rnd-20040814-1-src
[rocksndiamonds.git] / src / Makefile
1 # =============================================================================
2 # Rocks'n'Diamonds Makefile (src)
3 # -----------------------------------------------------------------------------
4 # (c) 1995-2003 Holger Schemel <info@artsoft.org>
5 # =============================================================================
6
7 # -----------------------------------------------------------------------------
8 # configuration
9 # -----------------------------------------------------------------------------
10
11 .EXPORT_ALL_VARIABLES:
12
13 ifndef PLATFORM                 # no platform specified -- try auto detection
14 ifdef COMSPEC
15 PLATFORM = msdos
16 else
17 PLATFORM = unix
18 endif
19 endif
20
21 ifdef X11_PATH                  # path to X11 specified by top level Makefile
22 XINC_PATH = $(X11_PATH)/include
23 XLIB_PATH = $(X11_PATH)/lib
24 X11_INCL = -I$(XINC_PATH)
25 # X11_LIBS = -L$(XLIB_PATH) -lX11
26 # !!! remove Xpm dependency !!!
27 X11_LIBS = -L$(XLIB_PATH) -lX11 -lXpm
28 endif
29
30 AR = ar
31 RANLIB = ranlib
32
33 BMP2ICO = bmp2ico
34 WINDRES = windres
35
36 ifeq ($(PLATFORM),msdos)        # MS-DOS native compiling
37
38 RM = del
39
40 PROGBASE = rocks
41 PROGNAME = ../$(PROGBASE).exe
42
43 SYS_CFLAGS = -DTARGET_X11
44 SYS_LDFLAGS = -s -lalleg
45
46 else                            # Unix or cross-compiling for MS-DOS and Win32
47
48 RM = rm -f
49
50 PROGBASE = rocksndiamonds
51 PROGNAME = ../$(PROGBASE)
52
53 ifeq ($(PLATFORM),solaris)
54 EXTRA_LDFLAGS = -lnsl -lsocket -R$(XLIB_PATH)
55 PLATFORM = unix
56 endif
57
58 ifeq ($(PLATFORM),macosx)
59 PLATFORM = unix
60 TARGET = sdl
61 endif
62
63 ifeq ($(PLATFORM),os2)
64 RANLIB = echo
65 PROGNAME = ../$(PROGBASE).exe
66 EXTRA_CFLAGS = -Zbin-files -D__ST_MT_ERRNO__ -Zmtd -fomit-frame-pointer
67 EXTRA_LDFLAGS = -lsocket
68 PLATFORM = unix
69 TARGET = x11
70 endif
71
72 ifeq ($(PLATFORM),unix)
73 PROFILING_FLAGS = -pg
74 endif
75
76 ifeq ($(PLATFORM),cross-msdos)
77 PROGBASE = rocks
78 PROGNAME = ../$(PROGBASE).exe
79 TARGET = allegro
80 endif
81
82 ifeq ($(PLATFORM),cross-win32)
83 EXTRA_LDFLAGS = -lshfolder -lwsock32
84 PROGNAME = ../$(PROGBASE).exe
85 TARGET = sdl
86 endif
87
88 ifeq ($(TARGET),x11)
89 SYS_CFLAGS  = -DTARGET_X11 $(X11_INCL)
90 SYS_LDFLAGS = $(X11_LIBS)
91 endif
92
93 ifeq ($(TARGET),sdl)
94 SYS_CFLAGS  = -DTARGET_SDL $(shell sdl-config --cflags)
95 SDL_LIBS = -lSDL_image -lSDL_mixer -lSDL_net -lsmpeg
96 SYS_LDFLAGS = $(SDL_LIBS) $(shell sdl-config --libs)
97 endif
98
99 ifeq ($(TARGET),allegro)
100 SYS_CFLAGS = -DTARGET_ALLEGRO -I$(CROSS_PATH_MSDOS)/include
101 SYS_LDFLAGS = -lalleg
102 endif
103
104 endif                           # (PLATFORM != msdos)
105
106
107 ifdef RO_GAME_DIR               # path to read-only game data specified
108 CONFIG_RO_GAME_DIR = -DRO_GAME_DIR="\"$(RO_GAME_DIR)\""
109 endif
110
111 ifdef RW_GAME_DIR               # path to writable game data specified
112 CONFIG_RW_GAME_DIR = -DRW_GAME_DIR="\"$(RW_GAME_DIR)\""
113 endif
114
115 ifdef SCORE_ENTRIES             # number of score entries per player specified
116 CONFIG_SCORE_ENTRIES = -D$(SCORE_ENTRIES)
117 endif
118
119 CONFIG_GAME_DIR = $(CONFIG_RO_GAME_DIR) $(CONFIG_RW_GAME_DIR)
120
121
122 CONFIG = $(CONFIG_GAME_DIR) $(CONFIG_SCORE_ENTRIES) $(JOYSTICK)
123 DEBUG = -DDEBUG -g
124 # PROFILING = $(PROFILING_FLAGS)
125
126 # OPTIONS = $(DEBUG) -Wall                      # only for debugging purposes
127 # OPTIONS = $(DEBUG) -O3 -Wall                  # only for debugging purposes
128 OPTIONS = $(DEBUG) -Wall                        # only for debugging purposes
129 # OPTIONS = $(DEBUG) -Wall -ansi -pedantic      # only for debugging purposes
130 # OPTIONS = -O3 -Wall -ansi -pedantic
131 # OPTIONS = -O3 -Wall
132 # OPTIONS = -O3
133 # OPTIONS = -DSYSV -Ae                          # may be needed for HP-UX
134
135 ifdef BUILD_DIST                                # distribution build
136 OPTIONS = -O3 -Wall
137 endif
138
139 CFLAGS = $(OPTIONS) $(SYS_CFLAGS)  $(EXTRA_CFLAGS) $(CONFIG)
140 LDFLAGS =           $(SYS_LDFLAGS) $(EXTRA_LDFLAGS) -lm
141
142
143 SRCS =  main.c          \
144         conf_gfx.c      \
145         conf_snd.c      \
146         conf_mus.c      \
147         conf_hlp.c      \
148         init.c          \
149         config.c        \
150         events.c        \
151         tools.c         \
152         screens.c       \
153         game.c          \
154         editor.c        \
155         files.c         \
156         tape.c          \
157         cartoons.c      \
158         network.c       \
159         netserv.c
160
161 OBJS =  main.o          \
162         conf_gfx.o      \
163         conf_snd.o      \
164         conf_mus.o      \
165         conf_hlp.o      \
166         init.o          \
167         config.o        \
168         events.o        \
169         tools.o         \
170         screens.o       \
171         game.o          \
172         editor.o        \
173         files.o         \
174         tape.o          \
175         cartoons.o      \
176         network.o       \
177         netserv.o
178
179 CNFS =  conf_gfx.h      \
180         conf_snd.h      \
181         conf_mus.h      \
182         conf_chr.c      \
183         conf_chr.h      \
184         conf_cus.c      \
185         conf_cus.h      \
186         conf_grp.c      \
187         conf_grp.h      \
188         conf_e2g.c      \
189         conf_esg.c      \
190         conf_e2s.c      \
191         conf_fnt.c      \
192         conf_g2s.c      \
193         conf_g2m.c
194
195 CNFS_CMD = ../Scripts/create_element_defs.pl
196
197 TIMESTAMP_FILE = conftime.h
198
199 LIBGAMEDIR = libgame
200 LIBGAME = $(LIBGAMEDIR)/libgame.a
201
202 LIBEMDIR = libem
203 LIBEM = $(LIBEMDIR)/libem.a
204
205 RNDLIBS = $(LIBGAME) $(LIBEM)
206
207 ICONBASE = windows_icon
208 ifeq ($(PLATFORM),cross-win32)
209 ICON32X32 = ../graphics/$(ICONBASE)_32x32.bmp
210 ICON = $(ICONBASE).o
211 endif
212
213
214 # -----------------------------------------------------------------------------
215 # build targets
216 # -----------------------------------------------------------------------------
217
218 all: libgame_dir libem_dir $(PROGNAME)
219
220 $(PROGNAME): $(RNDLIBS) $(TIMESTAMP_FILE) $(OBJS) $(ICON)
221         $(CC) $(PROFILING) $(OBJS) $(ICON) $(RNDLIBS) $(LDFLAGS) -o $(PROGNAME)
222
223 libgame_dir:
224         @$(MAKE) -C $(LIBGAMEDIR)
225 $(LIBGAME):
226         @$(MAKE) -C $(LIBGAMEDIR)
227
228 libem_dir:
229         @$(MAKE) -C $(LIBEMDIR)
230 $(LIBEM):
231         @$(MAKE) -C $(LIBEMDIR)
232
233 auto-conf:
234         @for i in $(CNFS); do                   \
235                 echo "$(CNFS_CMD) $$i > $$i";   \
236                 $(CNFS_CMD) $$i > $$i;          \
237         done
238
239 conf_gfx.h: conf_gfx.c
240         @$(MAKE) auto-conf
241
242 conf_snd.h: conf_snd.c
243         @$(MAKE) auto-conf
244
245 conf_mus.h: conf_mus.c
246         @$(MAKE) auto-conf
247
248 $(TIMESTAMP_FILE): $(SRCS) $(LIBGAME) $(LIBEM)
249         @date '+"[%Y-%m-%d %H:%M]"' \
250         | sed -e 's/^/#define COMPILE_DATE_STRING /' \
251         > $(TIMESTAMP_FILE)
252
253 $(ICON):
254         $(BMP2ICO) -transparent $(ICONBASE).ico $(ICON32X32)
255         echo "$(ICONBASE) ICON $(ICONBASE).ico" | $(WINDRES) -o $(ICON)
256
257 .c.o:
258         $(CC) $(PROFILING) $(CFLAGS) -c $*.c
259
260 clean-obj:
261         $(MAKE) -C $(LIBGAMEDIR) clean
262         $(MAKE) -C $(LIBEMDIR) clean
263         $(RM) $(OBJS)
264         $(RM) $(LIBGAME)
265         $(RM) $(LIBEM)
266
267 clean-ico:
268         $(RM) $(ICONBASE).ico
269         $(RM) $(ICONBASE).o
270
271 clean-bin:
272         $(RM) $(PROGNAME)
273         $(RM) ../*.exe
274
275 clean: clean-obj clean-ico clean-bin
276
277
278 # -----------------------------------------------------------------------------
279 # development only
280 # -----------------------------------------------------------------------------
281
282 dist-clean: clean-obj
283
284 depend:
285         $(MAKE) -C $(LIBGAMEDIR) depend
286         $(MAKE) -C $(LIBEMDIR) depend
287         for i in $(SRCS); do $(CPP) $(CFLAGS) -M $$i; done > .depend
288
289 ifeq (.depend,$(wildcard .depend))
290 include .depend
291 endif