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added support for water settings in BD engine to level editor
2023-12-02
Holger Schemel
moved duplicate code to separate functions
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2023-12-02
Holger Schemel
moved function call for getting door state to variable...
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2023-12-02
Holger Schemel
renamed variable
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2023-12-02
Holger Schemel
added showing game actions after game end when request...
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2023-12-02
Holger Schemel
added showing game actions after game end when request...
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2023-12-02
Holger Schemel
removed duplicate variable to check if request dialog...
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2023-11-30
Holger Schemel
swapped temporary bitmaps used for request dialog ...
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2023-11-30
Holger Schemel
significant cleanup of envelope style request dialog...
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2023-11-30
Holger Schemel
fixed invisible envelope request if request background...
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2023-11-28
Holger Schemel
added wrapper function to copy SDL surfaces
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2023-11-24
Holger Schemel
added random push delay for rocks, nuts and bombs to...
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2023-11-23
Holger Schemel
fixed bug with loading artwork if only one special...
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2023-11-23
Holger Schemel
moved code to separate function
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2023-11-20
Holger Schemel
fixed warning when encountering obsolete graphics configurat...
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2023-11-19
Holger Schemel
added support for fading in and fading out global animations
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2023-11-19
Holger Schemel
added support for setting alpha value for global animations
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2023-11-18
Holger Schemel
fixed using masked elements when using element graphic...
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2023-11-15
Holger Schemel
fixed state of global animation parts waiting for initial...
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2023-11-15
Holger Schemel
fixed bug with triggering global animations in certain...
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2023-11-15
Holger Schemel
fixed bug with events defined to start and stop global...
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2023-11-15
Holger Schemel
version number set to 4.3.7.2
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2023-11-12
Holger Schemel
added pausing global animations on doors if game engine...
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2023-11-10
Holger Schemel
added using trigger element position for CE triggered...
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2023-11-02
Holger Schemel
version number set to 4.3.7.1
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2023-10-26
Holger Schemel
fixed bug with using wrong global border when restarting...
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2023-10-26
Holger Schemel
fixed bug with global animation at wrong playfield...
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2023-10-15
Holger Schemel
fixed half-tile shifting when teleporting between playfield...
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2023-10-14
Holger Schemel
added options "game.forced_scroll_x" and "game.forced_scroll_y"
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2023-10-14
Holger Schemel
fixed bug with limiting forced scroll delay value to...
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2023-10-11
Holger Schemel
fixed broken player option "no centering when relocating"
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2023-10-08
Holger Schemel
fixed bug with global animation at top left playfield...
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2023-10-08
Holger Schemel
moved code to set global animation to CE position to...
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2023-10-08
Holger Schemel
fixed bug with CE replacing exploding player, causing...
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2023-10-08
Holger Schemel
fixed bug with causing explosion instead of killing...
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2023-10-08
Holger Schemel
fixed bug with CE change setting the player to its...
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2023-10-08
Holger Schemel
added selecting element for group elements according...
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2023-10-08
Holger Schemel
added new animation mode "level_nr" to select frame...
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2023-10-02
Holger Schemel
fixed bug with CE triggered global animations treated...
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2023-10-02
Holger Schemel
added pausing global animations on playfield if game...
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2023-10-02
Holger Schemel
fixed drawing envelope request to be always on top...
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2023-10-02
Holger Schemel
fixed drawing envelope request to be always on top...
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2023-10-02
Holger Schemel
moved code to draw envelope request over global animations
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2023-10-01
Holger Schemel
fixed bug with shifted global playfield animations...
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2023-09-30
Holger Schemel
fixed CE condition that checks touching the player...
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2023-09-13
Holger Schemel
fixed calculating position of global animations triggered...
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2023-09-09
Holger Schemel
fixed bug with forced restart of global animations...
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2023-09-09
Holger Schemel
improved forced restart of global animations when restarting...
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2023-09-03
Holger Schemel
removed redundant code
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2023-09-03
Holger Schemel
fixed one-frame delay when global animations leave...
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2023-09-03
Holger Schemel
changed global animations to handle only one CE change...
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2023-09-03
Holger Schemel
added option to not trigger further animations if CE...
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2023-09-03
Holger Schemel
added setting scroll offset to global animation position...
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2023-09-03
Holger Schemel
fixed bug when handling init and anim events for global...
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2023-09-03
Holger Schemel
fixed bugs when parsing global animation parameter...
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2023-09-03
Holger Schemel
added setting global animation position from CE triggering...
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2023-09-03
Holger Schemel
fixed setting global animation sync frame when started...
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2023-09-03
Holger Schemel
added support for CE change pages triggering global...
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2023-09-03
Holger Schemel
added support for custom elements triggering global...
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2023-09-03
Holger Schemel
fixed bug with re-initialized variables when reading...
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2023-09-03
Holger Schemel
added wrapper functions to initialize and set variables
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2023-09-03
Holger Schemel
moved code to check redefined screen positions to separate...
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2023-08-16
Holger Schemel
fixed stopping music if global anim music differs from...
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2023-08-16
Holger Schemel
fixed playfield redraw bug when closing envelope after...
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2023-08-13
Holger Schemel
fixed bug with checking for mouse events used by custom...
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2023-08-12
Holger Schemel
fixed using full image size for initial images if not...
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2023-08-12
Holger Schemel
moved code for getting size of initial images to correspondi...
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2023-06-15
Holger Schemel
moved code to handle mouse actions to separate function
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2023-06-13
Holger Schemel
fixed sending key release events to animation event...
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2023-06-13
Holger Schemel
fixed sending button press/release events to animation...
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2023-06-12
Holger Schemel
added variables to prevent repeating expression
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2023-06-12
Holger Schemel
changed global animation events to use more practical...
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2023-06-12
Holger Schemel
reordered some preprocessor definitions
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2023-06-10
Holger Schemel
fixed broken animation of CE that can not change, but...
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2023-06-08
Holger Schemel
fixed bugs when using music sets without unconfigured...
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2023-06-08
Holger Schemel
fixed crash bug on info screen if music set has no...
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2023-06-06
Holger Schemel
fixed drawing (maybe redefined) empty space around...
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2023-06-01
Holger Schemel
added options "played_header" and "played" to music...
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2023-05-24
Holger Schemel
added highlighting single MM wall tiles in editor when...
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2023-05-24
Holger Schemel
added highlighting similar elements in editor when...
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2023-05-24
Holger Schemel
version number set to 4.3.7.0
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2023-05-21
Holger Schemel
version number set to 4.3.6.0
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2023-05-20
Holger Schemel
fixed bug with triggering "entered by player" event...
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2023-05-19
Holger Schemel
added following diagonal side of a slope corner for...
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2023-05-19
Holger Schemel
moved variables to higher position in scope
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2023-05-19
Holger Schemel
fixed bug with wrong laser position for slope element...
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2023-05-19
Holger Schemel
fixed bug with wrong check offset for slope elements...
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2023-05-19
Holger Schemel
moved checking element mask to separate function in...
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2023-05-19
Holger Schemel
fixed bugs with wrong X/Y access in element mask in...
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2023-05-19
Holger Schemel
moved code for handling wall side of slope for MM engine
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2023-05-19
Holger Schemel
improved reflecting laser by slope in corners in MM...
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2023-05-19
Holger Schemel
fixed small graphical bug with laser overloaded by...
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2023-05-18
Holger Schemel
fixed hitting some edge on the way to opposing diagonal...
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2023-05-17
Holger Schemel
fixed advancing laser position on slopes from non-center...
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2023-05-17
Holger Schemel
fixed bug when checking if end of slope is blocked...
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2023-05-17
Holger Schemel
moved code to count bits to separate function
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2023-05-17
Holger Schemel
added stopping game startup actions on Escape key when...
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2023-05-17
Holger Schemel
fixed debug code for fast game startup when using MM...
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2023-05-17
Holger Schemel
added new steel slope game element for MM game engine
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2023-05-17
Holger Schemel
fixed bug with macro for laser angle for MM engine
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2023-05-17
Holger Schemel
fixed getting level position after laser hits something...
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