removed deprecated stuff from Makefiles
[rocksndiamonds.git] / src / Makefile
1 # =============================================================================
2 # Rocks'n'Diamonds - McDuffin Strikes Back!
3 # -----------------------------------------------------------------------------
4 # (c) 1995-2015 by Artsoft Entertainment
5 #                  Holger Schemel
6 #                  info@artsoft.org
7 #                  http://www.artsoft.org/
8 # -----------------------------------------------------------------------------
9 # src/Makefile
10 # =============================================================================
11
12 # -----------------------------------------------------------------------------
13 # configuration
14 # -----------------------------------------------------------------------------
15
16 .EXPORT_ALL_VARIABLES:
17
18 ifndef PLATFORM                         # unknown platform -- default to Unix
19 PLATFORM = unix
20 endif
21
22 AR = ar
23 RANLIB = ranlib
24 ETAGS = etags
25 RM = rm -f
26
27 CONVERT = convert
28 WINDRES = windres
29
30 CONVERT_ICON_ARGS = -transparent black -background transparent
31
32 PROGBASE = rocksndiamonds
33 PROGNAME = ../$(PROGBASE)
34
35
36 # -----------------------------------------------------------------------------
37 # configuring platform
38 # -----------------------------------------------------------------------------
39
40 ifeq ($(PLATFORM),macosx)               # compiling on Mac OS X
41 EXTRA_LDFLAGS = -lstdc++
42 override PLATFORM = unix
43 endif
44
45 ifeq ($(PLATFORM),unix)                 # compiling on Unix/Linux (generic)
46 PROFILING_FLAGS = -pg
47 endif
48
49 ifeq ($(PLATFORM),cross-win32)          # cross-compiling to Windows
50 PROGNAME = ../$(PROGBASE).exe
51 EXTRA_LDFLAGS = -lshfolder -lwsock32
52 endif
53
54
55 # -----------------------------------------------------------------------------
56 # configuring target
57 # -----------------------------------------------------------------------------
58
59 ifndef TARGET                           # auto-detect compiling for SDL or SDL2
60   SDL_VERSION := $(shell sdl2-config --version 2> /dev/null)
61   ifdef SDL_VERSION
62     TARGET = sdl2
63   else
64     SDL_VERSION := $(shell sdl-config --version 2> /dev/null)
65     ifdef SDL_VERSION
66       TARGET = sdl
67     else
68       $(error SDL/SDL2 library not found)
69     endif
70   endif
71 endif
72
73 # $(info Using SDL version $(SDL_VERSION) [TARGET == $(TARGET)])
74
75 ifeq ($(TARGET),sdl)                    # compiling for SDL target
76 SYS_CFLAGS = -DTARGET_SDL $(shell sdl-config --cflags)
77 SDL_LIBS = -lSDL_image -lSDL_mixer -lSDL_net
78 SYS_LDFLAGS = $(SDL_LIBS) $(shell sdl-config --libs)
79 endif
80
81 ifeq ($(TARGET),sdl2)                   # compiling for SDL2 target
82 SYS_CFLAGS = -DTARGET_SDL2 $(shell sdl2-config --cflags)
83 SDL_LIBS = -lSDL2_image -lSDL2_mixer -lSDL2_net
84 SYS_LDFLAGS = $(SDL_LIBS) $(shell sdl2-config --libs)
85 endif
86
87
88 # -----------------------------------------------------------------------------
89 # configuring compile-time definitions
90 # -----------------------------------------------------------------------------
91
92 ifdef RO_GAME_DIR                       # path to read-only game data specified
93 CONFIG_RO_GAME_DIR = -DRO_GAME_DIR="\"$(RO_GAME_DIR)\""
94 endif
95
96 ifdef RW_GAME_DIR                       # path to writable game data specified
97 CONFIG_RW_GAME_DIR = -DRW_GAME_DIR="\"$(RW_GAME_DIR)\""
98 endif
99
100 ifdef SCORE_ENTRIES                     # number of score entries per player
101 CONFIG_SCORE_ENTRIES = -D$(SCORE_ENTRIES)
102 endif
103
104 CONFIG_GAME_DIR = $(CONFIG_RO_GAME_DIR) $(CONFIG_RW_GAME_DIR)
105 CONFIG_GAME = $(CONFIG_GAME_DIR) $(CONFIG_SCORE_ENTRIES)
106
107 CONFIG = $(CONFIG_GAME) $(JOYSTICK)
108 DEBUG = -DDEBUG -g
109 # PROFILING = $(PROFILING_FLAGS)
110
111 # OPTIONS = $(DEBUG) -Wall                      # only for debugging purposes
112 # OPTIONS = $(DEBUG) -O3 -Wall                  # only for debugging purposes
113 OPTIONS = $(DEBUG) -Wall                        # only for debugging purposes
114 # OPTIONS = $(DEBUG) -Wall -ansi -pedantic      # only for debugging purposes
115 # OPTIONS = -O3 -Wall -ansi -pedantic
116 # OPTIONS = -O3 -Wall
117 # OPTIONS = -O3
118
119 ifdef BUILD_DIST                        # distribution build
120 OPTIONS = -O3 -Wall
121 endif
122
123 CFLAGS = $(OPTIONS) $(SYS_CFLAGS)  $(EXTRA_CFLAGS) $(CONFIG)
124 LDFLAGS =           $(SYS_LDFLAGS) $(EXTRA_LDFLAGS) -lm
125
126
127 SRCS =  main.c          \
128         conf_gfx.c      \
129         conf_snd.c      \
130         conf_mus.c      \
131         conf_hlp.c      \
132         init.c          \
133         config.c        \
134         events.c        \
135         tools.c         \
136         screens.c       \
137         game.c          \
138         editor.c        \
139         files.c         \
140         tape.c          \
141         cartoons.c      \
142         network.c       \
143         netserv.c
144
145 OBJS =  main.o          \
146         conf_gfx.o      \
147         conf_snd.o      \
148         conf_mus.o      \
149         conf_hlp.o      \
150         init.o          \
151         config.o        \
152         events.o        \
153         tools.o         \
154         screens.o       \
155         game.o          \
156         editor.o        \
157         files.o         \
158         tape.o          \
159         cartoons.o      \
160         network.o       \
161         netserv.o
162
163 CNFS =  conf_gfx.h      \
164         conf_snd.h      \
165         conf_mus.h      \
166         conf_chr.c      \
167         conf_chr.h      \
168         conf_cus.c      \
169         conf_cus.h      \
170         conf_grp.c      \
171         conf_grp.h      \
172         conf_e2g.c      \
173         conf_esg.c      \
174         conf_e2s.c      \
175         conf_fnt.c      \
176         conf_g2s.c      \
177         conf_g2m.c      \
178         conf_var.c      \
179         conf_act.c
180
181 CNFS_CMD = ../build-scripts/create_element_defs.pl
182
183 TIMESTAMP_FILE = conftime.h
184
185 LIBGAME_DIR = libgame
186 LIBGAME = $(LIBGAME_DIR)/libgame.a
187
188 GAME_EM_DIR = game_em
189 GAME_EM = $(GAME_EM_DIR)/game_em.a
190
191 GAME_SP_DIR = game_sp
192 GAME_SP = $(GAME_SP_DIR)/game_sp.a
193
194 RNDLIBS = $(LIBGAME) $(GAME_EM) $(GAME_SP)
195 AUTOCONF = conf_gfx.h conf_snd.h conf_mus.h
196
197 ICONBASE = windows_icon
198 ICON_BASEPATH = ../Special/Icons/windows_icons
199
200 ifeq ($(PLATFORM),cross-win32)
201 ICON_PATH = $(ICON_BASEPATH)/default
202 ICON = $(ICONBASE).o
203 endif
204
205 GRAPHICS_DIR = ../graphics
206
207
208 # -----------------------------------------------------------------------------
209 # build targets
210 # -----------------------------------------------------------------------------
211
212 all: $(AUTOCONF) libgame_dir game_em_dir game_sp_dir $(PROGNAME) graphics_dir
213
214 $(PROGNAME): $(RNDLIBS) $(TIMESTAMP_FILE) $(OBJS) $(ICON)
215         $(CC) $(PROFILING) $(OBJS) $(ICON) $(RNDLIBS) $(LDFLAGS) -o $(PROGNAME)
216
217 libgame_dir:
218         @$(MAKE) -C $(LIBGAME_DIR)
219 $(LIBGAME):
220         @$(MAKE) -C $(LIBGAME_DIR)
221
222 game_em_dir:
223         @$(MAKE) -C $(GAME_EM_DIR)
224 $(GAME_EM):
225         @$(MAKE) -C $(GAME_EM_DIR)
226
227 game_sp_dir:
228         @$(MAKE) -C $(GAME_SP_DIR)
229 $(GAME_SP):
230         @$(MAKE) -C $(GAME_SP_DIR)
231
232 auto-conf:
233         @for i in $(CNFS); do                   \
234                 echo "$(CNFS_CMD) $$i > $$i";   \
235                 $(CNFS_CMD) $$i > $$i;          \
236         done
237
238 auto-conf-clean:
239         @for i in $(CNFS); do                   \
240                 echo "$(RM) $$i";               \
241                 $(RM) $$i;                      \
242         done
243
244 conf_gfx.h: conf_gfx.c $(CNFS_CMD)
245         @$(MAKE) auto-conf
246
247 conf_snd.h: conf_snd.c $(CNFS_CMD)
248         @$(MAKE) auto-conf
249
250 conf_mus.h: conf_mus.c $(CNFS_CMD)
251         @$(MAKE) auto-conf
252
253 # $(TIMESTAMP_FILE): $(SRCS) $(LIBGAME) $(GAME_EM) $(GAME_SP)
254 $(TIMESTAMP_FILE): $(SRCS) $(RNDLIBS)
255         @date '+"%Y-%m-%d %H:%M"' \
256         | sed -e 's/^/#define COMPILE_DATE_STRING /' \
257         > $(TIMESTAMP_FILE)
258
259 $(ICON):
260 #       $(CONVERT) $(ICON32X32) $(CONVERT_ICON_ARGS) $(ICONBASE).ico
261         $(CONVERT) $(ICON_PATH)/*.png $(CONVERT_ICON_ARGS) $(ICONBASE).ico
262         echo "$(ICONBASE) ICON $(ICONBASE).ico" | $(WINDRES) -o $(ICON)
263
264 .c.o:
265         $(CC) $(PROFILING) $(CFLAGS) -c $*.c
266
267 graphics_dir:
268         @$(MAKE) -C $(GRAPHICS_DIR)
269
270 clean-obj:
271         $(MAKE) -C $(LIBGAME_DIR) clean
272         $(MAKE) -C $(GAME_EM_DIR) clean
273         $(MAKE) -C $(GAME_SP_DIR) clean
274         $(RM) $(OBJS)
275         $(RM) $(RNDLIBS)
276 #       $(RM) $(LIBGAME)
277 #       $(RM) $(GAME_EM)
278 #       $(RM) $(GAME_SP)
279
280 clean-ico:
281         $(RM) $(ICONBASE).ico
282         $(RM) $(ICONBASE).o
283
284 clean-bin:
285         $(RM) $(PROGNAME)
286         $(RM) ../*.exe
287
288 clean: clean-obj clean-ico clean-bin
289
290 clean-git: clean auto-conf-clean
291         @$(MAKE) -C $(GRAPHICS_DIR) clean
292
293
294 # -----------------------------------------------------------------------------
295 # run and test targets
296 # -----------------------------------------------------------------------------
297
298 run:
299         cd .. && ./$(PROGBASE) --verbose
300
301 gdb:
302         cd .. && gdb -batch -x GDB_COMMANDS ./$(PROGBASE)
303
304 valgrind:
305         cd .. && valgrind -v --leak-check=yes ./$(PROGBASE) 2> valgrind.out
306
307
308 # -----------------------------------------------------------------------------
309 # development only
310 # -----------------------------------------------------------------------------
311
312 dist-clean: clean-obj
313
314 tags:
315         $(ETAGS) *.[ch] $(LIBGAME_DIR)/*.[ch] $(GAME_EM_DIR)/*.[ch] $(GAME_SP_DIR)/*.[ch]
316
317 depend:
318         $(MAKE) -C $(LIBGAME_DIR) depend
319         $(MAKE) -C $(GAME_EM_DIR) depend
320         $(MAKE) -C $(GAME_SP_DIR) depend
321         for i in $(SRCS); do $(CPP) $(CFLAGS) -M $$i; done > .depend
322
323 ifeq (.depend,$(wildcard .depend))
324 include .depend
325 endif