rnd-20050807-2-src
[rocksndiamonds.git] / src / Makefile
1 # =============================================================================
2 # Rocks'n'Diamonds Makefile (src)
3 # -----------------------------------------------------------------------------
4 # (c) 1995-2005 Holger Schemel <info@artsoft.org>
5 # =============================================================================
6
7 # -----------------------------------------------------------------------------
8 # configuration
9 # -----------------------------------------------------------------------------
10
11 .EXPORT_ALL_VARIABLES:
12
13 ifndef PLATFORM                 # no platform specified -- try auto detection
14 ifdef COMSPEC
15 PLATFORM = msdos
16 else
17 PLATFORM = unix
18 endif
19 endif
20
21 ifdef X11_PATH                  # path to X11 specified by top level Makefile
22 XINC_PATH = $(X11_PATH)/include
23 XLIB_PATH = $(X11_PATH)/lib
24 X11_INCL = -I$(XINC_PATH)
25 X11_LIBS = -L$(XLIB_PATH) -lX11
26 endif
27
28 AR = ar
29 RANLIB = ranlib
30 ETAGS = etags
31
32 BMP2ICO = bmp2ico
33 WINDRES = windres
34
35 ifeq ($(PLATFORM),msdos)        # MS-DOS native compiling
36
37 RM = del
38
39 PROGBASE = rocks
40 PROGNAME = ../$(PROGBASE).exe
41
42 SYS_CFLAGS = -DTARGET_X11
43 SYS_LDFLAGS = -s -lalleg
44
45 else                            # Unix or cross-compiling for MS-DOS and Win32
46
47 RM = rm -f
48
49 PROGBASE = rocksndiamonds
50 PROGNAME = ../$(PROGBASE)
51
52 ifeq ($(PLATFORM),solaris)
53 EXTRA_LDFLAGS = -lnsl -lsocket -R$(XLIB_PATH)
54 PLATFORM = unix
55 endif
56
57 ifeq ($(PLATFORM),macosx)
58 PLATFORM = unix
59 TARGET = sdl
60 endif
61
62 ifeq ($(PLATFORM),os2)
63 RANLIB = echo
64 PROGNAME = ../$(PROGBASE).exe
65 EXTRA_CFLAGS = -Zbin-files -D__ST_MT_ERRNO__ -Zmtd -fomit-frame-pointer
66 EXTRA_LDFLAGS = -lsocket
67 PLATFORM = unix
68 TARGET = x11
69 endif
70
71 ifeq ($(PLATFORM),unix)
72 PROFILING_FLAGS = -pg
73 endif
74
75 ifeq ($(PLATFORM),cross-msdos)
76 PROGBASE = rocks
77 PROGNAME = ../$(PROGBASE).exe
78 TARGET = allegro
79 endif
80
81 ifeq ($(PLATFORM),cross-win32)
82 EXTRA_LDFLAGS = -lshfolder -lwsock32
83 PROGNAME = ../$(PROGBASE).exe
84 TARGET = sdl
85 endif
86
87 ifeq ($(TARGET),x11)
88 SYS_CFLAGS  = -DTARGET_X11 $(X11_INCL)
89 SYS_LDFLAGS = $(X11_LIBS)
90 endif
91
92 ifeq ($(TARGET),sdl)
93 SYS_CFLAGS  = -DTARGET_SDL $(shell sdl-config --cflags)
94 SDL_LIBS = -lSDL_image -lSDL_mixer -lSDL_net -lsmpeg
95 SYS_LDFLAGS = $(SDL_LIBS) $(shell sdl-config --libs)
96 endif
97
98 ifeq ($(TARGET),allegro)
99 SYS_CFLAGS = -DTARGET_ALLEGRO -I$(CROSS_PATH_MSDOS)/include
100 SYS_LDFLAGS = -lalleg
101 endif
102
103 endif                           # (PLATFORM != msdos)
104
105
106 ifdef RO_GAME_DIR               # path to read-only game data specified
107 CONFIG_RO_GAME_DIR = -DRO_GAME_DIR="\"$(RO_GAME_DIR)\""
108 endif
109
110 ifdef RW_GAME_DIR               # path to writable game data specified
111 CONFIG_RW_GAME_DIR = -DRW_GAME_DIR="\"$(RW_GAME_DIR)\""
112 endif
113
114 ifdef SCORE_ENTRIES             # number of score entries per player specified
115 CONFIG_SCORE_ENTRIES = -D$(SCORE_ENTRIES)
116 endif
117
118 CONFIG_GAME_DIR = $(CONFIG_RO_GAME_DIR) $(CONFIG_RW_GAME_DIR)
119
120
121 CONFIG = $(CONFIG_GAME_DIR) $(CONFIG_SCORE_ENTRIES) $(JOYSTICK)
122 DEBUG = -DDEBUG -g
123 # PROFILING = $(PROFILING_FLAGS)
124
125 # OPTIONS = $(DEBUG) -Wall                      # only for debugging purposes
126 # OPTIONS = $(DEBUG) -O3 -Wall                  # only for debugging purposes
127 OPTIONS = $(DEBUG) -Wall                        # only for debugging purposes
128 # OPTIONS = $(DEBUG) -Wall -ansi -pedantic      # only for debugging purposes
129 # OPTIONS = -O3 -Wall -ansi -pedantic
130 # OPTIONS = -O3 -Wall
131 # OPTIONS = -O3
132 # OPTIONS = -DSYSV -Ae                          # may be needed for HP-UX
133
134 ifdef BUILD_DIST                                # distribution build
135 OPTIONS = -O3 -Wall
136 endif
137
138 CFLAGS = $(OPTIONS) $(SYS_CFLAGS)  $(EXTRA_CFLAGS) $(CONFIG)
139 LDFLAGS =           $(SYS_LDFLAGS) $(EXTRA_LDFLAGS) -lm
140
141
142 SRCS =  main.c          \
143         conf_gfx.c      \
144         conf_snd.c      \
145         conf_mus.c      \
146         conf_hlp.c      \
147         init.c          \
148         config.c        \
149         events.c        \
150         tools.c         \
151         screens.c       \
152         game.c          \
153         editor.c        \
154         files.c         \
155         tape.c          \
156         cartoons.c      \
157         network.c       \
158         netserv.c
159
160 OBJS =  main.o          \
161         conf_gfx.o      \
162         conf_snd.o      \
163         conf_mus.o      \
164         conf_hlp.o      \
165         init.o          \
166         config.o        \
167         events.o        \
168         tools.o         \
169         screens.o       \
170         game.o          \
171         editor.o        \
172         files.o         \
173         tape.o          \
174         cartoons.o      \
175         network.o       \
176         netserv.o
177
178 CNFS =  conf_gfx.h      \
179         conf_snd.h      \
180         conf_mus.h      \
181         conf_chr.c      \
182         conf_chr.h      \
183         conf_cus.c      \
184         conf_cus.h      \
185         conf_grp.c      \
186         conf_grp.h      \
187         conf_e2g.c      \
188         conf_esg.c      \
189         conf_e2s.c      \
190         conf_fnt.c      \
191         conf_g2s.c      \
192         conf_g2m.c
193
194 CNFS_CMD = ../Scripts/create_element_defs.pl
195
196 TIMESTAMP_FILE = conftime.h
197
198 LIBGAME_DIR = libgame
199 LIBGAME = $(LIBGAME_DIR)/libgame.a
200
201 GAME_EM_DIR = game_em
202 GAME_EM = $(GAME_EM_DIR)/game_em.a
203
204 RNDLIBS = $(LIBGAME) $(GAME_EM)
205
206 ICONBASE = windows_icon
207 ifeq ($(PLATFORM),cross-win32)
208 ICON32X32 = ../graphics/$(ICONBASE)_32x32.bmp
209 ICON = $(ICONBASE).o
210 endif
211
212
213 # -----------------------------------------------------------------------------
214 # build targets
215 # -----------------------------------------------------------------------------
216
217 all: libgame_dir game_em_dir $(PROGNAME)
218
219 $(PROGNAME): $(RNDLIBS) $(TIMESTAMP_FILE) $(OBJS) $(ICON)
220         $(CC) $(PROFILING) $(OBJS) $(ICON) $(RNDLIBS) $(LDFLAGS) -o $(PROGNAME)
221
222 libgame_dir:
223         @$(MAKE) -C $(LIBGAME_DIR)
224 $(LIBGAME):
225         @$(MAKE) -C $(LIBGAME_DIR)
226
227 game_em_dir:
228         @$(MAKE) -C $(GAME_EM_DIR)
229 $(GAME_EM):
230         @$(MAKE) -C $(GAME_EM_DIR)
231
232 auto-conf:
233         @for i in $(CNFS); do                   \
234                 echo "$(CNFS_CMD) $$i > $$i";   \
235                 $(CNFS_CMD) $$i > $$i;          \
236         done
237
238 conf_gfx.h: conf_gfx.c
239         @$(MAKE) auto-conf
240
241 conf_snd.h: conf_snd.c
242         @$(MAKE) auto-conf
243
244 conf_mus.h: conf_mus.c
245         @$(MAKE) auto-conf
246
247 $(TIMESTAMP_FILE): $(SRCS) $(LIBGAME) $(GAME_EM)
248         @date '+"[%Y-%m-%d %H:%M]"' \
249         | sed -e 's/^/#define COMPILE_DATE_STRING /' \
250         > $(TIMESTAMP_FILE)
251
252 $(ICON):
253         $(BMP2ICO) -transparent $(ICONBASE).ico $(ICON32X32)
254         echo "$(ICONBASE) ICON $(ICONBASE).ico" | $(WINDRES) -o $(ICON)
255
256 .c.o:
257         $(CC) $(PROFILING) $(CFLAGS) -c $*.c
258
259 clean-obj:
260         $(MAKE) -C $(LIBGAME_DIR) clean
261         $(MAKE) -C $(GAME_EM_DIR) clean
262         $(RM) $(OBJS)
263         $(RM) $(LIBGAME)
264         $(RM) $(GAME_EM)
265
266 clean-ico:
267         $(RM) $(ICONBASE).ico
268         $(RM) $(ICONBASE).o
269
270 clean-bin:
271         $(RM) $(PROGNAME)
272         $(RM) ../*.exe
273
274 clean: clean-obj clean-ico clean-bin
275
276
277 # -----------------------------------------------------------------------------
278 # development only
279 # -----------------------------------------------------------------------------
280
281 dist-clean: clean-obj
282
283 tags:
284         $(ETAGS) *.[ch] $(LIBGAME_DIR)/*.[ch] $(GAME_EM_DIR)/*.[ch]
285
286 depend:
287         $(MAKE) -C $(LIBGAME_DIR) depend
288         $(MAKE) -C $(GAME_EM_DIR) depend
289         for i in $(SRCS); do $(CPP) $(CFLAGS) -M $$i; done > .depend
290
291 ifeq (.depend,$(wildcard .depend))
292 include .depend
293 endif