rocksndiamonds.git
10 years agornd-20080206-2-src
Holger Schemel [Wed, 6 Feb 2008 22:57:42 +0000 (23:57 +0100)]
rnd-20080206-2-src
* added optional initial inventory for players (pre-collected elements)
* added change page actions "set player inventory" and "set CE artwork"
* added recognition of "player" parameter on change pages when player
  actions are defined, but no trigger player in corresponding condition
  (this resulted in actions that only affected the first player before)
* fixed bug with change actions being executed for newly created custom
  elements resulting from custom element changes, when the intention was
  only to check for change actions for the previous custom element

10 years agornd-20080206-1-src
Holger Schemel [Wed, 6 Feb 2008 01:05:02 +0000 (02:05 +0100)]
rnd-20080206-1-src

10 years agornd-20080205-1-src
Holger Schemel [Tue, 5 Feb 2008 01:02:54 +0000 (02:02 +0100)]
rnd-20080205-1-src

10 years agornd-20080204-1-src
Holger Schemel [Mon, 4 Feb 2008 00:10:11 +0000 (01:10 +0100)]
rnd-20080204-1-src
* changed design and size of element drawing area in level editor
* added "element used as action parameter" to element change actions

10 years agornd-20080129-1-src
Holger Schemel [Tue, 29 Jan 2008 18:56:03 +0000 (19:56 +0100)]
rnd-20080129-1-src
* added possibility to reanimate player immediately after his death
  (for example, by "change to <player> when explosion of <player>")

10 years agornd-20080126-1-src
Holger Schemel [Sat, 26 Jan 2008 01:01:56 +0000 (02:01 +0100)]
rnd-20080126-1-src
* added score for collecting (any) key to the white key config page

10 years agornd-20080125-2-src
Holger Schemel [Fri, 25 Jan 2008 22:22:46 +0000 (23:22 +0100)]
rnd-20080125-2-src
* fixed bug with "gray" white door not being uncovered by magnifier

10 years agornd-20080125-1-src
Holger Schemel [Fri, 25 Jan 2008 21:53:19 +0000 (22:53 +0100)]
rnd-20080125-1-src

10 years agornd-20080122-1-src
Holger Schemel [Tue, 22 Jan 2008 00:01:22 +0000 (01:01 +0100)]
rnd-20080122-1-src
* added condition "deadly when <getting hit by>" for custom elements
  that behaves a bit like the existing "deadly when <colliding with>",
  but with the following differences:
  - it only kills players or friends when it was moving before it hits
  - it does not kill players or friends that try to run into it

10 years agornd-20080121-1-src
Holger Schemel [Mon, 21 Jan 2008 22:15:29 +0000 (23:15 +0100)]
rnd-20080121-1-src
* fixed the following change conditions where a player element is used
  as the "element that is triggering the custom element change":
  - touching <element>
  - hitting <element>
  - explosion of <element>
  - move of <element>
  (the last two conditions already worked partially, but only for the
  first player, and not for the "Murphy" player when using "move of")

10 years agornd-20080120-1-src
Holger Schemel [Sun, 20 Jan 2008 01:52:50 +0000 (02:52 +0100)]
rnd-20080120-1-src
* fixed crash bug caused by accessing invalid element (with value -1)
  in UpdateGameControlValues()
* fixed graphical bug when using two-tile movement animations with EMC
  game engine without explicitly using native EMC graphics engine

10 years agornd-20080115-1-src
Holger Schemel [Tue, 15 Jan 2008 12:22:45 +0000 (13:22 +0100)]
rnd-20080115-1-src

10 years agornd-20071031-1-src
Holger Schemel [Wed, 31 Oct 2007 20:18:37 +0000 (21:18 +0100)]
rnd-20071031-1-src
* fixed bug in new "can dig" feature (see below) so that an unsuccessful
  try to push something (due to push delay) does not cause a dig action

10 years agornd-20071030-1-src
Holger Schemel [Tue, 30 Oct 2007 00:47:34 +0000 (01:47 +0100)]
rnd-20071030-1-src
* added engine functionality that allows custom elements that "can dig"
  other elements not only to do so when moving by themselves, but also
  when being pushed by the player (therefore adding the functionality to
  push one element over another element, replacing it with the new one)

10 years agornd-20071029-1-src
Holger Schemel [Mon, 29 Oct 2007 22:24:34 +0000 (23:24 +0100)]
rnd-20071029-1-src
* fixed bug with reference elements used as trigger elements on custom
  element change pages not being recognized
* fixed bug with reference elements not being removed from the playfield

10 years agornd-20071023-1-src
Holger Schemel [Mon, 22 Oct 2007 23:33:20 +0000 (01:33 +0200)]
rnd-20071023-1-src
* added command line function to write level sketch images to directory

10 years agornd-20071020-1-src
Holger Schemel [Sat, 20 Oct 2007 00:10:23 +0000 (02:10 +0200)]
rnd-20071020-1-src
* merged override and auto-override options into new override options
  with a new data type than can take the values "no", "yes" and "auto"

10 years agornd-20071018-2-src
Holger Schemel [Thu, 18 Oct 2007 00:40:02 +0000 (02:40 +0200)]
rnd-20071018-2-src

10 years agornd-20071018-1-src
Holger Schemel [Thu, 18 Oct 2007 00:12:30 +0000 (02:12 +0200)]
rnd-20071018-1-src
* fixed growing steel wall to leave steel wall instead of normal wall

10 years agornd-20071012-1-src
Holger Schemel [Fri, 12 Oct 2007 19:16:32 +0000 (21:16 +0200)]
rnd-20071012-1-src

10 years agornd-20071009-1-src
Holger Schemel [Mon, 8 Oct 2007 22:32:18 +0000 (00:32 +0200)]
rnd-20071009-1-src

10 years agornd_jue-3.2.5
Holger Schemel [Mon, 8 Oct 2007 22:22:05 +0000 (00:22 +0200)]
rnd_jue-3.2.5

10 years agornd-20071004-1-src
Holger Schemel [Wed, 3 Oct 2007 22:39:38 +0000 (00:39 +0200)]
rnd-20071004-1-src
* version 3.2.5 released as special edition "R'n'D jue"
* changed build system to support special editions (like "R'n'D jue")
* added (hardcoded) loading graphics for "R'n'D jue" special edition

10 years agornd-20071001-1-src
Holger Schemel [Sun, 30 Sep 2007 23:43:20 +0000 (01:43 +0200)]
rnd-20071001-1-src

10 years agornd-20070927-1-src
Holger Schemel [Thu, 27 Sep 2007 08:45:19 +0000 (10:45 +0200)]
rnd-20070927-1-src
* added "background.PLAYING" (only visible as two-pixel border in game)
* added default level set for first start of special R'n'D version
* changed door animations for editor always behaving like "quick doors"

10 years agornd-20070926-2-src
Holger Schemel [Wed, 26 Sep 2007 21:11:33 +0000 (23:11 +0200)]
rnd-20070926-2-src
* added new custom artwork setup option "auto-override non-CE sets" for
  automatic artwork override that is only used for level sets without
  custom element artwork (as it does not make much sense to override
  any artwork that redefines custom element artwork for sets using CEs)
* fixed default artwork for "special" R'n'D versions always using the
  "classic" artwork as the base if base artwork is not explicitly
  defined in "levelinfo.conf", regardless of different default artwork
  used by the special R'n'D version -- this is needed because any such
  custom artwork is designed using the "classic" artwork definitions as
  the base (including menu definitions and screen positions etc., which
  would otherwise be taken from the different special default artwork)

10 years agornd-20070926-1-src
Holger Schemel [Tue, 25 Sep 2007 23:07:23 +0000 (01:07 +0200)]
rnd-20070926-1-src

10 years agornd-20070925-1-src
Holger Schemel [Tue, 25 Sep 2007 21:15:06 +0000 (23:15 +0200)]
rnd-20070925-1-src

10 years agornd-20070918-1-src
Holger Schemel [Tue, 18 Sep 2007 00:13:59 +0000 (02:13 +0200)]
rnd-20070918-1-src
* fixed crash bug (hopefully) when scrolling with cursor keys in editor

10 years agornd-20070917-2-src
Holger Schemel [Mon, 17 Sep 2007 21:35:16 +0000 (23:35 +0200)]
rnd-20070917-2-src
* fixed drawing of animated "quicksand.filling" and "quicksand.emptying"
  for both EMC and R'n'D graphics engine (heavy workarounds needed due
  to massively broken handling of quicksand in R'n'D game engine)
* fixed off-limits access to array in DrawLevelFieldCrumbledSandExt()

10 years agornd-20070917-1-src
Holger Schemel [Mon, 17 Sep 2007 00:49:01 +0000 (02:49 +0200)]
rnd-20070917-1-src

10 years agornd-20070916-1-src
Holger Schemel [Sat, 15 Sep 2007 22:57:21 +0000 (00:57 +0200)]
rnd-20070916-1-src
* fixed small bug in toon drawing (introduced when fixing the crash bug)
* added graphics definition "game.panel.highscore" to display the
  current levels current high score in the game panel

10 years agornd-20070914-1-src
Holger Schemel [Thu, 13 Sep 2007 22:02:46 +0000 (00:02 +0200)]
rnd-20070914-1-src
* version number set to 3.2.5

10 years agorocksndiamonds-3.2.4
Holger Schemel [Thu, 13 Sep 2007 21:32:39 +0000 (23:32 +0200)]
rocksndiamonds-3.2.4

10 years agornd-20070913-2-src
Holger Schemel [Wed, 12 Sep 2007 22:56:57 +0000 (00:56 +0200)]
rnd-20070913-2-src
* version number set to 3.2.5
* version 3.2.4 released

10 years agornd-20070913-1-src
Holger Schemel [Wed, 12 Sep 2007 22:37:51 +0000 (00:37 +0200)]
rnd-20070913-1-src
* fixed some problems with displaying game panel when quick-loading tape

10 years agornd-20070908-2-src
Holger Schemel [Sat, 8 Sep 2007 00:24:01 +0000 (02:24 +0200)]
rnd-20070908-2-src
* fixed problem with special editor door redraw when entering main menu

10 years agornd-20070908-1-src
Holger Schemel [Sat, 8 Sep 2007 00:22:34 +0000 (02:22 +0200)]
rnd-20070908-1-src

10 years agornd-20070907-3-src
Holger Schemel [Fri, 7 Sep 2007 20:26:52 +0000 (22:26 +0200)]
rnd-20070907-3-src
* added optimization to only calculate element count for panel display
  if really needed (that is, if element count values defined on panel)

10 years agornd-20070907-2-src
Holger Schemel [Fri, 7 Sep 2007 19:59:57 +0000 (21:59 +0200)]
rnd-20070907-2-src
* fixed (experimental only) redrawing of every tile per frame (even if
  unneeded) for the extended (R'n'D based) EMC graphics engine

10 years agornd-20070907-1-src
Holger Schemel [Thu, 6 Sep 2007 23:17:38 +0000 (01:17 +0200)]
rnd-20070907-1-src

10 years agornd-20070904-1-src
Holger Schemel [Mon, 3 Sep 2007 23:03:32 +0000 (01:03 +0200)]
rnd-20070904-1-src
* some code cleanup for the extended (R'n'D based) EMC graphics engine

10 years agornd-20070903-1-src
Holger Schemel [Mon, 3 Sep 2007 19:29:39 +0000 (21:29 +0200)]
rnd-20070903-1-src
* fixed bug with displaying background for title messages on info screen

10 years agornd-20070902-1-src
Holger Schemel [Sat, 1 Sep 2007 23:06:45 +0000 (01:06 +0200)]
rnd-20070902-1-src
* added several fixes to the extended (R'n'D based) EMC graphics engine

10 years agornd-20070901-3-src
Holger Schemel [Sat, 1 Sep 2007 19:54:03 +0000 (21:54 +0200)]
rnd-20070901-3-src

10 years agornd-20070901-2-src
Holger Schemel [Sat, 1 Sep 2007 13:41:01 +0000 (15:41 +0200)]
rnd-20070901-2-src
* fixed bug when defined artwork cannot be found for artwork that has
  default artwork cloned from other artwork (without default filename)

10 years agornd-20070901-1-src
Holger Schemel [Sat, 1 Sep 2007 08:58:49 +0000 (10:58 +0200)]
rnd-20070901-1-src
* fixed bug with CE action "move player" always resulting in player 4
  if there was a CE action with no trigger player (because the player
  element was calculated by using log_2() from trigger player bits with
  the value PLAYER_BITS_ANY) -- this is now fixed by also storing the
  triggering player bit mask and handling all players in "move player"

10 years agornd-20070826-1-src
Holger Schemel [Sun, 26 Aug 2007 11:09:14 +0000 (13:09 +0200)]
rnd-20070826-1-src
* fixed broken editor copy and paste for custom elements between levels

10 years agornd-20070825-4-src
Holger Schemel [Sat, 25 Aug 2007 17:07:18 +0000 (19:07 +0200)]
rnd-20070825-4-src
* fixed problem with wrong fading area size from main menu to setup menu

10 years agornd-20070825-3-src
Holger Schemel [Sat, 25 Aug 2007 11:57:21 +0000 (13:57 +0200)]
rnd-20070825-3-src
* fixed problem with artwork config entries using the value "[DEFAULT]";
  this does not what one might expect, but sets the value to an invalid
  value -- solution: simply ignore such entries, which results in this
  value keeping its previous (real) default value (in general, entries
  that should use their default value should just not be defined here)

10 years agornd-20070825-2-src
Holger Schemel [Sat, 25 Aug 2007 08:36:39 +0000 (10:36 +0200)]
rnd-20070825-2-src

10 years agornd-20070825-1-src
Holger Schemel [Sat, 25 Aug 2007 07:06:57 +0000 (09:06 +0200)]
rnd-20070825-1-src

10 years agornd-20070822-1-src
Holger Schemel [Wed, 22 Aug 2007 20:22:44 +0000 (22:22 +0200)]
rnd-20070822-1-src
* fixed problem with broken crumbled graphics after level set changes
  when using R'n'D custom artwork with level sets using the EMC engine

10 years agornd-20070508-1-src
Holger Schemel [Mon, 7 May 2007 23:29:02 +0000 (01:29 +0200)]
rnd-20070508-1-src
* fixed invisible "joysticks deactivated ..." text on setup input screen

10 years agornd-20070428-2-src
Holger Schemel [Sat, 28 Apr 2007 15:13:30 +0000 (17:13 +0200)]
rnd-20070428-2-src

10 years agornd-20070428-1-src
Holger Schemel [Sat, 28 Apr 2007 02:11:11 +0000 (04:11 +0200)]
rnd-20070428-1-src

10 years agornd-20070427-3-src
Holger Schemel [Fri, 27 Apr 2007 18:40:57 +0000 (20:40 +0200)]
rnd-20070427-3-src
* added use of hashes created from static lists (element tokens, image
  config, font tokens) to speed up lookup of configuration parameters
* fixed bug where element and graphic config token lookup was mixed up

10 years agornd-20070427-2-src
Holger Schemel [Fri, 27 Apr 2007 01:54:03 +0000 (03:54 +0200)]
rnd-20070427-2-src

10 years agornd-20070427-1-src
Holger Schemel [Thu, 26 Apr 2007 23:16:42 +0000 (01:16 +0200)]
rnd-20070427-1-src
* added "busy" animation when initializing program and loading artwork
* added initialization profiling for program startup (debugging only)

10 years agornd-20070426-1-src
Holger Schemel [Wed, 25 Apr 2007 22:11:51 +0000 (00:11 +0200)]
rnd-20070426-1-src
* fixed(?) very strange bug apparently triggered by memset() when code
  was cross-compiled with MinGW cross-compiler for Windows XP platform
  (this only happened when using SDL.dll also self-compiled with MinGW)

10 years agornd-20070425-1-src
Holger Schemel [Wed, 25 Apr 2007 21:35:54 +0000 (23:35 +0200)]
rnd-20070425-1-src

10 years agornd-20070424-1-src
Holger Schemel [Tue, 24 Apr 2007 00:14:30 +0000 (02:14 +0200)]
rnd-20070424-1-src

10 years agornd-20070420-2-src
Holger Schemel [Fri, 20 Apr 2007 18:09:45 +0000 (20:09 +0200)]
rnd-20070420-2-src
* added graphics engine directive "border.draw_masked_when_fading" that
  enables/disables drawing of border mask over screen that is just faded

10 years agornd-20070420-1-src
Holger Schemel [Thu, 19 Apr 2007 22:10:27 +0000 (00:10 +0200)]
rnd-20070420-1-src

10 years agornd-20070418-1-src
Holger Schemel [Wed, 18 Apr 2007 17:53:09 +0000 (19:53 +0200)]
rnd-20070418-1-src
* fixed small problem with separate fading definition for game screen

10 years agornd-20070415-1-src
Holger Schemel [Sat, 14 Apr 2007 22:43:25 +0000 (00:43 +0200)]
rnd-20070415-1-src
* added eight pure decoration graphic definitions for the game panel

10 years agornd-20070414-2-src
Holger Schemel [Sat, 14 Apr 2007 21:30:14 +0000 (23:30 +0200)]
rnd-20070414-2-src
* added additional configuration directives to define main menu buttons:
  - menu.button_name and menu.button_name.active
  - menu.button_levels and menu.button_levels.active
  - menu.button_scores and menu.button_scores.active
  - menu.button_editor and menu.button_editor.active
  - menu.button_info and menu.button_info.active
  - menu.button_game and menu.button_game.active
  - menu.button_setup and menu.button_setup.active
  - menu.button_quit and menu.button_quit.active

10 years agornd-20070414-1-src
Holger Schemel [Sat, 14 Apr 2007 18:16:57 +0000 (20:16 +0200)]
rnd-20070414-1-src
* added additional configuration directives for setup screen draw offset
  menu.draw_xoffset.SETUP[XXX] and menu.draw_yoffset.SETUP[XXX] with XXX
  in GAME, EDITOR, GRAPHICS, SOUND, ARTWORK, INPUT, SHORTCUTS_1,
  SHORTCUTS_2, CHOOSE_ARTWORK, CHOOSE_OTHER (where "CHOOSE_ARTWORK" is
  used to define draw offset on custom artwork selection screens and
  "CHOOSE_OTHER" is used on all other list style selection screens, like
  choosing game speed or screen mode for fullscreen mode)

10 years agornd-20070413-1-src
Holger Schemel [Fri, 13 Apr 2007 20:10:37 +0000 (22:10 +0200)]
rnd-20070413-1-src

10 years agornd-20070410-1-src
Holger Schemel [Tue, 10 Apr 2007 00:41:49 +0000 (02:41 +0200)]
rnd-20070410-1-src

10 years agornd-20070409-1-src
Holger Schemel [Mon, 9 Apr 2007 00:42:39 +0000 (02:42 +0200)]
rnd-20070409-1-src
* fixed displaying of game panel values for Emerald Mine game engine
* fixed displaying end-of-level time and score values on new game panel

10 years agornd-20070408-1-src
Holger Schemel [Sun, 8 Apr 2007 15:13:16 +0000 (17:13 +0200)]
rnd-20070408-1-src
* added support for accessing native Diamond Caves II level packages

10 years agornd-20070407-4-src
Holger Schemel [Sat, 7 Apr 2007 20:52:49 +0000 (22:52 +0200)]
rnd-20070407-4-src
* added game panel control to display arbitrary elements on game panel

10 years agornd-20070407-3-src
Holger Schemel [Sat, 7 Apr 2007 18:05:09 +0000 (20:05 +0200)]
rnd-20070407-3-src
* added game panel control to display custom element score (globally
  unique for identical custom elements) either as value or as element
* added ".draw_masked" and ".draw_order" to game panel control drawing

10 years agornd-20070407-2-src
Holger Schemel [Sat, 7 Apr 2007 15:24:57 +0000 (17:24 +0200)]
rnd-20070407-2-src

10 years agornd-20070407-1-src
Holger Schemel [Sat, 7 Apr 2007 01:40:23 +0000 (03:40 +0200)]
rnd-20070407-1-src
* fixed some general bugs with handling of ".active" elements and fonts

10 years agornd-20070405-1-src
Holger Schemel [Thu, 5 Apr 2007 01:01:41 +0000 (03:01 +0200)]
rnd-20070405-1-src
* added animation for game panel elements (similar to game elements)

10 years agornd-20070404-2-src
Holger Schemel [Wed, 4 Apr 2007 21:14:19 +0000 (23:14 +0200)]
rnd-20070404-2-src
* cleanup of game panel elements (some elements were not really needed)
* added displaying of gravity state (on/off) as new game panel control

10 years agornd-20070404-1-src
Holger Schemel [Tue, 3 Apr 2007 23:05:13 +0000 (01:05 +0200)]
rnd-20070404-1-src

10 years agornd-20070403-3-src
Holger Schemel [Tue, 3 Apr 2007 19:16:10 +0000 (21:16 +0200)]
rnd-20070403-3-src
* fixed bug when fading out to game screen with border mask defined

10 years agornd-20070403-2-src
Holger Schemel [Tue, 3 Apr 2007 17:56:26 +0000 (19:56 +0200)]
rnd-20070403-2-src
* added new pseudo game mode "PANEL" to define panel fonts and graphics
  - panel fonts now use ".PANEL" suffix instead of ".PLAYING" suffix
  - panel graphics now use ".PANEL" suffix instead of ".DOOR" suffix
  (else graphics would have to use ".PLAYING", which would be confusing)

10 years agornd-20070403-1-src
Holger Schemel [Tue, 3 Apr 2007 00:01:57 +0000 (02:01 +0200)]
rnd-20070403-1-src
* added attribute ".tile_size" for element style game panel controls

10 years agornd-20070401-2-src
Holger Schemel [Sun, 1 Apr 2007 21:19:48 +0000 (23:19 +0200)]
rnd-20070401-2-src
* added <space> key as additional valid key to use for confirm requester

10 years agornd-20070401-1-src
Holger Schemel [Sun, 1 Apr 2007 00:38:14 +0000 (02:38 +0200)]
rnd-20070401-1-src
* improved menu fading, adding separate fading definitions for entering
  and leaving a "content" screen (in general), and optional definitions
  for the special "content" screens SCORES, EDITOR, INFO and PLAYING

10 years agornd-20070331-2-src
Holger Schemel [Fri, 30 Mar 2007 23:52:46 +0000 (01:52 +0200)]
rnd-20070331-2-src
* replaced setup option "scroll delay: on/off" by new setup option that
  directly allows selecting the desired scroll delay value from 0 to 8

10 years agornd-20070331-1-src
Holger Schemel [Fri, 30 Mar 2007 22:52:45 +0000 (00:52 +0200)]
rnd-20070331-1-src
* added option "game.forced_scroll_delay_value" to override user choice
  of scroll delay value for certain level sets with "graphicsinfo.conf"

10 years agornd-20070330-1-src
Holger Schemel [Fri, 30 Mar 2007 11:58:55 +0000 (13:58 +0200)]
rnd-20070330-1-src
* added (currently invisible) setup option to define scroll delay value
* fixed small bug in priority handling when auto-detecting level start
  position in levels without player element (but player from CE etc.)

10 years agornd-20070329-1-src
Holger Schemel [Wed, 28 Mar 2007 23:04:46 +0000 (01:04 +0200)]
rnd-20070329-1-src
* added displaying of most game panel control elements (not animated)

10 years agornd-20070327-1-src
Holger Schemel [Mon, 26 Mar 2007 22:28:12 +0000 (00:28 +0200)]
rnd-20070327-1-src
* added new configuration directives to display additional game engine
  values on the game control panel, like the following examples:
  - game.panel.time_hh/time_mm/time_ss - level time in HH/MM/SS format
  - game.panel.penguins - number of penguins to rescue
  - game.panel.level_name - level name of current level

10 years agornd-20070324-1-src
Holger Schemel [Sat, 24 Mar 2007 02:26:37 +0000 (03:26 +0100)]
rnd-20070324-1-src
* added new menu fading effect "melt", shamelessly stolen from "DOOM"

10 years agornd-20070323-1-src
Holger Schemel [Fri, 23 Mar 2007 19:35:54 +0000 (20:35 +0100)]
rnd-20070323-1-src
* added new player option "no centering when relocating" for "invisible"
  teleportations to level areas that look exactly the same, giving the
  illusion that the player did not relocate at all (this was the default
  since 3.2.3, but caused visual problems with room creation in "Zelda")

10 years agornd-20070322-1-src
Holger Schemel [Wed, 21 Mar 2007 23:12:57 +0000 (00:12 +0100)]
rnd-20070322-1-src
* fixed small bug with recognizing also ".font_xyz" style definitions

10 years agornd-20070321-1-src
Holger Schemel [Wed, 21 Mar 2007 19:46:36 +0000 (20:46 +0100)]
rnd-20070321-1-src
* improved menu fading, adding separate fading definitions for entering
  and leaving a menu and for fading between menu and "content" screens

10 years agornd-20070320-3-src
Holger Schemel [Tue, 20 Mar 2007 20:57:22 +0000 (21:57 +0100)]
rnd-20070320-3-src
* improved menu fading, adding separate fading definitions for fading
  between menu screens and fading between menu and "destination" screens

10 years agornd-20070320-2-src
Holger Schemel [Tue, 20 Mar 2007 00:37:39 +0000 (01:37 +0100)]
rnd-20070320-2-src

10 years agornd-20070320-1-src
Holger Schemel [Mon, 19 Mar 2007 23:19:15 +0000 (00:19 +0100)]
rnd-20070320-1-src
* fading settings of "[titlemessage_initial]" and "[titlemessage]" set
  to "[DEFAULT]" in static configuration (set from "[title_initial]" and
  "[title]")
* improved title fading, allowing fading animation types "none", "fade"
  and "crossfade" (including cross-fading of last title to main menu)

10 years agornd-20070319-1-src
Holger Schemel [Mon, 19 Mar 2007 14:22:39 +0000 (15:22 +0100)]
rnd-20070319-1-src
* titlemessage_initial_x and titlemessage_x set to "[DEFAULT]" in static
  configuration (set from "[titlemessage_initial]" and "[titlemessage]")

10 years agornd-20070318-3-src
Holger Schemel [Sun, 18 Mar 2007 21:54:35 +0000 (22:54 +0100)]
rnd-20070318-3-src

10 years agornd-20070318-2-src
Holger Schemel [Sun, 18 Mar 2007 19:14:57 +0000 (20:14 +0100)]
rnd-20070318-2-src
* added configurability of graphics, sounds and music for title screens

10 years agornd-20070318-1-src
Holger Schemel [Sun, 18 Mar 2007 10:02:00 +0000 (11:02 +0100)]
rnd-20070318-1-src