rnd-20000722-1-src
[rocksndiamonds.git] / src / Makefile
1 #=============================================================================#
2 # Makefile for Rocks'n'Diamonds 1.4.0                                         #
3 # (c) 1995-1999 Holger Schemel, aeglos@valinor.owl.de                         #
4 #=============================================================================#
5
6 ifndef PLATFORM                 # platform not specified -- try auto detection
7 ifdef COMSPEC
8 PLATFORM = dos
9 else
10 PLATFORM = unix
11 endif
12 endif
13
14 ifdef X11_PATH                  # path to X11 specified by top level Makefile
15 XINC_PATH = $(X11_PATH)/include
16 XLIB_PATH = $(X11_PATH)/lib
17 X11_INCL = -I$(XINC_PATH)
18 X11_LIBS = -L$(XLIB_PATH)
19 endif
20
21
22 ifeq ($(PLATFORM),dos)          # DOS / Windows
23
24 RM = del
25 PROGNAME = ../rocks.exe
26 LIBS = -s -lm -lalleg
27
28 else                            # Unix
29
30 RM = rm -f
31 PROGNAME = ../rocksndiamonds
32
33 ifeq ($(PLATFORM),solaris)
34 EXTRA_LIBS = -lnsl -lsocket -R$(XLIB_PATH)
35 endif
36
37 SDL_CFLAGS := -DUSE_SDL_LIBRARY $(shell sdl-config --cflags)
38 SDL_LDFLAGS := -lSDL_image $(shell sdl-config --libs)
39
40 X11_CFLAGS = $(X11_INCL)
41 X11_LDFLAGS = $(X11_LIBS) -lX11
42
43 USE_SDL = true
44
45 ifdef USE_SDL
46 SYS_CFLAGS  = $(SDL_CFLAGS)
47 SYS_LDFLAGS = $(SDL_LDFLAGS)
48 else
49 SYS_CFLAGS  = $(X11_CFLAGS)
50 SYS_LDFLAGS = $(X11_LDFLAGS)
51 endif
52
53 INCL = $(SYS_CFLAGS)
54 LIBS = $(SYS_LDFLAGS) $(EXTRA_LIBS) -lm
55
56 endif
57
58
59 ifdef RO_GAME_DIR               # path to read-only game data specified
60 CONFIG_RO_GAME_DIR = -DRO_GAME_DIR="\"$(RO_GAME_DIR)\""
61 endif
62
63 ifdef RW_GAME_DIR               # path to writable game data specified
64 CONFIG_RW_GAME_DIR = -DRW_GAME_DIR="\"$(RW_GAME_DIR)\""
65 endif
66
67 ifdef SCORE_ENTRIES             # number of score entries per player specified
68 CONFIG_SCORE_ENTRIES = -D$(SCORE_ENTRIES)
69 endif
70
71 CONFIG_GAME_DIR = $(CONFIG_RO_GAME_DIR) $(CONFIG_RW_GAME_DIR)
72
73
74 CONFIG = $(CONFIG_GAME_DIR) $(CONFIG_SCORE_ENTRIES) $(SOUNDS) $(JOYSTICK)
75
76 # OPTIONS = -DDEBUG -g -Wall -ansi -pedantic    # only for debugging purposes
77 OPTIONS = -DDEBUG -g -Wall                      # only for debugging purposes
78 # OPTIONS = -O3 -Wall -ansi -pedantic
79 # OPTIONS = -O3 -Wall
80 # OPTIONS = -O3
81
82 # SYSTEM = -DSYSV -Ae                           # may be needed for HP-UX
83
84 CFLAGS = $(OPTIONS) $(SYSTEM) $(SYS_CFLAGS) $(CONFIG)
85
86 SRCS =  main.c          \
87         init.c          \
88         events.c        \
89         tools.c         \
90         screens.c       \
91         misc.c          \
92         game.c          \
93         editor.c        \
94         buttons.c       \
95         files.c         \
96         tape.c          \
97         sound.c         \
98         joystick.c      \
99         cartoons.c      \
100         random.c        \
101         pcx.c           \
102         image.c         \
103         network.c       \
104         netserv.c       \
105         msdos.c         \
106         system.c        \
107         x11.c           \
108         sdl.c
109
110 OBJS =  main.o          \
111         init.o          \
112         events.o        \
113         tools.o         \
114         screens.o       \
115         misc.o          \
116         game.o          \
117         editor.o        \
118         buttons.o       \
119         files.o         \
120         tape.o          \
121         sound.o         \
122         joystick.o      \
123         cartoons.o      \
124         random.o        \
125         pcx.o           \
126         image.o         \
127         network.o       \
128         netserv.o       \
129         msdos.o         \
130         system.o        \
131         x11.o           \
132         sdl.o
133
134 all:    $(PROGNAME)
135
136 $(PROGNAME):    $(OBJS)
137         $(CC) $(OBJS) $(LIBS) -o $(PROGNAME)
138
139 .c.o:
140         $(CC) $(CFLAGS) -c $*.c
141
142 clean:
143         $(RM) *.o
144         $(RM) $(PROGNAME)