rnd-20040119-B-src
[rocksndiamonds.git] / src / Makefile
1 # =============================================================================
2 # Rocks'n'Diamonds Makefile (src)
3 # -----------------------------------------------------------------------------
4 # (c) 1995-2003 Holger Schemel <info@artsoft.org>
5 # =============================================================================
6
7 # -----------------------------------------------------------------------------
8 # configuration
9 # -----------------------------------------------------------------------------
10
11 .EXPORT_ALL_VARIABLES:
12
13 ifndef PLATFORM                 # no platform specified -- try auto detection
14 ifdef COMSPEC
15 PLATFORM = msdos
16 else
17 PLATFORM = unix
18 endif
19 endif
20
21 ifdef X11_PATH                  # path to X11 specified by top level Makefile
22 XINC_PATH = $(X11_PATH)/include
23 XLIB_PATH = $(X11_PATH)/lib
24 X11_INCL = -I$(XINC_PATH)
25 X11_LIBS = -L$(XLIB_PATH)
26 endif
27
28 AR = ar
29 RANLIB = ranlib
30
31 BMP2ICO = bmp2ico
32 WINDRES = windres
33
34 ifeq ($(PLATFORM),msdos)        # MS-DOS native compiling
35
36 RM = del
37
38 PROGBASE = rocks
39 PROGNAME = ../$(PROGBASE).exe
40
41 SYS_CFLAGS = -DTARGET_X11
42 SYS_LDFLAGS = -s -lalleg
43
44 else                            # Unix or cross-compiling for MS-DOS and Win32
45
46 RM = rm -f
47
48 PROGBASE = rocksndiamonds
49 PROGNAME = ../$(PROGBASE)
50
51 ifeq ($(PLATFORM),solaris)
52 EXTRA_LDFLAGS = -lnsl -lsocket -R$(XLIB_PATH)
53 PLATFORM = unix
54 endif
55
56 ifeq ($(PLATFORM),macosx)
57 PLATFORM = unix
58 TARGET=sdl
59 endif
60
61 ifeq ($(PLATFORM),unix)
62 PROFILING_FLAGS = -pg
63 endif
64
65 ifeq ($(PLATFORM),cross-msdos)
66 PROGBASE = rocks
67 PROGNAME = ../$(PROGBASE).exe
68 TARGET = allegro
69 endif
70
71 ifeq ($(PLATFORM),cross-win32)
72 EXTRA_LDFLAGS = -lshfolder
73 PROGNAME = ../$(PROGBASE).exe
74 TARGET = sdl
75 endif
76
77 ifeq ($(TARGET),x11)
78 SYS_CFLAGS  = -DTARGET_X11 $(X11_INCL)
79 # SYS_LDFLAGS = $(X11_LIBS) -lX11
80 SYS_LDFLAGS = $(XLIB_PATH)/libX11.a
81 endif
82
83 ifeq ($(TARGET),sdl)
84 SYS_CFLAGS  = -DTARGET_SDL $(shell sdl-config --cflags)
85 ifeq ($(PLATFORM),macosx)
86 SYS_LDFLAGS = -lSDL_image -lSDL_mixer -lsmpeg $(shell sdl-config --libs)
87 else
88 SYS_LDFLAGS = -lSDL_image -lSDL_mixer $(shell sdl-config --libs)
89 endif
90 endif
91
92 ifeq ($(TARGET),allegro)
93 SYS_CFLAGS = -DTARGET_ALLEGRO -I$(CROSS_PATH_MSDOS)/include
94 SYS_LDFLAGS = -lalleg
95 endif
96
97 endif                           # (PLATFORM != msdos)
98
99
100 ifdef RO_GAME_DIR               # path to read-only game data specified
101 CONFIG_RO_GAME_DIR = -DRO_GAME_DIR="\"$(RO_GAME_DIR)\""
102 endif
103
104 ifdef RW_GAME_DIR               # path to writable game data specified
105 CONFIG_RW_GAME_DIR = -DRW_GAME_DIR="\"$(RW_GAME_DIR)\""
106 endif
107
108 ifdef SCORE_ENTRIES             # number of score entries per player specified
109 CONFIG_SCORE_ENTRIES = -D$(SCORE_ENTRIES)
110 endif
111
112 CONFIG_GAME_DIR = $(CONFIG_RO_GAME_DIR) $(CONFIG_RW_GAME_DIR)
113
114
115 CONFIG = $(CONFIG_GAME_DIR) $(CONFIG_SCORE_ENTRIES) $(JOYSTICK)
116 DEBUG = -DDEBUG -g
117 # PROFILING = $(PROFILING_FLAGS)
118
119 # OPTIONS = $(DEBUG) -Wall                      # only for debugging purposes
120 # OPTIONS = $(DEBUG) -O3 -Wall                  # only for debugging purposes
121 OPTIONS = $(DEBUG) -Wall                        # only for debugging purposes
122 # OPTIONS = $(DEBUG) -Wall -ansi -pedantic      # only for debugging purposes
123 # OPTIONS = -O3 -Wall -ansi -pedantic
124 # OPTIONS = -O3 -Wall
125 # OPTIONS = -O3
126 # OPTIONS = -DSYSV -Ae                          # may be needed for HP-UX
127
128 ifdef BUILD_DIST                                # distribution build
129 OPTIONS = -O3 -Wall
130 endif
131
132 CFLAGS = $(OPTIONS) $(SYS_CFLAGS) $(CONFIG)
133 LDFLAGS = $(SYS_LDFLAGS) $(EXTRA_LDFLAGS) -lm
134
135
136 SRCS =  main.c          \
137         conf_gfx.c      \
138         conf_snd.c      \
139         conf_mus.c      \
140         conf_hlp.c      \
141         init.c          \
142         config.c        \
143         events.c        \
144         tools.c         \
145         screens.c       \
146         game.c          \
147         editor.c        \
148         files.c         \
149         tape.c          \
150         cartoons.c      \
151         network.c       \
152         netserv.c
153
154 OBJS =  main.o          \
155         conf_gfx.o      \
156         conf_snd.o      \
157         conf_mus.o      \
158         conf_hlp.o      \
159         init.o          \
160         config.o        \
161         events.o        \
162         tools.o         \
163         screens.o       \
164         game.o          \
165         editor.o        \
166         files.o         \
167         tape.o          \
168         cartoons.o      \
169         network.o       \
170         netserv.o
171
172 CNFS =  conf_gfx.h      \
173         conf_snd.h      \
174         conf_mus.h      \
175         conf_chr.c      \
176         conf_chr.h      \
177         conf_cus.c      \
178         conf_cus.h      \
179         conf_grp.c      \
180         conf_grp.h      \
181         conf_e2g.c      \
182         conf_esg.c      \
183         conf_e2s.c      \
184         conf_fnt.c      \
185         conf_g2s.c      \
186         conf_g2m.c
187
188 CNFS_CMD = ../Scripts/create_element_defs.pl
189
190 TIMESTAMP_FILE = conftime.h
191
192 LIBDIR = libgame
193 LIBGAME = $(LIBDIR)/libgame.a
194
195 ICONBASE = windows_icon
196 ifeq ($(PLATFORM),cross-win32)
197 ICON32X32 = ../graphics/$(ICONBASE)_32x32.bmp
198 ICON = $(ICONBASE).o
199 endif
200
201
202 # -----------------------------------------------------------------------------
203 # build targets
204 # -----------------------------------------------------------------------------
205
206 all: libgame_dir $(PROGNAME)
207
208 $(PROGNAME): $(LIBGAME) $(TIMESTAMP_FILE) $(OBJS) $(ICON)
209         $(CC) $(PROFILING) $(OBJS) $(ICON) $(LIBGAME) $(LDFLAGS) -o $(PROGNAME)
210
211 libgame_dir:
212         @$(MAKE) -C $(LIBDIR)
213 $(LIBGAME):
214         @$(MAKE) -C $(LIBDIR)
215
216 auto-conf:
217         @for i in $(CNFS); do                   \
218                 echo "$(CNFS_CMD) $$i > $$i";   \
219                 $(CNFS_CMD) $$i > $$i;          \
220         done
221
222 conf_gfx.h: conf_gfx.c
223         @$(MAKE) auto-conf
224
225 conf_snd.h: conf_snd.c
226         @$(MAKE) auto-conf
227
228 conf_mus.h: conf_mus.c
229         @$(MAKE) auto-conf
230
231 $(TIMESTAMP_FILE): $(SRCS) $(LIBGAME)
232         @date '+"[%Y-%m-%d %H:%M]"' \
233         | sed -e 's/^/#define COMPILE_DATE_STRING /' \
234         > $(TIMESTAMP_FILE)
235
236 $(ICON):
237         $(BMP2ICO) -transparent $(ICONBASE).ico $(ICON32X32)
238         echo "$(ICONBASE) ICON $(ICONBASE).ico" | $(WINDRES) -o $(ICON)
239
240 .c.o:
241         $(CC) $(PROFILING) $(CFLAGS) -c $*.c
242
243 clean-obj:
244         $(MAKE) -C $(LIBDIR) clean
245         $(RM) $(OBJS)
246         $(RM) $(LIBGAME)
247
248 clean-ico:
249         $(RM) $(ICONBASE).ico
250         $(RM) $(ICONBASE).o
251
252 clean-bin:
253         $(RM) $(PROGNAME)
254         $(RM) ../*.exe
255
256 clean: clean-obj clean-ico clean-bin
257
258
259 # -----------------------------------------------------------------------------
260 # development only
261 # -----------------------------------------------------------------------------
262
263 dist-clean: clean-obj
264
265 depend:
266         $(MAKE) -C $(LIBDIR) depend
267         for i in $(SRCS); do $(CPP) $(CFLAGS) -M $$i; done > .depend
268
269 ifeq (.depend,$(wildcard .depend))
270 include .depend
271 endif