Holger Schemel [Thu, 20 Oct 2016 21:35:28 +0000 (23:35 +0200)]
added separate buttons for element properties of drawing elements
Holger Schemel [Thu, 20 Oct 2016 21:30:57 +0000 (23:30 +0200)]
added check to ensure that decoration does not overlap gadget border
Holger Schemel [Thu, 20 Oct 2016 21:27:14 +0000 (23:27 +0200)]
fixed wrong pixel
Holger Schemel [Thu, 20 Oct 2016 09:49:40 +0000 (11:49 +0200)]
small fix to prevent graphic drawing overflow
Holger Schemel [Wed, 19 Oct 2016 20:21:55 +0000 (22:21 +0200)]
added starting game by clicking level preview on main screen
Holger Schemel [Wed, 19 Oct 2016 19:40:31 +0000 (21:40 +0200)]
fixed bug with custom playfield scrollbar size in level editor being ignored
Holger Schemel [Wed, 19 Oct 2016 19:37:55 +0000 (21:37 +0200)]
fixed bug with broken 'page up/down' keys (for element list) in level editor
Holger Schemel [Fri, 7 Oct 2016 07:27:24 +0000 (09:27 +0200)]
fixed drawing of inner corners for growing/shrinking crumbled elements
Holger Schemel [Fri, 7 Oct 2016 07:03:28 +0000 (09:03 +0200)]
fixed drawing of crumbled borders for 64x64 sized game graphics
Holger Schemel [Fri, 7 Oct 2016 06:46:31 +0000 (08:46 +0200)]
fixed bug with special flag 'load_xsb_to_ces' (use level template size instead of playfield size)
Holger Schemel [Sat, 17 Sep 2016 14:37:12 +0000 (16:37 +0200)]
fixed saving game engine snapshots (save after game actions are finished)
Holger Schemel [Sat, 17 Sep 2016 14:20:58 +0000 (16:20 +0200)]
replaced local static variables with variables stored in engine snapshots
Holger Schemel [Wed, 14 Sep 2016 15:07:15 +0000 (17:07 +0200)]
fixed error output for out-of-bounds graphic definitions
Holger Schemel [Wed, 14 Sep 2016 13:24:34 +0000 (15:24 +0200)]
fixed bug with using game tile size scaling factor for door graphics
Holger Schemel [Tue, 13 Sep 2016 20:31:08 +0000 (22:31 +0200)]
fixed bug when using '2nd_movement_tile' animations with tile size of 64
Holger Schemel [Tue, 13 Sep 2016 20:26:48 +0000 (22:26 +0200)]
cleanup of functions for getting graphic source (bitmap and position)
Holger Schemel [Tue, 13 Sep 2016 20:15:34 +0000 (22:15 +0200)]
fixed bug with copying bitmaps when remapping 'global.door' graphics
Holger Schemel [Tue, 13 Sep 2016 18:30:00 +0000 (20:30 +0200)]
fixed bug with frozen zonks when using engine snapshots with Supaplex engine
Holger Schemel [Fri, 29 Jul 2016 17:20:31 +0000 (19:20 +0200)]
added helper function for debugging of image handling
Holger Schemel [Fri, 29 Jul 2016 17:16:50 +0000 (19:16 +0200)]
fixed bug with non-element images from dynamic configuration being scaled
Holger Schemel [Tue, 26 Jul 2016 09:38:35 +0000 (11:38 +0200)]
undo of buggy 'small change for setting background image' (commit
00ca5a80)
Holger Schemel [Wed, 29 Jun 2016 19:33:04 +0000 (21:33 +0200)]
changed loading images to use function for creating opaque surface
Holger Schemel [Wed, 29 Jun 2016 19:30:02 +0000 (21:30 +0200)]
changed error handling and messages when loading images
Holger Schemel [Wed, 29 Jun 2016 19:04:38 +0000 (21:04 +0200)]
cleanup of function for zooming bitmap (with masked and opaque surfaces)
Holger Schemel [Wed, 29 Jun 2016 18:48:37 +0000 (20:48 +0200)]
cleanup of function for creating opaque surface from masked surface
Holger Schemel [Wed, 29 Jun 2016 18:35:11 +0000 (20:35 +0200)]
fixed zooming surfaces to keep alpha channel
Holger Schemel [Wed, 29 Jun 2016 18:32:20 +0000 (20:32 +0200)]
changed zooming bitmaps to use masked surface for zooming
Holger Schemel [Wed, 29 Jun 2016 06:37:26 +0000 (08:37 +0200)]
cleanup code for zooming bitmaps and creating corresponding masked bitmaps
Holger Schemel [Mon, 27 Jun 2016 23:45:44 +0000 (01:45 +0200)]
fixed loading images with alpha channel or transparent color
Holger Schemel [Mon, 27 Jun 2016 23:36:58 +0000 (01:36 +0200)]
fixed converting surfaces with alpha channel for SDL 1.2
Holger Schemel [Mon, 27 Jun 2016 23:31:44 +0000 (01:31 +0200)]
replaced SDL/SDL2 specific alpha blending by newly introduced abstractions
Holger Schemel [Mon, 27 Jun 2016 23:27:08 +0000 (01:27 +0200)]
added abstractions for alpha blending and color key handling for SDL/SDL2
Holger Schemel [Mon, 27 Jun 2016 05:20:08 +0000 (07:20 +0200)]
changed setting native surface to use internal conversion function (SDL1)
Holger Schemel [Mon, 27 Jun 2016 05:17:55 +0000 (07:17 +0200)]
changed setting native surface to use internal conversion function (SDL2)
Holger Schemel [Mon, 27 Jun 2016 05:15:57 +0000 (07:15 +0200)]
changed pixel format check to ignore alpha channel
Holger Schemel [Fri, 24 Jun 2016 18:45:08 +0000 (20:45 +0200)]
added output of command-line level conversion to standard output log file
Holger Schemel [Fri, 24 Jun 2016 18:35:11 +0000 (20:35 +0200)]
added output of automatic tape playing to standard output log file
Holger Schemel [Fri, 24 Jun 2016 18:25:30 +0000 (20:25 +0200)]
fixed and extended auto-replay modes from command line
Holger Schemel [Wed, 22 Jun 2016 19:31:41 +0000 (21:31 +0200)]
version number set to 4.0.0.0 RC3
Holger Schemel [Fri, 17 Jun 2016 18:34:34 +0000 (20:34 +0200)]
added scrolling any scrollbars under the mouse pointer with mouse wheel
Holger Schemel [Thu, 16 Jun 2016 22:21:50 +0000 (00:21 +0200)]
added recognizing keypad keys +/-/0 as window scaling key shortcuts
Holger Schemel [Thu, 16 Jun 2016 21:51:37 +0000 (23:51 +0200)]
fixed handling of modifier keys for debug key shortcuts
Holger Schemel [Tue, 14 Jun 2016 21:41:12 +0000 (23:41 +0200)]
added debug key handling to request dialog event loop
Holger Schemel [Tue, 14 Jun 2016 21:38:19 +0000 (23:38 +0200)]
moved key event handling for debug keys to separate function
Holger Schemel [Tue, 14 Jun 2016 11:21:01 +0000 (13:21 +0200)]
small fix to prevent compiler warning
Holger Schemel [Tue, 14 Jun 2016 11:15:24 +0000 (13:15 +0200)]
small fix to prevent compiler warning
Holger Schemel [Tue, 14 Jun 2016 09:33:41 +0000 (11:33 +0200)]
fixed problem with mixed use of game pause and tape pause buttons
Holger Schemel [Tue, 14 Jun 2016 09:14:07 +0000 (11:14 +0200)]
changed behaviour of key shortcut to start/pause/continue game
Holger Schemel [Tue, 14 Jun 2016 00:18:48 +0000 (02:18 +0200)]
added mouse wheel support also for SDL2 target
Holger Schemel [Mon, 13 Jun 2016 22:45:43 +0000 (00:45 +0200)]
removed debug key shortcut to enable/disable Supaplex border elements
Holger Schemel [Mon, 13 Jun 2016 22:27:58 +0000 (00:27 +0200)]
added configurable debug key shortcuts for changing game/menu frame rate
Holger Schemel [Sun, 12 Jun 2016 12:39:35 +0000 (14:39 +0200)]
added easier accessible shortcuts for scaling up or zoom in on US keyboards
Holger Schemel [Sun, 12 Jun 2016 12:27:45 +0000 (14:27 +0200)]
added gadget key for editor zoom button handling (functionally not needed)
Holger Schemel [Sun, 12 Jun 2016 12:00:23 +0000 (14:00 +0200)]
added setup value for maximum allowed engine snapshot memory usage
Holger Schemel [Fri, 10 Jun 2016 07:14:24 +0000 (09:14 +0200)]
added automatic memory usage limitation to engine snapshot management
Holger Schemel [Thu, 9 Jun 2016 19:18:38 +0000 (21:18 +0200)]
fixed bugs that happen under certain conditions when deleting list node
Holger Schemel [Tue, 7 Jun 2016 12:30:06 +0000 (14:30 +0200)]
added missing recording modes to tape recorder display state function
Holger Schemel [Tue, 7 Jun 2016 12:13:01 +0000 (14:13 +0200)]
fixed bug with re-mapping snapshot buttons after pause
Holger Schemel [Fri, 3 Jun 2016 17:42:56 +0000 (19:42 +0200)]
small change for setting background image
Holger Schemel [Fri, 3 Jun 2016 17:04:31 +0000 (19:04 +0200)]
fixed bug with wrong high score list width when using font draw offsets
Holger Schemel [Thu, 2 Jun 2016 18:02:57 +0000 (20:02 +0200)]
fixed changing viewport properties not before fading out last screen (more)
Holger Schemel [Thu, 2 Jun 2016 06:51:41 +0000 (08:51 +0200)]
minor code cleanup
Holger Schemel [Thu, 2 Jun 2016 06:49:00 +0000 (08:49 +0200)]
changed tape recorder logic to separate speed and 'pause before end'
Holger Schemel [Thu, 2 Jun 2016 06:43:58 +0000 (08:43 +0200)]
cleanup of tape recorder warp start/stop handling
Holger Schemel [Thu, 2 Jun 2016 06:30:31 +0000 (08:30 +0200)]
changed updating tape recorder display more generically
Holger Schemel [Thu, 2 Jun 2016 06:23:52 +0000 (08:23 +0200)]
cleanup of tape recorder display activation/deactivation
Holger Schemel [Thu, 2 Jun 2016 06:04:57 +0000 (08:04 +0200)]
small move of code block
Holger Schemel [Thu, 2 Jun 2016 06:02:14 +0000 (08:02 +0200)]
small move of code block
Holger Schemel [Thu, 2 Jun 2016 05:59:16 +0000 (07:59 +0200)]
added function to draw tape recorder play state
Holger Schemel [Thu, 2 Jun 2016 05:36:44 +0000 (07:36 +0200)]
changed tape control graphic positions to prepare for new tape logic
Holger Schemel [Thu, 2 Jun 2016 05:26:48 +0000 (07:26 +0200)]
added missing definitions
Holger Schemel [Thu, 2 Jun 2016 05:25:00 +0000 (07:25 +0200)]
removed unused definitions
Holger Schemel [Thu, 2 Jun 2016 05:15:12 +0000 (07:15 +0200)]
changed order of tape controls
Holger Schemel [Thu, 2 Jun 2016 05:05:21 +0000 (07:05 +0200)]
renamed variable
Holger Schemel [Tue, 31 May 2016 19:54:54 +0000 (21:54 +0200)]
fixed 'skip next fade' logic for cross-fading buffers
Holger Schemel [Tue, 31 May 2016 18:55:05 +0000 (20:55 +0200)]
changed function for re-creating bitmaps to always use default depth
Holger Schemel [Tue, 31 May 2016 18:42:05 +0000 (20:42 +0200)]
fixed changing viewport properties not before fading out last screen
Holger Schemel [Tue, 31 May 2016 18:28:17 +0000 (20:28 +0200)]
fixed re-creating window-sized buffers only if window size has changed
Holger Schemel [Tue, 31 May 2016 10:29:52 +0000 (12:29 +0200)]
removed unneeded tape recorder display update
Holger Schemel [Tue, 31 May 2016 10:22:13 +0000 (12:22 +0200)]
fixed small tape recorder state display bug
Holger Schemel [Tue, 31 May 2016 10:12:40 +0000 (12:12 +0200)]
cleanup of tape recorder state handling
Holger Schemel [Tue, 31 May 2016 09:41:05 +0000 (11:41 +0200)]
small cleanup for drawing tape recorder labels and symbols only
Holger Schemel [Tue, 31 May 2016 09:35:12 +0000 (11:35 +0200)]
fixed some tape recorder display update problems
Holger Schemel [Tue, 31 May 2016 08:51:21 +0000 (10:51 +0200)]
fixed small bug with wrong video state definition
Holger Schemel [Mon, 30 May 2016 22:48:30 +0000 (00:48 +0200)]
fixed screen redraw if fading area differs from redraw area (again)
Holger Schemel [Mon, 30 May 2016 21:56:03 +0000 (23:56 +0200)]
improved tape button logic (mainly warp modes) of the tape recorder
Holger Schemel [Mon, 30 May 2016 00:01:31 +0000 (02:01 +0200)]
fixed screen redraw if fading area differs from redraw area
Holger Schemel [Sun, 29 May 2016 23:43:46 +0000 (01:43 +0200)]
fixed removing potential multiple screen redraw in the same video frame
Holger Schemel [Sun, 29 May 2016 23:19:03 +0000 (01:19 +0200)]
fixed redrawing playfield and doors when drawing playfield is deactivated
Holger Schemel [Sun, 29 May 2016 23:16:11 +0000 (01:16 +0200)]
removed potential multiple screen redraw in the same video frame
Holger Schemel [Sun, 29 May 2016 23:11:43 +0000 (01:11 +0200)]
removed forcing next screen redraw after handling global animations
Holger Schemel [Wed, 25 May 2016 19:55:33 +0000 (21:55 +0200)]
renamed variables which changed their meaning after recent changes
Holger Schemel [Wed, 25 May 2016 19:36:30 +0000 (21:36 +0200)]
removed using cross-fading buffer (not needed anymore after recent changes)
Holger Schemel [Wed, 25 May 2016 19:13:13 +0000 (21:13 +0200)]
added also fading in/out global animations to be started/stopped
Holger Schemel [Tue, 24 May 2016 00:11:43 +0000 (02:11 +0200)]
fixed global animations from moving again immediately after being started
Holger Schemel [Tue, 24 May 2016 00:03:39 +0000 (02:03 +0200)]
prepared global animation functions to store animation start/stop actions
Holger Schemel [Mon, 23 May 2016 23:49:03 +0000 (01:49 +0200)]
prepared global animation functions to update different screen buffers
Holger Schemel [Mon, 23 May 2016 23:33:16 +0000 (01:33 +0200)]
fixed doing global animation stuff when it is disabled in setup menu
Holger Schemel [Mon, 23 May 2016 23:17:23 +0000 (01:17 +0200)]
added value to constants for global animations control
Holger Schemel [Wed, 11 May 2016 19:05:32 +0000 (21:05 +0200)]
changed names of constants for different drawing targets