899bab0fb18506cb8d15e185bc42e5f48dd48ff6
[rocksndiamonds.git] / src / Makefile
1 # =============================================================================
2 # Rocks'n'Diamonds - McDuffin Strikes Back!
3 # -----------------------------------------------------------------------------
4 # (c) 1995-2015 by Artsoft Entertainment
5 #                  Holger Schemel
6 #                  info@artsoft.org
7 #                  https://www.artsoft.org/
8 # -----------------------------------------------------------------------------
9 # src/Makefile
10 # =============================================================================
11
12 # -----------------------------------------------------------------------------
13 # configuration
14 # -----------------------------------------------------------------------------
15
16 .EXPORT_ALL_VARIABLES:
17
18 ifndef PLATFORM                         # unknown platform -- default to Unix
19 PLATFORM = unix
20 endif
21
22 PLATFORM_BASE = $(PLATFORM)
23
24 ifeq ($(PLATFORM),cross-win32)
25 PLATFORM_BASE = cross-win
26 endif
27 ifeq ($(PLATFORM),cross-win64)
28 PLATFORM_BASE = cross-win
29 endif
30
31 AR = ar
32 RANLIB = ranlib
33 ETAGS = etags
34 STRIP = strip
35 RM = rm -f
36
37 CONVERT = convert
38 WINDRES = windres
39
40 CONVERT_ICON_ARGS = -transparent black -background transparent
41
42 DEBUGGER = gdb -batch -ex "run" -ex "bt"
43
44 PROGBASE = rocksndiamonds
45 PROGNAME = ../$(PROGBASE)
46
47 EDITION ?= default
48
49
50 # -----------------------------------------------------------------------------
51 # configuring platform
52 # -----------------------------------------------------------------------------
53
54 ifeq ($(PLATFORM),unix)                 # compiling on Unix/Linux (generic)
55 PROFILING_FLAGS = -pg
56 endif
57
58 ifeq ($(PLATFORM_BASE),cross-win)       # cross-compiling to Windows
59 PROGNAME = ../$(PROGBASE).exe
60 EXTRA_LDFLAGS = -lshfolder -lwsock32
61 endif
62
63 ifeq ($(PLATFORM),emscripten)           # compiling with Emscripten
64 PROGNAME = ../$(PROGBASE).js
65 DATA_FILE = $(PROGBASE).data
66 CC = emcc
67 AR = emar
68 RANLIB = emranlib
69 STRIP = true
70 FILE_PACKAGER = file_packager
71 endif
72
73 ifeq ($(shell uname -s),Darwin)         # compiling on Mac OS X
74 DEBUGGER = lldb --batch -o "run" -k "bt" -k "quit"
75 SANITIZING_FLAGS = -fsanitize=undefined
76 ifdef BUILD_DIST                        # distribution build
77 MAC_TARGET_VERSION_MIN = 10.7
78 EXTRA_FLAGS_MAC = -mmacosx-version-min=$(MAC_TARGET_VERSION_MIN)
79 EXTRA_CFLAGS = $(EXTRA_FLAGS_MAC)
80 EXTRA_LDFLAGS = $(EXTRA_FLAGS_MAC)
81 MACOSX_DEPLOYMENT_TARGET = $MAC_TARGET_VERSION_MIN
82 endif
83 endif
84
85 ifeq ($(shell uname -s),OS/2)           # compiling on OS/2
86 PROGNAME = ../$(PROGBASE).exe
87 EXTRA_LDFLAGS = -Zomf -Zbin-files -Zmap -lcx -Zhigh-mem
88 endif
89
90
91 # -----------------------------------------------------------------------------
92 # configuring target
93 # -----------------------------------------------------------------------------
94
95 ifndef TARGET                           # auto-detect compiling for SDL2
96   SDL_VERSION := $(shell sdl2-config --version 2> /dev/null)
97   ifdef SDL_VERSION
98     TARGET = sdl2
99   else
100     $(error SDL2 library not found)
101   endif
102 endif
103
104 # $(info Using SDL version $(SDL_VERSION) [TARGET == $(TARGET)])
105
106 ifeq ($(TARGET),sdl2)                   # compiling for SDL2 target
107 ifeq ($(PLATFORM),emscripten)
108 SDL_LIBS = -s USE_SDL_IMAGE=2 -s USE_SDL_MIXER=2 -s USE_SDL_NET=2 -s USE_MODPLUG=1 -s USE_MPG123=1 -s USE_ZLIB=1
109 SDL_FMTS = -s SDL2_IMAGE_FORMATS='["bmp","png","pcx","xpm"]' -s SDL2_MIXER_FORMATS='["mod","mp3"]'
110 EXTRA_CFLAGS = $(SDL_LIBS)
111 EXTRA_LDFLAGS = $(SDL_FMTS) -s INITIAL_MEMORY=81920000 -s ALLOW_MEMORY_GROWTH=1 -s FORCE_FILESYSTEM -s NO_EXIT_RUNTIME=0 -s ASYNCIFY -O2 -lidbfs.js
112 DATA_DIRS = conf docs levels graphics sounds music
113 FILE_PACKAGER_ARGS = --preload $(DATA_DIRS) --js-output=$(DATA_FILE).js
114 else
115 SDL_LIBS = -lSDL2_image -lSDL2_mixer -lSDL2_net
116 endif
117
118 SYS_CFLAGS := -DTARGET_SDL2 $(shell sdl2-config --cflags)
119 SYS_LDFLAGS := $(SDL_LIBS) $(shell sdl2-config --libs) -lm -lz
120 endif
121
122
123 # -----------------------------------------------------------------------------
124 # configuring compile-time definitions
125 # -----------------------------------------------------------------------------
126
127 ifdef BASE_PATH                                 # path to read-only game data
128 CONFIG_BASE_PATH = -DBASE_PATH="\"$(BASE_PATH)\""
129 endif
130
131 CONFIG = $(CONFIG_BASE_PATH) $(JOYSTICK)
132
133 DEBUG = -DDEBUG -g
134
135 # ANALYZE = $(PROFILING_FLAGS)
136 # ANALYZE = $(SANITIZING_FLAGS)
137
138 # OPTIONS = $(DEBUG) -Wall                      # only for debugging purposes
139 # OPTIONS = $(DEBUG) -O2 -Wall                  # only for debugging purposes
140 # OPTIONS = $(DEBUG) -Wall                      # only for debugging purposes
141 OPTIONS = $(DEBUG) -Wall -Wstrict-prototypes -Wmissing-prototypes
142 # OPTIONS = $(DEBUG) -Wall -Wextra -Wstrict-prototypes -Wmissing-prototypes
143 # OPTIONS = $(DEBUG) -Wall -ansi -pedantic      # only for debugging purposes
144 # OPTIONS = -O2 -Wall -ansi -pedantic
145 # OPTIONS = -O2 -Wall
146 # OPTIONS = -O2
147
148 ifdef BUILD_TEST                        # test build
149 OPTIONS := $(OPTIONS) -DTESTING
150 endif
151
152 ifdef BUILD_DIST                        # distribution build
153 SYS_LDFLAGS := $(shell echo $(SYS_LDFLAGS) |    \
154                        sed -e "s%-rpath,[^ ]*%-rpath,'\$$ORIGIN/lib'%")
155 OPTIONS = -O2 -Wall
156 endif
157
158 CFLAGS = $(OPTIONS) $(ANALYZE) $(SYS_CFLAGS)  $(EXTRA_CFLAGS) $(CONFIG)
159 LDFLAGS =           $(ANALYZE) $(SYS_LDFLAGS) $(EXTRA_LDFLAGS)
160
161
162 SRCS =  main.c          \
163         conf_gfx.c      \
164         conf_snd.c      \
165         conf_mus.c      \
166         conf_hlp.c      \
167         init.c          \
168         config.c        \
169         events.c        \
170         tools.c         \
171         screens.c       \
172         game.c          \
173         editor.c        \
174         files.c         \
175         tape.c          \
176         anim.c          \
177         api.c           \
178         network.c       \
179         netserv.c
180
181 OBJS =  main.o          \
182         conf_gfx.o      \
183         conf_snd.o      \
184         conf_mus.o      \
185         conf_hlp.o      \
186         init.o          \
187         config.o        \
188         events.o        \
189         tools.o         \
190         screens.o       \
191         game.o          \
192         editor.o        \
193         files.o         \
194         tape.o          \
195         anim.o          \
196         api.o           \
197         network.o       \
198         netserv.o
199
200 CNFS =  conf_gfx.h      \
201         conf_snd.h      \
202         conf_mus.h      \
203         conf_chr.c      \
204         conf_chr.h      \
205         conf_cus.c      \
206         conf_cus.h      \
207         conf_grp.c      \
208         conf_grp.h      \
209         conf_emp.c      \
210         conf_emp.h      \
211         conf_e2g.c      \
212         conf_esg.c      \
213         conf_e2s.c      \
214         conf_fnt.c      \
215         conf_g2s.c      \
216         conf_g2m.c      \
217         conf_var.c      \
218         conf_act.c
219
220 CNFS_CMD = ../build-scripts/create_element_defs.pl
221
222 TIMESTAMP_FILE = conftime.h
223 TIMESTAMP_FORMAT = %Y-%m-%d %H:%M
224
225 # use SOURCE_DATE_EPOCH, or else last Git commit date, or else current date
226 SOURCE_DATE_EPOCH ?= $(shell test -d ../.git && test `git ls-files -m | wc -l` -eq 0 && git show -s --format=%ct || date +%s)
227
228 # get source date string from either GNU / Linux or BSD / Mac OS X style "date"
229 SOURCE_DATE_STRING := $(shell date -u -d "@$(SOURCE_DATE_EPOCH)" "+$(TIMESTAMP_FORMAT)"  2>/dev/null || date -u -r "$(SOURCE_DATE_EPOCH)" "+$(TIMESTAMP_FORMAT)" 2>/dev/null || date -u "+$(TIMESTAMP_FORMAT)")
230
231 COMMIT_HASH_FILE = confhash.h
232 COMMIT_HASH_NONE = "[changed files]"
233
234 # get last Git commit hash, if no files were changed
235 SOURCE_HASH_STRING ?= $(shell test -d ../.git && test `git ls-files -m | wc -l` -eq 0 && git show -s --format=%h || echo "$(COMMIT_HASH_NONE)")
236
237 LIBGAME_DIR = libgame
238 LIBGAME = $(LIBGAME_DIR)/libgame.a
239
240 GAME_EM_DIR = game_em
241 GAME_EM = $(GAME_EM_DIR)/game_em.a
242
243 GAME_SP_DIR = game_sp
244 GAME_SP = $(GAME_SP_DIR)/game_sp.a
245
246 GAME_MM_DIR = game_mm
247 GAME_MM = $(GAME_MM_DIR)/game_mm.a
248
249 RNDLIBS = $(LIBGAME) $(GAME_EM) $(GAME_SP) $(GAME_MM)
250 AUTOCONF = conf_gfx.h conf_snd.h conf_mus.h
251
252 ICONBASE = windows_icon
253 ICON_BASEPATH = ../Special/Icons/windows_icons
254
255 ifeq ($(PLATFORM_BASE),cross-win)
256 ICON_PATH = $(ICON_BASEPATH)/$(EDITION)
257 ICON = $(ICONBASE).o
258 endif
259
260 GRAPHICS_DIR = ../graphics
261
262
263 # -----------------------------------------------------------------------------
264 # build targets
265 # -----------------------------------------------------------------------------
266
267 all: $(AUTOCONF) libgame_dir game_em_dir game_sp_dir game_mm_dir $(PROGNAME) graphics_dir
268
269 $(PROGNAME): $(RNDLIBS) $(TIMESTAMP_FILE) $(COMMIT_HASH_FILE) $(OBJS) $(ICON)
270         $(CC) $(OBJS) $(ICON) $(RNDLIBS) $(LDFLAGS) -o $(PROGNAME)
271 ifdef BUILD_DIST
272         $(STRIP) $(PROGNAME)
273 endif
274 ifeq ($(PLATFORM),emscripten)
275         (cd .. ; $(FILE_PACKAGER) $(DATA_FILE) $(FILE_PACKAGER_ARGS))
276 endif
277
278 libgame_dir:
279         @$(MAKE) -C $(LIBGAME_DIR)
280 $(LIBGAME):
281         @$(MAKE) -C $(LIBGAME_DIR)
282
283 game_em_dir:
284         @$(MAKE) -C $(GAME_EM_DIR)
285 $(GAME_EM):
286         @$(MAKE) -C $(GAME_EM_DIR)
287
288 game_sp_dir:
289         @$(MAKE) -C $(GAME_SP_DIR)
290 $(GAME_SP):
291         @$(MAKE) -C $(GAME_SP_DIR)
292
293 game_mm_dir:
294         @$(MAKE) -C $(GAME_MM_DIR)
295 $(GAME_MM):
296         @$(MAKE) -C $(GAME_MM_DIR)
297
298 auto-conf:
299         @for i in $(CNFS); do                   \
300                 echo "$(CNFS_CMD) $$i > $$i";   \
301                 $(CNFS_CMD) $$i > $$i;          \
302         done
303
304 auto-conf-clean:
305         @for i in $(CNFS); do                   \
306                 echo "$(RM) $$i";               \
307                 $(RM) $$i;                      \
308         done
309
310 conf_gfx.h: conf_gfx.c $(CNFS_CMD)
311         @$(MAKE) auto-conf
312
313 conf_snd.h: conf_snd.c $(CNFS_CMD)
314         @$(MAKE) auto-conf
315
316 conf_mus.h: conf_mus.c $(CNFS_CMD)
317         @$(MAKE) auto-conf
318
319 conf-time:
320         @echo '#define SOURCE_DATE_STRING "$(SOURCE_DATE_STRING)"' \
321         > $(TIMESTAMP_FILE)
322
323 conf-hash:
324         @echo '#define SOURCE_HASH_STRING "$(SOURCE_HASH_STRING)"' \
325         > $(COMMIT_HASH_FILE)
326
327 config.o: config.c $(TIMESTAMP_FILE)
328
329 $(TIMESTAMP_FILE): $(SRCS) $(RNDLIBS)
330         @$(MAKE) conf-time
331
332 $(COMMIT_HASH_FILE): $(SRCS) $(RNDLIBS)
333         @$(MAKE) conf-hash
334
335 $(ICON):
336 #       $(CONVERT) $(ICON32X32) $(CONVERT_ICON_ARGS) $(ICONBASE).ico
337         $(CONVERT) $(ICON_PATH)/*.png $(CONVERT_ICON_ARGS) $(ICONBASE).ico
338         echo "$(ICONBASE) ICON $(ICONBASE).ico" | $(WINDRES) -o $(ICON)
339
340 .c.o:
341         $(CC) $(CFLAGS) -c $*.c
342
343 graphics_dir:
344         @test -f $(GRAPHICS_DIR)/Makefile && $(MAKE) -C $(GRAPHICS_DIR) || true
345
346 clean-obj:
347         $(MAKE) -C $(LIBGAME_DIR) clean
348         $(MAKE) -C $(GAME_EM_DIR) clean
349         $(MAKE) -C $(GAME_SP_DIR) clean
350         $(MAKE) -C $(GAME_MM_DIR) clean
351         $(RM) $(OBJS)
352         $(RM) $(RNDLIBS)
353
354 clean-ico:
355         $(RM) $(ICONBASE).ico
356         $(RM) $(ICONBASE).o
357
358 clean-bin:
359         $(RM) $(PROGNAME)
360         $(RM) $(PROGNAME).exe
361         $(RM) $(PROGNAME).js
362         $(RM) $(PROGNAME).wasm
363         $(RM) $(PROGNAME).data
364
365 clean: clean-obj clean-ico clean-bin
366
367 clean-git: clean auto-conf-clean
368         @$(MAKE) -C $(GRAPHICS_DIR) clean
369
370 dist-clean: clean-obj clean-ico
371
372
373 # -----------------------------------------------------------------------------
374 # run and test targets
375 # -----------------------------------------------------------------------------
376
377 run:
378         cd .. && ./$(PROGBASE) --verbose
379
380 gdb:
381         cd .. && $(DEBUGGER) $(PROGBASE)
382
383 valgrind:
384         cd .. && valgrind -v --leak-check=yes ./$(PROGBASE) 2> valgrind.out
385
386
387 # -----------------------------------------------------------------------------
388 # development only
389 # -----------------------------------------------------------------------------
390
391 tags:
392         $(ETAGS) *.[ch] $(LIBGAME_DIR)/*.[ch] $(GAME_EM_DIR)/*.[ch] $(GAME_SP_DIR)/*.[ch] $(GAME_MM_DIR)/*.[ch]
393
394 depend:
395         $(MAKE) -C $(LIBGAME_DIR) depend
396         $(MAKE) -C $(GAME_EM_DIR) depend
397         $(MAKE) -C $(GAME_SP_DIR) depend
398         $(MAKE) -C $(GAME_MM_DIR) depend
399         for i in $(SRCS); do $(CPP) $(CFLAGS) -M $$i; done > .depend
400
401 ifeq (.depend,$(wildcard .depend))
402 include .depend
403 endif