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rocksndiamonds.git
2018-03-23
Holger Schemel
added special element definitions for Mirror Magic...
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2018-03-23
Holger Schemel
added basic support for game engine snapshots for Mirro...
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2018-03-23
Holger Schemel
added function to get graphics for MM style game elements
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2018-03-23
Holger Schemel
fixed mapping level file game elements between RND...
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2018-03-23
Holger Schemel
fixed loading playfield data for Mirror Magic level...
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2018-03-23
Holger Schemel
added support for Mirror Magic levels if filetype is...
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2018-03-23
Holger Schemel
fixed macros for level file version handling for Mirror...
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2018-03-23
Holger Schemel
fixed using (more) level set parameters from parent...
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2018-03-23
Holger Schemel
added more definitions for Mirror Magic (and Deflektor...
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2018-03-23
Holger Schemel
added more definitions for Mirror Magic (and Deflektor...
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2018-03-23
Holger Schemel
added description files for Mirror Magic (and Deflektor...
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2018-03-23
Holger Schemel
added level editor support for Mirror Magic (and Deflek...
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2018-03-23
Holger Schemel
added definitions for Mirror Magic (and Deflektor)...
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2018-03-23
Holger Schemel
added definitions for Mirror Magic (and Deflektor)...
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2018-03-23
Holger Schemel
added image files for Mirror Magic (and Deflektor)...
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2018-03-23
Holger Schemel
added basic support for Mirror Magic game engine (first...
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2018-03-23
Holger Schemel
added and adjusted source files for Mirror Magic game...
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2018-03-23
Holger Schemel
fixed bug with extremely slow envelopes when using...
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2018-03-23
Holger Schemel
fixed problem with 'boolean' typedef when compiling...
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2018-03-17
Holger Schemel
version number set to 4.0.1.5
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2018-03-16
Holger Schemel
fixed cryptic default player name on Android; instead...
4.0.1.4
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2018-03-16
Holger Schemel
fixed bug with playing "timeout" and "player dies"...
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2018-03-15
Holger Schemel
fixed two bugs with broken sniksnak graphics in SP...
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2018-03-14
Holger Schemel
improved Makefile for packaging Android package for...
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2018-03-04
Holger Schemel
improved Makefile for packaging and added targets for...
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2018-02-25
Holger Schemel
version number set to 4.0.1.4
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2018-02-24
Holger Schemel
fixed bug with not updating screen scroll position...
4.0.1.3
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2018-02-23
Holger Schemel
updated title text and border graphic to show current...
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2018-02-23
Holger Schemel
version number set to 4.0.1.3
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2018-02-23
Holger Schemel
changed listing all invalid SP level file elements...
4.0.1.2
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2018-02-22
Holger Schemel
fixed bug with (float) division by zero when auto-testi...
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2018-02-19
Holger Schemel
added trimming (removing leading and trailing spaces...
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2018-02-19
Holger Schemel
fixed bug when checking out-of-bounds frames im graphic...
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2018-02-18
Holger Schemel
removed unused function
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2018-02-12
Holger Schemel
improved drawing title messages which use different...
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2018-02-06
Holger Schemel
added some performance tuning for "autotest" and warp...
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2018-02-04
Holger Schemel
fixed broken tapes caused by a bugfix (with TAS snap...
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2018-02-04
Holger Schemel
fixed bug with overwriting version-specific engine...
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2018-02-04
Holger Schemel
fixed bug with variable defined as "long" that should...
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2018-02-03
Holger Schemel
version number set to 4.0.1.2
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2018-02-03
Holger Schemel
fixed compiler warning about uninitialized local variable
4.0.1.1
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2018-02-02
Holger Schemel
moved handling game music with negative ID from mixer...
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2018-02-02
Holger Schemel
added boundary checks for sound/music ID for some sound...
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2018-02-02
Holger Schemel
added function to get music filename by music ID
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2018-01-31
Holger Schemel
renamed function 'WaitEventFiltered' to 'WaitValidEvent'
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2018-01-31
Holger Schemel
changed all event handling to always filter events
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2018-01-31
Holger Schemel
moved waiting for and filtering events to separate...
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2018-01-31
Holger Schemel
renamed function 'NextEvent' to 'WaitEvent'
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2018-01-28
Holger Schemel
fixed bug with not redrawing level and author name...
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2018-01-28
Holger Schemel
cleanup of some function names ('Ext' functions without...
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2018-01-28
Holger Schemel
fixed bug with fading menu music on 'start game' if...
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2018-01-27
Holger Schemel
added workaround for broken MIDI volume behaviour for...
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2018-01-11
Holger Schemel
changed fallback to default level set on errors only...
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2018-01-10
Holger Schemel
changed loading of Supaplex demos to use function for...
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2018-01-10
Holger Schemel
changed code position of check if tape is full when...
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2018-01-10
Holger Schemel
changed code position of check when stopping tape recording
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2018-01-10
Holger Schemel
moved code for adding action to tape to separate function
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2018-01-10
Holger Schemel
fixed potential off-by-one buffer overflow bug when...
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2018-01-10
Holger Schemel
fixed loading tapes that exceed the maximum allowed...
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2018-01-08
Holger Schemel
added space-efficient loading of Supaplex demos to...
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2018-01-08
Holger Schemel
added comment regarding required value for loading...
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2018-01-08
Holger Schemel
fixed bug which could cause saving tapes with a wrong...
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2018-01-08
Holger Schemel
added warning when loading Supaplex demo that exceeds...
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2018-01-08
Holger Schemel
fixed potential crash bugs when converting between...
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2018-01-08
Holger Schemel
removed storing 'end of demo' file marker in internal...
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2018-01-03
Holger Schemel
fixed cheat for loading solution tape for Supaplex...
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2017-12-07
Holger Schemel
changed cheat for loading solution tape to quietly...
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2017-12-04
Holger Schemel
fixed bug with global animations in mode 'MAINONLY...
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2017-11-15
Holger Schemel
added fix to prevent Windows from complaining about...
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2017-11-13
Holger Schemel
fixed repeated creation of differently sized bitmaps...
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2017-10-30
Holger Schemel
changed handling mouse events only for topmost clickabl...
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2017-10-30
Holger Schemel
fixed bug with handling mouse events after clicking...
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2017-10-11
Holger Schemel
added flag to (not) show scaling in title to default...
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2017-10-11
Holger Schemel
added custom version string to default program configur...
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2017-10-11
Holger Schemel
added saving current level number when manually selecti...
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2017-10-10
Holger Schemel
fixed problem with global animations being restarted...
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2017-10-09
Holger Schemel
added enabling debug mode on Android when compiled...
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2017-10-09
Holger Schemel
fixed bug with cheat codes not working anymore after...
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2017-10-07
Holger Schemel
added setup debug option for displaying frames per...
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2017-10-07
Holger Schemel
changed displaying FPS by cheat code ':fps' instead...
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2017-10-07
Holger Schemel
improved displaying FPS (debug mode only)
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2017-10-07
Holger Schemel
added function for getting current draw deactivation...
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2017-10-07
Holger Schemel
fixed frame delay debug keys by only allowing 'normal...
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2017-10-07
Holger Schemel
fixed bug with FPS display forcing redraw for every...
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2017-10-07
Holger Schemel
changed hiding setup options marked with '.hide' instea...
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2017-10-06
Holger Schemel
added '.hide' suffix to default program config to hide...
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2017-10-05
Holger Schemel
added abstraction for setting setup info from setup...
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2017-10-04
Holger Schemel
removed old joystick calibration code
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2017-10-03
Holger Schemel
version number set to 4.0.1.1
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2017-09-30
Holger Schemel
changed displaying debug messages only when running...
4.0.1.0
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2017-09-30
Holger Schemel
changed some messages from warning to debug level
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2017-09-29
Holger Schemel
deactivated game controller debug messages
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2017-09-27
Holger Schemel
added custom game controller mappings
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2017-09-27
Holger Schemel
added game controller base mappings file
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2017-09-27
Holger Schemel
fixed compiler warning by adding missing variable initi...
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2017-09-27
Holger Schemel
fixed compiler warning by adding missing variable initi...
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2017-09-26
Holger Schemel
fixed audio rwnd/ffwd keys for Amazon FireTV with SDL...
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2017-09-26
Holger Schemel
fixed assertion warning when building with SDL 2.0...
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2017-09-23
Holger Schemel
added comment
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2017-09-23
Holger Schemel
fixed and improved single step mode for all game engines
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