rnd-20070425-1-src
[rocksndiamonds.git] / src / Makefile
1 # =============================================================================
2 # Rocks'n'Diamonds Makefile (src)
3 # -----------------------------------------------------------------------------
4 # (c) 1995-2006 Holger Schemel <info@artsoft.org>
5 # =============================================================================
6
7 # -----------------------------------------------------------------------------
8 # configuration
9 # -----------------------------------------------------------------------------
10
11 .EXPORT_ALL_VARIABLES:
12
13 ifndef PLATFORM                 # no platform specified -- try auto detection
14 ifdef COMSPEC
15 PLATFORM = msdos
16 else
17 PLATFORM = unix
18 endif
19 endif
20
21 ifdef X11_PATH                  # path to X11 specified by top level Makefile
22 XINC_PATH = $(X11_PATH)/include
23 XLIB_PATH = $(X11_PATH)/lib
24 X11_INCL = -I$(XINC_PATH)
25 X11_LIBS = -L$(XLIB_PATH) -lX11
26 endif
27
28 AR = ar
29 RANLIB = ranlib
30 ETAGS = etags
31
32 BMP2ICO = bmp2ico
33 WINDRES = windres
34
35 ifeq ($(PLATFORM),msdos)        # MS-DOS native compiling
36
37 RM = del
38
39 PROGBASE = rocks
40 PROGNAME = ../$(PROGBASE).exe
41
42 SYS_CFLAGS = -DTARGET_X11
43 SYS_LDFLAGS = -s -lalleg
44
45 else                            # Unix or cross-compiling for MS-DOS and Win32
46
47 RM = rm -f
48
49 PROGBASE = rocksndiamonds
50 PROGNAME = ../$(PROGBASE)
51
52 ifeq ($(PLATFORM),solaris)
53 EXTRA_LDFLAGS = -lnsl -lsocket -R$(XLIB_PATH)
54 PLATFORM = unix
55 endif
56
57 ifeq ($(PLATFORM),macosx)
58 EXTRA_LDFLAGS = -lstdc++
59 PLATFORM = unix
60 TARGET = sdl
61 endif
62
63 ifeq ($(PLATFORM),os2)
64 RANLIB = echo
65 PROGNAME = ../$(PROGBASE).exe
66 EXTRA_CFLAGS = -Zbin-files -D__ST_MT_ERRNO__ -Zmtd -fomit-frame-pointer
67 EXTRA_LDFLAGS = -lsocket
68 PLATFORM = unix
69 TARGET = x11
70 endif
71
72 ifeq ($(PLATFORM),unix)
73 PROFILING_FLAGS = -pg
74 endif
75
76 ifeq ($(PLATFORM),cross-msdos)
77 PROGBASE = rocks
78 PROGNAME = ../$(PROGBASE).exe
79 TARGET = allegro
80 endif
81
82 ifeq ($(PLATFORM),cross-win32)
83 EXTRA_LDFLAGS = -lshfolder -lwsock32
84 PROGNAME = ../$(PROGBASE).exe
85 TARGET = sdl
86 endif
87
88 ifeq ($(TARGET),x11)
89 SYS_CFLAGS  = -DTARGET_X11 $(X11_INCL)
90 SYS_LDFLAGS = $(X11_LIBS)
91 endif
92
93 ifeq ($(TARGET),sdl)
94 SYS_CFLAGS  = -DTARGET_SDL $(shell sdl-config --cflags)
95 SDL_LIBS = -lSDL_image -lSDL_mixer -lSDL_net -lsmpeg
96 SYS_LDFLAGS = $(SDL_LIBS) $(shell sdl-config --libs)
97 endif
98
99 ifeq ($(TARGET),sdl-static)
100 SYS_CFLAGS  = -DTARGET_SDL $(shell sdl-config --cflags)
101 SDL_LIBS = -lSDL_image -lSDL_mixer -lSDL_net -lsmpeg
102 SYS_LDFLAGS = $(SDL_LIBS) $(shell sdl-config --static-libs)
103 endif
104
105 ifeq ($(TARGET),allegro)
106 SYS_CFLAGS = -DTARGET_ALLEGRO -I$(CROSS_PATH_MSDOS)/include
107 SYS_LDFLAGS = -lalleg
108 endif
109
110 endif                           # (PLATFORM != msdos)
111
112
113 ifdef RO_GAME_DIR               # path to read-only game data specified
114 CONFIG_RO_GAME_DIR = -DRO_GAME_DIR="\"$(RO_GAME_DIR)\""
115 endif
116
117 ifdef RW_GAME_DIR               # path to writable game data specified
118 CONFIG_RW_GAME_DIR = -DRW_GAME_DIR="\"$(RW_GAME_DIR)\""
119 endif
120
121 ifdef SCORE_ENTRIES             # number of score entries per player specified
122 CONFIG_SCORE_ENTRIES = -D$(SCORE_ENTRIES)
123 endif
124
125 CONFIG_GAME_DIR = $(CONFIG_RO_GAME_DIR) $(CONFIG_RW_GAME_DIR)
126
127
128 CONFIG = $(CONFIG_GAME_DIR) $(CONFIG_SCORE_ENTRIES) $(JOYSTICK)
129 DEBUG = -DDEBUG -g
130 # PROFILING = $(PROFILING_FLAGS)
131
132 # OPTIONS = $(DEBUG) -Wall                      # only for debugging purposes
133 # OPTIONS = $(DEBUG) -O3 -Wall                  # only for debugging purposes
134 OPTIONS = $(DEBUG) -Wall                        # only for debugging purposes
135 # OPTIONS = $(DEBUG) -Wall -ansi -pedantic      # only for debugging purposes
136 # OPTIONS = -O3 -Wall -ansi -pedantic
137 # OPTIONS = -O3 -Wall
138 # OPTIONS = -O3
139 # OPTIONS = -DSYSV -Ae                          # may be needed for HP-UX
140
141 ifdef BUILD_DIST                                # distribution build
142 OPTIONS = -O3 -Wall
143 endif
144
145 CFLAGS = $(OPTIONS) $(SYS_CFLAGS)  $(EXTRA_CFLAGS) $(CONFIG)
146 LDFLAGS =           $(SYS_LDFLAGS) $(EXTRA_LDFLAGS) -lm
147
148
149 SRCS =  main.c          \
150         conf_gfx.c      \
151         conf_snd.c      \
152         conf_mus.c      \
153         conf_hlp.c      \
154         init.c          \
155         config.c        \
156         events.c        \
157         tools.c         \
158         screens.c       \
159         game.c          \
160         editor.c        \
161         files.c         \
162         tape.c          \
163         cartoons.c      \
164         network.c       \
165         netserv.c
166
167 OBJS =  main.o          \
168         conf_gfx.o      \
169         conf_snd.o      \
170         conf_mus.o      \
171         conf_hlp.o      \
172         init.o          \
173         config.o        \
174         events.o        \
175         tools.o         \
176         screens.o       \
177         game.o          \
178         editor.o        \
179         files.o         \
180         tape.o          \
181         cartoons.o      \
182         network.o       \
183         netserv.o
184
185 CNFS =  conf_gfx.h      \
186         conf_snd.h      \
187         conf_mus.h      \
188         conf_chr.c      \
189         conf_chr.h      \
190         conf_cus.c      \
191         conf_cus.h      \
192         conf_grp.c      \
193         conf_grp.h      \
194         conf_e2g.c      \
195         conf_esg.c      \
196         conf_e2s.c      \
197         conf_fnt.c      \
198         conf_g2s.c      \
199         conf_g2m.c      \
200         conf_var.c      \
201         conf_act.c
202
203 CNFS_CMD = ../Scripts/create_element_defs.pl
204
205 TIMESTAMP_FILE = conftime.h
206
207 LIBGAME_DIR = libgame
208 LIBGAME = $(LIBGAME_DIR)/libgame.a
209
210 GAME_EM_DIR = game_em
211 GAME_EM = $(GAME_EM_DIR)/game_em.a
212
213 RNDLIBS = $(LIBGAME) $(GAME_EM)
214
215 ICONBASE = windows_icon
216 ifeq ($(PLATFORM),cross-win32)
217 ifdef SPECIAL_ICON
218 ICONSUFFIX = 32x32_$(SPECIAL_ICON)
219 else
220 ICONSUFFIX = 32x32
221 endif
222 ICON32X32 = ../graphics/$(ICONBASE)_$(ICONSUFFIX).bmp
223 ICON = $(ICONBASE).o
224 endif
225
226
227 # -----------------------------------------------------------------------------
228 # build targets
229 # -----------------------------------------------------------------------------
230
231 all: libgame_dir game_em_dir $(PROGNAME)
232
233 $(PROGNAME): $(RNDLIBS) $(TIMESTAMP_FILE) $(OBJS) $(ICON)
234         $(CC) $(PROFILING) $(OBJS) $(ICON) $(RNDLIBS) $(LDFLAGS) -o $(PROGNAME)
235
236 libgame_dir:
237         @$(MAKE) -C $(LIBGAME_DIR)
238 $(LIBGAME):
239         @$(MAKE) -C $(LIBGAME_DIR)
240
241 game_em_dir:
242         @$(MAKE) -C $(GAME_EM_DIR)
243 $(GAME_EM):
244         @$(MAKE) -C $(GAME_EM_DIR)
245
246 auto-conf:
247         @for i in $(CNFS); do                   \
248                 echo "$(CNFS_CMD) $$i > $$i";   \
249                 $(CNFS_CMD) $$i > $$i;          \
250         done
251
252 conf_gfx.h: conf_gfx.c
253         @$(MAKE) auto-conf
254
255 conf_snd.h: conf_snd.c
256         @$(MAKE) auto-conf
257
258 conf_mus.h: conf_mus.c
259         @$(MAKE) auto-conf
260
261 $(TIMESTAMP_FILE): $(SRCS) $(LIBGAME) $(GAME_EM)
262         @date '+"%Y-%m-%d %H:%M"' \
263         | sed -e 's/^/#define COMPILE_DATE_STRING /' \
264         > $(TIMESTAMP_FILE)
265
266 $(ICON):
267         $(BMP2ICO) -transparent $(ICONBASE).ico $(ICON32X32)
268         echo "$(ICONBASE) ICON $(ICONBASE).ico" | $(WINDRES) -o $(ICON)
269
270 .c.o:
271         $(CC) $(PROFILING) $(CFLAGS) -c $*.c
272
273 clean-obj:
274         $(MAKE) -C $(LIBGAME_DIR) clean
275         $(MAKE) -C $(GAME_EM_DIR) clean
276         $(RM) $(OBJS)
277         $(RM) $(LIBGAME)
278         $(RM) $(GAME_EM)
279
280 clean-ico:
281         $(RM) $(ICONBASE).ico
282         $(RM) $(ICONBASE).o
283
284 clean-bin:
285         $(RM) $(PROGNAME)
286         $(RM) ../*.exe
287
288 clean: clean-obj clean-ico clean-bin
289
290
291 # -----------------------------------------------------------------------------
292 # development only
293 # -----------------------------------------------------------------------------
294
295 dist-clean: clean-obj
296
297 tags:
298         $(ETAGS) *.[ch] $(LIBGAME_DIR)/*.[ch] $(GAME_EM_DIR)/*.[ch]
299
300 depend:
301         $(MAKE) -C $(LIBGAME_DIR) depend
302         $(MAKE) -C $(GAME_EM_DIR) depend
303         for i in $(SRCS); do $(CPP) $(CFLAGS) -M $$i; done > .depend
304
305 ifeq (.depend,$(wildcard .depend))
306 include .depend
307 endif