rnd-20040322-B-src
[rocksndiamonds.git] / src / Makefile
1 # =============================================================================
2 # Rocks'n'Diamonds Makefile (src)
3 # -----------------------------------------------------------------------------
4 # (c) 1995-2003 Holger Schemel <info@artsoft.org>
5 # =============================================================================
6
7 # -----------------------------------------------------------------------------
8 # configuration
9 # -----------------------------------------------------------------------------
10
11 .EXPORT_ALL_VARIABLES:
12
13 ifndef PLATFORM                 # no platform specified -- try auto detection
14 ifdef COMSPEC
15 PLATFORM = msdos
16 else
17 PLATFORM = unix
18 endif
19 endif
20
21 ifdef X11_PATH                  # path to X11 specified by top level Makefile
22 XINC_PATH = $(X11_PATH)/include
23 XLIB_PATH = $(X11_PATH)/lib
24 X11_INCL = -I$(XINC_PATH)
25 X11_LIBS = -L$(XLIB_PATH)
26 endif
27
28 AR = ar
29 RANLIB = ranlib
30
31 BMP2ICO = bmp2ico
32 WINDRES = windres
33
34 ifeq ($(PLATFORM),msdos)        # MS-DOS native compiling
35
36 RM = del
37
38 PROGBASE = rocks
39 PROGNAME = ../$(PROGBASE).exe
40
41 SYS_CFLAGS = -DTARGET_X11
42 SYS_LDFLAGS = -s -lalleg
43
44 else                            # Unix or cross-compiling for MS-DOS and Win32
45
46 RM = rm -f
47
48 PROGBASE = rocksndiamonds
49 PROGNAME = ../$(PROGBASE)
50
51 ifeq ($(PLATFORM),solaris)
52 EXTRA_LDFLAGS = -lnsl -lsocket -R$(XLIB_PATH)
53 PLATFORM = unix
54 endif
55
56 ifeq ($(PLATFORM),macosx)
57 PLATFORM = unix
58 TARGET=sdl
59 endif
60
61 ifeq ($(PLATFORM),os2)
62 RANLIB = echo
63 PROGNAME = ../$(PROGBASE).exe
64 EXTRA_CFLAGS = -Zbin-files -D__ST_MT_ERRNO__ -Zmtd -fomit-frame-pointer
65 EXTRA_LDFLAGS = -lsocket
66 PLATFORM = unix
67 TARGET=x11
68 endif
69
70 ifeq ($(PLATFORM),unix)
71 PROFILING_FLAGS = -pg
72 endif
73
74 ifeq ($(PLATFORM),cross-msdos)
75 PROGBASE = rocks
76 PROGNAME = ../$(PROGBASE).exe
77 TARGET = allegro
78 endif
79
80 ifeq ($(PLATFORM),cross-win32)
81 EXTRA_LDFLAGS = -lshfolder
82 PROGNAME = ../$(PROGBASE).exe
83 TARGET = sdl
84 endif
85
86 ifeq ($(TARGET),x11)
87 SYS_CFLAGS  = -DTARGET_X11 $(X11_INCL)
88 # SYS_LDFLAGS = $(X11_LIBS) -lX11
89 SYS_LDFLAGS = $(XLIB_PATH)/libX11.a
90 endif
91
92 ifeq ($(TARGET),sdl)
93 SYS_CFLAGS  = -DTARGET_SDL $(shell sdl-config --cflags)
94 ifeq ($(PLATFORM),macosx)
95 SYS_LDFLAGS = -lSDL_image -lSDL_mixer -lsmpeg $(shell sdl-config --libs)
96 else
97 SYS_LDFLAGS = -lSDL_image -lSDL_mixer $(shell sdl-config --libs)
98 endif
99 endif
100
101 ifeq ($(TARGET),allegro)
102 SYS_CFLAGS = -DTARGET_ALLEGRO -I$(CROSS_PATH_MSDOS)/include
103 SYS_LDFLAGS = -lalleg
104 endif
105
106 endif                           # (PLATFORM != msdos)
107
108
109 ifdef RO_GAME_DIR               # path to read-only game data specified
110 CONFIG_RO_GAME_DIR = -DRO_GAME_DIR="\"$(RO_GAME_DIR)\""
111 endif
112
113 ifdef RW_GAME_DIR               # path to writable game data specified
114 CONFIG_RW_GAME_DIR = -DRW_GAME_DIR="\"$(RW_GAME_DIR)\""
115 endif
116
117 ifdef SCORE_ENTRIES             # number of score entries per player specified
118 CONFIG_SCORE_ENTRIES = -D$(SCORE_ENTRIES)
119 endif
120
121 CONFIG_GAME_DIR = $(CONFIG_RO_GAME_DIR) $(CONFIG_RW_GAME_DIR)
122
123
124 CONFIG = $(CONFIG_GAME_DIR) $(CONFIG_SCORE_ENTRIES) $(JOYSTICK)
125 DEBUG = -DDEBUG -g
126 # PROFILING = $(PROFILING_FLAGS)
127
128 # OPTIONS = $(DEBUG) -Wall                      # only for debugging purposes
129 # OPTIONS = $(DEBUG) -O3 -Wall                  # only for debugging purposes
130 OPTIONS = $(DEBUG) -Wall                        # only for debugging purposes
131 # OPTIONS = $(DEBUG) -Wall -ansi -pedantic      # only for debugging purposes
132 # OPTIONS = -O3 -Wall -ansi -pedantic
133 # OPTIONS = -O3 -Wall
134 # OPTIONS = -O3
135 # OPTIONS = -DSYSV -Ae                          # may be needed for HP-UX
136
137 ifdef BUILD_DIST                                # distribution build
138 OPTIONS = -O3 -Wall
139 endif
140
141 CFLAGS = $(OPTIONS) $(SYS_CFLAGS)  $(EXTRA_CFLAGS) $(CONFIG)
142 LDFLAGS =           $(SYS_LDFLAGS) $(EXTRA_LDFLAGS) -lm
143
144
145 SRCS =  main.c          \
146         conf_gfx.c      \
147         conf_snd.c      \
148         conf_mus.c      \
149         conf_hlp.c      \
150         init.c          \
151         config.c        \
152         events.c        \
153         tools.c         \
154         screens.c       \
155         game.c          \
156         editor.c        \
157         files.c         \
158         tape.c          \
159         cartoons.c      \
160         network.c       \
161         netserv.c
162
163 OBJS =  main.o          \
164         conf_gfx.o      \
165         conf_snd.o      \
166         conf_mus.o      \
167         conf_hlp.o      \
168         init.o          \
169         config.o        \
170         events.o        \
171         tools.o         \
172         screens.o       \
173         game.o          \
174         editor.o        \
175         files.o         \
176         tape.o          \
177         cartoons.o      \
178         network.o       \
179         netserv.o
180
181 CNFS =  conf_gfx.h      \
182         conf_snd.h      \
183         conf_mus.h      \
184         conf_chr.c      \
185         conf_chr.h      \
186         conf_cus.c      \
187         conf_cus.h      \
188         conf_grp.c      \
189         conf_grp.h      \
190         conf_e2g.c      \
191         conf_esg.c      \
192         conf_e2s.c      \
193         conf_fnt.c      \
194         conf_g2s.c      \
195         conf_g2m.c
196
197 CNFS_CMD = ../Scripts/create_element_defs.pl
198
199 TIMESTAMP_FILE = conftime.h
200
201 LIBDIR = libgame
202 LIBGAME = $(LIBDIR)/libgame.a
203
204 ICONBASE = windows_icon
205 ifeq ($(PLATFORM),cross-win32)
206 ICON32X32 = ../graphics/$(ICONBASE)_32x32.bmp
207 ICON = $(ICONBASE).o
208 endif
209
210
211 # -----------------------------------------------------------------------------
212 # build targets
213 # -----------------------------------------------------------------------------
214
215 all: libgame_dir $(PROGNAME)
216
217 $(PROGNAME): $(LIBGAME) $(TIMESTAMP_FILE) $(OBJS) $(ICON)
218         $(CC) $(PROFILING) $(OBJS) $(ICON) $(LIBGAME) $(LDFLAGS) -o $(PROGNAME)
219
220 libgame_dir:
221         @$(MAKE) -C $(LIBDIR)
222 $(LIBGAME):
223         @$(MAKE) -C $(LIBDIR)
224
225 auto-conf:
226         @for i in $(CNFS); do                   \
227                 echo "$(CNFS_CMD) $$i > $$i";   \
228                 $(CNFS_CMD) $$i > $$i;          \
229         done
230
231 conf_gfx.h: conf_gfx.c
232         @$(MAKE) auto-conf
233
234 conf_snd.h: conf_snd.c
235         @$(MAKE) auto-conf
236
237 conf_mus.h: conf_mus.c
238         @$(MAKE) auto-conf
239
240 $(TIMESTAMP_FILE): $(SRCS) $(LIBGAME)
241         @date '+"[%Y-%m-%d %H:%M]"' \
242         | sed -e 's/^/#define COMPILE_DATE_STRING /' \
243         > $(TIMESTAMP_FILE)
244
245 $(ICON):
246         $(BMP2ICO) -transparent $(ICONBASE).ico $(ICON32X32)
247         echo "$(ICONBASE) ICON $(ICONBASE).ico" | $(WINDRES) -o $(ICON)
248
249 .c.o:
250         $(CC) $(PROFILING) $(CFLAGS) -c $*.c
251
252 clean-obj:
253         $(MAKE) -C $(LIBDIR) clean
254         $(RM) $(OBJS)
255         $(RM) $(LIBGAME)
256
257 clean-ico:
258         $(RM) $(ICONBASE).ico
259         $(RM) $(ICONBASE).o
260
261 clean-bin:
262         $(RM) $(PROGNAME)
263         $(RM) ../*.exe
264
265 clean: clean-obj clean-ico clean-bin
266
267
268 # -----------------------------------------------------------------------------
269 # development only
270 # -----------------------------------------------------------------------------
271
272 dist-clean: clean-obj
273
274 depend:
275         $(MAKE) -C $(LIBDIR) depend
276         for i in $(SRCS); do $(CPP) $(CFLAGS) -M $$i; done > .depend
277
278 ifeq (.depend,$(wildcard .depend))
279 include .depend
280 endif