rnd-20070318-1-src
[rocksndiamonds.git] / src / conf_mus.c
1 /***********************************************************
2 * Rocks'n'Diamonds -- McDuffin Strikes Back!               *
3 *----------------------------------------------------------*
4 * (c) 1995-2006 Artsoft Entertainment                      *
5 *               Holger Schemel                             *
6 *               Detmolder Strasse 189                      *
7 *               33604 Bielefeld                            *
8 *               Germany                                    *
9 *               e-mail: info@artsoft.org                   *
10 *----------------------------------------------------------*
11 * conf_mus.c                                               *
12 ***********************************************************/
13
14 #include "libgame/libgame.h"
15 #include "main.h"
16
17
18 /* List values that are not defined in the configuration file are set to
19    reliable default values. If that value is MUS_ARG_UNDEFINED, it will
20    be dynamically determined, using some of the other list values. */
21
22 struct ConfigTypeInfo music_config_suffix[] =
23 {
24   { ".mode_loop",                       ARG_UNDEFINED,  TYPE_BOOLEAN    },
25
26   { NULL,                               NULL,           0               }
27 };
28
29 struct ConfigInfo music_config[] =
30 {
31   { "background",                       UNDEFINED_FILENAME              },
32   { "background.TITLE_INITIAL",         UNDEFINED_FILENAME              },
33   { "background.TITLE",                 UNDEFINED_FILENAME              },
34   { "background.MESSAGE_INITIAL",       UNDEFINED_FILENAME              },
35   { "background.MESSAGE",               UNDEFINED_FILENAME              },
36   { "background.MAIN",                  UNDEFINED_FILENAME              },
37   { "background.LEVELS",                UNDEFINED_FILENAME              },
38   { "background.SCORES",                UNDEFINED_FILENAME              },
39   { "background.EDITOR",                UNDEFINED_FILENAME              },
40   { "background.INFO",                  "rhythmloop.wav"                },
41   { "background.SETUP",                 UNDEFINED_FILENAME              },
42
43   { "titlescreen_initial_1",            UNDEFINED_FILENAME              },
44   { "titlescreen_initial_2",            UNDEFINED_FILENAME              },
45   { "titlescreen_initial_3",            UNDEFINED_FILENAME              },
46   { "titlescreen_initial_4",            UNDEFINED_FILENAME              },
47   { "titlescreen_initial_5",            UNDEFINED_FILENAME              },
48   { "titlescreen_1",                    UNDEFINED_FILENAME              },
49   { "titlescreen_2",                    UNDEFINED_FILENAME              },
50   { "titlescreen_3",                    UNDEFINED_FILENAME              },
51   { "titlescreen_4",                    UNDEFINED_FILENAME              },
52   { "titlescreen_5",                    UNDEFINED_FILENAME              },
53   { "titlemessage_initial_1",           UNDEFINED_FILENAME              },
54   { "titlemessage_initial_2",           UNDEFINED_FILENAME              },
55   { "titlemessage_initial_3",           UNDEFINED_FILENAME              },
56   { "titlemessage_initial_4",           UNDEFINED_FILENAME              },
57   { "titlemessage_initial_5",           UNDEFINED_FILENAME              },
58   { "titlemessage_1",                   UNDEFINED_FILENAME              },
59   { "titlemessage_2",                   UNDEFINED_FILENAME              },
60   { "titlemessage_3",                   UNDEFINED_FILENAME              },
61   { "titlemessage_4",                   UNDEFINED_FILENAME              },
62   { "titlemessage_5",                   UNDEFINED_FILENAME              },
63
64   /* there is no definition for "background.PLAYING", because this would
65      prevent selecting music from music directory that is not defined in
66      "musicinfo.conf", when no default music is defined here */
67
68   { NULL,                               NULL                            }
69 };