projects
/
rocksndiamonds.git
/ shortlog
commit
grep
author
committer
pickaxe
?
search:
re
summary
| shortlog |
log
|
commit
|
commitdiff
|
tree
first ⋅ prev ⋅
next
rocksndiamonds.git
2016-10-20
Holger Schemel
added separate buttons for element properties of drawin...
commit
|
commitdiff
|
tree
|
snapshot
2016-10-20
Holger Schemel
added check to ensure that decoration does not overlap...
commit
|
commitdiff
|
tree
|
snapshot
2016-10-20
Holger Schemel
fixed wrong pixel
commit
|
commitdiff
|
tree
|
snapshot
2016-10-20
Holger Schemel
small fix to prevent graphic drawing overflow
commit
|
commitdiff
|
tree
|
snapshot
2016-10-19
Holger Schemel
added starting game by clicking level preview on main...
commit
|
commitdiff
|
tree
|
snapshot
2016-10-19
Holger Schemel
fixed bug with custom playfield scrollbar size in level...
commit
|
commitdiff
|
tree
|
snapshot
2016-10-19
Holger Schemel
fixed bug with broken 'page up/down' keys (for element...
commit
|
commitdiff
|
tree
|
snapshot
2016-10-07
Holger Schemel
fixed drawing of inner corners for growing/shrinking...
commit
|
commitdiff
|
tree
|
snapshot
2016-10-07
Holger Schemel
fixed drawing of crumbled borders for 64x64 sized game...
commit
|
commitdiff
|
tree
|
snapshot
2016-10-07
Holger Schemel
fixed bug with special flag 'load_xsb_to_ces' (use...
commit
|
commitdiff
|
tree
|
snapshot
2016-09-17
Holger Schemel
fixed saving game engine snapshots (save after game...
commit
|
commitdiff
|
tree
|
snapshot
2016-09-17
Holger Schemel
replaced local static variables with variables stored...
commit
|
commitdiff
|
tree
|
snapshot
2016-09-14
Holger Schemel
fixed error output for out-of-bounds graphic definitions
commit
|
commitdiff
|
tree
|
snapshot
2016-09-14
Holger Schemel
fixed bug with using game tile size scaling factor...
commit
|
commitdiff
|
tree
|
snapshot
2016-09-13
Holger Schemel
fixed bug when using '2nd_movement_tile' animations...
commit
|
commitdiff
|
tree
|
snapshot
2016-09-13
Holger Schemel
cleanup of functions for getting graphic source (bitmap...
commit
|
commitdiff
|
tree
|
snapshot
2016-09-13
Holger Schemel
fixed bug with copying bitmaps when remapping 'global...
commit
|
commitdiff
|
tree
|
snapshot
2016-09-13
Holger Schemel
fixed bug with frozen zonks when using engine snapshots...
commit
|
commitdiff
|
tree
|
snapshot
2016-07-29
Holger Schemel
added helper function for debugging of image handling
commit
|
commitdiff
|
tree
|
snapshot
2016-07-29
Holger Schemel
fixed bug with non-element images from dynamic configur...
commit
|
commitdiff
|
tree
|
snapshot
2016-07-26
Holger Schemel
undo of buggy 'small change for setting background...
commit
|
commitdiff
|
tree
|
snapshot
2016-06-29
Holger Schemel
changed loading images to use function for creating...
commit
|
commitdiff
|
tree
|
snapshot
2016-06-29
Holger Schemel
changed error handling and messages when loading images
commit
|
commitdiff
|
tree
|
snapshot
2016-06-29
Holger Schemel
cleanup of function for zooming bitmap (with masked...
commit
|
commitdiff
|
tree
|
snapshot
2016-06-29
Holger Schemel
cleanup of function for creating opaque surface from...
commit
|
commitdiff
|
tree
|
snapshot
2016-06-29
Holger Schemel
fixed zooming surfaces to keep alpha channel
commit
|
commitdiff
|
tree
|
snapshot
2016-06-29
Holger Schemel
changed zooming bitmaps to use masked surface for zooming
commit
|
commitdiff
|
tree
|
snapshot
2016-06-29
Holger Schemel
cleanup code for zooming bitmaps and creating correspon...
commit
|
commitdiff
|
tree
|
snapshot
2016-06-27
Holger Schemel
fixed loading images with alpha channel or transparent...
commit
|
commitdiff
|
tree
|
snapshot
2016-06-27
Holger Schemel
fixed converting surfaces with alpha channel for SDL 1.2
commit
|
commitdiff
|
tree
|
snapshot
2016-06-27
Holger Schemel
replaced SDL/SDL2 specific alpha blending by newly...
commit
|
commitdiff
|
tree
|
snapshot
2016-06-27
Holger Schemel
added abstractions for alpha blending and color key...
commit
|
commitdiff
|
tree
|
snapshot
2016-06-27
Holger Schemel
changed setting native surface to use internal conversi...
commit
|
commitdiff
|
tree
|
snapshot
2016-06-27
Holger Schemel
changed setting native surface to use internal conversi...
commit
|
commitdiff
|
tree
|
snapshot
2016-06-27
Holger Schemel
changed pixel format check to ignore alpha channel
commit
|
commitdiff
|
tree
|
snapshot
2016-06-24
Holger Schemel
added output of command-line level conversion to standa...
commit
|
commitdiff
|
tree
|
snapshot
2016-06-24
Holger Schemel
added output of automatic tape playing to standard...
commit
|
commitdiff
|
tree
|
snapshot
2016-06-24
Holger Schemel
fixed and extended auto-replay modes from command line
commit
|
commitdiff
|
tree
|
snapshot
2016-06-22
Holger Schemel
version number set to 4.0.0.0 RC3
4.0.0.0-rc3
commit
|
commitdiff
|
tree
|
snapshot
2016-06-17
Holger Schemel
added scrolling any scrollbars under the mouse pointer...
commit
|
commitdiff
|
tree
|
snapshot
2016-06-16
Holger Schemel
added recognizing keypad keys +/-/0 as window scaling...
commit
|
commitdiff
|
tree
|
snapshot
2016-06-16
Holger Schemel
fixed handling of modifier keys for debug key shortcuts
commit
|
commitdiff
|
tree
|
snapshot
2016-06-14
Holger Schemel
added debug key handling to request dialog event loop
commit
|
commitdiff
|
tree
|
snapshot
2016-06-14
Holger Schemel
moved key event handling for debug keys to separate...
commit
|
commitdiff
|
tree
|
snapshot
2016-06-14
Holger Schemel
small fix to prevent compiler warning
commit
|
commitdiff
|
tree
|
snapshot
2016-06-14
Holger Schemel
small fix to prevent compiler warning
commit
|
commitdiff
|
tree
|
snapshot
2016-06-14
Holger Schemel
fixed problem with mixed use of game pause and tape...
commit
|
commitdiff
|
tree
|
snapshot
2016-06-14
Holger Schemel
changed behaviour of key shortcut to start/pause/contin...
commit
|
commitdiff
|
tree
|
snapshot
2016-06-14
Holger Schemel
added mouse wheel support also for SDL2 target
commit
|
commitdiff
|
tree
|
snapshot
2016-06-13
Holger Schemel
removed debug key shortcut to enable/disable Supaplex...
commit
|
commitdiff
|
tree
|
snapshot
2016-06-13
Holger Schemel
added configurable debug key shortcuts for changing...
commit
|
commitdiff
|
tree
|
snapshot
2016-06-12
Holger Schemel
added easier accessible shortcuts for scaling up or...
commit
|
commitdiff
|
tree
|
snapshot
2016-06-12
Holger Schemel
added gadget key for editor zoom button handling (funct...
commit
|
commitdiff
|
tree
|
snapshot
2016-06-12
Holger Schemel
added setup value for maximum allowed engine snapshot...
commit
|
commitdiff
|
tree
|
snapshot
2016-06-10
Holger Schemel
added automatic memory usage limitation to engine snaps...
commit
|
commitdiff
|
tree
|
snapshot
2016-06-09
Holger Schemel
fixed bugs that happen under certain conditions when...
commit
|
commitdiff
|
tree
|
snapshot
2016-06-07
Holger Schemel
added missing recording modes to tape recorder display...
commit
|
commitdiff
|
tree
|
snapshot
2016-06-07
Holger Schemel
fixed bug with re-mapping snapshot buttons after pause
commit
|
commitdiff
|
tree
|
snapshot
2016-06-03
Holger Schemel
small change for setting background image
commit
|
commitdiff
|
tree
|
snapshot
2016-06-03
Holger Schemel
fixed bug with wrong high score list width when using...
commit
|
commitdiff
|
tree
|
snapshot
2016-06-02
Holger Schemel
fixed changing viewport properties not before fading...
commit
|
commitdiff
|
tree
|
snapshot
2016-06-02
Holger Schemel
minor code cleanup
commit
|
commitdiff
|
tree
|
snapshot
2016-06-02
Holger Schemel
changed tape recorder logic to separate speed and ...
commit
|
commitdiff
|
tree
|
snapshot
2016-06-02
Holger Schemel
cleanup of tape recorder warp start/stop handling
commit
|
commitdiff
|
tree
|
snapshot
2016-06-02
Holger Schemel
changed updating tape recorder display more generically
commit
|
commitdiff
|
tree
|
snapshot
2016-06-02
Holger Schemel
cleanup of tape recorder display activation/deactivation
commit
|
commitdiff
|
tree
|
snapshot
2016-06-02
Holger Schemel
small move of code block
commit
|
commitdiff
|
tree
|
snapshot
2016-06-02
Holger Schemel
small move of code block
commit
|
commitdiff
|
tree
|
snapshot
2016-06-02
Holger Schemel
added function to draw tape recorder play state
commit
|
commitdiff
|
tree
|
snapshot
2016-06-02
Holger Schemel
changed tape control graphic positions to prepare for...
commit
|
commitdiff
|
tree
|
snapshot
2016-06-02
Holger Schemel
added missing definitions
commit
|
commitdiff
|
tree
|
snapshot
2016-06-02
Holger Schemel
removed unused definitions
commit
|
commitdiff
|
tree
|
snapshot
2016-06-02
Holger Schemel
changed order of tape controls
commit
|
commitdiff
|
tree
|
snapshot
2016-06-02
Holger Schemel
renamed variable
commit
|
commitdiff
|
tree
|
snapshot
2016-05-31
Holger Schemel
fixed 'skip next fade' logic for cross-fading buffers
commit
|
commitdiff
|
tree
|
snapshot
2016-05-31
Holger Schemel
changed function for re-creating bitmaps to always...
commit
|
commitdiff
|
tree
|
snapshot
2016-05-31
Holger Schemel
fixed changing viewport properties not before fading...
commit
|
commitdiff
|
tree
|
snapshot
2016-05-31
Holger Schemel
fixed re-creating window-sized buffers only if window...
commit
|
commitdiff
|
tree
|
snapshot
2016-05-31
Holger Schemel
removed unneeded tape recorder display update
commit
|
commitdiff
|
tree
|
snapshot
2016-05-31
Holger Schemel
fixed small tape recorder state display bug
commit
|
commitdiff
|
tree
|
snapshot
2016-05-31
Holger Schemel
cleanup of tape recorder state handling
commit
|
commitdiff
|
tree
|
snapshot
2016-05-31
Holger Schemel
small cleanup for drawing tape recorder labels and...
commit
|
commitdiff
|
tree
|
snapshot
2016-05-31
Holger Schemel
fixed some tape recorder display update problems
commit
|
commitdiff
|
tree
|
snapshot
2016-05-31
Holger Schemel
fixed small bug with wrong video state definition
commit
|
commitdiff
|
tree
|
snapshot
2016-05-30
Holger Schemel
fixed screen redraw if fading area differs from redraw...
commit
|
commitdiff
|
tree
|
snapshot
2016-05-30
Holger Schemel
improved tape button logic (mainly warp modes) of the...
commit
|
commitdiff
|
tree
|
snapshot
2016-05-30
Holger Schemel
fixed screen redraw if fading area differs from redraw...
commit
|
commitdiff
|
tree
|
snapshot
2016-05-29
Holger Schemel
fixed removing potential multiple screen redraw in...
commit
|
commitdiff
|
tree
|
snapshot
2016-05-29
Holger Schemel
fixed redrawing playfield and doors when drawing playfi...
commit
|
commitdiff
|
tree
|
snapshot
2016-05-29
Holger Schemel
removed potential multiple screen redraw in the same...
commit
|
commitdiff
|
tree
|
snapshot
2016-05-29
Holger Schemel
removed forcing next screen redraw after handling globa...
commit
|
commitdiff
|
tree
|
snapshot
2016-05-25
Holger Schemel
renamed variables which changed their meaning after...
commit
|
commitdiff
|
tree
|
snapshot
2016-05-25
Holger Schemel
removed using cross-fading buffer (not needed anymore...
commit
|
commitdiff
|
tree
|
snapshot
2016-05-25
Holger Schemel
added also fading in/out global animations to be starte...
commit
|
commitdiff
|
tree
|
snapshot
2016-05-24
Holger Schemel
fixed global animations from moving again immediately...
commit
|
commitdiff
|
tree
|
snapshot
2016-05-24
Holger Schemel
prepared global animation functions to store animation...
commit
|
commitdiff
|
tree
|
snapshot
2016-05-23
Holger Schemel
prepared global animation functions to update different...
commit
|
commitdiff
|
tree
|
snapshot
2016-05-23
Holger Schemel
fixed doing global animation stuff when it is disabled...
commit
|
commitdiff
|
tree
|
snapshot
2016-05-23
Holger Schemel
added value to constants for global animations control
commit
|
commitdiff
|
tree
|
snapshot
2016-05-11
Holger Schemel
changed names of constants for different drawing targets
commit
|
commitdiff
|
tree
|
snapshot
next