = ED_BORDER_SIZE;
5508   int xoffset_right = getCounterGadgetWidth();
5509   int yoffset_right = ED_BORDER_SIZE;
5510 #else
5511   int xoffset_left = getTextWidthForGadget(counterbutton_info[id].text_left);
5512   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
5513   int yoffset_above = MINI_TILEX + ED_GADGET_DISTANCE;
5514   int yoffset = ED_BORDER_SIZE;
5515   int x_left = gi_down->x - xoffset_left;
5516   int x_right = gi_up->x + gi_up->width + xoffset_right;
5517   int y_above = gi_down->y - yoffset_above;
5518   int x = gi_down->x;
5519   int y;        /* set after gadget position was modified */
5520 #endif
5521
5522   /* set position for "value1/value2" counter gadgets (score in most cases) */
5523   if (id == ED_COUNTER_ID_ELEMENT_VALUE1 ||
5524       id == ED_COUNTER_ID_ELEMENT_VALUE2)
5525   {
5526     ModifyGadget(gi_down, GDI_Y, SY + counterbutton_info[id].y, GDI_END);
5527     ModifyGadget(gi_text, GDI_Y, SY + counterbutton_info[id].y, GDI_END);
5528     ModifyGadget(gi_up,   GDI_Y, SY + counterbutton_info[id].y, GDI_END);
5529   }
5530
5531   y = gi_up->y + yoffset;
5532
5533   if (counterbutton_info[id].text_above)
5534     DrawText(x, y_above, counterbutton_info[id].text_above, FONT_TEXT_1);
5535
5536   if (counterbutton_info[id].text_left)
5537     DrawText(x_left, y, counterbutton_info[id].text_left, FONT_TEXT_1);
5538
5539   if (counterbutton_info[id].text_right)
5540     DrawText(x_right, y, counterbutton_info[id].text_right, FONT_TEXT_1);
5541
5542   ModifyEditorCounter(id, *counterbutton_info[id].value);
5543
5544   MapGadget(gi_down);
5545   MapGadget(gi_text);
5546   MapGadget(gi_up);
5547 }
5548
5549 static void MapControlButtons()
5550 {
5551   int counter_id;
5552   int i;
5553
5554   /* map toolbox buttons (excluding special CE toolbox buttons) */
5555   for (i = 0; i < ED_NUM_CTRL1_2_BUTTONS; i++)
5556     MapGadget(level_editor_gadget[i]);
5557
5558   /* map buttons to select elements */
5559   for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
5560     MapGadget(level_editor_gadget[GADGET_ID_ELEMENTLIST_FIRST + i]);
5561   MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL]);
5562   MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_UP]);
5563   MapGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_DOWN]);
5564
5565   /* map buttons to select level */
5566   counter_id = ED_COUNTER_ID_SELECT_LEVEL;
5567   ModifyEditorCounterLimits(counter_id,
5568                             leveldir_current->first_level,
5569                             leveldir_current->last_level);
5570   MapCounterButtons(counter_id);
5571 }
5572
5573 static void MapDrawingArea(int id)
5574 {
5575   struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
5576   int area_xsize = gi->drawing.area_xsize;
5577   int area_ysize = gi->drawing.area_ysize;
5578   int xoffset_left= getTextWidthForDrawingArea(drawingarea_info[id].text_left);
5579   int xoffset_below= getTextWidth(drawingarea_info[id].text_below,FONT_TEXT_1);
5580   int x_left  = gi->x - xoffset_left;
5581   int x_right = gi->x + gi->width + ED_DRAWINGAREA_TEXT_DISTANCE;
5582   int x_below = gi->x + (gi->width - xoffset_below) / 2;
5583   int y_side  = gi->y + (gi->height - getFontHeight(FONT_TEXT_1)) / 2;
5584   int y_below = gi->y + gi->height + ED_DRAWINGAREA_TEXT_DISTANCE;
5585
5586   if (drawingarea_info[id].text_left)
5587     DrawText(x_left, y_side, drawingarea_info[id].text_left, FONT_TEXT_1);
5588
5589   if (drawingarea_info[id].text_right)
5590     DrawText(x_right, y_side, drawingarea_info[id].text_right, FONT_TEXT_1);
5591
5592   if (drawingarea_info[id].text_below)
5593     DrawText(x_below, y_below, drawingarea_info[id].text_below, FONT_TEXT_1);
5594
5595   if (id != ED_DRAWING_ID_DRAWING_LEVEL)
5596   {
5597     DrawElementBorder(gi->x, gi->y,
5598                       area_xsize * MINI_TILEX, area_ysize * MINI_TILEY, TRUE);
5599
5600     DrawDrawingArea(id);
5601   }
5602
5603   MapGadget(gi);
5604 }
5605
5606 static void MapTextInputGadget(int id)
5607 {
5608   struct GadgetInfo *gi = level_editor_gadget[textinput_info[id].gadget_id];
5609   int xoffset_above = 0;
5610   int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
5611   int x_above = textinput_info[id].x + xoffset_above;
5612   int y_above = textinput_info[id].y + yoffset_above;
5613
5614   if (textinput_info[id].text_above)
5615     DrawTextS(x_above, y_above, FONT_TEXT_1, textinput_info[id].text_above);
5616
5617   ModifyGadget(gi, GDI_TEXT_VALUE, textinput_info[id].value, GDI_END);
5618
5619   MapGadget(gi);
5620 }
5621
5622 static void MapTextAreaGadget(int id)
5623 {
5624   struct GadgetInfo *gi = level_editor_gadget[textarea_info[id].gadget_id];
5625   int xoffset_above = 0;
5626   int yoffset_above = -(MINI_TILEX + ED_GADGET_DISTANCE);
5627   int x_above = textarea_info[id].x + xoffset_above;
5628   int y_above = textarea_info[id].y + yoffset_above;
5629
5630   if (textarea_info[id].text_above)
5631     DrawTextS(x_above, y_above, FONT_TEXT_1, textarea_info[id].text_above);
5632
5633   ModifyGadget(gi, GDI_TEXT_VALUE, textarea_info[id].value, GDI_END);
5634
5635   MapGadget(gi);
5636 }
5637
5638 static void MapSelectboxGadget(int id)
5639 {
5640   struct GadgetInfo *gi = level_editor_gadget[selectbox_info[id].gadget_id];
5641   int xoffset_left = getTextWidthForGadget(selectbox_info[id].text_left);
5642   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
5643   int yoffset = ED_BORDER_SIZE;
5644   int x_left = gi->x - xoffset_left;
5645   int x_right = gi->x + gi->width + xoffset_right;
5646   int y = gi->y + yoffset;
5647
5648   if (selectbox_info[id].text_left)
5649     DrawText(x_left, y, selectbox_info[id].text_left, FONT_TEXT_1);
5650
5651   if (selectbox_info[id].text_right)
5652     DrawText(x_right, y, selectbox_info[id].text_right, FONT_TEXT_1);
5653
5654   ModifyEditorSelectbox(id, *selectbox_info[id].value);
5655
5656   MapGadget(gi);
5657 }
5658
5659 static void MapTextbuttonGadget(int id)
5660 {
5661   struct GadgetInfo *gi = level_editor_gadget[textbutton_info[id].gadget_id];
5662   int xoffset_left = getTextWidthForGadget(textbutton_info[id].text_left);
5663   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
5664   int yoffset = ED_BORDER_SIZE;
5665   int x_left = gi->x - xoffset_left;
5666   int x_right = gi->x + gi->width + xoffset_right;
5667   int y = gi->y + yoffset;
5668
5669   /* only show button to delete change pages when more than minimum pages */
5670   if (id == ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE &&
5671       custom_element.num_change_pages == MIN_CHANGE_PAGES)
5672     return;
5673
5674   if (textbutton_info[id].text_left)
5675     DrawText(x_left, y, textbutton_info[id].text_left, FONT_TEXT_1);
5676
5677   if (textbutton_info[id].text_right)
5678     DrawText(x_right, y, textbutton_info[id].text_right, FONT_TEXT_1);
5679
5680   MapGadget(gi);
5681 }
5682
5683 static void MapGraphicbuttonGadget(int id)
5684 {
5685   struct GadgetInfo *gi= level_editor_gadget[graphicbutton_info[id].gadget_id];
5686   int xoffset_left = getTextWidthForGadget(graphicbutton_info[id].text_left);
5687   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
5688   int yoffset = ED_BORDER_SIZE;
5689   int x_left = gi->x - xoffset_left;
5690   int x_right = gi->x + gi->width + xoffset_right;
5691   int y = gi->y + yoffset;
5692
5693   if (graphicbutton_info[id].text_left)
5694     DrawText(x_left, y, graphicbutton_info[id].text_left, FONT_TEXT_1);
5695
5696   if (graphicbutton_info[id].text_right)
5697     DrawText(x_right, y, graphicbutton_info[id].text_right, FONT_TEXT_1);
5698
5699   MapGadget(gi);
5700 }
5701
5702 static void MapRadiobuttonGadget(int id)
5703 {
5704   struct GadgetInfo *gi = level_editor_gadget[radiobutton_info[id].gadget_id];
5705   int xoffset_left = getTextWidthForGadget(checkbutton_info[id].text_left);
5706   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
5707   int yoffset = ED_BORDER_SIZE;
5708   int x_left = gi->x - xoffset_left;
5709   int x_right = gi->x + gi->width + xoffset_right;
5710   int y = gi->y + yoffset;
5711   boolean checked =
5712     (*radiobutton_info[id].value == radiobutton_info[id].checked_value);
5713
5714   if (radiobutton_info[id].text_left)
5715     DrawText(x_left, y, radiobutton_info[id].text_left, FONT_TEXT_1);
5716
5717   if (radiobutton_info[id].text_right)
5718     DrawText(x_right, y, radiobutton_info[id].text_right, FONT_TEXT_1);
5719
5720   ModifyGadget(gi, GDI_CHECKED, checked, GDI_END);
5721
5722   MapGadget(gi);
5723 }
5724
5725 static void MapCheckbuttonGadget(int id)
5726 {
5727   struct GadgetInfo *gi = level_editor_gadget[checkbutton_info[id].gadget_id];
5728   int xoffset_left = getTextWidthForGadget(checkbutton_info[id].text_left);
5729   int xoffset_right = ED_GADGET_TEXT_DISTANCE;
5730   int yoffset = ED_BORDER_SIZE;
5731   int x_left, x_right, y;       /* set after gadget position was modified */
5732
5733   /* set position for gadgets with dynamically determined position */
5734   if (checkbutton_info[id].x != -1)     /* do not change dynamic positions */
5735     ModifyGadget(gi, GDI_X, SX + checkbutton_info[id].x, GDI_END);
5736   ModifyGadget(gi, GDI_Y, SY + checkbutton_info[id].y, GDI_END);
5737
5738   x_left = gi->x - xoffset_left;
5739   x_right = gi->x + gi->width + xoffset_right;
5740   y = gi->y + yoffset;
5741
5742   if (checkbutton_info[id].text_left)
5743     DrawText(x_left, y, checkbutton_info[id].text_left, FONT_TEXT_1);
5744
5745   if (checkbutton_info[id].text_right)
5746     DrawText(x_right, y, checkbutton_info[id].text_right, FONT_TEXT_1);
5747
5748   ModifyGadget(gi, GDI_CHECKED, *checkbutton_info[id].value, GDI_END);
5749
5750   MapGadget(gi);
5751 }
5752
5753 static void MapMainDrawingArea()
5754 {
5755   boolean no_horizontal_scrollbar = (lev_fieldx + 2 <= ed_fieldx);
5756   boolean no_vertical_scrollbar = (lev_fieldy + 2 <= ed_fieldy);
5757   int i;
5758
5759   for (i=ED_SCROLLBUTTON_ID_AREA_FIRST; i <= ED_SCROLLBUTTON_ID_AREA_LAST; i++)
5760   {
5761     if (((i == ED_SCROLLBUTTON_ID_AREA_LEFT ||
5762           i == ED_SCROLLBUTTON_ID_AREA_RIGHT) &&
5763          no_horizontal_scrollbar) ||
5764         ((i == ED_SCROLLBUTTON_ID_AREA_UP ||
5765           i == ED_SCROLLBUTTON_ID_AREA_DOWN) &&
5766          no_vertical_scrollbar))
5767       continue;
5768
5769     MapGadget(level_editor_gadget[scrollbutton_info[i].gadget_id]);
5770   }
5771
5772   for (i = ED_SCROLLBAR_ID_AREA_FIRST; i <= ED_SCROLLBAR_ID_AREA_LAST; i++)
5773   {
5774     if ((i == ED_SCROLLBAR_ID_AREA_HORIZONTAL && no_horizontal_scrollbar) ||
5775         (i == ED_SCROLLBAR_ID_AREA_VERTICAL && no_vertical_scrollbar))
5776       continue;
5777
5778     MapGadget(level_editor_gadget[scrollbar_info[i].gadget_id]);
5779   }
5780
5781   MapDrawingArea(ED_DRAWING_ID_DRAWING_LEVEL);
5782 }
5783
5784 static void MapOrUnmapLevelEditorToolboxCustomGadgets(boolean map)
5785 {
5786   int i;
5787
5788   for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
5789   {
5790     if (i == GADGET_ID_CUSTOM_COPY_FROM ||
5791         i == GADGET_ID_CUSTOM_COPY_TO ||
5792         i == GADGET_ID_CUSTOM_EXCHANGE ||
5793         i == GADGET_ID_CUSTOM_COPY ||
5794         i == GADGET_ID_CUSTOM_PASTE)
5795     {
5796       if (map)
5797         MapGadget(level_editor_gadget[i]);
5798       else
5799         UnmapGadget(level_editor_gadget[i]);
5800     }
5801   }
5802 }
5803
5804 static void MapLevelEditorToolboxCustomGadgets()
5805 {
5806   MapOrUnmapLevelEditorToolboxCustomGadgets(TRUE);
5807 }
5808
5809 static void UnmapLevelEditorToolboxCustomGadgets()
5810 {
5811   MapOrUnmapLevelEditorToolboxCustomGadgets(FALSE);
5812 }
5813
5814 static void MapOrUnmapLevelEditorToolboxDrawingGadgets(boolean map)
5815 {
5816   Bitmap *gd_bitmap = graphic_info[IMG_GLOBAL_DOOR].bitmap;
5817   int i;
5818
5819   for (i = 0; i < ED_NUM_CTRL1_BUTTONS; i++)
5820   {
5821     if (i != GADGET_ID_SINGLE_ITEMS &&
5822         i != GADGET_ID_PROPERTIES &&
5823         i != GADGET_ID_PICK_ELEMENT)
5824     {
5825       struct GadgetInfo *gi = level_editor_gadget[i];
5826
5827       if (map)
5828         MapGadget(gi);
5829       else
5830       {
5831         UnmapGadget(gi);
5832
5833         BlitBitmap(gd_bitmap, drawto,
5834                    DOOR_GFX_PAGEX6 + ED_CTRL_NO_BUTTONS_GFX_XPOS,
5835                    DOOR_GFX_PAGEY1 + ED_CTRL_NO_BUTTONS_GFX_YPOS,
5836                    gi->width, gi->height, gi->x, gi->y);
5837
5838         redraw_mask |= REDRAW_DOOR_3;
5839       }
5840     }
5841   }
5842 }
5843
5844 static void MapLevelEditorToolboxDrawingGadgets()
5845 {
5846   MapOrUnmapLevelEditorToolboxDrawingGadgets(TRUE);
5847 }
5848
5849 static void UnmapLevelEditorToolboxDrawingGadgets()
5850 {
5851   MapOrUnmapLevelEditorToolboxDrawingGadgets(FALSE);
5852 }
5853
5854 static void UnmapDrawingArea(int id)
5855 {
5856   UnmapGadget(level_editor_gadget[drawingarea_info[id].gadget_id]);
5857 }
5858
5859 static void UnmapLevelEditorWindowGadgets()
5860 {
5861   int i;
5862
5863   for (i = 0; i < NUM_EDITOR_GADGETS; i++)
5864     if (level_editor_gadget[i]->x < SX + SXSIZE)
5865       UnmapGadget(level_editor_gadget[i]);
5866 }
5867
5868 void UnmapLevelEditorGadgets()
5869 {
5870   int i;
5871
5872   for (i = 0; i < NUM_EDITOR_GADGETS; i++)
5873     UnmapGadget(level_editor_gadget[i]);
5874 }
5875
5876 static void ResetUndoBuffer()
5877 {
5878   undo_buffer_position = -1;
5879   undo_buffer_steps = -1;
5880   CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
5881
5882   level.changed = FALSE;
5883 }
5884
5885 static void DrawEditModeWindow()
5886 {
5887   ModifyEditorElementList();
5888   RedrawDrawingElements();
5889
5890   if (edit_mode == ED_MODE_INFO)
5891     DrawLevelInfoWindow();
5892   else if (edit_mode == ED_MODE_PROPERTIES)
5893     DrawPropertiesWindow();
5894   else  /* edit_mode == ED_MODE_DRAWING */
5895     DrawDrawingWindow();
5896 }
5897
5898 static boolean LevelChanged()
5899 {
5900   boolean field_changed = FALSE;
5901   int x, y;
5902
5903   if (leveldir_current->readonly)
5904     return FALSE;
5905
5906   for (y = 0; y < lev_fieldy; y++) 
5907     for (x = 0; x < lev_fieldx; x++)
5908       if (Feld[x][y] != level.field[x][y])
5909         field_changed = TRUE;
5910
5911   return (level.changed || field_changed);
5912 }
5913
5914 static boolean LevelContainsPlayer()
5915 {
5916   boolean player_found = FALSE;
5917   int x, y;
5918
5919   return TRUE;          /* !!! CURRENTLY DEACTIVATED !!! */
5920
5921   for (y = 0; y < lev_fieldy; y++) 
5922     for (x = 0; x < lev_fieldx; x++)
5923       if (Feld[x][y] == EL_PLAYER_1 ||
5924           Feld[x][y] == EL_SP_MURPHY) 
5925         player_found = TRUE;
5926
5927   return player_found;
5928 }
5929
5930 static void CopyPlayfield(short src[MAX_LEV_FIELDX][MAX_LEV_FIELDY],
5931                           short dst[MAX_LEV_FIELDX][MAX_LEV_FIELDY])
5932 {
5933   int x, y;
5934
5935   for (x = 0; x < lev_fieldx; x++)
5936     for (y = 0; y < lev_fieldy; y++) 
5937       dst[x][y] = src[x][y];
5938 }
5939
5940 static int setSelectboxValue(int selectbox_id, int new_value)
5941 {
5942   int new_index_value = 0;
5943   int i;
5944
5945   for (i = 0; selectbox_info[selectbox_id].options[i].text != NULL; i++)
5946     if (selectbox_info[selectbox_id].options[i].value == new_value)
5947       new_index_value = i;
5948
5949   *selectbox_info[selectbox_id].value =
5950     selectbox_info[selectbox_id].options[new_index_value].value;
5951
5952   return new_index_value;
5953 }
5954
5955 static void copy_custom_element_settings(int element_from, int element_to)
5956 {
5957 #if 0
5958   struct ElementInfo ei_to_old = element_info[element_to];
5959   struct ElementInfo *ei_from = &element_info[element_from];
5960   struct ElementInfo *ei_to = &element_info[element_to];
5961   int i;
5962
5963   /* ---------- copy whole element structure ---------- */
5964   *ei_to = *ei_from;
5965
5966   /* ---------- restore structure pointers which cannot be copied ---------- */
5967   ei_to->token_name         = ei_to_old.token_name;
5968   ei_to->class_name         = ei_to_old.class_name;
5969   ei_to->editor_description = ei_to_old.editor_description;
5970   ei_to->custom_description = ei_to_old.custom_description;
5971   ei_to->change_page        = ei_to_old.change_page;
5972   ei_to->change             = ei_to_old.change;
5973   ei_to->group              = ei_to_old.group;
5974
5975   /* ---------- copy element base properties ---------- */
5976   Properties[element_to][EP_BITFIELD_BASE] =
5977     Properties[element_from][EP_BITFIELD_BASE];
5978
5979   /* ---------- reinitialize and copy change pages ---------- */
5980   setElementChangePages(ei_to, ei_to->num_change_pages);
5981
5982   for (i=0; i < ei_to->num_change_pages; i++)
5983     ei_to->change_page[i] = ei_from->change_page[i];
5984
5985   /* ---------- copy group element info ---------- */
5986   if (ei_from->group != NULL && ei_to->group != NULL)   /* group or internal */
5987     *ei_to->group = *ei_from->group;
5988
5989 #else
5990
5991   struct ElementInfo *ei_from = &element_info[element_from];
5992   struct ElementInfo *ei_to = &element_info[element_to];
5993   int i, x, y;
5994
5995   /* ---------- copy element description ---------- */
5996   for (i = 0; i < MAX_ELEMENT_NAME_LEN + 1; i++)
5997     ei_to->description[i] = ei_from->description[i];
5998
5999   /* ---------- copy element base properties ---------- */
6000   Properties[element_to][EP_BITFIELD_BASE] =
6001     Properties[element_from][EP_BITFIELD_BASE];
6002
6003   /* ---------- copy custom property values ---------- */
6004
6005   ei_to->use_gfx_element = ei_from->use_gfx_element;
6006   ei_to->gfx_element = ei_from->gfx_element;
6007
6008   ei_to->access_direction = ei_from->access_direction;
6009
6010   ei_to->collect_score = ei_from->collect_score;
6011   ei_to->collect_count = ei_from->collect_count;
6012
6013   ei_to->push_delay_fixed = ei_from->push_delay_fixed;
6014   ei_to->push_delay_random = ei_from->push_delay_random;
6015   ei_to->drop_delay_fixed = ei_from->drop_delay_fixed;
6016   ei_to->drop_delay_random = ei_from->drop_delay_random;
6017   ei_to->move_delay_fixed = ei_from->move_delay_fixed;
6018   ei_to->move_delay_random = ei_from->move_delay_random;
6019
6020   ei_to->move_pattern = ei_from->move_pattern;
6021   ei_to->move_direction_initial = ei_from->move_direction_initial;
6022   ei_to->move_stepsize = ei_from->move_stepsize;
6023
6024   ei_to->move_enter_element = ei_from->move_enter_element;
6025   ei_to->move_leave_element = ei_from->move_leave_element;
6026   ei_to->move_leave_type = ei_from->move_leave_type;
6027
6028   ei_to->slippery_type = ei_from->slippery_type;
6029
6030   for (y = 0; y < 3; y++)
6031     for (x = 0; x < 3; x++)
6032       ei_to->content[x][y] = ei_from->content[x][y];
6033
6034   ei_to->explosion_type = ei_from->explosion_type;
6035   ei_to->explosion_delay = ei_from->explosion_delay;
6036   ei_to->ignition_delay = ei_from->ignition_delay;
6037
6038   /* ---------- reinitialize and copy change pages ---------- */
6039
6040   ei_to->num_change_pages = ei_from->num_change_pages;
6041   ei_to->current_change_page = ei_from->current_change_page;
6042
6043   setElementChangePages(ei_to, ei_to->num_change_pages);
6044
6045   for (i=0; i < ei_to->num_change_pages; i++)
6046     ei_to->change_page[i] = ei_from->change_page[i];
6047
6048   /* ---------- copy group element info ---------- */
6049   if (ei_from->group != NULL && ei_to->group != NULL)   /* group or internal */
6050     *ei_to->group = *ei_from->group;
6051
6052 #endif
6053
6054   /* mark this custom element as modified */
6055   ei_to->modified_settings = TRUE;
6056 }
6057
6058 static void replace_custom_element_in_settings(int element_from,
6059                                                int element_to)
6060 {
6061   int i, j, x, y;
6062
6063   for (i = 0; i < NUM_FILE_ELEMENTS; i++)
6064   {
6065     struct ElementInfo *ei = &element_info[i];
6066
6067     for (y = 0; y < 3; y++)
6068       for (x = 0; x < 3; x++)
6069         if (ei->content[x][y] == element_from)
6070           ei->content[x][y] = element_to;
6071
6072     for (j = 0; j < ei->num_change_pages; j++)
6073     {
6074       struct ElementChangeInfo *change = &ei->change_page[j];
6075
6076       if (change->target_element == element_from)
6077         change->target_element = element_to;
6078
6079       if (change->trigger_element == element_from)
6080         change->trigger_element = element_to;
6081
6082       for (y = 0; y < 3; y++)
6083         for (x = 0; x < 3; x++)
6084           if (change->target_content[x][y] == element_from)
6085             change->target_content[x][y] = element_to;
6086     }
6087
6088     if (ei->group != NULL)                              /* group or internal */
6089       for (j = 0; j < MAX_ELEMENTS_IN_GROUP; j++)
6090         if (ei->group->element[j] == element_from)
6091           ei->group->element[j] = element_to;
6092   }
6093 }
6094
6095 static void replace_custom_element_in_playfield(int element_from,
6096                                                 int element_to)
6097 {
6098   int x, y;
6099
6100   for (x = 0; x < lev_fieldx; x++)
6101     for (y = 0; y < lev_fieldy; y++)
6102       if (Feld[x][y] == element_from)
6103         Feld[x][y] = element_to;
6104 }
6105
6106 static boolean CopyCustomElement(int element_old, int element_new,
6107                                  int copy_mode)
6108 {
6109   if (copy_mode == GADGET_ID_CUSTOM_COPY)
6110   {
6111     element_new = (IS_CUSTOM_ELEMENT(element_old) ?
6112                    EL_INTERNAL_CLIPBOARD_CUSTOM : EL_INTERNAL_CLIPBOARD_GROUP);
6113     copy_mode = GADGET_ID_CUSTOM_COPY_TO;
6114   }
6115   else if (copy_mode == GADGET_ID_CUSTOM_PASTE)
6116   {
6117     element_old = (IS_CUSTOM_ELEMENT(element_new) ?
6118                    EL_INTERNAL_CLIPBOARD_CUSTOM : EL_INTERNAL_CLIPBOARD_GROUP);
6119     copy_mode = GADGET_ID_CUSTOM_COPY_TO;
6120
6121     level.changed = TRUE;
6122   }
6123   else if (IS_CUSTOM_ELEMENT(element_old) && !IS_CUSTOM_ELEMENT(element_new))
6124   {
6125     Request("Please choose custom element !", REQ_CONFIRM);
6126
6127     return FALSE;
6128   }
6129   else if (IS_GROUP_ELEMENT(element_old) && !IS_GROUP_ELEMENT(element_new))
6130   {
6131     Request("Please choose group element !", REQ_CONFIRM);
6132
6133     return FALSE;
6134   }
6135   else
6136   {
6137     level.changed = TRUE;
6138   }
6139
6140   if (copy_mode == GADGET_ID_CUSTOM_COPY_FROM)
6141   {
6142     copy_custom_element_settings(element_new, element_old);
6143   }
6144   else if (copy_mode == GADGET_ID_CUSTOM_COPY_TO)
6145   {
6146     copy_custom_element_settings(element_old, element_new);
6147   }
6148   else if (copy_mode == GADGET_ID_CUSTOM_EXCHANGE)
6149   {
6150     copy_custom_element_settings(element_old, EL_INTERNAL_DUMMY);
6151     copy_custom_element_settings(element_new, element_old);
6152     copy_custom_element_settings(EL_INTERNAL_DUMMY, element_new);
6153
6154     replace_custom_element_in_settings(element_old, EL_INTERNAL_DUMMY);
6155     replace_custom_element_in_settings(element_new, element_old);
6156     replace_custom_element_in_settings(EL_INTERNAL_DUMMY, element_new);
6157
6158     replace_custom_element_in_playfield(element_old, EL_INTERNAL_DUMMY);
6159     replace_custom_element_in_playfield(element_new, element_old);
6160     replace_custom_element_in_playfield(EL_INTERNAL_DUMMY, element_new);
6161   }
6162
6163   UpdateCustomElementGraphicGadgets();
6164   DrawPropertiesWindow();
6165
6166   return TRUE;
6167 }
6168
6169 static void CopyCustomElementPropertiesToEditor(int element)
6170 {
6171   int i;
6172   int current_change_page = element_info[element].current_change_page;
6173
6174   /* dynamically (re)build selectbox for selecting change page */
6175   for (i = 0; i < element_info[element].num_change_pages; i++)
6176   {
6177     sprintf(options_change_page_strings[i], "%d", i + 1);
6178
6179     options_change_page[i].value = i;
6180     options_change_page[i].text = options_change_page_strings[i];
6181   }
6182
6183   options_change_page[i].value = -1;
6184   options_change_page[i].text = NULL;
6185
6186   /* needed here to initialize combined element properties */
6187   InitElementPropertiesEngine(level.game_version);
6188
6189   element_info[element].change =
6190     &element_info[element].change_page[current_change_page];
6191
6192   custom_element = element_info[element];
6193   custom_element_change = *element_info[element].change;
6194
6195   /* needed to initially set selectbox value variables to reliable defaults */
6196   for (i = 0; i < ED_NUM_SELECTBOX; i++)
6197     setSelectboxValue(i, *selectbox_info[i].value);
6198
6199   for (i = 0; i < NUM_ELEMENT_PROPERTIES; i++)
6200     custom_element_properties[i] = HAS_PROPERTY(element, i);
6201
6202   for (i = 0; i < NUM_CHANGE_EVENTS; i++)
6203     custom_element_change_events[i] = HAS_CHANGE_EVENT(element, i);
6204
6205   /* ---------- element settings: configure (custom elements) ------------- */
6206
6207   /* set accessible layer selectbox help value */
6208   custom_element.access_type =
6209     (IS_WALKABLE(element) ? EP_WALKABLE :
6210      IS_PASSABLE(element) ? EP_PASSABLE :
6211      custom_element.access_type);
6212   custom_element.access_layer =
6213     (IS_ACCESSIBLE_OVER(element) ? EP_ACCESSIBLE_OVER :
6214      IS_ACCESSIBLE_INSIDE(element) ? EP_ACCESSIBLE_INSIDE :
6215      IS_ACCESSIBLE_UNDER(element) ? EP_ACCESSIBLE_UNDER :
6216      custom_element.access_layer);
6217   custom_element.access_protected =
6218     (IS_PROTECTED(element) ? 1 : 0);
6219   custom_element_properties[EP_ACCESSIBLE] =
6220     (IS_ACCESSIBLE_OVER(element) ||
6221      IS_ACCESSIBLE_INSIDE(element) ||
6222      IS_ACCESSIBLE_UNDER(element));
6223
6224   /* set walk-to-object action selectbox help value */
6225   custom_element.walk_to_action =
6226     (IS_DIGGABLE(element) ? EP_DIGGABLE :
6227      IS_COLLECTIBLE_ONLY(element) ? EP_COLLECTIBLE_ONLY :
6228      IS_DROPPABLE(element) ? EP_DROPPABLE :
6229      IS_THROWABLE(element) ? EP_THROWABLE :
6230      IS_PUSHABLE(element) ? EP_PUSHABLE :
6231      custom_element.walk_to_action);
6232   custom_element_properties[EP_WALK_TO_OBJECT] =
6233     (IS_DIGGABLE(element) ||
6234      IS_COLLECTIBLE_ONLY(element) ||
6235      IS_DROPPABLE(element) ||
6236      IS_THROWABLE(element) ||
6237      IS_PUSHABLE(element));
6238
6239   /* set smash targets selectbox help value */
6240   custom_element.smash_targets =
6241     (CAN_SMASH_EVERYTHING(element) ? EP_CAN_SMASH_EVERYTHING :
6242      CAN_SMASH_ENEMIES(element) ? EP_CAN_SMASH_ENEMIES :
6243      CAN_SMASH_PLAYER(element) ? EP_CAN_SMASH_PLAYER :
6244      custom_element.smash_targets);
6245   custom_element_properties[EP_CAN_SMASH] =
6246     (CAN_SMASH_EVERYTHING(element) ||
6247      CAN_SMASH_ENEMIES(element) ||
6248      CAN_SMASH_PLAYER(element));
6249
6250   /* set deadliness selectbox help value */
6251   custom_element.deadliness =
6252     (DONT_TOUCH(element) ? EP_DONT_TOUCH :
6253      DONT_COLLIDE_WITH(element) ? EP_DONT_COLLIDE_WITH :
6254      DONT_RUN_INTO(element) ? EP_DONT_RUN_INTO :
6255      custom_element.deadliness);
6256   custom_element_properties[EP_DEADLY] =
6257     (DONT_TOUCH(element) ||
6258      DONT_COLLIDE_WITH(element) ||
6259      DONT_RUN_INTO(element));
6260
6261 #if 0
6262   /* set explosion type selectbox help value */
6263   custom_element.explosion_type =
6264     (
6265 #if 0
6266      IS_INDESTRUCTIBLE(element) ? EP_INDESTRUCTIBLE :
6267 #endif
6268      CAN_EXPLODE_1X1(element) ? EP_CAN_EXPLODE_1X1 :
6269      CAN_EXPLODE_3X3(element) ? EP_CAN_EXPLODE_3X3 :
6270      CAN_EXPLODE_CROSS(element) ? EP_CAN_EXPLODE_CROSS :
6271      custom_element.explosion_type);
6272   custom_element_properties[EP_CAN_EXPLODE_AT_ALL] =
6273     (
6274 #if 0
6275      IS_INDESTRUCTIBLE(element) ||
6276 #endif
6277      CAN_EXPLODE_1X1(element) ||
6278      CAN_EXPLODE_3X3(element) ||
6279      CAN_EXPLODE_CROSS(element));
6280 #endif
6281
6282 #if 0
6283   /* special case: sub-settings dependent from main setting */
6284 #if 0
6285   custom_element.can_explode_by_fire = CAN_EXPLODE_BY_FIRE(element);
6286   custom_element.can_explode_smashed = CAN_EXPLODE_SMASHED(element);
6287   custom_element.can_explode_impact  = CAN_EXPLODE_IMPACT(element);
6288 #else
6289   if (CAN_EXPLODE_BY_FIRE(element))
6290     custom_element.can_explode_by_fire = TRUE;
6291   if (CAN_EXPLODE_SMASHED(element))
6292     custom_element.can_explode_smashed = TRUE;
6293   if (CAN_EXPLODE_IMPACT(element))
6294     custom_element.can_explode_impact  = TRUE;
6295 #endif
6296 #endif
6297
6298   /* ---------- element settings: advanced (custom elements) --------------- */
6299
6300   /* set "change by direct action" selectbox help value */
6301   custom_element_change.direct_action =
6302     (HAS_CHANGE_EVENT(element, CE_TOUCHED_BY_PLAYER) ? CE_TOUCHED_BY_PLAYER :
6303      HAS_CHANGE_EVENT(element, CE_PRESSED_BY_PLAYER) ? CE_PRESSED_BY_PLAYER :
6304      HAS_CHANGE_EVENT(element, CE_PUSHED_BY_PLAYER) ? CE_PUSHED_BY_PLAYER :
6305      HAS_CHANGE_EVENT(element, CE_ENTERED_BY_PLAYER) ? CE_ENTERED_BY_PLAYER :
6306      HAS_CHANGE_EVENT(element, CE_LEFT_BY_PLAYER) ? CE_LEFT_BY_PLAYER :
6307      HAS_CHANGE_EVENT(element, CE_DROPPED_BY_PLAYER) ? CE_DROPPED_BY_PLAYER :
6308      HAS_CHANGE_EVENT(element, CE_SWITCHED) ? CE_SWITCHED :
6309      HAS_CHANGE_EVENT(element, CE_HITTING_SOMETHING) ? CE_HITTING_SOMETHING :
6310      HAS_CHANGE_EVENT(element, CE_HIT_BY_SOMETHING) ? CE_HIT_BY_SOMETHING :
6311      HAS_CHANGE_EVENT(element, CE_BLOCKED) ? CE_BLOCKED :
6312      HAS_CHANGE_EVENT(element, CE_IMPACT) ? CE_IMPACT :
6313      HAS_CHANGE_EVENT(element, CE_SMASHED) ? CE_SMASHED :
6314      custom_element_change.direct_action);
6315
6316   /* set "change by other element action" selectbox help value */
6317   custom_element_change.other_action =
6318     (HAS_CHANGE_EVENT(element, CE_PLAYER_TOUCHES_X) ? CE_PLAYER_TOUCHES_X :
6319      HAS_CHANGE_EVENT(element, CE_PLAYER_PRESSES_X) ? CE_PLAYER_PRESSES_X :
6320      HAS_CHANGE_EVENT(element, CE_PLAYER_PUSHES_X) ? CE_PLAYER_PUSHES_X :
6321      HAS_CHANGE_EVENT(element, CE_PLAYER_ENTERS_X) ? CE_PLAYER_ENTERS_X :
6322      HAS_CHANGE_EVENT(element, CE_PLAYER_LEAVES_X) ? CE_PLAYER_LEAVES_X :
6323      HAS_CHANGE_EVENT(element, CE_PLAYER_DIGS_X) ? CE_PLAYER_DIGS_X :
6324      HAS_CHANGE_EVENT(element, CE_PLAYER_COLLECTS_X) ? CE_PLAYER_COLLECTS_X :
6325      HAS_CHANGE_EVENT(element, CE_PLAYER_DROPS_X) ? CE_PLAYER_DROPS_X :
6326      HAS_CHANGE_EVENT(element, CE_TOUCHING_X) ? CE_TOUCHING_X :
6327      HAS_CHANGE_EVENT(element, CE_HITTING_X) ? CE_HITTING_X :
6328      HAS_CHANGE_EVENT(element, CE_HIT_BY_X) ? CE_HIT_BY_X :
6329      HAS_CHANGE_EVENT(element, CE_SWITCH_OF_X) ? CE_SWITCH_OF_X :
6330      HAS_CHANGE_EVENT(element, CE_CHANGE_OF_X) ? CE_CHANGE_OF_X :
6331      HAS_CHANGE_EVENT(element, CE_EXPLOSION_OF_X) ? CE_EXPLOSION_OF_X :
6332      custom_element_change.other_action);
6333 }
6334
6335 static void CopyGroupElementPropertiesToEditor(int element)
6336 {
6337   group_element_info = *element_info[element].group;
6338   custom_element = element_info[element];       /* needed for description */
6339 }
6340
6341 static void CopyClassicElementPropertiesToEditor(int element)
6342 {
6343 #if 1
6344   if (ELEM_IS_PLAYER(element) || COULD_MOVE_INTO_ACID(element))
6345     custom_element_properties[EP_CAN_MOVE_INTO_ACID] =
6346       getMoveIntoAcidProperty(&level, element);
6347
6348   if (MAYBE_DONT_COLLIDE_WITH(element))
6349     custom_element_properties[EP_DONT_COLLIDE_WITH] =
6350       getDontCollideWithProperty(&level, element);
6351 #else
6352
6353   if (COULD_MOVE_INTO_ACID(element))
6354   {
6355     int bit_nr = get_special_property_bit(element, EP_CAN_MOVE_INTO_ACID);
6356
6357     if (bit_nr > -1)
6358       custom_element_properties[EP_CAN_MOVE_INTO_ACID] =
6359         ((level.can_move_into_acid_bits & (1 << bit_nr)) != 0);
6360   }
6361 #endif
6362 }
6363
6364 static void CopyElementPropertiesToEditor(int element)
6365 {
6366   if (IS_CUSTOM_ELEMENT(element))
6367     CopyCustomElementPropertiesToEditor(element);
6368   else if (IS_GROUP_ELEMENT(element))
6369     CopyGroupElementPropertiesToEditor(element);
6370   else
6371     CopyClassicElementPropertiesToEditor(element);
6372 }
6373
6374 static void CopyCustomElementPropertiesToGame(int element)
6375 {
6376   int i;
6377   int access_type_and_layer;
6378 #if 0
6379   boolean can_explode;
6380 #endif
6381
6382   /* mark that this custom element has been modified */
6383   custom_element.modified_settings = TRUE;
6384   level.changed = TRUE;
6385
6386   if (level.use_custom_template)
6387   {
6388     if (Request("Copy and modify level template ?", REQ_ASK))
6389     {
6390       level.use_custom_template = FALSE;
6391       ModifyGadget(level_editor_gadget[GADGET_ID_CUSTOM_USE_TEMPLATE],
6392                    GDI_CHECKED, FALSE, GDI_END);
6393     }
6394     else
6395     {
6396       LoadLevelTemplate(-1);    /* this resets all element modifications ... */
6397
6398       DrawEditModeWindow();     /* ... and copies them to 'custom_element' */
6399     }
6400   }
6401
6402   element_info[element] = custom_element;
6403   *element_info[element].change = custom_element_change;
6404
6405   /* ---------- element settings: configure (custom elements) ------------- */
6406
6407   /* set accessible property from checkbox and selectbox */
6408   custom_element_properties[EP_WALKABLE_OVER] = FALSE;
6409   custom_element_properties[EP_WALKABLE_INSIDE] = FALSE;
6410   custom_element_properties[EP_WALKABLE_UNDER] = FALSE;
6411   custom_element_properties[EP_PASSABLE_OVER] = FALSE;
6412   custom_element_properties[EP_PASSABLE_INSIDE] = FALSE;
6413   custom_element_properties[EP_PASSABLE_UNDER] = FALSE;
6414   access_type_and_layer = ((custom_element.access_type == EP_WALKABLE ?
6415                             EP_WALKABLE_OVER : EP_PASSABLE_OVER) +
6416                            (custom_element.access_layer - EP_ACCESSIBLE_OVER));
6417   custom_element_properties[access_type_and_layer] =
6418     custom_element_properties[EP_ACCESSIBLE];
6419   custom_element_properties[EP_PROTECTED] =
6420     (custom_element.access_protected != 0 &&
6421      custom_element_properties[EP_ACCESSIBLE]);
6422
6423   /* set walk-to-object property from checkbox and selectbox */
6424   custom_element_properties[EP_DIGGABLE] = FALSE;
6425   custom_element_properties[EP_COLLECTIBLE_ONLY] = FALSE;
6426   custom_element_properties[EP_DROPPABLE] = FALSE;
6427   custom_element_properties[EP_THROWABLE] = FALSE;
6428   custom_element_properties[EP_PUSHABLE] = FALSE;
6429   custom_element_properties[custom_element.walk_to_action] =
6430     custom_element_properties[EP_WALK_TO_OBJECT];
6431
6432   /* set smash property from checkbox and selectbox */
6433   custom_element_properties[EP_CAN_SMASH_PLAYER] = FALSE;
6434   custom_element_properties[EP_CAN_SMASH_ENEMIES] = FALSE;
6435   custom_element_properties[EP_CAN_SMASH_EVERYTHING] = FALSE;
6436   custom_element_properties[custom_element.smash_targets] =
6437     custom_element_properties[EP_CAN_SMASH];
6438
6439   /* set deadliness property from checkbox and selectbox */
6440   custom_element_properties[EP_DONT_RUN_INTO] = FALSE;
6441   custom_element_properties[EP_DONT_COLLIDE_WITH] = FALSE;
6442   custom_element_properties[EP_DONT_TOUCH] = FALSE;
6443   custom_element_properties[custom_element.deadliness] =
6444     custom_element_properties[EP_DEADLY];
6445
6446 #if 0
6447   /* set explosion type property from checkbox and selectbox */
6448 #if 0
6449   custom_element_properties[EP_INDESTRUCTIBLE] = FALSE;
6450 #endif
6451   custom_element_properties[EP_CAN_EXPLODE_1X1] = FALSE;
6452   custom_element_properties[EP_CAN_EXPLODE_3X3] = FALSE;
6453   custom_element_properties[EP_CAN_EXPLODE_CROSS] = FALSE;
6454   custom_element_properties[EP_CAN_EXPLODE_BY_FIRE] = FALSE;
6455   custom_element_properties[EP_CAN_EXPLODE_SMASHED] = FALSE;
6456   custom_element_properties[EP_CAN_EXPLODE_IMPACT] = FALSE;
6457   custom_element_properties[custom_element.explosion_type] =
6458     custom_element_properties[EP_CAN_EXPLODE_AT_ALL];
6459 #endif
6460
6461 #if 0
6462   /* special case: sub-settings dependent from main setting */
6463 #if 0
6464   can_explode = (custom_element_properties[EP_CAN_EXPLODE_1X1] ||
6465                  custom_element_properties[EP_CAN_EXPLODE_3X3] ||
6466                  custom_element_properties[EP_CAN_EXPLODE_CROSS]);
6467   custom_element_properties[EP_CAN_EXPLODE_BY_FIRE] =
6468     (can_explode && custom_element.can_explode_by_fire);
6469   custom_element_properties[EP_CAN_EXPLODE_SMASHED] =
6470     (can_explode && custom_element.can_explode_smashed);
6471   custom_element_properties[EP_CAN_EXPLODE_IMPACT] =
6472     (can_explode && custom_element.can_explode_impact);
6473 #else
6474   if (custom_element_properties[EP_CAN_EXPLODE_1X1] ||
6475       custom_element_properties[EP_CAN_EXPLODE_3X3] ||
6476       custom_element_properties[EP_CAN_EXPLODE_CROSS])
6477   {
6478     custom_element_properties[EP_CAN_EXPLODE_BY_FIRE] =
6479       custom_element.can_explode_by_fire;
6480     custom_element_properties[EP_CAN_EXPLODE_SMASHED] =
6481       custom_element.can_explode_smashed;
6482     custom_element_properties[EP_CAN_EXPLODE_IMPACT] =
6483       custom_element.can_explode_impact;
6484   }
6485 #endif
6486 #endif
6487
6488   /* ---------- element settings: advanced (custom elements) --------------- */
6489
6490   /* set player change event from checkbox and selectbox */
6491   custom_element_change_events[CE_TOUCHED_BY_PLAYER] = FALSE;
6492   custom_element_change_events[CE_PRESSED_BY_PLAYER] = FALSE;
6493   custom_element_change_events[CE_PUSHED_BY_PLAYER] = FALSE;
6494   custom_element_change_events[CE_ENTERED_BY_PLAYER] = FALSE;
6495   custom_element_change_events[CE_LEFT_BY_PLAYER] = FALSE;
6496   custom_element_change_events[CE_DROPPED_BY_PLAYER] = FALSE;
6497   custom_element_change_events[CE_SWITCHED] = FALSE;
6498   custom_element_change_events[CE_HITTING_SOMETHING] = FALSE;
6499   custom_element_change_events[CE_HIT_BY_SOMETHING] = FALSE;
6500   custom_element_change_events[CE_BLOCKED] = FALSE;
6501   custom_element_change_events[CE_IMPACT] = FALSE;
6502   custom_element_change_events[CE_SMASHED] = FALSE;
6503   custom_element_change_events[custom_element_change.direct_action] =
6504     custom_element_change_events[CE_BY_DIRECT_ACTION];
6505
6506   /* set other element action change event from checkbox and selectbox */
6507   custom_element_change_events[CE_PLAYER_TOUCHES_X] = FALSE;
6508   custom_element_change_events[CE_PLAYER_PRESSES_X] = FALSE;
6509   custom_element_change_events[CE_PLAYER_PUSHES_X] = FALSE;
6510   custom_element_change_events[CE_PLAYER_ENTERS_X] = FALSE;
6511   custom_element_change_events[CE_PLAYER_LEAVES_X] = FALSE;
6512   custom_element_change_events[CE_PLAYER_DIGS_X] = FALSE;
6513   custom_element_change_events[CE_PLAYER_COLLECTS_X] = FALSE;
6514   custom_element_change_events[CE_PLAYER_DROPS_X] = FALSE;
6515   custom_element_change_events[CE_TOUCHING_X] = FALSE;
6516   custom_element_change_events[CE_HITTING_X] = FALSE;
6517   custom_element_change_events[CE_HIT_BY_X] = FALSE;
6518   custom_element_change_events[CE_SWITCH_OF_X] = FALSE;
6519   custom_element_change_events[CE_CHANGE_OF_X] = FALSE;
6520   custom_element_change_events[CE_EXPLOSION_OF_X] = FALSE;
6521   custom_element_change_events[custom_element_change.other_action] =
6522     custom_element_change_events[CE_BY_OTHER_ACTION];
6523
6524   for (i = 0; i < NUM_ELEMENT_PROPERTIES; i++)
6525     SET_PROPERTY(element, i, custom_element_properties[i]);
6526
6527   for (i = 0; i < NUM_CHANGE_EVENTS; i++)
6528     SET_CHANGE_EVENT(element, i, custom_element_change_events[i]);
6529
6530   /* copy change events also to special level editor variable */
6531   custom_element = element_info[element];
6532   custom_element_change = *element_info[element].change;
6533 }
6534
6535 static void CopyGroupElementPropertiesToGame(int element)
6536 {
6537   element_info[element] = custom_element;
6538   *element_info[element].group = group_element_info;
6539
6540   /* mark that this group element has been modified */
6541   element_info[element].modified_settings = TRUE;
6542   level.changed = TRUE;
6543 }
6544
6545 static void CopyClassicElementPropertiesToGame(int element)
6546 {
6547 #if 1
6548   if (ELEM_IS_PLAYER(element) || COULD_MOVE_INTO_ACID(element))
6549     setMoveIntoAcidProperty(&level, element,
6550                             custom_element_properties[EP_CAN_MOVE_INTO_ACID]);
6551
6552   if (MAYBE_DONT_COLLIDE_WITH(element))
6553     setDontCollideWithProperty(&level, element,
6554                               custom_element_properties[EP_DONT_COLLIDE_WITH]);
6555 #else
6556
6557   if (COULD_MOVE_INTO_ACID(element))
6558   {
6559     int bit_nr = get_special_property_bit(element, EP_CAN_MOVE_INTO_ACID);
6560
6561     if (bit_nr > -1)
6562     {
6563       level.can_move_into_acid_bits &= ~(1 << bit_nr);
6564
6565       if (custom_element_properties[EP_CAN_MOVE_INTO_ACID])
6566         level.can_move_into_acid_bits |= (1 << bit_nr);
6567     }
6568   }
6569 #endif
6570 }
6571
6572 static void CopyElementPropertiesToGame(int element)
6573 {
6574   if (IS_CUSTOM_ELEMENT(element))
6575     CopyCustomElementPropertiesToGame(element);
6576   else if (IS_GROUP_ELEMENT(element))
6577     CopyGroupElementPropertiesToGame(element);
6578   else
6579     CopyClassicElementPropertiesToGame(element);
6580 }
6581
6582 void DrawLevelEd()
6583 {
6584   CloseDoor(DOOR_CLOSE_ALL);
6585   OpenDoor(DOOR_OPEN_2 | DOOR_NO_DELAY);
6586
6587   if (level_editor_test_game)
6588   {
6589     CopyPlayfield(level.field, Feld);
6590     CopyPlayfield(FieldBackup, level.field);
6591
6592     level_editor_test_game = FALSE;
6593   }
6594   else
6595   {
6596     edit_mode = ED_MODE_DRAWING;
6597     edit_mode_properties = ED_MODE_PROPERTIES_INFO;
6598
6599     ResetUndoBuffer();
6600
6601     level_xpos = -1;
6602     level_ypos = -1;
6603   }
6604
6605   /* copy default editor door content to main double buffer */
6606   BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
6607              DOOR_GFX_PAGEX6, DOOR_GFX_PAGEY1, DXSIZE, DYSIZE, DX, DY);
6608
6609 #if 0
6610   /* draw mouse button brush elements */
6611   RedrawDrawingElements();
6612 #endif
6613
6614   /* draw bigger door */
6615   DrawSpecialEditorDoor();
6616
6617   /* draw new control window */
6618   BlitBitmap(graphic_info[IMG_GLOBAL_DOOR].bitmap, drawto,
6619              DOOR_GFX_PAGEX8, 236, EXSIZE, EYSIZE, EX, EY);
6620
6621   redraw_mask |= REDRAW_ALL;
6622
6623   ReinitializeElementListButtons();     /* custom element may look different */
6624 #if 0
6625   ModifyEditorElementList();            /* may be needed for custom elements */
6626 #endif
6627
6628   UnmapTapeButtons();
6629   MapControlButtons();
6630
6631   DrawEditModeWindow();
6632
6633   /* copy actual editor door content to door double buffer for OpenDoor() */
6634   BlitBitmap(drawto, bitmap_db_door,
6635              DX, DY, DXSIZE, DYSIZE, DOOR_GFX_PAGEX1, DOOR_GFX_PAGEY1);
6636
6637   OpenDoor(DOOR_OPEN_1);
6638 }
6639
6640 static void AdjustDrawingAreaGadgets()
6641 {
6642   int ed_xsize = lev_fieldx + 2;
6643   int ed_ysize = lev_fieldy + 2;
6644   int max_ed_fieldx = MAX_ED_FIELDX;
6645   int max_ed_fieldy = MAX_ED_FIELDY;
6646   boolean horizontal_scrollbar_needed;
6647   boolean vertical_scrollbar_needed;
6648   int x, y, width, height;
6649   int xoffset, yoffset;
6650
6651   /* check if we need any scrollbars */
6652   horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
6653   vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
6654
6655   /* check if we have a smaller editor field because of scrollbars */
6656   if (horizontal_scrollbar_needed)
6657     max_ed_fieldy = MAX_ED_FIELDY - 1;
6658   if (vertical_scrollbar_needed)
6659     max_ed_fieldx = MAX_ED_FIELDX - 1;
6660
6661   /* check again if we now need more scrollbars because of less space */
6662   horizontal_scrollbar_needed = (ed_xsize > max_ed_fieldx);
6663   vertical_scrollbar_needed = (ed_ysize > max_ed_fieldy);
6664
6665   /* check if editor field gets even smaller after adding new scrollbars */
6666   if (horizontal_scrollbar_needed)
6667     max_ed_fieldy = MAX_ED_FIELDY - 1;
6668   if (vertical_scrollbar_needed)
6669     max_ed_fieldx = MAX_ED_FIELDX - 1;
6670
6671   ed_fieldx = (ed_xsize < MAX_ED_FIELDX ? ed_xsize : max_ed_fieldx);
6672   ed_fieldy = (ed_ysize < MAX_ED_FIELDY ? ed_ysize : max_ed_fieldy);
6673
6674   ModifyGadget(level_editor_gadget[GADGET_ID_DRAWING_LEVEL],
6675                GDI_WIDTH, ed_fieldx * MINI_TILEX,
6676                GDI_HEIGHT, ed_fieldy * MINI_TILEY,
6677                GDI_AREA_SIZE, ed_fieldx, ed_fieldy,
6678                GDI_END);
6679
6680   xoffset = (ed_fieldx == MAX_ED_FIELDX ? ED_SCROLLBUTTON_XSIZE : 0);
6681   yoffset = (ed_fieldy == MAX_ED_FIELDY ? ED_SCROLLBUTTON_YSIZE : 0);
6682
6683   x = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_RIGHT].x + xoffset;
6684   y = SX + scrollbutton_info[ED_SCROLLBUTTON_ID_AREA_DOWN].y + yoffset;
6685
6686   ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_RIGHT], GDI_X, x, GDI_END);
6687   ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_DOWN], GDI_Y, y, GDI_END);
6688
6689   width = scrollbar_info[ED_SCROLLBAR_ID_AREA_HORIZONTAL].width + xoffset;
6690   height = scrollbar_info[ED_SCROLLBAR_ID_AREA_VERTICAL].height + yoffset;
6691
6692   ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
6693                GDI_WIDTH, width,
6694                GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldx,
6695                GDI_END);
6696   ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
6697                GDI_HEIGHT, height,
6698                GDI_SCROLLBAR_ITEMS_VISIBLE, ed_fieldy,
6699                GDI_END);
6700 }
6701
6702 static void AdjustLevelScrollPosition()
6703 {
6704   if (level_xpos < -1)
6705     level_xpos = -1;
6706   if (level_xpos > lev_fieldx - ed_fieldx + 1)
6707     level_xpos = lev_fieldx - ed_fieldx + 1;
6708   if (lev_fieldx < ed_fieldx - 2)
6709     level_xpos = -1;
6710
6711   if (level_ypos < -1)
6712     level_ypos = -1;
6713   if (level_ypos > lev_fieldy - ed_fieldy + 1)
6714     level_ypos = lev_fieldy - ed_fieldy + 1;
6715   if (lev_fieldy < ed_fieldy - 2)
6716     level_ypos = -1;
6717 }
6718
6719 static void AdjustEditorScrollbar(int id)
6720 {
6721   struct GadgetInfo *gi = level_editor_gadget[id];
6722   int items_max, items_visible, item_position;
6723
6724   if (id == GADGET_ID_SCROLL_HORIZONTAL)
6725   {
6726     items_max = MAX(lev_fieldx + 2, ed_fieldx);
6727     items_visible = ed_fieldx;
6728     item_position = level_xpos + 1;
6729   }
6730   else
6731   {
6732     items_max = MAX(lev_fieldy + 2, ed_fieldy);
6733     items_visible = ed_fieldy;
6734     item_position = level_ypos + 1;
6735   }
6736
6737   if (item_position > items_max - items_visible)
6738     item_position = items_max - items_visible;
6739
6740   ModifyGadget(gi, GDI_SCROLLBAR_ITEMS_MAX, items_max,
6741                GDI_SCROLLBAR_ITEM_POSITION, item_position, GDI_END);
6742 }
6743
6744 static void ModifyEditorCounter(int counter_id, int new_value)
6745 {
6746   int *counter_value = counterbutton_info[counter_id].value;
6747   int gadget_id = counterbutton_info[counter_id].gadget_id_text;
6748   struct GadgetInfo *gi = level_editor_gadget[gadget_id];
6749
6750   ModifyGadget(gi, GDI_NUMBER_VALUE, new_value, GDI_END);
6751
6752   if (counter_value != NULL)
6753     *counter_value = gi->textinput.number_value;
6754 }
6755
6756 static void ModifyEditorCounterLimits(int counter_id, int min, int max)
6757 {
6758   int gadget_id = counterbutton_info[counter_id].gadget_id_text;
6759   struct GadgetInfo *gi = level_editor_gadget[gadget_id];
6760
6761   ModifyGadget(gi, GDI_NUMBER_MIN, min, GDI_NUMBER_MAX, max, GDI_END);
6762 }
6763
6764 static void ModifyEditorSelectbox(int selectbox_id, int new_value)
6765 {
6766   int gadget_id = selectbox_info[selectbox_id].gadget_id;
6767   struct GadgetInfo *gi = level_editor_gadget[gadget_id];
6768   int new_index_value = setSelectboxValue(selectbox_id, new_value);
6769
6770   ModifyGadget(gi, GDI_SELECTBOX_INDEX, new_index_value, GDI_END);
6771 }
6772
6773 static void ModifyEditorDrawingArea(int drawingarea_id, int xsize, int ysize)
6774 {
6775   int gadget_id = drawingarea_info[drawingarea_id].gadget_id;
6776   struct GadgetInfo *gi = level_editor_gadget[gadget_id];
6777
6778   ModifyGadget(gi, GDI_AREA_SIZE, xsize, ysize, GDI_END);
6779 }
6780
6781 static void ModifyEditorElementList()
6782 {
6783   int i;
6784
6785   for (i = 0; i < ED_NUM_ELEMENTLIST_BUTTONS; i++)
6786   {
6787     int gadget_id = GADGET_ID_ELEMENTLIST_FIRST + i;
6788     struct GadgetInfo *gi = level_editor_gadget[gadget_id];
6789     struct GadgetDesign *gd = &gi->deco.design;
6790     int element = editor_elements[element_shift + i];
6791
6792     UnmapGadget(gi);
6793     getMiniGraphicSource(el2edimg(element), &gd->bitmap, &gd->x, &gd->y);
6794     ModifyGadget(gi, GDI_INFO_TEXT, getElementInfoText(element), GDI_END);
6795     MapGadget(gi);
6796   }
6797 }
6798
6799 static void PickDrawingElement(int button, int element)
6800 {
6801   if (button < 1 || button > 3)
6802     return;
6803
6804   if (button == 1)
6805   {
6806     new_element1 = element;
6807     DrawMiniGraphicExt(drawto,
6808                        DX + ED_WIN_MB_LEFT_XPOS, DY + ED_WIN_MB_LEFT_YPOS,
6809                        el2edimg(new_element1));
6810   }
6811   else if (button == 2)
6812   {
6813     new_element2 = element;
6814     DrawMiniGraphicExt(drawto,
6815                        DX + ED_WIN_MB_MIDDLE_XPOS, DY + ED_WIN_MB_MIDDLE_YPOS,
6816                        el2edimg(new_element2));
6817   }
6818   else
6819   {
6820     new_element3 = element;
6821     DrawMiniGraphicExt(drawto,
6822                        DX + ED_WIN_MB_RIGHT_XPOS, DY + ED_WIN_MB_RIGHT_YPOS,
6823                        el2edimg(new_element3));
6824   }
6825
6826   redraw_mask |= REDRAW_DOOR_1;
6827 }
6828
6829 static void RedrawDrawingElements()
6830 {
6831   PickDrawingElement(1, new_element1);
6832   PickDrawingElement(2, new_element2);
6833   PickDrawingElement(3, new_element3);
6834 }
6835
6836 static void DrawDrawingWindow()
6837 {
6838   stick_element_properties_window = FALSE;
6839
6840   SetMainBackgroundImage(IMG_UNDEFINED);
6841   ClearWindow();
6842
6843   UnmapLevelEditorWindowGadgets();
6844   UnmapLevelEditorToolboxCustomGadgets();
6845
6846   AdjustDrawingAreaGadgets();
6847   AdjustLevelScrollPosition();
6848   AdjustEditorScrollbar(GADGET_ID_SCROLL_HORIZONTAL);
6849   AdjustEditorScrollbar(GADGET_ID_SCROLL_VERTICAL);
6850
6851   DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
6852
6853   MapMainDrawingArea();
6854   MapLevelEditorToolboxDrawingGadgets();
6855 }
6856
6857 static void DrawLevelInfoWindow()
6858 {
6859   int i;
6860
6861   stick_element_properties_window = FALSE;
6862
6863   SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
6864   ClearWindow();
6865   UnmapLevelEditorWindowGadgets();
6866
6867   DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS1_YPOS,
6868            "Level Settings", FONT_TITLE_1);
6869   DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS2_YPOS,
6870            "Editor Settings", FONT_TITLE_1);
6871
6872   /* draw counter gadgets */
6873   for (i = ED_COUNTER_ID_LEVEL_FIRST; i <= ED_COUNTER_ID_LEVEL_LAST; i++)
6874     MapCounterButtons(i);
6875
6876   /* draw selectbox gadgets */
6877   for (i = ED_SELECTBOX_ID_LEVEL_FIRST; i <= ED_SELECTBOX_ID_LEVEL_LAST; i++)
6878     MapSelectboxGadget(i);
6879
6880   /* draw checkbutton gadgets */
6881   for (i=ED_CHECKBUTTON_ID_LEVEL_FIRST; i <= ED_CHECKBUTTON_ID_LEVEL_LAST; i++)
6882     MapCheckbuttonGadget(i);
6883
6884   /* draw radiobutton gadgets */
6885   for (i=ED_RADIOBUTTON_ID_LEVEL_FIRST; i <= ED_RADIOBUTTON_ID_LEVEL_LAST; i++)
6886     MapRadiobuttonGadget(i);
6887
6888   /* draw text input gadgets */
6889   for (i = ED_TEXTINPUT_ID_LEVEL_FIRST; i <= ED_TEXTINPUT_ID_LEVEL_LAST; i++)
6890     MapTextInputGadget(i);
6891
6892   /* draw drawing area */
6893   MapDrawingArea(ED_DRAWING_ID_RANDOM_BACKGROUND);
6894 }
6895
6896 static void DrawCustomContentArea()
6897 {
6898   int id = ED_DRAWING_ID_CUSTOM_CONTENT;
6899   struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
6900   int x1 = right_gadget_border[GADGET_ID_CUSTOM_DEADLINESS];
6901   int x2 = right_gadget_border[GADGET_ID_CUSTOM_EXPLOSION_TYPE];
6902   int x3 = right_gadget_border[GADGET_ID_CUSTOM_EXPLODE_IMPACT];
6903   int xoffset = ED_DRAWINGAREA_TEXT_DISTANCE;
6904
6905   /* add distance for potential left text (without drawing area border) */
6906   x2 += getTextWidthForGadget(drawingarea_info[id].text_left);
6907
6908   ModifyGadget(gi, GDI_X, MAX(x1, MAX(x2, x3)) + xoffset, GDI_END);
6909
6910   MapDrawingArea(ED_DRAWING_ID_CUSTOM_CONTENT);
6911 }
6912
6913 static void DrawCustomChangeContentArea()
6914 {
6915   int id = ED_DRAWING_ID_CUSTOM_CHANGE_CONTENT;
6916   struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[id].gadget_id];
6917   int x1 = right_gadget_border[GADGET_ID_CHANGE_USE_CONTENT];
6918   int x2 = right_gadget_border[GADGET_ID_CHANGE_REPLACE_WHEN];
6919   int x3 = right_gadget_border[GADGET_ID_CHANGE_ONLY_COMPLETE];
6920   int xoffset = ED_DRAWINGAREA_TEXT_DISTANCE;
6921
6922   ModifyGadget(gi, GDI_X, MAX(x1, MAX(x2, x3)) + xoffset, GDI_END);
6923
6924   MapDrawingArea(id);
6925 }
6926
6927 static void DrawYamYamContentAreas()
6928 {
6929   int x = SX + ED_AREA_YAMYAM_CONTENT_XPOS(3) + 4 * MINI_TILEX;
6930   int y = SY + ED_AREA_YAMYAM_CONTENT_YPOS(0) + ED_BORDER_AREA_YSIZE;
6931   int i;
6932
6933   /* display counter to choose number of element content areas */
6934   MapCounterButtons(ED_COUNTER_ID_YAMYAM_CONTENT);
6935
6936   for (i = 0; i < MAX_ELEMENT_CONTENTS; i++)
6937   {
6938     int id = ED_DRAWING_ID_YAMYAM_CONTENT_0 + i;
6939
6940     if (i < level.num_yamyam_contents)
6941     {
6942       MapDrawingArea(id);
6943     }
6944     else
6945     {
6946       int font_height = getFontHeight(FONT_TEXT_1);
6947
6948       UnmapDrawingArea(id);
6949
6950       /* delete content areas in case of reducing number of them */
6951       DrawBackground(SX + drawingarea_info[id].x - MINI_TILEX / 2,
6952                      SY + drawingarea_info[id].y - MINI_TILEY / 2,
6953                      4 * MINI_TILEX,
6954                      4 * MINI_TILEY + ED_GADGET_TEXT_DISTANCE + font_height);
6955     }
6956   }
6957
6958   DrawText(x, y + 0 * MINI_TILEY, "content", FONT_TEXT_1);
6959   DrawText(x, y + 1 * MINI_TILEY, "when",    FONT_TEXT_1);
6960   DrawText(x, y + 2 * MINI_TILEY, "smashed", FONT_TEXT_1);
6961 }
6962
6963 static void DrawMagicBallContentAreas()
6964 {
6965   int x = SX + ED_AREA_MAGIC_BALL_CONTENT_XPOS(3) + 4 * MINI_TILEX;
6966   int y = SY + ED_AREA_MAGIC_BALL_CONTENT_YPOS(0) + ED_BORDER_AREA_YSIZE;
6967   int i;
6968
6969   for (i = 0; i < NUM_MAGIC_BALL_CONTENTS; i++)
6970     MapDrawingArea(ED_DRAWING_ID_MAGIC_BALL_CONTENT_0 + i);
6971
6972   DrawText(x, y + 0 * MINI_TILEY, "generated", FONT_TEXT_1);
6973   DrawText(x, y + 1 * MINI_TILEY, "when",      FONT_TEXT_1);
6974   DrawText(x, y + 2 * MINI_TILEY, "active",    FONT_TEXT_1);
6975 }
6976
6977 static void DrawGroupElementArea(int element)
6978 {
6979   int num_elements = group_element_info.num_elements;
6980   int id = ED_DRAWING_ID_GROUP_CONTENT;
6981   int sx = SX + drawingarea_info[id].x - MINI_TILEX / 2;
6982   int sy = SY + drawingarea_info[id].y - MINI_TILEY / 2;
6983   int xsize = MAX_ELEMENTS_IN_GROUP;
6984   int ysize = 1;
6985
6986   if (drawingarea_info[id].text_left != NULL)
6987     sx += getTextWidthForDrawingArea(drawingarea_info[id].text_left);
6988
6989   UnmapDrawingArea(id);
6990
6991   ModifyEditorDrawingArea(id, num_elements, 1);
6992
6993   /* delete content areas in case of reducing number of them */
6994   DrawBackground(sx, sy, (xsize + 1) * MINI_TILEX, (ysize + 1) * MINI_TILEY);
6995
6996   MapDrawingArea(id);
6997 }
6998
6999 static void DrawEnvelopeTextArea(int envelope_nr)
7000 {
7001   int id = ED_TEXTAREA_ID_ENVELOPE_INFO;
7002   struct GadgetInfo *gi = level_editor_gadget[textarea_info[id].gadget_id];
7003
7004   UnmapGadget(gi);
7005   DrawBackground(gi->x, gi->y, gi->width, gi->height);
7006
7007   if (envelope_nr != -1)
7008     textarea_info[id].value = level.envelope_text[envelope_nr];
7009
7010   ModifyGadget(gi, GDI_AREA_SIZE,
7011                *counterbutton_info[ED_COUNTER_ID_ENVELOPE_XSIZE].value,
7012                *counterbutton_info[ED_COUNTER_ID_ENVELOPE_YSIZE].value,
7013                GDI_END);
7014
7015   MapTextAreaGadget(ED_TEXTAREA_ID_ENVELOPE_INFO);
7016 }
7017
7018 char *getElementDescriptionFilename(int element)
7019 {
7020   char *docs_dir = options.docs_directory;
7021   char *elements_subdir = "elements";
7022   static char *filename = NULL;
7023   char basename[MAX_FILENAME_LEN];
7024
7025   checked_free(filename);
7026
7027   /* 1st try: look for element description file for exactly this element */
7028   sprintf(basename, "%s.txt", element_info[element].token_name);
7029   filename = getPath3(docs_dir, elements_subdir, basename);
7030   if (fileExists(filename))
7031     return filename;
7032
7033   free(filename);
7034
7035   /* 2nd try: look for element description file for this element's class */
7036   sprintf(basename, "%s.txt", element_info[element].class_name);
7037   filename = getPath3(docs_dir, elements_subdir, basename);
7038   if (fileExists(filename))
7039     return filename;
7040
7041   return NULL;
7042 }
7043
7044 static boolean PrintInfoText(char *text, int font_nr, int start_line)
7045 {
7046   int font_height = getFontHeight(font_nr);
7047   int pad_x = ED_ELEMENT_SETTINGS_XPOS(0);
7048   int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
7049   int sx = SX + pad_x;
7050   int sy = SY + pad_y;
7051   int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
7052
7053   if (start_line >= max_lines_per_screen)
7054     return FALSE;
7055
7056   DrawText(sx, sy + start_line * font_height, text, font_nr);
7057
7058   return TRUE;
7059 }
7060
7061 #if 1
7062
7063 static int PrintElementDescriptionFromFile(char *filename, int start_line)
7064 {
7065   int font_nr = FONT_TEXT_2;
7066   int font_width = getFontWidth(font_nr);
7067   int font_height = getFontHeight(font_nr);
7068   int pad_x = ED_ELEMENT_SETTINGS_XPOS(0);
7069   int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
7070   int sx = SX + pad_x;
7071   int sy = SY + pad_y + start_line * font_height;
7072   int max_chars_per_line = (SXSIZE - 2 * pad_x) / font_width;
7073   int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
7074
7075   return DrawTextFromFile(sx, sy, filename, font_nr, max_chars_per_line,
7076                           max_lines_per_screen);
7077 }
7078
7079 #else
7080
7081 static int PrintElementDescriptionFromFile(char *filename, int start_line)
7082 {
7083   int font_nr = FONT_TEXT_2;
7084   int font_width = getFontWidth(font_nr);
7085   int font_height = getFontHeight(font_nr);
7086   int pad_x = ED_ELEMENT_SETTINGS_XPOS(0);
7087   int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
7088   int sx = SX + pad_x;
7089   int sy = SY + pad_y;
7090   int max_chars_per_line = (SXSIZE - 2 * pad_x) / font_width;
7091   int max_lines_per_screen = (SYSIZE - pad_y) / font_height - 1;
7092   int current_line = start_line;
7093   char line[MAX_LINE_LEN];
7094   char buffer[max_chars_per_line + 1];
7095   int buffer_len;
7096   FILE *file;
7097
7098   if (current_line >= max_lines_per_screen)
7099     return 0;
7100
7101   if (filename == NULL)
7102     return 0;
7103
7104   if (!(file = fopen(filename, MODE_READ)))
7105     return 0;
7106
7107   buffer[0] = '\0';
7108   buffer_len = 0;
7109
7110   while (!feof(file) && current_line < max_lines_per_screen)
7111   {
7112     char *line_ptr;
7113     boolean last_line_was_empty = TRUE;
7114
7115     /* read next line of input file */
7116     if (!fgets(line, MAX_LINE_LEN, file))
7117       break;
7118
7119     /* skip comments (lines directly beginning with '#') */
7120     if (line[0] == '#')
7121       continue;
7122
7123     /* cut trailing newline from input line */
7124     for (line_ptr = line; *line_ptr; line_ptr++)
7125     {
7126       if (*line_ptr == '\n' || *line_ptr == '\r')
7127       {
7128         *line_ptr = '\0';
7129         break;
7130       }
7131     }
7132
7133     if (strlen(line) == 0)              /* special case: force empty line */
7134       strcpy(line, "\n");
7135
7136     line_ptr = line;
7137
7138     while (*line_ptr && current_line < max_lines_per_screen)
7139     {
7140       boolean buffer_filled = RenderLineToBuffer(&line_ptr,
7141                                                  buffer, &buffer_len,
7142                                                  last_line_was_empty,
7143                                                  max_chars_per_line);
7144       if (buffer_filled)
7145       {
7146         DrawText(sx, sy + current_line * font_height, buffer, font_nr);
7147         current_line++;
7148
7149         last_line_was_empty = (buffer_len == 0);
7150
7151         buffer[0] = '\0';
7152         buffer_len = 0;
7153       }
7154     }
7155   }
7156
7157   fclose(file);
7158
7159   if (buffer_len > 0 && current_line < max_lines_per_screen)
7160   {
7161     DrawText(sx, sy + current_line * font_height, buffer, font_nr);
7162     current_line++;
7163   }
7164
7165   return (current_line - start_line);
7166 }
7167
7168 #endif
7169
7170 static void DrawPropertiesTabulatorGadgets()
7171 {
7172   struct GadgetInfo *gd_gi = level_editor_gadget[GADGET_ID_PROPERTIES_INFO];
7173   struct GadgetDesign *gd = &gd_gi->alt_design[GD_BUTTON_UNPRESSED];
7174   int gd_x = gd->x + gd_gi->border.width / 2;
7175   int gd_y = gd->y + gd_gi->height - 1;
7176   Pixel tab_color = GetPixel(gd->bitmap, gd_x, gd_y);
7177   int id_first = ED_TEXTBUTTON_ID_PROPERTIES_INFO;
7178   int id_last  = ED_TEXTBUTTON_ID_PROPERTIES_CONFIG;
7179   int max_tabs = 4;
7180   int i;
7181
7182   /* draw additional "advanced" tabulator for custom elements */
7183   if (IS_CUSTOM_ELEMENT(properties_element))
7184     id_last = ED_TEXTBUTTON_ID_PROPERTIES_CHANGE;
7185
7186   for (i = id_first; i <= id_last; i++)
7187   {
7188     int gadget_id = textbutton_info[i].gadget_id;
7189     struct GadgetInfo *gi = level_editor_gadget[gadget_id];
7190     boolean active = (i != edit_mode_properties);
7191
7192     /* use "config 1" and "config 2" instead of "config" */
7193     if (i == ED_TEXTBUTTON_ID_PROPERTIES_CONFIG &&
7194         IS_CUSTOM_ELEMENT(properties_element))
7195       continue;
7196
7197     /* draw background line below tabulator button */
7198     ClearRectangleOnBackground(drawto, gi->x, gi->y + gi->height, gi->width,1);
7199
7200     /* draw solid line below inactive tabulator buttons */
7201     if (!active && tab_color != BLACK_PIXEL)    /* black => transparent */
7202       FillRectangle(drawto, gi->x, gi->y + gi->height, gi->width,1, tab_color);
7203
7204     ModifyGadget(gi, GDI_ACTIVE, active, GDI_END);
7205     MapTextbuttonGadget(i);
7206   }
7207
7208   /* draw little border line below tabulator buttons */
7209   if (tab_color != BLACK_PIXEL)                 /* black => transparent */
7210     FillRectangle(drawto, gd_gi->x, gd_gi->y + gd_gi->height + 1,
7211                   max_tabs * gd_gi->width + (max_tabs -1) * ED_GADGET_DISTANCE,
7212                   ED_GADGET_DISTANCE, tab_color);
7213 }
7214
7215 static void DrawPropertiesInfo()
7216 {
7217   static struct
7218   {
7219     int value;
7220     char *text;
7221   }
7222   properties[] =
7223   {
7224     /* configurable properties */
7225
7226     { EP_WALKABLE_OVER,         "- player can walk over it"             },
7227     { EP_WALKABLE_INSIDE,       "- player can walk inside it"           },
7228     { EP_WALKABLE_UNDER,        "- player can walk under it"            },
7229     { EP_PASSABLE_OVER,         "- player can pass over it"             },
7230     { EP_PASSABLE_INSIDE,       "- player can pass through it"          },
7231     { EP_PASSABLE_UNDER,        "- player can pass under it"            },
7232     { EP_PROTECTED,             "- player is protected by it"           },
7233
7234     { EP_DIGGABLE,              "- can be digged away"                  },
7235     { EP_COLLECTIBLE,           "- can be collected"                    },
7236     { EP_DROPPABLE,             "- can be dropped after collecting"     },
7237     { EP_THROWABLE,             "- can be thrown after collecting"      },
7238     { EP_PUSHABLE,              "- can be pushed"                       },
7239
7240     { EP_CAN_FALL,              "- can fall"                            },
7241     { EP_CAN_MOVE,              "- can move"                            },
7242
7243     { EP_CAN_SMASH_PLAYER,      "- can smash player"                    },
7244 #if 0
7245     { EP_CAN_SMASH_ENEMIES,     "- can smash good and bad guys"         },
7246 #endif
7247     { EP_CAN_SMASH_EVERYTHING,  "- can smash everything smashable"      },
7248
7249     { EP_SLIPPERY,              "- slippery for falling elements"       },
7250     { EP_EM_SLIPPERY_WALL,      "- slippery for some gems (EM style)"   },
7251
7252     { EP_DONT_RUN_INTO,         "- deadly when running into"            },
7253     { EP_DONT_COLLIDE_WITH,     "- deadly when colliding with"          },
7254     { EP_DONT_TOUCH,            "- deadly when touching"                },
7255
7256     { EP_INDESTRUCTIBLE,        "- indestructible"                      },
7257
7258     { EP_CAN_EXPLODE_BY_FIRE,   "- can explode by fire or explosions"   },
7259     { EP_CAN_EXPLODE_SMASHED,   "- can explode when smashed"            },
7260     { EP_CAN_EXPLODE_IMPACT,    "- can explode on impact"               },
7261
7262     { EP_CAN_CHANGE,            "- can change to other element"         },
7263
7264     /* pre-defined properties */
7265     { EP_CAN_PASS_MAGIC_WALL,   "- can pass magic walls"                },
7266     { EP_SWITCHABLE,            "- can be switched"                     },
7267     { EP_HAS_CONTENT,           "- can contain other elements"          },
7268
7269     { -1,                       NULL                                    }
7270   };
7271   char *filename = getElementDescriptionFilename(properties_element);
7272   char *percentage_text = "In this level:";
7273   char *properties_text = "Standard properties:";
7274   float percentage;
7275   int num_elements_in_level;
7276   int num_standard_properties = 0;
7277   int font1_nr = FONT_TEXT_1;
7278   int font2_nr = FONT_TEXT_2;
7279   int font1_width = getFontWidth(font1_nr);
7280   int font2_height = getFontHeight(font2_nr);
7281   int pad_x = ED_ELEMENT_SETTINGS_XPOS(0);
7282   int pad_y = ED_ELEMENT_SETTINGS_YPOS(0) + ED_BORDER_SIZE;
7283   int screen_line = 0;
7284   int i, x, y;
7285
7286 #if DEBUG
7287   if (IS_CUSTOM_ELEMENT(properties_element))
7288   {
7289     DrawTextF(pad_x, pad_y + screen_line++ * font2_height, FONT_TEXT_3,
7290               "[Custom Element %d]", properties_element - EL_CUSTOM_START + 1);
7291     screen_line++;
7292   }
7293   else if (IS_GROUP_ELEMENT(properties_element))
7294   {
7295     DrawTextF(pad_x, pad_y + screen_line++ * font2_height, FONT_TEXT_3,
7296               "[Group Element %d]", properties_element - EL_GROUP_START + 1);
7297     screen_line++;
7298   }
7299 #endif
7300
7301   /* ----- print number of elements / percentage of this element in level */
7302
7303   num_elements_in_level = 0;
7304   for (y = 0; y < lev_fieldy; y++) 
7305     for (x = 0; x < lev_fieldx; x++)
7306       if (Feld[x][y] == properties_element)
7307         num_elements_in_level++;
7308   percentage = num_elements_in_level * 100.0 / (lev_fieldx * lev_fieldy);
7309
7310   DrawTextS(pad_x, pad_y + screen_line * font2_height, font1_nr,
7311             percentage_text);
7312   DrawTextF(pad_x + strlen(percentage_text) * font1_width,
7313             pad_y + screen_line++ * font2_height, font2_nr,
7314             "%d (%.2f%%)", num_elements_in_level, percentage);
7315
7316   screen_line++;
7317
7318   /* ----- print standard properties of this element */
7319
7320   DrawTextS(pad_x, pad_y + screen_line++ * font2_height, font1_nr,
7321             properties_text);
7322
7323   for (i = 0; properties[i].value != -1; i++)
7324   {
7325     if (!HAS_PROPERTY(properties_element, properties[i].value))
7326       continue;
7327
7328     DrawTextS(pad_x, pad_y + screen_line++ * font2_height, font2_nr,
7329               properties[i].text);
7330     num_standard_properties++;
7331   }
7332
7333   if (num_standard_properties == 0)
7334     DrawTextS(pad_x + strlen(properties_text) * font1_width,
7335               pad_y + (screen_line - 1) * font2_height, font2_nr, "none");
7336
7337   screen_line++;
7338
7339   /* ----- print special description of this element */
7340
7341   PrintInfoText("Description:", FONT_TEXT_1, screen_line);
7342   if (PrintElementDescriptionFromFile(filename, screen_line + 1) == 0)
7343     PrintInfoText("No description available.", FONT_TEXT_1, screen_line);
7344 }
7345
7346 #define TEXT_COLLECTING         "Score for collecting"
7347 #define TEXT_SMASHING           "Score for smashing"
7348 #define TEXT_SLURPING           "Score for slurping"
7349 #define TEXT_CRACKING           "Score for cracking"
7350 #define TEXT_AMOEBA_SPEED       "Speed of amoeba growth"
7351 #define TEXT_DURATION           "Duration when activated"
7352 #define TEXT_BALL_DELAY         "Element generation delay"
7353 #define TEXT_MOVE_SPEED         "Speed of android moving"
7354 #define TEXT_CLONE_SPEED        "Speed of android cloning"
7355
7356 static struct
7357 {
7358   int element;
7359   int *value;
7360   char *text;
7361 } elements_with_counter[] =
7362 {
7363   { EL_EMERALD,         &level.score[SC_EMERALD],       TEXT_COLLECTING },
7364   { EL_BD_DIAMOND,      &level.score[SC_EMERALD],       TEXT_COLLECTING },
7365   { EL_EMERALD_YELLOW,  &level.score[SC_EMERALD],       TEXT_COLLECTING },
7366   { EL_EMERALD_RED,     &level.score[SC_EMERALD],       TEXT_COLLECTING },
7367   { EL_EMERALD_PURPLE,  &level.score[SC_EMERALD],       TEXT_COLLECTING },
7368   { EL_SP_INFOTRON,     &level.score[SC_EMERALD],       TEXT_COLLECTING },
7369   { EL_DIAMOND,         &level.score[SC_DIAMOND],       TEXT_COLLECTING },
7370   { EL_CRYSTAL,         &level.score[SC_CRYSTAL],       TEXT_COLLECTING },
7371   { EL_PEARL,           &level.score[SC_PEARL],         TEXT_COLLECTING },
7372   { EL_BUG,             &level.score[SC_BUG],           TEXT_SMASHING   },
7373   { EL_BUG_RIGHT,       &level.score[SC_BUG],           TEXT_SMASHING   },
7374   { EL_BUG_UP,          &level.score[SC_BUG],           TEXT_SMASHING   },
7375   { EL_BUG_LEFT,        &level.score[SC_BUG],           TEXT_SMASHING   },
7376   { EL_BUG_DOWN,        &level.score[SC_BUG],           TEXT_SMASHING   },
7377   { EL_BD_BUTTERFLY,    &level.score[SC_BUG],           TEXT_SMASHING   },
7378   { EL_BD_BUTTERFLY_RIGHT,&level.score[SC_BUG],         TEXT_SMASHING   },
7379   { EL_BD_BUTTERFLY_UP,   &level.score[SC_BUG],         TEXT_SMASHING   },
7380   { EL_BD_BUTTERFLY_LEFT, &level.score[SC_BUG],         TEXT_SMASHING   },
7381   { EL_BD_BUTTERFLY_DOWN, &level.score[SC_BUG],         TEXT_SMASHING   },
7382   { EL_SP_ELECTRON,     &level.score[SC_BUG],           TEXT_SMASHING   },
7383   { EL_SPACESHIP,       &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7384   { EL_SPACESHIP_RIGHT, &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7385   { EL_SPACESHIP_UP,    &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7386   { EL_SPACESHIP_LEFT,  &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7387   { EL_SPACESHIP_DOWN,  &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7388   { EL_BD_FIREFLY,      &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7389   { EL_BD_FIREFLY_RIGHT,&level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7390   { EL_BD_FIREFLY_UP,   &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7391   { EL_BD_FIREFLY_LEFT, &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7392   { EL_BD_FIREFLY_DOWN, &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7393   { EL_SP_SNIKSNAK,     &level.score[SC_SPACESHIP],     TEXT_SMASHING   },
7394   { EL_YAMYAM,          &level.score[SC_YAMYAM],        TEXT_SMASHING   },
7395   { EL_DARK_YAMYAM,     &level.score[SC_YAMYAM],        TEXT_SMASHING   },
7396   { EL_ROBOT,           &level.score[SC_ROBOT],         TEXT_SMASHING   },
7397   { EL_PACMAN,          &level.score[SC_PACMAN],        TEXT_SMASHING   },
7398   { EL_PACMAN_RIGHT,    &level.score[SC_PACMAN],        TEXT_SMASHING   },
7399   { EL_PACMAN_UP,       &level.score[SC_PACMAN],        TEXT_SMASHING   },
7400   { EL_PACMAN_LEFT,     &level.score[SC_PACMAN],        TEXT_SMASHING   },
7401   { EL_PACMAN_DOWN,     &level.score[SC_PACMAN],        TEXT_SMASHING   },
7402   { EL_NUT,             &level.score[SC_NUT],           TEXT_CRACKING   },
7403   { EL_DYNAMITE,        &level.score[SC_DYNAMITE],      TEXT_COLLECTING },
7404   { EL_DYNABOMB_INCREASE_NUMBER,&level.score[SC_DYNAMITE],TEXT_COLLECTING },
7405   { EL_DYNABOMB_INCREASE_SIZE,  &level.score[SC_DYNAMITE],TEXT_COLLECTING },
7406   { EL_DYNABOMB_INCREASE_POWER, &level.score[SC_DYNAMITE],TEXT_COLLECTING },
7407   { EL_SHIELD_NORMAL,   &level.score[SC_SHIELD],        TEXT_COLLECTING },
7408   { EL_SHIELD_DEADLY,   &level.score[SC_SHIELD],        TEXT_COLLECTING },
7409   { EL_EXTRA_TIME,      &level.score[SC_TIME_BONUS],    TEXT_COLLECTING },
7410   { EL_KEY_1,           &level.score[SC_KEY],           TEXT_COLLECTING },
7411   { EL_KEY_2,           &level.score[SC_KEY],           TEXT_COLLECTING },
7412   { EL_KEY_3,           &level.score[SC_KEY],           TEXT_COLLECTING },
7413   { EL_KEY_4,           &level.score[SC_KEY],           TEXT_COLLECTING },
7414 #if 1
7415   { EL_EM_KEY_1,        &level.score[SC_KEY],           TEXT_COLLECTING },
7416   { EL_EM_KEY_2,        &level.score[SC_KEY],           TEXT_COLLECTING },
7417   { EL_EM_KEY_3,        &level.score[SC_KEY],           TEXT_COLLECTING },
7418   { EL_EM_KEY_4,        &level.score[SC_KEY],           TEXT_COLLECTING },
7419 #else
7420   { EL_EM_KEY_1_FILE,   &level.score[SC_KEY],           TEXT_COLLECTING },
7421   { EL_EM_KEY_2_FILE,   &level.score[SC_KEY],           TEXT_COLLECTING },
7422   { EL_EM_KEY_3_FILE,   &level.score[SC_KEY],           TEXT_COLLECTING },
7423   { EL_EM_KEY_4_FILE,   &level.score[SC_KEY],           TEXT_COLLECTING },
7424 #endif
7425   { EL_EMC_KEY_5,       &level.score[SC_KEY],           TEXT_COLLECTING },
7426   { EL_EMC_KEY_6,       &level.score[SC_KEY],           TEXT_COLLECTING },
7427   { EL_EMC_KEY_7,       &level.score[SC_KEY],           TEXT_COLLECTING },
7428   { EL_EMC_KEY_8,       &level.score[SC_KEY],           TEXT_COLLECTING },
7429   { EL_AMOEBA_WET,      &level.amoeba_speed,            TEXT_AMOEBA_SPEED },
7430   { EL_AMOEBA_DRY,      &level.amoeba_speed,            TEXT_AMOEBA_SPEED },
7431   { EL_AMOEBA_FULL,     &level.amoeba_speed,            TEXT_AMOEBA_SPEED },
7432   { EL_BD_AMOEBA,       &level.amoeba_speed,            TEXT_AMOEBA_SPEED },
7433   { EL_MAGIC_WALL,      &level.time_magic_wall,         TEXT_DURATION   },
7434   { EL_ROBOT_WHEEL,     &level.time_wheel,              TEXT_DURATION   },
7435
7436 #if 1
7437   { EL_EMC_ANDROID,     &level.android_move_time,       TEXT_MOVE_SPEED },
7438   { EL_EMC_ANDROID,     &level.android_clone_time,      TEXT_CLONE_SPEED },
7439   { EL_EMC_MAGIC_BALL,  &level.ball_time,               TEXT_BALL_DELAY },
7440   { EL_EMC_LENSES,      &level.lenses_score,            TEXT_COLLECTING },
7441   { EL_EMC_MAGNIFIER,   &level.magnify_score,           TEXT_COLLECTING },
7442   { EL_ROBOT,           &level.slurp_score,             TEXT_SLURPING   },
7443   { EL_EMC_LENSES,      &level.lenses_time,             TEXT_DURATION   },
7444   { EL_EMC_MAGNIFIER,   &level.magnify_time,            TEXT_DURATION   },
7445 #endif
7446
7447   { -1,                 NULL,                           NULL            }
7448 };
7449
7450 static boolean checkPropertiesConfig(int element)
7451 {
7452   int i;
7453
7454   if (IS_GEM(element) ||
7455       IS_CUSTOM_ELEMENT(element) ||
7456       IS_GROUP_ELEMENT(element) ||
7457       IS_ENVELOPE(element) ||
7458       ELEM_IS_PLAYER(element) ||
7459       HAS_CONTENT(element) ||
7460       CAN_GROW(element) ||
7461       COULD_MOVE_INTO_ACID(element) ||
7462       MAYBE_DONT_COLLIDE_WITH(element))
7463     return TRUE;
7464   else
7465     for (i = 0; elements_with_counter[i].element != -1; i++)
7466       if (elements_with_counter[i].element == element)
7467         return TRUE;
7468
7469   return FALSE;
7470 }
7471
7472 static void DrawPropertiesConfig()
7473 {
7474   int max_num_element_counters = 2;
7475   int num_element_counters = 0;
7476   int i;
7477
7478   if (!checkPropertiesConfig(properties_element))
7479   {
7480     PrintInfoText("No configuration options available.", FONT_TEXT_1, 0);
7481
7482     return;
7483   }
7484
7485   /* check if there are elements where a value can be chosen for */
7486   for (i = 0; elements_with_counter[i].element != -1; i++)
7487   {
7488     if (elements_with_counter[i].element == properties_element)
7489     {
7490       int counter_id = ED_COUNTER_ID_ELEMENT_VALUE1 + num_element_counters;
7491
7492       counterbutton_info[counter_id].y =
7493         ED_ELEMENT_SETTINGS_YPOS((HAS_CONTENT(properties_element) ? 1 : 0) +
7494                          (CAN_GROW(properties_element) ? 1 : 0) +
7495                          (COULD_MOVE_INTO_ACID(properties_element) ? 1 : 0) +
7496                          (MAYBE_DONT_COLLIDE_WITH(properties_element) ? 1 : 0)+
7497                          num_element_counters);
7498
7499       counterbutton_info[counter_id].value = elements_with_counter[i].value;
7500       counterbutton_info[counter_id].text_right= elements_with_counter[i].text;
7501
7502       /* !!! CHANGE THIS FOR CERTAIN ELEMENTS !!! */
7503       counterbutton_info[counter_id].min_value = MIN_SCORE;
7504       counterbutton_info[counter_id].max_value = MAX_SCORE;
7505
7506       MapCounterButtons(counter_id);
7507
7508       num_element_counters++;
7509       if (num_element_counters >= max_num_element_counters)
7510         break;
7511     }
7512   }
7513
7514   if (HAS_CONTENT(properties_element))
7515   {
7516     /* draw stickybutton gadget */
7517     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
7518
7519     if (IS_AMOEBOID(properties_element))
7520       MapDrawingArea(ED_DRAWING_ID_AMOEBA_CONTENT);
7521     else if (properties_element == EL_YAMYAM)
7522       DrawYamYamContentAreas();
7523   }
7524
7525   if (properties_element == EL_EMC_MAGIC_BALL)
7526     DrawMagicBallContentAreas();
7527
7528   if (ELEM_IS_PLAYER(properties_element))
7529   {
7530     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID);
7531     MapCheckbuttonGadget(properties_element == EL_SP_MURPHY ?
7532                          ED_CHECKBUTTON_ID_SP_BLOCK_LAST_FIELD :
7533                          ED_CHECKBUTTON_ID_BLOCK_LAST_FIELD);
7534     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_INSTANT_RELOCATION);
7535     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_PASS_TO_WALKABLE);
7536     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_DOUBLE_SPEED);
7537   }
7538
7539   if (IS_GEM(properties_element))
7540     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_EM_SLIPPERY_GEMS);
7541
7542   if (COULD_MOVE_INTO_ACID(properties_element) &&
7543       !ELEM_IS_PLAYER(properties_element) &&
7544       (!IS_CUSTOM_ELEMENT(properties_element) ||
7545        edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2))
7546   {
7547     /* set position for checkbutton for "can move into acid" */
7548     checkbutton_info[ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID].x =
7549       ED_ELEMENT_SETTINGS_XPOS(IS_CUSTOM_ELEMENT(properties_element) ? 1 : 0);
7550     checkbutton_info[ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID].y =
7551       ED_ELEMENT_SETTINGS_YPOS(IS_CUSTOM_ELEMENT(properties_element) ? 6 :
7552                        HAS_CONTENT(properties_element) ? 1 : 0);
7553
7554     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID);
7555   }
7556
7557   if (MAYBE_DONT_COLLIDE_WITH(properties_element))
7558     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH);
7559
7560   if (properties_element == EL_SPRING)
7561     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_USE_SPRING_BUG);
7562
7563   if (CAN_GROW(properties_element))
7564   {
7565     checkbutton_info[ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE].y =
7566       ED_ELEMENT_SETTINGS_YPOS(HAS_CONTENT(properties_element) ? 1 : 0);
7567
7568     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_GROW_INTO_DIGGABLE);
7569   }
7570
7571   if (IS_ENVELOPE(properties_element))
7572   {
7573     int counter1_id = ED_COUNTER_ID_ENVELOPE_XSIZE;
7574     int counter2_id = ED_COUNTER_ID_ENVELOPE_YSIZE;
7575     int envelope_nr = properties_element - EL_ENVELOPE_1;
7576
7577     counterbutton_info[counter1_id].value = &level.envelope_xsize[envelope_nr];
7578     counterbutton_info[counter2_id].value = &level.envelope_ysize[envelope_nr];
7579
7580     /* display counter to choose size of envelope text area */
7581     MapCounterButtons(ED_COUNTER_ID_ENVELOPE_XSIZE);
7582     MapCounterButtons(ED_COUNTER_ID_ENVELOPE_YSIZE);
7583
7584     DrawEnvelopeTextArea(envelope_nr);
7585   }
7586
7587   if (IS_CUSTOM_ELEMENT(properties_element))
7588   {
7589     /* draw stickybutton gadget */
7590     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
7591
7592     if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_1)
7593     {
7594       /* draw checkbutton gadgets */
7595       for (i =  ED_CHECKBUTTON_ID_CUSTOM1_FIRST;
7596            i <= ED_CHECKBUTTON_ID_CUSTOM1_LAST; i++)
7597         MapCheckbuttonGadget(i);
7598
7599       /* draw counter gadgets */
7600       for (i =  ED_COUNTER_ID_CUSTOM1_FIRST;
7601            i <= ED_COUNTER_ID_CUSTOM1_LAST; i++)
7602         MapCounterButtons(i);
7603
7604       /* draw selectbox gadgets */
7605       for (i =  ED_SELECTBOX_ID_CUSTOM1_FIRST;
7606            i <= ED_SELECTBOX_ID_CUSTOM1_LAST; i++)
7607         MapSelectboxGadget(i);
7608
7609       /* draw textbutton gadgets */
7610       MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE);
7611
7612       /* draw text input gadgets */
7613       MapTextInputGadget(ED_TEXTINPUT_ID_ELEMENT_NAME);
7614
7615       /* draw drawing area gadgets */
7616       MapDrawingArea(ED_DRAWING_ID_CUSTOM_GRAPHIC);
7617     }
7618     else if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG_2)
7619     {
7620       /* draw checkbutton gadgets */
7621       for (i =  ED_CHECKBUTTON_ID_CUSTOM2_FIRST;
7622            i <= ED_CHECKBUTTON_ID_CUSTOM2_LAST; i++)
7623         MapCheckbuttonGadget(i);
7624
7625       /* draw counter gadgets */
7626       for (i =  ED_COUNTER_ID_CUSTOM2_FIRST;
7627            i <= ED_COUNTER_ID_CUSTOM2_LAST; i++)
7628         MapCounterButtons(i);
7629
7630       /* draw selectbox gadgets */
7631       for (i =  ED_SELECTBOX_ID_CUSTOM2_FIRST;
7632            i <= ED_SELECTBOX_ID_CUSTOM2_LAST; i++)
7633         MapSelectboxGadget(i);
7634
7635       /* draw drawing area gadgets */
7636       MapDrawingArea(ED_DRAWING_ID_CUSTOM_MOVE_ENTER);
7637       MapDrawingArea(ED_DRAWING_ID_CUSTOM_MOVE_LEAVE);
7638       DrawCustomContentArea();
7639     }
7640   }
7641   else if (IS_GROUP_ELEMENT(properties_element))
7642   {
7643     /* draw stickybutton gadget */
7644     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
7645
7646     /* draw checkbutton gadgets */
7647     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC);
7648     MapCheckbuttonGadget(ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE);
7649
7650     /* draw counter gadgets */
7651     MapCounterButtons(ED_COUNTER_ID_GROUP_CONTENT);
7652
7653     /* draw selectbox gadgets */
7654     MapSelectboxGadget(ED_SELECTBOX_ID_GROUP_CHOICE_MODE);
7655
7656     /* draw textbutton gadgets */
7657     MapTextbuttonGadget(ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE);
7658
7659     /* draw drawing area gadgets */
7660     DrawGroupElementArea(properties_element);
7661
7662     /* draw text input gadgets */
7663     MapTextInputGadget(ED_TEXTINPUT_ID_ELEMENT_NAME);
7664
7665     /* draw drawing area gadgets */
7666     MapDrawingArea(ED_DRAWING_ID_CUSTOM_GRAPHIC);
7667   }
7668 }
7669
7670 static void DrawPropertiesChangeDrawingAreas()
7671 {
7672   if (IS_CUSTOM_ELEMENT(properties_element))
7673   {
7674     MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TARGET);
7675     MapDrawingArea(ED_DRAWING_ID_CUSTOM_CHANGE_TRIGGER);
7676
7677     DrawCustomChangeContentArea();
7678   }
7679
7680   redraw_mask |= REDRAW_FIELD;
7681 }
7682
7683 static void DrawPropertiesChange()
7684 {
7685   int i;
7686
7687   /* draw stickybutton gadget */
7688   MapCheckbuttonGadget(ED_CHECKBUTTON_ID_STICK_ELEMENT);
7689
7690   /* draw checkbutton gadgets */
7691   for (i =  ED_CHECKBUTTON_ID_CHANGE_FIRST;
7692        i <= ED_CHECKBUTTON_ID_CHANGE_LAST; i++)
7693     MapCheckbuttonGadget(i);
7694
7695   /* draw counter gadgets */
7696   for (i =  ED_COUNTER_ID_CHANGE_FIRST;
7697        i <= ED_COUNTER_ID_CHANGE_LAST; i++)
7698     MapCounterButtons(i);
7699
7700   /* draw selectbox gadgets */
7701   for (i =  ED_SELECTBOX_ID_CHANGE_FIRST;
7702        i <= ED_SELECTBOX_ID_CHANGE_LAST; i++)
7703     MapSelectboxGadget(i);
7704
7705   /* draw textbutton gadgets */
7706   for (i =  ED_TEXTBUTTON_ID_CHANGE_FIRST;
7707        i <= ED_TEXTBUTTON_ID_CHANGE_LAST; i++)
7708     MapTextbuttonGadget(i);
7709
7710   /* draw graphicbutton gadgets */
7711   for (i =  ED_GRAPHICBUTTON_ID_CHANGE_FIRST;
7712        i <= ED_GRAPHICBUTTON_ID_CHANGE_LAST; i++)
7713     MapGraphicbuttonGadget(i);
7714
7715   /* draw drawing area gadgets */
7716   DrawPropertiesChangeDrawingAreas();
7717 }
7718
7719 static void DrawElementName(int x, int y, int element)
7720 {
7721   char *element_name = getElementInfoText(element);
7722   int font_nr = FONT_TEXT_1;
7723   int font_width = getFontWidth(font_nr);
7724   int font_height = getFontHeight(font_nr);
7725   int max_text_width = SXSIZE - x - ED_ELEMENT_SETTINGS_XPOS(0);
7726   int max_chars_per_line = max_text_width / font_width;
7727   char buffer[max_chars_per_line + 1];
7728
7729   if (strlen(element_name) <= max_chars_per_line)
7730     DrawTextS(x, y, font_nr, element_name);
7731   else
7732   {
7733     int next_pos = max_chars_per_line;
7734
7735     strncpy(buffer, element_name, max_chars_per_line);
7736     buffer[max_chars_per_line] = '\0';
7737
7738     if (element_name[max_chars_per_line] == ' ')
7739       next_pos++;
7740     else
7741     {
7742       int i;
7743
7744       for (i = max_chars_per_line - 1; i >= 0; i--)
7745         if (buffer[i] == ' ')
7746           break;
7747
7748       if (strlen(&element_name[i + 1]) <= max_chars_per_line)
7749       {
7750         buffer[i] = '\0';
7751         next_pos = i + 1;
7752       }
7753     }
7754
7755     DrawTextS(x, y - font_height / 2, font_nr, buffer);
7756
7757     strncpy(buffer, &element_name[next_pos], max_chars_per_line);
7758     buffer[max_chars_per_line] = '\0';
7759
7760     DrawTextS(x, y + font_height / 2, font_nr, buffer);
7761   }
7762 }
7763
7764 static void DrawPropertiesWindow()
7765 {
7766   int xstart = 2;
7767   int ystart = 4;
7768
7769   stick_element_properties_window = FALSE;
7770
7771   /* make sure that previous properties edit mode exists for this element */
7772   if (edit_mode_properties > ED_MODE_PROPERTIES_CONFIG &&
7773       !IS_CUSTOM_ELEMENT(properties_element))
7774     edit_mode_properties = ED_MODE_PROPERTIES_CONFIG;
7775
7776   if (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG &&
7777       IS_CUSTOM_ELEMENT(properties_element))
7778     edit_mode_properties = ED_MODE_PROPERTIES_CONFIG_1;
7779
7780   CopyElementPropertiesToEditor(properties_element);
7781
7782   UnmapLevelEditorWindowGadgets();
7783   UnmapLevelEditorToolboxDrawingGadgets();
7784   UnmapLevelEditorToolboxCustomGadgets();
7785
7786   if (IS_CUSTOM_ELEMENT(properties_element) ||
7787       IS_GROUP_ELEMENT(properties_element))
7788     MapLevelEditorToolboxCustomGadgets();
7789
7790   SetMainBackgroundImage(IMG_BACKGROUND_EDITOR);
7791   ClearWindow();
7792
7793   DrawText(SX + ED_SETTINGS2_XPOS, SY + ED_SETTINGS1_YPOS,
7794            "Element Settings", FONT_TITLE_1);
7795
7796   DrawElementBorder(SX + xstart * MINI_TILEX,
7797                     SY + ystart * MINI_TILEY + MINI_TILEY / 2,
7798                     TILEX, TILEY, FALSE);
7799   DrawGraphicAnimationExt(drawto,
7800                           SX + xstart * MINI_TILEX,
7801                           SY + ystart * MINI_TILEY + MINI_TILEY / 2,
7802                           el2img(properties_element), -1, NO_MASKING);
7803
7804   FrameCounter = 0;     /* restart animation frame counter */
7805
7806   DrawElementName((xstart + 3) * MINI_TILEX + 1, (ystart + 1) * MINI_TILEY + 1,
7807                   properties_element);
7808
7809   DrawPropertiesTabulatorGadgets();
7810
7811   if (edit_mode_properties == ED_MODE_PROPERTIES_INFO)
7812     DrawPropertiesInfo();
7813   else if (edit_mode_properties == ED_MODE_PROPERTIES_CHANGE)
7814     DrawPropertiesChange();
7815   else  /* (edit_mode_properties == ED_MODE_PROPERTIES_CONFIG[_1|_2]) */
7816     DrawPropertiesConfig();
7817 }
7818
7819 static void UpdateCustomElementGraphicGadgets()
7820 {
7821   int i;
7822
7823   ModifyEditorElementList();
7824   RedrawDrawingElements();
7825
7826   /* force redraw of all mapped drawing area gadgets */
7827   for (i = 0; i < ED_NUM_DRAWING_AREAS; i++)
7828   {
7829     struct GadgetInfo *gi = level_editor_gadget[drawingarea_info[i].gadget_id];
7830
7831     if (gi->mapped)
7832       MapDrawingArea(i);
7833   }
7834 }
7835
7836 static void DrawLineElement(int sx, int sy, int element, boolean change_level)
7837 {
7838   int lx = sx + level_xpos;
7839   int ly = sy + level_ypos;
7840
7841   DrawMiniElement(sx, sy, (element < 0 ? Feld[lx][ly] : element));
7842
7843   if (change_level)
7844     Feld[lx][ly] = element;
7845 }
7846
7847 static void DrawLine(int from_x, int from_y, int to_x, int to_y,
7848                      int element, boolean change_level)
7849 {
7850   if (from_y == to_y)                   /* horizontal line */
7851   {
7852     int x;
7853     int y = from_y;
7854
7855     if (from_x > to_x)
7856       swap_numbers(&from_x, &to_x);
7857
7858     for (x = from_x; x <= to_x; x++)
7859       DrawLineElement(x, y, element, change_level);
7860   }
7861   else if (from_x == to_x)              /* vertical line */
7862   {
7863     int x = from_x;
7864     int y;
7865
7866     if (from_y > to_y)
7867       swap_numbers(&from_y, &to_y);
7868
7869     for (y = from_y; y <= to_y; y++)
7870       DrawLineElement(x, y, element, change_level);
7871   }
7872   else                                  /* diagonal line */
7873   {
7874     int len_x = ABS(to_x - from_x);
7875     int len_y = ABS(to_y - from_y);
7876     int x, y;
7877
7878     if (len_y < len_x)                  /* a < 1 */
7879     {
7880       float a = (float)len_y / (float)len_x;
7881
7882       if (from_x > to_x)
7883         swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
7884
7885       for (x = 0; x <= len_x; x++)
7886       {
7887         y = (int)(a * x + 0.5) * (to_y < from_y ? -1 : +1);
7888         DrawLineElement(from_x + x, from_y + y, element, change_level);
7889       }
7890     }
7891     else                                /* a >= 1 */
7892     {
7893       float a = (float)len_x / (float)len_y;
7894
7895       if (from_y > to_y)
7896         swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
7897
7898       for (y = 0; y <= len_y; y++)
7899       {
7900         x = (int)(a * y + 0.5) * (to_x < from_x ? -1 : +1);
7901         DrawLineElement(from_x + x, from_y + y, element, change_level);
7902       }
7903     }
7904   }
7905 }
7906
7907 static void DrawBox(int from_x, int from_y, int to_x, int to_y,
7908                     int element, boolean change_level)
7909 {
7910   DrawLine(from_x, from_y, from_x, to_y, element, change_level);
7911   DrawLine(from_x, to_y, to_x, to_y, element, change_level);
7912   DrawLine(to_x, to_y, to_x, from_y, element, change_level);
7913   DrawLine(to_x, from_y, from_x, from_y, element, change_level);
7914 }
7915
7916 static void DrawFilledBox(int from_x, int from_y, int to_x, int to_y,
7917                           int element, boolean change_level)
7918 {
7919   int y;
7920
7921   if (from_y > to_y)
7922     swap_number_pairs(&from_x, &from_y, &to_x, &to_y);
7923
7924   for (y = from_y; y <= to_y; y++)
7925     DrawLine(from_x, y, to_x, y, element, change_level);
7926 }
7927
7928 static void DrawArcExt(int from_x, int from_y, int to_x2, int to_y2,
7929                        int element, boolean change_level)
7930 {
7931   int to_x = to_x2 - (to_x2 > from_x ? +1 : -1);
7932   int to_y = to_y2 - (to_y2 > from_y ? +1 : -1);
7933   int len_x = ABS(to_x - from_x);
7934   int len_y = ABS(to_y - from_y);
7935   int radius, x, y;
7936
7937   radius = (int)(sqrt((float)(len_x * len_x + len_y * len_y)) + 0.5);
7938
7939   /* not optimal (some points get drawn twice) but simple,
7940      and fast enough for the few points we are drawing */
7941
7942   for (x = 0; x <= radius; x++)
7943   {
7944     int sx, sy, lx, ly;
7945
7946     y = (int)(sqrt((float)(radius * radius - x * x)) + 0.5);
7947
7948     sx = from_x + x * (from_x < to_x2 ? +1 : -1);
7949     sy = from_y + y * (from_y < to_y2 ? +1 : -1);
7950     lx = sx + level_xpos;
7951     ly = sy + level_ypos;
7952
7953     if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
7954       DrawLineElement(sx, sy, element, change_level);
7955   }
7956
7957   for (y = 0; y <= radius; y++)
7958   {
7959     int sx, sy, lx, ly;
7960
7961     x = (int)(sqrt((float)(radius * radius - y * y)) + 0.5);
7962
7963     sx = from_x + x * (from_x < to_x2 ? +1 : -1);
7964     sy = from_y + y * (from_y < to_y2 ? +1 : -1);
7965     lx = sx + level_xpos;
7966     ly = sy + level_ypos;
7967
7968     if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
7969       DrawLineElement(sx, sy, element, change_level);
7970   }
7971 }
7972
7973 static void DrawArc(int from_x, int from_y, int to_x, int to_y,
7974                     int element, boolean change_level)
7975 {
7976   int to_x2 = to_x + (to_x < from_x ? -1 : +1);
7977   int to_y2 = to_y + (to_y > from_y ? +1 : -1);
7978
7979   DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
7980 }
7981
7982 #define DRAW_CIRCLES_BUTTON_AVAILABLE   0
7983 #if DRAW_CIRCLES_BUTTON_AVAILABLE
7984 static void DrawCircle(int from_x, int from_y, int to_x, int to_y,
7985                        int element, boolean change_level)
7986 {
7987   int to_x2 = to_x + (to_x < from_x ? -1 : +1);
7988   int to_y2 = to_y + (to_y > from_y ? +1 : -1);
7989   int mirror_to_x2 = from_x - (to_x2 - from_x);
7990   int mirror_to_y2 = from_y - (to_y2 - from_y);
7991
7992   DrawArcExt(from_x, from_y, to_x2, to_y2, element, change_level);
7993   DrawArcExt(from_x, from_y, mirror_to_x2, to_y2, element, change_level);
7994   DrawArcExt(from_x, from_y, to_x2, mirror_to_y2, element, change_level);
7995   DrawArcExt(from_x, from_y, mirror_to_x2, mirror_to_y2, element,change_level);
7996 }
7997 #endif
7998
7999 static void DrawAreaBorder(int from_x, int from_y, int to_x, int to_y)
8000 {
8001   int from_sx, from_sy;
8002   int to_sx, to_sy;
8003
8004   if (from_x > to_x)
8005     swap_numbers(&from_x, &to_x);
8006
8007   if (from_y > to_y)
8008     swap_numbers(&from_y, &to_y);
8009
8010   from_sx = SX + from_x * MINI_TILEX;
8011   from_sy = SY + from_y * MINI_TILEY;
8012   to_sx = SX + to_x * MINI_TILEX + MINI_TILEX - 1;
8013   to_sy = SY + to_y * MINI_TILEY + MINI_TILEY - 1;
8014
8015   DrawSimpleWhiteLine(drawto, from_sx, from_sy, to_sx, from_sy);
8016   DrawSimpleWhiteLine(drawto, to_sx, from_sy, to_sx, to_sy);
8017   DrawSimpleWhiteLine(drawto, to_sx, to_sy, from_sx, to_sy);
8018   DrawSimpleWhiteLine(drawto, from_sx, to_sy, from_sx, from_sy);
8019
8020   if (from_x == to_x && from_y == to_y)
8021     MarkTileDirty(from_x/2, from_y/2);
8022   else
8023     redraw_mask |= REDRAW_FIELD;
8024 }
8025
8026 static void SelectArea(int from_x, int from_y, int to_x, int to_y,
8027                        int element, boolean change_level)
8028 {
8029   if (element == -1 || change_level)
8030     DrawBox(from_x, from_y, to_x, to_y, -1, FALSE);
8031   else
8032     DrawAreaBorder(from_x, from_y, to_x, to_y);
8033 }
8034
8035 /* values for CopyBrushExt() */
8036 #define CB_AREA_TO_BRUSH        0
8037 #define CB_BRUSH_TO_CURSOR      1
8038 #define CB_BRUSH_TO_LEVEL       2
8039 #define CB_DELETE_OLD_CURSOR    3
8040 #define CB_DUMP_BRUSH           4
8041 #define CB_DUMP_BRUSH_SMALL     5
8042
8043 static void CopyBrushExt(int from_x, int from_y, int to_x, int to_y,
8044                          int button, int mode)
8045 {
8046   static short brush_buffer[MAX_ED_FIELDX][MAX_ED_FIELDY];
8047   static int brush_width, brush_height;
8048   static int last_cursor_x = -1, last_cursor_y = -1;
8049   static boolean delete_old_brush;
8050   int new_element = BUTTON_ELEMENT(button);
8051   int x, y;
8052
8053   if (mode == CB_DUMP_BRUSH ||
8054       mode == CB_DUMP_BRUSH_SMALL)
8055   {
8056     if (!draw_with_brush)
8057     {
8058       Error(ERR_WARN, "no brush selected");
8059
8060       return;
8061     }
8062
8063     for (y = 0; y < brush_height; y++)
8064     {
8065       for (x = 0; x < brush_width; x++)
8066       {
8067         int element = brush_buffer[x][y];
8068         int element_mapped = element;
8069
8070 #if 0
8071         char *element_string = "?";
8072         int k;
8073
8074         for (k = 0; forum_sketch_element_mapping[k].element != -1; k++)
8075         {
8076           if (forum_sketch_element_mapping[k].element == element)
8077           {
8078             element_mapped = forum_sketch_element_mapping[k].element_mapped;
8079             break;
8080           }
8081         }
8082
8083         if (IS_CUSTOM_ELEMENT(element))
8084           element_mapped = EL_CUSTOM_1;
8085
8086         for (k = 0; forum_sketch_element_strings[k].element != -1; k++)
8087         {
8088           if (forum_sketch_element_strings[k].element == element_mapped)
8089           {
8090             element_string = forum_sketch_element_strings[k].element_string;
8091             break;
8092           }
8093         }
8094
8095         printf("`%s", element_string);
8096
8097 #else
8098
8099         if (IS_CUSTOM_ELEMENT(element))
8100           element_mapped = EL_CUSTOM_START;
8101         else if (IS_GROUP_ELEMENT(element))
8102           element_mapped = EL_GROUP_START;
8103         else if (element >= NUM_FILE_ELEMENTS)
8104           element_mapped = EL_UNKNOWN;
8105
8106         printf("%c%03d", (mode == CB_DUMP_BRUSH ? '`' : '¸'), element_mapped);
8107 #endif
8108       }
8109
8110       printf("\n");
8111     }
8112
8113     return;
8114   }
8115
8116   if (mode == CB_DELETE_OLD_CURSOR && !delete_old_brush)
8117     return;
8118
8119   if (mode == CB_AREA_TO_BRUSH)
8120   {
8121     int from_lx, from_ly;
8122
8123     if (from_x > to_x)
8124       swap_numbers(&from_x, &to_x);
8125
8126     if (from_y > to_y)
8127       swap_numbers(&from_y, &to_y);
8128
8129     brush_width = to_x - from_x + 1;
8130     brush_height = to_y - from_y + 1;
8131
8132     from_lx = from_x + level_xpos;
8133     from_ly = from_y + level_ypos;
8134
8135     for (y = 0; y < brush_height; y++)
8136     {
8137       for (x=0; x < brush_width; x++)
8138       {
8139         brush_buffer[x][y] = Feld[from_lx + x][from_ly + y];
8140
8141         if (button != 1)
8142           DrawLineElement(from_x + x, from_y + y, new_element, TRUE);
8143       }
8144     }
8145
8146     if (button != 1)
8147       CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
8148
8149     delete_old_brush = FALSE;
8150   }
8151   else if (mode == CB_BRUSH_TO_CURSOR || mode == CB_DELETE_OLD_CURSOR ||
8152            mode == CB_BRUSH_TO_LEVEL)
8153   {
8154     int cursor_x = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_x : from_x);
8155     int cursor_y = (mode == CB_DELETE_OLD_CURSOR ? last_cursor_y : from_y);
8156     int cursor_from_x = cursor_x - brush_width / 2;
8157     int cursor_from_y = cursor_y - brush_height / 2;
8158     int border_from_x = cursor_x, border_from_y = cursor_y;
8159     int border_to_x = cursor_x, border_to_y = cursor_y;
8160
8161     if (mode != CB_DELETE_OLD_CURSOR && delete_old_brush)
8162       CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
8163
8164     if (!IN_ED_FIELD(cursor_x, cursor_y) ||
8165         !IN_LEV_FIELD(cursor_x + level_xpos, cursor_y + level_ypos))
8166     {
8167       delete_old_brush = FALSE;
8168       return;
8169     }
8170
8171     for (y = 0; y < brush_height; y++)
8172     {
8173       for (x = 0; x < brush_width; x++)
8174       {
8175         int sx = cursor_from_x + x;
8176         int sy = cursor_from_y + y;
8177         int lx = sx + level_xpos;
8178         int ly = sy + level_ypos;
8179         boolean change_level = (mode == CB_BRUSH_TO_LEVEL);
8180         int element = (mode == CB_DELETE_OLD_CURSOR ? -1 :
8181                        mode == CB_BRUSH_TO_CURSOR || button == 1 ?
8182                        brush_buffer[x][y] : new_element);
8183
8184         if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
8185         {
8186           if (sx < border_from_x)
8187             border_from_x = sx;
8188           else if (sx > border_to_x)
8189             border_to_x = sx;
8190           if (sy < border_from_y)
8191             border_from_y = sy;
8192           else if (sy > border_to_y)
8193             border_to_y = sy;
8194
8195           DrawLineElement(sx, sy, element, change_level);
8196         }
8197       }
8198     }
8199
8200     if (mode != CB_DELETE_OLD_CURSOR)
8201       DrawAreaBorder(border_from_x, border_from_y, border_to_x, border_to_y);
8202
8203     last_cursor_x = cursor_x;
8204     last_cursor_y = cursor_y;
8205     delete_old_brush = TRUE;
8206   }
8207 }
8208
8209 static void CopyAreaToBrush(int from_x, int from_y, int to_x, int to_y,
8210                             int button)
8211 {
8212   CopyBrushExt(from_x, from_y, to_x, to_y, button, CB_AREA_TO_BRUSH);
8213 }
8214
8215 static void CopyBrushToLevel(int x, int y, int button)
8216 {
8217   CopyBrushExt(x, y, 0, 0, button, CB_BRUSH_TO_LEVEL);
8218 }
8219
8220 static void CopyBrushToCursor(int x, int y)
8221 {
8222   CopyBrushExt(x, y, 0, 0, 0, CB_BRUSH_TO_CURSOR);
8223 }
8224
8225 static void DeleteBrushFromCursor()
8226 {
8227   CopyBrushExt(0, 0, 0, 0, 0, CB_DELETE_OLD_CURSOR);
8228 }
8229
8230 void DumpBrush()
8231 {
8232   CopyBrushExt(0, 0, 0, 0, 0, CB_DUMP_BRUSH);
8233 }
8234
8235 void DumpBrush_Small()
8236 {
8237   CopyBrushExt(0, 0, 0, 0, 0, CB_DUMP_BRUSH_SMALL);
8238 }
8239
8240 static void FloodFill(int from_x, int from_y, int fill_element)
8241 {
8242   int i,x,y;
8243   int old_element;
8244   static int check[4][2] = { {-1,0}, {0,-1}, {1,0}, {0,1} };
8245   static int safety = 0;
8246
8247   /* check if starting field still has the desired content */
8248   if (Feld[from_x][from_y] == fill_element)
8249     return;
8250
8251   safety++;
8252
8253   if (safety > lev_fieldx*lev_fieldy)
8254     Error(ERR_EXIT, "Something went wrong in 'FloodFill()'. Please debug.");
8255
8256   old_element = Feld[from_x][from_y];
8257   Feld[from_x][from_y] = fill_element;
8258
8259   for (i = 0; i < 4; i++)
8260   {
8261     x = from_x + check[i][0];
8262     y = from_y + check[i][1];
8263
8264     if (IN_LEV_FIELD(x,y) && Feld[x][y] == old_element)
8265       FloodFill(x, y, fill_element);
8266   }
8267
8268   safety--;
8269 }
8270
8271 /* values for DrawLevelText() modes */
8272 #define TEXT_INIT               0
8273 #define TEXT_SETCURSOR          1
8274 #define TEXT_WRITECHAR          2
8275 #define TEXT_BACKSPACE          3
8276 #define TEXT_NEWLINE            4
8277 #define TEXT_END                5
8278 #define TEXT_QUERY_TYPING       6
8279
8280 static int DrawLevelText(int sx, int sy, char letter, int mode)
8281 {
8282   static short delete_buffer[MAX_LEV_FIELDX];
8283   static int start_sx, start_sy;
8284   static int last_sx, last_sy;
8285   static boolean typing = FALSE;
8286   int letter_element = EL_CHAR_ASCII0 + letter;
8287   int lx = 0, ly = 0;
8288
8289   /* map lower case letters to upper case and convert special characters */
8290   if (letter >= 'a' && letter <= 'z')
8291     letter_element = EL_CHAR_ASCII0 + letter + (int)('A' - 'a');
8292   else if (letter == 'ä' || letter == 'Ä')
8293     letter_element = EL_CHAR_AUMLAUT;
8294   else if (letter == 'ö' || letter == 'Ö')
8295     letter_element = EL_CHAR_OUMLAUT;
8296   else if (letter == 'ü' || letter == 'Ãœ')
8297     letter_element = EL_CHAR_UUMLAUT;
8298   else if (letter == '^')
8299     letter_element = EL_CHAR_COPYRIGHT;
8300   else
8301     letter_element = EL_CHAR_ASCII0 + letter;
8302
8303   if (mode != TEXT_INIT)
8304   {
8305     if (!typing)
8306       return FALSE;
8307
8308     if (mode != TEXT_SETCURSOR)
8309     {
8310       sx = last_sx;
8311       sy = last_sy;
8312     }
8313
8314     lx = last_sx + level_xpos;
8315     ly = last_sy + level_ypos;
8316   }
8317
8318   switch (mode)
8319   {
8320     case TEXT_INIT:
8321       if (typing)
8322         DrawLevelText(0, 0, 0, TEXT_END);
8323
8324       typing = TRUE;
8325       start_sx = last_sx = sx;
8326       start_sy = last_sy = sy;
8327       DrawLevelText(sx, sy, 0, TEXT_SETCURSOR);
8328       break;
8329
8330     case TEXT_SETCURSOR:
8331       DrawMiniElement(last_sx, last_sy, Feld[lx][ly]);
8332       DrawAreaBorder(sx, sy, sx, sy);
8333       last_sx = sx;
8334       last_sy = sy;
8335       break;
8336
8337     case TEXT_WRITECHAR:
8338       if (letter_element >= EL_CHAR_START && letter_element <= EL_CHAR_END)
8339       {
8340         delete_buffer[sx - start_sx] = Feld[lx][ly];
8341         Feld[lx][ly] = letter_element;
8342
8343         if (sx + 1 < ed_fieldx && lx + 1 < lev_fieldx)
8344           DrawLevelText(sx + 1, sy, 0, TEXT_SETCURSOR);
8345         else if (sy + 1 < ed_fieldy && ly + 1 < lev_fieldy)
8346           DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
8347         else
8348           DrawLevelText(0, 0, 0, TEXT_END);
8349
8350         level.changed = TRUE;
8351       }
8352       break;
8353
8354     case TEXT_BACKSPACE:
8355       if (sx > start_sx)
8356       {
8357         Feld[lx - 1][ly] = delete_buffer[sx - start_sx - 1];
8358         DrawMiniElement(sx - 1, sy, Feld[lx - 1][ly]);
8359         DrawLevelText(sx - 1, sy, 0, TEXT_SETCURSOR);
8360       }
8361       break;
8362
8363     case TEXT_NEWLINE:
8364       if (sy + 1 < ed_fieldy - 1 && ly + 1 < lev_fieldy - 1)
8365         DrawLevelText(start_sx, sy + 1, 0, TEXT_SETCURSOR);
8366       else
8367         DrawLevelText(0, 0, 0, TEXT_END);
8368       break;
8369
8370     case TEXT_END:
8371       CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
8372       DrawMiniElement(sx, sy, Feld[lx][ly]);
8373       typing = FALSE;
8374       break;
8375
8376     case TEXT_QUERY_TYPING:
8377       break;
8378
8379     default:
8380       break;
8381   }
8382
8383   return typing;
8384 }
8385
8386 static void SetTextCursor(int unused_sx, int unused_sy, int sx, int sy,
8387                           int element, boolean change_level)
8388 {
8389   int lx = sx + level_xpos;
8390   int ly = sy + level_ypos;
8391
8392   if (element == -1)
8393     DrawMiniElement(sx, sy, Feld[lx][ly]);
8394   else
8395     DrawAreaBorder(sx, sy, sx, sy);
8396 }
8397
8398 static void CopyLevelToUndoBuffer(int mode)
8399 {
8400   static boolean accumulated_undo = FALSE;
8401   boolean new_undo_buffer_position = TRUE;
8402   int last_border_element;
8403   int x, y;
8404
8405   switch (mode)
8406   {
8407     case UNDO_IMMEDIATE:
8408       accumulated_undo = FALSE;
8409       break;
8410
8411     case UNDO_ACCUMULATE:
8412       if (accumulated_undo)
8413         new_undo_buffer_position = FALSE;
8414       accumulated_undo = TRUE;
8415       break;
8416
8417     default:
8418       break;
8419   }
8420
8421   if (new_undo_buffer_position)
8422   {
8423     /* new position in undo buffer ring */
8424     undo_buffer_position = (undo_buffer_position + 1) % NUM_UNDO_STEPS;
8425
8426     if (undo_buffer_steps < NUM_UNDO_STEPS - 1)
8427       undo_buffer_steps++;
8428   }
8429
8430   for (x = 0; x < lev_fieldx; x++)
8431     for (y = 0; y < lev_fieldy; y++)
8432       UndoBuffer[undo_buffer_position][x][y] = Feld[x][y];
8433
8434   /* check if drawing operation forces change of border style */
8435   last_border_element = BorderElement;
8436   SetBorderElement();
8437   if (BorderElement != last_border_element)
8438     DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
8439
8440   level.changed = TRUE;
8441 }
8442
8443 static void RandomPlacement(int new_element)
8444 {
8445   static boolean free_position[MAX_LEV_FIELDX][MAX_LEV_FIELDY];
8446   int num_free_positions = 0;
8447   int num_percentage, num_elements;
8448   int x, y;
8449
8450   /* determine number of free positions for randomly placing the new element */
8451   for (x = 0; x < lev_fieldx; x++) for (y = 0; y < lev_fieldy; y++)
8452   {
8453     free_position[x][y] =
8454       (random_placement_background_restricted ?
8455        Feld[x][y] == random_placement_background_element :
8456        Feld[x][y] != new_element);
8457
8458     if (free_position[x][y])
8459       num_free_positions++;
8460   }
8461
8462   /* determine number of new elements to place there */
8463   num_percentage = num_free_positions * random_placement_value / 100;
8464   num_elements = (random_placement_method == RANDOM_USE_PERCENTAGE ?
8465                   num_percentage : random_placement_value);
8466
8467   /* if less free positions than elements to place, fill all these positions */
8468   if (num_free_positions < num_elements)
8469   {
8470     for (x = 0; x < lev_fieldx; x++)
8471       for (y = 0; y < lev_fieldy; y++)
8472         if (free_position[x][y])
8473           Feld[x][y] = new_element;
8474   }
8475   else
8476   {
8477     while (num_elements > 0)
8478     {
8479       x = RND(lev_fieldx);
8480       y = RND(lev_fieldy);
8481
8482       /* don't place element at the same position twice */
8483       if (free_position[x][y])
8484       {
8485         free_position[x][y] = FALSE;
8486         Feld[x][y] = new_element;
8487         num_elements--;
8488       }
8489     }
8490   }
8491
8492   DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
8493   CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
8494 }
8495
8496 void WrapLevel(int dx, int dy)
8497 {
8498   int wrap_dx = lev_fieldx - dx;
8499   int wrap_dy = lev_fieldy - dy;
8500   int x, y;
8501
8502   for (x = 0; x < lev_fieldx; x++)
8503     for (y = 0; y < lev_fieldy; y++)
8504       FieldBackup[x][y] = Feld[x][y];
8505
8506   for (x = 0; x < lev_fieldx; x++)
8507     for (y = 0; y < lev_fieldy; y++)
8508       Feld[x][y] =
8509         FieldBackup[(x + wrap_dx) % lev_fieldx][(y + wrap_dy) % lev_fieldy];
8510
8511   DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
8512   CopyLevelToUndoBuffer(UNDO_ACCUMULATE);
8513 }
8514
8515 static void HandleDrawingAreas(struct GadgetInfo *gi)
8516 {
8517   static boolean started_inside_drawing_area = FALSE;
8518   int id = gi->custom_id;
8519   boolean button_press_event;
8520   boolean button_release_event;
8521   boolean inside_drawing_area = !gi->event.off_borders;
8522   boolean draw_level = (id == GADGET_ID_DRAWING_LEVEL);
8523   int actual_drawing_function;
8524   int button = gi->event.button;
8525   int new_element = BUTTON_ELEMENT(button);
8526   int sx = gi->event.x, sy = gi->event.y;
8527   int min_sx = 0, min_sy = 0;
8528   int max_sx = gi->drawing.area_xsize - 1, max_sy = gi->drawing.area_ysize - 1;
8529   int item_xsize = gi->drawing.item_xsize, item_ysize = gi->drawing.item_ysize;
8530   int lx = 0, ly = 0;
8531   int min_lx = 0, min_ly = 0;
8532   int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
8533   int x, y;
8534
8535   /* handle info callback for each invocation of action callback */
8536   gi->callback_info(gi);
8537
8538   button_press_event = (gi->event.type == GD_EVENT_PRESSED);
8539   button_release_event = (gi->event.type == GD_EVENT_RELEASED);
8540
8541   /* make sure to stay inside drawing area boundaries */
8542   sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
8543   sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
8544
8545   if (draw_level)
8546   {
8547     /* get positions inside level field */
8548     lx = sx + level_xpos;
8549     ly = sy + level_ypos;
8550
8551     if (!IN_LEV_FIELD(lx, ly))
8552       inside_drawing_area = FALSE;
8553
8554     /* make sure to stay inside level field boundaries */
8555     lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
8556     ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
8557
8558     /* correct drawing area positions accordingly */
8559     sx = lx - level_xpos;
8560     sy = ly - level_ypos;
8561   }
8562
8563   if (button_press_event)
8564     started_inside_drawing_area = inside_drawing_area;
8565
8566   if (!started_inside_drawing_area)
8567     return;
8568
8569 #if 1
8570   if (!IS_VALID_BUTTON(button) && !button_release_event)
8571     return;
8572 #else
8573   if (!button && !button_release_event)
8574     return;
8575 #endif
8576
8577   /* automatically switch to 'single item' drawing mode, if needed */
8578   actual_drawing_function =
8579     (draw_level || drawing_function == GADGET_ID_PICK_ELEMENT ?
8580      drawing_function : GADGET_ID_SINGLE_ITEMS);
8581
8582   /* clicking into drawing area with pressed Control key picks element */
8583   if (GetKeyModState() & KMOD_Control)
8584   {
8585     last_drawing_function = drawing_function;
8586     actual_drawing_function = GADGET_ID_PICK_ELEMENT;
8587   }
8588
8589   switch (actual_drawing_function)
8590   {
8591     case GADGET_ID_SINGLE_ITEMS:
8592       if (draw_level)
8593       {
8594         if (button_release_event)
8595         {
8596           CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
8597
8598           if (edit_mode == ED_MODE_DRAWING && draw_with_brush &&
8599               !inside_drawing_area)
8600             DeleteBrushFromCursor();
8601         }
8602
8603         if (!button)
8604           break;
8605
8606         if (draw_with_brush)
8607         {
8608           if (!button_release_event)
8609             CopyBrushToLevel(sx, sy, button);
8610         }
8611         else if (new_element != Feld[lx][ly])
8612         {
8613           if (new_element == EL_PLAYER_1)
8614           {
8615             /* remove player at old position */
8616             for (y = 0; y < lev_fieldy; y++)
8617             {
8618               for (x = 0; x < lev_fieldx; x++)
8619               {
8620                 if (Feld[x][y] == EL_PLAYER_1)
8621                 {
8622                   Feld[x][y] = EL_EMPTY;
8623                   if (x - level_xpos >= 0 && x - level_xpos < ed_fieldx &&
8624                       y - level_ypos >= 0 && y - level_ypos < ed_fieldy)
8625                     DrawMiniElement(x - level_xpos, y - level_ypos,
8626                                     EL_EMPTY);
8627                 }
8628               }
8629             }
8630           }
8631
8632           Feld[lx][ly] = new_element;
8633           DrawMiniElement(sx, sy, new_element);
8634         }
8635       }
8636       else
8637       {
8638         if (item_xsize == MINI_TILEX && item_ysize == MINI_TILEY)
8639           DrawMiniGraphicExt(drawto,
8640                              gi->x + sx * MINI_TILEX,
8641                              gi->y + sy * MINI_TILEY,
8642                              el2edimg(new_element));
8643         else
8644           DrawGraphicExt(drawto,
8645                          gi->x + sx * TILEX,
8646                          gi->y + sy * TILEY,
8647                          el2img(new_element), 0);
8648
8649         if (id == GADGET_ID_AMOEBA_CONTENT)
8650           level.amoeba_content = new_element;
8651         else if (id == GADGET_ID_CUSTOM_GRAPHIC)
8652         {
8653           new_element = GFX_ELEMENT(new_element);
8654           custom_element.gfx_element = new_element;
8655
8656           CopyElementPropertiesToGame(properties_element);
8657
8658           UpdateCustomElementGraphicGadgets();
8659
8660           FrameCounter = 0;     /* restart animation frame counter */
8661         }
8662         else if (id == GADGET_ID_CUSTOM_CONTENT)
8663         {
8664           custom_element.content[sx][sy] = new_element;
8665
8666           CopyCustomElementPropertiesToGame(properties_element);
8667         }
8668         else if (id == GADGET_ID_CUSTOM_MOVE_ENTER)
8669         {
8670           custom_element.move_enter_element = new_element;
8671
8672           CopyCustomElementPropertiesToGame(properties_element);
8673         }
8674         else if (id == GADGET_ID_CUSTOM_MOVE_LEAVE)
8675         {
8676           custom_element.move_leave_element = new_element;
8677
8678           CopyCustomElementPropertiesToGame(properties_element);
8679         }
8680         else if (id == GADGET_ID_CUSTOM_CHANGE_TARGET)
8681         {
8682           custom_element_change.target_element = new_element;
8683
8684           CopyCustomElementPropertiesToGame(properties_element);
8685         }
8686         else if (id == GADGET_ID_CUSTOM_CHANGE_CONTENT)
8687         {
8688           custom_element_change.target_content[sx][sy] = new_element;
8689
8690           CopyCustomElementPropertiesToGame(properties_element);
8691         }
8692         else if (id == GADGET_ID_CUSTOM_CHANGE_TRIGGER)
8693         {
8694           custom_element_change.trigger_element = new_element;
8695
8696           CopyCustomElementPropertiesToGame(properties_element);
8697         }
8698         else if (id == GADGET_ID_GROUP_CONTENT)
8699         {
8700           group_element_info.element[sx] = new_element;
8701
8702           CopyGroupElementPropertiesToGame(properties_element);
8703         }
8704         else if (id == GADGET_ID_RANDOM_BACKGROUND)
8705           random_placement_background_element = new_element;
8706         else if (id >= GADGET_ID_YAMYAM_CONTENT_0 &&
8707                  id <= GADGET_ID_YAMYAM_CONTENT_7)
8708           level.yamyam_content[id - GADGET_ID_YAMYAM_CONTENT_0][sx][sy] =
8709             new_element;
8710         else if (id >= GADGET_ID_MAGIC_BALL_CONTENT_0 &&
8711                  id <= GADGET_ID_MAGIC_BALL_CONTENT_7)
8712           level.ball_content[id - GADGET_ID_MAGIC_BALL_CONTENT_0][sx][sy] =
8713             new_element;
8714       }
8715       break;
8716
8717     case GADGET_ID_CONNECTED_ITEMS:
8718       {
8719         static int last_sx = -1;
8720         static int last_sy = -1;
8721
8722         if (button_release_event)
8723           CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
8724
8725         if (button)
8726         {
8727           if (!button_press_event)
8728             DrawLine(last_sx, last_sy, sx, sy, new_element, TRUE);
8729
8730           last_sx = sx;
8731           last_sy = sy;
8732         }
8733       }
8734       break;
8735
8736     case GADGET_ID_LINE:
8737     case GADGET_ID_ARC:
8738     case GADGET_ID_RECTANGLE:
8739     case GADGET_ID_FILLED_BOX:
8740     case GADGET_ID_GRAB_BRUSH:
8741     case GADGET_ID_TEXT:
8742       {
8743         static int last_sx = -1;
8744         static int last_sy = -1;
8745         static int start_sx = -1;
8746         static int start_sy = -1;
8747         void (*draw_func)(int, int, int, int, int, boolean);
8748
8749         if (drawing_function == GADGET_ID_LINE)
8750           draw_func = DrawLine;
8751         else if (drawing_function == GADGET_ID_ARC)
8752           draw_func = DrawArc;
8753         else if (drawing_function == GADGET_ID_RECTANGLE)
8754           draw_func = DrawBox;
8755         else if (drawing_function == GADGET_ID_FILLED_BOX)
8756           draw_func = DrawFilledBox;
8757         else if (drawing_function == GADGET_ID_GRAB_BRUSH)
8758           draw_func = SelectArea;
8759         else /* (drawing_function == GADGET_ID_TEXT) */
8760           draw_func = SetTextCursor;
8761
8762         if (button_press_event)
8763         {
8764           draw_func(sx, sy, sx, sy, new_element, FALSE);
8765           start_sx = last_sx = sx;
8766           start_sy = last_sy = sy;
8767
8768           if (drawing_function == GADGET_ID_TEXT)
8769             DrawLevelText(0, 0, 0, TEXT_END);
8770         }
8771         else if (button_release_event)
8772         {
8773           draw_func(start_sx, start_sy, sx, sy, new_element, TRUE);
8774           if (drawing_function == GADGET_ID_GRAB_BRUSH)
8775           {
8776             CopyAreaToBrush(start_sx, start_sy, sx, sy, button);
8777             CopyBrushToCursor(sx, sy);
8778             ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
8779                           MB_LEFTBUTTON);
8780             draw_with_brush = TRUE;
8781           }
8782           else if (drawing_function == GADGET_ID_TEXT)
8783             DrawLevelText(sx, sy, 0, TEXT_INIT);
8784           else
8785             CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
8786         }
8787         else if (last_sx != sx || last_sy != sy)
8788         {
8789           draw_func(start_sx, start_sy, last_sx, last_sy, -1, FALSE);
8790           draw_func(start_sx, start_sy, sx, sy, new_element, FALSE);
8791           last_sx = sx;
8792           last_sy = sy;
8793         }
8794       }
8795       break;
8796
8797     case GADGET_ID_FLOOD_FILL:
8798       if (button_press_event && Feld[lx][ly] != new_element)
8799       {
8800         FloodFill(lx, ly, new_element);
8801         DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
8802         CopyLevelToUndoBuffer(UNDO_IMMEDIATE);
8803       }
8804       break;
8805
8806     case GADGET_ID_PICK_ELEMENT:
8807       if (button_release_event)
8808         ClickOnGadget(level_editor_gadget[last_drawing_function],
8809                       MB_LEFTBUTTON);
8810       else if (draw_level)
8811         PickDrawingElement(button, Feld[lx][ly]);
8812       else if (id == GADGET_ID_AMOEBA_CONTENT)
8813         PickDrawingElement(button, level.amoeba_content);
8814       else if (id == GADGET_ID_CUSTOM_GRAPHIC)
8815         PickDrawingElement(button, custom_element.gfx_element);
8816       else if (id == GADGET_ID_CUSTOM_CONTENT)
8817         PickDrawingElement(button, custom_element.content[sx][sy]);
8818       else if (id == GADGET_ID_CUSTOM_MOVE_ENTER)
8819         PickDrawingElement(button, custom_element.move_enter_element);
8820       else if (id == GADGET_ID_CUSTOM_MOVE_LEAVE)
8821         PickDrawingElement(button, custom_element.move_leave_element);
8822       else if (id == GADGET_ID_CUSTOM_CHANGE_TARGET)
8823         PickDrawingElement(button, custom_element_change.target_element);
8824       else if (id == GADGET_ID_CUSTOM_CHANGE_CONTENT)
8825         PickDrawingElement(button, custom_element_change.target_content[sx][sy]);
8826       else if (id == GADGET_ID_CUSTOM_CHANGE_TRIGGER)
8827         PickDrawingElement(button, custom_element_change.trigger_element);
8828       else if (id == GADGET_ID_GROUP_CONTENT)
8829         PickDrawingElement(button, group_element_info.element[sx]);
8830       else if (id == GADGET_ID_RANDOM_BACKGROUND)
8831         PickDrawingElement(button, random_placement_background_element);
8832       else if (id >= GADGET_ID_YAMYAM_CONTENT_0 &&
8833                id <= GADGET_ID_YAMYAM_CONTENT_7)
8834       {
8835         int i = id - GADGET_ID_YAMYAM_CONTENT_0;
8836
8837         PickDrawingElement(button, level.yamyam_content[i][sx][sy]);
8838       }
8839       else if (id >= GADGET_ID_MAGIC_BALL_CONTENT_0 &&
8840                id <= GADGET_ID_MAGIC_BALL_CONTENT_7)
8841       {
8842         int i = id - GADGET_ID_MAGIC_BALL_CONTENT_0;
8843
8844         PickDrawingElement(button, level.ball_content[i][sx][sy]);
8845       }
8846
8847       break;
8848
8849     default:
8850       break;
8851   }
8852 }
8853
8854 static void HandleCounterButtons(struct GadgetInfo *gi)
8855 {
8856   int gadget_id = gi->custom_id;
8857   int counter_id = gi->custom_type_id;
8858   int button = gi->event.button;
8859   int *counter_value = counterbutton_info[counter_id].value;
8860   int step = BUTTON_STEPSIZE(button) *
8861     (gadget_id == counterbutton_info[counter_id].gadget_id_down ? -1 : +1);
8862
8863   if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
8864   {
8865     boolean pressed = (gi->event.type == GD_EVENT_PRESSED);
8866     boolean released = (gi->event.type == GD_EVENT_RELEASED);
8867     boolean level_changed = LevelChanged();
8868
8869     if ((level_changed && pressed) || (!level_changed && released))
8870       return;
8871
8872     if (level_changed && !Request("Level has changed ! Discard changes ?",
8873                                   REQ_ASK))
8874     {
8875       if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
8876         ModifyEditorCounter(counter_id, *counter_value);
8877
8878       return;
8879     }
8880   }
8881
8882   if (gadget_id == counterbutton_info[counter_id].gadget_id_text)
8883     *counter_value = gi->textinput.number_value;
8884   else
8885     ModifyEditorCounter(counter_id, *counter_value + step);
8886
8887   if (counter_id == ED_COUNTER_ID_SELECT_LEVEL)
8888   {
8889       LoadLevel(level_nr);
8890       TapeErase();
8891       ResetUndoBuffer();
8892       DrawEditModeWindow();
8893
8894       return;
8895   }
8896
8897   switch (counter_id)
8898   {
8899     case ED_COUNTER_ID_YAMYAM_CONTENT:
8900       DrawYamYamContentAreas();
8901       break;
8902
8903     case ED_COUNTER_ID_GROUP_CONTENT:
8904       DrawGroupElementArea(properties_element);
8905       CopyGroupElementPropertiesToGame(properties_element);
8906       break;
8907
8908     case ED_COUNTER_ID_ENVELOPE_XSIZE:
8909     case ED_COUNTER_ID_ENVELOPE_YSIZE:
8910       DrawEnvelopeTextArea(-1);
8911       break;
8912
8913     case ED_COUNTER_ID_LEVEL_XSIZE:
8914     case ED_COUNTER_ID_LEVEL_YSIZE:
8915       lev_fieldx = level.fieldx;
8916       lev_fieldy = level.fieldy;
8917       break;
8918
8919     default:
8920       break;
8921   }
8922
8923   if ((counter_id >= ED_COUNTER_ID_CUSTOM_FIRST &&
8924        counter_id <= ED_COUNTER_ID_CUSTOM_LAST) ||
8925       (counter_id >= ED_COUNTER_ID_CHANGE_FIRST &&
8926        counter_id <= ED_COUNTER_ID_CHANGE_LAST))
8927     CopyElementPropertiesToGame(properties_element);
8928
8929   level.changed = TRUE;
8930 }
8931
8932 static void HandleTextInputGadgets(struct GadgetInfo *gi)
8933 {
8934   int type_id = gi->custom_type_id;
8935
8936   strcpy(textinput_info[type_id].value, gi->textinput.value);
8937
8938   if (type_id == ED_TEXTINPUT_ID_ELEMENT_NAME)
8939   {
8940     CopyElementPropertiesToGame(properties_element);
8941
8942     ModifyEditorElementList();  /* update changed button info text */
8943   }
8944
8945   level.changed = TRUE;
8946 }
8947
8948 static void HandleTextAreaGadgets(struct GadgetInfo *gi)
8949 {
8950   int type_id = gi->custom_type_id;
8951
8952   strcpy(textarea_info[type_id].value, gi->textarea.value);
8953
8954   level.changed = TRUE;
8955 }
8956
8957 static void HandleSelectboxGadgets(struct GadgetInfo *gi)
8958 {
8959   int type_id = gi->custom_type_id;
8960
8961   *selectbox_info[type_id].value =
8962     selectbox_info[type_id].options[gi->selectbox.index].value;
8963
8964   if (type_id == ED_SELECTBOX_ID_SELECT_CHANGE_PAGE)
8965   {
8966     element_info[properties_element].current_change_page = gi->selectbox.index;
8967
8968     DrawPropertiesWindow();
8969   }
8970   else if ((type_id >= ED_SELECTBOX_ID_CUSTOM_FIRST &&
8971             type_id <= ED_SELECTBOX_ID_CUSTOM_LAST) ||
8972            (type_id >= ED_SELECTBOX_ID_CHANGE_FIRST &&
8973             type_id <= ED_SELECTBOX_ID_CHANGE_LAST) ||
8974            (type_id == ED_SELECTBOX_ID_GROUP_CHOICE_MODE))
8975   {
8976     CopyElementPropertiesToGame(properties_element);
8977
8978     level.changed = TRUE;
8979   }
8980 }
8981
8982 static void HandleTextbuttonGadgets(struct GadgetInfo *gi)
8983 {
8984   int type_id = gi->custom_type_id;
8985   int i;
8986
8987   if (type_id >= ED_TEXTBUTTON_ID_PROPERTIES_FIRST &&
8988       type_id <= ED_TEXTBUTTON_ID_PROPERTIES_LAST)
8989   {
8990     edit_mode_properties = gi->custom_type_id;
8991
8992     DrawPropertiesWindow();
8993   }
8994   else if (type_id == ED_TEXTBUTTON_ID_SAVE_AS_TEMPLATE)
8995   {
8996     char *template_filename = getDefaultLevelFilename(-1);
8997     boolean new_template = !fileExists(template_filename);
8998
8999     if (new_template ||
9000         Request("Save this template and kill the old ?", REQ_ASK))
9001       SaveLevelTemplate();
9002
9003     if (new_template)
9004       Request("Template saved !", REQ_CONFIRM);
9005   }
9006   else if (type_id == ED_TEXTBUTTON_ID_ADD_CHANGE_PAGE &&
9007            custom_element.num_change_pages < MAX_CHANGE_PAGES)
9008   {
9009     struct ElementInfo *ei = &element_info[properties_element];
9010
9011     setElementChangePages(ei, ei->num_change_pages + 1);
9012
9013     /* set new change page to be new current change page */
9014     ei->current_change_page = ei->num_change_pages - 1;
9015     ei->change = &ei->change_page[ei->current_change_page];
9016
9017     setElementChangeInfoToDefaults(ei->change);
9018
9019     DrawPropertiesWindow();
9020
9021     level.changed = TRUE;
9022   }
9023   else if (type_id == ED_TEXTBUTTON_ID_DEL_CHANGE_PAGE &&
9024            custom_element.num_change_pages > MIN_CHANGE_PAGES)
9025   {
9026     struct ElementInfo *ei = &element_info[properties_element];
9027
9028     /* copy all change pages after change page to be deleted */
9029     for (i = ei->current_change_page; i < ei->num_change_pages - 1; i++)
9030       ei->change_page[i] = ei->change_page[i + 1];
9031
9032     setElementChangePages(ei, ei->num_change_pages - 1);
9033
9034     DrawPropertiesWindow();
9035
9036     level.changed = TRUE;
9037   }
9038 }
9039
9040 static void HandleGraphicbuttonGadgets(struct GadgetInfo *gi)
9041 {
9042   int type_id = gi->custom_type_id;
9043
9044   if (type_id == ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE ||
9045       type_id == ED_GRAPHICBUTTON_ID_NEXT_CHANGE_PAGE)
9046   {
9047     struct ElementInfo *ei = &element_info[properties_element];
9048     int step = BUTTON_STEPSIZE(gi->event.button);
9049
9050     step *= (type_id == ED_GRAPHICBUTTON_ID_PREV_CHANGE_PAGE ? -1 : +1);
9051     ei->current_change_page += step;
9052
9053     if (ei->current_change_page < 0)
9054       ei->current_change_page = 0;
9055     else if (ei->current_change_page >= ei->num_change_pages)
9056       ei->current_change_page = ei->num_change_pages - 1;
9057
9058     DrawPropertiesWindow();
9059   }
9060   else if (type_id == ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE ||
9061            type_id == ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE)
9062   {
9063     struct ElementInfo *ei = &element_info[properties_element];
9064     int current_change_page = ei->current_change_page;
9065
9066     if (type_id == ED_GRAPHICBUTTON_ID_COPY_CHANGE_PAGE)
9067       element_info[EL_INTERNAL_CLIPBOARD_CHANGE].change_page[0] =
9068         ei->change_page[current_change_page];
9069     else if (type_id == ED_GRAPHICBUTTON_ID_PASTE_CHANGE_PAGE)
9070     {
9071       ei->change_page[current_change_page] =
9072         element_info[EL_INTERNAL_CLIPBOARD_CHANGE].change_page[0];
9073
9074       level.changed = TRUE;
9075     }
9076
9077     DrawPropertiesWindow();
9078   }
9079 }
9080
9081 static void HandleRadiobuttons(struct GadgetInfo *gi)
9082 {
9083   *radiobutton_info[gi->custom_type_id].value =
9084     radiobutton_info[gi->custom_type_id].checked_value;
9085
9086   level.changed = TRUE;
9087 }
9088
9089 static void HandleCheckbuttons(struct GadgetInfo *gi)
9090 {
9091   int type_id = gi->custom_type_id;
9092
9093   *checkbutton_info[type_id].value ^= TRUE;
9094
9095   if (type_id == ED_CHECKBUTTON_ID_CAN_FALL_INTO_ACID ||
9096       type_id == ED_CHECKBUTTON_ID_CAN_MOVE_INTO_ACID ||
9097       type_id == ED_CHECKBUTTON_ID_DONT_COLLIDE_WITH ||
9098       (((type_id >= ED_CHECKBUTTON_ID_CUSTOM_FIRST &&
9099          type_id <= ED_CHECKBUTTON_ID_CUSTOM_LAST) ||
9100         (type_id >= ED_CHECKBUTTON_ID_CHANGE_FIRST &&
9101          type_id <= ED_CHECKBUTTON_ID_CHANGE_LAST)) &&
9102        type_id != ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE))
9103   {
9104     CopyElementPropertiesToGame(properties_element);
9105   }
9106
9107   if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_GRAPHIC)
9108   {
9109     UpdateCustomElementGraphicGadgets();
9110   }
9111   else if (type_id == ED_CHECKBUTTON_ID_CUSTOM_USE_TEMPLATE)
9112   {
9113     char *template_filename = getDefaultLevelFilename(-1);
9114
9115     if (level.use_custom_template && !fileExists(template_filename))
9116     {
9117       Request("No level template found !", REQ_CONFIRM);
9118
9119       level.use_custom_template = FALSE;
9120       ModifyGadget(gi, GDI_CHECKED, FALSE, GDI_END);
9121
9122       return;
9123     }
9124
9125     LoadLevelTemplate(level.use_custom_template ? -1 : level_nr);
9126
9127     DrawEditModeWindow();
9128   }
9129
9130   level.changed = TRUE;
9131 }
9132
9133 static void HandleControlButtons(struct GadgetInfo *gi)
9134 {
9135   static int last_level_drawing_function = GADGET_ID_SINGLE_ITEMS;
9136   static int last_edit_mode = ED_MODE_DRAWING;
9137   static int last_custom_copy_mode = -1;
9138   int id = gi->custom_id;
9139   int button = gi->event.button;
9140   int step = BUTTON_STEPSIZE(button);
9141   int new_element = BUTTON_ELEMENT(button);
9142   int x, y;
9143
9144 #if 0
9145   /* MAKES PROBLEMS WITH ELEMENT LIST SCROLLBAR AND IS PROBABLY NOT NEEDED */
9146   /* !!! CHECK WHAT HAPPENS WHEN MOUSE WHEEL IS USED OVER ELEMENT LIST !!! */
9147
9148   if (!IS_VALID_BUTTON(button))
9149     return;
9150 #endif
9151
9152   if (edit_mode == ED_MODE_DRAWING && drawing_function == GADGET_ID_TEXT)
9153     DrawLevelText(0, 0, 0, TEXT_END);
9154
9155   if (id < ED_NUM_CTRL1_BUTTONS &&
9156       id != GADGET_ID_SINGLE_ITEMS &&
9157       id != GADGET_ID_PROPERTIES &&
9158       id != GADGET_ID_PICK_ELEMENT &&
9159       edit_mode != ED_MODE_DRAWING &&
9160       drawing_function != GADGET_ID_PICK_ELEMENT &&
9161       !(GetKeyModState() & KMOD_Control))
9162   {
9163     DrawDrawingWindow();
9164     edit_mode = ED_MODE_DRAWING;
9165   }
9166
9167   /* element copy mode active, but no element button pressed => deactivate */
9168   if (last_custom_copy_mode != -1 && id < ED_NUM_CTRL_BUTTONS)
9169     last_custom_copy_mode = -1;
9170
9171   switch (id)
9172   {
9173     case GADGET_ID_SCROLL_LEFT:
9174       if (level_xpos >= 0)
9175       {
9176         if (lev_fieldx < ed_fieldx - 2)
9177           break;
9178
9179         level_xpos -= step;
9180         if (level_xpos < -1)
9181           level_xpos = -1;
9182         if (button == 1)
9183           ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_RIGHT);
9184         else
9185           DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9186
9187         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
9188                      GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
9189       }
9190       break;
9191
9192     case GADGET_ID_SCROLL_RIGHT:
9193       if (level_xpos <= lev_fieldx - ed_fieldx)
9194       {
9195         if (lev_fieldx < ed_fieldx - 2)
9196           break;
9197
9198         level_xpos += step;
9199         if (level_xpos > lev_fieldx - ed_fieldx + 1)
9200           level_xpos = lev_fieldx - ed_fieldx + 1;
9201         if (button == 1)
9202           ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_LEFT);
9203         else
9204           DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9205
9206         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_HORIZONTAL],
9207                      GDI_SCROLLBAR_ITEM_POSITION, level_xpos + 1, GDI_END);
9208       }
9209       break;
9210
9211     case GADGET_ID_SCROLL_UP:
9212       if (level_ypos >= 0)
9213       {
9214         if (lev_fieldy < ed_fieldy - 2)
9215           break;
9216
9217         level_ypos -= step;
9218         if (level_ypos < -1)
9219           level_ypos = -1;
9220         if (button == 1)
9221           ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_DOWN);
9222         else
9223           DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9224
9225         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
9226                      GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
9227       }
9228       break;
9229
9230     case GADGET_ID_SCROLL_DOWN:
9231       if (level_ypos <= lev_fieldy - ed_fieldy)
9232       {
9233         if (lev_fieldy < ed_fieldy - 2)
9234           break;
9235
9236         level_ypos += step;
9237         if (level_ypos > lev_fieldy - ed_fieldy + 1)
9238           level_ypos = lev_fieldy - ed_fieldy + 1;
9239         if (button == 1)
9240           ScrollMiniLevel(level_xpos, level_ypos, ED_SCROLL_UP);
9241         else
9242           DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9243
9244         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_VERTICAL],
9245                      GDI_SCROLLBAR_ITEM_POSITION, level_ypos + 1, GDI_END);
9246       }
9247       break;
9248
9249     case GADGET_ID_SCROLL_HORIZONTAL:
9250       level_xpos = gi->event.item_position - 1;
9251       DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9252       break;
9253
9254     case GADGET_ID_SCROLL_VERTICAL:
9255       level_ypos = gi->event.item_position - 1;
9256       DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9257       break;
9258
9259     case GADGET_ID_SCROLL_LIST_UP:
9260     case GADGET_ID_SCROLL_LIST_DOWN:
9261     case GADGET_ID_SCROLL_LIST_VERTICAL:
9262       if (id == GADGET_ID_SCROLL_LIST_VERTICAL)
9263         element_shift = gi->event.item_position * ED_ELEMENTLIST_BUTTONS_HORIZ;
9264       else
9265       {
9266         step *= (id == GADGET_ID_SCROLL_LIST_UP ? -1 : +1);
9267         element_shift += step * ED_ELEMENTLIST_BUTTONS_HORIZ;
9268
9269         if (element_shift < 0)
9270           element_shift = 0;
9271         if (element_shift > num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS)
9272           element_shift = num_editor_elements - ED_NUM_ELEMENTLIST_BUTTONS;
9273
9274         ModifyGadget(level_editor_gadget[GADGET_ID_SCROLL_LIST_VERTICAL],
9275                      GDI_SCROLLBAR_ITEM_POSITION,
9276                      element_shift / ED_ELEMENTLIST_BUTTONS_HORIZ, GDI_END);
9277       }
9278
9279       ModifyEditorElementList();
9280
9281       break;
9282
9283     case GADGET_ID_WRAP_LEFT:
9284       WrapLevel(-step, 0);
9285       break;
9286
9287     case GADGET_ID_WRAP_RIGHT:
9288       WrapLevel(step, 0);
9289       break;
9290
9291     case GADGET_ID_WRAP_UP:
9292       WrapLevel(0, -step);
9293       break;
9294
9295     case GADGET_ID_WRAP_DOWN:
9296       WrapLevel(0, step);
9297       break;
9298
9299     case GADGET_ID_SINGLE_ITEMS:
9300     case GADGET_ID_CONNECTED_ITEMS:
9301     case GADGET_ID_LINE:
9302     case GADGET_ID_ARC:
9303     case GADGET_ID_TEXT:
9304     case GADGET_ID_RECTANGLE:
9305     case GADGET_ID_FILLED_BOX:
9306     case GADGET_ID_FLOOD_FILL:
9307     case GADGET_ID_GRAB_BRUSH:
9308     case GADGET_ID_PICK_ELEMENT:
9309       if (drawing_function != GADGET_ID_PICK_ELEMENT)
9310         last_drawing_function = drawing_function;
9311       drawing_function = id;
9312       draw_with_brush = FALSE;
9313       break;
9314
9315     case GADGET_ID_RANDOM_PLACEMENT:
9316       RandomPlacement(new_element);
9317       break;
9318
9319     case GADGET_ID_PROPERTIES:
9320       if (edit_mode != ED_MODE_PROPERTIES)
9321       {
9322         properties_element = new_element;
9323         DrawPropertiesWindow();
9324         edit_mode = ED_MODE_PROPERTIES;
9325
9326         last_level_drawing_function = drawing_function;
9327         ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS],
9328                       MB_LEFTBUTTON);
9329       }
9330       else
9331       {
9332         DrawDrawingWindow();
9333         edit_mode = ED_MODE_DRAWING;
9334
9335         ClickOnGadget(level_editor_gadget[last_level_drawing_function],
9336                       MB_LEFTBUTTON);
9337       }
9338       break;
9339
9340     case GADGET_ID_CUSTOM_COPY_FROM:
9341     case GADGET_ID_CUSTOM_COPY_TO:
9342     case GADGET_ID_CUSTOM_EXCHANGE:
9343       last_custom_copy_mode = id;
9344       last_drawing_function = drawing_function;
9345       break;
9346
9347     case GADGET_ID_CUSTOM_COPY:
9348       CopyCustomElement(properties_element, -1, id);
9349       break;
9350
9351     case GADGET_ID_CUSTOM_PASTE:
9352       CopyCustomElement(-1, properties_element, id);
9353       break;
9354
9355     case GADGET_ID_UNDO:
9356       if (undo_buffer_steps == 0)
9357       {
9358         Request("Undo buffer empty !", REQ_CONFIRM);
9359         break;
9360       }
9361
9362       if (edit_mode != ED_MODE_DRAWING)
9363       {
9364         DrawDrawingWindow();
9365         edit_mode = ED_MODE_DRAWING;
9366       }
9367
9368       undo_buffer_position =
9369         (undo_buffer_position - 1 + NUM_UNDO_STEPS) % NUM_UNDO_STEPS;
9370       undo_buffer_steps--;
9371
9372       for (x = 0; x < lev_fieldx; x++)
9373         for (y = 0; y < lev_fieldy; y++)
9374           Feld[x][y] = UndoBuffer[undo_buffer_position][x][y];
9375       DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos,level_ypos);
9376       break;
9377
9378     case GADGET_ID_INFO:
9379       if (edit_mode != ED_MODE_INFO)
9380       {
9381         last_edit_mode = edit_mode;
9382         edit_mode = ED_MODE_INFO;
9383
9384         DrawLevelInfoWindow();
9385       }
9386       else
9387       {
9388         edit_mode = last_edit_mode;
9389
9390         DrawEditModeWindow();
9391       }
9392       break;
9393
9394     case GADGET_ID_CLEAR:
9395       if (edit_mode != ED_MODE_DRAWING)
9396       {
9397         DrawDrawingWindow();
9398         edit_mode = ED_MODE_DRAWING;
9399       }
9400
9401       for (x = 0; x < MAX_LEV_FIELDX; x++) 
9402         for (y = 0; y < MAX_LEV_FIELDY; y++) 
9403           Feld[x][y] = (button == 1 ? EL_EMPTY : new_element);
9404
9405       CopyLevelToUndoBuffer(GADGET_ID_CLEAR);
9406
9407       DrawMiniLevel(ed_fieldx, ed_fieldy, level_xpos, level_ypos);
9408       break;
9409
9410     case GADGET_ID_SAVE:
9411       if (leveldir_current->readonly)
9412       {
9413         Request("This level is read only !", REQ_CONFIRM);
9414         break;
9415       }
9416
9417       if (!LevelContainsPlayer())
9418         Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
9419       else
9420       {
9421         char *level_filename = getDefaultLevelFilename(level_nr);
9422         boolean new_level = !fileExists(level_filename);
9423
9424         if (new_level ||
9425             Request("Save this level and kill the old ?", REQ_ASK))
9426         {
9427           CopyPlayfield(Feld, level.field);
9428
9429           SaveLevel(level_nr);
9430         }
9431
9432         if (new_level)
9433           Request("Level saved !", REQ_CONFIRM);
9434
9435         level.changed = FALSE;
9436       }
9437       break;
9438
9439     case GADGET_ID_TEST:
9440       if (!LevelContainsPlayer())
9441         Request("No Level without Gregor Mc Duffin please !", REQ_CONFIRM);
9442       else
9443       {
9444         if (LevelChanged())
9445           level.game_version = GAME_VERSION_ACTUAL;
9446
9447         CopyPlayfield(level.field, FieldBackup);
9448         CopyPlayfield(Feld, level.field);
9449
9450         CopyNativeLevel_RND_to_Native(&level);
9451
9452         UnmapLevelEditorGadgets();
9453         UndrawSpecialEditorDoor();
9454
9455         CloseDoor(DOOR_CLOSE_ALL);
9456
9457         DrawCompleteVideoDisplay();
9458
9459         if (setup.autorecord)
9460           TapeStartRecording();
9461
9462         level_editor_test_game = TRUE;
9463         game_status = GAME_MODE_PLAYING;
9464
9465         InitGame();
9466       }
9467       break;
9468
9469     case GADGET_ID_EXIT:
9470       RequestExitLevelEditor(TRUE);     /* if level has changed, ask user */
9471       break;
9472
9473     default:
9474       if (id >= GADGET_ID_ELEMENTLIST_FIRST &&
9475           id <= GADGET_ID_ELEMENTLIST_LAST)
9476       {
9477         int element_position = id - GADGET_ID_ELEMENTLIST_FIRST;
9478         int new_element = editor_elements[element_position + element_shift];
9479
9480         if (last_custom_copy_mode != -1)
9481         {
9482           if (CopyCustomElement(properties_element, new_element,
9483                                 last_custom_copy_mode))
9484           {
9485             ClickOnGadget(level_editor_gadget[last_drawing_function],
9486                           MB_LEFTBUTTON);
9487
9488             last_custom_copy_mode = -1;
9489           }
9490
9491           break;
9492         }
9493
9494         PickDrawingElement(button, new_element);
9495
9496         if (!stick_element_properties_window &&
9497             drawing_function != GADGET_ID_PICK_ELEMENT &&
9498             !(GetKeyModState() & KMOD_Control))
9499         {
9500           properties_element = new_element;
9501           if (edit_mode == ED_MODE_PROPERTIES)
9502             DrawPropertiesWindow();
9503         }
9504
9505         if (drawing_function == GADGET_ID_PICK_ELEMENT)
9506           ClickOnGadget(level_editor_gadget[last_drawing_function],
9507                         MB_LEFTBUTTON);
9508       }
9509 #ifdef DEBUG
9510       else if (gi->event.type == GD_EVENT_PRESSED)
9511         printf("default: HandleControlButtons: GD_EVENT_PRESSED(%d)\n", id);
9512       else if (gi->event.type == GD_EVENT_RELEASED)
9513         printf("default: HandleControlButtons: GD_EVENT_RELEASED(%d)\n", id);
9514       else if (gi->event.type == GD_EVENT_MOVING)
9515         printf("default: HandleControlButtons: GD_EVENT_MOVING(%d)\n", id);
9516       else
9517         printf("default: HandleControlButtons: ? (id == %d)\n", id);
9518 #endif
9519       break;
9520   }
9521 }
9522
9523 void HandleLevelEditorKeyInput(Key key)
9524 {
9525   char letter = getCharFromKey(key);
9526   int button = MB_LEFTBUTTON;
9527
9528   if (drawing_function == GADGET_ID_TEXT &&
9529       DrawLevelText(0, 0, 0, TEXT_QUERY_TYPING) == TRUE)
9530   {
9531     if (letter)
9532       DrawLevelText(0, 0, letter, TEXT_WRITECHAR);
9533     else if (key == KSYM_Delete || key == KSYM_BackSpace)
9534       DrawLevelText(0, 0, 0, TEXT_BACKSPACE);
9535     else if (key == KSYM_Return)
9536       DrawLevelText(0, 0, 0, TEXT_NEWLINE);
9537     else if (key == KSYM_Escape)
9538       DrawLevelText(0, 0, 0, TEXT_END);
9539   }
9540   else if (button_status == MB_RELEASED)
9541   {
9542     int i, id = GADGET_ID_NONE;
9543
9544     switch (key)
9545     {
9546       case KSYM_Left:
9547         id = GADGET_ID_SCROLL_LEFT;
9548         break;
9549       case KSYM_Right:
9550         id = GADGET_ID_SCROLL_RIGHT;
9551         break;
9552       case KSYM_Up:
9553         id = GADGET_ID_SCROLL_UP;
9554         break;
9555       case KSYM_Down:
9556         id = GADGET_ID_SCROLL_DOWN;
9557         break;
9558       case KSYM_Page_Up:
9559         id = GADGET_ID_SCROLL_LIST_UP;
9560         button = MB_RIGHTBUTTON;
9561         break;
9562       case KSYM_Page_Down:
9563         id = GADGET_ID_SCROLL_LIST_DOWN;
9564         button = MB_RIGHTBUTTON;
9565         break;
9566
9567       case KSYM_Escape:
9568         if (edit_mode == ED_MODE_DRAWING)
9569         {
9570           RequestExitLevelEditor(setup.ask_on_escape);
9571         }
9572         else if (edit_mode == ED_MODE_INFO)
9573         {
9574           HandleControlButtons(level_editor_gadget[GADGET_ID_INFO]);
9575         }
9576         else if (edit_mode == ED_MODE_PROPERTIES)
9577         {
9578           HandleControlButtons(level_editor_gadget[GADGET_ID_PROPERTIES]);
9579         }
9580         else            /* should never happen */
9581         {
9582           DrawDrawingWindow();
9583           edit_mode = ED_MODE_DRAWING;
9584         }
9585         break;
9586
9587       default:
9588         break;
9589     }
9590
9591     if (id != GADGET_ID_NONE)
9592       ClickOnGadget(level_editor_gadget[id], button);
9593     else if (letter == '.')
9594       ClickOnGadget(level_editor_gadget[GADGET_ID_SINGLE_ITEMS], button);
9595     else if (key == KSYM_Return || key == setup.shortcut.toggle_pause)
9596       ClickOnGadget(level_editor_gadget[GADGET_ID_TEST], button);
9597     else
9598       for (i = 0; i < ED_NUM_CTRL_BUTTONS; i++)
9599         if (letter && letter == control_info[i].shortcut)
9600           if (!anyTextGadgetActive())
9601             ClickOnGadget(level_editor_gadget[i], button);
9602   }
9603 }
9604
9605 void HandleLevelEditorIdle()
9606 {
9607   static unsigned long action_delay = 0;
9608   unsigned long action_delay_value = GameFrameDelay;
9609   int xpos = 1, ypos = 2;
9610
9611   if (edit_mode != ED_MODE_PROPERTIES)
9612     return;
9613
9614   if (!DelayReached(&action_delay, action_delay_value))
9615     return;
9616
9617   DrawGraphicAnimationExt(drawto,
9618                           SX + xpos * TILEX,
9619                           SY + ypos * TILEY + MINI_TILEY / 2,
9620                           el2img(properties_element), -1, NO_MASKING);
9621
9622   MarkTileDirty(xpos, ypos);
9623   MarkTileDirty(xpos, ypos + 1);
9624
9625   FrameCounter++;       /* increase animation frame counter */
9626 }
9627
9628 void ClearEditorGadgetInfoText()
9629 {
9630   DrawBackground(INFOTEXT_XPOS, INFOTEXT_YPOS, INFOTEXT_XSIZE, INFOTEXT_YSIZE);
9631 }
9632
9633 void HandleEditorGadgetInfoText(void *ptr)
9634 {
9635   struct GadgetInfo *gi = (struct GadgetInfo *)ptr;
9636   char infotext[MAX_OUTPUT_LINESIZE + 1];
9637   char shortcut[MAX_OUTPUT_LINESIZE + 1];
9638   int max_infotext_len = getMaxInfoTextLength();
9639
9640   if (game_status != GAME_MODE_EDITOR)
9641     return;
9642
9643   ClearEditorGadgetInfoText();
9644
9645   if (gi->event.type == GD_EVENT_INFO_LEAVING)
9646     return;
9647
9648   /* misuse this function to delete brush cursor, if needed */
9649   if (edit_mode == ED_MODE_DRAWING && draw_with_brush)
9650     DeleteBrushFromCursor();
9651
9652   if (gi == NULL || gi->info_text == NULL)
9653     return;
9654
9655   strncpy(infotext, gi->info_text, max_infotext_len);
9656   infotext[max_infotext_len] = '\0';
9657
9658   if (gi->custom_id < ED_NUM_CTRL_BUTTONS)
9659   {
9660     int key = control_info[gi->custom_id].shortcut;
9661
9662     if (key)
9663     {
9664       if (gi->custom_id == GADGET_ID_SINGLE_ITEMS)      /* special case 1 */
9665         sprintf(shortcut, " ('.' or '%c')", key);
9666       else if (gi->custom_id == GADGET_ID_PICK_ELEMENT) /* special case 2 */
9667         sprintf(shortcut, " ('%c' or 'Ctrl')", key);
9668       else if (gi->custom_id == GADGET_ID_TEST)         /* special case 3 */
9669         sprintf(shortcut, " ('Enter' or 'Shift-%c')", key);
9670       else                                              /* normal case */
9671         sprintf(shortcut, " ('%s%c')",
9672                 (key >= 'A' && key <= 'Z' ? "Shift-" : ""), key);
9673
9674       if (strlen(infotext) + strlen(shortcut) <= max_infotext_len)
9675         strcat(infotext, shortcut);
9676     }
9677   }
9678
9679   DrawText(INFOTEXT_XPOS, INFOTEXT_YPOS, infotext, FONT_TEXT_2);
9680 }
9681
9682 static void HandleDrawingAreaInfo(struct GadgetInfo *gi)
9683 {
9684   static int start_lx, start_ly;
9685   int id = gi->custom_id;
9686   int sx = gi->event.x;
9687   int sy = gi->event.y;
9688   int lx = sx + level_xpos;
9689   int ly = sy + level_ypos;
9690   int min_sx = 0, min_sy = 0;
9691   int max_sx = gi->drawing.area_xsize - 1;
9692   int max_sy = gi->drawing.area_ysize - 1;
9693   int actual_drawing_function = drawing_function;
9694   int max_infotext_len = getMaxInfoTextLength();
9695   char infotext[MAX_OUTPUT_LINESIZE + 1];
9696   char *text;
9697
9698   infotext[0] = '\0';           /* start with empty info text */
9699
9700   /* pressed Control key: simulate picking element */
9701   if (GetKeyModState() & KMOD_Control)
9702     actual_drawing_function = GADGET_ID_PICK_ELEMENT;
9703
9704   ClearEditorGadgetInfoText();
9705
9706   if (gi->event.type == GD_EVENT_INFO_LEAVING)
9707     return;
9708
9709   /* make sure to stay inside drawing area boundaries */
9710   sx = (sx < min_sx ? min_sx : sx > max_sx ? max_sx : sx);
9711   sy = (sy < min_sy ? min_sy : sy > max_sy ? max_sy : sy);
9712
9713   if (id == GADGET_ID_DRAWING_LEVEL)
9714   {
9715     if (button_status)
9716     {
9717       int min_lx = 0, min_ly = 0;
9718       int max_lx = lev_fieldx - 1, max_ly = lev_fieldy - 1;
9719
9720       /* get positions inside level field */
9721       lx = sx + level_xpos;
9722       ly = sy + level_ypos;
9723
9724       /* make sure to stay inside level field boundaries */
9725       lx = (lx < min_lx ? min_lx : lx > max_lx ? max_lx : lx);
9726       ly = (ly < min_ly ? min_ly : ly > max_ly ? max_ly : ly);
9727
9728       /* correct drawing area positions accordingly */
9729       sx = lx - level_xpos;
9730       sy = ly - level_ypos;
9731     }
9732
9733     if (IN_ED_FIELD(sx,sy) && IN_LEV_FIELD(lx, ly))
9734     {
9735       if (button_status)        /* if (gi->state == GD_BUTTON_PRESSED) */
9736       {
9737         if (gi->event.type == GD_EVENT_PRESSED)
9738         {
9739           start_lx = lx;
9740           start_ly = ly;
9741         }
9742
9743         switch (actual_drawing_function)
9744         {
9745           case GADGET_ID_SINGLE_ITEMS:
9746             text = "Drawing single items";
9747             break;
9748           case GADGET_ID_CONNECTED_ITEMS:
9749             text = "Drawing connected items";
9750             break;
9751           case GADGET_ID_LINE:
9752             text = "Drawing line";
9753             break;
9754           case GADGET_ID_ARC:
9755             text = "Drawing arc";
9756             break;
9757           case GADGET_ID_TEXT:
9758             text = "Setting text cursor";
9759             break;
9760           case GADGET_ID_RECTANGLE:
9761             text = "Drawing rectangle";
9762             break;
9763           case GADGET_ID_FILLED_BOX:
9764             text = "Drawing filled box";
9765             break;
9766           case GADGET_ID_FLOOD_FILL:
9767             text = "Flood fill";
9768             break;
9769           case GADGET_ID_GRAB_BRUSH:
9770             text = "Grabbing brush";
9771             break;
9772           case GADGET_ID_PICK_ELEMENT:
9773             text = "Picking element";
9774             break;
9775
9776           default:
9777             text = "Drawing position";
9778             break;
9779         }
9780
9781 #if 1
9782         if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
9783           sprintf(infotext, "%s: %d, %d", text, lx, ly);
9784         else
9785           sprintf(infotext, "%s: %d, %d", text,
9786                   ABS(lx - start_lx) + 1, ABS(ly - start_ly) + 1);
9787 #else
9788         if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
9789           DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
9790                     "%s: %d, %d", infotext, lx, ly);
9791         else
9792           DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
9793                     "%s: %d, %d", infotext,
9794                     ABS(lx - start_lx) + 1, ABS(ly - start_ly) + 1);
9795 #endif
9796       }
9797 #if 1
9798       else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
9799         strncpy(infotext, getElementInfoText(Feld[lx][ly]), max_infotext_len);
9800       else
9801         sprintf(infotext, "Level position: %d, %d", lx, ly);
9802 #else
9803       else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
9804         DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
9805                   "%s", getElementInfoText(Feld[lx][ly]));
9806       else
9807         DrawTextF(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2,
9808                   "Level position: %d, %d", lx, ly);
9809 #endif
9810     }
9811
9812     /* misuse this function to draw brush cursor, if needed */
9813     if (edit_mode == ED_MODE_DRAWING && draw_with_brush && !button_status)
9814     {
9815       if (IN_ED_FIELD(sx, sy) && IN_LEV_FIELD(lx, ly))
9816         CopyBrushToCursor(sx, sy);
9817       else
9818         DeleteBrushFromCursor();
9819     }
9820   }
9821   else if (actual_drawing_function == GADGET_ID_PICK_ELEMENT)
9822   {
9823     int element = EL_EMPTY;
9824
9825     if (id == GADGET_ID_AMOEBA_CONTENT)
9826       element = level.amoeba_content;
9827     else if (id == GADGET_ID_CUSTOM_GRAPHIC)
9828       element = custom_element.gfx_element;
9829     else if (id == GADGET_ID_CUSTOM_CONTENT)
9830       element = custom_element.content[sx][sy];
9831     else if (id == GADGET_ID_CUSTOM_MOVE_ENTER)
9832       element = custom_element.move_enter_element;
9833     else if (id == GADGET_ID_CUSTOM_MOVE_LEAVE)
9834       element = custom_element.move_leave_element;
9835     else if (id == GADGET_ID_CUSTOM_CHANGE_TARGET)
9836       element = custom_element_change.target_element;
9837     else if (id == GADGET_ID_CUSTOM_CHANGE_CONTENT)
9838       element = custom_element_change.target_content[sx][sy];
9839     else if (id == GADGET_ID_CUSTOM_CHANGE_TRIGGER)
9840       element = custom_element_change.trigger_element;
9841     else if (id == GADGET_ID_GROUP_CONTENT)
9842       element = group_element_info.element[sx];
9843     else if (id == GADGET_ID_RANDOM_BACKGROUND)
9844       element = random_placement_background_element;
9845     else if (id >= GADGET_ID_YAMYAM_CONTENT_0 &&
9846              id <= GADGET_ID_YAMYAM_CONTENT_7)
9847       element = level.yamyam_content[id - GADGET_ID_YAMYAM_CONTENT_0][sx][sy];
9848     else if (id >= GADGET_ID_MAGIC_BALL_CONTENT_0 &&
9849              id <= GADGET_ID_MAGIC_BALL_CONTENT_7)
9850       element = level.ball_content[id -GADGET_ID_MAGIC_BALL_CONTENT_0][sx][sy];
9851
9852     strncpy(infotext, getElementInfoText(element), max_infotext_len);
9853   }
9854   else
9855   {
9856     if (id == GADGET_ID_AMOEBA_CONTENT)
9857       strcpy(infotext, "Amoeba content");
9858     else if (id == GADGET_ID_CUSTOM_GRAPHIC)
9859       strcpy(infotext, "Custom graphic element");
9860     else if (id == GADGET_ID_CUSTOM_CONTENT)
9861       sprintf(infotext, "Custom element content position: %d, %d", sx, sy);
9862     else if (id == GADGET_ID_CUSTOM_MOVE_ENTER)
9863       strcpy(infotext, "Element that can be digged/collected");
9864     else if (id == GADGET_ID_CUSTOM_MOVE_LEAVE)
9865       strcpy(infotext, "Element that will be left behind");
9866     else if (id == GADGET_ID_CUSTOM_CHANGE_TARGET)
9867       strcpy(infotext, "New element after change");
9868     else if (id == GADGET_ID_CUSTOM_CHANGE_CONTENT)
9869       strcpy(infotext, "New extended elements after change");
9870     else if (id == GADGET_ID_CUSTOM_CHANGE_TRIGGER)
9871       strcpy(infotext, "Other element triggering change");
9872     else if (id == GADGET_ID_GROUP_CONTENT)
9873       sprintf(infotext, "Group element position: %d", sx + 1);
9874     else if (id == GADGET_ID_RANDOM_BACKGROUND)
9875       strcpy(infotext, "Random placement background");
9876     else if (id >= GADGET_ID_YAMYAM_CONTENT_0 &&
9877              id <= GADGET_ID_YAMYAM_CONTENT_7)
9878       sprintf(infotext, "Content area %d position: %d, %d",
9879               id - GADGET_ID_YAMYAM_CONTENT_0 + 1, sx, sy);
9880     else if (id >= GADGET_ID_MAGIC_BALL_CONTENT_0 &&
9881              id <= GADGET_ID_MAGIC_BALL_CONTENT_7)
9882       sprintf(infotext, "Content area %d position: %d, %d",
9883               id - GADGET_ID_MAGIC_BALL_CONTENT_0 + 1, sx, sy);
9884   }
9885
9886   infotext[max_infotext_len] = '\0';
9887
9888   if (strlen(infotext) > 0)
9889     DrawTextS(INFOTEXT_XPOS - SX, INFOTEXT_YPOS - SY, FONT_TEXT_2, infotext);
9890 }
9891
9892 void RequestExitLevelEditor(boolean ask_if_level_has_changed)
9893 {
9894   if (!ask_if_level_has_changed ||
9895       !LevelChanged() ||
9896       Request("Level has changed ! Exit without saving ?",
9897               REQ_ASK | REQ_STAY_OPEN))
9898   {
9899 #if 1
9900     CloseDoor(DOOR_CLOSE_1);
9901     SetDoorState(DOOR_CLOSE_2);
9902 #else
9903     CloseDoor(DOOR_CLOSE_ALL);
9904 #endif
9905     game_status = GAME_MODE_MAIN;
9906     DrawMainMenu();
9907   }
9908   else
9909   {
9910     CloseDoor(DOOR_CLOSE_1);
9911     OpenDoor(DOOR_OPEN_1 | DOOR_COPY_BACK);
9912   }
9913 }