1 # =============================================================================
2 # Rocks'n'Diamonds Makefile (src)
3 # -----------------------------------------------------------------------------
4 # (c) 1995-2003 Holger Schemel <info@artsoft.org>
5 # =============================================================================
7 # -----------------------------------------------------------------------------
9 # -----------------------------------------------------------------------------
11 .EXPORT_ALL_VARIABLES:
13 ifndef PLATFORM # no platform specified -- try auto detection
21 ifdef X11_PATH # path to X11 specified by top level Makefile
22 XINC_PATH = $(X11_PATH)/include
23 XLIB_PATH = $(X11_PATH)/lib
24 X11_INCL = -I$(XINC_PATH)
25 X11_LIBS = -L$(XLIB_PATH)
34 ifeq ($(PLATFORM),msdos) # MS-DOS native compiling
39 PROGNAME = ../$(PROGBASE).exe
41 SYS_CFLAGS = -DTARGET_X11
42 SYS_LDFLAGS = -s -lalleg
44 else # Unix or cross-compiling for MS-DOS and Win32
48 PROGBASE = rocksndiamonds
49 PROGNAME = ../$(PROGBASE)
51 ifeq ($(PLATFORM),solaris)
52 EXTRA_LDFLAGS = -lnsl -lsocket -R$(XLIB_PATH)
56 ifeq ($(PLATFORM),macosx)
61 ifeq ($(PLATFORM),unix)
65 ifeq ($(PLATFORM),cross-msdos)
67 PROGNAME = ../$(PROGBASE).exe
71 ifeq ($(PLATFORM),cross-win32)
72 EXTRA_LDFLAGS = -lshfolder
73 PROGNAME = ../$(PROGBASE).exe
78 SYS_CFLAGS = -DTARGET_X11 $(X11_INCL)
79 # SYS_LDFLAGS = $(X11_LIBS) -lX11
80 SYS_LDFLAGS = $(XLIB_PATH)/libX11.a
84 SYS_CFLAGS = -DTARGET_SDL $(shell sdl-config --cflags)
85 ifeq ($(PLATFORM),macosx)
86 SYS_LDFLAGS = -lSDL_image -lSDL_mixer -lsmpeg $(shell sdl-config --libs)
88 SYS_LDFLAGS = -lSDL_image -lSDL_mixer $(shell sdl-config --libs)
92 ifeq ($(TARGET),allegro)
93 SYS_CFLAGS = -DTARGET_ALLEGRO -I$(CROSS_PATH_MSDOS)/include
97 endif # (PLATFORM != msdos)
100 ifdef RO_GAME_DIR # path to read-only game data specified
101 CONFIG_RO_GAME_DIR = -DRO_GAME_DIR="\"$(RO_GAME_DIR)\""
104 ifdef RW_GAME_DIR # path to writable game data specified
105 CONFIG_RW_GAME_DIR = -DRW_GAME_DIR="\"$(RW_GAME_DIR)\""
108 ifdef SCORE_ENTRIES # number of score entries per player specified
109 CONFIG_SCORE_ENTRIES = -D$(SCORE_ENTRIES)
112 CONFIG_GAME_DIR = $(CONFIG_RO_GAME_DIR) $(CONFIG_RW_GAME_DIR)
115 CONFIG = $(CONFIG_GAME_DIR) $(CONFIG_SCORE_ENTRIES) $(JOYSTICK)
117 # PROFILING = $(PROFILING_FLAGS)
119 # OPTIONS = $(DEBUG) -Wall # only for debugging purposes
120 # OPTIONS = $(DEBUG) -O3 -Wall # only for debugging purposes
121 OPTIONS = $(DEBUG) -Wall # only for debugging purposes
122 # OPTIONS = $(DEBUG) -Wall -ansi -pedantic # only for debugging purposes
123 # OPTIONS = -O3 -Wall -ansi -pedantic
124 # OPTIONS = -O3 -Wall
126 # OPTIONS = -DSYSV -Ae # may be needed for HP-UX
128 ifdef BUILD_DIST # distribution build
132 CFLAGS = $(OPTIONS) $(SYS_CFLAGS) $(CONFIG)
133 LDFLAGS = $(SYS_LDFLAGS) $(EXTRA_LDFLAGS) -lm
188 CNFS_CMD = ../Scripts/create_element_defs.pl
190 TIMESTAMP_FILE = conftime.h
193 LIBGAME = $(LIBDIR)/libgame.a
195 ICONBASE = windows_icon
196 ifeq ($(PLATFORM),cross-win32)
197 ICON32X32 = ../graphics/$(ICONBASE)_32x32.bmp
202 # -----------------------------------------------------------------------------
204 # -----------------------------------------------------------------------------
206 all: libgame_dir $(PROGNAME)
208 $(PROGNAME): $(LIBGAME) $(TIMESTAMP_FILE) $(OBJS) $(ICON)
209 $(CC) $(PROFILING) $(OBJS) $(ICON) $(LIBGAME) $(LDFLAGS) -o $(PROGNAME)
212 @$(MAKE) -C $(LIBDIR)
214 @$(MAKE) -C $(LIBDIR)
217 @for i in $(CNFS); do \
218 echo "$(CNFS_CMD) $$i > $$i"; \
219 $(CNFS_CMD) $$i > $$i; \
222 conf_gfx.h: conf_gfx.c
225 conf_snd.h: conf_snd.c
228 conf_mus.h: conf_mus.c
231 $(TIMESTAMP_FILE): $(SRCS) $(LIBGAME)
232 @date '+"[%Y-%m-%d %H:%M]"' \
233 | sed -e 's/^/#define COMPILE_DATE_STRING /' \
237 $(BMP2ICO) -transparent $(ICONBASE).ico $(ICON32X32)
238 echo "$(ICONBASE) ICON $(ICONBASE).ico" | $(WINDRES) -o $(ICON)
241 $(CC) $(PROFILING) $(CFLAGS) -c $*.c
244 $(MAKE) -C $(LIBDIR) clean
249 $(RM) $(ICONBASE).ico
256 clean: clean-obj clean-ico clean-bin
259 # -----------------------------------------------------------------------------
261 # -----------------------------------------------------------------------------
263 dist-clean: clean-obj
266 $(MAKE) -C $(LIBDIR) depend
267 for i in $(SRCS); do $(CPP) $(CFLAGS) -M $$i; done > .depend
269 ifeq (.depend,$(wildcard .depend))